From 0d6f8ba5e48fa73be242d62df8d940fa2c61c06a Mon Sep 17 00:00:00 2001 From: garak Date: Sat, 11 Aug 2018 21:13:37 -0400 Subject: [PATCH 001/213] add INSTALL sections for faster builds and NODEP --- INSTALL.md | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/INSTALL.md b/INSTALL.md index 0fa9af8e78..3fe8195942 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -65,3 +65,31 @@ cd ../pokeemerald ``` And build the ROM with `make -j4`. + +# Faster builds + +After the first build, subsequent builds are faster. You can further speed up the build: + +## Parallel build + +This significantly speeds up the build on modern machines. + +By default `make` only runs a single thread. You can tell `make` to run on multiple threads with `make -j`. See the manfile for usage (`man make`). + +The optimal value for `-j` is the number of logical cores on your machine. You can run `nproc` to see the exact number. + + $ nproc + 8 + +If you have 8 cores, run: + + make -j8 + +`-j` on its own will spawn a new thread for each job. A clean build will have thousands of jobs, which will be slower than not using -j at all. + +## Disable the dependency scanning + +If you've only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes. + + make NODEP=1 + From 3aff112127ddb67882bfce31d046eb886e0aa2c1 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Tue, 16 Oct 2018 14:55:16 +0100 Subject: [PATCH 002/213] Begin synchronising with pokeruby --- asm/field_player_avatar.s | 16 +- common_syms/field_camera.txt | 6 +- include/field_camera.h | 10 +- include/field_effect_helpers.h | 2 +- include/metatile_behavior.h | 2 +- src/battle_setup.c | 2 +- .../field_event_obj/field_effect_objects.h | 12 +- src/decoration.c | 20 +- src/event_object_movement.c | 24 +- src/field_camera.c | 362 +++++++++--------- src/field_effect.c | 4 +- src/field_effect_helpers.c | 72 ++-- src/field_player_avatar.c | 22 +- src/metatile_behavior.c | 2 +- src/overworld.c | 8 +- 15 files changed, 286 insertions(+), 278 deletions(-) diff --git a/asm/field_player_avatar.s b/asm/field_player_avatar.s index c7b3a04865..e404a90a0e 100644 --- a/asm/field_player_avatar.s +++ b/asm/field_player_avatar.s @@ -954,7 +954,7 @@ PlayCollisionSoundIfNotFacingWarp: @ 808B9EC lsls r0, 2 adds r0, r2 ldrb r0, [r0, 0x1E] - ldr r2, =gUnknown_084974D8 + ldr r2, =sArrowWarpMetatileBehaviorChecks subs r1, r4, 0x1 lsls r1, 2 adds r1, r2 @@ -1334,7 +1334,7 @@ GetRivalAvatarGraphicsIdByStateIdAndGender: @ 808BD3C lsls r0, 24 lsls r1, 24 lsrs r1, 24 - ldr r2, =gUnknown_084974E8 + ldr r2, =sRivalAvatarGfxIds lsrs r0, 23 adds r1, r0 adds r1, r2 @@ -1349,7 +1349,7 @@ GetPlayerAvatarGraphicsIdByStateIdAndGender: @ 808BD54 lsls r0, 24 lsls r1, 24 lsrs r1, 24 - ldr r2, =gUnknown_084974F8 + ldr r2, =sPlayerAvatarGfxIds lsrs r0, 23 adds r1, r0 adds r1, r2 @@ -2046,7 +2046,7 @@ sub_808C280: @ 808C280 mov r0, sp strh r1, [r0] movs r6, 0x1 - ldr r1, =gUnknown_08497520 + ldr r1, =sArrowWarpMetatileBehaviorChecks2 mov r9, r1 mov r4, sp mov r7, sp @@ -2783,7 +2783,7 @@ Task_Fish: @ 808C8C0 push {r4,r5,lr} lsls r0, 24 lsrs r0, 24 - ldr r5, =gUnknown_0849755C + ldr r5, =sFishingStateFuncs ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 @@ -2958,7 +2958,7 @@ fish4: @ 808CA20 push {r4,r5,lr} sub sp, 0x10 adds r4, r0, 0 - ldr r1, =gUnknown_084975A8 + ldr r1, =gText_Dot add r0, sp, 0xC movs r2, 0x2 bl memcpy @@ -3151,7 +3151,7 @@ fish7: @ 808CBA4 push {r4,lr} sub sp, 0x8 adds r4, r0, 0 - ldr r1, =gUnknown_084975AA + ldr r1, =sReelTimeouts mov r0, sp movs r2, 0x6 bl memcpy @@ -3851,7 +3851,7 @@ _0808D14A: strh r0, [r7, 0x22] movs r2, 0x22 ldrsh r1, [r7, r2] - ldr r0, =gUnknown_03005DE8 + ldr r0, =gTotalCameraPixelOffsetY movs r2, 0 ldrsh r0, [r0, r2] adds r1, r0 diff --git a/common_syms/field_camera.txt b/common_syms/field_camera.txt index 615026aee3..02301ce23c 100644 --- a/common_syms/field_camera.txt +++ b/common_syms/field_camera.txt @@ -1,3 +1,3 @@ -gUnknown_03005DD0 -gUnknown_03005DE8 -gUnknown_03005DEC +gFieldCamera +gTotalCameraPixelOffsetY +gTotalCameraPixelOffsetX diff --git a/include/field_camera.h b/include/field_camera.h index fcc19ce9a2..fdc4c54506 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -7,16 +7,16 @@ struct CameraObject { void (*callback)(struct CameraObject *); u32 spriteId; - s32 unk8; - s32 unkC; + s32 movementSpeedX; + s32 movementSpeedY; s32 x; s32 y; }; // Exported RAM declarations -extern struct CameraObject gUnknown_03005DD0; -extern u16 gUnknown_03005DEC; -extern u16 gUnknown_03005DE8; +extern struct CameraObject gFieldCamera; +extern u16 gTotalCameraPixelOffsetX; +extern u16 gTotalCameraPixelOffsetY; // Exported ROM declarations void DrawWholeMapView(void); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 9c354159b3..105dcd6105 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -17,7 +17,7 @@ u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s void sub_8155F80(struct Sprite*); void UpdateShadowFieldEffect(struct Sprite*); void UpdateTallGrassFieldEffect(struct Sprite*); -void sub_81561D0(struct Sprite*); +void WaitFieldEffectSpriteAnim(struct Sprite*); void UpdateAshFieldEffect(struct Sprite*); void UpdateSurfBlobFieldEffect(struct Sprite*); void sub_8156194(struct Sprite*); diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index edffc711fd..82617268ae 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -77,7 +77,7 @@ bool8 MetatileBehavior_IsBerryTreeSoil(u8); bool8 MetatileBehavior_IsAshGrass(u8); bool8 MetatileBehavior_IsFootprints(u8); bool8 MetatileBehavior_IsBridge(u8); -u8 MetatileBehavior_GetBridgeSth(u8); +u8 MetatileBehavior_GetBridgeType(u8); u8 MetatileBehavior_8089510(u8); bool8 MetatileBehavior_IsLandWildEncounter(u8); bool8 MetatileBehavior_IsWaterWildEncounter(u8); diff --git a/src/battle_setup.c b/src/battle_setup.c index f9fab3d172..5cb60ebca7 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -665,7 +665,7 @@ u8 BattleSetup_GetTerrainId(void) return BATTLE_TERRAIN_MOUNTAIN; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { - if (MetatileBehavior_GetBridgeSth(tileBehavior)) + if (MetatileBehavior_GetBridgeType(tileBehavior)) return BATTLE_TERRAIN_POND; if (MetatileBehavior_IsBridge(tileBehavior) == TRUE) return BATTLE_TERRAIN_WATER; diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/field_event_obj/field_effect_objects.h index 33fe66fe2d..8c202eb588 100755 --- a/src/data/field_event_obj/field_effect_objects.h +++ b/src/data/field_event_obj/field_effect_objects.h @@ -91,7 +91,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Ripple[] = gFieldEffectObjectImageAnim_850CAE0, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ripple, gFieldEffectObjectPicTable_Ripple, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Ripple, gFieldEffectObjectPicTable_Ripple, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Ash[] = { overworld_frame(gFieldEffectObjectPic_Ash, 2, 2, 0), @@ -562,7 +562,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown17[] = gFieldEffectObjectImageAnim_850D05C, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown17, gFieldEffectObjectPicTable_Unknown17, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown17, gFieldEffectObjectPicTable_Unknown17, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown18[] = { overworld_frame(gFieldEffectObjectPic_Unknown18, 2, 2, 0), @@ -587,7 +587,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown18[] = gFieldEffectObjectImageAnim_850D0C0, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown18, gFieldEffectObjectPicTable_Unknown18, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18 = {0xFFFF, 0x1005, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown18, gFieldEffectObjectPicTable_Unknown18, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown19[] = { overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 0), @@ -610,7 +610,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown19[] = gFieldEffectObjectImageAnim_850D118, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown19, gFieldEffectObjectPicTable_Unknown19, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown19, gFieldEffectObjectPicTable_Unknown19, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectObjectPicTable_Unknown29[] = { overworld_frame(gFieldEffectObjectPic_Unknown29, 2, 1, 0), @@ -656,7 +656,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_Unknown20[] = gFieldEffectObjectImageAnim_850D1AC, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown20 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown20, gFieldEffectObjectPicTable_Unknown20, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown20 = {0xFFFF, 0x1004, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_Unknown20, gFieldEffectObjectPicTable_Unknown20, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const union AffineAnimCmd gFieldEffectObjectRotScalAnim_850D1E4[] = { @@ -733,7 +733,7 @@ const union AnimCmd *const gFieldEffectObjectImageAnimTable_BerryTreeGrowthSpark gFieldEffectObjectImageAnim_850D2D4, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BerryTreeGrowthSparkle, gFieldEffectObjectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, sub_81561D0}; +const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_16x16, gFieldEffectObjectImageAnimTable_BerryTreeGrowthSparkle, gFieldEffectObjectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectObjectPicTable_TreeDisguise[] = { overworld_frame(gFieldEffectObjectPic_TreeDisguise, 2, 4, 0), diff --git a/src/decoration.c b/src/decoration.c index 796cc794ac..d88fbf8402 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1347,12 +1347,12 @@ void sub_8128060(u8 taskId) void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor) { - sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0]; - gUnknown_03005DD0.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor); - gSprites[gUnknown_03005DD0.spriteId].oam.priority = 1; - gSprites[gUnknown_03005DD0.spriteId].callback = sub_81292D0; - gSprites[gUnknown_03005DD0.spriteId].pos1.x = gUnknown_085A7250[data->decoration->shape].x; - gSprites[gUnknown_03005DD0.spriteId].pos1.y = gUnknown_085A7250[data->decoration->shape].y; + sDecor_CameraSpriteObjectIdx1 = gSprites[gFieldCamera.spriteId].data[0]; + gFieldCamera.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor); + gSprites[gFieldCamera.spriteId].oam.priority = 1; + gSprites[gFieldCamera.spriteId].callback = sub_81292D0; + gSprites[gFieldCamera.spriteId].pos1.x = gUnknown_085A7250[data->decoration->shape].x; + gSprites[gFieldCamera.spriteId].pos1.y = gUnknown_085A7250[data->decoration->shape].y; } void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data) @@ -1374,7 +1374,7 @@ void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphic } gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1; DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]); - sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId; + sDecor_CameraSpriteObjectIdx1 = gFieldCamera.spriteId; } void sub_812826C(u8 taskId) @@ -2293,9 +2293,9 @@ bool8 sub_81299AC(u8 taskId) void SetUpPuttingAwayDecorationPlayerAvatar(void) { GetPlayerFacingDirection(); - sDecor_CameraSpriteObjectIdx1 = gSprites[gUnknown_03005DD0.spriteId].data[0]; + sDecor_CameraSpriteObjectIdx1 = gSprites[gFieldCamera.spriteId].data[0]; sub_812A39C(); - gUnknown_03005DD0.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0); + gFieldCamera.spriteId = CreateSprite(&gUnknown_085A7404, 0x78, 0x50, 0); if (gSaveBlock2Ptr->playerGender == MALE) { sDecor_CameraSpriteObjectIdx2 = AddPseudoEventObject(0xC1, SpriteCallbackDummy, 0x88, 0x48, 0); @@ -2306,7 +2306,7 @@ void SetUpPuttingAwayDecorationPlayerAvatar(void) } gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1; DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]); - sDecor_CameraSpriteObjectIdx1 = gUnknown_03005DD0.spriteId; + sDecor_CameraSpriteObjectIdx1 = gFieldCamera.spriteId; gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1; } diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 8c5c92473d..342944fcbf 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -5023,8 +5023,8 @@ void sub_8092FF0(s16 x, s16 y, s16 *dest_x, s16 *dest_y) { *dest_x = (x - gSaveBlock1Ptr->pos.x) << 4; *dest_y = (y - gSaveBlock1Ptr->pos.y) << 4; - *dest_x -= gUnknown_03005DEC; - *dest_y -= gUnknown_03005DE8; + *dest_x -= gTotalCameraPixelOffsetX; + *dest_y -= gTotalCameraPixelOffsetY; } void sub_8093038(s16 x, s16 y, s16 *dest_x, s16 *dest_y) @@ -5032,21 +5032,21 @@ void sub_8093038(s16 x, s16 y, s16 *dest_x, s16 *dest_y) s16 dx; s16 dy; - dx = -gUnknown_03005DEC - gUnknown_03005DD0.x; - dy = -gUnknown_03005DE8 - gUnknown_03005DD0.y; - if (gUnknown_03005DD0.x > 0) + dx = -gTotalCameraPixelOffsetX - gFieldCamera.x; + dy = -gTotalCameraPixelOffsetY - gFieldCamera.y; + if (gFieldCamera.x > 0) { dx += 0x10; } - if (gUnknown_03005DD0.x < 0) + if (gFieldCamera.x < 0) { dx -= 0x10; } - if (gUnknown_03005DD0.y > 0) + if (gFieldCamera.y > 0) { dy += 0x10; } - if (gUnknown_03005DD0.y < 0) + if (gFieldCamera.y < 0) { dy -= 0x10; } @@ -5065,19 +5065,19 @@ static void GetEventObjectMovingCameraOffset(s16 *x, s16 *y) { *x = 0; *y = 0; - if (gUnknown_03005DD0.x > 0) + if (gFieldCamera.x > 0) { (*x)++; } - if (gUnknown_03005DD0.x < 0) + if (gFieldCamera.x < 0) { (*x) --; } - if (gUnknown_03005DD0.y > 0) + if (gFieldCamera.y > 0) { (*y)++; } - if (gUnknown_03005DD0.y < 0) + if (gFieldCamera.y < 0) { (*y) --; } diff --git a/src/field_camera.c b/src/field_camera.c index e8900e06a7..b976cf2ff1 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -15,71 +15,71 @@ EWRAM_DATA bool8 gUnusedBikeCameraAheadPanback = FALSE; // Static type declarations -struct FieldCameraUnknownStruct +struct FieldCameraOffset { - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - bool8 unk4; + u8 xPixelOffset; + u8 yPixelOffset; + u8 xTileOffset; + u8 yTileOffset; + bool8 copyBGToVRAM; }; // static functions -static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout); -static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y); +static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout); +static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *a, s32 x, s32 y); static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout); static void DrawMetatileAt(const struct MapLayout *mapLayout, u16, int, int); static void DrawMetatile(s32 a, u16 *b, u16 c); static void CameraPanningCB_PanAhead(void); // IWRAM bss vars -static IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20; -static IWRAM_DATA s16 gUnknown_03000E28; -static IWRAM_DATA s16 gUnknown_03000E2A; +static IWRAM_DATA struct FieldCameraOffset sFieldCameraOffset; +static IWRAM_DATA s16 sHorizontalCameraPan; +static IWRAM_DATA s16 sVerticalCameraPan; static IWRAM_DATA u8 gUnknown_03000E2C; -static IWRAM_DATA void (*gUnknown_03000E30)(void); +static IWRAM_DATA void (*sFieldCameraPanningCallback)(void); -struct CameraObject gUnknown_03005DD0; -u16 gUnknown_03005DE8; -u16 gUnknown_03005DEC; +struct CameraObject gFieldCamera; +u16 gTotalCameraPixelOffsetY; +u16 gTotalCameraPixelOffsetX; // text -static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraUnknownStruct *a) +static void move_tilemap_camera_to_upper_left_corner_(struct FieldCameraOffset *cameraOffset) { - a->unk2 = 0; - a->unk3 = 0; - a->unk0 = 0; - a->unk1 = 0; - a->unk4 = TRUE; + cameraOffset->xTileOffset = 0; + cameraOffset->yTileOffset = 0; + cameraOffset->xPixelOffset = 0; + cameraOffset->yPixelOffset = 0; + cameraOffset->copyBGToVRAM = TRUE; } -static void tilemap_move_something(struct FieldCameraUnknownStruct *a, u32 b, u32 c) +static void tilemap_move_something(struct FieldCameraOffset *cameraOffset, u32 b, u32 c) { - a->unk2 += b; - a->unk2 %= 32; - a->unk3 += c; - a->unk3 %= 32; + cameraOffset->xTileOffset += b; + cameraOffset->xTileOffset %= 32; + cameraOffset->yTileOffset += c; + cameraOffset->yTileOffset %= 32; } -static void coords8_add(struct FieldCameraUnknownStruct *a, u32 b, u32 c) +static void coords8_add(struct FieldCameraOffset *cameraOffset, u32 b, u32 c) { - a->unk0 += b; - a->unk1 += c; + cameraOffset->xPixelOffset += b; + cameraOffset->yPixelOffset += c; } void move_tilemap_camera_to_upper_left_corner(void) { - move_tilemap_camera_to_upper_left_corner_(&gUnknown_03000E20); + move_tilemap_camera_to_upper_left_corner_(&sFieldCameraOffset); } void FieldUpdateBgTilemapScroll(void) { u32 r4, r5; - r5 = gUnknown_03000E20.unk0 + gUnknown_03000E28; - r4 = gUnknown_03000E2A + gUnknown_03000E20.unk1 + 8; + r5 = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan; + r4 = sVerticalCameraPan + sFieldCameraOffset.yPixelOffset + 8; SetGpuReg(REG_OFFSET_BG1HOFS, r5); SetGpuReg(REG_OFFSET_BG1VOFS, r4); @@ -91,14 +91,14 @@ void FieldUpdateBgTilemapScroll(void) void sub_8089C08(s16 *a, s16 *b) { - *a = gUnknown_03000E20.unk0 + gUnknown_03000E28; - *b = gUnknown_03000E20.unk1 + gUnknown_03000E2A + 8; + *a = sFieldCameraOffset.xPixelOffset + sHorizontalCameraPan; + *b = sFieldCameraOffset.yPixelOffset + sVerticalCameraPan + 8; } void DrawWholeMapView(void) { DrawWholeMapViewInternal(gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y, gMapHeader.mapLayout); - gUnknown_03000E20.unk4 = TRUE; + sFieldCameraOffset.copyBGToVRAM = TRUE; } static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLayout) @@ -110,13 +110,13 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa for (i = 0; i < 32; i += 2) { - temp = gUnknown_03000E20.unk3 + i; + temp = sFieldCameraOffset.yTileOffset + i; if (temp >= 32) temp -= 32; r6 = temp * 32; for (j = 0; j < 32; j += 2) { - temp = gUnknown_03000E20.unk2 + j; + temp = sFieldCameraOffset.xTileOffset + j; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r6 + temp, x + j / 2, y + i / 2); @@ -124,112 +124,112 @@ static void DrawWholeMapViewInternal(int x, int y, const struct MapLayout *mapLa } } -static void RedrawMapSlicesForCameraUpdate(struct FieldCameraUnknownStruct *a, int x, int y) +static void RedrawMapSlicesForCameraUpdate(struct FieldCameraOffset *cameraOffset, int x, int y) { const struct MapLayout *mapLayout = gMapHeader.mapLayout; if (x > 0) - RedrawMapSliceWest(a, mapLayout); + RedrawMapSliceWest(cameraOffset, mapLayout); if (x < 0) - RedrawMapSliceEast(a, mapLayout); + RedrawMapSliceEast(cameraOffset, mapLayout); if (y > 0) - RedrawMapSliceNorth(a, mapLayout); + RedrawMapSliceNorth(cameraOffset, mapLayout); if (y < 0) - RedrawMapSliceSouth(a, mapLayout); - a->unk4 = TRUE; + RedrawMapSliceSouth(cameraOffset, mapLayout); + cameraOffset->copyBGToVRAM = TRUE; } -static void RedrawMapSliceNorth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceNorth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; u32 r7; - temp = a->unk3 + 28; + temp = cameraOffset->yTileOffset + 28; if (temp >= 32) temp -= 32; r7 = temp * 32; for (i = 0; i < 32; i += 2) { - temp = a->unk2 + i; + temp = cameraOffset->xTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y + 14); } } -static void RedrawMapSliceSouth(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceSouth(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u32 r7 = a->unk3 * 32; + u32 r7 = cameraOffset->yTileOffset * 32; for (i = 0; i < 32; i += 2) { - temp = a->unk2 + i; + temp = cameraOffset->xTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, r7 + temp, gSaveBlock1Ptr->pos.x + i / 2, gSaveBlock1Ptr->pos.y); } } -static void RedrawMapSliceEast(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceEast(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u32 r6 = a->unk2; + u32 r6 = cameraOffset->xTileOffset; for (i = 0; i < 32; i += 2) { - temp = a->unk3 + i; + temp = cameraOffset->yTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, temp * 32 + r6, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y + i / 2); } } -static void RedrawMapSliceWest(struct FieldCameraUnknownStruct *a, const struct MapLayout *mapLayout) +static void RedrawMapSliceWest(struct FieldCameraOffset *cameraOffset, const struct MapLayout *mapLayout) { u8 i; u8 temp; - u8 r5 = a->unk2 + 28; + u8 r5 = cameraOffset->xTileOffset + 28; if (r5 >= 32) r5 -= 32; for (i = 0; i < 32; i += 2) { - temp = a->unk3 + i; + temp = cameraOffset->yTileOffset + i; if (temp >= 32) temp -= 32; DrawMetatileAt(mapLayout, temp * 32 + r5, gSaveBlock1Ptr->pos.x + 14, gSaveBlock1Ptr->pos.y + i / 2); } } -void CurrentMapDrawMetatileAt(int a, int b) +void CurrentMapDrawMetatileAt(int x, int y) { - int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, a, b); + int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y); if (offset >= 0) { - DrawMetatileAt(gMapHeader.mapLayout, offset, a, b); - gUnknown_03000E20.unk4 = TRUE; + DrawMetatileAt(gMapHeader.mapLayout, offset, x, y); + sFieldCameraOffset.copyBGToVRAM = TRUE; } } void DrawDoorMetatileAt(int x, int y, u16 *arr) { - int offset = MapPosToBgTilemapOffset(&gUnknown_03000E20, x, y); + int offset = MapPosToBgTilemapOffset(&sFieldCameraOffset, x, y); if (offset >= 0) { DrawMetatile(1, arr, offset); - gUnknown_03000E20.unk4 = TRUE; + sFieldCameraOffset.copyBGToVRAM = TRUE; } } -static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int d) +static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 offset, int x, int y) { - u16 metatileId = MapGridGetMetatileIdAt(c, d); + u16 metatileId = MapGridGetMetatileIdAt(x, y); u16 *metatiles; if (metatileId > NUM_METATILES_TOTAL) @@ -241,60 +241,69 @@ static void DrawMetatileAt(const struct MapLayout *mapLayout, u16 b, int c, int metatiles = mapLayout->secondaryTileset->metatiles; metatileId -= NUM_METATILES_IN_PRIMARY; } - DrawMetatile(MapGridGetMetatileLayerTypeAt(c, d), metatiles + metatileId * 8, b); + DrawMetatile(MapGridGetMetatileLayerTypeAt(x, y), metatiles + metatileId * 8, offset); } -static void DrawMetatile(s32 a, u16 *b, u16 c) +static void DrawMetatile(s32 metatileLayerType, u16 *metatiles, u16 offset) { - switch (a) + switch (metatileLayerType) { - case 2: - gBGTilemapBuffers3[c] = b[0]; - gBGTilemapBuffers3[c + 1] = b[1]; - gBGTilemapBuffers3[c + 0x20] = b[2]; - gBGTilemapBuffers3[c + 0x21] = b[3]; + case 2: // LAYER_TYPE_ + // Draw metatile's bottom layer to the bottom background layer. + gBGTilemapBuffers3[offset] = metatiles[0]; + gBGTilemapBuffers3[offset + 1] = metatiles[1]; + gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; - gBGTilemapBuffers1[c] = 0; - gBGTilemapBuffers1[c + 1] = 0; - gBGTilemapBuffers1[c + 0x20] = 0; - gBGTilemapBuffers1[c + 0x21] = 0; + // Draw transparent tiles to the middle background layer. + gBGTilemapBuffers1[offset] = 0; + gBGTilemapBuffers1[offset + 1] = 0; + gBGTilemapBuffers1[offset + 0x20] = 0; + gBGTilemapBuffers1[offset + 0x21] = 0; - gBGTilemapBuffers2[c] = b[4]; - gBGTilemapBuffers2[c + 1] = b[5]; - gBGTilemapBuffers2[c + 0x20] = b[6]; - gBGTilemapBuffers2[c + 0x21] = b[7]; + // Draw metatile's top layer to the top background layer. + gBGTilemapBuffers2[offset] = metatiles[4]; + gBGTilemapBuffers2[offset + 1] = metatiles[5]; + gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; break; - case 1: - gBGTilemapBuffers3[c] = b[0]; - gBGTilemapBuffers3[c + 1] = b[1]; - gBGTilemapBuffers3[c + 0x20] = b[2]; - gBGTilemapBuffers3[c + 0x21] = b[3]; + case 1: // LAYER_TYPE_COVERED_BY_OBJECTS + // Draw metatile's bottom layer to the bottom background layer. + gBGTilemapBuffers3[offset] = metatiles[0]; + gBGTilemapBuffers3[offset + 1] = metatiles[1]; + gBGTilemapBuffers3[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers3[offset + 0x21] = metatiles[3]; - gBGTilemapBuffers1[c] = b[4]; - gBGTilemapBuffers1[c + 1] = b[5]; - gBGTilemapBuffers1[c + 0x20] = b[6]; - gBGTilemapBuffers1[c + 0x21] = b[7]; + // Draw metatile's top layer to the middle background layer. + gBGTilemapBuffers1[offset] = metatiles[4]; + gBGTilemapBuffers1[offset + 1] = metatiles[5]; + gBGTilemapBuffers1[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers1[offset + 0x21] = metatiles[7]; - gBGTilemapBuffers2[c] = 0; - gBGTilemapBuffers2[c + 1] = 0; - gBGTilemapBuffers2[c + 0x20] = 0; - gBGTilemapBuffers2[c + 0x21] = 0; + // Draw transparent tiles to the top background layer. + gBGTilemapBuffers2[offset] = 0; + gBGTilemapBuffers2[offset + 1] = 0; + gBGTilemapBuffers2[offset + 0x20] = 0; + gBGTilemapBuffers2[offset + 0x21] = 0; break; - case 0: - gBGTilemapBuffers3[c] = 0x3014; - gBGTilemapBuffers3[c + 1] = 0x3014; - gBGTilemapBuffers3[c + 0x20] = 0x3014; - gBGTilemapBuffers3[c + 0x21] = 0x3014; + case 0: // LAYER_TYPE_NORMAL + // Draw garbage to the bottom background layer. + gBGTilemapBuffers3[offset] = 0x3014; + gBGTilemapBuffers3[offset + 1] = 0x3014; + gBGTilemapBuffers3[offset + 0x20] = 0x3014; + gBGTilemapBuffers3[offset + 0x21] = 0x3014; - gBGTilemapBuffers1[c] = b[0]; - gBGTilemapBuffers1[c + 1] = b[1]; - gBGTilemapBuffers1[c + 0x20] = b[2]; - gBGTilemapBuffers1[c + 0x21] = b[3]; + // Draw metatile's bottom layer to the middle background layer. + gBGTilemapBuffers1[offset] = metatiles[0]; + gBGTilemapBuffers1[offset + 1] = metatiles[1]; + gBGTilemapBuffers1[offset + 0x20] = metatiles[2]; + gBGTilemapBuffers1[offset + 0x21] = metatiles[3]; - gBGTilemapBuffers2[c] = b[4]; - gBGTilemapBuffers2[c + 1] = b[5]; - gBGTilemapBuffers2[c + 0x20] = b[6]; - gBGTilemapBuffers2[c + 0x21] = b[7]; + // Draw metatile's top layer to the top background layer, which covers event object sprites. + gBGTilemapBuffers2[offset] = metatiles[4]; + gBGTilemapBuffers2[offset + 1] = metatiles[5]; + gBGTilemapBuffers2[offset + 0x20] = metatiles[6]; + gBGTilemapBuffers2[offset + 0x21] = metatiles[7]; break; } schedule_bg_copy_tilemap_to_vram(1); @@ -302,51 +311,51 @@ static void DrawMetatile(s32 a, u16 *b, u16 c) schedule_bg_copy_tilemap_to_vram(3); } -static s32 MapPosToBgTilemapOffset(struct FieldCameraUnknownStruct *a, s32 x, s32 y) +static s32 MapPosToBgTilemapOffset(struct FieldCameraOffset *cameraOffset, s32 x, s32 y) { x -= gSaveBlock1Ptr->pos.x; x *= 2; if (x >= 32 || x < 0) return -1; - x = x + a->unk2; + x = x + cameraOffset->xTileOffset; if (x >= 32) x -= 32; y = (y - gSaveBlock1Ptr->pos.y) * 2; if (y >= 32 || y < 0) return -1; - y = y + a->unk3; + y = y + cameraOffset->yTileOffset; if (y >= 32) y -= 32; return y * 32 + x; } -static void CameraUpdateCallback(struct CameraObject *a) +static void CameraUpdateCallback(struct CameraObject *fieldCamera) { - if (a->spriteId != 0) + if (fieldCamera->spriteId != 0) { - a->unk8 = gSprites[a->spriteId].data[2]; - a->unkC = gSprites[a->spriteId].data[3]; + fieldCamera->movementSpeedX = gSprites[fieldCamera->spriteId].data[2]; + fieldCamera->movementSpeedY = gSprites[fieldCamera->spriteId].data[3]; } } void ResetCameraUpdateInfo(void) { - gUnknown_03005DD0.unk8 = 0; - gUnknown_03005DD0.unkC = 0; - gUnknown_03005DD0.x = 0; - gUnknown_03005DD0.y = 0; - gUnknown_03005DD0.spriteId = 0; - gUnknown_03005DD0.callback = NULL; + gFieldCamera.movementSpeedX = 0; + gFieldCamera.movementSpeedY = 0; + gFieldCamera.x = 0; + gFieldCamera.y = 0; + gFieldCamera.spriteId = 0; + gFieldCamera.callback = NULL; } -u32 InitCameraUpdateCallback(u8 a) +u32 InitCameraUpdateCallback(u8 trackedSpriteId) { - if (gUnknown_03005DD0.spriteId != 0) - DestroySprite(&gSprites[gUnknown_03005DD0.spriteId]); - gUnknown_03005DD0.spriteId = AddCameraObject(a); - gUnknown_03005DD0.callback = CameraUpdateCallback; + if (gFieldCamera.spriteId != 0) + DestroySprite(&gSprites[gFieldCamera.spriteId]); + gFieldCamera.spriteId = AddCameraObject(trackedSpriteId); + gFieldCamera.callback = CameraUpdateCallback; return 0; } @@ -354,54 +363,54 @@ void CameraUpdate(void) { int deltaX; int deltaY; - int r0; - int r1; - int r7; - int r8; + int curMovementOffsetY; + int curMovementOffsetX; + int movementSpeedX; + int movementSpeedY; - if (gUnknown_03005DD0.callback != NULL) - gUnknown_03005DD0.callback(&gUnknown_03005DD0); - r7 = gUnknown_03005DD0.unk8; - r8 = gUnknown_03005DD0.unkC; + if (gFieldCamera.callback != NULL) + gFieldCamera.callback(&gFieldCamera); + movementSpeedX = gFieldCamera.movementSpeedX; + movementSpeedY = gFieldCamera.movementSpeedY; deltaX = 0; deltaY = 0; - r1 = gUnknown_03005DD0.x; - r0 = gUnknown_03005DD0.y; + curMovementOffsetX = gFieldCamera.x; + curMovementOffsetY = gFieldCamera.y; - if (r1 == 0 && r7 != 0) + if (curMovementOffsetX == 0 && movementSpeedX != 0) { - if (r7 > 0) + if (movementSpeedX > 0) deltaX = 1; else deltaX = -1; } - if (r0 == 0 && r8 != 0) + if (curMovementOffsetY == 0 && movementSpeedY != 0) { - if (r8 > 0) + if (movementSpeedY > 0) deltaY = 1; else deltaY = -1; } - if (r1 != 0 && r1 == -r7) + if (curMovementOffsetX != 0 && curMovementOffsetX == -movementSpeedX) { - if (r7 > 0) + if (movementSpeedX > 0) deltaX = 1; else deltaX = -1; } - if (r0 != 0 && r0 == -r8) + if (curMovementOffsetY != 0 && curMovementOffsetY == -movementSpeedY) { - if (r8 > 0) + if (movementSpeedY > 0) deltaX = 1; else deltaX = -1; } - gUnknown_03005DD0.x += r7; - gUnknown_03005DD0.x = gUnknown_03005DD0.x - 16 * (gUnknown_03005DD0.x / 16); - gUnknown_03005DD0.y += r8; - gUnknown_03005DD0.y = gUnknown_03005DD0.y - 16 * (gUnknown_03005DD0.y / 16); + gFieldCamera.x += movementSpeedX; + gFieldCamera.x = gFieldCamera.x - 16 * (gFieldCamera.x / 16); + gFieldCamera.y += movementSpeedY; + gFieldCamera.y = gFieldCamera.y - 16 * (gFieldCamera.y / 16); if (deltaX != 0 || deltaY != 0) { @@ -409,50 +418,50 @@ void CameraUpdate(void) UpdateEventObjectsForCameraUpdate(deltaX, deltaY); RotatingGatePuzzleCameraUpdate(deltaX, deltaY); ResetBerryTreeSparkleFlags(); - tilemap_move_something(&gUnknown_03000E20, deltaX * 2, deltaY * 2); - RedrawMapSlicesForCameraUpdate(&gUnknown_03000E20, deltaX * 2, deltaY * 2); + tilemap_move_something(&sFieldCameraOffset, deltaX * 2, deltaY * 2); + RedrawMapSlicesForCameraUpdate(&sFieldCameraOffset, deltaX * 2, deltaY * 2); } - coords8_add(&gUnknown_03000E20, r7, r8); - gUnknown_03005DEC -= r7; - gUnknown_03005DE8 -= r8; + coords8_add(&sFieldCameraOffset, movementSpeedX, movementSpeedY); + gTotalCameraPixelOffsetX -= movementSpeedX; + gTotalCameraPixelOffsetY -= movementSpeedY; } -void camera_move_and_redraw(int a, int b) //unused +void MoveCameraAndRedrawMap(int deltaX, int deltaY) //unused { - CameraMove(a, b); - UpdateEventObjectsForCameraUpdate(a, b); + CameraMove(deltaX, deltaY); + UpdateEventObjectsForCameraUpdate(deltaX, deltaY); DrawWholeMapView(); - gUnknown_03005DEC -= a * 16; - gUnknown_03005DE8 -= b * 16; + gTotalCameraPixelOffsetX -= deltaX * 16; + gTotalCameraPixelOffsetY -= deltaY * 16; } void SetCameraPanningCallback(void (*a)(void)) { - gUnknown_03000E30 = a; + sFieldCameraPanningCallback = a; } void SetCameraPanning(s16 a, s16 b) { - gUnknown_03000E28 = a; - gUnknown_03000E2A = b + 32; + sHorizontalCameraPan = a; + sVerticalCameraPan = b + 32; } void InstallCameraPanAheadCallback(void) { - gUnknown_03000E30 = CameraPanningCB_PanAhead; + sFieldCameraPanningCallback = CameraPanningCB_PanAhead; gUnknown_03000E2C = 0; - gUnknown_03000E28 = 0; - gUnknown_03000E2A = 32; + sHorizontalCameraPan = 0; + sVerticalCameraPan = 32; } void UpdateCameraPanning(void) { - if (gUnknown_03000E30 != NULL) - gUnknown_03000E30(); + if (sFieldCameraPanningCallback != NULL) + sFieldCameraPanningCallback(); //Update sprite offset of overworld objects - gSpriteCoordOffsetX = gUnknown_03005DEC - gUnknown_03000E28; - gSpriteCoordOffsetY = gUnknown_03005DE8 - gUnknown_03000E2A - 8; + gSpriteCoordOffsetX = gTotalCameraPixelOffsetX - sHorizontalCameraPan; + gSpriteCoordOffsetY = gTotalCameraPixelOffsetY - sVerticalCameraPan - 8; } static void CameraPanningCB_PanAhead(void) @@ -480,22 +489,21 @@ static void CameraPanningCB_PanAhead(void) var = GetPlayerMovementDirection(); if (var == 2) { - if (gUnknown_03000E2A > -8) - gUnknown_03000E2A -= 2; + if (sVerticalCameraPan > -8) + sVerticalCameraPan -= 2; } else if (var == 1) { - if (gUnknown_03000E2A < 72) - gUnknown_03000E2A += 2; + if (sVerticalCameraPan < 72) + sVerticalCameraPan += 2; } - else if (gUnknown_03000E2A < 32) + else if (sVerticalCameraPan < 32) { - gUnknown_03000E2A += 2; + sVerticalCameraPan += 2; } - else if (gUnknown_03000E2A > 32) + else if (sVerticalCameraPan > 32) { - gUnknown_03000E2A -= 2; + sVerticalCameraPan -= 2; } } } - diff --git a/src/field_effect.c b/src/field_effect.c index e7ecca1830..5a5ccfc0a9 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -3791,8 +3791,8 @@ const struct SpriteTemplate gUnknown_0855C5EC = { void sub_80B9D24(struct Sprite* sprite) { int i; - int xPos = (s16)gUnknown_03005DEC + sprite->pos1.x + sprite->pos2.x; - int yPos = (s16)gUnknown_03005DE8 + sprite->pos1.y + sprite->pos2.y - 4; + int xPos = (s16)gTotalCameraPixelOffsetX + sprite->pos1.x + sprite->pos2.x; + int yPos = (s16)gTotalCameraPixelOffsetY + sprite->pos1.y + sprite->pos2.y - 4; for (i = 0; i < 4; i++) { diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 3534e0a717..c33885f472 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -14,22 +14,22 @@ #define EVENT_OBJ_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c -void UpdateObjectReflectionSprite(struct Sprite *); -void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite); -void LoadObjectHighBridgeReflectionPalette(struct EventObject *, u8); -void LoadObjectRegularReflectionPalette(struct EventObject *, u8); -void sub_81561FC(struct Sprite *, u8, u8); -void FadeFootprintsTireTracks_Step0(struct Sprite *); -void FadeFootprintsTireTracks_Step1(struct Sprite *); -void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *); -void UpdateAshFieldEffect_Step0(struct Sprite *); -void UpdateAshFieldEffect_Step1(struct Sprite *); -void UpdateAshFieldEffect_Step2(struct Sprite *); -void sub_81556B0(struct EventObject *, struct Sprite *); -void sub_81556E8(struct EventObject *, struct Sprite *); -void sub_815577C(struct EventObject *, struct Sprite *, struct Sprite *); -void sub_8155850(struct Sprite *); -u32 ShowDisguiseFieldEffect(u8, u8, u8); +static void UpdateObjectReflectionSprite(struct Sprite *); +static void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite); +static void LoadObjectHighBridgeReflectionPalette(struct EventObject *, u8); +static void LoadObjectRegularReflectionPalette(struct EventObject *, u8); +static void sub_81561FC(struct Sprite *, u8, u8); +static void FadeFootprintsTireTracks_Step0(struct Sprite *); +static void FadeFootprintsTireTracks_Step1(struct Sprite *); +static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *); +static void UpdateAshFieldEffect_Step0(struct Sprite *); +static void UpdateAshFieldEffect_Step1(struct Sprite *); +static void UpdateAshFieldEffect_Step2(struct Sprite *); +static void sub_81556B0(struct EventObject *, struct Sprite *); +static void sub_81556E8(struct EventObject *, struct Sprite *); +static void sub_815577C(struct EventObject *, struct Sprite *, struct Sprite *); +static void sub_8155850(struct Sprite *); +static u32 ShowDisguiseFieldEffect(u8, u8, u8); void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, bool8 stillReflection) { @@ -59,12 +59,12 @@ static s16 GetReflectionVerticalOffset(struct EventObject *eventObject) return GetEventObjectGraphicsInfo(eventObject->graphicsId)->height - 2; } -void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite) +static void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite) { u8 bridgeType; u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 }; sprite->data[2] = 0; - if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeSth(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeSth(eventObject->currentMetatileBehavior)))) + if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(eventObject->currentMetatileBehavior)))) { sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1]; LoadObjectHighBridgeReflectionPalette(eventObject, sprite->oam.paletteNum); @@ -75,7 +75,7 @@ void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite } } -void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 paletteIndex) +static void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 paletteIndex) { const struct EventObjectGraphicsInfo *graphicsInfo; @@ -100,7 +100,7 @@ void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 pale // When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color. // This is so the sprite blends in with the dark water metatile underneath the bridge. -void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 paletteNum) +static void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 paletteNum) { const struct EventObjectGraphicsInfo *graphicsInfo; @@ -112,7 +112,7 @@ void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 p } } -void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) +static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) { struct EventObject *eventObject; struct Sprite *mainSprite; @@ -579,7 +579,7 @@ void UpdateFootprintsTireTracksFieldEffect(struct Sprite *sprite) gFadeFootprintsTireTracksFuncs[sprite->data[0]](sprite); } -void FadeFootprintsTireTracks_Step0(struct Sprite *sprite) +static void FadeFootprintsTireTracks_Step0(struct Sprite *sprite) { // Wait 40 frames before the flickering starts. if (++sprite->data[1] > 40) @@ -588,7 +588,7 @@ void FadeFootprintsTireTracks_Step0(struct Sprite *sprite) UpdateEventObjectSpriteVisibility(sprite, FALSE); } -void FadeFootprintsTireTracks_Step1(struct Sprite *sprite) +static void FadeFootprintsTireTracks_Step1(struct Sprite *sprite) { sprite->invisible ^= 1; sprite->data[1]++; @@ -708,7 +708,7 @@ u32 FldEff_FeetInFlowingWater(void) return 0; } -void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite) +static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite) { u8 eventObjectId; struct Sprite *linkedSprite; @@ -913,7 +913,7 @@ void UpdateAshFieldEffect(struct Sprite *sprite) gAshFieldEffectFuncs[sprite->data[0]](sprite); } -void UpdateAshFieldEffect_Step0(struct Sprite *sprite) +static void UpdateAshFieldEffect_Step0(struct Sprite *sprite) { sprite->invisible = TRUE; sprite->animPaused = TRUE; @@ -921,7 +921,7 @@ void UpdateAshFieldEffect_Step0(struct Sprite *sprite) sprite->data[0] = 1; } -void UpdateAshFieldEffect_Step1(struct Sprite *sprite) +static void UpdateAshFieldEffect_Step1(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->animPaused = FALSE; @@ -931,7 +931,7 @@ void UpdateAshFieldEffect_Step1(struct Sprite *sprite) sprite->data[0] = 2; } -void UpdateAshFieldEffect_Step2(struct Sprite *sprite) +static void UpdateAshFieldEffect_Step2(struct Sprite *sprite) { UpdateEventObjectSpriteVisibility(sprite, FALSE); if (sprite->animEnded) @@ -975,17 +975,17 @@ void sub_8155604(u8 spriteId, u8 value, s16 data1) gSprites[spriteId].data[1] = data1; } -u8 sub_8155638(struct Sprite *sprite) +static u8 sub_8155638(struct Sprite *sprite) { return sprite->data[0] & 0xF; } -u8 sub_8155640(struct Sprite *sprite) +static u8 sub_8155640(struct Sprite *sprite) { return (sprite->data[0] & 0xF0) >> 4; } -u8 sub_815564C(struct Sprite *sprite) +static u8 sub_815564C(struct Sprite *sprite) { return (sprite->data[0] & 0xF00) >> 8; } @@ -1003,7 +1003,7 @@ void UpdateSurfBlobFieldEffect(struct Sprite *sprite) sprite->oam.priority = linkedSprite->oam.priority; } -void sub_81556B0(struct EventObject *eventObject, struct Sprite *sprite) +static void sub_81556B0(struct EventObject *eventObject, struct Sprite *sprite) { u8 surfBlobDirectionAnims[] = { 0, // DIR_NONE @@ -1126,7 +1126,7 @@ _08155770:\n\ } #endif -void sub_815577C(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) +static void sub_815577C(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) { u16 unk_085CDC6A[] = {3, 7}; u8 v0 = sub_8155638(sprite); @@ -1166,7 +1166,7 @@ u8 sub_8155800(u8 oldSpriteId) return spriteId; } -void sub_8155850(struct Sprite *sprite) +static void sub_8155850(struct Sprite *sprite) { struct Sprite *oldSprite; @@ -1320,7 +1320,7 @@ u32 ShowSandDisguiseFieldEffect(void) return ShowDisguiseFieldEffect(FLDEFF_SAND_DISGUISE, 28, 2); } -u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) +static u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum) { u8 spriteId; struct Sprite *sprite; @@ -1619,7 +1619,7 @@ void sub_8156194(struct Sprite *sprite) } } -void sub_81561D0(struct Sprite *sprite) +void WaitFieldEffectSpriteAnim(struct Sprite *sprite) { if (sprite->animEnded) FieldEffectStop(sprite, sprite->data[0]); @@ -1628,7 +1628,7 @@ void sub_81561D0(struct Sprite *sprite) } #ifdef NONMATCHING -void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +static void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) { u8 i; s16 xlo; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index b9cf7d102b..e72b5b9441 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -79,7 +79,7 @@ extern u8 fishD(struct Task *task); extern u8 fishE(struct Task *task); extern u8 fishF(struct Task *task); -static bool8 (*const gUnknown_084973FC[])(u8) = +static bool8 (*const sForcedMovementTestFuncs[])(u8) = { MetatileBehavior_IsTrickHouseSlipperyFloor, MetatileBehavior_IsIce_2, @@ -101,7 +101,7 @@ static bool8 (*const gUnknown_084973FC[])(u8) = MetatileBehavior_IsMuddySlope, }; -static bool8 (*const gUnknown_08497444[])(void) = +static bool8 (*const sForcedMovementFuncs[])(void) = { ForcedMovement_None, ForcedMovement_Slip, @@ -154,7 +154,7 @@ void (*const gUnknown_084974B8[])(struct EventObject *) = PlayerAvatarTransition_Dummy, }; -bool8 (*const gUnknown_084974D8[])(u8) = +bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -162,7 +162,7 @@ bool8 (*const gUnknown_084974D8[])(u8) = MetatileBehavior_IsEastArrowWarp, }; -const u8 gUnknown_084974E8[][2] = +const u8 sRivalAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL}, {EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE}, @@ -174,7 +174,7 @@ const u8 gUnknown_084974E8[][2] = {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING} }; -const u8 gUnknown_084974F8[][2] = +const u8 sPlayerAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL}, {EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE}, @@ -210,7 +210,7 @@ const u8 gUnknown_0849750C[2][5][2] = } }; -bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks +bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -242,7 +242,7 @@ const u8 gUnknown_08497550[] = {3, 4, 2, 1}; const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19}; -u8 (*const gUnknown_0849755C[])(struct Task *) = +u8 (*const sFishingStateFuncs[])(struct Task *) = { fish0, fish1, @@ -266,9 +266,9 @@ const u16 gUnknown_0849759C[] = {1, 1, 1}; const u16 gUnknown_084975A2[] = {1, 3, 6}; -const u8 gUnknown_084975A8[] = _("·"); +const u8 gText_Dot[] = _("·"); -const u16 gUnknown_084975AA[] = {36, 33, 30}; +const u16 sReelTimeouts[] = {36, 33, 30}; const u16 gUnknown_084975B0[] = { @@ -377,7 +377,7 @@ static void PlayerAllowForcedMovementIfMovingSameDirection(void) static bool8 TryDoMetatileBehaviorForcedMovement(void) { - return gUnknown_08497444[GetForcedMovementByMetatileBehavior()](); + return sForcedMovementFuncs[GetForcedMovementByMetatileBehavior()](); } static u8 GetForcedMovementByMetatileBehavior(void) @@ -390,7 +390,7 @@ static u8 GetForcedMovementByMetatileBehavior(void) for (i = 0; i < 18; i++) { - if (gUnknown_084973FC[i](metatileBehavior)) + if (sForcedMovementTestFuncs[i](metatileBehavior)) return i + 1; } } diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index 5a7d4ae833..af6a0115dc 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -897,7 +897,7 @@ bool8 MetatileBehavior_IsBridge(u8 metatileBehavior) return FALSE; } -u8 MetatileBehavior_GetBridgeSth(u8 metatileBehavior) +u8 MetatileBehavior_GetBridgeType(u8 metatileBehavior) { u8 result = metatileBehavior - MB_WARP_OR_BRIDGE; if (result < 4) diff --git a/src/overworld.c b/src/overworld.c index 683679218c..61023af584 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2166,8 +2166,8 @@ static void sub_8086988(u32 a1) static void sub_80869DC(void) { - gUnknown_03005DEC = 0; - gUnknown_03005DE8 = 0; + gTotalCameraPixelOffsetX = 0; + gTotalCameraPixelOffsetY = 0; sub_808D438(); TrySpawnEventObjects(0, 0); mapheader_run_first_tag4_script_list_match(); @@ -2178,8 +2178,8 @@ static void mli4_mapscripts_and_other(void) s16 x, y; struct InitialPlayerAvatarState *player; - gUnknown_03005DEC = 0; - gUnknown_03005DE8 = 0; + gTotalCameraPixelOffsetX = 0; + gTotalCameraPixelOffsetY = 0; sub_808D438(); sav1_camera_get_focus_coords(&x, &y); player = GetInitialPlayerAvatarState(); From 1435c96b41049da3a05ed97d9a07b355aacbac4f Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Wed, 17 Oct 2018 01:11:44 +0100 Subject: [PATCH 003/213] Further synchronisation --- asm/field_control_avatar.s | 10 ++--- asm/field_screen.s | 2 +- asm/fldeff_80F9BCC.s | 16 +++---- data/event_scripts.s | 2 +- data/specials.inc | 2 +- include/event_object_movement.h | 2 +- include/field_control_avatar.h | 2 +- include/field_effect.h | 4 +- include/field_poison.h | 4 +- include/fldeff_80F9BCC.h | 2 +- include/global.fieldmap.h | 16 +++---- include/overworld.h | 16 +++---- src/bike.c | 2 +- src/event_object_movement.c | 10 ++--- src/field_effect.c | 45 +++++++++---------- src/field_player_avatar.c | 2 +- src/field_poison.c | 65 ++++++++++++++-------------- src/field_specials.c | 4 +- src/fldeff_flash.c | 2 +- src/item_use.c | 6 +-- src/overworld.c | 76 ++++++++++++++++----------------- src/rom6.c | 21 ++++----- src/time_events.c | 2 +- 23 files changed, 158 insertions(+), 155 deletions(-) diff --git a/asm/field_control_avatar.s b/asm/field_control_avatar.s index c299d6633a..65e8ed8b47 100644 --- a/asm/field_control_avatar.s +++ b/asm/field_control_avatar.s @@ -178,9 +178,9 @@ _0809C006: bx r0 thumb_func_end FieldGetPlayerInput - thumb_func_start sub_809C014 -@ int sub_809C014(overworld_input_data *input_data) -sub_809C014: @ 809C014 + thumb_func_start ProcessPlayerFieldInput +@ int ProcessPlayerFieldInput(overworld_input_data *input_data) +ProcessPlayerFieldInput: @ 809C014 push {r4-r6,lr} sub sp, 0x8 adds r5, r0, 0 @@ -348,7 +348,7 @@ _0809C172: pop {r4-r6} pop {r1} bx r1 - thumb_func_end sub_809C014 + thumb_func_end ProcessPlayerFieldInput thumb_func_start player_get_pos_to_and_height player_get_pos_to_and_height: @ 809C17C @@ -1560,7 +1560,7 @@ overworld_poison_step: @ 809CB94 strh r1, [r0] cmp r1, 0 bne _0809CBD4 - bl overworld_poison + bl DoPoisonFieldEffect cmp r0, 0x1 beq _0809CBD4 cmp r0, 0x1 diff --git a/asm/field_screen.s b/asm/field_screen.s index c11aef1b49..8a97644acc 100644 --- a/asm/field_screen.s +++ b/asm/field_screen.s @@ -7851,7 +7851,7 @@ palette_bg_faded_fill_black: @ 80AF020 thumb_func_start pal_fill_for_maplights pal_fill_for_maplights: @ 80AF040 push {r4,lr} - bl get_map_light_from_warp0 + bl GetLastUsedWarpMapType adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s index 3cfbe215a3..e319978491 100644 --- a/asm/fldeff_80F9BCC.s +++ b/asm/fldeff_80F9BCC.s @@ -2200,8 +2200,8 @@ _080FAE2A: .pool thumb_func_end sub_80FADE4 - thumb_func_start task50_overworld_poison_effect -task50_overworld_poison_effect: @ 80FAE38 + thumb_func_start task50_FldeffPoison_Start +task50_FldeffPoison_Start: @ 80FAE38 push {lr} lsls r0, 24 lsrs r2, r0, 24 @@ -2260,25 +2260,25 @@ _080FAE92: _080FAEA2: pop {r0} bx r0 - thumb_func_end task50_overworld_poison_effect + thumb_func_end task50_FldeffPoison_Start - thumb_func_start overworld_poison_effect -overworld_poison_effect: @ 80FAEA8 + thumb_func_start FldeffPoison_Start +FldeffPoison_Start: @ 80FAEA8 push {lr} movs r0, 0x4F bl PlaySE - ldr r0, =task50_overworld_poison_effect + ldr r0, =task50_FldeffPoison_Start movs r1, 0x50 bl CreateTask pop {r0} bx r0 .pool - thumb_func_end overworld_poison_effect + thumb_func_end FldeffPoison_Start thumb_func_start FieldPoisonEffectIsRunning FieldPoisonEffectIsRunning: @ 80FAEC0 push {lr} - ldr r0, =task50_overworld_poison_effect + ldr r0, =task50_FldeffPoison_Start bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 diff --git a/data/event_scripts.s b/data/event_scripts.s index dc308f8b15..30adafd35e 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -3324,7 +3324,7 @@ EventScript_2736B3:: @ 82736B3 EventScript_2736BC:: @ 82736BC lockall - special sub_80F972C + special ExecuteWhiteOut waitstate compare VAR_RESULT, 1 goto_eq EventScript_2736D9 diff --git a/data/specials.inc b/data/specials.inc index 4d11cf3048..ec378ae199 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -210,7 +210,7 @@ gSpecials:: @ 81DBA64 def_special ShowLinkBattleRecords def_special IsEnoughForCostInVar0x8005 def_special SubtractMoneyFromVar0x8005 - def_special sub_80F972C + def_special ExecuteWhiteOut def_special sp0C8_whiteout_maybe def_special RotatingGate_InitPuzzle def_special RotatingGate_InitPuzzleAndGraphics diff --git a/include/event_object_movement.h b/include/event_object_movement.h index ddccfe39b9..8a66d140c0 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -82,7 +82,7 @@ struct LockedAnimEventObjects extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[]; extern const u8 gReflectionEffectPaletteMap[]; -void sub_808D438(void); +void ResetEventObjects(void); u8 GetMoveDirectionAnimNum(u8); u8 GetEventObjectIdByLocalIdAndMap(u8, u8, u8); bool8 TryGetEventObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h index 0ff1834cac..14245a8a2e 100644 --- a/include/field_control_avatar.h +++ b/include/field_control_avatar.h @@ -25,7 +25,7 @@ struct FieldInput void FieldClearPlayerInput(struct FieldInput *pStruct); void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys); -int sub_809C014(struct FieldInput *pStruct); +int ProcessPlayerFieldInput(struct FieldInput *pStruct); u8 *sub_80682A8(struct MapPosition *, u8, u8); void overworld_poison_timer_set(void); void prev_quest_postbuffer_cursor_backup_reset(void); diff --git a/include/field_effect.h b/include/field_effect.h index e05ded6214..f049d69666 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -179,8 +179,8 @@ bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *); bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *); bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *); -void sub_80B7D14(struct Task *); -void sub_80B7D34(struct Task *); +static void EscapeRopeFieldEffect_Step0(struct Task *); +static void EscapeRopeFieldEffect_Step1(struct Task *); void sub_80B7EC4(struct Task *); void sub_80B7EE8(struct Task *); diff --git a/include/field_poison.h b/include/field_poison.h index d1a4c823b8..90d017ac7c 100644 --- a/include/field_poison.h +++ b/include/field_poison.h @@ -13,7 +13,7 @@ enum { FLDPSN_FNT }; -void sub_80F972C(void); -unsigned int overworld_poison(void); +void ExecuteWhiteOut(void); +u32 DoPoisonFieldEffect(void); #endif //GUARD_FIELD_POISON_H diff --git a/include/fldeff_80F9BCC.h b/include/fldeff_80F9BCC.h index ba775cd6db..67e0de85f8 100644 --- a/include/fldeff_80F9BCC.h +++ b/include/fldeff_80F9BCC.h @@ -11,7 +11,7 @@ void sub_80FA5E4(s16 id, s16 x, s16 y); void sub_80FA794(s16 x, s16 y); void CreateRecordMixingSprite(void); void DestroyRecordMixingSprite(void); -void overworld_poison_effect(void); +void FldeffPoison_Start(void); bool8 sub_80FADE4(u16, u8); #endif //GUARD_FLDEFF_80F9BCC_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 4bec8e0c7c..3f0b61ea73 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -230,14 +230,14 @@ struct EventObjectGraphicsInfo /*0x20*/ const union AffineAnimCmd *const *affineAnims; }; -#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) -#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) -#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) -#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) -#define PLAYER_AVATAR_FLAG_4 (1 << 4) -#define PLAYER_AVATAR_FLAG_5 (1 << 5) -#define PLAYER_AVATAR_FLAG_6 (1 << 6) -#define PLAYER_AVATAR_FLAG_DASH (1 << 7) +#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0) +#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) +#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) +#define PLAYER_AVATAR_FLAG_SURFING (1 << 3) +#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) +#define PLAYER_AVATAR_FLAG_5 (1 << 5) +#define PLAYER_AVATAR_FLAG_6 (1 << 6) +#define PLAYER_AVATAR_FLAG_DASH (1 << 7) enum { diff --git a/include/overworld.h b/include/overworld.h index 3dce20ab27..6b38a87826 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -47,13 +47,13 @@ void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType); const struct MapLayout *GetMapLayout(void); void ApplyCurrentWarp(void); void set_warp2_warp3_to_neg_1(void); -void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -bool32 IsDummyWarp(struct WarpData *warp); +static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +static bool32 IsDummyWarp(struct WarpData *warp); struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); struct MapHeader const *const GetDestinationWarpMapHeader(void); -void LoadCurrentMapData(void); -void LoadSaveblockMapHeader(void); -void SetPlayerCoordsFromWarp(void); +static void LoadCurrentMapData(void); +static void LoadSaveblockMapHeader(void); +static void SetPlayerCoordsFromWarp(void); void WarpIntoMap(void); void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); @@ -67,7 +67,7 @@ void sub_8084D5C(s16 a1, s16 a2); void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E14(void); void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -void SetFixedDiveWarpAsDestination(void); +static void SetFixedDiveWarpAsDestination(void); void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void SetFixedHoleWarpAsDestination(s16 x, s16 y); void warp1_set_to_sav1w(void); @@ -75,7 +75,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084F6C(u8 a1); void sub_8084FAC(void); const struct MapConnection *GetMapConnection(u8 dir); -bool8 SetDiveWarp(u8 dir, u16 x, u16 y); +static bool8 SetDiveWarp(u8 dir, u16 x, u16 y); bool8 SetDiveWarpEmerge(u16 x, u16 y); bool8 SetDiveWarpDive(u16 x, u16 y); void mliX_load_map(u8 mapGroup, u8 mapNum); @@ -105,7 +105,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter); u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); u8 GetMapTypeByWarpData(struct WarpData *warp); u8 Overworld_GetMapTypeOfSaveblockLocation(void); -u8 get_map_light_from_warp0(void); +u8 GetLastUsedWarpMapType(void); bool8 is_map_type_1_2_3_5_or_6(u8 mapType); bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); bool8 Overworld_MapTypeIsIndoors(u8 mapType); diff --git a/src/bike.c b/src/bike.c index 6ffd479f7a..1fa4eb3015 100644 --- a/src/bike.c +++ b/src/bike.c @@ -968,7 +968,7 @@ bool8 IsBikingDisallowedByPlayer(void) s16 x, y; u8 tileBehavior; - if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_4))) + if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_UNDERWATER))) { PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 342944fcbf..201f5ff088 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -74,7 +74,7 @@ static void sub_8097D68(struct Sprite*); static void ApplyLevitateMovement(u8); static bool8 MovementType_Disguise_Callback(struct EventObject *, struct Sprite *); static bool8 MovementType_Hidden_Callback(struct EventObject *, struct Sprite *); -static void sub_808D450(void); +static void CreateReflectionEffectSprites(void); static u8 GetEventObjectIdByLocalId(u8); static u8 GetEventObjectIdByLocalIdAndMapInternal(u8, u8, u8); static bool8 GetAvailableEventObjectId(u16, u8, u8, u8 *); @@ -1083,15 +1083,15 @@ static void ClearAllEventObjects(void) ClearEventObject(&gEventObjects[i]); } -void sub_808D438(void) +void ResetEventObjects(void) { ClearLinkPlayerEventObjects(); ClearAllEventObjects(); ClearPlayerAvatarInfo(); - sub_808D450(); + CreateReflectionEffectSprites(); } -static void sub_808D450(void) +static void CreateReflectionEffectSprites(void) { u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[21], 0, 0, 31); gSprites[spriteId].oam.affineMode = 1; @@ -1809,7 +1809,7 @@ void sub_808E16C(s16 x, s16 y) sub_808E1B8(i, x, y); } } - sub_808D450(); + CreateReflectionEffectSprites(); } static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) diff --git a/src/field_effect.c b/src/field_effect.c index 5a5ccfc0a9..5db9b9f366 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,10 +1,9 @@ #include "global.h" -#include "field_effect.h" -#include "trainer_pokemon_sprites.h" #include "decompress.h" -#include "field_camera.h" -#include "field_effect_helpers.h" #include "event_object_movement.h" +#include "field_camera.h" +#include "field_effect.h" +#include "field_effect_helpers.h" #include "field_player_avatar.h" #include "field_screen.h" #include "field_weather.h" @@ -22,8 +21,10 @@ #include "sound.h" #include "sprite.h" #include "task.h" +#include "trainer_pokemon_sprites.h" #include "trig.h" #include "util.h" +#include "constants/event_object_movement_constants.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -322,9 +323,9 @@ bool8 (*const gUnknown_0855C460[])(struct Task *, struct EventObject *, struct S sub_80B7BF4, }; -void (*const gUnknown_0855C474[])(struct Task *) = { - sub_80B7D14, - sub_80B7D34, +void (*const gEscapeRopeFieldEffectFuncs[])(struct Task *) = { + EscapeRopeFieldEffect_Step0, + EscapeRopeFieldEffect_Step1, }; // .text @@ -1686,7 +1687,7 @@ bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) return FALSE; } -void Task_Dive(u8); +static void Task_Dive(u8); extern int dive_warp(struct MapPosition *, u16); bool8 FldEff_UseDive(void) @@ -1999,7 +2000,7 @@ bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -void sub_80B7CE4(u8); +static void DoEscapeRopeFieldEffect(u8); void mapldr_080859D4(void); bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) @@ -2032,29 +2033,29 @@ void sub_80B7CAC(struct Sprite *sprite) } } -void sub_80B7CC8(void) +void StartEscapeRopeFieldEffect(void) { ScriptContext2_Enable(); FreezeEventObjects(); - CreateTask(sub_80B7CE4, 0x50); + CreateTask(DoEscapeRopeFieldEffect, 0x50); } -void sub_80B7CE4(u8 taskId) +static void DoEscapeRopeFieldEffect(u8 taskId) { - gUnknown_0855C474[gTasks[taskId].data[0]](&gTasks[taskId]); + gEscapeRopeFieldEffectFuncs[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B7D14(struct Task *task) +static void EscapeRopeFieldEffect_Step0(struct Task *task) { task->data[0]++; task->data[14] = 64; task->data[15] = GetPlayerFacingDirection(); } -void sub_80B7D34(struct Task *task) +static void EscapeRopeFieldEffect_Step1(struct Task *task) { struct EventObject *eventObject; - u8 spinDirections[5] = {1, 3, 4, 2, 1}; + u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; if (task->data[14] != 0 && (--task->data[14]) == 0) { music_something(); @@ -2070,7 +2071,7 @@ void sub_80B7D34(struct Task *task) WarpIntoMap(); gFieldCallback = mapldr_080859D4; SetMainCallback2(CB2_LoadMap); - DestroyTask(FindTaskIdByFunc(sub_80B7CE4)); + DestroyTask(FindTaskIdByFunc(DoEscapeRopeFieldEffect)); } else if (task->data[1] == 0 || (--task->data[1]) == 0) { EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(spinDirections[eventObject->facingDirection])); @@ -2905,7 +2906,7 @@ void sub_80B8E14(struct Task *task) if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject)) { sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } @@ -3210,7 +3211,7 @@ void sub_80B9204(struct Task *task) gPlayerAvatar.preventStep = TRUE; SetPlayerAvatarStateMask(1); sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } @@ -3250,7 +3251,7 @@ void sub_80B92F8(struct Task *task) task->data[0]++; task->data[2] = 16; SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); - EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], 0x02); + EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], MOVEMENT_ACTION_FACE_LEFT); } } @@ -3275,7 +3276,7 @@ void sub_80B9390(struct Task *task) EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03)); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); eventObject->inanimate = 1; - EventObjectSetHeldMovement(eventObject, 0x48); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT); if (task->data[15] & 0x08) { DestroySprite(&gSprites[eventObject->fieldEffectSpriteId]); @@ -3585,7 +3586,7 @@ void sub_80B9978(struct Task *task) sprite->pos2.y = 0; sprite->coordOffsetEnabled = 1; sub_808C114(); - EventObjectSetHeldMovement(eventObject, 0x39); + EventObjectSetHeldMovement(eventObject, MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); task->data[0]++; } } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index e72b5b9441..f5ddbcca42 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -624,7 +624,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) return; } - if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_UNDERWATER) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0) { PlayerRun(direction); diff --git a/src/field_poison.c b/src/field_poison.c index 98819c450b..a3b70323eb 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -1,20 +1,20 @@ #include "global.h" -#include "string_util.h" -#include "party_menu.h" -#include "constants/species.h" -#include "task.h" -#include "field_message_box.h" -#include "strings.h" -#include "rom_818CFC8.h" -#include "battle_frontier_2.h" -#include "pokenav.h" -#include "event_data.h" -#include "script.h" #include "battle.h" -#include "fldeff_80F9BCC.h" +#include "battle_frontier_2.h" +#include "event_data.h" +#include "field_message_box.h" #include "field_poison.h" +#include "fldeff_80F9BCC.h" +#include "party_menu.h" +#include "pokenav.h" +#include "rom_818CFC8.h" +#include "script.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "constants/species.h" -static bool32 sub_80F9568(struct Pokemon *pokemon) +static bool32 IsMonValidSpecies(struct Pokemon *pokemon) { u16 species = GetMonData(pokemon, MON_DATA_SPECIES2); if (species == SPECIES_NONE || species == SPECIES_EGG) @@ -24,14 +24,14 @@ static bool32 sub_80F9568(struct Pokemon *pokemon) return TRUE; } -static bool32 sub_80F958C(void) +static bool32 AllMonsFainted(void) { int i; - struct Pokemon *pokemon; + struct Pokemon *pokemon = gPlayerParty; - for (pokemon = gPlayerParty, i = 0; i < PARTY_SIZE; i++, pokemon++) + for (i = 0; i < PARTY_SIZE; i++, pokemon++) { - if (sub_80F9568(pokemon) && GetMonData(pokemon, MON_DATA_HP) != 0) + if (IsMonValidSpecies(pokemon) && GetMonData(pokemon, MON_DATA_HP) != 0) { return FALSE; } @@ -39,27 +39,28 @@ static bool32 sub_80F958C(void) return TRUE; } -static void sub_80F95C0(u8 partyIdx) +static void FaintFromFieldPoison(u8 partyIdx) { struct Pokemon *pokemon = gPlayerParty + partyIdx; - unsigned int status = STATUS1_NONE; + u32 status = STATUS1_NONE; + AdjustFriendship(pokemon, 0x07); SetMonData(pokemon, MON_DATA_STATUS, &status); GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); StringGetEnd10(gStringVar1); } -static bool32 sub_80F960C(u8 partyIdx) +static bool32 MonFaintedFromPoison(u8 partyIdx) { struct Pokemon *pokemon = gPlayerParty + partyIdx; - if (sub_80F9568(pokemon) && GetMonData(pokemon, MON_DATA_HP) == 0 && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) + if (IsMonValidSpecies(pokemon) && GetMonData(pokemon, MON_DATA_HP) == 0 && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) { return TRUE; } return FALSE; } -static void sub_80F9654(u8 taskId) +static void Task_WhiteOut(u8 taskId) { s16 *data = gTasks[taskId].data; switch (data[0]) @@ -67,9 +68,9 @@ static void sub_80F9654(u8 taskId) case 0: for (; data[1] < PARTY_SIZE; data[1]++) { - if (sub_80F960C(data[1])) + if (MonFaintedFromPoison(data[1])) { - sub_80F95C0(data[1]); + FaintFromFieldPoison(data[1]); ShowFieldMessage(gText_PkmnFainted3); data[0]++; return; @@ -84,7 +85,7 @@ static void sub_80F9654(u8 taskId) } break; case 2: - if (sub_80F958C()) + if (AllMonsFainted()) { if (InBattlePyramid() | InBattlePike() || sub_81D5C18()) { @@ -105,19 +106,19 @@ static void sub_80F9654(u8 taskId) } } -void sub_80F972C(void) +void ExecuteWhiteOut(void) { - CreateTask(sub_80F9654, 80); + CreateTask(Task_WhiteOut, 80); ScriptContext1_Stop(); } -unsigned int overworld_poison(void) +u32 DoPoisonFieldEffect(void) { int i; - unsigned int hp; + u32 hp; struct Pokemon *pokemon = gPlayerParty; - unsigned int numPoisoned = 0; - unsigned int numFainted = 0; + u32 numPoisoned = 0; + u32 numFainted = 0; for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) @@ -134,7 +135,7 @@ unsigned int overworld_poison(void) } if (numFainted != 0 || numPoisoned != 0) { - overworld_poison_effect(); + FldeffPoison_Start(); } if (numFainted != 0) { diff --git a/src/field_specials.c b/src/field_specials.c index 1139793759..a2bd567d09 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1513,7 +1513,7 @@ bool8 FoundBlackGlasses(void) void SetRoute119Weather(void) { - if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + if (is_map_type_1_2_3_5_or_6(GetLastUsedWarpMapType()) != TRUE) { SetSav1Weather(20); } @@ -1521,7 +1521,7 @@ void SetRoute119Weather(void) void SetRoute123Weather(void) { - if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0()) != TRUE) + if (is_map_type_1_2_3_5_or_6(GetLastUsedWarpMapType()) != TRUE) { SetSav1Weather(21); } diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 654f02c232..d4d9792393 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -156,7 +156,7 @@ void c2_change_map(void) static bool8 sub_8137304(void) { u8 i; - u8 v0 = get_map_light_from_warp0(); + u8 v0 = GetLastUsedWarpMapType(); u8 v1 = Overworld_GetMapTypeOfSaveblockLocation(); for (i = 0; gUnknown_085B27C8[i].unk0; i++) diff --git a/src/item_use.c b/src/item_use.c index 633d975a8c..4ab9f6e23f 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -58,7 +58,7 @@ extern void sub_81C5924(void); extern void sub_81C59BC(void); extern void sub_81AB9A8(u8); extern void sub_81ABA88(u8); -extern void sub_80B7CC8(void); +extern void StartEscapeRopeFieldEffect(void); extern u8* sub_806CF78(u16); extern void sub_81B89F0(void); extern u8 GetItemEffectType(u16); @@ -260,7 +260,7 @@ bool32 CanFish(void) if (MetatileBehavior_IsWaterfall(tileBehavior)) return FALSE; - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) return FALSE; if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) @@ -890,7 +890,7 @@ void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId) void task08_080A1C44(u8 taskId) { ResetInitialPlayerAvatarState(); - sub_80B7CC8(); + StartEscapeRopeFieldEffect(); DestroyTask(taskId); } diff --git a/src/overworld.c b/src/overworld.c index 61023af584..ef02208679 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -585,7 +585,7 @@ void set_warp2_warp3_to_neg_1(void) gFixedHoleWarp = sDummyWarpData; } -void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) +static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) { warp->mapGroup = mapGroup; warp->mapNum = mapNum; @@ -594,7 +594,7 @@ void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, warp->y = y; } -bool32 IsDummyWarp(struct WarpData *warp) +static bool32 IsDummyWarp(struct WarpData *warp) { if (warp->mapGroup != -1) return FALSE; @@ -620,7 +620,7 @@ struct MapHeader const *const GetDestinationWarpMapHeader(void) return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum); } -void LoadCurrentMapData(void) +static void LoadCurrentMapData(void) { sLastMapSectionId = gMapHeader.regionMapSectionId; gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); @@ -628,13 +628,13 @@ void LoadCurrentMapData(void) gMapHeader.mapLayout = GetMapLayout(); } -void LoadSaveblockMapHeader(void) +static void LoadSaveblockMapHeader(void) { gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum); gMapHeader.mapLayout = GetMapLayout(); } -void SetPlayerCoordsFromWarp(void) +static void SetPlayerCoordsFromWarp(void) { if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount) { @@ -729,7 +729,7 @@ void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y) SetWarpData(&gFixedDiveWarp, mapGroup, mapNum, warpId, x, y); } -void SetFixedDiveWarpAsDestination(void) +static void SetFixedDiveWarpAsDestination(void) { sWarpDestination = gFixedDiveWarp; } @@ -785,7 +785,7 @@ const struct MapConnection *GetMapConnection(u8 dir) return NULL; } -bool8 SetDiveWarp(u8 dir, u16 x, u16 y) +static bool8 SetDiveWarp(u8 dir, u16 x, u16 y) { const struct MapConnection *connection = GetMapConnection(dir); @@ -905,8 +905,8 @@ static void mli0_load_map(u32 a1) void ResetInitialPlayerAvatarState(void) { - gInitialPlayerAvatarState.direction = 1; - gInitialPlayerAvatarState.transitionFlags = 1; + gInitialPlayerAvatarState.direction = DIR_SOUTH; + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT; } void StoreInitialPlayerAvatarState(void) @@ -914,15 +914,15 @@ void StoreInitialPlayerAvatarState(void) gInitialPlayerAvatarState.direction = GetPlayerFacingDirection(); if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE)) - gInitialPlayerAvatarState.transitionFlags = 2; + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_MACH_BIKE; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE)) - gInitialPlayerAvatarState.transitionFlags = 4; + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ACRO_BIKE; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - gInitialPlayerAvatarState.transitionFlags = 8; - else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) - gInitialPlayerAvatarState.transitionFlags = 16; + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_SURFING; + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_UNDERWATER; else - gInitialPlayerAvatarState.transitionFlags = 1; + gInitialPlayerAvatarState.transitionFlags = PLAYER_AVATAR_FLAG_ON_FOOT; } static struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void) @@ -940,44 +940,44 @@ static struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void) static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType) { if (mapType != MAP_TYPE_INDOOR && FlagGet(FLAG_SYS_CRUISE_MODE)) - return 1; + return PLAYER_AVATAR_FLAG_ON_FOOT; else if (mapType == MAP_TYPE_UNDERWATER) - return 16; + return PLAYER_AVATAR_FLAG_UNDERWATER; else if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE) - return 8; + return PLAYER_AVATAR_FLAG_SURFING; else if (Overworld_IsBikingAllowed() != TRUE) - return 1; - else if (playerStruct->transitionFlags == 2) - return 2; - else if (playerStruct->transitionFlags != 4) - return 1; + return PLAYER_AVATAR_FLAG_ON_FOOT; + else if (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_MACH_BIKE) + return PLAYER_AVATAR_FLAG_MACH_BIKE; + else if (playerStruct->transitionFlags != PLAYER_AVATAR_FLAG_ACRO_BIKE) + return PLAYER_AVATAR_FLAG_ON_FOOT; else - return 4; + return PLAYER_AVATAR_FLAG_ACRO_BIKE; } static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType) { if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6) - return 4; + return DIR_EAST; else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE) - return 2; + return DIR_NORTH; else if (MetatileBehavior_IsNonAnimDoor(metatileBehavior) == TRUE || MetatileBehavior_IsDoor(metatileBehavior) == TRUE) - return 1; + return DIR_SOUTH; else if (MetatileBehavior_IsSouthArrowWarp(metatileBehavior) == TRUE) - return 2; + return DIR_NORTH; else if (MetatileBehavior_IsNorthArrowWarp(metatileBehavior) == TRUE) - return 1; + return DIR_SOUTH; else if (MetatileBehavior_IsWestArrowWarp(metatileBehavior) == TRUE) - return 4; + return DIR_EAST; else if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) == TRUE) - return 3; - else if ((playerStruct->transitionFlags == 16 && transitionFlags == 8) - || (playerStruct->transitionFlags == 8 && transitionFlags == 16)) + return DIR_WEST; + else if ((playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER && transitionFlags == PLAYER_AVATAR_FLAG_SURFING) + || (playerStruct->transitionFlags == PLAYER_AVATAR_FLAG_SURFING && transitionFlags == PLAYER_AVATAR_FLAG_UNDERWATER )) return playerStruct->direction; else if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE) return playerStruct->direction; else - return 1; + return DIR_SOUTH; } static u16 GetCenterScreenMetatileBehavior(void) @@ -1357,7 +1357,7 @@ u8 Overworld_GetMapTypeOfSaveblockLocation(void) return GetMapTypeByWarpData(&gSaveBlock1Ptr->location); } -u8 get_map_light_from_warp0(void) +u8 GetLastUsedWarpMapType(void) { return GetMapTypeByWarpData(&gLastUsedWarp); } @@ -1458,7 +1458,7 @@ static void DoCB1_Overworld(u16 newKeys, u16 heldKeys) FieldGetPlayerInput(&inputStruct, newKeys, heldKeys); if (!ScriptContext2_IsEnabled()) { - if (sub_809C014(&inputStruct) == 1) + if (ProcessPlayerFieldInput(&inputStruct) == 1) { ScriptContext2_Enable(); HideMapNamePopUpWindow(); @@ -2168,7 +2168,7 @@ static void sub_80869DC(void) { gTotalCameraPixelOffsetX = 0; gTotalCameraPixelOffsetY = 0; - sub_808D438(); + ResetEventObjects(); TrySpawnEventObjects(0, 0); mapheader_run_first_tag4_script_list_match(); } @@ -2180,7 +2180,7 @@ static void mli4_mapscripts_and_other(void) gTotalCameraPixelOffsetX = 0; gTotalCameraPixelOffsetY = 0; - sub_808D438(); + ResetEventObjects(); sav1_camera_get_focus_coords(&x, &y); player = GetInitialPlayerAvatarState(); InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender); diff --git a/src/rom6.c b/src/rom6.c index cc146fc94d..712ac76e0b 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -1,21 +1,22 @@ #include "global.h" -#include "constants/event_objects.h" -#include "constants/songs.h" -#include "rom6.h" #include "braille_puzzles.h" #include "event_data.h" +#include "event_object_movement.h" #include "event_scripts.h" #include "field_effect.h" -#include "event_object_movement.h" #include "field_player_avatar.h" #include "item_use.h" -#include "party_menu.h" #include "overworld.h" +#include "party_menu.h" +#include "rom6.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" +#include "constants/event_object_movement_constants.h" +#include "constants/event_objects.h" #include "constants/map_types.h" +#include "constants/songs.h" // static functions static void task08_080C9820(u8 taskId); @@ -31,14 +32,14 @@ static void sub_8135780(void); extern struct MapPosition gPlayerFacingPosition; // text -bool8 CheckObjectGraphicsInFrontOfPlayer(u8 a) +bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId) { u8 eventObjId; GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); gPlayerFacingPosition.height = PlayerGetZCoord(); eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height); - if (gEventObjects[eventObjId].graphicsId != a) + if (gEventObjects[eventObjId].graphicsId != graphicsId) { return FALSE; } @@ -73,7 +74,7 @@ static void task08_080C9820(u8 taskId) else { sub_808C114(); - EventObjectSetHeldMovement(&gEventObjects[eventObjId], 0x39); + EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION); gTasks[taskId].func = sub_813552C; } } @@ -90,7 +91,7 @@ static void sub_813552C(u8 taskId) static void sub_8135578(u8 taskId) { - if (!FieldEffectActiveListContains(6)) + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { gFieldEffectArguments[1] = GetPlayerFacingDirection(); if (gFieldEffectArguments[1] == 1) @@ -189,7 +190,7 @@ bool8 FldEff_UseDig(void) gTasks[taskId].data[8] = (u32)sub_8135780 >> 16; gTasks[taskId].data[9] = (u32)sub_8135780; if (!ShouldDoBrailleDigEffect()) - SetPlayerAvatarTransitionFlags(1); + SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); return FALSE; } diff --git a/src/time_events.c b/src/time_events.c index 1f46e7705f..9702d321ff 100644 --- a/src/time_events.c +++ b/src/time_events.c @@ -81,7 +81,7 @@ void UpdateShoalTideFlag(void) 1, // 23 }; - if (is_map_type_1_2_3_5_or_6(get_map_light_from_warp0())) + if (is_map_type_1_2_3_5_or_6(GetLastUsedWarpMapType())) { RtcCalcLocalTime(); if (tide[gLocalTime.hours]) From b7b1d609d035ab7f125808fb653e972546b05a6a Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Wed, 17 Oct 2018 13:52:26 +0100 Subject: [PATCH 004/213] More synchronisation --- include/berry.h | 29 +++++++---- include/event_object_movement.h | 2 +- include/fldeff_teleport.h | 7 --- include/global.fieldmap.h | 4 +- include/global.h | 26 +++++----- src/berry.c | 87 +++++++++++++++++++-------------- src/bike.c | 4 +- src/event_object_movement.c | 75 +++++++++++++--------------- src/field_specials.c | 2 +- src/fldeff_sweetscent.c | 30 ++++++------ src/fldeff_teleport.c | 18 +++---- src/hof_pc.c | 2 - 12 files changed, 146 insertions(+), 140 deletions(-) delete mode 100644 include/fldeff_teleport.h diff --git a/include/berry.h b/include/berry.h index 1a8b7fa256..cfd66c61e9 100644 --- a/include/berry.h +++ b/include/berry.h @@ -1,6 +1,13 @@ #ifndef GUARD_BERRY_H #define GUARD_BERRY_H +#define BERRY_NONE 0 +#define FIRST_BERRY ITEM_CHERI_BERRY +#define LAST_BERRY ITEM_ENIGMA_BERRY + +#define GETBERRYID(berry) ((berry - FIRST_BERRY) + 1) +#define GETITEMID(berry) ((berry + FIRST_BERRY) - 1) + enum { BERRY_FIRMNESS_UNKNOWN, @@ -21,6 +28,17 @@ enum FLAVOR_COUNT }; +enum +{ + BERRY_STAGE_NO_BERRY, // there is no tree planted and the soil is completely flat. + BERRY_STAGE_PLANTED, + BERRY_STAGE_SPROUTED, + BERRY_STAGE_TALLER, + BERRY_STAGE_FLOWERING, + BERRY_STAGE_BERRIES, + BERRY_STAGE_SPARKLING = 0xFF, +}; + #define NUM_BERRIES 44 extern const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[]; @@ -29,7 +47,6 @@ extern const u8 *const gBerryTreePaletteSlotTablePointers[]; void ClearEnigmaBerries(void); void SetEnigmaBerry(u8 *src); -u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); bool32 IsEnigmaBerryValid(void); const struct Berry *GetBerryInfo(u8 berry); struct BerryTree *GetBerryTreeInfo(u8 id); @@ -37,28 +54,20 @@ bool32 EventObjectInteractionWaterBerryTree(void); bool8 IsPlayerFacingPlantedBerryTree(void); bool8 TryToWaterBerryTree(void); void ClearBerryTrees(void); -bool32 BerryTreeGrow(struct BerryTree *tree); void BerryTreeTimeUpdate(s32 minutes); void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle); void RemoveBerryTree(u8 id); u8 GetBerryTypeByBerryTreeId(u8 id); u8 GetStageByBerryTreeId(u8); u8 ItemIdToBerryType(u16 item); -u16 BerryTypeToItemId(u16 berry); void GetBerryNameByBerryType(u8 berry, u8 *string); void ResetBerryTreeSparkleFlag(u8 id); -u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree); -u8 GetNumStagesWateredByBerryTreeId(u8 id); -u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water); -u8 CalcBerryYield(struct BerryTree *tree); -u8 GetBerryCountByBerryTreeId(u8 id); -u16 GetStageDurationByBerryType(u8); void Bag_ChooseBerry(void); void EventObjectInteractionGetBerryTreeData(void); void EventObjectInteractionPlantBerryTree(void); void EventObjectInteractionPickBerryTree(void); void EventObjectInteractionRemoveBerryTree(void); -u8 PlayerHasBerries(void); +bool8 PlayerHasBerries(void); void ResetBerryTreeSparkleFlags(void); extern const struct Berry gBerries[]; diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 8a66d140c0..98395593b4 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -75,7 +75,7 @@ struct PairedPalettes struct LockedAnimEventObjects { - u8 eventObjectIds[NUM_EVENT_OBJECTS]; + u8 eventObjectIds[EVENT_OBJECTS_COUNT]; u8 count; }; diff --git a/include/fldeff_teleport.h b/include/fldeff_teleport.h deleted file mode 100644 index 71fb64ad29..0000000000 --- a/include/fldeff_teleport.h +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef GUARD_FLDEFF_TELEPORT_H -#define GUARD_FLDEFF_TELEPORT_H - -void hm_teleport_run_dp02scr(void); -void sub_817C94C(void); - -#endif // GUARD_FLDEFF_TELEPORT_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 3f0b61ea73..055f29f407 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,8 +1,6 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H -#define NUM_EVENT_OBJECTS 16 - enum { CONNECTION_SOUTH = 1, @@ -313,7 +311,7 @@ struct Camera s32 y; }; -extern struct EventObject gEventObjects[NUM_EVENT_OBJECTS]; +extern struct EventObject gEventObjects[EVENT_OBJECTS_COUNT]; extern u8 gSelectedEventObject; extern struct MapHeader gMapHeader; extern struct PlayerAvatar gPlayerAvatar; diff --git a/include/global.h b/include/global.h index 0270654810..f77b3159ea 100644 --- a/include/global.h +++ b/include/global.h @@ -119,22 +119,22 @@ enum LanguageId #define GAME_LANGUAGE (LANGUAGE_ENGLISH) // capacities of various saveblock objects -#define DAYCARE_MON_COUNT 2 -#define POKEBLOCKS_COUNT 40 -#define EVENT_OBJECTS_COUNT 16 +#define DAYCARE_MON_COUNT 2 +#define POKEBLOCKS_COUNT 40 +#define EVENT_OBJECTS_COUNT 16 #define BERRY_TREES_COUNT 128 #define FLAGS_COUNT 300 #define VARS_COUNT 256 -#define MAIL_COUNT 16 -#define SECRET_BASES_COUNT 20 -#define TV_SHOWS_COUNT 25 -#define POKE_NEWS_COUNT 16 -#define PC_ITEMS_COUNT 50 -#define BAG_ITEMS_COUNT 30 -#define BAG_KEYITEMS_COUNT 30 -#define BAG_POKEBALLS_COUNT 16 -#define BAG_TMHM_COUNT 64 -#define BAG_BERRIES_COUNT 46 +#define MAIL_COUNT 16 +#define SECRET_BASES_COUNT 20 +#define TV_SHOWS_COUNT 25 +#define POKE_NEWS_COUNT 16 +#define PC_ITEMS_COUNT 50 +#define BAG_ITEMS_COUNT 30 +#define BAG_KEYITEMS_COUNT 30 +#define BAG_POKEBALLS_COUNT 16 +#define BAG_TMHM_COUNT 64 +#define BAG_BERRIES_COUNT 46 #define PYRAMID_BAG_ITEMS_COUNT 10 diff --git a/src/berry.c b/src/berry.c index ea216b61c4..ce2a29901e 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1,12 +1,13 @@ #include "global.h" #include "berry.h" -#include "main.h" -#include "item.h" -#include "constants/items.h" -#include "text.h" -#include "random.h" #include "event_data.h" #include "fieldmap.h" +#include "item.h" +#include "main.h" +#include "random.h" +#include "text.h" +#include "constants/event_object_movement_constants.h" +#include "constants/items.h" extern u8 EventObjectGetBerryTreeId(u8 eventObjectId); extern void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); @@ -18,6 +19,17 @@ extern u16 gSpecialVar_ItemId; extern const u8 BerryTreeScript[]; +static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); +static bool32 BerryTreeGrow(struct BerryTree *tree); +static u16 BerryTypeToItemId(u16 berry); +static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree); +static u8 GetNumStagesWateredByBerryTreeId(u8 id); +static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water); +static u8 CalcBerryYield(struct BerryTree *tree); +static u8 GetBerryCountByBerryTreeId(u8 id); +static u16 GetStageDurationByBerryType(u8); + +//.rodata static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers."); static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy."); static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are"); @@ -845,6 +857,7 @@ const struct UnkStruct_0858AB24 gUnknown_0858AB24[] = { const struct BerryTree gBlankBerryTree = {}; +//.text // unused void ClearEnigmaBerries(void) { @@ -860,7 +873,7 @@ void SetEnigmaBerry(u8 *src) dest[i] = src[i]; } -u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) +static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry) { u32 i; u32 checksum; @@ -889,12 +902,12 @@ bool32 IsEnigmaBerryValid(void) const struct Berry *GetBerryInfo(u8 berry) { - if (berry == 0x2B && IsEnigmaBerryValid()) + if (berry == GETBERRYID(ITEM_ENIGMA_BERRY) && IsEnigmaBerryValid()) return (struct Berry*)(&gSaveBlock1Ptr->enigmaBerry.berry); else { - if (berry == 0 || berry > 0x2B) - berry = 1; + if (berry == BERRY_NONE || berry > GETBERRYID(LAST_BERRY)) + berry = GETBERRYID(FIRST_BERRY); return &gBerries[berry - 1]; } } @@ -910,16 +923,16 @@ bool32 EventObjectInteractionWaterBerryTree(void) switch (tree->stage) { - case 1: + case BERRY_STAGE_PLANTED: tree->watered1 = TRUE; break; - case 2: + case BERRY_STAGE_SPROUTED: tree->watered2 = TRUE; break; - case 3: + case BERRY_STAGE_TALLER: tree->watered3 = TRUE; break; - case 4: + case BERRY_STAGE_FLOWERING: tree->watered4 = TRUE; break; default: @@ -953,28 +966,28 @@ void ClearBerryTrees(void) gSaveBlock1Ptr->berryTrees[i] = gBlankBerryTree; } -bool32 BerryTreeGrow(struct BerryTree *tree) +static bool32 BerryTreeGrow(struct BerryTree *tree) { if (tree->growthSparkle) return FALSE; switch (tree->stage) { - case 0: + case BERRY_STAGE_NO_BERRY: return FALSE; - case 4: + case BERRY_STAGE_FLOWERING: tree->berryYield = CalcBerryYield(tree); - case 1: - case 2: - case 3: + case BERRY_STAGE_PLANTED: + case BERRY_STAGE_SPROUTED: + case BERRY_STAGE_TALLER: tree->stage++; break; - case 5: + case BERRY_STAGE_BERRIES: tree->watered1 = 0; tree->watered2 = 0; tree->watered3 = 0; tree->watered4 = 0; tree->berryYield = 0; - tree->stage = 2; + tree->stage = BERRY_STAGE_SPROUTED; if (++tree->regrowthCount == 10) *tree = gBlankBerryTree; break; @@ -1012,7 +1025,7 @@ void BerryTreeTimeUpdate(s32 minutes) tree->minutesUntilNextStage = GetStageDurationByBerryType(tree->berry); if (!BerryTreeGrow(tree)) break; - if (tree->stage == 5) + if (tree->stage == BERRY_STAGE_BERRIES) tree->minutesUntilNextStage *= 4; } } @@ -1028,7 +1041,7 @@ void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle) tree->berry = berry; tree->minutesUntilNextStage = GetStageDurationByBerryType(berry); tree->stage = stage; - if (stage == 5) + if (stage == BERRY_STAGE_BERRIES) { tree->berryYield = CalcBerryYield(tree); tree->minutesUntilNextStage *= 4; @@ -1064,7 +1077,7 @@ u8 ItemIdToBerryType(u16 item) return ITEM_TO_BERRY(item); } -u16 BerryTypeToItemId(u16 berry) +static u16 BerryTypeToItemId(u16 berry) { u16 item = berry - 1; @@ -1087,10 +1100,10 @@ void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount) void ResetBerryTreeSparkleFlag(u8 id) { - GetBerryTreeInfo(id)->growthSparkle = 0; + GetBerryTreeInfo(id)->growthSparkle = FALSE; } -u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree) +static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree) { u8 count = 0; @@ -1105,12 +1118,12 @@ u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree) return count; } -u8 GetNumStagesWateredByBerryTreeId(u8 id) +static u8 GetNumStagesWateredByBerryTreeId(u8 id) { return BerryTreeGetNumStagesWatered(GetBerryTreeInfo(id)); } -u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water) +static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water) { u32 randMin; u32 randMax; @@ -1133,7 +1146,7 @@ u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water) } } -u8 CalcBerryYield(struct BerryTree *tree) +static u8 CalcBerryYield(struct BerryTree *tree) { const struct Berry *berry = GetBerryInfo(tree->berry); u8 min = berry->minYield; @@ -1142,12 +1155,12 @@ u8 CalcBerryYield(struct BerryTree *tree) return CalcBerryYieldInternal(max, min, BerryTreeGetNumStagesWatered(tree)); } -u8 GetBerryCountByBerryTreeId(u8 id) +static u8 GetBerryCountByBerryTreeId(u8 id) { return gSaveBlock1Ptr->berryTrees[id].berryYield; } -u16 GetStageDurationByBerryType(u8 berry) +static u16 GetStageDurationByBerryType(u8 berry) { return GetBerryInfo(berry)->stageDuration * 60; } @@ -1156,18 +1169,18 @@ void EventObjectInteractionGetBerryTreeData(void) { u8 id; u8 berry; - u8 unk; + u8 localId; u8 group; u8 num; id = EventObjectGetBerryTreeId(gSelectedEventObject); berry = GetBerryTypeByBerryTreeId(id); ResetBerryTreeSparkleFlag(id); - unk = gSpecialVar_LastTalked; + localId = gSpecialVar_LastTalked; num = gSaveBlock1Ptr->location.mapNum; group = gSaveBlock1Ptr->location.mapGroup; - if (IsBerryTreeSparkling(unk, num, group)) - gSpecialVar_0x8004 = 0xFF; + if (IsBerryTreeSparkling(localId, num, group)) + gSpecialVar_0x8004 = BERRY_STAGE_SPARKLING; else gSpecialVar_0x8004 = GetStageByBerryTreeId(id); gSpecialVar_0x8005 = GetNumStagesWateredByBerryTreeId(id); @@ -1216,7 +1229,7 @@ void EventObjectInteractionRemoveBerryTree(void) sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } -u8 PlayerHasBerries(void) +bool8 PlayerHasBerries(void) { return IsBagPocketNonEmpty(POCKET_BERRIES); } @@ -1238,7 +1251,7 @@ void ResetBerryTreeSparkleFlags(void) bottom = top + 8; for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { - if (gEventObjects[i].active && gEventObjects[i].movementType == 12) + if (gEventObjects[i].active && gEventObjects[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { cam_left = gEventObjects[i].currentCoords.x; cam_top = gEventObjects[i].currentCoords.y; diff --git a/src/bike.c b/src/bike.c index 1fa4eb3015..742b2a6bb2 100644 --- a/src/bike.c +++ b/src/bike.c @@ -3,13 +3,13 @@ #include "event_object_movement.h" #include "field_player_avatar.h" #include "fieldmap.h" -#include "constants/flags.h" #include "global.fieldmap.h" #include "metatile_behavior.h" #include "overworld.h" -#include "constants/songs.h" #include "sound.h" +#include "constants/flags.h" #include "constants/map_types.h" +#include "constants/songs.h" extern bool8 gBikeCyclingChallenge; extern u8 gBikeCollisions; diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 201f5ff088..d97bdbcd12 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1079,7 +1079,7 @@ static void ClearAllEventObjects(void) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) ClearEventObject(&gEventObjects[i]); } @@ -1109,7 +1109,7 @@ static void CreateReflectionEffectSprites(void) u8 GetFirstInactiveEventObjectId(void) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (!gEventObjects[i].active) break; @@ -1130,7 +1130,7 @@ u8 GetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId) bool8 TryGetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u8 *eventObjectId) { *eventObjectId = GetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroupId); - if (*eventObjectId == NUM_EVENT_OBJECTS) + if (*eventObjectId == EVENT_OBJECTS_COUNT) return TRUE; else return FALSE; @@ -1139,7 +1139,7 @@ bool8 TryGetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u u8 GetEventObjectIdByXY(s16 x, s16 y) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active && gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y) break; @@ -1151,25 +1151,25 @@ u8 GetEventObjectIdByXY(s16 x, s16 y) static u8 GetEventObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroupId) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroupId) return i; } - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } static u8 GetEventObjectIdByLocalId(u8 localId) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active && gEventObjects[i].localId == localId) return i; } - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } // This function has the same nonmatching quirk as in Ruby/Sapphire. @@ -1184,7 +1184,7 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template, // mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7) if (GetAvailableEventObjectId(template->localId, mapNum, mapGroup, &eventObjectId)) { - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } eventObject = &gEventObjects[eventObjectId]; ClearEventObject(eventObject); @@ -1414,7 +1414,7 @@ u8 Unref_TryInitLocalEventObject(u8 localId) } } } - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *eventObjectId) @@ -1426,14 +1426,14 @@ static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 * { u8 i = 0; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (!gEventObjects[i].active) break; if (gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup) return TRUE; } - if (i >= NUM_EVENT_OBJECTS) + if (i >= EVENT_OBJECTS_COUNT) return TRUE; *eventObjectId = i; do @@ -1441,7 +1441,7 @@ static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 * if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup) return TRUE; i++; - } while (i < NUM_EVENT_OBJECTS); + } while (i < EVENT_OBJECTS_COUNT); return FALSE; } @@ -1473,7 +1473,7 @@ void RemoveAllEventObjectsExceptPlayer(void) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (i != gPlayerAvatar.eventObjectId) RemoveEventObject(&gEventObjects[i]); @@ -1490,8 +1490,8 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl u8 spriteId; eventObjectId = InitEventObjectStateFromTemplate(eventObjectTemplate, mapNum, mapGroup); - if (eventObjectId == NUM_EVENT_OBJECTS) - return NUM_EVENT_OBJECTS; + if (eventObjectId == EVENT_OBJECTS_COUNT) + return EVENT_OBJECTS_COUNT; eventObject = &gEventObjects[eventObjectId]; graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); @@ -1509,7 +1509,7 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl paletteSlot -= 16; sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot); } - if (eventObject->movementType == 0x4c) + if (eventObject->movementType == MOVEMENT_TYPE_INVISIBLE) { eventObject->invisible = TRUE; } @@ -1518,7 +1518,7 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl if (spriteId == MAX_SPRITES) { gEventObjects[eventObjectId].active = FALSE; - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } sprite = &gSprites[spriteId]; sub_8092FF0(eventObject->currentCoords.x + cameraX, eventObject->currentCoords.y + cameraY, &sprite->pos1.x, &sprite->pos1.y); @@ -1554,9 +1554,9 @@ static u8 TrySpawnEventObject(struct EventObjectTemplate *eventObjectTemplate, u spriteFrameImage.size = graphicsInfo->size; spriteTemplate.images = &spriteFrameImage; eventObjectId = TrySetupEventObjectSprite(eventObjectTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY); - if (eventObjectId == NUM_EVENT_OBJECTS) + if (eventObjectId == EVENT_OBJECTS_COUNT) { - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } gSprites[gEventObjects[eventObjectId].spriteId].images = graphicsInfo->images; if (subspriteTables != NULL) @@ -1604,7 +1604,7 @@ u8 show_sprite(u8 localId, u8 mapNum, u8 mapGroup) eventObjectTemplate = GetEventObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup); if (eventObjectTemplate == NULL) { - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } GetEventObjectMovingCameraOffset(&cameraX, &cameraY); return TrySpawnEventObject(eventObjectTemplate, mapNum, mapGroup, cameraX, cameraY); @@ -1759,7 +1759,7 @@ void RemoveEventObjectsOutsideView(void) bool8 isActiveLinkPlayer; struct EventObject *eventObject; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerEventObjects); j++) { @@ -1778,21 +1778,16 @@ void RemoveEventObjectsOutsideView(void) static void RemoveEventObjectIfOutsideView(struct EventObject *eventObject) { - s16 left; - s16 right; - s16 top; - s16 bottom; - - left = gSaveBlock1Ptr->pos.x - 2; - right = gSaveBlock1Ptr->pos.x + 17; - top = gSaveBlock1Ptr->pos.y; - bottom = gSaveBlock1Ptr->pos.y + 16; + s16 left = gSaveBlock1Ptr->pos.x - 2; + s16 right = gSaveBlock1Ptr->pos.x + 17; + s16 top = gSaveBlock1Ptr->pos.y; + s16 bottom = gSaveBlock1Ptr->pos.y + 16; if (eventObject->currentCoords.x >= left && eventObject->currentCoords.x <= right - && eventObject->currentCoords.y >= top && eventObject->currentCoords.y <= bottom) + && eventObject->currentCoords.y >= top && eventObject->currentCoords.y <= bottom) return; if (eventObject->initialCoords.x >= left && eventObject->initialCoords.x <= right - && eventObject->initialCoords.y >= top && eventObject->initialCoords.y <= bottom) + && eventObject->initialCoords.y >= top && eventObject->initialCoords.y <= bottom) return; RemoveEventObject(eventObject); } @@ -1802,7 +1797,7 @@ void sub_808E16C(s16 x, s16 y) u8 i; ClearPlayerAvatarInfo(); - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active) { @@ -2060,7 +2055,7 @@ void sub_808E75C(s16 x, s16 y) struct EventObject *eventObject; eventObjectId = GetEventObjectIdByXY(x, y); - if (eventObjectId != NUM_EVENT_OBJECTS) + if (eventObjectId != EVENT_OBJECTS_COUNT) { eventObject = &gEventObjects[eventObjectId]; eventObject->triggerGroundEffectsOnMove = TRUE; @@ -2283,7 +2278,7 @@ void UpdateEventObjectCoordsForCameraUpdate(void) { dx = gCamera.x; dy = gCamera.y; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active) { @@ -2301,7 +2296,7 @@ void UpdateEventObjectCoordsForCameraUpdate(void) u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z) { u8 i; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active) { @@ -2311,7 +2306,7 @@ u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z) } } } - return NUM_EVENT_OBJECTS; + return EVENT_OBJECTS_COUNT; } static bool8 EventObjectDoesZCoordMatch(struct EventObject *eventObject, u8 z) @@ -4952,7 +4947,7 @@ static bool8 DoesObjectCollideWithObjectAt(struct EventObject *eventObject, s16 u8 i; struct EventObject *curObject; - for (i = 0; i < NUM_EVENT_OBJECTS; i++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { curObject = &gEventObjects[i]; if (curObject->active && curObject != eventObject) @@ -5333,7 +5328,7 @@ void npc_apply_direction(struct EventObject *eventObject, struct Sprite *sprite, ShiftEventObjectCoords(eventObject, x, y); oamt_npc_ministep_reset(sprite, direction, speed); sprite->animPaused = FALSE; - if (gLockedAnimEventObjects != NULL && FindLockedEventObjectIndex(eventObject) != NUM_EVENT_OBJECTS) + if (gLockedAnimEventObjects != NULL && FindLockedEventObjectIndex(eventObject) != EVENT_OBJECTS_COUNT) { sprite->animPaused = TRUE; } diff --git a/src/field_specials.c b/src/field_specials.c index a2bd567d09..c9feeabda6 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -595,7 +595,7 @@ static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEvent graphicsId == EVENT_OBJ_GFX_RIVAL_MAY_NORMAL) { u8 obj = GetEventObjectIdByLocalIdAndMap(localEventId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); - if (obj != NUM_EVENT_OBJECTS) + if (obj != EVENT_OBJECTS_COUNT) { u8 spriteId = gEventObjects[obj].spriteId; struct Sprite *sprite = &gSprites[spriteId]; diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index f592ed5329..ca95af3824 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -1,6 +1,4 @@ #include "global.h" -#include "constants/rgb.h" -#include "constants/songs.h" #include "event_data.h" #include "event_scripts.h" #include "field_effect.h" @@ -14,22 +12,24 @@ #include "sprite.h" #include "task.h" #include "wild_encounter.h" +#include "constants/rgb.h" +#include "constants/songs.h" -void hm2_sweet_scent(void); -void sub_8159F5C(void); -void sub_8159FEC(u8 taskId); -void sub_815A090(u8 taskId); +static void FieldCallback_SweetScent(void); +static void StartSweetScentFieldEffect(void); +static void TrySweetScentEncounter(u8 taskId); +static void FailSweetScentEncounter(u8 taskId); void sub_81BE6B8(void); void sub_81BE72C(void); bool8 SetUpFieldMove_SweetScent(void) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; - gPostMenuFieldCallback = hm2_sweet_scent; + gPostMenuFieldCallback = FieldCallback_SweetScent; return TRUE; } -void hm2_sweet_scent(void) +static void FieldCallback_SweetScent(void) { FieldEffectStart(FLDEFF_SWEET_SCENT); gFieldEffectArguments[0] = GetCursorSelectionMonId(); @@ -41,12 +41,12 @@ bool8 FldEff_SweetScent(void) sub_80AC3D0(); taskId = oei_task_add(); - gTasks[taskId].data[8] = (u32)sub_8159F5C >> 16; - gTasks[taskId].data[9] = (u32)sub_8159F5C; + gTasks[taskId].data[8] = (u32)StartSweetScentFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartSweetScentFieldEffect; return FALSE; } -void sub_8159F5C(void) +static void StartSweetScentFieldEffect(void) { u8 taskId; @@ -54,12 +54,12 @@ void sub_8159F5C(void) CpuFastSet(gPlttBufferUnfaded, gPaletteDecompressionBuffer, 0x100); CpuFastSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x100); BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 0, 8, RGB_RED); - taskId = CreateTask(sub_8159FEC, 0); + taskId = CreateTask(TrySweetScentEncounter, 0); gTasks[taskId].data[0] = 0; FieldEffectActiveListRemove(FLDEFF_SWEET_SCENT); } -void sub_8159FEC(u8 taskId) +static void TrySweetScentEncounter(u8 taskId) { if (!gPaletteFade.active) { @@ -74,7 +74,7 @@ void sub_8159FEC(u8 taskId) } else { - gTasks[taskId].func = sub_815A090; + gTasks[taskId].func = FailSweetScentEncounter; BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 8, 0, RGB_RED); sub_81BE6B8(); } @@ -86,7 +86,7 @@ void sub_8159FEC(u8 taskId) } } -void sub_815A090(u8 taskId) +static void FailSweetScentEncounter(u8 taskId) { if (!gPaletteFade.active) { diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index e82a26cd11..ebf9aa38a7 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -1,5 +1,4 @@ #include "global.h" -#include "fldeff_teleport.h" #include "field_effect.h" #include "field_player_avatar.h" #include "party_menu.h" @@ -7,18 +6,21 @@ #include "rom6.h" #include "task.h" +static void FieldCallback_Teleport(void); +static void StartTeleportFieldEffect(void); + bool8 SetUpFieldMove_Teleport(void) { if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; - gPostMenuFieldCallback = hm_teleport_run_dp02scr; + gPostMenuFieldCallback = FieldCallback_Teleport; return TRUE; } return FALSE; } -void hm_teleport_run_dp02scr(void) +static void FieldCallback_Teleport(void) { Overworld_ResetStateAfterTeleport(); FieldEffectStart(FLDEFF_USE_TELEPORT); @@ -28,16 +30,14 @@ void hm_teleport_run_dp02scr(void) bool8 FldEff_UseTeleport(void) { u8 taskId = oei_task_add(); - gTasks[taskId].data[8] = (u32)sub_817C94C >> 16; - gTasks[taskId].data[9] = (u32)sub_817C94C; - SetPlayerAvatarTransitionFlags(1); + gTasks[taskId].data[8] = (u32)StartTeleportFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartTeleportFieldEffect; + SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); return FALSE; } -void sub_817C94C(void) +static void StartTeleportFieldEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT); CreateTeleportFieldEffectTask(); } - - diff --git a/src/hof_pc.c b/src/hof_pc.c index 44b9293378..2cea5540af 100644 --- a/src/hof_pc.c +++ b/src/hof_pc.c @@ -7,8 +7,6 @@ #include "script_menu.h" #include "task.h" -extern void (*gUnknown_0300485C)(void); - extern void Overworld_PlaySpecialMapMusic(void); extern bool16 ScrSpecial_CreatePCMenu(void); extern void ScriptMenu_DisplayPCStartupPrompt(void); From da1b5365a71acc32b95d9b850b775609aecaa909 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 17 Oct 2018 08:55:09 -0400 Subject: [PATCH 005/213] label a flag in the asm --- asm/contest_link_81D9DE4.s | 2 +- asm/easy_chat.s | 4 ++-- asm/pokenav.s | 2 +- asm/script_menu.s | 2 +- tools/gbagfx/Makefile | 2 +- tools/mid2agb/Makefile | 2 +- 6 files changed, 7 insertions(+), 7 deletions(-) diff --git a/asm/contest_link_81D9DE4.s b/asm/contest_link_81D9DE4.s index 35191e10f7..3969be9a23 100644 --- a/asm/contest_link_81D9DE4.s +++ b/asm/contest_link_81D9DE4.s @@ -97,7 +97,7 @@ _081D9EB4: ldrb r1, [r1] adds r0, 0x2C strb r1, [r0] - ldr r0, =0x00000864 + ldr r0, =0x00000864 @ = FLAG_SYS_GAME_CLEAR bl FlagGet lsls r0, 24 lsrs r0, 24 diff --git a/asm/easy_chat.s b/asm/easy_chat.s index e99c885cca..c732248076 100644 --- a/asm/easy_chat.s +++ b/asm/easy_chat.s @@ -7951,7 +7951,7 @@ sub_811EA28: @ 811EA28 bgt _0811EA48 cmp r0, 0x11 blt _0811EA66 - ldr r0, =0x00000864 + ldr r0, =0x00000864 @ = FLAG_SYS_GAME_CLEAR bl FlagGet b _0811EA60 .pool @@ -9131,7 +9131,7 @@ _0811F2FE: adds r3, 0x1 cmp r3, 0x10 ble _0811F2FE - ldr r0, =0x00000864 + ldr r0, =0x00000864 @ = FLAG_SYS_GAME_CLEAR bl FlagGet lsls r0, 24 cmp r0, 0 diff --git a/asm/pokenav.s b/asm/pokenav.s index cfad3feda8..a8d3c838f9 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -30184,7 +30184,7 @@ _081D6670: asrs r0, 1 lsls r0, 1 subs r4, r0 - ldr r0, =0x00000864 + ldr r0, =0x00000864 @ = FLAG_SYS_GAME_CLEAR bl FlagGet lsls r0, 24 cmp r0, 0 diff --git a/asm/script_menu.s b/asm/script_menu.s index bb145e78d4..703c052f35 100644 --- a/asm/script_menu.s +++ b/asm/script_menu.s @@ -718,7 +718,7 @@ _080E23AC: adds r4, 0x1 cmp r4, 0x3 bls _080E23AC - ldr r6, =0x00000864 + ldr r6, =0x00000864 @ = FLAG_SYS_GAME_CLEAR adds r0, r6, 0 bl FlagGet lsls r0, 24 diff --git a/tools/gbagfx/Makefile b/tools/gbagfx/Makefile index c10b258de6..339585b92a 100644 --- a/tools/gbagfx/Makefile +++ b/tools/gbagfx/Makefile @@ -1,6 +1,6 @@ CC = gcc -CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -s -DPNG_SKIP_SETJMP_CHECK +CFLAGS = -Wall -Wextra -Werror -std=c11 -O2 -DPNG_SKIP_SETJMP_CHECK LIBS = -lpng -lz diff --git a/tools/mid2agb/Makefile b/tools/mid2agb/Makefile index 4dc2f123fc..77f96db5af 100644 --- a/tools/mid2agb/Makefile +++ b/tools/mid2agb/Makefile @@ -1,6 +1,6 @@ CXX := g++ -CXXFLAGS := -std=c++11 -O2 -s -Wall -Wno-switch -Werror +CXXFLAGS := -std=c++11 -O2 -Wall -Wno-switch -Werror SRCS := agb.cpp error.cpp main.cpp midi.cpp tables.cpp From 624a7552b6e2c07543dfac7276206912970cee15 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 17 Oct 2018 09:05:22 -0400 Subject: [PATCH 006/213] use event flags in event scripts --- .../AbandonedShip_CaptainsOffice/events.inc | 2 +- .../AbandonedShip_HiddenFloorRooms/events.inc | 16 ++--- data/maps/AbandonedShip_Room_B1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms2_1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms2_B1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms_1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms_B1F/events.inc | 2 +- data/maps/AncientTomb/events.inc | 2 +- data/maps/AquaHideout_1F/events.inc | 6 +- data/maps/AquaHideout_B1F/events.inc | 18 +++--- data/maps/AquaHideout_B2F/events.inc | 12 ++-- data/maps/ArtisanCave_1F/events.inc | 2 +- data/maps/ArtisanCave_B1F/events.inc | 10 ++-- .../events.inc | 2 +- .../events.inc | 4 +- .../events.inc | 4 +- .../events.inc | 16 ++--- .../BattleFrontier_OutsideEast/events.inc | 2 +- .../events.inc | 2 +- .../BattleFrontier_ReceptionGate/events.inc | 2 +- data/maps/BirthIsland_Exterior/events.inc | 4 +- data/maps/CaveOfOrigin_B1F/events.inc | 2 +- data/maps/DesertRuins/events.inc | 2 +- data/maps/DesertUnderpass/events.inc | 2 +- data/maps/DewfordTown/events.inc | 4 +- data/maps/DewfordTown_Hall/events.inc | 2 +- .../DewfordTown_PokemonCenter_2F/events.inc | 2 +- .../EverGrandeCity_ChampionsRoom/events.inc | 4 +- .../events.inc | 2 +- .../events.inc | 2 +- .../events.inc | 2 +- data/maps/FallarborTown/events.inc | 4 +- .../FallarborTown_BattleTentLobby/events.inc | 2 +- data/maps/FallarborTown_House1/events.inc | 2 +- .../FallarborTown_PokemonCenter_1F/events.inc | 2 +- .../FallarborTown_PokemonCenter_2F/events.inc | 2 +- data/maps/FarawayIsland_Interior/events.inc | 2 +- data/maps/FieryPath/events.inc | 16 ++--- data/maps/FortreeCity/events.inc | 2 +- data/maps/FortreeCity_House4/events.inc | 2 +- .../FortreeCity_PokemonCenter_2F/events.inc | 2 +- data/maps/GraniteCave_1F/events.inc | 2 +- data/maps/GraniteCave_B1F/events.inc | 2 +- data/maps/GraniteCave_B2F/events.inc | 22 +++---- data/maps/GraniteCave_StevensRoom/events.inc | 2 +- data/maps/IslandCave/events.inc | 2 +- data/maps/JaggedPass/events.inc | 8 +-- data/maps/LavaridgeTown/events.inc | 4 +- .../LavaridgeTown_PokemonCenter_2F/events.inc | 2 +- data/maps/LilycoveCity/events.inc | 20 +++---- .../maps/LilycoveCity_ContestLobby/events.inc | 22 +++---- .../LilycoveCity_CoveLilyMotel_2F/events.inc | 14 ++--- .../events.inc | 2 +- data/maps/LilycoveCity_Harbor/events.inc | 8 +-- .../LilycoveCity_LilycoveMuseum_1F/events.inc | 10 ++-- .../LilycoveCity_LilycoveMuseum_2F/events.inc | 6 +- .../LilycoveCity_PokemonCenter_1F/events.inc | 2 +- .../LilycoveCity_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 10 ++-- data/maps/LinkContestRoom1/events.inc | 2 +- data/maps/LittlerootTown/events.inc | 12 ++-- .../events.inc | 14 ++--- .../events.inc | 32 +++++----- .../LittlerootTown_MaysHouse_1F/events.inc | 14 ++--- .../LittlerootTown_MaysHouse_2F/events.inc | 32 +++++----- .../events.inc | 10 ++-- data/maps/MagmaHideout_1F/events.inc | 12 ++-- data/maps/MagmaHideout_2F_1R/events.inc | 8 +-- data/maps/MagmaHideout_2F_2R/events.inc | 12 ++-- data/maps/MagmaHideout_3F_1R/events.inc | 6 +- data/maps/MagmaHideout_3F_2R/events.inc | 4 +- data/maps/MagmaHideout_3F_3R/events.inc | 2 +- data/maps/MagmaHideout_4F/events.inc | 16 ++--- data/maps/MarineCave_End/events.inc | 2 +- data/maps/MauvilleCity/events.inc | 10 ++-- data/maps/MauvilleCity_Gym/events.inc | 2 +- .../MauvilleCity_PokemonCenter_2F/events.inc | 2 +- data/maps/MeteorFalls_1F_1R/events.inc | 20 +++---- data/maps/MeteorFalls_B1F_2R/events.inc | 2 +- data/maps/MirageTower_3F/events.inc | 4 +- data/maps/MirageTower_4F/events.inc | 6 +- data/maps/MossdeepCity/events.inc | 14 ++--- data/maps/MossdeepCity_House2/events.inc | 2 +- .../MossdeepCity_PokemonCenter_2F/events.inc | 2 +- .../MossdeepCity_SpaceCenter_1F/events.inc | 12 ++-- .../MossdeepCity_SpaceCenter_2F/events.inc | 12 ++-- .../maps/MossdeepCity_StevensHouse/events.inc | 6 +- data/maps/MtChimney/events.inc | 60 +++++++++---------- data/maps/MtPyre_2F/events.inc | 2 +- data/maps/MtPyre_3F/events.inc | 2 +- data/maps/MtPyre_4F/events.inc | 2 +- data/maps/MtPyre_5F/events.inc | 2 +- data/maps/MtPyre_6F/events.inc | 2 +- data/maps/MtPyre_Exterior/events.inc | 8 +-- data/maps/MtPyre_Summit/events.inc | 16 ++--- data/maps/NavelRock_Bottom/events.inc | 2 +- data/maps/NavelRock_Top/events.inc | 4 +- data/maps/NewMauville_Inside/events.inc | 16 ++--- data/maps/OldaleTown/events.inc | 2 +- .../OldaleTown_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 2 +- data/maps/PetalburgCity/events.inc | 14 ++--- data/maps/PetalburgCity_Gym/events.inc | 8 +-- .../PetalburgCity_PokemonCenter_2F/events.inc | 2 +- data/maps/PetalburgWoods/events.inc | 24 ++++---- data/maps/Route101/events.inc | 10 ++-- data/maps/Route102/events.inc | 2 +- data/maps/Route103/events.inc | 12 ++-- data/maps/Route104/events.inc | 28 ++++----- data/maps/Route104_MrBrineysHouse/events.inc | 4 +- data/maps/Route105/events.inc | 6 +- data/maps/Route106/events.inc | 8 +-- data/maps/Route108/events.inc | 4 +- data/maps/Route109/events.inc | 20 +++---- data/maps/Route110/events.inc | 30 +++++----- data/maps/Route110_TrickHouseEnd/events.inc | 4 +- .../Route110_TrickHouseEntrance/events.inc | 2 +- .../Route110_TrickHousePuzzle1/events.inc | 24 ++++---- .../Route110_TrickHousePuzzle2/events.inc | 4 +- .../Route110_TrickHousePuzzle3/events.inc | 8 +-- .../Route110_TrickHousePuzzle4/events.inc | 22 +++---- .../Route110_TrickHousePuzzle6/events.inc | 2 +- .../Route110_TrickHousePuzzle7/events.inc | 2 +- .../Route110_TrickHousePuzzle8/events.inc | 2 +- data/maps/Route111/events.inc | 48 +++++++-------- data/maps/Route112/events.inc | 6 +- data/maps/Route113/events.inc | 12 ++-- data/maps/Route114/events.inc | 20 +++---- data/maps/Route114_LanettesHouse/events.inc | 2 +- data/maps/Route115/events.inc | 16 ++--- data/maps/Route116/events.inc | 32 +++++----- data/maps/Route117/events.inc | 8 +-- data/maps/Route118/events.inc | 22 +++---- data/maps/Route119/events.inc | 40 ++++++------- .../Route119_WeatherInstitute_1F/events.inc | 8 +-- .../Route119_WeatherInstitute_2F/events.inc | 14 ++--- data/maps/Route120/events.inc | 48 +++++++-------- data/maps/Route121/events.inc | 26 ++++---- data/maps/Route123/events.inc | 26 ++++---- data/maps/Route124/events.inc | 6 +- data/maps/Route125/events.inc | 2 +- data/maps/Route126/events.inc | 2 +- data/maps/Route127/events.inc | 6 +- data/maps/Route128/events.inc | 12 ++-- data/maps/Route130/events.inc | 2 +- data/maps/Route132/events.inc | 4 +- data/maps/Route133/events.inc | 6 +- data/maps/Route134/events.inc | 4 +- data/maps/RustboroCity/events.inc | 10 ++-- .../maps/RustboroCity_DevonCorp_3F/events.inc | 2 +- .../RustboroCity_PokemonCenter_2F/events.inc | 2 +- .../RustboroCity_PokemonSchool/events.inc | 2 +- data/maps/RusturfTunnel/events.inc | 18 +++--- data/maps/SSTidalCorridor/events.inc | 6 +- data/maps/SSTidalLowerDeck/events.inc | 2 +- data/maps/SSTidalRooms/events.inc | 2 +- data/maps/SafariZone_North/events.inc | 14 ++--- data/maps/SafariZone_Northeast/events.inc | 16 ++--- data/maps/SafariZone_Northwest/events.inc | 2 +- data/maps/SafariZone_South/events.inc | 4 +- data/maps/SafariZone_Southeast/events.inc | 8 +-- data/maps/SafariZone_Southwest/events.inc | 2 +- data/maps/ScorchedSlab/events.inc | 2 +- data/maps/SeafloorCavern_Entrance/events.inc | 2 +- data/maps/SeafloorCavern_Room1/events.inc | 10 ++-- data/maps/SeafloorCavern_Room2/events.inc | 16 ++--- data/maps/SeafloorCavern_Room3/events.inc | 18 +++--- data/maps/SeafloorCavern_Room4/events.inc | 4 +- data/maps/SeafloorCavern_Room5/events.inc | 12 ++-- data/maps/SeafloorCavern_Room8/events.inc | 24 ++++---- data/maps/SeafloorCavern_Room9/events.inc | 14 ++--- data/maps/SecretBase_BlueCave1/events.inc | 30 +++++----- data/maps/SecretBase_BlueCave2/events.inc | 30 +++++----- data/maps/SecretBase_BlueCave3/events.inc | 30 +++++----- data/maps/SecretBase_BlueCave4/events.inc | 30 +++++----- data/maps/SecretBase_BrownCave1/events.inc | 30 +++++----- data/maps/SecretBase_BrownCave2/events.inc | 30 +++++----- data/maps/SecretBase_BrownCave3/events.inc | 30 +++++----- data/maps/SecretBase_BrownCave4/events.inc | 30 +++++----- data/maps/SecretBase_RedCave1/events.inc | 30 +++++----- data/maps/SecretBase_RedCave2/events.inc | 30 +++++----- data/maps/SecretBase_RedCave3/events.inc | 30 +++++----- data/maps/SecretBase_RedCave4/events.inc | 30 +++++----- data/maps/SecretBase_Shrub1/events.inc | 30 +++++----- data/maps/SecretBase_Shrub2/events.inc | 30 +++++----- data/maps/SecretBase_Shrub3/events.inc | 30 +++++----- data/maps/SecretBase_Shrub4/events.inc | 30 +++++----- data/maps/SecretBase_Tree1/events.inc | 30 +++++----- data/maps/SecretBase_Tree2/events.inc | 30 +++++----- data/maps/SecretBase_Tree3/events.inc | 30 +++++----- data/maps/SecretBase_Tree4/events.inc | 30 +++++----- data/maps/SecretBase_YellowCave1/events.inc | 30 +++++----- data/maps/SecretBase_YellowCave2/events.inc | 30 +++++----- data/maps/SecretBase_YellowCave3/events.inc | 30 +++++----- data/maps/SecretBase_YellowCave4/events.inc | 30 +++++----- .../ShoalCave_LowTideEntranceRoom/events.inc | 2 +- data/maps/ShoalCave_LowTideIceRoom/events.inc | 4 +- .../ShoalCave_LowTideInnerRoom/events.inc | 2 +- .../ShoalCave_LowTideLowerRoom/events.inc | 2 +- .../ShoalCave_LowTideStairsRoom/events.inc | 2 +- data/maps/SkyPillar_Outside/events.inc | 2 +- data/maps/SkyPillar_Top/events.inc | 4 +- data/maps/SlateportCity/events.inc | 32 +++++----- data/maps/SlateportCity_Harbor/events.inc | 16 ++--- .../SlateportCity_OceanicMuseum_1F/events.inc | 24 ++++---- .../SlateportCity_OceanicMuseum_2F/events.inc | 14 ++--- .../SlateportCity_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 2 +- data/maps/SootopolisCity/events.inc | 26 ++++---- .../events.inc | 2 +- data/maps/SouthernIsland_Interior/events.inc | 4 +- data/maps/TerraCave_End/events.inc | 2 +- data/maps/Underwater1/events.inc | 14 ++--- data/maps/Underwater2/events.inc | 16 ++--- data/maps/Underwater3/events.inc | 8 +-- data/maps/Underwater4/events.inc | 4 +- .../maps/Underwater_SeafloorCavern/events.inc | 8 +-- data/maps/UnionRoom/events.inc | 16 ++--- .../VerdanturfTown_BattleTentLobby/events.inc | 2 +- .../events.inc | 2 +- .../VerdanturfTown_WandasHouse/events.inc | 8 +-- data/maps/VictoryRoad_1F/events.inc | 10 ++-- data/maps/VictoryRoad_B1F/events.inc | 32 +++++----- data/maps/VictoryRoad_B2F/events.inc | 6 +- 224 files changed, 1251 insertions(+), 1251 deletions(-) diff --git a/data/maps/AbandonedShip_CaptainsOffice/events.inc b/data/maps/AbandonedShip_CaptainsOffice/events.inc index dfe6d84e0f..45e57d30c4 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/events.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/events.inc @@ -1,6 +1,6 @@ AbandonedShip_CaptainsOffice_EventObjects: @ 8536A5C object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AbandonedShip_CaptainsOffice_EventScript_2387E2, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_CaptainsOffice_EventScript_29126E, 1100 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_CaptainsOffice_EventScript_29126E, FLAG_0x44C AbandonedShip_CaptainsOffice_MapWarps: @ 8536A8C warp_def 7, 6, 3, 4, MAP_ABANDONED_SHIP_DECK diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc index 07dd3558be..2a3f56c8dc 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc @@ -1,8 +1,8 @@ AbandonedShip_HiddenFloorRooms_EventObjects: @ 8536B40 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, 1077 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, 1078 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, 1102 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, 1101 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, FLAG_0x435 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, FLAG_0x436 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, FLAG_0x44E + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, FLAG_0x44D AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 6, 14, 3, 0, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS @@ -16,10 +16,10 @@ AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 36, 1, 3, 5, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS AbandonedShip_HiddenFloorRooms_MapBGEvents: @ 8536BE8 - bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, 31 - bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, 32 - bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, 33 - bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, 34 + bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_0x01F + bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_0x020 + bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_0x021 + bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_0x022 bg_event 8, 5, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 11, 3, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 10, 10, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 diff --git a/data/maps/AbandonedShip_Room_B1F/events.inc b/data/maps/AbandonedShip_Room_B1F/events.inc index f3a1d33278..bd2f5eef23 100644 --- a/data/maps/AbandonedShip_Room_B1F/events.inc +++ b/data/maps/AbandonedShip_Room_B1F/events.inc @@ -1,5 +1,5 @@ AbandonedShip_Room_B1F_EventObjects: @ 853697C - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Room_B1F_EventScript_291254, 1098 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Room_B1F_EventScript_291254, FLAG_0x44A AbandonedShip_Room_B1F_MapWarps: @ 8536994 warp_def 4, 7, 3, 5, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AbandonedShip_Rooms2_1F/events.inc b/data/maps/AbandonedShip_Rooms2_1F/events.inc index 34fdb9fd7f..3e14300cd1 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/events.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/events.inc @@ -1,7 +1,7 @@ AbandonedShip_Rooms2_1F_EventObjects: @ 85369B8 object_event 1, EVENT_OBJ_GFX_MAN_4, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, AbandonedShip_Rooms2_1F_EventScript_2380A7, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 6, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, AbandonedShip_Rooms2_1F_EventScript_23810B, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_1F_EventScript_291261, 1099 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_1F_EventScript_291261, FLAG_0x44B object_event 4, EVENT_OBJ_GFX_HIKER, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, AbandonedShip_Rooms2_1F_EventScript_238186, 0 object_event 5, EVENT_OBJ_GFX_TUBER_F, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, AbandonedShip_Rooms2_1F_EventScript_23816F, 0 diff --git a/data/maps/AbandonedShip_Rooms2_B1F/events.inc b/data/maps/AbandonedShip_Rooms2_B1F/events.inc index 05d48a6180..93ae994242 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/events.inc +++ b/data/maps/AbandonedShip_Rooms2_B1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms2_B1F_EventObjects: @ 85368F4 object_event 1, EVENT_OBJ_GFX_CAMPER, 0, 3, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_238025, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_291247, 1097 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_291247, FLAG_0x449 AbandonedShip_Rooms2_B1F_MapWarps: @ 8536924 warp_def 4, 7, 3, 1, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AbandonedShip_Rooms_1F/events.inc b/data/maps/AbandonedShip_Rooms_1F/events.inc index 3b6fc136e7..efc723946f 100644 --- a/data/maps/AbandonedShip_Rooms_1F/events.inc +++ b/data/maps/AbandonedShip_Rooms_1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms_1F_EventObjects: @ 8536764 object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 12, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_237A93, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_29122D, 1095 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_29122D, FLAG_0x447 object_event 3, EVENT_OBJ_GFX_BEAUTY, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237AB3, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 10, 16, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237A9C, 0 diff --git a/data/maps/AbandonedShip_Rooms_B1F/events.inc b/data/maps/AbandonedShip_Rooms_B1F/events.inc index 97a8aa246a..3a18b1dde0 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/events.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms_B1F_EventObjects: @ 8536898 object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 25, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AbandonedShip_Rooms_B1F_EventScript_237FC6, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_B1F_EventScript_29123A, 1096 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_B1F_EventScript_29123A, FLAG_0x448 AbandonedShip_Rooms_B1F_MapWarps: @ 85368C8 warp_def 4, 1, 3, 2, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AncientTomb/events.inc b/data/maps/AncientTomb/events.inc index 207744c307..77277b4b1a 100644 --- a/data/maps/AncientTomb/events.inc +++ b/data/maps/AncientTomb/events.inc @@ -1,5 +1,5 @@ AncientTomb_EventObjects: @ 8536CDC - object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AncientTomb_EventScript_23905A, 937 + object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AncientTomb_EventScript_23905A, FLAG_0x3A9 AncientTomb_MapWarps: @ 8536CF4 warp_def 8, 29, 3, 0, MAP_ROUTE120 diff --git a/data/maps/AquaHideout_1F/events.inc b/data/maps/AquaHideout_1F/events.inc index ab7c49b309..59607e84b8 100644 --- a/data/maps/AquaHideout_1F/events.inc +++ b/data/maps/AquaHideout_1F/events.inc @@ -1,7 +1,7 @@ AquaHideout_1F_EventObjects: @ 8535304 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_233494, 821 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_2334C6, 822 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 13, 5, 1, 3, AquaHideout_1F_EventScript_2334F8, 924 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_233494, FLAG_0x335 + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_2334C6, FLAG_0x336 + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 13, 5, 1, 3, AquaHideout_1F_EventScript_2334F8, FLAG_0x39C AquaHideout_1F_MapWarps: @ 853534C warp_def 13, 27, 1, 6, MAP_LILYCOVE_CITY diff --git a/data/maps/AquaHideout_B1F/events.inc b/data/maps/AquaHideout_B1F/events.inc index bbada49f84..327ddbe424 100644 --- a/data/maps/AquaHideout_B1F/events.inc +++ b/data/maps/AquaHideout_B1F/events.inc @@ -1,13 +1,13 @@ AquaHideout_B1F_EventObjects: @ 8535378 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, AquaHideout_B1F_EventScript_233A85, 924 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 5, AquaHideout_B1F_EventScript_233AB0, 924 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B1F_EventScript_291372, 1071 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 20, 18, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 4, 0, 1, 4, AquaHideout_B1F_EventScript_233AD5, 924 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291358, 1124 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_2339EB, 977 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291365, 1132 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_233A38, 978 - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 28, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, AquaHideout_B1F_EventScript_233AEC, 924 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, AquaHideout_B1F_EventScript_233A85, FLAG_0x39C + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 5, AquaHideout_B1F_EventScript_233AB0, FLAG_0x39C + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B1F_EventScript_291372, FLAG_0x42F + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 20, 18, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 4, 0, 1, 4, AquaHideout_B1F_EventScript_233AD5, FLAG_0x39C + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291358, FLAG_0x464 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_2339EB, FLAG_0x3D1 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291365, FLAG_0x46C + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_233A38, FLAG_0x3D2 + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 28, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, AquaHideout_B1F_EventScript_233AEC, FLAG_0x39C AquaHideout_B1F_MapWarps: @ 8535450 warp_def 29, 1, 3, 2, MAP_AQUA_HIDEOUT_1F diff --git a/data/maps/AquaHideout_B2F/events.inc b/data/maps/AquaHideout_B2F/events.inc index 09846d401c..d6ccdf36ae 100644 --- a/data/maps/AquaHideout_B2F/events.inc +++ b/data/maps/AquaHideout_B2F/events.inc @@ -1,10 +1,10 @@ AquaHideout_B2F_EventObjects: @ 853552C - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AquaHideout_B2F_EventScript_233E09, 924 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 10, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 4, 3, 1, 3, AquaHideout_B2F_EventScript_233E8A, 924 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B2F_EventScript_29137F, 1072 - object_event 4, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 19, 20, 1, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 943 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EAF, 924 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EC6, 924 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AquaHideout_B2F_EventScript_233E09, FLAG_0x39C + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 10, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 4, 3, 1, 3, AquaHideout_B2F_EventScript_233E8A, FLAG_0x39C + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B2F_EventScript_29137F, FLAG_0x430 + object_event 4, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 19, 20, 1, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3AF + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EAF, FLAG_0x39C + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EC6, FLAG_0x39C AquaHideout_B2F_MapWarps: @ 85355BC warp_def 18, 1, 3, 1, MAP_AQUA_HIDEOUT_B1F diff --git a/data/maps/ArtisanCave_1F/events.inc b/data/maps/ArtisanCave_1F/events.inc index 7f7405a55f..707df36148 100644 --- a/data/maps/ArtisanCave_1F/events.inc +++ b/data/maps/ArtisanCave_1F/events.inc @@ -1,5 +1,5 @@ ArtisanCave_1F_EventObjects: @ 8537774 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_1F_EventScript_2914D1, 1163 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_1F_EventScript_2914D1, FLAG_0x48B ArtisanCave_1F_MapWarps: @ 853778C warp_def 10, 17, 0, 13, MAP_BATTLE_FRONTIER_OUTSIDE_EAST diff --git a/data/maps/ArtisanCave_B1F/events.inc b/data/maps/ArtisanCave_B1F/events.inc index 5b47d72a57..35c0b701bd 100644 --- a/data/maps/ArtisanCave_B1F/events.inc +++ b/data/maps/ArtisanCave_B1F/events.inc @@ -1,15 +1,15 @@ ArtisanCave_B1F_EventObjects: @ 8537708 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_B1F_EventScript_2914C4, 1162 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_B1F_EventScript_2914C4, FLAG_0x48A ArtisanCave_B1F_MapWarps: @ 8537720 warp_def 8, 48, 0, 10, MAP_BATTLE_FRONTIER_OUTSIDE_WEST warp_def 38, 5, 0, 1, MAP_ARTISAN_CAVE_1F ArtisanCave_B1F_MapBGEvents: @ 8537730 - bg_hidden_item_event 32, 29, 0, ITEM_ZINC, 102 - bg_hidden_item_event 27, 8, 0, ITEM_CALCIUM, 101 - bg_hidden_item_event 7, 5, 0, ITEM_PROTEIN, 103 - bg_hidden_item_event 19, 43, 0, ITEM_IRON, 104 + bg_hidden_item_event 32, 29, 0, ITEM_ZINC, FLAG_0x066 + bg_hidden_item_event 27, 8, 0, ITEM_CALCIUM, FLAG_0x065 + bg_hidden_item_event 7, 5, 0, ITEM_PROTEIN, FLAG_0x067 + bg_hidden_item_event 19, 43, 0, ITEM_IRON, FLAG_0x068 ArtisanCave_B1F_MapEvents:: @ 8537760 map_events ArtisanCave_B1F_EventObjects, ArtisanCave_B1F_MapWarps, 0x0, ArtisanCave_B1F_MapBGEvents diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc index 55aed13a44..81d73cbe25 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc @@ -1,5 +1,5 @@ BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0 - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 888 + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc index 505a903da6..d261adc583 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc @@ -1,8 +1,8 @@ BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4 - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 888 + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 - object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 888 + object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 object_event 5, 255, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 object_event 6, 254, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/BattleFrontier_BattleTowerLobby/events.inc b/data/maps/BattleFrontier_BattleTowerLobby/events.inc index 0961aa403a..455c7af10e 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/events.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/events.inc @@ -3,8 +3,8 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638 object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EEE7, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0 object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0 - object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, 918 - object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, 701 + object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_0x396 + object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_0x2BD object_event 7, EVENT_OBJ_GFX_TEALA, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EA9F, 0 object_event 8, EVENT_OBJ_GFX_TEALA, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EC08, 0 object_event 9, EVENT_OBJ_GFX_TEALA, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23ED74, 0 diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc index 533e6af8be..51436b55b8 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc @@ -1,13 +1,13 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventObjects: @ 853BE64 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, 711 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, 712 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, 713 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, 714 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, 715 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, 716 - object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, 864 - object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, 865 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_0x2C7 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_0x2C8 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_0x2C9 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_0x2CA + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_0x2CB + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_0x2CC + object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_0x360 + object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_0x361 BattleFrontier_BattleTowerMultiBattleRoom_MapEvents:: @ 853BF3C map_events BattleFrontier_BattleTowerMultiBattleRoom_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/BattleFrontier_OutsideEast/events.inc b/data/maps/BattleFrontier_OutsideEast/events.inc index dab98712a0..f6019129fe 100644 --- a/data/maps/BattleFrontier_OutsideEast/events.inc +++ b/data/maps/BattleFrontier_OutsideEast/events.inc @@ -12,7 +12,7 @@ BattleFrontier_OutsideEast_EventObjects: @ 853BB10 object_event 11, EVENT_OBJ_GFX_TWIN, 0, 18, 40, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CCD, 0 object_event 12, EVENT_OBJ_GFX_MAN_1, 0, 17, 40, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CD6, 0 object_event 13, EVENT_OBJ_GFX_ZIGZAGOON_2, 0, 40, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242C9F, 0 - object_event 14, EVENT_OBJ_GFX_SUDOWOODO, 0, 54, 62, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CEA, 842 + object_event 14, EVENT_OBJ_GFX_SUDOWOODO, 0, 54, 62, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CEA, FLAG_0x34A object_event 15, EVENT_OBJ_GFX_MANIAC, 0, 42, 34, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242D79, 0 object_event 16, EVENT_OBJ_GFX_GIRL_3, 0, 51, 53, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242D82, 0 object_event 17, EVENT_OBJ_GFX_PSYCHIC_M, 0, 62, 18, 0, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 2, 6, 0, 0, BattleFrontier_OutsideEast_EventScript_242D8B, 0 diff --git a/data/maps/BattleFrontier_PokemonCenter_2F/events.inc b/data/maps/BattleFrontier_PokemonCenter_2F/events.inc index 4d0b880906..80abb267c5 100644 --- a/data/maps/BattleFrontier_PokemonCenter_2F/events.inc +++ b/data/maps/BattleFrontier_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ BattleFrontier_PokemonCenter_2F_EventObjects: @ 853D600 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE BattleFrontier_PokemonCenter_2F_MapWarps: @ 853D660 warp_def 1, 6, 4, 2, MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F diff --git a/data/maps/BattleFrontier_ReceptionGate/events.inc b/data/maps/BattleFrontier_ReceptionGate/events.inc index c29718501d..7f1197e72c 100644 --- a/data/maps/BattleFrontier_ReceptionGate/events.inc +++ b/data/maps/BattleFrontier_ReceptionGate/events.inc @@ -2,7 +2,7 @@ BattleFrontier_ReceptionGate_EventObjects: @ 853D420 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 11, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_2662FC, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 8, 11, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_266310, 0 object_event 3, EVENT_OBJ_GFX_MAN_2, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_266436, 0 - object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 836 + object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x344 object_event 5, EVENT_OBJ_GFX_MAN_2, 0, 0, 4, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_2664F4, 0 BattleFrontier_ReceptionGate_MapWarps: @ 853D498 diff --git a/data/maps/BirthIsland_Exterior/events.inc b/data/maps/BirthIsland_Exterior/events.inc index 4093e4086b..287c91517a 100644 --- a/data/maps/BirthIsland_Exterior/events.inc +++ b/data/maps/BirthIsland_Exterior/events.inc @@ -1,6 +1,6 @@ BirthIsland_Exterior_EventObjects: @ 853D7DC - object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, 764 - object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 763 + object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, FLAG_0x2FC + object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2FB BirthIsland_Exterior_MapWarps: @ 853D80C warp_def 15, 24, 0, 0, MAP_BIRTH_ISLAND_HARBOR diff --git a/data/maps/CaveOfOrigin_B1F/events.inc b/data/maps/CaveOfOrigin_B1F/events.inc index bd1b79bc05..5a8953dfdf 100644 --- a/data/maps/CaveOfOrigin_B1F/events.inc +++ b/data/maps/CaveOfOrigin_B1F/events.inc @@ -1,5 +1,5 @@ CaveOfOrigin_B1F_EventObjects: @ 8535DD0 - object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, 820 + object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, FLAG_0x334 CaveOfOrigin_B1F_MapWarps: @ 8535DE8 warp_def 9, 3, 3, 1, MAP_CAVE_OF_ORIGIN_1F diff --git a/data/maps/DesertRuins/events.inc b/data/maps/DesertRuins/events.inc index 036127ca85..2998a3315b 100644 --- a/data/maps/DesertRuins/events.inc +++ b/data/maps/DesertRuins/events.inc @@ -1,5 +1,5 @@ DesertRuins_EventObjects: @ 8534354 - object_event 1, EVENT_OBJ_GFX_REGIROCK, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, DesertRuins_EventScript_22DA02, 935 + object_event 1, EVENT_OBJ_GFX_REGIROCK, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, DesertRuins_EventScript_22DA02, FLAG_0x3A7 DesertRuins_MapWarps: @ 853436C warp_def 8, 29, 3, 1, MAP_ROUTE111 diff --git a/data/maps/DesertUnderpass/events.inc b/data/maps/DesertUnderpass/events.inc index 76215c65a5..1b507a3c3a 100644 --- a/data/maps/DesertUnderpass/events.inc +++ b/data/maps/DesertUnderpass/events.inc @@ -1,5 +1,5 @@ DesertUnderpass_EventObjects: @ 85376D4 - object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, 874 + object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, FLAG_0x36A DesertUnderpass_MapWarps: @ 85376EC warp_def 10, 12, 0, 2, MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL diff --git a/data/maps/DewfordTown/events.inc b/data/maps/DewfordTown/events.inc index aa637587ca..22a1cc85b1 100644 --- a/data/maps/DewfordTown/events.inc +++ b/data/maps/DewfordTown/events.inc @@ -1,8 +1,8 @@ DewfordTown_EventObjects: @ 8527964 object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_EventScript_1E95B1, 0 - object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 1, 0, 3, DewfordTown_EventScript_1E9511, 740 + object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 1, 0, 3, DewfordTown_EventScript_1E9511, FLAG_0x2E4 object_event 3, EVENT_OBJ_GFX_FISHERMAN, 0, 12, 14, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_EventScript_1E95D5, 0 - object_event 4, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 8, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 743 + object_event 4, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 8, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x2E7 object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, DewfordTown_EventScript_1E9922, 0 DewfordTown_MapWarps: @ 85279DC diff --git a/data/maps/DewfordTown_Hall/events.inc b/data/maps/DewfordTown_Hall/events.inc index 3f150c6f68..713e7c4971 100644 --- a/data/maps/DewfordTown_Hall/events.inc +++ b/data/maps/DewfordTown_Hall/events.inc @@ -7,7 +7,7 @@ DewfordTown_Hall_EventObjects: @ 852DC48 object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 14, 7, 0, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD57F, 0 object_event 7, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 12, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD62F, 0 object_event 8, EVENT_OBJ_GFX_PSYCHIC_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD63B, 0 - object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 8, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD7DA, 940 + object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 8, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD7DA, FLAG_0x3AC DewfordTown_Hall_MapWarps: @ 852DD20 warp_def 5, 8, 0, 0, MAP_DEWFORD_TOWN diff --git a/data/maps/DewfordTown_PokemonCenter_2F/events.inc b/data/maps/DewfordTown_PokemonCenter_2F/events.inc index f9d67ecbf2..d4a1c8e678 100644 --- a/data/maps/DewfordTown_PokemonCenter_2F/events.inc +++ b/data/maps/DewfordTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ DewfordTown_PokemonCenter_2F_EventObjects: @ 852DAA8 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE DewfordTown_PokemonCenter_2F_MapWarps: @ 852DB08 warp_def 1, 6, 4, 2, MAP_DEWFORD_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/EverGrandeCity_ChampionsRoom/events.inc b/data/maps/EverGrandeCity_ChampionsRoom/events.inc index b09221dca2..8e858e9919 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/events.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/events.inc @@ -1,7 +1,7 @@ EverGrandeCity_ChampionsRoom_EventObjects: @ 8533700 object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 920 - object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 921 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x398 + object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x399 EverGrandeCity_ChampionsRoom_MapWarps: @ 8533748 warp_def 6, 12, 3, 1, MAP_EVER_GRANDE_CITY_HALL4 diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc index f6fa3987f8..b2317bbf7e 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonCenter_1F_EventObjects: @ 8533930 object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A59, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A67, 0 object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A70, 0 - object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, 793 + object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, FLAG_0x319 EverGrandeCity_PokemonCenter_1F_MapWarps: @ 8533990 warp_def 7, 8, 3, 1, MAP_EVER_GRANDE_CITY diff --git a/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc b/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc index 08dbeb5c69..3e7169e39a 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonCenter_2F_EventObjects: @ 85339BC object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE EverGrandeCity_PokemonCenter_2F_MapWarps: @ 8533A1C warp_def 1, 6, 4, 2, MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc b/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc index 18d45eef92..d1e3399fe0 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc +++ b/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonLeague_2F_EventObjects: @ 8533A48 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_276B03, FLAG_0x2BE EverGrandeCity_PokemonLeague_2F_MapWarps: @ 8533AA8 warp_def 1, 6, 4, 4, MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F diff --git a/data/maps/FallarborTown/events.inc b/data/maps/FallarborTown/events.inc index b2246ad5a0..f8c7b0cc41 100644 --- a/data/maps/FallarborTown/events.inc +++ b/data/maps/FallarborTown/events.inc @@ -2,7 +2,7 @@ FallarborTown_EventObjects: @ 8527BE0 object_event 1, EVENT_OBJ_GFX_GIRL_1, 0, 8, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 1, 0, 0, FallarborTown_EventScript_1EB22B, 0 object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 11, 9, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FallarborTown_EventScript_1EB20C, 0 object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 11, 15, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_EventScript_1EB234, 0 - object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, 907 + object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, FLAG_0x38B FallarborTown_MapWarps: @ 8527C40 warp_def 15, 15, 0, 0, MAP_FALLARBOR_TOWN_MART @@ -19,7 +19,7 @@ FallarborTown_MapBGEvents: @ 8527C68 bg_event 10, 11, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB259 bg_event 17, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, FallarborTown_EventScript_271E6A bg_event 3, 7, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB262 - bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, 28 + bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_0x01C FallarborTown_MapEvents:: @ 8527CC8 map_events FallarborTown_EventObjects, FallarborTown_MapWarps, 0x0, FallarborTown_MapBGEvents diff --git a/data/maps/FallarborTown_BattleTentLobby/events.inc b/data/maps/FallarborTown_BattleTentLobby/events.inc index 937a15f27b..a168b0c288 100644 --- a/data/maps/FallarborTown_BattleTentLobby/events.inc +++ b/data/maps/FallarborTown_BattleTentLobby/events.inc @@ -3,7 +3,7 @@ FallarborTown_BattleTentLobby_EventObjects: @ 852E370 object_event 2, EVENT_OBJ_GFX_HIKER, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20020D, 0 object_event 3, EVENT_OBJ_GFX_LITTLE_BOY, 0, 12, 6, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200216, 0 object_event 4, EVENT_OBJ_GFX_LASS, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20021F, 0 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 0, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200228, 767 + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 0, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200228, FLAG_0x2FF FallarborTown_BattleTentLobby_MapWarps: @ 852E3E8 warp_def 6, 9, 0, 1, MAP_FALLARBOR_TOWN diff --git a/data/maps/FallarborTown_House1/events.inc b/data/maps/FallarborTown_House1/events.inc index 972ba61b6b..66b6b6d198 100644 --- a/data/maps/FallarborTown_House1/events.inc +++ b/data/maps/FallarborTown_House1/events.inc @@ -1,5 +1,5 @@ FallarborTown_House1_EventObjects: @ 852E5B8 - object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FallarborTown_House1_EventScript_200F13, 928 + object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FallarborTown_House1_EventScript_200F13, FLAG_0x3A0 object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FallarborTown_House1_EventScript_200FBC, 0 FallarborTown_House1_MapWarps: @ 852E5E8 diff --git a/data/maps/FallarborTown_PokemonCenter_1F/events.inc b/data/maps/FallarborTown_PokemonCenter_1F/events.inc index 12b7f850e8..8cae8d3e92 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/events.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/events.inc @@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_1F_EventObjects: @ 852E4A0 object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BE1, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 10, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BEF, 0 object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BF8, 0 - object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, 871 + object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_0x367 FallarborTown_PokemonCenter_1F_MapWarps: @ 852E500 warp_def 7, 8, 3, 2, MAP_FALLARBOR_TOWN diff --git a/data/maps/FallarborTown_PokemonCenter_2F/events.inc b/data/maps/FallarborTown_PokemonCenter_2F/events.inc index 563b6bc503..abab67e669 100644 --- a/data/maps/FallarborTown_PokemonCenter_2F/events.inc +++ b/data/maps/FallarborTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_2F_EventObjects: @ 852E52C object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE FallarborTown_PokemonCenter_2F_MapWarps: @ 852E58C warp_def 1, 6, 4, 2, MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/FarawayIsland_Interior/events.inc b/data/maps/FarawayIsland_Interior/events.inc index b9242b5bed..f7c999bbf0 100644 --- a/data/maps/FarawayIsland_Interior/events.inc +++ b/data/maps/FarawayIsland_Interior/events.inc @@ -1,5 +1,5 @@ FarawayIsland_Interior_EventObjects: @ 853D7A0 - object_event 1, EVENT_OBJ_GFX_MEW, 0, 13, 17, 3, MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS, 15, 15, 0, 1, FarawayIsland_Interior_EventScript_267DF2, 718 + object_event 1, EVENT_OBJ_GFX_MEW, 0, 13, 17, 3, MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS, 15, 15, 0, 1, FarawayIsland_Interior_EventScript_267DF2, FLAG_0x2CE FarawayIsland_Interior_MapWarps: @ 853D7B8 warp_def 12, 19, 0, 0, MAP_FARAWAY_ISLAND_ENTRANCE diff --git a/data/maps/FieryPath/events.inc b/data/maps/FieryPath/events.inc index 3b39853254..db16eef2c0 100644 --- a/data/maps/FieryPath/events.inc +++ b/data/maps/FieryPath/events.inc @@ -1,12 +1,12 @@ FieryPath_EventObjects: @ 8534C80 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_29119E, 1091 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 17 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 17, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 18 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 8, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 19 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 20 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 21 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, 22 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_291191, 1111 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_29119E, FLAG_0x443 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x011 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 17, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x012 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 8, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x013 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x014 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x015 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x016 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_291191, FLAG_0x457 FieryPath_MapWarps: @ 8534D40 warp_def 26, 36, 3, 4, MAP_ROUTE112 diff --git a/data/maps/FortreeCity/events.inc b/data/maps/FortreeCity/events.inc index d0cede5fc3..6f240e97f0 100644 --- a/data/maps/FortreeCity/events.inc +++ b/data/maps/FortreeCity/events.inc @@ -5,7 +5,7 @@ FortreeCity_EventObjects: @ 8526B9C object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 11, 14, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_EventScript_1E25F0, 0 object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_EventScript_1E25E7, 0 object_event 6, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_EventScript_1E25F9, 0 - object_event 7, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 8, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, FortreeCity_EventScript_1E2614, 969 + object_event 7, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 8, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, FortreeCity_EventScript_1E2614, FLAG_0x3C9 FortreeCity_MapWarps: @ 8526C44 warp_def 5, 6, 0, 0, MAP_FORTREE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/FortreeCity_House4/events.inc b/data/maps/FortreeCity_House4/events.inc index 2a7842d5e6..c8b7db3b23 100644 --- a/data/maps/FortreeCity_House4/events.inc +++ b/data/maps/FortreeCity_House4/events.inc @@ -1,7 +1,7 @@ FortreeCity_House4_EventObjects: @ 8530FD8 object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FortreeCity_House4_EventScript_217C81, 0 object_event 2, EVENT_OBJ_GFX_BOY_3, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217C8A, 0 - object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217D20, 933 + object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217D20, FLAG_0x3A5 FortreeCity_House4_MapWarps: @ 8531020 warp_def 3, 5, 0, 6, MAP_FORTREE_CITY diff --git a/data/maps/FortreeCity_PokemonCenter_2F/events.inc b/data/maps/FortreeCity_PokemonCenter_2F/events.inc index 43e74e0d7b..15b10294ef 100644 --- a/data/maps/FortreeCity_PokemonCenter_2F/events.inc +++ b/data/maps/FortreeCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ FortreeCity_PokemonCenter_2F_EventObjects: @ 8530E20 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE FortreeCity_PokemonCenter_2F_MapWarps: @ 8530E80 warp_def 1, 6, 4, 2, MAP_FORTREE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/GraniteCave_1F/events.inc b/data/maps/GraniteCave_1F/events.inc index bba8bbe408..afa7b08ed1 100644 --- a/data/maps/GraniteCave_1F/events.inc +++ b/data/maps/GraniteCave_1F/events.inc @@ -1,6 +1,6 @@ GraniteCave_1F_EventObjects: @ 85343BC object_event 1, EVENT_OBJ_GFX_HIKER, 0, 36, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_1F_EventScript_22DA5E, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, GraniteCave_1F_EventScript_291150, 1050 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, GraniteCave_1F_EventScript_291150, FLAG_0x41A GraniteCave_1F_MapWarps: @ 85343EC warp_def 37, 12, 3, 0, MAP_ROUTE106 diff --git a/data/maps/GraniteCave_B1F/events.inc b/data/maps/GraniteCave_B1F/events.inc index 4b4a088706..6798270060 100644 --- a/data/maps/GraniteCave_B1F/events.inc +++ b/data/maps/GraniteCave_B1F/events.inc @@ -1,5 +1,5 @@ GraniteCave_B1F_EventObjects: @ 8534420 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, 1051 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, FLAG_0x41B GraniteCave_B1F_MapWarps: @ 8534438 warp_def 25, 13, 3, 1, MAP_GRANITE_CAVE_1F diff --git a/data/maps/GraniteCave_B2F/events.inc b/data/maps/GraniteCave_B2F/events.inc index e128b40b21..af6fb74112 100644 --- a/data/maps/GraniteCave_B2F/events.inc +++ b/data/maps/GraniteCave_B2F/events.inc @@ -1,13 +1,13 @@ GraniteCave_B2F_EventObjects: @ 8534484 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, 1053 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, 1054 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 17 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 18 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 19 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 20 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 21 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 22 - object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 23 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, FLAG_0x41D + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, FLAG_0x41E + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x011 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x012 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x013 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x014 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x015 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x016 + object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x017 GraniteCave_B2F_MapWarps: @ 853455C warp_def 29, 13, 3, 2, MAP_GRANITE_CAVE_B1F @@ -17,8 +17,8 @@ GraniteCave_B2F_MapWarps: @ 853455C warp_def 29, 2, 3, 6, MAP_GRANITE_CAVE_B1F GraniteCave_B2F_MapBGEvents: @ 8534584 - bg_hidden_item_event 28, 6, 3, ITEM_EVERSTONE, 48 - bg_hidden_item_event 15, 11, 3, ITEM_EVERSTONE, 49 + bg_hidden_item_event 28, 6, 3, ITEM_EVERSTONE, FLAG_0x030 + bg_hidden_item_event 15, 11, 3, ITEM_EVERSTONE, FLAG_0x031 GraniteCave_B2F_MapEvents:: @ 853459C map_events GraniteCave_B2F_EventObjects, GraniteCave_B2F_MapWarps, 0x0, GraniteCave_B2F_MapBGEvents diff --git a/data/maps/GraniteCave_StevensRoom/events.inc b/data/maps/GraniteCave_StevensRoom/events.inc index 43cc6e4440..c04dcfa856 100644 --- a/data/maps/GraniteCave_StevensRoom/events.inc +++ b/data/maps/GraniteCave_StevensRoom/events.inc @@ -1,5 +1,5 @@ GraniteCave_StevensRoom_EventObjects: @ 85345B0 - object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, 833 + object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, FLAG_0x341 GraniteCave_StevensRoom_MapWarps: @ 85345C8 warp_def 7, 3, 3, 3, MAP_GRANITE_CAVE_1F diff --git a/data/maps/IslandCave/events.inc b/data/maps/IslandCave/events.inc index 01283e1460..994f208632 100644 --- a/data/maps/IslandCave/events.inc +++ b/data/maps/IslandCave/events.inc @@ -1,5 +1,5 @@ IslandCave_EventObjects: @ 8536C74 - object_event 1, EVENT_OBJ_GFX_REGICE, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, IslandCave_EventScript_238F58, 936 + object_event 1, EVENT_OBJ_GFX_REGICE, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, IslandCave_EventScript_238F58, FLAG_0x3A8 IslandCave_MapWarps: @ 8536C8C warp_def 8, 29, 3, 0, MAP_ROUTE105 diff --git a/data/maps/JaggedPass/events.inc b/data/maps/JaggedPass/events.inc index b1028c9789..17d2056270 100644 --- a/data/maps/JaggedPass/events.inc +++ b/data/maps/JaggedPass/events.inc @@ -1,9 +1,9 @@ JaggedPass_EventObjects: @ 8534AE4 object_event 1, EVENT_OBJ_GFX_HIKER, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, JaggedPass_EventScript_230785, 0 object_event 2, EVENT_OBJ_GFX_CAMPER, 0, 16, 35, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 4, JaggedPass_EventScript_2307FB, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, JaggedPass_EventScript_291184, 1070 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, JaggedPass_EventScript_291184, FLAG_0x42E object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 9, 21, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, JaggedPass_EventScript_23079C, 0 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, JaggedPass_EventScript_230718, 847 + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, JaggedPass_EventScript_230718, FLAG_0x34F object_event 6, EVENT_OBJ_GFX_PICNICKER, 0, 14, 25, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, JaggedPass_EventScript_230871, 0 object_event 7, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 18, 25, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, JaggedPass_EventScript_23085A, 0 @@ -27,8 +27,8 @@ JaggedPass_MapCoordEvents: @ 8534BB4 coord_event 13, 15, 3, VAR_0x40C8, 1, JaggedPass_EventScript_2306BB JaggedPass_MapBGEvents: @ 8534C54 - bg_hidden_item_event 8, 10, 3, ITEM_FULL_HEAL, 77 - bg_hidden_item_event 7, 29, 3, ITEM_GREAT_BALL, 76 + bg_hidden_item_event 8, 10, 3, ITEM_FULL_HEAL, FLAG_0x04D + bg_hidden_item_event 7, 29, 3, ITEM_GREAT_BALL, FLAG_0x04C JaggedPass_MapEvents:: @ 8534C6C map_events JaggedPass_EventObjects, JaggedPass_MapWarps, JaggedPass_MapCoordEvents, JaggedPass_MapBGEvents diff --git a/data/maps/LavaridgeTown/events.inc b/data/maps/LavaridgeTown/events.inc index 1d4b1239a6..9696363f2a 100644 --- a/data/maps/LavaridgeTown/events.inc +++ b/data/maps/LavaridgeTown/events.inc @@ -5,8 +5,8 @@ LavaridgeTown_EventObjects: @ 8527A54 object_event 4, EVENT_OBJ_GFX_TWIN, 0, 10, 13, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 2, 0, 0, LavaridgeTown_EventScript_1EA720, 0 object_event 5, EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 0, 0, LavaridgeTown_EventScript_1EA729, 0 object_event 6, EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, LavaridgeTown_EventScript_1EA732, 0 - object_event 7, EVENT_OBJ_GFX_GIDDY, 0, 6, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 930 - object_event 8, EVENT_OBJ_GFX_HIPSTER, 0, 12, 15, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 929 + object_event 7, EVENT_OBJ_GFX_GIDDY, 0, 6, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3A2 + object_event 8, EVENT_OBJ_GFX_HIPSTER, 0, 12, 15, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x3A1 object_event 9, EVENT_OBJ_GFX_EXPERT_F, 0, 4, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_EventScript_1EA744, 0 LavaridgeTown_MapWarps: @ 8527B2C diff --git a/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc b/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc index e55b08e7b9..31b17c4ebd 100644 --- a/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc +++ b/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ LavaridgeTown_PokemonCenter_2F_EventObjects: @ 852E248 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE LavaridgeTown_PokemonCenter_2F_MapWarps: @ 852E2A8 warp_def 1, 6, 4, 2, MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/LilycoveCity/events.inc b/data/maps/LilycoveCity/events.inc index 427f492016..61bfda1c29 100644 --- a/data/maps/LilycoveCity/events.inc +++ b/data/maps/LilycoveCity/events.inc @@ -8,14 +8,14 @@ LilycoveCity_EventObjects: @ 8526CE8 object_event 7, EVENT_OBJ_GFX_EXPERT_M, 0, 35, 37, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_EventScript_1E2C9A, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 34, 37, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CA3, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 57, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CAC, 0 - object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 73, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2D7D, 852 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, 1042 - object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 43, 18, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_EventScript_1E2DD5, 852 - object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 46, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DBA, 852 - object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 45, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DC3, 852 - object_event 15, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 38, 9, 5, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DCC, 852 + object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 73, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2D7D, FLAG_0x354 + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, FLAG_0x412 + object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 43, 18, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_EventScript_1E2DD5, FLAG_0x354 + object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 46, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DBA, FLAG_0x354 + object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 45, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DC3, FLAG_0x354 + object_event 15, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 38, 9, 5, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DCC, FLAG_0x354 object_event 16, EVENT_OBJ_GFX_GENTLEMAN, 0, 50, 7, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_EventScript_1E2BD8, 0 - object_event 17, EVENT_OBJ_GFX_HIPSTER, 0, 27, 7, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_EventScript_1E2DDE, 971 + object_event 17, EVENT_OBJ_GFX_HIPSTER, 0, 27, 7, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_EventScript_1E2DDE, FLAG_0x3CB object_event 18, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 16, 23, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_EventScript_1E302D, 0 object_event 19, EVENT_OBJ_GFX_WOMAN_3, 0, 41, 25, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_EventScript_1E2CEE, 0 object_event 20, EVENT_OBJ_GFX_MAN_2, 0, 40, 25, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_EventScript_1E2CDD, 0 @@ -49,9 +49,9 @@ LilycoveCity_MapBGEvents: @ 8526F68 bg_event 6, 30, 3, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D44 bg_event 36, 14, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D62 bg_event 34, 6, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D74 - bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, 27 - bg_hidden_item_event 61, 7, 0, ITEM_PP_UP, 43 - bg_hidden_item_event 64, 31, 0, ITEM_POKE_BALL, 75 + bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, FLAG_0x01B + bg_hidden_item_event 61, 7, 0, ITEM_PP_UP, FLAG_0x02B + bg_hidden_item_event 64, 31, 0, ITEM_POKE_BALL, FLAG_0x04B LilycoveCity_MapEvents:: @ 8527004 map_events LilycoveCity_EventObjects, LilycoveCity_MapWarps, 0x0, LilycoveCity_MapBGEvents diff --git a/data/maps/LilycoveCity_ContestLobby/events.inc b/data/maps/LilycoveCity_ContestLobby/events.inc index 636e0db5a3..7fefaf25d1 100644 --- a/data/maps/LilycoveCity_ContestLobby/events.inc +++ b/data/maps/LilycoveCity_ContestLobby/events.inc @@ -2,27 +2,27 @@ LilycoveCity_ContestLobby_EventObjects: @ 8531534 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A554, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 15, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A806, 0 object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 26, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FA2, 0 - object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 9, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 774 + object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 9, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x306 object_event 5, EVENT_OBJ_GFX_BLACK_BELT, 0, 18, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A708, 0 object_event 6, EVENT_OBJ_GFX_GIRL_2, 0, 4, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_ContestLobby_EventScript_21A711, 0 object_event 7, EVENT_OBJ_GFX_ARTIST, 0, 3, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A71A, 0 - object_event 8, EVENT_OBJ_GFX_REPORTER_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_28CA59, 802 + object_event 8, EVENT_OBJ_GFX_REPORTER_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_28CA59, FLAG_0x322 object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 23, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A768, 0 object_event 10, EVENT_OBJ_GFX_TWIN, 0, 28, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FB4, 0 - object_event 11, EVENT_OBJ_GFX_ARTIST, 0, 21, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 895 + object_event 11, EVENT_OBJ_GFX_ARTIST, 0, 21, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x37F object_event 12, EVENT_OBJ_GFX_FISHERMAN, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A72C, 0 object_event 13, EVENT_OBJ_GFX_FAT_MAN, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A723, 0 object_event 14, EVENT_OBJ_GFX_NINJA_BOY, 0, 8, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A735, 0 object_event 15, EVENT_OBJ_GFX_POKEFAN_F, 0, 22, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FAB, 0 - object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, 873 + object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, FLAG_0x369 object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 24, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A771, 0 - object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 27, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7B3, 832 - object_event 19, EVENT_OBJ_GFX_CAMPER, 0, 28, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7BE, 832 - object_event 20, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 28, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7C9, 832 - object_event 21, EVENT_OBJ_GFX_SCIENTIST_2, 0, 26, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7D9, 832 - object_event 22, EVENT_OBJ_GFX_WOMAN_1, 0, 27, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7E9, 832 - object_event 23, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7A8, 832 - object_event 24, EVENT_OBJ_GFX_OLD_MAN, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A798, 832 + object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 27, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7B3, FLAG_0x340 + object_event 19, EVENT_OBJ_GFX_CAMPER, 0, 28, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7BE, FLAG_0x340 + object_event 20, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 28, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7C9, FLAG_0x340 + object_event 21, EVENT_OBJ_GFX_SCIENTIST_2, 0, 26, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7D9, FLAG_0x340 + object_event 22, EVENT_OBJ_GFX_WOMAN_1, 0, 27, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7E9, FLAG_0x340 + object_event 23, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7A8, FLAG_0x340 + object_event 24, EVENT_OBJ_GFX_OLD_MAN, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A798, FLAG_0x340 object_event 25, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 2, 2, 0, 0, LilycoveCity_ContestLobby_EventScript_21ACF1, 0 LilycoveCity_ContestLobby_MapWarps: @ 853178C diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc index 810fe5af9b..16e89df8f9 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc @@ -1,11 +1,11 @@ LilycoveCity_CoveLilyMotel_2F_EventObjects: @ 8531188 - object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3, 925 - object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218729, 925 - object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218732, 925 - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218720, 925 - object_event 5, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 7, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218744, 925 - object_event 6, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21873B, 925 - object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21874D, 787 + object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3, FLAG_0x39D + object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218729, FLAG_0x39D + object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218732, FLAG_0x39D + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218720, FLAG_0x39D + object_event 5, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 7, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218744, FLAG_0x39D + object_event 6, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21873B, FLAG_0x39D + object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21874D, FLAG_0x313 LilycoveCity_CoveLilyMotel_2F_MapWarps: @ 8531230 warp_def 2, 1, 0, 2, MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc index 5d0b884451..2d3821e173 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc @@ -1,7 +1,7 @@ LilycoveCity_DepartmentStoreRooftop_EventObjects: @ 853241C object_event 1, EVENT_OBJ_GFX_MAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_220268, 0 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 7, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22028C, 0 - object_event 3, EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22022F, 962 + object_event 3, EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22022F, FLAG_0x3C2 object_event 4, EVENT_OBJ_GFX_WOMAN_3, 0, 15, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_2C8186, 0 LilycoveCity_DepartmentStoreRooftop_MapWarps: @ 853247C diff --git a/data/maps/LilycoveCity_Harbor/events.inc b/data/maps/LilycoveCity_Harbor/events.inc index 7828d58a40..6bc61d996e 100644 --- a/data/maps/LilycoveCity_Harbor/events.inc +++ b/data/maps/LilycoveCity_Harbor/events.inc @@ -1,9 +1,9 @@ LilycoveCity_Harbor_EventObjects: @ 8531E1C - object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_Harbor_EventScript_21E00F, 908 - object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 861 + object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_Harbor_EventScript_21E00F, FLAG_0x38C + object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x35D object_event 3, EVENT_OBJ_GFX_SAILOR, 0, 3, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_Harbor_EventScript_21E637, 0 - object_event 4, EVENT_OBJ_GFX_SAILOR, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 909 - object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 748 + object_event 4, EVENT_OBJ_GFX_SAILOR, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x38D + object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2EC LilycoveCity_Harbor_MapWarps: @ 8531E94 warp_def 11, 14, 0, 12, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc b/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc index ea9606936a..804ad3d98c 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc @@ -1,14 +1,14 @@ LilycoveCity_LilycoveMuseum_1F_EventObjects: @ 853124C object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CB9, 0 - object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2, 775 + object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2, FLAG_0x307 object_event 3, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218DF5, 0 object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 13, 10, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218DFE, 0 object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E07, 0 object_event 6, EVENT_OBJ_GFX_WOMAN_4, 0, 3, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E10, 0 - object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E19, 776 - object_event 8, EVENT_OBJ_GFX_ARTIST, 0, 19, 3, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B, 779 - object_event 9, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E42, 780 - object_event 10, EVENT_OBJ_GFX_PSYCHIC_M, 0, 6, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E22, 778 + object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E19, FLAG_0x308 + object_event 8, EVENT_OBJ_GFX_ARTIST, 0, 19, 3, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B, FLAG_0x30B + object_event 9, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E42, FLAG_0x30C + object_event 10, EVENT_OBJ_GFX_PSYCHIC_M, 0, 6, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E22, FLAG_0x30A LilycoveCity_LilycoveMuseum_1F_MapWarps: @ 853133C warp_def 9, 13, 0, 3, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc b/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc index ce4a6e1699..fe427d71a7 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc @@ -1,8 +1,8 @@ LilycoveCity_LilycoveMuseum_2F_EventObjects: @ 8531428 object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219866, 0 - object_event 2, EVENT_OBJ_GFX_GIRL_2, 0, 19, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21998A, 777 - object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219993, 780 - object_event 4, EVENT_OBJ_GFX_RICH_BOY, 0, 14, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21999C, 780 + object_event 2, EVENT_OBJ_GFX_GIRL_2, 0, 19, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21998A, FLAG_0x309 + object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219993, FLAG_0x30C + object_event 4, EVENT_OBJ_GFX_RICH_BOY, 0, 14, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21999C, FLAG_0x30C LilycoveCity_LilycoveMuseum_2F_MapWarps: @ 8531488 warp_def 13, 1, 0, 2, MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/events.inc b/data/maps/LilycoveCity_PokemonCenter_1F/events.inc index 42b4949a2f..0d72c1ebaf 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/events.inc +++ b/data/maps/LilycoveCity_PokemonCenter_1F/events.inc @@ -3,7 +3,7 @@ LilycoveCity_PokemonCenter_1F_EventObjects: @ 8531BCC object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5F6, 0 object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 11, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5FF, 0 object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A836B, 0 - object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, 993 + object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, FLAG_0x3E1 LilycoveCity_PokemonCenter_1F_MapWarps: @ 8531C44 warp_def 7, 8, 3, 2, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_PokemonCenter_2F/events.inc b/data/maps/LilycoveCity_PokemonCenter_2F/events.inc index 910dd36ab8..3d70f76430 100644 --- a/data/maps/LilycoveCity_PokemonCenter_2F/events.inc +++ b/data/maps/LilycoveCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ LilycoveCity_PokemonCenter_2F_EventObjects: @ 8531C70 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE LilycoveCity_PokemonCenter_2F_MapWarps: @ 8531CD0 warp_def 1, 6, 4, 2, MAP_LILYCOVE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc b/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc index 7ba16fbb9f..a52c25f58c 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc @@ -3,11 +3,11 @@ LilycoveCity_PokemonTrainerFanClub_EventObjects: @ 8531D20 object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CA17, 0 object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 6, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CB05, 0 object_event 4, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CB7C, 0 - object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 7, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CBF3, 791 - object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CC55, 790 - object_event 7, EVENT_OBJ_GFX_WOMAN_3, 0, 3, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CCB7, 792 - object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD19, 789 - object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD7B, 730 + object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 7, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CBF3, FLAG_HIDE_FANCLUB_LITTLE_BOY + object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CC55, FLAG_HIDE_FANCLUB_BOY + object_event 7, EVENT_OBJ_GFX_WOMAN_3, 0, 3, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CCB7, FLAG_HIDE_FANCLUB_LADY + object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD19, FLAG_HIDE_FANCLUB_OLD_LADY + object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD7B, FLAG_0x2DA LilycoveCity_PokemonTrainerFanClub_MapWarps: @ 8531DF8 warp_def 6, 13, 0, 5, MAP_LILYCOVE_CITY diff --git a/data/maps/LinkContestRoom1/events.inc b/data/maps/LinkContestRoom1/events.inc index 72fe038ffb..1a81fbbd56 100644 --- a/data/maps/LinkContestRoom1/events.inc +++ b/data/maps/LinkContestRoom1/events.inc @@ -11,7 +11,7 @@ LinkContestRoom1_EventObjects: @ 8539EFC object_event 10, 249, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 0 object_event 11, 250, 0, 12, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0 object_event 12, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 2, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 86 + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x056 object_event 14, EVENT_OBJ_GFX_GIDDY, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 object_event 15, EVENT_OBJ_GFX_ARTIST, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/LittlerootTown/events.inc b/data/maps/LittlerootTown/events.inc index 89057d3878..7572b0e9a5 100644 --- a/data/maps/LittlerootTown/events.inc +++ b/data/maps/LittlerootTown/events.inc @@ -1,12 +1,12 @@ LittlerootTown_EventObjects: @ 85276A8 object_event 1, EVENT_OBJ_GFX_TWIN, 0, 16, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, LittlerootTown_EventScript_1E8034, 0 - object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E8022, 868 + object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E8022, FLAG_0x364 object_event 3, EVENT_OBJ_GFX_BOY_2, 0, 14, 17, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E802B, 0 - object_event 4, EVENT_OBJ_GFX_MOM, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LittlerootTown_EventScript_1E863D, 752 - object_event 5, EVENT_OBJ_GFX_TRUCK, 0, 2, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 761 - object_event 6, EVENT_OBJ_GFX_TRUCK, 0, 11, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 762 - object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 794 - object_event 8, EVENT_OBJ_GFX_PROF_BIRCH, 0, 14, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 795 + object_event 4, EVENT_OBJ_GFX_MOM, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LittlerootTown_EventScript_1E863D, FLAG_0x2F0 + object_event 5, EVENT_OBJ_GFX_TRUCK, 0, 2, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2F9 + object_event 6, EVENT_OBJ_GFX_TRUCK, 0, 11, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2FA + object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x31A + object_event 8, EVENT_OBJ_GFX_PROF_BIRCH, 0, 14, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x31B LittlerootTown_MapWarps: @ 8527768 warp_def 14, 8, 0, 1, MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/events.inc b/data/maps/LittlerootTown_BrendansHouse_1F/events.inc index abe7a5bc88..c4d5a8ab25 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/events.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/events.inc @@ -1,11 +1,11 @@ LittlerootTown_BrendansHouse_1F_EventObjects: @ 852D08C - object_event 1, EVENT_OBJ_GFX_MOM, 0, 2, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_2929C5, 758 - object_event 2, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 1, 3, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 3, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ACD, 755 - object_event 3, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 4, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ABA, 754 - object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F89F3, 784 - object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 734 - object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D, 735 - object_event 7, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 745 + object_event 1, EVENT_OBJ_GFX_MOM, 0, 2, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_2929C5, FLAG_0x2F6 + object_event 2, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 1, 3, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 3, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ACD, FLAG_0x2F3 + object_event 3, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 4, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ABA, FLAG_0x2F2 + object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F89F3, FLAG_0x310 + object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x2DE + object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D, FLAG_0x2DF + object_event 7, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x2E9 LittlerootTown_BrendansHouse_1F_MapWarps: @ 852D134 warp_def 9, 8, 0, 1, MAP_LITTLEROOT_TOWN diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/events.inc b/data/maps/LittlerootTown_BrendansHouse_2F/events.inc index 815acaa82b..30b1e72f69 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/events.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/events.inc @@ -1,20 +1,20 @@ LittlerootTown_BrendansHouse_2F_EventObjects: @ 852D1A0 - object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F94C1, 760 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 1, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 5, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 185 - object_event 14, EVENT_OBJ_GFX_MOM, 0, 7, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, 757 - object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8481, 817 - object_event 16, EVENT_OBJ_GFX_SWABLU_DOLL, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 815 + object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F94C1, FLAG_0x2F8 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 1, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 5, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, EVENT_OBJ_GFX_MOM, 0, 7, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x2F5 + object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8481, FLAG_0x331 + object_event 16, EVENT_OBJ_GFX_SWABLU_DOLL, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x32F LittlerootTown_BrendansHouse_2F_MapWarps: @ 852D320 warp_def 7, 1, 0, 2, MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F diff --git a/data/maps/LittlerootTown_MaysHouse_1F/events.inc b/data/maps/LittlerootTown_MaysHouse_1F/events.inc index 69fb6af632..119e5ddff8 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/events.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/events.inc @@ -1,11 +1,11 @@ LittlerootTown_MaysHouse_1F_EventObjects: @ 852D36C - object_event 1, EVENT_OBJ_GFX_MOM, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_2929C5, 759 - object_event 2, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 6, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ABA, 754 - object_event 3, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 9, 3, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 3, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ACD, 755 - object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F89F3, 785 - object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 734 - object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 9, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F8A3D, 736 - object_event 7, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 746 + object_event 1, EVENT_OBJ_GFX_MOM, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_2929C5, FLAG_0x2F7 + object_event 2, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 6, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ABA, FLAG_0x2F2 + object_event 3, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 9, 3, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 3, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ACD, FLAG_0x2F3 + object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F89F3, FLAG_0x311 + object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x2DE + object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 9, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F8A3D, FLAG_0x2E0 + object_event 7, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x2EA LittlerootTown_MaysHouse_1F_MapWarps: @ 852D414 warp_def 1, 8, 0, 0, MAP_LITTLEROOT_TOWN diff --git a/data/maps/LittlerootTown_MaysHouse_2F/events.inc b/data/maps/LittlerootTown_MaysHouse_2F/events.inc index 6d541e1e3b..c7d3339ee8 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/events.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/events.inc @@ -1,20 +1,20 @@ LittlerootTown_MaysHouse_2F_EventObjects: @ 852D480 - object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, 722 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 2, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 185 - object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, 757 - object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 849 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, 818 + object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, FLAG_0x2D2 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 2, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x2F5 + object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x351 + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, FLAG_0x332 LittlerootTown_MaysHouse_2F_MapWarps: @ 852D600 warp_def 1, 1, 0, 2, MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc index df992a2e35..75c4cca358 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc @@ -1,10 +1,10 @@ LittlerootTown_ProfessorBirchsLab_EventObjects: @ 852D64C object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 9, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9F84, 0 - object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, 721 - object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, 889 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, 811 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, 812 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, 838 + object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, FLAG_0x2D1 + object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, FLAG_0x379 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, FLAG_0x32B + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, FLAG_0x32C + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, FLAG_0x346 LittlerootTown_ProfessorBirchsLab_MapWarps: @ 852D6DC warp_def 6, 12, 0, 2, MAP_LITTLEROOT_TOWN diff --git a/data/maps/MagmaHideout_1F/events.inc b/data/maps/MagmaHideout_1F/events.inc index 2fa18eade5..406704d949 100644 --- a/data/maps/MagmaHideout_1F/events.inc +++ b/data/maps/MagmaHideout_1F/events.inc @@ -1,10 +1,10 @@ MagmaHideout_1F_EventObjects: @ 85371CC - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, 857 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, 1151 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, 857 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 17 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 18 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 19 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, FLAG_0x359 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, FLAG_0x47F + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, FLAG_0x359 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x011 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x012 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x013 MagmaHideout_1F_MapWarps: @ 853725C warp_def 10, 34, 3, 4, MAP_JAGGED_PASS diff --git a/data/maps/MagmaHideout_2F_1R/events.inc b/data/maps/MagmaHideout_2F_1R/events.inc index 723c9e9148..86021ef93c 100644 --- a/data/maps/MagmaHideout_2F_1R/events.inc +++ b/data/maps/MagmaHideout_2F_1R/events.inc @@ -1,8 +1,8 @@ MagmaHideout_2F_1R_EventObjects: @ 8537290 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 18, 19, 3, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 5, 4, 1, 1, MagmaHideout_2F_1R_EventScript_239B7F, 857 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 14, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 7, 6, 1, 3, MagmaHideout_2F_1R_EventScript_239B96, 857 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 7, MagmaHideout_2F_1R_EventScript_239B51, 857 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, MagmaHideout_2F_1R_EventScript_239B68, 857 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 18, 19, 3, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 5, 4, 1, 1, MagmaHideout_2F_1R_EventScript_239B7F, FLAG_0x359 + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 14, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 7, 6, 1, 3, MagmaHideout_2F_1R_EventScript_239B96, FLAG_0x359 + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 7, MagmaHideout_2F_1R_EventScript_239B51, FLAG_0x359 + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, MagmaHideout_2F_1R_EventScript_239B68, FLAG_0x359 MagmaHideout_2F_1R_MapWarps: @ 85372F0 warp_def 11, 23, 0, 0, MAP_MAGMA_HIDEOUT_2F_2R diff --git a/data/maps/MagmaHideout_2F_2R/events.inc b/data/maps/MagmaHideout_2F_2R/events.inc index 277dcf5300..a08826faf5 100644 --- a/data/maps/MagmaHideout_2F_2R/events.inc +++ b/data/maps/MagmaHideout_2F_2R/events.inc @@ -1,10 +1,10 @@ MagmaHideout_2F_2R_EventObjects: @ 853731C - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, MagmaHideout_2F_2R_EventScript_239E4D, 857 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_2F_2R_EventScript_239E36, 857 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 21, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914EB, 1164 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_2F_2R_EventScript_239E1F, 857 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, MagmaHideout_2F_2R_EventScript_239E08, 857 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914F8, 1165 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, MagmaHideout_2F_2R_EventScript_239E4D, FLAG_0x359 + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_2F_2R_EventScript_239E36, FLAG_0x359 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 21, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914EB, FLAG_0x48C + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_2F_2R_EventScript_239E1F, FLAG_0x359 + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, MagmaHideout_2F_2R_EventScript_239E08, FLAG_0x359 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914F8, FLAG_0x48D MagmaHideout_2F_2R_MapWarps: @ 85373AC warp_def 10, 22, 3, 0, MAP_MAGMA_HIDEOUT_2F_1R diff --git a/data/maps/MagmaHideout_3F_1R/events.inc b/data/maps/MagmaHideout_3F_1R/events.inc index 0f3ff3529b..87b3a0acd9 100644 --- a/data/maps/MagmaHideout_3F_1R/events.inc +++ b/data/maps/MagmaHideout_3F_1R/events.inc @@ -1,7 +1,7 @@ MagmaHideout_3F_1R_EventObjects: @ 85373D0 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 2, 7, 4, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, MagmaHideout_3F_1R_EventScript_23A1B3, 857 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 21, 21, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_3F_1R_EventScript_23A1CA, 857 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 16, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_1R_EventScript_291505, 1166 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 2, 7, 4, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, MagmaHideout_3F_1R_EventScript_23A1B3, FLAG_0x359 + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 21, 21, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_3F_1R_EventScript_23A1CA, FLAG_0x359 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 16, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_1R_EventScript_291505, FLAG_0x48E MagmaHideout_3F_1R_MapWarps: @ 8537418 warp_def 7, 21, 0, 0, MAP_MAGMA_HIDEOUT_4F diff --git a/data/maps/MagmaHideout_3F_2R/events.inc b/data/maps/MagmaHideout_3F_2R/events.inc index d2bd79078c..39632e3247 100644 --- a/data/maps/MagmaHideout_3F_2R/events.inc +++ b/data/maps/MagmaHideout_3F_2R/events.inc @@ -1,6 +1,6 @@ MagmaHideout_3F_2R_EventObjects: @ 8537444 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, 857 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, 1167 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, FLAG_0x359 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, FLAG_0x48F MagmaHideout_3F_2R_MapWarps: @ 8537474 warp_def 12, 15, 0, 1, MAP_MAGMA_HIDEOUT_3F_1R diff --git a/data/maps/MagmaHideout_3F_3R/events.inc b/data/maps/MagmaHideout_3F_3R/events.inc index 2ced1f4fd9..8b07e1d5bd 100644 --- a/data/maps/MagmaHideout_3F_3R/events.inc +++ b/data/maps/MagmaHideout_3F_3R/events.inc @@ -1,5 +1,5 @@ MagmaHideout_3F_3R_EventObjects: @ 8537574 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 19, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_3R_EventScript_29152C, 1059 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 19, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_3R_EventScript_29152C, FLAG_0x423 MagmaHideout_3F_3R_MapWarps: @ 853758C warp_def 16, 1, 0, 1, MAP_MAGMA_HIDEOUT_2F_3R diff --git a/data/maps/MagmaHideout_4F/events.inc b/data/maps/MagmaHideout_4F/events.inc index 435099c478..0a57ddf391 100644 --- a/data/maps/MagmaHideout_4F/events.inc +++ b/data/maps/MagmaHideout_4F/events.inc @@ -1,12 +1,12 @@ MagmaHideout_4F_EventObjects: @ 8537490 - object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 16, 17, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 853 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 31, 22, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A68C, 857 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 13, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6A3, 857 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 13, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6BA, 857 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_4F_EventScript_23A6D1, 857 - object_event 6, EVENT_OBJ_GFX_MAXIE, 0, 16, 21, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MagmaHideout_4F_EventScript_23A560, 857 - object_event 7, EVENT_OBJ_GFX_GROUDON_2, 0, 16, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 850 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_4F_EventScript_29151F, 1168 + object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 16, 17, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x355 + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 31, 22, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A68C, FLAG_0x359 + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 13, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6A3, FLAG_0x359 + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 13, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6BA, FLAG_0x359 + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_4F_EventScript_23A6D1, FLAG_0x359 + object_event 6, EVENT_OBJ_GFX_MAXIE, 0, 16, 21, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MagmaHideout_4F_EventScript_23A560, FLAG_0x359 + object_event 7, EVENT_OBJ_GFX_GROUDON_2, 0, 16, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x352 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_4F_EventScript_29151F, FLAG_0x490 MagmaHideout_4F_MapWarps: @ 8537550 warp_def 46, 7, 0, 0, MAP_MAGMA_HIDEOUT_3F_1R diff --git a/data/maps/MarineCave_End/events.inc b/data/maps/MarineCave_End/events.inc index 8569e33ec8..d1edab7eb7 100644 --- a/data/maps/MarineCave_End/events.inc +++ b/data/maps/MarineCave_End/events.inc @@ -1,5 +1,5 @@ MarineCave_End_EventObjects: @ 85377E8 - object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 782 + object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x30E MarineCave_End_MapWarps: @ 8537800 warp_def 20, 4, 0, 0, MAP_MARINE_CAVE_ENTRANCE diff --git a/data/maps/MauvilleCity/events.inc b/data/maps/MauvilleCity/events.inc index 17ae4a3276..d98dc5f3d3 100644 --- a/data/maps/MauvilleCity/events.inc +++ b/data/maps/MauvilleCity/events.inc @@ -4,12 +4,12 @@ MauvilleCity_EventObjects: @ 852662C object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3BC, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 18, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3C5, 0 object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 17, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3FB, 0 - object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, 804 - object_event 7, EVENT_OBJ_GFX_POKEFAN_M, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, 805 - object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, 912 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, 1116 + object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, FLAG_0x324 + object_event 7, EVENT_OBJ_GFX_POKEFAN_M, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, FLAG_0x325 + object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, FLAG_0x45C object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_2C7F7E, 0 - object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 765 + object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2FD MauvilleCity_MapWarps: @ 8526734 warp_def 8, 5, 0, 0, MAP_MAUVILLE_CITY_GYM diff --git a/data/maps/MauvilleCity_Gym/events.inc b/data/maps/MauvilleCity_Gym/events.inc index 84e6f7eff4..8cdcd56e78 100644 --- a/data/maps/MauvilleCity_Gym/events.inc +++ b/data/maps/MauvilleCity_Gym/events.inc @@ -1,5 +1,5 @@ MauvilleCity_Gym_EventObjects: @ 852FD5C - object_event 1, EVENT_OBJ_GFX_WATTSON, 0, 5, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20DEEB, 913 + object_event 1, EVENT_OBJ_GFX_WATTSON, 0, 5, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20DEEB, FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 7, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, MauvilleCity_Gym_EventScript_20E0D0, 0 object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 1, 16, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0FE, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 5, 10, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0E7, 0 diff --git a/data/maps/MauvilleCity_PokemonCenter_2F/events.inc b/data/maps/MauvilleCity_PokemonCenter_2F/events.inc index d445b3cca8..c2fcd38ae3 100644 --- a/data/maps/MauvilleCity_PokemonCenter_2F/events.inc +++ b/data/maps/MauvilleCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ MauvilleCity_PokemonCenter_2F_EventObjects: @ 853026C object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE object_event 5, EVENT_OBJ_GFX_YOUNGSTER, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_21102F, 0 MauvilleCity_PokemonCenter_2F_MapWarps: @ 85302E4 diff --git a/data/maps/MeteorFalls_1F_1R/events.inc b/data/maps/MeteorFalls_1F_1R/events.inc index 068f9a356e..548ea75520 100644 --- a/data/maps/MeteorFalls_1F_1R/events.inc +++ b/data/maps/MeteorFalls_1F_1R/events.inc @@ -1,14 +1,14 @@ MeteorFalls_1F_1R_EventObjects: @ 8533F74 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911AB, 1044 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911C5, 1046 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911B8, 1045 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911D2, 1047 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 939 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 939 - object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 938 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 938 - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 938 - object_event 10, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 23, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_22BF25, 942 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911AB, FLAG_0x414 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911C5, FLAG_0x416 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911B8, FLAG_0x415 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911D2, FLAG_0x417 + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x3AB + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3AB + object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x3AA + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x3AA + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x3AA + object_event 10, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 23, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_22BF25, FLAG_0x3AE MeteorFalls_1F_1R_MapWarps: @ 8534064 warp_def 27, 18, 4, 0, MAP_ROUTE114 diff --git a/data/maps/MeteorFalls_B1F_2R/events.inc b/data/maps/MeteorFalls_B1F_2R/events.inc index 85dafb8699..3e29ecf57c 100644 --- a/data/maps/MeteorFalls_B1F_2R/events.inc +++ b/data/maps/MeteorFalls_B1F_2R/events.inc @@ -1,5 +1,5 @@ MeteorFalls_B1F_2R_EventObjects: @ 8534190 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, 1080 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, FLAG_0x438 MeteorFalls_B1F_2R_MapWarps: @ 85341A8 warp_def 5, 15, 3, 3, MAP_METEOR_FALLS_B1F_1R diff --git a/data/maps/MirageTower_3F/events.inc b/data/maps/MirageTower_3F/events.inc index d62e54f923..5d26b28740 100644 --- a/data/maps/MirageTower_3F/events.inc +++ b/data/maps/MirageTower_3F/events.inc @@ -1,6 +1,6 @@ MirageTower_3F_EventObjects: @ 853761C - object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 17 - object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 18 + object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_0x011 + object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_0x012 MirageTower_3F_MapWarps: @ 853764C warp_def 18, 12, 3, 0, MAP_MIRAGE_TOWER_2F diff --git a/data/maps/MirageTower_4F/events.inc b/data/maps/MirageTower_4F/events.inc index b9574637a4..59a32efbac 100644 --- a/data/maps/MirageTower_4F/events.inc +++ b/data/maps/MirageTower_4F/events.inc @@ -1,7 +1,7 @@ MirageTower_4F_EventObjects: @ 8537670 - object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 5, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD48, 963 - object_event 2, EVENT_OBJ_GFX_FOSSIL, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD89, 964 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_4F_EventScript_2907A6, 17 + object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 5, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD48, FLAG_0x3C3 + object_event 2, EVENT_OBJ_GFX_FOSSIL, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD89, FLAG_0x3C4 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_4F_EventScript_2907A6, FLAG_0x011 MirageTower_4F_MapWarps: @ 85376B8 warp_def 1, 4, 3, 1, MAP_MIRAGE_TOWER_3F diff --git a/data/maps/MossdeepCity/events.inc b/data/maps/MossdeepCity/events.inc index fead88f9bd..4203678b9d 100644 --- a/data/maps/MossdeepCity/events.inc +++ b/data/maps/MossdeepCity/events.inc @@ -4,17 +4,17 @@ MossdeepCity_EventObjects: @ 8527018 object_event 3, EVENT_OBJ_GFX_POKEFAN_F, 0, 32, 12, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_EventScript_1E4AB2, 0 object_event 4, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 21, 5, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, MossdeepCity_EventScript_1E4AF0, 0 object_event 5, EVENT_OBJ_GFX_GIRL_1, 0, 45, 18, 7, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4B02, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 62, 35, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MossdeepCity_EventScript_2910F5, 1043 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 62, 35, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MossdeepCity_EventScript_2910F5, FLAG_0x413 object_event 7, EVENT_OBJ_GFX_MAN_1, 0, 55, 5, 7, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C10, 0 object_event 8, EVENT_OBJ_GFX_WOMAN_1, 0, 56, 21, 7, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_EventScript_1E4B0B, 0 object_event 9, EVENT_OBJ_GFX_BOY_2, 0, 23, 13, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_EventScript_1E4C26, 0 - object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 23, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 823 - object_event 11, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 24, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 823 - object_event 12, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 25, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 823 - object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 26, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 823 - object_event 14, EVENT_OBJ_GFX_MAXIE, 0, 45, 25, 5, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 823 + object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 23, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x337 + object_event 11, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 24, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x337 + object_event 12, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 25, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x337 + object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 26, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x337 + object_event 14, EVENT_OBJ_GFX_MAXIE, 0, 45, 25, 5, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x337 object_event 15, EVENT_OBJ_GFX_BLACK_BELT, 0, 19, 25, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 3, 3, 0, 0, MossdeepCity_EventScript_2C81EE, 0 - object_event 16, EVENT_OBJ_GFX_SCOTT, 0, 61, 29, 5, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C85, 788 + object_event 16, EVENT_OBJ_GFX_SCOTT, 0, 61, 29, 5, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C85, FLAG_0x314 object_event 17, EVENT_OBJ_GFX_BLACK_BELT, 0, 31, 29, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 3, 3, 0, 0, MossdeepCity_EventScript_1E4C7C, 0 MossdeepCity_MapWarps: @ 85271B0 diff --git a/data/maps/MossdeepCity_House2/events.inc b/data/maps/MossdeepCity_House2/events.inc index 001039dfce..bd2eead623 100644 --- a/data/maps/MossdeepCity_House2/events.inc +++ b/data/maps/MossdeepCity_House2/events.inc @@ -1,7 +1,7 @@ MossdeepCity_House2_EventObjects: @ 85329CC object_event 1, EVENT_OBJ_GFX_MAN_4, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220DF, 0 object_event 2, EVENT_OBJ_GFX_TWIN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220E8, 0 - object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220F1, 934 + object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220F1, FLAG_0x3A6 MossdeepCity_House2_MapWarps: @ 8532A14 warp_def 3, 8, 0, 3, MAP_MOSSDEEP_CITY diff --git a/data/maps/MossdeepCity_PokemonCenter_2F/events.inc b/data/maps/MossdeepCity_PokemonCenter_2F/events.inc index 1641be9590..d40f800dff 100644 --- a/data/maps/MossdeepCity_PokemonCenter_2F/events.inc +++ b/data/maps/MossdeepCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ MossdeepCity_PokemonCenter_2F_EventObjects: @ 8532AAC object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 11, 7, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_22235B, 0 MossdeepCity_PokemonCenter_2F_MapWarps: @ 8532B24 diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/events.inc b/data/maps/MossdeepCity_SpaceCenter_1F/events.inc index c45f433f20..05d57435da 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/events.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/events.inc @@ -4,12 +4,12 @@ MossdeepCity_SpaceCenter_1F_EventObjects: @ 8532D18 object_event 3, EVENT_OBJ_GFX_SAILOR, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_22308E, 0 object_event 4, EVENT_OBJ_GFX_OLD_MAN, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_223168, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 14, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_22312D, 0 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231DA, 756 - object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231F1, 756 - object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_223208, 756 - object_event 9, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 0, MossdeepCity_SpaceCenter_1F_EventScript_22321F, 756 - object_event 10, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 5, 0, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231CF, 737 - object_event 11, EVENT_OBJ_GFX_STEVEN, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231B9, 753 + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231DA, FLAG_0x2F4 + object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231F1, FLAG_0x2F4 + object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_223208, FLAG_0x2F4 + object_event 9, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 0, MossdeepCity_SpaceCenter_1F_EventScript_22321F, FLAG_0x2F4 + object_event 10, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 5, 0, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231CF, FLAG_0x2E1 + object_event 11, EVENT_OBJ_GFX_STEVEN, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231B9, FLAG_0x2F1 MossdeepCity_SpaceCenter_1F_MapWarps: @ 8532E20 warp_def 7, 9, 0, 8, MAP_MOSSDEEP_CITY diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/events.inc b/data/maps/MossdeepCity_SpaceCenter_2F/events.inc index 02b771bf69..1199b5d1c4 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/events.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/events.inc @@ -2,12 +2,12 @@ MossdeepCity_SpaceCenter_2F_EventObjects: @ 8532E4C object_event 1, EVENT_OBJ_GFX_RICH_BOY, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F03, 0 object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 11, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223EC8, 0 object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223E8D, 0 - object_event 4, EVENT_OBJ_GFX_STEVEN, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F7A, 863 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F3E, 862 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F50, 862 - object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F47, 862 - object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F59, 862 - object_event 9, EVENT_OBJ_GFX_MAXIE, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F6F, 862 + object_event 4, EVENT_OBJ_GFX_STEVEN, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F7A, FLAG_0x35F + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F3E, FLAG_0x35E + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F50, FLAG_0x35E + object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F47, FLAG_0x35E + object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F59, FLAG_0x35E + object_event 9, EVENT_OBJ_GFX_MAXIE, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F6F, FLAG_0x35E MossdeepCity_SpaceCenter_2F_MapWarps: @ 8532F24 warp_def 13, 1, 0, 2, MAP_MOSSDEEP_CITY_SPACE_CENTER_1F diff --git a/data/maps/MossdeepCity_StevensHouse/events.inc b/data/maps/MossdeepCity_StevensHouse/events.inc index 208ec7db0e..695c8f237c 100644 --- a/data/maps/MossdeepCity_StevensHouse/events.inc +++ b/data/maps/MossdeepCity_StevensHouse/events.inc @@ -1,7 +1,7 @@ MossdeepCity_StevensHouse_EventObjects: @ 8532C10 - object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, 967 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, 968 - object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, 727 + object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, FLAG_0x3C7 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, FLAG_0x3C8 + object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, FLAG_0x2D7 MossdeepCity_StevensHouse_MapWarps: @ 8532C58 warp_def 3, 7, 0, 6, MAP_MOSSDEEP_CITY diff --git a/data/maps/MtChimney/events.inc b/data/maps/MtChimney/events.inc index 343f6a203a..c93fa7bbe3 100644 --- a/data/maps/MtChimney/events.inc +++ b/data/maps/MtChimney/events.inc @@ -1,34 +1,34 @@ MtChimney_EventObjects: @ 85347C8 - object_event 1, EVENT_OBJ_GFX_ARCHIE, 0, 24, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22EDD5, 926 - object_event 2, EVENT_OBJ_GFX_MAXIE, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EE0B, 927 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MtChimney_EventScript_22F06E, 927 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 32, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C0, 927 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 28, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0B7, 927 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F05C, 926 - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F053, 926 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F065, 926 - object_event 9, EVENT_OBJ_GFX_OLD_WOMAN, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EEF3, 994 - object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C9, 927 - object_event 11, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 19, 3, MOVEMENT_TYPE_RUN_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, 926 - object_event 12, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 18, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0A5, 927 - object_event 14, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 20, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 15, EVENT_OBJ_GFX_POOCHYENA, 0, 22, 19, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 16, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 21, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0AE, 927 - object_event 17, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F09C, 927 - object_event 18, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, 926 - object_event 19, EVENT_OBJ_GFX_POOCHYENA, 0, 29, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 20, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, 926 - object_event 21, EVENT_OBJ_GFX_POOCHYENA, 0, 31, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 22, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtChimney_EventScript_22F085, 927 - object_event 23, EVENT_OBJ_GFX_POOCHYENA, 0, 20, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, 926 - object_event 24, EVENT_OBJ_GFX_POOCHYENA, 0, 21, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, 927 - object_event 25, EVENT_OBJ_GFX_EXPERT_F, 0, 16, 18, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, MtChimney_EventScript_22F14A, 877 - object_event 26, EVENT_OBJ_GFX_BEAUTY, 0, 14, 7, 3, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 1, 6, MtChimney_EventScript_22F1AC, 877 - object_event 27, EVENT_OBJ_GFX_BEAUTY, 0, 29, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1C3, 877 - object_event 28, EVENT_OBJ_GFX_BEAUTY, 0, 27, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, MtChimney_EventScript_22F1DA, 877 - object_event 29, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 13, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1F1, 927 - object_event 30, EVENT_OBJ_GFX_HIKER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, MtChimney_EventScript_22F208, 877 + object_event 1, EVENT_OBJ_GFX_ARCHIE, 0, 24, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22EDD5, FLAG_0x39E + object_event 2, EVENT_OBJ_GFX_MAXIE, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EE0B, FLAG_0x39F + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MtChimney_EventScript_22F06E, FLAG_0x39F + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 32, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C0, FLAG_0x39F + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 28, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0B7, FLAG_0x39F + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F05C, FLAG_0x39E + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F053, FLAG_0x39E + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F065, FLAG_0x39E + object_event 9, EVENT_OBJ_GFX_OLD_WOMAN, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EEF3, FLAG_0x3E2 + object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C9, FLAG_0x39F + object_event 11, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 19, 3, MOVEMENT_TYPE_RUN_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E + object_event 12, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 18, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0A5, FLAG_0x39F + object_event 14, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 20, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 15, EVENT_OBJ_GFX_POOCHYENA, 0, 22, 19, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 16, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 21, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0AE, FLAG_0x39F + object_event 17, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F09C, FLAG_0x39F + object_event 18, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E + object_event 19, EVENT_OBJ_GFX_POOCHYENA, 0, 29, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 20, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E + object_event 21, EVENT_OBJ_GFX_POOCHYENA, 0, 31, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 22, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtChimney_EventScript_22F085, FLAG_0x39F + object_event 23, EVENT_OBJ_GFX_POOCHYENA, 0, 20, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E + object_event 24, EVENT_OBJ_GFX_POOCHYENA, 0, 21, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F + object_event 25, EVENT_OBJ_GFX_EXPERT_F, 0, 16, 18, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, MtChimney_EventScript_22F14A, FLAG_0x36D + object_event 26, EVENT_OBJ_GFX_BEAUTY, 0, 14, 7, 3, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 1, 6, MtChimney_EventScript_22F1AC, FLAG_0x36D + object_event 27, EVENT_OBJ_GFX_BEAUTY, 0, 29, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1C3, FLAG_0x36D + object_event 28, EVENT_OBJ_GFX_BEAUTY, 0, 27, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, MtChimney_EventScript_22F1DA, FLAG_0x36D + object_event 29, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 13, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1F1, FLAG_0x39F + object_event 30, EVENT_OBJ_GFX_HIKER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, MtChimney_EventScript_22F208, FLAG_0x36D MtChimney_MapWarps: @ 8534A98 warp_def 17, 36, 0, 0, MAP_MT_CHIMNEY_CABLE_CAR_STATION diff --git a/data/maps/MtPyre_2F/events.inc b/data/maps/MtPyre_2F/events.inc index c025089e3f..7d56f76452 100644 --- a/data/maps/MtPyre_2F/events.inc +++ b/data/maps/MtPyre_2F/events.inc @@ -1,6 +1,6 @@ MtPyre_2F_EventObjects: @ 8534DF0 object_event 1, EVENT_OBJ_GFX_MANIAC, 0, 3, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MtPyre_2F_EventScript_231128, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_2F_EventScript_2912FD, 1129 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_2F_EventScript_2912FD, FLAG_0x469 object_event 3, EVENT_OBJ_GFX_WOMAN_1, 0, 9, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MtPyre_2F_EventScript_231116, 0 object_event 4, EVENT_OBJ_GFX_POKEFAN_M, 0, 12, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MtPyre_2F_EventScript_23111F, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, MtPyre_2F_EventScript_23115A, 0 diff --git a/data/maps/MtPyre_3F/events.inc b/data/maps/MtPyre_3F/events.inc index 8d841d828c..3e7c1cbdc9 100644 --- a/data/maps/MtPyre_3F/events.inc +++ b/data/maps/MtPyre_3F/events.inc @@ -1,7 +1,7 @@ MtPyre_3F_EventObjects: @ 8534EEC object_event 1, EVENT_OBJ_GFX_PSYCHIC_M, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 4, MtPyre_3F_EventScript_231753, 0 object_event 2, EVENT_OBJ_GFX_LASS, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 4, MtPyre_3F_EventScript_23176A, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_3F_EventScript_29130A, 1120 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_3F_EventScript_29130A, FLAG_0x460 object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 1, 4, MtPyre_3F_EventScript_231781, 0 MtPyre_3F_MapWarps: @ 8534F4C diff --git a/data/maps/MtPyre_4F/events.inc b/data/maps/MtPyre_4F/events.inc index 73c0a59cf7..3fd77666a7 100644 --- a/data/maps/MtPyre_4F/events.inc +++ b/data/maps/MtPyre_4F/events.inc @@ -1,6 +1,6 @@ MtPyre_4F_EventObjects: @ 8534F90 object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 7, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 1, 1, 1, 2, MtPyre_4F_EventScript_231C6E, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, 1130 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, FLAG_0x46A MtPyre_4F_MapWarps: @ 8534FC0 warp_def 10, 1, 3, 1, MAP_MT_PYRE_5F diff --git a/data/maps/MtPyre_5F/events.inc b/data/maps/MtPyre_5F/events.inc index e1fffe025c..c9e18f75d8 100644 --- a/data/maps/MtPyre_5F/events.inc +++ b/data/maps/MtPyre_5F/events.inc @@ -1,6 +1,6 @@ MtPyre_5F_EventObjects: @ 8535004 object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 3, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 2, MtPyre_5F_EventScript_231BC9, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_5F_EventScript_291324, 1052 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_5F_EventScript_291324, FLAG_0x41C MtPyre_5F_MapWarps: @ 8535034 warp_def 2, 1, 3, 0, MAP_MT_PYRE_6F diff --git a/data/maps/MtPyre_6F/events.inc b/data/maps/MtPyre_6F/events.inc index 607c0902ac..1bb8edb20e 100644 --- a/data/maps/MtPyre_6F/events.inc +++ b/data/maps/MtPyre_6F/events.inc @@ -1,6 +1,6 @@ MtPyre_6F_EventObjects: @ 8535070 object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 6, 3, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 1, 1, 1, 3, MtPyre_6F_EventScript_231D3B, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_6F_EventScript_291331, 1089 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_6F_EventScript_291331, FLAG_0x441 object_event 3, EVENT_OBJ_GFX_PSYCHIC_M, 0, 10, 3, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 1, 1, 1, 3, MtPyre_6F_EventScript_231D9D, 0 MtPyre_6F_MapWarps: @ 85350B8 diff --git a/data/maps/MtPyre_Exterior/events.inc b/data/maps/MtPyre_Exterior/events.inc index 16fd3530fa..0390c0fe2a 100644 --- a/data/maps/MtPyre_Exterior/events.inc +++ b/data/maps/MtPyre_Exterior/events.inc @@ -1,6 +1,6 @@ MtPyre_Exterior_EventObjects: @ 85350DC - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, 1073 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, 1074 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, FLAG_0x431 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, FLAG_0x432 MtPyre_Exterior_MapWarps: @ 853510C warp_def 10, 42, 3, 1, MAP_MT_PYRE_1F @@ -15,8 +15,8 @@ MtPyre_Exterior_MapCoordEvents: @ 8535124 coord_event 26, 21, 3, 0, 0, MtPyre_Exterior_EventScript_231FED MtPyre_Exterior_MapBGEvents: @ 8535174 - bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, 29 - bg_hidden_item_event 16, 22, 0, ITEM_MAX_ETHER, 78 + bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, FLAG_0x01D + bg_hidden_item_event 16, 22, 0, ITEM_MAX_ETHER, FLAG_0x04E MtPyre_Exterior_MapEvents:: @ 853518C map_events MtPyre_Exterior_EventObjects, MtPyre_Exterior_MapWarps, MtPyre_Exterior_MapCoordEvents, MtPyre_Exterior_MapBGEvents diff --git a/data/maps/MtPyre_Summit/events.inc b/data/maps/MtPyre_Summit/events.inc index 554eaa75e3..a5526e4710 100644 --- a/data/maps/MtPyre_Summit/events.inc +++ b/data/maps/MtPyre_Summit/events.inc @@ -1,12 +1,12 @@ MtPyre_Summit_EventObjects: @ 85351A0 object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 22, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtPyre_Summit_EventScript_23213C, 0 - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 916 + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x394 object_event 3, EVENT_OBJ_GFX_EXPERT_F, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtPyre_Summit_EventScript_2321A2, 0 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_2323FD, 917 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 18, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, MtPyre_Summit_EventScript_232414, 917 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_23242B, 917 - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtPyre_Summit_EventScript_232442, 917 - object_event 8, EVENT_OBJ_GFX_MAXIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 856 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_2323FD, FLAG_0x395 + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 18, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, MtPyre_Summit_EventScript_232414, FLAG_0x395 + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_23242B, FLAG_0x395 + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtPyre_Summit_EventScript_232442, FLAG_0x395 + object_event 8, EVENT_OBJ_GFX_MAXIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x358 MtPyre_Summit_MapWarps: @ 8535260 warp_def 22, 31, 3, 1, MAP_MT_PYRE_EXTERIOR @@ -22,8 +22,8 @@ MtPyre_Summit_MapCoordEvents: @ 8535278 coord_event 24, 9, 3, VAR_0x40B9, 2, MtPyre_Summit_EventScript_232204 MtPyre_Summit_MapBGEvents: @ 85352D8 - bg_hidden_item_event 9, 25, 0, ITEM_ZINC, 79 - bg_hidden_item_event 37, 7, 3, ITEM_RARE_CANDY, 80 + bg_hidden_item_event 9, 25, 0, ITEM_ZINC, FLAG_0x04F + bg_hidden_item_event 37, 7, 3, ITEM_RARE_CANDY, FLAG_0x050 MtPyre_Summit_MapEvents:: @ 85352F0 map_events MtPyre_Summit_EventObjects, MtPyre_Summit_MapWarps, MtPyre_Summit_MapCoordEvents, MtPyre_Summit_MapBGEvents diff --git a/data/maps/NavelRock_Bottom/events.inc b/data/maps/NavelRock_Bottom/events.inc index 49a39c162d..e557e61f29 100644 --- a/data/maps/NavelRock_Bottom/events.inc +++ b/data/maps/NavelRock_Bottom/events.inc @@ -1,5 +1,5 @@ NavelRock_Bottom_EventObjects: @ 853DD50 - object_event 1, EVENT_OBJ_GFX_LUGIA, 0, 11, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, NavelRock_Bottom_EventScript_2692A2, 800 + object_event 1, EVENT_OBJ_GFX_LUGIA, 0, 11, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, NavelRock_Bottom_EventScript_2692A2, FLAG_0x320 NavelRock_Bottom_MapWarps: @ 853DD68 warp_def 14, 19, 0, 0, MAP_NAVEL_ROCK_DOWN11 diff --git a/data/maps/NavelRock_Top/events.inc b/data/maps/NavelRock_Top/events.inc index ef781a8381..81ea92883f 100644 --- a/data/maps/NavelRock_Top/events.inc +++ b/data/maps/NavelRock_Top/events.inc @@ -1,5 +1,5 @@ NavelRock_Top_EventObjects: @ 853DB74 - object_event 1, EVENT_OBJ_GFX_HOOH, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 801 + object_event 1, EVENT_OBJ_GFX_HOOH, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x321 NavelRock_Top_MapWarps: @ 853DB8C warp_def 13, 20, 3, 1, MAP_NAVEL_ROCK_UP4 @@ -8,7 +8,7 @@ NavelRock_Top_MapCoordEvents: @ 853DB94 coord_event 12, 10, 3, VAR_TEMP_1, 0, NavelRock_Top_EventScript_26916F NavelRock_Top_MapBGEvents: @ 853DBA4 - bg_hidden_item_event 12, 9, 3, ITEM_SACRED_ASH, 109 + bg_hidden_item_event 12, 9, 3, ITEM_SACRED_ASH, FLAG_0x06D NavelRock_Top_MapEvents:: @ 853DBB0 map_events NavelRock_Top_EventObjects, NavelRock_Top_MapWarps, NavelRock_Top_MapCoordEvents, NavelRock_Top_MapBGEvents diff --git a/data/maps/NewMauville_Inside/events.inc b/data/maps/NewMauville_Inside/events.inc index af8f10f991..7fee54c2d3 100644 --- a/data/maps/NewMauville_Inside/events.inc +++ b/data/maps/NewMauville_Inside/events.inc @@ -1,12 +1,12 @@ NewMauville_Inside_EventObjects: @ 85364A8 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911EC, 1075 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911F9, 1076 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291206, 1110 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291213, 1122 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291220, 1123 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377AF, 974 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377FC, 975 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_237849, 976 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911EC, FLAG_0x433 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911F9, FLAG_0x434 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291206, FLAG_0x456 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291213, FLAG_0x462 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291220, FLAG_0x463 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377AF, FLAG_0x3CE + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377FC, FLAG_0x3CF + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_237849, FLAG_0x3D0 NewMauville_Inside_MapWarps: @ 8536568 warp_def 32, 33, 3, 1, MAP_NEW_MAUVILLE_ENTRANCE diff --git a/data/maps/OldaleTown/events.inc b/data/maps/OldaleTown/events.inc index 8c637b2bf4..171a0a37d8 100644 --- a/data/maps/OldaleTown/events.inc +++ b/data/maps/OldaleTown/events.inc @@ -2,7 +2,7 @@ OldaleTown_EventObjects: @ 8527854 object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 16, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, OldaleTown_EventScript_1E8EF3, 0 object_event 2, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, OldaleTown_EventScript_1E8EFC, 0 object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, OldaleTown_EventScript_1E901F, 0 - object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 11, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, OldaleTown_EventScript_1E9070, 979 + object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 11, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, OldaleTown_EventScript_1E9070, FLAG_0x3D3 OldaleTown_MapWarps: @ 85278B4 warp_def 5, 7, 0, 0, MAP_OLDALE_TOWN_HOUSE1 diff --git a/data/maps/OldaleTown_PokemonCenter_2F/events.inc b/data/maps/OldaleTown_PokemonCenter_2F/events.inc index fe8490c9c7..df7c15f7b1 100644 --- a/data/maps/OldaleTown_PokemonCenter_2F/events.inc +++ b/data/maps/OldaleTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ OldaleTown_PokemonCenter_2F_EventObjects: @ 852D8D0 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE OldaleTown_PokemonCenter_2F_MapWarps: @ 852D930 warp_def 1, 6, 4, 2, MAP_OLDALE_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc b/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc index 1b961ee74a..ec3b76722f 100644 --- a/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc +++ b/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ PacifidlogTown_PokemonCenter_2F_EventObjects: @ 852EB14 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE PacifidlogTown_PokemonCenter_2F_MapWarps: @ 852EB74 warp_def 1, 6, 4, 2, MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/PetalburgCity/events.inc b/data/maps/PetalburgCity/events.inc index 3e85ad434c..a1b5d73101 100644 --- a/data/maps/PetalburgCity/events.inc +++ b/data/maps/PetalburgCity/events.inc @@ -1,13 +1,13 @@ PetalburgCity_EventObjects: @ 8525FD0 - object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 16, 18, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, PetalburgCity_EventScript_1DC3FD, 728 - object_event 2, EVENT_OBJ_GFX_WALLY, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 726 + object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 16, 18, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, PetalburgCity_EventScript_1DC3FD, FLAG_0x2D8 + object_event 2, EVENT_OBJ_GFX_WALLY, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2D6 object_event 3, EVENT_OBJ_GFX_BOY_1, 0, 8, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_EventScript_1DC3E6, 0 object_event 4, EVENT_OBJ_GFX_GENTLEMAN, 0, 20, 10, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, PetalburgCity_EventScript_1DC488, 0 - object_event 5, EVENT_OBJ_GFX_POKEFAN_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 830 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910B4, 1039 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910C1, 1040 + object_event 5, EVENT_OBJ_GFX_POKEFAN_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x33E + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910B4, FLAG_0x40F + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910C1, FLAG_0x410 object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 12, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_1DC82E, 0 - object_event 9, EVENT_OBJ_GFX_SCOTT, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 995 + object_event 9, EVENT_OBJ_GFX_SCOTT, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x3E3 PetalburgCity_MapWarps: @ 85260A8 warp_def 10, 19, 0, 0, MAP_PETALBURG_CITY_HOUSE1 @@ -35,7 +35,7 @@ PetalburgCity_MapBGEvents: @ 8526158 bg_event 22, 16, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E73 bg_event 27, 12, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E6A bg_event 8, 9, 0, BG_EVENT_PLAYER_FACING_ANY, PetalburgCity_EventScript_1DC491 - bg_hidden_item_event 11, 29, 3, ITEM_RARE_CANDY, 95 + bg_hidden_item_event 11, 29, 3, ITEM_RARE_CANDY, FLAG_0x05F PetalburgCity_MapEvents:: @ 85261B8 map_events PetalburgCity_EventObjects, PetalburgCity_MapWarps, PetalburgCity_MapCoordEvents, PetalburgCity_MapBGEvents diff --git a/data/maps/PetalburgCity_Gym/events.inc b/data/maps/PetalburgCity_Gym/events.inc index 42a0a8fc7e..66313b12eb 100644 --- a/data/maps/PetalburgCity_Gym/events.inc +++ b/data/maps/PetalburgCity_Gym/events.inc @@ -1,5 +1,5 @@ PetalburgCity_Gym_EventObjects: @ 852EDC8 - object_event 1, EVENT_OBJ_GFX_NORMAN, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_2049F1, 772 + object_event 1, EVENT_OBJ_GFX_NORMAN, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_2049F1, FLAG_0x304 object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 94, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2054AA, 0 object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 4, 81, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2053BA, 0 object_event 4, EVENT_OBJ_GFX_MAN_3, 0, 4, 42, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2053F6, 0 @@ -7,9 +7,9 @@ PetalburgCity_Gym_EventObjects: @ 852EDC8 object_event 6, EVENT_OBJ_GFX_MAN_3, 0, 4, 68, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_205432, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_205522, 0 object_event 8, EVENT_OBJ_GFX_MAN_3, 0, 4, 29, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_20546E, 0 - object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 3, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_20574F, 781 - object_event 10, EVENT_OBJ_GFX_WALLY, 0, 4, 111, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 866 - object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 824 + object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 3, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_20574F, FLAG_0x30D + object_event 10, EVENT_OBJ_GFX_WALLY, 0, 4, 111, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x362 + object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x338 PetalburgCity_Gym_MapWarps: @ 852EED0 warp_def 4, 111, 3, 2, MAP_PETALBURG_CITY diff --git a/data/maps/PetalburgCity_PokemonCenter_2F/events.inc b/data/maps/PetalburgCity_PokemonCenter_2F/events.inc index d83875c108..c507735260 100644 --- a/data/maps/PetalburgCity_PokemonCenter_2F/events.inc +++ b/data/maps/PetalburgCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ PetalburgCity_PokemonCenter_2F_EventObjects: @ 852F208 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE PetalburgCity_PokemonCenter_2F_MapWarps: @ 852F268 warp_def 1, 6, 4, 2, MAP_PETALBURG_CITY_POKEMON_CENTER_1F diff --git a/data/maps/PetalburgWoods/events.inc b/data/maps/PetalburgWoods/events.inc index e0bfbc6302..06a9b1dc0f 100644 --- a/data/maps/PetalburgWoods/events.inc +++ b/data/maps/PetalburgWoods/events.inc @@ -1,16 +1,16 @@ PetalburgWoods_EventObjects: @ 85345E4 - object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 17 - object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 18 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 725 - object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 724 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, 1056 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, 1055 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, 1058 + object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_0x011 + object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_0x012 + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D5 + object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x2D4 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, FLAG_0x420 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, FLAG_0x41F + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, FLAG_0x422 object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 15, 19, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 2, 0, 0, PetalburgWoods_EventScript_22E210, 0 object_event 9, EVENT_OBJ_GFX_BUG_CATCHER, 0, 7, 32, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E26D, 0 object_event 10, EVENT_OBJ_GFX_BUG_CATCHER, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E284, 0 object_event 11, EVENT_OBJ_GFX_BOY_3, 0, 30, 34, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, PetalburgWoods_EventScript_22E219, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, 1117 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, FLAG_0x45D object_event 13, EVENT_OBJ_GFX_GIRL_2, 0, 33, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_22E222, 0 PetalburgWoods_MapWarps: @ 853471C @@ -27,10 +27,10 @@ PetalburgWoods_MapCoordEvents: @ 853474C PetalburgWoods_MapBGEvents: @ 853476C bg_event 14, 32, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E25B - bg_hidden_item_event 39, 35, 3, ITEM_POTION, 58 - bg_hidden_item_event 26, 6, 3, ITEM_TINY_MUSHROOM, 59 - bg_hidden_item_event 40, 29, 3, ITEM_TINY_MUSHROOM, 60 - bg_hidden_item_event 4, 19, 3, ITEM_POKE_BALL, 61 + bg_hidden_item_event 39, 35, 3, ITEM_POTION, FLAG_0x03A + bg_hidden_item_event 26, 6, 3, ITEM_TINY_MUSHROOM, FLAG_0x03B + bg_hidden_item_event 40, 29, 3, ITEM_TINY_MUSHROOM, FLAG_0x03C + bg_hidden_item_event 4, 19, 3, ITEM_POKE_BALL, FLAG_0x03D bg_event 11, 8, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E264 PetalburgWoods_MapEvents:: @ 85347B4 diff --git a/data/maps/Route101/events.inc b/data/maps/Route101/events.inc index d43253baa1..fd80b11b08 100644 --- a/data/maps/Route101/events.inc +++ b/data/maps/Route101/events.inc @@ -1,10 +1,10 @@ Route101_EventObjects: @ 8527E98 object_event 1, EVENT_OBJ_GFX_YOUNGSTER, 0, 16, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBDFB, 0 - object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, 720 - object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, 700 - object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, 750 - object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, 897 - object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, 991 + object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D0 + object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, FLAG_0x2BC + object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x2EE + object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, FLAG_0x381 + object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, FLAG_0x3DF Route101_MapCoordEvents: @ 8527F28 coord_event 10, 19, 3, VAR_0x4060, 1, Route101_EventScript_1EBCDE diff --git a/data/maps/Route102/events.inc b/data/maps/Route102/events.inc index 1c660cda43..a1fc3423b3 100644 --- a/data/maps/Route102/events.inc +++ b/data/maps/Route102/events.inc @@ -4,7 +4,7 @@ Route102_EventObjects: @ 8527FD8 object_event 3, EVENT_OBJ_GFX_BUG_CATCHER, 0, 25, 15, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 2, Route102_EventScript_1EC1B3, 0 object_event 4, EVENT_OBJ_GFX_LASS, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, Route102_EventScript_1EC1CA, 0 object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 37, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route102_EventScript_1EC0FC, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route102_EventScript_290CD8, 1000 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route102_EventScript_290CD8, FLAG_0x3E8 object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 24, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 2, BerryTreeScript, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 25, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 1, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_YOUNGSTER, 0, 19, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, Route102_EventScript_1EC1E1, 0 diff --git a/data/maps/Route103/events.inc b/data/maps/Route103/events.inc index f111919707..7924c8c456 100644 --- a/data/maps/Route103/events.inc +++ b/data/maps/Route103/events.inc @@ -1,6 +1,6 @@ Route103_EventObjects: @ 85280DC object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 49, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route103_EventScript_1EC5E2, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route103_EventScript_1EC3C1, 723 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route103_EventScript_1EC3C1, FLAG_0x2D3 object_event 3, EVENT_OBJ_GFX_WOMAN_2, 0, 71, 11, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, Route103_EventScript_1EC5F4, 0 object_event 4, EVENT_OBJ_GFX_TWIN, 0, 65, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route103_EventScript_1EC66E, 0 object_event 5, EVENT_OBJ_GFX_TWIN, 0, 64, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route103_EventScript_1EC60B, 0 @@ -9,16 +9,16 @@ Route103_EventObjects: @ 85280DC object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 59, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 6, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 60, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 7, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BOY_1, 0, 20, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, Route103_EventScript_1EC5D9, 0 - object_event 11, EVENT_OBJ_GFX_PROF_BIRCH, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route103_EventScript_272141, 898 + object_event 11, EVENT_OBJ_GFX_PROF_BIRCH, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route103_EventScript_272141, FLAG_0x382 object_event 12, EVENT_OBJ_GFX_POKEFAN_M, 0, 56, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 5, Route103_EventScript_1EC6E8, 0 - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CE5, 1114 - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 67, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, 18 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 72, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, 19 + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CE5, FLAG_0x45A + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 67, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_0x012 + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 72, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_0x013 object_event 16, EVENT_OBJ_GFX_BLACK_BELT, 0, 67, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, Route103_EventScript_1EC761, 0 object_event 17, EVENT_OBJ_GFX_MAN_5, 0, 67, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route103_EventScript_1EC74A, 0 object_event 18, EVENT_OBJ_GFX_SWIMMER_F, 0, 36, 6, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 5, Route103_EventScript_1EC78F, 0 object_event 19, EVENT_OBJ_GFX_SWIMMER_M, 0, 36, 13, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 3, 1, 5, Route103_EventScript_1EC778, 0 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CF2, 1137 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CF2, FLAG_0x471 Route103_MapWarps: @ 85282BC warp_def 45, 6, 0, 0, MAP_ALTERING_CAVE diff --git a/data/maps/Route104/events.inc b/data/maps/Route104/events.inc index 94642fbba9..2a39098498 100644 --- a/data/maps/Route104/events.inc +++ b/data/maps/Route104/events.inc @@ -5,8 +5,8 @@ Route104_EventObjects: @ 85282E4 object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 27, 63, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, Route104_EventScript_1ED045, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 30, 50, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route104_EventScript_1ED04E, 0 object_event 6, EVENT_OBJ_GFX_GIRL_3, 0, 28, 74, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route104_EventScript_1ED090, 0 - object_event 7, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 54, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 742 - object_event 8, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 51, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 738 + object_event 7, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 54, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2E6 + object_event 8, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 51, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2E2 object_event 9, EVENT_OBJ_GFX_FISHERMAN, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route104_EventScript_1ED35F, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 34, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 8, BerryTreeScript, 0 object_event 11, EVENT_OBJ_GFX_BERRY_TREE, 0, 35, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 9, BerryTreeScript, 0 @@ -19,20 +19,20 @@ Route104_EventObjects: @ 85282E4 object_event 18, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 4, BerryTreeScript, 0 object_event 19, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 24, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 75, BerryTreeScript, 0 object_event 20, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 25, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 76, BerryTreeScript, 0 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route104_EventScript_290CFF, 1002 - object_event 22, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 19, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route104_EventScript_1ECFCD, 906 + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route104_EventScript_290CFF, FLAG_0x3EA + object_event 22, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 19, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route104_EventScript_1ECFCD, FLAG_0x38A object_event 23, EVENT_OBJ_GFX_TWIN, 0, 27, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route104_EventScript_1ED597, 0 object_event 24, EVENT_OBJ_GFX_TWIN, 0, 28, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route104_EventScript_1ED5B6, 0 object_event 25, EVENT_OBJ_GFX_RICH_BOY, 0, 21, 25, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route104_EventScript_1ED43B, 0 object_event 26, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 44, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route104_EventScript_1ED4E9, 0 - object_event 27, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D0C, 1057 + object_event 27, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D0C, FLAG_0x421 object_event 28, EVENT_OBJ_GFX_YOUNGSTER, 0, 18, 67, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 5, 6, 1, 2, Route104_EventScript_1ED376, 0 - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D19, 1115 - object_event 30, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_2906BB, 17 - object_event 31, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D26, 1135 + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D19, FLAG_0x45B + object_event 30, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_2906BB, FLAG_0x011 + object_event 31, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D26, FLAG_0x46F object_event 32, EVENT_OBJ_GFX_BOY_2, 0, 5, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ED057, 0 object_event 33, EVENT_OBJ_GFX_FISHERMAN, 0, 15, 59, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, Route104_EventScript_1ED5D5, 0 - object_event 34, EVENT_OBJ_GFX_HIPSTER, 0, 17, 50, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ECC9E, 719 + object_event 34, EVENT_OBJ_GFX_HIPSTER, 0, 17, 50, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ECC9E, FLAG_0x2CF Route104_MapWarps: @ 8528614 warp_def 17, 50, 0, 0, MAP_ROUTE104_MR_BRINEYS_HOUSE @@ -53,11 +53,11 @@ Route104_MapBGEvents: @ 8528664 bg_event 23, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED02A bg_event 7, 20, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED033 bg_event 17, 23, 3, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED03C - bg_hidden_item_event 7, 6, 3, ITEM_SUPER_POTION, 44 - bg_hidden_item_event 3, 9, 3, ITEM_POKE_BALL, 62 - bg_hidden_item_event 14, 55, 3, ITEM_POTION, 37 - bg_hidden_item_event 16, 72, 3, ITEM_ANTIDOTE, 85 - bg_hidden_item_event 16, 64, 3, ITEM_HEART_SCALE, 88 + bg_hidden_item_event 7, 6, 3, ITEM_SUPER_POTION, FLAG_0x02C + bg_hidden_item_event 3, 9, 3, ITEM_POKE_BALL, FLAG_0x03E + bg_hidden_item_event 14, 55, 3, ITEM_POTION, FLAG_0x025 + bg_hidden_item_event 16, 72, 3, ITEM_ANTIDOTE, FLAG_0x055 + bg_hidden_item_event 16, 64, 3, ITEM_HEART_SCALE, FLAG_0x058 Route104_MapEvents:: @ 85286DC map_events Route104_EventObjects, Route104_MapWarps, Route104_MapCoordEvents, Route104_MapBGEvents diff --git a/data/maps/Route104_MrBrineysHouse/events.inc b/data/maps/Route104_MrBrineysHouse/events.inc index d6422508c7..8a66a45be4 100644 --- a/data/maps/Route104_MrBrineysHouse/events.inc +++ b/data/maps/Route104_MrBrineysHouse/events.inc @@ -1,6 +1,6 @@ Route104_MrBrineysHouse_EventObjects: @ 8533AD4 - object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 3, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229D67, 739 - object_event 2, EVENT_OBJ_GFX_WINGULL, 0, 6, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229E5D, 881 + object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 3, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229D67, FLAG_0x2E3 + object_event 2, EVENT_OBJ_GFX_WINGULL, 0, 6, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229E5D, FLAG_0x371 Route104_MrBrineysHouse_MapWarps: @ 8533B04 warp_def 5, 8, 0, 0, MAP_ROUTE104 diff --git a/data/maps/Route105/events.inc b/data/maps/Route105/events.inc index d11bb8caba..6fc7efb714 100644 --- a/data/maps/Route105/events.inc +++ b/data/maps/Route105/events.inc @@ -3,7 +3,7 @@ Route105_EventObjects: @ 85286F0 object_event 2, EVENT_OBJ_GFX_SWIMMER_M, 0, 27, 36, 1, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 7, 0, 1, 3, Route105_EventScript_1EE278, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 8, 45, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 7, 1, 3, Route105_EventScript_1EE28F, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 19, 9, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 5, 1, 3, Route105_EventScript_1EE2A6, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 73, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route105_EventScript_290D33, 1003 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 73, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route105_EventScript_290D33, FLAG_0x3EB object_event 6, EVENT_OBJ_GFX_HIKER, 0, 17, 48, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 7, 1, 3, Route105_EventScript_1EE24A, 0 object_event 7, EVENT_OBJ_GFX_MAN_5, 0, 4, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 2, 1, 2, Route105_EventScript_1EE2BD, 0 object_event 8, EVENT_OBJ_GFX_HIKER, 0, 4, 58, 3, MOVEMENT_TYPE_FACE_UP, 0, 2, 1, 4, Route105_EventScript_1EE2D4, 0 @@ -12,8 +12,8 @@ Route105_MapWarps: @ 85287B0 warp_def 9, 20, 0, 0, MAP_ISLAND_CAVE Route105_MapBGEvents: @ 85287B8 - bg_hidden_item_event 15, 68, 3, ITEM_HEART_SCALE, 89 - bg_hidden_item_event 5, 56, 3, ITEM_BIG_PEARL, 111 + bg_hidden_item_event 15, 68, 3, ITEM_HEART_SCALE, FLAG_0x059 + bg_hidden_item_event 5, 56, 3, ITEM_BIG_PEARL, FLAG_0x06F Route105_MapEvents:: @ 85287D0 map_events Route105_EventObjects, Route105_MapWarps, 0x0, Route105_MapBGEvents diff --git a/data/maps/Route106/events.inc b/data/maps/Route106/events.inc index 11541f2bf2..11314d36ee 100644 --- a/data/maps/Route106/events.inc +++ b/data/maps/Route106/events.inc @@ -3,15 +3,15 @@ Route106_EventObjects: @ 85287E4 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 29, 10, 1, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route106_EventScript_1EE4AA, 0 object_event 3, EVENT_OBJ_GFX_FISHERMAN, 0, 51, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route106_EventScript_1EE4C1, 0 object_event 4, EVENT_OBJ_GFX_FISHERMAN, 0, 65, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route106_EventScript_1EE523, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route106_EventScript_290D40, 1004 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route106_EventScript_290D40, FLAG_0x3EC Route106_MapWarps: @ 852885C warp_def 48, 16, 0, 0, MAP_GRANITE_CAVE_1F Route106_MapBGEvents: @ 8528864 - bg_hidden_item_event 41, 11, 3, ITEM_POKE_BALL, 63 - bg_hidden_item_event 53, 12, 0, ITEM_STARDUST, 46 - bg_hidden_item_event 68, 15, 3, ITEM_HEART_SCALE, 47 + bg_hidden_item_event 41, 11, 3, ITEM_POKE_BALL, FLAG_0x03F + bg_hidden_item_event 53, 12, 0, ITEM_STARDUST, FLAG_0x02E + bg_hidden_item_event 68, 15, 3, ITEM_HEART_SCALE, FLAG_0x02F bg_event 59, 13, 3, BG_EVENT_PLAYER_FACING_ANY, Route106_EventScript_1EE48A Route106_MapEvents:: @ 8528894 diff --git a/data/maps/Route108/events.inc b/data/maps/Route108/events.inc index a92fe680da..eb2623e6b5 100644 --- a/data/maps/Route108/events.inc +++ b/data/maps/Route108/events.inc @@ -5,13 +5,13 @@ Route108_EventObjects: @ 8528964 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 8, 7, 1, MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, 6, 0, 1, 3, Route108_EventScript_1EE6CF, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 41, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, Route108_EventScript_1EE6E6, 0 object_event 6, EVENT_OBJ_GFX_SAILOR, 0, 43, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 1, Route108_EventScript_1EE6FD, 0 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route108_EventScript_290D4D, 1139 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route108_EventScript_290D4D, FLAG_0x473 Route108_MapWarps: @ 8528A0C warp_def 29, 6, 3, 0, MAP_ABANDONED_SHIP_DECK Route108_MapBGEvents: @ 8528A14 - bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, 86 + bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, FLAG_0x056 Route108_MapEvents:: @ 8528A20 map_events Route108_EventObjects, Route108_MapWarps, 0x0, Route108_MapBGEvents diff --git a/data/maps/Route109/events.inc b/data/maps/Route109/events.inc index e74aa5dfa5..6488d79426 100644 --- a/data/maps/Route109/events.inc +++ b/data/maps/Route109/events.inc @@ -1,6 +1,6 @@ Route109_EventObjects: @ 8528A34 - object_event 1, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 21, 26, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 744 - object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 21, 24, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route109_EventScript_1EE910, 741 + object_event 1, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 21, 26, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2E8 + object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 21, 24, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route109_EventScript_1EE910, FLAG_0x2E5 object_event 3, EVENT_OBJ_GFX_SWIMMER_M, 0, 12, 36, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 5, Route109_EventScript_1EEA3D, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 25, 39, 1, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 5, Route109_EventScript_1EEA54, 0 object_event 5, EVENT_OBJ_GFX_SAILOR, 0, 15, 17, 4, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route109_EventScript_1EEA6B, 0 @@ -8,7 +8,7 @@ Route109_EventObjects: @ 8528A34 object_event 7, EVENT_OBJ_GFX_TUBER_M, 0, 19, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route109_EventScript_1EEA99, 0 object_event 8, EVENT_OBJ_GFX_TUBER_F, 0, 22, 7, 3, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 0, 0, 1, 4, Route109_EventScript_1EEAFB, 0 object_event 9, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route109_EventScript_1EE995, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 46, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route109_EventScript_290D5A, 1005 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 46, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route109_EventScript_290D5A, FLAG_0x3ED object_event 11, EVENT_OBJ_GFX_TUBER_F, 0, 29, 32, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, Route109_EventScript_1EEB74, 0 object_event 12, EVENT_OBJ_GFX_TUBER_F, 0, 28, 31, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route109_EventScript_1EEB5D, 0 object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 21, 56, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route109_EventScript_1EEB8B, 0 @@ -21,7 +21,7 @@ Route109_EventObjects: @ 8528A34 object_event 20, EVENT_OBJ_GFX_ZIGZAGOON_2, 0, 32, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route109_EventScript_1EEA18, 0 object_event 21, EVENT_OBJ_GFX_TUBER_F, 0, 17, 13, 3, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 1, 6, Route109_EventScript_1EEBEF, 0 object_event 22, EVENT_OBJ_GFX_TUBER_M, 0, 27, 7, 3, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT, 1, 1, 1, 4, Route109_EventScript_1EEBD8, 0 - object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route109_EventScript_290D67, 1140 + object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route109_EventScript_290D67, FLAG_0x474 object_event 24, EVENT_OBJ_GFX_MAN_5, 0, 17, 56, 3, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 1, 3, Route109_EventScript_1EEC06, 0 Route109_MapWarps: @ 8528C74 @@ -30,12 +30,12 @@ Route109_MapWarps: @ 8528C74 Route109_MapBGEvents: @ 8528C7C bg_event 15, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA2B bg_event 29, 10, 3, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA34 - bg_hidden_item_event 16, 23, 3, ITEM_REVIVE, 50 - bg_hidden_item_event 33, 5, 3, ITEM_HEART_SCALE, 52 - bg_hidden_item_event 9, 10, 3, ITEM_GREAT_BALL, 51 - bg_hidden_item_event 28, 20, 3, ITEM_ETHER, 64 - bg_hidden_item_event 13, 16, 3, ITEM_HEART_SCALE, 90 - bg_hidden_item_event 8, 42, 3, ITEM_HEART_SCALE, 91 + bg_hidden_item_event 16, 23, 3, ITEM_REVIVE, FLAG_0x032 + bg_hidden_item_event 33, 5, 3, ITEM_HEART_SCALE, FLAG_0x034 + bg_hidden_item_event 9, 10, 3, ITEM_GREAT_BALL, FLAG_0x033 + bg_hidden_item_event 28, 20, 3, ITEM_ETHER, FLAG_0x040 + bg_hidden_item_event 13, 16, 3, ITEM_HEART_SCALE, FLAG_0x05A + bg_hidden_item_event 8, 42, 3, ITEM_HEART_SCALE, FLAG_WATTSON_REMATCH_AVAILABLE Route109_MapEvents:: @ 8528CDC map_events Route109_EventObjects, Route109_MapWarps, 0x0, Route109_MapBGEvents diff --git a/data/maps/Route110/events.inc b/data/maps/Route110/events.inc index c767f91d38..066b4ee042 100644 --- a/data/maps/Route110/events.inc +++ b/data/maps/Route110/events.inc @@ -17,24 +17,24 @@ Route110_EventObjects: @ 8528CF0 object_event 16, EVENT_OBJ_GFX_BERRY_TREE, 0, 5, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 16, BerryTreeScript, 0 object_event 17, EVENT_OBJ_GFX_BERRY_TREE, 0, 6, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 17, BerryTreeScript, 0 object_event 18, EVENT_OBJ_GFX_BERRY_TREE, 0, 7, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 18, BerryTreeScript, 0 - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 69, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D81, 1007 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 47, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D74, 1006 + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 69, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D81, FLAG_0x3EF + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 47, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D74, FLAG_0x3EE object_event 21, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 27, 92, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route110_EventScript_1EF3B7, 0 - object_event 22, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2AA, 900 - object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2C0, 900 - object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2D6, 900 - object_event 25, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2EC, 900 - object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 82, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 900 + object_event 22, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2AA, FLAG_0x384 + object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2C0, FLAG_0x384 + object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2D6, FLAG_0x384 + object_event 25, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2EC, FLAG_0x384 + object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 82, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x384 object_event 27, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 21, 78, 4, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 7, 1, 1, 2, Route110_EventScript_1EF499, 0 - object_event 28, EVENT_OBJ_GFX_HIPSTER, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 0, 0, 0x0, 919 - object_event 29, EVENT_OBJ_GFX_GIDDY, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 922 + object_event 28, EVENT_OBJ_GFX_HIPSTER, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x397 + object_event 29, EVENT_OBJ_GFX_GIDDY, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x39A object_event 30, EVENT_OBJ_GFX_YOUNGSTER, 0, 33, 69, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 3, Route110_EventScript_1EF604, 0 object_event 31, EVENT_OBJ_GFX_POKEFAN_F, 0, 10, 76, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_EventScript_1EF5A2, 0 object_event 32, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 76, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, Route110_EventScript_1EF61C, 0 object_event 33, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F, 0, 10, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, Route110_EventScript_1EF64A, 0 object_event 34, EVENT_OBJ_GFX_MAN_5, 0, 36, 40, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 3, Route110_EventScript_1EF633, 0 - object_event 35, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_EventScript_290D8E, 1141 - object_event 36, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 79, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 837 + object_event 35, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_EventScript_290D8E, FLAG_0x475 + object_event 36, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 79, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x345 Route110_MapWarps: @ 8529050 warp_def 35, 24, 3, 0, MAP_NEW_MAUVILLE_ENTRANCE @@ -68,10 +68,10 @@ Route110_MapBGEvents: @ 8529110 bg_event 37, 70, 3, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF380 bg_event 8, 67, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF389 bg_event 32, 93, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF392 - bg_hidden_item_event 35, 39, 3, ITEM_REVIVE, 54 - bg_hidden_item_event 33, 45, 3, ITEM_GREAT_BALL, 53 - bg_hidden_item_event 4, 35, 3, ITEM_POKE_BALL, 65 - bg_hidden_item_event 37, 67, 3, ITEM_FULL_HEAL, 55 + bg_hidden_item_event 35, 39, 3, ITEM_REVIVE, FLAG_0x036 + bg_hidden_item_event 33, 45, 3, ITEM_GREAT_BALL, FLAG_0x035 + bg_hidden_item_event 4, 35, 3, ITEM_POKE_BALL, FLAG_0x041 + bg_hidden_item_event 37, 67, 3, ITEM_FULL_HEAL, FLAG_0x037 bg_event 13, 16, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF34A Route110_MapEvents:: @ 85291DC diff --git a/data/maps/Route110_TrickHouseEnd/events.inc b/data/maps/Route110_TrickHouseEnd/events.inc index 44539d4cc6..c45ef41eed 100644 --- a/data/maps/Route110_TrickHouseEnd/events.inc +++ b/data/maps/Route110_TrickHouseEnd/events.inc @@ -1,5 +1,5 @@ Route110_TrickHouseEnd_EventObjects: @ 853DEFC - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, 899 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, FLAG_0x383 Route110_TrickHouseEnd_MapWarps: @ 853DF14 warp_def 10, 1, 3, 2, MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 @@ -9,7 +9,7 @@ Route110_TrickHouseEnd_MapCoordEvents: @ 853DF24 coord_event 2, 2, 3, VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26B041 Route110_TrickHouseEnd_MapBGEvents: @ 853DF34 - bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, 1 + bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, FLAG_0x001 Route110_TrickHouseEnd_MapEvents:: @ 853DF40 map_events Route110_TrickHouseEnd_EventObjects, Route110_TrickHouseEnd_MapWarps, Route110_TrickHouseEnd_MapCoordEvents, Route110_TrickHouseEnd_MapBGEvents diff --git a/data/maps/Route110_TrickHouseEntrance/events.inc b/data/maps/Route110_TrickHouseEntrance/events.inc index 5255e5acfa..1ac9fcd921 100644 --- a/data/maps/Route110_TrickHouseEntrance/events.inc +++ b/data/maps/Route110_TrickHouseEntrance/events.inc @@ -1,5 +1,5 @@ Route110_TrickHouseEntrance_EventObjects: @ 853DE6C - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route110_TrickHouseEntrance_EventScript_269D3B, 872 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route110_TrickHouseEntrance_EventScript_269D3B, FLAG_0x368 Route110_TrickHouseEntrance_MapWarps: @ 853DE84 warp_def 5, 7, 3, 1, MAP_ROUTE110 diff --git a/data/maps/Route110_TrickHousePuzzle1/events.inc b/data/maps/Route110_TrickHousePuzzle1/events.inc index ae6de093d1..a3e974a9cf 100644 --- a/data/maps/Route110_TrickHousePuzzle1/events.inc +++ b/data/maps/Route110_TrickHousePuzzle1/events.inc @@ -2,18 +2,18 @@ Route110_TrickHousePuzzle1_EventObjects: @ 853DF88 object_event 1, EVENT_OBJ_GFX_LASS, 0, 14, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 6, Route110_TrickHousePuzzle1_EventScript_26B948, 0 object_event 2, EVENT_OBJ_GFX_YOUNGSTER, 0, 14, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B95F, 0 object_event 3, EVENT_OBJ_GFX_LASS, 0, 2, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B976, 0 - object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 19 - object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 18 - object_event 6, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 14, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 20 - object_event 7, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 23 - object_event 8, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 22 - object_event 9, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 21 - object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 25 - object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 24 - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 27 - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, 1060 - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 28 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, 30 + object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x013 + object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x012 + object_event 6, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 14, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x014 + object_event 7, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x017 + object_event 8, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x016 + object_event 9, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x015 + object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x019 + object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x018 + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01B + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, FLAG_0x424 + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01C + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01E Route110_TrickHousePuzzle1_MapWarps: @ 853E0F0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle2/events.inc b/data/maps/Route110_TrickHousePuzzle2/events.inc index 0e8d3607b1..7988c5b326 100644 --- a/data/maps/Route110_TrickHousePuzzle2/events.inc +++ b/data/maps/Route110_TrickHousePuzzle2/events.inc @@ -2,8 +2,8 @@ Route110_TrickHousePuzzle2_EventObjects: @ 853E128 object_event 1, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle2_EventScript_26BC75, 0 object_event 2, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 10, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route110_TrickHousePuzzle2_EventScript_26BC8C, 0 object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle2_EventScript_26BCA3, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_291428, 1062 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_29141B, 1061 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_291428, FLAG_0x426 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_29141B, FLAG_0x425 Route110_TrickHousePuzzle2_MapWarps: @ 853E1A0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle3/events.inc b/data/maps/Route110_TrickHousePuzzle3/events.inc index 38063f98d4..868ac9c6f2 100644 --- a/data/maps/Route110_TrickHousePuzzle3/events.inc +++ b/data/maps/Route110_TrickHousePuzzle3/events.inc @@ -2,10 +2,10 @@ Route110_TrickHousePuzzle3_EventObjects: @ 853E218 object_event 1, EVENT_OBJ_GFX_CAMPER, 0, 7, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route110_TrickHousePuzzle3_EventScript_26C5C4, 0 object_event 2, EVENT_OBJ_GFX_PICNICKER, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle3_EventScript_26C5DB, 0 object_event 3, EVENT_OBJ_GFX_HIKER, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle3_EventScript_26C5F2, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291442, 1064 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291435, 1063 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 1, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, 21 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, 22 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291442, FLAG_0x428 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291435, FLAG_0x427 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 1, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_0x015 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_0x016 Route110_TrickHousePuzzle3_MapWarps: @ 853E2C0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle4/events.inc b/data/maps/Route110_TrickHousePuzzle4/events.inc index f5406539f7..6c132fd637 100644 --- a/data/maps/Route110_TrickHousePuzzle4/events.inc +++ b/data/maps/Route110_TrickHousePuzzle4/events.inc @@ -2,17 +2,17 @@ Route110_TrickHousePuzzle4_EventObjects: @ 853E338 object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle4_EventScript_26C87E, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0 object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, 1065 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 17 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 18 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 19 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 20 - object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 21 - object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 22 - object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 23 - object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 24 - object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 25 - object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 26 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_0x429 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x011 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x012 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x013 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x014 + object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x015 + object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x016 + object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x017 + object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x018 + object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x019 + object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x01A Route110_TrickHousePuzzle4_MapWarps: @ 853E488 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle6/events.inc b/data/maps/Route110_TrickHousePuzzle6/events.inc index 72fc4fbc68..40a0a4fbc6 100644 --- a/data/maps/Route110_TrickHousePuzzle6/events.inc +++ b/data/maps/Route110_TrickHousePuzzle6/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle6_EventObjects: @ 853E6D0 object_event 1, EVENT_OBJ_GFX_PICNICKER, 0, 7, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DDE1, 0 object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 11, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, Route110_TrickHousePuzzle6_EventScript_26DDF8, 0 object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DE0F, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, 1067 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, FLAG_0x42B Route110_TrickHousePuzzle6_MapWarps: @ 853E730 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle7/events.inc b/data/maps/Route110_TrickHousePuzzle7/events.inc index 62a52420b9..0fd403c0f0 100644 --- a/data/maps/Route110_TrickHousePuzzle7/events.inc +++ b/data/maps/Route110_TrickHousePuzzle7/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle7_EventObjects: @ 853E768 object_event 1, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 20, 0, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E389, 0 object_event 2, EVENT_OBJ_GFX_LASS, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3B7, 0 object_event 3, EVENT_OBJ_GFX_HEX_MANIAC, 0, 8, 17, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3A0, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle7_EventScript_291469, 1068 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle7_EventScript_291469, FLAG_0x42C object_event 5, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3E5, 0 object_event 6, EVENT_OBJ_GFX_LASS, 0, 8, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3CE, 0 object_event 7, EVENT_OBJ_GFX_GENTLEMAN, 0, 9, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3FC, 0 diff --git a/data/maps/Route110_TrickHousePuzzle8/events.inc b/data/maps/Route110_TrickHousePuzzle8/events.inc index 8dff961ac1..20ce663531 100644 --- a/data/maps/Route110_TrickHousePuzzle8/events.inc +++ b/data/maps/Route110_TrickHousePuzzle8/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle8_EventObjects: @ 853E908 object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 1, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E81F, 0 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E84D, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E836, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle8_EventScript_291476, 1069 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle8_EventScript_291476, FLAG_0x42D Route110_TrickHousePuzzle8_MapWarps: @ 853E968 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route111/events.inc b/data/maps/Route111/events.inc index 93767ff41d..1bc5e2057c 100644 --- a/data/maps/Route111/events.inc +++ b/data/maps/Route111/events.inc @@ -1,8 +1,8 @@ Route111_EventObjects: @ 85291F0 - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 13, 114, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_1F0FC5, 768 - object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 769 - object_event 3, EVENT_OBJ_GFX_LASS, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, 770 - object_event 4, EVENT_OBJ_GFX_EXPERT_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 771 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 13, 114, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_1F0FC5, FLAG_0x300 + object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x301 + object_event 3, EVENT_OBJ_GFX_LASS, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x302 + object_event 4, EVENT_OBJ_GFX_EXPERT_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x303 object_event 5, EVENT_OBJ_GFX_PICNICKER, 0, 28, 51, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route111_EventScript_1F121B, 0 object_event 6, EVENT_OBJ_GFX_BERRY_TREE, 0, 22, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 19, BerryTreeScript, 0 object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 23, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 20, BerryTreeScript, 0 @@ -11,27 +11,27 @@ Route111_EventObjects: @ 85291F0 object_event 10, EVENT_OBJ_GFX_HIKER, 0, 27, 69, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 2, 2, 1, 2, Route111_EventScript_1F1260, 0 object_event 11, EVENT_OBJ_GFX_CAMPER, 0, 21, 47, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, Route111_EventScript_1F1232, 0 object_event 12, EVENT_OBJ_GFX_PICNICKER, 0, 32, 66, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route111_EventScript_1F1249, 0 - object_event 13, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDF6, 796 - object_event 14, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDD6, 796 - object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 101, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, 17 - object_event 16, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 100, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, 18 + object_event 13, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDF6, FLAG_0x31C + object_event 14, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDD6, FLAG_0x31C + object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 101, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_0x011 + object_event 16, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 100, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_0x012 object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 23, 8, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route111_EventScript_1F0EB9, 0 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 104, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290D9B, 1008 + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 104, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290D9B, FLAG_0x3F0 object_event 19, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 80, BerryTreeScript, 0 object_event 20, EVENT_OBJ_GFX_BERRY_TREE, 0, 19, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 81, BerryTreeScript, 0 - object_event 21, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CE96, 799 - object_event 22, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CEB6, 799 - object_event 23, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF16, 903 - object_event 24, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF36, 903 - object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 54, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DA8, 1009 - object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 114, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DB5, 1010 - object_event 27, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 22, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2906BB, 19 + object_event 21, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CE96, FLAG_0x31F + object_event 22, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CEB6, FLAG_0x31F + object_event 23, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF16, FLAG_0x387 + object_event 24, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF36, FLAG_0x387 + object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 54, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DA8, FLAG_0x3F1 + object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 114, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DB5, FLAG_0x3F2 + object_event 27, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 22, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2906BB, FLAG_0x013 object_event 28, EVENT_OBJ_GFX_PICNICKER, 0, 10, 82, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route111_EventScript_1F12D9, 0 object_event 29, EVENT_OBJ_GFX_CAMPER, 0, 11, 71, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, Route111_EventScript_1F12C2, 0 object_event 30, EVENT_OBJ_GFX_BLACK_BELT, 0, 32, 29, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 1, 0, 1, 2, Route111_EventScript_1F12F0, 0 object_event 31, EVENT_OBJ_GFX_WOMAN_5, 0, 11, 11, 3, MOVEMENT_TYPE_FACE_UP, 4, 0, 1, 4, Route111_EventScript_1F1369, 0 object_event 32, EVENT_OBJ_GFX_MAN_3, 0, 9, 27, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route111_EventScript_1F1307, 0 - object_event 33, EVENT_OBJ_GFX_BOY_1, 0, 13, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_2765FF, 960 + object_event 33, EVENT_OBJ_GFX_BOY_1, 0, 13, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_2765FF, FLAG_0x3C0 object_event 34, EVENT_OBJ_GFX_MAN_4, 0, 20, 114, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route111_EventScript_1F1192, 0 object_event 35, EVENT_OBJ_GFX_CAMPER, 0, 26, 132, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, Route111_EventScript_1F13F9, 0 object_event 36, EVENT_OBJ_GFX_WOMAN_2, 0, 20, 132, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, Route111_EventScript_1F1410, 0 @@ -40,11 +40,11 @@ Route111_EventObjects: @ 85291F0 object_event 39, EVENT_OBJ_GFX_HIKER, 0, 29, 77, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 1, 7, Route111_EventScript_1F143E, 0 object_event 40, EVENT_OBJ_GFX_PICNICKER, 0, 22, 77, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, Route111_EventScript_1F1427, 0 object_event 41, EVENT_OBJ_GFX_CAMPER, 0, 37, 77, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, Route111_EventScript_1F1455, 0 - object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 118, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route111_EventScript_290DC2, 1142 + object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 118, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route111_EventScript_290DC2, FLAG_0x476 object_event 43, EVENT_OBJ_GFX_HIKER, 0, 14, 56, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 0, 0, Route111_EventScript_1F119B, 0 - object_event 44, EVENT_OBJ_GFX_FOSSIL, 0, 20, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 876 - object_event 45, EVENT_OBJ_GFX_HIPSTER, 0, 19, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 875 - object_event 46, EVENT_OBJ_GFX_FAT_MAN, 0, 19, 101, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_1F11E4, 843 + object_event 44, EVENT_OBJ_GFX_FOSSIL, 0, 20, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x36C + object_event 45, EVENT_OBJ_GFX_HIPSTER, 0, 19, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x36B + object_event 46, EVENT_OBJ_GFX_FAT_MAN, 0, 19, 101, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_1F11E4, FLAG_0x34B Route111_MapWarps: @ 8529640 warp_def 13, 113, 0, 0, MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE @@ -100,13 +100,13 @@ Route111_MapBGEvents: @ 8529888 bg_event 25, 19, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1177 bg_secret_base_event 35, 1, 0, SECRET_BASE_RED_CAVE2_3 bg_secret_base_event 35, 31, 0, SECRET_BASE_YELLOW_CAVE4_3 - bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, 2 + bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, FLAG_0x002 bg_secret_base_event 27, 27, 3, SECRET_BASE_RED_CAVE4_3 bg_event 7, 84, 3, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1180 bg_secret_base_event 14, 19, 0, SECRET_BASE_TREE1_4 bg_secret_base_event 13, 19, 0, SECRET_BASE_TREE1_1 - bg_hidden_item_event 19, 55, 0, ITEM_PROTEIN, 56 - bg_hidden_item_event 35, 66, 0, ITEM_RARE_CANDY, 57 + bg_hidden_item_event 19, 55, 0, ITEM_PROTEIN, FLAG_0x038 + bg_hidden_item_event 35, 66, 0, ITEM_RARE_CANDY, FLAG_0x039 bg_event 24, 116, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F146C Route111_MapEvents:: @ 8529960 diff --git a/data/maps/Route112/events.inc b/data/maps/Route112/events.inc index 1233852082..afa2b90489 100644 --- a/data/maps/Route112/events.inc +++ b/data/maps/Route112/events.inc @@ -1,16 +1,16 @@ Route112_EventObjects: @ 8529974 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route112_EventScript_1F1DB7, 819 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route112_EventScript_1F1DB7, FLAG_0x333 object_event 2, EVENT_OBJ_GFX_HIKER, 0, 24, 34, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route112_EventScript_1F1E6A, 0 object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 29, 49, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route112_EventScript_1F1EE3, 0 object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 22, 46, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route112_EventScript_1F1EFA, 0 object_event 5, EVENT_OBJ_GFX_HIKER, 0, 15, 40, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route112_EventScript_1F1E81, 0 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 27, 30, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route112_EventScript_1F1DB7, 819 + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 27, 30, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route112_EventScript_1F1DB7, FLAG_0x333 object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 27, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 24, BerryTreeScript, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 28, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 23, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 29, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 22, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 30, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 21, BerryTreeScript, 0 object_event 11, EVENT_OBJ_GFX_HIKER, 0, 8, 50, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 3, 0, 0, Route112_EventScript_1F1E61, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 43, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route112_EventScript_290DCF, 1011 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 43, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route112_EventScript_290DCF, FLAG_0x3F3 object_event 13, EVENT_OBJ_GFX_MAN_5, 0, 31, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 3, Route112_EventScript_1F1F11, 0 object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 31, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route112_EventScript_1F1F28, 0 diff --git a/data/maps/Route113/events.inc b/data/maps/Route113/events.inc index 21bae5dc68..5ba6d757a3 100644 --- a/data/maps/Route113/events.inc +++ b/data/maps/Route113/events.inc @@ -4,13 +4,13 @@ Route113_EventObjects: @ 8529B2C object_event 3, EVENT_OBJ_GFX_YOUNGSTER, 0, 62, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route113_EventScript_1F21C0, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route113_EventScript_1F21D7, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 51, 11, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 2, Route113_EventScript_1F21EE, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DDC, 1012 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 79, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DE9, 1013 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DDC, FLAG_0x3F4 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 79, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DE9, FLAG_0x3F5 object_event 8, EVENT_OBJ_GFX_NINJA_BOY, 0, 29, 6, 3, MOVEMENT_TYPE_HIDDEN, 0, 0, 3, 1, Route113_EventScript_1F2250, 0 object_event 9, EVENT_OBJ_GFX_NINJA_BOY, 0, 71, 2, 3, MOVEMENT_TYPE_HIDDEN, 0, 0, 3, 1, Route113_EventScript_1F22B2, 0 object_event 10, EVENT_OBJ_GFX_TWIN, 0, 45, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route113_EventScript_1F22C9, 0 object_event 11, EVENT_OBJ_GFX_TWIN, 0, 46, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route113_EventScript_1F22E4, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route113_EventScript_290DF6, 1143 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route113_EventScript_290DF6, FLAG_0x477 object_event 13, EVENT_OBJ_GFX_MANIAC, 0, 75, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route113_EventScript_1F2344, 0 object_event 14, EVENT_OBJ_GFX_CAMPER, 0, 71, 4, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route113_EventScript_1F232D, 0 object_event 15, EVENT_OBJ_GFX_PICNICKER, 0, 7, 6, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 6, Route113_EventScript_1F22FF, 0 @@ -48,9 +48,9 @@ Route113_MapBGEvents: @ 8529DF4 bg_event 58, 4, 3, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21B7 bg_event 31, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21AE bg_secret_base_event 49, 8, 3, SECRET_BASE_RED_CAVE1_3 - bg_hidden_item_event 66, 3, 3, ITEM_ETHER, 3 - bg_hidden_item_event 22, 5, 3, ITEM_TM32, 30 - bg_hidden_item_event 73, 3, 3, ITEM_NUGGET, 98 + bg_hidden_item_event 66, 3, 3, ITEM_ETHER, FLAG_0x003 + bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_0x01E + bg_hidden_item_event 73, 3, 3, ITEM_NUGGET, FLAG_0x062 Route113_MapEvents:: @ 8529E54 map_events Route113_EventObjects, Route113_MapWarps, Route113_MapCoordEvents, Route113_MapBGEvents diff --git a/data/maps/Route114/events.inc b/data/maps/Route114/events.inc index 910d5e004f..58fe786fd4 100644 --- a/data/maps/Route114/events.inc +++ b/data/maps/Route114/events.inc @@ -7,24 +7,24 @@ Route114_EventObjects: @ 8529E68 object_event 6, EVENT_OBJ_GFX_PICNICKER, 0, 19, 35, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route114_EventScript_1F2685, 0 object_event 7, EVENT_OBJ_GFX_MANIAC, 0, 20, 56, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 3, Route114_EventScript_1F269C, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 45, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 68, BerryTreeScript, 0 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E03, 1014 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 37, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E10, 1015 - object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 43, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_2907A6, 17 + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E03, FLAG_0x3F6 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 37, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E10, FLAG_0x3F7 + object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 43, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_2907A6, FLAG_0x011 object_event 12, EVENT_OBJ_GFX_GENTLEMAN, 0, 19, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F25D1, 0 object_event 13, EVENT_OBJ_GFX_POOCHYENA, 0, 19, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F2612, 0 object_event 14, EVENT_OBJ_GFX_MAN_4, 0, 27, 42, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, Route114_EventScript_1F2582, 0 object_event 15, EVENT_OBJ_GFX_FISHERMAN, 0, 25, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route114_EventScript_1F2777, 0 object_event 16, EVENT_OBJ_GFX_FISHERMAN, 0, 19, 26, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, Route114_EventScript_1F2760, 0 object_event 17, EVENT_OBJ_GFX_MAN_5, 0, 30, 58, 5, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route114_EventScript_1F26FE, 0 - object_event 18, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 53, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, 18 - object_event 19, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 30, 54, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, 19 - object_event 20, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 22, 69, 7, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, 20 - object_event 21, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 64, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, 21 + object_event 18, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 53, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x012 + object_event 19, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 30, 54, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x013 + object_event 20, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 22, 69, 7, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x014 + object_event 21, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 64, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x015 object_event 22, EVENT_OBJ_GFX_LASS, 0, 24, 44, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route114_EventScript_1F27A9, 0 object_event 23, EVENT_OBJ_GFX_LASS, 0, 23, 44, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route114_EventScript_1F278E, 0 object_event 24, EVENT_OBJ_GFX_PICNICKER, 0, 28, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route114_EventScript_1F27DB, 0 object_event 25, EVENT_OBJ_GFX_PICNICKER, 0, 26, 72, 5, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 4, Route114_EventScript_1F27C4, 0 - object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_290E1D, 1160 + object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_290E1D, FLAG_0x488 object_event 27, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, Route114_EventScript_1F27F2, 0 Route114_MapWarps: @ 852A0F0 @@ -44,9 +44,9 @@ Route114_MapBGEvents: @ 852A118 bg_secret_base_event 11, 27, 0, SECRET_BASE_TREE3_2 bg_secret_base_event 12, 27, 0, SECRET_BASE_TREE4_2 bg_event 25, 38, 3, BG_EVENT_PLAYER_FACING_ANY, Route114_EventScript_1F2637 - bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, 4 + bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, FLAG_0x004 bg_secret_base_event 32, 57, 0, SECRET_BASE_BROWN_CAVE4_3 - bg_hidden_item_event 7, 30, 3, ITEM_REVIVE, 42 + bg_hidden_item_event 7, 30, 3, ITEM_REVIVE, FLAG_0x02A Route114_MapEvents:: @ 852A1A8 map_events Route114_EventObjects, Route114_MapWarps, 0x0, Route114_MapBGEvents diff --git a/data/maps/Route114_LanettesHouse/events.inc b/data/maps/Route114_LanettesHouse/events.inc index 15b016bba4..5af76a10d0 100644 --- a/data/maps/Route114_LanettesHouse/events.inc +++ b/data/maps/Route114_LanettesHouse/events.inc @@ -1,5 +1,5 @@ Route114_LanettesHouse_EventObjects: @ 8533DD4 - object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_LanettesHouse_EventScript_22B2D2, 870 + object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_LanettesHouse_EventScript_22B2D2, FLAG_0x366 Route114_LanettesHouse_MapWarps: @ 8533DEC warp_def 5, 7, 0, 2, MAP_ROUTE114 diff --git a/data/maps/Route115/events.inc b/data/maps/Route115/events.inc index c79c836eac..d42a920aea 100644 --- a/data/maps/Route115/events.inc +++ b/data/maps/Route115/events.inc @@ -8,20 +8,20 @@ Route115_EventObjects: @ 852A1BC object_event 7, EVENT_OBJ_GFX_GIRL_3, 0, 15, 50, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 1, 3, Route115_EventScript_1F2A69, 0 object_event 8, EVENT_OBJ_GFX_BLACK_BELT, 0, 19, 15, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 5, 0, 1, 2, Route115_EventScript_1F29F0, 0 object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 24, 62, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 4, Route115_EventScript_1F2ACB, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 60, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E2A, 1016 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 18, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E37, 1017 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E44, 1018 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 60, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E2A, FLAG_0x3F8 + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 18, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E37, FLAG_0x3F9 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E44, FLAG_0x3FA object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 64, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 55, BerryTreeScript, 0 object_event 14, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 65, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 56, BerryTreeScript, 0 - object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_2907A6, 17 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E51, 1118 + object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_2907A6, FLAG_0x011 + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E51, FLAG_0x45E object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 10, 15, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 3, 3, 1, 2, Route115_EventScript_1F2AE2, 0 object_event 18, EVENT_OBJ_GFX_NINJA_BOY, 0, 11, 12, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route115_EventScript_1F2AF9, 0 object_event 19, EVENT_OBJ_GFX_GIRL_3, 0, 15, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route115_EventScript_1F2B27, 0 object_event 20, EVENT_OBJ_GFX_LASS, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, Route115_EventScript_1F2B10, 0 object_event 21, EVENT_OBJ_GFX_LASS, 0, 28, 62, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route115_EventScript_1F2B3E, 0 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 67, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E6B, 1161 - object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E5E, 1144 + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 67, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E6B, FLAG_0x489 + object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E5E, FLAG_0x478 Route115_MapWarps: @ 852A3E4 warp_def 27, 37, 0, 1, MAP_METEOR_FALLS_1F_1R @@ -42,7 +42,7 @@ Route115_MapBGEvents: @ 852A3FC bg_secret_base_event 8, 20, 0, SECRET_BASE_TREE3_3 bg_secret_base_event 25, 24, 0, SECRET_BASE_BROWN_CAVE3_3 bg_secret_base_event 20, 53, 0, SECRET_BASE_RED_CAVE3_1 - bg_hidden_item_event 15, 49, 3, ITEM_HEART_SCALE, 97 + bg_hidden_item_event 15, 49, 3, ITEM_HEART_SCALE, FLAG_0x061 Route115_MapEvents:: @ 852A4A4 map_events Route115_EventObjects, Route115_MapWarps, 0x0, Route115_MapBGEvents diff --git a/data/maps/Route116/events.inc b/data/maps/Route116/events.inc index f967ebbbac..6521d79775 100644 --- a/data/maps/Route116/events.inc +++ b/data/maps/Route116/events.inc @@ -2,29 +2,29 @@ Route116_EventObjects: @ 852A4B8 object_event 1, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 25, BerryTreeScript, 0 object_event 2, EVENT_OBJ_GFX_BERRY_TREE, 0, 19, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 26, BerryTreeScript, 0 object_event 3, EVENT_OBJ_GFX_YOUNGSTER, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route116_EventScript_1F2E89, 0 - object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 21, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, 17 - object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, 18 + object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 21, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x011 + object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x012 object_event 6, EVENT_OBJ_GFX_BUG_CATCHER, 0, 13, 17, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 2, Route116_EventScript_1F2EA0, 0 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E85, 1019 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E92, 1020 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E85, FLAG_0x3FB + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E92, FLAG_0x3FC object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 20, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 66, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 21, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 67, BerryTreeScript, 0 - object_event 11, EVENT_OBJ_GFX_EXPERT_M, 0, 46, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_1F2D84, 891 - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 28, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, 19 + object_event 11, EVENT_OBJ_GFX_EXPERT_M, 0, 46, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_1F2D84, FLAG_0x37B + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 28, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x013 object_event 13, EVENT_OBJ_GFX_HIKER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 3, Route116_EventScript_1F2F65, 0 - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 24, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, 20 - object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 80, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E9F, 1021 + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 24, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x014 + object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 80, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E9F, FLAG_0x3FD object_event 16, EVENT_OBJ_GFX_LASS, 0, 26, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route116_EventScript_1F2F7C, 0 object_event 17, EVENT_OBJ_GFX_GIRL_3, 0, 22, 16, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, Route116_EventScript_1F2F93, 0 object_event 18, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route116_EventScript_1F2EB7, 0 - object_event 19, EVENT_OBJ_GFX_MAN_2, 0, 46, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2CA2, 947 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 12, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290E78, 1001 - object_event 21, EVENT_OBJ_GFX_BLACK_BELT, 0, 38, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, Route116_EventScript_1F2C70, 894 - object_event 22, EVENT_OBJ_GFX_MANIAC, 0, 74, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2DB6, 813 + object_event 19, EVENT_OBJ_GFX_MAN_2, 0, 46, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2CA2, FLAG_0x3B3 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 12, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290E78, FLAG_0x3E9 + object_event 21, EVENT_OBJ_GFX_BLACK_BELT, 0, 38, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, Route116_EventScript_1F2C70, FLAG_0x37E + object_event 22, EVENT_OBJ_GFX_MANIAC, 0, 74, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2DB6, FLAG_0x32D object_event 23, EVENT_OBJ_GFX_WOMAN_2, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route116_EventScript_1F3041, 0 object_event 24, EVENT_OBJ_GFX_BOY_2, 0, 33, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route116_EventScript_1F3058, 0 - object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 34, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290EAC, 1146 - object_event 26, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 30, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_2906BB, 21 + object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 34, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290EAC, FLAG_0x47A + object_event 26, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 30, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_2906BB, FLAG_0x015 object_event 27, EVENT_OBJ_GFX_YOUNGSTER, 0, 36, 13, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 5, Route116_EventScript_1F3086, 0 object_event 28, EVENT_OBJ_GFX_HIKER, 0, 42, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, Route116_EventScript_1F306F, 0 @@ -48,8 +48,8 @@ Route116_MapBGEvents: @ 852A790 bg_event 29, 10, 0, BG_EVENT_PLAYER_FACING_ANY, Route116_EventScript_1F2D7B bg_secret_base_event 56, 6, 0, SECRET_BASE_BLUE_CAVE3_2 bg_secret_base_event 55, 15, 0, SECRET_BASE_BLUE_CAVE4_2 - bg_hidden_item_event 22, 9, 3, ITEM_SUPER_POTION, 45 - bg_hidden_item_event 70, 13, 3, ITEM_BLACK_GLASSES, 96 + bg_hidden_item_event 22, 9, 3, ITEM_SUPER_POTION, FLAG_0x02D + bg_hidden_item_event 70, 13, 3, ITEM_BLACK_GLASSES, FLAG_0x060 Route116_MapEvents:: @ 852A814 map_events Route116_EventObjects, Route116_MapWarps, Route116_MapCoordEvents, Route116_MapBGEvents diff --git a/data/maps/Route117/events.inc b/data/maps/Route117/events.inc index 0a1e6beadf..011f4939b8 100644 --- a/data/maps/Route117/events.inc +++ b/data/maps/Route117/events.inc @@ -12,9 +12,9 @@ Route117_EventObjects: @ 852A828 object_event 11, EVENT_OBJ_GFX_BERRY_TREE, 0, 41, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 29, BerryTreeScript, 0 object_event 12, EVENT_OBJ_GFX_BERRY_TREE, 0, 42, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 28, BerryTreeScript, 0 object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 43, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 27, BerryTreeScript, 0 - object_event 14, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EB9, 1022 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_2906BB, 17 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EC6, 1023 + object_event 14, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EB9, FLAG_0x3FE + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_2906BB, FLAG_0x011 + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EC6, FLAG_0x3FF object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 26, 13, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN, 2, 2, 1, 5, Route117_EventScript_1F3AF6, 0 object_event 18, EVENT_OBJ_GFX_MANIAC, 0, 17, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route117_EventScript_1F3B58, 0 object_event 19, EVENT_OBJ_GFX_LASS, 0, 43, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route117_EventScript_1F3BD3, 0 @@ -31,7 +31,7 @@ Route117_MapBGEvents: @ 852AA70 bg_event 16, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39B5 bg_event 49, 12, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39BE bg_event 49, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39C7 - bg_hidden_item_event 3, 18, 3, ITEM_REPEL, 72 + bg_hidden_item_event 3, 18, 3, ITEM_REPEL, FLAG_0x048 Route117_MapEvents:: @ 852AAA0 map_events Route117_EventObjects, Route117_MapWarps, 0x0, Route117_MapBGEvents diff --git a/data/maps/Route118/events.inc b/data/maps/Route118/events.inc index 19d36d6021..accb854a35 100644 --- a/data/maps/Route118/events.inc +++ b/data/maps/Route118/events.inc @@ -3,22 +3,22 @@ Route118_EventObjects: @ 852AAB4 object_event 2, EVENT_OBJ_GFX_BERRY_TREE, 0, 36, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 32, BerryTreeScript, 0 object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 37, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 33, BerryTreeScript, 0 object_event 4, EVENT_OBJ_GFX_MAN_5, 0, 64, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route118_EventScript_1F4079, 0 - object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE16, 797 - object_event 6, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE36, 797 + object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE16, FLAG_0x31D + object_event 6, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE36, FLAG_0x31D object_event 7, EVENT_OBJ_GFX_GIRL_2, 0, 12, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route118_EventScript_1F3E73, 0 - object_event 8, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CED6, 901 - object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CEF6, 901 - object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF16, 904 - object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, 904 - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, 17 + object_event 8, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CED6, FLAG_0x385 + object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CEF6, FLAG_0x385 + object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF16, FLAG_0x388 + object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, FLAG_0x388 + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, FLAG_0x011 object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route118_EventScript_1F3E14, 0 object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route118_EventScript_1F3F87, 0 object_event 15, EVENT_OBJ_GFX_FISHERMAN, 0, 14, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route118_EventScript_1F4000, 0 object_event 16, EVENT_OBJ_GFX_MAN_5, 0, 56, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route118_EventScript_1F4090, 0 object_event 17, EVENT_OBJ_GFX_FISHERMAN, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 2, Route118_EventScript_1F3FE9, 0 object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route118_EventScript_1F4017, 0 - object_event 19, EVENT_OBJ_GFX_STEVEN, 0, 44, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 966 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 69, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route118_EventScript_290ED3, 1121 + object_event 19, EVENT_OBJ_GFX_STEVEN, 0, 44, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x3C6 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 69, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route118_EventScript_290ED3, FLAG_0x461 object_event 21, EVENT_OBJ_GFX_YOUNGSTER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route118_EventScript_1F40A7, 0 Route118_MapWarps: @ 852ACAC @@ -38,8 +38,8 @@ Route118_MapBGEvents: @ 852ACEC bg_secret_base_event 29, 5, 0, SECRET_BASE_YELLOW_CAVE1_2 bg_secret_base_event 47, 5, 0, SECRET_BASE_TREE1_3 bg_secret_base_event 46, 5, 0, SECRET_BASE_TREE2_1 - bg_hidden_item_event 31, 13, 3, ITEM_IRON, 67 - bg_hidden_item_event 12, 14, 3, ITEM_HEART_SCALE, 66 + bg_hidden_item_event 31, 13, 3, ITEM_IRON, FLAG_0x043 + bg_hidden_item_event 12, 14, 3, ITEM_HEART_SCALE, FLAG_0x042 Route118_MapEvents:: @ 852AD58 map_events Route118_EventObjects, Route118_MapWarps, Route118_MapCoordEvents, Route118_MapBGEvents diff --git a/data/maps/Route119/events.inc b/data/maps/Route119/events.inc index 1abed81eb7..b856e57e08 100644 --- a/data/maps/Route119/events.inc +++ b/data/maps/Route119/events.inc @@ -14,34 +14,34 @@ Route119_EventObjects: @ 852AD6C object_event 13, EVENT_OBJ_GFX_NINJA_BOY, 0, 19, 49, 3, MOVEMENT_TYPE_MOUNTAIN_DISGUISE, 0, 0, 1, 3, Route119_EventScript_1F4919, 0 object_event 14, EVENT_OBJ_GFX_MAN_5, 0, 10, 50, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, Route119_EventScript_1F48D4, 0 object_event 15, EVENT_OBJ_GFX_MAN_5, 0, 8, 63, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 5, Route119_EventScript_1F48EB, 0 - object_event 16, EVENT_OBJ_GFX_HIPSTER, 0, 25, 32, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 851 - object_event 17, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 121, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EE0, 1024 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 96, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EED, 1025 - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EFA, 1026 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 76, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F07, 1027 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F14, 1028 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 117, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F21, 1029 - object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 33, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49A3, 890 - object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 34, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49BA, 890 - object_event 25, EVENT_OBJ_GFX_GIDDY, 0, 17, 33, 4, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 923 + object_event 16, EVENT_OBJ_GFX_HIPSTER, 0, 25, 32, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x353 + object_event 17, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 121, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EE0, FLAG_0x400 + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 96, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EED, FLAG_0x401 + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EFA, FLAG_0x402 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 76, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F07, FLAG_0x403 + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F14, FLAG_0x404 + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 117, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F21, FLAG_0x405 + object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 33, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49A3, FLAG_0x37A + object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 34, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49BA, FLAG_0x37A + object_event 25, EVENT_OBJ_GFX_GIDDY, 0, 17, 33, 4, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x39B object_event 26, EVENT_OBJ_GFX_BOY_3, 0, 31, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route119_EventScript_1F49D1, 0 object_event 27, EVENT_OBJ_GFX_BERRY_TREE, 0, 8, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 83, BerryTreeScript, 0 object_event 28, EVENT_OBJ_GFX_BERRY_TREE, 0, 9, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 84, BerryTreeScript, 0 object_event 29, EVENT_OBJ_GFX_BERRY_TREE, 0, 29, 90, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 85, BerryTreeScript, 0 object_event 30, EVENT_OBJ_GFX_BERRY_TREE, 0, 30, 90, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 86, BerryTreeScript, 0 object_event 31, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 19, 133, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 1, 0, 0, Route119_EventScript_1F476B, 0 - object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F2E, 1106 + object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F2E, FLAG_0x452 object_event 33, EVENT_OBJ_GFX_BOY_2, 0, 35, 93, 4, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route119_EventScript_1F49DA, 0 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 29, 6, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route119_EventScript_1F4930, 0 - object_event 35, EVENT_OBJ_GFX_KECLEON_1, 0, 31, 6, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_27231C, 989 - object_event 36, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 15, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_272329, 990 + object_event 35, EVENT_OBJ_GFX_KECLEON_1, 0, 31, 6, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_27231C, FLAG_0x3DD + object_event 36, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 15, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_272329, FLAG_0x3DE object_event 37, EVENT_OBJ_GFX_FISHERMAN, 0, 13, 104, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 0, Route119_EventScript_1F4947, 0 object_event 38, EVENT_OBJ_GFX_WOMAN_2, 0, 8, 68, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 5, Route119_EventScript_1F498C, 0 object_event 39, EVENT_OBJ_GFX_MAN_5, 0, 16, 52, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route119_EventScript_1F4975, 0 object_event 40, EVENT_OBJ_GFX_MAN_5, 0, 32, 15, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route119_EventScript_1F495E, 0 - object_event 41, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_291399, 1134 - object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 42, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F3B, 1147 - object_event 43, EVENT_OBJ_GFX_SCOTT, 0, 28, 25, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 786 + object_event 41, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_291399, FLAG_0x46E + object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 42, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F3B, FLAG_0x47B + object_event 43, EVENT_OBJ_GFX_SCOTT, 0, 28, 25, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x312 Route119_MapWarps: @ 852B174 warp_def 6, 32, 0, 0, MAP_ROUTE119_WEATHER_INSTITUTE_1F @@ -83,15 +83,15 @@ Route119_MapBGEvents: @ 852B2F4 bg_secret_base_event 31, 73, 3, SECRET_BASE_SHRUB4_1 bg_secret_base_event 16, 81, 0, SECRET_BASE_BLUE_CAVE3_3 bg_secret_base_event 16, 28, 0, SECRET_BASE_BLUE_CAVE4_3 - bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, 5 - bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, 6 + bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, FLAG_0x005 + bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, FLAG_0x006 bg_secret_base_event 26, 81, 0, SECRET_BASE_RED_CAVE3_3 bg_secret_base_event 19, 76, 0, SECRET_BASE_TREE2_3 bg_secret_base_event 18, 76, 0, SECRET_BASE_TREE4_3 bg_secret_base_event 4, 15, 0, SECRET_BASE_SHRUB3_3 bg_secret_base_event 6, 2, 0, SECRET_BASE_SHRUB4_3 - bg_hidden_item_event 26, 120, 3, ITEM_FULL_HEAL, 68 - bg_hidden_item_event 20, 29, 3, ITEM_MAX_ETHER, 87 + bg_hidden_item_event 26, 120, 3, ITEM_FULL_HEAL, FLAG_0x044 + bg_hidden_item_event 20, 29, 3, ITEM_MAX_ETHER, FLAG_0x057 bg_event 28, 9, 0, BG_EVENT_PLAYER_FACING_ANY, Route119_EventScript_1F49E3 Route119_MapEvents:: @ 852B3E4 diff --git a/data/maps/Route119_WeatherInstitute_1F/events.inc b/data/maps/Route119_WeatherInstitute_1F/events.inc index a460813328..881a173567 100644 --- a/data/maps/Route119_WeatherInstitute_1F/events.inc +++ b/data/maps/Route119_WeatherInstitute_1F/events.inc @@ -1,8 +1,8 @@ Route119_WeatherInstitute_1F_EventObjects: @ 853EB20 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route119_WeatherInstitute_1F_EventScript_26FB29, 890 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route119_WeatherInstitute_1F_EventScript_26FB40, 890 - object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB0F, 892 - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAC8, 892 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route119_WeatherInstitute_1F_EventScript_26FB29, FLAG_0x37A + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route119_WeatherInstitute_1F_EventScript_26FB40, FLAG_0x37A + object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB0F, FLAG_0x37C + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAC8, FLAG_0x37C object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 14, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAA4, 0 Route119_WeatherInstitute_1F_MapWarps: @ 853EB98 diff --git a/data/maps/Route119_WeatherInstitute_2F/events.inc b/data/maps/Route119_WeatherInstitute_2F/events.inc index ae7f8b9fc4..c366bfb51b 100644 --- a/data/maps/Route119_WeatherInstitute_2F/events.inc +++ b/data/maps/Route119_WeatherInstitute_2F/events.inc @@ -1,12 +1,12 @@ Route119_WeatherInstitute_2F_EventObjects: @ 853EBF4 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route119_WeatherInstitute_2F_EventScript_26FF7F, 890 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 2, Route119_WeatherInstitute_2F_EventScript_26FF96, 890 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, Route119_WeatherInstitute_2F_EventScript_26FFAD, 890 - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 893 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route119_WeatherInstitute_2F_EventScript_26FF7F, FLAG_0x37A + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 2, Route119_WeatherInstitute_2F_EventScript_26FF96, FLAG_0x37A + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, Route119_WeatherInstitute_2F_EventScript_26FFAD, FLAG_0x37A + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x37D object_event 5, EVENT_OBJ_GFX_SCIENTIST_1, 0, 18, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 2, 1, 0, 0, Route119_WeatherInstitute_2F_EventScript_27018B, 0 - object_event 6, EVENT_OBJ_GFX_MAN_4, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 893 - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 16, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 992 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 19, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, Route119_WeatherInstitute_2F_EventScript_26FF68, 890 + object_event 6, EVENT_OBJ_GFX_MAN_4, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x37D + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 16, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3E0 + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 19, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, Route119_WeatherInstitute_2F_EventScript_26FF68, FLAG_0x37A Route119_WeatherInstitute_2F_MapWarps: @ 853ECB4 warp_def 17, 1, 0, 2, MAP_ROUTE119_WEATHER_INSTITUTE_1F diff --git a/data/maps/Route120/events.inc b/data/maps/Route120/events.inc index 717e750553..0857517f8a 100644 --- a/data/maps/Route120/events.inc +++ b/data/maps/Route120/events.inc @@ -14,35 +14,35 @@ Route120_EventObjects: @ 852B3F8 object_event 13, EVENT_OBJ_GFX_CAMPER, 0, 27, 51, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 7, Route120_EventScript_1F5850, 0 object_event 14, EVENT_OBJ_GFX_PICNICKER, 0, 36, 45, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route120_EventScript_1F5867, 0 object_event 15, EVENT_OBJ_GFX_MANIAC, 0, 19, 80, 5, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 3, Route120_EventScript_1F587E, 0 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 55, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F48, 1030 - object_event 17, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE76, 798 - object_event 18, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE56, 798 - object_event 19, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF16, 902 - object_event 20, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF36, 902 - object_event 21, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_2906BB, 17 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 89, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F55, 1031 + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 55, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F48, FLAG_0x406 + object_event 17, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE76, FLAG_0x31E + object_event 18, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE56, FLAG_0x31E + object_event 19, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF16, FLAG_0x386 + object_event 20, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF36, FLAG_0x386 + object_event 21, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_2906BB, FLAG_0x011 + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 89, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F55, FLAG_0x407 object_event 23, EVENT_OBJ_GFX_BEAUTY, 0, 14, 92, 5, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route120_EventScript_1F5527, 0 object_event 24, EVENT_OBJ_GFX_WOMAN_5, 0, 31, 37, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 4, Route120_EventScript_1F58E0, 0 object_event 25, EVENT_OBJ_GFX_HIKER, 0, 9, 60, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 1, 4, Route120_EventScript_1F58F7, 0 object_event 26, EVENT_OBJ_GFX_WOMAN_5, 0, 16, 6, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 4, Route120_EventScript_1F590E, 0 object_event 27, EVENT_OBJ_GFX_WOMAN_5, 0, 18, 34, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route120_EventScript_1F5925, 0 - object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F6F, 1108 - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 82, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F62, 1107 - object_event 30, EVENT_OBJ_GFX_KECLEON_1, 0, 12, 16, 4, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_1F57BC, 970 - object_event 31, EVENT_OBJ_GFX_STEVEN, 0, 13, 15, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route120_EventScript_1F5641, 972 - object_event 32, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 20, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, 20 - object_event 33, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, 18 + object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F6F, FLAG_0x454 + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 82, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F62, FLAG_0x453 + object_event 30, EVENT_OBJ_GFX_KECLEON_1, 0, 12, 16, 4, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_1F57BC, FLAG_0x3CA + object_event 31, EVENT_OBJ_GFX_STEVEN, 0, 13, 15, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route120_EventScript_1F5641, FLAG_0x3CC + object_event 32, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 20, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_0x014 + object_event 33, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_0x012 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 10, 72, 3, MOVEMENT_TYPE_MOUNTAIN_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F593C, 0 object_event 35, EVENT_OBJ_GFX_NINJA_BOY, 0, 19, 28, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F5953, 0 - object_event 36, EVENT_OBJ_GFX_KECLEON_2, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 981 - object_event 37, EVENT_OBJ_GFX_KECLEON_1, 0, 20, 11, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722DB, 982 - object_event 38, EVENT_OBJ_GFX_KECLEON_1, 0, 27, 2, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722E8, 985 - object_event 39, EVENT_OBJ_GFX_KECLEON_1, 0, 4, 77, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722F5, 986 - object_event 40, EVENT_OBJ_GFX_KECLEON_1, 0, 7, 51, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_27230F, 988 - object_event 41, EVENT_OBJ_GFX_KECLEON_1, 0, 19, 48, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_272302, 987 + object_event 36, EVENT_OBJ_GFX_KECLEON_2, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x3D5 + object_event 37, EVENT_OBJ_GFX_KECLEON_1, 0, 20, 11, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722DB, FLAG_0x3D6 + object_event 38, EVENT_OBJ_GFX_KECLEON_1, 0, 27, 2, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722E8, FLAG_0x3D9 + object_event 39, EVENT_OBJ_GFX_KECLEON_1, 0, 4, 77, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722F5, FLAG_0x3DA + object_event 40, EVENT_OBJ_GFX_KECLEON_1, 0, 7, 51, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_27230F, FLAG_0x3DC + object_event 41, EVENT_OBJ_GFX_KECLEON_1, 0, 19, 48, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_272302, FLAG_0x3DB object_event 42, EVENT_OBJ_GFX_GIRL_3, 0, 19, 32, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route120_EventScript_1F5981, 0 object_event 43, EVENT_OBJ_GFX_MAN_3, 0, 14, 34, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route120_EventScript_1F596A, 0 - object_event 44, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 33, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F7C, 1148 + object_event 44, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 33, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F7C, FLAG_0x47C Route120_MapWarps: @ 852B818 warp_def 7, 55, 0, 0, MAP_ANCIENT_TOMB @@ -79,10 +79,10 @@ Route120_MapBGEvents: @ 852B958 bg_secret_base_event 18, 12, 0, SECRET_BASE_BLUE_CAVE2_3 bg_secret_base_event 38, 54, 0, SECRET_BASE_SHRUB1_3 bg_secret_base_event 31, 23, 0, SECRET_BASE_SHRUB2_3 - bg_hidden_item_event 9, 1, 3, ITEM_RARE_CANDY, 71 - bg_hidden_item_event 31, 11, 3, ITEM_REVIVE, 84 - bg_hidden_item_event 0, 86, 3, ITEM_RARE_CANDY, 69 - bg_hidden_item_event 24, 42, 3, ITEM_ZINC, 70 + bg_hidden_item_event 9, 1, 3, ITEM_RARE_CANDY, FLAG_0x047 + bg_hidden_item_event 31, 11, 3, ITEM_REVIVE, FLAG_0x054 + bg_hidden_item_event 0, 86, 3, ITEM_RARE_CANDY, FLAG_0x045 + bg_hidden_item_event 24, 42, 3, ITEM_ZINC, FLAG_0x046 bg_secret_base_event 5, 76, 0, SECRET_BASE_SHRUB1_4 Route120_MapEvents:: @ 852BA00 diff --git a/data/maps/Route121/events.inc b/data/maps/Route121/events.inc index b252be7a0d..e9de0b92f5 100644 --- a/data/maps/Route121/events.inc +++ b/data/maps/Route121/events.inc @@ -10,24 +10,24 @@ Route121_EventObjects: @ 852BA14 object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 67, 14, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 54, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_LASS, 0, 39, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route121_EventScript_1F5F04, 0 object_event 11, EVENT_OBJ_GFX_LASS, 0, 40, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route121_EventScript_1F5F1F, 0 - object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 914 - object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 914 - object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 914 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, 17 - object_event 16, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 65, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, 18 + object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x392 + object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x392 + object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x392 + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_0x011 + object_event 16, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 65, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_0x012 object_event 17, EVENT_OBJ_GFX_POKEFAN_F, 0, 63, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, Route121_EventScript_1F5E74, 0 object_event 18, EVENT_OBJ_GFX_GENTLEMAN, 0, 55, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route121_EventScript_1F5E8B, 0 object_event 19, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route121_EventScript_1F5EED, 0 object_event 20, EVENT_OBJ_GFX_BEAUTY, 0, 22, 5, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 4, Route121_EventScript_1F5F3A, 0 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F89, 1103 - object_event 22, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 26, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_2906BB, 19 + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F89, FLAG_0x44F + object_event 22, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 26, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_2906BB, FLAG_0x013 object_event 23, EVENT_OBJ_GFX_MANIAC, 0, 11, 6, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 3, Route121_EventScript_1F5F9C, 0 object_event 24, EVENT_OBJ_GFX_MAN_4, 0, 59, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route121_EventScript_1F5FB3, 0 object_event 25, EVENT_OBJ_GFX_WOMAN_2, 0, 59, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route121_EventScript_1F5FCA, 0 object_event 26, EVENT_OBJ_GFX_MAN_3, 0, 65, 9, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 6, Route121_EventScript_1F5FE1, 0 object_event 27, EVENT_OBJ_GFX_WOMAN_5, 0, 72, 9, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 6, Route121_EventScript_1F5FF8, 0 - object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 60, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F96, 1149 - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 38, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290FA3, 1150 + object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 60, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F96, FLAG_0x47D + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 38, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290FA3, FLAG_0x47E Route121_MapWarps: @ 852BCCC warp_def 37, 5, 0, 2, MAP_ROUTE121_SAFARI_ZONE_ENTRANCE @@ -45,10 +45,10 @@ Route121_MapBGEvents: @ 852BD14 bg_secret_base_event 43, 7, 0, SECRET_BASE_TREE1_2 bg_secret_base_event 42, 7, 0, SECRET_BASE_TREE2_2 bg_event 39, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route121_EventScript_1F5E0F - bg_hidden_item_event 23, 10, 3, ITEM_HP_UP, 39 - bg_hidden_item_event 58, 3, 3, ITEM_NUGGET, 40 - bg_hidden_item_event 72, 5, 3, ITEM_FULL_HEAL, 73 - bg_hidden_item_event 68, 8, 3, ITEM_MAX_REVIVE, 100 + bg_hidden_item_event 23, 10, 3, ITEM_HP_UP, FLAG_0x027 + bg_hidden_item_event 58, 3, 3, ITEM_NUGGET, FLAG_0x028 + bg_hidden_item_event 72, 5, 3, ITEM_FULL_HEAL, FLAG_0x049 + bg_hidden_item_event 68, 8, 3, ITEM_MAX_REVIVE, FLAG_0x064 Route121_MapEvents:: @ 852BD8C map_events Route121_EventObjects, Route121_MapWarps, Route121_MapCoordEvents, Route121_MapBGEvents diff --git a/data/maps/Route123/events.inc b/data/maps/Route123/events.inc index c1a7e57f8f..f31c650e72 100644 --- a/data/maps/Route123/events.inc +++ b/data/maps/Route123/events.inc @@ -16,10 +16,10 @@ Route123_EventObjects: @ 852BDBC object_event 15, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 3, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 14, BerryTreeScript, 0 object_event 16, EVENT_OBJ_GFX_BERRY_TREE, 0, 11, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 15, BerryTreeScript, 0 object_event 17, EVENT_OBJ_GFX_BERRY_TREE, 0, 12, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 30, BerryTreeScript, 0 - object_event 18, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 101, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, 17 - object_event 19, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 129, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, 18 - object_event 20, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 92, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, 19 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_290FB0, 1032 + object_event 18, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 101, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x011 + object_event 19, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 129, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x012 + object_event 20, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 92, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x013 + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_290FB0, FLAG_0x408 object_event 22, EVENT_OBJ_GFX_GIRL_3, 0, 108, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 0, 0, Route123_EventScript_1F6151, 0 object_event 23, EVENT_OBJ_GFX_BERRY_TREE, 0, 109, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 87, BerryTreeScript, 0 object_event 24, EVENT_OBJ_GFX_BERRY_TREE, 0, 110, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 88, BerryTreeScript, 0 @@ -30,18 +30,18 @@ Route123_EventObjects: @ 852BDBC object_event 29, EVENT_OBJ_GFX_PSYCHIC_M, 0, 138, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 7, Route123_EventScript_1F620A, 0 object_event 30, EVENT_OBJ_GFX_LASS, 0, 49, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route123_EventScript_1F626C, 0 object_event 31, EVENT_OBJ_GFX_HEX_MANIAC, 0, 87, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route123_EventScript_1F6304, 0 - object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FBD, 1104 - object_event 33, EVENT_OBJ_GFX_ITEM_BALL, 0, 75, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FCA, 1109 + object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FBD, FLAG_0x450 + object_event 33, EVENT_OBJ_GFX_ITEM_BALL, 0, 75, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FCA, FLAG_0x455 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 138, 14, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 1, Route123_EventScript_1F6377, 0 object_event 35, EVENT_OBJ_GFX_WOMAN_2, 0, 138, 16, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route123_EventScript_1F6360, 0 object_event 36, EVENT_OBJ_GFX_MANIAC, 0, 87, 17, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route123_EventScript_1F6349, 0 object_event 37, EVENT_OBJ_GFX_MAN_5, 0, 66, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, Route123_EventScript_1F63BC, 0 object_event 38, EVENT_OBJ_GFX_MAN_5, 0, 66, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route123_EventScript_1F6332, 0 object_event 39, EVENT_OBJ_GFX_EXPERT_M, 0, 49, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route123_EventScript_1F631B, 0 - object_event 40, EVENT_OBJ_GFX_ITEM_BALL, 0, 43, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FD7, 1152 + object_event 40, EVENT_OBJ_GFX_ITEM_BALL, 0, 43, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FD7, FLAG_0x480 object_event 41, EVENT_OBJ_GFX_WOMAN_5, 0, 14, 16, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route123_EventScript_1F638E, 0 object_event 42, EVENT_OBJ_GFX_YOUNGSTER, 0, 14, 12, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 3, Route123_EventScript_1F63A5, 0 - object_event 43, EVENT_OBJ_GFX_ITEM_BALL, 0, 57, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FE4, 1153 + object_event 43, EVENT_OBJ_GFX_ITEM_BALL, 0, 57, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FE4, FLAG_0x481 Route123_MapWarps: @ 852C1C4 warp_def 22, 6, 0, 0, MAP_ROUTE123_BERRY_MASTERS_HOUSE @@ -75,13 +75,13 @@ Route123_MapBGEvents: @ 852C32C bg_secret_base_event 47, 3, 0, SECRET_BASE_BLUE_CAVE1_2 bg_secret_base_event 49, 3, 0, SECRET_BASE_BLUE_CAVE2_2 bg_event 10, 12, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61AA - bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, 7 + bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, FLAG_0x007 bg_event 20, 7, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61BC bg_secret_base_event 57, 5, 0, SECRET_BASE_BLUE_CAVE1_3 - bg_hidden_item_event 12, 1, 3, ITEM_REVIVE, 41 - bg_hidden_item_event 91, 15, 3, ITEM_HYPER_POTION, 74 - bg_hidden_item_event 139, 15, 3, ITEM_PP_UP, 99 - bg_hidden_item_event 138, 18, 3, ITEM_RARE_CANDY, 110 + bg_hidden_item_event 12, 1, 3, ITEM_REVIVE, FLAG_0x029 + bg_hidden_item_event 91, 15, 3, ITEM_HYPER_POTION, FLAG_0x04A + bg_hidden_item_event 139, 15, 3, ITEM_PP_UP, FLAG_0x063 + bg_hidden_item_event 138, 18, 3, ITEM_RARE_CANDY, FLAG_0x06E Route123_MapEvents:: @ 852C3B0 map_events Route123_EventObjects, Route123_MapWarps, Route123_MapCoordEvents, Route123_MapBGEvents diff --git a/data/maps/Route124/events.inc b/data/maps/Route124/events.inc index 30ff07ee91..bd5c1e5e17 100644 --- a/data/maps/Route124/events.inc +++ b/data/maps/Route124/events.inc @@ -4,9 +4,9 @@ Route124_EventObjects: @ 852C3C4 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 49, 45, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route124_EventScript_1F65B3, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 7, 23, 1, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 6, 8, 1, 5, Route124_EventScript_1F6615, 0 object_event 5, EVENT_OBJ_GFX_SWIMMER_M, 0, 58, 58, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 7, 0, 1, 2, Route124_EventScript_1F662C, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FF1, 1092 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FFE, 1093 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 58, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_29100B, 1066 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FF1, FLAG_0x444 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FFE, FLAG_0x445 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 58, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_29100B, FLAG_0x42A object_event 9, EVENT_OBJ_GFX_SWIMMER_F, 0, 18, 44, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route124_EventScript_1F6643, 0 object_event 10, EVENT_OBJ_GFX_TUBER_M_SWIMMING, 0, 17, 44, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route124_EventScript_1F66A7, 0 object_event 11, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 29, 1, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 5, Route124_EventScript_1F670B, 0 diff --git a/data/maps/Route125/events.inc b/data/maps/Route125/events.inc index 2a408aec65..5ea3cb105d 100644 --- a/data/maps/Route125/events.inc +++ b/data/maps/Route125/events.inc @@ -8,7 +8,7 @@ Route125_EventObjects: @ 852C50C object_event 7, EVENT_OBJ_GFX_LASS, 0, 18, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route125_EventScript_1F687D, 0 object_event 8, EVENT_OBJ_GFX_MAN_5, 0, 43, 19, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 2, 1, 1, 3, Route125_EventScript_1F6898, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 48, 19, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 2, 1, 1, 3, Route125_EventScript_1F68AF, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 46, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route125_EventScript_291018, 1154 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 46, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route125_EventScript_291018, FLAG_0x482 Route125_MapWarps: @ 852C5FC warp_def 22, 19, 0, 0, MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM diff --git a/data/maps/Route126/events.inc b/data/maps/Route126/events.inc index 0c3180a791..e6d7b6738e 100644 --- a/data/maps/Route126/events.inc +++ b/data/maps/Route126/events.inc @@ -3,7 +3,7 @@ Route126_EventObjects: @ 852C648 object_event 2, EVENT_OBJ_GFX_SWIMMER_M, 0, 56, 22, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 9, 0, 1, 3, Route126_EventScript_1F68ED, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 63, 43, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route126_EventScript_1F6904, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 9, 48, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 3, Route126_EventScript_1F691B, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route126_EventScript_291025, 1105 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route126_EventScript_291025, FLAG_0x451 object_event 6, EVENT_OBJ_GFX_SWIMMER_F, 0, 15, 66, 1, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 7, Route126_EventScript_1F6960, 0 object_event 7, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 66, 1, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 1, 1, 1, 7, Route126_EventScript_1F6977, 0 object_event 8, EVENT_OBJ_GFX_SWIMMER_F, 0, 64, 5, 1, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 7, Route126_EventScript_1F6949, 0 diff --git a/data/maps/Route127/events.inc b/data/maps/Route127/events.inc index bb434202b8..753a4b52bd 100644 --- a/data/maps/Route127/events.inc +++ b/data/maps/Route127/events.inc @@ -1,15 +1,15 @@ Route127_EventObjects: @ 852C734 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 45, 42, 1, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route127_EventScript_1F6A35, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 18, 68, 1, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 1, 4, Route127_EventScript_1F6A4C, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_291032, 1034 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 39, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29103F, 1035 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_291032, FLAG_0x40A + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 39, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29103F, FLAG_0x40B object_event 5, EVENT_OBJ_GFX_FISHERMAN, 0, 42, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 0, Route127_EventScript_1F6A63, 0 object_event 6, EVENT_OBJ_GFX_FISHERMAN, 0, 64, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 0, Route127_EventScript_1F6A91, 0 object_event 7, EVENT_OBJ_GFX_FISHERMAN, 0, 54, 14, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 0, Route127_EventScript_1F6A7A, 0 object_event 8, EVENT_OBJ_GFX_MAN_5, 0, 15, 23, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, Route127_EventScript_1F6AA8, 0 object_event 9, EVENT_OBJ_GFX_BLACK_BELT, 0, 63, 63, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 3, Route127_EventScript_1F6AD6, 0 object_event 10, EVENT_OBJ_GFX_WOMAN_5, 0, 12, 23, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, Route127_EventScript_1F6ABF, 0 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29104C, 1155 + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29104C, FLAG_0x483 Route127_MapBGEvents: @ 852C83C bg_secret_base_event 59, 67, 0, SECRET_BASE_RED_CAVE4_1 diff --git a/data/maps/Route128/events.inc b/data/maps/Route128/events.inc index 5c0b82ceef..c0fae21505 100644 --- a/data/maps/Route128/events.inc +++ b/data/maps/Route128/events.inc @@ -1,9 +1,9 @@ Route128_EventObjects: @ 852C88C object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 35, 33, 1, MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN, 5, 5, 1, 3, Route128_EventScript_1F6CBE, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 78, 24, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 5, 0, 1, 7, Route128_EventScript_1F6D20, 0 - object_event 3, EVENT_OBJ_GFX_STEVEN, 0, 40, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 834 - object_event 4, EVENT_OBJ_GFX_ARCHIE, 0, 37, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, 944 - object_event 5, EVENT_OBJ_GFX_MAXIE, 0, 38, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 945 + object_event 3, EVENT_OBJ_GFX_STEVEN, 0, 40, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x342 + object_event 4, EVENT_OBJ_GFX_ARCHIE, 0, 37, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3B0 + object_event 5, EVENT_OBJ_GFX_MAXIE, 0, 38, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x3B1 object_event 6, EVENT_OBJ_GFX_FISHERMAN, 0, 63, 28, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 0, Route128_EventScript_1F6DB0, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 47, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route128_EventScript_1F6D99, 0 object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 24, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, Route128_EventScript_1F6D82, 0 @@ -11,9 +11,9 @@ Route128_EventObjects: @ 852C88C object_event 10, EVENT_OBJ_GFX_SWIMMER_M, 0, 101, 22, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 4, Route128_EventScript_1F6DC7, 0 Route128_MapBGEvents: @ 852C97C - bg_hidden_item_event 49, 9, 3, ITEM_HEART_SCALE, 92 - bg_hidden_item_event 57, 21, 3, ITEM_HEART_SCALE, 93 - bg_hidden_item_event 31, 33, 3, ITEM_HEART_SCALE, 94 + bg_hidden_item_event 49, 9, 3, ITEM_HEART_SCALE, FLAG_0x05C + bg_hidden_item_event 57, 21, 3, ITEM_HEART_SCALE, FLAG_0x05D + bg_hidden_item_event 31, 33, 3, ITEM_HEART_SCALE, FLAG_0x05E Route128_MapEvents:: @ 852C9A0 map_events Route128_EventObjects, 0x0, 0x0, Route128_MapBGEvents diff --git a/data/maps/Route130/events.inc b/data/maps/Route130/events.inc index 227e359b6d..e3fc262b0f 100644 --- a/data/maps/Route130/events.inc +++ b/data/maps/Route130/events.inc @@ -1,7 +1,7 @@ Route130_EventObjects: @ 852CA40 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 70, 21, 1, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 3, 6, 1, 3, Route130_EventScript_1F73BF, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 7, 21, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 5, Route130_EventScript_1F73D6, 0 - object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 52, 9, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 82, BerryTreeScript, 17 + object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 52, 9, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 82, BerryTreeScript, FLAG_0x011 object_event 4, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 30, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 4, 1, 5, Route130_EventScript_1F73ED, 0 Route130_MapEvents:: @ 852CAA0 diff --git a/data/maps/Route132/events.inc b/data/maps/Route132/events.inc index 817d7b0381..8ce2afe602 100644 --- a/data/maps/Route132/events.inc +++ b/data/maps/Route132/events.inc @@ -1,14 +1,14 @@ Route132_EventObjects: @ 852CB90 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 40, 13, 1, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 3, 3, 1, 2, Route132_EventScript_1F74EA, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 10, 6, 1, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 3, 3, 1, 2, Route132_EventScript_1F7501, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route132_EventScript_291059, 1036 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route132_EventScript_291059, FLAG_0x40C object_event 4, EVENT_OBJ_GFX_BLACK_BELT, 0, 9, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route132_EventScript_1F752F, 0 object_event 5, EVENT_OBJ_GFX_FISHERMAN, 0, 49, 28, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route132_EventScript_1F7518, 0 object_event 6, EVENT_OBJ_GFX_EXPERT_M, 0, 33, 26, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route132_EventScript_1F7546, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_5, 0, 33, 31, 3, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 4, 1, 4, Route132_EventScript_1F755D, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 21, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route132_EventScript_1F758B, 0 object_event 9, EVENT_OBJ_GFX_MAN_3, 0, 21, 25, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 4, Route132_EventScript_1F7574, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route132_EventScript_291066, 1156 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route132_EventScript_291066, FLAG_0x484 Route132_MapEvents:: @ 852CC80 map_events Route132_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/Route133/events.inc b/data/maps/Route133/events.inc index b1cbb4bb1f..f6bdb7dce5 100644 --- a/data/maps/Route133/events.inc +++ b/data/maps/Route133/events.inc @@ -2,13 +2,13 @@ Route133_EventObjects: @ 852CC94 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 68, 27, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 2, 1, 3, Route133_EventScript_1F75A3, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 13, 3, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route133_EventScript_1F75D1, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 68, 28, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 2, 1, 3, Route133_EventScript_1F75BA, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291073, 1037 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291080, 1038 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291073, FLAG_0x40D + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291080, FLAG_0x40E object_event 6, EVENT_OBJ_GFX_MAN_5, 0, 7, 14, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 2, Route133_EventScript_1F75FF, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 37, 15, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 4, Route133_EventScript_1F75E8, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 56, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, Route133_EventScript_1F7616, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 56, 15, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, Route133_EventScript_1F762D, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 48, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route133_EventScript_29108D, 1157 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 48, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route133_EventScript_29108D, FLAG_0x485 Route133_MapEvents:: @ 852CD84 map_events Route133_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/Route134/events.inc b/data/maps/Route134/events.inc index 4201b80688..87fb1ad08f 100644 --- a/data/maps/Route134/events.inc +++ b/data/maps/Route134/events.inc @@ -8,8 +8,8 @@ Route134_EventObjects: @ 852CD98 object_event 7, EVENT_OBJ_GFX_SAILOR, 0, 24, 30, 3, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 3, 1, 6, Route134_EventScript_1F770B, 0 object_event 8, EVENT_OBJ_GFX_GIRL_3, 0, 50, 16, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 6, 0, 1, 5, Route134_EventScript_1F76DD, 0 object_event 9, EVENT_OBJ_GFX_SAILOR, 0, 63, 14, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 3, Route134_EventScript_1F76C6, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_29109A, 1158 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_2910A7, 1159 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_29109A, FLAG_0x486 + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_2910A7, FLAG_0x487 Route134_MapEvents:: @ 852CEA0 map_events Route134_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/RustboroCity/events.inc b/data/maps/RustboroCity/events.inc index 2f14304ba6..afeff10b89 100644 --- a/data/maps/RustboroCity/events.inc +++ b/data/maps/RustboroCity/events.inc @@ -7,13 +7,13 @@ RustboroCity_EventObjects: @ 85267E0 object_event 6, EVENT_OBJ_GFX_MAN_3, 0, 26, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0893, 0 object_event 7, EVENT_OBJ_GFX_LITTLE_BOY, 0, 24, 51, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_EventScript_1E0922, 0 object_event 8, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 25, 51, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_EventScript_1E0938, 0 - object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 30, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, RustboroCity_EventScript_1E0ADD, 732 - object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 21, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 731 + object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 30, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, RustboroCity_EventScript_1E0ADD, FLAG_0x2DC + object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 21, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2DB object_event 11, EVENT_OBJ_GFX_DEVON_EMPLOYEE, 0, 13, 34, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E087E, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 36, 51, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RustboroCity_EventScript_2910DB, 1041 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 36, 51, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RustboroCity_EventScript_2910DB, FLAG_0x411 object_event 13, EVENT_OBJ_GFX_MAN_4, 0, 19, 27, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 1, 0, 0, RustboroCity_EventScript_1E094E, 0 - object_event 14, EVENT_OBJ_GFX_HIPSTER, 0, 16, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0DB8, 814 - object_event 15, EVENT_OBJ_GFX_SCIENTIST_1, 0, 11, 15, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 844 + object_event 14, EVENT_OBJ_GFX_HIPSTER, 0, 16, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0DB8, FLAG_0x32E + object_event 15, EVENT_OBJ_GFX_SCIENTIST_1, 0, 11, 15, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x34C object_event 16, EVENT_OBJ_GFX_BOY_1, 0, 31, 36, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 1, 0, 0, RustboroCity_EventScript_1E1236, 0 RustboroCity_MapWarps: @ 8526960 diff --git a/data/maps/RustboroCity_DevonCorp_3F/events.inc b/data/maps/RustboroCity_DevonCorp_3F/events.inc index 164391cf6d..aecea4c0c0 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/events.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/events.inc @@ -1,6 +1,6 @@ RustboroCity_DevonCorp_3F_EventObjects: @ 85304BC object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 17, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_21256C, 0 - object_event 2, EVENT_OBJ_GFX_MAN_2, 0, 3, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_2125E1, 949 + object_event 2, EVENT_OBJ_GFX_MAN_2, 0, 3, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_2125E1, FLAG_0x3B5 object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 15, 5, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, RustboroCity_DevonCorp_3F_EventScript_21256C, 0 RustboroCity_DevonCorp_3F_MapWarps: @ 8530504 diff --git a/data/maps/RustboroCity_PokemonCenter_2F/events.inc b/data/maps/RustboroCity_PokemonCenter_2F/events.inc index f1f9fe3560..b21e5bfb29 100644 --- a/data/maps/RustboroCity_PokemonCenter_2F/events.inc +++ b/data/maps/RustboroCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ RustboroCity_PokemonCenter_2F_EventObjects: @ 8530780 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE RustboroCity_PokemonCenter_2F_MapWarps: @ 85307E0 warp_def 1, 6, 4, 2, MAP_RUSTBORO_CITY_POKEMON_CENTER_1F diff --git a/data/maps/RustboroCity_PokemonSchool/events.inc b/data/maps/RustboroCity_PokemonSchool/events.inc index d32f8ad46e..c0b7e8f17a 100644 --- a/data/maps/RustboroCity_PokemonSchool/events.inc +++ b/data/maps/RustboroCity_PokemonSchool/events.inc @@ -5,7 +5,7 @@ RustboroCity_PokemonSchool_EventObjects: @ 85305EC object_event 4, EVENT_OBJ_GFX_LASS, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, RustboroCity_PokemonSchool_EventScript_213F7A, 0 object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 3, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RustboroCity_PokemonSchool_EventScript_213F83, 0 object_event 6, EVENT_OBJ_GFX_GENTLEMAN, 0, 5, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_213F95, 0 - object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 0, 10, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_214040, 999 + object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 0, 10, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_214040, FLAG_0x3E7 RustboroCity_PokemonSchool_MapWarps: @ 8530694 warp_def 5, 10, 0, 4, MAP_RUSTBORO_CITY diff --git a/data/maps/RusturfTunnel/events.inc b/data/maps/RusturfTunnel/events.inc index 5d3f3c8be1..909c6b82e9 100644 --- a/data/maps/RusturfTunnel/events.inc +++ b/data/maps/RusturfTunnel/events.inc @@ -1,14 +1,14 @@ RusturfTunnel_EventObjects: @ 85341C4 - object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RusturfTunnel_EventScript_22CE76, 807 - object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, 931 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291136, 1048 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291143, 1049 - object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 879 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0C2, 878 - object_event 7, EVENT_OBJ_GFX_WINGULL, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0AF, 880 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, 932 + object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RusturfTunnel_EventScript_22CE76, FLAG_0x327 + object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291136, FLAG_0x418 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291143, FLAG_0x419 + object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x36F + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0C2, FLAG_0x36E + object_event 7, EVENT_OBJ_GFX_WINGULL, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0AF, FLAG_0x370 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 object_event 9, EVENT_OBJ_GFX_HIKER, 0, 32, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, RusturfTunnel_EventScript_22D1B1, 0 - object_event 10, EVENT_OBJ_GFX_WOMAN_2, 0, 25, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, RusturfTunnel_EventScript_22CE5F, 983 + object_event 10, EVENT_OBJ_GFX_WOMAN_2, 0, 25, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, RusturfTunnel_EventScript_22CE5F, FLAG_0x3D7 RusturfTunnel_MapWarps: @ 85342B4 warp_def 4, 10, 3, 0, MAP_ROUTE116 diff --git a/data/maps/SSTidalCorridor/events.inc b/data/maps/SSTidalCorridor/events.inc index 6ed455cad8..748c5a3c55 100644 --- a/data/maps/SSTidalCorridor/events.inc +++ b/data/maps/SSTidalCorridor/events.inc @@ -1,9 +1,9 @@ SSTidalCorridor_EventObjects: @ 853A158 object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 1, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SSTidalCorridor_EventScript_23C119, 0 object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 16, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 2, 0, 0, SSTidalCorridor_EventScript_23C1A3, 0 - object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0D9, 950 - object_event 4, EVENT_OBJ_GFX_WINGULL, 0, 7, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0E2, 950 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 810 + object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0D9, FLAG_0x3B6 + object_event 4, EVENT_OBJ_GFX_WINGULL, 0, 7, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0E2, FLAG_0x3B6 + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x32A SSTidalCorridor_MapWarps: @ 853A1D0 warp_def 4, 9, 3, 0, MAP_SS_TIDAL_ROOMS diff --git a/data/maps/SSTidalLowerDeck/events.inc b/data/maps/SSTidalLowerDeck/events.inc index be32d9ad49..c359dddb5d 100644 --- a/data/maps/SSTidalLowerDeck/events.inc +++ b/data/maps/SSTidalLowerDeck/events.inc @@ -6,7 +6,7 @@ SSTidalLowerDeck_MapWarps: @ 853A2EC warp_def 15, 2, 3, 8, MAP_SS_TIDAL_CORRIDOR SSTidalLowerDeck_MapBGEvents: @ 853A2F4 - bg_hidden_item_event 0, 2, 0, ITEM_LEFTOVERS, 35 + bg_hidden_item_event 0, 2, 0, ITEM_LEFTOVERS, FLAG_0x023 SSTidalLowerDeck_MapEvents:: @ 853A300 map_events SSTidalLowerDeck_EventObjects, SSTidalLowerDeck_MapWarps, 0x0, SSTidalLowerDeck_MapBGEvents diff --git a/data/maps/SSTidalRooms/events.inc b/data/maps/SSTidalRooms/events.inc index cca2bc8211..6fd9be3531 100644 --- a/data/maps/SSTidalRooms/events.inc +++ b/data/maps/SSTidalRooms/events.inc @@ -6,7 +6,7 @@ SSTidalRooms_EventObjects: @ 853A314 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, SSTidalRooms_EventScript_23CAA9, 0 object_event 6, EVENT_OBJ_GFX_RICH_BOY, 0, 22, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, SSTidalRooms_EventScript_23CAC4, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, SSTidalRooms_EventScript_23CADB, 0 - object_event 8, EVENT_OBJ_GFX_MANIAC, 0, 28, 5, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SSTidalRooms_EventScript_23C9F2, 951 + object_event 8, EVENT_OBJ_GFX_MANIAC, 0, 28, 5, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SSTidalRooms_EventScript_23C9F2, FLAG_0x3B7 SSTidalRooms_MapWarps: @ 853A3D4 warp_def 4, 16, 0, 0, MAP_SS_TIDAL_CORRIDOR diff --git a/data/maps/SafariZone_North/events.inc b/data/maps/SafariZone_North/events.inc index 11e4b2e28e..ba719317b6 100644 --- a/data/maps/SafariZone_North/events.inc +++ b/data/maps/SafariZone_North/events.inc @@ -1,13 +1,13 @@ SafariZone_North_EventObjects: @ 853B160 object_event 1, EVENT_OBJ_GFX_FISHERMAN, 0, 22, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_23D254, 0 object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 6, 29, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_23D25D, 0 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 17 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 18 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 28, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 19 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 23, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 20 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 21 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 27, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, 22 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2912C9, 1119 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x011 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x012 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 28, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x013 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 23, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x014 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x015 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 27, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x016 + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2912C9, FLAG_0x45F SafariZone_North_MapEvents:: @ 853B238 map_events SafariZone_North_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/SafariZone_Northeast/events.inc b/data/maps/SafariZone_Northeast/events.inc index a3d1ad0a3a..bb900cbbbf 100644 --- a/data/maps/SafariZone_Northeast/events.inc +++ b/data/maps/SafariZone_Northeast/events.inc @@ -1,17 +1,17 @@ SafariZone_Northeast_EventObjects: @ 853B968 object_event 1, EVENT_OBJ_GFX_BOY_3, 0, 8, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3C6, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 30, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3D8, 0 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, 21 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x015 object_event 4, EVENT_OBJ_GFX_WOMAN_1, 0, 13, 35, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3CF, 0 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, 19 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, 17 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, 20 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, 18 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, 1169 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x013 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x011 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x014 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x012 + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, FLAG_0x491 SafariZone_Northeast_MapBGEvents: @ 853BA40 - bg_hidden_item_event 31, 35, 3, ITEM_RARE_CANDY, 106 - bg_hidden_item_event 21, 5, 3, ITEM_ZINC, 107 + bg_hidden_item_event 31, 35, 3, ITEM_RARE_CANDY, FLAG_0x06A + bg_hidden_item_event 21, 5, 3, ITEM_ZINC, FLAG_0x06B SafariZone_Northeast_MapEvents:: @ 853BA58 map_events SafariZone_Northeast_EventObjects, 0x0, 0x0, SafariZone_Northeast_MapBGEvents diff --git a/data/maps/SafariZone_Northwest/events.inc b/data/maps/SafariZone_Northwest/events.inc index c43db41259..0ab3a5caf0 100644 --- a/data/maps/SafariZone_Northwest/events.inc +++ b/data/maps/SafariZone_Northwest/events.inc @@ -1,6 +1,6 @@ SafariZone_Northwest_EventObjects: @ 853B11C object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 8, 8, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_Northwest_EventScript_23D24A, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northwest_EventScript_2912BC, 1094 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northwest_EventScript_2912BC, FLAG_0x446 SafariZone_Northwest_MapEvents:: @ 853B14C map_events SafariZone_Northwest_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/SafariZone_South/events.inc b/data/maps/SafariZone_South/events.inc index 21626d410d..7b5ec0992d 100644 --- a/data/maps/SafariZone_South/events.inc +++ b/data/maps/SafariZone_South/events.inc @@ -3,8 +3,8 @@ SafariZone_South_EventObjects: @ 853B2A4 object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 26, 28, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_South_EventScript_23D2CA, 0 object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 16, 6, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_South_EventScript_23D2D3, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 15, 31, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_South_EventScript_23D2DC, 0 - object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 36, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D390, 717 - object_event 6, EVENT_OBJ_GFX_CAMPER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D3A2, 717 + object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 36, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D390, FLAG_0x2CD + object_event 6, EVENT_OBJ_GFX_CAMPER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D3A2, FLAG_0x2CD SafariZone_South_MapWarps: @ 853B334 warp_def 32, 33, 0, 0, MAP_ROUTE121_SAFARI_ZONE_ENTRANCE diff --git a/data/maps/SafariZone_Southeast/events.inc b/data/maps/SafariZone_Southeast/events.inc index d1be808cce..75b723f0d1 100644 --- a/data/maps/SafariZone_Southeast/events.inc +++ b/data/maps/SafariZone_Southeast/events.inc @@ -2,12 +2,12 @@ SafariZone_Southeast_EventObjects: @ 853BA6C object_event 1, EVENT_OBJ_GFX_RICH_BOY, 0, 7, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3BD, 0 object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 20, 30, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3B4, 0 object_event 3, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 8, 26, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3AB, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_2912F0, 1170 - object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D399, 747 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_2912F0, FLAG_0x492 + object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D399, FLAG_0x2EB SafariZone_Southeast_MapBGEvents: @ 853BAE4 - bg_hidden_item_event 19, 36, 3, ITEM_PP_UP, 108 - bg_hidden_item_event 32, 33, 0, ITEM_FULL_RESTORE, 105 + bg_hidden_item_event 19, 36, 3, ITEM_PP_UP, FLAG_0x06C + bg_hidden_item_event 32, 33, 0, ITEM_FULL_RESTORE, FLAG_0x069 SafariZone_Southeast_MapEvents:: @ 853BAFC map_events SafariZone_Southeast_EventObjects, 0x0, 0x0, SafariZone_Southeast_MapBGEvents diff --git a/data/maps/SafariZone_Southwest/events.inc b/data/maps/SafariZone_Southwest/events.inc index f4750621d8..72af5abd06 100644 --- a/data/maps/SafariZone_Southwest/events.inc +++ b/data/maps/SafariZone_Southwest/events.inc @@ -1,6 +1,6 @@ SafariZone_Southwest_EventObjects: @ 853B24C object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 22, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_Southwest_EventScript_23D267, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southwest_EventScript_2912D6, 1131 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southwest_EventScript_2912D6, FLAG_0x46B SafariZone_Southwest_MapWarps: @ 853B27C warp_def 29, 7, 3, 0, MAP_SAFARI_ZONE_REST_HOUSE diff --git a/data/maps/ScorchedSlab/events.inc b/data/maps/ScorchedSlab/events.inc index 5bbe88c202..a9012fbf77 100644 --- a/data/maps/ScorchedSlab/events.inc +++ b/data/maps/ScorchedSlab/events.inc @@ -1,5 +1,5 @@ ScorchedSlab_EventObjects: @ 8536F88 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, 1079 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, FLAG_0x437 ScorchedSlab_MapWarps: @ 8536FA0 warp_def 7, 16, 1, 1, MAP_ROUTE120 diff --git a/data/maps/SeafloorCavern_Entrance/events.inc b/data/maps/SeafloorCavern_Entrance/events.inc index 11a8211de9..2d38551200 100644 --- a/data/maps/SeafloorCavern_Entrance/events.inc +++ b/data/maps/SeafloorCavern_Entrance/events.inc @@ -1,5 +1,5 @@ SeafloorCavern_Entrance_EventObjects: @ 85356BC - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, 941 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, FLAG_0x3AD SeafloorCavern_Entrance_MapWarps: @ 85356D4 warp_def 10, 18, 3, 0, MAP_UNDERWATER4 diff --git a/data/maps/SeafloorCavern_Room1/events.inc b/data/maps/SeafloorCavern_Room1/events.inc index 2c8e51e30f..295208e73c 100644 --- a/data/maps/SeafloorCavern_Room1/events.inc +++ b/data/maps/SeafloorCavern_Room1/events.inc @@ -1,9 +1,9 @@ SeafloorCavern_Room1_EventObjects: @ 85356F8 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, 17 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, 18 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2907A6, 19 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 2, SeafloorCavern_Room1_EventScript_2347EC, 946 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, SeafloorCavern_Room1_EventScript_234803, 946 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_0x011 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_0x012 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2907A6, FLAG_0x013 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 2, SeafloorCavern_Room1_EventScript_2347EC, FLAG_0x3B2 + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, SeafloorCavern_Room1_EventScript_234803, FLAG_0x3B2 SeafloorCavern_Room1_MapWarps: @ 8535770 warp_def 5, 18, 3, 1, MAP_SEAFLOOR_CAVERN_ENTRANCE diff --git a/data/maps/SeafloorCavern_Room2/events.inc b/data/maps/SeafloorCavern_Room2/events.inc index 82f9241216..4ff68f6668 100644 --- a/data/maps/SeafloorCavern_Room2/events.inc +++ b/data/maps/SeafloorCavern_Room2/events.inc @@ -1,12 +1,12 @@ SeafloorCavern_Room2_EventObjects: @ 853579C - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 18 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 19 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 17 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 21 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 22 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, 24 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, 25 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, 23 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x012 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x013 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x011 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x015 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x016 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_0x018 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_0x019 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x017 SeafloorCavern_Room2_MapWarps: @ 853585C warp_def 10, 7, 3, 2, MAP_SEAFLOOR_CAVERN_ROOM1 diff --git a/data/maps/SeafloorCavern_Room3/events.inc b/data/maps/SeafloorCavern_Room3/events.inc index 9a1399705d..c52f36fb5c 100644 --- a/data/maps/SeafloorCavern_Room3/events.inc +++ b/data/maps/SeafloorCavern_Room3/events.inc @@ -1,13 +1,13 @@ SeafloorCavern_Room3_EventObjects: @ 8535890 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 18 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 20 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 21 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 22 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 23 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 24 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, 25 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, SeafloorCavern_Room3_EventScript_234938, 946 - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, SeafloorCavern_Room3_EventScript_23494F, 946 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x012 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x014 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x015 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x016 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x017 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x018 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x019 + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, SeafloorCavern_Room3_EventScript_234938, FLAG_0x3B2 + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, SeafloorCavern_Room3_EventScript_23494F, FLAG_0x3B2 SeafloorCavern_Room3_MapWarps: @ 8535968 warp_def 8, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM8 diff --git a/data/maps/SeafloorCavern_Room4/events.inc b/data/maps/SeafloorCavern_Room4/events.inc index e67cb0d5b3..e43309408d 100644 --- a/data/maps/SeafloorCavern_Room4/events.inc +++ b/data/maps/SeafloorCavern_Room4/events.inc @@ -1,6 +1,6 @@ SeafloorCavern_Room4_EventObjects: @ 8535994 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234C9C, 946 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234CB3, 946 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234C9C, FLAG_0x3B2 + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234CB3, FLAG_0x3B2 SeafloorCavern_Room4_MapWarps: @ 85359C4 warp_def 13, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM2 diff --git a/data/maps/SeafloorCavern_Room5/events.inc b/data/maps/SeafloorCavern_Room5/events.inc index f0c69175b7..9b31304e4e 100644 --- a/data/maps/SeafloorCavern_Room5/events.inc +++ b/data/maps/SeafloorCavern_Room5/events.inc @@ -1,10 +1,10 @@ SeafloorCavern_Room5_EventObjects: @ 85359F8 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 17 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 18 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 19 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 21 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 22 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 20 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x011 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x012 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x013 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_0x015 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_0x016 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x014 SeafloorCavern_Room5_MapWarps: @ 8535A88 warp_def 4, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM1 diff --git a/data/maps/SeafloorCavern_Room8/events.inc b/data/maps/SeafloorCavern_Room8/events.inc index d69b12f7ea..fcf5624bcf 100644 --- a/data/maps/SeafloorCavern_Room8/events.inc +++ b/data/maps/SeafloorCavern_Room8/events.inc @@ -1,16 +1,16 @@ SeafloorCavern_Room8_EventObjects: @ 8535B04 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 17 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 18 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 19 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 20 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 21 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 22 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 23 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 24 - object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 25 - object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 26 - object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 27 - object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, 28 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x011 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x012 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x013 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x014 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x015 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x016 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x017 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x018 + object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x019 + object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01A + object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01B + object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01C SeafloorCavern_Room8_MapWarps: @ 8535C24 warp_def 5, 2, 3, 0, MAP_SEAFLOOR_CAVERN_ROOM9 diff --git a/data/maps/SeafloorCavern_Room9/events.inc b/data/maps/SeafloorCavern_Room9/events.inc index 2fb2d069b7..871dc3d7b3 100644 --- a/data/maps/SeafloorCavern_Room9/events.inc +++ b/data/maps/SeafloorCavern_Room9/events.inc @@ -1,11 +1,11 @@ SeafloorCavern_Room9_EventObjects: @ 8535C48 - object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 859 - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 828 - object_event 3, EVENT_OBJ_GFX_MAXIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 829 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 831 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 831 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SeafloorCavern_Room9_EventScript_291401, 1090 - object_event 7, EVENT_OBJ_GFX_KYOGRE_2, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 733 + object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x35B + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33C + object_event 3, EVENT_OBJ_GFX_MAXIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33D + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33F + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33F + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SeafloorCavern_Room9_EventScript_291401, FLAG_0x442 + object_event 7, EVENT_OBJ_GFX_KYOGRE_2, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2DD SeafloorCavern_Room9_MapWarps: @ 8535CF0 warp_def 5, 4, 3, 0, MAP_SEAFLOOR_CAVERN_ROOM8 diff --git a/data/maps/SecretBase_BlueCave1/events.inc b/data/maps/SecretBase_BlueCave1/events.inc index 606999612c..f3712eb4ef 100644 --- a/data/maps/SecretBase_BlueCave1/events.inc +++ b/data/maps/SecretBase_BlueCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave1_EventObjects: @ 8537BEC - object_event 1, 255, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BlueCave1_MapWarps: @ 8537D54 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave2/events.inc b/data/maps/SecretBase_BlueCave2/events.inc index 0991d03e2b..c092b6478b 100644 --- a/data/maps/SecretBase_BlueCave2/events.inc +++ b/data/maps/SecretBase_BlueCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave2_EventObjects: @ 8538504 - object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BlueCave2_MapWarps: @ 853866C warp_def 7, 5, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave3/events.inc b/data/maps/SecretBase_BlueCave3/events.inc index e0bd13a3ba..7758c4532d 100644 --- a/data/maps/SecretBase_BlueCave3/events.inc +++ b/data/maps/SecretBase_BlueCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave3_EventObjects: @ 8538E1C - object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BlueCave3_MapWarps: @ 8538F84 warp_def 4, 15, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave4/events.inc b/data/maps/SecretBase_BlueCave4/events.inc index 15266e18bc..ad3c383f3d 100644 --- a/data/maps/SecretBase_BlueCave4/events.inc +++ b/data/maps/SecretBase_BlueCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave4_EventObjects: @ 8539734 - object_event 1, 255, 0, 5, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BlueCave4_MapWarps: @ 853989C warp_def 4, 15, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave1/events.inc b/data/maps/SecretBase_BrownCave1/events.inc index 8c2771f4ee..d02421acdc 100644 --- a/data/maps/SecretBase_BrownCave1/events.inc +++ b/data/maps/SecretBase_BrownCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave1_EventObjects: @ 8537A68 - object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BrownCave1_MapWarps: @ 8537BD0 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave2/events.inc b/data/maps/SecretBase_BrownCave2/events.inc index f5e168e361..ce696bc0b5 100644 --- a/data/maps/SecretBase_BrownCave2/events.inc +++ b/data/maps/SecretBase_BrownCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave2_EventObjects: @ 8538380 - object_event 1, 255, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BrownCave2_MapWarps: @ 85384E8 warp_def 1, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave3/events.inc b/data/maps/SecretBase_BrownCave3/events.inc index c41147bc6f..096ed32f16 100644 --- a/data/maps/SecretBase_BrownCave3/events.inc +++ b/data/maps/SecretBase_BrownCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave3_EventObjects: @ 8538C98 - object_event 1, 255, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BrownCave3_MapWarps: @ 8538E00 warp_def 11, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave4/events.inc b/data/maps/SecretBase_BrownCave4/events.inc index 40d00597ed..9233f403d8 100644 --- a/data/maps/SecretBase_BrownCave4/events.inc +++ b/data/maps/SecretBase_BrownCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave4_EventObjects: @ 85395B0 - object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_BrownCave4_MapWarps: @ 8539718 warp_def 2, 8, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave1/events.inc b/data/maps/SecretBase_RedCave1/events.inc index 1b5f202cff..c88a898e7e 100644 --- a/data/maps/SecretBase_RedCave1/events.inc +++ b/data/maps/SecretBase_RedCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave1_EventObjects: @ 85378E4 - object_event 1, 255, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_RedCave1_MapWarps: @ 8537A4C warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave2/events.inc b/data/maps/SecretBase_RedCave2/events.inc index d84f297a28..69c6b5e5a5 100644 --- a/data/maps/SecretBase_RedCave2/events.inc +++ b/data/maps/SecretBase_RedCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave2_EventObjects: @ 85381FC - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_RedCave2_MapWarps: @ 8538364 warp_def 3, 14, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave3/events.inc b/data/maps/SecretBase_RedCave3/events.inc index f288371e87..2788562345 100644 --- a/data/maps/SecretBase_RedCave3/events.inc +++ b/data/maps/SecretBase_RedCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave3_EventObjects: @ 8538B14 - object_event 1, 255, 0, 12, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 12, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_RedCave3_MapWarps: @ 8538C7C warp_def 3, 6, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave4/events.inc b/data/maps/SecretBase_RedCave4/events.inc index 9090f940e4..cf8806724a 100644 --- a/data/maps/SecretBase_RedCave4/events.inc +++ b/data/maps/SecretBase_RedCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave4_EventObjects: @ 853942C - object_event 1, 255, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_RedCave4_MapWarps: @ 8539594 warp_def 2, 12, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub1/events.inc b/data/maps/SecretBase_Shrub1/events.inc index aa886a0aa3..a540bb20a7 100644 --- a/data/maps/SecretBase_Shrub1/events.inc +++ b/data/maps/SecretBase_Shrub1/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub1_EventObjects: @ 8538078 - object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Shrub1_MapWarps: @ 85381E0 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub2/events.inc b/data/maps/SecretBase_Shrub2/events.inc index 1acb5d0a13..08312a2c0a 100644 --- a/data/maps/SecretBase_Shrub2/events.inc +++ b/data/maps/SecretBase_Shrub2/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub2_EventObjects: @ 8538990 - object_event 1, 255, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Shrub2_MapWarps: @ 8538AF8 warp_def 7, 5, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub3/events.inc b/data/maps/SecretBase_Shrub3/events.inc index 7902f3fc7e..b122d03d70 100644 --- a/data/maps/SecretBase_Shrub3/events.inc +++ b/data/maps/SecretBase_Shrub3/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub3_EventObjects: @ 85392A8 - object_event 1, 255, 0, 5, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Shrub3_MapWarps: @ 8539410 warp_def 6, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub4/events.inc b/data/maps/SecretBase_Shrub4/events.inc index c6d5f32f53..e2ae1d90a3 100644 --- a/data/maps/SecretBase_Shrub4/events.inc +++ b/data/maps/SecretBase_Shrub4/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub4_EventObjects: @ 8539BC0 - object_event 1, 255, 0, 9, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 9, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Shrub4_MapWarps: @ 8539D28 warp_def 11, 8, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree1/events.inc b/data/maps/SecretBase_Tree1/events.inc index 593fb5dbb9..891ce3533a 100644 --- a/data/maps/SecretBase_Tree1/events.inc +++ b/data/maps/SecretBase_Tree1/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree1_EventObjects: @ 8537EF4 - object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Tree1_MapWarps: @ 853805C warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree2/events.inc b/data/maps/SecretBase_Tree2/events.inc index 1899117558..33fc29b4da 100644 --- a/data/maps/SecretBase_Tree2/events.inc +++ b/data/maps/SecretBase_Tree2/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree2_EventObjects: @ 853880C - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Tree2_MapWarps: @ 8538974 warp_def 3, 14, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree3/events.inc b/data/maps/SecretBase_Tree3/events.inc index b2d950a407..de4bdc90bd 100644 --- a/data/maps/SecretBase_Tree3/events.inc +++ b/data/maps/SecretBase_Tree3/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree3_EventObjects: @ 8539124 - object_event 1, 255, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Tree3_MapWarps: @ 853928C warp_def 8, 6, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree4/events.inc b/data/maps/SecretBase_Tree4/events.inc index a1d7f7b50e..0e5cebd865 100644 --- a/data/maps/SecretBase_Tree4/events.inc +++ b/data/maps/SecretBase_Tree4/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree4_EventObjects: @ 8539A3C - object_event 1, 255, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_Tree4_MapWarps: @ 8539BA4 warp_def 7, 12, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave1/events.inc b/data/maps/SecretBase_YellowCave1/events.inc index 9b394350c5..8d9761d6d9 100644 --- a/data/maps/SecretBase_YellowCave1/events.inc +++ b/data/maps/SecretBase_YellowCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave1_EventObjects: @ 8537D70 - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave1_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave1_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_YellowCave1_MapWarps: @ 8537ED8 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave2/events.inc b/data/maps/SecretBase_YellowCave2/events.inc index a958fcb534..4043503f8a 100644 --- a/data/maps/SecretBase_YellowCave2/events.inc +++ b/data/maps/SecretBase_YellowCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave2_EventObjects: @ 8538688 - object_event 1, 255, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave2_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave2_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_YellowCave2_MapWarps: @ 85387F0 warp_def 12, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave3/events.inc b/data/maps/SecretBase_YellowCave3/events.inc index 2decabcee7..62290d3eb4 100644 --- a/data/maps/SecretBase_YellowCave3/events.inc +++ b/data/maps/SecretBase_YellowCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave3_EventObjects: @ 8538FA0 - object_event 1, 255, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave3_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave3_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_YellowCave3_MapWarps: @ 8539108 warp_def 5, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave4/events.inc b/data/maps/SecretBase_YellowCave4/events.inc index 535ca8e4c8..dfc7c2bfe1 100644 --- a/data/maps/SecretBase_YellowCave4/events.inc +++ b/data/maps/SecretBase_YellowCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave4_EventObjects: @ 85398B8 - object_event 1, 255, 0, 9, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave4_EventScript_275D64, 173 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 174 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 175 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 176 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 177 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 178 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 179 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 180 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 181 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 182 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 183 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 184 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 185 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 186 - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 187 + object_event 1, 255, 0, 9, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave4_EventScript_275D64, FLAG_0x0AD + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB SecretBase_YellowCave4_MapWarps: @ 8539A20 warp_def 6, 12, 0, 126, MAP_NONE diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/events.inc b/data/maps/ShoalCave_LowTideEntranceRoom/events.inc index 875bed2fba..22c61aa891 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/events.inc +++ b/data/maps/ShoalCave_LowTideEntranceRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideEntranceRoom_EventObjects: @ 853627C - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_2913C0, 1081 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_2913C0, FLAG_0x439 object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 18, 15, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_236DD9, 0 ShoalCave_LowTideEntranceRoom_MapWarps: @ 85362AC diff --git a/data/maps/ShoalCave_LowTideIceRoom/events.inc b/data/maps/ShoalCave_LowTideIceRoom/events.inc index 5f4fe1dac9..1560bd8e7e 100644 --- a/data/maps/ShoalCave_LowTideIceRoom/events.inc +++ b/data/maps/ShoalCave_LowTideIceRoom/events.inc @@ -1,6 +1,6 @@ ShoalCave_LowTideIceRoom_EventObjects: @ 8537100 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913E7, 1112 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 21, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913F4, 1113 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913E7, FLAG_0x458 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 21, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913F4, FLAG_0x459 ShoalCave_LowTideIceRoom_MapWarps: @ 8537130 warp_def 17, 10, 3, 3, MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM diff --git a/data/maps/ShoalCave_LowTideInnerRoom/events.inc b/data/maps/ShoalCave_LowTideInnerRoom/events.inc index 543a7d02b7..52c4c2a3d3 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/events.inc +++ b/data/maps/ShoalCave_LowTideInnerRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideInnerRoom_EventObjects: @ 85362E0 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 14, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideInnerRoom_EventScript_2913CD, 1082 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 14, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideInnerRoom_EventScript_2913CD, FLAG_0x43A ShoalCave_LowTideInnerRoom_MapWarps: @ 85362F8 warp_def 34, 29, 3, 1, MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM diff --git a/data/maps/ShoalCave_LowTideLowerRoom/events.inc b/data/maps/ShoalCave_LowTideLowerRoom/events.inc index dabb859711..03a9ab6f1c 100644 --- a/data/maps/ShoalCave_LowTideLowerRoom/events.inc +++ b/data/maps/ShoalCave_LowTideLowerRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideLowerRoom_EventObjects: @ 85363DC - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 25, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2908BA, 17 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 25, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2908BA, FLAG_0x011 object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 11, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2371B2, 0 ShoalCave_LowTideLowerRoom_MapWarps: @ 853640C diff --git a/data/maps/ShoalCave_LowTideStairsRoom/events.inc b/data/maps/ShoalCave_LowTideStairsRoom/events.inc index b6af468c5a..9e4b76d401 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/events.inc +++ b/data/maps/ShoalCave_LowTideStairsRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideStairsRoom_EventObjects: @ 8536394 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideStairsRoom_EventScript_2913DA, 1083 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideStairsRoom_EventScript_2913DA, FLAG_0x43B ShoalCave_LowTideStairsRoom_MapWarps: @ 85363AC warp_def 3, 12, 3, 1, MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM diff --git a/data/maps/SkyPillar_Outside/events.inc b/data/maps/SkyPillar_Outside/events.inc index 386ea0b355..f597db6cff 100644 --- a/data/maps/SkyPillar_Outside/events.inc +++ b/data/maps/SkyPillar_Outside/events.inc @@ -1,5 +1,5 @@ SkyPillar_Outside_EventObjects: @ 853701C - object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Outside_EventScript_2393F8, 855 + object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Outside_EventScript_2393F8, FLAG_0x357 SkyPillar_Outside_MapWarps: @ 8537034 warp_def 17, 13, 3, 1, MAP_SKY_PILLAR_ENTRANCE diff --git a/data/maps/SkyPillar_Top/events.inc b/data/maps/SkyPillar_Top/events.inc index 9271dd4d36..572cc4c064 100644 --- a/data/maps/SkyPillar_Top/events.inc +++ b/data/maps/SkyPillar_Top/events.inc @@ -1,6 +1,6 @@ SkyPillar_Top_EventObjects: @ 8537170 - object_event 1, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 773 - object_event 2, EVENT_OBJ_GFX_RAYQUAZA_1, 0, 14, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Top_EventScript_239722, 80 + object_event 1, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x305 + object_event 2, EVENT_OBJ_GFX_RAYQUAZA_1, 0, 14, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Top_EventScript_239722, FLAG_0x050 SkyPillar_Top_MapWarps: @ 85371A0 warp_def 16, 14, 3, 1, MAP_SKY_PILLAR_5F diff --git a/data/maps/SlateportCity/events.inc b/data/maps/SlateportCity/events.inc index 841de657e0..020f0dcaf0 100644 --- a/data/maps/SlateportCity/events.inc +++ b/data/maps/SlateportCity/events.inc @@ -3,37 +3,37 @@ SlateportCity_EventObjects: @ 85261CC object_event 2, EVENT_OBJ_GFX_MAN_1, 0, 34, 29, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_EventScript_1DCEF6, 0 object_event 3, EVENT_OBJ_GFX_RICH_BOY, 0, 5, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_EventScript_1DCEB8, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 26, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_EventScript_1DCF17, 0 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 31, 27, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD009, 882 + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 31, 27, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD009, FLAG_0x372 object_event 6, EVENT_OBJ_GFX_COOK, 0, 5, 43, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DCE42, 0 object_event 7, EVENT_OBJ_GFX_OLD_WOMAN, 0, 20, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DCE63, 0 object_event 8, EVENT_OBJ_GFX_GIRL_1, 0, 8, 42, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DCE84, 0 - object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 29, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_EventScript_1DD353, 835 - object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 28, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD35C, 835 - object_event 11, EVENT_OBJ_GFX_SCIENTIST_1, 0, 28, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD1F8, 840 + object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 29, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_EventScript_1DD353, FLAG_0x343 + object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 28, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD35C, FLAG_0x343 + object_event 11, EVENT_OBJ_GFX_SCIENTIST_1, 0, 28, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD1F8, FLAG_0x348 object_event 12, EVENT_OBJ_GFX_SAILOR, 0, 37, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DCFE5, 0 object_event 13, EVENT_OBJ_GFX_SAILOR, 0, 28, 46, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_EventScript_1DCFEE, 0 object_event 14, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 50, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, SlateportCity_EventScript_1DCFF7, 0 object_event 15, EVENT_OBJ_GFX_MAN_3, 0, 16, 46, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DD000, 0 object_event 16, EVENT_OBJ_GFX_MANIAC, 0, 8, 24, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, SlateportCity_EventScript_1DCFBB, 0 object_event 17, EVENT_OBJ_GFX_WOMAN_5, 0, 15, 31, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_EventScript_1DCFDC, 0 - object_event 18, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD020, 882 - object_event 19, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD037, 882 + object_event 18, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD020, FLAG_0x372 + object_event 19, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD037, FLAG_0x372 object_event 20, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 6, 38, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD198, 0 object_event 21, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 5, 51, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DD16A, 0 object_event 22, EVENT_OBJ_GFX_MAN_5, 0, 34, 51, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DD365, 0 object_event 23, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DCDE4, 0 - object_event 24, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 11, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DD1D8, 948 + object_event 24, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 11, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DD1D8, FLAG_0x3B4 object_event 25, EVENT_OBJ_GFX_POKEFAN_M, 0, 5, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DCDBD, 0 - object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 22, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD04E, 882 - object_event 27, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD065, 882 - object_event 28, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 24, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD07C, 882 - object_event 29, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD093, 882 - object_event 30, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD0AA, 882 - object_event 31, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD0C1, 882 - object_event 32, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD14A, 882 - object_event 33, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD153, 882 + object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 22, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD04E, FLAG_0x372 + object_event 27, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD065, FLAG_0x372 + object_event 28, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 24, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD07C, FLAG_0x372 + object_event 29, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD093, FLAG_0x372 + object_event 30, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD0AA, FLAG_0x372 + object_event 31, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD0C1, FLAG_0x372 + object_event 32, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD14A, FLAG_0x372 + object_event 33, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD153, FLAG_0x372 object_event 34, EVENT_OBJ_GFX_POKEFAN_F, 0, 11, 37, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 2, 0, 0, SlateportCity_EventScript_1DD36E, 0 - object_event 35, EVENT_OBJ_GFX_SCOTT, 0, 10, 12, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 2, 0, 0, 0x0, 749 + object_event 35, EVENT_OBJ_GFX_SCOTT, 0, 10, 12, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 2, 0, 0, 0x0, FLAG_0x2ED SlateportCity_MapWarps: @ 8526514 warp_def 19, 19, 0, 0, MAP_SLATEPORT_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SlateportCity_Harbor/events.inc b/data/maps/SlateportCity_Harbor/events.inc index ba5f25d985..866f2f62d0 100644 --- a/data/maps/SlateportCity_Harbor/events.inc +++ b/data/maps/SlateportCity_Harbor/events.inc @@ -1,12 +1,12 @@ SlateportCity_Harbor_EventObjects: @ 852FA68 - object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, 905 - object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, 905 - object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, 905 - object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, 841 - object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 860 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 845 - object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 846 - object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 848 + object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, FLAG_0x389 + object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, FLAG_0x389 + object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, FLAG_0x389 + object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, FLAG_0x349 + object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x35C + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x34D + object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x34E + object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x350 SlateportCity_Harbor_MapWarps: @ 852FB28 warp_def 11, 14, 0, 8, MAP_SLATEPORT_CITY diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc index 8e3a7879f1..319a2753f9 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc @@ -1,18 +1,18 @@ SlateportCity_OceanicMuseum_1F_EventObjects: @ 852F670 object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AD96, 0 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE5F, 883 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE68, 883 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE56, 883 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE4D, 883 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE71, 883 + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE5F, FLAG_0x373 + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE68, FLAG_0x373 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE56, FLAG_0x373 + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE4D, FLAG_0x373 + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE71, FLAG_0x373 object_event 7, EVENT_OBJ_GFX_BEAUTY, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AD96, 0 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE7A, 883 - object_event 9, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AED4, 961 - object_event 10, EVENT_OBJ_GFX_MANIAC, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEDD, 961 - object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEE6, 961 - object_event 12, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 18, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEEF, 961 - object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEF8, 965 - object_event 14, EVENT_OBJ_GFX_REPORTER_M, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_28C883, 961 + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE7A, FLAG_0x373 + object_event 9, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AED4, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 10, EVENT_OBJ_GFX_MANIAC, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEDD, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEE6, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 12, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 18, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEEF, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEF8, FLAG_0x3C5 + object_event 14, EVENT_OBJ_GFX_REPORTER_M, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_28C883, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION SlateportCity_OceanicMuseum_1F_MapWarps: @ 852F7C0 warp_def 9, 8, 0, 5, MAP_SLATEPORT_CITY diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc index 3ca657bb63..0616cee807 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc @@ -1,11 +1,11 @@ SlateportCity_OceanicMuseum_2F_EventObjects: @ 852F8A8 - object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, 887 - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 886 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 884 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 885 - object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, 961 - object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, 961 - object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, 961 + object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, FLAG_0x377 + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x376 + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x374 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x375 + object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION SlateportCity_OceanicMuseum_2F_MapWarps: @ 852F950 warp_def 6, 1, 0, 2, MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F diff --git a/data/maps/SlateportCity_PokemonCenter_2F/events.inc b/data/maps/SlateportCity_PokemonCenter_2F/events.inc index e20e593cb2..d84bd06881 100644 --- a/data/maps/SlateportCity_PokemonCenter_2F/events.inc +++ b/data/maps/SlateportCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ SlateportCity_PokemonCenter_2F_EventObjects: @ 852FC64 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE SlateportCity_PokemonCenter_2F_MapWarps: @ 852FCC4 warp_def 1, 6, 4, 2, MAP_SLATEPORT_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SlateportCity_SternsShipyard_1F/events.inc b/data/maps/SlateportCity_SternsShipyard_1F/events.inc index 107a00ee03..3aca215e2f 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/events.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/events.inc @@ -2,7 +2,7 @@ SlateportCity_SternsShipyard_1F_EventObjects: @ 852F318 object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207F40, 0 object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FED, 0 object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 18, 8, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FF6, 0 - object_event 4, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FFF, 869 + object_event 4, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FFF, FLAG_0x365 SlateportCity_SternsShipyard_1F_MapWarps: @ 852F378 warp_def 2, 14, 0, 2, MAP_SLATEPORT_CITY diff --git a/data/maps/SootopolisCity/events.inc b/data/maps/SootopolisCity/events.inc index 52dcb8f53e..1d0d43c83d 100644 --- a/data/maps/SootopolisCity/events.inc +++ b/data/maps/SootopolisCity/events.inc @@ -1,22 +1,22 @@ SootopolisCity_EventObjects: @ 8527314 object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_EventScript_1E5E8D, 0 - object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 47, 33, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SootopolisCity_EventScript_1E5FE2, 854 + object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 47, 33, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SootopolisCity_EventScript_1E5FE2, FLAG_0x356 object_event 3, EVENT_OBJ_GFX_GIRL_2, 0, 9, 43, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E5ED8, 0 object_event 4, EVENT_OBJ_GFX_NINJA_BOY, 0, 51, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_EventScript_1E608E, 0 object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 43, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SootopolisCity_EventScript_1E60E3, 0 - object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 26, 4, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E6017, 839 - object_event 7, EVENT_OBJ_GFX_STEVEN, 0, 20, 36, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6166, 973 + object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 26, 4, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E6017, FLAG_0x347 + object_event 7, EVENT_OBJ_GFX_STEVEN, 0, 20, 36, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6166, FLAG_0x3CD object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 49, 34, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6038, 0 - object_event 9, EVENT_OBJ_GFX_GROUDON_3, 0, 28, 44, 0, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 0, 0, 0x0, 998 - object_event 10, EVENT_OBJ_GFX_KYOGRE_3, 0, 34, 44, 1, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT, 1, 1, 0, 0, 0x0, 997 - object_event 11, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 31, 41, 1, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 996 - object_event 12, EVENT_OBJ_GFX_MANIAC, 0, 17, 44, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6411, 854 - object_event 13, EVENT_OBJ_GFX_GIRL_3, 0, 14, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E63DB, 854 - object_event 14, EVENT_OBJ_GFX_BLACK_BELT, 0, 17, 40, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6393, 854 - object_event 15, EVENT_OBJ_GFX_BOY_2, 0, 19, 37, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E635D, 854 - object_event 16, EVENT_OBJ_GFX_MAXIE, 0, 29, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E64F2, 827 - object_event 17, EVENT_OBJ_GFX_ARCHIE, 0, 31, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E651F, 826 - object_event 18, EVENT_OBJ_GFX_WALLACE, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6446, 816 + object_event 9, EVENT_OBJ_GFX_GROUDON_3, 0, 28, 44, 0, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x3E6 + object_event 10, EVENT_OBJ_GFX_KYOGRE_3, 0, 34, 44, 1, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3E5 + object_event 11, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 31, 41, 1, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x3E4 + object_event 12, EVENT_OBJ_GFX_MANIAC, 0, 17, 44, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6411, FLAG_0x356 + object_event 13, EVENT_OBJ_GFX_GIRL_3, 0, 14, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E63DB, FLAG_0x356 + object_event 14, EVENT_OBJ_GFX_BLACK_BELT, 0, 17, 40, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6393, FLAG_0x356 + object_event 15, EVENT_OBJ_GFX_BOY_2, 0, 19, 37, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E635D, FLAG_0x356 + object_event 16, EVENT_OBJ_GFX_MAXIE, 0, 29, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E64F2, FLAG_0x33B + object_event 17, EVENT_OBJ_GFX_ARCHIE, 0, 31, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E651F, FLAG_0x33A + object_event 18, EVENT_OBJ_GFX_WALLACE, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6446, FLAG_0x330 SootopolisCity_MapWarps: @ 85274C4 warp_def 43, 31, 0, 0, MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SootopolisCity_PokemonCenter_2F/events.inc b/data/maps/SootopolisCity_PokemonCenter_2F/events.inc index f9e4626ea9..4bea71602d 100644 --- a/data/maps/SootopolisCity_PokemonCenter_2F/events.inc +++ b/data/maps/SootopolisCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ SootopolisCity_PokemonCenter_2F_EventObjects: @ 8533200 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE SootopolisCity_PokemonCenter_2F_MapWarps: @ 8533260 warp_def 1, 6, 4, 2, MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SouthernIsland_Interior/events.inc b/data/maps/SouthernIsland_Interior/events.inc index b651346790..36ca178e52 100644 --- a/data/maps/SouthernIsland_Interior/events.inc +++ b/data/maps/SouthernIsland_Interior/events.inc @@ -1,6 +1,6 @@ SouthernIsland_Interior_EventObjects: @ 853B89C - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 910 - object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 911 + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x38E + object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x38F SouthernIsland_Interior_MapWarps: @ 853B8CC warp_def 13, 18, 3, 0, MAP_SOUTHERN_ISLAND_EXTERIOR diff --git a/data/maps/TerraCave_End/events.inc b/data/maps/TerraCave_End/events.inc index aa23659eb5..99f9b06c3e 100644 --- a/data/maps/TerraCave_End/events.inc +++ b/data/maps/TerraCave_End/events.inc @@ -1,5 +1,5 @@ TerraCave_End_EventObjects: @ 8537850 - object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 17, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 783 + object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 17, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x30F TerraCave_End_MapWarps: @ 8537868 warp_def 5, 4, 3, 1, MAP_TERRA_CAVE_ENTRANCE diff --git a/data/maps/Underwater1/events.inc b/data/maps/Underwater1/events.inc index 102a5f6e70..844d725cc7 100644 --- a/data/maps/Underwater1/events.inc +++ b/data/maps/Underwater1/events.inc @@ -1,11 +1,11 @@ Underwater1_MapBGEvents: @ 852CEB4 - bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, 8 - bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, 9 - bg_hidden_item_event 66, 34, 3, ITEM_PEARL, 10 - bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, 11 - bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, 13 - bg_hidden_item_event 42, 5, 3, ITEM_CALCIUM, 36 - bg_hidden_item_event 45, 36, 3, ITEM_HEART_SCALE, 38 + bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, FLAG_0x008 + bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, FLAG_0x009 + bg_hidden_item_event 66, 34, 3, ITEM_PEARL, FLAG_0x00A + bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, FLAG_0x00B + bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, FLAG_0x00D + bg_hidden_item_event 42, 5, 3, ITEM_CALCIUM, FLAG_0x024 + bg_hidden_item_event 45, 36, 3, ITEM_HEART_SCALE, FLAG_0x026 Underwater1_MapEvents:: @ 852CF08 map_events 0x0, 0x0, 0x0, Underwater1_MapBGEvents diff --git a/data/maps/Underwater2/events.inc b/data/maps/Underwater2/events.inc index ca98f25acf..7ff04e0317 100644 --- a/data/maps/Underwater2/events.inc +++ b/data/maps/Underwater2/events.inc @@ -2,14 +2,14 @@ Underwater2_MapWarps: @ 852CF1C warp_def 45, 65, 0, 0, MAP_UNDERWATER_SOOTOPOLIS_CITY Underwater2_MapBGEvents: @ 852CF24 - bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, 14 - bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, 15 - bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, 16 - bg_hidden_item_event 10, 36, 3, ITEM_PEARL, 17 - bg_hidden_item_event 11, 39, 3, ITEM_IRON, 19 - bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, 18 - bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, 20 - bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, 12 + bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, FLAG_0x00E + bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, FLAG_0x00F + bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, FLAG_0x010 + bg_hidden_item_event 10, 36, 3, ITEM_PEARL, FLAG_0x011 + bg_hidden_item_event 11, 39, 3, ITEM_IRON, FLAG_0x013 + bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_0x012 + bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, FLAG_0x014 + bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, FLAG_0x00C Underwater2_MapEvents:: @ 852CF84 map_events 0x0, Underwater2_MapWarps, 0x0, Underwater2_MapBGEvents diff --git a/data/maps/Underwater3/events.inc b/data/maps/Underwater3/events.inc index 0a5dc773de..cd526846fd 100644 --- a/data/maps/Underwater3/events.inc +++ b/data/maps/Underwater3/events.inc @@ -3,10 +3,10 @@ Underwater3_MapWarps: @ 852CF98 warp_def 67, 38, 0, 0, MAP_UNDERWATER_MARINE_CAVE Underwater3_MapBGEvents: @ 852CFA8 - bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, 21 - bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, 22 - bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, 23 - bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, 24 + bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, FLAG_0x015 + bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, FLAG_0x016 + bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, FLAG_0x017 + bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, FLAG_0x018 Underwater3_MapEvents:: @ 852CFD8 map_events 0x0, Underwater3_MapWarps, 0x0, Underwater3_MapBGEvents diff --git a/data/maps/Underwater4/events.inc b/data/maps/Underwater4/events.inc index 7799e0ad60..351c328108 100644 --- a/data/maps/Underwater4/events.inc +++ b/data/maps/Underwater4/events.inc @@ -2,8 +2,8 @@ Underwater4_MapWarps: @ 852CFEC warp_def 38, 26, 3, 0, MAP_UNDERWATER_SEAFLOOR_CAVERN Underwater4_MapBGEvents: @ 852CFF4 - bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, 25 - bg_hidden_item_event 69, 18, 3, ITEM_PEARL, 26 + bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_0x019 + bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_0x01A Underwater4_MapEvents:: @ 852D00C map_events 0x0, Underwater4_MapWarps, 0x0, Underwater4_MapBGEvents diff --git a/data/maps/Underwater_SeafloorCavern/events.inc b/data/maps/Underwater_SeafloorCavern/events.inc index fbad57bc8f..3329fc3c4f 100644 --- a/data/maps/Underwater_SeafloorCavern/events.inc +++ b/data/maps/Underwater_SeafloorCavern/events.inc @@ -1,8 +1,8 @@ Underwater_SeafloorCavern_EventObjects: @ 8535640 - object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 5, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, 980 - object_event 2, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, 980 - object_event 3, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, 980 - object_event 4, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, 980 + object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 5, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 + object_event 2, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 + object_event 3, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 + object_event 4, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 Underwater_SeafloorCavern_MapWarps: @ 85356A0 warp_def 6, 7, 0, 0, MAP_UNDERWATER4 diff --git a/data/maps/UnionRoom/events.inc b/data/maps/UnionRoom/events.inc index 3396b5b8bb..5d73f5be68 100644 --- a/data/maps/UnionRoom/events.inc +++ b/data/maps/UnionRoom/events.inc @@ -1,13 +1,13 @@ UnionRoom_EventObjects: @ 853B020 object_event 1, EVENT_OBJ_GFX_UNION_ROOM_NURSE, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, UnionRoom_EventScript_23D236, 0 - object_event 2, EVENT_OBJ_GFX_GIDDY, 0, 1, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D204, 706 - object_event 3, 247, 0, 7, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D22C, 710 - object_event 4, 246, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D222, 709 - object_event 5, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D218, 708 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 13, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D20E, 707 - object_event 7, EVENT_OBJ_GFX_STORYTELLER, 0, 10, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1FA, 705 - object_event 8, EVENT_OBJ_GFX_TRADER, 0, 13, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1F0, 704 - object_event 9, EVENT_OBJ_GFX_HIPSTER, 0, 4, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1E6, 703 + object_event 2, EVENT_OBJ_GFX_GIDDY, 0, 1, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D204, FLAG_0x2C2 + object_event 3, 247, 0, 7, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D22C, FLAG_0x2C6 + object_event 4, 246, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D222, FLAG_0x2C5 + object_event 5, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D218, FLAG_0x2C4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 13, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D20E, FLAG_0x2C3 + object_event 7, EVENT_OBJ_GFX_STORYTELLER, 0, 10, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1FA, FLAG_0x2C1 + object_event 8, EVENT_OBJ_GFX_TRADER, 0, 13, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1F0, FLAG_0x2C0 + object_event 9, EVENT_OBJ_GFX_HIPSTER, 0, 4, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1E6, FLAG_0x2BF UnionRoom_MapWarps: @ 853B0F8 warp_def 7, 11, 3, 127, MAP_NONE diff --git a/data/maps/VerdanturfTown_BattleTentLobby/events.inc b/data/maps/VerdanturfTown_BattleTentLobby/events.inc index 1da591d591..6116f3ae2e 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/events.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/events.inc @@ -3,7 +3,7 @@ VerdanturfTown_BattleTentLobby_EventObjects: @ 852E648 object_event 2, EVENT_OBJ_GFX_GIRL_1, 0, 0, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201A7B, 0 object_event 3, EVENT_OBJ_GFX_BOY_3, 0, 9, 7, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201ABC, 0 object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AC5, 0 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AD0, 766 + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AD0, FLAG_0x2FE object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AF7, 0 VerdanturfTown_BattleTentLobby_MapWarps: @ 852E6D8 diff --git a/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc b/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc index 6aa0d681a2..35fec29412 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc +++ b/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ VerdanturfTown_PokemonCenter_2F_EventObjects: @ 852E8A0 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_276B03, 702 + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE VerdanturfTown_PokemonCenter_2F_MapWarps: @ 852E900 warp_def 1, 6, 4, 2, MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/VerdanturfTown_WandasHouse/events.inc b/data/maps/VerdanturfTown_WandasHouse/events.inc index 5f0fd0b3c4..eb803e3e49 100644 --- a/data/maps/VerdanturfTown_WandasHouse/events.inc +++ b/data/maps/VerdanturfTown_WandasHouse/events.inc @@ -1,9 +1,9 @@ VerdanturfTown_WandasHouse_EventObjects: @ 852E92C - object_event 1, EVENT_OBJ_GFX_WALLY, 0, 14, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028BF, 806 - object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_202913, 808 - object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, 809 + object_event 1, EVENT_OBJ_GFX_WALLY, 0, 14, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028BF, FLAG_0x326 + object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_202913, FLAG_0x328 + object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, FLAG_0x329 object_event 4, EVENT_OBJ_GFX_POKEFAN_F, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20294E, 0 - object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, 984 + object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, FLAG_0x3D8 VerdanturfTown_WandasHouse_MapWarps: @ 852E9A4 warp_def 7, 7, 0, 3, MAP_VERDANTURF_TOWN diff --git a/data/maps/VictoryRoad_1F/events.inc b/data/maps/VictoryRoad_1F/events.inc index f162a9d804..2652588b4e 100644 --- a/data/maps/VictoryRoad_1F/events.inc +++ b/data/maps/VictoryRoad_1F/events.inc @@ -2,10 +2,10 @@ VictoryRoad_1F_EventObjects: @ 8535E04 object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 33, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, VictoryRoad_1F_EventScript_235E73, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 6, 15, 4, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, VictoryRoad_1F_EventScript_235EA1, 0 object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 27, 34, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, VictoryRoad_1F_EventScript_235E8A, 0 - object_event 4, EVENT_OBJ_GFX_WALLY, 0, 12, 25, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E2C, 858 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 40, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291483, 1084 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 39, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291490, 1085 - object_event 7, EVENT_OBJ_GFX_WALLY, 0, 31, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E35, 751 + object_event 4, EVENT_OBJ_GFX_WALLY, 0, 12, 25, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E2C, FLAG_0x35A + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 40, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291483, FLAG_0x43C + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 39, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291490, FLAG_0x43D + object_event 7, EVENT_OBJ_GFX_WALLY, 0, 31, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E35, FLAG_0x2EF object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 29, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, VictoryRoad_1F_EventScript_235ECF, 0 object_event 9, EVENT_OBJ_GFX_MAN_3, 0, 32, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, VictoryRoad_1F_EventScript_235EB8, 0 @@ -21,7 +21,7 @@ VictoryRoad_1F_MapCoordEvents: @ 8535F04 coord_event 3, 23, 4, VAR_0x40C3, 0, VictoryRoad_1F_EventScript_235DC8 VictoryRoad_1F_MapBGEvents: @ 8535F24 - bg_hidden_item_event 30, 39, 4, ITEM_ULTRA_BALL, 81 + bg_hidden_item_event 30, 39, 4, ITEM_ULTRA_BALL, FLAG_0x051 VictoryRoad_1F_MapEvents:: @ 8535F30 map_events VictoryRoad_1F_EventObjects, VictoryRoad_1F_MapWarps, VictoryRoad_1F_MapCoordEvents, VictoryRoad_1F_MapBGEvents diff --git a/data/maps/VictoryRoad_B1F/events.inc b/data/maps/VictoryRoad_B1F/events.inc index 14d400fec6..f928e8561b 100644 --- a/data/maps/VictoryRoad_B1F/events.inc +++ b/data/maps/VictoryRoad_B1F/events.inc @@ -1,23 +1,23 @@ VictoryRoad_B1F_EventObjects: @ 8535F44 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 19 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 20 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 17 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 18 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 23 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 22 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 35, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 30 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 25 - object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 26 - object_event 10, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 27 - object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 28 - object_event 12, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 21, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 29 - object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 34, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, 31 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x013 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x014 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x011 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x012 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x017 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x016 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 35, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x01E + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x019 + object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01A + object_event 10, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01B + object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01C + object_event 12, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 21, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01D + object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 34, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x01F object_event 14, EVENT_OBJ_GFX_MAN_3, 0, 37, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, VictoryRoad_B1F_EventScript_2364E5, 0 object_event 15, EVENT_OBJ_GFX_WOMAN_5, 0, 26, 16, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, VictoryRoad_B1F_EventScript_2364FC, 0 object_event 16, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, VictoryRoad_B1F_EventScript_236513, 0 - object_event 17, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 34, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2907A6, 21 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 8, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_29149D, 1086 - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2914AA, 1087 + object_event 17, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 34, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x015 + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 8, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_29149D, FLAG_0x43E + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2914AA, FLAG_0x43F object_event 20, EVENT_OBJ_GFX_MAN_3, 0, 14, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, VictoryRoad_B1F_EventScript_23652A, 0 object_event 21, EVENT_OBJ_GFX_WOMAN_5, 0, 14, 20, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, VictoryRoad_B1F_EventScript_236541, 0 diff --git a/data/maps/VictoryRoad_B2F/events.inc b/data/maps/VictoryRoad_B2F/events.inc index 17d878215b..834c0df35e 100644 --- a/data/maps/VictoryRoad_B2F/events.inc +++ b/data/maps/VictoryRoad_B2F/events.inc @@ -3,7 +3,7 @@ VictoryRoad_B2F_EventObjects: @ 8536188 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 43, 14, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, VictoryRoad_B2F_EventScript_2368EC, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 2, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236903, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_5, 0, 35, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_23691A, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B2F_EventScript_2914B7, 1088 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B2F_EventScript_2914B7, FLAG_0x440 object_event 6, EVENT_OBJ_GFX_WOMAN_5, 0, 25, 18, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236948, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 25, 21, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236931, 0 @@ -14,8 +14,8 @@ VictoryRoad_B2F_MapWarps: @ 8536230 warp_def 5, 26, 3, 6, MAP_VICTORY_ROAD_B1F VictoryRoad_B2F_MapBGEvents: @ 8536250 - bg_hidden_item_event 28, 5, 3, ITEM_ELIXIR, 82 - bg_hidden_item_event 37, 1, 3, ITEM_MAX_REPEL, 83 + bg_hidden_item_event 28, 5, 3, ITEM_ELIXIR, FLAG_0x052 + bg_hidden_item_event 37, 1, 3, ITEM_MAX_REPEL, FLAG_LEGENDARIES_IN_SOOTOPOLIS VictoryRoad_B2F_MapEvents:: @ 8536268 map_events VictoryRoad_B2F_EventObjects, VictoryRoad_B2F_MapWarps, 0x0, VictoryRoad_B2F_MapBGEvents From ff97873c309e28beec91efe11393c093a08b19d3 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 17 Oct 2018 12:25:12 -0400 Subject: [PATCH 007/213] label temp flags, test replace script --- data/event_scripts.s | 8 +- .../AbandonedShip_HiddenFloorRooms/events.inc | 4 +- .../scripts.inc | 8 +- .../scripts.inc | 6 +- .../BattleFrontier_ScottsHouse/scripts.inc | 16 ++-- data/maps/FallarborTown/events.inc | 2 +- data/maps/FallarborTown_House1/scripts.inc | 6 +- data/maps/FallarborTown_House2/scripts.inc | 4 +- data/maps/FieryPath/events.inc | 12 +-- data/maps/GraniteCave_B2F/events.inc | 14 ++-- data/maps/IslandCave/scripts.inc | 10 +-- data/maps/LilycoveCity/events.inc | 2 +- .../LilycoveCity_CoveLilyMotel_2F/scripts.inc | 6 +- .../scripts.inc | 4 +- data/maps/MagmaHideout_1F/events.inc | 6 +- data/maps/MirageTower_3F/events.inc | 4 +- data/maps/MirageTower_4F/events.inc | 2 +- data/maps/MtPyre_Exterior/events.inc | 2 +- data/maps/OldaleTown/scripts.inc | 4 +- data/maps/PetalburgWoods/events.inc | 4 +- data/maps/Route103/events.inc | 4 +- data/maps/Route104/events.inc | 2 +- .../scripts.inc | 4 +- data/maps/Route109_SeashoreHouse/scripts.inc | 4 +- data/maps/Route110_TrickHouseEnd/events.inc | 2 +- .../Route110_TrickHousePuzzle1/events.inc | 22 +++--- .../Route110_TrickHousePuzzle3/events.inc | 4 +- .../Route110_TrickHousePuzzle4/events.inc | 20 ++--- data/maps/Route111/events.inc | 8 +- .../scripts.inc | 4 +- data/maps/Route113/events.inc | 4 +- data/maps/Route114/events.inc | 12 +-- data/maps/Route115/events.inc | 2 +- data/maps/Route116/events.inc | 10 +-- data/maps/Route117/events.inc | 2 +- data/maps/Route118/events.inc | 2 +- data/maps/Route119/events.inc | 4 +- .../Route119_WeatherInstitute_2F/scripts.inc | 4 +- data/maps/Route120/events.inc | 6 +- data/maps/Route121/events.inc | 6 +- data/maps/Route123/events.inc | 8 +- data/maps/Route130/events.inc | 2 +- data/maps/Route130/scripts.inc | 30 ++++---- data/maps/RusturfTunnel/scripts.inc | 4 +- data/maps/SafariZone_North/events.inc | 12 +-- data/maps/SafariZone_Northeast/events.inc | 10 +-- data/maps/SeafloorCavern_Room1/events.inc | 6 +- data/maps/SeafloorCavern_Room2/events.inc | 16 ++-- data/maps/SeafloorCavern_Room3/events.inc | 14 ++-- data/maps/SeafloorCavern_Room5/events.inc | 12 +-- data/maps/SeafloorCavern_Room8/events.inc | 24 +++--- .../ShoalCave_LowTideEntranceRoom/scripts.inc | 2 +- .../ShoalCave_LowTideLowerRoom/events.inc | 2 +- data/maps/SouthernIsland_Interior/scripts.inc | 4 +- data/maps/Underwater1/events.inc | 10 +-- data/maps/Underwater2/events.inc | 16 ++-- data/maps/Underwater3/events.inc | 8 +- data/maps/Underwater4/events.inc | 4 +- data/maps/VictoryRoad_B1F/events.inc | 28 +++---- data/scripts/contest_hall.inc | 4 +- data/scripts/gabby_and_ty.inc | 8 +- include/constants/flags.h | 73 ++++++++++--------- src/braille_puzzles.c | 8 +- 63 files changed, 281 insertions(+), 274 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index dc308f8b15..68c6d9baf6 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -5680,7 +5680,7 @@ SlateportCity_PokemonFanClub_EventScript_28CA4F:: @ 828CA4F LilycoveCity_ContestLobby_EventScript_28CA59:: @ 828CA59 lock faceplayer - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq LilycoveCity_ContestLobby_EventScript_28CB21 setvar VAR_0x8005, 6 special InterviewBefore @@ -5726,7 +5726,7 @@ LilycoveCity_ContestLobby_EventScript_28CADA:: @ 828CADA compare VAR_RESULT, 0 goto_eq LilycoveCity_ContestLobby_EventScript_28CAD0 msgbox LilycoveCity_ContestLobby_Text_27F0EC, 4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 setvar VAR_0x8005, 6 goto LilycoveCity_ContestLobby_EventScript_28C7E9 end @@ -5762,7 +5762,7 @@ LilycoveCity_ContestLobby_EventScript_28CB95:: @ 828CB95 BattleFrontier_BattleTowerLobby_EventScript_28CB96:: @ 828CB96 lock faceplayer - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC7A setvar VAR_0x8005, 7 special InterviewBefore @@ -5814,7 +5814,7 @@ BattleFrontier_BattleTowerLobby_EventScript_28CC4A:: @ 828CC4A compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC70 msgbox BattleFrontier_BattleTowerLobby_Text_27F9FD, 4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 copyvar VAR_0x8004, VAR_0x8008 setvar VAR_0x8005, 7 goto BattleFrontier_BattleTowerLobby_EventScript_28C7E9 diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc index 2a3f56c8dc..6442e03df7 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc @@ -16,8 +16,8 @@ AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 36, 1, 3, 5, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS AbandonedShip_HiddenFloorRooms_MapBGEvents: @ 8536BE8 - bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_0x01F - bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_0x020 + bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_TEMP_1F + bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_TEMP_20 bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_0x021 bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_0x022 bg_event 8, 5, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index e004eafacd..203de2813e 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -219,17 +219,17 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B:: @ 824B58B - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5 msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E, 4 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0:: @ 824B5A0 - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC, 4 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5:: @ 824B5B5 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc index 556d4499a4..2db7e5cdf2 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc @@ -220,7 +220,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251 BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283 closemessage - clearflag FLAG_0x002 + clearflag FLAG_TEMP_2 applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526 applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526 waitmovement 0 @@ -349,7 +349,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412 return BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249457 multichoice 19, 6, 105, 1 switch VAR_RESULT @@ -387,7 +387,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8 case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 end diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc index da73da3547..cf7f6a55e5 100644 --- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc +++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc @@ -4,11 +4,11 @@ BattleFrontier_ScottsHouse_MapScripts:: @ 82636A7 BattleFrontier_ScottsHouse_EventScript_2636A8:: @ 82636A8 lock faceplayer - checkflag FLAG_0x004 + checkflag FLAG_TEMP_4 goto_eq BattleFrontier_ScottsHouse_EventScript_2637DA - checkflag FLAG_0x003 + checkflag FLAG_TEMP_3 goto_eq BattleFrontier_ScottsHouse_EventScript_2638AA - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq BattleFrontier_ScottsHouse_EventScript_263939 goto BattleFrontier_ScottsHouse_EventScript_2636CB end @@ -51,7 +51,7 @@ BattleFrontier_ScottsHouse_EventScript_263704:: @ 8263704 compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2637D0 setflag FLAG_0x05C - setflag FLAG_0x004 + setflag FLAG_TEMP_4 release end @@ -75,7 +75,7 @@ BattleFrontier_ScottsHouse_EventScript_26376A:: @ 826376A compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2637D0 setflag FLAG_0x1D2 - setflag FLAG_0x004 + setflag FLAG_TEMP_4 release end @@ -138,7 +138,7 @@ BattleFrontier_ScottsHouse_EventScript_26387A:: @ 826387A compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2638A0 setflag FLAG_0x0ED - setflag FLAG_0x003 + setflag FLAG_TEMP_3 goto BattleFrontier_ScottsHouse_EventScript_2638AA end @@ -181,7 +181,7 @@ BattleFrontier_ScottsHouse_EventScript_263913:: @ 8263913 compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2638A0 setflag FLAG_0x0EE - setflag FLAG_0x003 + setflag FLAG_TEMP_3 goto BattleFrontier_ScottsHouse_EventScript_2638AA end @@ -244,7 +244,7 @@ BattleFrontier_ScottsHouse_EventScript_2639F8:: @ 82639F8 msgbox BattleFrontier_ScottsHouse_Text_263CB0, 9 msgbox BattleFrontier_ScottsHouse_Text_263CD0, 4 setflag FLAG_0x1D1 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 release end diff --git a/data/maps/FallarborTown/events.inc b/data/maps/FallarborTown/events.inc index f8c7b0cc41..3b24139321 100644 --- a/data/maps/FallarborTown/events.inc +++ b/data/maps/FallarborTown/events.inc @@ -19,7 +19,7 @@ FallarborTown_MapBGEvents: @ 8527C68 bg_event 10, 11, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB259 bg_event 17, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, FallarborTown_EventScript_271E6A bg_event 3, 7, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB262 - bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_0x01C + bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_TEMP_1C FallarborTown_MapEvents:: @ 8527CC8 map_events FallarborTown_EventObjects, FallarborTown_MapWarps, 0x0, FallarborTown_MapBGEvents diff --git a/data/maps/FallarborTown_House1/scripts.inc b/data/maps/FallarborTown_House1/scripts.inc index 47459f8d50..4c02160f78 100644 --- a/data/maps/FallarborTown_House1/scripts.inc +++ b/data/maps/FallarborTown_House1/scripts.inc @@ -14,9 +14,9 @@ FallarborTown_House1_EventScript_200F13:: @ 8200F13 end FallarborTown_House1_EventScript_200F38:: @ 8200F38 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 0, FallarborTown_House1_EventScript_200F8B - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 1, FallarborTown_House1_EventScript_200F9C compare VAR_RESULT, 0 goto_eq FallarborTown_House1_EventScript_200FA5 @@ -41,7 +41,7 @@ FallarborTown_House1_EventScript_200F9C:: @ 8200F9C return FallarborTown_House1_EventScript_200FA5:: @ 8200FA5 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 msgbox FallarborTown_House1_Text_201212, 4 release end diff --git a/data/maps/FallarborTown_House2/scripts.inc b/data/maps/FallarborTown_House2/scripts.inc index 7ab0666e89..c24c7b1f68 100644 --- a/data/maps/FallarborTown_House2/scripts.inc +++ b/data/maps/FallarborTown_House2/scripts.inc @@ -5,10 +5,10 @@ FallarborTown_House2_EventScript_201383:: @ 8201383 lockall applymovement 1, FallarborTown_House2_Movement_27259E waitmovement 0 - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq FallarborTown_House2_EventScript_2013A8 msgbox FallarborTown_House2_Text_20145C, 4 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 goto FallarborTown_House2_EventScript_2013A8 end diff --git a/data/maps/FieryPath/events.inc b/data/maps/FieryPath/events.inc index db16eef2c0..32c1486399 100644 --- a/data/maps/FieryPath/events.inc +++ b/data/maps/FieryPath/events.inc @@ -1,11 +1,11 @@ FieryPath_EventObjects: @ 8534C80 object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_29119E, FLAG_0x443 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x011 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 17, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x012 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 8, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x013 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x014 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x015 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_0x016 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_11 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 17, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_12 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 8, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_13 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_14 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_15 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_16 object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_291191, FLAG_0x457 FieryPath_MapWarps: @ 8534D40 diff --git a/data/maps/GraniteCave_B2F/events.inc b/data/maps/GraniteCave_B2F/events.inc index af6fb74112..4c3b0a4303 100644 --- a/data/maps/GraniteCave_B2F/events.inc +++ b/data/maps/GraniteCave_B2F/events.inc @@ -1,13 +1,13 @@ GraniteCave_B2F_EventObjects: @ 8534484 object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, FLAG_0x41D object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, FLAG_0x41E - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x011 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x012 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x013 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x014 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x015 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x016 - object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_0x017 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_11 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_12 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_13 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_14 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_15 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_16 + object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_17 GraniteCave_B2F_MapWarps: @ 853455C warp_def 29, 13, 3, 2, MAP_GRANITE_CAVE_B1F diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index b00b41d401..cfbd11610e 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -55,12 +55,12 @@ IslandCave_EventScript_238EAF:: @ 8238EAF IslandCave_EventScript_238EEF:: @ 8238EEF lockall - checkflag FLAG_0x003 + checkflag FLAG_TEMP_3 call_if 1, IslandCave_EventScript_238F45 checkflag FLAG_SYS_BRAILLE_WAIT goto_eq IslandCave_EventScript_238F13 braillemessage IslandCave_Braille_2A6CD4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 special ShouldDoBrailleRegicePuzzle goto IslandCave_EventScript_238F41 end @@ -72,12 +72,12 @@ IslandCave_EventScript_238F13:: @ 8238F13 IslandCave_EventScript_238F1D:: @ 8238F1D lockall - checkflag FLAG_0x003 + checkflag FLAG_TEMP_3 call_if 1, IslandCave_EventScript_238F45 braillemessage IslandCave_Braille_2A6CD4 checkflag FLAG_SYS_BRAILLE_WAIT goto_eq IslandCave_EventScript_238F41 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 special ShouldDoBrailleRegicePuzzle goto IslandCave_EventScript_238F41 end @@ -92,7 +92,7 @@ IslandCave_EventScript_238F45:: @ 8238F45 setvar VAR_0x403B, 0 setvar VAR_0x403C, 0 setvar VAR_0x403D, 0 - clearflag FLAG_0x003 + clearflag FLAG_TEMP_3 return IslandCave_EventScript_238F58:: @ 8238F58 diff --git a/data/maps/LilycoveCity/events.inc b/data/maps/LilycoveCity/events.inc index 61bfda1c29..a35168eac8 100644 --- a/data/maps/LilycoveCity/events.inc +++ b/data/maps/LilycoveCity/events.inc @@ -49,7 +49,7 @@ LilycoveCity_MapBGEvents: @ 8526F68 bg_event 6, 30, 3, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D44 bg_event 36, 14, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D62 bg_event 34, 6, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D74 - bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, FLAG_0x01B + bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, FLAG_TEMP_1B bg_hidden_item_event 61, 7, 0, ITEM_PP_UP, FLAG_0x02B bg_hidden_item_event 64, 31, 0, ITEM_POKE_BALL, FLAG_0x04B diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc index 90769b5507..d77627bc3f 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc @@ -4,9 +4,9 @@ LilycoveCity_CoveLilyMotel_2F_MapScripts:: @ 82186D2 LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3:: @ 82186D3 lock faceplayer - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 0, LilycoveCity_CoveLilyMotel_2F_EventScript_2186F9 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 1, LilycoveCity_CoveLilyMotel_2F_EventScript_21870F specialvar VAR_RESULT, sub_80C08E4 compare VAR_RESULT, 1 @@ -19,7 +19,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_2186F9:: @ 82186F9 return LilycoveCity_CoveLilyMotel_2F_EventScript_218702:: @ 8218702 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 playfanfare MUS_FANFA4 waitfanfare goto LilycoveCity_CoveLilyMotel_2F_EventScript_21870F diff --git a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc index 372d16dae2..bcc3649e2d 100644 --- a/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreElevator/scripts.inc @@ -5,7 +5,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_220624:: @ 8220624 lock faceplayer setvar VAR_0x8004, 0 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 0, LilycoveCity_DepartmentStoreElevator_EventScript_2207FC copyvar VAR_0x8005, VAR_DEPT_STORE_FLOOR special sub_8139B60 @@ -120,7 +120,7 @@ LilycoveCity_DepartmentStoreElevator_EventScript_2207E5:: @ 82207E5 waitse special ShakeScreenInElevator waitstate - setflag FLAG_0x002 + setflag FLAG_TEMP_2 return LilycoveCity_DepartmentStoreElevator_EventScript_2207FC:: @ 82207FC diff --git a/data/maps/MagmaHideout_1F/events.inc b/data/maps/MagmaHideout_1F/events.inc index 406704d949..e923c223d6 100644 --- a/data/maps/MagmaHideout_1F/events.inc +++ b/data/maps/MagmaHideout_1F/events.inc @@ -2,9 +2,9 @@ MagmaHideout_1F_EventObjects: @ 85371CC object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, FLAG_0x359 object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, FLAG_0x47F object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, FLAG_0x359 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x011 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x012 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_0x013 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_11 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_12 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_13 MagmaHideout_1F_MapWarps: @ 853725C warp_def 10, 34, 3, 4, MAP_JAGGED_PASS diff --git a/data/maps/MirageTower_3F/events.inc b/data/maps/MirageTower_3F/events.inc index 5d26b28740..4f55d74852 100644 --- a/data/maps/MirageTower_3F/events.inc +++ b/data/maps/MirageTower_3F/events.inc @@ -1,6 +1,6 @@ MirageTower_3F_EventObjects: @ 853761C - object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_0x011 - object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_0x012 + object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_TEMP_11 + object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, FLAG_TEMP_12 MirageTower_3F_MapWarps: @ 853764C warp_def 18, 12, 3, 0, MAP_MIRAGE_TOWER_2F diff --git a/data/maps/MirageTower_4F/events.inc b/data/maps/MirageTower_4F/events.inc index 59a32efbac..5d542922e5 100644 --- a/data/maps/MirageTower_4F/events.inc +++ b/data/maps/MirageTower_4F/events.inc @@ -1,7 +1,7 @@ MirageTower_4F_EventObjects: @ 8537670 object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 5, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD48, FLAG_0x3C3 object_event 2, EVENT_OBJ_GFX_FOSSIL, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD89, FLAG_0x3C4 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_4F_EventScript_2907A6, FLAG_0x011 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_4F_EventScript_2907A6, FLAG_TEMP_11 MirageTower_4F_MapWarps: @ 85376B8 warp_def 1, 4, 3, 1, MAP_MIRAGE_TOWER_3F diff --git a/data/maps/MtPyre_Exterior/events.inc b/data/maps/MtPyre_Exterior/events.inc index 0390c0fe2a..9a50e1b08b 100644 --- a/data/maps/MtPyre_Exterior/events.inc +++ b/data/maps/MtPyre_Exterior/events.inc @@ -15,7 +15,7 @@ MtPyre_Exterior_MapCoordEvents: @ 8535124 coord_event 26, 21, 3, 0, 0, MtPyre_Exterior_EventScript_231FED MtPyre_Exterior_MapBGEvents: @ 8535174 - bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, FLAG_0x01D + bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, FLAG_TEMP_1D bg_hidden_item_event 16, 22, 0, ITEM_MAX_ETHER, FLAG_0x04E MtPyre_Exterior_MapEvents:: @ 853518C diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index 32bca3703e..d095d1c478 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -40,9 +40,9 @@ OldaleTown_EventScript_1E8EFC:: @ 81E8EFC faceplayer checkflag FLAG_0x084 goto_eq OldaleTown_EventScript_1E8FB9 - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq OldaleTown_EventScript_1E8FB9 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 playbgm MUS_TSURETEK, 0 msgbox OldaleTown_Text_1E91C0, 4 closemessage diff --git a/data/maps/PetalburgWoods/events.inc b/data/maps/PetalburgWoods/events.inc index 06a9b1dc0f..19e4b9fc87 100644 --- a/data/maps/PetalburgWoods/events.inc +++ b/data/maps/PetalburgWoods/events.inc @@ -1,6 +1,6 @@ PetalburgWoods_EventObjects: @ 85345E4 - object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_0x011 - object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_0x012 + object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_TEMP_11 + object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_TEMP_12 object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D5 object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x2D4 object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, FLAG_0x420 diff --git a/data/maps/Route103/events.inc b/data/maps/Route103/events.inc index 7924c8c456..69f8cc9cda 100644 --- a/data/maps/Route103/events.inc +++ b/data/maps/Route103/events.inc @@ -12,8 +12,8 @@ Route103_EventObjects: @ 85280DC object_event 11, EVENT_OBJ_GFX_PROF_BIRCH, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route103_EventScript_272141, FLAG_0x382 object_event 12, EVENT_OBJ_GFX_POKEFAN_M, 0, 56, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 5, Route103_EventScript_1EC6E8, 0 object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CE5, FLAG_0x45A - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 67, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_0x012 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 72, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_0x013 + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 67, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_TEMP_12 + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 72, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_TEMP_13 object_event 16, EVENT_OBJ_GFX_BLACK_BELT, 0, 67, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, Route103_EventScript_1EC761, 0 object_event 17, EVENT_OBJ_GFX_MAN_5, 0, 67, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route103_EventScript_1EC74A, 0 object_event 18, EVENT_OBJ_GFX_SWIMMER_F, 0, 36, 6, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 5, Route103_EventScript_1EC78F, 0 diff --git a/data/maps/Route104/events.inc b/data/maps/Route104/events.inc index 2a39098498..ec60fb04ea 100644 --- a/data/maps/Route104/events.inc +++ b/data/maps/Route104/events.inc @@ -28,7 +28,7 @@ Route104_EventObjects: @ 85282E4 object_event 27, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D0C, FLAG_0x421 object_event 28, EVENT_OBJ_GFX_YOUNGSTER, 0, 18, 67, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 5, 6, 1, 2, Route104_EventScript_1ED376, 0 object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D19, FLAG_0x45B - object_event 30, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_2906BB, FLAG_0x011 + object_event 30, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_2906BB, FLAG_TEMP_11 object_event 31, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D26, FLAG_0x46F object_event 32, EVENT_OBJ_GFX_BOY_2, 0, 5, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ED057, 0 object_event 33, EVENT_OBJ_GFX_FISHERMAN, 0, 15, 59, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, Route104_EventScript_1ED5D5, 0 diff --git a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc index 5142a12825..eefc723b6a 100644 --- a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc +++ b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc @@ -8,7 +8,7 @@ Route104_PrettyPetalFlowerShop_MapScript1_22A352: @ 822A352 goto_if 0, Route104_PrettyPetalFlowerShop_EventScript_22A36B checkflag FLAG_BADGE03_GET goto_if 0, Route104_PrettyPetalFlowerShop_EventScript_22A36B - setflag FLAG_0x001 + setflag FLAG_TEMP_1 end Route104_PrettyPetalFlowerShop_EventScript_22A36B:: @ 822A36B @@ -18,7 +18,7 @@ Route104_PrettyPetalFlowerShop_EventScript_22A36B:: @ 822A36B Route104_PrettyPetalFlowerShop_EventScript_22A373:: @ 822A373 lock faceplayer - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq Route104_PrettyPetalFlowerShop_EventScript_22A3E4 msgbox Route104_PrettyPetalFlowerShop_Text_2A7686, 4 checkflag FLAG_0x07F diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc index e70f91ca8f..cb617e2f9b 100644 --- a/data/maps/Route109_SeashoreHouse/scripts.inc +++ b/data/maps/Route109_SeashoreHouse/scripts.inc @@ -13,10 +13,10 @@ Route109_SeashoreHouse_EventScript_2693FE:: @ 82693FE goto_eq Route109_SeashoreHouse_EventScript_269460 checkflag FLAG_0x08D goto_eq Route109_SeashoreHouse_EventScript_269432 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq Route109_SeashoreHouse_EventScript_269428 msgbox Route109_SeashoreHouse_Text_269555, 4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 release end diff --git a/data/maps/Route110_TrickHouseEnd/events.inc b/data/maps/Route110_TrickHouseEnd/events.inc index c45ef41eed..b8483d9ba6 100644 --- a/data/maps/Route110_TrickHouseEnd/events.inc +++ b/data/maps/Route110_TrickHouseEnd/events.inc @@ -9,7 +9,7 @@ Route110_TrickHouseEnd_MapCoordEvents: @ 853DF24 coord_event 2, 2, 3, VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26B041 Route110_TrickHouseEnd_MapBGEvents: @ 853DF34 - bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, FLAG_0x001 + bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, FLAG_TEMP_1 Route110_TrickHouseEnd_MapEvents:: @ 853DF40 map_events Route110_TrickHouseEnd_EventObjects, Route110_TrickHouseEnd_MapWarps, Route110_TrickHouseEnd_MapCoordEvents, Route110_TrickHouseEnd_MapBGEvents diff --git a/data/maps/Route110_TrickHousePuzzle1/events.inc b/data/maps/Route110_TrickHousePuzzle1/events.inc index a3e974a9cf..cc1046fa55 100644 --- a/data/maps/Route110_TrickHousePuzzle1/events.inc +++ b/data/maps/Route110_TrickHousePuzzle1/events.inc @@ -2,18 +2,18 @@ Route110_TrickHousePuzzle1_EventObjects: @ 853DF88 object_event 1, EVENT_OBJ_GFX_LASS, 0, 14, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 6, Route110_TrickHousePuzzle1_EventScript_26B948, 0 object_event 2, EVENT_OBJ_GFX_YOUNGSTER, 0, 14, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B95F, 0 object_event 3, EVENT_OBJ_GFX_LASS, 0, 2, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route110_TrickHousePuzzle1_EventScript_26B976, 0 - object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x013 - object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x012 - object_event 6, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 14, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x014 - object_event 7, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x017 - object_event 8, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x016 - object_event 9, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x015 - object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x019 - object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x018 - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01B + object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_13 + object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_12 + object_event 6, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 14, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_14 + object_event 7, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_17 + object_event 8, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_16 + object_event 9, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 11, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_15 + object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_19 + object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_18 + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1B object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, FLAG_0x424 - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01C - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_0x01E + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1C + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1E Route110_TrickHousePuzzle1_MapWarps: @ 853E0F0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle3/events.inc b/data/maps/Route110_TrickHousePuzzle3/events.inc index 868ac9c6f2..8a3c1620d5 100644 --- a/data/maps/Route110_TrickHousePuzzle3/events.inc +++ b/data/maps/Route110_TrickHousePuzzle3/events.inc @@ -4,8 +4,8 @@ Route110_TrickHousePuzzle3_EventObjects: @ 853E218 object_event 3, EVENT_OBJ_GFX_HIKER, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle3_EventScript_26C5F2, 0 object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291442, FLAG_0x428 object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291435, FLAG_0x427 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 1, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_0x015 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_0x016 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 1, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_TEMP_15 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_TEMP_16 Route110_TrickHousePuzzle3_MapWarps: @ 853E2C0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle4/events.inc b/data/maps/Route110_TrickHousePuzzle4/events.inc index 6c132fd637..1247c7e889 100644 --- a/data/maps/Route110_TrickHousePuzzle4/events.inc +++ b/data/maps/Route110_TrickHousePuzzle4/events.inc @@ -3,16 +3,16 @@ Route110_TrickHousePuzzle4_EventObjects: @ 853E338 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0 object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0 object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_0x429 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x011 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x012 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x013 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x014 - object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x015 - object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x016 - object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x017 - object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x018 - object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x019 - object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x01A + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_11 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_12 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_13 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_14 + object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_15 + object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_16 + object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_17 + object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_18 + object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_19 + object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_1A Route110_TrickHousePuzzle4_MapWarps: @ 853E488 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route111/events.inc b/data/maps/Route111/events.inc index 1bc5e2057c..3ae1eb93c6 100644 --- a/data/maps/Route111/events.inc +++ b/data/maps/Route111/events.inc @@ -13,8 +13,8 @@ Route111_EventObjects: @ 85291F0 object_event 12, EVENT_OBJ_GFX_PICNICKER, 0, 32, 66, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route111_EventScript_1F1249, 0 object_event 13, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDF6, FLAG_0x31C object_event 14, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDD6, FLAG_0x31C - object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 101, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_0x011 - object_event 16, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 100, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_0x012 + object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 101, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_TEMP_11 + object_event 16, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 100, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_TEMP_12 object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 23, 8, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route111_EventScript_1F0EB9, 0 object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 104, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290D9B, FLAG_0x3F0 object_event 19, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 80, BerryTreeScript, 0 @@ -25,7 +25,7 @@ Route111_EventObjects: @ 85291F0 object_event 24, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF36, FLAG_0x387 object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 54, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DA8, FLAG_0x3F1 object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 114, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DB5, FLAG_0x3F2 - object_event 27, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 22, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2906BB, FLAG_0x013 + object_event 27, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 22, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2906BB, FLAG_TEMP_13 object_event 28, EVENT_OBJ_GFX_PICNICKER, 0, 10, 82, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route111_EventScript_1F12D9, 0 object_event 29, EVENT_OBJ_GFX_CAMPER, 0, 11, 71, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, Route111_EventScript_1F12C2, 0 object_event 30, EVENT_OBJ_GFX_BLACK_BELT, 0, 32, 29, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 1, 0, 1, 2, Route111_EventScript_1F12F0, 0 @@ -100,7 +100,7 @@ Route111_MapBGEvents: @ 8529888 bg_event 25, 19, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1177 bg_secret_base_event 35, 1, 0, SECRET_BASE_RED_CAVE2_3 bg_secret_base_event 35, 31, 0, SECRET_BASE_YELLOW_CAVE4_3 - bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, FLAG_0x002 + bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, FLAG_TEMP_2 bg_secret_base_event 27, 27, 3, SECRET_BASE_RED_CAVE4_3 bg_event 7, 84, 3, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1180 bg_secret_base_event 14, 19, 0, SECRET_BASE_TREE1_4 diff --git a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc index 847119d2ee..13a8976926 100644 --- a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc +++ b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc @@ -40,10 +40,10 @@ Route111_WinstrateFamilysHouse_EventScript_22A4FD:: @ 822A4FD lock faceplayer setvar VAR_0x8008, 4 - checkflag FLAG_0x004 + checkflag FLAG_TEMP_4 goto_eq Route111_WinstrateFamilysHouse_EventScript_22A51E msgbox Route111_WinstrateFamilysHouse_Text_22A780, 4 - setflag FLAG_0x004 + setflag FLAG_TEMP_4 goto Route111_WinstrateFamilysHouse_EventScript_22A52C end diff --git a/data/maps/Route113/events.inc b/data/maps/Route113/events.inc index 5ba6d757a3..baa0fb390e 100644 --- a/data/maps/Route113/events.inc +++ b/data/maps/Route113/events.inc @@ -48,8 +48,8 @@ Route113_MapBGEvents: @ 8529DF4 bg_event 58, 4, 3, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21B7 bg_event 31, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21AE bg_secret_base_event 49, 8, 3, SECRET_BASE_RED_CAVE1_3 - bg_hidden_item_event 66, 3, 3, ITEM_ETHER, FLAG_0x003 - bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_0x01E + bg_hidden_item_event 66, 3, 3, ITEM_ETHER, FLAG_TEMP_3 + bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_TEMP_1E bg_hidden_item_event 73, 3, 3, ITEM_NUGGET, FLAG_0x062 Route113_MapEvents:: @ 8529E54 diff --git a/data/maps/Route114/events.inc b/data/maps/Route114/events.inc index 58fe786fd4..5761f91c6c 100644 --- a/data/maps/Route114/events.inc +++ b/data/maps/Route114/events.inc @@ -9,17 +9,17 @@ Route114_EventObjects: @ 8529E68 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 45, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 68, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E03, FLAG_0x3F6 object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 37, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E10, FLAG_0x3F7 - object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 43, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_2907A6, FLAG_0x011 + object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 43, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_11 object_event 12, EVENT_OBJ_GFX_GENTLEMAN, 0, 19, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F25D1, 0 object_event 13, EVENT_OBJ_GFX_POOCHYENA, 0, 19, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F2612, 0 object_event 14, EVENT_OBJ_GFX_MAN_4, 0, 27, 42, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, Route114_EventScript_1F2582, 0 object_event 15, EVENT_OBJ_GFX_FISHERMAN, 0, 25, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route114_EventScript_1F2777, 0 object_event 16, EVENT_OBJ_GFX_FISHERMAN, 0, 19, 26, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, Route114_EventScript_1F2760, 0 object_event 17, EVENT_OBJ_GFX_MAN_5, 0, 30, 58, 5, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route114_EventScript_1F26FE, 0 - object_event 18, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 53, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x012 - object_event 19, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 30, 54, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x013 - object_event 20, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 22, 69, 7, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x014 - object_event 21, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 64, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_0x015 + object_event 18, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 53, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_12 + object_event 19, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 30, 54, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_13 + object_event 20, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 22, 69, 7, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_14 + object_event 21, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 64, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_15 object_event 22, EVENT_OBJ_GFX_LASS, 0, 24, 44, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route114_EventScript_1F27A9, 0 object_event 23, EVENT_OBJ_GFX_LASS, 0, 23, 44, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route114_EventScript_1F278E, 0 object_event 24, EVENT_OBJ_GFX_PICNICKER, 0, 28, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route114_EventScript_1F27DB, 0 @@ -44,7 +44,7 @@ Route114_MapBGEvents: @ 852A118 bg_secret_base_event 11, 27, 0, SECRET_BASE_TREE3_2 bg_secret_base_event 12, 27, 0, SECRET_BASE_TREE4_2 bg_event 25, 38, 3, BG_EVENT_PLAYER_FACING_ANY, Route114_EventScript_1F2637 - bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, FLAG_0x004 + bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, FLAG_TEMP_4 bg_secret_base_event 32, 57, 0, SECRET_BASE_BROWN_CAVE4_3 bg_hidden_item_event 7, 30, 3, ITEM_REVIVE, FLAG_0x02A diff --git a/data/maps/Route115/events.inc b/data/maps/Route115/events.inc index d42a920aea..adff385e3e 100644 --- a/data/maps/Route115/events.inc +++ b/data/maps/Route115/events.inc @@ -13,7 +13,7 @@ Route115_EventObjects: @ 852A1BC object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E44, FLAG_0x3FA object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 64, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 55, BerryTreeScript, 0 object_event 14, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 65, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 56, BerryTreeScript, 0 - object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_2907A6, FLAG_0x011 + object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_2907A6, FLAG_TEMP_11 object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E51, FLAG_0x45E object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 10, 15, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 3, 3, 1, 2, Route115_EventScript_1F2AE2, 0 object_event 18, EVENT_OBJ_GFX_NINJA_BOY, 0, 11, 12, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route115_EventScript_1F2AF9, 0 diff --git a/data/maps/Route116/events.inc b/data/maps/Route116/events.inc index 6521d79775..c69d6551af 100644 --- a/data/maps/Route116/events.inc +++ b/data/maps/Route116/events.inc @@ -2,17 +2,17 @@ Route116_EventObjects: @ 852A4B8 object_event 1, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 25, BerryTreeScript, 0 object_event 2, EVENT_OBJ_GFX_BERRY_TREE, 0, 19, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 26, BerryTreeScript, 0 object_event 3, EVENT_OBJ_GFX_YOUNGSTER, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route116_EventScript_1F2E89, 0 - object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 21, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x011 - object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x012 + object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 21, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_11 + object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_12 object_event 6, EVENT_OBJ_GFX_BUG_CATCHER, 0, 13, 17, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 2, Route116_EventScript_1F2EA0, 0 object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E85, FLAG_0x3FB object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E92, FLAG_0x3FC object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 20, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 66, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 21, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 67, BerryTreeScript, 0 object_event 11, EVENT_OBJ_GFX_EXPERT_M, 0, 46, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_1F2D84, FLAG_0x37B - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 28, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x013 + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 28, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_13 object_event 13, EVENT_OBJ_GFX_HIKER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 3, Route116_EventScript_1F2F65, 0 - object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 24, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_0x014 + object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 24, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_14 object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 80, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E9F, FLAG_0x3FD object_event 16, EVENT_OBJ_GFX_LASS, 0, 26, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route116_EventScript_1F2F7C, 0 object_event 17, EVENT_OBJ_GFX_GIRL_3, 0, 22, 16, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, Route116_EventScript_1F2F93, 0 @@ -24,7 +24,7 @@ Route116_EventObjects: @ 852A4B8 object_event 23, EVENT_OBJ_GFX_WOMAN_2, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route116_EventScript_1F3041, 0 object_event 24, EVENT_OBJ_GFX_BOY_2, 0, 33, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route116_EventScript_1F3058, 0 object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 34, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290EAC, FLAG_0x47A - object_event 26, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 30, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_2906BB, FLAG_0x015 + object_event 26, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 30, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_15 object_event 27, EVENT_OBJ_GFX_YOUNGSTER, 0, 36, 13, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 5, Route116_EventScript_1F3086, 0 object_event 28, EVENT_OBJ_GFX_HIKER, 0, 42, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, Route116_EventScript_1F306F, 0 diff --git a/data/maps/Route117/events.inc b/data/maps/Route117/events.inc index 011f4939b8..45e83bcd91 100644 --- a/data/maps/Route117/events.inc +++ b/data/maps/Route117/events.inc @@ -13,7 +13,7 @@ Route117_EventObjects: @ 852A828 object_event 12, EVENT_OBJ_GFX_BERRY_TREE, 0, 42, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 28, BerryTreeScript, 0 object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 43, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 27, BerryTreeScript, 0 object_event 14, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EB9, FLAG_0x3FE - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_2906BB, FLAG_0x011 + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_2906BB, FLAG_TEMP_11 object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EC6, FLAG_0x3FF object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 26, 13, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN, 2, 2, 1, 5, Route117_EventScript_1F3AF6, 0 object_event 18, EVENT_OBJ_GFX_MANIAC, 0, 17, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route117_EventScript_1F3B58, 0 diff --git a/data/maps/Route118/events.inc b/data/maps/Route118/events.inc index accb854a35..70a1b6bf1a 100644 --- a/data/maps/Route118/events.inc +++ b/data/maps/Route118/events.inc @@ -10,7 +10,7 @@ Route118_EventObjects: @ 852AAB4 object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CEF6, FLAG_0x385 object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF16, FLAG_0x388 object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, FLAG_0x388 - object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, FLAG_0x011 + object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, FLAG_TEMP_11 object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route118_EventScript_1F3E14, 0 object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route118_EventScript_1F3F87, 0 object_event 15, EVENT_OBJ_GFX_FISHERMAN, 0, 14, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route118_EventScript_1F4000, 0 diff --git a/data/maps/Route119/events.inc b/data/maps/Route119/events.inc index b856e57e08..184a0c4e9a 100644 --- a/data/maps/Route119/events.inc +++ b/data/maps/Route119/events.inc @@ -83,8 +83,8 @@ Route119_MapBGEvents: @ 852B2F4 bg_secret_base_event 31, 73, 3, SECRET_BASE_SHRUB4_1 bg_secret_base_event 16, 81, 0, SECRET_BASE_BLUE_CAVE3_3 bg_secret_base_event 16, 28, 0, SECRET_BASE_BLUE_CAVE4_3 - bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, FLAG_0x005 - bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, FLAG_0x006 + bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, FLAG_TEMP_5 + bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, FLAG_TEMP_6 bg_secret_base_event 26, 81, 0, SECRET_BASE_RED_CAVE3_3 bg_secret_base_event 19, 76, 0, SECRET_BASE_TREE2_3 bg_secret_base_event 18, 76, 0, SECRET_BASE_TREE4_3 diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index b2341bf3dc..3e9f919a46 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -146,7 +146,7 @@ Route119_WeatherInstitute_2F_EventScript_27010A:: @ 827010A call_if 1, Route119_WeatherInstitute_2F_EventScript_270160 compare VAR_0x8004, 2 goto_eq Route119_WeatherInstitute_2F_EventScript_270166 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 call_if 0, Route119_WeatherInstitute_2F_EventScript_270159 specialvar VAR_RESULT, sub_813B374 compare VAR_RESULT, 1 @@ -162,7 +162,7 @@ Route119_WeatherInstitute_2F_EventScript_27014F:: @ 827014F Route119_WeatherInstitute_2F_EventScript_270159:: @ 8270159 special sub_813B2E4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 return Route119_WeatherInstitute_2F_EventScript_270160:: @ 8270160 diff --git a/data/maps/Route120/events.inc b/data/maps/Route120/events.inc index 0857517f8a..5e21ba9aa1 100644 --- a/data/maps/Route120/events.inc +++ b/data/maps/Route120/events.inc @@ -19,7 +19,7 @@ Route120_EventObjects: @ 852B3F8 object_event 18, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE56, FLAG_0x31E object_event 19, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF16, FLAG_0x386 object_event 20, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF36, FLAG_0x386 - object_event 21, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_2906BB, FLAG_0x011 + object_event 21, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_11 object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 89, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F55, FLAG_0x407 object_event 23, EVENT_OBJ_GFX_BEAUTY, 0, 14, 92, 5, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route120_EventScript_1F5527, 0 object_event 24, EVENT_OBJ_GFX_WOMAN_5, 0, 31, 37, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 4, Route120_EventScript_1F58E0, 0 @@ -30,8 +30,8 @@ Route120_EventObjects: @ 852B3F8 object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 82, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F62, FLAG_0x453 object_event 30, EVENT_OBJ_GFX_KECLEON_1, 0, 12, 16, 4, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_1F57BC, FLAG_0x3CA object_event 31, EVENT_OBJ_GFX_STEVEN, 0, 13, 15, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route120_EventScript_1F5641, FLAG_0x3CC - object_event 32, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 20, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_0x014 - object_event 33, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_0x012 + object_event 32, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 20, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_14 + object_event 33, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_12 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 10, 72, 3, MOVEMENT_TYPE_MOUNTAIN_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F593C, 0 object_event 35, EVENT_OBJ_GFX_NINJA_BOY, 0, 19, 28, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F5953, 0 object_event 36, EVENT_OBJ_GFX_KECLEON_2, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x3D5 diff --git a/data/maps/Route121/events.inc b/data/maps/Route121/events.inc index e9de0b92f5..9867d3d8aa 100644 --- a/data/maps/Route121/events.inc +++ b/data/maps/Route121/events.inc @@ -13,14 +13,14 @@ Route121_EventObjects: @ 852BA14 object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x392 object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x392 object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x392 - object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_0x011 - object_event 16, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 65, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_0x012 + object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_TEMP_11 + object_event 16, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 65, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route121_EventScript_2906BB, FLAG_TEMP_12 object_event 17, EVENT_OBJ_GFX_POKEFAN_F, 0, 63, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, Route121_EventScript_1F5E74, 0 object_event 18, EVENT_OBJ_GFX_GENTLEMAN, 0, 55, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route121_EventScript_1F5E8B, 0 object_event 19, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route121_EventScript_1F5EED, 0 object_event 20, EVENT_OBJ_GFX_BEAUTY, 0, 22, 5, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 4, Route121_EventScript_1F5F3A, 0 object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F89, FLAG_0x44F - object_event 22, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 26, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_2906BB, FLAG_0x013 + object_event 22, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 26, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_2906BB, FLAG_TEMP_13 object_event 23, EVENT_OBJ_GFX_MANIAC, 0, 11, 6, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 3, Route121_EventScript_1F5F9C, 0 object_event 24, EVENT_OBJ_GFX_MAN_4, 0, 59, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route121_EventScript_1F5FB3, 0 object_event 25, EVENT_OBJ_GFX_WOMAN_2, 0, 59, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route121_EventScript_1F5FCA, 0 diff --git a/data/maps/Route123/events.inc b/data/maps/Route123/events.inc index f31c650e72..b64aa2a3ce 100644 --- a/data/maps/Route123/events.inc +++ b/data/maps/Route123/events.inc @@ -16,9 +16,9 @@ Route123_EventObjects: @ 852BDBC object_event 15, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 3, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 14, BerryTreeScript, 0 object_event 16, EVENT_OBJ_GFX_BERRY_TREE, 0, 11, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 15, BerryTreeScript, 0 object_event 17, EVENT_OBJ_GFX_BERRY_TREE, 0, 12, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 30, BerryTreeScript, 0 - object_event 18, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 101, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x011 - object_event 19, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 129, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x012 - object_event 20, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 92, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_0x013 + object_event 18, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 101, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_11 + object_event 19, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 129, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_12 + object_event 20, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 92, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_13 object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_290FB0, FLAG_0x408 object_event 22, EVENT_OBJ_GFX_GIRL_3, 0, 108, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 0, 0, Route123_EventScript_1F6151, 0 object_event 23, EVENT_OBJ_GFX_BERRY_TREE, 0, 109, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 87, BerryTreeScript, 0 @@ -75,7 +75,7 @@ Route123_MapBGEvents: @ 852C32C bg_secret_base_event 47, 3, 0, SECRET_BASE_BLUE_CAVE1_2 bg_secret_base_event 49, 3, 0, SECRET_BASE_BLUE_CAVE2_2 bg_event 10, 12, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61AA - bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, FLAG_0x007 + bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, FLAG_TEMP_7 bg_event 20, 7, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61BC bg_secret_base_event 57, 5, 0, SECRET_BASE_BLUE_CAVE1_3 bg_hidden_item_event 12, 1, 3, ITEM_REVIVE, FLAG_0x029 diff --git a/data/maps/Route130/events.inc b/data/maps/Route130/events.inc index e3fc262b0f..97532e5769 100644 --- a/data/maps/Route130/events.inc +++ b/data/maps/Route130/events.inc @@ -1,7 +1,7 @@ Route130_EventObjects: @ 852CA40 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 70, 21, 1, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 3, 6, 1, 3, Route130_EventScript_1F73BF, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 7, 21, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 5, Route130_EventScript_1F73D6, 0 - object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 52, 9, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 82, BerryTreeScript, FLAG_0x011 + object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 52, 9, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 82, BerryTreeScript, FLAG_TEMP_11 object_event 4, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 30, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 4, 1, 5, Route130_EventScript_1F73ED, 0 Route130_MapEvents:: @ 852CAA0 diff --git a/data/maps/Route130/scripts.inc b/data/maps/Route130/scripts.inc index 26278cf509..2d860050bd 100644 --- a/data/maps/Route130/scripts.inc +++ b/data/maps/Route130/scripts.inc @@ -8,21 +8,21 @@ Route130_MapScript1_1F7365: @ 81F7365 specialvar VAR_RESULT, IsMirageIslandPresent compare VAR_RESULT, 1 goto_eq Route130_EventScript_1F73B1 - setflag FLAG_0x011 - setflag FLAG_0x012 - setflag FLAG_0x013 - setflag FLAG_0x014 - setflag FLAG_0x015 - setflag FLAG_0x016 - setflag FLAG_0x017 - setflag FLAG_0x018 - setflag FLAG_0x019 - setflag FLAG_0x01A - setflag FLAG_0x01B - setflag FLAG_0x01C - setflag FLAG_0x01D - setflag FLAG_0x01E - setflag FLAG_0x01F + setflag FLAG_TEMP_11 + setflag FLAG_TEMP_12 + setflag FLAG_TEMP_13 + setflag FLAG_TEMP_14 + setflag FLAG_TEMP_15 + setflag FLAG_TEMP_16 + setflag FLAG_TEMP_17 + setflag FLAG_TEMP_18 + setflag FLAG_TEMP_19 + setflag FLAG_TEMP_1A + setflag FLAG_TEMP_1B + setflag FLAG_TEMP_1C + setflag FLAG_TEMP_1D + setflag FLAG_TEMP_1E + setflag FLAG_TEMP_1F setmaplayoutindex 263 end diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index 33e87bda56..0201bc9ab0 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -31,9 +31,9 @@ RusturfTunnel_EventScript_22CE5F:: @ 822CE5F RusturfTunnel_EventScript_22CE76:: @ 822CE76 lock faceplayer - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq RusturfTunnel_EventScript_22CE99 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 msgbox RusturfTunnel_Text_22D510, 4 closemessage applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2 diff --git a/data/maps/SafariZone_North/events.inc b/data/maps/SafariZone_North/events.inc index ba719317b6..16314f5fac 100644 --- a/data/maps/SafariZone_North/events.inc +++ b/data/maps/SafariZone_North/events.inc @@ -1,12 +1,12 @@ SafariZone_North_EventObjects: @ 853B160 object_event 1, EVENT_OBJ_GFX_FISHERMAN, 0, 22, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_23D254, 0 object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 6, 29, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_23D25D, 0 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x011 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x012 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 28, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x013 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 23, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x014 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x015 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 27, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_0x016 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_11 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 25, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_12 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 28, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_13 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 23, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_14 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_15 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 27, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_16 object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2912C9, FLAG_0x45F SafariZone_North_MapEvents:: @ 853B238 diff --git a/data/maps/SafariZone_Northeast/events.inc b/data/maps/SafariZone_Northeast/events.inc index bb900cbbbf..95f5f08a52 100644 --- a/data/maps/SafariZone_Northeast/events.inc +++ b/data/maps/SafariZone_Northeast/events.inc @@ -1,12 +1,12 @@ SafariZone_Northeast_EventObjects: @ 853B968 object_event 1, EVENT_OBJ_GFX_BOY_3, 0, 8, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3C6, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 30, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3D8, 0 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x015 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 11, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_15 object_event 4, EVENT_OBJ_GFX_WOMAN_1, 0, 13, 35, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_23D3CF, 0 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x013 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x011 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x014 - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_0x012 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_13 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_11 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_14 + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_12 object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, FLAG_0x491 SafariZone_Northeast_MapBGEvents: @ 853BA40 diff --git a/data/maps/SeafloorCavern_Room1/events.inc b/data/maps/SeafloorCavern_Room1/events.inc index 295208e73c..f3e5dd0609 100644 --- a/data/maps/SeafloorCavern_Room1/events.inc +++ b/data/maps/SeafloorCavern_Room1/events.inc @@ -1,7 +1,7 @@ SeafloorCavern_Room1_EventObjects: @ 85356F8 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_0x011 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_0x012 - object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2907A6, FLAG_0x013 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_TEMP_11 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_TEMP_12 + object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2907A6, FLAG_TEMP_13 object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 2, SeafloorCavern_Room1_EventScript_2347EC, FLAG_0x3B2 object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, SeafloorCavern_Room1_EventScript_234803, FLAG_0x3B2 diff --git a/data/maps/SeafloorCavern_Room2/events.inc b/data/maps/SeafloorCavern_Room2/events.inc index 4ff68f6668..1cc30957af 100644 --- a/data/maps/SeafloorCavern_Room2/events.inc +++ b/data/maps/SeafloorCavern_Room2/events.inc @@ -1,12 +1,12 @@ SeafloorCavern_Room2_EventObjects: @ 853579C - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x012 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x013 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x011 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x015 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x016 - object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_0x018 - object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_0x019 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_0x017 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_12 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_13 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_11 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_15 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_16 + object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_TEMP_18 + object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2907A6, FLAG_TEMP_19 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room2_EventScript_2908BA, FLAG_TEMP_17 SeafloorCavern_Room2_MapWarps: @ 853585C warp_def 10, 7, 3, 2, MAP_SEAFLOOR_CAVERN_ROOM1 diff --git a/data/maps/SeafloorCavern_Room3/events.inc b/data/maps/SeafloorCavern_Room3/events.inc index c52f36fb5c..ad7434c809 100644 --- a/data/maps/SeafloorCavern_Room3/events.inc +++ b/data/maps/SeafloorCavern_Room3/events.inc @@ -1,11 +1,11 @@ SeafloorCavern_Room3_EventObjects: @ 8535890 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x012 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x014 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x015 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x016 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x017 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x018 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_0x019 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_12 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_14 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_15 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_16 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_17 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_18 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_19 object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, SeafloorCavern_Room3_EventScript_234938, FLAG_0x3B2 object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, SeafloorCavern_Room3_EventScript_23494F, FLAG_0x3B2 diff --git a/data/maps/SeafloorCavern_Room5/events.inc b/data/maps/SeafloorCavern_Room5/events.inc index 9b31304e4e..e4780db227 100644 --- a/data/maps/SeafloorCavern_Room5/events.inc +++ b/data/maps/SeafloorCavern_Room5/events.inc @@ -1,10 +1,10 @@ SeafloorCavern_Room5_EventObjects: @ 85359F8 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x011 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x012 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x013 - object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_0x015 - object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_0x016 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_0x014 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_TEMP_11 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_TEMP_12 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_TEMP_13 + object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_TEMP_15 + object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, FLAG_TEMP_16 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, FLAG_TEMP_14 SeafloorCavern_Room5_MapWarps: @ 8535A88 warp_def 4, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM1 diff --git a/data/maps/SeafloorCavern_Room8/events.inc b/data/maps/SeafloorCavern_Room8/events.inc index fcf5624bcf..c34ec76d31 100644 --- a/data/maps/SeafloorCavern_Room8/events.inc +++ b/data/maps/SeafloorCavern_Room8/events.inc @@ -1,16 +1,16 @@ SeafloorCavern_Room8_EventObjects: @ 8535B04 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x011 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x012 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x013 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x014 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x015 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x016 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x017 - object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x018 - object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x019 - object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01A - object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01B - object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_0x01C + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_11 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_12 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_13 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_14 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_15 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_16 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_17 + object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_18 + object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_19 + object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_1A + object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_1B + object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room8_EventScript_2908BA, FLAG_TEMP_1C SeafloorCavern_Room8_MapWarps: @ 8535C24 warp_def 5, 2, 3, 0, MAP_SEAFLOOR_CAVERN_ROOM9 diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc index f57a27c1d1..14d5ba0fa5 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc @@ -43,7 +43,7 @@ ShoalCave_LowTideEntranceRoom_EventScript_236DD9:: @ 8236DD9 compare VAR_RESULT, 0 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_272054 msgbox ShoalCave_LowTideEntranceRoom_Text_2A8012, 4 - setflag FLAG_0x002 + setflag FLAG_TEMP_2 release end diff --git a/data/maps/ShoalCave_LowTideLowerRoom/events.inc b/data/maps/ShoalCave_LowTideLowerRoom/events.inc index 03a9ab6f1c..b487edcd7d 100644 --- a/data/maps/ShoalCave_LowTideLowerRoom/events.inc +++ b/data/maps/ShoalCave_LowTideLowerRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideLowerRoom_EventObjects: @ 85363DC - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 25, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2908BA, FLAG_0x011 + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 25, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2908BA, FLAG_TEMP_11 object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 11, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, ShoalCave_LowTideLowerRoom_EventScript_2371B2, 0 ShoalCave_LowTideLowerRoom_MapWarps: @ 853640C diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc index 3005e32d76..26bf9d9f97 100644 --- a/data/maps/SouthernIsland_Interior/scripts.inc +++ b/data/maps/SouthernIsland_Interior/scripts.inc @@ -56,7 +56,7 @@ SouthernIsland_Interior_EventScript_242AC4:: @ 8242AC4 end SouthernIsland_Interior_EventScript_242AD0:: @ 8242AD0 - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq SouthernIsland_Interior_EventScript_242B9A checkflag FLAG_0x1C8 goto_eq SouthernIsland_Interior_EventScript_242B9A @@ -65,7 +65,7 @@ SouthernIsland_Interior_EventScript_242AD0:: @ 8242AD0 checkflag FLAG_SYS_HAS_EON_TICKET goto_if 0, SouthernIsland_Interior_EventScript_242B9A setflag FLAG_0x0CE - setflag FLAG_0x002 + setflag FLAG_TEMP_2 special SpawnScriptEventObject applymovement 127, SouthernIsland_Interior_Movement_242BCA waitmovement 0 diff --git a/data/maps/Underwater1/events.inc b/data/maps/Underwater1/events.inc index 844d725cc7..7c94efeb52 100644 --- a/data/maps/Underwater1/events.inc +++ b/data/maps/Underwater1/events.inc @@ -1,9 +1,9 @@ Underwater1_MapBGEvents: @ 852CEB4 - bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, FLAG_0x008 - bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, FLAG_0x009 - bg_hidden_item_event 66, 34, 3, ITEM_PEARL, FLAG_0x00A - bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, FLAG_0x00B - bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, FLAG_0x00D + bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, FLAG_TEMP_8 + bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, FLAG_TEMP_9 + bg_hidden_item_event 66, 34, 3, ITEM_PEARL, FLAG_TEMP_A + bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, FLAG_TEMP_B + bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, FLAG_TEMP_D bg_hidden_item_event 42, 5, 3, ITEM_CALCIUM, FLAG_0x024 bg_hidden_item_event 45, 36, 3, ITEM_HEART_SCALE, FLAG_0x026 diff --git a/data/maps/Underwater2/events.inc b/data/maps/Underwater2/events.inc index 7ff04e0317..efc806ae27 100644 --- a/data/maps/Underwater2/events.inc +++ b/data/maps/Underwater2/events.inc @@ -2,14 +2,14 @@ Underwater2_MapWarps: @ 852CF1C warp_def 45, 65, 0, 0, MAP_UNDERWATER_SOOTOPOLIS_CITY Underwater2_MapBGEvents: @ 852CF24 - bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, FLAG_0x00E - bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, FLAG_0x00F - bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, FLAG_0x010 - bg_hidden_item_event 10, 36, 3, ITEM_PEARL, FLAG_0x011 - bg_hidden_item_event 11, 39, 3, ITEM_IRON, FLAG_0x013 - bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_0x012 - bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, FLAG_0x014 - bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, FLAG_0x00C + bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, FLAG_TEMP_E + bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, FLAG_TEMP_F + bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, FLAG_TEMP_10 + bg_hidden_item_event 10, 36, 3, ITEM_PEARL, FLAG_TEMP_11 + bg_hidden_item_event 11, 39, 3, ITEM_IRON, FLAG_TEMP_13 + bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_TEMP_12 + bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, FLAG_TEMP_14 + bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, FLAG_TEMP_C Underwater2_MapEvents:: @ 852CF84 map_events 0x0, Underwater2_MapWarps, 0x0, Underwater2_MapBGEvents diff --git a/data/maps/Underwater3/events.inc b/data/maps/Underwater3/events.inc index cd526846fd..3a74ad9a73 100644 --- a/data/maps/Underwater3/events.inc +++ b/data/maps/Underwater3/events.inc @@ -3,10 +3,10 @@ Underwater3_MapWarps: @ 852CF98 warp_def 67, 38, 0, 0, MAP_UNDERWATER_MARINE_CAVE Underwater3_MapBGEvents: @ 852CFA8 - bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, FLAG_0x015 - bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, FLAG_0x016 - bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, FLAG_0x017 - bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, FLAG_0x018 + bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, FLAG_TEMP_15 + bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, FLAG_TEMP_16 + bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, FLAG_TEMP_17 + bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, FLAG_TEMP_18 Underwater3_MapEvents:: @ 852CFD8 map_events 0x0, Underwater3_MapWarps, 0x0, Underwater3_MapBGEvents diff --git a/data/maps/Underwater4/events.inc b/data/maps/Underwater4/events.inc index 351c328108..73586efc2a 100644 --- a/data/maps/Underwater4/events.inc +++ b/data/maps/Underwater4/events.inc @@ -2,8 +2,8 @@ Underwater4_MapWarps: @ 852CFEC warp_def 38, 26, 3, 0, MAP_UNDERWATER_SEAFLOOR_CAVERN Underwater4_MapBGEvents: @ 852CFF4 - bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_0x019 - bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_0x01A + bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_TEMP_19 + bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_TEMP_1A Underwater4_MapEvents:: @ 852D00C map_events 0x0, Underwater4_MapWarps, 0x0, Underwater4_MapBGEvents diff --git a/data/maps/VictoryRoad_B1F/events.inc b/data/maps/VictoryRoad_B1F/events.inc index f928e8561b..a5be405f8a 100644 --- a/data/maps/VictoryRoad_B1F/events.inc +++ b/data/maps/VictoryRoad_B1F/events.inc @@ -1,21 +1,21 @@ VictoryRoad_B1F_EventObjects: @ 8535F44 - object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x013 - object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x014 - object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x011 - object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x012 - object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x017 - object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x016 - object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 35, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x01E - object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x019 - object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01A - object_event 10, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01B - object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01C - object_event 12, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 21, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x01D - object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 34, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_0x01F + object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_13 + object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_14 + object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_11 + object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_12 + object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 20, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_17 + object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 21, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_16 + object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 35, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_1E + object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_19 + object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_1A + object_event 10, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_1B + object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_1C + object_event 12, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 21, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_1D + object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 34, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, VictoryRoad_B1F_EventScript_2908BA, FLAG_TEMP_1F object_event 14, EVENT_OBJ_GFX_MAN_3, 0, 37, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, VictoryRoad_B1F_EventScript_2364E5, 0 object_event 15, EVENT_OBJ_GFX_WOMAN_5, 0, 26, 16, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, VictoryRoad_B1F_EventScript_2364FC, 0 object_event 16, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, VictoryRoad_B1F_EventScript_236513, 0 - object_event 17, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 34, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_0x015 + object_event 17, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 34, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_15 object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 8, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_29149D, FLAG_0x43E object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2914AA, FLAG_0x43F object_event 20, EVENT_OBJ_GFX_MAN_3, 0, 14, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, VictoryRoad_B1F_EventScript_23652A, 0 diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc index d89c78f188..afd2ca851c 100644 --- a/data/scripts/contest_hall.inc +++ b/data/scripts/contest_hall.inc @@ -1086,7 +1086,7 @@ LinkContestRoom1_EventScript_27AB36:: @ 827AB36 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27ABD8 call LinkContestRoom1_EventScript_27AB9E - checkflag FLAG_0x002 + checkflag FLAG_TEMP_2 goto_eq LinkContestRoom1_EventScript_27AB82 lockall msgbox LinkContestRoom1_Text_27BBA8, 4 @@ -1127,7 +1127,7 @@ LinkContestRoom1_EventScript_27ABAF:: @ 827ABAF LinkContestRoom1_EventScript_27ABBE:: @ 827ABBE compare VAR_CONTEST_RANK, 3 goto_eq LinkContestRoom1_EventScript_27ABCD - setflag FLAG_0x002 + setflag FLAG_TEMP_2 return LinkContestRoom1_EventScript_27ABCD:: @ 827ABCD diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc index 5a03a0e98b..e963a3a908 100644 --- a/data/scripts/gabby_and_ty.inc +++ b/data/scripts/gabby_and_ty.inc @@ -220,7 +220,7 @@ Route111_EventScript_28CF56:: @ 828CF56 call_if 1, Route111_EventScript_28CF9F compare VAR_FACING, 4 call_if 1, Route111_EventScript_28CFB1 - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq Route111_EventScript_28D0EE msgbox Route111_Text_28B042, 5 goto Route111_EventScript_28D0A7 @@ -254,7 +254,7 @@ Route120_EventScript_28CFC3:: @ 828CFC3 call_if 1, Route111_EventScript_28CF9F compare VAR_FACING, 4 call_if 1, Route111_EventScript_28CFB1 - checkflag FLAG_0x001 + checkflag FLAG_TEMP_1 goto_eq Route111_EventScript_28D0EE specialvar VAR_RESULT, GabbyAndTyGetLastQuote compare VAR_RESULT, 0 @@ -323,13 +323,13 @@ Route111_EventScript_28D0A7:: @ 828D0A7 goto_eq Route111_EventScript_28D0E1 msgbox Route111_Text_28B4AB, 4 special GabbyAndTyAfterInterview - setflag FLAG_0x001 + setflag FLAG_TEMP_1 release end Route111_EventScript_28D0E1:: @ 828D0E1 msgbox Route111_Text_28B577, 4 - setflag FLAG_0x001 + setflag FLAG_TEMP_1 release end diff --git a/include/constants/flags.h b/include/constants/flags.h index a74dffccf9..bbc5d5175a 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1,38 +1,45 @@ #ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H -#define FLAG_0x001 0x1 -#define FLAG_0x002 0x2 -#define FLAG_0x003 0x3 -#define FLAG_0x004 0x4 -#define FLAG_0x005 0x5 -#define FLAG_0x006 0x6 -#define FLAG_0x007 0x7 -#define FLAG_0x008 0x8 -#define FLAG_0x009 0x9 -#define FLAG_0x00A 0xA -#define FLAG_0x00B 0xB -#define FLAG_0x00C 0xC -#define FLAG_0x00D 0xD -#define FLAG_0x00E 0xE -#define FLAG_0x00F 0xF -#define FLAG_0x010 0x10 -#define FLAG_0x011 0x11 -#define FLAG_0x012 0x12 -#define FLAG_0x013 0x13 -#define FLAG_0x014 0x14 -#define FLAG_0x015 0x15 -#define FLAG_0x016 0x16 -#define FLAG_0x017 0x17 -#define FLAG_0x018 0x18 -#define FLAG_0x019 0x19 -#define FLAG_0x01A 0x1A -#define FLAG_0x01B 0x1B -#define FLAG_0x01C 0x1C -#define FLAG_0x01D 0x1D -#define FLAG_0x01E 0x1E -#define FLAG_0x01F 0x1F -#define FLAG_0x020 0x20 +// temporary flags +// These temporary flags are are cleared every time a map is loaded. They are used +// for things like shortening an NPCs introduction text if the player already spoke +// to them once. +#define FLAG_TEMP_1 0x1 +#define FLAG_TEMP_2 0x2 +#define FLAG_TEMP_3 0x3 +#define FLAG_TEMP_4 0x4 +#define FLAG_TEMP_5 0x5 +#define FLAG_TEMP_6 0x6 +#define FLAG_TEMP_7 0x7 +#define FLAG_TEMP_8 0x8 +#define FLAG_TEMP_9 0x9 +#define FLAG_TEMP_A 0xA +#define FLAG_TEMP_B 0xB +#define FLAG_TEMP_C 0xC +#define FLAG_TEMP_D 0xD +#define FLAG_TEMP_E 0xE +#define FLAG_TEMP_F 0xF +#define FLAG_TEMP_10 0x10 +#define FLAG_TEMP_11 0x11 +#define FLAG_TEMP_12 0x12 +#define FLAG_TEMP_13 0x13 +#define FLAG_TEMP_14 0x14 +#define FLAG_TEMP_15 0x15 +#define FLAG_TEMP_16 0x16 +#define FLAG_TEMP_17 0x17 +#define FLAG_TEMP_18 0x18 +#define FLAG_TEMP_19 0x19 +#define FLAG_TEMP_1A 0x1A +#define FLAG_TEMP_1B 0x1B +#define FLAG_TEMP_1C 0x1C +#define FLAG_TEMP_1D 0x1D +#define FLAG_TEMP_1E 0x1E +#define FLAG_TEMP_1F 0x1F +#define FLAG_TEMP_20 0x20 + + + #define FLAG_0x021 0x21 #define FLAG_0x022 0x22 #define FLAG_0x023 0x23 @@ -502,7 +509,7 @@ #define FLAG_0x1F2 0x1F2 #define FLAG_0x1F3 0x1F3 #define FLAG_0x1F4 0x1F4 -#define FLAG_0x1F5 0x1F5 +#define FLAG_0x1F5 0x1F5 // trick house end room? #define FLAG_0x1F6 0x1F6 #define FLAG_0x1F7 0x1F7 #define FLAG_0x1F8 0x1F8 diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 4765141de4..76394e9373 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -431,9 +431,9 @@ bool8 ShouldDoBrailleRegicePuzzle(void) { if (FlagGet(FLAG_SYS_BRAILLE_WAIT) != FALSE) return FALSE; - if (FlagGet(FLAG_0x002) == FALSE) + if (FlagGet(FLAG_TEMP_2) == FALSE) return FALSE; - if (FlagGet(FLAG_0x003) == TRUE) + if (FlagGet(FLAG_TEMP_3) == TRUE) return FALSE; for (i = 0; i < 36; i++) @@ -474,8 +474,8 @@ bool8 ShouldDoBrailleRegicePuzzle(void) } } - FlagSet(FLAG_0x003); - FlagClear(FLAG_0x002); + FlagSet(FLAG_TEMP_3); + FlagClear(FLAG_TEMP_2); } return FALSE; From d1b7f32b0ae88e3f2c4d9ed03513cbd30f8f4a74 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 17 Oct 2018 22:07:23 -0400 Subject: [PATCH 008/213] begin event flag names, add temporary hidden item macro --- asm/macros/map.inc | 4 + data/event_scripts.s | 84 +++---- .../AbandonedShip_CaptainsOffice/events.inc | 2 +- .../AbandonedShip_CaptainsOffice/scripts.inc | 2 +- .../AbandonedShip_HiddenFloorRooms/events.inc | 16 +- data/maps/AbandonedShip_Room_B1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms2_1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms2_B1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms_1F/events.inc | 2 +- data/maps/AbandonedShip_Rooms_B1F/events.inc | 2 +- data/maps/AncientTomb/events.inc | 2 +- data/maps/AncientTomb/scripts.inc | 2 +- data/maps/AquaHideout_1F/events.inc | 6 +- data/maps/AquaHideout_B1F/events.inc | 18 +- data/maps/AquaHideout_B1F/scripts.inc | 4 +- data/maps/AquaHideout_B2F/events.inc | 12 +- data/maps/AquaHideout_B2F/scripts.inc | 2 +- data/maps/ArtisanCave_1F/events.inc | 2 +- data/maps/ArtisanCave_B1F/events.inc | 10 +- .../events.inc | 2 +- .../events.inc | 4 +- .../events.inc | 4 +- .../scripts.inc | 4 +- .../events.inc | 16 +- .../scripts.inc | 16 +- .../BattleFrontier_OutsideEast/scripts.inc | 2 +- .../BattleFrontier_OutsideWest/scripts.inc | 2 +- .../events.inc | 2 +- .../BattleFrontier_ReceptionGate/events.inc | 2 +- data/maps/BirthIsland_Exterior/events.inc | 4 +- data/maps/BirthIsland_Exterior/scripts.inc | 6 +- data/maps/CaveOfOrigin_B1F/events.inc | 2 +- data/maps/DesertRuins/events.inc | 2 +- data/maps/DesertRuins/scripts.inc | 2 +- data/maps/DesertUnderpass/events.inc | 2 +- data/maps/DewfordTown/events.inc | 4 +- data/maps/DewfordTown/scripts.inc | 4 +- data/maps/DewfordTown_Hall/events.inc | 2 +- data/maps/DewfordTown_Hall/scripts.inc | 4 +- .../DewfordTown_PokemonCenter_2F/events.inc | 2 +- .../EverGrandeCity_ChampionsRoom/events.inc | 4 +- .../events.inc | 2 +- .../scripts.inc | 2 +- .../events.inc | 2 +- .../events.inc | 2 +- .../EverGrandeCity_SidneysRoom/scripts.inc | 2 +- data/maps/FallarborTown/events.inc | 2 +- .../FallarborTown_BattleTentLobby/events.inc | 2 +- data/maps/FallarborTown_House1/events.inc | 2 +- .../FallarborTown_PokemonCenter_1F/events.inc | 2 +- .../FallarborTown_PokemonCenter_2F/events.inc | 2 +- data/maps/FarawayIsland_Interior/events.inc | 2 +- data/maps/FarawayIsland_Interior/scripts.inc | 4 +- data/maps/FieryPath/events.inc | 4 +- data/maps/FieryPath/scripts.inc | 2 +- data/maps/FortreeCity/events.inc | 2 +- data/maps/FortreeCity_House4/events.inc | 2 +- .../FortreeCity_PokemonCenter_2F/events.inc | 2 +- data/maps/GraniteCave_1F/events.inc | 2 +- data/maps/GraniteCave_B1F/events.inc | 2 +- data/maps/GraniteCave_B2F/events.inc | 8 +- data/maps/GraniteCave_StevensRoom/events.inc | 2 +- data/maps/IslandCave/events.inc | 2 +- data/maps/IslandCave/scripts.inc | 2 +- data/maps/JaggedPass/events.inc | 8 +- data/maps/LavaridgeTown/events.inc | 6 +- data/maps/LavaridgeTown/scripts.inc | 2 +- .../LavaridgeTown_PokemonCenter_2F/events.inc | 2 +- data/maps/LilycoveCity/events.inc | 20 +- data/maps/LilycoveCity/scripts.inc | 2 +- .../maps/LilycoveCity_ContestLobby/events.inc | 22 +- .../LilycoveCity_ContestLobby/scripts.inc | 24 +- .../LilycoveCity_CoveLilyMotel_2F/events.inc | 14 +- .../events.inc | 2 +- .../scripts.inc | 4 +- data/maps/LilycoveCity_Harbor/events.inc | 8 +- .../LilycoveCity_LilycoveMuseum_1F/events.inc | 10 +- .../LilycoveCity_LilycoveMuseum_2F/events.inc | 6 +- .../LilycoveCity_PokemonCenter_1F/events.inc | 2 +- .../LilycoveCity_PokemonCenter_1F/scripts.inc | 4 +- .../LilycoveCity_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 2 +- .../scripts.inc | 4 +- .../MauvilleCity_PokemonCenter_2F/events.inc | 2 +- data/maps/MeteorFalls_1F_1R/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 2 +- data/maps/MossdeepCity_House2/scripts.inc | 2 +- .../MossdeepCity_PokemonCenter_2F/events.inc | 2 +- data/maps/MtChimney/scripts.inc | 2 +- data/maps/MtPyre_Summit/scripts.inc | 2 +- .../OldaleTown_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 2 +- data/maps/PetalburgCity_Gym/scripts.inc | 2 +- .../PetalburgCity_PokemonCenter_2F/events.inc | 2 +- data/maps/Route104/scripts.inc | 4 +- data/maps/Route109/scripts.inc | 4 +- data/maps/Route111/scripts.inc | 2 +- .../RustboroCity_PokemonCenter_2F/events.inc | 2 +- data/maps/SlateportCity_Harbor/scripts.inc | 6 +- .../SlateportCity_PokemonCenter_2F/events.inc | 2 +- .../events.inc | 2 +- .../events.inc | 2 +- data/scripts/apprentice.inc | 2 +- data/scripts/cable_club.inc | 4 +- data/scripts/pokeblocks.inc | 2 +- include/constants/flags.h | 230 ++++++++++-------- src/berry_blender.c | 4 +- src/field_specials.c | 10 +- 108 files changed, 398 insertions(+), 368 deletions(-) diff --git a/asm/macros/map.inc b/asm/macros/map.inc index 23806b4ccd..aa54c90010 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -68,6 +68,10 @@ bg_event \x, \y, \height, 7, \item, \flag, 0 .endm + .macro bg_hidden_item_event_new x, y, height, item, flag + bg_event \x, \y, \height, 7, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START), 0 + .endm + .macro bg_secret_base_event x, y, height, secret_base_id bg_event \x, \y, \height, 8, \secret_base_id, 0, 0 .endm diff --git a/data/event_scripts.s b/data/event_scripts.s index ab1a6fe824..d9dc8e9693 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1089,19 +1089,19 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x2E3 setflag FLAG_0x371 setflag FLAG_0x2E2 - setflag FLAG_0x2E4 + setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_0x2E5 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setflag FLAG_0x2E8 setflag FLAG_0x38A setflag FLAG_0x345 - setflag FLAG_0x306 - setflag FLAG_0x37F - setflag FLAG_0x308 - setflag FLAG_0x309 - setflag FLAG_0x30A - setflag FLAG_0x30B - setflag FLAG_0x30C + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS setflag FLAG_0x30D setflag FLAG_0x338 setflag FLAG_0x2E9 @@ -1115,7 +1115,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_FANCLUB_BOY setflag FLAG_HIDE_FANCLUB_LITTLE_BOY setflag FLAG_HIDE_FANCLUB_LADY - setflag FLAG_0x2DA + setflag FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER setflag FLAG_0x31D setflag FLAG_0x31E setflag FLAG_0x31F @@ -1124,7 +1124,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x387 setflag FLAG_0x388 setflag FLAG_0x323 - setflag FLAG_0x322 + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER setflag FLAG_0x326 setflag FLAG_0x328 setflag FLAG_0x329 @@ -1142,7 +1142,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x34D setflag FLAG_0x34E setflag FLAG_0x35C - setflag FLAG_0x35D + setflag FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL setflag FLAG_0x343 setflag FLAG_0x348 setflag FLAG_0x350 @@ -1164,7 +1164,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x374 setflag FLAG_0x375 setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - setflag FLAG_0x378 + setflag FLAG_HIDE_BATTLE_TOWER_OPPONENT setflag FLAG_0x2F0 setflag FLAG_0x2F5 setflag FLAG_0x31A @@ -1173,26 +1173,26 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x380 setflag FLAG_0x381 setflag FLAG_0x382 - setflag FLAG_0x38D - setflag FLAG_0x2EC + setflag FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR + setflag FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER setflag FLAG_0x38E setflag FLAG_0x38F setflag FLAG_0x393 setflag FLAG_0x358 setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setflag FLAG_0x2FD - setflag FLAG_0x398 - setflag FLAG_0x399 + setflag FLAG_HIDE_CHAMPIONS_ROOM_RIVAL + setflag FLAG_HIDE_CHAMPIONS_ROOM_BIRCH setflag FLAG_0x39A setflag FLAG_0x39B setflag FLAG_0x2CF - setflag FLAG_0x39D - setflag FLAG_0x3A1 - setflag FLAG_0x3A2 + setflag FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 + setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 setflag FLAG_0x3A6 setflag FLAG_0x3AA - setflag FLAG_0x3AC - setflag FLAG_0x3A0 + setflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN + setflag FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO setflag FLAG_0x3E0 setflag FLAG_0x342 setflag FLAG_0x3B0 @@ -1217,16 +1217,16 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x33B setflag FLAG_0x36C setflag FLAG_0x36B - setflag FLAG_0x36A + setflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL setflag FLAG_0x337 setflag FLAG_0x2F4 setflag FLAG_0x35E setflag FLAG_0x35F - setflag FLAG_0x340 - setflag FLAG_0x2FB + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + setflag FLAG_HIDE_DEOXYS setflag FLAG_0x2EB - setflag FLAG_0x2FF - setflag FLAG_0x319 + setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT + setflag FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT setflag FLAG_0x357 setflag FLAG_0x050 call EventScript_27149D @@ -1238,7 +1238,7 @@ EverGrandeCity_HallOfFame_EventScript_2717C1:: @ 82717C1 call EverGrandeCity_HallOfFame_EventScript_271829 compare VAR_0x40CC, 0 call_if 1, EverGrandeCity_HallOfFame_EventScript_271839 - clearflag FLAG_0x39D + clearflag FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS call EverGrandeCity_HallOfFame_EventScript_2718CC setflag FLAG_0x365 clearflag FLAG_0x3B6 @@ -1247,10 +1247,10 @@ EverGrandeCity_HallOfFame_EventScript_2717C1:: @ 82717C1 setflag FLAG_0x35A clearflag FLAG_0x2EF clearflag FLAG_0x35C - clearflag FLAG_0x35D + clearflag FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL setflag FLAG_0x2CD clearflag FLAG_0x2EB - setflag FLAG_0x3CB + setflag FLAG_HIDE_LILYCOVE_CITY_RIVAL special sub_813BA60 checkflag FLAG_0x123 call_if 0, EverGrandeCity_HallOfFame_EventScript_271843 @@ -1303,8 +1303,8 @@ EventScript_271862:: @ 8271862 end EverGrandeCity_HallOfFame_EventScript_271884:: @ 8271884 - setflag FLAG_0x2E4 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setflag FLAG_0x2E5 setflag FLAG_0x2E8 clearflag FLAG_0x2E6 @@ -1319,8 +1319,8 @@ EverGrandeCity_HallOfFame_EventScript_27189A:: @ 827189A setflag FLAG_0x2E6 setflag FLAG_0x2E3 setflag FLAG_0x371 - clearflag FLAG_0x2E4 - clearflag FLAG_0x2E7 + clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN + clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN end EverGrandeCity_HallOfFame_EventScript_2718B3:: @ 82718B3 @@ -1328,8 +1328,8 @@ EverGrandeCity_HallOfFame_EventScript_2718B3:: @ 82718B3 setflag FLAG_0x2E6 setflag FLAG_0x2E3 setflag FLAG_0x371 - setflag FLAG_0x2E4 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN clearflag FLAG_0x2E5 clearflag FLAG_0x2E8 end @@ -1357,7 +1357,7 @@ VerdanturfTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE goto_eq OldaleTown_PokemonCenter_1F_EventScript_27374E checkflag FLAG_0x2E6 goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_27190C - checkflag FLAG_0x2E4 + checkflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271912 checkflag FLAG_0x2E5 goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271918 @@ -2341,8 +2341,8 @@ SlateportCity_Harbor_Movement_2721F0: @ 82721F0 step_end PetalburgCity_Gym_EventScript_2721F8:: @ 82721F8 - setflag FLAG_0x2E4 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setflag FLAG_0x2E5 setflag FLAG_0x2E8 setflag FLAG_0x2E2 @@ -5753,7 +5753,7 @@ LilycoveCity_ContestLobby_EventScript_28CB2B:: @ 828CB2B end LilycoveCity_ContestLobby_EventScript_28CB91:: @ 828CB91 - clearflag FLAG_0x322 + clearflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER return LilycoveCity_ContestLobby_EventScript_28CB95:: @ 828CB95 @@ -5837,11 +5837,11 @@ BattleFrontier_BattleTowerLobby_EventScript_28CC84:: @ 828CC84 special InterviewBefore compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CCA6 - clearflag FLAG_0x396 + clearflag FLAG_HIDE_BATTLE_TOWER_REPORTER return BattleFrontier_BattleTowerLobby_EventScript_28CCA6:: @ 828CCA6 - setflag FLAG_0x396 + setflag FLAG_HIDE_BATTLE_TOWER_REPORTER return .include "data/scripts/gabby_and_ty.inc" diff --git a/data/maps/AbandonedShip_CaptainsOffice/events.inc b/data/maps/AbandonedShip_CaptainsOffice/events.inc index 45e57d30c4..b59eb456a5 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/events.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/events.inc @@ -1,6 +1,6 @@ AbandonedShip_CaptainsOffice_EventObjects: @ 8536A5C object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AbandonedShip_CaptainsOffice_EventScript_2387E2, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_CaptainsOffice_EventScript_29126E, FLAG_0x44C + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_CaptainsOffice_EventScript_29126E, FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY AbandonedShip_CaptainsOffice_MapWarps: @ 8536A8C warp_def 7, 6, 3, 4, MAP_ABANDONED_SHIP_DECK diff --git a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc index 5b3941dd20..08186cfe54 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc @@ -9,7 +9,7 @@ AbandonedShip_CaptainsOffice_EventScript_2387E2:: @ 82387E2 checkitem ITEM_SCANNER, 1 compare VAR_RESULT, 1 goto_eq AbandonedShip_CaptainsOffice_EventScript_238810 - checkflag FLAG_0x436 + checkflag FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER goto_eq AbandonedShip_CaptainsOffice_EventScript_23881A msgbox AbandonedShip_CaptainsOffice_Text_238824, 4 release diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc index 6442e03df7..3c319309dd 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc @@ -1,8 +1,8 @@ AbandonedShip_HiddenFloorRooms_EventObjects: @ 8536B40 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, FLAG_0x435 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, FLAG_0x436 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, FLAG_0x44E - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, FLAG_0x44D + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 41, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_29127B, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291288, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_2912A2, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_HiddenFloorRooms_EventScript_291295, FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 6, 14, 3, 0, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS @@ -16,10 +16,10 @@ AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 36, 1, 3, 5, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS AbandonedShip_HiddenFloorRooms_MapBGEvents: @ 8536BE8 - bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_TEMP_1F - bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_TEMP_20 - bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_0x021 - bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_0x022 + bg_hidden_item_event_new 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY + bg_hidden_item_event_new 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY + bg_hidden_item_event_new 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY + bg_hidden_item_event_new 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY bg_event 8, 5, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 11, 3, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 10, 10, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 diff --git a/data/maps/AbandonedShip_Room_B1F/events.inc b/data/maps/AbandonedShip_Room_B1F/events.inc index bd2f5eef23..bd882d6d85 100644 --- a/data/maps/AbandonedShip_Room_B1F/events.inc +++ b/data/maps/AbandonedShip_Room_B1F/events.inc @@ -1,5 +1,5 @@ AbandonedShip_Room_B1F_EventObjects: @ 853697C - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Room_B1F_EventScript_291254, FLAG_0x44A + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Room_B1F_EventScript_291254, FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 AbandonedShip_Room_B1F_MapWarps: @ 8536994 warp_def 4, 7, 3, 5, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AbandonedShip_Rooms2_1F/events.inc b/data/maps/AbandonedShip_Rooms2_1F/events.inc index 3e14300cd1..6e4b9b2803 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/events.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/events.inc @@ -1,7 +1,7 @@ AbandonedShip_Rooms2_1F_EventObjects: @ 85369B8 object_event 1, EVENT_OBJ_GFX_MAN_4, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, AbandonedShip_Rooms2_1F_EventScript_2380A7, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 6, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, AbandonedShip_Rooms2_1F_EventScript_23810B, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_1F_EventScript_291261, FLAG_0x44B + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_1F_EventScript_291261, FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE object_event 4, EVENT_OBJ_GFX_HIKER, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, AbandonedShip_Rooms2_1F_EventScript_238186, 0 object_event 5, EVENT_OBJ_GFX_TUBER_F, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, AbandonedShip_Rooms2_1F_EventScript_23816F, 0 diff --git a/data/maps/AbandonedShip_Rooms2_B1F/events.inc b/data/maps/AbandonedShip_Rooms2_B1F/events.inc index 93ae994242..3bb29619aa 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/events.inc +++ b/data/maps/AbandonedShip_Rooms2_B1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms2_B1F_EventObjects: @ 85368F4 object_event 1, EVENT_OBJ_GFX_CAMPER, 0, 3, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_238025, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_291247, FLAG_0x449 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms2_B1F_EventScript_291247, FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL AbandonedShip_Rooms2_B1F_MapWarps: @ 8536924 warp_def 4, 7, 3, 1, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AbandonedShip_Rooms_1F/events.inc b/data/maps/AbandonedShip_Rooms_1F/events.inc index efc723946f..f0322558b0 100644 --- a/data/maps/AbandonedShip_Rooms_1F/events.inc +++ b/data/maps/AbandonedShip_Rooms_1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms_1F_EventObjects: @ 8536764 object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 12, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_237A93, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_29122D, FLAG_0x447 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_29122D, FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL object_event 3, EVENT_OBJ_GFX_BEAUTY, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237AB3, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 10, 16, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237A9C, 0 diff --git a/data/maps/AbandonedShip_Rooms_B1F/events.inc b/data/maps/AbandonedShip_Rooms_B1F/events.inc index 3a18b1dde0..4af246e5c0 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/events.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/events.inc @@ -1,6 +1,6 @@ AbandonedShip_Rooms_B1F_EventObjects: @ 8536898 object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 25, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AbandonedShip_Rooms_B1F_EventScript_237FC6, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_B1F_EventScript_29123A, FLAG_0x448 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AbandonedShip_Rooms_B1F_EventScript_29123A, FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE AbandonedShip_Rooms_B1F_MapWarps: @ 85368C8 warp_def 4, 1, 3, 2, MAP_ABANDONED_SHIP_CORRIDORS_B1F diff --git a/data/maps/AncientTomb/events.inc b/data/maps/AncientTomb/events.inc index 77277b4b1a..3e784dea26 100644 --- a/data/maps/AncientTomb/events.inc +++ b/data/maps/AncientTomb/events.inc @@ -1,5 +1,5 @@ AncientTomb_EventObjects: @ 8536CDC - object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AncientTomb_EventScript_23905A, FLAG_0x3A9 + object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AncientTomb_EventScript_23905A, FLAG_HIDE_REGISTEEL AncientTomb_MapWarps: @ 8536CF4 warp_def 8, 29, 3, 0, MAP_ROUTE120 diff --git a/data/maps/AncientTomb/scripts.inc b/data/maps/AncientTomb/scripts.inc index 9dbacfe8e6..18361bca5c 100644 --- a/data/maps/AncientTomb/scripts.inc +++ b/data/maps/AncientTomb/scripts.inc @@ -23,7 +23,7 @@ AncientTomb_MapScript1_238FE1: @ 8238FE1 end AncientTomb_EventScript_238FEE:: @ 8238FEE - clearflag FLAG_0x3A9 + clearflag FLAG_HIDE_REGISTEEL return AncientTomb_MapScript1_238FF2: @ 8238FF2 diff --git a/data/maps/AquaHideout_1F/events.inc b/data/maps/AquaHideout_1F/events.inc index 59607e84b8..6a4f0972fa 100644 --- a/data/maps/AquaHideout_1F/events.inc +++ b/data/maps/AquaHideout_1F/events.inc @@ -1,7 +1,7 @@ AquaHideout_1F_EventObjects: @ 8535304 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_233494, FLAG_0x335 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_2334C6, FLAG_0x336 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 13, 5, 1, 3, AquaHideout_1F_EventScript_2334F8, FLAG_0x39C + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_233494, FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_2334C6, FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 13, 5, 1, 3, AquaHideout_1F_EventScript_2334F8, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS AquaHideout_1F_MapWarps: @ 853534C warp_def 13, 27, 1, 6, MAP_LILYCOVE_CITY diff --git a/data/maps/AquaHideout_B1F/events.inc b/data/maps/AquaHideout_B1F/events.inc index 327ddbe424..6dd83aebf3 100644 --- a/data/maps/AquaHideout_B1F/events.inc +++ b/data/maps/AquaHideout_B1F/events.inc @@ -1,13 +1,13 @@ AquaHideout_B1F_EventObjects: @ 8535378 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, AquaHideout_B1F_EventScript_233A85, FLAG_0x39C - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 5, AquaHideout_B1F_EventScript_233AB0, FLAG_0x39C - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B1F_EventScript_291372, FLAG_0x42F - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 20, 18, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 4, 0, 1, 4, AquaHideout_B1F_EventScript_233AD5, FLAG_0x39C - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291358, FLAG_0x464 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_2339EB, FLAG_0x3D1 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291365, FLAG_0x46C - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_233A38, FLAG_0x3D2 - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 28, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, AquaHideout_B1F_EventScript_233AEC, FLAG_0x39C + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, AquaHideout_B1F_EventScript_233A85, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 5, AquaHideout_B1F_EventScript_233AB0, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B1F_EventScript_291372, FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 20, 18, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 4, 0, 1, 4, AquaHideout_B1F_EventScript_233AD5, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291358, FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_2339EB, FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_291365, FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, AquaHideout_B1F_EventScript_233A38, FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 28, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, AquaHideout_B1F_EventScript_233AEC, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS AquaHideout_B1F_MapWarps: @ 8535450 warp_def 29, 1, 3, 2, MAP_AQUA_HIDEOUT_1F diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 12c25faacf..22c3406c5c 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -23,11 +23,11 @@ AquaHideout_B1F_MapScript1_2339D0: @ 82339D0 end AquaHideout_B1F_EventScript_2339E3:: @ 82339E3 - clearflag FLAG_0x3D1 + clearflag FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 return AquaHideout_B1F_EventScript_2339E7:: @ 82339E7 - clearflag FLAG_0x3D2 + clearflag FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 return AquaHideout_B1F_EventScript_2339EB:: @ 82339EB diff --git a/data/maps/AquaHideout_B2F/events.inc b/data/maps/AquaHideout_B2F/events.inc index d6ccdf36ae..552a95ad44 100644 --- a/data/maps/AquaHideout_B2F/events.inc +++ b/data/maps/AquaHideout_B2F/events.inc @@ -1,10 +1,10 @@ AquaHideout_B2F_EventObjects: @ 853552C - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AquaHideout_B2F_EventScript_233E09, FLAG_0x39C - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 10, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 4, 3, 1, 3, AquaHideout_B2F_EventScript_233E8A, FLAG_0x39C - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B2F_EventScript_29137F, FLAG_0x430 - object_event 4, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 19, 20, 1, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3AF - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EAF, FLAG_0x39C - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EC6, FLAG_0x39C + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, AquaHideout_B2F_EventScript_233E09, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 10, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 4, 3, 1, 3, AquaHideout_B2F_EventScript_233E8A, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, AquaHideout_B2F_EventScript_29137F, FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL + object_event 4, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 19, 20, 1, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EAF, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, AquaHideout_B2F_EventScript_233EC6, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS AquaHideout_B2F_MapWarps: @ 85355BC warp_def 18, 1, 3, 1, MAP_AQUA_HIDEOUT_B1F diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index fd38685125..7fbf55b510 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -48,7 +48,7 @@ AquaHideout_B2F_EventScript_233E25:: @ 8233E25 waitmovement 0 msgbox AquaHideout_B2F_Text_233FF2, 4 setflag FLAG_0x070 - setflag FLAG_0x354 + setflag FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS release end diff --git a/data/maps/ArtisanCave_1F/events.inc b/data/maps/ArtisanCave_1F/events.inc index 707df36148..30f920220a 100644 --- a/data/maps/ArtisanCave_1F/events.inc +++ b/data/maps/ArtisanCave_1F/events.inc @@ -1,5 +1,5 @@ ArtisanCave_1F_EventObjects: @ 8537774 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_1F_EventScript_2914D1, FLAG_0x48B + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_1F_EventScript_2914D1, FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS ArtisanCave_1F_MapWarps: @ 853778C warp_def 10, 17, 0, 13, MAP_BATTLE_FRONTIER_OUTSIDE_EAST diff --git a/data/maps/ArtisanCave_B1F/events.inc b/data/maps/ArtisanCave_B1F/events.inc index 35c0b701bd..b894072592 100644 --- a/data/maps/ArtisanCave_B1F/events.inc +++ b/data/maps/ArtisanCave_B1F/events.inc @@ -1,15 +1,15 @@ ArtisanCave_B1F_EventObjects: @ 8537708 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_B1F_EventScript_2914C4, FLAG_0x48A + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ArtisanCave_B1F_EventScript_2914C4, FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP ArtisanCave_B1F_MapWarps: @ 8537720 warp_def 8, 48, 0, 10, MAP_BATTLE_FRONTIER_OUTSIDE_WEST warp_def 38, 5, 0, 1, MAP_ARTISAN_CAVE_1F ArtisanCave_B1F_MapBGEvents: @ 8537730 - bg_hidden_item_event 32, 29, 0, ITEM_ZINC, FLAG_0x066 - bg_hidden_item_event 27, 8, 0, ITEM_CALCIUM, FLAG_0x065 - bg_hidden_item_event 7, 5, 0, ITEM_PROTEIN, FLAG_0x067 - bg_hidden_item_event 19, 43, 0, ITEM_IRON, FLAG_0x068 + bg_hidden_item_event_new 32, 29, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC + bg_hidden_item_event_new 27, 8, 0, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM + bg_hidden_item_event_new 7, 5, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN + bg_hidden_item_event_new 19, 43, 0, ITEM_IRON, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON ArtisanCave_B1F_MapEvents:: @ 8537760 map_events ArtisanCave_B1F_EventObjects, ArtisanCave_B1F_MapWarps, 0x0, ArtisanCave_B1F_MapBGEvents diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc index 81d73cbe25..0fd75debb3 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/events.inc @@ -1,5 +1,5 @@ BattleFrontier_BattleTowerBattleRoom_EventObjects: @ 853B7D0 - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc index d261adc583..90232cf5be 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/events.inc @@ -1,8 +1,8 @@ BattleFrontier_BattleTowerBattleRoom2_EventObjects: @ 853BFC4 - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT object_event 2, EVENT_OBJ_GFX_TEALA, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 - object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x378 + object_event 4, EVENT_OBJ_GFX_TRADER, 0, 4, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT object_event 5, 255, 0, 4, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 object_event 6, 254, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/BattleFrontier_BattleTowerLobby/events.inc b/data/maps/BattleFrontier_BattleTowerLobby/events.inc index 455c7af10e..d100dec0bb 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/events.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/events.inc @@ -3,8 +3,8 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638 object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EEE7, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0 object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0 - object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_0x396 - object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_0x2BD + object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, FLAG_HIDE_BATTLE_TOWER_REPORTER + object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, FLAG_HIDE_APPRENTICE object_event 7, EVENT_OBJ_GFX_TEALA, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EA9F, 0 object_event 8, EVENT_OBJ_GFX_TEALA, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EC08, 0 object_event 9, EVENT_OBJ_GFX_TEALA, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23ED74, 0 diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index 73c56351f8..b70bb80499 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -19,7 +19,7 @@ BattleFrontier_BattleTowerLobby_MapScript1_23E694: @ 823E694 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E6C1 BattleFrontier_BattleTowerLobby_EventScript_23E6B5:: @ 823E6B5 - clearflag FLAG_0x2BD + clearflag FLAG_HIDE_APPRENTICE setvar VAR_0x8004, 23 special CallApprenticeFunction @@ -27,7 +27,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E6C0:: @ 823E6C0 end BattleFrontier_BattleTowerLobby_EventScript_23E6C1:: @ 823E6C1 - setflag FLAG_0x2BD + setflag FLAG_HIDE_APPRENTICE goto BattleFrontier_BattleTowerLobby_EventScript_23E6C0 BattleFrontier_BattleTowerLobby_MapScript2_23E6C9: @ 823E6C9 diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc index 51436b55b8..9212f2fd2b 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/events.inc @@ -1,13 +1,13 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventObjects: @ 853BE64 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_0x2C7 - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_0x2C8 - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_0x2C9 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_0x2CA - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_0x2CB - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_0x2CC - object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_0x360 - object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_0x361 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 8, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 10, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 + object_event 8, 246, 0, 15, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 + object_event 9, 247, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049, FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 BattleFrontier_BattleTowerMultiBattleRoom_MapEvents:: @ 853BF3C map_events BattleFrontier_BattleTowerMultiBattleRoom_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index a2f003b858..10cf3194d5 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -13,14 +13,14 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7 BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0 checkflag FLAG_0x152 goto_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243DDA - clearflag FLAG_0x2C7 - clearflag FLAG_0x2C8 - clearflag FLAG_0x2C9 - clearflag FLAG_0x2CA - clearflag FLAG_0x2CB - clearflag FLAG_0x2CC - setflag FLAG_0x360 - setflag FLAG_0x361 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 + clearflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 + setflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 + setflag FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 setvar VAR_0x8004, 10 special sub_8161F74 end diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index 0a3723acc9..9bb2786047 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -17,7 +17,7 @@ BattleFrontier_OutsideEast_EventScript_242C19:: @ 8242C19 BattleFrontier_OutsideEast_MapScript1_242C2D: @ 8242C2D setvar VAR_0x40BC, 0 - setflag FLAG_0x396 + setflag FLAG_HIDE_BATTLE_TOWER_REPORTER checkflag FLAG_0x1C6 call_if 0, BattleFrontier_OutsideEast_EventScript_242C3F end diff --git a/data/maps/BattleFrontier_OutsideWest/scripts.inc b/data/maps/BattleFrontier_OutsideWest/scripts.inc index bd9d508dd6..ad58cb70fc 100644 --- a/data/maps/BattleFrontier_OutsideWest/scripts.inc +++ b/data/maps/BattleFrontier_OutsideWest/scripts.inc @@ -4,7 +4,7 @@ BattleFrontier_OutsideWest_MapScripts:: @ 823D3E1 BattleFrontier_OutsideWest_MapScript1_23D3E7: @ 823D3E7 setvar VAR_0x40BC, 0 - setflag FLAG_0x396 + setflag FLAG_HIDE_BATTLE_TOWER_REPORTER end BattleFrontier_OutsideWest_EventScript_23D3F0:: @ 823D3F0 diff --git a/data/maps/BattleFrontier_PokemonCenter_2F/events.inc b/data/maps/BattleFrontier_PokemonCenter_2F/events.inc index 80abb267c5..75bd2ebbbb 100644 --- a/data/maps/BattleFrontier_PokemonCenter_2F/events.inc +++ b/data/maps/BattleFrontier_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ BattleFrontier_PokemonCenter_2F_EventObjects: @ 853D600 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN BattleFrontier_PokemonCenter_2F_MapWarps: @ 853D660 warp_def 1, 6, 4, 2, MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F diff --git a/data/maps/BattleFrontier_ReceptionGate/events.inc b/data/maps/BattleFrontier_ReceptionGate/events.inc index 7f1197e72c..551cb802ff 100644 --- a/data/maps/BattleFrontier_ReceptionGate/events.inc +++ b/data/maps/BattleFrontier_ReceptionGate/events.inc @@ -2,7 +2,7 @@ BattleFrontier_ReceptionGate_EventObjects: @ 853D420 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 11, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_2662FC, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 8, 11, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_266310, 0 object_event 3, EVENT_OBJ_GFX_MAN_2, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_266436, 0 - object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x344 + object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT object_event 5, EVENT_OBJ_GFX_MAN_2, 0, 0, 4, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_ReceptionGate_EventScript_2664F4, 0 BattleFrontier_ReceptionGate_MapWarps: @ 853D498 diff --git a/data/maps/BirthIsland_Exterior/events.inc b/data/maps/BirthIsland_Exterior/events.inc index 287c91517a..c5a485f9a7 100644 --- a/data/maps/BirthIsland_Exterior/events.inc +++ b/data/maps/BirthIsland_Exterior/events.inc @@ -1,6 +1,6 @@ BirthIsland_Exterior_EventObjects: @ 853D7DC - object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, FLAG_0x2FC - object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2FB + object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE + object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_DEOXYS BirthIsland_Exterior_MapWarps: @ 853D80C warp_def 15, 24, 0, 0, MAP_BIRTH_ISLAND_HARBOR diff --git a/data/maps/BirthIsland_Exterior/scripts.inc b/data/maps/BirthIsland_Exterior/scripts.inc index 787230c603..7bd9c1e604 100644 --- a/data/maps/BirthIsland_Exterior/scripts.inc +++ b/data/maps/BirthIsland_Exterior/scripts.inc @@ -20,14 +20,14 @@ BirthIsland_Exterior_MapScript1_267F29: @ 8267F29 end BirthIsland_Exterior_EventScript_267F4E:: @ 8267F4E - setflag FLAG_0x2FB - setflag FLAG_0x2FC + setflag FLAG_HIDE_DEOXYS + setflag FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE return BirthIsland_Exterior_EventScript_267F55:: @ 8267F55 checkflag FLAG_0x1AC goto_eq BirthIsland_Exterior_EventScript_27374E - clearflag FLAG_0x2FC + clearflag FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE clearflag FLAG_0x8D4 return diff --git a/data/maps/CaveOfOrigin_B1F/events.inc b/data/maps/CaveOfOrigin_B1F/events.inc index 5a8953dfdf..94f30d2623 100644 --- a/data/maps/CaveOfOrigin_B1F/events.inc +++ b/data/maps/CaveOfOrigin_B1F/events.inc @@ -1,5 +1,5 @@ CaveOfOrigin_B1F_EventObjects: @ 8535DD0 - object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, FLAG_0x334 + object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE CaveOfOrigin_B1F_MapWarps: @ 8535DE8 warp_def 9, 3, 3, 1, MAP_CAVE_OF_ORIGIN_1F diff --git a/data/maps/DesertRuins/events.inc b/data/maps/DesertRuins/events.inc index 2998a3315b..e7a815ce01 100644 --- a/data/maps/DesertRuins/events.inc +++ b/data/maps/DesertRuins/events.inc @@ -1,5 +1,5 @@ DesertRuins_EventObjects: @ 8534354 - object_event 1, EVENT_OBJ_GFX_REGIROCK, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, DesertRuins_EventScript_22DA02, FLAG_0x3A7 + object_event 1, EVENT_OBJ_GFX_REGIROCK, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, DesertRuins_EventScript_22DA02, FLAG_HIDE_REGIROCK DesertRuins_MapWarps: @ 853436C warp_def 8, 29, 3, 1, MAP_ROUTE111 diff --git a/data/maps/DesertRuins/scripts.inc b/data/maps/DesertRuins/scripts.inc index 45d192c806..9d085e45ac 100644 --- a/data/maps/DesertRuins/scripts.inc +++ b/data/maps/DesertRuins/scripts.inc @@ -37,7 +37,7 @@ DesertRuins_MapScript1_22D9CA: @ 822D9CA end DesertRuins_EventScript_22D9D7:: @ 822D9D7 - clearflag FLAG_0x3A7 + clearflag FLAG_HIDE_REGIROCK return DesertRuins_EventScript_22D9DB:: @ 822D9DB diff --git a/data/maps/DesertUnderpass/events.inc b/data/maps/DesertUnderpass/events.inc index 1b507a3c3a..aec461c34a 100644 --- a/data/maps/DesertUnderpass/events.inc +++ b/data/maps/DesertUnderpass/events.inc @@ -1,5 +1,5 @@ DesertUnderpass_EventObjects: @ 85376D4 - object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, FLAG_0x36A + object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, FLAG_HIDE_DESERT_UNDERPASS_FOSSIL DesertUnderpass_MapWarps: @ 85376EC warp_def 10, 12, 0, 2, MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL diff --git a/data/maps/DewfordTown/events.inc b/data/maps/DewfordTown/events.inc index 22a1cc85b1..3d2d0af4a2 100644 --- a/data/maps/DewfordTown/events.inc +++ b/data/maps/DewfordTown/events.inc @@ -1,8 +1,8 @@ DewfordTown_EventObjects: @ 8527964 object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_EventScript_1E95B1, 0 - object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 1, 0, 3, DewfordTown_EventScript_1E9511, FLAG_0x2E4 + object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 1, 0, 3, DewfordTown_EventScript_1E9511, FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN object_event 3, EVENT_OBJ_GFX_FISHERMAN, 0, 12, 14, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_EventScript_1E95D5, 0 - object_event 4, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 8, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x2E7 + object_event 4, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 8, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, DewfordTown_EventScript_1E9922, 0 DewfordTown_MapWarps: @ 85279DC diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc index 157c1f4d52..5dc5d90087 100644 --- a/data/maps/DewfordTown/scripts.inc +++ b/data/maps/DewfordTown/scripts.inc @@ -138,7 +138,7 @@ DewfordTown_EventScript_1E9660:: @ 81E9660 clearflag FLAG_0x2E3 clearflag FLAG_0x371 clearflag FLAG_0x2E6 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN hideobjectat 4, MAP_DEWFORD_TOWN setvar VAR_0x408E, 2 resetobjectpriority 255, MAP_DEWFORD_TOWN @@ -174,7 +174,7 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7 clearflag FLAG_0x2E5 addobject 1 clearflag FLAG_0x2E8 - setflag FLAG_0x2E7 + setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN hideobjectat 4, MAP_DEWFORD_TOWN checkflag FLAG_0x095 call_if 0, DewfordTown_EventScript_1E9790 diff --git a/data/maps/DewfordTown_Hall/events.inc b/data/maps/DewfordTown_Hall/events.inc index 713e7c4971..4f1881f923 100644 --- a/data/maps/DewfordTown_Hall/events.inc +++ b/data/maps/DewfordTown_Hall/events.inc @@ -7,7 +7,7 @@ DewfordTown_Hall_EventObjects: @ 852DC48 object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 14, 7, 0, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD57F, 0 object_event 7, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 12, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD62F, 0 object_event 8, EVENT_OBJ_GFX_PSYCHIC_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, DewfordTown_Hall_EventScript_1FD63B, 0 - object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 8, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD7DA, FLAG_0x3AC + object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 8, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, DewfordTown_Hall_EventScript_1FD7DA, FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN DewfordTown_Hall_MapWarps: @ 852DD20 warp_def 5, 8, 0, 0, MAP_DEWFORD_TOWN diff --git a/data/maps/DewfordTown_Hall/scripts.inc b/data/maps/DewfordTown_Hall/scripts.inc index 37122a6403..d8c19f1fe2 100644 --- a/data/maps/DewfordTown_Hall/scripts.inc +++ b/data/maps/DewfordTown_Hall/scripts.inc @@ -252,13 +252,13 @@ DewfordTown_Hall_EventScript_1FD7DA:: @ 81FD7DA lock faceplayer call DewfordTown_Hall_EventScript_271E8B - checkflag FLAG_0x0E6 + checkflag FLAG_RECEIVED_TM_36 goto_eq DewfordTown_Hall_EventScript_1FD80E msgbox DewfordTown_Hall_Text_1FE142, 4 giveitem_std ITEM_TM36 compare VAR_RESULT, 0 goto_eq DewfordTown_Hall_EventScript_272054 - setflag FLAG_0x0E6 + setflag FLAG_RECEIVED_TM_36 release end diff --git a/data/maps/DewfordTown_PokemonCenter_2F/events.inc b/data/maps/DewfordTown_PokemonCenter_2F/events.inc index d4a1c8e678..4f37111a57 100644 --- a/data/maps/DewfordTown_PokemonCenter_2F/events.inc +++ b/data/maps/DewfordTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ DewfordTown_PokemonCenter_2F_EventObjects: @ 852DAA8 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DewfordTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN DewfordTown_PokemonCenter_2F_MapWarps: @ 852DB08 warp_def 1, 6, 4, 2, MAP_DEWFORD_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/EverGrandeCity_ChampionsRoom/events.inc b/data/maps/EverGrandeCity_ChampionsRoom/events.inc index 8e858e9919..bd4cc71e32 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/events.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/events.inc @@ -1,7 +1,7 @@ EverGrandeCity_ChampionsRoom_EventObjects: @ 8533700 object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x398 - object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x399 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_CHAMPIONS_ROOM_RIVAL + object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_CHAMPIONS_ROOM_BIRCH EverGrandeCity_ChampionsRoom_MapWarps: @ 8533748 warp_def 6, 12, 3, 1, MAP_EVER_GRANDE_CITY_HALL4 diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc index b2317bbf7e..23e555622e 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonCenter_1F_EventObjects: @ 8533930 object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A59, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A67, 0 object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A70, 0 - object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, FLAG_0x319 + object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT EverGrandeCity_PokemonCenter_1F_MapWarps: @ 8533990 warp_def 7, 8, 3, 1, MAP_EVER_GRANDE_CITY diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc index 16b82a592c..aaec198407 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc @@ -12,7 +12,7 @@ EverGrandeCity_PokemonCenter_1F_MapScript1_229A3F: @ 8229A3F EverGrandeCity_PokemonCenter_1F_EventScript_229A4C:: @ 8229A4C checkflag FLAG_BADGE06_GET goto_if 0, EverGrandeCity_PokemonCenter_1F_EventScript_27374E - clearflag FLAG_0x319 + clearflag FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT return EverGrandeCity_PokemonCenter_1F_EventScript_229A59:: @ 8229A59 diff --git a/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc b/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc index 3e7169e39a..8553361469 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonCenter_2F_EventObjects: @ 85339BC object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN EverGrandeCity_PokemonCenter_2F_MapWarps: @ 8533A1C warp_def 1, 6, 4, 2, MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc b/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc index d1e3399fe0..b6497d8244 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc +++ b/data/maps/EverGrandeCity_PokemonLeague_2F/events.inc @@ -2,7 +2,7 @@ EverGrandeCity_PokemonLeague_2F_EventObjects: @ 8533A48 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EverGrandeCity_PokemonLeague_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN EverGrandeCity_PokemonLeague_2F_MapWarps: @ 8533AA8 warp_def 1, 6, 4, 4, MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc index b2db55e363..5513d3c247 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc +++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc @@ -7,7 +7,7 @@ EverGrandeCity_SidneysRoom_MapScripts:: @ 8227F01 EverGrandeCity_SidneysRoom_MapScript1_227F16: @ 8227F16 setflag FLAG_0x1CF - setflag FLAG_0x319 + setflag FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT end EverGrandeCity_SidneysRoom_MapScript1_227F1D: @ 8227F1D diff --git a/data/maps/FallarborTown/events.inc b/data/maps/FallarborTown/events.inc index 3b24139321..319517702b 100644 --- a/data/maps/FallarborTown/events.inc +++ b/data/maps/FallarborTown/events.inc @@ -2,7 +2,7 @@ FallarborTown_EventObjects: @ 8527BE0 object_event 1, EVENT_OBJ_GFX_GIRL_1, 0, 8, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 1, 0, 0, FallarborTown_EventScript_1EB22B, 0 object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 11, 9, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FallarborTown_EventScript_1EB20C, 0 object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 11, 15, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_EventScript_1EB234, 0 - object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, FLAG_0x38B + object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, FLAG_HIDE_FALLARBOR_AZURILL FallarborTown_MapWarps: @ 8527C40 warp_def 15, 15, 0, 0, MAP_FALLARBOR_TOWN_MART diff --git a/data/maps/FallarborTown_BattleTentLobby/events.inc b/data/maps/FallarborTown_BattleTentLobby/events.inc index a168b0c288..6a9741c50a 100644 --- a/data/maps/FallarborTown_BattleTentLobby/events.inc +++ b/data/maps/FallarborTown_BattleTentLobby/events.inc @@ -3,7 +3,7 @@ FallarborTown_BattleTentLobby_EventObjects: @ 852E370 object_event 2, EVENT_OBJ_GFX_HIKER, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20020D, 0 object_event 3, EVENT_OBJ_GFX_LITTLE_BOY, 0, 12, 6, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200216, 0 object_event 4, EVENT_OBJ_GFX_LASS, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_20021F, 0 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 0, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200228, FLAG_0x2FF + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 0, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FallarborTown_BattleTentLobby_EventScript_200228, FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT FallarborTown_BattleTentLobby_MapWarps: @ 852E3E8 warp_def 6, 9, 0, 1, MAP_FALLARBOR_TOWN diff --git a/data/maps/FallarborTown_House1/events.inc b/data/maps/FallarborTown_House1/events.inc index 66b6b6d198..da261afb42 100644 --- a/data/maps/FallarborTown_House1/events.inc +++ b/data/maps/FallarborTown_House1/events.inc @@ -1,5 +1,5 @@ FallarborTown_House1_EventObjects: @ 852E5B8 - object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FallarborTown_House1_EventScript_200F13, FLAG_0x3A0 + object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FallarborTown_House1_EventScript_200F13, FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FallarborTown_House1_EventScript_200FBC, 0 FallarborTown_House1_MapWarps: @ 852E5E8 diff --git a/data/maps/FallarborTown_PokemonCenter_1F/events.inc b/data/maps/FallarborTown_PokemonCenter_1F/events.inc index 8cae8d3e92..8c4b4ece92 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/events.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/events.inc @@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_1F_EventObjects: @ 852E4A0 object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BE1, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 10, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BEF, 0 object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BF8, 0 - object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_0x367 + object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_HIDE_LANETTE FallarborTown_PokemonCenter_1F_MapWarps: @ 852E500 warp_def 7, 8, 3, 2, MAP_FALLARBOR_TOWN diff --git a/data/maps/FallarborTown_PokemonCenter_2F/events.inc b/data/maps/FallarborTown_PokemonCenter_2F/events.inc index abab67e669..233eab8d9a 100644 --- a/data/maps/FallarborTown_PokemonCenter_2F/events.inc +++ b/data/maps/FallarborTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_2F_EventObjects: @ 852E52C object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FallarborTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN FallarborTown_PokemonCenter_2F_MapWarps: @ 852E58C warp_def 1, 6, 4, 2, MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/FarawayIsland_Interior/events.inc b/data/maps/FarawayIsland_Interior/events.inc index f7c999bbf0..fc8d99166c 100644 --- a/data/maps/FarawayIsland_Interior/events.inc +++ b/data/maps/FarawayIsland_Interior/events.inc @@ -1,5 +1,5 @@ FarawayIsland_Interior_EventObjects: @ 853D7A0 - object_event 1, EVENT_OBJ_GFX_MEW, 0, 13, 17, 3, MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS, 15, 15, 0, 1, FarawayIsland_Interior_EventScript_267DF2, FLAG_0x2CE + object_event 1, EVENT_OBJ_GFX_MEW, 0, 13, 17, 3, MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS, 15, 15, 0, 1, FarawayIsland_Interior_EventScript_267DF2, FLAG_HIDE_MEW FarawayIsland_Interior_MapWarps: @ 853D7B8 warp_def 12, 19, 0, 0, MAP_FARAWAY_ISLAND_ENTRANCE diff --git a/data/maps/FarawayIsland_Interior/scripts.inc b/data/maps/FarawayIsland_Interior/scripts.inc index 70e41b42d6..a2892988ab 100644 --- a/data/maps/FarawayIsland_Interior/scripts.inc +++ b/data/maps/FarawayIsland_Interior/scripts.inc @@ -49,7 +49,7 @@ FarawayIsland_Interior_MapScript1_267D72: @ 8267D72 FarawayIsland_Interior_EventScript_267D86:: @ 8267D86 checkflag FLAG_0x1C7 goto_eq FarawayIsland_Interior_EventScript_27374E - clearflag FLAG_0x2CE + clearflag FLAG_HIDE_MEW setvar VAR_TEMP_1, 0 return @@ -195,7 +195,7 @@ FarawayIsland_Interior_EventScript_267ED0:: @ 8267ED0 FarawayIsland_Interior_EventScript_267EDB:: @ 8267EDB lockall fadescreenswapbuffers 1 - setflag FLAG_0x2CE + setflag FLAG_HIDE_MEW removeobject 1 fadescreenswapbuffers 0 msgbox FarawayIsland_Interior_Text_267EF1, 4 diff --git a/data/maps/FieryPath/events.inc b/data/maps/FieryPath/events.inc index 32c1486399..0ea132989b 100644 --- a/data/maps/FieryPath/events.inc +++ b/data/maps/FieryPath/events.inc @@ -1,12 +1,12 @@ FieryPath_EventObjects: @ 8534C80 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_29119E, FLAG_0x443 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_29119E, FLAG_ITEM_FIERY_PATH_TM06 object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_11 object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 17, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_12 object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 8, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_13 object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_14 object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_15 object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FieryPath_EventScript_2908BA, FLAG_TEMP_16 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_291191, FLAG_0x457 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FieryPath_EventScript_291191, FLAG_ITEM_FIERY_PATH_FIRE_STONE FieryPath_MapWarps: @ 8534D40 warp_def 26, 36, 3, 4, MAP_ROUTE112 diff --git a/data/maps/FieryPath/scripts.inc b/data/maps/FieryPath/scripts.inc index a040a5327f..17435a5e24 100644 --- a/data/maps/FieryPath/scripts.inc +++ b/data/maps/FieryPath/scripts.inc @@ -10,6 +10,6 @@ FieryPath_MapScript1_230F2A: @ 8230F2A FieryPath_EventScript_230F37:: @ 8230F37 setflag FLAG_0x2FE - clearflag FLAG_0x2FF + clearflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT return diff --git a/data/maps/FortreeCity/events.inc b/data/maps/FortreeCity/events.inc index 6f240e97f0..4dc9f3e83a 100644 --- a/data/maps/FortreeCity/events.inc +++ b/data/maps/FortreeCity/events.inc @@ -5,7 +5,7 @@ FortreeCity_EventObjects: @ 8526B9C object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 11, 14, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_EventScript_1E25F0, 0 object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_EventScript_1E25E7, 0 object_event 6, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_EventScript_1E25F9, 0 - object_event 7, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 8, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, FortreeCity_EventScript_1E2614, FLAG_0x3C9 + object_event 7, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 8, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, FortreeCity_EventScript_1E2614, FLAG_HIDE_FORTREE_CITY_KECLEON FortreeCity_MapWarps: @ 8526C44 warp_def 5, 6, 0, 0, MAP_FORTREE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/FortreeCity_House4/events.inc b/data/maps/FortreeCity_House4/events.inc index c8b7db3b23..8c7e03f765 100644 --- a/data/maps/FortreeCity_House4/events.inc +++ b/data/maps/FortreeCity_House4/events.inc @@ -1,7 +1,7 @@ FortreeCity_House4_EventObjects: @ 8530FD8 object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 6, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FortreeCity_House4_EventScript_217C81, 0 object_event 2, EVENT_OBJ_GFX_BOY_3, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217C8A, 0 - object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217D20, FLAG_0x3A5 + object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_House4_EventScript_217D20, FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL FortreeCity_House4_MapWarps: @ 8531020 warp_def 3, 5, 0, 6, MAP_FORTREE_CITY diff --git a/data/maps/FortreeCity_PokemonCenter_2F/events.inc b/data/maps/FortreeCity_PokemonCenter_2F/events.inc index 15b10294ef..028b5cada7 100644 --- a/data/maps/FortreeCity_PokemonCenter_2F/events.inc +++ b/data/maps/FortreeCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ FortreeCity_PokemonCenter_2F_EventObjects: @ 8530E20 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN FortreeCity_PokemonCenter_2F_MapWarps: @ 8530E80 warp_def 1, 6, 4, 2, MAP_FORTREE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/GraniteCave_1F/events.inc b/data/maps/GraniteCave_1F/events.inc index afa7b08ed1..8228e16789 100644 --- a/data/maps/GraniteCave_1F/events.inc +++ b/data/maps/GraniteCave_1F/events.inc @@ -1,6 +1,6 @@ GraniteCave_1F_EventObjects: @ 85343BC object_event 1, EVENT_OBJ_GFX_HIKER, 0, 36, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_1F_EventScript_22DA5E, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, GraniteCave_1F_EventScript_291150, FLAG_0x41A + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, GraniteCave_1F_EventScript_291150, FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE GraniteCave_1F_MapWarps: @ 85343EC warp_def 37, 12, 3, 0, MAP_ROUTE106 diff --git a/data/maps/GraniteCave_B1F/events.inc b/data/maps/GraniteCave_B1F/events.inc index 6798270060..b27a68f174 100644 --- a/data/maps/GraniteCave_B1F/events.inc +++ b/data/maps/GraniteCave_B1F/events.inc @@ -1,5 +1,5 @@ GraniteCave_B1F_EventObjects: @ 8534420 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, FLAG_0x41B + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL GraniteCave_B1F_MapWarps: @ 8534438 warp_def 25, 13, 3, 1, MAP_GRANITE_CAVE_1F diff --git a/data/maps/GraniteCave_B2F/events.inc b/data/maps/GraniteCave_B2F/events.inc index 4c3b0a4303..4e1f5ff456 100644 --- a/data/maps/GraniteCave_B2F/events.inc +++ b/data/maps/GraniteCave_B2F/events.inc @@ -1,6 +1,6 @@ GraniteCave_B2F_EventObjects: @ 8534484 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, FLAG_0x41D - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, FLAG_0x41E + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, FLAG_ITEM_GRANITE_CAVE_B2F_REPEL + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_11 object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_12 object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, FLAG_TEMP_13 @@ -17,8 +17,8 @@ GraniteCave_B2F_MapWarps: @ 853455C warp_def 29, 2, 3, 6, MAP_GRANITE_CAVE_B1F GraniteCave_B2F_MapBGEvents: @ 8534584 - bg_hidden_item_event 28, 6, 3, ITEM_EVERSTONE, FLAG_0x030 - bg_hidden_item_event 15, 11, 3, ITEM_EVERSTONE, FLAG_0x031 + bg_hidden_item_event_new 28, 6, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 + bg_hidden_item_event_new 15, 11, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 GraniteCave_B2F_MapEvents:: @ 853459C map_events GraniteCave_B2F_EventObjects, GraniteCave_B2F_MapWarps, 0x0, GraniteCave_B2F_MapBGEvents diff --git a/data/maps/GraniteCave_StevensRoom/events.inc b/data/maps/GraniteCave_StevensRoom/events.inc index c04dcfa856..387770626a 100644 --- a/data/maps/GraniteCave_StevensRoom/events.inc +++ b/data/maps/GraniteCave_StevensRoom/events.inc @@ -1,5 +1,5 @@ GraniteCave_StevensRoom_EventObjects: @ 85345B0 - object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, FLAG_0x341 + object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, FLAG_HIDE_GRANITE_CAVE_STEVEN GraniteCave_StevensRoom_MapWarps: @ 85345C8 warp_def 7, 3, 3, 3, MAP_GRANITE_CAVE_1F diff --git a/data/maps/IslandCave/events.inc b/data/maps/IslandCave/events.inc index 994f208632..f6abd57a75 100644 --- a/data/maps/IslandCave/events.inc +++ b/data/maps/IslandCave/events.inc @@ -1,5 +1,5 @@ IslandCave_EventObjects: @ 8536C74 - object_event 1, EVENT_OBJ_GFX_REGICE, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, IslandCave_EventScript_238F58, FLAG_0x3A8 + object_event 1, EVENT_OBJ_GFX_REGICE, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, IslandCave_EventScript_238F58, FLAG_HIDE_REGICE IslandCave_MapWarps: @ 8536C8C warp_def 8, 29, 3, 0, MAP_ROUTE105 diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index cfbd11610e..6470770807 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -38,7 +38,7 @@ IslandCave_MapScript1_238E99: @ 8238E99 end IslandCave_EventScript_238EAB:: @ 8238EAB - clearflag FLAG_0x3A8 + clearflag FLAG_HIDE_REGICE return IslandCave_EventScript_238EAF:: @ 8238EAF diff --git a/data/maps/JaggedPass/events.inc b/data/maps/JaggedPass/events.inc index 17d2056270..f45d500a96 100644 --- a/data/maps/JaggedPass/events.inc +++ b/data/maps/JaggedPass/events.inc @@ -1,9 +1,9 @@ JaggedPass_EventObjects: @ 8534AE4 object_event 1, EVENT_OBJ_GFX_HIKER, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, JaggedPass_EventScript_230785, 0 object_event 2, EVENT_OBJ_GFX_CAMPER, 0, 16, 35, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 4, JaggedPass_EventScript_2307FB, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, JaggedPass_EventScript_291184, FLAG_0x42E + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 24, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, JaggedPass_EventScript_291184, FLAG_ITEM_JAGGED_PASS_BURN_HEAL object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 9, 21, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, JaggedPass_EventScript_23079C, 0 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, JaggedPass_EventScript_230718, FLAG_0x34F + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, JaggedPass_EventScript_230718, FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD object_event 6, EVENT_OBJ_GFX_PICNICKER, 0, 14, 25, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, JaggedPass_EventScript_230871, 0 object_event 7, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 18, 25, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, JaggedPass_EventScript_23085A, 0 @@ -27,8 +27,8 @@ JaggedPass_MapCoordEvents: @ 8534BB4 coord_event 13, 15, 3, VAR_0x40C8, 1, JaggedPass_EventScript_2306BB JaggedPass_MapBGEvents: @ 8534C54 - bg_hidden_item_event 8, 10, 3, ITEM_FULL_HEAL, FLAG_0x04D - bg_hidden_item_event 7, 29, 3, ITEM_GREAT_BALL, FLAG_0x04C + bg_hidden_item_event_new 8, 10, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL + bg_hidden_item_event_new 7, 29, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL JaggedPass_MapEvents:: @ 8534C6C map_events JaggedPass_EventObjects, JaggedPass_MapWarps, JaggedPass_MapCoordEvents, JaggedPass_MapBGEvents diff --git a/data/maps/LavaridgeTown/events.inc b/data/maps/LavaridgeTown/events.inc index 9696363f2a..98b3bc1bf6 100644 --- a/data/maps/LavaridgeTown/events.inc +++ b/data/maps/LavaridgeTown/events.inc @@ -5,8 +5,8 @@ LavaridgeTown_EventObjects: @ 8527A54 object_event 4, EVENT_OBJ_GFX_TWIN, 0, 10, 13, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 2, 0, 0, LavaridgeTown_EventScript_1EA720, 0 object_event 5, EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 0, 0, LavaridgeTown_EventScript_1EA729, 0 object_event 6, EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, LavaridgeTown_EventScript_1EA732, 0 - object_event 7, EVENT_OBJ_GFX_GIDDY, 0, 6, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3A2 - object_event 8, EVENT_OBJ_GFX_HIPSTER, 0, 12, 15, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x3A1 + object_event 7, EVENT_OBJ_GFX_GIDDY, 0, 6, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 + object_event 8, EVENT_OBJ_GFX_HIPSTER, 0, 12, 15, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 object_event 9, EVENT_OBJ_GFX_EXPERT_F, 0, 4, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_EventScript_1EA744, 0 LavaridgeTown_MapWarps: @ 8527B2C @@ -28,7 +28,7 @@ LavaridgeTown_MapBGEvents: @ 8527B6C bg_event 10, 6, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E73 bg_event 16, 5, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E6A bg_event 11, 6, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E73 - bg_hidden_item_event 4, 5, 3, ITEM_ICE_HEAL, 0 + bg_hidden_item_event_new 4, 5, 3, ITEM_ICE_HEAL, FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL LavaridgeTown_MapEvents:: @ 8527BCC map_events LavaridgeTown_EventObjects, LavaridgeTown_MapWarps, LavaridgeTown_MapCoordEvents, LavaridgeTown_MapBGEvents diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc index 5670d9b6e4..b90eac723d 100644 --- a/data/maps/LavaridgeTown/scripts.inc +++ b/data/maps/LavaridgeTown/scripts.inc @@ -31,7 +31,7 @@ LavaridgeTown_EventScript_1EA529:: @ 81EA529 setobjectxyperm 8, 11, 9 setobjectxyperm 7, 9, 8 setobjectmovementtype 7, 7 - clearflag FLAG_0x3A1 + clearflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 return LavaridgeTown_EventScript_1EA53F:: @ 81EA53F diff --git a/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc b/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc index 31b17c4ebd..6e1011dd87 100644 --- a/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc +++ b/data/maps/LavaridgeTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ LavaridgeTown_PokemonCenter_2F_EventObjects: @ 852E248 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LavaridgeTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN LavaridgeTown_PokemonCenter_2F_MapWarps: @ 852E2A8 warp_def 1, 6, 4, 2, MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/LilycoveCity/events.inc b/data/maps/LilycoveCity/events.inc index a35168eac8..81317d1ee7 100644 --- a/data/maps/LilycoveCity/events.inc +++ b/data/maps/LilycoveCity/events.inc @@ -8,14 +8,14 @@ LilycoveCity_EventObjects: @ 8526CE8 object_event 7, EVENT_OBJ_GFX_EXPERT_M, 0, 35, 37, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_EventScript_1E2C9A, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 34, 37, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CA3, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 57, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CAC, 0 - object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 73, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2D7D, FLAG_0x354 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, FLAG_0x412 - object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 43, 18, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_EventScript_1E2DD5, FLAG_0x354 - object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 46, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DBA, FLAG_0x354 - object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 45, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DC3, FLAG_0x354 - object_event 15, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 38, 9, 5, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DCC, FLAG_0x354 + object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 73, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2D7D, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_MAX_REPEL + object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 43, 18, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_EventScript_1E2DD5, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS + object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 46, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DBA, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS + object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 45, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DC3, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS + object_event 15, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 38, 9, 5, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DCC, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS object_event 16, EVENT_OBJ_GFX_GENTLEMAN, 0, 50, 7, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_EventScript_1E2BD8, 0 - object_event 17, EVENT_OBJ_GFX_HIPSTER, 0, 27, 7, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_EventScript_1E2DDE, FLAG_0x3CB + object_event 17, EVENT_OBJ_GFX_HIPSTER, 0, 27, 7, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_EventScript_1E2DDE, FLAG_HIDE_LILYCOVE_CITY_RIVAL object_event 18, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 16, 23, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_EventScript_1E302D, 0 object_event 19, EVENT_OBJ_GFX_WOMAN_3, 0, 41, 25, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_EventScript_1E2CEE, 0 object_event 20, EVENT_OBJ_GFX_MAN_2, 0, 40, 25, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_EventScript_1E2CDD, 0 @@ -49,9 +49,9 @@ LilycoveCity_MapBGEvents: @ 8526F68 bg_event 6, 30, 3, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D44 bg_event 36, 14, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D62 bg_event 34, 6, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D74 - bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, FLAG_TEMP_1B - bg_hidden_item_event 61, 7, 0, ITEM_PP_UP, FLAG_0x02B - bg_hidden_item_event 64, 31, 0, ITEM_POKE_BALL, FLAG_0x04B + bg_hidden_item_event_new 36, 31, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE + bg_hidden_item_event_new 61, 7, 0, ITEM_PP_UP, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP + bg_hidden_item_event_new 64, 31, 0, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL LilycoveCity_MapEvents:: @ 8527004 map_events LilycoveCity_EventObjects, LilycoveCity_MapWarps, 0x0, LilycoveCity_MapBGEvents diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index 70018b229b..021b9335a5 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -6,7 +6,7 @@ LilycoveCity_MapScripts:: @ 81E2B3C LilycoveCity_MapScript1_1E2B47: @ 81E2B47 setflag FLAG_VISITED_LILYCOVE_CITY setvar VAR_0x4086, 0 - setflag FLAG_0x322 + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER checkflag FLAG_SYS_WEATHER_CTRL call_if 1, LilycoveCity_EventScript_27207A call LilycoveCity_EventScript_271ED7 diff --git a/data/maps/LilycoveCity_ContestLobby/events.inc b/data/maps/LilycoveCity_ContestLobby/events.inc index 7fefaf25d1..d979485464 100644 --- a/data/maps/LilycoveCity_ContestLobby/events.inc +++ b/data/maps/LilycoveCity_ContestLobby/events.inc @@ -2,27 +2,27 @@ LilycoveCity_ContestLobby_EventObjects: @ 8531534 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A554, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 15, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A806, 0 object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 26, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FA2, 0 - object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 9, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x306 + object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 9, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 object_event 5, EVENT_OBJ_GFX_BLACK_BELT, 0, 18, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A708, 0 object_event 6, EVENT_OBJ_GFX_GIRL_2, 0, 4, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_ContestLobby_EventScript_21A711, 0 object_event 7, EVENT_OBJ_GFX_ARTIST, 0, 3, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A71A, 0 - object_event 8, EVENT_OBJ_GFX_REPORTER_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_28CA59, FLAG_0x322 + object_event 8, EVENT_OBJ_GFX_REPORTER_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_28CA59, FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 23, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A768, 0 object_event 10, EVENT_OBJ_GFX_TWIN, 0, 28, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FB4, 0 - object_event 11, EVENT_OBJ_GFX_ARTIST, 0, 21, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x37F + object_event 11, EVENT_OBJ_GFX_ARTIST, 0, 21, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 object_event 12, EVENT_OBJ_GFX_FISHERMAN, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A72C, 0 object_event 13, EVENT_OBJ_GFX_FAT_MAN, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A723, 0 object_event 14, EVENT_OBJ_GFX_NINJA_BOY, 0, 8, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A735, 0 object_event 15, EVENT_OBJ_GFX_POKEFAN_F, 0, 22, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FAB, 0 - object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, FLAG_0x369 + object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 24, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A771, 0 - object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 27, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7B3, FLAG_0x340 - object_event 19, EVENT_OBJ_GFX_CAMPER, 0, 28, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7BE, FLAG_0x340 - object_event 20, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 28, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7C9, FLAG_0x340 - object_event 21, EVENT_OBJ_GFX_SCIENTIST_2, 0, 26, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7D9, FLAG_0x340 - object_event 22, EVENT_OBJ_GFX_WOMAN_1, 0, 27, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7E9, FLAG_0x340 - object_event 23, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7A8, FLAG_0x340 - object_event 24, EVENT_OBJ_GFX_OLD_MAN, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A798, FLAG_0x340 + object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 27, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7B3, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 19, EVENT_OBJ_GFX_CAMPER, 0, 28, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7BE, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 20, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 28, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7C9, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 21, EVENT_OBJ_GFX_SCIENTIST_2, 0, 26, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7D9, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 22, EVENT_OBJ_GFX_WOMAN_1, 0, 27, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7E9, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 23, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7A8, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS + object_event 24, EVENT_OBJ_GFX_OLD_MAN, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A798, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS object_event 25, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 2, 2, 0, 0, LilycoveCity_ContestLobby_EventScript_21ACF1, 0 LilycoveCity_ContestLobby_MapWarps: @ 853178C diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 9567663950..4bc0b95bce 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -12,13 +12,13 @@ LilycoveCity_ContestLobby_EventScript_21A227:: @ 821A227 getpricereduction 4 compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A23C - clearflag FLAG_0x369 - setflag FLAG_0x340 + clearflag FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS return LilycoveCity_ContestLobby_EventScript_21A23C:: @ 821A23C - setflag FLAG_0x369 - clearflag FLAG_0x340 + setflag FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT + clearflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS return LilycoveCity_ContestLobby_MapScript2_21A243: @ 821A243 @@ -27,7 +27,7 @@ LilycoveCity_ContestLobby_MapScript2_21A243: @ 821A243 .2byte 0 LilycoveCity_ContestLobby_EventScript_21A255:: @ 821A255 - checkflag FLAG_0x307 + checkflag FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR goto_eq LilycoveCity_ContestLobby_EventScript_21A264 setvar VAR_0x4099, 0 end @@ -111,23 +111,23 @@ LilycoveCity_ContestLobby_EventScript_21A360:: @ 821A360 return LilycoveCity_ContestLobby_EventScript_21A3A2:: @ 821A3A2 - clearflag FLAG_0x308 + clearflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 return LilycoveCity_ContestLobby_EventScript_21A3A6:: @ 821A3A6 - clearflag FLAG_0x309 + clearflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 return LilycoveCity_ContestLobby_EventScript_21A3AA:: @ 821A3AA - clearflag FLAG_0x30A + clearflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 return LilycoveCity_ContestLobby_EventScript_21A3AE:: @ 821A3AE - clearflag FLAG_0x30B + clearflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 return LilycoveCity_ContestLobby_EventScript_21A3B2:: @ 821A3B2 - clearflag FLAG_0x30C + clearflag FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS return LilycoveCity_ContestLobby_EventScript_21A3B6:: @ 821A3B6 @@ -202,7 +202,7 @@ LilycoveCity_ContestLobby_Movement_21A41E: @ 821A41E step_end LilycoveCity_ContestLobby_EventScript_21A427:: @ 821A427 - checkflag FLAG_0x307 + checkflag FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR goto_eq LilycoveCity_ContestLobby_EventScript_21A436 setvar VAR_0x4099, 0 end @@ -356,7 +356,7 @@ LilycoveCity_ContestLobby_EventScript_21A5C9:: @ 821A5C9 return LilycoveCity_ContestLobby_EventScript_21A5CF:: @ 821A5CF - setflag FLAG_0x307 + setflag FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR copyvar VAR_0x4094, 0x1 giveitem ITEM_CONTEST_PASS, 1 setvar VAR_0x800B, 8 diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc index 16e89df8f9..d7e508ec6e 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/events.inc @@ -1,11 +1,11 @@ LilycoveCity_CoveLilyMotel_2F_EventObjects: @ 8531188 - object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3, FLAG_0x39D - object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218729, FLAG_0x39D - object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218732, FLAG_0x39D - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218720, FLAG_0x39D - object_event 5, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 7, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218744, FLAG_0x39D - object_event 6, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21873B, FLAG_0x39D - object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21874D, FLAG_0x313 + object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218729, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218732, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218720, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 5, EVENT_OBJ_GFX_GAMEBOY_KID, 0, 7, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_218744, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 6, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21873B, FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS + object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_2F_EventScript_21874D, FLAG_HIDE_LILCOVE_MOTEL_SCOTT LilycoveCity_CoveLilyMotel_2F_MapWarps: @ 8531230 warp_def 2, 1, 0, 2, MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc index 2d3821e173..594a439ce8 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/events.inc @@ -1,7 +1,7 @@ LilycoveCity_DepartmentStoreRooftop_EventObjects: @ 853241C object_event 1, EVENT_OBJ_GFX_MAN_2, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_220268, 0 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 7, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22028C, 0 - object_event 3, EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22022F, FLAG_0x3C2 + object_event 3, EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_22022F, FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN object_event 4, EVENT_OBJ_GFX_WOMAN_3, 0, 15, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LilycoveCity_DepartmentStoreRooftop_EventScript_2C8186, 0 LilycoveCity_DepartmentStoreRooftop_MapWarps: @ 853247C diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc index da97bbf811..9a4a5aeadc 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc @@ -11,11 +11,11 @@ LilycoveCity_DepartmentStoreRooftop_MapScript1_22020D: @ 822020D end LilycoveCity_DepartmentStoreRooftop_EventScript_220227:: @ 8220227 - clearflag FLAG_0x3C2 + clearflag FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN return LilycoveCity_DepartmentStoreRooftop_EventScript_22022B:: @ 822022B - setflag FLAG_0x3C2 + setflag FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN return LilycoveCity_DepartmentStoreRooftop_EventScript_22022F:: @ 822022F diff --git a/data/maps/LilycoveCity_Harbor/events.inc b/data/maps/LilycoveCity_Harbor/events.inc index 6bc61d996e..4f69e4fc6b 100644 --- a/data/maps/LilycoveCity_Harbor/events.inc +++ b/data/maps/LilycoveCity_Harbor/events.inc @@ -1,9 +1,9 @@ LilycoveCity_Harbor_EventObjects: @ 8531E1C - object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_Harbor_EventScript_21E00F, FLAG_0x38C - object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x35D + object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_Harbor_EventScript_21E00F, FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT + object_event 2, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL object_event 3, EVENT_OBJ_GFX_SAILOR, 0, 3, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_Harbor_EventScript_21E637, 0 - object_event 4, EVENT_OBJ_GFX_SAILOR, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x38D - object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2EC + object_event 4, EVENT_OBJ_GFX_SAILOR, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR + object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER LilycoveCity_Harbor_MapWarps: @ 8531E94 warp_def 11, 14, 0, 12, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc b/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc index 804ad3d98c..52f7a2f9ed 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/events.inc @@ -1,14 +1,14 @@ LilycoveCity_LilycoveMuseum_1F_EventObjects: @ 853124C object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CB9, 0 - object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2, FLAG_0x307 + object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 16, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2, FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR object_event 3, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218DF5, 0 object_event 4, EVENT_OBJ_GFX_ARTIST, 0, 13, 10, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218DFE, 0 object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E07, 0 object_event 6, EVENT_OBJ_GFX_WOMAN_4, 0, 3, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E10, 0 - object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E19, FLAG_0x308 - object_event 8, EVENT_OBJ_GFX_ARTIST, 0, 19, 3, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B, FLAG_0x30B - object_event 9, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E42, FLAG_0x30C - object_event 10, EVENT_OBJ_GFX_PSYCHIC_M, 0, 6, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E22, FLAG_0x30A + object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E19, FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 + object_event 8, EVENT_OBJ_GFX_ARTIST, 0, 19, 3, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B, FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 + object_event 9, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 2, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E42, FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS + object_event 10, EVENT_OBJ_GFX_PSYCHIC_M, 0, 6, 2, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_1F_EventScript_218E22, FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 LilycoveCity_LilycoveMuseum_1F_MapWarps: @ 853133C warp_def 9, 13, 0, 3, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc b/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc index fe427d71a7..ecae340c0f 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/events.inc @@ -1,8 +1,8 @@ LilycoveCity_LilycoveMuseum_2F_EventObjects: @ 8531428 object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219866, 0 - object_event 2, EVENT_OBJ_GFX_GIRL_2, 0, 19, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21998A, FLAG_0x309 - object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219993, FLAG_0x30C - object_event 4, EVENT_OBJ_GFX_RICH_BOY, 0, 14, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21999C, FLAG_0x30C + object_event 2, EVENT_OBJ_GFX_GIRL_2, 0, 19, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21998A, FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 + object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_219993, FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS + object_event 4, EVENT_OBJ_GFX_RICH_BOY, 0, 14, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_LilycoveMuseum_2F_EventScript_21999C, FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS LilycoveCity_LilycoveMuseum_2F_MapWarps: @ 8531488 warp_def 13, 1, 0, 2, MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/events.inc b/data/maps/LilycoveCity_PokemonCenter_1F/events.inc index 0d72c1ebaf..3ab130771d 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/events.inc +++ b/data/maps/LilycoveCity_PokemonCenter_1F/events.inc @@ -3,7 +3,7 @@ LilycoveCity_PokemonCenter_1F_EventObjects: @ 8531BCC object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5F6, 0 object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 11, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5FF, 0 object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A836B, 0 - object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, FLAG_0x3E1 + object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY LilycoveCity_PokemonCenter_1F_MapWarps: @ 8531C44 warp_def 7, 8, 3, 2, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc index 934f666ad1..f4a21637b9 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc @@ -17,11 +17,11 @@ LilycoveCity_PokemonCenter_1F_EventScript_21C5C6:: @ 821C5C6 end LilycoveCity_PokemonCenter_1F_EventScript_21C5E0:: @ 821C5E0 - setflag FLAG_0x3E1 + setflag FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY end LilycoveCity_PokemonCenter_1F_EventScript_21C5E4:: @ 821C5E4 - clearflag FLAG_0x3E1 + clearflag FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY end LilycoveCity_PokemonCenter_1F_EventScript_21C5E8:: @ 821C5E8 diff --git a/data/maps/LilycoveCity_PokemonCenter_2F/events.inc b/data/maps/LilycoveCity_PokemonCenter_2F/events.inc index 3d70f76430..1a7e9a6a2a 100644 --- a/data/maps/LilycoveCity_PokemonCenter_2F/events.inc +++ b/data/maps/LilycoveCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ LilycoveCity_PokemonCenter_2F_EventObjects: @ 8531C70 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN LilycoveCity_PokemonCenter_2F_MapWarps: @ 8531CD0 warp_def 1, 6, 4, 2, MAP_LILYCOVE_CITY_POKEMON_CENTER_1F diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc b/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc index a52c25f58c..3d08ce647e 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/events.inc @@ -7,7 +7,7 @@ LilycoveCity_PokemonTrainerFanClub_EventObjects: @ 8531D20 object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CC55, FLAG_HIDE_FANCLUB_BOY object_event 7, EVENT_OBJ_GFX_WOMAN_3, 0, 3, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CCB7, FLAG_HIDE_FANCLUB_LADY object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD19, FLAG_HIDE_FANCLUB_OLD_LADY - object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD7B, FLAG_0x2DA + object_event 9, EVENT_OBJ_GFX_BOY_1, 0, 11, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_PokemonTrainerFanClub_EventScript_21CD7B, FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER LilycoveCity_PokemonTrainerFanClub_MapWarps: @ 8531DF8 warp_def 6, 13, 0, 5, MAP_LILYCOVE_CITY diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc index 9587bcae37..8735811bf0 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc @@ -109,12 +109,12 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21C8DA:: @ 821C8DA specialvar VAR_RESULT, sub_80EE7C0 compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21C8F1 - clearflag FLAG_0x2DA + clearflag FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER clearflag FLAG_0x0D2 return LilycoveCity_PokemonTrainerFanClub_EventScript_21C8F1:: @ 821C8F1 - setflag FLAG_0x2DA + setflag FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER return LilycoveCity_PokemonTrainerFanClub_EventScript_21C8F5:: @ 821C8F5 diff --git a/data/maps/MauvilleCity_PokemonCenter_2F/events.inc b/data/maps/MauvilleCity_PokemonCenter_2F/events.inc index c2fcd38ae3..031dac2133 100644 --- a/data/maps/MauvilleCity_PokemonCenter_2F/events.inc +++ b/data/maps/MauvilleCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ MauvilleCity_PokemonCenter_2F_EventObjects: @ 853026C object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN object_event 5, EVENT_OBJ_GFX_YOUNGSTER, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MauvilleCity_PokemonCenter_2F_EventScript_21102F, 0 MauvilleCity_PokemonCenter_2F_MapWarps: @ 85302E4 diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index b786dc9610..5676b1dd58 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -86,7 +86,7 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F removeobject 9 setflag FLAG_0x333 setflag FLAG_0x0CF - setflag FLAG_0x2FF + setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT setvar VAR_0x40BF, 1 releaseall end diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index f38fd606d6..f30311ecdb 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -66,7 +66,7 @@ MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 msgbox MossdeepCity_Gym_Text_221999, 4 setflag FLAG_0x4F6 setflag FLAG_BADGE07_GET - setflag FLAG_0x39C + setflag FLAG_HIDE_AQUA_HIDEOUT_GRUNTS clearflag FLAG_0x365 clearflag FLAG_0x393 setvar VAR_0x8008, 7 diff --git a/data/maps/MossdeepCity_House2/scripts.inc b/data/maps/MossdeepCity_House2/scripts.inc index c61f74d99b..410fa1df79 100644 --- a/data/maps/MossdeepCity_House2/scripts.inc +++ b/data/maps/MossdeepCity_House2/scripts.inc @@ -18,7 +18,7 @@ MossdeepCity_House2_EventScript_2220F1:: @ 82220F1 waitmoncry closemessage setflag FLAG_0x0E0 - clearflag FLAG_0x3A5 + clearflag FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL compare VAR_FACING, 2 call_if 1, MossdeepCity_House2_EventScript_222124 compare VAR_FACING, 3 diff --git a/data/maps/MossdeepCity_PokemonCenter_2F/events.inc b/data/maps/MossdeepCity_PokemonCenter_2F/events.inc index d40f800dff..c2158f4f47 100644 --- a/data/maps/MossdeepCity_PokemonCenter_2F/events.inc +++ b/data/maps/MossdeepCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ MossdeepCity_PokemonCenter_2F_EventObjects: @ 8532AAC object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 11, 7, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, MossdeepCity_PokemonCenter_2F_EventScript_22235B, 0 MossdeepCity_PokemonCenter_2F_MapWarps: @ 8532B24 diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index 5abd7c176c..a1f8dfc25f 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -73,7 +73,7 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B removeobject 1 setflag FLAG_0x39E setflag FLAG_0x08B - clearflag FLAG_0x3A0 + clearflag FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO setflag FLAG_0x3AE clearflag FLAG_0x3E2 releaseall diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index fe39e9d48d..335d0ef37b 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -66,7 +66,7 @@ MtPyre_Summit_EventScript_23203C:: @ 823203C msgbox MtPyre_Summit_Text_23290E, 4 giveitem_std ITEM_MAGMA_EMBLEM setflag FLAG_0x0D4 - setflag FLAG_0x34F + setflag FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD releaseall end diff --git a/data/maps/OldaleTown_PokemonCenter_2F/events.inc b/data/maps/OldaleTown_PokemonCenter_2F/events.inc index df7c15f7b1..34f343eb46 100644 --- a/data/maps/OldaleTown_PokemonCenter_2F/events.inc +++ b/data/maps/OldaleTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ OldaleTown_PokemonCenter_2F_EventObjects: @ 852D8D0 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, OldaleTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN OldaleTown_PokemonCenter_2F_MapWarps: @ 852D930 warp_def 1, 6, 4, 2, MAP_OLDALE_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc b/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc index ec3b76722f..d41f1fa716 100644 --- a/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc +++ b/data/maps/PacifidlogTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ PacifidlogTown_PokemonCenter_2F_EventObjects: @ 852EB14 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PacifidlogTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN PacifidlogTown_PokemonCenter_2F_MapWarps: @ 852EB74 warp_def 1, 6, 4, 2, MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index e95e434b5f..eafe0c8c7b 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -427,7 +427,7 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setvar VAR_0x8008, 5 call PetalburgCity_Gym_EventScript_271F43 - clearflag FLAG_0x3AC + clearflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN call PetalburgCity_Gym_EventScript_2048FF special DrawWholeMapView call PetalburgCity_Gym_EventScript_204ED2 diff --git a/data/maps/PetalburgCity_PokemonCenter_2F/events.inc b/data/maps/PetalburgCity_PokemonCenter_2F/events.inc index c507735260..08bd8f5243 100644 --- a/data/maps/PetalburgCity_PokemonCenter_2F/events.inc +++ b/data/maps/PetalburgCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ PetalburgCity_PokemonCenter_2F_EventObjects: @ 852F208 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, PetalburgCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN PetalburgCity_PokemonCenter_2F_MapWarps: @ 852F268 warp_def 1, 6, 4, 2, MAP_PETALBURG_CITY_POKEMON_CENTER_1F diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index 9b45844f0b..de4e221f1f 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -418,11 +418,11 @@ Route104_EventScript_1ED139:: @ 81ED139 setobjectxyperm 2, 12, 8 addobject 2 setobjectpriority 2, MAP_DEWFORD_TOWN, 0 - clearflag FLAG_0x2E4 + clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN applymovement 2, Route104_Movement_1ED35C waitmovement 0 addobject 4 - clearflag FLAG_0x2E7 + clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN call Route104_EventScript_2720A8 setflag FLAG_0x2E6 hideobjectat 7, MAP_ROUTE104 diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index 84f7b7c34e..52c6189887 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -44,13 +44,13 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5 applymovement 255, Route109_Movement_1EE900 waitmovement 0 addobject 4 - clearflag FLAG_0x2E7 + clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN setobjectxyperm 2, 12, 8 addobject 2 setobjectpriority 2, MAP_DEWFORD_TOWN, 0 applymovement 2, Route109_Movement_1EE90D waitmovement 0 - clearflag FLAG_0x2E4 + clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_0x2E8 hideobjectat 1, MAP_ROUTE109 msgbox Route109_Text_1E9C1D, 4 diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 6be0eba1d6..7a3f2be9a1 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -137,7 +137,7 @@ Route111_EventScript_1F0E60:: @ 81F0E60 special sub_81BEB7C waitstate setvar VAR_0x40CB, 2 - clearflag FLAG_0x36A + clearflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL checkflag FLAG_0x150 goto_eq Route111_EventScript_1F0EA7 msgbox Route111_Text_1F1C74, 4 diff --git a/data/maps/RustboroCity_PokemonCenter_2F/events.inc b/data/maps/RustboroCity_PokemonCenter_2F/events.inc index b21e5bfb29..346a4de16e 100644 --- a/data/maps/RustboroCity_PokemonCenter_2F/events.inc +++ b/data/maps/RustboroCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ RustboroCity_PokemonCenter_2F_EventObjects: @ 8530780 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN RustboroCity_PokemonCenter_2F_MapWarps: @ 85307E0 warp_def 1, 6, 4, 2, MAP_RUSTBORO_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 58c318d37d..3f721a2d4b 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -65,7 +65,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5 removeobject 8 setvar VAR_0x40A0, 2 setflag FLAG_0x061 - setflag FLAG_0x313 + setflag FLAG_HIDE_LILCOVE_MOTEL_SCOTT compare VAR_0x8008, 0 call_if 1, SlateportCity_Harbor_EventScript_20CA89 compare VAR_0x8008, 1 @@ -76,8 +76,8 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5 call_if 1, SlateportCity_Harbor_EventScript_20CAB3 msgbox SlateportCity_Harbor_Text_20D35A, 4 closemessage - setflag FLAG_0x335 - setflag FLAG_0x336 + setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE + setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE moveobjectoffscreen 4 setobjectmovementtype 4, 10 releaseall diff --git a/data/maps/SlateportCity_PokemonCenter_2F/events.inc b/data/maps/SlateportCity_PokemonCenter_2F/events.inc index d84bd06881..c28c3111ac 100644 --- a/data/maps/SlateportCity_PokemonCenter_2F/events.inc +++ b/data/maps/SlateportCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ SlateportCity_PokemonCenter_2F_EventObjects: @ 852FC64 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN SlateportCity_PokemonCenter_2F_MapWarps: @ 852FCC4 warp_def 1, 6, 4, 2, MAP_SLATEPORT_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SootopolisCity_PokemonCenter_2F/events.inc b/data/maps/SootopolisCity_PokemonCenter_2F/events.inc index 4bea71602d..0062c87e1f 100644 --- a/data/maps/SootopolisCity_PokemonCenter_2F/events.inc +++ b/data/maps/SootopolisCity_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ SootopolisCity_PokemonCenter_2F_EventObjects: @ 8533200 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN SootopolisCity_PokemonCenter_2F_MapWarps: @ 8533260 warp_def 1, 6, 4, 2, MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F diff --git a/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc b/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc index 35fec29412..e3e959838f 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc +++ b/data/maps/VerdanturfTown_PokemonCenter_2F/events.inc @@ -2,7 +2,7 @@ VerdanturfTown_PokemonCenter_2F_EventObjects: @ 852E8A0 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_27375B, 0 object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_273761, 0 object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_273767, 0 - object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE + object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VerdanturfTown_PokemonCenter_2F_EventScript_276B03, FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN VerdanturfTown_PokemonCenter_2F_MapWarps: @ 852E900 warp_def 1, 6, 4, 2, MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F diff --git a/data/scripts/apprentice.inc b/data/scripts/apprentice.inc index a644008d03..bbb7662bac 100644 --- a/data/scripts/apprentice.inc +++ b/data/scripts/apprentice.inc @@ -289,7 +289,7 @@ BattleFrontier_BattleTowerLobby_EventScript_2B6DD4: end Script_Apprentice_SetLeavingFlags: - setflag FLAG_0x2BD + setflag FLAG_HIDE_APPRENTICE setflag FLAG_0x934 return diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index ce3dea1706..3408eb2a8b 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -29,11 +29,11 @@ OldaleTown_PokemonCenter_2F_EventScript_276AD5:: @ 8276AD5 end OldaleTown_PokemonCenter_2F_EventScript_276AFB:: @ 8276AFB - clearflag FLAG_0x2BE + clearflag FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN return OldaleTown_PokemonCenter_2F_EventScript_276AFF:: @ 8276AFF - setflag FLAG_0x2BE + setflag FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN return BattleFrontier_PokemonCenter_2F_EventScript_276B03:: @ 8276B03 diff --git a/data/scripts/pokeblocks.inc b/data/scripts/pokeblocks.inc index 3187c95f43..e77db6b008 100644 --- a/data/scripts/pokeblocks.inc +++ b/data/scripts/pokeblocks.inc @@ -247,7 +247,7 @@ LilycoveCity_ContestLobby_Text_293BB4: @ 8293BB4 EventScript_Pblock1_Ask:: @ 8293C3E lockall - checkflag FLAG_0x340 + checkflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS goto_if 0, LilycoveCity_ContestLobby_EventScript_293EFB setvar VAR_0x8009, 1 applymovement 16, LilycoveCity_ContestLobby_Movement_294053 diff --git a/include/constants/flags.h b/include/constants/flags.h index f95a801882..001ba5f91d 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -35,11 +35,11 @@ #define FLAG_TEMP_1C 0x1C #define FLAG_TEMP_1D 0x1D #define FLAG_TEMP_1E 0x1E + +// ??? #define FLAG_TEMP_1F 0x1F #define FLAG_TEMP_20 0x20 - - #define FLAG_0x021 0x21 #define FLAG_0x022 0x22 #define FLAG_0x023 0x23 @@ -237,7 +237,7 @@ #define FLAG_0x0E3 0xE3 #define FLAG_0x0E4 0xE4 #define FLAG_0x0E5 0xE5 -#define FLAG_0x0E6 0xE6 +#define FLAG_RECEIVED_TM_36 0xE6 #define FLAG_0x0E7 0xE7 #define FLAG_0x0E8 0xE8 #define FLAG_0x0E9 0xE9 @@ -299,6 +299,8 @@ #define FLAG_0x121 0x121 #define FLAG_0x122 0x122 #define FLAG_0x123 0x123 + +// upper flags? #define FLAG_0x124 0x124 #define FLAG_0x125 0x125 #define FLAG_0x126 0x126 @@ -342,8 +344,8 @@ #define FLAG_0x14C 0x14C #define FLAG_0x14D 0x14D #define FLAG_0x14E 0x14E -#define FLAG_0x14F 0x14F -#define FLAG_0x150 0x150 +#define FLAG_0x14F 0x14F// PLAYER CHOSE CLAW FOSSIL +#define FLAG_0x150 0x150// PLAYER CHOSE ROOT FOSSIL #define FLAG_0x151 0x151 #define FLAG_0x152 0x152 #define FLAG_0x153 0x153 @@ -508,8 +510,12 @@ #define FLAG_0x1F1 0x1F1 #define FLAG_0x1F2 0x1F2 #define FLAG_0x1F3 0x1F3 + + + #define FLAG_HIDDEN_ITEMS_START 0x1F4 #define FLAG_0x1F5 0x1F5 // trick house end room? + #define FLAG_0x1F6 0x1F6 #define FLAG_0x1F7 0x1F7 #define FLAG_0x1F8 0x1F8 @@ -539,14 +545,33 @@ #define FLAG_0x210 0x210 #define FLAG_0x211 0x211 #define FLAG_0x212 0x212 -#define FLAG_HIDDEN_ITEM_1F 0x213 -#define FLAG_HIDDEN_ITEM_20 0x214 -#define FLAG_HIDDEN_ITEM_21 0x215 -#define FLAG_HIDDEN_ITEM_22 0x216 -#define FLAG_0x217 0x217 -#define FLAG_0x218 0x218 -#define FLAG_0x219 0x219 -#define FLAG_0x21A 0x21A + +#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) + +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21) +#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22) + +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67) +#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68) + +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30) +#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31) + +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C) +#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) + +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x1B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x1B) + +#define FLAG_0x217 0x217//23 +#define FLAG_0x218 0x218//24 +#define FLAG_0x219 0x219//25 +#define FLAG_0x21A 0x21A//26 #define FLAG_0x21B 0x21B #define FLAG_0x21C 0x21C #define FLAG_0x21D 0x21D @@ -709,8 +734,8 @@ #define FLAG_0x2BA 0x2BA #define FLAG_0x2BB 0x2BB #define FLAG_0x2BC 0x2BC -#define FLAG_0x2BD 0x2BD -#define FLAG_0x2BE 0x2BE +#define FLAG_HIDE_APPRENTICE 0x2BD +#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE #define FLAG_0x2BF 0x2BF #define FLAG_0x2C0 0x2C0 #define FLAG_0x2C1 0x2C1 @@ -719,14 +744,14 @@ #define FLAG_0x2C4 0x2C4 #define FLAG_0x2C5 0x2C5 #define FLAG_0x2C6 0x2C6 -#define FLAG_0x2C7 0x2C7 -#define FLAG_0x2C8 0x2C8 -#define FLAG_0x2C9 0x2C9 -#define FLAG_0x2CA 0x2CA -#define FLAG_0x2CB 0x2CB -#define FLAG_0x2CC 0x2CC +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC #define FLAG_0x2CD 0x2CD -#define FLAG_0x2CE 0x2CE +#define FLAG_HIDE_MEW 0x2CE #define FLAG_0x2CF 0x2CF #define FLAG_0x2D0 0x2D0 #define FLAG_0x2D1 0x2D1 @@ -738,7 +763,7 @@ #define FLAG_0x2D7 0x2D7 #define FLAG_0x2D8 0x2D8 #define FLAG_0x2D9 0x2D9 -#define FLAG_0x2DA 0x2DA +#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA #define FLAG_0x2DB 0x2DB #define FLAG_0x2DC 0x2DC #define FLAG_0x2DD 0x2DD @@ -748,15 +773,15 @@ #define FLAG_0x2E1 0x2E1 #define FLAG_0x2E2 0x2E2 #define FLAG_0x2E3 0x2E3 -#define FLAG_0x2E4 0x2E4 +#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 #define FLAG_0x2E5 0x2E5 #define FLAG_0x2E6 0x2E6 -#define FLAG_0x2E7 0x2E7 +#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 #define FLAG_0x2E8 0x2E8 #define FLAG_0x2E9 0x2E9 #define FLAG_0x2EA 0x2EA #define FLAG_0x2EB 0x2EB -#define FLAG_0x2EC 0x2EC +#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC #define FLAG_0x2ED 0x2ED #define FLAG_0x2EE 0x2EE #define FLAG_0x2EF 0x2EF @@ -771,37 +796,37 @@ #define FLAG_0x2F8 0x2F8 #define FLAG_0x2F9 0x2F9 #define FLAG_0x2FA 0x2FA -#define FLAG_0x2FB 0x2FB -#define FLAG_0x2FC 0x2FC +#define FLAG_HIDE_DEOXYS 0x2FB +#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC #define FLAG_0x2FD 0x2FD #define FLAG_0x2FE 0x2FE -#define FLAG_0x2FF 0x2FF +#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF #define FLAG_0x300 0x300 #define FLAG_0x301 0x301 #define FLAG_0x302 0x302 #define FLAG_0x303 0x303 #define FLAG_0x304 0x304 #define FLAG_0x305 0x305 -#define FLAG_0x306 0x306 -#define FLAG_0x307 0x307 -#define FLAG_0x308 0x308 -#define FLAG_0x309 0x309 -#define FLAG_0x30A 0x30A -#define FLAG_0x30B 0x30B -#define FLAG_0x30C 0x30C +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 +#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B +#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C #define FLAG_0x30D 0x30D #define FLAG_0x30E 0x30E #define FLAG_0x30F 0x30F #define FLAG_0x310 0x310 #define FLAG_0x311 0x311 #define FLAG_0x312 0x312 -#define FLAG_0x313 0x313 +#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 #define FLAG_0x314 0x314 #define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 #define FLAG_HIDE_FANCLUB_BOY 0x316 #define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 #define FLAG_HIDE_FANCLUB_LADY 0x318 -#define FLAG_0x319 0x319 +#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 #define FLAG_0x31A 0x31A #define FLAG_0x31B 0x31B #define FLAG_0x31C 0x31C @@ -810,7 +835,7 @@ #define FLAG_0x31F 0x31F #define FLAG_0x320 0x320 #define FLAG_0x321 0x321 -#define FLAG_0x322 0x322 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 #define FLAG_0x323 0x323 #define FLAG_0x324 0x324 #define FLAG_0x325 0x325 @@ -828,9 +853,9 @@ #define FLAG_0x331 0x331 #define FLAG_0x332 0x332 #define FLAG_0x333 0x333 -#define FLAG_0x334 0x334 -#define FLAG_0x335 0x335 -#define FLAG_0x336 0x336 +#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 #define FLAG_0x337 0x337 #define FLAG_0x338 0x338 #define FLAG_0x339 0x339 @@ -840,11 +865,11 @@ #define FLAG_0x33D 0x33D #define FLAG_0x33E 0x33E #define FLAG_0x33F 0x33F -#define FLAG_0x340 0x340 -#define FLAG_0x341 0x341 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 +#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 #define FLAG_0x342 0x342 #define FLAG_0x343 0x343 -#define FLAG_0x344 0x344 +#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 #define FLAG_0x345 0x345 #define FLAG_0x346 0x346 #define FLAG_0x347 0x347 @@ -855,12 +880,12 @@ #define FLAG_0x34C 0x34C #define FLAG_0x34D 0x34D #define FLAG_0x34E 0x34E -#define FLAG_0x34F 0x34F +#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F #define FLAG_0x350 0x350 #define FLAG_0x351 0x351 #define FLAG_0x352 0x352 #define FLAG_0x353 0x353 -#define FLAG_0x354 0x354 +#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 #define FLAG_0x355 0x355 #define FLAG_0x356 0x356 #define FLAG_0x357 0x357 @@ -869,20 +894,20 @@ #define FLAG_0x35A 0x35A #define FLAG_0x35B 0x35B #define FLAG_0x35C 0x35C -#define FLAG_0x35D 0x35D +#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D #define FLAG_0x35E 0x35E #define FLAG_0x35F 0x35F -#define FLAG_0x360 0x360 -#define FLAG_0x361 0x361 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 #define FLAG_0x362 0x362 #define FLAG_0x363 0x363 #define FLAG_0x364 0x364 #define FLAG_0x365 0x365 #define FLAG_0x366 0x366 -#define FLAG_0x367 0x367 +#define FLAG_HIDE_LANETTE 0x367 #define FLAG_0x368 0x368 -#define FLAG_0x369 0x369 -#define FLAG_0x36A 0x36A +#define FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 +#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A #define FLAG_0x36B 0x36B #define FLAG_0x36C 0x36C #define FLAG_0x36D 0x36D @@ -896,14 +921,14 @@ #define FLAG_0x375 0x375 #define FLAG_0x376 0x376 #define FLAG_0x377 0x377 -#define FLAG_0x378 0x378 +#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 #define FLAG_0x379 0x379 #define FLAG_0x37A 0x37A #define FLAG_0x37B 0x37B #define FLAG_0x37C 0x37C #define FLAG_0x37D 0x37D #define FLAG_0x37E 0x37E -#define FLAG_0x37F 0x37F +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F #define FLAG_0x380 0x380 #define FLAG_0x381 0x381 #define FLAG_0x382 0x382 @@ -915,9 +940,9 @@ #define FLAG_0x388 0x388 #define FLAG_0x389 0x389 #define FLAG_0x38A 0x38A -#define FLAG_0x38B 0x38B -#define FLAG_0x38C 0x38C -#define FLAG_0x38D 0x38D +#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F #define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 @@ -926,32 +951,32 @@ #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 #define FLAG_0x395 0x395 -#define FLAG_0x396 0x396 +#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 #define FLAG_0x397 0x397 -#define FLAG_0x398 0x398 -#define FLAG_0x399 0x399 +#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 +#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 #define FLAG_0x39A 0x39A #define FLAG_0x39B 0x39B -#define FLAG_0x39C 0x39C -#define FLAG_0x39D 0x39D +#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C +#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D #define FLAG_0x39E 0x39E #define FLAG_0x39F 0x39F -#define FLAG_0x3A0 0x3A0 -#define FLAG_0x3A1 0x3A1 -#define FLAG_0x3A2 0x3A2 +#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 -#define FLAG_0x3A5 0x3A5 +#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 #define FLAG_0x3A6 0x3A6 -#define FLAG_0x3A7 0x3A7 -#define FLAG_0x3A8 0x3A8 -#define FLAG_0x3A9 0x3A9 +#define FLAG_HIDE_REGIROCK 0x3A7 +#define FLAG_HIDE_REGICE 0x3A8 +#define FLAG_HIDE_REGISTEEL 0x3A9 #define FLAG_0x3AA 0x3AA #define FLAG_0x3AB 0x3AB -#define FLAG_0x3AC 0x3AC +#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC #define FLAG_0x3AD 0x3AD #define FLAG_0x3AE 0x3AE -#define FLAG_0x3AF 0x3AF +#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF #define FLAG_0x3B0 0x3B0 #define FLAG_0x3B1 0x3B1 #define FLAG_0x3B2 0x3B2 @@ -970,23 +995,23 @@ #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 #define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 -#define FLAG_0x3C2 0x3C2 +#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 #define FLAG_0x3C5 0x3C5 #define FLAG_0x3C6 0x3C6 #define FLAG_0x3C7 0x3C7 #define FLAG_0x3C8 0x3C8 -#define FLAG_0x3C9 0x3C9 +#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 #define FLAG_0x3CA 0x3CA -#define FLAG_0x3CB 0x3CB +#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB #define FLAG_0x3CC 0x3CC #define FLAG_0x3CD 0x3CD #define FLAG_0x3CE 0x3CE #define FLAG_0x3CF 0x3CF #define FLAG_0x3D0 0x3D0 -#define FLAG_0x3D1 0x3D1 -#define FLAG_0x3D2 0x3D2 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 #define FLAG_0x3D3 0x3D3 #define FLAG_0x3D4 0x3D4 #define FLAG_0x3D5 0x3D5 @@ -1001,7 +1026,7 @@ #define FLAG_0x3DE 0x3DE #define FLAG_0x3DF 0x3DF #define FLAG_0x3E0 0x3E0 -#define FLAG_0x3E1 0x3E1 +#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 #define FLAG_0x3E2 0x3E2 #define FLAG_0x3E3 0x3E3 #define FLAG_0x3E4 0x3E4 @@ -1050,7 +1075,7 @@ #define FLAG_0x40F 0x40F #define FLAG_0x410 0x410 #define FLAG_0x411 0x411 -#define FLAG_0x412 0x412 +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 #define FLAG_0x413 0x413 #define FLAG_0x414 0x414 #define FLAG_0x415 0x415 @@ -1058,11 +1083,11 @@ #define FLAG_0x417 0x417 #define FLAG_0x418 0x418 #define FLAG_0x419 0x419 -#define FLAG_0x41A 0x41A -#define FLAG_0x41B 0x41B +#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A +#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B #define FLAG_0x41C 0x41C -#define FLAG_0x41D 0x41D -#define FLAG_0x41E 0x41E +#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D +#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E #define FLAG_0x41F 0x41F #define FLAG_0x420 0x420 #define FLAG_0x421 0x421 @@ -1078,15 +1103,16 @@ #define FLAG_0x42B 0x42B #define FLAG_0x42C 0x42C #define FLAG_0x42D 0x42D -#define FLAG_0x42E 0x42E -#define FLAG_0x42F 0x42F -#define FLAG_0x430 0x430 +#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F +#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 #define FLAG_0x431 0x431 #define FLAG_0x432 0x432 #define FLAG_0x433 0x433 #define FLAG_0x434 0x434 -#define FLAG_0x435 0x435 -#define FLAG_0x436 0x436 + +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 #define FLAG_0x437 0x437 #define FLAG_0x438 0x438 #define FLAG_0x439 0x439 @@ -1099,18 +1125,18 @@ #define FLAG_0x440 0x440 #define FLAG_0x441 0x441 #define FLAG_0x442 0x442 -#define FLAG_0x443 0x443 +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 #define FLAG_0x444 0x444 #define FLAG_0x445 0x445 #define FLAG_0x446 0x446 -#define FLAG_0x447 0x447 -#define FLAG_0x448 0x448 -#define FLAG_0x449 0x449 -#define FLAG_0x44A 0x44A -#define FLAG_0x44B 0x44B -#define FLAG_0x44C 0x44C -#define FLAG_0x44D 0x44D -#define FLAG_0x44E 0x44E +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E #define FLAG_0x44F 0x44F #define FLAG_0x450 0x450 #define FLAG_0x451 0x451 @@ -1119,7 +1145,7 @@ #define FLAG_0x454 0x454 #define FLAG_0x455 0x455 #define FLAG_0x456 0x456 -#define FLAG_0x457 0x457 +#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 #define FLAG_0x458 0x458 #define FLAG_0x459 0x459 #define FLAG_0x45A 0x45A @@ -1132,7 +1158,7 @@ #define FLAG_0x461 0x461 #define FLAG_0x462 0x462 #define FLAG_0x463 0x463 -#define FLAG_0x464 0x464 +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 #define FLAG_0x465 0x465 #define FLAG_0x466 0x466 #define FLAG_0x467 0x467 @@ -1140,7 +1166,7 @@ #define FLAG_0x469 0x469 #define FLAG_0x46A 0x46A #define FLAG_0x46B 0x46B -#define FLAG_0x46C 0x46C +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C #define FLAG_0x46D 0x46D #define FLAG_0x46E 0x46E #define FLAG_0x46F 0x46F @@ -1170,8 +1196,8 @@ #define FLAG_0x487 0x487 #define FLAG_0x488 0x488 #define FLAG_0x489 0x489 -#define FLAG_0x48A 0x48A -#define FLAG_0x48B 0x48B +#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A +#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B #define FLAG_0x48C 0x48C #define FLAG_0x48D 0x48D #define FLAG_0x48E 0x48E diff --git a/src/berry_blender.c b/src/berry_blender.c index a5b9401892..8e0bc80436 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1124,7 +1124,7 @@ static void Blender_SetPlayerNamesLocal(u8 opponentsNum) sBerryBlenderData->playersNo = 2; StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName); - if (!FlagGet(FLAG_0x340)) + if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS)) StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]); else StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]); @@ -1647,7 +1647,7 @@ static void sub_80808D4(void) if (gSpecialVar_0x8004 == 1) { - if (!FlagGet(FLAG_0x340)) + if (!FlagGet(FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS)) sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10); else sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10); diff --git a/src/field_specials.c b/src/field_specials.c index fcef56f14a..37cc8fac59 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1328,7 +1328,7 @@ u16 GetSlotMachineId(void) bool8 FoundAbandonedShipRoom1Key(void) { u16 *specVar = &gSpecialVar_0x8004; - u16 flag = FLAG_HIDDEN_ITEM_1F; + u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY; *specVar = flag; if (!FlagGet(flag)) { @@ -1340,7 +1340,7 @@ bool8 FoundAbandonedShipRoom1Key(void) bool8 FoundAbandonedShipRoom2Key(void) { u16 *specVar = &gSpecialVar_0x8004; - u16 flag = FLAG_HIDDEN_ITEM_20; + u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY; *specVar = flag; if (!FlagGet(flag)) { @@ -1352,7 +1352,7 @@ bool8 FoundAbandonedShipRoom2Key(void) bool8 FoundAbandonedShipRoom4Key(void) { u16 *specVar = &gSpecialVar_0x8004; - u16 flag = FLAG_HIDDEN_ITEM_21; + u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY; *specVar = flag; if (!FlagGet(flag)) { @@ -1364,7 +1364,7 @@ bool8 FoundAbandonedShipRoom4Key(void) bool8 FoundAbandonedShipRoom6Key(void) { u16 *specVar = &gSpecialVar_0x8004; - u16 flag = FLAG_HIDDEN_ITEM_22; + u16 flag = FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY; *specVar = flag; if (!FlagGet(flag)) { @@ -4081,7 +4081,7 @@ void sub_813BA60(void) FlagClear(FLAG_HIDE_FANCLUB_BOY); FlagClear(FLAG_HIDE_FANCLUB_LITTLE_BOY); FlagClear(FLAG_HIDE_FANCLUB_LADY); - FlagClear(FLAG_0x2DA); + FlagClear(FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER); VarSet(VAR_LILYCOVE_FAN_CLUB_STATE, 1); } } From 6206acd2d20af143698e4b5ae1dfe04af6360d27 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Thu, 18 Oct 2018 12:05:02 -0500 Subject: [PATCH 009/213] Finish shop and fldeff_escalator --- asm/shop.s | 1821 ---------------------------------------- data/shop.s | 80 -- include/graphics.h | 4 + include/item_menu.h | 1 + include/party_menu.h | 1 - include/shop.h | 37 +- include/strings.h | 16 + ld_script.txt | 5 +- src/fldeff_escalator.c | 132 +++ src/shop.c | 1031 +++++++++++++++++------ src/strings.c | 6 +- src/tv.c | 20 +- sym_ewram.txt | 23 +- 13 files changed, 985 insertions(+), 2192 deletions(-) delete mode 100644 asm/shop.s delete mode 100644 data/shop.s create mode 100644 src/fldeff_escalator.c diff --git a/asm/shop.s b/asm/shop.s deleted file mode 100644 index 56658c4ffb..0000000000 --- a/asm/shop.s +++ /dev/null @@ -1,1821 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start BuyMenuDrawMapMetatile -@ void BuyMenuDrawMapMetatile(u16 x, u16 y, u16 *src, u8 metatileLayerType) -BuyMenuDrawMapMetatile: @ 80E0670 - push {r4-r7,lr} - adds r7, r2, 0 - lsls r3, 24 - lsrs r3, 24 - adds r2, r3, 0 - lsls r0, 17 - lsrs r5, r0, 16 - lsls r1, 22 - lsrs r1, 16 - cmp r3, 0x1 - beq _080E06C0 - cmp r3, 0x1 - bgt _080E0690 - cmp r3, 0 - beq _080E0696 - b _080E0728 -_080E0690: - cmp r2, 0x2 - beq _080E06F8 - b _080E0728 -_080E0696: - ldr r6, =gShopDataPtr - ldr r0, [r6] - movs r2, 0xC0 - lsls r2, 5 - adds r0, r2 - lsls r5, 16 - asrs r5, 16 - lsls r4, r1, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r7, 0 - bl BuyMenuDrawMapMetatileLayer - ldr r0, [r6] - movs r1, 0x80 - lsls r1, 4 - b _080E06E2 - .pool -_080E06C0: - ldr r6, =gShopDataPtr - ldr r0, [r6] - movs r2, 0x80 - lsls r2, 5 - adds r0, r2 - lsls r5, 16 - asrs r5, 16 - lsls r4, r1, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r7, 0 - bl BuyMenuDrawMapMetatileLayer - ldr r0, [r6] - movs r1, 0xC0 - lsls r1, 5 -_080E06E2: - adds r0, r1 - adds r3, r7, 0 - adds r3, 0x8 - adds r1, r5, 0 - adds r2, r4, 0 - bl BuyMenuDrawMapMetatileLayer - b _080E0728 - .pool -_080E06F8: - ldr r6, =gShopDataPtr - ldr r0, [r6] - movs r2, 0x80 - lsls r2, 5 - adds r0, r2 - lsls r5, 16 - asrs r5, 16 - lsls r4, r1, 16 - asrs r4, 16 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r7, 0 - bl BuyMenuDrawMapMetatileLayer - ldr r0, [r6] - movs r1, 0x80 - lsls r1, 4 - adds r0, r1 - adds r3, r7, 0 - adds r3, 0x8 - adds r1, r5, 0 - adds r2, r4, 0 - bl BuyMenuDrawMapMetatileLayer -_080E0728: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuDrawMapMetatile - - thumb_func_start BuyMenuDrawMapMetatileLayer -@ int BuyMenuDrawMapMetatileLayer(void *tilemapBuffer, s16 xOffset, s16 yOffset, u16 *src) -BuyMenuDrawMapMetatileLayer: @ 80E0734 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - adds r1, r2 - lsls r1, 1 - adds r1, r0 - ldrh r0, [r3] - strh r0, [r1] - ldrh r0, [r3, 0x2] - strh r0, [r1, 0x2] - adds r2, r1, 0 - adds r2, 0x40 - ldrh r0, [r3, 0x4] - strh r0, [r2] - adds r1, 0x42 - ldrh r0, [r3, 0x6] - strh r0, [r1] - bx lr - thumb_func_end BuyMenuDrawMapMetatileLayer - - thumb_func_start BuyMenuCollectEventObjectData -@ void BuyMenuCollectEventObjectData() -BuyMenuCollectEventObjectData: @ 80E075C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - mov r8, r0 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - movs r7, 0 - ldr r5, =gShopDataPtr - ldr r3, =0x00002010 - movs r2, 0x10 -_080E0780: - ldr r1, [r5] - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 1 - adds r1, r3 - adds r1, r0 - strh r2, [r1] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xF - bls _080E0780 - movs r7, 0 - str r4, [sp, 0x8] - ldr r1, =gShopDataPtr - mov r9, r1 - mov r2, sp - str r2, [sp, 0x4] -_080E07A4: - movs r3, 0 - adds r4, r7, 0x1 - str r4, [sp, 0xC] -_080E07AA: - ldr r1, =0x0000fffc - adds r0, r3, r1 - ldr r2, [sp, 0x4] - ldrh r2, [r2] - adds r0, r2 - lsls r0, 16 - asrs r0, 16 - ldr r4, =0x0000fffe - adds r1, r7, r4 - ldr r2, [sp, 0x8] - ldrh r2, [r2] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - str r3, [sp, 0x10] - bl GetEventObjectIdByXY - lsls r0, 24 - lsrs r6, r0, 24 - ldr r3, [sp, 0x10] - cmp r6, 0x10 - beq _080E08C2 - mov r4, r9 - ldr r1, [r4] - mov r0, r8 - lsls r4, r0, 2 - adds r0, r4, r0 - lsls r5, r0, 1 - ldr r2, =0x00002010 - adds r0, r1, r2 - adds r0, r5 - movs r2, 0 - mov r10, r2 - strh r6, [r0] - ldr r2, =0x00002012 - adds r0, r1, r2 - adds r0, r5 - strh r3, [r0] - ldr r0, =0x00002014 - adds r1, r0 - adds r1, r5 - strh r7, [r1] - ldr r1, [sp, 0x4] - movs r2, 0 - ldrsh r0, [r1, r2] - subs r1, r3, 0x4 - adds r0, r1 - ldr r1, [sp, 0x8] - movs r2, 0 - ldrsh r1, [r1, r2] - mov r12, r1 - subs r1, r7, 0x2 - add r1, r12 - str r3, [sp, 0x10] - bl MapGridGetMetatileLayerTypeAt - mov r1, r9 - ldr r2, [r1] - ldr r1, =0x00002018 - adds r1, r2 - mov r12, r1 - add r12, r5 - lsls r0, 24 - lsrs r0, 24 - mov r1, r12 - strh r0, [r1] - ldr r1, =gEventObjects - lsls r0, r6, 3 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x18] - lsls r0, 28 - lsrs r0, 28 - ldr r3, [sp, 0x10] - cmp r0, 0x2 - beq _080E0884 - cmp r0, 0x2 - bgt _080E0870 - cmp r0, 0x1 - beq _080E0876 - b _080E08A4 - .pool -_080E0870: - cmp r0, 0x3 - beq _080E0894 - b _080E08A4 -_080E0876: - ldr r4, =0x00002016 - adds r0, r2, r4 - adds r0, r5 - mov r1, r10 - b _080E08B6 - .pool -_080E0884: - ldr r4, =0x00002016 - adds r0, r2, r4 - adds r0, r5 - movs r1, 0x1 - b _080E08B6 - .pool -_080E0894: - ldr r1, =0x00002016 - adds r0, r2, r1 - adds r0, r5 - movs r1, 0x2 - b _080E08B6 - .pool -_080E08A4: - mov r2, r9 - ldr r0, [r2] - mov r2, r8 - adds r1, r4, r2 - lsls r1, 1 - ldr r4, =0x00002016 - adds r0, r4 - adds r0, r1 - movs r1, 0x3 -_080E08B6: - strh r1, [r0] - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_080E08C2: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x6 - bhi _080E08CE - b _080E07AA -_080E08CE: - ldr r1, [sp, 0xC] - lsls r0, r1, 24 - lsrs r7, r0, 24 - cmp r7, 0x4 - bhi _080E08DA - b _080E07A4 -_080E08DA: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuCollectEventObjectData - - thumb_func_start BuyMenuDrawEventObjects -@ void BuyMenuDrawEventObjects() -BuyMenuDrawEventObjects: @ 80E08F0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r7, 0 - ldr r0, =gShopDataPtr - mov r8, r0 - ldr r1, =gEventObjects - mov r10, r1 - ldr r2, =gSprites - mov r9, r2 -_080E090A: - mov r3, r8 - ldr r0, [r3] - lsls r1, r7, 2 - adds r1, r7 - lsls r5, r1, 1 - ldr r4, =0x00002010 - adds r0, r4 - adds r1, r0, r5 - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x10 - beq _080E09D8 - adds r1, r0, 0 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r10 - ldrb r0, [r0, 0x5] - bl GetEventObjectGraphicsInfo - mov r4, r8 - ldr r3, [r4] - ldr r2, =0x00002010 - adds r1, r3, r2 - adds r1, r5 - movs r4, 0 - ldrsh r2, [r1, r4] - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - add r1, r10 - ldrb r4, [r1, 0x5] - ldr r2, =0x00002012 - adds r1, r3, r2 - adds r1, r5 - ldrh r2, [r1] - lsls r2, 4 - adds r2, 0x8 - lsls r2, 16 - asrs r2, 16 - ldr r1, =0x00002014 - adds r3, r1 - adds r3, r5 - ldrh r3, [r3] - lsls r3, 4 - movs r1, 0xA - ldrsh r0, [r0, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - subs r0, 0x30 - subs r3, r0 - lsls r3, 16 - asrs r3, 16 - movs r0, 0x2 - str r0, [sp] - adds r0, r4, 0 - ldr r1, =SpriteCallbackDummy - bl AddPseudoEventObject - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - ldr r2, =0x00002010 - adds r1, r5, r2 - mov r3, r8 - ldr r0, [r3] - adds r0, r1 - bl BuyMenuCheckIfEventObjectOverlapsMenuBg - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E09C0 - lsls r2, r4, 4 - adds r2, r4 - lsls r2, 2 - add r2, r9 - adds r2, 0x42 - ldrb r0, [r2] - movs r4, 0x40 - negs r4, r4 - adds r1, r4, 0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] -_080E09C0: - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - add r0, r9 - mov r2, r8 - ldr r1, [r2] - ldr r3, =0x00002016 - adds r1, r3 - adds r1, r5 - ldrb r1, [r1] - bl StartSpriteAnim -_080E09D8: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xF - bls _080E090A - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuDrawEventObjects - - thumb_func_start BuyMenuCheckIfEventObjectOverlapsMenuBg -BuyMenuCheckIfEventObjectOverlapsMenuBg: @ 80E0A14 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r4, r2] - adds r1, 0x2 - bl BuyMenuCheckForOverlapWithMenuBg - lsls r0, 24 - cmp r0, 0 - bne _080E0A38 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080E0A38 - movs r0, 0x1 - b _080E0A3A -_080E0A38: - movs r0, 0 -_080E0A3A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end BuyMenuCheckIfEventObjectOverlapsMenuBg - - thumb_func_start BuyMenuCopyMenuBgToBg1TilemapBuffer -@ void BuyMenuCopyMenuBgToBg1TilemapBuffer() -BuyMenuCopyMenuBgToBg1TilemapBuffer: @ 80E0A40 - push {r4-r6,lr} - ldr r0, =gShopDataPtr - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 4 - adds r4, r0, r1 - adds r3, r0, 0 - movs r1, 0 - ldr r0, =0x0000c3e3 - adds r6, r0, 0 - ldr r5, =0x000003ff -_080E0A56: - lsls r0, r1, 16 - asrs r2, r0, 16 - lsls r1, r2, 1 - adds r0, r1, r3 - ldrh r0, [r0] - cmp r0, 0 - beq _080E0A6A - adds r1, r4 - adds r0, r6 - strh r0, [r1] -_080E0A6A: - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, r5 - ble _080E0A56 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuCopyMenuBgToBg1TilemapBuffer - - thumb_func_start BuyMenuCheckForOverlapWithMenuBg -@ bool8 BuyMenuCheckForOverlapWithMenuBg(u16 x, u16 y) -BuyMenuCheckForOverlapWithMenuBg: @ 80E0A88 - push {lr} - ldr r2, =gShopDataPtr - ldr r2, [r2] - lsls r0, 1 - lsls r1, 6 - adds r1, r0 - lsls r1, 1 - adds r1, r2 - ldrh r0, [r1] - cmp r0, 0 - bne _080E0AC0 - adds r0, r1, 0 - adds r0, 0x40 - ldrh r0, [r0] - cmp r0, 0 - bne _080E0AC0 - ldrh r0, [r1, 0x2] - cmp r0, 0 - bne _080E0AC0 - adds r0, r1, 0 - adds r0, 0x42 - ldrh r0, [r0] - cmp r0, 0 - bne _080E0AC0 - movs r0, 0x1 - b _080E0AC2 - .pool -_080E0AC0: - movs r0, 0 -_080E0AC2: - pop {r1} - bx r1 - thumb_func_end BuyMenuCheckForOverlapWithMenuBg - - thumb_func_start Task_BuyMenu -@ void Task_BuyMenu(u8 taskId) -Task_BuyMenu: @ 80E0AC8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080E0AEA - b _080E0C8E -_080E0AEA: - ldrb r0, [r4, 0xE] - bl ListMenuHandleInputGetItemId - adds r5, r0, 0 - ldrb r0, [r4, 0xE] - ldr r7, =gShopDataPtr - ldr r2, [r7] - ldr r3, =0x00002008 - adds r1, r2, r3 - subs r3, 0x2 - adds r2, r3 - bl ListMenuGetScrollAndRow - movs r0, 0x2 - negs r0, r0 - cmp r5, r0 - beq _080E0B24 - adds r0, 0x1 - cmp r5, r0 - bne _080E0B32 - b _080E0C8E - .pool -_080E0B24: - movs r0, 0x5 - bl PlaySE - adds r0, r6, 0 - bl ExitBuyMenu - b _080E0C8E -_080E0B32: - movs r0, 0x5 - bl PlaySE - strh r5, [r4, 0xA] - movs r0, 0x2 - bl ClearWindowTilemap - bl BuyMenuRemoveScrollIndicatorArrows - ldrb r0, [r4, 0xE] - movs r1, 0x2 - bl BuyMenuPrintCursor - ldr r0, =gMartInfo - ldrb r0, [r0, 0xF] - cmp r0, 0 - bne _080E0B80 - lsls r0, r5, 16 - lsrs r0, 16 - bl ItemId_GetPrice - adds r4, r0, 0 - movs r0, 0x1 - bl GetPriceReduction - ldr r1, [r7] - movs r2, 0x80 - lsls r2, 6 - adds r1, r2 - lsls r4, 16 - lsrs r4, 16 - lsls r0, 24 - lsrs r0, 24 - asrs r4, r0 - str r4, [r1] - b _080E0B92 - .pool -_080E0B80: - ldr r1, [r7] - movs r3, 0x80 - lsls r3, 6 - adds r1, r3 - ldr r2, =gDecorations - lsls r0, r5, 5 - adds r0, r2 - ldrh r0, [r0, 0x14] - str r0, [r1] -_080E0B92: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x92 - lsls r1, 3 - adds r0, r1 - ldr r2, =gShopDataPtr - mov r8, r2 - ldr r1, [r2] - movs r7, 0x80 - lsls r7, 6 - adds r1, r7 - ldr r1, [r1] - bl IsEnoughMoney - lsls r0, 24 - cmp r0, 0 - bne _080E0BD0 - ldr r1, =gText_YouDontHaveMoney - ldr r2, =BuyMenuReturnToItemList - b _080E0C28 - .pool -_080E0BD0: - ldr r4, =gMartInfo - ldrb r0, [r4, 0xF] - cmp r0, 0 - bne _080E0C38 - lsls r0, r5, 16 - lsrs r5, r0, 16 - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl CopyItemName - adds r0, r5, 0 - bl ItemId_GetPocket - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _080E0C24 - ldr r4, =gStringVar2 - adds r0, r5, 0 - bl ItemIdToBattleMoveId - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xD - muls r1, r0 - ldr r0, =gMoveNames - adds r1, r0 - adds r0, r4, 0 - bl StringCopy - ldr r1, =gText_Var1CertainlyHowMany2 - b _080E0C26 - .pool -_080E0C24: - ldr r1, =gText_Var1CertainlyHowMany -_080E0C26: - ldr r2, =Task_BuyHowManyDialogueInit -_080E0C28: - adds r0, r6, 0 - bl BuyMenuDisplayMessage - b _080E0C8E - .pool -_080E0C38: - ldr r0, =gStringVar1 - lsls r1, r5, 5 - ldr r2, =gDecorations + 1 - adds r1, r2 - bl StringCopy - ldr r0, =gStringVar2 - mov r3, r8 - ldr r1, [r3] - adds r1, r7 - ldr r1, [r1] - movs r2, 0 - movs r3, 0x6 - bl ConvertIntToDecimalStringN - ldrb r0, [r4, 0xF] - cmp r0, 0x1 - bne _080E0C7C - ldr r0, =gStringVar4 - ldr r1, =gText_Var1IsItThatllBeVar2 - bl StringExpandPlaceholders - b _080E0C84 - .pool -_080E0C7C: - ldr r0, =gStringVar4 - ldr r1, =gText_YouWantedVar1ThatllBeVar2 - bl StringExpandPlaceholders -_080E0C84: - ldr r1, =gStringVar4 - ldr r2, =BuyMenuConfirmPurchase - adds r0, r6, 0 - bl BuyMenuDisplayMessage -_080E0C8E: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end Task_BuyMenu - - thumb_func_start Task_BuyHowManyDialogueInit -@ void Task_BuyHowManyDialogueInit(u8 taskId) -Task_BuyHowManyDialogueInit: @ 80E0CA4 - push {r4-r6,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r5, r6, 2 - adds r5, r6 - lsls r5, 3 - ldr r0, =gTasks + 0x8 - adds r5, r0 - ldrh r0, [r5, 0xA] - bl CountTotalItemQuantityInBag - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x3 - movs r1, 0 - movs r2, 0x1 - movs r3, 0xD - bl SetWindowBorderStyle - ldr r0, =gStringVar1 - adds r1, r4, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_InBagVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x3 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x1 - bl BuyMenuPrint - movs r0, 0x1 - strh r0, [r5, 0x2] - movs r0, 0x4 - movs r1, 0 - movs r2, 0x1 - movs r3, 0xD - bl SetWindowBorderStyle - adds r0, r6, 0 - bl BuyMenuPrintItemQuantityAndPrice - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x92 - lsls r1, 3 - adds r0, r1 - bl GetMoney - ldr r1, =gShopDataPtr - ldr r4, [r1] - movs r2, 0x80 - lsls r2, 6 - adds r1, r4, r2 - ldr r1, [r1] - bl __udivsi3 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x63 - bls _080E0D60 - ldr r0, =0x0000200a - adds r1, r4, r0 - movs r0, 0x63 - strb r0, [r1] - b _080E0D66 - .pool -_080E0D60: - ldr r2, =0x0000200a - adds r0, r4, r2 - strb r1, [r0] -_080E0D66: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =Task_BuyHowManyDialogueHandleInput - str r0, [r1] - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end Task_BuyHowManyDialogueInit - - thumb_func_start Task_BuyHowManyDialogueHandleInput -@ void Task_BuyHowManyDialogueHandleInput(u8 taskId) -Task_BuyHowManyDialogueHandleInput: @ 80E0D88 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - adds r4, r6, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - adds r0, r5, 0x2 - ldr r7, =gShopDataPtr - ldr r1, [r7] - ldr r2, =0x0000200a - adds r1, r2 - ldrb r1, [r1] - bl AdjustQuantityAccordingToDPadInput - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E0DF0 - ldrh r0, [r5, 0xA] - bl ItemId_GetPrice - adds r4, r0, 0 - movs r0, 0x1 - bl GetPriceReduction - ldr r1, [r7] - movs r2, 0x80 - lsls r2, 6 - adds r1, r2 - lsls r4, 16 - lsrs r4, 16 - lsls r0, 24 - lsrs r0, 24 - asrs r4, r0 - movs r2, 0x2 - ldrsh r0, [r5, r2] - muls r0, r4 - str r0, [r1] - adds r0, r6, 0 - bl BuyMenuPrintItemQuantityAndPrice - b _080E0EA4 - .pool -_080E0DF0: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080E0E74 - movs r0, 0x5 - bl PlaySE - movs r0, 0x4 - movs r1, 0 - bl sub_8198070 - movs r0, 0x3 - movs r1, 0 - bl sub_8198070 - movs r0, 0x4 - bl ClearWindowTilemap - movs r0, 0x3 - bl ClearWindowTilemap - movs r0, 0x1 - bl PutWindowTilemap - ldrh r0, [r5, 0xA] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, =gStringVar2 - movs r2, 0x2 - ldrsh r1, [r5, r2] - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar3 - ldr r1, [r7] - movs r2, 0x80 - lsls r2, 6 - adds r1, r2 - ldr r1, [r1] - movs r2, 0 - movs r3, 0x6 - bl ConvertIntToDecimalStringN - ldr r1, =gText_Var1AndYouWantedVar2 - ldr r2, =BuyMenuConfirmPurchase - adds r0, r6, 0 - bl BuyMenuDisplayMessage - b _080E0EA4 - .pool -_080E0E74: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080E0EA4 - movs r0, 0x5 - bl PlaySE - movs r0, 0x4 - movs r1, 0 - bl sub_8198070 - movs r0, 0x3 - movs r1, 0 - bl sub_8198070 - movs r0, 0x4 - bl ClearWindowTilemap - movs r0, 0x3 - bl ClearWindowTilemap - adds r0, r4, 0 - bl BuyMenuReturnToItemList -_080E0EA4: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end Task_BuyHowManyDialogueHandleInput - - thumb_func_start BuyMenuConfirmPurchase -@ void BuyMenuConfirmPurchase(u8 taskId) -BuyMenuConfirmPurchase: @ 80E0EAC - push {lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_08589AA8 - movs r2, 0 - str r2, [sp] - movs r2, 0x1 - str r2, [sp, 0x4] - movs r2, 0xD - str r2, [sp, 0x8] - ldr r2, =gUnknown_08589A08 - str r2, [sp, 0xC] - movs r2, 0x1 - movs r3, 0 - bl CreateYesNoMenuWithCallbacks - add sp, 0x10 - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuConfirmPurchase - - thumb_func_start BuyMenuTryMakePurchase -@ void BuyMenuTryMakePurchase(u8 taskId) -BuyMenuTryMakePurchase: @ 80E0EDC - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r7, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r0, 0x1 - bl PutWindowTilemap - ldr r6, =gMartInfo - ldrb r0, [r6, 0xF] - cmp r0, 0 - bne _080E0F40 - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x2] - bl AddBagItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E0F30 - ldr r1, =gText_HereYouGoThankYou - ldr r2, =BuyMenuSubtractMoney - adds r0, r5, 0 - bl BuyMenuDisplayMessage - adds r0, r5, 0 - bl RecordItemPurchase - b _080E0F7A - .pool -_080E0F30: - ldr r1, =gText_NoMoreRoomForThis - ldr r2, =BuyMenuReturnToItemList - b _080E0F60 - .pool -_080E0F40: - ldrb r0, [r4, 0xA] - bl DecorationAdd - lsls r0, 24 - cmp r0, 0 - beq _080E0F70 - ldrb r0, [r6, 0xF] - cmp r0, 0x1 - bne _080E0F5C - ldr r1, =gText_ThankYouIllSendItHome - b _080E0F5E - .pool -_080E0F5C: - ldr r1, =gText_ThanksIllSendItHome -_080E0F5E: - ldr r2, =BuyMenuSubtractMoney -_080E0F60: - adds r0, r5, 0 - bl BuyMenuDisplayMessage - b _080E0F7A - .pool -_080E0F70: - ldr r1, =gText_SpaceForVar1Full - ldr r2, =BuyMenuReturnToItemList - adds r0, r7, 0 - bl BuyMenuDisplayMessage -_080E0F7A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuTryMakePurchase - - thumb_func_start BuyMenuSubtractMoney -@ void BuyMenuSubtractMoney(u8 taskId) -BuyMenuSubtractMoney: @ 80E0F88 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x26 - bl IncrementGameStat - ldr r5, =gSaveBlock1Ptr - ldr r0, [r5] - movs r4, 0x92 - lsls r4, 3 - adds r0, r4 - ldr r1, =gShopDataPtr - ldr r1, [r1] - movs r2, 0x80 - lsls r2, 6 - adds r1, r2 - ldr r1, [r1] - bl RemoveMoney - movs r0, 0x5F - bl PlaySE - ldr r0, [r5] - adds r0, r4 - bl GetMoney - adds r1, r0, 0 - movs r0, 0 - movs r2, 0 - bl PrintMoneyAmountInMoneyBox - ldr r0, =gMartInfo - ldrb r0, [r0, 0xF] - cmp r0, 0 - bne _080E0FF0 - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =Task_ReturnToItemListAfterItemPurchase - b _080E0FFC - .pool -_080E0FF0: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =Task_ReturnToItemListAfterDecorationPurchase -_080E0FFC: - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuSubtractMoney - - thumb_func_start Task_ReturnToItemListAfterItemPurchase -@ void Task_ReturnToItemListAfterItemPurchase(u8 taskId) -Task_ReturnToItemListAfterItemPurchase: @ 80E100C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _080E1072 - movs r0, 0x5 - bl PlaySE - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bne _080E106C - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0x9 - ble _080E106C - movs r0, 0xC - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E106C - ldr r1, =gText_ThrowInPremierBall - ldr r2, =BuyMenuReturnToItemList - adds r0, r4, 0 - bl BuyMenuDisplayMessage - b _080E1072 - .pool -_080E106C: - adds r0, r4, 0 - bl BuyMenuReturnToItemList -_080E1072: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end Task_ReturnToItemListAfterItemPurchase - - thumb_func_start Task_ReturnToItemListAfterDecorationPurchase -@ void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId) -Task_ReturnToItemListAfterDecorationPurchase: @ 80E1078 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _080E1096 - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl BuyMenuReturnToItemList -_080E1096: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end Task_ReturnToItemListAfterDecorationPurchase - - thumb_func_start BuyMenuReturnToItemList -@ void BuyMenuReturnToItemList(u8 taskId) -BuyMenuReturnToItemList: @ 80E10A0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, =gTasks + 0x8 - adds r6, r4, r5 - movs r0, 0x5 - movs r1, 0 - bl sub_8197DF8 - ldrb r0, [r6, 0xE] - movs r1, 0x1 - bl BuyMenuPrintCursor - movs r0, 0x1 - bl PutWindowTilemap - movs r0, 0x2 - bl PutWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - bl BuyMenuAddScrollIndicatorArrows - subs r5, 0x8 - adds r4, r5 - ldr r0, =Task_BuyMenu - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuReturnToItemList - - thumb_func_start BuyMenuPrintItemQuantityAndPrice -@ void BuyMenuPrintItemQuantityAndPrice(u8 taskId) -BuyMenuPrintItemQuantityAndPrice: @ 80E10EC - push {r4,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - movs r0, 0x4 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r0, =gShopDataPtr - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - adds r0, r1 - ldr r3, [r0] - movs r0, 0xFF - str r0, [sp] - movs r0, 0x4 - movs r1, 0x26 - movs r2, 0x1 - bl PrintMoneyAmount - ldr r0, =gStringVar1 - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r2, 0x2 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_xVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x4 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x1 - bl BuyMenuPrint - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end BuyMenuPrintItemQuantityAndPrice - - thumb_func_start ExitBuyMenu -@ void ExitBuyMenu(u8 taskId) -ExitBuyMenu: @ 80E1168 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gFieldCallback - ldr r0, =MapPostLoadHook_ExitBuyOrSellMenu - str r0, [r1] - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =Task_ExitBuyMenu - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ExitBuyMenu - - thumb_func_start Task_ExitBuyMenu -@ void Task_ExitBuyMenu(u8 taskId) -Task_ExitBuyMenu: @ 80E11B0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080E11D6 - bl RemoveMoneyLabelObject - bl BuyMenuFreeMemory - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_080E11D6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end Task_ExitBuyMenu - - thumb_func_start ClearItemPurchases -@ void ClearItemPurchases() -ClearItemPurchases: @ 80E11E4 - push {lr} - ldr r0, =gUnknown_02039F7C - movs r1, 0 - strb r1, [r0] - ldr r0, =gUnknown_02039F80 - movs r1, 0 - movs r2, 0xC - bl memset - pop {r0} - bx r0 - .pool - thumb_func_end ClearItemPurchases - - thumb_func_start RecordItemPurchase -@ void RecordItemPurchase(u8 taskId) -RecordItemPurchase: @ 80E1204 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r4, r1, r0 - movs r3, 0 - ldr r5, =gUnknown_02039F80 - adds r6, r5, 0 -_080E121A: - lsls r0, r3, 2 - adds r2, r0, r6 - ldrh r1, [r2] - movs r7, 0xA - ldrsh r0, [r4, r7] - cmp r1, r0 - bne _080E1250 - ldrh r0, [r2, 0x2] - cmp r0, 0 - beq _080E1250 - adds r1, r0, 0 - movs r3, 0x2 - ldrsh r0, [r4, r3] - adds r0, r1, r0 - cmp r0, 0xFF - ble _080E1248 - movs r0, 0xFF - strh r0, [r2, 0x2] - b _080E127A - .pool -_080E1248: - ldrh r0, [r4, 0x2] - adds r0, r1, r0 - strh r0, [r2, 0x2] - b _080E127A -_080E1250: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x2 - bls _080E121A - ldr r2, =gUnknown_02039F7C - ldrb r0, [r2] - cmp r0, 0x2 - bhi _080E127A - lsls r0, 2 - adds r0, r5 - ldrh r1, [r4, 0xA] - strh r1, [r0] - ldrb r0, [r2] - lsls r0, 2 - adds r0, r5 - ldrh r1, [r4, 0x2] - strh r1, [r0, 0x2] - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] -_080E127A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end RecordItemPurchase - - thumb_func_start CreatePokemartMenu -@ void CreatePokemartMenu(u16 *itemsForSale) -CreatePokemartMenu: @ 80E1284 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0 - bl CreateShopMenu - adds r0, r4, 0 - bl SetShopItemsForSale - bl ClearItemPurchases - ldr r0, =EnableBothScriptContexts - bl SetShopMenuCallback - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CreatePokemartMenu - - thumb_func_start CreateDecorationShop1Menu -@ void CreateDecorationShop1Menu(u16 *itemsForSale) -CreateDecorationShop1Menu: @ 80E12A8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - bl CreateShopMenu - adds r0, r4, 0 - bl SetShopItemsForSale - ldr r0, =EnableBothScriptContexts - bl SetShopMenuCallback - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CreateDecorationShop1Menu - - thumb_func_start CreateDecorationShop2Menu -@ void CreateDecorationShop2Menu(u16 *itemsForSale) -CreateDecorationShop2Menu: @ 80E12C8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2 - bl CreateShopMenu - adds r0, r4, 0 - bl SetShopItemsForSale - ldr r0, =EnableBothScriptContexts - bl SetShopMenuCallback - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CreateDecorationShop2Menu - - thumb_func_start sub_80E12E8 -sub_80E12E8: @ 80E12E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - mov r9, r1 - lsls r0, 24 - lsrs r0, 24 - lsls r2, 16 - lsrs r2, 16 - mov r10, r2 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrh r0, [r1, 0x10] - subs r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r1, 0x12] - subs r0, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - ldrh r4, [r1, 0xA] - movs r2, 0xC - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _080E13AC - movs r2, 0 - lsls r5, 16 - str r5, [sp, 0xC] - lsls r0, r3, 16 - lsls r1, r4, 16 - asrs r0, 16 - str r0, [sp] - asrs r1, 16 - str r1, [sp, 0x4] - lsls r0, r1, 1 - mov r1, r9 - adds r7, r0, r1 -_080E133C: - movs r4, 0 - lsls r2, 16 - mov r8, r2 - asrs r0, r2, 16 - ldr r2, [sp] - adds r6, r2, r0 -_080E1348: - ldr r0, [sp, 0xC] - asrs r1, r0, 16 - lsls r4, 16 - asrs r0, r4, 16 - adds r5, r1, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridGetMetatileIdAt - movs r2, 0 - ldrsh r1, [r7, r2] - lsls r0, 16 - asrs r0, 16 - cmp r1, r0 - bne _080E1390 - ldr r0, [sp, 0x4] - cmp r0, 0x2 - beq _080E1380 - ldrh r0, [r7, 0x2] - mov r2, r10 - orrs r2, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridSetMetatileIdAt - b _080E1390 - .pool -_080E1380: - mov r1, r9 - ldrh r0, [r1] - mov r2, r10 - orrs r2, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridSetMetatileIdAt -_080E1390: - movs r2, 0x80 - lsls r2, 9 - adds r0, r4, r2 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _080E1348 - adds r0, r2, 0 - add r0, r8 - lsrs r2, r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _080E133C - b _080E1434 -_080E13AC: - movs r2, 0 - lsls r5, 16 - str r5, [sp, 0xC] - lsls r0, r3, 16 - lsls r1, r4, 16 - asrs r0, 16 - str r0, [sp, 0x8] - asrs r7, r1, 16 -_080E13BC: - movs r4, 0 - lsls r2, 16 - mov r8, r2 - asrs r0, r2, 16 - ldr r1, [sp, 0x8] - adds r6, r1, r0 -_080E13C8: - ldr r2, [sp, 0xC] - asrs r1, r2, 16 - lsls r4, 16 - asrs r0, r4, 16 - adds r5, r1, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridGetMetatileIdAt - movs r1, 0x2 - subs r1, r7 - lsls r1, 1 - add r1, r9 - movs r2, 0 - ldrsh r1, [r1, r2] - lsls r0, 16 - asrs r0, 16 - cmp r1, r0 - bne _080E141A - cmp r7, 0x2 - beq _080E140A - movs r0, 0x1 - subs r0, r7 - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - mov r2, r10 - orrs r2, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridSetMetatileIdAt - b _080E141A -_080E140A: - mov r1, r9 - ldrh r0, [r1, 0x4] - mov r2, r10 - orrs r2, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridSetMetatileIdAt -_080E141A: - movs r2, 0x80 - lsls r2, 9 - adds r0, r4, r2 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _080E13C8 - adds r0, r2, 0 - add r0, r8 - lsrs r2, r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _080E13BC -_080E1434: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80E12E8 - - thumb_func_start sub_80E1444 -sub_80E1444: @ 80E1444 - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r0, 0x1 - strh r0, [r4, 0x6] - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x6 - bhi _080E14DE - lsls r0, 2 - ldr r1, =_080E1474 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080E1474: - .4byte _080E1490 - .4byte _080E1498 - .4byte _080E14A0 - .4byte _080E14A8 - .4byte _080E14B0 - .4byte _080E14C4 - .4byte _080E14D4 -_080E1490: - ldr r1, =gUnknown_08589ABA - b _080E14C6 - .pool -_080E1498: - ldr r1, =gUnknown_08589AC0 - b _080E14C6 - .pool -_080E14A0: - ldr r1, =gUnknown_08589AC6 - b _080E14B2 - .pool -_080E14A8: - ldr r1, =gUnknown_08589ACC - b _080E14C6 - .pool -_080E14B0: - ldr r1, =gUnknown_08589AD2 -_080E14B2: - movs r2, 0xC0 - lsls r2, 4 - adds r0, r3, 0 - bl sub_80E12E8 - b _080E14DE - .pool -_080E14C4: - ldr r1, =gUnknown_08589AD8 -_080E14C6: - adds r0, r3, 0 - movs r2, 0 - bl sub_80E12E8 - b _080E14DE - .pool -_080E14D4: - ldr r1, =gUnknown_08589ADE - adds r0, r3, 0 - movs r2, 0 - bl sub_80E12E8 -_080E14DE: - ldrh r0, [r4] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - strh r0, [r4] - adds r5, r0, 0 - cmp r5, 0 - bne _080E1502 - bl DrawWholeMapView - movs r1, 0x2 - ldrsh r0, [r4, r1] - adds r0, 0x1 - movs r1, 0x3 - bl __modsi3 - strh r0, [r4, 0x2] - strh r5, [r4, 0x6] -_080E1502: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E1444 - - thumb_func_start sub_80E150C -sub_80E150C: @ 80E150C - push {r4-r7,lr} - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - ldr r6, =sub_80E1444 - adds r0, r6, 0 - movs r1, 0 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - adds r0, r7, 0 - adds r0, 0x8 - adds r1, r7, 0 - adds r1, 0xA - bl PlayerGetDestCoords - movs r0, 0 - strh r0, [r7] - strh r0, [r7, 0x2] - strh r5, [r7, 0x4] - adds r0, r4, 0 - bl _call_via_r6 - adds r0, r4, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80E150C - - thumb_func_start sub_80E1558 -sub_80E1558: @ 80E1558 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_80E150C - ldr r1, =gUnknown_02039F8C - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E1558 - - thumb_func_start sub_80E1570 -sub_80E1570: @ 80E1570 - push {lr} - ldr r0, =gUnknown_02039F8C - ldrb r0, [r0] - bl DestroyTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E1570 - - thumb_func_start sub_80E1584 -sub_80E1584: @ 80E1584 - push {lr} - ldr r2, =gTasks - ldr r0, =gUnknown_02039F8C - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _080E15B0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0x2 - bne _080E15B0 - movs r0, 0 - b _080E15B2 - .pool -_080E15B0: - movs r0, 0x1 -_080E15B2: - pop {r1} - bx r1 - thumb_func_end sub_80E1584 - - .align 2, 0 @ Don't pad with nop. diff --git a/data/shop.s b/data/shop.s deleted file mode 100644 index 45ecbb5856..0000000000 --- a/data/shop.s +++ /dev/null @@ -1,80 +0,0 @@ -@ the third big chunk of data - - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_08589A08:: @ 8589A08 - .4byte BuyMenuTryMakePurchase - .4byte BuyMenuReturnToItemList - -gUnknown_08589A10:: @ 8589A10 - .4byte gUnknown_085E93C7 - .4byte HandleShopMenuBuy - .4byte gUnknown_085E93CB - .4byte HandleShopMenuSell - .4byte gUnknown_085E93D0 - .4byte HandleShopMenuQuit - -gUnknown_08589A28:: @ 8589A28 - .4byte gUnknown_085E93C7 - .4byte HandleShopMenuBuy - .4byte gUnknown_085E93D0 - .4byte HandleShopMenuQuit - -gUnknown_08589A38:: @ 8589A38 - window_template 0, 2, 1, 9, 6, 15, 8 - window_template 0, 2, 1, 9, 4, 15, 8 - -gUnknown_08589A48:: @ 8589A48 - .byte 0, 0, 0, 0 - .4byte BuyMenuPrintItemDescriptionAndShowItemIcon - .4byte BuyMenuPrintPriceInList - .byte 0, 0, 0, 0, 1, 0, 8, 0, 33, 48, 0, 7 - -gUnknown_08589A60:: @ 8589A60 - .4byte 0x1F8 - .4byte 0x11E1 - .4byte 0x21D2 - .4byte 0x31C3 - -gUnknown_08589A70:: @ 8589A70 - window_template 0, 1, 1, 10, 2, 15, 30 - window_template 0, 14, 2, 15, 16, 15, 50 - window_template 0, 0, 13, 14, 6, 15, 0x122 - window_template 0, 1, 11, 12, 2, 15, 0x176 - window_template 0, 18, 11, 10, 2, 15, 0x18E - window_template 0, 2, 15, 27, 4, 15, 0x1A2 - null_window_template - -gUnknown_08589AA8:: @ 8589AA8 - window_template 0, 21, 9, 5, 4, 15, 0x20E - -gUnknown_08589AB0:: @ 8589AB0 - .byte 1, 2, 3 - .byte 0, 2, 3 - .byte 0, 3, 2 - - .align 1 - -gUnknown_08589ABA:: @ 8589ABA - .2byte 0x284, 0x282, 0x280 - -gUnknown_08589AC0:: @ 8589AC0 - .2byte 0x285, 0x283, 0x281 - -gUnknown_08589AC6:: @ 8589AC6 - .2byte 0x28C, 0x28A, 0x288 - -gUnknown_08589ACC:: @ 8589ACC - .2byte 0x28D, 0x28B, 0x289 - -gUnknown_08589AD2:: @ 8589AD2 - .2byte 0x2A0, 0x2A2, 0x2A4 - -gUnknown_08589AD8:: @ 8589AD8 - .2byte 0x2A1, 0x2A3, 0x2A5 - -gUnknown_08589ADE:: @ 8589ADE - .2byte 0x2A8, 0x2AA, 0x2AC diff --git a/include/graphics.h b/include/graphics.h index 4cbee1c345..07900977dd 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4029,4 +4029,8 @@ extern const u8 gUnknown_08D97CF4[]; extern const u8 gStatusGfx_Icons[]; extern const u8 gStatusPal_Icons[]; +extern const u8 gBuyMenuFrame_Gfx[]; +extern const u16 gBuyMenuFrame_Tilemap[]; +extern const u16 gMenuMoneyPal[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/item_menu.h b/include/item_menu.h index b80d0628e0..649eb934cd 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -59,5 +59,6 @@ void bag_menu_mail_related(void); void CB2_BagMenuFromStartMenu(void); u8 sub_81ABB2C(u8 pocketId); bool8 UseRegisteredKeyItemOnField(void); +void CB2_GoToSellMenu(void); #endif //GUARD_item_menu_H diff --git a/include/party_menu.h b/include/party_menu.h index 170fcafc18..cb82eb82cc 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -70,6 +70,5 @@ extern void sub_81B67C8(u8, u16, TaskFunc); extern void sub_81B79E8(u8, u16, TaskFunc); extern void sub_81B6DC4(u8, u16, TaskFunc); extern void sub_81B7C74(u8, u16, TaskFunc); -extern u16 ItemIdToBattleMoveId(u16); #endif // GUARD_PARTY_MENU_H diff --git a/include/shop.h b/include/shop.h index 067b8fee41..7f2d877dc6 100644 --- a/include/shop.h +++ b/include/shop.h @@ -1,7 +1,7 @@ #ifndef GUARD_SHOP_H #define GUARD_SHOP_H -extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3]; +extern EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3]; enum { @@ -10,9 +10,19 @@ enum MART_TYPE_2, }; +// shop view window NPC info enum +enum +{ + EVENT_OBJ_ID, + X_COORD, + Y_COORD, + ANIM_NUM, + LAYER_TYPE +}; + struct MartInfo { - /*0x0*/ void (* callback) (void); + /*0x0*/ void (*callback)(void); /*0x4*/ const struct MenuAction *menuActions; /*0x8*/ const u16 *itemList; /*0xC*/ u16 itemCount; @@ -20,23 +30,18 @@ struct MartInfo /*0xF*/ u8 martType; }; -struct BuyMenuLabel -{ - u8 label[16]; -}; - struct ShopData { - /*0x0000*/ u8 tilemapBuffers[4][0x800]; - /*0x2000*/ u8 filler2000[0x4]; - /*0x2004*/ u16 unk2004; - /*0x2006*/ u8 filler2006[0x2]; - /*0x2008*/ u16 unk2008; - /*0x200A*/ u8 filler200A; + /*0x0000*/ u16 tilemapBuffers[4][0x400]; + /*0x2000*/ u32 totalCost; + /*0x2004*/ u16 itemsShowed; + /*0x2006*/ u16 selectedRow; + /*0x2008*/ u16 scrollOffset; + /*0x200A*/ u8 maxQuantity; /*0x200B*/ u8 scrollIndicatorsTaskId; - /*0x200C*/ u8 unk200C; - /*0x200D*/ u8 unk200D[2]; - /*0x200F*/ u8 filler200F[0xA1]; + /*0x200C*/ u8 iconSlot; + /*0x200D*/ u8 itemSpriteIds[2]; + /*0x2010*/ s16 viewportObjects[16][5]; }; void CreatePokemartMenu(const u16 *); diff --git a/include/strings.h b/include/strings.h index 4ea33635bc..0b037287a8 100644 --- a/include/strings.h +++ b/include/strings.h @@ -855,5 +855,21 @@ extern const u8 gText_CanIHelpWithAnythingElse[]; extern const u8 gText_AnythingElseICanHelp[]; extern const u8 gText_QuitShopping[]; extern const u8 gText_PokedollarVar1[]; +extern const u8 gText_YouDontHaveMoney[]; +extern const u8 gText_Var1CertainlyHowMany2[]; +extern const u8 gText_Var1CertainlyHowMany[]; +extern const u8 gText_Var1IsItThatllBeVar2[]; +extern const u8 gText_YouWantedVar1ThatllBeVar2[]; +extern const u8 gText_InBagVar1[]; +extern const u8 gText_Var1AndYouWantedVar2[]; +extern const u8 gText_HereYouGoThankYou[]; +extern const u8 gText_NoMoreRoomForThis[]; +extern const u8 gText_ThankYouIllSendItHome[]; +extern const u8 gText_ThanksIllSendItHome[]; +extern const u8 gText_SpaceForVar1Full[]; +extern const u8 gText_ThrowInPremierBall[]; +extern const u8 gText_ShopBuy[]; +extern const u8 gText_ShopSell[]; +extern const u8 gText_ShopQuit[]; #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index 9592d5cf6e..41a8d95c75 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -138,7 +138,7 @@ SECTIONS { src/contest.o(.text); asm/contest.o(.text); src/shop.o(.text); - asm/shop.o(.text); + src/fldeff_escalator.o(.text); src/berry.o(.text); asm/script_menu.o(.text); src/naming_screen.o(.text); @@ -443,7 +443,8 @@ SECTIONS { src/map_name_popup.o(.rodata); src/item_menu_icons.o(.rodata); data/contest.o(.rodata); - data/shop.o(.rodata); + src/shop.o(.rodata); + src/fldeff_escalator.o(.rodata); src/berry.o(.rodata); data/script_menu.o(.rodata); src/naming_screen.o(.rodata); diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c new file mode 100644 index 0000000000..b906225da6 --- /dev/null +++ b/src/fldeff_escalator.c @@ -0,0 +1,132 @@ +#include "global.h" +#include "task.h" +#include "fieldmap.h" +#include "field_camera.h" +#include "field_player_avatar.h" + +static EWRAM_DATA u8 sEscalatorAnim_TaskId = 0; + +void sub_80E12E8(u8 taskId, const s16 *list, u16 c) +{ + s16 r5 = gTasks[taskId].data[4] - 1; + s16 r3 = gTasks[taskId].data[5] - 1; + s16 r4 = gTasks[taskId].data[1]; + s16 y; + s16 x; + + if (gTasks[taskId].data[2] == 0) + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]); + } + } + } + } + else + { + for (y = 0; y < 3; y++) + { + for (x = 0; x < 3; x++) + { + s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y); + + if (list[2 - r4] == metatileId) + { + if (r4 != 2) + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]); + else + MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]); + } + } + } + } +} + +static const u16 gUnknown_08589ABA[] = {0x284, 0x282, 0x280}; +static const u16 gUnknown_08589AC0[] = {0x285, 0x283, 0x281}; +static const u16 gUnknown_08589AC6[] = {0x28C, 0x28A, 0x288}; +static const u16 gUnknown_08589ACC[] = {0x28D, 0x28B, 0x289}; +static const u16 gUnknown_08589AD2[] = {0x2A0, 0x2A2, 0x2A4}; +static const u16 gUnknown_08589AD8[] = {0x2A1, 0x2A3, 0x2A5}; +static const u16 gUnknown_08589ADE[] = {0x2A8, 0x2AA, 0x2AC}; + +void sub_80E1444(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + data[3] = 1; + + switch (data[0]) + { + case 0: + sub_80E12E8(taskId, gUnknown_08589ABA, 0); + break; + case 1: + sub_80E12E8(taskId, gUnknown_08589AC0, 0); + break; + case 2: + sub_80E12E8(taskId, gUnknown_08589AC6, 0xC00); + break; + case 3: + sub_80E12E8(taskId, gUnknown_08589ACC, 0); + break; + case 4: + sub_80E12E8(taskId, gUnknown_08589AD2, 0xC00); + break; + case 5: + sub_80E12E8(taskId, gUnknown_08589AD8, 0); + break; + case 6: + sub_80E12E8(taskId, gUnknown_08589ADE, 0); + break; + } + + data[0] = (data[0] + 1) & 7; + if (!data[0]) + { + DrawWholeMapView(); + data[1] = (data[1] + 1) % 3; + data[3] = 0; + } +} + +u8 sub_80E150C(u16 var) +{ + u8 taskId = CreateTask(sub_80E1444, 0); + s16 *data = gTasks[taskId].data; + + PlayerGetDestCoords(&data[4], &data[5]); + data[0] = 0; + data[1] = 0; + data[2] = var; + sub_80E1444(taskId); + return taskId; +} + +void sub_80E1558(u8 var) +{ + sEscalatorAnim_TaskId = sub_80E150C(var); +} + +void sub_80E1570(void) +{ + DestroyTask(sEscalatorAnim_TaskId); +} + +bool8 sub_80E1584(void) +{ + if (gTasks[sEscalatorAnim_TaskId].data[3] == 0 && gTasks[sEscalatorAnim_TaskId].data[1] == 2) + return FALSE; + else + return TRUE; +} diff --git a/src/shop.c b/src/shop.c index 26151171aa..510c9f4f7f 100755 --- a/src/shop.c +++ b/src/shop.c @@ -1,15 +1,20 @@ #include "global.h" #include "bg.h" +#include "data2.h" #include "decompress.h" #include "decoration.h" +#include "decoration_inventory.h" +#include "event_object_movement.h" #include "field_player_avatar.h" #include "field_screen.h" #include "field_weather.h" #include "fieldmap.h" #include "gpu_regs.h" +#include "graphics.h" #include "international_string_util.h" #include "item.h" #include "item_icon.h" +#include "item_menu.h" #include "list_menu.h" #include "main.h" #include "malloc.h" @@ -18,6 +23,7 @@ #include "money.h" #include "overworld.h" #include "palette.h" +#include "party_menu.h" #include "scanline_effect.h" #include "script.h" #include "shop.h" @@ -27,54 +33,243 @@ #include "strings.h" #include "text_window.h" #include "tv.h" +#include "constants/items.h" +#include "constants/metatile_behaviors.h" #include "constants/rgb.h" #include "constants/songs.h" -extern struct ShopData *gShopDataPtr; -extern struct ListMenuItem *gUnknown_02039F74; -extern u8 (*gUnknown_02039F78)[16]; -extern struct MartInfo gMartInfo; - -extern const struct WindowTemplate gUnknown_08589A38[2]; -extern const struct MenuAction gUnknown_08589A10[3]; -extern const struct MenuAction gUnknown_08589A28[2]; -extern const struct ListMenuTemplate gUnknown_08589A48; -extern const struct BgTemplate gUnknown_08589A60[4]; -extern const u8 gBuyMenuFrame_Gfx[]; -extern const u8 gBuyMenuFrame_Tilemap[]; -extern const u16 gMenuMoneyPal[]; -extern const struct WindowTemplate gUnknown_08589A70[]; -extern u8 gUnknown_08589AB0[][3]; +EWRAM_DATA struct MartInfo gMartInfo = {0}; +EWRAM_DATA struct ShopData *gShopDataPtr = NULL; +EWRAM_DATA struct ListMenuItem *gUnknown_02039F74 = NULL; +EWRAM_DATA u8 (*gUnknown_02039F78)[16] = {0}; +EWRAM_DATA u8 gMartPurchaseHistoryId = 0; +EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3] = {0}; static void Task_ShopMenu(u8 taskId); -void HandleShopMenuQuit(u8 taskId); -void CB2_InitBuyMenu(void); +static void Task_HandleShopMenuQuit(u8 taskId); +static void CB2_InitBuyMenu(void); static void Task_GoToBuyOrSellMenu(u8 taskId); -void CB2_GoToSellMenu(void); -void MapPostLoadHook_ExitBuyOrSellMenu(void); -void Task_ExitSellMenu(u8 taskId); -void ReturnToShopMenuAfterExitingSellMenu(u8 taskId); -void BuyMenuDrawGraphics(void); -void BuyMenuAddScrollIndicatorArrows(void); -void Task_BuyMenu(u8 taskId); -void BuyMenuBuildListMenuTemplate(void); -void BuyMenuInitBgs(void); -void BuyMenuInitWindows(void); -void BuyMenuDecompressBgGraphics(void); -void BuyMenuSetListEntry(struct ListMenuItem*, u16, u8*); -void BuyMenuAddItemIcon(u16, u8); -void BuyMenuRemoveItemIcon(u16, u8); -void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet); -void BuyMenuDrawMapGraphics(void); -void BuyMenuCopyMenuBgToBg1TilemapBuffer(void); -void BuyMenuCollectEventObjectData(void); -void BuyMenuDrawEventObjects(void); -void BuyMenuDrawMapBg(void); -bool8 BuyMenuCheckForOverlapWithMenuBg(u16, u16); -void BuyMenuDrawMapMetatile(s16, s16, u16*, u8); +static void MapPostLoadHook_ReturnToShopMenu(void); +static void Task_ReturnToShopMenu(u8 taskId); +static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId); +static void BuyMenuDrawGraphics(void); +static void BuyMenuAddScrollIndicatorArrows(void); +static void Task_BuyMenu(u8 taskId); +static void BuyMenuBuildListMenuTemplate(void); +static void BuyMenuInitBgs(void); +static void BuyMenuInitWindows(void); +static void BuyMenuDecompressBgGraphics(void); +static void BuyMenuSetListEntry(struct ListMenuItem*, u16, u8*); +static void BuyMenuAddItemIcon(u16, u8); +static void BuyMenuRemoveItemIcon(u16, u8); +static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet); +static void BuyMenuDrawMapGraphics(void); +static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void); +static void BuyMenuCollectEventObjectData(void); +static void BuyMenuDrawEventObjects(void); +static void BuyMenuDrawMapBg(void); +static bool8 BuyMenuCheckForOverlapWithMenuBg(int, int); +static void BuyMenuDrawMapMetatile(s16, s16, const u16*, u8); +static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src); +static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *); +static void ExitBuyMenu(u8 taskId); +static void Task_ExitBuyMenu(u8 taskId); +static void BuyMenuTryMakePurchase(u8 taskId); +static void BuyMenuReturnToItemList(u8 taskId); +static void Task_BuyHowManyDialogueInit(u8 taskId); +static void BuyMenuConfirmPurchase(u8 taskId); +static void BuyMenuPrintItemQuantityAndPrice(u8 taskId); +static void Task_BuyHowManyDialogueHandleInput(u8 taskId); +static void BuyMenuSubtractMoney(u8 taskId); +static void RecordItemPurchase(u8 taskId); +static void Task_ReturnToItemListAfterItemPurchase(u8 taskId); +static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId); +static void Task_HandleShopMenuBuy(u8 taskId); +static void Task_HandleShopMenuSell(u8 taskId); +static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list); +static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y); +static const struct YesNoFuncTable sShopPurchaseYesNoFuncs = +{ + BuyMenuTryMakePurchase, + BuyMenuReturnToItemList +}; -/*static*/ u8 CreateShopMenu(u8 martType) +static const struct MenuAction sShopMenuActions_BuySellQuit[] = +{ + { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, + { gText_ShopSell, {.void_u8=Task_HandleShopMenuSell} }, + { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } +}; + +static const struct MenuAction sShopMenuActions_BuyQuit[] = +{ + { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, + { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } +}; + +static const struct WindowTemplate sShopMenuWindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x0008, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 9, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x0008, + } +}; + +static const struct ListMenuTemplate sShopBuyMenuListTemplate = +{ + .items = NULL, + .moveCursorFunc = BuyMenuPrintItemDescriptionAndShowItemIcon, + .itemPrintFunc = BuyMenuPrintPriceInList, + .totalItems = 0, + .maxShowed = 0, + .windowId = 1, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 0, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = LIST_NO_MULTIPLE_SCROLL, + .fontId = 7, + .cursorKind = 0 +}; + +static const struct BgTemplate sShopBuyMenuBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 29, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 28, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = +{ + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x001E, + }, + { + .priority = 0, + .tilemapLeft = 14, + .tilemapTop = 2, + .width = 15, + .height = 16, + .paletteNum = 15, + .baseBlock = 0x0032, + }, + { + .priority = 0, + .tilemapLeft = 0, + .tilemapTop = 13, + .width = 14, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x0122, + }, + { + .priority = 0, + .tilemapLeft = 1, + .tilemapTop = 11, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0176, + }, + { + .priority = 0, + .tilemapLeft = 18, + .tilemapTop = 11, + .width = 10, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x018E, + }, + { + .priority = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 27, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x01A2, + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplates = +{ + .priority = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x020E, +}; + +static const u8 sShopBuyMenuTextColors[][3] = +{ + {1, 2, 3}, + {0, 2, 3}, + {0, 3, 2} +}; + +static u8 CreateShopMenu(u8 martType) { int numMenuItems; @@ -84,20 +279,20 @@ void BuyMenuDrawMapMetatile(s16, s16, u16*, u8); if (martType == MART_TYPE_0) { struct WindowTemplate winTemplate; - winTemplate = gUnknown_08589A38[0]; - winTemplate.width = GetMaxWidthInMenuTable(gUnknown_08589A10, ARRAY_COUNT(gUnknown_08589A10)); + winTemplate = sShopMenuWindowTemplates[0]; + winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuySellQuit, ARRAY_COUNT(sShopMenuActions_BuySellQuit)); gMartInfo.windowId = AddWindow(&winTemplate); - gMartInfo.menuActions = gUnknown_08589A10; - numMenuItems = ARRAY_COUNT(gUnknown_08589A10); + gMartInfo.menuActions = sShopMenuActions_BuySellQuit; + numMenuItems = ARRAY_COUNT(sShopMenuActions_BuySellQuit); } else { struct WindowTemplate winTemplate; - winTemplate = gUnknown_08589A38[1]; - winTemplate.width = GetMaxWidthInMenuTable(gUnknown_08589A28, ARRAY_COUNT(gUnknown_08589A28)); + winTemplate = sShopMenuWindowTemplates[1]; + winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuyQuit, ARRAY_COUNT(sShopMenuActions_BuyQuit)); gMartInfo.windowId = AddWindow(&winTemplate); - gMartInfo.menuActions = gUnknown_08589A28; - numMenuItems = ARRAY_COUNT(gUnknown_08589A28); + gMartInfo.menuActions = sShopMenuActions_BuyQuit; + numMenuItems = ARRAY_COUNT(sShopMenuActions_BuyQuit); } SetStandardWindowBorderStyle(gMartInfo.windowId, 0); @@ -109,12 +304,12 @@ void BuyMenuDrawMapMetatile(s16, s16, u16*, u8); return CreateTask(Task_ShopMenu, 8); } -/*static*/ void SetShopMenuCallback(void (* callback)(void)) +static void SetShopMenuCallback(void (* callback)(void)) { gMartInfo.callback = callback; } -/*static*/ void SetShopItemsForSale(const u16 *items) +static void SetShopItemsForSale(const u16 *items) { u16 i = 0; @@ -133,11 +328,11 @@ static void Task_ShopMenu(u8 taskId) s8 inputCode = Menu_ProcessInputNoWrapAround(); switch (inputCode) { - case -2: + case LIST_B_PRESSED: break; - case -1: + case LIST_NOTHING_CHOSEN: PlaySE(SE_SELECT); - HandleShopMenuQuit(taskId); + Task_HandleShopMenuQuit(taskId); break; default: gMartInfo.menuActions[inputCode].func.void_u8(taskId); @@ -145,31 +340,31 @@ static void Task_ShopMenu(u8 taskId) } } -void HandleShopMenuBuy(u8 taskId) +static void Task_HandleShopMenuBuy(u8 taskId) { - s16 *taskData = gTasks[taskId].data; - taskData[8] = (u32)CB2_InitBuyMenu >> 16; - taskData[9] = (u32)CB2_InitBuyMenu; + s16 *data = gTasks[taskId].data; + data[8] = (u32)CB2_InitBuyMenu >> 16; + data[9] = (u32)CB2_InitBuyMenu; gTasks[taskId].func = Task_GoToBuyOrSellMenu; FadeScreen(1, 0); } -void HandleShopMenuSell(u8 taskId) +static void Task_HandleShopMenuSell(u8 taskId) { - s16 *taskData = gTasks[taskId].data; - taskData[8] = (u32)CB2_GoToSellMenu >> 16; - taskData[9] = (u32)CB2_GoToSellMenu; + s16 *data = gTasks[taskId].data; + data[8] = (u32)CB2_GoToSellMenu >> 16; + data[9] = (u32)CB2_GoToSellMenu; gTasks[taskId].func = Task_GoToBuyOrSellMenu; FadeScreen(1, 0); } void CB2_ExitSellMenu(void) { - gFieldCallback = MapPostLoadHook_ExitBuyOrSellMenu; + gFieldCallback = MapPostLoadHook_ReturnToShopMenu; SetMainCallback2(CB2_ReturnToField); } -/*static*/ void HandleShopMenuQuit(u8 taskId) +static void Task_HandleShopMenuQuit(u8 taskId) { sub_8198070(gMartInfo.windowId, 2); RemoveWindow(gMartInfo.windowId); @@ -183,38 +378,38 @@ void CB2_ExitSellMenu(void) static void Task_GoToBuyOrSellMenu(u8 taskId) { - s16 *taskData = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; if (!gPaletteFade.active) { DestroyTask(taskId); - SetMainCallback2((void *)((u16)taskData[8] << 16 | (u16)taskData[9])); + SetMainCallback2((void *)((u16)data[8] << 16 | (u16)data[9])); } } -void MapPostLoadHook_ExitBuyOrSellMenu(void) +static void MapPostLoadHook_ReturnToShopMenu(void) { pal_fill_black(); - CreateTask(Task_ExitSellMenu, 8); + CreateTask(Task_ReturnToShopMenu, 8); } -void Task_ExitSellMenu(u8 taskId) +static void Task_ReturnToShopMenu(u8 taskId) { if (IsWeatherNotFadingIn() == TRUE) { if (gMartInfo.martType == MART_TYPE_2) - DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ReturnToShopMenuAfterExitingSellMenu); + DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ShowShopMenuAfterExitingBuyOrSellMenu); else - DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ReturnToShopMenuAfterExitingSellMenu); + DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ShowShopMenuAfterExitingBuyOrSellMenu); } } -void ReturnToShopMenuAfterExitingSellMenu(u8 taskId) +static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId) { CreateShopMenu(gMartInfo.martType); DestroyTask(taskId); } -void CB2_BuyMenu(void) +static void CB2_BuyMenu(void) { RunTasks(); AnimateSprites(); @@ -223,14 +418,18 @@ void CB2_BuyMenu(void) UpdatePaletteFade(); } -void VBlankCB_BuyMenu(void) +static void VBlankCB_BuyMenu(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } -void CB2_InitBuyMenu(void) +#define tItemCount data[1] +#define tItemId data[5] +#define tListTaskId data[7] + +static void CB2_InitBuyMenu(void) { u8 taskId; @@ -248,8 +447,8 @@ void CB2_InitBuyMenu(void) clear_scheduled_bg_copies_to_vram(); gShopDataPtr = AllocZeroed(sizeof(struct ShopData)); gShopDataPtr->scrollIndicatorsTaskId = 0xFF; - gShopDataPtr->unk200D[0] = -1; - gShopDataPtr->unk200D[1] = -1; + gShopDataPtr->itemSpriteIds[0] = -1; + gShopDataPtr->itemSpriteIds[1] = -1; BuyMenuBuildListMenuTemplate(); BuyMenuInitBgs(); FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20); @@ -268,7 +467,7 @@ void CB2_InitBuyMenu(void) BuyMenuDrawGraphics(); BuyMenuAddScrollIndicatorArrows(); taskId = CreateTask(Task_BuyMenu, 8); - gTasks[taskId].data[7] = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); + gTasks[taskId].tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0); BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); SetVBlankCallback(VBlankCB_BuyMenu); @@ -277,7 +476,7 @@ void CB2_InitBuyMenu(void) } } -void BuyMenuFreeMemory(void) +static void BuyMenuFreeMemory(void) { Free(gShopDataPtr); Free(gUnknown_02039F74); @@ -285,7 +484,7 @@ void BuyMenuFreeMemory(void) FreeAllWindowBuffers(); } -void BuyMenuBuildListMenuTemplate(void) +static void BuyMenuBuildListMenuTemplate(void) { u16 i; u16 itemCount; @@ -299,7 +498,7 @@ void BuyMenuBuildListMenuTemplate(void) gUnknown_02039F74[i].name = gUnknown_02039F78[i]; gUnknown_02039F74[i].id = -2; - gMultiuseListMenuTemplate = gUnknown_08589A48; + gMultiuseListMenuTemplate = sShopBuyMenuListTemplate; gMultiuseListMenuTemplate.items = gUnknown_02039F74; gMultiuseListMenuTemplate.totalItems = gMartInfo.itemCount + 1; if (gMultiuseListMenuTemplate.totalItems > 8) @@ -307,10 +506,10 @@ void BuyMenuBuildListMenuTemplate(void) else gMultiuseListMenuTemplate.maxShowed = gMultiuseListMenuTemplate.totalItems; - gShopDataPtr->unk2004 = gMultiuseListMenuTemplate.maxShowed; + gShopDataPtr->itemsShowed = gMultiuseListMenuTemplate.maxShowed; } -void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name) +static void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name) { if (gMartInfo.martType == MART_TYPE_0) CopyItemName(item, name); @@ -321,19 +520,19 @@ void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name) menuItem->id = item; } -void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list) +static void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct ListMenu *list) { const u8 *description; if (onInit != TRUE) PlaySE(SE_SELECT); if (item != -2) - BuyMenuAddItemIcon(item, gShopDataPtr->unk200C); + BuyMenuAddItemIcon(item, gShopDataPtr->iconSlot); else - BuyMenuAddItemIcon(-1, gShopDataPtr->unk200C); + BuyMenuAddItemIcon(-1, gShopDataPtr->iconSlot); - BuyMenuRemoveItemIcon(item, gShopDataPtr->unk200C ^ 1); - gShopDataPtr->unk200C ^= 1; + BuyMenuRemoveItemIcon(item, gShopDataPtr->iconSlot ^ 1); + gShopDataPtr->iconSlot ^= 1; if (item != -2) { if (gMartInfo.martType == MART_TYPE_0) @@ -350,7 +549,7 @@ void BuyMenuPrintItemDescriptionAndShowItemIcon(int item, bool8 onInit, struct L BuyMenuPrint(2, description, 3, 1, 0, 0); } -void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y) +static void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y) { u8 x; @@ -375,11 +574,11 @@ void BuyMenuPrintPriceInList(u8 windowId, int item, u8 y) StringExpandPlaceholders(gStringVar4, gText_PokedollarVar1); x = GetStringRightAlignXOffset(7, gStringVar4, 0x78); - AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, gUnknown_08589AB0[1], -1, gStringVar4); + AddTextPrinterParameterized4(windowId, 7, x, y, 0, 0, sShopBuyMenuTextColors[1], -1, gStringVar4); } } -void BuyMenuAddScrollIndicatorArrows(void) +static void BuyMenuAddScrollIndicatorArrows(void) { if (gShopDataPtr->scrollIndicatorsTaskId == 0xFF && gMartInfo.itemCount + 1 > 8) { @@ -389,13 +588,13 @@ void BuyMenuAddScrollIndicatorArrows(void) 0xC, 0x94, gMartInfo.itemCount - 7, - 0x834, - 0x834, - &gShopDataPtr->unk2008); + 2100, + 2100, + &gShopDataPtr->scrollOffset); } } -void BuyMenuRemoveScrollIndicatorArrows(void) +static void BuyMenuRemoveScrollIndicatorArrows(void) { if (gShopDataPtr->scrollIndicatorsTaskId != 0xFF) { @@ -404,22 +603,22 @@ void BuyMenuRemoveScrollIndicatorArrows(void) } } -void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet) +static void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet) { u8 y = ListMenuGetYCoordForPrintingArrowCursor(scrollIndicatorsTaskId); BuyMenuPrint(1, gText_SelectorArrow2, 0, y, 0, colorSet); } -void BuyMenuAddItemIcon(u16 item, u8 iconSlot) +static void BuyMenuAddItemIcon(u16 item, u8 iconSlot) { u8 spriteId; - u8 *spriteIdPtr = &gShopDataPtr->unk200D[iconSlot]; + u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot]; if (*spriteIdPtr != 0xFF) return; if (gMartInfo.martType == MART_TYPE_0 || item == 0xFFFF) { - spriteId = AddItemIconSprite(iconSlot + 0x83E, iconSlot + 0x83E, item); + spriteId = AddItemIconSprite(iconSlot + 2110, iconSlot + 2110, item); if (spriteId != MAX_SPRITES) { *spriteIdPtr = spriteId; @@ -429,28 +628,28 @@ void BuyMenuAddItemIcon(u16 item, u8 iconSlot) } else { - spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 0x83E, iconSlot + 0x83E); + spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 2110, iconSlot + 2110); if (spriteId != MAX_SPRITES) *spriteIdPtr = spriteId; } } -void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot) +static void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot) { - u8 *spriteIdPtr = &gShopDataPtr->unk200D[iconSlot]; + u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot]; if (*spriteIdPtr == 0xFF) return; - FreeSpriteTilesByTag(iconSlot + 0x83E); - FreeSpritePaletteByTag(iconSlot + 0x83E); + FreeSpriteTilesByTag(iconSlot + 2110); + FreeSpritePaletteByTag(iconSlot + 2110); DestroySprite(&gSprites[*spriteIdPtr]); *spriteIdPtr = 0xFF; } -void BuyMenuInitBgs(void) +static void BuyMenuInitBgs(void) { ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_08589A60, ARRAY_COUNT(gUnknown_08589A60)); + InitBgsFromTemplates(0, sShopBuyMenuBgTemplates, ARRAY_COUNT(sShopBuyMenuBgTemplates)); SetBgTilemapBuffer(1, gShopDataPtr->tilemapBuffers[1]); SetBgTilemapBuffer(2, gShopDataPtr->tilemapBuffers[3]); SetBgTilemapBuffer(3, gShopDataPtr->tilemapBuffers[2]); @@ -470,16 +669,16 @@ void BuyMenuInitBgs(void) ShowBg(3); } -void BuyMenuDecompressBgGraphics(void) +static void BuyMenuDecompressBgGraphics(void) { decompress_and_copy_tile_data_to_vram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0); LZDecompressWram(gBuyMenuFrame_Tilemap, gShopDataPtr->tilemapBuffers[0]); LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20); } -void BuyMenuInitWindows(void) +static void BuyMenuInitWindows(void) { - InitWindows(gUnknown_08589A70); + InitWindows(sShopBuyMenuWindowTemplates); DeactivateAllTextPrinters(); LoadUserWindowBorderGfx(0, 1, 0xD0); LoadMessageBoxGfx(0, 0xA, 0xE0); @@ -488,18 +687,18 @@ void BuyMenuInitWindows(void) PutWindowTilemap(2); } -void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet) +static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 colorSet) { - AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, gUnknown_08589AB0[colorSet], speed, text); + AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sShopBuyMenuTextColors[colorSet], speed, text); } -void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) +static void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) { DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeed(), text, callback); schedule_bg_copy_tilemap_to_vram(0); } -void BuyMenuDrawGraphics(void) +static void BuyMenuDrawGraphics(void) { BuyMenuDrawMapGraphics(); BuyMenuCopyMenuBgToBg1TilemapBuffer(); @@ -511,24 +710,22 @@ void BuyMenuDrawGraphics(void) schedule_bg_copy_tilemap_to_vram(3); } -void BuyMenuDrawMapGraphics(void) +static void BuyMenuDrawMapGraphics(void) { BuyMenuCollectEventObjectData(); BuyMenuDrawEventObjects(); BuyMenuDrawMapBg(); } -#ifdef NONMATCHING -// functionally equivalent, but couldn't get the loop variables using the -// stack correctly. Might be related to the tileset metatiles type. -void BuyMenuDrawMapBg(void) +static void BuyMenuDrawMapBg(void) { s16 i; s16 j; s16 x; s16 y; const struct MapLayout *mapLayout; - u16 metatile, metatileLayerType; + u16 metatile; + u8 metatileLayerType; mapLayout = gMapHeader.mapLayout; GetXYCoordsOneStepInFrontOfPlayer(&x, &y); @@ -545,135 +742,491 @@ void BuyMenuDrawMapBg(void) else metatileLayerType = 1; - if (metatile < 0x200) + if (metatile < NUM_METATILES_IN_PRIMARY) { BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->primaryTileset->metatiles + metatile * 8, metatileLayerType); } else { - BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->secondaryTileset->metatiles + ((metatile - 0x200) * 8), metatileLayerType); + BuyMenuDrawMapMetatile(i, j, (u16*)mapLayout->secondaryTileset->metatiles + ((metatile - NUM_METATILES_IN_PRIMARY) * 8), metatileLayerType); } } } } -#else -NAKED -void BuyMenuDrawMapBg(void) + +static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLayerType) { - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - ldr r0, =gMapHeader\n\ - ldr r0, [r0]\n\ - mov r9, r0\n\ - mov r4, sp\n\ - adds r4, 0x2\n\ - mov r0, sp\n\ - adds r1, r4, 0\n\ - bl GetXYCoordsOneStepInFrontOfPlayer\n\ - mov r1, sp\n\ - mov r0, sp\n\ - ldrh r0, [r0]\n\ - subs r0, 0x4\n\ - strh r0, [r1]\n\ - ldrh r0, [r4]\n\ - subs r0, 0x4\n\ - strh r0, [r4]\n\ - movs r1, 0\n\ - mov r10, r4\n\ -_080E05B6:\n\ - movs r4, 0\n\ - lsls r7, r1, 16\n\ - asrs r0, r7, 16\n\ - mov r8, r0\n\ -_080E05BE:\n\ - mov r0, sp\n\ - movs r1, 0\n\ - ldrsh r0, [r0, r1]\n\ - lsls r4, 16\n\ - asrs r5, r4, 16\n\ - adds r0, r5\n\ - mov r2, r10\n\ - movs r3, 0\n\ - ldrsh r1, [r2, r3]\n\ - add r1, r8\n\ - bl MapGridGetMetatileIdAt\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ - adds r0, r5, 0\n\ - mov r1, r8\n\ - bl BuyMenuCheckForOverlapWithMenuBg\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _080E0608\n\ - mov r0, sp\n\ - movs r1, 0\n\ - ldrsh r0, [r0, r1]\n\ - adds r0, r5\n\ - mov r2, r10\n\ - movs r3, 0\n\ - ldrsh r1, [r2, r3]\n\ - add r1, r8\n\ - bl MapGridGetMetatileLayerTypeAt\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - b _080E060A\n\ - .pool\n\ -_080E0608:\n\ - movs r5, 0x1\n\ -_080E060A:\n\ - ldr r0, =0x000001ff\n\ - cmp r6, r0\n\ - bhi _080E062C\n\ - asrs r0, r4, 16\n\ - mov r2, r9\n\ - ldr r1, [r2, 0x10]\n\ - lsls r3, r6, 4\n\ - ldr r2, [r1, 0xC]\n\ - adds r2, r3\n\ - asrs r1, r7, 16\n\ - adds r3, r5, 0\n\ - bl BuyMenuDrawMapMetatile\n\ - b _080E0644\n\ - .pool\n\ -_080E062C:\n\ - asrs r0, r4, 16\n\ - mov r3, r9\n\ - ldr r2, [r3, 0x14]\n\ - ldr r3, =0xfffffe00\n\ - adds r1, r6, r3\n\ - lsls r1, 4\n\ - ldr r2, [r2, 0xC]\n\ - adds r2, r1\n\ - asrs r1, r7, 16\n\ - adds r3, r5, 0\n\ - bl BuyMenuDrawMapMetatile\n\ -_080E0644:\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r0, r4, r1\n\ - lsrs r4, r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0xE\n\ - ble _080E05BE\n\ - adds r0, r7, r1\n\ - lsrs r1, r0, 16\n\ - asrs r0, 16\n\ - cmp r0, 0x9\n\ - ble _080E05B6\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); + u16 offset1 = x * 2; + u16 offset2 = y * 64; + + switch (metatileLayerType) + { + case 0: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4); + break; + case 1: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src + 4); + break; + case 2: + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src); + BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4); + break; + } +} + +static void BuyMenuDrawMapMetatileLayer(u16 *dest, s16 offset1, s16 offset2, const u16 *src) +{ + // This function draws a whole 2x2 metatile. + dest[offset1 + offset2] = src[0]; // top left + dest[offset1 + offset2 + 1] = src[1]; // top right + dest[offset1 + offset2 + 32] = src[2]; // bottom left + dest[offset1 + offset2 + 33] = src[3]; // bottom right +} + +static void BuyMenuCollectEventObjectData(void) +{ + s16 facingX; + s16 facingY; + u8 y; + u8 x; + u8 r8 = 0; + + GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY); + for (y = 0; y < 16; y++) + gShopDataPtr->viewportObjects[y][EVENT_OBJ_ID] = 16; + for (y = 0; y < 5; y++) + { + for (x = 0; x < 7; x++) + { + u8 eventObjId = GetEventObjectIdByXY(facingX - 4 + x, facingY - 2 + y); + + if (eventObjId != 16) + { + gShopDataPtr->viewportObjects[r8][EVENT_OBJ_ID] = eventObjId; + gShopDataPtr->viewportObjects[r8][X_COORD] = x; + gShopDataPtr->viewportObjects[r8][Y_COORD] = y; + gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y); + + switch (gEventObjects[eventObjId].facingDirection) + { + case DIR_SOUTH: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 0; + break; + case DIR_NORTH: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 1; + break; + case DIR_WEST: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 2; + break; + case DIR_EAST: + default: + gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 3; + break; + } + r8++; + } + } + } +} + +static void BuyMenuDrawEventObjects(void) +{ + u8 i; + u8 spriteId; + const struct EventObjectGraphicsInfo *graphicsInfo; + + for (i = 0; i < 16; i++) // max objects? + { + if (gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID] == 16) + continue; + + graphicsInfo = GetEventObjectGraphicsInfo(gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId); + + spriteId = AddPseudoEventObject( + gEventObjects[gShopDataPtr->viewportObjects[i][EVENT_OBJ_ID]].graphicsId, + SpriteCallbackDummy, + (u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8, + (u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2, + 2); + + if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE) + { + gSprites[spriteId].subspriteTableNum = 4; + gSprites[spriteId].subspriteMode = 1; + } + + StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]); + } +} + +static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *object) +{ + if (!BuyMenuCheckForOverlapWithMenuBg(object[X_COORD], object[Y_COORD] + 2) && object[LAYER_TYPE] != MB_SECRET_BASE_WALL) + { + return TRUE; + } + else + { + return FALSE; + } +} + +static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void) +{ + s16 i; + u16 *dest = gShopDataPtr->tilemapBuffers[1]; + const u16 *src = gShopDataPtr->tilemapBuffers[0]; + + for (i = 0; i < 1024; i++) + { + if (src[i] != 0) + { + dest[i] = src[i] + 0xC3E3; + } + } +} + +static bool8 BuyMenuCheckForOverlapWithMenuBg(int x, int y) +{ + const u16 *metatile = gShopDataPtr->tilemapBuffers[0]; + int offset1 = x * 2; + int offset2 = y * 64; + + if (metatile[offset2 + offset1] == 0 && + metatile[offset2 + offset1 + 32] == 0 && + metatile[offset2 + offset1 + 1] == 0 && + metatile[offset2 + offset1 + 33] == 0) + { + return TRUE; + } + + return FALSE; +} + +static void Task_BuyMenu(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (!gPaletteFade.active) + { + s32 itemId = ListMenuHandleInputGetItemId(tListTaskId); + ListMenuGetScrollAndRow(tListTaskId, &gShopDataPtr->scrollOffset, &gShopDataPtr->selectedRow); + + switch (itemId) + { + case LIST_NOTHING_CHOSEN: + break; + case LIST_B_PRESSED: + PlaySE(SE_SELECT); + ExitBuyMenu(taskId); + break; + default: + PlaySE(SE_SELECT); + tItemId = itemId; + ClearWindowTilemap(2); + BuyMenuRemoveScrollIndicatorArrows(); + BuyMenuPrintCursor(tListTaskId, 2); + + if (gMartInfo.martType == MART_TYPE_0) + { + gShopDataPtr->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(1)); + } + else + { + gShopDataPtr->totalCost = gDecorations[itemId].price; + } + + if (!IsEnoughMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost)) + { + BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList); + } + else + { + if (gMartInfo.martType == MART_TYPE_0) + { + CopyItemName(itemId, gStringVar1); + if (ItemId_GetPocket(itemId) == POCKET_TM_HM) + { + StringCopy(gStringVar2, gMoveNames[ItemIdToBattleMoveId(itemId)]); + BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany2, Task_BuyHowManyDialogueInit); + } + else + { + BuyMenuDisplayMessage(taskId, gText_Var1CertainlyHowMany, Task_BuyHowManyDialogueInit); + } + } + else + { + StringCopy(gStringVar1, gDecorations[itemId].name); + ConvertIntToDecimalStringN(gStringVar2, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6); + + if (gMartInfo.martType == MART_TYPE_1) + StringExpandPlaceholders(gStringVar4, gText_Var1IsItThatllBeVar2); + else + StringExpandPlaceholders(gStringVar4, gText_YouWantedVar1ThatllBeVar2); + BuyMenuDisplayMessage(taskId, gStringVar4, BuyMenuConfirmPurchase); + } + } + break; + } + } +} + +static void Task_BuyHowManyDialogueInit(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + u16 quantityInBag = CountTotalItemQuantityInBag(tItemId); + u16 maxQuantity; + + SetWindowBorderStyle(3, FALSE, 1, 13); + ConvertIntToDecimalStringN(gStringVar1, quantityInBag, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_InBagVar1); + BuyMenuPrint(3, gStringVar4, 0, 1, 0, 0); + tItemCount = 1; + SetWindowBorderStyle(4, FALSE, 1, 13); + BuyMenuPrintItemQuantityAndPrice(taskId); + schedule_bg_copy_tilemap_to_vram(0); + + maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost; + + if (maxQuantity > 99) + { + gShopDataPtr->maxQuantity = 99; + } + else + { + gShopDataPtr->maxQuantity = maxQuantity; + } + + gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput; +} + +static void Task_BuyHowManyDialogueHandleInput(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (AdjustQuantityAccordingToDPadInput(&tItemCount, gShopDataPtr->maxQuantity) == TRUE) + { + gShopDataPtr->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(1)) * tItemCount; + BuyMenuPrintItemQuantityAndPrice(taskId); + } + else + { + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_8198070(4, 0); + sub_8198070(3, 0); + ClearWindowTilemap(4); + ClearWindowTilemap(3); + PutWindowTilemap(1); + CopyItemName(tItemId, gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, 2); + ConvertIntToDecimalStringN(gStringVar3, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6); + BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_8198070(4, 0); + sub_8198070(3, 0); + ClearWindowTilemap(4); + ClearWindowTilemap(3); + BuyMenuReturnToItemList(taskId); + } + } +} + +static void BuyMenuConfirmPurchase(u8 taskId) +{ + CreateYesNoMenuWithCallbacks(taskId, &sShopBuyMenuYesNoWindowTemplates, 1, 0, 0, 1, 13, &sShopPurchaseYesNoFuncs); +} + +static void BuyMenuTryMakePurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + PutWindowTilemap(1); + + if (gMartInfo.martType == MART_TYPE_0) + { + if (AddBagItem(tItemId, tItemCount) == TRUE) + { + BuyMenuDisplayMessage(taskId, gText_HereYouGoThankYou, BuyMenuSubtractMoney); + RecordItemPurchase(taskId); + } + else + { + BuyMenuDisplayMessage(taskId, gText_NoMoreRoomForThis, BuyMenuReturnToItemList); + } + } + else + { + if (DecorationAdd(tItemId)) + { + if (gMartInfo.martType == MART_TYPE_1) + { + BuyMenuDisplayMessage(taskId, gText_ThankYouIllSendItHome, BuyMenuSubtractMoney); + } + else + { + BuyMenuDisplayMessage(taskId, gText_ThanksIllSendItHome, BuyMenuSubtractMoney); + } + } + else + { + BuyMenuDisplayMessage(taskId, gText_SpaceForVar1Full, BuyMenuReturnToItemList); + } + } +} + +static void BuyMenuSubtractMoney(u8 taskId) +{ + IncrementGameStat(GAME_STAT_SHOPPED); + RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost); + PlaySE(SE_REGI); + PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0); + + if (gMartInfo.martType == MART_TYPE_0) + { + gTasks[taskId].func = Task_ReturnToItemListAfterItemPurchase; + } + else + { + gTasks[taskId].func = Task_ReturnToItemListAfterDecorationPurchase; + } +} + +static void Task_ReturnToItemListAfterItemPurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PlaySE(SE_SELECT); + if (tItemId == ITEM_POKE_BALL && tItemCount > 9 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE) + { + BuyMenuDisplayMessage(taskId, gText_ThrowInPremierBall, BuyMenuReturnToItemList); + } + else + { + BuyMenuReturnToItemList(taskId); + } + } +} + +static void Task_ReturnToItemListAfterDecorationPurchase(u8 taskId) +{ + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PlaySE(SE_SELECT); + BuyMenuReturnToItemList(taskId); + } +} + +static void BuyMenuReturnToItemList(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + sub_8197DF8(5, 0); + BuyMenuPrintCursor(tListTaskId, 1); + PutWindowTilemap(1); + PutWindowTilemap(2); + schedule_bg_copy_tilemap_to_vram(0); + BuyMenuAddScrollIndicatorArrows(); + gTasks[taskId].func = Task_BuyMenu; +} + +static void BuyMenuPrintItemQuantityAndPrice(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + FillWindowPixelBuffer(4, 0x11); + PrintMoneyAmount(4, 38, 1, gShopDataPtr->totalCost, TEXT_SPEED_FF); + ConvertIntToDecimalStringN(gStringVar1, tItemCount, 2, 2); + StringExpandPlaceholders(gStringVar4, gText_xVar1); + BuyMenuPrint(4, gStringVar4, 0, 1, 0, 0); +} + +static void ExitBuyMenu(u8 taskId) +{ + gFieldCallback = MapPostLoadHook_ReturnToShopMenu; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = Task_ExitBuyMenu; +} + +static void Task_ExitBuyMenu(u8 taskId) +{ + if (!gPaletteFade.active) + { + RemoveMoneyLabelObject(); + BuyMenuFreeMemory(); + SetMainCallback2(CB2_ReturnToField); + DestroyTask(taskId); + } +} + +static void ClearItemPurchases(void) +{ + gMartPurchaseHistoryId = 0; + memset(gMartPurchaseHistory, 0, sizeof(gMartPurchaseHistory)); +} + +static void RecordItemPurchase(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + u16 i; + + for (i = 0; i < 3; i++) + { + if (gMartPurchaseHistory[i].itemId == tItemId && gMartPurchaseHistory[i].quantity != 0) + { + if (gMartPurchaseHistory[i].quantity + tItemCount > 255) + { + gMartPurchaseHistory[i].quantity = 255; + } + else + { + gMartPurchaseHistory[i].quantity += tItemCount; + } + return; + } + } + + if (gMartPurchaseHistoryId < 3) + { + gMartPurchaseHistory[gMartPurchaseHistoryId].itemId = tItemId; + gMartPurchaseHistory[gMartPurchaseHistoryId].quantity = tItemCount; + gMartPurchaseHistoryId++; + } +} + +#undef tItemCount +#undef tItemId +#undef tListTaskId + +void CreatePokemartMenu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_0); + SetShopItemsForSale(itemsForSale); + ClearItemPurchases(); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop1Menu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_1); + SetShopItemsForSale(itemsForSale); + SetShopMenuCallback(EnableBothScriptContexts); +} + +void CreateDecorationShop2Menu(const u16 *itemsForSale) +{ + CreateShopMenu(MART_TYPE_2); + SetShopItemsForSale(itemsForSale); + SetShopMenuCallback(EnableBothScriptContexts); } -#endif // NONMATCHING diff --git a/src/strings.c b/src/strings.c index cdbbb4468f..15c247744c 100644 --- a/src/strings.c +++ b/src/strings.c @@ -349,9 +349,9 @@ const u8 gText_Var1ThrownAway[] = _("The {STR_VAR_1}\nwas thrown away."); const u8 gText_Var1AteTheVar2[] = _("{STR_VAR_1} ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_Var1HappilyAteVar2[] = _("{STR_VAR_1} happily ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_Var1DisdainfullyAteVar2[] = _("{STR_VAR_1} disdainfully ate the\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); -const u8 gUnknown_085E93C7[] = _("BUY"); -const u8 gUnknown_085E93CB[] = _("SELL"); -const u8 gUnknown_085E93D0[] = _("QUIT"); +const u8 gText_ShopBuy[] = _("BUY"); +const u8 gText_ShopSell[] = _("SELL"); +const u8 gText_ShopQuit[] = _("QUIT"); const u8 gText_InBagVar1[] = _("IN BAG: {STR_VAR_1}"); const u8 gText_QuitShopping[] = _("Quit shopping."); const u8 gText_Var1CertainlyHowMany[] = _("{STR_VAR_1}? Certainly.\nHow many would you like?"); diff --git a/src/tv.c b/src/tv.c index af1102c2dd..fb309f6e3f 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1580,7 +1580,7 @@ void SaveRecordedItemPurchasesForTVShow(void) if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SMART_SHOPPER, FALSE) != TRUE) { TV_SortPurchasesByQuantity(); - if (gUnknown_02039F80[0].quantity >= 20) + if (gMartPurchaseHistory[0].quantity >= 20) { show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; show->smartshopperShow.kind = TVSHOW_SMART_SHOPPER; @@ -1588,8 +1588,8 @@ void SaveRecordedItemPurchasesForTVShow(void) show->smartshopperShow.shopLocation = gMapHeader.regionMapSectionId; for (i = 0; i < 3; i ++) { - show->smartshopperShow.itemIds[i] = gUnknown_02039F80[i].itemId; - show->smartshopperShow.itemAmounts[i] = gUnknown_02039F80[i].quantity; + show->smartshopperShow.itemIds[i] = gMartPurchaseHistory[i].itemId; + show->smartshopperShow.itemAmounts[i] = gMartPurchaseHistory[i].quantity; } show->smartshopperShow.priceReduced = GetPriceReduction(1); StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName); @@ -2992,14 +2992,14 @@ void TV_SortPurchasesByQuantity(void) { for (j = i + 1; j < 3; j ++) { - if (gUnknown_02039F80[i].quantity < gUnknown_02039F80[j].quantity) + if (gMartPurchaseHistory[i].quantity < gMartPurchaseHistory[j].quantity) { - tmpId = gUnknown_02039F80[i].itemId; - tmpQn = gUnknown_02039F80[i].quantity; - gUnknown_02039F80[i].itemId = gUnknown_02039F80[j].itemId; - gUnknown_02039F80[i].quantity = gUnknown_02039F80[j].quantity; - gUnknown_02039F80[j].itemId = tmpId; - gUnknown_02039F80[j].quantity = tmpQn; + tmpId = gMartPurchaseHistory[i].itemId; + tmpQn = gMartPurchaseHistory[i].quantity; + gMartPurchaseHistory[i].itemId = gMartPurchaseHistory[j].itemId; + gMartPurchaseHistory[i].quantity = gMartPurchaseHistory[j].quantity; + gMartPurchaseHistory[j].itemId = tmpId; + gMartPurchaseHistory[j].quantity = tmpQn; } } } diff --git a/sym_ewram.txt b/sym_ewram.txt index 7219e38c1b..db4f7935f9 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -373,27 +373,10 @@ gUnknown_02039F5C: @ 2039F5C gUnknown_02039F5D: @ 2039F5D .space 0x3 -gMartInfo: @ 2039F60 - .space 0x10 - -gShopDataPtr: @ 2039F70 - .space 0x4 - -gUnknown_02039F74: @ 2039F74 - .space 0x4 - -gUnknown_02039F78: @ 2039F78 - .space 0x4 - -gUnknown_02039F7C: @ 2039F7C - .space 0x4 - -gUnknown_02039F80: @ 2039F80 - .space 0xC - -gUnknown_02039F8C: @ 2039F8C - .space 0x4 + .include "src/shop.o" + .include "src/fldeff_escalator.o" + .align 2 gUnknown_02039F90: @ 2039F90 .space 0x4 From dfee5deca8e5c6f5b35b75d56e215638b66320b0 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 18 Oct 2018 21:24:37 +0200 Subject: [PATCH 010/213] Move Bitmap struct and clear sprite/text files --- include/blit.h | 7 +++ include/global.h | 9 ---- include/sprite.h | 8 +++- src/evolution_scene.c | 6 +-- src/slot_machine.c | 2 - src/sprite.c | 100 +++++++++++++++++++++--------------------- src/text.c | 8 ++-- src/window.c | 2 +- 8 files changed, 68 insertions(+), 74 deletions(-) diff --git a/include/blit.h b/include/blit.h index e7f384cc8b..2fe99d7bd4 100644 --- a/include/blit.h +++ b/include/blit.h @@ -1,6 +1,13 @@ #ifndef GUARD_BLIT_H #define GUARD_BLIT_H +struct Bitmap +{ + u8* pixels; + u32 width:16; + u32 height:16; +}; + void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); diff --git a/include/global.h b/include/global.h index 0270654810..b92f1097f0 100644 --- a/include/global.h +++ b/include/global.h @@ -976,13 +976,4 @@ struct UnkStruct_8054FF8 u16 field_C; }; -struct Bitmap // TODO: Find a better spot for this -{ - u8* pixels; - u32 width:16; - u32 height:16; -}; - -extern u8 gReservedSpritePaletteCount; - #endif // GUARD_GLOBAL_H diff --git a/include/sprite.h b/include/sprite.h index 8fc45d5018..4ffcd28846 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -235,11 +235,15 @@ extern const struct OamData gDummyOamData; extern const union AnimCmd *const gDummySpriteAnimTable[]; extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; extern const struct SpriteTemplate gDummySpriteTemplate; + +extern u8 gReservedSpritePaletteCount; +extern struct Sprite gSprites[]; +extern u8 gOamLimit; +extern u16 gReservedSpriteTileCount; extern s16 gSpriteCoordOffsetX; extern s16 gSpriteCoordOffsetY; - -extern struct Sprite gSprites[]; extern struct OamMatrix gOamMatrices[]; +extern bool8 gAffineAnimsDisabled; void ResetSpriteData(void); void AnimateSprites(void); diff --git a/src/evolution_scene.c b/src/evolution_scene.c index c00aaeb15f..067e103c22 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -27,6 +27,7 @@ #include "link.h" #include "util.h" #include "trig.h" +#include "data2.h" struct EvoInfo { @@ -48,8 +49,6 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern u16 gBattle_BG3_Y; -extern bool8 gAffineAnimsDisabled; -extern const u8 gSpeciesNames[][11]; #define sEvoCursorPos gBattleCommunication[1] // when learning a new move #define sEvoGraphicsTaskID gBattleCommunication[2] @@ -60,12 +59,9 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[]; // strings extern const u8 gText_CommunicationStandby5[]; -extern void sub_80356D0(void); extern void sub_807B154(void); extern void sub_807F19C(void); extern void sub_807B140(void); -extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); -extern void Overworld_PlaySpecialMapMusic(void); extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move); extern u8 sub_81C1B94(void); extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2); diff --git a/src/slot_machine.c b/src/slot_machine.c index ef52b71716..f92ebd1687 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -25,8 +25,6 @@ #include "bg.h" #include "window.h" -extern u8 gOamLimit; - // Text extern const u8 gText_YouDontHaveThreeCoins[]; extern const u8 gText_QuitTheGame[]; diff --git a/src/sprite.c b/src/sprite.c index c133dc73ee..4087dd8c41 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -15,15 +15,15 @@ #define ALLOC_SPRITE_TILE(n) \ { \ - gSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \ + sSpriteTileAllocBitmap[(n) / 8] |= (1 << ((n) % 8)); \ } #define FREE_SPRITE_TILE(n) \ { \ - gSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \ + sSpriteTileAllocBitmap[(n) / 8] &= ~(1 << ((n) % 8)); \ } -#define SPRITE_TILE_IS_ALLOCATED(n) ((gSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1) +#define SPRITE_TILE_IS_ALLOCATED(n) ((sSpriteTileAllocBitmap[(n) / 8] >> ((n) % 8)) & 1) struct SpriteCopyRequest @@ -295,18 +295,18 @@ u32 gOamMatrixAllocBitmap; u8 gReservedSpritePaletteCount; EWRAM_DATA struct Sprite gSprites[MAX_SPRITES + 1] = {0}; -EWRAM_DATA u16 gSpritePriorities[MAX_SPRITES] = {0}; -EWRAM_DATA u8 gSpriteOrder[MAX_SPRITES] = {0}; -EWRAM_DATA bool8 gShouldProcessSpriteCopyRequests = 0; -EWRAM_DATA u8 gSpriteCopyRequestCount = 0; -EWRAM_DATA struct SpriteCopyRequest gSpriteCopyRequests[MAX_SPRITES] = {0}; +EWRAM_DATA static u16 sSpritePriorities[MAX_SPRITES] = {0}; +EWRAM_DATA static u8 sSpriteOrder[MAX_SPRITES] = {0}; +EWRAM_DATA static bool8 sShouldProcessSpriteCopyRequests = 0; +EWRAM_DATA static u8 sSpriteCopyRequestCount = 0; +EWRAM_DATA static struct SpriteCopyRequest sSpriteCopyRequests[MAX_SPRITES] = {0}; EWRAM_DATA u8 gOamLimit = 0; EWRAM_DATA u16 gReservedSpriteTileCount = 0; -EWRAM_DATA u8 gSpriteTileAllocBitmap[128] = {0}; +EWRAM_DATA static u8 sSpriteTileAllocBitmap[128] = {0}; EWRAM_DATA s16 gSpriteCoordOffsetX = 0; EWRAM_DATA s16 gSpriteCoordOffsetY = 0; EWRAM_DATA struct OamMatrix gOamMatrices[OAM_MATRIX_COUNT] = {0}; -EWRAM_DATA bool8 gAffineAnimsDisabled = 0; +EWRAM_DATA bool8 gAffineAnimsDisabled = FALSE; void ResetSpriteData(void) { @@ -350,7 +350,7 @@ void BuildOamBuffer(void) AddSpritesToOamBuffer(); CopyMatricesToOamBuffer(); gMain.oamLoadDisabled = temp; - gShouldProcessSpriteCopyRequests = TRUE; + sShouldProcessSpriteCopyRequests = TRUE; } void UpdateOamCoords(void) @@ -382,7 +382,7 @@ void BuildSpritePriorities(void) { struct Sprite *sprite = &gSprites[i]; u16 priority = sprite->subpriority | (sprite->oam.priority << 8); - gSpritePriorities[i] = priority; + sSpritePriorities[i] = priority; } } @@ -392,10 +392,10 @@ void SortSprites(void) for (i = 1; i < MAX_SPRITES; i++) { u8 j = i; - struct Sprite *sprite1 = &gSprites[gSpriteOrder[i - 1]]; - struct Sprite *sprite2 = &gSprites[gSpriteOrder[i]]; - u16 sprite1Priority = gSpritePriorities[gSpriteOrder[i - 1]]; - u16 sprite2Priority = gSpritePriorities[gSpriteOrder[i]]; + struct Sprite *sprite1 = &gSprites[sSpriteOrder[i - 1]]; + struct Sprite *sprite2 = &gSprites[sSpriteOrder[i]]; + u16 sprite1Priority = sSpritePriorities[sSpriteOrder[i - 1]]; + u16 sprite2Priority = sSpritePriorities[sSpriteOrder[i]]; s16 sprite1Y = sprite1->oam.y; s16 sprite2Y = sprite2->oam.y; @@ -431,20 +431,20 @@ void SortSprites(void) && ((sprite1Priority > sprite2Priority) || (sprite1Priority == sprite2Priority && sprite1Y < sprite2Y))) { - u8 temp = gSpriteOrder[j]; - gSpriteOrder[j] = gSpriteOrder[j - 1]; - gSpriteOrder[j - 1] = temp; + u8 temp = sSpriteOrder[j]; + sSpriteOrder[j] = sSpriteOrder[j - 1]; + sSpriteOrder[j - 1] = temp; // UB: If j equals 1, then j-- makes j equal 0. - // Then, gSpriteOrder[-1] gets accessed below. + // Then, sSpriteOrder[-1] gets accessed below. // Although this doesn't result in a bug in the ROM, // the behavior is undefined. j--; - sprite1 = &gSprites[gSpriteOrder[j - 1]]; - sprite2 = &gSprites[gSpriteOrder[j]]; - sprite1Priority = gSpritePriorities[gSpriteOrder[j - 1]]; - sprite2Priority = gSpritePriorities[gSpriteOrder[j]]; + sprite1 = &gSprites[sSpriteOrder[j - 1]]; + sprite2 = &gSprites[sSpriteOrder[j]]; + sprite1Priority = sSpritePriorities[sSpriteOrder[j - 1]]; + sprite2Priority = sSpritePriorities[sSpriteOrder[j]]; sprite1Y = sprite1->oam.y; sprite2Y = sprite2->oam.y; @@ -499,7 +499,7 @@ void AddSpritesToOamBuffer(void) while (i < MAX_SPRITES) { - struct Sprite *sprite = &gSprites[gSpriteOrder[i]]; + struct Sprite *sprite = &gSprites[sSpriteOrder[i]]; if (sprite->inUse && !sprite->invisible && AddSpriteToOamBuffer(sprite, &oamIndex)) return; i++; @@ -664,14 +664,14 @@ void ClearSpriteCopyRequests(void) { u8 i; - gShouldProcessSpriteCopyRequests = FALSE; - gSpriteCopyRequestCount = 0; + sShouldProcessSpriteCopyRequests = FALSE; + sSpriteCopyRequestCount = 0; for (i = 0; i < MAX_SPRITE_COPY_REQUESTS; i++) { - gSpriteCopyRequests[i].src = 0; - gSpriteCopyRequests[i].dest = 0; - gSpriteCopyRequests[i].size = 0; + sSpriteCopyRequests[i].src = 0; + sSpriteCopyRequests[i].dest = 0; + sSpriteCopyRequests[i].size = 0; } } @@ -779,17 +779,17 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op) if (op == 0) { val = ~(1 << val); - gSpriteTileAllocBitmap[index] &= val; + sSpriteTileAllocBitmap[index] &= val; } else if (op == 1) { val = (1 << val); - gSpriteTileAllocBitmap[index] |= val; + sSpriteTileAllocBitmap[index] |= val; } else { retVal = 1 << shift; - retVal &= gSpriteTileAllocBitmap[index]; + retVal &= sSpriteTileAllocBitmap[index]; } return retVal; @@ -801,40 +801,40 @@ void SpriteCallbackDummy(struct Sprite *sprite) void ProcessSpriteCopyRequests(void) { - if (gShouldProcessSpriteCopyRequests) + if (sShouldProcessSpriteCopyRequests) { u8 i = 0; - while (gSpriteCopyRequestCount > 0) + while (sSpriteCopyRequestCount > 0) { - CpuCopy16(gSpriteCopyRequests[i].src, gSpriteCopyRequests[i].dest, gSpriteCopyRequests[i].size); - gSpriteCopyRequestCount--; + CpuCopy16(sSpriteCopyRequests[i].src, sSpriteCopyRequests[i].dest, sSpriteCopyRequests[i].size); + sSpriteCopyRequestCount--; i++; } - gShouldProcessSpriteCopyRequests = FALSE; + sShouldProcessSpriteCopyRequests = FALSE; } } void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images) { - if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) + if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { - gSpriteCopyRequests[gSpriteCopyRequestCount].src = images[index].data; - gSpriteCopyRequests[gSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; - gSpriteCopyRequests[gSpriteCopyRequestCount].size = images[index].size; - gSpriteCopyRequestCount++; + sSpriteCopyRequests[sSpriteCopyRequestCount].src = images[index].data; + sSpriteCopyRequests[sSpriteCopyRequestCount].dest = (u8 *)OBJ_VRAM0 + TILE_SIZE_4BPP * tileNum; + sSpriteCopyRequests[sSpriteCopyRequestCount].size = images[index].size; + sSpriteCopyRequestCount++; } } void RequestSpriteCopy(const u8 *src, u8 *dest, u16 size) { - if (gSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) + if (sSpriteCopyRequestCount < MAX_SPRITE_COPY_REQUESTS) { - gSpriteCopyRequests[gSpriteCopyRequestCount].src = src; - gSpriteCopyRequests[gSpriteCopyRequestCount].dest = dest; - gSpriteCopyRequests[gSpriteCopyRequestCount].size = size; - gSpriteCopyRequestCount++; + sSpriteCopyRequests[sSpriteCopyRequestCount].src = src; + sSpriteCopyRequests[sSpriteCopyRequestCount].dest = dest; + sSpriteCopyRequests[sSpriteCopyRequestCount].size = size; + sSpriteCopyRequestCount++; } } @@ -869,7 +869,7 @@ void ResetAllSprites(void) for (i = 0; i < MAX_SPRITES; i++) { ResetSprite(&gSprites[i]); - gSpriteOrder[i] = i; + sSpriteOrder[i] = i; } ResetSprite(&gSprites[i]); @@ -1414,7 +1414,7 @@ void ResetAffineAnimData(void) { u8 i; - gAffineAnimsDisabled = 0; + gAffineAnimsDisabled = FALSE; gOamMatrixAllocBitmap = 0; ResetOamMatrices(); diff --git a/src/text.c b/src/text.c index ec0d26ab10..84964ffbff 100644 --- a/src/text.c +++ b/src/text.c @@ -9,11 +9,11 @@ #include "window.h" #include "text.h" #include "blit.h" +#include "dynamic_placeholder_text_util.h" extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern u8* DynamicPlaceholderTextUtil_GetPlaceholderPtr(u8 a1); extern int sub_8197964(); EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; @@ -24,8 +24,6 @@ static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; -extern struct MusicPlayerInfo gMPlayInfo_BGM; - const struct FontInfo *gFonts; u8 gUnknown_03002F84; u8 gUnknown_03002F90[0x20]; @@ -3170,7 +3168,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32) return gGlyphWidthFuncs[i].func; } - return 0; + return NULL; } u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) @@ -3181,7 +3179,7 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) s32 result; int localLetterSpacing; u32 lineWidth; - u8 *bufferPointer; + const u8 *bufferPointer; int glyphWidth; u32 width; diff --git a/src/window.c b/src/window.c index 9a52a5a207..e93577e3a4 100644 --- a/src/window.c +++ b/src/window.c @@ -20,7 +20,7 @@ EWRAM_DATA static u16 sWindowSize = 0; static u8 GetNumActiveWindowsOnBg(u8 bgId); static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId); -static const struct WindowTemplate sDummyWindowTemplate = {0xFF, 0, 0, 0, 0, 0, 0}; +static const struct WindowTemplate sDummyWindowTemplate = DUMMY_WIN_TEMPLATE; static void nullsub_8(void) { From c27043bd3cf51d00b846d5ed38d8bf7c079992bc Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 18 Oct 2018 15:28:59 -0400 Subject: [PATCH 011/213] more event flags --- data/event_scripts.s | 188 ++++----- data/maps/CaveOfOrigin_B1F/scripts.inc | 2 +- .../EverGrandeCity_ChampionsRoom/scripts.inc | 2 +- data/maps/FortreeCity_House4/scripts.inc | 2 +- data/maps/InsideOfTruck/scripts.inc | 20 +- data/maps/LavaridgeTown/scripts.inc | 2 +- data/maps/LilycoveCity/events.inc | 2 +- data/maps/LilycoveCity/scripts.inc | 8 +- .../maps/LilycoveCity_ContestLobby/events.inc | 2 +- .../LilycoveCity_ContestLobby/scripts.inc | 4 +- data/maps/LinkContestRoom1/events.inc | 2 +- data/maps/LittlerootTown/events.inc | 12 +- data/maps/LittlerootTown/scripts.inc | 16 +- .../events.inc | 14 +- .../scripts.inc | 6 +- .../events.inc | 32 +- .../scripts.inc | 4 +- .../LittlerootTown_MaysHouse_1F/events.inc | 14 +- .../LittlerootTown_MaysHouse_1F/scripts.inc | 6 +- .../LittlerootTown_MaysHouse_2F/events.inc | 32 +- .../LittlerootTown_MaysHouse_2F/scripts.inc | 4 +- .../events.inc | 10 +- .../scripts.inc | 4 +- data/maps/MagmaHideout_1F/events.inc | 6 +- data/maps/MagmaHideout_2F_1R/events.inc | 8 +- data/maps/MagmaHideout_2F_2R/events.inc | 12 +- data/maps/MagmaHideout_3F_1R/events.inc | 6 +- data/maps/MagmaHideout_3F_2R/events.inc | 4 +- data/maps/MagmaHideout_3F_3R/events.inc | 2 +- data/maps/MagmaHideout_4F/events.inc | 16 +- data/maps/MagmaHideout_4F/scripts.inc | 6 +- data/maps/MarineCave_End/events.inc | 2 +- data/maps/MarineCave_End/scripts.inc | 2 +- data/maps/MauvilleCity/events.inc | 10 +- data/maps/MauvilleCity/scripts.inc | 4 +- data/maps/MauvilleCity_Gym/events.inc | 2 +- data/maps/MeteorFalls_1F_1R/events.inc | 20 +- data/maps/MeteorFalls_B1F_2R/events.inc | 2 +- data/maps/MirageTower_4F/events.inc | 4 +- data/maps/MirageTower_4F/scripts.inc | 8 +- data/maps/MossdeepCity/events.inc | 14 +- data/maps/MossdeepCity/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 12 +- data/maps/MossdeepCity_House2/events.inc | 2 +- .../MossdeepCity_SpaceCenter_1F/events.inc | 12 +- .../MossdeepCity_SpaceCenter_2F/events.inc | 12 +- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 14 +- .../maps/MossdeepCity_StevensHouse/events.inc | 6 +- .../MossdeepCity_StevensHouse/scripts.inc | 6 +- data/maps/MtChimney/events.inc | 60 +-- data/maps/MtChimney/scripts.inc | 8 +- data/maps/MtPyre_2F/events.inc | 2 +- data/maps/MtPyre_3F/events.inc | 2 +- data/maps/MtPyre_4F/events.inc | 2 +- data/maps/MtPyre_5F/events.inc | 2 +- data/maps/MtPyre_6F/events.inc | 2 +- data/maps/MtPyre_Exterior/events.inc | 8 +- data/maps/MtPyre_Summit/events.inc | 16 +- data/maps/MtPyre_Summit/scripts.inc | 4 +- data/maps/NavelRock_Bottom/events.inc | 2 +- data/maps/NavelRock_Bottom/scripts.inc | 4 +- data/maps/NavelRock_Top/events.inc | 4 +- data/maps/NavelRock_Top/scripts.inc | 4 +- data/maps/NewMauville_Inside/events.inc | 16 +- data/maps/NewMauville_Inside/scripts.inc | 6 +- data/maps/OldaleTown/events.inc | 2 +- data/maps/OldaleTown/scripts.inc | 2 +- data/maps/PetalburgCity/events.inc | 14 +- data/maps/PetalburgCity/scripts.inc | 2 +- data/maps/PetalburgCity_Gym/events.inc | 8 +- data/maps/PetalburgCity_Gym/scripts.inc | 16 +- data/maps/PetalburgWoods/events.inc | 20 +- data/maps/Route101/scripts.inc | 6 +- data/maps/Route103/scripts.inc | 4 +- data/maps/Route104/scripts.inc | 2 +- data/maps/Route104_MrBrineysHouse/scripts.inc | 4 +- data/maps/Route108/events.inc | 2 +- data/maps/Route116/scripts.inc | 2 +- data/maps/RustboroCity/events.inc | 10 +- data/maps/RustboroCity/scripts.inc | 10 +- .../maps/RustboroCity_DevonCorp_3F/events.inc | 2 +- .../RustboroCity_DevonCorp_3F/scripts.inc | 8 +- .../RustboroCity_PokemonSchool/events.inc | 2 +- data/maps/RusturfTunnel/events.inc | 14 +- data/maps/SafariZone_North/events.inc | 2 +- data/maps/SafariZone_Northeast/events.inc | 6 +- data/maps/SafariZone_Northwest/events.inc | 2 +- data/maps/SafariZone_South/events.inc | 4 +- data/maps/SafariZone_Southeast/events.inc | 8 +- data/maps/SafariZone_Southwest/events.inc | 2 +- data/maps/ScorchedSlab/events.inc | 2 +- data/maps/SeafloorCavern_Entrance/events.inc | 2 +- data/maps/SeafloorCavern_Room1/events.inc | 4 +- data/maps/SeafloorCavern_Room3/events.inc | 4 +- data/maps/SeafloorCavern_Room4/events.inc | 4 +- data/maps/SeafloorCavern_Room9/events.inc | 14 +- data/maps/SeafloorCavern_Room9/scripts.inc | 12 +- data/maps/SecretBase_BlueCave1/events.inc | 30 +- data/maps/SecretBase_BlueCave2/events.inc | 30 +- data/maps/SecretBase_BlueCave3/events.inc | 30 +- data/maps/SecretBase_BlueCave4/events.inc | 30 +- data/maps/SecretBase_BrownCave1/events.inc | 30 +- data/maps/SecretBase_BrownCave2/events.inc | 30 +- data/maps/SecretBase_BrownCave3/events.inc | 30 +- data/maps/SecretBase_BrownCave4/events.inc | 30 +- data/maps/SecretBase_RedCave1/events.inc | 30 +- data/maps/SecretBase_RedCave2/events.inc | 30 +- data/maps/SecretBase_RedCave3/events.inc | 30 +- data/maps/SecretBase_RedCave4/events.inc | 30 +- data/maps/SecretBase_Shrub1/events.inc | 30 +- data/maps/SecretBase_Shrub2/events.inc | 30 +- data/maps/SecretBase_Shrub3/events.inc | 30 +- data/maps/SecretBase_Shrub4/events.inc | 30 +- data/maps/SecretBase_Tree1/events.inc | 30 +- data/maps/SecretBase_Tree2/events.inc | 30 +- data/maps/SecretBase_Tree3/events.inc | 30 +- data/maps/SecretBase_Tree4/events.inc | 30 +- data/maps/SecretBase_YellowCave1/events.inc | 30 +- data/maps/SecretBase_YellowCave2/events.inc | 30 +- data/maps/SecretBase_YellowCave3/events.inc | 30 +- data/maps/SecretBase_YellowCave4/events.inc | 30 +- .../ShoalCave_LowTideEntranceRoom/events.inc | 2 +- data/maps/ShoalCave_LowTideIceRoom/events.inc | 4 +- .../ShoalCave_LowTideInnerRoom/events.inc | 2 +- .../ShoalCave_LowTideStairsRoom/events.inc | 2 +- data/maps/SkyPillar_Outside/events.inc | 2 +- data/maps/SkyPillar_Top/events.inc | 4 +- data/maps/SkyPillar_Top/scripts.inc | 2 +- data/maps/SlateportCity/events.inc | 32 +- data/maps/SlateportCity/scripts.inc | 8 +- data/maps/SlateportCity_Harbor/events.inc | 16 +- data/maps/SlateportCity_Harbor/scripts.inc | 4 +- .../scripts.inc | 2 +- .../scripts.inc | 2 +- data/maps/SootopolisCity/scripts.inc | 4 +- data/scripts/players_house.inc | 4 +- data/scripts/secret_power_tm.inc | 2 +- include/constants/flags.h | 379 ++++++++++-------- src/match_call.c | 6 +- 139 files changed, 1070 insertions(+), 1047 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index d9dc8e9693..27cd4354aa 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1070,22 +1070,22 @@ EventScript_27149D:: @ 827149D return EventScript_2715DE:: @ 82715DE - setflag FLAG_0x056 + setflag FLAG_LINK_CONTEST_POKE_BALL setflag FLAG_0x301 setflag FLAG_0x302 setflag FLAG_0x303 - setflag FLAG_0x2D1 - setflag FLAG_0x379 - setflag FLAG_0x32B - setflag FLAG_0x32C - setflag FLAG_0x346 - setflag FLAG_0x2D6 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA + setflag FLAG_HIDE_PETALBURG_CITY_WALLY setflag FLAG_0x363 - setflag FLAG_0x2DB - setflag FLAG_0x2DC - setflag FLAG_0x32E - setflag FLAG_0x34C - setflag FLAG_0x364 + setflag FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT + setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 + setflag FLAG_HIDE_RUSBORO_CITY_RIVAL + setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST + setflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN setflag FLAG_0x2E3 setflag FLAG_0x371 setflag FLAG_0x2E2 @@ -1102,15 +1102,15 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 setflag FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS - setflag FLAG_0x30D - setflag FLAG_0x338 - setflag FLAG_0x2E9 - setflag FLAG_0x2EA - setflag FLAG_0x2F8 - setflag FLAG_0x2D2 - setflag FLAG_0x2DE - setflag FLAG_0x351 - setflag FLAG_0x32F + setflag FLAG_HIDE_PETALBURG_GYM_GREETER + setflag FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM + setflag FLAG_HIDE_PLAYERS_HOUSE_DAD + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL setflag FLAG_HIDE_FANCLUB_OLD_LADY setflag FLAG_HIDE_FANCLUB_BOY setflag FLAG_HIDE_FANCLUB_LITTLE_BOY @@ -1130,45 +1130,45 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x329 setflag FLAG_0x3D8 setflag FLAG_0x2FE - setflag FLAG_0x33E - setflag FLAG_0x362 + setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE + setflag FLAG_HIDE_PETALBURG_GYM_WALLY setflag FLAG_0x365 - setflag FLAG_0x33C - setflag FLAG_0x33D - setflag FLAG_0x33F - setflag FLAG_0x35B - setflag FLAG_0x355 - setflag FLAG_0x349 - setflag FLAG_0x34D - setflag FLAG_0x34E - setflag FLAG_0x35C + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 + setflag FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL setflag FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL - setflag FLAG_0x343 - setflag FLAG_0x348 - setflag FLAG_0x350 + setflag FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY + setflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW setflag FLAG_0x353 setflag FLAG_0x312 setflag FLAG_0x3CD setflag FLAG_0x330 setflag FLAG_0x366 setflag FLAG_0x368 - setflag FLAG_0x36D - setflag FLAG_0x3E2 - setflag FLAG_0x36F + setflag FLAG_HIDE_MT_CHIMNEY_TRAINERS + setflag FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY + setflag FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN setflag FLAG_0x37B - setflag FLAG_0x370 - setflag FLAG_0x36E - setflag FLAG_0x327 - setflag FLAG_0x3D7 + setflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO + setflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT + setflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN + setflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN setflag FLAG_0x376 setflag FLAG_0x374 setflag FLAG_0x375 setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_HIDE_BATTLE_TOWER_OPPONENT - setflag FLAG_0x2F0 - setflag FLAG_0x2F5 - setflag FLAG_0x31A - setflag FLAG_0x31B + setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE + setflag FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH setflag FLAG_0x37C setflag FLAG_0x380 setflag FLAG_0x381 @@ -1178,9 +1178,9 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x38E setflag FLAG_0x38F setflag FLAG_0x393 - setflag FLAG_0x358 - setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON - setflag FLAG_0x2FD + setflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE + setflag FLAG_HIDE_MAUVILLE_CITY_WATTSON + setflag FLAG_HIDE_MAUVILLE_CITY_SCOTT setflag FLAG_HIDE_CHAMPIONS_ROOM_RIVAL setflag FLAG_HIDE_CHAMPIONS_ROOM_BIRCH setflag FLAG_0x39A @@ -1189,8 +1189,8 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 - setflag FLAG_0x3A6 - setflag FLAG_0x3AA + setflag FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL + setflag FLAG_HIDE_METEOR_FALLS_TEAM_AQUA setflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN setflag FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO setflag FLAG_0x3E0 @@ -1198,17 +1198,17 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x3B0 setflag FLAG_0x3B1 setflag FLAG_0x3B3 - setflag FLAG_0x3B4 - setflag FLAG_0x2ED + setflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN + setflag FLAG_HIDE_SLATEPORT_CITY_SCOTT setflag FLAG_0x35A setflag FLAG_0x2EF setflag FLAG_0x3B6 - setflag FLAG_0x3C7 - setflag FLAG_0x3C8 - setflag FLAG_0x2D7 - setflag FLAG_0x3D3 + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY + setflag FLAG_HIDE_OLDALE_TOWN_RIVAL setflag FLAG_0x3DF - setflag FLAG_0x3E3 + setflag FLAG_HIDE_PETALBURG_CITY_SCOTT setflag FLAG_0x3E4 setflag FLAG_0x3E5 setflag FLAG_0x3E6 @@ -1218,17 +1218,17 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x36C setflag FLAG_0x36B setflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL - setflag FLAG_0x337 - setflag FLAG_0x2F4 - setflag FLAG_0x35E - setflag FLAG_0x35F + setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS setflag FLAG_HIDE_DEOXYS - setflag FLAG_0x2EB + setflag FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT setflag FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT - setflag FLAG_0x357 - setflag FLAG_0x050 + setflag FLAG_HIDE_SKY_PILLAR_WALLACE + setflag FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT call EventScript_27149D end @@ -1242,22 +1242,22 @@ EverGrandeCity_HallOfFame_EventScript_2717C1:: @ 82717C1 call EverGrandeCity_HallOfFame_EventScript_2718CC setflag FLAG_0x365 clearflag FLAG_0x3B6 - clearflag FLAG_0x2D7 + clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY setvar VAR_0x40C6, 2 setflag FLAG_0x35A clearflag FLAG_0x2EF - clearflag FLAG_0x35C + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL clearflag FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL - setflag FLAG_0x2CD - clearflag FLAG_0x2EB + setflag FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS + clearflag FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION setflag FLAG_HIDE_LILYCOVE_CITY_RIVAL special sub_813BA60 checkflag FLAG_0x123 call_if 0, EverGrandeCity_HallOfFame_EventScript_271843 checkflag FLAG_0x12A call_if 0, EverGrandeCity_HallOfFame_EventScript_27183F - setflag FLAG_0x2F8 - setflag FLAG_0x2D2 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM compare VAR_0x40D3, 0 call_if 1, EverGrandeCity_HallOfFame_EventScript_271851 return @@ -1275,13 +1275,13 @@ EverGrandeCity_HallOfFame_EventScript_271839:: @ 8271839 return EverGrandeCity_HallOfFame_EventScript_27183F:: @ 827183F - clearflag FLAG_0x3C8 + clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL return EverGrandeCity_HallOfFame_EventScript_271843:: @ 8271843 setvar VAR_0x4082, 3 setvar VAR_0x408C, 3 - clearflag FLAG_0x2DE + clearflag FLAG_HIDE_PLAYERS_HOUSE_DAD return EverGrandeCity_HallOfFame_EventScript_271851:: @ 8271851 @@ -1884,7 +1884,7 @@ DewfordTown_Gym_EventScript_271E84:: @ 8271E84 LavaridgeTown_Gym_1F_EventScript_271E84:: @ 8271E84 MauvilleCity_Gym_EventScript_271E84:: @ 8271E84 RustboroCity_Gym_EventScript_271E84:: @ 8271E84 - clearflag FLAG_0x30D + clearflag FLAG_HIDE_PETALBURG_GYM_GREETER setflag FLAG_0x128 return @@ -2250,7 +2250,7 @@ Route103_EventScript_2720AD:: @ 82720AD return Route101_EventScript_27211A:: @ 827211A - clearflag FLAG_0x2D1 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH clearflag FLAG_0x380 setflag FLAG_0x381 setflag FLAG_0x382 @@ -2258,7 +2258,7 @@ Route101_EventScript_27211A:: @ 827211A Route101_EventScript_272127:: @ 8272127 clearflag FLAG_0x381 - setflag FLAG_0x2D1 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_0x380 setflag FLAG_0x382 return @@ -2266,7 +2266,7 @@ Route101_EventScript_272127:: @ 8272127 Route101_EventScript_272134:: @ 8272134 clearflag FLAG_0x382 setflag FLAG_0x381 - setflag FLAG_0x2D1 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_0x380 return @@ -4536,7 +4536,7 @@ EventScript_275B5B:: @ 8275B5B closemessage playse SE_KAIDAN setvar VAR_0x4097, 0 - setflag FLAG_0x0AD + setflag FLAG_DECORATION_0 special sub_80E8E18 special sub_80E9068 setvar VAR_0x8004, 0 @@ -4577,14 +4577,14 @@ EventScript_275BB7:: @ 8275BB7 special sub_80E9744 compare VAR_RESULT, 0 goto_eq EventScript_275BDB - clearflag FLAG_0x0AD + clearflag FLAG_DECORATION_0 special sub_80E9068 setvar VAR_0x4089, 0 waitstate end EventScript_275BDB:: @ 8275BDB - setflag FLAG_0x0AD + setflag FLAG_DECORATION_0 special sub_80E9068 setvar VAR_0x4089, 0 waitstate @@ -4655,20 +4655,20 @@ EventScript_275CDE:: @ 8275CDE LittlerootTown_BrendansHouse_2F_EventScript_275CE1:: @ 8275CE1 LittlerootTown_MaysHouse_2F_EventScript_275CE1:: @ 8275CE1 SecretBase_RedCave1_EventScript_275CE1:: @ 8275CE1 - setflag FLAG_0x0AE - setflag FLAG_0x0AF - setflag FLAG_0x0B0 - setflag FLAG_0x0B1 - setflag FLAG_0x0B2 - setflag FLAG_0x0B3 - setflag FLAG_0x0B4 - setflag FLAG_0x0B5 - setflag FLAG_0x0B6 - setflag FLAG_0x0B7 - setflag FLAG_0x0B8 - setflag FLAG_0x0B9 - setflag FLAG_0x0BA - setflag FLAG_0x0BB + setflag FLAG_DECORATION_1 + setflag FLAG_DECORATION_2 + setflag FLAG_DECORATION_3 + setflag FLAG_DECORATION_4 + setflag FLAG_DECORATION_5 + setflag FLAG_DECORATION_6 + setflag FLAG_DECORATION_7 + setflag FLAG_DECORATION_8 + setflag FLAG_DECORATION_9 + setflag FLAG_DECORATION_10 + setflag FLAG_DECORATION_11 + setflag FLAG_DECORATION_12 + setflag FLAG_DECORATION_13 + setflag FLAG_DECORATION_14 return EventScript_275D0C:: @ 8275D0C diff --git a/data/maps/CaveOfOrigin_B1F/scripts.inc b/data/maps/CaveOfOrigin_B1F/scripts.inc index 5ac3ec64aa..198fffa2b3 100644 --- a/data/maps/CaveOfOrigin_B1F/scripts.inc +++ b/data/maps/CaveOfOrigin_B1F/scripts.inc @@ -54,7 +54,7 @@ CaveOfOrigin_B1F_EventScript_23584D:: @ 823584D setflag FLAG_0x137 setvar VAR_0x405E, 3 removeobject 1 - clearflag FLAG_0x357 + clearflag FLAG_HIDE_SKY_PILLAR_WALLACE fadescreen 0 release end diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 3e68f4fedc..71a72b83ca 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -136,7 +136,7 @@ EverGrandeCity_ChampionsRoom_EventScript_228B30:: @ 8228B30 applymovement 1, EverGrandeCity_ChampionsRoom_Movement_228C3F applymovement 255, EverGrandeCity_ChampionsRoom_Movement_228C20 waitmovement 0 - setflag FLAG_0x30D + setflag FLAG_HIDE_PETALBURG_GYM_GREETER warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 255, 7, 16 waitstate releaseall diff --git a/data/maps/FortreeCity_House4/scripts.inc b/data/maps/FortreeCity_House4/scripts.inc index 27ead9ec29..bf71282bff 100644 --- a/data/maps/FortreeCity_House4/scripts.inc +++ b/data/maps/FortreeCity_House4/scripts.inc @@ -16,7 +16,7 @@ FortreeCity_House4_EventScript_217C8A:: @ 8217C8A msgbox FortreeCity_House4_Text_217DB9, 4 closemessage setflag FLAG_0x0DE - clearflag FLAG_0x3A6 + clearflag FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL applymovement 3, FortreeCity_House4_Movement_217D1A waitmovement 0 removeobject 3 diff --git a/data/maps/InsideOfTruck/scripts.inc b/data/maps/InsideOfTruck/scripts.inc index 24fe954a8b..f4d9fe0b2e 100644 --- a/data/maps/InsideOfTruck/scripts.inc +++ b/data/maps/InsideOfTruck/scripts.inc @@ -26,11 +26,11 @@ InsideOfTruck_EventScript_23BF04:: @ 823BF04 InsideOfTruck_EventScript_23BF20:: @ 823BF20 setrespawn HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F setvar VAR_0x4092, 1 - setflag FLAG_0x2F7 - setflag FLAG_0x2FA - setflag FLAG_0x310 - setflag FLAG_0x2DF - setflag FLAG_0x331 + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL setvar VAR_0x408C, 1 setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 3, 10 releaseall @@ -39,11 +39,11 @@ InsideOfTruck_EventScript_23BF20:: @ 823BF20 InsideOfTruck_EventScript_23BF46:: @ 823BF46 setrespawn HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F setvar VAR_0x4092, 2 - setflag FLAG_0x2F6 - setflag FLAG_0x2F9 - setflag FLAG_0x311 - setflag FLAG_0x2E0 - setflag FLAG_0x332 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL setvar VAR_0x4082, 1 setdynamicwarp MAP_LITTLEROOT_TOWN, 255, 12, 10 releaseall diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc index b90eac723d..efc5a2b891 100644 --- a/data/maps/LavaridgeTown/scripts.inc +++ b/data/maps/LavaridgeTown/scripts.inc @@ -35,7 +35,7 @@ LavaridgeTown_EventScript_1EA529:: @ 81EA529 return LavaridgeTown_EventScript_1EA53F:: @ 81EA53F - clearflag FLAG_0x36D + clearflag FLAG_HIDE_MT_CHIMNEY_TRAINERS return LavaridgeTown_EventScript_1EA543:: @ 81EA543 diff --git a/data/maps/LilycoveCity/events.inc b/data/maps/LilycoveCity/events.inc index 81317d1ee7..321b695ff2 100644 --- a/data/maps/LilycoveCity/events.inc +++ b/data/maps/LilycoveCity/events.inc @@ -9,7 +9,7 @@ LilycoveCity_EventObjects: @ 8526CE8 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 34, 37, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CA3, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 57, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_1E2CAC, 0 object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 73, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2D7D, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_MAX_REPEL + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 61, 36, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, LilycoveCity_EventScript_2910E8, FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL object_event 12, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 43, 18, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, LilycoveCity_EventScript_1E2DD5, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 46, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DBA, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS object_event 14, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 45, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_EventScript_1E2DC3, FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index 021b9335a5..54fead4efa 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -347,8 +347,8 @@ LilycoveCity_EventScript_1E2F3E:: @ 81E2F3E call_if 1, LilycoveCity_EventScript_1E2F86 compare VAR_RESULT, 1 call_if 1, LilycoveCity_EventScript_1E2F8F - clearflag FLAG_0x2D2 - clearflag FLAG_0x351 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM + clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL goto LilycoveCity_EventScript_1E3006 end @@ -384,8 +384,8 @@ LilycoveCity_EventScript_1E2FAA:: @ 81E2FAA call_if 1, LilycoveCity_EventScript_1E2FE2 compare VAR_RESULT, 1 call_if 1, LilycoveCity_EventScript_1E2FEB - clearflag FLAG_0x2F8 - clearflag FLAG_0x32F + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL goto LilycoveCity_EventScript_1E3006 end diff --git a/data/maps/LilycoveCity_ContestLobby/events.inc b/data/maps/LilycoveCity_ContestLobby/events.inc index d979485464..fa04b72e73 100644 --- a/data/maps/LilycoveCity_ContestLobby/events.inc +++ b/data/maps/LilycoveCity_ContestLobby/events.inc @@ -14,7 +14,7 @@ LilycoveCity_ContestLobby_EventObjects: @ 8531534 object_event 13, EVENT_OBJ_GFX_FAT_MAN, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A723, 0 object_event 14, EVENT_OBJ_GFX_NINJA_BOY, 0, 8, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A735, 0 object_event 15, EVENT_OBJ_GFX_POKEFAN_F, 0, 22, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FAB, 0 - object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT + object_event 16, EVENT_OBJ_GFX_EXPERT_M, 0, 26, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_293FBD, FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 24, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_ContestLobby_EventScript_21A771, 0 object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 27, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7B3, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS object_event 19, EVENT_OBJ_GFX_CAMPER, 0, 28, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LilycoveCity_ContestLobby_EventScript_21A7BE, FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 4bc0b95bce..66775d4175 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -12,12 +12,12 @@ LilycoveCity_ContestLobby_EventScript_21A227:: @ 821A227 getpricereduction 4 compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A23C - clearflag FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT + clearflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS return LilycoveCity_ContestLobby_EventScript_21A23C:: @ 821A23C - setflag FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT + setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT clearflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS return diff --git a/data/maps/LinkContestRoom1/events.inc b/data/maps/LinkContestRoom1/events.inc index 1a81fbbd56..99eeef56fb 100644 --- a/data/maps/LinkContestRoom1/events.inc +++ b/data/maps/LinkContestRoom1/events.inc @@ -11,7 +11,7 @@ LinkContestRoom1_EventObjects: @ 8539EFC object_event 10, 249, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 0 object_event 11, 250, 0, 12, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0 object_event 12, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 2, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 0 - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x056 + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_LINK_CONTEST_POKE_BALL object_event 14, EVENT_OBJ_GFX_GIDDY, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 0 object_event 15, EVENT_OBJ_GFX_ARTIST, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0 diff --git a/data/maps/LittlerootTown/events.inc b/data/maps/LittlerootTown/events.inc index 7572b0e9a5..71bf9a6436 100644 --- a/data/maps/LittlerootTown/events.inc +++ b/data/maps/LittlerootTown/events.inc @@ -1,12 +1,12 @@ LittlerootTown_EventObjects: @ 85276A8 object_event 1, EVENT_OBJ_GFX_TWIN, 0, 16, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, LittlerootTown_EventScript_1E8034, 0 - object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E8022, FLAG_0x364 + object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 12, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E8022, FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN object_event 3, EVENT_OBJ_GFX_BOY_2, 0, 14, 17, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, LittlerootTown_EventScript_1E802B, 0 - object_event 4, EVENT_OBJ_GFX_MOM, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LittlerootTown_EventScript_1E863D, FLAG_0x2F0 - object_event 5, EVENT_OBJ_GFX_TRUCK, 0, 2, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2F9 - object_event 6, EVENT_OBJ_GFX_TRUCK, 0, 11, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2FA - object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x31A - object_event 8, EVENT_OBJ_GFX_PROF_BIRCH, 0, 14, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x31B + object_event 4, EVENT_OBJ_GFX_MOM, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LittlerootTown_EventScript_1E863D, FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE + object_event 5, EVENT_OBJ_GFX_TRUCK, 0, 2, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK + object_event 6, EVENT_OBJ_GFX_TRUCK, 0, 11, 10, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK + object_event 7, EVENT_OBJ_GFX_HIPSTER, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_RIVAL + object_event 8, EVENT_OBJ_GFX_PROF_BIRCH, 0, 14, 10, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_BIRCH LittlerootTown_MapWarps: @ 8527768 warp_def 14, 8, 0, 1, MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc index eb78368af8..03100ee66f 100644 --- a/data/maps/LittlerootTown/scripts.inc +++ b/data/maps/LittlerootTown/scripts.inc @@ -41,7 +41,7 @@ LittlerootTown_EventScript_1E7E4F:: @ 81E7E4F LittlerootTown_EventScript_1E7E53:: @ 81E7E53 setvar VAR_0x40C7, 2 - setflag FLAG_0x3D3 + setflag FLAG_HIDE_OLDALE_TOWN_RIVAL return LittlerootTown_EventScript_1E7E5C:: @ 81E7E5C @@ -66,7 +66,7 @@ LittlerootTown_EventScript_1E7E86:: @ 81E7E86 return LittlerootTown_EventScript_1E7E92:: @ 81E7E92 - clearflag FLAG_0x2F0 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setobjectmovementtype 4, 8 checkplayergender compare VAR_RESULT, 0 @@ -94,7 +94,7 @@ LittlerootTown_EventScript_1E7EDB:: @ 81E7EDB setvar VAR_0x8004, 5 setvar VAR_0x8005, 8 call LittlerootTown_EventScript_1E7F17 - setflag FLAG_0x2F9 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK warpsilent MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F, 255, 8, 8 waitstate releaseall @@ -105,7 +105,7 @@ LittlerootTown_EventScript_1E7EF9:: @ 81E7EF9 setvar VAR_0x8004, 14 setvar VAR_0x8005, 8 call LittlerootTown_EventScript_1E7F17 - setflag FLAG_0x2FA + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK warpsilent MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F, 255, 2, 8 waitstate releaseall @@ -136,12 +136,12 @@ LittlerootTown_EventScript_1E7F17:: @ 81E7F17 applymovement 4, LittlerootTown_Movement_1E7FA1 applymovement 255, LittlerootTown_Movement_1E7FA9 waitmovement 0 - setflag FLAG_0x2F0 + setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setvar VAR_0x4092, 3 hideobjectat 255, MAP_PETALBURG_CITY closedoor VAR_0x8004, VAR_0x8005 waitdooranim - clearflag FLAG_0x364 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN clearflag FLAG_SPECIAL_FLAG_0x4000 return @@ -192,8 +192,8 @@ LittlerootTown_EventScript_1E7FB1:: @ 81E7FB1 delay 80 msgbox LittlerootTown_Text_1E8DA2, 4 closemessage - clearflag FLAG_0x31A - clearflag FLAG_0x31B + clearflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH delay 20 clearflag FLAG_SPECIAL_FLAG_0x4000 warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/events.inc b/data/maps/LittlerootTown_BrendansHouse_1F/events.inc index c4d5a8ab25..6f327d3305 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/events.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/events.inc @@ -1,11 +1,11 @@ LittlerootTown_BrendansHouse_1F_EventObjects: @ 852D08C - object_event 1, EVENT_OBJ_GFX_MOM, 0, 2, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_2929C5, FLAG_0x2F6 - object_event 2, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 1, 3, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 3, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ACD, FLAG_0x2F3 - object_event 3, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 4, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ABA, FLAG_0x2F2 - object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F89F3, FLAG_0x310 - object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x2DE - object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D, FLAG_0x2DF - object_event 7, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x2E9 + object_event 1, EVENT_OBJ_GFX_MOM, 0, 2, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_2929C5, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM + object_event 2, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 1, 3, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 3, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ACD, FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 + object_event 3, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 4, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_292ABA, FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 + object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F89F3, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM + object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_HIDE_PLAYERS_HOUSE_DAD + object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING + object_event 7, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN LittlerootTown_BrendansHouse_1F_MapWarps: @ 852D134 warp_def 9, 8, 0, 1, MAP_LITTLEROOT_TOWN diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 4c904b0014..04cc1ad385 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -170,9 +170,9 @@ LittlerootTown_BrendansHouse_1F_EventScript_1F78E2:: @ 81F78E2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79E5 playse SE_KAIDAN removeobject 7 - setflag FLAG_0x2E9 - setflag FLAG_0x331 - clearflag FLAG_0x2F8 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM delay 30 setvar VAR_0x408D, 3 setvar VAR_0x4050, 1 diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/events.inc b/data/maps/LittlerootTown_BrendansHouse_2F/events.inc index 579c01a38c..07ce48998b 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/events.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/events.inc @@ -1,20 +1,20 @@ LittlerootTown_BrendansHouse_2F_EventObjects: @ 852D1A0 - object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F94C1, FLAG_0x2F8 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 1, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 5, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, EVENT_OBJ_GFX_MOM, 0, 7, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x2F5 - object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8481, FLAG_0x331 - object_event 16, EVENT_OBJ_GFX_SWABLU_DOLL, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x32F + object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F94C1, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 1, 0, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 1, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 5, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, EVENT_OBJ_GFX_MOM, 0, 7, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM + object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_BrendansHouse_2F_EventScript_1F8481, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL + object_event 16, EVENT_OBJ_GFX_SWABLU_DOLL, 0, 5, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL LittlerootTown_BrendansHouse_2F_MapWarps: @ 852D320 warp_def 7, 1, 0, 2, MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 2382305bba..54d386e262 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -83,8 +83,8 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8497:: @ 81F8497 compare VAR_FACING, 4 call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_1F8594 setvar VAR_0x408D, 3 - setflag FLAG_0x331 - clearflag FLAG_0x2F8 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM setvar VAR_0x4050, 1 savebgm MUS_DUMMY fadedefaultbgm diff --git a/data/maps/LittlerootTown_MaysHouse_1F/events.inc b/data/maps/LittlerootTown_MaysHouse_1F/events.inc index 119e5ddff8..3075945f1e 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/events.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/events.inc @@ -1,11 +1,11 @@ LittlerootTown_MaysHouse_1F_EventObjects: @ 852D36C - object_event 1, EVENT_OBJ_GFX_MOM, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_2929C5, FLAG_0x2F7 - object_event 2, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 6, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ABA, FLAG_0x2F2 - object_event 3, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 9, 3, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 3, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ACD, FLAG_0x2F3 - object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F89F3, FLAG_0x311 - object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x2DE - object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 9, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F8A3D, FLAG_0x2E0 - object_event 7, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x2EA + object_event 1, EVENT_OBJ_GFX_MOM, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_2929C5, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM + object_event 2, EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY, 0, 6, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ABA, FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 + object_event 3, EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX, 0, 9, 3, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 3, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_292ACD, FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 + object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F89F3, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM + object_event 5, EVENT_OBJ_GFX_NORMAN, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_HIDE_PLAYERS_HOUSE_DAD + object_event 6, EVENT_OBJ_GFX_NINJA_BOY, 0, 9, 5, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LittlerootTown_MaysHouse_1F_EventScript_1F8A3D, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING + object_event 7, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN LittlerootTown_MaysHouse_1F_MapWarps: @ 852D414 warp_def 1, 8, 0, 0, MAP_LITTLEROOT_TOWN diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index 99d47f9384..d5348ef8af 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -209,9 +209,9 @@ LittlerootTown_MaysHouse_1F_EventScript_1F8A8B:: @ 81F8A8B call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B8E playse SE_KAIDAN removeobject 7 - setflag FLAG_0x2EA - setflag FLAG_0x332 - clearflag FLAG_0x2D2 + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL + clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM delay 30 setvar VAR_0x408D, 3 setvar VAR_0x4050, 1 diff --git a/data/maps/LittlerootTown_MaysHouse_2F/events.inc b/data/maps/LittlerootTown_MaysHouse_2F/events.inc index 101aed163f..8c93a570a9 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/events.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/events.inc @@ -1,20 +1,20 @@ LittlerootTown_MaysHouse_2F_EventObjects: @ 852D480 - object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, FLAG_0x2D2 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 2, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x2F5 - object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x351 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, FLAG_0x332 + object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 2, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM + object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL LittlerootTown_MaysHouse_2F_MapWarps: @ 852D600 warp_def 1, 1, 0, 2, MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 14e2694451..70e1c59d49 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -84,8 +84,8 @@ LittlerootTown_MaysHouse_2F_EventScript_1F934A:: @ 81F934A compare VAR_FACING, 4 call_if 1, LittlerootTown_MaysHouse_2F_EventScript_1F9440 setvar VAR_0x408D, 3 - setflag FLAG_0x332 - clearflag FLAG_0x2D2 + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL + clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM setvar VAR_0x4050, 1 savebgm MUS_DUMMY fadedefaultbgm diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc index 75c4cca358..4eb310f74e 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/events.inc @@ -1,10 +1,10 @@ LittlerootTown_ProfessorBirchsLab_EventObjects: @ 852D64C object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 9, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9F84, 0 - object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, FLAG_0x2D1 - object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, FLAG_0x379 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, FLAG_0x32B - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, FLAG_0x32C - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, FLAG_0x346 + object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH + object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA LittlerootTown_ProfessorBirchsLab_MapWarps: @ 852D6DC warp_def 6, 12, 0, 2, MAP_LITTLEROOT_TOWN diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 75b83b6a19..9b9adc64ef 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -192,8 +192,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E80:: @ 81F9E80 special EnableNationalPokedex msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB466, 4 closemessage - setflag FLAG_0x31B - setflag FLAG_0x31A + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH + setflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL setvar VAR_0x40D3, 2 setvar VAR_0x40F5, 0 setflag FLAG_0x072 diff --git a/data/maps/MagmaHideout_1F/events.inc b/data/maps/MagmaHideout_1F/events.inc index e923c223d6..fd82f78e0e 100644 --- a/data/maps/MagmaHideout_1F/events.inc +++ b/data/maps/MagmaHideout_1F/events.inc @@ -1,7 +1,7 @@ MagmaHideout_1F_EventObjects: @ 85371CC - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, FLAG_0x359 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, FLAG_0x47F - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, FLAG_0x359 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_11 object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_12 object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, FLAG_TEMP_13 diff --git a/data/maps/MagmaHideout_2F_1R/events.inc b/data/maps/MagmaHideout_2F_1R/events.inc index 86021ef93c..d808492315 100644 --- a/data/maps/MagmaHideout_2F_1R/events.inc +++ b/data/maps/MagmaHideout_2F_1R/events.inc @@ -1,8 +1,8 @@ MagmaHideout_2F_1R_EventObjects: @ 8537290 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 18, 19, 3, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 5, 4, 1, 1, MagmaHideout_2F_1R_EventScript_239B7F, FLAG_0x359 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 14, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 7, 6, 1, 3, MagmaHideout_2F_1R_EventScript_239B96, FLAG_0x359 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 7, MagmaHideout_2F_1R_EventScript_239B51, FLAG_0x359 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, MagmaHideout_2F_1R_EventScript_239B68, FLAG_0x359 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 18, 19, 3, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 5, 4, 1, 1, MagmaHideout_2F_1R_EventScript_239B7F, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 14, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 7, 6, 1, 3, MagmaHideout_2F_1R_EventScript_239B96, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 7, MagmaHideout_2F_1R_EventScript_239B51, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, MagmaHideout_2F_1R_EventScript_239B68, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS MagmaHideout_2F_1R_MapWarps: @ 85372F0 warp_def 11, 23, 0, 0, MAP_MAGMA_HIDEOUT_2F_2R diff --git a/data/maps/MagmaHideout_2F_2R/events.inc b/data/maps/MagmaHideout_2F_2R/events.inc index a08826faf5..8bc61def7f 100644 --- a/data/maps/MagmaHideout_2F_2R/events.inc +++ b/data/maps/MagmaHideout_2F_2R/events.inc @@ -1,10 +1,10 @@ MagmaHideout_2F_2R_EventObjects: @ 853731C - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, MagmaHideout_2F_2R_EventScript_239E4D, FLAG_0x359 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_2F_2R_EventScript_239E36, FLAG_0x359 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 21, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914EB, FLAG_0x48C - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_2F_2R_EventScript_239E1F, FLAG_0x359 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, MagmaHideout_2F_2R_EventScript_239E08, FLAG_0x359 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914F8, FLAG_0x48D + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, MagmaHideout_2F_2R_EventScript_239E4D, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_2F_2R_EventScript_239E36, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 21, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914EB, FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_2F_2R_EventScript_239E1F, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 7, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, MagmaHideout_2F_2R_EventScript_239E08, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_2F_2R_EventScript_2914F8, FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE MagmaHideout_2F_2R_MapWarps: @ 85373AC warp_def 10, 22, 3, 0, MAP_MAGMA_HIDEOUT_2F_1R diff --git a/data/maps/MagmaHideout_3F_1R/events.inc b/data/maps/MagmaHideout_3F_1R/events.inc index 87b3a0acd9..1fbad5042d 100644 --- a/data/maps/MagmaHideout_3F_1R/events.inc +++ b/data/maps/MagmaHideout_3F_1R/events.inc @@ -1,7 +1,7 @@ MagmaHideout_3F_1R_EventObjects: @ 85373D0 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 2, 7, 4, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, MagmaHideout_3F_1R_EventScript_23A1B3, FLAG_0x359 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 21, 21, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_3F_1R_EventScript_23A1CA, FLAG_0x359 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 16, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_1R_EventScript_291505, FLAG_0x48E + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 2, 7, 4, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, MagmaHideout_3F_1R_EventScript_23A1B3, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 21, 21, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_3F_1R_EventScript_23A1CA, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 16, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_1R_EventScript_291505, FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET MagmaHideout_3F_1R_MapWarps: @ 8537418 warp_def 7, 21, 0, 0, MAP_MAGMA_HIDEOUT_4F diff --git a/data/maps/MagmaHideout_3F_2R/events.inc b/data/maps/MagmaHideout_3F_2R/events.inc index 39632e3247..d00cbf423a 100644 --- a/data/maps/MagmaHideout_3F_2R/events.inc +++ b/data/maps/MagmaHideout_3F_2R/events.inc @@ -1,6 +1,6 @@ MagmaHideout_3F_2R_EventObjects: @ 8537444 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, FLAG_0x359 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, FLAG_0x48F + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX MagmaHideout_3F_2R_MapWarps: @ 8537474 warp_def 12, 15, 0, 1, MAP_MAGMA_HIDEOUT_3F_1R diff --git a/data/maps/MagmaHideout_3F_3R/events.inc b/data/maps/MagmaHideout_3F_3R/events.inc index 8b07e1d5bd..26ffa3dffb 100644 --- a/data/maps/MagmaHideout_3F_3R/events.inc +++ b/data/maps/MagmaHideout_3F_3R/events.inc @@ -1,5 +1,5 @@ MagmaHideout_3F_3R_EventObjects: @ 8537574 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 19, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_3R_EventScript_29152C, FLAG_0x423 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 19, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_3R_EventScript_29152C, FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE MagmaHideout_3F_3R_MapWarps: @ 853758C warp_def 16, 1, 0, 1, MAP_MAGMA_HIDEOUT_2F_3R diff --git a/data/maps/MagmaHideout_4F/events.inc b/data/maps/MagmaHideout_4F/events.inc index 0a57ddf391..09e0541097 100644 --- a/data/maps/MagmaHideout_4F/events.inc +++ b/data/maps/MagmaHideout_4F/events.inc @@ -1,12 +1,12 @@ MagmaHideout_4F_EventObjects: @ 8537490 - object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 16, 17, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x355 - object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 31, 22, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A68C, FLAG_0x359 - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 13, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6A3, FLAG_0x359 - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 13, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6BA, FLAG_0x359 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_4F_EventScript_23A6D1, FLAG_0x359 - object_event 6, EVENT_OBJ_GFX_MAXIE, 0, 16, 21, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MagmaHideout_4F_EventScript_23A560, FLAG_0x359 - object_event 7, EVENT_OBJ_GFX_GROUDON_2, 0, 16, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x352 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_4F_EventScript_29151F, FLAG_0x490 + object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 16, 17, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 + object_event 2, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 31, 22, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A68C, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 13, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6A3, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 13, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, MagmaHideout_4F_EventScript_23A6BA, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, MagmaHideout_4F_EventScript_23A6D1, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 6, EVENT_OBJ_GFX_MAXIE, 0, 16, 21, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MagmaHideout_4F_EventScript_23A560, FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS + object_event 7, EVENT_OBJ_GFX_GROUDON_2, 0, 16, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_4F_EventScript_29151F, FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE MagmaHideout_4F_MapWarps: @ 8537550 warp_def 46, 7, 0, 0, MAP_MAGMA_HIDEOUT_3F_1R diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index 0cc0fea56f..b2a28639fa 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -60,8 +60,8 @@ MagmaHideout_4F_EventScript_23A560:: @ 823A560 trainerbattle 3, TRAINER_MAXIE_1, 0, MagmaHideout_4F_Text_23ABB5 msgbox MagmaHideout_4F_Text_23ABE2, 4 closemessage - clearflag FLAG_0x348 - clearflag FLAG_0x343 + clearflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN + clearflag FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY setvar VAR_0x4058, 1 setflag FLAG_0x06F setvar VAR_0x40A0, 1 @@ -71,7 +71,7 @@ MagmaHideout_4F_EventScript_23A560:: @ 823A560 removeobject 3 removeobject 4 removeobject 5 - setflag FLAG_0x359 + setflag FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS fadescreen 0 releaseall end diff --git a/data/maps/MarineCave_End/events.inc b/data/maps/MarineCave_End/events.inc index d1edab7eb7..62d1cd37e4 100644 --- a/data/maps/MarineCave_End/events.inc +++ b/data/maps/MarineCave_End/events.inc @@ -1,5 +1,5 @@ MarineCave_End_EventObjects: @ 85377E8 - object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x30E + object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_MARINE_CAVE_KYOGRE MarineCave_End_MapWarps: @ 8537800 warp_def 20, 4, 0, 0, MAP_MARINE_CAVE_ENTRANCE diff --git a/data/maps/MarineCave_End/scripts.inc b/data/maps/MarineCave_End/scripts.inc index d6b4bbd8d8..f61620c29a 100644 --- a/data/maps/MarineCave_End/scripts.inc +++ b/data/maps/MarineCave_End/scripts.inc @@ -21,7 +21,7 @@ MarineCave_End_MapScript1_23B008: @ 823B008 end MarineCave_End_EventScript_23B012:: @ 823B012 - clearflag FLAG_0x30E + clearflag FLAG_HIDE_MARINE_CAVE_KYOGRE setvar VAR_TEMP_1, 1 return diff --git a/data/maps/MauvilleCity/events.inc b/data/maps/MauvilleCity/events.inc index d98dc5f3d3..ebdc866f5d 100644 --- a/data/maps/MauvilleCity/events.inc +++ b/data/maps/MauvilleCity/events.inc @@ -4,12 +4,12 @@ MauvilleCity_EventObjects: @ 852662C object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3BC, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 18, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3C5, 0 object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 17, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3FB, 0 - object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, FLAG_0x324 - object_event 7, EVENT_OBJ_GFX_POKEFAN_M, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, FLAG_0x325 - object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, FLAG_0x45C + object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, FLAG_HIDE_MAUVILLE_CITY_WALLY + object_event 7, EVENT_OBJ_GFX_POKEFAN_M, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE + object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, FLAG_HIDE_MAUVILLE_CITY_WATTSON + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, FLAG_ITEM_MAUVILLE_CITY_X_SPEED object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_2C7F7E, 0 - object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2FD + object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_MAUVILLE_CITY_SCOTT MauvilleCity_MapWarps: @ 8526734 warp_def 8, 5, 0, 0, MAP_MAUVILLE_CITY_GYM diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index abb527d7f6..4c70a70f54 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -14,8 +14,8 @@ MauvilleCity_MapScript1_1DF38B: @ 81DF38B end MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9 - clearflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON - setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + clearflag FLAG_HIDE_MAUVILLE_GYM_WATTSON + setflag FLAG_HIDE_MAUVILLE_CITY_WATTSON setflag FLAG_WATTSON_REMATCH_AVAILABLE return diff --git a/data/maps/MauvilleCity_Gym/events.inc b/data/maps/MauvilleCity_Gym/events.inc index 8cdcd56e78..4a05acafb4 100644 --- a/data/maps/MauvilleCity_Gym/events.inc +++ b/data/maps/MauvilleCity_Gym/events.inc @@ -1,5 +1,5 @@ MauvilleCity_Gym_EventObjects: @ 852FD5C - object_event 1, EVENT_OBJ_GFX_WATTSON, 0, 5, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20DEEB, FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + object_event 1, EVENT_OBJ_GFX_WATTSON, 0, 5, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_Gym_EventScript_20DEEB, FLAG_HIDE_MAUVILLE_GYM_WATTSON object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 7, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, MauvilleCity_Gym_EventScript_20E0D0, 0 object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 1, 16, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0FE, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 5, 10, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MauvilleCity_Gym_EventScript_20E0E7, 0 diff --git a/data/maps/MeteorFalls_1F_1R/events.inc b/data/maps/MeteorFalls_1F_1R/events.inc index 548ea75520..8f84327d2c 100644 --- a/data/maps/MeteorFalls_1F_1R/events.inc +++ b/data/maps/MeteorFalls_1F_1R/events.inc @@ -1,14 +1,14 @@ MeteorFalls_1F_1R_EventObjects: @ 8533F74 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911AB, FLAG_0x414 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911C5, FLAG_0x416 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911B8, FLAG_0x415 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911D2, FLAG_0x417 - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x3AB - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x3AB - object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x3AA - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x3AA - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x3AA - object_event 10, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 23, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_22BF25, FLAG_0x3AE + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911AB, FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911C5, FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911B8, FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_2911D2, FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA + object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_METEOR_FALLS_TEAM_AQUA + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 20, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_METEOR_FALLS_TEAM_AQUA + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_HIDE_METEOR_FALLS_TEAM_AQUA + object_event 10, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 23, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 0, 0, MeteorFalls_1F_1R_EventScript_22BF25, FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO MeteorFalls_1F_1R_MapWarps: @ 8534064 warp_def 27, 18, 4, 0, MAP_ROUTE114 diff --git a/data/maps/MeteorFalls_B1F_2R/events.inc b/data/maps/MeteorFalls_B1F_2R/events.inc index 3e29ecf57c..44b283d1e4 100644 --- a/data/maps/MeteorFalls_B1F_2R/events.inc +++ b/data/maps/MeteorFalls_B1F_2R/events.inc @@ -1,5 +1,5 @@ MeteorFalls_B1F_2R_EventObjects: @ 8534190 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, FLAG_0x438 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 MeteorFalls_B1F_2R_MapWarps: @ 85341A8 warp_def 5, 15, 3, 3, MAP_METEOR_FALLS_B1F_1R diff --git a/data/maps/MirageTower_4F/events.inc b/data/maps/MirageTower_4F/events.inc index 5d542922e5..61c536c612 100644 --- a/data/maps/MirageTower_4F/events.inc +++ b/data/maps/MirageTower_4F/events.inc @@ -1,6 +1,6 @@ MirageTower_4F_EventObjects: @ 8537670 - object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 5, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD48, FLAG_0x3C3 - object_event 2, EVENT_OBJ_GFX_FOSSIL, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD89, FLAG_0x3C4 + object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 5, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD48, FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL + object_event 2, EVENT_OBJ_GFX_FOSSIL, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MirageTower_4F_EventScript_23AD89, FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_4F_EventScript_2907A6, FLAG_TEMP_11 MirageTower_4F_MapWarps: @ 85376B8 diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index 1e079c5d7b..6406edd9b1 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -9,8 +9,8 @@ MirageTower_4F_EventScript_23AD48:: @ 823AD48 goto_eq MirageTower_4F_EventScript_23AD7F giveitem_std ITEM_ROOT_FOSSIL closemessage - setflag FLAG_0x3C3 - setflag FLAG_0x3C4 + setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL + setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL removeobject 1 delay 30 setflag FLAG_0x14F @@ -30,8 +30,8 @@ MirageTower_4F_EventScript_23AD89:: @ 823AD89 goto_eq MirageTower_4F_EventScript_23ADC0 giveitem_std ITEM_CLAW_FOSSIL closemessage - setflag FLAG_0x3C4 - setflag FLAG_0x3C3 + setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL + setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL removeobject 2 delay 30 setflag FLAG_0x150 diff --git a/data/maps/MossdeepCity/events.inc b/data/maps/MossdeepCity/events.inc index 4203678b9d..5a653bc229 100644 --- a/data/maps/MossdeepCity/events.inc +++ b/data/maps/MossdeepCity/events.inc @@ -4,17 +4,17 @@ MossdeepCity_EventObjects: @ 8527018 object_event 3, EVENT_OBJ_GFX_POKEFAN_F, 0, 32, 12, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_EventScript_1E4AB2, 0 object_event 4, EVENT_OBJ_GFX_NINJA_BOY, 0, 26, 21, 5, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, MossdeepCity_EventScript_1E4AF0, 0 object_event 5, EVENT_OBJ_GFX_GIRL_1, 0, 45, 18, 7, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4B02, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 62, 35, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MossdeepCity_EventScript_2910F5, FLAG_0x413 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 62, 35, 5, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MossdeepCity_EventScript_2910F5, FLAG_ITEM_MOSSDEEP_CITY_NET_BALL object_event 7, EVENT_OBJ_GFX_MAN_1, 0, 55, 5, 7, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C10, 0 object_event 8, EVENT_OBJ_GFX_WOMAN_1, 0, 56, 21, 7, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_EventScript_1E4B0B, 0 object_event 9, EVENT_OBJ_GFX_BOY_2, 0, 23, 13, 5, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_EventScript_1E4C26, 0 - object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 23, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x337 - object_event 11, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 24, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x337 - object_event 12, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 25, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x337 - object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 26, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x337 - object_event 14, EVENT_OBJ_GFX_MAXIE, 0, 45, 25, 5, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x337 + object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 23, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + object_event 11, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 24, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + object_event 12, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 25, 5, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 44, 26, 5, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + object_event 14, EVENT_OBJ_GFX_MAXIE, 0, 45, 25, 5, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA object_event 15, EVENT_OBJ_GFX_BLACK_BELT, 0, 19, 25, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 3, 3, 0, 0, MossdeepCity_EventScript_2C81EE, 0 - object_event 16, EVENT_OBJ_GFX_SCOTT, 0, 61, 29, 5, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C85, FLAG_0x314 + object_event 16, EVENT_OBJ_GFX_SCOTT, 0, 61, 29, 5, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 0, 0, MossdeepCity_EventScript_1E4C85, FLAG_HIDE_MOSSDEEP_CITY_SCOTT object_event 17, EVENT_OBJ_GFX_BLACK_BELT, 0, 31, 29, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 3, 3, 0, 0, MossdeepCity_EventScript_1E4C7C, 0 MossdeepCity_MapWarps: @ 85271B0 diff --git a/data/maps/MossdeepCity/scripts.inc b/data/maps/MossdeepCity/scripts.inc index 8cce8efeb4..7107704725 100644 --- a/data/maps/MossdeepCity/scripts.inc +++ b/data/maps/MossdeepCity/scripts.inc @@ -98,7 +98,7 @@ MossdeepCity_EventScript_1E4B41:: @ 81E4B41 removeobject 13 delay 30 setvar VAR_0x405D, 2 - setflag FLAG_0x337 + setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA releaseall end diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index f30311ecdb..453b3a562f 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -71,13 +71,13 @@ MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 clearflag FLAG_0x393 setvar VAR_0x8008, 7 call MossdeepCity_Gym_EventScript_271F43 - clearflag FLAG_0x389 - clearflag FLAG_0x337 - clearflag FLAG_0x2F4 - clearflag FLAG_0x35E - clearflag FLAG_0x35F + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS + clearflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA + clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN setvar VAR_0x405D, 1 - setflag FLAG_0x2F1 + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN setvar VAR_0x409F, 1 call MossdeepCity_Gym_EventScript_22095B closemessage diff --git a/data/maps/MossdeepCity_House2/events.inc b/data/maps/MossdeepCity_House2/events.inc index bd2eead623..8e169c3b0d 100644 --- a/data/maps/MossdeepCity_House2/events.inc +++ b/data/maps/MossdeepCity_House2/events.inc @@ -1,7 +1,7 @@ MossdeepCity_House2_EventObjects: @ 85329CC object_event 1, EVENT_OBJ_GFX_MAN_4, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220DF, 0 object_event 2, EVENT_OBJ_GFX_TWIN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220E8, 0 - object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220F1, FLAG_0x3A6 + object_event 3, EVENT_OBJ_GFX_WINGULL, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_House2_EventScript_2220F1, FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL MossdeepCity_House2_MapWarps: @ 8532A14 warp_def 3, 8, 0, 3, MAP_MOSSDEEP_CITY diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/events.inc b/data/maps/MossdeepCity_SpaceCenter_1F/events.inc index 05d57435da..dbb5a47eb6 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/events.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/events.inc @@ -4,12 +4,12 @@ MossdeepCity_SpaceCenter_1F_EventObjects: @ 8532D18 object_event 3, EVENT_OBJ_GFX_SAILOR, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_22308E, 0 object_event 4, EVENT_OBJ_GFX_OLD_MAN, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_223168, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 14, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_22312D, 0 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231DA, FLAG_0x2F4 - object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231F1, FLAG_0x2F4 - object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_223208, FLAG_0x2F4 - object_event 9, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 0, MossdeepCity_SpaceCenter_1F_EventScript_22321F, FLAG_0x2F4 - object_event 10, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 5, 0, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231CF, FLAG_0x2E1 - object_event 11, EVENT_OBJ_GFX_STEVEN, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231B9, FLAG_0x2F1 + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 12, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231DA, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_2231F1, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, MossdeepCity_SpaceCenter_1F_EventScript_223208, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + object_event 9, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 0, MossdeepCity_SpaceCenter_1F_EventScript_22321F, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + object_event 10, EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 5, 0, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231CF, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY + object_event 11, EVENT_OBJ_GFX_STEVEN, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_1F_EventScript_2231B9, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN MossdeepCity_SpaceCenter_1F_MapWarps: @ 8532E20 warp_def 7, 9, 0, 8, MAP_MOSSDEEP_CITY diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/events.inc b/data/maps/MossdeepCity_SpaceCenter_2F/events.inc index 1199b5d1c4..6c271b5de4 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/events.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/events.inc @@ -2,12 +2,12 @@ MossdeepCity_SpaceCenter_2F_EventObjects: @ 8532E4C object_event 1, EVENT_OBJ_GFX_RICH_BOY, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F03, 0 object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 11, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223EC8, 0 object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 5, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223E8D, 0 - object_event 4, EVENT_OBJ_GFX_STEVEN, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F7A, FLAG_0x35F - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F3E, FLAG_0x35E - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F50, FLAG_0x35E - object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F47, FLAG_0x35E - object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F59, FLAG_0x35E - object_event 9, EVENT_OBJ_GFX_MAXIE, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F6F, FLAG_0x35E + object_event 4, EVENT_OBJ_GFX_STEVEN, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F7A, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F3E, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 13, 3, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F50, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + object_event 7, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 14, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F47, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + object_event 8, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 0, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F59, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + object_event 9, EVENT_OBJ_GFX_MAXIE, 0, 1, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, MossdeepCity_SpaceCenter_2F_EventScript_223F6F, FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA MossdeepCity_SpaceCenter_2F_MapWarps: @ 8532F24 warp_def 13, 1, 0, 2, MAP_MOSSDEEP_CITY_SPACE_CENTER_1F diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 36bfc422ab..b09babbddc 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -295,9 +295,9 @@ MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071 fadedefaultbgm fadescreen 1 setvar VAR_0x409F, 3 - setflag FLAG_0x2F4 - setflag FLAG_0x35E - setflag FLAG_0x337 + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA + setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA removeobject 5 removeobject 7 removeobject 6 @@ -315,12 +315,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071 closemessage fadescreen 1 setflag FLAG_0x075 - setflag FLAG_0x3C7 + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN removeobject 4 - setflag FLAG_0x2E1 - clearflag FLAG_0x3C7 + setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY + clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN setvar VAR_0x40C6, 1 - setflag FLAG_0x314 + setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT removeobject 3 setobjectxyperm 3, 5, 6 setobjectmovementtype 3, 2 diff --git a/data/maps/MossdeepCity_StevensHouse/events.inc b/data/maps/MossdeepCity_StevensHouse/events.inc index 695c8f237c..dd8b3d1b46 100644 --- a/data/maps/MossdeepCity_StevensHouse/events.inc +++ b/data/maps/MossdeepCity_StevensHouse/events.inc @@ -1,7 +1,7 @@ MossdeepCity_StevensHouse_EventObjects: @ 8532C10 - object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, FLAG_0x3C7 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, FLAG_0x3C8 - object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, FLAG_0x2D7 + object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL + object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY MossdeepCity_StevensHouse_MapWarps: @ 8532C58 warp_def 3, 7, 0, 6, MAP_MOSSDEEP_CITY diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index 14d0cd5c77..ca24cebb74 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -47,8 +47,8 @@ MossdeepCity_StevensHouse_EventScript_2227CA:: @ 82227CA delay 20 applymovement 1, MossdeepCity_StevensHouse_Movement_22283B waitmovement 0 - setflag FLAG_0x314 - setflag FLAG_0x3AD + setflag FLAG_HIDE_MOSSDEEP_CITY_SCOTT + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT setvar VAR_0x40C6, 2 releaseall end @@ -129,7 +129,7 @@ MossdeepCity_StevensHouse_EventScript_2228EB:: @ 82228EB return MossdeepCity_StevensHouse_EventScript_222901:: @ 8222901 - setflag FLAG_0x3C8 + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL setflag FLAG_0x12A releaseall end diff --git a/data/maps/MtChimney/events.inc b/data/maps/MtChimney/events.inc index c93fa7bbe3..d11ba584e9 100644 --- a/data/maps/MtChimney/events.inc +++ b/data/maps/MtChimney/events.inc @@ -1,34 +1,34 @@ MtChimney_EventObjects: @ 85347C8 - object_event 1, EVENT_OBJ_GFX_ARCHIE, 0, 24, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22EDD5, FLAG_0x39E - object_event 2, EVENT_OBJ_GFX_MAXIE, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EE0B, FLAG_0x39F - object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MtChimney_EventScript_22F06E, FLAG_0x39F - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 32, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C0, FLAG_0x39F - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 28, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0B7, FLAG_0x39F - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F05C, FLAG_0x39E - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F053, FLAG_0x39E - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F065, FLAG_0x39E - object_event 9, EVENT_OBJ_GFX_OLD_WOMAN, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EEF3, FLAG_0x3E2 - object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C9, FLAG_0x39F - object_event 11, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 19, 3, MOVEMENT_TYPE_RUN_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E - object_event 12, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 18, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0A5, FLAG_0x39F - object_event 14, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 20, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 15, EVENT_OBJ_GFX_POOCHYENA, 0, 22, 19, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 16, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 21, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0AE, FLAG_0x39F - object_event 17, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F09C, FLAG_0x39F - object_event 18, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E - object_event 19, EVENT_OBJ_GFX_POOCHYENA, 0, 29, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 20, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E - object_event 21, EVENT_OBJ_GFX_POOCHYENA, 0, 31, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 22, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtChimney_EventScript_22F085, FLAG_0x39F - object_event 23, EVENT_OBJ_GFX_POOCHYENA, 0, 20, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_0x39E - object_event 24, EVENT_OBJ_GFX_POOCHYENA, 0, 21, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_0x39F - object_event 25, EVENT_OBJ_GFX_EXPERT_F, 0, 16, 18, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, MtChimney_EventScript_22F14A, FLAG_0x36D - object_event 26, EVENT_OBJ_GFX_BEAUTY, 0, 14, 7, 3, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 1, 6, MtChimney_EventScript_22F1AC, FLAG_0x36D - object_event 27, EVENT_OBJ_GFX_BEAUTY, 0, 29, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1C3, FLAG_0x36D - object_event 28, EVENT_OBJ_GFX_BEAUTY, 0, 27, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, MtChimney_EventScript_22F1DA, FLAG_0x36D - object_event 29, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 13, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1F1, FLAG_0x39F - object_event 30, EVENT_OBJ_GFX_HIKER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, MtChimney_EventScript_22F208, FLAG_0x36D + object_event 1, EVENT_OBJ_GFX_ARCHIE, 0, 24, 19, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22EDD5, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 2, EVENT_OBJ_GFX_MAXIE, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EE0B, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 12, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, MtChimney_EventScript_22F06E, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 32, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C0, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 28, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0B7, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F05C, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F053, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 31, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F065, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 9, EVENT_OBJ_GFX_OLD_WOMAN, 0, 19, 39, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22EEF3, FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY + object_event 10, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 22, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0C9, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 11, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 19, 3, MOVEMENT_TYPE_RUN_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 12, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 18, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 13, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtChimney_EventScript_22F0A5, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 14, EVENT_OBJ_GFX_POOCHYENA, 0, 23, 20, 3, MOVEMENT_TYPE_WALK_IN_PLACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 15, EVENT_OBJ_GFX_POOCHYENA, 0, 22, 19, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 16, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 23, 21, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MtChimney_EventScript_22F0AE, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 17, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 21, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F09C, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 18, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 19, EVENT_OBJ_GFX_POOCHYENA, 0, 29, 12, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 20, EVENT_OBJ_GFX_POOCHYENA, 0, 30, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 21, EVENT_OBJ_GFX_POOCHYENA, 0, 31, 5, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 22, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 9, 16, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtChimney_EventScript_22F085, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 23, EVENT_OBJ_GFX_POOCHYENA, 0, 20, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 0, 0, 0, 0, MtChimney_EventScript_22F0DB, FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA + object_event 24, EVENT_OBJ_GFX_POOCHYENA, 0, 21, 39, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 0, 0, 0, 0, MtChimney_EventScript_22F0D2, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 25, EVENT_OBJ_GFX_EXPERT_F, 0, 16, 18, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, MtChimney_EventScript_22F14A, FLAG_HIDE_MT_CHIMNEY_TRAINERS + object_event 26, EVENT_OBJ_GFX_BEAUTY, 0, 14, 7, 3, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 1, 6, MtChimney_EventScript_22F1AC, FLAG_HIDE_MT_CHIMNEY_TRAINERS + object_event 27, EVENT_OBJ_GFX_BEAUTY, 0, 29, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1C3, FLAG_HIDE_MT_CHIMNEY_TRAINERS + object_event 28, EVENT_OBJ_GFX_BEAUTY, 0, 27, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, MtChimney_EventScript_22F1DA, FLAG_HIDE_MT_CHIMNEY_TRAINERS + object_event 29, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 13, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtChimney_EventScript_22F1F1, FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA + object_event 30, EVENT_OBJ_GFX_HIKER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, MtChimney_EventScript_22F208, FLAG_HIDE_MT_CHIMNEY_TRAINERS MtChimney_MapWarps: @ 8534A98 warp_def 17, 36, 0, 0, MAP_MT_CHIMNEY_CABLE_CAR_STATION diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index a1f8dfc25f..c727c735bd 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -54,7 +54,7 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B removeobject 29 removeobject 3 removeobject 22 - setflag FLAG_0x39F + setflag FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA fadescreen 0 setobjectxyperm 1, 10, 12 addobject 1 @@ -71,11 +71,11 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B compare VAR_FACING, 2 call_if 1, MtChimney_EventScript_22EEE8 removeobject 1 - setflag FLAG_0x39E + setflag FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA setflag FLAG_0x08B clearflag FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO - setflag FLAG_0x3AE - clearflag FLAG_0x3E2 + setflag FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO + clearflag FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY releaseall end diff --git a/data/maps/MtPyre_2F/events.inc b/data/maps/MtPyre_2F/events.inc index 7d56f76452..f9fad9f46f 100644 --- a/data/maps/MtPyre_2F/events.inc +++ b/data/maps/MtPyre_2F/events.inc @@ -1,6 +1,6 @@ MtPyre_2F_EventObjects: @ 8534DF0 object_event 1, EVENT_OBJ_GFX_MANIAC, 0, 3, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MtPyre_2F_EventScript_231128, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_2F_EventScript_2912FD, FLAG_0x469 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_2F_EventScript_2912FD, FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL object_event 3, EVENT_OBJ_GFX_WOMAN_1, 0, 9, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, MtPyre_2F_EventScript_231116, 0 object_event 4, EVENT_OBJ_GFX_POKEFAN_M, 0, 12, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, MtPyre_2F_EventScript_23111F, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 2, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, MtPyre_2F_EventScript_23115A, 0 diff --git a/data/maps/MtPyre_3F/events.inc b/data/maps/MtPyre_3F/events.inc index 3e7c1cbdc9..f78373aca0 100644 --- a/data/maps/MtPyre_3F/events.inc +++ b/data/maps/MtPyre_3F/events.inc @@ -1,7 +1,7 @@ MtPyre_3F_EventObjects: @ 8534EEC object_event 1, EVENT_OBJ_GFX_PSYCHIC_M, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 4, MtPyre_3F_EventScript_231753, 0 object_event 2, EVENT_OBJ_GFX_LASS, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 4, MtPyre_3F_EventScript_23176A, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_3F_EventScript_29130A, FLAG_0x460 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_3F_EventScript_29130A, FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 1, 4, MtPyre_3F_EventScript_231781, 0 MtPyre_3F_MapWarps: @ 8534F4C diff --git a/data/maps/MtPyre_4F/events.inc b/data/maps/MtPyre_4F/events.inc index 3fd77666a7..ffe5688801 100644 --- a/data/maps/MtPyre_4F/events.inc +++ b/data/maps/MtPyre_4F/events.inc @@ -1,6 +1,6 @@ MtPyre_4F_EventObjects: @ 8534F90 object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 7, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 1, 1, 1, 2, MtPyre_4F_EventScript_231C6E, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, FLAG_0x46A + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE MtPyre_4F_MapWarps: @ 8534FC0 warp_def 10, 1, 3, 1, MAP_MT_PYRE_5F diff --git a/data/maps/MtPyre_5F/events.inc b/data/maps/MtPyre_5F/events.inc index c9e18f75d8..afd3801e3b 100644 --- a/data/maps/MtPyre_5F/events.inc +++ b/data/maps/MtPyre_5F/events.inc @@ -1,6 +1,6 @@ MtPyre_5F_EventObjects: @ 8535004 object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 3, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 2, MtPyre_5F_EventScript_231BC9, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_5F_EventScript_291324, FLAG_0x41C + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_5F_EventScript_291324, FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE MtPyre_5F_MapWarps: @ 8535034 warp_def 2, 1, 3, 0, MAP_MT_PYRE_6F diff --git a/data/maps/MtPyre_6F/events.inc b/data/maps/MtPyre_6F/events.inc index 1bb8edb20e..3ab5dcf705 100644 --- a/data/maps/MtPyre_6F/events.inc +++ b/data/maps/MtPyre_6F/events.inc @@ -1,6 +1,6 @@ MtPyre_6F_EventObjects: @ 8535070 object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 6, 3, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 1, 1, 1, 3, MtPyre_6F_EventScript_231D3B, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_6F_EventScript_291331, FLAG_0x441 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_6F_EventScript_291331, FLAG_ITEM_MT_PYRE_6F_TM_30 object_event 3, EVENT_OBJ_GFX_PSYCHIC_M, 0, 10, 3, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 1, 1, 1, 3, MtPyre_6F_EventScript_231D9D, 0 MtPyre_6F_MapWarps: @ 85350B8 diff --git a/data/maps/MtPyre_Exterior/events.inc b/data/maps/MtPyre_Exterior/events.inc index 9a50e1b08b..520b8b3bc4 100644 --- a/data/maps/MtPyre_Exterior/events.inc +++ b/data/maps/MtPyre_Exterior/events.inc @@ -1,6 +1,6 @@ MtPyre_Exterior_EventObjects: @ 85350DC - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, FLAG_0x431 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, FLAG_0x432 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 MtPyre_Exterior_MapWarps: @ 853510C warp_def 10, 42, 3, 1, MAP_MT_PYRE_1F @@ -15,8 +15,8 @@ MtPyre_Exterior_MapCoordEvents: @ 8535124 coord_event 26, 21, 3, 0, 0, MtPyre_Exterior_EventScript_231FED MtPyre_Exterior_MapBGEvents: @ 8535174 - bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, FLAG_TEMP_1D - bg_hidden_item_event 16, 22, 0, ITEM_MAX_ETHER, FLAG_0x04E + bg_hidden_item_event_new 9, 8, 0, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL + bg_hidden_item_event_new 16, 22, 0, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER MtPyre_Exterior_MapEvents:: @ 853518C map_events MtPyre_Exterior_EventObjects, MtPyre_Exterior_MapWarps, MtPyre_Exterior_MapCoordEvents, MtPyre_Exterior_MapBGEvents diff --git a/data/maps/MtPyre_Summit/events.inc b/data/maps/MtPyre_Summit/events.inc index a5526e4710..13c507b862 100644 --- a/data/maps/MtPyre_Summit/events.inc +++ b/data/maps/MtPyre_Summit/events.inc @@ -1,12 +1,12 @@ MtPyre_Summit_EventObjects: @ 85351A0 object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 22, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtPyre_Summit_EventScript_23213C, 0 - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x394 + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE object_event 3, EVENT_OBJ_GFX_EXPERT_F, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtPyre_Summit_EventScript_2321A2, 0 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_2323FD, FLAG_0x395 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 18, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, MtPyre_Summit_EventScript_232414, FLAG_0x395 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_23242B, FLAG_0x395 - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtPyre_Summit_EventScript_232442, FLAG_0x395 - object_event 8, EVENT_OBJ_GFX_MAXIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x358 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 15, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_2323FD, FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 18, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, MtPyre_Summit_EventScript_232414, FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, MtPyre_Summit_EventScript_23242B, FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 25, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, MtPyre_Summit_EventScript_232442, FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA + object_event 8, EVENT_OBJ_GFX_MAXIE, 0, 23, 6, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE MtPyre_Summit_MapWarps: @ 8535260 warp_def 22, 31, 3, 1, MAP_MT_PYRE_EXTERIOR @@ -22,8 +22,8 @@ MtPyre_Summit_MapCoordEvents: @ 8535278 coord_event 24, 9, 3, VAR_0x40B9, 2, MtPyre_Summit_EventScript_232204 MtPyre_Summit_MapBGEvents: @ 85352D8 - bg_hidden_item_event 9, 25, 0, ITEM_ZINC, FLAG_0x04F - bg_hidden_item_event 37, 7, 3, ITEM_RARE_CANDY, FLAG_0x050 + bg_hidden_item_event_new 9, 25, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC + bg_hidden_item_event_new 37, 7, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY MtPyre_Summit_MapEvents:: @ 85352F0 map_events MtPyre_Summit_EventObjects, MtPyre_Summit_MapWarps, MtPyre_Summit_MapCoordEvents, MtPyre_Summit_MapBGEvents diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index 335d0ef37b..352d92d833 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -51,8 +51,8 @@ MtPyre_Summit_EventScript_23203C:: @ 823203C removeobject 5 removeobject 6 removeobject 7 - setflag FLAG_0x394 - setflag FLAG_0x395 + setflag FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE + setflag FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA fadedefaultbgm fadescreen 0 delay 20 diff --git a/data/maps/NavelRock_Bottom/events.inc b/data/maps/NavelRock_Bottom/events.inc index e557e61f29..d18565161c 100644 --- a/data/maps/NavelRock_Bottom/events.inc +++ b/data/maps/NavelRock_Bottom/events.inc @@ -1,5 +1,5 @@ NavelRock_Bottom_EventObjects: @ 853DD50 - object_event 1, EVENT_OBJ_GFX_LUGIA, 0, 11, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, NavelRock_Bottom_EventScript_2692A2, FLAG_0x320 + object_event 1, EVENT_OBJ_GFX_LUGIA, 0, 11, 13, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, NavelRock_Bottom_EventScript_2692A2, FLAG_HIDE_LUGIA NavelRock_Bottom_MapWarps: @ 853DD68 warp_def 14, 19, 0, 0, MAP_NAVEL_ROCK_DOWN11 diff --git a/data/maps/NavelRock_Bottom/scripts.inc b/data/maps/NavelRock_Bottom/scripts.inc index febe106bf9..3abd0c84ad 100644 --- a/data/maps/NavelRock_Bottom/scripts.inc +++ b/data/maps/NavelRock_Bottom/scripts.inc @@ -11,13 +11,13 @@ NavelRock_Bottom_MapScript1_269260: @ 8269260 end NavelRock_Bottom_EventScript_269273:: @ 8269273 - setflag FLAG_0x320 + setflag FLAG_HIDE_LUGIA return NavelRock_Bottom_EventScript_269277:: @ 8269277 checkflag FLAG_0x1DD goto_eq NavelRock_Bottom_EventScript_27374E - clearflag FLAG_0x320 + clearflag FLAG_HIDE_LUGIA return NavelRock_Bottom_MapScript1_269284: @ 8269284 diff --git a/data/maps/NavelRock_Top/events.inc b/data/maps/NavelRock_Top/events.inc index 81ea92883f..ebb960a268 100644 --- a/data/maps/NavelRock_Top/events.inc +++ b/data/maps/NavelRock_Top/events.inc @@ -1,5 +1,5 @@ NavelRock_Top_EventObjects: @ 853DB74 - object_event 1, EVENT_OBJ_GFX_HOOH, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x321 + object_event 1, EVENT_OBJ_GFX_HOOH, 0, 12, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_HOOH NavelRock_Top_MapWarps: @ 853DB8C warp_def 13, 20, 3, 1, MAP_NAVEL_ROCK_UP4 @@ -8,7 +8,7 @@ NavelRock_Top_MapCoordEvents: @ 853DB94 coord_event 12, 10, 3, VAR_TEMP_1, 0, NavelRock_Top_EventScript_26916F NavelRock_Top_MapBGEvents: @ 853DBA4 - bg_hidden_item_event 12, 9, 3, ITEM_SACRED_ASH, FLAG_0x06D + bg_hidden_item_event_new 12, 9, 3, ITEM_SACRED_ASH, FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH NavelRock_Top_MapEvents:: @ 853DBB0 map_events NavelRock_Top_EventObjects, NavelRock_Top_MapWarps, NavelRock_Top_MapCoordEvents, NavelRock_Top_MapBGEvents diff --git a/data/maps/NavelRock_Top/scripts.inc b/data/maps/NavelRock_Top/scripts.inc index 4310529dd8..8ae17cb37c 100644 --- a/data/maps/NavelRock_Top/scripts.inc +++ b/data/maps/NavelRock_Top/scripts.inc @@ -12,7 +12,7 @@ NavelRock_Top_MapScript1_26911E: @ 826911E NavelRock_Top_EventScript_269131:: @ 8269131 setvar VAR_TEMP_1, 1 - setflag FLAG_0x321 + setflag FLAG_HIDE_HOOH return NavelRock_Top_EventScript_26913A:: @ 826913A @@ -20,7 +20,7 @@ NavelRock_Top_EventScript_26913A:: @ 826913A checkflag FLAG_0x1DC goto_eq NavelRock_Top_EventScript_27374E setvar VAR_TEMP_1, 0 - clearflag FLAG_0x321 + clearflag FLAG_HIDE_HOOH return NavelRock_Top_MapScript1_269151: @ 8269151 diff --git a/data/maps/NewMauville_Inside/events.inc b/data/maps/NewMauville_Inside/events.inc index 7fee54c2d3..568f4b22ed 100644 --- a/data/maps/NewMauville_Inside/events.inc +++ b/data/maps/NewMauville_Inside/events.inc @@ -1,12 +1,12 @@ NewMauville_Inside_EventObjects: @ 85364A8 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911EC, FLAG_0x433 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911F9, FLAG_0x434 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291206, FLAG_0x456 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291213, FLAG_0x462 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291220, FLAG_0x463 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377AF, FLAG_0x3CE - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377FC, FLAG_0x3CF - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_237849, FLAG_0x3D0 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 25, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911EC, FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, NewMauville_Inside_EventScript_2911F9, FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291206, FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 17, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291213, FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_291220, FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377AF, FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_2377FC, FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, NewMauville_Inside_EventScript_237849, FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 NewMauville_Inside_MapWarps: @ 8536568 warp_def 32, 33, 3, 1, MAP_NEW_MAUVILLE_ENTRANCE diff --git a/data/maps/NewMauville_Inside/scripts.inc b/data/maps/NewMauville_Inside/scripts.inc index e6d80c33d8..1ced90ca92 100644 --- a/data/maps/NewMauville_Inside/scripts.inc +++ b/data/maps/NewMauville_Inside/scripts.inc @@ -32,15 +32,15 @@ NewMauville_Inside_MapScript1_23741B: @ 823741B end NewMauville_Inside_EventScript_237441:: @ 8237441 - clearflag FLAG_0x3CE + clearflag FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 return NewMauville_Inside_EventScript_237445:: @ 8237445 - clearflag FLAG_0x3CF + clearflag FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 return NewMauville_Inside_EventScript_237449:: @ 8237449 - clearflag FLAG_0x3D0 + clearflag FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 return NewMauville_Inside_MapScript1_23744D: @ 823744D diff --git a/data/maps/OldaleTown/events.inc b/data/maps/OldaleTown/events.inc index 171a0a37d8..bbf84390c8 100644 --- a/data/maps/OldaleTown/events.inc +++ b/data/maps/OldaleTown/events.inc @@ -2,7 +2,7 @@ OldaleTown_EventObjects: @ 8527854 object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 16, 11, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, OldaleTown_EventScript_1E8EF3, 0 object_event 2, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, OldaleTown_EventScript_1E8EFC, 0 object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 8, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, OldaleTown_EventScript_1E901F, 0 - object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 11, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, OldaleTown_EventScript_1E9070, FLAG_0x3D3 + object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 11, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, OldaleTown_EventScript_1E9070, FLAG_HIDE_OLDALE_TOWN_RIVAL OldaleTown_MapWarps: @ 85278B4 warp_def 5, 7, 0, 0, MAP_OLDALE_TOWN_HOUSE1 diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index d095d1c478..174d108eb5 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -287,7 +287,7 @@ OldaleTown_EventScript_1E911A:: @ 81E911A waitmovement 0 removeobject 4 setvar VAR_0x40C7, 2 - setflag FLAG_0x3D3 + setflag FLAG_HIDE_OLDALE_TOWN_RIVAL releaseall end diff --git a/data/maps/PetalburgCity/events.inc b/data/maps/PetalburgCity/events.inc index a1b5d73101..e1ac0d55cd 100644 --- a/data/maps/PetalburgCity/events.inc +++ b/data/maps/PetalburgCity/events.inc @@ -1,13 +1,13 @@ PetalburgCity_EventObjects: @ 8525FD0 - object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 16, 18, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, PetalburgCity_EventScript_1DC3FD, FLAG_0x2D8 - object_event 2, EVENT_OBJ_GFX_WALLY, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2D6 + object_event 1, EVENT_OBJ_GFX_WOMAN_4, 0, 16, 18, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, PetalburgCity_EventScript_1DC3FD, FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT + object_event 2, EVENT_OBJ_GFX_WALLY, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_PETALBURG_CITY_WALLY object_event 3, EVENT_OBJ_GFX_BOY_1, 0, 8, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_EventScript_1DC3E6, 0 object_event 4, EVENT_OBJ_GFX_GENTLEMAN, 0, 20, 10, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, PetalburgCity_EventScript_1DC488, 0 - object_event 5, EVENT_OBJ_GFX_POKEFAN_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x33E - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910B4, FLAG_0x40F - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910C1, FLAG_0x410 + object_event 5, EVENT_OBJ_GFX_POKEFAN_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910B4, FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_2910C1, FLAG_ITEM_PETALBURG_CITY_ETHER object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 12, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgCity_EventScript_1DC82E, 0 - object_event 9, EVENT_OBJ_GFX_SCOTT, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x3E3 + object_event 9, EVENT_OBJ_GFX_SCOTT, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_HIDE_PETALBURG_CITY_SCOTT PetalburgCity_MapWarps: @ 85260A8 warp_def 10, 19, 0, 0, MAP_PETALBURG_CITY_HOUSE1 @@ -35,7 +35,7 @@ PetalburgCity_MapBGEvents: @ 8526158 bg_event 22, 16, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E73 bg_event 27, 12, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E6A bg_event 8, 9, 0, BG_EVENT_PLAYER_FACING_ANY, PetalburgCity_EventScript_1DC491 - bg_hidden_item_event 11, 29, 3, ITEM_RARE_CANDY, FLAG_0x05F + bg_hidden_item_event_new 11, 29, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY PetalburgCity_MapEvents:: @ 85261B8 map_events PetalburgCity_EventObjects, PetalburgCity_MapWarps, PetalburgCity_MapCoordEvents, PetalburgCity_MapBGEvents diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index 67a9f83f35..5eda45fb83 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -67,7 +67,7 @@ PetalburgCity_EventScript_1DC390:: @ 81DC390 applymovement 5, PetalburgCity_Movement_1DC42D applymovement 255, PetalburgCity_Movement_1DC418 waitmovement 0 - setflag FLAG_0x33E + setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE hideobjectat 255, MAP_PETALBURG_CITY closedoor VAR_0x8004, VAR_0x8005 waitdooranim diff --git a/data/maps/PetalburgCity_Gym/events.inc b/data/maps/PetalburgCity_Gym/events.inc index 66313b12eb..4c75dc7f67 100644 --- a/data/maps/PetalburgCity_Gym/events.inc +++ b/data/maps/PetalburgCity_Gym/events.inc @@ -1,5 +1,5 @@ PetalburgCity_Gym_EventObjects: @ 852EDC8 - object_event 1, EVENT_OBJ_GFX_NORMAN, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_2049F1, FLAG_0x304 + object_event 1, EVENT_OBJ_GFX_NORMAN, 0, 4, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_2049F1, FLAG_HIDE_PETALYBURG_GYM_NORMAN object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 94, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2054AA, 0 object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 4, 81, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2053BA, 0 object_event 4, EVENT_OBJ_GFX_MAN_3, 0, 4, 42, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_2053F6, 0 @@ -7,9 +7,9 @@ PetalburgCity_Gym_EventObjects: @ 852EDC8 object_event 6, EVENT_OBJ_GFX_MAN_3, 0, 4, 68, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_205432, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_205522, 0 object_event 8, EVENT_OBJ_GFX_MAN_3, 0, 4, 29, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, PetalburgCity_Gym_EventScript_20546E, 0 - object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 3, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_20574F, FLAG_0x30D - object_event 10, EVENT_OBJ_GFX_WALLY, 0, 4, 111, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x362 - object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x338 + object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 3, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_Gym_EventScript_20574F, FLAG_HIDE_PETALBURG_GYM_GREETER + object_event 10, EVENT_OBJ_GFX_WALLY, 0, 4, 111, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_PETALBURG_GYM_WALLY + object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE PetalburgCity_Gym_MapWarps: @ 852EED0 warp_def 4, 111, 3, 2, MAP_PETALBURG_CITY diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index eafe0c8c7b..9347397ff4 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -96,7 +96,7 @@ PetalburgCity_Gym_EventScript_2049A4:: @ 82049A4 waitmovement 0 playse SE_KAIDAN removeobject 10 - setflag FLAG_0x2D6 + setflag FLAG_HIDE_PETALBURG_CITY_WALLY delay 30 applymovement 255, PetalburgCity_Gym_Movement_2725A6 waitmovement 0 @@ -216,12 +216,12 @@ PetalburgCity_Gym_EventScript_204AAC:: @ 8204AAC compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204CB5 removeobject 10 - setflag FLAG_0x2D8 + setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT setvar VAR_0x4085, 1 setvar VAR_0x4057, 2 - clearflag FLAG_0x2D6 - clearflag FLAG_0x362 - setflag FLAG_0x379 + clearflag FLAG_HIDE_PETALBURG_CITY_WALLY + clearflag FLAG_HIDE_PETALBURG_GYM_WALLY + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL special InitBirchState warp MAP_PETALBURG_CITY, 255, 15, 8 waitstate @@ -423,8 +423,8 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B setflag FLAG_BADGE05_GET special sub_813B9A0 call PetalburgCity_Gym_EventScript_2721F8 - setflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON - clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + setflag FLAG_HIDE_MAUVILLE_GYM_WATTSON + clearflag FLAG_HIDE_MAUVILLE_CITY_WATTSON setvar VAR_0x8008, 5 call PetalburgCity_Gym_EventScript_271F43 clearflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN @@ -500,7 +500,7 @@ PetalburgCity_Gym_EventScript_204F13:: @ 8204F13 call_if 1, PetalburgCity_Gym_EventScript_20506C removeobject 11 setvar VAR_0x4057, 4 - clearflag FLAG_0x33E + clearflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE warp MAP_PETALBURG_CITY, 255, 15, 8 waitstate release diff --git a/data/maps/PetalburgWoods/events.inc b/data/maps/PetalburgWoods/events.inc index 19e4b9fc87..9824f31f28 100644 --- a/data/maps/PetalburgWoods/events.inc +++ b/data/maps/PetalburgWoods/events.inc @@ -1,16 +1,16 @@ PetalburgWoods_EventObjects: @ 85345E4 object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_TEMP_11 object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, FLAG_TEMP_12 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D5 - object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_0x2D4 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, FLAG_0x420 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, FLAG_0x41F - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, FLAG_0x422 + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT + object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, FLAG_ITEM_PETALBURG_WOODS_X_ATTACK + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, FLAG_ITEM_PETALBURG_WOODS_ETHER object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 15, 19, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 2, 0, 0, PetalburgWoods_EventScript_22E210, 0 object_event 9, EVENT_OBJ_GFX_BUG_CATCHER, 0, 7, 32, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E26D, 0 object_event 10, EVENT_OBJ_GFX_BUG_CATCHER, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E284, 0 object_event 11, EVENT_OBJ_GFX_BOY_3, 0, 30, 34, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, PetalburgWoods_EventScript_22E219, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, FLAG_0x45D + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL object_event 13, EVENT_OBJ_GFX_GIRL_2, 0, 33, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_22E222, 0 PetalburgWoods_MapWarps: @ 853471C @@ -27,10 +27,10 @@ PetalburgWoods_MapCoordEvents: @ 853474C PetalburgWoods_MapBGEvents: @ 853476C bg_event 14, 32, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E25B - bg_hidden_item_event 39, 35, 3, ITEM_POTION, FLAG_0x03A - bg_hidden_item_event 26, 6, 3, ITEM_TINY_MUSHROOM, FLAG_0x03B - bg_hidden_item_event 40, 29, 3, ITEM_TINY_MUSHROOM, FLAG_0x03C - bg_hidden_item_event 4, 19, 3, ITEM_POKE_BALL, FLAG_0x03D + bg_hidden_item_event_new 39, 35, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION + bg_hidden_item_event_new 26, 6, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 + bg_hidden_item_event_new 40, 29, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 + bg_hidden_item_event_new 4, 19, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL bg_event 11, 8, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E264 PetalburgWoods_MapEvents:: @ 85347B4 diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index 97e832761d..295d051c15 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -232,7 +232,7 @@ Route101_EventScript_1EBE16:: @ 81EBE16 msgbox Route101_Text_1EBF12, 4 special HealPlayerParty setflag FLAG_0x2D0 - clearflag FLAG_0x2D1 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_0x2BC setvar VAR_0x4084, 2 setvar VAR_0x4060, 3 @@ -248,11 +248,11 @@ Route101_EventScript_1EBE16:: @ 81EBE16 end Route101_EventScript_1EBE85:: @ 81EBE85 - setflag FLAG_0x2D2 + setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM return Route101_EventScript_1EBE89:: @ 81EBE89 - setflag FLAG_0x2F8 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM return Route101_Movement_1EBE8D: @ 81EBE8D diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index 6674662f70..57cde74e64 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -142,10 +142,10 @@ Route103_EventScript_1EC585:: @ 81EC585 Route103_EventScript_1EC5A2:: @ 81EC5A2 removeobject 2 setvar VAR_0x4084, 4 - clearflag FLAG_0x379 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL setflag FLAG_0x082 setvar VAR_0x40C7, 1 - clearflag FLAG_0x3D3 + clearflag FLAG_HIDE_OLDALE_TOWN_RIVAL savebgm MUS_DUMMY fadedefaultbgm releaseall diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index de4e221f1f..be33707cc5 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -52,7 +52,7 @@ Route104_EventScript_1ECC9E:: @ 81ECC9E Route104_EventScript_1ECCB3:: @ 81ECCB3 lockall - setflag FLAG_0x32E + setflag FLAG_HIDE_RUSBORO_CITY_RIVAL setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 applymovement 255, Route104_Movement_2725A6 diff --git a/data/maps/Route104_MrBrineysHouse/scripts.inc b/data/maps/Route104_MrBrineysHouse/scripts.inc index 1721fa4a06..2fb81080ed 100644 --- a/data/maps/Route104_MrBrineysHouse/scripts.inc +++ b/data/maps/Route104_MrBrineysHouse/scripts.inc @@ -11,7 +11,7 @@ Route104_MrBrineysHouse_MapScript1_229D34: @ 8229D34 end Route104_MrBrineysHouse_EventScript_229D4C:: @ 8229D4C - setflag FLAG_0x32E + setflag FLAG_HIDE_RUSBORO_CITY_RIVAL return Route104_MrBrineysHouse_EventScript_229D50:: @ 8229D50 @@ -85,7 +85,7 @@ Route104_MrBrineysHouse_EventScript_229E27:: @ 8229E27 setflag FLAG_0x371 setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 - setflag FLAG_0x32E + setflag FLAG_HIDE_RUSBORO_CITY_RIVAL setflag FLAG_0x2CF warp MAP_ROUTE104, 255, 13, 51 waitstate diff --git a/data/maps/Route108/events.inc b/data/maps/Route108/events.inc index eb2623e6b5..370160b50e 100644 --- a/data/maps/Route108/events.inc +++ b/data/maps/Route108/events.inc @@ -11,7 +11,7 @@ Route108_MapWarps: @ 8528A0C warp_def 29, 6, 3, 0, MAP_ABANDONED_SHIP_DECK Route108_MapBGEvents: @ 8528A14 - bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, FLAG_0x056 + bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, FLAG_LINK_CONTEST_POKE_BALL Route108_MapEvents:: @ 8528A20 map_events Route108_EventObjects, Route108_MapWarps, 0x0, Route108_MapBGEvents diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index 769d254a5e..a2bf4d9e0e 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -76,7 +76,7 @@ Route116_EventScript_1F2CBB:: @ 81F2CBB compare VAR_FACING, 4 call_if 1, Route116_EventScript_1F2D20 removeobject VAR_LAST_TALKED - clearflag FLAG_0x3B5 + clearflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE setflag FLAG_0x100 release end diff --git a/data/maps/RustboroCity/events.inc b/data/maps/RustboroCity/events.inc index afeff10b89..48d125d0f9 100644 --- a/data/maps/RustboroCity/events.inc +++ b/data/maps/RustboroCity/events.inc @@ -7,13 +7,13 @@ RustboroCity_EventObjects: @ 85267E0 object_event 6, EVENT_OBJ_GFX_MAN_3, 0, 26, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0893, 0 object_event 7, EVENT_OBJ_GFX_LITTLE_BOY, 0, 24, 51, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_EventScript_1E0922, 0 object_event 8, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 25, 51, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_EventScript_1E0938, 0 - object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 30, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, RustboroCity_EventScript_1E0ADD, FLAG_0x2DC - object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 21, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2DB + object_event 9, EVENT_OBJ_GFX_MAN_2, 0, 30, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, RustboroCity_EventScript_1E0ADD, FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 + object_event 10, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 21, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT object_event 11, EVENT_OBJ_GFX_DEVON_EMPLOYEE, 0, 13, 34, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E087E, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 36, 51, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RustboroCity_EventScript_2910DB, FLAG_0x411 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 36, 51, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RustboroCity_EventScript_2910DB, FLAG_ITEM_RUSTBORO_CITY_X_DEFEND object_event 13, EVENT_OBJ_GFX_MAN_4, 0, 19, 27, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 1, 0, 0, RustboroCity_EventScript_1E094E, 0 - object_event 14, EVENT_OBJ_GFX_HIPSTER, 0, 16, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0DB8, FLAG_0x32E - object_event 15, EVENT_OBJ_GFX_SCIENTIST_1, 0, 11, 15, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x34C + object_event 14, EVENT_OBJ_GFX_HIPSTER, 0, 16, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_EventScript_1E0DB8, FLAG_HIDE_RUSBORO_CITY_RIVAL + object_event 15, EVENT_OBJ_GFX_SCIENTIST_1, 0, 11, 15, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_HIDE_RUSTBORO_CITY_SCIENTIST object_event 16, EVENT_OBJ_GFX_BOY_1, 0, 31, 36, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 1, 0, 0, RustboroCity_EventScript_1E1236, 0 RustboroCity_MapWarps: @ 8526960 diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index f4c8d5434b..f9fb2b6e7c 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -98,7 +98,7 @@ RustboroCity_EventScript_1E07BD:: @ 81E07BD waitmovement 0 playse SE_KAIDAN removeobject 15 - setflag FLAG_0x34C + setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST setvar VAR_0x405A, 7 clearflag FLAG_SPECIAL_FLAG_0x4000 releaseall @@ -303,14 +303,14 @@ RustboroCity_EventScript_1E09CD:: @ 81E09CD fadedefaultbgm removeobject 9 setobjectxyperm 9, 30, 10 - clearflag FLAG_0x2DC + clearflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setflag FLAG_0x08E setvar VAR_0x405A, 2 setvar VAR_RUSTURF_TUNNEL_STATE, 2 setvar VAR_0x406F, 1 clearflag FLAG_0x37B - clearflag FLAG_0x370 - clearflag FLAG_0x36E + clearflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO + clearflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT setflag FLAG_0x2E3 setflag FLAG_0x371 releaseall @@ -599,7 +599,7 @@ RustboroCity_EventScript_1E0C5B:: @ 81E0C5B msgbox RustboroCity_Text_1E1A21, 4 closemessage setflag FLAG_0x090 - setflag FLAG_0x2DC + setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setvar VAR_0x405A, 5 delay 30 warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 255, 2, 2 diff --git a/data/maps/RustboroCity_DevonCorp_3F/events.inc b/data/maps/RustboroCity_DevonCorp_3F/events.inc index aecea4c0c0..df8ba02937 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/events.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/events.inc @@ -1,6 +1,6 @@ RustboroCity_DevonCorp_3F_EventObjects: @ 85304BC object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 17, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_21256C, 0 - object_event 2, EVENT_OBJ_GFX_MAN_2, 0, 3, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_2125E1, FLAG_0x3B5 + object_event 2, EVENT_OBJ_GFX_MAN_2, 0, 3, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_DevonCorp_3F_EventScript_2125E1, FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 15, 5, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, RustboroCity_DevonCorp_3F_EventScript_21256C, 0 RustboroCity_DevonCorp_3F_MapWarps: @ 8530504 diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc index ffc2614cb5..b2714bcff8 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc @@ -55,18 +55,18 @@ RustboroCity_DevonCorp_3F_EventScript_21246E:: @ 821246E waitfanfare setflag FLAG_SYS_POKENAV_GET setflag FLAG_0x0BC - setflag FLAG_0x3E7 + setflag FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT msgbox RustboroCity_DevonCorp_3F_Text_212837, 4 closemessage call RustboroCity_DevonCorp_3F_EventScript_272083 msgbox RustboroCity_DevonCorp_3F_Text_2129D2, 4 setflag FLAG_0x37E - clearflag FLAG_0x327 - clearflag FLAG_0x3D7 + clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN + clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN clearflag FLAG_0x2E3 clearflag FLAG_0x371 setvar VAR_0x4096, 1 - clearflag FLAG_0x32E + clearflag FLAG_HIDE_RUSBORO_CITY_RIVAL setvar VAR_0x408F, 1 setvar VAR_0x405A, 6 releaseall diff --git a/data/maps/RustboroCity_PokemonSchool/events.inc b/data/maps/RustboroCity_PokemonSchool/events.inc index c0b7e8f17a..0c6ca19dce 100644 --- a/data/maps/RustboroCity_PokemonSchool/events.inc +++ b/data/maps/RustboroCity_PokemonSchool/events.inc @@ -5,7 +5,7 @@ RustboroCity_PokemonSchool_EventObjects: @ 85305EC object_event 4, EVENT_OBJ_GFX_LASS, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, RustboroCity_PokemonSchool_EventScript_213F7A, 0 object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 3, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RustboroCity_PokemonSchool_EventScript_213F83, 0 object_event 6, EVENT_OBJ_GFX_GENTLEMAN, 0, 5, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_213F95, 0 - object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 0, 10, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_214040, FLAG_0x3E7 + object_event 7, EVENT_OBJ_GFX_SCOTT, 0, 0, 10, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, RustboroCity_PokemonSchool_EventScript_214040, FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT RustboroCity_PokemonSchool_MapWarps: @ 8530694 warp_def 5, 10, 0, 4, MAP_RUSTBORO_CITY diff --git a/data/maps/RusturfTunnel/events.inc b/data/maps/RusturfTunnel/events.inc index 909c6b82e9..292bda57d3 100644 --- a/data/maps/RusturfTunnel/events.inc +++ b/data/maps/RusturfTunnel/events.inc @@ -1,14 +1,14 @@ RusturfTunnel_EventObjects: @ 85341C4 - object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RusturfTunnel_EventScript_22CE76, FLAG_0x327 + object_event 1, EVENT_OBJ_GFX_BLACK_BELT, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RusturfTunnel_EventScript_22CE76, FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291136, FLAG_0x418 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291143, FLAG_0x419 - object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x36F - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0C2, FLAG_0x36E - object_event 7, EVENT_OBJ_GFX_WINGULL, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0AF, FLAG_0x370 + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291136, FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, RusturfTunnel_EventScript_291143, FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER + object_event 5, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0C2, FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT + object_event 7, EVENT_OBJ_GFX_WINGULL, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RusturfTunnel_EventScript_22D0AF, FLAG_HIDE_RUSTURF_TUNNEL_PEEKO object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 24, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, RusturfTunnel_EventScript_2907A6, FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 object_event 9, EVENT_OBJ_GFX_HIKER, 0, 32, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, RusturfTunnel_EventScript_22D1B1, 0 - object_event 10, EVENT_OBJ_GFX_WOMAN_2, 0, 25, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, RusturfTunnel_EventScript_22CE5F, FLAG_0x3D7 + object_event 10, EVENT_OBJ_GFX_WOMAN_2, 0, 25, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, RusturfTunnel_EventScript_22CE5F, FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN RusturfTunnel_MapWarps: @ 85342B4 warp_def 4, 10, 3, 0, MAP_ROUTE116 diff --git a/data/maps/SafariZone_North/events.inc b/data/maps/SafariZone_North/events.inc index 16314f5fac..152fa54c5a 100644 --- a/data/maps/SafariZone_North/events.inc +++ b/data/maps/SafariZone_North/events.inc @@ -7,7 +7,7 @@ SafariZone_North_EventObjects: @ 853B160 object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 23, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_14 object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 20, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_15 object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 27, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2907A6, FLAG_TEMP_16 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2912C9, FLAG_0x45F + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_North_EventScript_2912C9, FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM SafariZone_North_MapEvents:: @ 853B238 map_events SafariZone_North_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/SafariZone_Northeast/events.inc b/data/maps/SafariZone_Northeast/events.inc index 95f5f08a52..aac73f791b 100644 --- a/data/maps/SafariZone_Northeast/events.inc +++ b/data/maps/SafariZone_Northeast/events.inc @@ -7,11 +7,11 @@ SafariZone_Northeast_EventObjects: @ 853B968 object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_11 object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_14 object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2907A6, FLAG_TEMP_12 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, FLAG_0x491 + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET SafariZone_Northeast_MapBGEvents: @ 853BA40 - bg_hidden_item_event 31, 35, 3, ITEM_RARE_CANDY, FLAG_0x06A - bg_hidden_item_event 21, 5, 3, ITEM_ZINC, FLAG_0x06B + bg_hidden_item_event_new 31, 35, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY + bg_hidden_item_event_new 21, 5, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC SafariZone_Northeast_MapEvents:: @ 853BA58 map_events SafariZone_Northeast_EventObjects, 0x0, 0x0, SafariZone_Northeast_MapBGEvents diff --git a/data/maps/SafariZone_Northwest/events.inc b/data/maps/SafariZone_Northwest/events.inc index 0ab3a5caf0..95b6623acf 100644 --- a/data/maps/SafariZone_Northwest/events.inc +++ b/data/maps/SafariZone_Northwest/events.inc @@ -1,6 +1,6 @@ SafariZone_Northwest_EventObjects: @ 853B11C object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 8, 8, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_Northwest_EventScript_23D24A, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northwest_EventScript_2912BC, FLAG_0x446 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northwest_EventScript_2912BC, FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 SafariZone_Northwest_MapEvents:: @ 853B14C map_events SafariZone_Northwest_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/SafariZone_South/events.inc b/data/maps/SafariZone_South/events.inc index 7b5ec0992d..6d8d84877f 100644 --- a/data/maps/SafariZone_South/events.inc +++ b/data/maps/SafariZone_South/events.inc @@ -3,8 +3,8 @@ SafariZone_South_EventObjects: @ 853B2A4 object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 26, 28, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_South_EventScript_23D2CA, 0 object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 16, 6, 5, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_South_EventScript_23D2D3, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 15, 31, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_South_EventScript_23D2DC, 0 - object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 36, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D390, FLAG_0x2CD - object_event 6, EVENT_OBJ_GFX_CAMPER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D3A2, FLAG_0x2CD + object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 36, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D390, FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS + object_event 6, EVENT_OBJ_GFX_CAMPER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_South_EventScript_23D3A2, FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS SafariZone_South_MapWarps: @ 853B334 warp_def 32, 33, 0, 0, MAP_ROUTE121_SAFARI_ZONE_ENTRANCE diff --git a/data/maps/SafariZone_Southeast/events.inc b/data/maps/SafariZone_Southeast/events.inc index 75b723f0d1..26a7ff8fb4 100644 --- a/data/maps/SafariZone_Southeast/events.inc +++ b/data/maps/SafariZone_Southeast/events.inc @@ -2,12 +2,12 @@ SafariZone_Southeast_EventObjects: @ 853BA6C object_event 1, EVENT_OBJ_GFX_RICH_BOY, 0, 7, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3BD, 0 object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 20, 30, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3B4, 0 object_event 3, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 8, 26, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D3AB, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_2912F0, FLAG_0x492 - object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D399, FLAG_0x2EB + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southeast_EventScript_2912F0, FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL + object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D399, FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION SafariZone_Southeast_MapBGEvents: @ 853BAE4 - bg_hidden_item_event 19, 36, 3, ITEM_PP_UP, FLAG_0x06C - bg_hidden_item_event 32, 33, 0, ITEM_FULL_RESTORE, FLAG_0x069 + bg_hidden_item_event_new 19, 36, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP + bg_hidden_item_event_new 32, 33, 0, ITEM_FULL_RESTORE, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE SafariZone_Southeast_MapEvents:: @ 853BAFC map_events SafariZone_Southeast_EventObjects, 0x0, 0x0, SafariZone_Southeast_MapBGEvents diff --git a/data/maps/SafariZone_Southwest/events.inc b/data/maps/SafariZone_Southwest/events.inc index 72af5abd06..930d3c8ed5 100644 --- a/data/maps/SafariZone_Southwest/events.inc +++ b/data/maps/SafariZone_Southwest/events.inc @@ -1,6 +1,6 @@ SafariZone_Southwest_EventObjects: @ 853B24C object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 22, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SafariZone_Southwest_EventScript_23D267, 0 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southwest_EventScript_2912D6, FLAG_0x46B + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Southwest_EventScript_2912D6, FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE SafariZone_Southwest_MapWarps: @ 853B27C warp_def 29, 7, 3, 0, MAP_SAFARI_ZONE_REST_HOUSE diff --git a/data/maps/ScorchedSlab/events.inc b/data/maps/ScorchedSlab/events.inc index a9012fbf77..20a5fc145e 100644 --- a/data/maps/ScorchedSlab/events.inc +++ b/data/maps/ScorchedSlab/events.inc @@ -1,5 +1,5 @@ ScorchedSlab_EventObjects: @ 8536F88 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, FLAG_0x437 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, FLAG_ITEM_SCORCHED_SLAB_TM_11 ScorchedSlab_MapWarps: @ 8536FA0 warp_def 7, 16, 1, 1, MAP_ROUTE120 diff --git a/data/maps/SeafloorCavern_Entrance/events.inc b/data/maps/SeafloorCavern_Entrance/events.inc index 2d38551200..b0574d14ec 100644 --- a/data/maps/SeafloorCavern_Entrance/events.inc +++ b/data/maps/SeafloorCavern_Entrance/events.inc @@ -1,5 +1,5 @@ SeafloorCavern_Entrance_EventObjects: @ 85356BC - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, FLAG_0x3AD + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT SeafloorCavern_Entrance_MapWarps: @ 85356D4 warp_def 10, 18, 3, 0, MAP_UNDERWATER4 diff --git a/data/maps/SeafloorCavern_Room1/events.inc b/data/maps/SeafloorCavern_Room1/events.inc index f3e5dd0609..2c507151b1 100644 --- a/data/maps/SeafloorCavern_Room1/events.inc +++ b/data/maps/SeafloorCavern_Room1/events.inc @@ -2,8 +2,8 @@ SeafloorCavern_Room1_EventObjects: @ 85356F8 object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_TEMP_11 object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2908BA, FLAG_TEMP_12 object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room1_EventScript_2907A6, FLAG_TEMP_13 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 2, SeafloorCavern_Room1_EventScript_2347EC, FLAG_0x3B2 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, SeafloorCavern_Room1_EventScript_234803, FLAG_0x3B2 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 2, SeafloorCavern_Room1_EventScript_2347EC, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 10, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, SeafloorCavern_Room1_EventScript_234803, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS SeafloorCavern_Room1_MapWarps: @ 8535770 warp_def 5, 18, 3, 1, MAP_SEAFLOOR_CAVERN_ENTRANCE diff --git a/data/maps/SeafloorCavern_Room3/events.inc b/data/maps/SeafloorCavern_Room3/events.inc index ad7434c809..e48782693e 100644 --- a/data/maps/SeafloorCavern_Room3/events.inc +++ b/data/maps/SeafloorCavern_Room3/events.inc @@ -6,8 +6,8 @@ SeafloorCavern_Room3_EventObjects: @ 8535890 object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_17 object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_18 object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room3_EventScript_2908BA, FLAG_TEMP_19 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, SeafloorCavern_Room3_EventScript_234938, FLAG_0x3B2 - object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, SeafloorCavern_Room3_EventScript_23494F, FLAG_0x3B2 + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, SeafloorCavern_Room3_EventScript_234938, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS + object_event 9, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, SeafloorCavern_Room3_EventScript_23494F, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS SeafloorCavern_Room3_MapWarps: @ 8535968 warp_def 8, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM8 diff --git a/data/maps/SeafloorCavern_Room4/events.inc b/data/maps/SeafloorCavern_Room4/events.inc index e43309408d..c4e96aee07 100644 --- a/data/maps/SeafloorCavern_Room4/events.inc +++ b/data/maps/SeafloorCavern_Room4/events.inc @@ -1,6 +1,6 @@ SeafloorCavern_Room4_EventObjects: @ 8535994 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234C9C, FLAG_0x3B2 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234CB3, FLAG_0x3B2 + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234C9C, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 5, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, SeafloorCavern_Room4_EventScript_234CB3, FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS SeafloorCavern_Room4_MapWarps: @ 85359C4 warp_def 13, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM2 diff --git a/data/maps/SeafloorCavern_Room9/events.inc b/data/maps/SeafloorCavern_Room9/events.inc index 871dc3d7b3..6ca415e129 100644 --- a/data/maps/SeafloorCavern_Room9/events.inc +++ b/data/maps/SeafloorCavern_Room9/events.inc @@ -1,11 +1,11 @@ SeafloorCavern_Room9_EventObjects: @ 8535C48 - object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x35B - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33C - object_event 3, EVENT_OBJ_GFX_MAXIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33D - object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33F - object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x33F - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SeafloorCavern_Room9_EventScript_291401, FLAG_0x442 - object_event 7, EVENT_OBJ_GFX_KYOGRE_2, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x2DD + object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE + object_event 3, EVENT_OBJ_GFX_MAXIE, 0, 9, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE + object_event 4, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 8, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS + object_event 5, EVENT_OBJ_GFX_MAGMA_MEMBER_F, 0, 8, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SeafloorCavern_Room9_EventScript_291401, FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 + object_event 7, EVENT_OBJ_GFX_KYOGRE_2, 0, 17, 38, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 SeafloorCavern_Room9_MapWarps: @ 8535CF0 warp_def 5, 4, 3, 0, MAP_SEAFLOOR_CAVERN_ROOM8 diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index cbfbccfe4c..14291f6398 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -132,14 +132,14 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 clearflag FLAG_0x3B1 setflag FLAG_SYS_WEATHER_CTRL setflag FLAG_0x081 - setflag FLAG_0x3C7 + setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN setvar VAR_0x40C6, 2 setvar VAR_0x40A2, 1 - setflag FLAG_0x33C - setflag FLAG_0x33D - setflag FLAG_0x33F - setflag FLAG_0x35B - setflag FLAG_0x3B2 + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS + setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 + setflag FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS setflag FLAG_SPECIAL_FLAG_0x4000 warp MAP_ROUTE128, 255, 38, 22 waitstate diff --git a/data/maps/SecretBase_BlueCave1/events.inc b/data/maps/SecretBase_BlueCave1/events.inc index f3712eb4ef..87361e0825 100644 --- a/data/maps/SecretBase_BlueCave1/events.inc +++ b/data/maps/SecretBase_BlueCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave1_EventObjects: @ 8537BEC - object_event 1, 255, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BlueCave1_MapWarps: @ 8537D54 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave2/events.inc b/data/maps/SecretBase_BlueCave2/events.inc index c092b6478b..ad584e2bb6 100644 --- a/data/maps/SecretBase_BlueCave2/events.inc +++ b/data/maps/SecretBase_BlueCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave2_EventObjects: @ 8538504 - object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BlueCave2_MapWarps: @ 853866C warp_def 7, 5, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave3/events.inc b/data/maps/SecretBase_BlueCave3/events.inc index 7758c4532d..af85949d33 100644 --- a/data/maps/SecretBase_BlueCave3/events.inc +++ b/data/maps/SecretBase_BlueCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave3_EventObjects: @ 8538E1C - object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BlueCave3_MapWarps: @ 8538F84 warp_def 4, 15, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BlueCave4/events.inc b/data/maps/SecretBase_BlueCave4/events.inc index ad3c383f3d..6ff0d4e67f 100644 --- a/data/maps/SecretBase_BlueCave4/events.inc +++ b/data/maps/SecretBase_BlueCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_BlueCave4_EventObjects: @ 8539734 - object_event 1, 255, 0, 5, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 13, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BlueCave4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BlueCave4_MapWarps: @ 853989C warp_def 4, 15, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave1/events.inc b/data/maps/SecretBase_BrownCave1/events.inc index d02421acdc..5a49bb7047 100644 --- a/data/maps/SecretBase_BrownCave1/events.inc +++ b/data/maps/SecretBase_BrownCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave1_EventObjects: @ 8537A68 - object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BrownCave1_MapWarps: @ 8537BD0 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave2/events.inc b/data/maps/SecretBase_BrownCave2/events.inc index ce696bc0b5..569b808bde 100644 --- a/data/maps/SecretBase_BrownCave2/events.inc +++ b/data/maps/SecretBase_BrownCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave2_EventObjects: @ 8538380 - object_event 1, 255, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 11, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BrownCave2_MapWarps: @ 85384E8 warp_def 1, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave3/events.inc b/data/maps/SecretBase_BrownCave3/events.inc index 096ed32f16..4dd9655b8d 100644 --- a/data/maps/SecretBase_BrownCave3/events.inc +++ b/data/maps/SecretBase_BrownCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave3_EventObjects: @ 8538C98 - object_event 1, 255, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BrownCave3_MapWarps: @ 8538E00 warp_def 11, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_BrownCave4/events.inc b/data/maps/SecretBase_BrownCave4/events.inc index 9233f403d8..506c3cafc0 100644 --- a/data/maps/SecretBase_BrownCave4/events.inc +++ b/data/maps/SecretBase_BrownCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_BrownCave4_EventObjects: @ 85395B0 - object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 2, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_BrownCave4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_BrownCave4_MapWarps: @ 8539718 warp_def 2, 8, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave1/events.inc b/data/maps/SecretBase_RedCave1/events.inc index c88a898e7e..edc9b8e786 100644 --- a/data/maps/SecretBase_RedCave1/events.inc +++ b/data/maps/SecretBase_RedCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave1_EventObjects: @ 85378E4 - object_event 1, 255, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_RedCave1_MapWarps: @ 8537A4C warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave2/events.inc b/data/maps/SecretBase_RedCave2/events.inc index 69c6b5e5a5..c5817721e7 100644 --- a/data/maps/SecretBase_RedCave2/events.inc +++ b/data/maps/SecretBase_RedCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave2_EventObjects: @ 85381FC - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_RedCave2_MapWarps: @ 8538364 warp_def 3, 14, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave3/events.inc b/data/maps/SecretBase_RedCave3/events.inc index 2788562345..af7854d9ec 100644 --- a/data/maps/SecretBase_RedCave3/events.inc +++ b/data/maps/SecretBase_RedCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave3_EventObjects: @ 8538B14 - object_event 1, 255, 0, 12, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 12, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_RedCave3_MapWarps: @ 8538C7C warp_def 3, 6, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_RedCave4/events.inc b/data/maps/SecretBase_RedCave4/events.inc index cf8806724a..181e8d7c6e 100644 --- a/data/maps/SecretBase_RedCave4/events.inc +++ b/data/maps/SecretBase_RedCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_RedCave4_EventObjects: @ 853942C - object_event 1, 255, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_RedCave4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_RedCave4_MapWarps: @ 8539594 warp_def 2, 12, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub1/events.inc b/data/maps/SecretBase_Shrub1/events.inc index a540bb20a7..aa8054a808 100644 --- a/data/maps/SecretBase_Shrub1/events.inc +++ b/data/maps/SecretBase_Shrub1/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub1_EventObjects: @ 8538078 - object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Shrub1_MapWarps: @ 85381E0 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub2/events.inc b/data/maps/SecretBase_Shrub2/events.inc index 08312a2c0a..ecbbdfcb4d 100644 --- a/data/maps/SecretBase_Shrub2/events.inc +++ b/data/maps/SecretBase_Shrub2/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub2_EventObjects: @ 8538990 - object_event 1, 255, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 13, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Shrub2_MapWarps: @ 8538AF8 warp_def 7, 5, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub3/events.inc b/data/maps/SecretBase_Shrub3/events.inc index b122d03d70..2a280d6c53 100644 --- a/data/maps/SecretBase_Shrub3/events.inc +++ b/data/maps/SecretBase_Shrub3/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub3_EventObjects: @ 85392A8 - object_event 1, 255, 0, 5, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Shrub3_MapWarps: @ 8539410 warp_def 6, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Shrub4/events.inc b/data/maps/SecretBase_Shrub4/events.inc index e2ae1d90a3..bef5f0ca20 100644 --- a/data/maps/SecretBase_Shrub4/events.inc +++ b/data/maps/SecretBase_Shrub4/events.inc @@ -1,19 +1,19 @@ SecretBase_Shrub4_EventObjects: @ 8539BC0 - object_event 1, 255, 0, 9, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 9, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Shrub4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Shrub4_MapWarps: @ 8539D28 warp_def 11, 8, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree1/events.inc b/data/maps/SecretBase_Tree1/events.inc index 891ce3533a..a2863ced7c 100644 --- a/data/maps/SecretBase_Tree1/events.inc +++ b/data/maps/SecretBase_Tree1/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree1_EventObjects: @ 8537EF4 - object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 5, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Tree1_MapWarps: @ 853805C warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree2/events.inc b/data/maps/SecretBase_Tree2/events.inc index 33fc29b4da..d930de64fa 100644 --- a/data/maps/SecretBase_Tree2/events.inc +++ b/data/maps/SecretBase_Tree2/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree2_EventObjects: @ 853880C - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Tree2_MapWarps: @ 8538974 warp_def 3, 14, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree3/events.inc b/data/maps/SecretBase_Tree3/events.inc index de4bdc90bd..6dda3e303a 100644 --- a/data/maps/SecretBase_Tree3/events.inc +++ b/data/maps/SecretBase_Tree3/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree3_EventObjects: @ 8539124 - object_event 1, 255, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Tree3_MapWarps: @ 853928C warp_def 8, 6, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_Tree4/events.inc b/data/maps/SecretBase_Tree4/events.inc index 0e5cebd865..493bc93db4 100644 --- a/data/maps/SecretBase_Tree4/events.inc +++ b/data/maps/SecretBase_Tree4/events.inc @@ -1,19 +1,19 @@ SecretBase_Tree4_EventObjects: @ 8539A3C - object_event 1, 255, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 10, 9, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_Tree4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_Tree4_MapWarps: @ 8539BA4 warp_def 7, 12, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave1/events.inc b/data/maps/SecretBase_YellowCave1/events.inc index 8d9761d6d9..04045999a9 100644 --- a/data/maps/SecretBase_YellowCave1/events.inc +++ b/data/maps/SecretBase_YellowCave1/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave1_EventObjects: @ 8537D70 - object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave1_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 3, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave1_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_YellowCave1_MapWarps: @ 8537ED8 warp_def 5, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave2/events.inc b/data/maps/SecretBase_YellowCave2/events.inc index 4043503f8a..d26d337ae4 100644 --- a/data/maps/SecretBase_YellowCave2/events.inc +++ b/data/maps/SecretBase_YellowCave2/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave2_EventObjects: @ 8538688 - object_event 1, 255, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave2_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave2_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_YellowCave2_MapWarps: @ 85387F0 warp_def 12, 7, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave3/events.inc b/data/maps/SecretBase_YellowCave3/events.inc index 62290d3eb4..e888677b48 100644 --- a/data/maps/SecretBase_YellowCave3/events.inc +++ b/data/maps/SecretBase_YellowCave3/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave3_EventObjects: @ 8538FA0 - object_event 1, 255, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave3_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave3_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_YellowCave3_MapWarps: @ 8539108 warp_def 5, 9, 0, 126, MAP_NONE diff --git a/data/maps/SecretBase_YellowCave4/events.inc b/data/maps/SecretBase_YellowCave4/events.inc index dfc7c2bfe1..577693af96 100644 --- a/data/maps/SecretBase_YellowCave4/events.inc +++ b/data/maps/SecretBase_YellowCave4/events.inc @@ -1,19 +1,19 @@ SecretBase_YellowCave4_EventObjects: @ 85398B8 - object_event 1, 255, 0, 9, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave4_EventScript_275D64, FLAG_0x0AD - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AE - object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0AF - object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B0 - object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B1 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B2 - object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B3 - object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B4 - object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B5 - object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B6 - object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B7 - object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B8 - object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0B9 - object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BA - object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x0BB + object_event 1, 255, 0, 9, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SecretBase_YellowCave4_EventScript_275D64, FLAG_DECORATION_0 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_1 + object_event 3, EVENT_OBJ_GFX_TRADER, 0, 0, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_2 + object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 0, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_3 + object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 0, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_4 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 0, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_5 + object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_6 + object_event 8, 246, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_7 + object_event 9, 247, 0, 1, 0, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_8 + object_event 10, 248, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_9 + object_event 11, 249, 0, 1, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_10 + object_event 12, 250, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_11 + object_event 13, 251, 0, 1, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_12 + object_event 14, 252, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_13 + object_event 15, 253, 0, 1, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_DECORATION_14 SecretBase_YellowCave4_MapWarps: @ 8539A20 warp_def 6, 12, 0, 126, MAP_NONE diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/events.inc b/data/maps/ShoalCave_LowTideEntranceRoom/events.inc index 22c61aa891..899ad3eb84 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/events.inc +++ b/data/maps/ShoalCave_LowTideEntranceRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideEntranceRoom_EventObjects: @ 853627C - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_2913C0, FLAG_0x439 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_2913C0, FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 18, 15, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, ShoalCave_LowTideEntranceRoom_EventScript_236DD9, 0 ShoalCave_LowTideEntranceRoom_MapWarps: @ 85362AC diff --git a/data/maps/ShoalCave_LowTideIceRoom/events.inc b/data/maps/ShoalCave_LowTideIceRoom/events.inc index 1560bd8e7e..99ab134751 100644 --- a/data/maps/ShoalCave_LowTideIceRoom/events.inc +++ b/data/maps/ShoalCave_LowTideIceRoom/events.inc @@ -1,6 +1,6 @@ ShoalCave_LowTideIceRoom_EventObjects: @ 8537100 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913E7, FLAG_0x458 - object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 21, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913F4, FLAG_0x459 + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913E7, FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 + object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 21, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideIceRoom_EventScript_2913F4, FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE ShoalCave_LowTideIceRoom_MapWarps: @ 8537130 warp_def 17, 10, 3, 3, MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM diff --git a/data/maps/ShoalCave_LowTideInnerRoom/events.inc b/data/maps/ShoalCave_LowTideInnerRoom/events.inc index 52c4c2a3d3..4f446148ea 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/events.inc +++ b/data/maps/ShoalCave_LowTideInnerRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideInnerRoom_EventObjects: @ 85362E0 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 14, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideInnerRoom_EventScript_2913CD, FLAG_0x43A + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 14, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideInnerRoom_EventScript_2913CD, FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY ShoalCave_LowTideInnerRoom_MapWarps: @ 85362F8 warp_def 34, 29, 3, 1, MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM diff --git a/data/maps/ShoalCave_LowTideStairsRoom/events.inc b/data/maps/ShoalCave_LowTideStairsRoom/events.inc index 9e4b76d401..6dbf50eb54 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/events.inc +++ b/data/maps/ShoalCave_LowTideStairsRoom/events.inc @@ -1,5 +1,5 @@ ShoalCave_LowTideStairsRoom_EventObjects: @ 8536394 - object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideStairsRoom_EventScript_2913DA, FLAG_0x43B + object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, ShoalCave_LowTideStairsRoom_EventScript_2913DA, FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL ShoalCave_LowTideStairsRoom_MapWarps: @ 85363AC warp_def 3, 12, 3, 1, MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM diff --git a/data/maps/SkyPillar_Outside/events.inc b/data/maps/SkyPillar_Outside/events.inc index f597db6cff..9519d12482 100644 --- a/data/maps/SkyPillar_Outside/events.inc +++ b/data/maps/SkyPillar_Outside/events.inc @@ -1,5 +1,5 @@ SkyPillar_Outside_EventObjects: @ 853701C - object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Outside_EventScript_2393F8, FLAG_0x357 + object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Outside_EventScript_2393F8, FLAG_HIDE_SKY_PILLAR_WALLACE SkyPillar_Outside_MapWarps: @ 8537034 warp_def 17, 13, 3, 1, MAP_SKY_PILLAR_ENTRANCE diff --git a/data/maps/SkyPillar_Top/events.inc b/data/maps/SkyPillar_Top/events.inc index 572cc4c064..a47e5e77f6 100644 --- a/data/maps/SkyPillar_Top/events.inc +++ b/data/maps/SkyPillar_Top/events.inc @@ -1,6 +1,6 @@ SkyPillar_Top_EventObjects: @ 8537170 - object_event 1, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x305 - object_event 2, EVENT_OBJ_GFX_RAYQUAZA_1, 0, 14, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Top_EventScript_239722, FLAG_0x050 + object_event 1, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 + object_event 2, EVENT_OBJ_GFX_RAYQUAZA_1, 0, 14, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SkyPillar_Top_EventScript_239722, FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT SkyPillar_Top_MapWarps: @ 85371A0 warp_def 16, 14, 3, 1, MAP_SKY_PILLAR_5F diff --git a/data/maps/SkyPillar_Top/scripts.inc b/data/maps/SkyPillar_Top/scripts.inc index 6904646989..a0ae3eb24a 100644 --- a/data/maps/SkyPillar_Top/scripts.inc +++ b/data/maps/SkyPillar_Top/scripts.inc @@ -34,7 +34,7 @@ SkyPillar_Top_EventScript_239705:: @ 8239705 return SkyPillar_Top_EventScript_23970F:: @ 823970F - clearflag FLAG_0x050 + clearflag FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT return SkyPillar_Top_MapScript2_239713: @ 8239713 diff --git a/data/maps/SlateportCity/events.inc b/data/maps/SlateportCity/events.inc index 020f0dcaf0..2987c2020e 100644 --- a/data/maps/SlateportCity/events.inc +++ b/data/maps/SlateportCity/events.inc @@ -3,37 +3,37 @@ SlateportCity_EventObjects: @ 85261CC object_event 2, EVENT_OBJ_GFX_MAN_1, 0, 34, 29, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_EventScript_1DCEF6, 0 object_event 3, EVENT_OBJ_GFX_RICH_BOY, 0, 5, 13, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_EventScript_1DCEB8, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_4, 0, 26, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_EventScript_1DCF17, 0 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 31, 27, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD009, FLAG_0x372 + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 31, 27, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD009, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA object_event 6, EVENT_OBJ_GFX_COOK, 0, 5, 43, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DCE42, 0 object_event 7, EVENT_OBJ_GFX_OLD_WOMAN, 0, 20, 37, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DCE63, 0 object_event 8, EVENT_OBJ_GFX_GIRL_1, 0, 8, 42, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DCE84, 0 - object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 29, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_EventScript_1DD353, FLAG_0x343 - object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 28, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD35C, FLAG_0x343 - object_event 11, EVENT_OBJ_GFX_SCIENTIST_1, 0, 28, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD1F8, FLAG_0x348 + object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 29, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_EventScript_1DD353, FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY + object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 28, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_EventScript_1DD35C, FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY + object_event 11, EVENT_OBJ_GFX_SCIENTIST_1, 0, 28, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD1F8, FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN object_event 12, EVENT_OBJ_GFX_SAILOR, 0, 37, 41, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DCFE5, 0 object_event 13, EVENT_OBJ_GFX_SAILOR, 0, 28, 46, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_EventScript_1DCFEE, 0 object_event 14, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 50, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, SlateportCity_EventScript_1DCFF7, 0 object_event 15, EVENT_OBJ_GFX_MAN_3, 0, 16, 46, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, SlateportCity_EventScript_1DD000, 0 object_event 16, EVENT_OBJ_GFX_MANIAC, 0, 8, 24, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, SlateportCity_EventScript_1DCFBB, 0 object_event 17, EVENT_OBJ_GFX_WOMAN_5, 0, 15, 31, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_EventScript_1DCFDC, 0 - object_event 18, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD020, FLAG_0x372 - object_event 19, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD037, FLAG_0x372 + object_event 18, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 30, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD020, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 19, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 29, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD037, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA object_event 20, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 6, 38, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_EventScript_1DD198, 0 object_event 21, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 5, 51, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DD16A, 0 object_event 22, EVENT_OBJ_GFX_MAN_5, 0, 34, 51, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DD365, 0 object_event 23, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_EventScript_1DCDE4, 0 - object_event 24, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 11, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DD1D8, FLAG_0x3B4 + object_event 24, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 11, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DD1D8, FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN object_event 25, EVENT_OBJ_GFX_POKEFAN_M, 0, 5, 47, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SlateportCity_EventScript_1DCDBD, 0 - object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 22, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD04E, FLAG_0x372 - object_event 27, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD065, FLAG_0x372 - object_event 28, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 24, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD07C, FLAG_0x372 - object_event 29, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD093, FLAG_0x372 - object_event 30, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD0AA, FLAG_0x372 - object_event 31, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD0C1, FLAG_0x372 - object_event 32, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD14A, FLAG_0x372 - object_event 33, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD153, FLAG_0x372 + object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 22, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD04E, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 27, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 23, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD065, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 28, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 24, 27, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD07C, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 29, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 21, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD093, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 30, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 26, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_EventScript_1DD0AA, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 31, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD0C1, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 32, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 28, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD14A, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA + object_event 33, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 25, 27, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_EventScript_1DD153, FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA object_event 34, EVENT_OBJ_GFX_POKEFAN_F, 0, 11, 37, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 2, 0, 0, SlateportCity_EventScript_1DD36E, 0 - object_event 35, EVENT_OBJ_GFX_SCOTT, 0, 10, 12, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 2, 0, 0, 0x0, FLAG_0x2ED + object_event 35, EVENT_OBJ_GFX_SCOTT, 0, 10, 12, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 2, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_SCOTT SlateportCity_MapWarps: @ 8526514 warp_def 19, 19, 0, 0, MAP_SLATEPORT_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 9a5e41b152..da55b2fcae 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -611,10 +611,10 @@ SlateportCity_EventScript_1DD1F8:: @ 81DD1F8 applymovement 255, SlateportCity_Movement_1DD344 waitmovement 0 removeobject 11 - clearflag FLAG_0x349 - clearflag FLAG_0x350 - clearflag FLAG_0x34D - clearflag FLAG_0x34E + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE setvar VAR_0x4058, 2 warp MAP_SLATEPORT_CITY_HARBOR, 255, 11, 14 waitstate diff --git a/data/maps/SlateportCity_Harbor/events.inc b/data/maps/SlateportCity_Harbor/events.inc index 866f2f62d0..e0781c2cb7 100644 --- a/data/maps/SlateportCity_Harbor/events.inc +++ b/data/maps/SlateportCity_Harbor/events.inc @@ -1,12 +1,12 @@ SlateportCity_Harbor_EventObjects: @ 852FA68 - object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, FLAG_0x389 - object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, FLAG_0x389 - object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, FLAG_0x389 - object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, FLAG_0x349 - object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x35C - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x34D - object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x34E - object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x350 + object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS + object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS + object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS + object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN + object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT + object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE + object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW SlateportCity_Harbor_MapWarps: @ 852FB28 warp_def 11, 14, 0, 8, MAP_SLATEPORT_CITY diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 3f721a2d4b..874f8436d9 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -12,14 +12,14 @@ SlateportCity_Harbor_MapScript1_20C983: @ 820C983 end SlateportCity_Harbor_EventScript_20C9A5:: @ 820C9A5 - clearflag FLAG_0x35C + clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL return SlateportCity_Harbor_EventScript_20C9A9:: @ 820C9A9 savebgm MUS_AQA_0 setobjectxyperm 4, 12, 13 setobjectmovementtype 4, 9 - setflag FLAG_0x389 + setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS return SlateportCity_Harbor_EventScript_20C9BB:: @ 820C9BB diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 4172c47ef3..4c9f55651f 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -85,7 +85,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BC8C setflag FLAG_0x095 clearflag FLAG_0x3B3 - setflag FLAG_0x3B5 + setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE setvar VAR_0x40D2, 1 fadescreen 0 release diff --git a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc index 8197eb8738..20bbc6fc40 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc @@ -19,7 +19,7 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 waitmovement 0 setflag FLAG_0x094 - setflag FLAG_0x372 + setflag FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA releaseall end diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index 06ceba8c05..d020d9a63b 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -1445,8 +1445,8 @@ SootopolisCity_EventScript_1E654C:: @ 81E654C setflag FLAG_0x33B setflag FLAG_0x33A setflag FLAG_0x09E - clearflag FLAG_0x358 - clearflag FLAG_0x394 + clearflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE + clearflag FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE setvar VAR_0x40B9, 2 warpsilent MAP_SOOTOPOLIS_CITY, 255, 31, 34 waitstate diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc index 734831f7f6..9ae77ccf81 100644 --- a/data/scripts/players_house.inc +++ b/data/scripts/players_house.inc @@ -66,8 +66,8 @@ LittlerootTown_MaysHouse_2F_EventScript_292799:: @ 8292799 delay 30 setvar VAR_0x4092, 6 setflag FLAG_0x051 - setflag FLAG_0x2F2 - setflag FLAG_0x2F3 + setflag FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 + setflag FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 checkplayergender compare VAR_RESULT, 0 call_if 1, LittlerootTown_BrendansHouse_2F_EventScript_2927DF diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc index 33e7f2e5b7..27fe53a4c0 100644 --- a/data/scripts/secret_power_tm.inc +++ b/data/scripts/secret_power_tm.inc @@ -50,7 +50,7 @@ Route111_EventScript_27661E:: @ 827661E msgbox Route111_Text_27636E, 4 closemessage setflag FLAG_0x060 - clearflag FLAG_0x3B4 + clearflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN compare VAR_FACING, 3 call_if 1, Route111_EventScript_27666A compare VAR_FACING, 4 diff --git a/include/constants/flags.h b/include/constants/flags.h index 001ba5f91d..be0e3b85ad 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -87,13 +87,13 @@ #define FLAG_0x04D 0x4D #define FLAG_0x04E 0x4E #define FLAG_0x04F 0x4F -#define FLAG_0x050 0x50 +#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT 0x50 #define FLAG_0x051 0x51 #define FLAG_0x052 0x52 #define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53 #define FLAG_0x054 0x54 #define FLAG_0x055 0x55 -#define FLAG_0x056 0x56 +#define FLAG_LINK_CONTEST_POKE_BALL 0x56 #define FLAG_0x057 0x57 #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 @@ -180,21 +180,22 @@ #define FLAG_0x0AA 0xAA #define FLAG_0x0AB 0xAB #define FLAG_0x0AC 0xAC -#define FLAG_0x0AD 0xAD -#define FLAG_0x0AE 0xAE -#define FLAG_0x0AF 0xAF -#define FLAG_0x0B0 0xB0 -#define FLAG_0x0B1 0xB1 -#define FLAG_0x0B2 0xB2 -#define FLAG_0x0B3 0xB3 -#define FLAG_0x0B4 0xB4 -#define FLAG_0x0B5 0xB5 -#define FLAG_0x0B6 0xB6 -#define FLAG_0x0B7 0xB7 -#define FLAG_0x0B8 0xB8 -#define FLAG_0x0B9 0xB9 -#define FLAG_0x0BA 0xBA -#define FLAG_0x0BB 0xBB + +#define FLAG_DECORATION_0 0xAD +#define FLAG_DECORATION_1 0xAE +#define FLAG_DECORATION_2 0xAF +#define FLAG_DECORATION_3 0xB0 +#define FLAG_DECORATION_4 0xB1 +#define FLAG_DECORATION_5 0xB2 +#define FLAG_DECORATION_6 0xB3 +#define FLAG_DECORATION_7 0xB4 +#define FLAG_DECORATION_8 0xB5 +#define FLAG_DECORATION_9 0xB6 +#define FLAG_DECORATION_10 0xB7 +#define FLAG_DECORATION_11 0xB8 +#define FLAG_DECORATION_12 0xB9 +#define FLAG_DECORATION_13 0xBA +#define FLAG_DECORATION_14 0xBB #define FLAG_0x0BC 0xBC #define FLAG_0x0BD 0xBD #define FLAG_0x0BE 0xBE @@ -565,8 +566,29 @@ #define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) #define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x1B) -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x1B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B) +#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B) + +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D) +#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E) + +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F) +#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50) + +#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D) + +#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F) + +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) + +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) + +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C) +#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69) #define FLAG_0x217 0x217//23 #define FLAG_0x218 0x218//24 @@ -750,27 +772,27 @@ #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC -#define FLAG_0x2CD 0x2CD +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD #define FLAG_HIDE_MEW 0x2CE #define FLAG_0x2CF 0x2CF #define FLAG_0x2D0 0x2D0 -#define FLAG_0x2D1 0x2D1 -#define FLAG_0x2D2 0x2D2 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 #define FLAG_0x2D3 0x2D3 -#define FLAG_0x2D4 0x2D4 -#define FLAG_0x2D5 0x2D5 -#define FLAG_0x2D6 0x2D6 -#define FLAG_0x2D7 0x2D7 -#define FLAG_0x2D8 0x2D8 +#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 +#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 +#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 #define FLAG_0x2D9 0x2D9 #define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA -#define FLAG_0x2DB 0x2DB -#define FLAG_0x2DC 0x2DC -#define FLAG_0x2DD 0x2DD -#define FLAG_0x2DE 0x2DE -#define FLAG_0x2DF 0x2DF -#define FLAG_0x2E0 0x2E0 -#define FLAG_0x2E1 0x2E1 +#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD +#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 #define FLAG_0x2E2 0x2E2 #define FLAG_0x2E3 0x2E3 #define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 @@ -778,35 +800,35 @@ #define FLAG_0x2E6 0x2E6 #define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 #define FLAG_0x2E8 0x2E8 -#define FLAG_0x2E9 0x2E9 -#define FLAG_0x2EA 0x2EA -#define FLAG_0x2EB 0x2EB +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB #define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC -#define FLAG_0x2ED 0x2ED +#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED #define FLAG_0x2EE 0x2EE #define FLAG_0x2EF 0x2EF -#define FLAG_0x2F0 0x2F0 -#define FLAG_0x2F1 0x2F1 -#define FLAG_0x2F2 0x2F2 -#define FLAG_0x2F3 0x2F3 -#define FLAG_0x2F4 0x2F4 -#define FLAG_0x2F5 0x2F5 -#define FLAG_0x2F6 0x2F6 -#define FLAG_0x2F7 0x2F7 -#define FLAG_0x2F8 0x2F8 -#define FLAG_0x2F9 0x2F9 -#define FLAG_0x2FA 0x2FA +#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 +#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA #define FLAG_HIDE_DEOXYS 0x2FB #define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC -#define FLAG_0x2FD 0x2FD +#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD #define FLAG_0x2FE 0x2FE #define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF #define FLAG_0x300 0x300 #define FLAG_0x301 0x301 #define FLAG_0x302 0x302 #define FLAG_0x303 0x303 -#define FLAG_0x304 0x304 -#define FLAG_0x305 0x305 +#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 +#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 #define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 #define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 @@ -814,115 +836,115 @@ #define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A #define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B #define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C -#define FLAG_0x30D 0x30D -#define FLAG_0x30E 0x30E +#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D +#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E #define FLAG_0x30F 0x30F -#define FLAG_0x310 0x310 -#define FLAG_0x311 0x311 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 #define FLAG_0x312 0x312 #define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 -#define FLAG_0x314 0x314 +#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 #define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 #define FLAG_HIDE_FANCLUB_BOY 0x316 #define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 #define FLAG_HIDE_FANCLUB_LADY 0x318 #define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 -#define FLAG_0x31A 0x31A -#define FLAG_0x31B 0x31B +#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B #define FLAG_0x31C 0x31C #define FLAG_0x31D 0x31D #define FLAG_0x31E 0x31E #define FLAG_0x31F 0x31F -#define FLAG_0x320 0x320 -#define FLAG_0x321 0x321 +#define FLAG_HIDE_LUGIA 0x320 +#define FLAG_HIDE_HOOH 0x321 #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 #define FLAG_0x323 0x323 -#define FLAG_0x324 0x324 -#define FLAG_0x325 0x325 +#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 +#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 #define FLAG_0x326 0x326 -#define FLAG_0x327 0x327 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 #define FLAG_0x328 0x328 #define FLAG_0x329 0x329 #define FLAG_0x32A 0x32A -#define FLAG_0x32B 0x32B -#define FLAG_0x32C 0x32C +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C #define FLAG_0x32D 0x32D -#define FLAG_0x32E 0x32E -#define FLAG_0x32F 0x32F +#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F #define FLAG_0x330 0x330 -#define FLAG_0x331 0x331 -#define FLAG_0x332 0x332 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 #define FLAG_0x333 0x333 #define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 #define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 #define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 -#define FLAG_0x337 0x337 -#define FLAG_0x338 0x338 +#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 +#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 #define FLAG_0x339 0x339 #define FLAG_0x33A 0x33A #define FLAG_0x33B 0x33B -#define FLAG_0x33C 0x33C -#define FLAG_0x33D 0x33D -#define FLAG_0x33E 0x33E -#define FLAG_0x33F 0x33F +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 #define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 #define FLAG_0x342 0x342 -#define FLAG_0x343 0x343 +#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 #define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 #define FLAG_0x345 0x345 -#define FLAG_0x346 0x346 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 #define FLAG_0x347 0x347 -#define FLAG_0x348 0x348 -#define FLAG_0x349 0x349 +#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 #define FLAG_0x34A 0x34A #define FLAG_0x34B 0x34B -#define FLAG_0x34C 0x34C -#define FLAG_0x34D 0x34D -#define FLAG_0x34E 0x34E +#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E #define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F -#define FLAG_0x350 0x350 -#define FLAG_0x351 0x351 -#define FLAG_0x352 0x352 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 #define FLAG_0x353 0x353 #define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 -#define FLAG_0x355 0x355 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 #define FLAG_0x356 0x356 -#define FLAG_0x357 0x357 -#define FLAG_0x358 0x358 -#define FLAG_0x359 0x359 +#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 +#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 +#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 #define FLAG_0x35A 0x35A -#define FLAG_0x35B 0x35B -#define FLAG_0x35C 0x35C +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C #define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D -#define FLAG_0x35E 0x35E -#define FLAG_0x35F 0x35F +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 -#define FLAG_0x362 0x362 +#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 #define FLAG_0x363 0x363 -#define FLAG_0x364 0x364 +#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 #define FLAG_0x365 0x365 #define FLAG_0x366 0x366 #define FLAG_HIDE_LANETTE 0x367 #define FLAG_0x368 0x368 -#define FLAG_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 #define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A #define FLAG_0x36B 0x36B #define FLAG_0x36C 0x36C -#define FLAG_0x36D 0x36D -#define FLAG_0x36E 0x36E -#define FLAG_0x36F 0x36F -#define FLAG_0x370 0x370 +#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D +#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E +#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F +#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 #define FLAG_0x371 0x371 -#define FLAG_0x372 0x372 +#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 #define FLAG_0x373 0x373 #define FLAG_0x374 0x374 #define FLAG_0x375 0x375 #define FLAG_0x376 0x376 #define FLAG_0x377 0x377 #define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 -#define FLAG_0x379 0x379 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 #define FLAG_0x37A 0x37A #define FLAG_0x37B 0x37B #define FLAG_0x37C 0x37C @@ -938,19 +960,19 @@ #define FLAG_0x386 0x386 #define FLAG_0x387 0x387 #define FLAG_0x388 0x388 -#define FLAG_0x389 0x389 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 #define FLAG_0x38A 0x38A #define FLAG_HIDE_FALLARBOR_AZURILL 0x38B #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F -#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 -#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 +#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 -#define FLAG_0x394 0x394 -#define FLAG_0x395 0x395 +#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 +#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 #define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 #define FLAG_0x397 0x397 #define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 @@ -959,30 +981,30 @@ #define FLAG_0x39B 0x39B #define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C #define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D -#define FLAG_0x39E 0x39E -#define FLAG_0x39F 0x39F +#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E +#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F #define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 #define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 #define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 #define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 -#define FLAG_0x3A6 0x3A6 +#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 #define FLAG_HIDE_REGIROCK 0x3A7 #define FLAG_HIDE_REGICE 0x3A8 #define FLAG_HIDE_REGISTEEL 0x3A9 -#define FLAG_0x3AA 0x3AA -#define FLAG_0x3AB 0x3AB +#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA +#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB #define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC -#define FLAG_0x3AD 0x3AD -#define FLAG_0x3AE 0x3AE +#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD +#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE #define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF #define FLAG_0x3B0 0x3B0 #define FLAG_0x3B1 0x3B1 -#define FLAG_0x3B2 0x3B2 +#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 #define FLAG_0x3B3 0x3B3 -#define FLAG_0x3B4 0x3B4 -#define FLAG_0x3B5 0x3B5 +#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 #define FLAG_0x3B6 0x3B6 #define FLAG_0x3B7 0x3B7 #define FLAG_0x3B8 0x3B8 @@ -996,27 +1018,27 @@ #define FLAG_0x3C0 0x3C0 #define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 -#define FLAG_0x3C3 0x3C3 -#define FLAG_0x3C4 0x3C4 +#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 +#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 #define FLAG_0x3C5 0x3C5 #define FLAG_0x3C6 0x3C6 -#define FLAG_0x3C7 0x3C7 -#define FLAG_0x3C8 0x3C8 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 #define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 #define FLAG_0x3CA 0x3CA #define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB #define FLAG_0x3CC 0x3CC #define FLAG_0x3CD 0x3CD -#define FLAG_0x3CE 0x3CE -#define FLAG_0x3CF 0x3CF -#define FLAG_0x3D0 0x3D0 +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 #define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 #define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 -#define FLAG_0x3D3 0x3D3 +#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 #define FLAG_0x3D4 0x3D4 #define FLAG_0x3D5 0x3D5 #define FLAG_0x3D6 0x3D6 -#define FLAG_0x3D7 0x3D7 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 #define FLAG_0x3D8 0x3D8 #define FLAG_0x3D9 0x3D9 #define FLAG_0x3DA 0x3DA @@ -1027,12 +1049,12 @@ #define FLAG_0x3DF 0x3DF #define FLAG_0x3E0 0x3E0 #define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 -#define FLAG_0x3E2 0x3E2 -#define FLAG_0x3E3 0x3E3 +#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 +#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 #define FLAG_0x3E4 0x3E4 #define FLAG_0x3E5 0x3E5 #define FLAG_0x3E6 0x3E6 -#define FLAG_0x3E7 0x3E7 +#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 #define FLAG_0x3E8 0x3E8 #define FLAG_0x3E9 0x3E9 #define FLAG_0x3EA 0x3EA @@ -1072,27 +1094,28 @@ #define FLAG_0x40C 0x40C #define FLAG_0x40D 0x40D #define FLAG_0x40E 0x40E -#define FLAG_0x40F 0x40F -#define FLAG_0x410 0x410 -#define FLAG_0x411 0x411 -#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 -#define FLAG_0x413 0x413 -#define FLAG_0x414 0x414 -#define FLAG_0x415 0x415 -#define FLAG_0x416 0x416 -#define FLAG_0x417 0x417 -#define FLAG_0x418 0x418 -#define FLAG_0x419 0x419 +#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F +#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 +#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 +#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 +#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 + +#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 +#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 +#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 #define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A #define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B -#define FLAG_0x41C 0x41C +#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C #define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D #define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E -#define FLAG_0x41F 0x41F -#define FLAG_0x420 0x420 +#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F +#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 #define FLAG_0x421 0x421 -#define FLAG_0x422 0x422 -#define FLAG_0x423 0x423 +#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 #define FLAG_0x424 0x424 #define FLAG_0x425 0x425 #define FLAG_0x426 0x426 @@ -1106,29 +1129,29 @@ #define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E #define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F #define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 -#define FLAG_0x431 0x431 -#define FLAG_0x432 0x432 -#define FLAG_0x433 0x433 -#define FLAG_0x434 0x434 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 +#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 +#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 -#define FLAG_0x437 0x437 -#define FLAG_0x438 0x438 -#define FLAG_0x439 0x439 -#define FLAG_0x43A 0x43A -#define FLAG_0x43B 0x43B +#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 +#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 +#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 +#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A +#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B #define FLAG_0x43C 0x43C #define FLAG_0x43D 0x43D #define FLAG_0x43E 0x43E #define FLAG_0x43F 0x43F #define FLAG_0x440 0x440 -#define FLAG_0x441 0x441 -#define FLAG_0x442 0x442 +#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 +#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 #define FLAG_ITEM_FIERY_PATH_TM06 0x443 #define FLAG_0x444 0x444 #define FLAG_0x445 0x445 -#define FLAG_0x446 0x446 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 @@ -1144,28 +1167,28 @@ #define FLAG_0x453 0x453 #define FLAG_0x454 0x454 #define FLAG_0x455 0x455 -#define FLAG_0x456 0x456 +#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 #define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 -#define FLAG_0x458 0x458 -#define FLAG_0x459 0x459 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 #define FLAG_0x45A 0x45A #define FLAG_0x45B 0x45B -#define FLAG_0x45C 0x45C -#define FLAG_0x45D 0x45D +#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C +#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D #define FLAG_0x45E 0x45E -#define FLAG_0x45F 0x45F -#define FLAG_0x460 0x460 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F +#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 #define FLAG_0x461 0x461 -#define FLAG_0x462 0x462 -#define FLAG_0x463 0x463 +#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 +#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 #define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 #define FLAG_0x465 0x465 #define FLAG_0x466 0x466 #define FLAG_0x467 0x467 #define FLAG_0x468 0x468 -#define FLAG_0x469 0x469 -#define FLAG_0x46A 0x46A -#define FLAG_0x46B 0x46B +#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 +#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B #define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C #define FLAG_0x46D 0x46D #define FLAG_0x46E 0x46E @@ -1185,7 +1208,7 @@ #define FLAG_0x47C 0x47C #define FLAG_0x47D 0x47D #define FLAG_0x47E 0x47E -#define FLAG_0x47F 0x47F +#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F #define FLAG_0x480 0x480 #define FLAG_0x481 0x481 #define FLAG_0x482 0x482 @@ -1198,13 +1221,13 @@ #define FLAG_0x489 0x489 #define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A #define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B -#define FLAG_0x48C 0x48C -#define FLAG_0x48D 0x48D -#define FLAG_0x48E 0x48E -#define FLAG_0x48F 0x48F -#define FLAG_0x490 0x490 -#define FLAG_0x491 0x491 -#define FLAG_0x492 0x492 +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F +#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 #define FLAG_0x493 0x493 #define FLAG_0x494 0x494 #define FLAG_0x495 0x495 diff --git a/src/match_call.c b/src/match_call.c index 2879881bfb..f3ee9dd0c4 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -375,7 +375,7 @@ static const match_call_text_data_t sMayTextScripts[] = { { gText_May_Pokenav_2B3AB3, 0xFFFF, 0xFFFF }, { gText_May_Pokenav_2B3B3F, FLAG_0x4F1, 0xFFFF }, { gText_May_Pokenav_2B3C13, FLAG_0x095, 0xFFFF }, - { gText_May_Pokenav_2B3CF3, FLAG_0x324, 0xFFFF }, + { gText_May_Pokenav_2B3CF3, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF }, { gText_May_Pokenav_2B3D4B, FLAG_0x06A, 0xFFFF }, { gText_May_Pokenav_2B3DD1, FLAG_0x4F3, 0xFFFF }, { gText_May_Pokenav_2B3E69, FLAG_0x4F4, 0xFFFF }, @@ -396,7 +396,7 @@ static const match_call_text_data_t sBrendanTextScripts[] = { { gText_Brendan_Pokenav_2B43EF, 0xFFFF, 0xFFFF }, { gText_Brendan_Pokenav_2B4486, FLAG_0x4F1, 0xFFFF }, { gText_Brendan_Pokenav_2B4560, FLAG_0x095, 0xFFFF }, - { gText_Brendan_Pokenav_2B463F, FLAG_0x324, 0xFFFF }, + { gText_Brendan_Pokenav_2B463F, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF }, { gText_Brendan_Pokenav_2B46B7, FLAG_0x06A, 0xFFFF }, { gText_Brendan_Pokenav_2B4761, FLAG_0x4F3, 0xFFFF }, { gText_Brendan_Pokenav_2B47F4, FLAG_0x4F4, 0xFFFF }, @@ -425,7 +425,7 @@ static const match_call_text_data_t sWallyTextScripts[] = { }; const struct MatchCallSubstruct2 sWallyAdditionalData[] = { - { FLAG_0x324, 0x05 }, + { FLAG_HIDE_MAUVILLE_CITY_WALLY, 0x05 }, { FLAG_0x06F, 0xD5 }, { FLAG_0x35A, 0x46 }, { 0xFFFF, 0xD5 } From cb5981cdf26f7681f1d67ac3c63e1605b4311c8a Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 18 Oct 2018 21:32:21 -0400 Subject: [PATCH 012/213] name more event flags --- data/event_scripts.s | 56 ++++---- data/maps/FieryPath/scripts.inc | 2 +- data/maps/LavaridgeTown_Gym_1F/scripts.inc | 2 +- data/maps/MauvilleCity/scripts.inc | 4 +- data/maps/MauvilleCity_Gym/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 2 +- data/maps/SSTidalCorridor/events.inc | 6 +- data/maps/SSTidalCorridor/scripts.inc | 2 +- data/maps/SSTidalLowerDeck/events.inc | 2 +- data/maps/SSTidalRooms/events.inc | 2 +- data/maps/SeafloorCavern_Room9/scripts.inc | 14 +- data/maps/SkyPillar_Outside/scripts.inc | 2 +- .../SlateportCity_OceanicMuseum_1F/events.inc | 14 +- .../scripts.inc | 2 +- .../SlateportCity_OceanicMuseum_2F/events.inc | 8 +- .../scripts.inc | 2 +- .../events.inc | 2 +- data/maps/SootopolisCity/events.inc | 26 ++-- data/maps/SootopolisCity/scripts.inc | 4 +- data/maps/SootopolisCity_Gym_1F/scripts.inc | 8 +- data/maps/SouthernIsland_Interior/events.inc | 4 +- data/maps/TerraCave_End/events.inc | 2 +- data/maps/TerraCave_End/scripts.inc | 2 +- data/maps/Underwater1/events.inc | 14 +- data/maps/Underwater2/events.inc | 16 +-- data/maps/Underwater3/events.inc | 8 +- data/maps/Underwater4/events.inc | 4 +- .../maps/Underwater_SeafloorCavern/events.inc | 8 +- .../Underwater_SeafloorCavern/scripts.inc | 2 +- data/maps/UnionRoom/events.inc | 16 +-- data/maps/UnionRoom/scripts.inc | 16 +-- .../VerdanturfTown_BattleTentLobby/events.inc | 2 +- .../VerdanturfTown_WandasHouse/events.inc | 8 +- data/maps/VictoryRoad_1F/events.inc | 10 +- data/maps/VictoryRoad_1F/scripts.inc | 2 +- data/maps/VictoryRoad_B1F/events.inc | 4 +- data/maps/VictoryRoad_B2F/events.inc | 6 +- include/constants/flags.h | 120 +++++++++++------- src/match_call.c | 2 +- 39 files changed, 221 insertions(+), 187 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index 27cd4354aa..e0494d6ead 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1125,14 +1125,14 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x388 setflag FLAG_0x323 setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER - setflag FLAG_0x326 - setflag FLAG_0x328 - setflag FLAG_0x329 - setflag FLAG_0x3D8 - setflag FLAG_0x2FE + setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY + setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN + setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE + setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN + setflag FLAG_HIDE_VERDANTURF_TOWN_SCOTT setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE setflag FLAG_HIDE_PETALBURG_GYM_WALLY - setflag FLAG_0x365 + setflag FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE setflag FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS @@ -1148,8 +1148,8 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW setflag FLAG_0x353 setflag FLAG_0x312 - setflag FLAG_0x3CD - setflag FLAG_0x330 + setflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN + setflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE setflag FLAG_0x366 setflag FLAG_0x368 setflag FLAG_HIDE_MT_CHIMNEY_TRAINERS @@ -1160,9 +1160,9 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT setflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN setflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN - setflag FLAG_0x376 - setflag FLAG_0x374 - setflag FLAG_0x375 + setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE + setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 + setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_HIDE_BATTLE_TOWER_OPPONENT setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE @@ -1175,8 +1175,8 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x382 setflag FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR setflag FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER - setflag FLAG_0x38E - setflag FLAG_0x38F + setflag FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE + setflag FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON setflag FLAG_0x393 setflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE setflag FLAG_HIDE_MAUVILLE_CITY_WATTSON @@ -1200,21 +1200,21 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x3B3 setflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN setflag FLAG_HIDE_SLATEPORT_CITY_SCOTT - setflag FLAG_0x35A - setflag FLAG_0x2EF - setflag FLAG_0x3B6 + setflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY + setflag FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY + setflag FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY setflag FLAG_HIDE_OLDALE_TOWN_RIVAL setflag FLAG_0x3DF setflag FLAG_HIDE_PETALBURG_CITY_SCOTT - setflag FLAG_0x3E4 - setflag FLAG_0x3E5 - setflag FLAG_0x3E6 - setflag FLAG_0x356 - setflag FLAG_0x33A - setflag FLAG_0x33B + setflag FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA + setflag FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE + setflag FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON + setflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + setflag FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE + setflag FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE setflag FLAG_0x36C setflag FLAG_0x36B setflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL @@ -1240,12 +1240,12 @@ EverGrandeCity_HallOfFame_EventScript_2717C1:: @ 82717C1 call_if 1, EverGrandeCity_HallOfFame_EventScript_271839 clearflag FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS call EverGrandeCity_HallOfFame_EventScript_2718CC - setflag FLAG_0x365 - clearflag FLAG_0x3B6 + setflag FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY + clearflag FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY clearflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY setvar VAR_0x40C6, 2 - setflag FLAG_0x35A - clearflag FLAG_0x2EF + setflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY + clearflag FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL clearflag FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL setflag FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS @@ -2355,8 +2355,8 @@ PetalburgCity_Gym_EventScript_2721F8:: @ 82721F8 RusturfTunnel_EventScript_272216:: @ 8272216 removeobject 1 removeobject 10 - clearflag FLAG_0x328 - clearflag FLAG_0x3D8 + clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN + clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN setvar VAR_RUSTURF_TUNNEL_STATE, 6 setflag FLAG_RUSTURF_TUNNEL_OPENED return diff --git a/data/maps/FieryPath/scripts.inc b/data/maps/FieryPath/scripts.inc index 17435a5e24..f0a28345cb 100644 --- a/data/maps/FieryPath/scripts.inc +++ b/data/maps/FieryPath/scripts.inc @@ -9,7 +9,7 @@ FieryPath_MapScript1_230F2A: @ 8230F2A end FieryPath_EventScript_230F37:: @ 8230F37 - setflag FLAG_0x2FE + setflag FLAG_HIDE_VERDANTURF_TOWN_SCOTT clearflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT return diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index 1d317d43b9..a0c2e1514f 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -82,7 +82,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE7C1:: @ 81FE7C1 call_if 1, LavaridgeTown_Gym_1F_EventScript_271E84 setvar VAR_0x8008, 4 call LavaridgeTown_Gym_1F_EventScript_271F43 - setflag FLAG_0x326 + setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY setvar VAR_0x4053, 1 call LavaridgeTown_Gym_1F_EventScript_1FE841 closemessage diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index 4c70a70f54..a4cbcdd290 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -159,8 +159,8 @@ MauvilleCity_EventScript_1DF53D:: @ 81DF53D MauvilleCity_EventScript_1DF593:: @ 81DF593 removeobject 6 removeobject 7 - clearflag FLAG_0x326 - clearflag FLAG_0x329 + clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY + clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE setflag FLAG_0x0BE setvar VAR_0x40F2, 0 setflag FLAG_0x088 diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index 049833db02..a284d1dd7c 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -94,7 +94,7 @@ MauvilleCity_Gym_EventScript_20DF2B:: @ 820DF2B call MauvilleCity_Gym_EventScript_27207E msgbox MauvilleCity_Gym_Text_20E7AA, 4 setvar VAR_0x40D2, 3 - clearflag FLAG_0x2FE + clearflag FLAG_HIDE_VERDANTURF_TOWN_SCOTT setflag FLAG_0x4F2 setflag FLAG_BADGE03_GET addvar VAR_0x4085, 1 diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 453b3a562f..17cf909932 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -67,7 +67,7 @@ MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 setflag FLAG_0x4F6 setflag FLAG_BADGE07_GET setflag FLAG_HIDE_AQUA_HIDEOUT_GRUNTS - clearflag FLAG_0x365 + clearflag FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY clearflag FLAG_0x393 setvar VAR_0x8008, 7 call MossdeepCity_Gym_EventScript_271F43 diff --git a/data/maps/SSTidalCorridor/events.inc b/data/maps/SSTidalCorridor/events.inc index 748c5a3c55..c36e38fda7 100644 --- a/data/maps/SSTidalCorridor/events.inc +++ b/data/maps/SSTidalCorridor/events.inc @@ -1,9 +1,9 @@ SSTidalCorridor_EventObjects: @ 853A158 object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 1, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SSTidalCorridor_EventScript_23C119, 0 object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 16, 7, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 2, 0, 0, SSTidalCorridor_EventScript_23C1A3, 0 - object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0D9, FLAG_0x3B6 - object_event 4, EVENT_OBJ_GFX_WINGULL, 0, 7, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0E2, FLAG_0x3B6 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x32A + object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0D9, FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY + object_event 4, EVENT_OBJ_GFX_WINGULL, 0, 7, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SSTidalCorridor_EventScript_23C0E2, FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 9, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT SSTidalCorridor_MapWarps: @ 853A1D0 warp_def 4, 9, 3, 0, MAP_SS_TIDAL_ROOMS diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc index 8fcd6e59b2..d53973e871 100644 --- a/data/maps/SSTidalCorridor/scripts.inc +++ b/data/maps/SSTidalCorridor/scripts.inc @@ -143,7 +143,7 @@ SSTidalCorridor_EventScript_23C15A:: @ 823C15A end SSTidalCorridor_EventScript_23C179:: @ 823C179 - setflag FLAG_0x3B7 + setflag FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER return SSTidalCorridor_EventScript_23C17D:: @ 823C17D diff --git a/data/maps/SSTidalLowerDeck/events.inc b/data/maps/SSTidalLowerDeck/events.inc index c359dddb5d..5deed0c754 100644 --- a/data/maps/SSTidalLowerDeck/events.inc +++ b/data/maps/SSTidalLowerDeck/events.inc @@ -6,7 +6,7 @@ SSTidalLowerDeck_MapWarps: @ 853A2EC warp_def 15, 2, 3, 8, MAP_SS_TIDAL_CORRIDOR SSTidalLowerDeck_MapBGEvents: @ 853A2F4 - bg_hidden_item_event 0, 2, 0, ITEM_LEFTOVERS, FLAG_0x023 + bg_hidden_item_event_new 0, 2, 0, ITEM_LEFTOVERS, FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS SSTidalLowerDeck_MapEvents:: @ 853A300 map_events SSTidalLowerDeck_EventObjects, SSTidalLowerDeck_MapWarps, 0x0, SSTidalLowerDeck_MapBGEvents diff --git a/data/maps/SSTidalRooms/events.inc b/data/maps/SSTidalRooms/events.inc index 6fd9be3531..99937ef75a 100644 --- a/data/maps/SSTidalRooms/events.inc +++ b/data/maps/SSTidalRooms/events.inc @@ -6,7 +6,7 @@ SSTidalRooms_EventObjects: @ 853A314 object_event 5, EVENT_OBJ_GFX_WOMAN_4, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, SSTidalRooms_EventScript_23CAA9, 0 object_event 6, EVENT_OBJ_GFX_RICH_BOY, 0, 22, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, SSTidalRooms_EventScript_23CAC4, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, SSTidalRooms_EventScript_23CADB, 0 - object_event 8, EVENT_OBJ_GFX_MANIAC, 0, 28, 5, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SSTidalRooms_EventScript_23C9F2, FLAG_0x3B7 + object_event 8, EVENT_OBJ_GFX_MANIAC, 0, 28, 5, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SSTidalRooms_EventScript_23C9F2, FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER SSTidalRooms_MapWarps: @ 853A3D4 warp_def 4, 16, 0, 0, MAP_SS_TIDAL_CORRIDOR diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 14291f6398..768b873370 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -120,13 +120,13 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 msgbox SeafloorCavern_Room9_Text_235723, 4 setvar VAR_0x407B, 1 setvar VAR_0x405E, 1 - clearflag FLAG_0x3CD - clearflag FLAG_0x33A - clearflag FLAG_0x33B - clearflag FLAG_0x356 - clearflag FLAG_0x3E6 - clearflag FLAG_0x3E5 - setflag FLAG_0x347 + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE + setflag FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 setflag FLAG_LEGENDARIES_IN_SOOTOPOLIS clearflag FLAG_0x3B0 clearflag FLAG_0x3B1 diff --git a/data/maps/SkyPillar_Outside/scripts.inc b/data/maps/SkyPillar_Outside/scripts.inc index e9fbf4ad68..c852e3484f 100644 --- a/data/maps/SkyPillar_Outside/scripts.inc +++ b/data/maps/SkyPillar_Outside/scripts.inc @@ -86,7 +86,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304 clearflag FLAG_SPECIAL_FLAG_0x4000 setvar VAR_0x405E, 4 removeobject 1 - clearflag FLAG_0x330 + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE fadescreenswapbuffers 0 releaseall end diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc index 319a2753f9..979784e752 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc @@ -1,17 +1,17 @@ SlateportCity_OceanicMuseum_1F_EventObjects: @ 852F670 object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AD96, 0 - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE5F, FLAG_0x373 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE68, FLAG_0x373 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE56, FLAG_0x373 - object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE4D, FLAG_0x373 - object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE71, FLAG_0x373 + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 18, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE5F, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 12, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE68, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE56, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS + object_event 5, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE4D, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS + object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE71, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS object_event 7, EVENT_OBJ_GFX_BEAUTY, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AD96, 0 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE7A, FLAG_0x373 + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE7A, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS object_event 9, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AED4, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION object_event 10, EVENT_OBJ_GFX_MANIAC, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEDD, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEE6, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION object_event 12, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 18, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEEF, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEF8, FLAG_0x3C5 + object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEF8, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT object_event 14, EVENT_OBJ_GFX_REPORTER_M, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_28C883, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION SlateportCity_OceanicMuseum_1F_MapWarps: @ 852F7C0 diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc index 4464ee5826..0ed39c1189 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc @@ -198,7 +198,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20AF93:: @ 820AF93 end SlateportCity_OceanicMuseum_1F_EventScript_20AFAA:: @ 820AFAA - setflag FLAG_0x3C5 + setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT playse SE_KAIDAN removeobject 13 release diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc index 0616cee807..457a2aabc8 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc @@ -1,8 +1,8 @@ SlateportCity_OceanicMuseum_2F_EventObjects: @ 852F8A8 - object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, FLAG_0x377 - object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x376 - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x374 - object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x375 + object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN + object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 + object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 4c9f55651f..fb398c0963 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -67,7 +67,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 removeobject 4 fadescreen 0 delay 30 - setflag FLAG_0x373 + setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS applymovement 255, SlateportCity_OceanicMuseum_2F_Movement_2725A8 waitmovement 0 msgbox SlateportCity_OceanicMuseum_2F_Text_20C2BE, 4 diff --git a/data/maps/SlateportCity_SternsShipyard_1F/events.inc b/data/maps/SlateportCity_SternsShipyard_1F/events.inc index 3aca215e2f..5bad8c5e21 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/events.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/events.inc @@ -2,7 +2,7 @@ SlateportCity_SternsShipyard_1F_EventObjects: @ 852F318 object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207F40, 0 object_event 2, EVENT_OBJ_GFX_SCIENTIST_1, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FED, 0 object_event 3, EVENT_OBJ_GFX_SCIENTIST_1, 0, 18, 8, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FF6, 0 - object_event 4, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FFF, FLAG_0x365 + object_event 4, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, SlateportCity_SternsShipyard_1F_EventScript_207FFF, FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY SlateportCity_SternsShipyard_1F_MapWarps: @ 852F378 warp_def 2, 14, 0, 2, MAP_SLATEPORT_CITY diff --git a/data/maps/SootopolisCity/events.inc b/data/maps/SootopolisCity/events.inc index 1d0d43c83d..9ca0bb20d3 100644 --- a/data/maps/SootopolisCity/events.inc +++ b/data/maps/SootopolisCity/events.inc @@ -1,22 +1,22 @@ SootopolisCity_EventObjects: @ 8527314 object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_EventScript_1E5E8D, 0 - object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 47, 33, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SootopolisCity_EventScript_1E5FE2, FLAG_0x356 + object_event 2, EVENT_OBJ_GFX_WOMAN_4, 0, 47, 33, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SootopolisCity_EventScript_1E5FE2, FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS object_event 3, EVENT_OBJ_GFX_GIRL_2, 0, 9, 43, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E5ED8, 0 object_event 4, EVENT_OBJ_GFX_NINJA_BOY, 0, 51, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SootopolisCity_EventScript_1E608E, 0 object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 43, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SootopolisCity_EventScript_1E60E3, 0 - object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 26, 4, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E6017, FLAG_0x347 - object_event 7, EVENT_OBJ_GFX_STEVEN, 0, 20, 36, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6166, FLAG_0x3CD + object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 26, 4, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, SootopolisCity_EventScript_1E6017, FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 + object_event 7, EVENT_OBJ_GFX_STEVEN, 0, 20, 36, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6166, FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 49, 34, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6038, 0 - object_event 9, EVENT_OBJ_GFX_GROUDON_3, 0, 28, 44, 0, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x3E6 - object_event 10, EVENT_OBJ_GFX_KYOGRE_3, 0, 34, 44, 1, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3E5 - object_event 11, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 31, 41, 1, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_0x3E4 - object_event 12, EVENT_OBJ_GFX_MANIAC, 0, 17, 44, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6411, FLAG_0x356 - object_event 13, EVENT_OBJ_GFX_GIRL_3, 0, 14, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E63DB, FLAG_0x356 - object_event 14, EVENT_OBJ_GFX_BLACK_BELT, 0, 17, 40, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6393, FLAG_0x356 - object_event 15, EVENT_OBJ_GFX_BOY_2, 0, 19, 37, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E635D, FLAG_0x356 - object_event 16, EVENT_OBJ_GFX_MAXIE, 0, 29, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E64F2, FLAG_0x33B - object_event 17, EVENT_OBJ_GFX_ARCHIE, 0, 31, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E651F, FLAG_0x33A - object_event 18, EVENT_OBJ_GFX_WALLACE, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6446, FLAG_0x330 + object_event 9, EVENT_OBJ_GFX_GROUDON_3, 0, 28, 44, 0, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON + object_event 10, EVENT_OBJ_GFX_KYOGRE_3, 0, 34, 44, 1, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE + object_event 11, EVENT_OBJ_GFX_RAYQUAZA_2, 0, 31, 41, 1, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA + object_event 12, EVENT_OBJ_GFX_MANIAC, 0, 17, 44, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6411, FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + object_event 13, EVENT_OBJ_GFX_GIRL_3, 0, 14, 42, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E63DB, FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + object_event 14, EVENT_OBJ_GFX_BLACK_BELT, 0, 17, 40, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SootopolisCity_EventScript_1E6393, FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + object_event 15, EVENT_OBJ_GFX_BOY_2, 0, 19, 37, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E635D, FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + object_event 16, EVENT_OBJ_GFX_MAXIE, 0, 29, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E64F2, FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE + object_event 17, EVENT_OBJ_GFX_ARCHIE, 0, 31, 33, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E651F, FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE + object_event 18, EVENT_OBJ_GFX_WALLACE, 0, 31, 18, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, SootopolisCity_EventScript_1E6446, FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE SootopolisCity_MapWarps: @ 85274C4 warp_def 43, 31, 0, 0, MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index d020d9a63b..f5dcdab745 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -1442,8 +1442,8 @@ SootopolisCity_EventScript_1E6536:: @ 81E6536 end SootopolisCity_EventScript_1E654C:: @ 81E654C - setflag FLAG_0x33B - setflag FLAG_0x33A + setflag FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE + setflag FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE setflag FLAG_0x09E clearflag FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE clearflag FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index af661890fc..e95a57769c 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -105,11 +105,11 @@ SootopolisCity_Gym_1F_EventScript_224F82:: @ 8224F82 msgbox SootopolisCity_Gym_1F_Text_2255BE, 4 setflag FLAG_0x4F7 setflag FLAG_BADGE08_GET - setflag FLAG_0x356 - setflag FLAG_0x3CD - setflag FLAG_0x330 + setflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS + setflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN + setflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE setvar VAR_0x405E, 6 - clearflag FLAG_0x347 + clearflag FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 setvar VAR_0x8008, 8 call SootopolisCity_Gym_1F_EventScript_271F43 call SootopolisCity_Gym_1F_EventScript_224FD4 diff --git a/data/maps/SouthernIsland_Interior/events.inc b/data/maps/SouthernIsland_Interior/events.inc index 36ca178e52..cc8256e8c0 100644 --- a/data/maps/SouthernIsland_Interior/events.inc +++ b/data/maps/SouthernIsland_Interior/events.inc @@ -1,6 +1,6 @@ SouthernIsland_Interior_EventObjects: @ 853B89C - object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x38E - object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x38F + object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE + object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON SouthernIsland_Interior_MapWarps: @ 853B8CC warp_def 13, 18, 3, 0, MAP_SOUTHERN_ISLAND_EXTERIOR diff --git a/data/maps/TerraCave_End/events.inc b/data/maps/TerraCave_End/events.inc index 99f9b06c3e..553b4151ab 100644 --- a/data/maps/TerraCave_End/events.inc +++ b/data/maps/TerraCave_End/events.inc @@ -1,5 +1,5 @@ TerraCave_End_EventObjects: @ 8537850 - object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 17, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x30F + object_event 1, EVENT_OBJ_GFX_GROUDON_1, 0, 17, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_TERRA_CAVE_GROUDON TerraCave_End_MapWarps: @ 8537868 warp_def 5, 4, 3, 1, MAP_TERRA_CAVE_ENTRANCE diff --git a/data/maps/TerraCave_End/scripts.inc b/data/maps/TerraCave_End/scripts.inc index d603f2274f..b23cc23f1f 100644 --- a/data/maps/TerraCave_End/scripts.inc +++ b/data/maps/TerraCave_End/scripts.inc @@ -21,7 +21,7 @@ TerraCave_End_MapScript1_23B0D9: @ 823B0D9 end TerraCave_End_EventScript_23B0E3:: @ 823B0E3 - clearflag FLAG_0x30F + clearflag FLAG_HIDE_TERRA_CAVE_GROUDON setvar VAR_TEMP_1, 1 return diff --git a/data/maps/Underwater1/events.inc b/data/maps/Underwater1/events.inc index 7c94efeb52..da16883103 100644 --- a/data/maps/Underwater1/events.inc +++ b/data/maps/Underwater1/events.inc @@ -1,11 +1,11 @@ Underwater1_MapBGEvents: @ 852CEB4 - bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, FLAG_TEMP_8 - bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, FLAG_TEMP_9 - bg_hidden_item_event 66, 34, 3, ITEM_PEARL, FLAG_TEMP_A - bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, FLAG_TEMP_B - bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, FLAG_TEMP_D - bg_hidden_item_event 42, 5, 3, ITEM_CALCIUM, FLAG_0x024 - bg_hidden_item_event 45, 36, 3, ITEM_HEART_SCALE, FLAG_0x026 + bg_hidden_item_event_new 42, 51, 0, ITEM_CARBOS, FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS + bg_hidden_item_event_new 14, 40, 0, ITEM_GREEN_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD + bg_hidden_item_event_new 66, 34, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL + bg_hidden_item_event_new 64, 54, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL + bg_hidden_item_event_new 70, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 + bg_hidden_item_event_new 42, 5, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM + bg_hidden_item_event_new 45, 36, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 Underwater1_MapEvents:: @ 852CF08 map_events 0x0, 0x0, 0x0, Underwater1_MapBGEvents diff --git a/data/maps/Underwater2/events.inc b/data/maps/Underwater2/events.inc index efc806ae27..912d47a4d0 100644 --- a/data/maps/Underwater2/events.inc +++ b/data/maps/Underwater2/events.inc @@ -2,14 +2,14 @@ Underwater2_MapWarps: @ 852CF1C warp_def 45, 65, 0, 0, MAP_UNDERWATER_SOOTOPOLIS_CITY Underwater2_MapBGEvents: @ 852CF24 - bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, FLAG_TEMP_E - bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, FLAG_TEMP_F - bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, FLAG_TEMP_10 - bg_hidden_item_event 10, 36, 3, ITEM_PEARL, FLAG_TEMP_11 - bg_hidden_item_event 11, 39, 3, ITEM_IRON, FLAG_TEMP_13 - bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_TEMP_12 - bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, FLAG_TEMP_14 - bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, FLAG_TEMP_C + bg_hidden_item_event_new 30, 17, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE + bg_hidden_item_event_new 41, 19, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL + bg_hidden_item_event_new 63, 19, 3, ITEM_STARDUST, FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST + bg_hidden_item_event_new 10, 36, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL + bg_hidden_item_event_new 11, 39, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON + bg_hidden_item_event_new 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD + bg_hidden_item_event_new 65, 60, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL + bg_hidden_item_event_new 9, 77, 3, ITEM_BLUE_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD Underwater2_MapEvents:: @ 852CF84 map_events 0x0, Underwater2_MapWarps, 0x0, Underwater2_MapBGEvents diff --git a/data/maps/Underwater3/events.inc b/data/maps/Underwater3/events.inc index 3a74ad9a73..c328383d71 100644 --- a/data/maps/Underwater3/events.inc +++ b/data/maps/Underwater3/events.inc @@ -3,10 +3,10 @@ Underwater3_MapWarps: @ 852CF98 warp_def 67, 38, 0, 0, MAP_UNDERWATER_MARINE_CAVE Underwater3_MapBGEvents: @ 852CFA8 - bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, FLAG_TEMP_15 - bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, FLAG_TEMP_16 - bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, FLAG_TEMP_17 - bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, FLAG_TEMP_18 + bg_hidden_item_event_new 12, 42, 3, ITEM_STAR_PIECE, FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE + bg_hidden_item_event_new 50, 36, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP + bg_hidden_item_event_new 34, 72, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE + bg_hidden_item_event_new 72, 20, 3, ITEM_RED_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD Underwater3_MapEvents:: @ 852CFD8 map_events 0x0, Underwater3_MapWarps, 0x0, Underwater3_MapBGEvents diff --git a/data/maps/Underwater4/events.inc b/data/maps/Underwater4/events.inc index 73586efc2a..5a08e82f95 100644 --- a/data/maps/Underwater4/events.inc +++ b/data/maps/Underwater4/events.inc @@ -2,8 +2,8 @@ Underwater4_MapWarps: @ 852CFEC warp_def 38, 26, 3, 0, MAP_UNDERWATER_SEAFLOOR_CAVERN Underwater4_MapBGEvents: @ 852CFF4 - bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_TEMP_19 - bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_TEMP_1A + bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN + bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL Underwater4_MapEvents:: @ 852D00C map_events 0x0, Underwater4_MapWarps, 0x0, Underwater4_MapBGEvents diff --git a/data/maps/Underwater_SeafloorCavern/events.inc b/data/maps/Underwater_SeafloorCavern/events.inc index 3329fc3c4f..468dedcd67 100644 --- a/data/maps/Underwater_SeafloorCavern/events.inc +++ b/data/maps/Underwater_SeafloorCavern/events.inc @@ -1,8 +1,8 @@ Underwater_SeafloorCavern_EventObjects: @ 8535640 - object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 5, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 - object_event 2, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 - object_event 3, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 - object_event 4, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_0x3D4 + object_event 1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 5, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE + object_event 2, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE + object_event 3, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 7, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE + object_event 4, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, 0, 8, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Underwater_SeafloorCavern_EventScript_2343DC, FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE Underwater_SeafloorCavern_MapWarps: @ 85356A0 warp_def 6, 7, 0, 0, MAP_UNDERWATER4 diff --git a/data/maps/Underwater_SeafloorCavern/scripts.inc b/data/maps/Underwater_SeafloorCavern/scripts.inc index 128cb31c0a..ae1d161e0a 100644 --- a/data/maps/Underwater_SeafloorCavern/scripts.inc +++ b/data/maps/Underwater_SeafloorCavern/scripts.inc @@ -11,7 +11,7 @@ Underwater_SeafloorCavern_MapScript1_23434B: @ 823434B end Underwater_SeafloorCavern_EventScript_234358:: @ 8234358 - setflag FLAG_0x3D4 + setflag FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE end Underwater_SeafloorCavern_MapScript1_23435C: @ 823435C diff --git a/data/maps/UnionRoom/events.inc b/data/maps/UnionRoom/events.inc index 5d73f5be68..0cebf15025 100644 --- a/data/maps/UnionRoom/events.inc +++ b/data/maps/UnionRoom/events.inc @@ -1,13 +1,13 @@ UnionRoom_EventObjects: @ 853B020 object_event 1, EVENT_OBJ_GFX_UNION_ROOM_NURSE, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, UnionRoom_EventScript_23D236, 0 - object_event 2, EVENT_OBJ_GFX_GIDDY, 0, 1, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D204, FLAG_0x2C2 - object_event 3, 247, 0, 7, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D22C, FLAG_0x2C6 - object_event 4, 246, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D222, FLAG_0x2C5 - object_event 5, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D218, FLAG_0x2C4 - object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 13, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D20E, FLAG_0x2C3 - object_event 7, EVENT_OBJ_GFX_STORYTELLER, 0, 10, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1FA, FLAG_0x2C1 - object_event 8, EVENT_OBJ_GFX_TRADER, 0, 13, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1F0, FLAG_0x2C0 - object_event 9, EVENT_OBJ_GFX_HIPSTER, 0, 4, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1E6, FLAG_0x2BF + object_event 2, EVENT_OBJ_GFX_GIDDY, 0, 1, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D204, FLAG_HIDE_UNION_ROOM_PLAYER_4 + object_event 3, 247, 0, 7, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D22C, FLAG_HIDE_UNION_ROOM_PLAYER_8 + object_event 4, 246, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D222, FLAG_HIDE_UNION_ROOM_PLAYER_7 + object_event 5, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D218, FLAG_HIDE_UNION_ROOM_PLAYER_6 + object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 13, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D20E, FLAG_HIDE_UNION_ROOM_PLAYER_5 + object_event 7, EVENT_OBJ_GFX_STORYTELLER, 0, 10, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1FA, FLAG_HIDE_UNION_ROOM_PLAYER_3 + object_event 8, EVENT_OBJ_GFX_TRADER, 0, 13, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1F0, FLAG_HIDE_UNION_ROOM_PLAYER_2 + object_event 9, EVENT_OBJ_GFX_HIPSTER, 0, 4, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, UnionRoom_EventScript_23D1E6, FLAG_HIDE_UNION_ROOM_PLAYER_1 UnionRoom_MapWarps: @ 853B0F8 warp_def 7, 11, 3, 127, MAP_NONE diff --git a/data/maps/UnionRoom/scripts.inc b/data/maps/UnionRoom/scripts.inc index 250b4b4024..f71c40e3d2 100644 --- a/data/maps/UnionRoom/scripts.inc +++ b/data/maps/UnionRoom/scripts.inc @@ -4,14 +4,14 @@ UnionRoom_MapScripts:: @ 823D1A6 .byte 0 UnionRoom_MapScript1_23D1B1: @ 823D1B1 - setflag FLAG_0x2BF - setflag FLAG_0x2C0 - setflag FLAG_0x2C1 - setflag FLAG_0x2C2 - setflag FLAG_0x2C3 - setflag FLAG_0x2C4 - setflag FLAG_0x2C5 - setflag FLAG_0x2C6 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_1 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_2 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_3 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_4 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_5 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_6 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_7 + setflag FLAG_HIDE_UNION_ROOM_PLAYER_8 removeobject 9 removeobject 8 removeobject 7 diff --git a/data/maps/VerdanturfTown_BattleTentLobby/events.inc b/data/maps/VerdanturfTown_BattleTentLobby/events.inc index 6116f3ae2e..1dfb49dd92 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/events.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/events.inc @@ -3,7 +3,7 @@ VerdanturfTown_BattleTentLobby_EventObjects: @ 852E648 object_event 2, EVENT_OBJ_GFX_GIRL_1, 0, 0, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201A7B, 0 object_event 3, EVENT_OBJ_GFX_BOY_3, 0, 9, 7, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201ABC, 0 object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 1, 8, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AC5, 0 - object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AD0, FLAG_0x2FE + object_event 5, EVENT_OBJ_GFX_SCOTT, 0, 12, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AD0, FLAG_HIDE_VERDANTURF_TOWN_SCOTT object_event 6, EVENT_OBJ_GFX_LITTLE_BOY, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, VerdanturfTown_BattleTentLobby_EventScript_201AF7, 0 VerdanturfTown_BattleTentLobby_MapWarps: @ 852E6D8 diff --git a/data/maps/VerdanturfTown_WandasHouse/events.inc b/data/maps/VerdanturfTown_WandasHouse/events.inc index eb803e3e49..f8d6f4db51 100644 --- a/data/maps/VerdanturfTown_WandasHouse/events.inc +++ b/data/maps/VerdanturfTown_WandasHouse/events.inc @@ -1,9 +1,9 @@ VerdanturfTown_WandasHouse_EventObjects: @ 852E92C - object_event 1, EVENT_OBJ_GFX_WALLY, 0, 14, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028BF, FLAG_0x326 - object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_202913, FLAG_0x328 - object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, FLAG_0x329 + object_event 1, EVENT_OBJ_GFX_WALLY, 0, 14, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028BF, FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY + object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_202913, FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN + object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_2028E1, FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE object_event 4, EVENT_OBJ_GFX_POKEFAN_F, 0, 2, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20294E, 0 - object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, FLAG_0x3D8 + object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, VerdanturfTown_WandasHouse_EventScript_20291C, FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN VerdanturfTown_WandasHouse_MapWarps: @ 852E9A4 warp_def 7, 7, 0, 3, MAP_VERDANTURF_TOWN diff --git a/data/maps/VictoryRoad_1F/events.inc b/data/maps/VictoryRoad_1F/events.inc index 2652588b4e..b31abb4bb7 100644 --- a/data/maps/VictoryRoad_1F/events.inc +++ b/data/maps/VictoryRoad_1F/events.inc @@ -2,10 +2,10 @@ VictoryRoad_1F_EventObjects: @ 8535E04 object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 33, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, VictoryRoad_1F_EventScript_235E73, 0 object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 6, 15, 4, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, VictoryRoad_1F_EventScript_235EA1, 0 object_event 3, EVENT_OBJ_GFX_MAN_3, 0, 27, 34, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, VictoryRoad_1F_EventScript_235E8A, 0 - object_event 4, EVENT_OBJ_GFX_WALLY, 0, 12, 25, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E2C, FLAG_0x35A - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 40, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291483, FLAG_0x43C - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 39, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291490, FLAG_0x43D - object_event 7, EVENT_OBJ_GFX_WALLY, 0, 31, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E35, FLAG_0x2EF + object_event 4, EVENT_OBJ_GFX_WALLY, 0, 12, 25, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E2C, FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 40, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291483, FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 39, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_291490, FLAG_ITEM_VICTORY_ROAD_1F_PP_UP + object_event 7, EVENT_OBJ_GFX_WALLY, 0, 31, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_1F_EventScript_235E35, FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 29, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, VictoryRoad_1F_EventScript_235ECF, 0 object_event 9, EVENT_OBJ_GFX_MAN_3, 0, 32, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, VictoryRoad_1F_EventScript_235EB8, 0 @@ -21,7 +21,7 @@ VictoryRoad_1F_MapCoordEvents: @ 8535F04 coord_event 3, 23, 4, VAR_0x40C3, 0, VictoryRoad_1F_EventScript_235DC8 VictoryRoad_1F_MapBGEvents: @ 8535F24 - bg_hidden_item_event 30, 39, 4, ITEM_ULTRA_BALL, FLAG_0x051 + bg_hidden_item_event_new 30, 39, 4, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL VictoryRoad_1F_MapEvents:: @ 8535F30 map_events VictoryRoad_1F_EventObjects, VictoryRoad_1F_MapWarps, VictoryRoad_1F_MapCoordEvents, VictoryRoad_1F_MapBGEvents diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc index 2ed1c6baff..e32c07684b 100644 --- a/data/maps/VictoryRoad_1F/scripts.inc +++ b/data/maps/VictoryRoad_1F/scripts.inc @@ -43,7 +43,7 @@ VictoryRoad_1F_EventScript_235DE1:: @ 8235DE1 msgbox VictoryRoad_1F_Text_235EE6, 4 trainerbattle 3, TRAINER_WALLY_1, 0, VictoryRoad_1F_Text_235FFC msgbox VictoryRoad_1F_Text_236020, 4 - clearflag FLAG_0x35A + clearflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY moveobjectoffscreen 4 setflag FLAG_0x07E copyvar VAR_0x40C3, VAR_0x8008 diff --git a/data/maps/VictoryRoad_B1F/events.inc b/data/maps/VictoryRoad_B1F/events.inc index a5be405f8a..814d8a73db 100644 --- a/data/maps/VictoryRoad_B1F/events.inc +++ b/data/maps/VictoryRoad_B1F/events.inc @@ -16,8 +16,8 @@ VictoryRoad_B1F_EventObjects: @ 8535F44 object_event 15, EVENT_OBJ_GFX_WOMAN_5, 0, 26, 16, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, VictoryRoad_B1F_EventScript_2364FC, 0 object_event 16, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, VictoryRoad_B1F_EventScript_236513, 0 object_event 17, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 34, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2907A6, FLAG_TEMP_15 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 8, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_29149D, FLAG_0x43E - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2914AA, FLAG_0x43F + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 8, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_29149D, FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 32, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B1F_EventScript_2914AA, FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE object_event 20, EVENT_OBJ_GFX_MAN_3, 0, 14, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, VictoryRoad_B1F_EventScript_23652A, 0 object_event 21, EVENT_OBJ_GFX_WOMAN_5, 0, 14, 20, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, VictoryRoad_B1F_EventScript_236541, 0 diff --git a/data/maps/VictoryRoad_B2F/events.inc b/data/maps/VictoryRoad_B2F/events.inc index 834c0df35e..10ee751dcb 100644 --- a/data/maps/VictoryRoad_B2F/events.inc +++ b/data/maps/VictoryRoad_B2F/events.inc @@ -3,7 +3,7 @@ VictoryRoad_B2F_EventObjects: @ 8536188 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 43, 14, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, VictoryRoad_B2F_EventScript_2368EC, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 2, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236903, 0 object_event 4, EVENT_OBJ_GFX_WOMAN_5, 0, 35, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_23691A, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B2F_EventScript_2914B7, FLAG_0x440 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, VictoryRoad_B2F_EventScript_2914B7, FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL object_event 6, EVENT_OBJ_GFX_WOMAN_5, 0, 25, 18, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236948, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 25, 21, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, VictoryRoad_B2F_EventScript_236931, 0 @@ -14,8 +14,8 @@ VictoryRoad_B2F_MapWarps: @ 8536230 warp_def 5, 26, 3, 6, MAP_VICTORY_ROAD_B1F VictoryRoad_B2F_MapBGEvents: @ 8536250 - bg_hidden_item_event 28, 5, 3, ITEM_ELIXIR, FLAG_0x052 - bg_hidden_item_event 37, 1, 3, ITEM_MAX_REPEL, FLAG_LEGENDARIES_IN_SOOTOPOLIS + bg_hidden_item_event_new 28, 5, 3, ITEM_ELIXIR, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR + bg_hidden_item_event_new 37, 1, 3, ITEM_MAX_REPEL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL VictoryRoad_B2F_MapEvents:: @ 8536268 map_events VictoryRoad_B2F_EventObjects, VictoryRoad_B2F_MapWarps, 0x0, VictoryRoad_B2F_MapBGEvents diff --git a/include/constants/flags.h b/include/constants/flags.h index be0e3b85ad..abf244ddb3 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -547,6 +547,33 @@ #define FLAG_0x211 0x211 #define FLAG_0x212 0x212 +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) +#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) + +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) + +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) + +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) + + + #define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) @@ -584,12 +611,19 @@ #define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) #define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53) + #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69) +#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23) + +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) + #define FLAG_0x217 0x217//23 #define FLAG_0x218 0x218//24 #define FLAG_0x219 0x219//25 @@ -758,14 +792,14 @@ #define FLAG_0x2BC 0x2BC #define FLAG_HIDE_APPRENTICE 0x2BD #define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE -#define FLAG_0x2BF 0x2BF -#define FLAG_0x2C0 0x2C0 -#define FLAG_0x2C1 0x2C1 -#define FLAG_0x2C2 0x2C2 -#define FLAG_0x2C3 0x2C3 -#define FLAG_0x2C4 0x2C4 -#define FLAG_0x2C5 0x2C5 -#define FLAG_0x2C6 0x2C6 +#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF +#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 +#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 +#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 +#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 +#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 +#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 +#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 @@ -806,7 +840,7 @@ #define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC #define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED #define FLAG_0x2EE 0x2EE -#define FLAG_0x2EF 0x2EF +#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF #define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 #define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 #define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 @@ -821,7 +855,7 @@ #define FLAG_HIDE_DEOXYS 0x2FB #define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC #define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD -#define FLAG_0x2FE 0x2FE +#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE #define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF #define FLAG_0x300 0x300 #define FLAG_0x301 0x301 @@ -838,7 +872,7 @@ #define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C #define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D #define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E -#define FLAG_0x30F 0x30F +#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 #define FLAG_0x312 0x312 @@ -861,17 +895,17 @@ #define FLAG_0x323 0x323 #define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 #define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 -#define FLAG_0x326 0x326 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 #define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 -#define FLAG_0x328 0x328 -#define FLAG_0x329 0x329 -#define FLAG_0x32A 0x32A +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C #define FLAG_0x32D 0x32D #define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F -#define FLAG_0x330 0x330 +#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 #define FLAG_0x333 0x333 @@ -881,8 +915,8 @@ #define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 #define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 #define FLAG_0x339 0x339 -#define FLAG_0x33A 0x33A -#define FLAG_0x33B 0x33B +#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B #define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C #define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D #define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E @@ -894,7 +928,7 @@ #define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 #define FLAG_0x345 0x345 #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 -#define FLAG_0x347 0x347 +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 #define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 #define FLAG_0x34A 0x34A @@ -909,11 +943,11 @@ #define FLAG_0x353 0x353 #define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 #define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 -#define FLAG_0x356 0x356 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 #define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 #define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 #define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 -#define FLAG_0x35A 0x35A +#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A #define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C #define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D @@ -924,7 +958,7 @@ #define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 #define FLAG_0x363 0x363 #define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 -#define FLAG_0x365 0x365 +#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 #define FLAG_0x366 0x366 #define FLAG_HIDE_LANETTE 0x367 #define FLAG_0x368 0x368 @@ -938,11 +972,11 @@ #define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 #define FLAG_0x371 0x371 #define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 -#define FLAG_0x373 0x373 -#define FLAG_0x374 0x374 -#define FLAG_0x375 0x375 -#define FLAG_0x376 0x376 -#define FLAG_0x377 0x377 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 #define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 #define FLAG_0x37A 0x37A @@ -965,8 +999,8 @@ #define FLAG_HIDE_FALLARBOR_AZURILL 0x38B #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D -#define FLAG_0x38E 0x38E -#define FLAG_0x38F 0x38F +#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E +#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F #define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 #define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 @@ -1005,8 +1039,8 @@ #define FLAG_0x3B3 0x3B3 #define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 #define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 -#define FLAG_0x3B6 0x3B6 -#define FLAG_0x3B7 0x3B7 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 +#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 #define FLAG_0x3B8 0x3B8 #define FLAG_0x3B9 0x3B9 #define FLAG_0x3BA 0x3BA @@ -1020,7 +1054,7 @@ #define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 #define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 #define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 -#define FLAG_0x3C5 0x3C5 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 #define FLAG_0x3C6 0x3C6 #define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 #define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 @@ -1028,18 +1062,18 @@ #define FLAG_0x3CA 0x3CA #define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB #define FLAG_0x3CC 0x3CC -#define FLAG_0x3CD 0x3CD +#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD #define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE #define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF #define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 #define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 #define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 #define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 -#define FLAG_0x3D4 0x3D4 +#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 #define FLAG_0x3D5 0x3D5 #define FLAG_0x3D6 0x3D6 #define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 -#define FLAG_0x3D8 0x3D8 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 #define FLAG_0x3D9 0x3D9 #define FLAG_0x3DA 0x3DA #define FLAG_0x3DB 0x3DB @@ -1051,9 +1085,9 @@ #define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 #define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 #define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 -#define FLAG_0x3E4 0x3E4 -#define FLAG_0x3E5 0x3E5 -#define FLAG_0x3E6 0x3E6 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 +#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 +#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 #define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 #define FLAG_0x3E8 0x3E8 #define FLAG_0x3E9 0x3E9 @@ -1141,11 +1175,11 @@ #define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 #define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A #define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B -#define FLAG_0x43C 0x43C -#define FLAG_0x43D 0x43D -#define FLAG_0x43E 0x43E -#define FLAG_0x43F 0x43F -#define FLAG_0x440 0x440 +#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C +#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D +#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E +#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F +#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 #define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 #define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 #define FLAG_ITEM_FIERY_PATH_TM06 0x443 diff --git a/src/match_call.c b/src/match_call.c index f3ee9dd0c4..a157000705 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -427,7 +427,7 @@ static const match_call_text_data_t sWallyTextScripts[] = { const struct MatchCallSubstruct2 sWallyAdditionalData[] = { { FLAG_HIDE_MAUVILLE_CITY_WALLY, 0x05 }, { FLAG_0x06F, 0xD5 }, - { FLAG_0x35A, 0x46 }, + { FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY, 0x46 }, { 0xFFFF, 0xD5 } }; From dd3689fdbf98b0a60190bf10e3bed3158692818e Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Fri, 19 Oct 2018 00:05:54 -0500 Subject: [PATCH 013/213] Finish porting/decompiling field_player_avatar --- asm/field_player_avatar.s | 4180 ------------------------------- asm/rom_8011DC0.s | 4 +- include/event_object_movement.h | 19 + include/field_effect_helpers.h | 6 +- include/field_player_avatar.h | 31 +- include/global.fieldmap.h | 2 +- include/strings.h | 5 + ld_script.txt | 1 - src/bike.c | 8 +- src/field_player_avatar.c | 1722 ++++++++++++- src/item_use.c | 2 +- src/overworld.c | 10 +- sym_ewram.txt | 18 +- 13 files changed, 1652 insertions(+), 4356 deletions(-) delete mode 100644 asm/field_player_avatar.s diff --git a/asm/field_player_avatar.s b/asm/field_player_avatar.s deleted file mode 100644 index c7b3a04865..0000000000 --- a/asm/field_player_avatar.s +++ /dev/null @@ -1,4180 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start IsPlayerCollidingWithFarawayIslandMew -@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction) -IsPlayerCollidingWithFarawayIslandMew: @ 808B324 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gPlayerAvatar - ldrb r2, [r1, 0x5] - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - ldr r5, =gEventObjects - adds r3, r1, r5 - ldrh r2, [r3, 0x10] - mov r1, sp - strh r2, [r1] - ldrh r1, [r3, 0x12] - mov r4, sp - adds r4, 0x2 - strh r1, [r4] - mov r1, sp - adds r2, r4, 0 - bl MoveCoords - movs r0, 0x1 - movs r1, 0x39 - movs r2, 0x1A - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r1, r0, 24 - adds r6, r4, 0 - cmp r1, 0x10 - beq _0808B3C0 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r3, r0, r5 - mov r0, sp - movs r1, 0x14 - ldrsh r2, [r3, r1] - movs r4, 0 - ldrsh r0, [r0, r4] - cmp r2, r0 - bne _0808B3C0 - movs r5, 0x16 - ldrsh r1, [r3, r5] - movs r4, 0 - ldrsh r0, [r6, r4] - ldrh r4, [r3, 0x16] - cmp r1, r0 - bne _0808B398 - movs r5, 0x10 - ldrsh r0, [r3, r5] - cmp r0, r2 - bne _0808B398 - movs r2, 0x12 - ldrsh r0, [r3, r2] - cmp r0, r1 - beq _0808B3C0 -_0808B398: - mov r0, sp - movs r5, 0x14 - ldrsh r1, [r3, r5] - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - bne _0808B3C0 - lsls r0, r4, 16 - asrs r0, 16 - movs r4, 0 - ldrsh r1, [r6, r4] - cmp r0, r1 - bne _0808B3C0 - movs r0, 0x1 - b _0808B3C2 - .pool -_0808B3C0: - movs r0, 0 -_0808B3C2: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end IsPlayerCollidingWithFarawayIslandMew - - thumb_func_start SetPlayerAvatarTransitionFlags -@ void SetPlayerAvatarTransitionFlags(u16 transitionFlags) -SetPlayerAvatarTransitionFlags: @ 808B3CC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gPlayerAvatar - ldrb r1, [r2, 0x1] - orrs r0, r1 - strb r0, [r2, 0x1] - bl DoPlayerAvatarTransition - pop {r0} - bx r0 - .pool - thumb_func_end SetPlayerAvatarTransitionFlags - - thumb_func_start DoPlayerAvatarTransition -@ void DoPlayerAvatarTransition() -DoPlayerAvatarTransition: @ 808B3E8 - push {r4,r5,lr} - ldr r0, =gPlayerAvatar - ldrb r4, [r0, 0x1] - cmp r4, 0 - beq _0808B428 - movs r5, 0 -_0808B3F4: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0808B416 - ldr r0, =gUnknown_084974B8 - lsls r2, r5, 2 - adds r2, r0 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - ldr r1, [r2] - bl _call_via_r1 -_0808B416: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - lsrs r4, 1 - cmp r5, 0x7 - bls _0808B3F4 - ldr r1, =gPlayerAvatar - movs r0, 0 - strb r0, [r1, 0x1] -_0808B428: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end DoPlayerAvatarTransition - - thumb_func_start PlayerAvatarTransition_Dummy -@ void PlayerAvatarTransition_Dummy(struct npc_state *eventObject) -PlayerAvatarTransition_Dummy: @ 808B43C - bx lr - thumb_func_end PlayerAvatarTransition_Dummy - - thumb_func_start PlayerAvatarTransition_Normal -@ void PlayerAvatarTransition_Normal(struct npc_state *eventObject) -PlayerAvatarTransition_Normal: @ 808B440 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - movs r0, 0x1 - bl SetPlayerAvatarStateMask - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerAvatarTransition_Normal - - thumb_func_start PlayerAvatarTransition_MachBike -@ void PlayerAvatarTransition_MachBike(struct npc_state *eventObject) -PlayerAvatarTransition_MachBike: @ 808B46C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - movs r0, 0x2 - bl SetPlayerAvatarStateMask - movs r0, 0 - movs r1, 0 - bl BikeClearState - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerAvatarTransition_MachBike - - thumb_func_start PlayerAvatarTransition_AcroBike -@ void PlayerAvatarTransition_AcroBike(struct npc_state *eventObject) -PlayerAvatarTransition_AcroBike: @ 808B4A0 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - movs r0, 0x4 - bl SetPlayerAvatarStateMask - movs r0, 0 - movs r1, 0 - bl BikeClearState - bl Bike_HandleBumpySlopeJump - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerAvatarTransition_AcroBike - - thumb_func_start PlayerAvatarTransition_Surfing -@ void PlayerAvatarTransition_Surfing(struct npc_state *eventObject) -PlayerAvatarTransition_Surfing: @ 808B4D8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x3 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - movs r0, 0x8 - bl SetPlayerAvatarStateMask - ldr r1, =gFieldEffectArguments - movs r2, 0x10 - ldrsh r0, [r4, r2] - str r0, [r1] - movs r2, 0x12 - ldrsh r0, [r4, r2] - str r0, [r1, 0x4] - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - str r0, [r1, 0x8] - movs r0, 0x8 - bl FieldEffectStart - lsls r0, 24 - lsrs r0, 24 - strb r0, [r4, 0x1A] - movs r1, 0x1 - bl sub_81555AC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end PlayerAvatarTransition_Surfing - - thumb_func_start PlayerAvatarTransition_Underwater -@ void PlayerAvatarTransition_Underwater(struct npc_state *eventObject) -PlayerAvatarTransition_Underwater: @ 808B534 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x4 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - movs r0, 0x10 - bl SetPlayerAvatarStateMask - ldrb r0, [r4, 0x4] - bl sub_8155800 - strb r0, [r4, 0x1A] - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerAvatarTransition_Underwater - - thumb_func_start PlayerAvatarTransition_ReturnToField -@ void PlayerAvatarTransition_ReturnToField(struct npc_state *eventObject) -PlayerAvatarTransition_ReturnToField: @ 808B568 - ldr r2, =gPlayerAvatar - ldrb r1, [r2] - movs r0, 0x20 - orrs r0, r1 - strb r0, [r2] - bx lr - .pool - thumb_func_end PlayerAvatarTransition_ReturnToField - - thumb_func_start sub_808B578 -sub_808B578: @ 808B578 - push {r4,lr} - ldr r4, =gPlayerAvatar - movs r0, 0 - strb r0, [r4, 0x3] - bl PlayerIsAnimActive - lsls r0, 24 - cmp r0, 0 - beq _0808B5B6 - bl PlayerCheckIfAnimFinishedOrInactive - lsls r0, 24 - cmp r0, 0 - bne _0808B5A8 - bl player_is_anim_in_certain_ranges - lsls r0, 24 - cmp r0, 0 - bne _0808B5B6 - movs r0, 0x1 - b _0808B5B4 - .pool -_0808B5A8: - bl sub_808B618 - lsls r0, 24 - cmp r0, 0 - bne _0808B5B6 - movs r0, 0x2 -_0808B5B4: - strb r0, [r4, 0x3] -_0808B5B6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_808B578 - - thumb_func_start player_is_anim_in_certain_ranges -player_is_anim_in_certain_ranges: @ 808B5BC - push {lr} - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1C] - cmp r1, 0x3 - bls _0808B602 - adds r0, r1, 0 - subs r0, 0x10 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bls _0808B602 - adds r0, r1, 0 - subs r0, 0x19 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xF - bls _0808B602 - adds r0, r1, 0 - subs r0, 0x64 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xB - bls _0808B602 - adds r0, r1, 0 - subs r0, 0x7C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bhi _0808B610 -_0808B602: - movs r0, 0x1 - b _0808B612 - .pool -_0808B610: - movs r0, 0 -_0808B612: - pop {r1} - bx r1 - thumb_func_end player_is_anim_in_certain_ranges - - thumb_func_start sub_808B618 -sub_808B618: @ 808B618 - push {lr} - bl player_is_anim_in_certain_ranges - lsls r0, 24 - cmp r0, 0 - beq _0808B634 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x2] - cmp r0, 0x1 - beq _0808B634 - movs r0, 0x1 - b _0808B636 - .pool -_0808B634: - movs r0, 0 -_0808B636: - pop {r1} - bx r1 - thumb_func_end sub_808B618 - - thumb_func_start PlayerIsAnimActive -@ bool8 PlayerIsAnimActive() -PlayerIsAnimActive: @ 808B63C - push {lr} - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectIsMovementOverridden - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end PlayerIsAnimActive - - thumb_func_start PlayerCheckIfAnimFinishedOrInactive -@ bool8 PlayerCheckIfAnimFinishedOrInactive() -PlayerCheckIfAnimFinishedOrInactive: @ 808B660 - push {lr} - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectCheckHeldMovementStatus - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end PlayerCheckIfAnimFinishedOrInactive - - thumb_func_start player_set_x22 -player_set_x22: @ 808B684 - ldr r3, =gEventObjects - ldr r1, =gPlayerAvatar - ldrb r2, [r1, 0x5] - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - adds r1, 0x22 - strb r0, [r1] - bx lr - .pool - thumb_func_end player_set_x22 - - thumb_func_start PlayerGetCopyableMovement -PlayerGetCopyableMovement: @ 808B6A0 - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x22 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end PlayerGetCopyableMovement - - thumb_func_start sub_808B6BC -sub_808B6BC: @ 808B6BC - push {lr} - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r0, =gPlayerAvatar - ldrb r2, [r0, 0x5] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - ldr r2, =gEventObjects - adds r0, r2 - bl EventObjectForceSetHeldMovement - pop {r0} - bx r0 - .pool - thumb_func_end sub_808B6BC - - thumb_func_start PlayerSetAnimId -@ void PlayerSetAnimId(u8 animState, u8 a2) -PlayerSetAnimId: @ 808B6E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - bl PlayerIsAnimActive - lsls r0, 24 - cmp r0, 0 - bne _0808B712 - adds r0, r4, 0 - bl player_set_x22 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - adds r1, r5, 0 - bl EventObjectSetHeldMovement -_0808B712: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end PlayerSetAnimId - - thumb_func_start PlayerGoSpeed1 -@ void PlayerGoSpeed1(u8 direction) -PlayerGoSpeed1: @ 808B720 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkNormalMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerGoSpeed1 - - thumb_func_start PlayerGoSpeed2 -@ void PlayerGoSpeed2(u8 direction) -PlayerGoSpeed2: @ 808B738 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkFastMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerGoSpeed2 - - thumb_func_start PlayerGoSpeed3 -@ void PlayerGoSpeed3(u8 direction) -PlayerGoSpeed3: @ 808B750 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetRideWaterCurrentMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerGoSpeed3 - - thumb_func_start PlayerGoSpeed4 -@ void PlayerGoSpeed4(u8 direction) -PlayerGoSpeed4: @ 808B768 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkFastestMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerGoSpeed4 - - thumb_func_start PlayerRun -@ void PlayerRun(u8 direction) -PlayerRun: @ 808B780 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetPlayerRunMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerRun - - thumb_func_start PlayerOnBikeCollide -@ void PlayerOnBikeCollide(u8 direction) -PlayerOnBikeCollide: @ 808B798 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl PlayCollisionSoundIfNotFacingWarp - adds r0, r4, 0 - bl GetWalkInPlaceNormalMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerOnBikeCollide - - thumb_func_start PlayerOnBikeCollideWithFarawayIslandMew -@ void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction) -PlayerOnBikeCollideWithFarawayIslandMew: @ 808B7BC - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkInPlaceNormalMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerOnBikeCollideWithFarawayIslandMew - - thumb_func_start PlayerNotOnBikeCollide -@ void PlayerNotOnBikeCollide(u8 direction) -PlayerNotOnBikeCollide: @ 808B7D4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl PlayCollisionSoundIfNotFacingWarp - adds r0, r4, 0 - bl GetWalkInPlaceSlowMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerNotOnBikeCollide - - thumb_func_start PlayerNotOnBikeCollideWithFarawayIslandMew -@ void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 direction) -PlayerNotOnBikeCollideWithFarawayIslandMew: @ 808B7F8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkInPlaceSlowMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerNotOnBikeCollideWithFarawayIslandMew - - thumb_func_start PlayerFaceDirection -@ void PlayerFaceDirection(u8 direction) -PlayerFaceDirection: @ 808B810 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerFaceDirection - - thumb_func_start PlayerTurnInPlace -@ void PlayerTurnInPlace(u8 direction) -PlayerTurnInPlace: @ 808B828 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetWalkInPlaceFastMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerTurnInPlace - - thumb_func_start PlayerJumpLedge -@ void PlayerJumpLedge(u8 direction) -PlayerJumpLedge: @ 808B840 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0xA - bl PlaySE - adds r0, r4, 0 - bl GetJump2MovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x8 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerJumpLedge - - thumb_func_start sub_808B864 -sub_808B864: @ 808B864 - push {r4,lr} - ldr r4, =gPlayerAvatar - ldrb r0, [r4, 0x3] - cmp r0, 0x2 - beq _0808B872 - cmp r0, 0 - bne _0808B89A -_0808B872: - bl player_should_look_direction_be_enforced_upon_movement - lsls r0, 24 - cmp r0, 0 - beq _0808B89A - ldr r2, =gEventObjects - ldrb r1, [r4, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - bl sub_808B6BC -_0808B89A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808B864 - - thumb_func_start PlayerIdleWheelie -PlayerIdleWheelie: @ 808B8A8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroWheelieFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerIdleWheelie - - thumb_func_start PlayerStartWheelie -PlayerStartWheelie: @ 808B8C0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroPopWheelieFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerStartWheelie - - thumb_func_start PlayerEndWheelie -PlayerEndWheelie: @ 808B8D8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroEndWheelieFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end PlayerEndWheelie - - thumb_func_start PlayerStandingHoppingWheelie -PlayerStandingHoppingWheelie: @ 808B8F0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x22 - bl PlaySE - adds r0, r4, 0 - bl GetAcroWheelieHopFaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerStandingHoppingWheelie - - thumb_func_start PlayerMovingHoppingWheelie -PlayerMovingHoppingWheelie: @ 808B914 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x22 - bl PlaySE - adds r0, r4, 0 - bl GetAcroWheelieHopDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerMovingHoppingWheelie - - thumb_func_start PlayerLedgeHoppingWheelie -PlayerLedgeHoppingWheelie: @ 808B938 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x22 - bl PlaySE - adds r0, r4, 0 - bl GetAcroWheelieJumpDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x8 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerLedgeHoppingWheelie - - thumb_func_start PlayerAcroTurnJump -PlayerAcroTurnJump: @ 808B95C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x22 - bl PlaySE - adds r0, r4, 0 - bl GetJumpInPlaceTurnAroundMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerAcroTurnJump - - thumb_func_start sub_808B980 -sub_808B980: @ 808B980 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x7 - bl PlaySE - adds r0, r4, 0 - bl GetAcroWheelieInPlaceDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_808B980 - - thumb_func_start sub_808B9A4 -sub_808B9A4: @ 808B9A4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroPopWheelieMoveDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end sub_808B9A4 - - thumb_func_start sub_808B9BC -sub_808B9BC: @ 808B9BC - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroWheelieMoveDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end sub_808B9BC - - thumb_func_start npc_use_some_d2s -npc_use_some_d2s: @ 808B9D4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl GetAcroEndWheelieMoveDirectionMovementAction - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl PlayerSetAnimId - pop {r0} - bx r0 - thumb_func_end npc_use_some_d2s - - thumb_func_start PlayCollisionSoundIfNotFacingWarp -@ void PlayCollisionSoundIfNotFacingWarp(u8 direction) -PlayCollisionSoundIfNotFacingWarp: @ 808B9EC - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1E] - ldr r2, =gUnknown_084974D8 - subs r1, r4, 0x1 - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0808BA54 - cmp r4, 0x2 - bne _0808BA4E - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl PlayerGetDestCoords - movs r0, 0x2 - mov r1, sp - adds r2, r4, 0 - bl MoveCoords - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWarpDoor - lsls r0, 24 - cmp r0, 0 - bne _0808BA54 -_0808BA4E: - movs r0, 0x7 - bl PlaySE -_0808BA54: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end PlayCollisionSoundIfNotFacingWarp - - thumb_func_start GetXYCoordsOneStepInFrontOfPlayer -GetXYCoordsOneStepInFrontOfPlayer: @ 808BA68 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldr r3, =gEventObjects - ldr r2, =gPlayerAvatar - ldrb r1, [r2, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x10] - strh r0, [r4] - ldrb r1, [r2, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x12] - strh r0, [r5] - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - adds r2, r5, 0 - bl MoveCoords - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end GetXYCoordsOneStepInFrontOfPlayer - - thumb_func_start PlayerGetDestCoords -@ void PlayerGetDestCoords(u16 *x, u16 *y) -PlayerGetDestCoords: @ 808BAAC - push {r4,r5,lr} - ldr r5, =gEventObjects - ldr r4, =gPlayerAvatar - ldrb r3, [r4, 0x5] - lsls r2, r3, 3 - adds r2, r3 - lsls r2, 2 - adds r2, r5 - ldrh r2, [r2, 0x10] - strh r2, [r0] - ldrb r2, [r4, 0x5] - lsls r0, r2, 3 - adds r0, r2 - lsls r0, 2 - adds r0, r5 - ldrh r0, [r0, 0x12] - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end PlayerGetDestCoords - - thumb_func_start plaer_get_pos_including_state_based_drift -plaer_get_pos_including_state_based_drift: @ 808BADC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r3, r0, r1 - ldrb r1, [r3] - movs r0, 0xC0 - ands r0, r1 - cmp r0, 0x40 - beq _0808BAFC - b _0808BC24 -_0808BAFC: - ldr r2, =gSprites - ldrb r1, [r3, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x32 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0808BB12 - b _0808BC24 -_0808BB12: - ldrh r0, [r3, 0x10] - strh r0, [r4] - ldrh r0, [r3, 0x12] - strh r0, [r5] - ldrb r0, [r3, 0x1C] - subs r0, 0x8 - cmp r0, 0x30 - bls _0808BB24 - b _0808BC24 -_0808BB24: - lsls r0, 2 - ldr r1, =_0808BB40 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0808BB40: - .4byte _0808BC04 - .4byte _0808BC0A - .4byte _0808BC14 - .4byte _0808BC1A - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC24 - .4byte _0808BC04 - .4byte _0808BC0A - .4byte _0808BC14 - .4byte _0808BC1A -_0808BC04: - ldrh r0, [r5] - adds r0, 0x1 - b _0808BC0E -_0808BC0A: - ldrh r0, [r5] - subs r0, 0x1 -_0808BC0E: - strh r0, [r5] - movs r0, 0x1 - b _0808BC30 -_0808BC14: - ldrh r0, [r4] - subs r0, 0x1 - b _0808BC1E -_0808BC1A: - ldrh r0, [r4] - adds r0, 0x1 -_0808BC1E: - strh r0, [r4] - movs r0, 0x1 - b _0808BC30 -_0808BC24: - movs r1, 0x1 - negs r1, r1 - adds r0, r1, 0 - strh r0, [r4] - strh r0, [r5] - movs r0, 0 -_0808BC30: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end plaer_get_pos_including_state_based_drift - - thumb_func_start GetPlayerFacingDirection -@ u8 GetPlayerFacingDirection() -GetPlayerFacingDirection: @ 808BC38 - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x18] - lsls r0, 28 - lsrs r0, 28 - bx lr - .pool - thumb_func_end GetPlayerFacingDirection - - thumb_func_start GetPlayerMovementDirection -@ u8 GetPlayerMovementDirection() -GetPlayerMovementDirection: @ 808BC58 - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x18] - lsrs r0, 4 - bx lr - .pool - thumb_func_end GetPlayerMovementDirection - - thumb_func_start PlayerGetZCoord -@ u8 PlayerGetZCoord() -PlayerGetZCoord: @ 808BC74 - ldr r2, =gEventObjects - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0xB] - lsrs r0, 4 - bx lr - .pool - thumb_func_end PlayerGetZCoord - - thumb_func_start sub_808BC90 -sub_808BC90: @ 808BC90 - push {lr} - adds r3, r0, 0 - adds r2, r1, 0 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - lsls r3, 16 - asrs r3, 16 - lsls r2, 16 - asrs r2, 16 - adds r1, r3, 0 - bl sub_808EB08 - pop {r0} - bx r0 - .pool - thumb_func_end sub_808BC90 - - thumb_func_start TestPlayerAvatarFlags -@ u32 TestPlayerAvatarFlags(u32 mask) -TestPlayerAvatarFlags: @ 808BCC0 - ldr r1, =gPlayerAvatar - ldrb r1, [r1] - ands r1, r0 - adds r0, r1, 0 - bx lr - .pool - thumb_func_end TestPlayerAvatarFlags - - thumb_func_start sub_808BCD0 -sub_808BCD0: @ 808BCD0 - ldr r0, =gPlayerAvatar - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_808BCD0 - - thumb_func_start GetPlayerAvatarObjectId -@ u8 GetPlayerAvatarObjectId() -GetPlayerAvatarObjectId: @ 808BCDC - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x4] - bx lr - .pool - thumb_func_end GetPlayerAvatarObjectId - - thumb_func_start sub_808BCE8 -sub_808BCE8: @ 808BCE8 - push {lr} - bl ForcedMovement_None - pop {r0} - bx r0 - thumb_func_end sub_808BCE8 - - thumb_func_start sub_808BCF4 -sub_808BCF4: @ 808BCF4 - push {r4,lr} - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - adds r0, r4, 0 - bl npc_clear_strange_bits - ldrb r1, [r4, 0x18] - lsls r1, 28 - lsrs r1, 28 - adds r0, r4, 0 - bl SetEventObjectDirection - movs r0, 0x6 - bl TestPlayerAvatarFlags - lsls r0, 24 - cmp r0, 0 - beq _0808BD2C - bl Bike_HandleBumpySlopeJump - movs r0, 0 - bl Bike_UpdateBikeCounterSpeed -_0808BD2C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808BCF4 - - thumb_func_start GetRivalAvatarGraphicsIdByStateIdAndGender -GetRivalAvatarGraphicsIdByStateIdAndGender: @ 808BD3C - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_084974E8 - lsrs r0, 23 - adds r1, r0 - adds r1, r2 - ldrb r0, [r1] - bx lr - .pool - thumb_func_end GetRivalAvatarGraphicsIdByStateIdAndGender - - thumb_func_start GetPlayerAvatarGraphicsIdByStateIdAndGender -@ u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 stateId, u8 gender) -GetPlayerAvatarGraphicsIdByStateIdAndGender: @ 808BD54 - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_084974F8 - lsrs r0, 23 - adds r1, r0 - adds r1, r2 - ldrb r0, [r1] - bx lr - .pool - thumb_func_end GetPlayerAvatarGraphicsIdByStateIdAndGender - - thumb_func_start sub_808BD6C -sub_808BD6C: @ 808BD6C - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_08497508 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_808BD6C - - thumb_func_start sub_808BD7C -sub_808BD7C: @ 808BD7C - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0849750A - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_808BD7C - - thumb_func_start GetPlayerAvatarGraphicsIdByStateId -@ u8 GetPlayerAvatarGraphicsIdByStateId(u8 stateId) -GetPlayerAvatarGraphicsIdByStateId: @ 808BD8C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x7] - bl GetPlayerAvatarGraphicsIdByStateIdAndGender - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end GetPlayerAvatarGraphicsIdByStateId - - thumb_func_start sub_808BDA8 -sub_808BDA8: @ 808BDA8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0x70 - beq _0808BDCA - cmp r0, 0x70 - bgt _0808BDC2 - cmp r0, 0x6D - bgt _0808BDCE - cmp r0, 0x69 - blt _0808BDCE - b _0808BDCA -_0808BDC2: - cmp r1, 0x8A - beq _0808BDCA - cmp r1, 0xC0 - bne _0808BDCE -_0808BDCA: - movs r0, 0x1 - b _0808BDD0 -_0808BDCE: - movs r0, 0 -_0808BDD0: - pop {r1} - bx r1 - thumb_func_end sub_808BDA8 - - thumb_func_start GetPlayerAvatarGenderByGraphicsId -@ u8 GetPlayerAvatarGenderByGraphicsId(u8 graphicsId) -GetPlayerAvatarGenderByGraphicsId: @ 808BDD4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0x70 - beq _0808BDF6 - cmp r0, 0x70 - bgt _0808BDEE - cmp r0, 0x5D - bgt _0808BDFA - cmp r0, 0x59 - blt _0808BDFA - b _0808BDF6 -_0808BDEE: - cmp r1, 0x8A - beq _0808BDF6 - cmp r1, 0xC0 - bne _0808BDFA -_0808BDF6: - movs r0, 0x1 - b _0808BDFC -_0808BDFA: - movs r0, 0 -_0808BDFC: - pop {r1} - bx r1 - thumb_func_end GetPlayerAvatarGenderByGraphicsId - - thumb_func_start PartyHasMonWithSurf -@ bool8 PartyHasMonWithSurf() -PartyHasMonWithSurf: @ 808BE00 - push {r4,r5,lr} - movs r0, 0x8 - bl TestPlayerAvatarFlags - lsls r0, 24 - cmp r0, 0 - bne _0808BE44 - movs r5, 0 - b _0808BE2A -_0808BE12: - adds r0, r4, 0 - movs r1, 0x39 - bl pokemon_has_move - lsls r0, 24 - cmp r0, 0 - beq _0808BE24 - movs r0, 0x1 - b _0808BE46 -_0808BE24: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_0808BE2A: - cmp r5, 0x5 - bhi _0808BE44 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _0808BE12 -_0808BE44: - movs r0, 0 -_0808BE46: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end PartyHasMonWithSurf - - thumb_func_start IsPlayerSurfingNorth -@ bool8 IsPlayerSurfingNorth() -IsPlayerSurfingNorth: @ 808BE50 - push {lr} - bl GetPlayerMovementDirection - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0808BE6E - movs r0, 0x8 - bl TestPlayerAvatarFlags - lsls r0, 24 - cmp r0, 0 - beq _0808BE6E - movs r0, 0x1 - b _0808BE70 -_0808BE6E: - movs r0, 0 -_0808BE70: - pop {r1} - bx r1 - thumb_func_end IsPlayerSurfingNorth - - thumb_func_start IsPlayerFacingSurfableFishableWater -@ bool8 IsPlayerFacingSurfableFishableWater() -IsPlayerFacingSurfableFishableWater: @ 808BE74 - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - ldrh r1, [r4, 0x10] - mov r0, sp - strh r1, [r0] - ldrh r0, [r4, 0x12] - mov r5, sp - adds r5, 0x2 - strh r0, [r5] - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - mov r1, sp - adds r2, r5, 0 - bl MoveCoords - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - ldrb r3, [r4, 0x18] - lsls r3, 28 - lsrs r3, 28 - adds r0, r4, 0 - bl GetCollisionAtCoords - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0808BEF4 - bl PlayerGetZCoord - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0808BEF4 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsSurfableFishableWater - lsls r0, 24 - cmp r0, 0 - beq _0808BEF4 - movs r0, 0x1 - b _0808BEF6 - .pool -_0808BEF4: - movs r0, 0 -_0808BEF6: - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end IsPlayerFacingSurfableFishableWater - - thumb_func_start ClearPlayerAvatarInfo -@ void ClearPlayerAvatarInfo() -ClearPlayerAvatarInfo: @ 808BF00 - push {lr} - ldr r0, =gPlayerAvatar - movs r1, 0 - movs r2, 0x24 - bl memset - pop {r0} - bx r0 - .pool - thumb_func_end ClearPlayerAvatarInfo - - thumb_func_start SetPlayerAvatarStateMask -@ void SetPlayerAvatarStateMask(u8 stateMask) -SetPlayerAvatarStateMask: @ 808BF14 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gPlayerAvatar - ldrb r2, [r3] - movs r1, 0xE0 - ands r1, r2 - orrs r0, r1 - strb r0, [r3] - bx lr - .pool - thumb_func_end SetPlayerAvatarStateMask - - thumb_func_start GetPlayerAvatarStateTransitionByGraphicsId -@ u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 graphicsId, u8 gender) -GetPlayerAvatarStateTransitionByGraphicsId: @ 808BF2C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - ldr r3, =gUnknown_0849750C - lsls r0, r1, 2 - adds r0, r1 - lsls r4, r0, 1 - adds r6, r3, 0x1 -_0808BF42: - lsls r0, r2, 1 - adds r1, r0, r4 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r5 - bne _0808BF58 - adds r0, r1, r6 - ldrb r0, [r0] - b _0808BF64 - .pool -_0808BF58: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x4 - bls _0808BF42 - movs r0, 0x1 -_0808BF64: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end GetPlayerAvatarStateTransitionByGraphicsId - - thumb_func_start GetPlayerAvatarGraphicsIdByCurrentState -@ u8 GetPlayerAvatarGraphicsIdByCurrentState() -GetPlayerAvatarGraphicsIdByCurrentState: @ 808BF6C - push {r4-r6,lr} - ldr r0, =gPlayerAvatar - ldrb r5, [r0] - movs r2, 0 - ldr r3, =gUnknown_0849750C - ldrb r1, [r0, 0x7] - lsls r0, r1, 2 - adds r0, r1 - lsls r4, r0, 1 - adds r6, r3, 0x1 -_0808BF80: - lsls r0, r2, 1 - adds r1, r0, r4 - adds r0, r1, r6 - ldrb r0, [r0] - ands r0, r5 - cmp r0, 0 - beq _0808BF9C - adds r0, r1, r3 - ldrb r0, [r0] - b _0808BFA8 - .pool -_0808BF9C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x4 - bls _0808BF80 - movs r0, 0 -_0808BFA8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end GetPlayerAvatarGraphicsIdByCurrentState - - thumb_func_start SetPlayerAvatarExtraStateTransition -@ void SetPlayerAvatarExtraStateTransition(u8 graphicsId, u8 state) -SetPlayerAvatarExtraStateTransition: @ 808BFB0 - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =gPlayerAvatar - ldrb r1, [r5, 0x7] - bl GetPlayerAvatarStateTransitionByGraphicsId - lsls r0, 24 - lsrs r0, 24 - orrs r0, r4 - ldrb r1, [r5, 0x1] - orrs r0, r1 - strb r0, [r5, 0x1] - bl DoPlayerAvatarTransition - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end SetPlayerAvatarExtraStateTransition - - thumb_func_start InitPlayerAvatar -@ void InitPlayerAvatar(u16 x, u16 y, u8 direction, u8 gender) -InitPlayerAvatar: @ 808BFE0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x18 - adds r4, r0, 0 - adds r5, r1, 0 - mov r9, r2 - mov r8, r3 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - mov r1, sp - movs r0, 0xFF - strb r0, [r1] - movs r0, 0 - mov r1, r8 - bl GetPlayerAvatarGraphicsIdByStateIdAndGender - mov r1, sp - movs r3, 0 - strb r0, [r1, 0x1] - mov r0, sp - lsls r4, 16 - asrs r4, 16 - subs r4, 0x7 - movs r6, 0 - strh r4, [r0, 0x4] - lsls r5, 16 - asrs r5, 16 - subs r5, 0x7 - strh r5, [r0, 0x6] - strb r6, [r0, 0x8] - movs r0, 0xB - strb r0, [r1, 0x9] - mov r2, sp - ldrb r1, [r2, 0xA] - subs r0, 0x1B - ands r0, r1 - strb r0, [r2, 0xA] - mov r0, sp - strb r6, [r0, 0xA] - strh r3, [r0, 0xC] - strh r3, [r0, 0xE] - str r3, [sp, 0x10] - strh r3, [r0, 0x14] - bl SpawnSpecialEventObject - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 3 - adds r4, r5 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - ldrb r0, [r4, 0x2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x2] - bl CreateWarpArrowSprite - strb r0, [r4, 0x1B] - adds r0, r4, 0 - mov r1, r9 - bl EventObjectTurn - bl ClearPlayerAvatarInfo - ldr r0, =gPlayerAvatar - strb r6, [r0, 0x2] - strb r6, [r0, 0x3] - strb r5, [r0, 0x5] - ldrb r1, [r4, 0x4] - strb r1, [r0, 0x4] - mov r1, r8 - strb r1, [r0, 0x7] - movs r0, 0x21 - bl SetPlayerAvatarStateMask - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end InitPlayerAvatar - - thumb_func_start sub_808C0A8 -sub_808C0A8: @ 808C0A8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r6, =gEventObjects - ldr r5, =gPlayerAvatar - ldrb r0, [r5, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - movs r0, 0x1 - ands r4, r0 - lsls r3, r4, 5 - ldrb r2, [r1, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x1] - movs r0, 0x8 - bl TestPlayerAvatarFlags - lsls r0, 24 - cmp r0, 0 - beq _0808C100 - ldr r2, =gSprites - ldrb r1, [r5, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x1A] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - lsls r3, r4, 2 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r3 - strb r0, [r1] -_0808C100: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C0A8 - - thumb_func_start sub_808C114 -sub_808C114: @ 808C114 - push {r4,r5,lr} - ldr r5, =gPlayerAvatar - ldrb r0, [r5, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - movs r0, 0x5 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAnim - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C114 - - thumb_func_start sub_808C15C -sub_808C15C: @ 808C15C - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gPlayerAvatar - ldrb r0, [r6, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - movs r0, 0x6 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r0, [r6, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r5, 0 - bl GetFishingDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C15C - - thumb_func_start sub_808C1B4 -sub_808C1B4: @ 808C1B4 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gPlayerAvatar - ldrb r0, [r6, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - movs r0, 0x2 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r0, [r6, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - mov r8, r0 - add r4, r8 - adds r0, r5, 0 - bl GetAcroWheelieDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldrb r1, [r6, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - movs r1, 0x1 - bl SeekSpriteAnim - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C1B4 - - thumb_func_start sub_808C228 -sub_808C228: @ 808C228 - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gPlayerAvatar - ldrb r0, [r6, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - movs r0, 0x7 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r0, [r6, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r5, 0 - bl GetFaceDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C228 - - thumb_func_start sub_808C280 -@ void sub_808C280(struct EventObject *playerEventObj); -sub_808C280: @ 808C280 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrb r0, [r5, 0x1E] - mov r8, r0 - movs r1, 0 - mov r0, sp - strh r1, [r0] - movs r6, 0x1 - ldr r1, =gUnknown_08497520 - mov r9, r1 - mov r4, sp - mov r7, sp - adds r7, 0x2 -_0808C2A2: - movs r1, 0 - ldrsh r0, [r4, r1] - lsls r0, 2 - add r0, r9 - ldr r1, [r0] - mov r0, r8 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - beq _0808C2E8 - ldrb r0, [r5, 0x18] - lsrs r0, 4 - cmp r6, r0 - bne _0808C2E8 - ldrh r0, [r5, 0x10] - strh r0, [r4] - ldrh r0, [r5, 0x12] - strh r0, [r7] - adds r0, r6, 0 - mov r1, sp - adds r2, r7, 0 - bl MoveCoords - ldrb r0, [r5, 0x1B] - movs r1, 0 - ldrsh r2, [r4, r1] - movs r1, 0 - ldrsh r3, [r7, r1] - adds r1, r6, 0 - bl ShowWarpArrowSprite - b _0808C302 - .pool -_0808C2E8: - ldrh r1, [r4] - adds r1, 0x1 - strh r1, [r4] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3 - ble _0808C2A2 - ldrb r0, [r5, 0x1B] - bl SetSpriteInvisible -_0808C302: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_808C280 - - thumb_func_start task_add_bump_boulder -task_add_bump_boulder: @ 808C310 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =taskFF_bump_boulder - adds r0, r6, 0 - movs r1, 0xFF - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0xA] - strh r5, [r1, 0xC] - bl _call_via_r6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task_add_bump_boulder - - thumb_func_start taskFF_bump_boulder -taskFF_bump_boulder: @ 808C34C - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r6, =gUnknown_08497530 - ldr r2, =gTasks - ldr r5, =gEventObjects - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0808C360: - movs r0, 0x8 - ldrsh r3, [r4, r0] - lsls r3, 2 - adds r3, r6 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r2, r0, 3 - adds r2, r0 - lsls r2, 2 - adds r2, r5 - ldr r3, [r3] - adds r0, r4, 0 - bl _call_via_r3 - lsls r0, 24 - cmp r0, 0 - bne _0808C360 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end taskFF_bump_boulder - - thumb_func_start sub_808C3A4 -sub_808C3A4: @ 808C3A4 - push {r4,lr} - adds r4, r0, 0 - bl ScriptContext2_Enable - ldr r1, =gPlayerAvatar - movs r0, 0x1 - strb r0, [r1, 0x6] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C3A4 - - thumb_func_start do_boulder_dust -@ int do_boulder_dust(int a1, struct npc_state *a2, struct npc_state *a3) -do_boulder_dust: @ 808C3C4 - push {r4-r6,lr} - adds r6, r0, 0 - adds r5, r1, 0 - adds r4, r2, 0 - adds r0, r5, 0 - bl EventObjectIsHeldMovementActive - lsls r0, 24 - cmp r0, 0 - beq _0808C3DE - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished -_0808C3DE: - adds r0, r4, 0 - bl EventObjectIsHeldMovementActive - lsls r0, 24 - cmp r0, 0 - beq _0808C3F0 - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished -_0808C3F0: - adds r0, r5, 0 - bl EventObjectIsMovementOverridden - lsls r0, 24 - cmp r0, 0 - bne _0808C472 - adds r0, r4, 0 - bl EventObjectIsMovementOverridden - lsls r0, 24 - cmp r0, 0 - bne _0808C472 - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - ldrb r0, [r6, 0xC] - bl GetWalkInPlaceNormalMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectSetHeldMovement - ldrb r0, [r6, 0xC] - bl GetWalkSlowMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetHeldMovement - ldr r2, =gFieldEffectArguments - movs r1, 0x10 - ldrsh r0, [r4, r1] - str r0, [r2] - movs r1, 0x12 - ldrsh r0, [r4, r1] - str r0, [r2, 0x4] - ldrb r0, [r4, 0xB] - lsrs r0, 4 - str r0, [r2, 0x8] - ldr r3, =gSprites - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x5] - lsls r0, 28 - lsrs r0, 30 - str r0, [r2, 0xC] - movs r0, 0xA - bl FieldEffectStart - movs r0, 0xD6 - bl PlaySE - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] -_0808C472: - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end do_boulder_dust - - thumb_func_start sub_808C484 -sub_808C484: @ 808C484 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - adds r0, r4, 0 - bl EventObjectCheckHeldMovementStatus - lsls r0, 24 - cmp r0, 0 - beq _0808C4C6 - adds r0, r5, 0 - bl EventObjectCheckHeldMovementStatus - lsls r0, 24 - cmp r0, 0 - beq _0808C4C6 - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - ldr r1, =gPlayerAvatar - movs r0, 0 - strb r0, [r1, 0x6] - bl ScriptContext2_Disable - ldr r0, =taskFF_bump_boulder - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0808C4C6: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C484 - - thumb_func_start sub_808C4D8 -sub_808C4D8: @ 808C4D8 - push {r4,lr} - ldr r4, =sub_808C4F8 - adds r0, r4, 0 - movs r1, 0xFF - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C4D8 - - thumb_func_start sub_808C4F8 -sub_808C4F8: @ 808C4F8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gUnknown_0849753C - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0808C50A: - movs r0, 0x8 - ldrsh r2, [r4, r0] - lsls r2, 2 - adds r2, r5 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, =gEventObjects - adds r1, r0 - ldr r2, [r2] - adds r0, r4, 0 - bl _call_via_r2 - lsls r0, 24 - cmp r0, 0 - bne _0808C50A - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C4F8 - - thumb_func_start sub_808C544 -sub_808C544: @ 808C544 - push {r4-r6,lr} - adds r6, r0, 0 - adds r4, r1, 0 - ldr r5, =gPlayerAvatar - movs r0, 0x1 - strb r0, [r5, 0x6] - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C5A0 - movs r0, 0xA - bl PlaySE - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetJumpInPlaceMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetHeldMovement - ldrh r0, [r6, 0xA] - adds r0, 0x1 - strh r0, [r6, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0808C5A0 - movs r0, 0 - strb r0, [r5, 0x6] - ldrb r0, [r5, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r5, 0x1] - ldr r0, =sub_808C4F8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0808C5A0: - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C544 - - thumb_func_start sub_808C5B0 -sub_808C5B0: @ 808C5B0 - push {r4,lr} - ldr r4, =sub_808C5D0 - adds r0, r4, 0 - movs r1, 0xFF - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C5B0 - - thumb_func_start sub_808C5D0 -sub_808C5D0: @ 808C5D0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gUnknown_08497540 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0808C5E2: - movs r0, 0x8 - ldrsh r2, [r4, r0] - lsls r2, 2 - adds r2, r5 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, =gEventObjects - adds r1, r0 - ldr r2, [r2] - adds r0, r4, 0 - bl _call_via_r2 - lsls r0, 24 - cmp r0, 0 - bne _0808C5E2 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C5D0 - - thumb_func_start sub_808C61C -sub_808C61C: @ 808C61C - push {lr} - ldrh r2, [r0, 0x8] - adds r2, 0x1 - strh r2, [r0, 0x8] - ldrb r1, [r1, 0x18] - lsrs r1, 4 - strh r1, [r0, 0xA] - ldr r1, =gPlayerAvatar - movs r0, 0x1 - strb r0, [r1, 0x6] - bl ScriptContext2_Enable - movs r0, 0x2D - bl PlaySE - movs r0, 0x1 - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C61C - - thumb_func_start sub_808C644 -sub_808C644: @ 808C644 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r1, 0 - ldr r1, =gUnknown_08497550 - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C6AC - ldrb r0, [r5, 0x18] - lsrs r0, 4 - subs r0, 0x1 - add r0, sp - ldrb r6, [r0] - adds r0, r6, 0 - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectSetHeldMovement - ldrb r0, [r4, 0xA] - cmp r6, r0 - bne _0808C68A - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] -_0808C68A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _0808C6AC - ldrb r0, [r4, 0xA] - bl GetOppositeDirection - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - bne _0808C6AC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0808C6AC: - movs r0, 0 - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C644 - - thumb_func_start sub_808C6BC -sub_808C6BC: @ 808C6BC - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - adds r4, r1, 0 - ldr r1, =gUnknown_08497554 - mov r0, sp - movs r2, 0x5 - bl memcpy - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C6EC - movs r1, 0xC - ldrsh r0, [r5, r1] - add r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl EventObjectSetHeldMovement - movs r0, 0x1 - strh r0, [r5, 0x8] -_0808C6EC: - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C6BC - - thumb_func_start sub_808C6FC -sub_808C6FC: @ 808C6FC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C740 - ldrb r0, [r4, 0xA] - bl GetOppositeDirection - lsls r0, 24 - lsrs r0, 24 - bl GetWalkSlowMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectSetHeldMovement - bl ScriptContext2_Disable - ldr r1, =gPlayerAvatar - movs r0, 0 - strb r0, [r1, 0x6] - ldr r0, =sub_808C5D0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0808C740: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808C6FC - - thumb_func_start sub_808C750 -sub_808C750: @ 808C750 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ScriptContext2_Enable - bl Overworld_ClearSavedMusic - bl Overworld_ChangeMusicToDefault - ldr r2, =gPlayerAvatar - ldrb r1, [r2] - movs r0, 0xF7 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x1 - strb r0, [r2, 0x6] - ldr r5, =taskFF_0805D1D4 - adds r0, r5, 0 - movs r1, 0xFF - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - bl _call_via_r5 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C750 - - thumb_func_start taskFF_0805D1D4 -taskFF_0805D1D4: @ 808C7A8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r5, r0, r1 - adds r0, r5, 0 - bl EventObjectIsMovementOverridden - lsls r0, 24 - cmp r0, 0 - beq _0808C7D4 - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C7FC -_0808C7D4: - ldrb r0, [r5, 0x1A] - movs r1, 0x2 - bl sub_81555AC - ldr r0, =gTasks - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - adds r4, r0 - ldrb r0, [r4, 0x8] - bl GetJumpSpecialMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectSetHeldMovement - ldr r0, =sub_808C814 - str r0, [r4] -_0808C7FC: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end taskFF_0805D1D4 - - thumb_func_start sub_808C814 -sub_808C814: @ 808C814 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gPlayerAvatar - ldrb r1, [r6, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r4, r0, r1 - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808C87A - movs r0, 0 - bl GetPlayerAvatarGraphicsIdByStateId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetHeldMovement - movs r0, 0 - strb r0, [r6, 0x6] - bl ScriptContext2_Disable - ldrb r1, [r4, 0x1A] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - adds r0, r5, 0 - bl DestroyTask -_0808C87A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808C814 - - thumb_func_start StartFishing -StartFishing: @ 808C88C - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =Task_Fish - adds r0, r5, 0 - movs r1, 0xFF - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x26] - bl _call_via_r5 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end StartFishing - - thumb_func_start Task_Fish -Task_Fish: @ 808C8C0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gUnknown_0849755C - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0808C8D2: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0808C8D2 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end Task_Fish - - thumb_func_start fish0 -fish0: @ 808C8F8 - push {r4,lr} - adds r4, r0, 0 - bl ScriptContext2_Enable - ldr r1, =gPlayerAvatar - movs r0, 0x1 - strb r0, [r1, 0x6] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end fish0 - - thumb_func_start fish1 -fish1: @ 808C918 - push {r4-r6,lr} - sub sp, 0x10 - adds r5, r0, 0 - ldr r1, =gUnknown_0849759C - mov r0, sp - movs r2, 0x6 - bl memcpy - add r4, sp, 0x8 - ldr r1, =gUnknown_084975A2 - adds r0, r4, 0 - movs r2, 0x6 - bl memcpy - movs r0, 0 - strh r0, [r5, 0x20] - bl Random - movs r2, 0x26 - ldrsh r1, [r5, r2] - lsls r1, 1 - mov r2, sp - adds r6, r2, r1 - lsls r0, 16 - lsrs r0, 16 - adds r4, r1 - movs r2, 0 - ldrsh r1, [r4, r2] - bl __modsi3 - ldrh r1, [r6] - adds r1, r0 - strh r1, [r5, 0x22] - ldr r3, =gEventObjects - ldr r2, =gPlayerAvatar - ldrb r1, [r2, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x5] - strh r0, [r5, 0x24] - ldrb r0, [r2, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - adds r4, r3 - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfActive - ldrb r0, [r4, 0x1] - movs r1, 0x8 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl sub_808C15C - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - add sp, 0x10 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end fish1 - - thumb_func_start fish2 -fish2: @ 808C9B0 - push {r4,lr} - adds r4, r0, 0 - bl sub_808CF78 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3B - ble _0808C9CC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0808C9CC: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end fish2 - - thumb_func_start fish3 -fish3: @ 808C9D4 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0 - movs r1, 0x1 - bl sub_819786C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x8] - strh r1, [r4, 0xA] - strh r1, [r4, 0xC] - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - adds r1, r0, 0 - adds r0, r1, 0x1 - strh r0, [r4, 0xE] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0808CA0C - adds r0, r1, 0x4 - strh r0, [r4, 0xE] -_0808CA0C: - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0x9 - ble _0808CA18 - movs r0, 0xA - strh r0, [r4, 0xE] -_0808CA18: - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - thumb_func_end fish3 - - thumb_func_start fish4 -fish4: @ 808CA20 - push {r4,r5,lr} - sub sp, 0x10 - adds r4, r0, 0 - ldr r1, =gUnknown_084975A8 - add r0, sp, 0xC - movs r2, 0x2 - bl memcpy - bl sub_808CF78 - ldrh r0, [r4, 0xA] - adds r1, r0, 0x1 - strh r1, [r4, 0xA] - ldr r0, =gMain - ldrh r0, [r0, 0x2E] - movs r5, 0x1 - adds r2, r5, 0 - ands r2, r0 - cmp r2, 0 - beq _0808CA64 - movs r0, 0xB - strh r0, [r4, 0x8] - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0808CA58 - movs r0, 0xC - strh r0, [r4, 0x8] -_0808CA58: - movs r0, 0x1 - b _0808CAB4 - .pool -_0808CA64: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _0808CAB2 - strh r2, [r4, 0xA] - movs r3, 0xC - ldrsh r1, [r4, r3] - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _0808CA94 - ldrh r0, [r4, 0x8] - adds r1, r0, 0x1 - strh r1, [r4, 0x8] - ldrh r2, [r4, 0x20] - movs r3, 0x20 - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _0808CA8E - adds r0, r1, 0x1 - strh r0, [r4, 0x8] -_0808CA8E: - adds r0, r2, 0x1 - strh r0, [r4, 0x20] - b _0808CAB2 -_0808CA94: - movs r0, 0xC - ldrsh r3, [r4, r0] - lsls r3, 27 - lsrs r3, 24 - str r5, [sp] - str r2, [sp, 0x4] - str r2, [sp, 0x8] - movs r0, 0 - movs r1, 0x1 - add r2, sp, 0xC - bl AddTextPrinterParameterized - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] -_0808CAB2: - movs r0, 0 -_0808CAB4: - add sp, 0x10 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end fish4 - - thumb_func_start fish5 -fish5: @ 808CABC - push {r4-r6,lr} - adds r5, r0, 0 - bl sub_808CF78 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r6, 0 - bl DoesCurrentMapHaveFishingMons - lsls r0, 24 - cmp r0, 0 - bne _0808CADC - movs r0, 0xB - strh r0, [r5, 0x8] - b _0808CB5C -_0808CADC: - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0x6 - bl GetMonData - cmp r0, 0 - bne _0808CB14 - adds r0, r4, 0 - bl GetMonAbility - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x15 - beq _0808CAFC - cmp r0, 0x3C - bne _0808CB14 -_0808CAFC: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bls _0808CB14 - movs r6, 0x1 -_0808CB14: - cmp r6, 0 - bne _0808CB32 - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0808CB30 - movs r0, 0xB - strh r0, [r5, 0x8] - b _0808CB32 - .pool -_0808CB30: - movs r6, 0x1 -_0808CB32: - cmp r6, 0x1 - bne _0808CB5C - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetFishingBiteDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim -_0808CB5C: - movs r0, 0x1 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end fish5 - - thumb_func_start fish6 -fish6: @ 808CB6C - push {r4,r5,lr} - sub sp, 0xC - adds r5, r0, 0 - bl sub_808CF78 - ldr r2, =gText_OhABite - movs r0, 0x11 - str r0, [sp] - movs r4, 0 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl AddTextPrinterParameterized - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - strh r4, [r5, 0xA] - movs r0, 0 - add sp, 0xC - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end fish6 - - thumb_func_start fish7 -fish7: @ 808CBA4 - push {r4,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldr r1, =gUnknown_084975AA - mov r0, sp - movs r2, 0x6 - bl memcpy - bl sub_808CF78 - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r2, 0x26 - ldrsh r0, [r4, r2] - lsls r0, 1 - add r0, sp - lsls r1, 16 - asrs r1, 16 - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r1, r0 - blt _0808CBDC - movs r0, 0xC - b _0808CBEC - .pool -_0808CBDC: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0808CBEE - ldrh r0, [r4, 0x8] - adds r0, 0x1 -_0808CBEC: - strh r0, [r4, 0x8] -_0808CBEE: - movs r0, 0 - add sp, 0x8 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end fish7 - - thumb_func_start fish8 -fish8: @ 808CBFC - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - ldr r1, =gUnknown_084975B0 - mov r0, sp - movs r2, 0xC - bl memcpy - bl sub_808CF78 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _0808CC52 - cmp r1, 0x1 - bgt _0808CC56 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - movs r3, 0x20 - ldrsh r2, [r4, r3] - lsls r2, 1 - movs r3, 0x26 - ldrsh r1, [r4, r3] - lsls r1, 2 - adds r2, r1 - mov r3, sp - adds r1, r3, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - lsls r0, 16 - asrs r0, 16 - cmp r1, r0 - ble _0808CC56 -_0808CC52: - movs r0, 0x3 - strh r0, [r4, 0x8] -_0808CC56: - movs r0, 0 - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end fish8 - - thumb_func_start fish9 -fish9: @ 808CC64 - push {r4,r5,lr} - sub sp, 0x10 - adds r4, r0, 0 - bl sub_808CF78 - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r2, =gText_PokemonOnHook - movs r5, 0 - str r5, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0x1 - bl AddTextPrinterParameterized2 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - strh r5, [r4, 0xA] - movs r0, 0 - add sp, 0x10 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end fish9 - - thumb_func_start fishA_wait_for_a_pressed -fishA_wait_for_a_pressed: @ 808CCA8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0808CCBC - bl sub_808CF78 -_0808CCBC: - bl RunTextPrinters - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0808CD58 - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0 - bne _0808CD50 - ldr r7, =gPlayerAvatar - ldrb r0, [r7, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - mov r8, r0 - add r4, r8 - ldrh r1, [r5, 0x24] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - ldrb r1, [r7] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0808CD1A - ldrb r0, [r7, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r0, [r1, 0x1A] - movs r1, 0 - movs r2, 0 - bl sub_8155604 -_0808CD1A: - ldr r2, =gSprites - ldrb r1, [r7, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r6, [r0, 0x24] - ldrb r1, [r7, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r6, [r0, 0x26] - movs r0, 0 - movs r1, 0x1 - bl sub_8197434 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - b _0808CD80 - .pool -_0808CD50: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0808CD80 -_0808CD58: - ldr r1, =gPlayerAvatar - movs r0, 0 - strb r0, [r1, 0x6] - bl ScriptContext2_Disable - ldrh r0, [r5, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl FishingWildEncounter - movs r0, 0x1 - bl sub_80ED950 - ldr r0, =Task_Fish - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0808CD80: - movs r0, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end fishA_wait_for_a_pressed - - thumb_func_start fishB -fishB: @ 808CD94 - push {r4,r5,lr} - sub sp, 0x10 - adds r5, r0, 0 - bl sub_808CF78 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetFishingNoCatchDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r2, =gText_NotEvenANibble - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0x1 - bl AddTextPrinterParameterized2 - movs r0, 0xD - strh r0, [r5, 0x8] - movs r0, 0x1 - add sp, 0x10 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end fishB - - thumb_func_start fishC -fishC: @ 808CE04 - push {r4,r5,lr} - sub sp, 0x10 - adds r5, r0, 0 - bl sub_808CF78 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetFishingNoCatchDirectionAnimNum - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r2, =gText_ItGotAway - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0x1 - bl AddTextPrinterParameterized2 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0x1 - add sp, 0x10 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end fishC - - thumb_func_start fishD -fishD: @ 808CE74 - push {r4,lr} - adds r4, r0, 0 - bl sub_808CF78 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end fishD - - thumb_func_start fishE -fishE: @ 808CE8C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - bl sub_808CF78 - ldr r7, =gSprites - ldr r5, =gPlayerAvatar - ldrb r0, [r5, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r7 - adds r1, 0x3F - ldrb r0, [r1] - lsls r0, 27 - cmp r0, 0 - bge _0808CF12 - ldrb r0, [r5, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - mov r8, r0 - add r4, r8 - ldrh r1, [r6, 0x24] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetGraphicsId - ldrb r1, [r4, 0x18] - lsrs r1, 4 - adds r0, r4, 0 - bl EventObjectTurn - ldrb r1, [r5] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0808CEF2 - ldrb r0, [r5, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r0, [r1, 0x1A] - movs r1, 0 - movs r2, 0 - bl sub_8155604 -_0808CEF2: - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - movs r2, 0 - strh r2, [r0, 0x24] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x26] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] -_0808CF12: - movs r0, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end fishE - - thumb_func_start fishF -fishF: @ 808CF2C - push {lr} - bl RunTextPrinters - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - bne _0808CF68 - ldr r0, =gPlayerAvatar - strb r1, [r0, 0x6] - bl ScriptContext2_Disable - bl UnfreezeEventObjects - movs r0, 0 - movs r1, 0x1 - bl sub_8197434 - movs r0, 0 - bl sub_80ED950 - ldr r0, =Task_Fish - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0808CF68: - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end fishF - - thumb_func_start sub_808CF78 -sub_808CF78: @ 808CF78 - push {r4-r7,lr} - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - adds r0, r4, 0 - bl AnimateSprite - movs r0, 0 - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x2B - ldrb r5, [r0] - movs r0, 0x2A - adds r0, r4 - mov r12, r0 - ldrb r0, [r0] - ldr r1, [r4, 0x8] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - lsls r6, r5, 2 - adds r0, r6, r0 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r7, 0x1 - negs r7, r7 - cmp r0, r7 - beq _0808CFEA - adds r3, r4, 0 - adds r3, 0x2C - ldrb r2, [r3] - lsls r1, r2, 26 - lsrs r1, 26 - adds r1, 0x1 - movs r0, 0x3F - ands r1, r0 - movs r0, 0x40 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - mov r1, r12 - ldrb r0, [r1] - ldr r1, [r4, 0x8] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - adds r0, r6, r0 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, r7 - bne _0808CFF0 -_0808CFEA: - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_0808CFF0: - adds r0, r4, 0 - adds r0, 0x2A - ldrb r0, [r0] - ldr r1, [r4, 0x8] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r0, r5, 2 - adds r0, r1 - ldrb r5, [r0] - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bhi _0808D022 - movs r0, 0x8 - strh r0, [r4, 0x24] - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0808D022 - ldr r0, =0x0000fff8 - strh r0, [r4, 0x24] -_0808D022: - cmp r5, 0x5 - bne _0808D02A - ldr r0, =0x0000fff8 - strh r0, [r4, 0x26] -_0808D02A: - adds r0, r5, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0808D03A - movs r0, 0x8 - strh r0, [r4, 0x26] -_0808D03A: - ldr r3, =gPlayerAvatar - ldrb r1, [r3] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0808D05E - ldr r2, =gEventObjects - ldrb r1, [r3, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1A] - movs r1, 0x26 - ldrsh r2, [r4, r1] - movs r1, 0x1 - bl sub_8155604 -_0808D05E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808CF78 - - thumb_func_start sub_808D074 -sub_808D074: @ 808D074 - ldr r1, =gUnknown_0203734C - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_808D074 - - thumb_func_start sub_808D080 -sub_808D080: @ 808D080 - push {lr} - ldr r1, =gUnknown_0203734C - ldrb r0, [r1] - cmp r0, 0 - bne _0808D08C - movs r0, 0x1 -_0808D08C: - pop {r1} - bx r1 - .pool - thumb_func_end sub_808D080 - - thumb_func_start sub_808D094 -sub_808D094: @ 808D094 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r4, r0, r1 - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r7, r0, r1 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - movs r0, 0 - ldrsh r6, [r5, r0] - cmp r6, 0x1 - beq _0808D14A - cmp r6, 0x1 - bgt _0808D0E8 - cmp r6, 0 - beq _0808D0EE - b _0808D18A - .pool -_0808D0E8: - cmp r6, 0x2 - beq _0808D184 - b _0808D18A -_0808D0EE: - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808D18A - ldrb r0, [r4, 0x18] - lsls r0, 28 - lsrs r0, 28 - bl sub_808D074 - movs r1, 0 - mov r8, r1 - strh r6, [r5, 0x2] - movs r0, 0x1 - strh r0, [r5, 0x4] - ldrh r0, [r7, 0x26] - ldrh r2, [r7, 0x22] - adds r0, r2 - lsls r0, 4 - strh r0, [r5, 0x6] - strh r6, [r7, 0x26] - bl CameraObjectReset2 - ldrb r0, [r4, 0x3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4, 0x3] - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r7, 0x5] - adds r0, r7, 0 - adds r0, 0x43 - mov r1, r8 - strb r1, [r0] - adds r2, r7, 0 - adds r2, 0x42 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_0808D14A: - adds r1, r5, 0x2 - adds r0, r4, 0 - bl sub_808D38C - ldrh r0, [r5, 0x6] - ldrh r1, [r5, 0x4] - subs r0, r1 - strh r0, [r5, 0x6] - adds r1, 0x3 - strh r1, [r5, 0x4] - lsls r0, 16 - asrs r0, 20 - strh r0, [r7, 0x22] - movs r2, 0x22 - ldrsh r1, [r7, r2] - ldr r0, =gUnknown_03005DE8 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r1, r0 - movs r0, 0x20 - negs r0, r0 - cmp r1, r0 - bge _0808D18A - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - b _0808D18A - .pool -_0808D184: - adds r0, r2, 0 - bl DestroyTask -_0808D18A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_808D094 - - thumb_func_start sub_808D194 -sub_808D194: @ 808D194 - push {r4,lr} - ldr r4, =sub_808D1FC - adds r0, r4, 0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808D194 - - thumb_func_start sub_808D1B4 -sub_808D1B4: @ 808D1B4 - push {lr} - ldr r0, =sub_808D1FC - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_808D1B4 - - thumb_func_start sub_808D1C8 -sub_808D1C8: @ 808D1C8 - push {r4,lr} - ldr r4, =sub_808D094 - adds r0, r4, 0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_808D1C8 - - thumb_func_start sub_808D1E8 -sub_808D1E8: @ 808D1E8 - push {lr} - ldr r0, =sub_808D094 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_808D1E8 - - thumb_func_start sub_808D1FC -sub_808D1FC: @ 808D1FC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r4, r0, r1 - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r7, r0, r1 - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - movs r2, 0 - ldrsh r6, [r5, r2] - cmp r6, 0x1 - beq _0808D2DE - cmp r6, 0x1 - bgt _0808D254 - cmp r6, 0 - beq _0808D25E - b _0808D37E - .pool -_0808D254: - cmp r6, 0x2 - beq _0808D31C - cmp r6, 0x3 - beq _0808D33A - b _0808D37E -_0808D25E: - bl sub_808D080 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xA] - ldr r1, =gUnknown_084975BC - movs r3, 0xA - ldrsh r0, [r5, r3] - adds r0, r1 - ldrb r0, [r0] - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectForceSetHeldMovement - movs r0, 0 - mov r9, r0 - strh r6, [r5, 0x2] - movs r0, 0x74 - strh r0, [r5, 0x4] - ldrh r0, [r7, 0x22] - strh r0, [r5, 0x8] - ldrb r0, [r7, 0x5] - lsls r0, 28 - lsrs r0, 30 - strh r0, [r5, 0xC] - movs r1, 0x43 - adds r1, r7 - mov r8, r1 - ldrb r0, [r1] - strh r0, [r5, 0xE] - ldrh r0, [r7, 0x26] - adds r0, 0x20 - negs r0, r0 - lsls r0, 4 - strh r0, [r5, 0x6] - strh r6, [r7, 0x26] - bl CameraObjectReset2 - ldrb r0, [r4, 0x3] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r4, 0x3] - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r7, 0x5] - mov r3, r9 - mov r2, r8 - strb r3, [r2] - adds r2, r7, 0 - adds r2, 0x42 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_0808D2DE: - adds r1, r5, 0x2 - adds r0, r4, 0 - bl sub_808D38C - ldrh r0, [r5, 0x4] - ldrh r2, [r5, 0x6] - adds r1, r0, r2 - strh r1, [r5, 0x6] - subs r0, 0x3 - strh r0, [r5, 0x4] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bgt _0808D2FE - movs r0, 0x4 - strh r0, [r5, 0x4] -_0808D2FE: - ldrh r0, [r5, 0x6] - lsls r0, 16 - asrs r0, 20 - strh r0, [r7, 0x22] - ldrh r2, [r5, 0x8] - movs r3, 0x8 - ldrsh r1, [r5, r3] - cmp r0, r1 - blt _0808D37E - strh r2, [r7, 0x22] - movs r0, 0 - strh r0, [r5, 0x10] - b _0808D332 - .pool -_0808D31C: - adds r1, r5, 0x2 - adds r0, r4, 0 - bl sub_808D38C - ldrh r0, [r5, 0x10] - adds r0, 0x1 - strh r0, [r5, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0808D37E -_0808D332: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] - b _0808D37E -_0808D33A: - movs r0, 0xA - ldrsh r6, [r5, r0] - adds r1, r5, 0x2 - adds r0, r4, 0 - bl sub_808D38C - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - bne _0808D37E - ldrb r1, [r4, 0x3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x3] - movs r0, 0x3 - ldrb r1, [r5, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] - ldrh r1, [r5, 0xE] - adds r0, r7, 0 - adds r0, 0x43 - strb r1, [r0] - bl CameraObjectReset1 - mov r0, r8 - bl DestroyTask -_0808D37E: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_808D1FC - - thumb_func_start sub_808D38C -sub_808D38C: @ 808D38C - push {r4-r6,lr} - adds r5, r0, 0 - adds r6, r1, 0 - ldrh r1, [r6] - movs r2, 0 - ldrsh r0, [r6, r2] - cmp r0, 0x7 - bgt _0808D3A8 - adds r0, r1, 0x1 - strh r0, [r6] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _0808D3E4 -_0808D3A8: - adds r0, r5, 0 - bl EventObjectCheckHeldMovementStatus - lsls r0, 24 - cmp r0, 0 - beq _0808D3E4 - ldr r4, =gUnknown_084975BC - ldrb r0, [r5, 0x18] - lsls r0, 28 - lsrs r0, 28 - adds r0, r4 - ldrb r0, [r0] - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectForceSetHeldMovement - movs r0, 0 - strh r0, [r6] - ldrb r0, [r5, 0x18] - lsls r0, 28 - lsrs r0, 28 - adds r0, r4 - ldrb r0, [r0] - b _0808D3EA - .pool -_0808D3E4: - ldrb r0, [r5, 0x18] - lsls r0, 28 - lsrs r0, 28 -_0808D3EA: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_808D38C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 33ace5757f..415ebfc0c2 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -8335,7 +8335,7 @@ _08019C5A: beq _08019CE6 mov r0, sp adds r1, r4, 0 - bl plaer_get_pos_including_state_based_drift + bl player_get_pos_including_state_based_drift mov r0, sp movs r1, 0 ldrsh r2, [r0, r1] @@ -8881,7 +8881,7 @@ sub_801A064: @ 801A064 adds r5, 0x6 adds r0, r4, 0 adds r1, r5, 0 - bl plaer_get_pos_including_state_based_drift + bl player_get_pos_including_state_based_drift lsls r0, r7, 2 adds r0, r7 subs r0, 0x38 diff --git a/include/event_object_movement.h b/include/event_object_movement.h index ddccfe39b9..6d38d072dd 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -143,9 +143,27 @@ u8 GetCollisionFlagsAtCoords(struct EventObject *eventObject, s16 x, s16 y, u8 d u8 GetFaceDirectionMovementAction(u32); u8 GetWalkNormalMovementAction(u32); u8 GetWalkFastMovementAction(u32); +u8 GetRideWaterCurrentMovementAction(u32); u8 GetWalkFastestMovementAction(u32); +u8 GetPlayerRunMovementAction(u32); u8 GetJumpInPlaceMovementAction(u32); +u8 GetAcroWheelieFaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieFaceDirectionMovementAction(u32); +u8 GetAcroEndWheelieFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopFaceDirectionMovementAction(u32); +u8 GetAcroWheelieHopDirectionMovementAction(u32); +u8 GetAcroWheelieJumpDirectionMovementAction(u32); +u8 GetJumpInPlaceTurnAroundMovementAction(u32); +u8 GetAcroWheelieInPlaceDirectionMovementAction(u32); +u8 GetAcroPopWheelieMoveDirectionMovementAction(u32); +u8 GetAcroWheelieMoveDirectionMovementAction(u32); +u8 GetAcroEndWheelieMoveDirectionMovementAction(u32); +u8 GetFishingDirectionAnimNum(u8 direction); +u8 GetAcroWheelieDirectionAnimNum(u8 direction); +u8 GetFishingBiteDirectionAnimNum(u8 direction); +u8 GetFishingNoCatchDirectionAnimNum(u8 direction); bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 specialAnimId); +void EventObjectForceSetHeldMovement(struct EventObject *eventObject, u8 movementActionId); bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject); u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject); u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject); @@ -194,6 +212,7 @@ u16 GetObjectPaletteTag(u8 palSlot); void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible); s16 sub_809773C(s16 a1); s16 sub_8097728(s16 a1); +void CameraObjectReset2(void); void MovementType_None(struct Sprite *); void MovementType_LookAround(struct Sprite *); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 9c354159b3..223350042a 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -7,9 +7,10 @@ // Exported ROM declarations u8 CreateWarpArrowSprite(void); +u8 sub_8155800(u8 oldSpriteId); +void sub_81555AC(u8, u8); bool8 sub_8155DA0(struct EventObject *); void sub_8155D78(struct EventObject *); -void sub_81555AC(u8, u8); void StartAshFieldEffect(s16, s16, u16, s16); void SetUpReflection(struct EventObject*, struct Sprite*, u8); u32 StartFieldEffectForEventObject(u8, struct EventObject*); @@ -30,5 +31,8 @@ void UpdateShortGrassFieldEffect(struct Sprite*); void UpdateHotSpringsWaterFieldEffect(struct Sprite*); void UpdateBubblesFieldEffect(struct Sprite*); void UpdateSparkleFieldEffect(struct Sprite*); +void SetSpriteInvisible(u8 spriteId); +void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y); +void sub_8155604(u8 spriteId, u8 value, s16 data1); #endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index ee2cbb3c87..adb51f8897 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -1,6 +1,17 @@ #ifndef GUARD_FIELD_PLAYER_AVATAR_H #define GUARD_FIELD_PLAYER_AVATAR_H +enum { + PLAYER_AVATAR_STATE_NORMAL, + PLAYER_AVATAR_STATE_MACH_BIKE, + PLAYER_AVATAR_STATE_ACRO_BIKE, + PLAYER_AVATAR_STATE_SURFING, + PLAYER_AVATAR_STATE_UNDERWATER, + PLAYER_AVATAR_STATE_FIELD_MOVE, + PLAYER_AVATAR_STATE_FISHING, + PLAYER_AVATAR_STATE_WATERING, +}; + void player_step(u8 a, u16 b, u16 c); void ClearPlayerAvatarInfo(void); void SetPlayerAvatarExtraStateTransition(u8, u8); @@ -13,7 +24,7 @@ u8 GetPlayerMovementDirection(void); u8 PlayerGetCopyableMovement(void); void PlayerGoSpeed1(u8); void PlayerGoSpeed2(u8); -void PlayerGoSpeed3(u8); +void PlayerRideWaterCurrent(u8); void PlayerGoSpeed4(u8); void PlayerOnBikeCollide(u8); void PlayerFaceDirection(u8 a); @@ -48,22 +59,4 @@ bool8 PartyHasMonWithSurf(void); bool8 IsPlayerFacingSurfableFishableWater(void); bool8 IsPlayerSurfingNorth(void); -bool8 ForcedMovement_None(void); -bool8 ForcedMovement_Slip(void); -bool8 ForcedMovement_WalkSouth(void); -bool8 ForcedMovement_WalkNorth(void); -bool8 ForcedMovement_WalkWest(void); -bool8 ForcedMovement_WalkEast(void); -bool8 ForcedMovement_PushedSouthByCurrent(void); -bool8 ForcedMovement_PushedNorthByCurrent(void); -bool8 ForcedMovement_PushedWestByCurrent(void); -bool8 ForcedMovement_PushedEastByCurrent(void); -bool8 ForcedMovement_SlideSouth(void); -bool8 ForcedMovement_SlideNorth(void); -bool8 ForcedMovement_SlideWest(void); -bool8 ForcedMovement_SlideEast(void); -bool8 ForcedMovement_0xBB(void); -bool8 ForcedMovement_0xBC(void); -bool8 ForcedMovement_MuddySlope(void); - #endif // GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 66d5b5e4c3..bb120c62c0 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -232,7 +232,7 @@ struct EventObjectGraphicsInfo #define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1) #define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2) #define PLAYER_AVATAR_FLAG_SURFING (1 << 3) -#define PLAYER_AVATAR_FLAG_4 (1 << 4) +#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4) #define PLAYER_AVATAR_FLAG_5 (1 << 5) #define PLAYER_AVATAR_FLAG_6 (1 << 6) #define PLAYER_AVATAR_FLAG_DASH (1 << 7) diff --git a/include/strings.h b/include/strings.h index 0b037287a8..c563353ece 100644 --- a/include/strings.h +++ b/include/strings.h @@ -872,4 +872,9 @@ extern const u8 gText_ShopBuy[]; extern const u8 gText_ShopSell[]; extern const u8 gText_ShopQuit[]; +extern const u8 gText_OhABite[]; +extern const u8 gText_PokemonOnHook[]; +extern const u8 gText_NotEvenANibble[]; +extern const u8 gText_ItGotAway[]; + #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index 41a8d95c75..77f95e96fa 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -92,7 +92,6 @@ SECTIONS { src/field_camera.o(.text); src/field_door.o(.text); src/field_player_avatar.o(.text); - asm/field_player_avatar.o(.text); src/event_object_movement.o(.text); src/field_message_box.o(.text); src/event_obj_lock.o(.text); diff --git a/src/bike.c b/src/bike.c index 6ffd479f7a..8ad771f512 100644 --- a/src/bike.c +++ b/src/bike.c @@ -18,7 +18,7 @@ extern u8 sub_808B980(u8 direction); extern u8 sub_808B9BC(u8 direction); extern u8 sub_808B9A4(u8 direction); extern u8 sub_808C1B4(u8 direction); -extern u8 npc_use_some_d2s(u8 direction); +extern u8 sub_808B9D4(u8 direction); extern void Overworld_ClearSavedMusic(void); extern void Overworld_PlaySpecialMapMusic(void); @@ -575,7 +575,7 @@ static void AcroBikeTransition_Moving(u8 direction) } else { - PlayerGoSpeed3(direction); + PlayerRideWaterCurrent(direction); } } @@ -768,7 +768,7 @@ static void AcroBikeTransition_WheelieLoweringMoving(u8 direction) PlayerEndWheelie(direction); return; } - npc_use_some_d2s(direction); + sub_808B9D4(direction); } void Bike_TryAcroBikeHistoryUpdate(u16 newKeys, u16 heldKeys) @@ -968,7 +968,7 @@ bool8 IsBikingDisallowedByPlayer(void) s16 x, y; u8 tileBehavior; - if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_4))) + if (!(gPlayerAvatar.flags & (PLAYER_AVATAR_FLAG_SURFING | PLAYER_AVATAR_FLAG_UNDERWATER))) { PlayerGetDestCoords(&x, &y); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index b9cf7d102b..cb2beacee7 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1,38 +1,64 @@ #include "global.h" +#include "main.h" #include "bike.h" #include "event_data.h" #include "event_object_movement.h" +#include "field_camera.h" #include "field_player_avatar.h" +#include "field_effect.h" +#include "field_effect_helpers.h" #include "fieldmap.h" #include "global.fieldmap.h" +#include "menu.h" #include "metatile_behavior.h" #include "overworld.h" +#include "party_menu.h" +#include "random.h" #include "rotating_gate.h" +#include "script.h" +#include "sound.h" #include "sprite.h" +#include "strings.h" #include "task.h" +#include "tv.h" +#include "wild_encounter.h" +#include "constants/abilities.h" #include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" #include "constants/flags.h" +#include "constants/maps.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" -extern void task_add_bump_boulder(u8, u8); +static EWRAM_DATA u8 gUnknown_0203734C = 0; +EWRAM_DATA struct EventObject gEventObjects[NUM_EVENT_OBJECTS] = {}; +EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {}; + +static void StartStrengthAnim(u8, u8); static bool8 ShouldJumpLedge(s16, s16, u8); static bool8 sub_808B1BC(s16, s16, u8); static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); static u8 sub_808B238(s16, s16, u8); static void check_acro_bike_metatile(s16, s16, u8, u8 *); -extern void PlayerNotOnBikeCollide(u8); -extern void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); -extern void PlayerRun(u8); +static void PlayerNotOnBikeCollide(u8); +static void PlayCollisionSoundIfNotFacingWarp(u8 a); +static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); +static void PlayerRun(u8); static void MovePlayerNotOnBike(u8, u16); static u8 CheckMovementInputNotOnBike(u8); -extern void sub_808C5B0(void); -extern void sub_808C4D8(void); +static void DoPlayerMatSpin(void); +static void DoPlayerMatJump(void); static u8 CheckForPlayerAvatarCollision(u8); static u8 EventObjectCB2_NoMovement2(); -extern void sub_808C280(struct EventObject *); +static void sub_808C280(struct EventObject *); static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); -void npc_clear_strange_bits(struct EventObject *); -extern void DoPlayerAvatarTransition(void); +static void npc_clear_strange_bits(struct EventObject *); +static void DoPlayerAvatarTransition(void); +static bool8 player_is_anim_in_certain_ranges(void); +static bool8 sub_808B618(void); +static bool8 PlayerIsAnimActive(void); +static bool8 PlayerCheckIfAnimFinishedOrInactive(void); static bool8 TryDoMetatileBehaviorForcedMovement(); static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); static void PlayerAllowForcedMovementIfMovingSameDirection(); @@ -41,43 +67,61 @@ static u8 GetForcedMovementByMetatileBehavior(); static void PlayerNotOnBikeNotMoving(u8, u16); static void PlayerNotOnBikeTurningInPlace(u8, u16); static void PlayerNotOnBikeMoving(u8, u16); -extern void sub_808C750(u8); +static void sub_808C750(u8); -extern void PlayerAvatarTransition_Normal(struct EventObject *a); -extern void PlayerAvatarTransition_MachBike(struct EventObject *a); -extern void PlayerAvatarTransition_AcroBike(struct EventObject *a); -extern void PlayerAvatarTransition_Surfing(struct EventObject *a); -extern void PlayerAvatarTransition_Underwater(struct EventObject *a); -extern void PlayerAvatarTransition_ReturnToField(struct EventObject *a); -extern void PlayerAvatarTransition_Dummy(struct EventObject *a); +static bool8 ForcedMovement_None(void); +static bool8 ForcedMovement_Slip(void); +static bool8 ForcedMovement_WalkSouth(void); +static bool8 ForcedMovement_WalkNorth(void); +static bool8 ForcedMovement_WalkWest(void); +static bool8 ForcedMovement_WalkEast(void); +static bool8 ForcedMovement_PushedSouthByCurrent(void); +static bool8 ForcedMovement_PushedNorthByCurrent(void); +static bool8 ForcedMovement_PushedWestByCurrent(void); +static bool8 ForcedMovement_PushedEastByCurrent(void); +static bool8 ForcedMovement_SlideSouth(void); +static bool8 ForcedMovement_SlideNorth(void); +static bool8 ForcedMovement_SlideWest(void); +static bool8 ForcedMovement_SlideEast(void); +static bool8 ForcedMovement_0xBB(void); +static bool8 ForcedMovement_0xBC(void); +static bool8 ForcedMovement_MuddySlope(void); -extern u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); -extern u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); -extern u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static void PlayerAvatarTransition_Normal(struct EventObject *a); +static void PlayerAvatarTransition_MachBike(struct EventObject *a); +static void PlayerAvatarTransition_AcroBike(struct EventObject *a); +static void PlayerAvatarTransition_Surfing(struct EventObject *a); +static void PlayerAvatarTransition_Underwater(struct EventObject *a); +static void PlayerAvatarTransition_ReturnToField(struct EventObject *a); +static void PlayerAvatarTransition_Dummy(struct EventObject *a); -extern u8 sub_808C544(struct Task *task, struct EventObject *eventObject); +static u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); -extern u8 sub_808C61C(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C644(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C6BC(struct Task *task, struct EventObject *eventObject); -extern u8 sub_808C6FC(struct Task *task, struct EventObject *eventObject); +static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject); -extern u8 fish0(struct Task *task); -extern u8 fish1(struct Task *task); -extern u8 fish2(struct Task *task); -extern u8 fish3(struct Task *task); -extern u8 fish4(struct Task *task); -extern u8 fish5(struct Task *task); -extern u8 fish6(struct Task *task); -extern u8 fish7(struct Task *task); -extern u8 fish8(struct Task *task); -extern u8 fish9(struct Task *task); -extern u8 fishA_wait_for_a_pressed(struct Task *task); -extern u8 fishB(struct Task *task); -extern u8 fishC(struct Task *task); -extern u8 fishD(struct Task *task); -extern u8 fishE(struct Task *task); -extern u8 fishF(struct Task *task); +static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject); +static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject); + +static u8 Fishing1(struct Task *task); +static u8 Fishing2(struct Task *task); +static u8 Fishing3(struct Task *task); +static u8 Fishing4(struct Task *task); +static u8 Fishing5(struct Task *task); +static u8 Fishing6(struct Task *task); +static u8 Fishing7(struct Task *task); +static u8 Fishing8(struct Task *task); +static u8 Fishing9(struct Task *task); +static u8 Fishing10(struct Task *task); +static u8 Fishing11(struct Task *task); +static u8 Fishing12(struct Task *task); +static u8 Fishing13(struct Task *task); +static u8 Fishing14(struct Task *task); +static u8 Fishing15(struct Task *task); +static u8 Fishing16(struct Task *task); static bool8 (*const gUnknown_084973FC[])(u8) = { @@ -142,7 +186,7 @@ static bool8 (*const gUnknown_0849749C[])(u8) = static const u8 gUnknown_084974B0[] = {9, 10, 11, 12, 13, 0, 0, 0}; -void (*const gUnknown_084974B8[])(struct EventObject *) = +static void (*const gUnknown_084974B8[])(struct EventObject *) = { PlayerAvatarTransition_Normal, PlayerAvatarTransition_MachBike, @@ -154,7 +198,7 @@ void (*const gUnknown_084974B8[])(struct EventObject *) = PlayerAvatarTransition_Dummy, }; -bool8 (*const gUnknown_084974D8[])(u8) = +static bool8 (*const sArrowWarpMetatileBehaviorChecks[])(u8) = { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -162,7 +206,7 @@ bool8 (*const gUnknown_084974D8[])(u8) = MetatileBehavior_IsEastArrowWarp, }; -const u8 gUnknown_084974E8[][2] = +static const u8 sRivalAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL}, {EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE}, @@ -174,7 +218,7 @@ const u8 gUnknown_084974E8[][2] = {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING} }; -const u8 gUnknown_084974F8[][2] = +static const u8 sPlayerAvatarGfxIds[][2] = { {EVENT_OBJ_GFX_BRENDAN_NORMAL, EVENT_OBJ_GFX_MAY_NORMAL}, {EVENT_OBJ_GFX_BRENDAN_MACH_BIKE, EVENT_OBJ_GFX_MAY_MACH_BIKE}, @@ -186,11 +230,11 @@ const u8 gUnknown_084974F8[][2] = {EVENT_OBJ_GFX_BRENDAN_WATERING, EVENT_OBJ_GFX_MAY_WATERING}, }; -const u8 gUnknown_08497508[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF}; +static const u8 sFRLGAvatarGfxIds[] = {EVENT_OBJ_GFX_RED, EVENT_OBJ_GFX_LEAF}; -const u8 gUnknown_0849750A[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY}; +static const u8 sRSAvatarGfxIds[] = {EVENT_OBJ_GFX_LINK_RS_BRENDAN, EVENT_OBJ_GFX_LINK_RS_MAY}; -const u8 gUnknown_0849750C[2][5][2] = +static const u8 gUnknown_0849750C[2][5][2] = { //male { @@ -210,7 +254,7 @@ const u8 gUnknown_0849750C[2][5][2] = } }; -bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks +static bool8 (*const sArrowWarpMetatileBehaviorChecks2[])(u8) = //Duplicate of sArrowWarpMetatileBehaviorChecks { MetatileBehavior_IsSouthArrowWarp, MetatileBehavior_IsNorthArrowWarp, @@ -218,67 +262,26 @@ bool8 (*const gUnknown_08497520[])(u8) = //Duplicate of sArrowWarpMetatileBehav MetatileBehavior_IsEastArrowWarp, }; -u8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) = +static bool8 (*const gUnknown_08497530[])(struct Task *, struct EventObject *, struct EventObject *) = { sub_808C3A4, do_boulder_dust, sub_808C484, }; -u8 (*const gUnknown_0849753C[])(struct Task *, struct EventObject *) = +static bool8 (*const sPlayerAvatarSecretBaseMatJump[])(struct Task *, struct EventObject *) = { - sub_808C544, + PlayerAvatar_DoSecretBaseMatJump, }; -u8 (*const gUnknown_08497540[])(struct Task *, struct EventObject *) = +static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct EventObject *) = { - sub_808C61C, - sub_808C644, - sub_808C6BC, - sub_808C6FC, + PlayerAvatar_SecretBaseMatSpinStep0, + PlayerAvatar_SecretBaseMatSpinStep1, + PlayerAvatar_SecretBaseMatSpinStep2, + PlayerAvatar_SecretBaseMatSpinStep3, }; -const u8 gUnknown_08497550[] = {3, 4, 2, 1}; - -const u8 gUnknown_08497554[] = {16, 16, 17, 18, 19}; - -u8 (*const gUnknown_0849755C[])(struct Task *) = -{ - fish0, - fish1, - fish2, - fish3, - fish4, - fish5, - fish6, - fish7, - fish8, - fish9, - fishA_wait_for_a_pressed, - fishB, - fishC, - fishD, - fishE, - fishF, -}; - -const u16 gUnknown_0849759C[] = {1, 1, 1}; - -const u16 gUnknown_084975A2[] = {1, 3, 6}; - -const u8 gUnknown_084975A8[] = _("·"); - -const u16 gUnknown_084975AA[] = {36, 33, 30}; - -const u16 gUnknown_084975B0[] = -{ - 0, 0, - 0x28, 10, - 0x46, 30, -}; - -const u8 gUnknown_084975BC[] = {0x01, 0x03, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00}; - // .text void MovementType_Player(struct Sprite *sprite) { @@ -352,7 +355,7 @@ static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventO return FALSE; } -void npc_clear_strange_bits(struct EventObject *eventObj) +static void npc_clear_strange_bits(struct EventObject *eventObj) { eventObj->inanimate = 0; eventObj->disableAnim = 0; @@ -397,7 +400,7 @@ static u8 GetForcedMovementByMetatileBehavior(void) return 0; } -bool8 ForcedMovement_None(void) +static bool8 ForcedMovement_None(void) { if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_6) { @@ -441,7 +444,7 @@ static u8 DoForcedMovement(u8 direction, void (*b)(u8)) } } -u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) +static u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -449,49 +452,49 @@ u8 DoForcedMovementInCurrentDirection(void (*a)(u8)) return DoForcedMovement(playerEventObj->movementDirection, a); } -bool8 ForcedMovement_Slip(void) +static bool8 ForcedMovement_Slip(void) { return DoForcedMovementInCurrentDirection(PlayerGoSpeed2); } -bool8 ForcedMovement_WalkSouth(void) +static bool8 ForcedMovement_WalkSouth(void) { return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkNorth(void) +static bool8 ForcedMovement_WalkNorth(void) { return DoForcedMovement(DIR_NORTH, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkWest(void) +static bool8 ForcedMovement_WalkWest(void) { return DoForcedMovement(DIR_WEST, PlayerGoSpeed1); } -bool8 ForcedMovement_WalkEast(void) +static bool8 ForcedMovement_WalkEast(void) { return DoForcedMovement(DIR_EAST, PlayerGoSpeed1); } -bool8 ForcedMovement_PushedSouthByCurrent(void) +static bool8 ForcedMovement_PushedSouthByCurrent(void) { - return DoForcedMovement(DIR_SOUTH, PlayerGoSpeed3); + return DoForcedMovement(DIR_SOUTH, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedNorthByCurrent(void) +static bool8 ForcedMovement_PushedNorthByCurrent(void) { - return DoForcedMovement(DIR_NORTH, PlayerGoSpeed3); + return DoForcedMovement(DIR_NORTH, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedWestByCurrent(void) +static bool8 ForcedMovement_PushedWestByCurrent(void) { - return DoForcedMovement(DIR_WEST, PlayerGoSpeed3); + return DoForcedMovement(DIR_WEST, PlayerRideWaterCurrent); } -bool8 ForcedMovement_PushedEastByCurrent(void) +static bool8 ForcedMovement_PushedEastByCurrent(void) { - return DoForcedMovement(DIR_EAST, PlayerGoSpeed3); + return DoForcedMovement(DIR_EAST, PlayerRideWaterCurrent); } u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) @@ -503,39 +506,39 @@ u8 ForcedMovement_Slide(u8 direction, void (*b)(u8)) return DoForcedMovement(direction, b); } -bool8 ForcedMovement_SlideSouth(void) +static bool8 ForcedMovement_SlideSouth(void) { return ForcedMovement_Slide(DIR_SOUTH, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideNorth(void) +static bool8 ForcedMovement_SlideNorth(void) { return ForcedMovement_Slide(DIR_NORTH, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideWest(void) +static bool8 ForcedMovement_SlideWest(void) { return ForcedMovement_Slide(DIR_WEST, PlayerGoSpeed2); } -bool8 ForcedMovement_SlideEast(void) +static bool8 ForcedMovement_SlideEast(void) { return ForcedMovement_Slide(DIR_EAST, PlayerGoSpeed2); } -bool8 ForcedMovement_0xBB(void) +static bool8 ForcedMovement_0xBB(void) { - sub_808C4D8(); + DoPlayerMatJump(); return TRUE; } -bool8 ForcedMovement_0xBC(void) +static bool8 ForcedMovement_0xBC(void) { - sub_808C5B0(); + DoPlayerMatSpin(); return TRUE; } -bool8 ForcedMovement_MuddySlope(void) +static bool8 ForcedMovement_MuddySlope(void) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -624,7 +627,7 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys) return; } - if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_4) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) + if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_UNDERWATER) && (heldKeys & B_BUTTON) && FlagGet(FLAG_SYS_B_DASH) && IsRunningDisallowed(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) == 0) { PlayerRun(direction); @@ -733,7 +736,7 @@ static u8 sub_808B238(s16 x, s16 y, u8 direction) if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) { - task_add_bump_boulder(eventObjectId, direction); + StartStrengthAnim(eventObjectId, direction); return 1; } } @@ -754,3 +757,1472 @@ static void check_acro_bike_metatile(s16 unused1, s16 unused2, u8 c, u8 *d) } } } + +bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction) +{ + u8 mewObjectId; + struct EventObject *object; + s16 playerX; + s16 playerY; + s16 mewPrevX; + + object = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerX = object->currentCoords.x; + playerY = object->currentCoords.y; + + MoveCoords(direction, &playerX, &playerY); + mewObjectId = GetEventObjectIdByLocalIdAndMap(1, 0x39, 0x1A); + + if (mewObjectId == 16) + { + return FALSE; + } + + object = &gEventObjects[mewObjectId]; + mewPrevX = object->previousCoords.x; + + if (mewPrevX == playerX) + { + if (object->previousCoords.y != playerY + || object->currentCoords.x != mewPrevX + || object->currentCoords.y != object->previousCoords.y) + { + if (object->previousCoords.x == playerX && + object->previousCoords.y == playerY) + return TRUE; + } + } + return FALSE; +} + +void SetPlayerAvatarTransitionFlags(u16 transitionFlags) +{ + gPlayerAvatar.unk1 |= transitionFlags; + DoPlayerAvatarTransition(); +} + +static void DoPlayerAvatarTransition(void) +{ + u8 i; + u32 flags = gPlayerAvatar.unk1; + + if (flags != 0) + { + for (i = 0; i < 8; i++, flags >>= 1) + { +#ifdef NONMATCHING + if (flags & 1) + { + gUnknown_084974B8[i](&gEventObjects[gPlayerAvatar.eventObjectId]); + } +#else + if (flags & 1) + { + register void (*const *funcs)(struct EventObject *) asm("r0") = gUnknown_084974B8; + funcs[i](&gEventObjects[gPlayerAvatar.eventObjectId]); + } +#endif + } + gPlayerAvatar.unk1 = 0; + } +} + +static void PlayerAvatarTransition_Dummy(struct EventObject *eventObj) +{ + +} + +static void PlayerAvatarTransition_Normal(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT); +} + +static void PlayerAvatarTransition_MachBike(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE); + BikeClearState(0, 0); +} + +static void PlayerAvatarTransition_AcroBike(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ACRO_BIKE); + BikeClearState(0, 0); + Bike_HandleBumpySlopeJump(); +} + +static void PlayerAvatarTransition_Surfing(struct EventObject *eventObj) +{ + u8 spriteId; + + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING); + gFieldEffectArguments[0] = eventObj->currentCoords.x; + gFieldEffectArguments[1] = eventObj->currentCoords.y; + gFieldEffectArguments[2] = gPlayerAvatar.eventObjectId; + spriteId = FieldEffectStart(FLDEFF_SURF_BLOB); + eventObj->fieldEffectSpriteId = spriteId; + sub_81555AC(spriteId, 1); +} + +static void PlayerAvatarTransition_Underwater(struct EventObject *eventObj) +{ + EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER)); + EventObjectTurn(eventObj, eventObj->movementDirection); + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_UNDERWATER); + eventObj->fieldEffectSpriteId = sub_8155800(eventObj->spriteId); +} + +static void PlayerAvatarTransition_ReturnToField(struct EventObject *eventObj) +{ + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5; +} + +void sub_808B578(void) +{ + gPlayerAvatar.tileTransitionState = T_NOT_MOVING; + if (PlayerIsAnimActive()) + { + if (!PlayerCheckIfAnimFinishedOrInactive()) + { + if (!player_is_anim_in_certain_ranges()) + gPlayerAvatar.tileTransitionState = T_TILE_TRANSITION; + } + else + { + if (!sub_808B618()) + gPlayerAvatar.tileTransitionState = T_TILE_CENTER; + } + } +} + +static bool8 player_is_anim_in_certain_ranges(void) +{ + u8 movementActionId = gEventObjects[gPlayerAvatar.eventObjectId].movementActionId; + + if (movementActionId <= MOVEMENT_ACTION_FACE_RIGHT + || (movementActionId >= MOVEMENT_ACTION_DELAY_1 && movementActionId <= MOVEMENT_ACTION_DELAY_16) + || (movementActionId >= MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN && movementActionId <= MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT) + || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT) + || (movementActionId >= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN && movementActionId <= MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT)) + return TRUE; + else + return FALSE; +} + +static bool8 sub_808B618(void) +{ + if (player_is_anim_in_certain_ranges() && gPlayerAvatar.runningState != TURN_DIRECTION) + return TRUE; + else + return FALSE; +} + +static bool8 PlayerIsAnimActive(void) +{ + return EventObjectIsMovementOverridden(&gEventObjects[gPlayerAvatar.eventObjectId]); +} + +static bool8 PlayerCheckIfAnimFinishedOrInactive(void) +{ + return EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]); +} + +static void PlayerSetCopyableMovement(u8 a) +{ + gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement = a; +} + +u8 PlayerGetCopyableMovement(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].playerCopyableMovement; +} + +static void sub_808B6BC(u8 a) +{ + EventObjectForceSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], a); +} + +void PlayerSetAnimId(u8 movementActionId, u8 copyableMovement) +{ + if (!PlayerIsAnimActive()) + { + PlayerSetCopyableMovement(copyableMovement); + EventObjectSetHeldMovement(&gEventObjects[gPlayerAvatar.eventObjectId], movementActionId); + } +} + +// normal speed (1 speed) +void PlayerGoSpeed1(u8 a) +{ + PlayerSetAnimId(GetWalkNormalMovementAction(a), 2); +} + +// fast speed (2 speed) +void PlayerGoSpeed2(u8 a) +{ + PlayerSetAnimId(GetWalkFastMovementAction(a), 2); +} + +void PlayerRideWaterCurrent(u8 a) +{ + PlayerSetAnimId(GetRideWaterCurrentMovementAction(a), 2); +} + +// fastest speed (4 speed) +void PlayerGoSpeed4(u8 a) +{ + PlayerSetAnimId(GetWalkFastestMovementAction(a), 2); +} + +void PlayerRun(u8 a) +{ + PlayerSetAnimId(GetPlayerRunMovementAction(a), 2); +} + +void PlayerOnBikeCollide(u8 a) +{ + PlayCollisionSoundIfNotFacingWarp(a); + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); +} + +void PlayerOnBikeCollideWithFarawayIslandMew(u8 a) +{ + PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); +} + +void PlayerNotOnBikeCollide(u8 a) +{ + PlayCollisionSoundIfNotFacingWarp(a); + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); +} + +void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a) +{ + PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); +} + +void PlayerFaceDirection(u8 direction) +{ + PlayerSetAnimId(GetFaceDirectionMovementAction(direction), 1); +} + +void PlayerTurnInPlace(u8 direction) +{ + PlayerSetAnimId(GetWalkInPlaceFastMovementAction(direction), 1); +} + +void PlayerJumpLedge(u8 direction) +{ + PlaySE(SE_DANSA); + PlayerSetAnimId(GetJump2MovementAction(direction), 8); +} + +void sub_808B864(void) +{ + if (gPlayerAvatar.tileTransitionState == T_TILE_CENTER || gPlayerAvatar.tileTransitionState == T_NOT_MOVING) + { + if (player_should_look_direction_be_enforced_upon_movement()) + sub_808B6BC(GetFaceDirectionMovementAction(gEventObjects[gPlayerAvatar.eventObjectId].facingDirection)); + } +} + +// wheelie idle +void PlayerIdleWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroWheelieFaceDirectionMovementAction(direction), 1); +} + +// normal to wheelie +void PlayerStartWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroPopWheelieFaceDirectionMovementAction(direction), 1); +} + +// wheelie to normal +void PlayerEndWheelie(u8 direction) +{ + PlayerSetAnimId(GetAcroEndWheelieFaceDirectionMovementAction(direction), 1); +} + +// wheelie hopping standing +void PlayerStandingHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1); +} + +// wheelie hopping moving +void PlayerMovingHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2); +} + +// wheelie hopping ledge +void PlayerLedgeHoppingWheelie(u8 a) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8); +} + +// acro turn jump +void PlayerAcroTurnJump(u8 direction) +{ + PlaySE(SE_JITE_PYOKO); + PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); +} + +void sub_808B980(u8 direction) +{ + PlaySE(SE_WALL_HIT); + PlayerSetAnimId(GetAcroWheelieInPlaceDirectionMovementAction(direction), 2); +} + +void sub_808B9A4(u8 direction) +{ + PlayerSetAnimId(GetAcroPopWheelieMoveDirectionMovementAction(direction), 2); +} + +void sub_808B9BC(u8 direction) +{ + PlayerSetAnimId(GetAcroWheelieMoveDirectionMovementAction(direction), 2); +} + +void sub_808B9D4(u8 direction) +{ + PlayerSetAnimId(GetAcroEndWheelieMoveDirectionMovementAction(direction), 2); +} + +static void PlayCollisionSoundIfNotFacingWarp(u8 a) +{ + s16 x, y; + u8 metatileBehavior = gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior; + + if (!sArrowWarpMetatileBehaviorChecks[a - 1](metatileBehavior)) + { + if (a == 2) + { + PlayerGetDestCoords(&x, &y); + MoveCoords(2, &x, &y); + if (MetatileBehavior_IsWarpDoor(MapGridGetMetatileBehaviorAt(x, y))) + return; + } + PlaySE(SE_WALL_HIT); + } +} + +void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y) +{ + *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; + MoveCoords(GetPlayerFacingDirection(), x, y); +} + +void PlayerGetDestCoords(s16 *x, s16 *y) +{ + *x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x; + *y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y; +} + +u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (object->heldMovementActive && !object->heldMovementFinished && !gSprites[object->spriteId].data[2]) + { + *x = object->currentCoords.x; + *y = object->currentCoords.y; + + switch (object->movementActionId) + { + case MOVEMENT_ACTION_WALK_NORMAL_DOWN: + case MOVEMENT_ACTION_PLAYER_RUN_DOWN: + (*y)++; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_UP: + case MOVEMENT_ACTION_PLAYER_RUN_UP: + (*y)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_LEFT: + case MOVEMENT_ACTION_PLAYER_RUN_LEFT: + (*x)--; + return TRUE; + case MOVEMENT_ACTION_WALK_NORMAL_RIGHT: + case MOVEMENT_ACTION_PLAYER_RUN_RIGHT: + (*x)++; + return TRUE; + } + } + + *x = -1; + *y = -1; + return FALSE; +} + +u8 GetPlayerFacingDirection(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].facingDirection; +} + +u8 GetPlayerMovementDirection(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].movementDirection; +} + +u8 PlayerGetZCoord(void) +{ + return gEventObjects[gPlayerAvatar.eventObjectId].previousElevation; +} + +void sub_808BC90(s16 a, s16 b) +{ + sub_808EB08(&gEventObjects[gPlayerAvatar.eventObjectId], a, b); +} + +u8 TestPlayerAvatarFlags(u8 a) +{ + return gPlayerAvatar.flags & a; +} + +u8 sub_808BCD0(void) +{ + return gPlayerAvatar.flags; +} + +u8 GetPlayerAvatarObjectId(void) +{ + return gPlayerAvatar.spriteId; +} + +void sub_808BCE8(void) +{ + ForcedMovement_None(); +} + +void sub_808BCF4(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + npc_clear_strange_bits(playerEventObj); + SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection); + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) + { + Bike_HandleBumpySlopeJump(); + Bike_UpdateBikeCounterSpeed(0); + } +} + +u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender) +{ + return sRivalAvatarGfxIds[state][gender]; +} + +u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender) +{ + return sPlayerAvatarGfxIds[state][gender]; +} + +u8 GetFRLGAvatarGraphicsIdByGender(u8 gender) +{ + return sFRLGAvatarGfxIds[gender]; +} + +u8 GetRSAvatarGraphicsIdByGender(u8 gender) +{ + return sRSAvatarGfxIds[gender]; +} + +u8 GetPlayerAvatarGraphicsIdByStateId(u8 state) +{ + return GetPlayerAvatarGraphicsIdByStateIdAndGender(state, gPlayerAvatar.gender); +} + +u8 unref_GetRivalAvatarGenderByGraphicsId(u8 gfxId) +{ + switch (gfxId) + { + case EVENT_OBJ_GFX_RIVAL_MAY_NORMAL: + case EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE: + case EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE: + case EVENT_OBJ_GFX_RIVAL_MAY_SURFING: + case EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE: + case EVENT_OBJ_GFX_MAY_UNDERWATER: + case EVENT_OBJ_GFX_MAY_FISHING: + case EVENT_OBJ_GFX_MAY_WATERING: + return FEMALE; + default: + return MALE; + } +} + +u8 GetPlayerAvatarGenderByGraphicsId(u8 gfxId) +{ + switch (gfxId) + { + case EVENT_OBJ_GFX_MAY_NORMAL: + case EVENT_OBJ_GFX_MAY_MACH_BIKE: + case EVENT_OBJ_GFX_MAY_ACRO_BIKE: + case EVENT_OBJ_GFX_MAY_SURFING: + case EVENT_OBJ_GFX_MAY_FIELD_MOVE: + case EVENT_OBJ_GFX_MAY_UNDERWATER: + case EVENT_OBJ_GFX_MAY_FISHING: + case EVENT_OBJ_GFX_MAY_WATERING: + return FEMALE; + default: + return MALE; + } +} + +bool8 PartyHasMonWithSurf(void) +{ + u8 i; + + if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + { + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE) + break; + if (pokemon_has_move(&gPlayerParty[i], MOVE_SURF)) + return TRUE; + } + } + return FALSE; +} + +bool8 IsPlayerSurfingNorth(void) +{ + if (GetPlayerMovementDirection() == DIR_NORTH && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + return TRUE; + else + return FALSE; +} + +bool8 IsPlayerFacingSurfableFishableWater(void) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + s16 x = playerEventObj->currentCoords.x; + s16 y = playerEventObj->currentCoords.y; + + MoveCoords(playerEventObj->facingDirection, &x, &y); + if (GetCollisionAtCoords(playerEventObj, x, y, playerEventObj->facingDirection) == 3 && PlayerGetZCoord() == 3 + && MetatileBehavior_IsSurfableFishableWater(MapGridGetMetatileBehaviorAt(x, y))) + return TRUE; + else + return FALSE; +} + +void ClearPlayerAvatarInfo(void) +{ + memset(&gPlayerAvatar, 0, sizeof(struct PlayerAvatar)); +} + +void SetPlayerAvatarStateMask(u8 flags) +{ + gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_6 | PLAYER_AVATAR_FLAG_5); + gPlayerAvatar.flags |= flags; +} + +static u8 GetPlayerAvatarStateTransitionByGraphicsId(u8 a, u8 gender) +{ + u8 i; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849750C[gender][i][0] == a) + return gUnknown_0849750C[gender][i][1]; + } + return 1; +} + +u8 GetPlayerAvatarGraphicsIdByCurrentState(void) +{ + u8 i; + u8 r5 = gPlayerAvatar.flags; + + for (i = 0; i < 5; i++) + { + if (gUnknown_0849750C[gPlayerAvatar.gender][i][1] & r5) + return gUnknown_0849750C[gPlayerAvatar.gender][i][0]; + } + return 0; +} + +void SetPlayerAvatarExtraStateTransition(u8 a, u8 b) +{ + u8 unk = GetPlayerAvatarStateTransitionByGraphicsId(a, gPlayerAvatar.gender); + + gPlayerAvatar.unk1 |= unk | b; + DoPlayerAvatarTransition(); +} + +void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender) +{ + struct EventObjectTemplate playerEventObjTemplate; + u8 eventObjectId; + struct EventObject *eventObject; + + playerEventObjTemplate.localId = 0xFF; + playerEventObjTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender); + playerEventObjTemplate.x = x - 7; + playerEventObjTemplate.y = y - 7; + playerEventObjTemplate.elevation = 0; + playerEventObjTemplate.movementType = MOVEMENT_TYPE_PLAYER; + playerEventObjTemplate.movementRangeX = 0; + playerEventObjTemplate.movementRangeY = 0; + playerEventObjTemplate.trainerType = 0; + playerEventObjTemplate.trainerRange_berryTreeId = 0; + playerEventObjTemplate.script = NULL; + playerEventObjTemplate.flagId = 0; + eventObjectId = SpawnSpecialEventObject(&playerEventObjTemplate); + eventObject = &gEventObjects[eventObjectId]; + eventObject->isPlayer = 1; + eventObject->warpArrowSpriteId = CreateWarpArrowSprite(); + EventObjectTurn(eventObject, direction); + ClearPlayerAvatarInfo(); + gPlayerAvatar.runningState = NOT_MOVING; + gPlayerAvatar.tileTransitionState = T_NOT_MOVING; + gPlayerAvatar.eventObjectId = eventObjectId; + gPlayerAvatar.spriteId = eventObject->spriteId; + gPlayerAvatar.gender = gender; + SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT); +} + +void sub_808C0A8(u8 a) +{ + gEventObjects[gPlayerAvatar.eventObjectId].invisible = a; + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) + gSprites[gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId].invisible = a; +} + +void sub_808C114(void) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0); +} + +void sub_808C15C(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingDirectionAnimNum(direction)); +} + +void sub_808C1B4(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetAcroWheelieDirectionAnimNum(direction)); + SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1); +} + +void sub_808C228(u8 direction) +{ + EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING)); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFaceDirectionAnimNum(direction)); +} + +static void sub_808C280(struct EventObject *eventObject) +{ + s16 x; + s16 y; + u8 direction; + u8 metatileBehavior = eventObject->currentMetatileBehavior; + + for (x = 0, direction = DIR_SOUTH; x < 4; x++, direction++) + { + if (sArrowWarpMetatileBehaviorChecks2[x](metatileBehavior) && direction == eventObject->movementDirection) + { + x = eventObject->currentCoords.x; + y = eventObject->currentCoords.y; + MoveCoords(direction, &x, &y); + ShowWarpArrowSprite(eventObject->warpArrowSpriteId, direction, x, y); + return; + } + } + SetSpriteInvisible(eventObject->warpArrowSpriteId); +} + +/* Strength */ + +static void Task_BumpBoulder(u8 taskId); + +static void StartStrengthAnim(u8 a, u8 b) +{ + u8 taskId = CreateTask(Task_BumpBoulder, 0xFF); + + gTasks[taskId].data[1] = a; + gTasks[taskId].data[2] = b; + Task_BumpBoulder(taskId); +} + +static void Task_BumpBoulder(u8 taskId) +{ + while (gUnknown_08497530[gTasks[taskId].data[0]](&gTasks[taskId], + &gEventObjects[gPlayerAvatar.eventObjectId], + &gEventObjects[gTasks[taskId].data[1]])) + ; +} + +static bool8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + ScriptContext2_Enable(); + gPlayerAvatar.preventStep = TRUE; + task->data[0]++; + return FALSE; +} + +static bool8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + if (EventObjectIsHeldMovementActive(playerObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + } + + if (EventObjectIsHeldMovementActive(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(strengthObject); + } + + if (!EventObjectIsMovementOverridden(playerObject) + && !EventObjectIsMovementOverridden(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + EventObjectClearHeldMovementIfFinished(strengthObject); + EventObjectSetHeldMovement(playerObject, GetWalkInPlaceNormalMovementAction((u8)task->data[2])); + EventObjectSetHeldMovement(strengthObject, GetWalkSlowMovementAction((u8)task->data[2])); + gFieldEffectArguments[0] = strengthObject->currentCoords.x; + gFieldEffectArguments[1] = strengthObject->currentCoords.y; + gFieldEffectArguments[2] = strengthObject->previousElevation; + gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority; + FieldEffectStart(FLDEFF_DUST); + PlaySE(SE_W070); + task->data[0]++; + } + return FALSE; +} + +static bool8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject) +{ + if (EventObjectCheckHeldMovementStatus(playerObject) + && EventObjectCheckHeldMovementStatus(strengthObject)) + { + EventObjectClearHeldMovementIfFinished(playerObject); + EventObjectClearHeldMovementIfFinished(strengthObject); + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + DestroyTask(FindTaskIdByFunc(Task_BumpBoulder)); + } + return FALSE; +} + +/* Some field effect */ + +static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); + +static void DoPlayerMatJump(void) +{ + DoPlayerAvatarSecretBaseMatJump(CreateTask(DoPlayerAvatarSecretBaseMatJump, 0xFF)); +} + +static void DoPlayerAvatarSecretBaseMatJump(u8 taskId) +{ + while (sPlayerAvatarSecretBaseMatJump[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])) + ; +} + +// because data[0] is used to call this, it can be inferred that there may have been multiple mat jump functions at one point, so the name for these groups of functions is appropriate in assuming the sole use of mat jump. +static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject) +{ + gPlayerAvatar.preventStep = TRUE; + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + PlaySE(SE_DANSA); + EventObjectSetHeldMovement(eventObject, GetJumpInPlaceMovementAction(eventObject->facingDirection)); + task->data[1]++; + if (task->data[1] > 1) + { + gPlayerAvatar.preventStep = FALSE; + gPlayerAvatar.unk1 |= 0x20; + DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump)); + } + } + return FALSE; +} + +/* Some field effect */ + +static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId); + +static void DoPlayerMatSpin(void) +{ + u8 taskId = CreateTask(PlayerAvatar_DoSecretBaseMatSpin, 0xFF); + + PlayerAvatar_DoSecretBaseMatSpin(taskId); +} + +static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId) +{ + while (sPlayerAvatarSecretBaseMatSpin[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])) + ; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject) +{ + task->data[0]++; + task->data[1] = eventObject->movementDirection; + gPlayerAvatar.preventStep = TRUE; + ScriptContext2_Enable(); + PlaySE(SE_TK_WARPIN); + return TRUE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject) +{ + u8 directions[] = {DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; + + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + u8 direction; + + EventObjectSetHeldMovement(eventObject, GetFaceDirectionMovementAction(direction = directions[eventObject->movementDirection - 1])); + if (direction == (u8)task->data[1]) + task->data[2]++; + task->data[0]++; + if (task->data[2] > 3 && direction == GetOppositeDirection(task->data[1])) + task->data[0]++; + } + return FALSE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject) +{ + const u8 actions[] = { + MOVEMENT_ACTION_DELAY_1, + MOVEMENT_ACTION_DELAY_1, + MOVEMENT_ACTION_DELAY_2, + MOVEMENT_ACTION_DELAY_4, + MOVEMENT_ACTION_DELAY_8, + }; + + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + EventObjectSetHeldMovement(eventObject, actions[task->data[2]]); + task->data[0] = 1; + } + return FALSE; +} + +static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject) +{ + if (EventObjectClearHeldMovementIfFinished(eventObject)) + { + EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(GetOppositeDirection(task->data[1]))); + ScriptContext2_Disable(); + gPlayerAvatar.preventStep = FALSE; + DestroyTask(FindTaskIdByFunc(PlayerAvatar_DoSecretBaseMatSpin)); + } + return FALSE; +} + +/* Some Field effect */ + +static void taskFF_0805D1D4(u8 taskId); +static void sub_808C814(u8 taskId); + +static void sub_808C750(u8 a) +{ + u8 taskId; + + ScriptContext2_Enable(); + Overworld_ClearSavedMusic(); + Overworld_ChangeMusicToDefault(); + gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_SURFING; + gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_ON_FOOT; + gPlayerAvatar.preventStep = TRUE; + taskId = CreateTask(taskFF_0805D1D4, 0xFF); + gTasks[taskId].data[0] = a; + taskFF_0805D1D4(taskId); +} + +static void taskFF_0805D1D4(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectIsMovementOverridden(playerEventObj)) + { + if (!EventObjectClearHeldMovementIfFinished(playerEventObj)) + return; + } + sub_81555AC(playerEventObj->fieldEffectSpriteId, 2); + EventObjectSetHeldMovement(playerEventObj, GetJumpSpecialMovementAction((u8)gTasks[taskId].data[0])); + gTasks[taskId].func = sub_808C814; +} + +static void sub_808C814(u8 taskId) +{ + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + if (EventObjectClearHeldMovementIfFinished(playerEventObj)) + { + EventObjectSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL)); + EventObjectSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection)); + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + DestroySprite(&gSprites[playerEventObj->fieldEffectSpriteId]); + DestroyTask(taskId); + } +} + +static bool8 (*const sFishingStateFuncs[])(struct Task *) = +{ + Fishing1, + Fishing2, + Fishing3, + Fishing4, + Fishing5, + Fishing6, + Fishing7, + Fishing8, + Fishing9, + Fishing10, + Fishing11, + Fishing12, + Fishing13, + Fishing14, + Fishing15, + Fishing16, +}; + +static void Task_Fishing(u8 taskId); +static void sub_808CF78(void); + +#define tStep data[0] +#define tFrameCounter data[1] +#define tNumDots data[2] +#define tDotsRequired data[3] +#define tRoundsPlayed data[12] +#define tMinRoundsRequired data[13] +#define tPlayerGfxId data[14] +#define tFishingRod data[15] + +#define FISHING_START_ROUND 3 +#define FISHING_GOT_BITE 6 +#define FISHING_ON_HOOK 9 +#define FISHING_NO_BITE 11 +#define FISHING_GOT_AWAY 12 +#define FISHING_SHOW_RESULT 13 + +void StartFishing(u8 rod) +{ + u8 taskId = CreateTask(Task_Fishing, 0xFF); + + gTasks[taskId].tFishingRod = rod; + Task_Fishing(taskId); +} + +static void Task_Fishing(u8 taskId) +{ + while (sFishingStateFuncs[gTasks[taskId].tStep](&gTasks[taskId])) + ; +} + +static bool8 Fishing1(struct Task *task) +{ + ScriptContext2_Enable(); + gPlayerAvatar.preventStep = TRUE; + task->tStep++; + return FALSE; +} + +static bool8 Fishing2(struct Task *task) +{ + struct EventObject *playerEventObj; + const s16 arr1[] = {1, 1, 1}; + const s16 arr2[] = {1, 3, 6}; + + task->tRoundsPlayed = 0; + task->tMinRoundsRequired = arr1[task->tFishingRod] + (Random() % arr2[task->tFishingRod]); + task->tPlayerGfxId = gEventObjects[gPlayerAvatar.eventObjectId].graphicsId; + playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + EventObjectClearHeldMovementIfActive(playerEventObj); + playerEventObj->enableAnim = 1; + sub_808C15C(playerEventObj->facingDirection); + task->tStep++; + return FALSE; +} + +static bool8 Fishing3(struct Task *task) +{ + sub_808CF78(); + + // Wait one second + task->tFrameCounter++; + if (task->tFrameCounter >= 60) + task->tStep++; + return FALSE; +} + +static bool8 Fishing4(struct Task *task) +{ + u32 randVal; + + sub_819786C(0, TRUE); + task->tStep++; + task->tFrameCounter = 0; + task->tNumDots = 0; + randVal = Random(); + randVal %= 10; + task->tDotsRequired = randVal + 1; + if (task->tRoundsPlayed == 0) + task->tDotsRequired = randVal + 4; + if (task->tDotsRequired >= 10) + task->tDotsRequired = 10; + return TRUE; +} + +// Play a round of the dot game +static bool8 Fishing5(struct Task *task) +{ + const u8 dot[] = _("·"); + + sub_808CF78(); + task->tFrameCounter++; + if (gMain.newKeys & A_BUTTON) + { + task->tStep = FISHING_NO_BITE; + if (task->tRoundsPlayed != 0) + task->tStep = FISHING_GOT_AWAY; + return TRUE; + } + else + { + if (task->tFrameCounter >= 20) + { + task->tFrameCounter = 0; + if (task->tNumDots >= task->tDotsRequired) + { + task->tStep++; + if (task->tRoundsPlayed != 0) + task->tStep++; + task->tRoundsPlayed++; + } + else + { + AddTextPrinterParameterized(0, 1, dot, task->tNumDots * 8, 1, 0, NULL); + task->tNumDots++; + } + } + return FALSE; + } +} + +// Determine if fish bites +static bool8 Fishing6(struct Task *task) +{ + bool8 bite; + + sub_808CF78(); + task->tStep++; + bite = FALSE; + + if (!DoesCurrentMapHaveFishingMons()) + { + task->tStep = FISHING_NO_BITE; + } + else + { + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u8 ability = GetMonAbility(&gPlayerParty[0]); + if (ability == ABILITY_SUCTION_CUPS || ability == ABILITY_STICKY_HOLD) + { + if (Random() % 100 > 14) + { + bite = TRUE; + } + } + } + + if (!bite) + { + if (Random() & 1) + { + task->tStep = FISHING_NO_BITE; + } + else + { + bite = TRUE; + } + } + + if (bite == TRUE) + { + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingBiteDirectionAnimNum(GetPlayerFacingDirection())); + } + } + return TRUE; +} + +// Oh! A Bite! +static bool8 Fishing7(struct Task *task) +{ + sub_808CF78(); + AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL); + task->tStep++; + task->tFrameCounter = 0; + return FALSE; +} + +// We have a bite. Now, wait for the player to press A, or the timer to expire. +static bool8 Fishing8(struct Task *task) +{ + const s16 reelTimeouts[3] = {36, 33, 30}; + + sub_808CF78(); + task->tFrameCounter++; + if (task->tFrameCounter >= reelTimeouts[task->tFishingRod]) + task->tStep = FISHING_GOT_AWAY; + else if (gMain.newKeys & A_BUTTON) + task->tStep++; + return FALSE; +} + +// Determine if we're going to play the dot game again +static bool8 Fishing9(struct Task *task) +{ + const s16 arr[][2] = + { + {0, 0}, + {40, 10}, + {70, 30} + }; + + sub_808CF78(); + task->tStep++; + if (task->tRoundsPlayed < task->tMinRoundsRequired) + { + task->tStep = FISHING_START_ROUND; + } + else if (task->tRoundsPlayed < 2) + { + // probability of having to play another round + s16 probability = Random() % 100; + + if (arr[task->tFishingRod][task->tRoundsPlayed] > probability) + task->tStep = FISHING_START_ROUND; + } + return FALSE; +} + +static bool8 Fishing10(struct Task *task) +{ + sub_808CF78(); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3); + task->tStep++; + task->tFrameCounter = 0; + return FALSE; +} + +static bool8 Fishing11(struct Task *task) +{ + if (task->tFrameCounter == 0) + sub_808CF78(); + + RunTextPrinters(); + + if (task->tFrameCounter == 0) + { + if (!IsTextPrinterActive(0)) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId); + EventObjectTurn(playerEventObj, playerEventObj->movementDirection); + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0); + gSprites[gPlayerAvatar.spriteId].pos2.x = 0; + gSprites[gPlayerAvatar.spriteId].pos2.y = 0; + sub_8197434(0, TRUE); + task->tFrameCounter++; + return FALSE; + } + } + + if (task->tFrameCounter != 0) + { + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + FishingWildEncounter(task->tFishingRod); + sub_80ED950(1); + DestroyTask(FindTaskIdByFunc(Task_Fishing)); + } + return FALSE; +} + +// Not even a nibble +static bool8 Fishing12(struct Task *task) +{ + sub_808CF78(); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3); + task->tStep = FISHING_SHOW_RESULT; + return TRUE; +} + +// It got away +static bool8 Fishing13(struct Task *task) +{ + sub_808CF78(); + StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3); + task->tStep++; + return TRUE; +} + +// Wait one second +static bool8 Fishing14(struct Task *task) +{ + sub_808CF78(); + task->tStep++; + return FALSE; +} + +static bool8 Fishing15(struct Task *task) +{ + sub_808CF78(); + if (gSprites[gPlayerAvatar.spriteId].animEnded) + { + struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + + EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId); + EventObjectTurn(playerEventObj, playerEventObj->movementDirection); + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0); + gSprites[gPlayerAvatar.spriteId].pos2.x = 0; + gSprites[gPlayerAvatar.spriteId].pos2.y = 0; + task->tStep++; + } + return FALSE; +} + +static bool8 Fishing16(struct Task *task) +{ + RunTextPrinters(); + if (!IsTextPrinterActive(0)) + { + gPlayerAvatar.preventStep = FALSE; + ScriptContext2_Disable(); + UnfreezeEventObjects(); + sub_8197434(0, TRUE); + sub_80ED950(0); + DestroyTask(FindTaskIdByFunc(Task_Fishing)); + } + return FALSE; +} + +#undef tStep +#undef tFrameCounter +#undef tFishingRod + +static void sub_808CF78(void) +{ + struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId]; + u8 animCmdIndex; + u8 animType; + + AnimateSprite(playerSprite); + playerSprite->pos2.x = 0; + playerSprite->pos2.y = 0; + animCmdIndex = playerSprite->animCmdIndex; + if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1) + { + animCmdIndex--; + } + else + { + playerSprite->animDelayCounter++; + if (playerSprite->anims[playerSprite->animNum][animCmdIndex].type == -1) + animCmdIndex--; + } + animType = playerSprite->anims[playerSprite->animNum][animCmdIndex].type; + if (animType == 1 || animType == 2 || animType == 3) + { + playerSprite->pos2.x = 8; + if (GetPlayerFacingDirection() == 3) + playerSprite->pos2.x = -8; + } + if (animType == 5) + playerSprite->pos2.y = -8; + if (animType == 10 || animType == 11) + playerSprite->pos2.y = 8; + if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING) + sub_8155604(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 1, playerSprite->pos2.y); +} + +void sub_808D074(u8 a0) +{ + gUnknown_0203734C = a0; +} + +static u8 sub_808D080(void) +{ + if (gUnknown_0203734C == 0) + { + return 1; + } + return gUnknown_0203734C; +} + +static u8 sub_808D38C(struct EventObject *object, s16 *a1); + +static void sub_808D094(u8 taskId) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct Sprite *sprite = &gSprites[object->spriteId]; + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + if (!EventObjectClearHeldMovementIfFinished(object)) + { + return; + } + + sub_808D074(object->facingDirection); + data[1] = 0; + data[2] = 1; + data[3] = (u16)(sprite->pos1.y + sprite->pos2.y) * 16; + sprite->pos2.y = 0; + CameraObjectReset2(); + object->fixedPriority = TRUE; + sprite->oam.priority = 0; + sprite->subpriority = 0; + sprite->subspriteMode = 0; + data[0]++; + case 1: + sub_808D38C(object, &data[1]); + data[3] -= data[2]; + data[2] += 3; + sprite->pos1.y = data[3] >> 4; + if (sprite->pos1.y + (s16)gUnknown_03005DE8 < -32) + { + data[0]++; + } + break; + case 2: + DestroyTask(taskId); + break; + } +} + +static void sub_808D1FC(u8 taskId); + +void sub_808D194(void) +{ + sub_808D1FC(CreateTask(sub_808D1FC, 0)); +} + +bool8 sub_808D1B4(void) +{ + return FuncIsActiveTask(sub_808D1FC); +} + +void sub_808D1C8(void) +{ + sub_808D094(CreateTask(sub_808D094, 0)); +} + +bool8 sub_808D1E8(void) +{ + return FuncIsActiveTask(sub_808D094); +} + +static const u8 gUnknown_084975BC[] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH}; + +static void sub_808D1FC(u8 taskId) +{ + struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct Sprite *sprite = &gSprites[object->spriteId]; + s16 *data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[5] = sub_808D080(); + EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[data[5]])); + data[1] = 0; + data[2] = 116; + data[4] = sprite->pos1.y; + data[6] = sprite->oam.priority; + data[7] = sprite->subpriority; + data[3] = -((u16)sprite->pos2.y + 32) * 16; + sprite->pos2.y = 0; + CameraObjectReset2(); + object->fixedPriority = TRUE; + sprite->oam.priority = 1; + sprite->subpriority = 0; + sprite->subspriteMode = 0; + data[0]++; + case 1: + sub_808D38C(object, &data[1]); + data[3] += data[2]; + data[2] -= 3; + if (data[2] < 4) + { + data[2] = 4; + } + sprite->pos1.y = data[3] >> 4; + if (sprite->pos1.y >= data[4]) + { + sprite->pos1.y = data[4]; + data[8] = 0; + data[0]++; + } + break; + case 2: + sub_808D38C(object, &data[1]); + data[8]++; + if (data[8] > 8) + { + data[0]++; + } + break; + case 3: + if (data[5] == sub_808D38C(object, &data[1])) + { + object->fixedPriority = 0; + sprite->oam.priority = data[6]; + sprite->subpriority = data[7]; + CameraObjectReset1(); + DestroyTask(taskId); + } + break; + } +} + +static u8 sub_808D38C(struct EventObject *object, s16 *a1) +{ + if (*a1 < 8 && ++(*a1) < 8) + { + return object->facingDirection; + } + + if (!EventObjectCheckHeldMovementStatus(object)) + { + return object->facingDirection; + } + + EventObjectForceSetHeldMovement(object, GetFaceDirectionMovementAction(gUnknown_084975BC[object->facingDirection])); + *a1 = 0; + return gUnknown_084975BC[object->facingDirection]; +} diff --git a/src/item_use.c b/src/item_use.c index 633d975a8c..2a1c7883c2 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -260,7 +260,7 @@ bool32 CanFish(void) if (MetatileBehavior_IsWaterfall(tileBehavior)) return FALSE; - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) return FALSE; if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) diff --git a/src/overworld.c b/src/overworld.c index 94c3f83282..8d73a6680f 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -166,8 +166,8 @@ extern u32 sub_800B4DC(void); extern bool32 sub_80B39D4(u8); extern const u8* GetInteractedLinkPlayerScript(struct MapPosition *a1, u8, u8); extern u8 *GetCoordEventScriptAtMapPosition(void*); -extern u8 sub_808BD6C(u8); -extern u8 sub_808BD7C(u8); +extern u8 GetFRLGAvatarGraphicsIdByGender(u8); +extern u8 GetRSAvatarGraphicsIdByGender(u8); extern void UpdateEventObjectSpriteVisibility(struct Sprite*, u8); // this file's functions @@ -919,7 +919,7 @@ void StoreInitialPlayerAvatarState(void) gInitialPlayerAvatarState.transitionFlags = 4; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) gInitialPlayerAvatarState.transitionFlags = 8; - else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) gInitialPlayerAvatarState.transitionFlags = 16; else gInitialPlayerAvatarState.transitionFlags = 1; @@ -3137,11 +3137,11 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) { case VERSION_FIRE_RED: case VERSION_LEAF_GREEN: - eventObj->spriteId = AddPseudoEventObject(sub_808BD6C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + eventObj->spriteId = AddPseudoEventObject(GetFRLGAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_RUBY: case VERSION_SAPPHIRE: - eventObj->spriteId = AddPseudoEventObject(sub_808BD7C(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); diff --git a/sym_ewram.txt b/sym_ewram.txt index db4f7935f9..415d3882f0 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -209,23 +209,7 @@ gUnknown_020322D5: @ 20322D5 .include "src/overworld.o" .include "src/fieldmap.o" .include "src/field_camera.o" - - .align 2 -gUnknown_0203734C: @ 203734C - .space 0x4 - -gEventObjects: @ 2037350 - .space 0x240 - -gPlayerAvatar: @ 2037590 - .space 0x14 - -gUnknown_020375A4: @ 20375A4 - .space 0x8 - -gUnknown_020375AC: @ 20375AC - .space 0x8 - + .include "src/field_player_avatar.o" .include "src/event_object_movement.o" .include "src/field_message_box.o" From 1441ee6bc3731387f7a3cb31f0058d81a38a8db5 Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Oct 2018 13:04:47 -0400 Subject: [PATCH 014/213] finish event object flags --- data/event_scripts.s | 136 +++--- data/maps/DewfordTown/scripts.inc | 10 +- .../FallarborTown_PokemonCenter_1F/events.inc | 2 +- .../scripts.inc | 2 +- .../scripts.inc | 2 +- data/maps/MauvilleCity/scripts.inc | 2 +- data/maps/MauvilleCity_House1/scripts.inc | 2 +- data/maps/MeteorFalls_1F_1R/scripts.inc | 2 +- data/maps/Route101/events.inc | 10 +- data/maps/Route101/scripts.inc | 4 +- data/maps/Route102/events.inc | 2 +- data/maps/Route103/events.inc | 8 +- data/maps/Route104/events.inc | 26 +- data/maps/Route104/scripts.inc | 8 +- data/maps/Route104_MrBrineysHouse/events.inc | 4 +- data/maps/Route104_MrBrineysHouse/scripts.inc | 8 +- data/maps/Route105/events.inc | 6 +- data/maps/Route106/events.inc | 8 +- data/maps/Route108/events.inc | 4 +- data/maps/Route109/events.inc | 18 +- data/maps/Route109/scripts.inc | 2 +- data/maps/Route110/events.inc | 30 +- data/maps/Route110_TrickHouseEnd/events.inc | 4 +- .../Route110_TrickHouseEntrance/events.inc | 2 +- .../Route110_TrickHousePuzzle1/events.inc | 2 +- .../Route110_TrickHousePuzzle2/events.inc | 4 +- .../Route110_TrickHousePuzzle3/events.inc | 4 +- .../Route110_TrickHousePuzzle4/events.inc | 2 +- .../Route110_TrickHousePuzzle6/events.inc | 2 +- .../Route110_TrickHousePuzzle7/events.inc | 2 +- .../Route110_TrickHousePuzzle8/events.inc | 2 +- data/maps/Route111/events.inc | 42 +- data/maps/Route111/scripts.inc | 8 +- data/maps/Route112/events.inc | 6 +- data/maps/Route113/events.inc | 12 +- data/maps/Route114/events.inc | 10 +- data/maps/Route114_LanettesHouse/events.inc | 2 +- data/maps/Route115/events.inc | 14 +- data/maps/Route116/events.inc | 22 +- data/maps/Route117/events.inc | 6 +- data/maps/Route118/events.inc | 20 +- data/maps/Route119/events.inc | 40 +- data/maps/Route119/scripts.inc | 4 +- .../Route119_WeatherInstitute_1F/events.inc | 8 +- .../Route119_WeatherInstitute_2F/events.inc | 14 +- .../Route119_WeatherInstitute_2F/scripts.inc | 6 +- data/maps/Route120/events.inc | 40 +- data/maps/Route121/events.inc | 14 +- data/maps/Route123/events.inc | 20 +- data/maps/Route124/events.inc | 6 +- data/maps/Route125/events.inc | 2 +- data/maps/Route126/events.inc | 2 +- data/maps/Route127/events.inc | 6 +- data/maps/Route128/events.inc | 12 +- data/maps/Route132/events.inc | 4 +- data/maps/Route133/events.inc | 6 +- data/maps/Route134/events.inc | 4 +- data/maps/RustboroCity/scripts.inc | 6 +- .../RustboroCity_DevonCorp_3F/scripts.inc | 6 +- data/maps/RusturfTunnel/scripts.inc | 2 +- data/maps/SeafloorCavern_Room9/scripts.inc | 4 +- .../SlateportCity_OceanicMuseum_1F/events.inc | 10 +- .../SlateportCity_OceanicMuseum_2F/events.inc | 6 +- .../scripts.inc | 4 +- data/maps/Underwater4/events.inc | 4 +- data/scripts/gabby_and_ty.inc | 32 +- include/constants/flags.h | 386 +++++++++++------- 67 files changed, 594 insertions(+), 516 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index e0494d6ead..3ac08769d6 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1071,9 +1071,9 @@ EventScript_27149D:: @ 827149D EventScript_2715DE:: @ 82715DE setflag FLAG_LINK_CONTEST_POKE_BALL - setflag FLAG_0x301 - setflag FLAG_0x302 - setflag FLAG_0x303 + setflag FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE + setflag FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE + setflag FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL @@ -1086,15 +1086,15 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_RUSBORO_CITY_RIVAL setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST setflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN - setflag FLAG_0x2E3 - setflag FLAG_0x371 - setflag FLAG_0x2E2 + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN - setflag FLAG_0x2E5 + setflag FLAG_HIDE_ROUTE_108_MR_BRINEY setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN - setflag FLAG_0x2E8 - setflag FLAG_0x38A - setflag FLAG_0x345 + setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT + setflag FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST + setflag FLAG_HIDE_ROUTE_110_BIRCH setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 setflag FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 @@ -1116,13 +1116,13 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_FANCLUB_LITTLE_BOY setflag FLAG_HIDE_FANCLUB_LADY setflag FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER - setflag FLAG_0x31D - setflag FLAG_0x31E - setflag FLAG_0x31F - setflag FLAG_0x385 - setflag FLAG_0x386 - setflag FLAG_0x387 - setflag FLAG_0x388 + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 + setflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 + setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 + setflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 + setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 setflag FLAG_0x323 setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY @@ -1146,16 +1146,16 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY setflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW - setflag FLAG_0x353 - setflag FLAG_0x312 + setflag FLAG_HIDE_ROUTE_119_RIVAL + setflag FLAG_HIDE_ROUTE_119_SCOTT setflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN setflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE - setflag FLAG_0x366 - setflag FLAG_0x368 + setflag FLAG_HIDE_LANETTES_HOUSE_LANETTE + setflag FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN setflag FLAG_HIDE_MT_CHIMNEY_TRAINERS setflag FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY setflag FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN - setflag FLAG_0x37B + setflag FLAG_HIDE_ROUTE_116_MR_BRINEY setflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO setflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT setflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN @@ -1163,16 +1163,16 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 - setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + setflag FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION setflag FLAG_HIDE_BATTLE_TOWER_OPPONENT setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE setflag FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM setflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH - setflag FLAG_0x37C + setflag FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS setflag FLAG_0x380 - setflag FLAG_0x381 - setflag FLAG_0x382 + setflag FLAG_HIDE_ROUTE_101_BIRCH + setflag FLAG_HIDE_ROUTE_103_BIRCH setflag FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR setflag FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER setflag FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE @@ -1183,9 +1183,9 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_MAUVILLE_CITY_SCOTT setflag FLAG_HIDE_CHAMPIONS_ROOM_RIVAL setflag FLAG_HIDE_CHAMPIONS_ROOM_BIRCH - setflag FLAG_0x39A - setflag FLAG_0x39B - setflag FLAG_0x2CF + setflag FLAG_HIDE_ROUTE_110_RIVAL_2 + setflag FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE + setflag FLAG_HIDE_ROUTE_104_RIVAL setflag FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 setflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 @@ -1193,11 +1193,11 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_METEOR_FALLS_TEAM_AQUA setflag FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN setflag FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO - setflag FLAG_0x3E0 - setflag FLAG_0x342 - setflag FLAG_0x3B0 - setflag FLAG_0x3B1 - setflag FLAG_0x3B3 + setflag FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M + setflag FLAG_HIDE_ROUTE_128_STEVEN + setflag FLAG_HIDE_ROUTE_128_ARCHIE + setflag FLAG_HIDE_ROUTE_128_MAXIE + setflag FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE setflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN setflag FLAG_HIDE_SLATEPORT_CITY_SCOTT setflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY @@ -1207,7 +1207,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY setflag FLAG_HIDE_OLDALE_TOWN_RIVAL - setflag FLAG_0x3DF + setflag FLAG_HIDE_ROUTE_101_BOY setflag FLAG_HIDE_PETALBURG_CITY_SCOTT setflag FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA setflag FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE @@ -1215,8 +1215,8 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS setflag FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE setflag FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE - setflag FLAG_0x36C - setflag FLAG_0x36B + setflag FLAG_HIDE_ROUTE_111_DESERT_FOSSIL + setflag FLAG_HIDE_ROUTE_111_DESERT_RIVAL setflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA @@ -1305,33 +1305,33 @@ EventScript_271862:: @ 8271862 EverGrandeCity_HallOfFame_EventScript_271884:: @ 8271884 setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN - setflag FLAG_0x2E5 - setflag FLAG_0x2E8 - clearflag FLAG_0x2E6 - clearflag FLAG_0x2E3 - clearflag FLAG_0x371 + setflag FLAG_HIDE_ROUTE_108_MR_BRINEY + setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT + clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT + clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO end EverGrandeCity_HallOfFame_EventScript_27189A:: @ 827189A - setflag FLAG_0x2E5 - setflag FLAG_0x2E8 - setflag FLAG_0x2E2 - setflag FLAG_0x2E6 - setflag FLAG_0x2E3 - setflag FLAG_0x371 + setflag FLAG_HIDE_ROUTE_108_MR_BRINEY + setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN end EverGrandeCity_HallOfFame_EventScript_2718B3:: @ 82718B3 - setflag FLAG_0x2E2 - setflag FLAG_0x2E6 - setflag FLAG_0x2E3 - setflag FLAG_0x371 + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN - clearflag FLAG_0x2E5 - clearflag FLAG_0x2E8 + clearflag FLAG_HIDE_ROUTE_108_MR_BRINEY + clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT end EverGrandeCity_HallOfFame_EventScript_2718CC:: @ 82718CC @@ -1355,11 +1355,11 @@ VerdanturfTown_PokemonCenter_1F_EventScript_2718DE:: @ 82718DE goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_27374E checkflag FLAG_0x4F4 goto_eq OldaleTown_PokemonCenter_1F_EventScript_27374E - checkflag FLAG_0x2E6 + checkflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_27190C checkflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271912 - checkflag FLAG_0x2E5 + checkflag FLAG_HIDE_ROUTE_108_MR_BRINEY goto_if 0, OldaleTown_PokemonCenter_1F_EventScript_271918 return @@ -2252,20 +2252,20 @@ Route103_EventScript_2720AD:: @ 82720AD Route101_EventScript_27211A:: @ 827211A clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH clearflag FLAG_0x380 - setflag FLAG_0x381 - setflag FLAG_0x382 + setflag FLAG_HIDE_ROUTE_101_BIRCH + setflag FLAG_HIDE_ROUTE_103_BIRCH return Route101_EventScript_272127:: @ 8272127 - clearflag FLAG_0x381 + clearflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_0x380 - setflag FLAG_0x382 + setflag FLAG_HIDE_ROUTE_103_BIRCH return Route101_EventScript_272134:: @ 8272134 - clearflag FLAG_0x382 - setflag FLAG_0x381 + clearflag FLAG_HIDE_ROUTE_103_BIRCH + setflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_0x380 return @@ -2343,12 +2343,12 @@ SlateportCity_Harbor_Movement_2721F0: @ 82721F0 PetalburgCity_Gym_EventScript_2721F8:: @ 82721F8 setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN - setflag FLAG_0x2E5 - setflag FLAG_0x2E8 - setflag FLAG_0x2E2 - setflag FLAG_0x2E6 - setflag FLAG_0x2E3 - setflag FLAG_0x371 + setflag FLAG_HIDE_ROUTE_108_MR_BRINEY + setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO setvar VAR_0x4096, 0 return diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc index 5dc5d90087..f14dbbfe8b 100644 --- a/data/maps/DewfordTown/scripts.inc +++ b/data/maps/DewfordTown/scripts.inc @@ -135,9 +135,9 @@ DewfordTown_EventScript_1E9660:: @ 81E9660 applymovement 255, DewfordTown_Movement_1E9914 waitmovement 0 showobjectat 255, MAP_ROUTE104 - clearflag FLAG_0x2E3 - clearflag FLAG_0x371 - clearflag FLAG_0x2E6 + clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO + clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN hideobjectat 4, MAP_DEWFORD_TOWN setvar VAR_0x408E, 2 @@ -171,9 +171,9 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7 setobjectpriority 2, MAP_ROUTE109, 0 applymovement 2, DewfordTown_Movement_1E991F waitmovement 0 - clearflag FLAG_0x2E5 + clearflag FLAG_HIDE_ROUTE_108_MR_BRINEY addobject 1 - clearflag FLAG_0x2E8 + clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN hideobjectat 4, MAP_DEWFORD_TOWN checkflag FLAG_0x095 diff --git a/data/maps/FallarborTown_PokemonCenter_1F/events.inc b/data/maps/FallarborTown_PokemonCenter_1F/events.inc index 8c4b4ece92..cb6243c6f2 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/events.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/events.inc @@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_1F_EventObjects: @ 852E4A0 object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BE1, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 10, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BEF, 0 object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BF8, 0 - object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_HIDE_LANETTE + object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE FallarborTown_PokemonCenter_1F_MapWarps: @ 852E500 warp_def 7, 8, 3, 2, MAP_FALLARBOR_TOWN diff --git a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc index d11caa86f8..e408f04d93 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc @@ -49,7 +49,7 @@ FallarborTown_PokemonCenter_1F_EventScript_200C38:: @ 8200C38 FallarborTown_PokemonCenter_1F_EventScript_200C48:: @ 8200C48 playse SE_JIDO_DOA removeobject 4 - clearflag FLAG_0x366 + clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE release end diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 9b9adc64ef..6c7ac9cd20 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -121,7 +121,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E17:: @ 81F9E17 LittlerootTown_ProfessorBirchsLab_EventScript_1F9E36:: @ 81F9E36 msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA9D5, 4 - clearflag FLAG_0x3DF + clearflag FLAG_HIDE_ROUTE_101_BOY setvar VAR_0x4084, 3 releaseall end diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index a4cbcdd290..ed5163cf17 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -5,7 +5,7 @@ MauvilleCity_MapScripts:: @ 81DF385 MauvilleCity_MapScript1_1DF38B: @ 81DF38B setflag FLAG_VISITED_MAUVILLE_CITY clearflag FLAG_0x09D - clearflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + clearflag FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION setflag FLAG_SYS_TV_START clearflag FLAG_0x063 setvar VAR_0x4093, 0 diff --git a/data/maps/MauvilleCity_House1/scripts.inc b/data/maps/MauvilleCity_House1/scripts.inc index b36e116dbf..dd3e1665f1 100644 --- a/data/maps/MauvilleCity_House1/scripts.inc +++ b/data/maps/MauvilleCity_House1/scripts.inc @@ -9,7 +9,7 @@ MauvilleCity_House1_EventScript_20F976:: @ 820F976 msgbox MauvilleCity_House1_Text_20F9AF, 4 giveitem_std ITEM_HM06 setflag FLAG_0x06B - setflag FLAG_0x34B + setflag FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY msgbox MauvilleCity_House1_Text_20FAA9, 4 release end diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index 5676b1dd58..e8b81164fe 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -84,7 +84,7 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F removeobject 7 removeobject 8 removeobject 9 - setflag FLAG_0x333 + setflag FLAG_HIDE_ROUTE_112_TEAM_MAGMA setflag FLAG_0x0CF setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT setvar VAR_0x40BF, 1 diff --git a/data/maps/Route101/events.inc b/data/maps/Route101/events.inc index fd80b11b08..77ee2848f7 100644 --- a/data/maps/Route101/events.inc +++ b/data/maps/Route101/events.inc @@ -1,10 +1,10 @@ Route101_EventObjects: @ 8527E98 object_event 1, EVENT_OBJ_GFX_YOUNGSTER, 0, 16, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBDFB, 0 - object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D0 - object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, FLAG_0x2BC - object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x2EE - object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, FLAG_0x381 - object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, FLAG_0x3DF + object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE + object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG + object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_101_ZIGZAGOON + object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, FLAG_HIDE_ROUTE_101_BIRCH + object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, FLAG_HIDE_ROUTE_101_BOY Route101_MapCoordEvents: @ 8527F28 coord_event 10, 19, 3, VAR_0x4060, 1, Route101_EventScript_1EBCDE diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index 295d051c15..7cc7d522f7 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -231,9 +231,9 @@ Route101_EventScript_1EBE16:: @ 81EBE16 waitmovement 0 msgbox Route101_Text_1EBF12, 4 special HealPlayerParty - setflag FLAG_0x2D0 + setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH - setflag FLAG_0x2BC + setflag FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG setvar VAR_0x4084, 2 setvar VAR_0x4060, 3 clearflag FLAG_SPECIAL_FLAG_0x4000 diff --git a/data/maps/Route102/events.inc b/data/maps/Route102/events.inc index a1fc3423b3..b2299feea9 100644 --- a/data/maps/Route102/events.inc +++ b/data/maps/Route102/events.inc @@ -4,7 +4,7 @@ Route102_EventObjects: @ 8527FD8 object_event 3, EVENT_OBJ_GFX_BUG_CATCHER, 0, 25, 15, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 2, Route102_EventScript_1EC1B3, 0 object_event 4, EVENT_OBJ_GFX_LASS, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, Route102_EventScript_1EC1CA, 0 object_event 5, EVENT_OBJ_GFX_BOY_1, 0, 37, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route102_EventScript_1EC0FC, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route102_EventScript_290CD8, FLAG_0x3E8 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route102_EventScript_290CD8, FLAG_ITEM_ROUTE_102_POTION object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 24, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 2, BerryTreeScript, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 25, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 1, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_YOUNGSTER, 0, 19, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, Route102_EventScript_1EC1E1, 0 diff --git a/data/maps/Route103/events.inc b/data/maps/Route103/events.inc index 69f8cc9cda..30a7292a0e 100644 --- a/data/maps/Route103/events.inc +++ b/data/maps/Route103/events.inc @@ -1,6 +1,6 @@ Route103_EventObjects: @ 85280DC object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 49, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route103_EventScript_1EC5E2, 0 - object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route103_EventScript_1EC3C1, FLAG_0x2D3 + object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 10, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route103_EventScript_1EC3C1, FLAG_HIDE_ROUTE_103_RIVAL object_event 3, EVENT_OBJ_GFX_WOMAN_2, 0, 71, 11, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 3, Route103_EventScript_1EC5F4, 0 object_event 4, EVENT_OBJ_GFX_TWIN, 0, 65, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route103_EventScript_1EC66E, 0 object_event 5, EVENT_OBJ_GFX_TWIN, 0, 64, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route103_EventScript_1EC60B, 0 @@ -9,16 +9,16 @@ Route103_EventObjects: @ 85280DC object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 59, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 6, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 60, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 7, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BOY_1, 0, 20, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 2, 0, 0, Route103_EventScript_1EC5D9, 0 - object_event 11, EVENT_OBJ_GFX_PROF_BIRCH, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route103_EventScript_272141, FLAG_0x382 + object_event 11, EVENT_OBJ_GFX_PROF_BIRCH, 0, 7, 3, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route103_EventScript_272141, FLAG_HIDE_ROUTE_103_BIRCH object_event 12, EVENT_OBJ_GFX_POKEFAN_M, 0, 56, 13, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 5, Route103_EventScript_1EC6E8, 0 - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CE5, FLAG_0x45A + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CE5, FLAG_ITEM_ROUTE_103_GUARD_SPEC object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 67, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_TEMP_12 object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 72, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_2906BB, FLAG_TEMP_13 object_event 16, EVENT_OBJ_GFX_BLACK_BELT, 0, 67, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, Route103_EventScript_1EC761, 0 object_event 17, EVENT_OBJ_GFX_MAN_5, 0, 67, 9, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route103_EventScript_1EC74A, 0 object_event 18, EVENT_OBJ_GFX_SWIMMER_F, 0, 36, 6, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 5, Route103_EventScript_1EC78F, 0 object_event 19, EVENT_OBJ_GFX_SWIMMER_M, 0, 36, 13, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 3, 1, 5, Route103_EventScript_1EC778, 0 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CF2, FLAG_0x471 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route103_EventScript_290CF2, FLAG_ITEM_ROUTE_103_PP_UP Route103_MapWarps: @ 85282BC warp_def 45, 6, 0, 0, MAP_ALTERING_CAVE diff --git a/data/maps/Route104/events.inc b/data/maps/Route104/events.inc index ec60fb04ea..c247a56b82 100644 --- a/data/maps/Route104/events.inc +++ b/data/maps/Route104/events.inc @@ -5,8 +5,8 @@ Route104_EventObjects: @ 85282E4 object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 27, 63, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, Route104_EventScript_1ED045, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_2, 0, 30, 50, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route104_EventScript_1ED04E, 0 object_event 6, EVENT_OBJ_GFX_GIRL_3, 0, 28, 74, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route104_EventScript_1ED090, 0 - object_event 7, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 54, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2E6 - object_event 8, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 51, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2E2 + object_event 7, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 12, 54, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT + object_event 8, EVENT_OBJ_GFX_EXPERT_M, 0, 12, 51, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_104_MR_BRINEY object_event 9, EVENT_OBJ_GFX_FISHERMAN, 0, 29, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 0, Route104_EventScript_1ED35F, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 34, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 8, BerryTreeScript, 0 object_event 11, EVENT_OBJ_GFX_BERRY_TREE, 0, 35, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 9, BerryTreeScript, 0 @@ -19,20 +19,20 @@ Route104_EventObjects: @ 85282E4 object_event 18, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 4, BerryTreeScript, 0 object_event 19, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 24, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 75, BerryTreeScript, 0 object_event 20, EVENT_OBJ_GFX_BERRY_TREE, 0, 3, 25, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 76, BerryTreeScript, 0 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route104_EventScript_290CFF, FLAG_0x3EA - object_event 22, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 19, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route104_EventScript_1ECFCD, FLAG_0x38A + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route104_EventScript_290CFF, FLAG_ITEM_ROUTE_104_PP_UP + object_event 22, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 19, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route104_EventScript_1ECFCD, FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST object_event 23, EVENT_OBJ_GFX_TWIN, 0, 27, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route104_EventScript_1ED597, 0 object_event 24, EVENT_OBJ_GFX_TWIN, 0, 28, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route104_EventScript_1ED5B6, 0 object_event 25, EVENT_OBJ_GFX_RICH_BOY, 0, 21, 25, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route104_EventScript_1ED43B, 0 object_event 26, EVENT_OBJ_GFX_WOMAN_2, 0, 11, 44, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route104_EventScript_1ED4E9, 0 - object_event 27, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D0C, FLAG_0x421 + object_event 27, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D0C, FLAG_ITEM_ROUTE_104_POKE_BALL object_event 28, EVENT_OBJ_GFX_YOUNGSTER, 0, 18, 67, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 5, 6, 1, 2, Route104_EventScript_1ED376, 0 - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D19, FLAG_0x45B + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 37, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D19, FLAG_ITEM_ROUTE_104_X_ACCURACY object_event 30, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_2906BB, FLAG_TEMP_11 - object_event 31, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D26, FLAG_0x46F + object_event 31, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_290D26, FLAG_ITEM_ROUTE_104_POTION object_event 32, EVENT_OBJ_GFX_BOY_2, 0, 5, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ED057, 0 object_event 33, EVENT_OBJ_GFX_FISHERMAN, 0, 15, 59, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 0, Route104_EventScript_1ED5D5, 0 - object_event 34, EVENT_OBJ_GFX_HIPSTER, 0, 17, 50, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ECC9E, FLAG_0x2CF + object_event 34, EVENT_OBJ_GFX_HIPSTER, 0, 17, 50, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route104_EventScript_1ECC9E, FLAG_HIDE_ROUTE_104_RIVAL Route104_MapWarps: @ 8528614 warp_def 17, 50, 0, 0, MAP_ROUTE104_MR_BRINEYS_HOUSE @@ -53,11 +53,11 @@ Route104_MapBGEvents: @ 8528664 bg_event 23, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED02A bg_event 7, 20, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED033 bg_event 17, 23, 3, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED03C - bg_hidden_item_event 7, 6, 3, ITEM_SUPER_POTION, FLAG_0x02C - bg_hidden_item_event 3, 9, 3, ITEM_POKE_BALL, FLAG_0x03E - bg_hidden_item_event 14, 55, 3, ITEM_POTION, FLAG_0x025 - bg_hidden_item_event 16, 72, 3, ITEM_ANTIDOTE, FLAG_0x055 - bg_hidden_item_event 16, 64, 3, ITEM_HEART_SCALE, FLAG_0x058 + bg_hidden_item_event_new 7, 6, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION + bg_hidden_item_event_new 3, 9, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL + bg_hidden_item_event_new 14, 55, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_POTION + bg_hidden_item_event_new 16, 72, 3, ITEM_ANTIDOTE, FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE + bg_hidden_item_event_new 16, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE Route104_MapEvents:: @ 85286DC map_events Route104_EventObjects, Route104_MapWarps, Route104_MapCoordEvents, Route104_MapBGEvents diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index be33707cc5..a37c89469d 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -23,11 +23,11 @@ Route104_EventScript_1ECC5E:: @ 81ECC5E goto_if 0, Route104_EventScript_1ECC74 checkflag FLAG_BADGE03_GET goto_if 0, Route104_EventScript_1ECC74 - clearflag FLAG_0x38A + clearflag FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST return Route104_EventScript_1ECC74:: @ 81ECC74 - setflag FLAG_0x38A + setflag FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST return Route104_EventScript_1ECC78:: @ 81ECC78 @@ -59,7 +59,7 @@ Route104_EventScript_1ECCB3:: @ 81ECCB3 waitmovement 0 delay 10 addobject 34 - clearflag FLAG_0x2CF + clearflag FLAG_HIDE_ROUTE_104_RIVAL applymovement 255, Route104_Movement_1ECF86 waitmovement 0 applymovement 34, Route104_Movement_1ECF8A @@ -424,7 +424,7 @@ Route104_EventScript_1ED139:: @ 81ED139 addobject 4 clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN call Route104_EventScript_2720A8 - setflag FLAG_0x2E6 + setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT hideobjectat 7, MAP_ROUTE104 copyvar VAR_0x4096, VAR_0x8008 resetobjectpriority 255, MAP_ROUTE104 diff --git a/data/maps/Route104_MrBrineysHouse/events.inc b/data/maps/Route104_MrBrineysHouse/events.inc index 8a66a45be4..daee7759a1 100644 --- a/data/maps/Route104_MrBrineysHouse/events.inc +++ b/data/maps/Route104_MrBrineysHouse/events.inc @@ -1,6 +1,6 @@ Route104_MrBrineysHouse_EventObjects: @ 8533AD4 - object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 3, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229D67, FLAG_0x2E3 - object_event 2, EVENT_OBJ_GFX_WINGULL, 0, 6, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229E5D, FLAG_0x371 + object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 5, 3, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229D67, FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + object_event 2, EVENT_OBJ_GFX_WINGULL, 0, 6, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 3, 3, 0, 0, Route104_MrBrineysHouse_EventScript_229E5D, FLAG_HIDE_BRINEYS_HOUSE_PEEKO Route104_MrBrineysHouse_MapWarps: @ 8533B04 warp_def 5, 8, 0, 0, MAP_ROUTE104 diff --git a/data/maps/Route104_MrBrineysHouse/scripts.inc b/data/maps/Route104_MrBrineysHouse/scripts.inc index 2fb81080ed..aa40c8cb41 100644 --- a/data/maps/Route104_MrBrineysHouse/scripts.inc +++ b/data/maps/Route104_MrBrineysHouse/scripts.inc @@ -80,13 +80,13 @@ Route104_MrBrineysHouse_EventScript_229E27:: @ 8229E27 msgbox Route104_MrBrineysHouse_Text_229FE9, 4 call Route104_MrBrineysHouse_EventScript_271E95 setvar VAR_0x408E, 1 - clearflag FLAG_0x2E2 - setflag FLAG_0x2E3 - setflag FLAG_0x371 + clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 setflag FLAG_HIDE_RUSBORO_CITY_RIVAL - setflag FLAG_0x2CF + setflag FLAG_HIDE_ROUTE_104_RIVAL warp MAP_ROUTE104, 255, 13, 51 waitstate releaseall diff --git a/data/maps/Route105/events.inc b/data/maps/Route105/events.inc index 6fc7efb714..edc4c48e41 100644 --- a/data/maps/Route105/events.inc +++ b/data/maps/Route105/events.inc @@ -3,7 +3,7 @@ Route105_EventObjects: @ 85286F0 object_event 2, EVENT_OBJ_GFX_SWIMMER_M, 0, 27, 36, 1, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 7, 0, 1, 3, Route105_EventScript_1EE278, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 8, 45, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 7, 1, 3, Route105_EventScript_1EE28F, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 19, 9, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 5, 1, 3, Route105_EventScript_1EE2A6, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 73, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route105_EventScript_290D33, FLAG_0x3EB + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 73, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route105_EventScript_290D33, FLAG_ITEM_ROUTE_105_IRON object_event 6, EVENT_OBJ_GFX_HIKER, 0, 17, 48, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 7, 1, 3, Route105_EventScript_1EE24A, 0 object_event 7, EVENT_OBJ_GFX_MAN_5, 0, 4, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 2, 1, 2, Route105_EventScript_1EE2BD, 0 object_event 8, EVENT_OBJ_GFX_HIKER, 0, 4, 58, 3, MOVEMENT_TYPE_FACE_UP, 0, 2, 1, 4, Route105_EventScript_1EE2D4, 0 @@ -12,8 +12,8 @@ Route105_MapWarps: @ 85287B0 warp_def 9, 20, 0, 0, MAP_ISLAND_CAVE Route105_MapBGEvents: @ 85287B8 - bg_hidden_item_event 15, 68, 3, ITEM_HEART_SCALE, FLAG_0x059 - bg_hidden_item_event 5, 56, 3, ITEM_BIG_PEARL, FLAG_0x06F + bg_hidden_item_event_new 15, 68, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE + bg_hidden_item_event_new 5, 56, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL Route105_MapEvents:: @ 85287D0 map_events Route105_EventObjects, Route105_MapWarps, 0x0, Route105_MapBGEvents diff --git a/data/maps/Route106/events.inc b/data/maps/Route106/events.inc index 11314d36ee..f5954c94c1 100644 --- a/data/maps/Route106/events.inc +++ b/data/maps/Route106/events.inc @@ -3,15 +3,15 @@ Route106_EventObjects: @ 85287E4 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 29, 10, 1, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route106_EventScript_1EE4AA, 0 object_event 3, EVENT_OBJ_GFX_FISHERMAN, 0, 51, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route106_EventScript_1EE4C1, 0 object_event 4, EVENT_OBJ_GFX_FISHERMAN, 0, 65, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route106_EventScript_1EE523, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route106_EventScript_290D40, FLAG_0x3EC + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route106_EventScript_290D40, FLAG_ITEM_ROUTE_106_PROTEIN Route106_MapWarps: @ 852885C warp_def 48, 16, 0, 0, MAP_GRANITE_CAVE_1F Route106_MapBGEvents: @ 8528864 - bg_hidden_item_event 41, 11, 3, ITEM_POKE_BALL, FLAG_0x03F - bg_hidden_item_event 53, 12, 0, ITEM_STARDUST, FLAG_0x02E - bg_hidden_item_event 68, 15, 3, ITEM_HEART_SCALE, FLAG_0x02F + bg_hidden_item_event_new 41, 11, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL + bg_hidden_item_event_new 53, 12, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST + bg_hidden_item_event_new 68, 15, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE bg_event 59, 13, 3, BG_EVENT_PLAYER_FACING_ANY, Route106_EventScript_1EE48A Route106_MapEvents:: @ 8528894 diff --git a/data/maps/Route108/events.inc b/data/maps/Route108/events.inc index 370160b50e..df2a4e10ea 100644 --- a/data/maps/Route108/events.inc +++ b/data/maps/Route108/events.inc @@ -5,13 +5,13 @@ Route108_EventObjects: @ 8528964 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 8, 7, 1, MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, 6, 0, 1, 3, Route108_EventScript_1EE6CF, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 41, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 1, Route108_EventScript_1EE6E6, 0 object_event 6, EVENT_OBJ_GFX_SAILOR, 0, 43, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 1, Route108_EventScript_1EE6FD, 0 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route108_EventScript_290D4D, FLAG_0x473 + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 42, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route108_EventScript_290D4D, FLAG_ITEM_ROUTE_108_STAR_PIECE Route108_MapWarps: @ 8528A0C warp_def 29, 6, 3, 0, MAP_ABANDONED_SHIP_DECK Route108_MapBGEvents: @ 8528A14 - bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, FLAG_LINK_CONTEST_POKE_BALL + bg_hidden_item_event_new 38, 14, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY Route108_MapEvents:: @ 8528A20 map_events Route108_EventObjects, Route108_MapWarps, 0x0, Route108_MapBGEvents diff --git a/data/maps/Route109/events.inc b/data/maps/Route109/events.inc index 6488d79426..1d14ed5414 100644 --- a/data/maps/Route109/events.inc +++ b/data/maps/Route109/events.inc @@ -1,6 +1,6 @@ Route109_EventObjects: @ 8528A34 - object_event 1, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 21, 26, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x2E8 - object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 21, 24, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route109_EventScript_1EE910, FLAG_0x2E5 + object_event 1, EVENT_OBJ_GFX_MR_BRINEYS_BOAT, 0, 21, 26, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT + object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 21, 24, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route109_EventScript_1EE910, FLAG_HIDE_ROUTE_108_MR_BRINEY object_event 3, EVENT_OBJ_GFX_SWIMMER_M, 0, 12, 36, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 5, Route109_EventScript_1EEA3D, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 25, 39, 1, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 5, Route109_EventScript_1EEA54, 0 object_event 5, EVENT_OBJ_GFX_SAILOR, 0, 15, 17, 4, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route109_EventScript_1EEA6B, 0 @@ -8,7 +8,7 @@ Route109_EventObjects: @ 8528A34 object_event 7, EVENT_OBJ_GFX_TUBER_M, 0, 19, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route109_EventScript_1EEA99, 0 object_event 8, EVENT_OBJ_GFX_TUBER_F, 0, 22, 7, 3, MOVEMENT_TYPE_WALK_SLOWLY_IN_PLACE_RIGHT, 0, 0, 1, 4, Route109_EventScript_1EEAFB, 0 object_event 9, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 11, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route109_EventScript_1EE995, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 46, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route109_EventScript_290D5A, FLAG_0x3ED + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 46, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route109_EventScript_290D5A, FLAG_ITEM_ROUTE_109_PP_UP object_event 11, EVENT_OBJ_GFX_TUBER_F, 0, 29, 32, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, Route109_EventScript_1EEB74, 0 object_event 12, EVENT_OBJ_GFX_TUBER_F, 0, 28, 31, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route109_EventScript_1EEB5D, 0 object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 21, 56, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route109_EventScript_1EEB8B, 0 @@ -30,12 +30,12 @@ Route109_MapWarps: @ 8528C74 Route109_MapBGEvents: @ 8528C7C bg_event 15, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA2B bg_event 29, 10, 3, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA34 - bg_hidden_item_event 16, 23, 3, ITEM_REVIVE, FLAG_0x032 - bg_hidden_item_event 33, 5, 3, ITEM_HEART_SCALE, FLAG_0x034 - bg_hidden_item_event 9, 10, 3, ITEM_GREAT_BALL, FLAG_0x033 - bg_hidden_item_event 28, 20, 3, ITEM_ETHER, FLAG_0x040 - bg_hidden_item_event 13, 16, 3, ITEM_HEART_SCALE, FLAG_0x05A - bg_hidden_item_event 8, 42, 3, ITEM_HEART_SCALE, FLAG_WATTSON_REMATCH_AVAILABLE + bg_hidden_item_event_new 16, 23, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE + bg_hidden_item_event_new 33, 5, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 + bg_hidden_item_event_new 9, 10, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL + bg_hidden_item_event_new 28, 20, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_109_ETHER + bg_hidden_item_event_new 13, 16, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 + bg_hidden_item_event_new 8, 42, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 Route109_MapEvents:: @ 8528CDC map_events Route109_EventObjects, Route109_MapWarps, 0x0, Route109_MapBGEvents diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index 52c6189887..f87572891d 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -51,7 +51,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5 applymovement 2, Route109_Movement_1EE90D waitmovement 0 clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN - setflag FLAG_0x2E8 + setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT hideobjectat 1, MAP_ROUTE109 msgbox Route109_Text_1E9C1D, 4 closemessage diff --git a/data/maps/Route110/events.inc b/data/maps/Route110/events.inc index 066b4ee042..0f7c2142f3 100644 --- a/data/maps/Route110/events.inc +++ b/data/maps/Route110/events.inc @@ -17,24 +17,24 @@ Route110_EventObjects: @ 8528CF0 object_event 16, EVENT_OBJ_GFX_BERRY_TREE, 0, 5, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 16, BerryTreeScript, 0 object_event 17, EVENT_OBJ_GFX_BERRY_TREE, 0, 6, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 17, BerryTreeScript, 0 object_event 18, EVENT_OBJ_GFX_BERRY_TREE, 0, 7, 11, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 18, BerryTreeScript, 0 - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 69, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D81, FLAG_0x3EF - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 47, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D74, FLAG_0x3EE + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 30, 69, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D81, FLAG_ITEM_ROUTE_110_DIRE_HIT + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 47, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_EventScript_290D74, FLAG_ITEM_ROUTE_109_RARE_CANDY object_event 21, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 27, 92, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route110_EventScript_1EF3B7, 0 - object_event 22, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2AA, FLAG_0x384 - object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2C0, FLAG_0x384 - object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2D6, FLAG_0x384 - object_event 25, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2EC, FLAG_0x384 - object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 82, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x384 + object_event 22, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2AA, FLAG_HIDE_ROUTE_110_TEAM_AQUA + object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2C0, FLAG_HIDE_ROUTE_110_TEAM_AQUA + object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2D6, FLAG_HIDE_ROUTE_110_TEAM_AQUA + object_event 25, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 83, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route110_EventScript_1EF2EC, FLAG_HIDE_ROUTE_110_TEAM_AQUA + object_event 26, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 82, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_110_TEAM_AQUA object_event 27, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 21, 78, 4, MOVEMENT_TYPE_WALK_SEQUENCE_LEFT_UP_RIGHT_DOWN, 7, 1, 1, 2, Route110_EventScript_1EF499, 0 - object_event 28, EVENT_OBJ_GFX_HIPSTER, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x397 - object_event 29, EVENT_OBJ_GFX_GIDDY, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x39A + object_event 28, EVENT_OBJ_GFX_HIPSTER, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_110_RIVAL_1 + object_event 29, EVENT_OBJ_GFX_GIDDY, 0, 34, 54, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_110_RIVAL_2 object_event 30, EVENT_OBJ_GFX_YOUNGSTER, 0, 33, 69, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 3, Route110_EventScript_1EF604, 0 object_event 31, EVENT_OBJ_GFX_POKEFAN_F, 0, 10, 76, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_EventScript_1EF5A2, 0 object_event 32, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 76, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, Route110_EventScript_1EF61C, 0 object_event 33, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F, 0, 10, 39, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 6, Route110_EventScript_1EF64A, 0 object_event 34, EVENT_OBJ_GFX_MAN_5, 0, 36, 40, 3, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 3, Route110_EventScript_1EF633, 0 - object_event 35, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_EventScript_290D8E, FLAG_0x475 - object_event 36, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 79, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_0x345 + object_event 35, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 38, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_EventScript_290D8E, FLAG_ITEM_ROUTE_110_ELIXIR + object_event 36, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 79, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_110_BIRCH Route110_MapWarps: @ 8529050 warp_def 35, 24, 3, 0, MAP_NEW_MAUVILLE_ENTRANCE @@ -68,10 +68,10 @@ Route110_MapBGEvents: @ 8529110 bg_event 37, 70, 3, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF380 bg_event 8, 67, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF389 bg_event 32, 93, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF392 - bg_hidden_item_event 35, 39, 3, ITEM_REVIVE, FLAG_0x036 - bg_hidden_item_event 33, 45, 3, ITEM_GREAT_BALL, FLAG_0x035 - bg_hidden_item_event 4, 35, 3, ITEM_POKE_BALL, FLAG_0x041 - bg_hidden_item_event 37, 67, 3, ITEM_FULL_HEAL, FLAG_0x037 + bg_hidden_item_event_new 35, 39, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE + bg_hidden_item_event_new 33, 45, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL + bg_hidden_item_event_new 4, 35, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL + bg_hidden_item_event_new 37, 67, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL bg_event 13, 16, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF34A Route110_MapEvents:: @ 85291DC diff --git a/data/maps/Route110_TrickHouseEnd/events.inc b/data/maps/Route110_TrickHouseEnd/events.inc index b8483d9ba6..6a6de07947 100644 --- a/data/maps/Route110_TrickHouseEnd/events.inc +++ b/data/maps/Route110_TrickHouseEnd/events.inc @@ -1,5 +1,5 @@ Route110_TrickHouseEnd_EventObjects: @ 853DEFC - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, FLAG_0x383 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, FLAG_HIDE_TRICK_HOUSE_END_MAN Route110_TrickHouseEnd_MapWarps: @ 853DF14 warp_def 10, 1, 3, 2, MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 @@ -9,7 +9,7 @@ Route110_TrickHouseEnd_MapCoordEvents: @ 853DF24 coord_event 2, 2, 3, VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26B041 Route110_TrickHouseEnd_MapBGEvents: @ 853DF34 - bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, FLAG_TEMP_1 + bg_hidden_item_event_new 4, 5, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET Route110_TrickHouseEnd_MapEvents:: @ 853DF40 map_events Route110_TrickHouseEnd_EventObjects, Route110_TrickHouseEnd_MapWarps, Route110_TrickHouseEnd_MapCoordEvents, Route110_TrickHouseEnd_MapBGEvents diff --git a/data/maps/Route110_TrickHouseEntrance/events.inc b/data/maps/Route110_TrickHouseEntrance/events.inc index 1ac9fcd921..ff83f0bdb5 100644 --- a/data/maps/Route110_TrickHouseEntrance/events.inc +++ b/data/maps/Route110_TrickHouseEntrance/events.inc @@ -1,5 +1,5 @@ Route110_TrickHouseEntrance_EventObjects: @ 853DE6C - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route110_TrickHouseEntrance_EventScript_269D3B, FLAG_0x368 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route110_TrickHouseEntrance_EventScript_269D3B, FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN Route110_TrickHouseEntrance_MapWarps: @ 853DE84 warp_def 5, 7, 3, 1, MAP_ROUTE110 diff --git a/data/maps/Route110_TrickHousePuzzle1/events.inc b/data/maps/Route110_TrickHousePuzzle1/events.inc index cc1046fa55..02dfa58bc7 100644 --- a/data/maps/Route110_TrickHousePuzzle1/events.inc +++ b/data/maps/Route110_TrickHousePuzzle1/events.inc @@ -11,7 +11,7 @@ Route110_TrickHousePuzzle1_EventObjects: @ 853DF88 object_event 10, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_19 object_event 11, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 13, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_18 object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 0, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1B - object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, FLAG_0x424 + object_event 13, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_29140E, FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1C object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 2, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle1_EventScript_2906BB, FLAG_TEMP_1E diff --git a/data/maps/Route110_TrickHousePuzzle2/events.inc b/data/maps/Route110_TrickHousePuzzle2/events.inc index 7988c5b326..e49d391e64 100644 --- a/data/maps/Route110_TrickHousePuzzle2/events.inc +++ b/data/maps/Route110_TrickHousePuzzle2/events.inc @@ -2,8 +2,8 @@ Route110_TrickHousePuzzle2_EventObjects: @ 853E128 object_event 1, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle2_EventScript_26BC75, 0 object_event 2, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 10, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route110_TrickHousePuzzle2_EventScript_26BC8C, 0 object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle2_EventScript_26BCA3, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_291428, FLAG_0x426 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_29141B, FLAG_0x425 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_291428, FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_29141B, FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL Route110_TrickHousePuzzle2_MapWarps: @ 853E1A0 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle3/events.inc b/data/maps/Route110_TrickHousePuzzle3/events.inc index 8a3c1620d5..1186670763 100644 --- a/data/maps/Route110_TrickHousePuzzle3/events.inc +++ b/data/maps/Route110_TrickHousePuzzle3/events.inc @@ -2,8 +2,8 @@ Route110_TrickHousePuzzle3_EventObjects: @ 853E218 object_event 1, EVENT_OBJ_GFX_CAMPER, 0, 7, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route110_TrickHousePuzzle3_EventScript_26C5C4, 0 object_event 2, EVENT_OBJ_GFX_PICNICKER, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle3_EventScript_26C5DB, 0 object_event 3, EVENT_OBJ_GFX_HIKER, 0, 10, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle3_EventScript_26C5F2, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291442, FLAG_0x428 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291435, FLAG_0x427 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 1, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291442, FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle3_EventScript_291435, FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 1, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_TEMP_15 object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route110_TrickHousePuzzle3_EventScript_2907A6, FLAG_TEMP_16 diff --git a/data/maps/Route110_TrickHousePuzzle4/events.inc b/data/maps/Route110_TrickHousePuzzle4/events.inc index 1247c7e889..4bad58814a 100644 --- a/data/maps/Route110_TrickHousePuzzle4/events.inc +++ b/data/maps/Route110_TrickHousePuzzle4/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle4_EventObjects: @ 853E338 object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle4_EventScript_26C87E, 0 object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0 object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_0x429 + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_11 object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_12 object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_13 diff --git a/data/maps/Route110_TrickHousePuzzle6/events.inc b/data/maps/Route110_TrickHousePuzzle6/events.inc index 40a0a4fbc6..f172622eae 100644 --- a/data/maps/Route110_TrickHousePuzzle6/events.inc +++ b/data/maps/Route110_TrickHousePuzzle6/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle6_EventObjects: @ 853E6D0 object_event 1, EVENT_OBJ_GFX_PICNICKER, 0, 7, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DDE1, 0 object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 11, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, Route110_TrickHousePuzzle6_EventScript_26DDF8, 0 object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DE0F, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, FLAG_0x42B + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL Route110_TrickHousePuzzle6_MapWarps: @ 853E730 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route110_TrickHousePuzzle7/events.inc b/data/maps/Route110_TrickHousePuzzle7/events.inc index 0fd403c0f0..d29c76263f 100644 --- a/data/maps/Route110_TrickHousePuzzle7/events.inc +++ b/data/maps/Route110_TrickHousePuzzle7/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle7_EventObjects: @ 853E768 object_event 1, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 20, 0, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E389, 0 object_event 2, EVENT_OBJ_GFX_LASS, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3B7, 0 object_event 3, EVENT_OBJ_GFX_HEX_MANIAC, 0, 8, 17, 0, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3A0, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle7_EventScript_291469, FLAG_0x42C + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle7_EventScript_291469, FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL object_event 5, EVENT_OBJ_GFX_PSYCHIC_M, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3E5, 0 object_event 6, EVENT_OBJ_GFX_LASS, 0, 8, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3CE, 0 object_event 7, EVENT_OBJ_GFX_GENTLEMAN, 0, 9, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 1, Route110_TrickHousePuzzle7_EventScript_26E3FC, 0 diff --git a/data/maps/Route110_TrickHousePuzzle8/events.inc b/data/maps/Route110_TrickHousePuzzle8/events.inc index 20ce663531..909c8cbfd7 100644 --- a/data/maps/Route110_TrickHousePuzzle8/events.inc +++ b/data/maps/Route110_TrickHousePuzzle8/events.inc @@ -2,7 +2,7 @@ Route110_TrickHousePuzzle8_EventObjects: @ 853E908 object_event 1, EVENT_OBJ_GFX_MAN_3, 0, 1, 10, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E81F, 0 object_event 2, EVENT_OBJ_GFX_MAN_3, 0, 4, 2, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E84D, 0 object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 8, 17, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 1, Route110_TrickHousePuzzle8_EventScript_26E836, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle8_EventScript_291476, FLAG_0x42D + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle8_EventScript_291476, FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL Route110_TrickHousePuzzle8_MapWarps: @ 853E968 warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE diff --git a/data/maps/Route111/events.inc b/data/maps/Route111/events.inc index 3ae1eb93c6..6338580926 100644 --- a/data/maps/Route111/events.inc +++ b/data/maps/Route111/events.inc @@ -1,8 +1,8 @@ Route111_EventObjects: @ 85291F0 - object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 13, 114, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_1F0FC5, FLAG_0x300 - object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x301 - object_event 3, EVENT_OBJ_GFX_LASS, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_0x302 - object_event 4, EVENT_OBJ_GFX_EXPERT_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x303 + object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 13, 114, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_1F0FC5, FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE + object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE + object_event 3, EVENT_OBJ_GFX_LASS, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE + object_event 4, EVENT_OBJ_GFX_EXPERT_F, 0, 13, 113, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE object_event 5, EVENT_OBJ_GFX_PICNICKER, 0, 28, 51, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route111_EventScript_1F121B, 0 object_event 6, EVENT_OBJ_GFX_BERRY_TREE, 0, 22, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 19, BerryTreeScript, 0 object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 23, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 20, BerryTreeScript, 0 @@ -11,27 +11,27 @@ Route111_EventObjects: @ 85291F0 object_event 10, EVENT_OBJ_GFX_HIKER, 0, 27, 69, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 2, 2, 1, 2, Route111_EventScript_1F1260, 0 object_event 11, EVENT_OBJ_GFX_CAMPER, 0, 21, 47, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 4, Route111_EventScript_1F1232, 0 object_event 12, EVENT_OBJ_GFX_PICNICKER, 0, 32, 66, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route111_EventScript_1F1249, 0 - object_event 13, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDF6, FLAG_0x31C - object_event 14, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDD6, FLAG_0x31C + object_event 13, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDF6, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 + object_event 14, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CDD6, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 18, 101, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_TEMP_11 object_event 16, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 19, 100, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2907A6, FLAG_TEMP_12 object_event 17, EVENT_OBJ_GFX_GIRL_1, 0, 23, 8, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route111_EventScript_1F0EB9, 0 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 104, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290D9B, FLAG_0x3F0 + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 104, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290D9B, FLAG_ITEM_ROUTE_111_TM_37 object_event 19, EVENT_OBJ_GFX_BERRY_TREE, 0, 18, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 80, BerryTreeScript, 0 object_event 20, EVENT_OBJ_GFX_BERRY_TREE, 0, 19, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 81, BerryTreeScript, 0 - object_event 21, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CE96, FLAG_0x31F - object_event 22, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CEB6, FLAG_0x31F - object_event 23, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF16, FLAG_0x387 - object_event 24, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF36, FLAG_0x387 - object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 54, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DA8, FLAG_0x3F1 - object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 114, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DB5, FLAG_0x3F2 + object_event 21, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CE96, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 + object_event 22, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CEB6, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 + object_event 23, EVENT_OBJ_GFX_REPORTER_F, 0, 13, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF16, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 + object_event 24, EVENT_OBJ_GFX_CAMERAMAN, 0, 14, 86, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route111_EventScript_28CF36, FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 + object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 54, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DA8, FLAG_ITEM_ROUTE_111_STARDUST + object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 114, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_290DB5, FLAG_ITEM_ROUTE_111_HP_UP object_event 27, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 22, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route111_EventScript_2906BB, FLAG_TEMP_13 object_event 28, EVENT_OBJ_GFX_PICNICKER, 0, 10, 82, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route111_EventScript_1F12D9, 0 object_event 29, EVENT_OBJ_GFX_CAMPER, 0, 11, 71, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, Route111_EventScript_1F12C2, 0 object_event 30, EVENT_OBJ_GFX_BLACK_BELT, 0, 32, 29, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 1, 0, 1, 2, Route111_EventScript_1F12F0, 0 object_event 31, EVENT_OBJ_GFX_WOMAN_5, 0, 11, 11, 3, MOVEMENT_TYPE_FACE_UP, 4, 0, 1, 4, Route111_EventScript_1F1369, 0 object_event 32, EVENT_OBJ_GFX_MAN_3, 0, 9, 27, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route111_EventScript_1F1307, 0 - object_event 33, EVENT_OBJ_GFX_BOY_1, 0, 13, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_2765FF, FLAG_0x3C0 + object_event 33, EVENT_OBJ_GFX_BOY_1, 0, 13, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_2765FF, FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN object_event 34, EVENT_OBJ_GFX_MAN_4, 0, 20, 114, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route111_EventScript_1F1192, 0 object_event 35, EVENT_OBJ_GFX_CAMPER, 0, 26, 132, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, Route111_EventScript_1F13F9, 0 object_event 36, EVENT_OBJ_GFX_WOMAN_2, 0, 20, 132, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 5, Route111_EventScript_1F1410, 0 @@ -40,11 +40,11 @@ Route111_EventObjects: @ 85291F0 object_event 39, EVENT_OBJ_GFX_HIKER, 0, 29, 77, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 1, 1, 1, 7, Route111_EventScript_1F143E, 0 object_event 40, EVENT_OBJ_GFX_PICNICKER, 0, 22, 77, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 6, Route111_EventScript_1F1427, 0 object_event 41, EVENT_OBJ_GFX_CAMPER, 0, 37, 77, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 7, Route111_EventScript_1F1455, 0 - object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 118, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route111_EventScript_290DC2, FLAG_0x476 + object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 118, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route111_EventScript_290DC2, FLAG_ITEM_ROUTE_111_ELIXIR object_event 43, EVENT_OBJ_GFX_HIKER, 0, 14, 56, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 0, 0, Route111_EventScript_1F119B, 0 - object_event 44, EVENT_OBJ_GFX_FOSSIL, 0, 20, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x36C - object_event 45, EVENT_OBJ_GFX_HIPSTER, 0, 19, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x36B - object_event 46, EVENT_OBJ_GFX_FAT_MAN, 0, 19, 101, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_1F11E4, FLAG_0x34B + object_event 44, EVENT_OBJ_GFX_FOSSIL, 0, 20, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_111_DESERT_FOSSIL + object_event 45, EVENT_OBJ_GFX_HIPSTER, 0, 19, 53, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_111_DESERT_RIVAL + object_event 46, EVENT_OBJ_GFX_FAT_MAN, 0, 19, 101, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route111_EventScript_1F11E4, FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY Route111_MapWarps: @ 8529640 warp_def 13, 113, 0, 0, MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE @@ -100,13 +100,13 @@ Route111_MapBGEvents: @ 8529888 bg_event 25, 19, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1177 bg_secret_base_event 35, 1, 0, SECRET_BASE_RED_CAVE2_3 bg_secret_base_event 35, 31, 0, SECRET_BASE_YELLOW_CAVE4_3 - bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, FLAG_TEMP_2 + bg_hidden_item_event_new 26, 70, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST bg_secret_base_event 27, 27, 3, SECRET_BASE_RED_CAVE4_3 bg_event 7, 84, 3, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1180 bg_secret_base_event 14, 19, 0, SECRET_BASE_TREE1_4 bg_secret_base_event 13, 19, 0, SECRET_BASE_TREE1_1 - bg_hidden_item_event 19, 55, 0, ITEM_PROTEIN, FLAG_0x038 - bg_hidden_item_event 35, 66, 0, ITEM_RARE_CANDY, FLAG_0x039 + bg_hidden_item_event_new 19, 55, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN + bg_hidden_item_event_new 35, 66, 0, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY bg_event 24, 116, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F146C Route111_MapEvents:: @ 8529960 diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 7a3f2be9a1..b339ee5de5 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -89,10 +89,10 @@ Route111_EventScript_1F0E25:: @ 81F0E25 return Route111_EventScript_1F0E26:: @ 81F0E26 - clearflag FLAG_0x300 - setflag FLAG_0x301 - setflag FLAG_0x302 - setflag FLAG_0x303 + clearflag FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE + setflag FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE + setflag FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE + setflag FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE cleartrainerflag TRAINER_VICTOR cleartrainerflag TRAINER_VICTORIA cleartrainerflag TRAINER_VIVI diff --git a/data/maps/Route112/events.inc b/data/maps/Route112/events.inc index afa2b90489..cfa145e976 100644 --- a/data/maps/Route112/events.inc +++ b/data/maps/Route112/events.inc @@ -1,16 +1,16 @@ Route112_EventObjects: @ 8529974 - object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route112_EventScript_1F1DB7, FLAG_0x333 + object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 26, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, Route112_EventScript_1F1DB7, FLAG_HIDE_ROUTE_112_TEAM_MAGMA object_event 2, EVENT_OBJ_GFX_HIKER, 0, 24, 34, 3, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route112_EventScript_1F1E6A, 0 object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 29, 49, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route112_EventScript_1F1EE3, 0 object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 22, 46, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 3, Route112_EventScript_1F1EFA, 0 object_event 5, EVENT_OBJ_GFX_HIKER, 0, 15, 40, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route112_EventScript_1F1E81, 0 - object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 27, 30, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route112_EventScript_1F1DB7, FLAG_0x333 + object_event 6, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 27, 30, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, Route112_EventScript_1F1DB7, FLAG_HIDE_ROUTE_112_TEAM_MAGMA object_event 7, EVENT_OBJ_GFX_BERRY_TREE, 0, 27, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 24, BerryTreeScript, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 28, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 23, BerryTreeScript, 0 object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 29, 6, 0, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 22, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 30, 6, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 21, BerryTreeScript, 0 object_event 11, EVENT_OBJ_GFX_HIKER, 0, 8, 50, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 3, 0, 0, Route112_EventScript_1F1E61, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 43, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route112_EventScript_290DCF, FLAG_0x3F3 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 43, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route112_EventScript_290DCF, FLAG_ITEM_ROUTE_112_NUGGET object_event 13, EVENT_OBJ_GFX_MAN_5, 0, 31, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 3, Route112_EventScript_1F1F11, 0 object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 31, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route112_EventScript_1F1F28, 0 diff --git a/data/maps/Route113/events.inc b/data/maps/Route113/events.inc index baa0fb390e..9d38010f92 100644 --- a/data/maps/Route113/events.inc +++ b/data/maps/Route113/events.inc @@ -4,13 +4,13 @@ Route113_EventObjects: @ 8529B2C object_event 3, EVENT_OBJ_GFX_YOUNGSTER, 0, 62, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route113_EventScript_1F21C0, 0 object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 21, 11, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 3, Route113_EventScript_1F21D7, 0 object_event 5, EVENT_OBJ_GFX_WOMAN_5, 0, 51, 11, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 2, Route113_EventScript_1F21EE, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DDC, FLAG_0x3F4 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 79, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DE9, FLAG_0x3F5 + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DDC, FLAG_ITEM_ROUTE_113_MAX_ETHER + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 79, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route113_EventScript_290DE9, FLAG_ITEM_ROUTE_113_SUPER_REPEL object_event 8, EVENT_OBJ_GFX_NINJA_BOY, 0, 29, 6, 3, MOVEMENT_TYPE_HIDDEN, 0, 0, 3, 1, Route113_EventScript_1F2250, 0 object_event 9, EVENT_OBJ_GFX_NINJA_BOY, 0, 71, 2, 3, MOVEMENT_TYPE_HIDDEN, 0, 0, 3, 1, Route113_EventScript_1F22B2, 0 object_event 10, EVENT_OBJ_GFX_TWIN, 0, 45, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route113_EventScript_1F22C9, 0 object_event 11, EVENT_OBJ_GFX_TWIN, 0, 46, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route113_EventScript_1F22E4, 0 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route113_EventScript_290DF6, FLAG_0x477 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route113_EventScript_290DF6, FLAG_ITEM_ROUTE_113_HYPER_POTION object_event 13, EVENT_OBJ_GFX_MANIAC, 0, 75, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route113_EventScript_1F2344, 0 object_event 14, EVENT_OBJ_GFX_CAMPER, 0, 71, 4, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route113_EventScript_1F232D, 0 object_event 15, EVENT_OBJ_GFX_PICNICKER, 0, 7, 6, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 6, Route113_EventScript_1F22FF, 0 @@ -48,9 +48,9 @@ Route113_MapBGEvents: @ 8529DF4 bg_event 58, 4, 3, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21B7 bg_event 31, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21AE bg_secret_base_event 49, 8, 3, SECRET_BASE_RED_CAVE1_3 - bg_hidden_item_event 66, 3, 3, ITEM_ETHER, FLAG_TEMP_3 - bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_TEMP_1E - bg_hidden_item_event 73, 3, 3, ITEM_NUGGET, FLAG_0x062 + bg_hidden_item_event_new 66, 3, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_113_ETHER + bg_hidden_item_event_new 22, 5, 3, ITEM_TM32, FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 + bg_hidden_item_event_new 73, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET Route113_MapEvents:: @ 8529E54 map_events Route113_EventObjects, Route113_MapWarps, Route113_MapCoordEvents, Route113_MapBGEvents diff --git a/data/maps/Route114/events.inc b/data/maps/Route114/events.inc index 5761f91c6c..817be07af7 100644 --- a/data/maps/Route114/events.inc +++ b/data/maps/Route114/events.inc @@ -7,8 +7,8 @@ Route114_EventObjects: @ 8529E68 object_event 6, EVENT_OBJ_GFX_PICNICKER, 0, 19, 35, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 3, Route114_EventScript_1F2685, 0 object_event 7, EVENT_OBJ_GFX_MANIAC, 0, 20, 56, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 3, Route114_EventScript_1F269C, 0 object_event 8, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 45, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 68, BerryTreeScript, 0 - object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E03, FLAG_0x3F6 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 37, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E10, FLAG_0x3F7 + object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E03, FLAG_ITEM_ROUTE_114_RARE_CANDY + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 37, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_290E10, FLAG_ITEM_ROUTE_114_PROTEIN object_event 11, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 12, 43, 4, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_EventScript_2907A6, FLAG_TEMP_11 object_event 12, EVENT_OBJ_GFX_GENTLEMAN, 0, 19, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F25D1, 0 object_event 13, EVENT_OBJ_GFX_POOCHYENA, 0, 19, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route114_EventScript_1F2612, 0 @@ -24,7 +24,7 @@ Route114_EventObjects: @ 8529E68 object_event 23, EVENT_OBJ_GFX_LASS, 0, 23, 44, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route114_EventScript_1F278E, 0 object_event 24, EVENT_OBJ_GFX_PICNICKER, 0, 28, 20, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route114_EventScript_1F27DB, 0 object_event 25, EVENT_OBJ_GFX_PICNICKER, 0, 26, 72, 5, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 4, Route114_EventScript_1F27C4, 0 - object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_290E1D, FLAG_0x488 + object_event 26, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route114_EventScript_290E1D, FLAG_ITEM_ROUTE_114_ENERGY_POWDER object_event 27, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 16, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, Route114_EventScript_1F27F2, 0 Route114_MapWarps: @ 852A0F0 @@ -44,9 +44,9 @@ Route114_MapBGEvents: @ 852A118 bg_secret_base_event 11, 27, 0, SECRET_BASE_TREE3_2 bg_secret_base_event 12, 27, 0, SECRET_BASE_TREE4_2 bg_event 25, 38, 3, BG_EVENT_PLAYER_FACING_ANY, Route114_EventScript_1F2637 - bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, FLAG_TEMP_4 + bg_hidden_item_event_new 20, 57, 3, ITEM_CARBOS, FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS bg_secret_base_event 32, 57, 0, SECRET_BASE_BROWN_CAVE4_3 - bg_hidden_item_event 7, 30, 3, ITEM_REVIVE, FLAG_0x02A + bg_hidden_item_event_new 7, 30, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE Route114_MapEvents:: @ 852A1A8 map_events Route114_EventObjects, Route114_MapWarps, 0x0, Route114_MapBGEvents diff --git a/data/maps/Route114_LanettesHouse/events.inc b/data/maps/Route114_LanettesHouse/events.inc index 5af76a10d0..17030ddc19 100644 --- a/data/maps/Route114_LanettesHouse/events.inc +++ b/data/maps/Route114_LanettesHouse/events.inc @@ -1,5 +1,5 @@ Route114_LanettesHouse_EventObjects: @ 8533DD4 - object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_LanettesHouse_EventScript_22B2D2, FLAG_0x366 + object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route114_LanettesHouse_EventScript_22B2D2, FLAG_HIDE_LANETTES_HOUSE_LANETTE Route114_LanettesHouse_MapWarps: @ 8533DEC warp_def 5, 7, 0, 2, MAP_ROUTE114 diff --git a/data/maps/Route115/events.inc b/data/maps/Route115/events.inc index adff385e3e..8bd538d6a9 100644 --- a/data/maps/Route115/events.inc +++ b/data/maps/Route115/events.inc @@ -8,20 +8,20 @@ Route115_EventObjects: @ 852A1BC object_event 7, EVENT_OBJ_GFX_GIRL_3, 0, 15, 50, 3, MOVEMENT_TYPE_WALK_IN_PLACE_DOWN, 0, 0, 1, 3, Route115_EventScript_1F2A69, 0 object_event 8, EVENT_OBJ_GFX_BLACK_BELT, 0, 19, 15, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 5, 0, 1, 2, Route115_EventScript_1F29F0, 0 object_event 9, EVENT_OBJ_GFX_MANIAC, 0, 24, 62, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 4, Route115_EventScript_1F2ACB, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 60, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E2A, FLAG_0x3F8 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 18, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E37, FLAG_0x3F9 - object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E44, FLAG_0x3FA + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 60, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E2A, FLAG_ITEM_ROUTE_115_SUPER_POTION + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 18, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E37, FLAG_ITEM_ROUTE_115_TM_01 + object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 29, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route115_EventScript_290E44, FLAG_ITEM_ROUTE_115_IRON object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 64, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 55, BerryTreeScript, 0 object_event 14, EVENT_OBJ_GFX_BERRY_TREE, 0, 31, 65, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 56, BerryTreeScript, 0 object_event 15, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 29, 50, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_2907A6, FLAG_TEMP_11 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E51, FLAG_0x45E + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E51, FLAG_ITEM_ROUTE_115_GREAT_BALL object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 10, 15, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 3, 3, 1, 2, Route115_EventScript_1F2AE2, 0 object_event 18, EVENT_OBJ_GFX_NINJA_BOY, 0, 11, 12, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route115_EventScript_1F2AF9, 0 object_event 19, EVENT_OBJ_GFX_GIRL_3, 0, 15, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route115_EventScript_1F2B27, 0 object_event 20, EVENT_OBJ_GFX_LASS, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 4, Route115_EventScript_1F2B10, 0 object_event 21, EVENT_OBJ_GFX_LASS, 0, 28, 62, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route115_EventScript_1F2B3E, 0 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 67, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E6B, FLAG_0x489 - object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E5E, FLAG_0x478 + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 26, 67, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E6B, FLAG_ITEM_ROUTE_115_PP_UP + object_event 23, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route115_EventScript_290E5E, FLAG_ITEM_ROUTE_115_HEAL_POWDER Route115_MapWarps: @ 852A3E4 warp_def 27, 37, 0, 1, MAP_METEOR_FALLS_1F_1R @@ -42,7 +42,7 @@ Route115_MapBGEvents: @ 852A3FC bg_secret_base_event 8, 20, 0, SECRET_BASE_TREE3_3 bg_secret_base_event 25, 24, 0, SECRET_BASE_BROWN_CAVE3_3 bg_secret_base_event 20, 53, 0, SECRET_BASE_RED_CAVE3_1 - bg_hidden_item_event 15, 49, 3, ITEM_HEART_SCALE, FLAG_0x061 + bg_hidden_item_event_new 15, 49, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE Route115_MapEvents:: @ 852A4A4 map_events Route115_EventObjects, Route115_MapWarps, 0x0, Route115_MapBGEvents diff --git a/data/maps/Route116/events.inc b/data/maps/Route116/events.inc index c69d6551af..345ebb43b7 100644 --- a/data/maps/Route116/events.inc +++ b/data/maps/Route116/events.inc @@ -5,25 +5,25 @@ Route116_EventObjects: @ 852A4B8 object_event 4, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 21, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_11 object_event 5, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 32, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_12 object_event 6, EVENT_OBJ_GFX_BUG_CATCHER, 0, 13, 17, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 2, Route116_EventScript_1F2EA0, 0 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E85, FLAG_0x3FB - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E92, FLAG_0x3FC + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E85, FLAG_ITEM_ROUTE_116_ETHER + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E92, FLAG_ITEM_ROUTE_116_REPEL object_event 9, EVENT_OBJ_GFX_BERRY_TREE, 0, 20, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 66, BerryTreeScript, 0 object_event 10, EVENT_OBJ_GFX_BERRY_TREE, 0, 21, 2, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 67, BerryTreeScript, 0 - object_event 11, EVENT_OBJ_GFX_EXPERT_M, 0, 46, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_1F2D84, FLAG_0x37B + object_event 11, EVENT_OBJ_GFX_EXPERT_M, 0, 46, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_1F2D84, FLAG_HIDE_ROUTE_116_MR_BRINEY object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 28, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_13 object_event 13, EVENT_OBJ_GFX_HIKER, 0, 36, 17, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 3, Route116_EventScript_1F2F65, 0 object_event 14, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 24, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_14 - object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 80, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E9F, FLAG_0x3FD + object_event 15, EVENT_OBJ_GFX_ITEM_BALL, 0, 80, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route116_EventScript_290E9F, FLAG_ITEM_ROUTE_116_HP_UP object_event 16, EVENT_OBJ_GFX_LASS, 0, 26, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route116_EventScript_1F2F7C, 0 object_event 17, EVENT_OBJ_GFX_GIRL_3, 0, 22, 16, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 3, Route116_EventScript_1F2F93, 0 object_event 18, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route116_EventScript_1F2EB7, 0 - object_event 19, EVENT_OBJ_GFX_MAN_2, 0, 46, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2CA2, FLAG_0x3B3 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 12, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290E78, FLAG_0x3E9 - object_event 21, EVENT_OBJ_GFX_BLACK_BELT, 0, 38, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, Route116_EventScript_1F2C70, FLAG_0x37E - object_event 22, EVENT_OBJ_GFX_MANIAC, 0, 74, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2DB6, FLAG_0x32D + object_event 19, EVENT_OBJ_GFX_MAN_2, 0, 46, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2CA2, FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 12, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290E78, FLAG_ITEM_ROUTE_116_X_SPECIAL + object_event 21, EVENT_OBJ_GFX_BLACK_BELT, 0, 38, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, Route116_EventScript_1F2C70, FLAG_HIDE_ROUTE_116_TUNNELER + object_event 22, EVENT_OBJ_GFX_MANIAC, 0, 74, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_1F2DB6, FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN object_event 23, EVENT_OBJ_GFX_WOMAN_2, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route116_EventScript_1F3041, 0 object_event 24, EVENT_OBJ_GFX_BOY_2, 0, 33, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route116_EventScript_1F3058, 0 - object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 34, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290EAC, FLAG_0x47A + object_event 25, EVENT_OBJ_GFX_ITEM_BALL, 0, 34, 7, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_290EAC, FLAG_ITEM_ROUTE_116_POTION object_event 26, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 30, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_EventScript_2906BB, FLAG_TEMP_15 object_event 27, EVENT_OBJ_GFX_YOUNGSTER, 0, 36, 13, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 5, Route116_EventScript_1F3086, 0 object_event 28, EVENT_OBJ_GFX_HIKER, 0, 42, 13, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 5, Route116_EventScript_1F306F, 0 @@ -48,8 +48,8 @@ Route116_MapBGEvents: @ 852A790 bg_event 29, 10, 0, BG_EVENT_PLAYER_FACING_ANY, Route116_EventScript_1F2D7B bg_secret_base_event 56, 6, 0, SECRET_BASE_BLUE_CAVE3_2 bg_secret_base_event 55, 15, 0, SECRET_BASE_BLUE_CAVE4_2 - bg_hidden_item_event 22, 9, 3, ITEM_SUPER_POTION, FLAG_0x02D - bg_hidden_item_event 70, 13, 3, ITEM_BLACK_GLASSES, FLAG_0x060 + bg_hidden_item_event_new 22, 9, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION + bg_hidden_item_event_new 70, 13, 3, ITEM_BLACK_GLASSES, FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES Route116_MapEvents:: @ 852A814 map_events Route116_EventObjects, Route116_MapWarps, Route116_MapCoordEvents, Route116_MapBGEvents diff --git a/data/maps/Route117/events.inc b/data/maps/Route117/events.inc index 45e83bcd91..0d0fcde1f3 100644 --- a/data/maps/Route117/events.inc +++ b/data/maps/Route117/events.inc @@ -12,9 +12,9 @@ Route117_EventObjects: @ 852A828 object_event 11, EVENT_OBJ_GFX_BERRY_TREE, 0, 41, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 29, BerryTreeScript, 0 object_event 12, EVENT_OBJ_GFX_BERRY_TREE, 0, 42, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 28, BerryTreeScript, 0 object_event 13, EVENT_OBJ_GFX_BERRY_TREE, 0, 43, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 27, BerryTreeScript, 0 - object_event 14, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EB9, FLAG_0x3FE + object_event 14, EVENT_OBJ_GFX_ITEM_BALL, 0, 16, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EB9, FLAG_ITEM_ROUTE_117_GREAT_BALL object_event 15, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_2906BB, FLAG_TEMP_11 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EC6, FLAG_0x3FF + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 9, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route117_EventScript_290EC6, FLAG_ITEM_ROUTE_117_REVIVE object_event 17, EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 0, 26, 13, 3, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_RIGHT_DOWN, 2, 2, 1, 5, Route117_EventScript_1F3AF6, 0 object_event 18, EVENT_OBJ_GFX_MANIAC, 0, 17, 12, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route117_EventScript_1F3B58, 0 object_event 19, EVENT_OBJ_GFX_LASS, 0, 43, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route117_EventScript_1F3BD3, 0 @@ -31,7 +31,7 @@ Route117_MapBGEvents: @ 852AA70 bg_event 16, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39B5 bg_event 49, 12, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39BE bg_event 49, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39C7 - bg_hidden_item_event 3, 18, 3, ITEM_REPEL, FLAG_0x048 + bg_hidden_item_event_new 3, 18, 3, ITEM_REPEL, FLAG_HIDDEN_ITEM_ROUTE_117_REPEL Route117_MapEvents:: @ 852AAA0 map_events Route117_EventObjects, Route117_MapWarps, 0x0, Route117_MapBGEvents diff --git a/data/maps/Route118/events.inc b/data/maps/Route118/events.inc index 70a1b6bf1a..18bbbda023 100644 --- a/data/maps/Route118/events.inc +++ b/data/maps/Route118/events.inc @@ -3,13 +3,13 @@ Route118_EventObjects: @ 852AAB4 object_event 2, EVENT_OBJ_GFX_BERRY_TREE, 0, 36, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 32, BerryTreeScript, 0 object_event 3, EVENT_OBJ_GFX_BERRY_TREE, 0, 37, 5, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 33, BerryTreeScript, 0 object_event 4, EVENT_OBJ_GFX_MAN_5, 0, 64, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route118_EventScript_1F4079, 0 - object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE16, FLAG_0x31D - object_event 6, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE36, FLAG_0x31D + object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE16, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 + object_event 6, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CE36, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 object_event 7, EVENT_OBJ_GFX_GIRL_2, 0, 12, 10, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route118_EventScript_1F3E73, 0 - object_event 8, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CED6, FLAG_0x385 - object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CEF6, FLAG_0x385 - object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF16, FLAG_0x388 - object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, FLAG_0x388 + object_event 8, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CED6, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 + object_event 9, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CEF6, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 + object_event 10, EVENT_OBJ_GFX_REPORTER_F, 0, 33, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF16, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 + object_event 11, EVENT_OBJ_GFX_CAMERAMAN, 0, 34, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route118_EventScript_28CF36, FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 object_event 12, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 38, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route118_EventScript_2906BB, FLAG_TEMP_11 object_event 13, EVENT_OBJ_GFX_FISHERMAN, 0, 28, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route118_EventScript_1F3E14, 0 object_event 14, EVENT_OBJ_GFX_WOMAN_2, 0, 7, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route118_EventScript_1F3F87, 0 @@ -17,8 +17,8 @@ Route118_EventObjects: @ 852AAB4 object_event 16, EVENT_OBJ_GFX_MAN_5, 0, 56, 7, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 0, 0, 1, 3, Route118_EventScript_1F4090, 0 object_event 17, EVENT_OBJ_GFX_FISHERMAN, 0, 39, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 1, 2, Route118_EventScript_1F3FE9, 0 object_event 18, EVENT_OBJ_GFX_MAN_5, 0, 17, 11, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 1, 1, 1, 3, Route118_EventScript_1F4017, 0 - object_event 19, EVENT_OBJ_GFX_STEVEN, 0, 44, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x3C6 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 69, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route118_EventScript_290ED3, FLAG_0x461 + object_event 19, EVENT_OBJ_GFX_STEVEN, 0, 44, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_118_STEVEN + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 69, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route118_EventScript_290ED3, FLAG_ITEM_ROUTE_118_HYPER_POTION object_event 21, EVENT_OBJ_GFX_YOUNGSTER, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route118_EventScript_1F40A7, 0 Route118_MapWarps: @ 852ACAC @@ -38,8 +38,8 @@ Route118_MapBGEvents: @ 852ACEC bg_secret_base_event 29, 5, 0, SECRET_BASE_YELLOW_CAVE1_2 bg_secret_base_event 47, 5, 0, SECRET_BASE_TREE1_3 bg_secret_base_event 46, 5, 0, SECRET_BASE_TREE2_1 - bg_hidden_item_event 31, 13, 3, ITEM_IRON, FLAG_0x043 - bg_hidden_item_event 12, 14, 3, ITEM_HEART_SCALE, FLAG_0x042 + bg_hidden_item_event_new 31, 13, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_ROUTE_118_IRON + bg_hidden_item_event_new 12, 14, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE Route118_MapEvents:: @ 852AD58 map_events Route118_EventObjects, Route118_MapWarps, Route118_MapCoordEvents, Route118_MapBGEvents diff --git a/data/maps/Route119/events.inc b/data/maps/Route119/events.inc index 184a0c4e9a..9175db4d03 100644 --- a/data/maps/Route119/events.inc +++ b/data/maps/Route119/events.inc @@ -14,34 +14,34 @@ Route119_EventObjects: @ 852AD6C object_event 13, EVENT_OBJ_GFX_NINJA_BOY, 0, 19, 49, 3, MOVEMENT_TYPE_MOUNTAIN_DISGUISE, 0, 0, 1, 3, Route119_EventScript_1F4919, 0 object_event 14, EVENT_OBJ_GFX_MAN_5, 0, 10, 50, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, Route119_EventScript_1F48D4, 0 object_event 15, EVENT_OBJ_GFX_MAN_5, 0, 8, 63, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 5, Route119_EventScript_1F48EB, 0 - object_event 16, EVENT_OBJ_GFX_HIPSTER, 0, 25, 32, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x353 - object_event 17, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 121, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EE0, FLAG_0x400 - object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 96, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EED, FLAG_0x401 - object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EFA, FLAG_0x402 - object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 76, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F07, FLAG_0x403 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F14, FLAG_0x404 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 117, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F21, FLAG_0x405 - object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 33, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49A3, FLAG_0x37A - object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 34, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49BA, FLAG_0x37A - object_event 25, EVENT_OBJ_GFX_GIDDY, 0, 17, 33, 4, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x39B + object_event 16, EVENT_OBJ_GFX_HIPSTER, 0, 25, 32, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_119_RIVAL + object_event 17, EVENT_OBJ_GFX_ITEM_BALL, 0, 12, 121, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EE0, FLAG_ITEM_ROUTE_119_SUPER_REPEL + object_event 18, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 96, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EED, FLAG_ITEM_ROUTE_119_ZINC + object_event 19, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290EFA, FLAG_ITEM_ROUTE_119_ELIXIR_1 + object_event 20, EVENT_OBJ_GFX_ITEM_BALL, 0, 25, 76, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F07, FLAG_ITEM_ROUTE_119_LEAF_STONE + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F14, FLAG_ITEM_ROUTE_119_RARE_CANDY + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 33, 117, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route119_EventScript_290F21, FLAG_ITEM_ROUTE_119_HYPER_POTION_1 + object_event 23, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 33, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49A3, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 24, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 34, 4, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route119_EventScript_1F49BA, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 25, EVENT_OBJ_GFX_GIDDY, 0, 17, 33, 4, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE object_event 26, EVENT_OBJ_GFX_BOY_3, 0, 31, 109, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route119_EventScript_1F49D1, 0 object_event 27, EVENT_OBJ_GFX_BERRY_TREE, 0, 8, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 83, BerryTreeScript, 0 object_event 28, EVENT_OBJ_GFX_BERRY_TREE, 0, 9, 23, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 84, BerryTreeScript, 0 object_event 29, EVENT_OBJ_GFX_BERRY_TREE, 0, 29, 90, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 85, BerryTreeScript, 0 object_event 30, EVENT_OBJ_GFX_BERRY_TREE, 0, 30, 90, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 86, BerryTreeScript, 0 object_event 31, EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M, 0, 19, 133, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 2, 1, 0, 0, Route119_EventScript_1F476B, 0 - object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F2E, FLAG_0x452 + object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F2E, FLAG_ITEM_ROUTE_119_HYPER_POTION_2 object_event 33, EVENT_OBJ_GFX_BOY_2, 0, 35, 93, 4, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route119_EventScript_1F49DA, 0 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 29, 6, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route119_EventScript_1F4930, 0 - object_event 35, EVENT_OBJ_GFX_KECLEON_1, 0, 31, 6, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_27231C, FLAG_0x3DD - object_event 36, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 15, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_272329, FLAG_0x3DE + object_event 35, EVENT_OBJ_GFX_KECLEON_1, 0, 31, 6, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_27231C, FLAG_HIDE_ROUTE_119_KECLEON_1 + object_event 36, EVENT_OBJ_GFX_KECLEON_1, 0, 25, 15, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route119_EventScript_272329, FLAG_HIDE_ROUTE_119_KECLEON_2 object_event 37, EVENT_OBJ_GFX_FISHERMAN, 0, 13, 104, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 0, Route119_EventScript_1F4947, 0 object_event 38, EVENT_OBJ_GFX_WOMAN_2, 0, 8, 68, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 5, Route119_EventScript_1F498C, 0 object_event 39, EVENT_OBJ_GFX_MAN_5, 0, 16, 52, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route119_EventScript_1F4975, 0 object_event 40, EVENT_OBJ_GFX_MAN_5, 0, 32, 15, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, Route119_EventScript_1F495E, 0 - object_event 41, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_291399, FLAG_0x46E - object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 42, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F3B, FLAG_0x47B - object_event 43, EVENT_OBJ_GFX_SCOTT, 0, 28, 25, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x312 + object_event 41, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 5, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_291399, FLAG_ITEM_ROUTE_119_NUGGET + object_event 42, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 42, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route119_EventScript_290F3B, FLAG_ITEM_ROUTE_119_ELIXIR_2 + object_event 43, EVENT_OBJ_GFX_SCOTT, 0, 28, 25, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_119_SCOTT Route119_MapWarps: @ 852B174 warp_def 6, 32, 0, 0, MAP_ROUTE119_WEATHER_INSTITUTE_1F @@ -83,15 +83,15 @@ Route119_MapBGEvents: @ 852B2F4 bg_secret_base_event 31, 73, 3, SECRET_BASE_SHRUB4_1 bg_secret_base_event 16, 81, 0, SECRET_BASE_BLUE_CAVE3_3 bg_secret_base_event 16, 28, 0, SECRET_BASE_BLUE_CAVE4_3 - bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, FLAG_TEMP_5 - bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, FLAG_TEMP_6 + bg_hidden_item_event_new 17, 82, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM + bg_hidden_item_event_new 38, 63, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL bg_secret_base_event 26, 81, 0, SECRET_BASE_RED_CAVE3_3 bg_secret_base_event 19, 76, 0, SECRET_BASE_TREE2_3 bg_secret_base_event 18, 76, 0, SECRET_BASE_TREE4_3 bg_secret_base_event 4, 15, 0, SECRET_BASE_SHRUB3_3 bg_secret_base_event 6, 2, 0, SECRET_BASE_SHRUB4_3 - bg_hidden_item_event 26, 120, 3, ITEM_FULL_HEAL, FLAG_0x044 - bg_hidden_item_event 20, 29, 3, ITEM_MAX_ETHER, FLAG_0x057 + bg_hidden_item_event_new 26, 120, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL + bg_hidden_item_event_new 20, 29, 3, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER bg_event 28, 9, 0, BG_EVENT_PLAYER_FACING_ANY, Route119_EventScript_1F49E3 Route119_MapEvents:: @ 852B3E4 diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index f2e52d50ce..bf3abf9f89 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -24,8 +24,8 @@ Route119_MapScript1_1F444D: @ 81F444D end Route119_EventScript_1F4466:: @ 81F4466 - setflag FLAG_0x37D - clearflag FLAG_0x37C + setflag FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS + clearflag FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS setvar VAR_WEATHER_INSTITUTE_STATE, 2 return diff --git a/data/maps/Route119_WeatherInstitute_1F/events.inc b/data/maps/Route119_WeatherInstitute_1F/events.inc index 881a173567..6d72fea9ca 100644 --- a/data/maps/Route119_WeatherInstitute_1F/events.inc +++ b/data/maps/Route119_WeatherInstitute_1F/events.inc @@ -1,8 +1,8 @@ Route119_WeatherInstitute_1F_EventObjects: @ 853EB20 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route119_WeatherInstitute_1F_EventScript_26FB29, FLAG_0x37A - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route119_WeatherInstitute_1F_EventScript_26FB40, FLAG_0x37A - object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB0F, FLAG_0x37C - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAC8, FLAG_0x37C + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route119_WeatherInstitute_1F_EventScript_26FB29, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 10, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 2, Route119_WeatherInstitute_1F_EventScript_26FB40, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 5, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB0F, FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 2, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAC8, FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS object_event 5, EVENT_OBJ_GFX_NINJA_BOY, 0, 14, 11, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAA4, 0 Route119_WeatherInstitute_1F_MapWarps: @ 853EB98 diff --git a/data/maps/Route119_WeatherInstitute_2F/events.inc b/data/maps/Route119_WeatherInstitute_2F/events.inc index c366bfb51b..d2cc64d402 100644 --- a/data/maps/Route119_WeatherInstitute_2F/events.inc +++ b/data/maps/Route119_WeatherInstitute_2F/events.inc @@ -1,12 +1,12 @@ Route119_WeatherInstitute_2F_EventObjects: @ 853EBF4 - object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route119_WeatherInstitute_2F_EventScript_26FF7F, FLAG_0x37A - object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 2, Route119_WeatherInstitute_2F_EventScript_26FF96, FLAG_0x37A - object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, Route119_WeatherInstitute_2F_EventScript_26FFAD, FLAG_0x37A - object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x37D + object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 4, Route119_WeatherInstitute_2F_EventScript_26FF7F, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_UP, 0, 0, 1, 2, Route119_WeatherInstitute_2F_EventScript_26FF96, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 4, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 0, Route119_WeatherInstitute_2F_EventScript_26FFAD, FLAG_HIDE_ROUTE_119_TEAM_AQUA + object_event 4, EVENT_OBJ_GFX_MAN_4, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS object_event 5, EVENT_OBJ_GFX_SCIENTIST_1, 0, 18, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 2, 1, 0, 0, Route119_WeatherInstitute_2F_EventScript_27018B, 0 - object_event 6, EVENT_OBJ_GFX_MAN_4, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x37D - object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 16, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3E0 - object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 19, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, Route119_WeatherInstitute_2F_EventScript_26FF68, FLAG_0x37A + object_event 6, EVENT_OBJ_GFX_MAN_4, 0, 1, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS + object_event 7, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 16, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M + object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 19, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 3, Route119_WeatherInstitute_2F_EventScript_26FF68, FLAG_HIDE_ROUTE_119_TEAM_AQUA Route119_WeatherInstitute_2F_MapWarps: @ 853ECB4 warp_def 17, 1, 0, 2, MAP_ROUTE119_WEATHER_INSTITUTE_1F diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index 3e9f919a46..fb0c4ca547 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -63,11 +63,11 @@ Route119_WeatherInstitute_2F_EventScript_26FFC8:: @ 826FFC8 msgbox Route119_WeatherInstitute_2F_Text_2705DD, 4 closemessage setvar VAR_WEATHER_INSTITUTE_STATE, 1 - clearflag FLAG_0x37D + clearflag FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS fadedefaultbgm fadescreen 1 - setflag FLAG_0x37A - setflag FLAG_0x3E0 + setflag FLAG_HIDE_ROUTE_119_TEAM_AQUA + setflag FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M removeobject 1 removeobject 2 removeobject 3 diff --git a/data/maps/Route120/events.inc b/data/maps/Route120/events.inc index 5e21ba9aa1..745ed169ec 100644 --- a/data/maps/Route120/events.inc +++ b/data/maps/Route120/events.inc @@ -14,35 +14,35 @@ Route120_EventObjects: @ 852B3F8 object_event 13, EVENT_OBJ_GFX_CAMPER, 0, 27, 51, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 7, Route120_EventScript_1F5850, 0 object_event 14, EVENT_OBJ_GFX_PICNICKER, 0, 36, 45, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route120_EventScript_1F5867, 0 object_event 15, EVENT_OBJ_GFX_MANIAC, 0, 19, 80, 5, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 3, Route120_EventScript_1F587E, 0 - object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 55, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F48, FLAG_0x406 - object_event 17, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE76, FLAG_0x31E - object_event 18, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE56, FLAG_0x31E - object_event 19, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF16, FLAG_0x386 - object_event 20, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF36, FLAG_0x386 + object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 55, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F48, FLAG_ITEM_ROUTE_120_NUGGET + object_event 17, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE76, FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 + object_event 18, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CE56, FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 + object_event 19, EVENT_OBJ_GFX_REPORTER_F, 0, 36, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF16, FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 + object_event 20, EVENT_OBJ_GFX_CAMERAMAN, 0, 37, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route120_EventScript_28CF36, FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 object_event 21, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 35, 32, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_11 - object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 89, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F55, FLAG_0x407 + object_event 22, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 89, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route120_EventScript_290F55, FLAG_ITEM_ROUTE_120_FULL_HEAL object_event 23, EVENT_OBJ_GFX_BEAUTY, 0, 14, 92, 5, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, Route120_EventScript_1F5527, 0 object_event 24, EVENT_OBJ_GFX_WOMAN_5, 0, 31, 37, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 1, 4, Route120_EventScript_1F58E0, 0 object_event 25, EVENT_OBJ_GFX_HIKER, 0, 9, 60, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 1, 4, Route120_EventScript_1F58F7, 0 object_event 26, EVENT_OBJ_GFX_WOMAN_5, 0, 16, 6, 3, MOVEMENT_TYPE_ROTATE_COUNTERCLOCKWISE, 0, 0, 1, 4, Route120_EventScript_1F590E, 0 object_event 27, EVENT_OBJ_GFX_WOMAN_5, 0, 18, 34, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route120_EventScript_1F5925, 0 - object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F6F, FLAG_0x454 - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 82, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F62, FLAG_0x453 - object_event 30, EVENT_OBJ_GFX_KECLEON_1, 0, 12, 16, 4, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_1F57BC, FLAG_0x3CA + object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F6F, FLAG_ITEM_ROUTE_120_NEST_BALL + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 23, 82, 5, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F62, FLAG_ITEM_ROUTE_120_HYPER_POTION + object_event 30, EVENT_OBJ_GFX_KECLEON_1, 0, 12, 16, 4, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_1F57BC, FLAG_HIDE_ROUTE_120_KECLEON_1 object_event 31, EVENT_OBJ_GFX_STEVEN, 0, 13, 15, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route120_EventScript_1F5641, FLAG_0x3CC object_event 32, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 20, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_14 object_event 33, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 15, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_2906BB, FLAG_TEMP_12 object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 10, 72, 3, MOVEMENT_TYPE_MOUNTAIN_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F593C, 0 object_event 35, EVENT_OBJ_GFX_NINJA_BOY, 0, 19, 28, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 3, Route120_EventScript_1F5953, 0 - object_event 36, EVENT_OBJ_GFX_KECLEON_2, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_0x3D5 - object_event 37, EVENT_OBJ_GFX_KECLEON_1, 0, 20, 11, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722DB, FLAG_0x3D6 - object_event 38, EVENT_OBJ_GFX_KECLEON_1, 0, 27, 2, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722E8, FLAG_0x3D9 - object_event 39, EVENT_OBJ_GFX_KECLEON_1, 0, 4, 77, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722F5, FLAG_0x3DA - object_event 40, EVENT_OBJ_GFX_KECLEON_1, 0, 7, 51, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_27230F, FLAG_0x3DC - object_event 41, EVENT_OBJ_GFX_KECLEON_1, 0, 19, 48, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_272302, FLAG_0x3DB + object_event 36, EVENT_OBJ_GFX_KECLEON_2, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE + object_event 37, EVENT_OBJ_GFX_KECLEON_1, 0, 20, 11, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722DB, FLAG_HIDE_ROUTE_120_KECLEON_2 + object_event 38, EVENT_OBJ_GFX_KECLEON_1, 0, 27, 2, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722E8, FLAG_HIDE_ROUTE_120_KECLEON_3 + object_event 39, EVENT_OBJ_GFX_KECLEON_1, 0, 4, 77, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_2722F5, FLAG_HIDE_ROUTE_120_KECLEON_4 + object_event 40, EVENT_OBJ_GFX_KECLEON_1, 0, 7, 51, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_27230F, FLAG_HIDE_ROUTE_120_KECLEON_6 + object_event 41, EVENT_OBJ_GFX_KECLEON_1, 0, 19, 48, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, Route120_EventScript_272302, FLAG_HIDE_ROUTE_120_KECLEON_5 object_event 42, EVENT_OBJ_GFX_GIRL_3, 0, 19, 32, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route120_EventScript_1F5981, 0 object_event 43, EVENT_OBJ_GFX_MAN_3, 0, 14, 34, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route120_EventScript_1F596A, 0 - object_event 44, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 33, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F7C, FLAG_0x47C + object_event 44, EVENT_OBJ_GFX_ITEM_BALL, 0, 24, 33, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route120_EventScript_290F7C, FLAG_ITEM_ROUTE_120_REVIVE Route120_MapWarps: @ 852B818 warp_def 7, 55, 0, 0, MAP_ANCIENT_TOMB @@ -79,10 +79,10 @@ Route120_MapBGEvents: @ 852B958 bg_secret_base_event 18, 12, 0, SECRET_BASE_BLUE_CAVE2_3 bg_secret_base_event 38, 54, 0, SECRET_BASE_SHRUB1_3 bg_secret_base_event 31, 23, 0, SECRET_BASE_SHRUB2_3 - bg_hidden_item_event 9, 1, 3, ITEM_RARE_CANDY, FLAG_0x047 - bg_hidden_item_event 31, 11, 3, ITEM_REVIVE, FLAG_0x054 - bg_hidden_item_event 0, 86, 3, ITEM_RARE_CANDY, FLAG_0x045 - bg_hidden_item_event 24, 42, 3, ITEM_ZINC, FLAG_0x046 + bg_hidden_item_event_new 9, 1, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 + bg_hidden_item_event_new 31, 11, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE + bg_hidden_item_event_new 0, 86, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 + bg_hidden_item_event_new 24, 42, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_ROUTE_120_ZINC bg_secret_base_event 5, 76, 0, SECRET_BASE_SHRUB1_4 Route120_MapEvents:: @ 852BA00 diff --git a/data/maps/Route121/events.inc b/data/maps/Route121/events.inc index 9867d3d8aa..b74ac78e6f 100644 --- a/data/maps/Route121/events.inc +++ b/data/maps/Route121/events.inc @@ -19,15 +19,15 @@ Route121_EventObjects: @ 852BA14 object_event 18, EVENT_OBJ_GFX_GENTLEMAN, 0, 55, 8, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 3, Route121_EventScript_1F5E8B, 0 object_event 19, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 11, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 4, Route121_EventScript_1F5EED, 0 object_event 20, EVENT_OBJ_GFX_BEAUTY, 0, 22, 5, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 0, 0, 1, 4, Route121_EventScript_1F5F3A, 0 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F89, FLAG_0x44F + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 55, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F89, FLAG_ITEM_ROUTE_121_CARBOS object_event 22, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 26, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_2906BB, FLAG_TEMP_13 object_event 23, EVENT_OBJ_GFX_MANIAC, 0, 11, 6, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 3, Route121_EventScript_1F5F9C, 0 object_event 24, EVENT_OBJ_GFX_MAN_4, 0, 59, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route121_EventScript_1F5FB3, 0 object_event 25, EVENT_OBJ_GFX_WOMAN_2, 0, 59, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route121_EventScript_1F5FCA, 0 object_event 26, EVENT_OBJ_GFX_MAN_3, 0, 65, 9, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 6, Route121_EventScript_1F5FE1, 0 object_event 27, EVENT_OBJ_GFX_WOMAN_5, 0, 72, 9, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 6, Route121_EventScript_1F5FF8, 0 - object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 60, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F96, FLAG_0x47D - object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 38, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290FA3, FLAG_0x47E + object_event 28, EVENT_OBJ_GFX_ITEM_BALL, 0, 60, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290F96, FLAG_ITEM_ROUTE_121_REVIVE + object_event 29, EVENT_OBJ_GFX_ITEM_BALL, 0, 38, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route121_EventScript_290FA3, FLAG_ITEM_ROUTE_121_ZINC Route121_MapWarps: @ 852BCCC warp_def 37, 5, 0, 2, MAP_ROUTE121_SAFARI_ZONE_ENTRANCE @@ -45,10 +45,10 @@ Route121_MapBGEvents: @ 852BD14 bg_secret_base_event 43, 7, 0, SECRET_BASE_TREE1_2 bg_secret_base_event 42, 7, 0, SECRET_BASE_TREE2_2 bg_event 39, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route121_EventScript_1F5E0F - bg_hidden_item_event 23, 10, 3, ITEM_HP_UP, FLAG_0x027 - bg_hidden_item_event 58, 3, 3, ITEM_NUGGET, FLAG_0x028 - bg_hidden_item_event 72, 5, 3, ITEM_FULL_HEAL, FLAG_0x049 - bg_hidden_item_event 68, 8, 3, ITEM_MAX_REVIVE, FLAG_0x064 + bg_hidden_item_event_new 23, 10, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP + bg_hidden_item_event_new 58, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET + bg_hidden_item_event_new 72, 5, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL + bg_hidden_item_event_new 68, 8, 3, ITEM_MAX_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE Route121_MapEvents:: @ 852BD8C map_events Route121_EventObjects, Route121_MapWarps, Route121_MapCoordEvents, Route121_MapBGEvents diff --git a/data/maps/Route123/events.inc b/data/maps/Route123/events.inc index b64aa2a3ce..2db8fdb6ce 100644 --- a/data/maps/Route123/events.inc +++ b/data/maps/Route123/events.inc @@ -19,7 +19,7 @@ Route123_EventObjects: @ 852BDBC object_event 18, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 101, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_11 object_event 19, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 129, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_12 object_event 20, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 92, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_2906BB, FLAG_TEMP_13 - object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_290FB0, FLAG_0x408 + object_event 21, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route123_EventScript_290FB0, FLAG_ITEM_ROUTE_123_CALCIUM object_event 22, EVENT_OBJ_GFX_GIRL_3, 0, 108, 13, 3, MOVEMENT_TYPE_FACE_UP_AND_LEFT, 0, 0, 0, 0, Route123_EventScript_1F6151, 0 object_event 23, EVENT_OBJ_GFX_BERRY_TREE, 0, 109, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 87, BerryTreeScript, 0 object_event 24, EVENT_OBJ_GFX_BERRY_TREE, 0, 110, 13, 3, MOVEMENT_TYPE_BERRY_TREE_GROWTH, 0, 0, 0, 88, BerryTreeScript, 0 @@ -30,18 +30,18 @@ Route123_EventObjects: @ 852BDBC object_event 29, EVENT_OBJ_GFX_PSYCHIC_M, 0, 138, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 7, Route123_EventScript_1F620A, 0 object_event 30, EVENT_OBJ_GFX_LASS, 0, 49, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route123_EventScript_1F626C, 0 object_event 31, EVENT_OBJ_GFX_HEX_MANIAC, 0, 87, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route123_EventScript_1F6304, 0 - object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FBD, FLAG_0x450 - object_event 33, EVENT_OBJ_GFX_ITEM_BALL, 0, 75, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FCA, FLAG_0x455 + object_event 32, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 18, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FBD, FLAG_ITEM_ROUTE_123_ULTRA_BALL + object_event 33, EVENT_OBJ_GFX_ITEM_BALL, 0, 75, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FCA, FLAG_ITEM_ROUTE_123_ELIXIR object_event 34, EVENT_OBJ_GFX_NINJA_BOY, 0, 138, 14, 3, MOVEMENT_TYPE_TREE_DISGUISE, 1, 1, 1, 1, Route123_EventScript_1F6377, 0 object_event 35, EVENT_OBJ_GFX_WOMAN_2, 0, 138, 16, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 1, Route123_EventScript_1F6360, 0 object_event 36, EVENT_OBJ_GFX_MANIAC, 0, 87, 17, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route123_EventScript_1F6349, 0 object_event 37, EVENT_OBJ_GFX_MAN_5, 0, 66, 16, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 2, Route123_EventScript_1F63BC, 0 object_event 38, EVENT_OBJ_GFX_MAN_5, 0, 66, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route123_EventScript_1F6332, 0 object_event 39, EVENT_OBJ_GFX_EXPERT_M, 0, 49, 19, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 2, Route123_EventScript_1F631B, 0 - object_event 40, EVENT_OBJ_GFX_ITEM_BALL, 0, 43, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FD7, FLAG_0x480 + object_event 40, EVENT_OBJ_GFX_ITEM_BALL, 0, 43, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FD7, FLAG_ITEM_ROUTE_123_PP_UP object_event 41, EVENT_OBJ_GFX_WOMAN_5, 0, 14, 16, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 3, Route123_EventScript_1F638E, 0 object_event 42, EVENT_OBJ_GFX_YOUNGSTER, 0, 14, 12, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 3, Route123_EventScript_1F63A5, 0 - object_event 43, EVENT_OBJ_GFX_ITEM_BALL, 0, 57, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FE4, FLAG_0x481 + object_event 43, EVENT_OBJ_GFX_ITEM_BALL, 0, 57, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route123_EventScript_290FE4, FLAG_ITEM_ROUTE_123_REVIVAL_HERB Route123_MapWarps: @ 852C1C4 warp_def 22, 6, 0, 0, MAP_ROUTE123_BERRY_MASTERS_HOUSE @@ -75,13 +75,13 @@ Route123_MapBGEvents: @ 852C32C bg_secret_base_event 47, 3, 0, SECRET_BASE_BLUE_CAVE1_2 bg_secret_base_event 49, 3, 0, SECRET_BASE_BLUE_CAVE2_2 bg_event 10, 12, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61AA - bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, FLAG_TEMP_7 + bg_hidden_item_event_new 75, 1, 3, ITEM_SUPER_REPEL, FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL bg_event 20, 7, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61BC bg_secret_base_event 57, 5, 0, SECRET_BASE_BLUE_CAVE1_3 - bg_hidden_item_event 12, 1, 3, ITEM_REVIVE, FLAG_0x029 - bg_hidden_item_event 91, 15, 3, ITEM_HYPER_POTION, FLAG_0x04A - bg_hidden_item_event 139, 15, 3, ITEM_PP_UP, FLAG_0x063 - bg_hidden_item_event 138, 18, 3, ITEM_RARE_CANDY, FLAG_0x06E + bg_hidden_item_event_new 12, 1, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE + bg_hidden_item_event_new 91, 15, 3, ITEM_HYPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION + bg_hidden_item_event_new 139, 15, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP + bg_hidden_item_event_new 138, 18, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY Route123_MapEvents:: @ 852C3B0 map_events Route123_EventObjects, Route123_MapWarps, Route123_MapCoordEvents, Route123_MapBGEvents diff --git a/data/maps/Route124/events.inc b/data/maps/Route124/events.inc index bd5c1e5e17..4b52615fc7 100644 --- a/data/maps/Route124/events.inc +++ b/data/maps/Route124/events.inc @@ -4,9 +4,9 @@ Route124_EventObjects: @ 852C3C4 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 49, 45, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route124_EventScript_1F65B3, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 7, 23, 1, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 6, 8, 1, 5, Route124_EventScript_1F6615, 0 object_event 5, EVENT_OBJ_GFX_SWIMMER_M, 0, 58, 58, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 7, 0, 1, 2, Route124_EventScript_1F662C, 0 - object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FF1, FLAG_0x444 - object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FFE, FLAG_0x445 - object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 58, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_29100B, FLAG_0x42A + object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FF1, FLAG_ITEM_ROUTE_124_RED_SHARD + object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 31, 53, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_290FFE, FLAG_ITEM_ROUTE_124_BLUE_SHARD + object_event 8, EVENT_OBJ_GFX_ITEM_BALL, 0, 58, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route124_EventScript_29100B, FLAG_ITEM_ROUTE_124_YELLOW_SHARD object_event 9, EVENT_OBJ_GFX_SWIMMER_F, 0, 18, 44, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route124_EventScript_1F6643, 0 object_event 10, EVENT_OBJ_GFX_TUBER_M_SWIMMING, 0, 17, 44, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route124_EventScript_1F66A7, 0 object_event 11, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 29, 1, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 5, Route124_EventScript_1F670B, 0 diff --git a/data/maps/Route125/events.inc b/data/maps/Route125/events.inc index 5ea3cb105d..256802406a 100644 --- a/data/maps/Route125/events.inc +++ b/data/maps/Route125/events.inc @@ -8,7 +8,7 @@ Route125_EventObjects: @ 852C50C object_event 7, EVENT_OBJ_GFX_LASS, 0, 18, 19, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 1, Route125_EventScript_1F687D, 0 object_event 8, EVENT_OBJ_GFX_MAN_5, 0, 43, 19, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 2, 1, 1, 3, Route125_EventScript_1F6898, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 48, 19, 3, MOVEMENT_TYPE_WALK_LEFT_AND_RIGHT, 2, 1, 1, 3, Route125_EventScript_1F68AF, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 46, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route125_EventScript_291018, FLAG_0x482 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 46, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route125_EventScript_291018, FLAG_ITEM_ROUTE_125_BIG_PEARL Route125_MapWarps: @ 852C5FC warp_def 22, 19, 0, 0, MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM diff --git a/data/maps/Route126/events.inc b/data/maps/Route126/events.inc index e6d7b6738e..8754a0006d 100644 --- a/data/maps/Route126/events.inc +++ b/data/maps/Route126/events.inc @@ -3,7 +3,7 @@ Route126_EventObjects: @ 852C648 object_event 2, EVENT_OBJ_GFX_SWIMMER_M, 0, 56, 22, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 9, 0, 1, 3, Route126_EventScript_1F68ED, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 63, 43, 1, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 0, 0, 1, 3, Route126_EventScript_1F6904, 0 object_event 4, EVENT_OBJ_GFX_SWIMMER_F, 0, 9, 48, 1, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 3, Route126_EventScript_1F691B, 0 - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route126_EventScript_291025, FLAG_0x451 + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 1, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route126_EventScript_291025, FLAG_ITEM_ROUTE_126_GREEN_SHARD object_event 6, EVENT_OBJ_GFX_SWIMMER_F, 0, 15, 66, 1, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 7, Route126_EventScript_1F6960, 0 object_event 7, EVENT_OBJ_GFX_SWIMMER_M, 0, 7, 66, 1, MOVEMENT_TYPE_WALK_IN_PLACE_RIGHT, 1, 1, 1, 7, Route126_EventScript_1F6977, 0 object_event 8, EVENT_OBJ_GFX_SWIMMER_F, 0, 64, 5, 1, MOVEMENT_TYPE_WALK_IN_PLACE_LEFT, 1, 1, 1, 7, Route126_EventScript_1F6949, 0 diff --git a/data/maps/Route127/events.inc b/data/maps/Route127/events.inc index 753a4b52bd..78dc268997 100644 --- a/data/maps/Route127/events.inc +++ b/data/maps/Route127/events.inc @@ -1,15 +1,15 @@ Route127_EventObjects: @ 852C734 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 45, 42, 1, MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT, 0, 0, 1, 2, Route127_EventScript_1F6A35, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 18, 68, 1, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 0, 0, 1, 4, Route127_EventScript_1F6A4C, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_291032, FLAG_0x40A - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 39, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29103F, FLAG_0x40B + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 14, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_291032, FLAG_ITEM_ROUTE_127_ZINC + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 64, 39, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29103F, FLAG_ITEM_ROUTE_127_CARBOS object_event 5, EVENT_OBJ_GFX_FISHERMAN, 0, 42, 21, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 0, Route127_EventScript_1F6A63, 0 object_event 6, EVENT_OBJ_GFX_FISHERMAN, 0, 64, 19, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 0, Route127_EventScript_1F6A91, 0 object_event 7, EVENT_OBJ_GFX_FISHERMAN, 0, 54, 14, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 0, Route127_EventScript_1F6A7A, 0 object_event 8, EVENT_OBJ_GFX_MAN_5, 0, 15, 23, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 2, Route127_EventScript_1F6AA8, 0 object_event 9, EVENT_OBJ_GFX_BLACK_BELT, 0, 63, 63, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 1, 3, Route127_EventScript_1F6AD6, 0 object_event 10, EVENT_OBJ_GFX_WOMAN_5, 0, 12, 23, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, Route127_EventScript_1F6ABF, 0 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29104C, FLAG_0x483 + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 13, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route127_EventScript_29104C, FLAG_ITEM_ROUTE_127_RARE_CANDY Route127_MapBGEvents: @ 852C83C bg_secret_base_event 59, 67, 0, SECRET_BASE_RED_CAVE4_1 diff --git a/data/maps/Route128/events.inc b/data/maps/Route128/events.inc index c0fae21505..c4f1f8fd0c 100644 --- a/data/maps/Route128/events.inc +++ b/data/maps/Route128/events.inc @@ -1,9 +1,9 @@ Route128_EventObjects: @ 852C88C object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 35, 33, 1, MOVEMENT_TYPE_WALK_SEQUENCE_RIGHT_UP_LEFT_DOWN, 5, 5, 1, 3, Route128_EventScript_1F6CBE, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 78, 24, 1, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 5, 0, 1, 7, Route128_EventScript_1F6D20, 0 - object_event 3, EVENT_OBJ_GFX_STEVEN, 0, 40, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x342 - object_event 4, EVENT_OBJ_GFX_ARCHIE, 0, 37, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_0x3B0 - object_event 5, EVENT_OBJ_GFX_MAXIE, 0, 38, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_0x3B1 + object_event 3, EVENT_OBJ_GFX_STEVEN, 0, 40, 22, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_ROUTE_128_STEVEN + object_event 4, EVENT_OBJ_GFX_ARCHIE, 0, 37, 22, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_128_ARCHIE + object_event 5, EVENT_OBJ_GFX_MAXIE, 0, 38, 21, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, FLAG_HIDE_ROUTE_128_MAXIE object_event 6, EVENT_OBJ_GFX_FISHERMAN, 0, 63, 28, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 0, Route128_EventScript_1F6DB0, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 47, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 3, Route128_EventScript_1F6D99, 0 object_event 8, EVENT_OBJ_GFX_WOMAN_5, 0, 24, 8, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, Route128_EventScript_1F6D82, 0 @@ -11,9 +11,9 @@ Route128_EventObjects: @ 852C88C object_event 10, EVENT_OBJ_GFX_SWIMMER_M, 0, 101, 22, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 4, Route128_EventScript_1F6DC7, 0 Route128_MapBGEvents: @ 852C97C - bg_hidden_item_event 49, 9, 3, ITEM_HEART_SCALE, FLAG_0x05C - bg_hidden_item_event 57, 21, 3, ITEM_HEART_SCALE, FLAG_0x05D - bg_hidden_item_event 31, 33, 3, ITEM_HEART_SCALE, FLAG_0x05E + bg_hidden_item_event_new 49, 9, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 + bg_hidden_item_event_new 57, 21, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 + bg_hidden_item_event_new 31, 33, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 Route128_MapEvents:: @ 852C9A0 map_events Route128_EventObjects, 0x0, 0x0, Route128_MapBGEvents diff --git a/data/maps/Route132/events.inc b/data/maps/Route132/events.inc index 8ce2afe602..da648b9256 100644 --- a/data/maps/Route132/events.inc +++ b/data/maps/Route132/events.inc @@ -1,14 +1,14 @@ Route132_EventObjects: @ 852CB90 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 40, 13, 1, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 3, 3, 1, 2, Route132_EventScript_1F74EA, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 10, 6, 1, MOVEMENT_TYPE_WALK_SEQUENCE_UP_LEFT_DOWN_RIGHT, 3, 3, 1, 2, Route132_EventScript_1F7501, 0 - object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route132_EventScript_291059, FLAG_0x40C + object_event 3, EVENT_OBJ_GFX_ITEM_BALL, 0, 10, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route132_EventScript_291059, FLAG_ITEM_ROUTE_132_RARE_CANDY object_event 4, EVENT_OBJ_GFX_BLACK_BELT, 0, 9, 15, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route132_EventScript_1F752F, 0 object_event 5, EVENT_OBJ_GFX_FISHERMAN, 0, 49, 28, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route132_EventScript_1F7518, 0 object_event 6, EVENT_OBJ_GFX_EXPERT_M, 0, 33, 26, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 4, Route132_EventScript_1F7546, 0 object_event 7, EVENT_OBJ_GFX_WOMAN_5, 0, 33, 31, 3, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 1, 4, 1, 4, Route132_EventScript_1F755D, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 21, 30, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 4, Route132_EventScript_1F758B, 0 object_event 9, EVENT_OBJ_GFX_MAN_3, 0, 21, 25, 3, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 4, 1, 4, Route132_EventScript_1F7574, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route132_EventScript_291066, FLAG_0x484 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 20, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route132_EventScript_291066, FLAG_ITEM_ROUTE_132_PROTEIN Route132_MapEvents:: @ 852CC80 map_events Route132_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/Route133/events.inc b/data/maps/Route133/events.inc index f6bdb7dce5..36f8b747d3 100644 --- a/data/maps/Route133/events.inc +++ b/data/maps/Route133/events.inc @@ -2,13 +2,13 @@ Route133_EventObjects: @ 852CC94 object_event 1, EVENT_OBJ_GFX_SWIMMER_M, 0, 68, 27, 1, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 2, 1, 3, Route133_EventScript_1F75A3, 0 object_event 2, EVENT_OBJ_GFX_SWIMMER_F, 0, 13, 3, 1, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 3, Route133_EventScript_1F75D1, 0 object_event 3, EVENT_OBJ_GFX_SWIMMER_F, 0, 68, 28, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 0, 2, 1, 3, Route133_EventScript_1F75BA, 0 - object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291073, FLAG_0x40D - object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291080, FLAG_0x40E + object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 53, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291073, FLAG_ITEM_ROUTE_133_BIG_PEARL + object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route133_EventScript_291080, FLAG_ITEM_ROUTE_133_STAR_PIECE object_event 6, EVENT_OBJ_GFX_MAN_5, 0, 7, 14, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 2, Route133_EventScript_1F75FF, 0 object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 37, 15, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 0, 0, 1, 4, Route133_EventScript_1F75E8, 0 object_event 8, EVENT_OBJ_GFX_EXPERT_F, 0, 56, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 3, Route133_EventScript_1F7616, 0 object_event 9, EVENT_OBJ_GFX_EXPERT_M, 0, 56, 15, 3, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 3, Route133_EventScript_1F762D, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 48, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route133_EventScript_29108D, FLAG_0x485 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 48, 28, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route133_EventScript_29108D, FLAG_ITEM_ROUTE_133_MAX_REVIVE Route133_MapEvents:: @ 852CD84 map_events Route133_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/Route134/events.inc b/data/maps/Route134/events.inc index 87fb1ad08f..8caf4da1e8 100644 --- a/data/maps/Route134/events.inc +++ b/data/maps/Route134/events.inc @@ -8,8 +8,8 @@ Route134_EventObjects: @ 852CD98 object_event 7, EVENT_OBJ_GFX_SAILOR, 0, 24, 30, 3, MOVEMENT_TYPE_WALK_UP_AND_DOWN, 0, 3, 1, 6, Route134_EventScript_1F770B, 0 object_event 8, EVENT_OBJ_GFX_GIRL_3, 0, 50, 16, 3, MOVEMENT_TYPE_WALK_RIGHT_AND_LEFT, 6, 0, 1, 5, Route134_EventScript_1F76DD, 0 object_event 9, EVENT_OBJ_GFX_SAILOR, 0, 63, 14, 3, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 3, Route134_EventScript_1F76C6, 0 - object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_29109A, FLAG_0x486 - object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_2910A7, FLAG_0x487 + object_event 10, EVENT_OBJ_GFX_ITEM_BALL, 0, 50, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_29109A, FLAG_ITEM_ROUTE_134_CARBOS + object_event 11, EVENT_OBJ_GFX_ITEM_BALL, 0, 22, 27, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route134_EventScript_2910A7, FLAG_ITEM_ROUTE_134_STAR_PIECE Route134_MapEvents:: @ 852CEA0 map_events Route134_EventObjects, 0x0, 0x0, 0x0 diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index f9fb2b6e7c..e79c8ef45c 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -308,11 +308,11 @@ RustboroCity_EventScript_1E09CD:: @ 81E09CD setvar VAR_0x405A, 2 setvar VAR_RUSTURF_TUNNEL_STATE, 2 setvar VAR_0x406F, 1 - clearflag FLAG_0x37B + clearflag FLAG_HIDE_ROUTE_116_MR_BRINEY clearflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO clearflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT - setflag FLAG_0x2E3 - setflag FLAG_0x371 + setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO releaseall end diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc index b2714bcff8..e3ecb3db0e 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc @@ -60,11 +60,11 @@ RustboroCity_DevonCorp_3F_EventScript_21246E:: @ 821246E closemessage call RustboroCity_DevonCorp_3F_EventScript_272083 msgbox RustboroCity_DevonCorp_3F_Text_2129D2, 4 - setflag FLAG_0x37E + setflag FLAG_HIDE_ROUTE_116_TUNNELER clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN - clearflag FLAG_0x2E3 - clearflag FLAG_0x371 + clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY + clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO setvar VAR_0x4096, 1 clearflag FLAG_HIDE_RUSBORO_CITY_RIVAL setvar VAR_0x408F, 1 diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index 0201bc9ab0..86f9c3b2f6 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -348,7 +348,7 @@ RusturfTunnel_EventScript_22D0C2:: @ 822D0C2 setflag FLAG_0x08F setvar VAR_0x405A, 4 setvar VAR_0x4090, 1 - setflag FLAG_0x37B + setflag FLAG_HIDE_ROUTE_116_MR_BRINEY release end diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 768b873370..8761e4bfe6 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -128,8 +128,8 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 clearflag FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE setflag FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 setflag FLAG_LEGENDARIES_IN_SOOTOPOLIS - clearflag FLAG_0x3B0 - clearflag FLAG_0x3B1 + clearflag FLAG_HIDE_ROUTE_128_ARCHIE + clearflag FLAG_HIDE_ROUTE_128_MAXIE setflag FLAG_SYS_WEATHER_CTRL setflag FLAG_0x081 setflag FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc index 979784e752..8d727f4833 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/events.inc @@ -7,12 +7,12 @@ SlateportCity_OceanicMuseum_1F_EventObjects: @ 852F670 object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE71, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS object_event 7, EVENT_OBJ_GFX_BEAUTY, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AD96, 0 object_event 8, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 8, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE7A, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS - object_event 9, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AED4, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 10, EVENT_OBJ_GFX_MANIAC, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEDD, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEE6, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 12, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 18, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEEF, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 9, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AED4, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION + object_event 10, EVENT_OBJ_GFX_MANIAC, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEDD, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION + object_event 11, EVENT_OBJ_GFX_POKEFAN_M, 0, 17, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEE6, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION + object_event 12, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 18, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEEF, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION object_event 13, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP_LEFT_AND_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_20AEF8, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT - object_event 14, EVENT_OBJ_GFX_REPORTER_M, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_28C883, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 14, EVENT_OBJ_GFX_REPORTER_M, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_1F_EventScript_28C883, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION SlateportCity_OceanicMuseum_1F_MapWarps: @ 852F7C0 warp_def 9, 8, 0, 5, MAP_SLATEPORT_CITY diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc index 457a2aabc8..14499f35bd 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/events.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/events.inc @@ -3,9 +3,9 @@ SlateportCity_OceanicMuseum_2F_EventObjects: @ 852F8A8 object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 - object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION - object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION + object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION + object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION + object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION SlateportCity_OceanicMuseum_2F_MapWarps: @ 852F950 warp_def 6, 1, 0, 2, MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index fb398c0963..f31a0d3862 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -80,11 +80,11 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 waitfanfare special HealPlayerParty removeobject 1 - setflag FLAG_0x384 + setflag FLAG_HIDE_ROUTE_110_TEAM_AQUA compare VAR_0x40DA, 0 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BC8C setflag FLAG_0x095 - clearflag FLAG_0x3B3 + clearflag FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE setvar VAR_0x40D2, 1 fadescreen 0 diff --git a/data/maps/Underwater4/events.inc b/data/maps/Underwater4/events.inc index 5a08e82f95..68585a9557 100644 --- a/data/maps/Underwater4/events.inc +++ b/data/maps/Underwater4/events.inc @@ -2,8 +2,8 @@ Underwater4_MapWarps: @ 852CFEC warp_def 38, 26, 3, 0, MAP_UNDERWATER_SEAFLOOR_CAVERN Underwater4_MapBGEvents: @ 852CFF4 - bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN - bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL + bg_hidden_item_event_new 38, 19, 3, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN + bg_hidden_item_event_new 69, 18, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL Underwater4_MapEvents:: @ 852D00C map_events 0x0, Underwater4_MapWarps, 0x0, Underwater4_MapBGEvents diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc index e963a3a908..0ca6245727 100644 --- a/data/scripts/gabby_and_ty.inc +++ b/data/scripts/gabby_and_ty.inc @@ -72,67 +72,67 @@ Route111_EventScript_28CD8B:: @ 828CD8B return Route111_EventScript_28CD96:: @ 828CD96 - setflag FLAG_0x31C + setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 return Route111_EventScript_28CD9A:: @ 828CD9A - clearflag FLAG_0x31C + clearflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 return Route111_EventScript_28CD9E:: @ 828CD9E - setflag FLAG_0x31D + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 return Route111_EventScript_28CDA2:: @ 828CDA2 - clearflag FLAG_0x31D + clearflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 return Route111_EventScript_28CDA6:: @ 828CDA6 - setflag FLAG_0x31E + setflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 return Route111_EventScript_28CDAA:: @ 828CDAA - clearflag FLAG_0x31E + clearflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 return Route111_EventScript_28CDAE:: @ 828CDAE - setflag FLAG_0x31F + setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 return Route111_EventScript_28CDB2:: @ 828CDB2 - clearflag FLAG_0x31F + clearflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 return Route111_EventScript_28CDB6:: @ 828CDB6 - setflag FLAG_0x385 + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 return Route111_EventScript_28CDBA:: @ 828CDBA - clearflag FLAG_0x385 + clearflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 return Route111_EventScript_28CDBE:: @ 828CDBE - setflag FLAG_0x386 + setflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 return Route111_EventScript_28CDC2:: @ 828CDC2 - clearflag FLAG_0x386 + clearflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 return Route111_EventScript_28CDC6:: @ 828CDC6 - setflag FLAG_0x387 + setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 return Route111_EventScript_28CDCA:: @ 828CDCA - clearflag FLAG_0x387 + clearflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 return Route111_EventScript_28CDCE:: @ 828CDCE - setflag FLAG_0x388 + setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 return Route111_EventScript_28CDD2:: @ 828CDD2 - clearflag FLAG_0x388 + clearflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 return Route111_EventScript_28CDD6:: @ 828CDD6 diff --git a/include/constants/flags.h b/include/constants/flags.h index abf244ddb3..f3c0f75ac1 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -35,8 +35,6 @@ #define FLAG_TEMP_1C 0x1C #define FLAG_TEMP_1D 0x1D #define FLAG_TEMP_1E 0x1E - -// ??? #define FLAG_TEMP_1F 0x1F #define FLAG_TEMP_20 0x20 @@ -547,6 +545,55 @@ #define FLAG_0x211 0x211 #define FLAG_0x212 0x212 +#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) +#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) +#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) + +#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) +#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) +#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) + +#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) +#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) + +#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) + +#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) +#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) + +#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) + +#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) +#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) + +#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) +#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) +#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) +#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) + +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) +#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) +#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) + +#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) +#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) +#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) +#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) + +#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) +#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) +#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) +#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) +#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) + +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) + + + + #define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) @@ -572,8 +619,6 @@ #define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) #define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) - - #define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) @@ -624,6 +669,37 @@ #define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) +#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) +#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) +#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) + +#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59) +#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) + +#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) +#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F) + +#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56) + +#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34) +#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) +#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A) +#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B) + +#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) +#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35) +#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) +#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) + +#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) + + + #define FLAG_0x217 0x217//23 #define FLAG_0x218 0x218//24 #define FLAG_0x219 0x219//25 @@ -789,7 +865,7 @@ #define FLAG_0x2B9 0x2B9 #define FLAG_0x2BA 0x2BA #define FLAG_0x2BB 0x2BB -#define FLAG_0x2BC 0x2BC +#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC #define FLAG_HIDE_APPRENTICE 0x2BD #define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE #define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF @@ -808,11 +884,11 @@ #define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC #define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD #define FLAG_HIDE_MEW 0x2CE -#define FLAG_0x2CF 0x2CF -#define FLAG_0x2D0 0x2D0 +#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF +#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 -#define FLAG_0x2D3 0x2D3 +#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 #define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 #define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 #define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 @@ -827,19 +903,19 @@ #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 #define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 -#define FLAG_0x2E2 0x2E2 -#define FLAG_0x2E3 0x2E3 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 +#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 #define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 -#define FLAG_0x2E5 0x2E5 -#define FLAG_0x2E6 0x2E6 +#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 #define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 -#define FLAG_0x2E8 0x2E8 +#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA #define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB #define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC #define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED -#define FLAG_0x2EE 0x2EE +#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE #define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF #define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 #define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 @@ -857,10 +933,10 @@ #define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD #define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE #define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF -#define FLAG_0x300 0x300 -#define FLAG_0x301 0x301 -#define FLAG_0x302 0x302 -#define FLAG_0x303 0x303 +#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 +#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 +#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 +#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 #define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 #define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 @@ -875,7 +951,7 @@ #define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 -#define FLAG_0x312 0x312 +#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 #define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 #define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 #define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 @@ -885,10 +961,10 @@ #define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 #define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B -#define FLAG_0x31C 0x31C -#define FLAG_0x31D 0x31D -#define FLAG_0x31E 0x31E -#define FLAG_0x31F 0x31F +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F #define FLAG_HIDE_LUGIA 0x320 #define FLAG_HIDE_HOOH 0x321 #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 @@ -902,13 +978,13 @@ #define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C -#define FLAG_0x32D 0x32D +#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D #define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F #define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 #define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 -#define FLAG_0x333 0x333 +#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 #define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 #define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 #define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 @@ -923,16 +999,16 @@ #define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 #define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 -#define FLAG_0x342 0x342 +#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 #define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 #define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 -#define FLAG_0x345 0x345 +#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 #define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 #define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 #define FLAG_0x34A 0x34A -#define FLAG_0x34B 0x34B +#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B #define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E @@ -940,7 +1016,7 @@ #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 #define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 #define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 -#define FLAG_0x353 0x353 +#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 #define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 #define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 #define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 @@ -959,18 +1035,18 @@ #define FLAG_0x363 0x363 #define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 #define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 -#define FLAG_0x366 0x366 -#define FLAG_HIDE_LANETTE 0x367 -#define FLAG_0x368 0x368 +#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 +#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 +#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 #define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A -#define FLAG_0x36B 0x36B -#define FLAG_0x36C 0x36C +#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B +#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C #define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D #define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E #define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F #define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 -#define FLAG_0x371 0x371 +#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 #define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 #define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 #define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 @@ -979,23 +1055,23 @@ #define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 #define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 #define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 -#define FLAG_0x37A 0x37A -#define FLAG_0x37B 0x37B -#define FLAG_0x37C 0x37C -#define FLAG_0x37D 0x37D -#define FLAG_0x37E 0x37E +#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A +#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B +#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D +#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E #define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F #define FLAG_0x380 0x380 -#define FLAG_0x381 0x381 -#define FLAG_0x382 0x382 -#define FLAG_0x383 0x383 -#define FLAG_0x384 0x384 -#define FLAG_0x385 0x385 -#define FLAG_0x386 0x386 -#define FLAG_0x387 0x387 -#define FLAG_0x388 0x388 +#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 +#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 +#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 +#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 #define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 -#define FLAG_0x38A 0x38A +#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A #define FLAG_HIDE_FALLARBOR_AZURILL 0x38B #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C #define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D @@ -1008,11 +1084,11 @@ #define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 #define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 #define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 -#define FLAG_0x397 0x397 +#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 #define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 #define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 -#define FLAG_0x39A 0x39A -#define FLAG_0x39B 0x39B +#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A +#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B #define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C #define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D #define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E @@ -1033,10 +1109,10 @@ #define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD #define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE #define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF -#define FLAG_0x3B0 0x3B0 -#define FLAG_0x3B1 0x3B1 +#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 +#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 #define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 -#define FLAG_0x3B3 0x3B3 +#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 #define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 #define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 #define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 @@ -1049,17 +1125,17 @@ #define FLAG_0x3BD 0x3BD #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF -#define FLAG_0x3C0 0x3C0 -#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 +#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 +#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 #define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 #define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 #define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 -#define FLAG_0x3C6 0x3C6 +#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 #define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 #define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 #define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 -#define FLAG_0x3CA 0x3CA +#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA #define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB #define FLAG_0x3CC 0x3CC #define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD @@ -1070,18 +1146,18 @@ #define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 #define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 #define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 -#define FLAG_0x3D5 0x3D5 -#define FLAG_0x3D6 0x3D6 +#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 +#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 #define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 #define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 -#define FLAG_0x3D9 0x3D9 -#define FLAG_0x3DA 0x3DA -#define FLAG_0x3DB 0x3DB -#define FLAG_0x3DC 0x3DC -#define FLAG_0x3DD 0x3DD -#define FLAG_0x3DE 0x3DE -#define FLAG_0x3DF 0x3DF -#define FLAG_0x3E0 0x3E0 +#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 +#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA +#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB +#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC +#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD +#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE +#define FLAG_HIDE_ROUTE_101_BOY 0x3DF +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 #define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 #define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 #define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 @@ -1089,45 +1165,46 @@ #define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 #define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 #define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 -#define FLAG_0x3E8 0x3E8 -#define FLAG_0x3E9 0x3E9 -#define FLAG_0x3EA 0x3EA -#define FLAG_0x3EB 0x3EB -#define FLAG_0x3EC 0x3EC -#define FLAG_0x3ED 0x3ED -#define FLAG_0x3EE 0x3EE -#define FLAG_0x3EF 0x3EF -#define FLAG_0x3F0 0x3F0 -#define FLAG_0x3F1 0x3F1 -#define FLAG_0x3F2 0x3F2 -#define FLAG_0x3F3 0x3F3 -#define FLAG_0x3F4 0x3F4 -#define FLAG_0x3F5 0x3F5 -#define FLAG_0x3F6 0x3F6 -#define FLAG_0x3F7 0x3F7 -#define FLAG_0x3F8 0x3F8 -#define FLAG_0x3F9 0x3F9 -#define FLAG_0x3FA 0x3FA -#define FLAG_0x3FB 0x3FB -#define FLAG_0x3FC 0x3FC -#define FLAG_0x3FD 0x3FD -#define FLAG_0x3FE 0x3FE -#define FLAG_0x3FF 0x3FF -#define FLAG_0x400 0x400 -#define FLAG_0x401 0x401 -#define FLAG_0x402 0x402 -#define FLAG_0x403 0x403 -#define FLAG_0x404 0x404 -#define FLAG_0x405 0x405 -#define FLAG_0x406 0x406 -#define FLAG_0x407 0x407 -#define FLAG_0x408 0x408 + +#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 +#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 +#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA +#define FLAG_ITEM_ROUTE_105_IRON 0x3EB +#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC +#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED +#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE +#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF +#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 +#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 +#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 +#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 +#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 +#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 +#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 +#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 +#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 +#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 +#define FLAG_ITEM_ROUTE_115_IRON 0x3FA +#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB +#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC +#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD +#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE +#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF +#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 +#define FLAG_ITEM_ROUTE_119_ZINC 0x401 +#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 +#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 +#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 +#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 +#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 +#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 #define FLAG_0x409 0x409 -#define FLAG_0x40A 0x40A -#define FLAG_0x40B 0x40B -#define FLAG_0x40C 0x40C -#define FLAG_0x40D 0x40D -#define FLAG_0x40E 0x40E +#define FLAG_ITEM_ROUTE_127_ZINC 0x40A +#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B +#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C +#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D +#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E #define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F #define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 #define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 @@ -1147,19 +1224,19 @@ #define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E #define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F #define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 -#define FLAG_0x421 0x421 +#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 #define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 #define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 -#define FLAG_0x424 0x424 -#define FLAG_0x425 0x425 -#define FLAG_0x426 0x426 -#define FLAG_0x427 0x427 -#define FLAG_0x428 0x428 -#define FLAG_0x429 0x429 -#define FLAG_0x42A 0x42A -#define FLAG_0x42B 0x42B -#define FLAG_0x42C 0x42C -#define FLAG_0x42D 0x42D +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 +#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D #define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E #define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F #define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 @@ -1183,8 +1260,8 @@ #define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 #define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 #define FLAG_ITEM_FIERY_PATH_TM06 0x443 -#define FLAG_0x444 0x444 -#define FLAG_0x445 0x445 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 #define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 @@ -1194,25 +1271,25 @@ #define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E -#define FLAG_0x44F 0x44F -#define FLAG_0x450 0x450 -#define FLAG_0x451 0x451 -#define FLAG_0x452 0x452 -#define FLAG_0x453 0x453 -#define FLAG_0x454 0x454 -#define FLAG_0x455 0x455 +#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F +#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 +#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 +#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 +#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 +#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 #define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 #define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 #define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 #define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 -#define FLAG_0x45A 0x45A -#define FLAG_0x45B 0x45B +#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A +#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B #define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C #define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D -#define FLAG_0x45E 0x45E +#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E #define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F #define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 -#define FLAG_0x461 0x461 +#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 #define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 #define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 #define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 @@ -1225,34 +1302,34 @@ #define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B #define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C #define FLAG_0x46D 0x46D -#define FLAG_0x46E 0x46E -#define FLAG_0x46F 0x46F +#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E +#define FLAG_ITEM_ROUTE_104_POTION 0x46F #define FLAG_0x470 0x470 -#define FLAG_0x471 0x471 +#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 #define FLAG_0x472 0x472 -#define FLAG_0x473 0x473 +#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 #define FLAG_0x474 0x474 -#define FLAG_0x475 0x475 -#define FLAG_0x476 0x476 -#define FLAG_0x477 0x477 -#define FLAG_0x478 0x478 +#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 +#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 +#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 +#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 #define FLAG_0x479 0x479 -#define FLAG_0x47A 0x47A -#define FLAG_0x47B 0x47B -#define FLAG_0x47C 0x47C -#define FLAG_0x47D 0x47D -#define FLAG_0x47E 0x47E +#define FLAG_ITEM_ROUTE_116_POTION 0x47A +#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B +#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C +#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D +#define FLAG_ITEM_ROUTE_121_ZINC 0x47E #define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F -#define FLAG_0x480 0x480 -#define FLAG_0x481 0x481 -#define FLAG_0x482 0x482 -#define FLAG_0x483 0x483 -#define FLAG_0x484 0x484 -#define FLAG_0x485 0x485 -#define FLAG_0x486 0x486 -#define FLAG_0x487 0x487 -#define FLAG_0x488 0x488 -#define FLAG_0x489 0x489 +#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 +#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 +#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 +#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 +#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 +#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 +#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 +#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 +#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 +#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 #define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A #define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B #define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C @@ -1262,6 +1339,7 @@ #define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 #define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 #define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 + #define FLAG_0x493 0x493 #define FLAG_0x494 0x494 #define FLAG_0x495 0x495 From 113a8d1efd45ed387a0ede7b7aa8744b622c662f Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Oct 2018 14:59:18 -0400 Subject: [PATCH 015/213] clean flags and remove temp macro --- asm/macros/map.inc | 4 - data/event_scripts.s | 12 +- .../AbandonedShip_CaptainsOffice/scripts.inc | 2 +- .../AbandonedShip_HiddenFloorRooms/events.inc | 8 +- data/maps/ArtisanCave_B1F/events.inc | 8 +- .../BattleFrontier_OutsideEast/events.inc | 2 +- .../BattleFrontier_OutsideEast/scripts.inc | 2 +- data/maps/FallarborTown/events.inc | 2 +- data/maps/GraniteCave_B2F/events.inc | 4 +- data/maps/JaggedPass/events.inc | 4 +- data/maps/LavaridgeTown/events.inc | 2 +- data/maps/LilycoveCity/events.inc | 6 +- .../scripts.inc | 2 +- data/maps/MtPyre_Exterior/events.inc | 4 +- data/maps/MtPyre_Summit/events.inc | 4 +- data/maps/NavelRock_Top/events.inc | 2 +- data/maps/PetalburgCity/events.inc | 2 +- data/maps/PetalburgWoods/events.inc | 8 +- data/maps/Route104/events.inc | 10 +- data/maps/Route105/events.inc | 4 +- data/maps/Route106/events.inc | 6 +- data/maps/Route108/events.inc | 2 +- data/maps/Route109/events.inc | 12 +- data/maps/Route110/events.inc | 8 +- data/maps/Route110_TrickHouseEnd/events.inc | 2 +- data/maps/Route111/events.inc | 6 +- data/maps/Route113/events.inc | 6 +- data/maps/Route114/events.inc | 4 +- data/maps/Route115/events.inc | 2 +- data/maps/Route116/events.inc | 4 +- data/maps/Route117/events.inc | 2 +- data/maps/Route118/events.inc | 4 +- data/maps/Route119/events.inc | 8 +- data/maps/Route120/events.inc | 8 +- data/maps/Route121/events.inc | 8 +- data/maps/Route123/events.inc | 10 +- data/maps/Route128/events.inc | 6 +- data/maps/SSTidalLowerDeck/events.inc | 2 +- data/maps/SafariZone_Northeast/events.inc | 4 +- data/maps/SafariZone_Southeast/events.inc | 4 +- data/maps/SlateportCity/scripts.inc | 2 +- data/maps/SlateportCity_Harbor/scripts.inc | 4 +- data/maps/Underwater1/events.inc | 14 +- data/maps/Underwater2/events.inc | 16 +- data/maps/Underwater3/events.inc | 8 +- data/maps/Underwater4/events.inc | 4 +- data/maps/VictoryRoad_1F/events.inc | 2 +- data/maps/VictoryRoad_B2F/events.inc | 4 +- include/constants/flags.h | 1318 +++++++---------- src/field_specials.c | 2 +- 50 files changed, 667 insertions(+), 907 deletions(-) diff --git a/asm/macros/map.inc b/asm/macros/map.inc index aa54c90010..9a028b2e5a 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -65,10 +65,6 @@ .endm .macro bg_hidden_item_event x, y, height, item, flag - bg_event \x, \y, \height, 7, \item, \flag, 0 - .endm - - .macro bg_hidden_item_event_new x, y, height, item, flag bg_event \x, \y, \height, 7, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START), 0 .endm diff --git a/data/event_scripts.s b/data/event_scripts.s index 3ac08769d6..46ba34db50 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1080,7 +1080,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA setflag FLAG_HIDE_PETALBURG_CITY_WALLY - setflag FLAG_0x363 + setflag FLAG_UNKNOWN_0x363 setflag FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setflag FLAG_HIDE_RUSBORO_CITY_RIVAL @@ -1123,7 +1123,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 setflag FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 setflag FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 - setflag FLAG_0x323 + setflag FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY setflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN @@ -1170,7 +1170,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH setflag FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS - setflag FLAG_0x380 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 setflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_ROUTE_103_BIRCH setflag FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR @@ -2251,7 +2251,7 @@ Route103_EventScript_2720AD:: @ 82720AD Route101_EventScript_27211A:: @ 827211A clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH - clearflag FLAG_0x380 + clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 setflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_ROUTE_103_BIRCH return @@ -2259,7 +2259,7 @@ Route101_EventScript_27211A:: @ 827211A Route101_EventScript_272127:: @ 8272127 clearflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH - setflag FLAG_0x380 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 setflag FLAG_HIDE_ROUTE_103_BIRCH return @@ -2267,7 +2267,7 @@ Route101_EventScript_272134:: @ 8272134 clearflag FLAG_HIDE_ROUTE_103_BIRCH setflag FLAG_HIDE_ROUTE_101_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH - setflag FLAG_0x380 + setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 return LittlerootTown_ProfessorBirchsLab_EventScript_272141:: @ 8272141 diff --git a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc index 08186cfe54..ee4b69f246 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc @@ -4,7 +4,7 @@ AbandonedShip_CaptainsOffice_MapScripts:: @ 82387E1 AbandonedShip_CaptainsOffice_EventScript_2387E2:: @ 82387E2 lock faceplayer - checkflag FLAG_0x126 + checkflag FLAG_TRADED_SCANNER_TO_STERN goto_eq AbandonedShip_CaptainsOffice_EventScript_23881A checkitem ITEM_SCANNER, 1 compare VAR_RESULT, 1 diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc index 3c319309dd..b2cf9b11bc 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/events.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/events.inc @@ -16,10 +16,10 @@ AbandonedShip_HiddenFloorRooms_MapWarps: @ 8536BA0 warp_def 36, 1, 3, 5, MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS AbandonedShip_HiddenFloorRooms_MapBGEvents: @ 8536BE8 - bg_hidden_item_event_new 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY - bg_hidden_item_event_new 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY - bg_hidden_item_event_new 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY - bg_hidden_item_event_new 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY + bg_hidden_item_event 42, 10, 3, ITEM_ROOM_1_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY + bg_hidden_item_event 20, 5, 3, ITEM_ROOM_2_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY + bg_hidden_item_event 1, 12, 3, ITEM_ROOM_4_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY + bg_hidden_item_event 1, 2, 0, ITEM_ROOM_6_KEY, FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY bg_event 8, 5, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 11, 3, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 bg_event 10, 10, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_HiddenFloorRooms_EventScript_238DF3 diff --git a/data/maps/ArtisanCave_B1F/events.inc b/data/maps/ArtisanCave_B1F/events.inc index b894072592..9df844aa37 100644 --- a/data/maps/ArtisanCave_B1F/events.inc +++ b/data/maps/ArtisanCave_B1F/events.inc @@ -6,10 +6,10 @@ ArtisanCave_B1F_MapWarps: @ 8537720 warp_def 38, 5, 0, 1, MAP_ARTISAN_CAVE_1F ArtisanCave_B1F_MapBGEvents: @ 8537730 - bg_hidden_item_event_new 32, 29, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC - bg_hidden_item_event_new 27, 8, 0, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM - bg_hidden_item_event_new 7, 5, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN - bg_hidden_item_event_new 19, 43, 0, ITEM_IRON, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON + bg_hidden_item_event 32, 29, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC + bg_hidden_item_event 27, 8, 0, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM + bg_hidden_item_event 7, 5, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN + bg_hidden_item_event 19, 43, 0, ITEM_IRON, FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON ArtisanCave_B1F_MapEvents:: @ 8537760 map_events ArtisanCave_B1F_EventObjects, ArtisanCave_B1F_MapWarps, 0x0, ArtisanCave_B1F_MapBGEvents diff --git a/data/maps/BattleFrontier_OutsideEast/events.inc b/data/maps/BattleFrontier_OutsideEast/events.inc index f6019129fe..a16bca779d 100644 --- a/data/maps/BattleFrontier_OutsideEast/events.inc +++ b/data/maps/BattleFrontier_OutsideEast/events.inc @@ -12,7 +12,7 @@ BattleFrontier_OutsideEast_EventObjects: @ 853BB10 object_event 11, EVENT_OBJ_GFX_TWIN, 0, 18, 40, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CCD, 0 object_event 12, EVENT_OBJ_GFX_MAN_1, 0, 17, 40, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CD6, 0 object_event 13, EVENT_OBJ_GFX_ZIGZAGOON_2, 0, 40, 56, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242C9F, 0 - object_event 14, EVENT_OBJ_GFX_SUDOWOODO, 0, 54, 62, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CEA, FLAG_0x34A + object_event 14, EVENT_OBJ_GFX_SUDOWOODO, 0, 54, 62, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242CEA, FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO object_event 15, EVENT_OBJ_GFX_MANIAC, 0, 42, 34, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242D79, 0 object_event 16, EVENT_OBJ_GFX_GIRL_3, 0, 51, 53, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_OutsideEast_EventScript_242D82, 0 object_event 17, EVENT_OBJ_GFX_PSYCHIC_M, 0, 62, 18, 0, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 2, 6, 0, 0, BattleFrontier_OutsideEast_EventScript_242D8B, 0 diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index 9bb2786047..6ed4d94d63 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -23,7 +23,7 @@ BattleFrontier_OutsideEast_MapScript1_242C2D: @ 8242C2D end BattleFrontier_OutsideEast_EventScript_242C3F:: @ 8242C3F - clearflag FLAG_0x34A + clearflag FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO return BattleFrontier_OutsideEast_EventScript_242C43:: @ 8242C43 diff --git a/data/maps/FallarborTown/events.inc b/data/maps/FallarborTown/events.inc index 319517702b..9b2f0a2de2 100644 --- a/data/maps/FallarborTown/events.inc +++ b/data/maps/FallarborTown/events.inc @@ -19,7 +19,7 @@ FallarborTown_MapBGEvents: @ 8527C68 bg_event 10, 11, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB259 bg_event 17, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, FallarborTown_EventScript_271E6A bg_event 3, 7, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB262 - bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_TEMP_1C + bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET FallarborTown_MapEvents:: @ 8527CC8 map_events FallarborTown_EventObjects, FallarborTown_MapWarps, 0x0, FallarborTown_MapBGEvents diff --git a/data/maps/GraniteCave_B2F/events.inc b/data/maps/GraniteCave_B2F/events.inc index 4e1f5ff456..08ac73a5a9 100644 --- a/data/maps/GraniteCave_B2F/events.inc +++ b/data/maps/GraniteCave_B2F/events.inc @@ -17,8 +17,8 @@ GraniteCave_B2F_MapWarps: @ 853455C warp_def 29, 2, 3, 6, MAP_GRANITE_CAVE_B1F GraniteCave_B2F_MapBGEvents: @ 8534584 - bg_hidden_item_event_new 28, 6, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 - bg_hidden_item_event_new 15, 11, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 + bg_hidden_item_event 28, 6, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 + bg_hidden_item_event 15, 11, 3, ITEM_EVERSTONE, FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 GraniteCave_B2F_MapEvents:: @ 853459C map_events GraniteCave_B2F_EventObjects, GraniteCave_B2F_MapWarps, 0x0, GraniteCave_B2F_MapBGEvents diff --git a/data/maps/JaggedPass/events.inc b/data/maps/JaggedPass/events.inc index f45d500a96..f9a82c89b1 100644 --- a/data/maps/JaggedPass/events.inc +++ b/data/maps/JaggedPass/events.inc @@ -27,8 +27,8 @@ JaggedPass_MapCoordEvents: @ 8534BB4 coord_event 13, 15, 3, VAR_0x40C8, 1, JaggedPass_EventScript_2306BB JaggedPass_MapBGEvents: @ 8534C54 - bg_hidden_item_event_new 8, 10, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL - bg_hidden_item_event_new 7, 29, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL + bg_hidden_item_event 8, 10, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL + bg_hidden_item_event 7, 29, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL JaggedPass_MapEvents:: @ 8534C6C map_events JaggedPass_EventObjects, JaggedPass_MapWarps, JaggedPass_MapCoordEvents, JaggedPass_MapBGEvents diff --git a/data/maps/LavaridgeTown/events.inc b/data/maps/LavaridgeTown/events.inc index 98b3bc1bf6..4822762ea2 100644 --- a/data/maps/LavaridgeTown/events.inc +++ b/data/maps/LavaridgeTown/events.inc @@ -28,7 +28,7 @@ LavaridgeTown_MapBGEvents: @ 8527B6C bg_event 10, 6, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E73 bg_event 16, 5, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E6A bg_event 11, 6, 0, BG_EVENT_PLAYER_FACING_NORTH, LavaridgeTown_EventScript_271E73 - bg_hidden_item_event_new 4, 5, 3, ITEM_ICE_HEAL, FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL + bg_hidden_item_event 4, 5, 3, ITEM_ICE_HEAL, FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL LavaridgeTown_MapEvents:: @ 8527BCC map_events LavaridgeTown_EventObjects, LavaridgeTown_MapWarps, LavaridgeTown_MapCoordEvents, LavaridgeTown_MapBGEvents diff --git a/data/maps/LilycoveCity/events.inc b/data/maps/LilycoveCity/events.inc index 321b695ff2..2c7f71d5c8 100644 --- a/data/maps/LilycoveCity/events.inc +++ b/data/maps/LilycoveCity/events.inc @@ -49,9 +49,9 @@ LilycoveCity_MapBGEvents: @ 8526F68 bg_event 6, 30, 3, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D44 bg_event 36, 14, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D62 bg_event 34, 6, 0, BG_EVENT_PLAYER_FACING_ANY, LilycoveCity_EventScript_1E2D74 - bg_hidden_item_event_new 36, 31, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE - bg_hidden_item_event_new 61, 7, 0, ITEM_PP_UP, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP - bg_hidden_item_event_new 64, 31, 0, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL + bg_hidden_item_event 36, 31, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE + bg_hidden_item_event 61, 7, 0, ITEM_PP_UP, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP + bg_hidden_item_event 64, 31, 0, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL LilycoveCity_MapEvents:: @ 8527004 map_events LilycoveCity_EventObjects, LilycoveCity_MapWarps, 0x0, LilycoveCity_MapBGEvents diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 6c7ac9cd20..ae01e46326 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -500,7 +500,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA294:: @ 81FA294 end LittlerootTown_ProfessorBirchsLab_EventScript_1FA29E:: @ 81FA29E - checkflag FLAG_0x380 + checkflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 goto_if 0, LittlerootTown_ProfessorBirchsLab_EventScript_272141 compare VAR_0x40D3, 3 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_272141 diff --git a/data/maps/MtPyre_Exterior/events.inc b/data/maps/MtPyre_Exterior/events.inc index 520b8b3bc4..75c9489e4b 100644 --- a/data/maps/MtPyre_Exterior/events.inc +++ b/data/maps/MtPyre_Exterior/events.inc @@ -15,8 +15,8 @@ MtPyre_Exterior_MapCoordEvents: @ 8535124 coord_event 26, 21, 3, 0, 0, MtPyre_Exterior_EventScript_231FED MtPyre_Exterior_MapBGEvents: @ 8535174 - bg_hidden_item_event_new 9, 8, 0, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL - bg_hidden_item_event_new 16, 22, 0, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER + bg_hidden_item_event 9, 8, 0, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL + bg_hidden_item_event 16, 22, 0, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER MtPyre_Exterior_MapEvents:: @ 853518C map_events MtPyre_Exterior_EventObjects, MtPyre_Exterior_MapWarps, MtPyre_Exterior_MapCoordEvents, MtPyre_Exterior_MapBGEvents diff --git a/data/maps/MtPyre_Summit/events.inc b/data/maps/MtPyre_Summit/events.inc index 13c507b862..b112fbcfef 100644 --- a/data/maps/MtPyre_Summit/events.inc +++ b/data/maps/MtPyre_Summit/events.inc @@ -22,8 +22,8 @@ MtPyre_Summit_MapCoordEvents: @ 8535278 coord_event 24, 9, 3, VAR_0x40B9, 2, MtPyre_Summit_EventScript_232204 MtPyre_Summit_MapBGEvents: @ 85352D8 - bg_hidden_item_event_new 9, 25, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC - bg_hidden_item_event_new 37, 7, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY + bg_hidden_item_event 9, 25, 0, ITEM_ZINC, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC + bg_hidden_item_event 37, 7, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY MtPyre_Summit_MapEvents:: @ 85352F0 map_events MtPyre_Summit_EventObjects, MtPyre_Summit_MapWarps, MtPyre_Summit_MapCoordEvents, MtPyre_Summit_MapBGEvents diff --git a/data/maps/NavelRock_Top/events.inc b/data/maps/NavelRock_Top/events.inc index ebb960a268..abd337cb20 100644 --- a/data/maps/NavelRock_Top/events.inc +++ b/data/maps/NavelRock_Top/events.inc @@ -8,7 +8,7 @@ NavelRock_Top_MapCoordEvents: @ 853DB94 coord_event 12, 10, 3, VAR_TEMP_1, 0, NavelRock_Top_EventScript_26916F NavelRock_Top_MapBGEvents: @ 853DBA4 - bg_hidden_item_event_new 12, 9, 3, ITEM_SACRED_ASH, FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH + bg_hidden_item_event 12, 9, 3, ITEM_SACRED_ASH, FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH NavelRock_Top_MapEvents:: @ 853DBB0 map_events NavelRock_Top_EventObjects, NavelRock_Top_MapWarps, NavelRock_Top_MapCoordEvents, NavelRock_Top_MapBGEvents diff --git a/data/maps/PetalburgCity/events.inc b/data/maps/PetalburgCity/events.inc index e1ac0d55cd..10d85c9392 100644 --- a/data/maps/PetalburgCity/events.inc +++ b/data/maps/PetalburgCity/events.inc @@ -35,7 +35,7 @@ PetalburgCity_MapBGEvents: @ 8526158 bg_event 22, 16, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E73 bg_event 27, 12, 0, BG_EVENT_PLAYER_FACING_NORTH, PetalburgCity_EventScript_271E6A bg_event 8, 9, 0, BG_EVENT_PLAYER_FACING_ANY, PetalburgCity_EventScript_1DC491 - bg_hidden_item_event_new 11, 29, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY + bg_hidden_item_event 11, 29, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY PetalburgCity_MapEvents:: @ 85261B8 map_events PetalburgCity_EventObjects, PetalburgCity_MapWarps, PetalburgCity_MapCoordEvents, PetalburgCity_MapBGEvents diff --git a/data/maps/PetalburgWoods/events.inc b/data/maps/PetalburgWoods/events.inc index 9824f31f28..b64e388854 100644 --- a/data/maps/PetalburgWoods/events.inc +++ b/data/maps/PetalburgWoods/events.inc @@ -27,10 +27,10 @@ PetalburgWoods_MapCoordEvents: @ 853474C PetalburgWoods_MapBGEvents: @ 853476C bg_event 14, 32, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E25B - bg_hidden_item_event_new 39, 35, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION - bg_hidden_item_event_new 26, 6, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 - bg_hidden_item_event_new 40, 29, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 - bg_hidden_item_event_new 4, 19, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL + bg_hidden_item_event 39, 35, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION + bg_hidden_item_event 26, 6, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 + bg_hidden_item_event 40, 29, 3, ITEM_TINY_MUSHROOM, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 + bg_hidden_item_event 4, 19, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL bg_event 11, 8, 3, BG_EVENT_PLAYER_FACING_ANY, PetalburgWoods_EventScript_22E264 PetalburgWoods_MapEvents:: @ 85347B4 diff --git a/data/maps/Route104/events.inc b/data/maps/Route104/events.inc index c247a56b82..889ef35951 100644 --- a/data/maps/Route104/events.inc +++ b/data/maps/Route104/events.inc @@ -53,11 +53,11 @@ Route104_MapBGEvents: @ 8528664 bg_event 23, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED02A bg_event 7, 20, 0, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED033 bg_event 17, 23, 3, BG_EVENT_PLAYER_FACING_ANY, Route104_EventScript_1ED03C - bg_hidden_item_event_new 7, 6, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION - bg_hidden_item_event_new 3, 9, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL - bg_hidden_item_event_new 14, 55, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_POTION - bg_hidden_item_event_new 16, 72, 3, ITEM_ANTIDOTE, FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE - bg_hidden_item_event_new 16, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE + bg_hidden_item_event 7, 6, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION + bg_hidden_item_event 3, 9, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL + bg_hidden_item_event 14, 55, 3, ITEM_POTION, FLAG_HIDDEN_ITEM_ROUTE_104_POTION + bg_hidden_item_event 16, 72, 3, ITEM_ANTIDOTE, FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE + bg_hidden_item_event 16, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE Route104_MapEvents:: @ 85286DC map_events Route104_EventObjects, Route104_MapWarps, Route104_MapCoordEvents, Route104_MapBGEvents diff --git a/data/maps/Route105/events.inc b/data/maps/Route105/events.inc index edc4c48e41..e22aa668cc 100644 --- a/data/maps/Route105/events.inc +++ b/data/maps/Route105/events.inc @@ -12,8 +12,8 @@ Route105_MapWarps: @ 85287B0 warp_def 9, 20, 0, 0, MAP_ISLAND_CAVE Route105_MapBGEvents: @ 85287B8 - bg_hidden_item_event_new 15, 68, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE - bg_hidden_item_event_new 5, 56, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL + bg_hidden_item_event 15, 68, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE + bg_hidden_item_event 5, 56, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL Route105_MapEvents:: @ 85287D0 map_events Route105_EventObjects, Route105_MapWarps, 0x0, Route105_MapBGEvents diff --git a/data/maps/Route106/events.inc b/data/maps/Route106/events.inc index f5954c94c1..9ff0f41dd7 100644 --- a/data/maps/Route106/events.inc +++ b/data/maps/Route106/events.inc @@ -9,9 +9,9 @@ Route106_MapWarps: @ 852885C warp_def 48, 16, 0, 0, MAP_GRANITE_CAVE_1F Route106_MapBGEvents: @ 8528864 - bg_hidden_item_event_new 41, 11, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL - bg_hidden_item_event_new 53, 12, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST - bg_hidden_item_event_new 68, 15, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE + bg_hidden_item_event 41, 11, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL + bg_hidden_item_event 53, 12, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST + bg_hidden_item_event 68, 15, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE bg_event 59, 13, 3, BG_EVENT_PLAYER_FACING_ANY, Route106_EventScript_1EE48A Route106_MapEvents:: @ 8528894 diff --git a/data/maps/Route108/events.inc b/data/maps/Route108/events.inc index df2a4e10ea..094eb0bc78 100644 --- a/data/maps/Route108/events.inc +++ b/data/maps/Route108/events.inc @@ -11,7 +11,7 @@ Route108_MapWarps: @ 8528A0C warp_def 29, 6, 3, 0, MAP_ABANDONED_SHIP_DECK Route108_MapBGEvents: @ 8528A14 - bg_hidden_item_event_new 38, 14, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY + bg_hidden_item_event 38, 14, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY Route108_MapEvents:: @ 8528A20 map_events Route108_EventObjects, Route108_MapWarps, 0x0, Route108_MapBGEvents diff --git a/data/maps/Route109/events.inc b/data/maps/Route109/events.inc index 1d14ed5414..3220558747 100644 --- a/data/maps/Route109/events.inc +++ b/data/maps/Route109/events.inc @@ -30,12 +30,12 @@ Route109_MapWarps: @ 8528C74 Route109_MapBGEvents: @ 8528C7C bg_event 15, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA2B bg_event 29, 10, 3, BG_EVENT_PLAYER_FACING_ANY, Route109_EventScript_1EEA34 - bg_hidden_item_event_new 16, 23, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE - bg_hidden_item_event_new 33, 5, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 - bg_hidden_item_event_new 9, 10, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL - bg_hidden_item_event_new 28, 20, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_109_ETHER - bg_hidden_item_event_new 13, 16, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 - bg_hidden_item_event_new 8, 42, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 + bg_hidden_item_event 16, 23, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE + bg_hidden_item_event 33, 5, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 + bg_hidden_item_event 9, 10, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL + bg_hidden_item_event 28, 20, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_109_ETHER + bg_hidden_item_event 13, 16, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 + bg_hidden_item_event 8, 42, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 Route109_MapEvents:: @ 8528CDC map_events Route109_EventObjects, Route109_MapWarps, 0x0, Route109_MapBGEvents diff --git a/data/maps/Route110/events.inc b/data/maps/Route110/events.inc index 0f7c2142f3..221dd6f6ce 100644 --- a/data/maps/Route110/events.inc +++ b/data/maps/Route110/events.inc @@ -68,10 +68,10 @@ Route110_MapBGEvents: @ 8529110 bg_event 37, 70, 3, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF380 bg_event 8, 67, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF389 bg_event 32, 93, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF392 - bg_hidden_item_event_new 35, 39, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE - bg_hidden_item_event_new 33, 45, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL - bg_hidden_item_event_new 4, 35, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL - bg_hidden_item_event_new 37, 67, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL + bg_hidden_item_event 35, 39, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE + bg_hidden_item_event 33, 45, 3, ITEM_GREAT_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL + bg_hidden_item_event 4, 35, 3, ITEM_POKE_BALL, FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL + bg_hidden_item_event 37, 67, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL bg_event 13, 16, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_EventScript_1EF34A Route110_MapEvents:: @ 85291DC diff --git a/data/maps/Route110_TrickHouseEnd/events.inc b/data/maps/Route110_TrickHouseEnd/events.inc index 6a6de07947..1e371bbbe1 100644 --- a/data/maps/Route110_TrickHouseEnd/events.inc +++ b/data/maps/Route110_TrickHouseEnd/events.inc @@ -9,7 +9,7 @@ Route110_TrickHouseEnd_MapCoordEvents: @ 853DF24 coord_event 2, 2, 3, VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26B041 Route110_TrickHouseEnd_MapBGEvents: @ 853DF34 - bg_hidden_item_event_new 4, 5, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET + bg_hidden_item_event 4, 5, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET Route110_TrickHouseEnd_MapEvents:: @ 853DF40 map_events Route110_TrickHouseEnd_EventObjects, Route110_TrickHouseEnd_MapWarps, Route110_TrickHouseEnd_MapCoordEvents, Route110_TrickHouseEnd_MapBGEvents diff --git a/data/maps/Route111/events.inc b/data/maps/Route111/events.inc index 6338580926..46e3b067b8 100644 --- a/data/maps/Route111/events.inc +++ b/data/maps/Route111/events.inc @@ -100,13 +100,13 @@ Route111_MapBGEvents: @ 8529888 bg_event 25, 19, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1177 bg_secret_base_event 35, 1, 0, SECRET_BASE_RED_CAVE2_3 bg_secret_base_event 35, 31, 0, SECRET_BASE_YELLOW_CAVE4_3 - bg_hidden_item_event_new 26, 70, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST + bg_hidden_item_event 26, 70, 0, ITEM_STARDUST, FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST bg_secret_base_event 27, 27, 3, SECRET_BASE_RED_CAVE4_3 bg_event 7, 84, 3, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F1180 bg_secret_base_event 14, 19, 0, SECRET_BASE_TREE1_4 bg_secret_base_event 13, 19, 0, SECRET_BASE_TREE1_1 - bg_hidden_item_event_new 19, 55, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN - bg_hidden_item_event_new 35, 66, 0, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY + bg_hidden_item_event 19, 55, 0, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN + bg_hidden_item_event 35, 66, 0, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY bg_event 24, 116, 0, BG_EVENT_PLAYER_FACING_ANY, Route111_EventScript_1F146C Route111_MapEvents:: @ 8529960 diff --git a/data/maps/Route113/events.inc b/data/maps/Route113/events.inc index 9d38010f92..b2481d6ed1 100644 --- a/data/maps/Route113/events.inc +++ b/data/maps/Route113/events.inc @@ -48,9 +48,9 @@ Route113_MapBGEvents: @ 8529DF4 bg_event 58, 4, 3, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21B7 bg_event 31, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route113_EventScript_1F21AE bg_secret_base_event 49, 8, 3, SECRET_BASE_RED_CAVE1_3 - bg_hidden_item_event_new 66, 3, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_113_ETHER - bg_hidden_item_event_new 22, 5, 3, ITEM_TM32, FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 - bg_hidden_item_event_new 73, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET + bg_hidden_item_event 66, 3, 3, ITEM_ETHER, FLAG_HIDDEN_ITEM_ROUTE_113_ETHER + bg_hidden_item_event 22, 5, 3, ITEM_TM32, FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 + bg_hidden_item_event 73, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET Route113_MapEvents:: @ 8529E54 map_events Route113_EventObjects, Route113_MapWarps, Route113_MapCoordEvents, Route113_MapBGEvents diff --git a/data/maps/Route114/events.inc b/data/maps/Route114/events.inc index 817be07af7..55ea12195d 100644 --- a/data/maps/Route114/events.inc +++ b/data/maps/Route114/events.inc @@ -44,9 +44,9 @@ Route114_MapBGEvents: @ 852A118 bg_secret_base_event 11, 27, 0, SECRET_BASE_TREE3_2 bg_secret_base_event 12, 27, 0, SECRET_BASE_TREE4_2 bg_event 25, 38, 3, BG_EVENT_PLAYER_FACING_ANY, Route114_EventScript_1F2637 - bg_hidden_item_event_new 20, 57, 3, ITEM_CARBOS, FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS + bg_hidden_item_event 20, 57, 3, ITEM_CARBOS, FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS bg_secret_base_event 32, 57, 0, SECRET_BASE_BROWN_CAVE4_3 - bg_hidden_item_event_new 7, 30, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE + bg_hidden_item_event 7, 30, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE Route114_MapEvents:: @ 852A1A8 map_events Route114_EventObjects, Route114_MapWarps, 0x0, Route114_MapBGEvents diff --git a/data/maps/Route115/events.inc b/data/maps/Route115/events.inc index 8bd538d6a9..18179deb16 100644 --- a/data/maps/Route115/events.inc +++ b/data/maps/Route115/events.inc @@ -42,7 +42,7 @@ Route115_MapBGEvents: @ 852A3FC bg_secret_base_event 8, 20, 0, SECRET_BASE_TREE3_3 bg_secret_base_event 25, 24, 0, SECRET_BASE_BROWN_CAVE3_3 bg_secret_base_event 20, 53, 0, SECRET_BASE_RED_CAVE3_1 - bg_hidden_item_event_new 15, 49, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE + bg_hidden_item_event 15, 49, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE Route115_MapEvents:: @ 852A4A4 map_events Route115_EventObjects, Route115_MapWarps, 0x0, Route115_MapBGEvents diff --git a/data/maps/Route116/events.inc b/data/maps/Route116/events.inc index 345ebb43b7..37c54eb7ed 100644 --- a/data/maps/Route116/events.inc +++ b/data/maps/Route116/events.inc @@ -48,8 +48,8 @@ Route116_MapBGEvents: @ 852A790 bg_event 29, 10, 0, BG_EVENT_PLAYER_FACING_ANY, Route116_EventScript_1F2D7B bg_secret_base_event 56, 6, 0, SECRET_BASE_BLUE_CAVE3_2 bg_secret_base_event 55, 15, 0, SECRET_BASE_BLUE_CAVE4_2 - bg_hidden_item_event_new 22, 9, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION - bg_hidden_item_event_new 70, 13, 3, ITEM_BLACK_GLASSES, FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES + bg_hidden_item_event 22, 9, 3, ITEM_SUPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION + bg_hidden_item_event 70, 13, 3, ITEM_BLACK_GLASSES, FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES Route116_MapEvents:: @ 852A814 map_events Route116_EventObjects, Route116_MapWarps, Route116_MapCoordEvents, Route116_MapBGEvents diff --git a/data/maps/Route117/events.inc b/data/maps/Route117/events.inc index 0d0fcde1f3..4cede4040c 100644 --- a/data/maps/Route117/events.inc +++ b/data/maps/Route117/events.inc @@ -31,7 +31,7 @@ Route117_MapBGEvents: @ 852AA70 bg_event 16, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39B5 bg_event 49, 12, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39BE bg_event 49, 5, 0, BG_EVENT_PLAYER_FACING_ANY, Route117_EventScript_1F39C7 - bg_hidden_item_event_new 3, 18, 3, ITEM_REPEL, FLAG_HIDDEN_ITEM_ROUTE_117_REPEL + bg_hidden_item_event 3, 18, 3, ITEM_REPEL, FLAG_HIDDEN_ITEM_ROUTE_117_REPEL Route117_MapEvents:: @ 852AAA0 map_events Route117_EventObjects, Route117_MapWarps, 0x0, Route117_MapBGEvents diff --git a/data/maps/Route118/events.inc b/data/maps/Route118/events.inc index 18bbbda023..fe131549fe 100644 --- a/data/maps/Route118/events.inc +++ b/data/maps/Route118/events.inc @@ -38,8 +38,8 @@ Route118_MapBGEvents: @ 852ACEC bg_secret_base_event 29, 5, 0, SECRET_BASE_YELLOW_CAVE1_2 bg_secret_base_event 47, 5, 0, SECRET_BASE_TREE1_3 bg_secret_base_event 46, 5, 0, SECRET_BASE_TREE2_1 - bg_hidden_item_event_new 31, 13, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_ROUTE_118_IRON - bg_hidden_item_event_new 12, 14, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE + bg_hidden_item_event 31, 13, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_ROUTE_118_IRON + bg_hidden_item_event 12, 14, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE Route118_MapEvents:: @ 852AD58 map_events Route118_EventObjects, Route118_MapWarps, Route118_MapCoordEvents, Route118_MapBGEvents diff --git a/data/maps/Route119/events.inc b/data/maps/Route119/events.inc index 9175db4d03..3a7d1422bb 100644 --- a/data/maps/Route119/events.inc +++ b/data/maps/Route119/events.inc @@ -83,15 +83,15 @@ Route119_MapBGEvents: @ 852B2F4 bg_secret_base_event 31, 73, 3, SECRET_BASE_SHRUB4_1 bg_secret_base_event 16, 81, 0, SECRET_BASE_BLUE_CAVE3_3 bg_secret_base_event 16, 28, 0, SECRET_BASE_BLUE_CAVE4_3 - bg_hidden_item_event_new 17, 82, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM - bg_hidden_item_event_new 38, 63, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL + bg_hidden_item_event 17, 82, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM + bg_hidden_item_event 38, 63, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL bg_secret_base_event 26, 81, 0, SECRET_BASE_RED_CAVE3_3 bg_secret_base_event 19, 76, 0, SECRET_BASE_TREE2_3 bg_secret_base_event 18, 76, 0, SECRET_BASE_TREE4_3 bg_secret_base_event 4, 15, 0, SECRET_BASE_SHRUB3_3 bg_secret_base_event 6, 2, 0, SECRET_BASE_SHRUB4_3 - bg_hidden_item_event_new 26, 120, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL - bg_hidden_item_event_new 20, 29, 3, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER + bg_hidden_item_event 26, 120, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL + bg_hidden_item_event 20, 29, 3, ITEM_MAX_ETHER, FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER bg_event 28, 9, 0, BG_EVENT_PLAYER_FACING_ANY, Route119_EventScript_1F49E3 Route119_MapEvents:: @ 852B3E4 diff --git a/data/maps/Route120/events.inc b/data/maps/Route120/events.inc index 745ed169ec..4400081f74 100644 --- a/data/maps/Route120/events.inc +++ b/data/maps/Route120/events.inc @@ -79,10 +79,10 @@ Route120_MapBGEvents: @ 852B958 bg_secret_base_event 18, 12, 0, SECRET_BASE_BLUE_CAVE2_3 bg_secret_base_event 38, 54, 0, SECRET_BASE_SHRUB1_3 bg_secret_base_event 31, 23, 0, SECRET_BASE_SHRUB2_3 - bg_hidden_item_event_new 9, 1, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 - bg_hidden_item_event_new 31, 11, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE - bg_hidden_item_event_new 0, 86, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 - bg_hidden_item_event_new 24, 42, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_ROUTE_120_ZINC + bg_hidden_item_event 9, 1, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 + bg_hidden_item_event 31, 11, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE + bg_hidden_item_event 0, 86, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 + bg_hidden_item_event 24, 42, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_ROUTE_120_ZINC bg_secret_base_event 5, 76, 0, SECRET_BASE_SHRUB1_4 Route120_MapEvents:: @ 852BA00 diff --git a/data/maps/Route121/events.inc b/data/maps/Route121/events.inc index b74ac78e6f..4f27079a63 100644 --- a/data/maps/Route121/events.inc +++ b/data/maps/Route121/events.inc @@ -45,10 +45,10 @@ Route121_MapBGEvents: @ 852BD14 bg_secret_base_event 43, 7, 0, SECRET_BASE_TREE1_2 bg_secret_base_event 42, 7, 0, SECRET_BASE_TREE2_2 bg_event 39, 6, 0, BG_EVENT_PLAYER_FACING_ANY, Route121_EventScript_1F5E0F - bg_hidden_item_event_new 23, 10, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP - bg_hidden_item_event_new 58, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET - bg_hidden_item_event_new 72, 5, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL - bg_hidden_item_event_new 68, 8, 3, ITEM_MAX_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE + bg_hidden_item_event 23, 10, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP + bg_hidden_item_event 58, 3, 3, ITEM_NUGGET, FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET + bg_hidden_item_event 72, 5, 3, ITEM_FULL_HEAL, FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL + bg_hidden_item_event 68, 8, 3, ITEM_MAX_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE Route121_MapEvents:: @ 852BD8C map_events Route121_EventObjects, Route121_MapWarps, Route121_MapCoordEvents, Route121_MapBGEvents diff --git a/data/maps/Route123/events.inc b/data/maps/Route123/events.inc index 2db8fdb6ce..d45ac0222f 100644 --- a/data/maps/Route123/events.inc +++ b/data/maps/Route123/events.inc @@ -75,13 +75,13 @@ Route123_MapBGEvents: @ 852C32C bg_secret_base_event 47, 3, 0, SECRET_BASE_BLUE_CAVE1_2 bg_secret_base_event 49, 3, 0, SECRET_BASE_BLUE_CAVE2_2 bg_event 10, 12, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61AA - bg_hidden_item_event_new 75, 1, 3, ITEM_SUPER_REPEL, FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL + bg_hidden_item_event 75, 1, 3, ITEM_SUPER_REPEL, FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL bg_event 20, 7, 3, BG_EVENT_PLAYER_FACING_ANY, Route123_EventScript_1F61BC bg_secret_base_event 57, 5, 0, SECRET_BASE_BLUE_CAVE1_3 - bg_hidden_item_event_new 12, 1, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE - bg_hidden_item_event_new 91, 15, 3, ITEM_HYPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION - bg_hidden_item_event_new 139, 15, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP - bg_hidden_item_event_new 138, 18, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY + bg_hidden_item_event 12, 1, 3, ITEM_REVIVE, FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE + bg_hidden_item_event 91, 15, 3, ITEM_HYPER_POTION, FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION + bg_hidden_item_event 139, 15, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP + bg_hidden_item_event 138, 18, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY Route123_MapEvents:: @ 852C3B0 map_events Route123_EventObjects, Route123_MapWarps, Route123_MapCoordEvents, Route123_MapBGEvents diff --git a/data/maps/Route128/events.inc b/data/maps/Route128/events.inc index c4f1f8fd0c..792ff5ca32 100644 --- a/data/maps/Route128/events.inc +++ b/data/maps/Route128/events.inc @@ -11,9 +11,9 @@ Route128_EventObjects: @ 852C88C object_event 10, EVENT_OBJ_GFX_SWIMMER_M, 0, 101, 22, 1, MOVEMENT_TYPE_WALK_DOWN_AND_UP, 1, 3, 1, 4, Route128_EventScript_1F6DC7, 0 Route128_MapBGEvents: @ 852C97C - bg_hidden_item_event_new 49, 9, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 - bg_hidden_item_event_new 57, 21, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 - bg_hidden_item_event_new 31, 33, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 + bg_hidden_item_event 49, 9, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 + bg_hidden_item_event 57, 21, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 + bg_hidden_item_event 31, 33, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 Route128_MapEvents:: @ 852C9A0 map_events Route128_EventObjects, 0x0, 0x0, Route128_MapBGEvents diff --git a/data/maps/SSTidalLowerDeck/events.inc b/data/maps/SSTidalLowerDeck/events.inc index 5deed0c754..65ced7c13c 100644 --- a/data/maps/SSTidalLowerDeck/events.inc +++ b/data/maps/SSTidalLowerDeck/events.inc @@ -6,7 +6,7 @@ SSTidalLowerDeck_MapWarps: @ 853A2EC warp_def 15, 2, 3, 8, MAP_SS_TIDAL_CORRIDOR SSTidalLowerDeck_MapBGEvents: @ 853A2F4 - bg_hidden_item_event_new 0, 2, 0, ITEM_LEFTOVERS, FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS + bg_hidden_item_event 0, 2, 0, ITEM_LEFTOVERS, FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS SSTidalLowerDeck_MapEvents:: @ 853A300 map_events SSTidalLowerDeck_EventObjects, SSTidalLowerDeck_MapWarps, 0x0, SSTidalLowerDeck_MapBGEvents diff --git a/data/maps/SafariZone_Northeast/events.inc b/data/maps/SafariZone_Northeast/events.inc index aac73f791b..dc0393b4d7 100644 --- a/data/maps/SafariZone_Northeast/events.inc +++ b/data/maps/SafariZone_Northeast/events.inc @@ -10,8 +10,8 @@ SafariZone_Northeast_EventObjects: @ 853B968 object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SafariZone_Northeast_EventScript_2912E3, FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET SafariZone_Northeast_MapBGEvents: @ 853BA40 - bg_hidden_item_event_new 31, 35, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY - bg_hidden_item_event_new 21, 5, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC + bg_hidden_item_event 31, 35, 3, ITEM_RARE_CANDY, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY + bg_hidden_item_event 21, 5, 3, ITEM_ZINC, FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC SafariZone_Northeast_MapEvents:: @ 853BA58 map_events SafariZone_Northeast_EventObjects, 0x0, 0x0, SafariZone_Northeast_MapBGEvents diff --git a/data/maps/SafariZone_Southeast/events.inc b/data/maps/SafariZone_Southeast/events.inc index 26a7ff8fb4..badaaefd4a 100644 --- a/data/maps/SafariZone_Southeast/events.inc +++ b/data/maps/SafariZone_Southeast/events.inc @@ -6,8 +6,8 @@ SafariZone_Southeast_EventObjects: @ 853BA6C object_event 5, EVENT_OBJ_GFX_CAMPER, 0, 12, 16, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_Southeast_EventScript_23D399, FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION SafariZone_Southeast_MapBGEvents: @ 853BAE4 - bg_hidden_item_event_new 19, 36, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP - bg_hidden_item_event_new 32, 33, 0, ITEM_FULL_RESTORE, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE + bg_hidden_item_event 19, 36, 3, ITEM_PP_UP, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP + bg_hidden_item_event 32, 33, 0, ITEM_FULL_RESTORE, FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE SafariZone_Southeast_MapEvents:: @ 853BAFC map_events SafariZone_Southeast_EventObjects, 0x0, 0x0, SafariZone_Southeast_MapBGEvents diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index da55b2fcae..588a376369 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -15,7 +15,7 @@ SlateportCity_MapScript1_1DCC6C: @ 81DCC6C SlateportCity_EventScript_1DCC8D:: @ 81DCC8D setflag FLAG_VISITED_SLATEPORT_CITY setvar VAR_0x4086, 0 - setflag FLAG_0x323 + setflag FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER return SlateportCity_EventScript_1DCC99:: @ 81DCC99 diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 874f8436d9..20e6b78edd 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -371,7 +371,7 @@ SlateportCity_Harbor_EventScript_20CD7B:: @ 820CD7B goto_eq SlateportCity_Harbor_EventScript_272054 takeitem ITEM_SCANNER, 1 msgbox SlateportCity_Harbor_Text_20D94A, 4 - setflag FLAG_0x126 + setflag FLAG_TRADED_SCANNER_TO_STERN goto SlateportCity_Harbor_EventScript_20CE11 end @@ -384,7 +384,7 @@ SlateportCity_Harbor_EventScript_20CDBB:: @ 820CDBB goto_eq SlateportCity_Harbor_EventScript_272054 takeitem ITEM_SCANNER, 1 msgbox SlateportCity_Harbor_Text_20D94A, 4 - setflag FLAG_0x126 + setflag FLAG_TRADED_SCANNER_TO_STERN goto SlateportCity_Harbor_EventScript_20CE11 end diff --git a/data/maps/Underwater1/events.inc b/data/maps/Underwater1/events.inc index da16883103..7d3866eb01 100644 --- a/data/maps/Underwater1/events.inc +++ b/data/maps/Underwater1/events.inc @@ -1,11 +1,11 @@ Underwater1_MapBGEvents: @ 852CEB4 - bg_hidden_item_event_new 42, 51, 0, ITEM_CARBOS, FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS - bg_hidden_item_event_new 14, 40, 0, ITEM_GREEN_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD - bg_hidden_item_event_new 66, 34, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL - bg_hidden_item_event_new 64, 54, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL - bg_hidden_item_event_new 70, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 - bg_hidden_item_event_new 42, 5, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM - bg_hidden_item_event_new 45, 36, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 + bg_hidden_item_event 42, 51, 0, ITEM_CARBOS, FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS + bg_hidden_item_event 14, 40, 0, ITEM_GREEN_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD + bg_hidden_item_event 66, 34, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL + bg_hidden_item_event 64, 54, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL + bg_hidden_item_event 70, 64, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 + bg_hidden_item_event 42, 5, 3, ITEM_CALCIUM, FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM + bg_hidden_item_event 45, 36, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 Underwater1_MapEvents:: @ 852CF08 map_events 0x0, 0x0, 0x0, Underwater1_MapBGEvents diff --git a/data/maps/Underwater2/events.inc b/data/maps/Underwater2/events.inc index 912d47a4d0..dd24215063 100644 --- a/data/maps/Underwater2/events.inc +++ b/data/maps/Underwater2/events.inc @@ -2,14 +2,14 @@ Underwater2_MapWarps: @ 852CF1C warp_def 45, 65, 0, 0, MAP_UNDERWATER_SOOTOPOLIS_CITY Underwater2_MapBGEvents: @ 852CF24 - bg_hidden_item_event_new 30, 17, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE - bg_hidden_item_event_new 41, 19, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL - bg_hidden_item_event_new 63, 19, 3, ITEM_STARDUST, FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST - bg_hidden_item_event_new 10, 36, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL - bg_hidden_item_event_new 11, 39, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON - bg_hidden_item_event_new 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD - bg_hidden_item_event_new 65, 60, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL - bg_hidden_item_event_new 9, 77, 3, ITEM_BLUE_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD + bg_hidden_item_event 30, 17, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE + bg_hidden_item_event 41, 19, 3, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL + bg_hidden_item_event 63, 19, 3, ITEM_STARDUST, FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST + bg_hidden_item_event 10, 36, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL + bg_hidden_item_event 11, 39, 3, ITEM_IRON, FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON + bg_hidden_item_event 12, 35, 3, ITEM_YELLOW_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD + bg_hidden_item_event 65, 60, 3, ITEM_BIG_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL + bg_hidden_item_event 9, 77, 3, ITEM_BLUE_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD Underwater2_MapEvents:: @ 852CF84 map_events 0x0, Underwater2_MapWarps, 0x0, Underwater2_MapBGEvents diff --git a/data/maps/Underwater3/events.inc b/data/maps/Underwater3/events.inc index c328383d71..02ac86aa12 100644 --- a/data/maps/Underwater3/events.inc +++ b/data/maps/Underwater3/events.inc @@ -3,10 +3,10 @@ Underwater3_MapWarps: @ 852CF98 warp_def 67, 38, 0, 0, MAP_UNDERWATER_MARINE_CAVE Underwater3_MapBGEvents: @ 852CFA8 - bg_hidden_item_event_new 12, 42, 3, ITEM_STAR_PIECE, FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE - bg_hidden_item_event_new 50, 36, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP - bg_hidden_item_event_new 34, 72, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE - bg_hidden_item_event_new 72, 20, 3, ITEM_RED_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD + bg_hidden_item_event 12, 42, 3, ITEM_STAR_PIECE, FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE + bg_hidden_item_event 50, 36, 3, ITEM_HP_UP, FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP + bg_hidden_item_event 34, 72, 3, ITEM_HEART_SCALE, FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE + bg_hidden_item_event 72, 20, 3, ITEM_RED_SHARD, FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD Underwater3_MapEvents:: @ 852CFD8 map_events 0x0, Underwater3_MapWarps, 0x0, Underwater3_MapBGEvents diff --git a/data/maps/Underwater4/events.inc b/data/maps/Underwater4/events.inc index 68585a9557..5a08e82f95 100644 --- a/data/maps/Underwater4/events.inc +++ b/data/maps/Underwater4/events.inc @@ -2,8 +2,8 @@ Underwater4_MapWarps: @ 852CFEC warp_def 38, 26, 3, 0, MAP_UNDERWATER_SEAFLOOR_CAVERN Underwater4_MapBGEvents: @ 852CFF4 - bg_hidden_item_event_new 38, 19, 3, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN - bg_hidden_item_event_new 69, 18, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL + bg_hidden_item_event 38, 19, 3, ITEM_PROTEIN, FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN + bg_hidden_item_event 69, 18, 3, ITEM_PEARL, FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL Underwater4_MapEvents:: @ 852D00C map_events 0x0, Underwater4_MapWarps, 0x0, Underwater4_MapBGEvents diff --git a/data/maps/VictoryRoad_1F/events.inc b/data/maps/VictoryRoad_1F/events.inc index b31abb4bb7..05cafcc48b 100644 --- a/data/maps/VictoryRoad_1F/events.inc +++ b/data/maps/VictoryRoad_1F/events.inc @@ -21,7 +21,7 @@ VictoryRoad_1F_MapCoordEvents: @ 8535F04 coord_event 3, 23, 4, VAR_0x40C3, 0, VictoryRoad_1F_EventScript_235DC8 VictoryRoad_1F_MapBGEvents: @ 8535F24 - bg_hidden_item_event_new 30, 39, 4, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL + bg_hidden_item_event 30, 39, 4, ITEM_ULTRA_BALL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL VictoryRoad_1F_MapEvents:: @ 8535F30 map_events VictoryRoad_1F_EventObjects, VictoryRoad_1F_MapWarps, VictoryRoad_1F_MapCoordEvents, VictoryRoad_1F_MapBGEvents diff --git a/data/maps/VictoryRoad_B2F/events.inc b/data/maps/VictoryRoad_B2F/events.inc index 10ee751dcb..1ad4f3e503 100644 --- a/data/maps/VictoryRoad_B2F/events.inc +++ b/data/maps/VictoryRoad_B2F/events.inc @@ -14,8 +14,8 @@ VictoryRoad_B2F_MapWarps: @ 8536230 warp_def 5, 26, 3, 6, MAP_VICTORY_ROAD_B1F VictoryRoad_B2F_MapBGEvents: @ 8536250 - bg_hidden_item_event_new 28, 5, 3, ITEM_ELIXIR, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR - bg_hidden_item_event_new 37, 1, 3, ITEM_MAX_REPEL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL + bg_hidden_item_event 28, 5, 3, ITEM_ELIXIR, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR + bg_hidden_item_event 37, 1, 3, ITEM_MAX_REPEL, FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL VictoryRoad_B2F_MapEvents:: @ 8536268 map_events VictoryRoad_B2F_EventObjects, VictoryRoad_B2F_MapWarps, 0x0, VictoryRoad_B2F_MapBGEvents diff --git a/include/constants/flags.h b/include/constants/flags.h index f3c0f75ac1..c21affd617 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -194,6 +194,8 @@ #define FLAG_DECORATION_12 0xB9 #define FLAG_DECORATION_13 0xBA #define FLAG_DECORATION_14 0xBB + +// scripts #define FLAG_0x0BC 0xBC #define FLAG_0x0BD 0xBD #define FLAG_0x0BE 0xBE @@ -302,7 +304,7 @@ // upper flags? #define FLAG_0x124 0x124 #define FLAG_0x125 0x125 -#define FLAG_0x126 0x126 +#define FLAG_TRADED_SCANNER_TO_STERN 0x126 #define FLAG_0x127 0x127 #define FLAG_0x128 0x128 #define FLAG_0x129 0x129 @@ -509,91 +511,11 @@ #define FLAG_0x1F1 0x1F1 #define FLAG_0x1F2 0x1F2 #define FLAG_0x1F3 0x1F3 - - - -#define FLAG_HIDDEN_ITEMS_START 0x1F4 #define FLAG_0x1F5 0x1F5 // trick house end room? -#define FLAG_0x1F6 0x1F6 -#define FLAG_0x1F7 0x1F7 -#define FLAG_0x1F8 0x1F8 -#define FLAG_0x1F9 0x1F9 -#define FLAG_0x1FA 0x1FA -#define FLAG_0x1FB 0x1FB -#define FLAG_0x1FC 0x1FC -#define FLAG_0x1FD 0x1FD -#define FLAG_0x1FE 0x1FE -#define FLAG_0x1FF 0x1FF -#define FLAG_0x200 0x200 -#define FLAG_0x201 0x201 -#define FLAG_0x202 0x202 -#define FLAG_0x203 0x203 -#define FLAG_0x204 0x204 -#define FLAG_0x205 0x205 -#define FLAG_0x206 0x206 -#define FLAG_0x207 0x207 -#define FLAG_0x208 0x208 -#define FLAG_0x209 0x209 -#define FLAG_0x20A 0x20A -#define FLAG_0x20B 0x20B -#define FLAG_0x20C 0x20C -#define FLAG_0x20D 0x20D -#define FLAG_0x20E 0x20E -#define FLAG_0x20F 0x20F -#define FLAG_0x210 0x210 -#define FLAG_0x211 0x211 -#define FLAG_0x212 0x212 - -#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) -#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) -#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) - -#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) -#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) -#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) - -#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) -#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) - -#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) - -#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) -#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) - -#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) - -#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) -#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) - -#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) -#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) -#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) -#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) - -#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) -#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) -#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) -#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) - -#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) -#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) -#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) -#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) - -#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) -#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) -#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) -#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) -#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) - -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) -#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) - - - - +// Hidden Items -- sorted by location +#define FLAG_HIDDEN_ITEMS_START 0x1F4 +#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A) @@ -601,745 +523,587 @@ #define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24) #define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26) - -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON (FLAG_HIDDEN_ITEMS_START + 0x13) #define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) -#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) - -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14) +#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15) +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16) #define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17) -#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) - +#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18) #define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19) -#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) - +#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A) +#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C) #define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00) - #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21) #define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22) - #define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65) #define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66) #define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67) #define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68) - #define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30) #define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31) - #define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C) #define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D) - #define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B) #define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B) #define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B) - #define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D) #define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E) - #define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F) #define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50) - #define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D) - #define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F) - -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A) #define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B) #define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C) -#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) - -#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) +#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D) +#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52) #define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53) - #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B) - #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C) #define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69) - #define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23) - #define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51) - #define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C) -#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) -#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) -#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) -#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) - +#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E) +#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25) +#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55) +#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58) #define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59) -#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) - -#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) -#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) +#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F) +#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E) #define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F) - #define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56) - -#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) +#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32) #define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34) -#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) -#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) +#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33) +#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40) #define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A) #define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B) - -#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) +#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36) #define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35) -#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) -#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) +#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41) +#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37) +#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02) +#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38) +#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39) +#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03) +#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E) +#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62) +#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04) +#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A) +#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61) +#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D) +#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60) +#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48) +#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42) +#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43) +#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05) +#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06) +#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44) +#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47) +#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54) +#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45) +#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46) +#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27) +#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28) +#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49) +#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64) +#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07) +#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29) +#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A) +#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63) +#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D) +#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E) -#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01) +// Event Flags +#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC +#define FLAG_HIDE_APPRENTICE 0x2BD +#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE +#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF +#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 +#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 +#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 +#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 +#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 +#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 +#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD +#define FLAG_HIDE_MEW 0x2CE +#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF +#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 +#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 +#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 +#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 +#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 +#define FLAG_UNUSED_0x2D9 0x2D9 +#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA +#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD +#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 +#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 +#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 +#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 +#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 +#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 +#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA +#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB +#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC +#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED +#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE +#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF +#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 +#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 +#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA +#define FLAG_HIDE_DEOXYS 0x2FB +#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC +#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD +#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE +#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF +#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 +#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 +#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 +#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 +#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 +#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 +#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A +#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B +#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C +#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D +#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E +#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 +#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 +#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 +#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 +#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 +#define FLAG_HIDE_FANCLUB_BOY 0x316 +#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 +#define FLAG_HIDE_FANCLUB_LADY 0x318 +#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 +#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F +#define FLAG_HIDE_LUGIA 0x320 +#define FLAG_HIDE_HOOH 0x321 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 +#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323 +#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 +#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C +#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D +#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F +#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 +#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 +#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 +#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 +#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 +#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 +#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 +#define FLAG_UNUSED_0x339 0x339 +#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D +#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 +#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 +#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 +#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 +#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 +#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 +#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 +#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 +#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A +#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B +#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E +#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 +#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 +#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 +#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 +#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 +#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 +#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 +#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 +#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A +#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C +#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E +#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 +#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 +#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 +#define FLAG_UNKNOWN_0x363 0x363 +#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 +#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 +#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 +#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 +#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 +#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A +#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B +#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C +#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D +#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E +#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F +#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 +#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 +#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 +#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 +#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A +#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B +#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D +#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E +#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F +#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380 +#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 +#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 +#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 +#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 +#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 +#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 +#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 +#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 +#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A +#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C +#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D +#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E +#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F +#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 +#define FLAG_0x392 0x392 +#define FLAG_0x393 0x393 +#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 +#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 +#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 +#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 +#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 +#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 +#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A +#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B +#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C +#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D +#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E +#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F +#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 +#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 +#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 +#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 +#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 +#define FLAG_HIDE_REGIROCK 0x3A7 +#define FLAG_HIDE_REGICE 0x3A8 +#define FLAG_HIDE_REGISTEEL 0x3A9 +#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA +#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB +#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC +#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD +#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE +#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF +#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 +#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 +#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 +#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 +#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 +#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 +#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 +#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 +#define FLAG_0x3B8 0x3B8 +#define FLAG_0x3B9 0x3B9 +#define FLAG_0x3BA 0x3BA +#define FLAG_0x3BB 0x3BB +#define FLAG_0x3BC 0x3BC +#define FLAG_0x3BD 0x3BD +#define FLAG_0x3BE 0x3BE +#define FLAG_0x3BF 0x3BF +#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 +#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 +#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 +#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 +#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 +#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 +#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 +#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 +#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 +#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA +#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB +#define FLAG_0x3CC 0x3CC +#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF +#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 +#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 +#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 +#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 +#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 +#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 +#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 +#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 +#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 +#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA +#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB +#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC +#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD +#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE +#define FLAG_HIDE_ROUTE_101_BOY 0x3DF +#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 +#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 +#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 +#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 +#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 +#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 +#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 +#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 +// Item Ball Flags +#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 +#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 +#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA +#define FLAG_ITEM_ROUTE_105_IRON 0x3EB +#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC +#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED +#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE +#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF +#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 +#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 +#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 +#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 +#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 +#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 +#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 +#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 +#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 +#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 +#define FLAG_ITEM_ROUTE_115_IRON 0x3FA +#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB +#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC +#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD +#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE +#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF +#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 +#define FLAG_ITEM_ROUTE_119_ZINC 0x401 +#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 +#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 +#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 +#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 +#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 +#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 +#define FLAG_UNUSED_0x409 0x409 +#define FLAG_ITEM_ROUTE_127_ZINC 0x40A +#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B +#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C +#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D +#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E +#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F +#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 +#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 +#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 +#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 +#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 +#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 +#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 +#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A +#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B +#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C +#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D +#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E +#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F +#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 +#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 +#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 +#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C +#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D +#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F +#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 +#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 +#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 +#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 +#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 +#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 +#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 +#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A +#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B +#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C +#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D +#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E +#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F +#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 +#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 +#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 +#define FLAG_ITEM_FIERY_PATH_TM06 0x443 +#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 +#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A +#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B +#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D +#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E +#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F +#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 +#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 +#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 +#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 +#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 +#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 +#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 +#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 +#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 +#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A +#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B +#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C +#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D +#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E +#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F +#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 +#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 +#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 +#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 +#define FLAG_UNUSED_0x465 0x465 +#define FLAG_UNUSED_0x466 0x466 +#define FLAG_UNUSED_0x467 0x467 +#define FLAG_UNUSED_0x468 0x468 +#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 +#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B +#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C +#define FLAG_UNUSED_0x46D 0x46D +#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E +#define FLAG_ITEM_ROUTE_104_POTION 0x46F +#define FLAG_UNUSED_0x470 0x470 +#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 +#define FLAG_UNUSED_0x472 0x472 +#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 +#define FLAG_0x474 0x474 +#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 +#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 +#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 +#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 +#define FLAG_UNUSED_0x479 0x479 +#define FLAG_ITEM_ROUTE_116_POTION 0x47A +#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B +#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C +#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D +#define FLAG_ITEM_ROUTE_121_ZINC 0x47E +#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F +#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 +#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 +#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 +#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 +#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 +#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 +#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 +#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 +#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 +#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 +#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A +#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C +#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E +#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F +#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 +#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 +#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 -#define FLAG_0x217 0x217//23 -#define FLAG_0x218 0x218//24 -#define FLAG_0x219 0x219//25 -#define FLAG_0x21A 0x21A//26 -#define FLAG_0x21B 0x21B -#define FLAG_0x21C 0x21C -#define FLAG_0x21D 0x21D -#define FLAG_0x21E 0x21E -#define FLAG_0x21F 0x21F -#define FLAG_0x220 0x220 -#define FLAG_0x221 0x221 -#define FLAG_0x222 0x222 -#define FLAG_0x223 0x223 -#define FLAG_0x224 0x224 -#define FLAG_0x225 0x225 -#define FLAG_0x226 0x226 -#define FLAG_0x227 0x227 -#define FLAG_0x228 0x228 -#define FLAG_0x229 0x229 -#define FLAG_0x22A 0x22A -#define FLAG_0x22B 0x22B -#define FLAG_0x22C 0x22C -#define FLAG_0x22D 0x22D -#define FLAG_0x22E 0x22E -#define FLAG_0x22F 0x22F -#define FLAG_0x230 0x230 -#define FLAG_0x231 0x231 -#define FLAG_0x232 0x232 -#define FLAG_0x233 0x233 -#define FLAG_0x234 0x234 -#define FLAG_0x235 0x235 -#define FLAG_0x236 0x236 -#define FLAG_0x237 0x237 -#define FLAG_0x238 0x238 -#define FLAG_0x239 0x239 -#define FLAG_0x23A 0x23A -#define FLAG_0x23B 0x23B -#define FLAG_0x23C 0x23C -#define FLAG_0x23D 0x23D -#define FLAG_0x23E 0x23E -#define FLAG_0x23F 0x23F -#define FLAG_0x240 0x240 -#define FLAG_0x241 0x241 -#define FLAG_0x242 0x242 -#define FLAG_0x243 0x243 -#define FLAG_0x244 0x244 -#define FLAG_0x245 0x245 -#define FLAG_0x246 0x246 -#define FLAG_0x247 0x247 -#define FLAG_0x248 0x248 -#define FLAG_0x249 0x249 -#define FLAG_0x24A 0x24A -#define FLAG_0x24B 0x24B -#define FLAG_0x24C 0x24C -#define FLAG_0x24D 0x24D -#define FLAG_0x24E 0x24E -#define FLAG_0x24F 0x24F -#define FLAG_0x250 0x250 -#define FLAG_0x251 0x251 -#define FLAG_0x252 0x252 -#define FLAG_0x253 0x253 -#define FLAG_HIDDEN_ITEM_BLACK_GLASSES 0x254 -#define FLAG_0x255 0x255 -#define FLAG_0x256 0x256 -#define FLAG_0x257 0x257 -#define FLAG_0x258 0x258 -#define FLAG_0x259 0x259 -#define FLAG_0x25A 0x25A -#define FLAG_0x25B 0x25B -#define FLAG_0x25C 0x25C -#define FLAG_0x25D 0x25D -#define FLAG_0x25E 0x25E -#define FLAG_0x25F 0x25F -#define FLAG_0x260 0x260 -#define FLAG_0x261 0x261 -#define FLAG_0x262 0x262 -#define FLAG_0x263 0x263 -#define FLAG_0x264 0x264 -#define FLAG_0x265 0x265 -#define FLAG_0x266 0x266 -#define FLAG_0x267 0x267 -#define FLAG_0x268 0x268 -#define FLAG_0x269 0x269 -#define FLAG_0x26A 0x26A -#define FLAG_0x26B 0x26B -#define FLAG_0x26C 0x26C -#define FLAG_0x26D 0x26D -#define FLAG_0x26E 0x26E -#define FLAG_0x26F 0x26F -#define FLAG_0x270 0x270 -#define FLAG_0x271 0x271 -#define FLAG_0x272 0x272 -#define FLAG_0x273 0x273 -#define FLAG_0x274 0x274 -#define FLAG_0x275 0x275 -#define FLAG_0x276 0x276 -#define FLAG_0x277 0x277 -#define FLAG_0x278 0x278 -#define FLAG_0x279 0x279 -#define FLAG_0x27A 0x27A -#define FLAG_0x27B 0x27B -#define FLAG_0x27C 0x27C -#define FLAG_0x27D 0x27D -#define FLAG_0x27E 0x27E -#define FLAG_0x27F 0x27F -#define FLAG_0x280 0x280 -#define FLAG_0x281 0x281 -#define FLAG_0x282 0x282 -#define FLAG_0x283 0x283 -#define FLAG_0x284 0x284 -#define FLAG_0x285 0x285 -#define FLAG_0x286 0x286 -#define FLAG_0x287 0x287 -#define FLAG_0x288 0x288 -#define FLAG_0x289 0x289 -#define FLAG_0x28A 0x28A -#define FLAG_0x28B 0x28B -#define FLAG_0x28C 0x28C -#define FLAG_0x28D 0x28D -#define FLAG_0x28E 0x28E -#define FLAG_0x28F 0x28F -#define FLAG_0x290 0x290 -#define FLAG_0x291 0x291 -#define FLAG_0x292 0x292 -#define FLAG_0x293 0x293 -#define FLAG_0x294 0x294 -#define FLAG_0x295 0x295 -#define FLAG_0x296 0x296 -#define FLAG_0x297 0x297 -#define FLAG_0x298 0x298 -#define FLAG_0x299 0x299 -#define FLAG_0x29A 0x29A -#define FLAG_0x29B 0x29B -#define FLAG_0x29C 0x29C -#define FLAG_0x29D 0x29D -#define FLAG_0x29E 0x29E -#define FLAG_0x29F 0x29F -#define FLAG_0x2A0 0x2A0 -#define FLAG_0x2A1 0x2A1 -#define FLAG_0x2A2 0x2A2 -#define FLAG_0x2A3 0x2A3 -#define FLAG_0x2A4 0x2A4 -#define FLAG_0x2A5 0x2A5 -#define FLAG_0x2A6 0x2A6 -#define FLAG_0x2A7 0x2A7 -#define FLAG_0x2A8 0x2A8 -#define FLAG_0x2A9 0x2A9 -#define FLAG_0x2AA 0x2AA -#define FLAG_0x2AB 0x2AB -#define FLAG_0x2AC 0x2AC -#define FLAG_0x2AD 0x2AD -#define FLAG_0x2AE 0x2AE -#define FLAG_0x2AF 0x2AF -#define FLAG_0x2B0 0x2B0 -#define FLAG_0x2B1 0x2B1 -#define FLAG_0x2B2 0x2B2 -#define FLAG_0x2B3 0x2B3 -#define FLAG_0x2B4 0x2B4 -#define FLAG_0x2B5 0x2B5 -#define FLAG_0x2B6 0x2B6 -#define FLAG_0x2B7 0x2B7 -#define FLAG_0x2B8 0x2B8 -#define FLAG_0x2B9 0x2B9 -#define FLAG_0x2BA 0x2BA -#define FLAG_0x2BB 0x2BB -#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC -#define FLAG_HIDE_APPRENTICE 0x2BD -#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE -#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF -#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0 -#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1 -#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2 -#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3 -#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4 -#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5 -#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC -#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD -#define FLAG_HIDE_MEW 0x2CE -#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF -#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2 -#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3 -#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4 -#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5 -#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7 -#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT 0x2D8 -#define FLAG_0x2D9 0x2D9 -#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA -#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB -#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD -#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY 0x2E1 -#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2 -#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3 -#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 -#define FLAG_HIDE_ROUTE_108_MR_BRINEY 0x2E5 -#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6 -#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7 -#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN 0x2EA -#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB -#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER 0x2EC -#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED -#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE -#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF -#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1 -#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2 -#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3 -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4 -#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA -#define FLAG_HIDE_DEOXYS 0x2FB -#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC -#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD -#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE -#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF -#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300 -#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301 -#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302 -#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303 -#define FLAG_HIDE_PETALYBURG_GYM_NORMAN 0x304 -#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306 -#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309 -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A -#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B -#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C -#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D -#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E -#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311 -#define FLAG_HIDE_ROUTE_119_SCOTT 0x312 -#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313 -#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314 -#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 -#define FLAG_HIDE_FANCLUB_BOY 0x316 -#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 -#define FLAG_HIDE_FANCLUB_LADY 0x318 -#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319 -#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D -#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F -#define FLAG_HIDE_LUGIA 0x320 -#define FLAG_HIDE_HOOH 0x321 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322 -#define FLAG_0x323 0x323 -#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324 -#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN 0x327 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN 0x328 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329 -#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C -#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D -#define FLAG_HIDE_RUSBORO_CITY_RIVAL 0x32E -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F -#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330 -#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332 -#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333 -#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334 -#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335 -#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336 -#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337 -#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE 0x338 -#define FLAG_0x339 0x339 -#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A -#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D -#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE 0x33E -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS 0x340 -#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341 -#define FLAG_HIDE_ROUTE_128_STEVEN 0x342 -#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343 -#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344 -#define FLAG_HIDE_ROUTE_110_BIRCH 0x345 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346 -#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347 -#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348 -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349 -#define FLAG_0x34A 0x34A -#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B -#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E -#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350 -#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351 -#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352 -#define FLAG_HIDE_ROUTE_119_RIVAL 0x353 -#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354 -#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355 -#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356 -#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357 -#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358 -#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359 -#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A -#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C -#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E -#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360 -#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361 -#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362 -#define FLAG_0x363 0x363 -#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364 -#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365 -#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366 -#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367 -#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368 -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT 0x369 -#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A -#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL 0x36B -#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C -#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D -#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E -#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN 0x36F -#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370 -#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371 -#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377 -#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 -#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379 -#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A -#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B -#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C -#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D -#define FLAG_HIDE_ROUTE_116_TUNNELER 0x37E -#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F -#define FLAG_0x380 0x380 -#define FLAG_HIDE_ROUTE_101_BIRCH 0x381 -#define FLAG_HIDE_ROUTE_103_BIRCH 0x382 -#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383 -#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384 -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385 -#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386 -#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387 -#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388 -#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389 -#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A -#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B -#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C -#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D -#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E -#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F -#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390 -#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391 -#define FLAG_0x392 0x392 -#define FLAG_0x393 0x393 -#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394 -#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395 -#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396 -#define FLAG_HIDE_ROUTE_110_RIVAL_1 0x397 -#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398 -#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399 -#define FLAG_HIDE_ROUTE_110_RIVAL_2 0x39A -#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B -#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C -#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D -#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E -#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F -#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO 0x3A0 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1 0x3A1 -#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2 0x3A2 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 -#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 -#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5 -#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6 -#define FLAG_HIDE_REGIROCK 0x3A7 -#define FLAG_HIDE_REGICE 0x3A8 -#define FLAG_HIDE_REGISTEEL 0x3A9 -#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA -#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB -#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC -#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD -#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE -#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF -#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0 -#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1 -#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2 -#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3 -#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4 -#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5 -#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6 -#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7 -#define FLAG_0x3B8 0x3B8 -#define FLAG_0x3B9 0x3B9 -#define FLAG_0x3BA 0x3BA -#define FLAG_0x3BB 0x3BB -#define FLAG_0x3BC 0x3BC -#define FLAG_0x3BD 0x3BD -#define FLAG_0x3BE 0x3BE -#define FLAG_0x3BF 0x3BF -#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0 -#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1 -#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2 -#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3 -#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4 -#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 -#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7 -#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8 -#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9 -#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3CA -#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB -#define FLAG_0x3CC 0x3CC -#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF -#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0 -#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1 -#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2 -#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3 -#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4 -#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE 0x3D5 -#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D6 -#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN 0x3D7 -#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN 0x3D8 -#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3D9 -#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DA -#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DB -#define FLAG_HIDE_ROUTE_120_KECLEON_6 0x3DC -#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD -#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE -#define FLAG_HIDE_ROUTE_101_BOY 0x3DF -#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0 -#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY 0x3E1 -#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2 -#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3 -#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4 -#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5 -#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6 -#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7 - -#define FLAG_ITEM_ROUTE_102_POTION 0x3E8 -#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9 -#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA -#define FLAG_ITEM_ROUTE_105_IRON 0x3EB -#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC -#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED -#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE -#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF -#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0 -#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1 -#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2 -#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3 -#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4 -#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5 -#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6 -#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7 -#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8 -#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9 -#define FLAG_ITEM_ROUTE_115_IRON 0x3FA -#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB -#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC -#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD -#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE -#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF -#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400 -#define FLAG_ITEM_ROUTE_119_ZINC 0x401 -#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402 -#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403 -#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404 -#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405 -#define FLAG_ITEM_ROUTE_120_NUGGET 0x406 -#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407 -#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408 -#define FLAG_0x409 0x409 -#define FLAG_ITEM_ROUTE_127_ZINC 0x40A -#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B -#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C -#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D -#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E -#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F -#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410 -#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411 -#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412 -#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413 - -#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416 -#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417 -#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418 -#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419 -#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A -#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B -#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C -#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D -#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E -#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F -#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420 -#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421 -#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422 -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428 -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429 -#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C -#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D -#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F -#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430 -#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431 -#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432 -#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433 -#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434 - -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436 -#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437 -#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438 -#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439 -#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A -#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B -#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C -#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D -#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E -#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F -#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440 -#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441 -#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442 -#define FLAG_ITEM_FIERY_PATH_TM06 0x443 -#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444 -#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449 -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A -#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B -#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D -#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E -#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F -#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450 -#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451 -#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452 -#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453 -#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454 -#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455 -#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456 -#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457 -#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458 -#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459 -#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A -#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B -#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C -#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D -#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E -#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F -#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460 -#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461 -#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462 -#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463 -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464 -#define FLAG_0x465 0x465 -#define FLAG_0x466 0x466 -#define FLAG_0x467 0x467 -#define FLAG_0x468 0x468 -#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469 -#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A -#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B -#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C -#define FLAG_0x46D 0x46D -#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E -#define FLAG_ITEM_ROUTE_104_POTION 0x46F -#define FLAG_0x470 0x470 -#define FLAG_ITEM_ROUTE_103_PP_UP 0x471 -#define FLAG_0x472 0x472 -#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473 -#define FLAG_0x474 0x474 -#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475 -#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476 -#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477 -#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478 -#define FLAG_0x479 0x479 -#define FLAG_ITEM_ROUTE_116_POTION 0x47A -#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B -#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C -#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D -#define FLAG_ITEM_ROUTE_121_ZINC 0x47E -#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F -#define FLAG_ITEM_ROUTE_123_PP_UP 0x480 -#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481 -#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482 -#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483 -#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484 -#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485 -#define FLAG_ITEM_ROUTE_134_CARBOS 0x486 -#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487 -#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488 -#define FLAG_ITEM_ROUTE_115_PP_UP 0x489 -#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A -#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B -#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C -#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E -#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F -#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490 -#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491 -#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492 - #define FLAG_0x493 0x493 #define FLAG_0x494 0x494 #define FLAG_0x495 0x495 diff --git a/src/field_specials.c b/src/field_specials.c index 37cc8fac59..a74bf40f6c 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1508,7 +1508,7 @@ static void sub_8139620(u8 taskId) bool8 FoundBlackGlasses(void) { - return FlagGet(FLAG_HIDDEN_ITEM_BLACK_GLASSES); + return FlagGet(FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES); } void SetRoute119Weather(void) From 901f3ff55715ec6bdeda5c711e7e73b4c38ab55a Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Oct 2018 15:57:19 -0400 Subject: [PATCH 016/213] use sound panning constants in battle_anim_scripts --- data/battle_anim_scripts.s | 1976 ++++++++++----------- include/battle_anim.h | 3 - include/constants/battle_anim.h | 14 + src/battle_anim.c | 36 +- src/battle_anim_sound_tasks.c | 12 +- src/battle_controller_link_opponent.c | 6 +- src/battle_controller_link_partner.c | 6 +- src/battle_controller_opponent.c | 6 +- src/battle_controller_player.c | 6 +- src/battle_controller_player_partner.c | 6 +- src/battle_controller_recorded_opponent.c | 6 +- src/battle_controller_recorded_player.c | 4 +- src/battle_controller_safari.c | 4 +- src/battle_interface.c | 5 +- 14 files changed, 1051 insertions(+), 1039 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 624a5c69f5..92aa51debf 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -422,7 +422,7 @@ Move_POUND: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -438,7 +438,7 @@ Move_DOUBLE_SLAP: AnimScript_82C93DA: createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -455,7 +455,7 @@ AnimScript_82C9408: Move_POISON_POWDER: loadspritegfx 0x2751 loadspritegfx 0x27A6 - loopsewithpan SE_W077, +63, 0xA, 0x6 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1 createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1 createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3 @@ -479,7 +479,7 @@ Move_POISON_POWDER: Move_STUN_SPORE: loadspritegfx 0x2754 - loopsewithpan SE_W077, +63, 0xA, 0x6 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1 createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1 createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3 @@ -503,7 +503,7 @@ Move_STUN_SPORE: Move_SLEEP_POWDER: loadspritegfx 0x2753 - loopsewithpan SE_W077, +63, 0xA, 0x6 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1 createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1 createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3 @@ -530,21 +530,21 @@ Move_SWIFT: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1 delay 0x5 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1 delay 0x5 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1 delay 0x5 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1 delay 0x5 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1 delay 0x5 waitforvisualfinish @@ -556,20 +556,20 @@ Move_STRENGTH: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30 waitforvisualfinish delay 0xA createsprite gUnknown_0857FE58, 0x2, 0, 0, 4 createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4 delay 0x4 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1 delay 0x4 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1 delay 0x4 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1 waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 @@ -586,7 +586,7 @@ Move_TACKLE: delay 0x6 createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -596,14 +596,14 @@ Move_BODY_SLAM: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 waitforvisualfinish delay 0xB createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5 delay 0x6 createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 - loopsewithpan SE_W025B, +63, 0xA, 0x2 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2 delay 0x1 createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 waitforvisualfinish @@ -636,7 +636,7 @@ Move_SUPERSONIC: end AnimScript_82C99FF: - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0 delay 0x2 return @@ -652,7 +652,7 @@ Move_SCREECH: end AnimScript_82C9A4C: - playsewithpan SE_W103, -64 + playsewithpan SE_W103, SOUND_PAN_ATTACKER createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0 delay 0x2 return @@ -662,31 +662,31 @@ Move_FLAME_WHEEL: monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 0x2 createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24 - playsewithpan SE_W172, -64 + playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6 delay 0x4 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1 createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET call AnimScript_82D2D18 delay 0x7 createsprite gUnknown_0857FE58, 0x2, 0, 0, 9 @@ -705,22 +705,22 @@ Move_PIN_MISSILE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32 delay 0xF createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40 delay 0x4 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 delay 0x9 createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32 delay 0x4 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 delay 0xE - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 waitforvisualfinish @@ -734,22 +734,22 @@ Move_ICICLE_SPEAR: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W196, -64 + playsewithpan SE_W196, SOUND_PAN_ATTACKER createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32 delay 0xF createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40 delay 0x4 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 delay 0x9 createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32 delay 0x4 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 delay 0xE - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 waitforvisualfinish @@ -765,7 +765,7 @@ Move_TAKE_DOWN: delay 0x23 createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4 waitforvisualfinish @@ -782,19 +782,19 @@ Move_TAKE_DOWN: Move_DOUBLE_EDGE: loadspritegfx 0x2797 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0 waitforvisualfinish delay 0xA - playsewithpan SE_W207, -64 - waitplaysewithpan SE_W207, -64, 0x8 + playsewithpan SE_W207, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8 createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4 waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 delay 0x3 waitforvisualfinish - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0 createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3 waitforvisualfinish @@ -820,12 +820,12 @@ Move_POISON_STING: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20 waitforvisualfinish createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish call AnimScript_82D7A71 waitforvisualfinish @@ -839,13 +839,13 @@ Move_TWINEEDLE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x80C - loopsewithpan SE_W013B, -64, 0x6, 0x2 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2 createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20 createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20 delay 0x14 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3 - loopsewithpan SE_W030, +63, 0x5, 0x2 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2 delay 0x1 createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3 waitforvisualfinish @@ -905,29 +905,29 @@ AnimScript_82CA02D: Move_LEECH_SEED: loadspritegfx 0x2716 - playsewithpan SE_W077, -64 + playsewithpan SE_W077, SOUND_PAN_ATTACKER createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32 delay 0x8 - playsewithpan SE_W077, -64 + playsewithpan SE_W077, SOUND_PAN_ATTACKER createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40 delay 0x8 - playsewithpan SE_W077, -64 + playsewithpan SE_W077, SOUND_PAN_ATTACKER createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37 delay 0xC - loopsewithpan SE_W039, +63, 0xA, 0x8 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8 waitforvisualfinish end Move_EMBER: loadspritegfx 0x272D - loopsewithpan SE_W052, -64, 0x5, 0x2 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2 createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1 delay 0x4 createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1 delay 0x4 createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1 delay 0x10 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET call AnimScript_82CA135 call AnimScript_82CA135 call AnimScript_82CA135 @@ -945,7 +945,7 @@ Move_MEGA_PUNCH: delay 0x2 createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK setalpha 0x80C - playsewithpan SE_W025, +63 + playsewithpan SE_W025, SOUND_PAN_TARGET createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50 createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF delay 0x32 @@ -954,7 +954,7 @@ Move_MEGA_PUNCH: createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -993,11 +993,11 @@ Move_MEGA_KICK: delay 0x2 createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK setalpha 0x80C - playsewithpan SE_W025, +63 + playsewithpan SE_W025, SOUND_PAN_TARGET createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50 createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF delay 0x32 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET call AnimScript_82CA1E9 createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 @@ -1020,7 +1020,7 @@ Move_COMET_PUNCH: AnimScript_82CA2D7: createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1053,7 +1053,7 @@ Move_SONIC_BOOM: end AnimScript_82CA372: - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15 delay 0x4 return @@ -1070,7 +1070,7 @@ Move_THUNDER_SHOCK: waitforvisualfinish delay 0xA createvisualtask sub_810A7DC, 0x5, 0, -44, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 0x9 createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 waitforvisualfinish @@ -1092,13 +1092,13 @@ Move_THUNDERBOLT: waitforvisualfinish delay 0xA createvisualtask sub_810A7DC, 0x5, 24, -52, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 0x7 createvisualtask sub_810A7DC, 0x5, -24, -52, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 0x7 createvisualtask sub_810A7DC, 0x5, 0, -60, 1 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 0x9 createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 waitforvisualfinish @@ -1114,7 +1114,7 @@ Move_THUNDERBOLT: createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765 createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765 createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765 - playsewithpan SE_W063, +63 + playsewithpan SE_W063, SOUND_PAN_TARGET delay 0x0 createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 delay 0x6 @@ -1125,7 +1125,7 @@ Move_THUNDERBOLT: createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 waitforvisualfinish delay 0x14 - waitplaysewithpan SE_W085B, +63, 0x13 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 call AnimScript_82D7BEA waitforvisualfinish delay 0x14 @@ -1141,9 +1141,9 @@ Move_THUNDER_WAVE: waitforvisualfinish delay 0xA createvisualtask sub_810A7DC, 0x5, 0, -48, 0 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 0x14 - loopsewithpan SE_W085B, +63, 0xA, 0x4 + loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4 createsprite gUnknown_08595840, 0x82, -16, -16 delay 0x4 createsprite gUnknown_08595840, 0x82, -16, 0 @@ -1171,24 +1171,24 @@ AnimScript_82CA648: createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2 createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2 createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET goto AnimScript_82CA643 AnimScript_82CA6B9: createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2 createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2 createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET goto AnimScript_82CA643 Move_STOMP: @@ -1196,19 +1196,19 @@ Move_STOMP: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W104, +63 + playsewithpan SE_W104, SOUND_PAN_TARGET createsprite gUnknown_08595F60, 0x3, 0, -32, 15 delay 0x13 createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1 createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TAIL_WHIP: - loopsewithpan SE_W039, -64, 0x18, 0x3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3 createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3 waitforvisualfinish end @@ -1217,7 +1217,7 @@ Move_CUT: loadspritegfx 0x279A monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 delay 0x5 createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 @@ -1229,14 +1229,14 @@ Move_CUT: Move_HIDDEN_POWER: loadspritegfx 0x27E9 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 waitforvisualfinish delay 0x1E createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1 delay 0x4 createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 - playsewithpan SE_W179, -64 + playsewithpan SE_W179, SOUND_PAN_ATTACKER createsprite gUnknown_08593A04, 0x2, 26, 0 createsprite gUnknown_08593A04, 0x2, 26, 42 createsprite gUnknown_08593A04, 0x2, 26, 84 @@ -1245,7 +1245,7 @@ Move_HIDDEN_POWER: createsprite gUnknown_08593A04, 0x2, 26, 210 delay 0x34 setarg 0x7, 0xFFFF - playsewithpan SE_W115, -64 + playsewithpan SE_W115, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 createsprite gUnknown_08593A1C, 0x82, 0 createsprite gUnknown_08593A1C, 0x82, 32 @@ -1261,13 +1261,13 @@ Move_REVERSAL: loadspritegfx 0x27FC loadspritegfx 0x279F loadspritegfx 0x2797 - playsewithpan SE_W197, -64 + playsewithpan SE_W197, SOUND_PAN_ATTACKER createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0 waitforvisualfinish delay 0x1E createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF delay 0xA - playsewithpan SE_W179, -64 + playsewithpan SE_W179, SOUND_PAN_ATTACKER createsprite gUnknown_085CE5D8, 0x2, 26, 0 createsprite gUnknown_085CE5D8, 0x2, 26, 42 createsprite gUnknown_085CE5D8, 0x2, 26, 84 @@ -1278,7 +1278,7 @@ Move_REVERSAL: delay 0x14 createsprite gUnknown_0857FE28, 0x2, 6, 4 delay 0x8 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0 createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 @@ -1304,13 +1304,13 @@ AnimScript_82CA996: end AnimScript_82CA99F: - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 goto AnimScript_82CA996 AnimScript_82CA9C8: - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 goto AnimScript_82CA996 @@ -1323,7 +1323,7 @@ Move_SPIKE_CANNON: setalpha 0x80C createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4 waitforvisualfinish - loopsewithpan SE_W013B, -64, 0x5, 0x3 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3 createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20 createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20 @@ -1333,7 +1333,7 @@ Move_SPIKE_CANNON: createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2 createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 - loopsewithpan SE_W030, +63, 0x5, 0x3 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1343,7 +1343,7 @@ Move_SWORDS_DANCE: loadspritegfx 0x2715 monbg ANIM_ATTACKER setalpha 0x80C - playsewithpan SE_W014, -64 + playsewithpan SE_W014, SOUND_PAN_ATTACKER createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4 createsprite gUnknown_08593380, 0x2, 0, 0 delay 0x16 @@ -1359,12 +1359,12 @@ Move_PSYCH_UP: monbg ANIM_ATK_PARTNER createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0 setalpha 0x80C - loopsewithpan SE_W060B, -64, 0x5, 0xA + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0 createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0 delay 0x7F delay 0x4 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023 delay 0x1E @@ -1382,7 +1382,7 @@ Move_DIZZY_PUNCH: call AnimScript_82CAC77 createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0 createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32 createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40 createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16 @@ -1393,7 +1393,7 @@ Move_DIZZY_PUNCH: call AnimScript_82CAC77 createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0 createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32 createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40 createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16 @@ -1413,7 +1413,7 @@ AnimScript_82CAC77: Move_FIRE_SPIN: loadspritegfx 0x272D - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1 call AnimScript_82CACBF call AnimScript_82CACBF @@ -1440,7 +1440,7 @@ Move_FURY_CUTTER: loadspritegfx 0x279A monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask sub_8107144, 0x2 jumpargeq 0x7, 0x0, AnimScript_82CADA7 goto AnimScript_82CADB9 @@ -1496,19 +1496,19 @@ Move_SELF_DESTRUCT: end AnimScript_82CAE9F: - playsewithpan SE_W120, -64 + playsewithpan SE_W120, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 delay 0x6 - playsewithpan SE_W120, -64 + playsewithpan SE_W120, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 delay 0x6 - playsewithpan SE_W120, -64 + playsewithpan SE_W120, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 delay 0x6 - playsewithpan SE_W120, -64 + playsewithpan SE_W120, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 delay 0x6 - playsewithpan SE_W120, -64 + playsewithpan SE_W120, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 delay 0x6 return @@ -1518,12 +1518,12 @@ Move_SLAM: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W004, -64 + playsewithpan SE_W004, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4 delay 0x1 createsprite gUnknown_085928D0, 0x2, 0, 0 delay 0x3 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 @@ -1539,10 +1539,10 @@ Move_SLAM: Move_VINE_WHIP: loadspritegfx 0x282F - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE28, 0x2, 4, 6 delay 0x6 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET createsprite gUnknown_085928E8, 0x82, 0, 0 delay 0x6 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1 @@ -1552,12 +1552,12 @@ Move_DRILL_PECK: loadspritegfx 0x2797 loadspritegfx 0x27B2 createsprite gUnknown_08592CD8, 0x2, 0 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x2 createsprite gUnknown_08592CD8, 0x2, 1 delay 0x2 - loopsewithpan SE_W030, +63, 0x4, 0x8 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8 createvisualtask sub_810EB88, 0x5 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 waitforvisualfinish @@ -1575,28 +1575,28 @@ Move_WATERFALL: setalpha 0x80C createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1 delay 0x5 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0 delay 0x4 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0 waitforvisualfinish delay 0xA @@ -1609,7 +1609,7 @@ Move_WATERFALL: end AnimScript_82CB102: - playsewithpan SE_W127, +63 + playsewithpan SE_W127, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1 createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1 createsprite gUnknown_08595250, 0x4, 0, 20 @@ -1665,26 +1665,26 @@ Move_EXPLOSION: end AnimScript_82CB312: - playsewithpan SE_W153, -64 + playsewithpan SE_W153, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 delay 0x6 - playsewithpan SE_W153, -64 + playsewithpan SE_W153, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 delay 0x6 - playsewithpan SE_W153, -64 + playsewithpan SE_W153, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 delay 0x6 - playsewithpan SE_W153, -64 + playsewithpan SE_W153, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 delay 0x6 - playsewithpan SE_W153, -64 + playsewithpan SE_W153, SOUND_PAN_ATTACKER createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 delay 0x6 return Move_DEFENSE_CURL: loadspritegfx 0x27FA - loopsewithpan SE_W161, -64, 0x12, 0x3 + loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3 createvisualtask sub_811489C, 0x5, 0, 0 createvisualtask sub_815B338, 0x5 waitforvisualfinish @@ -1698,7 +1698,7 @@ Move_PROTECT: loadspritegfx 0x2828 monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - waitplaysewithpan SE_W115, -64, 0x10 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10 createsprite gUnknown_08592ADC, 0x2, 24, 0, 90 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -1710,7 +1710,7 @@ Move_DETECT: waitforvisualfinish createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF delay 0x12 - playsewithpan SE_W197, -64 + playsewithpan SE_W197, SOUND_PAN_ATTACKER createsprite gUnknown_0853EE84, 0xD, 20, -20 waitforvisualfinish delay 0xA @@ -1737,15 +1737,15 @@ AnimScript_82CB45F: end AnimScript_82CB464: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 waitforvisualfinish delay 0x14 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER createsprite gUnknown_0859368C, 0x2, 0, 20, -28 waitforvisualfinish - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER createsprite gUnknown_0859368C, 0x2, 0, 20, -28 waitforvisualfinish delay 0xA @@ -1753,47 +1753,47 @@ AnimScript_82CB464: delay 0x5 createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 goto AnimScript_82CB45F AnimScript_82CB56A: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 waitforvisualfinish delay 0x14 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER createsprite gUnknown_0859368C, 0x2, 0, 20, -28 waitforvisualfinish delay 0x5 createvisualtask sub_815C3A8, 0x5 delay 0x7 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1 createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 delay 0xE - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1 createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 delay 0xE - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1 createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 waitforvisualfinish @@ -1801,19 +1801,19 @@ AnimScript_82CB56A: goto AnimScript_82CB45F AnimScript_82CB637: - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER createsprite gUnknown_0859368C, 0x2, 0, 20, -28 waitforvisualfinish delay 0x5 createsprite gUnknown_0857FE28, 0x2, 4, 4 delay 0x6 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish createsprite gUnknown_0857FE28, 0x2, 4, 4 delay 0x6 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 goto AnimScript_82CB45F @@ -1824,7 +1824,7 @@ AnimScript_82CB6B3: delay 0xA createsprite gUnknown_0857FE28, 0x2, 10, 2 delay 0xC - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 goto AnimScript_82CB45F @@ -1833,14 +1833,14 @@ Move_SAFEGUARD: loadspritegfx 0x2804 monbg ANIM_ATK_PARTNER setalpha 0x808 - playsewithpan SE_W208, -64 + playsewithpan SE_W208, SOUND_PAN_ATTACKER createsprite gUnknown_08593C64, 0x2 delay 0x4 createsprite gUnknown_08593C64, 0x2 delay 0x4 createsprite gUnknown_08593C64, 0x2 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -1876,7 +1876,7 @@ Move_VICE_GRIP: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W011, +63 + playsewithpan SE_W011, SOUND_PAN_TARGET createsprite gUnknown_08593590, 0x2, 0 createsprite gUnknown_08593590, 0x2, 1 delay 0x9 @@ -1894,7 +1894,7 @@ Move_GUILLOTINE: setalpha 0x80C fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein - playsewithpan SE_W011, +63 + playsewithpan SE_W011, SOUND_PAN_TARGET createsprite gUnknown_085935D0, 0x2, 0 createsprite gUnknown_085935D0, 0x2, 1 createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0 @@ -1904,7 +1904,7 @@ Move_GUILLOTINE: createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -1918,10 +1918,10 @@ Move_PAY_DAY: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152 waitforvisualfinish - playsewithpan SE_W006, +63 + playsewithpan SE_W006, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2 createsprite gUnknown_085934F0, 0x2 createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 @@ -1932,7 +1932,7 @@ Move_PAY_DAY: Move_OUTRAGE: loadspritegfx 0x272D - loopsewithpan SE_W082, -64, 0x8, 0x3 + loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3 createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430 createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4 delay 0x0 @@ -1981,7 +1981,7 @@ Move_SPARK: loadspritegfx 0x271B delay 0x0 createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 - playsewithpan SE_W085B, -64 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0 delay 0x0 createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0 @@ -1990,7 +1990,7 @@ Move_SPARK: createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 delay 0xA createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 - playsewithpan SE_W085B, -64 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0 createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1 delay 0x0 @@ -1999,7 +1999,7 @@ Move_SPARK: createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 delay 0x14 createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551 - playsewithpan SE_W085B, -64 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0 createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0 createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0 @@ -2013,7 +2013,7 @@ Move_SPARK: createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 createsprite gUnknown_0857FE28, 0x2, 4, 4 delay 0x4 - playsewithpan SE_W063, +63 + playsewithpan SE_W063, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -2024,12 +2024,12 @@ Move_SPARK: Move_ATTRACT: loadspritegfx 0x27E8 - loopsewithpan SE_W204, -64, 0xC, 0x3 + loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3 createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0 delay 0xF createsprite gUnknown_085939A0, 0x83, 20, -8 waitforvisualfinish - playsewithpan SE_W213, +63 + playsewithpan SE_W213, SOUND_PAN_TARGET createsprite gUnknown_085939B8, 0x83, 160, -32 createsprite gUnknown_085939B8, 0x83, -256, -40 createsprite gUnknown_085939B8, 0x83, 128, -16 @@ -2060,7 +2060,7 @@ Move_GROWTH: AnimScript_82CBDC0: createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0 return @@ -2073,12 +2073,12 @@ Move_WHIRLWIND: createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4 createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0 delay 0x5 - loopsewithpan SE_W104, +63, 0xA, 0x4 + loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1 delay 0x1D createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5 delay 0x7 - playsewithpan SE_W081, +63 + playsewithpan SE_W081, SOUND_PAN_TARGET createvisualtask sub_80D5DB0, 0x5, 1, 8 waitforvisualfinish end @@ -2093,7 +2093,7 @@ Move_CONFUSE_RAY: createsprite gUnknown_08596D14, 0x82, 28, 0, 288 waitforvisualfinish setalpha 0x808 - playsewithpan SE_W081B, +63 + playsewithpan SE_W081B, SOUND_PAN_TARGET createsprite gUnknown_08596D2C, 0x82, 0, -16 waitforvisualfinish delay 0x0 @@ -2118,10 +2118,10 @@ Move_LOCK_ON: Move_MEAN_LOOK: loadspritegfx 0x27CB monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK - loopsewithpan SE_W109, +63, 0xF, 0x4 - waitplaysewithpan SE_W043, +63, 0x55 + loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4 + waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 createsprite gUnknown_085CE104, 0x2 delay 0x78 createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK @@ -2134,20 +2134,20 @@ Move_ROCK_THROW: loadspritegfx 0x274A createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1 createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1 delay 0x6 createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end @@ -2156,16 +2156,16 @@ Move_ROCK_SLIDE: monbg ANIM_DEF_PARTNER createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1 createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1 createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1 delay 0x2 @@ -2177,28 +2177,28 @@ Move_ROCK_SLIDE: AnimScript_82CC083: createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x2 return @@ -2211,7 +2211,7 @@ Move_THIEF: setalpha 0x80C createsprite gUnknown_0857FE28, 0x2, 6, 4 delay 0x6 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1 waitforvisualfinish @@ -2242,22 +2242,22 @@ Move_BUBBLE_BEAM: AnimScript_82CC1AD: createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 0x3 return @@ -2271,11 +2271,11 @@ Move_ICY_WIND: playsewithpan SE_W196, 0 waitbgfadein waitforvisualfinish - panse_1B SE_W016, -64, +63, +2, 0x0 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 call AnimScript_82CC2A8 delay 0x5 call AnimScript_82CC2A8 - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET delay 0x37 call AnimScript_82D78F8 waitforvisualfinish @@ -2301,12 +2301,12 @@ AnimScript_82CC2A8: Move_SMOKESCREEN: loadspritegfx 0x2720 loadspritegfx 0x2721 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask sub_815A160, 0x2 delay 0x2 - playsewithpan SE_W028, +63 + playsewithpan SE_W028, SOUND_PAN_TARGET createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75 createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75 createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75 @@ -2328,7 +2328,7 @@ Move_CONVERSION: monbgprio_28 ANIM_ATTACKER setalpha 0x10 delay 0x0 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592E74, 0x2, -24, -24 delay 0x3 createsprite gUnknown_08592E74, 0x2, -8, -24 @@ -2337,7 +2337,7 @@ Move_CONVERSION: delay 0x3 createsprite gUnknown_08592E74, 0x2, 24, -24 delay 0x3 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592E74, 0x2, -24, -8 delay 0x3 createsprite gUnknown_08592E74, 0x2, -8, -8 @@ -2346,7 +2346,7 @@ Move_CONVERSION: delay 0x3 createsprite gUnknown_08592E74, 0x2, 24, -8 delay 0x3 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592E74, 0x2, -24, 8 delay 0x3 createsprite gUnknown_08592E74, 0x2, -8, 8 @@ -2355,7 +2355,7 @@ Move_CONVERSION: delay 0x3 createsprite gUnknown_08592E74, 0x2, 24, 8 delay 0x3 - playsewithpan SE_W129, -64 + playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gUnknown_08592E74, 0x2, -24, 24 delay 0x3 createsprite gUnknown_08592E74, 0x2, -8, 24 @@ -2364,7 +2364,7 @@ Move_CONVERSION: delay 0x3 createsprite gUnknown_08592E74, 0x2, 24, 24 delay 0x14 - playsewithpan SE_W112, -64 + playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0 delay 0x6 createvisualtask sub_81022D4, 0x5 @@ -2380,7 +2380,7 @@ Move_CONVERSION_2: monbgprio_2A ANIM_TARGET setalpha 0x1000 delay 0x0 - playsewithpan SE_W112, +63 + playsewithpan SE_W112, SOUND_PAN_TARGET createsprite gUnknown_08592EA4, 0x2, -24, -24, 60 createsprite gUnknown_08592EA4, 0x2, -8, -24, 65 createsprite gUnknown_08592EA4, 0x2, 8, -24, 70 @@ -2399,21 +2399,21 @@ Move_CONVERSION_2: createsprite gUnknown_08592EA4, 0x2, 24, 24, 135 createvisualtask sub_81023E0, 0x5 delay 0x3C - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 0xA - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -2425,14 +2425,14 @@ Move_ROLLING_KICK: monbg ANIM_TARGET setalpha 0x80C createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x6 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0 delay 0x5 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 waitforvisualfinish @@ -2444,7 +2444,7 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx 0x2797 createsprite gUnknown_08592CD8, 0x2, 0 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x2 createsprite gUnknown_08592CD8, 0x2, 1 @@ -2453,7 +2453,7 @@ Move_HEADBUTT: createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 createsprite gUnknown_08592CD8, 0x2, 2 createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end @@ -2461,7 +2461,7 @@ Move_HORN_ATTACK: loadspritegfx 0x2797 loadspritegfx 0x2724 createsprite gUnknown_08592CD8, 0x2, 0 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x2 createsprite gUnknown_08592CD8, 0x2, 1 @@ -2471,7 +2471,7 @@ Move_HORN_ATTACK: createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 createsprite gUnknown_08592CD8, 0x2, 2 createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end @@ -2490,14 +2490,14 @@ AnimScript_82CC7B8: createsprite gUnknown_08592F44, 0x84, 8, 8, 10 waitforvisualfinish createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET goto AnimScript_82CC7A5 AnimScript_82CC7DE: createsprite gUnknown_08592F44, 0x84, -8, -8, 10 waitforvisualfinish createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET goto AnimScript_82CC7A5 Move_HORN_DRILL: @@ -2512,7 +2512,7 @@ AnimScript_82CC821: waitbgfadein setalpha 0x80C createsprite gUnknown_08592CD8, 0x2, 0 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x2 createsprite gUnknown_08592CD8, 0x2, 1 @@ -2522,37 +2522,37 @@ AnimScript_82CC821: createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08592CD8, 0x2, 2 waitforvisualfinish @@ -2575,15 +2575,15 @@ Move_THRASH: createvisualtask sub_8104CA4, 0x2 createsprite gUnknown_08595EB0, 0x83, 1, 10, 0 createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x1C createsprite gUnknown_08595EB0, 0x83, 1, 10, 1 createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1C createsprite gUnknown_08595EB0, 0x83, 1, 10, 3 createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: @@ -2591,7 +2591,7 @@ Move_SING: monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 0x2 waitforvisualfinish - panse_1B SE_W047, -64, +63, +2, 0x0 + panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createsprite gUnknown_08593008, 0x82, 7, 0, 12 delay 0x5 createsprite gUnknown_08593008, 0x82, 6, 1, 12 @@ -2630,7 +2630,7 @@ Move_LOW_KICK: delay 0x4 createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2 createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 0, 1, 4 end @@ -2649,7 +2649,7 @@ Move_FISSURE: loadspritegfx 0x275A createvisualtask sub_81152DC, 0x3, 5, 10, 50 createvisualtask sub_81152DC, 0x3, 1, 10, 50 - playsewithpan SE_W089, +63 + playsewithpan SE_W089, SOUND_PAN_TARGET delay 0x8 call AnimScript_82CCBFF delay 0xF @@ -2677,7 +2677,7 @@ AnimScript_82CCBFF: createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24 createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24 createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24 - playsewithpan SE_W091, +63 + playsewithpan SE_W091, SOUND_PAN_TARGET return AnimScript_82CCC50: @@ -2685,7 +2685,7 @@ AnimScript_82CCC50: createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24 createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24 createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24 - playsewithpan SE_W091, +63 + playsewithpan SE_W091, SOUND_PAN_TARGET return Move_DIG: @@ -2727,7 +2727,7 @@ AnimScript_82CCD06: delay 0x10 createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - playsewithpan SE_W025B, -64 + playsewithpan SE_W025B, SOUND_PAN_ATTACKER clearmonbg ANIM_ATTACKER goto AnimScript_82CCCAA @@ -2736,16 +2736,16 @@ AnimScript_82CCD6A: createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18 createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18 createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18 - playsewithpan SE_W091, -64 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 0x20 return Move_MEDITATE: call AnimScript_82D7CD1 createvisualtask sub_810F7D4, 0x2 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER delay 0x10 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish call AnimScript_82D7CDD end @@ -2755,15 +2755,15 @@ Move_AGILITY: setalpha 0x80C createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4 createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0xC - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0xC - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0xC - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0xC - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0xC waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -2777,11 +2777,11 @@ Move_QUICK_ATTACK: setalpha 0x80C createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 0x4 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2795,16 +2795,16 @@ Move_RAGE: setalpha 0x80C createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2 createsprite gUnknown_0859368C, 0x2, 0, -20, -28 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER delay 0x14 createsprite gUnknown_0859368C, 0x2, 0, 20, -28 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_0857FE28, 0x2, 4, 6 delay 0x4 createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET end @@ -2812,7 +2812,7 @@ Move_RAGE: Move_TELEPORT: call AnimScript_82D7CD1 createvisualtask sub_810F83C, 0x2 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 0xF call AnimScript_82D7CDD waitforvisualfinish @@ -2822,23 +2822,23 @@ Move_DOUBLE_TEAM: createvisualtask sub_81029B4, 0x2 setalpha 0x80C monbg ANIM_ATK_PARTNER - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x20 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x18 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x10 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 0x8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2848,7 +2848,7 @@ Move_DOUBLE_TEAM: Move_MINIMIZE: setalpha 0x80A createvisualtask sub_8104674, 0x2 - loopsewithpan SE_W107, -64, 0x22, 0x3 + loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3 waitforvisualfinish blendoff end @@ -2857,11 +2857,11 @@ Move_METRONOME: loadspritegfx 0x2750 loadspritegfx 0x27E1 createsprite gUnknown_08593114, 0xB, 0, 100 - playsewithpan SE_W118, -64 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_085931BC, 0xC, 0 delay 0x18 - loopsewithpan SE_W039, -64, 0x16, 0x3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 waitforvisualfinish end @@ -2879,7 +2879,7 @@ AnimScript_82CCF99: AnimScript_82CCFA9: createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2 waitforvisualfinish @@ -2890,14 +2890,14 @@ AnimScript_82CCFA9: AnimScript_82CCFE6: loadspritegfx 0x2797 createvisualtask sub_8101C94, 0x2, 0 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0 - loopsewithpan SE_W025B, +63, 0x8, 0x3 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3 waitforvisualfinish createvisualtask sub_8101C94, 0x2, 1 goto AnimScript_82CCF98 @@ -2907,9 +2907,9 @@ Move_AMNESIA: call AnimScript_82D7CD1 delay 0x8 createsprite gUnknown_08596744, 0x14 - playsewithpan SE_W118, -64 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 0x36 - loopsewithpan SE_W118, -64, 0x10, 0x3 + loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3 waitforvisualfinish call AnimScript_82D7CDD end @@ -2917,18 +2917,18 @@ Move_AMNESIA: Move_KINESIS: loadspritegfx 0x275B loadspritegfx 0x2771 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 createsprite gUnknown_085966DC, 0x14 createsprite gUnknown_08593344, 0x13, 32, -8, 0 createsprite gUnknown_08593344, 0x13, 32, 16, 1 - loopsewithpan SE_W109, -64, 0x15, 0x2 + loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2 delay 0x3C - playsewithpan SE_W146, -64 + playsewithpan SE_W146, SOUND_PAN_ATTACKER delay 0x1E - loopsewithpan SE_W146, -64, 0x14, 0x2 + loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2 delay 0x46 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish call AnimScript_82D7CDD end @@ -2937,14 +2937,14 @@ Move_GLARE: loadspritegfx 0x2808 loadspritegfx 0x27EA createvisualtask sub_815E114, 0x5, 0 - playsewithpan SE_W060B, -64 + playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0 waitforvisualfinish createsprite gUnknown_08593A84, 0x0, -16, -8 createsprite gUnknown_08593A84, 0x0, 16, -8 createvisualtask sub_81064F8, 0x5 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER delay 0x2 createvisualtask sub_810A094, 0x3, 20, 1, 0 waitforvisualfinish @@ -2954,12 +2954,12 @@ Move_GLARE: Move_BARRAGE: loadspritegfx 0x280E createvisualtask sub_815E47C, 0x3 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 0x18 createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1 createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1 createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1 - loopsewithpan SE_W070, +63, 0x8, 0x2 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2 end Move_SKY_ATTACK: @@ -2981,7 +2981,7 @@ AnimScript_82CD1A0: delay 0xC createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 createvisualtask sub_81152DC, 0x5, 0, 2, 16 - loopsewithpan SE_W287, -64, 0x4, 0x8 + loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8 createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF delay 0x14 createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF @@ -2998,7 +2998,7 @@ AnimScript_82CD217: delay 0xC createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 createvisualtask sub_81152DC, 0x5, 0, 2, 16 - playsewithpan SE_W287, -64 + playsewithpan SE_W287, SOUND_PAN_ATTACKER delay 0x8 createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF delay 0x14 @@ -3034,7 +3034,7 @@ AnimScript_82CD28E: goto AnimScript_82CD184 Move_FLASH: - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_8117494, 0x2 waitforvisualfinish end @@ -3042,7 +3042,7 @@ Move_FLASH: Move_SPLASH: createvisualtask sub_8104938, 0x2, 0, 3 delay 0x8 - loopsewithpan SE_W039, -64, 0x26, 0x3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3 waitforvisualfinish end @@ -3050,7 +3050,7 @@ Move_ACID_ARMOR: monbg ANIM_ATTACKER setalpha 0xF createvisualtask sub_815D240, 0x2, 0 - playsewithpan SE_W151, -64 + playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3066,7 +3066,7 @@ Move_SHARPEN: Move_SUPER_FANG: loadspritegfx 0x27D0 createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1 createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1 @@ -3075,7 +3075,7 @@ Move_SUPER_FANG: createsprite gUnknown_0857FE28, 0x2, 4, 4 delay 0x4 createsprite gUnknown_08592F74, 0x82 - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14 createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1 @@ -3086,11 +3086,11 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx 0x27C7 createsprite gUnknown_08592D2C, 0x82, 1, -8, 0 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08592D2C, 0x82, 1, 8, 0 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end @@ -3102,11 +3102,11 @@ Move_STRUGGLE: createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4 createsprite gUnknown_08593B80, 0x2, 0, 0, 2 createsprite gUnknown_08593B80, 0x2, 0, 1, 2 - loopsewithpan SE_W029, -64, 0xC, 0x4 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4 waitforvisualfinish createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3120,7 +3120,7 @@ Move_SKETCH: waitforvisualfinish clearmonbg ANIM_TARGET createvisualtask sub_8104938, 0x2, 0, 2 - loopsewithpan SE_W039, -64, 0x26, 0x2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2 end Move_NIGHTMARE: @@ -3130,7 +3130,7 @@ Move_NIGHTMARE: monbg ANIM_DEF_PARTNER createvisualtask sub_8111C50, 0x2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg @@ -3140,7 +3140,7 @@ Move_NIGHTMARE: AnimScript_82CD4CF: createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1 createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3151,11 +3151,11 @@ Move_FLAIL: monbg ANIM_TARGET setalpha 0x80C createvisualtask sub_815C770, 0x2, 0 - loopsewithpan SE_W029, -64, 0x8, 0x2 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2 waitforvisualfinish createsprite gUnknown_085973A0, 0x83, 1, 3 createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3163,12 +3163,12 @@ Move_FLAIL: Move_SPITE: fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein monbg ANIM_DEF_PARTNER createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF createvisualtask sub_8111E50, 0x2 - loopsewithpan SE_W060, +63, 0x14, 0x3 + loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3 waitforvisualfinish restorebg waitbgfadein @@ -3190,11 +3190,11 @@ AnimScript_82CD57E: delay 0x0 setalpha 0x809 createvisualtask sub_80A8BC4, 0x2, 28968, 10 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -3216,13 +3216,13 @@ Move_FORESIGHT: setalpha 0x10 createsprite gUnknown_085CE8C4, 0x82, 1 delay 0x11 - loopsewithpan SE_W166, +63, 0x10, 0x4 + loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4 delay 0x30 delay 0x18 - playsewithpan SE_W166, +63 + playsewithpan SE_W166, SOUND_PAN_TARGET delay 0xA createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W197, +63 + playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER @@ -3231,16 +3231,16 @@ Move_FORESIGHT: Move_DESTINY_BOND: loadspritegfx 0x27CC fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein createvisualtask sub_81123C4, 0x5, 0, 48 - playsewithpan SE_W109, -64 + playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 0x30 createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1 createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653 delay 0x18 createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3250,7 +3250,7 @@ Move_DESTINY_BOND: Move_ENDURE: loadspritegfx 0x27C8 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER call AnimScript_82CD6C7 delay 0x8 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 @@ -3277,13 +3277,13 @@ Move_CHARM: loadspritegfx 0x27E2 createvisualtask sub_815C478, 0x5, 0, 2, 0 createsprite gUnknown_08593970, 0x3, 0, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 0xF createsprite gUnknown_08593970, 0x3, -20, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 0xF createsprite gUnknown_08593970, 0x3, 20, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end @@ -3298,7 +3298,7 @@ Move_ROLLOUT: waitforvisualfinish createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -3308,44 +3308,44 @@ Move_FALSE_SWIPE: loadspritegfx 0x282E loadspritegfx 0x2797 createsprite gUnknown_08592D44, 0x82 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 0x10 createsprite gUnknown_08592D5C, 0x82, 0 - playsewithpan SE_W104, +63 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08592D5C, 0x82, 16 delay 0x2 createsprite gUnknown_08592D5C, 0x82, 32 - playsewithpan SE_W104, +63 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08592D5C, 0x82, 48 delay 0x2 createsprite gUnknown_08592D5C, 0x82, 64 - playsewithpan SE_W104, +63 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08592D5C, 0x82, 80 delay 0x2 waitforvisualfinish createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET end Move_SWAGGER: loadspritegfx 0x2766 loadspritegfx 0x2767 createvisualtask sub_8104AB4, 0x2 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, -64, 0x4, 0x2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 waitforvisualfinish delay 0x18 createsprite gUnknown_0859368C, 0x82, 1, -20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET delay 0xC createsprite gUnknown_0859368C, 0x82, 1, 20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end @@ -3356,14 +3356,14 @@ Move_MILK_DRINK: monbg ANIM_TARGET createsprite gUnknown_08592B3C, 0x2 delay 0x28 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 0xC - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 0x14 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0 - playsewithpan SE_W208, -64 + playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET call AnimScript_82D7A28 @@ -3382,13 +3382,13 @@ AnimScript_82CD8C8: AnimScript_82CD8C9: createvisualtask sub_81152DC, 0x5, 5, 0, 50 createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, +63, 0x8, 0xA + loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA goto AnimScript_82CD8C8 AnimScript_82CD8EE: createvisualtask sub_81152DC, 0x5, 5, 0, 50 createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, +63, 0x8, 0xA + loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA delay 0xA createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 delay 0x10 @@ -3401,15 +3401,15 @@ Move_RAPID_SPIN: monbg ANIM_ATTACKER createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 0x2, 0, 2, 0 - loopsewithpan SE_W013B, -64, 0x8, 0x4 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 waitforvisualfinish createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish delay 0x8 createvisualtask sub_815ADB0, 0x2, 0, 2, 1 - loopsewithpan SE_W013B, -64, 0x8, 0x4 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 waitforvisualfinish clearmonbg ANIM_ATTACKER end @@ -3453,7 +3453,7 @@ AnimScript_82CDA55: createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 waitbgfadein createvisualtask sub_810577C, 0x2 - loopsewithpan SE_W013B, -64, 0x8, 0x3 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3 waitforvisualfinish delay 0x1 createvisualtask sub_8117F60, 0x2 @@ -3462,19 +3462,19 @@ AnimScript_82CDA55: delay 0x12 createvisualtask sub_8105810, 0x2 delay 0x2 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3 delay 0xA - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3 delay 0xA - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3 waitforvisualfinish createvisualtask sub_8105AAC, 0x2 delay 0xA createvisualtask sub_810599C, 0x2 - loopsewithpan SE_W104, -64, 0x8, 0x4 + loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4 waitforvisualfinish restorebg waitbgfadeout @@ -3497,19 +3497,19 @@ Move_UPROAR: monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 0x2, 0 createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 + playsewithpan SE_W253, SOUND_PAN_ATTACKER createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0 createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1 delay 0x10 createvisualtask sub_8106D90, 0x2, 0 createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 + playsewithpan SE_W253, SOUND_PAN_ATTACKER createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1 createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0 delay 0x10 createvisualtask sub_8106D90, 0x2, 0 createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 + playsewithpan SE_W253, SOUND_PAN_ATTACKER createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1 createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0 waitforvisualfinish @@ -3521,7 +3521,7 @@ Move_HEAT_WAVE: createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED createvisualtask sub_8110BCC, 0x5, 1 createvisualtask sub_810A060, 0x6, 6, 31 - panse_1B SE_W257, -64, +63, +2, 0x0 + panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 delay 0x4 createvisualtask sub_8109DBC, 0x5 delay 0xC @@ -3558,10 +3558,10 @@ Move_TORMENT: waitforvisualfinish createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1 createsprite gUnknown_0859368C, 0x82, 1, -20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET delay 0x14 createsprite gUnknown_0859368C, 0x82, 1, 20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_MEMENTO: @@ -3570,9 +3570,9 @@ Move_MEMENTO: createvisualtask sub_81143C0, 0x2 delay 0x1 createvisualtask sub_8113BAC, 0x5 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER delay 0x30 - playsewithpan SE_W060B, -64 + playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8114470, 0x2 delay 0xC @@ -3580,7 +3580,7 @@ Move_MEMENTO: delay 0x1 monbg_22 ANIM_TARGET createvisualtask sub_8113E78, 0x5 - playsewithpan SE_W060, +63 + playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish clearmonbg_23 ANIM_TARGET delay 0x1 @@ -3592,7 +3592,7 @@ Move_FACADE: loadspritegfx 0x2803 createvisualtask sub_815DCA4, 0x2, 0, 3 createvisualtask sub_815DF0C, 0x2, 0, 72 - loopsewithpan SE_W207, -64, 0x18, 0x3 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3 end Move_SMELLING_SALT: @@ -3602,22 +3602,22 @@ Move_SMELLING_SALT: createsprite gUnknown_085CE864, 0x82, 1, 1, 2 delay 0x20 createvisualtask sub_815E840, 0x3, 1, 2 - loopsewithpan SE_W003, +63, 0xC, 0x2 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2 waitforvisualfinish delay 0x4 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2 createsprite gUnknown_085CE894, 0x82, 1, 8, 3 - loopsewithpan SE_W207B, +63, 0x10, 0x3 + loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3 end Move_FOLLOW_ME: loadspritegfx 0x2750 createsprite gUnknown_085931D4, 0x2, 0 - playsewithpan SE_W039, -64 + playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 0x12 - playsewithpan SE_W213, -64 + playsewithpan SE_W213, SOUND_PAN_ATTACKER delay 0x47 - loopsewithpan SE_W039, -64, 0x16, 0x3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 end Move_CHARGE: @@ -3629,26 +3629,26 @@ Move_CHARGE: createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0x1E - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0x1E - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER createsprite gUnknown_0859595C, 0x2, 0 delay 0x19 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0x14 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0xF - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0xA delay 0x6 - loopsewithpan SE_W268, -64, 0x6, 0x5 + loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5 waitforvisualfinish createsprite gUnknown_0859598C, 0x2, 0, 16, 16 delay 0x2 createsprite gUnknown_0859598C, 0x2, 0, -16, -16 - playsewithpan SE_W085B, -64 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER @@ -3660,19 +3660,19 @@ Move_TAUNT: loadspritegfx 0x27E1 loadspritegfx 0x2767 createsprite gUnknown_08593114, 0xB, 0, 45 - playsewithpan SE_W118, -64 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_0859324C, 0xC, 0 delay 0x4 - loopsewithpan SE_W039, -64, 0x10, 0x2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2 waitforvisualfinish delay 0x8 createsprite gUnknown_0859368C, 0x82, 1, -20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish delay 0xC createsprite gUnknown_0859368C, 0x82, 1, 20, -28 - playsewithpan SE_W207B, +63 + playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: @@ -3717,7 +3717,7 @@ Move_SUPERPOWER: monbgprio_28 ANIM_ATTACKER setalpha 0x80C createsprite gUnknown_08595FEC, 0x82, 0 - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER delay 0x14 createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1 createvisualtask sub_8159244, 0x5, 234, 0 @@ -3733,10 +3733,10 @@ Move_SUPERPOWER: createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88 delay 0x4A createsprite gUnknown_0859601C, 0x83, 0 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 0x10 createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -3749,10 +3749,10 @@ Move_RECYCLE: setalpha 0x1000 delay 0x1 createsprite gUnknown_085CE9B0, 0x2 - loopsewithpan SE_W036, -64, 0x18, 0x3 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3 waitforvisualfinish createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3773,19 +3773,19 @@ AnimScript_82CE0A7: delay 0x4 delay 0x1 createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 0x14 createsprite gUnknown_0857FE28, 0x2, 3, 8 delay 0x5 createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 0x14 createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK delay 0x25 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish @@ -3800,25 +3800,25 @@ AnimScript_82CE154: createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10 delay 0x1 createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 0x14 createsprite gUnknown_0857FE28, 0x2, 3, 8 delay 0x5 createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 0x14 createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK delay 0x25 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12 createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12 createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12 createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12 - playsewithpan SE_W280, +63 + playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish @@ -3828,33 +3828,33 @@ AnimScript_82CE154: Move_YAWN: loadspritegfx 0x2802 createvisualtask sub_815D64C, 0x2, 0 - playsewithpan SE_W281, -64 + playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_085CE68C, 0x85, 2 - playsewithpan SE_W255, -64 + playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 0x4 createsprite gUnknown_085CE68C, 0x85, 1 delay 0x4 createsprite gUnknown_085CE68C, 0x85, 0 waitforvisualfinish createvisualtask sub_815D64C, 0x2, 1 - playsewithpan SE_W281, +63 + playsewithpan SE_W281, SOUND_PAN_TARGET end Move_ENDEAVOR: loadspritegfx 0x2803 loadspritegfx 0x2797 createvisualtask sub_815DCA4, 0x2, 0, 2 - loopsewithpan SE_W039, -64, 0x18, 0x2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2 createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2 delay 0x6 createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 0x18 createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: @@ -3862,10 +3862,10 @@ Move_ERUPTION: createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, -64, 0x3C + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C waitforvisualfinish createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, -64, 0x3C + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C waitforvisualfinish delay 0x1E createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0 @@ -3877,7 +3877,7 @@ Move_ERUPTION: delay 0x16 createvisualtask sub_81152DC, 0x5, 5, 8, 60 createvisualtask sub_81152DC, 0x5, 4, 8, 60 - loopsewithpan SE_W088, +63, 0x10, 0xC + loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC delay 0x50 createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED end @@ -3887,7 +3887,7 @@ Move_SKILL_SWAP: call AnimScript_82D7CD1 createvisualtask sub_810FBF0, 0x3, 1 createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1 - loopsewithpan SE_W179, -64, 0x18, 0x3 + loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3 delay 0x10 createvisualtask sub_810FBF0, 0x3, 0 createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1 @@ -3902,12 +3902,12 @@ Move_IMPRISON: monbg ANIM_DEF_PARTNER createvisualtask sub_810F940, 0x5 delay 0x8 - loopsewithpan SE_W030, -64, 0x8, 0x5 + loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5 waitforvisualfinish delay 0x4 createsprite gUnknown_085967AC, 0x5, 0, 40 createvisualtask sub_81152DC, 0x5, 4, 1, 10 - playsewithpan SE_W063, -64 + playsewithpan SE_W063, SOUND_PAN_ATTACKER clearmonbg ANIM_DEF_PARTNER call AnimScript_82D7CDD end @@ -3917,13 +3917,13 @@ Move_GRUDGE: monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein createvisualtask sub_8112C6C, 0x3 - loopsewithpan SE_W052, -64, 0x10, 0x4 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4 delay 0xA delay 0x50 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3937,7 +3937,7 @@ Move_CAMOUFLAGE: createvisualtask sub_811675C, 0x5, 2, 3, 0, 14 delay 0x10 createvisualtask sub_81136E8, 0x2, 4 - playsewithpan SE_W185, -64 + playsewithpan SE_W185, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x8 createvisualtask sub_811675C, 0x5, 2, 0, 0, 0 @@ -3956,7 +3956,7 @@ Move_TAIL_GLOW: waitforvisualfinish createsprite gUnknown_08596AC8, 0x42, 0 delay 0x12 - loopsewithpan SE_W234, -64, 0x10, 0x6 + loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6 waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER @@ -3973,7 +3973,7 @@ Move_LUSTER_PURGE: waitbgfadein monbg ANIM_ATTACKER setalpha 0x80C - playsewithpan SE_W076, -64 + playsewithpan SE_W076, SOUND_PAN_ATTACKER createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0 delay 0x14 createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1 @@ -4011,10 +4011,10 @@ Move_MIST_BALL: loadspritegfx 0x27AB loadspritegfx 0x281E delay 0x0 - playsewithpan SE_W081, -64 + playsewithpan SE_W081, SOUND_PAN_ATTACKER createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0 waitforvisualfinish - playsewithpan SE_W028, +63 + playsewithpan SE_W028, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0 createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16 delay 0x0 @@ -4031,7 +4031,7 @@ Move_FEATHER_DANCE: loadspritegfx 0x281E monbg ANIM_DEF_PARTNER monbgprio_29 - playsewithpan SE_W080, +63 + playsewithpan SE_W080, SOUND_PAN_TARGET delay 0x0 createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1 delay 0x6 @@ -4054,19 +4054,19 @@ Move_TEETER_DANCE: loadspritegfx 0x2759 createvisualtask sub_8160164, 0x5 createsprite gUnknown_08593050, 0x2, 0, 16, -2 - playsewithpan SE_W298, -64 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 0x18 createsprite gUnknown_08593050, 0x2, 0, 0, -2 - playsewithpan SE_W298, -64 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 0x18 createsprite gUnknown_08593050, 0x2, 0, -16, -2 - playsewithpan SE_W298, -64 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 0x18 createsprite gUnknown_08593050, 0x2, 1, -8, -2 - playsewithpan SE_W298, -64 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 0x18 createsprite gUnknown_08593050, 0x2, 2, 8, -2 - playsewithpan SE_W298, -64 + playsewithpan SE_W298, SOUND_PAN_ATTACKER end Move_MUD_SPORT: @@ -4075,15 +4075,15 @@ Move_MUD_SPORT: delay 0x18 createsprite gUnknown_085971E4, 0x82, 0, -4, -16 createsprite gUnknown_085971E4, 0x82, 0, 4, -12 - playsewithpan SE_W091, -64 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 0x20 createsprite gUnknown_085971E4, 0x82, 0, -3, -12 createsprite gUnknown_085971E4, 0x82, 0, 5, -14 - playsewithpan SE_W091, -64 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 0x20 createsprite gUnknown_085971E4, 0x82, 0, -5, -18 createsprite gUnknown_085971E4, 0x82, 0, 3, -14 - playsewithpan SE_W091, -64 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 0x10 createsprite gUnknown_085971E4, 0x82, 1, 220, 60 waitplaysewithpan SE_W145B, 0, 0xF @@ -4120,7 +4120,7 @@ Move_NEEDLE_ARM: loadspritegfx 0x281A loadspritegfx 0x2797 loadspritegfx 0x279F - loopsewithpan SE_W030, +63, 0x2, 0x10 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10 createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16 delay 0x2 createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16 @@ -4148,7 +4148,7 @@ Move_NEEDLE_ARM: createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10 createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10 createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10 @@ -4162,7 +4162,7 @@ Move_NEEDLE_ARM: Move_SLACK_OFF: loadspritegfx 0x272F createvisualtask sub_8160544, 0x2, 0 - playsewithpan SE_W281, -64 + playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish call AnimScript_82D79DF waitforvisualfinish @@ -4179,11 +4179,11 @@ Move_CRUSH_CLAW: createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 createsprite gUnknown_08597138, 0x82, -10, -10, 0 createsprite gUnknown_08597138, 0x82, -10, 10, 0 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET delay 0xC createsprite gUnknown_08597138, 0x82, 10, -10, 1 createsprite gUnknown_08597138, 0x82, 10, 10, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_TARGET @@ -4214,15 +4214,15 @@ Move_AROMATHERAPY: delay 0x1 createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12) delay 0x1 - playsewithpan SE_W287, -64 + playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 0x2, 1 waitforvisualfinish - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 delay 0x8 createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12) createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 waitforvisualfinish @@ -4235,7 +4235,7 @@ Move_FAKE_TEARS: createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 0x5, 0, 2, 1 - loopsewithpan SE_W039, -64, 0xC, 0x4 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4 delay 0x8 createsprite gUnknown_085970E8, 0x2, 0, 0 createsprite gUnknown_085970E8, 0x2, 0, 1 @@ -4261,7 +4261,7 @@ Move_AIR_CUTTER: delay 0x0 createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128 waitforvisualfinish - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2 delay 0x5 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 @@ -4277,15 +4277,15 @@ Move_ODOR_SLEUTH: createvisualtask sub_815F620, 0x5 delay 0x18 createsprite gUnknown_0857FE28, 0x2, 3, 4 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_0857FE28, 0x2, 3, 4 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET delay 0x1 createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: @@ -4294,7 +4294,7 @@ Move_GRASS_WHISTLE: waitforvisualfinish createvisualtask sub_8102BE8, 0x2 waitforvisualfinish - panse_1B SE_W320, -64, +63, +2, 0x0 + panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createsprite gUnknown_08593008, 0x82, 7, 1, 0 delay 0x5 createsprite gUnknown_08593008, 0x82, 6, 1, 0 @@ -4331,7 +4331,7 @@ Move_TICKLE: waitforvisualfinish createsprite gUnknown_08593A84, 0x0, -16, -8 createsprite gUnknown_08593A84, 0x0, 16, -8 - playsewithpan SE_W197, -64 + playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish @@ -4339,7 +4339,7 @@ Move_TICKLE: createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0 delay 0xC createvisualtask sub_815C478, 0x3, 1, 6, 2 - loopsewithpan SE_W039, +63, 0x8, 0x8 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8 waitforvisualfinish end @@ -4349,13 +4349,13 @@ Move_WATER_SPOUT: monbg ANIM_DEF_PARTNER setalpha 0x80C createvisualtask sub_81080E4, 0x5 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER delay 0x2C - playsewithpan SE_W291, -64 + playsewithpan SE_W291, SOUND_PAN_ATTACKER waitforvisualfinish delay 0x10 createvisualtask sub_81085C8, 0x5 - playsewithpan SE_W057, +63 + playsewithpan SE_W057, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff end @@ -4368,11 +4368,11 @@ Move_SHADOW_PUNCH: monbg ANIM_ATK_PARTNER setalpha 0x809 createvisualtask sub_80A8BC4, 0x2, 0, 13 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -4387,15 +4387,15 @@ Move_EXTRASENSORY: setalpha 0x80C createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 0x5, 0 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 0x5, 1 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8110034, 0x5, 0 createvisualtask sub_810FE14, 0x5, 2 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER @@ -4409,18 +4409,18 @@ Move_AERIAL_ACE: createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER delay 0x5 createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_IRON_DEFENSE: - loopsewithpan SE_REAPOKE, -64, 0x1C, 0x2 + loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 0, 0, 0 createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0 waitforvisualfinish @@ -4429,7 +4429,7 @@ Move_IRON_DEFENSE: Move_BLOCK: loadspritegfx 0x280A createsprite gUnknown_085CE90C, 0xC2 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET end Move_HOWL: @@ -4445,10 +4445,10 @@ Move_HOWL: Move_BULK_UP: loadspritegfx 0x2766 createvisualtask sub_8104AB4, 0x2 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, -64, 0x4, 0x2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 waitforvisualfinish end @@ -4457,16 +4457,16 @@ Move_COVET: loadspritegfx 0x27F0 createvisualtask sub_815C478, 0x5, 0, 2, 0 createsprite gUnknown_08593970, 0x3, 0, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 0xF createsprite gUnknown_08593970, 0x3, -20, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 0xF createsprite gUnknown_08593970, 0x3, 20, 20 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - loopsewithpan SE_W146, +63, 0x4, 0x3 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3 end Move_VOLT_TACKLE: @@ -4478,28 +4478,28 @@ Move_VOLT_TACKLE: createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0 waitforvisualfinish createsprite gUnknown_085959A4, 0x1 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff delay 0x8 createvisualtask sub_810AFCC, 0x5, 0 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_810AFCC, 0x5, 1 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_810AFCC, 0x5, 2 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_810AFCC, 0x5, 3 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_810AFCC, 0x5, 4 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER delay 0x8 createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859598C, 0x2, 1, 16, 16 delay 0x2 createsprite gUnknown_0859598C, 0x2, 1, -16, -16 @@ -4507,7 +4507,7 @@ Move_VOLT_TACKLE: createvisualtask sub_810AE5C, 0x5 waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1 - playsewithpan SE_W085B, -64 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER createsprite gUnknown_0859598C, 0x2, 0, 16, 16 delay 0x2 createsprite gUnknown_0859598C, 0x2, 0, -16, -16 @@ -4520,13 +4520,13 @@ Move_WATER_SPORT: loadspritegfx 0x281C createvisualtask sub_81088E4, 0x5 delay 0x8 - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 0x2C - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 0x2C - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 0x2C - panse_1B SE_W057, -64, +63, +2, 0x0 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 end Move_CALM_MIND: @@ -4537,13 +4537,13 @@ Move_CALM_MIND: createvisualtask sub_81177E4, 0x5, 1 waitforvisualfinish createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 0xE createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 0xE createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_81177E4, 0x5, 0 waitforvisualfinish @@ -4558,20 +4558,20 @@ Move_LEAF_BLADE: createvisualtask sub_80FFFC0, 0x5 delay 0x2 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET delay 0x32 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET delay 0x32 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish monbg ANIM_TARGET setalpha 0x80C delay 0xC createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1 createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -4583,7 +4583,7 @@ Move_DRAGON_DANCE: monbgprio_28 ANIM_ATTACKER delay 0x1 createvisualtask sub_81133E8, 0x5 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 0x8 createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3 createsprite gUnknown_08596F98, 0x2, 0 @@ -4593,9 +4593,9 @@ Move_DRAGON_DANCE: createsprite gUnknown_08596F98, 0x2, 170 createsprite gUnknown_08596F98, 0x2, 213 delay 0x1E - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 0x1E - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER delay 0x1 @@ -4611,7 +4611,7 @@ Move_SHOCK_WAVE: createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 0xC createsprite gUnknown_08595A18, 0x2 delay 0x1E @@ -4619,7 +4619,7 @@ Move_SHOCK_WAVE: delay 0xC waitforvisualfinish createvisualtask sub_810B55C, 0x5 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1 createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF @@ -4632,7 +4632,7 @@ Move_SHOCK_WAVE: end Move_HARDEN: - loopsewithpan SE_W231, -64, 0x1C, 0x2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 0, 0, 0 waitforvisualfinish end @@ -4644,27 +4644,27 @@ Move_BELLY_DRUM: waitforvisualfinish call AnimScript_82CF5A6 createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 0xF call AnimScript_82CF58B createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 0xF call AnimScript_82CF5A6 createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 0x7 call AnimScript_82CF58B createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 0x7 call AnimScript_82CF5A6 createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 0x7 call AnimScript_82CF58B createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0 - playsewithpan SE_W187, -64 + playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8102CA0, 0x2 waitforvisualfinish @@ -4685,11 +4685,11 @@ Move_MIND_READER: loadspritegfx 0x27CE loadspritegfx 0x27CF monbg ANIM_DEF_PARTNER - playsewithpan SE_W109, +63 + playsewithpan SE_W109, SOUND_PAN_TARGET createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0 createsprite gUnknown_085CE094, 0x5 delay 0x28 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0 call AnimScript_82CF608 waitforvisualfinish @@ -4729,7 +4729,7 @@ Move_ICE_PUNCH: createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588 delay 0x14 - playsewithpan SE_W081, +63 + playsewithpan SE_W081, SOUND_PAN_TARGET createsprite gUnknown_08595AE8, 0x2, 0 createsprite gUnknown_08595AE8, 0x2, 64 createsprite gUnknown_08595AE8, 0x2, 128 @@ -4742,7 +4742,7 @@ Move_ICE_PUNCH: delay 0x11 createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0 createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x2 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1 waitforvisualfinish @@ -4758,7 +4758,7 @@ Move_ICE_PUNCH: end Move_REST: - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx 0x27F4 createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 delay 0x14 @@ -4775,7 +4775,7 @@ Move_CONFUSION: createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF waitforvisualfinish - playsewithpan SE_W048, +63 + playsewithpan SE_W048, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1 createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1 waitforvisualfinish @@ -4792,7 +4792,7 @@ Move_PSYCHIC: createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767 waitforvisualfinish - loopsewithpan SE_W048, +63, 0xA, 0x3 + loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 waitforvisualfinish @@ -4813,10 +4813,10 @@ AnimScript_82CF8ED: AnimScript_82CF8F6: monbg ANIM_ATK_PARTNER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 setalpha 0x808 - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 waitforvisualfinish @@ -4833,7 +4833,7 @@ Move_THUNDER: createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK delay 0x10 createvisualtask sub_8115F10, 0x2, 257, 257, 257 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_085956C0, 0x82, 16, -36 delay 0x1 @@ -4842,12 +4842,12 @@ Move_THUNDER: createsprite gUnknown_085956C0, 0x82, 16, 12 delay 0x14 createsprite gUnknown_085956C0, 0x86, -16, -32 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_085956C0, 0x86, -16, -16 delay 0x1 createsprite gUnknown_085956C0, 0x86, -16, 16 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 0x5 createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x1 @@ -4862,7 +4862,7 @@ Move_THUNDER: createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x1 createsprite gUnknown_085956C0, 0x82, 0, -32 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_085956C0, 0x82, 0, -16 delay 0x1 @@ -4890,7 +4890,7 @@ Move_THUNDER_PUNCH: setalpha 0x80C createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 delay 0x1 @@ -4902,7 +4902,7 @@ Move_THUNDER_PUNCH: delay 0x1 createsprite gUnknown_085956C0, 0x2, 0, 16 delay 0x1 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x2 createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 @@ -4918,7 +4918,7 @@ Move_THUNDER_PUNCH: Move_SACRED_FIRE: loadspritegfx 0x2731 loadspritegfx 0x2733 - loopsewithpan SE_W221, -64, 0x7, 0x5 + loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5 createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0 delay 0x1 createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1 @@ -4939,13 +4939,13 @@ Move_SACRED_FIRE: createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x1 waitforvisualfinish - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1 delay 0xA - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1 delay 0xA - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1 delay 0x1 createvisualtask sub_8115F10, 0x2, 257, 257, 257 @@ -4953,7 +4953,7 @@ Move_SACRED_FIRE: waitforvisualfinish createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x1 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 delay 0x1 createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 @@ -4976,7 +4976,7 @@ Move_SCRATCH: loadspritegfx 0x2799 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -4989,7 +4989,7 @@ Move_DRAGON_BREATH: loadspritegfx 0x272D monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W172, -64, 0x7, 0x7 + loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7 createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 delay 0x2 createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 @@ -5072,7 +5072,7 @@ Move_SNORE: end AnimScript_82CFF76: - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0 @@ -5085,7 +5085,7 @@ Move_LIGHT_SCREEN: loadspritegfx 0x2756 loadspritegfx 0x27B6 setalpha 0x1000 - waitplaysewithpan SE_W115, -64, 0xF + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF createsprite gUnknown_08596560, 0x1, 40, 0, 10166 delay 0xA call AnimScript_82D0014 @@ -5114,7 +5114,7 @@ Move_MIRROR_COAT: setalpha 0x1000 createsprite gUnknown_08596590, 0x1, 40, 0, 10168 delay 0xA - playsewithpan SE_W115, -64 + playsewithpan SE_W115, SOUND_PAN_ATTACKER call AnimScript_82D0014 waitforvisualfinish delay 0x1 @@ -5125,7 +5125,7 @@ Move_REFLECT: loadspritegfx 0x2757 loadspritegfx 0x27B7 setalpha 0x1000 - waitplaysewithpan SE_W115, -64, 0xF + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF createsprite gUnknown_08596578, 0x1, 40, 0, 10167 delay 0x14 createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1 @@ -5141,7 +5141,7 @@ Move_REFLECT: Move_BARRIER: loadspritegfx 0x27B9 setalpha 0x1000 - waitplaysewithpan SE_W112, -64, 0xF + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF createsprite gUnknown_085965A8, 0x3, 40, 0, 10169 waitforvisualfinish delay 0x1 @@ -5155,28 +5155,28 @@ Move_BUBBLE: setalpha 0x80C delay 0x1 createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 delay 0x6 createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 delay 0x6 createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 delay 0x6 createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 delay 0x6 createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 delay 0x6 createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 0x64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 waitforvisualfinish call AnimScript_82D7B53 waitforvisualfinish @@ -5189,7 +5189,7 @@ Move_SMOG: monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 0x80C - loopsewithpan SE_W054, +63, 0x11, 0xA + loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA call AnimScript_82D024A call AnimScript_82D024A call AnimScript_82D024A @@ -5198,7 +5198,7 @@ Move_SMOG: call AnimScript_82D024A call AnimScript_82D024A delay 0x78 - loopsewithpan SE_W092, +63, 0x12, 0x2 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2 createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650 delay 0xA createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1 @@ -5218,7 +5218,7 @@ Move_FAINT_ATTACK: fadetobg BG_DARK waitbgfadein delay 0x0 - playsewithpan SE_W185, -64 + playsewithpan SE_W185, SOUND_PAN_ATTACKER createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3 createvisualtask sub_81136E8, 0x2, 1 waitforvisualfinish @@ -5229,7 +5229,7 @@ Move_FAINT_ATTACK: setalpha 0x80C monbg ANIM_TARGET delay 0x1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1 waitforvisualfinish @@ -5253,7 +5253,7 @@ Move_SAND_ATTACK: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 0x80C - playsewithpan SE_W028, -64 + playsewithpan SE_W028, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 @@ -5279,7 +5279,7 @@ AnimScript_82D0337: Move_MUD_SLAP: loadspritegfx 0x275A - playsewithpan SE_W028, -64 + playsewithpan SE_W028, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 @@ -5304,14 +5304,14 @@ AnimScript_82D03D5: Move_DRAGON_RAGE: loadspritegfx 0x272D loadspritegfx 0x2733 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 waitforvisualfinish createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4 waitforvisualfinish createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10 waitforvisualfinish - loopsewithpan SE_W172B, +63, 0xB, 0x3 + loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3 createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1 createsprite gUnknown_08596F28, 0xC2, 1, 5, 0 delay 0x1 @@ -5335,7 +5335,7 @@ Move_DRAGON_RAGE: Move_RAIN_DANCE: loadspritegfx 0x2783 - playsewithpan SE_W240, -64 + playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 waitforvisualfinish createvisualtask sub_8107188, 0x2, 0, 3, 120 @@ -5352,7 +5352,7 @@ Move_BITE: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10 createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10 delay 0xA @@ -5371,14 +5371,14 @@ Move_CRUNCH: fadetobg BG_DARK waitbgfadein setalpha 0x80C - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10 createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10 delay 0xA createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1 createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2 waitforvisualfinish - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10 createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10 delay 0xA @@ -5397,7 +5397,7 @@ Move_CLAMP: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W011, +63 + playsewithpan SE_W011, SOUND_PAN_TARGET createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 delay 0xA @@ -5455,7 +5455,7 @@ AnimScript_82D07C1: return Move_WITHDRAW: - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER createvisualtask sub_81036A0, 0x5 waitforvisualfinish end @@ -5464,7 +5464,7 @@ Move_AURORA_BEAM: loadspritegfx 0x279C fadetobg BG_AURORABEAM waitbgfadein - playsewithpan SE_W062, -64 + playsewithpan SE_W062, SOUND_PAN_ATTACKER setarg 0x7, 0x0 createvisualtask sub_8107528, 0xA, 130 call AnimScript_82D088B @@ -5509,7 +5509,7 @@ AnimScript_82D08E6: monbg ANIM_ATK_PARTNER setalpha 0x80C createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287 - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call AnimScript_82D0910 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -5549,7 +5549,7 @@ AnimScript_82D0910: AnimScript_82D09E3: call AnimScript_82D7D1D - panse_1B SE_W076, -64, +63, +2, 0x0 + panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createvisualtask sub_80FEA58, 0x5 createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0 delay 0x4 @@ -5603,10 +5603,10 @@ AnimScript_82D0B43: createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 waitbgfadein waitforvisualfinish - panse_1B SE_W059, -64, +63, +2, 0x0 + panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 call AnimScript_82D0B7D call AnimScript_82D0B7D - playsewithpan SE_W059B, +63 + playsewithpan SE_W059B, SOUND_PAN_TARGET waitforvisualfinish call AnimScript_82D77A4 waitforvisualfinish @@ -5651,10 +5651,10 @@ Move_POWDER_SNOW: monbg ANIM_DEF_PARTNER createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_W016, -64, +63, +2, 0x0 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 call AnimScript_82D0D03 call AnimScript_82D0D03 - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish waitsound call AnimScript_82D77A4 @@ -5689,7 +5689,7 @@ Move_HYDRO_PUMP: setalpha 0x80C createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 delay 0x6 - panse_1B SE_W056, -64, +63, +2, 0x0 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createvisualtask sub_81076C8, 0x5, 100 call AnimScript_82D0E52 call AnimScript_82D0E52 @@ -5736,7 +5736,7 @@ Move_SIGNAL_BEAM: loadspritegfx 0x2759 createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1 delay 0x6 - panse_1B SE_W062, -64, +63, +1, 0x0 + panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 createvisualtask sub_81076C8, 0x5, 100 call AnimScript_82D0F79 call AnimScript_82D0F79 @@ -5781,7 +5781,7 @@ Move_ABSORB: setalpha 0x80C createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 + playsewithpan SE_W071, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 delay 0x2 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 @@ -5799,28 +5799,28 @@ Move_ABSORB: end AnimScript_82D1009: - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 delay 0x4 return @@ -5834,7 +5834,7 @@ Move_MEGA_DRAIN: setalpha 0x80C createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 + playsewithpan SE_W071, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 delay 0x2 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 @@ -5852,35 +5852,35 @@ Move_MEGA_DRAIN: end AnimScript_82D1121: - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 delay 0x4 @@ -5895,7 +5895,7 @@ Move_GIGA_DRAIN: setalpha 0x80C createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 + playsewithpan SE_W071, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 delay 0x2 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 @@ -5913,42 +5913,42 @@ Move_GIGA_DRAIN: end AnimScript_82D12B1: - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 @@ -5968,7 +5968,7 @@ Move_LEECH_LIFE: createsprite gUnknown_085969C8, 0x2, -20, 15, 12 waitforvisualfinish createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - playsewithpan SE_W071, +63 + playsewithpan SE_W071, SOUND_PAN_TARGET delay 0x2 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 waitforvisualfinish @@ -5988,7 +5988,7 @@ Move_LEECH_LIFE: Move_SYNTHESIS: loadspritegfx 0x2741 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451 - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call AnimScript_82D79B4 waitforvisualfinish unloadspritegfx 0x2741 @@ -6011,22 +6011,22 @@ Move_TOXIC: AnimScript_82D1515: createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0xF createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0xF createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0xF createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0xF return Move_SLUDGE: loadspritegfx 0x27A6 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 waitforvisualfinish createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 @@ -6053,19 +6053,19 @@ Move_SLUDGE_BOMB: createsprite gUnknown_085961D8, 0x82, -27, 44, 20 createsprite gUnknown_085961D8, 0x82, 39, -28, 20 createsprite gUnknown_085961D8, 0x82, -42, -42, 20 - playsewithpan SE_W091, +63 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_085961D8, 0x82, 0, 40, 20 createsprite gUnknown_085961D8, 0x82, -8, -44, 20 createsprite gUnknown_085961D8, 0x82, -46, -28, 20 createsprite gUnknown_085961D8, 0x82, 46, 9, 20 - playsewithpan SE_W091, +63 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_085961D8, 0x82, 42, 0, 20 createsprite gUnknown_085961D8, 0x82, -43, -12, 20 createsprite gUnknown_085961D8, 0x82, 16, -46, 20 createsprite gUnknown_085961D8, 0x82, -16, 44, 20 - playsewithpan SE_W091, +63 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 0x0 waitsound waitforvisualfinish @@ -6074,7 +6074,7 @@ Move_SLUDGE_BOMB: end AnimScript_82D16BC: - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 delay 0x3 return @@ -6083,31 +6083,31 @@ Move_ACID: loadspritegfx 0x27A6 monbg ANIM_DEF_PARTNER createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0x5 createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0x5 createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0xF createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1 createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1 createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774 createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55 - playsewithpan SE_W145, +63 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55 - playsewithpan SE_W145, +63 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50 - playsewithpan SE_W145, +63 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45 - playsewithpan SE_W145, +63 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50 - playsewithpan SE_W145, +63 + playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -6118,14 +6118,14 @@ Move_BONEMERANG: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W155, -64 + playsewithpan SE_W155, SOUND_PAN_ATTACKER createsprite gUnknown_08597178, 0x2 delay 0x14 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1 delay 0x11 - playsewithpan SE_W233, -64 + playsewithpan SE_W233, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE28, 0x2, 6, -4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6138,13 +6138,13 @@ Move_BONE_CLUB: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W155, +63 + playsewithpan SE_W155, SOUND_PAN_TARGET createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 delay 0xC createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6155,12 +6155,12 @@ Move_BONE_RUSH: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W155, +63 + playsewithpan SE_W155, SOUND_PAN_TARGET createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 delay 0xC createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6169,15 +6169,15 @@ Move_BONE_RUSH: Move_SPIKES: loadspritegfx 0x27A8 monbg ANIM_DEF_PARTNER - playsewithpan SE_W026, -64 - waitplaysewithpan SE_W030, +63, 0x1C + playsewithpan SE_W026, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30 delay 0xA - playsewithpan SE_W026, -64 - waitplaysewithpan SE_W030, +63, 0x1C + playsewithpan SE_W026, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30 delay 0xA - waitplaysewithpan SE_W030, +63, 0x1C + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6187,7 +6187,7 @@ Move_MEGAHORN: loadspritegfx 0x27A9 loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest AnimScript_82D19FA fadetobg BG_DRILL waitbgfadeout @@ -6203,7 +6203,7 @@ AnimScript_82D1947: delay 0x3 createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6 delay 0x4 - playsewithpan SE_W011, +63 + playsewithpan SE_W011, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4 waitforvisualfinish @@ -6234,13 +6234,13 @@ Move_GUST: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W016, +63 + playsewithpan SE_W016, SOUND_PAN_TARGET createsprite gUnknown_08596270, 0x2, 0, -16 createvisualtask sub_810DED8, 0x5, 1, 70 waitforvisualfinish createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1 createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6252,7 +6252,7 @@ Move_WING_ATTACK: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - loopsewithpan SE_W017, -64, 0x14, 0x2 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 0x5, 1, 70 createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 @@ -6262,7 +6262,7 @@ Move_WING_ATTACK: delay 0x11 createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 - loopsewithpan SE_W003, +63, 0x5, 0x2 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2 waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 waitforvisualfinish @@ -6272,7 +6272,7 @@ Move_WING_ATTACK: Move_PECK: loadspritegfx 0x2797 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2 createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3 waitforvisualfinish @@ -6293,7 +6293,7 @@ Move_AEROBLAST: call AnimScript_82D1B82 waitforvisualfinish createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6302,19 +6302,19 @@ Move_AEROBLAST: end AnimScript_82D1B82: - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0 createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0 delay 0x3 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0 createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0 delay 0x3 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0 createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0 delay 0x3 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0 createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0 delay 0x3 @@ -6327,18 +6327,18 @@ Move_WATER_GUN: monbgprio_28 ANIM_TARGET setalpha 0x80C createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25 - playsewithpan SE_W145, -64 + playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1 createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2 createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6350,7 +6350,7 @@ Move_CRABHAMMER: monbg ANIM_DEF_PARTNER setalpha 0x80C createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0 createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 @@ -6359,7 +6359,7 @@ Move_CRABHAMMER: waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 1, 0, 4 waitforvisualfinish - loopsewithpan SE_W152, +63, 0x14, 0x3 + loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3 createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1 createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1 delay 0x4 @@ -6384,7 +6384,7 @@ Move_CRABHAMMER: Move_SURF: createvisualtask sub_8107954, 0x2, 0 delay 0x18 - panse_1B SE_W057, -64, +63, +2, 0x0 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 waitforvisualfinish end @@ -6396,7 +6396,7 @@ Move_FLAMETHROWER: createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 delay 0x6 createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W053, -64, +63, +2, 0x0 + panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 call AnimScript_82D1E58 call AnimScript_82D1E58 call AnimScript_82D1E58 @@ -6448,7 +6448,7 @@ Move_WHIRLPOOL: setalpha 0x80C delay 0x0 createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, +63 + playsewithpan SE_W250, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1 call AnimScript_82D1F5B call AnimScript_82D1F5B @@ -6484,19 +6484,19 @@ AnimScript_82D1FF5: end AnimScript_82D1FF7: - playsewithpan SE_W019, -64 + playsewithpan SE_W019, SOUND_PAN_ATTACKER createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336 goto AnimScript_82D1FF5 AnimScript_82D200F: monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createsprite gUnknown_08596358, 0x2, 20 delay 0x14 createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6511,17 +6511,17 @@ AnimScript_82D205F: end AnimScript_82D2060: - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER createsprite gUnknown_08596420, 0x2, 0, 0 goto AnimScript_82D205F AnimScript_82D2074: monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_0859644C, 0x83 delay 0x7 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1 waitforvisualfinish @@ -6535,10 +6535,10 @@ Move_KARATE_CHOP: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - playsewithpan SE_W104, +63 + playsewithpan SE_W104, SOUND_PAN_TARGET createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 waitforvisualfinish @@ -6551,11 +6551,11 @@ Move_CROSS_CHOP: loadspritegfx 0x282D monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W025, +63 + playsewithpan SE_W025, SOUND_PAN_TARGET createsprite gUnknown_08595EC8, 0x2, 0, 0, 0 createsprite gUnknown_08595EC8, 0x2, 0, 0, 1 delay 0x28 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10 createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20 createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1 @@ -6572,11 +6572,11 @@ Move_JUMP_KICK: createsprite gUnknown_0857FE28, 0x2, 4, 4 delay 0x3 createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 - playsewithpan SE_W026, +63 + playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1 createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6593,10 +6593,10 @@ Move_HI_JUMP_KICK: createsprite gUnknown_0857FE58, 0x2, 0, 0, 3 delay 0x2 createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 - playsewithpan SE_W026, +63 + playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 delay 0x3 createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1 @@ -6615,7 +6615,7 @@ Move_DOUBLE_KICK: setalpha 0x80C createsprite gUnknown_08595EB0, 0x3, 1, 20, 1 createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6626,7 +6626,7 @@ Move_TRIPLE_KICK: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET jumpifmoveturn 0x0, AnimScript_82D22B8 jumpifmoveturn 0x1, AnimScript_82D22EE goto AnimScript_82D2324 @@ -6663,26 +6663,26 @@ Move_DYNAMIC_PUNCH: delay 0x1 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0 createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 delay 0x1 waitsound - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1 createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6695,23 +6695,23 @@ Move_COUNTER: monbg ANIM_DEF_PARTNER setalpha 0x80C createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 - playsewithpan SE_W233, -64 + playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 delay 0x4 createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1 createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0 delay 0x3 createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0 delay 0x3 createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0 delay 0x5 @@ -6725,13 +6725,13 @@ Move_VITAL_THROW: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W233, -64 + playsewithpan SE_W233, SOUND_PAN_ATTACKER createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2 waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 delay 0x2 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 waitforvisualfinish @@ -6753,10 +6753,10 @@ Move_ROCK_SMASH: delay 0x1 createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 waitforvisualfinish - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2 createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1 createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2 @@ -6775,16 +6775,16 @@ Move_SUBMISSION: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W104, -64 - waitplaysewithpan SE_W004, +63, 0xA - waitplaysewithpan SE_W104, -64, 0x14 - waitplaysewithpan SE_W004, +63, 0x1E - waitplaysewithpan SE_W104, -64, 0x28 - waitplaysewithpan SE_W004, +63, 0x32 - waitplaysewithpan SE_W104, -64, 0x3C - waitplaysewithpan SE_W004, +63, 0x46 - waitplaysewithpan SE_W104, -64, 0x50 - waitplaysewithpan SE_W004, +63, 0x5A + playsewithpan SE_W104, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4 createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4 call AnimScript_82D26D3 @@ -6810,7 +6810,7 @@ Move_SUNNY_DAY: setalpha 0x30D createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF waitforvisualfinish - panse_26 SE_W080, -64, +63, +1, 0x0 + panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 call AnimScript_82D2753 call AnimScript_82D2753 call AnimScript_82D2753 @@ -6831,7 +6831,7 @@ Move_COTTON_SPORE: loadspritegfx 0x27AE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W077, +63, 0x12, 0xA + loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA call AnimScript_82D277D call AnimScript_82D277D call AnimScript_82D277D @@ -6853,7 +6853,7 @@ Move_SPORE: monbg ANIM_DEF_PARTNER setalpha 0x80C createvisualtask sub_80FEE1C, 0x2 - loopsewithpan SE_W077, +63, 0x10, 0xB + loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB call AnimScript_82D27E2 call AnimScript_82D27E2 call AnimScript_82D27E2 @@ -6877,7 +6877,7 @@ Move_PETAL_DANCE: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W080, -64 + playsewithpan SE_W080, SOUND_PAN_ATTACKER createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3 createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100 @@ -6899,7 +6899,7 @@ Move_PETAL_DANCE: waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5 delay 0x3 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1 waitforvisualfinish @@ -6917,7 +6917,7 @@ Move_RAZOR_LEAF: monbg ANIM_DEF_PARTNER setalpha 0x80C delay 0x1 - loopsewithpan SE_W077, -64, 0xA, 0x5 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 createsprite gUnknown_08592390, 0x2, -3, -2, 10 delay 0x2 createsprite gUnknown_08592390, 0x2, -1, -1, 15 @@ -6938,11 +6938,11 @@ Move_RAZOR_LEAF: delay 0x2 createsprite gUnknown_08592390, 0x2, -3, -5, 8 delay 0x3C - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1 createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1 delay 0x14 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 waitforvisualfinish @@ -6964,7 +6964,7 @@ Move_ANCIENT_POWER: createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1 createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER delay 0xA createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5 createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4 @@ -6974,7 +6974,7 @@ Move_ANCIENT_POWER: waitforvisualfinish createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4 delay 0x3 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -6987,10 +6987,10 @@ Move_ANCIENT_POWER: Move_OCTAZOOKA: loadspritegfx 0x272E loadspritegfx 0x2721 - playsewithpan SE_W025B, -64 + playsewithpan SE_W025B, SOUND_PAN_ATTACKER createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0 waitforvisualfinish - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0 delay 0x2 createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0 @@ -7005,7 +7005,7 @@ Move_MIST: loadspritegfx 0x27A0 monbg ANIM_ATK_PARTNER setalpha 0x80C - loopsewithpan SE_W054, -64, 0x14, 0xF + loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF call AnimScript_82D2C34 call AnimScript_82D2C34 call AnimScript_82D2C34 @@ -7046,14 +7046,14 @@ Move_FIRE_PUNCH: createsprite gUnknown_08595368, 0x81, 64 createsprite gUnknown_08595368, 0x81, 128 createsprite gUnknown_08595368, 0x81, 196 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0 createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1 createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 call AnimScript_82D2D18 delay 0x4 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31 waitforvisualfinish @@ -7076,7 +7076,7 @@ Move_LEER: monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 0x808 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createsprite gUnknown_085CE150, 0x2, 24, -12 createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 waitforvisualfinish @@ -7095,10 +7095,10 @@ Move_DREAM_EATER: loadspritegfx 0x272F monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 setalpha 0x808 - playsewithpan SE_W107, +63 + playsewithpan SE_W107, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 waitforvisualfinish @@ -7116,42 +7116,42 @@ Move_DREAM_EATER: end AnimScript_82D2E51: - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 @@ -7166,25 +7166,25 @@ Move_POISON_GAS: monbgprio_29 setalpha 0x80C delay 0x0 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x4 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x4 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x4 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x4 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x4 - playsewithpan SE_W054, -64 + playsewithpan SE_W054, SOUND_PAN_ATTACKER createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 0x28 - loopsewithpan SE_W054, +63, 0x1C, 0x6 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6 createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650 waitforvisualfinish blendoff @@ -7197,7 +7197,7 @@ Move_BIND: goto AnimScript_82D30DE AnimScript_82D30DE: - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET call AnimScript_82D30EE call AnimScript_82D30EE waitforvisualfinish @@ -7214,7 +7214,7 @@ Move_WRAP: Move_PSYBEAM: loadspritegfx 0x27B3 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 call AnimScript_82D319C @@ -7253,7 +7253,7 @@ Move_HYPNOSIS: end AnimScript_82D31E5: - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0 createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0 delay 0x6 @@ -7261,7 +7261,7 @@ AnimScript_82D31E5: Move_PSYWAVE: loadspritegfx 0x27B5 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 createvisualtask sub_81076C8, 0x5, 100 createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 @@ -7287,7 +7287,7 @@ AnimScript_82D3275: Move_ZAP_CANNON: loadspritegfx 0x27BB loadspritegfx 0x271B - playsewithpan SE_W086, -64 + playsewithpan SE_W086, SOUND_PAN_ATTACKER createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0 createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0 createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1 @@ -7300,7 +7300,7 @@ Move_ZAP_CANNON: waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 delay 0xF - waitplaysewithpan SE_W085B, +63, 0x13 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 call AnimScript_82D7BEA waitforvisualfinish end @@ -7308,13 +7308,13 @@ Move_ZAP_CANNON: Move_STEEL_WING: loadspritegfx 0x2719 loadspritegfx 0x2797 - loopsewithpan SE_W231, -64, 0x1C, 0x2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 0x80C - loopsewithpan SE_W017, -64, 0x14, 0x2 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 0x5, 1, 70 createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 @@ -7324,7 +7324,7 @@ Move_STEEL_WING: delay 0x11 createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 waitforvisualfinish @@ -7334,7 +7334,7 @@ Move_STEEL_WING: Move_IRON_TAIL: loadspritegfx 0x2797 - loopsewithpan SE_W231, -64, 0x1C, 0x2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 1, 0, 0 waitforvisualfinish monbg ANIM_TARGET @@ -7343,7 +7343,7 @@ Move_IRON_TAIL: delay 0x6 createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 0x5, 0, 1 clearmonbg ANIM_TARGET @@ -7354,7 +7354,7 @@ Move_IRON_TAIL: Move_POISON_TAIL: loadspritegfx 0x2797 loadspritegfx 0x27A6 - loopsewithpan SE_W231, -64, 0x1C, 0x2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23) waitforvisualfinish monbg ANIM_TARGET @@ -7363,7 +7363,7 @@ Move_POISON_TAIL: delay 0x6 createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 0x5, 0, 1 clearmonbg ANIM_TARGET @@ -7374,19 +7374,19 @@ Move_POISON_TAIL: Move_METAL_CLAW: loadspritegfx 0x2737 - loopsewithpan SE_W231, -64, 0x1C, 0x2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 createvisualtask sub_81144F8, 0x5, 0, 0, 0 waitforvisualfinish createsprite gUnknown_0857FE28, 0x2, 6, 4 delay 0x2 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createsprite gUnknown_08597138, 0x82, -10, -10, 0 createsprite gUnknown_08597138, 0x82, -10, 10, 0 createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 delay 0x8 createsprite gUnknown_0857FE28, 0x2, 6, 4 delay 0x2 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createsprite gUnknown_08597138, 0x82, 10, -10, 1 createsprite gUnknown_08597138, 0x82, 10, 10, 1 createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 @@ -7396,11 +7396,11 @@ Move_METAL_CLAW: Move_NIGHT_SHADE: monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein delay 0xA - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_811188C, 0x5, 85 delay 0x46 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1 @@ -7415,24 +7415,24 @@ Move_NIGHT_SHADE: Move_EGG_BOMB: loadspritegfx 0x27D6 loadspritegfx 0x27BF - playsewithpan SE_W039, -64 + playsewithpan SE_W039, SOUND_PAN_ATTACKER createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32 waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1 createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 0x3 waitforvisualfinish end @@ -7445,7 +7445,7 @@ Move_SHADOW_BALL: createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 createsprite gUnknown_08596D58, 0x82, 16, 16, 8 waitforvisualfinish - playsewithpan SE_W028, +63 + playsewithpan SE_W028, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1 waitforvisualfinish restorebg @@ -7455,7 +7455,7 @@ Move_SHADOW_BALL: Move_LICK: loadspritegfx 0x27C1 delay 0xF - playsewithpan SE_W122, +63 + playsewithpan SE_W122, SOUND_PAN_TARGET createsprite gUnknown_08596D8C, 0x82, 0, 0 createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1 waitforvisualfinish @@ -7463,7 +7463,7 @@ Move_LICK: Move_FOCUS_ENERGY: loadspritegfx 0x27C8 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER call AnimScript_82CD6C7 delay 0x8 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF @@ -7479,7 +7479,7 @@ Move_BIDE: end AnimScript_82D3719: - loopsewithpan SE_W036, -64, 0x9, 0x2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 waitforvisualfinish @@ -7489,7 +7489,7 @@ AnimScript_82D3745: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - loopsewithpan SE_W036, -64, 0x9, 0x2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 waitforvisualfinish @@ -7497,13 +7497,13 @@ AnimScript_82D3745: waitforvisualfinish createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1 delay 0x5 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1 delay 0x5 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1 waitforvisualfinish delay 0x5 @@ -7522,7 +7522,7 @@ Move_STRING_SHOT: delay 0x0 createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 waitforvisualfinish - loopsewithpan SE_W081, -64, 0x9, 0x6 + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 call AnimScript_82D38CC call AnimScript_82D38CC call AnimScript_82D38CC @@ -7542,7 +7542,7 @@ Move_STRING_SHOT: call AnimScript_82D38CC call AnimScript_82D38CC waitforvisualfinish - playsewithpan SE_W081B, +63 + playsewithpan SE_W081B, SOUND_PAN_TARGET createsprite gUnknown_085969F8, 0x82, 0, 10 delay 0x4 createsprite gUnknown_085969F8, 0x82, 0, -2 @@ -7568,7 +7568,7 @@ Move_SPIDER_WEB: createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 waitforvisualfinish monbgprio_28 ANIM_TARGET - loopsewithpan SE_W081, -64, 0x9, 0x6 + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 call AnimScript_82D396D call AnimScript_82D396D call AnimScript_82D396D @@ -7584,7 +7584,7 @@ Move_SPIDER_WEB: call AnimScript_82D396D call AnimScript_82D396D waitforvisualfinish - playsewithpan SE_W081B, +63 + playsewithpan SE_W081B, SOUND_PAN_TARGET createsprite gUnknown_08596A2C, 0x2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -7606,12 +7606,12 @@ AnimScript_82D398A: AnimScript_82D398C: loadspritegfx 0x2719 - playsewithpan SE_W016, -64 + playsewithpan SE_W016, SOUND_PAN_ATTACKER createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40 createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40 createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish - playsewithpan SE_W016B, -64 + playsewithpan SE_W016B, SOUND_PAN_ATTACKER goto AnimScript_82D398A AnimScript_82D39DC: @@ -7619,16 +7619,16 @@ AnimScript_82D39DC: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1 delay 0x2 - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1 delay 0x2 - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1 delay 0x11 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1 createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1 waitforvisualfinish @@ -7641,11 +7641,11 @@ Move_DISABLE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 0x808 - playsewithpan SE_W197, -64 + playsewithpan SE_W197, SOUND_PAN_ATTACKER createsprite gUnknown_0853EE84, 0xD, 24, -16 waitforvisualfinish createvisualtask sub_81045B0, 0x5 - loopsewithpan SE_W020, +63, 0xF, 0x4 + loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4 waitforvisualfinish delay 0x1 clearmonbg ANIM_TARGET @@ -7657,7 +7657,7 @@ Move_RECOVER: loadspritegfx 0x272F monbg ANIM_ATK_PARTNER setalpha 0x80C - loopsewithpan SE_W025, -64, 0xD, 0x3 + loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3 createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287 call AnimScript_82D3AD5 call AnimScript_82D3AD5 @@ -7692,14 +7692,14 @@ Move_MIMIC: setalpha 0x50B monbg_22 ANIM_DEF_PARTNER monbgprio_29 - panse_1B SE_W107, +63, -64, -3, 0x0 + panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 createvisualtask sub_80FF458, 0x5, 128, 24 delay 0xF createsprite gUnknown_085924DC, 0x82, -12, 24 delay 0xA setarg 0x7, 0xFFFF waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF waitforvisualfinish clearmonbg_23 ANIM_DEF_PARTNER @@ -7708,7 +7708,7 @@ Move_MIMIC: Move_CONSTRICT: loadspritegfx 0x27CA - loopsewithpan SE_W010, +63, 0x6, 0x4 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4 createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2 delay 0x7 createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2 @@ -7718,7 +7718,7 @@ Move_CONSTRICT: delay 0x8 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 delay 0x14 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET setarg 0x7, 0xFFFF waitforvisualfinish end @@ -7744,7 +7744,7 @@ AnimScript_82D3BFB: clearmonbg ANIM_ATK_PARTNER delay 0x1 monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gUnknown_08596DE8, 0x82 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 waitforvisualfinish @@ -7755,7 +7755,7 @@ AnimScript_82D3BFB: AnimScript_82D3C62: createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0 - playsewithpan SE_W020, -64 + playsewithpan SE_W020, SOUND_PAN_ATTACKER return AnimScript_82D3C78: @@ -7767,7 +7767,7 @@ AnimScript_82D3C78: end AnimScript_82D3C93: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8116B14, 0x5 createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31 return @@ -7777,13 +7777,13 @@ Move_SOFT_BOILED: loadspritegfx 0x27DB loadspritegfx 0x272F monbg ANIM_ATK_PARTNER - playsewithpan SE_W039, -64 + playsewithpan SE_W039, SOUND_PAN_ATTACKER createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1 createsprite gUnknown_085937B0, 0x4, 0, 16, 0 createsprite gUnknown_085937B0, 0x4, 0, 16, 1 delay 0x78 delay 0x7 - playsewithpan SE_W030, -64 + playsewithpan SE_W030, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1 delay 0x8 @@ -7828,14 +7828,14 @@ Move_HEAL_BELL: unloadspritegfx 0x27DE unloadspritegfx 0x27DB loadspritegfx 0x2741 - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 delay 0x8 createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx 0x2741 loadspritegfx 0x27DB - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500 createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 @@ -7845,14 +7845,14 @@ AnimScript_82D3EF8: createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500 createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1 - playsewithpan SE_W215, -64 + playsewithpan SE_W215, SOUND_PAN_ATTACKER return Move_FAKE_OUT: playsewithpan SE_W260, 0 createvisualtask sub_8105EB0, 0x5 waitforvisualfinish - playsewithpan SE_W166, +63 + playsewithpan SE_W166, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 createvisualtask sub_8106020, 0x3 waitforvisualfinish @@ -7862,17 +7862,17 @@ Move_FAKE_OUT: Move_SCARY_FACE: loadspritegfx 0x27EA createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish delay 0xA - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_81064F8, 0x5 delay 0xD createsprite gUnknown_08593A84, 0x0, -16, -8 createsprite gUnknown_08593A84, 0x0, 16, -8 waitforvisualfinish createvisualtask sub_810A094, 0x3, 20, 1, 0 - playsewithpan SE_W081B, +63 + playsewithpan SE_W081B, SOUND_PAN_TARGET createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0 waitforvisualfinish end @@ -7881,14 +7881,14 @@ Move_SWEET_KISS: loadspritegfx 0x27E8 loadspritegfx 0x27EC createsprite gUnknown_08593AA8, 0x82, 16, -48 - playsewithpan SE_W215, +63 + playsewithpan SE_W215, SOUND_PAN_TARGET delay 0x17 - playsewithpan SE_W215, +63 + playsewithpan SE_W215, SOUND_PAN_TARGET delay 0x17 - playsewithpan SE_W215, +63 + playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_085939B8, 0x83, 160, -30 - playsewithpan SE_W213, +63 + playsewithpan SE_W213, SOUND_PAN_TARGET createsprite gUnknown_085939B8, 0x83, -256, -42 createsprite gUnknown_085939B8, 0x83, 128, -14 createsprite gUnknown_085939B8, 0x83, 416, -38 @@ -7900,9 +7900,9 @@ Move_LOVELY_KISS: loadspritegfx 0x27EB loadspritegfx 0x27ED createsprite gUnknown_08593AF0, 0x82, 0, -24 - playsewithpan SE_W060B, +63 + playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W213, +63 + playsewithpan SE_W213, SOUND_PAN_TARGET createsprite gUnknown_08593AC0, 0x83, -256, -42 createsprite gUnknown_08593AC0, 0x83, 128, -14 createsprite gUnknown_08593AC0, 0x83, 416, -38 @@ -7913,13 +7913,13 @@ Move_FURY_SWIPES: loadspritegfx 0x27EE createsprite gUnknown_0857FE28, 0x2, 5, 5 delay 0x4 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET createsprite gUnknown_08593B38, 0x82, 16, 0, 1 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1 delay 0xA createsprite gUnknown_0857FE28, 0x82, 5, 5 delay 0x4 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET createsprite gUnknown_08593B38, 0x82, -16, 0, 0 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 end @@ -7928,28 +7928,28 @@ Move_INGRAIN: loadspritegfx 0x27EF loadspritegfx 0x27A3 createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150 - playsewithpan SE_W010, -64 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 0xA createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140 - playsewithpan SE_W010, -64 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 0xA createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130 - playsewithpan SE_W010, -64 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 0xA createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120 - playsewithpan SE_W010, -64 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 0x28 createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30 delay 0x5 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0x5 createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0x5 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0x5 createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 0xA waitforvisualfinish end @@ -7958,13 +7958,13 @@ Move_PRESENT: loadspritegfx 0x27F0 createvisualtask sub_815A904, 0x2 createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1 - playsewithpan SE_W039, -64 + playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 0xE - playsewithpan SE_W145B, -64 + playsewithpan SE_W145B, SOUND_PAN_ATTACKER delay 0xE playsewithpan SE_W145B, 0 delay 0x14 - playsewithpan SE_W145B, +63 + playsewithpan SE_W145B, SOUND_PAN_TARGET waitforvisualfinish jumpargeq 0x7, 0x0, AnimScript_82D41D4 jumpargeq 0x7, 0x1, AnimScript_82D423F @@ -7972,26 +7972,26 @@ Move_PRESENT: AnimScript_82D41D4: loadspritegfx 0x27D6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1 end AnimScript_82D423F: loadspritegfx 0x27D3 loadspritegfx 0x272F - playsewithpan SE_W234, +63 + playsewithpan SE_W234, SOUND_PAN_TARGET createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1 delay 0x3 createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1 @@ -8016,7 +8016,7 @@ AnimScript_82D423F: Move_BATON_PASS: loadspritegfx 0x27F2 - playsewithpan SE_W226, -64 + playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455 createsprite gUnknown_085CE370, 0x2 end @@ -8041,7 +8041,7 @@ Move_PERISH_SONG: createsprite gUnknown_08593C0C, 0x4, 15, 0, 240 createsprite gUnknown_08593C24, 0x4, 15, 0, 0 delay 0x14 - panse_1B SE_W195, -64, +63, +2, 0x0 + panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 delay 0x50 createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0 createvisualtask sub_811489C, 0x5, 4, 0 @@ -8062,21 +8062,21 @@ Move_SLEEP_TALK: createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0 delay 0x14 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 delay 0x6 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 delay 0x14 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 delay 0x6 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 delay 0x14 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 0x6 createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 delay 0x6 @@ -8086,7 +8086,7 @@ Move_SLEEP_TALK: Move_HYPER_FANG: loadspritegfx 0x27D0 - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET delay 0x1 delay 0x2 createvisualtask sub_8117E60, 0x2 @@ -8100,7 +8100,7 @@ AnimScript_82D455C: createsprite gUnknown_085CE1DC, 0x82 waitbgfadein createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET delay 0x14 restorebg waitbgfadein @@ -8122,9 +8122,9 @@ AnimScript_82D458E: Move_TRI_ATTACK: loadspritegfx 0x27F6 createsprite gUnknown_085CE2F8, 0x82, 16, 0 - playsewithpan SE_W161, -64 + playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 0x14 - playsewithpan SE_W161, -64 + playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 0x14 createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 waitforvisualfinish @@ -8132,7 +8132,7 @@ Move_TRI_ATTACK: delay 0x10 loadspritegfx 0x2731 createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 delay 0x1 createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1 @@ -8151,7 +8151,7 @@ Move_TRI_ATTACK: waitforvisualfinish loadspritegfx 0x2735 createvisualtask sub_8115F10, 0x2, 257, 257, 257 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET createsprite gUnknown_085956C0, 0x82, 0, -48 delay 0x1 createsprite gUnknown_085956C0, 0x82, 0, -16 @@ -8173,8 +8173,8 @@ Move_WILL_O_WISP: loadspritegfx 0x27F7 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W052, -64 - waitplaysewithpan SE_W052, -64, 0xA + playsewithpan SE_W052, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA createvisualtask sub_8159278, 0x2, -64, -64, 1, 0 createsprite gUnknown_0859563C, 0x2, 0, 0, 0 delay 0x3 @@ -8187,7 +8187,7 @@ Move_WILL_O_WISP: createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 waitforvisualfinish monbgprio_29 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1 createsprite gUnknown_0859566C, 0x2, 0 createsprite gUnknown_0859566C, 0x2, 42 @@ -8252,11 +8252,11 @@ Move_WISH: loadspritegfx 0x2741 createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 waitforvisualfinish - panse_27 SE_W115, +63, -64, -3, 0x0 + panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 createsprite gUnknown_085CE388, 0x28 waitforvisualfinish delay 0x3C - loopsewithpan SE_W215, -64, 0x10, 0x3 + loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3 call AnimScript_82D79B4 waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0 @@ -8265,7 +8265,7 @@ Move_WISH: Move_STOCKPILE: loadspritegfx 0x27FB - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF createvisualtask sub_815B65C, 0x5 call AnimScript_82D4972 @@ -8296,11 +8296,11 @@ AnimScript_82D4972: Move_SPIT_UP: loadspritegfx 0x27FD loadspritegfx 0x2797 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 0x5 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 delay 0x2D - playsewithpan SE_W255, -64 + playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 0x3 createsprite gUnknown_08593A50, 0x2, 0, 12 createsprite gUnknown_08593A50, 0x2, 32, 12 @@ -8317,10 +8317,10 @@ Move_SPIT_UP: AnimScript_82D4A7B: delay 0x5 createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1 delay 0x5 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1 waitforvisualfinish end @@ -8346,11 +8346,11 @@ AnimScript_82D4AE1: Move_SWALLOW: loadspritegfx 0x27FC loadspritegfx 0x272F - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 0x5 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 delay 0x26 - playsewithpan SE_W255, -64 + playsewithpan SE_W255, SOUND_PAN_ATTACKER createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1 call AnimScript_82D4B7F jumpifmoveturn 0x2, AnimScript_82D4BC1 @@ -8385,8 +8385,8 @@ AnimScript_82D4BCB: Move_TRANSFORM: monbg ANIM_ATTACKER - playsewithpan SE_W100, -64 - waitplaysewithpan SE_W107, -64, 0x30 + playsewithpan SE_W100, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 createvisualtask sub_815B7D0, 0x2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -8427,13 +8427,13 @@ AnimScript_82D4C78: Move_SWEET_SCENT: loadspritegfx 0x27FE - playsewithpan SE_W230, -64 + playsewithpan SE_W230, SOUND_PAN_ATTACKER createsprite gUnknown_085CE544, 0x2, 100, 0, 100 delay 0x19 setpan 0 call AnimScript_82D4CCA createsprite gUnknown_085CE544, 0x2, 55, 0 - setpan +63 + setpan SOUND_PAN_TARGET createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207 call AnimScript_82D4CCA waitforvisualfinish @@ -8469,7 +8469,7 @@ Move_HYPER_BEAM: createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0 waitforvisualfinish delay 0xA - playsewithpan SE_W063, -64 + playsewithpan SE_W063, SOUND_PAN_ATTACKER createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1 waitforvisualfinish delay 0x1E @@ -8566,8 +8566,8 @@ Move_ROLE_PLAY: createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0 waitforvisualfinish - playsewithpan SE_W161, -64 - waitplaysewithpan SE_W197, -64, 0x1E + playsewithpan SE_W161, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E createvisualtask sub_815CED8, 0x2 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -8579,13 +8579,13 @@ Move_ROLE_PLAY: Move_REFRESH: loadspritegfx 0x27DB loadspritegfx 0x2741 - playsewithpan SE_W287, -64 + playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 0x2, 0 waitforvisualfinish - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER call AnimScript_82D79B4 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 end @@ -8596,11 +8596,11 @@ Move_BLAZE_KICK: loadspritegfx 0x272D monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30 createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF delay 0x1E - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1 createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF @@ -8636,7 +8636,7 @@ Move_SAND_TOMB: loadspritegfx 0x275A createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1 - playsewithpan SE_W328, +63 + playsewithpan SE_W328, SOUND_PAN_TARGET call AnimScript_82D51B7 call AnimScript_82D51B7 call AnimScript_82D51B7 @@ -8670,7 +8670,7 @@ Move_SHEER_COLD: monbgprio_28 ANIM_TARGET setalpha 0x80C createvisualtask sub_80A9EF4, 0x2 - waitplaysewithpan SE_W258, +63, 0x11 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -8687,11 +8687,11 @@ Move_ARM_THRUST: delay 0x6 createsprite gUnknown_0857FE28, 0x2, 4, 3 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3 waitforvisualfinish createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8 AnimScript_82D52C0: @@ -8709,7 +8709,7 @@ AnimScript_82D52E8: goto AnimScript_82D52C0 Move_MUDDY_WATER: - panse_1B SE_W250, -64, +63, +2, 0x0 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createvisualtask sub_8107954, 0x2, 1 waitforvisualfinish end @@ -8742,7 +8742,7 @@ Move_BULLET_SEED: Move_DRAGON_CLAW: loadspritegfx 0x272D loadspritegfx 0x2737 - playsewithpan SE_W221B, -64 + playsewithpan SE_W221B, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639 createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1 call AnimScript_82D5581 @@ -8810,7 +8810,7 @@ Move_MUD_SHOT: createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 delay 0x6 createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W250, -64, +63, +1, 0x0 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 call AnimScript_82D5687 call AnimScript_82D5687 call AnimScript_82D5687 @@ -8839,7 +8839,7 @@ Move_METEOR_MASH: loadspritegfx 0x27F9 loadspritegfx 0x2797 loadspritegfx 0x279F - panse_1B SE_W112, -64, +63, +3, 0x0 + panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish @@ -8850,7 +8850,7 @@ Move_METEOR_MASH: createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30 createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30 delay 0x14 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1 waitforvisualfinish @@ -8864,7 +8864,7 @@ Move_REVENGE: loadspritegfx 0x2805 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createsprite gUnknown_08596088, 0x2, 10, -10 waitforvisualfinish createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31 @@ -8873,17 +8873,17 @@ Move_REVENGE: loadspritegfx 0x2806 createsprite gUnknown_0857FE28, 0x2, 6, 4 delay 0x4 - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_085960D0, 0x82, 10, -10 waitforvisualfinish unloadspritegfx 0x2806 loadspritegfx 0x2797 createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1 createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -8892,7 +8892,7 @@ Move_REVENGE: Move_POISON_FANG: loadspritegfx 0x27D0 loadspritegfx 0x27A6 - playsewithpan SE_W044, +63 + playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_085CE1DC, 0x82 delay 0xA createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1 @@ -8903,7 +8903,7 @@ Move_POISON_FANG: end Move_SUBSTITUTE: - playsewithpan SE_W213, -64 + playsewithpan SE_W213, SOUND_PAN_ATTACKER createvisualtask sub_815F20C, 0x2 end @@ -8916,7 +8916,7 @@ Move_FRENZY_PLANT: createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0 waitforvisualfinish createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100 - playsewithpan SE_W010, -64 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 0x5 createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 @@ -8934,32 +8934,32 @@ Move_FRENZY_PLANT: playsewithpan SE_W010, +42 delay 0x5 createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75 - playsewithpan SE_W010, +63 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1 delay 0x3 createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 0x3 createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 0x2 createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0 waitforvisualfinish @@ -8983,7 +8983,7 @@ Move_METAL_SOUND: end AnimScript_82D59EA: - panse_1B SE_W103, -64, +63, +2, 0x0 + panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0 delay 0x2 return @@ -9009,20 +9009,20 @@ AnimScript_82D5A3C: waitbgfadein monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W207, +63 + playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_08596104, 0x82 delay 0xA createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0 createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 delay 0x8 createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -9215,7 +9215,7 @@ Move_BLAST_BURN: loadspritegfx 0x2797 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W221, -64 + playsewithpan SE_W221, SOUND_PAN_ATTACKER createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0 @@ -9225,7 +9225,7 @@ Move_BLAST_BURN: createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0 delay 0x19 - playsewithpan SE_W172B, -64 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0 @@ -9237,7 +9237,7 @@ Move_BLAST_BURN: createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0 createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x19 - playsewithpan SE_W172B, -64 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0 createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0 @@ -9263,24 +9263,24 @@ Move_ROCK_TOMB: createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0 delay 0x8 createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0 delay 0x8 createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0 delay 0x8 createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0 delay 0x8 createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 0x18 - playsewithpan SE_W063, +63 + playsewithpan SE_W063, SOUND_PAN_TARGET createsprite gUnknown_085967AC, 0x85, 1, 50 createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1 createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 @@ -9289,7 +9289,7 @@ Move_ROCK_TOMB: Move_SILVER_WIND: loadspritegfx 0x281F - panse_1B SE_W016, -64, +63, +2, 0x0 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 playsewithpan SE_W234, 0 delay 0x0 monbg ANIM_DEF_PARTNER @@ -9330,7 +9330,7 @@ AnimScript_82D6352: createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1 createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER delay 0x0 restorebg @@ -9347,7 +9347,7 @@ AnimScript_82D650C: goto AnimScript_82D6352 Move_SNATCH: - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6 end @@ -9358,10 +9358,10 @@ Move_DIVE: AnimScript_82D654C: loadspritegfx 0x27AC - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336 waitforvisualfinish - playsewithpan SE_W291, -64 + playsewithpan SE_W291, SOUND_PAN_ATTACKER createsprite gUnknown_085964CC, 0x3, 0 call AnimScript_82D658A call AnimScript_82D658A @@ -9380,7 +9380,7 @@ AnimScript_82D65A1: loadspritegfx 0x27AB monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W153, +63 + playsewithpan SE_W153, SOUND_PAN_TARGET createsprite gUnknown_085964CC, 0x83, 1 call AnimScript_82D65E0 call AnimScript_82D65E0 @@ -9405,11 +9405,11 @@ Move_ROCK_BLAST: loadspritegfx 0x2797 createsprite gUnknown_0857FE28, 0x2, 4, 6 delay 0x3 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257 waitforvisualfinish createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1 @@ -9431,13 +9431,13 @@ Move_OVERHEAT: delay 0x1 createvisualtask sub_8117DD8, 0x5, 0 delay 0x1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8117CA0, 0x5, 1, 0 delay 0x1 createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0) createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 waitforvisualfinish - playsewithpan SE_W172B, -64 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20 createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20 createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20 @@ -9467,17 +9467,17 @@ Move_OVERHEAT: delay 0x5 waitforvisualfinish createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1 delay 0x6 createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask sub_8117DD8, 0x5, 1 delay 0x1 createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18) @@ -9504,12 +9504,12 @@ Move_HYDRO_CANNON: loadspritegfx 0x27A4 monbg ANIM_DEF_PARTNER setalpha 0x80C - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER createsprite gUnknown_085951C0, 0x82 delay 0xA createvisualtask sub_8115F10, 0x2, 257, 257, 257 delay 0x1E - panse_1B SE_W056, -64, +63, +2, 0x0 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 call AnimScript_82D6A50 createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1 createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 @@ -9544,11 +9544,11 @@ AnimScript_82D6A50: Move_ASTONISH: loadspritegfx 0x2821 - playsewithpan SE_W227, -64 + playsewithpan SE_W227, SOUND_PAN_ATTACKER createsprite gUnknown_0857FE28, 0x2, 4, 6 delay 0x19 createsprite gUnknown_085964E4, 0x85, 0, 1 - playsewithpan SE_W166, +63 + playsewithpan SE_W166, SOUND_PAN_TARGET createsprite gUnknown_085964E4, 0x85, 1, 1 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 createvisualtask sub_8106020, 0x3 @@ -9610,7 +9610,7 @@ AnimScript_82D6B7C: AnimScript_82D6B9B: createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 @@ -9620,7 +9620,7 @@ AnimScript_82D6B9B: AnimScript_82D6BFC: createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4 createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2 @@ -9631,7 +9631,7 @@ AnimScript_82D6BFC: Move_MAGIC_COAT: loadspritegfx 0x27BA setalpha 0x1000 - waitplaysewithpan SE_W112, -64, 0xF + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF createsprite gUnknown_085965C0, 0x3, 40, 0, 10170 waitforvisualfinish delay 0x1 @@ -9643,7 +9643,7 @@ Move_WATER_PULSE: loadspritegfx 0x2830 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28) delay 0xA createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0 @@ -9651,15 +9651,15 @@ Move_WATER_PULSE: createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0 createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0 createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W202, -64 + playsewithpan SE_W202, SOUND_PAN_ATTACKER createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 delay 0x5 - playsewithpan SE_W202, -64 + playsewithpan SE_W202, SOUND_PAN_ATTACKER createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 delay 0x5 - playsewithpan SE_W202, -64 + playsewithpan SE_W202, SOUND_PAN_ATTACKER createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 delay 0xD createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1 @@ -9683,13 +9683,13 @@ Move_PSYCHO_BOOST: setalpha 0x808 delay 0xA createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0 - loopsewithpan SE_W060B, -64, 0xE, 0xA + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA createsprite gUnknown_08596920, 0x2 delay 0x6E - loopsewithpan SE_W060B, -64, 0x7, 0xA + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -9701,12 +9701,12 @@ Move_KNOCK_OFF: loadspritegfx 0x2797 createsprite gUnknown_0857FE28, 0x2, 4, 6 delay 0x4 - playsewithpan SE_W233, +63 + playsewithpan SE_W233, SOUND_PAN_TARGET createsprite gUnknown_085CE984, 0x82, -16, -16 delay 0x8 createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 delay 0x3 @@ -9725,7 +9725,7 @@ Move_DOOM_DESIRE: createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0 waitforvisualfinish setalpha 0x808 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 waitforvisualfinish delay 0x14 @@ -9742,7 +9742,7 @@ Move_SKY_UPPERCUT: monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout - playsewithpan SE_W327, -64 + playsewithpan SE_W327, SOUND_PAN_ATTACKER createvisualtask sub_810DABC, 0x5, 55 waitbgfadein setalpha 0x80C @@ -9750,20 +9750,20 @@ Move_SKY_UPPERCUT: createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5 delay 0x4 createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1 delay 0x1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 0x1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1 delay 0x1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1 delay 0x1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1 createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4 delay 0x4 @@ -9799,7 +9799,7 @@ Move_TWISTER: loadspritegfx 0x274A monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - playsewithpan SE_W239, +63 + playsewithpan SE_W239, SOUND_PAN_TARGET createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30 delay 0x1 createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25 @@ -9822,18 +9822,18 @@ Move_TWISTER: createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20 waitforvisualfinish createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1 createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1 delay 0x4 createsprite gUnknown_085973A0, 0x83, 1, 3 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_085973A0, 0x83, 1, 3 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -9846,7 +9846,7 @@ Move_MAGICAL_LEAF: monbg ANIM_DEF_PARTNER setalpha 0x80C delay 0x1 - loopsewithpan SE_W077, -64, 0xA, 0x5 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 createvisualtask sub_81007C4, 0x5 createsprite gUnknown_08592390, 0x2, -3, -2, 10 delay 0x2 @@ -9868,11 +9868,11 @@ Move_MAGICAL_LEAF: delay 0x2 createsprite gUnknown_08592390, 0x2, -3, -5, 8 delay 0x3C - playsewithpan SE_W013B, -64 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0 createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0 delay 0x1E - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2 createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 @@ -9890,10 +9890,10 @@ Move_ICE_BALL: jumpargeq 0x0, 0x4, AnimScript_82D731B AnimScript_82D72BB: - playsewithpan SE_W196, -64 + playsewithpan SE_W196, SOUND_PAN_ATTACKER createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40 delay 0x1C - playsewithpan SE_W280, +63 + playsewithpan SE_W280, SOUND_PAN_TARGET createvisualtask sub_810CDFC, 0x5, 0 jumpargeq 0x0, 0x0, AnimScript_82D732C jumpargeq 0x0, 0x1, AnimScript_82D735B @@ -9988,7 +9988,7 @@ Move_WEATHER_BALL: loadspritegfx 0x282B createsprite gUnknown_0857FE40, 0x2, 8, 1, 0 delay 0x8 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER createsprite gUnknown_0853EE38, 0x2 waitforvisualfinish delay 0xF @@ -10007,7 +10007,7 @@ AnimScript_82D74DE: loadspritegfx 0x2797 createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0 waitforvisualfinish - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 waitforvisualfinish @@ -10016,15 +10016,15 @@ AnimScript_82D74DE: AnimScript_82D751B: loadspritegfx 0x272D createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 waitforvisualfinish end @@ -10032,31 +10032,31 @@ AnimScript_82D751B: AnimScript_82D757F: loadspritegfx 0x27AB createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 0x8 createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 0xD createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W152, +63 + playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end AnimScript_82D75E3: loadspritegfx 0x274A createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0x5 createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 0xE createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W088, +63 + playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3 @@ -10069,16 +10069,16 @@ AnimScript_82D7683: loadspritegfx 0x2817 loadspritegfx 0x279D createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20 - playsewithpan SE_W258, +63 + playsewithpan SE_W258, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0 - playsewithpan SE_W258, +63 + playsewithpan SE_W258, SOUND_PAN_TARGET delay 0xA createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0 - playsewithpan SE_W258, +63 + playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET call AnimScript_82D7720 waitforvisualfinish end @@ -10087,7 +10087,7 @@ Move_COUNT: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -10097,64 +10097,64 @@ Move_COUNT: AnimScript_82D7720: createsprite gUnknown_08595B68, 0x82, -10, -10, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 10, 20, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, -5, 10, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 17, -12, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, -15, 15, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 0, 0, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, 20, 2, 0 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET return AnimScript_82D77A4: createsprite gUnknown_08595B68, 0x82, -10, -10, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 10, 20, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, -29, 0, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 29, -20, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, -5, 10, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 17, -12, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, -20, 0, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, -15, 15, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 26, -5, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B80, 0x82, 0, 0, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 0x4 createsprite gUnknown_08595B68, 0x82, 20, 2, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET return AnimScript_82D7874: - loopsewithpan SE_W196, +63, 0x6, 0x4 + loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 createsprite gUnknown_08595C04, 0x82, 0, 24, 0 delay 0x4 createsprite gUnknown_08595C04, 0x82, 8, 24, 0 @@ -10171,7 +10171,7 @@ AnimScript_82D7874: return AnimScript_82D78F8: - loopsewithpan SE_W196, +63, 0x6, 0x4 + loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 createsprite gUnknown_08595C04, 0x82, 0, 24, 1 delay 0x4 createsprite gUnknown_08595C04, 0x82, 8, 24, 1 @@ -10201,7 +10201,7 @@ AnimScript_82D79B4: return AnimScript_82D79DF: - playsewithpan SE_W071B, -64 + playsewithpan SE_W071B, SOUND_PAN_ATTACKER createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0 delay 0x7 createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0 @@ -10213,7 +10213,7 @@ AnimScript_82D79DF: return AnimScript_82D7A28: - playsewithpan SE_W071B, +63 + playsewithpan SE_W071B, SOUND_PAN_TARGET createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0 delay 0x7 createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0 @@ -10226,72 +10226,72 @@ AnimScript_82D7A28: AnimScript_82D7A71: createsprite gUnknown_08596240, 0x82, 10, 10, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596240, 0x82, 20, -20, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596240, 0x82, -20, 15, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596240, 0x82, 0, 0, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596240, 0x82, -20, -20, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596240, 0x82, 16, -8, 0 - playsewithpan SE_W092, +63 + playsewithpan SE_W092, SOUND_PAN_TARGET return AnimScript_82D7AE2: createsprite gUnknown_08596258, 0x2, 10, 10, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 20, -20, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, -20, 15, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 0, 0, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, -20, -20, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 16, -8, 0 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET return AnimScript_82D7B53: createsprite gUnknown_08596258, 0x2, 10, 10, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, -28, -10, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 20, -20, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, -20, 15, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 0, 0, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 27, 8, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, -20, -20, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 0x6 createsprite gUnknown_08596258, 0x2, 16, -8, 1 - playsewithpan SE_W145C, +63 + playsewithpan SE_W145C, SOUND_PAN_TARGET return AnimScript_82D7BEA: - playsewithpan SE_W085B, +63 + playsewithpan SE_W085B, SOUND_PAN_TARGET createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0 delay 0x2 createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1 @@ -10310,7 +10310,7 @@ AnimScript_82D7BEA: return AnimScript_82D7C75: - loopsewithpan SE_W146, +63, 0xD, 0x6 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6 createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90 createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90 createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90 @@ -10384,7 +10384,7 @@ AnimScript_82D7D57: return Status_Poison: - loopsewithpan SE_W092, +63, 0xD, 0x6 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6 createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774 end @@ -10396,7 +10396,7 @@ Status_Confusion: Status_Burn: loadspritegfx 0x272D - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET call AnimScript_82D7DA6 call AnimScript_82D7DA6 call AnimScript_82D7DA6 @@ -10410,19 +10410,19 @@ AnimScript_82D7DA6: Status_Infatuation: loadspritegfx 0x27E2 - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER createsprite gUnknown_08593970, 0x3, 0, 20 delay 0xF - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER createsprite gUnknown_08593970, 0x3, -20, 20 delay 0xF - playsewithpan SE_W204, -64 + playsewithpan SE_W204, SOUND_PAN_ATTACKER createsprite gUnknown_08593970, 0x3, 20, 20 end Status_Sleep: loadspritegfx 0x27F4 - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 delay 0x1E createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 @@ -10439,7 +10439,7 @@ Status_Freeze: loadspritegfx 0x271A monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - waitplaysewithpan SE_W258, +63, 0x11 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 createvisualtask sub_80A9EF4, 0x2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -10448,7 +10448,7 @@ Status_Freeze: Status_Curse: loadspritegfx 0x27D8 monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gUnknown_08596DE8, 0x82 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 waitforvisualfinish @@ -10458,7 +10458,7 @@ Status_Curse: Status_Nightmare: loadspritegfx 0x27ED monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gUnknown_08596E00, 0x82 createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 waitforvisualfinish @@ -10472,8 +10472,8 @@ Anim_CastformTransform: AnimScript_82D7EB2: monbg ANIM_ATTACKER - playsewithpan SE_W100, -64 - waitplaysewithpan SE_W107, -64, 0x30 + playsewithpan SE_W100, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 createvisualtask sub_815B7D0, 0x2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -10509,10 +10509,10 @@ Anim_Table_4: createvisualtask sub_817345C, 0x2, 0 createvisualtask sub_81732B0, 0x2 delay 0x0 - waitplaysewithpan SE_W026, -64, 0x16 + waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16 createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32 delay 0x32 - loopsewithpan SE_W039, +63, 0x13, 0x2 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2 createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1 waitforvisualfinish createvisualtask sub_81732E4, 0x2 @@ -10533,7 +10533,7 @@ Status_Wrap: AnimScript_82D7FA1: loadspritegfx 0x27CA - loopsewithpan SE_W010, +63, 0x6, 0x2 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2 createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1 delay 0x7 createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1 @@ -10541,13 +10541,13 @@ AnimScript_82D7FA1: createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 delay 0x14 setarg 0x7, 0xFFFF - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish end AnimScript_82D7FE9: loadspritegfx 0x272D - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 call AnimScript_82CACBF call AnimScript_82CACBF @@ -10562,7 +10562,7 @@ AnimScript_82D800E: setalpha 0x80C delay 0x0 createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, +63 + playsewithpan SE_W250, SOUND_PAN_TARGET createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 call AnimScript_82D1F5B call AnimScript_82D1F5B @@ -10578,7 +10578,7 @@ AnimScript_82D8062: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W011, +63 + playsewithpan SE_W011, SOUND_PAN_TARGET createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 delay 0xA @@ -10594,7 +10594,7 @@ AnimScript_82D80BF: loadspritegfx 0x275A createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 - playsewithpan SE_W328, +63 + playsewithpan SE_W328, SOUND_PAN_TARGET call AnimScript_82D51B7 call AnimScript_82D51B7 delay 0x16 @@ -10607,19 +10607,19 @@ Anim_ItemEffect: loadspritegfx 0x27DB loadspritegfx 0x2741 delay 0x0 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER call AnimScript_82D79B4 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25) createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 waitforvisualfinish @@ -10630,23 +10630,23 @@ Anim_SmokeBallEscape: monbg ANIM_ATTACKER setalpha 0x40C delay 0x0 - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30 delay 0x4 - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30 delay 0xC - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30 delay 0xC - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30 delay 0x4 - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createvisualtask sub_81136E8, 0x2, 2 createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30 delay 0xE - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46 delay 0x0 createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 @@ -10665,7 +10665,7 @@ Anim_SmokeBallEscape: Anim_HangedOn: createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED @@ -10676,7 +10676,7 @@ Anim_HangedOn: Anim_Rain: loadspritegfx 0x2783 - playsewithpan SE_W240, -64 + playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 waitforvisualfinish createvisualtask sub_8107188, 0x2, 0, 3, 60 @@ -10705,7 +10705,7 @@ Anim_Hit: loadspritegfx 0x2797 monbg ANIM_TARGET setalpha 0x80C - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 waitforvisualfinish @@ -10738,23 +10738,23 @@ AnimScript_82D8398: end AnimScript_82D839F: - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createvisualtask sub_815F8F4, 0x2 goto AnimScript_82D8398 AnimScript_82D83AF: - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createvisualtask sub_815FFC4, 0x2 goto AnimScript_82D8398 Anim_FutureSightHit: createvisualtask sub_8117F10, 0x2 monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call AnimScript_82D7CD1 setalpha 0x808 - playsewithpan SE_W048, +63 - waitplaysewithpan SE_W048, +63, 0x8 + playsewithpan SE_W048, SOUND_PAN_TARGET + waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8 createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1 createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1 waitforvisualfinish @@ -10775,26 +10775,26 @@ Anim_DoomDesireHit: delay 0xA createvisualtask sub_815C0A4, 0x5 delay 0x9 - playsewithpan SE_W109, -64 + playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 0x9 playsewithpan SE_W109, 0 delay 0x9 - playsewithpan SE_W109, +63 + playsewithpan SE_W109, SOUND_PAN_TARGET delay 0x19 createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 delay 0x6 - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 waitforvisualfinish createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE @@ -10803,7 +10803,7 @@ Anim_DoomDesireHit: Anim_Table_x14: loadspritegfx 0x27C8 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER call AnimScript_82CD6C7 delay 0x8 createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 @@ -10837,7 +10837,7 @@ Anim_WishHeal: loadspritegfx 0x2741 createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 waitforvisualfinish - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call AnimScript_82D79B4 waitforvisualfinish unloadspritegfx 0x2741 @@ -10913,7 +10913,7 @@ AnimScript_82D8652: monbg ANIM_DEF_PARTNER setalpha 0x80C delay 0x0 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER diff --git a/include/battle_anim.h b/include/battle_anim.h index f690cf10cc..3d27e0d255 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -31,9 +31,6 @@ struct BattleAnimBackground #define ANIM_ARGS_COUNT 8 -#define PAN_SIDE_PLAYER -64 -#define PAN_SIDE_OPPONENT 63 - extern void (*gAnimScriptCallback)(void); extern bool8 gAnimScriptActive; extern u8 gAnimVisualTaskCount; diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 270ac55e01..93ae70f941 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,6 +7,20 @@ #define ANIM_ATK_PARTNER 2 #define ANIM_DEF_PARTNER 3 +// stereo panning constants [0-255] +// +// 0 +// . . +// . . +// 192 . . 63 +// . . +// . . +// . . +// 127 +// +#define SOUND_PAN_ATTACKER -64 +#define SOUND_PAN_TARGET 63 + // move background ids #define BG_DARK_ 0 // the same as BG_DARK but is unused #define BG_DARK 1 diff --git a/src/battle_anim.c b/src/battle_anim.c index 2d514c9552..51e65da34f 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1265,39 +1265,39 @@ s8 BattleAnimAdjustPanning(s8 pan) if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive) { if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; else - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; } else if (IsContest()) { - if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != PAN_SIDE_OPPONENT) + if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != SOUND_PAN_TARGET) pan *= -1; } else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) { if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { - if (pan == PAN_SIDE_OPPONENT) - pan = PAN_SIDE_PLAYER; - else if (pan != PAN_SIDE_PLAYER) + if (pan == SOUND_PAN_TARGET) + pan = SOUND_PAN_ATTACKER; + else if (pan != SOUND_PAN_ATTACKER) pan *= -1; } } else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) { - if (pan == PAN_SIDE_PLAYER) - pan = PAN_SIDE_OPPONENT; + if (pan == SOUND_PAN_ATTACKER) + pan = SOUND_PAN_TARGET; } else { pan *= -1; } - if (pan > PAN_SIDE_OPPONENT) - pan = PAN_SIDE_OPPONENT; - else if (pan < PAN_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + if (pan > SOUND_PAN_TARGET) + pan = SOUND_PAN_TARGET; + else if (pan < SOUND_PAN_ATTACKER) + pan = SOUND_PAN_ATTACKER; return pan; } @@ -1307,9 +1307,9 @@ s8 BattleAnimAdjustPanning2(s8 pan) if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive) { if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; else - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; } else { @@ -1323,10 +1323,10 @@ s16 KeepPanInRange(s16 panArg) { s16 pan = panArg; - if (pan > PAN_SIDE_OPPONENT) - pan = PAN_SIDE_OPPONENT; - else if (pan < PAN_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + if (pan > SOUND_PAN_TARGET) + pan = SOUND_PAN_TARGET; + else if (pan < SOUND_PAN_ATTACKER) + pan = SOUND_PAN_ATTACKER; return pan; } diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index 5a829171e8..fd1afb7b89 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -23,8 +23,8 @@ void sub_8158B30(u8 taskId) gTasks[taskId].data[0] = gBattleAnimArgs[0]; gTasks[taskId].data[1] = gBattleAnimArgs[1]; - pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER); - pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT); + pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); + pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET); panIncrement = CalculatePanIncrement(pan1, pan2, 2); gTasks[taskId].data[2] = pan1; @@ -64,7 +64,7 @@ static void sub_8158C04(u8 taskId) s8 pan; gTasks[taskId].data[10] = 0; - pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT); + pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET); PlaySE12WithPanning(gTasks[taskId].data[1], pan); if (++gTasks[taskId].data[11] == 2) DestroyAnimSoundTask(taskId); @@ -127,7 +127,7 @@ static void sub_8158D08(u8 taskId) void sub_8158D8C(u8 taskId) { u16 species = 0; - s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER); + s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) @@ -173,7 +173,7 @@ void sub_8158D8C(u8 taskId) void sub_8158E9C(u8 taskId) { u16 species = 0; - s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER); + s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) @@ -278,7 +278,7 @@ void sub_81590B8(u8 taskId) s8 pan; gTasks[taskId].data[10] = gBattleAnimArgs[0]; - pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER); + pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) species = gContestResources->field_18->field_0; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 637b8c7027..4fea3aca8a 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1364,7 +1364,7 @@ static void LinkOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8064C14; } @@ -1660,9 +1660,9 @@ static void LinkOpponentHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); LinkOpponentBufferExecCompleted(); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index bfaaf9e82c..51e26b6208 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1187,7 +1187,7 @@ static void LinkPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; @@ -1485,9 +1485,9 @@ static void LinkPartnerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); LinkPartnerBufferExecCompleted(); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index c490ad314f..b8b5bd3b82 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1402,7 +1402,7 @@ static void OpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4; } @@ -1810,9 +1810,9 @@ static void OpponentHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); OpponentBufferExecCompleted(); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 57a4efa9ff..63ab50f4c3 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2407,7 +2407,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; @@ -2882,9 +2882,9 @@ static void PlayerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerBufferExecCompleted(); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 7795c56566..d0fbdeb01d 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1382,7 +1382,7 @@ static void PlayerPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; @@ -1739,9 +1739,9 @@ static void PlayerPartnerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerPartnerBufferExecCompleted(); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 963c535dbb..57eb6842ee 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1295,7 +1295,7 @@ static void RecordedOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8186D58; } @@ -1603,9 +1603,9 @@ static void RecordedOpponentHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); RecordedOpponentBufferExecCompleted(); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 1a043573fb..f6c19121d9 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1624,9 +1624,9 @@ static void RecordedPlayerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); RecordedPlayerBufferExecCompleted(); diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 898e182949..148f13865c 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -594,9 +594,9 @@ static void SafariHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); SafariBufferExecCompleted(); diff --git a/src/battle_interface.c b/src/battle_interface.c index d2750bf9d4..fa248c4a31 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -20,6 +20,7 @@ #include "international_string_util.h" #include "safari_zone.h" #include "battle_anim.h" +#include "constants/battle_anim.h" #include "constants/rgb.h" #include "data2.h" @@ -1889,9 +1890,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) if (sprite->pos2.x == 0) { - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; if (var1 != 0) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; if (sprite->data[7] != 0) PlaySE2WithPanning(SE_TB_KARA, pan); From ecd482fa2cda82887893f9eb9e02196537bc414f Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Oct 2018 16:19:36 -0400 Subject: [PATCH 017/213] fix merge conflicts in battle_anim_scripts --- data/battle_anim_scripts.s | 13240 +++++++++++++++++------------------ 1 file changed, 6525 insertions(+), 6715 deletions(-) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 92aa51debf..1d9ff20aec 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,16 +1,20 @@ +#include "constants/battle.h" #include "constants/battle_anim.h" #include "constants/rgb.h" #include "constants/songs.h" +#include "constants/moves.h" + .include "asm/macros.inc" .include "asm/macros/battle_anim_script.inc" + .include "constants/constants.inc" .section script_data, "aw", %progbits -.align 2 -gUnknown_082C8D64:: @ 82C8D64 - .2byte 0x2F, 0xC3, 0x140, 0xFFFF + .align 2 +gMovesWithQuietBGM:: + .2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF -.align 2 -gBattleAnims_Moves:: @ 82C8D6C + .align 2 +gBattleAnims_Moves:: .4byte Move_NONE .4byte Move_POUND .4byte Move_KARATE_CHOP @@ -368,8 +372,8 @@ gBattleAnims_Moves:: @ 82C8D6C .4byte Move_PSYCHO_BOOST .4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost -.align 2 -gBattleAnims_Statuses:: @ 82C92FC + .align 2 +gBattleAnims_StatusConditions:: .4byte Status_Poison .4byte Status_Confusion .4byte Status_Burn @@ -380,212 +384,209 @@ gBattleAnims_Statuses:: @ 82C92FC .4byte Status_Curse .4byte Status_Nightmare -.align 2 -gBattleAnims_VariousTable:: @ 82C9320 - .4byte Anim_CastformTransform - .4byte Anim_StatChange - .4byte Anim_SubsituteOff - .4byte Anim_SubsituteOn - .4byte Anim_Table_4 - .4byte Anim_ItemKnockOff - .4byte Status_Wrap - .4byte Anim_ItemEffect - .4byte Anim_SmokeBallEscape - .4byte Anim_HangedOn - .4byte Anim_Rain - .4byte Anim_Sun - .4byte Anim_Sandstorm - .4byte Anim_Hail - .4byte Status_LeechSeed - .4byte Anim_Hit - .4byte Anim_ItemSteal - .4byte Anim_SnatchMove - .4byte Anim_FutureSightHit - .4byte Anim_DoomDesireHit - .4byte Anim_Table_x14 - .4byte Status_Ingrain - .4byte Anim_WishHeal + .align 2 +gBattleAnims_General:: + .4byte General_CastformChange + .4byte General_StatsChange + .4byte General_SubstituteFade + .4byte General_SubstituteAppear + .4byte General_PokeblockThrow + .4byte General_ItemKnockoff + .4byte General_TurnTrap + .4byte General_ItemEffect + .4byte General_SmokeballEscape + .4byte General_HangedOn + .4byte General_Rain + .4byte General_Sun + .4byte General_Sandstorm + .4byte General_Hail + .4byte General_LeechSeedDrain + .4byte General_MonHit + .4byte General_ItemSteal + .4byte General_SnatchMove + .4byte General_FutureSightHit + .4byte General_DoomDesireHit + .4byte General_FocusPunchSetUp + .4byte General_IngrainHeal + .4byte General_WishHeal -.align 2 -gBattleAnims_Special:: @ 82C937C - .4byte Anim_LevelUp - .4byte Anim_SwitchOutPlayer - .4byte Anim_SwitchOutOpponent - .4byte Anim_BallThrow - .4byte Anim_SafariBallThrow - .4byte Anim_SubstituteToMon - .4byte Anim_MonToSubstitute + .align 2 +gBattleAnims_Special:: + .4byte Special_LevelUp + .4byte Special_SwitchOutPlayerMon + .4byte Special_SwitchOutOpponentMon + .4byte Special_BallThrow + .4byte Special_SafariBallThrow + .4byte Special_SubstituteToMon + .4byte Special_MonToSubstitute Move_NONE: Move_MIRROR_MOVE: Move_POUND: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_DOUBLE_SLAP: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408 - -AnimScript_82C93DA: - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + choosetwoturnanim DoubleSlapLeft, DoubleSlapRight +DoubleSlapContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82C93F4: - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - goto AnimScript_82C93DA - -AnimScript_82C9408: - createsprite gUnknown_08597358, 0x2, 8, 0, 1, 2 - goto AnimScript_82C93DA +DoubleSlapLeft: + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + goto DoubleSlapContinue +DoubleSlapRight: + createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2 + goto DoubleSlapContinue Move_POISON_POWDER: - loadspritegfx 0x2751 - loadspritegfx 0x27A6 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592148, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592148, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592148, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592148, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592148, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592148, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592148, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592148, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_065 + loadspritegfx ANIM_TAG_POISON_BUBBLE + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_STUN_SPORE: - loadspritegfx 0x2754 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592130, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592130, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592130, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592130, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592130, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592130, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592130, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592130, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_068 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SLEEP_POWDER: - loadspritegfx 0x2753 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6 - createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1 - createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3 - delay 0xF - createsprite gUnknown_08592118, 0x82, -5, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, 5, -22, 117, 96, 5, 1 - createsprite gUnknown_08592118, 0x82, 0, -22, 117, 69, -5, 1 - createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2 - delay 0x1E - createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2 - createsprite gUnknown_08592118, 0x82, 15, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, -10, -22, 117, 96, 7, 2 - createsprite gUnknown_08592118, 0x82, -5, -22, 117, 90, -8, 0 - delay 0x14 - createsprite gUnknown_08592118, 0x82, -10, -22, 117, 80, -5, 1 - createsprite gUnknown_08592118, 0x82, 0, -22, 117, 89, 5, 2 - createsprite gUnknown_08592118, 0x82, 20, -22, 117, 112, -8, 2 - createsprite gUnknown_08592118, 0x82, 5, -22, 117, 80, 5, 1 + loadspritegfx ANIM_TAG_067 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + delay 15 + createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + delay 30 + createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + delay 20 + createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 + createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SWIFT: - loadspritegfx 0x27BE - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_174 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1 + delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1 - delay 0x5 + createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1 + delay 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRENGTH: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30 + createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 4 - createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4 - delay 0x4 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1 + delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_TACKLE: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -593,614 +594,597 @@ Move_TACKLE: end Move_BODY_SLAM: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER waitforvisualfinish - delay 0xB - createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5 - delay 0x6 - createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2 - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 + delay 11 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUPERSONIC: - loadspritegfx 0x27B3 + loadspritegfx ANIM_TAG_163 monbg ANIM_ATK_PARTNER monbgprio_2A ANIM_ATTACKER - setalpha 0x80C - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF - call AnimScript_82C99FF + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 + call Supersonic1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82C99FF: +Supersonic1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 + createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_SCREECH: - loadspritegfx 0x27B4 - createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1 - call AnimScript_82C9A4C - call AnimScript_82C9A4C - delay 0x10 - createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1 + loadspritegfx ANIM_TAG_164 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 + call Screech1 + call Screech1 + delay 16 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET waitforvisualfinish end - -AnimScript_82C9A4C: +Screech1: playsewithpan SE_W103, SOUND_PAN_ATTACKER - createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 + createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_FLAME_WHEEL: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20 playsewithpan SE_W172, SOUND_PAN_ATTACKER - delay 0x2 - createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24 + delay 2 + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24 playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6 - delay 0x4 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1 - createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - call AnimScript_82D2D18 - delay 0x7 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 9 + call FireMoveEffect + delay 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82C9B50: - createsprite gUnknown_08595584, 0x3, 0, 0, 50 - delay 0x4 +FlameWheel1: @ Unused + createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50 + delay 4 return Move_PIN_MISSILE: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32 - delay 0xF - createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40 - delay 0x4 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0x9 - createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 9 + createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_ICICLE_SPEAR: - loadspritegfx 0x2816 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_262 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32 - delay 0xF - createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40 - delay 0x4 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + delay 15 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0x9 - createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32 - delay 0x4 + createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 9 + createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TAKE_DOWN: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10 - delay 0x23 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 - createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 + delay 35 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish - delay 0x2 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + delay 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_EDGE: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W207, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8 - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4 + waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 3 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3 + createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3 waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0 - createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0 - createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE + createvisualtask sub_80D6134, 2, 8, -256, 0, 0 + createvisualtask sub_80D6134, 2, 8, -256, 1, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1 - createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1 + createvisualtask sub_80D6134, 2, 8, -256, 0, 1 + createvisualtask sub_80D6134, 2, 8, -256, 1, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish end Move_POISON_STING: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20 + createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20 waitforvisualfinish - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TWINEEDLE: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2 - createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20 - createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20 - delay 0x14 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 - createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2 - delay 0x1 - createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3 + setalpha 12, 8 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 + createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20 + delay 20 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 + delay 1 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_FIRE_BLAST: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER createsoundtask sub_8158B30, 144, 145 - call AnimScript_82C9FE9 - call AnimScript_82C9FE9 - call AnimScript_82C9FE9 - delay 0x18 - createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0 + call FireBlast1 + call FireBlast1 + call FireBlast1 + delay 24 + createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK waitforvisualfinish - delay 0x13 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D - delay 0x3 - call AnimScript_82CA02D + delay 19 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 + delay 3 + call FireBlast2 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0 + createvisualtask sub_8116620, 10, 1, 2, 8, 0, RGB_BLACK waitforvisualfinish end - -AnimScript_82C9FE9: - createsprite gUnknown_0859551C, 0x82, 0, 0, 0 - createsprite gUnknown_0859551C, 0x82, 0, 0, 51 - createsprite gUnknown_0859551C, 0x82, 0, 0, 102 - createsprite gUnknown_0859551C, 0x82, 0, 0, 153 - createsprite gUnknown_0859551C, 0x82, 0, 0, 204 - delay 0x5 +FireBlast1: + createsprite gUnknown_0859551C, 130, 0, 0, 0 + createsprite gUnknown_0859551C, 130, 0, 0, 51 + createsprite gUnknown_0859551C, 130, 0, 0, 102 + createsprite gUnknown_0859551C, 130, 0, 0, 153 + createsprite gUnknown_0859551C, 130, 0, 0, 204 + delay 5 return - -AnimScript_82CA02D: - createsprite gUnknown_0859556C, 0x82, 0, 0, 10, 0, -2 - createsprite gUnknown_0859556C, 0x82, 0, 0, 13, -2, 0 - createsprite gUnknown_0859556C, 0x82, 0, 0, 13, 2, 0 - createsprite gUnknown_0859556C, 0x82, 0, 0, 15, -2, 2 - createsprite gUnknown_0859556C, 0x82, 0, 0, 15, 2, 2 +FireBlast2: + createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2 + createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0 + createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0 + createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2 + createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2 return Move_LEECH_SEED: - loadspritegfx 0x2716 + loadspritegfx ANIM_TAG_SEED playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32 - delay 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32 + delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40 - delay 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40 + delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37 - delay 0xC - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8 + createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37 + delay 12 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish end Move_EMBER: - loadspritegfx 0x272D - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2 - createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1 - delay 0x4 - createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1 - delay 0x4 - createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1 - delay 0x10 + loadspritegfx ANIM_TAG_SMALL_EMBER + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 + createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1 + delay 4 + createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1 + delay 16 playsewithpan SE_W172, SOUND_PAN_TARGET - call AnimScript_82CA135 - call AnimScript_82CA135 - call AnimScript_82CA135 + call Ember1 + call Ember1 + call Ember1 end -AnimScript_82CA135: - createsprite gUnknown_085954EC, 0x82, -24, 24, 24, 24, 20, 1, 1 - delay 0x4 +Ember1: + createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1 + delay 4 return Move_MEGA_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - delay 0x2 - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK - setalpha 0x80C + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x32 - call AnimScript_82CA1E9 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 50 + call SetImpactBackground + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x2 + delay 2 restorebg waitbgfadein end - -AnimScript_82CA1E9: - delay 0x2 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CA220 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82CA212 - jumpargeq 0x7, 0x1, AnimScript_82CA219 - -AnimScript_82CA211: +SetImpactBackground: + delay 2 + createvisualtask AnimTask_IsContest, 2 + jumprettrue SetImpactContestsBG + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse SetImpactOpponentBG + jumprettrue SetImpactPlayerBG +SetImpactBackgroundRet: return - -AnimScript_82CA212: +SetImpactOpponentBG: changebg BG_IMPACT_OPPONENT - goto AnimScript_82CA211 - -AnimScript_82CA219: + goto SetImpactBackgroundRet +SetImpactPlayerBG: changebg BG_IMPACT_PLAYER - goto AnimScript_82CA211 - -AnimScript_82CA220: + goto SetImpactBackgroundRet +SetImpactContestsBG: changebg BG_IMPACT_CONTESTS - goto AnimScript_82CA211 + goto SetImpactBackgroundRet Move_MEGA_KICK: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - delay 0x2 - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK - setalpha 0x80C + delay 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x32 + createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 50 playsewithpan SE_W025B, SOUND_PAN_TARGET - call AnimScript_82CA1E9 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + call SetImpactBackground + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x2 + delay 2 restorebg waitbgfadein end Move_COMET_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316 - -AnimScript_82CA2D7: - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + choosetwoturnanim CometPunchLeft, CometPunchRight +CometPunchContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CA2F1: - createsprite gUnknown_08597358, 0x2, -8, -8, 1, 2 - createsprite gUnknown_08595E98, 0x3, -8, 0, 8, 1, 0 - goto AnimScript_82CA2D7 - -AnimScript_82CA316: - createsprite gUnknown_08597358, 0x2, 8, -8, 1, 2 - createsprite gUnknown_08595E98, 0x3, 8, 0, 8, 1, 0 - goto AnimScript_82CA2D7 +CometPunchLeft: + createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0 + goto CometPunchContinue +CometPunchRight: + createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0 + goto CometPunchContinue Move_SONIC_BOOM: - loadspritegfx 0x2713 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - call AnimScript_82CA372 - call AnimScript_82CA372 - call AnimScript_82CA372 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1 - call AnimScript_82CA38A + setalpha 12, 8 + call SonicBoom1 + call SonicBoom1 + call SonicBoom1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1 + call SonicBoom2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82CA372: +SonicBoom1: playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15 - delay 0x4 + createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15 + delay 4 return - -AnimScript_82CA38A: - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2 - delay 0x4 +SonicBoom2: + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 + delay 4 return Move_THUNDER_SHOCK: - loadspritegfx 0x2711 - loadspritegfx 0x271B - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 0, -44, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 0, -44, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x9 - createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 + delay 9 + createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 + createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - call AnimScript_82D7BEA + delay 20 + call ElectricityEffect waitforvisualfinish - delay 0x14 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + delay 20 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_THUNDERBOLT: - loadspritegfx 0x2711 - loadspritegfx 0x282A - loadspritegfx 0x271B - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_282 + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 24, -52, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x7 - createvisualtask sub_810A7DC, 0x5, -24, -52, 0 + delay 7 + createvisualtask sub_810A7DC, 5, -24, -52, 0 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x7 - createvisualtask sub_810A7DC, 0x5, 0, -60, 1 + delay 7 + createvisualtask sub_810A7DC, 5, 0, -60, 1 playsewithpan SE_W085, SOUND_PAN_TARGET - delay 0x9 - createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 + delay 9 + createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 + createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - createsprite gUnknown_085957E0, 0x83, 44, 0, 0, 3 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765 + delay 20 + createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765 playsewithpan SE_W063, SOUND_PAN_TARGET - delay 0x0 - createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 - delay 0x6 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 + delay 0 + createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK + delay 6 + createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK waitforvisualfinish - delay 0x14 - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 - call AnimScript_82D7BEA + delay 20 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + call ElectricityEffect waitforvisualfinish - delay 0x14 - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + delay 20 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_THUNDER_WAVE: - loadspritegfx 0x2711 - loadspritegfx 0x271B - loadspritegfx 0x27BD - createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_SPARK_2 + loadspritegfx ANIM_TAG_173 + createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - delay 0xA - createvisualtask sub_810A7DC, 0x5, 0, -48, 0 + delay 10 + createvisualtask sub_810A7DC, 5, 0, -48, 0 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x14 - loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4 - createsprite gUnknown_08595840, 0x82, -16, -16 - delay 0x4 - createsprite gUnknown_08595840, 0x82, -16, 0 - delay 0x4 - createsprite gUnknown_08595840, 0x82, -16, 16 + delay 20 + loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 + createsprite gUnknown_08595840, 130, -16, -16 + delay 4 + createsprite gUnknown_08595840, 130, -16, 0 + delay 4 + createsprite gUnknown_08595840, 130, -16, 16 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 + createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_BEAT_UP: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_TARGET - setalpha 0x80C - choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9 - -AnimScript_82CA643: + setalpha 12, 8 + choosetwoturnanim BeatUpLeft, BeatUpRight +BeatUpContinue: waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CA648: - createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2 - createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +BeatUpLeft: + createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2 + createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2 - createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - goto AnimScript_82CA643 - -AnimScript_82CA6B9: - createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2 - createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + goto BeatUpContinue +BeatUpRight: + createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2 + createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2 - createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2 + createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - goto AnimScript_82CA643 + goto BeatUpContinue Move_STOMP: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595F60, 0x3, 0, -32, 15 - delay 0x13 - createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1 - createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1 + createsprite gUnknown_08595F60, 3, 0, -32, 15 + delay 19 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -1208,19 +1192,19 @@ Move_STOMP: end Move_TAIL_WHIP: - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3 - createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end Move_CUT: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1228,682 +1212,664 @@ Move_CUT: end Move_HIDDEN_POWER: - loadspritegfx 0x27E9 + loadspritegfx ANIM_TAG_217 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish - delay 0x1E - createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1 - delay 0x4 - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 + delay 30 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 + delay 4 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gUnknown_08593A04, 0x2, 26, 0 - createsprite gUnknown_08593A04, 0x2, 26, 42 - createsprite gUnknown_08593A04, 0x2, 26, 84 - createsprite gUnknown_08593A04, 0x2, 26, 126 - createsprite gUnknown_08593A04, 0x2, 26, 168 - createsprite gUnknown_08593A04, 0x2, 26, 210 - delay 0x34 - setarg 0x7, 0xFFFF + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168 + createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210 + delay 52 + setarg 7, -1 playsewithpan SE_W115, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 - createsprite gUnknown_08593A1C, 0x82, 0 - createsprite gUnknown_08593A1C, 0x82, 32 - createsprite gUnknown_08593A1C, 0x82, 64 - createsprite gUnknown_08593A1C, 0x82, 96 - createsprite gUnknown_08593A1C, 0x82, 128 - createsprite gUnknown_08593A1C, 0x82, 160 - createsprite gUnknown_08593A1C, 0x82, 192 - createsprite gUnknown_08593A1C, 0x82, 224 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192 + createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224 end Move_REVERSAL: - loadspritegfx 0x27FC - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish - delay 0x1E - createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF - delay 0xA + delay 30 + createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE + delay 10 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE5D8, 0x2, 26, 0 - createsprite gUnknown_085CE5D8, 0x2, 26, 42 - createsprite gUnknown_085CE5D8, 0x2, 26, 84 - createsprite gUnknown_085CE5D8, 0x2, 26, 126 - createsprite gUnknown_085CE5D8, 0x2, 26, 168 - createsprite gUnknown_085CE5D8, 0x2, 26, 210 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168 + createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210 waitforvisualfinish - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x8 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0 - createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 end Move_PURSUIT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein - delay 0x0 - setalpha 0x80C - choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8 - -AnimScript_82CA996: + delay 0 + setalpha 12, 8 + choosetwoturnanim PursuitNormal, PursuitOnSwitchout +PursuitContinue: waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x0 + delay 0 restorebg waitbgfadein end - -AnimScript_82CA99F: +PursuitNormal: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 - goto AnimScript_82CA996 - -AnimScript_82CA9C8: + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 + goto PursuitContinue +PursuitOnSwitchout: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 - goto AnimScript_82CA996 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 + goto PursuitContinue Move_SPIKE_CANNON: - loadspritegfx 0x27B1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4 + setalpha 12, 8 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20 - createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20 - createsprite gUnknown_08596A44, 0x2, 26, 8, 8, 8, 20 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite gUnknown_08597370, 0x3, -8, -8, 1, 2 - createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2 - createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3 + createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SWORDS_DANCE: - loadspritegfx 0x2715 + loadspritegfx ANIM_TAG_SWORD monbg ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W014, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4 - createsprite gUnknown_08593380, 0x2, 0, 0 - delay 0x16 - createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 + createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0 + delay 22 + createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 end Move_PSYCH_UP: - loadspritegfx 0x27D4 + loadspritegfx ANIM_TAG_196 monbg ANIM_ATK_PARTNER - createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0 - setalpha 0x80C - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA - createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0 - createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0 - delay 0x7F - delay 0x4 + createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 + setalpha 12, 8 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 + createsprite gUnknown_08596548, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER + delay 127 + delay 4 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 - createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023 - delay 0x1E + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW + delay 30 clearmonbg ANIM_ATK_PARTNER blendoff waitforvisualfinish end Move_DIZZY_PUNCH: - loadspritegfx 0x2759 - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_DUCK + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - call AnimScript_82CAC77 - createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0 - createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1 + setalpha 12, 8 + call DizzyPunch1 + createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32 - createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40 - createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16 - createsprite gUnknown_08595F78, 0x83, 16, 8, 416, -38 - createsprite gUnknown_08595F78, 0x83, 16, 8, -128, -22 - createsprite gUnknown_08595F78, 0x83, 16, 8, -384, -31 - delay 0xA - call AnimScript_82CAC77 - createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0 - createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1 + createsprite gUnknown_08595F78, 131, 16, 8, 160, -32 + createsprite gUnknown_08595F78, 131, 16, 8, -256, -40 + createsprite gUnknown_08595F78, 131, 16, 8, 128, -16 + createsprite gUnknown_08595F78, 131, 16, 8, 416, -38 + createsprite gUnknown_08595F78, 131, 16, 8, -128, -22 + createsprite gUnknown_08595F78, 131, 16, 8, -384, -31 + delay 10 + call DizzyPunch1 + createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32 - createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40 - createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16 - createsprite gUnknown_08595F78, 0x83, -16, -8, 416, -38 - createsprite gUnknown_08595F78, 0x83, -16, -8, -128, -22 - createsprite gUnknown_08595F78, 0x83, -16, -8, -384, -31 + createsprite gUnknown_08595F78, 131, -16, -8, 160, -32 + createsprite gUnknown_08595F78, 131, -16, -8, -256, -40 + createsprite gUnknown_08595F78, 131, -16, -8, 128, -16 + createsprite gUnknown_08595F78, 131, -16, -8, 416, -38 + createsprite gUnknown_08595F78, 131, -16, -8, -128, -22 + createsprite gUnknown_08595F78, 131, -16, -8, -384, -31 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CAC77: - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x6 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 +DizzyPunch1: + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 return Move_FIRE_SPIN: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1 - call AnimScript_82CACBF - call AnimScript_82CACBF - call AnimScript_82CACBF + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 + call FireSpinEffect + call FireSpinEffect + call FireSpinEffect waitforvisualfinish end -AnimScript_82CACBF: - createsprite gUnknown_08596B88, 0x82, 0, 28, 528, 30, 13, 50, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 32, 480, 20, 16, -46, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 33, 576, 20, 8, 42, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 31, 400, 25, 11, -42, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 28, 512, 25, 16, 46, 1 - delay 0x2 - createsprite gUnknown_08596B88, 0x82, 0, 33, 464, 30, 15, -50, 1 - delay 0x2 +FireSpinEffect: + createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1 + delay 2 + createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1 + delay 2 return Move_FURY_CUTTER: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_8107144, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82CADA7 - goto AnimScript_82CADB9 - -AnimScript_82CAD6A: - createvisualtask sub_8107168, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CAD8E - jumpargeq 0x7, 0x2, AnimScript_82CADCB - jumpargeq 0x7, 0x3, AnimScript_82CADE5 - goto AnimScript_82CADFF - -AnimScript_82CAD8E: - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 + createvisualtask AnimTask_IsFuryCutterHitRight, 2 + jumpretfalse FuryCutterLeft + goto FuryCutterRight +FuryCutterContinue: + createvisualtask AnimTask_GetFuryCutterHitCount, 2 + jumpreteq 1, FuryCutterContinue2 + jumpreteq 2, FuryCutterMedium + jumpreteq 3, FuryCutterStrong + goto FuryCutterStrongest +FuryCutterContinue2: + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff waitforvisualfinish end - -AnimScript_82CADA7: - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 - goto AnimScript_82CAD6A - -AnimScript_82CADB9: - createsprite gUnknown_08592A1C, 0x2, 40, -32, 1 - goto AnimScript_82CAD6A - -AnimScript_82CADCB: - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0 - goto AnimScript_82CAD8E - -AnimScript_82CADE5: - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 - goto AnimScript_82CAD8E - -AnimScript_82CADFF: - createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 - goto AnimScript_82CAD8E +FuryCutterLeft: + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + goto FuryCutterContinue +FuryCutterRight: + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1 + goto FuryCutterContinue +FuryCutterMedium: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 +FuryCutterStrong: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 +FuryCutterStrongest: + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + goto FuryCutterContinue2 Move_SELF_DESTRUCT: - loadspritegfx 0x27D6 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31 - createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1 - createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1 - call AnimScript_82CAE9F - call AnimScript_82CAE9F + loadspritegfx ANIM_TAG_EXPLOSION + createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED + createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1 + call SelfDestruct1 + call SelfDestruct1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31 + createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED end - -AnimScript_82CAE9F: +SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + delay 6 return Move_SLAM: - loadspritegfx 0x2748 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_056 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4 - delay 0x1 - createsprite gUnknown_085928D0, 0x2, 0, 0 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4 + delay 1 + createsprite gUnknown_085928D0, 2, 0, 0 + delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_VINE_WHIP: - loadspritegfx 0x282F + loadspritegfx ANIM_TAG_287 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 6 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085928E8, 0x82, 0, 0 - delay 0x6 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1 + createsprite gUnknown_085928E8, 130, 0, 0 + delay 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 end Move_DRILL_PECK: - loadspritegfx 0x2797 - loadspritegfx 0x27B2 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_162 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - delay 0x2 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8 - createvisualtask sub_810EB88, 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + delay 2 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 + createvisualtask sub_810EB88, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, 0x2, 2 + createsprite gUnknown_08592CD8, 2, 2 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 waitforvisualfinish end Move_WATERFALL: - loadspritegfx 0x27A4 - loadspritegfx 0x27AB - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1 - delay 0x5 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 + delay 5 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 10, 10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -15, 0, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 20, 10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 0, -10, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -10, 15, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, 25, 20, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0 - delay 0x4 + createsprite gUnknown_08595238, 2, -20, 20, 25, 0 + delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0 + createsprite gUnknown_08595238, 2, 12, 0, 25, 0 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE28, 0x2, 6, 5 - delay 0x6 - call AnimScript_82CB102 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5 + delay 6 + call UnderWaterAttack1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82CB102: +UnderWaterAttack1: playsewithpan SE_W127, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1 - createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 20 - createsprite gUnknown_08595250, 0x4, 0, 20 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 15, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 15 - createsprite gUnknown_08595250, 0x4, 0, 15 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 10, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 10 - createsprite gUnknown_08595250, 0x4, 0, 10 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 5, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 5 - createsprite gUnknown_08595250, 0x4, 0, 5 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, 0 - createsprite gUnknown_08595250, 0x4, 0, 0 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -5, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -5 - createsprite gUnknown_08595250, 0x4, 0, -5 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -10, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -10 - createsprite gUnknown_08595250, 0x4, 0, -10 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -15, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -15 - createsprite gUnknown_08595250, 0x4, 0, -15 - delay 0x2 - createsprite gUnknown_08597388, 0x3, 0, -20, 1, 1 - createsprite gUnknown_08595250, 0x4, 0, -20 - createsprite gUnknown_08595250, 0x4, 0, -20 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 + createsprite gUnknown_08597388, 3, 0, 20, 1, 1 + createsprite gUnknown_08595250, 4, 0, 20 + createsprite gUnknown_08595250, 4, 0, 20 + delay 2 + createsprite gUnknown_08597388, 3, 0, 15, 1, 1 + createsprite gUnknown_08595250, 4, 0, 15 + createsprite gUnknown_08595250, 4, 0, 15 + delay 2 + createsprite gUnknown_08597388, 3, 0, 10, 1, 1 + createsprite gUnknown_08595250, 4, 0, 10 + createsprite gUnknown_08595250, 4, 0, 10 + delay 2 + createsprite gUnknown_08597388, 3, 0, 5, 1, 1 + createsprite gUnknown_08595250, 4, 0, 5 + createsprite gUnknown_08595250, 4, 0, 5 + delay 2 + createsprite gUnknown_08597388, 3, 0, 0, 1, 1 + createsprite gUnknown_08595250, 4, 0, 0 + createsprite gUnknown_08595250, 4, 0, 0 + delay 2 + createsprite gUnknown_08597388, 3, 0, -5, 1, 1 + createsprite gUnknown_08595250, 4, 0, -5 + createsprite gUnknown_08595250, 4, 0, -5 + delay 2 + createsprite gUnknown_08597388, 3, 0, -10, 1, 1 + createsprite gUnknown_08595250, 4, 0, -10 + createsprite gUnknown_08595250, 4, 0, -10 + delay 2 + createsprite gUnknown_08597388, 3, 0, -15, 1, 1 + createsprite gUnknown_08595250, 4, 0, -15 + createsprite gUnknown_08595250, 4, 0, -15 + delay 2 + createsprite gUnknown_08597388, 3, 0, -20, 1, 1 + createsprite gUnknown_08595250, 4, 0, -20 + createsprite gUnknown_08595250, 4, 0, -20 return Move_EXPLOSION: - loadspritegfx 0x27D6 - createsprite gUnknown_0859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8 - createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1 - createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1 - call AnimScript_82CB312 - call AnimScript_82CB312 + loadspritegfx ANIM_TAG_EXPLOSION + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1 + call Explosion1 + call Explosion1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF - delay 0x32 - createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF + createvisualtask sub_8116620, 10, 1, 1, 16, 16, RGB_WHITE + delay 50 + createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE end - -AnimScript_82CB312: +Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + delay 6 return Move_DEFENSE_CURL: - loadspritegfx 0x27FA - loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3 - createvisualtask sub_811489C, 0x5, 0, 0 - createvisualtask sub_815B338, 0x5 + loadspritegfx ANIM_TAG_234 + loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 + createvisualtask sub_811489C, 5, 0, 0 + createvisualtask sub_815B338, 5 waitforvisualfinish - createsprite gUnknown_085CE338, 0x2, 0, 6, 0, 1 + createsprite gUnknown_085CE338, 2, 0, 6, 0, 1 waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 waitforvisualfinish end Move_PROTECT: - loadspritegfx 0x2828 + loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10 - createsprite gUnknown_08592ADC, 0x2, 24, 0, 90 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 + createsprite gUnknown_08592ADC, 2, 24, 0, 90 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER end Move_DETECT: - loadspritegfx 0x2757 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK + loadspritegfx ANIM_TAG_071 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF - delay 0x12 + createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE + delay 18 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 0xD, 20, -20 + createsprite gUnknown_0853EE84, 13, 20, -20 waitforvisualfinish - delay 0xA - createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK - createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF + delay 10 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK + createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE waitforvisualfinish end Move_FRUSTRATION: - loadspritegfx 0x2797 - loadspritegfx 0x2767 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80A8140, 0x1 - jumpargeq 0x7, 0x0, AnimScript_82CB464 - jumpargeq 0x7, 0x1, AnimScript_82CB56A - jumpargeq 0x7, 0x2, AnimScript_82CB637 - goto AnimScript_82CB6B3 - -AnimScript_82CB45F: + setalpha 12, 8 + createvisualtask AnimTask_GetFrustrationPowerLevel, 1 + jumpreteq 0, Frustration_Strongest + jumpreteq 1, Frustration_Strong + jumpreteq 2, Frustration_Medium + goto Frustration_Weak +Frustration_Continue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82CB464: +Frustration_Strongest: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 - createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish - delay 0x14 + delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0xA - createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0 - delay 0x5 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 + delay 10 + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER + delay 5 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 - goto AnimScript_82CB45F - -AnimScript_82CB56A: + createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 + goto Frustration_Continue +Frustration_Strong: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 - createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish - delay 0x14 + delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0x5 - createvisualtask sub_815C3A8, 0x5 - delay 0x7 + delay 5 + createvisualtask sub_815C3A8, 5 + delay 7 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 - delay 0xE + createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1 - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 - goto AnimScript_82CB45F - -AnimScript_82CB637: + createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 + goto Frustration_Continue +Frustration_Medium: playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + createsprite gUnknown_0859368C, 2, 0, 20, -28 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 + delay 5 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 - goto AnimScript_82CB45F - -AnimScript_82CB6B3: - createsprite gUnknown_085CE4D0, 0x2, 20, -28 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + goto Frustration_Continue +Frustration_Weak: + createsprite gUnknown_085CE4D0, 2, 20, -28 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE28, 0x2, 10, 2 - delay 0xC + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2 + delay 12 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 - goto AnimScript_82CB45F + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + goto Frustration_Continue Move_SAFEGUARD: - loadspritegfx 0x2804 + loadspritegfx ANIM_TAG_244 monbg ANIM_ATK_PARTNER - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER - createsprite gUnknown_08593C64, 0x2 - delay 0x4 - createsprite gUnknown_08593C64, 0x2 - delay 0x4 - createsprite gUnknown_08593C64, 0x2 + createsprite gUnknown_08593C64, 2 + delay 4 + createsprite gUnknown_08593C64, 2 + delay 4 + createsprite gUnknown_08593C64, 2 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF + createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end Move_PAIN_SPLIT: - loadspritegfx 0x27FF - createsprite gUnknown_085CE590, 0x2, -8, -42, 0 - createsprite gUnknown_085CE590, 0x82, -8, -42, 1 - delay 0xA + loadspritegfx ANIM_TAG_239 + createsprite gUnknown_085CE590, 2, -8, -42, 0 + createsprite gUnknown_085CE590, 130, -8, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 0 - createvisualtask sub_815CA20, 0x2, 1, 0 + createvisualtask sub_815CA20, 2, 0, 0 + createvisualtask sub_815CA20, 2, 1, 0 waitforvisualfinish - createsprite gUnknown_085CE590, 0x2, -24, -42, 0 - createsprite gUnknown_085CE590, 0x82, -24, -42, 1 - delay 0xA + createsprite gUnknown_085CE590, 2, -24, -42, 0 + createsprite gUnknown_085CE590, 130, -24, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 1 - createvisualtask sub_815CA20, 0x2, 1, 1 + createvisualtask sub_815CA20, 2, 0, 1 + createvisualtask sub_815CA20, 2, 1, 1 waitforvisualfinish - createsprite gUnknown_085CE590, 0x2, 8, -42, 0 - createsprite gUnknown_085CE590, 0x82, 8, -42, 1 - delay 0xA + createsprite gUnknown_085CE590, 2, 8, -42, 0 + createsprite gUnknown_085CE590, 130, 8, -42, 1 + delay 10 playsewithpan SE_W207B, 0 - createvisualtask sub_815CA20, 0x2, 0, 2 - createvisualtask sub_815CA20, 0x2, 1, 2 + createvisualtask sub_815CA20, 2, 0, 2 + createvisualtask sub_815CA20, 2, 1, 2 end Move_VICE_GRIP: - loadspritegfx 0x279A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08593590, 0x2, 0 - createsprite gUnknown_08593590, 0x2, 1 - delay 0x9 - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1 + createsprite gUnknown_08593590, 2, 0 + createsprite gUnknown_08593590, 2, 1 + delay 9 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_GUILLOTINE: - loadspritegfx 0x279A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_085935D0, 0x2, 0 - createsprite gUnknown_085935D0, 0x2, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0 - delay 0x9 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1 + createsprite gUnknown_085935D0, 2, 0 + createsprite gUnknown_085935D0, 2, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK + delay 9 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1 delay 0x2E - createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -1913,190 +1879,188 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx 0x2774 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_100 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152 + createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152 waitforvisualfinish playsewithpan SE_W006, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2 - createsprite gUnknown_085934F0, 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 + createsprite gUnknown_085934F0, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_OUTRAGE: - loadspritegfx 0x272D - loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3 - createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430 - createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3 - delay 0x0 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3 - call AnimScript_82CBA0F - call AnimScript_82CBA0F + loadspritegfx ANIM_TAG_SMALL_EMBER + loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 + createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + delay 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + call Outrage1 + call Outrage1 waitforvisualfinish end - -AnimScript_82CBA0F: - delay 0x3 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3 - delay 0x0 - createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3 +Outrage1: + delay 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + delay 0 + createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 return Move_SPARK: - loadspritegfx 0x2797 - loadspritegfx 0x271B - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SPARK_2 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0 - delay 0x0 - createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0 - createsprite gUnknown_0859574C, 0x0, 156, 24, 121, 13, 0, 1, 1 - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - delay 0xA - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0 + delay 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + delay 10 + createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0 - createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1 - delay 0x0 - createsprite gUnknown_0859574C, 0x0, 238, 24, 165, 10, 0, 1, 1 - delay 0x0 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - delay 0x14 - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1 + delay 0 + createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1 + delay 0 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + delay 20 + createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0 - delay 0x4 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0 + delay 4 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x4 + createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 4 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551 - call AnimScript_82D7BEA + createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22) + call ElectricityEffect waitforvisualfinish end Move_ATTRACT: - loadspritegfx 0x27E8 - loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3 - createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0 - delay 0xF - createsprite gUnknown_085939A0, 0x83, 20, -8 + loadspritegfx ANIM_TAG_216 + loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER + delay 15 + createsprite gUnknown_085939A0, 131, 20, -8 waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_085939B8, 0x83, 160, -32 - createsprite gUnknown_085939B8, 0x83, -256, -40 - createsprite gUnknown_085939B8, 0x83, 128, -16 - createsprite gUnknown_085939B8, 0x83, 416, -38 - createsprite gUnknown_085939B8, 0x83, -128, -22 - createsprite gUnknown_085939B8, 0x83, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 waitforvisualfinish - waitplaysewithpan SE_W213B, 0, 0xF - createvisualtask sub_81062E8, 0x5 - createsprite gUnknown_085939D0, 0x28, 16, 256, 0 - createsprite gUnknown_085939D0, 0x28, 224, 240, 15 - createsprite gUnknown_085939D0, 0x28, 126, 272, 30 - createsprite gUnknown_085939D0, 0x28, 80, 224, 45 - createsprite gUnknown_085939D0, 0x28, 170, 272, 60 - createsprite gUnknown_085939D0, 0x28, 40, 256, 75 - createsprite gUnknown_085939D0, 0x28, 112, 256, 90 - createsprite gUnknown_085939D0, 0x28, 200, 272, 90 + waitplaysewithpan SE_W213B, 0, 15 + createvisualtask sub_81062E8, 5 + createsprite gUnknown_085939D0, 40, 16, 256, 0 + createsprite gUnknown_085939D0, 40, 224, 240, 15 + createsprite gUnknown_085939D0, 40, 126, 272, 30 + createsprite gUnknown_085939D0, 40, 80, 224, 45 + createsprite gUnknown_085939D0, 40, 170, 272, 60 + createsprite gUnknown_085939D0, 40, 40, 256, 75 + createsprite gUnknown_085939D0, 40, 112, 256, 90 + createsprite gUnknown_085939D0, 40, 200, 272, 90 delay 0x4B - createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479 + createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end Move_GROWTH: - call AnimScript_82CBDC0 + call Growth1 waitforvisualfinish - call AnimScript_82CBDC0 + call Growth1 waitforvisualfinish end - -AnimScript_82CBDC0: - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF +Growth1: + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 return Move_WHIRLWIND: - loadspritegfx 0x27B2 - createsprite gUnknown_085963D4, 0x2, 0, -8, 1, 60, 0 - createsprite gUnknown_085963D4, 0x2, 0, 0, 1, 60, 1 - createsprite gUnknown_085963D4, 0x2, 0, 8, 1, 60, 2 - createsprite gUnknown_085963D4, 0x2, 0, 16, 1, 60, 3 - createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4 - createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0 - delay 0x5 - loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1 + loadspritegfx ANIM_TAG_162 + createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0 + delay 5 + loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 delay 0x1D - createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5 - delay 0x7 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 + delay 7 playsewithpan SE_W081, SOUND_PAN_TARGET - createvisualtask sub_80D5DB0, 0x5, 1, 8 + createvisualtask sub_80D5DB0, 5, 1, 8 waitforvisualfinish end Move_CONFUSE_RAY: - loadspritegfx 0x271D + loadspritegfx ANIM_TAG_YELLOW_BALL monbg ANIM_DEF_PARTNER fadetobg BG_GHOST waitbgfadein - createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 - createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351 - createsprite gUnknown_08596D14, 0x82, 28, 0, 288 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 + createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351 + createsprite gUnknown_08596D14, 130, 28, 0, 288 waitforvisualfinish - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596D2C, 0x82, 0, -16 + createsprite gUnknown_08596D2C, 130, 0, -16 waitforvisualfinish - delay 0x0 + delay 0 blendoff clearmonbg ANIM_DEF_PARTNER restorebg @@ -2104,118 +2068,118 @@ Move_CONFUSE_RAY: end Move_LOCK_ON: - loadspritegfx 0x271E - createsprite gUnknown_08592CA0, 0x28 - createsprite gUnknown_08592CB8, 0x28, 1 - createsprite gUnknown_08592CB8, 0x28, 2 - createsprite gUnknown_08592CB8, 0x28, 3 - createsprite gUnknown_08592CB8, 0x28, 4 - delay 0x78 - setarg 0x7, 0xFFFF + loadspritegfx ANIM_TAG_LOCK_ON + createsprite gUnknown_08592CA0, 40 + createsprite gUnknown_08592CB8, 40, 1 + createsprite gUnknown_08592CB8, 40, 2 + createsprite gUnknown_08592CB8, 40, 3 + createsprite gUnknown_08592CB8, 40, 4 + delay 120 + setarg 7, -1 waitforvisualfinish end Move_MEAN_LOOK: - loadspritegfx 0x27CB + loadspritegfx ANIM_TAG_EYE monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK - loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK + loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, 0x2 - delay 0x78 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK - delay 0x1E + createsprite gUnknown_085CE104, 2 + delay 120 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + delay 30 clearmonbg ANIM_DEF_PARTNER waitforvisualfinish end Move_ROCK_THROW: - loadspritegfx 0x274A - createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1 - createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0 + loadspritegfx ANIM_TAG_058 + createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 + createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, 19, 1, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, -23, 2, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1 - delay 0x6 - createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 + delay 6 + createsprite gUnknown_08596B04, 130, -15, 1, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0 + delay 6 + createsprite gUnknown_08596B04, 130, 23, 2, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end Move_ROCK_SLIDE: - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER - createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1 - createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 + createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 5, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 19, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -23, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1 - createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1 - delay 0x2 - call AnimScript_82CC083 - call AnimScript_82CC083 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 + delay 2 + call RockSlide1 + call RockSlide1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82CC083: - createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 +RockSlide1: + createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 28, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -10, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 10, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 24, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -32, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1 + delay 2 + createsprite gUnknown_08596B04, 130, 30, 2, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x2 + delay 2 return Move_THIEF: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - delay 0x1 + delay 1 fadetobg BG_DARK waitbgfadein - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x6 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 6 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 waitforvisualfinish - delay 0x14 + delay 20 clearmonbg ANIM_TARGET blendoff restorebg @@ -2223,196 +2187,194 @@ Move_THIEF: end Move_BUBBLE_BEAM: - loadspritegfx 0x27A2 - loadspritegfx 0x27AB + loadspritegfx ANIM_TAG_146 + loadspritegfx ANIM_TAG_155 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x1 - call AnimScript_82CC1AD - createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1 - call AnimScript_82CC1AD - call AnimScript_82CC1AD + setalpha 12, 8 + delay 1 + call Bulbblebeam1 + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET + call Bulbblebeam1 + call Bulbblebeam1 waitforvisualfinish - call AnimScript_82D7AE2 + call WaterBubbleEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82CC1AD: - createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50 +Bulbblebeam1: + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50 + delay 3 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER - delay 0x3 + delay 3 return Move_ICY_WIND: - loadspritegfx 0x279D - loadspritegfx 0x279E + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_142 monbg ANIM_DEF_PARTNER - createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0 + createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE waitbgfadeout playsewithpan SE_W196, 0 waitbgfadein waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82CC2A8 - delay 0x5 - call AnimScript_82CC2A8 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call IcyWind1 + delay 5 + call IcyWind1 playsewithpan SE_W016B, SOUND_PAN_TARGET delay 0x37 - call AnimScript_82D78F8 + call IcyWindEffect2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadeout - createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0 + createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK waitbgfadein end - -AnimScript_82CC2A8: +IcyWind1: createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1 - delay 0x5 + delay 5 createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1 return Move_SMOKESCREEN: - loadspritegfx 0x2720 - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_BLACK_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25 + createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25 waitforvisualfinish - createvisualtask sub_815A160, 0x2 - delay 0x2 + createvisualtask sub_815A160, 2 + delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, 0x84, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, 0x84, 0, 18, 72, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75 + createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75 + createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75 + createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75 + createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75 waitforvisualfinish end Move_CONVERSION: - loadspritegfx 0x2722 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x10 - delay 0x0 + setalpha 16, 0 + delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, -24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, -24 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, -24 + delay 3 + createsprite gUnknown_08592E74, 2, -8, -24 + delay 3 + createsprite gUnknown_08592E74, 2, 8, -24 + delay 3 + createsprite gUnknown_08592E74, 2, 24, -24 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, -8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, -8 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, -8 + delay 3 + createsprite gUnknown_08592E74, 2, -8, -8 + delay 3 + createsprite gUnknown_08592E74, 2, 8, -8 + delay 3 + createsprite gUnknown_08592E74, 2, 24, -8 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, 8 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, 8 - delay 0x3 + createsprite gUnknown_08592E74, 2, -24, 8 + delay 3 + createsprite gUnknown_08592E74, 2, -8, 8 + delay 3 + createsprite gUnknown_08592E74, 2, 8, 8 + delay 3 + createsprite gUnknown_08592E74, 2, 24, 8 + delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 0x2, -24, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, -8, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 8, 24 - delay 0x3 - createsprite gUnknown_08592E74, 0x2, 24, 24 - delay 0x14 + createsprite gUnknown_08592E74, 2, -24, 24 + delay 3 + createsprite gUnknown_08592E74, 2, -8, 24 + delay 3 + createsprite gUnknown_08592E74, 2, 8, 24 + delay 3 + createsprite gUnknown_08592E74, 2, 24, 24 + delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER - createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0 - delay 0x6 - createvisualtask sub_81022D4, 0x5 + createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 + delay 6 + createvisualtask sub_81022D4, 5 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_ATK_PARTNER blendoff end Move_CONVERSION_2: - loadspritegfx 0x2722 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x1000 - delay 0x0 + setalpha 0, 16 + delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, 0x2, -24, -24, 60 - createsprite gUnknown_08592EA4, 0x2, -8, -24, 65 - createsprite gUnknown_08592EA4, 0x2, 8, -24, 70 - createsprite gUnknown_08592EA4, 0x2, 24, -24, 75 - createsprite gUnknown_08592EA4, 0x2, -24, -8, 80 - createsprite gUnknown_08592EA4, 0x2, -8, -8, 85 - createsprite gUnknown_08592EA4, 0x2, 8, -8, 90 - createsprite gUnknown_08592EA4, 0x2, 24, -8, 95 - createsprite gUnknown_08592EA4, 0x2, -24, 8, 100 - createsprite gUnknown_08592EA4, 0x2, -8, 8, 105 - createsprite gUnknown_08592EA4, 0x2, 8, 8, 110 - createsprite gUnknown_08592EA4, 0x2, 24, 8, 115 - createsprite gUnknown_08592EA4, 0x2, -24, 24, 120 - createsprite gUnknown_08592EA4, 0x2, -8, 24, 125 - createsprite gUnknown_08592EA4, 0x2, 8, 24, 130 - createsprite gUnknown_08592EA4, 0x2, 24, 24, 135 - createvisualtask sub_81023E0, 0x5 - delay 0x3C + createsprite gUnknown_08592EA4, 2, -24, -24, 60 + createsprite gUnknown_08592EA4, 2, -8, -24, 65 + createsprite gUnknown_08592EA4, 2, 8, -24, 70 + createsprite gUnknown_08592EA4, 2, 24, -24, 75 + createsprite gUnknown_08592EA4, 2, -24, -8, 80 + createsprite gUnknown_08592EA4, 2, -8, -8, 85 + createsprite gUnknown_08592EA4, 2, 8, -8, 90 + createsprite gUnknown_08592EA4, 2, 24, -8, 95 + createsprite gUnknown_08592EA4, 2, -24, 8, 100 + createsprite gUnknown_08592EA4, 2, -8, 8, 105 + createsprite gUnknown_08592EA4, 2, 8, 8, 110 + createsprite gUnknown_08592EA4, 2, 24, 8, 115 + createsprite gUnknown_08592EA4, 2, -24, 24, 120 + createsprite gUnknown_08592EA4, 2, -8, 24, 125 + createsprite gUnknown_08592EA4, 2, 8, 24, 130 + createsprite gUnknown_08592EA4, 2, 24, 24, 135 + createvisualtask sub_81023E0, 5 + delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET - delay 0xA + delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -2420,367 +2382,361 @@ Move_CONVERSION_2: end Move_ROLLING_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x6 + delay 6 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0 - delay 0x5 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0 + delay 5 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 1, 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8 clearmonbg ANIM_TARGET blendoff end Move_HEADBUTT: - loadspritegfx 0x2797 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 0x2, 2 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end Move_HORN_ATTACK: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - createsprite gUnknown_08592CD8, 0x2, 0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - createsprite gUnknown_08592F44, 0x84, 0, 0, 10 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592F44, 132, 0, 0, 10 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 0x2, 2 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end Move_FURY_ATTACK: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2 - choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE - -AnimScript_82CC7A5: - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + createvisualtask sub_80D6134, 2, 4, 256, 0, 2 + choosetwoturnanim FuryAttackRight, FuryAttackLeft +FuryAttackContinue: + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish end -AnimScript_82CC7B8: - createsprite gUnknown_08592F44, 0x84, 8, 8, 10 +FuryAttackRight: + createsprite gUnknown_08592F44, 132, 8, 8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET - goto AnimScript_82CC7A5 + goto FuryAttackContinue -AnimScript_82CC7DE: - createsprite gUnknown_08592F44, 0x84, -8, -8, 10 +FuryAttackLeft: + createsprite gUnknown_08592F44, 132, -8, -8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET - goto AnimScript_82CC7A5 + goto FuryAttackContinue Move_HORN_DRILL: - loadspritegfx 0x2797 - loadspritegfx 0x2724 - jumpifcontest AnimScript_82CC96A + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT + jumpifcontest HornDrillInContest fadetobg BG_DRILL waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82CC821: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +HornDrillContinue: waitbgfadein - setalpha 0x80C - createsprite gUnknown_08592CD8, 0x2, 0 + setalpha 12, 8 + createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x2 - createsprite gUnknown_08592CD8, 0x2, 1 - createsprite gUnknown_08592F44, 0x84, 0, 0, 12 + delay 2 + createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592F44, 132, 0, 0, 12 waitforvisualfinish playse SE_BAN - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, 131, 0, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 0, 2, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, -4, 3, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, -8, -5, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 4, -12, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 16, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3 + delay 4 + createsprite gUnknown_085973E8, 131, 5, 18, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, -17, 12, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, -21, -15, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, 8, -27, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2 + delay 4 + createsprite gUnknown_085973E8, 131, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08592CD8, 0x2, 2 + delay 4 + createsprite gUnknown_08592CD8, 2, 2 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end -AnimScript_82CC96A: +HornDrillInContest: fadetobg BG_DRILL_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82CC821 + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto HornDrillContinue Move_THRASH: - loadspritegfx 0x2797 - loadspritegfx 0x279F - createvisualtask sub_8104C38, 0x2 - createvisualtask sub_8104CA4, 0x2 - createsprite gUnknown_08595EB0, 0x83, 1, 10, 0 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + createvisualtask sub_8104C38, 2 + createvisualtask sub_8104CA4, 2 + createsprite gUnknown_08595EB0, 131, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x1C - createsprite gUnknown_08595EB0, 0x83, 1, 10, 1 - createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 + delay 28 + createsprite gUnknown_08595EB0, 131, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1C - createsprite gUnknown_08595EB0, 0x83, 1, 10, 3 - createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1 + delay 28 + createsprite gUnknown_08595EB0, 131, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: - loadspritegfx 0x2758 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 monbg ANIM_DEF_PARTNER - createvisualtask sub_8102BE8, 0x2 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593008, 0x82, 7, 0, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 6, 1, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 1, 2, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 2, 3, 12 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 3, 0, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 2, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 6, 3, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 0, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 1, 2, 12 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 3, 12 - delay 0x4 + panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, 130, 7, 0, 12 + delay 5 + createsprite gUnknown_08593008, 130, 6, 1, 12 + delay 5 + createsprite gUnknown_08593008, 130, 1, 2, 12 + delay 5 + createsprite gUnknown_08593008, 130, 2, 3, 12 + delay 5 + createsprite gUnknown_08593008, 130, 3, 0, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 12 + delay 4 + createsprite gUnknown_08593008, 130, 5, 2, 12 + delay 4 + createsprite gUnknown_08593008, 130, 6, 3, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 0, 12 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 12 + delay 4 + createsprite gUnknown_08593008, 130, 1, 2, 12 + delay 4 + createsprite gUnknown_08593008, 130, 5, 3, 12 + delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - createvisualtask sub_8102CA0, 0x2 + createvisualtask sub_8102CA0, 2 waitforvisualfinish end Move_LOW_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 0x82, -24, 28, 40, 8, 160, 0 - delay 0x4 - createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2 - createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2 + createvisualtask sub_80D6134, 2, 6, 384, 1, 2 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 1, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4 end Move_EARTHQUAKE: - createvisualtask sub_81152DC, 0x5, 5, 10, 50 - createvisualtask sub_81152DC, 0x5, 4, 10, 50 + createvisualtask sub_81152DC, 5, 5, 10, 50 + createvisualtask sub_81152DC, 5, 4, 10, 50 playsewithpan SE_W089, 0 - delay 0xA - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0x10 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 end Move_FISSURE: - loadspritegfx 0x275A - createvisualtask sub_81152DC, 0x3, 5, 10, 50 - createvisualtask sub_81152DC, 0x3, 1, 10, 50 + loadspritegfx ANIM_TAG_074 + createvisualtask sub_81152DC, 3, 5, 10, 50 + createvisualtask sub_81152DC, 3, 1, 10, 50 playsewithpan SE_W089, SOUND_PAN_TARGET - delay 0x8 - call AnimScript_82CCBFF - delay 0xF - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0xF - call AnimScript_82CCC50 - delay 0xF - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0xF - call AnimScript_82CCBFF - delay 0x32 + delay 8 + call Fissure1 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 15 + call Fissure2 + delay 15 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 15 + call Fissure1 + delay 50 fadetobg BG_FISSURE waitbgfadeout - createvisualtask sub_8115628, 0x5, 1, 5, -1 + createvisualtask sub_8115628, 5, 1, 5, -1 waitbgfadein - delay 0x28 + delay 40 restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end -AnimScript_82CCBFF: - createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -48, -16, 24 - createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24 +Fissure1: + createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return -AnimScript_82CCC50: - createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -24, -16, 24 - createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24 - createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24 +Fissure2: + createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return Move_DIG: - choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06 - -AnimScript_82CCCAA: + choosetwoturnanim DigSetUp, DigUnleash +DigEnd: end - -AnimScript_82CCCAB: - loadspritegfx 0x275A - loadspritegfx 0x2829 - createsprite gUnknown_08597214, 0x1, 0, 0, 180 - createsprite gUnknown_08597214, 0x1, 0, 1, 180 +DigSetUp: + loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_281 + createsprite gUnknown_08597214, 1, 0, 0, 180 + createsprite gUnknown_08597214, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8114CBC, 0x2, 0 - delay 0x6 - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A - call AnimScript_82CCD6A + delay 1 + createvisualtask sub_8114CBC, 2, 0 + delay 6 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 + call DigSetUp1 waitforvisualfinish clearmonbg_23 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8114CBC, 0x2, 1 - goto AnimScript_82CCCAA - -AnimScript_82CCD06: - loadspritegfx 0x2797 - loadspritegfx 0x2829 - createvisualtask sub_8114F14, 0x2, 0 + delay 1 + createvisualtask sub_8114CBC, 2, 1 + goto DigEnd +DigUnleash: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_281 + createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER - createsprite gUnknown_08597214, 0x1, 0, 0, 48 - createsprite gUnknown_08597214, 0x1, 0, 1, 48 - delay 0x1 - createvisualtask sub_8114F14, 0x2, 1 - delay 0x10 - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 + createsprite gUnknown_08597214, 1, 0, 0, 48 + createsprite gUnknown_08597214, 1, 0, 1, 48 + delay 1 + createvisualtask sub_8114F14, 2, 1 + delay 16 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_ATTACKER clearmonbg ANIM_ATTACKER - goto AnimScript_82CCCAA - -AnimScript_82CCD6A: - createsprite gUnknown_085971FC, 0x2, 0, 0, 12, 4, -16, 18 - createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18 - createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18 - createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18 + goto DigEnd +DigSetUp1: + createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 + delay 32 return Move_MEDITATE: - call AnimScript_82D7CD1 - createvisualtask sub_810F7D4, 0x2 + call SetPsychicBackground + createvisualtask sub_810F7D4, 2 playsewithpan SE_W029, SOUND_PAN_ATTACKER - delay 0x10 + delay 16 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_AGILITY: monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 + createvisualtask sub_81169C0, 2, 0, 4, 7, 10 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0xC + delay 12 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_QUICK_ATTACK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask sub_81169C0, 2, 0, 4, 7, 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x4 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1 + delay 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -2789,323 +2745,314 @@ Move_QUICK_ATTACK: end Move_RAGE: - loadspritegfx 0x2797 - loadspritegfx 0x2767 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2 - createsprite gUnknown_0859368C, 0x2, 0, -20, -28 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 + createsprite gUnknown_0859368C, 2, 0, -20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - delay 0x14 - createsprite gUnknown_0859368C, 0x2, 0, 20, -28 + delay 20 + createsprite gUnknown_0859368C, 2, 0, 20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x4 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET end Move_TELEPORT: - call AnimScript_82D7CD1 - createvisualtask sub_810F83C, 0x2 + call SetPsychicBackground + createvisualtask sub_810F83C, 2 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82D7CDD + delay 15 + call UnsetPsychicBackground waitforvisualfinish end Move_DOUBLE_TEAM: - createvisualtask sub_81029B4, 0x2 - setalpha 0x80C + createvisualtask sub_81029B4, 2 + setalpha 12, 8 monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x20 + delay 32 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x18 + delay 24 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x10 + delay 16 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - delay 0x8 + delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_MINIMIZE: - setalpha 0x80A - createvisualtask sub_8104674, 0x2 - loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3 + setalpha 10, 8 + createvisualtask sub_8104674, 2 + loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3 waitforvisualfinish blendoff end Move_METRONOME: - loadspritegfx 0x2750 - loadspritegfx 0x27E1 - createsprite gUnknown_08593114, 0xB, 0, 100 + loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_209 + createsprite gUnknown_08593114, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085931BC, 0xC, 0 - delay 0x18 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 + delay 6 + createsprite gUnknown_085931BC, 12, 0 + delay 24 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish end Move_SKULL_BASH: - choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6 - -AnimScript_82CCF98: + choosetwoturnanim SkullBashSetUp, SkullBashAttack +SkullBashEnd: end - -AnimScript_82CCF99: - call AnimScript_82CCFA9 - call AnimScript_82CCFA9 +SkullBashSetUp: + call SkullBashSetUp1 + call SkullBashSetUp1 waitforvisualfinish - goto AnimScript_82CCF98 - -AnimScript_82CCFA9: - createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0 + goto SkullBashEnd +SkullBashSetUp1: + createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2 + createvisualtask sub_80D6134, 2, 16, 96, 0, 2 waitforvisualfinish - createsprite gUnknown_0857FE88, 0x2, 0, 24, 0, 0, 10, 1 + createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1 waitforvisualfinish return - -AnimScript_82CCFE6: - loadspritegfx 0x2797 - createvisualtask sub_8101C94, 0x2, 0 +SkullBashAttack: + loadspritegfx ANIM_TAG_135 + createvisualtask sub_8101C94, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, 132, 0, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish - createvisualtask sub_8101C94, 0x2, 1 - goto AnimScript_82CCF98 + createvisualtask sub_8101C94, 2, 1 + goto SkullBashEnd Move_AMNESIA: - loadspritegfx 0x276D - call AnimScript_82D7CD1 - delay 0x8 - createsprite gUnknown_08596744, 0x14 + loadspritegfx ANIM_TAG_093 + call SetPsychicBackground + delay 8 + createsprite gUnknown_08596744, 20 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x36 - loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3 + delay 54 + loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_KINESIS: - loadspritegfx 0x275B - loadspritegfx 0x2771 + loadspritegfx ANIM_TAG_075 + loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createsprite gUnknown_085966DC, 0x14 - createsprite gUnknown_08593344, 0x13, 32, -8, 0 - createsprite gUnknown_08593344, 0x13, 32, 16, 1 - loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2 - delay 0x3C + call SetPsychicBackground + createsprite gUnknown_085966DC, 20 + createsprite gUnknown_08593344, 19, 32, -8, 0 + createsprite gUnknown_08593344, 19, 32, 16, 1 + loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 + delay 60 playsewithpan SE_W146, SOUND_PAN_ATTACKER - delay 0x1E - loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2 - delay 0x46 + delay 30 + loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2 + delay 70 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_GLARE: - loadspritegfx 0x2808 - loadspritegfx 0x27EA - createvisualtask sub_815E114, 0x5, 0 + loadspritegfx ANIM_TAG_248 + loadspritegfx ANIM_TAG_218 + createvisualtask sub_815E114, 5, 0 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0 + createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 - createvisualtask sub_81064F8, 0x5 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 + createvisualtask sub_81064F8, 5 playsewithpan SE_W043, SOUND_PAN_ATTACKER - delay 0x2 - createvisualtask sub_810A094, 0x3, 20, 1, 0 + delay 2 + createvisualtask sub_810A094, 3, 20, 1, 0 waitforvisualfinish - createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0 + createvisualtask sub_8116620, 5, 1, 0, 16, 0, RGB_BLACK end Move_BARRAGE: - loadspritegfx 0x280E - createvisualtask sub_815E47C, 0x3 + loadspritegfx ANIM_TAG_254 + createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1 - createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1 - createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2 + delay 24 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 end Move_SKY_ATTACK: - choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E - -AnimScript_82CD184: + choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash +SkyAttackEnd: end - -AnimScript_82CD185: +SkyAttackSetUp: monbg ANIM_DEF_PARTNER - setalpha 0xB0C - createvisualtask sub_81177AC, 0x5, 7 - jumpargeq 0x7, 0x0, AnimScript_82CD1A0 - goto AnimScript_82CD217 - -AnimScript_82CD1A0: - createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0 + setalpha 12, 11 + createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID + jumpretfalse SkyAttackSetUpAgainstOpponent + goto SkyAttackSetUpAgainstPartner +SkyAttackSetUpAgainstOpponent: + createvisualtask sub_8116620, 10, 27, 1, 0, 12, RGB_BLACK waitforvisualfinish - delay 0xC - createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 - createvisualtask sub_81152DC, 0x5, 0, 2, 16 - loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF - delay 0x14 - createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF + delay 12 + createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK + createvisualtask sub_81152DC, 5, 0, 2, 16 + loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8 + createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE + delay 20 + createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0 + createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82CD184 - -AnimScript_82CD217: - createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0 + goto SkyAttackEnd +SkyAttackSetUpAgainstPartner: + createvisualtask sub_8116664, 10, 1, 1, 0, 12, RGB_BLACK waitforvisualfinish - delay 0xC - createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 - createvisualtask sub_81152DC, 0x5, 0, 2, 16 + delay 12 + createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK + createvisualtask sub_81152DC, 5, 0, 2, 16 playsewithpan SE_W287, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF - delay 0x14 - createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF + delay 8 + createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE + delay 20 + createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE waitforvisualfinish - createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0 + createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82CD184 - -AnimScript_82CD28E: - loadspritegfx 0x2797 - loadspritegfx 0x282C - call AnimScript_82D7CE5 + goto SkyAttackEnd +SkyAttackUnleash: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_284 + call SetFlyingBg monbg ANIM_ATTACKER - createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF - delay 0x4 - createvisualtask sub_81136E8, 0x5, 0 + createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE + delay 4 + createvisualtask sub_81136E8, 5, 0 waitforvisualfinish - createvisualtask sub_8159244, 0x5, 238, -64 - createsprite gUnknown_08596514, 0x82 - delay 0xE - createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x14 - createvisualtask sub_81137E4, 0x5, 1 - delay 0x2 - createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF + createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER + createsprite gUnknown_08596514, 130 + delay 14 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 20 + createvisualtask sub_81137E4, 5, 1 + delay 2 + createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATTACKER - call AnimScript_82D7D15 - goto AnimScript_82CD184 + call UnsetFlyingBg + goto SkyAttackEnd Move_FLASH: playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_8117494, 0x2 + createvisualtask sub_8117494, 2 waitforvisualfinish end Move_SPLASH: - createvisualtask sub_8104938, 0x2, 0, 3 - delay 0x8 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3 + createvisualtask sub_8104938, 2, 0, 3 + delay 8 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3 waitforvisualfinish end Move_ACID_ARMOR: monbg ANIM_ATTACKER - setalpha 0xF - createvisualtask sub_815D240, 0x2, 0 + setalpha 15, 0 + createvisualtask sub_815D240, 2, 0 playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_SHARPEN: - loadspritegfx 0x27C9 - createsprite gUnknown_08592DE4, 0x2 + loadspritegfx ANIM_TAG_185 + createsprite gUnknown_08592DE4, 2 waitforvisualfinish end Move_SUPER_FANG: - loadspritegfx 0x27D0 - createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1 + loadspritegfx ANIM_TAG_192 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1 - createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 waitforvisualfinish - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x4 - createsprite gUnknown_08592F74, 0x82 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 4 + createsprite gUnknown_08592F74, 130 playsewithpan SE_W044, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14 - createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff end Move_SLASH: - loadspritegfx 0x27C7 - createsprite gUnknown_08592D2C, 0x82, 1, -8, 0 + loadspritegfx ANIM_TAG_183 + createsprite gUnknown_08592D2C, 130, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08592D2C, 0x82, 1, 8, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 + delay 4 + createsprite gUnknown_08592D2C, 130, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end Move_STRUGGLE: - loadspritegfx 0x2797 - loadspritegfx 0x27E7 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_215 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4 - createsprite gUnknown_08593B80, 0x2, 0, 0, 2 - createsprite gUnknown_08593B80, 0x2, 0, 1, 2 - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 + createsprite gUnknown_08593B80, 2, 0, 0, 2 + createsprite gUnknown_08593B80, 2, 0, 1, 2 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -3113,33 +3060,32 @@ Move_STRUGGLE: end Move_SKETCH: - loadspritegfx 0x2712 + loadspritegfx ANIM_TAG_PENCIL monbg ANIM_TARGET - createvisualtask sub_8104E74, 0x2 - createsprite gUnknown_085936D4, 0x82 + createvisualtask sub_8104E74, 2 + createsprite gUnknown_085936D4, 130 waitforvisualfinish clearmonbg ANIM_TARGET - createvisualtask sub_8104938, 0x2, 0, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2 + createvisualtask sub_8104938, 2, 0, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 end Move_NIGHTMARE: fadetobg BG_GHOST waitbgfadein - jumpifcontest AnimScript_82CD4CF + jumpifcontest NightmareInContest monbg ANIM_DEF_PARTNER - createvisualtask sub_8111C50, 0x2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1 + createvisualtask sub_8111C50, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadein end - -AnimScript_82CD4CF: - createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1 - createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1 +NightmareInContest: + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3147,14 +3093,14 @@ AnimScript_82CD4CF: end Move_FLAIL: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_815C770, 0x2, 0 - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2 + setalpha 12, 8 + createvisualtask sub_815C770, 2, 0 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish - createsprite gUnknown_085973A0, 0x83, 1, 3 - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 + createsprite gUnknown_085973A0, 131, 1, 3 + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -3166,9 +3112,9 @@ Move_SPITE: playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein monbg ANIM_DEF_PARTNER - createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF - createvisualtask sub_8111E50, 0x2 - loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3 + createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE + createvisualtask sub_8111E50, 2 + loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein @@ -3176,52 +3122,50 @@ Move_SPITE: end Move_MACH_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_ATK_PARTNER - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CD5E6 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82CD57E: +MachPunchContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein - delay 0x0 - setalpha 0x809 - createvisualtask sub_80A8BC4, 0x2, 28968, 10 + delay 0 + setalpha 9, 8 + createvisualtask sub_80A8BC4, 2, 28968, 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end - -AnimScript_82CD5E6: +MachPunchAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82CD57E + goto MachPunchContinue Move_FORESIGHT: - loadspritegfx 0x2812 + loadspritegfx ANIM_TAG_MAGNIFYING_GLASS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x10 - createsprite gUnknown_085CE8C4, 0x82, 1 - delay 0x11 - loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4 - delay 0x30 - delay 0x18 + setalpha 16, 0 + createsprite gUnknown_085CE8C4, 130, 1 + delay 17 + loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 + delay 48 + delay 24 playsewithpan SE_W166, SOUND_PAN_TARGET - delay 0xA - createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1 + delay 10 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff @@ -3229,17 +3173,17 @@ Move_FORESIGHT: end Move_DESTINY_BOND: - loadspritegfx 0x27CC + loadspritegfx ANIM_TAG_188 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - createvisualtask sub_81123C4, 0x5, 0, 48 + createvisualtask sub_81123C4, 5, 0, 48 playsewithpan SE_W109, SOUND_PAN_ATTACKER - delay 0x30 - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1 - createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653 - delay 0x18 - createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653 + delay 48 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 + createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29) + delay 24 + createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3249,55 +3193,55 @@ Move_DESTINY_BOND: end Move_ENDURE: - loadspritegfx 0x27C8 + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end -AnimScript_82CD6C7: - createsprite gUnknown_08592D8C, 0x2, 0, -24, 26, 2 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, 14, 28, 1 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, -5, 10, 2 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, 28, 26, 3 - delay 0x4 - createsprite gUnknown_08592D8C, 0x2, 0, -12, 0, 1 +EndureEffect: + createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3 + delay 4 + createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1 return Move_CHARM: - loadspritegfx 0x27E2 - createvisualtask sub_815C478, 0x5, 0, 2, 0 - createsprite gUnknown_08593970, 0x3, 0, 20 + loadspritegfx ANIM_TAG_PURPLE_HEART + createvisualtask sub_815C478, 5, 0, 2, 0 + createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, -20, 20 + delay 15 + createsprite gUnknown_08593970, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, 20, 20 + delay 15 + createsprite gUnknown_08593970, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end Move_ROLLOUT: - loadspritegfx 0x2797 - loadspritegfx 0x275A - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_8110F74, 0x2 + setalpha 12, 8 + createvisualtask sub_8110F74, 2 waitforvisualfinish - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 - createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -3305,624 +3249,617 @@ Move_ROLLOUT: end Move_FALSE_SWIPE: - loadspritegfx 0x282E - loadspritegfx 0x2797 - createsprite gUnknown_08592D44, 0x82 + loadspritegfx ANIM_TAG_286 + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_08592D44, 130 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x10 - createsprite gUnknown_08592D5C, 0x82, 0 + delay 16 + createsprite gUnknown_08592D5C, 130, 0 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 16 - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 32 + delay 2 + createsprite gUnknown_08592D5C, 130, 16 + delay 2 + createsprite gUnknown_08592D5C, 130, 32 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 48 - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 64 + delay 2 + createsprite gUnknown_08592D5C, 130, 48 + delay 2 + createsprite gUnknown_08592D5C, 130, 64 playsewithpan SE_W104, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08592D5C, 0x82, 80 - delay 0x2 + delay 2 + createsprite gUnknown_08592D5C, 130, 80 + delay 2 waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 - createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_SWAGGER: - loadspritegfx 0x2766 - loadspritegfx 0x2767 - createvisualtask sub_8104AB4, 0x2 + loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_ANGER + createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 + createsprite gUnknown_08593658, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish - delay 0x18 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + delay 24 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET - delay 0xC - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 12 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end Move_MILK_DRINK: - loadspritegfx 0x2773 - loadspritegfx 0x27DB - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_MILK_BOTTLE + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, 0x2 - delay 0x28 + createsprite gUnknown_08592B3C, 2 + delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER - delay 0xC + delay 12 playsewithpan SE_W152, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0 + createsprite gUnknown_0859381C, 3, 0, 0, 1, 0 playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET - call AnimScript_82D7A28 + call HealingEffect2 waitforvisualfinish end Move_MAGNITUDE: - createvisualtask sub_8115600, 0x2 + createvisualtask AnimTask_IsPowerOver99, 2 waitforvisualfinish - jumpargeq 0xF, 0x0, AnimScript_82CD8C9 - jumpargeq 0xF, 0x1, AnimScript_82CD8EE - -AnimScript_82CD8C8: + jumpargeq 15, FALSE, MagnitudeRegular + jumpargeq 15, TRUE, MagnitudeIntense +MagnitudeEnd: end - -AnimScript_82CD8C9: - createvisualtask sub_81152DC, 0x5, 5, 0, 50 - createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA - goto AnimScript_82CD8C8 - -AnimScript_82CD8EE: - createvisualtask sub_81152DC, 0x5, 5, 0, 50 - createvisualtask sub_81152DC, 0x5, 4, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA - delay 0xA - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - delay 0x10 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 - goto AnimScript_82CD8C8 +MagnitudeRegular: + createvisualtask sub_81152DC, 5, 5, 0, 50 + createvisualtask sub_81152DC, 5, 4, 0, 50 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + goto MagnitudeEnd +MagnitudeIntense: + createvisualtask sub_81152DC, 5, 5, 0, 50 + createvisualtask sub_81152DC, 5, 4, 0, 50 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + delay 10 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + delay 16 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + goto MagnitudeEnd Move_RAPID_SPIN: - loadspritegfx 0x2797 - loadspritegfx 0x27F5 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_229 monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2 - createvisualtask sub_815ADB0, 0x2, 0, 2, 0 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 + createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 + createvisualtask sub_815ADB0, 2, 0, 2, 0 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - delay 0x8 - createvisualtask sub_815ADB0, 0x2, 0, 2, 1 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4 + delay 8 + createvisualtask sub_815ADB0, 2, 0, 2, 1 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER end Move_MOONLIGHT: - loadspritegfx 0x27D2 - loadspritegfx 0x27D3 - loadspritegfx 0x272F - setalpha 0x1000 - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_MOON + loadspritegfx ANIM_TAG_GREEN_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR + setalpha 0, 16 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, 0x2, 120, 56 - createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1 + createsprite gUnknown_08592EBC, 2, 120, 56 + createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, -12, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, -24, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 21, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 0, 0 - delay 0x1E - createsprite gUnknown_08592EEC, 0x28, 10, 0 - delay 0x14 - createvisualtask sub_81025C0, 0x2 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0 + delay 30 + createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0 + delay 20 + createvisualtask sub_81025C0, 2 waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect waitforvisualfinish end Move_EXTREME_SPEED: - loadspritegfx 0x27DF - loadspritegfx 0x2797 - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82CDAF5 + loadspritegfx ANIM_TAG_207 + loadspritegfx ANIM_TAG_135 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82CDA55: +ExtremeSpeedContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein - createvisualtask sub_810577C, 0x2 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3 + createvisualtask sub_810577C, 2 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3 waitforvisualfinish - delay 0x1 - createvisualtask sub_8117F60, 0x2 + delay 1 + createvisualtask sub_8117F60, 2 monbg ANIM_TARGET - setalpha 0x80C - delay 0x12 - createvisualtask sub_8105810, 0x2 - delay 0x2 + setalpha 12, 8 + delay 18 + createvisualtask sub_8105810, 2 + delay 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3 - delay 0xA + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3 + delay 10 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3 - delay 0xA + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3 + delay 10 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3 waitforvisualfinish - createvisualtask sub_8105AAC, 0x2 - delay 0xA - createvisualtask sub_810599C, 0x2 - loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4 + createvisualtask sub_8105AAC, 2 + delay 10 + createvisualtask sub_810599C, 2 + loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein clearmonbg ANIM_TARGET blendoff - delay 0x1 - setarg 0x7, 0x1000 - delay 0x1 + delay 1 + setarg 7, 0x1000 + delay 1 end - -AnimScript_82CDAF5: +ExtremeSpeedAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82CDA55 + goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx 0x27F1 - loadspritegfx 0x27DB + loadspritegfx ANIM_TAG_225 + loadspritegfx ANIM_TAG_203 monbg ANIM_DEF_PARTNER - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0 - createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1 - delay 0x10 - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1 + delay 16 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1 - createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0 - delay 0x10 - createvisualtask sub_8106D90, 0x2, 0 - createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0 + delay 16 + createvisualtask sub_8106D90, 2, 0 + createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1 - createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_HEAT_WAVE: - loadspritegfx 0x2815 - createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED - createvisualtask sub_8110BCC, 0x5, 1 - createvisualtask sub_810A060, 0x6, 6, 31 - panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - delay 0x4 - createvisualtask sub_8109DBC, 0x5 - delay 0xC - createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 1 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 1 + loadspritegfx ANIM_TAG_261 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED + createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE + createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED + panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + delay 4 + createvisualtask sub_8109DBC, 5 + delay 12 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1 end Move_HAIL: - loadspritegfx 0x2817 - loadspritegfx 0x279D - createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0 + loadspritegfx ANIM_TAG_263 + loadspritegfx ANIM_TAG_141 + createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish - createvisualtask sub_810C918, 0x5 - loopsewithpan SE_W258, 0, 0x8, 0xA + createvisualtask sub_810C918, 5 + loopsewithpan SE_W258, 0, 8, 10 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0 + createvisualtask sub_8116620, 10, 1, 3, 6, 0, RGB_BLACK end Move_TORMENT: - loadspritegfx 0x2767 - loadspritegfx 0x27E1 - createvisualtask sub_815AFF0, 0x2 + loadspritegfx ANIM_TAG_ANGER + loadspritegfx ANIM_TAG_209 + createvisualtask sub_815AFF0, 2 waitforvisualfinish - createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 20 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_MEMENTO: - setalpha 0x1000 - delay 0x1 - createvisualtask sub_81143C0, 0x2 - delay 0x1 - createvisualtask sub_8113BAC, 0x5 + setalpha 0, 16 + delay 1 + createvisualtask sub_81143C0, 2 + delay 1 + createvisualtask sub_8113BAC, 5 playsewithpan SE_W060, SOUND_PAN_ATTACKER - delay 0x30 + delay 48 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8114470, 0x2 - delay 0xC - setalpha 0x1000 - delay 0x1 + createvisualtask sub_8114470, 2 + delay 12 + setalpha 0, 16 + delay 1 monbg_22 ANIM_TARGET - createvisualtask sub_8113E78, 0x5 + createvisualtask sub_8113E78, 5 playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish clearmonbg_23 ANIM_TARGET - delay 0x1 + delay 1 blendoff - delay 0x1 + delay 1 end Move_FACADE: - loadspritegfx 0x2803 - createvisualtask sub_815DCA4, 0x2, 0, 3 - createvisualtask sub_815DF0C, 0x2, 0, 72 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3 + loadspritegfx ANIM_TAG_243 + createvisualtask sub_815DCA4, 2, 0, 3 + createvisualtask sub_815DF0C, 2, 0, 72 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: - loadspritegfx 0x2807 - loadspritegfx 0x280F - createsprite gUnknown_085CE864, 0x82, 1, 0, 2 - createsprite gUnknown_085CE864, 0x82, 1, 1, 2 - delay 0x20 - createvisualtask sub_815E840, 0x3, 1, 2 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2 + loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_255 + createsprite gUnknown_085CE864, 130, 1, 0, 2 + createsprite gUnknown_085CE864, 130, 1, 1, 2 + delay 32 + createvisualtask sub_815E840, 3, 1, 2 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2 - createsprite gUnknown_085CE894, 0x82, 1, 8, 3 - loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 + createsprite gUnknown_085CE894, 130, 1, 8, 3 + loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: - loadspritegfx 0x2750 - createsprite gUnknown_085931D4, 0x2, 0 + loadspritegfx ANIM_TAG_064 + createsprite gUnknown_085931D4, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER - delay 0x12 + delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER - delay 0x47 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3 + delay 71 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 end Move_CHARGE: - loadspritegfx 0x27E3 - loadspritegfx 0x27E4 - loadspritegfx 0x27E5 + loadspritegfx ANIM_TAG_211 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_213 monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12 + createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - createsprite gUnknown_0859595C, 0x2, 0 - delay 0x19 + createsprite gUnknown_0859595C, 2, 0 + delay 25 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xF + delay 15 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xA - delay 0x6 - loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5 + delay 10 + delay 6 + loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish - createsprite gUnknown_0859598C, 0x2, 0, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 0, -16, -16 + createsprite gUnknown_0859598C, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 0, -16, -16 playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff end Move_TAUNT: - loadspritegfx 0x27E6 - loadspritegfx 0x27E1 - loadspritegfx 0x2767 - createsprite gUnknown_08593114, 0xB, 0, 45 + loadspritegfx ANIM_TAG_214 + loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_ANGER + createsprite gUnknown_08593114, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_0859324C, 0xC, 0 - delay 0x4 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2 + delay 6 + createsprite gUnknown_0859324C, 12, 0 + delay 4 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish - delay 0x8 - createsprite gUnknown_0859368C, 0x82, 1, -20, -28 + delay 8 + createsprite gUnknown_0859368C, 130, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish - delay 0xC - createsprite gUnknown_0859368C, 0x82, 1, 20, -28 + delay 12 + createsprite gUnknown_0859368C, 130, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: - loadspritegfx 0x2807 - createvisualtask sub_815EC48, 0x5 - createsprite gUnknown_085CE8AC, 0x28, 0 - createsprite gUnknown_085CE8AC, 0x28, 1 - delay 0x13 + loadspritegfx ANIM_TAG_HAND + createvisualtask sub_815EC48, 5 + createsprite gUnknown_085CE8AC, 40, 0 + createsprite gUnknown_085CE8AC, 40, 1 + delay 19 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 - delay 0xE + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + delay 14 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 - delay 0x14 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + delay 20 playsewithpan SE_W227, 0 - createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1 - createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 end Move_ASSIST: - loadspritegfx 0x280C - createsprite gUnknown_085CE804, 0x32, 112, -16, 140, 128, 36 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, 208, 128, -16, 48, 36 + loadspritegfx ANIM_TAG_252 + createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 + delay 2 + createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, -16, 112, 256, -16, 36 + delay 2 + createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, 108, 128, 84, -16, 36 + delay 2 + createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36 playsewithpan SE_W010, 0 - delay 0x2 - createsprite gUnknown_085CE804, 0x32, -16, 56, 256, 56, 36 + delay 2 + createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36 playsewithpan SE_W010, 0 end Move_SUPERPOWER: - loadspritegfx 0x27E4 - loadspritegfx 0x2810 - loadspritegfx 0x2811 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_256 + loadspritegfx ANIM_TAG_257 monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08595FEC, 0x82, 0 + setalpha 12, 8 + createsprite gUnknown_08595FEC, 130, 0 playsewithpan SE_W025, SOUND_PAN_ATTACKER - delay 0x14 - createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1 - createvisualtask sub_8159244, 0x5, 234, 0 - delay 0x28 - createsprite gUnknown_08596004, 0x29, 200, 96, 1, 120 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 20, 248, 4, 112 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 130, 160, 2, 104 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 160, 192, 0, 96 - delay 0x8 - createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88 - delay 0x4A - createsprite gUnknown_0859601C, 0x83, 0 + delay 20 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1 + createvisualtask sub_8159244, 5, 234, 0 + delay 40 + createsprite gUnknown_08596004, 41, 200, 96, 1, 120 + delay 8 + createsprite gUnknown_08596004, 41, 20, 248, 4, 112 + delay 8 + createsprite gUnknown_08596004, 41, 130, 160, 2, 104 + delay 8 + createsprite gUnknown_08596004, 41, 160, 192, 0, 96 + delay 8 + createsprite gUnknown_08596004, 41, 60, 288, 3, 88 + delay 74 + createsprite gUnknown_0859601C, 131, 0 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x10 - createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1 + delay 16 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 + delay 1 end Move_RECYCLE: - loadspritegfx 0x2826 + loadspritegfx ANIM_TAG_RECYCLE monbg ANIM_ATTACKER - setalpha 0x1000 - delay 0x1 - createsprite gUnknown_085CE9B0, 0x2 - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3 + setalpha 0, 16 + delay 1 + createsprite gUnknown_085CE9B0, 2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish - createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_BRICK_BREAK: - loadspritegfx 0x27B7 - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x27E0 - choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154 - -AnimScript_82CE0A7: + loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_208 + choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall +BrickBreakNormal: monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x4 - delay 0x1 - createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 4 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK - delay 0x25 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + delay 37 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end - -AnimScript_82CE154: +BrickBreakShatteredWall: monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x4 - createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10 - delay 0x1 - createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 4 + createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createsprite gUnknown_0857FE28, 0x2, 3, 8 - delay 0x5 - createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1 + delay 20 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET - delay 0x14 - createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK - delay 0x25 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0 + delay 20 + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + delay 37 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12 - createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12 - createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12 - createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12 + createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12 + createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12 + createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12 + createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12 playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end Move_YAWN: - loadspritegfx 0x2802 - createvisualtask sub_815D64C, 0x2, 0 + loadspritegfx ANIM_TAG_242 + createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_085CE68C, 0x85, 2 + createsprite gUnknown_085CE68C, 133, 2 playsewithpan SE_W255, SOUND_PAN_ATTACKER - delay 0x4 - createsprite gUnknown_085CE68C, 0x85, 1 - delay 0x4 - createsprite gUnknown_085CE68C, 0x85, 0 + delay 4 + createsprite gUnknown_085CE68C, 133, 1 + delay 4 + createsprite gUnknown_085CE68C, 133, 0 waitforvisualfinish - createvisualtask sub_815D64C, 0x2, 1 + createvisualtask sub_815D64C, 2, 1 playsewithpan SE_W281, SOUND_PAN_TARGET end Move_ENDEAVOR: - loadspritegfx 0x2803 - loadspritegfx 0x2797 - createvisualtask sub_815DCA4, 0x2, 0, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2 - createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2 - delay 0x6 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2 + loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_135 + createvisualtask sub_815DCA4, 2, 0, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 + delay 6 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x18 - createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2 + delay 24 + createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: - loadspritegfx 0x27D9 - createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED + loadspritegfx ANIM_TAG_201 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish - createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C + createvisualtask sub_8109460, 2 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish - createvisualtask sub_8109460, 0x2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C + createvisualtask sub_8109460, 2 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish - delay 0x1E - createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0 - createsprite gUnknown_085955E8, 0x28, 30, -32, 16, 90, 1 - createsprite gUnknown_085955E8, 0x28, 150, -32, 32, 60, 2 - createsprite gUnknown_085955E8, 0x28, 90, -32, 48, 80, 3 - createsprite gUnknown_085955E8, 0x28, 110, -32, 64, 50, 0 - createsprite gUnknown_085955E8, 0x28, 60, -32, 80, 70, 1 - delay 0x16 - createvisualtask sub_81152DC, 0x5, 5, 8, 60 - createvisualtask sub_81152DC, 0x5, 4, 8, 60 - loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC - delay 0x50 - createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED + delay 30 + createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1 + delay 22 + createvisualtask sub_81152DC, 5, 5, 8, 60 + createvisualtask sub_81152DC, 5, 4, 8, 60 + loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED end Move_SKILL_SWAP: - loadspritegfx 0x280B - call AnimScript_82D7CD1 - createvisualtask sub_810FBF0, 0x3, 1 - createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1 - loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3 - delay 0x10 - createvisualtask sub_810FBF0, 0x3, 0 - createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1 + loadspritegfx ANIM_TAG_251 + call SetPsychicBackground + createvisualtask sub_810FBF0, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 + loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 + delay 16 + createvisualtask sub_810FBF0, 3, 0 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 waitforvisualfinish - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_IMPRISON: - loadspritegfx 0x2809 - loadspritegfx 0x280A - call AnimScript_82D7CD1 + loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_X_SIGN + call SetPsychicBackground monbg ANIM_DEF_PARTNER - createvisualtask sub_810F940, 0x5 - delay 0x8 - loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5 + createvisualtask sub_810F940, 5 + delay 8 + loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish - delay 0x4 - createsprite gUnknown_085967AC, 0x5, 0, 40 - createvisualtask sub_81152DC, 0x5, 4, 1, 10 + delay 4 + createsprite gUnknown_085967AC, 5, 0, 40 + createvisualtask sub_81152DC, 5, 4, 1, 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER clearmonbg ANIM_DEF_PARTNER - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_GRUDGE: - loadspritegfx 0x280D + loadspritegfx ANIM_TAG_253 monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - createvisualtask sub_8112C6C, 0x3 - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4 - delay 0xA - delay 0x50 + createvisualtask sub_8112C6C, 3 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4 + delay 10 + delay 80 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3933,256 +3870,256 @@ Move_GRUDGE: Move_CAMOUFLAGE: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x10 - createvisualtask sub_811675C, 0x5, 2, 3, 0, 14 - delay 0x10 - createvisualtask sub_81136E8, 0x2, 4 + setalpha 16, 0 + createvisualtask sub_811675C, 5, 2, 3, 0, 14 + delay 16 + createvisualtask sub_81136E8, 2, 4 playsewithpan SE_W185, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x8 - createvisualtask sub_811675C, 0x5, 2, 0, 0, 0 + delay 8 + createvisualtask sub_811675C, 5, 2, 0, 0, 0 waitforvisualfinish - createvisualtask sub_81137E4, 0x2, 1 + createvisualtask sub_81137E4, 2, 1 waitforvisualfinish blendoff clearmonbg ANIM_ATK_PARTNER end Move_TAIL_GLOW: - loadspritegfx 0x27E4 + loadspritegfx ANIM_TAG_212 monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08596AC8, 0x42, 0 - delay 0x12 - loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6 + createsprite gUnknown_08596AC8, 66, 0 + delay 18 + loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 end Move_LUSTER_PURGE: - loadspritegfx 0x281B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_267 + loadspritegfx ANIM_TAG_135 fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 0x5 + createvisualtask sub_815A5C8, 5 waitbgfadein monbg ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W076, SOUND_PAN_ATTACKER - createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0 - delay 0x14 - createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1 - createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1 + createsprite gUnknown_08596898, 41, 0, 0, 0, 0 + delay 20 + createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish - createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 - delay 0x3 - createsprite gUnknown_085973A0, 0x83, 1, 2 - createvisualtask sub_8159210, 0x5, 215, 63 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET + delay 3 + createsprite gUnknown_085973A0, 131, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1 - createvisualtask sub_81152DC, 0x5, 1, 5, 14 + createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA + createvisualtask sub_81152DC, 5, 1, 5, 14 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_MIST_BALL: - loadspritegfx 0x27AB - loadspritegfx 0x281E - delay 0x0 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_270 + delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0 + createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0 - createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16 - delay 0x0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + delay 0 playsewithpan SE_W114, 0 - createvisualtask sub_810C324, 0x5 - createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF - delay 0x8 - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0 - delay 0x46 - createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF + createvisualtask sub_810C324, 5 + createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE + delay 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0 + delay 70 + createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE end Move_FEATHER_DANCE: - loadspritegfx 0x281E + loadspritegfx ANIM_TAG_270 monbg ANIM_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET - delay 0x0 - createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1 - delay 0x6 - createsprite gUnknown_08596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1 + delay 0 + createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1 + delay 6 + createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_TEETER_DANCE: - loadspritegfx 0x2758 - loadspritegfx 0x2759 - createvisualtask sub_8160164, 0x5 - createsprite gUnknown_08593050, 0x2, 0, 16, -2 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_DUCK + createvisualtask sub_8160164, 5 + createsprite gUnknown_08593050, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 0, 0, -2 + delay 24 + createsprite gUnknown_08593050, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 0, -16, -2 + delay 24 + createsprite gUnknown_08593050, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 1, -8, -2 + delay 24 + createsprite gUnknown_08593050, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER - delay 0x18 - createsprite gUnknown_08593050, 0x2, 2, 8, -2 + delay 24 + createsprite gUnknown_08593050, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end Move_MUD_SPORT: - loadspritegfx 0x275A - createvisualtask sub_8104938, 0x2, 0, 6 - delay 0x18 - createsprite gUnknown_085971E4, 0x82, 0, -4, -16 - createsprite gUnknown_085971E4, 0x82, 0, 4, -12 + loadspritegfx ANIM_TAG_074 + createvisualtask sub_8104938, 2, 0, 6 + delay 24 + createsprite gUnknown_085971E4, 130, 0, -4, -16 + createsprite gUnknown_085971E4, 130, 0, 4, -12 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 - createsprite gUnknown_085971E4, 0x82, 0, -3, -12 - createsprite gUnknown_085971E4, 0x82, 0, 5, -14 + delay 32 + createsprite gUnknown_085971E4, 130, 0, -3, -12 + createsprite gUnknown_085971E4, 130, 0, 5, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x20 - createsprite gUnknown_085971E4, 0x82, 0, -5, -18 - createsprite gUnknown_085971E4, 0x82, 0, 3, -14 + delay 32 + createsprite gUnknown_085971E4, 130, 0, -5, -18 + createsprite gUnknown_085971E4, 130, 0, 3, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER - delay 0x10 - createsprite gUnknown_085971E4, 0x82, 1, 220, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 60, 100 - waitplaysewithpan SE_W145B, 0, 0x19 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 140, 55 - waitplaysewithpan SE_W145B, 0, 0xE - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 180, 50 - waitplaysewithpan SE_W145B, 0, 0xA - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 20, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 90, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 160, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 30, 90 - waitplaysewithpan SE_W145B, 0, 0x16 - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 120, 60 - waitplaysewithpan SE_W145B, 0, 0xF - delay 0x2 - createsprite gUnknown_085971E4, 0x82, 1, 200, 40 - waitplaysewithpan SE_W145B, 0, 0xA + delay 16 + createsprite gUnknown_085971E4, 130, 1, 220, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 60, 100 + waitplaysewithpan SE_W145B, 0, 25 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 140, 55 + waitplaysewithpan SE_W145B, 0, 14 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 180, 50 + waitplaysewithpan SE_W145B, 0, 10 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 20, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 90, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 160, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 30, 90 + waitplaysewithpan SE_W145B, 0, 22 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 120, 60 + waitplaysewithpan SE_W145B, 0, 15 + delay 2 + createsprite gUnknown_085971E4, 130, 1, 200, 40 + waitplaysewithpan SE_W145B, 0, 10 end Move_NEEDLE_ARM: - loadspritegfx 0x281A - loadspritegfx 0x2797 - loadspritegfx 0x279F - loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 30, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 20, 20, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, 28, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -19, 19, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -27, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, -18, -18, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 0, -25, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 17, -17, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 23, 0, 16 - delay 0x2 - createsprite gUnknown_08592888, 0x82, 1, 0, 16, 16, 16 + loadspritegfx ANIM_TAG_266 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 + createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16 + delay 2 + createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, 0x82, 1, 1, -17, -17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10 + createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10 + createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10 + createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10 + createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10 + createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10 + createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10 end Move_SLACK_OFF: - loadspritegfx 0x272F - createvisualtask sub_8160544, 0x2, 0 + loadspritegfx ANIM_TAG_BLUE_STAR + createvisualtask sub_8160544, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect waitforvisualfinish end Move_CRUSH_CLAW: - loadspritegfx 0x27B7 - loadspritegfx 0x2737 - loadspritegfx 0x27E0 + loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_CLAW_SLASH + loadspritegfx ANIM_TAG_208 monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 playsewithpan SE_W013, SOUND_PAN_TARGET - delay 0xC - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 + delay 12 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff @@ -4191,189 +4128,189 @@ Move_CRUSH_CLAW: Move_AROMATHERAPY: playsewithpan SE_W080, 0 - loadspritegfx 0x27AF - loadspritegfx 0x27DB - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12) - delay 0x1 + loadspritegfx ANIM_TAG_159 + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) + delay 1 monbg ANIM_ATTACKER - delay 0x1 - createsprite gUnknown_085927AC, 0x0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, 0x42, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, 0x0, 16, 24, 0, 2, 1, 0, 0 - delay 0x14 - createsprite gUnknown_085927AC, 0x42, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, 0x0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, 0x0, 74, 24, 180, 3, 2, 0, 0 - delay 0xA - createsprite gUnknown_085927AC, 0x42, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, 0x0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, 0x0, 90, 16, 0, 2, 1, 0, 0 + delay 1 + createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0 + delay 20 + createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0 + delay 10 + createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 - createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12) - delay 0x1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12) + delay 1 playsewithpan SE_W287, SOUND_PAN_ATTACKER - createvisualtask sub_815DFCC, 0x2, 1 + createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 - delay 0x8 - createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12) + createsprite gUnknown_08593868, 16, 0, 0, 0, 1 waitforvisualfinish end Move_FAKE_TEARS: - loadspritegfx 0x27AB - loadspritegfx 0x27E1 - loadspritegfx 0x2758 - createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31) + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish - createvisualtask sub_815C478, 0x5, 0, 2, 1 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 0 - createsprite gUnknown_085970E8, 0x2, 0, 1 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 2 - createsprite gUnknown_085970E8, 0x2, 0, 3 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 0 - createsprite gUnknown_085970E8, 0x2, 0, 1 - delay 0x8 - createsprite gUnknown_085970E8, 0x2, 0, 2 - createsprite gUnknown_085970E8, 0x2, 0, 3 + createvisualtask sub_815C478, 5, 0, 2, 1 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 0 + createsprite gUnknown_085970E8, 2, 0, 1 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 2 + createsprite gUnknown_085970E8, 2, 0, 3 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 0 + createsprite gUnknown_085970E8, 2, 0, 1 + delay 8 + createsprite gUnknown_085970E8, 2, 0, 2 + createsprite gUnknown_085970E8, 2, 0, 3 waitforvisualfinish end Move_AIR_CUTTER: - loadspritegfx 0x2713 - loadspritegfx 0x279A - loadspritegfx 0x2797 - delay 0x0 + loadspritegfx ANIM_TAG_AIR_WAVE + loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_135 + delay 0 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x0 - createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128 + setalpha 12, 8 + delay 0 + createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2 - delay 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 + createsprite gUnknown_08592A34, 2, 40, -32, 0, 2 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 end Move_ODOR_SLEUTH: monbg ANIM_TARGET - createvisualtask sub_815F620, 0x5 - delay 0x18 - createsprite gUnknown_0857FE28, 0x2, 3, 4 + createvisualtask sub_815F620, 5 + delay 24 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_0857FE28, 0x2, 3, 4 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET - delay 0x1 - createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: - loadspritegfx 0x2758 - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12) + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish - createvisualtask sub_8102BE8, 0x2 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593008, 0x82, 7, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 6, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 1, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x5 - createsprite gUnknown_08593008, 0x82, 3, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 6, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 2, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 1, 1, 0 - delay 0x4 - createsprite gUnknown_08593008, 0x82, 5, 1, 0 - delay 0x4 + panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, 130, 7, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 6, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 1, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 5 + createsprite gUnknown_08593008, 130, 3, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 5, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 6, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 2, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 1, 1, 0 + delay 4 + createsprite gUnknown_08593008, 130, 5, 1, 0 + delay 4 waitforvisualfinish - createvisualtask sub_8102CA0, 0x2 - createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12) + createvisualtask sub_8102CA0, 2 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end Move_TICKLE: - loadspritegfx 0x27EA - createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_218 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish - delay 0x14 - createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0 - delay 0xC - createvisualtask sub_815C478, 0x3, 1, 6, 2 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8 + delay 20 + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER + delay 12 + createvisualtask sub_815C478, 3, 1, 6, 2 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 waitforvisualfinish end Move_WATER_SPOUT: - loadspritegfx 0x281C - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_81080E4, 0x5 + setalpha 12, 8 + createvisualtask sub_81080E4, 5 playsewithpan SE_W029, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W291, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0x10 - createvisualtask sub_81085C8, 0x5 + delay 16 + createvisualtask sub_81085C8, 5 playsewithpan SE_W057, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff end Move_SHADOW_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 fadetobg BG_GHOST waitbgfadein monbg ANIM_ATK_PARTNER - setalpha 0x809 - createvisualtask sub_80A8BC4, 0x2, 0, 13 + setalpha 9, 8 + createvisualtask sub_80A8BC4, 2, 0, 13 playsewithpan SE_W026, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -4382,37 +4319,37 @@ Move_SHADOW_PUNCH: end Move_EXTRASENSORY: - call AnimScript_82D7CD1 + call SetPsychicBackground monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 - createvisualtask sub_810FE14, 0x5, 0 + setalpha 12, 8 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask sub_810FE14, 5, 0 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1 - createvisualtask sub_810FE14, 0x5, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask sub_810FE14, 5, 1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8110034, 0x5, 0 - createvisualtask sub_810FE14, 0x5, 2 + createvisualtask sub_8110034, 5, 0 + createvisualtask sub_810FE14, 5, 2 playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_AERIAL_ACE: - loadspritegfx 0x279A + loadspritegfx ANIM_TAG_138 monbg ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 - createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 - createsprite gUnknown_08592A1C, 0x2, 40, -32, 0 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask sub_81169C0, 2, 0, 4, 7, 3 + createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - delay 0x5 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 + delay 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -4420,157 +4357,157 @@ Move_AERIAL_ACE: end Move_IRON_DEFENSE: - loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 - createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0 + loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish end Move_BLOCK: - loadspritegfx 0x280A - createsprite gUnknown_085CE90C, 0xC2 + loadspritegfx ANIM_TAG_X_SIGN + createsprite gUnknown_085CE90C, 194 playsewithpan SE_W207, SOUND_PAN_TARGET end Move_HOWL: - loadspritegfx 0x2745 - createvisualtask sub_815D64C, 0x2, 0 - delay 0xC - call AnimScript_82CFECB - createvisualtask sub_8158D8C, 0x2, 0, 3 + loadspritegfx ANIM_TAG_053 + createvisualtask sub_815D64C, 2, 0 + delay 12 + call RoarEffect + createvisualtask sub_8158D8C, 2, 0, 3 waitforvisualfinish - delay 0x1E + delay 30 end Move_BULK_UP: - loadspritegfx 0x2766 - createvisualtask sub_8104AB4, 0x2 + loadspritegfx ANIM_TAG_086 + createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 0x2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2 + createsprite gUnknown_08593658, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end Move_COVET: - loadspritegfx 0x27E2 - loadspritegfx 0x27F0 - createvisualtask sub_815C478, 0x5, 0, 2, 0 - createsprite gUnknown_08593970, 0x3, 0, 20 + loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_815C478, 5, 0, 2, 0 + createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, -20, 20 + delay 15 + createsprite gUnknown_08593970, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER - delay 0xF - createsprite gUnknown_08593970, 0x3, 20, 20 + delay 15 + createsprite gUnknown_08593970, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 end Move_VOLT_TACKLE: - loadspritegfx 0x2711 - loadspritegfx 0x27E4 - loadspritegfx 0x27E5 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_213 monbg ANIM_ATTACKER - setalpha 0x80C - createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0 + setalpha 12, 8 + createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite gUnknown_085959A4, 0x1 + createsprite gUnknown_085959A4, 1 playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x8 - createvisualtask sub_810AFCC, 0x5, 0 + delay 8 + createvisualtask sub_810AFCC, 5, 0 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 1 + createvisualtask sub_810AFCC, 5, 1 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 2 + createvisualtask sub_810AFCC, 5, 2 playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 3 + createvisualtask sub_810AFCC, 5, 3 playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_810AFCC, 0x5, 4 + createvisualtask sub_810AFCC, 5, 4 playsewithpan SE_W085, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859598C, 0x2, 1, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 1, -16, -16 - delay 0x8 - createvisualtask sub_810AE5C, 0x5 + createsprite gUnknown_0859598C, 2, 1, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 1, -16, -16 + delay 8 + createvisualtask sub_810AE5C, 5 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859598C, 0x2, 0, 16, 16 - delay 0x2 - createsprite gUnknown_0859598C, 0x2, 0, -16, -16 + createsprite gUnknown_0859598C, 2, 0, 16, 16 + delay 2 + createsprite gUnknown_0859598C, 2, 0, -16, -16 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0 + createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK waitforvisualfinish end Move_WATER_SPORT: - loadspritegfx 0x281C - createvisualtask sub_81088E4, 0x5 - delay 0x8 + loadspritegfx ANIM_TAG_268 + createvisualtask sub_81088E4, 5 + delay 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C + delay 44 playsewithpan SE_W057, SOUND_PAN_ATTACKER - delay 0x2C - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + delay 44 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 end Move_CALM_MIND: - loadspritegfx 0x27DB + loadspritegfx ANIM_TAG_203 monbg ANIM_ATK_PARTNER - createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0 + createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish - createvisualtask sub_81177E4, 0x5, 1 + createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER - delay 0xE - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + delay 14 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER - delay 0xE - createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0 + delay 14 + createsprite gUnknown_08593850, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_81177E4, 0x5, 0 + createvisualtask sub_81177E4, 5, 0 waitforvisualfinish - createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0 + createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER end Move_LEAF_BLADE: - loadspritegfx 0x274F - loadspritegfx 0x282D - createvisualtask sub_80FFFC0, 0x5 - delay 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_285 + createvisualtask sub_80FFFC0, 5 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET - delay 0x32 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET - delay 0x32 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + delay 50 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - delay 0xC - createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1 - createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36 + setalpha 12, 8 + delay 12 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 + createsprite gUnknown_085973D0, 130, 0, 0, 1, 36 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -4578,180 +4515,180 @@ Move_LEAF_BLADE: end Move_DRAGON_DANCE: - loadspritegfx 0x2809 + loadspritegfx ANIM_TAG_249 monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - delay 0x1 - createvisualtask sub_81133E8, 0x5 + delay 1 + createvisualtask sub_81133E8, 5 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0x8 - createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3 - createsprite gUnknown_08596F98, 0x2, 0 - createsprite gUnknown_08596F98, 0x2, 43 - createsprite gUnknown_08596F98, 0x2, 85 - createsprite gUnknown_08596F98, 0x2, 128 - createsprite gUnknown_08596F98, 0x2, 170 - createsprite gUnknown_08596F98, 0x2, 213 - delay 0x1E + delay 8 + createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3 + createsprite gUnknown_08596F98, 2, 0 + createsprite gUnknown_08596F98, 2, 43 + createsprite gUnknown_08596F98, 2, 85 + createsprite gUnknown_08596F98, 2, 128 + createsprite gUnknown_08596F98, 2, 170 + createsprite gUnknown_08596F98, 2, 213 + delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER - delay 0x1E + delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 end Move_SHOCK_WAVE: - loadspritegfx 0x27E3 - loadspritegfx 0x27E4 - loadspritegfx 0x2711 - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_211 + loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_SPARK + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_ATTACKER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2 + createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 playsewithpan SE_W268, SOUND_PAN_ATTACKER - delay 0xC - createsprite gUnknown_08595A18, 0x2 - delay 0x1E - createvisualtask sub_810B29C, 0x5 - delay 0xC + delay 12 + createsprite gUnknown_08595A18, 2 + delay 30 + createvisualtask sub_810B29C, 5 + delay 12 waitforvisualfinish - createvisualtask sub_810B55C, 0x5 + createvisualtask sub_810B55C, 5 playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1 - createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF - createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0 - delay 0x4 - createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 + createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE + createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK + delay 4 + createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff end Move_HARDEN: - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish end Move_BELLY_DRUM: - loadspritegfx 0x2758 - loadspritegfx 0x27D1 - createvisualtask sub_8102BE8, 0x2 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_193 + createvisualtask sub_8102BE8, 2 waitforvisualfinish - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0 + delay 15 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0xF - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128 + delay 15 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128 + delay 7 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF5A6 - createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0 + delay 7 + call BellyDrum1 + createsprite gUnknown_0859309C, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER - delay 0x7 - call AnimScript_82CF58B - createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0 + delay 7 + call BellyDrum2 + createsprite gUnknown_0859309C, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8102CA0, 0x2 + createvisualtask sub_8102CA0, 2 waitforvisualfinish end -AnimScript_82CF58B: - createsprite gUnknown_08593068, 0x3, 0 - createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +BellyDrum2: + createsprite gUnknown_08593068, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return -AnimScript_82CF5A6: - createsprite gUnknown_08593068, 0x3, 1 - createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +BellyDrum1: + createsprite gUnknown_08593068, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return Move_MIND_READER: - loadspritegfx 0x27CD - loadspritegfx 0x27CE - loadspritegfx 0x27CF + loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_OPENING_EYE + loadspritegfx ANIM_TAG_191 monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, 0x5 - delay 0x28 + createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 + createsprite gUnknown_085CE094, 5 + delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET - createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0 - call AnimScript_82CF608 + createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK + call MindReaderEffect waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82CF608: - createsprite gUnknown_085CE0AC, 0x4, 70, 0, 6 - createsprite gUnknown_085CE0AC, 0x4, 40, 40, 6 - createsprite gUnknown_085CE0AC, 0x4, 10, -60, 6 - createsprite gUnknown_085CE0AC, 0x4, -50, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, -40, 40, 6 - createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6 - delay 0x2 - createsprite gUnknown_085CE0AC, 0x4, 50, -30, 6 - createsprite gUnknown_085CE0AC, 0x4, 60, 10, 6 - createsprite gUnknown_085CE0AC, 0x4, 0, 60, 6 - createsprite gUnknown_085CE0AC, 0x4, 0, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, -30, 6 - delay 0x2 - createsprite gUnknown_085CE0AC, 0x4, -50, 50, 6 - createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 0x4, -40, -40, 6 - createsprite gUnknown_085CE0AC, 0x4, 20, -60, 6 - createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6 - createsprite gUnknown_085CE0AC, 0x4, 35, 40, 6 - delay 0x2 +MindReaderEffect: + createsprite gUnknown_085CE0AC, 4, 70, 0, 6 + createsprite gUnknown_085CE0AC, 4, 40, 40, 6 + createsprite gUnknown_085CE0AC, 4, 10, -60, 6 + createsprite gUnknown_085CE0AC, 4, -50, -40, 6 + createsprite gUnknown_085CE0AC, 4, -40, 40, 6 + createsprite gUnknown_085CE0AC, 4, 50, -50, 6 + delay 2 + createsprite gUnknown_085CE0AC, 4, 50, -30, 6 + createsprite gUnknown_085CE0AC, 4, 60, 10, 6 + createsprite gUnknown_085CE0AC, 4, 0, 60, 6 + createsprite gUnknown_085CE0AC, 4, 0, -40, 6 + createsprite gUnknown_085CE0AC, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, 4, -60, -30, 6 + delay 2 + createsprite gUnknown_085CE0AC, 4, -50, 50, 6 + createsprite gUnknown_085CE0AC, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, 4, -40, -40, 6 + createsprite gUnknown_085CE0AC, 4, 20, -60, 6 + createsprite gUnknown_085CE0AC, 4, 50, -50, 6 + createsprite gUnknown_085CE0AC, 4, 35, 40, 6 + delay 2 return Move_ICE_PUNCH: monbg ANIM_DEF_PARTNER - setalpha 0x80C - loadspritegfx 0x279D - loadspritegfx 0x2797 - loadspritegfx 0x279F - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK - createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588 - delay 0x14 + setalpha 12, 8 + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) + delay 20 playsewithpan SE_W081, SOUND_PAN_TARGET - createsprite gUnknown_08595AE8, 0x2, 0 - createsprite gUnknown_08595AE8, 0x2, 64 - createsprite gUnknown_08595AE8, 0x2, 128 - createsprite gUnknown_08595AE8, 0x2, 192 - delay 0x5 - createsprite gUnknown_08595AD0, 0x2, 32 - createsprite gUnknown_08595AD0, 0x2, 96 - createsprite gUnknown_08595AD0, 0x2, 160 - createsprite gUnknown_08595AD0, 0x2, 224 - delay 0x11 - createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0 - createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1 + createsprite gUnknown_08595AE8, 2, 0 + createsprite gUnknown_08595AE8, 2, 64 + createsprite gUnknown_08595AE8, 2, 128 + createsprite gUnknown_08595AE8, 2, 192 + delay 5 + createsprite gUnknown_08595AD0, 2, 32 + createsprite gUnknown_08595AD0, 2, 96 + createsprite gUnknown_08595AD0, 2, 160 + createsprite gUnknown_08595AD0, 2, 224 + delay 17 + createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 waitforvisualfinish - delay 0xF - call AnimScript_82D7720 - delay 0x5 - createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588 + delay 15 + call FreezeEffect1 + delay 5 + createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -4759,226 +4696,224 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER - loadspritegfx 0x27F4 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x14 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x14 - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 + loadspritegfx ANIM_TAG_LETTER_Z + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 20 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 waitforvisualfinish end Move_CONFUSION: monbg ANIM_DEF_PARTNER - call AnimScript_82D7CD1 - setalpha 0x808 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF + call SetPsychicBackground + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish playsewithpan SE_W048, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end Move_PSYCHIC: monbg ANIM_DEF_PARTNER - call AnimScript_82D7CD1 - setalpha 0x808 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767 + call SetPsychicBackground + setalpha 8, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish - loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 + loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end Move_FUTURE_SIGHT: - goto AnimScript_82CF8F6 - -AnimScript_82CF8ED: + goto FutureSight +FutureSightContinue: waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82CF8F6: +FutureSight: monbg ANIM_ATK_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - goto AnimScript_82CF8ED + goto FutureSightContinue Move_THUNDER: - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_LIGHTNING fadetobg BG_THUNDER waitbgfadeout - createvisualtask sub_8117660, 0x5, -256, 0, 1, -1 + createvisualtask sub_8117660, 5, -256, 0, 1, -1 waitbgfadein - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK - delay 0x10 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + delay 16 + createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, -36 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, -20 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 16, 12 - delay 0x14 + delay 1 + createsprite gUnknown_085956C0, 130, 16, -36 + delay 1 + createsprite gUnknown_085956C0, 130, 16, -20 + delay 1 + createsprite gUnknown_085956C0, 130, 16, 12 + delay 20 createsprite gUnknown_085956C0, 0x86, -16, -32 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x1 + delay 1 createsprite gUnknown_085956C0, 0x86, -16, -16 - delay 0x1 + delay 1 createsprite gUnknown_085956C0, 0x86, -16, 16 playsewithpan SE_W086, SOUND_PAN_TARGET - delay 0x5 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, -32 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 24, 16 - delay 0x1E - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x5 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -32 + delay 5 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 24, -32 + delay 1 + createsprite gUnknown_085956C0, 130, 24, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 24, 16 + delay 30 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 5 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -32 playsewithpan SE_W161B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, 16 - delay 0xA - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createvisualtask sub_810A094, 0x2, 30, 3, 1, 0 - delay 0x2 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK + delay 1 + createsprite gUnknown_085956C0, 130, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 0, 16 + delay 10 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createvisualtask sub_810A094, 2, 30, 3, 1, 0 + delay 2 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end Move_THUNDER_PUNCH: - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x2735 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -48 - delay 0x1 - createsprite gUnknown_085956C0, 0x2, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x2, 0, 16 - delay 0x1 + createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -48 + delay 1 + createsprite gUnknown_085956C0, 2, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 2, 0, 16 + delay 1 playsewithpan SE_W161B, SOUND_PAN_TARGET - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK - delay 0x14 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + delay 20 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SACRED_FIRE: - loadspritegfx 0x2731 - loadspritegfx 0x2733 - loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5 - createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0 - delay 0x1 - createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x42, 0, -16, 50, 5, 0, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x42, 20, -10, 50, 5, 1, -1 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 32, 0, 50, 5, 2, 0 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 20, 10, 50, 5, 1, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 - createsprite gUnknown_08595428, 0x2, 0, 16, 50, 5, 0, 1 - delay 0x1 - createsprite gUnknown_08595428, 0x2, -20, 10, 50, 5, -1, 1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + loadspritegfx ANIM_TAG_FIRE + loadspritegfx ANIM_TAG_035 + loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 + createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 + delay 1 + createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1 + delay 1 + createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1 + delay 1 + createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1 + delay 1 + createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0 + delay 1 + createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 + createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1 + delay 1 + createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 waitforvisualfinish playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1 - delay 0xA + createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1 + delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1 - delay 0xA + createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1 + delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1 - delay 0x1 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1 + delay 1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 waitforvisualfinish - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 waitforvisualfinish end Move_SCRATCH: - loadspritegfx 0x2799 + loadspritegfx ANIM_TAG_137 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gUnknown_085CE020, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -4986,423 +4921,419 @@ Move_SCRATCH: end Move_DRAGON_BREATH: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 - delay 0x2 - createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20 + loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + delay 2 + createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31 + createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_ROAR: - loadspritegfx 0x2745 + loadspritegfx ANIM_TAG_053 monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - setalpha 0x808 - createvisualtask sub_8158E9C, 0x2, 0, 2 - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 - call AnimScript_82CFECB - delay 0x14 - createvisualtask sub_80D5DB0, 0x5, 1, 2 + setalpha 8, 8 + createvisualtask sub_8158E9C, 2, 0, 2 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + call RoarEffect + delay 20 + createvisualtask sub_80D5DB0, 5, 1, 2 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff waitforvisualfinish - createvisualtask sub_8159078, 0x5 + createvisualtask sub_8159078, 5 waitforvisualfinish end -AnimScript_82CFECB: - createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1 - delay 0xF - createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1 +RoarEffect: + createsprite gUnknown_085CE7D4, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + delay 15 + createsprite gUnknown_085CE7D4, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, 2, 24, 8, 1 return Move_GROWL: - loadspritegfx 0x2745 - createvisualtask sub_8158E9C, 0x2, 0, 255 - call AnimScript_82CFECB - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 + loadspritegfx ANIM_TAG_053 + createvisualtask sub_8158E9C, 2, 0, 255 + call RoarEffect + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish - createvisualtask sub_8159078, 0x5 + createvisualtask sub_8159078, 5 waitforvisualfinish end Move_SNORE: - loadspritegfx 0x27D5 + loadspritegfx ANIM_TAG_197 monbg ANIM_ATK_PARTNER - setalpha 0x808 - call AnimScript_82CFF76 - delay 0x1E - call AnimScript_82CFF76 + setalpha 8, 8 + call Snore1 + delay 30 + call Snore1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82CFF76: +Snore1: playsewithpan SE_W173, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 - createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, 0x2, 0, 0, 42, -38, 24, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: - loadspritegfx 0x2756 - loadspritegfx 0x27B6 - setalpha 0x1000 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_08596560, 0x1, 40, 0, 10166 - delay 0xA - call AnimScript_82D0014 + loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_166 + setalpha 0, 16 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596560, 1, 40, 0, 10166 + delay 10 + call SpecialScreenEffect waitforvisualfinish - delay 0x1 + delay 1 blendoff end -AnimScript_82D0014: - createsprite gUnknown_08596624, 0x2, 23, 0, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 31, -8, 0, 1 - delay 0x5 - createsprite gUnknown_08596624, 0x2, 30, 20, 0, 1 - delay 0x7 - createsprite gUnknown_08596624, 0x2, 10, -15, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 20, 10, 0, 1 - delay 0x6 - createsprite gUnknown_08596624, 0x2, 10, 18, 0, 1 +SpecialScreenEffect: + createsprite gUnknown_08596624, 2, 23, 0, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 31, -8, 0, 1 + delay 5 + createsprite gUnknown_08596624, 2, 30, 20, 0, 1 + delay 7 + createsprite gUnknown_08596624, 2, 10, -15, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 20, 10, 0, 1 + delay 6 + createsprite gUnknown_08596624, 2, 10, 18, 0, 1 return Move_MIRROR_COAT: - loadspritegfx 0x2756 - loadspritegfx 0x27B8 - setalpha 0x1000 - createsprite gUnknown_08596590, 0x1, 40, 0, 10168 - delay 0xA + loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_168 + setalpha 0, 16 + createsprite gUnknown_08596590, 1, 40, 0, 10168 + delay 10 playsewithpan SE_W115, SOUND_PAN_ATTACKER - call AnimScript_82D0014 + call SpecialScreenEffect waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_REFLECT: - loadspritegfx 0x2757 - loadspritegfx 0x27B7 - setalpha 0x1000 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_08596578, 0x1, 40, 0, 10167 - delay 0x14 - createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1 - delay 0x7 - createsprite gUnknown_085965F4, 0x2, 19, -12, 0, 1 - delay 0x7 - createsprite gUnknown_085965F4, 0x2, 10, 20, 0, 1 + loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_167 + setalpha 0, 16 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596578, 1, 40, 0, 10167 + delay 20 + createsprite gUnknown_085965F4, 2, 30, 0, 0, 1 + delay 7 + createsprite gUnknown_085965F4, 2, 19, -12, 0, 1 + delay 7 + createsprite gUnknown_085965F4, 2, 10, 20, 0, 1 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_BARRIER: - loadspritegfx 0x27B9 - setalpha 0x1000 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_085965A8, 0x3, 40, 0, 10169 + loadspritegfx ANIM_TAG_169 + setalpha 0, 16 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965A8, 3, 40, 0, 10169 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_BUBBLE: - loadspritegfx 0x27A2 - loadspritegfx 0x27AB + loadspritegfx ANIM_TAG_146 + loadspritegfx ANIM_TAG_155 monbg ANIM_TARGET - setalpha 0x80C - delay 0x1 - createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100 + setalpha 12, 8 + delay 1 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 - delay 0x6 - createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + delay 6 + createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64 + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 waitforvisualfinish - call AnimScript_82D7B53 + call WaterBubbleEffect2 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_SMOG: - loadspritegfx 0x27BC + loadspritegfx ANIM_TAG_172 monbg ANIM_DEF_PARTNER monbgprio_29 - setalpha 0x80C - loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - call AnimScript_82D024A - delay 0x78 - loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650 - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1 + setalpha 12, 8 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + call Smog1 + delay 120 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D024A: - createsprite gUnknown_08595C44, 0x2, 0, -24, 48, 240, 1, 0 - delay 0x7 +Smog1: + createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0 + delay 7 return Move_FAINT_ATTACK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein - delay 0x0 + delay 0 playsewithpan SE_W185, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3 - createvisualtask sub_81136E8, 0x2, 1 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 + createvisualtask sub_81136E8, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER - delay 0x1 - createvisualtask sub_8117F60, 0x2 - setalpha 0x80C + delay 1 + createvisualtask sub_8117F60, 2 + setalpha 12, 8 monbg ANIM_TARGET - delay 0x1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 - setarg 0x7, 0x1000 - delay 0x20 - createvisualtask sub_8113888, 0x2 + delay 1 + setarg 7, 0x1000 + delay 32 + createvisualtask sub_8113888, 2 monbg ANIM_ATTACKER - createvisualtask sub_81137E4, 0x2, 1 + createvisualtask sub_81137E4, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 restorebg waitbgfadein end Move_SAND_ATTACK: - loadspritegfx 0x275A + loadspritegfx ANIM_TAG_074 monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 - call AnimScript_82D0337 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 + call SandAttack1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end - -AnimScript_82D0337: - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 0, 0 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 10, 10 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -10, -10 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 20, 5 - createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -20, -5 - delay 0x2 +SandAttack1: + createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0 + createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10 + createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10 + createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5 + createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5 + delay 2 return Move_MUD_SLAP: - loadspritegfx 0x275A + loadspritegfx ANIM_TAG_074 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 2 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 - call AnimScript_82D03D5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 + call MudSlap1 waitforvisualfinish end - -AnimScript_82D03D5: - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 0, 0 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 10, 5 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -10, -5 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 20, 10 - createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -20, -10 - delay 0x2 +MudSlap1: + createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0 + createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5 + createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5 + createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10 + createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10 + delay 2 return Move_DRAGON_RAGE: - loadspritegfx 0x272D - loadspritegfx 0x2733 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_035 playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4 waitforvisualfinish - createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10 + createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10 waitforvisualfinish - loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3 - createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1 - createsprite gUnknown_08596F28, 0xC2, 1, 5, 0 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, -10, -15 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, 0, 25 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, 15, 5 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, -25, 0 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, 30, 30 - delay 0x1 - createsprite gUnknown_08596F28, 0x82, 1, -27, 25 - delay 0x1 - createsprite gUnknown_08596F28, 0xC2, 1, 0, 8 + loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 + createsprite gUnknown_08596F28, 194, 1, 5, 0 + delay 1 + createsprite gUnknown_08596F28, 194, 1, -10, -15 + delay 1 + createsprite gUnknown_08596F28, 130, 1, 0, 25 + delay 1 + createsprite gUnknown_08596F28, 194, 1, 15, 5 + delay 1 + createsprite gUnknown_08596F28, 194, 1, -25, 0 + delay 1 + createsprite gUnknown_08596F28, 130, 1, 30, 30 + delay 1 + createsprite gUnknown_08596F28, 130, 1, -27, 25 + delay 1 + createsprite gUnknown_08596F28, 194, 1, 0, 8 waitforvisualfinish - createsprite gUnknown_0857FE58, 0xC2, 0, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4 waitforvisualfinish end Move_RAIN_DANCE: - loadspritegfx 0x2783 + loadspritegfx ANIM_TAG_115 playsewithpan SE_W240, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_8107188, 0x2, 0, 3, 120 - createvisualtask sub_8107188, 0x2, 0, 3, 120 - delay 0x78 - delay 0x1E + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 + delay 120 + delay 30 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK waitforvisualfinish end Move_BITE: - loadspritegfx 0x279B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_139 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10 - createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1 + createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 + delay 1 end Move_CRUNCH: - loadspritegfx 0x279B - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_139 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10 - createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2 + createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 waitforvisualfinish playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10 - createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 8, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2 + createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - delay 0x1 + delay 1 restorebg waitbgfadein end Move_CLAMP: - loadspritegfx 0x27A1 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_145 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 + createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -5412,738 +5343,722 @@ Move_CLAMP: Move_ICE_BEAM: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - loadspritegfx 0x279D - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK + setalpha 12, 8 + loadspritegfx ANIM_TAG_141 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10 - createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20 - delay 0x1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31) - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - call AnimScript_82D07C1 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 - delay 0x1 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 + createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + delay 1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31) + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + call IceBeam1 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + delay 1 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 waitforvisualfinish - delay 0x14 - call AnimScript_82D7720 - createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31) + delay 20 + call FreezeEffect1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end - -AnimScript_82D07C1: - createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20 - createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11 - delay 0x1 +IceBeam1: + createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + delay 1 return Move_WITHDRAW: playsewithpan SE_W029, SOUND_PAN_ATTACKER - createvisualtask sub_81036A0, 0x5 + createvisualtask sub_81036A0, 5 waitforvisualfinish end Move_AURORA_BEAM: - loadspritegfx 0x279C + loadspritegfx ANIM_TAG_140 fadetobg BG_AURORABEAM waitbgfadein playsewithpan SE_W062, SOUND_PAN_ATTACKER - setarg 0x7, 0x0 - createvisualtask sub_8107528, 0xA, 130 - call AnimScript_82D088B - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1 - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - setarg 0x7, 0xFFFF - createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1 - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B - call AnimScript_82D088B + setarg 7, 0 + createvisualtask sub_8107528, 10, 130 + call AuroraBeam1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + setarg 7, -1 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 + call AuroraBeam1 waitforvisualfinish restorebg waitbgfadein end - -AnimScript_82D088B: - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 - createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17 - delay 0x1 +AuroraBeam1: + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 + createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + delay 1 return Move_SOLAR_BEAM: - loadspritegfx 0x27A3 - choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3 - -AnimScript_82D08E4: + loadspritegfx ANIM_TAG_147 + choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash +SolarBeamEnd: waitforvisualfinish end - -AnimScript_82D08E6: +SolarBeamSetUp: monbg ANIM_ATK_PARTNER - setalpha 0x80C - createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287 + setalpha 12, 8 + createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D0910 + call SolarBeamSetUp1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - goto AnimScript_82D08E4 - -AnimScript_82D0910: - createsprite gUnknown_085921E0, 0x2, 40, 40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, -40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 0, 40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 0, -40, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, -20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, 20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, -20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, 20, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -20, 30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 20, -30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -20, -30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 20, 30, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, -40, 0, 16 - delay 0x2 - createsprite gUnknown_085921E0, 0x2, 40, 0, 16 - delay 0x2 + goto SolarBeamEnd +SolarBeamSetUp1: + createsprite gUnknown_085921E0, 2, 40, 40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, -40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 0, 40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 0, -40, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, -20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, 20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, -20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, 20, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -20, 30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 20, -30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -20, -30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 20, 30, 16 + delay 2 + createsprite gUnknown_085921E0, 2, -40, 0, 16 + delay 2 + createsprite gUnknown_085921E0, 2, 40, 0, 16 + delay 2 return - -AnimScript_82D09E3: - call AnimScript_82D7D1D - panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_80FEA58, 0x5 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1 - delay 0x4 - createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2 - delay 0x4 - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6 - delay 0x4 - call AnimScript_82D0AB5 - call AnimScript_82D0AB5 +SolarBeamUnleash: + call SetSolarbeamBg + panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask sub_80FEA58, 5 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + delay 4 + createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0) + createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + delay 4 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + delay 4 + call SolarBeamUnleash1 + call SolarBeamUnleash1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017 - call AnimScript_82D7D57 - goto AnimScript_82D08E4 - -AnimScript_82D0AB5: - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5 - delay 0x4 - createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6 - delay 0x4 + createvisualtask sub_8116620, 10, 4, 1, 10, 0, RGB(25, 31, 0) + call UnsetSolarbeamBg + goto SolarBeamEnd +SolarBeamUnleash1: + createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + delay 4 + createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + delay 4 return Move_BLIZZARD: - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - createvisualtask sub_8117754, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D0CB2 + createvisualtask AnimTask_IsAttackerOpponentSide, 2 + jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT - -AnimScript_82D0B43: +BlizzardContinue: waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 + createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein waitforvisualfinish - panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D0B7D - call AnimScript_82D0B7D + panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call Blizzard1 + call Blizzard1 playsewithpan SE_W059B, SOUND_PAN_TARGET waitforvisualfinish - call AnimScript_82D77A4 + call FreezeEffect2 waitforvisualfinish - delay 0x14 + delay 20 restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D0B7D: - createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -5, 0, -5, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -20, 0, -20, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 - delay 0x3 - createsprite gUnknown_08595B98, 0x28, 0, -25, 0, -25, 72, 1 - createsprite gUnknown_08595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1 - delay 0x3 +Blizzard1: + createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + delay 3 + createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1 + delay 3 return - -AnimScript_82D0CB2: +BlizzardAgainstPlayer: fadetobg BG_HIGHSPEED_PLAYER - goto AnimScript_82D0B43 + goto BlizzardContinue Move_POWDER_SNOW: - loadspritegfx 0x279D + loadspritegfx ANIM_TAG_141 monbg ANIM_DEF_PARTNER - createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D0D03 - call AnimScript_82D0D03 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call PowderSnow1 + call PowderSnow1 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish waitsound - call AnimScript_82D77A4 + call FreezeEffect2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x14 - createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK + delay 20 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK end - -AnimScript_82D0D03: - createsprite gUnknown_08595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1 - delay 0x3 - createsprite gUnknown_08595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1 - delay 0x3 +PowderSnow1: + createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1 + delay 3 + createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1 + delay 3 return Move_HYDRO_PUMP: - loadspritegfx 0x27A5 - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 - delay 0x6 - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_81076C8, 0x5, 100 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - call AnimScript_82D0E52 - call AnimScript_82D0E52 - call AnimScript_82D0E93 - delay 0x1 - delay 0x1 - call AnimScript_82D0E93 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 + delay 6 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask sub_81076C8, 5, 100 + call HydroPump1 + call HydroPump1 + call HydroPump1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + call HydroPump1 + call HydroPump1 + call HydroPump2 + delay 1 + delay 1 + call HydroPump2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D0E52: - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16 - delay 0x1 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16 - delay 0x1 +HydroPump1: + createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + delay 1 + createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + delay 1 return - -AnimScript_82D0E93: - createsprite gUnknown_08597388, 0x4, 0, 15, 1, 1 - createsprite gUnknown_08597388, 0x4, 0, -15, 1, 1 +HydroPump2: + createsprite gUnknown_08597388, 4, 0, 15, 1, 1 + createsprite gUnknown_08597388, 4, 0, -15, 1, 1 return Move_SIGNAL_BEAM: - loadspritegfx 0x2818 - loadspritegfx 0x2819 - loadspritegfx 0x2759 - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1 - delay 0x6 - panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - createvisualtask sub_81076C8, 0x5, 100 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1 - createsprite gUnknown_0859728C, 0x2, 4, 8, 5, 31, 8, 961, 8 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 - call AnimScript_82D0F79 + loadspritegfx ANIM_TAG_264 + loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_DUCK + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 + delay 6 + panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + createvisualtask sub_81076C8, 5, 100 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 + call SignalBeam1 waitforvisualfinish end - -AnimScript_82D0F79: - createsprite gUnknown_08595114, 0x83, 10, 10, 0, 16 - createsprite gUnknown_0859512C, 0x83, 10, 10, 0, -16 - delay 0x1 +SignalBeam1: + createsprite gUnknown_08595114, 131, 10, 10, 0, 16 + createsprite gUnknown_0859512C, 131, 10, 10, 0, -16 + delay 1 return Move_ABSORB: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D1009 + delay 3 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1009: +AbsorbEffect: playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_MEGA_DRAIN: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D1121 + delay 3 + call MegaDrainEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1121: +MegaDrainEffect: playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_GIGA_DRAIN: - loadspritegfx 0x27A3 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - delay 0x3 - call AnimScript_82D12B1 + delay 3 + call GigaDrainEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D12B1: +GigaDrainEffect: playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_LEECH_LIFE: - loadspritegfx 0x27B1 - loadspritegfx 0x27A3 - delay 0x1 - loadspritegfx 0x272F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_161 + loadspritegfx ANIM_TAG_147 + delay 1 + loadspritegfx ANIM_TAG_BLUE_STAR + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - setalpha 0x80C - delay 0x1 - createsprite gUnknown_085969C8, 0x2, -20, 15, 12 + setalpha 12, 8 + delay 1 + createsprite gUnknown_085969C8, 2, -20, 15, 12 waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 playsewithpan SE_W071, SOUND_PAN_TARGET - delay 0x2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 + delay 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - call AnimScript_82D1009 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SYNTHESIS: - loadspritegfx 0x2741 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451 + loadspritegfx ANIM_TAG_SPARKLE + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish - unloadspritegfx 0x2741 - delay 0x1 - loadspritegfx 0x272F - call AnimScript_82D79DF + unloadspritegfx ANIM_TAG_SPARKLE + delay 1 + loadspritegfx ANIM_TAG_BLUE_STAR + call HealingEffect waitforvisualfinish end Move_TOXIC: - loadspritegfx 0x27A7 - loadspritegfx 0x27A6 - call AnimScript_82D1515 - call AnimScript_82D1515 + loadspritegfx ANIM_TAG_TOXIC_BUBBLE + loadspritegfx ANIM_TAG_POISON_BUBBLE + call Toxic1 + call Toxic1 waitforvisualfinish - delay 0xF - call AnimScript_82D7A71 + delay 15 + call PoisonBubblesEffect waitforvisualfinish end - -AnimScript_82D1515: - createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1 +Toxic1: + createsprite gUnknown_08596134, 130, -24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, 8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, -8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF - createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1 + delay 15 + createsprite gUnknown_08596134, 130, 24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0xF + delay 15 return Move_SLUDGE: - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 + createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 waitforvisualfinish - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 - createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 - call AnimScript_82D7A71 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 + createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) + call PoisonBubblesEffect waitforvisualfinish end Move_SLUDGE_BOMB: - loadspritegfx 0x27A6 - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - call AnimScript_82D16BC - createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1 - createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 - createsprite gUnknown_085961D8, 0x82, 42, 27, 20 - createsprite gUnknown_085961D8, 0x82, -27, 44, 20 - createsprite gUnknown_085961D8, 0x82, 39, -28, 20 - createsprite gUnknown_085961D8, 0x82, -42, -42, 20 + loadspritegfx ANIM_TAG_POISON_BUBBLE + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + call SludgeBomb1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) + createsprite gUnknown_085961D8, 130, 42, 27, 20 + createsprite gUnknown_085961D8, 130, -27, 44, 20 + createsprite gUnknown_085961D8, 130, 39, -28, 20 + createsprite gUnknown_085961D8, 130, -42, -42, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_085961D8, 0x82, 0, 40, 20 - createsprite gUnknown_085961D8, 0x82, -8, -44, 20 - createsprite gUnknown_085961D8, 0x82, -46, -28, 20 - createsprite gUnknown_085961D8, 0x82, 46, 9, 20 + delay 5 + createsprite gUnknown_085961D8, 130, 0, 40, 20 + createsprite gUnknown_085961D8, 130, -8, -44, 20 + createsprite gUnknown_085961D8, 130, -46, -28, 20 + createsprite gUnknown_085961D8, 130, 46, 9, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_085961D8, 0x82, 42, 0, 20 - createsprite gUnknown_085961D8, 0x82, -43, -12, 20 - createsprite gUnknown_085961D8, 0x82, 16, -46, 20 - createsprite gUnknown_085961D8, 0x82, -16, 44, 20 + delay 5 + createsprite gUnknown_085961D8, 130, 42, 0, 20 + createsprite gUnknown_085961D8, 130, -43, -12, 20 + createsprite gUnknown_085961D8, 130, 16, -46, 20 + createsprite gUnknown_085961D8, 130, -16, 44, 20 playsewithpan SE_W091, SOUND_PAN_TARGET - delay 0x0 + delay 0 waitsound waitforvisualfinish - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish end - -AnimScript_82D16BC: +SludgeBomb1: playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0 - delay 0x3 + createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + delay 3 return Move_ACID: - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0 + delay 5 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0 + delay 5 + createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0xF - createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1 - createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1 - createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774 - createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55 + delay 15 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) + createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55 + delay 10 + createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50 + delay 10 + createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45 + delay 10 + createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45 playsewithpan SE_W145, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50 + delay 10 + createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_BONEMERANG: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_ATTACKER - createsprite gUnknown_08597178, 0x2 - delay 0x14 + createsprite gUnknown_08597178, 2 + delay 20 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1 - delay 0x11 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 + delay 17 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 6, -4 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_BONE_CLUB: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 - delay 0xC - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 - createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0 + createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6151,15 +6066,15 @@ Move_BONE_CLUB: end Move_BONE_RUSH: - loadspritegfx 0x2710 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_BONE + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15 - delay 0xC - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1 + createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + delay 12 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6167,79 +6082,77 @@ Move_BONE_RUSH: end Move_SPIKES: - loadspritegfx 0x27A8 + loadspritegfx ANIM_TAG_152 monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30 - delay 0xA + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30 + delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30 - delay 0xA - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C - createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30 + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30 + delay 10 + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_MEGAHORN: - loadspritegfx 0x27A9 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_153 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER - jumpifcontest AnimScript_82D19FA + jumpifcontest MegahornInContest fadetobg BG_DRILL waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82D1947: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +MegahornContinue: waitbgfadein - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6 - delay 0x3 - createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6 - delay 0x4 + delay 10 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + delay 3 + createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6 + delay 4 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1 - createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0 - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 7 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end - -AnimScript_82D19FA: +MegahornInContest: fadetobg BG_DRILL_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82D1947 + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto MegahornContinue Move_GUST: - loadspritegfx 0x2719 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W016, SOUND_PAN_TARGET - createsprite gUnknown_08596270, 0x2, 0, -16 - createvisualtask sub_810DED8, 0x5, 1, 70 + createsprite gUnknown_08596270, 2, 0, -16 + createvisualtask sub_810DED8, 5, 1, 70 waitforvisualfinish - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6247,97 +6160,96 @@ Move_GUST: end Move_WING_ATTACK: - loadspritegfx 0x2719 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 - createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 - createvisualtask sub_810DED8, 0x5, 1, 70 - createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 - createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20 - delay 0x18 - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9 - delay 0x11 - createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 - createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2 + setalpha 12, 8 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_810DED8, 5, 1, 70 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_PECK: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W030, SOUND_PAN_TARGET - createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2 - createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3 + createvisualtask sub_80D622C, 2, 3, -768, 1, 2 + createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 waitforvisualfinish end Move_AEROBLAST: - loadspritegfx 0x27AA - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_154 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - call AnimScript_82D7CE5 + call SetFlyingBg monbgprio_28 ANIM_TARGET - setalpha 0x80C - call AnimScript_82D1B82 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1 - call AnimScript_82D1B82 - call AnimScript_82D1B82 - call AnimScript_82D1B82 - call AnimScript_82D1B82 + setalpha 12, 8 + call Aeroblast1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1 + call Aeroblast1 + call Aeroblast1 + call Aeroblast1 + call Aeroblast1 waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x0 - call AnimScript_82D7D15 + delay 0 + call UnsetFlyingBg end - -AnimScript_82D1B82: +Aeroblast1: playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0 + delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0 - createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0 - delay 0x3 + createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0 + delay 3 return Move_WATER_GUN: - loadspritegfx 0x27AB - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25 + setalpha 12, 8 + createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1 - createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2 - createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 + createsprite gUnknown_08597388, 4, 0, 0, 1, 2 + createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50 + delay 10 + createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45 + delay 10 + createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6345,237 +6257,235 @@ Move_WATER_GUN: end Move_CRABHAMMER: - loadspritegfx 0x279D - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0 + setalpha 12, 8 + createsprite gUnknown_08597388, 4, 0, 0, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0 - createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 + delay 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 waitforvisualfinish - delay 0x8 + delay 8 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 1, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4 waitforvisualfinish - loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3 - createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1 - createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 20, -20, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -15, 15, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 0, 0, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -10, -20, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 16, -8, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, 5, 8, 20, 1 - delay 0x4 - createsprite gUnknown_08595238, 0x2, -16, 0, 20, 1 + loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 + createsprite gUnknown_08595238, 2, 10, 10, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 20, -20, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -15, 15, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 0, 0, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -10, -20, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 16, -8, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, 5, 8, 20, 1 + delay 4 + createsprite gUnknown_08595238, 2, -16, 0, 20, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SURF: - createvisualtask sub_8107954, 0x2, 0 - delay 0x18 - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + createvisualtask AnimTask_CreateSurfWave, 2, FALSE + delay 24 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 waitforvisualfinish end Move_FLAMETHROWER: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 - delay 0x6 - createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 - call AnimScript_82D1E58 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + delay 6 + createvisualtask sub_81076C8, 5, 100 + panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 + call Flamethrower1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D1E58: - createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16 - delay 0x2 - createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16 - delay 0x2 +Flamethrower1: + createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + delay 2 return Move_SANDSTORM: - loadspritegfx 0x2815 + loadspritegfx ANIM_TAG_261 playsewithpan SE_W201, 0 - createvisualtask sub_8110BCC, 0x5, 0 - delay 0x10 - createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 0 - delay 0xA - createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 0 + createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE + delay 16 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0 + delay 10 + createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: - loadspritegfx 0x27A5 + loadspritegfx ANIM_TAG_149 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x0 - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1 - call AnimScript_82D1F5B - call AnimScript_82D1F5B - call AnimScript_82D1F5B - delay 0xC - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 + call WhirlpoolEffect + call WhirlpoolEffect + call WhirlpoolEffect + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82D1F5B: - createsprite gUnknown_08596B70, 0x82, 0, 28, 384, 50, 8, 50, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 32, 240, 40, 11, -46, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 33, 416, 40, 4, 42, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 31, 288, 45, 6, -42, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 28, 448, 45, 11, 46, 1 - delay 0x2 - createsprite gUnknown_08596B70, 0x82, 0, 33, 464, 50, 10, -50, 1 - delay 0x2 +WhirlpoolEffect: + createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1 + delay 2 + createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1 + delay 2 return Move_FLY: - loadspritegfx 0x27AC - loadspritegfx 0x2797 - choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F - -AnimScript_82D1FF5: + loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_135 + choosetwoturnanim FlySetUp, FlyUnleash +FlyEnd: waitforvisualfinish end -AnimScript_82D1FF7: +FlySetUp: playsewithpan SE_W019, SOUND_PAN_ATTACKER - createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336 - goto AnimScript_82D1FF5 + createsprite gUnknown_08596340, 2, 0, 0, 13, 336 + goto FlyEnd -AnimScript_82D200F: +FlyUnleash: monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_08596358, 0x2, 20 - delay 0x14 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + createsprite gUnknown_08596358, 2, 20 + delay 20 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D1FF5 + goto FlyEnd Move_BOUNCE: - loadspritegfx 0x27AC - loadspritegfx 0x2797 - choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074 - -AnimScript_82D205F: + loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_135 + choosetwoturnanim BounceSetUp, BounceUnleash +BounceEnd: end -AnimScript_82D2060: +BounceSetUp: playsewithpan SE_W100, SOUND_PAN_ATTACKER - createsprite gUnknown_08596420, 0x2, 0, 0 - goto AnimScript_82D205F + createsprite gUnknown_08596420, 2, 0, 0 + goto BounceEnd -AnimScript_82D2074: +BounceUnleash: monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_0859644C, 0x83 - delay 0x7 + createsprite gUnknown_0859644C, 131 + delay 7 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D205F + goto BounceEnd Move_KARATE_CHOP: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0 + createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_CROSS_CHOP: - loadspritegfx 0x279F - loadspritegfx 0x282D + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_285 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595EC8, 0x2, 0, 0, 0 - createsprite gUnknown_08595EC8, 0x2, 0, 0, 1 - delay 0x28 + createsprite gUnknown_08595EC8, 2, 0, 0, 0 + createsprite gUnknown_08595EC8, 2, 0, 0, 1 + delay 40 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10 - createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20 - createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite gUnknown_085973D0, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_JUMP_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x3 - createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 3 + createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6583,38 +6493,38 @@ Move_JUMP_KICK: end Move_HI_JUMP_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_0857FE70, 0x2, 0, -24, 0, 0, 8 + setalpha 12, 8 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 waitforvisualfinish - delay 0xA - createsprite gUnknown_0857FE58, 0x2, 0, 0, 3 - delay 0x2 - createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 + delay 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3 + delay 2 + createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08595EB0, 0x3, 1, 20, 1 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + setalpha 12, 8 + createsprite gUnknown_08595EB0, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6622,329 +6532,328 @@ Move_DOUBLE_KICK: end Move_TRIPLE_KICK: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - jumpifmoveturn 0x0, AnimScript_82D22B8 - jumpifmoveturn 0x1, AnimScript_82D22EE - goto AnimScript_82D2324 - -AnimScript_82D22B3: + jumpifmoveturn 0, TripleKickLeft + jumpifmoveturn 1, TripleKickRight + goto TripleKickCenter +TripleKickContinue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D22B8: - createsprite gUnknown_08595E98, 0x84, -16, -8, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, -16, -16, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 - goto AnimScript_82D22B3 +TripleKickLeft: + createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + goto TripleKickContinue -AnimScript_82D22EE: - createsprite gUnknown_08595E98, 0x84, 8, 8, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, 8, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 - goto AnimScript_82D22B3 +TripleKickRight: + createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + goto TripleKickContinue -AnimScript_82D2324: - createsprite gUnknown_08595E98, 0x84, 0, 0, 20, 1, 1 - createsprite gUnknown_08597358, 0x83, 0, -8, 1, 1 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - goto AnimScript_82D22B3 +TripleKickCenter: + createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + goto TripleKickContinue Move_DYNAMIC_PUNCH: - loadspritegfx 0x279F - loadspritegfx 0x2797 - loadspritegfx 0x27D6 - loadspritegfx 0x2717 - delay 0x1 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_007 + delay 1 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 - delay 0x1 + createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 + delay 1 waitsound playsewithpan SE_W120, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1 - createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 - delay 0x6 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_COUNTER: - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 + setalpha 12, 8 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x4 - createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1 - createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0 + delay 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 + createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0 + delay 1 + createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 + delay 1 + createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_VITAL_THROW: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4 - delay 0x2 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 - createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4 + delay 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 waitforvisualfinish - delay 0x3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 - delay 0xB - createsprite gUnknown_0857FE58, 0x2, 1, 0, 10 + delay 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + delay 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROCK_SMASH: - loadspritegfx 0x274A - loadspritegfx 0x2797 - loadspritegfx 0x279F + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0 + setalpha 12, 8 + delay 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, -5, 0, -20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x2, 0, -5, 30, 18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, 30, -18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, 18, 8, 2 - createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, -18, 8, 2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1 + createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUBMISSION: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80 waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A - createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4 - createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4 - call AnimScript_82D26D3 - call AnimScript_82D26D3 - call AnimScript_82D26D3 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 + createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 + call Submission1 + call Submission1 + call Submission1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D26D3: - createsprite gUnknown_08597358, 0x3, 0, -12, 1, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x3, -12, 8, 1, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x3, 12, 0, 1, 1 - delay 0x8 +Submission1: + createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1 + delay 8 return Move_SUNNY_DAY: - loadspritegfx 0x27AD + loadspritegfx ANIM_TAG_157 monbg ANIM_ATK_PARTNER - setalpha 0x30D - createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF + setalpha 13, 3 + createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish - panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - call AnimScript_82D2753 - call AnimScript_82D2753 - call AnimScript_82D2753 - call AnimScript_82D2753 + panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + call SunnyDay1 + call SunnyDay1 + call SunnyDay1 + call SunnyDay1 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF + createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end -AnimScript_82D2753: - createsprite gUnknown_085954A0, 0x28 - delay 0x6 +SunnyDay1: + createsprite gUnknown_085954A0, 40 + delay 6 return Move_COTTON_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA - call AnimScript_82D277D - call AnimScript_82D277D - call AnimScript_82D277D + loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 + call CottonSpore1 + call CottonSpore1 + call CottonSpore1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -AnimScript_82D277D: - createsprite gUnknown_085922EC, 0x2, 0, -20, 85, 80, 0 - delay 0xC - createsprite gUnknown_085922EC, 0x2, 0, -10, 170, 80, 0 - delay 0xC - createsprite gUnknown_085922EC, 0x2, 0, -15, 0, 80, 0 - delay 0xC +CottonSpore1: + createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0 + delay 12 + createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0 + delay 12 + createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0 + delay 12 return Move_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_80FEE1C, 0x2 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB - call AnimScript_82D27E2 - call AnimScript_82D27E2 - call AnimScript_82D27E2 + setalpha 12, 8 + createvisualtask sub_80FEE1C, 2 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 + call Spore1 + call Spore1 + call Spore1 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D27E2: - createsprite gUnknown_085922EC, 0x82, 0, -20, 85, 80, 1 - delay 0xC - createsprite gUnknown_085922EC, 0x82, 0, -10, 170, 80, 1 - delay 0xC - createsprite gUnknown_085922EC, 0x82, 0, -15, 0, 80, 1 - delay 0xC +Spore1: + createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1 + delay 12 + createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1 + delay 12 + createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1 + delay 12 return Move_PETAL_DANCE: - loadspritegfx 0x27AF - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_159 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER - createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3 - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -16, -24, 8, 100 - delay 0xF - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 32, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -32, -24, 8, 100 - delay 0xF - createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 0x2, 24, -24, 8, 100 - createsprite gUnknown_08592334, 0x2, -24, -24, 8, 100 - delay 0x1E - createsprite gUnknown_08592334, 0x2, 16, -24, 0, 100 - createsprite gUnknown_08592334, 0x2, -16, -24, 0, 100 - delay 0x1E - createsprite gUnknown_08592334, 0x2, 20, -16, 14, 80 - createsprite gUnknown_08592334, 0x2, -20, -14, 16, 80 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 16, -24, 8, 100 + createsprite gUnknown_08592334, 2, -16, -24, 8, 100 + delay 15 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 32, -24, 8, 100 + createsprite gUnknown_08592334, 2, -32, -24, 8, 100 + delay 15 + createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, 2, 24, -24, 8, 100 + createsprite gUnknown_08592334, 2, -24, -24, 8, 100 + delay 30 + createsprite gUnknown_08592334, 2, 16, -24, 0, 100 + createsprite gUnknown_08592334, 2, -16, -24, 0, 100 + delay 30 + createsprite gUnknown_08592334, 2, 20, -16, 14, 80 + createsprite gUnknown_08592334, 2, -20, -14, 16, 80 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5 + delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0 - createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x8 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + delay 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_RAZOR_LEAF: - loadspritegfx 0x274F - loadspritegfx 0x27B0 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_160 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 - createsprite gUnknown_08592390, 0x2, -3, -2, 10 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -1, 15 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -4, -4, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 3, -3, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -6, 8 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -1, 12 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -4, 13 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 4, -5, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -6, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -5, 8 - delay 0x3C + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + createsprite gUnknown_08592390, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_08592390, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_08592390, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_08592390, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_08592390, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_08592390, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_08592390, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_08592390, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_08592390, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_08592390, 2, -3, -5, 8 + delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1 - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1 - delay 0x14 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1 + delay 20 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6952,116 +6861,116 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: - loadspritegfx 0x274A - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_085972D8, 0x2, 4, 1, 10, 1 - createsprite gUnknown_08596C10, 0x2, 20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 0x2, 0, 32, -38, 25, 5 - createsprite gUnknown_08596C10, 0x2, 32, 32, -28, 40, 3 - createsprite gUnknown_08596C10, 0x2, -20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1 - createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1 + setalpha 12, 8 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 + createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5 - createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4 - delay 0xA - createsprite gUnknown_08596C10, 0x2, 0, 32, -42, 25, 5 - createsprite gUnknown_08596C10, 0x2, -25, 32, -48, 30, 4 + delay 10 + createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4 + delay 10 + createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4 - delay 0x3 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4 + delay 3 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_OCTAZOOKA: - loadspritegfx 0x272E - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_GRAY_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0 + createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, 8, -8, 1, 0 - delay 0x2 - createsprite gUnknown_08592E30, 0x82, -8, 8, 1, 0 + createsprite gUnknown_08592E30, 130, 8, 8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, -8, -8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, 8, -8, 1, 0 + delay 2 + createsprite gUnknown_08592E30, 130, -8, 8, 1, 0 waitforvisualfinish end Move_MIST: - loadspritegfx 0x27A0 + loadspritegfx ANIM_TAG_144 monbg ANIM_ATK_PARTNER - setalpha 0x80C - loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - call AnimScript_82D2C34 - delay 0x20 - createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF + setalpha 12, 8 + loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + call Mist1 + delay 32 + createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end -AnimScript_82D2C34: - createsprite gUnknown_08595C2C, 0x2, 0, -24, 48, 240, 0, 1 - delay 0x7 +Mist1: + createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1 + delay 7 return Move_HAZE: waitforvisualfinish playsewithpan SE_W114, 0 - createvisualtask sub_810C0A0, 0x5 - delay 0x1E - createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0 + createvisualtask sub_810C0A0, 5 + delay 30 + createvisualtask sub_8116620, 10, 0x780, 2, 0, 16, RGB_BLACK delay 0x5A - createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0 + createvisualtask sub_8116620, 10, 0x780, 1, 16, 0, RGB_BLACK end Move_FIRE_PUNCH: - loadspritegfx 0x279F - loadspritegfx 0x272D - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31 + setalpha 12, 8 + createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED createsprite gUnknown_08595368, 0x81, 0 createsprite gUnknown_08595368, 0x81, 64 createsprite gUnknown_08595368, 0x81, 128 createsprite gUnknown_08595368, 0x81, 196 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 - call AnimScript_82D2D18 - delay 0x4 + createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + call FireMoveEffect + delay 4 playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31 + createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -AnimScript_82D2D18: +FireMoveEffect: createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40 createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40 createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40 @@ -7072,324 +6981,319 @@ AnimScript_82D2D18: return Move_LEER: - loadspritegfx 0x272B + loadspritegfx ANIM_TAG_GLARE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE150, 0x2, 24, -12 - createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 + createsprite gUnknown_085CE150, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish - delay 0xA - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 + delay 10 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff - delay 0x1 + delay 1 waitforvisualfinish end Move_DREAM_EATER: - loadspritegfx 0x27A3 - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W107, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish - setalpha 0x80C - createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1 - call AnimScript_82D2E51 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1 + call DreamEaterEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D2E51: +DreamEaterEffect: playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39 - delay 0x4 + createsprite gUnknown_08592270, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35 - delay 0x4 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + delay 4 return Move_POISON_GAS: - loadspritegfx 0x27BC - loadspritegfx 0x27A6 - delay 0x0 + loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_POISON_BUBBLE + delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 - setalpha 0x80C - delay 0x0 + setalpha 12, 8 + delay 0 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x4 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 - delay 0x28 - loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6 - createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650 + createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + delay 40 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 + createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 end Move_BIND: - createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0 - goto AnimScript_82D30DE + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER + goto BindWrap -AnimScript_82D30DE: +BindWrap: playsewithpan SE_W020, SOUND_PAN_TARGET - call AnimScript_82D30EE - call AnimScript_82D30EE + call BindWrap1 + call BindWrap1 waitforvisualfinish end - -AnimScript_82D30EE: - createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0 - delay 0x10 +BindWrap1: + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0 + delay 16 return Move_WRAP: - createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4 - goto AnimScript_82D30DE + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4 + goto BindWrap Move_PSYBEAM: - loadspritegfx 0x27B3 + loadspritegfx ANIM_TAG_163 playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 - call AnimScript_82D319C - call AnimScript_82D319C - createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C - call AnimScript_82D319C + call SetPsychicBackground + createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 + call Psybeam1 + call Psybeam1 + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 + call Psybeam1 waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D319C: - createsprite gUnknown_0859663C, 0x82, 16, 0, 0, 0, 13, 0 - delay 0x4 +Psybeam1: + createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0 + delay 4 return Move_HYPNOSIS: - loadspritegfx 0x27B3 - call AnimScript_82D7CD1 - call AnimScript_82D31E5 - call AnimScript_82D31E5 - call AnimScript_82D31E5 - createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 + loadspritegfx ANIM_TAG_163 + call SetPsychicBackground + call Hypnosis1 + call Hypnosis1 + call Hypnosis1 + createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D31E5: +Hypnosis1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0 - createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0 - delay 0x6 + createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0 + delay 6 return Move_PSYWAVE: - loadspritegfx 0x27B5 + loadspritegfx ANIM_TAG_165 playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - createvisualtask sub_81076C8, 0x5, 100 - createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 - call AnimScript_82D3275 - call AnimScript_82D3275 - createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351 - call AnimScript_82D3275 - call AnimScript_82D3275 - call AnimScript_82D3275 - call AnimScript_82D3275 + call SetPsychicBackground + createvisualtask sub_81076C8, 5, 100 + createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 + call Psywave1 + call Psywave1 + createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) + call Psywave1 + call Psywave1 + call Psywave1 + call Psywave1 waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end - -AnimScript_82D3275: - createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16 - delay 0x4 - createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16 - delay 0x4 +Psywave1: + createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + delay 4 + createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + delay 4 return Move_ZAP_CANNON: - loadspritegfx 0x27BB - loadspritegfx 0x271B + loadspritegfx ANIM_TAG_171 + loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER - createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 128, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 192, 40, 2 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 32, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 96, 40, 1 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 160, 40, 0 - createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 224, 40, 2 + createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - delay 0xF - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13 - call AnimScript_82D7BEA + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + delay 15 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + call ElectricityEffect waitforvisualfinish end Move_STEEL_WING: - loadspritegfx 0x2719 - loadspritegfx 0x2797 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_135 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2 - createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 - createvisualtask sub_810DED8, 0x5, 1, 70 - createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20 - createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20 - delay 0x18 - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9 - delay 0x11 - createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1 - createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1 + setalpha 12, 8 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 + createvisualtask sub_810DED8, 5, 1, 70 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + delay 24 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + delay 17 + createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE58, 0x2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_IRON_TAIL: - loadspritegfx 0x2797 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 1, 0, 0 + loadspritegfx ANIM_TAG_135 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET blendoff waitforvisualfinish end Move_POISON_TAIL: - loadspritegfx 0x2797 - loadspritegfx 0x27A6 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23) + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_POISON_BUBBLE + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish monbg ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_0857FE28, 0x2, 4, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + setalpha 12, 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_811489C, 0x5, 0, 1 + createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET blendoff - call AnimScript_82D7A71 + call PoisonBubblesEffect waitforvisualfinish end Move_METAL_CLAW: - loadspritegfx 0x2737 - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2 - createvisualtask sub_81144F8, 0x5, 0, 0, 0 + loadspritegfx ANIM_TAG_CLAW_SLASH + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x2 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - delay 0x8 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x2 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + delay 8 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 waitforvisualfinish end @@ -7399,1265 +7303,1241 @@ Move_NIGHT_SHADE: playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein - delay 0xA + delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_811188C, 0x5, 85 - delay 0x46 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1 - createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0 + createvisualtask sub_811188C, 5, 85 + delay 70 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 + createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATTACKER - delay 0x1 + delay 1 restorebg waitbgfadein end Move_EGG_BOMB: - loadspritegfx 0x27D6 - loadspritegfx 0x27BF + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_175 playsewithpan SE_W039, SOUND_PAN_ATTACKER - createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32 + createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1 - createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0 + delay 3 + createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET - delay 0x3 + delay 3 waitforvisualfinish end Move_SHADOW_BALL: - loadspritegfx 0x27C0 + loadspritegfx ANIM_TAG_176 fadetobg BG_GHOST waitbgfadein - delay 0xF - createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 - createsprite gUnknown_08596D58, 0x82, 16, 16, 8 + delay 15 + createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 + createsprite gUnknown_08596D58, 130, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg waitbgfadein end Move_LICK: - loadspritegfx 0x27C1 - delay 0xF + loadspritegfx ANIM_TAG_177 + delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET - createsprite gUnknown_08596D8C, 0x82, 0, 0 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1 + createsprite gUnknown_08596D8C, 130, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 waitforvisualfinish end Move_FOCUS_ENERGY: - loadspritegfx 0x27C8 + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end Move_BIDE: - choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745 + choosetwoturnanim BideSetUp, BideUnleash end - -AnimScript_82D3719: - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +BideSetUp: + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish end -AnimScript_82D3745: - loadspritegfx 0x2797 +BideUnleash: + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2 - createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 + setalpha 12, 8 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish - createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4 waitforvisualfinish - createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1 - delay 0x5 + createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1 + delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1 - delay 0x5 + createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1 + delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1 waitforvisualfinish - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 7 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31 + createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRING_SHOT: - loadspritegfx 0x27C3 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER - delay 0x0 - createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC - call AnimScript_82D38CC + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 + call StringShot1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_085969F8, 0x82, 0, 10 - delay 0x4 - createsprite gUnknown_085969F8, 0x82, 0, -2 - delay 0x4 - createsprite gUnknown_085969F8, 0x82, 0, 22 + createsprite gUnknown_085969F8, 130, 0, 10 + delay 4 + createsprite gUnknown_085969F8, 130, 0, -2 + delay 4 + createsprite gUnknown_085969F8, 130, 0, 22 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x1 + delay 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK end -AnimScript_82D38CC: - createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 1 - delay 0x1 +StringShot1: + createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1 + delay 1 return Move_SPIDER_WEB: - loadspritegfx 0x27C5 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_SPIDER_WEB + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER - delay 0x0 - createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish monbgprio_28 ANIM_TARGET - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6 - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D - call AnimScript_82D396D + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 + call SpiderWeb1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596A2C, 0x2 + createsprite gUnknown_08596A2C, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x1 - createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK end -AnimScript_82D396D: - createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 0 - delay 0x1 +SpiderWeb1: + createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0 + delay 1 return Move_RAZOR_WIND: - choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC - -AnimScript_82D398A: + choosetwoturnanim RazorWindSetUp, RazorWindUnleash +RazorWindContinue: waitforvisualfinish end -AnimScript_82D398C: - loadspritegfx 0x2719 +RazorWindSetUp: + loadspritegfx ANIM_TAG_GUST playsewithpan SE_W016, SOUND_PAN_ATTACKER - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40 - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40 - createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_ATTACKER - goto AnimScript_82D398A + goto RazorWindContinue -AnimScript_82D39DC: - loadspritegfx 0x27AA - loadspritegfx 0x2797 +RazorWindUnleash: + loadspritegfx ANIM_TAG_154 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1 - delay 0x2 + createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1 + delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1 - delay 0x2 + createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1 + delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1 - delay 0x11 + createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1 + delay 17 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1 - createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff - goto AnimScript_82D398A + goto RazorWindContinue Move_DISABLE: - loadspritegfx 0x2757 + loadspritegfx ANIM_TAG_071 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 0xD, 24, -16 + createsprite gUnknown_0853EE84, 13, 24, -16 waitforvisualfinish - createvisualtask sub_81045B0, 0x5 - loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4 + createvisualtask sub_81045B0, 5 + loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_TARGET blendoff end Move_RECOVER: - loadspritegfx 0x27A3 - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER - setalpha 0x80C - loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3 - createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287 - call AnimScript_82D3AD5 - call AnimScript_82D3AD5 - call AnimScript_82D3AD5 + setalpha 12, 8 + loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 + createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) + call Recover1 + call Recover1 + call Recover1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - delay 0x1 - call AnimScript_82D79DF + delay 1 + call HealingEffect waitforvisualfinish end -AnimScript_82D3AD5: - createsprite gUnknown_085921E0, 0x2, 40, -10, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -35, -10, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 15, -40, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -10, -32, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 25, -20, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, -40, -20, 13 - delay 0x3 - createsprite gUnknown_085921E0, 0x2, 5, -40, 13 - delay 0x3 +Recover1: + createsprite gUnknown_085921E0, 2, 40, -10, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -35, -10, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 15, -40, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -10, -32, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 25, -20, 13 + delay 3 + createsprite gUnknown_085921E0, 2, -40, -20, 13 + delay 3 + createsprite gUnknown_085921E0, 2, 5, -40, 13 + delay 3 return Move_MIMIC: - loadspritegfx 0x27A3 - setalpha 0x50B + loadspritegfx ANIM_TAG_147 + setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 - panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 - createvisualtask sub_80FF458, 0x5, 128, 24 - delay 0xF - createsprite gUnknown_085924DC, 0x82, -12, 24 - delay 0xA - setarg 0x7, 0xFFFF + panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + createvisualtask sub_80FF458, 5, 128, 24 + delay 15 + createsprite gUnknown_085924DC, 130, -12, 24 + delay 10 + setarg 7, -1 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF + createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish clearmonbg_23 ANIM_DEF_PARTNER blendoff end Move_CONSTRICT: - loadspritegfx 0x27CA - loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2 - delay 0x7 - createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2 - createsprite gUnknown_08592494, 0x82, 0, 8, 1, 2 - delay 0x7 - createsprite gUnknown_08592494, 0x83, 0, -8, 1, 2 - delay 0x8 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 - delay 0x14 + loadspritegfx ANIM_TAG_186 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08592494, 132, 0, 16, 0, 2 + delay 7 + createsprite gUnknown_08592494, 131, 0, 0, 0, 2 + createsprite gUnknown_08592494, 130, 0, 8, 1, 2 + delay 7 + createsprite gUnknown_08592494, 131, 0, -8, 1, 2 + delay 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + delay 20 playsewithpan SE_W020, SOUND_PAN_TARGET - setarg 0x7, 0xFFFF + setarg 7, -1 waitforvisualfinish end Move_CURSE: - choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78 - -AnimScript_82D3BFB: - loadspritegfx 0x27D7 - loadspritegfx 0x27D8 + choosetwoturnanim CurseGhost, CurseStats +CurseGhost: + loadspritegfx ANIM_TAG_NAIL + loadspritegfx ANIM_TAG_200 monbg ANIM_ATK_PARTNER - createvisualtask sub_8112758, 0x5 + createvisualtask sub_8112758, 5 waitforvisualfinish - delay 0x14 - createsprite gUnknown_08596DD0, 0x2 - delay 0x3C - call AnimScript_82D3C62 - delay 0x29 - call AnimScript_82D3C62 - delay 0x29 - call AnimScript_82D3C62 + delay 20 + createsprite gUnknown_08596DD0, 2 + delay 60 + call CurseGhost1 + delay 41 + call CurseGhost1 + delay 41 + call CurseGhost1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - delay 0x1 + delay 1 monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596DE8, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D3C62: - createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0 +CurseGhost1: + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 playsewithpan SE_W020, SOUND_PAN_ATTACKER return - -AnimScript_82D3C78: - createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0 +CurseStats: + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER waitforvisualfinish - delay 0xA - call AnimScript_82D3C93 + delay 10 + call CurseStats1 waitforvisualfinish end - -AnimScript_82D3C93: +CurseStats1: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_8116B14, 0x5 - createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31 + createvisualtask sub_8116B14, 5 + createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED return Move_SOFT_BOILED: - loadspritegfx 0x27DA - loadspritegfx 0x27DB - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_BREAKING_EGG + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER - createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1 - createsprite gUnknown_085937B0, 0x4, 0, 16, 0 - createsprite gUnknown_085937B0, 0x4, 0, 16, 1 - delay 0x78 - delay 0x7 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 + createsprite gUnknown_085937B0, 4, 0, 16, 0 + createsprite gUnknown_085937B0, 4, 0, 16, 1 + delay 120 + delay 7 playsewithpan SE_W030, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1 - delay 0x8 - createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1 - delay 0x3C - setarg 0x7, 0xFFFF + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + delay 8 + createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + delay 60 + setarg 7, -1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - call AnimScript_82D7A28 + call HealingEffect2 end Move_HEAL_BELL: - loadspritegfx 0x27DD - loadspritegfx 0x27DE - loadspritegfx 0x27DB - createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF + loadspritegfx ANIM_TAG_BELL + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_203 + createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish - createvisualtask sub_8105CB4, 0x5 - createsprite gUnknown_08593938, 0x2, 0, -24, 0, 1 - delay 0xC - createsprite gUnknown_08593958, 0x28, 0, -24, 48, -18, 35, 0, 0 - createsprite gUnknown_08593958, 0x28, 0, -24, -48, 20, 30, 1, 1 - createsprite gUnknown_08593958, 0x28, 0, -24, -38, -29, 30, 2, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, 36, 18, 30, 3, 3 - call AnimScript_82D3EF8 + createvisualtask sub_8105CB4, 5 + createsprite gUnknown_08593938, 2, 0, -24, 0, 1 + delay 12 + createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3 + call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 0x28, 0, -24, 19, 26, 35, 4, 4 - createsprite gUnknown_08593958, 0x28, 0, -24, -34, -12, 30, 5, 5 - createsprite gUnknown_08593958, 0x28, 0, -24, 41, -20, 34, 6, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, -15, 26, 32, 7, 0 - call AnimScript_82D3EF8 + createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0 + call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 0x28, 0, -24, -48, 18, 31, 0, 2 - createsprite gUnknown_08593958, 0x28, 0, -24, 48, -20, 30, 2, 5 - createsprite gUnknown_08593958, 0x28, 0, -24, 38, 29, 33, 4, 3 - createsprite gUnknown_08593958, 0x28, 0, -24, -36, -18, 30, 6, 1 - call AnimScript_82D3EF8 + createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1 + call HealBell1 waitforvisualfinish - createvisualtask sub_8105D60, 0x5 + createvisualtask sub_8105D60, 5 waitforvisualfinish - unloadspritegfx 0x27DD - unloadspritegfx 0x27DE - unloadspritegfx 0x27DB - loadspritegfx 0x2741 + unloadspritegfx ANIM_TAG_BELL + unloadspritegfx ANIM_TAG_MUSIC_NOTES + unloadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 - delay 0x8 - createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + delay 8 + createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - unloadspritegfx 0x2741 - loadspritegfx 0x27DB + unloadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_203 playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500 - createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF - createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1 + createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) + createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE + createsprite gUnknown_08593868, 16, 0, 0, 0, 1 end - -AnimScript_82D3EF8: - createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500 - createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF - createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1 +HealBell1: + createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) + createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE + createsprite gUnknown_0859381C, 40, 0, -24, 0, 1 playsewithpan SE_W215, SOUND_PAN_ATTACKER return Move_FAKE_OUT: playsewithpan SE_W260, 0 - createvisualtask sub_8105EB0, 0x5 + createvisualtask sub_8105EB0, 5 waitforvisualfinish playsewithpan SE_W166, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - createvisualtask sub_8106020, 0x3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask sub_8106020, 3 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE end Move_SCARY_FACE: - loadspritegfx 0x27EA - createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0 + loadspritegfx ANIM_TAG_218 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_81064F8, 0x5 - delay 0xD - createsprite gUnknown_08593A84, 0x0, -16, -8 - createsprite gUnknown_08593A84, 0x0, 16, -8 + createvisualtask sub_81064F8, 5 + delay 13 + createsprite gUnknown_08593A84, 0, -16, -8 + createsprite gUnknown_08593A84, 0, 16, -8 waitforvisualfinish - createvisualtask sub_810A094, 0x3, 20, 1, 0 + createvisualtask sub_810A094, 3, 20, 1, 0 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end Move_SWEET_KISS: - loadspritegfx 0x27E8 - loadspritegfx 0x27EC - createsprite gUnknown_08593AA8, 0x82, 16, -48 + loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_ANGEL + createsprite gUnknown_08593AA8, 130, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET - delay 0x17 + delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET - delay 0x17 + delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_085939B8, 0x83, 160, -30 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30 playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_085939B8, 0x83, -256, -42 - createsprite gUnknown_085939B8, 0x83, 128, -14 - createsprite gUnknown_085939B8, 0x83, 416, -38 - createsprite gUnknown_085939B8, 0x83, -128, -22 - createsprite gUnknown_085939B8, 0x83, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 end Move_LOVELY_KISS: - loadspritegfx 0x27EB - loadspritegfx 0x27ED - createsprite gUnknown_08593AF0, 0x82, 0, -24 + loadspritegfx ANIM_TAG_219 + loadspritegfx ANIM_TAG_EVIL_ANGEL + createsprite gUnknown_08593AF0, 130, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_08593AC0, 0x83, -256, -42 - createsprite gUnknown_08593AC0, 0x83, 128, -14 - createsprite gUnknown_08593AC0, 0x83, 416, -38 - createsprite gUnknown_08593AC0, 0x83, -128, -22 + createsprite gUnknown_08593AC0, 131, -256, -42 + createsprite gUnknown_08593AC0, 131, 128, -14 + createsprite gUnknown_08593AC0, 131, 416, -38 + createsprite gUnknown_08593AC0, 131, -128, -22 end Move_FURY_SWIPES: - loadspritegfx 0x27EE - createsprite gUnknown_0857FE28, 0x2, 5, 5 - delay 0x4 + loadspritegfx ANIM_TAG_222 + createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 + delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 0x82, 16, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1 - delay 0xA - createsprite gUnknown_0857FE28, 0x82, 5, 5 - delay 0x4 + createsprite gUnknown_08593B38, 130, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 + delay 10 + createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5 + delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 0x82, -16, 0, 0 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 + createsprite gUnknown_08593B38, 130, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end Move_INGRAIN: - loadspritegfx 0x27EF - loadspritegfx 0x27A3 - createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150 + loadspritegfx ANIM_TAG_223 + loadspritegfx ANIM_TAG_147 + createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140 + delay 10 + createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130 + delay 10 + createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0xA - createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120 + delay 10 + createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0x28 - createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30 - delay 0x5 + delay 40 + createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30 + delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30 + delay 5 + createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 + delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18 + delay 5 + createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18 playsewithpan SE_W145C, SOUND_PAN_ATTACKER - delay 0xA + delay 10 waitforvisualfinish end Move_PRESENT: - loadspritegfx 0x27F0 - createvisualtask sub_815A904, 0x2 - createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1 + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask AnimTask_IsHealingMove, 2 + createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 playsewithpan SE_W039, SOUND_PAN_ATTACKER - delay 0xE + delay 14 playsewithpan SE_W145B, SOUND_PAN_ATTACKER - delay 0xE + delay 14 playsewithpan SE_W145B, 0 - delay 0x14 + delay 20 playsewithpan SE_W145B, SOUND_PAN_TARGET waitforvisualfinish - jumpargeq 0x7, 0x0, AnimScript_82D41D4 - jumpargeq 0x7, 0x1, AnimScript_82D423F + jumpretfalse PresentDamage + jumprettrue PresentHeal end -AnimScript_82D41D4: - loadspritegfx 0x27D6 +PresentDamage: + loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1 end -AnimScript_82D423F: - loadspritegfx 0x27D3 - loadspritegfx 0x272F +PresentHeal: + loadspritegfx ANIM_TAG_GREEN_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, SOUND_PAN_TARGET - createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 32, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -32, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 0, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, 24, 32, -3, 1 - delay 0x3 - createsprite gUnknown_08592658, 0x84, -24, 32, -3, 1 + createsprite gUnknown_08592658, 132, -16, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 16, 32, -3, -1 + delay 3 + createsprite gUnknown_08592658, 132, 32, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -32, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 0, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, 24, 32, -3, 1 + delay 3 + createsprite gUnknown_08592658, 132, -24, 32, -3, 1 waitforvisualfinish waitsound - call AnimScript_82D7A28 + call HealingEffect2 end Move_BATON_PASS: - loadspritegfx 0x27F2 + loadspritegfx ANIM_TAG_226 playsewithpan SE_W226, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455 - createsprite gUnknown_085CE370, 0x2 + createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) + createsprite gUnknown_085CE370, 2 end Move_PERISH_SONG: - loadspritegfx 0x27DE - createsprite gUnknown_08593C0C, 0x4, 0, 0, 0 - createsprite gUnknown_08593C0C, 0x4, 1, 1, 16 - createsprite gUnknown_08593C0C, 0x4, 2, 1, 32 - createsprite gUnknown_08593C0C, 0x4, 3, 2, 48 - createsprite gUnknown_08593C0C, 0x4, 4, 2, 64 - createsprite gUnknown_08593C0C, 0x4, 5, 0, 80 - createsprite gUnknown_08593C0C, 0x4, 6, 0, 96 - createsprite gUnknown_08593C0C, 0x4, 7, 1, 112 - createsprite gUnknown_08593C0C, 0x4, 8, 2, 128 - createsprite gUnknown_08593C0C, 0x4, 9, 0, 144 - createsprite gUnknown_08593C0C, 0x4, 10, 2, 160 - createsprite gUnknown_08593C0C, 0x4, 11, 0, 176 - createsprite gUnknown_08593C0C, 0x4, 12, 1, 192 - createsprite gUnknown_08593C0C, 0x4, 13, 3, 208 - createsprite gUnknown_08593C0C, 0x4, 14, 3, 224 - createsprite gUnknown_08593C0C, 0x4, 15, 0, 240 - createsprite gUnknown_08593C24, 0x4, 15, 0, 0 - delay 0x14 - panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - delay 0x50 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0 - createvisualtask sub_811489C, 0x5, 4, 0 - createvisualtask sub_811489C, 0x5, 5, 0 - createvisualtask sub_811489C, 0x5, 6, 0 - createvisualtask sub_811489C, 0x5, 7, 0 - delay 0x64 - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0 - createvisualtask sub_811489C, 0x5, 4, 1 - createvisualtask sub_811489C, 0x5, 5, 1 - createvisualtask sub_811489C, 0x5, 6, 1 - createvisualtask sub_811489C, 0x5, 7, 1 + loadspritegfx ANIM_TAG_MUSIC_NOTES + createsprite gUnknown_08593C0C, 4, 0, 0, 0 + createsprite gUnknown_08593C0C, 4, 1, 1, 16 + createsprite gUnknown_08593C0C, 4, 2, 1, 32 + createsprite gUnknown_08593C0C, 4, 3, 2, 48 + createsprite gUnknown_08593C0C, 4, 4, 2, 64 + createsprite gUnknown_08593C0C, 4, 5, 0, 80 + createsprite gUnknown_08593C0C, 4, 6, 0, 96 + createsprite gUnknown_08593C0C, 4, 7, 1, 112 + createsprite gUnknown_08593C0C, 4, 8, 2, 128 + createsprite gUnknown_08593C0C, 4, 9, 0, 144 + createsprite gUnknown_08593C0C, 4, 10, 2, 160 + createsprite gUnknown_08593C0C, 4, 11, 0, 176 + createsprite gUnknown_08593C0C, 4, 12, 1, 192 + createsprite gUnknown_08593C0C, 4, 13, 3, 208 + createsprite gUnknown_08593C0C, 4, 14, 3, 224 + createsprite gUnknown_08593C0C, 4, 15, 0, 240 + createsprite gUnknown_08593C24, 4, 15, 0, 0 + delay 20 + panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + delay 80 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK + createvisualtask sub_811489C, 5, 4, 0 + createvisualtask sub_811489C, 5, 5, 0 + createvisualtask sub_811489C, 5, 6, 0 + createvisualtask sub_811489C, 5, 7, 0 + delay 100 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK + createvisualtask sub_811489C, 5, 4, 1 + createvisualtask sub_811489C, 5, 5, 1 + createvisualtask sub_811489C, 5, 6, 1 + createvisualtask sub_811489C, 5, 7, 1 waitforvisualfinish end Move_SLEEP_TALK: - loadspritegfx 0x27F4 - createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 + loadspritegfx ANIM_TAG_LETTER_Z + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5 - delay 0x14 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + delay 20 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 - delay 0x6 - createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + delay 6 + createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 waitforvisualfinish end Move_HYPER_FANG: - loadspritegfx 0x27D0 + loadspritegfx ANIM_TAG_192 playsewithpan SE_W044, SOUND_PAN_TARGET - delay 0x1 - delay 0x2 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D458E - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D4580 - goto AnimScript_82D4587 - -AnimScript_82D455C: + delay 1 + delay 2 + createvisualtask AnimTask_IsContest, 2 + jumprettrue HyperFangInContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse HyperFangOnOpponent + goto HyperFangOnPlayer +HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, 0x82 + createsprite gUnknown_085CE1DC, 130 waitbgfadein - createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET - delay 0x14 + delay 20 restorebg waitbgfadein waitforvisualfinish end - -AnimScript_82D4580: +HyperFangOnOpponent: fadetobg BG_IMPACT_OPPONENT - goto AnimScript_82D455C - -AnimScript_82D4587: + goto HyperFangContinue +HyperFangOnPlayer: fadetobg BG_IMPACT_PLAYER - goto AnimScript_82D455C - -AnimScript_82D458E: + goto HyperFangContinue +HyperFangInContest: fadetobg BG_IMPACT_CONTESTS - goto AnimScript_82D455C + goto HyperFangContinue Move_TRI_ATTACK: - loadspritegfx 0x27F6 - createsprite gUnknown_085CE2F8, 0x82, 16, 0 + loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE + createsprite gUnknown_085CE2F8, 130, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER - delay 0x14 + delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER - delay 0x14 - createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 + delay 20 + createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0 - delay 0x10 - loadspritegfx 0x2731 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + delay 16 + loadspritegfx ANIM_TAG_FIRE + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2 - delay 0x1 - createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1 - delay 0x2 - createvisualtask sub_810A094, 0x2, 20, 3, 1, 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + delay 1 + createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + delay 2 + createvisualtask sub_810A094, 2, 20, 3, 1, 1 waitforvisualfinish - loadspritegfx 0x2735 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + loadspritegfx ANIM_TAG_LIGHTNING + createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W161B, SOUND_PAN_TARGET - createsprite gUnknown_085956C0, 0x82, 0, -48 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, -16 - delay 0x1 - createsprite gUnknown_085956C0, 0x82, 0, 16 - delay 0x14 - createvisualtask sub_810A094, 0x2, 20, 3, 1, 0 - delay 0x2 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gUnknown_085956C0, 130, 0, -48 + delay 1 + createsprite gUnknown_085956C0, 130, 0, -16 + delay 1 + createsprite gUnknown_085956C0, 130, 0, 16 + delay 20 + createvisualtask sub_810A094, 2, 20, 3, 1, 0 + delay 2 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx 0x279D - call AnimScript_82D7720 - createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0 + loadspritegfx ANIM_TAG_141 + call FreezeEffect1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: - loadspritegfx 0x27F8 - loadspritegfx 0x27F7 + loadspritegfx ANIM_TAG_232 + loadspritegfx ANIM_TAG_231 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA - createvisualtask sub_8159278, 0x2, -64, -64, 1, 0 - createsprite gUnknown_0859563C, 0x2, 0, 0, 0 - delay 0x3 - createsprite gUnknown_0859563C, 0x3, 0, 0, 1 - delay 0x3 - createsprite gUnknown_0859563C, 0x4, 0, 0, 2 - delay 0x3 - createsprite gUnknown_0859563C, 0x4, 0, 0, 3 - delay 0x28 - createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 + waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 + createsprite gUnknown_0859563C, 2, 0, 0, 0 + delay 3 + createsprite gUnknown_0859563C, 3, 0, 0, 1 + delay 3 + createsprite gUnknown_0859563C, 4, 0, 0, 2 + delay 3 + createsprite gUnknown_0859563C, 4, 0, 0, 3 + delay 40 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1 - createsprite gUnknown_0859566C, 0x2, 0 - createsprite gUnknown_0859566C, 0x2, 42 - createsprite gUnknown_0859566C, 0x2, 84 - createsprite gUnknown_0859566C, 0x2, 126 - createsprite gUnknown_0859566C, 0x2, 168 - createsprite gUnknown_0859566C, 0x2, 210 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 + createsprite gUnknown_0859566C, 2, 0 + createsprite gUnknown_0859566C, 2, 42 + createsprite gUnknown_0859566C, 2, 84 + createsprite gUnknown_0859566C, 2, 126 + createsprite gUnknown_0859566C, 2, 168 + createsprite gUnknown_0859566C, 2, 210 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_ENCORE: - loadspritegfx 0x27F3 - loadspritegfx 0x2807 - createvisualtask sub_815ABEC, 0x2 - createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_227 + loadspritegfx ANIM_TAG_HAND + createvisualtask sub_815ABEC, 2 + createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, 0x82, 0, -8 - createsprite gUnknown_085CE244, 0x2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, 0x2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, 0x3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, 0x3, 2, 0, 1, 0, 9 - delay 0x10 - createvisualtask sub_8159244, 0x5, 223, 63 - createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1 + createsprite gUnknown_085CE22C, 130, 0, -8 + createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9 + delay 16 + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish - createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 + createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 0x2 + createvisualtask sub_815AC8C, 2 end Move_TRICK: - loadspritegfx 0x27F0 - loadspritegfx 0x27DF - createsprite gUnknown_085926E8, 0x2, -40, 80 - createsprite gUnknown_085926E8, 0x2, -40, 208 - delay 0x10 + loadspritegfx ANIM_TAG_ITEM_BAG + loadspritegfx ANIM_TAG_207 + createsprite gUnknown_085926E8, 2, -40, 80 + createsprite gUnknown_085926E8, 2, -40, 208 + delay 16 playsewithpan SE_W166, 0 - createvisualtask sub_8106020, 0x3 - createvisualtask sub_81060B0, 0x3 - delay 0x1E + createvisualtask sub_8106020, 3 + createvisualtask sub_81060B0, 3 + delay 30 playsewithpan SE_W104, 0 - delay 0x18 + delay 24 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W104, 0 - delay 0x10 + delay 16 playsewithpan SE_W213, 0 - createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2 - createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2 waitforvisualfinish end Move_WISH: - loadspritegfx 0x27F9 - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_233 + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0 - createsprite gUnknown_085CE388, 0x28 + panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + createsprite gUnknown_085CE388, 40 waitforvisualfinish - delay 0x3C - loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3 - call AnimScript_82D79B4 + delay 60 + loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 + call GrantingStarsEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK waitforvisualfinish end Move_STOCKPILE: - loadspritegfx 0x27FB + loadspritegfx ANIM_TAG_235 playsewithpan SE_W025, SOUND_PAN_ATTACKER - createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF - createvisualtask sub_815B65C, 0x5 - call AnimScript_82D4972 - call AnimScript_82D4972 + createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE + createvisualtask sub_815B65C, 5 + call Stockpile1 + call Stockpile1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE end - -AnimScript_82D4972: - createsprite gUnknown_08592244, 0x2, 55, 55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, -55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 0, 55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 0, -55, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 55, -34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, 55, 34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, -34, 13 - delay 0x1 - createsprite gUnknown_08592244, 0x2, -55, 34, 13 - delay 0x1 +Stockpile1: + createsprite gUnknown_08592244, 2, 55, 55, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, -55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 0, 55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 0, -55, 13 + delay 1 + createsprite gUnknown_08592244, 2, 55, -34, 13 + delay 1 + createsprite gUnknown_08592244, 2, 55, 34, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, -34, 13 + delay 1 + createsprite gUnknown_08592244, 2, -55, 34, 13 + delay 1 return Move_SPIT_UP: - loadspritegfx 0x27FD - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_237 + loadspritegfx ANIM_TAG_135 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B6B4, 0x5 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 - delay 0x2D + createvisualtask sub_815B6B4, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER - delay 0x3 - createsprite gUnknown_08593A50, 0x2, 0, 12 - createsprite gUnknown_08593A50, 0x2, 32, 12 - createsprite gUnknown_08593A50, 0x2, 64, 12 - createsprite gUnknown_08593A50, 0x2, 96, 12 - createsprite gUnknown_08593A50, 0x2, 128, 12 - createsprite gUnknown_08593A50, 0x2, 160, 12 - createsprite gUnknown_08593A50, 0x2, 192, 12 - createsprite gUnknown_08593A50, 0x2, 224, 12 - delay 0x5 - jumpifmoveturn 0x2, AnimScript_82D4AB8 - jumpifmoveturn 0x3, AnimScript_82D4AE1 - -AnimScript_82D4A7B: - delay 0x5 - createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 + delay 3 + createsprite gUnknown_08593A50, 2, 0, 12 + createsprite gUnknown_08593A50, 2, 32, 12 + createsprite gUnknown_08593A50, 2, 64, 12 + createsprite gUnknown_08593A50, 2, 96, 12 + createsprite gUnknown_08593A50, 2, 128, 12 + createsprite gUnknown_08593A50, 2, 160, 12 + createsprite gUnknown_08593A50, 2, 192, 12 + createsprite gUnknown_08593A50, 2, 224, 12 + delay 5 + jumpifmoveturn 2, SpitUpStrong + jumpifmoveturn 3, SpitUpStrongest +SpitUpContinue: + delay 5 + createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1 - delay 0x5 + createsprite gUnknown_085973E8, 131, -12, 10, 1, 1 + delay 5 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1 + createsprite gUnknown_085973E8, 131, 12, -10, 1, 1 waitforvisualfinish end - -AnimScript_82D4AB8: - createsprite gUnknown_08593A50, 0x2, 16 - createsprite gUnknown_08593A50, 0x2, 80 - createsprite gUnknown_08593A50, 0x2, 144 - createsprite gUnknown_08593A50, 0x2, 208 - goto AnimScript_82D4A7B - -AnimScript_82D4AE1: - createsprite gUnknown_08593A50, 0x2, 16 - createsprite gUnknown_08593A50, 0x2, 48 - createsprite gUnknown_08593A50, 0x2, 80 - createsprite gUnknown_08593A50, 0x2, 112 - createsprite gUnknown_08593A50, 0x2, 144 - createsprite gUnknown_08593A50, 0x2, 176 - createsprite gUnknown_08593A50, 0x2, 208 - createsprite gUnknown_08593A50, 0x2, 240 - goto AnimScript_82D4A7B +SpitUpStrong: + createsprite gUnknown_08593A50, 2, 16 + createsprite gUnknown_08593A50, 2, 80 + createsprite gUnknown_08593A50, 2, 144 + createsprite gUnknown_08593A50, 2, 208 + goto SpitUpContinue +SpitUpStrongest: + createsprite gUnknown_08593A50, 2, 16 + createsprite gUnknown_08593A50, 2, 48 + createsprite gUnknown_08593A50, 2, 80 + createsprite gUnknown_08593A50, 2, 112 + createsprite gUnknown_08593A50, 2, 144 + createsprite gUnknown_08593A50, 2, 176 + createsprite gUnknown_08593A50, 2, 208 + createsprite gUnknown_08593A50, 2, 240 + goto SpitUpContinue Move_SWALLOW: - loadspritegfx 0x27FC - loadspritegfx 0x272F + loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B778, 0x5 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 - delay 0x26 + createvisualtask sub_815B778, 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1 - call AnimScript_82D4B7F - jumpifmoveturn 0x2, AnimScript_82D4BC1 - jumpifmoveturn 0x3, AnimScript_82D4BCB - -AnimScript_82D4B78: + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 + call SwallowEffect + jumpifmoveturn 2, SwallowGood + jumpifmoveturn 3, SwallowBest +SwallowContinue: waitforvisualfinish - call AnimScript_82D79DF + call HealingEffect end - -AnimScript_82D4B7F: - createsprite gUnknown_085CE418, 0x2, 0, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, -24, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, 16, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, -16, -8 - delay 0x1 - createsprite gUnknown_085CE418, 0x2, 24, -8 - delay 0x1 +SwallowEffect: + createsprite gUnknown_085CE418, 2, 0, -8 + delay 1 + createsprite gUnknown_085CE418, 2, -24, -8 + delay 1 + createsprite gUnknown_085CE418, 2, 16, -8 + delay 1 + createsprite gUnknown_085CE418, 2, -16, -8 + delay 1 + createsprite gUnknown_085CE418, 2, 24, -8 + delay 1 return - -AnimScript_82D4BC1: - call AnimScript_82D4B7F - goto AnimScript_82D4B78 - -AnimScript_82D4BCB: - call AnimScript_82D4B7F - call AnimScript_82D4B7F - goto AnimScript_82D4B78 +SwallowGood: + call SwallowEffect + goto SwallowContinue +SwallowBest: + call SwallowEffect + call SwallowEffect + goto SwallowContinue Move_TRANSFORM: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 - createvisualtask sub_815B7D0, 0x2, 0 + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + createvisualtask sub_815B7D0, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER end Move_MORNING_SUN: - loadspritegfx 0x2801 - loadspritegfx 0x272F - createvisualtask sub_815BB84, 0x5 - delay 0x8 - createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF - delay 0xE - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - call AnimScript_82D4C78 - createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF + loadspritegfx ANIM_TAG_GREEN_STAR + loadspritegfx ANIM_TAG_BLUE_STAR + createvisualtask sub_815BB84, 5 + delay 8 + createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE + delay 14 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + call MorningSun1 + createvisualtask sub_8116620, 10, 0x781, 3, 12, 0, RGB_WHITE waitforvisualfinish waitsound - call AnimScript_82D79DF + call HealingEffect end - -AnimScript_82D4C78: - createsprite gUnknown_085CE48C, 0x2, 30, 640 - delay 0x5 +MorningSun1: + createsprite gUnknown_085CE48C, 2, 30, 640 + delay 5 return Move_SWEET_SCENT: - loadspritegfx 0x27FE + loadspritegfx ANIM_TAG_238 playsewithpan SE_W230, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE544, 0x2, 100, 0, 100 - delay 0x19 + createsprite gUnknown_085CE544, 2, 100, 0, 100 + delay 25 setpan 0 - call AnimScript_82D4CCA - createsprite gUnknown_085CE544, 0x2, 55, 0 + call SweetScentEffect + createsprite gUnknown_085CE544, 2, 55, 0 setpan SOUND_PAN_TARGET - createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207 - call AnimScript_82D4CCA + createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21) + call SweetScentEffect waitforvisualfinish end - -AnimScript_82D4CCA: - createsprite gUnknown_085CE544, 0x2, 70, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 60, 0, 64 - delay 0x5 - createsprite gUnknown_085CE544, 0x2, 80, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 58, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 100, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 90, 0, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 48, 0, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 95, 1, 80 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 100, 0, 120 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 75, 1, 64 - delay 0x2 - createsprite gUnknown_085CE544, 0x2, 85, 0, 120 - delay 0x2 +SweetScentEffect: + createsprite gUnknown_085CE544, 2, 70, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 60, 0, 64 + delay 5 + createsprite gUnknown_085CE544, 2, 80, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 58, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 90, 0, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 48, 0, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 95, 1, 80 + delay 2 + createsprite gUnknown_085CE544, 2, 100, 0, 120 + delay 2 + createsprite gUnknown_085CE544, 2, 75, 1, 64 + delay 2 + createsprite gUnknown_085CE544, 2, 85, 0, 120 + delay 2 return Move_HYPER_BEAM: - loadspritegfx 0x27A3 - createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0 + loadspritegfx ANIM_TAG_147 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish - delay 0xA + delay 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish - delay 0x1E - createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5 - createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1 - createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - call AnimScript_82D4EA1 - createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425 + delay 30 + createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 + createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25) + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + call HyperBeam1 + createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25) waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 4, 16, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK end - -AnimScript_82D4EA1: - createsprite gUnknown_08592288, 0x82 - createsprite gUnknown_08592288, 0x82 - delay 0x1 +HyperBeam1: + createsprite gUnknown_08592288, 130 + createsprite gUnknown_08592288, 130 + delay 1 return Move_FLATTER: - loadspritegfx 0x27F3 - loadspritegfx 0x2800 - createvisualtask sub_8159244, 0x5, 223, 63 - createvisualtask sub_815ABEC, 0x2 - createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 + loadspritegfx ANIM_TAG_227 + loadspritegfx ANIM_TAG_240 + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET + createvisualtask sub_815ABEC, 2 + createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE5C0, 0x82, 0, -8, 80 - delay 0x0 - createsprite gUnknown_0857FE40, 0x2, 5, 2, 1 - delay 0xA - createsprite gUnknown_0857FE40, 0x2, 5, 2, 1 - delay 0x0 - createvisualtask sub_8159210, 0x5, 229, -64 - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - call AnimScript_82D4F9B - delay 0x5 - createvisualtask sub_8159210, 0x5, 229, 63 + createsprite gUnknown_085CE5C0, 130, 0, -8, 80 + delay 0 + createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + delay 10 + createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + delay 0 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + call Flatter1 + delay 5 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 + createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 0x2 + createvisualtask sub_815AC8C, 2 end - -AnimScript_82D4F9B: - createsprite gUnknown_085CE5A8, 0x28, 0 - createsprite gUnknown_085CE5A8, 0x28, 1 +Flatter1: + createsprite gUnknown_085CE5A8, 40, 0 + createsprite gUnknown_085CE5A8, 40, 1 return Move_ROLE_PLAY: monbg ANIM_ATK_PARTNER - createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF - createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0 + createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W161, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E - createvisualtask sub_815CED8, 0x2 + waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 + createvisualtask sub_815CED8, 2 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER - createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF - delay 0x8 - createsprite gUnknown_08597274, 0x2, 1, 2, 10, 0, 0 + createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE + delay 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK end Move_REFRESH: - loadspritegfx 0x27DB - loadspritegfx 0x2741 + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE playsewithpan SE_W287, SOUND_PAN_ATTACKER - createvisualtask sub_815DFCC, 0x2, 0 + createvisualtask sub_815DFCC, 2, 0 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: - loadspritegfx 0x2797 - loadspritegfx 0x279F - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W172, SOUND_PAN_TARGET - createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF - delay 0x1E + createsprite gUnknown_08595F14, 131, 0, 0, 1, 30 + createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE + delay 30 playsewithpan SE_W007, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1 - createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF - createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 - call AnimScript_82D2D18 + createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 + createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + call FireMoveEffect waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_HYPER_VOICE: - loadspritegfx 0x27DB - createvisualtask sub_81590B8, 0x5, 0 - call AnimScript_82D50FA + loadspritegfx ANIM_TAG_203 + createvisualtask sub_81590B8, 5, 0 + call HyperVoiceEffect waitforvisualfinish - delay 0x8 - createvisualtask sub_81590B8, 0x5, 1 - call AnimScript_82D50FA + delay 8 + createvisualtask sub_81590B8, 5, 1 + call HyperVoiceEffect waitforvisualfinish end - -AnimScript_82D50FA: - createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW - createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0 - createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1 - createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 - createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1 - createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1 - createvisualtask sub_8159078, 0x5 +HyperVoiceEffect: + createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 + createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 + createvisualtask sub_81162A4, 2, 1, 0, 6, 1 + createvisualtask sub_8159078, 5 return Move_SAND_TOMB: - loadspritegfx 0x275A - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1 + loadspritegfx ANIM_TAG_074 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET - call AnimScript_82D51B7 - call AnimScript_82D51B7 - call AnimScript_82D51B7 - delay 0x16 - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0) + call SandTombEffect + call SandTombEffect + call SandTombEffect + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish end -AnimScript_82D51B7: - createsprite gUnknown_08596B34, 0x82, 0, 32, 528, 30, 10, 50, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 36, 480, 20, 13, -46, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 37, 576, 20, 5, 42, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 35, 400, 25, 8, -42, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 32, 512, 25, 13, 46, 1 - delay 0x2 - createsprite gUnknown_08596B34, 0x82, 0, 37, 464, 30, 12, -50, 1 - delay 0x2 +SandTombEffect: + createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1 + delay 2 + createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1 + delay 2 return Move_SHEER_COLD: @@ -8665,12 +8545,12 @@ Move_SHEER_COLD: waitbgfadeout playsewithpan SE_W196, 0 waitbgfadein - loadspritegfx 0x271A + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80A9EF4, 0x2 - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 + setalpha 12, 8 + createvisualtask sub_80A9EF4, 2 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -8679,210 +8559,205 @@ Move_SHEER_COLD: end Move_ARM_THRUST: - loadspritegfx 0x279F - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_135 monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0 - delay 0x6 - createsprite gUnknown_0857FE28, 0x2, 4, 3 - delay 0x4 + setalpha 12, 8 + createvisualtask sub_80D6134, 5, 8, 5, 0, 0 + delay 6 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3 + createsprite gUnknown_08596034, 130, 10, -8, 14, 3 waitforvisualfinish - createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1 + createvisualtask sub_80D6134, 5, 8, 5, 0, 1 playsewithpan SE_W003, SOUND_PAN_TARGET - choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8 - -AnimScript_82D52C0: - createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 + choosetwoturnanim ArmThrustRight, ArmThrustLeft +ArmThrustContinue: + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish blendoff end - -AnimScript_82D52D4: - createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2 - goto AnimScript_82D52C0 - -AnimScript_82D52E8: - createsprite gUnknown_08597358, 0x82, -8, 0, 1, 2 - goto AnimScript_82D52C0 +ArmThrustRight: + createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + goto ArmThrustContinue +ArmThrustLeft: + createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2 + goto ArmThrustContinue Move_MUDDY_WATER: - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createvisualtask sub_8107954, 0x2, 1 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createvisualtask AnimTask_CreateSurfWave, 2, TRUE waitforvisualfinish end Move_BULLET_SEED: - loadspritegfx 0x2716 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 - delay 0x5 - createsprite gUnknown_0859351C, 0x82, 20, 0 + loadspritegfx ANIM_TAG_SEED + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 + delay 5 + createsprite gUnknown_0859351C, 130, 20, 0 waitforvisualfinish end Move_DRAGON_CLAW: - loadspritegfx 0x272D - loadspritegfx 0x2737 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_CLAW_SLASH playsewithpan SE_W221B, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639 - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1 - call AnimScript_82D5581 - call AnimScript_82D5581 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createvisualtask sub_8159210, 0x5, 136, 63 - createsprite gUnknown_08597138, 0x82, -10, -10, 0 - createsprite gUnknown_08597138, 0x82, -10, 10, 0 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createvisualtask sub_8159210, 0x5, 136, 63 - createsprite gUnknown_08597138, 0x82, 10, -10, 1 - createsprite gUnknown_08597138, 0x82, 10, 10, 1 - createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639 + createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 + call DragonClawEffect + call DragonClawEffect + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0) waitforvisualfinish end - -AnimScript_82D5581: - createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 - delay 0x2 - createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 - delay 0x2 +DragonClawEffect: + createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + delay 2 + createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + delay 2 return -AnimScript_82D560C: +End: end Move_MUD_SHOT: - loadspritegfx 0x2813 + loadspritegfx ANIM_TAG_259 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 - delay 0x6 - createvisualtask sub_81076C8, 0x5, 100 - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 - call AnimScript_82D5687 + setalpha 12, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + delay 6 + createvisualtask sub_81076C8, 5, 100 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + call MudShot1 + call MudShot1 + call MudShot1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 + call MudShot1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D5687: - createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16 - delay 0x2 - createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16 - delay 0x2 +MudShot1: + createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + delay 2 + createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + delay 2 return Move_METEOR_MASH: - loadspritegfx 0x27F9 - loadspritegfx 0x2797 - loadspritegfx 0x279F - panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0 + loadspritegfx ANIM_TAG_233 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish - createsprite gUnknown_085CE8DC, 0x83, -48, -64, 72, 32, 30 - delay 0xA - createsprite gUnknown_085CE8DC, 0x83, -112, -64, 8, 32, 30 - delay 0x28 - createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30 - createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30 - delay 0x14 + createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30 + delay 10 + createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30 + delay 40 + createsprite gUnknown_08595F14, 131, 0, 0, 0, 30 + createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30 + delay 20 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 waitforvisualfinish - delay 0xA + delay 10 restorebg waitbgfadein waitforvisualfinish end Move_REVENGE: - loadspritegfx 0x2805 + loadspritegfx ANIM_TAG_245 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gUnknown_08596088, 0x2, 10, -10 + createsprite gUnknown_08596088, 2, 10, -10 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31 + createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish - unloadspritegfx 0x2805 - loadspritegfx 0x2806 - createsprite gUnknown_0857FE28, 0x2, 6, 4 - delay 0x4 + unloadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_246 + createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_085960D0, 0x82, 10, -10 + createsprite gUnknown_085960D0, 130, 10, -10 waitforvisualfinish - unloadspritegfx 0x2806 - loadspritegfx 0x2797 - createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1 - createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8 + unloadspritegfx ANIM_TAG_246 + loadspritegfx ANIM_TAG_135 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 + createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8 + delay 8 + createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET @@ -8890,949 +8765,923 @@ Move_REVENGE: end Move_POISON_FANG: - loadspritegfx 0x27D0 - loadspritegfx 0x27A6 + loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_085CE1DC, 0x82 - delay 0xA - createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1 + createsprite gUnknown_085CE1DC, 130 + delay 10 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish - createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650 - call AnimScript_82D7A71 + createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26) + call PoisonBubblesEffect waitforvisualfinish end Move_SUBSTITUTE: playsewithpan SE_W213, SOUND_PAN_ATTACKER - createvisualtask sub_815F20C, 0x2 + createvisualtask AnimTask_MonToSubstitute, 2 end Move_FRENZY_PLANT: - loadspritegfx 0x27EF - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_223 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - setalpha 0x80C - createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0 + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100 + createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100 playsewithpan SE_W010, SOUND_PAN_ATTACKER - delay 0x5 - createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95 + delay 5 + createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 30, 8, -4, 0, 0, 90 + delay 5 + createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90 playsewithpan SE_W010, -22 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 40, -8, 4, 0, 1, 85 + delay 5 + createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85 playsewithpan SE_W010, 0 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 50, 8, 0, 0, 0, 85 + delay 5 + createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85 playsewithpan SE_W010, +21 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 60, -8, -2, 0, 1, 85 + delay 5 + createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85 playsewithpan SE_W010, +42 - delay 0x5 - createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85 + delay 5 + createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80 + delay 5 + createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75 + delay 5 + createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75 playsewithpan SE_W010, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3 + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1 - delay 0x3 - createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x3 - createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2 + delay 3 + createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET - delay 0x2 - createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1 + delay 2 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_METAL_SOUND: - loadspritegfx 0x2814 + loadspritegfx ANIM_TAG_260 monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 - call AnimScript_82D59EA - call AnimScript_82D59EA - call AnimScript_82D59EA - call AnimScript_82D59EA + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + call MetalSound1 + call MetalSound1 + call MetalSound1 + call MetalSound1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 waitforvisualfinish end - -AnimScript_82D59EA: - panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0 - delay 0x2 +MetalSound1: + panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0 + delay 2 return Move_FOCUS_PUNCH: - goto AnimScript_82D5A0E - -AnimScript_82D5A0C: + goto FocusPunch +FocusPunchEnd: waitforvisualfinish end - -AnimScript_82D5A0E: - loadspritegfx 0x2797 - loadspritegfx 0x279F - delay 0x1 - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D5AC7 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D5AB9 - jumpargeq 0x7, 0x1, AnimScript_82D5AC0 - -AnimScript_82D5A3C: +FocusPunch: + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_143 + delay 1 + createvisualtask AnimTask_IsContest, 2 + jumprettrue FocusPunchInContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse FocusPunchOnOpponent + jumprettrue FocusPunchOnPlayer +FocusPunchContinue: waitbgfadein monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596104, 0x82 - delay 0xA - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0 + createsprite gUnknown_08596104, 130 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D5A0C - -AnimScript_82D5AB9: + goto FocusPunchEnd +FocusPunchOnOpponent: fadetobg BG_IMPACT_OPPONENT - goto AnimScript_82D5A3C - -AnimScript_82D5AC0: + goto FocusPunchContinue +FocusPunchOnPlayer: fadetobg BG_IMPACT_PLAYER - goto AnimScript_82D5A3C - -AnimScript_82D5AC7: + goto FocusPunchContinue +FocusPunchInContest: fadetobg BG_IMPACT_CONTESTS - goto AnimScript_82D5A3C + goto FocusPunchContinue Move_RETURN: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - createvisualtask sub_815F8A0, 0x2 - delay 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D5B04 - jumpargeq 0x7, 0x1, AnimScript_82D5B56 - jumpargeq 0x7, 0x2, AnimScript_82D5BB6 - jumpargeq 0x7, 0x3, AnimScript_82D5CD1 - -AnimScript_82D5AFF: + setalpha 12, 8 + createvisualtask AnimTask_GetReturnPowerLevel, 2 + delay 2 + jumpreteq 0, ReturnWeak + jumpreteq 1, ReturnMedium + jumpreteq 2, ReturnStrong + jumpreteq 3, ReturnStrongest +ReturnContinue: waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D5B04: - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 +ReturnWeak: + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 139, 63 - goto AnimScript_82D5AFF - -AnimScript_82D5B56: - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET + goto ReturnContinue +ReturnMedium: + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - delay 0xB - createsprite gUnknown_0857FE28, 0x2, 5, 4 - delay 0x6 - createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2 - createvisualtask sub_8159210, 0x5, 141, 63 - goto AnimScript_82D5AFF - -AnimScript_82D5BB6: - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + delay 11 + createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + goto ReturnContinue +ReturnStrong: + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 6, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 + createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 10, 10, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - delay 0x8 - createsprite gUnknown_08597358, 0x2, -5, 3, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - goto AnimScript_82D5AFF - -AnimScript_82D5CD1: - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 6, 0 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + goto ReturnContinue +ReturnStrongest: + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 16, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x8 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 + createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 12, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x4 - createsprite gUnknown_0857FE40, 0x2, 8, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 + delay 4 + createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish - delay 0x2 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 - createsprite gUnknown_0857FE40, 0x2, 4, 1, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + delay 2 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - createsprite gUnknown_0857FE40, 0x2, 4, 2, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - delay 0x5 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + delay 5 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - call AnimScript_82D5F09 - call AnimScript_82D5F09 - call AnimScript_82D5F09 - call AnimScript_82D5F09 - createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 10, 10, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x6 - createsprite gUnknown_08597358, 0x2, 3, -5, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 - delay 0x6 - createsprite gUnknown_08597358, 0x2, -5, 3, 1, 0 - createvisualtask sub_8159210, 0x5, 141, 63 + call ReturnStrongest1 + call ReturnStrongest1 + call ReturnStrongest1 + call ReturnStrongest1 + createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 0, 6, 0, 0 - goto AnimScript_82D5AFF - -AnimScript_82D5F09: - createsprite gUnknown_0857FE40, 0x2, 4, 3, 0 - createvisualtask sub_8159244, 0x5, 167, -64 - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_8159210, 0x5, 123, 63 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK + goto ReturnContinue +ReturnStrongest1: + createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish return Move_COSMIC_POWER: - loadspritegfx 0x2741 - createvisualtask sub_8159244, 0x5, 243, 0 + loadspritegfx ANIM_TAG_SPARKLE + createvisualtask sub_8159244, 5, 243, 0 playsewithpan SE_W322, 0 - createvisualtask sub_8117610, 0x2, 0, 0, 15, 0 + createvisualtask sub_8117610, 2, 0, 0, 15, 0 waitforvisualfinish fadetobg BG_COSMIC waitbgfadeout - createvisualtask sub_8117660, 0x2, 0, 128, 0, -1 + createvisualtask sub_8117660, 2, 0, 128, 0, -1 waitbgfadein - delay 0x46 - createvisualtask sub_8159210, 0x5, 228, -64 - createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60 - delay 0x8 - createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60 - delay 0x28 - createvisualtask sub_8117610, 0x2, 0, 15, 0, 0 + delay 70 + createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER + createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + delay 40 + createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein waitforvisualfinish end Move_BLAST_BURN: - loadspritegfx 0x2733 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 20, 10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0 - delay 0x19 + createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0 + delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 40, -20, 24, 0, 0, 0 - createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 - createsprite gUnknown_08595428, 0x42, 64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 40, 20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x19 + createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x46, 60, -30, 24, 0, 0, 0 - createsprite gUnknown_08597358, 0x82, -4, 3, 1, 0 - createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1 - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 - createsprite gUnknown_08595428, 0x42, 96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x42, 60, 30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, 0, 48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 0x2, -60, 30, 24, 0, 0, 0 - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 + createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROCK_TOMB: - loadspritegfx 0x280A - loadspritegfx 0x274A - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 + loadspritegfx ANIM_TAG_X_SIGN + loadspritegfx ANIM_TAG_058 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish - createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0 - delay 0x8 - createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 + delay 8 + createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0 + delay 8 + createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - delay 0x18 + delay 24 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gUnknown_085967AC, 0x85, 1, 50 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1 - createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 + createsprite gUnknown_085967AC, 133, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 + createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish end Move_SILVER_WIND: - loadspritegfx 0x281F - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 + loadspritegfx ANIM_TAG_271 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 - delay 0x0 + delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 - delay 0x0 - createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0 - createvisualtask sub_8117780, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D650C + delay 0 + createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK + createvisualtask AnimTask_IsTargetOpponentSide, 2 + jumprettrue SilverWindOnPlayer fadetobg BG_BUG_OPPONENT waitbgfadeout - createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1 - -AnimScript_82D6352: - delay 0x0 - createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0 + createvisualtask sub_8117660, 5, 1536, 0, 0, -1 +SilverWindContinue: + delay 0 + createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x0 - createsprite gUnknown_08592848, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x0 - createsprite gUnknown_08592860, 0xC2, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, 0xC2, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, 0x78, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, 0x78, -40, 14, 128, 4, 1, 2, 1 - delay 0x6 - createsprite gUnknown_08592830, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, 0xC2, -16, 12, 192, 5, 2, 3, 1 - delay 0x0 - createsprite gUnknown_08592848, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, 0xC2, -16, 12, 192, 5, 2, 3, 1 - delay 0x0 - createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1 + delay 0 + createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1 + delay 6 + createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1 + delay 0 + createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER - delay 0x0 + delay 0 restorebg waitbgfadeout - createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0 - setarg 0x7, 0xFFFF + createvisualtask sub_8116664, 10, 1, 0, 4, 0, RGB_BLACK + setarg 7, -1 waitbgfadein end - -AnimScript_82D650C: +SilverWindOnPlayer: fadetobg BG_BUG_PLAYER waitbgfadeout - createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1 - goto AnimScript_82D6352 + createvisualtask sub_8117660, 5, -1536, 0, 0, -1 + goto SilverWindContinue Move_SNATCH: playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 end Move_DIVE: - loadspritegfx 0x2820 - loadspritegfx 0x2821 - choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1 - -AnimScript_82D654C: - loadspritegfx 0x27AC + loadspritegfx ANIM_TAG_272 + loadspritegfx ANIM_TAG_273 + choosetwoturnanim DiveSetUp, DiveAttack +DiveSetUp: + loadspritegfx ANIM_TAG_156 playsewithpan SE_W029, SOUND_PAN_ATTACKER - createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336 + createsprite gUnknown_08596490, 2, 0, 0, 13, 336 waitforvisualfinish playsewithpan SE_W291, SOUND_PAN_ATTACKER - createsprite gUnknown_085964CC, 0x3, 0 - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A - call AnimScript_82D658A + createsprite gUnknown_085964CC, 3, 0 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 + call DiveSetUp1 end - -AnimScript_82D658A: - createsprite gUnknown_085964E4, 0x5, 0, 0 - createsprite gUnknown_085964E4, 0x5, 1, 0 +DiveSetUp1: + createsprite gUnknown_085964E4, 5, 0, 0 + createsprite gUnknown_085964E4, 5, 1, 0 return - -AnimScript_82D65A1: - loadspritegfx 0x27A4 - loadspritegfx 0x27AB +DiveAttack: + loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_155 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET - createsprite gUnknown_085964CC, 0x83, 1 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - call AnimScript_82D65E0 - delay 0xC - call AnimScript_82CB102 + createsprite gUnknown_085964CC, 131, 1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + call DiveAttack1 + delay 12 + call UnderWaterAttack1 waitforvisualfinish visible ANIM_ATTACKER clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D65E0: - createsprite gUnknown_085964E4, 0x85, 0, 1 - createsprite gUnknown_085964E4, 0x85, 1, 1 +DiveAttack1: + createsprite gUnknown_085964E4, 133, 0, 1 + createsprite gUnknown_085964E4, 133, 1, 1 return Move_ROCK_BLAST: - loadspritegfx 0x274A - loadspritegfx 0x2797 - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x3 + loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_135 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257 + createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 - createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 0x82, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 0x82, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 + createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2 waitforvisualfinish end Move_OVERHEAT: - loadspritegfx 0x272D - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_SMALL_EMBER + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x120C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0) + setalpha 12, 18 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) waitforvisualfinish - createvisualtask sub_8117C44, 0x5 + createvisualtask sub_8117C44, 5 waitforvisualfinish - createvisualtask sub_8117CA0, 0x5, 0, 1 - delay 0x1 - createvisualtask sub_8117DD8, 0x5, 0 - delay 0x1 + createvisualtask sub_8117CA0, 5, 0, 1 + delay 1 + createvisualtask sub_8117DD8, 5, 0 + delay 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_8117CA0, 0x5, 1, 0 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0) - createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 + createvisualtask sub_8117CA0, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, -20 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, -20 - delay 0x5 - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 0 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 0 - delay 0x5 - createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 10 - createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 10 - delay 0x5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20 + delay 5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0 + delay 5 + createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10 + delay 5 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1 - delay 0x6 - createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 + delay 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0 + delay 8 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask sub_8117DD8, 0x5, 1 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18) - createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1 + createvisualtask sub_8117DD8, 5, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1 waitforvisualfinish - createvisualtask sub_8117D3C, 0x5, 0, 1 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0) + createvisualtask sub_8117D3C, 5, 0, 1 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish - delay 0xF - createvisualtask sub_8117D3C, 0x5, 1, 0 - delay 0x1 - createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18) + delay 15 + createvisualtask sub_8117D3C, 5, 1, 0 + delay 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18) waitforvisualfinish - createvisualtask sub_8117C70, 0x5 + createvisualtask sub_8117C70, 5 waitforvisualfinish end Move_HYDRO_CANNON: - loadspritegfx 0x27A5 - loadspritegfx 0x27A4 + loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_148 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - createsprite gUnknown_085951C0, 0x82 - delay 0xA - createvisualtask sub_8115F10, 0x2, 257, 257, 257 - delay 0x1E - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0 - call AnimScript_82D6A50 - createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 - call AnimScript_82D6A50 - createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0 + createsprite gUnknown_085951C0, 130 + delay 10 + createvisualtask sub_8115F10, 2, 257, 257, 257 + delay 30 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + call HydroCannon1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + call HydroCannon1 + createsprite gUnknown_08597388, 130, 0, 0, 1, 0 waitforvisualfinish - createvisualtask sub_8115F10, 0x2, 257, 257, 257 + createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D6A50: - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 - delay 0x1 - createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257 +HydroCannon1: + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + delay 1 + createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 return Move_ASTONISH: - loadspritegfx 0x2821 + loadspritegfx ANIM_TAG_273 playsewithpan SE_W227, SOUND_PAN_ATTACKER - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x19 - createsprite gUnknown_085964E4, 0x85, 0, 1 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 25 + createsprite gUnknown_085964E4, -123, 0, 1 playsewithpan SE_W166, SOUND_PAN_TARGET - createsprite gUnknown_085964E4, 0x85, 1, 1 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 - createvisualtask sub_8106020, 0x3 + createsprite gUnknown_085964E4, -123, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask sub_8106020, 3 waitforvisualfinish end Move_SEISMIC_TOSS: - loadspritegfx 0x2797 - loadspritegfx 0x274A - setarg 0x7, 0x0 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_058 + setarg 7, 0 monbg ANIM_DEF_PARTNER - setalpha 0x80C + setalpha 12, 8 waitforvisualfinish - createvisualtask sub_81114EC, 0x3 - delay 0x1 + createvisualtask AnimTask_GetSeismicTossDamageLevel, 3 + delay 1 fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout - createvisualtask sub_811152C, 0x3 + createvisualtask sub_811152C, 3 playsewithpan SE_W327, 0 waitbgfadein waitforvisualfinish - createvisualtask sub_8111590, 0x3 - jumpargeq 0x7, 0x0, AnimScript_82D6B53 - jumpargeq 0x7, 0x1, AnimScript_82D6B64 - jumpargeq 0x7, 0x2, AnimScript_82D6B7C - -AnimScript_82D6B48: + createvisualtask sub_8111590, 3 + jumpreteq 0, SeismicTossWeak + jumpreteq 1, SeismicTossMedium + jumpreteq 2, SeismicTossStrong +SeismicTossContinue: restorebg waitbgfadeout - setarg 0x7, 0xFFF + setarg 7, 0xFFF waitbgfadein clearmonbg ANIM_DEF_PARTNER blendoff end - -AnimScript_82D6B53: - call AnimScript_82D6B9B - delay 0x10 - call AnimScript_82D6BFC - goto AnimScript_82D6B48 - -AnimScript_82D6B64: - call AnimScript_82D6B9B - delay 0xE - call AnimScript_82D6BFC - delay 0xE - call AnimScript_82D6B9B - goto AnimScript_82D6B48 - -AnimScript_82D6B7C: - call AnimScript_82D6BFC - delay 0xA - call AnimScript_82D6B9B - delay 0xA - call AnimScript_82D6BFC - delay 0xA - call AnimScript_82D6B9B - goto AnimScript_82D6B48 - -AnimScript_82D6B9B: - createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1 +SeismicTossWeak: + call SeismicToss1 + delay 16 + call SeismicToss2 + goto SeismicTossContinue +SeismicTossMedium: + call SeismicToss1 + delay 14 + call SeismicToss2 + delay 14 + call SeismicToss1 + goto SeismicTossContinue +SeismicTossStrong: + call SeismicToss2 + delay 10 + call SeismicToss1 + delay 10 + call SeismicToss2 + delay 10 + call SeismicToss1 + goto SeismicTossContinue +SeismicToss1: + createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 return - -AnimScript_82D6BFC: - createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1 +SeismicToss2: + createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4 - createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2 - createsprite gUnknown_08596CB0, 0x82, -4, 28, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 30, 4, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4 + createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2 + createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3 return Move_MAGIC_COAT: - loadspritegfx 0x27BA - setalpha 0x1000 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF - createsprite gUnknown_085965C0, 0x3, 40, 0, 10170 + loadspritegfx ANIM_TAG_170 + setalpha 0, 16 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965C0, 3, 40, 0, 10170 waitforvisualfinish - delay 0x1 + delay 1 blendoff end Move_WATER_PULSE: - loadspritegfx 0x27AB - loadspritegfx 0x2830 + loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_288 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28) - delay 0xA - createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0 - createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1 - createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0 - createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0 - createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28) + delay 10 + createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0x5 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0x5 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15 - delay 0xD - createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1 + createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + delay 13 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_PSYCHO_BOOST: - loadspritegfx 0x27E4 + loadspritegfx ANIM_TAG_212 monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 0x5 + createvisualtask sub_815A5C8, 5 waitbgfadein - delay 0x6 - createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0 - delay 0x0 + delay 6 + createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK + delay 0 monbgprio_28 ANIM_ATTACKER - setalpha 0x808 - delay 0xA - createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0 - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA - createsprite gUnknown_08596920, 0x2 - delay 0x6E - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA + setalpha 8, 8 + delay 10 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 + createsprite gUnknown_08596920, 2 + delay 110 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff - call AnimScript_82D7CDD + call UnsetPsychicBackground end Move_KNOCK_OFF: - loadspritegfx 0x2825 - loadspritegfx 0x2797 - createsprite gUnknown_0857FE28, 0x2, 4, 6 - delay 0x4 + loadspritegfx ANIM_TAG_277 + loadspritegfx ANIM_TAG_135 + createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gUnknown_085CE984, 0x82, -16, -16 - delay 0x8 - createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 - createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2 + createsprite gUnknown_085CE984, 130, -16, -16 + delay 8 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3 - createsprite gUnknown_0857FE58, 0x2, 0, 0, 5 - delay 0x3 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 - delay 0x5 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 - delay 0xA + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + delay 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + delay 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + delay 10 waitforvisualfinish end Move_DOOM_DESIRE: - createvisualtask sub_8114960, 0x2 - delay 0x1 + createvisualtask sub_8114960, 2 + delay 1 monbg ANIM_ATK_PARTNER - createvisualtask sub_811489C, 0x5, 1, 0 - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0 + createvisualtask sub_811489C, 5, 1, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish - setalpha 0x808 + setalpha 8, 8 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish - delay 0x14 - createvisualtask sub_811489C, 0x5, 1, 1 - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 0 + delay 20 + createvisualtask sub_811489C, 5, 1, 1 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end Move_SKY_UPPERCUT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout playsewithpan SE_W327, SOUND_PAN_ATTACKER - createvisualtask sub_810DABC, 0x5, 55 + createvisualtask sub_810DABC, 5, 55 waitbgfadein - setalpha 0x80C - delay 0x26 - createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5 - delay 0x4 - createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1 + setalpha 12, 8 + delay 38 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5 + delay 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - delay 0x1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1 - delay 0x1 + createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1 + delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1 - createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4 - delay 0x4 - createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 - delay 0x1E - createsprite gUnknown_0857FE58, 0x2, 0, 0, 6 - delay 0x4 - createsprite gUnknown_0857FE58, 0x2, 1, 0, 6 + createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4 + delay 4 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + delay 30 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + delay 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein end Move_SECRET_POWER: - createvisualtask sub_8117C24, 0x5 - jumpargeq 0x0, 0x0, Move_NEEDLE_ARM - jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF - jumpargeq 0x0, 0x2, Move_MUD_SHOT - jumpargeq 0x0, 0x3, Move_WATERFALL - jumpargeq 0x0, 0x4, Move_SURF - jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM - jumpargeq 0x0, 0x6, Move_ROCK_THROW - jumpargeq 0x0, 0x7, Move_BITE - jumpargeq 0x0, 0x8, Move_STRENGTH + createvisualtask AnimTask_GetBattleTerrain, 5 + jumpargeq 0, BATTLE_TERRAIN_GRASS, Move_NEEDLE_ARM + jumpargeq 0, BATTLE_TERRAIN_LONG_GRASS, Move_MAGICAL_LEAF + jumpargeq 0, BATTLE_TERRAIN_SAND, Move_MUD_SHOT + jumpargeq 0, BATTLE_TERRAIN_UNDERWATER, Move_WATERFALL + jumpargeq 0, BATTLE_TERRAIN_WATER, Move_SURF + jumpargeq 0, BATTLE_TERRAIN_POND, Move_BUBBLE_BEAM + jumpargeq 0, BATTLE_TERRAIN_MOUNTAIN, Move_ROCK_THROW + jumpargeq 0, BATTLE_TERRAIN_CAVE, Move_BITE + jumpargeq 0, BATTLE_TERRAIN_BUILDING, Move_STRENGTH goto Move_SLAM Move_TWISTER: - loadspritegfx 0x274F - loadspritegfx 0x2797 - loadspritegfx 0x274A + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_058 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET - createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 60, 7, 60, 30 - createsprite gUnknown_085923A8, 0x82, 115, 55, 10, 60, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 100, 50, 4, 50, 26 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 105, 25, 8, 60, 20 - delay 0x1 - createsprite gUnknown_085923A8, 0x82, 115, 40, 10, 48, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 120, 30, 6, 45, 25 - createsprite gUnknown_085923A8, 0x82, 115, 35, 10, 60, 30 - delay 0x3 - createsprite gUnknown_08596CC8, 0x82, 105, 20, 8, 40, 0 - delay 0x3 - createsprite gUnknown_085923A8, 0x82, 20, 255, 15, 32, 0 - createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20 + createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30 + createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26 + delay 1 + createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20 + delay 1 + createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25 + createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30 + delay 3 + createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0 + delay 3 + createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0 + createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20 waitforvisualfinish - createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1 - createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1 - delay 0x4 - createsprite gUnknown_085973A0, 0x83, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 + delay 4 + createsprite gUnknown_085973A0, 131, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_085973A0, 0x83, 1, 3 + delay 4 + createsprite gUnknown_085973A0, 131, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3 + delay 4 + createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -9840,1098 +9689,1059 @@ Move_TWISTER: end Move_MAGICAL_LEAF: - loadspritegfx 0x274F - loadspritegfx 0x27B0 - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_160 + loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5 - createvisualtask sub_81007C4, 0x5 - createsprite gUnknown_08592390, 0x2, -3, -2, 10 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -1, 15 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -4, -4, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 3, -3, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -1, -6, 8 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -1, 12 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -4, 13 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 4, -5, 7 - delay 0x2 - createsprite gUnknown_08592390, 0x2, 2, -6, 11 - delay 0x2 - createsprite gUnknown_08592390, 0x2, -3, -5, 8 - delay 0x3C + setalpha 12, 8 + delay 1 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + createvisualtask sub_81007C4, 5 + createsprite gUnknown_08592390, 2, -3, -2, 10 + delay 2 + createsprite gUnknown_08592390, 2, -1, -1, 15 + delay 2 + createsprite gUnknown_08592390, 2, -4, -4, 7 + delay 2 + createsprite gUnknown_08592390, 2, 3, -3, 11 + delay 2 + createsprite gUnknown_08592390, 2, -1, -6, 8 + delay 2 + createsprite gUnknown_08592390, 2, 2, -1, 12 + delay 2 + createsprite gUnknown_08592390, 2, -3, -4, 13 + delay 2 + createsprite gUnknown_08592390, 2, 4, -5, 7 + delay 2 + createsprite gUnknown_08592390, 2, 2, -6, 11 + delay 2 + createsprite gUnknown_08592390, 2, -3, -5, 8 + delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0 - createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0 - delay 0x1E + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0 + delay 30 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2 - createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - delay 0x14 - setarg 0x7, 0xFFFF + createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + delay 20 + setarg 7, -1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ICE_BALL: - loadspritegfx 0x273B - loadspritegfx 0x279D - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x4, AnimScript_82D731B - -AnimScript_82D72BB: + loadspritegfx ANIM_TAG_ICE_CHUNK + loadspritegfx ANIM_TAG_141 + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, IceBallSetIceBg +IceBallContinue: playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40 - delay 0x1C + createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40 + delay 28 playsewithpan SE_W280, SOUND_PAN_TARGET - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x0, AnimScript_82D732C - jumpargeq 0x0, 0x1, AnimScript_82D735B - jumpargeq 0x0, 0x2, AnimScript_82D7394 - jumpargeq 0x0, 0x3, AnimScript_82D73D7 - jumpargeq 0x0, 0x4, AnimScript_82D741F - -AnimScript_82D7309: - createvisualtask sub_810CDFC, 0x5, 0 - jumpargeq 0x0, 0x4, AnimScript_82D7322 - -AnimScript_82D731A: + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 0, IceBallWeakest + jumpargeq 0, 1, IceBallWeak + jumpargeq 0, 2, IceBallMediun + jumpargeq 0, 3, IceBallStrong + jumpargeq 0, 4, IceBallStrongest +IceBallContinue2: + createvisualtask AnimTask_GetRolloutCounter, 5, 0 + jumpargeq 0, 4, IceBallUnsetIceBg +IceBallEnd: end - -AnimScript_82D731B: +IceBallSetIceBg: fadetobg BG_ICE - goto AnimScript_82D72BB - -AnimScript_82D7322: + goto IceBallContinue +IceBallUnsetIceBg: waitbgfadein - delay 0x2D + delay 45 restorebg waitbgfadein - goto AnimScript_82D731A - -AnimScript_82D732C: - createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D735B: - createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D7394: - createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D73D7: - createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D741F: - createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - call AnimScript_82D7467 - goto AnimScript_82D7309 - -AnimScript_82D7467: - createsprite gUnknown_08595DFC, 0x84, -12, -16 + goto IceBallEnd +IceBallWeakest: + createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallWeak: + createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallMediun: + createvisualtask sub_80D6388, 2, 0, 1, 14, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallStrong: + createvisualtask sub_80D6388, 2, 0, 1, 18, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBallStrongest: + createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + call IceBall1 + goto IceBallContinue2 +IceBall1: + createsprite gUnknown_08595DFC, 132, -12, -16 return Move_WEATHER_BALL: - loadspritegfx 0x282B - createsprite gUnknown_0857FE40, 0x2, 8, 1, 0 - delay 0x8 + loadspritegfx ANIM_TAG_283 + createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE38, 0x2 + createsprite gUnknown_0853EE38, 2 waitforvisualfinish - delay 0xF + delay 15 playsewithpan SE_W197, 0 - createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish - createvisualtask sub_81604F0, 0x2 - delay 0x1 - jumpargeq 0x7, 0x0, AnimScript_82D74DE - jumpargeq 0x7, 0x1, AnimScript_82D751B - jumpargeq 0x7, 0x2, AnimScript_82D757F - jumpargeq 0x7, 0x3, AnimScript_82D75E3 - jumpargeq 0x7, 0x4, AnimScript_82D7683 - -AnimScript_82D74DE: - loadspritegfx 0x2797 - createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0 + createvisualtask AnimTask_GetWeather, 2 + delay 1 + jumpreteq ANIM_WEATHER_NONE, WeatherBallNormal + jumpreteq ANIM_WEATHER_SUN, WeatherBallFire + jumpreteq ANIM_WEATHER_RAIN, WeatherBallWater + jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm + jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce +WeatherBallNormal: + loadspritegfx ANIM_TAG_135 + createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end - -AnimScript_82D751B: - loadspritegfx 0x272D - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10 +WeatherBallFire: + loadspritegfx ANIM_TAG_SMALL_EMBER + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20 + delay 10 + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20 playsewithpan SE_W172, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0 + delay 10 + createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end - -AnimScript_82D757F: - loadspritegfx 0x27AB - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10 +WeatherBallWater: + loadspritegfx ANIM_TAG_155 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0x8 - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20 + delay 8 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20 playsewithpan SE_W152, SOUND_PAN_TARGET - delay 0xD - createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0 + delay 13 + createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end - -AnimScript_82D75E3: - loadspritegfx 0x274A - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0 +WeatherBallSandstorm: + loadspritegfx ANIM_TAG_058 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0x5 - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20 + delay 5 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20 playsewithpan SE_W088, SOUND_PAN_TARGET - delay 0xE - createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0 + delay 14 + createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W070, SOUND_PAN_TARGET - createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish end - -AnimScript_82D7683: - loadspritegfx 0x2817 - loadspritegfx 0x279D - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20 +WeatherBallIce: + loadspritegfx ANIM_TAG_263 + loadspritegfx ANIM_TAG_141 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0 + delay 10 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0 playsewithpan SE_W258, SOUND_PAN_TARGET - delay 0xA - createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0 + delay 10 + createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0 playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - call AnimScript_82D7720 + call FreezeEffect1 waitforvisualfinish end Move_COUNT: - loadspritegfx 0x2797 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end -AnimScript_82D7720: - createsprite gUnknown_08595B68, 0x82, -10, -10, 0 +FreezeEffect1: + createsprite gUnknown_08595B68, 130, -10, -10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 10, 20, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 10, 20, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -5, 10, 0 + delay 4 + createsprite gUnknown_08595B68, 130, -5, 10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 17, -12, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 17, -12, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, -15, 15, 0 + delay 4 + createsprite gUnknown_08595B80, 130, -15, 15, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 0, 0, 0 + delay 4 + createsprite gUnknown_08595B80, 130, 0, 0, 0 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, 20, 2, 0 + delay 4 + createsprite gUnknown_08595B68, 130, 20, 2, 0 playsewithpan SE_W196, SOUND_PAN_TARGET return -AnimScript_82D77A4: - createsprite gUnknown_08595B68, 0x82, -10, -10, 1 +FreezeEffect2: + createsprite gUnknown_08595B68, 130, -10, -10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 10, 20, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 10, 20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -29, 0, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -29, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 29, -20, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 29, -20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -5, 10, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -5, 10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 17, -12, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 17, -12, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, -20, 0, 1 + delay 4 + createsprite gUnknown_08595B68, 130, -20, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, -15, 15, 1 + delay 4 + createsprite gUnknown_08595B80, 130, -15, 15, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 26, -5, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 26, -5, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B80, 0x82, 0, 0, 1 + delay 4 + createsprite gUnknown_08595B80, 130, 0, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET - delay 0x4 - createsprite gUnknown_08595B68, 0x82, 20, 2, 1 + delay 4 + createsprite gUnknown_08595B68, 130, 20, 2, 1 playsewithpan SE_W196, SOUND_PAN_TARGET return -AnimScript_82D7874: - loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08595C04, 0x82, 0, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 8, 24, 0 - createsprite gUnknown_08595C04, 0x82, -8, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 16, 24, 0 - createsprite gUnknown_08595C04, 0x82, -16, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 24, 24, 0 - createsprite gUnknown_08595C04, 0x82, -24, 24, 0 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 32, 24, 0 - createsprite gUnknown_08595C04, 0x82, -32, 24, 0 +IcyWindEffect1: @ Unused + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, 130, 0, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 8, 24, 0 + createsprite gUnknown_08595C04, 130, -8, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 16, 24, 0 + createsprite gUnknown_08595C04, 130, -16, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 24, 24, 0 + createsprite gUnknown_08595C04, 130, -24, 24, 0 + delay 4 + createsprite gUnknown_08595C04, 130, 32, 24, 0 + createsprite gUnknown_08595C04, 130, -32, 24, 0 return -AnimScript_82D78F8: - loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4 - createsprite gUnknown_08595C04, 0x82, 0, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 8, 24, 1 - createsprite gUnknown_08595C04, 0x82, -8, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 16, 24, 1 - createsprite gUnknown_08595C04, 0x82, -16, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 24, 24, 1 - createsprite gUnknown_08595C04, 0x82, -24, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 32, 24, 1 - createsprite gUnknown_08595C04, 0x82, -32, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 40, 24, 1 - createsprite gUnknown_08595C04, 0x82, -40, 24, 1 - delay 0x4 - createsprite gUnknown_08595C04, 0x82, 48, 24, 1 - createsprite gUnknown_08595C04, 0x82, -48, 24, 1 +IcyWindEffect2: + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, 130, 0, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 8, 24, 1 + createsprite gUnknown_08595C04, 130, -8, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 16, 24, 1 + createsprite gUnknown_08595C04, 130, -16, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 24, 24, 1 + createsprite gUnknown_08595C04, 130, -24, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 32, 24, 1 + createsprite gUnknown_08595C04, 130, -32, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 40, 24, 1 + createsprite gUnknown_08595C04, 130, -40, 24, 1 + delay 4 + createsprite gUnknown_08595C04, 130, 48, 24, 1 + createsprite gUnknown_08595C04, 130, -48, 24, 1 return -AnimScript_82D79B4: - createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60 - delay 0x8 - createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60 - delay 0x8 +GrantingStarsEffect: + createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + delay 8 + createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + delay 8 return -AnimScript_82D79DF: +HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, -15, -15, 0, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x2, 10, -5, 0, 0 - delay 0x7 + createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0 + delay 7 + createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0 + delay 7 return -AnimScript_82D7A28: +HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, -15, -15, 1, 0 - delay 0x7 - createsprite gUnknown_08592F2C, 0x82, 10, -5, 1, 0 - delay 0x7 + createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0 + delay 7 + createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0 + delay 7 return -AnimScript_82D7A71: - createsprite gUnknown_08596240, 0x82, 10, 10, 0 +PoisonBubblesEffect: + createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 20, -20, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, -20, 15, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 0, 0, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, -20, -20, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596240, 0x82, 16, -8, 0 + delay 6 + createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0 playsewithpan SE_W092, SOUND_PAN_TARGET return -AnimScript_82D7AE2: - createsprite gUnknown_08596258, 0x2, 10, 10, 0 +WaterBubbleEffect: + createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 20, -20, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, 15, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 0, 0, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, -20, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 16, -8, 0 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET return -AnimScript_82D7B53: - createsprite gUnknown_08596258, 0x2, 10, 10, 1 +WaterBubbleEffect2: + createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -28, -10, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 20, -20, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, 15, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 0, 0, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 27, 8, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, -20, -20, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET - delay 0x6 - createsprite gUnknown_08596258, 0x2, 16, -8, 1 + delay 6 + createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET return -AnimScript_82D7BEA: +ElectricityEffect: playsewithpan SE_W085B, SOUND_PAN_TARGET - createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 15, 20, 5, 2 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -15, -10, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 25, 0, 5, 1 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -8, 8, 5, 2 - delay 0x2 - createsprite gUnknown_08595810, 0x82, 2, -8, 5, 0 - delay 0x2 - createsprite gUnknown_08595810, 0x82, -20, 15, 5, 1 + createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2 + delay 2 + createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0 + delay 2 + createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1 return -AnimScript_82D7C75: - loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6 - createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 153, 3, 90 - createsprite gUnknown_0859725C, 0x82, 0, -15, 204, 3, 90 +ConfusionEffect: + loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90 return -AnimScript_82D7CD1: +SetPsychicBackground: fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A504, 0x5 + createvisualtask sub_815A504, 5 waitbgfadein return -AnimScript_82D7CDD: +UnsetPsychicBackground: restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein return -AnimScript_82D7CE5: - jumpifcontest AnimScript_82D7CFE +SetFlyingBg: + jumpifcontest SetBgFlyingContest fadetobg BG_FLYING waitbgfadeout - createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 - -AnimScript_82D7CFC: + createvisualtask sub_8117660, 5, -2304, 768, 1, -1 +SetBgFlyingContinue: waitbgfadein return - -AnimScript_82D7CFE: +SetBgFlyingContest: fadetobg BG_FLYING_CONTESTS waitbgfadeout - createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 - goto AnimScript_82D7CFC + createvisualtask sub_8117660, 5, 2304, 768, 0, -1 + goto SetBgFlyingContinue -AnimScript_82D7D15: +UnsetFlyingBg: restorebg waitbgfadeout - setarg 0x7, 0xFFFF + setarg 7, -1 waitbgfadein return -AnimScript_82D7D1D: - createvisualtask sub_8117E60, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D7D42 - createvisualtask sub_815A8C8, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D7D50 - goto AnimScript_82D7D49 - -AnimScript_82D7D40: +SetSolarbeamBg: + createvisualtask AnimTask_IsContest, 2 + jumprettrue SetSolarbeamBgContest + createvisualtask AnimTask_IsTargetPlayerSide, 2 + jumpretfalse SetSolarbeamBgOpponent + goto SetSolarbeamBgPlayer +SetSolarbeamBgContinue: waitbgfadein return - -AnimScript_82D7D42: +SetSolarbeamBgContest: fadetobg BG_SOLARBEAM_CONTESTS - goto AnimScript_82D7D40 - -AnimScript_82D7D49: + goto SetSolarbeamBgContinue +SetSolarbeamBgPlayer: fadetobg BG_SOLARBEAM_PLAYER - goto AnimScript_82D7D40 - -AnimScript_82D7D50: + goto SetSolarbeamBgContinue +SetSolarbeamBgOpponent: fadetobg BG_SOLARBEAM_OPPONENT - goto AnimScript_82D7D40 + goto SetSolarbeamBgContinue -AnimScript_82D7D57: +UnsetSolarbeamBg: restorebg waitbgfadein return Status_Poison: - loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end Status_Confusion: - loadspritegfx 0x2759 - call AnimScript_82D7C75 + loadspritegfx ANIM_TAG_DUCK + call ConfusionEffect end Status_Burn: - loadspritegfx 0x272D + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W172, SOUND_PAN_TARGET - call AnimScript_82D7DA6 - call AnimScript_82D7DA6 - call AnimScript_82D7DA6 + call Burn1 + call Burn1 + call Burn1 waitforvisualfinish end - -AnimScript_82D7DA6: - createsprite gUnknown_08595504, 0x82, -24, 24, 24, 24, 20, 1, 1 - delay 0x4 +Burn1: + createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1 + delay 4 return Status_Infatuation: - loadspritegfx 0x27E2 + loadspritegfx ANIM_TAG_PURPLE_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, 0, 20 - delay 0xF + createsprite gUnknown_08593970, 3, 0, 20 + delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, -20, 20 - delay 0xF + createsprite gUnknown_08593970, 3, -20, 20 + delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 0x3, 20, 20 + createsprite gUnknown_08593970, 3, 20, 20 end Status_Sleep: - loadspritegfx 0x27F4 + loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 - delay 0x1E - createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + delay 30 + createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 end Status_Paralysis: - loadspritegfx 0x271B - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 - call AnimScript_82D7BEA + loadspritegfx ANIM_TAG_SPARK_2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + call ElectricityEffect end Status_Freeze: playsewithpan SE_W196, 0 - loadspritegfx 0x271A + loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11 - createvisualtask sub_80A9EF4, 0x2 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 + createvisualtask sub_80A9EF4, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Curse: - loadspritegfx 0x27D8 + loadspritegfx ANIM_TAG_200 monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596DE8, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Nightmare: - loadspritegfx 0x27ED + loadspritegfx ANIM_TAG_EVIL_ANGEL monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gUnknown_08596E00, 0x82 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596E00, 130 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end -Anim_CastformTransform: - createvisualtask sub_815BB18, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D7ECA +General_CastformChange: + createvisualtask sub_815BB18, 2 + jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 - AnimScript_82D7EB2: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30 - createvisualtask sub_815B7D0, 0x2, 1 + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + createvisualtask sub_815B7D0, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER end - AnimScript_82D7ECA: - createvisualtask sub_815BB58, 0x2, 1 + createvisualtask sub_815BB58, 2, 1 end -Anim_StatChange: - createvisualtask AnimTask_StatsChange, 0x5 +General_StatsChange: + createvisualtask AnimTask_StatsChange, 5 waitforvisualfinish end -Anim_SubsituteOff: +General_SubstituteFade: monbg ANIM_ATTACKER - createvisualtask sub_8172D98, 0x5 - createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF + createvisualtask sub_8172D98, 5 + createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE waitforvisualfinish - delay 0x1 + delay 1 clearmonbg ANIM_ATTACKER - delay 0x2 + delay 2 blendoff - createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF - createvisualtask sub_8172BF0, 0x2, 1 + createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE + createvisualtask sub_8172BF0, 2, 1 end -Anim_SubsituteOn: - createvisualtask sub_815F20C, 0x2 +General_SubstituteAppear: + createvisualtask AnimTask_MonToSubstitute, 2 end -Anim_Table_4: - createvisualtask sub_817345C, 0x2, 0 - createvisualtask sub_81732B0, 0x2 - delay 0x0 - waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16 - createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32 - delay 0x32 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2 - createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1 +General_PokeblockThrow: + createvisualtask sub_817345C, 2, 0 + createvisualtask sub_81732B0, 2 + delay 0 + waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 + createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32 + delay 50 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET waitforvisualfinish - createvisualtask sub_81732E4, 0x2 + createvisualtask sub_81732E4, 2 end -Anim_ItemKnockOff: - loadspritegfx 0x27F0 - createsprite gUnknown_08592628, 0x82 +General_ItemKnockoff: + loadspritegfx ANIM_TAG_ITEM_BAG + createsprite gBattleAnimSpriteTemplate_8592628, 130 end -Status_Wrap: - createvisualtask sub_81734B4, 0x5 - jumpargeq 0x0, 0x1, AnimScript_82D7FE9 - jumpargeq 0x0, 0x2, AnimScript_82D800E - jumpargeq 0x0, 0x3, AnimScript_82D8062 - jumpargeq 0x0, 0x4, AnimScript_82D80BF - goto AnimScript_82D7FA1 - -AnimScript_82D7FA1: - loadspritegfx 0x27CA - loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2 - createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1 - delay 0x7 - createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1 - delay 0x3 - createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 - delay 0x14 - setarg 0x7, 0xFFFF +General_TurnTrap: + createvisualtask AnimTask_GetTrappedMoveAnimId, 5 + jumpargeq 0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin + jumpargeq 0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool + jumpargeq 0, TRAP_ANIM_CLAMP, Status_Clamp + jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb + goto Status_BindWrap +Status_BindWrap: + loadspritegfx ANIM_TAG_186 + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 + createsprite gUnknown_08592494, 132, 0, 16, 0, 1 + delay 7 + createsprite gUnknown_08592494, 130, 0, 8, 1, 1 + delay 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + delay 20 + setarg 7, -1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish end - -AnimScript_82D7FE9: - loadspritegfx 0x272D +Status_FireSpin: + loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 - call AnimScript_82CACBF - call AnimScript_82CACBF + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + call FireSpinEffect + call FireSpinEffect waitforvisualfinish stopsound end - -AnimScript_82D800E: - loadspritegfx 0x27A5 +Status_Whrilpool: + loadspritegfx ANIM_TAG_149 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - setalpha 0x80C - delay 0x0 - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23) + setalpha 12, 8 + delay 0 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 - call AnimScript_82D1F5B - call AnimScript_82D1F5B - delay 0xC - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + call WhirlpoolEffect + call WhirlpoolEffect + delay 12 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish stopsound clearmonbg ANIM_DEF_PARTNER end - -AnimScript_82D8062: - loadspritegfx 0x27A1 - loadspritegfx 0x2797 +Status_Clamp: + loadspritegfx ANIM_TAG_145 + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10 - delay 0xA - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 + createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + delay 10 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff waitforvisualfinish end - -AnimScript_82D80BF: - loadspritegfx 0x275A - createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 +Status_SandTomb: + loadspritegfx ANIM_TAG_074 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET - call AnimScript_82D51B7 - call AnimScript_82D51B7 - delay 0x16 - createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0) + call SandTombEffect + call SandTombEffect + delay 22 + createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish stopsound end -Anim_ItemEffect: - loadspritegfx 0x27DB - loadspritegfx 0x2741 - delay 0x0 +General_ItemEffect: + loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_SPARKLE + delay 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 + createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25) + createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 waitforvisualfinish end -Anim_SmokeBallEscape: - loadspritegfx 0x2802 +General_SmokeballEscape: + loadspritegfx ANIM_TAG_242 monbg ANIM_ATTACKER - setalpha 0x40C - delay 0x0 + setalpha 12, 4 + delay 0 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30 - delay 0x4 + createsprite gUnknown_085CE734, 128, 0, 32, 28, 30 + delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30 - delay 0xC + createsprite gUnknown_085CE734, 127, 2, 12, 20, 30 + delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30 - delay 0xC + delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30 - delay 0x4 + delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createvisualtask sub_81136E8, 0x2, 2 + createvisualtask sub_81136E8, 2, 2 createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30 - delay 0xE + delay 14 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46 - delay 0x0 + delay 0 createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 - delay 0x0 - createsprite gUnknown_085CE734, 0x78, 3, -12, -10, 46 - delay 0x0 + delay 0 + createsprite gUnknown_085CE734, 120, 3, -12, -10, 46 + delay 0 createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46 - delay 0x0 + delay 0 createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46 waitforvisualfinish clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER - delay 0x0 + delay 0 blendoff end -Anim_HangedOn: - createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED +General_HangedOn: + createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1 + createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED waitforvisualfinish - delay 0x6 - createsprite gUnknown_0857FE58, 0x0, 0, 0, 15 + delay 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15 end -Anim_Rain: - loadspritegfx 0x2783 +General_Rain: + loadspritegfx ANIM_TAG_115 playsewithpan SE_W240, SOUND_PAN_ATTACKER - createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish - createvisualtask sub_8107188, 0x2, 0, 3, 60 - createvisualtask sub_8107188, 0x2, 0, 3, 60 - delay 0x32 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 + createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 + delay 50 waitforvisualfinish - createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 + createvisualtask sub_8116620, 10, 0x781, 2, 4, 0, RGB_BLACK waitforvisualfinish end -Anim_Sun: +General_Sun: goto Move_SUNNY_DAY -Anim_Sandstorm: +General_Sandstorm: goto Move_SANDSTORM -Anim_Hail: +General_Hail: goto Move_HAIL -Status_LeechSeed: - createvisualtask sub_817351C, 0x5 - delay 0x0 +General_LeechSeedDrain: + createvisualtask sub_817351C, 5 + delay 0 goto Move_ABSORB -Anim_Hit: - loadspritegfx 0x2797 +General_MonHit: + loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET - setalpha 0x80C + setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2 - createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end -Anim_ItemSteal: - loadspritegfx 0x27F0 - createvisualtask sub_8117F30, 0x2 - createvisualtask sub_8172ED0, 0x2 - delay 0x1 - createsprite gUnknown_08592670, 0x2, 0, -5, 10, 2, -1 +General_ItemSteal: + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_8117F30, 2 + createvisualtask sub_8172ED0, 2 + delay 1 + createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1 end -Anim_SnatchMove: - loadspritegfx 0x27F0 - createvisualtask sub_8117E94, 0x2 +General_SnatchMove: + loadspritegfx ANIM_TAG_ITEM_BAG + createvisualtask sub_8117E94, 2 call AnimScript_82D85A3 - delay 0x1 - createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1 + delay 1 + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET waitforvisualfinish - createvisualtask sub_8117EC4, 0x2 - jumpargeq 0x7, 0x0, AnimScript_82D839F - goto AnimScript_82D83AF - -AnimScript_82D8398: + createvisualtask AnimTask_IsTargetSameSide, 2 + jumpretfalse SnatchOpposingMonMove + goto SnatchPartnerMonMove +SnatchMoveContinue: waitforvisualfinish call AnimScript_82D85C3 end - -AnimScript_82D839F: +SnatchOpposingMonMove: playsewithpan SE_W104, SOUND_PAN_ATTACKER - createvisualtask sub_815F8F4, 0x2 - goto AnimScript_82D8398 - -AnimScript_82D83AF: + createvisualtask sub_815F8F4, 2 + goto SnatchMoveContinue +SnatchPartnerMonMove: playsewithpan SE_W104, SOUND_PAN_ATTACKER - createvisualtask sub_815FFC4, 0x2 - goto AnimScript_82D8398 + createvisualtask sub_815FFC4, 2 + goto SnatchMoveContinue -Anim_FutureSightHit: - createvisualtask sub_8117F10, 0x2 +General_FutureSightHit: + createvisualtask sub_8117F10, 2 monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - call AnimScript_82D7CD1 - setalpha 0x808 + call SetPsychicBackground + setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_TARGET - waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8 - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1 - createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1 + waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 waitforvisualfinish - createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish - delay 0x1 - call AnimScript_82D7CDD + delay 1 + call UnsetPsychicBackground end -Anim_DoomDesireHit: - createvisualtask sub_8117F10, 0x2 - loadspritegfx 0x27D6 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE +General_DoomDesireHit: + createvisualtask sub_8117F10, 2 + loadspritegfx ANIM_TAG_EXPLOSION + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish - delay 0xA - createvisualtask sub_815C0A4, 0x5 - delay 0x9 + delay 10 + createvisualtask sub_815C0A4, 5 + delay 9 playsewithpan SE_W109, SOUND_PAN_ATTACKER - delay 0x9 + delay 9 playsewithpan SE_W109, 0 - delay 0x9 + delay 9 playsewithpan SE_W109, SOUND_PAN_TARGET - delay 0x19 - createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1 + delay 25 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1 - delay 0x6 + createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish end -Anim_Table_x14: - loadspritegfx 0x27C8 +General_FocusPunchSetUp: + loadspritegfx ANIM_TAG_184 playsewithpan SE_W082, SOUND_PAN_ATTACKER - call AnimScript_82CD6C7 - delay 0x8 - createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 - createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 - call AnimScript_82CD6C7 - delay 0x8 - call AnimScript_82CD6C7 + call EndureEffect + delay 8 + createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + call EndureEffect + delay 8 + call EndureEffect waitforvisualfinish end -Status_Ingrain: - loadspritegfx 0x27A3 - loadspritegfx 0x272F +General_IngrainHeal: + loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER - setalpha 0x80C - createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12) + setalpha 12, 8 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish - delay 0x3 - call AnimScript_82D1009 + delay 3 + call AbsorbEffect waitforvisualfinish - delay 0xF - call AnimScript_82D79DF + delay 15 + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end -Anim_WishHeal: - loadspritegfx 0x2741 - createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0 +General_WishHeal: + loadspritegfx ANIM_TAG_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, SOUND_PAN_ATTACKER - call AnimScript_82D79B4 + call GrantingStarsEffect waitforvisualfinish - unloadspritegfx 0x2741 - loadspritegfx 0x272F - call AnimScript_82D79DF + unloadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_BLUE_STAR + call HealingEffect waitforvisualfinish - createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK end AnimScript_82D85A3: - createvisualtask sub_8172E9C, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D85B4 - + createvisualtask sub_8172E9C, 2 + jumpreteq 1, AnimScript_82D85B4 AnimScript_82D85B2: waitforvisualfinish return - AnimScript_82D85B4: - createvisualtask sub_8172BF0, 0x2, 1 + createvisualtask sub_8172BF0, 2, 1 waitforvisualfinish goto AnimScript_82D85B2 AnimScript_82D85C3: - createvisualtask sub_8172E9C, 0x2 - jumpargeq 0x7, 0x1, AnimScript_82D85D4 - + createvisualtask sub_8172E9C, 2 + jumpreteq 1, AnimScript_82D85D4 AnimScript_82D85D2: waitforvisualfinish return - AnimScript_82D85D4: - createvisualtask sub_8172BF0, 0x2, 0 + createvisualtask sub_8172BF0, 2, 0 waitforvisualfinish goto AnimScript_82D85D2 -Anim_LevelUp: +Special_LevelUp: playsewithpan SE_EXPMAX, 0 - createvisualtask sub_8170920, 0x2 - delay 0x0 - createvisualtask sub_8170A0C, 0x5, 0, 0 + createvisualtask sub_8170920, 2 + delay 0 + createvisualtask sub_8170A0C, 5, 0, 0 waitforvisualfinish - createvisualtask sub_81709EC, 0x2 + createvisualtask sub_81709EC, 2 end -Anim_SwitchOutPlayer: - createvisualtask sub_8170BB0, 0x2 - delay 0xA - createvisualtask sub_8170B04, 0x2 +Special_SwitchOutPlayerMon: + createvisualtask sub_8170BB0, 2 + delay 10 + createvisualtask sub_8170B04, 2 end -Anim_SwitchOutOpponent: - createvisualtask sub_8170BB0, 0x2 - delay 0xA - createvisualtask sub_8170B04, 0x2 +Special_SwitchOutOpponentMon: + createvisualtask sub_8170BB0, 2 + delay 10 + createvisualtask sub_8170B04, 2 end -Anim_BallThrow: - createvisualtask sub_8170CFC, 0x2 - delay 0x0 +Special_BallThrow: + createvisualtask sub_8170CFC, 2 + delay 0 playsewithpan SE_NAGERU, 0 - createvisualtask sub_8170E04, 0x2 - createvisualtask sub_8170D4C, 0x2 - jumpargeq 0x7, 0xFFFF, AnimScript_82D8652 - -AnimScript_82D8649: + createvisualtask sub_8170E04, 2 + createvisualtask AnimTask_IsBallBlockedByTrainer, 2 + jumpreteq -1, BallThrowTrainerBlock +BallThrowEnd: waitforvisualfinish - createvisualtask sub_8170D24, 0x2 + createvisualtask sub_8170D24, 2 end - -AnimScript_82D8652: - loadspritegfx 0x2797 - delay 0x19 +BallThrowTrainerBlock: + loadspritegfx ANIM_TAG_135 + delay 25 monbg ANIM_DEF_PARTNER - setalpha 0x80C - delay 0x0 + setalpha 12, 8 + delay 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff - goto AnimScript_82D8649 + goto BallThrowEnd -Anim_SafariBallThrow: - createvisualtask sub_8170CFC, 0x2 - delay 0x0 - createvisualtask sub_8170F2C, 0x2 +Special_SafariBallThrow: + createvisualtask sub_8170CFC, 2 + delay 0 + createvisualtask sub_8170F2C, 2 waitforvisualfinish - createvisualtask sub_8170D24, 0x2 + createvisualtask sub_8170D24, 2 end -Anim_SubstituteToMon: - createvisualtask sub_8172BF0, 0x2, 1 +Special_SubstituteToMon: + createvisualtask sub_8172BF0, 2, 1 end -Anim_MonToSubstitute: - createvisualtask sub_8172BF0, 0x2, 0 +Special_MonToSubstitute: + createvisualtask sub_8172BF0, 2, 0 end From f4e55999a5282dc1d2b94e0ca14081de6aae93ba Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 20 Oct 2018 00:33:51 +0200 Subject: [PATCH 018/213] begin porting and decomping battle tower --- asm/battle_tower.s | 278 ++--------------------------------------- include/battle_tower.h | 6 +- include/global.h | 29 +---- src/battle_tower.c | 93 +++++++++++++- src/recorded_battle.c | 30 ++--- src/tv.c | 2 +- 6 files changed, 125 insertions(+), 313 deletions(-) diff --git a/asm/battle_tower.s b/asm/battle_tower.s index ae01e0b5e7..8eedaf72f2 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -6,270 +6,6 @@ .text - - - thumb_func_start sub_81621C0 -sub_81621C0: @ 81621C0 - push {r4,r5,lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xFA - lsls r0, 1 - cmp r1, r0 - bne _081621DA - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bec - adds r0, r1 - bl sub_816534C -_081621DA: - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000d04 - adds r2, r0, r1 - ldrh r1, [r2] - ldr r0, =0x0000270e - cmp r1, r0 - bhi _081621EE - adds r0, r1, 0x1 - strh r0, [r2] -_081621EE: - ldr r1, [r5] - ldr r4, =0x00000cb2 - adds r1, r4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - bl sub_8163E90 - ldr r1, =gSpecialVar_Result - ldr r0, [r5] - adds r0, r4 - ldrh r0, [r0] - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81621C0 - - thumb_func_start sub_816222C -sub_816222C: @ 816222C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - movs r0, 0 - str r0, [sp, 0x24] - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - mov r10, r0 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x2C] - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _08162266 - b _0816239C -_08162266: - mov r0, r10 - ldr r1, [sp, 0x2C] - bl sub_8164FCC - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x28] - movs r7, 0 - mov r2, sp - str r2, [sp, 0x34] -_0816227A: - movs r3, 0xEC - adds r0, r7, 0 - muls r0, r3 - movs r4, 0xE7 - lsls r4, 3 - adds r0, r4 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - movs r2, 0 - mov r8, r2 - mov r9, r2 - movs r5, 0 - adds r3, r7, 0x1 - str r3, [sp, 0x30] - adds r1, r0 -_08162298: - ldm r1!, {r0} - mov r4, r8 - orrs r4, r0 - mov r8, r4 - add r9, r0 - adds r5, 0x1 - cmp r5, 0x39 - bls _08162298 - movs r6, 0 - movs r5, 0 - movs r0, 0xEC - adds r2, r7, 0 - muls r2, r0 -_081622B2: - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - movs r0, 0x2C - muls r0, r5 - adds r0, r2 - adds r1, r0 - ldr r4, =0x0000076c - adds r0, r1, r4 - ldrh r0, [r0] - cmp r0, 0 - beq _081622E4 - movs r0, 0xEF - lsls r0, 3 - adds r4, r1, r0 - mov r0, r10 - str r2, [sp, 0x38] - bl GetFrontierEnemyMonLevel - ldrb r1, [r4] - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x38] - cmp r1, r0 - bhi _081622E4 - adds r6, 0x1 -_081622E4: - adds r5, 0x1 - cmp r5, 0x3 - ble _081622B2 - ldr r0, =gUnknown_085DF9F6 - ldr r1, [sp, 0x2C] - adds r0, r1, r0 - ldrb r0, [r0] - cmp r6, r0 - blt _0816233E - ldr r3, =gSaveBlock2Ptr - ldr r2, [r3] - movs r4, 0xEC - adds r3, r7, 0 - muls r3, r4 - adds r1, r2, r3 - ldr r5, =0x0000073a - adds r0, r1, r5 - ldrh r0, [r0] - ldr r4, [sp, 0x28] - cmp r0, r4 - bne _0816233E - subs r5, 0x2 - adds r0, r1, r5 - ldrb r0, [r0] - cmp r0, r10 - bne _0816233E - mov r0, r8 - cmp r0, 0 - beq _0816233E - movs r1, 0x82 - lsls r1, 4 - adds r0, r2, r1 - adds r0, r3 - ldr r0, [r0] - cmp r0, r9 - bne _0816233E - movs r2, 0x96 - lsls r2, 1 - adds r0, r7, r2 - ldr r3, [sp, 0x34] - stm r3!, {r0} - str r3, [sp, 0x34] - ldr r4, [sp, 0x24] - adds r4, 0x1 - str r4, [sp, 0x24] -_0816233E: - ldr r7, [sp, 0x30] - cmp r7, 0x4 - ble _0816227A - ldr r5, [sp, 0x2C] - cmp r5, 0 - bne _08162396 - bl sub_8165B20 - movs r7, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r4, =gUnknown_085DF9EC - adds r2, r0, 0 - adds r2, 0xDC - ldr r1, [sp, 0x24] - lsls r0, r1, 2 - mov r5, sp - adds r3, r0, r5 -_08162362: - ldrb r0, [r2] - lsls r1, r0, 25 - lsrs r0, r1, 30 - cmp r0, 0 - beq _0816238E - ldrb r0, [r2, 0x1] - adds r0, r4 - ldrb r0, [r0] - ldr r5, [sp, 0x28] - cmp r0, r5 - bne _0816238E - lsrs r0, r1, 30 - subs r0, 0x1 - cmp r0, r10 - bne _0816238E - movs r1, 0xC8 - lsls r1, 1 - adds r0, r7, r1 - stm r3!, {r0} - ldr r5, [sp, 0x24] - adds r5, 0x1 - str r5, [sp, 0x24] -_0816238E: - adds r2, 0x44 - adds r7, 0x1 - cmp r7, 0x3 - ble _08162362 -_08162396: - ldr r0, [sp, 0x24] - cmp r0, 0 - bne _081623C0 -_0816239C: - movs r0, 0 - b _081623DA - .pool -_081623C0: - ldr r4, =gTrainerBattleOpponent_A - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x24] - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - strh r0, [r4] - movs r0, 0x1 -_081623DA: - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816222C - thumb_func_start sub_81623F0 sub_81623F0: @ 81623F0 push {r4-r7,lr} @@ -329,7 +65,7 @@ _08162414: b _08162530 .pool _08162488: - bl sub_816222C + bl ChooseSpecialBattleTowerTrainer lsls r0, 24 cmp r0, 0 beq _081624B4 @@ -3334,7 +3070,7 @@ sub_8163E90: @ 8163E90 lsrs r4, 24 adds r0, r5, 0 adds r1, r4, 0 - bl sub_8164FCC + bl GetCurrentBattleTowerWinStreak lsls r0, 16 lsrs r2, r0, 16 ldr r0, [r6] @@ -3420,7 +3156,7 @@ _08163F52: bl StringCopy7 adds r0, r6, 0 adds r1, r7, 0 - bl sub_8164FCC + bl GetCurrentBattleTowerWinStreak strh r0, [r5, 0x2] movs r4, 0 movs r2, 0x10 @@ -5289,8 +5025,8 @@ _08164FBE: bx r0 thumb_func_end sub_8164FB8 - thumb_func_start sub_8164FCC -sub_8164FCC: @ 8164FCC + thumb_func_start GetCurrentBattleTowerWinStreak +GetCurrentBattleTowerWinStreak: @ 8164FCC push {lr} lsls r0, 24 lsls r1, 24 @@ -5312,7 +5048,7 @@ _08164FEE: pop {r1} bx r1 .pool - thumb_func_end sub_8164FCC + thumb_func_end GetCurrentBattleTowerWinStreak thumb_func_start sub_8164FFC sub_8164FFC: @ 8164FFC @@ -5378,7 +5114,7 @@ _0816506A: strh r0, [r1] adds r0, r5, 0 adds r1, r4, 0 - bl sub_8164FCC + bl GetCurrentBattleTowerWinStreak lsls r0, 16 lsrs r0, 16 cmp r0, 0x37 diff --git a/include/battle_tower.h b/include/battle_tower.h index 5879a73bb1..6af87210b6 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -1,6 +1,10 @@ #ifndef GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H +#define BATTLE_TOWER_EREADER_TRAINER_ID 200 +#define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 300 +#define BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID 400 + struct RSBattleTowerRecord { /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 @@ -46,7 +50,7 @@ struct FacilityMon extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct FacilityMon *gFacilityTrainerMons; -u16 sub_8164FCC(u8, u8); +u16 GetCurrentBattleTowerWinStreak(u8, u8); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); diff --git a/include/global.h b/include/global.h index b92f1097f0..35e34e722d 100644 --- a/include/global.h +++ b/include/global.h @@ -275,26 +275,6 @@ struct BerryCrush u32 unk; }; -struct UnknownSaveBlock2Struct -{ - u8 field_0; - u8 field_1; - u8 field_2[2]; - u8 field_4[8]; - u8 field_C[16]; - u16 field_1C[6]; - u16 field_28[6]; - u8 field_34[176]; - u8 field_E4; - u8 field_E5; - u8 field_E6; - u8 field_E7; - u8 field_E8; - u8 field_E9; - u8 field_EA; - u8 field_EB; -}; // sizeof = 0xEC - struct ApprenticeMon { u16 species; @@ -345,7 +325,7 @@ struct UnknownPokemonStruct struct EmeraldBattleTowerRecord { - /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 + /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 /*0x01*/ u8 trainerClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; @@ -387,7 +367,7 @@ struct BattleDomeTrainer struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord battleTower; - /*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue. + /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // No idea here, it's probably wrong, no clue. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; /*0xBD8*/ u8 field_BD8[11]; @@ -415,7 +395,10 @@ struct BattleFrontier /*0xCF0*/ u16 field_CF0[2]; /*0xCF4*/ u16 field_CF4[2]; /*0xCF8*/ u16 field_CF8[2]; - /*0xCFC*/ u16 field_CFC[5]; + /*0xCFC*/ u16 field_CFC[2]; + /*0xD06*/ u16 field_D00; + /*0xD06*/ u16 field_D02; + /*0xD06*/ u16 field_D04; /*0xD06*/ u8 field_D06; /*0xD07*/ u8 field_D07; /*0xD08*/ u8 field_D08_0:1; diff --git a/src/battle_tower.c b/src/battle_tower.c index e70d4af91c..a6983897f6 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -4,16 +4,24 @@ #include "overworld.h" #include "random.h" #include "battle_tower.h" +#include "battle_frontier_1.h" +#include "constants/battle_frontier.h" extern void sub_81A3ACC(void); +extern u8 GetFrontierEnemyMonLevel(u8); extern const u32 gUnknown_085DF9AC[][2]; extern const u32 gUnknown_085DF9CC[][2]; extern void (* const gUnknown_085DF96C[])(void); +extern const u8 gUnknown_085DF9F6[]; +extern const u8 gUnknown_085DF9EC[]; // This file's functions. void sub_8164ED8(void); -u16 sub_8164FCC(u8, u8); +void sub_8163E90(void); +void sub_8165B20(void); +u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); +void sub_816534C(void *); // code void sub_8161F74(void) @@ -49,7 +57,7 @@ void sub_8162054(void) case 0: break; case 1: - gSpecialVar_Result = sub_8164FCC(lvlMode, battleMode); + gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); break; case 2: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0); @@ -83,3 +91,84 @@ void sub_81620F4(void) break; } } + +void sub_81621C0(void) +{ + if (gTrainerBattleOpponent_A == 500) + sub_816534C(&gSaveBlock2Ptr->frontier.filler_BEC); + + if (gSaveBlock2Ptr->frontier.field_D04 < 9999) + gSaveBlock2Ptr->frontier.field_D04++; + + gSaveBlock2Ptr->frontier.field_CB2++; + sub_8163E90(); + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CB2; +} + +bool8 ChooseSpecialBattleTowerTrainer(void) +{ + s32 i, j, validMons; + s32 trainerIds[9]; + s32 idsCount = 0; + s32 winStreak = 0; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (VarGet(VAR_FRONTIER_FACILITY) != FRONTIER_FACILITY_TOWER) + return FALSE; + + winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); + for (i = 0; i < 5; i++) + { + u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.records[i]); + u32 recordHasData = 0; + u32 checksum = 0; + for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself. + { + recordHasData |= record[j]; + checksum += record[j]; + } + validMons = 0; + for (j = 0; j < 4; j++) + { + if (gSaveBlock2Ptr->frontier.records[i].party[j].species != 0 + && gSaveBlock2Ptr->frontier.records[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)) + validMons++; + } + + if (validMons >= gUnknown_085DF9F6[battleMode] + && gSaveBlock2Ptr->frontier.records[i].winStreak == winStreak + && gSaveBlock2Ptr->frontier.records[i].lvlMode == lvlMode + && recordHasData + && gSaveBlock2Ptr->frontier.records[i].checksum == checksum) + { + trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + idsCount++; + } + } + + if (battleMode == FRONTIER_MODE_SINGLES) + { + sub_8165B20(); + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0 + && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak + && gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode) + { + trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + idsCount++; + } + } + } + + if (idsCount != 0) + { + gTrainerBattleOpponent_A = trainerIds[Random() % idsCount]; + return TRUE; + } + else + { + return FALSE; + } +} diff --git a/src/recorded_battle.c b/src/recorded_battle.c index 355ed5e079..0a199f2891 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -402,73 +402,73 @@ u32 MoveRecordedBattleToSaveData(void) { for (i = 0; i < 8; i++) { - battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_4[i]; + battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_4[i]; } - battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1; + battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1; if (sUnknown_0203CCE8 == 1) { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_28[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_28[i]; } } else { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_1C[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1C[i]; } } - battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_A - 300].field_E4; + battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_E4; } else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399) { for (i = 0; i < 8; i++) { - battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_4[i]; + battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_4[i]; } - battleSave->field_50C = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1; + battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1; if (sUnknown_0203CCE8 == 1) { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_28[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_28[i]; } } else { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_1C[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1C[i]; } } - battleSave->field_51A = gSaveBlock2Ptr->field_738[gTrainerBattleOpponent_B - 300].field_E4; + battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_E4; } else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399) { for (i = 0; i < 8; i++) { - battleSave->field_504[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_4[i]; + battleSave->field_504[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_4[i]; } - battleSave->field_50C = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1; + battleSave->field_50C = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1; if (sUnknown_0203CCE8 == 1) { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_28[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_28[i]; } } else { for (i = 0; i < 6; i++) { - battleSave->field_50E[i] = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_1C[i]; + battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1C[i]; } } - battleSave->field_51A = gSaveBlock2Ptr->field_738[gPartnerTrainerId - 300].field_E4; + battleSave->field_51A = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_E4; } */ diff --git a/src/tv.c b/src/tv.c index fb309f6e3f..3625c6cee1 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1544,7 +1544,7 @@ static void InterviewAfter_BravoTrainerBattleTowerProfile(void) StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->frontier.field_BD8); show->bravoTrainerTower.species = gSaveBlock2Ptr->frontier.field_BD4; show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->frontier.field_BD6; - show->bravoTrainerTower.numFights = sub_8164FCC(gSaveBlock2Ptr->frontier.field_D07, 0); + show->bravoTrainerTower.numFights = GetCurrentBattleTowerWinStreak(gSaveBlock2Ptr->frontier.field_D07, 0); show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->frontier.field_D06; if (gSaveBlock2Ptr->frontier.field_D07 == 0) { From 7a072d4527387cf21a019142caf67ce516be861d Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Sat, 20 Oct 2018 21:01:45 +0100 Subject: [PATCH 019/213] Continue synchronising --- include/event_object_movement.h | 2 - src/event_object_movement.c | 276 +++++++++++++++----------------- 2 files changed, 132 insertions(+), 146 deletions(-) diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 98395593b4..0fabcf95ab 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -162,9 +162,7 @@ u8 ZCoordToPriority(u8); void EventObjectUpdateZCoord(struct EventObject *pObject); void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); bool8 IsZCoordMismatchAt(u8, s16, s16); -void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *); void UnfreezeEventObject(struct EventObject *); -void oamt_npc_ministep_reset(struct Sprite *, u8, u8); u8 FindLockedEventObjectIndex(struct EventObject *); bool8 obj_npc_ministep(struct Sprite *sprite); bool8 sub_80976EC(struct Sprite *sprite); diff --git a/src/event_object_movement.c b/src/event_object_movement.c index d97bdbcd12..d3c8da3b5c 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -43,7 +43,7 @@ static bool8 IsCoordOutsideEventObjectMovementRange(struct EventObject *, s16, s static bool8 IsMetatileDirectionallyImpassable(struct EventObject *, s16, s16, u8); static bool8 DoesObjectCollideWithObjectAt(struct EventObject *, s16, s16); static void sub_8096530(struct EventObject *, struct Sprite *); -static void npc_update_obj_anim_flag(struct EventObject *, struct Sprite *); +static void UpdateEventObjSpriteVisibility(struct EventObject *, struct Sprite *); static void EventObjectUpdateMetatileBehaviors(struct EventObject*); static void GetGroundEffectFlags_Reflection(struct EventObject*, u32*); static void GetGroundEffectFlags_TallGrassOnSpawn(struct EventObject*, u32*); @@ -101,6 +101,8 @@ static void CameraObject_2(struct Sprite *); static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId, struct EventObjectTemplate *templates, u8 count); static void ClearEventObjectMovement(struct EventObject *, struct Sprite *); static void EventObjectSetSingleMovement(struct EventObject *, struct Sprite *, u8); +static void oamt_npc_ministep_reset(struct Sprite *, u8, u8); +static void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *); const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0}; @@ -626,7 +628,6 @@ const u16 gObjectPaletteTags3[] = { EVENT_OBJ_PAL_TAG_7, }; - const u16 *const gObjectPaletteTagSets[] = { gObjectPaletteTags0, gObjectPaletteTags1, @@ -1120,7 +1121,7 @@ u8 GetFirstInactiveEventObjectId(void) u8 GetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId) { - if (localId < 0xff) + if (localId < 0xFF) { return GetEventObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroupId); } @@ -1388,24 +1389,24 @@ static NAKED u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *tem u8 Unref_TryInitLocalEventObject(u8 localId) { u8 i; - u8 nObjects; + u8 eventObjectCount; struct EventObjectTemplate *template; if (gMapHeader.events != NULL) { if (InBattlePyramid()) { - nObjects = sub_81AAA40(); + eventObjectCount = sub_81AAA40(); } else if (InTrainerHill()) { - nObjects = 2; + eventObjectCount = 2; } else { - nObjects = gMapHeader.events->eventObjectCount; + eventObjectCount = gMapHeader.events->eventObjectCount; } - for (i = 0; i < nObjects; i++) + for (i = 0; i < eventObjectCount; i++) { template = &gSaveBlock1Ptr->eventObjectTemplates[i]; if (template->localId == localId && !FlagGet(template->flagId)) @@ -1482,12 +1483,12 @@ void RemoveAllEventObjectsExceptPlayer(void) static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTemplate, struct SpriteTemplate *spriteTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY) { + u8 spriteId; + u8 paletteSlot; + u8 eventObjectId; + struct Sprite *sprite; struct EventObject *eventObject; const struct EventObjectGraphicsInfo *graphicsInfo; - struct Sprite *sprite; - u8 eventObjectId; - u8 paletteSlot; - u8 spriteId; eventObjectId = InitEventObjectStateFromTemplate(eventObjectTemplate, mapNum, mapGroup); if (eventObjectId == EVENT_OBJECTS_COUNT) @@ -1542,13 +1543,12 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl static u8 TrySpawnEventObject(struct EventObjectTemplate *eventObjectTemplate, u8 mapNum, u8 mapGroup, s16 cameraX, s16 cameraY) { - const struct EventObjectGraphicsInfo *graphicsInfo; - struct SpriteTemplate spriteTemplate; - const struct SubspriteTable *subspriteTables; - struct SpriteFrameImage spriteFrameImage; u8 eventObjectId; + struct SpriteTemplate spriteTemplate; + struct SpriteFrameImage spriteFrameImage; + const struct EventObjectGraphicsInfo *graphicsInfo; + const struct SubspriteTable *subspriteTables = NULL; - subspriteTables = NULL; graphicsInfo = GetEventObjectGraphicsInfo(eventObjectTemplate->graphicsId); MakeObjectTemplateFromEventObjectTemplate(eventObjectTemplate, &spriteTemplate, &subspriteTables); spriteFrameImage.size = graphicsInfo->size; @@ -1610,23 +1610,23 @@ u8 show_sprite(u8 localId, u8 mapNum, u8 mapGroup) return TrySpawnEventObject(eventObjectTemplate, mapNum, mapGroup, cameraX, cameraY); } -static void MakeObjectTemplateFromEventObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables) +static void MakeObjectTemplateFromEventObjectGraphicsInfo(u16 graphicsId, void (*callback)(struct Sprite *), struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) { - const struct EventObjectGraphicsInfo *gfxInfo = GetEventObjectGraphicsInfo(graphicsId); + const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(graphicsId); - sprTemplate->tileTag = gfxInfo->tileTag; - sprTemplate->paletteTag = gfxInfo->paletteTag1; - sprTemplate->oam = gfxInfo->oam; - sprTemplate->anims = gfxInfo->anims; - sprTemplate->images = gfxInfo->images; - sprTemplate->affineAnims = gfxInfo->affineAnims; - sprTemplate->callback = callback; - *subspriteTables = gfxInfo->subspriteTables; + spriteTemplate->tileTag = graphicsInfo->tileTag; + spriteTemplate->paletteTag = graphicsInfo->paletteTag1; + spriteTemplate->oam = graphicsInfo->oam; + spriteTemplate->anims = graphicsInfo->anims; + spriteTemplate->images = graphicsInfo->images; + spriteTemplate->affineAnims = graphicsInfo->affineAnims; + spriteTemplate->callback = callback; + *subspriteTables = graphicsInfo->subspriteTables; } -static void MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *sprTemplate, const struct SubspriteTable **subspriteTables) +static void MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(u16 graphicsId, u16 callbackIndex, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) { - MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, sMovementTypeCallbacks[callbackIndex], sprTemplate, subspriteTables); + MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, sMovementTypeCallbacks[callbackIndex], spriteTemplate, subspriteTables); } static void MakeObjectTemplateFromEventObjectTemplate(struct EventObjectTemplate *eventObjectTemplate, struct SpriteTemplate *spriteTemplate, const struct SubspriteTable **subspriteTables) @@ -1639,37 +1639,37 @@ u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x struct SpriteTemplate *spriteTemplate; const struct SubspriteTable *subspriteTables; struct Sprite *sprite; - u8 spriteIdx; + u8 spriteId; spriteTemplate = malloc(sizeof(struct SpriteTemplate)); MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables); - if (spriteTemplate->paletteTag != 0xffff) + if (spriteTemplate->paletteTag != 0xFFFF) { sub_808E894(spriteTemplate->paletteTag); } - spriteIdx = CreateSprite(spriteTemplate, x, y, subpriority); + spriteId = CreateSprite(spriteTemplate, x, y, subpriority); free(spriteTemplate); - if (spriteIdx != MAX_SPRITES && subspriteTables != NULL) + if (spriteId != MAX_SPRITES && subspriteTables != NULL) { - sprite = &gSprites[spriteIdx]; + sprite = &gSprites[spriteId]; SetSubspriteTables(sprite, subspriteTables); sprite->subspriteMode = 2; } - return spriteIdx; + return spriteId; } u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction) { - const struct EventObjectGraphicsInfo *graphicsInfo; - struct SpriteTemplate spriteTemplate; - const struct SubspriteTable *subspriteTables; u8 spriteId; struct Sprite *sprite; + struct SpriteTemplate spriteTemplate; + const struct SubspriteTable *subspriteTables; + const struct EventObjectGraphicsInfo *graphicsInfo; graphicsInfo = GetEventObjectGraphicsInfo(graphicsId); MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, UpdateEventObjectSpriteSubpriorityAndVisibility, &spriteTemplate, &subspriteTables); - *(u16 *)&spriteTemplate.paletteTag = 0xffff; + *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; x += 7; y += 7; sub_80930E0(&x, &y, 8, 16); @@ -1711,20 +1711,14 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction) void TrySpawnEventObjects(s16 cameraX, s16 cameraY) { u8 i; - s16 left; - s16 right; - s16 top; - s16 bottom; u8 objectCount; - s16 npcX; - s16 npcY; if (gMapHeader.events != NULL) { - left = gSaveBlock1Ptr->pos.x - 2; - right = gSaveBlock1Ptr->pos.x + 17; - top = gSaveBlock1Ptr->pos.y; - bottom = gSaveBlock1Ptr->pos.y + 16; + s16 left = gSaveBlock1Ptr->pos.x - 2; + s16 right = gSaveBlock1Ptr->pos.x + 17; + s16 top = gSaveBlock1Ptr->pos.y; + s16 bottom = gSaveBlock1Ptr->pos.y + 16; if (InBattlePyramid()) { @@ -1742,8 +1736,8 @@ void TrySpawnEventObjects(s16 cameraX, s16 cameraY) for (i = 0; i < objectCount; i++) { struct EventObjectTemplate *template = &gSaveBlock1Ptr->eventObjectTemplates[i]; - npcX = template->x + 7; - npcY = template->y + 7; + s16 npcX = template->x + 7; + s16 npcY = template->y + 7; if (top <= npcY && bottom >= npcY && left <= npcX && right >= npcX && !FlagGet(template->flagId)) @@ -1754,10 +1748,8 @@ void TrySpawnEventObjects(s16 cameraX, s16 cameraY) void RemoveEventObjectsOutsideView(void) { - u8 i; - u8 j; + u8 i, j; bool8 isActiveLinkPlayer; - struct EventObject *eventObject; for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { @@ -1768,7 +1760,7 @@ void RemoveEventObjectsOutsideView(void) } if (!isActiveLinkPlayer) { - eventObject = &gEventObjects[i]; + struct EventObject *eventObject = &gEventObjects[i]; if (eventObject->active && !eventObject->isPlayer) RemoveEventObjectIfOutsideView(eventObject); @@ -1811,12 +1803,12 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) { u8 spriteId; u8 paletteSlot; + struct Sprite *sprite; struct EventObject *eventObject; + struct SpriteTemplate spriteTemplate; + struct SpriteFrameImage spriteFrameImage; const struct SubspriteTable *subspriteTables; const struct EventObjectGraphicsInfo *graphicsInfo; - struct SpriteFrameImage spriteFrameImage; - struct SpriteTemplate spriteTemplate; - struct Sprite *sprite; #define i spriteId for (i = 0; i < ARRAY_COUNT(gLinkPlayerEventObjects); i++) @@ -1834,7 +1826,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) spriteFrameImage.size = graphicsInfo->size; MakeObjectTemplateFromEventObjectGraphicsInfoWithCallbackIndex(eventObject->graphicsId, eventObject->movementType, &spriteTemplate, &subspriteTables); spriteTemplate.images = &spriteFrameImage; - *(u16 *)&spriteTemplate.paletteTag = 0xffff; + *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; paletteSlot = graphicsInfo->paletteSlot; if (paletteSlot == 0) { @@ -1849,7 +1841,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) paletteSlot -= 16; sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot); } - *(u16 *)&spriteTemplate.paletteTag = 0xffff; + *(u16 *)&spriteTemplate.paletteTag = 0xFFFF; spriteId = CreateSprite(&spriteTemplate, 0, 0, 0); if (spriteId != MAX_SPRITES) { @@ -1860,7 +1852,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) sprite->pos1.x += 8; sprite->pos1.y += 16 + sprite->centerToCornerVecY; sprite->images = graphicsInfo->images; - if (eventObject->movementType == 0x0b) + if (eventObject->movementType == MOVEMENT_TYPE_PLAYER) { SetPlayerAvatarEventObjectIdAndObjectId(eventObjectId, spriteId); eventObject->warpArrowSpriteId = CreateWarpArrowSprite(); @@ -1873,7 +1865,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) sprite->coordOffsetEnabled = TRUE; sprite->data[0] = eventObjectId; eventObject->spriteId = spriteId; - if (!eventObject->inanimate && eventObject->movementType != 0x0b) + if (!eventObject->inanimate && eventObject->movementType != MOVEMENT_TYPE_PLAYER) { StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObject->facingDirection)); } @@ -1884,7 +1876,7 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y) static void sub_808E38C(struct EventObject *eventObject) { - eventObject->singleMovementActive = 0; + eventObject->singleMovementActive = FALSE; eventObject->triggerGroundEffectsOnMove = TRUE; eventObject->hasShadow = FALSE; eventObject->hasReflection = FALSE; @@ -1979,7 +1971,7 @@ void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction) EventObjectTurn(&gEventObjects[playerAvatar->eventObjectId], direction); } -/*static*/ void get_berry_tree_graphics(struct EventObject *eventObject, struct Sprite *sprite) +static void get_berry_tree_graphics(struct EventObject *eventObject, struct Sprite *sprite) { u8 berryStage; u8 berryId; @@ -1992,7 +1984,7 @@ void PlayerObjectTurn(struct PlayerAvatar *playerAvatar, u8 direction) eventObject->invisible = FALSE; sprite->invisible = FALSE; berryId = GetBerryTypeByBerryTreeId(eventObject->trainerRange_berryTreeId) - 1; - berryStage -= 1; + berryStage--; if (berryId >= NUM_BERRIES) { berryId = 0; @@ -2111,9 +2103,8 @@ void FreeAndReserveObjectSpritePalettes(void) static void sub_808E894(u16 paletteTag) { - u16 paletteSlot; + u16 paletteSlot = FindEventObjectPaletteIndexByTag(paletteTag); - paletteSlot = FindEventObjectPaletteIndexByTag(paletteTag); if (paletteSlot != EVENT_OBJ_PAL_TAG_NONE) // always true { sub_808E8F4(&sEventObjectSpritePalettes[paletteSlot]); @@ -2132,19 +2123,18 @@ void sub_808E8C0(u16 *paletteTags) static u8 sub_808E8F4(const struct SpritePalette *spritePalette) { - if (IndexOfSpritePaletteTag(spritePalette->tag) != 0xff) + if (IndexOfSpritePaletteTag(spritePalette->tag) != 0xFF) { - return 0xff; + return 0xFF; } return LoadSpritePalette(spritePalette); } void PatchObjectPalette(u16 paletteTag, u8 paletteSlot) { - u16 paletteIdx; + u8 paletteIndex = FindEventObjectPaletteIndexByTag(paletteTag); - paletteIdx = FindEventObjectPaletteIndexByTag(paletteTag); - LoadPalette(sEventObjectSpritePalettes[paletteIdx].data, 16 * paletteSlot + 256, 0x20); + LoadPalette(sEventObjectSpritePalettes[paletteIndex].data, 16 * paletteSlot + 0x100, 0x20); } void PatchObjectPaletteRange(const u16 *paletteTags, u8 minSlot, u8 maxSlot) @@ -2168,7 +2158,7 @@ static u8 FindEventObjectPaletteIndexByTag(u16 tag) return i; } } - return 0xff; + return 0xFF; } void LoadPlayerObjectReflectionPalette(u16 tag, u8 slot) @@ -2223,7 +2213,7 @@ void ShiftEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y) eventObject->currentCoords.y = y; } -/*static*/ void SetEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y) +static void SetEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y) { eventObject->previousCoords.x = x; eventObject->previousCoords.y = y; @@ -2296,6 +2286,7 @@ void UpdateEventObjectCoordsForCameraUpdate(void) u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z) { u8 i; + for (i = 0; i < EVENT_OBJECTS_COUNT; i++) { if (gEventObjects[i].active) @@ -2327,9 +2318,8 @@ void UpdateEventObjectsForCameraUpdate(s16 x, s16 y) u8 AddCameraObject(u8 linkedSpriteId) { - u8 spriteId; + u8 spriteId = CreateSprite(&gCameraSpriteTemplate, 0, 0, 4); - spriteId = CreateSprite(&gCameraSpriteTemplate, 0, 0, 4); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data[0] = linkedSpriteId; return spriteId; @@ -2354,11 +2344,9 @@ static void CameraObject_0(struct Sprite *sprite) static void CameraObject_1(struct Sprite *sprite) { - s16 x; - s16 y; + s16 x = gSprites[sprite->data[0]].pos1.x; + s16 y = gSprites[sprite->data[0]].pos1.y; - y = gSprites[sprite->data[0]].pos1.y; - x = gSprites[sprite->data[0]].pos1.x; sprite->data[2] = x - sprite->pos1.x; sprite->data[3] = y - sprite->pos1.y; sprite->pos1.x = x; @@ -2375,13 +2363,13 @@ static void CameraObject_2(struct Sprite *sprite) static struct Sprite *FindCameraObject(void) { - u8 spriteId; + u8 i; - for (spriteId = 0; spriteId < MAX_SPRITES; spriteId++) + for (i = 0; i < MAX_SPRITES; i++) { - if (gSprites[spriteId].inUse && gSprites[spriteId].callback == ObjectCB_CameraObject) + if (gSprites[i].inUse && gSprites[i].callback == ObjectCB_CameraObject) { - return &gSprites[spriteId]; + return &gSprites[i]; } } return NULL; @@ -2450,7 +2438,7 @@ u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority) { s16 i; - for (i = MAX_SPRITES - 1; i > -1; i --) + for (i = MAX_SPRITES - 1; i > -1; i--) { if (!gSprites[i].inUse) { @@ -2974,10 +2962,8 @@ u8 GetLimitedVectorDirection_SouthWestEast(s16 dx, s16 dy, s16 absdx, s16 absdy) u8 TryGetTrainerEncounterDirection(struct EventObject *eventObject, u8 movementType) { - s16 dx; - s16 dy; - s16 absdx; - s16 absdy; + s16 dx, dy; + s16 absdx, absdy; if (!EventObjectIsTrainerAndCloseToPlayer(eventObject)) { @@ -4445,7 +4431,7 @@ bool8 CopyablePlayerMovement_GoSpeed1(struct EventObject *eventObject, struct Sp { EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction)); } - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -4464,7 +4450,7 @@ bool8 CopyablePlayerMovement_GoSpeed2(struct EventObject *eventObject, struct Sp { EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction)); } - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -4483,7 +4469,7 @@ bool8 CopyablePlayerMovement_Slide(struct EventObject *eventObject, struct Sprit { EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction)); } - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -4495,7 +4481,7 @@ bool8 cph_IM_DIFFERENT(struct EventObject *eventObject, struct Sprite *sprite, u direction = playerDirection; direction = state_to_direction(gInitialMovementTypeFacingDirections[eventObject->movementType], eventObject->directionSequenceIndex, direction); EventObjectSetSingleMovement(eventObject, sprite, GetJumpInPlaceMovementAction(direction)); - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -4514,7 +4500,7 @@ bool8 CopyablePlayerMovement_GoSpeed4(struct EventObject *eventObject, struct Sp { EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction)); } - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -4535,7 +4521,7 @@ bool8 CopyablePlayerMovement_Jump(struct EventObject *eventObject, struct Sprite { EventObjectSetSingleMovement(eventObject, sprite, GetFaceDirectionMovementAction(direction)); } - eventObject->singleMovementActive = 1; + eventObject->singleMovementActive = TRUE; sprite->data[1] = 2; return TRUE; } @@ -7431,7 +7417,7 @@ bool8 MovementAction_AcroWheelieMoveLeft_Step1(struct EventObject *eventObject, bool8 MovementAction_AcroWheelieMoveRight_Step0(struct EventObject *eventObject, struct Sprite *sprite) { - sub_8096200(eventObject, sprite, DIR_EAST, 1); + sub_8096200(eventObject, sprite, DIR_EAST, 1); return MovementAction_AcroWheelieMoveRight_Step1(eventObject, sprite); } @@ -7486,7 +7472,7 @@ bool8 MovementAction_AcroEndWheelieMoveUp_Step1(struct EventObject *eventObject, bool8 MovementAction_AcroEndWheelieMoveLeft_Step0(struct EventObject *eventObject, struct Sprite *sprite) { - sub_8096330(eventObject, sprite, DIR_WEST, 1); + sub_8096330(eventObject, sprite, DIR_WEST, 1); return MovementAction_AcroEndWheelieMoveLeft_Step1(eventObject, sprite); } @@ -7502,7 +7488,7 @@ bool8 MovementAction_AcroEndWheelieMoveLeft_Step1(struct EventObject *eventObjec bool8 MovementAction_AcroEndWheelieMoveRight_Step0(struct EventObject *eventObject, struct Sprite *sprite) { - sub_8096330(eventObject, sprite, DIR_EAST, 1); + sub_8096330(eventObject, sprite, DIR_EAST, 1); return MovementAction_AcroEndWheelieMoveRight_Step1(eventObject, sprite); } @@ -7574,15 +7560,13 @@ static void TryEnableEventObjectAnim(struct EventObject *eventObject, struct Spr static void UpdateEventObjectVisibility(struct EventObject *eventObject, struct Sprite *sprite) { sub_8096530(eventObject, sprite); - npc_update_obj_anim_flag(eventObject, sprite); + UpdateEventObjSpriteVisibility(eventObject, sprite); } static void sub_8096530(struct EventObject *eventObject, struct Sprite *sprite) { - u16 x; - u16 y; - u16 x2; - u16 y2; + u16 x, y; + u16 x2, y2; const struct EventObjectGraphicsInfo *graphicsInfo; eventObject->offScreen = FALSE; @@ -7611,7 +7595,7 @@ static void sub_8096530(struct EventObject *eventObject, struct Sprite *sprite) } } -static void npc_update_obj_anim_flag(struct EventObject *eventObject, struct Sprite *sprite) +static void UpdateEventObjSpriteVisibility(struct EventObject *eventObject, struct Sprite *sprite) { sprite->invisible = FALSE; if (eventObject->invisible || eventObject->offScreen) @@ -7620,7 +7604,7 @@ static void npc_update_obj_anim_flag(struct EventObject *eventObject, struct Spr } } -/*static*/ void GetAllGroundEffectFlags_OnSpawn(struct EventObject *eventObj, u32 *flags) +static void GetAllGroundEffectFlags_OnSpawn(struct EventObject *eventObj, u32 *flags) { EventObjectUpdateMetatileBehaviors(eventObj); GetGroundEffectFlags_Reflection(eventObj, flags); @@ -7646,7 +7630,7 @@ static void GetAllGroundEffectFlags_OnBeginStep(struct EventObject *eventObj, u3 GetGroundEffectFlags_HotSprings(eventObj, flags); } -/*static*/ void GetAllGroundEffectFlags_OnFinishStep(struct EventObject *eventObj, u32 *flags) +static void GetAllGroundEffectFlags_OnFinishStep(struct EventObject *eventObj, u32 *flags) { EventObjectUpdateMetatileBehaviors(eventObj); GetGroundEffectFlags_ShallowFlowingWater(eventObj, flags); @@ -7926,7 +7910,7 @@ u8 GetLedgeJumpDirection(s16 x, s16 y, u8 z) return 0; } -void EventObjectSetSpriteOamTableForLongGrass(struct EventObject *eventObj, struct Sprite *sprite) +static void SetEventObjectSpriteOamTableForLongGrass(struct EventObject *eventObj, struct Sprite *sprite) { if (eventObj->disableCoveringGroundEffects) return; @@ -7979,7 +7963,7 @@ static const u8 sEventObjectPriorities_08376070[] = { 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0, 1, }; -void EventObjectUpdateZCoordAndPriority(struct EventObject *eventObj, struct Sprite *sprite) +void UpdateEventObjectZCoordAndPriority(struct EventObject *eventObj, struct Sprite *sprite) { if (eventObj->fixedPriority) return; @@ -8202,7 +8186,11 @@ void GroundEffect_JumpOnTallGrass(struct EventObject *eventObj, struct Sprite *s FieldEffectStart(FLDEFF_JUMP_TALL_GRASS); spriteId = FindTallGrassFieldEffectSpriteId( - eventObj->localId, eventObj->mapNum, eventObj->mapGroup, eventObj->currentCoords.x, eventObj->currentCoords.y); + eventObj->localId, + eventObj->mapNum, + eventObj->mapGroup, + eventObj->currentCoords.x, + eventObj->currentCoords.y); if (spriteId == MAX_SPRITES) GroundEffect_SpawnOnTallGrass(eventObj, sprite); @@ -8284,7 +8272,7 @@ static void (*const sGroundEffectFuncs[])(struct EventObject *eventObj, struct S GroundEffect_Seaweed }; -/*static*/ void DoFlaggedGroundEffects(struct EventObject *eventObj, struct Sprite *sprite, u32 flags) +static void DoFlaggedGroundEffects(struct EventObject *eventObj, struct Sprite *sprite, u32 flags) { u8 i; @@ -8325,9 +8313,9 @@ static void DoGroundEffects_OnSpawn(struct EventObject *eventObj, struct Sprite if (eventObj->triggerGroundEffectsOnMove) { flags = 0; - EventObjectUpdateZCoordAndPriority(eventObj, sprite); + UpdateEventObjectZCoordAndPriority(eventObj, sprite); GetAllGroundEffectFlags_OnSpawn(eventObj, &flags); - EventObjectSetSpriteOamTableForLongGrass(eventObj, sprite); + SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite); DoFlaggedGroundEffects(eventObj, sprite, flags); eventObj->triggerGroundEffectsOnMove = 0; eventObj->disableCoveringGroundEffects = 0; @@ -8341,9 +8329,9 @@ static void DoGroundEffects_OnBeginStep(struct EventObject *eventObj, struct Spr if (eventObj->triggerGroundEffectsOnMove) { flags = 0; - EventObjectUpdateZCoordAndPriority(eventObj, sprite); + UpdateEventObjectZCoordAndPriority(eventObj, sprite); GetAllGroundEffectFlags_OnBeginStep(eventObj, &flags); - EventObjectSetSpriteOamTableForLongGrass(eventObj, sprite); + SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite); filters_out_some_ground_effects(eventObj, &flags); DoFlaggedGroundEffects(eventObj, sprite, flags); eventObj->triggerGroundEffectsOnMove = 0; @@ -8358,9 +8346,9 @@ static void DoGroundEffects_OnFinishStep(struct EventObject *eventObj, struct Sp if (eventObj->triggerGroundEffectsOnStop) { flags = 0; - EventObjectUpdateZCoordAndPriority(eventObj, sprite); + UpdateEventObjectZCoordAndPriority(eventObj, sprite); GetAllGroundEffectFlags_OnFinishStep(eventObj, &flags); - EventObjectSetSpriteOamTableForLongGrass(eventObj, sprite); + SetEventObjectSpriteOamTableForLongGrass(eventObj, sprite); FilterOutStepOnPuddleGroundEffectIfJumping(eventObj, &flags); DoFlaggedGroundEffects(eventObj, sprite, flags); eventObj->triggerGroundEffectsOnStop = 0; @@ -8393,11 +8381,11 @@ void FreezeEventObjects(void) FreezeEventObject(&gEventObjects[i]); } -void FreezeEventObjectsExceptOne(u8 a1) +void FreezeEventObjectsExceptOne(u8 eventObjectId) { u8 i; for (i = 0; i < EVENT_OBJECTS_COUNT; i++) - if (i != a1 && gEventObjects[i].active && i != gPlayerAvatar.eventObjectId) + if (i != eventObjectId && gEventObjects[i].active && i != gPlayerAvatar.eventObjectId) FreezeEventObject(&gEventObjects[i]); } @@ -8419,44 +8407,44 @@ void UnfreezeEventObjects(void) UnfreezeEventObject(&gEventObjects[i]); } -void Step1(struct Sprite *sprite, u8 dir) +static void Step1(struct Sprite *sprite, u8 dir) { sprite->pos1.x += sDirectionToVectors[dir].x; sprite->pos1.y += sDirectionToVectors[dir].y; } -void Step2(struct Sprite *sprite, u8 dir) +static void Step2(struct Sprite *sprite, u8 dir) { sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x; sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y; } -void Step3(struct Sprite *sprite, u8 dir) +static void Step3(struct Sprite *sprite, u8 dir) { sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x + (u16) sDirectionToVectors[dir].x; sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y + (u16) sDirectionToVectors[dir].y; } -void Step4(struct Sprite *sprite, u8 dir) +static void Step4(struct Sprite *sprite, u8 dir) { sprite->pos1.x += 4 * (u16) sDirectionToVectors[dir].x; sprite->pos1.y += 4 * (u16) sDirectionToVectors[dir].y; } -void Step8(struct Sprite *sprite, u8 dir) +static void Step8(struct Sprite *sprite, u8 dir) { sprite->pos1.x += 8 * (u16) sDirectionToVectors[dir].x; sprite->pos1.y += 8 * (u16) sDirectionToVectors[dir].y; } -void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3) +static void oamt_npc_ministep_reset(struct Sprite *sprite, u8 direction, u8 a3) { - sprite->data[3] = a2; + sprite->data[3] = direction; sprite->data[4] = a3; sprite->data[5] = 0; } -typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); +typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 direction); static const SpriteStepFunc gUnknown_0850E6C4[] = { Step1, @@ -8536,9 +8524,9 @@ bool8 obj_npc_ministep(struct Sprite *sprite) return TRUE; } -void sub_80976DC(struct Sprite *sprite, u8 a2) +void sub_80976DC(struct Sprite *sprite, u8 direction) { - sprite->data[3] = a2; + sprite->data[3] = direction; sprite->data[4] = 0; sprite->data[5] = 0; } @@ -8559,7 +8547,7 @@ bool8 sub_80976EC(struct Sprite *sprite) return FALSE; } -const s8 gUnknown_0850E772[] = { +static const s8 gUnknown_0850E772[] = { 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 1, 1, @@ -8571,7 +8559,7 @@ const s8 gUnknown_0850E772[] = { 0, 1, 0, 0, 0, 0, 0, 0, }; -const s8 gUnknown_0850E7BA[] = { +static const s8 gUnknown_0850E7BA[] = { 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, @@ -8741,7 +8729,7 @@ u8 sub_80978E4(struct Sprite *sprite) return v2; } -void SetMovementDelay(struct Sprite *sprite, s16 timer) +static void SetMovementDelay(struct Sprite *sprite, s16 timer) { sprite->data[3] = timer; } @@ -8756,11 +8744,11 @@ static bool8 WaitForMovementDelay(struct Sprite *sprite) return FALSE; } -void SetAndStartSpriteAnim(struct Sprite *sprite, u8 a2, u8 a3) +void SetAndStartSpriteAnim(struct Sprite *sprite, u8 animNum, u8 animCmdIndex) { - sprite->animNum = a2; - sprite->animPaused = 0 ; - SeekSpriteAnim(sprite, a3); + sprite->animNum = animNum; + sprite->animPaused = FALSE; + SeekSpriteAnim(sprite, animCmdIndex); } bool8 SpriteAnimEnded(struct Sprite *sprite) @@ -8798,7 +8786,7 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible) sprite->invisible = TRUE; } -void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *sprite) +static void UpdateEventObjectSpriteSubpriorityAndVisibility(struct Sprite *sprite) { sub_8097D68(sprite); SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1); @@ -8845,15 +8833,15 @@ void sub_8097BB4(u8 var1, u8 graphicsId) if(spriteId != MAX_SPRITES) { struct Sprite *sprite = &gSprites[spriteId]; - const struct EventObjectGraphicsInfo *gfxInfo = GetEventObjectGraphicsInfo(graphicsId); + const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(graphicsId); u16 tileNum = sprite->oam.tileNum; - sprite->oam = *gfxInfo->oam; + sprite->oam = *graphicsInfo->oam; sprite->oam.tileNum = tileNum; - sprite->oam.paletteNum = gfxInfo->paletteSlot; - sprite->images = gfxInfo->images; + sprite->oam.paletteNum = graphicsInfo->paletteSlot; + sprite->images = graphicsInfo->images; - if(gfxInfo->subspriteTables == NULL) + if(graphicsInfo->subspriteTables == NULL) { sprite->subspriteTables = NULL; sprite->subspriteTableNum = 0; @@ -8861,7 +8849,7 @@ void sub_8097BB4(u8 var1, u8 graphicsId) } else { - SetSubspriteTables(sprite, gfxInfo->subspriteTables); + SetSubspriteTables(sprite, graphicsInfo->subspriteTables); sprite->subspriteMode = 2; } StartSpriteAnim(sprite, 0); @@ -8986,9 +8974,9 @@ void DoShadowFieldEffect(struct EventObject *eventObject) static void DoRippleFieldEffect(struct EventObject *eventObject, struct Sprite *sprite) { - const struct EventObjectGraphicsInfo *gfxInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); + const struct EventObjectGraphicsInfo *graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); gFieldEffectArguments[0] = sprite->pos1.x; - gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2; + gFieldEffectArguments[1] = sprite->pos1.y + (graphicsInfo->height >> 1) - 2; gFieldEffectArguments[2] = 151; gFieldEffectArguments[3] = 3; FieldEffectStart(FLDEFF_RIPPLE); From 16026fe91d5628f138be434841ae764534946b2c Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 21 Oct 2018 00:06:42 +0200 Subject: [PATCH 020/213] More battle tower. --- asm/battle_frontier_2.s | 28 +- asm/battle_tower.s | 2546 +---------------- data/battle_tower.s | 10 +- .../scripts.inc | 2 +- data/specials.inc | 2 +- include/battle_frontier_2.h | 1 + include/battle_tower.h | 24 +- include/global.h | 32 +- src/apprentice.c | 58 +- src/battle_dome.c | 62 +- src/battle_frontier_1.c | 6 +- src/battle_setup.c | 4 +- src/battle_tent.c | 22 +- src/battle_tower.c | 977 ++++++- src/map_name_popup.c | 2 +- src/record_mixing.c | 2 +- src/start_menu.c | 4 +- src/wild_encounter.c | 4 +- 18 files changed, 1126 insertions(+), 2660 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 3f6591927a..48673d4fa4 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6195,8 +6195,8 @@ _081A4D90: .pool thumb_func_end CopyFrontierBrainTrainerName - thumb_func_start sub_81A4DB8 -sub_81A4DB8: @ 81A4DB8 + thumb_func_start IsFrontierBrainFemale +IsFrontierBrainFemale: @ 81A4DB8 push {lr} ldr r0, =0x000040cf bl VarGet @@ -6209,10 +6209,10 @@ sub_81A4DB8: @ 81A4DB8 pop {r1} bx r1 .pool - thumb_func_end sub_81A4DB8 + thumb_func_end IsFrontierBrainFemale - thumb_func_start sub_81A4DD8 -sub_81A4DD8: @ 81A4DD8 + thumb_func_start SetFrontierBrainTrainerGfxId +SetFrontierBrainTrainerGfxId: @ 81A4DD8 push {lr} ldr r0, =0x000040cf bl VarGet @@ -6227,10 +6227,10 @@ sub_81A4DD8: @ 81A4DD8 pop {r0} bx r0 .pool - thumb_func_end sub_81A4DD8 + thumb_func_end SetFrontierBrainTrainerGfxId - thumb_func_start sub_81A4E04 -sub_81A4E04: @ 81A4E04 + thumb_func_start CreateFrontierBrainPokemon +CreateFrontierBrainPokemon: @ 81A4E04 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -6460,7 +6460,7 @@ _081A4FD0: pop {r0} bx r0 .pool - thumb_func_end sub_81A4E04 + thumb_func_end CreateFrontierBrainPokemon thumb_func_start sub_81A4FF0 sub_81A4FF0: @ 81A4FF0 @@ -8755,7 +8755,7 @@ sub_81A63B8: @ 81A63B8 ldr r0, =gTrainerBattleOpponent_A ldrh r0, [r0] movs r1, 0 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId pop {r0} bx r0 .pool @@ -12662,7 +12662,7 @@ _081A831A: str r0, [r1] ldrh r0, [r5] movs r1, 0 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r0, =0x00000cb2 @@ -12747,7 +12747,7 @@ _081A83EE: strh r4, [r5] ldrh r0, [r5] movs r1, 0 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldr r3, =gSaveBlock2Ptr ldr r1, [r3] ldr r0, =0x00000cb2 @@ -12808,7 +12808,7 @@ _081A8466: strh r4, [r5] ldrh r0, [r5] movs r1, 0x1 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r0, =0x00000cb2 @@ -17319,7 +17319,7 @@ _081AA8DC: lsrs r7, r0, 16 adds r4, r7, 0 adds r0, r4, 0 - bl sub_81627A4 + bl GetBattleFacilityTrainerGfxId strb r0, [r5, 0x1] ldr r0, =gSaveBlock2Ptr ldr r0, [r0] diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 8eedaf72f2..fd011c555b 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -6,2508 +6,8 @@ .text - thumb_func_start sub_81623F0 -sub_81623F0: @ 81623F0 - push {r4-r7,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - cmp r0, 0x2 - bne _08162414 - bl sub_8165E18 - b _08162530 - .pool -_08162414: - ldr r0, =0x000040ce - bl VarGet - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl sub_81A39C4 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r5, r0, 16 - bl GetFacilityEnemyMonLevel - subs r4, 0x2 - cmp r4, 0x1 - bhi _08162488 - ldr r1, [r6] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r3, [r0] - ldr r2, =gTrainerBattleOpponent_A - lsls r0, r3, 2 - ldr r4, =0x00000cb4 - adds r1, r4 - adds r0, r1, r0 - ldrh r0, [r0] - strh r0, [r2] - ldr r4, =gTrainerBattleOpponent_B - lsls r0, r3, 1 - adds r0, 0x1 - lsls r0, 1 - adds r1, r0 - ldrh r0, [r1] - strh r0, [r4] - ldrh r0, [r2] - movs r1, 0 - bl sub_8162614 - ldrh r0, [r4] - movs r1, 0x1 - bl sub_8162614 - b _08162530 - .pool -_08162488: - bl ChooseSpecialBattleTowerTrainer - lsls r0, 24 - cmp r0, 0 - beq _081624B4 - ldr r4, =gTrainerBattleOpponent_A - ldrh r0, [r4] - movs r1, 0 - bl sub_8162614 - ldr r1, [r6] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - lsls r0, 1 - adds r2, 0x2 - b _08162528 - .pool -_081624B4: - lsls r7, r5, 24 - adds r5, r6, 0 - ldr r6, =0x00000cb2 -_081624BA: - ldr r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsrs r0, r7, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r4, 0 - ldr r1, [r5] - adds r0, r1, r6 - ldrh r0, [r0] - cmp r4, r0 - bge _081624FC - ldr r2, =0x00000cb4 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r3 - beq _081624FC - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - subs r2, 0x2 - adds r0, r1, r2 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_081624EE: - adds r1, 0x2 - adds r4, 0x1 - cmp r4, r2 - bge _081624FC - ldrh r0, [r1] - cmp r0, r3 - bne _081624EE -_081624FC: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - bne _081624BA - ldr r4, =gTrainerBattleOpponent_A - strh r3, [r4] - ldrh r0, [r4] - movs r1, 0 - bl sub_8162614 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r2, [r0] - adds r0, r2, 0x1 - cmp r0, 0x6 - bgt _08162530 - lsls r0, r2, 1 - ldr r2, =0x00000cb4 -_08162528: - adds r1, r2 - adds r1, r0 - ldrh r0, [r4] - strh r0, [r1] -_08162530: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81623F0 - thumb_func_start sub_8162548 -sub_8162548: @ 8162548 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r3, r0, 0 - lsls r1, 24 - lsrs r1, 24 - cmp r0, 0x7 - bhi _08162584 - cmp r1, 0x6 - bne _08162570 - ldr r2, =gUnknown_085DFA1A - lsls r1, r0, 2 - adds r0, r2, 0x2 - adds r0, r1, r0 - adds r1, r2 - ldrh r0, [r0] - ldrh r4, [r1] - b _0816258A - .pool -_08162570: - ldr r2, =gUnknown_085DF9FA - lsls r1, r3, 2 - adds r0, r2, 0x2 - adds r0, r1, r0 - adds r1, r2 - ldrh r0, [r0] - ldrh r4, [r1] - b _0816258A - .pool -_08162584: - ldr r1, =gUnknown_085DF9FA - ldrh r0, [r1, 0x1E] - ldrh r4, [r1, 0x1C] -_0816258A: - subs r0, r4 - adds r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r5, 0 - bl __umodsi3 - adds r4, r0 - lsls r4, 16 - lsrs r5, r4, 16 - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8162548 - thumb_func_start sub_81625B4 -sub_81625B4: @ 81625B4 - push {r4,lr} - adds r4, r2, 0 - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - lsls r1, 24 - lsrs r1, 24 - cmp r0, 0x7 - bhi _081625F4 - cmp r1, 0x6 - bne _081625D4 - ldr r1, =gUnknown_085DFA1A - lsls r2, r0, 2 - b _081625D8 - .pool -_081625D4: - ldr r1, =gUnknown_085DF9FA - lsls r2, 2 -_081625D8: - adds r0, r1, 0x2 - adds r0, r2, r0 - adds r2, r1 - ldrh r0, [r0] - ldrh r1, [r2] - subs r0, r1 - adds r0, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - ldrh r0, [r2] - b _08162604 - .pool -_081625F4: - ldr r0, =gUnknown_085DF9FA - ldrh r1, [r0, 0x1E] - ldrh r2, [r0, 0x1C] - subs r1, r2 - adds r1, 0x1 - lsls r1, 16 - lsrs r1, 16 - ldrh r0, [r0, 0x1C] -_08162604: - strh r0, [r4] - strb r1, [r3] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81625B4 - - thumb_func_start sub_8162614 -sub_8162614: @ 8162614 - push {r4-r6,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r6, r4, 0 - lsls r1, 24 - lsrs r5, r1, 24 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _08162640 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bed - adds r0, r1 - b _081626BA - .pool -_08162640: - ldr r0, =0x000003fe - cmp r4, r0 - bne _08162650 - bl sub_81A4DD8 - b _08162788 - .pool -_08162650: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _0816266C - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - b _081626BA - .pool -_0816266C: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162698 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x00000739 - adds r0, r1 - b _081626BA - .pool -_08162698: - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r6, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x32 -_081626BA: - ldrb r2, [r0] - movs r1, 0 - ldr r3, =gUnknown_085DCEDC - ldrb r0, [r3] - cmp r0, r2 - beq _081626D4 -_081626C6: - adds r1, 0x1 - cmp r1, 0x1D - bhi _081626D4 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _081626C6 -_081626D4: - cmp r1, 0x1E - beq _08162700 - ldr r0, =gUnknown_085DCF0E - adds r0, r1, r0 - ldrb r1, [r0] - cmp r5, 0x1 - beq _08162744 - cmp r5, 0x1 - ble _0816272E - cmp r5, 0xF - bne _0816272E - b _08162750 - .pool -_08162700: - movs r1, 0 - ldr r3, =gUnknown_085DCEFA - ldrb r0, [r3] - cmp r0, r2 - beq _08162718 -_0816270A: - adds r1, 0x1 - cmp r1, 0x13 - bhi _08162718 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _0816270A -_08162718: - cmp r1, 0x14 - beq _0816275C - ldr r0, =gUnknown_085DCF2C - adds r0, r1, r0 - ldrb r1, [r0] - cmp r5, 0x1 - beq _08162744 - cmp r5, 0x1 - ble _0816272E - cmp r5, 0xF - beq _08162750 -_0816272E: - ldr r0, =0x00004010 - bl VarSet - b _08162788 - .pool -_08162744: - ldr r0, =0x00004011 - bl VarSet - b _08162788 - .pool -_08162750: - ldr r0, =0x0000401e - bl VarSet - b _08162788 - .pool -_0816275C: - cmp r5, 0x1 - beq _08162770 - cmp r5, 0x1 - ble _08162768 - cmp r5, 0xF - beq _08162780 -_08162768: - ldr r0, =0x00004010 - b _08162772 - .pool -_08162770: - ldr r0, =0x00004011 -_08162772: - movs r1, 0x7 - bl VarSet - b _08162788 - .pool -_08162780: - ldr r0, =0x0000401e - movs r1, 0x7 - bl VarSet -_08162788: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8162614 - - thumb_func_start sub_8162794 -sub_8162794: @ 8162794 - push {lr} - movs r0, 0xFA - lsls r0, 1 - movs r1, 0 - bl sub_8162614 - pop {r0} - bx r0 - thumb_func_end sub_8162794 - - thumb_func_start sub_81627A4 -sub_81627A4: @ 81627A4 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _081627CC - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bed - adds r0, r1 - b _08162836 - .pool -_081627CC: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _081627E8 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - b _08162836 - .pool -_081627E8: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162814 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x00000739 - adds r0, r1 - b _08162836 - .pool -_08162814: - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r5, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x32 -_08162836: - ldrb r2, [r0] - movs r1, 0 - ldr r3, =gUnknown_085DCEDC - ldrb r0, [r3] - cmp r0, r2 - beq _08162850 -_08162842: - adds r1, 0x1 - cmp r1, 0x1D - bhi _08162850 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _08162842 -_08162850: - cmp r1, 0x1E - beq _0816286C - ldr r0, =gUnknown_085DCF0E - b _08162892 - .pool -_0816286C: - movs r1, 0 - ldr r3, =gUnknown_085DCEFA - ldrb r0, [r3] - cmp r0, r2 - beq _08162884 -_08162876: - adds r1, 0x1 - cmp r1, 0x13 - bhi _08162884 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _08162876 -_08162884: - cmp r1, 0x14 - bne _08162890 - movs r0, 0x7 - b _08162896 - .pool -_08162890: - ldr r0, =gUnknown_085DCF2C -_08162892: - adds r0, r1, r0 - ldrb r0, [r0] -_08162896: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81627A4 - - thumb_func_start sub_81628A0 -sub_81628A0: @ 81628A0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - movs r1, 0 - mov r8, r1 - mov r10, r0 - movs r5, 0 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - mov r4, r10 - ldrb r4, [r4, 0xC] - str r4, [sp, 0x18] - mov r9, r5 - movs r7, 0x4 - str r7, [sp, 0x1C] - ldr r1, =0x00000744 - adds r1, r0 - mov r12, r1 -_081628CA: - movs r6, 0 - movs r3, 0 - mov r2, r12 - ldrb r0, [r2] - ldr r4, [sp, 0x18] - cmp r0, r4 - bne _081628FA - mov r4, r9 - mov r2, r10 - adds r2, 0xC -_081628DE: - adds r3, 0x1 - cmp r3, 0x3 - bgt _081628FA - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - adds r1, r3, r4 - ldr r7, =0x00000744 - adds r0, r7 - adds r0, r1 - adds r1, r2, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _081628DE -_081628FA: - cmp r3, 0x4 - bne _08162944 - movs r6, 0 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r3, =0x0000073c - adds r0, r3 - ldr r2, [sp, 0x1C] - adds r0, r2 - ldrb r0, [r0] - mov r4, r10 - ldrb r4, [r4, 0x8] - cmp r0, r4 - bne _08162944 - adds r1, r0, 0 - mov r2, r9 - adds r2, 0x4 -_0816291C: - cmp r1, 0xFF - bne _08162930 - movs r6, 0x7 - b _08162944 - .pool -_08162930: - adds r6, 0x1 - cmp r6, 0x6 - bgt _08162944 - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - cmp r0, r1 - beq _0816291C -_08162944: - cmp r6, 0x7 - beq _0816295A - movs r0, 0xEC - add r9, r0 - ldr r1, [sp, 0x1C] - adds r1, 0xEC - str r1, [sp, 0x1C] - add r12, r0 - adds r5, 0x1 - cmp r5, 0x4 - ble _081628CA -_0816295A: - cmp r5, 0x4 - bgt _08162974 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - movs r1, 0xEC - muls r1, r5 - adds r0, r1 - movs r4, 0xE7 - lsls r4, 3 - adds r0, r4 - b _081629B2 - .pool -_08162974: - movs r5, 0 - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - ldr r1, =0x0000073a - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0 - beq _0816299E - adds r3, r7, 0 - adds r2, r1, 0 - movs r1, 0 -_0816298A: - adds r1, 0xEC - adds r5, 0x1 - cmp r5, 0x4 - bgt _081629C4 - ldr r0, [r3] - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, 0 - bne _0816298A -_0816299E: - cmp r5, 0x4 - bgt _081629C4 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r1, 0xEC - muls r1, r5 - adds r0, r1 - movs r2, 0xE7 - lsls r2, 3 - adds r0, r2 -_081629B2: - mov r1, r10 - movs r2, 0xEC - bl memcpy - b _08162A8A - .pool -_081629C4: - mov r2, sp - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r3, =0x0000073a - adds r0, r3 - ldrh r0, [r0] - movs r1, 0 - strh r0, [r2] - add r0, sp, 0xC - strh r1, [r0] - movs r7, 0x1 - add r8, r7 - movs r5, 0x1 - add r0, sp, 0xC - mov r9, r0 - mov r12, r3 -_081629E4: - movs r3, 0 - adds r7, r5, 0x1 - cmp r3, r8 - bge _08162A2E - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r2, 0xEC - adds r1, r5, 0 - muls r1, r2 - adds r0, r1 - mov r1, r12 - adds r4, r0, r1 - mov r6, sp -_081629FE: - lsls r0, r3, 1 - add r0, sp - ldrh r2, [r4] - adds r1, r2, 0 - ldrh r0, [r0] - cmp r1, r0 - bcs _08162A24 - movs r3, 0 - movs r4, 0x1 - mov r8, r4 - strh r2, [r6] - mov r0, r9 - strh r5, [r0] - b _08162A2E - .pool -_08162A24: - cmp r1, r0 - bhi _08162A2E - adds r3, 0x1 - cmp r3, r8 - blt _081629FE -_08162A2E: - cmp r3, r8 - bne _08162A54 - mov r1, r8 - lsls r2, r1, 1 - mov r4, sp - adds r3, r4, r2 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r4, 0xEC - adds r1, r5, 0 - muls r1, r4 - adds r0, r1 - add r0, r12 - ldrh r0, [r0] - strh r0, [r3] - add r2, r9 - strh r5, [r2] - movs r0, 0x1 - add r8, r0 -_08162A54: - adds r5, r7, 0 - cmp r5, 0x4 - ble _081629E4 - bl Random - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - bl __modsi3 - adds r5, r0, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r5, 1 - add r1, sp - adds r1, 0xC - ldrh r2, [r1] - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - movs r1, 0xE7 - lsls r1, 3 - adds r0, r1 - mov r1, r10 - movs r2, 0xEC - bl memcpy -_08162A8A: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81628A0 - - thumb_func_start GetFrontierTrainerFrontSpriteId -GetFrontierTrainerFrontSpriteId: @ 8162AA0 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _08162AD0 - ldr r1, =gFacilityClassToPicIndex - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000bed - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - b _08162BC8 - .pool -_08162AD0: - ldr r0, =0x000003fe - cmp r4, r0 - bne _08162AE4 - bl GetFrontierBrainTrainerPicIndex - lsls r0, 24 - lsrs r0, 24 - b _08162BCA - .pool -_08162AE4: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _08162B08 - ldr r2, =gFacilityClassToPicIndex - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 - b _08162BC8 - .pool -_08162B08: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162B64 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162B38 - ldr r4, =gFacilityClassToPicIndex - bl sub_818649C - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - b _08162BC8 - .pool -_08162B38: - ldr r3, =gFacilityClassToPicIndex - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r2, =0x00000739 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - b _08162BC8 - .pool -_08162B64: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _08162BB0 - ldr r4, =gFacilityClassToPicIndex - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r5, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x32 - ldrb r0, [r0] - adds r0, r4 - b _08162BC8 - .pool -_08162BB0: - ldr r5, =gFacilityClassToPicIndex - ldr r4, =gApprentices - bl sub_81864A8 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - adds r0, 0x32 - ldrb r0, [r0] - adds r0, r5 -_08162BC8: - ldrb r0, [r0] -_08162BCA: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end GetFrontierTrainerFrontSpriteId - - thumb_func_start GetFrontierOpponentClass -GetFrontierOpponentClass: @ 8162BD8 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _08162C08 - ldr r1, =gFacilityClassToTrainerClass - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000bed - adds r0, r2 - ldrb r0, [r0] - b _08162C26 - .pool -_08162C08: - ldr r0, =0x000003fe - cmp r4, r0 - bne _08162C1C - bl GetFrontierBrainTrainerClass - lsls r0, 24 - lsrs r0, 24 - b _08162D1E - .pool -_08162C1C: - ldr r0, =0x00000c03 - cmp r4, r0 - bne _08162C38 - ldr r0, =gTrainers - ldr r1, =0x00007da1 -_08162C26: - adds r0, r1 - ldrb r0, [r0] - b _08162D1E - .pool -_08162C38: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _08162C60 - ldr r2, =gFacilityClassToTrainerClass - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 - ldrb r0, [r0] - b _08162D1E - .pool -_08162C60: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162CBC - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162C90 - ldr r4, =gFacilityClassToTrainerClass - bl sub_818649C - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r0, [r0] - b _08162D1E - .pool -_08162C90: - ldr r3, =gFacilityClassToTrainerClass - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r2, =0x00000739 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - ldrb r0, [r0] - b _08162D1E - .pool -_08162CBC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162CF4 - ldr r5, =gFacilityClassToTrainerClass - ldr r4, =gApprentices - bl sub_81864A8 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - adds r0, 0x32 - ldrb r0, [r0] - adds r0, r5 - ldrb r0, [r0] - b _08162D1E - .pool -_08162CF4: - ldr r4, =gFacilityClassToTrainerClass - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r5, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x32 - ldrb r0, [r0] - adds r0, r4 - ldrb r0, [r0] -_08162D1E: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end GetFrontierOpponentClass - - thumb_func_start sub_8162D34 -sub_8162D34: @ 8162D34 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _08162D5C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bed - adds r0, r1 - b _08162E0A - .pool -_08162D5C: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _08162D78 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - b _08162E0A - .pool -_08162D78: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162DC0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162DA0 - bl sub_818649C - lsls r0, 24 - lsrs r0, 24 - b _08162E0C - .pool -_08162DA0: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x00000739 - adds r0, r1 - b _08162E0A - .pool -_08162DC0: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162DE8 - ldr r4, =gApprentices - bl sub_81864A8 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - b _08162E08 - .pool -_08162DE8: - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r5, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 -_08162E08: - adds r0, 0x32 -_08162E0A: - ldrb r0, [r0] -_08162E0C: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8162D34 - - thumb_func_start GetFrontierTrainerName -GetFrontierTrainerName: @ 8162E20 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r1, 16 - lsrs r5, r1, 16 - movs r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r5, r0 - bne _08162E54 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xBF - lsls r1, 4 - adds r2, r0, r1 -_08162E40: - adds r0, r6, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x6 - ble _08162E40 - b _08162F5C - .pool -_08162E54: - ldr r0, =0x000003fe - cmp r5, r0 - bne _08162E68 - adds r0, r6, 0 - bl CopyFrontierBrainTrainerName - b _08162F62 - .pool -_08162E68: - ldr r0, =0x00000c03 - cmp r5, r0 - bne _08162E88 - ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name -_08162E70: - adds r0, r6, r4 - adds r1, r4, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x6 - ble _08162E70 - b _08162F5C - .pool -_08162E88: - ldr r0, =0x0000012b - cmp r5, r0 - bhi _08162EB4 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - adds r2, r0, 0x4 -_08162E9A: - adds r0, r6, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x6 - ble _08162E9A - b _08162F5C - .pool -_08162EB4: - ldr r0, =0x0000018f - cmp r5, r0 - bhi _08162F00 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162ED8 - adds r0, r6, 0 - bl sub_8186468 - b _08162F62 - .pool -_08162ED8: - ldr r2, =gSaveBlock2Ptr - movs r0, 0xEC - adds r1, r5, 0 - muls r1, r0 - ldr r0, =0xfffef2a8 - adds r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r1, r0, 0x4 - adds r0, 0xE4 - ldrb r2, [r0] - adds r0, r6, 0 - bl TVShowConvertInternationalString - b _08162F62 - .pool -_08162F00: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08162F24 - bl sub_81864A8 - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_81864C0 - lsls r0, 24 - lsrs r4, r0, 24 - b _08162F3E - .pool -_08162F24: - ldr r1, =gSaveBlock2Ptr - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r2, =0xffff969c - adds r0, r2 - ldr r1, [r1] - adds r1, r0 - ldrb r0, [r1] - lsls r0, 27 - lsrs r5, r0, 27 - adds r1, 0x3F - ldrb r4, [r1] -_08162F3E: - adds r0, r5, 0 - adds r1, r4, 0 - bl GetApprenticeNameInLanguage - adds r1, r0, 0 - adds r0, r6, 0 - adds r2, r4, 0 - bl TVShowConvertInternationalString - b _08162F62 - .pool -_08162F5C: - adds r1, r6, r4 - movs r0, 0xFF - strb r0, [r1] -_08162F62: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end GetFrontierTrainerName - - thumb_func_start sub_8162F68 -sub_8162F68: @ 8162F68 - push {r4,r5,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r4, r0 - bne _08162F90 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bed - adds r0, r1 - b _0816300E - .pool -_08162F90: - ldr r0, =0x000003fe - cmp r4, r0 - bne _08162FA4 - bl sub_81A4DB8 - lsls r0, 24 - lsrs r0, 24 - b _08163042 - .pool -_08162FA4: - ldr r0, =0x0000012b - cmp r4, r0 - bhi _08162FC0 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - b _0816300E - .pool -_08162FC0: - ldr r0, =0x0000018f - cmp r4, r0 - bhi _08162FEC - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r4, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x00000739 - adds r0, r1 - b _0816300E - .pool -_08162FEC: - ldr r3, =gApprentices - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r5, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r0, 27 - movs r1, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x32 -_0816300E: - ldrb r2, [r0] - movs r1, 0 - ldr r3, =gUnknown_085DCEFA - ldrb r0, [r3] - cmp r0, r2 - beq _08163028 -_0816301A: - adds r1, 0x1 - cmp r1, 0x13 - bhi _08163028 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _0816301A -_08163028: - cmp r1, 0x14 - bne _08163040 - movs r0, 0 - b _08163042 - .pool -_08163040: - movs r0, 0x1 -_08163042: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8162F68 - - thumb_func_start sub_8163048 -sub_8163048: @ 8163048 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ZeroEnemyPartyMons - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - adds r2, r4, 0 - bl sub_81630C4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163048 - - thumb_func_start sub_816306C -sub_816306C: @ 816306C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ZeroEnemyPartyMons - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - adds r2, r4, 0 - bl sub_81630C4 - ldr r0, =gTrainerBattleOpponent_B - ldrh r0, [r0] - movs r1, 0x3 - adds r2, r4, 0 - bl sub_81630C4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816306C - - thumb_func_start sub_81630A0 -sub_81630A0: @ 81630A0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ZeroEnemyPartyMons - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - adds r2, r4, 0 - bl sub_8165EA4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81630A0 - - thumb_func_start sub_81630C4 -sub_81630C4: @ 81630C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x40 - lsls r0, 16 - lsrs r5, r0, 16 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x18] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x1C] - add r4, sp, 0x14 - movs r0, 0xFF - strb r0, [r4] - bl GetFacilityEnemyMonLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] - ldr r0, =0x0000012b - cmp r5, r0 - bhi _08163138 - adds r0, r5, 0 - bl sub_8165D08 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - ldr r0, =gTrainerBattleOpponent_A - ldrh r2, [r0] - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r2 - adds r0, r1 - ldr r0, [r0, 0x30] - str r0, [sp, 0x2C] - movs r0, 0 - str r0, [sp, 0x28] - ldr r2, [sp, 0x2C] - ldrh r1, [r2] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08163124 - b _08163278 -_08163124: - b _08163260 - .pool -_08163138: - movs r0, 0xFA - lsls r0, 1 - cmp r5, r0 - bne _08163180 - ldr r7, [sp, 0x18] - adds r0, r7, 0x3 - cmp r7, r0 - blt _0816314A - b _08163426 -_0816314A: - ldr r4, =gSaveBlock2Ptr -_0816314C: - movs r0, 0x64 - muls r0, r7 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r5, [sp, 0x18] - subs r2, r7, r5 - movs r1, 0x2C - muls r2, r1 - movs r6, 0xC2 - lsls r6, 4 - adds r2, r6 - ldr r1, [r4] - adds r1, r2 - bl sub_806819C - adds r7, 0x1 - adds r0, r5, 0 - adds r0, 0x3 - cmp r7, r0 - blt _0816314C - b _08163426 - .pool -_08163180: - ldr r0, =0x000003fe - cmp r5, r0 - bne _08163190 - bl sub_81A4E04 - b _08163426 - .pool -_08163190: - ldr r0, =0x0000018f - cmp r5, r0 - bhi _08163218 - movs r6, 0 - ldr r7, [sp, 0x18] - ldr r1, [sp, 0x1C] - adds r0, r7, r1 - cmp r7, r0 - blt _081631A4 - b _08163426 -_081631A4: - ldr r2, =0xfffffed4 - adds r1, r5, r2 - movs r0, 0xEC - adds r2, r1, 0 - muls r2, r0 - mov r8, r2 - muls r0, r5 - ldr r5, =0xfffef2a8 - adds r4, r0, r5 -_081631B6: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - movs r0, 0x2C - adds r2, r6, 0 - muls r2, r0 - mov r1, r8 - adds r0, r2, r1 - adds r1, r3, r0 - ldr r5, =0x0000076c - adds r0, r1, r5 - ldrh r0, [r0] - cmp r0, 0 - beq _081631F0 - adds r5, 0xC - adds r0, r1, r5 - ldrb r0, [r0] - ldr r1, [sp, 0x20] - cmp r0, r1 - bhi _081631F0 - movs r0, 0x64 - muls r0, r7 - ldr r1, =gEnemyParty - adds r0, r1 - adds r1, r3, r4 - adds r2, 0x34 - adds r1, r2 - movs r2, 0 - bl sub_8068338 -_081631F0: - adds r6, 0x1 - adds r7, 0x1 - ldr r2, [sp, 0x18] - ldr r5, [sp, 0x1C] - adds r0, r2, r5 - cmp r7, r0 - blt _081631B6 - b _08163426 - .pool -_08163218: - ldr r7, [sp, 0x18] - adds r0, r7, 0x3 - cmp r7, r0 - blt _08163222 - b _08163426 -_08163222: - ldr r6, =gSaveBlock2Ptr - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r1, =0xffff969c - adds r5, r0, r1 - movs r4, 0 -_08163230: - movs r0, 0x64 - muls r0, r7 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r1, [r6] - adds r1, r5 - lsrs r2, r4, 24 - bl CreateApprenticeMon - movs r2, 0x80 - lsls r2, 17 - adds r4, r2 - adds r7, 0x1 - ldr r0, [sp, 0x18] - adds r0, 0x3 - cmp r7, r0 - blt _08163230 - b _08163426 - .pool -_08163260: - ldr r0, [sp, 0x28] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x28] - lsls r0, 1 - ldr r5, [sp, 0x2C] - adds r0, r5 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08163260 -_08163278: - movs r7, 0 - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r4, 16 - lsls r0, 16 - orrs r4, r0 - str r4, [sp, 0x30] - ldr r6, [sp, 0x1C] - cmp r7, r6 - bne _08163296 - b _08163426 -_08163296: - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x28] - bl __modsi3 - lsls r0, 1 - ldr r1, [sp, 0x2C] - adds r0, r1 - ldrh r4, [r0] - ldr r2, [sp, 0x20] - cmp r2, 0x32 - beq _081632B6 - cmp r2, 0x14 - bne _081632BE -_081632B6: - ldr r0, =0x00000351 - cmp r4, r0 - bls _081632BE - b _0816341E -_081632BE: - movs r6, 0 - ldr r5, [sp, 0x18] - adds r5, r7 - mov r8, r5 - b _081632D2 - .pool -_081632D0: - adds r6, 0x1 -_081632D2: - cmp r6, r8 - bge _081632F6 - movs r1, 0x64 - adds r0, r6, 0 - muls r0, r1 - ldr r2, =gEnemyParty - adds r0, r2 - movs r1, 0xB - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrh r1, [r1] - cmp r0, r1 - bne _081632D0 -_081632F6: - cmp r6, r8 - beq _081632FC - b _0816341E -_081632FC: - movs r6, 0 - cmp r6, r8 - bge _08163346 - ldr r5, =gBattleFrontierHeldItems - mov r9, r5 - movs r3, 0 -_08163308: - ldr r0, =gEnemyParty - adds r5, r3, r0 - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - str r3, [sp, 0x38] - bl GetMonData - ldr r3, [sp, 0x38] - cmp r0, 0 - beq _0816333E - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrb r1, [r1, 0xA] - lsls r1, 1 - add r1, r9 - ldr r3, [sp, 0x38] - ldrh r1, [r1] - cmp r0, r1 - beq _08163346 -_0816333E: - adds r3, 0x64 - adds r6, 0x1 - cmp r6, r8 - blt _08163308 -_08163346: - cmp r6, r8 - bne _0816341E - movs r6, 0 - cmp r6, r7 - bge _08163368 - add r0, sp, 0xC - ldrh r0, [r0] - cmp r0, r4 - beq _08163368 - add r1, sp, 0xC -_0816335A: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, r7 - bge _08163368 - ldrh r0, [r1] - cmp r0, r4 - bne _0816335A -_08163368: - cmp r6, r7 - bne _0816341E - lsls r0, r7, 1 - add r0, sp - adds r0, 0xC - strh r4, [r0] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - ldr r2, =gEnemyParty - adds r0, r2 - ldr r5, =gFacilityTrainerMons - ldr r2, [r5] - lsls r4, 4 - adds r2, r4, r2 - ldrh r1, [r2] - ldrb r3, [r2, 0xC] - ldr r6, [sp, 0x24] - str r6, [sp] - ldrb r2, [r2, 0xB] - str r2, [sp, 0x4] - ldr r2, [sp, 0x30] - str r2, [sp, 0x8] - ldr r2, [sp, 0x20] - bl CreateMonWithEVSpreadPersonalityOTID - movs r0, 0xFF - mov r6, sp - strb r0, [r6, 0x14] - movs r6, 0 - adds r0, r7, 0x1 - str r0, [sp, 0x34] - mov r9, r4 - movs r0, 0x64 - mov r3, r8 - muls r3, r0 - mov r1, r9 - str r1, [sp, 0x3C] - ldr r2, =gEnemyParty - mov r10, r2 -_081633B8: - ldr r0, [r5] - ldr r7, [sp, 0x3C] - adds r0, r7, r0 - lsls r4, r6, 1 - adds r0, 0x2 - adds r0, r4 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - mov r7, r10 - adds r0, r3, r7 - str r3, [sp, 0x38] - bl SetMonMoveSlot - ldr r0, [r5] - ldr r1, [sp, 0x3C] - adds r0, r1, r0 - adds r0, 0x2 - adds r0, r4 - ldrh r0, [r0] - ldr r3, [sp, 0x38] - cmp r0, 0xDA - bne _081633EC - movs r0, 0 - mov r2, sp - strb r0, [r2, 0x14] -_081633EC: - adds r6, 0x1 - cmp r6, 0x3 - ble _081633B8 - movs r5, 0x64 - mov r4, r8 - muls r4, r5 - ldr r6, =gEnemyParty - adds r4, r6 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x14 - bl SetMonData - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - add r0, r9 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - ldr r7, [sp, 0x34] -_0816341E: - ldr r0, [sp, 0x1C] - cmp r7, r0 - beq _08163426 - b _08163296 -_08163426: - add sp, 0x40 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81630C4 - - thumb_func_start sub_8163444 -sub_8163444: @ 8163444 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x8] - movs r1, 0xFF - add r0, sp, 0x4 - strb r1, [r0] - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - movs r0, 0xDC - adds r0, r2 - mov r10, r0 - ldrb r0, [r0, 0x1] - movs r1, 0x9 - str r1, [sp, 0x10] - cmp r0, 0x4 - bhi _08163474 - movs r0, 0x6 - str r0, [sp, 0x10] -_08163474: - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - movs r1, 0x32 - str r1, [sp, 0xC] - cmp r0, 0 - beq _0816348A - movs r0, 0x64 - str r0, [sp, 0xC] -_0816348A: - movs r7, 0 - adds r2, 0xE2 - str r2, [sp, 0x14] - add r1, sp, 0x4 - mov r9, r1 -_08163494: - ldr r2, [sp, 0x8] - adds r6, r2, r7 - movs r0, 0x64 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - lsls r5, r7, 1 - adds r4, r5, r7 - lsls r4, 2 - mov r2, r10 - adds r1, r2, r4 - ldrh r1, [r1, 0x4] - movs r2, 0x8 - str r2, [sp] - ldr r2, [sp, 0xC] - ldr r3, [sp, 0x10] - bl CreateMonWithEVSpread - movs r0, 0xFF - mov r1, r9 - strb r0, [r1] - adds r2, r7, 0x1 - mov r8, r2 - movs r1, 0x3 -_081634C4: - ldr r2, [sp, 0x14] - adds r0, r2, r4 - ldrh r0, [r0] - cmp r0, 0xDA - bne _081634D4 - movs r2, 0 - mov r0, r9 - strb r2, [r0] -_081634D4: - adds r4, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _081634C4 - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x4 - bl SetMonData - adds r2, r5, r7 - lsls r2, 2 - add r2, r10 - adds r2, 0xE - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r7, r8 - cmp r7, 0x3 - bne _08163494 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163444 - - thumb_func_start RandomizeFacilityTrainerMonId -RandomizeFacilityTrainerMonId: @ 8163524 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl GetFacilityEnemyMonLevel - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r4 - adds r0, r1 - ldr r5, [r0, 0x30] - movs r4, 0 - ldrh r1, [r5] - b _08163558 - .pool -_0816354C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 1 - adds r0, r5 - ldrh r1, [r0] -_08163558: - ldr r0, =0x0000ffff - cmp r1, r0 - bne _0816354C -_0816355E: - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r4, 0 - bl __modsi3 - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - cmp r6, 0x32 - beq _0816357A - cmp r6, 0x14 - bne _08163580 -_0816357A: - ldr r0, =0x00000351 - cmp r1, r0 - bhi _0816355E -_08163580: - adds r0, r1, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end RandomizeFacilityTrainerMonId - - thumb_func_start sub_8163590 -sub_8163590: @ 8163590 - push {lr} - bl ZeroEnemyPartyMons - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _081635C0 - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - bl sub_81635D4 - b _081635CA - .pool -_081635C0: - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - bl sub_816379C -_081635CA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163590 - - thumb_func_start sub_81635D4 -sub_81635D4: @ 81635D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 16 - lsrs r2, r0, 16 - adds r3, r2, 0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x10] - ldr r0, =0x0000012b - cmp r2, r0 - bhi _0816364A - ldr r4, =gSaveBlock2Ptr - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r4, [r4] - lsrs r0, 22 - movs r2, 0xCE - lsls r2, 4 - adds r1, r4, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r1, r0, 24 - ldr r3, =0x00000cb2 - adds r4, r3 - ldrh r0, [r4] - cmp r0, 0x5 - bhi _0816363C - adds r0, r1, 0 - movs r1, 0 - bl sub_81A6CA8 - lsls r0, 24 - lsrs r0, 24 - b _081636A6 - .pool -_0816363C: - adds r0, r1, 0 - movs r1, 0x1 - bl sub_81A6CA8 - lsls r0, 24 - lsrs r0, 24 - b _081636A6 -_0816364A: - movs r0, 0xFA - lsls r0, 1 - cmp r2, r0 - bne _08163694 - ldr r7, [sp, 0x10] - adds r0, r7, 0x3 - cmp r7, r0 - blt _0816365C - b _08163776 -_0816365C: - ldr r4, =gSaveBlock2Ptr -_0816365E: - movs r0, 0x64 - muls r0, r7 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r1, [sp, 0x10] - subs r2, r7, r1 - movs r1, 0x2C - muls r2, r1 - movs r3, 0xC2 - lsls r3, 4 - adds r2, r3 - ldr r1, [r4] - adds r1, r2 - bl sub_806819C - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, [sp, 0x10] - adds r0, 0x3 - cmp r7, r0 - blt _0816365E - b _08163776 - .pool -_08163694: - ldr r0, =0x000003fe - cmp r3, r0 - bne _081636A4 - bl sub_81A6CD0 - b _08163776 - .pool -_081636A4: - movs r0, 0x1F -_081636A6: - str r0, [sp, 0x18] - bl GetFacilityEnemyMonLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - orrs r2, r0 - mov r8, r2 - movs r7, 0 -_081636CE: - ldr r1, =gUnknown_03006298 - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - mov r9, r0 - ldr r3, [sp, 0x10] - adds r5, r3, r7 - movs r0, 0x64 - adds r6, r5, 0 - muls r6, r0 - ldr r1, =gEnemyParty - adds r0, r6, r1 - ldr r3, =gFacilityTrainerMons - ldr r2, [r3] - mov r1, r9 - lsls r4, r1, 4 - adds r2, r4, r2 - ldrh r1, [r2] - ldrb r3, [r2, 0xC] - mov r10, r3 - ldr r3, [sp, 0x18] - str r3, [sp] - ldrb r2, [r2, 0xB] - str r2, [sp, 0x4] - mov r2, r8 - str r2, [sp, 0x8] - ldr r2, [sp, 0x14] - mov r3, r10 - bl CreateMonWithEVSpreadPersonalityOTID - movs r1, 0 - add r0, sp, 0xC - strb r1, [r0] - movs r3, 0 - adds r7, 0x1 - mov r10, r7 - adds r7, r4, 0 -_08163718: - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - mov r2, r9 - lsls r0, r2, 4 - adds r0, r1 - lsls r1, r3, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - ldr r2, =gEnemyParty - adds r0, r6, r2 - adds r2, r3, 0 - str r3, [sp, 0x1C] - bl SetMonMoveAvoidReturn - ldr r3, [sp, 0x1C] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x3 - bls _08163718 - movs r3, 0x64 - adds r4, r5, 0 - muls r4, r3 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0xC - bl SetMonData - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r2, r10 - lsls r0, r2, 24 - lsrs r7, r0, 24 - cmp r7, 0x2 - bls _081636CE -_08163776: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81635D4 - - thumb_func_start sub_816379C -sub_816379C: @ 816379C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x10] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldrb r0, [r1, 0xA] - mov r9, r0 - ldrb r0, [r1, 0xB] - lsls r0, 8 - mov r2, r9 - orrs r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - orrs r2, r0 - mov r9, r2 - movs r7, 0 - mov r8, r7 -_081637D0: - ldr r1, =gUnknown_03006298 - mov r2, r8 - lsls r0, r2, 1 - adds r0, r1 - ldrh r4, [r0] - ldr r5, [sp, 0x10] - add r5, r8 - movs r7, 0x64 - adds r6, r5, 0 - muls r6, r7 - ldr r1, =gEnemyParty - adds r0, r6, r1 - ldr r7, =gFacilityTrainerMons - ldr r2, [r7] - lsls r4, 4 - adds r2, r4, r2 - ldrh r1, [r2] - ldrb r3, [r2, 0xC] - movs r7, 0 - str r7, [sp] - ldrb r2, [r2, 0xB] - str r2, [sp, 0x4] - mov r2, r9 - str r2, [sp, 0x8] - movs r2, 0x1E - bl CreateMonWithEVSpreadPersonalityOTID - movs r1, 0 - add r0, sp, 0xC - strb r1, [r0] - mov r10, r5 - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x14] - mov r8, r4 - mov r5, r8 -_08163818: - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - adds r0, r5, r0 - lsls r4, r7, 1 - adds r0, 0x2 - adds r0, r4 - ldrh r1, [r0] - ldr r2, =gEnemyParty - adds r0, r6, r2 - adds r2, r7, 0 - bl SetMonMoveAvoidReturn - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - adds r0, r5, r0 - adds r0, 0x2 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0xDA - bne _08163846 - movs r1, 0 - add r0, sp, 0xC - strb r1, [r0] -_08163846: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x3 - bls _08163818 - movs r2, 0x64 - mov r4, r10 - muls r4, r2 - ldr r7, =gEnemyParty - adds r4, r7 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0xC - bl SetMonData - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - add r0, r8 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - ldr r2, [sp, 0x14] - lsls r0, r2, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _081637D0 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816379C - - thumb_func_start ConvertBattleFrontierTrainerSpeechToString -ConvertBattleFrontierTrainerSpeechToString: @ 81638AC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gStringVar4 - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x3 - movs r3, 0x2 - bl ConvertEasyChatWordsToString - movs r2, 0x1 - negs r2, r2 - movs r0, 0x1 - adds r1, r4, 0 - bl GetStringWidth - cmp r0, 0xCC - bls _0816390A - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x2 - movs r3, 0x3 - bl ConvertEasyChatWordsToString - ldrb r0, [r4] - movs r1, 0x1 - cmp r0, 0xFE - beq _081638EE - adds r2, r4, 0 -_081638E4: - adds r0, r1, r2 - ldrb r0, [r0] - adds r1, 0x1 - cmp r0, 0xFE - bne _081638E4 -_081638EE: - ldr r2, =gStringVar4 - adds r0, r1, r2 - ldrb r0, [r0] - adds r3, r2, 0 - cmp r0, 0xFE - beq _08163904 -_081638FA: - adds r1, 0x1 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0xFE - bne _081638FA -_08163904: - adds r1, r3 - movs r0, 0xFA - strb r0, [r1] -_0816390A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end ConvertBattleFrontierTrainerSpeechToString thumb_func_start sub_8163914 sub_8163914: @ 8163914 @@ -3118,7 +618,7 @@ sub_8163EE4: @ 8163EE4 ldrb r0, [r2, 0x8] cmp r0, 0 beq _08163F40 - ldr r4, =gUnknown_085DCEFA + ldr r4, =gTowerFemaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 @@ -3130,7 +630,7 @@ sub_8163EE4: @ 8163EE4 b _08163F52 .pool _08163F40: - ldr r4, =gUnknown_085DCEDC + ldr r4, =gTowerMaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 @@ -3650,7 +1150,7 @@ _0816438C: adds r0, r1 ldrh r0, [r0] mov r8, r0 - bl sub_81627A4 + bl GetBattleFacilityTrainerGfxId ldr r4, [sp, 0x40] strb r0, [r4, 0x19] movs r7, 0 @@ -3841,7 +1341,7 @@ _081644E0: adds r4, r5 strh r0, [r4] ldrh r0, [r4] - bl sub_81627A4 + bl GetBattleFacilityTrainerGfxId ldr r1, [sp, 0x24] adds r1, 0xA8 strb r0, [r1, 0x1] @@ -4003,7 +1503,7 @@ _08164660: adds r4, r5 strh r0, [r4] ldrh r0, [r4] - bl sub_81627A4 + bl GetBattleFacilityTrainerGfxId ldr r1, [sp, 0x24] adds r1, 0xC0 strb r0, [r1, 0x1] @@ -4223,7 +1723,7 @@ _08164884: cmp r1, 0x31 bhi _0816489A lsrs r0, r6, 16 - bl sub_8162D34 + bl GetFrontierTrainerFacilityClass lsls r0, 24 lsrs r0, 24 ldr r1, [r4] @@ -4739,10 +2239,10 @@ _08164D14: strh r0, [r4] ldrh r0, [r2] movs r1, 0 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldrh r0, [r4] movs r1, 0x1 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldr r0, =gReceivedRemoteLinkPlayers ldrb r0, [r0] cmp r0, 0 @@ -4805,7 +2305,7 @@ sub_8164DE4: @ 8164DE4 adds r0, r1 ldrh r0, [r0] movs r1, 0xF - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId pop {r0} bx r0 .pool @@ -5234,7 +2734,7 @@ sub_816515C: @ 816515C adds r5, r1, 0 cmp r0, 0 beq _08165194 - ldr r4, =gUnknown_085DCEFA + ldr r4, =gTowerFemaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 @@ -5246,7 +2746,7 @@ sub_816515C: @ 816515C b _081651A6 .pool _08165194: - ldr r4, =gUnknown_085DCEDC + ldr r4, =gTowerMaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 @@ -5716,7 +3216,7 @@ _0816556C: lsrs r0, 24 str r0, [sp, 0x50] adds r0, r7, 0 - bl sub_8165D08 + bl GetFrontierTrainerFixedIvs lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4C] @@ -5866,7 +3366,7 @@ _0816567E: add r2, sp, 0x10 bl SetMonData adds r0, r7, 0 - bl sub_8162F68 + bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] @@ -5981,7 +3481,7 @@ _0816579C: adds r0, r7, r2 lsls r0, 16 lsrs r0, 16 - bl sub_8162F68 + bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] @@ -6037,7 +3537,7 @@ _08165812: adds r0, r7, r3 lsls r0, 16 lsrs r0, 16 - bl sub_8162F68 + bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] @@ -6666,8 +4166,8 @@ _08165CF4: .pool thumb_func_end sub_8165CB4 - thumb_func_start sub_8165D08 -sub_8165D08: @ 8165D08 + thumb_func_start GetFrontierTrainerFixedIvs +GetFrontierTrainerFixedIvs: @ 8165D08 push {lr} lsls r0, 16 lsrs r0, 16 @@ -6697,7 +4197,7 @@ _08165D3A: adds r0, r1, 0 pop {r1} bx r1 - thumb_func_end sub_8165D08 + thumb_func_end GetFrontierTrainerFixedIvs thumb_func_start sub_8165D40 sub_8165D40: @ 8165D40 @@ -6831,7 +4331,7 @@ _08165E58: strh r4, [r5] ldrh r0, [r5] movs r1, 0 - bl sub_8162614 + bl SetBattleFacilityTrainerGfxId ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r2, =0x00000cb2 @@ -7121,7 +4621,7 @@ sub_81660B8: @ 81660B8 lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 - ldr r3, =gUnknown_085DCEDC + ldr r3, =gTowerMaleFacilityClasses ldrb r0, [r3] cmp r0, r2 beq _081660DA @@ -7138,12 +4638,12 @@ _081660C8: _081660DA: cmp r1, 0x1E beq _081660EC - ldr r0, =gUnknown_085DCF0E + ldr r0, =gTowerMaleTrainerGfxIds b _08166116 .pool _081660EC: movs r1, 0 - ldr r3, =gUnknown_085DCEFA + ldr r3, =gTowerFemaleFacilityClasses ldrb r0, [r3] cmp r0, r2 beq _08166108 @@ -7164,7 +4664,7 @@ _08166108: b _0816611A .pool _08166114: - ldr r0, =gUnknown_085DCF2C + ldr r0, =gTowerFemaleTrainerGfxIds _08166116: adds r0, r1, r0 ldrb r0, [r0] diff --git a/data/battle_tower.s b/data/battle_tower.s index 2cc0aa6391..ec5ee924ed 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -21,16 +21,16 @@ @ 85D97BC .include "data/battle_frontier/battle_frontier_mons.inc" -gUnknown_085DCEDC:: @ 85DCEDC +gTowerMaleFacilityClasses:: @ 85DCEDC .byte 0x0e, 0x11, 0x03, 0x15, 0x17, 0x07, 0x0a, 0x19, 0x1a, 0x1b, 0x1d, 0x1e, 0x20, 0x26, 0x29, 0x09, 0x2b, 0x2d, 0x2e, 0x30, 0x32, 0x34, 0x04, 0x35, 0x3a, 0x05, 0x42, 0x44, 0x43, 0x00 -gUnknown_085DCEFA:: @ 85DCEFA +gTowerFemaleFacilityClasses:: @ 85DCEFA .byte 0x0d, 0x10, 0x12, 0x0c, 0x13, 0x14, 0x1f, 0x27, 0x2a, 0x16, 0x2f, 0x31, 0x33, 0x36, 0x37, 0x38, 0x1c, 0x02, 0x45, 0x47 -gUnknown_085DCF0E:: @ 85DCF0E +gTowerMaleTrainerGfxIds:: @ 85DCF0E .byte 0x37, 0x36, 0x21, 0x0f, 0x27, 0x33, 0x2c, 0x42, 0x42, 0x1f, 0x27, 0x25, 0x30, 0x26, 0x19, 0x15, 0x23, 0x32, 0x38, 0x33, 0x33, 0x21, 0x42, 0x05, 0x31, 0x27, 0x41, 0x1f, 0x24, 0x37 -gUnknown_085DCF2C:: @ 85DCF2C +gTowerFemaleTrainerGfxIds:: @ 85DCF2C .byte 0x14, 0x35, 0x22, 0x28, 0x14, 0x2d, 0x2f, 0x0e, 0x12, 0x16, 0x39, 0x34, 0x34, 0x0e, 0x22, 0x34, 0x20, 0x14, 0x20, 0x2f gUnknown_085DCF40:: @ 85DCF40 @@ -683,7 +683,7 @@ gUnknown_085DF96C:: @ 85DF96C .4byte sub_8161F94 .4byte sub_8162054 .4byte sub_81620F4 - .4byte sub_81623F0 + .4byte ChooseNextBattleTowerTrainer .4byte sub_81621C0 .4byte sub_816502C .4byte sub_8164040 diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index b29ef99a5b..6eea58f9f2 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -4,7 +4,7 @@ SootopolisCity_MysteryEventsHouse_B1F_MapScripts:: @ 8227E4F .byte 0 SootopolisCity_MysteryEventsHouse_B1F_MapScript1_227E5A: @ 8227E5A - special sub_8162794 + special SetEReaderTrainerGfxId end SootopolisCity_MysteryEventsHouse_B1F_MapScript2_227E5E: @ 8227E5E diff --git a/data/specials.inc b/data/specials.inc index cec36932ab..3c5318309f 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -332,7 +332,7 @@ gSpecials:: @ 81DBA64 def_special sp13F_fall_to_last_warp def_special sub_80F8D28 def_special sub_80F8EB8 - def_special sub_8162794 + def_special SetEReaderTrainerGfxId def_special BattleSetup_StartLatiBattle def_special SetRoute119Weather def_special SetRoute123Weather diff --git a/include/battle_frontier_2.h b/include/battle_frontier_2.h index 573053f103..3bd6058297 100644 --- a/include/battle_frontier_2.h +++ b/include/battle_frontier_2.h @@ -14,5 +14,6 @@ bool8 InBattlePike(void); void sub_81AA078(u16*, u8); void sub_81A4C30(void); bool8 sub_81A6BF4(void); +u8 sub_81A6CA8(u8, u8); #endif // GUARD_BATTLE_FRONTIER_2_H diff --git a/include/battle_tower.h b/include/battle_tower.h index 6af87210b6..f79fbb8c41 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -1,9 +1,9 @@ #ifndef GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H -#define BATTLE_TOWER_EREADER_TRAINER_ID 200 #define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 300 #define BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID 400 +#define BATTLE_TOWER_EREADER_TRAINER_ID 500 struct RSBattleTowerRecord { @@ -12,9 +12,7 @@ struct RSBattleTowerRecord /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; - /*0x10*/ struct { - u16 easyChat[6]; - } greeting; + /*0x10*/ u16 greeting[6]; /*0x1C*/ struct UnknownPokemonStruct party[3]; /*0xA0*/ u32 checksum; /*0xA4*/ u16 unk_11c8; @@ -26,16 +24,15 @@ union BattleTowerRecord struct EmeraldBattleTowerRecord emerald; }; -#define FRONTIER_TRAINER_NAME_LENGTH 7 - struct BattleFrontierTrainer { - u32 facilityClass; - u8 trainerName[FRONTIER_TRAINER_NAME_LENGTH + 1]; + u8 facilityClass; + u8 filler1[3]; + u8 trainerName[PLAYER_NAME_LENGTH + 1]; u16 speechBefore[6]; u16 speechWin[6]; u16 speechLose[6]; - const u16 *btMonPool; + const u16 *bfMonPool; }; struct FacilityMon @@ -47,6 +44,11 @@ struct FacilityMon u8 nature; }; +extern const u8 gTowerMaleFacilityClasses[30]; +extern const u8 gTowerMaleTrainerGfxIds[30]; +extern const u8 gTowerFemaleFacilityClasses[20]; +extern const u8 gTowerFemaleTrainerGfxIds[20]; + extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct FacilityMon *gFacilityTrainerMons; @@ -54,8 +56,8 @@ u16 GetCurrentBattleTowerWinStreak(u8, u8); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); -void sub_81628A0(union BattleTowerRecord *); -void sub_8162614(u16 trainerId, u8); +void PutNewBattleTowerRecord(union BattleTowerRecord *); +void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId); void ConvertBattleFrontierTrainerSpeechToString(const u16 *words); void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); void GetEreaderTrainerName(u8 *dest); diff --git a/include/global.h b/include/global.h index 35e34e722d..ef5a944d01 100644 --- a/include/global.h +++ b/include/global.h @@ -326,19 +326,31 @@ struct UnknownPokemonStruct struct EmeraldBattleTowerRecord { /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 - /*0x01*/ u8 trainerClass; + /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; - /*0x10*/ struct { - u16 easyChat[6]; - } greeting; + /*0x10*/ u16 greeting[6]; /*0x1C*/ u8 filler_1c[0x18]; /*0x34*/ struct UnknownPokemonStruct party[4]; /*0xE4*/ u8 language; /*0xE8*/ u32 checksum; }; +struct BattleTowerEReaderTrainer +{ + /*0x00*/ u8 unk0; + /*0x01*/ u8 facilityClass; + /*0x02*/ u16 winStreak; + /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; + /*0x0C*/ u8 trainerId[4]; + /*0x10*/ u16 greeting[6]; + /*0x1C*/ u16 farewellPlayerLost[6]; + /*0x28*/ u16 farewellPlayerWon[6]; + /*0x34*/ struct UnknownPokemonStruct party[3]; + /*0xB8*/ u32 checksum; +}; + struct FrontierMonData { u16 moves[4]; @@ -367,17 +379,13 @@ struct BattleDomeTrainer struct BattleFrontier { /*0x64C*/ struct EmeraldBattleTowerRecord battleTower; - /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // No idea here, it's probably wrong, no clue. + /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // From record mixing. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; /*0xBD8*/ u8 field_BD8[11]; /*0xBE3*/ u8 field_BE3[8]; /*0xBEB*/ u8 field_BEB; - /*0xBEC*/ u8 filler_BEC[16]; - /*0xBFC*/ u16 ecwords_BFC[6]; - /*0xC08*/ u16 ecwords_C08[6]; - /*0xC14*/ u16 ecwords_C14[6]; - /*0xC20*/ u8 filler_C20[0x88]; + /*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer; /*0xCA8*/ u8 field_CA8; /*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3 /*0xCA9*/ u8 field_CA9_a:1; // 0x4 @@ -388,8 +396,8 @@ struct BattleFrontier /*0xCA9*/ u8 field_CA9_f:1; // 0x80 /*0xCAA*/ u16 field_CAA[3]; /*0xCB0*/ u16 field_CB0; - /*0xCB2*/ u16 field_CB2; - /*0xCB4*/ u16 field_CB4[20]; + /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor. + /*0xCB4*/ u16 battledTrainerIds[20]; /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 field_CE0[4][2]; /*0xCF0*/ u16 field_CF0[2]; diff --git a/src/apprentice.c b/src/apprentice.c index f2a8aa9c02..2a79652ff4 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -346,11 +346,6 @@ extern void (*gUnknown_030062F4)(void); extern void sub_8165AE8(struct Apprentice *); -extern const u8 gUnknown_085DCEDC[]; -extern const u8 gUnknown_085DCF0E[]; -extern const u8 gUnknown_085DCEFA[]; -extern const u8 gUnknown_085DCF2C[]; - // This file's functions. static u16 sub_819FF98(u8 arg0); static bool8 sub_81A0194(u8 arg0, u16 moveId); @@ -382,7 +377,7 @@ static void sub_81A1218(void); static void sub_81A1224(void); static void sub_81A1438(void); static void sub_81A150C(void); -static void sub_81A15A4(void); +static void Script_SetPlayerApprenticeTrainerGfxId(void); static void sub_81A1644(void); static void sub_81A1370(void); @@ -1030,7 +1025,7 @@ static void (* const sApprenticeFunctions[])(void) = sub_81A1224, sub_81A1438, sub_81A150C, - sub_81A15A4, + Script_SetPlayerApprenticeTrainerGfxId, sub_81A1644, sub_81A1370, }; @@ -2270,51 +2265,46 @@ static void sub_81A150C(void) u8 mapObjectGfxId; u8 class = gApprentices[gSaveBlock2Ptr->apprentices[0].id].facilityClass; - for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++) + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses) && gTowerMaleFacilityClasses[i] != class; i++) ; - - if (i != 30) + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) { - mapObjectGfxId = gUnknown_085DCF0E[i]; + mapObjectGfxId = gTowerMaleTrainerGfxIds[i]; VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + return; } - else - { - for (i = 0; i < 20 && gUnknown_085DCEFA[i] != class; i++) - ; - if (i != 20) - { - mapObjectGfxId = gUnknown_085DCF2C[i]; - VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); - } + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses) && gTowerFemaleFacilityClasses[i] != class; i++) + ; + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + mapObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); } } -static void sub_81A15A4(void) +static void Script_SetPlayerApprenticeTrainerGfxId(void) { u8 i; u8 mapObjectGfxId; u8 class = gApprentices[PLAYER_APPRENTICE.id].facilityClass; - for (i = 0; i < 30 && gUnknown_085DCEDC[i] != class; i++) + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses) && gTowerMaleFacilityClasses[i] != class; i++) ; - - if (i != 30) + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) { - mapObjectGfxId = gUnknown_085DCF0E[i]; + mapObjectGfxId = gTowerMaleTrainerGfxIds[i]; VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); + return; } - else - { - for (i = 0; i < 20 && gUnknown_085DCEFA[i] != class; i++) - ; - if (i != 20) - { - mapObjectGfxId = gUnknown_085DCF2C[i]; - VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); - } + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses) && gTowerFemaleFacilityClasses[i] != class; i++) + ; + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + mapObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + VarSet(VAR_OBJ_GFX_ID_0, mapObjectGfxId); } } diff --git a/src/battle_dome.c b/src/battle_dome.c index 8de1c058c8..6401530d7a 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -62,7 +62,7 @@ extern u8 GetFacilityEnemyMonLevel(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); -extern void sub_8162614(u16, u8); +extern void SetBattleFacilityTrainerGfxId(u16, u8); extern void sub_81A4C30(void); extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); @@ -2424,7 +2424,7 @@ static void sub_818E9CC(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode])) @@ -2824,12 +2824,12 @@ static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) static void sub_818F9B0(void) { - StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.curChallengeBattleNum]); } static void sub_818F9E0(void) { - StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]); + StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.curChallengeBattleNum]); CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A); } @@ -3480,12 +3480,12 @@ static void sub_8190298(void) static u16 TrainerIdOfPlayerOpponent(void) { - return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId; + return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.curChallengeBattleNum, TRAINER_PLAYER)].trainerId; } static void sub_81902E4(void) { - sub_8162614(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } static void sub_81902F8(void) @@ -3819,7 +3819,7 @@ static void sub_8190B40(struct Sprite *sprite) s32 taskId1 = sprite->data[0]; s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1]; s32 tournmanetTrainerId = gUnknown_0860D080[arrId]; - s32 r12 = gSaveBlock2Ptr->frontier.field_CB2; + s32 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; if (gTasks[taskId1].data[3] == 1) { @@ -3831,7 +3831,7 @@ static void sub_8190B40(struct Sprite *sprite) sprite->invisible = FALSE; } else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated - && sBattleDomeStruct->unk_10 - 1 < r12) + && sBattleDomeStruct->unk_10 - 1 < roundId) { sprite->invisible = FALSE; } @@ -4635,7 +4635,7 @@ static u8 sub_819221C(u8 taskId) s32 taskId2 = gTasks[taskId].data[4]; s32 r5 = gTasks[taskId2].data[1]; u8 r10 = gUnknown_0860D080[r5]; - u16 roundId = gSaveBlock2Ptr->frontier.field_CB2; + u16 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; if (gMain.newKeys & (A_BUTTON | B_BUTTON)) retVal = 9; @@ -5387,7 +5387,7 @@ static void sub_81938E0(void) sub_8194D48(); gSaveBlock2Ptr->frontier.lvlMode = gSaveBlock2Ptr->frontier.field_D0A - 1; - gSaveBlock2Ptr->frontier.field_CB2 = 3; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 3; taskId = CreateTask(sub_8194220, 0); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 0; @@ -5489,7 +5489,7 @@ static u8 sub_8193BDC(u8 taskId) u8 retVal = 1; s32 arrId = 4; s32 spriteId = gTasks[taskId].data[1]; - s32 roundId = gSaveBlock2Ptr->frontier.field_CB2; + s32 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31)) { @@ -5550,19 +5550,19 @@ static void sub_8193D7C(void) if (gSpecialVar_0x8005 == 1) { gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum; gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer; - if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL) - DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < DOME_FINAL) + DecideRoundWinners(gSaveBlock2Ptr->frontier.curChallengeBattleNum); } else { gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1; - gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2; + gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.curChallengeBattleNum; gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent; if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9) gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1; - for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++) + for (i = gSaveBlock2Ptr->frontier.curChallengeBattleNum; i < DOME_ROUNDS_COUNT; i++) DecideRoundWinners(i); } } @@ -5775,7 +5775,7 @@ static void sub_8194220(u8 taskId) AddTextPrinter(&textPrinter, 0, NULL); for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) { - s32 var, var2; + s32 roundId, var2; CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); if (r10 == 1) @@ -5788,9 +5788,9 @@ static void sub_8194220(u8 taskId) sub_81948EC(i, var2); } } - else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2) + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum != DOME_ROUND2) { - sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2); + sub_81948EC(i, gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2); } } else if (r10 == 0) @@ -5803,23 +5803,23 @@ static void sub_8194220(u8 taskId) sub_81948EC(i, var2); } } - else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1) + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum != DOME_ROUND1) { if (gTasks[taskId].data[4]) - var2 = gSaveBlock2Ptr->frontier.field_CB2; + var2 = gSaveBlock2Ptr->frontier.curChallengeBattleNum; else - var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1; + var2 = gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; sub_81948EC(i, var2); } } if (gTasks[taskId].data[4]) - var = gSaveBlock2Ptr->frontier.field_CB2; + roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; else - var = gSaveBlock2Ptr->frontier.field_CB2 - 1; + roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; - if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1) - || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var)) + if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1) + || (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= roundId)) && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER) @@ -5944,7 +5944,7 @@ static void sub_8194950(u8 taskId) for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) { CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); - if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1 + if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { if (gUnknown_0860D3F1[i][0] == 0) @@ -5959,8 +5959,8 @@ static void sub_8194950(u8 taskId) } if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated) { - s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1; - sub_81948EC(i, var); + s32 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; + sub_81948EC(i, roundId); } } } @@ -6454,7 +6454,7 @@ static void CopyDomeTrainerName(u8 *dst, u16 trainerId) } else if (trainerId < 300) { - for (i = 0; i < FRONTIER_TRAINER_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gFacilityTrainers[trainerId].trainerName[i]; } dst[i] = EOS; @@ -6475,7 +6475,7 @@ static void CopyDomeBrainTrainerName(u8 *dst) { s32 i; - for (i = 0; i < FRONTIER_TRAINER_NAME_LENGTH; i++) + for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i]; dst[i] = EOS; } diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index ee8a42954c..7c93f4cdca 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -5,7 +5,7 @@ #include "random.h" #include "battle_tower.h" -extern void sub_8162614(u16, u8); +extern void SetBattleFacilityTrainerGfxId(u16, u8); extern void (* const gUnknown_0860DE50[])(void); extern const u32 gUnknown_0860DE98[][2]; @@ -23,7 +23,7 @@ void sub_8195980(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) @@ -90,7 +90,7 @@ void sub_8195BB0(void) void sub_8195C20(void) { gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; - sub_8162614(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } void sub_8195C50(void) diff --git a/src/battle_setup.c b/src/battle_setup.c index db173a38e1..b5ae0d6ea2 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -885,8 +885,8 @@ u8 sub_80B100C(s32 arg0) return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)]; } - var = gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.field_CB2 * 2 + 0] - + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.field_CB2 * 2 + 1]; + var = gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0] + + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1]; return sUnknown_0854FE98[var % ARRAY_COUNT(sUnknown_0854FE98)]; } diff --git a/src/battle_tent.c b/src/battle_tent.c index e30cac386c..4edb0b619a 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -102,7 +102,7 @@ void sub_81B99B4(void) static void sub_81B99D4(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = FALSE; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } @@ -120,7 +120,7 @@ static void sub_81B9A44(void) static void sub_81B9A60(void) { gTrainerBattleOpponent_A = (u32)((Random() % 255) * 5) / 64; - sub_8162614(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } static void sub_81B9A90(void) @@ -164,7 +164,7 @@ void sub_81B9B80(void) static void sub_81B9BA0(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = FALSE; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } @@ -219,7 +219,7 @@ void sub_81B9D08(void) static void sub_81B9D28(void) { gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = FALSE; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); } @@ -551,25 +551,25 @@ static void sub_81BA040(void) do { trainerId = Random() % 30; - for (i = 0; i < gSaveBlock2Ptr->frontier.field_CB2; i++) + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) { - if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == trainerId) break; } - } while (i != gSaveBlock2Ptr->frontier.field_CB2); + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); gTrainerBattleOpponent_A = trainerId; - while (gFacilityTrainers[gTrainerBattleOpponent_A].btMonPool[monPoolCount] != 0xFFFF) + while (gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool[monPoolCount] != 0xFFFF) monPoolCount++; if (monPoolCount > 8) break; monPoolCount = 0; } - if (gSaveBlock2Ptr->frontier.field_CB2 < 2) - gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.field_CB2] = gTrainerBattleOpponent_A; + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2) + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; - monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].btMonPool; + monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; i = 0; while (i != 3) { diff --git a/src/battle_tower.c b/src/battle_tower.c index a6983897f6..b9451aecde 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1,27 +1,55 @@ #include "global.h" +#include "battle_tower.h" +#include "apprentice.h" #include "event_data.h" #include "battle_setup.h" #include "overworld.h" #include "random.h" -#include "battle_tower.h" +#include "text.h" +#include "international_string_util.h" +#include "battle.h" #include "battle_frontier_1.h" +#include "battle_frontier_2.h" +#include "recorded_battle.h" +#include "easy_chat.h" #include "constants/battle_frontier.h" +#include "constants/trainers.h" +#include "constants/event_objects.h" +#include "constants/moves.h" extern void sub_81A3ACC(void); +extern void CreateFrontierBrainPokemon(void); +extern void sub_81A6CD0(void); extern u8 GetFrontierEnemyMonLevel(u8); +extern u8 GetFacilityEnemyMonLevel(void); +extern u16 sub_81A39C4(void); +extern void SetFrontierBrainTrainerGfxId(void); +extern u8 GetFrontierBrainTrainerPicIndex(void); +extern u8 GetFrontierBrainTrainerClass(void); +extern u8 IsFrontierBrainFemale(void); +extern void CopyFrontierBrainTrainerName(u8 *dst); +extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern const u32 gUnknown_085DF9AC[][2]; extern const u32 gUnknown_085DF9CC[][2]; extern void (* const gUnknown_085DF96C[])(void); extern const u8 gUnknown_085DF9F6[]; extern const u8 gUnknown_085DF9EC[]; +extern const u16 gBattleFrontierHeldItems[]; // This file's functions. void sub_8164ED8(void); void sub_8163E90(void); void sub_8165B20(void); +void sub_8165E18(void); u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); void sub_816534C(void *); +u16 sub_8162548(u8, u8); +void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount); +void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount); +void sub_81635D4(u16 trainerId, u8 firstMonId); +void sub_816379C(u16 trainerId, u8 firstMonId); +u8 GetFrontierTrainerFixedIvs(u16 trainerId); // code void sub_8161F74(void) @@ -35,7 +63,7 @@ void sub_8161F94(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); gSaveBlock2Ptr->frontier.field_CA8 = 1; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; sub_81A3ACC(); @@ -94,15 +122,15 @@ void sub_81620F4(void) void sub_81621C0(void) { - if (gTrainerBattleOpponent_A == 500) - sub_816534C(&gSaveBlock2Ptr->frontier.filler_BEC); + if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) + sub_816534C(&gSaveBlock2Ptr->frontier.ereaderTrainer); if (gSaveBlock2Ptr->frontier.field_D04 < 9999) gSaveBlock2Ptr->frontier.field_D04++; - gSaveBlock2Ptr->frontier.field_CB2++; + gSaveBlock2Ptr->frontier.curChallengeBattleNum++; sub_8163E90(); - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CB2; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; } bool8 ChooseSpecialBattleTowerTrainer(void) @@ -172,3 +200,940 @@ bool8 ChooseSpecialBattleTowerTrainer(void) return FALSE; } } + +void ChooseNextBattleTowerTrainer(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + if (lvlMode == FRONTIER_LVL_TENT) + { + sub_8165E18(); + } + else + { + u16 id; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 r5 = sub_81A39C4() / 7; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS) + { + id = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2]; + gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2 + 1]; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); + } + else if (ChooseSpecialBattleTowerTrainer()) + { + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + } + else + { + s32 i; + while (1) + { + id = sub_8162548(r5, gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + // Ensure trainer wasn't previously fought in this challenge. + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == id) + break; + } + if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum) + break; + } + + gTrainerBattleOpponent_A = id; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7) + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + } + } +} + +extern const u16 gUnknown_085DFA1A[][2]; +extern const u16 gUnknown_085DF9FA[][2]; + +u16 sub_8162548(u8 challengeNum, u8 battleNum) +{ + u16 trainerId; + + if (challengeNum <= 7) + { + if (battleNum == 6) + { + trainerId = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1; + trainerId = gUnknown_085DFA1A[challengeNum][0] + (Random() % trainerId); + } + else + { + trainerId = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1; + trainerId = gUnknown_085DF9FA[challengeNum][0] + (Random() % trainerId); + } + } + else + { + trainerId = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1; + trainerId = gUnknown_085DF9FA[7][0] + (Random() % trainerId); + } + + return trainerId; +} + +#ifdef NONMATCHING +u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused +{ + register u16 trainerId, count; + + if (challengeNum <= 7) + { + if (battleNum == 6) + { + count = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1; + trainerId = gUnknown_085DFA1A[challengeNum][0]; + } + else + { + count = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1; + trainerId = gUnknown_085DF9FA[challengeNum][0]; + } + } + else + { + count = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1; + trainerId = gUnknown_085DF9FA[7][0]; + } + + *trainerIdPtr = trainerId; + *arg3 = count; +} +#else +NAKED +u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) +{ + asm_unified(" push {r4,lr}\n\ + adds r4, r2, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r2, r0, 0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + cmp r0, 0x7\n\ + bhi _081625F4\n\ + cmp r1, 0x6\n\ + bne _081625D4\n\ + ldr r1, =gUnknown_085DFA1A\n\ + lsls r2, r0, 2\n\ + b _081625D8\n\ + .pool\n\ +_081625D4:\n\ + ldr r1, =gUnknown_085DF9FA\n\ + lsls r2, 2\n\ +_081625D8:\n\ + adds r0, r1, 0x2\n\ + adds r0, r2, r0\n\ + adds r2, r1\n\ + ldrh r0, [r0]\n\ + ldrh r1, [r2]\n\ + subs r0, r1\n\ + adds r0, 0x1\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + ldrh r0, [r2]\n\ + b _08162604\n\ + .pool\n\ +_081625F4:\n\ + ldr r0, =gUnknown_085DF9FA\n\ + ldrh r1, [r0, 0x1E]\n\ + ldrh r2, [r0, 0x1C]\n\ + subs r1, r2\n\ + adds r1, 0x1\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + ldrh r0, [r0, 0x1C]\n\ +_08162604:\n\ + strh r0, [r4]\n\ + strb r1, [r3]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif + +void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) +{ + u32 i; + u8 facilityClass; + u8 trainerObjectGfxId; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + SetFrontierBrainTrainerGfxId(); + return; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++) + { + if (gTowerMaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) + { + trainerObjectGfxId = gTowerMaleTrainerGfxIds[i]; + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId); + return; + } + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId); + return; + } + } + + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_BOY_1); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_BOY_1); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, EVENT_OBJ_GFX_BOY_1); + return; + } +} + +void SetEReaderTrainerGfxId(void) +{ + SetBattleFacilityTrainerGfxId(BATTLE_TOWER_EREADER_TRAINER_ID, 0); +} + +u8 GetBattleFacilityTrainerGfxId(u16 trainerId) +{ + u32 i; + u8 facilityClass; + u8 trainerObjectGfxId; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++) + { + if (gTowerMaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) + { + trainerObjectGfxId = gTowerMaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + else + { + return EVENT_OBJ_GFX_BOY_1; + } +} + +void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) +{ + u16 slotValues[6]; + u16 slotIds[6]; + s32 i, j, k; + s32 slotsCount = 0; + struct EmeraldBattleTowerRecord *newRecordEm = &newRecord->emerald; + + // Find a record slot of the same player and replace it. + for (i = 0; i < 5; i++) + { + k = 0; + for (j = 0; j < 4; j++) + { + if (gSaveBlock2Ptr->frontier.records[i].trainerId[j] != newRecordEm->trainerId[j]) + break; + } + if (j == 4) + { + for (k = 0; k < PLAYER_NAME_LENGTH; k++) + { + // BUG: Wrong variable used, 'j' instead of 'k'. + if (gSaveBlock2Ptr->frontier.records[i].name[j] != newRecordEm->name[j]) + break; + if (newRecordEm->name[j] == EOS) + { + k = PLAYER_NAME_LENGTH; + break; + } + } + } + + if (k == PLAYER_NAME_LENGTH) + break; + } + if (i < 5) + { + gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + return; + } + + // Find an empty record slot. + for (i = 0; i < 5; i++) + { + if (gSaveBlock2Ptr->frontier.records[i].winStreak == 0) + break; + } + if (i < 5) + { + gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + return; + } + + // Find possible slots to replace the record. + slotValues[0] = gSaveBlock2Ptr->frontier.records[0].winStreak; + slotIds[0] = 0; + slotsCount++; + + for (i = 1; i < 5; i++) + { + for (j = 0; j < slotsCount; j++) + { + if (gSaveBlock2Ptr->frontier.records[i].winStreak < slotValues[j]) + { + j = 0; + slotsCount = 1; + slotValues[0] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotIds[0] = i; + break; + } + else if (gSaveBlock2Ptr->frontier.records[i].winStreak > slotValues[j]) + { + break; + } + } + + if (j == slotsCount) + { + slotValues[slotsCount] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotIds[slotsCount] = i; + slotsCount++; + } + } + + i = Random() % slotsCount; + gSaveBlock2Ptr->frontier.records[slotIds[i]] = *newRecordEm; +} + +u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) +{ + GetFacilityEnemyMonLevel(); // Pointless function call + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + return GetFrontierBrainTrainerPicIndex(); + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + return gFacilityClassToPicIndex[sub_818649C()]; + else + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + return gFacilityClassToPicIndex[gApprentices[sub_81864A8()].facilityClass]; + else + return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + } +} + +u8 GetFrontierOpponentClass(u16 trainerId) +{ + u8 trainerClass = 0; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + trainerClass = GetFrontierBrainTrainerClass(); + } + else if (trainerId == TRAINER_STEVEN_PARTNER) + { + trainerClass = gTrainers[TRAINER_STEVEN].trainerClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerClass = gFacilityClassToTrainerClass[sub_818649C()]; + } + else + { + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + asm(""); + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerClass = gFacilityClassToTrainerClass[gApprentices[sub_81864A8()].facilityClass]; + } + else + { + trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + asm(""); + } + } + + return trainerClass; +} + +u8 GetFrontierTrainerFacilityClass(u16 trainerId) +{ + u8 facilityClass; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facilityClass = sub_818649C(); + else + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facilityClass = gApprentices[sub_81864A8()].facilityClass; + else + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + return facilityClass; +} + +void GetFrontierTrainerName(u8 *dst, u16 trainerId) +{ + s32 i = 0; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyFrontierBrainTrainerName(dst); + return; + } + else if (trainerId == TRAINER_STEVEN_PARTNER) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i]; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gFacilityTrainers[trainerId].trainerName[i]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + sub_8186468(dst); + return; + } + else + { + struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID]; + TVShowConvertInternationalString(dst, record->name, record->language); + return; + } + } + else + { + u8 id, language; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + id = sub_81864A8(); + language = sub_81864C0(); + } + else + { + struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID]; + id = apprentice->id; + language = apprentice->language; + } + TVShowConvertInternationalString(dst, GetApprenticeNameInLanguage(id, language), language); + return; + } + + dst[i] = EOS; +} + +bool8 IsFrontierTrainerFemale(u16 trainerId) +{ + u32 i; + u8 facilityClass; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + return IsFrontierBrainFemale(); + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + return TRUE; + else + return FALSE; +} + +void sub_8163048(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); +} + +void sub_816306C(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); + sub_81630C4(gTrainerBattleOpponent_B, 3, monsCount); +} + +void sub_81630A0(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_8165EA4(gTrainerBattleOpponent_A, 0, monsCount); +} + +void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount) +{ + s32 i, j; + u16 chosenMonIndices[4]; + u8 friendship = 0xFF; + u8 level = GetFacilityEnemyMonLevel(); + u8 fixedIV = 0; + u8 bfMonCount; + const u16 *bfMonPool = NULL; + u32 otID = 0; + + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + // Normal battle frontier trainer. + fixedIV = GetFrontierTrainerFixedIvs(trainerId); + bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + } + else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = firstMonId; i < firstMonId + 3; i++) + sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); + return; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CreateFrontierBrainPokemon(); + return; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + // Record mixed player. + for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) + { + if (gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0 + && gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level) + { + sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE); + } + } + return; + } + else + { + // Apprentice. + for (i = firstMonId; i < firstMonId + 3; i++) + CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID], i - firstMonId); + return; + } + + // Regular battle frontier trainer. + // Attempt to fill the trainer's party with random Pokemon until 3 have been + // successfully chosen. The trainer's party may not have duplicate pokemon species + // or duplicate held items. + for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + ; + i = 0; + otID = Random32(); + while (i != monCount) + { + u16 monPoolId = bfMonPool[Random() % bfMonCount]; + if ((level == 50 || level == 20) && monPoolId > 849) + continue; + + // Ensure this pokemon species isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this Pokemon's held item isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary + // because the species and held items were already checked directly above. + for (j = 0; j < i; j++) + { + if (chosenMonIndices[j] == monPoolId) + break; + } + if (j != i) + continue; + + chosenMonIndices[i] = monPoolId; + + // Place the chosen pokemon into the trainer's party. + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monPoolId].species, + level, + gFacilityTrainerMons[monPoolId].nature, + fixedIV, + gFacilityTrainerMons[monPoolId].evSpread, + otID); + + friendship = 255; + // Give the chosen pokemon its specified moves. + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); + if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. + } + + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + + // The pokemon was successfully added to the trainer's party, so it's safe to move on to + // the next party slot. + i++; + } +} + +// Probably an early draft before the 'CreateApprenticeMon' was written. +void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) +{ + s32 i, j; + u8 friendship = 0xFF; + u8 level = 0; + u8 fixedIV = 0; + struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0]; + + if (apprentice->field_1 < 5) + fixedIV = 6; + else + fixedIV = 9; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = 100; + else + level = 50; + + for (i = 0; i != 3; i++) + { + CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->monData[i].species, level, fixedIV, 8); + friendship = 0xFF; + for (j = 0; j < 4; j++) + { + if (apprentice->monData[i].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->monData[i].item); + } +} + +u16 RandomizeFacilityTrainerMonId(u16 trainerId) +{ + u32 monPoolId; + u8 level = GetFacilityEnemyMonLevel(); + const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool; + u8 bfMonCount = 0; + + /* + I had to use ugly C tricks to get this part to match. + A cleaner version would look like this + + for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + ; + + */ + + monPoolId = bfMonPool[bfMonCount]; + goto COMPARE; + while (1) + { + bfMonCount++; + monPoolId = bfMonPool[bfMonCount]; + COMPARE: + if (monPoolId == 0xFFFF) + break; + } + + do + { + monPoolId = bfMonPool[Random() % bfMonCount]; + } while((level == 50 || level == 20) && monPoolId > 849); + + return monPoolId; +} + +void sub_8163590(void) +{ + ZeroEnemyPartyMons(); + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + sub_81635D4(gTrainerBattleOpponent_A, 0); + else + sub_816379C(gTrainerBattleOpponent_A, 0); +} + +extern u16 gUnknown_03006298[]; + +void sub_81635D4(u16 trainerId, u8 firstMonId) +{ + u8 i, j; + u8 friendship; + u8 level; + u8 fixedIV; + u32 otID; + + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 r1 = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7; + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) + fixedIV = sub_81A6CA8(r1, 0); + else + fixedIV = sub_81A6CA8(r1, 1); + } + else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = firstMonId; i < firstMonId + 3; i++) + sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); + return; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + sub_81A6CD0(); + return; + } + else + { + fixedIV = 31; + } + + + level = GetFacilityEnemyMonLevel(); + otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + for (i = 0; i < 3; i++) + { + u16 poolId = gUnknown_03006298[i]; + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[poolId].species, + level, + gFacilityTrainerMons[poolId].nature, + fixedIV, + gFacilityTrainerMons[poolId].evSpread, + otID); + + friendship = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + } +} + +void sub_816379C(u16 trainerId, u8 firstMonId) +{ + u8 i, j; + u8 friendship; + u8 level = 30; + u8 fixedIV = 0; + u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < 3; i++) + { + u16 poolId = gUnknown_03006298[i]; + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[poolId].species, + level, + gFacilityTrainerMons[poolId].nature, + fixedIV, + gFacilityTrainerMons[poolId].evSpread, + otID); + + friendship = 0; + for (j = 0; j < 4; j++) + { + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + } +} + +void ConvertBattleFrontierTrainerSpeechToString(const u16 *words) +{ + ConvertEasyChatWordsToString(gStringVar4, words, 3, 2); + if (GetStringWidth(1, gStringVar4, -1) > 204) + { + s32 i = 0; + + ConvertEasyChatWordsToString(gStringVar4, words, 2, 3); + while (gStringVar4[i++] != CHAR_NEWLINE) + ; + while (gStringVar4[i] != CHAR_NEWLINE) + i++; + + gStringVar4[i] = CHAR_PROMPT_SCROLL; + } +} diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 3feffd70d8..94628f9c47 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -314,7 +314,7 @@ static void ShowMapNamePopUpWindow(void) else { withoutPrefixPtr = &(mapDisplayHeader[3]); - mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->frontier.field_CB2]; + mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[gSaveBlock2Ptr->frontier.curChallengeBattleNum]; } StringCopy(withoutPrefixPtr, mapDisplayHeaderSource); } diff --git a/src/record_mixing.c b/src/record_mixing.c index 4c3c3d03c4..4fb4a256e6 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -686,7 +686,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u } CalcEmeraldBattleTowerChecksum(dest); } - sub_81628A0((void *)battleTowerRecord + recordSize * which); + PutNewBattleTowerRecord((void *)battleTowerRecord + recordSize * which); } static void ReceiveLilycoveLadyData(LilycoveLady *lilycoveLady, size_t recordSize, u8 which) diff --git a/src/start_menu.c b/src/start_menu.c index dcb2c41545..aaa9fec2c9 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -383,14 +383,14 @@ static void ShowSafariBallsWindow(void) static void ShowPyramidFloorWindow(void) { - if (gSaveBlock2Ptr->frontier.field_CB2 == 7) + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum == 7) sBattlePyramidFloorWindowId = AddWindow(&sPyramidFloorWindowTemplate_1); else sBattlePyramidFloorWindowId = AddWindow(&sPyramidFloorWindowTemplate_2); PutWindowTilemap(sBattlePyramidFloorWindowId); NewMenuHelpers_DrawStdWindowFrame(sBattlePyramidFloorWindowId, FALSE); - StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->frontier.field_CB2]); + StringCopy(gStringVar1, sPyramindFloorNames[gSaveBlock2Ptr->frontier.curChallengeBattleNum]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); AddTextPrinterParameterized(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sBattlePyramidFloorWindowId, 2); diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 9a22323ffc..ec69ad2b53 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -5102,7 +5102,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi } if (gMapHeader.mapLayoutId == 0x169) { - headerId = gSaveBlock2Ptr->frontier.field_CB2; + headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll()) return FALSE; else if (DoWildEncounterRateTest(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE) @@ -5240,7 +5240,7 @@ bool8 SweetScentWildEncounter(void) } if (gMapHeader.mapLayoutId == 0x169) { - headerId = gSaveBlock2Ptr->frontier.field_CB2; + headerId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE) return FALSE; From 97bbb326b8c94e0fc90bceb4e5dea1b80f86822f Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Sat, 20 Oct 2018 19:53:41 -0500 Subject: [PATCH 021/213] GameClear nonsense --- asm/post_battle_event_funcs.s | 148 -------------------------- include/load_save.h | 2 +- include/script_pokemon_util_80F87D8.h | 1 + ld_script.txt | 1 + src/load_save.c | 2 +- src/post_battle_event_funcs.c | 88 +++++++++++++++ 6 files changed, 92 insertions(+), 150 deletions(-) create mode 100644 src/post_battle_event_funcs.c diff --git a/asm/post_battle_event_funcs.s b/asm/post_battle_event_funcs.s index c6d4fd88f3..7617152fda 100644 --- a/asm/post_battle_event_funcs.s +++ b/asm/post_battle_event_funcs.s @@ -5,154 +5,6 @@ .text - thumb_func_start GameClear -GameClear: @ 8137734 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x1C - bl HealPlayerParty - ldr r4, =0x00000864 - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _08137760 - ldr r0, =gHasHallOfFameRecords - strb r1, [r0] - b _0813776C - .pool -_08137760: - ldr r1, =gHasHallOfFameRecords - movs r0, 0 - strb r0, [r1] - adds r0, r4, 0 - bl FlagSet -_0813776C: - movs r0, 0x1 - bl GetGameStat - cmp r0, 0 - bne _0813778E - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldrh r1, [r2, 0xE] - lsls r1, 16 - ldrb r0, [r2, 0x10] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x11] - orrs r1, r0 - movs r0, 0x1 - bl SetGameStat -_0813778E: - bl sub_8076D48 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _081377AC - movs r0, 0x1 - bl sub_8084F6C - b _081377B2 - .pool -_081377AC: - movs r0, 0x2 - bl sub_8084F6C -_081377B2: - movs r7, 0 - movs r6, 0 - add r0, sp, 0x18 - mov r8, r0 - mov r5, sp -_081377BC: - movs r0, 0x64 - adds r1, r6, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - movs r0, 0 - strb r6, [r5] - strb r0, [r5, 0x1] - adds r0, r4, 0 - movs r1, 0x5 - bl GetMonData - cmp r0, 0 - beq _0813780A - adds r0, r4, 0 - movs r1, 0x6 - bl GetMonData - cmp r0, 0 - bne _0813780A - adds r0, r4, 0 - movs r1, 0x43 - bl GetMonData - cmp r0, 0 - bne _0813780A - movs r0, 0x1 - mov r1, r8 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x43 - add r2, sp, 0x18 - bl SetMonData - adds r0, r4, 0 - bl GetRibbonCount - strb r0, [r5, 0x1] - movs r7, 0x1 -_0813780A: - adds r5, 0x4 - adds r6, 0x1 - cmp r6, 0x5 - ble _081377BC - cmp r7, 0x1 - bne _0813785A - movs r0, 0x2A - bl IncrementGameStat - ldr r0, =0x0000089b - bl FlagSet - mov r3, sp - add r2, sp, 0x4 - movs r6, 0x4 -_08137828: - ldrb r1, [r3, 0x1] - ldrb r0, [r2, 0x1] - cmp r0, r1 - bls _08137838 - ldr r1, [sp] - ldr r0, [r2] - str r0, [sp] - str r1, [r2] -_08137838: - adds r2, 0x4 - subs r6, 0x1 - cmp r6, 0 - bge _08137828 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0x4 - bls _0813785A - mov r0, sp - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x43 - bl sub_80EE4DC -_0813785A: - ldr r0, =CB2_DoHallOfFameScreen - bl SetMainCallback2 - movs r0, 0 - add sp, 0x1C - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end GameClear - thumb_func_start sp0C8_whiteout_maybe sp0C8_whiteout_maybe: @ 813787C push {lr} diff --git a/include/load_save.h b/include/load_save.h index 5fb5f6c428..b8b27ade51 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -17,7 +17,7 @@ void SetSaveBlocksPointers(u16 offset); void MoveSaveBlocks_ResetHeap(void); u32 GetSecretBase2Field_9(void); void ClearSecretBase2Field_9(void); -void sub_8076D48(void); +void SetSecretBase2Field_9(void); void sub_8076D5C(void); void sav2_gender2_inplace_and_xFE(void); void SavePlayerParty(void); diff --git a/include/script_pokemon_util_80F87D8.h b/include/script_pokemon_util_80F87D8.h index 68aec7eb6e..7c2a1ff661 100644 --- a/include/script_pokemon_util_80F87D8.h +++ b/include/script_pokemon_util_80F87D8.h @@ -4,5 +4,6 @@ u16 sub_80F903C(void); void ReducePlayerPartyToThree(void); +void HealPlayerParty(void); #endif // GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H diff --git a/ld_script.txt b/ld_script.txt index 77f95e96fa..d5a37c6119 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -178,6 +178,7 @@ SECTIONS { src/rom6.o(.text); src/pokeblock.o(.text); src/fldeff_flash.o(.text); + src/post_battle_event_funcs.o(.text); asm/post_battle_event_funcs.o(.text); src/time_events.o(.text); src/birch_pc.o(.text); diff --git a/src/load_save.c b/src/load_save.c index 005af7c425..45b4d200ba 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -144,7 +144,7 @@ void ClearSecretBase2Field_9(void) gSaveBlock2Ptr->specialSaveWarp &= ~1; } -void sub_8076D48(void) +void SetSecretBase2Field_9(void) { gSaveBlock2Ptr->specialSaveWarp |= 1; } diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c new file mode 100644 index 0000000000..8df7025703 --- /dev/null +++ b/src/post_battle_event_funcs.c @@ -0,0 +1,88 @@ +#include "global.h" +#include "main.h" +#include "credits.h" +#include "event_data.h" +#include "hall_of_fame.h" +#include "load_save.h" +#include "overworld.h" +#include "script_pokemon_util_80F87D8.h" +#include "tv.h" +#include "constants/heal_locations.h" +#include "constants/flags.h" + +int GameClear(void) +{ + int i; + bool32 ribbonGet; + struct RibbonCounter { + u8 partyIndex; + u8 count; + } ribbonCounts[6]; + s8 val; + + HealPlayerParty(); + + if (FlagGet(FLAG_SYS_GAME_CLEAR) == TRUE) + { + gHasHallOfFameRecords = TRUE; + } + else + { + gHasHallOfFameRecords = FALSE; + FlagSet(FLAG_SYS_GAME_CLEAR); + } + + if (GetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME) == 0) + SetGameStat(GAME_STAT_FIRST_HOF_PLAY_TIME, (gSaveBlock2Ptr->playTimeHours << 16) | (gSaveBlock2Ptr->playTimeMinutes << 8) | gSaveBlock2Ptr->playTimeSeconds); + + SetSecretBase2Field_9(); + + if (gSaveBlock2Ptr->playerGender == MALE) + sub_8084F6C(HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F); + else + sub_8084F6C(HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F); + + ribbonGet = FALSE; + + for (i = 0; i < 6; i++) + { + struct Pokemon *mon = &gPlayerParty[i]; + + ribbonCounts[i].partyIndex = i; + ribbonCounts[i].count = 0; + + if (GetMonData(mon, MON_DATA_SANITY_BIT2) + && !GetMonData(mon, MON_DATA_SANITY_BIT3) + && !GetMonData(mon, MON_DATA_CHAMPION_RIBBON)) + { + val = TRUE; + SetMonData(mon, MON_DATA_CHAMPION_RIBBON, &val); + ribbonCounts[i].count = GetRibbonCount(mon); + ribbonGet = TRUE; + } + } + + if (ribbonGet == TRUE) + { + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); + FlagSet(FLAG_SYS_RIBBON_GET); + + for (i = 1; i < 6; i++) + { + if (ribbonCounts[0].count > ribbonCounts[i].count) + { + struct RibbonCounter prevBest = ribbonCounts[0]; + ribbonCounts[0] = ribbonCounts[i]; + ribbonCounts[i] = prevBest; + } + } + + if (ribbonCounts[0].count > 4) + { + sub_80EE4DC(&gPlayerParty[ribbonCounts[0].partyIndex], MON_DATA_CHAMPION_RIBBON); + } + } + + SetMainCallback2(CB2_DoHallOfFameScreen); + return 0; +} From 8e7202ec3d289305190aedc66d02435571747a76 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Sun, 21 Oct 2018 02:24:57 -0500 Subject: [PATCH 022/213] Fix LZ compressed data alignment --- include/gba/syscall.h | 4 +- include/graphics.h | 6272 ++++++++++--------- include/pokemon.h | 4 +- include/sprite.h | 8 +- include/starter_choose.h | 6 +- include/window.h | 2 +- src/anim_mon_front_pics.c | 832 +-- src/battle_dome.c | 16 +- src/battle_factory.c | 2 +- src/battle_gfx_sfx_util.c | 17 +- src/battle_interface.c | 8 +- src/battle_pyramid_bag.c | 7 - src/battle_script_commands.c | 2 +- src/berry_fix_program.c | 22 +- src/credits.c | 6 +- src/data/decoration/icon.h | 2 +- src/data/graphics/battle_terrain.h | 130 +- src/data/graphics/berries.h | 182 +- src/data/graphics/berry_fix.h | 24 +- src/data/graphics/decorations.h | 168 +- src/data/graphics/interface_pokeballs.h | 50 +- src/data/graphics/intro_scene.h | 54 +- src/data/graphics/items.h | 942 +-- src/data/graphics/mail.h | 48 +- src/data/graphics/pokemon.h | 3208 +++++----- src/data/graphics/rayquaza_scene.h | 102 +- src/data/graphics/slot_machine.h | 4 +- src/data/graphics/trainers.h | 376 +- src/data/item_icon_table.h | 2 +- src/data/trainer_graphics/back_pic_tables.h | 19 +- src/data2b.c | 4 +- src/decoration.c | 4 +- src/diploma.c | 4 +- src/evolution_graphics.c | 2 +- src/fldeff_flash.c | 4 +- src/graphics.c | 1766 +++--- src/hall_of_fame.c | 7 +- src/intro.c | 24 +- src/intro_credits_graphics.c | 68 +- src/item_menu_icons.c | 4 +- src/link.c | 4 +- src/link_rfu.c | 2 +- src/list_menu.c | 6 +- src/main_menu.c | 4 +- src/menu_helpers.c | 4 +- src/money.c | 4 +- src/naming_screen.c | 15 +- src/pokeblock_feed.c | 5 +- src/pokedex.c | 2 +- src/pokemon.c | 4 +- src/pokemon_icon.c | 2 +- src/region_map.c | 14 +- src/save_failed_screen.c | 10 +- src/starter_choose.c | 16 +- src/title_screen.c | 18 +- src/unk_81BAD84.c | 4 +- src/unk_pokedex_area_screen_helper.c | 8 +- src/unk_transition.c | 6 +- src/wallclock.c | 2 +- src/window.c | 2 +- 60 files changed, 7257 insertions(+), 7281 deletions(-) diff --git a/include/gba/syscall.h b/include/gba/syscall.h index deddec5baa..f3382b874c 100644 --- a/include/gba/syscall.h +++ b/include/gba/syscall.h @@ -35,9 +35,9 @@ void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset); -void LZ77UnCompWram(const void *src, void *dest); +void LZ77UnCompWram(const u32 *src, void *dest); -void LZ77UnCompVram(const void *src, void *dest); +void LZ77UnCompVram(const u32 *src, void *dest); void RLUnCompWram(const void *src, void *dest); diff --git a/include/graphics.h b/include/graphics.h index 07900977dd..8c29dc57c3 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -6,3055 +6,3055 @@ extern const u32 gMessageBox_Gfx[]; extern const u16 gMessageBox_Pal[]; // interface pokeballs -extern const u8 gInterfaceGfx_PokeBall[]; -extern const u8 gInterfacePal_PokeBall[]; -extern const u8 gInterfaceGfx_GreatBall[]; -extern const u8 gInterfacePal_GreatBall[]; -extern const u8 gInterfaceGfx_SafariBall[]; -extern const u8 gInterfacePal_SafariBall[]; -extern const u8 gInterfaceGfx_UltraBall[]; -extern const u8 gInterfacePal_UltraBall[]; -extern const u8 gInterfaceGfx_MasterBall[]; -extern const u8 gInterfacePal_MasterBall[]; -extern const u8 gInterfaceGfx_NetBall[]; -extern const u8 gInterfacePal_NetBall[]; -extern const u8 gInterfaceGfx_DiveBall[]; -extern const u8 gInterfacePal_DiveBall[]; -extern const u8 gInterfaceGfx_NestBall[]; -extern const u8 gInterfacePal_NestBall[]; -extern const u8 gInterfaceGfx_RepeatBall[]; -extern const u8 gInterfacePal_RepeatBall[]; -extern const u8 gInterfaceGfx_TimerBall[]; -extern const u8 gInterfacePal_TimerBall[]; -extern const u8 gInterfaceGfx_LuxuryBall[]; -extern const u8 gInterfacePal_LuxuryBall[]; -extern const u8 gInterfaceGfx_PremierBall[]; -extern const u8 gInterfacePal_PremierBall[]; -extern const u8 gOpenPokeballGfx[]; +extern const u32 gInterfaceGfx_PokeBall[]; +extern const u32 gInterfacePal_PokeBall[]; +extern const u32 gInterfaceGfx_GreatBall[]; +extern const u32 gInterfacePal_GreatBall[]; +extern const u32 gInterfaceGfx_SafariBall[]; +extern const u32 gInterfacePal_SafariBall[]; +extern const u32 gInterfaceGfx_UltraBall[]; +extern const u32 gInterfacePal_UltraBall[]; +extern const u32 gInterfaceGfx_MasterBall[]; +extern const u32 gInterfacePal_MasterBall[]; +extern const u32 gInterfaceGfx_NetBall[]; +extern const u32 gInterfacePal_NetBall[]; +extern const u32 gInterfaceGfx_DiveBall[]; +extern const u32 gInterfacePal_DiveBall[]; +extern const u32 gInterfaceGfx_NestBall[]; +extern const u32 gInterfacePal_NestBall[]; +extern const u32 gInterfaceGfx_RepeatBall[]; +extern const u32 gInterfacePal_RepeatBall[]; +extern const u32 gInterfaceGfx_TimerBall[]; +extern const u32 gInterfacePal_TimerBall[]; +extern const u32 gInterfaceGfx_LuxuryBall[]; +extern const u32 gInterfacePal_LuxuryBall[]; +extern const u32 gInterfaceGfx_PremierBall[]; +extern const u32 gInterfacePal_PremierBall[]; +extern const u32 gOpenPokeballGfx[]; // pokemon gfx -extern const u8 gMonFrontPic_Bulbasaur[]; -extern const u8 gMonPalette_Bulbasaur[]; -extern const u8 gMonBackPic_Bulbasaur[]; -extern const u8 gMonShinyPalette_Bulbasaur[]; -extern const u8 gMonStillFrontPic_Bulbasaur[]; +extern const u32 gMonFrontPic_Bulbasaur[]; +extern const u32 gMonPalette_Bulbasaur[]; +extern const u32 gMonBackPic_Bulbasaur[]; +extern const u32 gMonShinyPalette_Bulbasaur[]; +extern const u32 gMonStillFrontPic_Bulbasaur[]; extern const u8 gMonIcon_Bulbasaur[]; extern const u8 gMonFootprint_Bulbasaur[]; -extern const u8 gMonFrontPic_Ivysaur[]; -extern const u8 gMonPalette_Ivysaur[]; -extern const u8 gMonBackPic_Ivysaur[]; -extern const u8 gMonShinyPalette_Ivysaur[]; -extern const u8 gMonStillFrontPic_Ivysaur[]; +extern const u32 gMonFrontPic_Ivysaur[]; +extern const u32 gMonPalette_Ivysaur[]; +extern const u32 gMonBackPic_Ivysaur[]; +extern const u32 gMonShinyPalette_Ivysaur[]; +extern const u32 gMonStillFrontPic_Ivysaur[]; extern const u8 gMonIcon_Ivysaur[]; extern const u8 gMonFootprint_Ivysaur[]; -extern const u8 gMonFrontPic_Venusaur[]; -extern const u8 gMonPalette_Venusaur[]; -extern const u8 gMonBackPic_Venusaur[]; -extern const u8 gMonShinyPalette_Venusaur[]; -extern const u8 gMonStillFrontPic_Venusaur[]; +extern const u32 gMonFrontPic_Venusaur[]; +extern const u32 gMonPalette_Venusaur[]; +extern const u32 gMonBackPic_Venusaur[]; +extern const u32 gMonShinyPalette_Venusaur[]; +extern const u32 gMonStillFrontPic_Venusaur[]; extern const u8 gMonIcon_Venusaur[]; extern const u8 gMonFootprint_Venusaur[]; -extern const u8 gMonFrontPic_Charmander[]; -extern const u8 gMonPalette_Charmander[]; -extern const u8 gMonBackPic_Charmander[]; -extern const u8 gMonShinyPalette_Charmander[]; -extern const u8 gMonStillFrontPic_Charmander[]; +extern const u32 gMonFrontPic_Charmander[]; +extern const u32 gMonPalette_Charmander[]; +extern const u32 gMonBackPic_Charmander[]; +extern const u32 gMonShinyPalette_Charmander[]; +extern const u32 gMonStillFrontPic_Charmander[]; extern const u8 gMonIcon_Charmander[]; extern const u8 gMonFootprint_Charmander[]; -extern const u8 gMonFrontPic_Charmeleon[]; -extern const u8 gMonPalette_Charmeleon[]; -extern const u8 gMonBackPic_Charmeleon[]; -extern const u8 gMonShinyPalette_Charmeleon[]; -extern const u8 gMonStillFrontPic_Charmeleon[]; +extern const u32 gMonFrontPic_Charmeleon[]; +extern const u32 gMonPalette_Charmeleon[]; +extern const u32 gMonBackPic_Charmeleon[]; +extern const u32 gMonShinyPalette_Charmeleon[]; +extern const u32 gMonStillFrontPic_Charmeleon[]; extern const u8 gMonIcon_Charmeleon[]; extern const u8 gMonFootprint_Charmeleon[]; -extern const u8 gMonFrontPic_Charizard[]; -extern const u8 gMonPalette_Charizard[]; -extern const u8 gMonBackPic_Charizard[]; -extern const u8 gMonShinyPalette_Charizard[]; -extern const u8 gMonStillFrontPic_Charizard[]; +extern const u32 gMonFrontPic_Charizard[]; +extern const u32 gMonPalette_Charizard[]; +extern const u32 gMonBackPic_Charizard[]; +extern const u32 gMonShinyPalette_Charizard[]; +extern const u32 gMonStillFrontPic_Charizard[]; extern const u8 gMonIcon_Charizard[]; extern const u8 gMonFootprint_Charizard[]; -extern const u8 gMonFrontPic_Squirtle[]; -extern const u8 gMonPalette_Squirtle[]; -extern const u8 gMonBackPic_Squirtle[]; -extern const u8 gMonShinyPalette_Squirtle[]; -extern const u8 gMonStillFrontPic_Squirtle[]; +extern const u32 gMonFrontPic_Squirtle[]; +extern const u32 gMonPalette_Squirtle[]; +extern const u32 gMonBackPic_Squirtle[]; +extern const u32 gMonShinyPalette_Squirtle[]; +extern const u32 gMonStillFrontPic_Squirtle[]; extern const u8 gMonIcon_Squirtle[]; extern const u8 gMonFootprint_Squirtle[]; -extern const u8 gMonFrontPic_Wartortle[]; -extern const u8 gMonPalette_Wartortle[]; -extern const u8 gMonBackPic_Wartortle[]; -extern const u8 gMonShinyPalette_Wartortle[]; -extern const u8 gMonStillFrontPic_Wartortle[]; +extern const u32 gMonFrontPic_Wartortle[]; +extern const u32 gMonPalette_Wartortle[]; +extern const u32 gMonBackPic_Wartortle[]; +extern const u32 gMonShinyPalette_Wartortle[]; +extern const u32 gMonStillFrontPic_Wartortle[]; extern const u8 gMonIcon_Wartortle[]; extern const u8 gMonFootprint_Wartortle[]; -extern const u8 gMonFrontPic_Blastoise[]; -extern const u8 gMonPalette_Blastoise[]; -extern const u8 gMonBackPic_Blastoise[]; -extern const u8 gMonShinyPalette_Blastoise[]; -extern const u8 gMonStillFrontPic_Blastoise[]; +extern const u32 gMonFrontPic_Blastoise[]; +extern const u32 gMonPalette_Blastoise[]; +extern const u32 gMonBackPic_Blastoise[]; +extern const u32 gMonShinyPalette_Blastoise[]; +extern const u32 gMonStillFrontPic_Blastoise[]; extern const u8 gMonIcon_Blastoise[]; extern const u8 gMonFootprint_Blastoise[]; -extern const u8 gMonFrontPic_Caterpie[]; -extern const u8 gMonPalette_Caterpie[]; -extern const u8 gMonBackPic_Caterpie[]; -extern const u8 gMonShinyPalette_Caterpie[]; -extern const u8 gMonStillFrontPic_Caterpie[]; +extern const u32 gMonFrontPic_Caterpie[]; +extern const u32 gMonPalette_Caterpie[]; +extern const u32 gMonBackPic_Caterpie[]; +extern const u32 gMonShinyPalette_Caterpie[]; +extern const u32 gMonStillFrontPic_Caterpie[]; extern const u8 gMonIcon_Caterpie[]; extern const u8 gMonFootprint_Caterpie[]; -extern const u8 gMonFrontPic_Metapod[]; -extern const u8 gMonPalette_Metapod[]; -extern const u8 gMonBackPic_Metapod[]; -extern const u8 gMonShinyPalette_Metapod[]; -extern const u8 gMonStillFrontPic_Metapod[]; +extern const u32 gMonFrontPic_Metapod[]; +extern const u32 gMonPalette_Metapod[]; +extern const u32 gMonBackPic_Metapod[]; +extern const u32 gMonShinyPalette_Metapod[]; +extern const u32 gMonStillFrontPic_Metapod[]; extern const u8 gMonIcon_Metapod[]; extern const u8 gMonFootprint_Metapod[]; -extern const u8 gMonFrontPic_Butterfree[]; -extern const u8 gMonPalette_Butterfree[]; -extern const u8 gMonBackPic_Butterfree[]; -extern const u8 gMonShinyPalette_Butterfree[]; -extern const u8 gMonStillFrontPic_Butterfree[]; +extern const u32 gMonFrontPic_Butterfree[]; +extern const u32 gMonPalette_Butterfree[]; +extern const u32 gMonBackPic_Butterfree[]; +extern const u32 gMonShinyPalette_Butterfree[]; +extern const u32 gMonStillFrontPic_Butterfree[]; extern const u8 gMonIcon_Butterfree[]; extern const u8 gMonFootprint_Butterfree[]; -extern const u8 gMonFrontPic_Weedle[]; -extern const u8 gMonPalette_Weedle[]; -extern const u8 gMonBackPic_Weedle[]; -extern const u8 gMonShinyPalette_Weedle[]; -extern const u8 gMonStillFrontPic_Weedle[]; +extern const u32 gMonFrontPic_Weedle[]; +extern const u32 gMonPalette_Weedle[]; +extern const u32 gMonBackPic_Weedle[]; +extern const u32 gMonShinyPalette_Weedle[]; +extern const u32 gMonStillFrontPic_Weedle[]; extern const u8 gMonIcon_Weedle[]; extern const u8 gMonFootprint_Weedle[]; -extern const u8 gMonFrontPic_Kakuna[]; -extern const u8 gMonPalette_Kakuna[]; -extern const u8 gMonBackPic_Kakuna[]; -extern const u8 gMonShinyPalette_Kakuna[]; -extern const u8 gMonStillFrontPic_Kakuna[]; +extern const u32 gMonFrontPic_Kakuna[]; +extern const u32 gMonPalette_Kakuna[]; +extern const u32 gMonBackPic_Kakuna[]; +extern const u32 gMonShinyPalette_Kakuna[]; +extern const u32 gMonStillFrontPic_Kakuna[]; extern const u8 gMonIcon_Kakuna[]; extern const u8 gMonFootprint_Kakuna[]; -extern const u8 gMonFrontPic_Beedrill[]; -extern const u8 gMonPalette_Beedrill[]; -extern const u8 gMonBackPic_Beedrill[]; -extern const u8 gMonShinyPalette_Beedrill[]; -extern const u8 gMonStillFrontPic_Beedrill[]; +extern const u32 gMonFrontPic_Beedrill[]; +extern const u32 gMonPalette_Beedrill[]; +extern const u32 gMonBackPic_Beedrill[]; +extern const u32 gMonShinyPalette_Beedrill[]; +extern const u32 gMonStillFrontPic_Beedrill[]; extern const u8 gMonIcon_Beedrill[]; extern const u8 gMonFootprint_Beedrill[]; -extern const u8 gMonFrontPic_Pidgey[]; -extern const u8 gMonPalette_Pidgey[]; -extern const u8 gMonBackPic_Pidgey[]; -extern const u8 gMonShinyPalette_Pidgey[]; -extern const u8 gMonStillFrontPic_Pidgey[]; +extern const u32 gMonFrontPic_Pidgey[]; +extern const u32 gMonPalette_Pidgey[]; +extern const u32 gMonBackPic_Pidgey[]; +extern const u32 gMonShinyPalette_Pidgey[]; +extern const u32 gMonStillFrontPic_Pidgey[]; extern const u8 gMonIcon_Pidgey[]; extern const u8 gMonFootprint_Pidgey[]; -extern const u8 gMonFrontPic_Pidgeotto[]; -extern const u8 gMonPalette_Pidgeotto[]; -extern const u8 gMonBackPic_Pidgeotto[]; -extern const u8 gMonShinyPalette_Pidgeotto[]; -extern const u8 gMonStillFrontPic_Pidgeotto[]; +extern const u32 gMonFrontPic_Pidgeotto[]; +extern const u32 gMonPalette_Pidgeotto[]; +extern const u32 gMonBackPic_Pidgeotto[]; +extern const u32 gMonShinyPalette_Pidgeotto[]; +extern const u32 gMonStillFrontPic_Pidgeotto[]; extern const u8 gMonIcon_Pidgeotto[]; extern const u8 gMonFootprint_Pidgeotto[]; -extern const u8 gMonFrontPic_Pidgeot[]; -extern const u8 gMonPalette_Pidgeot[]; -extern const u8 gMonBackPic_Pidgeot[]; -extern const u8 gMonShinyPalette_Pidgeot[]; -extern const u8 gMonStillFrontPic_Pidgeot[]; +extern const u32 gMonFrontPic_Pidgeot[]; +extern const u32 gMonPalette_Pidgeot[]; +extern const u32 gMonBackPic_Pidgeot[]; +extern const u32 gMonShinyPalette_Pidgeot[]; +extern const u32 gMonStillFrontPic_Pidgeot[]; extern const u8 gMonIcon_Pidgeot[]; extern const u8 gMonFootprint_Pidgeot[]; -extern const u8 gMonFrontPic_Rattata[]; -extern const u8 gMonPalette_Rattata[]; -extern const u8 gMonBackPic_Rattata[]; -extern const u8 gMonShinyPalette_Rattata[]; -extern const u8 gMonStillFrontPic_Rattata[]; +extern const u32 gMonFrontPic_Rattata[]; +extern const u32 gMonPalette_Rattata[]; +extern const u32 gMonBackPic_Rattata[]; +extern const u32 gMonShinyPalette_Rattata[]; +extern const u32 gMonStillFrontPic_Rattata[]; extern const u8 gMonIcon_Rattata[]; extern const u8 gMonFootprint_Rattata[]; -extern const u8 gMonFrontPic_Raticate[]; -extern const u8 gMonPalette_Raticate[]; -extern const u8 gMonBackPic_Raticate[]; -extern const u8 gMonShinyPalette_Raticate[]; -extern const u8 gMonStillFrontPic_Raticate[]; +extern const u32 gMonFrontPic_Raticate[]; +extern const u32 gMonPalette_Raticate[]; +extern const u32 gMonBackPic_Raticate[]; +extern const u32 gMonShinyPalette_Raticate[]; +extern const u32 gMonStillFrontPic_Raticate[]; extern const u8 gMonIcon_Raticate[]; extern const u8 gMonFootprint_Raticate[]; -extern const u8 gMonFrontPic_Spearow[]; -extern const u8 gMonPalette_Spearow[]; -extern const u8 gMonBackPic_Spearow[]; -extern const u8 gMonShinyPalette_Spearow[]; -extern const u8 gMonStillFrontPic_Spearow[]; +extern const u32 gMonFrontPic_Spearow[]; +extern const u32 gMonPalette_Spearow[]; +extern const u32 gMonBackPic_Spearow[]; +extern const u32 gMonShinyPalette_Spearow[]; +extern const u32 gMonStillFrontPic_Spearow[]; extern const u8 gMonIcon_Spearow[]; extern const u8 gMonFootprint_Spearow[]; -extern const u8 gMonFrontPic_Fearow[]; -extern const u8 gMonPalette_Fearow[]; -extern const u8 gMonBackPic_Fearow[]; -extern const u8 gMonShinyPalette_Fearow[]; -extern const u8 gMonStillFrontPic_Fearow[]; +extern const u32 gMonFrontPic_Fearow[]; +extern const u32 gMonPalette_Fearow[]; +extern const u32 gMonBackPic_Fearow[]; +extern const u32 gMonShinyPalette_Fearow[]; +extern const u32 gMonStillFrontPic_Fearow[]; extern const u8 gMonIcon_Fearow[]; extern const u8 gMonFootprint_Fearow[]; -extern const u8 gMonFrontPic_Ekans[]; -extern const u8 gMonPalette_Ekans[]; -extern const u8 gMonBackPic_Ekans[]; -extern const u8 gMonShinyPalette_Ekans[]; -extern const u8 gMonStillFrontPic_Ekans[]; +extern const u32 gMonFrontPic_Ekans[]; +extern const u32 gMonPalette_Ekans[]; +extern const u32 gMonBackPic_Ekans[]; +extern const u32 gMonShinyPalette_Ekans[]; +extern const u32 gMonStillFrontPic_Ekans[]; extern const u8 gMonIcon_Ekans[]; extern const u8 gMonFootprint_Ekans[]; -extern const u8 gMonFrontPic_Arbok[]; -extern const u8 gMonPalette_Arbok[]; -extern const u8 gMonBackPic_Arbok[]; -extern const u8 gMonShinyPalette_Arbok[]; +extern const u32 gMonFrontPic_Arbok[]; +extern const u32 gMonPalette_Arbok[]; +extern const u32 gMonBackPic_Arbok[]; +extern const u32 gMonShinyPalette_Arbok[]; extern const u8 gMonIcon_Arbok[]; extern const u8 gMonFootprint_Arbok[]; -extern const u8 gMonFrontPic_Pikachu[]; -extern const u8 gMonPalette_Pikachu[]; -extern const u8 gMonBackPic_Pikachu[]; -extern const u8 gMonShinyPalette_Pikachu[]; -extern const u8 gMonStillFrontPic_Arbok[]; +extern const u32 gMonFrontPic_Pikachu[]; +extern const u32 gMonPalette_Pikachu[]; +extern const u32 gMonBackPic_Pikachu[]; +extern const u32 gMonShinyPalette_Pikachu[]; +extern const u32 gMonStillFrontPic_Arbok[]; extern const u8 gMonIcon_Pikachu[]; extern const u8 gMonFootprint_Pikachu[]; -extern const u8 gMonStillFrontPic_Pikachu[]; -extern const u8 gMonFrontPic_Raichu[]; -extern const u8 gMonPalette_Raichu[]; -extern const u8 gMonBackPic_Raichu[]; -extern const u8 gMonShinyPalette_Raichu[]; -extern const u8 gMonStillFrontPic_Raichu[]; +extern const u32 gMonStillFrontPic_Pikachu[]; +extern const u32 gMonFrontPic_Raichu[]; +extern const u32 gMonPalette_Raichu[]; +extern const u32 gMonBackPic_Raichu[]; +extern const u32 gMonShinyPalette_Raichu[]; +extern const u32 gMonStillFrontPic_Raichu[]; extern const u8 gMonIcon_Raichu[]; extern const u8 gMonFootprint_Raichu[]; -extern const u8 gMonFrontPic_Sandshrew[]; -extern const u8 gMonPalette_Sandshrew[]; -extern const u8 gMonBackPic_Sandshrew[]; -extern const u8 gMonShinyPalette_Sandshrew[]; -extern const u8 gMonStillFrontPic_Sandshrew[]; +extern const u32 gMonFrontPic_Sandshrew[]; +extern const u32 gMonPalette_Sandshrew[]; +extern const u32 gMonBackPic_Sandshrew[]; +extern const u32 gMonShinyPalette_Sandshrew[]; +extern const u32 gMonStillFrontPic_Sandshrew[]; extern const u8 gMonIcon_Sandshrew[]; extern const u8 gMonFootprint_Sandshrew[]; -extern const u8 gMonFrontPic_Sandslash[]; -extern const u8 gMonPalette_Sandslash[]; -extern const u8 gMonBackPic_Sandslash[]; -extern const u8 gMonShinyPalette_Sandslash[]; -extern const u8 gMonStillFrontPic_Sandslash[]; +extern const u32 gMonFrontPic_Sandslash[]; +extern const u32 gMonPalette_Sandslash[]; +extern const u32 gMonBackPic_Sandslash[]; +extern const u32 gMonShinyPalette_Sandslash[]; +extern const u32 gMonStillFrontPic_Sandslash[]; extern const u8 gMonIcon_Sandslash[]; extern const u8 gMonFootprint_Sandslash[]; -extern const u8 gMonFrontPic_NidoranF[]; -extern const u8 gMonPalette_NidoranF[]; -extern const u8 gMonBackPic_NidoranF[]; -extern const u8 gMonShinyPalette_NidoranF[]; -extern const u8 gMonStillFrontPic_NidoranF[]; +extern const u32 gMonFrontPic_NidoranF[]; +extern const u32 gMonPalette_NidoranF[]; +extern const u32 gMonBackPic_NidoranF[]; +extern const u32 gMonShinyPalette_NidoranF[]; +extern const u32 gMonStillFrontPic_NidoranF[]; extern const u8 gMonIcon_NidoranF[]; extern const u8 gMonFootprint_NidoranF[]; -extern const u8 gMonFrontPic_Nidorina[]; -extern const u8 gMonPalette_Nidorina[]; -extern const u8 gMonBackPic_Nidorina[]; -extern const u8 gMonShinyPalette_Nidorina[]; -extern const u8 gMonStillFrontPic_Nidorina[]; +extern const u32 gMonFrontPic_Nidorina[]; +extern const u32 gMonPalette_Nidorina[]; +extern const u32 gMonBackPic_Nidorina[]; +extern const u32 gMonShinyPalette_Nidorina[]; +extern const u32 gMonStillFrontPic_Nidorina[]; extern const u8 gMonIcon_Nidorina[]; extern const u8 gMonFootprint_Nidorina[]; -extern const u8 gMonFrontPic_Nidoqueen[]; -extern const u8 gMonPalette_Nidoqueen[]; -extern const u8 gMonBackPic_Nidoqueen[]; -extern const u8 gMonShinyPalette_Nidoqueen[]; -extern const u8 gMonStillFrontPic_Nidoqueen[]; +extern const u32 gMonFrontPic_Nidoqueen[]; +extern const u32 gMonPalette_Nidoqueen[]; +extern const u32 gMonBackPic_Nidoqueen[]; +extern const u32 gMonShinyPalette_Nidoqueen[]; +extern const u32 gMonStillFrontPic_Nidoqueen[]; extern const u8 gMonIcon_Nidoqueen[]; extern const u8 gMonFootprint_Nidoqueen[]; -extern const u8 gMonFrontPic_NidoranM[]; -extern const u8 gMonPalette_NidoranM[]; -extern const u8 gMonBackPic_NidoranM[]; -extern const u8 gMonShinyPalette_NidoranM[]; -extern const u8 gMonStillFrontPic_NidoranM[]; +extern const u32 gMonFrontPic_NidoranM[]; +extern const u32 gMonPalette_NidoranM[]; +extern const u32 gMonBackPic_NidoranM[]; +extern const u32 gMonShinyPalette_NidoranM[]; +extern const u32 gMonStillFrontPic_NidoranM[]; extern const u8 gMonIcon_NidoranM[]; extern const u8 gMonFootprint_NidoranM[]; -extern const u8 gMonFrontPic_Nidorino[]; -extern const u8 gMonPalette_Nidorino[]; -extern const u8 gMonBackPic_Nidorino[]; -extern const u8 gMonShinyPalette_Nidorino[]; -extern const u8 gMonStillFrontPic_Nidorino[]; +extern const u32 gMonFrontPic_Nidorino[]; +extern const u32 gMonPalette_Nidorino[]; +extern const u32 gMonBackPic_Nidorino[]; +extern const u32 gMonShinyPalette_Nidorino[]; +extern const u32 gMonStillFrontPic_Nidorino[]; extern const u8 gMonIcon_Nidorino[]; extern const u8 gMonFootprint_Nidorino[]; -extern const u8 gMonFrontPic_Nidoking[]; -extern const u8 gMonPalette_Nidoking[]; -extern const u8 gMonBackPic_Nidoking[]; -extern const u8 gMonShinyPalette_Nidoking[]; -extern const u8 gMonStillFrontPic_Nidoking[]; +extern const u32 gMonFrontPic_Nidoking[]; +extern const u32 gMonPalette_Nidoking[]; +extern const u32 gMonBackPic_Nidoking[]; +extern const u32 gMonShinyPalette_Nidoking[]; +extern const u32 gMonStillFrontPic_Nidoking[]; extern const u8 gMonIcon_Nidoking[]; extern const u8 gMonFootprint_Nidoking[]; -extern const u8 gMonFrontPic_Clefairy[]; -extern const u8 gMonPalette_Clefairy[]; -extern const u8 gMonBackPic_Clefairy[]; -extern const u8 gMonShinyPalette_Clefairy[]; -extern const u8 gMonStillFrontPic_Clefairy[]; +extern const u32 gMonFrontPic_Clefairy[]; +extern const u32 gMonPalette_Clefairy[]; +extern const u32 gMonBackPic_Clefairy[]; +extern const u32 gMonShinyPalette_Clefairy[]; +extern const u32 gMonStillFrontPic_Clefairy[]; extern const u8 gMonIcon_Clefairy[]; extern const u8 gMonFootprint_Clefairy[]; -extern const u8 gMonFrontPic_Clefable[]; -extern const u8 gMonPalette_Clefable[]; -extern const u8 gMonBackPic_Clefable[]; -extern const u8 gMonShinyPalette_Clefable[]; -extern const u8 gMonStillFrontPic_Clefable[]; +extern const u32 gMonFrontPic_Clefable[]; +extern const u32 gMonPalette_Clefable[]; +extern const u32 gMonBackPic_Clefable[]; +extern const u32 gMonShinyPalette_Clefable[]; +extern const u32 gMonStillFrontPic_Clefable[]; extern const u8 gMonIcon_Clefable[]; extern const u8 gMonFootprint_Clefable[]; -extern const u8 gMonFrontPic_Vulpix[]; -extern const u8 gMonPalette_Vulpix[]; -extern const u8 gMonBackPic_Vulpix[]; -extern const u8 gMonShinyPalette_Vulpix[]; -extern const u8 gMonStillFrontPic_Vulpix[]; +extern const u32 gMonFrontPic_Vulpix[]; +extern const u32 gMonPalette_Vulpix[]; +extern const u32 gMonBackPic_Vulpix[]; +extern const u32 gMonShinyPalette_Vulpix[]; +extern const u32 gMonStillFrontPic_Vulpix[]; extern const u8 gMonIcon_Vulpix[]; extern const u8 gMonFootprint_Vulpix[]; -extern const u8 gMonFrontPic_Ninetales[]; -extern const u8 gMonPalette_Ninetales[]; -extern const u8 gMonBackPic_Ninetales[]; -extern const u8 gMonShinyPalette_Ninetales[]; -extern const u8 gMonStillFrontPic_Ninetales[]; +extern const u32 gMonFrontPic_Ninetales[]; +extern const u32 gMonPalette_Ninetales[]; +extern const u32 gMonBackPic_Ninetales[]; +extern const u32 gMonShinyPalette_Ninetales[]; +extern const u32 gMonStillFrontPic_Ninetales[]; extern const u8 gMonIcon_Ninetales[]; extern const u8 gMonFootprint_Ninetales[]; -extern const u8 gMonFrontPic_Jigglypuff[]; -extern const u8 gMonPalette_Jigglypuff[]; -extern const u8 gMonBackPic_Jigglypuff[]; -extern const u8 gMonShinyPalette_Jigglypuff[]; -extern const u8 gMonStillFrontPic_Jigglypuff[]; +extern const u32 gMonFrontPic_Jigglypuff[]; +extern const u32 gMonPalette_Jigglypuff[]; +extern const u32 gMonBackPic_Jigglypuff[]; +extern const u32 gMonShinyPalette_Jigglypuff[]; +extern const u32 gMonStillFrontPic_Jigglypuff[]; extern const u8 gMonIcon_Jigglypuff[]; extern const u8 gMonFootprint_Jigglypuff[]; -extern const u8 gMonFrontPic_Wigglytuff[]; -extern const u8 gMonPalette_Wigglytuff[]; -extern const u8 gMonBackPic_Wigglytuff[]; -extern const u8 gMonShinyPalette_Wigglytuff[]; -extern const u8 gMonStillFrontPic_Wigglytuff[]; +extern const u32 gMonFrontPic_Wigglytuff[]; +extern const u32 gMonPalette_Wigglytuff[]; +extern const u32 gMonBackPic_Wigglytuff[]; +extern const u32 gMonShinyPalette_Wigglytuff[]; +extern const u32 gMonStillFrontPic_Wigglytuff[]; extern const u8 gMonIcon_Wigglytuff[]; extern const u8 gMonFootprint_Wigglytuff[]; -extern const u8 gMonFrontPic_Zubat[]; -extern const u8 gMonPalette_Zubat[]; -extern const u8 gMonBackPic_Zubat[]; -extern const u8 gMonShinyPalette_Zubat[]; -extern const u8 gMonStillFrontPic_Zubat[]; +extern const u32 gMonFrontPic_Zubat[]; +extern const u32 gMonPalette_Zubat[]; +extern const u32 gMonBackPic_Zubat[]; +extern const u32 gMonShinyPalette_Zubat[]; +extern const u32 gMonStillFrontPic_Zubat[]; extern const u8 gMonIcon_Zubat[]; extern const u8 gMonFootprint_Zubat[]; -extern const u8 gMonFrontPic_Golbat[]; -extern const u8 gMonPalette_Golbat[]; -extern const u8 gMonBackPic_Golbat[]; -extern const u8 gMonShinyPalette_Golbat[]; -extern const u8 gMonStillFrontPic_Golbat[]; +extern const u32 gMonFrontPic_Golbat[]; +extern const u32 gMonPalette_Golbat[]; +extern const u32 gMonBackPic_Golbat[]; +extern const u32 gMonShinyPalette_Golbat[]; +extern const u32 gMonStillFrontPic_Golbat[]; extern const u8 gMonIcon_Golbat[]; extern const u8 gMonFootprint_Golbat[]; -extern const u8 gMonFrontPic_Oddish[]; -extern const u8 gMonPalette_Oddish[]; -extern const u8 gMonBackPic_Oddish[]; -extern const u8 gMonShinyPalette_Oddish[]; -extern const u8 gMonStillFrontPic_Oddish[]; +extern const u32 gMonFrontPic_Oddish[]; +extern const u32 gMonPalette_Oddish[]; +extern const u32 gMonBackPic_Oddish[]; +extern const u32 gMonShinyPalette_Oddish[]; +extern const u32 gMonStillFrontPic_Oddish[]; extern const u8 gMonIcon_Oddish[]; extern const u8 gMonFootprint_Oddish[]; -extern const u8 gMonFrontPic_Gloom[]; -extern const u8 gMonPalette_Gloom[]; -extern const u8 gMonBackPic_Gloom[]; -extern const u8 gMonShinyPalette_Gloom[]; -extern const u8 gMonStillFrontPic_Gloom[]; +extern const u32 gMonFrontPic_Gloom[]; +extern const u32 gMonPalette_Gloom[]; +extern const u32 gMonBackPic_Gloom[]; +extern const u32 gMonShinyPalette_Gloom[]; +extern const u32 gMonStillFrontPic_Gloom[]; extern const u8 gMonIcon_Gloom[]; extern const u8 gMonFootprint_Gloom[]; -extern const u8 gMonFrontPic_Vileplume[]; -extern const u8 gMonPalette_Vileplume[]; -extern const u8 gMonBackPic_Vileplume[]; -extern const u8 gMonShinyPalette_Vileplume[]; -extern const u8 gMonStillFrontPic_Vileplume[]; +extern const u32 gMonFrontPic_Vileplume[]; +extern const u32 gMonPalette_Vileplume[]; +extern const u32 gMonBackPic_Vileplume[]; +extern const u32 gMonShinyPalette_Vileplume[]; +extern const u32 gMonStillFrontPic_Vileplume[]; extern const u8 gMonIcon_Vileplume[]; extern const u8 gMonFootprint_Vileplume[]; -extern const u8 gMonFrontPic_Paras[]; -extern const u8 gMonPalette_Paras[]; -extern const u8 gMonBackPic_Paras[]; -extern const u8 gMonShinyPalette_Paras[]; -extern const u8 gMonStillFrontPic_Paras[]; +extern const u32 gMonFrontPic_Paras[]; +extern const u32 gMonPalette_Paras[]; +extern const u32 gMonBackPic_Paras[]; +extern const u32 gMonShinyPalette_Paras[]; +extern const u32 gMonStillFrontPic_Paras[]; extern const u8 gMonIcon_Paras[]; extern const u8 gMonFootprint_Paras[]; -extern const u8 gMonFrontPic_Parasect[]; -extern const u8 gMonPalette_Parasect[]; -extern const u8 gMonBackPic_Parasect[]; -extern const u8 gMonShinyPalette_Parasect[]; -extern const u8 gMonStillFrontPic_Parasect[]; +extern const u32 gMonFrontPic_Parasect[]; +extern const u32 gMonPalette_Parasect[]; +extern const u32 gMonBackPic_Parasect[]; +extern const u32 gMonShinyPalette_Parasect[]; +extern const u32 gMonStillFrontPic_Parasect[]; extern const u8 gMonIcon_Parasect[]; extern const u8 gMonFootprint_Parasect[]; -extern const u8 gMonFrontPic_Venonat[]; -extern const u8 gMonPalette_Venonat[]; -extern const u8 gMonBackPic_Venonat[]; -extern const u8 gMonShinyPalette_Venonat[]; -extern const u8 gMonStillFrontPic_Venonat[]; +extern const u32 gMonFrontPic_Venonat[]; +extern const u32 gMonPalette_Venonat[]; +extern const u32 gMonBackPic_Venonat[]; +extern const u32 gMonShinyPalette_Venonat[]; +extern const u32 gMonStillFrontPic_Venonat[]; extern const u8 gMonIcon_Venonat[]; extern const u8 gMonFootprint_Venonat[]; -extern const u8 gMonFrontPic_Venomoth[]; -extern const u8 gMonPalette_Venomoth[]; -extern const u8 gMonBackPic_Venomoth[]; -extern const u8 gMonShinyPalette_Venomoth[]; -extern const u8 gMonStillFrontPic_Venomoth[]; +extern const u32 gMonFrontPic_Venomoth[]; +extern const u32 gMonPalette_Venomoth[]; +extern const u32 gMonBackPic_Venomoth[]; +extern const u32 gMonShinyPalette_Venomoth[]; +extern const u32 gMonStillFrontPic_Venomoth[]; extern const u8 gMonIcon_Venomoth[]; extern const u8 gMonFootprint_Venomoth[]; -extern const u8 gMonFrontPic_Diglett[]; -extern const u8 gMonPalette_Diglett[]; -extern const u8 gMonBackPic_Diglett[]; -extern const u8 gMonShinyPalette_Diglett[]; -extern const u8 gMonStillFrontPic_Diglett[]; +extern const u32 gMonFrontPic_Diglett[]; +extern const u32 gMonPalette_Diglett[]; +extern const u32 gMonBackPic_Diglett[]; +extern const u32 gMonShinyPalette_Diglett[]; +extern const u32 gMonStillFrontPic_Diglett[]; extern const u8 gMonIcon_Diglett[]; extern const u8 gMonFootprint_Diglett[]; -extern const u8 gMonFrontPic_Dugtrio[]; -extern const u8 gMonPalette_Dugtrio[]; -extern const u8 gMonBackPic_Dugtrio[]; -extern const u8 gMonShinyPalette_Dugtrio[]; -extern const u8 gMonStillFrontPic_Dugtrio[]; +extern const u32 gMonFrontPic_Dugtrio[]; +extern const u32 gMonPalette_Dugtrio[]; +extern const u32 gMonBackPic_Dugtrio[]; +extern const u32 gMonShinyPalette_Dugtrio[]; +extern const u32 gMonStillFrontPic_Dugtrio[]; extern const u8 gMonIcon_Dugtrio[]; extern const u8 gMonFootprint_Dugtrio[]; -extern const u8 gMonFrontPic_Meowth[]; -extern const u8 gMonPalette_Meowth[]; -extern const u8 gMonBackPic_Meowth[]; -extern const u8 gMonShinyPalette_Meowth[]; -extern const u8 gMonStillFrontPic_Meowth[]; +extern const u32 gMonFrontPic_Meowth[]; +extern const u32 gMonPalette_Meowth[]; +extern const u32 gMonBackPic_Meowth[]; +extern const u32 gMonShinyPalette_Meowth[]; +extern const u32 gMonStillFrontPic_Meowth[]; extern const u8 gMonIcon_Meowth[]; extern const u8 gMonFootprint_Meowth[]; -extern const u8 gMonFrontPic_Persian[]; -extern const u8 gMonPalette_Persian[]; -extern const u8 gMonBackPic_Persian[]; -extern const u8 gMonShinyPalette_Persian[]; -extern const u8 gMonStillFrontPic_Persian[]; +extern const u32 gMonFrontPic_Persian[]; +extern const u32 gMonPalette_Persian[]; +extern const u32 gMonBackPic_Persian[]; +extern const u32 gMonShinyPalette_Persian[]; +extern const u32 gMonStillFrontPic_Persian[]; extern const u8 gMonIcon_Persian[]; extern const u8 gMonFootprint_Persian[]; -extern const u8 gMonFrontPic_Psyduck[]; -extern const u8 gMonPalette_Psyduck[]; -extern const u8 gMonBackPic_Psyduck[]; -extern const u8 gMonShinyPalette_Psyduck[]; -extern const u8 gMonStillFrontPic_Psyduck[]; +extern const u32 gMonFrontPic_Psyduck[]; +extern const u32 gMonPalette_Psyduck[]; +extern const u32 gMonBackPic_Psyduck[]; +extern const u32 gMonShinyPalette_Psyduck[]; +extern const u32 gMonStillFrontPic_Psyduck[]; extern const u8 gMonIcon_Psyduck[]; extern const u8 gMonFootprint_Psyduck[]; -extern const u8 gMonFrontPic_Golduck[]; -extern const u8 gMonPalette_Golduck[]; -extern const u8 gMonBackPic_Golduck[]; -extern const u8 gMonShinyPalette_Golduck[]; -extern const u8 gMonStillFrontPic_Golduck[]; +extern const u32 gMonFrontPic_Golduck[]; +extern const u32 gMonPalette_Golduck[]; +extern const u32 gMonBackPic_Golduck[]; +extern const u32 gMonShinyPalette_Golduck[]; +extern const u32 gMonStillFrontPic_Golduck[]; extern const u8 gMonIcon_Golduck[]; extern const u8 gMonFootprint_Golduck[]; -extern const u8 gMonFrontPic_Mankey[]; -extern const u8 gMonPalette_Mankey[]; -extern const u8 gMonBackPic_Mankey[]; -extern const u8 gMonShinyPalette_Mankey[]; -extern const u8 gMonStillFrontPic_Mankey[]; +extern const u32 gMonFrontPic_Mankey[]; +extern const u32 gMonPalette_Mankey[]; +extern const u32 gMonBackPic_Mankey[]; +extern const u32 gMonShinyPalette_Mankey[]; +extern const u32 gMonStillFrontPic_Mankey[]; extern const u8 gMonIcon_Mankey[]; extern const u8 gMonFootprint_Mankey[]; -extern const u8 gMonFrontPic_Primeape[]; -extern const u8 gMonPalette_Primeape[]; -extern const u8 gMonBackPic_Primeape[]; -extern const u8 gMonShinyPalette_Primeape[]; -extern const u8 gMonStillFrontPic_Primeape[]; +extern const u32 gMonFrontPic_Primeape[]; +extern const u32 gMonPalette_Primeape[]; +extern const u32 gMonBackPic_Primeape[]; +extern const u32 gMonShinyPalette_Primeape[]; +extern const u32 gMonStillFrontPic_Primeape[]; extern const u8 gMonIcon_Primeape[]; extern const u8 gMonFootprint_Primeape[]; -extern const u8 gMonFrontPic_Growlithe[]; -extern const u8 gMonPalette_Growlithe[]; -extern const u8 gMonBackPic_Growlithe[]; -extern const u8 gMonShinyPalette_Growlithe[]; -extern const u8 gMonStillFrontPic_Growlithe[]; +extern const u32 gMonFrontPic_Growlithe[]; +extern const u32 gMonPalette_Growlithe[]; +extern const u32 gMonBackPic_Growlithe[]; +extern const u32 gMonShinyPalette_Growlithe[]; +extern const u32 gMonStillFrontPic_Growlithe[]; extern const u8 gMonIcon_Growlithe[]; extern const u8 gMonFootprint_Growlithe[]; -extern const u8 gMonFrontPic_Arcanine[]; -extern const u8 gMonPalette_Arcanine[]; -extern const u8 gMonBackPic_Arcanine[]; -extern const u8 gMonShinyPalette_Arcanine[]; -extern const u8 gMonStillFrontPic_Arcanine[]; +extern const u32 gMonFrontPic_Arcanine[]; +extern const u32 gMonPalette_Arcanine[]; +extern const u32 gMonBackPic_Arcanine[]; +extern const u32 gMonShinyPalette_Arcanine[]; +extern const u32 gMonStillFrontPic_Arcanine[]; extern const u8 gMonIcon_Arcanine[]; extern const u8 gMonFootprint_Arcanine[]; -extern const u8 gMonFrontPic_Poliwag[]; -extern const u8 gMonPalette_Poliwag[]; -extern const u8 gMonBackPic_Poliwag[]; -extern const u8 gMonShinyPalette_Poliwag[]; -extern const u8 gMonStillFrontPic_Poliwag[]; +extern const u32 gMonFrontPic_Poliwag[]; +extern const u32 gMonPalette_Poliwag[]; +extern const u32 gMonBackPic_Poliwag[]; +extern const u32 gMonShinyPalette_Poliwag[]; +extern const u32 gMonStillFrontPic_Poliwag[]; extern const u8 gMonIcon_Poliwag[]; extern const u8 gMonFootprint_Poliwag[]; -extern const u8 gMonFrontPic_Poliwhirl[]; -extern const u8 gMonPalette_Poliwhirl[]; -extern const u8 gMonBackPic_Poliwhirl[]; -extern const u8 gMonShinyPalette_Poliwhirl[]; -extern const u8 gMonStillFrontPic_Poliwhirl[]; +extern const u32 gMonFrontPic_Poliwhirl[]; +extern const u32 gMonPalette_Poliwhirl[]; +extern const u32 gMonBackPic_Poliwhirl[]; +extern const u32 gMonShinyPalette_Poliwhirl[]; +extern const u32 gMonStillFrontPic_Poliwhirl[]; extern const u8 gMonIcon_Poliwhirl[]; extern const u8 gMonFootprint_Poliwhirl[]; -extern const u8 gMonFrontPic_Poliwrath[]; -extern const u8 gMonPalette_Poliwrath[]; -extern const u8 gMonBackPic_Poliwrath[]; -extern const u8 gMonShinyPalette_Poliwrath[]; -extern const u8 gMonStillFrontPic_Poliwrath[]; +extern const u32 gMonFrontPic_Poliwrath[]; +extern const u32 gMonPalette_Poliwrath[]; +extern const u32 gMonBackPic_Poliwrath[]; +extern const u32 gMonShinyPalette_Poliwrath[]; +extern const u32 gMonStillFrontPic_Poliwrath[]; extern const u8 gMonIcon_Poliwrath[]; extern const u8 gMonFootprint_Poliwrath[]; -extern const u8 gMonFrontPic_Abra[]; -extern const u8 gMonPalette_Abra[]; -extern const u8 gMonBackPic_Abra[]; -extern const u8 gMonShinyPalette_Abra[]; -extern const u8 gMonStillFrontPic_Abra[]; +extern const u32 gMonFrontPic_Abra[]; +extern const u32 gMonPalette_Abra[]; +extern const u32 gMonBackPic_Abra[]; +extern const u32 gMonShinyPalette_Abra[]; +extern const u32 gMonStillFrontPic_Abra[]; extern const u8 gMonIcon_Abra[]; extern const u8 gMonFootprint_Abra[]; -extern const u8 gMonFrontPic_Kadabra[]; -extern const u8 gMonPalette_Kadabra[]; -extern const u8 gMonBackPic_Kadabra[]; -extern const u8 gMonShinyPalette_Kadabra[]; -extern const u8 gMonStillFrontPic_Kadabra[]; +extern const u32 gMonFrontPic_Kadabra[]; +extern const u32 gMonPalette_Kadabra[]; +extern const u32 gMonBackPic_Kadabra[]; +extern const u32 gMonShinyPalette_Kadabra[]; +extern const u32 gMonStillFrontPic_Kadabra[]; extern const u8 gMonIcon_Kadabra[]; extern const u8 gMonFootprint_Kadabra[]; -extern const u8 gMonFrontPic_Alakazam[]; -extern const u8 gMonPalette_Alakazam[]; -extern const u8 gMonBackPic_Alakazam[]; -extern const u8 gMonShinyPalette_Alakazam[]; -extern const u8 gMonStillFrontPic_Alakazam[]; +extern const u32 gMonFrontPic_Alakazam[]; +extern const u32 gMonPalette_Alakazam[]; +extern const u32 gMonBackPic_Alakazam[]; +extern const u32 gMonShinyPalette_Alakazam[]; +extern const u32 gMonStillFrontPic_Alakazam[]; extern const u8 gMonIcon_Alakazam[]; extern const u8 gMonFootprint_Alakazam[]; -extern const u8 gMonFrontPic_Machop[]; -extern const u8 gMonPalette_Machop[]; -extern const u8 gMonBackPic_Machop[]; -extern const u8 gMonShinyPalette_Machop[]; -extern const u8 gMonStillFrontPic_Machop[]; +extern const u32 gMonFrontPic_Machop[]; +extern const u32 gMonPalette_Machop[]; +extern const u32 gMonBackPic_Machop[]; +extern const u32 gMonShinyPalette_Machop[]; +extern const u32 gMonStillFrontPic_Machop[]; extern const u8 gMonIcon_Machop[]; extern const u8 gMonFootprint_Machop[]; -extern const u8 gMonFrontPic_Machoke[]; -extern const u8 gMonPalette_Machoke[]; -extern const u8 gMonBackPic_Machoke[]; -extern const u8 gMonShinyPalette_Machoke[]; -extern const u8 gMonStillFrontPic_Machoke[]; +extern const u32 gMonFrontPic_Machoke[]; +extern const u32 gMonPalette_Machoke[]; +extern const u32 gMonBackPic_Machoke[]; +extern const u32 gMonShinyPalette_Machoke[]; +extern const u32 gMonStillFrontPic_Machoke[]; extern const u8 gMonIcon_Machoke[]; extern const u8 gMonFootprint_Machoke[]; -extern const u8 gMonFrontPic_Machamp[]; -extern const u8 gMonPalette_Machamp[]; -extern const u8 gMonBackPic_Machamp[]; -extern const u8 gMonShinyPalette_Machamp[]; -extern const u8 gMonStillFrontPic_Machamp[]; +extern const u32 gMonFrontPic_Machamp[]; +extern const u32 gMonPalette_Machamp[]; +extern const u32 gMonBackPic_Machamp[]; +extern const u32 gMonShinyPalette_Machamp[]; +extern const u32 gMonStillFrontPic_Machamp[]; extern const u8 gMonIcon_Machamp[]; extern const u8 gMonFootprint_Machamp[]; -extern const u8 gMonFrontPic_Bellsprout[]; -extern const u8 gMonPalette_Bellsprout[]; -extern const u8 gMonBackPic_Bellsprout[]; -extern const u8 gMonShinyPalette_Bellsprout[]; -extern const u8 gMonStillFrontPic_Bellsprout[]; +extern const u32 gMonFrontPic_Bellsprout[]; +extern const u32 gMonPalette_Bellsprout[]; +extern const u32 gMonBackPic_Bellsprout[]; +extern const u32 gMonShinyPalette_Bellsprout[]; +extern const u32 gMonStillFrontPic_Bellsprout[]; extern const u8 gMonIcon_Bellsprout[]; extern const u8 gMonFootprint_Bellsprout[]; -extern const u8 gMonFrontPic_Weepinbell[]; -extern const u8 gMonPalette_Weepinbell[]; -extern const u8 gMonBackPic_Weepinbell[]; -extern const u8 gMonShinyPalette_Weepinbell[]; -extern const u8 gMonStillFrontPic_Weepinbell[]; +extern const u32 gMonFrontPic_Weepinbell[]; +extern const u32 gMonPalette_Weepinbell[]; +extern const u32 gMonBackPic_Weepinbell[]; +extern const u32 gMonShinyPalette_Weepinbell[]; +extern const u32 gMonStillFrontPic_Weepinbell[]; extern const u8 gMonIcon_Weepinbell[]; extern const u8 gMonFootprint_Weepinbell[]; -extern const u8 gMonFrontPic_Victreebel[]; -extern const u8 gMonPalette_Victreebel[]; -extern const u8 gMonBackPic_Victreebel[]; -extern const u8 gMonShinyPalette_Victreebel[]; -extern const u8 gMonStillFrontPic_Victreebel[]; +extern const u32 gMonFrontPic_Victreebel[]; +extern const u32 gMonPalette_Victreebel[]; +extern const u32 gMonBackPic_Victreebel[]; +extern const u32 gMonShinyPalette_Victreebel[]; +extern const u32 gMonStillFrontPic_Victreebel[]; extern const u8 gMonIcon_Victreebel[]; extern const u8 gMonFootprint_Victreebel[]; -extern const u8 gMonFrontPic_Tentacool[]; -extern const u8 gMonPalette_Tentacool[]; -extern const u8 gMonBackPic_Tentacool[]; -extern const u8 gMonShinyPalette_Tentacool[]; -extern const u8 gMonStillFrontPic_Tentacool[]; +extern const u32 gMonFrontPic_Tentacool[]; +extern const u32 gMonPalette_Tentacool[]; +extern const u32 gMonBackPic_Tentacool[]; +extern const u32 gMonShinyPalette_Tentacool[]; +extern const u32 gMonStillFrontPic_Tentacool[]; extern const u8 gMonIcon_Tentacool[]; extern const u8 gMonFootprint_Tentacool[]; -extern const u8 gMonFrontPic_Tentacruel[]; -extern const u8 gMonPalette_Tentacruel[]; -extern const u8 gMonBackPic_Tentacruel[]; -extern const u8 gMonShinyPalette_Tentacruel[]; -extern const u8 gMonStillFrontPic_Tentacruel[]; +extern const u32 gMonFrontPic_Tentacruel[]; +extern const u32 gMonPalette_Tentacruel[]; +extern const u32 gMonBackPic_Tentacruel[]; +extern const u32 gMonShinyPalette_Tentacruel[]; +extern const u32 gMonStillFrontPic_Tentacruel[]; extern const u8 gMonIcon_Tentacruel[]; extern const u8 gMonFootprint_Tentacruel[]; -extern const u8 gMonFrontPic_Geodude[]; -extern const u8 gMonPalette_Geodude[]; -extern const u8 gMonBackPic_Geodude[]; -extern const u8 gMonShinyPalette_Geodude[]; -extern const u8 gMonStillFrontPic_Geodude[]; +extern const u32 gMonFrontPic_Geodude[]; +extern const u32 gMonPalette_Geodude[]; +extern const u32 gMonBackPic_Geodude[]; +extern const u32 gMonShinyPalette_Geodude[]; +extern const u32 gMonStillFrontPic_Geodude[]; extern const u8 gMonIcon_Geodude[]; extern const u8 gMonFootprint_Geodude[]; -extern const u8 gMonFrontPic_Graveler[]; -extern const u8 gMonPalette_Graveler[]; -extern const u8 gMonBackPic_Graveler[]; -extern const u8 gMonShinyPalette_Graveler[]; -extern const u8 gMonStillFrontPic_Graveler[]; +extern const u32 gMonFrontPic_Graveler[]; +extern const u32 gMonPalette_Graveler[]; +extern const u32 gMonBackPic_Graveler[]; +extern const u32 gMonShinyPalette_Graveler[]; +extern const u32 gMonStillFrontPic_Graveler[]; extern const u8 gMonIcon_Graveler[]; extern const u8 gMonFootprint_Graveler[]; -extern const u8 gMonFrontPic_Golem[]; -extern const u8 gMonPalette_Golem[]; -extern const u8 gMonBackPic_Golem[]; -extern const u8 gMonShinyPalette_Golem[]; -extern const u8 gMonStillFrontPic_Golem[]; +extern const u32 gMonFrontPic_Golem[]; +extern const u32 gMonPalette_Golem[]; +extern const u32 gMonBackPic_Golem[]; +extern const u32 gMonShinyPalette_Golem[]; +extern const u32 gMonStillFrontPic_Golem[]; extern const u8 gMonIcon_Golem[]; extern const u8 gMonFootprint_Golem[]; -extern const u8 gMonFrontPic_Ponyta[]; -extern const u8 gMonPalette_Ponyta[]; -extern const u8 gMonBackPic_Ponyta[]; -extern const u8 gMonShinyPalette_Ponyta[]; -extern const u8 gMonStillFrontPic_Ponyta[]; +extern const u32 gMonFrontPic_Ponyta[]; +extern const u32 gMonPalette_Ponyta[]; +extern const u32 gMonBackPic_Ponyta[]; +extern const u32 gMonShinyPalette_Ponyta[]; +extern const u32 gMonStillFrontPic_Ponyta[]; extern const u8 gMonIcon_Ponyta[]; extern const u8 gMonFootprint_Ponyta[]; -extern const u8 gMonFrontPic_Rapidash[]; -extern const u8 gMonPalette_Rapidash[]; -extern const u8 gMonBackPic_Rapidash[]; -extern const u8 gMonShinyPalette_Rapidash[]; -extern const u8 gMonStillFrontPic_Rapidash[]; +extern const u32 gMonFrontPic_Rapidash[]; +extern const u32 gMonPalette_Rapidash[]; +extern const u32 gMonBackPic_Rapidash[]; +extern const u32 gMonShinyPalette_Rapidash[]; +extern const u32 gMonStillFrontPic_Rapidash[]; extern const u8 gMonIcon_Rapidash[]; extern const u8 gMonFootprint_Rapidash[]; -extern const u8 gMonFrontPic_Slowpoke[]; -extern const u8 gMonPalette_Slowpoke[]; -extern const u8 gMonBackPic_Slowpoke[]; -extern const u8 gMonShinyPalette_Slowpoke[]; -extern const u8 gMonStillFrontPic_Slowpoke[]; +extern const u32 gMonFrontPic_Slowpoke[]; +extern const u32 gMonPalette_Slowpoke[]; +extern const u32 gMonBackPic_Slowpoke[]; +extern const u32 gMonShinyPalette_Slowpoke[]; +extern const u32 gMonStillFrontPic_Slowpoke[]; extern const u8 gMonIcon_Slowpoke[]; extern const u8 gMonFootprint_Slowpoke[]; -extern const u8 gMonFrontPic_Slowbro[]; -extern const u8 gMonPalette_Slowbro[]; -extern const u8 gMonBackPic_Slowbro[]; -extern const u8 gMonShinyPalette_Slowbro[]; -extern const u8 gMonStillFrontPic_Slowbro[]; +extern const u32 gMonFrontPic_Slowbro[]; +extern const u32 gMonPalette_Slowbro[]; +extern const u32 gMonBackPic_Slowbro[]; +extern const u32 gMonShinyPalette_Slowbro[]; +extern const u32 gMonStillFrontPic_Slowbro[]; extern const u8 gMonIcon_Slowbro[]; extern const u8 gMonFootprint_Slowbro[]; -extern const u8 gMonFrontPic_Magnemite[]; -extern const u8 gMonPalette_Magnemite[]; -extern const u8 gMonBackPic_Magnemite[]; -extern const u8 gMonShinyPalette_Magnemite[]; -extern const u8 gMonStillFrontPic_Magnemite[]; +extern const u32 gMonFrontPic_Magnemite[]; +extern const u32 gMonPalette_Magnemite[]; +extern const u32 gMonBackPic_Magnemite[]; +extern const u32 gMonShinyPalette_Magnemite[]; +extern const u32 gMonStillFrontPic_Magnemite[]; extern const u8 gMonIcon_Magnemite[]; extern const u8 gMonFootprint_Magnemite[]; -extern const u8 gMonFrontPic_Magneton[]; -extern const u8 gMonPalette_Magneton[]; -extern const u8 gMonBackPic_Magneton[]; -extern const u8 gMonShinyPalette_Magneton[]; -extern const u8 gMonStillFrontPic_Magneton[]; +extern const u32 gMonFrontPic_Magneton[]; +extern const u32 gMonPalette_Magneton[]; +extern const u32 gMonBackPic_Magneton[]; +extern const u32 gMonShinyPalette_Magneton[]; +extern const u32 gMonStillFrontPic_Magneton[]; extern const u8 gMonIcon_Magneton[]; extern const u8 gMonFootprint_Magneton[]; -extern const u8 gMonFrontPic_Farfetchd[]; -extern const u8 gMonPalette_Farfetchd[]; -extern const u8 gMonBackPic_Farfetchd[]; -extern const u8 gMonShinyPalette_Farfetchd[]; -extern const u8 gMonStillFrontPic_Farfetchd[]; +extern const u32 gMonFrontPic_Farfetchd[]; +extern const u32 gMonPalette_Farfetchd[]; +extern const u32 gMonBackPic_Farfetchd[]; +extern const u32 gMonShinyPalette_Farfetchd[]; +extern const u32 gMonStillFrontPic_Farfetchd[]; extern const u8 gMonIcon_Farfetchd[]; extern const u8 gMonFootprint_Farfetchd[]; -extern const u8 gMonFrontPic_Doduo[]; -extern const u8 gMonPalette_Doduo[]; -extern const u8 gMonBackPic_Doduo[]; -extern const u8 gMonShinyPalette_Doduo[]; -extern const u8 gMonStillFrontPic_Doduo[]; +extern const u32 gMonFrontPic_Doduo[]; +extern const u32 gMonPalette_Doduo[]; +extern const u32 gMonBackPic_Doduo[]; +extern const u32 gMonShinyPalette_Doduo[]; +extern const u32 gMonStillFrontPic_Doduo[]; extern const u8 gMonIcon_Doduo[]; extern const u8 gMonFootprint_Doduo[]; -extern const u8 gMonFrontPic_Dodrio[]; -extern const u8 gMonPalette_Dodrio[]; -extern const u8 gMonBackPic_Dodrio[]; -extern const u8 gMonShinyPalette_Dodrio[]; -extern const u8 gMonStillFrontPic_Dodrio[]; +extern const u32 gMonFrontPic_Dodrio[]; +extern const u32 gMonPalette_Dodrio[]; +extern const u32 gMonBackPic_Dodrio[]; +extern const u32 gMonShinyPalette_Dodrio[]; +extern const u32 gMonStillFrontPic_Dodrio[]; extern const u8 gMonIcon_Dodrio[]; extern const u8 gMonFootprint_Dodrio[]; -extern const u8 gMonFrontPic_Seel[]; -extern const u8 gMonPalette_Seel[]; -extern const u8 gMonBackPic_Seel[]; -extern const u8 gMonShinyPalette_Seel[]; -extern const u8 gMonStillFrontPic_Seel[]; +extern const u32 gMonFrontPic_Seel[]; +extern const u32 gMonPalette_Seel[]; +extern const u32 gMonBackPic_Seel[]; +extern const u32 gMonShinyPalette_Seel[]; +extern const u32 gMonStillFrontPic_Seel[]; extern const u8 gMonIcon_Seel[]; extern const u8 gMonFootprint_Seel[]; -extern const u8 gMonFrontPic_Dewgong[]; -extern const u8 gMonPalette_Dewgong[]; -extern const u8 gMonBackPic_Dewgong[]; -extern const u8 gMonShinyPalette_Dewgong[]; -extern const u8 gMonStillFrontPic_Dewgong[]; +extern const u32 gMonFrontPic_Dewgong[]; +extern const u32 gMonPalette_Dewgong[]; +extern const u32 gMonBackPic_Dewgong[]; +extern const u32 gMonShinyPalette_Dewgong[]; +extern const u32 gMonStillFrontPic_Dewgong[]; extern const u8 gMonIcon_Dewgong[]; extern const u8 gMonFootprint_Dewgong[]; -extern const u8 gMonFrontPic_Grimer[]; -extern const u8 gMonPalette_Grimer[]; -extern const u8 gMonBackPic_Grimer[]; -extern const u8 gMonShinyPalette_Grimer[]; -extern const u8 gMonStillFrontPic_Grimer[]; +extern const u32 gMonFrontPic_Grimer[]; +extern const u32 gMonPalette_Grimer[]; +extern const u32 gMonBackPic_Grimer[]; +extern const u32 gMonShinyPalette_Grimer[]; +extern const u32 gMonStillFrontPic_Grimer[]; extern const u8 gMonIcon_Grimer[]; extern const u8 gMonFootprint_Grimer[]; -extern const u8 gMonStillFrontPic_Muk[]; -extern const u8 gMonFrontPic_Muk[]; -extern const u8 gMonPalette_Muk[]; -extern const u8 gMonBackPic_Muk[]; -extern const u8 gMonShinyPalette_Muk[]; -extern const u8 gMonStillFrontPic_Shellder[]; +extern const u32 gMonStillFrontPic_Muk[]; +extern const u32 gMonFrontPic_Muk[]; +extern const u32 gMonPalette_Muk[]; +extern const u32 gMonBackPic_Muk[]; +extern const u32 gMonShinyPalette_Muk[]; +extern const u32 gMonStillFrontPic_Shellder[]; extern const u8 gMonIcon_Muk[]; extern const u8 gMonFootprint_Muk[]; -extern const u8 gMonFrontPic_Shellder[]; -extern const u8 gMonPalette_Shellder[]; -extern const u8 gMonBackPic_Shellder[]; -extern const u8 gMonShinyPalette_Shellder[]; -extern const u8 gMonStillFrontPic_Cloyster[]; +extern const u32 gMonFrontPic_Shellder[]; +extern const u32 gMonPalette_Shellder[]; +extern const u32 gMonBackPic_Shellder[]; +extern const u32 gMonShinyPalette_Shellder[]; +extern const u32 gMonStillFrontPic_Cloyster[]; extern const u8 gMonIcon_Shellder[]; extern const u8 gMonFootprint_Shellder[]; -extern const u8 gMonFrontPic_Cloyster[]; -extern const u8 gMonPalette_Cloyster[]; -extern const u8 gMonBackPic_Cloyster[]; -extern const u8 gMonShinyPalette_Cloyster[]; -extern const u8 gMonStillFrontPic_Gastly[]; +extern const u32 gMonFrontPic_Cloyster[]; +extern const u32 gMonPalette_Cloyster[]; +extern const u32 gMonBackPic_Cloyster[]; +extern const u32 gMonShinyPalette_Cloyster[]; +extern const u32 gMonStillFrontPic_Gastly[]; extern const u8 gMonIcon_Cloyster[]; extern const u8 gMonFootprint_Cloyster[]; -extern const u8 gMonFrontPic_Gastly[]; -extern const u8 gMonPalette_Gastly[]; -extern const u8 gMonBackPic_Gastly[]; -extern const u8 gMonShinyPalette_Gastly[]; -extern const u8 gMonStillFrontPic_Haunter[]; +extern const u32 gMonFrontPic_Gastly[]; +extern const u32 gMonPalette_Gastly[]; +extern const u32 gMonBackPic_Gastly[]; +extern const u32 gMonShinyPalette_Gastly[]; +extern const u32 gMonStillFrontPic_Haunter[]; extern const u8 gMonIcon_Gastly[]; extern const u8 gMonFootprint_Gastly[]; -extern const u8 gMonFrontPic_Haunter[]; -extern const u8 gMonPalette_Haunter[]; -extern const u8 gMonBackPic_Haunter[]; -extern const u8 gMonShinyPalette_Haunter[]; -extern const u8 gMonStillFrontPic_Haunter[]; +extern const u32 gMonFrontPic_Haunter[]; +extern const u32 gMonPalette_Haunter[]; +extern const u32 gMonBackPic_Haunter[]; +extern const u32 gMonShinyPalette_Haunter[]; +extern const u32 gMonStillFrontPic_Haunter[]; extern const u8 gMonIcon_Haunter[]; extern const u8 gMonFootprint_Haunter[]; -extern const u8 gMonFrontPic_Gengar[]; -extern const u8 gMonPalette_Gengar[]; -extern const u8 gMonBackPic_Gengar[]; -extern const u8 gMonShinyPalette_Gengar[]; -extern const u8 gMonStillFrontPic_Gengar[]; +extern const u32 gMonFrontPic_Gengar[]; +extern const u32 gMonPalette_Gengar[]; +extern const u32 gMonBackPic_Gengar[]; +extern const u32 gMonShinyPalette_Gengar[]; +extern const u32 gMonStillFrontPic_Gengar[]; extern const u8 gMonIcon_Gengar[]; extern const u8 gMonFootprint_Gengar[]; -extern const u8 gMonFrontPic_Onix[]; -extern const u8 gMonPalette_Onix[]; -extern const u8 gMonBackPic_Onix[]; -extern const u8 gMonShinyPalette_Onix[]; -extern const u8 gMonStillFrontPic_Onix[]; +extern const u32 gMonFrontPic_Onix[]; +extern const u32 gMonPalette_Onix[]; +extern const u32 gMonBackPic_Onix[]; +extern const u32 gMonShinyPalette_Onix[]; +extern const u32 gMonStillFrontPic_Onix[]; extern const u8 gMonIcon_Onix[]; extern const u8 gMonFootprint_Onix[]; -extern const u8 gMonFrontPic_Drowzee[]; -extern const u8 gMonPalette_Drowzee[]; -extern const u8 gMonBackPic_Drowzee[]; -extern const u8 gMonShinyPalette_Drowzee[]; -extern const u8 gMonStillFrontPic_Drowzee[]; +extern const u32 gMonFrontPic_Drowzee[]; +extern const u32 gMonPalette_Drowzee[]; +extern const u32 gMonBackPic_Drowzee[]; +extern const u32 gMonShinyPalette_Drowzee[]; +extern const u32 gMonStillFrontPic_Drowzee[]; extern const u8 gMonIcon_Drowzee[]; extern const u8 gMonFootprint_Drowzee[]; -extern const u8 gMonFrontPic_Hypno[]; -extern const u8 gMonPalette_Hypno[]; -extern const u8 gMonBackPic_Hypno[]; -extern const u8 gMonShinyPalette_Hypno[]; -extern const u8 gMonStillFrontPic_Hypno[]; +extern const u32 gMonFrontPic_Hypno[]; +extern const u32 gMonPalette_Hypno[]; +extern const u32 gMonBackPic_Hypno[]; +extern const u32 gMonShinyPalette_Hypno[]; +extern const u32 gMonStillFrontPic_Hypno[]; extern const u8 gMonIcon_Hypno[]; extern const u8 gMonFootprint_Hypno[]; -extern const u8 gMonFrontPic_Krabby[]; -extern const u8 gMonPalette_Krabby[]; -extern const u8 gMonBackPic_Krabby[]; -extern const u8 gMonShinyPalette_Krabby[]; -extern const u8 gMonStillFrontPic_Krabby[]; +extern const u32 gMonFrontPic_Krabby[]; +extern const u32 gMonPalette_Krabby[]; +extern const u32 gMonBackPic_Krabby[]; +extern const u32 gMonShinyPalette_Krabby[]; +extern const u32 gMonStillFrontPic_Krabby[]; extern const u8 gMonIcon_Krabby[]; extern const u8 gMonFootprint_Krabby[]; -extern const u8 gMonFrontPic_Kingler[]; -extern const u8 gMonPalette_Kingler[]; -extern const u8 gMonBackPic_Kingler[]; -extern const u8 gMonShinyPalette_Kingler[]; -extern const u8 gMonStillFrontPic_Kingler[]; +extern const u32 gMonFrontPic_Kingler[]; +extern const u32 gMonPalette_Kingler[]; +extern const u32 gMonBackPic_Kingler[]; +extern const u32 gMonShinyPalette_Kingler[]; +extern const u32 gMonStillFrontPic_Kingler[]; extern const u8 gMonIcon_Kingler[]; extern const u8 gMonFootprint_Kingler[]; -extern const u8 gMonFrontPic_Voltorb[]; -extern const u8 gMonPalette_Voltorb[]; -extern const u8 gMonBackPic_Voltorb[]; -extern const u8 gMonShinyPalette_Voltorb[]; -extern const u8 gMonStillFrontPic_Voltorb[]; +extern const u32 gMonFrontPic_Voltorb[]; +extern const u32 gMonPalette_Voltorb[]; +extern const u32 gMonBackPic_Voltorb[]; +extern const u32 gMonShinyPalette_Voltorb[]; +extern const u32 gMonStillFrontPic_Voltorb[]; extern const u8 gMonIcon_Voltorb[]; extern const u8 gMonFootprint_Voltorb[]; -extern const u8 gMonFrontPic_Electrode[]; -extern const u8 gMonPalette_Electrode[]; -extern const u8 gMonBackPic_Electrode[]; -extern const u8 gMonShinyPalette_Electrode[]; -extern const u8 gMonStillFrontPic_Electrode[]; +extern const u32 gMonFrontPic_Electrode[]; +extern const u32 gMonPalette_Electrode[]; +extern const u32 gMonBackPic_Electrode[]; +extern const u32 gMonShinyPalette_Electrode[]; +extern const u32 gMonStillFrontPic_Electrode[]; extern const u8 gMonIcon_Electrode[]; extern const u8 gMonFootprint_Electrode[]; -extern const u8 gMonFrontPic_Exeggcute[]; -extern const u8 gMonPalette_Exeggcute[]; -extern const u8 gMonBackPic_Exeggcute[]; -extern const u8 gMonShinyPalette_Exeggcute[]; -extern const u8 gMonStillFrontPic_Exeggcute[]; +extern const u32 gMonFrontPic_Exeggcute[]; +extern const u32 gMonPalette_Exeggcute[]; +extern const u32 gMonBackPic_Exeggcute[]; +extern const u32 gMonShinyPalette_Exeggcute[]; +extern const u32 gMonStillFrontPic_Exeggcute[]; extern const u8 gMonIcon_Exeggcute[]; extern const u8 gMonFootprint_Exeggcute[]; -extern const u8 gMonFrontPic_Exeggutor[]; -extern const u8 gMonPalette_Exeggutor[]; -extern const u8 gMonBackPic_Exeggutor[]; -extern const u8 gMonShinyPalette_Exeggutor[]; -extern const u8 gMonStillFrontPic_Exeggutor[]; +extern const u32 gMonFrontPic_Exeggutor[]; +extern const u32 gMonPalette_Exeggutor[]; +extern const u32 gMonBackPic_Exeggutor[]; +extern const u32 gMonShinyPalette_Exeggutor[]; +extern const u32 gMonStillFrontPic_Exeggutor[]; extern const u8 gMonIcon_Exeggutor[]; extern const u8 gMonFootprint_Exeggutor[]; -extern const u8 gMonFrontPic_Cubone[]; -extern const u8 gMonPalette_Cubone[]; -extern const u8 gMonBackPic_Cubone[]; -extern const u8 gMonShinyPalette_Cubone[]; -extern const u8 gMonStillFrontPic_Cubone[]; +extern const u32 gMonFrontPic_Cubone[]; +extern const u32 gMonPalette_Cubone[]; +extern const u32 gMonBackPic_Cubone[]; +extern const u32 gMonShinyPalette_Cubone[]; +extern const u32 gMonStillFrontPic_Cubone[]; extern const u8 gMonIcon_Cubone[]; extern const u8 gMonFootprint_Cubone[]; -extern const u8 gMonFrontPic_Marowak[]; -extern const u8 gMonPalette_Marowak[]; -extern const u8 gMonBackPic_Marowak[]; -extern const u8 gMonShinyPalette_Marowak[]; -extern const u8 gMonStillFrontPic_Marowak[]; +extern const u32 gMonFrontPic_Marowak[]; +extern const u32 gMonPalette_Marowak[]; +extern const u32 gMonBackPic_Marowak[]; +extern const u32 gMonShinyPalette_Marowak[]; +extern const u32 gMonStillFrontPic_Marowak[]; extern const u8 gMonIcon_Marowak[]; extern const u8 gMonFootprint_Marowak[]; -extern const u8 gMonFrontPic_Hitmonlee[]; -extern const u8 gMonPalette_Hitmonlee[]; -extern const u8 gMonBackPic_Hitmonlee[]; -extern const u8 gMonShinyPalette_Hitmonlee[]; -extern const u8 gMonStillFrontPic_Hitmonlee[]; +extern const u32 gMonFrontPic_Hitmonlee[]; +extern const u32 gMonPalette_Hitmonlee[]; +extern const u32 gMonBackPic_Hitmonlee[]; +extern const u32 gMonShinyPalette_Hitmonlee[]; +extern const u32 gMonStillFrontPic_Hitmonlee[]; extern const u8 gMonIcon_Hitmonlee[]; extern const u8 gMonFootprint_Hitmonlee[]; -extern const u8 gMonFrontPic_Hitmonchan[]; -extern const u8 gMonPalette_Hitmonchan[]; -extern const u8 gMonBackPic_Hitmonchan[]; -extern const u8 gMonShinyPalette_Hitmonchan[]; -extern const u8 gMonStillFrontPic_Hitmonchan[]; +extern const u32 gMonFrontPic_Hitmonchan[]; +extern const u32 gMonPalette_Hitmonchan[]; +extern const u32 gMonBackPic_Hitmonchan[]; +extern const u32 gMonShinyPalette_Hitmonchan[]; +extern const u32 gMonStillFrontPic_Hitmonchan[]; extern const u8 gMonIcon_Hitmonchan[]; extern const u8 gMonFootprint_Hitmonchan[]; -extern const u8 gMonFrontPic_Lickitung[]; -extern const u8 gMonPalette_Lickitung[]; -extern const u8 gMonBackPic_Lickitung[]; -extern const u8 gMonShinyPalette_Lickitung[]; -extern const u8 gMonStillFrontPic_Lickitung[]; +extern const u32 gMonFrontPic_Lickitung[]; +extern const u32 gMonPalette_Lickitung[]; +extern const u32 gMonBackPic_Lickitung[]; +extern const u32 gMonShinyPalette_Lickitung[]; +extern const u32 gMonStillFrontPic_Lickitung[]; extern const u8 gMonIcon_Lickitung[]; extern const u8 gMonFootprint_Lickitung[]; -extern const u8 gMonFrontPic_Koffing[]; -extern const u8 gMonPalette_Koffing[]; -extern const u8 gMonBackPic_Koffing[]; -extern const u8 gMonShinyPalette_Koffing[]; -extern const u8 gMonStillFrontPic_Koffing[]; +extern const u32 gMonFrontPic_Koffing[]; +extern const u32 gMonPalette_Koffing[]; +extern const u32 gMonBackPic_Koffing[]; +extern const u32 gMonShinyPalette_Koffing[]; +extern const u32 gMonStillFrontPic_Koffing[]; extern const u8 gMonIcon_Koffing[]; extern const u8 gMonFootprint_Koffing[]; -extern const u8 gMonFrontPic_Weezing[]; -extern const u8 gMonPalette_Weezing[]; -extern const u8 gMonBackPic_Weezing[]; -extern const u8 gMonShinyPalette_Weezing[]; -extern const u8 gMonStillFrontPic_Weezing[]; +extern const u32 gMonFrontPic_Weezing[]; +extern const u32 gMonPalette_Weezing[]; +extern const u32 gMonBackPic_Weezing[]; +extern const u32 gMonShinyPalette_Weezing[]; +extern const u32 gMonStillFrontPic_Weezing[]; extern const u8 gMonIcon_Weezing[]; extern const u8 gMonFootprint_Weezing[]; -extern const u8 gMonFrontPic_Rhyhorn[]; -extern const u8 gMonPalette_Rhyhorn[]; -extern const u8 gMonBackPic_Rhyhorn[]; -extern const u8 gMonShinyPalette_Rhyhorn[]; -extern const u8 gMonStillFrontPic_Rhyhorn[]; +extern const u32 gMonFrontPic_Rhyhorn[]; +extern const u32 gMonPalette_Rhyhorn[]; +extern const u32 gMonBackPic_Rhyhorn[]; +extern const u32 gMonShinyPalette_Rhyhorn[]; +extern const u32 gMonStillFrontPic_Rhyhorn[]; extern const u8 gMonIcon_Rhyhorn[]; extern const u8 gMonFootprint_Rhyhorn[]; -extern const u8 gMonFrontPic_Rhydon[]; -extern const u8 gMonPalette_Rhydon[]; -extern const u8 gMonBackPic_Rhydon[]; -extern const u8 gMonShinyPalette_Rhydon[]; -extern const u8 gMonStillFrontPic_Rhydon[]; +extern const u32 gMonFrontPic_Rhydon[]; +extern const u32 gMonPalette_Rhydon[]; +extern const u32 gMonBackPic_Rhydon[]; +extern const u32 gMonShinyPalette_Rhydon[]; +extern const u32 gMonStillFrontPic_Rhydon[]; extern const u8 gMonIcon_Rhydon[]; extern const u8 gMonFootprint_Rhydon[]; -extern const u8 gMonFrontPic_Chansey[]; -extern const u8 gMonPalette_Chansey[]; -extern const u8 gMonBackPic_Chansey[]; -extern const u8 gMonShinyPalette_Chansey[]; -extern const u8 gMonStillFrontPic_Chansey[]; +extern const u32 gMonFrontPic_Chansey[]; +extern const u32 gMonPalette_Chansey[]; +extern const u32 gMonBackPic_Chansey[]; +extern const u32 gMonShinyPalette_Chansey[]; +extern const u32 gMonStillFrontPic_Chansey[]; extern const u8 gMonIcon_Chansey[]; extern const u8 gMonFootprint_Chansey[]; -extern const u8 gMonFrontPic_Tangela[]; -extern const u8 gMonPalette_Tangela[]; -extern const u8 gMonBackPic_Tangela[]; -extern const u8 gMonShinyPalette_Tangela[]; -extern const u8 gMonStillFrontPic_Tangela[]; +extern const u32 gMonFrontPic_Tangela[]; +extern const u32 gMonPalette_Tangela[]; +extern const u32 gMonBackPic_Tangela[]; +extern const u32 gMonShinyPalette_Tangela[]; +extern const u32 gMonStillFrontPic_Tangela[]; extern const u8 gMonIcon_Tangela[]; extern const u8 gMonFootprint_Tangela[]; -extern const u8 gMonFrontPic_Kangaskhan[]; -extern const u8 gMonPalette_Kangaskhan[]; -extern const u8 gMonBackPic_Kangaskhan[]; -extern const u8 gMonShinyPalette_Kangaskhan[]; -extern const u8 gMonStillFrontPic_Kangaskhan[]; +extern const u32 gMonFrontPic_Kangaskhan[]; +extern const u32 gMonPalette_Kangaskhan[]; +extern const u32 gMonBackPic_Kangaskhan[]; +extern const u32 gMonShinyPalette_Kangaskhan[]; +extern const u32 gMonStillFrontPic_Kangaskhan[]; extern const u8 gMonIcon_Kangaskhan[]; extern const u8 gMonFootprint_Kangaskhan[]; -extern const u8 gMonFrontPic_Horsea[]; -extern const u8 gMonPalette_Horsea[]; -extern const u8 gMonBackPic_Horsea[]; -extern const u8 gMonShinyPalette_Horsea[]; -extern const u8 gMonStillFrontPic_Horsea[]; +extern const u32 gMonFrontPic_Horsea[]; +extern const u32 gMonPalette_Horsea[]; +extern const u32 gMonBackPic_Horsea[]; +extern const u32 gMonShinyPalette_Horsea[]; +extern const u32 gMonStillFrontPic_Horsea[]; extern const u8 gMonIcon_Horsea[]; extern const u8 gMonFootprint_Horsea[]; -extern const u8 gMonFrontPic_Seadra[]; -extern const u8 gMonPalette_Seadra[]; -extern const u8 gMonBackPic_Seadra[]; -extern const u8 gMonShinyPalette_Seadra[]; -extern const u8 gMonStillFrontPic_Seadra[]; +extern const u32 gMonFrontPic_Seadra[]; +extern const u32 gMonPalette_Seadra[]; +extern const u32 gMonBackPic_Seadra[]; +extern const u32 gMonShinyPalette_Seadra[]; +extern const u32 gMonStillFrontPic_Seadra[]; extern const u8 gMonIcon_Seadra[]; extern const u8 gMonFootprint_Seadra[]; -extern const u8 gMonFrontPic_Goldeen[]; -extern const u8 gMonPalette_Goldeen[]; -extern const u8 gMonBackPic_Goldeen[]; -extern const u8 gMonShinyPalette_Goldeen[]; -extern const u8 gMonStillFrontPic_Goldeen[]; +extern const u32 gMonFrontPic_Goldeen[]; +extern const u32 gMonPalette_Goldeen[]; +extern const u32 gMonBackPic_Goldeen[]; +extern const u32 gMonShinyPalette_Goldeen[]; +extern const u32 gMonStillFrontPic_Goldeen[]; extern const u8 gMonIcon_Goldeen[]; extern const u8 gMonFootprint_Goldeen[]; -extern const u8 gMonFrontPic_Seaking[]; -extern const u8 gMonPalette_Seaking[]; -extern const u8 gMonBackPic_Seaking[]; -extern const u8 gMonShinyPalette_Seaking[]; -extern const u8 gMonStillFrontPic_Seaking[]; +extern const u32 gMonFrontPic_Seaking[]; +extern const u32 gMonPalette_Seaking[]; +extern const u32 gMonBackPic_Seaking[]; +extern const u32 gMonShinyPalette_Seaking[]; +extern const u32 gMonStillFrontPic_Seaking[]; extern const u8 gMonIcon_Seaking[]; extern const u8 gMonFootprint_Seaking[]; -extern const u8 gMonFrontPic_Staryu[]; -extern const u8 gMonPalette_Staryu[]; -extern const u8 gMonBackPic_Staryu[]; -extern const u8 gMonShinyPalette_Staryu[]; -extern const u8 gMonStillFrontPic_Staryu[]; +extern const u32 gMonFrontPic_Staryu[]; +extern const u32 gMonPalette_Staryu[]; +extern const u32 gMonBackPic_Staryu[]; +extern const u32 gMonShinyPalette_Staryu[]; +extern const u32 gMonStillFrontPic_Staryu[]; extern const u8 gMonIcon_Staryu[]; extern const u8 gMonFootprint_Staryu[]; -extern const u8 gMonFrontPic_Starmie[]; -extern const u8 gMonPalette_Starmie[]; -extern const u8 gMonBackPic_Starmie[]; -extern const u8 gMonShinyPalette_Starmie[]; -extern const u8 gMonStillFrontPic_Starmie[]; +extern const u32 gMonFrontPic_Starmie[]; +extern const u32 gMonPalette_Starmie[]; +extern const u32 gMonBackPic_Starmie[]; +extern const u32 gMonShinyPalette_Starmie[]; +extern const u32 gMonStillFrontPic_Starmie[]; extern const u8 gMonIcon_Starmie[]; extern const u8 gMonFootprint_Starmie[]; -extern const u8 gMonFrontPic_Mrmime[]; -extern const u8 gMonPalette_Mrmime[]; -extern const u8 gMonBackPic_Mrmime[]; -extern const u8 gMonShinyPalette_Mrmime[]; -extern const u8 gMonStillFrontPic_Mrmime[]; +extern const u32 gMonFrontPic_Mrmime[]; +extern const u32 gMonPalette_Mrmime[]; +extern const u32 gMonBackPic_Mrmime[]; +extern const u32 gMonShinyPalette_Mrmime[]; +extern const u32 gMonStillFrontPic_Mrmime[]; extern const u8 gMonIcon_Mrmime[]; extern const u8 gMonFootprint_Mrmime[]; -extern const u8 gMonFrontPic_Scyther[]; -extern const u8 gMonPalette_Scyther[]; -extern const u8 gMonBackPic_Scyther[]; -extern const u8 gMonShinyPalette_Scyther[]; -extern const u8 gMonStillFrontPic_Scyther[]; +extern const u32 gMonFrontPic_Scyther[]; +extern const u32 gMonPalette_Scyther[]; +extern const u32 gMonBackPic_Scyther[]; +extern const u32 gMonShinyPalette_Scyther[]; +extern const u32 gMonStillFrontPic_Scyther[]; extern const u8 gMonIcon_Scyther[]; extern const u8 gMonFootprint_Scyther[]; -extern const u8 gMonFrontPic_Jynx[]; -extern const u8 gMonPalette_Jynx[]; -extern const u8 gMonBackPic_Jynx[]; -extern const u8 gMonShinyPalette_Jynx[]; -extern const u8 gMonStillFrontPic_Jynx[]; +extern const u32 gMonFrontPic_Jynx[]; +extern const u32 gMonPalette_Jynx[]; +extern const u32 gMonBackPic_Jynx[]; +extern const u32 gMonShinyPalette_Jynx[]; +extern const u32 gMonStillFrontPic_Jynx[]; extern const u8 gMonIcon_Jynx[]; extern const u8 gMonFootprint_Jynx[]; -extern const u8 gMonFrontPic_Electabuzz[]; -extern const u8 gMonPalette_Electabuzz[]; -extern const u8 gMonBackPic_Electabuzz[]; -extern const u8 gMonShinyPalette_Electabuzz[]; -extern const u8 gMonStillFrontPic_Electabuzz[]; +extern const u32 gMonFrontPic_Electabuzz[]; +extern const u32 gMonPalette_Electabuzz[]; +extern const u32 gMonBackPic_Electabuzz[]; +extern const u32 gMonShinyPalette_Electabuzz[]; +extern const u32 gMonStillFrontPic_Electabuzz[]; extern const u8 gMonIcon_Electabuzz[]; extern const u8 gMonFootprint_Electabuzz[]; -extern const u8 gMonFrontPic_Magmar[]; -extern const u8 gMonPalette_Magmar[]; -extern const u8 gMonBackPic_Magmar[]; -extern const u8 gMonShinyPalette_Magmar[]; -extern const u8 gMonStillFrontPic_Magmar[]; +extern const u32 gMonFrontPic_Magmar[]; +extern const u32 gMonPalette_Magmar[]; +extern const u32 gMonBackPic_Magmar[]; +extern const u32 gMonShinyPalette_Magmar[]; +extern const u32 gMonStillFrontPic_Magmar[]; extern const u8 gMonIcon_Magmar[]; extern const u8 gMonFootprint_Magmar[]; -extern const u8 gMonFrontPic_Pinsir[]; -extern const u8 gMonPalette_Pinsir[]; -extern const u8 gMonBackPic_Pinsir[]; -extern const u8 gMonShinyPalette_Pinsir[]; -extern const u8 gMonStillFrontPic_Pinsir[]; +extern const u32 gMonFrontPic_Pinsir[]; +extern const u32 gMonPalette_Pinsir[]; +extern const u32 gMonBackPic_Pinsir[]; +extern const u32 gMonShinyPalette_Pinsir[]; +extern const u32 gMonStillFrontPic_Pinsir[]; extern const u8 gMonIcon_Pinsir[]; extern const u8 gMonFootprint_Pinsir[]; -extern const u8 gMonFrontPic_Tauros[]; -extern const u8 gMonPalette_Tauros[]; -extern const u8 gMonBackPic_Tauros[]; -extern const u8 gMonShinyPalette_Tauros[]; -extern const u8 gMonStillFrontPic_Tauros[]; +extern const u32 gMonFrontPic_Tauros[]; +extern const u32 gMonPalette_Tauros[]; +extern const u32 gMonBackPic_Tauros[]; +extern const u32 gMonShinyPalette_Tauros[]; +extern const u32 gMonStillFrontPic_Tauros[]; extern const u8 gMonIcon_Tauros[]; extern const u8 gMonFootprint_Tauros[]; -extern const u8 gMonFrontPic_Magikarp[]; -extern const u8 gMonPalette_Magikarp[]; -extern const u8 gMonBackPic_Magikarp[]; -extern const u8 gMonShinyPalette_Magikarp[]; -extern const u8 gMonStillFrontPic_Magikarp[]; +extern const u32 gMonFrontPic_Magikarp[]; +extern const u32 gMonPalette_Magikarp[]; +extern const u32 gMonBackPic_Magikarp[]; +extern const u32 gMonShinyPalette_Magikarp[]; +extern const u32 gMonStillFrontPic_Magikarp[]; extern const u8 gMonIcon_Magikarp[]; extern const u8 gMonFootprint_Magikarp[]; -extern const u8 gMonFrontPic_Gyarados[]; -extern const u8 gMonPalette_Gyarados[]; -extern const u8 gMonBackPic_Gyarados[]; -extern const u8 gMonShinyPalette_Gyarados[]; -extern const u8 gMonStillFrontPic_Gyarados[]; +extern const u32 gMonFrontPic_Gyarados[]; +extern const u32 gMonPalette_Gyarados[]; +extern const u32 gMonBackPic_Gyarados[]; +extern const u32 gMonShinyPalette_Gyarados[]; +extern const u32 gMonStillFrontPic_Gyarados[]; extern const u8 gMonIcon_Gyarados[]; extern const u8 gMonFootprint_Gyarados[]; -extern const u8 gMonFrontPic_Lapras[]; -extern const u8 gMonPalette_Lapras[]; -extern const u8 gMonBackPic_Lapras[]; -extern const u8 gMonShinyPalette_Lapras[]; -extern const u8 gMonStillFrontPic_Lapras[]; +extern const u32 gMonFrontPic_Lapras[]; +extern const u32 gMonPalette_Lapras[]; +extern const u32 gMonBackPic_Lapras[]; +extern const u32 gMonShinyPalette_Lapras[]; +extern const u32 gMonStillFrontPic_Lapras[]; extern const u8 gMonIcon_Lapras[]; extern const u8 gMonFootprint_Lapras[]; -extern const u8 gMonFrontPic_Ditto[]; -extern const u8 gMonPalette_Ditto[]; -extern const u8 gMonBackPic_Ditto[]; -extern const u8 gMonShinyPalette_Ditto[]; -extern const u8 gMonStillFrontPic_Ditto[]; +extern const u32 gMonFrontPic_Ditto[]; +extern const u32 gMonPalette_Ditto[]; +extern const u32 gMonBackPic_Ditto[]; +extern const u32 gMonShinyPalette_Ditto[]; +extern const u32 gMonStillFrontPic_Ditto[]; extern const u8 gMonIcon_Ditto[]; extern const u8 gMonFootprint_Ditto[]; -extern const u8 gMonFrontPic_Eevee[]; -extern const u8 gMonPalette_Eevee[]; -extern const u8 gMonBackPic_Eevee[]; -extern const u8 gMonShinyPalette_Eevee[]; -extern const u8 gMonStillFrontPic_Eevee[]; +extern const u32 gMonFrontPic_Eevee[]; +extern const u32 gMonPalette_Eevee[]; +extern const u32 gMonBackPic_Eevee[]; +extern const u32 gMonShinyPalette_Eevee[]; +extern const u32 gMonStillFrontPic_Eevee[]; extern const u8 gMonIcon_Eevee[]; extern const u8 gMonFootprint_Eevee[]; -extern const u8 gMonFrontPic_Vaporeon[]; -extern const u8 gMonPalette_Vaporeon[]; -extern const u8 gMonBackPic_Vaporeon[]; -extern const u8 gMonShinyPalette_Vaporeon[]; -extern const u8 gMonStillFrontPic_Vaporeon[]; +extern const u32 gMonFrontPic_Vaporeon[]; +extern const u32 gMonPalette_Vaporeon[]; +extern const u32 gMonBackPic_Vaporeon[]; +extern const u32 gMonShinyPalette_Vaporeon[]; +extern const u32 gMonStillFrontPic_Vaporeon[]; extern const u8 gMonIcon_Vaporeon[]; extern const u8 gMonFootprint_Vaporeon[]; -extern const u8 gMonFrontPic_Jolteon[]; -extern const u8 gMonPalette_Jolteon[]; -extern const u8 gMonBackPic_Jolteon[]; -extern const u8 gMonShinyPalette_Jolteon[]; -extern const u8 gMonStillFrontPic_Jolteon[]; +extern const u32 gMonFrontPic_Jolteon[]; +extern const u32 gMonPalette_Jolteon[]; +extern const u32 gMonBackPic_Jolteon[]; +extern const u32 gMonShinyPalette_Jolteon[]; +extern const u32 gMonStillFrontPic_Jolteon[]; extern const u8 gMonIcon_Jolteon[]; extern const u8 gMonFootprint_Jolteon[]; -extern const u8 gMonFrontPic_Flareon[]; -extern const u8 gMonPalette_Flareon[]; -extern const u8 gMonBackPic_Flareon[]; -extern const u8 gMonShinyPalette_Flareon[]; -extern const u8 gMonStillFrontPic_Flareon[]; +extern const u32 gMonFrontPic_Flareon[]; +extern const u32 gMonPalette_Flareon[]; +extern const u32 gMonBackPic_Flareon[]; +extern const u32 gMonShinyPalette_Flareon[]; +extern const u32 gMonStillFrontPic_Flareon[]; extern const u8 gMonIcon_Flareon[]; extern const u8 gMonFootprint_Flareon[]; -extern const u8 gMonFrontPic_Porygon[]; -extern const u8 gMonPalette_Porygon[]; -extern const u8 gMonBackPic_Porygon[]; -extern const u8 gMonShinyPalette_Porygon[]; -extern const u8 gMonStillFrontPic_Porygon[]; +extern const u32 gMonFrontPic_Porygon[]; +extern const u32 gMonPalette_Porygon[]; +extern const u32 gMonBackPic_Porygon[]; +extern const u32 gMonShinyPalette_Porygon[]; +extern const u32 gMonStillFrontPic_Porygon[]; extern const u8 gMonIcon_Porygon[]; extern const u8 gMonFootprint_Porygon[]; -extern const u8 gMonFrontPic_Omanyte[]; -extern const u8 gMonPalette_Omanyte[]; -extern const u8 gMonBackPic_Omanyte[]; -extern const u8 gMonShinyPalette_Omanyte[]; -extern const u8 gMonStillFrontPic_Omanyte[]; +extern const u32 gMonFrontPic_Omanyte[]; +extern const u32 gMonPalette_Omanyte[]; +extern const u32 gMonBackPic_Omanyte[]; +extern const u32 gMonShinyPalette_Omanyte[]; +extern const u32 gMonStillFrontPic_Omanyte[]; extern const u8 gMonIcon_Omanyte[]; extern const u8 gMonFootprint_Omanyte[]; -extern const u8 gMonFrontPic_Omastar[]; -extern const u8 gMonPalette_Omastar[]; -extern const u8 gMonBackPic_Omastar[]; -extern const u8 gMonShinyPalette_Omastar[]; -extern const u8 gMonStillFrontPic_Omastar[]; +extern const u32 gMonFrontPic_Omastar[]; +extern const u32 gMonPalette_Omastar[]; +extern const u32 gMonBackPic_Omastar[]; +extern const u32 gMonShinyPalette_Omastar[]; +extern const u32 gMonStillFrontPic_Omastar[]; extern const u8 gMonIcon_Omastar[]; extern const u8 gMonFootprint_Omastar[]; -extern const u8 gMonFrontPic_Kabuto[]; -extern const u8 gMonPalette_Kabuto[]; -extern const u8 gMonBackPic_Kabuto[]; -extern const u8 gMonShinyPalette_Kabuto[]; -extern const u8 gMonStillFrontPic_Kabuto[]; +extern const u32 gMonFrontPic_Kabuto[]; +extern const u32 gMonPalette_Kabuto[]; +extern const u32 gMonBackPic_Kabuto[]; +extern const u32 gMonShinyPalette_Kabuto[]; +extern const u32 gMonStillFrontPic_Kabuto[]; extern const u8 gMonIcon_Kabuto[]; extern const u8 gMonFootprint_Kabuto[]; -extern const u8 gMonFrontPic_Kabutops[]; -extern const u8 gMonPalette_Kabutops[]; -extern const u8 gMonBackPic_Kabutops[]; -extern const u8 gMonShinyPalette_Kabutops[]; -extern const u8 gMonStillFrontPic_Kabutops[]; +extern const u32 gMonFrontPic_Kabutops[]; +extern const u32 gMonPalette_Kabutops[]; +extern const u32 gMonBackPic_Kabutops[]; +extern const u32 gMonShinyPalette_Kabutops[]; +extern const u32 gMonStillFrontPic_Kabutops[]; extern const u8 gMonIcon_Kabutops[]; extern const u8 gMonFootprint_Kabutops[]; -extern const u8 gMonFrontPic_Aerodactyl[]; -extern const u8 gMonPalette_Aerodactyl[]; -extern const u8 gMonBackPic_Aerodactyl[]; -extern const u8 gMonShinyPalette_Aerodactyl[]; -extern const u8 gMonStillFrontPic_Aerodactyl[]; +extern const u32 gMonFrontPic_Aerodactyl[]; +extern const u32 gMonPalette_Aerodactyl[]; +extern const u32 gMonBackPic_Aerodactyl[]; +extern const u32 gMonShinyPalette_Aerodactyl[]; +extern const u32 gMonStillFrontPic_Aerodactyl[]; extern const u8 gMonIcon_Aerodactyl[]; extern const u8 gMonFootprint_Aerodactyl[]; -extern const u8 gMonFrontPic_Snorlax[]; -extern const u8 gMonPalette_Snorlax[]; -extern const u8 gMonBackPic_Snorlax[]; -extern const u8 gMonShinyPalette_Snorlax[]; -extern const u8 gMonStillFrontPic_Snorlax[]; +extern const u32 gMonFrontPic_Snorlax[]; +extern const u32 gMonPalette_Snorlax[]; +extern const u32 gMonBackPic_Snorlax[]; +extern const u32 gMonShinyPalette_Snorlax[]; +extern const u32 gMonStillFrontPic_Snorlax[]; extern const u8 gMonIcon_Snorlax[]; extern const u8 gMonFootprint_Snorlax[]; -extern const u8 gMonFrontPic_Articuno[]; -extern const u8 gMonPalette_Articuno[]; -extern const u8 gMonBackPic_Articuno[]; -extern const u8 gMonShinyPalette_Articuno[]; -extern const u8 gMonStillFrontPic_Articuno[]; +extern const u32 gMonFrontPic_Articuno[]; +extern const u32 gMonPalette_Articuno[]; +extern const u32 gMonBackPic_Articuno[]; +extern const u32 gMonShinyPalette_Articuno[]; +extern const u32 gMonStillFrontPic_Articuno[]; extern const u8 gMonIcon_Articuno[]; extern const u8 gMonFootprint_Articuno[]; -extern const u8 gMonFrontPic_Zapdos[]; -extern const u8 gMonPalette_Zapdos[]; -extern const u8 gMonBackPic_Zapdos[]; -extern const u8 gMonShinyPalette_Zapdos[]; -extern const u8 gMonStillFrontPic_Zapdos[]; +extern const u32 gMonFrontPic_Zapdos[]; +extern const u32 gMonPalette_Zapdos[]; +extern const u32 gMonBackPic_Zapdos[]; +extern const u32 gMonShinyPalette_Zapdos[]; +extern const u32 gMonStillFrontPic_Zapdos[]; extern const u8 gMonIcon_Zapdos[]; extern const u8 gMonFootprint_Zapdos[]; -extern const u8 gMonFrontPic_Moltres[]; -extern const u8 gMonPalette_Moltres[]; -extern const u8 gMonBackPic_Moltres[]; -extern const u8 gMonShinyPalette_Moltres[]; -extern const u8 gMonStillFrontPic_Moltres[]; +extern const u32 gMonFrontPic_Moltres[]; +extern const u32 gMonPalette_Moltres[]; +extern const u32 gMonBackPic_Moltres[]; +extern const u32 gMonShinyPalette_Moltres[]; +extern const u32 gMonStillFrontPic_Moltres[]; extern const u8 gMonIcon_Moltres[]; extern const u8 gMonFootprint_Moltres[]; -extern const u8 gMonFrontPic_Dratini[]; -extern const u8 gMonPalette_Dratini[]; -extern const u8 gMonBackPic_Dratini[]; -extern const u8 gMonShinyPalette_Dratini[]; -extern const u8 gMonStillFrontPic_Dratini[]; +extern const u32 gMonFrontPic_Dratini[]; +extern const u32 gMonPalette_Dratini[]; +extern const u32 gMonBackPic_Dratini[]; +extern const u32 gMonShinyPalette_Dratini[]; +extern const u32 gMonStillFrontPic_Dratini[]; extern const u8 gMonIcon_Dratini[]; extern const u8 gMonFootprint_Dratini[]; -extern const u8 gMonFrontPic_Dragonair[]; -extern const u8 gMonPalette_Dragonair[]; -extern const u8 gMonBackPic_Dragonair[]; -extern const u8 gMonShinyPalette_Dragonair[]; -extern const u8 gMonStillFrontPic_Dragonair[]; +extern const u32 gMonFrontPic_Dragonair[]; +extern const u32 gMonPalette_Dragonair[]; +extern const u32 gMonBackPic_Dragonair[]; +extern const u32 gMonShinyPalette_Dragonair[]; +extern const u32 gMonStillFrontPic_Dragonair[]; extern const u8 gMonIcon_Dragonair[]; extern const u8 gMonFootprint_Dragonair[]; -extern const u8 gMonFrontPic_Dragonite[]; -extern const u8 gMonPalette_Dragonite[]; -extern const u8 gMonBackPic_Dragonite[]; -extern const u8 gMonShinyPalette_Dragonite[]; -extern const u8 gMonStillFrontPic_Dragonite[]; +extern const u32 gMonFrontPic_Dragonite[]; +extern const u32 gMonPalette_Dragonite[]; +extern const u32 gMonBackPic_Dragonite[]; +extern const u32 gMonShinyPalette_Dragonite[]; +extern const u32 gMonStillFrontPic_Dragonite[]; extern const u8 gMonIcon_Dragonite[]; extern const u8 gMonFootprint_Dragonite[]; -extern const u8 gMonFrontPic_Mewtwo[]; -extern const u8 gMonPalette_Mewtwo[]; -extern const u8 gMonBackPic_Mewtwo[]; -extern const u8 gMonShinyPalette_Mewtwo[]; -extern const u8 gMonStillFrontPic_Mewtwo[]; +extern const u32 gMonFrontPic_Mewtwo[]; +extern const u32 gMonPalette_Mewtwo[]; +extern const u32 gMonBackPic_Mewtwo[]; +extern const u32 gMonShinyPalette_Mewtwo[]; +extern const u32 gMonStillFrontPic_Mewtwo[]; extern const u8 gMonIcon_Mewtwo[]; extern const u8 gMonFootprint_Mewtwo[]; -extern const u8 gMonFrontPic_Mew[]; -extern const u8 gMonPalette_Mew[]; -extern const u8 gMonBackPic_Mew[]; -extern const u8 gMonShinyPalette_Mew[]; -extern const u8 gMonStillFrontPic_Mew[]; +extern const u32 gMonFrontPic_Mew[]; +extern const u32 gMonPalette_Mew[]; +extern const u32 gMonBackPic_Mew[]; +extern const u32 gMonShinyPalette_Mew[]; +extern const u32 gMonStillFrontPic_Mew[]; extern const u8 gMonIcon_Mew[]; extern const u8 gMonFootprint_Mew[]; -extern const u8 gMonFrontPic_Chikorita[]; -extern const u8 gMonPalette_Chikorita[]; -extern const u8 gMonBackPic_Chikorita[]; -extern const u8 gMonShinyPalette_Chikorita[]; -extern const u8 gMonStillFrontPic_Chikorita[]; +extern const u32 gMonFrontPic_Chikorita[]; +extern const u32 gMonPalette_Chikorita[]; +extern const u32 gMonBackPic_Chikorita[]; +extern const u32 gMonShinyPalette_Chikorita[]; +extern const u32 gMonStillFrontPic_Chikorita[]; extern const u8 gMonIcon_Chikorita[]; extern const u8 gMonFootprint_Chikorita[]; -extern const u8 gMonFrontPic_Bayleef[]; -extern const u8 gMonPalette_Bayleef[]; -extern const u8 gMonBackPic_Bayleef[]; -extern const u8 gMonShinyPalette_Bayleef[]; -extern const u8 gMonStillFrontPic_Bayleef[]; +extern const u32 gMonFrontPic_Bayleef[]; +extern const u32 gMonPalette_Bayleef[]; +extern const u32 gMonBackPic_Bayleef[]; +extern const u32 gMonShinyPalette_Bayleef[]; +extern const u32 gMonStillFrontPic_Bayleef[]; extern const u8 gMonIcon_Bayleef[]; extern const u8 gMonFootprint_Bayleef[]; -extern const u8 gMonFrontPic_Meganium[]; -extern const u8 gMonPalette_Meganium[]; -extern const u8 gMonBackPic_Meganium[]; -extern const u8 gMonShinyPalette_Meganium[]; -extern const u8 gMonStillFrontPic_Meganium[]; +extern const u32 gMonFrontPic_Meganium[]; +extern const u32 gMonPalette_Meganium[]; +extern const u32 gMonBackPic_Meganium[]; +extern const u32 gMonShinyPalette_Meganium[]; +extern const u32 gMonStillFrontPic_Meganium[]; extern const u8 gMonIcon_Meganium[]; extern const u8 gMonFootprint_Meganium[]; -extern const u8 gMonFrontPic_Cyndaquil[]; -extern const u8 gMonPalette_Cyndaquil[]; -extern const u8 gMonBackPic_Cyndaquil[]; -extern const u8 gMonShinyPalette_Cyndaquil[]; -extern const u8 gMonStillFrontPic_Cyndaquil[]; +extern const u32 gMonFrontPic_Cyndaquil[]; +extern const u32 gMonPalette_Cyndaquil[]; +extern const u32 gMonBackPic_Cyndaquil[]; +extern const u32 gMonShinyPalette_Cyndaquil[]; +extern const u32 gMonStillFrontPic_Cyndaquil[]; extern const u8 gMonIcon_Cyndaquil[]; extern const u8 gMonFootprint_Cyndaquil[]; -extern const u8 gMonFrontPic_Quilava[]; -extern const u8 gMonPalette_Quilava[]; -extern const u8 gMonBackPic_Quilava[]; -extern const u8 gMonShinyPalette_Quilava[]; -extern const u8 gMonStillFrontPic_Quilava[]; +extern const u32 gMonFrontPic_Quilava[]; +extern const u32 gMonPalette_Quilava[]; +extern const u32 gMonBackPic_Quilava[]; +extern const u32 gMonShinyPalette_Quilava[]; +extern const u32 gMonStillFrontPic_Quilava[]; extern const u8 gMonIcon_Quilava[]; extern const u8 gMonFootprint_Quilava[]; -extern const u8 gMonFrontPic_Typhlosion[]; -extern const u8 gMonPalette_Typhlosion[]; -extern const u8 gMonBackPic_Typhlosion[]; -extern const u8 gMonShinyPalette_Typhlosion[]; -extern const u8 gMonStillFrontPic_Typhlosion[]; +extern const u32 gMonFrontPic_Typhlosion[]; +extern const u32 gMonPalette_Typhlosion[]; +extern const u32 gMonBackPic_Typhlosion[]; +extern const u32 gMonShinyPalette_Typhlosion[]; +extern const u32 gMonStillFrontPic_Typhlosion[]; extern const u8 gMonIcon_Typhlosion[]; extern const u8 gMonFootprint_Typhlosion[]; -extern const u8 gMonFrontPic_Totodile[]; -extern const u8 gMonPalette_Totodile[]; -extern const u8 gMonBackPic_Totodile[]; -extern const u8 gMonShinyPalette_Totodile[]; -extern const u8 gMonStillFrontPic_Totodile[]; +extern const u32 gMonFrontPic_Totodile[]; +extern const u32 gMonPalette_Totodile[]; +extern const u32 gMonBackPic_Totodile[]; +extern const u32 gMonShinyPalette_Totodile[]; +extern const u32 gMonStillFrontPic_Totodile[]; extern const u8 gMonIcon_Totodile[]; extern const u8 gMonFootprint_Totodile[]; -extern const u8 gMonFrontPic_Croconaw[]; -extern const u8 gMonPalette_Croconaw[]; -extern const u8 gMonBackPic_Croconaw[]; -extern const u8 gMonShinyPalette_Croconaw[]; -extern const u8 gMonStillFrontPic_Croconaw[]; +extern const u32 gMonFrontPic_Croconaw[]; +extern const u32 gMonPalette_Croconaw[]; +extern const u32 gMonBackPic_Croconaw[]; +extern const u32 gMonShinyPalette_Croconaw[]; +extern const u32 gMonStillFrontPic_Croconaw[]; extern const u8 gMonIcon_Croconaw[]; extern const u8 gMonFootprint_Croconaw[]; -extern const u8 gMonFrontPic_Feraligatr[]; -extern const u8 gMonPalette_Feraligatr[]; -extern const u8 gMonBackPic_Feraligatr[]; -extern const u8 gMonShinyPalette_Feraligatr[]; -extern const u8 gMonStillFrontPic_Feraligatr[]; +extern const u32 gMonFrontPic_Feraligatr[]; +extern const u32 gMonPalette_Feraligatr[]; +extern const u32 gMonBackPic_Feraligatr[]; +extern const u32 gMonShinyPalette_Feraligatr[]; +extern const u32 gMonStillFrontPic_Feraligatr[]; extern const u8 gMonIcon_Feraligatr[]; extern const u8 gMonFootprint_Feraligatr[]; -extern const u8 gMonFrontPic_Sentret[]; -extern const u8 gMonPalette_Sentret[]; -extern const u8 gMonBackPic_Sentret[]; -extern const u8 gMonShinyPalette_Sentret[]; -extern const u8 gMonStillFrontPic_Sentret[]; +extern const u32 gMonFrontPic_Sentret[]; +extern const u32 gMonPalette_Sentret[]; +extern const u32 gMonBackPic_Sentret[]; +extern const u32 gMonShinyPalette_Sentret[]; +extern const u32 gMonStillFrontPic_Sentret[]; extern const u8 gMonIcon_Sentret[]; extern const u8 gMonFootprint_Sentret[]; -extern const u8 gMonFrontPic_Furret[]; -extern const u8 gMonPalette_Furret[]; -extern const u8 gMonBackPic_Furret[]; -extern const u8 gMonShinyPalette_Furret[]; -extern const u8 gMonStillFrontPic_Furret[]; +extern const u32 gMonFrontPic_Furret[]; +extern const u32 gMonPalette_Furret[]; +extern const u32 gMonBackPic_Furret[]; +extern const u32 gMonShinyPalette_Furret[]; +extern const u32 gMonStillFrontPic_Furret[]; extern const u8 gMonIcon_Furret[]; extern const u8 gMonFootprint_Furret[]; -extern const u8 gMonFrontPic_Hoothoot[]; -extern const u8 gMonPalette_Hoothoot[]; -extern const u8 gMonBackPic_Hoothoot[]; -extern const u8 gMonShinyPalette_Hoothoot[]; -extern const u8 gMonStillFrontPic_Hoothoot[]; +extern const u32 gMonFrontPic_Hoothoot[]; +extern const u32 gMonPalette_Hoothoot[]; +extern const u32 gMonBackPic_Hoothoot[]; +extern const u32 gMonShinyPalette_Hoothoot[]; +extern const u32 gMonStillFrontPic_Hoothoot[]; extern const u8 gMonIcon_Hoothoot[]; extern const u8 gMonFootprint_Hoothoot[]; -extern const u8 gMonFrontPic_Noctowl[]; -extern const u8 gMonPalette_Noctowl[]; -extern const u8 gMonBackPic_Noctowl[]; -extern const u8 gMonShinyPalette_Noctowl[]; -extern const u8 gMonStillFrontPic_Noctowl[]; +extern const u32 gMonFrontPic_Noctowl[]; +extern const u32 gMonPalette_Noctowl[]; +extern const u32 gMonBackPic_Noctowl[]; +extern const u32 gMonShinyPalette_Noctowl[]; +extern const u32 gMonStillFrontPic_Noctowl[]; extern const u8 gMonIcon_Noctowl[]; extern const u8 gMonFootprint_Noctowl[]; -extern const u8 gMonFrontPic_Ledyba[]; -extern const u8 gMonPalette_Ledyba[]; -extern const u8 gMonBackPic_Ledyba[]; -extern const u8 gMonShinyPalette_Ledyba[]; -extern const u8 gMonStillFrontPic_Ledyba[]; +extern const u32 gMonFrontPic_Ledyba[]; +extern const u32 gMonPalette_Ledyba[]; +extern const u32 gMonBackPic_Ledyba[]; +extern const u32 gMonShinyPalette_Ledyba[]; +extern const u32 gMonStillFrontPic_Ledyba[]; extern const u8 gMonIcon_Ledyba[]; extern const u8 gMonFootprint_Ledyba[]; -extern const u8 gMonFrontPic_Ledian[]; -extern const u8 gMonPalette_Ledian[]; -extern const u8 gMonBackPic_Ledian[]; -extern const u8 gMonShinyPalette_Ledian[]; -extern const u8 gMonStillFrontPic_Ledian[]; +extern const u32 gMonFrontPic_Ledian[]; +extern const u32 gMonPalette_Ledian[]; +extern const u32 gMonBackPic_Ledian[]; +extern const u32 gMonShinyPalette_Ledian[]; +extern const u32 gMonStillFrontPic_Ledian[]; extern const u8 gMonIcon_Ledian[]; extern const u8 gMonFootprint_Ledian[]; -extern const u8 gMonFrontPic_Spinarak[]; -extern const u8 gMonPalette_Spinarak[]; -extern const u8 gMonBackPic_Spinarak[]; -extern const u8 gMonShinyPalette_Spinarak[]; -extern const u8 gMonStillFrontPic_Spinarak[]; +extern const u32 gMonFrontPic_Spinarak[]; +extern const u32 gMonPalette_Spinarak[]; +extern const u32 gMonBackPic_Spinarak[]; +extern const u32 gMonShinyPalette_Spinarak[]; +extern const u32 gMonStillFrontPic_Spinarak[]; extern const u8 gMonIcon_Spinarak[]; extern const u8 gMonFootprint_Spinarak[]; -extern const u8 gMonFrontPic_Ariados[]; -extern const u8 gMonPalette_Ariados[]; -extern const u8 gMonBackPic_Ariados[]; -extern const u8 gMonShinyPalette_Ariados[]; -extern const u8 gMonStillFrontPic_Ariados[]; +extern const u32 gMonFrontPic_Ariados[]; +extern const u32 gMonPalette_Ariados[]; +extern const u32 gMonBackPic_Ariados[]; +extern const u32 gMonShinyPalette_Ariados[]; +extern const u32 gMonStillFrontPic_Ariados[]; extern const u8 gMonIcon_Ariados[]; extern const u8 gMonFootprint_Ariados[]; -extern const u8 gMonFrontPic_Crobat[]; -extern const u8 gMonPalette_Crobat[]; -extern const u8 gMonBackPic_Crobat[]; -extern const u8 gMonShinyPalette_Crobat[]; -extern const u8 gMonStillFrontPic_Crobat[]; +extern const u32 gMonFrontPic_Crobat[]; +extern const u32 gMonPalette_Crobat[]; +extern const u32 gMonBackPic_Crobat[]; +extern const u32 gMonShinyPalette_Crobat[]; +extern const u32 gMonStillFrontPic_Crobat[]; extern const u8 gMonIcon_Crobat[]; extern const u8 gMonFootprint_Crobat[]; -extern const u8 gMonFrontPic_Chinchou[]; -extern const u8 gMonPalette_Chinchou[]; -extern const u8 gMonBackPic_Chinchou[]; -extern const u8 gMonShinyPalette_Chinchou[]; -extern const u8 gMonStillFrontPic_Chinchou[]; +extern const u32 gMonFrontPic_Chinchou[]; +extern const u32 gMonPalette_Chinchou[]; +extern const u32 gMonBackPic_Chinchou[]; +extern const u32 gMonShinyPalette_Chinchou[]; +extern const u32 gMonStillFrontPic_Chinchou[]; extern const u8 gMonIcon_Chinchou[]; extern const u8 gMonFootprint_Chinchou[]; -extern const u8 gMonFrontPic_Lanturn[]; -extern const u8 gMonPalette_Lanturn[]; -extern const u8 gMonBackPic_Lanturn[]; -extern const u8 gMonShinyPalette_Lanturn[]; -extern const u8 gMonStillFrontPic_Lanturn[]; +extern const u32 gMonFrontPic_Lanturn[]; +extern const u32 gMonPalette_Lanturn[]; +extern const u32 gMonBackPic_Lanturn[]; +extern const u32 gMonShinyPalette_Lanturn[]; +extern const u32 gMonStillFrontPic_Lanturn[]; extern const u8 gMonIcon_Lanturn[]; extern const u8 gMonFootprint_Lanturn[]; -extern const u8 gMonFrontPic_Pichu[]; -extern const u8 gMonPalette_Pichu[]; -extern const u8 gMonBackPic_Pichu[]; -extern const u8 gMonShinyPalette_Pichu[]; -extern const u8 gMonStillFrontPic_Pichu[]; +extern const u32 gMonFrontPic_Pichu[]; +extern const u32 gMonPalette_Pichu[]; +extern const u32 gMonBackPic_Pichu[]; +extern const u32 gMonShinyPalette_Pichu[]; +extern const u32 gMonStillFrontPic_Pichu[]; extern const u8 gMonIcon_Pichu[]; -extern const u8 gMonFootprint_Pichu[]; -extern const u8 gMonFrontPic_Cleffa[]; -extern const u8 gMonPalette_Cleffa[]; -extern const u8 gMonBackPic_Cleffa[]; -extern const u8 gMonShinyPalette_Cleffa[]; -extern const u8 gMonStillFrontPic_Cleffa[]; +extern const u32 gMonFootprint_Pichu[]; +extern const u32 gMonFrontPic_Cleffa[]; +extern const u32 gMonPalette_Cleffa[]; +extern const u32 gMonBackPic_Cleffa[]; +extern const u32 gMonShinyPalette_Cleffa[]; +extern const u32 gMonStillFrontPic_Cleffa[]; extern const u8 gMonIcon_Cleffa[]; extern const u8 gMonFootprint_Cleffa[]; -extern const u8 gMonFrontPic_Igglybuff[]; -extern const u8 gMonPalette_Igglybuff[]; -extern const u8 gMonBackPic_Igglybuff[]; -extern const u8 gMonShinyPalette_Igglybuff[]; -extern const u8 gMonStillFrontPic_Igglybuff[]; +extern const u32 gMonFrontPic_Igglybuff[]; +extern const u32 gMonPalette_Igglybuff[]; +extern const u32 gMonBackPic_Igglybuff[]; +extern const u32 gMonShinyPalette_Igglybuff[]; +extern const u32 gMonStillFrontPic_Igglybuff[]; extern const u8 gMonIcon_Igglybuff[]; extern const u8 gMonFootprint_Igglybuff[]; -extern const u8 gMonFrontPic_Togepi[]; -extern const u8 gMonPalette_Togepi[]; -extern const u8 gMonBackPic_Togepi[]; -extern const u8 gMonShinyPalette_Togepi[]; -extern const u8 gMonStillFrontPic_Togepi[]; +extern const u32 gMonFrontPic_Togepi[]; +extern const u32 gMonPalette_Togepi[]; +extern const u32 gMonBackPic_Togepi[]; +extern const u32 gMonShinyPalette_Togepi[]; +extern const u32 gMonStillFrontPic_Togepi[]; extern const u8 gMonIcon_Togepi[]; extern const u8 gMonFootprint_Togepi[]; -extern const u8 gMonFrontPic_Togetic[]; -extern const u8 gMonPalette_Togetic[]; -extern const u8 gMonBackPic_Togetic[]; -extern const u8 gMonShinyPalette_Togetic[]; -extern const u8 gMonStillFrontPic_Togetic[]; +extern const u32 gMonFrontPic_Togetic[]; +extern const u32 gMonPalette_Togetic[]; +extern const u32 gMonBackPic_Togetic[]; +extern const u32 gMonShinyPalette_Togetic[]; +extern const u32 gMonStillFrontPic_Togetic[]; extern const u8 gMonIcon_Togetic[]; extern const u8 gMonFootprint_Togetic[]; -extern const u8 gMonFrontPic_Natu[]; -extern const u8 gMonPalette_Natu[]; -extern const u8 gMonBackPic_Natu[]; -extern const u8 gMonShinyPalette_Natu[]; -extern const u8 gMonStillFrontPic_Natu[]; +extern const u32 gMonFrontPic_Natu[]; +extern const u32 gMonPalette_Natu[]; +extern const u32 gMonBackPic_Natu[]; +extern const u32 gMonShinyPalette_Natu[]; +extern const u32 gMonStillFrontPic_Natu[]; extern const u8 gMonIcon_Natu[]; extern const u8 gMonFootprint_Natu[]; -extern const u8 gMonFrontPic_Xatu[]; -extern const u8 gMonPalette_Xatu[]; -extern const u8 gMonBackPic_Xatu[]; -extern const u8 gMonShinyPalette_Xatu[]; -extern const u8 gMonStillFrontPic_Xatu[]; +extern const u32 gMonFrontPic_Xatu[]; +extern const u32 gMonPalette_Xatu[]; +extern const u32 gMonBackPic_Xatu[]; +extern const u32 gMonShinyPalette_Xatu[]; +extern const u32 gMonStillFrontPic_Xatu[]; extern const u8 gMonIcon_Xatu[]; extern const u8 gMonFootprint_Xatu[]; -extern const u8 gMonFrontPic_Mareep[]; -extern const u8 gMonPalette_Mareep[]; -extern const u8 gMonBackPic_Mareep[]; -extern const u8 gMonShinyPalette_Mareep[]; -extern const u8 gMonStillFrontPic_Mareep[]; +extern const u32 gMonFrontPic_Mareep[]; +extern const u32 gMonPalette_Mareep[]; +extern const u32 gMonBackPic_Mareep[]; +extern const u32 gMonShinyPalette_Mareep[]; +extern const u32 gMonStillFrontPic_Mareep[]; extern const u8 gMonIcon_Mareep[]; extern const u8 gMonFootprint_Mareep[]; -extern const u8 gMonFrontPic_Flaaffy[]; -extern const u8 gMonPalette_Flaaffy[]; -extern const u8 gMonBackPic_Flaaffy[]; -extern const u8 gMonShinyPalette_Flaaffy[]; -extern const u8 gMonStillFrontPic_Flaaffy[]; +extern const u32 gMonFrontPic_Flaaffy[]; +extern const u32 gMonPalette_Flaaffy[]; +extern const u32 gMonBackPic_Flaaffy[]; +extern const u32 gMonShinyPalette_Flaaffy[]; +extern const u32 gMonStillFrontPic_Flaaffy[]; extern const u8 gMonIcon_Flaaffy[]; extern const u8 gMonFootprint_Flaaffy[]; -extern const u8 gMonFrontPic_Ampharos[]; -extern const u8 gMonPalette_Ampharos[]; -extern const u8 gMonBackPic_Ampharos[]; -extern const u8 gMonShinyPalette_Ampharos[]; -extern const u8 gMonStillFrontPic_Ampharos[]; +extern const u32 gMonFrontPic_Ampharos[]; +extern const u32 gMonPalette_Ampharos[]; +extern const u32 gMonBackPic_Ampharos[]; +extern const u32 gMonShinyPalette_Ampharos[]; +extern const u32 gMonStillFrontPic_Ampharos[]; extern const u8 gMonIcon_Ampharos[]; extern const u8 gMonFootprint_Ampharos[]; -extern const u8 gMonFrontPic_Bellossom[]; -extern const u8 gMonPalette_Bellossom[]; -extern const u8 gMonBackPic_Bellossom[]; -extern const u8 gMonShinyPalette_Bellossom[]; -extern const u8 gMonStillFrontPic_Bellossom[]; +extern const u32 gMonFrontPic_Bellossom[]; +extern const u32 gMonPalette_Bellossom[]; +extern const u32 gMonBackPic_Bellossom[]; +extern const u32 gMonShinyPalette_Bellossom[]; +extern const u32 gMonStillFrontPic_Bellossom[]; extern const u8 gMonIcon_Bellossom[]; extern const u8 gMonFootprint_Bellossom[]; -extern const u8 gMonFrontPic_Marill[]; -extern const u8 gMonPalette_Marill[]; -extern const u8 gMonBackPic_Marill[]; -extern const u8 gMonShinyPalette_Marill[]; -extern const u8 gMonStillFrontPic_Marill[]; +extern const u32 gMonFrontPic_Marill[]; +extern const u32 gMonPalette_Marill[]; +extern const u32 gMonBackPic_Marill[]; +extern const u32 gMonShinyPalette_Marill[]; +extern const u32 gMonStillFrontPic_Marill[]; extern const u8 gMonIcon_Marill[]; extern const u8 gMonFootprint_Marill[]; -extern const u8 gMonFrontPic_Azumarill[]; -extern const u8 gMonPalette_Azumarill[]; -extern const u8 gMonBackPic_Azumarill[]; -extern const u8 gMonShinyPalette_Azumarill[]; -extern const u8 gMonStillFrontPic_Azumarill[]; +extern const u32 gMonFrontPic_Azumarill[]; +extern const u32 gMonPalette_Azumarill[]; +extern const u32 gMonBackPic_Azumarill[]; +extern const u32 gMonShinyPalette_Azumarill[]; +extern const u32 gMonStillFrontPic_Azumarill[]; extern const u8 gMonIcon_Azumarill[]; extern const u8 gMonFootprint_Azumarill[]; -extern const u8 gMonFrontPic_Sudowoodo[]; -extern const u8 gMonPalette_Sudowoodo[]; -extern const u8 gMonBackPic_Sudowoodo[]; -extern const u8 gMonShinyPalette_Sudowoodo[]; -extern const u8 gMonStillFrontPic_Sudowoodo[]; +extern const u32 gMonFrontPic_Sudowoodo[]; +extern const u32 gMonPalette_Sudowoodo[]; +extern const u32 gMonBackPic_Sudowoodo[]; +extern const u32 gMonShinyPalette_Sudowoodo[]; +extern const u32 gMonStillFrontPic_Sudowoodo[]; extern const u8 gMonIcon_Sudowoodo[]; extern const u8 gMonFootprint_Sudowoodo[]; -extern const u8 gMonFrontPic_Politoed[]; -extern const u8 gMonPalette_Politoed[]; -extern const u8 gMonBackPic_Politoed[]; -extern const u8 gMonShinyPalette_Politoed[]; -extern const u8 gMonStillFrontPic_Politoed[]; +extern const u32 gMonFrontPic_Politoed[]; +extern const u32 gMonPalette_Politoed[]; +extern const u32 gMonBackPic_Politoed[]; +extern const u32 gMonShinyPalette_Politoed[]; +extern const u32 gMonStillFrontPic_Politoed[]; extern const u8 gMonIcon_Politoed[]; extern const u8 gMonFootprint_Politoed[]; -extern const u8 gMonFrontPic_Hoppip[]; -extern const u8 gMonPalette_Hoppip[]; -extern const u8 gMonBackPic_Hoppip[]; -extern const u8 gMonShinyPalette_Hoppip[]; -extern const u8 gMonStillFrontPic_Hoppip[]; +extern const u32 gMonFrontPic_Hoppip[]; +extern const u32 gMonPalette_Hoppip[]; +extern const u32 gMonBackPic_Hoppip[]; +extern const u32 gMonShinyPalette_Hoppip[]; +extern const u32 gMonStillFrontPic_Hoppip[]; extern const u8 gMonIcon_Hoppip[]; extern const u8 gMonFootprint_Hoppip[]; -extern const u8 gMonFrontPic_Skiploom[]; -extern const u8 gMonPalette_Skiploom[]; -extern const u8 gMonBackPic_Skiploom[]; -extern const u8 gMonShinyPalette_Skiploom[]; -extern const u8 gMonStillFrontPic_Skiploom[]; +extern const u32 gMonFrontPic_Skiploom[]; +extern const u32 gMonPalette_Skiploom[]; +extern const u32 gMonBackPic_Skiploom[]; +extern const u32 gMonShinyPalette_Skiploom[]; +extern const u32 gMonStillFrontPic_Skiploom[]; extern const u8 gMonIcon_Skiploom[]; extern const u8 gMonFootprint_Skiploom[]; -extern const u8 gMonFrontPic_Jumpluff[]; -extern const u8 gMonPalette_Jumpluff[]; -extern const u8 gMonBackPic_Jumpluff[]; -extern const u8 gMonShinyPalette_Jumpluff[]; -extern const u8 gMonStillFrontPic_Jumpluff[]; +extern const u32 gMonFrontPic_Jumpluff[]; +extern const u32 gMonPalette_Jumpluff[]; +extern const u32 gMonBackPic_Jumpluff[]; +extern const u32 gMonShinyPalette_Jumpluff[]; +extern const u32 gMonStillFrontPic_Jumpluff[]; extern const u8 gMonIcon_Jumpluff[]; extern const u8 gMonFootprint_Jumpluff[]; -extern const u8 gMonFrontPic_Aipom[]; -extern const u8 gMonPalette_Aipom[]; -extern const u8 gMonBackPic_Aipom[]; -extern const u8 gMonShinyPalette_Aipom[]; -extern const u8 gMonStillFrontPic_Aipom[]; +extern const u32 gMonFrontPic_Aipom[]; +extern const u32 gMonPalette_Aipom[]; +extern const u32 gMonBackPic_Aipom[]; +extern const u32 gMonShinyPalette_Aipom[]; +extern const u32 gMonStillFrontPic_Aipom[]; extern const u8 gMonIcon_Aipom[]; extern const u8 gMonFootprint_Aipom[]; -extern const u8 gMonFrontPic_Sunkern[]; -extern const u8 gMonPalette_Sunkern[]; -extern const u8 gMonBackPic_Sunkern[]; -extern const u8 gMonShinyPalette_Sunkern[]; -extern const u8 gMonStillFrontPic_Sunkern[]; +extern const u32 gMonFrontPic_Sunkern[]; +extern const u32 gMonPalette_Sunkern[]; +extern const u32 gMonBackPic_Sunkern[]; +extern const u32 gMonShinyPalette_Sunkern[]; +extern const u32 gMonStillFrontPic_Sunkern[]; extern const u8 gMonIcon_Sunkern[]; extern const u8 gMonFootprint_Sunkern[]; -extern const u8 gMonFrontPic_Sunflora[]; -extern const u8 gMonPalette_Sunflora[]; -extern const u8 gMonBackPic_Sunflora[]; -extern const u8 gMonShinyPalette_Sunflora[]; -extern const u8 gMonStillFrontPic_Sunflora[]; +extern const u32 gMonFrontPic_Sunflora[]; +extern const u32 gMonPalette_Sunflora[]; +extern const u32 gMonBackPic_Sunflora[]; +extern const u32 gMonShinyPalette_Sunflora[]; +extern const u32 gMonStillFrontPic_Sunflora[]; extern const u8 gMonIcon_Sunflora[]; extern const u8 gMonFootprint_Sunflora[]; -extern const u8 gMonFrontPic_Yanma[]; -extern const u8 gMonPalette_Yanma[]; -extern const u8 gMonBackPic_Yanma[]; -extern const u8 gMonShinyPalette_Yanma[]; -extern const u8 gMonStillFrontPic_Yanma[]; +extern const u32 gMonFrontPic_Yanma[]; +extern const u32 gMonPalette_Yanma[]; +extern const u32 gMonBackPic_Yanma[]; +extern const u32 gMonShinyPalette_Yanma[]; +extern const u32 gMonStillFrontPic_Yanma[]; extern const u8 gMonIcon_Yanma[]; extern const u8 gMonFootprint_Yanma[]; -extern const u8 gMonFrontPic_Wooper[]; -extern const u8 gMonPalette_Wooper[]; -extern const u8 gMonBackPic_Wooper[]; -extern const u8 gMonShinyPalette_Wooper[]; -extern const u8 gMonStillFrontPic_Wooper[]; +extern const u32 gMonFrontPic_Wooper[]; +extern const u32 gMonPalette_Wooper[]; +extern const u32 gMonBackPic_Wooper[]; +extern const u32 gMonShinyPalette_Wooper[]; +extern const u32 gMonStillFrontPic_Wooper[]; extern const u8 gMonIcon_Wooper[]; extern const u8 gMonFootprint_Wooper[]; -extern const u8 gMonFrontPic_Quagsire[]; -extern const u8 gMonPalette_Quagsire[]; -extern const u8 gMonBackPic_Quagsire[]; -extern const u8 gMonShinyPalette_Quagsire[]; -extern const u8 gMonStillFrontPic_Quagsire[]; +extern const u32 gMonFrontPic_Quagsire[]; +extern const u32 gMonPalette_Quagsire[]; +extern const u32 gMonBackPic_Quagsire[]; +extern const u32 gMonShinyPalette_Quagsire[]; +extern const u32 gMonStillFrontPic_Quagsire[]; extern const u8 gMonIcon_Quagsire[]; extern const u8 gMonFootprint_Quagsire[]; -extern const u8 gMonFrontPic_Espeon[]; -extern const u8 gMonPalette_Espeon[]; -extern const u8 gMonBackPic_Espeon[]; -extern const u8 gMonShinyPalette_Espeon[]; -extern const u8 gMonStillFrontPic_Espeon[]; +extern const u32 gMonFrontPic_Espeon[]; +extern const u32 gMonPalette_Espeon[]; +extern const u32 gMonBackPic_Espeon[]; +extern const u32 gMonShinyPalette_Espeon[]; +extern const u32 gMonStillFrontPic_Espeon[]; extern const u8 gMonIcon_Espeon[]; extern const u8 gMonFootprint_Espeon[]; -extern const u8 gMonFrontPic_Umbreon[]; -extern const u8 gMonPalette_Umbreon[]; -extern const u8 gMonBackPic_Umbreon[]; -extern const u8 gMonShinyPalette_Umbreon[]; -extern const u8 gMonStillFrontPic_Umbreon[]; +extern const u32 gMonFrontPic_Umbreon[]; +extern const u32 gMonPalette_Umbreon[]; +extern const u32 gMonBackPic_Umbreon[]; +extern const u32 gMonShinyPalette_Umbreon[]; +extern const u32 gMonStillFrontPic_Umbreon[]; extern const u8 gMonIcon_Umbreon[]; extern const u8 gMonFootprint_Umbreon[]; -extern const u8 gMonFrontPic_Murkrow[]; -extern const u8 gMonPalette_Murkrow[]; -extern const u8 gMonBackPic_Murkrow[]; -extern const u8 gMonShinyPalette_Murkrow[]; -extern const u8 gMonStillFrontPic_Murkrow[]; +extern const u32 gMonFrontPic_Murkrow[]; +extern const u32 gMonPalette_Murkrow[]; +extern const u32 gMonBackPic_Murkrow[]; +extern const u32 gMonShinyPalette_Murkrow[]; +extern const u32 gMonStillFrontPic_Murkrow[]; extern const u8 gMonIcon_Murkrow[]; extern const u8 gMonFootprint_Murkrow[]; -extern const u8 gMonFrontPic_Slowking[]; -extern const u8 gMonPalette_Slowking[]; -extern const u8 gMonBackPic_Slowking[]; -extern const u8 gMonShinyPalette_Slowking[]; -extern const u8 gMonStillFrontPic_Slowking[]; +extern const u32 gMonFrontPic_Slowking[]; +extern const u32 gMonPalette_Slowking[]; +extern const u32 gMonBackPic_Slowking[]; +extern const u32 gMonShinyPalette_Slowking[]; +extern const u32 gMonStillFrontPic_Slowking[]; extern const u8 gMonIcon_Slowking[]; extern const u8 gMonFootprint_Slowking[]; -extern const u8 gMonFrontPic_Misdreavus[]; -extern const u8 gMonPalette_Misdreavus[]; -extern const u8 gMonBackPic_Misdreavus[]; -extern const u8 gMonShinyPalette_Misdreavus[]; -extern const u8 gMonStillFrontPic_Misdreavus[]; +extern const u32 gMonFrontPic_Misdreavus[]; +extern const u32 gMonPalette_Misdreavus[]; +extern const u32 gMonBackPic_Misdreavus[]; +extern const u32 gMonShinyPalette_Misdreavus[]; +extern const u32 gMonStillFrontPic_Misdreavus[]; extern const u8 gMonIcon_Misdreavus[]; extern const u8 gMonFootprint_Misdreavus[]; -extern const u8 gMonFrontPic_UnownA[]; -extern const u8 gMonPalette_Unown[]; -extern const u8 gMonBackPic_UnownA[]; -extern const u8 gMonShinyPalette_Unown[]; -extern const u8 gMonStillFrontPic_UnownA[]; +extern const u32 gMonFrontPic_UnownA[]; +extern const u32 gMonPalette_Unown[]; +extern const u32 gMonBackPic_UnownA[]; +extern const u32 gMonShinyPalette_Unown[]; +extern const u32 gMonStillFrontPic_UnownA[]; extern const u8 gMonIcon_UnownA[]; extern const u8 gMonFootprint_Unown[]; -extern const u8 gMonFrontPic_Wobbuffet[]; -extern const u8 gMonPalette_Wobbuffet[]; -extern const u8 gMonBackPic_Wobbuffet[]; -extern const u8 gMonShinyPalette_Wobbuffet[]; -extern const u8 gMonStillFrontPic_Wobbuffet[]; +extern const u32 gMonFrontPic_Wobbuffet[]; +extern const u32 gMonPalette_Wobbuffet[]; +extern const u32 gMonBackPic_Wobbuffet[]; +extern const u32 gMonShinyPalette_Wobbuffet[]; +extern const u32 gMonStillFrontPic_Wobbuffet[]; extern const u8 gMonIcon_Wobbuffet[]; extern const u8 gMonFootprint_Wobbuffet[]; -extern const u8 gMonFrontPic_Girafarig[]; -extern const u8 gMonPalette_Girafarig[]; -extern const u8 gMonBackPic_Girafarig[]; -extern const u8 gMonShinyPalette_Girafarig[]; -extern const u8 gMonStillFrontPic_Girafarig[]; +extern const u32 gMonFrontPic_Girafarig[]; +extern const u32 gMonPalette_Girafarig[]; +extern const u32 gMonBackPic_Girafarig[]; +extern const u32 gMonShinyPalette_Girafarig[]; +extern const u32 gMonStillFrontPic_Girafarig[]; extern const u8 gMonIcon_Girafarig[]; extern const u8 gMonFootprint_Girafarig[]; -extern const u8 gMonFrontPic_Pineco[]; -extern const u8 gMonPalette_Pineco[]; -extern const u8 gMonBackPic_Pineco[]; -extern const u8 gMonShinyPalette_Pineco[]; -extern const u8 gMonStillFrontPic_Pineco[]; +extern const u32 gMonFrontPic_Pineco[]; +extern const u32 gMonPalette_Pineco[]; +extern const u32 gMonBackPic_Pineco[]; +extern const u32 gMonShinyPalette_Pineco[]; +extern const u32 gMonStillFrontPic_Pineco[]; extern const u8 gMonIcon_Pineco[]; extern const u8 gMonFootprint_Pineco[]; -extern const u8 gMonFrontPic_Forretress[]; -extern const u8 gMonPalette_Forretress[]; -extern const u8 gMonBackPic_Forretress[]; -extern const u8 gMonShinyPalette_Forretress[]; -extern const u8 gMonStillFrontPic_Forretress[]; +extern const u32 gMonFrontPic_Forretress[]; +extern const u32 gMonPalette_Forretress[]; +extern const u32 gMonBackPic_Forretress[]; +extern const u32 gMonShinyPalette_Forretress[]; +extern const u32 gMonStillFrontPic_Forretress[]; extern const u8 gMonIcon_Forretress[]; extern const u8 gMonFootprint_Forretress[]; -extern const u8 gMonFrontPic_Dunsparce[]; -extern const u8 gMonPalette_Dunsparce[]; -extern const u8 gMonBackPic_Dunsparce[]; -extern const u8 gMonShinyPalette_Dunsparce[]; -extern const u8 gMonStillFrontPic_Dunsparce[]; +extern const u32 gMonFrontPic_Dunsparce[]; +extern const u32 gMonPalette_Dunsparce[]; +extern const u32 gMonBackPic_Dunsparce[]; +extern const u32 gMonShinyPalette_Dunsparce[]; +extern const u32 gMonStillFrontPic_Dunsparce[]; extern const u8 gMonIcon_Dunsparce[]; extern const u8 gMonFootprint_Dunsparce[]; -extern const u8 gMonFrontPic_Gligar[]; -extern const u8 gMonPalette_Gligar[]; -extern const u8 gMonBackPic_Gligar[]; -extern const u8 gMonShinyPalette_Gligar[]; -extern const u8 gMonStillFrontPic_Gligar[]; +extern const u32 gMonFrontPic_Gligar[]; +extern const u32 gMonPalette_Gligar[]; +extern const u32 gMonBackPic_Gligar[]; +extern const u32 gMonShinyPalette_Gligar[]; +extern const u32 gMonStillFrontPic_Gligar[]; extern const u8 gMonIcon_Gligar[]; extern const u8 gMonFootprint_Gligar[]; -extern const u8 gMonFrontPic_Steelix[]; -extern const u8 gMonPalette_Steelix[]; -extern const u8 gMonBackPic_Steelix[]; -extern const u8 gMonShinyPalette_Steelix[]; -extern const u8 gMonStillFrontPic_Steelix[]; +extern const u32 gMonFrontPic_Steelix[]; +extern const u32 gMonPalette_Steelix[]; +extern const u32 gMonBackPic_Steelix[]; +extern const u32 gMonShinyPalette_Steelix[]; +extern const u32 gMonStillFrontPic_Steelix[]; extern const u8 gMonIcon_Steelix[]; extern const u8 gMonFootprint_Steelix[]; -extern const u8 gMonFrontPic_Snubbull[]; -extern const u8 gMonPalette_Snubbull[]; -extern const u8 gMonBackPic_Snubbull[]; -extern const u8 gMonShinyPalette_Snubbull[]; -extern const u8 gMonStillFrontPic_Snubbull[]; +extern const u32 gMonFrontPic_Snubbull[]; +extern const u32 gMonPalette_Snubbull[]; +extern const u32 gMonBackPic_Snubbull[]; +extern const u32 gMonShinyPalette_Snubbull[]; +extern const u32 gMonStillFrontPic_Snubbull[]; extern const u8 gMonIcon_Snubbull[]; extern const u8 gMonFootprint_Snubbull[]; -extern const u8 gMonFrontPic_Granbull[]; -extern const u8 gMonPalette_Granbull[]; -extern const u8 gMonBackPic_Granbull[]; -extern const u8 gMonShinyPalette_Granbull[]; -extern const u8 gMonStillFrontPic_Granbull[]; +extern const u32 gMonFrontPic_Granbull[]; +extern const u32 gMonPalette_Granbull[]; +extern const u32 gMonBackPic_Granbull[]; +extern const u32 gMonShinyPalette_Granbull[]; +extern const u32 gMonStillFrontPic_Granbull[]; extern const u8 gMonIcon_Granbull[]; extern const u8 gMonFootprint_Granbull[]; -extern const u8 gMonFrontPic_Qwilfish[]; -extern const u8 gMonPalette_Qwilfish[]; -extern const u8 gMonBackPic_Qwilfish[]; -extern const u8 gMonShinyPalette_Qwilfish[]; -extern const u8 gMonStillFrontPic_Qwilfish[]; +extern const u32 gMonFrontPic_Qwilfish[]; +extern const u32 gMonPalette_Qwilfish[]; +extern const u32 gMonBackPic_Qwilfish[]; +extern const u32 gMonShinyPalette_Qwilfish[]; +extern const u32 gMonStillFrontPic_Qwilfish[]; extern const u8 gMonIcon_Qwilfish[]; extern const u8 gMonFootprint_Qwilfish[]; -extern const u8 gMonFrontPic_Scizor[]; -extern const u8 gMonPalette_Scizor[]; -extern const u8 gMonBackPic_Scizor[]; -extern const u8 gMonShinyPalette_Scizor[]; -extern const u8 gMonStillFrontPic_Scizor[]; +extern const u32 gMonFrontPic_Scizor[]; +extern const u32 gMonPalette_Scizor[]; +extern const u32 gMonBackPic_Scizor[]; +extern const u32 gMonShinyPalette_Scizor[]; +extern const u32 gMonStillFrontPic_Scizor[]; extern const u8 gMonIcon_Scizor[]; extern const u8 gMonFootprint_Scizor[]; -extern const u8 gMonFrontPic_Shuckle[]; -extern const u8 gMonPalette_Shuckle[]; -extern const u8 gMonBackPic_Shuckle[]; -extern const u8 gMonShinyPalette_Shuckle[]; -extern const u8 gMonStillFrontPic_Shuckle[]; +extern const u32 gMonFrontPic_Shuckle[]; +extern const u32 gMonPalette_Shuckle[]; +extern const u32 gMonBackPic_Shuckle[]; +extern const u32 gMonShinyPalette_Shuckle[]; +extern const u32 gMonStillFrontPic_Shuckle[]; extern const u8 gMonIcon_Shuckle[]; extern const u8 gMonFootprint_Shuckle[]; -extern const u8 gMonFrontPic_Heracross[]; -extern const u8 gMonPalette_Heracross[]; -extern const u8 gMonBackPic_Heracross[]; -extern const u8 gMonShinyPalette_Heracross[]; -extern const u8 gMonStillFrontPic_Heracross[]; +extern const u32 gMonFrontPic_Heracross[]; +extern const u32 gMonPalette_Heracross[]; +extern const u32 gMonBackPic_Heracross[]; +extern const u32 gMonShinyPalette_Heracross[]; +extern const u32 gMonStillFrontPic_Heracross[]; extern const u8 gMonIcon_Heracross[]; extern const u8 gMonFootprint_Heracross[]; -extern const u8 gMonFrontPic_Sneasel[]; -extern const u8 gMonPalette_Sneasel[]; -extern const u8 gMonBackPic_Sneasel[]; -extern const u8 gMonShinyPalette_Sneasel[]; -extern const u8 gMonStillFrontPic_Sneasel[]; +extern const u32 gMonFrontPic_Sneasel[]; +extern const u32 gMonPalette_Sneasel[]; +extern const u32 gMonBackPic_Sneasel[]; +extern const u32 gMonShinyPalette_Sneasel[]; +extern const u32 gMonStillFrontPic_Sneasel[]; extern const u8 gMonIcon_Sneasel[]; extern const u8 gMonFootprint_Sneasel[]; -extern const u8 gMonFrontPic_Teddiursa[]; -extern const u8 gMonPalette_Teddiursa[]; -extern const u8 gMonBackPic_Teddiursa[]; -extern const u8 gMonShinyPalette_Teddiursa[]; -extern const u8 gMonStillFrontPic_Teddiursa[]; +extern const u32 gMonFrontPic_Teddiursa[]; +extern const u32 gMonPalette_Teddiursa[]; +extern const u32 gMonBackPic_Teddiursa[]; +extern const u32 gMonShinyPalette_Teddiursa[]; +extern const u32 gMonStillFrontPic_Teddiursa[]; extern const u8 gMonIcon_Teddiursa[]; extern const u8 gMonFootprint_Teddiursa[]; -extern const u8 gMonFrontPic_Ursaring[]; -extern const u8 gMonPalette_Ursaring[]; -extern const u8 gMonBackPic_Ursaring[]; -extern const u8 gMonShinyPalette_Ursaring[]; -extern const u8 gMonStillFrontPic_Ursaring[]; +extern const u32 gMonFrontPic_Ursaring[]; +extern const u32 gMonPalette_Ursaring[]; +extern const u32 gMonBackPic_Ursaring[]; +extern const u32 gMonShinyPalette_Ursaring[]; +extern const u32 gMonStillFrontPic_Ursaring[]; extern const u8 gMonIcon_Ursaring[]; extern const u8 gMonFootprint_Ursaring[]; -extern const u8 gMonFrontPic_Slugma[]; -extern const u8 gMonPalette_Slugma[]; -extern const u8 gMonBackPic_Slugma[]; -extern const u8 gMonShinyPalette_Slugma[]; -extern const u8 gMonStillFrontPic_Slugma[]; +extern const u32 gMonFrontPic_Slugma[]; +extern const u32 gMonPalette_Slugma[]; +extern const u32 gMonBackPic_Slugma[]; +extern const u32 gMonShinyPalette_Slugma[]; +extern const u32 gMonStillFrontPic_Slugma[]; extern const u8 gMonIcon_Slugma[]; extern const u8 gMonFootprint_Slugma[]; -extern const u8 gMonFrontPic_Magcargo[]; -extern const u8 gMonPalette_Magcargo[]; -extern const u8 gMonBackPic_Magcargo[]; -extern const u8 gMonShinyPalette_Magcargo[]; -extern const u8 gMonStillFrontPic_Magcargo[]; +extern const u32 gMonFrontPic_Magcargo[]; +extern const u32 gMonPalette_Magcargo[]; +extern const u32 gMonBackPic_Magcargo[]; +extern const u32 gMonShinyPalette_Magcargo[]; +extern const u32 gMonStillFrontPic_Magcargo[]; extern const u8 gMonIcon_Magcargo[]; extern const u8 gMonFootprint_Magcargo[]; -extern const u8 gMonFrontPic_Swinub[]; -extern const u8 gMonPalette_Swinub[]; -extern const u8 gMonBackPic_Swinub[]; -extern const u8 gMonShinyPalette_Swinub[]; -extern const u8 gMonStillFrontPic_Swinub[]; +extern const u32 gMonFrontPic_Swinub[]; +extern const u32 gMonPalette_Swinub[]; +extern const u32 gMonBackPic_Swinub[]; +extern const u32 gMonShinyPalette_Swinub[]; +extern const u32 gMonStillFrontPic_Swinub[]; extern const u8 gMonIcon_Swinub[]; extern const u8 gMonFootprint_Swinub[]; -extern const u8 gMonFrontPic_Piloswine[]; -extern const u8 gMonPalette_Piloswine[]; -extern const u8 gMonBackPic_Piloswine[]; -extern const u8 gMonShinyPalette_Piloswine[]; -extern const u8 gMonStillFrontPic_Piloswine[]; +extern const u32 gMonFrontPic_Piloswine[]; +extern const u32 gMonPalette_Piloswine[]; +extern const u32 gMonBackPic_Piloswine[]; +extern const u32 gMonShinyPalette_Piloswine[]; +extern const u32 gMonStillFrontPic_Piloswine[]; extern const u8 gMonIcon_Piloswine[]; extern const u8 gMonFootprint_Piloswine[]; -extern const u8 gMonFrontPic_Corsola[]; -extern const u8 gMonPalette_Corsola[]; -extern const u8 gMonBackPic_Corsola[]; -extern const u8 gMonShinyPalette_Corsola[]; -extern const u8 gMonStillFrontPic_Corsola[]; +extern const u32 gMonFrontPic_Corsola[]; +extern const u32 gMonPalette_Corsola[]; +extern const u32 gMonBackPic_Corsola[]; +extern const u32 gMonShinyPalette_Corsola[]; +extern const u32 gMonStillFrontPic_Corsola[]; extern const u8 gMonIcon_Corsola[]; extern const u8 gMonFootprint_Corsola[]; -extern const u8 gMonFrontPic_Remoraid[]; -extern const u8 gMonPalette_Remoraid[]; -extern const u8 gMonBackPic_Remoraid[]; -extern const u8 gMonShinyPalette_Remoraid[]; -extern const u8 gMonStillFrontPic_Remoraid[]; +extern const u32 gMonFrontPic_Remoraid[]; +extern const u32 gMonPalette_Remoraid[]; +extern const u32 gMonBackPic_Remoraid[]; +extern const u32 gMonShinyPalette_Remoraid[]; +extern const u32 gMonStillFrontPic_Remoraid[]; extern const u8 gMonIcon_Remoraid[]; extern const u8 gMonFootprint_Remoraid[]; -extern const u8 gMonFrontPic_Octillery[]; -extern const u8 gMonPalette_Octillery[]; -extern const u8 gMonBackPic_Octillery[]; -extern const u8 gMonShinyPalette_Octillery[]; -extern const u8 gMonStillFrontPic_Octillery[]; +extern const u32 gMonFrontPic_Octillery[]; +extern const u32 gMonPalette_Octillery[]; +extern const u32 gMonBackPic_Octillery[]; +extern const u32 gMonShinyPalette_Octillery[]; +extern const u32 gMonStillFrontPic_Octillery[]; extern const u8 gMonIcon_Octillery[]; extern const u8 gMonFootprint_Octillery[]; -extern const u8 gMonFrontPic_Delibird[]; -extern const u8 gMonPalette_Delibird[]; -extern const u8 gMonBackPic_Delibird[]; -extern const u8 gMonShinyPalette_Delibird[]; -extern const u8 gMonStillFrontPic_Delibird[]; +extern const u32 gMonFrontPic_Delibird[]; +extern const u32 gMonPalette_Delibird[]; +extern const u32 gMonBackPic_Delibird[]; +extern const u32 gMonShinyPalette_Delibird[]; +extern const u32 gMonStillFrontPic_Delibird[]; extern const u8 gMonIcon_Delibird[]; extern const u8 gMonFootprint_Delibird[]; -extern const u8 gMonFrontPic_Mantine[]; -extern const u8 gMonPalette_Mantine[]; -extern const u8 gMonBackPic_Mantine[]; -extern const u8 gMonShinyPalette_Mantine[]; -extern const u8 gMonStillFrontPic_Mantine[]; +extern const u32 gMonFrontPic_Mantine[]; +extern const u32 gMonPalette_Mantine[]; +extern const u32 gMonBackPic_Mantine[]; +extern const u32 gMonShinyPalette_Mantine[]; +extern const u32 gMonStillFrontPic_Mantine[]; extern const u8 gMonIcon_Mantine[]; extern const u8 gMonFootprint_Mantine[]; -extern const u8 gMonFrontPic_Skarmory[]; -extern const u8 gMonPalette_Skarmory[]; -extern const u8 gMonBackPic_Skarmory[]; -extern const u8 gMonShinyPalette_Skarmory[]; -extern const u8 gMonStillFrontPic_Skarmory[]; +extern const u32 gMonFrontPic_Skarmory[]; +extern const u32 gMonPalette_Skarmory[]; +extern const u32 gMonBackPic_Skarmory[]; +extern const u32 gMonShinyPalette_Skarmory[]; +extern const u32 gMonStillFrontPic_Skarmory[]; extern const u8 gMonIcon_Skarmory[]; extern const u8 gMonFootprint_Skarmory[]; -extern const u8 gMonFrontPic_Houndour[]; -extern const u8 gMonPalette_Houndour[]; -extern const u8 gMonBackPic_Houndour[]; -extern const u8 gMonShinyPalette_Houndour[]; -extern const u8 gMonStillFrontPic_Houndour[]; +extern const u32 gMonFrontPic_Houndour[]; +extern const u32 gMonPalette_Houndour[]; +extern const u32 gMonBackPic_Houndour[]; +extern const u32 gMonShinyPalette_Houndour[]; +extern const u32 gMonStillFrontPic_Houndour[]; extern const u8 gMonIcon_Houndour[]; extern const u8 gMonFootprint_Houndour[]; -extern const u8 gMonFrontPic_Houndoom[]; -extern const u8 gMonPalette_Houndoom[]; -extern const u8 gMonBackPic_Houndoom[]; -extern const u8 gMonShinyPalette_Houndoom[]; -extern const u8 gMonStillFrontPic_Houndoom[]; +extern const u32 gMonFrontPic_Houndoom[]; +extern const u32 gMonPalette_Houndoom[]; +extern const u32 gMonBackPic_Houndoom[]; +extern const u32 gMonShinyPalette_Houndoom[]; +extern const u32 gMonStillFrontPic_Houndoom[]; extern const u8 gMonIcon_Houndoom[]; extern const u8 gMonFootprint_Houndoom[]; -extern const u8 gMonFrontPic_Kingdra[]; -extern const u8 gMonPalette_Kingdra[]; -extern const u8 gMonBackPic_Kingdra[]; -extern const u8 gMonShinyPalette_Kingdra[]; -extern const u8 gMonStillFrontPic_Kingdra[]; +extern const u32 gMonFrontPic_Kingdra[]; +extern const u32 gMonPalette_Kingdra[]; +extern const u32 gMonBackPic_Kingdra[]; +extern const u32 gMonShinyPalette_Kingdra[]; +extern const u32 gMonStillFrontPic_Kingdra[]; extern const u8 gMonIcon_Kingdra[]; extern const u8 gMonFootprint_Kingdra[]; -extern const u8 gMonFrontPic_Phanpy[]; -extern const u8 gMonPalette_Phanpy[]; -extern const u8 gMonBackPic_Phanpy[]; -extern const u8 gMonShinyPalette_Phanpy[]; -extern const u8 gMonStillFrontPic_Phanpy[]; +extern const u32 gMonFrontPic_Phanpy[]; +extern const u32 gMonPalette_Phanpy[]; +extern const u32 gMonBackPic_Phanpy[]; +extern const u32 gMonShinyPalette_Phanpy[]; +extern const u32 gMonStillFrontPic_Phanpy[]; extern const u8 gMonIcon_Phanpy[]; extern const u8 gMonFootprint_Phanpy[]; -extern const u8 gMonFrontPic_Donphan[]; -extern const u8 gMonPalette_Donphan[]; -extern const u8 gMonBackPic_Donphan[]; -extern const u8 gMonShinyPalette_Donphan[]; -extern const u8 gMonStillFrontPic_Donphan[]; +extern const u32 gMonFrontPic_Donphan[]; +extern const u32 gMonPalette_Donphan[]; +extern const u32 gMonBackPic_Donphan[]; +extern const u32 gMonShinyPalette_Donphan[]; +extern const u32 gMonStillFrontPic_Donphan[]; extern const u8 gMonIcon_Donphan[]; extern const u8 gMonFootprint_Donphan[]; -extern const u8 gMonFrontPic_Porygon2[]; -extern const u8 gMonPalette_Porygon2[]; -extern const u8 gMonBackPic_Porygon2[]; -extern const u8 gMonShinyPalette_Porygon2[]; -extern const u8 gMonStillFrontPic_Porygon2[]; +extern const u32 gMonFrontPic_Porygon2[]; +extern const u32 gMonPalette_Porygon2[]; +extern const u32 gMonBackPic_Porygon2[]; +extern const u32 gMonShinyPalette_Porygon2[]; +extern const u32 gMonStillFrontPic_Porygon2[]; extern const u8 gMonIcon_Porygon2[]; extern const u8 gMonFootprint_Porygon2[]; -extern const u8 gMonFrontPic_Stantler[]; -extern const u8 gMonPalette_Stantler[]; -extern const u8 gMonBackPic_Stantler[]; -extern const u8 gMonShinyPalette_Stantler[]; -extern const u8 gMonStillFrontPic_Stantler[]; +extern const u32 gMonFrontPic_Stantler[]; +extern const u32 gMonPalette_Stantler[]; +extern const u32 gMonBackPic_Stantler[]; +extern const u32 gMonShinyPalette_Stantler[]; +extern const u32 gMonStillFrontPic_Stantler[]; extern const u8 gMonIcon_Stantler[]; extern const u8 gMonFootprint_Stantler[]; -extern const u8 gMonFrontPic_Smeargle[]; -extern const u8 gMonPalette_Smeargle[]; -extern const u8 gMonBackPic_Smeargle[]; -extern const u8 gMonShinyPalette_Smeargle[]; -extern const u8 gMonStillFrontPic_Smeargle[]; +extern const u32 gMonFrontPic_Smeargle[]; +extern const u32 gMonPalette_Smeargle[]; +extern const u32 gMonBackPic_Smeargle[]; +extern const u32 gMonShinyPalette_Smeargle[]; +extern const u32 gMonStillFrontPic_Smeargle[]; extern const u8 gMonIcon_Smeargle[]; extern const u8 gMonFootprint_Smeargle[]; -extern const u8 gMonFrontPic_Tyrogue[]; -extern const u8 gMonPalette_Tyrogue[]; -extern const u8 gMonBackPic_Tyrogue[]; -extern const u8 gMonShinyPalette_Tyrogue[]; -extern const u8 gMonStillFrontPic_Tyrogue[]; +extern const u32 gMonFrontPic_Tyrogue[]; +extern const u32 gMonPalette_Tyrogue[]; +extern const u32 gMonBackPic_Tyrogue[]; +extern const u32 gMonShinyPalette_Tyrogue[]; +extern const u32 gMonStillFrontPic_Tyrogue[]; extern const u8 gMonIcon_Tyrogue[]; extern const u8 gMonFootprint_Tyrogue[]; -extern const u8 gMonFrontPic_Hitmontop[]; -extern const u8 gMonPalette_Hitmontop[]; -extern const u8 gMonBackPic_Hitmontop[]; -extern const u8 gMonShinyPalette_Hitmontop[]; -extern const u8 gMonStillFrontPic_Hitmontop[]; +extern const u32 gMonFrontPic_Hitmontop[]; +extern const u32 gMonPalette_Hitmontop[]; +extern const u32 gMonBackPic_Hitmontop[]; +extern const u32 gMonShinyPalette_Hitmontop[]; +extern const u32 gMonStillFrontPic_Hitmontop[]; extern const u8 gMonIcon_Hitmontop[]; extern const u8 gMonFootprint_Hitmontop[]; -extern const u8 gMonFrontPic_Smoochum[]; -extern const u8 gMonPalette_Smoochum[]; -extern const u8 gMonBackPic_Smoochum[]; -extern const u8 gMonShinyPalette_Smoochum[]; -extern const u8 gMonStillFrontPic_Smoochum[]; +extern const u32 gMonFrontPic_Smoochum[]; +extern const u32 gMonPalette_Smoochum[]; +extern const u32 gMonBackPic_Smoochum[]; +extern const u32 gMonShinyPalette_Smoochum[]; +extern const u32 gMonStillFrontPic_Smoochum[]; extern const u8 gMonIcon_Smoochum[]; extern const u8 gMonFootprint_Smoochum[]; -extern const u8 gMonFrontPic_Elekid[]; -extern const u8 gMonPalette_Elekid[]; -extern const u8 gMonBackPic_Elekid[]; -extern const u8 gMonShinyPalette_Elekid[]; -extern const u8 gMonStillFrontPic_Elekid[]; +extern const u32 gMonFrontPic_Elekid[]; +extern const u32 gMonPalette_Elekid[]; +extern const u32 gMonBackPic_Elekid[]; +extern const u32 gMonShinyPalette_Elekid[]; +extern const u32 gMonStillFrontPic_Elekid[]; extern const u8 gMonIcon_Elekid[]; extern const u8 gMonFootprint_Elekid[]; -extern const u8 gMonFrontPic_Magby[]; -extern const u8 gMonPalette_Magby[]; -extern const u8 gMonBackPic_Magby[]; -extern const u8 gMonShinyPalette_Magby[]; -extern const u8 gMonStillFrontPic_Magby[]; +extern const u32 gMonFrontPic_Magby[]; +extern const u32 gMonPalette_Magby[]; +extern const u32 gMonBackPic_Magby[]; +extern const u32 gMonShinyPalette_Magby[]; +extern const u32 gMonStillFrontPic_Magby[]; extern const u8 gMonIcon_Magby[]; extern const u8 gMonFootprint_Magby[]; -extern const u8 gMonFrontPic_Miltank[]; -extern const u8 gMonPalette_Miltank[]; -extern const u8 gMonBackPic_Miltank[]; -extern const u8 gMonShinyPalette_Miltank[]; -extern const u8 gMonStillFrontPic_Miltank[]; +extern const u32 gMonFrontPic_Miltank[]; +extern const u32 gMonPalette_Miltank[]; +extern const u32 gMonBackPic_Miltank[]; +extern const u32 gMonShinyPalette_Miltank[]; +extern const u32 gMonStillFrontPic_Miltank[]; extern const u8 gMonIcon_Miltank[]; extern const u8 gMonFootprint_Miltank[]; -extern const u8 gMonFrontPic_Blissey[]; -extern const u8 gMonPalette_Blissey[]; -extern const u8 gMonBackPic_Blissey[]; -extern const u8 gMonShinyPalette_Blissey[]; -extern const u8 gMonStillFrontPic_Blissey[]; +extern const u32 gMonFrontPic_Blissey[]; +extern const u32 gMonPalette_Blissey[]; +extern const u32 gMonBackPic_Blissey[]; +extern const u32 gMonShinyPalette_Blissey[]; +extern const u32 gMonStillFrontPic_Blissey[]; extern const u8 gMonIcon_Blissey[]; extern const u8 gMonFootprint_Blissey[]; -extern const u8 gMonFrontPic_Raikou[]; -extern const u8 gMonPalette_Raikou[]; -extern const u8 gMonBackPic_Raikou[]; -extern const u8 gMonShinyPalette_Raikou[]; -extern const u8 gMonStillFrontPic_Raikou[]; +extern const u32 gMonFrontPic_Raikou[]; +extern const u32 gMonPalette_Raikou[]; +extern const u32 gMonBackPic_Raikou[]; +extern const u32 gMonShinyPalette_Raikou[]; +extern const u32 gMonStillFrontPic_Raikou[]; extern const u8 gMonIcon_Raikou[]; extern const u8 gMonFootprint_Raikou[]; -extern const u8 gMonFrontPic_Entei[]; -extern const u8 gMonPalette_Entei[]; -extern const u8 gMonBackPic_Entei[]; -extern const u8 gMonShinyPalette_Entei[]; -extern const u8 gMonStillFrontPic_Entei[]; +extern const u32 gMonFrontPic_Entei[]; +extern const u32 gMonPalette_Entei[]; +extern const u32 gMonBackPic_Entei[]; +extern const u32 gMonShinyPalette_Entei[]; +extern const u32 gMonStillFrontPic_Entei[]; extern const u8 gMonIcon_Entei[]; extern const u8 gMonFootprint_Entei[]; -extern const u8 gMonFrontPic_Suicune[]; -extern const u8 gMonPalette_Suicune[]; -extern const u8 gMonBackPic_Suicune[]; -extern const u8 gMonShinyPalette_Suicune[]; -extern const u8 gMonStillFrontPic_Suicune[]; +extern const u32 gMonFrontPic_Suicune[]; +extern const u32 gMonPalette_Suicune[]; +extern const u32 gMonBackPic_Suicune[]; +extern const u32 gMonShinyPalette_Suicune[]; +extern const u32 gMonStillFrontPic_Suicune[]; extern const u8 gMonIcon_Suicune[]; extern const u8 gMonFootprint_Suicune[]; -extern const u8 gMonFrontPic_Larvitar[]; -extern const u8 gMonPalette_Larvitar[]; -extern const u8 gMonBackPic_Larvitar[]; -extern const u8 gMonShinyPalette_Larvitar[]; -extern const u8 gMonStillFrontPic_Larvitar[]; +extern const u32 gMonFrontPic_Larvitar[]; +extern const u32 gMonPalette_Larvitar[]; +extern const u32 gMonBackPic_Larvitar[]; +extern const u32 gMonShinyPalette_Larvitar[]; +extern const u32 gMonStillFrontPic_Larvitar[]; extern const u8 gMonIcon_Larvitar[]; extern const u8 gMonFootprint_Larvitar[]; -extern const u8 gMonFrontPic_Pupitar[]; -extern const u8 gMonPalette_Pupitar[]; -extern const u8 gMonBackPic_Pupitar[]; -extern const u8 gMonShinyPalette_Pupitar[]; -extern const u8 gMonStillFrontPic_Pupitar[]; +extern const u32 gMonFrontPic_Pupitar[]; +extern const u32 gMonPalette_Pupitar[]; +extern const u32 gMonBackPic_Pupitar[]; +extern const u32 gMonShinyPalette_Pupitar[]; +extern const u32 gMonStillFrontPic_Pupitar[]; extern const u8 gMonIcon_Pupitar[]; extern const u8 gMonFootprint_Pupitar[]; -extern const u8 gMonFrontPic_Tyranitar[]; -extern const u8 gMonPalette_Tyranitar[]; -extern const u8 gMonBackPic_Tyranitar[]; -extern const u8 gMonShinyPalette_Tyranitar[]; -extern const u8 gMonStillFrontPic_Tyranitar[]; +extern const u32 gMonFrontPic_Tyranitar[]; +extern const u32 gMonPalette_Tyranitar[]; +extern const u32 gMonBackPic_Tyranitar[]; +extern const u32 gMonShinyPalette_Tyranitar[]; +extern const u32 gMonStillFrontPic_Tyranitar[]; extern const u8 gMonIcon_Tyranitar[]; extern const u8 gMonFootprint_Tyranitar[]; -extern const u8 gMonFrontPic_Lugia[]; -extern const u8 gMonPalette_Lugia[]; -extern const u8 gMonBackPic_Lugia[]; -extern const u8 gMonShinyPalette_Lugia[]; -extern const u8 gMonStillFrontPic_Lugia[]; +extern const u32 gMonFrontPic_Lugia[]; +extern const u32 gMonPalette_Lugia[]; +extern const u32 gMonBackPic_Lugia[]; +extern const u32 gMonShinyPalette_Lugia[]; +extern const u32 gMonStillFrontPic_Lugia[]; extern const u8 gMonIcon_Lugia[]; extern const u8 gMonFootprint_Lugia[]; -extern const u8 gMonFrontPic_HoOh[]; -extern const u8 gMonPalette_HoOh[]; -extern const u8 gMonBackPic_HoOh[]; -extern const u8 gMonShinyPalette_HoOh[]; -extern const u8 gMonStillFrontPic_HoOh[]; +extern const u32 gMonFrontPic_HoOh[]; +extern const u32 gMonPalette_HoOh[]; +extern const u32 gMonBackPic_HoOh[]; +extern const u32 gMonShinyPalette_HoOh[]; +extern const u32 gMonStillFrontPic_HoOh[]; extern const u8 gMonIcon_HoOh[]; extern const u8 gMonFootprint_HoOh[]; -extern const u8 gMonFrontPic_Celebi[]; -extern const u8 gMonPalette_Celebi[]; -extern const u8 gMonBackPic_Celebi[]; -extern const u8 gMonShinyPalette_Celebi[]; -extern const u8 gMonStillFrontPic_Celebi[]; +extern const u32 gMonFrontPic_Celebi[]; +extern const u32 gMonPalette_Celebi[]; +extern const u32 gMonBackPic_Celebi[]; +extern const u32 gMonShinyPalette_Celebi[]; +extern const u32 gMonStillFrontPic_Celebi[]; extern const u8 gMonIcon_Celebi[]; extern const u8 gMonFootprint_Celebi[]; -extern const u8 gMonFrontPic_QuestionMark[]; -extern const u8 gMonPalette_QuestionMark[]; -extern const u8 gMonBackPic_QuestionMark[]; -extern const u8 gMonShinyPalette_QuestionMark[]; -extern const u8 gMonFrontPic_Treecko[]; -extern const u8 gMonPalette_Treecko[]; -extern const u8 gMonBackPic_Treecko[]; -extern const u8 gMonShinyPalette_Treecko[]; -extern const u8 gMonStillFrontPic_Treecko[]; +extern const u32 gMonFrontPic_QuestionMark[]; +extern const u32 gMonPalette_QuestionMark[]; +extern const u32 gMonBackPic_QuestionMark[]; +extern const u32 gMonShinyPalette_QuestionMark[]; +extern const u32 gMonFrontPic_Treecko[]; +extern const u32 gMonPalette_Treecko[]; +extern const u32 gMonBackPic_Treecko[]; +extern const u32 gMonShinyPalette_Treecko[]; +extern const u32 gMonStillFrontPic_Treecko[]; extern const u8 gMonIcon_Treecko[]; extern const u8 gMonFootprint_Treecko[]; -extern const u8 gMonFrontPic_Grovyle[]; -extern const u8 gMonPalette_Grovyle[]; -extern const u8 gMonBackPic_Grovyle[]; -extern const u8 gMonShinyPalette_Grovyle[]; -extern const u8 gMonStillFrontPic_Grovyle[]; +extern const u32 gMonFrontPic_Grovyle[]; +extern const u32 gMonPalette_Grovyle[]; +extern const u32 gMonBackPic_Grovyle[]; +extern const u32 gMonShinyPalette_Grovyle[]; +extern const u32 gMonStillFrontPic_Grovyle[]; extern const u8 gMonIcon_Grovyle[]; extern const u8 gMonFootprint_Grovyle[]; -extern const u8 gMonFrontPic_Sceptile[]; -extern const u8 gMonPalette_Sceptile[]; -extern const u8 gMonBackPic_Sceptile[]; -extern const u8 gMonShinyPalette_Sceptile[]; -extern const u8 gMonStillFrontPic_Sceptile[]; +extern const u32 gMonFrontPic_Sceptile[]; +extern const u32 gMonPalette_Sceptile[]; +extern const u32 gMonBackPic_Sceptile[]; +extern const u32 gMonShinyPalette_Sceptile[]; +extern const u32 gMonStillFrontPic_Sceptile[]; extern const u8 gMonIcon_Sceptile[]; extern const u8 gMonFootprint_Sceptile[]; -extern const u8 gMonFrontPic_Torchic[]; -extern const u8 gMonPalette_Torchic[]; -extern const u8 gMonBackPic_Torchic[]; -extern const u8 gMonShinyPalette_Torchic[]; -extern const u8 gMonStillFrontPic_Torchic[]; +extern const u32 gMonFrontPic_Torchic[]; +extern const u32 gMonPalette_Torchic[]; +extern const u32 gMonBackPic_Torchic[]; +extern const u32 gMonShinyPalette_Torchic[]; +extern const u32 gMonStillFrontPic_Torchic[]; extern const u8 gMonIcon_Torchic[]; extern const u8 gMonFootprint_Torchic[]; -extern const u8 gMonFrontPic_Combusken[]; -extern const u8 gMonPalette_Combusken[]; -extern const u8 gMonBackPic_Combusken[]; -extern const u8 gMonShinyPalette_Combusken[]; -extern const u8 gMonStillFrontPic_Combusken[]; +extern const u32 gMonFrontPic_Combusken[]; +extern const u32 gMonPalette_Combusken[]; +extern const u32 gMonBackPic_Combusken[]; +extern const u32 gMonShinyPalette_Combusken[]; +extern const u32 gMonStillFrontPic_Combusken[]; extern const u8 gMonIcon_Combusken[]; extern const u8 gMonFootprint_Combusken[]; -extern const u8 gMonFrontPic_Blaziken[]; -extern const u8 gMonPalette_Blaziken[]; -extern const u8 gMonBackPic_Blaziken[]; -extern const u8 gMonShinyPalette_Blaziken[]; -extern const u8 gMonStillFrontPic_Blaziken[]; +extern const u32 gMonFrontPic_Blaziken[]; +extern const u32 gMonPalette_Blaziken[]; +extern const u32 gMonBackPic_Blaziken[]; +extern const u32 gMonShinyPalette_Blaziken[]; +extern const u32 gMonStillFrontPic_Blaziken[]; extern const u8 gMonIcon_Blaziken[]; extern const u8 gMonFootprint_Blaziken[]; -extern const u8 gMonFrontPic_Mudkip[]; -extern const u8 gMonPalette_Mudkip[]; -extern const u8 gMonBackPic_Mudkip[]; -extern const u8 gMonShinyPalette_Mudkip[]; -extern const u8 gMonStillFrontPic_Mudkip[]; +extern const u32 gMonFrontPic_Mudkip[]; +extern const u32 gMonPalette_Mudkip[]; +extern const u32 gMonBackPic_Mudkip[]; +extern const u32 gMonShinyPalette_Mudkip[]; +extern const u32 gMonStillFrontPic_Mudkip[]; extern const u8 gMonIcon_Mudkip[]; extern const u8 gMonFootprint_Mudkip[]; -extern const u8 gMonFrontPic_Marshtomp[]; -extern const u8 gMonPalette_Marshtomp[]; -extern const u8 gMonBackPic_Marshtomp[]; -extern const u8 gMonShinyPalette_Marshtomp[]; -extern const u8 gMonStillFrontPic_Marshtomp[]; +extern const u32 gMonFrontPic_Marshtomp[]; +extern const u32 gMonPalette_Marshtomp[]; +extern const u32 gMonBackPic_Marshtomp[]; +extern const u32 gMonShinyPalette_Marshtomp[]; +extern const u32 gMonStillFrontPic_Marshtomp[]; extern const u8 gMonIcon_Marshtomp[]; extern const u8 gMonFootprint_Marshtomp[]; -extern const u8 gMonFrontPic_Swampert[]; -extern const u8 gMonPalette_Swampert[]; -extern const u8 gMonBackPic_Swampert[]; -extern const u8 gMonShinyPalette_Swampert[]; -extern const u8 gMonStillFrontPic_Swampert[]; +extern const u32 gMonFrontPic_Swampert[]; +extern const u32 gMonPalette_Swampert[]; +extern const u32 gMonBackPic_Swampert[]; +extern const u32 gMonShinyPalette_Swampert[]; +extern const u32 gMonStillFrontPic_Swampert[]; extern const u8 gMonIcon_Swampert[]; extern const u8 gMonFootprint_Swampert[]; -extern const u8 gMonFrontPic_Poochyena[]; -extern const u8 gMonPalette_Poochyena[]; -extern const u8 gMonBackPic_Poochyena[]; -extern const u8 gMonShinyPalette_Poochyena[]; -extern const u8 gMonStillFrontPic_Poochyena[]; +extern const u32 gMonFrontPic_Poochyena[]; +extern const u32 gMonPalette_Poochyena[]; +extern const u32 gMonBackPic_Poochyena[]; +extern const u32 gMonShinyPalette_Poochyena[]; +extern const u32 gMonStillFrontPic_Poochyena[]; extern const u8 gMonIcon_Poochyena[]; extern const u8 gMonFootprint_Poochyena[]; -extern const u8 gMonFrontPic_Mightyena[]; -extern const u8 gMonPalette_Mightyena[]; -extern const u8 gMonBackPic_Mightyena[]; -extern const u8 gMonShinyPalette_Mightyena[]; -extern const u8 gMonStillFrontPic_Mightyena[]; +extern const u32 gMonFrontPic_Mightyena[]; +extern const u32 gMonPalette_Mightyena[]; +extern const u32 gMonBackPic_Mightyena[]; +extern const u32 gMonShinyPalette_Mightyena[]; +extern const u32 gMonStillFrontPic_Mightyena[]; extern const u8 gMonIcon_Mightyena[]; extern const u8 gMonFootprint_Mightyena[]; -extern const u8 gMonFrontPic_Zigzagoon[]; -extern const u8 gMonPalette_Zigzagoon[]; -extern const u8 gMonBackPic_Zigzagoon[]; -extern const u8 gMonShinyPalette_Zigzagoon[]; -extern const u8 gMonStillFrontPic_Zigzagoon[]; +extern const u32 gMonFrontPic_Zigzagoon[]; +extern const u32 gMonPalette_Zigzagoon[]; +extern const u32 gMonBackPic_Zigzagoon[]; +extern const u32 gMonShinyPalette_Zigzagoon[]; +extern const u32 gMonStillFrontPic_Zigzagoon[]; extern const u8 gMonIcon_Zigzagoon[]; extern const u8 gMonFootprint_Zigzagoon[]; -extern const u8 gMonFrontPic_Linoone[]; -extern const u8 gMonPalette_Linoone[]; -extern const u8 gMonBackPic_Linoone[]; -extern const u8 gMonShinyPalette_Linoone[]; -extern const u8 gMonStillFrontPic_Linoone[]; +extern const u32 gMonFrontPic_Linoone[]; +extern const u32 gMonPalette_Linoone[]; +extern const u32 gMonBackPic_Linoone[]; +extern const u32 gMonShinyPalette_Linoone[]; +extern const u32 gMonStillFrontPic_Linoone[]; extern const u8 gMonIcon_Linoone[]; extern const u8 gMonFootprint_Linoone[]; -extern const u8 gMonFrontPic_Wurmple[]; -extern const u8 gMonPalette_Wurmple[]; -extern const u8 gMonBackPic_Wurmple[]; -extern const u8 gMonShinyPalette_Wurmple[]; -extern const u8 gMonStillFrontPic_Wurmple[]; +extern const u32 gMonFrontPic_Wurmple[]; +extern const u32 gMonPalette_Wurmple[]; +extern const u32 gMonBackPic_Wurmple[]; +extern const u32 gMonShinyPalette_Wurmple[]; +extern const u32 gMonStillFrontPic_Wurmple[]; extern const u8 gMonIcon_Wurmple[]; extern const u8 gMonFootprint_Wurmple[]; -extern const u8 gMonFrontPic_Silcoon[]; -extern const u8 gMonPalette_Silcoon[]; -extern const u8 gMonBackPic_Silcoon[]; -extern const u8 gMonShinyPalette_Silcoon[]; -extern const u8 gMonStillFrontPic_Silcoon[]; +extern const u32 gMonFrontPic_Silcoon[]; +extern const u32 gMonPalette_Silcoon[]; +extern const u32 gMonBackPic_Silcoon[]; +extern const u32 gMonShinyPalette_Silcoon[]; +extern const u32 gMonStillFrontPic_Silcoon[]; extern const u8 gMonIcon_Silcoon[]; extern const u8 gMonFootprint_Silcoon[]; -extern const u8 gMonFrontPic_Beautifly[]; -extern const u8 gMonPalette_Beautifly[]; -extern const u8 gMonBackPic_Beautifly[]; -extern const u8 gMonShinyPalette_Beautifly[]; -extern const u8 gMonStillFrontPic_Beautifly[]; +extern const u32 gMonFrontPic_Beautifly[]; +extern const u32 gMonPalette_Beautifly[]; +extern const u32 gMonBackPic_Beautifly[]; +extern const u32 gMonShinyPalette_Beautifly[]; +extern const u32 gMonStillFrontPic_Beautifly[]; extern const u8 gMonIcon_Beautifly[]; extern const u8 gMonFootprint_Beautifly[]; -extern const u8 gMonFrontPic_Cascoon[]; -extern const u8 gMonPalette_Cascoon[]; -extern const u8 gMonBackPic_Cascoon[]; -extern const u8 gMonShinyPalette_Cascoon[]; -extern const u8 gMonStillFrontPic_Cascoon[]; +extern const u32 gMonFrontPic_Cascoon[]; +extern const u32 gMonPalette_Cascoon[]; +extern const u32 gMonBackPic_Cascoon[]; +extern const u32 gMonShinyPalette_Cascoon[]; +extern const u32 gMonStillFrontPic_Cascoon[]; extern const u8 gMonIcon_Cascoon[]; extern const u8 gMonFootprint_Cascoon[]; -extern const u8 gMonFrontPic_Dustox[]; -extern const u8 gMonPalette_Dustox[]; -extern const u8 gMonBackPic_Dustox[]; -extern const u8 gMonShinyPalette_Dustox[]; -extern const u8 gMonStillFrontPic_Dustox[]; +extern const u32 gMonFrontPic_Dustox[]; +extern const u32 gMonPalette_Dustox[]; +extern const u32 gMonBackPic_Dustox[]; +extern const u32 gMonShinyPalette_Dustox[]; +extern const u32 gMonStillFrontPic_Dustox[]; extern const u8 gMonIcon_Dustox[]; extern const u8 gMonFootprint_Dustox[]; -extern const u8 gMonFrontPic_Lotad[]; -extern const u8 gMonPalette_Lotad[]; -extern const u8 gMonBackPic_Lotad[]; -extern const u8 gMonShinyPalette_Lotad[]; -extern const u8 gMonStillFrontPic_Lotad[]; +extern const u32 gMonFrontPic_Lotad[]; +extern const u32 gMonPalette_Lotad[]; +extern const u32 gMonBackPic_Lotad[]; +extern const u32 gMonShinyPalette_Lotad[]; +extern const u32 gMonStillFrontPic_Lotad[]; extern const u8 gMonIcon_Lotad[]; extern const u8 gMonFootprint_Lotad[]; -extern const u8 gMonFrontPic_Lombre[]; -extern const u8 gMonPalette_Lombre[]; -extern const u8 gMonBackPic_Lombre[]; -extern const u8 gMonShinyPalette_Lombre[]; -extern const u8 gMonStillFrontPic_Lombre[]; +extern const u32 gMonFrontPic_Lombre[]; +extern const u32 gMonPalette_Lombre[]; +extern const u32 gMonBackPic_Lombre[]; +extern const u32 gMonShinyPalette_Lombre[]; +extern const u32 gMonStillFrontPic_Lombre[]; extern const u8 gMonIcon_Lombre[]; extern const u8 gMonFootprint_Lombre[]; -extern const u8 gMonFrontPic_Ludicolo[]; -extern const u8 gMonPalette_Ludicolo[]; -extern const u8 gMonBackPic_Ludicolo[]; -extern const u8 gMonShinyPalette_Ludicolo[]; -extern const u8 gMonStillFrontPic_Ludicolo[]; +extern const u32 gMonFrontPic_Ludicolo[]; +extern const u32 gMonPalette_Ludicolo[]; +extern const u32 gMonBackPic_Ludicolo[]; +extern const u32 gMonShinyPalette_Ludicolo[]; +extern const u32 gMonStillFrontPic_Ludicolo[]; extern const u8 gMonIcon_Ludicolo[]; extern const u8 gMonFootprint_Ludicolo[]; -extern const u8 gMonFrontPic_Seedot[]; -extern const u8 gMonPalette_Seedot[]; -extern const u8 gMonBackPic_Seedot[]; -extern const u8 gMonShinyPalette_Seedot[]; -extern const u8 gMonStillFrontPic_Seedot[]; +extern const u32 gMonFrontPic_Seedot[]; +extern const u32 gMonPalette_Seedot[]; +extern const u32 gMonBackPic_Seedot[]; +extern const u32 gMonShinyPalette_Seedot[]; +extern const u32 gMonStillFrontPic_Seedot[]; extern const u8 gMonIcon_Seedot[]; extern const u8 gMonFootprint_Seedot[]; -extern const u8 gMonFrontPic_Nuzleaf[]; -extern const u8 gMonPalette_Nuzleaf[]; -extern const u8 gMonBackPic_Nuzleaf[]; -extern const u8 gMonShinyPalette_Nuzleaf[]; -extern const u8 gMonStillFrontPic_Nuzleaf[]; +extern const u32 gMonFrontPic_Nuzleaf[]; +extern const u32 gMonPalette_Nuzleaf[]; +extern const u32 gMonBackPic_Nuzleaf[]; +extern const u32 gMonShinyPalette_Nuzleaf[]; +extern const u32 gMonStillFrontPic_Nuzleaf[]; extern const u8 gMonIcon_Nuzleaf[]; extern const u8 gMonFootprint_Nuzleaf[]; -extern const u8 gMonFrontPic_Shiftry[]; -extern const u8 gMonPalette_Shiftry[]; -extern const u8 gMonBackPic_Shiftry[]; -extern const u8 gMonShinyPalette_Shiftry[]; -extern const u8 gMonStillFrontPic_Shiftry[]; +extern const u32 gMonFrontPic_Shiftry[]; +extern const u32 gMonPalette_Shiftry[]; +extern const u32 gMonBackPic_Shiftry[]; +extern const u32 gMonShinyPalette_Shiftry[]; +extern const u32 gMonStillFrontPic_Shiftry[]; extern const u8 gMonIcon_Shiftry[]; extern const u8 gMonFootprint_Shiftry[]; -extern const u8 gMonFrontPic_Nincada[]; -extern const u8 gMonPalette_Nincada[]; -extern const u8 gMonBackPic_Nincada[]; -extern const u8 gMonShinyPalette_Nincada[]; -extern const u8 gMonStillFrontPic_Nincada[]; +extern const u32 gMonFrontPic_Nincada[]; +extern const u32 gMonPalette_Nincada[]; +extern const u32 gMonBackPic_Nincada[]; +extern const u32 gMonShinyPalette_Nincada[]; +extern const u32 gMonStillFrontPic_Nincada[]; extern const u8 gMonIcon_Nincada[]; extern const u8 gMonFootprint_Nincada[]; -extern const u8 gMonFrontPic_Ninjask[]; -extern const u8 gMonPalette_Ninjask[]; -extern const u8 gMonBackPic_Ninjask[]; -extern const u8 gMonShinyPalette_Ninjask[]; -extern const u8 gMonStillFrontPic_Ninjask[]; +extern const u32 gMonFrontPic_Ninjask[]; +extern const u32 gMonPalette_Ninjask[]; +extern const u32 gMonBackPic_Ninjask[]; +extern const u32 gMonShinyPalette_Ninjask[]; +extern const u32 gMonStillFrontPic_Ninjask[]; extern const u8 gMonIcon_Ninjask[]; extern const u8 gMonFootprint_Ninjask[]; -extern const u8 gMonFrontPic_Shedinja[]; -extern const u8 gMonPalette_Shedinja[]; -extern const u8 gMonBackPic_Shedinja[]; -extern const u8 gMonShinyPalette_Shedinja[]; -extern const u8 gMonStillFrontPic_Shedinja[]; +extern const u32 gMonFrontPic_Shedinja[]; +extern const u32 gMonPalette_Shedinja[]; +extern const u32 gMonBackPic_Shedinja[]; +extern const u32 gMonShinyPalette_Shedinja[]; +extern const u32 gMonStillFrontPic_Shedinja[]; extern const u8 gMonIcon_Shedinja[]; extern const u8 gMonFootprint_Shedinja[]; -extern const u8 gMonFrontPic_Taillow[]; -extern const u8 gMonPalette_Taillow[]; -extern const u8 gMonBackPic_Taillow[]; -extern const u8 gMonShinyPalette_Taillow[]; -extern const u8 gMonStillFrontPic_Taillow[]; +extern const u32 gMonFrontPic_Taillow[]; +extern const u32 gMonPalette_Taillow[]; +extern const u32 gMonBackPic_Taillow[]; +extern const u32 gMonShinyPalette_Taillow[]; +extern const u32 gMonStillFrontPic_Taillow[]; extern const u8 gMonIcon_Taillow[]; extern const u8 gMonFootprint_Taillow[]; -extern const u8 gMonFrontPic_Swellow[]; -extern const u8 gMonPalette_Swellow[]; -extern const u8 gMonBackPic_Swellow[]; -extern const u8 gMonShinyPalette_Swellow[]; -extern const u8 gMonStillFrontPic_Swellow[]; +extern const u32 gMonFrontPic_Swellow[]; +extern const u32 gMonPalette_Swellow[]; +extern const u32 gMonBackPic_Swellow[]; +extern const u32 gMonShinyPalette_Swellow[]; +extern const u32 gMonStillFrontPic_Swellow[]; extern const u8 gMonIcon_Swellow[]; extern const u8 gMonFootprint_Swellow[]; -extern const u8 gMonFrontPic_Shroomish[]; -extern const u8 gMonPalette_Shroomish[]; -extern const u8 gMonBackPic_Shroomish[]; -extern const u8 gMonShinyPalette_Shroomish[]; -extern const u8 gMonStillFrontPic_Shroomish[]; +extern const u32 gMonFrontPic_Shroomish[]; +extern const u32 gMonPalette_Shroomish[]; +extern const u32 gMonBackPic_Shroomish[]; +extern const u32 gMonShinyPalette_Shroomish[]; +extern const u32 gMonStillFrontPic_Shroomish[]; extern const u8 gMonIcon_Shroomish[]; extern const u8 gMonFootprint_Shroomish[]; -extern const u8 gMonFrontPic_Breloom[]; -extern const u8 gMonPalette_Breloom[]; -extern const u8 gMonBackPic_Breloom[]; -extern const u8 gMonShinyPalette_Breloom[]; -extern const u8 gMonStillFrontPic_Breloom[]; +extern const u32 gMonFrontPic_Breloom[]; +extern const u32 gMonPalette_Breloom[]; +extern const u32 gMonBackPic_Breloom[]; +extern const u32 gMonShinyPalette_Breloom[]; +extern const u32 gMonStillFrontPic_Breloom[]; extern const u8 gMonIcon_Breloom[]; extern const u8 gMonFootprint_Breloom[]; -extern const u8 gMonFrontPic_Spinda[]; -extern const u8 gMonPalette_Spinda[]; -extern const u8 gMonBackPic_Spinda[]; -extern const u8 gMonShinyPalette_Spinda[]; -extern const u8 gMonStillFrontPic_Spinda[]; +extern const u32 gMonFrontPic_Spinda[]; +extern const u32 gMonPalette_Spinda[]; +extern const u32 gMonBackPic_Spinda[]; +extern const u32 gMonShinyPalette_Spinda[]; +extern const u32 gMonStillFrontPic_Spinda[]; extern const u8 gMonIcon_Spinda[]; extern const u8 gMonFootprint_Spinda[]; -extern const u8 gMonFrontPic_Wingull[]; -extern const u8 gMonPalette_Wingull[]; -extern const u8 gMonBackPic_Wingull[]; -extern const u8 gMonShinyPalette_Wingull[]; -extern const u8 gMonStillFrontPic_Wingull[]; +extern const u32 gMonFrontPic_Wingull[]; +extern const u32 gMonPalette_Wingull[]; +extern const u32 gMonBackPic_Wingull[]; +extern const u32 gMonShinyPalette_Wingull[]; +extern const u32 gMonStillFrontPic_Wingull[]; extern const u8 gMonIcon_Wingull[]; extern const u8 gMonFootprint_Wingull[]; -extern const u8 gMonFrontPic_Pelipper[]; -extern const u8 gMonPalette_Pelipper[]; -extern const u8 gMonBackPic_Pelipper[]; -extern const u8 gMonShinyPalette_Pelipper[]; -extern const u8 gMonStillFrontPic_Pelipper[]; +extern const u32 gMonFrontPic_Pelipper[]; +extern const u32 gMonPalette_Pelipper[]; +extern const u32 gMonBackPic_Pelipper[]; +extern const u32 gMonShinyPalette_Pelipper[]; +extern const u32 gMonStillFrontPic_Pelipper[]; extern const u8 gMonIcon_Pelipper[]; extern const u8 gMonFootprint_Pelipper[]; -extern const u8 gMonFrontPic_Surskit[]; -extern const u8 gMonPalette_Surskit[]; -extern const u8 gMonBackPic_Surskit[]; -extern const u8 gMonShinyPalette_Surskit[]; -extern const u8 gMonStillFrontPic_Surskit[]; +extern const u32 gMonFrontPic_Surskit[]; +extern const u32 gMonPalette_Surskit[]; +extern const u32 gMonBackPic_Surskit[]; +extern const u32 gMonShinyPalette_Surskit[]; +extern const u32 gMonStillFrontPic_Surskit[]; extern const u8 gMonIcon_Surskit[]; extern const u8 gMonFootprint_Surskit[]; -extern const u8 gMonFrontPic_Masquerain[]; -extern const u8 gMonPalette_Masquerain[]; -extern const u8 gMonBackPic_Masquerain[]; -extern const u8 gMonShinyPalette_Masquerain[]; -extern const u8 gMonStillFrontPic_Masquerain[]; +extern const u32 gMonFrontPic_Masquerain[]; +extern const u32 gMonPalette_Masquerain[]; +extern const u32 gMonBackPic_Masquerain[]; +extern const u32 gMonShinyPalette_Masquerain[]; +extern const u32 gMonStillFrontPic_Masquerain[]; extern const u8 gMonIcon_Masquerain[]; extern const u8 gMonFootprint_Masquerain[]; -extern const u8 gMonFrontPic_Wailmer[]; -extern const u8 gMonPalette_Wailmer[]; -extern const u8 gMonBackPic_Wailmer[]; -extern const u8 gMonShinyPalette_Wailmer[]; -extern const u8 gMonStillFrontPic_Wailmer[]; +extern const u32 gMonFrontPic_Wailmer[]; +extern const u32 gMonPalette_Wailmer[]; +extern const u32 gMonBackPic_Wailmer[]; +extern const u32 gMonShinyPalette_Wailmer[]; +extern const u32 gMonStillFrontPic_Wailmer[]; extern const u8 gMonIcon_Wailmer[]; extern const u8 gMonFootprint_Wailmer[]; -extern const u8 gMonFrontPic_Wailord[]; -extern const u8 gMonPalette_Wailord[]; -extern const u8 gMonBackPic_Wailord[]; -extern const u8 gMonShinyPalette_Wailord[]; -extern const u8 gMonStillFrontPic_Wailord[]; +extern const u32 gMonFrontPic_Wailord[]; +extern const u32 gMonPalette_Wailord[]; +extern const u32 gMonBackPic_Wailord[]; +extern const u32 gMonShinyPalette_Wailord[]; +extern const u32 gMonStillFrontPic_Wailord[]; extern const u8 gMonIcon_Wailord[]; extern const u8 gMonFootprint_Wailord[]; -extern const u8 gMonFrontPic_Skitty[]; -extern const u8 gMonPalette_Skitty[]; -extern const u8 gMonBackPic_Skitty[]; -extern const u8 gMonShinyPalette_Skitty[]; -extern const u8 gMonStillFrontPic_Skitty[]; +extern const u32 gMonFrontPic_Skitty[]; +extern const u32 gMonPalette_Skitty[]; +extern const u32 gMonBackPic_Skitty[]; +extern const u32 gMonShinyPalette_Skitty[]; +extern const u32 gMonStillFrontPic_Skitty[]; extern const u8 gMonIcon_Skitty[]; extern const u8 gMonFootprint_Skitty[]; -extern const u8 gMonFrontPic_Delcatty[]; -extern const u8 gMonPalette_Delcatty[]; -extern const u8 gMonBackPic_Delcatty[]; -extern const u8 gMonShinyPalette_Delcatty[]; -extern const u8 gMonStillFrontPic_Delcatty[]; +extern const u32 gMonFrontPic_Delcatty[]; +extern const u32 gMonPalette_Delcatty[]; +extern const u32 gMonBackPic_Delcatty[]; +extern const u32 gMonShinyPalette_Delcatty[]; +extern const u32 gMonStillFrontPic_Delcatty[]; extern const u8 gMonIcon_Delcatty[]; extern const u8 gMonFootprint_Delcatty[]; -extern const u8 gMonFrontPic_Kecleon[]; -extern const u8 gMonPalette_Kecleon[]; -extern const u8 gMonBackPic_Kecleon[]; -extern const u8 gMonShinyPalette_Kecleon[]; -extern const u8 gMonStillFrontPic_Kecleon[]; +extern const u32 gMonFrontPic_Kecleon[]; +extern const u32 gMonPalette_Kecleon[]; +extern const u32 gMonBackPic_Kecleon[]; +extern const u32 gMonShinyPalette_Kecleon[]; +extern const u32 gMonStillFrontPic_Kecleon[]; extern const u8 gMonIcon_Kecleon[]; extern const u8 gMonFootprint_Kecleon[]; -extern const u8 gMonFrontPic_Baltoy[]; -extern const u8 gMonPalette_Baltoy[]; -extern const u8 gMonBackPic_Baltoy[]; -extern const u8 gMonShinyPalette_Baltoy[]; -extern const u8 gMonStillFrontPic_Baltoy[]; +extern const u32 gMonFrontPic_Baltoy[]; +extern const u32 gMonPalette_Baltoy[]; +extern const u32 gMonBackPic_Baltoy[]; +extern const u32 gMonShinyPalette_Baltoy[]; +extern const u32 gMonStillFrontPic_Baltoy[]; extern const u8 gMonIcon_Baltoy[]; extern const u8 gMonFootprint_Baltoy[]; -extern const u8 gMonFrontPic_Claydol[]; -extern const u8 gMonPalette_Claydol[]; -extern const u8 gMonBackPic_Claydol[]; -extern const u8 gMonShinyPalette_Claydol[]; -extern const u8 gMonStillFrontPic_Claydol[]; +extern const u32 gMonFrontPic_Claydol[]; +extern const u32 gMonPalette_Claydol[]; +extern const u32 gMonBackPic_Claydol[]; +extern const u32 gMonShinyPalette_Claydol[]; +extern const u32 gMonStillFrontPic_Claydol[]; extern const u8 gMonIcon_Claydol[]; extern const u8 gMonFootprint_Claydol[]; -extern const u8 gMonFrontPic_Nosepass[]; -extern const u8 gMonPalette_Nosepass[]; -extern const u8 gMonBackPic_Nosepass[]; -extern const u8 gMonShinyPalette_Nosepass[]; -extern const u8 gMonStillFrontPic_Nosepass[]; +extern const u32 gMonFrontPic_Nosepass[]; +extern const u32 gMonPalette_Nosepass[]; +extern const u32 gMonBackPic_Nosepass[]; +extern const u32 gMonShinyPalette_Nosepass[]; +extern const u32 gMonStillFrontPic_Nosepass[]; extern const u8 gMonIcon_Nosepass[]; extern const u8 gMonFootprint_Nosepass[]; -extern const u8 gMonFrontPic_Torkoal[]; -extern const u8 gMonPalette_Torkoal[]; -extern const u8 gMonBackPic_Torkoal[]; -extern const u8 gMonShinyPalette_Torkoal[]; -extern const u8 gMonStillFrontPic_Torkoal[]; +extern const u32 gMonFrontPic_Torkoal[]; +extern const u32 gMonPalette_Torkoal[]; +extern const u32 gMonBackPic_Torkoal[]; +extern const u32 gMonShinyPalette_Torkoal[]; +extern const u32 gMonStillFrontPic_Torkoal[]; extern const u8 gMonIcon_Torkoal[]; extern const u8 gMonFootprint_Torkoal[]; -extern const u8 gMonFrontPic_Sableye[]; -extern const u8 gMonPalette_Sableye[]; -extern const u8 gMonBackPic_Sableye[]; -extern const u8 gMonShinyPalette_Sableye[]; -extern const u8 gMonStillFrontPic_Sableye[]; +extern const u32 gMonFrontPic_Sableye[]; +extern const u32 gMonPalette_Sableye[]; +extern const u32 gMonBackPic_Sableye[]; +extern const u32 gMonShinyPalette_Sableye[]; +extern const u32 gMonStillFrontPic_Sableye[]; extern const u8 gMonIcon_Sableye[]; extern const u8 gMonFootprint_Sableye[]; -extern const u8 gMonFrontPic_Barboach[]; -extern const u8 gMonPalette_Barboach[]; -extern const u8 gMonBackPic_Barboach[]; -extern const u8 gMonShinyPalette_Barboach[]; -extern const u8 gMonStillFrontPic_Barboach[]; +extern const u32 gMonFrontPic_Barboach[]; +extern const u32 gMonPalette_Barboach[]; +extern const u32 gMonBackPic_Barboach[]; +extern const u32 gMonShinyPalette_Barboach[]; +extern const u32 gMonStillFrontPic_Barboach[]; extern const u8 gMonIcon_Barboach[]; extern const u8 gMonFootprint_Barboach[]; -extern const u8 gMonFrontPic_Whiscash[]; -extern const u8 gMonPalette_Whiscash[]; -extern const u8 gMonBackPic_Whiscash[]; -extern const u8 gMonShinyPalette_Whiscash[]; -extern const u8 gMonStillFrontPic_Whiscash[]; +extern const u32 gMonFrontPic_Whiscash[]; +extern const u32 gMonPalette_Whiscash[]; +extern const u32 gMonBackPic_Whiscash[]; +extern const u32 gMonShinyPalette_Whiscash[]; +extern const u32 gMonStillFrontPic_Whiscash[]; extern const u8 gMonIcon_Whiscash[]; extern const u8 gMonFootprint_Whiscash[]; -extern const u8 gMonFrontPic_Luvdisc[]; -extern const u8 gMonPalette_Luvdisc[]; -extern const u8 gMonBackPic_Luvdisc[]; -extern const u8 gMonShinyPalette_Luvdisc[]; -extern const u8 gMonStillFrontPic_Luvdisc[]; +extern const u32 gMonFrontPic_Luvdisc[]; +extern const u32 gMonPalette_Luvdisc[]; +extern const u32 gMonBackPic_Luvdisc[]; +extern const u32 gMonShinyPalette_Luvdisc[]; +extern const u32 gMonStillFrontPic_Luvdisc[]; extern const u8 gMonIcon_Luvdisc[]; extern const u8 gMonFootprint_Luvdisc[]; -extern const u8 gMonFrontPic_Corphish[]; -extern const u8 gMonPalette_Corphish[]; -extern const u8 gMonBackPic_Corphish[]; -extern const u8 gMonShinyPalette_Corphish[]; -extern const u8 gMonStillFrontPic_Corphish[]; +extern const u32 gMonFrontPic_Corphish[]; +extern const u32 gMonPalette_Corphish[]; +extern const u32 gMonBackPic_Corphish[]; +extern const u32 gMonShinyPalette_Corphish[]; +extern const u32 gMonStillFrontPic_Corphish[]; extern const u8 gMonIcon_Corphish[]; extern const u8 gMonFootprint_Corphish[]; -extern const u8 gMonFrontPic_Crawdaunt[]; -extern const u8 gMonPalette_Crawdaunt[]; -extern const u8 gMonBackPic_Crawdaunt[]; -extern const u8 gMonShinyPalette_Crawdaunt[]; -extern const u8 gMonStillFrontPic_Crawdaunt[]; +extern const u32 gMonFrontPic_Crawdaunt[]; +extern const u32 gMonPalette_Crawdaunt[]; +extern const u32 gMonBackPic_Crawdaunt[]; +extern const u32 gMonShinyPalette_Crawdaunt[]; +extern const u32 gMonStillFrontPic_Crawdaunt[]; extern const u8 gMonIcon_Crawdaunt[]; extern const u8 gMonFootprint_Crawdaunt[]; -extern const u8 gMonFrontPic_Feebas[]; -extern const u8 gMonPalette_Feebas[]; -extern const u8 gMonBackPic_Feebas[]; -extern const u8 gMonShinyPalette_Feebas[]; -extern const u8 gMonStillFrontPic_Feebas[]; +extern const u32 gMonFrontPic_Feebas[]; +extern const u32 gMonPalette_Feebas[]; +extern const u32 gMonBackPic_Feebas[]; +extern const u32 gMonShinyPalette_Feebas[]; +extern const u32 gMonStillFrontPic_Feebas[]; extern const u8 gMonIcon_Feebas[]; extern const u8 gMonFootprint_Feebas[]; -extern const u8 gMonFrontPic_Milotic[]; -extern const u8 gMonPalette_Milotic[]; -extern const u8 gMonBackPic_Milotic[]; -extern const u8 gMonShinyPalette_Milotic[]; -extern const u8 gMonStillFrontPic_Milotic[]; +extern const u32 gMonFrontPic_Milotic[]; +extern const u32 gMonPalette_Milotic[]; +extern const u32 gMonBackPic_Milotic[]; +extern const u32 gMonShinyPalette_Milotic[]; +extern const u32 gMonStillFrontPic_Milotic[]; extern const u8 gMonIcon_Milotic[]; extern const u8 gMonFootprint_Milotic[]; -extern const u8 gMonFrontPic_Carvanha[]; -extern const u8 gMonPalette_Carvanha[]; -extern const u8 gMonBackPic_Carvanha[]; -extern const u8 gMonShinyPalette_Carvanha[]; -extern const u8 gMonStillFrontPic_Carvanha[]; +extern const u32 gMonFrontPic_Carvanha[]; +extern const u32 gMonPalette_Carvanha[]; +extern const u32 gMonBackPic_Carvanha[]; +extern const u32 gMonShinyPalette_Carvanha[]; +extern const u32 gMonStillFrontPic_Carvanha[]; extern const u8 gMonIcon_Carvanha[]; extern const u8 gMonFootprint_Carvanha[]; -extern const u8 gMonFrontPic_Sharpedo[]; -extern const u8 gMonPalette_Sharpedo[]; -extern const u8 gMonBackPic_Sharpedo[]; -extern const u8 gMonShinyPalette_Sharpedo[]; -extern const u8 gMonStillFrontPic_Sharpedo[]; +extern const u32 gMonFrontPic_Sharpedo[]; +extern const u32 gMonPalette_Sharpedo[]; +extern const u32 gMonBackPic_Sharpedo[]; +extern const u32 gMonShinyPalette_Sharpedo[]; +extern const u32 gMonStillFrontPic_Sharpedo[]; extern const u8 gMonIcon_Sharpedo[]; extern const u8 gMonFootprint_Sharpedo[]; -extern const u8 gMonFrontPic_Trapinch[]; -extern const u8 gMonPalette_Trapinch[]; -extern const u8 gMonBackPic_Trapinch[]; -extern const u8 gMonShinyPalette_Trapinch[]; -extern const u8 gMonStillFrontPic_Trapinch[]; +extern const u32 gMonFrontPic_Trapinch[]; +extern const u32 gMonPalette_Trapinch[]; +extern const u32 gMonBackPic_Trapinch[]; +extern const u32 gMonShinyPalette_Trapinch[]; +extern const u32 gMonStillFrontPic_Trapinch[]; extern const u8 gMonIcon_Trapinch[]; extern const u8 gMonFootprint_Trapinch[]; -extern const u8 gMonFrontPic_Vibrava[]; -extern const u8 gMonPalette_Vibrava[]; -extern const u8 gMonBackPic_Vibrava[]; -extern const u8 gMonShinyPalette_Vibrava[]; -extern const u8 gMonStillFrontPic_Vibrava[]; +extern const u32 gMonFrontPic_Vibrava[]; +extern const u32 gMonPalette_Vibrava[]; +extern const u32 gMonBackPic_Vibrava[]; +extern const u32 gMonShinyPalette_Vibrava[]; +extern const u32 gMonStillFrontPic_Vibrava[]; extern const u8 gMonIcon_Vibrava[]; extern const u8 gMonFootprint_Vibrava[]; -extern const u8 gMonFrontPic_Flygon[]; -extern const u8 gMonPalette_Flygon[]; -extern const u8 gMonBackPic_Flygon[]; -extern const u8 gMonShinyPalette_Flygon[]; -extern const u8 gMonStillFrontPic_Flygon[]; +extern const u32 gMonFrontPic_Flygon[]; +extern const u32 gMonPalette_Flygon[]; +extern const u32 gMonBackPic_Flygon[]; +extern const u32 gMonShinyPalette_Flygon[]; +extern const u32 gMonStillFrontPic_Flygon[]; extern const u8 gMonIcon_Flygon[]; extern const u8 gMonFootprint_Flygon[]; -extern const u8 gMonFrontPic_Makuhita[]; -extern const u8 gMonPalette_Makuhita[]; -extern const u8 gMonBackPic_Makuhita[]; -extern const u8 gMonShinyPalette_Makuhita[]; -extern const u8 gMonStillFrontPic_Makuhita[]; +extern const u32 gMonFrontPic_Makuhita[]; +extern const u32 gMonPalette_Makuhita[]; +extern const u32 gMonBackPic_Makuhita[]; +extern const u32 gMonShinyPalette_Makuhita[]; +extern const u32 gMonStillFrontPic_Makuhita[]; extern const u8 gMonIcon_Makuhita[]; extern const u8 gMonFootprint_Makuhita[]; -extern const u8 gMonFrontPic_Hariyama[]; -extern const u8 gMonPalette_Hariyama[]; -extern const u8 gMonBackPic_Hariyama[]; -extern const u8 gMonShinyPalette_Hariyama[]; -extern const u8 gMonStillFrontPic_Hariyama[]; +extern const u32 gMonFrontPic_Hariyama[]; +extern const u32 gMonPalette_Hariyama[]; +extern const u32 gMonBackPic_Hariyama[]; +extern const u32 gMonShinyPalette_Hariyama[]; +extern const u32 gMonStillFrontPic_Hariyama[]; extern const u8 gMonIcon_Hariyama[]; extern const u8 gMonFootprint_Hariyama[]; -extern const u8 gMonFrontPic_Electrike[]; -extern const u8 gMonPalette_Electrike[]; -extern const u8 gMonBackPic_Electrike[]; -extern const u8 gMonShinyPalette_Electrike[]; -extern const u8 gMonStillFrontPic_Electrike[]; +extern const u32 gMonFrontPic_Electrike[]; +extern const u32 gMonPalette_Electrike[]; +extern const u32 gMonBackPic_Electrike[]; +extern const u32 gMonShinyPalette_Electrike[]; +extern const u32 gMonStillFrontPic_Electrike[]; extern const u8 gMonIcon_Electrike[]; extern const u8 gMonFootprint_Electrike[]; -extern const u8 gMonFrontPic_Manectric[]; -extern const u8 gMonPalette_Manectric[]; -extern const u8 gMonBackPic_Manectric[]; -extern const u8 gMonShinyPalette_Manectric[]; -extern const u8 gMonStillFrontPic_Manectric[]; +extern const u32 gMonFrontPic_Manectric[]; +extern const u32 gMonPalette_Manectric[]; +extern const u32 gMonBackPic_Manectric[]; +extern const u32 gMonShinyPalette_Manectric[]; +extern const u32 gMonStillFrontPic_Manectric[]; extern const u8 gMonIcon_Manectric[]; extern const u8 gMonFootprint_Manectric[]; -extern const u8 gMonFrontPic_Numel[]; -extern const u8 gMonPalette_Numel[]; -extern const u8 gMonBackPic_Numel[]; -extern const u8 gMonShinyPalette_Numel[]; -extern const u8 gMonStillFrontPic_Numel[]; +extern const u32 gMonFrontPic_Numel[]; +extern const u32 gMonPalette_Numel[]; +extern const u32 gMonBackPic_Numel[]; +extern const u32 gMonShinyPalette_Numel[]; +extern const u32 gMonStillFrontPic_Numel[]; extern const u8 gMonIcon_Numel[]; extern const u8 gMonFootprint_Numel[]; -extern const u8 gMonFrontPic_Camerupt[]; -extern const u8 gMonPalette_Camerupt[]; -extern const u8 gMonBackPic_Camerupt[]; -extern const u8 gMonShinyPalette_Camerupt[]; -extern const u8 gMonStillFrontPic_Camerupt[]; +extern const u32 gMonFrontPic_Camerupt[]; +extern const u32 gMonPalette_Camerupt[]; +extern const u32 gMonBackPic_Camerupt[]; +extern const u32 gMonShinyPalette_Camerupt[]; +extern const u32 gMonStillFrontPic_Camerupt[]; extern const u8 gMonIcon_Camerupt[]; extern const u8 gMonFootprint_Camerupt[]; -extern const u8 gMonFrontPic_Spheal[]; -extern const u8 gMonPalette_Spheal[]; -extern const u8 gMonBackPic_Spheal[]; -extern const u8 gMonShinyPalette_Spheal[]; -extern const u8 gMonStillFrontPic_Spheal[]; +extern const u32 gMonFrontPic_Spheal[]; +extern const u32 gMonPalette_Spheal[]; +extern const u32 gMonBackPic_Spheal[]; +extern const u32 gMonShinyPalette_Spheal[]; +extern const u32 gMonStillFrontPic_Spheal[]; extern const u8 gMonIcon_Spheal[]; extern const u8 gMonFootprint_Spheal[]; -extern const u8 gMonFrontPic_Sealeo[]; -extern const u8 gMonPalette_Sealeo[]; -extern const u8 gMonBackPic_Sealeo[]; -extern const u8 gMonShinyPalette_Sealeo[]; -extern const u8 gMonStillFrontPic_Sealeo[]; +extern const u32 gMonFrontPic_Sealeo[]; +extern const u32 gMonPalette_Sealeo[]; +extern const u32 gMonBackPic_Sealeo[]; +extern const u32 gMonShinyPalette_Sealeo[]; +extern const u32 gMonStillFrontPic_Sealeo[]; extern const u8 gMonIcon_Sealeo[]; extern const u8 gMonFootprint_Sealeo[]; -extern const u8 gMonFrontPic_Walrein[]; -extern const u8 gMonPalette_Walrein[]; -extern const u8 gMonBackPic_Walrein[]; -extern const u8 gMonShinyPalette_Walrein[]; -extern const u8 gMonStillFrontPic_Walrein[]; +extern const u32 gMonFrontPic_Walrein[]; +extern const u32 gMonPalette_Walrein[]; +extern const u32 gMonBackPic_Walrein[]; +extern const u32 gMonShinyPalette_Walrein[]; +extern const u32 gMonStillFrontPic_Walrein[]; extern const u8 gMonIcon_Walrein[]; extern const u8 gMonFootprint_Walrein[]; -extern const u8 gMonFrontPic_Cacnea[]; -extern const u8 gMonPalette_Cacnea[]; -extern const u8 gMonBackPic_Cacnea[]; -extern const u8 gMonShinyPalette_Cacnea[]; -extern const u8 gMonStillFrontPic_Cacnea[]; +extern const u32 gMonFrontPic_Cacnea[]; +extern const u32 gMonPalette_Cacnea[]; +extern const u32 gMonBackPic_Cacnea[]; +extern const u32 gMonShinyPalette_Cacnea[]; +extern const u32 gMonStillFrontPic_Cacnea[]; extern const u8 gMonIcon_Cacnea[]; extern const u8 gMonFootprint_Cacnea[]; -extern const u8 gMonFrontPic_Cacturne[]; -extern const u8 gMonPalette_Cacturne[]; -extern const u8 gMonBackPic_Cacturne[]; -extern const u8 gMonShinyPalette_Cacturne[]; -extern const u8 gMonStillFrontPic_Cacturne[]; +extern const u32 gMonFrontPic_Cacturne[]; +extern const u32 gMonPalette_Cacturne[]; +extern const u32 gMonBackPic_Cacturne[]; +extern const u32 gMonShinyPalette_Cacturne[]; +extern const u32 gMonStillFrontPic_Cacturne[]; extern const u8 gMonIcon_Cacturne[]; extern const u8 gMonFootprint_Cacturne[]; -extern const u8 gMonFrontPic_Snorunt[]; -extern const u8 gMonPalette_Snorunt[]; -extern const u8 gMonBackPic_Snorunt[]; -extern const u8 gMonShinyPalette_Snorunt[]; -extern const u8 gMonStillFrontPic_Snorunt[]; +extern const u32 gMonFrontPic_Snorunt[]; +extern const u32 gMonPalette_Snorunt[]; +extern const u32 gMonBackPic_Snorunt[]; +extern const u32 gMonShinyPalette_Snorunt[]; +extern const u32 gMonStillFrontPic_Snorunt[]; extern const u8 gMonIcon_Snorunt[]; extern const u8 gMonFootprint_Snorunt[]; -extern const u8 gMonFrontPic_Glalie[]; -extern const u8 gMonPalette_Glalie[]; -extern const u8 gMonBackPic_Glalie[]; -extern const u8 gMonShinyPalette_Glalie[]; -extern const u8 gMonStillFrontPic_Glalie[]; +extern const u32 gMonFrontPic_Glalie[]; +extern const u32 gMonPalette_Glalie[]; +extern const u32 gMonBackPic_Glalie[]; +extern const u32 gMonShinyPalette_Glalie[]; +extern const u32 gMonStillFrontPic_Glalie[]; extern const u8 gMonIcon_Glalie[]; extern const u8 gMonFootprint_Glalie[]; -extern const u8 gMonFrontPic_Lunatone[]; -extern const u8 gMonPalette_Lunatone[]; -extern const u8 gMonBackPic_Lunatone[]; -extern const u8 gMonShinyPalette_Lunatone[]; -extern const u8 gMonStillFrontPic_Lunatone[]; +extern const u32 gMonFrontPic_Lunatone[]; +extern const u32 gMonPalette_Lunatone[]; +extern const u32 gMonBackPic_Lunatone[]; +extern const u32 gMonShinyPalette_Lunatone[]; +extern const u32 gMonStillFrontPic_Lunatone[]; extern const u8 gMonIcon_Lunatone[]; extern const u8 gMonFootprint_Lunatone[]; -extern const u8 gMonFrontPic_Solrock[]; -extern const u8 gMonPalette_Solrock[]; -extern const u8 gMonBackPic_Solrock[]; -extern const u8 gMonShinyPalette_Solrock[]; -extern const u8 gMonStillFrontPic_Solrock[]; +extern const u32 gMonFrontPic_Solrock[]; +extern const u32 gMonPalette_Solrock[]; +extern const u32 gMonBackPic_Solrock[]; +extern const u32 gMonShinyPalette_Solrock[]; +extern const u32 gMonStillFrontPic_Solrock[]; extern const u8 gMonIcon_Solrock[]; extern const u8 gMonFootprint_Solrock[]; -extern const u8 gMonFrontPic_Azurill[]; -extern const u8 gMonPalette_Azurill[]; -extern const u8 gMonBackPic_Azurill[]; -extern const u8 gMonShinyPalette_Azurill[]; -extern const u8 gMonStillFrontPic_Azurill[]; +extern const u32 gMonFrontPic_Azurill[]; +extern const u32 gMonPalette_Azurill[]; +extern const u32 gMonBackPic_Azurill[]; +extern const u32 gMonShinyPalette_Azurill[]; +extern const u32 gMonStillFrontPic_Azurill[]; extern const u8 gMonIcon_Azurill[]; extern const u8 gMonFootprint_Azurill[]; -extern const u8 gMonFrontPic_Spoink[]; -extern const u8 gMonPalette_Spoink[]; -extern const u8 gMonBackPic_Spoink[]; -extern const u8 gMonShinyPalette_Spoink[]; -extern const u8 gMonStillFrontPic_Spoink[]; +extern const u32 gMonFrontPic_Spoink[]; +extern const u32 gMonPalette_Spoink[]; +extern const u32 gMonBackPic_Spoink[]; +extern const u32 gMonShinyPalette_Spoink[]; +extern const u32 gMonStillFrontPic_Spoink[]; extern const u8 gMonIcon_Spoink[]; extern const u8 gMonFootprint_Spoink[]; -extern const u8 gMonFrontPic_Grumpig[]; -extern const u8 gMonPalette_Grumpig[]; -extern const u8 gMonBackPic_Grumpig[]; -extern const u8 gMonShinyPalette_Grumpig[]; -extern const u8 gMonStillFrontPic_Grumpig[]; +extern const u32 gMonFrontPic_Grumpig[]; +extern const u32 gMonPalette_Grumpig[]; +extern const u32 gMonBackPic_Grumpig[]; +extern const u32 gMonShinyPalette_Grumpig[]; +extern const u32 gMonStillFrontPic_Grumpig[]; extern const u8 gMonIcon_Grumpig[]; extern const u8 gMonFootprint_Grumpig[]; -extern const u8 gMonFrontPic_Plusle[]; -extern const u8 gMonPalette_Plusle[]; -extern const u8 gMonBackPic_Plusle[]; -extern const u8 gMonShinyPalette_Plusle[]; -extern const u8 gMonStillFrontPic_Plusle[]; +extern const u32 gMonFrontPic_Plusle[]; +extern const u32 gMonPalette_Plusle[]; +extern const u32 gMonBackPic_Plusle[]; +extern const u32 gMonShinyPalette_Plusle[]; +extern const u32 gMonStillFrontPic_Plusle[]; extern const u8 gMonIcon_Plusle[]; extern const u8 gMonFootprint_Plusle[]; -extern const u8 gMonFrontPic_Minun[]; -extern const u8 gMonPalette_Minun[]; -extern const u8 gMonBackPic_Minun[]; -extern const u8 gMonShinyPalette_Minun[]; -extern const u8 gMonStillFrontPic_Minun[]; +extern const u32 gMonFrontPic_Minun[]; +extern const u32 gMonPalette_Minun[]; +extern const u32 gMonBackPic_Minun[]; +extern const u32 gMonShinyPalette_Minun[]; +extern const u32 gMonStillFrontPic_Minun[]; extern const u8 gMonIcon_Minun[]; extern const u8 gMonFootprint_Minun[]; -extern const u8 gMonFrontPic_Mawile[]; -extern const u8 gMonPalette_Mawile[]; -extern const u8 gMonBackPic_Mawile[]; -extern const u8 gMonShinyPalette_Mawile[]; -extern const u8 gMonStillFrontPic_Mawile[]; +extern const u32 gMonFrontPic_Mawile[]; +extern const u32 gMonPalette_Mawile[]; +extern const u32 gMonBackPic_Mawile[]; +extern const u32 gMonShinyPalette_Mawile[]; +extern const u32 gMonStillFrontPic_Mawile[]; extern const u8 gMonIcon_Mawile[]; extern const u8 gMonFootprint_Mawile[]; -extern const u8 gMonFrontPic_Meditite[]; -extern const u8 gMonPalette_Meditite[]; -extern const u8 gMonBackPic_Meditite[]; -extern const u8 gMonShinyPalette_Meditite[]; -extern const u8 gMonStillFrontPic_Meditite[]; +extern const u32 gMonFrontPic_Meditite[]; +extern const u32 gMonPalette_Meditite[]; +extern const u32 gMonBackPic_Meditite[]; +extern const u32 gMonShinyPalette_Meditite[]; +extern const u32 gMonStillFrontPic_Meditite[]; extern const u8 gMonIcon_Meditite[]; extern const u8 gMonFootprint_Meditite[]; -extern const u8 gMonFrontPic_Medicham[]; -extern const u8 gMonPalette_Medicham[]; -extern const u8 gMonBackPic_Medicham[]; -extern const u8 gMonShinyPalette_Medicham[]; -extern const u8 gMonStillFrontPic_Medicham[]; +extern const u32 gMonFrontPic_Medicham[]; +extern const u32 gMonPalette_Medicham[]; +extern const u32 gMonBackPic_Medicham[]; +extern const u32 gMonShinyPalette_Medicham[]; +extern const u32 gMonStillFrontPic_Medicham[]; extern const u8 gMonIcon_Medicham[]; extern const u8 gMonFootprint_Medicham[]; -extern const u8 gMonFrontPic_Swablu[]; -extern const u8 gMonPalette_Swablu[]; -extern const u8 gMonBackPic_Swablu[]; -extern const u8 gMonShinyPalette_Swablu[]; -extern const u8 gMonStillFrontPic_Swablu[]; +extern const u32 gMonFrontPic_Swablu[]; +extern const u32 gMonPalette_Swablu[]; +extern const u32 gMonBackPic_Swablu[]; +extern const u32 gMonShinyPalette_Swablu[]; +extern const u32 gMonStillFrontPic_Swablu[]; extern const u8 gMonIcon_Swablu[]; extern const u8 gMonFootprint_Swablu[]; -extern const u8 gMonFrontPic_Altaria[]; -extern const u8 gMonPalette_Altaria[]; -extern const u8 gMonBackPic_Altaria[]; -extern const u8 gMonShinyPalette_Altaria[]; -extern const u8 gMonStillFrontPic_Altaria[]; +extern const u32 gMonFrontPic_Altaria[]; +extern const u32 gMonPalette_Altaria[]; +extern const u32 gMonBackPic_Altaria[]; +extern const u32 gMonShinyPalette_Altaria[]; +extern const u32 gMonStillFrontPic_Altaria[]; extern const u8 gMonIcon_Altaria[]; extern const u8 gMonFootprint_Altaria[]; -extern const u8 gMonFrontPic_Wynaut[]; -extern const u8 gMonPalette_Wynaut[]; -extern const u8 gMonBackPic_Wynaut[]; -extern const u8 gMonShinyPalette_Wynaut[]; -extern const u8 gMonStillFrontPic_Wynaut[]; +extern const u32 gMonFrontPic_Wynaut[]; +extern const u32 gMonPalette_Wynaut[]; +extern const u32 gMonBackPic_Wynaut[]; +extern const u32 gMonShinyPalette_Wynaut[]; +extern const u32 gMonStillFrontPic_Wynaut[]; extern const u8 gMonIcon_Wynaut[]; extern const u8 gMonFootprint_Wynaut[]; -extern const u8 gMonFrontPic_Duskull[]; -extern const u8 gMonPalette_Duskull[]; -extern const u8 gMonBackPic_Duskull[]; -extern const u8 gMonShinyPalette_Duskull[]; -extern const u8 gMonStillFrontPic_Duskull[]; +extern const u32 gMonFrontPic_Duskull[]; +extern const u32 gMonPalette_Duskull[]; +extern const u32 gMonBackPic_Duskull[]; +extern const u32 gMonShinyPalette_Duskull[]; +extern const u32 gMonStillFrontPic_Duskull[]; extern const u8 gMonIcon_Duskull[]; extern const u8 gMonFootprint_Duskull[]; -extern const u8 gMonFrontPic_Dusclops[]; -extern const u8 gMonPalette_Dusclops[]; -extern const u8 gMonBackPic_Dusclops[]; -extern const u8 gMonShinyPalette_Dusclops[]; -extern const u8 gMonStillFrontPic_Dusclops[]; +extern const u32 gMonFrontPic_Dusclops[]; +extern const u32 gMonPalette_Dusclops[]; +extern const u32 gMonBackPic_Dusclops[]; +extern const u32 gMonShinyPalette_Dusclops[]; +extern const u32 gMonStillFrontPic_Dusclops[]; extern const u8 gMonIcon_Dusclops[]; extern const u8 gMonFootprint_Dusclops[]; -extern const u8 gMonFrontPic_Roselia[]; -extern const u8 gMonPalette_Roselia[]; -extern const u8 gMonBackPic_Roselia[]; -extern const u8 gMonShinyPalette_Roselia[]; -extern const u8 gMonStillFrontPic_Roselia[]; +extern const u32 gMonFrontPic_Roselia[]; +extern const u32 gMonPalette_Roselia[]; +extern const u32 gMonBackPic_Roselia[]; +extern const u32 gMonShinyPalette_Roselia[]; +extern const u32 gMonStillFrontPic_Roselia[]; extern const u8 gMonIcon_Roselia[]; extern const u8 gMonFootprint_Roselia[]; -extern const u8 gMonFrontPic_Slakoth[]; -extern const u8 gMonPalette_Slakoth[]; -extern const u8 gMonBackPic_Slakoth[]; -extern const u8 gMonShinyPalette_Slakoth[]; -extern const u8 gMonStillFrontPic_Slakoth[]; +extern const u32 gMonFrontPic_Slakoth[]; +extern const u32 gMonPalette_Slakoth[]; +extern const u32 gMonBackPic_Slakoth[]; +extern const u32 gMonShinyPalette_Slakoth[]; +extern const u32 gMonStillFrontPic_Slakoth[]; extern const u8 gMonIcon_Slakoth[]; extern const u8 gMonFootprint_Slakoth[]; -extern const u8 gMonFrontPic_Vigoroth[]; -extern const u8 gMonPalette_Vigoroth[]; -extern const u8 gMonBackPic_Vigoroth[]; -extern const u8 gMonShinyPalette_Vigoroth[]; -extern const u8 gMonStillFrontPic_Vigoroth[]; +extern const u32 gMonFrontPic_Vigoroth[]; +extern const u32 gMonPalette_Vigoroth[]; +extern const u32 gMonBackPic_Vigoroth[]; +extern const u32 gMonShinyPalette_Vigoroth[]; +extern const u32 gMonStillFrontPic_Vigoroth[]; extern const u8 gMonIcon_Vigoroth[]; extern const u8 gMonFootprint_Vigoroth[]; -extern const u8 gMonFrontPic_Slaking[]; -extern const u8 gMonPalette_Slaking[]; -extern const u8 gMonBackPic_Slaking[]; -extern const u8 gMonShinyPalette_Slaking[]; -extern const u8 gMonStillFrontPic_Slaking[]; +extern const u32 gMonFrontPic_Slaking[]; +extern const u32 gMonPalette_Slaking[]; +extern const u32 gMonBackPic_Slaking[]; +extern const u32 gMonShinyPalette_Slaking[]; +extern const u32 gMonStillFrontPic_Slaking[]; extern const u8 gMonIcon_Slaking[]; extern const u8 gMonFootprint_Slaking[]; -extern const u8 gMonFrontPic_Gulpin[]; -extern const u8 gMonPalette_Gulpin[]; -extern const u8 gMonBackPic_Gulpin[]; -extern const u8 gMonShinyPalette_Gulpin[]; -extern const u8 gMonStillFrontPic_Gulpin[]; +extern const u32 gMonFrontPic_Gulpin[]; +extern const u32 gMonPalette_Gulpin[]; +extern const u32 gMonBackPic_Gulpin[]; +extern const u32 gMonShinyPalette_Gulpin[]; +extern const u32 gMonStillFrontPic_Gulpin[]; extern const u8 gMonIcon_Gulpin[]; extern const u8 gMonFootprint_Gulpin[]; -extern const u8 gMonFrontPic_Swalot[]; -extern const u8 gMonPalette_Swalot[]; -extern const u8 gMonBackPic_Swalot[]; -extern const u8 gMonShinyPalette_Swalot[]; -extern const u8 gMonStillFrontPic_Swalot[]; +extern const u32 gMonFrontPic_Swalot[]; +extern const u32 gMonPalette_Swalot[]; +extern const u32 gMonBackPic_Swalot[]; +extern const u32 gMonShinyPalette_Swalot[]; +extern const u32 gMonStillFrontPic_Swalot[]; extern const u8 gMonIcon_Swalot[]; extern const u8 gMonFootprint_Swalot[]; -extern const u8 gMonFrontPic_Tropius[]; -extern const u8 gMonPalette_Tropius[]; -extern const u8 gMonBackPic_Tropius[]; -extern const u8 gMonShinyPalette_Tropius[]; -extern const u8 gMonStillFrontPic_Tropius[]; +extern const u32 gMonFrontPic_Tropius[]; +extern const u32 gMonPalette_Tropius[]; +extern const u32 gMonBackPic_Tropius[]; +extern const u32 gMonShinyPalette_Tropius[]; +extern const u32 gMonStillFrontPic_Tropius[]; extern const u8 gMonIcon_Tropius[]; extern const u8 gMonFootprint_Tropius[]; -extern const u8 gMonFrontPic_Whismur[]; -extern const u8 gMonPalette_Whismur[]; -extern const u8 gMonBackPic_Whismur[]; -extern const u8 gMonShinyPalette_Whismur[]; -extern const u8 gMonStillFrontPic_Whismur[]; +extern const u32 gMonFrontPic_Whismur[]; +extern const u32 gMonPalette_Whismur[]; +extern const u32 gMonBackPic_Whismur[]; +extern const u32 gMonShinyPalette_Whismur[]; +extern const u32 gMonStillFrontPic_Whismur[]; extern const u8 gMonIcon_Whismur[]; extern const u8 gMonFootprint_Whismur[]; -extern const u8 gMonFrontPic_Loudred[]; -extern const u8 gMonPalette_Loudred[]; -extern const u8 gMonBackPic_Loudred[]; -extern const u8 gMonShinyPalette_Loudred[]; -extern const u8 gMonStillFrontPic_Loudred[]; +extern const u32 gMonFrontPic_Loudred[]; +extern const u32 gMonPalette_Loudred[]; +extern const u32 gMonBackPic_Loudred[]; +extern const u32 gMonShinyPalette_Loudred[]; +extern const u32 gMonStillFrontPic_Loudred[]; extern const u8 gMonIcon_Loudred[]; extern const u8 gMonFootprint_Loudred[]; -extern const u8 gMonFrontPic_Exploud[]; -extern const u8 gMonPalette_Exploud[]; -extern const u8 gMonBackPic_Exploud[]; -extern const u8 gMonShinyPalette_Exploud[]; -extern const u8 gMonStillFrontPic_Exploud[]; +extern const u32 gMonFrontPic_Exploud[]; +extern const u32 gMonPalette_Exploud[]; +extern const u32 gMonBackPic_Exploud[]; +extern const u32 gMonShinyPalette_Exploud[]; +extern const u32 gMonStillFrontPic_Exploud[]; extern const u8 gMonIcon_Exploud[]; extern const u8 gMonFootprint_Exploud[]; -extern const u8 gMonFrontPic_Clamperl[]; -extern const u8 gMonPalette_Clamperl[]; -extern const u8 gMonBackPic_Clamperl[]; -extern const u8 gMonShinyPalette_Clamperl[]; -extern const u8 gMonStillFrontPic_Clamperl[]; +extern const u32 gMonFrontPic_Clamperl[]; +extern const u32 gMonPalette_Clamperl[]; +extern const u32 gMonBackPic_Clamperl[]; +extern const u32 gMonShinyPalette_Clamperl[]; +extern const u32 gMonStillFrontPic_Clamperl[]; extern const u8 gMonIcon_Clamperl[]; extern const u8 gMonFootprint_Clamperl[]; -extern const u8 gMonFrontPic_Huntail[]; -extern const u8 gMonPalette_Huntail[]; -extern const u8 gMonBackPic_Huntail[]; -extern const u8 gMonShinyPalette_Huntail[]; -extern const u8 gMonStillFrontPic_Huntail[]; +extern const u32 gMonFrontPic_Huntail[]; +extern const u32 gMonPalette_Huntail[]; +extern const u32 gMonBackPic_Huntail[]; +extern const u32 gMonShinyPalette_Huntail[]; +extern const u32 gMonStillFrontPic_Huntail[]; extern const u8 gMonIcon_Huntail[]; extern const u8 gMonFootprint_Huntail[]; -extern const u8 gMonFrontPic_Gorebyss[]; -extern const u8 gMonPalette_Gorebyss[]; -extern const u8 gMonBackPic_Gorebyss[]; -extern const u8 gMonShinyPalette_Gorebyss[]; -extern const u8 gMonStillFrontPic_Gorebyss[]; +extern const u32 gMonFrontPic_Gorebyss[]; +extern const u32 gMonPalette_Gorebyss[]; +extern const u32 gMonBackPic_Gorebyss[]; +extern const u32 gMonShinyPalette_Gorebyss[]; +extern const u32 gMonStillFrontPic_Gorebyss[]; extern const u8 gMonIcon_Gorebyss[]; extern const u8 gMonFootprint_Gorebyss[]; -extern const u8 gMonFrontPic_Absol[]; -extern const u8 gMonPalette_Absol[]; -extern const u8 gMonBackPic_Absol[]; -extern const u8 gMonShinyPalette_Absol[]; -extern const u8 gMonStillFrontPic_Absol[]; +extern const u32 gMonFrontPic_Absol[]; +extern const u32 gMonPalette_Absol[]; +extern const u32 gMonBackPic_Absol[]; +extern const u32 gMonShinyPalette_Absol[]; +extern const u32 gMonStillFrontPic_Absol[]; extern const u8 gMonIcon_Absol[]; extern const u8 gMonFootprint_Absol[]; -extern const u8 gMonFrontPic_Shuppet[]; -extern const u8 gMonPalette_Shuppet[]; -extern const u8 gMonBackPic_Shuppet[]; -extern const u8 gMonShinyPalette_Shuppet[]; -extern const u8 gMonStillFrontPic_Shuppet[]; +extern const u32 gMonFrontPic_Shuppet[]; +extern const u32 gMonPalette_Shuppet[]; +extern const u32 gMonBackPic_Shuppet[]; +extern const u32 gMonShinyPalette_Shuppet[]; +extern const u32 gMonStillFrontPic_Shuppet[]; extern const u8 gMonIcon_Shuppet[]; extern const u8 gMonFootprint_Shuppet[]; -extern const u8 gMonFrontPic_Banette[]; -extern const u8 gMonPalette_Banette[]; -extern const u8 gMonBackPic_Banette[]; -extern const u8 gMonShinyPalette_Banette[]; -extern const u8 gMonStillFrontPic_Banette[]; +extern const u32 gMonFrontPic_Banette[]; +extern const u32 gMonPalette_Banette[]; +extern const u32 gMonBackPic_Banette[]; +extern const u32 gMonShinyPalette_Banette[]; +extern const u32 gMonStillFrontPic_Banette[]; extern const u8 gMonIcon_Banette[]; extern const u8 gMonFootprint_Banette[]; -extern const u8 gMonFrontPic_Seviper[]; -extern const u8 gMonPalette_Seviper[]; -extern const u8 gMonBackPic_Seviper[]; -extern const u8 gMonShinyPalette_Seviper[]; -extern const u8 gMonStillFrontPic_Seviper[]; +extern const u32 gMonFrontPic_Seviper[]; +extern const u32 gMonPalette_Seviper[]; +extern const u32 gMonBackPic_Seviper[]; +extern const u32 gMonShinyPalette_Seviper[]; +extern const u32 gMonStillFrontPic_Seviper[]; extern const u8 gMonIcon_Seviper[]; extern const u8 gMonFootprint_Seviper[]; -extern const u8 gMonFrontPic_Zangoose[]; -extern const u8 gMonPalette_Zangoose[]; -extern const u8 gMonBackPic_Zangoose[]; -extern const u8 gMonShinyPalette_Zangoose[]; -extern const u8 gMonStillFrontPic_Zangoose[]; +extern const u32 gMonFrontPic_Zangoose[]; +extern const u32 gMonPalette_Zangoose[]; +extern const u32 gMonBackPic_Zangoose[]; +extern const u32 gMonShinyPalette_Zangoose[]; +extern const u32 gMonStillFrontPic_Zangoose[]; extern const u8 gMonIcon_Zangoose[]; extern const u8 gMonFootprint_Zangoose[]; -extern const u8 gMonFrontPic_Relicanth[]; -extern const u8 gMonPalette_Relicanth[]; -extern const u8 gMonBackPic_Relicanth[]; -extern const u8 gMonShinyPalette_Relicanth[]; -extern const u8 gMonStillFrontPic_Relicanth[]; +extern const u32 gMonFrontPic_Relicanth[]; +extern const u32 gMonPalette_Relicanth[]; +extern const u32 gMonBackPic_Relicanth[]; +extern const u32 gMonShinyPalette_Relicanth[]; +extern const u32 gMonStillFrontPic_Relicanth[]; extern const u8 gMonIcon_Relicanth[]; extern const u8 gMonFootprint_Relicanth[]; -extern const u8 gMonFrontPic_Aron[]; -extern const u8 gMonPalette_Aron[]; -extern const u8 gMonBackPic_Aron[]; -extern const u8 gMonShinyPalette_Aron[]; -extern const u8 gMonStillFrontPic_Aron[]; +extern const u32 gMonFrontPic_Aron[]; +extern const u32 gMonPalette_Aron[]; +extern const u32 gMonBackPic_Aron[]; +extern const u32 gMonShinyPalette_Aron[]; +extern const u32 gMonStillFrontPic_Aron[]; extern const u8 gMonIcon_Aron[]; extern const u8 gMonFootprint_Aron[]; -extern const u8 gMonFrontPic_Lairon[]; -extern const u8 gMonPalette_Lairon[]; -extern const u8 gMonBackPic_Lairon[]; -extern const u8 gMonShinyPalette_Lairon[]; -extern const u8 gMonStillFrontPic_Lairon[]; +extern const u32 gMonFrontPic_Lairon[]; +extern const u32 gMonPalette_Lairon[]; +extern const u32 gMonBackPic_Lairon[]; +extern const u32 gMonShinyPalette_Lairon[]; +extern const u32 gMonStillFrontPic_Lairon[]; extern const u8 gMonIcon_Lairon[]; extern const u8 gMonFootprint_Lairon[]; -extern const u8 gMonFrontPic_Aggron[]; -extern const u8 gMonPalette_Aggron[]; -extern const u8 gMonBackPic_Aggron[]; -extern const u8 gMonShinyPalette_Aggron[]; -extern const u8 gMonStillFrontPic_Aggron[]; +extern const u32 gMonFrontPic_Aggron[]; +extern const u32 gMonPalette_Aggron[]; +extern const u32 gMonBackPic_Aggron[]; +extern const u32 gMonShinyPalette_Aggron[]; +extern const u32 gMonStillFrontPic_Aggron[]; extern const u8 gMonIcon_Aggron[]; extern const u8 gMonFootprint_Aggron[]; -extern const u8 gMonFrontPic_Castform[]; -extern const u8 gMonPalette_Castform[]; -extern const u8 gMonBackPic_Castform[]; -extern const u8 gMonShinyPalette_Castform[]; -extern const u8 gMonStillFrontPic_Castform[]; +extern const u32 gMonFrontPic_Castform[]; +extern const u32 gMonPalette_Castform[]; +extern const u32 gMonBackPic_Castform[]; +extern const u32 gMonShinyPalette_Castform[]; +extern const u32 gMonStillFrontPic_Castform[]; extern const u8 gMonIcon_Castform[]; extern const u8 gMonFootprint_Castform[]; -extern const u8 gMonFrontPic_Volbeat[]; -extern const u8 gMonPalette_Volbeat[]; -extern const u8 gMonBackPic_Volbeat[]; -extern const u8 gMonShinyPalette_Volbeat[]; -extern const u8 gMonStillFrontPic_Volbeat[]; +extern const u32 gMonFrontPic_Volbeat[]; +extern const u32 gMonPalette_Volbeat[]; +extern const u32 gMonBackPic_Volbeat[]; +extern const u32 gMonShinyPalette_Volbeat[]; +extern const u32 gMonStillFrontPic_Volbeat[]; extern const u8 gMonIcon_Volbeat[]; extern const u8 gMonFootprint_Volbeat[]; -extern const u8 gMonFrontPic_Illumise[]; -extern const u8 gMonPalette_Illumise[]; -extern const u8 gMonBackPic_Illumise[]; -extern const u8 gMonShinyPalette_Illumise[]; -extern const u8 gMonStillFrontPic_Illumise[]; +extern const u32 gMonFrontPic_Illumise[]; +extern const u32 gMonPalette_Illumise[]; +extern const u32 gMonBackPic_Illumise[]; +extern const u32 gMonShinyPalette_Illumise[]; +extern const u32 gMonStillFrontPic_Illumise[]; extern const u8 gMonIcon_Illumise[]; extern const u8 gMonFootprint_Illumise[]; -extern const u8 gMonFrontPic_Lileep[]; -extern const u8 gMonPalette_Lileep[]; -extern const u8 gMonBackPic_Lileep[]; -extern const u8 gMonShinyPalette_Lileep[]; -extern const u8 gMonStillFrontPic_Lileep[]; +extern const u32 gMonFrontPic_Lileep[]; +extern const u32 gMonPalette_Lileep[]; +extern const u32 gMonBackPic_Lileep[]; +extern const u32 gMonShinyPalette_Lileep[]; +extern const u32 gMonStillFrontPic_Lileep[]; extern const u8 gMonIcon_Lileep[]; extern const u8 gMonFootprint_Lileep[]; -extern const u8 gMonFrontPic_Cradily[]; -extern const u8 gMonPalette_Cradily[]; -extern const u8 gMonBackPic_Cradily[]; -extern const u8 gMonShinyPalette_Cradily[]; -extern const u8 gMonStillFrontPic_Cradily[]; +extern const u32 gMonFrontPic_Cradily[]; +extern const u32 gMonPalette_Cradily[]; +extern const u32 gMonBackPic_Cradily[]; +extern const u32 gMonShinyPalette_Cradily[]; +extern const u32 gMonStillFrontPic_Cradily[]; extern const u8 gMonIcon_Cradily[]; extern const u8 gMonFootprint_Cradily[]; -extern const u8 gMonFrontPic_Anorith[]; -extern const u8 gMonPalette_Anorith[]; -extern const u8 gMonBackPic_Anorith[]; -extern const u8 gMonShinyPalette_Anorith[]; -extern const u8 gMonStillFrontPic_Anorith[]; +extern const u32 gMonFrontPic_Anorith[]; +extern const u32 gMonPalette_Anorith[]; +extern const u32 gMonBackPic_Anorith[]; +extern const u32 gMonShinyPalette_Anorith[]; +extern const u32 gMonStillFrontPic_Anorith[]; extern const u8 gMonIcon_Anorith[]; extern const u8 gMonFootprint_Anorith[]; -extern const u8 gMonFrontPic_Armaldo[]; -extern const u8 gMonPalette_Armaldo[]; -extern const u8 gMonBackPic_Armaldo[]; -extern const u8 gMonShinyPalette_Armaldo[]; -extern const u8 gMonStillFrontPic_Armaldo[]; +extern const u32 gMonFrontPic_Armaldo[]; +extern const u32 gMonPalette_Armaldo[]; +extern const u32 gMonBackPic_Armaldo[]; +extern const u32 gMonShinyPalette_Armaldo[]; +extern const u32 gMonStillFrontPic_Armaldo[]; extern const u8 gMonIcon_Armaldo[]; extern const u8 gMonFootprint_Armaldo[]; -extern const u8 gMonFrontPic_Ralts[]; -extern const u8 gMonPalette_Ralts[]; -extern const u8 gMonBackPic_Ralts[]; -extern const u8 gMonShinyPalette_Ralts[]; -extern const u8 gMonStillFrontPic_Ralts[]; +extern const u32 gMonFrontPic_Ralts[]; +extern const u32 gMonPalette_Ralts[]; +extern const u32 gMonBackPic_Ralts[]; +extern const u32 gMonShinyPalette_Ralts[]; +extern const u32 gMonStillFrontPic_Ralts[]; extern const u8 gMonIcon_Ralts[]; extern const u8 gMonFootprint_Ralts[]; -extern const u8 gMonFrontPic_Kirlia[]; -extern const u8 gMonPalette_Kirlia[]; -extern const u8 gMonBackPic_Kirlia[]; -extern const u8 gMonShinyPalette_Kirlia[]; -extern const u8 gMonStillFrontPic_Kirlia[]; +extern const u32 gMonFrontPic_Kirlia[]; +extern const u32 gMonPalette_Kirlia[]; +extern const u32 gMonBackPic_Kirlia[]; +extern const u32 gMonShinyPalette_Kirlia[]; +extern const u32 gMonStillFrontPic_Kirlia[]; extern const u8 gMonIcon_Kirlia[]; extern const u8 gMonFootprint_Kirlia[]; -extern const u8 gMonFrontPic_Gardevoir[]; -extern const u8 gMonPalette_Gardevoir[]; -extern const u8 gMonBackPic_Gardevoir[]; -extern const u8 gMonShinyPalette_Gardevoir[]; -extern const u8 gMonStillFrontPic_Gardevoir[]; +extern const u32 gMonFrontPic_Gardevoir[]; +extern const u32 gMonPalette_Gardevoir[]; +extern const u32 gMonBackPic_Gardevoir[]; +extern const u32 gMonShinyPalette_Gardevoir[]; +extern const u32 gMonStillFrontPic_Gardevoir[]; extern const u8 gMonIcon_Gardevoir[]; extern const u8 gMonFootprint_Gardevoir[]; -extern const u8 gMonFrontPic_Bagon[]; -extern const u8 gMonPalette_Bagon[]; -extern const u8 gMonBackPic_Bagon[]; -extern const u8 gMonShinyPalette_Bagon[]; -extern const u8 gMonStillFrontPic_Bagon[]; +extern const u32 gMonFrontPic_Bagon[]; +extern const u32 gMonPalette_Bagon[]; +extern const u32 gMonBackPic_Bagon[]; +extern const u32 gMonShinyPalette_Bagon[]; +extern const u32 gMonStillFrontPic_Bagon[]; extern const u8 gMonIcon_Bagon[]; extern const u8 gMonFootprint_Bagon[]; -extern const u8 gMonFrontPic_Shelgon[]; -extern const u8 gMonPalette_Shelgon[]; -extern const u8 gMonBackPic_Shelgon[]; -extern const u8 gMonShinyPalette_Shelgon[]; -extern const u8 gMonStillFrontPic_Shelgon[]; +extern const u32 gMonFrontPic_Shelgon[]; +extern const u32 gMonPalette_Shelgon[]; +extern const u32 gMonBackPic_Shelgon[]; +extern const u32 gMonShinyPalette_Shelgon[]; +extern const u32 gMonStillFrontPic_Shelgon[]; extern const u8 gMonIcon_Shelgon[]; extern const u8 gMonFootprint_Shelgon[]; -extern const u8 gMonFrontPic_Salamence[]; -extern const u8 gMonPalette_Salamence[]; -extern const u8 gMonBackPic_Salamence[]; -extern const u8 gMonShinyPalette_Salamence[]; -extern const u8 gMonStillFrontPic_Salamence[]; +extern const u32 gMonFrontPic_Salamence[]; +extern const u32 gMonPalette_Salamence[]; +extern const u32 gMonBackPic_Salamence[]; +extern const u32 gMonShinyPalette_Salamence[]; +extern const u32 gMonStillFrontPic_Salamence[]; extern const u8 gMonIcon_Salamence[]; extern const u8 gMonFootprint_Salamence[]; -extern const u8 gMonFrontPic_Beldum[]; -extern const u8 gMonPalette_Beldum[]; -extern const u8 gMonBackPic_Beldum[]; -extern const u8 gMonShinyPalette_Beldum[]; -extern const u8 gMonStillFrontPic_Beldum[]; +extern const u32 gMonFrontPic_Beldum[]; +extern const u32 gMonPalette_Beldum[]; +extern const u32 gMonBackPic_Beldum[]; +extern const u32 gMonShinyPalette_Beldum[]; +extern const u32 gMonStillFrontPic_Beldum[]; extern const u8 gMonIcon_Beldum[]; extern const u8 gMonFootprint_Beldum[]; -extern const u8 gMonFrontPic_Metang[]; -extern const u8 gMonPalette_Metang[]; -extern const u8 gMonBackPic_Metang[]; -extern const u8 gMonShinyPalette_Metang[]; -extern const u8 gMonStillFrontPic_Metang[]; +extern const u32 gMonFrontPic_Metang[]; +extern const u32 gMonPalette_Metang[]; +extern const u32 gMonBackPic_Metang[]; +extern const u32 gMonShinyPalette_Metang[]; +extern const u32 gMonStillFrontPic_Metang[]; extern const u8 gMonIcon_Metang[]; extern const u8 gMonFootprint_Metang[]; -extern const u8 gMonFrontPic_Metagross[]; -extern const u8 gMonPalette_Metagross[]; -extern const u8 gMonBackPic_Metagross[]; -extern const u8 gMonShinyPalette_Metagross[]; -extern const u8 gMonStillFrontPic_Metagross[]; +extern const u32 gMonFrontPic_Metagross[]; +extern const u32 gMonPalette_Metagross[]; +extern const u32 gMonBackPic_Metagross[]; +extern const u32 gMonShinyPalette_Metagross[]; +extern const u32 gMonStillFrontPic_Metagross[]; extern const u8 gMonIcon_Metagross[]; extern const u8 gMonFootprint_Metagross[]; -extern const u8 gMonFrontPic_Regirock[]; -extern const u8 gMonPalette_Regirock[]; -extern const u8 gMonBackPic_Regirock[]; -extern const u8 gMonShinyPalette_Regirock[]; -extern const u8 gMonStillFrontPic_Regirock[]; +extern const u32 gMonFrontPic_Regirock[]; +extern const u32 gMonPalette_Regirock[]; +extern const u32 gMonBackPic_Regirock[]; +extern const u32 gMonShinyPalette_Regirock[]; +extern const u32 gMonStillFrontPic_Regirock[]; extern const u8 gMonIcon_Regirock[]; extern const u8 gMonFootprint_Regirock[]; -extern const u8 gMonFrontPic_Regice[]; -extern const u8 gMonPalette_Regice[]; -extern const u8 gMonBackPic_Regice[]; -extern const u8 gMonShinyPalette_Regice[]; -extern const u8 gMonStillFrontPic_Regice[]; +extern const u32 gMonFrontPic_Regice[]; +extern const u32 gMonPalette_Regice[]; +extern const u32 gMonBackPic_Regice[]; +extern const u32 gMonShinyPalette_Regice[]; +extern const u32 gMonStillFrontPic_Regice[]; extern const u8 gMonIcon_Regice[]; extern const u8 gMonFootprint_Regice[]; -extern const u8 gMonFrontPic_Registeel[]; -extern const u8 gMonPalette_Registeel[]; -extern const u8 gMonBackPic_Registeel[]; -extern const u8 gMonShinyPalette_Registeel[]; -extern const u8 gMonStillFrontPic_Registeel[]; +extern const u32 gMonFrontPic_Registeel[]; +extern const u32 gMonPalette_Registeel[]; +extern const u32 gMonBackPic_Registeel[]; +extern const u32 gMonShinyPalette_Registeel[]; +extern const u32 gMonStillFrontPic_Registeel[]; extern const u8 gMonIcon_Registeel[]; extern const u8 gMonFootprint_Registeel[]; -extern const u8 gMonFrontPic_Kyogre[]; -extern const u8 gMonPalette_Kyogre[]; -extern const u8 gMonBackPic_Kyogre[]; -extern const u8 gMonShinyPalette_Kyogre[]; -extern const u8 gMonStillFrontPic_Kyogre[]; +extern const u32 gMonFrontPic_Kyogre[]; +extern const u32 gMonPalette_Kyogre[]; +extern const u32 gMonBackPic_Kyogre[]; +extern const u32 gMonShinyPalette_Kyogre[]; +extern const u32 gMonStillFrontPic_Kyogre[]; extern const u8 gMonIcon_Kyogre[]; extern const u8 gMonFootprint_Kyogre[]; -extern const u8 gMonFrontPic_Groudon[]; -extern const u8 gMonPalette_Groudon[]; -extern const u8 gMonBackPic_Groudon[]; -extern const u8 gMonShinyPalette_Groudon[]; -extern const u8 gMonStillFrontPic_Groudon[]; +extern const u32 gMonFrontPic_Groudon[]; +extern const u32 gMonPalette_Groudon[]; +extern const u32 gMonBackPic_Groudon[]; +extern const u32 gMonShinyPalette_Groudon[]; +extern const u32 gMonStillFrontPic_Groudon[]; extern const u8 gMonIcon_Groudon[]; extern const u8 gMonFootprint_Groudon[]; -extern const u8 gMonFrontPic_Rayquaza[]; -extern const u8 gMonPalette_Rayquaza[]; -extern const u8 gMonBackPic_Rayquaza[]; -extern const u8 gMonShinyPalette_Rayquaza[]; -extern const u8 gMonStillFrontPic_Rayquaza[]; +extern const u32 gMonFrontPic_Rayquaza[]; +extern const u32 gMonPalette_Rayquaza[]; +extern const u32 gMonBackPic_Rayquaza[]; +extern const u32 gMonShinyPalette_Rayquaza[]; +extern const u32 gMonStillFrontPic_Rayquaza[]; extern const u8 gMonIcon_Rayquaza[]; extern const u8 gMonFootprint_Rayquaza[]; -extern const u8 gMonFrontPic_Latias[]; -extern const u8 gMonPalette_Latias[]; -extern const u8 gMonBackPic_Latias[]; -extern const u8 gMonShinyPalette_Latias[]; -extern const u8 gMonStillFrontPic_Latias[]; +extern const u32 gMonFrontPic_Latias[]; +extern const u32 gMonPalette_Latias[]; +extern const u32 gMonBackPic_Latias[]; +extern const u32 gMonShinyPalette_Latias[]; +extern const u32 gMonStillFrontPic_Latias[]; extern const u8 gMonIcon_Latias[]; extern const u8 gMonFootprint_Latias[]; -extern const u8 gMonFrontPic_Latios[]; -extern const u8 gMonPalette_Latios[]; -extern const u8 gMonBackPic_Latios[]; -extern const u8 gMonShinyPalette_Latios[]; -extern const u8 gMonStillFrontPic_Latios[]; +extern const u32 gMonFrontPic_Latios[]; +extern const u32 gMonPalette_Latios[]; +extern const u32 gMonBackPic_Latios[]; +extern const u32 gMonShinyPalette_Latios[]; +extern const u32 gMonStillFrontPic_Latios[]; extern const u8 gMonIcon_Latios[]; extern const u8 gMonFootprint_Latios[]; -extern const u8 gMonFrontPic_Jirachi[]; -extern const u8 gMonPalette_Jirachi[]; -extern const u8 gMonBackPic_Jirachi[]; -extern const u8 gMonShinyPalette_Jirachi[]; -extern const u8 gMonStillFrontPic_Jirachi[]; +extern const u32 gMonFrontPic_Jirachi[]; +extern const u32 gMonPalette_Jirachi[]; +extern const u32 gMonBackPic_Jirachi[]; +extern const u32 gMonShinyPalette_Jirachi[]; +extern const u32 gMonStillFrontPic_Jirachi[]; extern const u8 gMonIcon_Jirachi[]; extern const u8 gMonFootprint_Jirachi[]; -extern const u8 gMonFrontPic_Deoxys[]; -extern const u8 gMonPalette_Deoxys[]; -extern const u8 gMonBackPic_Deoxys[]; -extern const u8 gMonShinyPalette_Deoxys[]; -extern const u8 gMonStillFrontPic_Deoxys[]; +extern const u32 gMonFrontPic_Deoxys[]; +extern const u32 gMonPalette_Deoxys[]; +extern const u32 gMonBackPic_Deoxys[]; +extern const u32 gMonShinyPalette_Deoxys[]; +extern const u32 gMonStillFrontPic_Deoxys[]; extern const u8 gMonIcon_Deoxys[]; extern const u8 gMonFootprint_Deoxys[]; -extern const u8 gMonFrontPic_Chimecho[]; -extern const u8 gMonPalette_Chimecho[]; -extern const u8 gMonBackPic_Chimecho[]; -extern const u8 gMonShinyPalette_Chimecho[]; -extern const u8 gMonStillFrontPic_Chimecho[]; +extern const u32 gMonFrontPic_Chimecho[]; +extern const u32 gMonPalette_Chimecho[]; +extern const u32 gMonBackPic_Chimecho[]; +extern const u32 gMonShinyPalette_Chimecho[]; +extern const u32 gMonStillFrontPic_Chimecho[]; extern const u8 gMonIcon_Chimecho[]; extern const u8 gMonFootprint_Chimecho[]; -extern const u8 gMonPic_Egg[]; -extern const u8 gMonPalette_Egg[]; -extern const u8 gMonFrontPic_Egg[]; -extern const u8 gMonStillFrontPic_Egg[]; +extern const u32 gMonPic_Egg[]; +extern const u32 gMonPalette_Egg[]; +extern const u32 gMonFrontPic_Egg[]; +extern const u32 gMonStillFrontPic_Egg[]; extern const u8 gMonIcon_Egg[]; -extern const u8 gMonFrontPic_UnownB[]; -extern const u8 gMonBackPic_UnownB[]; -extern const u8 gMonStillFrontPic_UnownB[]; +extern const u32 gMonFrontPic_UnownB[]; +extern const u32 gMonBackPic_UnownB[]; +extern const u32 gMonStillFrontPic_UnownB[]; extern const u8 gMonIcon_UnownB[]; -extern const u8 gMonFrontPic_UnownC[]; -extern const u8 gMonBackPic_UnownC[]; -extern const u8 gMonStillFrontPic_UnownC[]; +extern const u32 gMonFrontPic_UnownC[]; +extern const u32 gMonBackPic_UnownC[]; +extern const u32 gMonStillFrontPic_UnownC[]; extern const u8 gMonIcon_UnownC[]; -extern const u8 gMonFrontPic_UnownD[]; -extern const u8 gMonBackPic_UnownD[]; -extern const u8 gMonStillFrontPic_UnownD[]; +extern const u32 gMonFrontPic_UnownD[]; +extern const u32 gMonBackPic_UnownD[]; +extern const u32 gMonStillFrontPic_UnownD[]; extern const u8 gMonIcon_UnownD[]; -extern const u8 gMonFrontPic_UnownE[]; -extern const u8 gMonBackPic_UnownE[]; -extern const u8 gMonStillFrontPic_UnownE[]; +extern const u32 gMonFrontPic_UnownE[]; +extern const u32 gMonBackPic_UnownE[]; +extern const u32 gMonStillFrontPic_UnownE[]; extern const u8 gMonIcon_UnownE[]; -extern const u8 gMonFrontPic_UnownF[]; -extern const u8 gMonBackPic_UnownF[]; -extern const u8 gMonStillFrontPic_UnownF[]; +extern const u32 gMonFrontPic_UnownF[]; +extern const u32 gMonBackPic_UnownF[]; +extern const u32 gMonStillFrontPic_UnownF[]; extern const u8 gMonIcon_UnownF[]; -extern const u8 gMonFrontPic_UnownG[]; -extern const u8 gMonBackPic_UnownG[]; -extern const u8 gMonStillFrontPic_UnownG[]; +extern const u32 gMonFrontPic_UnownG[]; +extern const u32 gMonBackPic_UnownG[]; +extern const u32 gMonStillFrontPic_UnownG[]; extern const u8 gMonIcon_UnownG[]; -extern const u8 gMonFrontPic_UnownH[]; -extern const u8 gMonBackPic_UnownH[]; -extern const u8 gMonStillFrontPic_UnownH[]; +extern const u32 gMonFrontPic_UnownH[]; +extern const u32 gMonBackPic_UnownH[]; +extern const u32 gMonStillFrontPic_UnownH[]; extern const u8 gMonIcon_UnownH[]; -extern const u8 gMonFrontPic_UnownI[]; -extern const u8 gMonBackPic_UnownI[]; -extern const u8 gMonStillFrontPic_UnownI[]; +extern const u32 gMonFrontPic_UnownI[]; +extern const u32 gMonBackPic_UnownI[]; +extern const u32 gMonStillFrontPic_UnownI[]; extern const u8 gMonIcon_UnownI[]; -extern const u8 gMonFrontPic_UnownJ[]; -extern const u8 gMonBackPic_UnownJ[]; -extern const u8 gMonStillFrontPic_UnownJ[]; +extern const u32 gMonFrontPic_UnownJ[]; +extern const u32 gMonBackPic_UnownJ[]; +extern const u32 gMonStillFrontPic_UnownJ[]; extern const u8 gMonIcon_UnownJ[]; -extern const u8 gMonFrontPic_UnownK[]; -extern const u8 gMonBackPic_UnownK[]; -extern const u8 gMonStillFrontPic_UnownK[]; +extern const u32 gMonFrontPic_UnownK[]; +extern const u32 gMonBackPic_UnownK[]; +extern const u32 gMonStillFrontPic_UnownK[]; extern const u8 gMonIcon_UnownK[]; -extern const u8 gMonFrontPic_UnownL[]; -extern const u8 gMonBackPic_UnownL[]; -extern const u8 gMonStillFrontPic_UnownL[]; +extern const u32 gMonFrontPic_UnownL[]; +extern const u32 gMonBackPic_UnownL[]; +extern const u32 gMonStillFrontPic_UnownL[]; extern const u8 gMonIcon_UnownL[]; -extern const u8 gMonFrontPic_UnownM[]; -extern const u8 gMonBackPic_UnownM[]; -extern const u8 gMonStillFrontPic_UnownM[]; +extern const u32 gMonFrontPic_UnownM[]; +extern const u32 gMonBackPic_UnownM[]; +extern const u32 gMonStillFrontPic_UnownM[]; extern const u8 gMonIcon_UnownM[]; -extern const u8 gMonFrontPic_UnownN[]; -extern const u8 gMonBackPic_UnownN[]; -extern const u8 gMonStillFrontPic_UnownN[]; +extern const u32 gMonFrontPic_UnownN[]; +extern const u32 gMonBackPic_UnownN[]; +extern const u32 gMonStillFrontPic_UnownN[]; extern const u8 gMonIcon_UnownN[]; -extern const u8 gMonFrontPic_UnownO[]; -extern const u8 gMonBackPic_UnownO[]; -extern const u8 gMonStillFrontPic_UnownO[]; +extern const u32 gMonFrontPic_UnownO[]; +extern const u32 gMonBackPic_UnownO[]; +extern const u32 gMonStillFrontPic_UnownO[]; extern const u8 gMonIcon_UnownO[]; -extern const u8 gMonFrontPic_UnownP[]; -extern const u8 gMonBackPic_UnownP[]; -extern const u8 gMonStillFrontPic_UnownP[]; +extern const u32 gMonFrontPic_UnownP[]; +extern const u32 gMonBackPic_UnownP[]; +extern const u32 gMonStillFrontPic_UnownP[]; extern const u8 gMonIcon_UnownP[]; -extern const u8 gMonFrontPic_UnownQ[]; -extern const u8 gMonBackPic_UnownQ[]; -extern const u8 gMonStillFrontPic_UnownQ[]; +extern const u32 gMonFrontPic_UnownQ[]; +extern const u32 gMonBackPic_UnownQ[]; +extern const u32 gMonStillFrontPic_UnownQ[]; extern const u8 gMonIcon_UnownQ[]; -extern const u8 gMonFrontPic_UnownR[]; -extern const u8 gMonBackPic_UnownR[]; -extern const u8 gMonStillFrontPic_UnownR[]; +extern const u32 gMonFrontPic_UnownR[]; +extern const u32 gMonBackPic_UnownR[]; +extern const u32 gMonStillFrontPic_UnownR[]; extern const u8 gMonIcon_UnownR[]; -extern const u8 gMonFrontPic_UnownS[]; -extern const u8 gMonBackPic_UnownS[]; -extern const u8 gMonStillFrontPic_UnownS[]; +extern const u32 gMonFrontPic_UnownS[]; +extern const u32 gMonBackPic_UnownS[]; +extern const u32 gMonStillFrontPic_UnownS[]; extern const u8 gMonIcon_UnownS[]; -extern const u8 gMonFrontPic_UnownT[]; -extern const u8 gMonBackPic_UnownT[]; -extern const u8 gMonStillFrontPic_UnownT[]; +extern const u32 gMonFrontPic_UnownT[]; +extern const u32 gMonBackPic_UnownT[]; +extern const u32 gMonStillFrontPic_UnownT[]; extern const u8 gMonIcon_UnownT[]; -extern const u8 gMonFrontPic_UnownU[]; -extern const u8 gMonBackPic_UnownU[]; -extern const u8 gMonStillFrontPic_UnownU[]; +extern const u32 gMonFrontPic_UnownU[]; +extern const u32 gMonBackPic_UnownU[]; +extern const u32 gMonStillFrontPic_UnownU[]; extern const u8 gMonIcon_UnownU[]; -extern const u8 gMonFrontPic_UnownV[]; -extern const u8 gMonBackPic_UnownV[]; -extern const u8 gMonStillFrontPic_UnownV[]; +extern const u32 gMonFrontPic_UnownV[]; +extern const u32 gMonBackPic_UnownV[]; +extern const u32 gMonStillFrontPic_UnownV[]; extern const u8 gMonIcon_UnownV[]; -extern const u8 gMonFrontPic_UnownW[]; -extern const u8 gMonBackPic_UnownW[]; -extern const u8 gMonStillFrontPic_UnownW[]; +extern const u32 gMonFrontPic_UnownW[]; +extern const u32 gMonBackPic_UnownW[]; +extern const u32 gMonStillFrontPic_UnownW[]; extern const u8 gMonIcon_UnownW[]; -extern const u8 gMonFrontPic_UnownX[]; -extern const u8 gMonBackPic_UnownX[]; -extern const u8 gMonStillFrontPic_UnownX[]; +extern const u32 gMonFrontPic_UnownX[]; +extern const u32 gMonBackPic_UnownX[]; +extern const u32 gMonStillFrontPic_UnownX[]; extern const u8 gMonIcon_UnownX[]; -extern const u8 gMonFrontPic_UnownY[]; -extern const u8 gMonBackPic_UnownY[]; -extern const u8 gMonStillFrontPic_UnownY[]; +extern const u32 gMonFrontPic_UnownY[]; +extern const u32 gMonBackPic_UnownY[]; +extern const u32 gMonStillFrontPic_UnownY[]; extern const u8 gMonIcon_UnownY[]; -extern const u8 gMonFrontPic_UnownZ[]; -extern const u8 gMonBackPic_UnownZ[]; -extern const u8 gMonStillFrontPic_UnownZ[]; +extern const u32 gMonFrontPic_UnownZ[]; +extern const u32 gMonBackPic_UnownZ[]; +extern const u32 gMonStillFrontPic_UnownZ[]; extern const u8 gMonIcon_UnownZ[]; -extern const u8 gMonFrontPic_UnownExclamationMark[]; -extern const u8 gMonBackPic_UnownExclamationMark[]; -extern const u8 gMonStillFrontPic_UnownExclamationMark[]; +extern const u32 gMonFrontPic_UnownExclamationMark[]; +extern const u32 gMonBackPic_UnownExclamationMark[]; +extern const u32 gMonStillFrontPic_UnownExclamationMark[]; extern const u8 gMonIcon_UnownExclamationMark[]; -extern const u8 gMonFrontPic_UnownQuestionMark[]; -extern const u8 gMonStillFrontPic_UnownQuestionMark[]; -extern const u8 gMonBackPic_UnownQuestionMark[]; +extern const u32 gMonFrontPic_UnownQuestionMark[]; +extern const u32 gMonStillFrontPic_UnownQuestionMark[]; +extern const u32 gMonBackPic_UnownQuestionMark[]; extern const u8 gMonIcon_UnownQuestionMark[]; -extern const u8 gMonFrontPic_CircledQuestionMark[]; -extern const u8 gMonBackPic_CircledQuestionMark[]; -extern const u8 gMonPalette_CircledQuestionMark[]; -extern const u8 gMonShinyPalette_CircledQuestionMark[]; -extern const u8 gMonStillFrontPic_CircledQuestionMark[]; +extern const u32 gMonFrontPic_CircledQuestionMark[]; +extern const u32 gMonBackPic_CircledQuestionMark[]; +extern const u32 gMonPalette_CircledQuestionMark[]; +extern const u32 gMonShinyPalette_CircledQuestionMark[]; +extern const u32 gMonStillFrontPic_CircledQuestionMark[]; extern const u8 gMonIcon_QuestionMark[]; -extern const u8 gMonFrontPic_DoubleQuestionMark[]; -extern const u8 gMonBackPic_DoubleQuestionMark[]; -extern const u8 gMonPalette_DoubleQuestionMark[]; -extern const u8 gMonShinyPalette_DoubleQuestionMark[]; -extern const u8 gMonStillFrontPic_DoubleQuestionMark[]; +extern const u32 gMonFrontPic_DoubleQuestionMark[]; +extern const u32 gMonBackPic_DoubleQuestionMark[]; +extern const u32 gMonPalette_DoubleQuestionMark[]; +extern const u32 gMonShinyPalette_DoubleQuestionMark[]; +extern const u32 gMonStillFrontPic_DoubleQuestionMark[]; extern const u16 gMonIconPalettes[][16]; // trainer sprites -extern const u8 gTrainerFrontPic_Hiker[]; -extern const u8 gTrainerFrontPic_AquaGruntM[]; -extern const u8 gTrainerFrontPic_PokemonBreederF[]; -extern const u8 gTrainerFrontPic_CoolTrainerM[]; -extern const u8 gTrainerFrontPic_BirdKeeper[]; -extern const u8 gTrainerFrontPic_Collector[]; -extern const u8 gTrainerFrontPic_AquaGruntF[]; -extern const u8 gTrainerFrontPic_SwimmerM[]; -extern const u8 gTrainerFrontPic_MagmaGruntM[]; -extern const u8 gTrainerFrontPic_ExpertM[]; -extern const u8 gTrainerFrontPic_AquaAdminM[]; -extern const u8 gTrainerFrontPic_BlackBelt[]; -extern const u8 gTrainerFrontPic_AquaAdminF[]; -extern const u8 gTrainerFrontPic_AquaLeaderArchie[]; -extern const u8 gTrainerFrontPic_HexManiac[]; -extern const u8 gTrainerFrontPic_AromaLady[]; -extern const u8 gTrainerFrontPic_RuinManiac[]; -extern const u8 gTrainerFrontPic_Interviewer[]; -extern const u8 gTrainerFrontPic_TuberF[]; -extern const u8 gTrainerFrontPic_TuberM[]; -extern const u8 gTrainerFrontPic_CoolTrainerF[]; -extern const u8 gTrainerFrontPic_Lady[]; -extern const u8 gTrainerFrontPic_Beauty[]; -extern const u8 gTrainerFrontPic_RichBoy[]; -extern const u8 gTrainerFrontPic_ExpertF[]; -extern const u8 gTrainerFrontPic_Pokemaniac[]; -extern const u8 gTrainerFrontPic_MagmaGruntF[]; -extern const u8 gTrainerFrontPic_Guitarist[]; -extern const u8 gTrainerFrontPic_Kindler[]; -extern const u8 gTrainerFrontPic_Camper[]; -extern const u8 gTrainerFrontPic_Picnicker[]; -extern const u8 gTrainerFrontPic_BugManiac[]; -extern const u8 gTrainerFrontPic_PokemonBreederM[]; -extern const u8 gTrainerFrontPic_PsychicM[]; -extern const u8 gTrainerFrontPic_PsychicF[]; -extern const u8 gTrainerFrontPic_Gentleman[]; -extern const u8 gTrainerFrontPic_EliteFourSidney[]; -extern const u8 gTrainerFrontPic_EliteFourPhoebe[]; -extern const u8 gTrainerFrontPic_EliteFourGlacia[]; -extern const u8 gTrainerFrontPic_EliteFourDrake[]; -extern const u8 gTrainerFrontPic_LeaderRoxanne[]; -extern const u8 gTrainerFrontPic_LeaderBrawly[]; -extern const u8 gTrainerFrontPic_LeaderWattson[]; -extern const u8 gTrainerFrontPic_LeaderFlannery[]; -extern const u8 gTrainerFrontPic_LeaderNorman[]; -extern const u8 gTrainerFrontPic_LeaderWinona[]; -extern const u8 gTrainerFrontPic_LeaderTateAndLiza[]; -extern const u8 gTrainerFrontPic_LeaderJuan[]; -extern const u8 gTrainerFrontPic_SchoolKidM[]; -extern const u8 gTrainerFrontPic_SchoolKidF[]; -extern const u8 gTrainerFrontPic_SrAndJr[]; -extern const u8 gTrainerFrontPic_WinstrateM[]; -extern const u8 gTrainerFrontPic_WinstrateF[]; -extern const u8 gTrainerFrontPic_Youngster[]; -extern const u8 gTrainerFrontPic_ChampionWallace[]; -extern const u8 gTrainerFrontPic_Fisherman[]; -extern const u8 gTrainerFrontPic_CyclingTriathleteM[]; -extern const u8 gTrainerFrontPic_CyclingTriathleteF[]; -extern const u8 gTrainerFrontPic_RunningTriathleteM[]; -extern const u8 gTrainerFrontPic_RunningTriathleteF[]; -extern const u8 gTrainerFrontPic_SwimmingTriathleteM[]; -extern const u8 gTrainerFrontPic_SwimmingTriathleteF[]; -extern const u8 gTrainerFrontPic_DragonTamer[]; -extern const u8 gTrainerFrontPic_NinjaBoy[]; -extern const u8 gTrainerFrontPic_BattleGirl[]; -extern const u8 gTrainerFrontPic_ParasolLady[]; -extern const u8 gTrainerFrontPic_SwimmerF[]; -extern const u8 gTrainerFrontPic_Twins[]; -extern const u8 gTrainerFrontPic_Sailor[]; -extern const u8 gTrainerFrontPic_MagmaAdmin[]; -extern const u8 gTrainerFrontPic_Wally[]; -extern const u8 gTrainerFrontPic_Brendan[]; -extern const u8 gTrainerFrontPic_May[]; -extern const u8 gTrainerFrontPic_BugCatcher[]; -extern const u8 gTrainerFrontPic_PokemonRangerM[]; -extern const u8 gTrainerFrontPic_PokemonRangerF[]; -extern const u8 gTrainerFrontPic_MagmaLeaderMaxie[]; -extern const u8 gTrainerFrontPic_Lass[]; -extern const u8 gTrainerFrontPic_YoungCouple[]; -extern const u8 gTrainerFrontPic_OldCouple[]; -extern const u8 gTrainerFrontPic_SisAndBro[]; -extern const u8 gTrainerFrontPic_Steven[]; -extern const u8 gTrainerFrontPic_SalonMaidenAnabel[]; -extern const u8 gTrainerFrontPic_DomeAceTucker[]; -extern const u8 gTrainerFrontPic_PalaceMavenSpenser[]; -extern const u8 gTrainerFrontPic_ArenaTycoonGreta[]; -extern const u8 gTrainerFrontPic_FactoryHeadNoland[]; -extern const u8 gTrainerFrontPic_PikeQueenLucy[]; -extern const u8 gTrainerFrontPic_PyramidKingBrandon[]; -extern const u8 gTrainerFrontPic_Red[]; -extern const u8 gTrainerFrontPic_Leaf[]; -extern const u8 gTrainerFrontPic_RubySapphireBrendan[]; -extern const u8 gTrainerFrontPic_RubySapphireMay[]; +extern const u32 gTrainerFrontPic_Hiker[]; +extern const u32 gTrainerFrontPic_AquaGruntM[]; +extern const u32 gTrainerFrontPic_PokemonBreederF[]; +extern const u32 gTrainerFrontPic_CoolTrainerM[]; +extern const u32 gTrainerFrontPic_BirdKeeper[]; +extern const u32 gTrainerFrontPic_Collector[]; +extern const u32 gTrainerFrontPic_AquaGruntF[]; +extern const u32 gTrainerFrontPic_SwimmerM[]; +extern const u32 gTrainerFrontPic_MagmaGruntM[]; +extern const u32 gTrainerFrontPic_ExpertM[]; +extern const u32 gTrainerFrontPic_AquaAdminM[]; +extern const u32 gTrainerFrontPic_BlackBelt[]; +extern const u32 gTrainerFrontPic_AquaAdminF[]; +extern const u32 gTrainerFrontPic_AquaLeaderArchie[]; +extern const u32 gTrainerFrontPic_HexManiac[]; +extern const u32 gTrainerFrontPic_AromaLady[]; +extern const u32 gTrainerFrontPic_RuinManiac[]; +extern const u32 gTrainerFrontPic_Interviewer[]; +extern const u32 gTrainerFrontPic_TuberF[]; +extern const u32 gTrainerFrontPic_TuberM[]; +extern const u32 gTrainerFrontPic_CoolTrainerF[]; +extern const u32 gTrainerFrontPic_Lady[]; +extern const u32 gTrainerFrontPic_Beauty[]; +extern const u32 gTrainerFrontPic_RichBoy[]; +extern const u32 gTrainerFrontPic_ExpertF[]; +extern const u32 gTrainerFrontPic_Pokemaniac[]; +extern const u32 gTrainerFrontPic_MagmaGruntF[]; +extern const u32 gTrainerFrontPic_Guitarist[]; +extern const u32 gTrainerFrontPic_Kindler[]; +extern const u32 gTrainerFrontPic_Camper[]; +extern const u32 gTrainerFrontPic_Picnicker[]; +extern const u32 gTrainerFrontPic_BugManiac[]; +extern const u32 gTrainerFrontPic_PokemonBreederM[]; +extern const u32 gTrainerFrontPic_PsychicM[]; +extern const u32 gTrainerFrontPic_PsychicF[]; +extern const u32 gTrainerFrontPic_Gentleman[]; +extern const u32 gTrainerFrontPic_EliteFourSidney[]; +extern const u32 gTrainerFrontPic_EliteFourPhoebe[]; +extern const u32 gTrainerFrontPic_EliteFourGlacia[]; +extern const u32 gTrainerFrontPic_EliteFourDrake[]; +extern const u32 gTrainerFrontPic_LeaderRoxanne[]; +extern const u32 gTrainerFrontPic_LeaderBrawly[]; +extern const u32 gTrainerFrontPic_LeaderWattson[]; +extern const u32 gTrainerFrontPic_LeaderFlannery[]; +extern const u32 gTrainerFrontPic_LeaderNorman[]; +extern const u32 gTrainerFrontPic_LeaderWinona[]; +extern const u32 gTrainerFrontPic_LeaderTateAndLiza[]; +extern const u32 gTrainerFrontPic_LeaderJuan[]; +extern const u32 gTrainerFrontPic_SchoolKidM[]; +extern const u32 gTrainerFrontPic_SchoolKidF[]; +extern const u32 gTrainerFrontPic_SrAndJr[]; +extern const u32 gTrainerFrontPic_WinstrateM[]; +extern const u32 gTrainerFrontPic_WinstrateF[]; +extern const u32 gTrainerFrontPic_Youngster[]; +extern const u32 gTrainerFrontPic_ChampionWallace[]; +extern const u32 gTrainerFrontPic_Fisherman[]; +extern const u32 gTrainerFrontPic_CyclingTriathleteM[]; +extern const u32 gTrainerFrontPic_CyclingTriathleteF[]; +extern const u32 gTrainerFrontPic_RunningTriathleteM[]; +extern const u32 gTrainerFrontPic_RunningTriathleteF[]; +extern const u32 gTrainerFrontPic_SwimmingTriathleteM[]; +extern const u32 gTrainerFrontPic_SwimmingTriathleteF[]; +extern const u32 gTrainerFrontPic_DragonTamer[]; +extern const u32 gTrainerFrontPic_NinjaBoy[]; +extern const u32 gTrainerFrontPic_BattleGirl[]; +extern const u32 gTrainerFrontPic_ParasolLady[]; +extern const u32 gTrainerFrontPic_SwimmerF[]; +extern const u32 gTrainerFrontPic_Twins[]; +extern const u32 gTrainerFrontPic_Sailor[]; +extern const u32 gTrainerFrontPic_MagmaAdmin[]; +extern const u32 gTrainerFrontPic_Wally[]; +extern const u32 gTrainerFrontPic_Brendan[]; +extern const u32 gTrainerFrontPic_May[]; +extern const u32 gTrainerFrontPic_BugCatcher[]; +extern const u32 gTrainerFrontPic_PokemonRangerM[]; +extern const u32 gTrainerFrontPic_PokemonRangerF[]; +extern const u32 gTrainerFrontPic_MagmaLeaderMaxie[]; +extern const u32 gTrainerFrontPic_Lass[]; +extern const u32 gTrainerFrontPic_YoungCouple[]; +extern const u32 gTrainerFrontPic_OldCouple[]; +extern const u32 gTrainerFrontPic_SisAndBro[]; +extern const u32 gTrainerFrontPic_Steven[]; +extern const u32 gTrainerFrontPic_SalonMaidenAnabel[]; +extern const u32 gTrainerFrontPic_DomeAceTucker[]; +extern const u32 gTrainerFrontPic_PalaceMavenSpenser[]; +extern const u32 gTrainerFrontPic_ArenaTycoonGreta[]; +extern const u32 gTrainerFrontPic_FactoryHeadNoland[]; +extern const u32 gTrainerFrontPic_PikeQueenLucy[]; +extern const u32 gTrainerFrontPic_PyramidKingBrandon[]; +extern const u32 gTrainerFrontPic_Red[]; +extern const u32 gTrainerFrontPic_Leaf[]; +extern const u32 gTrainerFrontPic_RubySapphireBrendan[]; +extern const u32 gTrainerFrontPic_RubySapphireMay[]; -extern const u8 gTrainerPalette_Hiker[]; -extern const u8 gTrainerPalette_AquaGruntM[]; -extern const u8 gTrainerPalette_PokemonBreederF[]; -extern const u8 gTrainerPalette_CoolTrainerM[]; -extern const u8 gTrainerPalette_BirdKeeper[]; -extern const u8 gTrainerPalette_Collector[]; -extern const u8 gTrainerPalette_AquaGruntF[]; -extern const u8 gTrainerPalette_SwimmerM[]; -extern const u8 gTrainerPalette_MagmaGruntM[]; -extern const u8 gTrainerPalette_ExpertM[]; -extern const u8 gTrainerPalette_AquaAdminM[]; -extern const u8 gTrainerPalette_BlackBelt[]; -extern const u8 gTrainerPalette_AquaAdminF[]; -extern const u8 gTrainerPalette_AquaLeaderArchie[]; -extern const u8 gTrainerPalette_HexManiac[]; -extern const u8 gTrainerPalette_AromaLady[]; -extern const u8 gTrainerPalette_RuinManiac[]; -extern const u8 gTrainerPalette_Interviewer[]; -extern const u8 gTrainerPalette_TuberF[]; -extern const u8 gTrainerPalette_TuberM[]; -extern const u8 gTrainerPalette_CoolTrainerF[]; -extern const u8 gTrainerPalette_Lady[]; -extern const u8 gTrainerPalette_Beauty[]; -extern const u8 gTrainerPalette_RichBoy[]; -extern const u8 gTrainerPalette_ExpertF[]; -extern const u8 gTrainerPalette_Pokemaniac[]; -extern const u8 gTrainerPalette_MagmaGruntF[]; -extern const u8 gTrainerPalette_Guitarist[]; -extern const u8 gTrainerPalette_Kindler[]; -extern const u8 gTrainerPalette_Camper[]; -extern const u8 gTrainerPalette_Picnicker[]; -extern const u8 gTrainerPalette_BugManiac[]; -extern const u8 gTrainerPalette_PokemonBreederM[]; -extern const u8 gTrainerPalette_PsychicM[]; -extern const u8 gTrainerPalette_PsychicF[]; -extern const u8 gTrainerPalette_Gentleman[]; -extern const u8 gTrainerPalette_EliteFourSidney[]; -extern const u8 gTrainerPalette_EliteFourPhoebe[]; -extern const u8 gTrainerPalette_EliteFourGlacia[]; -extern const u8 gTrainerPalette_EliteFourDrake[]; -extern const u8 gTrainerPalette_LeaderRoxanne[]; -extern const u8 gTrainerPalette_LeaderBrawly[]; -extern const u8 gTrainerPalette_LeaderWattson[]; -extern const u8 gTrainerPalette_LeaderFlannery[]; -extern const u8 gTrainerPalette_LeaderNorman[]; -extern const u8 gTrainerPalette_LeaderWinona[]; -extern const u8 gTrainerPalette_LeaderTateAndLiza[]; -extern const u8 gTrainerPalette_LeaderJuan[]; -extern const u8 gTrainerPalette_SchoolKidM[]; -extern const u8 gTrainerPalette_SchoolKidF[]; -extern const u8 gTrainerPalette_SrAndJr[]; -extern const u8 gTrainerPalette_WinstrateM[]; -extern const u8 gTrainerPalette_WinstrateF[]; -extern const u8 gTrainerPalette_Youngster[]; -extern const u8 gTrainerPalette_ChampionWallace[]; -extern const u8 gTrainerPalette_Fisherman[]; -extern const u8 gTrainerPalette_CyclingTriathleteM[]; -extern const u8 gTrainerPalette_CyclingTriathleteF[]; -extern const u8 gTrainerPalette_RunningTriathleteM[]; -extern const u8 gTrainerPalette_RunningTriathleteF[]; -extern const u8 gTrainerPalette_SwimmingTriathleteM[]; -extern const u8 gTrainerPalette_SwimmingTriathleteF[]; -extern const u8 gTrainerPalette_DragonTamer[]; -extern const u8 gTrainerPalette_NinjaBoy[]; -extern const u8 gTrainerPalette_BattleGirl[]; -extern const u8 gTrainerPalette_ParasolLady[]; -extern const u8 gTrainerPalette_SwimmerF[]; -extern const u8 gTrainerPalette_Twins[]; -extern const u8 gTrainerPalette_Sailor[]; -extern const u8 gTrainerPalette_MagmaAdmin[]; -extern const u8 gTrainerPalette_Wally[]; -extern const u8 gTrainerPalette_Brendan[]; -extern const u8 gTrainerPalette_May[]; -extern const u8 gTrainerPalette_BugCatcher[]; -extern const u8 gTrainerPalette_PokemonRangerM[]; -extern const u8 gTrainerPalette_PokemonRangerF[]; -extern const u8 gTrainerPalette_MagmaLeaderMaxie[]; -extern const u8 gTrainerPalette_Lass[]; -extern const u8 gTrainerPalette_YoungCouple[]; -extern const u8 gTrainerPalette_OldCouple[]; -extern const u8 gTrainerPalette_SisAndBro[]; -extern const u8 gTrainerPalette_Steven[]; -extern const u8 gTrainerPalette_SalonMaidenAnabel[]; -extern const u8 gTrainerPalette_DomeAceTucker[]; -extern const u8 gTrainerPalette_PalaceMavenSpenser[]; -extern const u8 gTrainerPalette_ArenaTycoonGreta[]; -extern const u8 gTrainerPalette_FactoryHeadNoland[]; -extern const u8 gTrainerPalette_PikeQueenLucy[]; -extern const u8 gTrainerPalette_PyramidKingBrandon[]; -extern const u8 gTrainerPalette_Red[]; -extern const u8 gTrainerPalette_Leaf[]; -extern const u8 gTrainerPalette_RubySapphireBrendan[]; -extern const u8 gTrainerPalette_RubySapphireMay[]; +extern const u32 gTrainerPalette_Hiker[]; +extern const u32 gTrainerPalette_AquaGruntM[]; +extern const u32 gTrainerPalette_PokemonBreederF[]; +extern const u32 gTrainerPalette_CoolTrainerM[]; +extern const u32 gTrainerPalette_BirdKeeper[]; +extern const u32 gTrainerPalette_Collector[]; +extern const u32 gTrainerPalette_AquaGruntF[]; +extern const u32 gTrainerPalette_SwimmerM[]; +extern const u32 gTrainerPalette_MagmaGruntM[]; +extern const u32 gTrainerPalette_ExpertM[]; +extern const u32 gTrainerPalette_AquaAdminM[]; +extern const u32 gTrainerPalette_BlackBelt[]; +extern const u32 gTrainerPalette_AquaAdminF[]; +extern const u32 gTrainerPalette_AquaLeaderArchie[]; +extern const u32 gTrainerPalette_HexManiac[]; +extern const u32 gTrainerPalette_AromaLady[]; +extern const u32 gTrainerPalette_RuinManiac[]; +extern const u32 gTrainerPalette_Interviewer[]; +extern const u32 gTrainerPalette_TuberF[]; +extern const u32 gTrainerPalette_TuberM[]; +extern const u32 gTrainerPalette_CoolTrainerF[]; +extern const u32 gTrainerPalette_Lady[]; +extern const u32 gTrainerPalette_Beauty[]; +extern const u32 gTrainerPalette_RichBoy[]; +extern const u32 gTrainerPalette_ExpertF[]; +extern const u32 gTrainerPalette_Pokemaniac[]; +extern const u32 gTrainerPalette_MagmaGruntF[]; +extern const u32 gTrainerPalette_Guitarist[]; +extern const u32 gTrainerPalette_Kindler[]; +extern const u32 gTrainerPalette_Camper[]; +extern const u32 gTrainerPalette_Picnicker[]; +extern const u32 gTrainerPalette_BugManiac[]; +extern const u32 gTrainerPalette_PokemonBreederM[]; +extern const u32 gTrainerPalette_PsychicM[]; +extern const u32 gTrainerPalette_PsychicF[]; +extern const u32 gTrainerPalette_Gentleman[]; +extern const u32 gTrainerPalette_EliteFourSidney[]; +extern const u32 gTrainerPalette_EliteFourPhoebe[]; +extern const u32 gTrainerPalette_EliteFourGlacia[]; +extern const u32 gTrainerPalette_EliteFourDrake[]; +extern const u32 gTrainerPalette_LeaderRoxanne[]; +extern const u32 gTrainerPalette_LeaderBrawly[]; +extern const u32 gTrainerPalette_LeaderWattson[]; +extern const u32 gTrainerPalette_LeaderFlannery[]; +extern const u32 gTrainerPalette_LeaderNorman[]; +extern const u32 gTrainerPalette_LeaderWinona[]; +extern const u32 gTrainerPalette_LeaderTateAndLiza[]; +extern const u32 gTrainerPalette_LeaderJuan[]; +extern const u32 gTrainerPalette_SchoolKidM[]; +extern const u32 gTrainerPalette_SchoolKidF[]; +extern const u32 gTrainerPalette_SrAndJr[]; +extern const u32 gTrainerPalette_WinstrateM[]; +extern const u32 gTrainerPalette_WinstrateF[]; +extern const u32 gTrainerPalette_Youngster[]; +extern const u32 gTrainerPalette_ChampionWallace[]; +extern const u32 gTrainerPalette_Fisherman[]; +extern const u32 gTrainerPalette_CyclingTriathleteM[]; +extern const u32 gTrainerPalette_CyclingTriathleteF[]; +extern const u32 gTrainerPalette_RunningTriathleteM[]; +extern const u32 gTrainerPalette_RunningTriathleteF[]; +extern const u32 gTrainerPalette_SwimmingTriathleteM[]; +extern const u32 gTrainerPalette_SwimmingTriathleteF[]; +extern const u32 gTrainerPalette_DragonTamer[]; +extern const u32 gTrainerPalette_NinjaBoy[]; +extern const u32 gTrainerPalette_BattleGirl[]; +extern const u32 gTrainerPalette_ParasolLady[]; +extern const u32 gTrainerPalette_SwimmerF[]; +extern const u32 gTrainerPalette_Twins[]; +extern const u32 gTrainerPalette_Sailor[]; +extern const u32 gTrainerPalette_MagmaAdmin[]; +extern const u32 gTrainerPalette_Wally[]; +extern const u32 gTrainerPalette_Brendan[]; +extern const u32 gTrainerPalette_May[]; +extern const u32 gTrainerPalette_BugCatcher[]; +extern const u32 gTrainerPalette_PokemonRangerM[]; +extern const u32 gTrainerPalette_PokemonRangerF[]; +extern const u32 gTrainerPalette_MagmaLeaderMaxie[]; +extern const u32 gTrainerPalette_Lass[]; +extern const u32 gTrainerPalette_YoungCouple[]; +extern const u32 gTrainerPalette_OldCouple[]; +extern const u32 gTrainerPalette_SisAndBro[]; +extern const u32 gTrainerPalette_Steven[]; +extern const u32 gTrainerPalette_SalonMaidenAnabel[]; +extern const u32 gTrainerPalette_DomeAceTucker[]; +extern const u32 gTrainerPalette_PalaceMavenSpenser[]; +extern const u32 gTrainerPalette_ArenaTycoonGreta[]; +extern const u32 gTrainerPalette_FactoryHeadNoland[]; +extern const u32 gTrainerPalette_PikeQueenLucy[]; +extern const u32 gTrainerPalette_PyramidKingBrandon[]; +extern const u32 gTrainerPalette_Red[]; +extern const u32 gTrainerPalette_Leaf[]; +extern const u32 gTrainerPalette_RubySapphireBrendan[]; +extern const u32 gTrainerPalette_RubySapphireMay[]; extern const u8 gTrainerBackPic_Brendan[]; extern const u8 gTrainerBackPic_May[]; @@ -3065,223 +3065,222 @@ extern const u8 gTrainerBackPic_RubySapphireMay[]; extern const u8 gTrainerBackPic_Wally[]; extern const u8 gTrainerBackPic_Steven[]; -extern const u8 gTrainerBackPicPalette_Red[]; -extern const u8 gTrainerBackPicPalette_Leaf[]; +extern const u32 gTrainerBackPicPalette_Red[]; +extern const u32 gTrainerBackPicPalette_Leaf[]; // pokeblock -extern const u8 gMenuPokeblock_Gfx[]; +extern const u32 gMenuPokeblock_Gfx[]; extern const u8 gMenuPokeblock_Pal[]; -extern const u8 gMenuPokeblock_Tilemap[]; -extern const u8 gMenuPokeblockDevice_Gfx[]; -extern const u8 gMenuPokeblockDevice_Pal[]; -extern const u8 gPokeblockRed_Pal[]; -extern const u8 gPokeblockBlue_Pal[]; -extern const u8 gPokeblockPink_Pal[]; -extern const u8 gPokeblockGreen_Pal[]; -extern const u8 gPokeblockYellow_Pal[]; -extern const u8 gPokeblockPurple_Pal[]; -extern const u8 gPokeblockIndigo_Pal[]; -extern const u8 gPokeblockBrown_Pal[]; -extern const u8 gPokeblockLiteBlue_Pal[]; -extern const u8 gPokeblockOlive_Pal[]; -extern const u8 gPokeblockGray_Pal[]; -extern const u8 gPokeblockBlack_Pal[]; -extern const u8 gPokeblockWhite_Pal[]; -extern const u8 gPokeblockGold_Pal[]; -extern const u8 gPokeblock_Gfx[]; +extern const u32 gMenuPokeblock_Tilemap[]; +extern const u32 gMenuPokeblockDevice_Gfx[]; +extern const u32 gMenuPokeblockDevice_Pal[]; +extern const u32 gPokeblockRed_Pal[]; +extern const u32 gPokeblockBlue_Pal[]; +extern const u32 gPokeblockPink_Pal[]; +extern const u32 gPokeblockGreen_Pal[]; +extern const u32 gPokeblockYellow_Pal[]; +extern const u32 gPokeblockPurple_Pal[]; +extern const u32 gPokeblockIndigo_Pal[]; +extern const u32 gPokeblockBrown_Pal[]; +extern const u32 gPokeblockLiteBlue_Pal[]; +extern const u32 gPokeblockOlive_Pal[]; +extern const u32 gPokeblockGray_Pal[]; +extern const u32 gPokeblockBlack_Pal[]; +extern const u32 gPokeblockWhite_Pal[]; +extern const u32 gPokeblockGold_Pal[]; +extern const u32 gPokeblock_Gfx[]; -extern const u8 gItemIcon_QuestionMark[]; -extern const u8 gItemIconPalette_QuestionMark[]; -extern const u8 gUnknown_08DB7AA0[]; -extern const u8 gUnknown_08DB7B34[]; -extern const u8 gUnknown_08DB7B5C[]; -extern const u8 gUnknown_08DB7BEC[]; -extern const u8 gUnknown_08DB7C08[]; -extern const u8 gUnknown_08DB7CE8[]; -extern const u8 gUnknown_08DB7D08[]; -extern const u8 gUnknown_08DB7DCC[]; -extern const u8 gUnknown_08DB7DF4[]; -extern const u8 gUnknown_08DB7EA0[]; -extern const u8 gUnknown_08DB7EC4[]; -extern const u8 gUnknown_08DB7F60[]; -extern const u8 gUnknown_08DB7F7C[]; -extern const u8 gUnknown_08DB8070[]; -extern const u8 gUnknown_08DB808C[]; -extern const u8 gUnknown_08DB8138[]; -extern const u8 gUnknown_08DB8160[]; -extern const u8 gUnknown_08DB8218[]; -extern const u8 gUnknown_08DB823C[]; -extern const u8 gUnknown_08DB8300[]; -extern const u8 gUnknown_08DB8328[]; -extern const u8 gUnknown_08DB8430[]; -extern const u8 gUnknown_08DB8458[]; -extern const u8 gUnknown_08DB8528[]; -extern const u8 gUnknown_08DB854C[]; -extern const u8 gUnknown_08DB862C[]; -extern const u8 gUnknown_08DB8654[]; -extern const u8 gUnknown_08DB86C4[]; -extern const u8 gUnknown_08DB86E0[]; -extern const u8 gUnknown_08DB8750[]; -extern const u8 gUnknown_08DB876C[]; -extern const u8 gUnknown_08DB87DC[]; -extern const u8 gUnknown_08DB87F8[]; -extern const u8 gUnknown_08DB88D8[]; -extern const u8 gUnknown_08DB8900[]; -extern const u8 gUnknown_08DB89E0[]; -extern const u8 gUnknown_08DB8A08[]; -extern const u8 gUnknown_08DB8A68[]; -extern const u8 gUnknown_08DB8A84[]; -extern const u8 gUnknown_08DB8B40[]; -extern const u8 gUnknown_08DB8B68[]; -extern const u8 gUnknown_08DB8C40[]; -extern const u8 gUnknown_08DB8C5C[]; -extern const u8 gUnknown_08DB8CF4[]; -extern const u8 gUnknown_08DB8D18[]; -extern const u8 gUnknown_08DB8DB0[]; -extern const u8 gUnknown_08DB8DD4[]; -extern const u8 gUnknown_08DB8E80[]; -extern const u8 gUnknown_08DB8EA0[]; -extern const u8 gUnknown_08DB8F58[]; -extern const u8 gUnknown_08DB8F7C[]; -extern const u8 gUnknown_08DB9038[]; -extern const u8 gUnknown_08DB9058[]; -extern const u8 gUnknown_08DB9130[]; -extern const u8 gUnknown_08DB9154[]; -extern const u8 gUnknown_08DB9218[]; -extern const u8 gUnknown_08DB9234[]; -extern const u8 gUnknown_08DB92FC[]; -extern const u8 gUnknown_08DB931C[]; -extern const u8 gUnknown_08DB93E8[]; -extern const u8 gUnknown_08DB940C[]; -extern const u8 gUnknown_08DB94CC[]; -extern const u8 gUnknown_08DB94E8[]; -extern const u8 gUnknown_08DB95AC[]; -extern const u8 gUnknown_08DB95D0[]; -extern const u8 gUnknown_08DB96C4[]; -extern const u8 gUnknown_08DB96EC[]; -extern const u8 gUnknown_08DB97F4[]; -extern const u8 gUnknown_08DB981C[]; -extern const u8 gUnknown_08DB9908[]; -extern const u8 gUnknown_08DB9930[]; -extern const u8 gUnknown_08DB9A54[]; -extern const u8 gUnknown_08DB9A7C[]; -extern const u8 gUnknown_08DB9B7C[]; -extern const u8 gUnknown_08DB9BA4[]; -extern const u8 gUnknown_08DB9CB0[]; -extern const u8 gUnknown_08DB9CD8[]; -extern const u8 gUnknown_08DB9DAC[]; -extern const u8 gUnknown_08DB9DD4[]; -extern const u8 gUnknown_08DB9EE4[]; -extern const u8 gUnknown_08DB9F08[]; -extern const u8 gUnknown_08DB9FFC[]; -extern const u8 gUnknown_08DBA020[]; -extern const u8 gUnknown_08DBA12C[]; -extern const u8 gWallclock_Gfx[]; +extern const u32 gItemIcon_QuestionMark[]; +extern const u32 gItemIconPalette_QuestionMark[]; +extern const u32 gUnknown_08DB7AA0[]; +extern const u32 gUnknown_08DB7B34[]; +extern const u32 gUnknown_08DB7B5C[]; +extern const u32 gUnknown_08DB7BEC[]; +extern const u32 gUnknown_08DB7C08[]; +extern const u32 gUnknown_08DB7CE8[]; +extern const u32 gUnknown_08DB7D08[]; +extern const u32 gUnknown_08DB7DCC[]; +extern const u32 gUnknown_08DB7DF4[]; +extern const u32 gUnknown_08DB7EA0[]; +extern const u32 gUnknown_08DB7EC4[]; +extern const u32 gUnknown_08DB7F60[]; +extern const u32 gUnknown_08DB7F7C[]; +extern const u32 gUnknown_08DB8070[]; +extern const u32 gUnknown_08DB808C[]; +extern const u32 gUnknown_08DB8138[]; +extern const u32 gUnknown_08DB8160[]; +extern const u32 gUnknown_08DB8218[]; +extern const u32 gUnknown_08DB823C[]; +extern const u32 gUnknown_08DB8300[]; +extern const u32 gUnknown_08DB8328[]; +extern const u32 gUnknown_08DB8430[]; +extern const u32 gUnknown_08DB8458[]; +extern const u32 gUnknown_08DB8528[]; +extern const u32 gUnknown_08DB854C[]; +extern const u32 gUnknown_08DB862C[]; +extern const u32 gUnknown_08DB8654[]; +extern const u32 gUnknown_08DB86C4[]; +extern const u32 gUnknown_08DB86E0[]; +extern const u32 gUnknown_08DB8750[]; +extern const u32 gUnknown_08DB876C[]; +extern const u32 gUnknown_08DB87DC[]; +extern const u32 gUnknown_08DB87F8[]; +extern const u32 gUnknown_08DB88D8[]; +extern const u32 gUnknown_08DB8900[]; +extern const u32 gUnknown_08DB89E0[]; +extern const u32 gUnknown_08DB8A08[]; +extern const u32 gUnknown_08DB8A68[]; +extern const u32 gUnknown_08DB8A84[]; +extern const u32 gUnknown_08DB8B40[]; +extern const u32 gUnknown_08DB8B68[]; +extern const u32 gUnknown_08DB8C40[]; +extern const u32 gUnknown_08DB8C5C[]; +extern const u32 gUnknown_08DB8CF4[]; +extern const u32 gUnknown_08DB8D18[]; +extern const u32 gUnknown_08DB8DB0[]; +extern const u32 gUnknown_08DB8DD4[]; +extern const u32 gUnknown_08DB8E80[]; +extern const u32 gUnknown_08DB8EA0[]; +extern const u32 gUnknown_08DB8F58[]; +extern const u32 gUnknown_08DB8F7C[]; +extern const u32 gUnknown_08DB9038[]; +extern const u32 gUnknown_08DB9058[]; +extern const u32 gUnknown_08DB9130[]; +extern const u32 gUnknown_08DB9154[]; +extern const u32 gUnknown_08DB9218[]; +extern const u32 gUnknown_08DB9234[]; +extern const u32 gUnknown_08DB92FC[]; +extern const u32 gUnknown_08DB931C[]; +extern const u32 gUnknown_08DB93E8[]; +extern const u32 gUnknown_08DB940C[]; +extern const u32 gUnknown_08DB94CC[]; +extern const u32 gUnknown_08DB94E8[]; +extern const u32 gUnknown_08DB95AC[]; +extern const u32 gUnknown_08DB95D0[]; +extern const u32 gUnknown_08DB96C4[]; +extern const u32 gUnknown_08DB96EC[]; +extern const u32 gUnknown_08DB97F4[]; +extern const u32 gUnknown_08DB981C[]; +extern const u32 gUnknown_08DB9908[]; +extern const u32 gUnknown_08DB9930[]; +extern const u32 gUnknown_08DB9A54[]; +extern const u32 gUnknown_08DB9A7C[]; +extern const u32 gUnknown_08DB9B7C[]; +extern const u32 gUnknown_08DB9BA4[]; +extern const u32 gUnknown_08DB9CB0[]; +extern const u32 gUnknown_08DB9CD8[]; +extern const u32 gUnknown_08DB9DAC[]; +extern const u32 gUnknown_08DB9DD4[]; +extern const u32 gUnknown_08DB9EE4[]; +extern const u32 gUnknown_08DB9F08[]; +extern const u32 gUnknown_08DB9FFC[]; +extern const u32 gUnknown_08DBA020[]; +extern const u32 gUnknown_08DBA12C[]; +extern const u32 gWallclock_Gfx[]; extern const u16 gWallclockMale_Pal[]; extern const u16 gWallclockFemale_Pal[]; -extern const u8 gUnknown_08DCC648[]; -extern const u8 gUnknown_08DCC908[]; -extern const u8 gBerryFixGameboy_Gfx[]; -extern const u8 gBerryFixGameboy_Tilemap[]; +extern const u32 gUnknown_08DCC648[]; +extern const u32 gUnknown_08DCC908[]; +extern const u32 gBerryFixGameboy_Gfx[]; +extern const u32 gBerryFixGameboy_Tilemap[]; extern const u16 gBerryFixGameboy_Pal[]; -extern const u8 gBerryFixGameboyLogo_Gfx[]; -extern const u8 gBerryFixGameboyLogo_Tilemap[]; +extern const u32 gBerryFixGameboyLogo_Gfx[]; +extern const u32 gBerryFixGameboyLogo_Tilemap[]; extern const u16 gBerryFixGameboyLogo_Pal[]; -extern const u8 gBerryFixGbaTransfer_Gfx[]; -extern const u8 gBerryFixGbaTransfer_Tilemap[]; +extern const u32 gBerryFixGbaTransfer_Gfx[]; +extern const u32 gBerryFixGbaTransfer_Tilemap[]; extern const u16 gBerryFixGbaTransfer_Pal[]; -extern const u8 gBerryFixGbaTransferHighlight_Gfx[]; -extern const u8 gBerryFixGbaTransferHighlight_Tilemap[]; +extern const u32 gBerryFixGbaTransferHighlight_Gfx[]; +extern const u32 gBerryFixGbaTransferHighlight_Tilemap[]; extern const u16 gBerryFixGbaTransferHighlight_Pal[]; -extern const u8 gBerryFixGbaTransferError_Gfx[]; -extern const u8 gBerryFixGbaTransferError_Tilemap[]; +extern const u32 gBerryFixGbaTransferError_Gfx[]; +extern const u32 gBerryFixGbaTransferError_Tilemap[]; extern const u16 gBerryFixGbaTransferError_Pal[]; -extern const u8 gBerryFixWindow_Gfx[]; -extern const u8 gBerryFixWindow_Tilemap[]; +extern const u32 gBerryFixWindow_Gfx[]; +extern const u32 gBerryFixWindow_Tilemap[]; extern const u16 gBerryFixWindow_Pal[]; -extern const u8 gBattleTextboxTiles[]; -extern const u8 gBattleTextboxTilemap[]; -extern const u8 gBattleTextboxPalette[]; -extern const u8 gUnknown_08D778F0[]; -extern const u8 gUnknown_08D77B0C[]; -extern const u8 gUnknown_08D77AE4[]; -extern const u8 gUnknown_08D779D8[]; -extern const u8 gUnknown_08D857A8[]; -extern const u8 gUnknown_08D85A1C[]; -extern const u8 gUnknown_08D85600[]; +extern const u32 gBattleTextboxTiles[]; +extern const u32 gBattleTextboxTilemap[]; +extern const u32 gBattleTextboxPalette[]; +extern const u32 gUnknown_08D778F0[]; +extern const u32 gUnknown_08D77B0C[]; +extern const u32 gUnknown_08D77AE4[]; +extern const u32 gUnknown_08D779D8[]; +extern const u32 gUnknown_08D857A8[]; +extern const u32 gUnknown_08D85A1C[]; // battle terrains -extern const u8 gBattleTerrainTiles_TallGrass[]; -extern const u8 gBattleTerrainTilemap_TallGrass[]; -extern const u8 gBattleTerrainAnimTiles_TallGrass[]; -extern const u8 gBattleTerrainAnimTilemap_TallGrass[]; -extern const u8 gBattleTerrainPalette_TallGrass[]; -extern const u8 gBattleTerrainTiles_LongGrass[]; -extern const u8 gBattleTerrainTilemap_LongGrass[]; -extern const u8 gBattleTerrainAnimTiles_LongGrass[]; -extern const u8 gBattleTerrainAnimTilemap_LongGrass[]; -extern const u8 gBattleTerrainPalette_LongGrass[]; -extern const u8 gBattleTerrainTiles_Sand[]; -extern const u8 gBattleTerrainTilemap_Sand[]; -extern const u8 gBattleTerrainAnimTiles_Sand[]; -extern const u8 gBattleTerrainAnimTilemap_Sand[]; -extern const u8 gBattleTerrainPalette_Sand[]; -extern const u8 gBattleTerrainTiles_Underwater[]; -extern const u8 gBattleTerrainTilemap_Underwater[]; -extern const u8 gBattleTerrainAnimTiles_Underwater[]; -extern const u8 gBattleTerrainAnimTilemap_Underwater[]; -extern const u8 gBattleTerrainPalette_Underwater[]; -extern const u8 gBattleTerrainTiles_Water[]; -extern const u8 gBattleTerrainTilemap_Water[]; -extern const u8 gBattleTerrainAnimTiles_Water[]; -extern const u8 gBattleTerrainAnimTilemap_Water[]; -extern const u8 gBattleTerrainPalette_Water[]; -extern const u8 gBattleTerrainTiles_PondWater[]; -extern const u8 gBattleTerrainTilemap_PondWater[]; -extern const u8 gBattleTerrainAnimTiles_PondWater[]; -extern const u8 gBattleTerrainAnimTilemap_PondWater[]; -extern const u8 gBattleTerrainPalette_PondWater[]; -extern const u8 gBattleTerrainTiles_Rock[]; -extern const u8 gBattleTerrainTilemap_Rock[]; -extern const u8 gBattleTerrainAnimTiles_Rock[]; -extern const u8 gBattleTerrainAnimTilemap_Rock[]; -extern const u8 gBattleTerrainPalette_Rock[]; -extern const u8 gBattleTerrainTiles_Cave[]; -extern const u8 gBattleTerrainTilemap_Cave[]; -extern const u8 gBattleTerrainAnimTiles_Cave[]; -extern const u8 gBattleTerrainAnimTilemap_Cave[]; -extern const u8 gBattleTerrainPalette_Cave[]; -extern const u8 gBattleTerrainTiles_Building[]; -extern const u8 gBattleTerrainTilemap_Building[]; -extern const u8 gBattleTerrainAnimTiles_Building[]; -extern const u8 gBattleTerrainAnimTilemap_Building[]; -extern const u8 gBattleTerrainPalette_Building[]; -extern const u8 gBattleTerrainPalette_Plain[]; -extern const u8 gBattleTerrainPalette_Frontier[]; -extern const u8 gBattleTerrainTiles_Stadium[]; -extern const u8 gBattleTerrainTilemap_Stadium[]; -extern const u8 gBattleTerrainTiles_Rayquaza[]; -extern const u8 gBattleTerrainTilemap_Rayquaza[]; -extern const u8 gBattleTerrainAnimTiles_Rayquaza[]; -extern const u8 gBattleTerrainAnimTilemap_Rayquaza[]; -extern const u8 gBattleTerrainPalette_Rayquaza[]; -extern const u8 gBattleTerrainPalette_Kyogre[]; -extern const u8 gBattleTerrainPalette_Groudon[]; -extern const u8 gBattleTerrainPalette_BuildingGym[]; -extern const u8 gBattleTerrainPalette_BuildingLeader[]; -extern const u8 gBattleTerrainPalette_StadiumAqua[]; -extern const u8 gBattleTerrainPalette_StadiumMagma[]; -extern const u8 gBattleTerrainPalette_StadiumSidney[]; -extern const u8 gBattleTerrainPalette_StadiumPhoebe[]; -extern const u8 gBattleTerrainPalette_StadiumGlacia[]; -extern const u8 gBattleTerrainPalette_StadiumDrake[]; -extern const u8 gBattleTerrainPalette_StadiumWallace[]; +extern const u32 gBattleTerrainTiles_TallGrass[]; +extern const u32 gBattleTerrainTilemap_TallGrass[]; +extern const u32 gBattleTerrainAnimTiles_TallGrass[]; +extern const u32 gBattleTerrainAnimTilemap_TallGrass[]; +extern const u32 gBattleTerrainPalette_TallGrass[]; +extern const u32 gBattleTerrainTiles_LongGrass[]; +extern const u32 gBattleTerrainTilemap_LongGrass[]; +extern const u32 gBattleTerrainAnimTiles_LongGrass[]; +extern const u32 gBattleTerrainAnimTilemap_LongGrass[]; +extern const u32 gBattleTerrainPalette_LongGrass[]; +extern const u32 gBattleTerrainTiles_Sand[]; +extern const u32 gBattleTerrainTilemap_Sand[]; +extern const u32 gBattleTerrainAnimTiles_Sand[]; +extern const u32 gBattleTerrainAnimTilemap_Sand[]; +extern const u32 gBattleTerrainPalette_Sand[]; +extern const u32 gBattleTerrainTiles_Underwater[]; +extern const u32 gBattleTerrainTilemap_Underwater[]; +extern const u32 gBattleTerrainAnimTiles_Underwater[]; +extern const u32 gBattleTerrainAnimTilemap_Underwater[]; +extern const u32 gBattleTerrainPalette_Underwater[]; +extern const u32 gBattleTerrainTiles_Water[]; +extern const u32 gBattleTerrainTilemap_Water[]; +extern const u32 gBattleTerrainAnimTiles_Water[]; +extern const u32 gBattleTerrainAnimTilemap_Water[]; +extern const u32 gBattleTerrainPalette_Water[]; +extern const u32 gBattleTerrainTiles_PondWater[]; +extern const u32 gBattleTerrainTilemap_PondWater[]; +extern const u32 gBattleTerrainAnimTiles_PondWater[]; +extern const u32 gBattleTerrainAnimTilemap_PondWater[]; +extern const u32 gBattleTerrainPalette_PondWater[]; +extern const u32 gBattleTerrainTiles_Rock[]; +extern const u32 gBattleTerrainTilemap_Rock[]; +extern const u32 gBattleTerrainAnimTiles_Rock[]; +extern const u32 gBattleTerrainAnimTilemap_Rock[]; +extern const u32 gBattleTerrainPalette_Rock[]; +extern const u32 gBattleTerrainTiles_Cave[]; +extern const u32 gBattleTerrainTilemap_Cave[]; +extern const u32 gBattleTerrainAnimTiles_Cave[]; +extern const u32 gBattleTerrainAnimTilemap_Cave[]; +extern const u32 gBattleTerrainPalette_Cave[]; +extern const u32 gBattleTerrainTiles_Building[]; +extern const u32 gBattleTerrainTilemap_Building[]; +extern const u32 gBattleTerrainAnimTiles_Building[]; +extern const u32 gBattleTerrainAnimTilemap_Building[]; +extern const u32 gBattleTerrainPalette_Building[]; +extern const u32 gBattleTerrainPalette_Plain[]; +extern const u32 gBattleTerrainPalette_Frontier[]; +extern const u32 gBattleTerrainTiles_Stadium[]; +extern const u32 gBattleTerrainTilemap_Stadium[]; +extern const u32 gBattleTerrainTiles_Rayquaza[]; +extern const u32 gBattleTerrainTilemap_Rayquaza[]; +extern const u32 gBattleTerrainAnimTiles_Rayquaza[]; +extern const u32 gBattleTerrainAnimTilemap_Rayquaza[]; +extern const u32 gBattleTerrainPalette_Rayquaza[]; +extern const u32 gBattleTerrainPalette_Kyogre[]; +extern const u32 gBattleTerrainPalette_Groudon[]; +extern const u32 gBattleTerrainPalette_BuildingGym[]; +extern const u32 gBattleTerrainPalette_BuildingLeader[]; +extern const u32 gBattleTerrainPalette_StadiumAqua[]; +extern const u32 gBattleTerrainPalette_StadiumMagma[]; +extern const u32 gBattleTerrainPalette_StadiumSidney[]; +extern const u32 gBattleTerrainPalette_StadiumPhoebe[]; +extern const u32 gBattleTerrainPalette_StadiumGlacia[]; +extern const u32 gBattleTerrainPalette_StadiumDrake[]; +extern const u32 gBattleTerrainPalette_StadiumWallace[]; // pokedex -extern const u8 gPokedexMenu2_Gfx[]; +extern const u32 gPokedexMenu2_Gfx[]; extern const u16 gPokedexText_Pal[]; -extern const u8 gPokedexMenu_Gfx[]; +extern const u32 gPokedexMenu_Gfx[]; extern const u8 gUnknown_08DC2C5C[]; extern const u8 gUnknown_08DC2DAC[]; extern const u8 gUnknown_08DC2A08[]; @@ -3295,564 +3294,561 @@ extern const u8 gUnknown_08DC2E6C[]; extern const u8 gUnknown_08DC2F5C[]; extern const u8 gUnknown_08DC2FEC[]; extern const u16 gPokedexCaughtScreenFade_Pal[]; -extern const u8 gPokedexSearchMenu_Gfx[]; -extern const u8 gPokedexSearch2_Tilemap[]; -extern const u8 gPokedexSearch1_Tilemap[]; +extern const u32 gPokedexSearchMenu_Gfx[]; +extern const u32 gPokedexSearch2_Tilemap[]; +extern const u32 gPokedexSearch1_Tilemap[]; extern const u16 gPokedexSearchMenu_Pal[]; // berry tag screen -extern const u8 gUnknown_08D9BB44[]; -extern const u8 gUnknown_08D9BF98[]; -extern const u8 gUnknown_08D9C13C[]; -extern const u8 gUnknown_08D9BEF0[]; +extern const u32 gUnknown_08D9BB44[]; +extern const u32 gUnknown_08D9BF98[]; +extern const u32 gUnknown_08D9C13C[]; +extern const u32 gUnknown_08D9BEF0[]; // rayquaza scene gfx -extern const u8 gRaySceneGroudon_Gfx[]; -extern const u8 gRaySceneGroudon2_Gfx[]; -extern const u8 gRaySceneGroudon3_Gfx[]; -extern const u8 gRaySceneKyogre_Gfx[]; -extern const u8 gRaySceneKyogre2_Gfx[]; -extern const u8 gRaySceneKyogre3_Gfx[]; -extern const u8 gRaySceneGroudon_Pal[]; -extern const u8 gRaySceneKyogre_Pal[]; -extern const u8 gRaySceneSmoke_Gfx[]; -extern const u8 gRaySceneSmoke_Pal[]; -extern const u8 gRaySceneRayquaza_Pal[]; -extern const u8 gRaySceneRayquazaFly1_Gfx[]; -extern const u8 gRaySceneRayquazaTail_Gfx[]; -extern const u8 gRaySceneGroudonLeft_Gfx[]; -extern const u8 gRaySceneGroudonTail_Gfx[]; -extern const u8 gRaySceneKyogreRight_Gfx[]; -extern const u8 gRaySceneRayquazaHover_Gfx[]; -extern const u8 gRaySceneRayquazaFlyIn_Gfx[]; -extern const u8 gRaySceneOvercast_Gfx[]; -extern const u8 gRaySceneOvercast_Tilemap[]; -extern const u8 gRaySceneRayquaza_Gfx[]; -extern const u8 gRaySceneRayquaza_Tilemap[]; -extern const u8 gRaySceneSplash_Gfx[]; -extern const u8 gRaySceneGroudonLeft_Pal[]; -extern const u8 gRaySceneKyogreRight_Pal[]; -extern const u8 gRaySceneRayquazaHover_Pal[]; -extern const u8 gRaySceneSplash_Pal[]; -extern const u8 gRaySceneClouds_Gfx[]; -extern const u8 gRaySceneClouds_Pal[]; -extern const u8 gRaySceneClouds2_Tilemap[]; -extern const u8 gRaySceneClouds1_Tilemap[]; -extern const u8 gRaySceneClouds3_Tilemap[]; -extern const u8 gRaySceneRayquazaLight_Gfx[]; -extern const u8 gRaySceneRayquazaLight_Tilemap[]; -extern const u8 gRaySceneOvercast2_Gfx[]; -extern const u8 gRaySceneOvercast2_Tilemap[]; -extern const u8 gRaySceneOvercast2_Pal[]; -extern const u8 gRaySceneRayquazaChase_Gfx[]; -extern const u8 gRaySceneChaseStreaks_Gfx[]; -extern const u8 gRaySceneChaseBg_Gfx[]; -extern const u8 gRayChaseRayquazaChase2_Tilemap[]; -extern const u8 gRayChaseRayquazaChase_Tilemap[]; -extern const u8 gRaySceneChaseStreaks_Tilemap[]; -extern const u8 gRaySceneChaseBg_Tilemap[]; -extern const u8 gRaySceneChase_Pal[]; -extern const u8 gRaySceneHushRing_Tilemap[]; -extern const u8 gRaySceneHushBg_Tilemap[]; -extern const u8 gRaySceneHushRing_Map[]; -extern const u8 gRaySceneHushBg_Pal[]; -extern const u8 gRaySceneHushBg_Gfx[]; -extern const u8 gRaySceneHushRing_Gfx[]; +extern const u32 gRaySceneGroudon_Gfx[]; +extern const u32 gRaySceneGroudon2_Gfx[]; +extern const u32 gRaySceneGroudon3_Gfx[]; +extern const u32 gRaySceneKyogre_Gfx[]; +extern const u32 gRaySceneKyogre2_Gfx[]; +extern const u32 gRaySceneKyogre3_Gfx[]; +extern const u32 gRaySceneGroudon_Pal[]; +extern const u32 gRaySceneKyogre_Pal[]; +extern const u32 gRaySceneSmoke_Gfx[]; +extern const u32 gRaySceneSmoke_Pal[]; +extern const u32 gRaySceneRayquaza_Pal[]; +extern const u32 gRaySceneRayquazaFly1_Gfx[]; +extern const u32 gRaySceneRayquazaTail_Gfx[]; +extern const u32 gRaySceneGroudonLeft_Gfx[]; +extern const u32 gRaySceneGroudonTail_Gfx[]; +extern const u32 gRaySceneKyogreRight_Gfx[]; +extern const u32 gRaySceneRayquazaHover_Gfx[]; +extern const u32 gRaySceneRayquazaFlyIn_Gfx[]; +extern const u32 gRaySceneOvercast_Gfx[]; +extern const u32 gRaySceneOvercast_Tilemap[]; +extern const u32 gRaySceneRayquaza_Gfx[]; +extern const u32 gRaySceneRayquaza_Tilemap[]; +extern const u32 gRaySceneSplash_Gfx[]; +extern const u32 gRaySceneGroudonLeft_Pal[]; +extern const u32 gRaySceneKyogreRight_Pal[]; +extern const u32 gRaySceneRayquazaHover_Pal[]; +extern const u32 gRaySceneSplash_Pal[]; +extern const u32 gRaySceneClouds_Gfx[]; +extern const u32 gRaySceneClouds_Pal[]; +extern const u32 gRaySceneClouds2_Tilemap[]; +extern const u32 gRaySceneClouds1_Tilemap[]; +extern const u32 gRaySceneClouds3_Tilemap[]; +extern const u32 gRaySceneRayquazaLight_Gfx[]; +extern const u32 gRaySceneRayquazaLight_Tilemap[]; +extern const u32 gRaySceneOvercast2_Gfx[]; +extern const u32 gRaySceneOvercast2_Tilemap[]; +extern const u32 gRaySceneOvercast2_Pal[]; +extern const u32 gRaySceneRayquazaChase_Gfx[]; +extern const u32 gRaySceneChaseStreaks_Gfx[]; +extern const u32 gRaySceneChaseBg_Gfx[]; +extern const u32 gRayChaseRayquazaChase2_Tilemap[]; +extern const u32 gRayChaseRayquazaChase_Tilemap[]; +extern const u32 gRaySceneChaseStreaks_Tilemap[]; +extern const u32 gRaySceneChaseBg_Tilemap[]; +extern const u32 gRaySceneChase_Pal[]; +extern const u32 gRaySceneHushRing_Tilemap[]; +extern const u32 gRaySceneHushBg_Tilemap[]; +extern const u32 gRaySceneHushRing_Map[]; +extern const u32 gRaySceneHushBg_Pal[]; +extern const u32 gRaySceneHushBg_Gfx[]; +extern const u32 gRaySceneHushRing_Gfx[]; -// Item icons -extern const u8 gItemIcon_QuestionMark[]; -extern const u8 gItemIconPalette_QuestionMark[]; // Pokeballs -extern const u8 gItemIcon_MasterBall[]; -extern const u8 gItemIconPalette_MasterBall[]; -extern const u8 gItemIcon_UltraBall[]; -extern const u8 gItemIconPalette_UltraBall[]; -extern const u8 gItemIcon_GreatBall[]; -extern const u8 gItemIconPalette_GreatBall[]; -extern const u8 gItemIcon_PokeBall[]; -extern const u8 gItemIconPalette_PokeBall[]; -extern const u8 gItemIcon_SafariBall[]; -extern const u8 gItemIconPalette_SafariBall[]; -extern const u8 gItemIcon_NetBall[]; -extern const u8 gItemIconPalette_NetBall[]; -extern const u8 gItemIcon_DiveBall[]; -extern const u8 gItemIconPalette_DiveBall[]; -extern const u8 gItemIcon_NestBall[]; -extern const u8 gItemIconPalette_NestBall[]; -extern const u8 gItemIcon_RepeatBall[]; -extern const u8 gItemIconPalette_RepeatBall[]; -extern const u8 gItemIcon_TimerBall[]; -extern const u8 gItemIcon_LuxuryBall[]; -extern const u8 gItemIconPalette_LuxuryBall[]; -extern const u8 gItemIcon_PremierBall[]; +extern const u32 gItemIcon_MasterBall[]; +extern const u32 gItemIconPalette_MasterBall[]; +extern const u32 gItemIcon_UltraBall[]; +extern const u32 gItemIconPalette_UltraBall[]; +extern const u32 gItemIcon_GreatBall[]; +extern const u32 gItemIconPalette_GreatBall[]; +extern const u32 gItemIcon_PokeBall[]; +extern const u32 gItemIconPalette_PokeBall[]; +extern const u32 gItemIcon_SafariBall[]; +extern const u32 gItemIconPalette_SafariBall[]; +extern const u32 gItemIcon_NetBall[]; +extern const u32 gItemIconPalette_NetBall[]; +extern const u32 gItemIcon_DiveBall[]; +extern const u32 gItemIconPalette_DiveBall[]; +extern const u32 gItemIcon_NestBall[]; +extern const u32 gItemIconPalette_NestBall[]; +extern const u32 gItemIcon_RepeatBall[]; +extern const u32 gItemIconPalette_RepeatBall[]; +extern const u32 gItemIcon_TimerBall[]; +extern const u32 gItemIcon_LuxuryBall[]; +extern const u32 gItemIconPalette_LuxuryBall[]; +extern const u32 gItemIcon_PremierBall[]; // Medicine -extern const u8 gItemIcon_Potion[]; -extern const u8 gItemIconPalette_Potion[]; -extern const u8 gItemIcon_Antidote[]; -extern const u8 gItemIconPalette_Antidote[]; -extern const u8 gItemIcon_StatusHeal[]; -extern const u8 gItemIconPalette_BurnHeal[]; -extern const u8 gItemIconPalette_IceHeal[]; -extern const u8 gItemIconPalette_Awakening[]; -extern const u8 gItemIconPalette_ParalyzeHeal[]; -extern const u8 gItemIcon_LargePotion[]; -extern const u8 gItemIconPalette_FullRestore[]; -extern const u8 gItemIconPalette_MaxPotion[]; -extern const u8 gItemIconPalette_HyperPotion[]; -extern const u8 gItemIconPalette_SuperPotion[]; -extern const u8 gItemIcon_FullHeal[]; -extern const u8 gItemIconPalette_FullHeal[]; -extern const u8 gItemIcon_Revive[]; -extern const u8 gItemIconPalette_Revive[]; -extern const u8 gItemIcon_MaxRevive[]; -extern const u8 gItemIcon_FreshWater[]; -extern const u8 gItemIconPalette_FreshWater[]; -extern const u8 gItemIcon_SodaPop[]; -extern const u8 gItemIconPalette_SodaPop[]; -extern const u8 gItemIcon_Lemonade[]; -extern const u8 gItemIconPalette_Lemonade[]; -extern const u8 gItemIcon_MoomooMilk[]; -extern const u8 gItemIconPalette_MoomooMilk[]; -extern const u8 gItemIcon_Powder[]; -extern const u8 gItemIconPalette_EnergyPowder[]; -extern const u8 gItemIcon_EnergyRoot[]; -extern const u8 gItemIconPalette_EnergyRoot[]; -extern const u8 gItemIconPalette_HealPowder[]; -extern const u8 gItemIcon_RevivalHerb[]; -extern const u8 gItemIconPalette_RevivalHerb[]; -extern const u8 gItemIcon_Ether[]; -extern const u8 gItemIconPalette_Ether[]; -extern const u8 gItemIconPalette_MaxEther[]; -extern const u8 gItemIconPalette_Elixir[]; -extern const u8 gItemIconPalette_MaxElixir[]; -extern const u8 gItemIcon_LavaCookie[]; -extern const u8 gItemIconPalette_LavaCookieAndLetter[]; -extern const u8 gItemIcon_Flute[]; -extern const u8 gItemIconPalette_BlueFlute[]; -extern const u8 gItemIconPalette_YellowFlute[]; -extern const u8 gItemIconPalette_RedFlute[]; -extern const u8 gItemIconPalette_BlackFlute[]; -extern const u8 gItemIconPalette_WhiteFlute[]; -extern const u8 gItemIcon_BerryJuice[]; -extern const u8 gItemIconPalette_BerryJuice[]; -extern const u8 gItemIcon_SacredAsh[]; -extern const u8 gItemIconPalette_SacredAsh[]; +extern const u32 gItemIcon_Potion[]; +extern const u32 gItemIconPalette_Potion[]; +extern const u32 gItemIcon_Antidote[]; +extern const u32 gItemIconPalette_Antidote[]; +extern const u32 gItemIcon_StatusHeal[]; +extern const u32 gItemIconPalette_BurnHeal[]; +extern const u32 gItemIconPalette_IceHeal[]; +extern const u32 gItemIconPalette_Awakening[]; +extern const u32 gItemIconPalette_ParalyzeHeal[]; +extern const u32 gItemIcon_LargePotion[]; +extern const u32 gItemIconPalette_FullRestore[]; +extern const u32 gItemIconPalette_MaxPotion[]; +extern const u32 gItemIconPalette_HyperPotion[]; +extern const u32 gItemIconPalette_SuperPotion[]; +extern const u32 gItemIcon_FullHeal[]; +extern const u32 gItemIconPalette_FullHeal[]; +extern const u32 gItemIcon_Revive[]; +extern const u32 gItemIconPalette_Revive[]; +extern const u32 gItemIcon_MaxRevive[]; +extern const u32 gItemIcon_FreshWater[]; +extern const u32 gItemIconPalette_FreshWater[]; +extern const u32 gItemIcon_SodaPop[]; +extern const u32 gItemIconPalette_SodaPop[]; +extern const u32 gItemIcon_Lemonade[]; +extern const u32 gItemIconPalette_Lemonade[]; +extern const u32 gItemIcon_MoomooMilk[]; +extern const u32 gItemIconPalette_MoomooMilk[]; +extern const u32 gItemIcon_Powder[]; +extern const u32 gItemIconPalette_EnergyPowder[]; +extern const u32 gItemIcon_EnergyRoot[]; +extern const u32 gItemIconPalette_EnergyRoot[]; +extern const u32 gItemIconPalette_HealPowder[]; +extern const u32 gItemIcon_RevivalHerb[]; +extern const u32 gItemIconPalette_RevivalHerb[]; +extern const u32 gItemIcon_Ether[]; +extern const u32 gItemIconPalette_Ether[]; +extern const u32 gItemIconPalette_MaxEther[]; +extern const u32 gItemIconPalette_Elixir[]; +extern const u32 gItemIconPalette_MaxElixir[]; +extern const u32 gItemIcon_LavaCookie[]; +extern const u32 gItemIconPalette_LavaCookieAndLetter[]; +extern const u32 gItemIcon_Flute[]; +extern const u32 gItemIconPalette_BlueFlute[]; +extern const u32 gItemIconPalette_YellowFlute[]; +extern const u32 gItemIconPalette_RedFlute[]; +extern const u32 gItemIconPalette_BlackFlute[]; +extern const u32 gItemIconPalette_WhiteFlute[]; +extern const u32 gItemIcon_BerryJuice[]; +extern const u32 gItemIconPalette_BerryJuice[]; +extern const u32 gItemIcon_SacredAsh[]; +extern const u32 gItemIconPalette_SacredAsh[]; // Collectibles -extern const u8 gItemIconPalette_ShoalSalt[]; -extern const u8 gItemIcon_ShoalShell[]; -extern const u8 gItemIconPalette_Shell[]; -extern const u8 gItemIcon_Shard[]; -extern const u8 gItemIconPalette_RedShard[]; -extern const u8 gItemIconPalette_BlueShard[]; -extern const u8 gItemIconPalette_YellowShard[]; -extern const u8 gItemIconPalette_GreenShard[]; +extern const u32 gItemIconPalette_ShoalSalt[]; +extern const u32 gItemIcon_ShoalShell[]; +extern const u32 gItemIconPalette_Shell[]; +extern const u32 gItemIcon_Shard[]; +extern const u32 gItemIconPalette_RedShard[]; +extern const u32 gItemIconPalette_BlueShard[]; +extern const u32 gItemIconPalette_YellowShard[]; +extern const u32 gItemIconPalette_GreenShard[]; // Vitamins -extern const u8 gItemIcon_HPUp[]; -extern const u8 gItemIconPalette_HPUp[]; -extern const u8 gItemIcon_Vitamin[]; -extern const u8 gItemIconPalette_Protein[]; -extern const u8 gItemIconPalette_Iron[]; -extern const u8 gItemIconPalette_Carbos[]; -extern const u8 gItemIconPalette_Calcium[]; -extern const u8 gItemIcon_RareCandy[]; -extern const u8 gItemIconPalette_RareCandy[]; -extern const u8 gItemIcon_PPUp[]; -extern const u8 gItemIconPalette_PPUp[]; -extern const u8 gItemIconPalette_Zinc[]; -extern const u8 gItemIcon_PPMax[]; -extern const u8 gItemIconPalette_PPMax[]; +extern const u32 gItemIcon_HPUp[]; +extern const u32 gItemIconPalette_HPUp[]; +extern const u32 gItemIcon_Vitamin[]; +extern const u32 gItemIconPalette_Protein[]; +extern const u32 gItemIconPalette_Iron[]; +extern const u32 gItemIconPalette_Carbos[]; +extern const u32 gItemIconPalette_Calcium[]; +extern const u32 gItemIcon_RareCandy[]; +extern const u32 gItemIconPalette_RareCandy[]; +extern const u32 gItemIcon_PPUp[]; +extern const u32 gItemIconPalette_PPUp[]; +extern const u32 gItemIconPalette_Zinc[]; +extern const u32 gItemIcon_PPMax[]; +extern const u32 gItemIconPalette_PPMax[]; // Battle items -extern const u8 gItemIcon_BattleStatItem[]; -extern const u8 gItemIconPalette_GuardSpec[]; -extern const u8 gItemIconPalette_DireHit[]; -extern const u8 gItemIconPalette_XAttack[]; -extern const u8 gItemIconPalette_XDefend[]; -extern const u8 gItemIconPalette_XSpeed[]; -extern const u8 gItemIconPalette_XAccuracy[]; -extern const u8 gItemIconPalette_XSpecial[]; -extern const u8 gItemIcon_PokeDoll[]; -extern const u8 gItemIconPalette_PokeDoll[]; -extern const u8 gItemIcon_FluffyTail[]; -extern const u8 gItemIconPalette_FluffyTail[]; +extern const u32 gItemIcon_BattleStatItem[]; +extern const u32 gItemIconPalette_GuardSpec[]; +extern const u32 gItemIconPalette_DireHit[]; +extern const u32 gItemIconPalette_XAttack[]; +extern const u32 gItemIconPalette_XDefend[]; +extern const u32 gItemIconPalette_XSpeed[]; +extern const u32 gItemIconPalette_XAccuracy[]; +extern const u32 gItemIconPalette_XSpecial[]; +extern const u32 gItemIcon_PokeDoll[]; +extern const u32 gItemIconPalette_PokeDoll[]; +extern const u32 gItemIcon_FluffyTail[]; +extern const u32 gItemIconPalette_FluffyTail[]; // Field items -extern const u8 gItemIcon_Repel[]; -extern const u8 gItemIconPalette_SuperRepel[]; -extern const u8 gItemIconPalette_MaxRepel[]; -extern const u8 gItemIcon_EscapeRope[]; -extern const u8 gItemIconPalette_EscapeRope[]; -extern const u8 gItemIcon_Repel[]; -extern const u8 gItemIconPalette_Repel[]; +extern const u32 gItemIcon_Repel[]; +extern const u32 gItemIconPalette_SuperRepel[]; +extern const u32 gItemIconPalette_MaxRepel[]; +extern const u32 gItemIcon_EscapeRope[]; +extern const u32 gItemIconPalette_EscapeRope[]; +extern const u32 gItemIcon_Repel[]; +extern const u32 gItemIconPalette_Repel[]; // Evolution stones -extern const u8 gItemIcon_SunStone[]; -extern const u8 gItemIconPalette_SunStone[]; -extern const u8 gItemIcon_MoonStone[]; -extern const u8 gItemIconPalette_MoonStone[]; -extern const u8 gItemIcon_FireStone[]; -extern const u8 gItemIconPalette_FireStone[]; -extern const u8 gItemIcon_ThunderStone[]; -extern const u8 gItemIconPalette_ThunderStone[]; -extern const u8 gItemIcon_WaterStone[]; -extern const u8 gItemIconPalette_WaterStone[]; -extern const u8 gItemIcon_LeafStone[]; -extern const u8 gItemIconPalette_LeafStone[]; +extern const u32 gItemIcon_SunStone[]; +extern const u32 gItemIconPalette_SunStone[]; +extern const u32 gItemIcon_MoonStone[]; +extern const u32 gItemIconPalette_MoonStone[]; +extern const u32 gItemIcon_FireStone[]; +extern const u32 gItemIconPalette_FireStone[]; +extern const u32 gItemIcon_ThunderStone[]; +extern const u32 gItemIconPalette_ThunderStone[]; +extern const u32 gItemIcon_WaterStone[]; +extern const u32 gItemIconPalette_WaterStone[]; +extern const u32 gItemIcon_LeafStone[]; +extern const u32 gItemIconPalette_LeafStone[]; // Valuables -extern const u8 gItemIcon_TinyMushroom[]; -extern const u8 gItemIconPalette_Mushroom[]; -extern const u8 gItemIcon_BigMushroom[]; -extern const u8 gItemIcon_Pearl[]; -extern const u8 gItemIconPalette_Pearl[]; -extern const u8 gItemIcon_BigPearl[]; -extern const u8 gItemIcon_Stardust[]; -extern const u8 gItemIconPalette_Star[]; -extern const u8 gItemIcon_StarPiece[]; -extern const u8 gItemIcon_Nugget[]; -extern const u8 gItemIconPalette_Nugget[]; -extern const u8 gItemIcon_HeartScale[]; -extern const u8 gItemIconPalette_HeartScale[]; +extern const u32 gItemIcon_TinyMushroom[]; +extern const u32 gItemIconPalette_Mushroom[]; +extern const u32 gItemIcon_BigMushroom[]; +extern const u32 gItemIcon_Pearl[]; +extern const u32 gItemIconPalette_Pearl[]; +extern const u32 gItemIcon_BigPearl[]; +extern const u32 gItemIcon_Stardust[]; +extern const u32 gItemIconPalette_Star[]; +extern const u32 gItemIcon_StarPiece[]; +extern const u32 gItemIcon_Nugget[]; +extern const u32 gItemIconPalette_Nugget[]; +extern const u32 gItemIcon_HeartScale[]; +extern const u32 gItemIconPalette_HeartScale[]; // Mail -extern const u8 gItemIcon_OrangeMail[]; -extern const u8 gItemIconPalette_OrangeMail[]; -extern const u8 gItemIcon_HarborMail[]; -extern const u8 gItemIconPalette_HarborMail[]; -extern const u8 gItemIcon_GlitterMail[]; -extern const u8 gItemIconPalette_GlitterMail[]; -extern const u8 gItemIcon_MechMail[]; -extern const u8 gItemIconPalette_MechMail[]; -extern const u8 gItemIcon_WoodMail[]; -extern const u8 gItemIconPalette_WoodMail[]; -extern const u8 gItemIcon_WaveMail[]; -extern const u8 gItemIconPalette_WaveMail[]; -extern const u8 gItemIcon_BeadMail[]; -extern const u8 gItemIconPalette_BeadMail[]; -extern const u8 gItemIcon_ShadowMail[]; -extern const u8 gItemIconPalette_ShadowMail[]; -extern const u8 gItemIcon_TropicMail[]; -extern const u8 gItemIconPalette_TropicMail[]; -extern const u8 gItemIcon_DreamMail[]; -extern const u8 gItemIconPalette_DreamMail[]; -extern const u8 gItemIcon_FabMail[]; -extern const u8 gItemIconPalette_FabMail[]; -extern const u8 gItemIcon_RetroMail[]; -extern const u8 gItemIconPalette_RetroMail[]; +extern const u32 gItemIcon_OrangeMail[]; +extern const u32 gItemIconPalette_OrangeMail[]; +extern const u32 gItemIcon_HarborMail[]; +extern const u32 gItemIconPalette_HarborMail[]; +extern const u32 gItemIcon_GlitterMail[]; +extern const u32 gItemIconPalette_GlitterMail[]; +extern const u32 gItemIcon_MechMail[]; +extern const u32 gItemIconPalette_MechMail[]; +extern const u32 gItemIcon_WoodMail[]; +extern const u32 gItemIconPalette_WoodMail[]; +extern const u32 gItemIcon_WaveMail[]; +extern const u32 gItemIconPalette_WaveMail[]; +extern const u32 gItemIcon_BeadMail[]; +extern const u32 gItemIconPalette_BeadMail[]; +extern const u32 gItemIcon_ShadowMail[]; +extern const u32 gItemIconPalette_ShadowMail[]; +extern const u32 gItemIcon_TropicMail[]; +extern const u32 gItemIconPalette_TropicMail[]; +extern const u32 gItemIcon_DreamMail[]; +extern const u32 gItemIconPalette_DreamMail[]; +extern const u32 gItemIcon_FabMail[]; +extern const u32 gItemIconPalette_FabMail[]; +extern const u32 gItemIcon_RetroMail[]; +extern const u32 gItemIconPalette_RetroMail[]; // Berries -extern const u8 gItemIcon_CheriBerry[]; -extern const u8 gItemIconPalette_CheriBerry[]; -extern const u8 gItemIcon_ChestoBerry[]; -extern const u8 gItemIconPalette_ChestoBerry[]; -extern const u8 gItemIcon_PechaBerry[]; -extern const u8 gItemIconPalette_PechaBerry[]; -extern const u8 gItemIcon_RawstBerry[]; -extern const u8 gItemIconPalette_RawstBerry[]; -extern const u8 gItemIcon_AspearBerry[]; -extern const u8 gItemIconPalette_AspearBerry[]; -extern const u8 gItemIcon_LeppaBerry[]; -extern const u8 gItemIconPalette_LeppaBerry[]; -extern const u8 gItemIcon_OranBerry[]; -extern const u8 gItemIconPalette_OranBerry[]; -extern const u8 gItemIcon_PersimBerry[]; -extern const u8 gItemIconPalette_PersimBerry[]; -extern const u8 gItemIcon_LumBerry[]; -extern const u8 gItemIconPalette_LumBerry[]; -extern const u8 gItemIcon_SitrusBerry[]; -extern const u8 gItemIconPalette_SitrusBerry[]; -extern const u8 gItemIcon_FigyBerry[]; -extern const u8 gItemIconPalette_FigyBerry[]; -extern const u8 gItemIcon_WikiBerry[]; -extern const u8 gItemIconPalette_WikiBerry[]; -extern const u8 gItemIcon_MagoBerry[]; -extern const u8 gItemIconPalette_MagoBerry[]; -extern const u8 gItemIcon_AguavBerry[]; -extern const u8 gItemIconPalette_AguavBerry[]; -extern const u8 gItemIcon_IapapaBerry[]; -extern const u8 gItemIconPalette_IapapaBerry[]; -extern const u8 gItemIcon_RazzBerry[]; -extern const u8 gItemIconPalette_RazzBerry[]; -extern const u8 gItemIcon_BlukBerry[]; -extern const u8 gItemIconPalette_BlukBerry[]; -extern const u8 gItemIcon_NanabBerry[]; -extern const u8 gItemIconPalette_NanabBerry[]; -extern const u8 gItemIcon_WepearBerry[]; -extern const u8 gItemIconPalette_WepearBerry[]; -extern const u8 gItemIcon_PinapBerry[]; -extern const u8 gItemIconPalette_PinapBerry[]; -extern const u8 gItemIcon_PomegBerry[]; -extern const u8 gItemIconPalette_PomegBerry[]; -extern const u8 gItemIcon_KelpsyBerry[]; -extern const u8 gItemIconPalette_KelpsyBerry[]; -extern const u8 gItemIcon_QualotBerry[]; -extern const u8 gItemIconPalette_QualotBerry[]; -extern const u8 gItemIcon_HondewBerry[]; -extern const u8 gItemIconPalette_HondewBerry[]; -extern const u8 gItemIcon_GrepaBerry[]; -extern const u8 gItemIconPalette_GrepaBerry[]; -extern const u8 gItemIcon_TamatoBerry[]; -extern const u8 gItemIconPalette_TamatoBerry[]; -extern const u8 gItemIcon_CornnBerry[]; -extern const u8 gItemIconPalette_CornnBerry[]; -extern const u8 gItemIcon_MagostBerry[]; -extern const u8 gItemIconPalette_MagostBerry[]; -extern const u8 gItemIcon_RabutaBerry[]; -extern const u8 gItemIconPalette_RabutaBerry[]; -extern const u8 gItemIcon_NomelBerry[]; -extern const u8 gItemIconPalette_NomelBerry[]; -extern const u8 gItemIcon_SpelonBerry[]; -extern const u8 gItemIconPalette_SpelonBerry[]; -extern const u8 gItemIcon_PamtreBerry[]; -extern const u8 gItemIconPalette_PamtreBerry[]; -extern const u8 gItemIcon_WatmelBerry[]; -extern const u8 gItemIconPalette_WatmelBerry[]; -extern const u8 gItemIcon_DurinBerry[]; -extern const u8 gItemIconPalette_DurinBerry[]; -extern const u8 gItemIcon_BelueBerry[]; -extern const u8 gItemIconPalette_BelueBerry[]; -extern const u8 gItemIcon_LiechiBerry[]; -extern const u8 gItemIconPalette_LiechiBerry[]; -extern const u8 gItemIcon_GanlonBerry[]; -extern const u8 gItemIconPalette_GanlonBerry[]; -extern const u8 gItemIcon_SalacBerry[]; -extern const u8 gItemIconPalette_SalacBerry[]; -extern const u8 gItemIcon_PetayaBerry[]; -extern const u8 gItemIconPalette_PetayaBerry[]; -extern const u8 gItemIcon_ApicotBerry[]; -extern const u8 gItemIconPalette_ApicotBerry[]; -extern const u8 gItemIcon_LansatBerry[]; -extern const u8 gItemIconPalette_LansatBerry[]; -extern const u8 gItemIcon_StarfBerry[]; -extern const u8 gItemIconPalette_StarfBerry[]; -extern const u8 gItemIcon_EnigmaBerry[]; -extern const u8 gItemIconPalette_EnigmaBerry[]; +extern const u32 gItemIcon_CheriBerry[]; +extern const u32 gItemIconPalette_CheriBerry[]; +extern const u32 gItemIcon_ChestoBerry[]; +extern const u32 gItemIconPalette_ChestoBerry[]; +extern const u32 gItemIcon_PechaBerry[]; +extern const u32 gItemIconPalette_PechaBerry[]; +extern const u32 gItemIcon_RawstBerry[]; +extern const u32 gItemIconPalette_RawstBerry[]; +extern const u32 gItemIcon_AspearBerry[]; +extern const u32 gItemIconPalette_AspearBerry[]; +extern const u32 gItemIcon_LeppaBerry[]; +extern const u32 gItemIconPalette_LeppaBerry[]; +extern const u32 gItemIcon_OranBerry[]; +extern const u32 gItemIconPalette_OranBerry[]; +extern const u32 gItemIcon_PersimBerry[]; +extern const u32 gItemIconPalette_PersimBerry[]; +extern const u32 gItemIcon_LumBerry[]; +extern const u32 gItemIconPalette_LumBerry[]; +extern const u32 gItemIcon_SitrusBerry[]; +extern const u32 gItemIconPalette_SitrusBerry[]; +extern const u32 gItemIcon_FigyBerry[]; +extern const u32 gItemIconPalette_FigyBerry[]; +extern const u32 gItemIcon_WikiBerry[]; +extern const u32 gItemIconPalette_WikiBerry[]; +extern const u32 gItemIcon_MagoBerry[]; +extern const u32 gItemIconPalette_MagoBerry[]; +extern const u32 gItemIcon_AguavBerry[]; +extern const u32 gItemIconPalette_AguavBerry[]; +extern const u32 gItemIcon_IapapaBerry[]; +extern const u32 gItemIconPalette_IapapaBerry[]; +extern const u32 gItemIcon_RazzBerry[]; +extern const u32 gItemIconPalette_RazzBerry[]; +extern const u32 gItemIcon_BlukBerry[]; +extern const u32 gItemIconPalette_BlukBerry[]; +extern const u32 gItemIcon_NanabBerry[]; +extern const u32 gItemIconPalette_NanabBerry[]; +extern const u32 gItemIcon_WepearBerry[]; +extern const u32 gItemIconPalette_WepearBerry[]; +extern const u32 gItemIcon_PinapBerry[]; +extern const u32 gItemIconPalette_PinapBerry[]; +extern const u32 gItemIcon_PomegBerry[]; +extern const u32 gItemIconPalette_PomegBerry[]; +extern const u32 gItemIcon_KelpsyBerry[]; +extern const u32 gItemIconPalette_KelpsyBerry[]; +extern const u32 gItemIcon_QualotBerry[]; +extern const u32 gItemIconPalette_QualotBerry[]; +extern const u32 gItemIcon_HondewBerry[]; +extern const u32 gItemIconPalette_HondewBerry[]; +extern const u32 gItemIcon_GrepaBerry[]; +extern const u32 gItemIconPalette_GrepaBerry[]; +extern const u32 gItemIcon_TamatoBerry[]; +extern const u32 gItemIconPalette_TamatoBerry[]; +extern const u32 gItemIcon_CornnBerry[]; +extern const u32 gItemIconPalette_CornnBerry[]; +extern const u32 gItemIcon_MagostBerry[]; +extern const u32 gItemIconPalette_MagostBerry[]; +extern const u32 gItemIcon_RabutaBerry[]; +extern const u32 gItemIconPalette_RabutaBerry[]; +extern const u32 gItemIcon_NomelBerry[]; +extern const u32 gItemIconPalette_NomelBerry[]; +extern const u32 gItemIcon_SpelonBerry[]; +extern const u32 gItemIconPalette_SpelonBerry[]; +extern const u32 gItemIcon_PamtreBerry[]; +extern const u32 gItemIconPalette_PamtreBerry[]; +extern const u32 gItemIcon_WatmelBerry[]; +extern const u32 gItemIconPalette_WatmelBerry[]; +extern const u32 gItemIcon_DurinBerry[]; +extern const u32 gItemIconPalette_DurinBerry[]; +extern const u32 gItemIcon_BelueBerry[]; +extern const u32 gItemIconPalette_BelueBerry[]; +extern const u32 gItemIcon_LiechiBerry[]; +extern const u32 gItemIconPalette_LiechiBerry[]; +extern const u32 gItemIcon_GanlonBerry[]; +extern const u32 gItemIconPalette_GanlonBerry[]; +extern const u32 gItemIcon_SalacBerry[]; +extern const u32 gItemIconPalette_SalacBerry[]; +extern const u32 gItemIcon_PetayaBerry[]; +extern const u32 gItemIconPalette_PetayaBerry[]; +extern const u32 gItemIcon_ApicotBerry[]; +extern const u32 gItemIconPalette_ApicotBerry[]; +extern const u32 gItemIcon_LansatBerry[]; +extern const u32 gItemIconPalette_LansatBerry[]; +extern const u32 gItemIcon_StarfBerry[]; +extern const u32 gItemIconPalette_StarfBerry[]; +extern const u32 gItemIcon_EnigmaBerry[]; +extern const u32 gItemIconPalette_EnigmaBerry[]; // Hold items -extern const u8 gItemIcon_BrightPowder[]; -extern const u8 gItemIconPalette_BrightPowder[]; -extern const u8 gItemIcon_InBattleHerb[]; -extern const u8 gItemIconPalette_WhiteHerb[]; -extern const u8 gItemIcon_MachoBrace[]; -extern const u8 gItemIconPalette_MachoBrace[]; -extern const u8 gItemIcon_ExpShare[]; -extern const u8 gItemIconPalette_ExpShare[]; -extern const u8 gItemIcon_QuickClaw[]; -extern const u8 gItemIconPalette_QuickClaw[]; -extern const u8 gItemIcon_SootheBell[]; -extern const u8 gItemIconPalette_SootheBell[]; -extern const u8 gItemIcon_InBattleHerb[]; -extern const u8 gItemIconPalette_MentalHerb[]; -extern const u8 gItemIcon_ChoiceBand[]; -extern const u8 gItemIconPalette_ChoiceBand[]; -extern const u8 gItemIcon_KingsRock[]; -extern const u8 gItemIconPalette_KingsRock[]; -extern const u8 gItemIcon_SilverPowder[]; -extern const u8 gItemIconPalette_SilverPowder[]; -extern const u8 gItemIcon_AmuletCoin[]; -extern const u8 gItemIconPalette_AmuletCoin[]; -extern const u8 gItemIcon_CleanseTag[]; -extern const u8 gItemIconPalette_CleanseTag[]; -extern const u8 gItemIcon_SoulDew[]; -extern const u8 gItemIconPalette_SoulDew[]; -extern const u8 gItemIcon_DeepSeaTooth[]; -extern const u8 gItemIconPalette_DeepSeaTooth[]; -extern const u8 gItemIcon_DeepSeaScale[]; -extern const u8 gItemIconPalette_DeepSeaScale[]; -extern const u8 gItemIcon_SmokeBall[]; -extern const u8 gItemIconPalette_SmokeBall[]; -extern const u8 gItemIcon_Everstone[]; -extern const u8 gItemIconPalette_Everstone[]; -extern const u8 gItemIcon_FocusBand[]; -extern const u8 gItemIconPalette_FocusBand[]; -extern const u8 gItemIcon_LuckyEgg[]; -extern const u8 gItemIconPalette_LuckyEgg[]; -extern const u8 gItemIcon_ScopeLens[]; -extern const u8 gItemIconPalette_ScopeLens[]; -extern const u8 gItemIcon_MetalCoat[]; -extern const u8 gItemIconPalette_MetalCoat[]; -extern const u8 gItemIcon_Leftovers[]; -extern const u8 gItemIconPalette_Leftovers[]; -extern const u8 gItemIcon_DragonScale[]; -extern const u8 gItemIconPalette_DragonScale[]; -extern const u8 gItemIcon_LightBall[]; -extern const u8 gItemIconPalette_LightBall[]; -extern const u8 gItemIcon_SoftSand[]; -extern const u8 gItemIconPalette_SoftSand[]; -extern const u8 gItemIcon_HardStone[]; -extern const u8 gItemIconPalette_HardStone[]; -extern const u8 gItemIcon_MiracleSeed[]; -extern const u8 gItemIconPalette_MiracleSeed[]; -extern const u8 gItemIcon_BlackGlasses[]; -extern const u8 gItemIconPalette_BlackTypeEnhancingItem[]; -extern const u8 gItemIcon_BlackBelt[]; -extern const u8 gItemIconPalette_BlackTypeEnhancingItem[]; -extern const u8 gItemIcon_Magnet[]; -extern const u8 gItemIconPalette_Magnet[]; -extern const u8 gItemIcon_MysticWater[]; -extern const u8 gItemIconPalette_MysticWater[]; -extern const u8 gItemIcon_SharpBeak[]; -extern const u8 gItemIconPalette_SharpBeak[]; -extern const u8 gItemIcon_PoisonBarb[]; -extern const u8 gItemIconPalette_PoisonBarb[]; -extern const u8 gItemIcon_NeverMeltIce[]; -extern const u8 gItemIconPalette_NeverMeltIce[]; -extern const u8 gItemIcon_SpellTag[]; -extern const u8 gItemIconPalette_SpellTag[]; -extern const u8 gItemIcon_TwistedSpoon[]; -extern const u8 gItemIconPalette_TwistedSpoon[]; -extern const u8 gItemIcon_Charcoal[]; -extern const u8 gItemIconPalette_Charcoal[]; -extern const u8 gItemIcon_DragonFang[]; -extern const u8 gItemIconPalette_DragonFang[]; -extern const u8 gItemIcon_SilkScarf[]; -extern const u8 gItemIconPalette_SilkScarf[]; -extern const u8 gItemIcon_UpGrade[]; -extern const u8 gItemIconPalette_UpGrade[]; -extern const u8 gItemIcon_ShellBell[]; -extern const u8 gItemIconPalette_Shell[]; -extern const u8 gItemIcon_SeaIncense[]; -extern const u8 gItemIconPalette_SeaIncense[]; -extern const u8 gItemIcon_LaxIncense[]; -extern const u8 gItemIconPalette_LaxIncense[]; -extern const u8 gItemIcon_LuckyPunch[]; -extern const u8 gItemIconPalette_LuckyPunch[]; -extern const u8 gItemIcon_MetalPowder[]; -extern const u8 gItemIconPalette_MetalPowder[]; -extern const u8 gItemIcon_ThickClub[]; -extern const u8 gItemIconPalette_ThickClub[]; -extern const u8 gItemIcon_Stick[]; -extern const u8 gItemIconPalette_Stick[]; +extern const u32 gItemIcon_BrightPowder[]; +extern const u32 gItemIconPalette_BrightPowder[]; +extern const u32 gItemIcon_InBattleHerb[]; +extern const u32 gItemIconPalette_WhiteHerb[]; +extern const u32 gItemIcon_MachoBrace[]; +extern const u32 gItemIconPalette_MachoBrace[]; +extern const u32 gItemIcon_ExpShare[]; +extern const u32 gItemIconPalette_ExpShare[]; +extern const u32 gItemIcon_QuickClaw[]; +extern const u32 gItemIconPalette_QuickClaw[]; +extern const u32 gItemIcon_SootheBell[]; +extern const u32 gItemIconPalette_SootheBell[]; +extern const u32 gItemIcon_InBattleHerb[]; +extern const u32 gItemIconPalette_MentalHerb[]; +extern const u32 gItemIcon_ChoiceBand[]; +extern const u32 gItemIconPalette_ChoiceBand[]; +extern const u32 gItemIcon_KingsRock[]; +extern const u32 gItemIconPalette_KingsRock[]; +extern const u32 gItemIcon_SilverPowder[]; +extern const u32 gItemIconPalette_SilverPowder[]; +extern const u32 gItemIcon_AmuletCoin[]; +extern const u32 gItemIconPalette_AmuletCoin[]; +extern const u32 gItemIcon_CleanseTag[]; +extern const u32 gItemIconPalette_CleanseTag[]; +extern const u32 gItemIcon_SoulDew[]; +extern const u32 gItemIconPalette_SoulDew[]; +extern const u32 gItemIcon_DeepSeaTooth[]; +extern const u32 gItemIconPalette_DeepSeaTooth[]; +extern const u32 gItemIcon_DeepSeaScale[]; +extern const u32 gItemIconPalette_DeepSeaScale[]; +extern const u32 gItemIcon_SmokeBall[]; +extern const u32 gItemIconPalette_SmokeBall[]; +extern const u32 gItemIcon_Everstone[]; +extern const u32 gItemIconPalette_Everstone[]; +extern const u32 gItemIcon_FocusBand[]; +extern const u32 gItemIconPalette_FocusBand[]; +extern const u32 gItemIcon_LuckyEgg[]; +extern const u32 gItemIconPalette_LuckyEgg[]; +extern const u32 gItemIcon_ScopeLens[]; +extern const u32 gItemIconPalette_ScopeLens[]; +extern const u32 gItemIcon_MetalCoat[]; +extern const u32 gItemIconPalette_MetalCoat[]; +extern const u32 gItemIcon_Leftovers[]; +extern const u32 gItemIconPalette_Leftovers[]; +extern const u32 gItemIcon_DragonScale[]; +extern const u32 gItemIconPalette_DragonScale[]; +extern const u32 gItemIcon_LightBall[]; +extern const u32 gItemIconPalette_LightBall[]; +extern const u32 gItemIcon_SoftSand[]; +extern const u32 gItemIconPalette_SoftSand[]; +extern const u32 gItemIcon_HardStone[]; +extern const u32 gItemIconPalette_HardStone[]; +extern const u32 gItemIcon_MiracleSeed[]; +extern const u32 gItemIconPalette_MiracleSeed[]; +extern const u32 gItemIcon_BlackGlasses[]; +extern const u32 gItemIconPalette_BlackTypeEnhancingItem[]; +extern const u32 gItemIcon_BlackBelt[]; +extern const u32 gItemIconPalette_BlackTypeEnhancingItem[]; +extern const u32 gItemIcon_Magnet[]; +extern const u32 gItemIconPalette_Magnet[]; +extern const u32 gItemIcon_MysticWater[]; +extern const u32 gItemIconPalette_MysticWater[]; +extern const u32 gItemIcon_SharpBeak[]; +extern const u32 gItemIconPalette_SharpBeak[]; +extern const u32 gItemIcon_PoisonBarb[]; +extern const u32 gItemIconPalette_PoisonBarb[]; +extern const u32 gItemIcon_NeverMeltIce[]; +extern const u32 gItemIconPalette_NeverMeltIce[]; +extern const u32 gItemIcon_SpellTag[]; +extern const u32 gItemIconPalette_SpellTag[]; +extern const u32 gItemIcon_TwistedSpoon[]; +extern const u32 gItemIconPalette_TwistedSpoon[]; +extern const u32 gItemIcon_Charcoal[]; +extern const u32 gItemIconPalette_Charcoal[]; +extern const u32 gItemIcon_DragonFang[]; +extern const u32 gItemIconPalette_DragonFang[]; +extern const u32 gItemIcon_SilkScarf[]; +extern const u32 gItemIconPalette_SilkScarf[]; +extern const u32 gItemIcon_UpGrade[]; +extern const u32 gItemIconPalette_UpGrade[]; +extern const u32 gItemIcon_ShellBell[]; +extern const u32 gItemIconPalette_Shell[]; +extern const u32 gItemIcon_SeaIncense[]; +extern const u32 gItemIconPalette_SeaIncense[]; +extern const u32 gItemIcon_LaxIncense[]; +extern const u32 gItemIconPalette_LaxIncense[]; +extern const u32 gItemIcon_LuckyPunch[]; +extern const u32 gItemIconPalette_LuckyPunch[]; +extern const u32 gItemIcon_MetalPowder[]; +extern const u32 gItemIconPalette_MetalPowder[]; +extern const u32 gItemIcon_ThickClub[]; +extern const u32 gItemIconPalette_ThickClub[]; +extern const u32 gItemIcon_Stick[]; +extern const u32 gItemIconPalette_Stick[]; // Contest hold items -extern const u8 gItemIcon_Scarf[]; -extern const u8 gItemIconPalette_RedScarf[]; -extern const u8 gItemIconPalette_BlueScarf[]; -extern const u8 gItemIconPalette_PinkScarf[]; -extern const u8 gItemIconPalette_GreenScarf[]; -extern const u8 gItemIconPalette_YellowScarf[]; +extern const u32 gItemIcon_Scarf[]; +extern const u32 gItemIconPalette_RedScarf[]; +extern const u32 gItemIconPalette_BlueScarf[]; +extern const u32 gItemIconPalette_PinkScarf[]; +extern const u32 gItemIconPalette_GreenScarf[]; +extern const u32 gItemIconPalette_YellowScarf[]; // Key items -extern const u8 gItemIcon_MachBike[]; -extern const u8 gItemIconPalette_MachBike[]; -extern const u8 gItemIcon_CoinCase[]; -extern const u8 gItemIconPalette_CoinCase[]; -extern const u8 gItemIcon_Itemfinder[]; -extern const u8 gItemIconPalette_Itemfinder[]; -extern const u8 gItemIcon_OldRod[]; -extern const u8 gItemIconPalette_OldRod[]; -extern const u8 gItemIcon_GoodRod[]; -extern const u8 gItemIconPalette_GoodRod[]; -extern const u8 gItemIcon_SuperRod[]; -extern const u8 gItemIconPalette_SuperRod[]; -extern const u8 gItemIcon_SSTicket[]; -extern const u8 gItemIconPalette_SSTicket[]; -extern const u8 gItemIcon_ContestPass[]; -extern const u8 gItemIconPalette_ContestPass[]; -extern const u8 gItemIcon_WailmerPail[]; -extern const u8 gItemIconPalette_WailmerPail[]; -extern const u8 gItemIcon_DevonGoods[]; -extern const u8 gItemIconPalette_DevonGoods[]; -extern const u8 gItemIcon_SootSack[]; -extern const u8 gItemIconPalette_SootSack[]; -extern const u8 gItemIcon_BasementKey[]; -extern const u8 gItemIconPalette_OldKey[]; -extern const u8 gItemIcon_AcroBike[]; -extern const u8 gItemIconPalette_AcroBike[]; -extern const u8 gItemIcon_PokeblockCase[]; -extern const u8 gItemIconPalette_PokeblockCase[]; -extern const u8 gItemIcon_Letter[]; -extern const u8 gItemIcon_EonTicket[]; -extern const u8 gItemIconPalette_EonTicket[]; -extern const u8 gItemIcon_Orb[]; -extern const u8 gItemIconPalette_RedOrb[]; -extern const u8 gItemIconPalette_BlueOrb[]; -extern const u8 gItemIcon_Scanner[]; -extern const u8 gItemIconPalette_Scanner[]; -extern const u8 gItemIcon_GoGoggles[]; -extern const u8 gItemIconPalette_GoGoggles[]; -extern const u8 gItemIcon_Meteorite[]; -extern const u8 gItemIconPalette_Meteorite[]; -extern const u8 gItemIcon_Room1Key[]; -extern const u8 gItemIconPalette_Key[]; -extern const u8 gItemIcon_Room2Key[]; -extern const u8 gItemIcon_Room4Key[]; -extern const u8 gItemIcon_Room6Key[]; -extern const u8 gItemIcon_StorageKey[]; -extern const u8 gItemIcon_RootFossil[]; -extern const u8 gItemIconPalette_HoennFossil[]; -extern const u8 gItemIcon_ClawFossil[]; -extern const u8 gItemIcon_DevonScope[]; -extern const u8 gItemIconPalette_DevonScope[]; +extern const u32 gItemIcon_MachBike[]; +extern const u32 gItemIconPalette_MachBike[]; +extern const u32 gItemIcon_CoinCase[]; +extern const u32 gItemIconPalette_CoinCase[]; +extern const u32 gItemIcon_Itemfinder[]; +extern const u32 gItemIconPalette_Itemfinder[]; +extern const u32 gItemIcon_OldRod[]; +extern const u32 gItemIconPalette_OldRod[]; +extern const u32 gItemIcon_GoodRod[]; +extern const u32 gItemIconPalette_GoodRod[]; +extern const u32 gItemIcon_SuperRod[]; +extern const u32 gItemIconPalette_SuperRod[]; +extern const u32 gItemIcon_SSTicket[]; +extern const u32 gItemIconPalette_SSTicket[]; +extern const u32 gItemIcon_ContestPass[]; +extern const u32 gItemIconPalette_ContestPass[]; +extern const u32 gItemIcon_WailmerPail[]; +extern const u32 gItemIconPalette_WailmerPail[]; +extern const u32 gItemIcon_DevonGoods[]; +extern const u32 gItemIconPalette_DevonGoods[]; +extern const u32 gItemIcon_SootSack[]; +extern const u32 gItemIconPalette_SootSack[]; +extern const u32 gItemIcon_BasementKey[]; +extern const u32 gItemIconPalette_OldKey[]; +extern const u32 gItemIcon_AcroBike[]; +extern const u32 gItemIconPalette_AcroBike[]; +extern const u32 gItemIcon_PokeblockCase[]; +extern const u32 gItemIconPalette_PokeblockCase[]; +extern const u32 gItemIcon_Letter[]; +extern const u32 gItemIcon_EonTicket[]; +extern const u32 gItemIconPalette_EonTicket[]; +extern const u32 gItemIcon_Orb[]; +extern const u32 gItemIconPalette_RedOrb[]; +extern const u32 gItemIconPalette_BlueOrb[]; +extern const u32 gItemIcon_Scanner[]; +extern const u32 gItemIconPalette_Scanner[]; +extern const u32 gItemIcon_GoGoggles[]; +extern const u32 gItemIconPalette_GoGoggles[]; +extern const u32 gItemIcon_Meteorite[]; +extern const u32 gItemIconPalette_Meteorite[]; +extern const u32 gItemIcon_Room1Key[]; +extern const u32 gItemIconPalette_Key[]; +extern const u32 gItemIcon_Room2Key[]; +extern const u32 gItemIcon_Room4Key[]; +extern const u32 gItemIcon_Room6Key[]; +extern const u32 gItemIcon_StorageKey[]; +extern const u32 gItemIcon_RootFossil[]; +extern const u32 gItemIconPalette_HoennFossil[]; +extern const u32 gItemIcon_ClawFossil[]; +extern const u32 gItemIcon_DevonScope[]; +extern const u32 gItemIconPalette_DevonScope[]; // TMs/HMs -extern const u8 gItemIcon_TM[]; -extern const u8 gItemIconPalette_FightingTMHM[]; -extern const u8 gItemIconPalette_DragonTMHM[]; -extern const u8 gItemIconPalette_WaterTMHM[]; -extern const u8 gItemIconPalette_PsychicTMHM[]; -extern const u8 gItemIconPalette_NormalTMHM[]; -extern const u8 gItemIconPalette_PoisonTMHM[]; -extern const u8 gItemIconPalette_IceTMHM[]; -extern const u8 gItemIconPalette_GrassTMHM[]; -extern const u8 gItemIconPalette_FireTMHM[]; -extern const u8 gItemIconPalette_DarkTMHM[]; -extern const u8 gItemIconPalette_SteelTMHM[]; -extern const u8 gItemIconPalette_ElectricTMHM[]; -extern const u8 gItemIconPalette_GroundTMHM[]; -extern const u8 gItemIconPalette_GhostTMHM[]; -extern const u8 gItemIconPalette_RockTMHM[]; -extern const u8 gItemIconPalette_FlyingTMHM[]; -extern const u8 gItemIcon_HM[]; +extern const u32 gItemIcon_TM[]; +extern const u32 gItemIconPalette_FightingTMHM[]; +extern const u32 gItemIconPalette_DragonTMHM[]; +extern const u32 gItemIconPalette_WaterTMHM[]; +extern const u32 gItemIconPalette_PsychicTMHM[]; +extern const u32 gItemIconPalette_NormalTMHM[]; +extern const u32 gItemIconPalette_PoisonTMHM[]; +extern const u32 gItemIconPalette_IceTMHM[]; +extern const u32 gItemIconPalette_GrassTMHM[]; +extern const u32 gItemIconPalette_FireTMHM[]; +extern const u32 gItemIconPalette_DarkTMHM[]; +extern const u32 gItemIconPalette_SteelTMHM[]; +extern const u32 gItemIconPalette_ElectricTMHM[]; +extern const u32 gItemIconPalette_GroundTMHM[]; +extern const u32 gItemIconPalette_GhostTMHM[]; +extern const u32 gItemIconPalette_RockTMHM[]; +extern const u32 gItemIconPalette_FlyingTMHM[]; +extern const u32 gItemIcon_HM[]; // FireRed/LeafGreen key items -extern const u8 gItemIcon_OaksParcel[]; -extern const u8 gItemIconPalette_OaksParcel[]; -extern const u8 gItemIcon_PokeFlute[]; -extern const u8 gItemIconPalette_PokeFlute[]; -extern const u8 gItemIcon_SecretKey[]; -extern const u8 gItemIconPalette_SecretKey[]; -extern const u8 gItemIcon_BikeVoucher[]; -extern const u8 gItemIconPalette_BikeVoucher[]; -extern const u8 gItemIcon_GoldTeeth[]; -extern const u8 gItemIconPalette_GoldTeeth[]; -extern const u8 gItemIcon_OldAmber[]; -extern const u8 gItemIconPalette_OldAmber[]; -extern const u8 gItemIcon_CardKey[]; -extern const u8 gItemIconPalette_CardKey[]; -extern const u8 gItemIcon_LiftKey[]; -extern const u8 gItemIconPalette_Key[]; -extern const u8 gItemIcon_HelixFossil[]; -extern const u8 gItemIconPalette_KantoFossil[]; -extern const u8 gItemIcon_DomeFossil[]; -extern const u8 gItemIcon_SilphScope[]; -extern const u8 gItemIconPalette_SilphScope[]; -extern const u8 gItemIcon_Bicycle[]; -extern const u8 gItemIconPalette_Bicycle[]; -extern const u8 gItemIcon_TownMap[]; -extern const u8 gItemIconPalette_TownMap[]; -extern const u8 gItemIcon_VSSeeker[]; -extern const u8 gItemIconPalette_VSSeeker[]; -extern const u8 gItemIcon_FameChecker[]; -extern const u8 gItemIconPalette_FameChecker[]; -extern const u8 gItemIcon_TMCase[]; -extern const u8 gItemIconPalette_TMCase[]; -extern const u8 gItemIcon_BerryPouch[]; -extern const u8 gItemIconPalette_BerryPouch[]; -extern const u8 gItemIcon_TeachyTV[]; -extern const u8 gItemIconPalette_TeachyTV[]; -extern const u8 gItemIcon_TriPass[]; -extern const u8 gItemIconPalette_TriPass[]; -extern const u8 gItemIcon_RainbowPass[]; -extern const u8 gItemIconPalette_RainbowPass[]; -extern const u8 gItemIcon_Tea[]; -extern const u8 gItemIconPalette_Tea[]; -extern const u8 gItemIcon_MysticTicket[]; -extern const u8 gItemIconPalette_MysticTicket[]; -extern const u8 gItemIcon_AuroraTicket[]; -extern const u8 gItemIconPalette_AuroraTicket[]; -extern const u8 gItemIcon_PowderJar[]; -extern const u8 gItemIconPalette_PowderJar[]; -extern const u8 gItemIcon_Gem[]; -extern const u8 gItemIconPalette_Ruby[]; -extern const u8 gItemIconPalette_Sapphire[]; +extern const u32 gItemIcon_OaksParcel[]; +extern const u32 gItemIconPalette_OaksParcel[]; +extern const u32 gItemIcon_PokeFlute[]; +extern const u32 gItemIconPalette_PokeFlute[]; +extern const u32 gItemIcon_SecretKey[]; +extern const u32 gItemIconPalette_SecretKey[]; +extern const u32 gItemIcon_BikeVoucher[]; +extern const u32 gItemIconPalette_BikeVoucher[]; +extern const u32 gItemIcon_GoldTeeth[]; +extern const u32 gItemIconPalette_GoldTeeth[]; +extern const u32 gItemIcon_OldAmber[]; +extern const u32 gItemIconPalette_OldAmber[]; +extern const u32 gItemIcon_CardKey[]; +extern const u32 gItemIconPalette_CardKey[]; +extern const u32 gItemIcon_LiftKey[]; +extern const u32 gItemIconPalette_Key[]; +extern const u32 gItemIcon_HelixFossil[]; +extern const u32 gItemIconPalette_KantoFossil[]; +extern const u32 gItemIcon_DomeFossil[]; +extern const u32 gItemIcon_SilphScope[]; +extern const u32 gItemIconPalette_SilphScope[]; +extern const u32 gItemIcon_Bicycle[]; +extern const u32 gItemIconPalette_Bicycle[]; +extern const u32 gItemIcon_TownMap[]; +extern const u32 gItemIconPalette_TownMap[]; +extern const u32 gItemIcon_VSSeeker[]; +extern const u32 gItemIconPalette_VSSeeker[]; +extern const u32 gItemIcon_FameChecker[]; +extern const u32 gItemIconPalette_FameChecker[]; +extern const u32 gItemIcon_TMCase[]; +extern const u32 gItemIconPalette_TMCase[]; +extern const u32 gItemIcon_BerryPouch[]; +extern const u32 gItemIconPalette_BerryPouch[]; +extern const u32 gItemIcon_TeachyTV[]; +extern const u32 gItemIconPalette_TeachyTV[]; +extern const u32 gItemIcon_TriPass[]; +extern const u32 gItemIconPalette_TriPass[]; +extern const u32 gItemIcon_RainbowPass[]; +extern const u32 gItemIconPalette_RainbowPass[]; +extern const u32 gItemIcon_Tea[]; +extern const u32 gItemIconPalette_Tea[]; +extern const u32 gItemIcon_MysticTicket[]; +extern const u32 gItemIconPalette_MysticTicket[]; +extern const u32 gItemIcon_AuroraTicket[]; +extern const u32 gItemIconPalette_AuroraTicket[]; +extern const u32 gItemIcon_PowderJar[]; +extern const u32 gItemIconPalette_PowderJar[]; +extern const u32 gItemIcon_Gem[]; +extern const u32 gItemIconPalette_Ruby[]; +extern const u32 gItemIconPalette_Sapphire[]; // Emerald-only key items -extern const u8 gItemIcon_MagmaEmblem[]; -extern const u8 gItemIconPalette_MagmaEmblem[]; -extern const u8 gItemIcon_OldSeaMap[]; -extern const u8 gItemIconPalette_OldSeaMap[]; +extern const u32 gItemIcon_MagmaEmblem[]; +extern const u32 gItemIconPalette_MagmaEmblem[]; +extern const u32 gItemIcon_OldSeaMap[]; +extern const u32 gItemIconPalette_OldSeaMap[]; -extern const u8 gItemIcon_ReturnToFieldArrow[]; -extern const u8 gItemIconPalette_ReturnToFieldArrow[]; +extern const u32 gItemIcon_ReturnToFieldArrow[]; +extern const u32 gItemIconPalette_ReturnToFieldArrow[]; //menu graphics extern const u16 gFireRedMenuElements1_Pal[16]; @@ -3861,149 +3857,149 @@ extern const u16 gFireRedMenuElements3_Pal[16]; extern const u8 gFireRedMenuElements_Gfx[]; // item menu graphics -extern const u8 gBagScreen_Gfx[]; +extern const u32 gBagScreen_Gfx[]; extern const u16 gBagScreenFemale_Pal[]; extern const u16 gBagScreenMale_Pal[]; extern const u8 gBagMenuHMIcon_Gfx[]; // item menu icons graphics -extern const u8 gBagMaleTiles[]; -extern const u8 gBagFemaleTiles[]; -extern const u8 gBagPalette[]; -extern const u8 gBerryCheckCircle_Gfx[]; +extern const u32 gBagMaleTiles[]; +extern const u32 gBagFemaleTiles[]; +extern const u32 gBagPalette[]; +extern const u32 gBerryCheckCircle_Gfx[]; //intro graphics -extern const u8 gIntro1SparkleGfx[]; -extern const u8 gIntro1FlygonGfx[]; +extern const u32 gIntro1SparkleGfx[]; +extern const u32 gIntro1FlygonGfx[]; extern const u16 gIntro3LightningPal[]; -extern const u8 gIntroCopyright_Gfx[]; -extern const u8 gIntroCopyright_Tilemap[]; +extern const u32 gIntroCopyright_Gfx[]; +extern const u32 gIntroCopyright_Tilemap[]; extern const u16 gIntroCopyright_Pal[16]; -extern const u8 gIntro2VolbeatGfx[]; -extern const u8 gIntro2TorchicGfx[]; -extern const u8 gIntro2ManectricGfx[]; +extern const u32 gIntro2VolbeatGfx[]; +extern const u32 gIntro2TorchicGfx[]; +extern const u32 gIntro2ManectricGfx[]; extern const u16 gIntro2VolbeatPal[]; extern const u16 gIntro2TorchicPal[]; extern const u16 gIntro2ManectricPal[]; -extern const u8 gIntro2BubblesGfx[]; +extern const u32 gIntro2BubblesGfx[]; extern const u16 gIntro2BubblesPal[]; -extern const u8 gIntro3LightningGfx[]; -extern const u8 gIntro3GroudonGfx[]; -extern const u8 gIntro3GroudonTilemap[]; -extern const u8 gIntro3LegendBgGfx[]; -extern const u8 gIntro3GroudonBgTilemap[]; -extern const u8 gIntro3GroudonBgTilemap[]; +extern const u32 gIntro3LightningGfx[]; +extern const u32 gIntro3GroudonGfx[]; +extern const u32 gIntro3GroudonTilemap[]; +extern const u32 gIntro3LegendBgGfx[]; +extern const u32 gIntro3GroudonBgTilemap[]; +extern const u32 gIntro3GroudonBgTilemap[]; extern const u8 gIntro3BgPal[0x200]; -extern const u8 gIntro3KyogreGfx[]; -extern const u8 gIntro3KyogreTilemap[]; -extern const u8 gIntro3KyogreBgTilemap[]; -extern const u8 gIntro3CloudsGfx[]; -extern const u8 gIntro3Clouds1Tilemap[]; -extern const u8 gIntro3Clouds2Tilemap[]; -extern const u8 gIntro3Clouds3Tilemap[]; -extern const u8 gIntro3Clouds4Tilemap[]; -extern const u8 gIntro3RayquazaTilemap[]; -extern const u8 gIntro3RayquazaGfx[]; -extern const u8 gIntro3Clouds2Gfx[]; +extern const u32 gIntro3KyogreGfx[]; +extern const u32 gIntro3KyogreTilemap[]; +extern const u32 gIntro3KyogreBgTilemap[]; +extern const u32 gIntro3CloudsGfx[]; +extern const u32 gIntro3Clouds1Tilemap[]; +extern const u32 gIntro3Clouds2Tilemap[]; +extern const u32 gIntro3Clouds3Tilemap[]; +extern const u32 gIntro3Clouds4Tilemap[]; +extern const u32 gIntro3RayquazaTilemap[]; +extern const u32 gIntro3RayquazaGfx[]; +extern const u32 gIntro3Clouds2Gfx[]; extern const u16 gIntro1GameFreakTextFadePal[]; //intro/credits graphics -extern const u8 gIntro2BrendanNoTurnGfx[]; -extern const u8 gIntro2MayNoTurnGfx[]; +extern const u32 gIntro2BrendanNoTurnGfx[]; +extern const u32 gIntro2MayNoTurnGfx[]; extern const u16 gIntro2BrendanNoTurnPal[]; extern const u16 gIntro2FlygonPal[]; -extern const u8 gIntro2FlygonGfx[]; +extern const u32 gIntro2FlygonGfx[]; // berry pics -extern const u8 gBerryPic_Cheri[]; -extern const u8 gBerryPalette_Cheri[]; -extern const u8 gBerryPic_Chesto[]; -extern const u8 gBerryPalette_Chesto[]; -extern const u8 gBerryPic_Pecha[]; -extern const u8 gBerryPalette_Pecha[]; -extern const u8 gBerryPic_Rawst[]; -extern const u8 gBerryPalette_Rawst[]; -extern const u8 gBerryPic_Aspear[]; -extern const u8 gBerryPalette_Aspear[]; -extern const u8 gBerryPic_Leppa[]; -extern const u8 gBerryPalette_Leppa[]; -extern const u8 gBerryPic_Oran[]; -extern const u8 gBerryPalette_Oran[]; -extern const u8 gBerryPic_Persim[]; -extern const u8 gBerryPalette_Persim[]; -extern const u8 gBerryPic_Lum[]; -extern const u8 gBerryPalette_Lum[]; -extern const u8 gBerryPic_Sitrus[]; -extern const u8 gBerryPalette_Sitrus[]; -extern const u8 gBerryPic_Figy[]; -extern const u8 gBerryPalette_Figy[]; -extern const u8 gBerryPic_Wiki[]; -extern const u8 gBerryPalette_Wiki[]; -extern const u8 gBerryPic_Mago[]; -extern const u8 gBerryPalette_Mago[]; -extern const u8 gBerryPic_Aguav[]; -extern const u8 gBerryPalette_Aguav[]; -extern const u8 gBerryPic_Iapapa[]; -extern const u8 gBerryPalette_Iapapa[]; -extern const u8 gBerryPic_Razz[]; -extern const u8 gBerryPalette_Razz[]; -extern const u8 gBerryPic_Bluk[]; -extern const u8 gBerryPalette_Bluk[]; -extern const u8 gBerryPic_Nanab[]; -extern const u8 gBerryPalette_Nanab[]; -extern const u8 gBerryPic_Wepear[]; -extern const u8 gBerryPalette_Wepear[]; -extern const u8 gBerryPic_Pinap[]; -extern const u8 gBerryPalette_Pinap[]; -extern const u8 gBerryPic_Pomeg[]; -extern const u8 gBerryPalette_Pomeg[]; -extern const u8 gBerryPic_Kelpsy[]; -extern const u8 gBerryPalette_Kelpsy[]; -extern const u8 gBerryPic_Qualot[]; -extern const u8 gBerryPalette_Qualot[]; -extern const u8 gBerryPic_Hondew[]; -extern const u8 gBerryPalette_Hondew[]; -extern const u8 gBerryPic_Grepa[]; -extern const u8 gBerryPalette_Grepa[]; -extern const u8 gBerryPic_Tamato[]; -extern const u8 gBerryPalette_Tamato[]; -extern const u8 gBerryPic_Cornn[]; -extern const u8 gBerryPalette_Cornn[]; -extern const u8 gBerryPic_Magost[]; -extern const u8 gBerryPalette_Magost[]; -extern const u8 gBerryPic_Rabuta[]; -extern const u8 gBerryPalette_Rabuta[]; -extern const u8 gBerryPic_Nomel[]; -extern const u8 gBerryPalette_Nomel[]; -extern const u8 gBerryPic_Spelon[]; -extern const u8 gBerryPalette_Spelon[]; -extern const u8 gBerryPic_Pamtre[]; -extern const u8 gBerryPalette_Pamtre[]; -extern const u8 gBerryPic_Watmel[]; -extern const u8 gBerryPalette_Watmel[]; -extern const u8 gBerryPic_Durin[]; -extern const u8 gBerryPalette_Durin[]; -extern const u8 gBerryPic_Belue[]; -extern const u8 gBerryPalette_Belue[]; -extern const u8 gBerryPic_Liechi[]; -extern const u8 gBerryPalette_Liechi[]; -extern const u8 gBerryPic_Ganlon[]; -extern const u8 gBerryPalette_Ganlon[]; -extern const u8 gBerryPic_Salac[]; -extern const u8 gBerryPalette_Salac[]; -extern const u8 gBerryPic_Petaya[]; -extern const u8 gBerryPalette_Petaya[]; -extern const u8 gBerryPic_Apicot[]; -extern const u8 gBerryPalette_Apicot[]; -extern const u8 gBerryPic_Lansat[]; -extern const u8 gBerryPalette_Lansat[]; -extern const u8 gBerryPic_Starf[]; -extern const u8 gBerryPalette_Starf[]; -extern const u8 gBerryPic_Enigma[]; -extern const u8 gBerryPalette_Enigma[]; +extern const u32 gBerryPic_Cheri[]; +extern const u32 gBerryPalette_Cheri[]; +extern const u32 gBerryPic_Chesto[]; +extern const u32 gBerryPalette_Chesto[]; +extern const u32 gBerryPic_Pecha[]; +extern const u32 gBerryPalette_Pecha[]; +extern const u32 gBerryPic_Rawst[]; +extern const u32 gBerryPalette_Rawst[]; +extern const u32 gBerryPic_Aspear[]; +extern const u32 gBerryPalette_Aspear[]; +extern const u32 gBerryPic_Leppa[]; +extern const u32 gBerryPalette_Leppa[]; +extern const u32 gBerryPic_Oran[]; +extern const u32 gBerryPalette_Oran[]; +extern const u32 gBerryPic_Persim[]; +extern const u32 gBerryPalette_Persim[]; +extern const u32 gBerryPic_Lum[]; +extern const u32 gBerryPalette_Lum[]; +extern const u32 gBerryPic_Sitrus[]; +extern const u32 gBerryPalette_Sitrus[]; +extern const u32 gBerryPic_Figy[]; +extern const u32 gBerryPalette_Figy[]; +extern const u32 gBerryPic_Wiki[]; +extern const u32 gBerryPalette_Wiki[]; +extern const u32 gBerryPic_Mago[]; +extern const u32 gBerryPalette_Mago[]; +extern const u32 gBerryPic_Aguav[]; +extern const u32 gBerryPalette_Aguav[]; +extern const u32 gBerryPic_Iapapa[]; +extern const u32 gBerryPalette_Iapapa[]; +extern const u32 gBerryPic_Razz[]; +extern const u32 gBerryPalette_Razz[]; +extern const u32 gBerryPic_Bluk[]; +extern const u32 gBerryPalette_Bluk[]; +extern const u32 gBerryPic_Nanab[]; +extern const u32 gBerryPalette_Nanab[]; +extern const u32 gBerryPic_Wepear[]; +extern const u32 gBerryPalette_Wepear[]; +extern const u32 gBerryPic_Pinap[]; +extern const u32 gBerryPalette_Pinap[]; +extern const u32 gBerryPic_Pomeg[]; +extern const u32 gBerryPalette_Pomeg[]; +extern const u32 gBerryPic_Kelpsy[]; +extern const u32 gBerryPalette_Kelpsy[]; +extern const u32 gBerryPic_Qualot[]; +extern const u32 gBerryPalette_Qualot[]; +extern const u32 gBerryPic_Hondew[]; +extern const u32 gBerryPalette_Hondew[]; +extern const u32 gBerryPic_Grepa[]; +extern const u32 gBerryPalette_Grepa[]; +extern const u32 gBerryPic_Tamato[]; +extern const u32 gBerryPalette_Tamato[]; +extern const u32 gBerryPic_Cornn[]; +extern const u32 gBerryPalette_Cornn[]; +extern const u32 gBerryPic_Magost[]; +extern const u32 gBerryPalette_Magost[]; +extern const u32 gBerryPic_Rabuta[]; +extern const u32 gBerryPalette_Rabuta[]; +extern const u32 gBerryPic_Nomel[]; +extern const u32 gBerryPalette_Nomel[]; +extern const u32 gBerryPic_Spelon[]; +extern const u32 gBerryPalette_Spelon[]; +extern const u32 gBerryPic_Pamtre[]; +extern const u32 gBerryPalette_Pamtre[]; +extern const u32 gBerryPic_Watmel[]; +extern const u32 gBerryPalette_Watmel[]; +extern const u32 gBerryPic_Durin[]; +extern const u32 gBerryPalette_Durin[]; +extern const u32 gBerryPic_Belue[]; +extern const u32 gBerryPalette_Belue[]; +extern const u32 gBerryPic_Liechi[]; +extern const u32 gBerryPalette_Liechi[]; +extern const u32 gBerryPic_Ganlon[]; +extern const u32 gBerryPalette_Ganlon[]; +extern const u32 gBerryPic_Salac[]; +extern const u32 gBerryPalette_Salac[]; +extern const u32 gBerryPic_Petaya[]; +extern const u32 gBerryPalette_Petaya[]; +extern const u32 gBerryPic_Apicot[]; +extern const u32 gBerryPalette_Apicot[]; +extern const u32 gBerryPic_Lansat[]; +extern const u32 gBerryPalette_Lansat[]; +extern const u32 gBerryPic_Starf[]; +extern const u32 gBerryPalette_Starf[]; +extern const u32 gBerryPic_Enigma[]; +extern const u32 gBerryPalette_Enigma[]; //credits -extern const u8 gCreditsCopyrightEnd_Gfx[]; +extern const u32 gCreditsCopyrightEnd_Gfx[]; //pokenav condition marker extern const u8 gPokenavConditionMarker_Gfx[]; @@ -4023,14 +4019,84 @@ extern const u8 gUnknown_08D97D0C[]; extern const u16 gSummaryScreenPowAcc_Tilemap[]; extern const u16 gUnknown_08DC3C34[]; -extern const u8 gMoveTypes_Gfx[]; -extern const u8 gUnknown_08D97BEC[]; -extern const u8 gUnknown_08D97CF4[]; -extern const u8 gStatusGfx_Icons[]; -extern const u8 gStatusPal_Icons[]; +extern const u32 gMoveTypes_Gfx[]; +extern const u32 gUnknown_08D97BEC[]; +extern const u32 gUnknown_08D97CF4[]; +extern const u32 gStatusGfx_Icons[]; +extern const u32 gStatusPal_Icons[]; -extern const u8 gBuyMenuFrame_Gfx[]; +extern const u32 gBuyMenuFrame_Gfx[]; extern const u16 gBuyMenuFrame_Tilemap[]; -extern const u16 gMenuMoneyPal[]; +extern const u32 gMenuMoneyGfx[]; +extern const u32 gMenuMoneyPal[]; + +extern const u32 gBattleInterface_BallStatusBarGfx[]; +extern const u8 gBattleInterface_BallDisplayGfx[]; +extern const u16 gBattleInterface_BallStatusBarPal[]; +extern const u16 gBattleInterface_BallDisplayPal[]; +extern const u8 gHealthboxElementsGfxTable[][32]; + +extern const u16 gNamingScreenMenu_Pal[]; +extern const u32 gNamingScreenMenu_Gfx[]; +extern const u32 gUnknown_08DD4544[]; +extern const u8 gUnknown_08DD4620[]; +extern const u8 gUnknown_08DD46E0[]; +extern const u8 gUnknown_08DD47A0[]; +extern const u8 gNamingScreenRWindow_Gfx[]; +extern const u8 gNamingScreenKeyboardButton_Gfx[]; +extern const u8 gNamingScreenROptions_Gfx[]; +extern const u8 gNamingScreenCursor_Gfx[]; +extern const u8 gNamingScreenRightPointingTriangleTiles[]; +extern const u8 gNamingScreenUnderscoreTiles[]; + +extern const u32 gUnknown_08D9BA44[]; + +extern const u32 gContestConfetti_Gfx[]; +extern const u32 gContestConfetti_Pal[]; + +extern const u32 gUnknown_08C093F0[]; +extern const u32 gSubstituteDollTilemap[]; +extern const u32 gSubstituteDollGfx[]; +extern const u16 gSubstituteDollPal[]; +extern const u32 gHealthboxSinglesPlayerGfx[]; +extern const u32 gHealthboxSinglesOpponentGfx[]; +extern const u32 gHealthboxDoublesPlayerGfx[]; +extern const u32 gHealthboxDoublesOpponentGfx[]; +extern const u32 gHealthboxSafariGfx[]; +extern const u32 gBlankGfxCompressed[]; +extern const u16 gBattleInterface_BallStatusBarPal[]; +extern const u16 gBattleInterface_BallDisplayPal[]; + +extern const u32 gBagSwapLineGfx[]; +extern const u32 gBagSwapLinePal[]; + +extern const u32 gUnknown_08D9ADD0[]; +extern const u32 gUnknown_08D9AE04[]; +extern const u32 gUnknown_08D9AF44[]; +extern const u16 gUnknown_0860F074[]; +extern const u32 gBattleFrontierGfx_PyramidBag[]; + +extern const u32 gTitleScreenEmeraldVersionGfx[]; +extern const u32 gTitleScreenPressStartGfx[]; +extern const u32 gTitleScreenPokemonLogoGfx[]; +extern const u32 gUnknown_08DE0644[]; +extern const u32 gUnknown_08DDE458[]; +extern const u16 gTitleScreenBgPalettes[]; +extern const u16 gTitleScreenPressStartPal[]; +extern const u16 gTitleScreenEmeraldVersionPal[]; + +extern const u32 gUnknown_08D83D50[]; +extern const u32 gUnknown_08D84970[]; +extern const u32 gUnknown_08D84F00[]; +extern const u32 gUnknown_08D85444[]; +extern const u32 gUnknown_08D85358[]; +extern const u32 gUnknown_08D85600[]; +extern const u32 gUnknown_08D854C8[]; +extern const u32 gUnknown_08D82F10[]; +extern const u32 gUnknown_08D834FC[]; +extern const u32 gUnknown_08D83B2C[]; +extern const u32 gUnknown_08D83C3C[]; +extern const u32 gUnknown_08D83900[]; +extern const u32 gBattleFrontierGfx_DomeOptions[]; #endif //GUARD_GRAPHICS_H diff --git a/include/pokemon.h b/include/pokemon.h index 8259e7d34e..0155f74309 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -595,8 +595,8 @@ u16 GetBattleBGM(void); void PlayBattleBGM(void); void PlayMapChosenOrBattleBGM(u16 songId); void sub_806E694(u16 songId); -const u8 *GetMonFrontSpritePal(struct Pokemon *mon); -const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality); +const u32 *GetMonFrontSpritePal(struct Pokemon *mon); +const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality); const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon); const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality); bool32 IsHMMove2(u16 move); diff --git a/include/sprite.h b/include/sprite.h index 4ffcd28846..085faff68d 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -6,21 +6,21 @@ struct SpriteSheet { - const u8 *data; // Raw uncompressed pixel data + const void *data; // Raw uncompressed pixel data u16 size; u16 tag; }; struct CompressedSpriteSheet { - const u8 *data; // LZ77 compressed pixel data + const u32 *data; // LZ77 compressed pixel data u16 size; // Uncompressed size of pixel data u16 tag; }; struct SpriteFrameImage { - const u8 *data; + const void *data; u16 size; }; @@ -36,7 +36,7 @@ struct SpritePalette struct CompressedSpritePalette { - const u8 *data; // LZ77 compressed palette data + const u32 *data; // LZ77 compressed palette data u16 tag; }; diff --git a/include/starter_choose.h b/include/starter_choose.h index 18af478aa9..535e272b77 100644 --- a/include/starter_choose.h +++ b/include/starter_choose.h @@ -2,9 +2,9 @@ #define GUARD_STARTER_CHOOSE_H extern const u16 gBirchBagGrassPal[2][16]; -extern const u8 gBirchBagTilemap[]; -extern const u8 gBirchGrassTilemap[]; -extern const u8 gBirchHelpGfx[]; +extern const u32 gBirchBagTilemap[]; +extern const u32 gBirchGrassTilemap[]; +extern const u32 gBirchHelpGfx[]; u16 GetStarterPokemon(u16 chosenStarterId); void CB2_ChooseStarter(void); diff --git a/include/window.h b/include/window.h index 1a6ff3808b..29fdf88339 100644 --- a/include/window.h +++ b/include/window.h @@ -55,7 +55,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height); void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height); void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset); +void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset); void FillWindowPixelBuffer(u8 windowId, u8 fillValue); void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue); void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)); diff --git a/src/anim_mon_front_pics.c b/src/anim_mon_front_pics.c index b30889a35f..ba53ba1936 100644 --- a/src/anim_mon_front_pics.c +++ b/src/anim_mon_front_pics.c @@ -1,424 +1,424 @@ #include "global.h" -const u8 gMonFrontPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/circled_question_mark_front_pic.4bpp.lz"); +const u32 gMonFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/circled_question_mark_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bulbasaur_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ivysaur_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venusaur_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmander_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charmeleon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/anim_front_pics/charizard_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/squirtle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wartortle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blastoise_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/caterpie_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metapod_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/anim_front_pics/butterfree_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weedle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kakuna_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beedrill_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgey_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeotto_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pidgeot_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rattata_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raticate_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spearow_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/fearow_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ekans_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arbok_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pikachu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raichu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandshrew_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sandslash_front_pic.4bpp.lz"); -const u8 gMonFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_f_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorina_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoqueen_front_pic.4bpp.lz"); -const u8 gMonFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoran_m_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidorino_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nidoking_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefairy_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clefable_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vulpix_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninetales_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jigglypuff_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wigglytuff_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zubat_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golbat_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/oddish_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gloom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vileplume_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/paras_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/anim_front_pics/parasect_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venonat_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/venomoth_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/anim_front_pics/diglett_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dugtrio_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meowth_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/persian_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/psyduck_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golduck_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mankey_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/anim_front_pics/primeape_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/anim_front_pics/growlithe_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/arcanine_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwag_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwhirl_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poliwrath_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/abra_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kadabra_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/anim_front_pics/alakazam_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machop_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machoke_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/machamp_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellsprout_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weepinbell_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/victreebel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacool_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tentacruel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/anim_front_pics/geodude_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/graveler_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/anim_front_pics/golem_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ponyta_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rapidash_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowpoke_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowbro_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magnemite_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magneton_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/anim_front_pics/farfetch_d_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/doduo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dodrio_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dewgong_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grimer_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/anim_front_pics/muk_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shellder_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cloyster_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gastly_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/anim_front_pics/haunter_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gengar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/onix_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/drowzee_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hypno_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/krabby_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingler_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/anim_front_pics/voltorb_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrode_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggcute_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exeggutor_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cubone_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marowak_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonlee_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmonchan_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lickitung_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/koffing_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/anim_front_pics/weezing_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhyhorn_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rhydon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chansey_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tangela_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kangaskhan_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/horsea_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seadra_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/anim_front_pics/goldeen_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seaking_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/staryu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/starmie_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mr_mime_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scyther_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jynx_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electabuzz_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magmar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pinsir_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tauros_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magikarp_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gyarados_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lapras_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ditto_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/anim_front_pics/eevee_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vaporeon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jolteon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flareon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omanyte_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/omastar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabuto_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kabutops_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aerodactyl_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorlax_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/anim_front_pics/articuno_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zapdos_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/anim_front_pics/moltres_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dratini_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonair_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dragonite_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mewtwo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mew_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bulbasaur_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ivysaur_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venusaur_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charmander_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charmeleon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/anim_front_pics/charizard_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/squirtle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wartortle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blastoise_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/caterpie_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metapod_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/anim_front_pics/butterfree_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weedle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kakuna_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beedrill_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgey_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgeotto_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pidgeot_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rattata_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raticate_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spearow_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/fearow_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ekans_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/anim_front_pics/arbok_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pikachu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raichu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sandshrew_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sandslash_front_pic.4bpp.lz"); +const u32 gMonFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoran_f_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidorina_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoqueen_front_pic.4bpp.lz"); +const u32 gMonFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoran_m_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidorino_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nidoking_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clefairy_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clefable_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vulpix_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ninetales_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jigglypuff_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wigglytuff_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zubat_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golbat_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/oddish_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gloom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vileplume_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/anim_front_pics/paras_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/anim_front_pics/parasect_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venonat_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/venomoth_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/anim_front_pics/diglett_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dugtrio_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meowth_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/anim_front_pics/persian_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/anim_front_pics/psyduck_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golduck_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mankey_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/anim_front_pics/primeape_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/anim_front_pics/growlithe_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/arcanine_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwag_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwhirl_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poliwrath_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/abra_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kadabra_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/anim_front_pics/alakazam_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machop_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machoke_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/machamp_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bellsprout_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weepinbell_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/victreebel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tentacool_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tentacruel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/anim_front_pics/geodude_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/graveler_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/anim_front_pics/golem_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ponyta_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rapidash_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowpoke_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowbro_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magnemite_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magneton_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/anim_front_pics/farfetch_d_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/doduo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dodrio_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dewgong_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grimer_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/anim_front_pics/muk_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shellder_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cloyster_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gastly_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/anim_front_pics/haunter_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gengar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/onix_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/drowzee_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hypno_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/anim_front_pics/krabby_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kingler_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/anim_front_pics/voltorb_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electrode_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exeggcute_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exeggutor_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cubone_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marowak_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmonlee_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmonchan_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lickitung_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/anim_front_pics/koffing_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/anim_front_pics/weezing_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rhyhorn_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rhydon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chansey_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tangela_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kangaskhan_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/anim_front_pics/horsea_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seadra_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/anim_front_pics/goldeen_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seaking_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/staryu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/starmie_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mrmime[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mr_mime_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/anim_front_pics/scyther_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jynx_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electabuzz_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magmar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pinsir_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tauros_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magikarp_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gyarados_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lapras_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ditto_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/anim_front_pics/eevee_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vaporeon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jolteon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flareon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/porygon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/anim_front_pics/omanyte_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/omastar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kabuto_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kabutops_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aerodactyl_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snorlax_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/anim_front_pics/articuno_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zapdos_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/anim_front_pics/moltres_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dratini_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dragonair_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dragonite_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mewtwo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mew_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chikorita_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bayleef_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meganium_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cyndaquil_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quilava_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/anim_front_pics/typhlosion_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/totodile_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/anim_front_pics/croconaw_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feraligatr_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sentret_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/anim_front_pics/furret_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoothoot_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/noctowl_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledyba_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ledian_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinarak_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ariados_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crobat_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chinchou_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lanturn_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pichu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cleffa_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/igglybuff_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togepi_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/togetic_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/natu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/xatu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mareep_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flaaffy_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ampharos_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bellossom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marill_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azumarill_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sudowoodo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/anim_front_pics/politoed_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hoppip_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skiploom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jumpluff_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aipom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunkern_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sunflora_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/yanma_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wooper_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/anim_front_pics/quagsire_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/espeon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/umbreon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/murkrow_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slowking_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/anim_front_pics/misdreavus_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_a_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wobbuffet_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/girafarig_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pineco_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/anim_front_pics/forretress_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dunsparce_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gligar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/anim_front_pics/steelix_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snubbull_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/granbull_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/qwilfish_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/anim_front_pics/scizor_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuckle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/heracross_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sneasel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/anim_front_pics/teddiursa_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ursaring_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slugma_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magcargo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swinub_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/piloswine_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corsola_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/remoraid_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/anim_front_pics/octillery_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delibird_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mantine_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skarmory_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndour_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/houndoom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kingdra_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/phanpy_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/anim_front_pics/donphan_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/anim_front_pics/stantler_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smeargle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyrogue_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hitmontop_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/smoochum_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/anim_front_pics/elekid_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/anim_front_pics/magby_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/anim_front_pics/miltank_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blissey_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/anim_front_pics/raikou_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/anim_front_pics/entei_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/anim_front_pics/suicune_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/larvitar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pupitar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tyranitar_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lugia_front_pic.4bpp.lz"); -const u8 gMonFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ho_oh_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/celebi_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chikorita_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bayleef_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meganium_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cyndaquil_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/anim_front_pics/quilava_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/anim_front_pics/typhlosion_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/totodile_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/anim_front_pics/croconaw_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/anim_front_pics/feraligatr_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sentret_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/anim_front_pics/furret_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hoothoot_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/noctowl_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ledyba_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ledian_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spinarak_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ariados_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/crobat_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chinchou_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lanturn_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pichu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cleffa_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/igglybuff_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/togepi_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/togetic_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/natu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/xatu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mareep_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flaaffy_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ampharos_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bellossom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marill_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/azumarill_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sudowoodo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/anim_front_pics/politoed_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hoppip_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skiploom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jumpluff_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aipom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sunkern_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sunflora_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/anim_front_pics/yanma_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wooper_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/anim_front_pics/quagsire_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/espeon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/umbreon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/murkrow_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slowking_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/anim_front_pics/misdreavus_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_a_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wobbuffet_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/anim_front_pics/girafarig_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pineco_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/anim_front_pics/forretress_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dunsparce_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gligar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/anim_front_pics/steelix_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snubbull_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/granbull_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/qwilfish_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/anim_front_pics/scizor_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shuckle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/anim_front_pics/heracross_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sneasel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/anim_front_pics/teddiursa_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ursaring_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slugma_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magcargo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swinub_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/piloswine_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/anim_front_pics/corsola_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/anim_front_pics/remoraid_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/anim_front_pics/octillery_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/anim_front_pics/delibird_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mantine_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skarmory_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/anim_front_pics/houndour_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/houndoom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kingdra_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/phanpy_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/anim_front_pics/donphan_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/anim_front_pics/porygon2_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/anim_front_pics/stantler_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/smeargle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tyrogue_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hitmontop_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/anim_front_pics/smoochum_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/anim_front_pics/elekid_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/anim_front_pics/magby_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/anim_front_pics/miltank_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blissey_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/anim_front_pics/raikou_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/anim_front_pics/entei_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/anim_front_pics/suicune_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/larvitar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pupitar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tyranitar_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lugia_front_pic.4bpp.lz"); +const u32 gMonFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ho_oh_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/celebi_front_pic.4bpp.lz"); -const u8 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/double_question_mark_front_pic.4bpp.lz"); +const u32 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/double_question_mark_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/anim_front_pics/treecko_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grovyle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sceptile_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torchic_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/combusken_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/anim_front_pics/blaziken_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mudkip_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/anim_front_pics/marshtomp_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swampert_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/poochyena_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mightyena_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zigzagoon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/linoone_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wurmple_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/silcoon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beautifly_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cascoon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dustox_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lotad_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lombre_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ludicolo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seedot_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nuzleaf_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shiftry_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nincada_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ninjask_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shedinja_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/taillow_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swellow_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shroomish_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/anim_front_pics/breloom_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spinda_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wingull_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/pelipper_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/anim_front_pics/surskit_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/anim_front_pics/masquerain_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailmer_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wailord_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/skitty_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/anim_front_pics/delcatty_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kecleon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/anim_front_pics/baltoy_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/claydol_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/anim_front_pics/nosepass_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/torkoal_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sableye_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/anim_front_pics/barboach_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whiscash_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/anim_front_pics/luvdisc_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/anim_front_pics/corphish_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/crawdaunt_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/anim_front_pics/feebas_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/anim_front_pics/milotic_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/anim_front_pics/carvanha_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sharpedo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/anim_front_pics/trapinch_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vibrava_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/flygon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/anim_front_pics/makuhita_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/anim_front_pics/hariyama_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/anim_front_pics/electrike_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/anim_front_pics/manectric_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/numel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/camerupt_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spheal_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/sealeo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/anim_front_pics/walrein_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacnea_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cacturne_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/anim_front_pics/snorunt_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/anim_front_pics/glalie_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lunatone_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/solrock_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/anim_front_pics/azurill_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/anim_front_pics/spoink_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/anim_front_pics/grumpig_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/anim_front_pics/plusle_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/anim_front_pics/minun_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/anim_front_pics/mawile_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/anim_front_pics/meditite_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/anim_front_pics/medicham_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swablu_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/anim_front_pics/altaria_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/anim_front_pics/wynaut_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/anim_front_pics/duskull_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/anim_front_pics/dusclops_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/roselia_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slakoth_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/vigoroth_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/anim_front_pics/slaking_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gulpin_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/anim_front_pics/swalot_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/anim_front_pics/tropius_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/anim_front_pics/whismur_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/anim_front_pics/loudred_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/anim_front_pics/exploud_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/anim_front_pics/clamperl_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/anim_front_pics/huntail_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gorebyss_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/anim_front_pics/absol_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shuppet_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/anim_front_pics/banette_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/anim_front_pics/seviper_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/anim_front_pics/zangoose_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/anim_front_pics/relicanth_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aron_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lairon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/anim_front_pics/aggron_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/anim_front_pics/castform_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/anim_front_pics/volbeat_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/anim_front_pics/illumise_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/anim_front_pics/lileep_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/anim_front_pics/cradily_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/anim_front_pics/anorith_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/anim_front_pics/armaldo_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/anim_front_pics/ralts_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kirlia_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/anim_front_pics/gardevoir_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/bagon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/shelgon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/anim_front_pics/salamence_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/anim_front_pics/beldum_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metang_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/anim_front_pics/metagross_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regirock_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/anim_front_pics/regice_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/anim_front_pics/registeel_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/anim_front_pics/kyogre_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/anim_front_pics/groudon_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/anim_front_pics/rayquaza_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latias_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/anim_front_pics/latios_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/anim_front_pics/jirachi_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/anim_front_pics/deoxys_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/anim_front_pics/chimecho_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/anim_front_pics/treecko_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grovyle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sceptile_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/torchic_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/anim_front_pics/combusken_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/anim_front_pics/blaziken_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mudkip_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/anim_front_pics/marshtomp_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swampert_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/anim_front_pics/poochyena_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mightyena_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zigzagoon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/linoone_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wurmple_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/silcoon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beautifly_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cascoon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dustox_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lotad_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lombre_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ludicolo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seedot_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nuzleaf_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shiftry_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nincada_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ninjask_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shedinja_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/taillow_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swellow_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shroomish_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/anim_front_pics/breloom_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spinda_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wingull_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/pelipper_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/anim_front_pics/surskit_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/anim_front_pics/masquerain_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wailmer_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wailord_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/anim_front_pics/skitty_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/anim_front_pics/delcatty_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kecleon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/anim_front_pics/baltoy_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/anim_front_pics/claydol_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/anim_front_pics/nosepass_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/anim_front_pics/torkoal_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sableye_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/anim_front_pics/barboach_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/anim_front_pics/whiscash_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/anim_front_pics/luvdisc_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/anim_front_pics/corphish_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/crawdaunt_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/anim_front_pics/feebas_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/anim_front_pics/milotic_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/anim_front_pics/carvanha_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sharpedo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/anim_front_pics/trapinch_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vibrava_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/flygon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/anim_front_pics/makuhita_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/anim_front_pics/hariyama_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/anim_front_pics/electrike_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/anim_front_pics/manectric_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/numel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/camerupt_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spheal_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/sealeo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/anim_front_pics/walrein_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cacnea_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cacturne_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/anim_front_pics/snorunt_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/anim_front_pics/glalie_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lunatone_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/anim_front_pics/solrock_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/anim_front_pics/azurill_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/anim_front_pics/spoink_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/anim_front_pics/grumpig_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/anim_front_pics/plusle_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/anim_front_pics/minun_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/anim_front_pics/mawile_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/anim_front_pics/meditite_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/anim_front_pics/medicham_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swablu_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/anim_front_pics/altaria_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/anim_front_pics/wynaut_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/anim_front_pics/duskull_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/anim_front_pics/dusclops_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/roselia_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slakoth_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/vigoroth_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/anim_front_pics/slaking_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gulpin_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/anim_front_pics/swalot_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/anim_front_pics/tropius_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/anim_front_pics/whismur_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/anim_front_pics/loudred_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/anim_front_pics/exploud_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/anim_front_pics/clamperl_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/anim_front_pics/huntail_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gorebyss_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/anim_front_pics/absol_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shuppet_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/anim_front_pics/banette_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/anim_front_pics/seviper_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/anim_front_pics/zangoose_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/anim_front_pics/relicanth_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aron_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lairon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/anim_front_pics/aggron_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Castform[] = INCBIN_U32("graphics/pokemon/anim_front_pics/castform_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/anim_front_pics/volbeat_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/anim_front_pics/illumise_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/anim_front_pics/lileep_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/anim_front_pics/cradily_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/anim_front_pics/anorith_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/anim_front_pics/armaldo_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/anim_front_pics/ralts_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kirlia_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/anim_front_pics/gardevoir_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/bagon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/shelgon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/anim_front_pics/salamence_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/anim_front_pics/beldum_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metang_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/anim_front_pics/metagross_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/anim_front_pics/regirock_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/anim_front_pics/regice_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/anim_front_pics/registeel_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/anim_front_pics/kyogre_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/anim_front_pics/groudon_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/anim_front_pics/rayquaza_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/anim_front_pics/latias_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/anim_front_pics/latios_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/anim_front_pics/jirachi_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Deoxys[] = INCBIN_U32("graphics/pokemon/anim_front_pics/deoxys_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/anim_front_pics/chimecho_front_pic.4bpp.lz"); -const u8 gMonFrontPic_Egg[] = INCBIN_U8("graphics/pokemon/anim_front_pics/egg_front_pic.4bpp.lz"); +const u32 gMonFrontPic_Egg[] = INCBIN_U32("graphics/pokemon/anim_front_pics/egg_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_b_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_c_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_d_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_e_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_f_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_g_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_h_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_i_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_j_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_k_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_l_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_m_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_n_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_o_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_p_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_q_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_r_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_s_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_t_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_u_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_v_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_w_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_x_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_y_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_z_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_exclamation_mark_front_pic.4bpp.lz"); -const u8 gMonFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/anim_front_pics/unown_question_mark_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_b_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_c_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_d_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_e_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_f_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_g_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_h_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_i_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_j_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_k_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_l_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_m_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_n_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_o_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_p_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_q_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_r_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_s_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_t_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_u_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_v_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_w_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_x_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_y_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_z_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_exclamation_mark_front_pic.4bpp.lz"); +const u32 gMonFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/anim_front_pics/unown_question_mark_front_pic.4bpp.lz"); diff --git a/src/battle_dome.c b/src/battle_dome.c index 8de1c058c8..00f461ada6 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -25,6 +25,7 @@ #include "international_string_util.h" #include "trainer_pokemon_sprites.h" #include "scanline_effect.h" +#include "graphics.h" #include "constants/species.h" #include "constants/moves.h" #include "constants/trainers.h" @@ -85,21 +86,6 @@ extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct SpriteTemplate gUnknown_0860CFA8; -// gfx -extern const u8 gUnknown_08D83D50[]; -extern const u8 gUnknown_08D84970[]; -extern const u8 gUnknown_08D84F00[]; -extern const u8 gUnknown_08D85444[]; -extern const u8 gUnknown_08D85358[]; -extern const u8 gUnknown_08D85600[]; -extern const u8 gUnknown_08D854C8[]; -extern const u8 gUnknown_08D82F10[]; -extern const u8 gUnknown_08D834FC[]; -extern const u8 gUnknown_08D83B2C[]; -extern const u8 gUnknown_08D83C3C[]; -extern const u8 gUnknown_08D83900[]; -extern const u8 gBattleFrontierGfx_DomeOptions[]; - // text extern const u8 gTrainerClassNames[][0xD]; diff --git a/src/battle_factory.c b/src/battle_factory.c index 2c8ab1052b..7ebcfe8b35 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -137,7 +137,7 @@ extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u8 gUnknown_085B18AC[]; +extern const u32 gUnknown_085B18AC[]; extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode); diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 05958395dc..6f9d2db800 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -7,6 +7,7 @@ #include "battle_interface.h" #include "main.h" #include "malloc.h" +#include "graphics.h" #include "random.h" #include "util.h" #include "pokemon.h" @@ -41,20 +42,6 @@ extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow; extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow; extern const u8 gEnemyMonElevation[]; -// graphics -extern const u32 gUnknown_08C093F0[]; -extern const u32 gSubstituteDollTilemap[]; -extern const u32 gSubstituteDollGfx[]; -extern const u16 gSubstituteDollPal[]; -extern const u8 gHealthboxSinglesPlayerGfx[]; -extern const u8 gHealthboxSinglesOpponentGfx[]; -extern const u8 gHealthboxDoublesPlayerGfx[]; -extern const u8 gHealthboxDoublesOpponentGfx[]; -extern const u8 gHealthboxSafariGfx[]; -extern const u8 gBlankGfxCompressed[]; -extern const u16 gBattleInterface_BallStatusBarPal[]; -extern const u16 gBattleInterface_BallDisplayPal[]; - extern u8 sub_80688F8(u8, u8 battlerId); extern u8 pokemon_order_func(u8); // party menu extern void sub_81B8C68(void); @@ -874,7 +861,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform u32 personalityValue; u32 otId; u8 position; - const u8 *lzPaletteData; + const u32 *lzPaletteData; if (notTransform) { diff --git a/src/battle_interface.c b/src/battle_interface.c index ad97376688..d89d6164db 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -3,6 +3,7 @@ #include "pokemon.h" #include "battle_controllers.h" #include "battle_interface.h" +#include "graphics.h" #include "sprite.h" #include "window.h" #include "string_util.h" @@ -164,13 +165,6 @@ extern const u8 gText_DynColor2[]; extern const u8 gText_DynColor2Male[]; extern const u8 gText_DynColor1Female[]; -// graphics -extern const u8 gBattleInterface_BallStatusBarGfx[]; -extern const u8 gBattleInterface_BallDisplayGfx[]; -extern const u16 gBattleInterface_BallStatusBarPal[]; -extern const u16 gBattleInterface_BallDisplayPal[]; -extern const u8 gHealthboxElementsGfxTable[][32]; - // this file's functions static const u8 *GetHealthboxElementGfxPtr(u8 elementId); diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index e8ff7cce7a..94099aee8e 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -37,13 +37,6 @@ EWRAM_DATA struct PyramidBagResources *gPyramidBagResources = NULL; EWRAM_DATA struct PyramidBagCursorData gPyramidBagCursorData = {0}; -// gfx -extern const u8 gUnknown_08D9ADD0[]; -extern const u8 gUnknown_08D9AE04[]; -extern const u8 gUnknown_08D9AF44[]; -extern const u16 gUnknown_0860F074[]; -extern const u8 gBattleFrontierGfx_PyramidBag[]; - // This file's functions. static void Task_HandlePyramidBagInput(u8 taskId); static void sub_81C4F44(u8 taskId); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 33d86924f8..87783a6de9 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -731,7 +731,7 @@ static const u8* const sMoveEffectBS_Ptrs[] = static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal"); -static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_battlebox.4bpp.lz"); +static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz"); // unused static const u8 sRubyLevelUpStatBoxStats[] = diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index 2ae15a806f..a90906d05f 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -3,6 +3,7 @@ #include "multiboot.h" #include "malloc.h" #include "bg.h" +#include "graphics.h" #include "main.h" #include "sprite.h" #include "task.h" @@ -81,26 +82,7 @@ static const u8 *const gUnknown_08618160[] = { Unknown_08617EA3 }; -extern const u8 gBerryFixGameboy_Gfx[]; -extern const u8 gBerryFixGameboy_Tilemap[]; -extern const u8 gBerryFixGameboy_Pal[]; -extern const u8 gBerryFixGameboyLogo_Gfx[]; -extern const u8 gBerryFixGameboyLogo_Tilemap[]; -extern const u8 gBerryFixGameboyLogo_Pal[]; -extern const u8 gBerryFixGbaTransfer_Gfx[]; -extern const u8 gBerryFixGbaTransfer_Tilemap[]; -extern const u8 gBerryFixGbaTransfer_Pal[]; -extern const u8 gBerryFixGbaTransferHighlight_Gfx[]; -extern const u8 gBerryFixGbaTransferHighlight_Tilemap[]; -extern const u8 gBerryFixGbaTransferHighlight_Pal[]; -extern const u8 gBerryFixGbaTransferError_Gfx[]; -extern const u8 gBerryFixGbaTransferError_Tilemap[]; -extern const u8 gBerryFixGbaTransferError_Pal[]; -extern const u8 gBerryFixWindow_Gfx[]; -extern const u8 gBerryFixWindow_Tilemap[]; -extern const u8 gBerryFixWindow_Pal[]; - -static const u8 *const gUnknown_08618178[][3] = { +static const void *const gUnknown_08618178[][3] = { { gBerryFixGameboy_Gfx, gBerryFixGameboy_Tilemap, diff --git a/src/credits.c b/src/credits.c index 981b60a47f..608c17cc6a 100644 --- a/src/credits.c +++ b/src/credits.c @@ -161,7 +161,7 @@ static const u16 gUnknown_085E56F0[][16] = INCBIN_U16("graphics/credits/credits_4.gbapal"), }; -static const u8 gCreditsCopyrightEnd_Gfx[] = INCBIN_U8("graphics/credits/the_end_copyright.4bpp.lz"); +static const u32 gCreditsCopyrightEnd_Gfx[] = INCBIN_U32("graphics/credits/the_end_copyright.4bpp.lz"); static void sub_81772B8(struct Sprite *sprite); @@ -1343,8 +1343,8 @@ static void sub_81758E4(u8 taskIdA) ResetAllPicSprites(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; - LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); - LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800)); + LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM); + LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x3800)); LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2); for (i = 0; i < 0x800; i++) diff --git a/src/data/decoration/icon.h b/src/data/decoration/icon.h index 1f11bc19f8..1823485ba4 100644 --- a/src/data/decoration/icon.h +++ b/src/data/decoration/icon.h @@ -5,7 +5,7 @@ #ifndef GUARD_ICON_H #define GUARD_ICON_H -const u8 *const gUnknown_085A6BE8[][2] = { +const u32 *const gUnknown_085A6BE8[][2] = { {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, {NULL, NULL}, {NULL, NULL}, diff --git a/src/data/graphics/battle_terrain.h b/src/data/graphics/battle_terrain.h index 4ff9883fea..e719fafe3c 100644 --- a/src/data/graphics/battle_terrain.h +++ b/src/data/graphics/battle_terrain.h @@ -1,88 +1,88 @@ -const u8 gBattleTerrainTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/map.bin.lz"); +const u32 gBattleTerrainTiles_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/map.bin.lz"); -const u8 gBattleTerrainTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/map.bin.lz"); +const u32 gBattleTerrainTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/map.bin.lz"); -const u8 gBattleTerrainTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/map.bin.lz"); +const u32 gBattleTerrainTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/map.bin.lz"); -const u8 gBattleTerrainTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/map.bin.lz"); +const u32 gBattleTerrainTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/map.bin.lz"); -const u8 gBattleTerrainTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Water[] = INCBIN_U8("graphics/battle_terrain/water/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/map.bin.lz"); +const u32 gBattleTerrainTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Water[] = INCBIN_U32("graphics/battle_terrain/water/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/map.bin.lz"); -const u8 gBattleTerrainTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/map.bin.lz"); +const u32 gBattleTerrainTiles_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/map.bin.lz"); -const u8 gBattleTerrainTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/map.bin.lz"); +const u32 gBattleTerrainTiles_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/map.bin.lz"); -const u8 gBattleTerrainTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/palette.gbapal.lz"); -const u16 gBattleTerrainTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/map.bin.lz"); +const u32 gBattleTerrainTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/palette.gbapal.lz"); +const u32 gBattleTerrainTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/map.bin.lz"); -const u8 gBattleTerrainPalette_Plain[] = INCBIN_U8("graphics/battle_terrain/plain/palette.gbapal.lz"); +const u32 gBattleTerrainPalette_Plain[] = INCBIN_U32("graphics/battle_terrain/plain/palette.gbapal.lz"); -const u8 gBattleTerrainTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/tiles.4bpp.lz"); -const u8 gBattleTerrainPalette_Frontier[] = INCBIN_U8("graphics/battle_terrain/stadium/battle_frontier.gbapal.lz"); // this is also used for link battles -const u16 gBattleTerrainTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/map.bin.lz"); +const u32 gBattleTerrainTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/tiles.4bpp.lz"); +const u32 gBattleTerrainPalette_Frontier[] = INCBIN_U32("graphics/battle_terrain/stadium/battle_frontier.gbapal.lz"); // this is also used for link battles +const u32 gBattleTerrainTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/map.bin.lz"); -const u8 gBattleTerrainTiles_Stadium[] = INCBIN_U8("graphics/battle_terrain/stadium/tiles.4bpp.lz"); -const u16 gBattleTerrainTilemap_Stadium[] = INCBIN_U16("graphics/battle_terrain/stadium/map.bin.lz"); +const u32 gBattleTerrainTiles_Stadium[] = INCBIN_U32("graphics/battle_terrain/stadium/tiles.4bpp.lz"); +const u32 gBattleTerrainTilemap_Stadium[] = INCBIN_U32("graphics/battle_terrain/stadium/map.bin.lz"); -const u8 gBattleTerrainTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/tiles.4bpp.lz"); -const u16 gBattleTerrainTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/map.bin.lz"); +const u32 gBattleTerrainTiles_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/tiles.4bpp.lz"); +const u32 gBattleTerrainTilemap_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/map.bin.lz"); -const u8 gBattleTerrainPalette_Building[] = INCBIN_U8("graphics/battle_terrain/building/palette.gbapal.lz"); +const u32 gBattleTerrainPalette_Building[] = INCBIN_U32("graphics/battle_terrain/building/palette.gbapal.lz"); -const u8 gBattleTerrainPalette_Kyogre[] = INCBIN_U8("graphics/battle_terrain/water/kyogre.gbapal.lz"); -const u8 gBattleTerrainPalette_Groudon[] = INCBIN_U8("graphics/battle_terrain/cave/groudon.gbapal.lz"); -const u8 gBattleTerrainPalette_BuildingGym[] = INCBIN_U8("graphics/battle_terrain/building/palette2.gbapal.lz"); -const u8 gBattleTerrainPalette_BuildingLeader[] = INCBIN_U8("graphics/battle_terrain/building/palette3.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumAqua[] = INCBIN_U8("graphics/battle_terrain/stadium/palette1.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumMagma[] = INCBIN_U8("graphics/battle_terrain/stadium/palette2.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumSidney[] = INCBIN_U8("graphics/battle_terrain/stadium/palette3.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumPhoebe[] = INCBIN_U8("graphics/battle_terrain/stadium/palette4.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumGlacia[] = INCBIN_U8("graphics/battle_terrain/stadium/palette5.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumDrake[] = INCBIN_U8("graphics/battle_terrain/stadium/palette6.gbapal.lz"); -const u8 gBattleTerrainPalette_StadiumWallace[] = INCBIN_U8("graphics/battle_terrain/stadium/palette7.gbapal.lz"); -const u8 gBattleTerrainPalette_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/palette.gbapal.lz"); +const u32 gBattleTerrainPalette_Kyogre[] = INCBIN_U32("graphics/battle_terrain/water/kyogre.gbapal.lz"); +const u32 gBattleTerrainPalette_Groudon[] = INCBIN_U32("graphics/battle_terrain/cave/groudon.gbapal.lz"); +const u32 gBattleTerrainPalette_BuildingGym[] = INCBIN_U32("graphics/battle_terrain/building/palette2.gbapal.lz"); +const u32 gBattleTerrainPalette_BuildingLeader[] = INCBIN_U32("graphics/battle_terrain/building/palette3.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumAqua[] = INCBIN_U32("graphics/battle_terrain/stadium/palette1.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumMagma[] = INCBIN_U32("graphics/battle_terrain/stadium/palette2.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumSidney[] = INCBIN_U32("graphics/battle_terrain/stadium/palette3.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumPhoebe[] = INCBIN_U32("graphics/battle_terrain/stadium/palette4.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumGlacia[] = INCBIN_U32("graphics/battle_terrain/stadium/palette5.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumDrake[] = INCBIN_U32("graphics/battle_terrain/stadium/palette6.gbapal.lz"); +const u32 gBattleTerrainPalette_StadiumWallace[] = INCBIN_U32("graphics/battle_terrain/stadium/palette7.gbapal.lz"); +const u32 gBattleTerrainPalette_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/palette.gbapal.lz"); -const u8 gBattleTerrainAnimTiles_TallGrass[] = INCBIN_U8("graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_TallGrass[] = INCBIN_U16("graphics/battle_terrain/tall_grass/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_TallGrass[] = INCBIN_U32("graphics/battle_terrain/tall_grass/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_LongGrass[] = INCBIN_U8("graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U16("graphics/battle_terrain/long_grass/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/long_grass/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Sand[] = INCBIN_U8("graphics/battle_terrain/sand/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Sand[] = INCBIN_U16("graphics/battle_terrain/sand/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Underwater[] = INCBIN_U8("graphics/battle_terrain/underwater/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Underwater[] = INCBIN_U16("graphics/battle_terrain/underwater/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Water[] = INCBIN_U8("graphics/battle_terrain/water/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Water[] = INCBIN_U16("graphics/battle_terrain/water/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_PondWater[] = INCBIN_U8("graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_PondWater[] = INCBIN_U16("graphics/battle_terrain/pond_water/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_PondWater[] = INCBIN_U32("graphics/battle_terrain/pond_water/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Rock[] = INCBIN_U8("graphics/battle_terrain/rock/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Rock[] = INCBIN_U16("graphics/battle_terrain/rock/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Rock[] = INCBIN_U32("graphics/battle_terrain/rock/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Cave[] = INCBIN_U8("graphics/battle_terrain/cave/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Cave[] = INCBIN_U16("graphics/battle_terrain/cave/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Building[] = INCBIN_U8("graphics/battle_terrain/building/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Building[] = INCBIN_U16("graphics/battle_terrain/building/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim_map.bin.lz"); -const u8 gBattleTerrainAnimTiles_Rayquaza[] = INCBIN_U8("graphics/battle_terrain/sky/anim_tiles.4bpp.lz"); -const u16 gBattleTerrainAnimTilemap_Rayquaza[] = INCBIN_U16("graphics/battle_terrain/sky/anim_map.bin.lz"); +const u32 gBattleTerrainAnimTiles_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/anim_tiles.4bpp.lz"); +const u32 gBattleTerrainAnimTilemap_Rayquaza[] = INCBIN_U32("graphics/battle_terrain/sky/anim_map.bin.lz"); diff --git a/src/data/graphics/berries.h b/src/data/graphics/berries.h index d843a4f808..326bd1c5be 100644 --- a/src/data/graphics/berries.h +++ b/src/data/graphics/berries.h @@ -1,95 +1,95 @@ -const u8 gUnknown_08D9BB44[] = INCBIN_U8("graphics/interface/check_berry.4bpp.lz"); -const u8 gUnknown_08D9BEF0[] = INCBIN_U8("graphics/interface/check_berry.gbapal.lz"); +const u32 gUnknown_08D9BB44[] = INCBIN_U32("graphics/interface/check_berry.4bpp.lz"); +const u32 gUnknown_08D9BEF0[] = INCBIN_U32("graphics/interface/check_berry.gbapal.lz"); -const u16 gUnknown_08D9BF98[] = INCBIN_U16("graphics/interface/berry_tag.bin.lz"); -const u16 gUnknown_08D9C13C[] = INCBIN_U16("graphics/interface/berry_tag_title.bin.lz"); +const u32 gUnknown_08D9BF98[] = INCBIN_U32("graphics/interface/berry_tag.bin.lz"); +const u32 gUnknown_08D9C13C[] = INCBIN_U32("graphics/interface/berry_tag_title.bin.lz"); -const u8 gBerryCheckCircle_Gfx[] = INCBIN_U8("graphics/interface/check_berry_circle.4bpp.lz"); +const u32 gBerryCheckCircle_Gfx[] = INCBIN_U32("graphics/interface/check_berry_circle.4bpp.lz"); -const u8 gBerryPic_Cheri[] = INCBIN_U8("graphics/berries/cheri.4bpp.lz"); -const u8 gBerryPic_Oran[] = INCBIN_U8("graphics/berries/oran.4bpp.lz"); -const u8 gBerryPic_Pecha[] = INCBIN_U8("graphics/berries/pecha.4bpp.lz"); -const u8 gBerryPic_Rawst[] = INCBIN_U8("graphics/berries/rawst.4bpp.lz"); -const u8 gBerryPic_Aspear[] = INCBIN_U8("graphics/berries/aspear.4bpp.lz"); -const u8 gBerryPic_Leppa[] = INCBIN_U8("graphics/berries/leppa.4bpp.lz"); -const u8 gBerryPic_Chesto[] = INCBIN_U8("graphics/berries/chesto.4bpp.lz"); -const u8 gBerryPic_Persim[] = INCBIN_U8("graphics/berries/persim.4bpp.lz"); -const u8 gBerryPic_Lum[] = INCBIN_U8("graphics/berries/lum.4bpp.lz"); -const u8 gBerryPic_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.4bpp.lz"); -const u8 gBerryPic_Figy[] = INCBIN_U8("graphics/berries/figy.4bpp.lz"); -const u8 gBerryPic_Wiki[] = INCBIN_U8("graphics/berries/wiki.4bpp.lz"); -const u8 gBerryPic_Mago[] = INCBIN_U8("graphics/berries/mago.4bpp.lz"); -const u8 gBerryPic_Aguav[] = INCBIN_U8("graphics/berries/aguav.4bpp.lz"); -const u8 gBerryPic_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.4bpp.lz"); -const u8 gBerryPic_Razz[] = INCBIN_U8("graphics/berries/razz.4bpp.lz"); -const u8 gBerryPic_Bluk[] = INCBIN_U8("graphics/berries/bluk.4bpp.lz"); -const u8 gBerryPic_Nanab[] = INCBIN_U8("graphics/berries/nanab.4bpp.lz"); -const u8 gBerryPic_Wepear[] = INCBIN_U8("graphics/berries/wepear.4bpp.lz"); -const u8 gBerryPic_Pinap[] = INCBIN_U8("graphics/berries/pinap.4bpp.lz"); -const u8 gBerryPic_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.4bpp.lz"); -const u8 gBerryPic_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.4bpp.lz"); -const u8 gBerryPic_Qualot[] = INCBIN_U8("graphics/berries/qualot.4bpp.lz"); -const u8 gBerryPic_Hondew[] = INCBIN_U8("graphics/berries/hondew.4bpp.lz"); -const u8 gBerryPic_Grepa[] = INCBIN_U8("graphics/berries/grepa.4bpp.lz"); -const u8 gBerryPic_Tamato[] = INCBIN_U8("graphics/berries/tamato.4bpp.lz"); -const u8 gBerryPic_Cornn[] = INCBIN_U8("graphics/berries/cornn.4bpp.lz"); -const u8 gBerryPic_Magost[] = INCBIN_U8("graphics/berries/magost.4bpp.lz"); -const u8 gBerryPic_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.4bpp.lz"); -const u8 gBerryPic_Nomel[] = INCBIN_U8("graphics/berries/nomel.4bpp.lz"); -const u8 gBerryPic_Spelon[] = INCBIN_U8("graphics/berries/spelon.4bpp.lz"); -const u8 gBerryPic_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.4bpp.lz"); -const u8 gBerryPic_Watmel[] = INCBIN_U8("graphics/berries/watmel.4bpp.lz"); -const u8 gBerryPic_Durin[] = INCBIN_U8("graphics/berries/durin.4bpp.lz"); -const u8 gBerryPic_Belue[] = INCBIN_U8("graphics/berries/belue.4bpp.lz"); -const u8 gBerryPic_Liechi[] = INCBIN_U8("graphics/berries/liechi.4bpp.lz"); -const u8 gBerryPic_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.4bpp.lz"); -const u8 gBerryPic_Salac[] = INCBIN_U8("graphics/berries/salac.4bpp.lz"); -const u8 gBerryPic_Petaya[] = INCBIN_U8("graphics/berries/petaya.4bpp.lz"); -const u8 gBerryPic_Apicot[] = INCBIN_U8("graphics/berries/apicot.4bpp.lz"); -const u8 gBerryPic_Lansat[] = INCBIN_U8("graphics/berries/lansat.4bpp.lz"); -const u8 gBerryPic_Starf[] = INCBIN_U8("graphics/berries/starf.4bpp.lz"); -const u8 gBerryPic_Enigma[] = INCBIN_U8("graphics/berries/enigma.4bpp.lz"); +const u32 gBerryPic_Cheri[] = INCBIN_U32("graphics/berries/cheri.4bpp.lz"); +const u32 gBerryPic_Oran[] = INCBIN_U32("graphics/berries/oran.4bpp.lz"); +const u32 gBerryPic_Pecha[] = INCBIN_U32("graphics/berries/pecha.4bpp.lz"); +const u32 gBerryPic_Rawst[] = INCBIN_U32("graphics/berries/rawst.4bpp.lz"); +const u32 gBerryPic_Aspear[] = INCBIN_U32("graphics/berries/aspear.4bpp.lz"); +const u32 gBerryPic_Leppa[] = INCBIN_U32("graphics/berries/leppa.4bpp.lz"); +const u32 gBerryPic_Chesto[] = INCBIN_U32("graphics/berries/chesto.4bpp.lz"); +const u32 gBerryPic_Persim[] = INCBIN_U32("graphics/berries/persim.4bpp.lz"); +const u32 gBerryPic_Lum[] = INCBIN_U32("graphics/berries/lum.4bpp.lz"); +const u32 gBerryPic_Sitrus[] = INCBIN_U32("graphics/berries/sitrus.4bpp.lz"); +const u32 gBerryPic_Figy[] = INCBIN_U32("graphics/berries/figy.4bpp.lz"); +const u32 gBerryPic_Wiki[] = INCBIN_U32("graphics/berries/wiki.4bpp.lz"); +const u32 gBerryPic_Mago[] = INCBIN_U32("graphics/berries/mago.4bpp.lz"); +const u32 gBerryPic_Aguav[] = INCBIN_U32("graphics/berries/aguav.4bpp.lz"); +const u32 gBerryPic_Iapapa[] = INCBIN_U32("graphics/berries/iapapa.4bpp.lz"); +const u32 gBerryPic_Razz[] = INCBIN_U32("graphics/berries/razz.4bpp.lz"); +const u32 gBerryPic_Bluk[] = INCBIN_U32("graphics/berries/bluk.4bpp.lz"); +const u32 gBerryPic_Nanab[] = INCBIN_U32("graphics/berries/nanab.4bpp.lz"); +const u32 gBerryPic_Wepear[] = INCBIN_U32("graphics/berries/wepear.4bpp.lz"); +const u32 gBerryPic_Pinap[] = INCBIN_U32("graphics/berries/pinap.4bpp.lz"); +const u32 gBerryPic_Pomeg[] = INCBIN_U32("graphics/berries/pomeg.4bpp.lz"); +const u32 gBerryPic_Kelpsy[] = INCBIN_U32("graphics/berries/kelpsy.4bpp.lz"); +const u32 gBerryPic_Qualot[] = INCBIN_U32("graphics/berries/qualot.4bpp.lz"); +const u32 gBerryPic_Hondew[] = INCBIN_U32("graphics/berries/hondew.4bpp.lz"); +const u32 gBerryPic_Grepa[] = INCBIN_U32("graphics/berries/grepa.4bpp.lz"); +const u32 gBerryPic_Tamato[] = INCBIN_U32("graphics/berries/tamato.4bpp.lz"); +const u32 gBerryPic_Cornn[] = INCBIN_U32("graphics/berries/cornn.4bpp.lz"); +const u32 gBerryPic_Magost[] = INCBIN_U32("graphics/berries/magost.4bpp.lz"); +const u32 gBerryPic_Rabuta[] = INCBIN_U32("graphics/berries/rabuta.4bpp.lz"); +const u32 gBerryPic_Nomel[] = INCBIN_U32("graphics/berries/nomel.4bpp.lz"); +const u32 gBerryPic_Spelon[] = INCBIN_U32("graphics/berries/spelon.4bpp.lz"); +const u32 gBerryPic_Pamtre[] = INCBIN_U32("graphics/berries/pamtre.4bpp.lz"); +const u32 gBerryPic_Watmel[] = INCBIN_U32("graphics/berries/watmel.4bpp.lz"); +const u32 gBerryPic_Durin[] = INCBIN_U32("graphics/berries/durin.4bpp.lz"); +const u32 gBerryPic_Belue[] = INCBIN_U32("graphics/berries/belue.4bpp.lz"); +const u32 gBerryPic_Liechi[] = INCBIN_U32("graphics/berries/liechi.4bpp.lz"); +const u32 gBerryPic_Ganlon[] = INCBIN_U32("graphics/berries/ganlon.4bpp.lz"); +const u32 gBerryPic_Salac[] = INCBIN_U32("graphics/berries/salac.4bpp.lz"); +const u32 gBerryPic_Petaya[] = INCBIN_U32("graphics/berries/petaya.4bpp.lz"); +const u32 gBerryPic_Apicot[] = INCBIN_U32("graphics/berries/apicot.4bpp.lz"); +const u32 gBerryPic_Lansat[] = INCBIN_U32("graphics/berries/lansat.4bpp.lz"); +const u32 gBerryPic_Starf[] = INCBIN_U32("graphics/berries/starf.4bpp.lz"); +const u32 gBerryPic_Enigma[] = INCBIN_U32("graphics/berries/enigma.4bpp.lz"); -const u8 gBerryPalette_Cheri[] = INCBIN_U8("graphics/berries/cheri.gbapal.lz"); -const u8 gBerryPalette_Oran[] = INCBIN_U8("graphics/berries/oran.gbapal.lz"); -const u8 gBerryPalette_Pecha[] = INCBIN_U8("graphics/berries/pecha.gbapal.lz"); -const u8 gBerryPalette_Rawst[] = INCBIN_U8("graphics/berries/rawst.gbapal.lz"); -const u8 gBerryPalette_Aspear[] = INCBIN_U8("graphics/berries/aspear.gbapal.lz"); -const u8 gBerryPalette_Leppa[] = INCBIN_U8("graphics/berries/leppa.gbapal.lz"); -const u8 gBerryPalette_Chesto[] = INCBIN_U8("graphics/berries/chesto.gbapal.lz"); -const u8 gBerryPalette_Persim[] = INCBIN_U8("graphics/berries/persim.gbapal.lz"); -const u8 gBerryPalette_Lum[] = INCBIN_U8("graphics/berries/lum.gbapal.lz"); -const u8 gBerryPalette_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.gbapal.lz"); -const u8 gBerryPalette_Figy[] = INCBIN_U8("graphics/berries/figy.gbapal.lz"); -const u8 gBerryPalette_Wiki[] = INCBIN_U8("graphics/berries/wiki.gbapal.lz"); -const u8 gBerryPalette_Mago[] = INCBIN_U8("graphics/berries/mago.gbapal.lz"); -const u8 gBerryPalette_Aguav[] = INCBIN_U8("graphics/berries/aguav.gbapal.lz"); -const u8 gBerryPalette_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.gbapal.lz"); -const u8 gBerryPalette_Razz[] = INCBIN_U8("graphics/berries/razz.gbapal.lz"); -const u8 gBerryPalette_Bluk[] = INCBIN_U8("graphics/berries/bluk.gbapal.lz"); -const u8 gBerryPalette_Nanab[] = INCBIN_U8("graphics/berries/nanab.gbapal.lz"); -const u8 gBerryPalette_Wepear[] = INCBIN_U8("graphics/berries/wepear.gbapal.lz"); -const u8 gBerryPalette_Pinap[] = INCBIN_U8("graphics/berries/pinap.gbapal.lz"); -const u8 gBerryPalette_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.gbapal.lz"); -const u8 gBerryPalette_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.gbapal.lz"); -const u8 gBerryPalette_Qualot[] = INCBIN_U8("graphics/berries/qualot.gbapal.lz"); -const u8 gBerryPalette_Hondew[] = INCBIN_U8("graphics/berries/hondew.gbapal.lz"); -const u8 gBerryPalette_Grepa[] = INCBIN_U8("graphics/berries/grepa.gbapal.lz"); -const u8 gBerryPalette_Tamato[] = INCBIN_U8("graphics/berries/tamato.gbapal.lz"); -const u8 gBerryPalette_Cornn[] = INCBIN_U8("graphics/berries/cornn.gbapal.lz"); -const u8 gBerryPalette_Magost[] = INCBIN_U8("graphics/berries/magost.gbapal.lz"); -const u8 gBerryPalette_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.gbapal.lz"); -const u8 gBerryPalette_Nomel[] = INCBIN_U8("graphics/berries/nomel.gbapal.lz"); -const u8 gBerryPalette_Spelon[] = INCBIN_U8("graphics/berries/spelon.gbapal.lz"); -const u8 gBerryPalette_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.gbapal.lz"); -const u8 gBerryPalette_Watmel[] = INCBIN_U8("graphics/berries/watmel.gbapal.lz"); -const u8 gBerryPalette_Durin[] = INCBIN_U8("graphics/berries/durin.gbapal.lz"); -const u8 gBerryPalette_Belue[] = INCBIN_U8("graphics/berries/belue.gbapal.lz"); -const u8 gBerryPalette_Liechi[] = INCBIN_U8("graphics/berries/liechi.gbapal.lz"); -const u8 gBerryPalette_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.gbapal.lz"); -const u8 gBerryPalette_Salac[] = INCBIN_U8("graphics/berries/salac.gbapal.lz"); -const u8 gBerryPalette_Petaya[] = INCBIN_U8("graphics/berries/petaya.gbapal.lz"); -const u8 gBerryPalette_Apicot[] = INCBIN_U8("graphics/berries/apicot.gbapal.lz"); -const u8 gBerryPalette_Lansat[] = INCBIN_U8("graphics/berries/lansat.gbapal.lz"); -const u8 gBerryPalette_Starf[] = INCBIN_U8("graphics/berries/starf.gbapal.lz"); -const u8 gBerryPalette_Enigma[] = INCBIN_U8("graphics/berries/enigma.gbapal.lz"); +const u32 gBerryPalette_Cheri[] = INCBIN_U32("graphics/berries/cheri.gbapal.lz"); +const u32 gBerryPalette_Oran[] = INCBIN_U32("graphics/berries/oran.gbapal.lz"); +const u32 gBerryPalette_Pecha[] = INCBIN_U32("graphics/berries/pecha.gbapal.lz"); +const u32 gBerryPalette_Rawst[] = INCBIN_U32("graphics/berries/rawst.gbapal.lz"); +const u32 gBerryPalette_Aspear[] = INCBIN_U32("graphics/berries/aspear.gbapal.lz"); +const u32 gBerryPalette_Leppa[] = INCBIN_U32("graphics/berries/leppa.gbapal.lz"); +const u32 gBerryPalette_Chesto[] = INCBIN_U32("graphics/berries/chesto.gbapal.lz"); +const u32 gBerryPalette_Persim[] = INCBIN_U32("graphics/berries/persim.gbapal.lz"); +const u32 gBerryPalette_Lum[] = INCBIN_U32("graphics/berries/lum.gbapal.lz"); +const u32 gBerryPalette_Sitrus[] = INCBIN_U32("graphics/berries/sitrus.gbapal.lz"); +const u32 gBerryPalette_Figy[] = INCBIN_U32("graphics/berries/figy.gbapal.lz"); +const u32 gBerryPalette_Wiki[] = INCBIN_U32("graphics/berries/wiki.gbapal.lz"); +const u32 gBerryPalette_Mago[] = INCBIN_U32("graphics/berries/mago.gbapal.lz"); +const u32 gBerryPalette_Aguav[] = INCBIN_U32("graphics/berries/aguav.gbapal.lz"); +const u32 gBerryPalette_Iapapa[] = INCBIN_U32("graphics/berries/iapapa.gbapal.lz"); +const u32 gBerryPalette_Razz[] = INCBIN_U32("graphics/berries/razz.gbapal.lz"); +const u32 gBerryPalette_Bluk[] = INCBIN_U32("graphics/berries/bluk.gbapal.lz"); +const u32 gBerryPalette_Nanab[] = INCBIN_U32("graphics/berries/nanab.gbapal.lz"); +const u32 gBerryPalette_Wepear[] = INCBIN_U32("graphics/berries/wepear.gbapal.lz"); +const u32 gBerryPalette_Pinap[] = INCBIN_U32("graphics/berries/pinap.gbapal.lz"); +const u32 gBerryPalette_Pomeg[] = INCBIN_U32("graphics/berries/pomeg.gbapal.lz"); +const u32 gBerryPalette_Kelpsy[] = INCBIN_U32("graphics/berries/kelpsy.gbapal.lz"); +const u32 gBerryPalette_Qualot[] = INCBIN_U32("graphics/berries/qualot.gbapal.lz"); +const u32 gBerryPalette_Hondew[] = INCBIN_U32("graphics/berries/hondew.gbapal.lz"); +const u32 gBerryPalette_Grepa[] = INCBIN_U32("graphics/berries/grepa.gbapal.lz"); +const u32 gBerryPalette_Tamato[] = INCBIN_U32("graphics/berries/tamato.gbapal.lz"); +const u32 gBerryPalette_Cornn[] = INCBIN_U32("graphics/berries/cornn.gbapal.lz"); +const u32 gBerryPalette_Magost[] = INCBIN_U32("graphics/berries/magost.gbapal.lz"); +const u32 gBerryPalette_Rabuta[] = INCBIN_U32("graphics/berries/rabuta.gbapal.lz"); +const u32 gBerryPalette_Nomel[] = INCBIN_U32("graphics/berries/nomel.gbapal.lz"); +const u32 gBerryPalette_Spelon[] = INCBIN_U32("graphics/berries/spelon.gbapal.lz"); +const u32 gBerryPalette_Pamtre[] = INCBIN_U32("graphics/berries/pamtre.gbapal.lz"); +const u32 gBerryPalette_Watmel[] = INCBIN_U32("graphics/berries/watmel.gbapal.lz"); +const u32 gBerryPalette_Durin[] = INCBIN_U32("graphics/berries/durin.gbapal.lz"); +const u32 gBerryPalette_Belue[] = INCBIN_U32("graphics/berries/belue.gbapal.lz"); +const u32 gBerryPalette_Liechi[] = INCBIN_U32("graphics/berries/liechi.gbapal.lz"); +const u32 gBerryPalette_Ganlon[] = INCBIN_U32("graphics/berries/ganlon.gbapal.lz"); +const u32 gBerryPalette_Salac[] = INCBIN_U32("graphics/berries/salac.gbapal.lz"); +const u32 gBerryPalette_Petaya[] = INCBIN_U32("graphics/berries/petaya.gbapal.lz"); +const u32 gBerryPalette_Apicot[] = INCBIN_U32("graphics/berries/apicot.gbapal.lz"); +const u32 gBerryPalette_Lansat[] = INCBIN_U32("graphics/berries/lansat.gbapal.lz"); +const u32 gBerryPalette_Starf[] = INCBIN_U32("graphics/berries/starf.gbapal.lz"); +const u32 gBerryPalette_Enigma[] = INCBIN_U32("graphics/berries/enigma.gbapal.lz"); diff --git a/src/data/graphics/berry_fix.h b/src/data/graphics/berry_fix.h index 4012ab5a30..aede748a47 100644 --- a/src/data/graphics/berry_fix.h +++ b/src/data/graphics/berry_fix.h @@ -1,23 +1,23 @@ const u16 gBerryFixGameboy_Pal[] = INCBIN_U16("graphics/berry_fix/gba_small.gbapal"); -const u8 gBerryFixGameboy_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_small.4bpp.lz"); -const u16 gBerryFixGameboy_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_small.bin.lz"); +const u32 gBerryFixGameboy_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_small.4bpp.lz"); +const u32 gBerryFixGameboy_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_small.bin.lz"); const u16 gBerryFixGameboyLogo_Pal[] = INCBIN_U16("graphics/berry_fix/logo.gbapal"); -const u8 gBerryFixGameboyLogo_Gfx[] = INCBIN_U8("graphics/berry_fix/logo.4bpp.lz"); -const u16 gBerryFixGameboyLogo_Tilemap[] = INCBIN_U16("graphics/berry_fix/logo.bin.lz"); +const u32 gBerryFixGameboyLogo_Gfx[] = INCBIN_U32("graphics/berry_fix/logo.4bpp.lz"); +const u32 gBerryFixGameboyLogo_Tilemap[] = INCBIN_U32("graphics/berry_fix/logo.bin.lz"); const u16 gBerryFixGbaTransfer_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer.gbapal"); -const u8 gBerryFixGbaTransfer_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer.4bpp.lz"); -const u16 gBerryFixGbaTransfer_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer.bin.lz"); +const u32 gBerryFixGbaTransfer_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer.4bpp.lz"); +const u32 gBerryFixGbaTransfer_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer.bin.lz"); const u16 gBerryFixGbaTransferHighlight_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.gbapal"); -const u8 gBerryFixGbaTransferHighlight_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_highlight.4bpp.lz"); -const u16 gBerryFixGbaTransferHighlight_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_highlight.bin.lz"); +const u32 gBerryFixGbaTransferHighlight_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer_highlight.4bpp.lz"); +const u32 gBerryFixGbaTransferHighlight_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer_highlight.bin.lz"); const u16 gBerryFixGbaTransferError_Pal[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.gbapal"); -const u8 gBerryFixGbaTransferError_Gfx[] = INCBIN_U8("graphics/berry_fix/gba_transfer_error.4bpp.lz"); -const u16 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U16("graphics/berry_fix/gba_transfer_error.bin.lz"); +const u32 gBerryFixGbaTransferError_Gfx[] = INCBIN_U32("graphics/berry_fix/gba_transfer_error.4bpp.lz"); +const u32 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U32("graphics/berry_fix/gba_transfer_error.bin.lz"); const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal"); -const u8 gBerryFixWindow_Gfx[] = INCBIN_U8("graphics/berry_fix/window.4bpp.lz"); -const u16 gBerryFixWindow_Tilemap[] = INCBIN_U16("graphics/berry_fix/window.bin.lz"); \ No newline at end of file +const u32 gBerryFixWindow_Gfx[] = INCBIN_U32("graphics/berry_fix/window.4bpp.lz"); +const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz"); \ No newline at end of file diff --git a/src/data/graphics/decorations.h b/src/data/graphics/decorations.h index 574ee50b65..62d86d48eb 100644 --- a/src/data/graphics/decorations.h +++ b/src/data/graphics/decorations.h @@ -1,125 +1,125 @@ -const u8 gUnknown_08DB7AA0[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.4bpp.lz"); -const u8 gUnknown_08DB7B34[] = INCBIN_U8("graphics/decorations/decor_heavy_desk.gbapal.lz"); +const u32 gUnknown_08DB7AA0[] = INCBIN_U32("graphics/decorations/decor_heavy_desk.4bpp.lz"); +const u32 gUnknown_08DB7B34[] = INCBIN_U32("graphics/decorations/decor_heavy_desk.gbapal.lz"); -const u8 gUnknown_08DB7B5C[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.4bpp.lz"); -const u8 gUnknown_08DB7BEC[] = INCBIN_U8("graphics/decorations/decor_ragged_desk.gbapal.lz"); +const u32 gUnknown_08DB7B5C[] = INCBIN_U32("graphics/decorations/decor_ragged_desk.4bpp.lz"); +const u32 gUnknown_08DB7BEC[] = INCBIN_U32("graphics/decorations/decor_ragged_desk.gbapal.lz"); -const u8 gUnknown_08DB7C08[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.4bpp.lz"); -const u8 gUnknown_08DB7CE8[] = INCBIN_U8("graphics/decorations/decor_comfort_desk.gbapal.lz"); +const u32 gUnknown_08DB7C08[] = INCBIN_U32("graphics/decorations/decor_comfort_desk.4bpp.lz"); +const u32 gUnknown_08DB7CE8[] = INCBIN_U32("graphics/decorations/decor_comfort_desk.gbapal.lz"); -const u8 gUnknown_08DB7D08[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.4bpp.lz"); -const u8 gUnknown_08DB7DCC[] = INCBIN_U8("graphics/decorations/decor_pretty_desk.gbapal.lz"); +const u32 gUnknown_08DB7D08[] = INCBIN_U32("graphics/decorations/decor_pretty_desk.4bpp.lz"); +const u32 gUnknown_08DB7DCC[] = INCBIN_U32("graphics/decorations/decor_pretty_desk.gbapal.lz"); -const u8 gUnknown_08DB7DF4[] = INCBIN_U8("graphics/decorations/decor_brick_desk.4bpp.lz"); -const u8 gUnknown_08DB7EA0[] = INCBIN_U8("graphics/decorations/decor_brick_desk.gbapal.lz"); +const u32 gUnknown_08DB7DF4[] = INCBIN_U32("graphics/decorations/decor_brick_desk.4bpp.lz"); +const u32 gUnknown_08DB7EA0[] = INCBIN_U32("graphics/decorations/decor_brick_desk.gbapal.lz"); -const u8 gUnknown_08DB7EC4[] = INCBIN_U8("graphics/decorations/decor_camp_desk.4bpp.lz"); -const u8 gUnknown_08DB7F60[] = INCBIN_U8("graphics/decorations/decor_camp_desk.gbapal.lz"); +const u32 gUnknown_08DB7EC4[] = INCBIN_U32("graphics/decorations/decor_camp_desk.4bpp.lz"); +const u32 gUnknown_08DB7F60[] = INCBIN_U32("graphics/decorations/decor_camp_desk.gbapal.lz"); -const u8 gUnknown_08DB7F7C[] = INCBIN_U8("graphics/decorations/decor_hard_desk.4bpp.lz"); -const u8 gUnknown_08DB8070[] = INCBIN_U8("graphics/decorations/decor_hard_desk.gbapal.lz"); +const u32 gUnknown_08DB7F7C[] = INCBIN_U32("graphics/decorations/decor_hard_desk.4bpp.lz"); +const u32 gUnknown_08DB8070[] = INCBIN_U32("graphics/decorations/decor_hard_desk.gbapal.lz"); -const u8 gUnknown_08DB808C[] = INCBIN_U8("graphics/decorations/decor_red_plant.4bpp.lz"); -const u8 gUnknown_08DB8138[] = INCBIN_U8("graphics/decorations/decor_red_plant.gbapal.lz"); +const u32 gUnknown_08DB808C[] = INCBIN_U32("graphics/decorations/decor_red_plant.4bpp.lz"); +const u32 gUnknown_08DB8138[] = INCBIN_U32("graphics/decorations/decor_red_plant.gbapal.lz"); -const u8 gUnknown_08DB8160[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.4bpp.lz"); -const u8 gUnknown_08DB8218[] = INCBIN_U8("graphics/decorations/decor_tropical_plant.gbapal.lz"); +const u32 gUnknown_08DB8160[] = INCBIN_U32("graphics/decorations/decor_tropical_plant.4bpp.lz"); +const u32 gUnknown_08DB8218[] = INCBIN_U32("graphics/decorations/decor_tropical_plant.gbapal.lz"); -const u8 gUnknown_08DB823C[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.4bpp.lz"); -const u8 gUnknown_08DB8300[] = INCBIN_U8("graphics/decorations/decor_pretty_flowers.gbapal.lz"); +const u32 gUnknown_08DB823C[] = INCBIN_U32("graphics/decorations/decor_pretty_flowers.4bpp.lz"); +const u32 gUnknown_08DB8300[] = INCBIN_U32("graphics/decorations/decor_pretty_flowers.gbapal.lz"); -const u8 gUnknown_08DB8328[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.4bpp.lz"); -const u8 gUnknown_08DB8430[] = INCBIN_U8("graphics/decorations/decor_colorful_plant.gbapal.lz"); +const u32 gUnknown_08DB8328[] = INCBIN_U32("graphics/decorations/decor_colorful_plant.4bpp.lz"); +const u32 gUnknown_08DB8430[] = INCBIN_U32("graphics/decorations/decor_colorful_plant.gbapal.lz"); -const u8 gUnknown_08DB8458[] = INCBIN_U8("graphics/decorations/decor_big_plant.4bpp.lz"); -const u8 gUnknown_08DB8528[] = INCBIN_U8("graphics/decorations/decor_big_plant.gbapal.lz"); +const u32 gUnknown_08DB8458[] = INCBIN_U32("graphics/decorations/decor_big_plant.4bpp.lz"); +const u32 gUnknown_08DB8528[] = INCBIN_U32("graphics/decorations/decor_big_plant.gbapal.lz"); -const u8 gUnknown_08DB854C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.4bpp.lz"); -const u8 gUnknown_08DB862C[] = INCBIN_U8("graphics/decorations/decor_gorgeous_plant.gbapal.lz"); +const u32 gUnknown_08DB854C[] = INCBIN_U32("graphics/decorations/decor_gorgeous_plant.4bpp.lz"); +const u32 gUnknown_08DB862C[] = INCBIN_U32("graphics/decorations/decor_gorgeous_plant.gbapal.lz"); -const u8 gUnknown_08DB8654[] = INCBIN_U8("graphics/decorations/decor_red_brick.4bpp.lz"); -const u8 gUnknown_08DB86C4[] = INCBIN_U8("graphics/decorations/decor_red_brick.gbapal.lz"); +const u32 gUnknown_08DB8654[] = INCBIN_U32("graphics/decorations/decor_red_brick.4bpp.lz"); +const u32 gUnknown_08DB86C4[] = INCBIN_U32("graphics/decorations/decor_red_brick.gbapal.lz"); -const u8 gUnknown_08DB86E0[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.4bpp.lz"); -const u8 gUnknown_08DB8750[] = INCBIN_U8("graphics/decorations/decor_yellow_brick.gbapal.lz"); +const u32 gUnknown_08DB86E0[] = INCBIN_U32("graphics/decorations/decor_yellow_brick.4bpp.lz"); +const u32 gUnknown_08DB8750[] = INCBIN_U32("graphics/decorations/decor_yellow_brick.gbapal.lz"); -const u8 gUnknown_08DB876C[] = INCBIN_U8("graphics/decorations/decor_blue_brick.4bpp.lz"); -const u8 gUnknown_08DB87DC[] = INCBIN_U8("graphics/decorations/decor_blue_brick.gbapal.lz"); +const u32 gUnknown_08DB876C[] = INCBIN_U32("graphics/decorations/decor_blue_brick.4bpp.lz"); +const u32 gUnknown_08DB87DC[] = INCBIN_U32("graphics/decorations/decor_blue_brick.gbapal.lz"); -const u8 gUnknown_08DB87F8[] = INCBIN_U8("graphics/decorations/decor_red_tent.4bpp.lz"); -const u8 gUnknown_08DB88D8[] = INCBIN_U8("graphics/decorations/decor_red_tent.gbapal.lz"); +const u32 gUnknown_08DB87F8[] = INCBIN_U32("graphics/decorations/decor_red_tent.4bpp.lz"); +const u32 gUnknown_08DB88D8[] = INCBIN_U32("graphics/decorations/decor_red_tent.gbapal.lz"); -const u8 gUnknown_08DB8900[] = INCBIN_U8("graphics/decorations/decor_blue_tent.4bpp.lz"); -const u8 gUnknown_08DB89E0[] = INCBIN_U8("graphics/decorations/decor_blue_tent.gbapal.lz"); +const u32 gUnknown_08DB8900[] = INCBIN_U32("graphics/decorations/decor_blue_tent.4bpp.lz"); +const u32 gUnknown_08DB89E0[] = INCBIN_U32("graphics/decorations/decor_blue_tent.gbapal.lz"); -const u8 gUnknown_08DB8A08[] = INCBIN_U8("graphics/decorations/decor_solid_board.4bpp.lz"); -const u8 gUnknown_08DB8A68[] = INCBIN_U8("graphics/decorations/decor_solid_board.gbapal.lz"); +const u32 gUnknown_08DB8A08[] = INCBIN_U32("graphics/decorations/decor_solid_board.4bpp.lz"); +const u32 gUnknown_08DB8A68[] = INCBIN_U32("graphics/decorations/decor_solid_board.gbapal.lz"); -const u8 gUnknown_08DB8A84[] = INCBIN_U8("graphics/decorations/decor_slide.4bpp.lz"); -const u8 gUnknown_08DB8B40[] = INCBIN_U8("graphics/decorations/decor_slide.gbapal.lz"); +const u32 gUnknown_08DB8A84[] = INCBIN_U32("graphics/decorations/decor_slide.4bpp.lz"); +const u32 gUnknown_08DB8B40[] = INCBIN_U32("graphics/decorations/decor_slide.gbapal.lz"); -const u8 gUnknown_08DB8B68[] = INCBIN_U8("graphics/decorations/decor_tire.4bpp.lz"); -const u8 gUnknown_08DB8C40[] = INCBIN_U8("graphics/decorations/decor_tire.gbapal.lz"); +const u32 gUnknown_08DB8B68[] = INCBIN_U32("graphics/decorations/decor_tire.4bpp.lz"); +const u32 gUnknown_08DB8C40[] = INCBIN_U32("graphics/decorations/decor_tire.gbapal.lz"); -const u8 gUnknown_08DB8C5C[] = INCBIN_U8("graphics/decorations/decor_stand.4bpp.lz"); -const u8 gUnknown_08DB8CF4[] = INCBIN_U8("graphics/decorations/decor_stand.gbapal.lz"); +const u32 gUnknown_08DB8C5C[] = INCBIN_U32("graphics/decorations/decor_stand.4bpp.lz"); +const u32 gUnknown_08DB8CF4[] = INCBIN_U32("graphics/decorations/decor_stand.gbapal.lz"); -const u8 gUnknown_08DB8D18[] = INCBIN_U8("graphics/decorations/decor_breakable_door.4bpp.lz"); -const u8 gUnknown_08DB8DB0[] = INCBIN_U8("graphics/decorations/decor_breakable_door.gbapal.lz"); +const u32 gUnknown_08DB8D18[] = INCBIN_U32("graphics/decorations/decor_breakable_door.4bpp.lz"); +const u32 gUnknown_08DB8DB0[] = INCBIN_U32("graphics/decorations/decor_breakable_door.gbapal.lz"); -const u8 gUnknown_08DB8DD4[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.4bpp.lz"); -const u8 gUnknown_08DB8E80[] = INCBIN_U8("graphics/decorations/decor_sand_ornament.gbapal.lz"); +const u32 gUnknown_08DB8DD4[] = INCBIN_U32("graphics/decorations/decor_sand_ornament.4bpp.lz"); +const u32 gUnknown_08DB8E80[] = INCBIN_U32("graphics/decorations/decor_sand_ornament.gbapal.lz"); -const u8 gUnknown_08DB8EA0[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.4bpp.lz"); -const u8 gUnknown_08DB8F58[] = INCBIN_U8("graphics/decorations/decor_glass_ornament.gbapal.lz"); +const u32 gUnknown_08DB8EA0[] = INCBIN_U32("graphics/decorations/decor_glass_ornament.4bpp.lz"); +const u32 gUnknown_08DB8F58[] = INCBIN_U32("graphics/decorations/decor_glass_ornament.gbapal.lz"); -const u8 gUnknown_08DB8F7C[] = INCBIN_U8("graphics/decorations/decor_surf_mat.4bpp.lz"); -const u8 gUnknown_08DB9038[] = INCBIN_U8("graphics/decorations/decor_surf_mat.gbapal.lz"); +const u32 gUnknown_08DB8F7C[] = INCBIN_U32("graphics/decorations/decor_surf_mat.4bpp.lz"); +const u32 gUnknown_08DB9038[] = INCBIN_U32("graphics/decorations/decor_surf_mat.gbapal.lz"); -const u8 gUnknown_08DB9058[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.4bpp.lz"); -const u8 gUnknown_08DB9130[] = INCBIN_U8("graphics/decorations/decor_thunder_mat.gbapal.lz"); +const u32 gUnknown_08DB9058[] = INCBIN_U32("graphics/decorations/decor_thunder_mat.4bpp.lz"); +const u32 gUnknown_08DB9130[] = INCBIN_U32("graphics/decorations/decor_thunder_mat.gbapal.lz"); -const u8 gUnknown_08DB9154[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.4bpp.lz"); -const u8 gUnknown_08DB9218[] = INCBIN_U8("graphics/decorations/decor_fire_blast_mat.gbapal.lz"); +const u32 gUnknown_08DB9154[] = INCBIN_U32("graphics/decorations/decor_fire_blast_mat.4bpp.lz"); +const u32 gUnknown_08DB9218[] = INCBIN_U32("graphics/decorations/decor_fire_blast_mat.gbapal.lz"); -const u8 gUnknown_08DB9234[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.4bpp.lz"); -const u8 gUnknown_08DB92FC[] = INCBIN_U8("graphics/decorations/decor_powder_snow_mat.gbapal.lz"); +const u32 gUnknown_08DB9234[] = INCBIN_U32("graphics/decorations/decor_powder_snow_mat.4bpp.lz"); +const u32 gUnknown_08DB92FC[] = INCBIN_U32("graphics/decorations/decor_powder_snow_mat.gbapal.lz"); -const u8 gUnknown_08DB931C[] = INCBIN_U8("graphics/decorations/decor_attract_mat.4bpp.lz"); -const u8 gUnknown_08DB93E8[] = INCBIN_U8("graphics/decorations/decor_attract_mat.gbapal.lz"); +const u32 gUnknown_08DB931C[] = INCBIN_U32("graphics/decorations/decor_attract_mat.4bpp.lz"); +const u32 gUnknown_08DB93E8[] = INCBIN_U32("graphics/decorations/decor_attract_mat.gbapal.lz"); -const u8 gUnknown_08DB940C[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.4bpp.lz"); -const u8 gUnknown_08DB94CC[] = INCBIN_U8("graphics/decorations/decor_fissure_mat.gbapal.lz"); +const u32 gUnknown_08DB940C[] = INCBIN_U32("graphics/decorations/decor_fissure_mat.4bpp.lz"); +const u32 gUnknown_08DB94CC[] = INCBIN_U32("graphics/decorations/decor_fissure_mat.gbapal.lz"); -const u8 gUnknown_08DB94E8[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.4bpp.lz"); -const u8 gUnknown_08DB95AC[] = INCBIN_U8("graphics/decorations/decor_spikes_mat.gbapal.lz"); +const u32 gUnknown_08DB94E8[] = INCBIN_U32("graphics/decorations/decor_spikes_mat.4bpp.lz"); +const u32 gUnknown_08DB95AC[] = INCBIN_U32("graphics/decorations/decor_spikes_mat.gbapal.lz"); -const u8 gUnknown_08DB95D0[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.4bpp.lz"); -const u8 gUnknown_08DB96C4[] = INCBIN_U8("graphics/decorations/decor_snorlax_doll.gbapal.lz"); +const u32 gUnknown_08DB95D0[] = INCBIN_U32("graphics/decorations/decor_snorlax_doll.4bpp.lz"); +const u32 gUnknown_08DB96C4[] = INCBIN_U32("graphics/decorations/decor_snorlax_doll.gbapal.lz"); -const u8 gUnknown_08DB96EC[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.4bpp.lz"); -const u8 gUnknown_08DB97F4[] = INCBIN_U8("graphics/decorations/decor_rhydon_doll.gbapal.lz"); +const u32 gUnknown_08DB96EC[] = INCBIN_U32("graphics/decorations/decor_rhydon_doll.4bpp.lz"); +const u32 gUnknown_08DB97F4[] = INCBIN_U32("graphics/decorations/decor_rhydon_doll.gbapal.lz"); -const u8 gUnknown_08DB981C[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.4bpp.lz"); -const u8 gUnknown_08DB9908[] = INCBIN_U8("graphics/decorations/decor_lapras_doll.gbapal.lz"); +const u32 gUnknown_08DB981C[] = INCBIN_U32("graphics/decorations/decor_lapras_doll.4bpp.lz"); +const u32 gUnknown_08DB9908[] = INCBIN_U32("graphics/decorations/decor_lapras_doll.gbapal.lz"); -const u8 gUnknown_08DB9930[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.4bpp.lz"); -const u8 gUnknown_08DB9A54[] = INCBIN_U8("graphics/decorations/decor_venusaur_doll.gbapal.lz"); +const u32 gUnknown_08DB9930[] = INCBIN_U32("graphics/decorations/decor_venusaur_doll.4bpp.lz"); +const u32 gUnknown_08DB9A54[] = INCBIN_U32("graphics/decorations/decor_venusaur_doll.gbapal.lz"); -const u8 gUnknown_08DB9A7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.4bpp.lz"); -const u8 gUnknown_08DB9B7C[] = INCBIN_U8("graphics/decorations/decor_charizard_doll.gbapal.lz"); +const u32 gUnknown_08DB9A7C[] = INCBIN_U32("graphics/decorations/decor_charizard_doll.4bpp.lz"); +const u32 gUnknown_08DB9B7C[] = INCBIN_U32("graphics/decorations/decor_charizard_doll.gbapal.lz"); -const u8 gUnknown_08DB9BA4[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.4bpp.lz"); -const u8 gUnknown_08DB9CB0[] = INCBIN_U8("graphics/decorations/decor_blastoise_doll.gbapal.lz"); +const u32 gUnknown_08DB9BA4[] = INCBIN_U32("graphics/decorations/decor_blastoise_doll.4bpp.lz"); +const u32 gUnknown_08DB9CB0[] = INCBIN_U32("graphics/decorations/decor_blastoise_doll.gbapal.lz"); -const u8 gUnknown_08DB9CD8[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.4bpp.lz"); -const u8 gUnknown_08DB9DAC[] = INCBIN_U8("graphics/decorations/decor_wailmer_doll.gbapal.lz"); +const u32 gUnknown_08DB9CD8[] = INCBIN_U32("graphics/decorations/decor_wailmer_doll.4bpp.lz"); +const u32 gUnknown_08DB9DAC[] = INCBIN_U32("graphics/decorations/decor_wailmer_doll.gbapal.lz"); -const u8 gUnknown_08DB9DD4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.4bpp.lz"); -const u8 gUnknown_08DB9EE4[] = INCBIN_U8("graphics/decorations/decor_regice_doll.gbapal.lz"); +const u32 gUnknown_08DB9DD4[] = INCBIN_U32("graphics/decorations/decor_regice_doll.4bpp.lz"); +const u32 gUnknown_08DB9EE4[] = INCBIN_U32("graphics/decorations/decor_regice_doll.gbapal.lz"); -const u8 gUnknown_08DB9F08[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.4bpp.lz"); -const u8 gUnknown_08DB9FFC[] = INCBIN_U8("graphics/decorations/decor_regirock_doll.gbapal.lz"); +const u32 gUnknown_08DB9F08[] = INCBIN_U32("graphics/decorations/decor_regirock_doll.4bpp.lz"); +const u32 gUnknown_08DB9FFC[] = INCBIN_U32("graphics/decorations/decor_regirock_doll.gbapal.lz"); -const u8 gUnknown_08DBA020[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.4bpp.lz"); -const u8 gUnknown_08DBA12C[] = INCBIN_U8("graphics/decorations/decor_registeel_doll.gbapal.lz"); +const u32 gUnknown_08DBA020[] = INCBIN_U32("graphics/decorations/decor_registeel_doll.4bpp.lz"); +const u32 gUnknown_08DBA12C[] = INCBIN_U32("graphics/decorations/decor_registeel_doll.gbapal.lz"); diff --git a/src/data/graphics/interface_pokeballs.h b/src/data/graphics/interface_pokeballs.h index db91283aea..fe9a4e5be3 100644 --- a/src/data/graphics/interface_pokeballs.h +++ b/src/data/graphics/interface_pokeballs.h @@ -1,37 +1,37 @@ -const u8 gInterfaceGfx_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.4bpp.lz"); -const u8 gInterfacePal_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.gbapal.lz"); +const u32 gInterfaceGfx_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.4bpp.lz"); +const u32 gInterfacePal_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.gbapal.lz"); -const u8 gInterfaceGfx_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.4bpp.lz"); -const u8 gInterfacePal_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.gbapal.lz"); +const u32 gInterfaceGfx_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.4bpp.lz"); +const u32 gInterfacePal_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.gbapal.lz"); -const u8 gInterfaceGfx_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.4bpp.lz"); -const u8 gInterfacePal_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.gbapal.lz"); +const u32 gInterfaceGfx_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.4bpp.lz"); +const u32 gInterfacePal_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.gbapal.lz"); -const u8 gInterfaceGfx_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.4bpp.lz"); -const u8 gInterfacePal_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.gbapal.lz"); +const u32 gInterfaceGfx_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.4bpp.lz"); +const u32 gInterfacePal_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.gbapal.lz"); -const u8 gInterfaceGfx_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.4bpp.lz"); -const u8 gInterfacePal_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.gbapal.lz"); +const u32 gInterfaceGfx_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.4bpp.lz"); +const u32 gInterfacePal_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.gbapal.lz"); -const u8 gInterfaceGfx_NetBall[] = INCBIN_U8("graphics/interface/ball/net.4bpp.lz"); -const u8 gInterfacePal_NetBall[] = INCBIN_U8("graphics/interface/ball/net.gbapal.lz"); +const u32 gInterfaceGfx_NetBall[] = INCBIN_U32("graphics/interface/ball/net.4bpp.lz"); +const u32 gInterfacePal_NetBall[] = INCBIN_U32("graphics/interface/ball/net.gbapal.lz"); -const u8 gInterfaceGfx_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.4bpp.lz"); -const u8 gInterfacePal_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.gbapal.lz"); +const u32 gInterfaceGfx_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.4bpp.lz"); +const u32 gInterfacePal_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.gbapal.lz"); -const u8 gInterfaceGfx_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.4bpp.lz"); -const u8 gInterfacePal_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.gbapal.lz"); +const u32 gInterfaceGfx_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.4bpp.lz"); +const u32 gInterfacePal_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.gbapal.lz"); -const u8 gInterfaceGfx_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.4bpp.lz"); -const u8 gInterfacePal_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.gbapal.lz"); +const u32 gInterfaceGfx_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.4bpp.lz"); +const u32 gInterfacePal_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.gbapal.lz"); -const u8 gInterfaceGfx_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.4bpp.lz"); -const u8 gInterfacePal_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.gbapal.lz"); +const u32 gInterfaceGfx_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.4bpp.lz"); +const u32 gInterfacePal_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.gbapal.lz"); -const u8 gInterfaceGfx_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.4bpp.lz"); -const u8 gInterfacePal_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.gbapal.lz"); +const u32 gInterfaceGfx_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.4bpp.lz"); +const u32 gInterfacePal_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.gbapal.lz"); -const u8 gInterfaceGfx_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.4bpp.lz"); -const u8 gInterfacePal_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.gbapal.lz"); +const u32 gInterfaceGfx_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.4bpp.lz"); +const u32 gInterfacePal_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.gbapal.lz"); -const u8 gOpenPokeballGfx[] = INCBIN_U8("graphics/interface/ball_open.4bpp.lz"); +const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/interface/ball_open.4bpp.lz"); diff --git a/src/data/graphics/intro_scene.h b/src/data/graphics/intro_scene.h index 9c049ffb28..ea67c7b0d0 100644 --- a/src/data/graphics/intro_scene.h +++ b/src/data/graphics/intro_scene.h @@ -6,43 +6,43 @@ const u16 gIntro2TorchicPal[] = INCBIN_U16("graphics/intro/intro2_torchic.gbapal const u16 gIntro2ManectricPal[] = INCBIN_U16("graphics/intro/intro2_manectric.gbapal"); const u16 gIntro2FlygonPal[] = INCBIN_U16("graphics/intro/intro2_flygon.gbapal"); -const u8 gIntro2VolbeatGfx[] = INCBIN_U8("graphics/intro/intro2_volbeat.4bpp.lz"); -const u8 gIntro2TorchicGfx[] = INCBIN_U8("graphics/intro/intro2_torchic.4bpp.lz"); -const u8 gIntro2ManectricGfx[] = INCBIN_U8("graphics/intro/intro2_manectric.4bpp.lz"); -const u8 gIntro2FlygonGfx[] = INCBIN_U8("graphics/intro/intro2_flygon.4bpp.lz"); -const u8 gIntro2BrendanNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_brendan_noturn.4bpp.lz"); -const u8 gIntro2MayNoTurnGfx[] = INCBIN_U8("graphics/intro/intro2_may_noturn.4bpp.lz"); +const u32 gIntro2VolbeatGfx[] = INCBIN_U32("graphics/intro/intro2_volbeat.4bpp.lz"); +const u32 gIntro2TorchicGfx[] = INCBIN_U32("graphics/intro/intro2_torchic.4bpp.lz"); +const u32 gIntro2ManectricGfx[] = INCBIN_U32("graphics/intro/intro2_manectric.4bpp.lz"); +const u32 gIntro2FlygonGfx[] = INCBIN_U32("graphics/intro/intro2_flygon.4bpp.lz"); +const u32 gIntro2BrendanNoTurnGfx[] = INCBIN_U32("graphics/intro/intro2_brendan_noturn.4bpp.lz"); +const u32 gIntro2MayNoTurnGfx[] = INCBIN_U32("graphics/intro/intro2_may_noturn.4bpp.lz"); -const u16 gIntro3GroudonGfx[] = INCBIN_U16("graphics/intro/intro3_groudon.8bpp.lz"); -const u16 gIntro3GroudonTilemap[] = INCBIN_U16("graphics/intro/intro3_groudon.bin.lz"); +const u32 gIntro3GroudonGfx[] = INCBIN_U32("graphics/intro/intro3_groudon.8bpp.lz"); +const u32 gIntro3GroudonTilemap[] = INCBIN_U32("graphics/intro/intro3_groudon.bin.lz"); -const u16 gIntro3KyogreGfx[] = INCBIN_U16("graphics/intro/intro3_kyogre.8bpp.lz"); -const u16 gIntro3KyogreTilemap[] = INCBIN_U16("graphics/intro/intro3_kyogre.bin.lz"); +const u32 gIntro3KyogreGfx[] = INCBIN_U32("graphics/intro/intro3_kyogre.8bpp.lz"); +const u32 gIntro3KyogreTilemap[] = INCBIN_U32("graphics/intro/intro3_kyogre.bin.lz"); -const u8 gIntro3LegendBgGfx[] = INCBIN_U8("graphics/intro/legend_bg.4bpp.lz"); // groudon/kyogre/bg +const u32 gIntro3LegendBgGfx[] = INCBIN_U32("graphics/intro/legend_bg.4bpp.lz"); // groudon/kyogre/bg -const u16 gIntro3GroudonBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg1.bin.lz"); -const u16 gIntro3KyogreBgTilemap[] = INCBIN_U16("graphics/intro/legend_bg2.bin.lz"); +const u32 gIntro3GroudonBgTilemap[] = INCBIN_U32("graphics/intro/legend_bg1.bin.lz"); +const u32 gIntro3KyogreBgTilemap[] = INCBIN_U32("graphics/intro/legend_bg2.bin.lz"); -const u8 gIntro3CloudsGfx[] = INCBIN_U8("graphics/intro/intro3_clouds.4bpp.lz"); -const u16 gIntro3Clouds1Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds1.bin.lz"); -const u16 gIntro3Clouds2Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds2.bin.lz"); -const u16 gIntro3Clouds3Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds3.bin.lz"); +const u32 gIntro3CloudsGfx[] = INCBIN_U32("graphics/intro/intro3_clouds.4bpp.lz"); +const u32 gIntro3Clouds1Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds1.bin.lz"); +const u32 gIntro3Clouds2Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds2.bin.lz"); +const u32 gIntro3Clouds3Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds3.bin.lz"); -const u8 gIntro3LightningGfx[] = INCBIN_U8("graphics/intro/intro3_lightning.4bpp.lz"); +const u32 gIntro3LightningGfx[] = INCBIN_U32("graphics/intro/intro3_lightning.4bpp.lz"); const u16 gIntro3LightningPal[] = INCBIN_U16("graphics/intro/intro3_lightning.gbapal"); -const u8 gIntro3RayquazaGfx[] = INCBIN_U8("graphics/intro/intro3_rayquaza.4bpp.lz"); -const u16 gIntro3RayquazaTilemap[] = INCBIN_U16("graphics/intro/intro3_rayquaza.bin.lz"); +const u32 gIntro3RayquazaGfx[] = INCBIN_U32("graphics/intro/intro3_rayquaza.4bpp.lz"); +const u32 gIntro3RayquazaTilemap[] = INCBIN_U32("graphics/intro/intro3_rayquaza.bin.lz"); -const u16 gUnknown_D8C374[] = INCBIN_U16("graphics/unknown/unknown_D8C374.bin.lz"); -const u16 gUnknown_D8C5C4[] = INCBIN_U16("graphics/unknown/unknown_D8C5C4.bin.lz"); +const u32 gUnknown_D8C374[] = INCBIN_U32("graphics/unknown/unknown_D8C374.bin.lz"); +const u32 gUnknown_D8C5C4[] = INCBIN_U32("graphics/unknown/unknown_D8C5C4.bin.lz"); -const u8 gIntro3Clouds2Gfx[] = INCBIN_U8("graphics/intro/intro3_clouds2.4bpp.lz"); //clouds 2, during the rayquaza flash -const u16 gIntro3Clouds4Tilemap[] = INCBIN_U16("graphics/intro/intro3_clouds4.bin.lz"); +const u32 gIntro3Clouds2Gfx[] = INCBIN_U32("graphics/intro/intro3_clouds2.4bpp.lz"); //clouds 2, during the rayquaza flash +const u32 gIntro3Clouds4Tilemap[] = INCBIN_U32("graphics/intro/intro3_clouds4.bin.lz"); -const u8 gIntro2BubblesGfx[] = INCBIN_U8("graphics/intro/intro2_bubbles.4bpp.lz"); +const u32 gIntro2BubblesGfx[] = INCBIN_U32("graphics/intro/intro2_bubbles.4bpp.lz"); const u16 gIntro2BubblesPal[] = INCBIN_U16("graphics/intro/intro2_bubbles.gbapal"); -const u8 gIntro1FlygonGfx[] = INCBIN_U8("graphics/intro/intro1_flygon.4bpp.lz"); -const u8 gIntro1SparkleGfx[] = INCBIN_U8("graphics/intro/intro1_sparkle.4bpp.lz"); +const u32 gIntro1FlygonGfx[] = INCBIN_U32("graphics/intro/intro1_flygon.4bpp.lz"); +const u32 gIntro1SparkleGfx[] = INCBIN_U32("graphics/intro/intro1_sparkle.4bpp.lz"); diff --git a/src/data/graphics/items.h b/src/data/graphics/items.h index 299e519ca2..0f91c22501 100644 --- a/src/data/graphics/items.h +++ b/src/data/graphics/items.h @@ -1,738 +1,738 @@ -const u8 gItemIcon_QuestionMark[] = INCBIN_U8("graphics/items/icons/question_mark.4bpp.lz"); -const u8 gItemIconPalette_QuestionMark[] = INCBIN_U8("graphics/items/icon_palettes/question_mark.gbapal.lz"); +const u32 gItemIcon_QuestionMark[] = INCBIN_U32("graphics/items/icons/question_mark.4bpp.lz"); +const u32 gItemIconPalette_QuestionMark[] = INCBIN_U32("graphics/items/icon_palettes/question_mark.gbapal.lz"); -const u8 gItemIcon_ReturnToFieldArrow[] = INCBIN_U8("graphics/items/icons/return_to_field_arrow.4bpp.lz"); -const u8 gItemIconPalette_ReturnToFieldArrow[] = INCBIN_U8("graphics/items/icon_palettes/return_to_field_arrow.gbapal.lz"); +const u32 gItemIcon_ReturnToFieldArrow[] = INCBIN_U32("graphics/items/icons/return_to_field_arrow.4bpp.lz"); +const u32 gItemIconPalette_ReturnToFieldArrow[] = INCBIN_U32("graphics/items/icon_palettes/return_to_field_arrow.gbapal.lz"); // Pokeballs -const u8 gItemIcon_MasterBall[] = INCBIN_U8("graphics/items/icons/master_ball.4bpp.lz"); -const u8 gItemIconPalette_MasterBall[] = INCBIN_U8("graphics/items/icon_palettes/master_ball.gbapal.lz"); +const u32 gItemIcon_MasterBall[] = INCBIN_U32("graphics/items/icons/master_ball.4bpp.lz"); +const u32 gItemIconPalette_MasterBall[] = INCBIN_U32("graphics/items/icon_palettes/master_ball.gbapal.lz"); -const u8 gItemIcon_UltraBall[] = INCBIN_U8("graphics/items/icons/ultra_ball.4bpp.lz"); -const u8 gItemIconPalette_UltraBall[] = INCBIN_U8("graphics/items/icon_palettes/ultra_ball.gbapal.lz"); +const u32 gItemIcon_UltraBall[] = INCBIN_U32("graphics/items/icons/ultra_ball.4bpp.lz"); +const u32 gItemIconPalette_UltraBall[] = INCBIN_U32("graphics/items/icon_palettes/ultra_ball.gbapal.lz"); -const u8 gItemIcon_GreatBall[] = INCBIN_U8("graphics/items/icons/great_ball.4bpp.lz"); -const u8 gItemIconPalette_GreatBall[] = INCBIN_U8("graphics/items/icon_palettes/great_ball.gbapal.lz"); +const u32 gItemIcon_GreatBall[] = INCBIN_U32("graphics/items/icons/great_ball.4bpp.lz"); +const u32 gItemIconPalette_GreatBall[] = INCBIN_U32("graphics/items/icon_palettes/great_ball.gbapal.lz"); -const u8 gItemIcon_PokeBall[] = INCBIN_U8("graphics/items/icons/poke_ball.4bpp.lz"); -const u8 gItemIconPalette_PokeBall[] = INCBIN_U8("graphics/items/icon_palettes/poke_ball.gbapal.lz"); +const u32 gItemIcon_PokeBall[] = INCBIN_U32("graphics/items/icons/poke_ball.4bpp.lz"); +const u32 gItemIconPalette_PokeBall[] = INCBIN_U32("graphics/items/icon_palettes/poke_ball.gbapal.lz"); -const u8 gItemIcon_SafariBall[] = INCBIN_U8("graphics/items/icons/safari_ball.4bpp.lz"); -const u8 gItemIconPalette_SafariBall[] = INCBIN_U8("graphics/items/icon_palettes/safari_ball.gbapal.lz"); +const u32 gItemIcon_SafariBall[] = INCBIN_U32("graphics/items/icons/safari_ball.4bpp.lz"); +const u32 gItemIconPalette_SafariBall[] = INCBIN_U32("graphics/items/icon_palettes/safari_ball.gbapal.lz"); -const u8 gItemIcon_NetBall[] = INCBIN_U8("graphics/items/icons/net_ball.4bpp.lz"); -const u8 gItemIconPalette_NetBall[] = INCBIN_U8("graphics/items/icon_palettes/net_ball.gbapal.lz"); +const u32 gItemIcon_NetBall[] = INCBIN_U32("graphics/items/icons/net_ball.4bpp.lz"); +const u32 gItemIconPalette_NetBall[] = INCBIN_U32("graphics/items/icon_palettes/net_ball.gbapal.lz"); -const u8 gItemIcon_DiveBall[] = INCBIN_U8("graphics/items/icons/dive_ball.4bpp.lz"); -const u8 gItemIconPalette_DiveBall[] = INCBIN_U8("graphics/items/icon_palettes/dive_ball.gbapal.lz"); +const u32 gItemIcon_DiveBall[] = INCBIN_U32("graphics/items/icons/dive_ball.4bpp.lz"); +const u32 gItemIconPalette_DiveBall[] = INCBIN_U32("graphics/items/icon_palettes/dive_ball.gbapal.lz"); -const u8 gItemIcon_NestBall[] = INCBIN_U8("graphics/items/icons/nest_ball.4bpp.lz"); -const u8 gItemIconPalette_NestBall[] = INCBIN_U8("graphics/items/icon_palettes/nest_ball.gbapal.lz"); +const u32 gItemIcon_NestBall[] = INCBIN_U32("graphics/items/icons/nest_ball.4bpp.lz"); +const u32 gItemIconPalette_NestBall[] = INCBIN_U32("graphics/items/icon_palettes/nest_ball.gbapal.lz"); -const u8 gItemIcon_RepeatBall[] = INCBIN_U8("graphics/items/icons/repeat_ball.4bpp.lz"); -const u8 gItemIconPalette_RepeatBall[] = INCBIN_U8("graphics/items/icon_palettes/repeat_ball.gbapal.lz"); +const u32 gItemIcon_RepeatBall[] = INCBIN_U32("graphics/items/icons/repeat_ball.4bpp.lz"); +const u32 gItemIconPalette_RepeatBall[] = INCBIN_U32("graphics/items/icon_palettes/repeat_ball.gbapal.lz"); -const u8 gItemIcon_TimerBall[] = INCBIN_U8("graphics/items/icons/timer_ball.4bpp.lz"); +const u32 gItemIcon_TimerBall[] = INCBIN_U32("graphics/items/icons/timer_ball.4bpp.lz"); -const u8 gItemIcon_LuxuryBall[] = INCBIN_U8("graphics/items/icons/luxury_ball.4bpp.lz"); -const u8 gItemIconPalette_LuxuryBall[] = INCBIN_U8("graphics/items/icon_palettes/luxury_ball.gbapal.lz"); +const u32 gItemIcon_LuxuryBall[] = INCBIN_U32("graphics/items/icons/luxury_ball.4bpp.lz"); +const u32 gItemIconPalette_LuxuryBall[] = INCBIN_U32("graphics/items/icon_palettes/luxury_ball.gbapal.lz"); -const u8 gItemIcon_PremierBall[] = INCBIN_U8("graphics/items/icons/premier_ball.4bpp.lz"); +const u32 gItemIcon_PremierBall[] = INCBIN_U32("graphics/items/icons/premier_ball.4bpp.lz"); // Medicine -const u8 gItemIcon_Potion[] = INCBIN_U8("graphics/items/icons/potion.4bpp.lz"); -const u8 gItemIconPalette_Potion[] = INCBIN_U8("graphics/items/icon_palettes/potion.gbapal.lz"); +const u32 gItemIcon_Potion[] = INCBIN_U32("graphics/items/icons/potion.4bpp.lz"); +const u32 gItemIconPalette_Potion[] = INCBIN_U32("graphics/items/icon_palettes/potion.gbapal.lz"); -const u8 gItemIcon_Antidote[] = INCBIN_U8("graphics/items/icons/antidote.4bpp.lz"); -const u8 gItemIconPalette_Antidote[] = INCBIN_U8("graphics/items/icon_palettes/antidote.gbapal.lz"); +const u32 gItemIcon_Antidote[] = INCBIN_U32("graphics/items/icons/antidote.4bpp.lz"); +const u32 gItemIconPalette_Antidote[] = INCBIN_U32("graphics/items/icon_palettes/antidote.gbapal.lz"); -const u8 gItemIconPalette_BurnHeal[] = INCBIN_U8("graphics/items/icon_palettes/burn_heal.gbapal.lz"); -const u8 gItemIconPalette_IceHeal[] = INCBIN_U8("graphics/items/icon_palettes/ice_heal.gbapal.lz"); -const u8 gItemIcon_StatusHeal[] = INCBIN_U8("graphics/items/icons/status_heal.4bpp.lz"); -const u8 gItemIconPalette_Awakening[] = INCBIN_U8("graphics/items/icon_palettes/awakening.gbapal.lz"); -const u8 gItemIconPalette_ParalyzeHeal[] = INCBIN_U8("graphics/items/icon_palettes/paralyze_heal.gbapal.lz"); +const u32 gItemIconPalette_BurnHeal[] = INCBIN_U32("graphics/items/icon_palettes/burn_heal.gbapal.lz"); +const u32 gItemIconPalette_IceHeal[] = INCBIN_U32("graphics/items/icon_palettes/ice_heal.gbapal.lz"); +const u32 gItemIcon_StatusHeal[] = INCBIN_U32("graphics/items/icons/status_heal.4bpp.lz"); +const u32 gItemIconPalette_Awakening[] = INCBIN_U32("graphics/items/icon_palettes/awakening.gbapal.lz"); +const u32 gItemIconPalette_ParalyzeHeal[] = INCBIN_U32("graphics/items/icon_palettes/paralyze_heal.gbapal.lz"); -const u8 gItemIcon_LargePotion[] = INCBIN_U8("graphics/items/icons/large_potion.4bpp.lz"); -const u8 gItemIconPalette_FullRestore[] = INCBIN_U8("graphics/items/icon_palettes/full_restore.gbapal.lz"); -const u8 gItemIconPalette_MaxPotion[] = INCBIN_U8("graphics/items/icon_palettes/max_potion.gbapal.lz"); +const u32 gItemIcon_LargePotion[] = INCBIN_U32("graphics/items/icons/large_potion.4bpp.lz"); +const u32 gItemIconPalette_FullRestore[] = INCBIN_U32("graphics/items/icon_palettes/full_restore.gbapal.lz"); +const u32 gItemIconPalette_MaxPotion[] = INCBIN_U32("graphics/items/icon_palettes/max_potion.gbapal.lz"); -const u8 gItemIconPalette_HyperPotion[] = INCBIN_U8("graphics/items/icon_palettes/hyper_potion.gbapal.lz"); +const u32 gItemIconPalette_HyperPotion[] = INCBIN_U32("graphics/items/icon_palettes/hyper_potion.gbapal.lz"); -const u8 gItemIconPalette_SuperPotion[] = INCBIN_U8("graphics/items/icon_palettes/super_potion.gbapal.lz"); +const u32 gItemIconPalette_SuperPotion[] = INCBIN_U32("graphics/items/icon_palettes/super_potion.gbapal.lz"); -const u8 gItemIcon_FullHeal[] = INCBIN_U8("graphics/items/icons/full_heal.4bpp.lz"); -const u8 gItemIconPalette_FullHeal[] = INCBIN_U8("graphics/items/icon_palettes/full_heal.gbapal.lz"); +const u32 gItemIcon_FullHeal[] = INCBIN_U32("graphics/items/icons/full_heal.4bpp.lz"); +const u32 gItemIconPalette_FullHeal[] = INCBIN_U32("graphics/items/icon_palettes/full_heal.gbapal.lz"); -const u8 gItemIcon_Revive[] = INCBIN_U8("graphics/items/icons/revive.4bpp.lz"); +const u32 gItemIcon_Revive[] = INCBIN_U32("graphics/items/icons/revive.4bpp.lz"); -const u8 gItemIcon_MaxRevive[] = INCBIN_U8("graphics/items/icons/max_revive.4bpp.lz"); +const u32 gItemIcon_MaxRevive[] = INCBIN_U32("graphics/items/icons/max_revive.4bpp.lz"); -const u8 gItemIconPalette_Revive[] = INCBIN_U8("graphics/items/icon_palettes/revive.gbapal.lz"); +const u32 gItemIconPalette_Revive[] = INCBIN_U32("graphics/items/icon_palettes/revive.gbapal.lz"); -const u8 gItemIcon_FreshWater[] = INCBIN_U8("graphics/items/icons/fresh_water.4bpp.lz"); -const u8 gItemIconPalette_FreshWater[] = INCBIN_U8("graphics/items/icon_palettes/fresh_water.gbapal.lz"); +const u32 gItemIcon_FreshWater[] = INCBIN_U32("graphics/items/icons/fresh_water.4bpp.lz"); +const u32 gItemIconPalette_FreshWater[] = INCBIN_U32("graphics/items/icon_palettes/fresh_water.gbapal.lz"); -const u8 gItemIcon_SodaPop[] = INCBIN_U8("graphics/items/icons/soda_pop.4bpp.lz"); -const u8 gItemIconPalette_SodaPop[] = INCBIN_U8("graphics/items/icon_palettes/soda_pop.gbapal.lz"); +const u32 gItemIcon_SodaPop[] = INCBIN_U32("graphics/items/icons/soda_pop.4bpp.lz"); +const u32 gItemIconPalette_SodaPop[] = INCBIN_U32("graphics/items/icon_palettes/soda_pop.gbapal.lz"); -const u8 gItemIcon_Lemonade[] = INCBIN_U8("graphics/items/icons/lemonade.4bpp.lz"); -const u8 gItemIconPalette_Lemonade[] = INCBIN_U8("graphics/items/icon_palettes/lemonade.gbapal.lz"); +const u32 gItemIcon_Lemonade[] = INCBIN_U32("graphics/items/icons/lemonade.4bpp.lz"); +const u32 gItemIconPalette_Lemonade[] = INCBIN_U32("graphics/items/icon_palettes/lemonade.gbapal.lz"); -const u8 gItemIcon_MoomooMilk[] = INCBIN_U8("graphics/items/icons/moomoo_milk.4bpp.lz"); -const u8 gItemIconPalette_MoomooMilk[] = INCBIN_U8("graphics/items/icon_palettes/moomoo_milk.gbapal.lz"); +const u32 gItemIcon_MoomooMilk[] = INCBIN_U32("graphics/items/icons/moomoo_milk.4bpp.lz"); +const u32 gItemIconPalette_MoomooMilk[] = INCBIN_U32("graphics/items/icon_palettes/moomoo_milk.gbapal.lz"); -const u8 gItemIcon_Powder[] = INCBIN_U8("graphics/items/icons/powder.4bpp.lz"); -const u8 gItemIconPalette_EnergyPowder[] = INCBIN_U8("graphics/items/icon_palettes/energy_powder.gbapal.lz"); +const u32 gItemIcon_Powder[] = INCBIN_U32("graphics/items/icons/powder.4bpp.lz"); +const u32 gItemIconPalette_EnergyPowder[] = INCBIN_U32("graphics/items/icon_palettes/energy_powder.gbapal.lz"); -const u8 gItemIcon_EnergyRoot[] = INCBIN_U8("graphics/items/icons/energy_root.4bpp.lz"); -const u8 gItemIconPalette_EnergyRoot[] = INCBIN_U8("graphics/items/icon_palettes/energy_root.gbapal.lz"); +const u32 gItemIcon_EnergyRoot[] = INCBIN_U32("graphics/items/icons/energy_root.4bpp.lz"); +const u32 gItemIconPalette_EnergyRoot[] = INCBIN_U32("graphics/items/icon_palettes/energy_root.gbapal.lz"); -const u8 gItemIconPalette_HealPowder[] = INCBIN_U8("graphics/items/icon_palettes/heal_powder.gbapal.lz"); +const u32 gItemIconPalette_HealPowder[] = INCBIN_U32("graphics/items/icon_palettes/heal_powder.gbapal.lz"); -const u8 gItemIcon_RevivalHerb[] = INCBIN_U8("graphics/items/icons/revival_herb.4bpp.lz"); -const u8 gItemIconPalette_RevivalHerb[] = INCBIN_U8("graphics/items/icon_palettes/revival_herb.gbapal.lz"); +const u32 gItemIcon_RevivalHerb[] = INCBIN_U32("graphics/items/icons/revival_herb.4bpp.lz"); +const u32 gItemIconPalette_RevivalHerb[] = INCBIN_U32("graphics/items/icon_palettes/revival_herb.gbapal.lz"); -const u8 gItemIcon_Ether[] = INCBIN_U8("graphics/items/icons/ether.4bpp.lz"); -const u8 gItemIconPalette_Ether[] = INCBIN_U8("graphics/items/icon_palettes/ether.gbapal.lz"); -const u8 gItemIconPalette_MaxEther[] = INCBIN_U8("graphics/items/icon_palettes/max_ether.gbapal.lz"); -const u8 gItemIconPalette_Elixir[] = INCBIN_U8("graphics/items/icon_palettes/elixir.gbapal.lz"); -const u8 gItemIconPalette_MaxElixir[] = INCBIN_U8("graphics/items/icon_palettes/max_elixir.gbapal.lz"); +const u32 gItemIcon_Ether[] = INCBIN_U32("graphics/items/icons/ether.4bpp.lz"); +const u32 gItemIconPalette_Ether[] = INCBIN_U32("graphics/items/icon_palettes/ether.gbapal.lz"); +const u32 gItemIconPalette_MaxEther[] = INCBIN_U32("graphics/items/icon_palettes/max_ether.gbapal.lz"); +const u32 gItemIconPalette_Elixir[] = INCBIN_U32("graphics/items/icon_palettes/elixir.gbapal.lz"); +const u32 gItemIconPalette_MaxElixir[] = INCBIN_U32("graphics/items/icon_palettes/max_elixir.gbapal.lz"); -const u8 gItemIcon_LavaCookie[] = INCBIN_U8("graphics/items/icons/lava_cookie.4bpp.lz"); -const u8 gItemIconPalette_LavaCookieAndLetter[] = INCBIN_U8("graphics/items/icon_palettes/lava_cookie_and_letter.gbapal.lz"); +const u32 gItemIcon_LavaCookie[] = INCBIN_U32("graphics/items/icons/lava_cookie.4bpp.lz"); +const u32 gItemIconPalette_LavaCookieAndLetter[] = INCBIN_U32("graphics/items/icon_palettes/lava_cookie_and_letter.gbapal.lz"); -const u8 gItemIcon_Flute[] = INCBIN_U8("graphics/items/icons/flute.4bpp.lz"); -const u8 gItemIconPalette_BlueFlute[] = INCBIN_U8("graphics/items/icon_palettes/blue_flute.gbapal.lz"); -const u8 gItemIconPalette_YellowFlute[] = INCBIN_U8("graphics/items/icon_palettes/yellow_flute.gbapal.lz"); -const u8 gItemIconPalette_RedFlute[] = INCBIN_U8("graphics/items/icon_palettes/red_flute.gbapal.lz"); -const u8 gItemIconPalette_BlackFlute[] = INCBIN_U8("graphics/items/icon_palettes/black_flute.gbapal.lz"); -const u8 gItemIconPalette_WhiteFlute[] = INCBIN_U8("graphics/items/icon_palettes/white_flute.gbapal.lz"); +const u32 gItemIcon_Flute[] = INCBIN_U32("graphics/items/icons/flute.4bpp.lz"); +const u32 gItemIconPalette_BlueFlute[] = INCBIN_U32("graphics/items/icon_palettes/blue_flute.gbapal.lz"); +const u32 gItemIconPalette_YellowFlute[] = INCBIN_U32("graphics/items/icon_palettes/yellow_flute.gbapal.lz"); +const u32 gItemIconPalette_RedFlute[] = INCBIN_U32("graphics/items/icon_palettes/red_flute.gbapal.lz"); +const u32 gItemIconPalette_BlackFlute[] = INCBIN_U32("graphics/items/icon_palettes/black_flute.gbapal.lz"); +const u32 gItemIconPalette_WhiteFlute[] = INCBIN_U32("graphics/items/icon_palettes/white_flute.gbapal.lz"); -const u8 gItemIcon_BerryJuice[] = INCBIN_U8("graphics/items/icons/berry_juice.4bpp.lz"); -const u8 gItemIconPalette_BerryJuice[] = INCBIN_U8("graphics/items/icon_palettes/berry_juice.gbapal.lz"); +const u32 gItemIcon_BerryJuice[] = INCBIN_U32("graphics/items/icons/berry_juice.4bpp.lz"); +const u32 gItemIconPalette_BerryJuice[] = INCBIN_U32("graphics/items/icon_palettes/berry_juice.gbapal.lz"); -const u8 gItemIcon_SacredAsh[] = INCBIN_U8("graphics/items/icons/sacred_ash.4bpp.lz"); -const u8 gItemIconPalette_SacredAsh[] = INCBIN_U8("graphics/items/icon_palettes/sacred_ash.gbapal.lz"); +const u32 gItemIcon_SacredAsh[] = INCBIN_U32("graphics/items/icons/sacred_ash.4bpp.lz"); +const u32 gItemIconPalette_SacredAsh[] = INCBIN_U32("graphics/items/icon_palettes/sacred_ash.gbapal.lz"); // Collectibles -const u8 gItemIconPalette_ShoalSalt[] = INCBIN_U8("graphics/items/icon_palettes/shoal_salt.gbapal.lz"); +const u32 gItemIconPalette_ShoalSalt[] = INCBIN_U32("graphics/items/icon_palettes/shoal_salt.gbapal.lz"); -const u8 gItemIcon_ShoalShell[] = INCBIN_U8("graphics/items/icons/shoal_shell.4bpp.lz"); -const u8 gItemIconPalette_Shell[] = INCBIN_U8("graphics/items/icon_palettes/shell.gbapal.lz"); +const u32 gItemIcon_ShoalShell[] = INCBIN_U32("graphics/items/icons/shoal_shell.4bpp.lz"); +const u32 gItemIconPalette_Shell[] = INCBIN_U32("graphics/items/icon_palettes/shell.gbapal.lz"); -const u8 gItemIcon_Shard[] = INCBIN_U8("graphics/items/icons/shard.4bpp.lz"); -const u8 gItemIconPalette_RedShard[] = INCBIN_U8("graphics/items/icon_palettes/red_shard.gbapal.lz"); -const u8 gItemIconPalette_BlueShard[] = INCBIN_U8("graphics/items/icon_palettes/blue_shard.gbapal.lz"); -const u8 gItemIconPalette_YellowShard[] = INCBIN_U8("graphics/items/icon_palettes/yellow_shard.gbapal.lz"); -const u8 gItemIconPalette_GreenShard[] = INCBIN_U8("graphics/items/icon_palettes/green_shard.gbapal.lz"); +const u32 gItemIcon_Shard[] = INCBIN_U32("graphics/items/icons/shard.4bpp.lz"); +const u32 gItemIconPalette_RedShard[] = INCBIN_U32("graphics/items/icon_palettes/red_shard.gbapal.lz"); +const u32 gItemIconPalette_BlueShard[] = INCBIN_U32("graphics/items/icon_palettes/blue_shard.gbapal.lz"); +const u32 gItemIconPalette_YellowShard[] = INCBIN_U32("graphics/items/icon_palettes/yellow_shard.gbapal.lz"); +const u32 gItemIconPalette_GreenShard[] = INCBIN_U32("graphics/items/icon_palettes/green_shard.gbapal.lz"); // Vitamins -const u8 gItemIcon_HPUp[] = INCBIN_U8("graphics/items/icons/hp_up.4bpp.lz"); -const u8 gItemIconPalette_HPUp[] = INCBIN_U8("graphics/items/icon_palettes/hp_up.gbapal.lz"); +const u32 gItemIcon_HPUp[] = INCBIN_U32("graphics/items/icons/hp_up.4bpp.lz"); +const u32 gItemIconPalette_HPUp[] = INCBIN_U32("graphics/items/icon_palettes/hp_up.gbapal.lz"); -const u8 gItemIcon_Vitamin[] = INCBIN_U8("graphics/items/icons/vitamin.4bpp.lz"); -const u8 gItemIconPalette_Protein[] = INCBIN_U8("graphics/items/icon_palettes/protein.gbapal.lz"); -const u8 gItemIconPalette_Iron[] = INCBIN_U8("graphics/items/icon_palettes/iron.gbapal.lz"); -const u8 gItemIconPalette_Carbos[] = INCBIN_U8("graphics/items/icon_palettes/carbos.gbapal.lz"); -const u8 gItemIconPalette_Calcium[] = INCBIN_U8("graphics/items/icon_palettes/calcium.gbapal.lz"); +const u32 gItemIcon_Vitamin[] = INCBIN_U32("graphics/items/icons/vitamin.4bpp.lz"); +const u32 gItemIconPalette_Protein[] = INCBIN_U32("graphics/items/icon_palettes/protein.gbapal.lz"); +const u32 gItemIconPalette_Iron[] = INCBIN_U32("graphics/items/icon_palettes/iron.gbapal.lz"); +const u32 gItemIconPalette_Carbos[] = INCBIN_U32("graphics/items/icon_palettes/carbos.gbapal.lz"); +const u32 gItemIconPalette_Calcium[] = INCBIN_U32("graphics/items/icon_palettes/calcium.gbapal.lz"); -const u8 gItemIcon_RareCandy[] = INCBIN_U8("graphics/items/icons/rare_candy.4bpp.lz"); -const u8 gItemIconPalette_RareCandy[] = INCBIN_U8("graphics/items/icon_palettes/rare_candy.gbapal.lz"); +const u32 gItemIcon_RareCandy[] = INCBIN_U32("graphics/items/icons/rare_candy.4bpp.lz"); +const u32 gItemIconPalette_RareCandy[] = INCBIN_U32("graphics/items/icon_palettes/rare_candy.gbapal.lz"); -const u8 gItemIcon_PPUp[] = INCBIN_U8("graphics/items/icons/pp_up.4bpp.lz"); -const u8 gItemIconPalette_PPUp[] = INCBIN_U8("graphics/items/icon_palettes/pp_up.gbapal.lz"); +const u32 gItemIcon_PPUp[] = INCBIN_U32("graphics/items/icons/pp_up.4bpp.lz"); +const u32 gItemIconPalette_PPUp[] = INCBIN_U32("graphics/items/icon_palettes/pp_up.gbapal.lz"); -const u8 gItemIconPalette_Zinc[] = INCBIN_U8("graphics/items/icon_palettes/zinc.gbapal.lz"); +const u32 gItemIconPalette_Zinc[] = INCBIN_U32("graphics/items/icon_palettes/zinc.gbapal.lz"); -const u8 gItemIcon_PPMax[] = INCBIN_U8("graphics/items/icons/pp_max.4bpp.lz"); -const u8 gItemIconPalette_PPMax[] = INCBIN_U8("graphics/items/icon_palettes/pp_max.gbapal.lz"); +const u32 gItemIcon_PPMax[] = INCBIN_U32("graphics/items/icons/pp_max.4bpp.lz"); +const u32 gItemIconPalette_PPMax[] = INCBIN_U32("graphics/items/icon_palettes/pp_max.gbapal.lz"); // Battle items -const u8 gItemIconPalette_GuardSpec[] = INCBIN_U8("graphics/items/icon_palettes/guard_spec.gbapal.lz"); -const u8 gItemIconPalette_DireHit[] = INCBIN_U8("graphics/items/icon_palettes/dire_hit.gbapal.lz"); -const u8 gItemIconPalette_XAttack[] = INCBIN_U8("graphics/items/icon_palettes/x_attack.gbapal.lz"); -const u8 gItemIcon_BattleStatItem[] = INCBIN_U8("graphics/items/icons/battle_stat_item.4bpp.lz"); -const u8 gItemIconPalette_XDefend[] = INCBIN_U8("graphics/items/icon_palettes/x_defend.gbapal.lz"); -const u8 gItemIconPalette_XSpeed[] = INCBIN_U8("graphics/items/icon_palettes/x_speed.gbapal.lz"); -const u8 gItemIconPalette_XAccuracy[] = INCBIN_U8("graphics/items/icon_palettes/x_accuracy.gbapal.lz"); -const u8 gItemIconPalette_XSpecial[] = INCBIN_U8("graphics/items/icon_palettes/x_special.gbapal.lz"); +const u32 gItemIconPalette_GuardSpec[] = INCBIN_U32("graphics/items/icon_palettes/guard_spec.gbapal.lz"); +const u32 gItemIconPalette_DireHit[] = INCBIN_U32("graphics/items/icon_palettes/dire_hit.gbapal.lz"); +const u32 gItemIconPalette_XAttack[] = INCBIN_U32("graphics/items/icon_palettes/x_attack.gbapal.lz"); +const u32 gItemIcon_BattleStatItem[] = INCBIN_U32("graphics/items/icons/battle_stat_item.4bpp.lz"); +const u32 gItemIconPalette_XDefend[] = INCBIN_U32("graphics/items/icon_palettes/x_defend.gbapal.lz"); +const u32 gItemIconPalette_XSpeed[] = INCBIN_U32("graphics/items/icon_palettes/x_speed.gbapal.lz"); +const u32 gItemIconPalette_XAccuracy[] = INCBIN_U32("graphics/items/icon_palettes/x_accuracy.gbapal.lz"); +const u32 gItemIconPalette_XSpecial[] = INCBIN_U32("graphics/items/icon_palettes/x_special.gbapal.lz"); -const u8 gItemIcon_PokeDoll[] = INCBIN_U8("graphics/items/icons/poke_doll.4bpp.lz"); -const u8 gItemIconPalette_PokeDoll[] = INCBIN_U8("graphics/items/icon_palettes/poke_doll.gbapal.lz"); +const u32 gItemIcon_PokeDoll[] = INCBIN_U32("graphics/items/icons/poke_doll.4bpp.lz"); +const u32 gItemIconPalette_PokeDoll[] = INCBIN_U32("graphics/items/icon_palettes/poke_doll.gbapal.lz"); -const u8 gItemIcon_FluffyTail[] = INCBIN_U8("graphics/items/icons/fluffy_tail.4bpp.lz"); -const u8 gItemIconPalette_FluffyTail[] = INCBIN_U8("graphics/items/icon_palettes/fluffy_tail.gbapal.lz"); +const u32 gItemIcon_FluffyTail[] = INCBIN_U32("graphics/items/icons/fluffy_tail.4bpp.lz"); +const u32 gItemIconPalette_FluffyTail[] = INCBIN_U32("graphics/items/icon_palettes/fluffy_tail.gbapal.lz"); // Field items -const u8 gItemIcon_Repel[] = INCBIN_U8("graphics/items/icons/repel.4bpp.lz"); -const u8 gItemIconPalette_SuperRepel[] = INCBIN_U8("graphics/items/icon_palettes/super_repel.gbapal.lz"); -const u8 gItemIconPalette_MaxRepel[] = INCBIN_U8("graphics/items/icon_palettes/max_repel.gbapal.lz"); +const u32 gItemIcon_Repel[] = INCBIN_U32("graphics/items/icons/repel.4bpp.lz"); +const u32 gItemIconPalette_SuperRepel[] = INCBIN_U32("graphics/items/icon_palettes/super_repel.gbapal.lz"); +const u32 gItemIconPalette_MaxRepel[] = INCBIN_U32("graphics/items/icon_palettes/max_repel.gbapal.lz"); -const u8 gItemIcon_EscapeRope[] = INCBIN_U8("graphics/items/icons/escape_rope.4bpp.lz"); +const u32 gItemIcon_EscapeRope[] = INCBIN_U32("graphics/items/icons/escape_rope.4bpp.lz"); -const u8 gItemIconPalette_EscapeRope[] = INCBIN_U8("graphics/items/icon_palettes/escape_rope.gbapal.lz"); +const u32 gItemIconPalette_EscapeRope[] = INCBIN_U32("graphics/items/icon_palettes/escape_rope.gbapal.lz"); -const u8 gItemIconPalette_Repel[] = INCBIN_U8("graphics/items/icon_palettes/repel.gbapal.lz"); +const u32 gItemIconPalette_Repel[] = INCBIN_U32("graphics/items/icon_palettes/repel.gbapal.lz"); // Evolution stones -const u8 gItemIcon_SunStone[] = INCBIN_U8("graphics/items/icons/sun_stone.4bpp.lz"); -const u8 gItemIconPalette_SunStone[] = INCBIN_U8("graphics/items/icon_palettes/sun_stone.gbapal.lz"); +const u32 gItemIcon_SunStone[] = INCBIN_U32("graphics/items/icons/sun_stone.4bpp.lz"); +const u32 gItemIconPalette_SunStone[] = INCBIN_U32("graphics/items/icon_palettes/sun_stone.gbapal.lz"); -const u8 gItemIcon_MoonStone[] = INCBIN_U8("graphics/items/icons/moon_stone.4bpp.lz"); -const u8 gItemIconPalette_MoonStone[] = INCBIN_U8("graphics/items/icon_palettes/moon_stone.gbapal.lz"); +const u32 gItemIcon_MoonStone[] = INCBIN_U32("graphics/items/icons/moon_stone.4bpp.lz"); +const u32 gItemIconPalette_MoonStone[] = INCBIN_U32("graphics/items/icon_palettes/moon_stone.gbapal.lz"); -const u8 gItemIcon_FireStone[] = INCBIN_U8("graphics/items/icons/fire_stone.4bpp.lz"); -const u8 gItemIconPalette_FireStone[] = INCBIN_U8("graphics/items/icon_palettes/fire_stone.gbapal.lz"); +const u32 gItemIcon_FireStone[] = INCBIN_U32("graphics/items/icons/fire_stone.4bpp.lz"); +const u32 gItemIconPalette_FireStone[] = INCBIN_U32("graphics/items/icon_palettes/fire_stone.gbapal.lz"); -const u8 gItemIcon_ThunderStone[] = INCBIN_U8("graphics/items/icons/thunder_stone.4bpp.lz"); -const u8 gItemIconPalette_ThunderStone[] = INCBIN_U8("graphics/items/icon_palettes/thunder_stone.gbapal.lz"); +const u32 gItemIcon_ThunderStone[] = INCBIN_U32("graphics/items/icons/thunder_stone.4bpp.lz"); +const u32 gItemIconPalette_ThunderStone[] = INCBIN_U32("graphics/items/icon_palettes/thunder_stone.gbapal.lz"); -const u8 gItemIcon_WaterStone[] = INCBIN_U8("graphics/items/icons/water_stone.4bpp.lz"); -const u8 gItemIconPalette_WaterStone[] = INCBIN_U8("graphics/items/icon_palettes/water_stone.gbapal.lz"); +const u32 gItemIcon_WaterStone[] = INCBIN_U32("graphics/items/icons/water_stone.4bpp.lz"); +const u32 gItemIconPalette_WaterStone[] = INCBIN_U32("graphics/items/icon_palettes/water_stone.gbapal.lz"); -const u8 gItemIcon_LeafStone[] = INCBIN_U8("graphics/items/icons/leaf_stone.4bpp.lz"); -const u8 gItemIconPalette_LeafStone[] = INCBIN_U8("graphics/items/icon_palettes/leaf_stone.gbapal.lz"); +const u32 gItemIcon_LeafStone[] = INCBIN_U32("graphics/items/icons/leaf_stone.4bpp.lz"); +const u32 gItemIconPalette_LeafStone[] = INCBIN_U32("graphics/items/icon_palettes/leaf_stone.gbapal.lz"); // Valuables -const u8 gItemIcon_TinyMushroom[] = INCBIN_U8("graphics/items/icons/tiny_mushroom.4bpp.lz"); -const u8 gItemIcon_BigMushroom[] = INCBIN_U8("graphics/items/icons/big_mushroom.4bpp.lz"); -const u8 gItemIconPalette_Mushroom[] = INCBIN_U8("graphics/items/icon_palettes/mushroom.gbapal.lz"); +const u32 gItemIcon_TinyMushroom[] = INCBIN_U32("graphics/items/icons/tiny_mushroom.4bpp.lz"); +const u32 gItemIcon_BigMushroom[] = INCBIN_U32("graphics/items/icons/big_mushroom.4bpp.lz"); +const u32 gItemIconPalette_Mushroom[] = INCBIN_U32("graphics/items/icon_palettes/mushroom.gbapal.lz"); -const u8 gItemIcon_Pearl[] = INCBIN_U8("graphics/items/icons/pearl.4bpp.lz"); -const u8 gItemIconPalette_Pearl[] = INCBIN_U8("graphics/items/icon_palettes/pearl.gbapal.lz"); -const u8 gItemIcon_BigPearl[] = INCBIN_U8("graphics/items/icons/big_pearl.4bpp.lz"); +const u32 gItemIcon_Pearl[] = INCBIN_U32("graphics/items/icons/pearl.4bpp.lz"); +const u32 gItemIconPalette_Pearl[] = INCBIN_U32("graphics/items/icon_palettes/pearl.gbapal.lz"); +const u32 gItemIcon_BigPearl[] = INCBIN_U32("graphics/items/icons/big_pearl.4bpp.lz"); -const u8 gItemIcon_Stardust[] = INCBIN_U8("graphics/items/icons/stardust.4bpp.lz"); -const u8 gItemIconPalette_Star[] = INCBIN_U8("graphics/items/icon_palettes/star.gbapal.lz"); -const u8 gItemIcon_StarPiece[] = INCBIN_U8("graphics/items/icons/star_piece.4bpp.lz"); +const u32 gItemIcon_Stardust[] = INCBIN_U32("graphics/items/icons/stardust.4bpp.lz"); +const u32 gItemIconPalette_Star[] = INCBIN_U32("graphics/items/icon_palettes/star.gbapal.lz"); +const u32 gItemIcon_StarPiece[] = INCBIN_U32("graphics/items/icons/star_piece.4bpp.lz"); -const u8 gItemIcon_Nugget[] = INCBIN_U8("graphics/items/icons/nugget.4bpp.lz"); -const u8 gItemIconPalette_Nugget[] = INCBIN_U8("graphics/items/icon_palettes/nugget.gbapal.lz"); +const u32 gItemIcon_Nugget[] = INCBIN_U32("graphics/items/icons/nugget.4bpp.lz"); +const u32 gItemIconPalette_Nugget[] = INCBIN_U32("graphics/items/icon_palettes/nugget.gbapal.lz"); -const u8 gItemIcon_HeartScale[] = INCBIN_U8("graphics/items/icons/heart_scale.4bpp.lz"); -const u8 gItemIconPalette_HeartScale[] = INCBIN_U8("graphics/items/icon_palettes/heart_scale.gbapal.lz"); +const u32 gItemIcon_HeartScale[] = INCBIN_U32("graphics/items/icons/heart_scale.4bpp.lz"); +const u32 gItemIconPalette_HeartScale[] = INCBIN_U32("graphics/items/icon_palettes/heart_scale.gbapal.lz"); // Mail -const u8 gItemIcon_OrangeMail[] = INCBIN_U8("graphics/items/icons/orange_mail.4bpp.lz"); -const u8 gItemIconPalette_OrangeMail[] = INCBIN_U8("graphics/items/icon_palettes/orange_mail.gbapal.lz"); +const u32 gItemIcon_OrangeMail[] = INCBIN_U32("graphics/items/icons/orange_mail.4bpp.lz"); +const u32 gItemIconPalette_OrangeMail[] = INCBIN_U32("graphics/items/icon_palettes/orange_mail.gbapal.lz"); -const u8 gItemIcon_HarborMail[] = INCBIN_U8("graphics/items/icons/harbor_mail.4bpp.lz"); -const u8 gItemIconPalette_HarborMail[] = INCBIN_U8("graphics/items/icon_palettes/harbor_mail.gbapal.lz"); +const u32 gItemIcon_HarborMail[] = INCBIN_U32("graphics/items/icons/harbor_mail.4bpp.lz"); +const u32 gItemIconPalette_HarborMail[] = INCBIN_U32("graphics/items/icon_palettes/harbor_mail.gbapal.lz"); -const u8 gItemIcon_GlitterMail[] = INCBIN_U8("graphics/items/icons/glitter_mail.4bpp.lz"); -const u8 gItemIconPalette_GlitterMail[] = INCBIN_U8("graphics/items/icon_palettes/glitter_mail.gbapal.lz"); +const u32 gItemIcon_GlitterMail[] = INCBIN_U32("graphics/items/icons/glitter_mail.4bpp.lz"); +const u32 gItemIconPalette_GlitterMail[] = INCBIN_U32("graphics/items/icon_palettes/glitter_mail.gbapal.lz"); -const u8 gItemIcon_MechMail[] = INCBIN_U8("graphics/items/icons/mech_mail.4bpp.lz"); -const u8 gItemIconPalette_MechMail[] = INCBIN_U8("graphics/items/icon_palettes/mech_mail.gbapal.lz"); +const u32 gItemIcon_MechMail[] = INCBIN_U32("graphics/items/icons/mech_mail.4bpp.lz"); +const u32 gItemIconPalette_MechMail[] = INCBIN_U32("graphics/items/icon_palettes/mech_mail.gbapal.lz"); -const u8 gItemIcon_WoodMail[] = INCBIN_U8("graphics/items/icons/wood_mail.4bpp.lz"); -const u8 gItemIconPalette_WoodMail[] = INCBIN_U8("graphics/items/icon_palettes/wood_mail.gbapal.lz"); +const u32 gItemIcon_WoodMail[] = INCBIN_U32("graphics/items/icons/wood_mail.4bpp.lz"); +const u32 gItemIconPalette_WoodMail[] = INCBIN_U32("graphics/items/icon_palettes/wood_mail.gbapal.lz"); -const u8 gItemIcon_WaveMail[] = INCBIN_U8("graphics/items/icons/wave_mail.4bpp.lz"); -const u8 gItemIconPalette_WaveMail[] = INCBIN_U8("graphics/items/icon_palettes/wave_mail.gbapal.lz"); +const u32 gItemIcon_WaveMail[] = INCBIN_U32("graphics/items/icons/wave_mail.4bpp.lz"); +const u32 gItemIconPalette_WaveMail[] = INCBIN_U32("graphics/items/icon_palettes/wave_mail.gbapal.lz"); -const u8 gItemIcon_BeadMail[] = INCBIN_U8("graphics/items/icons/bead_mail.4bpp.lz"); -const u8 gItemIconPalette_BeadMail[] = INCBIN_U8("graphics/items/icon_palettes/bead_mail.gbapal.lz"); +const u32 gItemIcon_BeadMail[] = INCBIN_U32("graphics/items/icons/bead_mail.4bpp.lz"); +const u32 gItemIconPalette_BeadMail[] = INCBIN_U32("graphics/items/icon_palettes/bead_mail.gbapal.lz"); -const u8 gItemIcon_ShadowMail[] = INCBIN_U8("graphics/items/icons/shadow_mail.4bpp.lz"); -const u8 gItemIconPalette_ShadowMail[] = INCBIN_U8("graphics/items/icon_palettes/shadow_mail.gbapal.lz"); +const u32 gItemIcon_ShadowMail[] = INCBIN_U32("graphics/items/icons/shadow_mail.4bpp.lz"); +const u32 gItemIconPalette_ShadowMail[] = INCBIN_U32("graphics/items/icon_palettes/shadow_mail.gbapal.lz"); -const u8 gItemIcon_TropicMail[] = INCBIN_U8("graphics/items/icons/tropic_mail.4bpp.lz"); -const u8 gItemIconPalette_TropicMail[] = INCBIN_U8("graphics/items/icon_palettes/tropic_mail.gbapal.lz"); +const u32 gItemIcon_TropicMail[] = INCBIN_U32("graphics/items/icons/tropic_mail.4bpp.lz"); +const u32 gItemIconPalette_TropicMail[] = INCBIN_U32("graphics/items/icon_palettes/tropic_mail.gbapal.lz"); -const u8 gItemIcon_DreamMail[] = INCBIN_U8("graphics/items/icons/dream_mail.4bpp.lz"); -const u8 gItemIconPalette_DreamMail[] = INCBIN_U8("graphics/items/icon_palettes/dream_mail.gbapal.lz"); +const u32 gItemIcon_DreamMail[] = INCBIN_U32("graphics/items/icons/dream_mail.4bpp.lz"); +const u32 gItemIconPalette_DreamMail[] = INCBIN_U32("graphics/items/icon_palettes/dream_mail.gbapal.lz"); -const u8 gItemIcon_FabMail[] = INCBIN_U8("graphics/items/icons/fab_mail.4bpp.lz"); -const u8 gItemIconPalette_FabMail[] = INCBIN_U8("graphics/items/icon_palettes/fab_mail.gbapal.lz"); +const u32 gItemIcon_FabMail[] = INCBIN_U32("graphics/items/icons/fab_mail.4bpp.lz"); +const u32 gItemIconPalette_FabMail[] = INCBIN_U32("graphics/items/icon_palettes/fab_mail.gbapal.lz"); -const u8 gItemIcon_RetroMail[] = INCBIN_U8("graphics/items/icons/retro_mail.4bpp.lz"); -const u8 gItemIconPalette_RetroMail[] = INCBIN_U8("graphics/items/icon_palettes/retro_mail.gbapal.lz"); +const u32 gItemIcon_RetroMail[] = INCBIN_U32("graphics/items/icons/retro_mail.4bpp.lz"); +const u32 gItemIconPalette_RetroMail[] = INCBIN_U32("graphics/items/icon_palettes/retro_mail.gbapal.lz"); // Berries -const u8 gItemIcon_CheriBerry[] = INCBIN_U8("graphics/items/icons/cheri_berry.4bpp.lz"); -const u8 gItemIconPalette_CheriBerry[] = INCBIN_U8("graphics/items/icon_palettes/cheri_berry.gbapal.lz"); +const u32 gItemIcon_CheriBerry[] = INCBIN_U32("graphics/items/icons/cheri_berry.4bpp.lz"); +const u32 gItemIconPalette_CheriBerry[] = INCBIN_U32("graphics/items/icon_palettes/cheri_berry.gbapal.lz"); -const u8 gItemIcon_ChestoBerry[] = INCBIN_U8("graphics/items/icons/chesto_berry.4bpp.lz"); -const u8 gItemIconPalette_ChestoBerry[] = INCBIN_U8("graphics/items/icon_palettes/chesto_berry.gbapal.lz"); +const u32 gItemIcon_ChestoBerry[] = INCBIN_U32("graphics/items/icons/chesto_berry.4bpp.lz"); +const u32 gItemIconPalette_ChestoBerry[] = INCBIN_U32("graphics/items/icon_palettes/chesto_berry.gbapal.lz"); -const u8 gItemIcon_PechaBerry[] = INCBIN_U8("graphics/items/icons/pecha_berry.4bpp.lz"); -const u8 gItemIconPalette_PechaBerry[] = INCBIN_U8("graphics/items/icon_palettes/pecha_berry.gbapal.lz"); +const u32 gItemIcon_PechaBerry[] = INCBIN_U32("graphics/items/icons/pecha_berry.4bpp.lz"); +const u32 gItemIconPalette_PechaBerry[] = INCBIN_U32("graphics/items/icon_palettes/pecha_berry.gbapal.lz"); -const u8 gItemIcon_RawstBerry[] = INCBIN_U8("graphics/items/icons/rawst_berry.4bpp.lz"); -const u8 gItemIconPalette_RawstBerry[] = INCBIN_U8("graphics/items/icon_palettes/rawst_berry.gbapal.lz"); +const u32 gItemIcon_RawstBerry[] = INCBIN_U32("graphics/items/icons/rawst_berry.4bpp.lz"); +const u32 gItemIconPalette_RawstBerry[] = INCBIN_U32("graphics/items/icon_palettes/rawst_berry.gbapal.lz"); -const u8 gItemIcon_AspearBerry[] = INCBIN_U8("graphics/items/icons/aspear_berry.4bpp.lz"); -const u8 gItemIconPalette_AspearBerry[] = INCBIN_U8("graphics/items/icon_palettes/aspear_berry.gbapal.lz"); +const u32 gItemIcon_AspearBerry[] = INCBIN_U32("graphics/items/icons/aspear_berry.4bpp.lz"); +const u32 gItemIconPalette_AspearBerry[] = INCBIN_U32("graphics/items/icon_palettes/aspear_berry.gbapal.lz"); -const u8 gItemIcon_LeppaBerry[] = INCBIN_U8("graphics/items/icons/leppa_berry.4bpp.lz"); -const u8 gItemIconPalette_LeppaBerry[] = INCBIN_U8("graphics/items/icon_palettes/leppa_berry.gbapal.lz"); +const u32 gItemIcon_LeppaBerry[] = INCBIN_U32("graphics/items/icons/leppa_berry.4bpp.lz"); +const u32 gItemIconPalette_LeppaBerry[] = INCBIN_U32("graphics/items/icon_palettes/leppa_berry.gbapal.lz"); -const u8 gItemIcon_OranBerry[] = INCBIN_U8("graphics/items/icons/oran_berry.4bpp.lz"); -const u8 gItemIconPalette_OranBerry[] = INCBIN_U8("graphics/items/icon_palettes/oran_berry.gbapal.lz"); +const u32 gItemIcon_OranBerry[] = INCBIN_U32("graphics/items/icons/oran_berry.4bpp.lz"); +const u32 gItemIconPalette_OranBerry[] = INCBIN_U32("graphics/items/icon_palettes/oran_berry.gbapal.lz"); -const u8 gItemIcon_PersimBerry[] = INCBIN_U8("graphics/items/icons/persim_berry.4bpp.lz"); -const u8 gItemIconPalette_PersimBerry[] = INCBIN_U8("graphics/items/icon_palettes/persim_berry.gbapal.lz"); +const u32 gItemIcon_PersimBerry[] = INCBIN_U32("graphics/items/icons/persim_berry.4bpp.lz"); +const u32 gItemIconPalette_PersimBerry[] = INCBIN_U32("graphics/items/icon_palettes/persim_berry.gbapal.lz"); -const u8 gItemIcon_LumBerry[] = INCBIN_U8("graphics/items/icons/lum_berry.4bpp.lz"); -const u8 gItemIconPalette_LumBerry[] = INCBIN_U8("graphics/items/icon_palettes/lum_berry.gbapal.lz"); +const u32 gItemIcon_LumBerry[] = INCBIN_U32("graphics/items/icons/lum_berry.4bpp.lz"); +const u32 gItemIconPalette_LumBerry[] = INCBIN_U32("graphics/items/icon_palettes/lum_berry.gbapal.lz"); -const u8 gItemIcon_SitrusBerry[] = INCBIN_U8("graphics/items/icons/sitrus_berry.4bpp.lz"); -const u8 gItemIconPalette_SitrusBerry[] = INCBIN_U8("graphics/items/icon_palettes/sitrus_berry.gbapal.lz"); +const u32 gItemIcon_SitrusBerry[] = INCBIN_U32("graphics/items/icons/sitrus_berry.4bpp.lz"); +const u32 gItemIconPalette_SitrusBerry[] = INCBIN_U32("graphics/items/icon_palettes/sitrus_berry.gbapal.lz"); -const u8 gItemIcon_FigyBerry[] = INCBIN_U8("graphics/items/icons/figy_berry.4bpp.lz"); -const u8 gItemIconPalette_FigyBerry[] = INCBIN_U8("graphics/items/icon_palettes/figy_berry.gbapal.lz"); +const u32 gItemIcon_FigyBerry[] = INCBIN_U32("graphics/items/icons/figy_berry.4bpp.lz"); +const u32 gItemIconPalette_FigyBerry[] = INCBIN_U32("graphics/items/icon_palettes/figy_berry.gbapal.lz"); -const u8 gItemIcon_WikiBerry[] = INCBIN_U8("graphics/items/icons/wiki_berry.4bpp.lz"); -const u8 gItemIconPalette_WikiBerry[] = INCBIN_U8("graphics/items/icon_palettes/wiki_berry.gbapal.lz"); +const u32 gItemIcon_WikiBerry[] = INCBIN_U32("graphics/items/icons/wiki_berry.4bpp.lz"); +const u32 gItemIconPalette_WikiBerry[] = INCBIN_U32("graphics/items/icon_palettes/wiki_berry.gbapal.lz"); -const u8 gItemIcon_MagoBerry[] = INCBIN_U8("graphics/items/icons/mago_berry.4bpp.lz"); -const u8 gItemIconPalette_MagoBerry[] = INCBIN_U8("graphics/items/icon_palettes/mago_berry.gbapal.lz"); +const u32 gItemIcon_MagoBerry[] = INCBIN_U32("graphics/items/icons/mago_berry.4bpp.lz"); +const u32 gItemIconPalette_MagoBerry[] = INCBIN_U32("graphics/items/icon_palettes/mago_berry.gbapal.lz"); -const u8 gItemIcon_AguavBerry[] = INCBIN_U8("graphics/items/icons/aguav_berry.4bpp.lz"); -const u8 gItemIconPalette_AguavBerry[] = INCBIN_U8("graphics/items/icon_palettes/aguav_berry.gbapal.lz"); +const u32 gItemIcon_AguavBerry[] = INCBIN_U32("graphics/items/icons/aguav_berry.4bpp.lz"); +const u32 gItemIconPalette_AguavBerry[] = INCBIN_U32("graphics/items/icon_palettes/aguav_berry.gbapal.lz"); -const u8 gItemIcon_IapapaBerry[] = INCBIN_U8("graphics/items/icons/iapapa_berry.4bpp.lz"); -const u8 gItemIconPalette_IapapaBerry[] = INCBIN_U8("graphics/items/icon_palettes/iapapa_berry.gbapal.lz"); +const u32 gItemIcon_IapapaBerry[] = INCBIN_U32("graphics/items/icons/iapapa_berry.4bpp.lz"); +const u32 gItemIconPalette_IapapaBerry[] = INCBIN_U32("graphics/items/icon_palettes/iapapa_berry.gbapal.lz"); -const u8 gItemIcon_RazzBerry[] = INCBIN_U8("graphics/items/icons/razz_berry.4bpp.lz"); -const u8 gItemIconPalette_RazzBerry[] = INCBIN_U8("graphics/items/icon_palettes/razz_berry.gbapal.lz"); +const u32 gItemIcon_RazzBerry[] = INCBIN_U32("graphics/items/icons/razz_berry.4bpp.lz"); +const u32 gItemIconPalette_RazzBerry[] = INCBIN_U32("graphics/items/icon_palettes/razz_berry.gbapal.lz"); -const u8 gItemIcon_BlukBerry[] = INCBIN_U8("graphics/items/icons/bluk_berry.4bpp.lz"); -const u8 gItemIconPalette_BlukBerry[] = INCBIN_U8("graphics/items/icon_palettes/bluk_berry.gbapal.lz"); +const u32 gItemIcon_BlukBerry[] = INCBIN_U32("graphics/items/icons/bluk_berry.4bpp.lz"); +const u32 gItemIconPalette_BlukBerry[] = INCBIN_U32("graphics/items/icon_palettes/bluk_berry.gbapal.lz"); -const u8 gItemIcon_NanabBerry[] = INCBIN_U8("graphics/items/icons/nanab_berry.4bpp.lz"); -const u8 gItemIconPalette_NanabBerry[] = INCBIN_U8("graphics/items/icon_palettes/nanab_berry.gbapal.lz"); +const u32 gItemIcon_NanabBerry[] = INCBIN_U32("graphics/items/icons/nanab_berry.4bpp.lz"); +const u32 gItemIconPalette_NanabBerry[] = INCBIN_U32("graphics/items/icon_palettes/nanab_berry.gbapal.lz"); -const u8 gItemIcon_WepearBerry[] = INCBIN_U8("graphics/items/icons/wepear_berry.4bpp.lz"); -const u8 gItemIconPalette_WepearBerry[] = INCBIN_U8("graphics/items/icon_palettes/wepear_berry.gbapal.lz"); +const u32 gItemIcon_WepearBerry[] = INCBIN_U32("graphics/items/icons/wepear_berry.4bpp.lz"); +const u32 gItemIconPalette_WepearBerry[] = INCBIN_U32("graphics/items/icon_palettes/wepear_berry.gbapal.lz"); -const u8 gItemIcon_PinapBerry[] = INCBIN_U8("graphics/items/icons/pinap_berry.4bpp.lz"); -const u8 gItemIconPalette_PinapBerry[] = INCBIN_U8("graphics/items/icon_palettes/pinap_berry.gbapal.lz"); +const u32 gItemIcon_PinapBerry[] = INCBIN_U32("graphics/items/icons/pinap_berry.4bpp.lz"); +const u32 gItemIconPalette_PinapBerry[] = INCBIN_U32("graphics/items/icon_palettes/pinap_berry.gbapal.lz"); -const u8 gItemIcon_PomegBerry[] = INCBIN_U8("graphics/items/icons/pomeg_berry.4bpp.lz"); -const u8 gItemIconPalette_PomegBerry[] = INCBIN_U8("graphics/items/icon_palettes/pomeg_berry.gbapal.lz"); +const u32 gItemIcon_PomegBerry[] = INCBIN_U32("graphics/items/icons/pomeg_berry.4bpp.lz"); +const u32 gItemIconPalette_PomegBerry[] = INCBIN_U32("graphics/items/icon_palettes/pomeg_berry.gbapal.lz"); -const u8 gItemIcon_KelpsyBerry[] = INCBIN_U8("graphics/items/icons/kelpsy_berry.4bpp.lz"); -const u8 gItemIconPalette_KelpsyBerry[] = INCBIN_U8("graphics/items/icon_palettes/kelpsy_berry.gbapal.lz"); +const u32 gItemIcon_KelpsyBerry[] = INCBIN_U32("graphics/items/icons/kelpsy_berry.4bpp.lz"); +const u32 gItemIconPalette_KelpsyBerry[] = INCBIN_U32("graphics/items/icon_palettes/kelpsy_berry.gbapal.lz"); -const u8 gItemIcon_QualotBerry[] = INCBIN_U8("graphics/items/icons/qualot_berry.4bpp.lz"); -const u8 gItemIconPalette_QualotBerry[] = INCBIN_U8("graphics/items/icon_palettes/qualot_berry.gbapal.lz"); +const u32 gItemIcon_QualotBerry[] = INCBIN_U32("graphics/items/icons/qualot_berry.4bpp.lz"); +const u32 gItemIconPalette_QualotBerry[] = INCBIN_U32("graphics/items/icon_palettes/qualot_berry.gbapal.lz"); -const u8 gItemIcon_HondewBerry[] = INCBIN_U8("graphics/items/icons/hondew_berry.4bpp.lz"); -const u8 gItemIconPalette_HondewBerry[] = INCBIN_U8("graphics/items/icon_palettes/hondew_berry.gbapal.lz"); +const u32 gItemIcon_HondewBerry[] = INCBIN_U32("graphics/items/icons/hondew_berry.4bpp.lz"); +const u32 gItemIconPalette_HondewBerry[] = INCBIN_U32("graphics/items/icon_palettes/hondew_berry.gbapal.lz"); -const u8 gItemIcon_GrepaBerry[] = INCBIN_U8("graphics/items/icons/grepa_berry.4bpp.lz"); -const u8 gItemIconPalette_GrepaBerry[] = INCBIN_U8("graphics/items/icon_palettes/grepa_berry.gbapal.lz"); +const u32 gItemIcon_GrepaBerry[] = INCBIN_U32("graphics/items/icons/grepa_berry.4bpp.lz"); +const u32 gItemIconPalette_GrepaBerry[] = INCBIN_U32("graphics/items/icon_palettes/grepa_berry.gbapal.lz"); -const u8 gItemIcon_TamatoBerry[] = INCBIN_U8("graphics/items/icons/tamato_berry.4bpp.lz"); -const u8 gItemIconPalette_TamatoBerry[] = INCBIN_U8("graphics/items/icon_palettes/tamato_berry.gbapal.lz"); +const u32 gItemIcon_TamatoBerry[] = INCBIN_U32("graphics/items/icons/tamato_berry.4bpp.lz"); +const u32 gItemIconPalette_TamatoBerry[] = INCBIN_U32("graphics/items/icon_palettes/tamato_berry.gbapal.lz"); -const u8 gItemIcon_CornnBerry[] = INCBIN_U8("graphics/items/icons/cornn_berry.4bpp.lz"); -const u8 gItemIconPalette_CornnBerry[] = INCBIN_U8("graphics/items/icon_palettes/cornn_berry.gbapal.lz"); +const u32 gItemIcon_CornnBerry[] = INCBIN_U32("graphics/items/icons/cornn_berry.4bpp.lz"); +const u32 gItemIconPalette_CornnBerry[] = INCBIN_U32("graphics/items/icon_palettes/cornn_berry.gbapal.lz"); -const u8 gItemIcon_MagostBerry[] = INCBIN_U8("graphics/items/icons/magost_berry.4bpp.lz"); -const u8 gItemIconPalette_MagostBerry[] = INCBIN_U8("graphics/items/icon_palettes/magost_berry.gbapal.lz"); +const u32 gItemIcon_MagostBerry[] = INCBIN_U32("graphics/items/icons/magost_berry.4bpp.lz"); +const u32 gItemIconPalette_MagostBerry[] = INCBIN_U32("graphics/items/icon_palettes/magost_berry.gbapal.lz"); -const u8 gItemIcon_RabutaBerry[] = INCBIN_U8("graphics/items/icons/rabuta_berry.4bpp.lz"); -const u8 gItemIconPalette_RabutaBerry[] = INCBIN_U8("graphics/items/icon_palettes/rabuta_berry.gbapal.lz"); +const u32 gItemIcon_RabutaBerry[] = INCBIN_U32("graphics/items/icons/rabuta_berry.4bpp.lz"); +const u32 gItemIconPalette_RabutaBerry[] = INCBIN_U32("graphics/items/icon_palettes/rabuta_berry.gbapal.lz"); -const u8 gItemIcon_NomelBerry[] = INCBIN_U8("graphics/items/icons/nomel_berry.4bpp.lz"); -const u8 gItemIconPalette_NomelBerry[] = INCBIN_U8("graphics/items/icon_palettes/nomel_berry.gbapal.lz"); +const u32 gItemIcon_NomelBerry[] = INCBIN_U32("graphics/items/icons/nomel_berry.4bpp.lz"); +const u32 gItemIconPalette_NomelBerry[] = INCBIN_U32("graphics/items/icon_palettes/nomel_berry.gbapal.lz"); -const u8 gItemIcon_SpelonBerry[] = INCBIN_U8("graphics/items/icons/spelon_berry.4bpp.lz"); -const u8 gItemIconPalette_SpelonBerry[] = INCBIN_U8("graphics/items/icon_palettes/spelon_berry.gbapal.lz"); +const u32 gItemIcon_SpelonBerry[] = INCBIN_U32("graphics/items/icons/spelon_berry.4bpp.lz"); +const u32 gItemIconPalette_SpelonBerry[] = INCBIN_U32("graphics/items/icon_palettes/spelon_berry.gbapal.lz"); -const u8 gItemIcon_PamtreBerry[] = INCBIN_U8("graphics/items/icons/pamtre_berry.4bpp.lz"); -const u8 gItemIconPalette_PamtreBerry[] = INCBIN_U8("graphics/items/icon_palettes/pamtre_berry.gbapal.lz"); +const u32 gItemIcon_PamtreBerry[] = INCBIN_U32("graphics/items/icons/pamtre_berry.4bpp.lz"); +const u32 gItemIconPalette_PamtreBerry[] = INCBIN_U32("graphics/items/icon_palettes/pamtre_berry.gbapal.lz"); -const u8 gItemIcon_WatmelBerry[] = INCBIN_U8("graphics/items/icons/watmel_berry.4bpp.lz"); -const u8 gItemIconPalette_WatmelBerry[] = INCBIN_U8("graphics/items/icon_palettes/watmel_berry.gbapal.lz"); +const u32 gItemIcon_WatmelBerry[] = INCBIN_U32("graphics/items/icons/watmel_berry.4bpp.lz"); +const u32 gItemIconPalette_WatmelBerry[] = INCBIN_U32("graphics/items/icon_palettes/watmel_berry.gbapal.lz"); -const u8 gItemIcon_DurinBerry[] = INCBIN_U8("graphics/items/icons/durin_berry.4bpp.lz"); -const u8 gItemIconPalette_DurinBerry[] = INCBIN_U8("graphics/items/icon_palettes/durin_berry.gbapal.lz"); +const u32 gItemIcon_DurinBerry[] = INCBIN_U32("graphics/items/icons/durin_berry.4bpp.lz"); +const u32 gItemIconPalette_DurinBerry[] = INCBIN_U32("graphics/items/icon_palettes/durin_berry.gbapal.lz"); -const u8 gItemIcon_BelueBerry[] = INCBIN_U8("graphics/items/icons/belue_berry.4bpp.lz"); -const u8 gItemIconPalette_BelueBerry[] = INCBIN_U8("graphics/items/icon_palettes/belue_berry.gbapal.lz"); +const u32 gItemIcon_BelueBerry[] = INCBIN_U32("graphics/items/icons/belue_berry.4bpp.lz"); +const u32 gItemIconPalette_BelueBerry[] = INCBIN_U32("graphics/items/icon_palettes/belue_berry.gbapal.lz"); -const u8 gItemIcon_LiechiBerry[] = INCBIN_U8("graphics/items/icons/liechi_berry.4bpp.lz"); -const u8 gItemIconPalette_LiechiBerry[] = INCBIN_U8("graphics/items/icon_palettes/liechi_berry.gbapal.lz"); +const u32 gItemIcon_LiechiBerry[] = INCBIN_U32("graphics/items/icons/liechi_berry.4bpp.lz"); +const u32 gItemIconPalette_LiechiBerry[] = INCBIN_U32("graphics/items/icon_palettes/liechi_berry.gbapal.lz"); -const u8 gItemIcon_GanlonBerry[] = INCBIN_U8("graphics/items/icons/ganlon_berry.4bpp.lz"); -const u8 gItemIconPalette_GanlonBerry[] = INCBIN_U8("graphics/items/icon_palettes/ganlon_berry.gbapal.lz"); +const u32 gItemIcon_GanlonBerry[] = INCBIN_U32("graphics/items/icons/ganlon_berry.4bpp.lz"); +const u32 gItemIconPalette_GanlonBerry[] = INCBIN_U32("graphics/items/icon_palettes/ganlon_berry.gbapal.lz"); -const u8 gItemIcon_SalacBerry[] = INCBIN_U8("graphics/items/icons/salac_berry.4bpp.lz"); -const u8 gItemIconPalette_SalacBerry[] = INCBIN_U8("graphics/items/icon_palettes/salac_berry.gbapal.lz"); +const u32 gItemIcon_SalacBerry[] = INCBIN_U32("graphics/items/icons/salac_berry.4bpp.lz"); +const u32 gItemIconPalette_SalacBerry[] = INCBIN_U32("graphics/items/icon_palettes/salac_berry.gbapal.lz"); -const u8 gItemIcon_PetayaBerry[] = INCBIN_U8("graphics/items/icons/petaya_berry.4bpp.lz"); -const u8 gItemIconPalette_PetayaBerry[] = INCBIN_U8("graphics/items/icon_palettes/petaya_berry.gbapal.lz"); +const u32 gItemIcon_PetayaBerry[] = INCBIN_U32("graphics/items/icons/petaya_berry.4bpp.lz"); +const u32 gItemIconPalette_PetayaBerry[] = INCBIN_U32("graphics/items/icon_palettes/petaya_berry.gbapal.lz"); -const u8 gItemIcon_ApicotBerry[] = INCBIN_U8("graphics/items/icons/apicot_berry.4bpp.lz"); -const u8 gItemIconPalette_ApicotBerry[] = INCBIN_U8("graphics/items/icon_palettes/apicot_berry.gbapal.lz"); +const u32 gItemIcon_ApicotBerry[] = INCBIN_U32("graphics/items/icons/apicot_berry.4bpp.lz"); +const u32 gItemIconPalette_ApicotBerry[] = INCBIN_U32("graphics/items/icon_palettes/apicot_berry.gbapal.lz"); -const u8 gItemIcon_LansatBerry[] = INCBIN_U8("graphics/items/icons/lansat_berry.4bpp.lz"); -const u8 gItemIconPalette_LansatBerry[] = INCBIN_U8("graphics/items/icon_palettes/lansat_berry.gbapal.lz"); +const u32 gItemIcon_LansatBerry[] = INCBIN_U32("graphics/items/icons/lansat_berry.4bpp.lz"); +const u32 gItemIconPalette_LansatBerry[] = INCBIN_U32("graphics/items/icon_palettes/lansat_berry.gbapal.lz"); -const u8 gItemIcon_StarfBerry[] = INCBIN_U8("graphics/items/icons/starf_berry.4bpp.lz"); -const u8 gItemIconPalette_StarfBerry[] = INCBIN_U8("graphics/items/icon_palettes/starf_berry.gbapal.lz"); +const u32 gItemIcon_StarfBerry[] = INCBIN_U32("graphics/items/icons/starf_berry.4bpp.lz"); +const u32 gItemIconPalette_StarfBerry[] = INCBIN_U32("graphics/items/icon_palettes/starf_berry.gbapal.lz"); -const u8 gItemIcon_EnigmaBerry[] = INCBIN_U8("graphics/items/icons/enigma_berry.4bpp.lz"); -const u8 gItemIconPalette_EnigmaBerry[] = INCBIN_U8("graphics/items/icon_palettes/enigma_berry.gbapal.lz"); +const u32 gItemIcon_EnigmaBerry[] = INCBIN_U32("graphics/items/icons/enigma_berry.4bpp.lz"); +const u32 gItemIconPalette_EnigmaBerry[] = INCBIN_U32("graphics/items/icon_palettes/enigma_berry.gbapal.lz"); // Hold items -const u8 gItemIcon_BrightPowder[] = INCBIN_U8("graphics/items/icons/bright_powder.4bpp.lz"); -const u8 gItemIconPalette_BrightPowder[] = INCBIN_U8("graphics/items/icon_palettes/bright_powder.gbapal.lz"); +const u32 gItemIcon_BrightPowder[] = INCBIN_U32("graphics/items/icons/bright_powder.4bpp.lz"); +const u32 gItemIconPalette_BrightPowder[] = INCBIN_U32("graphics/items/icon_palettes/bright_powder.gbapal.lz"); -const u8 gItemIcon_InBattleHerb[] = INCBIN_U8("graphics/items/icons/in_battle_herb.4bpp.lz"); -const u8 gItemIconPalette_WhiteHerb[] = INCBIN_U8("graphics/items/icon_palettes/white_herb.gbapal.lz"); +const u32 gItemIcon_InBattleHerb[] = INCBIN_U32("graphics/items/icons/in_battle_herb.4bpp.lz"); +const u32 gItemIconPalette_WhiteHerb[] = INCBIN_U32("graphics/items/icon_palettes/white_herb.gbapal.lz"); -const u8 gItemIcon_MachoBrace[] = INCBIN_U8("graphics/items/icons/macho_brace.4bpp.lz"); -const u8 gItemIconPalette_MachoBrace[] = INCBIN_U8("graphics/items/icon_palettes/macho_brace.gbapal.lz"); +const u32 gItemIcon_MachoBrace[] = INCBIN_U32("graphics/items/icons/macho_brace.4bpp.lz"); +const u32 gItemIconPalette_MachoBrace[] = INCBIN_U32("graphics/items/icon_palettes/macho_brace.gbapal.lz"); -const u8 gItemIcon_ExpShare[] = INCBIN_U8("graphics/items/icons/exp_share.4bpp.lz"); -const u8 gItemIconPalette_ExpShare[] = INCBIN_U8("graphics/items/icon_palettes/exp_share.gbapal.lz"); +const u32 gItemIcon_ExpShare[] = INCBIN_U32("graphics/items/icons/exp_share.4bpp.lz"); +const u32 gItemIconPalette_ExpShare[] = INCBIN_U32("graphics/items/icon_palettes/exp_share.gbapal.lz"); -const u8 gItemIcon_QuickClaw[] = INCBIN_U8("graphics/items/icons/quick_claw.4bpp.lz"); -const u8 gItemIconPalette_QuickClaw[] = INCBIN_U8("graphics/items/icon_palettes/quick_claw.gbapal.lz"); +const u32 gItemIcon_QuickClaw[] = INCBIN_U32("graphics/items/icons/quick_claw.4bpp.lz"); +const u32 gItemIconPalette_QuickClaw[] = INCBIN_U32("graphics/items/icon_palettes/quick_claw.gbapal.lz"); -const u8 gItemIcon_SootheBell[] = INCBIN_U8("graphics/items/icons/soothe_bell.4bpp.lz"); -const u8 gItemIconPalette_SootheBell[] = INCBIN_U8("graphics/items/icon_palettes/soothe_bell.gbapal.lz"); +const u32 gItemIcon_SootheBell[] = INCBIN_U32("graphics/items/icons/soothe_bell.4bpp.lz"); +const u32 gItemIconPalette_SootheBell[] = INCBIN_U32("graphics/items/icon_palettes/soothe_bell.gbapal.lz"); -const u8 gItemIconPalette_MentalHerb[] = INCBIN_U8("graphics/items/icon_palettes/mental_herb.gbapal.lz"); +const u32 gItemIconPalette_MentalHerb[] = INCBIN_U32("graphics/items/icon_palettes/mental_herb.gbapal.lz"); -const u8 gItemIcon_ChoiceBand[] = INCBIN_U8("graphics/items/icons/choice_band.4bpp.lz"); -const u8 gItemIconPalette_ChoiceBand[] = INCBIN_U8("graphics/items/icon_palettes/choice_band.gbapal.lz"); +const u32 gItemIcon_ChoiceBand[] = INCBIN_U32("graphics/items/icons/choice_band.4bpp.lz"); +const u32 gItemIconPalette_ChoiceBand[] = INCBIN_U32("graphics/items/icon_palettes/choice_band.gbapal.lz"); -const u8 gItemIcon_KingsRock[] = INCBIN_U8("graphics/items/icons/kings_rock.4bpp.lz"); -const u8 gItemIconPalette_KingsRock[] = INCBIN_U8("graphics/items/icon_palettes/kings_rock.gbapal.lz"); +const u32 gItemIcon_KingsRock[] = INCBIN_U32("graphics/items/icons/kings_rock.4bpp.lz"); +const u32 gItemIconPalette_KingsRock[] = INCBIN_U32("graphics/items/icon_palettes/kings_rock.gbapal.lz"); -const u8 gItemIcon_SilverPowder[] = INCBIN_U8("graphics/items/icons/silver_powder.4bpp.lz"); -const u8 gItemIconPalette_SilverPowder[] = INCBIN_U8("graphics/items/icon_palettes/silver_powder.gbapal.lz"); +const u32 gItemIcon_SilverPowder[] = INCBIN_U32("graphics/items/icons/silver_powder.4bpp.lz"); +const u32 gItemIconPalette_SilverPowder[] = INCBIN_U32("graphics/items/icon_palettes/silver_powder.gbapal.lz"); -const u8 gItemIcon_AmuletCoin[] = INCBIN_U8("graphics/items/icons/amulet_coin.4bpp.lz"); -const u8 gItemIconPalette_AmuletCoin[] = INCBIN_U8("graphics/items/icon_palettes/amulet_coin.gbapal.lz"); +const u32 gItemIcon_AmuletCoin[] = INCBIN_U32("graphics/items/icons/amulet_coin.4bpp.lz"); +const u32 gItemIconPalette_AmuletCoin[] = INCBIN_U32("graphics/items/icon_palettes/amulet_coin.gbapal.lz"); -const u8 gItemIcon_CleanseTag[] = INCBIN_U8("graphics/items/icons/cleanse_tag.4bpp.lz"); -const u8 gItemIconPalette_CleanseTag[] = INCBIN_U8("graphics/items/icon_palettes/cleanse_tag.gbapal.lz"); +const u32 gItemIcon_CleanseTag[] = INCBIN_U32("graphics/items/icons/cleanse_tag.4bpp.lz"); +const u32 gItemIconPalette_CleanseTag[] = INCBIN_U32("graphics/items/icon_palettes/cleanse_tag.gbapal.lz"); -const u8 gItemIcon_SoulDew[] = INCBIN_U8("graphics/items/icons/soul_dew.4bpp.lz"); -const u8 gItemIconPalette_SoulDew[] = INCBIN_U8("graphics/items/icon_palettes/soul_dew.gbapal.lz"); +const u32 gItemIcon_SoulDew[] = INCBIN_U32("graphics/items/icons/soul_dew.4bpp.lz"); +const u32 gItemIconPalette_SoulDew[] = INCBIN_U32("graphics/items/icon_palettes/soul_dew.gbapal.lz"); -const u8 gItemIcon_DeepSeaTooth[] = INCBIN_U8("graphics/items/icons/deep_sea_tooth.4bpp.lz"); -const u8 gItemIconPalette_DeepSeaTooth[] = INCBIN_U8("graphics/items/icon_palettes/deep_sea_tooth.gbapal.lz"); +const u32 gItemIcon_DeepSeaTooth[] = INCBIN_U32("graphics/items/icons/deep_sea_tooth.4bpp.lz"); +const u32 gItemIconPalette_DeepSeaTooth[] = INCBIN_U32("graphics/items/icon_palettes/deep_sea_tooth.gbapal.lz"); -const u8 gItemIcon_DeepSeaScale[] = INCBIN_U8("graphics/items/icons/deep_sea_scale.4bpp.lz"); -const u8 gItemIconPalette_DeepSeaScale[] = INCBIN_U8("graphics/items/icon_palettes/deep_sea_scale.gbapal.lz"); +const u32 gItemIcon_DeepSeaScale[] = INCBIN_U32("graphics/items/icons/deep_sea_scale.4bpp.lz"); +const u32 gItemIconPalette_DeepSeaScale[] = INCBIN_U32("graphics/items/icon_palettes/deep_sea_scale.gbapal.lz"); -const u8 gItemIcon_SmokeBall[] = INCBIN_U8("graphics/items/icons/smoke_ball.4bpp.lz"); -const u8 gItemIconPalette_SmokeBall[] = INCBIN_U8("graphics/items/icon_palettes/smoke_ball.gbapal.lz"); +const u32 gItemIcon_SmokeBall[] = INCBIN_U32("graphics/items/icons/smoke_ball.4bpp.lz"); +const u32 gItemIconPalette_SmokeBall[] = INCBIN_U32("graphics/items/icon_palettes/smoke_ball.gbapal.lz"); -const u8 gItemIcon_Everstone[] = INCBIN_U8("graphics/items/icons/everstone.4bpp.lz"); -const u8 gItemIconPalette_Everstone[] = INCBIN_U8("graphics/items/icon_palettes/everstone.gbapal.lz"); +const u32 gItemIcon_Everstone[] = INCBIN_U32("graphics/items/icons/everstone.4bpp.lz"); +const u32 gItemIconPalette_Everstone[] = INCBIN_U32("graphics/items/icon_palettes/everstone.gbapal.lz"); -const u8 gItemIcon_FocusBand[] = INCBIN_U8("graphics/items/icons/focus_band.4bpp.lz"); -const u8 gItemIconPalette_FocusBand[] = INCBIN_U8("graphics/items/icon_palettes/focus_band.gbapal.lz"); +const u32 gItemIcon_FocusBand[] = INCBIN_U32("graphics/items/icons/focus_band.4bpp.lz"); +const u32 gItemIconPalette_FocusBand[] = INCBIN_U32("graphics/items/icon_palettes/focus_band.gbapal.lz"); -const u8 gItemIcon_LuckyEgg[] = INCBIN_U8("graphics/items/icons/lucky_egg.4bpp.lz"); -const u8 gItemIconPalette_LuckyEgg[] = INCBIN_U8("graphics/items/icon_palettes/lucky_egg.gbapal.lz"); +const u32 gItemIcon_LuckyEgg[] = INCBIN_U32("graphics/items/icons/lucky_egg.4bpp.lz"); +const u32 gItemIconPalette_LuckyEgg[] = INCBIN_U32("graphics/items/icon_palettes/lucky_egg.gbapal.lz"); -const u8 gItemIcon_ScopeLens[] = INCBIN_U8("graphics/items/icons/scope_lens.4bpp.lz"); -const u8 gItemIconPalette_ScopeLens[] = INCBIN_U8("graphics/items/icon_palettes/scope_lens.gbapal.lz"); +const u32 gItemIcon_ScopeLens[] = INCBIN_U32("graphics/items/icons/scope_lens.4bpp.lz"); +const u32 gItemIconPalette_ScopeLens[] = INCBIN_U32("graphics/items/icon_palettes/scope_lens.gbapal.lz"); -const u8 gItemIcon_MetalCoat[] = INCBIN_U8("graphics/items/icons/metal_coat.4bpp.lz"); -const u8 gItemIconPalette_MetalCoat[] = INCBIN_U8("graphics/items/icon_palettes/metal_coat.gbapal.lz"); +const u32 gItemIcon_MetalCoat[] = INCBIN_U32("graphics/items/icons/metal_coat.4bpp.lz"); +const u32 gItemIconPalette_MetalCoat[] = INCBIN_U32("graphics/items/icon_palettes/metal_coat.gbapal.lz"); -const u8 gItemIcon_Leftovers[] = INCBIN_U8("graphics/items/icons/leftovers.4bpp.lz"); -const u8 gItemIconPalette_Leftovers[] = INCBIN_U8("graphics/items/icon_palettes/leftovers.gbapal.lz"); +const u32 gItemIcon_Leftovers[] = INCBIN_U32("graphics/items/icons/leftovers.4bpp.lz"); +const u32 gItemIconPalette_Leftovers[] = INCBIN_U32("graphics/items/icon_palettes/leftovers.gbapal.lz"); -const u8 gItemIcon_DragonScale[] = INCBIN_U8("graphics/items/icons/dragon_scale.4bpp.lz"); -const u8 gItemIconPalette_DragonScale[] = INCBIN_U8("graphics/items/icon_palettes/dragon_scale.gbapal.lz"); +const u32 gItemIcon_DragonScale[] = INCBIN_U32("graphics/items/icons/dragon_scale.4bpp.lz"); +const u32 gItemIconPalette_DragonScale[] = INCBIN_U32("graphics/items/icon_palettes/dragon_scale.gbapal.lz"); -const u8 gItemIcon_LightBall[] = INCBIN_U8("graphics/items/icons/light_ball.4bpp.lz"); -const u8 gItemIconPalette_LightBall[] = INCBIN_U8("graphics/items/icon_palettes/light_ball.gbapal.lz"); +const u32 gItemIcon_LightBall[] = INCBIN_U32("graphics/items/icons/light_ball.4bpp.lz"); +const u32 gItemIconPalette_LightBall[] = INCBIN_U32("graphics/items/icon_palettes/light_ball.gbapal.lz"); -const u8 gItemIcon_SoftSand[] = INCBIN_U8("graphics/items/icons/soft_sand.4bpp.lz"); -const u8 gItemIconPalette_SoftSand[] = INCBIN_U8("graphics/items/icon_palettes/soft_sand.gbapal.lz"); +const u32 gItemIcon_SoftSand[] = INCBIN_U32("graphics/items/icons/soft_sand.4bpp.lz"); +const u32 gItemIconPalette_SoftSand[] = INCBIN_U32("graphics/items/icon_palettes/soft_sand.gbapal.lz"); -const u8 gItemIcon_HardStone[] = INCBIN_U8("graphics/items/icons/hard_stone.4bpp.lz"); -const u8 gItemIconPalette_HardStone[] = INCBIN_U8("graphics/items/icon_palettes/hard_stone.gbapal.lz"); +const u32 gItemIcon_HardStone[] = INCBIN_U32("graphics/items/icons/hard_stone.4bpp.lz"); +const u32 gItemIconPalette_HardStone[] = INCBIN_U32("graphics/items/icon_palettes/hard_stone.gbapal.lz"); -const u8 gItemIcon_MiracleSeed[] = INCBIN_U8("graphics/items/icons/miracle_seed.4bpp.lz"); -const u8 gItemIconPalette_MiracleSeed[] = INCBIN_U8("graphics/items/icon_palettes/miracle_seed.gbapal.lz"); +const u32 gItemIcon_MiracleSeed[] = INCBIN_U32("graphics/items/icons/miracle_seed.4bpp.lz"); +const u32 gItemIconPalette_MiracleSeed[] = INCBIN_U32("graphics/items/icon_palettes/miracle_seed.gbapal.lz"); -const u8 gItemIcon_BlackGlasses[] = INCBIN_U8("graphics/items/icons/black_glasses.4bpp.lz"); -const u8 gItemIconPalette_BlackTypeEnhancingItem[] = INCBIN_U8("graphics/items/icon_palettes/black_type_enhancing_item.gbapal.lz"); +const u32 gItemIcon_BlackGlasses[] = INCBIN_U32("graphics/items/icons/black_glasses.4bpp.lz"); +const u32 gItemIconPalette_BlackTypeEnhancingItem[] = INCBIN_U32("graphics/items/icon_palettes/black_type_enhancing_item.gbapal.lz"); -const u8 gItemIcon_BlackBelt[] = INCBIN_U8("graphics/items/icons/black_belt.4bpp.lz"); +const u32 gItemIcon_BlackBelt[] = INCBIN_U32("graphics/items/icons/black_belt.4bpp.lz"); -const u8 gItemIcon_Magnet[] = INCBIN_U8("graphics/items/icons/magnet.4bpp.lz"); -const u8 gItemIconPalette_Magnet[] = INCBIN_U8("graphics/items/icon_palettes/magnet.gbapal.lz"); +const u32 gItemIcon_Magnet[] = INCBIN_U32("graphics/items/icons/magnet.4bpp.lz"); +const u32 gItemIconPalette_Magnet[] = INCBIN_U32("graphics/items/icon_palettes/magnet.gbapal.lz"); -const u8 gItemIcon_MysticWater[] = INCBIN_U8("graphics/items/icons/mystic_water.4bpp.lz"); -const u8 gItemIconPalette_MysticWater[] = INCBIN_U8("graphics/items/icon_palettes/mystic_water.gbapal.lz"); +const u32 gItemIcon_MysticWater[] = INCBIN_U32("graphics/items/icons/mystic_water.4bpp.lz"); +const u32 gItemIconPalette_MysticWater[] = INCBIN_U32("graphics/items/icon_palettes/mystic_water.gbapal.lz"); -const u8 gItemIcon_SharpBeak[] = INCBIN_U8("graphics/items/icons/sharp_beak.4bpp.lz"); -const u8 gItemIconPalette_SharpBeak[] = INCBIN_U8("graphics/items/icon_palettes/sharp_beak.gbapal.lz"); +const u32 gItemIcon_SharpBeak[] = INCBIN_U32("graphics/items/icons/sharp_beak.4bpp.lz"); +const u32 gItemIconPalette_SharpBeak[] = INCBIN_U32("graphics/items/icon_palettes/sharp_beak.gbapal.lz"); -const u8 gItemIcon_PoisonBarb[] = INCBIN_U8("graphics/items/icons/poison_barb.4bpp.lz"); -const u8 gItemIconPalette_PoisonBarb[] = INCBIN_U8("graphics/items/icon_palettes/poison_barb.gbapal.lz"); +const u32 gItemIcon_PoisonBarb[] = INCBIN_U32("graphics/items/icons/poison_barb.4bpp.lz"); +const u32 gItemIconPalette_PoisonBarb[] = INCBIN_U32("graphics/items/icon_palettes/poison_barb.gbapal.lz"); -const u8 gItemIcon_NeverMeltIce[] = INCBIN_U8("graphics/items/icons/never_melt_ice.4bpp.lz"); -const u8 gItemIconPalette_NeverMeltIce[] = INCBIN_U8("graphics/items/icon_palettes/never_melt_ice.gbapal.lz"); +const u32 gItemIcon_NeverMeltIce[] = INCBIN_U32("graphics/items/icons/never_melt_ice.4bpp.lz"); +const u32 gItemIconPalette_NeverMeltIce[] = INCBIN_U32("graphics/items/icon_palettes/never_melt_ice.gbapal.lz"); -const u8 gItemIcon_SpellTag[] = INCBIN_U8("graphics/items/icons/spell_tag.4bpp.lz"); -const u8 gItemIconPalette_SpellTag[] = INCBIN_U8("graphics/items/icon_palettes/spell_tag.gbapal.lz"); +const u32 gItemIcon_SpellTag[] = INCBIN_U32("graphics/items/icons/spell_tag.4bpp.lz"); +const u32 gItemIconPalette_SpellTag[] = INCBIN_U32("graphics/items/icon_palettes/spell_tag.gbapal.lz"); -const u8 gItemIcon_TwistedSpoon[] = INCBIN_U8("graphics/items/icons/twisted_spoon.4bpp.lz"); -const u8 gItemIconPalette_TwistedSpoon[] = INCBIN_U8("graphics/items/icon_palettes/twisted_spoon.gbapal.lz"); +const u32 gItemIcon_TwistedSpoon[] = INCBIN_U32("graphics/items/icons/twisted_spoon.4bpp.lz"); +const u32 gItemIconPalette_TwistedSpoon[] = INCBIN_U32("graphics/items/icon_palettes/twisted_spoon.gbapal.lz"); -const u8 gItemIcon_Charcoal[] = INCBIN_U8("graphics/items/icons/charcoal.4bpp.lz"); -const u8 gItemIconPalette_Charcoal[] = INCBIN_U8("graphics/items/icon_palettes/charcoal.gbapal.lz"); +const u32 gItemIcon_Charcoal[] = INCBIN_U32("graphics/items/icons/charcoal.4bpp.lz"); +const u32 gItemIconPalette_Charcoal[] = INCBIN_U32("graphics/items/icon_palettes/charcoal.gbapal.lz"); -const u8 gItemIcon_DragonFang[] = INCBIN_U8("graphics/items/icons/dragon_fang.4bpp.lz"); -const u8 gItemIconPalette_DragonFang[] = INCBIN_U8("graphics/items/icon_palettes/dragon_fang.gbapal.lz"); +const u32 gItemIcon_DragonFang[] = INCBIN_U32("graphics/items/icons/dragon_fang.4bpp.lz"); +const u32 gItemIconPalette_DragonFang[] = INCBIN_U32("graphics/items/icon_palettes/dragon_fang.gbapal.lz"); -const u8 gItemIcon_SilkScarf[] = INCBIN_U8("graphics/items/icons/silk_scarf.4bpp.lz"); -const u8 gItemIconPalette_SilkScarf[] = INCBIN_U8("graphics/items/icon_palettes/silk_scarf.gbapal.lz"); +const u32 gItemIcon_SilkScarf[] = INCBIN_U32("graphics/items/icons/silk_scarf.4bpp.lz"); +const u32 gItemIconPalette_SilkScarf[] = INCBIN_U32("graphics/items/icon_palettes/silk_scarf.gbapal.lz"); -const u8 gItemIcon_UpGrade[] = INCBIN_U8("graphics/items/icons/up_grade.4bpp.lz"); -const u8 gItemIconPalette_UpGrade[] = INCBIN_U8("graphics/items/icon_palettes/up_grade.gbapal.lz"); +const u32 gItemIcon_UpGrade[] = INCBIN_U32("graphics/items/icons/up_grade.4bpp.lz"); +const u32 gItemIconPalette_UpGrade[] = INCBIN_U32("graphics/items/icon_palettes/up_grade.gbapal.lz"); -const u8 gItemIcon_ShellBell[] = INCBIN_U8("graphics/items/icons/shell_bell.4bpp.lz"); +const u32 gItemIcon_ShellBell[] = INCBIN_U32("graphics/items/icons/shell_bell.4bpp.lz"); -const u8 gItemIcon_SeaIncense[] = INCBIN_U8("graphics/items/icons/sea_incense.4bpp.lz"); -const u8 gItemIconPalette_SeaIncense[] = INCBIN_U8("graphics/items/icon_palettes/sea_incense.gbapal.lz"); +const u32 gItemIcon_SeaIncense[] = INCBIN_U32("graphics/items/icons/sea_incense.4bpp.lz"); +const u32 gItemIconPalette_SeaIncense[] = INCBIN_U32("graphics/items/icon_palettes/sea_incense.gbapal.lz"); -const u8 gItemIcon_LaxIncense[] = INCBIN_U8("graphics/items/icons/lax_incense.4bpp.lz"); -const u8 gItemIconPalette_LaxIncense[] = INCBIN_U8("graphics/items/icon_palettes/lax_incense.gbapal.lz"); +const u32 gItemIcon_LaxIncense[] = INCBIN_U32("graphics/items/icons/lax_incense.4bpp.lz"); +const u32 gItemIconPalette_LaxIncense[] = INCBIN_U32("graphics/items/icon_palettes/lax_incense.gbapal.lz"); -const u8 gItemIcon_LuckyPunch[] = INCBIN_U8("graphics/items/icons/lucky_punch.4bpp.lz"); -const u8 gItemIconPalette_LuckyPunch[] = INCBIN_U8("graphics/items/icon_palettes/lucky_punch.gbapal.lz"); +const u32 gItemIcon_LuckyPunch[] = INCBIN_U32("graphics/items/icons/lucky_punch.4bpp.lz"); +const u32 gItemIconPalette_LuckyPunch[] = INCBIN_U32("graphics/items/icon_palettes/lucky_punch.gbapal.lz"); -const u8 gItemIcon_MetalPowder[] = INCBIN_U8("graphics/items/icons/metal_powder.4bpp.lz"); -const u8 gItemIconPalette_MetalPowder[] = INCBIN_U8("graphics/items/icon_palettes/metal_powder.gbapal.lz"); +const u32 gItemIcon_MetalPowder[] = INCBIN_U32("graphics/items/icons/metal_powder.4bpp.lz"); +const u32 gItemIconPalette_MetalPowder[] = INCBIN_U32("graphics/items/icon_palettes/metal_powder.gbapal.lz"); -const u8 gItemIcon_ThickClub[] = INCBIN_U8("graphics/items/icons/thick_club.4bpp.lz"); -const u8 gItemIconPalette_ThickClub[] = INCBIN_U8("graphics/items/icon_palettes/thick_club.gbapal.lz"); +const u32 gItemIcon_ThickClub[] = INCBIN_U32("graphics/items/icons/thick_club.4bpp.lz"); +const u32 gItemIconPalette_ThickClub[] = INCBIN_U32("graphics/items/icon_palettes/thick_club.gbapal.lz"); -const u8 gItemIcon_Stick[] = INCBIN_U8("graphics/items/icons/stick.4bpp.lz"); -const u8 gItemIconPalette_Stick[] = INCBIN_U8("graphics/items/icon_palettes/stick.gbapal.lz"); +const u32 gItemIcon_Stick[] = INCBIN_U32("graphics/items/icons/stick.4bpp.lz"); +const u32 gItemIconPalette_Stick[] = INCBIN_U32("graphics/items/icon_palettes/stick.gbapal.lz"); -const u8 gItemIcon_Scarf[] = INCBIN_U8("graphics/items/icons/scarf.4bpp.lz"); -const u8 gItemIconPalette_RedScarf[] = INCBIN_U8("graphics/items/icon_palettes/red_scarf.gbapal.lz"); -const u8 gItemIconPalette_BlueScarf[] = INCBIN_U8("graphics/items/icon_palettes/blue_scarf.gbapal.lz"); -const u8 gItemIconPalette_PinkScarf[] = INCBIN_U8("graphics/items/icon_palettes/pink_scarf.gbapal.lz"); -const u8 gItemIconPalette_GreenScarf[] = INCBIN_U8("graphics/items/icon_palettes/green_scarf.gbapal.lz"); -const u8 gItemIconPalette_YellowScarf[] = INCBIN_U8("graphics/items/icon_palettes/yellow_scarf.gbapal.lz"); +const u32 gItemIcon_Scarf[] = INCBIN_U32("graphics/items/icons/scarf.4bpp.lz"); +const u32 gItemIconPalette_RedScarf[] = INCBIN_U32("graphics/items/icon_palettes/red_scarf.gbapal.lz"); +const u32 gItemIconPalette_BlueScarf[] = INCBIN_U32("graphics/items/icon_palettes/blue_scarf.gbapal.lz"); +const u32 gItemIconPalette_PinkScarf[] = INCBIN_U32("graphics/items/icon_palettes/pink_scarf.gbapal.lz"); +const u32 gItemIconPalette_GreenScarf[] = INCBIN_U32("graphics/items/icon_palettes/green_scarf.gbapal.lz"); +const u32 gItemIconPalette_YellowScarf[] = INCBIN_U32("graphics/items/icon_palettes/yellow_scarf.gbapal.lz"); // Key items -const u8 gItemIcon_MachBike[] = INCBIN_U8("graphics/items/icons/mach_bike.4bpp.lz"); -const u8 gItemIconPalette_MachBike[] = INCBIN_U8("graphics/items/icon_palettes/mach_bike.gbapal.lz"); +const u32 gItemIcon_MachBike[] = INCBIN_U32("graphics/items/icons/mach_bike.4bpp.lz"); +const u32 gItemIconPalette_MachBike[] = INCBIN_U32("graphics/items/icon_palettes/mach_bike.gbapal.lz"); -const u8 gItemIcon_CoinCase[] = INCBIN_U8("graphics/items/icons/coin_case.4bpp.lz"); -const u8 gItemIconPalette_CoinCase[] = INCBIN_U8("graphics/items/icon_palettes/coin_case.gbapal.lz"); +const u32 gItemIcon_CoinCase[] = INCBIN_U32("graphics/items/icons/coin_case.4bpp.lz"); +const u32 gItemIconPalette_CoinCase[] = INCBIN_U32("graphics/items/icon_palettes/coin_case.gbapal.lz"); -const u8 gItemIcon_Itemfinder[] = INCBIN_U8("graphics/items/icons/itemfinder.4bpp.lz"); -const u8 gItemIconPalette_Itemfinder[] = INCBIN_U8("graphics/items/icon_palettes/itemfinder.gbapal.lz"); +const u32 gItemIcon_Itemfinder[] = INCBIN_U32("graphics/items/icons/itemfinder.4bpp.lz"); +const u32 gItemIconPalette_Itemfinder[] = INCBIN_U32("graphics/items/icon_palettes/itemfinder.gbapal.lz"); -const u8 gItemIcon_OldRod[] = INCBIN_U8("graphics/items/icons/old_rod.4bpp.lz"); -const u8 gItemIconPalette_OldRod[] = INCBIN_U8("graphics/items/icon_palettes/old_rod.gbapal.lz"); +const u32 gItemIcon_OldRod[] = INCBIN_U32("graphics/items/icons/old_rod.4bpp.lz"); +const u32 gItemIconPalette_OldRod[] = INCBIN_U32("graphics/items/icon_palettes/old_rod.gbapal.lz"); -const u8 gItemIcon_GoodRod[] = INCBIN_U8("graphics/items/icons/good_rod.4bpp.lz"); -const u8 gItemIconPalette_GoodRod[] = INCBIN_U8("graphics/items/icon_palettes/good_rod.gbapal.lz"); +const u32 gItemIcon_GoodRod[] = INCBIN_U32("graphics/items/icons/good_rod.4bpp.lz"); +const u32 gItemIconPalette_GoodRod[] = INCBIN_U32("graphics/items/icon_palettes/good_rod.gbapal.lz"); -const u8 gItemIcon_SuperRod[] = INCBIN_U8("graphics/items/icons/super_rod.4bpp.lz"); -const u8 gItemIconPalette_SuperRod[] = INCBIN_U8("graphics/items/icon_palettes/super_rod.gbapal.lz"); +const u32 gItemIcon_SuperRod[] = INCBIN_U32("graphics/items/icons/super_rod.4bpp.lz"); +const u32 gItemIconPalette_SuperRod[] = INCBIN_U32("graphics/items/icon_palettes/super_rod.gbapal.lz"); -const u8 gItemIcon_SSTicket[] = INCBIN_U8("graphics/items/icons/ss_ticket.4bpp.lz"); -const u8 gItemIconPalette_SSTicket[] = INCBIN_U8("graphics/items/icon_palettes/ss_ticket.gbapal.lz"); +const u32 gItemIcon_SSTicket[] = INCBIN_U32("graphics/items/icons/ss_ticket.4bpp.lz"); +const u32 gItemIconPalette_SSTicket[] = INCBIN_U32("graphics/items/icon_palettes/ss_ticket.gbapal.lz"); -const u8 gItemIcon_ContestPass[] = INCBIN_U8("graphics/items/icons/contest_pass.4bpp.lz"); -const u8 gItemIconPalette_ContestPass[] = INCBIN_U8("graphics/items/icon_palettes/contest_pass.gbapal.lz"); +const u32 gItemIcon_ContestPass[] = INCBIN_U32("graphics/items/icons/contest_pass.4bpp.lz"); +const u32 gItemIconPalette_ContestPass[] = INCBIN_U32("graphics/items/icon_palettes/contest_pass.gbapal.lz"); -const u8 gItemIcon_WailmerPail[] = INCBIN_U8("graphics/items/icons/wailmer_pail.4bpp.lz"); -const u8 gItemIconPalette_WailmerPail[] = INCBIN_U8("graphics/items/icon_palettes/wailmer_pail.gbapal.lz"); +const u32 gItemIcon_WailmerPail[] = INCBIN_U32("graphics/items/icons/wailmer_pail.4bpp.lz"); +const u32 gItemIconPalette_WailmerPail[] = INCBIN_U32("graphics/items/icon_palettes/wailmer_pail.gbapal.lz"); -const u8 gItemIcon_DevonGoods[] = INCBIN_U8("graphics/items/icons/devon_goods.4bpp.lz"); -const u8 gItemIconPalette_DevonGoods[] = INCBIN_U8("graphics/items/icon_palettes/devon_goods.gbapal.lz"); +const u32 gItemIcon_DevonGoods[] = INCBIN_U32("graphics/items/icons/devon_goods.4bpp.lz"); +const u32 gItemIconPalette_DevonGoods[] = INCBIN_U32("graphics/items/icon_palettes/devon_goods.gbapal.lz"); -const u8 gItemIcon_SootSack[] = INCBIN_U8("graphics/items/icons/soot_sack.4bpp.lz"); -const u8 gItemIconPalette_SootSack[] = INCBIN_U8("graphics/items/icon_palettes/soot_sack.gbapal.lz"); +const u32 gItemIcon_SootSack[] = INCBIN_U32("graphics/items/icons/soot_sack.4bpp.lz"); +const u32 gItemIconPalette_SootSack[] = INCBIN_U32("graphics/items/icon_palettes/soot_sack.gbapal.lz"); -const u8 gItemIcon_BasementKey[] = INCBIN_U8("graphics/items/icons/basement_key.4bpp.lz"); -const u8 gItemIconPalette_OldKey[] = INCBIN_U8("graphics/items/icon_palettes/old_key.gbapal.lz"); +const u32 gItemIcon_BasementKey[] = INCBIN_U32("graphics/items/icons/basement_key.4bpp.lz"); +const u32 gItemIconPalette_OldKey[] = INCBIN_U32("graphics/items/icon_palettes/old_key.gbapal.lz"); -const u8 gItemIcon_AcroBike[] = INCBIN_U8("graphics/items/icons/acro_bike.4bpp.lz"); -const u8 gItemIconPalette_AcroBike[] = INCBIN_U8("graphics/items/icon_palettes/acro_bike.gbapal.lz"); +const u32 gItemIcon_AcroBike[] = INCBIN_U32("graphics/items/icons/acro_bike.4bpp.lz"); +const u32 gItemIconPalette_AcroBike[] = INCBIN_U32("graphics/items/icon_palettes/acro_bike.gbapal.lz"); -const u8 gItemIcon_PokeblockCase[] = INCBIN_U8("graphics/items/icons/pokeblock_case.4bpp.lz"); -const u8 gItemIconPalette_PokeblockCase[] = INCBIN_U8("graphics/items/icon_palettes/pokeblock_case.gbapal.lz"); +const u32 gItemIcon_PokeblockCase[] = INCBIN_U32("graphics/items/icons/pokeblock_case.4bpp.lz"); +const u32 gItemIconPalette_PokeblockCase[] = INCBIN_U32("graphics/items/icon_palettes/pokeblock_case.gbapal.lz"); -const u8 gItemIcon_Letter[] = INCBIN_U8("graphics/items/icons/letter.4bpp.lz"); -const u8 gItemIcon_EonTicket[] = INCBIN_U8("graphics/items/icons/eon_ticket.4bpp.lz"); +const u32 gItemIcon_Letter[] = INCBIN_U32("graphics/items/icons/letter.4bpp.lz"); +const u32 gItemIcon_EonTicket[] = INCBIN_U32("graphics/items/icons/eon_ticket.4bpp.lz"); -const u8 gItemIconPalette_EonTicket[] = INCBIN_U8("graphics/items/icon_palettes/eon_ticket.gbapal.lz"); +const u32 gItemIconPalette_EonTicket[] = INCBIN_U32("graphics/items/icon_palettes/eon_ticket.gbapal.lz"); -const u8 gItemIcon_Orb[] = INCBIN_U8("graphics/items/icons/orb.4bpp.lz"); -const u8 gItemIconPalette_RedOrb[] = INCBIN_U8("graphics/items/icon_palettes/red_orb.gbapal.lz"); -const u8 gItemIconPalette_BlueOrb[] = INCBIN_U8("graphics/items/icon_palettes/blue_orb.gbapal.lz"); +const u32 gItemIcon_Orb[] = INCBIN_U32("graphics/items/icons/orb.4bpp.lz"); +const u32 gItemIconPalette_RedOrb[] = INCBIN_U32("graphics/items/icon_palettes/red_orb.gbapal.lz"); +const u32 gItemIconPalette_BlueOrb[] = INCBIN_U32("graphics/items/icon_palettes/blue_orb.gbapal.lz"); -const u8 gItemIcon_Scanner[] = INCBIN_U8("graphics/items/icons/scanner.4bpp.lz"); -const u8 gItemIconPalette_Scanner[] = INCBIN_U8("graphics/items/icon_palettes/scanner.gbapal.lz"); +const u32 gItemIcon_Scanner[] = INCBIN_U32("graphics/items/icons/scanner.4bpp.lz"); +const u32 gItemIconPalette_Scanner[] = INCBIN_U32("graphics/items/icon_palettes/scanner.gbapal.lz"); -const u8 gItemIcon_GoGoggles[] = INCBIN_U8("graphics/items/icons/go_goggles.4bpp.lz"); -const u8 gItemIconPalette_GoGoggles[] = INCBIN_U8("graphics/items/icon_palettes/go_goggles.gbapal.lz"); +const u32 gItemIcon_GoGoggles[] = INCBIN_U32("graphics/items/icons/go_goggles.4bpp.lz"); +const u32 gItemIconPalette_GoGoggles[] = INCBIN_U32("graphics/items/icon_palettes/go_goggles.gbapal.lz"); -const u8 gItemIcon_Meteorite[] = INCBIN_U8("graphics/items/icons/meteorite.4bpp.lz"); -const u8 gItemIconPalette_Meteorite[] = INCBIN_U8("graphics/items/icon_palettes/meteorite.gbapal.lz"); +const u32 gItemIcon_Meteorite[] = INCBIN_U32("graphics/items/icons/meteorite.4bpp.lz"); +const u32 gItemIconPalette_Meteorite[] = INCBIN_U32("graphics/items/icon_palettes/meteorite.gbapal.lz"); -const u8 gItemIcon_Room1Key[] = INCBIN_U8("graphics/items/icons/room1_key.4bpp.lz"); +const u32 gItemIcon_Room1Key[] = INCBIN_U32("graphics/items/icons/room1_key.4bpp.lz"); -const u8 gItemIcon_Room2Key[] = INCBIN_U8("graphics/items/icons/room2_key.4bpp.lz"); +const u32 gItemIcon_Room2Key[] = INCBIN_U32("graphics/items/icons/room2_key.4bpp.lz"); -const u8 gItemIcon_Room4Key[] = INCBIN_U8("graphics/items/icons/room4_key.4bpp.lz"); +const u32 gItemIcon_Room4Key[] = INCBIN_U32("graphics/items/icons/room4_key.4bpp.lz"); -const u8 gItemIcon_Room6Key[] = INCBIN_U8("graphics/items/icons/room6_key.4bpp.lz"); +const u32 gItemIcon_Room6Key[] = INCBIN_U32("graphics/items/icons/room6_key.4bpp.lz"); -const u8 gItemIcon_StorageKey[] = INCBIN_U8("graphics/items/icons/storage_key.4bpp.lz"); +const u32 gItemIcon_StorageKey[] = INCBIN_U32("graphics/items/icons/storage_key.4bpp.lz"); -const u8 gItemIcon_RootFossil[] = INCBIN_U8("graphics/items/icons/root_fossil.4bpp.lz"); -const u8 gItemIconPalette_HoennFossil[] = INCBIN_U8("graphics/items/icon_palettes/hoenn_fossil.gbapal.lz"); -const u8 gItemIcon_ClawFossil[] = INCBIN_U8("graphics/items/icons/claw_fossil.4bpp.lz"); +const u32 gItemIcon_RootFossil[] = INCBIN_U32("graphics/items/icons/root_fossil.4bpp.lz"); +const u32 gItemIconPalette_HoennFossil[] = INCBIN_U32("graphics/items/icon_palettes/hoenn_fossil.gbapal.lz"); +const u32 gItemIcon_ClawFossil[] = INCBIN_U32("graphics/items/icons/claw_fossil.4bpp.lz"); -const u8 gItemIcon_DevonScope[] = INCBIN_U8("graphics/items/icons/devon_scope.4bpp.lz"); -const u8 gItemIconPalette_DevonScope[] = INCBIN_U8("graphics/items/icon_palettes/devon_scope.gbapal.lz"); +const u32 gItemIcon_DevonScope[] = INCBIN_U32("graphics/items/icons/devon_scope.4bpp.lz"); +const u32 gItemIconPalette_DevonScope[] = INCBIN_U32("graphics/items/icon_palettes/devon_scope.gbapal.lz"); // TMs/HMs -const u8 gItemIcon_TM[] = INCBIN_U8("graphics/items/icons/tm.4bpp.lz"); +const u32 gItemIcon_TM[] = INCBIN_U32("graphics/items/icons/tm.4bpp.lz"); -const u8 gItemIconPalette_FightingTMHM[] = INCBIN_U8("graphics/items/icon_palettes/fighting_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_FightingTMHM[] = INCBIN_U32("graphics/items/icon_palettes/fighting_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_DragonTMHM[] = INCBIN_U8("graphics/items/icon_palettes/dragon_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_DragonTMHM[] = INCBIN_U32("graphics/items/icon_palettes/dragon_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_WaterTMHM[] = INCBIN_U8("graphics/items/icon_palettes/water_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_WaterTMHM[] = INCBIN_U32("graphics/items/icon_palettes/water_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_PsychicTMHM[] = INCBIN_U8("graphics/items/icon_palettes/psychic_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_PsychicTMHM[] = INCBIN_U32("graphics/items/icon_palettes/psychic_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_NormalTMHM[] = INCBIN_U8("graphics/items/icon_palettes/normal_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_NormalTMHM[] = INCBIN_U32("graphics/items/icon_palettes/normal_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_PoisonTMHM[] = INCBIN_U8("graphics/items/icon_palettes/poison_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_PoisonTMHM[] = INCBIN_U32("graphics/items/icon_palettes/poison_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_IceTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ice_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_IceTMHM[] = INCBIN_U32("graphics/items/icon_palettes/ice_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_GrassTMHM[] = INCBIN_U8("graphics/items/icon_palettes/grass_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_GrassTMHM[] = INCBIN_U32("graphics/items/icon_palettes/grass_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_FireTMHM[] = INCBIN_U8("graphics/items/icon_palettes/fire_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_FireTMHM[] = INCBIN_U32("graphics/items/icon_palettes/fire_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_DarkTMHM[] = INCBIN_U8("graphics/items/icon_palettes/dark_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_DarkTMHM[] = INCBIN_U32("graphics/items/icon_palettes/dark_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_SteelTMHM[] = INCBIN_U8("graphics/items/icon_palettes/steel_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_SteelTMHM[] = INCBIN_U32("graphics/items/icon_palettes/steel_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_ElectricTMHM[] = INCBIN_U8("graphics/items/icon_palettes/electric_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_ElectricTMHM[] = INCBIN_U32("graphics/items/icon_palettes/electric_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_GroundTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ground_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_GroundTMHM[] = INCBIN_U32("graphics/items/icon_palettes/ground_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_GhostTMHM[] = INCBIN_U8("graphics/items/icon_palettes/ghost_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_GhostTMHM[] = INCBIN_U32("graphics/items/icon_palettes/ghost_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_RockTMHM[] = INCBIN_U8("graphics/items/icon_palettes/rock_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_RockTMHM[] = INCBIN_U32("graphics/items/icon_palettes/rock_tm_hm.gbapal.lz"); -const u8 gItemIconPalette_FlyingTMHM[] = INCBIN_U8("graphics/items/icon_palettes/flying_tm_hm.gbapal.lz"); +const u32 gItemIconPalette_FlyingTMHM[] = INCBIN_U32("graphics/items/icon_palettes/flying_tm_hm.gbapal.lz"); -const u8 gItemIcon_HM[] = INCBIN_U8("graphics/items/icons/hm.4bpp.lz"); +const u32 gItemIcon_HM[] = INCBIN_U32("graphics/items/icons/hm.4bpp.lz"); // FireRed/LeafGreen key items -const u8 gItemIcon_OaksParcel[] = INCBIN_U8("graphics/items/icons/oaks_parcel.4bpp.lz"); -const u8 gItemIconPalette_OaksParcel[] = INCBIN_U8("graphics/items/icon_palettes/oaks_parcel.gbapal.lz"); +const u32 gItemIcon_OaksParcel[] = INCBIN_U32("graphics/items/icons/oaks_parcel.4bpp.lz"); +const u32 gItemIconPalette_OaksParcel[] = INCBIN_U32("graphics/items/icon_palettes/oaks_parcel.gbapal.lz"); -const u8 gItemIcon_PokeFlute[] = INCBIN_U8("graphics/items/icons/poke_flute.4bpp.lz"); -const u8 gItemIconPalette_PokeFlute[] = INCBIN_U8("graphics/items/icon_palettes/poke_flute.gbapal.lz"); +const u32 gItemIcon_PokeFlute[] = INCBIN_U32("graphics/items/icons/poke_flute.4bpp.lz"); +const u32 gItemIconPalette_PokeFlute[] = INCBIN_U32("graphics/items/icon_palettes/poke_flute.gbapal.lz"); -const u8 gItemIcon_SecretKey[] = INCBIN_U8("graphics/items/icons/secret_key.4bpp.lz"); -const u8 gItemIconPalette_SecretKey[] = INCBIN_U8("graphics/items/icon_palettes/secret_key.gbapal.lz"); +const u32 gItemIcon_SecretKey[] = INCBIN_U32("graphics/items/icons/secret_key.4bpp.lz"); +const u32 gItemIconPalette_SecretKey[] = INCBIN_U32("graphics/items/icon_palettes/secret_key.gbapal.lz"); -const u8 gItemIcon_BikeVoucher[] = INCBIN_U8("graphics/items/icons/bike_voucher.4bpp.lz"); -const u8 gItemIconPalette_BikeVoucher[] = INCBIN_U8("graphics/items/icon_palettes/bike_voucher.gbapal.lz"); +const u32 gItemIcon_BikeVoucher[] = INCBIN_U32("graphics/items/icons/bike_voucher.4bpp.lz"); +const u32 gItemIconPalette_BikeVoucher[] = INCBIN_U32("graphics/items/icon_palettes/bike_voucher.gbapal.lz"); -const u8 gItemIcon_GoldTeeth[] = INCBIN_U8("graphics/items/icons/gold_teeth.4bpp.lz"); -const u8 gItemIconPalette_GoldTeeth[] = INCBIN_U8("graphics/items/icon_palettes/gold_teeth.gbapal.lz"); +const u32 gItemIcon_GoldTeeth[] = INCBIN_U32("graphics/items/icons/gold_teeth.4bpp.lz"); +const u32 gItemIconPalette_GoldTeeth[] = INCBIN_U32("graphics/items/icon_palettes/gold_teeth.gbapal.lz"); -const u8 gItemIcon_OldAmber[] = INCBIN_U8("graphics/items/icons/old_amber.4bpp.lz"); -const u8 gItemIconPalette_OldAmber[] = INCBIN_U8("graphics/items/icon_palettes/old_amber.gbapal.lz"); +const u32 gItemIcon_OldAmber[] = INCBIN_U32("graphics/items/icons/old_amber.4bpp.lz"); +const u32 gItemIconPalette_OldAmber[] = INCBIN_U32("graphics/items/icon_palettes/old_amber.gbapal.lz"); -const u8 gItemIcon_CardKey[] = INCBIN_U8("graphics/items/icons/card_key.4bpp.lz"); -const u8 gItemIconPalette_CardKey[] = INCBIN_U8("graphics/items/icon_palettes/card_key.gbapal.lz"); +const u32 gItemIcon_CardKey[] = INCBIN_U32("graphics/items/icons/card_key.4bpp.lz"); +const u32 gItemIconPalette_CardKey[] = INCBIN_U32("graphics/items/icon_palettes/card_key.gbapal.lz"); -const u8 gItemIcon_LiftKey[] = INCBIN_U8("graphics/items/icons/lift_key.4bpp.lz"); -const u8 gItemIconPalette_Key[] = INCBIN_U8("graphics/items/icon_palettes/key.gbapal.lz"); +const u32 gItemIcon_LiftKey[] = INCBIN_U32("graphics/items/icons/lift_key.4bpp.lz"); +const u32 gItemIconPalette_Key[] = INCBIN_U32("graphics/items/icon_palettes/key.gbapal.lz"); -const u8 gItemIcon_HelixFossil[] = INCBIN_U8("graphics/items/icons/helix_fossil.4bpp.lz"); -const u8 gItemIconPalette_KantoFossil[] = INCBIN_U8("graphics/items/icon_palettes/kanto_fossil.gbapal.lz"); -const u8 gItemIcon_DomeFossil[] = INCBIN_U8("graphics/items/icons/dome_fossil.4bpp.lz"); +const u32 gItemIcon_HelixFossil[] = INCBIN_U32("graphics/items/icons/helix_fossil.4bpp.lz"); +const u32 gItemIconPalette_KantoFossil[] = INCBIN_U32("graphics/items/icon_palettes/kanto_fossil.gbapal.lz"); +const u32 gItemIcon_DomeFossil[] = INCBIN_U32("graphics/items/icons/dome_fossil.4bpp.lz"); -const u8 gItemIcon_SilphScope[] = INCBIN_U8("graphics/items/icons/silph_scope.4bpp.lz"); -const u8 gItemIconPalette_SilphScope[] = INCBIN_U8("graphics/items/icon_palettes/silph_scope.gbapal.lz"); +const u32 gItemIcon_SilphScope[] = INCBIN_U32("graphics/items/icons/silph_scope.4bpp.lz"); +const u32 gItemIconPalette_SilphScope[] = INCBIN_U32("graphics/items/icon_palettes/silph_scope.gbapal.lz"); -const u8 gItemIcon_Bicycle[] = INCBIN_U8("graphics/items/icons/bicycle.4bpp.lz"); -const u8 gItemIconPalette_Bicycle[] = INCBIN_U8("graphics/items/icon_palettes/bicycle.gbapal.lz"); +const u32 gItemIcon_Bicycle[] = INCBIN_U32("graphics/items/icons/bicycle.4bpp.lz"); +const u32 gItemIconPalette_Bicycle[] = INCBIN_U32("graphics/items/icon_palettes/bicycle.gbapal.lz"); -const u8 gItemIcon_TownMap[] = INCBIN_U8("graphics/items/icons/town_map.4bpp.lz"); -const u8 gItemIconPalette_TownMap[] = INCBIN_U8("graphics/items/icon_palettes/town_map.gbapal.lz"); +const u32 gItemIcon_TownMap[] = INCBIN_U32("graphics/items/icons/town_map.4bpp.lz"); +const u32 gItemIconPalette_TownMap[] = INCBIN_U32("graphics/items/icon_palettes/town_map.gbapal.lz"); -const u8 gItemIcon_VSSeeker[] = INCBIN_U8("graphics/items/icons/vs_seeker.4bpp.lz"); -const u8 gItemIconPalette_VSSeeker[] = INCBIN_U8("graphics/items/icon_palettes/vs_seeker.gbapal.lz"); +const u32 gItemIcon_VSSeeker[] = INCBIN_U32("graphics/items/icons/vs_seeker.4bpp.lz"); +const u32 gItemIconPalette_VSSeeker[] = INCBIN_U32("graphics/items/icon_palettes/vs_seeker.gbapal.lz"); -const u8 gItemIcon_FameChecker[] = INCBIN_U8("graphics/items/icons/fame_checker.4bpp.lz"); -const u8 gItemIconPalette_FameChecker[] = INCBIN_U8("graphics/items/icon_palettes/fame_checker.gbapal.lz"); +const u32 gItemIcon_FameChecker[] = INCBIN_U32("graphics/items/icons/fame_checker.4bpp.lz"); +const u32 gItemIconPalette_FameChecker[] = INCBIN_U32("graphics/items/icon_palettes/fame_checker.gbapal.lz"); -const u8 gItemIcon_TMCase[] = INCBIN_U8("graphics/items/icons/tm_case.4bpp.lz"); -const u8 gItemIconPalette_TMCase[] = INCBIN_U8("graphics/items/icon_palettes/tm_case.gbapal.lz"); +const u32 gItemIcon_TMCase[] = INCBIN_U32("graphics/items/icons/tm_case.4bpp.lz"); +const u32 gItemIconPalette_TMCase[] = INCBIN_U32("graphics/items/icon_palettes/tm_case.gbapal.lz"); -const u8 gItemIcon_BerryPouch[] = INCBIN_U8("graphics/items/icons/berry_pouch.4bpp.lz"); -const u8 gItemIconPalette_BerryPouch[] = INCBIN_U8("graphics/items/icon_palettes/berry_pouch.gbapal.lz"); +const u32 gItemIcon_BerryPouch[] = INCBIN_U32("graphics/items/icons/berry_pouch.4bpp.lz"); +const u32 gItemIconPalette_BerryPouch[] = INCBIN_U32("graphics/items/icon_palettes/berry_pouch.gbapal.lz"); -const u8 gItemIcon_TeachyTV[] = INCBIN_U8("graphics/items/icons/teachy_tv.4bpp.lz"); -const u8 gItemIconPalette_TeachyTV[] = INCBIN_U8("graphics/items/icon_palettes/teachy_tv.gbapal.lz"); +const u32 gItemIcon_TeachyTV[] = INCBIN_U32("graphics/items/icons/teachy_tv.4bpp.lz"); +const u32 gItemIconPalette_TeachyTV[] = INCBIN_U32("graphics/items/icon_palettes/teachy_tv.gbapal.lz"); -const u8 gItemIcon_TriPass[] = INCBIN_U8("graphics/items/icons/tri_pass.4bpp.lz"); -const u8 gItemIconPalette_TriPass[] = INCBIN_U8("graphics/items/icon_palettes/tri_pass.gbapal.lz"); +const u32 gItemIcon_TriPass[] = INCBIN_U32("graphics/items/icons/tri_pass.4bpp.lz"); +const u32 gItemIconPalette_TriPass[] = INCBIN_U32("graphics/items/icon_palettes/tri_pass.gbapal.lz"); -const u8 gItemIcon_RainbowPass[] = INCBIN_U8("graphics/items/icons/rainbow_pass.4bpp.lz"); -const u8 gItemIconPalette_RainbowPass[] = INCBIN_U8("graphics/items/icon_palettes/rainbow_pass.gbapal.lz"); +const u32 gItemIcon_RainbowPass[] = INCBIN_U32("graphics/items/icons/rainbow_pass.4bpp.lz"); +const u32 gItemIconPalette_RainbowPass[] = INCBIN_U32("graphics/items/icon_palettes/rainbow_pass.gbapal.lz"); -const u8 gItemIcon_Tea[] = INCBIN_U8("graphics/items/icons/tea.4bpp.lz"); -const u8 gItemIconPalette_Tea[] = INCBIN_U8("graphics/items/icon_palettes/tea.gbapal.lz"); +const u32 gItemIcon_Tea[] = INCBIN_U32("graphics/items/icons/tea.4bpp.lz"); +const u32 gItemIconPalette_Tea[] = INCBIN_U32("graphics/items/icon_palettes/tea.gbapal.lz"); -const u8 gItemIcon_MysticTicket[] = INCBIN_U8("graphics/items/icons/mystic_ticket.4bpp.lz"); -const u8 gItemIconPalette_MysticTicket[] = INCBIN_U8("graphics/items/icon_palettes/mystic_ticket.gbapal.lz"); +const u32 gItemIcon_MysticTicket[] = INCBIN_U32("graphics/items/icons/mystic_ticket.4bpp.lz"); +const u32 gItemIconPalette_MysticTicket[] = INCBIN_U32("graphics/items/icon_palettes/mystic_ticket.gbapal.lz"); -const u8 gItemIcon_AuroraTicket[] = INCBIN_U8("graphics/items/icons/aurora_ticket.4bpp.lz"); -const u8 gItemIconPalette_AuroraTicket[] = INCBIN_U8("graphics/items/icon_palettes/aurora_ticket.gbapal.lz"); +const u32 gItemIcon_AuroraTicket[] = INCBIN_U32("graphics/items/icons/aurora_ticket.4bpp.lz"); +const u32 gItemIconPalette_AuroraTicket[] = INCBIN_U32("graphics/items/icon_palettes/aurora_ticket.gbapal.lz"); -const u8 gItemIcon_PowderJar[] = INCBIN_U8("graphics/items/icons/powder_jar.4bpp.lz"); -const u8 gItemIconPalette_PowderJar[] = INCBIN_U8("graphics/items/icon_palettes/powder_jar.gbapal.lz"); +const u32 gItemIcon_PowderJar[] = INCBIN_U32("graphics/items/icons/powder_jar.4bpp.lz"); +const u32 gItemIconPalette_PowderJar[] = INCBIN_U32("graphics/items/icon_palettes/powder_jar.gbapal.lz"); -const u8 gItemIconPalette_Ruby[] = INCBIN_U8("graphics/items/icon_palettes/ruby.gbapal.lz"); -const u8 gItemIcon_Gem[] = INCBIN_U8("graphics/items/icons/gem.4bpp.lz"); -const u8 gItemIconPalette_Sapphire[] = INCBIN_U8("graphics/items/icon_palettes/sapphire.gbapal.lz"); +const u32 gItemIconPalette_Ruby[] = INCBIN_U32("graphics/items/icon_palettes/ruby.gbapal.lz"); +const u32 gItemIcon_Gem[] = INCBIN_U32("graphics/items/icons/gem.4bpp.lz"); +const u32 gItemIconPalette_Sapphire[] = INCBIN_U32("graphics/items/icon_palettes/sapphire.gbapal.lz"); // Emerald-only key items -const u8 gItemIcon_MagmaEmblem[] = INCBIN_U8("graphics/items/icons/magma_emblem.4bpp.lz"); -const u8 gItemIconPalette_MagmaEmblem[] = INCBIN_U8("graphics/items/icon_palettes/magma_emblem.gbapal.lz"); +const u32 gItemIcon_MagmaEmblem[] = INCBIN_U32("graphics/items/icons/magma_emblem.4bpp.lz"); +const u32 gItemIconPalette_MagmaEmblem[] = INCBIN_U32("graphics/items/icon_palettes/magma_emblem.gbapal.lz"); -const u8 gItemIcon_OldSeaMap[] = INCBIN_U8("graphics/items/icons/old_sea_map.4bpp.lz"); -const u8 gItemIconPalette_OldSeaMap[] = INCBIN_U8("graphics/items/icon_palettes/old_sea_map.gbapal.lz"); +const u32 gItemIcon_OldSeaMap[] = INCBIN_U32("graphics/items/icons/old_sea_map.4bpp.lz"); +const u32 gItemIconPalette_OldSeaMap[] = INCBIN_U32("graphics/items/icon_palettes/old_sea_map.gbapal.lz"); diff --git a/src/data/graphics/mail.h b/src/data/graphics/mail.h index 53497347ad..05e65be1c1 100644 --- a/src/data/graphics/mail.h +++ b/src/data/graphics/mail.h @@ -11,28 +11,28 @@ const u16 gMailPalette_Dream[] = INCBIN_U16("graphics/mail/dream/palette.gbapal" const u16 gMailPalette_Fab[] = INCBIN_U16("graphics/mail/fab/palette.gbapal"); const u16 gMailPalette_Retro[] = INCBIN_U16("graphics/mail/retro/palette.gbapal"); -const u8 gMailTiles_Orange[] = INCBIN_U8("graphics/mail/orange/tiles.4bpp.lz"); -const u8 gMailTiles_Harbor[] = INCBIN_U8("graphics/mail/harbor/tiles.4bpp.lz"); -const u8 gMailTiles_Glitter[] = INCBIN_U8("graphics/mail/glitter/tiles.4bpp.lz"); -const u8 gMailTiles_Mech[] = INCBIN_U8("graphics/mail/mech/tiles.4bpp.lz"); -const u8 gMailTiles_Wood[] = INCBIN_U8("graphics/mail/wood/tiles.4bpp.lz"); -const u8 gMailTiles_Wave[] = INCBIN_U8("graphics/mail/wave/tiles.4bpp.lz"); -const u8 gMailTiles_Bead[] = INCBIN_U8("graphics/mail/bead/tiles.4bpp.lz"); -const u8 gMailTiles_Shadow[] = INCBIN_U8("graphics/mail/shadow/tiles.4bpp.lz"); -const u8 gMailTiles_Tropic[] = INCBIN_U8("graphics/mail/tropic/tiles.4bpp.lz"); -const u8 gMailTiles_Dream[] = INCBIN_U8("graphics/mail/dream/tiles.4bpp.lz"); -const u8 gMailTiles_Fab[] = INCBIN_U8("graphics/mail/fab/tiles.4bpp.lz"); -const u8 gMailTiles_Retro[] = INCBIN_U8("graphics/mail/retro/tiles.4bpp.lz"); +const u32 gMailTiles_Orange[] = INCBIN_U32("graphics/mail/orange/tiles.4bpp.lz"); +const u32 gMailTiles_Harbor[] = INCBIN_U32("graphics/mail/harbor/tiles.4bpp.lz"); +const u32 gMailTiles_Glitter[] = INCBIN_U32("graphics/mail/glitter/tiles.4bpp.lz"); +const u32 gMailTiles_Mech[] = INCBIN_U32("graphics/mail/mech/tiles.4bpp.lz"); +const u32 gMailTiles_Wood[] = INCBIN_U32("graphics/mail/wood/tiles.4bpp.lz"); +const u32 gMailTiles_Wave[] = INCBIN_U32("graphics/mail/wave/tiles.4bpp.lz"); +const u32 gMailTiles_Bead[] = INCBIN_U32("graphics/mail/bead/tiles.4bpp.lz"); +const u32 gMailTiles_Shadow[] = INCBIN_U32("graphics/mail/shadow/tiles.4bpp.lz"); +const u32 gMailTiles_Tropic[] = INCBIN_U32("graphics/mail/tropic/tiles.4bpp.lz"); +const u32 gMailTiles_Dream[] = INCBIN_U32("graphics/mail/dream/tiles.4bpp.lz"); +const u32 gMailTiles_Fab[] = INCBIN_U32("graphics/mail/fab/tiles.4bpp.lz"); +const u32 gMailTiles_Retro[] = INCBIN_U32("graphics/mail/retro/tiles.4bpp.lz"); -const u16 gMailTilemap_Orange[] = INCBIN_U16("graphics/mail/orange/map.bin.lz"); -const u16 gMailTilemap_Harbor[] = INCBIN_U16("graphics/mail/harbor/map.bin.lz"); -const u16 gMailTilemap_Glitter[] = INCBIN_U16("graphics/mail/glitter/map.bin.lz"); -const u16 gMailTilemap_Mech[] = INCBIN_U16("graphics/mail/mech/map.bin.lz"); -const u16 gMailTilemap_Wood[] = INCBIN_U16("graphics/mail/wood/map.bin.lz"); -const u16 gMailTilemap_Wave[] = INCBIN_U16("graphics/mail/wave/map.bin.lz"); -const u16 gMailTilemap_Bead[] = INCBIN_U16("graphics/mail/bead/map.bin.lz"); -const u16 gMailTilemap_Shadow[] = INCBIN_U16("graphics/mail/shadow/map.bin.lz"); -const u16 gMailTilemap_Tropic[] = INCBIN_U16("graphics/mail/tropic/map.bin.lz"); -const u16 gMailTilemap_Dream[] = INCBIN_U16("graphics/mail/dream/map.bin.lz"); -const u16 gMailTilemap_Fab[] = INCBIN_U16("graphics/mail/fab/map.bin.lz"); -const u16 gMailTilemap_Retro[] = INCBIN_U16("graphics/mail/retro/map.bin.lz"); +const u32 gMailTilemap_Orange[] = INCBIN_U32("graphics/mail/orange/map.bin.lz"); +const u32 gMailTilemap_Harbor[] = INCBIN_U32("graphics/mail/harbor/map.bin.lz"); +const u32 gMailTilemap_Glitter[] = INCBIN_U32("graphics/mail/glitter/map.bin.lz"); +const u32 gMailTilemap_Mech[] = INCBIN_U32("graphics/mail/mech/map.bin.lz"); +const u32 gMailTilemap_Wood[] = INCBIN_U32("graphics/mail/wood/map.bin.lz"); +const u32 gMailTilemap_Wave[] = INCBIN_U32("graphics/mail/wave/map.bin.lz"); +const u32 gMailTilemap_Bead[] = INCBIN_U32("graphics/mail/bead/map.bin.lz"); +const u32 gMailTilemap_Shadow[] = INCBIN_U32("graphics/mail/shadow/map.bin.lz"); +const u32 gMailTilemap_Tropic[] = INCBIN_U32("graphics/mail/tropic/map.bin.lz"); +const u32 gMailTilemap_Dream[] = INCBIN_U32("graphics/mail/dream/map.bin.lz"); +const u32 gMailTilemap_Fab[] = INCBIN_U32("graphics/mail/fab/map.bin.lz"); +const u32 gMailTilemap_Retro[] = INCBIN_U32("graphics/mail/retro/map.bin.lz"); diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index 2c0345f591..40ebdf9e41 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -1,2699 +1,2699 @@ -const u8 gMonStillFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/front_pics/bulbasaur_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/palettes/bulbasaur_palette.gbapal.lz"); -const u8 gMonBackPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/back_pics/bulbasaur_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/palettes/bulbasaur_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/front_pics/bulbasaur_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/palettes/bulbasaur_palette.gbapal.lz"); +const u32 gMonBackPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/back_pics/bulbasaur_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/palettes/bulbasaur_shiny_palette.gbapal.lz"); const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/icons/bulbasaur_icon.4bpp"); const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/footprints/bulbasaur_footprint.1bpp"); -const u8 gMonStillFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/front_pics/ivysaur_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/palettes/ivysaur_palette.gbapal.lz"); -const u8 gMonBackPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/back_pics/ivysaur_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/palettes/ivysaur_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/front_pics/ivysaur_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/palettes/ivysaur_palette.gbapal.lz"); +const u32 gMonBackPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/back_pics/ivysaur_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/palettes/ivysaur_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/icons/ivysaur_icon.4bpp"); const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/footprints/ivysaur_footprint.1bpp"); -const u8 gMonStillFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/front_pics/venusaur_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/palettes/venusaur_palette.gbapal.lz"); -const u8 gMonBackPic_Venusaur[] = INCBIN_U8("graphics/pokemon/back_pics/venusaur_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/palettes/venusaur_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/front_pics/venusaur_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/palettes/venusaur_palette.gbapal.lz"); +const u32 gMonBackPic_Venusaur[] = INCBIN_U32("graphics/pokemon/back_pics/venusaur_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/palettes/venusaur_shiny_palette.gbapal.lz"); const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/icons/venusaur_icon.4bpp"); const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/footprints/venusaur_footprint.1bpp"); -const u8 gMonStillFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/front_pics/charmander_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Charmander[] = INCBIN_U8("graphics/pokemon/palettes/charmander_palette.gbapal.lz"); -const u8 gMonBackPic_Charmander[] = INCBIN_U8("graphics/pokemon/back_pics/charmander_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Charmander[] = INCBIN_U8("graphics/pokemon/palettes/charmander_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/front_pics/charmander_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Charmander[] = INCBIN_U32("graphics/pokemon/palettes/charmander_palette.gbapal.lz"); +const u32 gMonBackPic_Charmander[] = INCBIN_U32("graphics/pokemon/back_pics/charmander_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Charmander[] = INCBIN_U32("graphics/pokemon/palettes/charmander_shiny_palette.gbapal.lz"); const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/icons/charmander_icon.4bpp"); const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/footprints/charmander_footprint.1bpp"); -const u8 gMonStillFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/front_pics/charmeleon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/palettes/charmeleon_palette.gbapal.lz"); -const u8 gMonBackPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/back_pics/charmeleon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/palettes/charmeleon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/front_pics/charmeleon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/palettes/charmeleon_palette.gbapal.lz"); +const u32 gMonBackPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/back_pics/charmeleon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/palettes/charmeleon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/icons/charmeleon_icon.4bpp"); const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/footprints/charmeleon_footprint.1bpp"); -const u8 gMonStillFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/front_pics/charizard_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Charizard[] = INCBIN_U8("graphics/pokemon/palettes/charizard_palette.gbapal.lz"); -const u8 gMonBackPic_Charizard[] = INCBIN_U8("graphics/pokemon/back_pics/charizard_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Charizard[] = INCBIN_U8("graphics/pokemon/palettes/charizard_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/front_pics/charizard_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Charizard[] = INCBIN_U32("graphics/pokemon/palettes/charizard_palette.gbapal.lz"); +const u32 gMonBackPic_Charizard[] = INCBIN_U32("graphics/pokemon/back_pics/charizard_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Charizard[] = INCBIN_U32("graphics/pokemon/palettes/charizard_shiny_palette.gbapal.lz"); const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/icons/charizard_icon.4bpp"); const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/footprints/charizard_footprint.1bpp"); -const u8 gMonStillFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/front_pics/squirtle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/palettes/squirtle_palette.gbapal.lz"); -const u8 gMonBackPic_Squirtle[] = INCBIN_U8("graphics/pokemon/back_pics/squirtle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/palettes/squirtle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/front_pics/squirtle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/palettes/squirtle_palette.gbapal.lz"); +const u32 gMonBackPic_Squirtle[] = INCBIN_U32("graphics/pokemon/back_pics/squirtle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/palettes/squirtle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/icons/squirtle_icon.4bpp"); const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/footprints/squirtle_footprint.1bpp"); -const u8 gMonStillFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/front_pics/wartortle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/palettes/wartortle_palette.gbapal.lz"); -const u8 gMonBackPic_Wartortle[] = INCBIN_U8("graphics/pokemon/back_pics/wartortle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/palettes/wartortle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/front_pics/wartortle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/palettes/wartortle_palette.gbapal.lz"); +const u32 gMonBackPic_Wartortle[] = INCBIN_U32("graphics/pokemon/back_pics/wartortle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/palettes/wartortle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/icons/wartortle_icon.4bpp"); const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/footprints/wartortle_footprint.1bpp"); -const u8 gMonStillFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/front_pics/blastoise_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/palettes/blastoise_palette.gbapal.lz"); -const u8 gMonBackPic_Blastoise[] = INCBIN_U8("graphics/pokemon/back_pics/blastoise_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/palettes/blastoise_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/front_pics/blastoise_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/palettes/blastoise_palette.gbapal.lz"); +const u32 gMonBackPic_Blastoise[] = INCBIN_U32("graphics/pokemon/back_pics/blastoise_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/palettes/blastoise_shiny_palette.gbapal.lz"); const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/icons/blastoise_icon.4bpp"); const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/footprints/blastoise_footprint.1bpp"); -const u8 gMonStillFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/front_pics/caterpie_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/palettes/caterpie_palette.gbapal.lz"); -const u8 gMonBackPic_Caterpie[] = INCBIN_U8("graphics/pokemon/back_pics/caterpie_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/palettes/caterpie_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/front_pics/caterpie_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/palettes/caterpie_palette.gbapal.lz"); +const u32 gMonBackPic_Caterpie[] = INCBIN_U32("graphics/pokemon/back_pics/caterpie_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/palettes/caterpie_shiny_palette.gbapal.lz"); const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/icons/caterpie_icon.4bpp"); const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/footprints/caterpie_footprint.1bpp"); -const u8 gMonStillFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/front_pics/metapod_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Metapod[] = INCBIN_U8("graphics/pokemon/palettes/metapod_palette.gbapal.lz"); -const u8 gMonBackPic_Metapod[] = INCBIN_U8("graphics/pokemon/back_pics/metapod_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Metapod[] = INCBIN_U8("graphics/pokemon/palettes/metapod_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/front_pics/metapod_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Metapod[] = INCBIN_U32("graphics/pokemon/palettes/metapod_palette.gbapal.lz"); +const u32 gMonBackPic_Metapod[] = INCBIN_U32("graphics/pokemon/back_pics/metapod_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Metapod[] = INCBIN_U32("graphics/pokemon/palettes/metapod_shiny_palette.gbapal.lz"); const u8 gMonIcon_Metapod[] = INCBIN_U8( "graphics/pokemon/icons/metapod_icon.4bpp"); const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/footprints/metapod_footprint.1bpp"); -const u8 gMonStillFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/front_pics/butterfree_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/palettes/butterfree_palette.gbapal.lz"); -const u8 gMonBackPic_Butterfree[] = INCBIN_U8("graphics/pokemon/back_pics/butterfree_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/palettes/butterfree_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/front_pics/butterfree_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/palettes/butterfree_palette.gbapal.lz"); +const u32 gMonBackPic_Butterfree[] = INCBIN_U32("graphics/pokemon/back_pics/butterfree_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/palettes/butterfree_shiny_palette.gbapal.lz"); const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/icons/butterfree_icon.4bpp"); const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/footprints/butterfree_footprint.1bpp"); -const u8 gMonStillFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/front_pics/weedle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Weedle[] = INCBIN_U8("graphics/pokemon/palettes/weedle_palette.gbapal.lz"); -const u8 gMonBackPic_Weedle[] = INCBIN_U8("graphics/pokemon/back_pics/weedle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Weedle[] = INCBIN_U8("graphics/pokemon/palettes/weedle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/front_pics/weedle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Weedle[] = INCBIN_U32("graphics/pokemon/palettes/weedle_palette.gbapal.lz"); +const u32 gMonBackPic_Weedle[] = INCBIN_U32("graphics/pokemon/back_pics/weedle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Weedle[] = INCBIN_U32("graphics/pokemon/palettes/weedle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/icons/weedle_icon.4bpp"); const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/footprints/weedle_footprint.1bpp"); -const u8 gMonStillFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/front_pics/kakuna_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/palettes/kakuna_palette.gbapal.lz"); -const u8 gMonBackPic_Kakuna[] = INCBIN_U8("graphics/pokemon/back_pics/kakuna_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/palettes/kakuna_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/front_pics/kakuna_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/palettes/kakuna_palette.gbapal.lz"); +const u32 gMonBackPic_Kakuna[] = INCBIN_U32("graphics/pokemon/back_pics/kakuna_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/palettes/kakuna_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/icons/kakuna_icon.4bpp"); const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/footprints/kakuna_footprint.1bpp"); -const u8 gMonStillFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/front_pics/beedrill_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/palettes/beedrill_palette.gbapal.lz"); -const u8 gMonBackPic_Beedrill[] = INCBIN_U8("graphics/pokemon/back_pics/beedrill_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/palettes/beedrill_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/front_pics/beedrill_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/palettes/beedrill_palette.gbapal.lz"); +const u32 gMonBackPic_Beedrill[] = INCBIN_U32("graphics/pokemon/back_pics/beedrill_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/palettes/beedrill_shiny_palette.gbapal.lz"); const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/icons/beedrill_icon.4bpp"); const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/footprints/beedrill_footprint.1bpp"); -const u8 gMonStillFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/front_pics/pidgey_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/palettes/pidgey_palette.gbapal.lz"); -const u8 gMonBackPic_Pidgey[] = INCBIN_U8("graphics/pokemon/back_pics/pidgey_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/palettes/pidgey_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/front_pics/pidgey_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/palettes/pidgey_palette.gbapal.lz"); +const u32 gMonBackPic_Pidgey[] = INCBIN_U32("graphics/pokemon/back_pics/pidgey_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/palettes/pidgey_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/icons/pidgey_icon.4bpp"); const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/footprints/pidgey_footprint.1bpp"); -const u8 gMonStillFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/front_pics/pidgeotto_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/palettes/pidgeotto_palette.gbapal.lz"); -const u8 gMonBackPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/back_pics/pidgeotto_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/palettes/pidgeotto_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/front_pics/pidgeotto_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/palettes/pidgeotto_palette.gbapal.lz"); +const u32 gMonBackPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/back_pics/pidgeotto_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/palettes/pidgeotto_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/icons/pidgeotto_icon.4bpp"); const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/footprints/pidgeotto_footprint.1bpp"); -const u8 gMonStillFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/front_pics/pidgeot_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/palettes/pidgeot_palette.gbapal.lz"); -const u8 gMonBackPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/back_pics/pidgeot_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/palettes/pidgeot_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/front_pics/pidgeot_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/palettes/pidgeot_palette.gbapal.lz"); +const u32 gMonBackPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/back_pics/pidgeot_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/palettes/pidgeot_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/icons/pidgeot_icon.4bpp"); const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/footprints/pidgeot_footprint.1bpp"); -const u8 gMonStillFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/front_pics/rattata_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Rattata[] = INCBIN_U8("graphics/pokemon/palettes/rattata_palette.gbapal.lz"); -const u8 gMonBackPic_Rattata[] = INCBIN_U8("graphics/pokemon/back_pics/rattata_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Rattata[] = INCBIN_U8("graphics/pokemon/palettes/rattata_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/front_pics/rattata_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Rattata[] = INCBIN_U32("graphics/pokemon/palettes/rattata_palette.gbapal.lz"); +const u32 gMonBackPic_Rattata[] = INCBIN_U32("graphics/pokemon/back_pics/rattata_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Rattata[] = INCBIN_U32("graphics/pokemon/palettes/rattata_shiny_palette.gbapal.lz"); const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/icons/rattata_icon.4bpp"); const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/footprints/rattata_footprint.1bpp"); -const u8 gMonStillFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/front_pics/raticate_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Raticate[] = INCBIN_U8("graphics/pokemon/palettes/raticate_palette.gbapal.lz"); -const u8 gMonBackPic_Raticate[] = INCBIN_U8("graphics/pokemon/back_pics/raticate_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Raticate[] = INCBIN_U8("graphics/pokemon/palettes/raticate_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/front_pics/raticate_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Raticate[] = INCBIN_U32("graphics/pokemon/palettes/raticate_palette.gbapal.lz"); +const u32 gMonBackPic_Raticate[] = INCBIN_U32("graphics/pokemon/back_pics/raticate_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Raticate[] = INCBIN_U32("graphics/pokemon/palettes/raticate_shiny_palette.gbapal.lz"); const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/icons/raticate_icon.4bpp"); const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/footprints/raticate_footprint.1bpp"); -const u8 gMonStillFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/front_pics/spearow_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Spearow[] = INCBIN_U8("graphics/pokemon/palettes/spearow_palette.gbapal.lz"); -const u8 gMonBackPic_Spearow[] = INCBIN_U8("graphics/pokemon/back_pics/spearow_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Spearow[] = INCBIN_U8("graphics/pokemon/palettes/spearow_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/front_pics/spearow_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Spearow[] = INCBIN_U32("graphics/pokemon/palettes/spearow_palette.gbapal.lz"); +const u32 gMonBackPic_Spearow[] = INCBIN_U32("graphics/pokemon/back_pics/spearow_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Spearow[] = INCBIN_U32("graphics/pokemon/palettes/spearow_shiny_palette.gbapal.lz"); const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/icons/spearow_icon.4bpp"); const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/footprints/spearow_footprint.1bpp"); -const u8 gMonStillFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/front_pics/fearow_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Fearow[] = INCBIN_U8("graphics/pokemon/palettes/fearow_palette.gbapal.lz"); -const u8 gMonBackPic_Fearow[] = INCBIN_U8("graphics/pokemon/back_pics/fearow_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Fearow[] = INCBIN_U8("graphics/pokemon/palettes/fearow_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/front_pics/fearow_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Fearow[] = INCBIN_U32("graphics/pokemon/palettes/fearow_palette.gbapal.lz"); +const u32 gMonBackPic_Fearow[] = INCBIN_U32("graphics/pokemon/back_pics/fearow_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Fearow[] = INCBIN_U32("graphics/pokemon/palettes/fearow_shiny_palette.gbapal.lz"); const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/icons/fearow_icon.4bpp"); const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/footprints/fearow_footprint.1bpp"); -const u8 gMonStillFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/front_pics/ekans_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ekans[] = INCBIN_U8("graphics/pokemon/palettes/ekans_palette.gbapal.lz"); -const u8 gMonBackPic_Ekans[] = INCBIN_U8("graphics/pokemon/back_pics/ekans_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ekans[] = INCBIN_U8("graphics/pokemon/palettes/ekans_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/front_pics/ekans_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ekans[] = INCBIN_U32("graphics/pokemon/palettes/ekans_palette.gbapal.lz"); +const u32 gMonBackPic_Ekans[] = INCBIN_U32("graphics/pokemon/back_pics/ekans_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ekans[] = INCBIN_U32("graphics/pokemon/palettes/ekans_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/icons/ekans_icon.4bpp"); const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/footprints/ekans_footprint.1bpp"); -const u8 gMonStillFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/front_pics/arbok_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Arbok[] = INCBIN_U8("graphics/pokemon/palettes/arbok_palette.gbapal.lz"); -const u8 gMonBackPic_Arbok[] = INCBIN_U8("graphics/pokemon/back_pics/arbok_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Arbok[] = INCBIN_U8("graphics/pokemon/palettes/arbok_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/front_pics/arbok_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Arbok[] = INCBIN_U32("graphics/pokemon/palettes/arbok_palette.gbapal.lz"); +const u32 gMonBackPic_Arbok[] = INCBIN_U32("graphics/pokemon/back_pics/arbok_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Arbok[] = INCBIN_U32("graphics/pokemon/palettes/arbok_shiny_palette.gbapal.lz"); const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/icons/arbok_icon.4bpp"); const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/footprints/arbok_footprint.1bpp"); -const u8 gMonStillFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/front_pics/pikachu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/palettes/pikachu_palette.gbapal.lz"); -const u8 gMonBackPic_Pikachu[] = INCBIN_U8("graphics/pokemon/back_pics/pikachu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/palettes/pikachu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/front_pics/pikachu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/palettes/pikachu_palette.gbapal.lz"); +const u32 gMonBackPic_Pikachu[] = INCBIN_U32("graphics/pokemon/back_pics/pikachu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/palettes/pikachu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/icons/pikachu_icon.4bpp"); const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/footprints/pikachu_footprint.1bpp"); -const u8 gMonStillFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/front_pics/raichu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Raichu[] = INCBIN_U8("graphics/pokemon/palettes/raichu_palette.gbapal.lz"); -const u8 gMonBackPic_Raichu[] = INCBIN_U8("graphics/pokemon/back_pics/raichu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Raichu[] = INCBIN_U8("graphics/pokemon/palettes/raichu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/front_pics/raichu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Raichu[] = INCBIN_U32("graphics/pokemon/palettes/raichu_palette.gbapal.lz"); +const u32 gMonBackPic_Raichu[] = INCBIN_U32("graphics/pokemon/back_pics/raichu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Raichu[] = INCBIN_U32("graphics/pokemon/palettes/raichu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/icons/raichu_icon.4bpp"); const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/footprints/raichu_footprint.1bpp"); -const u8 gMonStillFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/front_pics/sandshrew_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/palettes/sandshrew_palette.gbapal.lz"); -const u8 gMonBackPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/back_pics/sandshrew_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/palettes/sandshrew_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/front_pics/sandshrew_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/palettes/sandshrew_palette.gbapal.lz"); +const u32 gMonBackPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/back_pics/sandshrew_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/palettes/sandshrew_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/icons/sandshrew_icon.4bpp"); const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/footprints/sandshrew_footprint.1bpp"); -const u8 gMonStillFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/front_pics/sandslash_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/palettes/sandslash_palette.gbapal.lz"); -const u8 gMonBackPic_Sandslash[] = INCBIN_U8("graphics/pokemon/back_pics/sandslash_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/palettes/sandslash_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/front_pics/sandslash_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/palettes/sandslash_palette.gbapal.lz"); +const u32 gMonBackPic_Sandslash[] = INCBIN_U32("graphics/pokemon/back_pics/sandslash_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/palettes/sandslash_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/icons/sandslash_icon.4bpp"); const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/footprints/sandslash_footprint.1bpp"); -const u8 gMonStillFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/front_pics/nidoran_f_still_front_pic.4bpp.lz"); -const u8 gMonPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_f_palette.gbapal.lz"); -const u8 gMonBackPic_NidoranF[] = INCBIN_U8("graphics/pokemon/back_pics/nidoran_f_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_f_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/front_pics/nidoran_f_still_front_pic.4bpp.lz"); +const u32 gMonPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/palettes/nidoran_f_palette.gbapal.lz"); +const u32 gMonBackPic_NidoranF[] = INCBIN_U32("graphics/pokemon/back_pics/nidoran_f_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/palettes/nidoran_f_shiny_palette.gbapal.lz"); const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/icons/nidoran_f_icon.4bpp"); const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/footprints/nidoran_f_footprint.1bpp"); -const u8 gMonStillFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/front_pics/nidorina_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/palettes/nidorina_palette.gbapal.lz"); -const u8 gMonBackPic_Nidorina[] = INCBIN_U8("graphics/pokemon/back_pics/nidorina_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/palettes/nidorina_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/front_pics/nidorina_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/palettes/nidorina_palette.gbapal.lz"); +const u32 gMonBackPic_Nidorina[] = INCBIN_U32("graphics/pokemon/back_pics/nidorina_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/palettes/nidorina_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/icons/nidorina_icon.4bpp"); const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/footprints/nidorina_footprint.1bpp"); -const u8 gMonStillFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/front_pics/nidoqueen_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/palettes/nidoqueen_palette.gbapal.lz"); -const u8 gMonBackPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/back_pics/nidoqueen_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/palettes/nidoqueen_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/front_pics/nidoqueen_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/palettes/nidoqueen_palette.gbapal.lz"); +const u32 gMonBackPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/back_pics/nidoqueen_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/palettes/nidoqueen_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/icons/nidoqueen_icon.4bpp"); const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/footprints/nidoqueen_footprint.1bpp"); -const u8 gMonStillFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/front_pics/nidoran_m_still_front_pic.4bpp.lz"); -const u8 gMonPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_m_palette.gbapal.lz"); -const u8 gMonBackPic_NidoranM[] = INCBIN_U8("graphics/pokemon/back_pics/nidoran_m_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/palettes/nidoran_m_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/front_pics/nidoran_m_still_front_pic.4bpp.lz"); +const u32 gMonPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/palettes/nidoran_m_palette.gbapal.lz"); +const u32 gMonBackPic_NidoranM[] = INCBIN_U32("graphics/pokemon/back_pics/nidoran_m_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/palettes/nidoran_m_shiny_palette.gbapal.lz"); const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/icons/nidoran_m_icon.4bpp"); const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/footprints/nidoran_m_footprint.1bpp"); -const u8 gMonStillFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/front_pics/nidorino_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/palettes/nidorino_palette.gbapal.lz"); -const u8 gMonBackPic_Nidorino[] = INCBIN_U8("graphics/pokemon/back_pics/nidorino_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/palettes/nidorino_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/front_pics/nidorino_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/palettes/nidorino_palette.gbapal.lz"); +const u32 gMonBackPic_Nidorino[] = INCBIN_U32("graphics/pokemon/back_pics/nidorino_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/palettes/nidorino_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/icons/nidorino_icon.4bpp"); const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/footprints/nidorino_footprint.1bpp"); -const u8 gMonStillFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/front_pics/nidoking_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/palettes/nidoking_palette.gbapal.lz"); -const u8 gMonBackPic_Nidoking[] = INCBIN_U8("graphics/pokemon/back_pics/nidoking_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/palettes/nidoking_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/front_pics/nidoking_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/palettes/nidoking_palette.gbapal.lz"); +const u32 gMonBackPic_Nidoking[] = INCBIN_U32("graphics/pokemon/back_pics/nidoking_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/palettes/nidoking_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/icons/nidoking_icon.4bpp"); const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/footprints/nidoking_footprint.1bpp"); -const u8 gMonStillFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/front_pics/clefairy_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/palettes/clefairy_palette.gbapal.lz"); -const u8 gMonBackPic_Clefairy[] = INCBIN_U8("graphics/pokemon/back_pics/clefairy_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/palettes/clefairy_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/front_pics/clefairy_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/palettes/clefairy_palette.gbapal.lz"); +const u32 gMonBackPic_Clefairy[] = INCBIN_U32("graphics/pokemon/back_pics/clefairy_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/palettes/clefairy_shiny_palette.gbapal.lz"); const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/icons/clefairy_icon.4bpp"); const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/footprints/clefairy_footprint.1bpp"); -const u8 gMonStillFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/front_pics/clefable_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Clefable[] = INCBIN_U8("graphics/pokemon/palettes/clefable_palette.gbapal.lz"); -const u8 gMonBackPic_Clefable[] = INCBIN_U8("graphics/pokemon/back_pics/clefable_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Clefable[] = INCBIN_U8("graphics/pokemon/palettes/clefable_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/front_pics/clefable_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Clefable[] = INCBIN_U32("graphics/pokemon/palettes/clefable_palette.gbapal.lz"); +const u32 gMonBackPic_Clefable[] = INCBIN_U32("graphics/pokemon/back_pics/clefable_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Clefable[] = INCBIN_U32("graphics/pokemon/palettes/clefable_shiny_palette.gbapal.lz"); const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/icons/clefable_icon.4bpp"); const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/footprints/clefable_footprint.1bpp"); -const u8 gMonStillFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/front_pics/vulpix_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/palettes/vulpix_palette.gbapal.lz"); -const u8 gMonBackPic_Vulpix[] = INCBIN_U8("graphics/pokemon/back_pics/vulpix_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/palettes/vulpix_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/front_pics/vulpix_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/palettes/vulpix_palette.gbapal.lz"); +const u32 gMonBackPic_Vulpix[] = INCBIN_U32("graphics/pokemon/back_pics/vulpix_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/palettes/vulpix_shiny_palette.gbapal.lz"); const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/icons/vulpix_icon.4bpp"); const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/footprints/vulpix_footprint.1bpp"); -const u8 gMonStillFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/front_pics/ninetales_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/palettes/ninetales_palette.gbapal.lz"); -const u8 gMonBackPic_Ninetales[] = INCBIN_U8("graphics/pokemon/back_pics/ninetales_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/palettes/ninetales_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/front_pics/ninetales_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/palettes/ninetales_palette.gbapal.lz"); +const u32 gMonBackPic_Ninetales[] = INCBIN_U32("graphics/pokemon/back_pics/ninetales_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/palettes/ninetales_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/icons/ninetales_icon.4bpp"); const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/footprints/ninetales_footprint.1bpp"); -const u8 gMonStillFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/front_pics/jigglypuff_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/palettes/jigglypuff_palette.gbapal.lz"); -const u8 gMonBackPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/back_pics/jigglypuff_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/palettes/jigglypuff_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/front_pics/jigglypuff_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/palettes/jigglypuff_palette.gbapal.lz"); +const u32 gMonBackPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/back_pics/jigglypuff_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/palettes/jigglypuff_shiny_palette.gbapal.lz"); const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/icons/jigglypuff_icon.4bpp"); const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/footprints/jigglypuff_footprint.1bpp"); -const u8 gMonStillFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/front_pics/wigglytuff_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/palettes/wigglytuff_palette.gbapal.lz"); -const u8 gMonBackPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/back_pics/wigglytuff_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/palettes/wigglytuff_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/front_pics/wigglytuff_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/palettes/wigglytuff_palette.gbapal.lz"); +const u32 gMonBackPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/back_pics/wigglytuff_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/palettes/wigglytuff_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/icons/wigglytuff_icon.4bpp"); const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/footprints/wigglytuff_footprint.1bpp"); -const u8 gMonStillFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/front_pics/zubat_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Zubat[] = INCBIN_U8("graphics/pokemon/palettes/zubat_palette.gbapal.lz"); -const u8 gMonBackPic_Zubat[] = INCBIN_U8("graphics/pokemon/back_pics/zubat_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Zubat[] = INCBIN_U8("graphics/pokemon/palettes/zubat_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/front_pics/zubat_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Zubat[] = INCBIN_U32("graphics/pokemon/palettes/zubat_palette.gbapal.lz"); +const u32 gMonBackPic_Zubat[] = INCBIN_U32("graphics/pokemon/back_pics/zubat_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Zubat[] = INCBIN_U32("graphics/pokemon/palettes/zubat_shiny_palette.gbapal.lz"); const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/icons/zubat_icon.4bpp"); const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/footprints/zubat_footprint.1bpp"); -const u8 gMonStillFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/front_pics/golbat_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Golbat[] = INCBIN_U8("graphics/pokemon/palettes/golbat_palette.gbapal.lz"); -const u8 gMonBackPic_Golbat[] = INCBIN_U8("graphics/pokemon/back_pics/golbat_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Golbat[] = INCBIN_U8("graphics/pokemon/palettes/golbat_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/front_pics/golbat_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Golbat[] = INCBIN_U32("graphics/pokemon/palettes/golbat_palette.gbapal.lz"); +const u32 gMonBackPic_Golbat[] = INCBIN_U32("graphics/pokemon/back_pics/golbat_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Golbat[] = INCBIN_U32("graphics/pokemon/palettes/golbat_shiny_palette.gbapal.lz"); const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/icons/golbat_icon.4bpp"); const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/footprints/golbat_footprint.1bpp"); -const u8 gMonStillFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/front_pics/oddish_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Oddish[] = INCBIN_U8("graphics/pokemon/palettes/oddish_palette.gbapal.lz"); -const u8 gMonBackPic_Oddish[] = INCBIN_U8("graphics/pokemon/back_pics/oddish_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Oddish[] = INCBIN_U8("graphics/pokemon/palettes/oddish_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/front_pics/oddish_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Oddish[] = INCBIN_U32("graphics/pokemon/palettes/oddish_palette.gbapal.lz"); +const u32 gMonBackPic_Oddish[] = INCBIN_U32("graphics/pokemon/back_pics/oddish_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Oddish[] = INCBIN_U32("graphics/pokemon/palettes/oddish_shiny_palette.gbapal.lz"); const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/icons/oddish_icon.4bpp"); const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/footprints/oddish_footprint.1bpp"); -const u8 gMonStillFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/front_pics/gloom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gloom[] = INCBIN_U8("graphics/pokemon/palettes/gloom_palette.gbapal.lz"); -const u8 gMonBackPic_Gloom[] = INCBIN_U8("graphics/pokemon/back_pics/gloom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gloom[] = INCBIN_U8("graphics/pokemon/palettes/gloom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/front_pics/gloom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gloom[] = INCBIN_U32("graphics/pokemon/palettes/gloom_palette.gbapal.lz"); +const u32 gMonBackPic_Gloom[] = INCBIN_U32("graphics/pokemon/back_pics/gloom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gloom[] = INCBIN_U32("graphics/pokemon/palettes/gloom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/icons/gloom_icon.4bpp"); const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/footprints/gloom_footprint.1bpp"); -const u8 gMonStillFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/front_pics/vileplume_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/palettes/vileplume_palette.gbapal.lz"); -const u8 gMonBackPic_Vileplume[] = INCBIN_U8("graphics/pokemon/back_pics/vileplume_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/palettes/vileplume_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/front_pics/vileplume_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/palettes/vileplume_palette.gbapal.lz"); +const u32 gMonBackPic_Vileplume[] = INCBIN_U32("graphics/pokemon/back_pics/vileplume_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/palettes/vileplume_shiny_palette.gbapal.lz"); const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/icons/vileplume_icon.4bpp"); const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/footprints/vileplume_footprint.1bpp"); -const u8 gMonStillFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/front_pics/paras_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Paras[] = INCBIN_U8("graphics/pokemon/palettes/paras_palette.gbapal.lz"); -const u8 gMonBackPic_Paras[] = INCBIN_U8("graphics/pokemon/back_pics/paras_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Paras[] = INCBIN_U8("graphics/pokemon/palettes/paras_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/front_pics/paras_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Paras[] = INCBIN_U32("graphics/pokemon/palettes/paras_palette.gbapal.lz"); +const u32 gMonBackPic_Paras[] = INCBIN_U32("graphics/pokemon/back_pics/paras_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Paras[] = INCBIN_U32("graphics/pokemon/palettes/paras_shiny_palette.gbapal.lz"); const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/icons/paras_icon.4bpp"); const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/footprints/paras_footprint.1bpp"); -const u8 gMonStillFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/front_pics/parasect_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Parasect[] = INCBIN_U8("graphics/pokemon/palettes/parasect_palette.gbapal.lz"); -const u8 gMonBackPic_Parasect[] = INCBIN_U8("graphics/pokemon/back_pics/parasect_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Parasect[] = INCBIN_U8("graphics/pokemon/palettes/parasect_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/front_pics/parasect_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Parasect[] = INCBIN_U32("graphics/pokemon/palettes/parasect_palette.gbapal.lz"); +const u32 gMonBackPic_Parasect[] = INCBIN_U32("graphics/pokemon/back_pics/parasect_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Parasect[] = INCBIN_U32("graphics/pokemon/palettes/parasect_shiny_palette.gbapal.lz"); const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/icons/parasect_icon.4bpp"); const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/footprints/parasect_footprint.1bpp"); -const u8 gMonStillFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/front_pics/venonat_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Venonat[] = INCBIN_U8("graphics/pokemon/palettes/venonat_palette.gbapal.lz"); -const u8 gMonBackPic_Venonat[] = INCBIN_U8("graphics/pokemon/back_pics/venonat_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Venonat[] = INCBIN_U8("graphics/pokemon/palettes/venonat_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/front_pics/venonat_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Venonat[] = INCBIN_U32("graphics/pokemon/palettes/venonat_palette.gbapal.lz"); +const u32 gMonBackPic_Venonat[] = INCBIN_U32("graphics/pokemon/back_pics/venonat_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Venonat[] = INCBIN_U32("graphics/pokemon/palettes/venonat_shiny_palette.gbapal.lz"); const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/icons/venonat_icon.4bpp"); const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/footprints/venonat_footprint.1bpp"); -const u8 gMonStillFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/front_pics/venomoth_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/palettes/venomoth_palette.gbapal.lz"); -const u8 gMonBackPic_Venomoth[] = INCBIN_U8("graphics/pokemon/back_pics/venomoth_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/palettes/venomoth_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/front_pics/venomoth_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/palettes/venomoth_palette.gbapal.lz"); +const u32 gMonBackPic_Venomoth[] = INCBIN_U32("graphics/pokemon/back_pics/venomoth_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/palettes/venomoth_shiny_palette.gbapal.lz"); const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/icons/venomoth_icon.4bpp"); const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/footprints/venomoth_footprint.1bpp"); -const u8 gMonStillFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/front_pics/diglett_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Diglett[] = INCBIN_U8("graphics/pokemon/palettes/diglett_palette.gbapal.lz"); -const u8 gMonBackPic_Diglett[] = INCBIN_U8("graphics/pokemon/back_pics/diglett_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Diglett[] = INCBIN_U8("graphics/pokemon/palettes/diglett_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/front_pics/diglett_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Diglett[] = INCBIN_U32("graphics/pokemon/palettes/diglett_palette.gbapal.lz"); +const u32 gMonBackPic_Diglett[] = INCBIN_U32("graphics/pokemon/back_pics/diglett_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Diglett[] = INCBIN_U32("graphics/pokemon/palettes/diglett_shiny_palette.gbapal.lz"); const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/icons/diglett_icon.4bpp"); const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/footprints/diglett_footprint.1bpp"); -const u8 gMonStillFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/front_pics/dugtrio_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/palettes/dugtrio_palette.gbapal.lz"); -const u8 gMonBackPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/back_pics/dugtrio_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/palettes/dugtrio_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/front_pics/dugtrio_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/palettes/dugtrio_palette.gbapal.lz"); +const u32 gMonBackPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/back_pics/dugtrio_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/palettes/dugtrio_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/icons/dugtrio_icon.4bpp"); const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/footprints/dugtrio_footprint.1bpp"); -const u8 gMonStillFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/front_pics/meowth_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Meowth[] = INCBIN_U8("graphics/pokemon/palettes/meowth_palette.gbapal.lz"); -const u8 gMonBackPic_Meowth[] = INCBIN_U8("graphics/pokemon/back_pics/meowth_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Meowth[] = INCBIN_U8("graphics/pokemon/palettes/meowth_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/front_pics/meowth_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Meowth[] = INCBIN_U32("graphics/pokemon/palettes/meowth_palette.gbapal.lz"); +const u32 gMonBackPic_Meowth[] = INCBIN_U32("graphics/pokemon/back_pics/meowth_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Meowth[] = INCBIN_U32("graphics/pokemon/palettes/meowth_shiny_palette.gbapal.lz"); const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/icons/meowth_icon.4bpp"); const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/footprints/meowth_footprint.1bpp"); -const u8 gMonStillFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/front_pics/persian_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Persian[] = INCBIN_U8("graphics/pokemon/palettes/persian_palette.gbapal.lz"); -const u8 gMonBackPic_Persian[] = INCBIN_U8("graphics/pokemon/back_pics/persian_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Persian[] = INCBIN_U8("graphics/pokemon/palettes/persian_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/front_pics/persian_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Persian[] = INCBIN_U32("graphics/pokemon/palettes/persian_palette.gbapal.lz"); +const u32 gMonBackPic_Persian[] = INCBIN_U32("graphics/pokemon/back_pics/persian_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Persian[] = INCBIN_U32("graphics/pokemon/palettes/persian_shiny_palette.gbapal.lz"); const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/icons/persian_icon.4bpp"); const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/footprints/persian_footprint.1bpp"); -const u8 gMonStillFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/front_pics/psyduck_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/palettes/psyduck_palette.gbapal.lz"); -const u8 gMonBackPic_Psyduck[] = INCBIN_U8("graphics/pokemon/back_pics/psyduck_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/palettes/psyduck_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/front_pics/psyduck_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/palettes/psyduck_palette.gbapal.lz"); +const u32 gMonBackPic_Psyduck[] = INCBIN_U32("graphics/pokemon/back_pics/psyduck_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/palettes/psyduck_shiny_palette.gbapal.lz"); const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/icons/psyduck_icon.4bpp"); const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/footprints/psyduck_footprint.1bpp"); -const u8 gMonStillFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/front_pics/golduck_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Golduck[] = INCBIN_U8("graphics/pokemon/palettes/golduck_palette.gbapal.lz"); -const u8 gMonBackPic_Golduck[] = INCBIN_U8("graphics/pokemon/back_pics/golduck_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Golduck[] = INCBIN_U8("graphics/pokemon/palettes/golduck_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/front_pics/golduck_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Golduck[] = INCBIN_U32("graphics/pokemon/palettes/golduck_palette.gbapal.lz"); +const u32 gMonBackPic_Golduck[] = INCBIN_U32("graphics/pokemon/back_pics/golduck_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Golduck[] = INCBIN_U32("graphics/pokemon/palettes/golduck_shiny_palette.gbapal.lz"); const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/icons/golduck_icon.4bpp"); const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/footprints/golduck_footprint.1bpp"); -const u8 gMonStillFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/front_pics/mankey_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mankey[] = INCBIN_U8("graphics/pokemon/palettes/mankey_palette.gbapal.lz"); -const u8 gMonBackPic_Mankey[] = INCBIN_U8("graphics/pokemon/back_pics/mankey_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mankey[] = INCBIN_U8("graphics/pokemon/palettes/mankey_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/front_pics/mankey_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mankey[] = INCBIN_U32("graphics/pokemon/palettes/mankey_palette.gbapal.lz"); +const u32 gMonBackPic_Mankey[] = INCBIN_U32("graphics/pokemon/back_pics/mankey_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mankey[] = INCBIN_U32("graphics/pokemon/palettes/mankey_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/icons/mankey_icon.4bpp"); const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/footprints/mankey_footprint.1bpp"); -const u8 gMonStillFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/front_pics/primeape_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Primeape[] = INCBIN_U8("graphics/pokemon/palettes/primeape_palette.gbapal.lz"); -const u8 gMonBackPic_Primeape[] = INCBIN_U8("graphics/pokemon/back_pics/primeape_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Primeape[] = INCBIN_U8("graphics/pokemon/palettes/primeape_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/front_pics/primeape_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Primeape[] = INCBIN_U32("graphics/pokemon/palettes/primeape_palette.gbapal.lz"); +const u32 gMonBackPic_Primeape[] = INCBIN_U32("graphics/pokemon/back_pics/primeape_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Primeape[] = INCBIN_U32("graphics/pokemon/palettes/primeape_shiny_palette.gbapal.lz"); const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/icons/primeape_icon.4bpp"); const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/footprints/primeape_footprint.1bpp"); -const u8 gMonStillFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/front_pics/growlithe_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/palettes/growlithe_palette.gbapal.lz"); -const u8 gMonBackPic_Growlithe[] = INCBIN_U8("graphics/pokemon/back_pics/growlithe_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/palettes/growlithe_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/front_pics/growlithe_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/palettes/growlithe_palette.gbapal.lz"); +const u32 gMonBackPic_Growlithe[] = INCBIN_U32("graphics/pokemon/back_pics/growlithe_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/palettes/growlithe_shiny_palette.gbapal.lz"); const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/icons/growlithe_icon.4bpp"); const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/footprints/growlithe_footprint.1bpp"); -const u8 gMonStillFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/front_pics/arcanine_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/palettes/arcanine_palette.gbapal.lz"); -const u8 gMonBackPic_Arcanine[] = INCBIN_U8("graphics/pokemon/back_pics/arcanine_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/palettes/arcanine_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/front_pics/arcanine_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/palettes/arcanine_palette.gbapal.lz"); +const u32 gMonBackPic_Arcanine[] = INCBIN_U32("graphics/pokemon/back_pics/arcanine_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/palettes/arcanine_shiny_palette.gbapal.lz"); const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/icons/arcanine_icon.4bpp"); const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/footprints/arcanine_footprint.1bpp"); -const u8 gMonStillFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/front_pics/poliwag_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/palettes/poliwag_palette.gbapal.lz"); -const u8 gMonBackPic_Poliwag[] = INCBIN_U8("graphics/pokemon/back_pics/poliwag_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/palettes/poliwag_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/front_pics/poliwag_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/palettes/poliwag_palette.gbapal.lz"); +const u32 gMonBackPic_Poliwag[] = INCBIN_U32("graphics/pokemon/back_pics/poliwag_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/palettes/poliwag_shiny_palette.gbapal.lz"); const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/icons/poliwag_icon.4bpp"); const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/footprints/poliwag_footprint.1bpp"); -const u8 gMonStillFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/front_pics/poliwhirl_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/palettes/poliwhirl_palette.gbapal.lz"); -const u8 gMonBackPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/back_pics/poliwhirl_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/palettes/poliwhirl_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/front_pics/poliwhirl_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/palettes/poliwhirl_palette.gbapal.lz"); +const u32 gMonBackPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/back_pics/poliwhirl_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/palettes/poliwhirl_shiny_palette.gbapal.lz"); const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/icons/poliwhirl_icon.4bpp"); const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/footprints/poliwhirl_footprint.1bpp"); -const u8 gMonStillFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/front_pics/poliwrath_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/palettes/poliwrath_palette.gbapal.lz"); -const u8 gMonBackPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/back_pics/poliwrath_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/palettes/poliwrath_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/front_pics/poliwrath_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/palettes/poliwrath_palette.gbapal.lz"); +const u32 gMonBackPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/back_pics/poliwrath_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/palettes/poliwrath_shiny_palette.gbapal.lz"); const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/icons/poliwrath_icon.4bpp"); const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/footprints/poliwrath_footprint.1bpp"); -const u8 gMonStillFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/front_pics/abra_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Abra[] = INCBIN_U8("graphics/pokemon/palettes/abra_palette.gbapal.lz"); -const u8 gMonBackPic_Abra[] = INCBIN_U8("graphics/pokemon/back_pics/abra_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Abra[] = INCBIN_U8("graphics/pokemon/palettes/abra_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/front_pics/abra_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Abra[] = INCBIN_U32("graphics/pokemon/palettes/abra_palette.gbapal.lz"); +const u32 gMonBackPic_Abra[] = INCBIN_U32("graphics/pokemon/back_pics/abra_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Abra[] = INCBIN_U32("graphics/pokemon/palettes/abra_shiny_palette.gbapal.lz"); const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/icons/abra_icon.4bpp"); const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/footprints/abra_footprint.1bpp"); -const u8 gMonStillFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/front_pics/kadabra_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/palettes/kadabra_palette.gbapal.lz"); -const u8 gMonBackPic_Kadabra[] = INCBIN_U8("graphics/pokemon/back_pics/kadabra_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/palettes/kadabra_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/front_pics/kadabra_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/palettes/kadabra_palette.gbapal.lz"); +const u32 gMonBackPic_Kadabra[] = INCBIN_U32("graphics/pokemon/back_pics/kadabra_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/palettes/kadabra_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/icons/kadabra_icon.4bpp"); const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/footprints/kadabra_footprint.1bpp"); -const u8 gMonStillFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/front_pics/alakazam_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/palettes/alakazam_palette.gbapal.lz"); -const u8 gMonBackPic_Alakazam[] = INCBIN_U8("graphics/pokemon/back_pics/alakazam_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/palettes/alakazam_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/front_pics/alakazam_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/palettes/alakazam_palette.gbapal.lz"); +const u32 gMonBackPic_Alakazam[] = INCBIN_U32("graphics/pokemon/back_pics/alakazam_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/palettes/alakazam_shiny_palette.gbapal.lz"); const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/icons/alakazam_icon.4bpp"); const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/footprints/alakazam_footprint.1bpp"); -const u8 gMonStillFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/front_pics/machop_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Machop[] = INCBIN_U8("graphics/pokemon/palettes/machop_palette.gbapal.lz"); -const u8 gMonBackPic_Machop[] = INCBIN_U8("graphics/pokemon/back_pics/machop_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Machop[] = INCBIN_U8("graphics/pokemon/palettes/machop_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/front_pics/machop_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Machop[] = INCBIN_U32("graphics/pokemon/palettes/machop_palette.gbapal.lz"); +const u32 gMonBackPic_Machop[] = INCBIN_U32("graphics/pokemon/back_pics/machop_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Machop[] = INCBIN_U32("graphics/pokemon/palettes/machop_shiny_palette.gbapal.lz"); const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/icons/machop_icon.4bpp"); const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/footprints/machop_footprint.1bpp"); -const u8 gMonStillFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/front_pics/machoke_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Machoke[] = INCBIN_U8("graphics/pokemon/palettes/machoke_palette.gbapal.lz"); -const u8 gMonBackPic_Machoke[] = INCBIN_U8("graphics/pokemon/back_pics/machoke_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Machoke[] = INCBIN_U8("graphics/pokemon/palettes/machoke_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/front_pics/machoke_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Machoke[] = INCBIN_U32("graphics/pokemon/palettes/machoke_palette.gbapal.lz"); +const u32 gMonBackPic_Machoke[] = INCBIN_U32("graphics/pokemon/back_pics/machoke_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Machoke[] = INCBIN_U32("graphics/pokemon/palettes/machoke_shiny_palette.gbapal.lz"); const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/icons/machoke_icon.4bpp"); const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/footprints/machoke_footprint.1bpp"); -const u8 gMonStillFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/front_pics/machamp_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Machamp[] = INCBIN_U8("graphics/pokemon/palettes/machamp_palette.gbapal.lz"); -const u8 gMonBackPic_Machamp[] = INCBIN_U8("graphics/pokemon/back_pics/machamp_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Machamp[] = INCBIN_U8("graphics/pokemon/palettes/machamp_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/front_pics/machamp_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Machamp[] = INCBIN_U32("graphics/pokemon/palettes/machamp_palette.gbapal.lz"); +const u32 gMonBackPic_Machamp[] = INCBIN_U32("graphics/pokemon/back_pics/machamp_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Machamp[] = INCBIN_U32("graphics/pokemon/palettes/machamp_shiny_palette.gbapal.lz"); const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/icons/machamp_icon.4bpp"); const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/footprints/machamp_footprint.1bpp"); -const u8 gMonStillFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/front_pics/bellsprout_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/palettes/bellsprout_palette.gbapal.lz"); -const u8 gMonBackPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/back_pics/bellsprout_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/palettes/bellsprout_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/front_pics/bellsprout_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/palettes/bellsprout_palette.gbapal.lz"); +const u32 gMonBackPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/back_pics/bellsprout_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/palettes/bellsprout_shiny_palette.gbapal.lz"); const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/icons/bellsprout_icon.4bpp"); const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/footprints/bellsprout_footprint.1bpp"); -const u8 gMonStillFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/front_pics/weepinbell_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/palettes/weepinbell_palette.gbapal.lz"); -const u8 gMonBackPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/back_pics/weepinbell_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/palettes/weepinbell_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/front_pics/weepinbell_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/palettes/weepinbell_palette.gbapal.lz"); +const u32 gMonBackPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/back_pics/weepinbell_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/palettes/weepinbell_shiny_palette.gbapal.lz"); const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/icons/weepinbell_icon.4bpp"); const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/footprints/weepinbell_footprint.1bpp"); -const u8 gMonStillFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/front_pics/victreebel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/palettes/victreebel_palette.gbapal.lz"); -const u8 gMonBackPic_Victreebel[] = INCBIN_U8("graphics/pokemon/back_pics/victreebel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/palettes/victreebel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/front_pics/victreebel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/palettes/victreebel_palette.gbapal.lz"); +const u32 gMonBackPic_Victreebel[] = INCBIN_U32("graphics/pokemon/back_pics/victreebel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/palettes/victreebel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/icons/victreebel_icon.4bpp"); const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/footprints/victreebel_footprint.1bpp"); -const u8 gMonStillFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/front_pics/tentacool_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/palettes/tentacool_palette.gbapal.lz"); -const u8 gMonBackPic_Tentacool[] = INCBIN_U8("graphics/pokemon/back_pics/tentacool_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/palettes/tentacool_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/front_pics/tentacool_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/palettes/tentacool_palette.gbapal.lz"); +const u32 gMonBackPic_Tentacool[] = INCBIN_U32("graphics/pokemon/back_pics/tentacool_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/palettes/tentacool_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/icons/tentacool_icon.4bpp"); const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/footprints/tentacool_footprint.1bpp"); -const u8 gMonStillFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/front_pics/tentacruel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/palettes/tentacruel_palette.gbapal.lz"); -const u8 gMonBackPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/back_pics/tentacruel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/palettes/tentacruel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/front_pics/tentacruel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/palettes/tentacruel_palette.gbapal.lz"); +const u32 gMonBackPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/back_pics/tentacruel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/palettes/tentacruel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/icons/tentacruel_icon.4bpp"); const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/footprints/tentacruel_footprint.1bpp"); -const u8 gMonStillFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/front_pics/geodude_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Geodude[] = INCBIN_U8("graphics/pokemon/palettes/geodude_palette.gbapal.lz"); -const u8 gMonBackPic_Geodude[] = INCBIN_U8("graphics/pokemon/back_pics/geodude_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Geodude[] = INCBIN_U8("graphics/pokemon/palettes/geodude_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/front_pics/geodude_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Geodude[] = INCBIN_U32("graphics/pokemon/palettes/geodude_palette.gbapal.lz"); +const u32 gMonBackPic_Geodude[] = INCBIN_U32("graphics/pokemon/back_pics/geodude_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Geodude[] = INCBIN_U32("graphics/pokemon/palettes/geodude_shiny_palette.gbapal.lz"); const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/icons/geodude_icon.4bpp"); const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/footprints/geodude_footprint.1bpp"); -const u8 gMonStillFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/front_pics/graveler_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Graveler[] = INCBIN_U8("graphics/pokemon/palettes/graveler_palette.gbapal.lz"); -const u8 gMonBackPic_Graveler[] = INCBIN_U8("graphics/pokemon/back_pics/graveler_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Graveler[] = INCBIN_U8("graphics/pokemon/palettes/graveler_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/front_pics/graveler_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Graveler[] = INCBIN_U32("graphics/pokemon/palettes/graveler_palette.gbapal.lz"); +const u32 gMonBackPic_Graveler[] = INCBIN_U32("graphics/pokemon/back_pics/graveler_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Graveler[] = INCBIN_U32("graphics/pokemon/palettes/graveler_shiny_palette.gbapal.lz"); const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/icons/graveler_icon.4bpp"); const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/footprints/graveler_footprint.1bpp"); -const u8 gMonStillFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/front_pics/golem_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Golem[] = INCBIN_U8("graphics/pokemon/palettes/golem_palette.gbapal.lz"); -const u8 gMonBackPic_Golem[] = INCBIN_U8("graphics/pokemon/back_pics/golem_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Golem[] = INCBIN_U8("graphics/pokemon/palettes/golem_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/front_pics/golem_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Golem[] = INCBIN_U32("graphics/pokemon/palettes/golem_palette.gbapal.lz"); +const u32 gMonBackPic_Golem[] = INCBIN_U32("graphics/pokemon/back_pics/golem_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Golem[] = INCBIN_U32("graphics/pokemon/palettes/golem_shiny_palette.gbapal.lz"); const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/icons/golem_icon.4bpp"); const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/footprints/golem_footprint.1bpp"); -const u8 gMonStillFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/front_pics/ponyta_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/palettes/ponyta_palette.gbapal.lz"); -const u8 gMonBackPic_Ponyta[] = INCBIN_U8("graphics/pokemon/back_pics/ponyta_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/palettes/ponyta_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/front_pics/ponyta_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/palettes/ponyta_palette.gbapal.lz"); +const u32 gMonBackPic_Ponyta[] = INCBIN_U32("graphics/pokemon/back_pics/ponyta_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/palettes/ponyta_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/icons/ponyta_icon.4bpp"); const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/footprints/ponyta_footprint.1bpp"); -const u8 gMonStillFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/front_pics/rapidash_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/palettes/rapidash_palette.gbapal.lz"); -const u8 gMonBackPic_Rapidash[] = INCBIN_U8("graphics/pokemon/back_pics/rapidash_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/palettes/rapidash_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/front_pics/rapidash_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/palettes/rapidash_palette.gbapal.lz"); +const u32 gMonBackPic_Rapidash[] = INCBIN_U32("graphics/pokemon/back_pics/rapidash_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/palettes/rapidash_shiny_palette.gbapal.lz"); const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/icons/rapidash_icon.4bpp"); const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/footprints/rapidash_footprint.1bpp"); -const u8 gMonStillFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/front_pics/slowpoke_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/palettes/slowpoke_palette.gbapal.lz"); -const u8 gMonBackPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/back_pics/slowpoke_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/palettes/slowpoke_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/front_pics/slowpoke_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/palettes/slowpoke_palette.gbapal.lz"); +const u32 gMonBackPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/back_pics/slowpoke_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/palettes/slowpoke_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/icons/slowpoke_icon.4bpp"); const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/footprints/slowpoke_footprint.1bpp"); -const u8 gMonStillFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/front_pics/slowbro_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/palettes/slowbro_palette.gbapal.lz"); -const u8 gMonBackPic_Slowbro[] = INCBIN_U8("graphics/pokemon/back_pics/slowbro_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/palettes/slowbro_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/front_pics/slowbro_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/palettes/slowbro_palette.gbapal.lz"); +const u32 gMonBackPic_Slowbro[] = INCBIN_U32("graphics/pokemon/back_pics/slowbro_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/palettes/slowbro_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/icons/slowbro_icon.4bpp"); const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/footprints/slowbro_footprint.1bpp"); -const u8 gMonStillFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/front_pics/magnemite_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/palettes/magnemite_palette.gbapal.lz"); -const u8 gMonBackPic_Magnemite[] = INCBIN_U8("graphics/pokemon/back_pics/magnemite_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/palettes/magnemite_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/front_pics/magnemite_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/palettes/magnemite_palette.gbapal.lz"); +const u32 gMonBackPic_Magnemite[] = INCBIN_U32("graphics/pokemon/back_pics/magnemite_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/palettes/magnemite_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/icons/magnemite_icon.4bpp"); const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/footprints/magnemite_footprint.1bpp"); -const u8 gMonStillFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/front_pics/magneton_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magneton[] = INCBIN_U8("graphics/pokemon/palettes/magneton_palette.gbapal.lz"); -const u8 gMonBackPic_Magneton[] = INCBIN_U8("graphics/pokemon/back_pics/magneton_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magneton[] = INCBIN_U8("graphics/pokemon/palettes/magneton_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/front_pics/magneton_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magneton[] = INCBIN_U32("graphics/pokemon/palettes/magneton_palette.gbapal.lz"); +const u32 gMonBackPic_Magneton[] = INCBIN_U32("graphics/pokemon/back_pics/magneton_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magneton[] = INCBIN_U32("graphics/pokemon/palettes/magneton_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/icons/magneton_icon.4bpp"); const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/footprints/magneton_footprint.1bpp"); -const u8 gMonStillFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/front_pics/farfetch_d_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/palettes/farfetch_d_palette.gbapal.lz"); -const u8 gMonBackPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/back_pics/farfetch_d_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/palettes/farfetch_d_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/front_pics/farfetch_d_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/palettes/farfetch_d_palette.gbapal.lz"); +const u32 gMonBackPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/back_pics/farfetch_d_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/palettes/farfetch_d_shiny_palette.gbapal.lz"); const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/icons/farfetch_d_icon.4bpp"); const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/footprints/farfetch_d_footprint.1bpp"); -const u8 gMonStillFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/front_pics/doduo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Doduo[] = INCBIN_U8("graphics/pokemon/palettes/doduo_palette.gbapal.lz"); -const u8 gMonBackPic_Doduo[] = INCBIN_U8("graphics/pokemon/back_pics/doduo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Doduo[] = INCBIN_U8("graphics/pokemon/palettes/doduo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/front_pics/doduo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Doduo[] = INCBIN_U32("graphics/pokemon/palettes/doduo_palette.gbapal.lz"); +const u32 gMonBackPic_Doduo[] = INCBIN_U32("graphics/pokemon/back_pics/doduo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Doduo[] = INCBIN_U32("graphics/pokemon/palettes/doduo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/icons/doduo_icon.4bpp"); const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/footprints/doduo_footprint.1bpp"); -const u8 gMonStillFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/front_pics/dodrio_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/palettes/dodrio_palette.gbapal.lz"); -const u8 gMonBackPic_Dodrio[] = INCBIN_U8("graphics/pokemon/back_pics/dodrio_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/palettes/dodrio_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/front_pics/dodrio_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/palettes/dodrio_palette.gbapal.lz"); +const u32 gMonBackPic_Dodrio[] = INCBIN_U32("graphics/pokemon/back_pics/dodrio_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/palettes/dodrio_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/icons/dodrio_icon.4bpp"); const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/footprints/dodrio_footprint.1bpp"); -const u8 gMonStillFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/front_pics/seel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Seel[] = INCBIN_U8("graphics/pokemon/palettes/seel_palette.gbapal.lz"); -const u8 gMonBackPic_Seel[] = INCBIN_U8("graphics/pokemon/back_pics/seel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Seel[] = INCBIN_U8("graphics/pokemon/palettes/seel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/front_pics/seel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Seel[] = INCBIN_U32("graphics/pokemon/palettes/seel_palette.gbapal.lz"); +const u32 gMonBackPic_Seel[] = INCBIN_U32("graphics/pokemon/back_pics/seel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Seel[] = INCBIN_U32("graphics/pokemon/palettes/seel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/icons/seel_icon.4bpp"); const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/footprints/seel_footprint.1bpp"); -const u8 gMonStillFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/front_pics/dewgong_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/palettes/dewgong_palette.gbapal.lz"); -const u8 gMonBackPic_Dewgong[] = INCBIN_U8("graphics/pokemon/back_pics/dewgong_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/palettes/dewgong_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/front_pics/dewgong_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/palettes/dewgong_palette.gbapal.lz"); +const u32 gMonBackPic_Dewgong[] = INCBIN_U32("graphics/pokemon/back_pics/dewgong_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/palettes/dewgong_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/icons/dewgong_icon.4bpp"); const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/footprints/dewgong_footprint.1bpp"); -const u8 gMonStillFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/front_pics/grimer_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Grimer[] = INCBIN_U8("graphics/pokemon/palettes/grimer_palette.gbapal.lz"); -const u8 gMonBackPic_Grimer[] = INCBIN_U8("graphics/pokemon/back_pics/grimer_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Grimer[] = INCBIN_U8("graphics/pokemon/palettes/grimer_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/front_pics/grimer_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Grimer[] = INCBIN_U32("graphics/pokemon/palettes/grimer_palette.gbapal.lz"); +const u32 gMonBackPic_Grimer[] = INCBIN_U32("graphics/pokemon/back_pics/grimer_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Grimer[] = INCBIN_U32("graphics/pokemon/palettes/grimer_shiny_palette.gbapal.lz"); const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/icons/grimer_icon.4bpp"); const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/footprints/grimer_footprint.1bpp"); -const u8 gMonStillFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/front_pics/muk_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Muk[] = INCBIN_U8("graphics/pokemon/palettes/muk_palette.gbapal.lz"); -const u8 gMonBackPic_Muk[] = INCBIN_U8("graphics/pokemon/back_pics/muk_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Muk[] = INCBIN_U8("graphics/pokemon/palettes/muk_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/front_pics/muk_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Muk[] = INCBIN_U32("graphics/pokemon/palettes/muk_palette.gbapal.lz"); +const u32 gMonBackPic_Muk[] = INCBIN_U32("graphics/pokemon/back_pics/muk_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Muk[] = INCBIN_U32("graphics/pokemon/palettes/muk_shiny_palette.gbapal.lz"); const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/icons/muk_icon.4bpp"); const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/footprints/muk_footprint.1bpp"); -const u8 gMonStillFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/front_pics/shellder_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shellder[] = INCBIN_U8("graphics/pokemon/palettes/shellder_palette.gbapal.lz"); -const u8 gMonBackPic_Shellder[] = INCBIN_U8("graphics/pokemon/back_pics/shellder_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shellder[] = INCBIN_U8("graphics/pokemon/palettes/shellder_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/front_pics/shellder_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shellder[] = INCBIN_U32("graphics/pokemon/palettes/shellder_palette.gbapal.lz"); +const u32 gMonBackPic_Shellder[] = INCBIN_U32("graphics/pokemon/back_pics/shellder_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shellder[] = INCBIN_U32("graphics/pokemon/palettes/shellder_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/icons/shellder_icon.4bpp"); const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/footprints/shellder_footprint.1bpp"); -const u8 gMonStillFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/front_pics/cloyster_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/palettes/cloyster_palette.gbapal.lz"); -const u8 gMonBackPic_Cloyster[] = INCBIN_U8("graphics/pokemon/back_pics/cloyster_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/palettes/cloyster_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/front_pics/cloyster_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/palettes/cloyster_palette.gbapal.lz"); +const u32 gMonBackPic_Cloyster[] = INCBIN_U32("graphics/pokemon/back_pics/cloyster_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/palettes/cloyster_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/icons/cloyster_icon.4bpp"); const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/footprints/cloyster_footprint.1bpp"); -const u8 gMonStillFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/front_pics/gastly_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gastly[] = INCBIN_U8("graphics/pokemon/palettes/gastly_palette.gbapal.lz"); -const u8 gMonBackPic_Gastly[] = INCBIN_U8("graphics/pokemon/back_pics/gastly_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gastly[] = INCBIN_U8("graphics/pokemon/palettes/gastly_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/front_pics/gastly_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gastly[] = INCBIN_U32("graphics/pokemon/palettes/gastly_palette.gbapal.lz"); +const u32 gMonBackPic_Gastly[] = INCBIN_U32("graphics/pokemon/back_pics/gastly_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gastly[] = INCBIN_U32("graphics/pokemon/palettes/gastly_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/icons/gastly_icon.4bpp"); const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/footprints/gastly_footprint.1bpp"); -const u8 gMonStillFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/front_pics/haunter_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Haunter[] = INCBIN_U8("graphics/pokemon/palettes/haunter_palette.gbapal.lz"); -const u8 gMonBackPic_Haunter[] = INCBIN_U8("graphics/pokemon/back_pics/haunter_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Haunter[] = INCBIN_U8("graphics/pokemon/palettes/haunter_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/front_pics/haunter_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Haunter[] = INCBIN_U32("graphics/pokemon/palettes/haunter_palette.gbapal.lz"); +const u32 gMonBackPic_Haunter[] = INCBIN_U32("graphics/pokemon/back_pics/haunter_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Haunter[] = INCBIN_U32("graphics/pokemon/palettes/haunter_shiny_palette.gbapal.lz"); const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/icons/haunter_icon.4bpp"); const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/footprints/haunter_footprint.1bpp"); -const u8 gMonStillFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/front_pics/gengar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gengar[] = INCBIN_U8("graphics/pokemon/palettes/gengar_palette.gbapal.lz"); -const u8 gMonBackPic_Gengar[] = INCBIN_U8("graphics/pokemon/back_pics/gengar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gengar[] = INCBIN_U8("graphics/pokemon/palettes/gengar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/front_pics/gengar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gengar[] = INCBIN_U32("graphics/pokemon/palettes/gengar_palette.gbapal.lz"); +const u32 gMonBackPic_Gengar[] = INCBIN_U32("graphics/pokemon/back_pics/gengar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gengar[] = INCBIN_U32("graphics/pokemon/palettes/gengar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/icons/gengar_icon.4bpp"); const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/footprints/gengar_footprint.1bpp"); -const u8 gMonStillFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/front_pics/onix_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Onix[] = INCBIN_U8("graphics/pokemon/palettes/onix_palette.gbapal.lz"); -const u8 gMonBackPic_Onix[] = INCBIN_U8("graphics/pokemon/back_pics/onix_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Onix[] = INCBIN_U8("graphics/pokemon/palettes/onix_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/front_pics/onix_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Onix[] = INCBIN_U32("graphics/pokemon/palettes/onix_palette.gbapal.lz"); +const u32 gMonBackPic_Onix[] = INCBIN_U32("graphics/pokemon/back_pics/onix_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Onix[] = INCBIN_U32("graphics/pokemon/palettes/onix_shiny_palette.gbapal.lz"); const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/icons/onix_icon.4bpp"); const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/footprints/onix_footprint.1bpp"); -const u8 gMonStillFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/front_pics/drowzee_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/palettes/drowzee_palette.gbapal.lz"); -const u8 gMonBackPic_Drowzee[] = INCBIN_U8("graphics/pokemon/back_pics/drowzee_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/palettes/drowzee_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/front_pics/drowzee_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/palettes/drowzee_palette.gbapal.lz"); +const u32 gMonBackPic_Drowzee[] = INCBIN_U32("graphics/pokemon/back_pics/drowzee_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/palettes/drowzee_shiny_palette.gbapal.lz"); const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/icons/drowzee_icon.4bpp"); const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/footprints/drowzee_footprint.1bpp"); -const u8 gMonStillFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/front_pics/hypno_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hypno[] = INCBIN_U8("graphics/pokemon/palettes/hypno_palette.gbapal.lz"); -const u8 gMonBackPic_Hypno[] = INCBIN_U8("graphics/pokemon/back_pics/hypno_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hypno[] = INCBIN_U8("graphics/pokemon/palettes/hypno_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/front_pics/hypno_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hypno[] = INCBIN_U32("graphics/pokemon/palettes/hypno_palette.gbapal.lz"); +const u32 gMonBackPic_Hypno[] = INCBIN_U32("graphics/pokemon/back_pics/hypno_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hypno[] = INCBIN_U32("graphics/pokemon/palettes/hypno_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/icons/hypno_icon.4bpp"); const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/footprints/hypno_footprint.1bpp"); -const u8 gMonStillFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/front_pics/krabby_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Krabby[] = INCBIN_U8("graphics/pokemon/palettes/krabby_palette.gbapal.lz"); -const u8 gMonBackPic_Krabby[] = INCBIN_U8("graphics/pokemon/back_pics/krabby_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Krabby[] = INCBIN_U8("graphics/pokemon/palettes/krabby_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/front_pics/krabby_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Krabby[] = INCBIN_U32("graphics/pokemon/palettes/krabby_palette.gbapal.lz"); +const u32 gMonBackPic_Krabby[] = INCBIN_U32("graphics/pokemon/back_pics/krabby_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Krabby[] = INCBIN_U32("graphics/pokemon/palettes/krabby_shiny_palette.gbapal.lz"); const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/icons/krabby_icon.4bpp"); const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/footprints/krabby_footprint.1bpp"); -const u8 gMonStillFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/front_pics/kingler_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kingler[] = INCBIN_U8("graphics/pokemon/palettes/kingler_palette.gbapal.lz"); -const u8 gMonBackPic_Kingler[] = INCBIN_U8("graphics/pokemon/back_pics/kingler_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kingler[] = INCBIN_U8("graphics/pokemon/palettes/kingler_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/front_pics/kingler_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kingler[] = INCBIN_U32("graphics/pokemon/palettes/kingler_palette.gbapal.lz"); +const u32 gMonBackPic_Kingler[] = INCBIN_U32("graphics/pokemon/back_pics/kingler_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kingler[] = INCBIN_U32("graphics/pokemon/palettes/kingler_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/icons/kingler_icon.4bpp"); const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/footprints/kingler_footprint.1bpp"); -const u8 gMonStillFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/front_pics/voltorb_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/palettes/voltorb_palette.gbapal.lz"); -const u8 gMonBackPic_Voltorb[] = INCBIN_U8("graphics/pokemon/back_pics/voltorb_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/palettes/voltorb_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/front_pics/voltorb_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/palettes/voltorb_palette.gbapal.lz"); +const u32 gMonBackPic_Voltorb[] = INCBIN_U32("graphics/pokemon/back_pics/voltorb_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/palettes/voltorb_shiny_palette.gbapal.lz"); const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/icons/voltorb_icon.4bpp"); const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/footprints/voltorb_footprint.1bpp"); -const u8 gMonStillFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/front_pics/electrode_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Electrode[] = INCBIN_U8("graphics/pokemon/palettes/electrode_palette.gbapal.lz"); -const u8 gMonBackPic_Electrode[] = INCBIN_U8("graphics/pokemon/back_pics/electrode_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Electrode[] = INCBIN_U8("graphics/pokemon/palettes/electrode_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/front_pics/electrode_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Electrode[] = INCBIN_U32("graphics/pokemon/palettes/electrode_palette.gbapal.lz"); +const u32 gMonBackPic_Electrode[] = INCBIN_U32("graphics/pokemon/back_pics/electrode_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Electrode[] = INCBIN_U32("graphics/pokemon/palettes/electrode_shiny_palette.gbapal.lz"); const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/icons/electrode_icon.4bpp"); const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/footprints/electrode_footprint.1bpp"); -const u8 gMonStillFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/front_pics/exeggcute_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/palettes/exeggcute_palette.gbapal.lz"); -const u8 gMonBackPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/back_pics/exeggcute_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/palettes/exeggcute_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/front_pics/exeggcute_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/palettes/exeggcute_palette.gbapal.lz"); +const u32 gMonBackPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/back_pics/exeggcute_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/palettes/exeggcute_shiny_palette.gbapal.lz"); const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/icons/exeggcute_icon.4bpp"); const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/footprints/exeggcute_footprint.1bpp"); -const u8 gMonStillFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/front_pics/exeggutor_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/palettes/exeggutor_palette.gbapal.lz"); -const u8 gMonBackPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/back_pics/exeggutor_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/palettes/exeggutor_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/front_pics/exeggutor_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/palettes/exeggutor_palette.gbapal.lz"); +const u32 gMonBackPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/back_pics/exeggutor_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/palettes/exeggutor_shiny_palette.gbapal.lz"); const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/icons/exeggutor_icon.4bpp"); const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/footprints/exeggutor_footprint.1bpp"); -const u8 gMonStillFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/front_pics/cubone_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cubone[] = INCBIN_U8("graphics/pokemon/palettes/cubone_palette.gbapal.lz"); -const u8 gMonBackPic_Cubone[] = INCBIN_U8("graphics/pokemon/back_pics/cubone_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cubone[] = INCBIN_U8("graphics/pokemon/palettes/cubone_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/front_pics/cubone_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cubone[] = INCBIN_U32("graphics/pokemon/palettes/cubone_palette.gbapal.lz"); +const u32 gMonBackPic_Cubone[] = INCBIN_U32("graphics/pokemon/back_pics/cubone_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cubone[] = INCBIN_U32("graphics/pokemon/palettes/cubone_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/icons/cubone_icon.4bpp"); const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/footprints/cubone_footprint.1bpp"); -const u8 gMonStillFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/front_pics/marowak_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Marowak[] = INCBIN_U8("graphics/pokemon/palettes/marowak_palette.gbapal.lz"); -const u8 gMonBackPic_Marowak[] = INCBIN_U8("graphics/pokemon/back_pics/marowak_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Marowak[] = INCBIN_U8("graphics/pokemon/palettes/marowak_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/front_pics/marowak_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Marowak[] = INCBIN_U32("graphics/pokemon/palettes/marowak_palette.gbapal.lz"); +const u32 gMonBackPic_Marowak[] = INCBIN_U32("graphics/pokemon/back_pics/marowak_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Marowak[] = INCBIN_U32("graphics/pokemon/palettes/marowak_shiny_palette.gbapal.lz"); const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/icons/marowak_icon.4bpp"); const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/footprints/marowak_footprint.1bpp"); -const u8 gMonStillFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/front_pics/hitmonlee_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/palettes/hitmonlee_palette.gbapal.lz"); -const u8 gMonBackPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/back_pics/hitmonlee_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/palettes/hitmonlee_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/front_pics/hitmonlee_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/palettes/hitmonlee_palette.gbapal.lz"); +const u32 gMonBackPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/back_pics/hitmonlee_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/palettes/hitmonlee_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/icons/hitmonlee_icon.4bpp"); const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/footprints/hitmonlee_footprint.1bpp"); -const u8 gMonStillFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/front_pics/hitmonchan_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/palettes/hitmonchan_palette.gbapal.lz"); -const u8 gMonBackPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/back_pics/hitmonchan_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/palettes/hitmonchan_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/front_pics/hitmonchan_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/palettes/hitmonchan_palette.gbapal.lz"); +const u32 gMonBackPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/back_pics/hitmonchan_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/palettes/hitmonchan_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/icons/hitmonchan_icon.4bpp"); const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/footprints/hitmonchan_footprint.1bpp"); -const u8 gMonStillFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/front_pics/lickitung_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/palettes/lickitung_palette.gbapal.lz"); -const u8 gMonBackPic_Lickitung[] = INCBIN_U8("graphics/pokemon/back_pics/lickitung_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/palettes/lickitung_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/front_pics/lickitung_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/palettes/lickitung_palette.gbapal.lz"); +const u32 gMonBackPic_Lickitung[] = INCBIN_U32("graphics/pokemon/back_pics/lickitung_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/palettes/lickitung_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/icons/lickitung_icon.4bpp"); const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/footprints/lickitung_footprint.1bpp"); -const u8 gMonStillFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/front_pics/koffing_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Koffing[] = INCBIN_U8("graphics/pokemon/palettes/koffing_palette.gbapal.lz"); -const u8 gMonBackPic_Koffing[] = INCBIN_U8("graphics/pokemon/back_pics/koffing_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Koffing[] = INCBIN_U8("graphics/pokemon/palettes/koffing_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/front_pics/koffing_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Koffing[] = INCBIN_U32("graphics/pokemon/palettes/koffing_palette.gbapal.lz"); +const u32 gMonBackPic_Koffing[] = INCBIN_U32("graphics/pokemon/back_pics/koffing_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Koffing[] = INCBIN_U32("graphics/pokemon/palettes/koffing_shiny_palette.gbapal.lz"); const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/icons/koffing_icon.4bpp"); const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/footprints/koffing_footprint.1bpp"); -const u8 gMonStillFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/front_pics/weezing_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Weezing[] = INCBIN_U8("graphics/pokemon/palettes/weezing_palette.gbapal.lz"); -const u8 gMonBackPic_Weezing[] = INCBIN_U8("graphics/pokemon/back_pics/weezing_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Weezing[] = INCBIN_U8("graphics/pokemon/palettes/weezing_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/front_pics/weezing_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Weezing[] = INCBIN_U32("graphics/pokemon/palettes/weezing_palette.gbapal.lz"); +const u32 gMonBackPic_Weezing[] = INCBIN_U32("graphics/pokemon/back_pics/weezing_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Weezing[] = INCBIN_U32("graphics/pokemon/palettes/weezing_shiny_palette.gbapal.lz"); const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/icons/weezing_icon.4bpp"); const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/footprints/weezing_footprint.1bpp"); -const u8 gMonStillFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/front_pics/rhyhorn_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/palettes/rhyhorn_palette.gbapal.lz"); -const u8 gMonBackPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/back_pics/rhyhorn_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/palettes/rhyhorn_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/front_pics/rhyhorn_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/palettes/rhyhorn_palette.gbapal.lz"); +const u32 gMonBackPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/back_pics/rhyhorn_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/palettes/rhyhorn_shiny_palette.gbapal.lz"); const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/icons/rhyhorn_icon.4bpp"); const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/footprints/rhyhorn_footprint.1bpp"); -const u8 gMonStillFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/front_pics/rhydon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/palettes/rhydon_palette.gbapal.lz"); -const u8 gMonBackPic_Rhydon[] = INCBIN_U8("graphics/pokemon/back_pics/rhydon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/palettes/rhydon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/front_pics/rhydon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/palettes/rhydon_palette.gbapal.lz"); +const u32 gMonBackPic_Rhydon[] = INCBIN_U32("graphics/pokemon/back_pics/rhydon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/palettes/rhydon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/icons/rhydon_icon.4bpp"); const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/footprints/rhydon_footprint.1bpp"); -const u8 gMonStillFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/front_pics/chansey_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Chansey[] = INCBIN_U8("graphics/pokemon/palettes/chansey_palette.gbapal.lz"); -const u8 gMonBackPic_Chansey[] = INCBIN_U8("graphics/pokemon/back_pics/chansey_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Chansey[] = INCBIN_U8("graphics/pokemon/palettes/chansey_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/front_pics/chansey_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Chansey[] = INCBIN_U32("graphics/pokemon/palettes/chansey_palette.gbapal.lz"); +const u32 gMonBackPic_Chansey[] = INCBIN_U32("graphics/pokemon/back_pics/chansey_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Chansey[] = INCBIN_U32("graphics/pokemon/palettes/chansey_shiny_palette.gbapal.lz"); const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/icons/chansey_icon.4bpp"); const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/footprints/chansey_footprint.1bpp"); -const u8 gMonStillFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/front_pics/tangela_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tangela[] = INCBIN_U8("graphics/pokemon/palettes/tangela_palette.gbapal.lz"); -const u8 gMonBackPic_Tangela[] = INCBIN_U8("graphics/pokemon/back_pics/tangela_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tangela[] = INCBIN_U8("graphics/pokemon/palettes/tangela_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/front_pics/tangela_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tangela[] = INCBIN_U32("graphics/pokemon/palettes/tangela_palette.gbapal.lz"); +const u32 gMonBackPic_Tangela[] = INCBIN_U32("graphics/pokemon/back_pics/tangela_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tangela[] = INCBIN_U32("graphics/pokemon/palettes/tangela_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/icons/tangela_icon.4bpp"); const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/footprints/tangela_footprint.1bpp"); -const u8 gMonStillFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/front_pics/kangaskhan_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/palettes/kangaskhan_palette.gbapal.lz"); -const u8 gMonBackPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/back_pics/kangaskhan_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/palettes/kangaskhan_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/front_pics/kangaskhan_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/palettes/kangaskhan_palette.gbapal.lz"); +const u32 gMonBackPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/back_pics/kangaskhan_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/palettes/kangaskhan_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/icons/kangaskhan_icon.4bpp"); const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/footprints/kangaskhan_footprint.1bpp"); -const u8 gMonStillFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/front_pics/horsea_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Horsea[] = INCBIN_U8("graphics/pokemon/palettes/horsea_palette.gbapal.lz"); -const u8 gMonBackPic_Horsea[] = INCBIN_U8("graphics/pokemon/back_pics/horsea_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Horsea[] = INCBIN_U8("graphics/pokemon/palettes/horsea_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/front_pics/horsea_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Horsea[] = INCBIN_U32("graphics/pokemon/palettes/horsea_palette.gbapal.lz"); +const u32 gMonBackPic_Horsea[] = INCBIN_U32("graphics/pokemon/back_pics/horsea_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Horsea[] = INCBIN_U32("graphics/pokemon/palettes/horsea_shiny_palette.gbapal.lz"); const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/icons/horsea_icon.4bpp"); const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/footprints/horsea_footprint.1bpp"); -const u8 gMonStillFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/front_pics/seadra_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Seadra[] = INCBIN_U8("graphics/pokemon/palettes/seadra_palette.gbapal.lz"); -const u8 gMonBackPic_Seadra[] = INCBIN_U8("graphics/pokemon/back_pics/seadra_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Seadra[] = INCBIN_U8("graphics/pokemon/palettes/seadra_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/front_pics/seadra_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Seadra[] = INCBIN_U32("graphics/pokemon/palettes/seadra_palette.gbapal.lz"); +const u32 gMonBackPic_Seadra[] = INCBIN_U32("graphics/pokemon/back_pics/seadra_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Seadra[] = INCBIN_U32("graphics/pokemon/palettes/seadra_shiny_palette.gbapal.lz"); const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/icons/seadra_icon.4bpp"); const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/footprints/seadra_footprint.1bpp"); -const u8 gMonStillFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/front_pics/goldeen_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/palettes/goldeen_palette.gbapal.lz"); -const u8 gMonBackPic_Goldeen[] = INCBIN_U8("graphics/pokemon/back_pics/goldeen_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/palettes/goldeen_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/front_pics/goldeen_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/palettes/goldeen_palette.gbapal.lz"); +const u32 gMonBackPic_Goldeen[] = INCBIN_U32("graphics/pokemon/back_pics/goldeen_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/palettes/goldeen_shiny_palette.gbapal.lz"); const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/icons/goldeen_icon.4bpp"); const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/footprints/goldeen_footprint.1bpp"); -const u8 gMonStillFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/front_pics/seaking_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Seaking[] = INCBIN_U8("graphics/pokemon/palettes/seaking_palette.gbapal.lz"); -const u8 gMonBackPic_Seaking[] = INCBIN_U8("graphics/pokemon/back_pics/seaking_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Seaking[] = INCBIN_U8("graphics/pokemon/palettes/seaking_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/front_pics/seaking_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Seaking[] = INCBIN_U32("graphics/pokemon/palettes/seaking_palette.gbapal.lz"); +const u32 gMonBackPic_Seaking[] = INCBIN_U32("graphics/pokemon/back_pics/seaking_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Seaking[] = INCBIN_U32("graphics/pokemon/palettes/seaking_shiny_palette.gbapal.lz"); const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/icons/seaking_icon.4bpp"); const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/footprints/seaking_footprint.1bpp"); -const u8 gMonStillFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/front_pics/staryu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Staryu[] = INCBIN_U8("graphics/pokemon/palettes/staryu_palette.gbapal.lz"); -const u8 gMonBackPic_Staryu[] = INCBIN_U8("graphics/pokemon/back_pics/staryu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Staryu[] = INCBIN_U8("graphics/pokemon/palettes/staryu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/front_pics/staryu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Staryu[] = INCBIN_U32("graphics/pokemon/palettes/staryu_palette.gbapal.lz"); +const u32 gMonBackPic_Staryu[] = INCBIN_U32("graphics/pokemon/back_pics/staryu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Staryu[] = INCBIN_U32("graphics/pokemon/palettes/staryu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/icons/staryu_icon.4bpp"); const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/footprints/staryu_footprint.1bpp"); -const u8 gMonStillFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/front_pics/starmie_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Starmie[] = INCBIN_U8("graphics/pokemon/palettes/starmie_palette.gbapal.lz"); -const u8 gMonBackPic_Starmie[] = INCBIN_U8("graphics/pokemon/back_pics/starmie_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Starmie[] = INCBIN_U8("graphics/pokemon/palettes/starmie_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/front_pics/starmie_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Starmie[] = INCBIN_U32("graphics/pokemon/palettes/starmie_palette.gbapal.lz"); +const u32 gMonBackPic_Starmie[] = INCBIN_U32("graphics/pokemon/back_pics/starmie_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Starmie[] = INCBIN_U32("graphics/pokemon/palettes/starmie_shiny_palette.gbapal.lz"); const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/icons/starmie_icon.4bpp"); const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/footprints/starmie_footprint.1bpp"); -const u8 gMonStillFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/front_pics/mr_mime_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/palettes/mr_mime_palette.gbapal.lz"); -const u8 gMonBackPic_Mrmime[] = INCBIN_U8("graphics/pokemon/back_pics/mr_mime_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/palettes/mr_mime_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mrmime[] = INCBIN_U32("graphics/pokemon/front_pics/mr_mime_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mrmime[] = INCBIN_U32("graphics/pokemon/palettes/mr_mime_palette.gbapal.lz"); +const u32 gMonBackPic_Mrmime[] = INCBIN_U32("graphics/pokemon/back_pics/mr_mime_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mrmime[] = INCBIN_U32("graphics/pokemon/palettes/mr_mime_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mrmime[] = INCBIN_U8("graphics/pokemon/icons/mr_mime_icon.4bpp"); const u8 gMonFootprint_Mrmime[] = INCBIN_U8("graphics/pokemon/footprints/mr_mime_footprint.1bpp"); -const u8 gMonStillFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/front_pics/scyther_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Scyther[] = INCBIN_U8("graphics/pokemon/palettes/scyther_palette.gbapal.lz"); -const u8 gMonBackPic_Scyther[] = INCBIN_U8("graphics/pokemon/back_pics/scyther_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Scyther[] = INCBIN_U8("graphics/pokemon/palettes/scyther_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/front_pics/scyther_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Scyther[] = INCBIN_U32("graphics/pokemon/palettes/scyther_palette.gbapal.lz"); +const u32 gMonBackPic_Scyther[] = INCBIN_U32("graphics/pokemon/back_pics/scyther_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Scyther[] = INCBIN_U32("graphics/pokemon/palettes/scyther_shiny_palette.gbapal.lz"); const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/icons/scyther_icon.4bpp"); const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/footprints/scyther_footprint.1bpp"); -const u8 gMonStillFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/front_pics/jynx_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Jynx[] = INCBIN_U8("graphics/pokemon/palettes/jynx_palette.gbapal.lz"); -const u8 gMonBackPic_Jynx[] = INCBIN_U8("graphics/pokemon/back_pics/jynx_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Jynx[] = INCBIN_U8("graphics/pokemon/palettes/jynx_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/front_pics/jynx_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Jynx[] = INCBIN_U32("graphics/pokemon/palettes/jynx_palette.gbapal.lz"); +const u32 gMonBackPic_Jynx[] = INCBIN_U32("graphics/pokemon/back_pics/jynx_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Jynx[] = INCBIN_U32("graphics/pokemon/palettes/jynx_shiny_palette.gbapal.lz"); const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/icons/jynx_icon.4bpp"); const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/footprints/jynx_footprint.1bpp"); -const u8 gMonStillFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/front_pics/electabuzz_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/palettes/electabuzz_palette.gbapal.lz"); -const u8 gMonBackPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/back_pics/electabuzz_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/palettes/electabuzz_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/front_pics/electabuzz_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/palettes/electabuzz_palette.gbapal.lz"); +const u32 gMonBackPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/back_pics/electabuzz_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/palettes/electabuzz_shiny_palette.gbapal.lz"); const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/icons/electabuzz_icon.4bpp"); const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/footprints/electabuzz_footprint.1bpp"); -const u8 gMonStillFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/front_pics/magmar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magmar[] = INCBIN_U8("graphics/pokemon/palettes/magmar_palette.gbapal.lz"); -const u8 gMonBackPic_Magmar[] = INCBIN_U8("graphics/pokemon/back_pics/magmar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magmar[] = INCBIN_U8("graphics/pokemon/palettes/magmar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/front_pics/magmar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magmar[] = INCBIN_U32("graphics/pokemon/palettes/magmar_palette.gbapal.lz"); +const u32 gMonBackPic_Magmar[] = INCBIN_U32("graphics/pokemon/back_pics/magmar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magmar[] = INCBIN_U32("graphics/pokemon/palettes/magmar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/icons/magmar_icon.4bpp"); const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/footprints/magmar_footprint.1bpp"); -const u8 gMonStillFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/front_pics/pinsir_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/palettes/pinsir_palette.gbapal.lz"); -const u8 gMonBackPic_Pinsir[] = INCBIN_U8("graphics/pokemon/back_pics/pinsir_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/palettes/pinsir_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/front_pics/pinsir_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/palettes/pinsir_palette.gbapal.lz"); +const u32 gMonBackPic_Pinsir[] = INCBIN_U32("graphics/pokemon/back_pics/pinsir_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/palettes/pinsir_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/icons/pinsir_icon.4bpp"); const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/footprints/pinsir_footprint.1bpp"); -const u8 gMonStillFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/front_pics/tauros_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tauros[] = INCBIN_U8("graphics/pokemon/palettes/tauros_palette.gbapal.lz"); -const u8 gMonBackPic_Tauros[] = INCBIN_U8("graphics/pokemon/back_pics/tauros_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tauros[] = INCBIN_U8("graphics/pokemon/palettes/tauros_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/front_pics/tauros_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tauros[] = INCBIN_U32("graphics/pokemon/palettes/tauros_palette.gbapal.lz"); +const u32 gMonBackPic_Tauros[] = INCBIN_U32("graphics/pokemon/back_pics/tauros_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tauros[] = INCBIN_U32("graphics/pokemon/palettes/tauros_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/icons/tauros_icon.4bpp"); const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/footprints/tauros_footprint.1bpp"); -const u8 gMonStillFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/front_pics/magikarp_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/palettes/magikarp_palette.gbapal.lz"); -const u8 gMonBackPic_Magikarp[] = INCBIN_U8("graphics/pokemon/back_pics/magikarp_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/palettes/magikarp_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/front_pics/magikarp_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/palettes/magikarp_palette.gbapal.lz"); +const u32 gMonBackPic_Magikarp[] = INCBIN_U32("graphics/pokemon/back_pics/magikarp_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/palettes/magikarp_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/icons/magikarp_icon.4bpp"); const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/footprints/magikarp_footprint.1bpp"); -const u8 gMonStillFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/front_pics/gyarados_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/palettes/gyarados_palette.gbapal.lz"); -const u8 gMonBackPic_Gyarados[] = INCBIN_U8("graphics/pokemon/back_pics/gyarados_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/palettes/gyarados_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/front_pics/gyarados_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/palettes/gyarados_palette.gbapal.lz"); +const u32 gMonBackPic_Gyarados[] = INCBIN_U32("graphics/pokemon/back_pics/gyarados_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/palettes/gyarados_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/icons/gyarados_icon.4bpp"); const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/footprints/gyarados_footprint.1bpp"); -const u8 gMonStillFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/front_pics/lapras_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lapras[] = INCBIN_U8("graphics/pokemon/palettes/lapras_palette.gbapal.lz"); -const u8 gMonBackPic_Lapras[] = INCBIN_U8("graphics/pokemon/back_pics/lapras_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lapras[] = INCBIN_U8("graphics/pokemon/palettes/lapras_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/front_pics/lapras_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lapras[] = INCBIN_U32("graphics/pokemon/palettes/lapras_palette.gbapal.lz"); +const u32 gMonBackPic_Lapras[] = INCBIN_U32("graphics/pokemon/back_pics/lapras_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lapras[] = INCBIN_U32("graphics/pokemon/palettes/lapras_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/icons/lapras_icon.4bpp"); const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/footprints/lapras_footprint.1bpp"); -const u8 gMonStillFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/front_pics/ditto_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ditto[] = INCBIN_U8("graphics/pokemon/palettes/ditto_palette.gbapal.lz"); -const u8 gMonBackPic_Ditto[] = INCBIN_U8("graphics/pokemon/back_pics/ditto_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ditto[] = INCBIN_U8("graphics/pokemon/palettes/ditto_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/front_pics/ditto_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ditto[] = INCBIN_U32("graphics/pokemon/palettes/ditto_palette.gbapal.lz"); +const u32 gMonBackPic_Ditto[] = INCBIN_U32("graphics/pokemon/back_pics/ditto_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ditto[] = INCBIN_U32("graphics/pokemon/palettes/ditto_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/icons/ditto_icon.4bpp"); const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/footprints/ditto_footprint.1bpp"); -const u8 gMonStillFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/front_pics/eevee_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Eevee[] = INCBIN_U8("graphics/pokemon/palettes/eevee_palette.gbapal.lz"); -const u8 gMonBackPic_Eevee[] = INCBIN_U8("graphics/pokemon/back_pics/eevee_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Eevee[] = INCBIN_U8("graphics/pokemon/palettes/eevee_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/front_pics/eevee_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Eevee[] = INCBIN_U32("graphics/pokemon/palettes/eevee_palette.gbapal.lz"); +const u32 gMonBackPic_Eevee[] = INCBIN_U32("graphics/pokemon/back_pics/eevee_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Eevee[] = INCBIN_U32("graphics/pokemon/palettes/eevee_shiny_palette.gbapal.lz"); const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/icons/eevee_icon.4bpp"); const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/footprints/eevee_footprint.1bpp"); -const u8 gMonStillFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/front_pics/vaporeon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/palettes/vaporeon_palette.gbapal.lz"); -const u8 gMonBackPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/back_pics/vaporeon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/palettes/vaporeon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/front_pics/vaporeon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/palettes/vaporeon_palette.gbapal.lz"); +const u32 gMonBackPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/back_pics/vaporeon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/palettes/vaporeon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/icons/vaporeon_icon.4bpp"); const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/footprints/vaporeon_footprint.1bpp"); -const u8 gMonStillFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/front_pics/jolteon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/palettes/jolteon_palette.gbapal.lz"); -const u8 gMonBackPic_Jolteon[] = INCBIN_U8("graphics/pokemon/back_pics/jolteon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/palettes/jolteon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/front_pics/jolteon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/palettes/jolteon_palette.gbapal.lz"); +const u32 gMonBackPic_Jolteon[] = INCBIN_U32("graphics/pokemon/back_pics/jolteon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/palettes/jolteon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/icons/jolteon_icon.4bpp"); const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/footprints/jolteon_footprint.1bpp"); -const u8 gMonStillFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/front_pics/flareon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Flareon[] = INCBIN_U8("graphics/pokemon/palettes/flareon_palette.gbapal.lz"); -const u8 gMonBackPic_Flareon[] = INCBIN_U8("graphics/pokemon/back_pics/flareon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Flareon[] = INCBIN_U8("graphics/pokemon/palettes/flareon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/front_pics/flareon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Flareon[] = INCBIN_U32("graphics/pokemon/palettes/flareon_palette.gbapal.lz"); +const u32 gMonBackPic_Flareon[] = INCBIN_U32("graphics/pokemon/back_pics/flareon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Flareon[] = INCBIN_U32("graphics/pokemon/palettes/flareon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/icons/flareon_icon.4bpp"); const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/footprints/flareon_footprint.1bpp"); -const u8 gMonStillFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/front_pics/porygon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Porygon[] = INCBIN_U8("graphics/pokemon/palettes/porygon_palette.gbapal.lz"); -const u8 gMonBackPic_Porygon[] = INCBIN_U8("graphics/pokemon/back_pics/porygon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Porygon[] = INCBIN_U8("graphics/pokemon/palettes/porygon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/front_pics/porygon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Porygon[] = INCBIN_U32("graphics/pokemon/palettes/porygon_palette.gbapal.lz"); +const u32 gMonBackPic_Porygon[] = INCBIN_U32("graphics/pokemon/back_pics/porygon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Porygon[] = INCBIN_U32("graphics/pokemon/palettes/porygon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/icons/porygon_icon.4bpp"); const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/footprints/porygon_footprint.1bpp"); -const u8 gMonStillFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/front_pics/omanyte_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/palettes/omanyte_palette.gbapal.lz"); -const u8 gMonBackPic_Omanyte[] = INCBIN_U8("graphics/pokemon/back_pics/omanyte_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/palettes/omanyte_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/front_pics/omanyte_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/palettes/omanyte_palette.gbapal.lz"); +const u32 gMonBackPic_Omanyte[] = INCBIN_U32("graphics/pokemon/back_pics/omanyte_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/palettes/omanyte_shiny_palette.gbapal.lz"); const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/icons/omanyte_icon.4bpp"); const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/footprints/omanyte_footprint.1bpp"); -const u8 gMonStillFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/front_pics/omastar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Omastar[] = INCBIN_U8("graphics/pokemon/palettes/omastar_palette.gbapal.lz"); -const u8 gMonBackPic_Omastar[] = INCBIN_U8("graphics/pokemon/back_pics/omastar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Omastar[] = INCBIN_U8("graphics/pokemon/palettes/omastar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/front_pics/omastar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Omastar[] = INCBIN_U32("graphics/pokemon/palettes/omastar_palette.gbapal.lz"); +const u32 gMonBackPic_Omastar[] = INCBIN_U32("graphics/pokemon/back_pics/omastar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Omastar[] = INCBIN_U32("graphics/pokemon/palettes/omastar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/icons/omastar_icon.4bpp"); const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/footprints/omastar_footprint.1bpp"); -const u8 gMonStillFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/front_pics/kabuto_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/palettes/kabuto_palette.gbapal.lz"); -const u8 gMonBackPic_Kabuto[] = INCBIN_U8("graphics/pokemon/back_pics/kabuto_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/palettes/kabuto_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/front_pics/kabuto_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/palettes/kabuto_palette.gbapal.lz"); +const u32 gMonBackPic_Kabuto[] = INCBIN_U32("graphics/pokemon/back_pics/kabuto_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/palettes/kabuto_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/icons/kabuto_icon.4bpp"); const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/footprints/kabuto_footprint.1bpp"); -const u8 gMonStillFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/front_pics/kabutops_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/palettes/kabutops_palette.gbapal.lz"); -const u8 gMonBackPic_Kabutops[] = INCBIN_U8("graphics/pokemon/back_pics/kabutops_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/palettes/kabutops_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/front_pics/kabutops_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/palettes/kabutops_palette.gbapal.lz"); +const u32 gMonBackPic_Kabutops[] = INCBIN_U32("graphics/pokemon/back_pics/kabutops_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/palettes/kabutops_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/icons/kabutops_icon.4bpp"); const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/footprints/kabutops_footprint.1bpp"); -const u8 gMonStillFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/front_pics/aerodactyl_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/palettes/aerodactyl_palette.gbapal.lz"); -const u8 gMonBackPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/back_pics/aerodactyl_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/palettes/aerodactyl_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/front_pics/aerodactyl_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/palettes/aerodactyl_palette.gbapal.lz"); +const u32 gMonBackPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/back_pics/aerodactyl_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/palettes/aerodactyl_shiny_palette.gbapal.lz"); const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/icons/aerodactyl_icon.4bpp"); const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/footprints/aerodactyl_footprint.1bpp"); -const u8 gMonStillFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/front_pics/snorlax_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/palettes/snorlax_palette.gbapal.lz"); -const u8 gMonBackPic_Snorlax[] = INCBIN_U8("graphics/pokemon/back_pics/snorlax_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/palettes/snorlax_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/front_pics/snorlax_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/palettes/snorlax_palette.gbapal.lz"); +const u32 gMonBackPic_Snorlax[] = INCBIN_U32("graphics/pokemon/back_pics/snorlax_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/palettes/snorlax_shiny_palette.gbapal.lz"); const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/icons/snorlax_icon.4bpp"); const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/footprints/snorlax_footprint.1bpp"); -const u8 gMonStillFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/front_pics/articuno_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Articuno[] = INCBIN_U8("graphics/pokemon/palettes/articuno_palette.gbapal.lz"); -const u8 gMonBackPic_Articuno[] = INCBIN_U8("graphics/pokemon/back_pics/articuno_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Articuno[] = INCBIN_U8("graphics/pokemon/palettes/articuno_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/front_pics/articuno_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Articuno[] = INCBIN_U32("graphics/pokemon/palettes/articuno_palette.gbapal.lz"); +const u32 gMonBackPic_Articuno[] = INCBIN_U32("graphics/pokemon/back_pics/articuno_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Articuno[] = INCBIN_U32("graphics/pokemon/palettes/articuno_shiny_palette.gbapal.lz"); const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/icons/articuno_icon.4bpp"); const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/footprints/articuno_footprint.1bpp"); -const u8 gMonStillFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/front_pics/zapdos_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/palettes/zapdos_palette.gbapal.lz"); -const u8 gMonBackPic_Zapdos[] = INCBIN_U8("graphics/pokemon/back_pics/zapdos_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/palettes/zapdos_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/front_pics/zapdos_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/palettes/zapdos_palette.gbapal.lz"); +const u32 gMonBackPic_Zapdos[] = INCBIN_U32("graphics/pokemon/back_pics/zapdos_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/palettes/zapdos_shiny_palette.gbapal.lz"); const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/icons/zapdos_icon.4bpp"); const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/footprints/zapdos_footprint.1bpp"); -const u8 gMonStillFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/front_pics/moltres_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Moltres[] = INCBIN_U8("graphics/pokemon/palettes/moltres_palette.gbapal.lz"); -const u8 gMonBackPic_Moltres[] = INCBIN_U8("graphics/pokemon/back_pics/moltres_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Moltres[] = INCBIN_U8("graphics/pokemon/palettes/moltres_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/front_pics/moltres_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Moltres[] = INCBIN_U32("graphics/pokemon/palettes/moltres_palette.gbapal.lz"); +const u32 gMonBackPic_Moltres[] = INCBIN_U32("graphics/pokemon/back_pics/moltres_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Moltres[] = INCBIN_U32("graphics/pokemon/palettes/moltres_shiny_palette.gbapal.lz"); const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/icons/moltres_icon.4bpp"); const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/footprints/moltres_footprint.1bpp"); -const u8 gMonStillFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/front_pics/dratini_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dratini[] = INCBIN_U8("graphics/pokemon/palettes/dratini_palette.gbapal.lz"); -const u8 gMonBackPic_Dratini[] = INCBIN_U8("graphics/pokemon/back_pics/dratini_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dratini[] = INCBIN_U8("graphics/pokemon/palettes/dratini_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/front_pics/dratini_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dratini[] = INCBIN_U32("graphics/pokemon/palettes/dratini_palette.gbapal.lz"); +const u32 gMonBackPic_Dratini[] = INCBIN_U32("graphics/pokemon/back_pics/dratini_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dratini[] = INCBIN_U32("graphics/pokemon/palettes/dratini_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/icons/dratini_icon.4bpp"); const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/footprints/dratini_footprint.1bpp"); -const u8 gMonStillFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/front_pics/dragonair_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/palettes/dragonair_palette.gbapal.lz"); -const u8 gMonBackPic_Dragonair[] = INCBIN_U8("graphics/pokemon/back_pics/dragonair_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/palettes/dragonair_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/front_pics/dragonair_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/palettes/dragonair_palette.gbapal.lz"); +const u32 gMonBackPic_Dragonair[] = INCBIN_U32("graphics/pokemon/back_pics/dragonair_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/palettes/dragonair_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/icons/dragonair_icon.4bpp"); const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/footprints/dragonair_footprint.1bpp"); -const u8 gMonStillFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/front_pics/dragonite_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/palettes/dragonite_palette.gbapal.lz"); -const u8 gMonBackPic_Dragonite[] = INCBIN_U8("graphics/pokemon/back_pics/dragonite_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/palettes/dragonite_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/front_pics/dragonite_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/palettes/dragonite_palette.gbapal.lz"); +const u32 gMonBackPic_Dragonite[] = INCBIN_U32("graphics/pokemon/back_pics/dragonite_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/palettes/dragonite_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/icons/dragonite_icon.4bpp"); const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/footprints/dragonite_footprint.1bpp"); -const u8 gMonStillFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/front_pics/mewtwo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/palettes/mewtwo_palette.gbapal.lz"); -const u8 gMonBackPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/back_pics/mewtwo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/palettes/mewtwo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/front_pics/mewtwo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/palettes/mewtwo_palette.gbapal.lz"); +const u32 gMonBackPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/back_pics/mewtwo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/palettes/mewtwo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/icons/mewtwo_icon.4bpp"); const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/footprints/mewtwo_footprint.1bpp"); -const u8 gMonStillFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/front_pics/mew_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mew[] = INCBIN_U8("graphics/pokemon/palettes/mew_palette.gbapal.lz"); -const u8 gMonBackPic_Mew[] = INCBIN_U8("graphics/pokemon/back_pics/mew_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mew[] = INCBIN_U8("graphics/pokemon/palettes/mew_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/front_pics/mew_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mew[] = INCBIN_U32("graphics/pokemon/palettes/mew_palette.gbapal.lz"); +const u32 gMonBackPic_Mew[] = INCBIN_U32("graphics/pokemon/back_pics/mew_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mew[] = INCBIN_U32("graphics/pokemon/palettes/mew_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/icons/mew_icon.4bpp"); const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/footprints/mew_footprint.1bpp"); -const u8 gMonStillFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/front_pics/chikorita_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/palettes/chikorita_palette.gbapal.lz"); -const u8 gMonBackPic_Chikorita[] = INCBIN_U8("graphics/pokemon/back_pics/chikorita_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/palettes/chikorita_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/front_pics/chikorita_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/palettes/chikorita_palette.gbapal.lz"); +const u32 gMonBackPic_Chikorita[] = INCBIN_U32("graphics/pokemon/back_pics/chikorita_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/palettes/chikorita_shiny_palette.gbapal.lz"); const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/icons/chikorita_icon.4bpp"); const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/footprints/chikorita_footprint.1bpp"); -const u8 gMonStillFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/front_pics/bayleef_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/palettes/bayleef_palette.gbapal.lz"); -const u8 gMonBackPic_Bayleef[] = INCBIN_U8("graphics/pokemon/back_pics/bayleef_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/palettes/bayleef_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/front_pics/bayleef_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/palettes/bayleef_palette.gbapal.lz"); +const u32 gMonBackPic_Bayleef[] = INCBIN_U32("graphics/pokemon/back_pics/bayleef_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/palettes/bayleef_shiny_palette.gbapal.lz"); const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/icons/bayleef_icon.4bpp"); const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/footprints/bayleef_footprint.1bpp"); -const u8 gMonStillFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/front_pics/meganium_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Meganium[] = INCBIN_U8("graphics/pokemon/palettes/meganium_palette.gbapal.lz"); -const u8 gMonBackPic_Meganium[] = INCBIN_U8("graphics/pokemon/back_pics/meganium_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Meganium[] = INCBIN_U8("graphics/pokemon/palettes/meganium_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/front_pics/meganium_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Meganium[] = INCBIN_U32("graphics/pokemon/palettes/meganium_palette.gbapal.lz"); +const u32 gMonBackPic_Meganium[] = INCBIN_U32("graphics/pokemon/back_pics/meganium_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Meganium[] = INCBIN_U32("graphics/pokemon/palettes/meganium_shiny_palette.gbapal.lz"); const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/icons/meganium_icon.4bpp"); const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/footprints/meganium_footprint.1bpp"); -const u8 gMonStillFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/front_pics/cyndaquil_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/palettes/cyndaquil_palette.gbapal.lz"); -const u8 gMonBackPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/back_pics/cyndaquil_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/palettes/cyndaquil_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/front_pics/cyndaquil_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/palettes/cyndaquil_palette.gbapal.lz"); +const u32 gMonBackPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/back_pics/cyndaquil_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/palettes/cyndaquil_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/icons/cyndaquil_icon.4bpp"); const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/footprints/cyndaquil_footprint.1bpp"); -const u8 gMonStillFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/front_pics/quilava_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Quilava[] = INCBIN_U8("graphics/pokemon/palettes/quilava_palette.gbapal.lz"); -const u8 gMonBackPic_Quilava[] = INCBIN_U8("graphics/pokemon/back_pics/quilava_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Quilava[] = INCBIN_U8("graphics/pokemon/palettes/quilava_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/front_pics/quilava_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Quilava[] = INCBIN_U32("graphics/pokemon/palettes/quilava_palette.gbapal.lz"); +const u32 gMonBackPic_Quilava[] = INCBIN_U32("graphics/pokemon/back_pics/quilava_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Quilava[] = INCBIN_U32("graphics/pokemon/palettes/quilava_shiny_palette.gbapal.lz"); const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/icons/quilava_icon.4bpp"); const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/footprints/quilava_footprint.1bpp"); -const u8 gMonStillFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/front_pics/typhlosion_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/palettes/typhlosion_palette.gbapal.lz"); -const u8 gMonBackPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/back_pics/typhlosion_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/palettes/typhlosion_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/front_pics/typhlosion_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/palettes/typhlosion_palette.gbapal.lz"); +const u32 gMonBackPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/back_pics/typhlosion_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/palettes/typhlosion_shiny_palette.gbapal.lz"); const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/icons/typhlosion_icon.4bpp"); const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/footprints/typhlosion_footprint.1bpp"); -const u8 gMonStillFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/front_pics/totodile_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Totodile[] = INCBIN_U8("graphics/pokemon/palettes/totodile_palette.gbapal.lz"); -const u8 gMonBackPic_Totodile[] = INCBIN_U8("graphics/pokemon/back_pics/totodile_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Totodile[] = INCBIN_U8("graphics/pokemon/palettes/totodile_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/front_pics/totodile_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Totodile[] = INCBIN_U32("graphics/pokemon/palettes/totodile_palette.gbapal.lz"); +const u32 gMonBackPic_Totodile[] = INCBIN_U32("graphics/pokemon/back_pics/totodile_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Totodile[] = INCBIN_U32("graphics/pokemon/palettes/totodile_shiny_palette.gbapal.lz"); const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/icons/totodile_icon.4bpp"); const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/footprints/totodile_footprint.1bpp"); -const u8 gMonStillFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/front_pics/croconaw_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/palettes/croconaw_palette.gbapal.lz"); -const u8 gMonBackPic_Croconaw[] = INCBIN_U8("graphics/pokemon/back_pics/croconaw_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/palettes/croconaw_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/front_pics/croconaw_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/palettes/croconaw_palette.gbapal.lz"); +const u32 gMonBackPic_Croconaw[] = INCBIN_U32("graphics/pokemon/back_pics/croconaw_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/palettes/croconaw_shiny_palette.gbapal.lz"); const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/icons/croconaw_icon.4bpp"); const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/footprints/croconaw_footprint.1bpp"); -const u8 gMonStillFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/front_pics/feraligatr_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/palettes/feraligatr_palette.gbapal.lz"); -const u8 gMonBackPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/back_pics/feraligatr_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/palettes/feraligatr_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/front_pics/feraligatr_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/palettes/feraligatr_palette.gbapal.lz"); +const u32 gMonBackPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/back_pics/feraligatr_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/palettes/feraligatr_shiny_palette.gbapal.lz"); const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/icons/feraligatr_icon.4bpp"); const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/footprints/feraligatr_footprint.1bpp"); -const u8 gMonStillFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/front_pics/sentret_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sentret[] = INCBIN_U8("graphics/pokemon/palettes/sentret_palette.gbapal.lz"); -const u8 gMonBackPic_Sentret[] = INCBIN_U8("graphics/pokemon/back_pics/sentret_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sentret[] = INCBIN_U8("graphics/pokemon/palettes/sentret_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/front_pics/sentret_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sentret[] = INCBIN_U32("graphics/pokemon/palettes/sentret_palette.gbapal.lz"); +const u32 gMonBackPic_Sentret[] = INCBIN_U32("graphics/pokemon/back_pics/sentret_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sentret[] = INCBIN_U32("graphics/pokemon/palettes/sentret_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/icons/sentret_icon.4bpp"); const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/footprints/sentret_footprint.1bpp"); -const u8 gMonStillFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/front_pics/furret_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Furret[] = INCBIN_U8("graphics/pokemon/palettes/furret_palette.gbapal.lz"); -const u8 gMonBackPic_Furret[] = INCBIN_U8("graphics/pokemon/back_pics/furret_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Furret[] = INCBIN_U8("graphics/pokemon/palettes/furret_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/front_pics/furret_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Furret[] = INCBIN_U32("graphics/pokemon/palettes/furret_palette.gbapal.lz"); +const u32 gMonBackPic_Furret[] = INCBIN_U32("graphics/pokemon/back_pics/furret_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Furret[] = INCBIN_U32("graphics/pokemon/palettes/furret_shiny_palette.gbapal.lz"); const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/icons/furret_icon.4bpp"); const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/footprints/furret_footprint.1bpp"); -const u8 gMonStillFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/front_pics/hoothoot_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/palettes/hoothoot_palette.gbapal.lz"); -const u8 gMonBackPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/back_pics/hoothoot_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/palettes/hoothoot_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/front_pics/hoothoot_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/palettes/hoothoot_palette.gbapal.lz"); +const u32 gMonBackPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/back_pics/hoothoot_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/palettes/hoothoot_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/icons/hoothoot_icon.4bpp"); const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/footprints/hoothoot_footprint.1bpp"); -const u8 gMonStillFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/front_pics/noctowl_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/palettes/noctowl_palette.gbapal.lz"); -const u8 gMonBackPic_Noctowl[] = INCBIN_U8("graphics/pokemon/back_pics/noctowl_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/palettes/noctowl_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/front_pics/noctowl_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/palettes/noctowl_palette.gbapal.lz"); +const u32 gMonBackPic_Noctowl[] = INCBIN_U32("graphics/pokemon/back_pics/noctowl_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/palettes/noctowl_shiny_palette.gbapal.lz"); const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/icons/noctowl_icon.4bpp"); const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/footprints/noctowl_footprint.1bpp"); -const u8 gMonStillFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/front_pics/ledyba_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/palettes/ledyba_palette.gbapal.lz"); -const u8 gMonBackPic_Ledyba[] = INCBIN_U8("graphics/pokemon/back_pics/ledyba_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/palettes/ledyba_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/front_pics/ledyba_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/palettes/ledyba_palette.gbapal.lz"); +const u32 gMonBackPic_Ledyba[] = INCBIN_U32("graphics/pokemon/back_pics/ledyba_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/palettes/ledyba_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/icons/ledyba_icon.4bpp"); const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/footprints/ledyba_footprint.1bpp"); -const u8 gMonStillFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/front_pics/ledian_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ledian[] = INCBIN_U8("graphics/pokemon/palettes/ledian_palette.gbapal.lz"); -const u8 gMonBackPic_Ledian[] = INCBIN_U8("graphics/pokemon/back_pics/ledian_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ledian[] = INCBIN_U8("graphics/pokemon/palettes/ledian_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/front_pics/ledian_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ledian[] = INCBIN_U32("graphics/pokemon/palettes/ledian_palette.gbapal.lz"); +const u32 gMonBackPic_Ledian[] = INCBIN_U32("graphics/pokemon/back_pics/ledian_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ledian[] = INCBIN_U32("graphics/pokemon/palettes/ledian_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/icons/ledian_icon.4bpp"); const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/footprints/ledian_footprint.1bpp"); -const u8 gMonStillFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/front_pics/spinarak_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/palettes/spinarak_palette.gbapal.lz"); -const u8 gMonBackPic_Spinarak[] = INCBIN_U8("graphics/pokemon/back_pics/spinarak_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/palettes/spinarak_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/front_pics/spinarak_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/palettes/spinarak_palette.gbapal.lz"); +const u32 gMonBackPic_Spinarak[] = INCBIN_U32("graphics/pokemon/back_pics/spinarak_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/palettes/spinarak_shiny_palette.gbapal.lz"); const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/icons/spinarak_icon.4bpp"); const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/footprints/spinarak_footprint.1bpp"); -const u8 gMonStillFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/front_pics/ariados_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ariados[] = INCBIN_U8("graphics/pokemon/palettes/ariados_palette.gbapal.lz"); -const u8 gMonBackPic_Ariados[] = INCBIN_U8("graphics/pokemon/back_pics/ariados_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ariados[] = INCBIN_U8("graphics/pokemon/palettes/ariados_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/front_pics/ariados_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ariados[] = INCBIN_U32("graphics/pokemon/palettes/ariados_palette.gbapal.lz"); +const u32 gMonBackPic_Ariados[] = INCBIN_U32("graphics/pokemon/back_pics/ariados_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ariados[] = INCBIN_U32("graphics/pokemon/palettes/ariados_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/icons/ariados_icon.4bpp"); const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/footprints/ariados_footprint.1bpp"); -const u8 gMonStillFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/front_pics/crobat_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Crobat[] = INCBIN_U8("graphics/pokemon/palettes/crobat_palette.gbapal.lz"); -const u8 gMonBackPic_Crobat[] = INCBIN_U8("graphics/pokemon/back_pics/crobat_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Crobat[] = INCBIN_U8("graphics/pokemon/palettes/crobat_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/front_pics/crobat_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Crobat[] = INCBIN_U32("graphics/pokemon/palettes/crobat_palette.gbapal.lz"); +const u32 gMonBackPic_Crobat[] = INCBIN_U32("graphics/pokemon/back_pics/crobat_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Crobat[] = INCBIN_U32("graphics/pokemon/palettes/crobat_shiny_palette.gbapal.lz"); const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/icons/crobat_icon.4bpp"); const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/footprints/crobat_footprint.1bpp"); -const u8 gMonStillFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/front_pics/chinchou_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/palettes/chinchou_palette.gbapal.lz"); -const u8 gMonBackPic_Chinchou[] = INCBIN_U8("graphics/pokemon/back_pics/chinchou_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/palettes/chinchou_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/front_pics/chinchou_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/palettes/chinchou_palette.gbapal.lz"); +const u32 gMonBackPic_Chinchou[] = INCBIN_U32("graphics/pokemon/back_pics/chinchou_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/palettes/chinchou_shiny_palette.gbapal.lz"); const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/icons/chinchou_icon.4bpp"); const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/footprints/chinchou_footprint.1bpp"); -const u8 gMonStillFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/front_pics/lanturn_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/palettes/lanturn_palette.gbapal.lz"); -const u8 gMonBackPic_Lanturn[] = INCBIN_U8("graphics/pokemon/back_pics/lanturn_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/palettes/lanturn_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/front_pics/lanturn_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/palettes/lanturn_palette.gbapal.lz"); +const u32 gMonBackPic_Lanturn[] = INCBIN_U32("graphics/pokemon/back_pics/lanturn_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/palettes/lanturn_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/icons/lanturn_icon.4bpp"); const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/footprints/lanturn_footprint.1bpp"); -const u8 gMonStillFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/front_pics/pichu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pichu[] = INCBIN_U8("graphics/pokemon/palettes/pichu_palette.gbapal.lz"); -const u8 gMonBackPic_Pichu[] = INCBIN_U8("graphics/pokemon/back_pics/pichu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pichu[] = INCBIN_U8("graphics/pokemon/palettes/pichu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/front_pics/pichu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pichu[] = INCBIN_U32("graphics/pokemon/palettes/pichu_palette.gbapal.lz"); +const u32 gMonBackPic_Pichu[] = INCBIN_U32("graphics/pokemon/back_pics/pichu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pichu[] = INCBIN_U32("graphics/pokemon/palettes/pichu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/icons/pichu_icon.4bpp"); const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/footprints/pichu_footprint.1bpp"); -const u8 gMonStillFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/front_pics/cleffa_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/palettes/cleffa_palette.gbapal.lz"); -const u8 gMonBackPic_Cleffa[] = INCBIN_U8("graphics/pokemon/back_pics/cleffa_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/palettes/cleffa_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/front_pics/cleffa_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/palettes/cleffa_palette.gbapal.lz"); +const u32 gMonBackPic_Cleffa[] = INCBIN_U32("graphics/pokemon/back_pics/cleffa_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/palettes/cleffa_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/icons/cleffa_icon.4bpp"); const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/footprints/cleffa_footprint.1bpp"); -const u8 gMonStillFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/front_pics/igglybuff_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/palettes/igglybuff_palette.gbapal.lz"); -const u8 gMonBackPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/back_pics/igglybuff_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/palettes/igglybuff_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/front_pics/igglybuff_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/palettes/igglybuff_palette.gbapal.lz"); +const u32 gMonBackPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/back_pics/igglybuff_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/palettes/igglybuff_shiny_palette.gbapal.lz"); const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/icons/igglybuff_icon.4bpp"); const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/footprints/igglybuff_footprint.1bpp"); -const u8 gMonStillFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/front_pics/togepi_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Togepi[] = INCBIN_U8("graphics/pokemon/palettes/togepi_palette.gbapal.lz"); -const u8 gMonBackPic_Togepi[] = INCBIN_U8("graphics/pokemon/back_pics/togepi_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Togepi[] = INCBIN_U8("graphics/pokemon/palettes/togepi_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/front_pics/togepi_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Togepi[] = INCBIN_U32("graphics/pokemon/palettes/togepi_palette.gbapal.lz"); +const u32 gMonBackPic_Togepi[] = INCBIN_U32("graphics/pokemon/back_pics/togepi_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Togepi[] = INCBIN_U32("graphics/pokemon/palettes/togepi_shiny_palette.gbapal.lz"); const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/icons/togepi_icon.4bpp"); const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/footprints/togepi_footprint.1bpp"); -const u8 gMonStillFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/front_pics/togetic_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Togetic[] = INCBIN_U8("graphics/pokemon/palettes/togetic_palette.gbapal.lz"); -const u8 gMonBackPic_Togetic[] = INCBIN_U8("graphics/pokemon/back_pics/togetic_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Togetic[] = INCBIN_U8("graphics/pokemon/palettes/togetic_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/front_pics/togetic_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Togetic[] = INCBIN_U32("graphics/pokemon/palettes/togetic_palette.gbapal.lz"); +const u32 gMonBackPic_Togetic[] = INCBIN_U32("graphics/pokemon/back_pics/togetic_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Togetic[] = INCBIN_U32("graphics/pokemon/palettes/togetic_shiny_palette.gbapal.lz"); const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/icons/togetic_icon.4bpp"); const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/footprints/togetic_footprint.1bpp"); -const u8 gMonStillFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/front_pics/natu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Natu[] = INCBIN_U8("graphics/pokemon/palettes/natu_palette.gbapal.lz"); -const u8 gMonBackPic_Natu[] = INCBIN_U8("graphics/pokemon/back_pics/natu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Natu[] = INCBIN_U8("graphics/pokemon/palettes/natu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/front_pics/natu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Natu[] = INCBIN_U32("graphics/pokemon/palettes/natu_palette.gbapal.lz"); +const u32 gMonBackPic_Natu[] = INCBIN_U32("graphics/pokemon/back_pics/natu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Natu[] = INCBIN_U32("graphics/pokemon/palettes/natu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/icons/natu_icon.4bpp"); const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/footprints/natu_footprint.1bpp"); -const u8 gMonStillFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/front_pics/xatu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Xatu[] = INCBIN_U8("graphics/pokemon/palettes/xatu_palette.gbapal.lz"); -const u8 gMonBackPic_Xatu[] = INCBIN_U8("graphics/pokemon/back_pics/xatu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Xatu[] = INCBIN_U8("graphics/pokemon/palettes/xatu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/front_pics/xatu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Xatu[] = INCBIN_U32("graphics/pokemon/palettes/xatu_palette.gbapal.lz"); +const u32 gMonBackPic_Xatu[] = INCBIN_U32("graphics/pokemon/back_pics/xatu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Xatu[] = INCBIN_U32("graphics/pokemon/palettes/xatu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/icons/xatu_icon.4bpp"); const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/footprints/xatu_footprint.1bpp"); -const u8 gMonStillFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/front_pics/mareep_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mareep[] = INCBIN_U8("graphics/pokemon/palettes/mareep_palette.gbapal.lz"); -const u8 gMonBackPic_Mareep[] = INCBIN_U8("graphics/pokemon/back_pics/mareep_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mareep[] = INCBIN_U8("graphics/pokemon/palettes/mareep_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/front_pics/mareep_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mareep[] = INCBIN_U32("graphics/pokemon/palettes/mareep_palette.gbapal.lz"); +const u32 gMonBackPic_Mareep[] = INCBIN_U32("graphics/pokemon/back_pics/mareep_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mareep[] = INCBIN_U32("graphics/pokemon/palettes/mareep_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/icons/mareep_icon.4bpp"); const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/footprints/mareep_footprint.1bpp"); -const u8 gMonStillFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/front_pics/flaaffy_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/palettes/flaaffy_palette.gbapal.lz"); -const u8 gMonBackPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/back_pics/flaaffy_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/palettes/flaaffy_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/front_pics/flaaffy_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/palettes/flaaffy_palette.gbapal.lz"); +const u32 gMonBackPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/back_pics/flaaffy_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/palettes/flaaffy_shiny_palette.gbapal.lz"); const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/icons/flaaffy_icon.4bpp"); const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/footprints/flaaffy_footprint.1bpp"); -const u8 gMonStillFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/front_pics/ampharos_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/palettes/ampharos_palette.gbapal.lz"); -const u8 gMonBackPic_Ampharos[] = INCBIN_U8("graphics/pokemon/back_pics/ampharos_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/palettes/ampharos_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/front_pics/ampharos_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/palettes/ampharos_palette.gbapal.lz"); +const u32 gMonBackPic_Ampharos[] = INCBIN_U32("graphics/pokemon/back_pics/ampharos_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/palettes/ampharos_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/icons/ampharos_icon.4bpp"); const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/footprints/ampharos_footprint.1bpp"); -const u8 gMonStillFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/front_pics/bellossom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/palettes/bellossom_palette.gbapal.lz"); -const u8 gMonBackPic_Bellossom[] = INCBIN_U8("graphics/pokemon/back_pics/bellossom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/palettes/bellossom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/front_pics/bellossom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/palettes/bellossom_palette.gbapal.lz"); +const u32 gMonBackPic_Bellossom[] = INCBIN_U32("graphics/pokemon/back_pics/bellossom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/palettes/bellossom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/icons/bellossom_icon.4bpp"); const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/footprints/bellossom_footprint.1bpp"); -const u8 gMonStillFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/front_pics/marill_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Marill[] = INCBIN_U8("graphics/pokemon/palettes/marill_palette.gbapal.lz"); -const u8 gMonBackPic_Marill[] = INCBIN_U8("graphics/pokemon/back_pics/marill_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Marill[] = INCBIN_U8("graphics/pokemon/palettes/marill_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/front_pics/marill_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Marill[] = INCBIN_U32("graphics/pokemon/palettes/marill_palette.gbapal.lz"); +const u32 gMonBackPic_Marill[] = INCBIN_U32("graphics/pokemon/back_pics/marill_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Marill[] = INCBIN_U32("graphics/pokemon/palettes/marill_shiny_palette.gbapal.lz"); const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/icons/marill_icon.4bpp"); const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/footprints/marill_footprint.1bpp"); -const u8 gMonStillFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/front_pics/azumarill_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/palettes/azumarill_palette.gbapal.lz"); -const u8 gMonBackPic_Azumarill[] = INCBIN_U8("graphics/pokemon/back_pics/azumarill_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/palettes/azumarill_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/front_pics/azumarill_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/palettes/azumarill_palette.gbapal.lz"); +const u32 gMonBackPic_Azumarill[] = INCBIN_U32("graphics/pokemon/back_pics/azumarill_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/palettes/azumarill_shiny_palette.gbapal.lz"); const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/icons/azumarill_icon.4bpp"); const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/footprints/azumarill_footprint.1bpp"); -const u8 gMonStillFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/front_pics/sudowoodo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/palettes/sudowoodo_palette.gbapal.lz"); -const u8 gMonBackPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/back_pics/sudowoodo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/palettes/sudowoodo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/front_pics/sudowoodo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/palettes/sudowoodo_palette.gbapal.lz"); +const u32 gMonBackPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/back_pics/sudowoodo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/palettes/sudowoodo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/icons/sudowoodo_icon.4bpp"); const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/footprints/sudowoodo_footprint.1bpp"); -const u8 gMonStillFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/front_pics/politoed_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Politoed[] = INCBIN_U8("graphics/pokemon/palettes/politoed_palette.gbapal.lz"); -const u8 gMonBackPic_Politoed[] = INCBIN_U8("graphics/pokemon/back_pics/politoed_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Politoed[] = INCBIN_U8("graphics/pokemon/palettes/politoed_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/front_pics/politoed_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Politoed[] = INCBIN_U32("graphics/pokemon/palettes/politoed_palette.gbapal.lz"); +const u32 gMonBackPic_Politoed[] = INCBIN_U32("graphics/pokemon/back_pics/politoed_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Politoed[] = INCBIN_U32("graphics/pokemon/palettes/politoed_shiny_palette.gbapal.lz"); const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/icons/politoed_icon.4bpp"); const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/footprints/politoed_footprint.1bpp"); -const u8 gMonStillFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/front_pics/hoppip_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/palettes/hoppip_palette.gbapal.lz"); -const u8 gMonBackPic_Hoppip[] = INCBIN_U8("graphics/pokemon/back_pics/hoppip_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/palettes/hoppip_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/front_pics/hoppip_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/palettes/hoppip_palette.gbapal.lz"); +const u32 gMonBackPic_Hoppip[] = INCBIN_U32("graphics/pokemon/back_pics/hoppip_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/palettes/hoppip_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/icons/hoppip_icon.4bpp"); const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/footprints/hoppip_footprint.1bpp"); -const u8 gMonStillFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/front_pics/skiploom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/palettes/skiploom_palette.gbapal.lz"); -const u8 gMonBackPic_Skiploom[] = INCBIN_U8("graphics/pokemon/back_pics/skiploom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/palettes/skiploom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/front_pics/skiploom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/palettes/skiploom_palette.gbapal.lz"); +const u32 gMonBackPic_Skiploom[] = INCBIN_U32("graphics/pokemon/back_pics/skiploom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/palettes/skiploom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/icons/skiploom_icon.4bpp"); const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/footprints/skiploom_footprint.1bpp"); -const u8 gMonStillFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/front_pics/jumpluff_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/palettes/jumpluff_palette.gbapal.lz"); -const u8 gMonBackPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/back_pics/jumpluff_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/palettes/jumpluff_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/front_pics/jumpluff_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/palettes/jumpluff_palette.gbapal.lz"); +const u32 gMonBackPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/back_pics/jumpluff_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/palettes/jumpluff_shiny_palette.gbapal.lz"); const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/icons/jumpluff_icon.4bpp"); const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/footprints/jumpluff_footprint.1bpp"); -const u8 gMonStillFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/front_pics/aipom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Aipom[] = INCBIN_U8("graphics/pokemon/palettes/aipom_palette.gbapal.lz"); -const u8 gMonBackPic_Aipom[] = INCBIN_U8("graphics/pokemon/back_pics/aipom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Aipom[] = INCBIN_U8("graphics/pokemon/palettes/aipom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/front_pics/aipom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Aipom[] = INCBIN_U32("graphics/pokemon/palettes/aipom_palette.gbapal.lz"); +const u32 gMonBackPic_Aipom[] = INCBIN_U32("graphics/pokemon/back_pics/aipom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Aipom[] = INCBIN_U32("graphics/pokemon/palettes/aipom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/icons/aipom_icon.4bpp"); const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/footprints/aipom_footprint.1bpp"); -const u8 gMonStillFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/front_pics/sunkern_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/palettes/sunkern_palette.gbapal.lz"); -const u8 gMonBackPic_Sunkern[] = INCBIN_U8("graphics/pokemon/back_pics/sunkern_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/palettes/sunkern_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/front_pics/sunkern_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/palettes/sunkern_palette.gbapal.lz"); +const u32 gMonBackPic_Sunkern[] = INCBIN_U32("graphics/pokemon/back_pics/sunkern_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/palettes/sunkern_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/icons/sunkern_icon.4bpp"); const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/footprints/sunkern_footprint.1bpp"); -const u8 gMonStillFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/front_pics/sunflora_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/palettes/sunflora_palette.gbapal.lz"); -const u8 gMonBackPic_Sunflora[] = INCBIN_U8("graphics/pokemon/back_pics/sunflora_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/palettes/sunflora_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/front_pics/sunflora_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/palettes/sunflora_palette.gbapal.lz"); +const u32 gMonBackPic_Sunflora[] = INCBIN_U32("graphics/pokemon/back_pics/sunflora_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/palettes/sunflora_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/icons/sunflora_icon.4bpp"); const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/footprints/sunflora_footprint.1bpp"); -const u8 gMonStillFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/front_pics/yanma_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Yanma[] = INCBIN_U8("graphics/pokemon/palettes/yanma_palette.gbapal.lz"); -const u8 gMonBackPic_Yanma[] = INCBIN_U8("graphics/pokemon/back_pics/yanma_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Yanma[] = INCBIN_U8("graphics/pokemon/palettes/yanma_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/front_pics/yanma_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Yanma[] = INCBIN_U32("graphics/pokemon/palettes/yanma_palette.gbapal.lz"); +const u32 gMonBackPic_Yanma[] = INCBIN_U32("graphics/pokemon/back_pics/yanma_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Yanma[] = INCBIN_U32("graphics/pokemon/palettes/yanma_shiny_palette.gbapal.lz"); const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/icons/yanma_icon.4bpp"); const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/footprints/yanma_footprint.1bpp"); -const u8 gMonStillFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/front_pics/wooper_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wooper[] = INCBIN_U8("graphics/pokemon/palettes/wooper_palette.gbapal.lz"); -const u8 gMonBackPic_Wooper[] = INCBIN_U8("graphics/pokemon/back_pics/wooper_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wooper[] = INCBIN_U8("graphics/pokemon/palettes/wooper_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/front_pics/wooper_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wooper[] = INCBIN_U32("graphics/pokemon/palettes/wooper_palette.gbapal.lz"); +const u32 gMonBackPic_Wooper[] = INCBIN_U32("graphics/pokemon/back_pics/wooper_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wooper[] = INCBIN_U32("graphics/pokemon/palettes/wooper_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/icons/wooper_icon.4bpp"); const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/footprints/wooper_footprint.1bpp"); -const u8 gMonStillFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/front_pics/quagsire_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/palettes/quagsire_palette.gbapal.lz"); -const u8 gMonBackPic_Quagsire[] = INCBIN_U8("graphics/pokemon/back_pics/quagsire_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/palettes/quagsire_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/front_pics/quagsire_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/palettes/quagsire_palette.gbapal.lz"); +const u32 gMonBackPic_Quagsire[] = INCBIN_U32("graphics/pokemon/back_pics/quagsire_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/palettes/quagsire_shiny_palette.gbapal.lz"); const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/icons/quagsire_icon.4bpp"); const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/footprints/quagsire_footprint.1bpp"); -const u8 gMonStillFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/front_pics/espeon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Espeon[] = INCBIN_U8("graphics/pokemon/palettes/espeon_palette.gbapal.lz"); -const u8 gMonBackPic_Espeon[] = INCBIN_U8("graphics/pokemon/back_pics/espeon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Espeon[] = INCBIN_U8("graphics/pokemon/palettes/espeon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/front_pics/espeon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Espeon[] = INCBIN_U32("graphics/pokemon/palettes/espeon_palette.gbapal.lz"); +const u32 gMonBackPic_Espeon[] = INCBIN_U32("graphics/pokemon/back_pics/espeon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Espeon[] = INCBIN_U32("graphics/pokemon/palettes/espeon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/icons/espeon_icon.4bpp"); const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/footprints/espeon_footprint.1bpp"); -const u8 gMonStillFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/front_pics/umbreon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/palettes/umbreon_palette.gbapal.lz"); -const u8 gMonBackPic_Umbreon[] = INCBIN_U8("graphics/pokemon/back_pics/umbreon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/palettes/umbreon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/front_pics/umbreon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/palettes/umbreon_palette.gbapal.lz"); +const u32 gMonBackPic_Umbreon[] = INCBIN_U32("graphics/pokemon/back_pics/umbreon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/palettes/umbreon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/icons/umbreon_icon.4bpp"); const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/footprints/umbreon_footprint.1bpp"); -const u8 gMonStillFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/front_pics/murkrow_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/palettes/murkrow_palette.gbapal.lz"); -const u8 gMonBackPic_Murkrow[] = INCBIN_U8("graphics/pokemon/back_pics/murkrow_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/palettes/murkrow_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/front_pics/murkrow_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/palettes/murkrow_palette.gbapal.lz"); +const u32 gMonBackPic_Murkrow[] = INCBIN_U32("graphics/pokemon/back_pics/murkrow_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/palettes/murkrow_shiny_palette.gbapal.lz"); const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/icons/murkrow_icon.4bpp"); const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/footprints/murkrow_footprint.1bpp"); -const u8 gMonStillFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/front_pics/slowking_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slowking[] = INCBIN_U8("graphics/pokemon/palettes/slowking_palette.gbapal.lz"); -const u8 gMonBackPic_Slowking[] = INCBIN_U8("graphics/pokemon/back_pics/slowking_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slowking[] = INCBIN_U8("graphics/pokemon/palettes/slowking_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/front_pics/slowking_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slowking[] = INCBIN_U32("graphics/pokemon/palettes/slowking_palette.gbapal.lz"); +const u32 gMonBackPic_Slowking[] = INCBIN_U32("graphics/pokemon/back_pics/slowking_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slowking[] = INCBIN_U32("graphics/pokemon/palettes/slowking_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/icons/slowking_icon.4bpp"); const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/footprints/slowking_footprint.1bpp"); -const u8 gMonStillFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/front_pics/misdreavus_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/palettes/misdreavus_palette.gbapal.lz"); -const u8 gMonBackPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/back_pics/misdreavus_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/palettes/misdreavus_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/front_pics/misdreavus_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/palettes/misdreavus_palette.gbapal.lz"); +const u32 gMonBackPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/back_pics/misdreavus_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/palettes/misdreavus_shiny_palette.gbapal.lz"); const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/icons/misdreavus_icon.4bpp"); const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/footprints/misdreavus_footprint.1bpp"); -const u8 gMonStillFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/front_pics/unown_a_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Unown[] = INCBIN_U8("graphics/pokemon/palettes/unown_palette.gbapal.lz"); -const u8 gMonBackPic_UnownA[] = INCBIN_U8("graphics/pokemon/back_pics/unown_a_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Unown[] = INCBIN_U8("graphics/pokemon/palettes/unown_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/front_pics/unown_a_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Unown[] = INCBIN_U32("graphics/pokemon/palettes/unown_palette.gbapal.lz"); +const u32 gMonBackPic_UnownA[] = INCBIN_U32("graphics/pokemon/back_pics/unown_a_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Unown[] = INCBIN_U32("graphics/pokemon/palettes/unown_shiny_palette.gbapal.lz"); const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/icons/unown_a_icon.4bpp"); const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/footprints/unown_footprint.1bpp"); -const u8 gMonStillFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/front_pics/wobbuffet_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/palettes/wobbuffet_palette.gbapal.lz"); -const u8 gMonBackPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/back_pics/wobbuffet_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/palettes/wobbuffet_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/front_pics/wobbuffet_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/palettes/wobbuffet_palette.gbapal.lz"); +const u32 gMonBackPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/back_pics/wobbuffet_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/palettes/wobbuffet_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/icons/wobbuffet_icon.4bpp"); const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/footprints/wobbuffet_footprint.1bpp"); -const u8 gMonStillFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/front_pics/girafarig_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/palettes/girafarig_palette.gbapal.lz"); -const u8 gMonBackPic_Girafarig[] = INCBIN_U8("graphics/pokemon/back_pics/girafarig_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/palettes/girafarig_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/front_pics/girafarig_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/palettes/girafarig_palette.gbapal.lz"); +const u32 gMonBackPic_Girafarig[] = INCBIN_U32("graphics/pokemon/back_pics/girafarig_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/palettes/girafarig_shiny_palette.gbapal.lz"); const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/icons/girafarig_icon.4bpp"); const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/footprints/girafarig_footprint.1bpp"); -const u8 gMonStillFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/front_pics/pineco_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pineco[] = INCBIN_U8("graphics/pokemon/palettes/pineco_palette.gbapal.lz"); -const u8 gMonBackPic_Pineco[] = INCBIN_U8("graphics/pokemon/back_pics/pineco_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pineco[] = INCBIN_U8("graphics/pokemon/palettes/pineco_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/front_pics/pineco_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pineco[] = INCBIN_U32("graphics/pokemon/palettes/pineco_palette.gbapal.lz"); +const u32 gMonBackPic_Pineco[] = INCBIN_U32("graphics/pokemon/back_pics/pineco_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pineco[] = INCBIN_U32("graphics/pokemon/palettes/pineco_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/icons/pineco_icon.4bpp"); const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/footprints/pineco_footprint.1bpp"); -const u8 gMonStillFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/front_pics/forretress_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Forretress[] = INCBIN_U8("graphics/pokemon/palettes/forretress_palette.gbapal.lz"); -const u8 gMonBackPic_Forretress[] = INCBIN_U8("graphics/pokemon/back_pics/forretress_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Forretress[] = INCBIN_U8("graphics/pokemon/palettes/forretress_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/front_pics/forretress_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Forretress[] = INCBIN_U32("graphics/pokemon/palettes/forretress_palette.gbapal.lz"); +const u32 gMonBackPic_Forretress[] = INCBIN_U32("graphics/pokemon/back_pics/forretress_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Forretress[] = INCBIN_U32("graphics/pokemon/palettes/forretress_shiny_palette.gbapal.lz"); const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/icons/forretress_icon.4bpp"); const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/footprints/forretress_footprint.1bpp"); -const u8 gMonStillFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/front_pics/dunsparce_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/palettes/dunsparce_palette.gbapal.lz"); -const u8 gMonBackPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/back_pics/dunsparce_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/palettes/dunsparce_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/front_pics/dunsparce_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/palettes/dunsparce_palette.gbapal.lz"); +const u32 gMonBackPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/back_pics/dunsparce_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/palettes/dunsparce_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/icons/dunsparce_icon.4bpp"); const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/footprints/dunsparce_footprint.1bpp"); -const u8 gMonStillFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/front_pics/gligar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gligar[] = INCBIN_U8("graphics/pokemon/palettes/gligar_palette.gbapal.lz"); -const u8 gMonBackPic_Gligar[] = INCBIN_U8("graphics/pokemon/back_pics/gligar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gligar[] = INCBIN_U8("graphics/pokemon/palettes/gligar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/front_pics/gligar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gligar[] = INCBIN_U32("graphics/pokemon/palettes/gligar_palette.gbapal.lz"); +const u32 gMonBackPic_Gligar[] = INCBIN_U32("graphics/pokemon/back_pics/gligar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gligar[] = INCBIN_U32("graphics/pokemon/palettes/gligar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/icons/gligar_icon.4bpp"); const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/footprints/gligar_footprint.1bpp"); -const u8 gMonStillFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/front_pics/steelix_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Steelix[] = INCBIN_U8("graphics/pokemon/palettes/steelix_palette.gbapal.lz"); -const u8 gMonBackPic_Steelix[] = INCBIN_U8("graphics/pokemon/back_pics/steelix_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Steelix[] = INCBIN_U8("graphics/pokemon/palettes/steelix_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/front_pics/steelix_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Steelix[] = INCBIN_U32("graphics/pokemon/palettes/steelix_palette.gbapal.lz"); +const u32 gMonBackPic_Steelix[] = INCBIN_U32("graphics/pokemon/back_pics/steelix_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Steelix[] = INCBIN_U32("graphics/pokemon/palettes/steelix_shiny_palette.gbapal.lz"); const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/icons/steelix_icon.4bpp"); const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/footprints/steelix_footprint.1bpp"); -const u8 gMonStillFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/front_pics/snubbull_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/palettes/snubbull_palette.gbapal.lz"); -const u8 gMonBackPic_Snubbull[] = INCBIN_U8("graphics/pokemon/back_pics/snubbull_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/palettes/snubbull_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/front_pics/snubbull_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/palettes/snubbull_palette.gbapal.lz"); +const u32 gMonBackPic_Snubbull[] = INCBIN_U32("graphics/pokemon/back_pics/snubbull_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/palettes/snubbull_shiny_palette.gbapal.lz"); const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/icons/snubbull_icon.4bpp"); const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/footprints/snubbull_footprint.1bpp"); -const u8 gMonStillFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/front_pics/granbull_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Granbull[] = INCBIN_U8("graphics/pokemon/palettes/granbull_palette.gbapal.lz"); -const u8 gMonBackPic_Granbull[] = INCBIN_U8("graphics/pokemon/back_pics/granbull_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Granbull[] = INCBIN_U8("graphics/pokemon/palettes/granbull_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/front_pics/granbull_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Granbull[] = INCBIN_U32("graphics/pokemon/palettes/granbull_palette.gbapal.lz"); +const u32 gMonBackPic_Granbull[] = INCBIN_U32("graphics/pokemon/back_pics/granbull_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Granbull[] = INCBIN_U32("graphics/pokemon/palettes/granbull_shiny_palette.gbapal.lz"); const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/icons/granbull_icon.4bpp"); const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/footprints/granbull_footprint.1bpp"); -const u8 gMonStillFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/front_pics/qwilfish_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/palettes/qwilfish_palette.gbapal.lz"); -const u8 gMonBackPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/back_pics/qwilfish_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/palettes/qwilfish_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/front_pics/qwilfish_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/palettes/qwilfish_palette.gbapal.lz"); +const u32 gMonBackPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/back_pics/qwilfish_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/palettes/qwilfish_shiny_palette.gbapal.lz"); const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/icons/qwilfish_icon.4bpp"); const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/footprints/qwilfish_footprint.1bpp"); -const u8 gMonStillFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/front_pics/scizor_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Scizor[] = INCBIN_U8("graphics/pokemon/palettes/scizor_palette.gbapal.lz"); -const u8 gMonBackPic_Scizor[] = INCBIN_U8("graphics/pokemon/back_pics/scizor_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Scizor[] = INCBIN_U8("graphics/pokemon/palettes/scizor_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/front_pics/scizor_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Scizor[] = INCBIN_U32("graphics/pokemon/palettes/scizor_palette.gbapal.lz"); +const u32 gMonBackPic_Scizor[] = INCBIN_U32("graphics/pokemon/back_pics/scizor_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Scizor[] = INCBIN_U32("graphics/pokemon/palettes/scizor_shiny_palette.gbapal.lz"); const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/icons/scizor_icon.4bpp"); const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/footprints/scizor_footprint.1bpp"); -const u8 gMonStillFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/front_pics/shuckle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/palettes/shuckle_palette.gbapal.lz"); -const u8 gMonBackPic_Shuckle[] = INCBIN_U8("graphics/pokemon/back_pics/shuckle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/palettes/shuckle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/front_pics/shuckle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/palettes/shuckle_palette.gbapal.lz"); +const u32 gMonBackPic_Shuckle[] = INCBIN_U32("graphics/pokemon/back_pics/shuckle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/palettes/shuckle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/icons/shuckle_icon.4bpp"); const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/footprints/shuckle_footprint.1bpp"); -const u8 gMonStillFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/front_pics/heracross_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Heracross[] = INCBIN_U8("graphics/pokemon/palettes/heracross_palette.gbapal.lz"); -const u8 gMonBackPic_Heracross[] = INCBIN_U8("graphics/pokemon/back_pics/heracross_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Heracross[] = INCBIN_U8("graphics/pokemon/palettes/heracross_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/front_pics/heracross_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Heracross[] = INCBIN_U32("graphics/pokemon/palettes/heracross_palette.gbapal.lz"); +const u32 gMonBackPic_Heracross[] = INCBIN_U32("graphics/pokemon/back_pics/heracross_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Heracross[] = INCBIN_U32("graphics/pokemon/palettes/heracross_shiny_palette.gbapal.lz"); const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/icons/heracross_icon.4bpp"); const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/footprints/heracross_footprint.1bpp"); -const u8 gMonStillFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/front_pics/sneasel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/palettes/sneasel_palette.gbapal.lz"); -const u8 gMonBackPic_Sneasel[] = INCBIN_U8("graphics/pokemon/back_pics/sneasel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/palettes/sneasel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/front_pics/sneasel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/palettes/sneasel_palette.gbapal.lz"); +const u32 gMonBackPic_Sneasel[] = INCBIN_U32("graphics/pokemon/back_pics/sneasel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/palettes/sneasel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/icons/sneasel_icon.4bpp"); const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/footprints/sneasel_footprint.1bpp"); -const u8 gMonStillFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/front_pics/teddiursa_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/palettes/teddiursa_palette.gbapal.lz"); -const u8 gMonBackPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/back_pics/teddiursa_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/palettes/teddiursa_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/front_pics/teddiursa_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/palettes/teddiursa_palette.gbapal.lz"); +const u32 gMonBackPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/back_pics/teddiursa_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/palettes/teddiursa_shiny_palette.gbapal.lz"); const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/icons/teddiursa_icon.4bpp"); const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/footprints/teddiursa_footprint.1bpp"); -const u8 gMonStillFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/front_pics/ursaring_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/palettes/ursaring_palette.gbapal.lz"); -const u8 gMonBackPic_Ursaring[] = INCBIN_U8("graphics/pokemon/back_pics/ursaring_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/palettes/ursaring_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/front_pics/ursaring_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/palettes/ursaring_palette.gbapal.lz"); +const u32 gMonBackPic_Ursaring[] = INCBIN_U32("graphics/pokemon/back_pics/ursaring_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/palettes/ursaring_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/icons/ursaring_icon.4bpp"); const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/footprints/ursaring_footprint.1bpp"); -const u8 gMonStillFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/front_pics/slugma_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slugma[] = INCBIN_U8("graphics/pokemon/palettes/slugma_palette.gbapal.lz"); -const u8 gMonBackPic_Slugma[] = INCBIN_U8("graphics/pokemon/back_pics/slugma_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slugma[] = INCBIN_U8("graphics/pokemon/palettes/slugma_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/front_pics/slugma_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slugma[] = INCBIN_U32("graphics/pokemon/palettes/slugma_palette.gbapal.lz"); +const u32 gMonBackPic_Slugma[] = INCBIN_U32("graphics/pokemon/back_pics/slugma_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slugma[] = INCBIN_U32("graphics/pokemon/palettes/slugma_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/icons/slugma_icon.4bpp"); const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/footprints/slugma_footprint.1bpp"); -const u8 gMonStillFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/front_pics/magcargo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/palettes/magcargo_palette.gbapal.lz"); -const u8 gMonBackPic_Magcargo[] = INCBIN_U8("graphics/pokemon/back_pics/magcargo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/palettes/magcargo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/front_pics/magcargo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/palettes/magcargo_palette.gbapal.lz"); +const u32 gMonBackPic_Magcargo[] = INCBIN_U32("graphics/pokemon/back_pics/magcargo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/palettes/magcargo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/icons/magcargo_icon.4bpp"); const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/footprints/magcargo_footprint.1bpp"); -const u8 gMonStillFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/front_pics/swinub_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Swinub[] = INCBIN_U8("graphics/pokemon/palettes/swinub_palette.gbapal.lz"); -const u8 gMonBackPic_Swinub[] = INCBIN_U8("graphics/pokemon/back_pics/swinub_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Swinub[] = INCBIN_U8("graphics/pokemon/palettes/swinub_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/front_pics/swinub_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Swinub[] = INCBIN_U32("graphics/pokemon/palettes/swinub_palette.gbapal.lz"); +const u32 gMonBackPic_Swinub[] = INCBIN_U32("graphics/pokemon/back_pics/swinub_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Swinub[] = INCBIN_U32("graphics/pokemon/palettes/swinub_shiny_palette.gbapal.lz"); const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/icons/swinub_icon.4bpp"); const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/footprints/swinub_footprint.1bpp"); -const u8 gMonStillFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/front_pics/piloswine_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/palettes/piloswine_palette.gbapal.lz"); -const u8 gMonBackPic_Piloswine[] = INCBIN_U8("graphics/pokemon/back_pics/piloswine_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/palettes/piloswine_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/front_pics/piloswine_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/palettes/piloswine_palette.gbapal.lz"); +const u32 gMonBackPic_Piloswine[] = INCBIN_U32("graphics/pokemon/back_pics/piloswine_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/palettes/piloswine_shiny_palette.gbapal.lz"); const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/icons/piloswine_icon.4bpp"); const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/footprints/piloswine_footprint.1bpp"); -const u8 gMonStillFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/front_pics/corsola_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Corsola[] = INCBIN_U8("graphics/pokemon/palettes/corsola_palette.gbapal.lz"); -const u8 gMonBackPic_Corsola[] = INCBIN_U8("graphics/pokemon/back_pics/corsola_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Corsola[] = INCBIN_U8("graphics/pokemon/palettes/corsola_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/front_pics/corsola_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Corsola[] = INCBIN_U32("graphics/pokemon/palettes/corsola_palette.gbapal.lz"); +const u32 gMonBackPic_Corsola[] = INCBIN_U32("graphics/pokemon/back_pics/corsola_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Corsola[] = INCBIN_U32("graphics/pokemon/palettes/corsola_shiny_palette.gbapal.lz"); const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/icons/corsola_icon.4bpp"); const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/footprints/corsola_footprint.1bpp"); -const u8 gMonStillFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/front_pics/remoraid_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/palettes/remoraid_palette.gbapal.lz"); -const u8 gMonBackPic_Remoraid[] = INCBIN_U8("graphics/pokemon/back_pics/remoraid_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/palettes/remoraid_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/front_pics/remoraid_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/palettes/remoraid_palette.gbapal.lz"); +const u32 gMonBackPic_Remoraid[] = INCBIN_U32("graphics/pokemon/back_pics/remoraid_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/palettes/remoraid_shiny_palette.gbapal.lz"); const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/icons/remoraid_icon.4bpp"); const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/footprints/remoraid_footprint.1bpp"); -const u8 gMonStillFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/front_pics/octillery_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Octillery[] = INCBIN_U8("graphics/pokemon/palettes/octillery_palette.gbapal.lz"); -const u8 gMonBackPic_Octillery[] = INCBIN_U8("graphics/pokemon/back_pics/octillery_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Octillery[] = INCBIN_U8("graphics/pokemon/palettes/octillery_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/front_pics/octillery_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Octillery[] = INCBIN_U32("graphics/pokemon/palettes/octillery_palette.gbapal.lz"); +const u32 gMonBackPic_Octillery[] = INCBIN_U32("graphics/pokemon/back_pics/octillery_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Octillery[] = INCBIN_U32("graphics/pokemon/palettes/octillery_shiny_palette.gbapal.lz"); const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/icons/octillery_icon.4bpp"); const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/footprints/octillery_footprint.1bpp"); -const u8 gMonStillFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/front_pics/delibird_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Delibird[] = INCBIN_U8("graphics/pokemon/palettes/delibird_palette.gbapal.lz"); -const u8 gMonBackPic_Delibird[] = INCBIN_U8("graphics/pokemon/back_pics/delibird_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Delibird[] = INCBIN_U8("graphics/pokemon/palettes/delibird_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/front_pics/delibird_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Delibird[] = INCBIN_U32("graphics/pokemon/palettes/delibird_palette.gbapal.lz"); +const u32 gMonBackPic_Delibird[] = INCBIN_U32("graphics/pokemon/back_pics/delibird_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Delibird[] = INCBIN_U32("graphics/pokemon/palettes/delibird_shiny_palette.gbapal.lz"); const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/icons/delibird_icon.4bpp"); const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/footprints/delibird_footprint.1bpp"); -const u8 gMonStillFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/front_pics/mantine_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mantine[] = INCBIN_U8("graphics/pokemon/palettes/mantine_palette.gbapal.lz"); -const u8 gMonBackPic_Mantine[] = INCBIN_U8("graphics/pokemon/back_pics/mantine_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mantine[] = INCBIN_U8("graphics/pokemon/palettes/mantine_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/front_pics/mantine_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mantine[] = INCBIN_U32("graphics/pokemon/palettes/mantine_palette.gbapal.lz"); +const u32 gMonBackPic_Mantine[] = INCBIN_U32("graphics/pokemon/back_pics/mantine_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mantine[] = INCBIN_U32("graphics/pokemon/palettes/mantine_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/icons/mantine_icon.4bpp"); const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/footprints/mantine_footprint.1bpp"); -const u8 gMonStillFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/front_pics/skarmory_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/palettes/skarmory_palette.gbapal.lz"); -const u8 gMonBackPic_Skarmory[] = INCBIN_U8("graphics/pokemon/back_pics/skarmory_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/palettes/skarmory_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/front_pics/skarmory_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/palettes/skarmory_palette.gbapal.lz"); +const u32 gMonBackPic_Skarmory[] = INCBIN_U32("graphics/pokemon/back_pics/skarmory_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/palettes/skarmory_shiny_palette.gbapal.lz"); const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/icons/skarmory_icon.4bpp"); const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/footprints/skarmory_footprint.1bpp"); -const u8 gMonStillFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/front_pics/houndour_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Houndour[] = INCBIN_U8("graphics/pokemon/palettes/houndour_palette.gbapal.lz"); -const u8 gMonBackPic_Houndour[] = INCBIN_U8("graphics/pokemon/back_pics/houndour_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Houndour[] = INCBIN_U8("graphics/pokemon/palettes/houndour_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/front_pics/houndour_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Houndour[] = INCBIN_U32("graphics/pokemon/palettes/houndour_palette.gbapal.lz"); +const u32 gMonBackPic_Houndour[] = INCBIN_U32("graphics/pokemon/back_pics/houndour_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Houndour[] = INCBIN_U32("graphics/pokemon/palettes/houndour_shiny_palette.gbapal.lz"); const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/icons/houndour_icon.4bpp"); const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/footprints/houndour_footprint.1bpp"); -const u8 gMonStillFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/front_pics/houndoom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/palettes/houndoom_palette.gbapal.lz"); -const u8 gMonBackPic_Houndoom[] = INCBIN_U8("graphics/pokemon/back_pics/houndoom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/palettes/houndoom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/front_pics/houndoom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/palettes/houndoom_palette.gbapal.lz"); +const u32 gMonBackPic_Houndoom[] = INCBIN_U32("graphics/pokemon/back_pics/houndoom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/palettes/houndoom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/icons/houndoom_icon.4bpp"); const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/footprints/houndoom_footprint.1bpp"); -const u8 gMonStillFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/front_pics/kingdra_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/palettes/kingdra_palette.gbapal.lz"); -const u8 gMonBackPic_Kingdra[] = INCBIN_U8("graphics/pokemon/back_pics/kingdra_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/palettes/kingdra_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/front_pics/kingdra_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/palettes/kingdra_palette.gbapal.lz"); +const u32 gMonBackPic_Kingdra[] = INCBIN_U32("graphics/pokemon/back_pics/kingdra_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/palettes/kingdra_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/icons/kingdra_icon.4bpp"); const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/footprints/kingdra_footprint.1bpp"); -const u8 gMonStillFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/front_pics/phanpy_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/palettes/phanpy_palette.gbapal.lz"); -const u8 gMonBackPic_Phanpy[] = INCBIN_U8("graphics/pokemon/back_pics/phanpy_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/palettes/phanpy_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/front_pics/phanpy_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/palettes/phanpy_palette.gbapal.lz"); +const u32 gMonBackPic_Phanpy[] = INCBIN_U32("graphics/pokemon/back_pics/phanpy_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/palettes/phanpy_shiny_palette.gbapal.lz"); const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/icons/phanpy_icon.4bpp"); const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/footprints/phanpy_footprint.1bpp"); -const u8 gMonStillFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/front_pics/donphan_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Donphan[] = INCBIN_U8("graphics/pokemon/palettes/donphan_palette.gbapal.lz"); -const u8 gMonBackPic_Donphan[] = INCBIN_U8("graphics/pokemon/back_pics/donphan_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Donphan[] = INCBIN_U8("graphics/pokemon/palettes/donphan_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/front_pics/donphan_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Donphan[] = INCBIN_U32("graphics/pokemon/palettes/donphan_palette.gbapal.lz"); +const u32 gMonBackPic_Donphan[] = INCBIN_U32("graphics/pokemon/back_pics/donphan_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Donphan[] = INCBIN_U32("graphics/pokemon/palettes/donphan_shiny_palette.gbapal.lz"); const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/icons/donphan_icon.4bpp"); const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/footprints/donphan_footprint.1bpp"); -const u8 gMonStillFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/front_pics/porygon2_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/palettes/porygon2_palette.gbapal.lz"); -const u8 gMonBackPic_Porygon2[] = INCBIN_U8("graphics/pokemon/back_pics/porygon2_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/palettes/porygon2_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/front_pics/porygon2_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/palettes/porygon2_palette.gbapal.lz"); +const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/back_pics/porygon2_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/palettes/porygon2_shiny_palette.gbapal.lz"); const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/icons/porygon2_icon.4bpp"); const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/footprints/porygon2_footprint.1bpp"); -const u8 gMonStillFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/front_pics/stantler_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Stantler[] = INCBIN_U8("graphics/pokemon/palettes/stantler_palette.gbapal.lz"); -const u8 gMonBackPic_Stantler[] = INCBIN_U8("graphics/pokemon/back_pics/stantler_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Stantler[] = INCBIN_U8("graphics/pokemon/palettes/stantler_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/front_pics/stantler_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Stantler[] = INCBIN_U32("graphics/pokemon/palettes/stantler_palette.gbapal.lz"); +const u32 gMonBackPic_Stantler[] = INCBIN_U32("graphics/pokemon/back_pics/stantler_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Stantler[] = INCBIN_U32("graphics/pokemon/palettes/stantler_shiny_palette.gbapal.lz"); const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/icons/stantler_icon.4bpp"); const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/footprints/stantler_footprint.1bpp"); -const u8 gMonStillFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/front_pics/smeargle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/palettes/smeargle_palette.gbapal.lz"); -const u8 gMonBackPic_Smeargle[] = INCBIN_U8("graphics/pokemon/back_pics/smeargle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/palettes/smeargle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/front_pics/smeargle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/palettes/smeargle_palette.gbapal.lz"); +const u32 gMonBackPic_Smeargle[] = INCBIN_U32("graphics/pokemon/back_pics/smeargle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/palettes/smeargle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/icons/smeargle_icon.4bpp"); const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/footprints/smeargle_footprint.1bpp"); -const u8 gMonStillFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/front_pics/tyrogue_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/palettes/tyrogue_palette.gbapal.lz"); -const u8 gMonBackPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/back_pics/tyrogue_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/palettes/tyrogue_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/front_pics/tyrogue_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/palettes/tyrogue_palette.gbapal.lz"); +const u32 gMonBackPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/back_pics/tyrogue_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/palettes/tyrogue_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/icons/tyrogue_icon.4bpp"); const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/footprints/tyrogue_footprint.1bpp"); -const u8 gMonStillFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/front_pics/hitmontop_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/palettes/hitmontop_palette.gbapal.lz"); -const u8 gMonBackPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/back_pics/hitmontop_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/palettes/hitmontop_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/front_pics/hitmontop_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/palettes/hitmontop_palette.gbapal.lz"); +const u32 gMonBackPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/back_pics/hitmontop_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/palettes/hitmontop_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/icons/hitmontop_icon.4bpp"); const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/footprints/hitmontop_footprint.1bpp"); -const u8 gMonStillFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/front_pics/smoochum_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/palettes/smoochum_palette.gbapal.lz"); -const u8 gMonBackPic_Smoochum[] = INCBIN_U8("graphics/pokemon/back_pics/smoochum_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/palettes/smoochum_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/front_pics/smoochum_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/palettes/smoochum_palette.gbapal.lz"); +const u32 gMonBackPic_Smoochum[] = INCBIN_U32("graphics/pokemon/back_pics/smoochum_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/palettes/smoochum_shiny_palette.gbapal.lz"); const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/icons/smoochum_icon.4bpp"); const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/footprints/smoochum_footprint.1bpp"); -const u8 gMonStillFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/front_pics/elekid_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Elekid[] = INCBIN_U8("graphics/pokemon/palettes/elekid_palette.gbapal.lz"); -const u8 gMonBackPic_Elekid[] = INCBIN_U8("graphics/pokemon/back_pics/elekid_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Elekid[] = INCBIN_U8("graphics/pokemon/palettes/elekid_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/front_pics/elekid_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Elekid[] = INCBIN_U32("graphics/pokemon/palettes/elekid_palette.gbapal.lz"); +const u32 gMonBackPic_Elekid[] = INCBIN_U32("graphics/pokemon/back_pics/elekid_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Elekid[] = INCBIN_U32("graphics/pokemon/palettes/elekid_shiny_palette.gbapal.lz"); const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/icons/elekid_icon.4bpp"); const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/footprints/elekid_footprint.1bpp"); -const u8 gMonStillFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/front_pics/magby_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Magby[] = INCBIN_U8("graphics/pokemon/palettes/magby_palette.gbapal.lz"); -const u8 gMonBackPic_Magby[] = INCBIN_U8("graphics/pokemon/back_pics/magby_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Magby[] = INCBIN_U8("graphics/pokemon/palettes/magby_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/front_pics/magby_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Magby[] = INCBIN_U32("graphics/pokemon/palettes/magby_palette.gbapal.lz"); +const u32 gMonBackPic_Magby[] = INCBIN_U32("graphics/pokemon/back_pics/magby_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Magby[] = INCBIN_U32("graphics/pokemon/palettes/magby_shiny_palette.gbapal.lz"); const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/icons/magby_icon.4bpp"); const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/footprints/magby_footprint.1bpp"); -const u8 gMonStillFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/front_pics/miltank_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Miltank[] = INCBIN_U8("graphics/pokemon/palettes/miltank_palette.gbapal.lz"); -const u8 gMonBackPic_Miltank[] = INCBIN_U8("graphics/pokemon/back_pics/miltank_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Miltank[] = INCBIN_U8("graphics/pokemon/palettes/miltank_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/front_pics/miltank_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Miltank[] = INCBIN_U32("graphics/pokemon/palettes/miltank_palette.gbapal.lz"); +const u32 gMonBackPic_Miltank[] = INCBIN_U32("graphics/pokemon/back_pics/miltank_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Miltank[] = INCBIN_U32("graphics/pokemon/palettes/miltank_shiny_palette.gbapal.lz"); const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/icons/miltank_icon.4bpp"); const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/footprints/miltank_footprint.1bpp"); -const u8 gMonStillFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/front_pics/blissey_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Blissey[] = INCBIN_U8("graphics/pokemon/palettes/blissey_palette.gbapal.lz"); -const u8 gMonBackPic_Blissey[] = INCBIN_U8("graphics/pokemon/back_pics/blissey_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Blissey[] = INCBIN_U8("graphics/pokemon/palettes/blissey_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/front_pics/blissey_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Blissey[] = INCBIN_U32("graphics/pokemon/palettes/blissey_palette.gbapal.lz"); +const u32 gMonBackPic_Blissey[] = INCBIN_U32("graphics/pokemon/back_pics/blissey_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Blissey[] = INCBIN_U32("graphics/pokemon/palettes/blissey_shiny_palette.gbapal.lz"); const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/icons/blissey_icon.4bpp"); const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/footprints/blissey_footprint.1bpp"); -const u8 gMonStillFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/front_pics/raikou_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Raikou[] = INCBIN_U8("graphics/pokemon/palettes/raikou_palette.gbapal.lz"); -const u8 gMonBackPic_Raikou[] = INCBIN_U8("graphics/pokemon/back_pics/raikou_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Raikou[] = INCBIN_U8("graphics/pokemon/palettes/raikou_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/front_pics/raikou_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Raikou[] = INCBIN_U32("graphics/pokemon/palettes/raikou_palette.gbapal.lz"); +const u32 gMonBackPic_Raikou[] = INCBIN_U32("graphics/pokemon/back_pics/raikou_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Raikou[] = INCBIN_U32("graphics/pokemon/palettes/raikou_shiny_palette.gbapal.lz"); const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/icons/raikou_icon.4bpp"); const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/footprints/raikou_footprint.1bpp"); -const u8 gMonStillFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/front_pics/entei_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Entei[] = INCBIN_U8("graphics/pokemon/palettes/entei_palette.gbapal.lz"); -const u8 gMonBackPic_Entei[] = INCBIN_U8("graphics/pokemon/back_pics/entei_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Entei[] = INCBIN_U8("graphics/pokemon/palettes/entei_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/front_pics/entei_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Entei[] = INCBIN_U32("graphics/pokemon/palettes/entei_palette.gbapal.lz"); +const u32 gMonBackPic_Entei[] = INCBIN_U32("graphics/pokemon/back_pics/entei_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Entei[] = INCBIN_U32("graphics/pokemon/palettes/entei_shiny_palette.gbapal.lz"); const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/icons/entei_icon.4bpp"); const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/footprints/entei_footprint.1bpp"); -const u8 gMonStillFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/front_pics/suicune_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Suicune[] = INCBIN_U8("graphics/pokemon/palettes/suicune_palette.gbapal.lz"); -const u8 gMonBackPic_Suicune[] = INCBIN_U8("graphics/pokemon/back_pics/suicune_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Suicune[] = INCBIN_U8("graphics/pokemon/palettes/suicune_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/front_pics/suicune_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Suicune[] = INCBIN_U32("graphics/pokemon/palettes/suicune_palette.gbapal.lz"); +const u32 gMonBackPic_Suicune[] = INCBIN_U32("graphics/pokemon/back_pics/suicune_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Suicune[] = INCBIN_U32("graphics/pokemon/palettes/suicune_shiny_palette.gbapal.lz"); const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/icons/suicune_icon.4bpp"); const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/footprints/suicune_footprint.1bpp"); -const u8 gMonStillFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/front_pics/larvitar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/palettes/larvitar_palette.gbapal.lz"); -const u8 gMonBackPic_Larvitar[] = INCBIN_U8("graphics/pokemon/back_pics/larvitar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/palettes/larvitar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/front_pics/larvitar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/palettes/larvitar_palette.gbapal.lz"); +const u32 gMonBackPic_Larvitar[] = INCBIN_U32("graphics/pokemon/back_pics/larvitar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/palettes/larvitar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/icons/larvitar_icon.4bpp"); const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/footprints/larvitar_footprint.1bpp"); -const u8 gMonStillFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/front_pics/pupitar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/palettes/pupitar_palette.gbapal.lz"); -const u8 gMonBackPic_Pupitar[] = INCBIN_U8("graphics/pokemon/back_pics/pupitar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/palettes/pupitar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/front_pics/pupitar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/palettes/pupitar_palette.gbapal.lz"); +const u32 gMonBackPic_Pupitar[] = INCBIN_U32("graphics/pokemon/back_pics/pupitar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/palettes/pupitar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/icons/pupitar_icon.4bpp"); const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/footprints/pupitar_footprint.1bpp"); -const u8 gMonStillFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/front_pics/tyranitar_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/palettes/tyranitar_palette.gbapal.lz"); -const u8 gMonBackPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/back_pics/tyranitar_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/palettes/tyranitar_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/front_pics/tyranitar_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/palettes/tyranitar_palette.gbapal.lz"); +const u32 gMonBackPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/back_pics/tyranitar_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/palettes/tyranitar_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/icons/tyranitar_icon.4bpp"); const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/footprints/tyranitar_footprint.1bpp"); -const u8 gMonStillFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/front_pics/lugia_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lugia[] = INCBIN_U8("graphics/pokemon/palettes/lugia_palette.gbapal.lz"); -const u8 gMonBackPic_Lugia[] = INCBIN_U8("graphics/pokemon/back_pics/lugia_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lugia[] = INCBIN_U8("graphics/pokemon/palettes/lugia_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/front_pics/lugia_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lugia[] = INCBIN_U32("graphics/pokemon/palettes/lugia_palette.gbapal.lz"); +const u32 gMonBackPic_Lugia[] = INCBIN_U32("graphics/pokemon/back_pics/lugia_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lugia[] = INCBIN_U32("graphics/pokemon/palettes/lugia_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/icons/lugia_icon.4bpp"); const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/footprints/lugia_footprint.1bpp"); -const u8 gMonStillFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/front_pics/ho_oh_still_front_pic.4bpp.lz"); -const u8 gMonPalette_HoOh[] = INCBIN_U8("graphics/pokemon/palettes/ho_oh_palette.gbapal.lz"); -const u8 gMonBackPic_HoOh[] = INCBIN_U8("graphics/pokemon/back_pics/ho_oh_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_HoOh[] = INCBIN_U8("graphics/pokemon/palettes/ho_oh_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/front_pics/ho_oh_still_front_pic.4bpp.lz"); +const u32 gMonPalette_HoOh[] = INCBIN_U32("graphics/pokemon/palettes/ho_oh_palette.gbapal.lz"); +const u32 gMonBackPic_HoOh[] = INCBIN_U32("graphics/pokemon/back_pics/ho_oh_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_HoOh[] = INCBIN_U32("graphics/pokemon/palettes/ho_oh_shiny_palette.gbapal.lz"); const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/icons/ho_oh_icon.4bpp"); const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/footprints/ho_oh_footprint.1bpp"); -const u8 gMonStillFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/front_pics/celebi_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Celebi[] = INCBIN_U8("graphics/pokemon/palettes/celebi_palette.gbapal.lz"); -const u8 gMonBackPic_Celebi[] = INCBIN_U8("graphics/pokemon/back_pics/celebi_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Celebi[] = INCBIN_U8("graphics/pokemon/palettes/celebi_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/front_pics/celebi_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Celebi[] = INCBIN_U32("graphics/pokemon/palettes/celebi_palette.gbapal.lz"); +const u32 gMonBackPic_Celebi[] = INCBIN_U32("graphics/pokemon/back_pics/celebi_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Celebi[] = INCBIN_U32("graphics/pokemon/palettes/celebi_shiny_palette.gbapal.lz"); const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/icons/celebi_icon.4bpp"); const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/footprints/celebi_footprint.1bpp"); -const u8 gMonStillFrontPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/double_question_mark_still_front_pic.4bpp.lz"); -const u8 gMonPalette_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/double_question_mark_palette.gbapal.lz"); -const u8 gMonBackPic_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/double_question_mark_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_DoubleQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/double_question_mark_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/double_question_mark_still_front_pic.4bpp.lz"); +const u32 gMonPalette_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/double_question_mark_palette.gbapal.lz"); +const u32 gMonBackPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/double_question_mark_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/double_question_mark_shiny_palette.gbapal.lz"); -const u8 gMonStillFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/front_pics/treecko_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Treecko[] = INCBIN_U8("graphics/pokemon/palettes/treecko_palette.gbapal.lz"); -const u8 gMonBackPic_Treecko[] = INCBIN_U8("graphics/pokemon/back_pics/treecko_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Treecko[] = INCBIN_U8("graphics/pokemon/palettes/treecko_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/front_pics/treecko_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Treecko[] = INCBIN_U32("graphics/pokemon/palettes/treecko_palette.gbapal.lz"); +const u32 gMonBackPic_Treecko[] = INCBIN_U32("graphics/pokemon/back_pics/treecko_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Treecko[] = INCBIN_U32("graphics/pokemon/palettes/treecko_shiny_palette.gbapal.lz"); const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/icons/treecko_icon.4bpp"); const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/footprints/treecko_footprint.1bpp"); -const u8 gMonStillFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/front_pics/grovyle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/palettes/grovyle_palette.gbapal.lz"); -const u8 gMonBackPic_Grovyle[] = INCBIN_U8("graphics/pokemon/back_pics/grovyle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/palettes/grovyle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/front_pics/grovyle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/palettes/grovyle_palette.gbapal.lz"); +const u32 gMonBackPic_Grovyle[] = INCBIN_U32("graphics/pokemon/back_pics/grovyle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/palettes/grovyle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/icons/grovyle_icon.4bpp"); const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/footprints/grovyle_footprint.1bpp"); -const u8 gMonStillFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/front_pics/sceptile_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/palettes/sceptile_palette.gbapal.lz"); -const u8 gMonBackPic_Sceptile[] = INCBIN_U8("graphics/pokemon/back_pics/sceptile_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/palettes/sceptile_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/front_pics/sceptile_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/palettes/sceptile_palette.gbapal.lz"); +const u32 gMonBackPic_Sceptile[] = INCBIN_U32("graphics/pokemon/back_pics/sceptile_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/palettes/sceptile_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/icons/sceptile_icon.4bpp"); const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/footprints/sceptile_footprint.1bpp"); -const u8 gMonStillFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/front_pics/torchic_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Torchic[] = INCBIN_U8("graphics/pokemon/palettes/torchic_palette.gbapal.lz"); -const u8 gMonBackPic_Torchic[] = INCBIN_U8("graphics/pokemon/back_pics/torchic_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Torchic[] = INCBIN_U8("graphics/pokemon/palettes/torchic_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/front_pics/torchic_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Torchic[] = INCBIN_U32("graphics/pokemon/palettes/torchic_palette.gbapal.lz"); +const u32 gMonBackPic_Torchic[] = INCBIN_U32("graphics/pokemon/back_pics/torchic_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Torchic[] = INCBIN_U32("graphics/pokemon/palettes/torchic_shiny_palette.gbapal.lz"); const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/icons/torchic_icon.4bpp"); const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/footprints/torchic_footprint.1bpp"); -const u8 gMonStillFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/front_pics/combusken_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Combusken[] = INCBIN_U8("graphics/pokemon/palettes/combusken_palette.gbapal.lz"); -const u8 gMonBackPic_Combusken[] = INCBIN_U8("graphics/pokemon/back_pics/combusken_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Combusken[] = INCBIN_U8("graphics/pokemon/palettes/combusken_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/front_pics/combusken_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Combusken[] = INCBIN_U32("graphics/pokemon/palettes/combusken_palette.gbapal.lz"); +const u32 gMonBackPic_Combusken[] = INCBIN_U32("graphics/pokemon/back_pics/combusken_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Combusken[] = INCBIN_U32("graphics/pokemon/palettes/combusken_shiny_palette.gbapal.lz"); const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/icons/combusken_icon.4bpp"); const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/footprints/combusken_footprint.1bpp"); -const u8 gMonStillFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/front_pics/blaziken_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/palettes/blaziken_palette.gbapal.lz"); -const u8 gMonBackPic_Blaziken[] = INCBIN_U8("graphics/pokemon/back_pics/blaziken_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/palettes/blaziken_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/front_pics/blaziken_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/palettes/blaziken_palette.gbapal.lz"); +const u32 gMonBackPic_Blaziken[] = INCBIN_U32("graphics/pokemon/back_pics/blaziken_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/palettes/blaziken_shiny_palette.gbapal.lz"); const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/icons/blaziken_icon.4bpp"); const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/footprints/blaziken_footprint.1bpp"); -const u8 gMonStillFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/front_pics/mudkip_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/palettes/mudkip_palette.gbapal.lz"); -const u8 gMonBackPic_Mudkip[] = INCBIN_U8("graphics/pokemon/back_pics/mudkip_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/palettes/mudkip_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/front_pics/mudkip_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/palettes/mudkip_palette.gbapal.lz"); +const u32 gMonBackPic_Mudkip[] = INCBIN_U32("graphics/pokemon/back_pics/mudkip_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/palettes/mudkip_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/icons/mudkip_icon.4bpp"); const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/footprints/mudkip_footprint.1bpp"); -const u8 gMonStillFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/front_pics/marshtomp_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/palettes/marshtomp_palette.gbapal.lz"); -const u8 gMonBackPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/back_pics/marshtomp_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/palettes/marshtomp_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/front_pics/marshtomp_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/palettes/marshtomp_palette.gbapal.lz"); +const u32 gMonBackPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/back_pics/marshtomp_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/palettes/marshtomp_shiny_palette.gbapal.lz"); const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/icons/marshtomp_icon.4bpp"); const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/footprints/marshtomp_footprint.1bpp"); -const u8 gMonStillFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/front_pics/swampert_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Swampert[] = INCBIN_U8("graphics/pokemon/palettes/swampert_palette.gbapal.lz"); -const u8 gMonBackPic_Swampert[] = INCBIN_U8("graphics/pokemon/back_pics/swampert_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Swampert[] = INCBIN_U8("graphics/pokemon/palettes/swampert_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/front_pics/swampert_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Swampert[] = INCBIN_U32("graphics/pokemon/palettes/swampert_palette.gbapal.lz"); +const u32 gMonBackPic_Swampert[] = INCBIN_U32("graphics/pokemon/back_pics/swampert_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Swampert[] = INCBIN_U32("graphics/pokemon/palettes/swampert_shiny_palette.gbapal.lz"); const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/icons/swampert_icon.4bpp"); const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/footprints/swampert_footprint.1bpp"); -const u8 gMonStillFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/front_pics/poochyena_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/palettes/poochyena_palette.gbapal.lz"); -const u8 gMonBackPic_Poochyena[] = INCBIN_U8("graphics/pokemon/back_pics/poochyena_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/palettes/poochyena_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/front_pics/poochyena_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/palettes/poochyena_palette.gbapal.lz"); +const u32 gMonBackPic_Poochyena[] = INCBIN_U32("graphics/pokemon/back_pics/poochyena_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/palettes/poochyena_shiny_palette.gbapal.lz"); const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/icons/poochyena_icon.4bpp"); const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/footprints/poochyena_footprint.1bpp"); -const u8 gMonStillFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/front_pics/mightyena_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/palettes/mightyena_palette.gbapal.lz"); -const u8 gMonBackPic_Mightyena[] = INCBIN_U8("graphics/pokemon/back_pics/mightyena_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/palettes/mightyena_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/front_pics/mightyena_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/palettes/mightyena_palette.gbapal.lz"); +const u32 gMonBackPic_Mightyena[] = INCBIN_U32("graphics/pokemon/back_pics/mightyena_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/palettes/mightyena_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/icons/mightyena_icon.4bpp"); const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/footprints/mightyena_footprint.1bpp"); -const u8 gMonStillFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/front_pics/zigzagoon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/palettes/zigzagoon_palette.gbapal.lz"); -const u8 gMonBackPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/back_pics/zigzagoon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/palettes/zigzagoon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/front_pics/zigzagoon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/palettes/zigzagoon_palette.gbapal.lz"); +const u32 gMonBackPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/back_pics/zigzagoon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/palettes/zigzagoon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/icons/zigzagoon_icon.4bpp"); const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/footprints/zigzagoon_footprint.1bpp"); -const u8 gMonStillFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/front_pics/linoone_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Linoone[] = INCBIN_U8("graphics/pokemon/palettes/linoone_palette.gbapal.lz"); -const u8 gMonBackPic_Linoone[] = INCBIN_U8("graphics/pokemon/back_pics/linoone_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Linoone[] = INCBIN_U8("graphics/pokemon/palettes/linoone_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/front_pics/linoone_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Linoone[] = INCBIN_U32("graphics/pokemon/palettes/linoone_palette.gbapal.lz"); +const u32 gMonBackPic_Linoone[] = INCBIN_U32("graphics/pokemon/back_pics/linoone_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Linoone[] = INCBIN_U32("graphics/pokemon/palettes/linoone_shiny_palette.gbapal.lz"); const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/icons/linoone_icon.4bpp"); const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/footprints/linoone_footprint.1bpp"); -const u8 gMonStillFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/front_pics/wurmple_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/palettes/wurmple_palette.gbapal.lz"); -const u8 gMonBackPic_Wurmple[] = INCBIN_U8("graphics/pokemon/back_pics/wurmple_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/palettes/wurmple_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/front_pics/wurmple_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/palettes/wurmple_palette.gbapal.lz"); +const u32 gMonBackPic_Wurmple[] = INCBIN_U32("graphics/pokemon/back_pics/wurmple_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/palettes/wurmple_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/icons/wurmple_icon.4bpp"); const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/footprints/wurmple_footprint.1bpp"); -const u8 gMonStillFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/front_pics/silcoon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/palettes/silcoon_palette.gbapal.lz"); -const u8 gMonBackPic_Silcoon[] = INCBIN_U8("graphics/pokemon/back_pics/silcoon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/palettes/silcoon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/front_pics/silcoon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/palettes/silcoon_palette.gbapal.lz"); +const u32 gMonBackPic_Silcoon[] = INCBIN_U32("graphics/pokemon/back_pics/silcoon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/palettes/silcoon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/icons/silcoon_icon.4bpp"); const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/footprints/silcoon_footprint.1bpp"); -const u8 gMonStillFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/front_pics/beautifly_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/palettes/beautifly_palette.gbapal.lz"); -const u8 gMonBackPic_Beautifly[] = INCBIN_U8("graphics/pokemon/back_pics/beautifly_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/palettes/beautifly_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/front_pics/beautifly_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/palettes/beautifly_palette.gbapal.lz"); +const u32 gMonBackPic_Beautifly[] = INCBIN_U32("graphics/pokemon/back_pics/beautifly_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/palettes/beautifly_shiny_palette.gbapal.lz"); const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/icons/beautifly_icon.4bpp"); const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/footprints/beautifly_footprint.1bpp"); -const u8 gMonStillFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/front_pics/cascoon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/palettes/cascoon_palette.gbapal.lz"); -const u8 gMonBackPic_Cascoon[] = INCBIN_U8("graphics/pokemon/back_pics/cascoon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/palettes/cascoon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/front_pics/cascoon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/palettes/cascoon_palette.gbapal.lz"); +const u32 gMonBackPic_Cascoon[] = INCBIN_U32("graphics/pokemon/back_pics/cascoon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/palettes/cascoon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/icons/cascoon_icon.4bpp"); const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/footprints/cascoon_footprint.1bpp"); -const u8 gMonStillFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/front_pics/dustox_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dustox[] = INCBIN_U8("graphics/pokemon/palettes/dustox_palette.gbapal.lz"); -const u8 gMonBackPic_Dustox[] = INCBIN_U8("graphics/pokemon/back_pics/dustox_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dustox[] = INCBIN_U8("graphics/pokemon/palettes/dustox_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/front_pics/dustox_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dustox[] = INCBIN_U32("graphics/pokemon/palettes/dustox_palette.gbapal.lz"); +const u32 gMonBackPic_Dustox[] = INCBIN_U32("graphics/pokemon/back_pics/dustox_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dustox[] = INCBIN_U32("graphics/pokemon/palettes/dustox_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/icons/dustox_icon.4bpp"); const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/footprints/dustox_footprint.1bpp"); -const u8 gMonStillFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/front_pics/lotad_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lotad[] = INCBIN_U8("graphics/pokemon/palettes/lotad_palette.gbapal.lz"); -const u8 gMonBackPic_Lotad[] = INCBIN_U8("graphics/pokemon/back_pics/lotad_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lotad[] = INCBIN_U8("graphics/pokemon/palettes/lotad_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/front_pics/lotad_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lotad[] = INCBIN_U32("graphics/pokemon/palettes/lotad_palette.gbapal.lz"); +const u32 gMonBackPic_Lotad[] = INCBIN_U32("graphics/pokemon/back_pics/lotad_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lotad[] = INCBIN_U32("graphics/pokemon/palettes/lotad_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/icons/lotad_icon.4bpp"); const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/footprints/lotad_footprint.1bpp"); -const u8 gMonStillFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/front_pics/lombre_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lombre[] = INCBIN_U8("graphics/pokemon/palettes/lombre_palette.gbapal.lz"); -const u8 gMonBackPic_Lombre[] = INCBIN_U8("graphics/pokemon/back_pics/lombre_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lombre[] = INCBIN_U8("graphics/pokemon/palettes/lombre_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/front_pics/lombre_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lombre[] = INCBIN_U32("graphics/pokemon/palettes/lombre_palette.gbapal.lz"); +const u32 gMonBackPic_Lombre[] = INCBIN_U32("graphics/pokemon/back_pics/lombre_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lombre[] = INCBIN_U32("graphics/pokemon/palettes/lombre_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/icons/lombre_icon.4bpp"); const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/footprints/lombre_footprint.1bpp"); -const u8 gMonStillFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/front_pics/ludicolo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/palettes/ludicolo_palette.gbapal.lz"); -const u8 gMonBackPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/back_pics/ludicolo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/palettes/ludicolo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/front_pics/ludicolo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/palettes/ludicolo_palette.gbapal.lz"); +const u32 gMonBackPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/back_pics/ludicolo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/palettes/ludicolo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/icons/ludicolo_icon.4bpp"); const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/footprints/ludicolo_footprint.1bpp"); -const u8 gMonStillFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/front_pics/seedot_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Seedot[] = INCBIN_U8("graphics/pokemon/palettes/seedot_palette.gbapal.lz"); -const u8 gMonBackPic_Seedot[] = INCBIN_U8("graphics/pokemon/back_pics/seedot_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Seedot[] = INCBIN_U8("graphics/pokemon/palettes/seedot_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/front_pics/seedot_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Seedot[] = INCBIN_U32("graphics/pokemon/palettes/seedot_palette.gbapal.lz"); +const u32 gMonBackPic_Seedot[] = INCBIN_U32("graphics/pokemon/back_pics/seedot_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Seedot[] = INCBIN_U32("graphics/pokemon/palettes/seedot_shiny_palette.gbapal.lz"); const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/icons/seedot_icon.4bpp"); const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/footprints/seedot_footprint.1bpp"); -const u8 gMonStillFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/front_pics/nuzleaf_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/palettes/nuzleaf_palette.gbapal.lz"); -const u8 gMonBackPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/back_pics/nuzleaf_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/palettes/nuzleaf_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/front_pics/nuzleaf_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/palettes/nuzleaf_palette.gbapal.lz"); +const u32 gMonBackPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/back_pics/nuzleaf_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/palettes/nuzleaf_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/icons/nuzleaf_icon.4bpp"); const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/footprints/nuzleaf_footprint.1bpp"); -const u8 gMonStillFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/front_pics/shiftry_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/palettes/shiftry_palette.gbapal.lz"); -const u8 gMonBackPic_Shiftry[] = INCBIN_U8("graphics/pokemon/back_pics/shiftry_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/palettes/shiftry_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/front_pics/shiftry_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/palettes/shiftry_palette.gbapal.lz"); +const u32 gMonBackPic_Shiftry[] = INCBIN_U32("graphics/pokemon/back_pics/shiftry_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/palettes/shiftry_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/icons/shiftry_icon.4bpp"); const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/footprints/shiftry_footprint.1bpp"); -const u8 gMonStillFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/front_pics/nincada_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nincada[] = INCBIN_U8("graphics/pokemon/palettes/nincada_palette.gbapal.lz"); -const u8 gMonBackPic_Nincada[] = INCBIN_U8("graphics/pokemon/back_pics/nincada_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nincada[] = INCBIN_U8("graphics/pokemon/palettes/nincada_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/front_pics/nincada_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nincada[] = INCBIN_U32("graphics/pokemon/palettes/nincada_palette.gbapal.lz"); +const u32 gMonBackPic_Nincada[] = INCBIN_U32("graphics/pokemon/back_pics/nincada_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nincada[] = INCBIN_U32("graphics/pokemon/palettes/nincada_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/icons/nincada_icon.4bpp"); const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/footprints/nincada_footprint.1bpp"); -const u8 gMonStillFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/front_pics/ninjask_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/palettes/ninjask_palette.gbapal.lz"); -const u8 gMonBackPic_Ninjask[] = INCBIN_U8("graphics/pokemon/back_pics/ninjask_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/palettes/ninjask_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/front_pics/ninjask_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/palettes/ninjask_palette.gbapal.lz"); +const u32 gMonBackPic_Ninjask[] = INCBIN_U32("graphics/pokemon/back_pics/ninjask_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/palettes/ninjask_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/icons/ninjask_icon.4bpp"); const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/footprints/ninjask_footprint.1bpp"); -const u8 gMonStillFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/front_pics/shedinja_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/palettes/shedinja_palette.gbapal.lz"); -const u8 gMonBackPic_Shedinja[] = INCBIN_U8("graphics/pokemon/back_pics/shedinja_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/palettes/shedinja_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/front_pics/shedinja_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/palettes/shedinja_palette.gbapal.lz"); +const u32 gMonBackPic_Shedinja[] = INCBIN_U32("graphics/pokemon/back_pics/shedinja_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/palettes/shedinja_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/icons/shedinja_icon.4bpp"); const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/footprints/shedinja_footprint.1bpp"); -const u8 gMonStillFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/front_pics/taillow_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Taillow[] = INCBIN_U8("graphics/pokemon/palettes/taillow_palette.gbapal.lz"); -const u8 gMonBackPic_Taillow[] = INCBIN_U8("graphics/pokemon/back_pics/taillow_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Taillow[] = INCBIN_U8("graphics/pokemon/palettes/taillow_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/front_pics/taillow_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Taillow[] = INCBIN_U32("graphics/pokemon/palettes/taillow_palette.gbapal.lz"); +const u32 gMonBackPic_Taillow[] = INCBIN_U32("graphics/pokemon/back_pics/taillow_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Taillow[] = INCBIN_U32("graphics/pokemon/palettes/taillow_shiny_palette.gbapal.lz"); const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/icons/taillow_icon.4bpp"); const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/footprints/taillow_footprint.1bpp"); -const u8 gMonStillFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/front_pics/swellow_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Swellow[] = INCBIN_U8("graphics/pokemon/palettes/swellow_palette.gbapal.lz"); -const u8 gMonBackPic_Swellow[] = INCBIN_U8("graphics/pokemon/back_pics/swellow_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Swellow[] = INCBIN_U8("graphics/pokemon/palettes/swellow_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/front_pics/swellow_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Swellow[] = INCBIN_U32("graphics/pokemon/palettes/swellow_palette.gbapal.lz"); +const u32 gMonBackPic_Swellow[] = INCBIN_U32("graphics/pokemon/back_pics/swellow_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Swellow[] = INCBIN_U32("graphics/pokemon/palettes/swellow_shiny_palette.gbapal.lz"); const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/icons/swellow_icon.4bpp"); const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/footprints/swellow_footprint.1bpp"); -const u8 gMonStillFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/front_pics/shroomish_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/palettes/shroomish_palette.gbapal.lz"); -const u8 gMonBackPic_Shroomish[] = INCBIN_U8("graphics/pokemon/back_pics/shroomish_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/palettes/shroomish_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/front_pics/shroomish_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/palettes/shroomish_palette.gbapal.lz"); +const u32 gMonBackPic_Shroomish[] = INCBIN_U32("graphics/pokemon/back_pics/shroomish_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/palettes/shroomish_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/icons/shroomish_icon.4bpp"); const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/footprints/shroomish_footprint.1bpp"); -const u8 gMonStillFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/front_pics/breloom_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Breloom[] = INCBIN_U8("graphics/pokemon/palettes/breloom_palette.gbapal.lz"); -const u8 gMonBackPic_Breloom[] = INCBIN_U8("graphics/pokemon/back_pics/breloom_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Breloom[] = INCBIN_U8("graphics/pokemon/palettes/breloom_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/front_pics/breloom_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Breloom[] = INCBIN_U32("graphics/pokemon/palettes/breloom_palette.gbapal.lz"); +const u32 gMonBackPic_Breloom[] = INCBIN_U32("graphics/pokemon/back_pics/breloom_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Breloom[] = INCBIN_U32("graphics/pokemon/palettes/breloom_shiny_palette.gbapal.lz"); const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/icons/breloom_icon.4bpp"); const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/footprints/breloom_footprint.1bpp"); -const u8 gMonStillFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/front_pics/spinda_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Spinda[] = INCBIN_U8("graphics/pokemon/palettes/spinda_palette.gbapal.lz"); -const u8 gMonBackPic_Spinda[] = INCBIN_U8("graphics/pokemon/back_pics/spinda_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Spinda[] = INCBIN_U8("graphics/pokemon/palettes/spinda_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/front_pics/spinda_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Spinda[] = INCBIN_U32("graphics/pokemon/palettes/spinda_palette.gbapal.lz"); +const u32 gMonBackPic_Spinda[] = INCBIN_U32("graphics/pokemon/back_pics/spinda_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Spinda[] = INCBIN_U32("graphics/pokemon/palettes/spinda_shiny_palette.gbapal.lz"); const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/icons/spinda_icon.4bpp"); const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/footprints/spinda_footprint.1bpp"); -const u8 gMonStillFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/front_pics/wingull_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wingull[] = INCBIN_U8("graphics/pokemon/palettes/wingull_palette.gbapal.lz"); -const u8 gMonBackPic_Wingull[] = INCBIN_U8("graphics/pokemon/back_pics/wingull_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wingull[] = INCBIN_U8("graphics/pokemon/palettes/wingull_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/front_pics/wingull_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wingull[] = INCBIN_U32("graphics/pokemon/palettes/wingull_palette.gbapal.lz"); +const u32 gMonBackPic_Wingull[] = INCBIN_U32("graphics/pokemon/back_pics/wingull_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wingull[] = INCBIN_U32("graphics/pokemon/palettes/wingull_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/icons/wingull_icon.4bpp"); const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/footprints/wingull_footprint.1bpp"); -const u8 gMonStillFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/front_pics/pelipper_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/palettes/pelipper_palette.gbapal.lz"); -const u8 gMonBackPic_Pelipper[] = INCBIN_U8("graphics/pokemon/back_pics/pelipper_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/palettes/pelipper_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/front_pics/pelipper_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/palettes/pelipper_palette.gbapal.lz"); +const u32 gMonBackPic_Pelipper[] = INCBIN_U32("graphics/pokemon/back_pics/pelipper_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/palettes/pelipper_shiny_palette.gbapal.lz"); const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/icons/pelipper_icon.4bpp"); const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/footprints/pelipper_footprint.1bpp"); -const u8 gMonStillFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/front_pics/surskit_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Surskit[] = INCBIN_U8("graphics/pokemon/palettes/surskit_palette.gbapal.lz"); -const u8 gMonBackPic_Surskit[] = INCBIN_U8("graphics/pokemon/back_pics/surskit_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Surskit[] = INCBIN_U8("graphics/pokemon/palettes/surskit_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/front_pics/surskit_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Surskit[] = INCBIN_U32("graphics/pokemon/palettes/surskit_palette.gbapal.lz"); +const u32 gMonBackPic_Surskit[] = INCBIN_U32("graphics/pokemon/back_pics/surskit_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Surskit[] = INCBIN_U32("graphics/pokemon/palettes/surskit_shiny_palette.gbapal.lz"); const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/icons/surskit_icon.4bpp"); const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/footprints/surskit_footprint.1bpp"); -const u8 gMonStillFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/front_pics/masquerain_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/palettes/masquerain_palette.gbapal.lz"); -const u8 gMonBackPic_Masquerain[] = INCBIN_U8("graphics/pokemon/back_pics/masquerain_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/palettes/masquerain_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/front_pics/masquerain_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/palettes/masquerain_palette.gbapal.lz"); +const u32 gMonBackPic_Masquerain[] = INCBIN_U32("graphics/pokemon/back_pics/masquerain_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/palettes/masquerain_shiny_palette.gbapal.lz"); const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/icons/masquerain_icon.4bpp"); const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/footprints/masquerain_footprint.1bpp"); -const u8 gMonStillFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/front_pics/wailmer_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/palettes/wailmer_palette.gbapal.lz"); -const u8 gMonBackPic_Wailmer[] = INCBIN_U8("graphics/pokemon/back_pics/wailmer_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/palettes/wailmer_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/front_pics/wailmer_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/palettes/wailmer_palette.gbapal.lz"); +const u32 gMonBackPic_Wailmer[] = INCBIN_U32("graphics/pokemon/back_pics/wailmer_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/palettes/wailmer_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/icons/wailmer_icon.4bpp"); const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/footprints/wailmer_footprint.1bpp"); -const u8 gMonStillFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/front_pics/wailord_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wailord[] = INCBIN_U8("graphics/pokemon/palettes/wailord_palette.gbapal.lz"); -const u8 gMonBackPic_Wailord[] = INCBIN_U8("graphics/pokemon/back_pics/wailord_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wailord[] = INCBIN_U8("graphics/pokemon/palettes/wailord_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/front_pics/wailord_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wailord[] = INCBIN_U32("graphics/pokemon/palettes/wailord_palette.gbapal.lz"); +const u32 gMonBackPic_Wailord[] = INCBIN_U32("graphics/pokemon/back_pics/wailord_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wailord[] = INCBIN_U32("graphics/pokemon/palettes/wailord_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/icons/wailord_icon.4bpp"); const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/footprints/wailord_footprint.1bpp"); -const u8 gMonStillFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/front_pics/skitty_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Skitty[] = INCBIN_U8("graphics/pokemon/palettes/skitty_palette.gbapal.lz"); -const u8 gMonBackPic_Skitty[] = INCBIN_U8("graphics/pokemon/back_pics/skitty_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Skitty[] = INCBIN_U8("graphics/pokemon/palettes/skitty_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/front_pics/skitty_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Skitty[] = INCBIN_U32("graphics/pokemon/palettes/skitty_palette.gbapal.lz"); +const u32 gMonBackPic_Skitty[] = INCBIN_U32("graphics/pokemon/back_pics/skitty_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Skitty[] = INCBIN_U32("graphics/pokemon/palettes/skitty_shiny_palette.gbapal.lz"); const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/icons/skitty_icon.4bpp"); const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/footprints/skitty_footprint.1bpp"); -const u8 gMonStillFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/front_pics/delcatty_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/palettes/delcatty_palette.gbapal.lz"); -const u8 gMonBackPic_Delcatty[] = INCBIN_U8("graphics/pokemon/back_pics/delcatty_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/palettes/delcatty_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/front_pics/delcatty_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/palettes/delcatty_palette.gbapal.lz"); +const u32 gMonBackPic_Delcatty[] = INCBIN_U32("graphics/pokemon/back_pics/delcatty_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/palettes/delcatty_shiny_palette.gbapal.lz"); const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/icons/delcatty_icon.4bpp"); const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/footprints/delcatty_footprint.1bpp"); -const u8 gMonStillFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/front_pics/kecleon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/palettes/kecleon_palette.gbapal.lz"); -const u8 gMonBackPic_Kecleon[] = INCBIN_U8("graphics/pokemon/back_pics/kecleon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/palettes/kecleon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/front_pics/kecleon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/palettes/kecleon_palette.gbapal.lz"); +const u32 gMonBackPic_Kecleon[] = INCBIN_U32("graphics/pokemon/back_pics/kecleon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/palettes/kecleon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/icons/kecleon_icon.4bpp"); const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/footprints/kecleon_footprint.1bpp"); -const u8 gMonStillFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/front_pics/baltoy_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/palettes/baltoy_palette.gbapal.lz"); -const u8 gMonBackPic_Baltoy[] = INCBIN_U8("graphics/pokemon/back_pics/baltoy_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/palettes/baltoy_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/front_pics/baltoy_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/palettes/baltoy_palette.gbapal.lz"); +const u32 gMonBackPic_Baltoy[] = INCBIN_U32("graphics/pokemon/back_pics/baltoy_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/palettes/baltoy_shiny_palette.gbapal.lz"); const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/icons/baltoy_icon.4bpp"); const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/footprints/baltoy_footprint.1bpp"); -const u8 gMonStillFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/front_pics/claydol_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Claydol[] = INCBIN_U8("graphics/pokemon/palettes/claydol_palette.gbapal.lz"); -const u8 gMonBackPic_Claydol[] = INCBIN_U8("graphics/pokemon/back_pics/claydol_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Claydol[] = INCBIN_U8("graphics/pokemon/palettes/claydol_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/front_pics/claydol_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Claydol[] = INCBIN_U32("graphics/pokemon/palettes/claydol_palette.gbapal.lz"); +const u32 gMonBackPic_Claydol[] = INCBIN_U32("graphics/pokemon/back_pics/claydol_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Claydol[] = INCBIN_U32("graphics/pokemon/palettes/claydol_shiny_palette.gbapal.lz"); const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/icons/claydol_icon.4bpp"); const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/footprints/claydol_footprint.1bpp"); -const u8 gMonStillFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/front_pics/nosepass_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/palettes/nosepass_palette.gbapal.lz"); -const u8 gMonBackPic_Nosepass[] = INCBIN_U8("graphics/pokemon/back_pics/nosepass_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/palettes/nosepass_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/front_pics/nosepass_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/palettes/nosepass_palette.gbapal.lz"); +const u32 gMonBackPic_Nosepass[] = INCBIN_U32("graphics/pokemon/back_pics/nosepass_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/palettes/nosepass_shiny_palette.gbapal.lz"); const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/icons/nosepass_icon.4bpp"); const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/footprints/nosepass_footprint.1bpp"); -const u8 gMonStillFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/front_pics/torkoal_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/palettes/torkoal_palette.gbapal.lz"); -const u8 gMonBackPic_Torkoal[] = INCBIN_U8("graphics/pokemon/back_pics/torkoal_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/palettes/torkoal_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/front_pics/torkoal_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/palettes/torkoal_palette.gbapal.lz"); +const u32 gMonBackPic_Torkoal[] = INCBIN_U32("graphics/pokemon/back_pics/torkoal_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/palettes/torkoal_shiny_palette.gbapal.lz"); const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/icons/torkoal_icon.4bpp"); const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/footprints/torkoal_footprint.1bpp"); -const u8 gMonStillFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/front_pics/sableye_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sableye[] = INCBIN_U8("graphics/pokemon/palettes/sableye_palette.gbapal.lz"); -const u8 gMonBackPic_Sableye[] = INCBIN_U8("graphics/pokemon/back_pics/sableye_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sableye[] = INCBIN_U8("graphics/pokemon/palettes/sableye_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/front_pics/sableye_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sableye[] = INCBIN_U32("graphics/pokemon/palettes/sableye_palette.gbapal.lz"); +const u32 gMonBackPic_Sableye[] = INCBIN_U32("graphics/pokemon/back_pics/sableye_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sableye[] = INCBIN_U32("graphics/pokemon/palettes/sableye_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/icons/sableye_icon.4bpp"); const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/footprints/sableye_footprint.1bpp"); -const u8 gMonStillFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/front_pics/barboach_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Barboach[] = INCBIN_U8("graphics/pokemon/palettes/barboach_palette.gbapal.lz"); -const u8 gMonBackPic_Barboach[] = INCBIN_U8("graphics/pokemon/back_pics/barboach_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Barboach[] = INCBIN_U8("graphics/pokemon/palettes/barboach_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/front_pics/barboach_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Barboach[] = INCBIN_U32("graphics/pokemon/palettes/barboach_palette.gbapal.lz"); +const u32 gMonBackPic_Barboach[] = INCBIN_U32("graphics/pokemon/back_pics/barboach_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Barboach[] = INCBIN_U32("graphics/pokemon/palettes/barboach_shiny_palette.gbapal.lz"); const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/icons/barboach_icon.4bpp"); const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/footprints/barboach_footprint.1bpp"); -const u8 gMonStillFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/front_pics/whiscash_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/palettes/whiscash_palette.gbapal.lz"); -const u8 gMonBackPic_Whiscash[] = INCBIN_U8("graphics/pokemon/back_pics/whiscash_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/palettes/whiscash_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/front_pics/whiscash_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/palettes/whiscash_palette.gbapal.lz"); +const u32 gMonBackPic_Whiscash[] = INCBIN_U32("graphics/pokemon/back_pics/whiscash_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/palettes/whiscash_shiny_palette.gbapal.lz"); const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/icons/whiscash_icon.4bpp"); const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/footprints/whiscash_footprint.1bpp"); -const u8 gMonStillFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/front_pics/luvdisc_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/palettes/luvdisc_palette.gbapal.lz"); -const u8 gMonBackPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/back_pics/luvdisc_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/palettes/luvdisc_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/front_pics/luvdisc_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/palettes/luvdisc_palette.gbapal.lz"); +const u32 gMonBackPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/back_pics/luvdisc_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/palettes/luvdisc_shiny_palette.gbapal.lz"); const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/icons/luvdisc_icon.4bpp"); const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/footprints/luvdisc_footprint.1bpp"); -const u8 gMonStillFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/front_pics/corphish_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Corphish[] = INCBIN_U8("graphics/pokemon/palettes/corphish_palette.gbapal.lz"); -const u8 gMonBackPic_Corphish[] = INCBIN_U8("graphics/pokemon/back_pics/corphish_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Corphish[] = INCBIN_U8("graphics/pokemon/palettes/corphish_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/front_pics/corphish_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Corphish[] = INCBIN_U32("graphics/pokemon/palettes/corphish_palette.gbapal.lz"); +const u32 gMonBackPic_Corphish[] = INCBIN_U32("graphics/pokemon/back_pics/corphish_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Corphish[] = INCBIN_U32("graphics/pokemon/palettes/corphish_shiny_palette.gbapal.lz"); const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/icons/corphish_icon.4bpp"); const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/footprints/corphish_footprint.1bpp"); -const u8 gMonStillFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/front_pics/crawdaunt_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/palettes/crawdaunt_palette.gbapal.lz"); -const u8 gMonBackPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/back_pics/crawdaunt_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/palettes/crawdaunt_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/front_pics/crawdaunt_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/palettes/crawdaunt_palette.gbapal.lz"); +const u32 gMonBackPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/back_pics/crawdaunt_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/palettes/crawdaunt_shiny_palette.gbapal.lz"); const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/icons/crawdaunt_icon.4bpp"); const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/footprints/crawdaunt_footprint.1bpp"); -const u8 gMonStillFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/front_pics/feebas_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Feebas[] = INCBIN_U8("graphics/pokemon/palettes/feebas_palette.gbapal.lz"); -const u8 gMonBackPic_Feebas[] = INCBIN_U8("graphics/pokemon/back_pics/feebas_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Feebas[] = INCBIN_U8("graphics/pokemon/palettes/feebas_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/front_pics/feebas_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Feebas[] = INCBIN_U32("graphics/pokemon/palettes/feebas_palette.gbapal.lz"); +const u32 gMonBackPic_Feebas[] = INCBIN_U32("graphics/pokemon/back_pics/feebas_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Feebas[] = INCBIN_U32("graphics/pokemon/palettes/feebas_shiny_palette.gbapal.lz"); const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/icons/feebas_icon.4bpp"); const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/footprints/feebas_footprint.1bpp"); -const u8 gMonStillFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/front_pics/milotic_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Milotic[] = INCBIN_U8("graphics/pokemon/palettes/milotic_palette.gbapal.lz"); -const u8 gMonBackPic_Milotic[] = INCBIN_U8("graphics/pokemon/back_pics/milotic_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Milotic[] = INCBIN_U8("graphics/pokemon/palettes/milotic_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/front_pics/milotic_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Milotic[] = INCBIN_U32("graphics/pokemon/palettes/milotic_palette.gbapal.lz"); +const u32 gMonBackPic_Milotic[] = INCBIN_U32("graphics/pokemon/back_pics/milotic_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Milotic[] = INCBIN_U32("graphics/pokemon/palettes/milotic_shiny_palette.gbapal.lz"); const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/icons/milotic_icon.4bpp"); const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/footprints/milotic_footprint.1bpp"); -const u8 gMonStillFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/front_pics/carvanha_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/palettes/carvanha_palette.gbapal.lz"); -const u8 gMonBackPic_Carvanha[] = INCBIN_U8("graphics/pokemon/back_pics/carvanha_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/palettes/carvanha_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/front_pics/carvanha_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/palettes/carvanha_palette.gbapal.lz"); +const u32 gMonBackPic_Carvanha[] = INCBIN_U32("graphics/pokemon/back_pics/carvanha_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/palettes/carvanha_shiny_palette.gbapal.lz"); const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/icons/carvanha_icon.4bpp"); const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/footprints/carvanha_footprint.1bpp"); -const u8 gMonStillFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/front_pics/sharpedo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/palettes/sharpedo_palette.gbapal.lz"); -const u8 gMonBackPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/back_pics/sharpedo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/palettes/sharpedo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/front_pics/sharpedo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/palettes/sharpedo_palette.gbapal.lz"); +const u32 gMonBackPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/back_pics/sharpedo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/palettes/sharpedo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/icons/sharpedo_icon.4bpp"); const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/footprints/sharpedo_footprint.1bpp"); -const u8 gMonStillFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/front_pics/trapinch_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/palettes/trapinch_palette.gbapal.lz"); -const u8 gMonBackPic_Trapinch[] = INCBIN_U8("graphics/pokemon/back_pics/trapinch_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/palettes/trapinch_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/front_pics/trapinch_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/palettes/trapinch_palette.gbapal.lz"); +const u32 gMonBackPic_Trapinch[] = INCBIN_U32("graphics/pokemon/back_pics/trapinch_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/palettes/trapinch_shiny_palette.gbapal.lz"); const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/icons/trapinch_icon.4bpp"); const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/footprints/trapinch_footprint.1bpp"); -const u8 gMonStillFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/front_pics/vibrava_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/palettes/vibrava_palette.gbapal.lz"); -const u8 gMonBackPic_Vibrava[] = INCBIN_U8("graphics/pokemon/back_pics/vibrava_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/palettes/vibrava_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/front_pics/vibrava_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/palettes/vibrava_palette.gbapal.lz"); +const u32 gMonBackPic_Vibrava[] = INCBIN_U32("graphics/pokemon/back_pics/vibrava_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/palettes/vibrava_shiny_palette.gbapal.lz"); const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/icons/vibrava_icon.4bpp"); const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/footprints/vibrava_footprint.1bpp"); -const u8 gMonStillFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/front_pics/flygon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Flygon[] = INCBIN_U8("graphics/pokemon/palettes/flygon_palette.gbapal.lz"); -const u8 gMonBackPic_Flygon[] = INCBIN_U8("graphics/pokemon/back_pics/flygon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Flygon[] = INCBIN_U8("graphics/pokemon/palettes/flygon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/front_pics/flygon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Flygon[] = INCBIN_U32("graphics/pokemon/palettes/flygon_palette.gbapal.lz"); +const u32 gMonBackPic_Flygon[] = INCBIN_U32("graphics/pokemon/back_pics/flygon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Flygon[] = INCBIN_U32("graphics/pokemon/palettes/flygon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/icons/flygon_icon.4bpp"); const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/footprints/flygon_footprint.1bpp"); -const u8 gMonStillFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/front_pics/makuhita_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/palettes/makuhita_palette.gbapal.lz"); -const u8 gMonBackPic_Makuhita[] = INCBIN_U8("graphics/pokemon/back_pics/makuhita_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/palettes/makuhita_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/front_pics/makuhita_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/palettes/makuhita_palette.gbapal.lz"); +const u32 gMonBackPic_Makuhita[] = INCBIN_U32("graphics/pokemon/back_pics/makuhita_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/palettes/makuhita_shiny_palette.gbapal.lz"); const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/icons/makuhita_icon.4bpp"); const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/footprints/makuhita_footprint.1bpp"); -const u8 gMonStillFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/front_pics/hariyama_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/palettes/hariyama_palette.gbapal.lz"); -const u8 gMonBackPic_Hariyama[] = INCBIN_U8("graphics/pokemon/back_pics/hariyama_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/palettes/hariyama_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/front_pics/hariyama_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/palettes/hariyama_palette.gbapal.lz"); +const u32 gMonBackPic_Hariyama[] = INCBIN_U32("graphics/pokemon/back_pics/hariyama_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/palettes/hariyama_shiny_palette.gbapal.lz"); const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/icons/hariyama_icon.4bpp"); const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/footprints/hariyama_footprint.1bpp"); -const u8 gMonStillFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/front_pics/electrike_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Electrike[] = INCBIN_U8("graphics/pokemon/palettes/electrike_palette.gbapal.lz"); -const u8 gMonBackPic_Electrike[] = INCBIN_U8("graphics/pokemon/back_pics/electrike_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Electrike[] = INCBIN_U8("graphics/pokemon/palettes/electrike_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/front_pics/electrike_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Electrike[] = INCBIN_U32("graphics/pokemon/palettes/electrike_palette.gbapal.lz"); +const u32 gMonBackPic_Electrike[] = INCBIN_U32("graphics/pokemon/back_pics/electrike_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Electrike[] = INCBIN_U32("graphics/pokemon/palettes/electrike_shiny_palette.gbapal.lz"); const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/icons/electrike_icon.4bpp"); const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/footprints/electrike_footprint.1bpp"); -const u8 gMonStillFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/front_pics/manectric_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Manectric[] = INCBIN_U8("graphics/pokemon/palettes/manectric_palette.gbapal.lz"); -const u8 gMonBackPic_Manectric[] = INCBIN_U8("graphics/pokemon/back_pics/manectric_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Manectric[] = INCBIN_U8("graphics/pokemon/palettes/manectric_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/front_pics/manectric_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Manectric[] = INCBIN_U32("graphics/pokemon/palettes/manectric_palette.gbapal.lz"); +const u32 gMonBackPic_Manectric[] = INCBIN_U32("graphics/pokemon/back_pics/manectric_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Manectric[] = INCBIN_U32("graphics/pokemon/palettes/manectric_shiny_palette.gbapal.lz"); const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/icons/manectric_icon.4bpp"); const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/footprints/manectric_footprint.1bpp"); -const u8 gMonStillFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/front_pics/numel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Numel[] = INCBIN_U8("graphics/pokemon/palettes/numel_palette.gbapal.lz"); -const u8 gMonBackPic_Numel[] = INCBIN_U8("graphics/pokemon/back_pics/numel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Numel[] = INCBIN_U8("graphics/pokemon/palettes/numel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/front_pics/numel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Numel[] = INCBIN_U32("graphics/pokemon/palettes/numel_palette.gbapal.lz"); +const u32 gMonBackPic_Numel[] = INCBIN_U32("graphics/pokemon/back_pics/numel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Numel[] = INCBIN_U32("graphics/pokemon/palettes/numel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/icons/numel_icon.4bpp"); const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/footprints/numel_footprint.1bpp"); -const u8 gMonStillFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/front_pics/camerupt_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/palettes/camerupt_palette.gbapal.lz"); -const u8 gMonBackPic_Camerupt[] = INCBIN_U8("graphics/pokemon/back_pics/camerupt_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/palettes/camerupt_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/front_pics/camerupt_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/palettes/camerupt_palette.gbapal.lz"); +const u32 gMonBackPic_Camerupt[] = INCBIN_U32("graphics/pokemon/back_pics/camerupt_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/palettes/camerupt_shiny_palette.gbapal.lz"); const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/icons/camerupt_icon.4bpp"); const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/footprints/camerupt_footprint.1bpp"); -const u8 gMonStillFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/front_pics/spheal_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Spheal[] = INCBIN_U8("graphics/pokemon/palettes/spheal_palette.gbapal.lz"); -const u8 gMonBackPic_Spheal[] = INCBIN_U8("graphics/pokemon/back_pics/spheal_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Spheal[] = INCBIN_U8("graphics/pokemon/palettes/spheal_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/front_pics/spheal_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Spheal[] = INCBIN_U32("graphics/pokemon/palettes/spheal_palette.gbapal.lz"); +const u32 gMonBackPic_Spheal[] = INCBIN_U32("graphics/pokemon/back_pics/spheal_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Spheal[] = INCBIN_U32("graphics/pokemon/palettes/spheal_shiny_palette.gbapal.lz"); const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/icons/spheal_icon.4bpp"); const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/footprints/spheal_footprint.1bpp"); -const u8 gMonStillFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/front_pics/sealeo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/palettes/sealeo_palette.gbapal.lz"); -const u8 gMonBackPic_Sealeo[] = INCBIN_U8("graphics/pokemon/back_pics/sealeo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/palettes/sealeo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/front_pics/sealeo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/palettes/sealeo_palette.gbapal.lz"); +const u32 gMonBackPic_Sealeo[] = INCBIN_U32("graphics/pokemon/back_pics/sealeo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/palettes/sealeo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/icons/sealeo_icon.4bpp"); const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/footprints/sealeo_footprint.1bpp"); -const u8 gMonStillFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/front_pics/walrein_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Walrein[] = INCBIN_U8("graphics/pokemon/palettes/walrein_palette.gbapal.lz"); -const u8 gMonBackPic_Walrein[] = INCBIN_U8("graphics/pokemon/back_pics/walrein_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Walrein[] = INCBIN_U8("graphics/pokemon/palettes/walrein_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/front_pics/walrein_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Walrein[] = INCBIN_U32("graphics/pokemon/palettes/walrein_palette.gbapal.lz"); +const u32 gMonBackPic_Walrein[] = INCBIN_U32("graphics/pokemon/back_pics/walrein_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Walrein[] = INCBIN_U32("graphics/pokemon/palettes/walrein_shiny_palette.gbapal.lz"); const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/icons/walrein_icon.4bpp"); const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/footprints/walrein_footprint.1bpp"); -const u8 gMonStillFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/front_pics/cacnea_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/palettes/cacnea_palette.gbapal.lz"); -const u8 gMonBackPic_Cacnea[] = INCBIN_U8("graphics/pokemon/back_pics/cacnea_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/palettes/cacnea_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/front_pics/cacnea_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/palettes/cacnea_palette.gbapal.lz"); +const u32 gMonBackPic_Cacnea[] = INCBIN_U32("graphics/pokemon/back_pics/cacnea_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/palettes/cacnea_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/icons/cacnea_icon.4bpp"); const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/footprints/cacnea_footprint.1bpp"); -const u8 gMonStillFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/front_pics/cacturne_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/palettes/cacturne_palette.gbapal.lz"); -const u8 gMonBackPic_Cacturne[] = INCBIN_U8("graphics/pokemon/back_pics/cacturne_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/palettes/cacturne_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/front_pics/cacturne_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/palettes/cacturne_palette.gbapal.lz"); +const u32 gMonBackPic_Cacturne[] = INCBIN_U32("graphics/pokemon/back_pics/cacturne_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/palettes/cacturne_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/icons/cacturne_icon.4bpp"); const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/footprints/cacturne_footprint.1bpp"); -const u8 gMonStillFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/front_pics/snorunt_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/palettes/snorunt_palette.gbapal.lz"); -const u8 gMonBackPic_Snorunt[] = INCBIN_U8("graphics/pokemon/back_pics/snorunt_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/palettes/snorunt_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/front_pics/snorunt_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/palettes/snorunt_palette.gbapal.lz"); +const u32 gMonBackPic_Snorunt[] = INCBIN_U32("graphics/pokemon/back_pics/snorunt_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/palettes/snorunt_shiny_palette.gbapal.lz"); const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/icons/snorunt_icon.4bpp"); const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/footprints/snorunt_footprint.1bpp"); -const u8 gMonStillFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/front_pics/glalie_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Glalie[] = INCBIN_U8("graphics/pokemon/palettes/glalie_palette.gbapal.lz"); -const u8 gMonBackPic_Glalie[] = INCBIN_U8("graphics/pokemon/back_pics/glalie_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Glalie[] = INCBIN_U8("graphics/pokemon/palettes/glalie_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/front_pics/glalie_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Glalie[] = INCBIN_U32("graphics/pokemon/palettes/glalie_palette.gbapal.lz"); +const u32 gMonBackPic_Glalie[] = INCBIN_U32("graphics/pokemon/back_pics/glalie_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Glalie[] = INCBIN_U32("graphics/pokemon/palettes/glalie_shiny_palette.gbapal.lz"); const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/icons/glalie_icon.4bpp"); const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/footprints/glalie_footprint.1bpp"); -const u8 gMonStillFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/front_pics/lunatone_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/palettes/lunatone_palette.gbapal.lz"); -const u8 gMonBackPic_Lunatone[] = INCBIN_U8("graphics/pokemon/back_pics/lunatone_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/palettes/lunatone_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/front_pics/lunatone_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/palettes/lunatone_palette.gbapal.lz"); +const u32 gMonBackPic_Lunatone[] = INCBIN_U32("graphics/pokemon/back_pics/lunatone_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/palettes/lunatone_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/icons/lunatone_icon.4bpp"); const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/footprints/lunatone_footprint.1bpp"); -const u8 gMonStillFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/front_pics/solrock_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Solrock[] = INCBIN_U8("graphics/pokemon/palettes/solrock_palette.gbapal.lz"); -const u8 gMonBackPic_Solrock[] = INCBIN_U8("graphics/pokemon/back_pics/solrock_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Solrock[] = INCBIN_U8("graphics/pokemon/palettes/solrock_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/front_pics/solrock_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Solrock[] = INCBIN_U32("graphics/pokemon/palettes/solrock_palette.gbapal.lz"); +const u32 gMonBackPic_Solrock[] = INCBIN_U32("graphics/pokemon/back_pics/solrock_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Solrock[] = INCBIN_U32("graphics/pokemon/palettes/solrock_shiny_palette.gbapal.lz"); const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/icons/solrock_icon.4bpp"); const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/footprints/solrock_footprint.1bpp"); -const u8 gMonStillFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/front_pics/azurill_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Azurill[] = INCBIN_U8("graphics/pokemon/palettes/azurill_palette.gbapal.lz"); -const u8 gMonBackPic_Azurill[] = INCBIN_U8("graphics/pokemon/back_pics/azurill_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Azurill[] = INCBIN_U8("graphics/pokemon/palettes/azurill_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/front_pics/azurill_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Azurill[] = INCBIN_U32("graphics/pokemon/palettes/azurill_palette.gbapal.lz"); +const u32 gMonBackPic_Azurill[] = INCBIN_U32("graphics/pokemon/back_pics/azurill_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Azurill[] = INCBIN_U32("graphics/pokemon/palettes/azurill_shiny_palette.gbapal.lz"); const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/icons/azurill_icon.4bpp"); const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/footprints/azurill_footprint.1bpp"); -const u8 gMonStillFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/front_pics/spoink_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Spoink[] = INCBIN_U8("graphics/pokemon/palettes/spoink_palette.gbapal.lz"); -const u8 gMonBackPic_Spoink[] = INCBIN_U8("graphics/pokemon/back_pics/spoink_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Spoink[] = INCBIN_U8("graphics/pokemon/palettes/spoink_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/front_pics/spoink_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Spoink[] = INCBIN_U32("graphics/pokemon/palettes/spoink_palette.gbapal.lz"); +const u32 gMonBackPic_Spoink[] = INCBIN_U32("graphics/pokemon/back_pics/spoink_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Spoink[] = INCBIN_U32("graphics/pokemon/palettes/spoink_shiny_palette.gbapal.lz"); const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/icons/spoink_icon.4bpp"); const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/footprints/spoink_footprint.1bpp"); -const u8 gMonStillFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/front_pics/grumpig_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/palettes/grumpig_palette.gbapal.lz"); -const u8 gMonBackPic_Grumpig[] = INCBIN_U8("graphics/pokemon/back_pics/grumpig_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/palettes/grumpig_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/front_pics/grumpig_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/palettes/grumpig_palette.gbapal.lz"); +const u32 gMonBackPic_Grumpig[] = INCBIN_U32("graphics/pokemon/back_pics/grumpig_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/palettes/grumpig_shiny_palette.gbapal.lz"); const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/icons/grumpig_icon.4bpp"); const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/footprints/grumpig_footprint.1bpp"); -const u8 gMonStillFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/front_pics/plusle_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Plusle[] = INCBIN_U8("graphics/pokemon/palettes/plusle_palette.gbapal.lz"); -const u8 gMonBackPic_Plusle[] = INCBIN_U8("graphics/pokemon/back_pics/plusle_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Plusle[] = INCBIN_U8("graphics/pokemon/palettes/plusle_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/front_pics/plusle_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Plusle[] = INCBIN_U32("graphics/pokemon/palettes/plusle_palette.gbapal.lz"); +const u32 gMonBackPic_Plusle[] = INCBIN_U32("graphics/pokemon/back_pics/plusle_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Plusle[] = INCBIN_U32("graphics/pokemon/palettes/plusle_shiny_palette.gbapal.lz"); const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/icons/plusle_icon.4bpp"); const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/footprints/plusle_footprint.1bpp"); -const u8 gMonStillFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/front_pics/minun_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Minun[] = INCBIN_U8("graphics/pokemon/palettes/minun_palette.gbapal.lz"); -const u8 gMonBackPic_Minun[] = INCBIN_U8("graphics/pokemon/back_pics/minun_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Minun[] = INCBIN_U8("graphics/pokemon/palettes/minun_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/front_pics/minun_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Minun[] = INCBIN_U32("graphics/pokemon/palettes/minun_palette.gbapal.lz"); +const u32 gMonBackPic_Minun[] = INCBIN_U32("graphics/pokemon/back_pics/minun_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Minun[] = INCBIN_U32("graphics/pokemon/palettes/minun_shiny_palette.gbapal.lz"); const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/icons/minun_icon.4bpp"); const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/footprints/minun_footprint.1bpp"); -const u8 gMonStillFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/front_pics/mawile_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Mawile[] = INCBIN_U8("graphics/pokemon/palettes/mawile_palette.gbapal.lz"); -const u8 gMonBackPic_Mawile[] = INCBIN_U8("graphics/pokemon/back_pics/mawile_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Mawile[] = INCBIN_U8("graphics/pokemon/palettes/mawile_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/front_pics/mawile_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Mawile[] = INCBIN_U32("graphics/pokemon/palettes/mawile_palette.gbapal.lz"); +const u32 gMonBackPic_Mawile[] = INCBIN_U32("graphics/pokemon/back_pics/mawile_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Mawile[] = INCBIN_U32("graphics/pokemon/palettes/mawile_shiny_palette.gbapal.lz"); const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/icons/mawile_icon.4bpp"); const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/footprints/mawile_footprint.1bpp"); -const u8 gMonStillFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/front_pics/meditite_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Meditite[] = INCBIN_U8("graphics/pokemon/palettes/meditite_palette.gbapal.lz"); -const u8 gMonBackPic_Meditite[] = INCBIN_U8("graphics/pokemon/back_pics/meditite_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Meditite[] = INCBIN_U8("graphics/pokemon/palettes/meditite_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/front_pics/meditite_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Meditite[] = INCBIN_U32("graphics/pokemon/palettes/meditite_palette.gbapal.lz"); +const u32 gMonBackPic_Meditite[] = INCBIN_U32("graphics/pokemon/back_pics/meditite_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Meditite[] = INCBIN_U32("graphics/pokemon/palettes/meditite_shiny_palette.gbapal.lz"); const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/icons/meditite_icon.4bpp"); const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/footprints/meditite_footprint.1bpp"); -const u8 gMonStillFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/front_pics/medicham_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Medicham[] = INCBIN_U8("graphics/pokemon/palettes/medicham_palette.gbapal.lz"); -const u8 gMonBackPic_Medicham[] = INCBIN_U8("graphics/pokemon/back_pics/medicham_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Medicham[] = INCBIN_U8("graphics/pokemon/palettes/medicham_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/front_pics/medicham_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Medicham[] = INCBIN_U32("graphics/pokemon/palettes/medicham_palette.gbapal.lz"); +const u32 gMonBackPic_Medicham[] = INCBIN_U32("graphics/pokemon/back_pics/medicham_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Medicham[] = INCBIN_U32("graphics/pokemon/palettes/medicham_shiny_palette.gbapal.lz"); const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/icons/medicham_icon.4bpp"); const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/footprints/medicham_footprint.1bpp"); -const u8 gMonStillFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/front_pics/swablu_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Swablu[] = INCBIN_U8("graphics/pokemon/palettes/swablu_palette.gbapal.lz"); -const u8 gMonBackPic_Swablu[] = INCBIN_U8("graphics/pokemon/back_pics/swablu_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Swablu[] = INCBIN_U8("graphics/pokemon/palettes/swablu_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/front_pics/swablu_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Swablu[] = INCBIN_U32("graphics/pokemon/palettes/swablu_palette.gbapal.lz"); +const u32 gMonBackPic_Swablu[] = INCBIN_U32("graphics/pokemon/back_pics/swablu_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Swablu[] = INCBIN_U32("graphics/pokemon/palettes/swablu_shiny_palette.gbapal.lz"); const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/icons/swablu_icon.4bpp"); const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/footprints/swablu_footprint.1bpp"); -const u8 gMonStillFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/front_pics/altaria_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Altaria[] = INCBIN_U8("graphics/pokemon/palettes/altaria_palette.gbapal.lz"); -const u8 gMonBackPic_Altaria[] = INCBIN_U8("graphics/pokemon/back_pics/altaria_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Altaria[] = INCBIN_U8("graphics/pokemon/palettes/altaria_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/front_pics/altaria_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Altaria[] = INCBIN_U32("graphics/pokemon/palettes/altaria_palette.gbapal.lz"); +const u32 gMonBackPic_Altaria[] = INCBIN_U32("graphics/pokemon/back_pics/altaria_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Altaria[] = INCBIN_U32("graphics/pokemon/palettes/altaria_shiny_palette.gbapal.lz"); const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/icons/altaria_icon.4bpp"); const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/footprints/altaria_footprint.1bpp"); -const u8 gMonStillFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/front_pics/wynaut_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/palettes/wynaut_palette.gbapal.lz"); -const u8 gMonBackPic_Wynaut[] = INCBIN_U8("graphics/pokemon/back_pics/wynaut_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/palettes/wynaut_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/front_pics/wynaut_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/palettes/wynaut_palette.gbapal.lz"); +const u32 gMonBackPic_Wynaut[] = INCBIN_U32("graphics/pokemon/back_pics/wynaut_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/palettes/wynaut_shiny_palette.gbapal.lz"); const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/icons/wynaut_icon.4bpp"); const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/footprints/wynaut_footprint.1bpp"); -const u8 gMonStillFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/front_pics/duskull_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Duskull[] = INCBIN_U8("graphics/pokemon/palettes/duskull_palette.gbapal.lz"); -const u8 gMonBackPic_Duskull[] = INCBIN_U8("graphics/pokemon/back_pics/duskull_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Duskull[] = INCBIN_U8("graphics/pokemon/palettes/duskull_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/front_pics/duskull_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Duskull[] = INCBIN_U32("graphics/pokemon/palettes/duskull_palette.gbapal.lz"); +const u32 gMonBackPic_Duskull[] = INCBIN_U32("graphics/pokemon/back_pics/duskull_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Duskull[] = INCBIN_U32("graphics/pokemon/palettes/duskull_shiny_palette.gbapal.lz"); const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/icons/duskull_icon.4bpp"); const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/footprints/duskull_footprint.1bpp"); -const u8 gMonStillFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/front_pics/dusclops_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/palettes/dusclops_palette.gbapal.lz"); -const u8 gMonBackPic_Dusclops[] = INCBIN_U8("graphics/pokemon/back_pics/dusclops_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/palettes/dusclops_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/front_pics/dusclops_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/palettes/dusclops_palette.gbapal.lz"); +const u32 gMonBackPic_Dusclops[] = INCBIN_U32("graphics/pokemon/back_pics/dusclops_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/palettes/dusclops_shiny_palette.gbapal.lz"); const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/icons/dusclops_icon.4bpp"); const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/footprints/dusclops_footprint.1bpp"); -const u8 gMonStillFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/front_pics/roselia_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Roselia[] = INCBIN_U8("graphics/pokemon/palettes/roselia_palette.gbapal.lz"); -const u8 gMonBackPic_Roselia[] = INCBIN_U8("graphics/pokemon/back_pics/roselia_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Roselia[] = INCBIN_U8("graphics/pokemon/palettes/roselia_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/front_pics/roselia_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Roselia[] = INCBIN_U32("graphics/pokemon/palettes/roselia_palette.gbapal.lz"); +const u32 gMonBackPic_Roselia[] = INCBIN_U32("graphics/pokemon/back_pics/roselia_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Roselia[] = INCBIN_U32("graphics/pokemon/palettes/roselia_shiny_palette.gbapal.lz"); const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/icons/roselia_icon.4bpp"); const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/footprints/roselia_footprint.1bpp"); -const u8 gMonStillFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/front_pics/slakoth_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/palettes/slakoth_palette.gbapal.lz"); -const u8 gMonBackPic_Slakoth[] = INCBIN_U8("graphics/pokemon/back_pics/slakoth_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/palettes/slakoth_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/front_pics/slakoth_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/palettes/slakoth_palette.gbapal.lz"); +const u32 gMonBackPic_Slakoth[] = INCBIN_U32("graphics/pokemon/back_pics/slakoth_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/palettes/slakoth_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/icons/slakoth_icon.4bpp"); const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/footprints/slakoth_footprint.1bpp"); -const u8 gMonStillFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/front_pics/vigoroth_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/palettes/vigoroth_palette.gbapal.lz"); -const u8 gMonBackPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/back_pics/vigoroth_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/palettes/vigoroth_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/front_pics/vigoroth_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/palettes/vigoroth_palette.gbapal.lz"); +const u32 gMonBackPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/back_pics/vigoroth_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/palettes/vigoroth_shiny_palette.gbapal.lz"); const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/icons/vigoroth_icon.4bpp"); const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/footprints/vigoroth_footprint.1bpp"); -const u8 gMonStillFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/front_pics/slaking_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Slaking[] = INCBIN_U8("graphics/pokemon/palettes/slaking_palette.gbapal.lz"); -const u8 gMonBackPic_Slaking[] = INCBIN_U8("graphics/pokemon/back_pics/slaking_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Slaking[] = INCBIN_U8("graphics/pokemon/palettes/slaking_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/front_pics/slaking_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Slaking[] = INCBIN_U32("graphics/pokemon/palettes/slaking_palette.gbapal.lz"); +const u32 gMonBackPic_Slaking[] = INCBIN_U32("graphics/pokemon/back_pics/slaking_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Slaking[] = INCBIN_U32("graphics/pokemon/palettes/slaking_shiny_palette.gbapal.lz"); const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/icons/slaking_icon.4bpp"); const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/footprints/slaking_footprint.1bpp"); -const u8 gMonStillFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/front_pics/gulpin_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/palettes/gulpin_palette.gbapal.lz"); -const u8 gMonBackPic_Gulpin[] = INCBIN_U8("graphics/pokemon/back_pics/gulpin_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/palettes/gulpin_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/front_pics/gulpin_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/palettes/gulpin_palette.gbapal.lz"); +const u32 gMonBackPic_Gulpin[] = INCBIN_U32("graphics/pokemon/back_pics/gulpin_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/palettes/gulpin_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/icons/gulpin_icon.4bpp"); const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/footprints/gulpin_footprint.1bpp"); -const u8 gMonStillFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/front_pics/swalot_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Swalot[] = INCBIN_U8("graphics/pokemon/palettes/swalot_palette.gbapal.lz"); -const u8 gMonBackPic_Swalot[] = INCBIN_U8("graphics/pokemon/back_pics/swalot_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Swalot[] = INCBIN_U8("graphics/pokemon/palettes/swalot_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/front_pics/swalot_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Swalot[] = INCBIN_U32("graphics/pokemon/palettes/swalot_palette.gbapal.lz"); +const u32 gMonBackPic_Swalot[] = INCBIN_U32("graphics/pokemon/back_pics/swalot_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Swalot[] = INCBIN_U32("graphics/pokemon/palettes/swalot_shiny_palette.gbapal.lz"); const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/icons/swalot_icon.4bpp"); const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/footprints/swalot_footprint.1bpp"); -const u8 gMonStillFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/front_pics/tropius_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Tropius[] = INCBIN_U8("graphics/pokemon/palettes/tropius_palette.gbapal.lz"); -const u8 gMonBackPic_Tropius[] = INCBIN_U8("graphics/pokemon/back_pics/tropius_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Tropius[] = INCBIN_U8("graphics/pokemon/palettes/tropius_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/front_pics/tropius_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Tropius[] = INCBIN_U32("graphics/pokemon/palettes/tropius_palette.gbapal.lz"); +const u32 gMonBackPic_Tropius[] = INCBIN_U32("graphics/pokemon/back_pics/tropius_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Tropius[] = INCBIN_U32("graphics/pokemon/palettes/tropius_shiny_palette.gbapal.lz"); const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/icons/tropius_icon.4bpp"); const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/footprints/tropius_footprint.1bpp"); -const u8 gMonStillFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/front_pics/whismur_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Whismur[] = INCBIN_U8("graphics/pokemon/palettes/whismur_palette.gbapal.lz"); -const u8 gMonBackPic_Whismur[] = INCBIN_U8("graphics/pokemon/back_pics/whismur_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Whismur[] = INCBIN_U8("graphics/pokemon/palettes/whismur_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/front_pics/whismur_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Whismur[] = INCBIN_U32("graphics/pokemon/palettes/whismur_palette.gbapal.lz"); +const u32 gMonBackPic_Whismur[] = INCBIN_U32("graphics/pokemon/back_pics/whismur_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Whismur[] = INCBIN_U32("graphics/pokemon/palettes/whismur_shiny_palette.gbapal.lz"); const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/icons/whismur_icon.4bpp"); const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/footprints/whismur_footprint.1bpp"); -const u8 gMonStillFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/front_pics/loudred_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Loudred[] = INCBIN_U8("graphics/pokemon/palettes/loudred_palette.gbapal.lz"); -const u8 gMonBackPic_Loudred[] = INCBIN_U8("graphics/pokemon/back_pics/loudred_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Loudred[] = INCBIN_U8("graphics/pokemon/palettes/loudred_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/front_pics/loudred_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Loudred[] = INCBIN_U32("graphics/pokemon/palettes/loudred_palette.gbapal.lz"); +const u32 gMonBackPic_Loudred[] = INCBIN_U32("graphics/pokemon/back_pics/loudred_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Loudred[] = INCBIN_U32("graphics/pokemon/palettes/loudred_shiny_palette.gbapal.lz"); const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/icons/loudred_icon.4bpp"); const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/footprints/loudred_footprint.1bpp"); -const u8 gMonStillFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/front_pics/exploud_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Exploud[] = INCBIN_U8("graphics/pokemon/palettes/exploud_palette.gbapal.lz"); -const u8 gMonBackPic_Exploud[] = INCBIN_U8("graphics/pokemon/back_pics/exploud_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Exploud[] = INCBIN_U8("graphics/pokemon/palettes/exploud_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/front_pics/exploud_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Exploud[] = INCBIN_U32("graphics/pokemon/palettes/exploud_palette.gbapal.lz"); +const u32 gMonBackPic_Exploud[] = INCBIN_U32("graphics/pokemon/back_pics/exploud_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Exploud[] = INCBIN_U32("graphics/pokemon/palettes/exploud_shiny_palette.gbapal.lz"); const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/icons/exploud_icon.4bpp"); const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/footprints/exploud_footprint.1bpp"); -const u8 gMonStillFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/front_pics/clamperl_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/palettes/clamperl_palette.gbapal.lz"); -const u8 gMonBackPic_Clamperl[] = INCBIN_U8("graphics/pokemon/back_pics/clamperl_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/palettes/clamperl_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/front_pics/clamperl_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/palettes/clamperl_palette.gbapal.lz"); +const u32 gMonBackPic_Clamperl[] = INCBIN_U32("graphics/pokemon/back_pics/clamperl_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/palettes/clamperl_shiny_palette.gbapal.lz"); const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/icons/clamperl_icon.4bpp"); const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/footprints/clamperl_footprint.1bpp"); -const u8 gMonStillFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/front_pics/huntail_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Huntail[] = INCBIN_U8("graphics/pokemon/palettes/huntail_palette.gbapal.lz"); -const u8 gMonBackPic_Huntail[] = INCBIN_U8("graphics/pokemon/back_pics/huntail_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Huntail[] = INCBIN_U8("graphics/pokemon/palettes/huntail_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/front_pics/huntail_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Huntail[] = INCBIN_U32("graphics/pokemon/palettes/huntail_palette.gbapal.lz"); +const u32 gMonBackPic_Huntail[] = INCBIN_U32("graphics/pokemon/back_pics/huntail_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Huntail[] = INCBIN_U32("graphics/pokemon/palettes/huntail_shiny_palette.gbapal.lz"); const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/icons/huntail_icon.4bpp"); const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/footprints/huntail_footprint.1bpp"); -const u8 gMonStillFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/front_pics/gorebyss_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/palettes/gorebyss_palette.gbapal.lz"); -const u8 gMonBackPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/back_pics/gorebyss_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/palettes/gorebyss_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/front_pics/gorebyss_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/palettes/gorebyss_palette.gbapal.lz"); +const u32 gMonBackPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/back_pics/gorebyss_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/palettes/gorebyss_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/icons/gorebyss_icon.4bpp"); const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/footprints/gorebyss_footprint.1bpp"); -const u8 gMonStillFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/front_pics/absol_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Absol[] = INCBIN_U8("graphics/pokemon/palettes/absol_palette.gbapal.lz"); -const u8 gMonBackPic_Absol[] = INCBIN_U8("graphics/pokemon/back_pics/absol_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Absol[] = INCBIN_U8("graphics/pokemon/palettes/absol_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/front_pics/absol_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Absol[] = INCBIN_U32("graphics/pokemon/palettes/absol_palette.gbapal.lz"); +const u32 gMonBackPic_Absol[] = INCBIN_U32("graphics/pokemon/back_pics/absol_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Absol[] = INCBIN_U32("graphics/pokemon/palettes/absol_shiny_palette.gbapal.lz"); const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/icons/absol_icon.4bpp"); const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/footprints/absol_footprint.1bpp"); -const u8 gMonStillFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/front_pics/shuppet_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/palettes/shuppet_palette.gbapal.lz"); -const u8 gMonBackPic_Shuppet[] = INCBIN_U8("graphics/pokemon/back_pics/shuppet_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/palettes/shuppet_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/front_pics/shuppet_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/palettes/shuppet_palette.gbapal.lz"); +const u32 gMonBackPic_Shuppet[] = INCBIN_U32("graphics/pokemon/back_pics/shuppet_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/palettes/shuppet_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/icons/shuppet_icon.4bpp"); const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/footprints/shuppet_footprint.1bpp"); -const u8 gMonStillFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/front_pics/banette_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Banette[] = INCBIN_U8("graphics/pokemon/palettes/banette_palette.gbapal.lz"); -const u8 gMonBackPic_Banette[] = INCBIN_U8("graphics/pokemon/back_pics/banette_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Banette[] = INCBIN_U8("graphics/pokemon/palettes/banette_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/front_pics/banette_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Banette[] = INCBIN_U32("graphics/pokemon/palettes/banette_palette.gbapal.lz"); +const u32 gMonBackPic_Banette[] = INCBIN_U32("graphics/pokemon/back_pics/banette_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Banette[] = INCBIN_U32("graphics/pokemon/palettes/banette_shiny_palette.gbapal.lz"); const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/icons/banette_icon.4bpp"); const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/footprints/banette_footprint.1bpp"); -const u8 gMonStillFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/front_pics/seviper_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Seviper[] = INCBIN_U8("graphics/pokemon/palettes/seviper_palette.gbapal.lz"); -const u8 gMonBackPic_Seviper[] = INCBIN_U8("graphics/pokemon/back_pics/seviper_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Seviper[] = INCBIN_U8("graphics/pokemon/palettes/seviper_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/front_pics/seviper_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Seviper[] = INCBIN_U32("graphics/pokemon/palettes/seviper_palette.gbapal.lz"); +const u32 gMonBackPic_Seviper[] = INCBIN_U32("graphics/pokemon/back_pics/seviper_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Seviper[] = INCBIN_U32("graphics/pokemon/palettes/seviper_shiny_palette.gbapal.lz"); const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/icons/seviper_icon.4bpp"); const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/footprints/seviper_footprint.1bpp"); -const u8 gMonStillFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/front_pics/zangoose_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/palettes/zangoose_palette.gbapal.lz"); -const u8 gMonBackPic_Zangoose[] = INCBIN_U8("graphics/pokemon/back_pics/zangoose_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/palettes/zangoose_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/front_pics/zangoose_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/palettes/zangoose_palette.gbapal.lz"); +const u32 gMonBackPic_Zangoose[] = INCBIN_U32("graphics/pokemon/back_pics/zangoose_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/palettes/zangoose_shiny_palette.gbapal.lz"); const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/icons/zangoose_icon.4bpp"); const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/footprints/zangoose_footprint.1bpp"); -const u8 gMonStillFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/front_pics/relicanth_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/palettes/relicanth_palette.gbapal.lz"); -const u8 gMonBackPic_Relicanth[] = INCBIN_U8("graphics/pokemon/back_pics/relicanth_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/palettes/relicanth_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/front_pics/relicanth_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/palettes/relicanth_palette.gbapal.lz"); +const u32 gMonBackPic_Relicanth[] = INCBIN_U32("graphics/pokemon/back_pics/relicanth_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/palettes/relicanth_shiny_palette.gbapal.lz"); const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/icons/relicanth_icon.4bpp"); const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/footprints/relicanth_footprint.1bpp"); -const u8 gMonStillFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/front_pics/aron_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Aron[] = INCBIN_U8("graphics/pokemon/palettes/aron_palette.gbapal.lz"); -const u8 gMonBackPic_Aron[] = INCBIN_U8("graphics/pokemon/back_pics/aron_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Aron[] = INCBIN_U8("graphics/pokemon/palettes/aron_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/front_pics/aron_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Aron[] = INCBIN_U32("graphics/pokemon/palettes/aron_palette.gbapal.lz"); +const u32 gMonBackPic_Aron[] = INCBIN_U32("graphics/pokemon/back_pics/aron_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Aron[] = INCBIN_U32("graphics/pokemon/palettes/aron_shiny_palette.gbapal.lz"); const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/icons/aron_icon.4bpp"); const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/footprints/aron_footprint.1bpp"); -const u8 gMonStillFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/front_pics/lairon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lairon[] = INCBIN_U8("graphics/pokemon/palettes/lairon_palette.gbapal.lz"); -const u8 gMonBackPic_Lairon[] = INCBIN_U8("graphics/pokemon/back_pics/lairon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lairon[] = INCBIN_U8("graphics/pokemon/palettes/lairon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/front_pics/lairon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lairon[] = INCBIN_U32("graphics/pokemon/palettes/lairon_palette.gbapal.lz"); +const u32 gMonBackPic_Lairon[] = INCBIN_U32("graphics/pokemon/back_pics/lairon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lairon[] = INCBIN_U32("graphics/pokemon/palettes/lairon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/icons/lairon_icon.4bpp"); const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/footprints/lairon_footprint.1bpp"); -const u8 gMonStillFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/front_pics/aggron_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Aggron[] = INCBIN_U8("graphics/pokemon/palettes/aggron_palette.gbapal.lz"); -const u8 gMonBackPic_Aggron[] = INCBIN_U8("graphics/pokemon/back_pics/aggron_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Aggron[] = INCBIN_U8("graphics/pokemon/palettes/aggron_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/front_pics/aggron_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Aggron[] = INCBIN_U32("graphics/pokemon/palettes/aggron_palette.gbapal.lz"); +const u32 gMonBackPic_Aggron[] = INCBIN_U32("graphics/pokemon/back_pics/aggron_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Aggron[] = INCBIN_U32("graphics/pokemon/palettes/aggron_shiny_palette.gbapal.lz"); const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/icons/aggron_icon.4bpp"); const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/footprints/aggron_footprint.1bpp"); -const u8 gMonStillFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/front_pics/castform_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Castform[] = INCBIN_U8("graphics/pokemon/palettes/castform_palette.gbapal.lz"); -const u8 gMonBackPic_Castform[] = INCBIN_U8("graphics/pokemon/back_pics/castform_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Castform[] = INCBIN_U8("graphics/pokemon/palettes/castform_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Castform[] = INCBIN_U32("graphics/pokemon/front_pics/castform_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Castform[] = INCBIN_U32("graphics/pokemon/palettes/castform_palette.gbapal.lz"); +const u32 gMonBackPic_Castform[] = INCBIN_U32("graphics/pokemon/back_pics/castform_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Castform[] = INCBIN_U32("graphics/pokemon/palettes/castform_shiny_palette.gbapal.lz"); const u8 gMonIcon_Castform[] = INCBIN_U8("graphics/pokemon/icons/castform_icon.4bpp"); const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/footprints/castform_footprint.1bpp"); -const u8 gMonStillFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/front_pics/volbeat_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/palettes/volbeat_palette.gbapal.lz"); -const u8 gMonBackPic_Volbeat[] = INCBIN_U8("graphics/pokemon/back_pics/volbeat_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/palettes/volbeat_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/front_pics/volbeat_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/palettes/volbeat_palette.gbapal.lz"); +const u32 gMonBackPic_Volbeat[] = INCBIN_U32("graphics/pokemon/back_pics/volbeat_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/palettes/volbeat_shiny_palette.gbapal.lz"); const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/icons/volbeat_icon.4bpp"); const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/footprints/volbeat_footprint.1bpp"); -const u8 gMonStillFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/front_pics/illumise_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Illumise[] = INCBIN_U8("graphics/pokemon/palettes/illumise_palette.gbapal.lz"); -const u8 gMonBackPic_Illumise[] = INCBIN_U8("graphics/pokemon/back_pics/illumise_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Illumise[] = INCBIN_U8("graphics/pokemon/palettes/illumise_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/front_pics/illumise_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Illumise[] = INCBIN_U32("graphics/pokemon/palettes/illumise_palette.gbapal.lz"); +const u32 gMonBackPic_Illumise[] = INCBIN_U32("graphics/pokemon/back_pics/illumise_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Illumise[] = INCBIN_U32("graphics/pokemon/palettes/illumise_shiny_palette.gbapal.lz"); const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/icons/illumise_icon.4bpp"); const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/footprints/illumise_footprint.1bpp"); -const u8 gMonStillFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/front_pics/lileep_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Lileep[] = INCBIN_U8("graphics/pokemon/palettes/lileep_palette.gbapal.lz"); -const u8 gMonBackPic_Lileep[] = INCBIN_U8("graphics/pokemon/back_pics/lileep_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Lileep[] = INCBIN_U8("graphics/pokemon/palettes/lileep_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/front_pics/lileep_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Lileep[] = INCBIN_U32("graphics/pokemon/palettes/lileep_palette.gbapal.lz"); +const u32 gMonBackPic_Lileep[] = INCBIN_U32("graphics/pokemon/back_pics/lileep_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Lileep[] = INCBIN_U32("graphics/pokemon/palettes/lileep_shiny_palette.gbapal.lz"); const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/icons/lileep_icon.4bpp"); const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/footprints/lileep_footprint.1bpp"); -const u8 gMonStillFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/front_pics/cradily_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Cradily[] = INCBIN_U8("graphics/pokemon/palettes/cradily_palette.gbapal.lz"); -const u8 gMonBackPic_Cradily[] = INCBIN_U8("graphics/pokemon/back_pics/cradily_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Cradily[] = INCBIN_U8("graphics/pokemon/palettes/cradily_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/front_pics/cradily_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Cradily[] = INCBIN_U32("graphics/pokemon/palettes/cradily_palette.gbapal.lz"); +const u32 gMonBackPic_Cradily[] = INCBIN_U32("graphics/pokemon/back_pics/cradily_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Cradily[] = INCBIN_U32("graphics/pokemon/palettes/cradily_shiny_palette.gbapal.lz"); const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/icons/cradily_icon.4bpp"); const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/footprints/cradily_footprint.1bpp"); -const u8 gMonStillFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/front_pics/anorith_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Anorith[] = INCBIN_U8("graphics/pokemon/palettes/anorith_palette.gbapal.lz"); -const u8 gMonBackPic_Anorith[] = INCBIN_U8("graphics/pokemon/back_pics/anorith_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Anorith[] = INCBIN_U8("graphics/pokemon/palettes/anorith_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/front_pics/anorith_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Anorith[] = INCBIN_U32("graphics/pokemon/palettes/anorith_palette.gbapal.lz"); +const u32 gMonBackPic_Anorith[] = INCBIN_U32("graphics/pokemon/back_pics/anorith_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Anorith[] = INCBIN_U32("graphics/pokemon/palettes/anorith_shiny_palette.gbapal.lz"); const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/icons/anorith_icon.4bpp"); const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/footprints/anorith_footprint.1bpp"); -const u8 gMonStillFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/front_pics/armaldo_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/palettes/armaldo_palette.gbapal.lz"); -const u8 gMonBackPic_Armaldo[] = INCBIN_U8("graphics/pokemon/back_pics/armaldo_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/palettes/armaldo_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/front_pics/armaldo_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/palettes/armaldo_palette.gbapal.lz"); +const u32 gMonBackPic_Armaldo[] = INCBIN_U32("graphics/pokemon/back_pics/armaldo_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/palettes/armaldo_shiny_palette.gbapal.lz"); const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/icons/armaldo_icon.4bpp"); const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/footprints/armaldo_footprint.1bpp"); -const u8 gMonStillFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/front_pics/ralts_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Ralts[] = INCBIN_U8("graphics/pokemon/palettes/ralts_palette.gbapal.lz"); -const u8 gMonBackPic_Ralts[] = INCBIN_U8("graphics/pokemon/back_pics/ralts_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Ralts[] = INCBIN_U8("graphics/pokemon/palettes/ralts_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/front_pics/ralts_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Ralts[] = INCBIN_U32("graphics/pokemon/palettes/ralts_palette.gbapal.lz"); +const u32 gMonBackPic_Ralts[] = INCBIN_U32("graphics/pokemon/back_pics/ralts_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Ralts[] = INCBIN_U32("graphics/pokemon/palettes/ralts_shiny_palette.gbapal.lz"); const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/icons/ralts_icon.4bpp"); const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/footprints/ralts_footprint.1bpp"); -const u8 gMonStillFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/front_pics/kirlia_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/palettes/kirlia_palette.gbapal.lz"); -const u8 gMonBackPic_Kirlia[] = INCBIN_U8("graphics/pokemon/back_pics/kirlia_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/palettes/kirlia_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/front_pics/kirlia_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/palettes/kirlia_palette.gbapal.lz"); +const u32 gMonBackPic_Kirlia[] = INCBIN_U32("graphics/pokemon/back_pics/kirlia_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/palettes/kirlia_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/icons/kirlia_icon.4bpp"); const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/footprints/kirlia_footprint.1bpp"); -const u8 gMonStillFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/front_pics/gardevoir_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/palettes/gardevoir_palette.gbapal.lz"); -const u8 gMonBackPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/back_pics/gardevoir_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/palettes/gardevoir_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/front_pics/gardevoir_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/palettes/gardevoir_palette.gbapal.lz"); +const u32 gMonBackPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/back_pics/gardevoir_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/palettes/gardevoir_shiny_palette.gbapal.lz"); const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/icons/gardevoir_icon.4bpp"); const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/footprints/gardevoir_footprint.1bpp"); -const u8 gMonStillFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/front_pics/bagon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Bagon[] = INCBIN_U8("graphics/pokemon/palettes/bagon_palette.gbapal.lz"); -const u8 gMonBackPic_Bagon[] = INCBIN_U8("graphics/pokemon/back_pics/bagon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Bagon[] = INCBIN_U8("graphics/pokemon/palettes/bagon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/front_pics/bagon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Bagon[] = INCBIN_U32("graphics/pokemon/palettes/bagon_palette.gbapal.lz"); +const u32 gMonBackPic_Bagon[] = INCBIN_U32("graphics/pokemon/back_pics/bagon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Bagon[] = INCBIN_U32("graphics/pokemon/palettes/bagon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/icons/bagon_icon.4bpp"); const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/footprints/bagon_footprint.1bpp"); -const u8 gMonStillFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/front_pics/shelgon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/palettes/shelgon_palette.gbapal.lz"); -const u8 gMonBackPic_Shelgon[] = INCBIN_U8("graphics/pokemon/back_pics/shelgon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/palettes/shelgon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/front_pics/shelgon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/palettes/shelgon_palette.gbapal.lz"); +const u32 gMonBackPic_Shelgon[] = INCBIN_U32("graphics/pokemon/back_pics/shelgon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/palettes/shelgon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/icons/shelgon_icon.4bpp"); const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/footprints/shelgon_footprint.1bpp"); -const u8 gMonStillFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/front_pics/salamence_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Salamence[] = INCBIN_U8("graphics/pokemon/palettes/salamence_palette.gbapal.lz"); -const u8 gMonBackPic_Salamence[] = INCBIN_U8("graphics/pokemon/back_pics/salamence_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Salamence[] = INCBIN_U8("graphics/pokemon/palettes/salamence_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/front_pics/salamence_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Salamence[] = INCBIN_U32("graphics/pokemon/palettes/salamence_palette.gbapal.lz"); +const u32 gMonBackPic_Salamence[] = INCBIN_U32("graphics/pokemon/back_pics/salamence_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Salamence[] = INCBIN_U32("graphics/pokemon/palettes/salamence_shiny_palette.gbapal.lz"); const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/icons/salamence_icon.4bpp"); const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/footprints/salamence_footprint.1bpp"); -const u8 gMonStillFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/front_pics/beldum_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Beldum[] = INCBIN_U8("graphics/pokemon/palettes/beldum_palette.gbapal.lz"); -const u8 gMonBackPic_Beldum[] = INCBIN_U8("graphics/pokemon/back_pics/beldum_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Beldum[] = INCBIN_U8("graphics/pokemon/palettes/beldum_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/front_pics/beldum_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Beldum[] = INCBIN_U32("graphics/pokemon/palettes/beldum_palette.gbapal.lz"); +const u32 gMonBackPic_Beldum[] = INCBIN_U32("graphics/pokemon/back_pics/beldum_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Beldum[] = INCBIN_U32("graphics/pokemon/palettes/beldum_shiny_palette.gbapal.lz"); const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/icons/beldum_icon.4bpp"); const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/footprints/beldum_footprint.1bpp"); -const u8 gMonStillFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/front_pics/metang_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Metang[] = INCBIN_U8("graphics/pokemon/palettes/metang_palette.gbapal.lz"); -const u8 gMonBackPic_Metang[] = INCBIN_U8("graphics/pokemon/back_pics/metang_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Metang[] = INCBIN_U8("graphics/pokemon/palettes/metang_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/front_pics/metang_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Metang[] = INCBIN_U32("graphics/pokemon/palettes/metang_palette.gbapal.lz"); +const u32 gMonBackPic_Metang[] = INCBIN_U32("graphics/pokemon/back_pics/metang_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Metang[] = INCBIN_U32("graphics/pokemon/palettes/metang_shiny_palette.gbapal.lz"); const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/icons/metang_icon.4bpp"); const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/footprints/metang_footprint.1bpp"); -const u8 gMonStillFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/front_pics/metagross_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Metagross[] = INCBIN_U8("graphics/pokemon/palettes/metagross_palette.gbapal.lz"); -const u8 gMonBackPic_Metagross[] = INCBIN_U8("graphics/pokemon/back_pics/metagross_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Metagross[] = INCBIN_U8("graphics/pokemon/palettes/metagross_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/front_pics/metagross_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Metagross[] = INCBIN_U32("graphics/pokemon/palettes/metagross_palette.gbapal.lz"); +const u32 gMonBackPic_Metagross[] = INCBIN_U32("graphics/pokemon/back_pics/metagross_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Metagross[] = INCBIN_U32("graphics/pokemon/palettes/metagross_shiny_palette.gbapal.lz"); const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/icons/metagross_icon.4bpp"); const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/footprints/metagross_footprint.1bpp"); -const u8 gMonStillFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/front_pics/regirock_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Regirock[] = INCBIN_U8("graphics/pokemon/palettes/regirock_palette.gbapal.lz"); -const u8 gMonBackPic_Regirock[] = INCBIN_U8("graphics/pokemon/back_pics/regirock_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Regirock[] = INCBIN_U8("graphics/pokemon/palettes/regirock_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/front_pics/regirock_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Regirock[] = INCBIN_U32("graphics/pokemon/palettes/regirock_palette.gbapal.lz"); +const u32 gMonBackPic_Regirock[] = INCBIN_U32("graphics/pokemon/back_pics/regirock_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Regirock[] = INCBIN_U32("graphics/pokemon/palettes/regirock_shiny_palette.gbapal.lz"); const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/icons/regirock_icon.4bpp"); const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/footprints/regirock_footprint.1bpp"); -const u8 gMonStillFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/front_pics/regice_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Regice[] = INCBIN_U8("graphics/pokemon/palettes/regice_palette.gbapal.lz"); -const u8 gMonBackPic_Regice[] = INCBIN_U8("graphics/pokemon/back_pics/regice_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Regice[] = INCBIN_U8("graphics/pokemon/palettes/regice_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/front_pics/regice_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Regice[] = INCBIN_U32("graphics/pokemon/palettes/regice_palette.gbapal.lz"); +const u32 gMonBackPic_Regice[] = INCBIN_U32("graphics/pokemon/back_pics/regice_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Regice[] = INCBIN_U32("graphics/pokemon/palettes/regice_shiny_palette.gbapal.lz"); const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/icons/regice_icon.4bpp"); const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/footprints/regice_footprint.1bpp"); -const u8 gMonStillFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/front_pics/registeel_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Registeel[] = INCBIN_U8("graphics/pokemon/palettes/registeel_palette.gbapal.lz"); -const u8 gMonBackPic_Registeel[] = INCBIN_U8("graphics/pokemon/back_pics/registeel_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Registeel[] = INCBIN_U8("graphics/pokemon/palettes/registeel_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/front_pics/registeel_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Registeel[] = INCBIN_U32("graphics/pokemon/palettes/registeel_palette.gbapal.lz"); +const u32 gMonBackPic_Registeel[] = INCBIN_U32("graphics/pokemon/back_pics/registeel_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Registeel[] = INCBIN_U32("graphics/pokemon/palettes/registeel_shiny_palette.gbapal.lz"); const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/icons/registeel_icon.4bpp"); const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/footprints/registeel_footprint.1bpp"); -const u8 gMonStillFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/front_pics/kyogre_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/palettes/kyogre_palette.gbapal.lz"); -const u8 gMonBackPic_Kyogre[] = INCBIN_U8("graphics/pokemon/back_pics/kyogre_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/palettes/kyogre_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/front_pics/kyogre_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/palettes/kyogre_palette.gbapal.lz"); +const u32 gMonBackPic_Kyogre[] = INCBIN_U32("graphics/pokemon/back_pics/kyogre_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/palettes/kyogre_shiny_palette.gbapal.lz"); const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/icons/kyogre_icon.4bpp"); const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/footprints/kyogre_footprint.1bpp"); -const u8 gMonStillFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/front_pics/groudon_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Groudon[] = INCBIN_U8("graphics/pokemon/palettes/groudon_palette.gbapal.lz"); -const u8 gMonBackPic_Groudon[] = INCBIN_U8("graphics/pokemon/back_pics/groudon_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Groudon[] = INCBIN_U8("graphics/pokemon/palettes/groudon_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/front_pics/groudon_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Groudon[] = INCBIN_U32("graphics/pokemon/palettes/groudon_palette.gbapal.lz"); +const u32 gMonBackPic_Groudon[] = INCBIN_U32("graphics/pokemon/back_pics/groudon_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Groudon[] = INCBIN_U32("graphics/pokemon/palettes/groudon_shiny_palette.gbapal.lz"); const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/icons/groudon_icon.4bpp"); const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/footprints/groudon_footprint.1bpp"); -const u8 gMonStillFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/front_pics/rayquaza_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/palettes/rayquaza_palette.gbapal.lz"); -const u8 gMonBackPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/back_pics/rayquaza_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/palettes/rayquaza_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/front_pics/rayquaza_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/palettes/rayquaza_palette.gbapal.lz"); +const u32 gMonBackPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/back_pics/rayquaza_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/palettes/rayquaza_shiny_palette.gbapal.lz"); const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/icons/rayquaza_icon.4bpp"); const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/footprints/rayquaza_footprint.1bpp"); -const u8 gMonStillFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/front_pics/latias_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Latias[] = INCBIN_U8("graphics/pokemon/palettes/latias_palette.gbapal.lz"); -const u8 gMonBackPic_Latias[] = INCBIN_U8("graphics/pokemon/back_pics/latias_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Latias[] = INCBIN_U8("graphics/pokemon/palettes/latias_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/front_pics/latias_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Latias[] = INCBIN_U32("graphics/pokemon/palettes/latias_palette.gbapal.lz"); +const u32 gMonBackPic_Latias[] = INCBIN_U32("graphics/pokemon/back_pics/latias_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Latias[] = INCBIN_U32("graphics/pokemon/palettes/latias_shiny_palette.gbapal.lz"); const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/icons/latias_icon.4bpp"); const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/footprints/latias_footprint.1bpp"); -const u8 gMonStillFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/front_pics/latios_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Latios[] = INCBIN_U8("graphics/pokemon/palettes/latios_palette.gbapal.lz"); -const u8 gMonBackPic_Latios[] = INCBIN_U8("graphics/pokemon/back_pics/latios_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Latios[] = INCBIN_U8("graphics/pokemon/palettes/latios_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/front_pics/latios_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Latios[] = INCBIN_U32("graphics/pokemon/palettes/latios_palette.gbapal.lz"); +const u32 gMonBackPic_Latios[] = INCBIN_U32("graphics/pokemon/back_pics/latios_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Latios[] = INCBIN_U32("graphics/pokemon/palettes/latios_shiny_palette.gbapal.lz"); const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/icons/latios_icon.4bpp"); const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/footprints/latios_footprint.1bpp"); -const u8 gMonStillFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/front_pics/jirachi_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/palettes/jirachi_palette.gbapal.lz"); -const u8 gMonBackPic_Jirachi[] = INCBIN_U8("graphics/pokemon/back_pics/jirachi_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/palettes/jirachi_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/front_pics/jirachi_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/palettes/jirachi_palette.gbapal.lz"); +const u32 gMonBackPic_Jirachi[] = INCBIN_U32("graphics/pokemon/back_pics/jirachi_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/palettes/jirachi_shiny_palette.gbapal.lz"); const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/icons/jirachi_icon.4bpp"); const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/footprints/jirachi_footprint.1bpp"); -const u8 gMonStillFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/front_pics/deoxys_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/palettes/deoxys_palette.gbapal.lz"); -const u8 gMonBackPic_Deoxys[] = INCBIN_U8("graphics/pokemon/back_pics/deoxys_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/palettes/deoxys_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Deoxys[] = INCBIN_U32("graphics/pokemon/front_pics/deoxys_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/palettes/deoxys_palette.gbapal.lz"); +const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/back_pics/deoxys_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/palettes/deoxys_shiny_palette.gbapal.lz"); const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/icons/deoxys_icon.4bpp"); const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/icons/deoxys_speed_icon.4bpp"); const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp"); @@ -2704,120 +2704,120 @@ const u16 gUnknown_D437F8[] = INCBIN_U16("graphics/unknown/unknown_D437F8.bin"); const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/footprints/deoxys_footprint.1bpp"); -const u8 gMonStillFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/front_pics/chimecho_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/palettes/chimecho_palette.gbapal.lz"); -const u8 gMonBackPic_Chimecho[] = INCBIN_U8("graphics/pokemon/back_pics/chimecho_back_pic.4bpp.lz"); -const u8 gMonShinyPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/palettes/chimecho_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/front_pics/chimecho_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/palettes/chimecho_palette.gbapal.lz"); +const u32 gMonBackPic_Chimecho[] = INCBIN_U32("graphics/pokemon/back_pics/chimecho_back_pic.4bpp.lz"); +const u32 gMonShinyPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/palettes/chimecho_shiny_palette.gbapal.lz"); const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/icons/chimecho_icon.4bpp"); const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/footprints/chimecho_footprint.1bpp"); -const u8 gMonStillFrontPic_Egg[] = INCBIN_U8("graphics/pokemon/front_pics/egg_still_front_pic.4bpp.lz"); -const u8 gMonPalette_Egg[] = INCBIN_U8("graphics/pokemon/palettes/egg_palette.gbapal.lz"); +const u32 gMonStillFrontPic_Egg[] = INCBIN_U32("graphics/pokemon/front_pics/egg_still_front_pic.4bpp.lz"); +const u32 gMonPalette_Egg[] = INCBIN_U32("graphics/pokemon/palettes/egg_palette.gbapal.lz"); -const u8 gMonStillFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/front_pics/unown_b_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownB[] = INCBIN_U8("graphics/pokemon/back_pics/unown_b_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/front_pics/unown_b_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownB[] = INCBIN_U32("graphics/pokemon/back_pics/unown_b_back_pic.4bpp.lz"); const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/icons/unown_B_icon.4bpp"); -const u8 gMonStillFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/front_pics/unown_c_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownC[] = INCBIN_U8("graphics/pokemon/back_pics/unown_c_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/front_pics/unown_c_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownC[] = INCBIN_U32("graphics/pokemon/back_pics/unown_c_back_pic.4bpp.lz"); const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/icons/unown_C_icon.4bpp"); -const u8 gMonStillFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/front_pics/unown_d_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownD[] = INCBIN_U8("graphics/pokemon/back_pics/unown_d_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/front_pics/unown_d_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownD[] = INCBIN_U32("graphics/pokemon/back_pics/unown_d_back_pic.4bpp.lz"); const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/icons/unown_D_icon.4bpp"); -const u8 gMonStillFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/front_pics/unown_e_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownE[] = INCBIN_U8("graphics/pokemon/back_pics/unown_e_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/front_pics/unown_e_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownE[] = INCBIN_U32("graphics/pokemon/back_pics/unown_e_back_pic.4bpp.lz"); const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/icons/unown_E_icon.4bpp"); -const u8 gMonStillFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/front_pics/unown_f_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownF[] = INCBIN_U8("graphics/pokemon/back_pics/unown_f_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/front_pics/unown_f_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownF[] = INCBIN_U32("graphics/pokemon/back_pics/unown_f_back_pic.4bpp.lz"); const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/icons/unown_F_icon.4bpp"); -const u8 gMonStillFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/front_pics/unown_g_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownG[] = INCBIN_U8("graphics/pokemon/back_pics/unown_g_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/front_pics/unown_g_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownG[] = INCBIN_U32("graphics/pokemon/back_pics/unown_g_back_pic.4bpp.lz"); const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/icons/unown_G_icon.4bpp"); -const u8 gMonStillFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/front_pics/unown_h_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownH[] = INCBIN_U8("graphics/pokemon/back_pics/unown_h_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/front_pics/unown_h_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownH[] = INCBIN_U32("graphics/pokemon/back_pics/unown_h_back_pic.4bpp.lz"); const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/icons/unown_H_icon.4bpp"); -const u8 gMonStillFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/front_pics/unown_i_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownI[] = INCBIN_U8("graphics/pokemon/back_pics/unown_i_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/front_pics/unown_i_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownI[] = INCBIN_U32("graphics/pokemon/back_pics/unown_i_back_pic.4bpp.lz"); const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/icons/unown_I_icon.4bpp"); -const u8 gMonStillFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_j_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownJ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_j_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/front_pics/unown_j_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownJ[] = INCBIN_U32("graphics/pokemon/back_pics/unown_j_back_pic.4bpp.lz"); const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/icons/unown_J_icon.4bpp"); -const u8 gMonStillFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/front_pics/unown_k_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownK[] = INCBIN_U8("graphics/pokemon/back_pics/unown_k_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/front_pics/unown_k_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownK[] = INCBIN_U32("graphics/pokemon/back_pics/unown_k_back_pic.4bpp.lz"); const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/icons/unown_K_icon.4bpp"); -const u8 gMonStillFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/front_pics/unown_l_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownL[] = INCBIN_U8("graphics/pokemon/back_pics/unown_l_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/front_pics/unown_l_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownL[] = INCBIN_U32("graphics/pokemon/back_pics/unown_l_back_pic.4bpp.lz"); const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/icons/unown_L_icon.4bpp"); -const u8 gMonStillFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/front_pics/unown_m_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownM[] = INCBIN_U8("graphics/pokemon/back_pics/unown_m_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/front_pics/unown_m_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownM[] = INCBIN_U32("graphics/pokemon/back_pics/unown_m_back_pic.4bpp.lz"); const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/icons/unown_M_icon.4bpp"); -const u8 gMonStillFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/front_pics/unown_n_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownN[] = INCBIN_U8("graphics/pokemon/back_pics/unown_n_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/front_pics/unown_n_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownN[] = INCBIN_U32("graphics/pokemon/back_pics/unown_n_back_pic.4bpp.lz"); const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/icons/unown_N_icon.4bpp"); -const u8 gMonStillFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/front_pics/unown_o_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownO[] = INCBIN_U8("graphics/pokemon/back_pics/unown_o_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/front_pics/unown_o_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownO[] = INCBIN_U32("graphics/pokemon/back_pics/unown_o_back_pic.4bpp.lz"); const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/icons/unown_O_icon.4bpp"); -const u8 gMonStillFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/front_pics/unown_p_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownP[] = INCBIN_U8("graphics/pokemon/back_pics/unown_p_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/front_pics/unown_p_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownP[] = INCBIN_U32("graphics/pokemon/back_pics/unown_p_back_pic.4bpp.lz"); const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/icons/unown_P_icon.4bpp"); -const u8 gMonStillFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_q_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownQ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_q_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/front_pics/unown_q_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownQ[] = INCBIN_U32("graphics/pokemon/back_pics/unown_q_back_pic.4bpp.lz"); const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/icons/unown_Q_icon.4bpp"); -const u8 gMonStillFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/front_pics/unown_r_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownR[] = INCBIN_U8("graphics/pokemon/back_pics/unown_r_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/front_pics/unown_r_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownR[] = INCBIN_U32("graphics/pokemon/back_pics/unown_r_back_pic.4bpp.lz"); const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/icons/unown_R_icon.4bpp"); -const u8 gMonStillFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/front_pics/unown_s_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownS[] = INCBIN_U8("graphics/pokemon/back_pics/unown_s_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/front_pics/unown_s_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownS[] = INCBIN_U32("graphics/pokemon/back_pics/unown_s_back_pic.4bpp.lz"); const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/icons/unown_S_icon.4bpp"); -const u8 gMonStillFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/front_pics/unown_t_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownT[] = INCBIN_U8("graphics/pokemon/back_pics/unown_t_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/front_pics/unown_t_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownT[] = INCBIN_U32("graphics/pokemon/back_pics/unown_t_back_pic.4bpp.lz"); const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/icons/unown_T_icon.4bpp"); -const u8 gMonStillFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/front_pics/unown_u_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownU[] = INCBIN_U8("graphics/pokemon/back_pics/unown_u_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/front_pics/unown_u_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownU[] = INCBIN_U32("graphics/pokemon/back_pics/unown_u_back_pic.4bpp.lz"); const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/icons/unown_U_icon.4bpp"); -const u8 gMonStillFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/front_pics/unown_v_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownV[] = INCBIN_U8("graphics/pokemon/back_pics/unown_v_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/front_pics/unown_v_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownV[] = INCBIN_U32("graphics/pokemon/back_pics/unown_v_back_pic.4bpp.lz"); const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/icons/unown_V_icon.4bpp"); -const u8 gMonStillFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/front_pics/unown_w_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownW[] = INCBIN_U8("graphics/pokemon/back_pics/unown_w_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/front_pics/unown_w_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownW[] = INCBIN_U32("graphics/pokemon/back_pics/unown_w_back_pic.4bpp.lz"); const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/icons/unown_W_icon.4bpp"); -const u8 gMonStillFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/front_pics/unown_x_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownX[] = INCBIN_U8("graphics/pokemon/back_pics/unown_x_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/front_pics/unown_x_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownX[] = INCBIN_U32("graphics/pokemon/back_pics/unown_x_back_pic.4bpp.lz"); const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/icons/unown_X_icon.4bpp"); -const u8 gMonStillFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/front_pics/unown_y_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownY[] = INCBIN_U8("graphics/pokemon/back_pics/unown_y_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/front_pics/unown_y_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownY[] = INCBIN_U32("graphics/pokemon/back_pics/unown_y_back_pic.4bpp.lz"); const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/icons/unown_Y_icon.4bpp"); -const u8 gMonStillFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/front_pics/unown_z_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownZ[] = INCBIN_U8("graphics/pokemon/back_pics/unown_z_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/front_pics/unown_z_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownZ[] = INCBIN_U32("graphics/pokemon/back_pics/unown_z_back_pic.4bpp.lz"); const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/icons/unown_Z_icon.4bpp"); -const u8 gMonStillFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/front_pics/unown_exclamation_mark_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/back_pics/unown_exclamation_mark_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/front_pics/unown_exclamation_mark_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/back_pics/unown_exclamation_mark_back_pic.4bpp.lz"); const u8 gMonIcon_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/icons/unown_exclamation_mark_icon.4bpp"); -const u8 gMonStillFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/unown_question_mark_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/unown_question_mark_back_pic.4bpp.lz"); +const u32 gMonStillFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/unown_question_mark_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/unown_question_mark_back_pic.4bpp.lz"); const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/icons/unown_question_mark_icon.4bpp"); diff --git a/src/data/graphics/rayquaza_scene.h b/src/data/graphics/rayquaza_scene.h index 928a4f6f02..d0269980c5 100644 --- a/src/data/graphics/rayquaza_scene.h +++ b/src/data/graphics/rayquaza_scene.h @@ -1,73 +1,73 @@ -const u8 gRaySceneGroudon_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon.4bpp.lz"); -const u8 gRaySceneGroudon2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz"); -const u8 gRaySceneGroudon3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_claw.4bpp.lz"); +const u32 gRaySceneGroudon_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon.4bpp.lz"); +const u32 gRaySceneGroudon2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_shoulder.4bpp.lz"); +const u32 gRaySceneGroudon3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_claw.4bpp.lz"); -const u8 gRaySceneKyogre_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.4bpp.lz"); -const u8 gRaySceneKyogre2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz"); -const u8 gRaySceneKyogre3_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_fin.4bpp.lz"); +const u32 gRaySceneKyogre_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.4bpp.lz"); +const u32 gRaySceneKyogre2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_shoulder.4bpp.lz"); +const u32 gRaySceneKyogre3_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_fin.4bpp.lz"); -const u8 gRaySceneGroudon_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon.gbapal.lz"); -const u8 gRaySceneKyogre_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre.gbapal.lz"); +const u32 gRaySceneGroudon_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon.gbapal.lz"); +const u32 gRaySceneKyogre_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre.gbapal.lz"); -const u8 gRaySceneClouds_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/clouds.4bpp.lz"); -const u8 gRaySceneClouds_Pal[] = INCBIN_U8("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain -const u16 gRaySceneClouds1_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds1.bin.lz"); -const u16 gRaySceneClouds2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds2.bin.lz"); -const u16 gRaySceneClouds3_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/clouds3.bin.lz"); +const u32 gRaySceneClouds_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/clouds.4bpp.lz"); +const u32 gRaySceneClouds_Pal[] = INCBIN_U32("graphics/rayquaza_scene/clouds.gbapal.lz"); // pal 1 clouds, pal 2 rain +const u32 gRaySceneClouds1_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds1.bin.lz"); +const u32 gRaySceneClouds2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds2.bin.lz"); +const u32 gRaySceneClouds3_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/clouds3.bin.lz"); -const u8 gRaySceneSmoke_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/smoke.4bpp.lz"); -const u8 gRaySceneSmoke_Pal[] = INCBIN_U8("graphics/rayquaza_scene/smoke.gbapal.lz"); +const u32 gRaySceneSmoke_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/smoke.4bpp.lz"); +const u32 gRaySceneSmoke_Pal[] = INCBIN_U32("graphics/rayquaza_scene/smoke.gbapal.lz"); -const u16 gRaySceneRayquaza_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.8bpp.lz"); -const u8 gRaySceneRayquaza_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza.gbapal.lz"); -const u16 gRaySceneRayquaza_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza.bin.lz"); +const u32 gRaySceneRayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.8bpp.lz"); +const u32 gRaySceneRayquaza_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.gbapal.lz"); +const u32 gRaySceneRayquaza_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza.bin.lz"); -const u8 gRaySceneOvercast_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal -const u16 gRaySceneOvercast_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast.bin.lz"); +const u32 gRaySceneOvercast_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast.4bpp.lz"); // uses pal 2 of gRaySceneRayquaza_Pal +const u32 gRaySceneOvercast_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast.bin.lz"); -const u8 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz"); -const u8 gRaySceneRayquazaTail_Gfx[] = INCBIN_U8( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software. +const u32 gRaySceneRayquazaFly1_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_fly1.4bpp.lz"); +const u32 gRaySceneRayquazaTail_Gfx[] = INCBIN_U32( "graphics/rayquaza_scene/rayquaza_tail_fix.4bpp.lz"); // for some reason there are an extra 0xC bytes at the end of the original 4bpp, so in order to produce the correct lz, we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software. -const u8 gRaySceneOvercast2_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.4bpp.lz"); +const u32 gRaySceneOvercast2_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.4bpp.lz"); -const u8 gRaySceneRayquazaLight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal +const u32 gRaySceneRayquazaLight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.4bpp.lz"); // uses pal 2 of gRaySceneOvercast2_Pal -const u8 gRaySceneOvercast2_Pal[] = INCBIN_U8("graphics/rayquaza_scene/overcast2.gbapal.lz"); -const u16 gRaySceneOvercast2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/overcast2.bin.lz"); +const u32 gRaySceneOvercast2_Pal[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.gbapal.lz"); +const u32 gRaySceneOvercast2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/overcast2.bin.lz"); -const u8 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_light.bin.lz"); +const u32 gRaySceneRayquazaLight_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_light.bin.lz"); -const u8 gRaySceneChaseBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_bg.4bpp.lz"); -const u16 gRaySceneChaseBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_bg.bin.lz"); +const u32 gRaySceneChaseBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.4bpp.lz"); +const u32 gRaySceneChaseBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_bg.bin.lz"); -const u8 gRaySceneChaseStreaks_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/chase_streaks.4bpp.lz"); -const u16 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/chase_streaks.bin.lz"); +const u32 gRaySceneChaseStreaks_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.4bpp.lz"); +const u32 gRaySceneChaseStreaks_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/chase_streaks.bin.lz"); -const u8 gRaySceneRayquazaChase_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz"); -const u16 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase.bin.lz"); -const u16 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/rayquaza_chase2.bin.lz"); +const u32 gRaySceneRayquazaChase_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.4bpp.lz"); +const u32 gRayChaseRayquazaChase_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase.bin.lz"); +const u32 gRayChaseRayquazaChase2_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_chase2.bin.lz"); -const u8 gRaySceneChase_Pal[] = INCBIN_U8("graphics/rayquaza_scene/chase.gbapal.lz"); +const u32 gRaySceneChase_Pal[] = INCBIN_U32("graphics/rayquaza_scene/chase.gbapal.lz"); -const u8 gRaySceneGroudonLeft_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.4bpp.lz"); -const u8 gRaySceneGroudonTail_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/groudon_tail.4bpp.lz"); +const u32 gRaySceneGroudonLeft_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.4bpp.lz"); +const u32 gRaySceneGroudonTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/groudon_tail.4bpp.lz"); -const u8 gRaySceneKyogreRight_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.4bpp.lz"); +const u32 gRaySceneKyogreRight_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.4bpp.lz"); -const u8 gRaySceneRayquazaHover_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz"); -const u8 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz"); +const u32 gRaySceneRayquazaHover_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.4bpp.lz"); +const u32 gRaySceneRayquazaFlyIn_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_flyin.4bpp.lz"); -const u8 gRaySceneSplash_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/splash.4bpp.lz"); +const u32 gRaySceneSplash_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/splash.4bpp.lz"); -const u8 gRaySceneGroudonLeft_Pal[] = INCBIN_U8("graphics/rayquaza_scene/groudon_left.gbapal.lz"); -const u8 gRaySceneKyogreRight_Pal[] = INCBIN_U8("graphics/rayquaza_scene/kyogre_right.gbapal.lz"); -const u8 gRaySceneRayquazaHover_Pal[] = INCBIN_U8("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz"); +const u32 gRaySceneGroudonLeft_Pal[] = INCBIN_U32("graphics/rayquaza_scene/groudon_left.gbapal.lz"); +const u32 gRaySceneKyogreRight_Pal[] = INCBIN_U32("graphics/rayquaza_scene/kyogre_right.gbapal.lz"); +const u32 gRaySceneRayquazaHover_Pal[] = INCBIN_U32("graphics/rayquaza_scene/rayquaza_hover.gbapal.lz"); -const u8 gRaySceneSplash_Pal[] = INCBIN_U8("graphics/rayquaza_scene/splash.gbapal.lz"); +const u32 gRaySceneSplash_Pal[] = INCBIN_U32("graphics/rayquaza_scene/splash.gbapal.lz"); -const u8 gRaySceneHushBg_Gfx[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.4bpp.lz"); -const u16 gRaySceneHushRing_Gfx[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.8bpp.lz"); -const u16 gRaySceneHushBg_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_bg.bin.lz"); -const u16 gRaySceneHushRing_Tilemap[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring.bin.lz"); -const u16 gRaySceneHushRing_Map[] = INCBIN_U16("graphics/rayquaza_scene/hush_ring_map.bin.lz"); -const u8 gRaySceneHushBg_Pal[] = INCBIN_U8("graphics/rayquaza_scene/hush_bg.gbapal.lz"); +const u32 gRaySceneHushBg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.4bpp.lz"); +const u32 gRaySceneHushRing_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.8bpp.lz"); +const u32 gRaySceneHushBg_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.bin.lz"); +const u32 gRaySceneHushRing_Tilemap[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring.bin.lz"); +const u32 gRaySceneHushRing_Map[] = INCBIN_U32("graphics/rayquaza_scene/hush_ring_map.bin.lz"); +const u32 gRaySceneHushBg_Pal[] = INCBIN_U32("graphics/rayquaza_scene/hush_bg.gbapal.lz"); diff --git a/src/data/graphics/slot_machine.h b/src/data/graphics/slot_machine.h index f673874e32..3f351f7ba2 100644 --- a/src/data/graphics/slot_machine.h +++ b/src/data/graphics/slot_machine.h @@ -1,5 +1,5 @@ const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal"); -const u8 gSlotMachineMenu_Gfx[] = INCBIN_U8("graphics/slot_machine/menu.4bpp.lz"); +const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz"); const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin"); const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin"); @@ -26,7 +26,7 @@ const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_ const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp"); const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp"); -const u8 gSlotMachineReelTime_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time.4bpp.lz"); +const u32 gSlotMachineReelTime_Gfx[] = INCBIN_U32("graphics/slot_machine/reel_time.4bpp.lz"); const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp"); const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp"); diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h index 98a5471ef3..79ba703bae 100644 --- a/src/data/graphics/trainers.h +++ b/src/data/graphics/trainers.h @@ -1,281 +1,281 @@ -const u8 gTrainerFrontPic_Hiker[] = INCBIN_U8("graphics/trainers/front_pics/hiker_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Hiker[] = INCBIN_U8("graphics/trainers/palettes/hiker.gbapal.lz"); +const u32 gTrainerFrontPic_Hiker[] = INCBIN_U32("graphics/trainers/front_pics/hiker_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Hiker[] = INCBIN_U32("graphics/trainers/palettes/hiker.gbapal.lz"); -const u8 gTrainerFrontPic_AquaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AquaGruntM[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_m.gbapal.lz"); +const u32 gTrainerFrontPic_AquaGruntM[] = INCBIN_U32("graphics/trainers/front_pics/aqua_grunt_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AquaGruntM[] = INCBIN_U32("graphics/trainers/palettes/aqua_grunt_m.gbapal.lz"); -const u8 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PokemonBreederF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz"); +const u32 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokemonBreederF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_f.gbapal.lz"); -const u8 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_CoolTrainerM[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_m.gbapal.lz"); +const u32 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CoolTrainerM[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_m.gbapal.lz"); -const u8 gTrainerFrontPic_BirdKeeper[] = INCBIN_U8("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz"); -const u8 gTrainerPalette_BirdKeeper[] = INCBIN_U8("graphics/trainers/palettes/bird_keeper.gbapal.lz"); +const u32 gTrainerFrontPic_BirdKeeper[] = INCBIN_U32("graphics/trainers/front_pics/bird_keeper_front_pic.4bpp.lz"); +const u32 gTrainerPalette_BirdKeeper[] = INCBIN_U32("graphics/trainers/palettes/bird_keeper.gbapal.lz"); -const u8 gTrainerFrontPic_Collector[] = INCBIN_U8("graphics/trainers/front_pics/collector_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Collector[] = INCBIN_U8("graphics/trainers/palettes/collector.gbapal.lz"); +const u32 gTrainerFrontPic_Collector[] = INCBIN_U32("graphics/trainers/front_pics/collector_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Collector[] = INCBIN_U32("graphics/trainers/palettes/collector.gbapal.lz"); -const u8 gTrainerFrontPic_AquaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_grunt_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AquaGruntF[] = INCBIN_U8("graphics/trainers/palettes/aqua_grunt_f.gbapal.lz"); +const u32 gTrainerFrontPic_AquaGruntF[] = INCBIN_U32("graphics/trainers/front_pics/aqua_grunt_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AquaGruntF[] = INCBIN_U32("graphics/trainers/palettes/aqua_grunt_f.gbapal.lz"); -const u8 gTrainerFrontPic_SwimmerM[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SwimmerM[] = INCBIN_U8("graphics/trainers/palettes/swimmer_m.gbapal.lz"); +const u32 gTrainerFrontPic_SwimmerM[] = INCBIN_U32("graphics/trainers/front_pics/swimmer_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SwimmerM[] = INCBIN_U32("graphics/trainers/palettes/swimmer_m.gbapal.lz"); -const u8 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_MagmaGruntM[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_m.gbapal.lz"); +const u32 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U32("graphics/trainers/front_pics/magma_grunt_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_MagmaGruntM[] = INCBIN_U32("graphics/trainers/palettes/magma_grunt_m.gbapal.lz"); -const u8 gTrainerFrontPic_ExpertM[] = INCBIN_U8("graphics/trainers/front_pics/expert_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_ExpertM[] = INCBIN_U8("graphics/trainers/palettes/expert_m.gbapal.lz"); +const u32 gTrainerFrontPic_ExpertM[] = INCBIN_U32("graphics/trainers/front_pics/expert_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_ExpertM[] = INCBIN_U32("graphics/trainers/palettes/expert_m.gbapal.lz"); -const u8 gTrainerFrontPic_AquaAdminM[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AquaAdminM[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_m.gbapal.lz"); +const u32 gTrainerFrontPic_AquaAdminM[] = INCBIN_U32("graphics/trainers/front_pics/aqua_admin_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AquaAdminM[] = INCBIN_U32("graphics/trainers/palettes/aqua_admin_m.gbapal.lz"); -const u8 gTrainerFrontPic_BlackBelt[] = INCBIN_U8("graphics/trainers/front_pics/black_belt_front_pic.4bpp.lz"); -const u8 gTrainerPalette_BlackBelt[] = INCBIN_U8("graphics/trainers/palettes/black_belt.gbapal.lz"); +const u32 gTrainerFrontPic_BlackBelt[] = INCBIN_U32("graphics/trainers/front_pics/black_belt_front_pic.4bpp.lz"); +const u32 gTrainerPalette_BlackBelt[] = INCBIN_U32("graphics/trainers/palettes/black_belt.gbapal.lz"); -const u8 gTrainerFrontPic_AquaAdminF[] = INCBIN_U8("graphics/trainers/front_pics/aqua_admin_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AquaAdminF[] = INCBIN_U8("graphics/trainers/palettes/aqua_admin_f.gbapal.lz"); +const u32 gTrainerFrontPic_AquaAdminF[] = INCBIN_U32("graphics/trainers/front_pics/aqua_admin_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AquaAdminF[] = INCBIN_U32("graphics/trainers/palettes/aqua_admin_f.gbapal.lz"); -const u8 gTrainerFrontPic_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/front_pics/aqua_leader_archie_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AquaLeaderArchie[] = INCBIN_U8("graphics/trainers/palettes/aqua_leader_archie.gbapal.lz"); +const u32 gTrainerFrontPic_AquaLeaderArchie[] = INCBIN_U32("graphics/trainers/front_pics/aqua_leader_archie_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AquaLeaderArchie[] = INCBIN_U32("graphics/trainers/palettes/aqua_leader_archie.gbapal.lz"); -const u8 gTrainerFrontPic_HexManiac[] = INCBIN_U8("graphics/trainers/front_pics/hex_maniac_front_pic.4bpp.lz"); -const u8 gTrainerPalette_HexManiac[] = INCBIN_U8("graphics/trainers/palettes/hex_maniac.gbapal.lz"); +const u32 gTrainerFrontPic_HexManiac[] = INCBIN_U32("graphics/trainers/front_pics/hex_maniac_front_pic.4bpp.lz"); +const u32 gTrainerPalette_HexManiac[] = INCBIN_U32("graphics/trainers/palettes/hex_maniac.gbapal.lz"); -const u8 gTrainerFrontPic_AromaLady[] = INCBIN_U8("graphics/trainers/front_pics/aroma_lady_front_pic.4bpp.lz"); -const u8 gTrainerPalette_AromaLady[] = INCBIN_U8("graphics/trainers/palettes/aroma_lady.gbapal.lz"); +const u32 gTrainerFrontPic_AromaLady[] = INCBIN_U32("graphics/trainers/front_pics/aroma_lady_front_pic.4bpp.lz"); +const u32 gTrainerPalette_AromaLady[] = INCBIN_U32("graphics/trainers/palettes/aroma_lady.gbapal.lz"); -const u8 gTrainerFrontPic_RuinManiac[] = INCBIN_U8("graphics/trainers/front_pics/ruin_maniac_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RuinManiac[] = INCBIN_U8("graphics/trainers/palettes/ruin_maniac.gbapal.lz"); +const u32 gTrainerFrontPic_RuinManiac[] = INCBIN_U32("graphics/trainers/front_pics/ruin_maniac_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RuinManiac[] = INCBIN_U32("graphics/trainers/palettes/ruin_maniac.gbapal.lz"); -const u8 gTrainerFrontPic_Interviewer[] = INCBIN_U8("graphics/trainers/front_pics/interviewer_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Interviewer[] = INCBIN_U8("graphics/trainers/palettes/interviewer.gbapal.lz"); +const u32 gTrainerFrontPic_Interviewer[] = INCBIN_U32("graphics/trainers/front_pics/interviewer_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Interviewer[] = INCBIN_U32("graphics/trainers/palettes/interviewer.gbapal.lz"); -const u8 gTrainerFrontPic_TuberF[] = INCBIN_U8("graphics/trainers/front_pics/tuber_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_TuberF[] = INCBIN_U8("graphics/trainers/palettes/tuber_f.gbapal.lz"); +const u32 gTrainerFrontPic_TuberF[] = INCBIN_U32("graphics/trainers/front_pics/tuber_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_TuberF[] = INCBIN_U32("graphics/trainers/palettes/tuber_f.gbapal.lz"); -const u8 gTrainerFrontPic_TuberM[] = INCBIN_U8("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_TuberM[] = INCBIN_U8("graphics/trainers/palettes/tuber_m.gbapal.lz"); +const u32 gTrainerFrontPic_TuberM[] = INCBIN_U32("graphics/trainers/front_pics/tuber_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_TuberM[] = INCBIN_U32("graphics/trainers/palettes/tuber_m.gbapal.lz"); -const u8 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U8("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_CoolTrainerF[] = INCBIN_U8("graphics/trainers/palettes/cool_trainer_f.gbapal.lz"); +const u32 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U32("graphics/trainers/front_pics/cool_trainer_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CoolTrainerF[] = INCBIN_U32("graphics/trainers/palettes/cool_trainer_f.gbapal.lz"); -const u8 gTrainerFrontPic_Lady[] = INCBIN_U8("graphics/trainers/front_pics/lady_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Lady[] = INCBIN_U8("graphics/trainers/palettes/lady.gbapal.lz"); +const u32 gTrainerFrontPic_Lady[] = INCBIN_U32("graphics/trainers/front_pics/lady_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Lady[] = INCBIN_U32("graphics/trainers/palettes/lady.gbapal.lz"); -const u8 gTrainerFrontPic_Beauty[] = INCBIN_U8("graphics/trainers/front_pics/beauty_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Beauty[] = INCBIN_U8("graphics/trainers/palettes/beauty.gbapal.lz"); +const u32 gTrainerFrontPic_Beauty[] = INCBIN_U32("graphics/trainers/front_pics/beauty_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Beauty[] = INCBIN_U32("graphics/trainers/palettes/beauty.gbapal.lz"); -const u8 gTrainerFrontPic_RichBoy[] = INCBIN_U8("graphics/trainers/front_pics/rich_boy_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RichBoy[] = INCBIN_U8("graphics/trainers/palettes/rich_boy.gbapal.lz"); +const u32 gTrainerFrontPic_RichBoy[] = INCBIN_U32("graphics/trainers/front_pics/rich_boy_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RichBoy[] = INCBIN_U32("graphics/trainers/palettes/rich_boy.gbapal.lz"); -const u8 gTrainerFrontPic_ExpertF[] = INCBIN_U8("graphics/trainers/front_pics/expert_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_ExpertF[] = INCBIN_U8("graphics/trainers/palettes/expert_f.gbapal.lz"); +const u32 gTrainerFrontPic_ExpertF[] = INCBIN_U32("graphics/trainers/front_pics/expert_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_ExpertF[] = INCBIN_U32("graphics/trainers/palettes/expert_f.gbapal.lz"); -const u8 gTrainerFrontPic_Pokemaniac[] = INCBIN_U8("graphics/trainers/front_pics/pokemaniac_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Pokemaniac[] = INCBIN_U8("graphics/trainers/palettes/pokemaniac.gbapal.lz"); +const u32 gTrainerFrontPic_Pokemaniac[] = INCBIN_U32("graphics/trainers/front_pics/pokemaniac_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Pokemaniac[] = INCBIN_U32("graphics/trainers/palettes/pokemaniac.gbapal.lz"); -const u8 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U8("graphics/trainers/front_pics/magma_grunt_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_MagmaGruntF[] = INCBIN_U8("graphics/trainers/palettes/magma_grunt_f.gbapal.lz"); +const u32 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U32("graphics/trainers/front_pics/magma_grunt_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_MagmaGruntF[] = INCBIN_U32("graphics/trainers/palettes/magma_grunt_f.gbapal.lz"); -const u8 gTrainerFrontPic_Guitarist[] = INCBIN_U8("graphics/trainers/front_pics/guitarist_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Guitarist[] = INCBIN_U8("graphics/trainers/palettes/guitarist.gbapal.lz"); +const u32 gTrainerFrontPic_Guitarist[] = INCBIN_U32("graphics/trainers/front_pics/guitarist_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Guitarist[] = INCBIN_U32("graphics/trainers/palettes/guitarist.gbapal.lz"); -const u8 gTrainerFrontPic_Kindler[] = INCBIN_U8("graphics/trainers/front_pics/kindler_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Kindler[] = INCBIN_U8("graphics/trainers/palettes/kindler.gbapal.lz"); +const u32 gTrainerFrontPic_Kindler[] = INCBIN_U32("graphics/trainers/front_pics/kindler_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Kindler[] = INCBIN_U32("graphics/trainers/palettes/kindler.gbapal.lz"); -const u8 gTrainerFrontPic_Camper[] = INCBIN_U8("graphics/trainers/front_pics/camper_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Camper[] = INCBIN_U8("graphics/trainers/palettes/camper.gbapal.lz"); +const u32 gTrainerFrontPic_Camper[] = INCBIN_U32("graphics/trainers/front_pics/camper_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Camper[] = INCBIN_U32("graphics/trainers/palettes/camper.gbapal.lz"); -const u8 gTrainerFrontPic_Picnicker[] = INCBIN_U8("graphics/trainers/front_pics/picnicker_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Picnicker[] = INCBIN_U8("graphics/trainers/palettes/picnicker.gbapal.lz"); +const u32 gTrainerFrontPic_Picnicker[] = INCBIN_U32("graphics/trainers/front_pics/picnicker_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Picnicker[] = INCBIN_U32("graphics/trainers/palettes/picnicker.gbapal.lz"); -const u8 gTrainerFrontPic_BugManiac[] = INCBIN_U8("graphics/trainers/front_pics/bug_maniac_front_pic.4bpp.lz"); -const u8 gTrainerPalette_BugManiac[] = INCBIN_U8("graphics/trainers/palettes/bug_maniac.gbapal.lz"); +const u32 gTrainerFrontPic_BugManiac[] = INCBIN_U32("graphics/trainers/front_pics/bug_maniac_front_pic.4bpp.lz"); +const u32 gTrainerPalette_BugManiac[] = INCBIN_U32("graphics/trainers/palettes/bug_maniac.gbapal.lz"); -const u8 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_breeder_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PokemonBreederM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_breeder_m.gbapal.lz"); +const u32 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_breeder_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokemonBreederM[] = INCBIN_U32("graphics/trainers/palettes/pokemon_breeder_m.gbapal.lz"); -const u8 gTrainerFrontPic_PsychicM[] = INCBIN_U8("graphics/trainers/front_pics/psychic_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PsychicM[] = INCBIN_U8("graphics/trainers/palettes/psychic_m.gbapal.lz"); +const u32 gTrainerFrontPic_PsychicM[] = INCBIN_U32("graphics/trainers/front_pics/psychic_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PsychicM[] = INCBIN_U32("graphics/trainers/palettes/psychic_m.gbapal.lz"); -const u8 gTrainerFrontPic_PsychicF[] = INCBIN_U8("graphics/trainers/front_pics/psychic_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PsychicF[] = INCBIN_U8("graphics/trainers/palettes/psychic_f.gbapal.lz"); +const u32 gTrainerFrontPic_PsychicF[] = INCBIN_U32("graphics/trainers/front_pics/psychic_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PsychicF[] = INCBIN_U32("graphics/trainers/palettes/psychic_f.gbapal.lz"); -const u8 gTrainerFrontPic_Gentleman[] = INCBIN_U8("graphics/trainers/front_pics/gentleman_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Gentleman[] = INCBIN_U8("graphics/trainers/palettes/gentleman.gbapal.lz"); +const u32 gTrainerFrontPic_Gentleman[] = INCBIN_U32("graphics/trainers/front_pics/gentleman_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Gentleman[] = INCBIN_U32("graphics/trainers/palettes/gentleman.gbapal.lz"); -const u8 gTrainerFrontPic_EliteFourSidney[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_sidney_front_pic.4bpp.lz"); -const u8 gTrainerPalette_EliteFourSidney[] = INCBIN_U8("graphics/trainers/palettes/elite_four_sidney.gbapal.lz"); +const u32 gTrainerFrontPic_EliteFourSidney[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_sidney_front_pic.4bpp.lz"); +const u32 gTrainerPalette_EliteFourSidney[] = INCBIN_U32("graphics/trainers/palettes/elite_four_sidney.gbapal.lz"); -const u8 gTrainerFrontPic_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_phoebe_front_pic.4bpp.lz"); -const u8 gTrainerPalette_EliteFourPhoebe[] = INCBIN_U8("graphics/trainers/palettes/elite_four_phoebe.gbapal.lz"); +const u32 gTrainerFrontPic_EliteFourPhoebe[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_phoebe_front_pic.4bpp.lz"); +const u32 gTrainerPalette_EliteFourPhoebe[] = INCBIN_U32("graphics/trainers/palettes/elite_four_phoebe.gbapal.lz"); -const u8 gTrainerFrontPic_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_glacia_front_pic.4bpp.lz"); -const u8 gTrainerPalette_EliteFourGlacia[] = INCBIN_U8("graphics/trainers/palettes/elite_four_glacia.gbapal.lz"); +const u32 gTrainerFrontPic_EliteFourGlacia[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_glacia_front_pic.4bpp.lz"); +const u32 gTrainerPalette_EliteFourGlacia[] = INCBIN_U32("graphics/trainers/palettes/elite_four_glacia.gbapal.lz"); -const u8 gTrainerFrontPic_EliteFourDrake[] = INCBIN_U8("graphics/trainers/front_pics/elite_four_drake_front_pic.4bpp.lz"); -const u8 gTrainerPalette_EliteFourDrake[] = INCBIN_U8("graphics/trainers/palettes/elite_four_drake.gbapal.lz"); +const u32 gTrainerFrontPic_EliteFourDrake[] = INCBIN_U32("graphics/trainers/front_pics/elite_four_drake_front_pic.4bpp.lz"); +const u32 gTrainerPalette_EliteFourDrake[] = INCBIN_U32("graphics/trainers/palettes/elite_four_drake.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/front_pics/leader_roxanne_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderRoxanne[] = INCBIN_U8("graphics/trainers/palettes/leader_roxanne.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderRoxanne[] = INCBIN_U32("graphics/trainers/front_pics/leader_roxanne_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderRoxanne[] = INCBIN_U32("graphics/trainers/palettes/leader_roxanne.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderBrawly[] = INCBIN_U8("graphics/trainers/front_pics/leader_brawly_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderBrawly[] = INCBIN_U8("graphics/trainers/palettes/leader_brawly.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderBrawly[] = INCBIN_U32("graphics/trainers/front_pics/leader_brawly_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderBrawly[] = INCBIN_U32("graphics/trainers/palettes/leader_brawly.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderWattson[] = INCBIN_U8("graphics/trainers/front_pics/leader_wattson_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderWattson[] = INCBIN_U8("graphics/trainers/palettes/leader_wattson.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderWattson[] = INCBIN_U32("graphics/trainers/front_pics/leader_wattson_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderWattson[] = INCBIN_U32("graphics/trainers/palettes/leader_wattson.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderFlannery[] = INCBIN_U8("graphics/trainers/front_pics/leader_flannery_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderFlannery[] = INCBIN_U8("graphics/trainers/palettes/leader_flannery.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderFlannery[] = INCBIN_U32("graphics/trainers/front_pics/leader_flannery_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderFlannery[] = INCBIN_U32("graphics/trainers/palettes/leader_flannery.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderNorman[] = INCBIN_U8("graphics/trainers/front_pics/leader_norman_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderNorman[] = INCBIN_U8("graphics/trainers/palettes/leader_norman.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderNorman[] = INCBIN_U32("graphics/trainers/front_pics/leader_norman_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderNorman[] = INCBIN_U32("graphics/trainers/palettes/leader_norman.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderWinona[] = INCBIN_U8("graphics/trainers/front_pics/leader_winona_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderWinona[] = INCBIN_U8("graphics/trainers/palettes/leader_winona.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderWinona[] = INCBIN_U32("graphics/trainers/front_pics/leader_winona_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderWinona[] = INCBIN_U32("graphics/trainers/palettes/leader_winona.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/front_pics/leader_tate_and_liza_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderTateAndLiza[] = INCBIN_U8("graphics/trainers/palettes/leader_tate_and_liza.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderTateAndLiza[] = INCBIN_U32("graphics/trainers/front_pics/leader_tate_and_liza_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderTateAndLiza[] = INCBIN_U32("graphics/trainers/palettes/leader_tate_and_liza.gbapal.lz"); -const u8 gTrainerFrontPic_LeaderJuan[] = INCBIN_U8("graphics/trainers/front_pics/leader_juan_front_pic.4bpp.lz"); -const u8 gTrainerPalette_LeaderJuan[] = INCBIN_U8("graphics/trainers/palettes/leader_juan.gbapal.lz"); +const u32 gTrainerFrontPic_LeaderJuan[] = INCBIN_U32("graphics/trainers/front_pics/leader_juan_front_pic.4bpp.lz"); +const u32 gTrainerPalette_LeaderJuan[] = INCBIN_U32("graphics/trainers/palettes/leader_juan.gbapal.lz"); -const u8 gTrainerFrontPic_SchoolKidM[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SchoolKidM[] = INCBIN_U8("graphics/trainers/palettes/school_kid_m.gbapal.lz"); +const u32 gTrainerFrontPic_SchoolKidM[] = INCBIN_U32("graphics/trainers/front_pics/school_kid_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SchoolKidM[] = INCBIN_U32("graphics/trainers/palettes/school_kid_m.gbapal.lz"); -const u8 gTrainerFrontPic_SchoolKidF[] = INCBIN_U8("graphics/trainers/front_pics/school_kid_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SchoolKidF[] = INCBIN_U8("graphics/trainers/palettes/school_kid_f.gbapal.lz"); +const u32 gTrainerFrontPic_SchoolKidF[] = INCBIN_U32("graphics/trainers/front_pics/school_kid_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SchoolKidF[] = INCBIN_U32("graphics/trainers/palettes/school_kid_f.gbapal.lz"); -const u8 gTrainerFrontPic_SrAndJr[] = INCBIN_U8("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SrAndJr[] = INCBIN_U8("graphics/trainers/palettes/sr_and_jr.gbapal.lz"); +const u32 gTrainerFrontPic_SrAndJr[] = INCBIN_U32("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SrAndJr[] = INCBIN_U32("graphics/trainers/palettes/sr_and_jr.gbapal.lz"); -const u8 gTrainerFrontPic_WinstrateM[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_WinstrateM[] = INCBIN_U8("graphics/trainers/palettes/winstrate_m.gbapal.lz"); +const u32 gTrainerFrontPic_WinstrateM[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_WinstrateM[] = INCBIN_U32("graphics/trainers/palettes/winstrate_m.gbapal.lz"); -const u8 gTrainerFrontPic_WinstrateF[] = INCBIN_U8("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_WinstrateF[] = INCBIN_U8("graphics/trainers/palettes/winstrate_f.gbapal.lz"); +const u32 gTrainerFrontPic_WinstrateF[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_WinstrateF[] = INCBIN_U32("graphics/trainers/palettes/winstrate_f.gbapal.lz"); -const u8 gTrainerFrontPic_Youngster[] = INCBIN_U8("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Youngster[] = INCBIN_U8("graphics/trainers/palettes/youngster.gbapal.lz"); +const u32 gTrainerFrontPic_Youngster[] = INCBIN_U32("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Youngster[] = INCBIN_U32("graphics/trainers/palettes/youngster.gbapal.lz"); -const u8 gTrainerFrontPic_ChampionWallace[] = INCBIN_U8("graphics/trainers/front_pics/champion_wallace_front_pic.4bpp.lz"); -const u8 gTrainerPalette_ChampionWallace[] = INCBIN_U8("graphics/trainers/palettes/champion_wallace.gbapal.lz"); +const u32 gTrainerFrontPic_ChampionWallace[] = INCBIN_U32("graphics/trainers/front_pics/champion_wallace_front_pic.4bpp.lz"); +const u32 gTrainerPalette_ChampionWallace[] = INCBIN_U32("graphics/trainers/palettes/champion_wallace.gbapal.lz"); -const u8 gTrainerFrontPic_Fisherman[] = INCBIN_U8("graphics/trainers/front_pics/fisherman_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Fisherman[] = INCBIN_U8("graphics/trainers/palettes/fisherman.gbapal.lz"); +const u32 gTrainerFrontPic_Fisherman[] = INCBIN_U32("graphics/trainers/front_pics/fisherman_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Fisherman[] = INCBIN_U32("graphics/trainers/palettes/fisherman.gbapal.lz"); -const u8 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_m.gbapal.lz"); +const u32 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/cycling_triathlete_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/cycling_triathlete_m.gbapal.lz"); -const u8 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/cycling_triathlete_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/cycling_triathlete_f.gbapal.lz"); +const u32 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/cycling_triathlete_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/cycling_triathlete_f.gbapal.lz"); -const u8 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_m.gbapal.lz"); +const u32 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/running_triathlete_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RunningTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/running_triathlete_m.gbapal.lz"); -const u8 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/running_triathlete_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/running_triathlete_f.gbapal.lz"); +const u32 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/running_triathlete_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RunningTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/running_triathlete_f.gbapal.lz"); -const u8 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_m.gbapal.lz"); +const u32 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U32("graphics/trainers/front_pics/swimming_triathlete_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U32("graphics/trainers/palettes/swimming_triathlete_m.gbapal.lz"); -const u8 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/front_pics/swimming_triathlete_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/palettes/swimming_triathlete_f.gbapal.lz"); +const u32 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U32("graphics/trainers/front_pics/swimming_triathlete_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U32("graphics/trainers/palettes/swimming_triathlete_f.gbapal.lz"); -const u8 gTrainerFrontPic_DragonTamer[] = INCBIN_U8("graphics/trainers/front_pics/dragon_tamer_front_pic.4bpp.lz"); -const u8 gTrainerPalette_DragonTamer[] = INCBIN_U8("graphics/trainers/palettes/dragon_tamer.gbapal.lz"); +const u32 gTrainerFrontPic_DragonTamer[] = INCBIN_U32("graphics/trainers/front_pics/dragon_tamer_front_pic.4bpp.lz"); +const u32 gTrainerPalette_DragonTamer[] = INCBIN_U32("graphics/trainers/palettes/dragon_tamer.gbapal.lz"); -const u8 gTrainerFrontPic_NinjaBoy[] = INCBIN_U8("graphics/trainers/front_pics/ninja_boy_front_pic.4bpp.lz"); -const u8 gTrainerPalette_NinjaBoy[] = INCBIN_U8("graphics/trainers/palettes/ninja_boy.gbapal.lz"); +const u32 gTrainerFrontPic_NinjaBoy[] = INCBIN_U32("graphics/trainers/front_pics/ninja_boy_front_pic.4bpp.lz"); +const u32 gTrainerPalette_NinjaBoy[] = INCBIN_U32("graphics/trainers/palettes/ninja_boy.gbapal.lz"); -const u8 gTrainerFrontPic_BattleGirl[] = INCBIN_U8("graphics/trainers/front_pics/battle_girl_front_pic.4bpp.lz"); -const u8 gTrainerPalette_BattleGirl[] = INCBIN_U8("graphics/trainers/palettes/battle_girl.gbapal.lz"); +const u32 gTrainerFrontPic_BattleGirl[] = INCBIN_U32("graphics/trainers/front_pics/battle_girl_front_pic.4bpp.lz"); +const u32 gTrainerPalette_BattleGirl[] = INCBIN_U32("graphics/trainers/palettes/battle_girl.gbapal.lz"); -const u8 gTrainerFrontPic_ParasolLady[] = INCBIN_U8("graphics/trainers/front_pics/parasol_lady_front_pic.4bpp.lz"); -const u8 gTrainerPalette_ParasolLady[] = INCBIN_U8("graphics/trainers/palettes/parasol_lady.gbapal.lz"); +const u32 gTrainerFrontPic_ParasolLady[] = INCBIN_U32("graphics/trainers/front_pics/parasol_lady_front_pic.4bpp.lz"); +const u32 gTrainerPalette_ParasolLady[] = INCBIN_U32("graphics/trainers/palettes/parasol_lady.gbapal.lz"); -const u8 gTrainerFrontPic_SwimmerF[] = INCBIN_U8("graphics/trainers/front_pics/swimmer_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SwimmerF[] = INCBIN_U8("graphics/trainers/palettes/swimmer_f.gbapal.lz"); +const u32 gTrainerFrontPic_SwimmerF[] = INCBIN_U32("graphics/trainers/front_pics/swimmer_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SwimmerF[] = INCBIN_U32("graphics/trainers/palettes/swimmer_f.gbapal.lz"); -const u8 gTrainerFrontPic_Twins[] = INCBIN_U8("graphics/trainers/front_pics/twins_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Twins[] = INCBIN_U8("graphics/trainers/palettes/twins.gbapal.lz"); +const u32 gTrainerFrontPic_Twins[] = INCBIN_U32("graphics/trainers/front_pics/twins_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Twins[] = INCBIN_U32("graphics/trainers/palettes/twins.gbapal.lz"); -const u8 gTrainerFrontPic_Sailor[] = INCBIN_U8("graphics/trainers/front_pics/sailor_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Sailor[] = INCBIN_U8("graphics/trainers/palettes/sailor.gbapal.lz"); +const u32 gTrainerFrontPic_Sailor[] = INCBIN_U32("graphics/trainers/front_pics/sailor_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Sailor[] = INCBIN_U32("graphics/trainers/palettes/sailor.gbapal.lz"); -const u8 gTrainerFrontPic_MagmaAdmin[] = INCBIN_U8("graphics/trainers/front_pics/magma_admin_front_pic.4bpp.lz"); -const u8 gTrainerPalette_MagmaAdmin[] = INCBIN_U8("graphics/trainers/palettes/magma_admin.gbapal.lz"); +const u32 gTrainerFrontPic_MagmaAdmin[] = INCBIN_U32("graphics/trainers/front_pics/magma_admin_front_pic.4bpp.lz"); +const u32 gTrainerPalette_MagmaAdmin[] = INCBIN_U32("graphics/trainers/palettes/magma_admin.gbapal.lz"); -const u8 gTrainerFrontPic_Wally[] = INCBIN_U8("graphics/trainers/front_pics/wally_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Wally[] = INCBIN_U8("graphics/trainers/palettes/wally.gbapal.lz"); +const u32 gTrainerFrontPic_Wally[] = INCBIN_U32("graphics/trainers/front_pics/wally_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Wally[] = INCBIN_U32("graphics/trainers/palettes/wally.gbapal.lz"); -const u8 gTrainerFrontPic_Brendan[] = INCBIN_U8("graphics/trainers/front_pics/brendan_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Brendan[] = INCBIN_U8("graphics/trainers/palettes/brendan.gbapal.lz"); +const u32 gTrainerFrontPic_Brendan[] = INCBIN_U32("graphics/trainers/front_pics/brendan_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Brendan[] = INCBIN_U32("graphics/trainers/palettes/brendan.gbapal.lz"); -const u8 gTrainerFrontPic_May[] = INCBIN_U8("graphics/trainers/front_pics/may_front_pic.4bpp.lz"); -const u8 gTrainerPalette_May[] = INCBIN_U8("graphics/trainers/palettes/may.gbapal.lz"); +const u32 gTrainerFrontPic_May[] = INCBIN_U32("graphics/trainers/front_pics/may_front_pic.4bpp.lz"); +const u32 gTrainerPalette_May[] = INCBIN_U32("graphics/trainers/palettes/may.gbapal.lz"); -const u8 gTrainerFrontPic_BugCatcher[] = INCBIN_U8("graphics/trainers/front_pics/bug_catcher_front_pic.4bpp.lz"); -const u8 gTrainerPalette_BugCatcher[] = INCBIN_U8("graphics/trainers/palettes/bug_catcher.gbapal.lz"); +const u32 gTrainerFrontPic_BugCatcher[] = INCBIN_U32("graphics/trainers/front_pics/bug_catcher_front_pic.4bpp.lz"); +const u32 gTrainerPalette_BugCatcher[] = INCBIN_U32("graphics/trainers/palettes/bug_catcher.gbapal.lz"); -const u8 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_m_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PokemonRangerM[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_m.gbapal.lz"); +const u32 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_ranger_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokemonRangerM[] = INCBIN_U32("graphics/trainers/palettes/pokemon_ranger_m.gbapal.lz"); -const u8 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U8("graphics/trainers/front_pics/pokemon_ranger_f_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PokemonRangerF[] = INCBIN_U8("graphics/trainers/palettes/pokemon_ranger_f.gbapal.lz"); +const u32 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U32("graphics/trainers/front_pics/pokemon_ranger_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokemonRangerF[] = INCBIN_U32("graphics/trainers/palettes/pokemon_ranger_f.gbapal.lz"); -const u8 gTrainerFrontPic_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/front_pics/magma_leader_maxie_front_pic.4bpp.lz"); -const u8 gTrainerPalette_MagmaLeaderMaxie[] = INCBIN_U8("graphics/trainers/palettes/magma_leader_maxie.gbapal.lz"); +const u32 gTrainerFrontPic_MagmaLeaderMaxie[] = INCBIN_U32("graphics/trainers/front_pics/magma_leader_maxie_front_pic.4bpp.lz"); +const u32 gTrainerPalette_MagmaLeaderMaxie[] = INCBIN_U32("graphics/trainers/palettes/magma_leader_maxie.gbapal.lz"); -const u8 gTrainerFrontPic_Lass[] = INCBIN_U8("graphics/trainers/front_pics/lass_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Lass[] = INCBIN_U8("graphics/trainers/palettes/lass.gbapal.lz"); +const u32 gTrainerFrontPic_Lass[] = INCBIN_U32("graphics/trainers/front_pics/lass_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Lass[] = INCBIN_U32("graphics/trainers/palettes/lass.gbapal.lz"); -const u8 gTrainerFrontPic_YoungCouple[] = INCBIN_U8("graphics/trainers/front_pics/young_couple_front_pic.4bpp.lz"); -const u8 gTrainerPalette_YoungCouple[] = INCBIN_U8("graphics/trainers/palettes/young_couple.gbapal.lz"); +const u32 gTrainerFrontPic_YoungCouple[] = INCBIN_U32("graphics/trainers/front_pics/young_couple_front_pic.4bpp.lz"); +const u32 gTrainerPalette_YoungCouple[] = INCBIN_U32("graphics/trainers/palettes/young_couple.gbapal.lz"); -const u8 gTrainerFrontPic_OldCouple[] = INCBIN_U8("graphics/trainers/front_pics/old_couple_front_pic.4bpp.lz"); -const u8 gTrainerPalette_OldCouple[] = INCBIN_U8("graphics/trainers/palettes/old_couple.gbapal.lz"); +const u32 gTrainerFrontPic_OldCouple[] = INCBIN_U32("graphics/trainers/front_pics/old_couple_front_pic.4bpp.lz"); +const u32 gTrainerPalette_OldCouple[] = INCBIN_U32("graphics/trainers/palettes/old_couple.gbapal.lz"); -const u8 gTrainerFrontPic_SisAndBro[] = INCBIN_U8("graphics/trainers/front_pics/sis_and_bro_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SisAndBro[] = INCBIN_U8("graphics/trainers/palettes/sis_and_bro.gbapal.lz"); +const u32 gTrainerFrontPic_SisAndBro[] = INCBIN_U32("graphics/trainers/front_pics/sis_and_bro_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SisAndBro[] = INCBIN_U32("graphics/trainers/palettes/sis_and_bro.gbapal.lz"); -const u8 gTrainerFrontPic_Steven[] = INCBIN_U8("graphics/trainers/front_pics/steven_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Steven[] = INCBIN_U8("graphics/trainers/palettes/steven.gbapal.lz"); +const u32 gTrainerFrontPic_Steven[] = INCBIN_U32("graphics/trainers/front_pics/steven_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Steven[] = INCBIN_U32("graphics/trainers/palettes/steven.gbapal.lz"); -const u8 gTrainerFrontPic_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/front_pics/salon_maiden_anabel_front_pic.4bpp.lz"); -const u8 gTrainerPalette_SalonMaidenAnabel[] = INCBIN_U8("graphics/trainers/palettes/salon_maiden_anabel.gbapal.lz"); +const u32 gTrainerFrontPic_SalonMaidenAnabel[] = INCBIN_U32("graphics/trainers/front_pics/salon_maiden_anabel_front_pic.4bpp.lz"); +const u32 gTrainerPalette_SalonMaidenAnabel[] = INCBIN_U32("graphics/trainers/palettes/salon_maiden_anabel.gbapal.lz"); -const u8 gTrainerFrontPic_DomeAceTucker[] = INCBIN_U8("graphics/trainers/front_pics/dome_ace_tucker_front_pic.4bpp.lz"); -const u8 gTrainerPalette_DomeAceTucker[] = INCBIN_U8("graphics/trainers/palettes/dome_ace_tucker.gbapal.lz"); +const u32 gTrainerFrontPic_DomeAceTucker[] = INCBIN_U32("graphics/trainers/front_pics/dome_ace_tucker_front_pic.4bpp.lz"); +const u32 gTrainerPalette_DomeAceTucker[] = INCBIN_U32("graphics/trainers/palettes/dome_ace_tucker.gbapal.lz"); -const u8 gTrainerFrontPic_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/front_pics/palace_maven_spenser_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PalaceMavenSpenser[] = INCBIN_U8("graphics/trainers/palettes/palace_maven_spenser.gbapal.lz"); +const u32 gTrainerFrontPic_PalaceMavenSpenser[] = INCBIN_U32("graphics/trainers/front_pics/palace_maven_spenser_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PalaceMavenSpenser[] = INCBIN_U32("graphics/trainers/palettes/palace_maven_spenser.gbapal.lz"); -const u8 gTrainerFrontPic_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/front_pics/arena_tycoon_greta_front_pic.4bpp.lz"); -const u8 gTrainerPalette_ArenaTycoonGreta[] = INCBIN_U8("graphics/trainers/palettes/arena_tycoon_greta.gbapal.lz"); +const u32 gTrainerFrontPic_ArenaTycoonGreta[] = INCBIN_U32("graphics/trainers/front_pics/arena_tycoon_greta_front_pic.4bpp.lz"); +const u32 gTrainerPalette_ArenaTycoonGreta[] = INCBIN_U32("graphics/trainers/palettes/arena_tycoon_greta.gbapal.lz"); -const u8 gTrainerFrontPic_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/front_pics/factory_head_noland_front_pic.4bpp.lz"); -const u8 gTrainerPalette_FactoryHeadNoland[] = INCBIN_U8("graphics/trainers/palettes/factory_head_noland.gbapal.lz"); +const u32 gTrainerFrontPic_FactoryHeadNoland[] = INCBIN_U32("graphics/trainers/front_pics/factory_head_noland_front_pic.4bpp.lz"); +const u32 gTrainerPalette_FactoryHeadNoland[] = INCBIN_U32("graphics/trainers/palettes/factory_head_noland.gbapal.lz"); -const u8 gTrainerFrontPic_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/front_pics/pike_queen_lucy_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PikeQueenLucy[] = INCBIN_U8("graphics/trainers/palettes/pike_queen_lucy.gbapal.lz"); +const u32 gTrainerFrontPic_PikeQueenLucy[] = INCBIN_U32("graphics/trainers/front_pics/pike_queen_lucy_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PikeQueenLucy[] = INCBIN_U32("graphics/trainers/palettes/pike_queen_lucy.gbapal.lz"); -const u8 gTrainerFrontPic_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/front_pics/pyramid_king_brandon_front_pic.4bpp.lz"); -const u8 gTrainerPalette_PyramidKingBrandon[] = INCBIN_U8("graphics/trainers/palettes/pyramid_king_brandon.gbapal.lz"); +const u32 gTrainerFrontPic_PyramidKingBrandon[] = INCBIN_U32("graphics/trainers/front_pics/pyramid_king_brandon_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PyramidKingBrandon[] = INCBIN_U32("graphics/trainers/palettes/pyramid_king_brandon.gbapal.lz"); -const u8 gTrainerFrontPic_Red[] = INCBIN_U8("graphics/trainers/front_pics/red_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red.gbapal.lz"); +const u32 gTrainerFrontPic_Red[] = INCBIN_U32("graphics/trainers/front_pics/red_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Red[] = INCBIN_U32("graphics/trainers/palettes/red.gbapal.lz"); -const u8 gTrainerFrontPic_Leaf[] = INCBIN_U8("graphics/trainers/front_pics/leaf_front_pic.4bpp.lz"); -const u8 gTrainerPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf.gbapal.lz"); +const u32 gTrainerFrontPic_Leaf[] = INCBIN_U32("graphics/trainers/front_pics/leaf_front_pic.4bpp.lz"); +const u32 gTrainerPalette_Leaf[] = INCBIN_U32("graphics/trainers/palettes/leaf.gbapal.lz"); -const u8 gTrainerFrontPic_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_brendan_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RubySapphireBrendan[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_brendan.gbapal.lz"); +const u32 gTrainerFrontPic_RubySapphireBrendan[] = INCBIN_U32("graphics/trainers/front_pics/ruby_sapphire_brendan_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RubySapphireBrendan[] = INCBIN_U32("graphics/trainers/palettes/ruby_sapphire_brendan.gbapal.lz"); -const u8 gTrainerFrontPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/front_pics/ruby_sapphire_may_front_pic.4bpp.lz"); -const u8 gTrainerPalette_RubySapphireMay[] = INCBIN_U8("graphics/trainers/palettes/ruby_sapphire_may.gbapal.lz"); +const u32 gTrainerFrontPic_RubySapphireMay[] = INCBIN_U32("graphics/trainers/front_pics/ruby_sapphire_may_front_pic.4bpp.lz"); +const u32 gTrainerPalette_RubySapphireMay[] = INCBIN_U32("graphics/trainers/palettes/ruby_sapphire_may.gbapal.lz"); const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/back_pics/brendan_back_pic.4bpp"); const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/back_pics/may_back_pic.4bpp"); @@ -286,5 +286,5 @@ const u8 gTrainerBackPic_RubySapphireMay[] = INCBIN_U8("graphics/trainers/back_p const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/back_pics/wally_back_pic.4bpp"); const u8 gTrainerBackPic_Steven[] = INCBIN_U8("graphics/trainers/back_pics/steven_back_pic.4bpp"); -const u8 gTrainerBackPicPalette_Red[] = INCBIN_U8("graphics/trainers/palettes/red_back_pic.gbapal.lz"); -const u8 gTrainerBackPicPalette_Leaf[] = INCBIN_U8("graphics/trainers/palettes/leaf_back_pic.gbapal.lz"); +const u32 gTrainerBackPicPalette_Red[] = INCBIN_U32("graphics/trainers/palettes/red_back_pic.gbapal.lz"); +const u32 gTrainerBackPicPalette_Leaf[] = INCBIN_U32("graphics/trainers/palettes/leaf_back_pic.gbapal.lz"); diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index 0a24c0572c..a56f297efe 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -4,7 +4,7 @@ #include "global.h" #include "graphics.h" -const u8 * const gItemIconTable[][2] = +const u32 *const gItemIconTable[][2] = { gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, // Pokeballs diff --git a/src/data/trainer_graphics/back_pic_tables.h b/src/data/trainer_graphics/back_pic_tables.h index 3e74902d8e..8d4e276940 100644 --- a/src/data/trainer_graphics/back_pic_tables.h +++ b/src/data/trainer_graphics/back_pic_tables.h @@ -10,16 +10,19 @@ const struct MonCoords gTrainerBackPicCoords[] = {8, 4}, }; +// this table goes functionally unused, since none of these pics are compressed +// and the place they would get extracted to gets overwritten later anyway +// the casts are so they'll play nice with the strict struct definition const struct CompressedSpriteSheet gTrainerBackPicTable[] = { - gTrainerBackPic_Brendan, 0x2000, 0, - gTrainerBackPic_May, 0x2000, 1, - gTrainerBackPic_Red, 0x2800, 2, - gTrainerBackPic_Leaf, 0x2800, 3, - gTrainerBackPic_RubySapphireBrendan, 0x2000, 4, - gTrainerBackPic_RubySapphireMay, 0x2000, 5, - gTrainerBackPic_Wally, 0x2000, 6, - gTrainerBackPic_Steven, 0x2000, 7, + (const u32 *)gTrainerBackPic_Brendan, 0x2000, 0, + (const u32 *)gTrainerBackPic_May, 0x2000, 1, + (const u32 *)gTrainerBackPic_Red, 0x2800, 2, + (const u32 *)gTrainerBackPic_Leaf, 0x2800, 3, + (const u32 *)gTrainerBackPic_RubySapphireBrendan, 0x2000, 4, + (const u32 *)gTrainerBackPic_RubySapphireMay, 0x2000, 5, + (const u32 *)gTrainerBackPic_Wally, 0x2000, 6, + (const u32 *)gTrainerBackPic_Steven, 0x2000, 7, }; const struct CompressedSpritePalette gTrainerBackPicPaletteTable[] = diff --git a/src/data2b.c b/src/data2b.c index 50cdee3232..3be2bdba73 100644 --- a/src/data2b.c +++ b/src/data2b.c @@ -4,8 +4,8 @@ #include "malloc.h" const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal"); -const u8 gUnknown_082FF1F8[] = INCBIN_U8("graphics/link/minigame_digits.4bpp.lz"); -const u8 gUnknown_082FF2B8[] = INCBIN_U8("graphics/link/minigame_digits2.4bpp.lz"); +const u32 gUnknown_082FF1F8[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz"); +const u32 gUnknown_082FF2B8[] = INCBIN_U32("graphics/link/minigame_digits2.4bpp.lz"); const struct SpriteFrameImage gUnknown_082FF3A8[] = { diff --git a/src/decoration.c b/src/decoration.c index 796cc794ac..0cafad800e 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -145,7 +145,7 @@ void sub_8129020(u8 taskId); void sub_81292D0(struct Sprite *sprite); void sub_81292E8(struct Sprite *sprite); u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor); -const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode); +const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode); bool8 sub_81299AC(u8 taskId); void sub_8129ABC(u8 taskId); void sub_8129B34(u8 taskId); @@ -2076,7 +2076,7 @@ u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor) return spriteId; } -const u8 *GetDecorationIconPicOrPalette(u16 decor, u8 mode) +const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode) { if (decor > 120) { diff --git a/src/diploma.c b/src/diploma.c index 8e0b48ed30..a1d37a70d6 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -49,8 +49,8 @@ static const u16 sDiplomaPalettes[][16] = INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"), }; -static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz"); -static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz"); +static const u32 sDiplomaTilemap[] = INCBIN_U32("graphics/misc/diploma_map.bin.lz"); +static const u32 sDiplomaTiles[] = INCBIN_U32("graphics/misc/diploma.4bpp.lz"); void CB2_ShowDiploma(void) { diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 77f65289e6..022599dfbb 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -32,7 +32,7 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID); static void sub_817C560(u8 taskID); static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal"); -static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz"); +static const u32 sEvoSparkleTiles[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz"); static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] = { diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 654f02c232..0c6fdd8b84 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -69,8 +69,8 @@ static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal"); static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal"); -static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz"); -static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz"); +static const u32 gCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz"); +static const u32 gCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz"); // text bool8 SetUpFieldMove_Flash(void) diff --git a/src/graphics.c b/src/graphics.c index 5debb721a4..b055e5249c 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1,353 +1,353 @@ #include "global.h" -const u8 gBattleTextboxTiles[] = INCBIN_U8("graphics/interface/menu.4bpp.lz"); -const u8 gBattleTextboxPalette[] = INCBIN_U8("graphics/interface/menu.gbapal.lz"); -const u16 gBattleTextboxTilemap[] = INCBIN_U16("graphics/interface/menu_map.bin.lz"); +const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/interface/menu.4bpp.lz"); +const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/interface/menu.gbapal.lz"); +const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/interface/menu_map.bin.lz"); -const u8 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz"); -const u8 gMonBackPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz"); -const u8 gMonPalette_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/circled_question_mark_palette.gbapal.lz"); -const u8 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/palettes/circled_question_mark_shiny_palette.gbapal.lz"); +const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz"); +const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz"); +const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_palette.gbapal.lz"); +const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/palettes/circled_question_mark_shiny_palette.gbapal.lz"); -const u8 gUnusedGfx_OldCharmap[] = INCBIN_U8("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff -const u16 gUnusedTimemap_OldCharmap[] = INCBIN_U16("graphics/unused/old_charmap.bin.lz"); -const u8 gUnusedPal_OldCharmap[] = INCBIN_U8("graphics/unused/old_charmap.gbapal.lz"); +const u32 gUnusedGfx_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.4bpp.lz"); // japanese table and bunch of stuff +const u32 gUnusedTimemap_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.bin.lz"); +const u32 gUnusedPal_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.gbapal.lz"); -const u8 gSmokescreenImpactTiles[] = INCBIN_U8("graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz"); -const u8 gSmokescreenImpactPalette[] = INCBIN_U8("graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz"); +const u32 gSmokescreenImpactTiles[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz"); +const u32 gSmokescreenImpactPalette[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz"); #include "data/graphics/interface_pokeballs.h" -const u8 gBlankGfxCompressed[] = INCBIN_U8("graphics/interface/blank.4bpp.lz"); +const u32 gBlankGfxCompressed[] = INCBIN_U32("graphics/interface/blank.4bpp.lz"); // Battle anims -const u8 gBattleAnimSpriteSheet_146[] = INCBIN_U8("graphics/battle_anims/sprites/146.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_000[] = INCBIN_U8("graphics/battle_anims/sprites/000.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_003[] = INCBIN_U8("graphics/battle_anims/sprites/003.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_004[] = INCBIN_U8("graphics/battle_anims/sprites/004.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_005[] = INCBIN_U8("graphics/battle_anims/sprites/005.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_006[] = INCBIN_U8("graphics/battle_anims/sprites/006.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_146[] = INCBIN_U32("graphics/battle_anims/sprites/146.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_000[] = INCBIN_U32("graphics/battle_anims/sprites/000.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_003[] = INCBIN_U32("graphics/battle_anims/sprites/003.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_004[] = INCBIN_U32("graphics/battle_anims/sprites/004.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_005[] = INCBIN_U32("graphics/battle_anims/sprites/005.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_006[] = INCBIN_U32("graphics/battle_anims/sprites/006.4bpp.lz"); -const u8 gBattleAnimSpritePalette_115[] = INCBIN_U8("graphics/battle_anims/sprites/115.gbapal.lz"); -const u8 gBattleAnimSpritePalette_000[] = INCBIN_U8("graphics/battle_anims/sprites/000.gbapal.lz"); -const u8 gBattleAnimSpritePalette_003[] = INCBIN_U8("graphics/battle_anims/sprites/003.gbapal.lz"); -const u8 gBattleAnimSpritePalette_004[] = INCBIN_U8("graphics/battle_anims/sprites/004.gbapal.lz"); -const u8 gBattleAnimSpritePalette_005[] = INCBIN_U8("graphics/battle_anims/sprites/005.gbapal.lz"); -const u8 gBattleAnimSpritePalette_006[] = INCBIN_U8("graphics/battle_anims/sprites/006.gbapal.lz"); +const u32 gBattleAnimSpritePalette_115[] = INCBIN_U32("graphics/battle_anims/sprites/115.gbapal.lz"); +const u32 gBattleAnimSpritePalette_000[] = INCBIN_U32("graphics/battle_anims/sprites/000.gbapal.lz"); +const u32 gBattleAnimSpritePalette_003[] = INCBIN_U32("graphics/battle_anims/sprites/003.gbapal.lz"); +const u32 gBattleAnimSpritePalette_004[] = INCBIN_U32("graphics/battle_anims/sprites/004.gbapal.lz"); +const u32 gBattleAnimSpritePalette_005[] = INCBIN_U32("graphics/battle_anims/sprites/005.gbapal.lz"); +const u32 gBattleAnimSpritePalette_006[] = INCBIN_U32("graphics/battle_anims/sprites/006.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_161[] = INCBIN_U8("graphics/battle_anims/sprites/161.4bpp.lz"); -const u8 gBattleAnimSpritePalette_161[] = INCBIN_U8("graphics/battle_anims/sprites/161.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_161[] = INCBIN_U32("graphics/battle_anims/sprites/161.4bpp.lz"); +const u32 gBattleAnimSpritePalette_161[] = INCBIN_U32("graphics/battle_anims/sprites/161.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_007[] = INCBIN_U8("graphics/battle_anims/sprites/007.4bpp.lz"); -const u8 gBattleAnimSpritePalette_007[] = INCBIN_U8("graphics/battle_anims/sprites/007.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_007[] = INCBIN_U32("graphics/battle_anims/sprites/007.4bpp.lz"); +const u32 gBattleAnimSpritePalette_007[] = INCBIN_U32("graphics/battle_anims/sprites/007.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_008[] = INCBIN_U8("graphics/battle_anims/sprites/008.4bpp.lz"); -const u8 gBattleAnimSpritePalette_008[] = INCBIN_U8("graphics/battle_anims/sprites/008.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_008[] = INCBIN_U32("graphics/battle_anims/sprites/008.4bpp.lz"); +const u32 gBattleAnimSpritePalette_008[] = INCBIN_U32("graphics/battle_anims/sprites/008.gbapal.lz"); -const u8 gBattleAnimSpritePalette_010[] = INCBIN_U8("graphics/battle_anims/sprites/010.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_010[] = INCBIN_U8("graphics/battle_anims/sprites/010.4bpp.lz"); +const u32 gBattleAnimSpritePalette_010[] = INCBIN_U32("graphics/battle_anims/sprites/010.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_010[] = INCBIN_U32("graphics/battle_anims/sprites/010.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_009[] = INCBIN_U8("graphics/battle_anims/sprites/009.4bpp.lz"); -const u8 gBattleAnimSpritePalette_009[] = INCBIN_U8("graphics/battle_anims/sprites/009.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_009[] = INCBIN_U32("graphics/battle_anims/sprites/009.4bpp.lz"); +const u32 gBattleAnimSpritePalette_009[] = INCBIN_U32("graphics/battle_anims/sprites/009.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_011[] = INCBIN_U8("graphics/battle_anims/sprites/011.4bpp.lz"); -const u8 gBattleAnimSpritePalette_011[] = INCBIN_U8("graphics/battle_anims/sprites/011.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_011[] = INCBIN_U32("graphics/battle_anims/sprites/011.4bpp.lz"); +const u32 gBattleAnimSpritePalette_011[] = INCBIN_U32("graphics/battle_anims/sprites/011.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_012[] = INCBIN_U8("graphics/battle_anims/sprites/012.4bpp.lz"); -const u8 gBattleAnimSpritePalette_012[] = INCBIN_U8("graphics/battle_anims/sprites/012.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_012[] = INCBIN_U32("graphics/battle_anims/sprites/012.4bpp.lz"); +const u32 gBattleAnimSpritePalette_012[] = INCBIN_U32("graphics/battle_anims/sprites/012.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_152[] = INCBIN_U8("graphics/battle_anims/sprites/152.4bpp.lz"); -const u8 gBattleAnimSpritePalette_152[] = INCBIN_U8("graphics/battle_anims/sprites/152.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_152[] = INCBIN_U32("graphics/battle_anims/sprites/152.4bpp.lz"); +const u32 gBattleAnimSpritePalette_152[] = INCBIN_U32("graphics/battle_anims/sprites/152.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_013[] = INCBIN_U8("graphics/battle_anims/sprites/013.4bpp.lz"); -const u8 gBattleAnimSpritePalette_013[] = INCBIN_U8("graphics/battle_anims/sprites/013.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_013[] = INCBIN_U32("graphics/battle_anims/sprites/013.4bpp.lz"); +const u32 gBattleAnimSpritePalette_013[] = INCBIN_U32("graphics/battle_anims/sprites/013.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_015[] = INCBIN_U8("graphics/battle_anims/sprites/015.4bpp.lz"); -const u8 gBattleAnimSpritePalette_015[] = INCBIN_U8("graphics/battle_anims/sprites/015.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_015[] = INCBIN_U32("graphics/battle_anims/sprites/015.4bpp.lz"); +const u32 gBattleAnimSpritePalette_015[] = INCBIN_U32("graphics/battle_anims/sprites/015.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_016[] = INCBIN_U8("graphics/battle_anims/sprites/016.4bpp.lz"); -const u8 gBattleAnimSpritePalette_016[] = INCBIN_U8("graphics/battle_anims/sprites/016.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_016[] = INCBIN_U32("graphics/battle_anims/sprites/016.4bpp.lz"); +const u32 gBattleAnimSpritePalette_016[] = INCBIN_U32("graphics/battle_anims/sprites/016.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_017[] = INCBIN_U8("graphics/battle_anims/sprites/017.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_017[] = INCBIN_U32("graphics/battle_anims/sprites/017.4bpp.lz"); -const u8 gUnknownGfx_C035B8[] = INCBIN_U8("graphics/unknown/unknown_C035B8.4bpp.lz"); +const u32 gUnknownGfx_C035B8[] = INCBIN_U32("graphics/unknown/unknown_C035B8.4bpp.lz"); -const u8 gBattleAnimSpritePalette_019[] = INCBIN_U8("graphics/battle_anims/sprites/019.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_019[] = INCBIN_U8("graphics/battle_anims/sprites/019.4bpp.lz"); +const u32 gBattleAnimSpritePalette_019[] = INCBIN_U32("graphics/battle_anims/sprites/019.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_019[] = INCBIN_U32("graphics/battle_anims/sprites/019.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_020[] = INCBIN_U8("graphics/battle_anims/sprites/020.4bpp.lz"); -const u8 gBattleAnimSpritePalette_020[] = INCBIN_U8("graphics/battle_anims/sprites/020.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_020[] = INCBIN_U32("graphics/battle_anims/sprites/020.4bpp.lz"); +const u32 gBattleAnimSpritePalette_020[] = INCBIN_U32("graphics/battle_anims/sprites/020.gbapal.lz"); -const u8 gBattleAnimSpritePalette_023[] = INCBIN_U8("graphics/battle_anims/sprites/023.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_023[] = INCBIN_U8("graphics/battle_anims/sprites/023.4bpp.lz"); +const u32 gBattleAnimSpritePalette_023[] = INCBIN_U32("graphics/battle_anims/sprites/023.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_023[] = INCBIN_U32("graphics/battle_anims/sprites/023.4bpp.lz"); -const u8 gUnused_BattleSpritePalette_023[] = INCBIN_U8("graphics/unused/battle_anim_023.gbapal.lz"); +const u32 gUnused_BattleSpritePalette_023[] = INCBIN_U32("graphics/unused/battle_anim_023.gbapal.lz"); -const u8 gUnusedGfx_MusicNotes[] = INCBIN_U8("graphics/unused/music_notes.4bpp.lz"); +const u32 gUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/unused/music_notes.4bpp.lz"); -const u8 gBattleAnimSpritePalette_021[] = INCBIN_U8("graphics/battle_anims/sprites/021.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_021[] = INCBIN_U8("graphics/battle_anims/sprites/021.4bpp.lz"); +const u32 gBattleAnimSpritePalette_021[] = INCBIN_U32("graphics/battle_anims/sprites/021.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_021[] = INCBIN_U32("graphics/battle_anims/sprites/021.4bpp.lz"); -const u8 gBattleAnimSpritePalette_022[] = INCBIN_U8("graphics/battle_anims/sprites/022.gbapal.lz"); +const u32 gBattleAnimSpritePalette_022[] = INCBIN_U32("graphics/battle_anims/sprites/022.gbapal.lz"); -const u8 gBattleAnimSpritePalette_025[] = INCBIN_U8("graphics/battle_anims/sprites/025.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_025[] = INCBIN_U8("graphics/battle_anims/sprites/025.4bpp.lz"); +const u32 gBattleAnimSpritePalette_025[] = INCBIN_U32("graphics/battle_anims/sprites/025.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_025[] = INCBIN_U32("graphics/battle_anims/sprites/025.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_024[] = INCBIN_U8("graphics/battle_anims/sprites/024.4bpp.lz"); -const u8 gBattleAnimSpritePalette_024[] = INCBIN_U8("graphics/battle_anims/sprites/024.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_024[] = INCBIN_U32("graphics/battle_anims/sprites/024.4bpp.lz"); +const u32 gBattleAnimSpritePalette_024[] = INCBIN_U32("graphics/battle_anims/sprites/024.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_031[] = INCBIN_U8("graphics/battle_anims/sprites/031.4bpp.lz"); -const u8 gBattleAnimSpritePalette_031[] = INCBIN_U8("graphics/battle_anims/sprites/031.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_031[] = INCBIN_U32("graphics/battle_anims/sprites/031.4bpp.lz"); +const u32 gBattleAnimSpritePalette_031[] = INCBIN_U32("graphics/battle_anims/sprites/031.gbapal.lz"); -const u8 gBattleAnimSpritePalette_032[] = INCBIN_U8("graphics/battle_anims/sprites/032.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_032[] = INCBIN_U8("graphics/battle_anims/sprites/032.4bpp.lz"); +const u32 gBattleAnimSpritePalette_032[] = INCBIN_U32("graphics/battle_anims/sprites/032.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_032[] = INCBIN_U32("graphics/battle_anims/sprites/032.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_026[] = INCBIN_U8("graphics/battle_anims/sprites/026.4bpp.lz"); -const u8 gBattleAnimSpritePalette_026[] = INCBIN_U8("graphics/battle_anims/sprites/026.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_026[] = INCBIN_U32("graphics/battle_anims/sprites/026.4bpp.lz"); +const u32 gBattleAnimSpritePalette_026[] = INCBIN_U32("graphics/battle_anims/sprites/026.gbapal.lz"); -const u8 gBattleAnimSpritePalette_027[] = INCBIN_U8("graphics/battle_anims/sprites/027.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_027[] = INCBIN_U8("graphics/battle_anims/sprites/027.4bpp.lz"); +const u32 gBattleAnimSpritePalette_027[] = INCBIN_U32("graphics/battle_anims/sprites/027.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_027[] = INCBIN_U32("graphics/battle_anims/sprites/027.4bpp.lz"); -const u8 gBattleAnimSpritePalette_028[] = INCBIN_U8("graphics/battle_anims/sprites/028.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_028[] = INCBIN_U8("graphics/battle_anims/sprites/028.4bpp.lz"); +const u32 gBattleAnimSpritePalette_028[] = INCBIN_U32("graphics/battle_anims/sprites/028.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_028[] = INCBIN_U32("graphics/battle_anims/sprites/028.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_029[] = INCBIN_U8("graphics/battle_anims/sprites/029.4bpp.lz"); -const u8 gBattleAnimSpritePalette_029[] = INCBIN_U8("graphics/battle_anims/sprites/029.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_029[] = INCBIN_U32("graphics/battle_anims/sprites/029.4bpp.lz"); +const u32 gBattleAnimSpritePalette_029[] = INCBIN_U32("graphics/battle_anims/sprites/029.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_030[] = INCBIN_U8("graphics/battle_anims/sprites/030.4bpp.lz"); -const u8 gBattleAnimSpritePalette_030[] = INCBIN_U8("graphics/battle_anims/sprites/030.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_030[] = INCBIN_U32("graphics/battle_anims/sprites/030.4bpp.lz"); +const u32 gBattleAnimSpritePalette_030[] = INCBIN_U32("graphics/battle_anims/sprites/030.gbapal.lz"); -const u8 gBattleAnimSpritePalette_033[] = INCBIN_U8("graphics/battle_anims/sprites/033.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_033[] = INCBIN_U8("graphics/battle_anims/sprites/033.4bpp.lz"); +const u32 gBattleAnimSpritePalette_033[] = INCBIN_U32("graphics/battle_anims/sprites/033.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_033[] = INCBIN_U32("graphics/battle_anims/sprites/033.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_034[] = INCBIN_U8("graphics/battle_anims/sprites/034.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_035[] = INCBIN_U8("graphics/battle_anims/sprites/035.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_034[] = INCBIN_U32("graphics/battle_anims/sprites/034.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_035[] = INCBIN_U32("graphics/battle_anims/sprites/035.4bpp.lz"); -const u8 gBattleAnimSpritePalette_036[] = INCBIN_U8("graphics/battle_anims/sprites/036.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_036[] = INCBIN_U8("graphics/battle_anims/sprites/036.4bpp.lz"); +const u32 gBattleAnimSpritePalette_036[] = INCBIN_U32("graphics/battle_anims/sprites/036.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_036[] = INCBIN_U32("graphics/battle_anims/sprites/036.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_037[] = INCBIN_U8("graphics/battle_anims/sprites/037.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_037[] = INCBIN_U32("graphics/battle_anims/sprites/037.4bpp.lz"); -const u8 gUnknownGfx_C06D98[] = INCBIN_U8("graphics/unknown/unknown_C06D98.4bpp.lz"); -const u8 gUnknownPal_C06D98[] = INCBIN_U8("graphics/unknown/unknown_C06D98.gbapal.lz"); -const u8 gUnknownPal_C06D98_2[] = INCBIN_U8("graphics/unknown/unknown_C06D98_2.gbapal.lz"); +const u32 gUnknownGfx_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.4bpp.lz"); +const u32 gUnknownPal_C06D98[] = INCBIN_U32("graphics/unknown/unknown_C06D98.gbapal.lz"); +const u32 gUnknownPal_C06D98_2[] = INCBIN_U32("graphics/unknown/unknown_C06D98_2.gbapal.lz"); // old battle interface data, unused -const u8 gOldBattleInterfaceGfx[] = INCBIN_U8("graphics/unused/obi1.4bpp.lz"); -const u8 gOldBattleInterfacePal_1_2_3[] = INCBIN_U8("graphics/unused/obi_palpak1.gbapal.lz"); // palettes 1-3 -const u8 gOldBattleInterfacePal4[] = INCBIN_U8("graphics/unused/old_pal4.gbapal.lz"); // 4 is by itself -const u8 gOldBattleInterfacePal_5_6_7[] = INCBIN_U8("graphics/unused/obi_palpak3.gbapal.lz"); // palettes 5-7 -const u8 gOldBattleInterfaceGfx2[] = INCBIN_U8("graphics/unused/obi2.4bpp.lz"); -const u16 gOldBattleInterfaceTilemap[] = INCBIN_U16("graphics/unused/old_battle_interface_tilemap.bin.lz"); +const u32 gOldBattleInterfaceGfx[] = INCBIN_U32("graphics/unused/obi1.4bpp.lz"); +const u32 gOldBattleInterfacePal_1_2_3[] = INCBIN_U32("graphics/unused/obi_palpak1.gbapal.lz"); // palettes 1-3 +const u32 gOldBattleInterfacePal4[] = INCBIN_U32("graphics/unused/old_pal4.gbapal.lz"); // 4 is by itself +const u32 gOldBattleInterfacePal_5_6_7[] = INCBIN_U32("graphics/unused/obi_palpak3.gbapal.lz"); // palettes 5-7 +const u32 gOldBattleInterfaceGfx2[] = INCBIN_U32("graphics/unused/obi2.4bpp.lz"); +const u32 gOldBattleInterfaceTilemap[] = INCBIN_U32("graphics/unused/old_battle_interface_tilemap.bin.lz"); -const u8 gBattleAnimSpritePalette_038[] = INCBIN_U8("graphics/battle_anims/sprites/038.gbapal.lz"); -const u8 gBattleAnimSpritePalette_039[] = INCBIN_U8("graphics/battle_anims/sprites/039.gbapal.lz"); +const u32 gBattleAnimSpritePalette_038[] = INCBIN_U32("graphics/battle_anims/sprites/038.gbapal.lz"); +const u32 gBattleAnimSpritePalette_039[] = INCBIN_U32("graphics/battle_anims/sprites/039.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_038[] = INCBIN_U8("graphics/battle_anims/sprites/038.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_039[] = INCBIN_U8("graphics/battle_anims/sprites/039.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_040[] = INCBIN_U8("graphics/battle_anims/sprites/040.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_041[] = INCBIN_U8("graphics/battle_anims/sprites/041.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_038[] = INCBIN_U32("graphics/battle_anims/sprites/038.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_039[] = INCBIN_U32("graphics/battle_anims/sprites/039.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_040[] = INCBIN_U32("graphics/battle_anims/sprites/040.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_041[] = INCBIN_U32("graphics/battle_anims/sprites/041.4bpp.lz"); -const u8 gPartyMenuHpBar_Gfx[] = INCBIN_U8("graphics/interface/party_menu_hpbar.4bpp.lz"); +const u32 gPartyMenuHpBar_Gfx[] = INCBIN_U32("graphics/interface/party_menu_hpbar.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_042[] = INCBIN_U8("graphics/battle_anims/sprites/042.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_042[] = INCBIN_U32("graphics/battle_anims/sprites/042.4bpp.lz"); -const u8 gBattleAnimSpritePalette_042[] = INCBIN_U8("graphics/battle_anims/sprites/042.gbapal.lz"); +const u32 gBattleAnimSpritePalette_042[] = INCBIN_U32("graphics/battle_anims/sprites/042.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_043[] = INCBIN_U8("graphics/battle_anims/sprites/043.4bpp.lz"); -const u8 gBattleAnimSpritePalette_043[] = INCBIN_U8("graphics/battle_anims/sprites/043.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_043[] = INCBIN_U32("graphics/battle_anims/sprites/043.4bpp.lz"); +const u32 gBattleAnimSpritePalette_043[] = INCBIN_U32("graphics/battle_anims/sprites/043.gbapal.lz"); -const u8 gBattleAnimSpritePalette_044[] = INCBIN_U8("graphics/battle_anims/sprites/044.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_044[] = INCBIN_U8("graphics/battle_anims/sprites/044.4bpp.lz"); +const u32 gBattleAnimSpritePalette_044[] = INCBIN_U32("graphics/battle_anims/sprites/044.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_044[] = INCBIN_U32("graphics/battle_anims/sprites/044.4bpp.lz"); -const u8 gBattleAnimSpritePalette_045[] = INCBIN_U8("graphics/battle_anims/sprites/045.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_045[] = INCBIN_U8("graphics/battle_anims/sprites/045.4bpp.lz"); +const u32 gBattleAnimSpritePalette_045[] = INCBIN_U32("graphics/battle_anims/sprites/045.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_045[] = INCBIN_U32("graphics/battle_anims/sprites/045.4bpp.lz"); -const u8 gUnknown_08C08F0C[] = INCBIN_U8("graphics/battle_interface/unused_window.4bpp.lz"); -const u8 gUnknown_08C093C8[] = INCBIN_U8("graphics/battle_interface/unused_window.gbapal.lz"); +const u32 gUnknown_08C08F0C[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz"); +const u32 gUnknown_08C093C8[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz"); -const u8 gUnknown_08C093F0[] = INCBIN_U8("graphics/interface/hp_numbers.4bpp.lz"); +const u32 gUnknown_08C093F0[] = INCBIN_U32("graphics/interface/hp_numbers.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_046[] = INCBIN_U8("graphics/battle_anims/sprites/046.4bpp.lz"); -const u8 gBattleAnimSpritePalette_046[] = INCBIN_U8("graphics/battle_anims/sprites/046.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_046[] = INCBIN_U32("graphics/battle_anims/sprites/046.4bpp.lz"); +const u32 gBattleAnimSpritePalette_046[] = INCBIN_U32("graphics/battle_anims/sprites/046.gbapal.lz"); -const u8 gBattleAnimSpritePalette_047[] = INCBIN_U8("graphics/battle_anims/sprites/047.gbapal.lz"); +const u32 gBattleAnimSpritePalette_047[] = INCBIN_U32("graphics/battle_anims/sprites/047.gbapal.lz"); -const u8 gUnusedGfx_Window2[] = INCBIN_U8("graphics/battle_interface/unused_window2.4bpp.lz"); -const u8 gUnusedGfx_Window2Bar[] = INCBIN_U8("graphics/battle_interface/unused_window2bar.4bpp.lz"); +const u32 gUnusedGfx_Window2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz"); +const u32 gUnusedGfx_Window2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_048[] = INCBIN_U8("graphics/battle_anims/sprites/048.4bpp.lz"); -const u8 gBattleAnimSpritePalette_048[] = INCBIN_U8("graphics/battle_anims/sprites/048.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_048[] = INCBIN_U32("graphics/battle_anims/sprites/048.4bpp.lz"); +const u32 gBattleAnimSpritePalette_048[] = INCBIN_U32("graphics/battle_anims/sprites/048.gbapal.lz"); -const u8 gBattleAnimSpritePalette_049[] = INCBIN_U8("graphics/battle_anims/sprites/049.gbapal.lz"); -const u8 gBattleAnimSpritePalette_050[] = INCBIN_U8("graphics/battle_anims/sprites/050.gbapal.lz"); +const u32 gBattleAnimSpritePalette_049[] = INCBIN_U32("graphics/battle_anims/sprites/049.gbapal.lz"); +const u32 gBattleAnimSpritePalette_050[] = INCBIN_U32("graphics/battle_anims/sprites/050.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_050[] = INCBIN_U8("graphics/battle_anims/sprites/050.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_051[] = INCBIN_U8("graphics/battle_anims/sprites/051.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_052[] = INCBIN_U8("graphics/battle_anims/sprites/052.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_050[] = INCBIN_U32("graphics/battle_anims/sprites/050.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_051[] = INCBIN_U32("graphics/battle_anims/sprites/051.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_052[] = INCBIN_U32("graphics/battle_anims/sprites/052.4bpp.lz"); -const u8 gUnusedGfx_LineSketch[] = INCBIN_U8("graphics/unused/line_sketch.4bpp.lz"); -const u8 gUnusedPal_LineSketch[] = INCBIN_U8("graphics/unused/line_sketch.gbapal.lz"); +const u32 gUnusedGfx_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.4bpp.lz"); +const u32 gUnusedPal_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_054[] = INCBIN_U8("graphics/battle_anims/sprites/054.4bpp.lz"); -const u8 gBattleAnimSpritePalette_054[] = INCBIN_U8("graphics/battle_anims/sprites/054.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_054[] = INCBIN_U32("graphics/battle_anims/sprites/054.4bpp.lz"); +const u32 gBattleAnimSpritePalette_054[] = INCBIN_U32("graphics/battle_anims/sprites/054.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_056[] = INCBIN_U8("graphics/battle_anims/sprites/056.4bpp.lz"); -const u8 gBattleAnimSpritePalette_056[] = INCBIN_U8("graphics/battle_anims/sprites/056.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_056[] = INCBIN_U32("graphics/battle_anims/sprites/056.4bpp.lz"); +const u32 gBattleAnimSpritePalette_056[] = INCBIN_U32("graphics/battle_anims/sprites/056.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_055[] = INCBIN_U8("graphics/battle_anims/sprites/055.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_055[] = INCBIN_U32("graphics/battle_anims/sprites/055.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_057[] = INCBIN_U8("graphics/battle_anims/sprites/057.4bpp.lz"); -const u8 gBattleAnimSpritePalette_057[] = INCBIN_U8("graphics/battle_anims/sprites/057.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_057[] = INCBIN_U32("graphics/battle_anims/sprites/057.4bpp.lz"); +const u32 gBattleAnimSpritePalette_057[] = INCBIN_U32("graphics/battle_anims/sprites/057.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_058[] = INCBIN_U8("graphics/battle_anims/sprites/058.4bpp.lz"); -const u8 gBattleAnimSpritePalette_058[] = INCBIN_U8("graphics/battle_anims/sprites/058.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_058[] = INCBIN_U32("graphics/battle_anims/sprites/058.4bpp.lz"); +const u32 gBattleAnimSpritePalette_058[] = INCBIN_U32("graphics/battle_anims/sprites/058.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_059[] = INCBIN_U8("graphics/battle_anims/sprites/059.4bpp.lz"); -const u8 gBattleAnimSpritePalette_059[] = INCBIN_U8("graphics/battle_anims/sprites/059.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_059[] = INCBIN_U32("graphics/battle_anims/sprites/059.4bpp.lz"); +const u32 gBattleAnimSpritePalette_059[] = INCBIN_U32("graphics/battle_anims/sprites/059.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_060[] = INCBIN_U8("graphics/battle_anims/sprites/060.4bpp.lz"); -const u8 gBattleAnimSpritePalette_060[] = INCBIN_U8("graphics/battle_anims/sprites/060.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_060[] = INCBIN_U32("graphics/battle_anims/sprites/060.4bpp.lz"); +const u32 gBattleAnimSpritePalette_060[] = INCBIN_U32("graphics/battle_anims/sprites/060.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_061[] = INCBIN_U8("graphics/battle_anims/sprites/061.4bpp.lz"); -const u8 gBattleAnimSpritePalette_061[] = INCBIN_U8("graphics/battle_anims/sprites/061.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_061[] = INCBIN_U32("graphics/battle_anims/sprites/061.4bpp.lz"); +const u32 gBattleAnimSpritePalette_061[] = INCBIN_U32("graphics/battle_anims/sprites/061.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_062[] = INCBIN_U8("graphics/battle_anims/sprites/062.4bpp.lz"); -const u8 gBattleAnimSpritePalette_062[] = INCBIN_U8("graphics/battle_anims/sprites/062.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_062[] = INCBIN_U32("graphics/battle_anims/sprites/062.4bpp.lz"); +const u32 gBattleAnimSpritePalette_062[] = INCBIN_U32("graphics/battle_anims/sprites/062.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_063[] = INCBIN_U8("graphics/battle_anims/sprites/063.4bpp.lz"); -const u8 gBattleAnimSpritePalette_063[] = INCBIN_U8("graphics/battle_anims/sprites/063.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_063[] = INCBIN_U32("graphics/battle_anims/sprites/063.4bpp.lz"); +const u32 gBattleAnimSpritePalette_063[] = INCBIN_U32("graphics/battle_anims/sprites/063.gbapal.lz"); -const u8 gUnusedGfx_Metronome[] = INCBIN_U8("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point +const u32 gUnusedGfx_Metronome[] = INCBIN_U32("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point -const u8 gBattleAnimSpritePalette_091[] = INCBIN_U8("graphics/battle_anims/sprites/091.gbapal.lz"); +const u32 gBattleAnimSpritePalette_091[] = INCBIN_U32("graphics/battle_anims/sprites/091.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_065[] = INCBIN_U8("graphics/battle_anims/sprites/065.4bpp.lz"); -const u8 gBattleAnimSpritePalette_065[] = INCBIN_U8("graphics/battle_anims/sprites/065.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_065[] = INCBIN_U32("graphics/battle_anims/sprites/065.4bpp.lz"); +const u32 gBattleAnimSpritePalette_065[] = INCBIN_U32("graphics/battle_anims/sprites/065.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_066[] = INCBIN_U8("graphics/battle_anims/sprites/066.4bpp.lz"); -const u8 gBattleAnimSpritePalette_066[] = INCBIN_U8("graphics/battle_anims/sprites/066.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_066[] = INCBIN_U32("graphics/battle_anims/sprites/066.4bpp.lz"); +const u32 gBattleAnimSpritePalette_066[] = INCBIN_U32("graphics/battle_anims/sprites/066.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_070[] = INCBIN_U8("graphics/battle_anims/sprites/070.4bpp.lz"); -const u8 gBattleAnimSpritePalette_070[] = INCBIN_U8("graphics/battle_anims/sprites/070.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_070[] = INCBIN_U32("graphics/battle_anims/sprites/070.4bpp.lz"); +const u32 gBattleAnimSpritePalette_070[] = INCBIN_U32("graphics/battle_anims/sprites/070.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_071[] = INCBIN_U8("graphics/battle_anims/sprites/071.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_071[] = INCBIN_U32("graphics/battle_anims/sprites/071.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_072[] = INCBIN_U8("graphics/battle_anims/sprites/072.4bpp.lz"); -const u8 gBattleAnimSpritePalette_072[] = INCBIN_U8("graphics/battle_anims/sprites/072.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_072[] = INCBIN_U32("graphics/battle_anims/sprites/072.4bpp.lz"); +const u32 gBattleAnimSpritePalette_072[] = INCBIN_U32("graphics/battle_anims/sprites/072.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_073[] = INCBIN_U8("graphics/battle_anims/sprites/073.4bpp.lz"); -const u8 gBattleAnimSpritePalette_073[] = INCBIN_U8("graphics/battle_anims/sprites/073.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_073[] = INCBIN_U32("graphics/battle_anims/sprites/073.4bpp.lz"); +const u32 gBattleAnimSpritePalette_073[] = INCBIN_U32("graphics/battle_anims/sprites/073.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_075[] = INCBIN_U8("graphics/battle_anims/sprites/075.4bpp.lz"); -const u8 gBattleAnimSpritePalette_075[] = INCBIN_U8("graphics/battle_anims/sprites/075.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_075[] = INCBIN_U32("graphics/battle_anims/sprites/075.4bpp.lz"); +const u32 gBattleAnimSpritePalette_075[] = INCBIN_U32("graphics/battle_anims/sprites/075.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_078[] = INCBIN_U8("graphics/battle_anims/sprites/078.4bpp.lz"); -const u8 gBattleAnimSpritePalette_078[] = INCBIN_U8("graphics/battle_anims/sprites/078.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_078[] = INCBIN_U32("graphics/battle_anims/sprites/078.4bpp.lz"); +const u32 gBattleAnimSpritePalette_078[] = INCBIN_U32("graphics/battle_anims/sprites/078.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_079[] = INCBIN_U8("graphics/battle_anims/sprites/079.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_079[] = INCBIN_U32("graphics/battle_anims/sprites/079.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_080[] = INCBIN_U8("graphics/battle_anims/sprites/080.4bpp.lz"); -const u8 gBattleAnimSpritePalette_080[] = INCBIN_U8("graphics/battle_anims/sprites/080.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_080[] = INCBIN_U32("graphics/battle_anims/sprites/080.4bpp.lz"); +const u32 gBattleAnimSpritePalette_080[] = INCBIN_U32("graphics/battle_anims/sprites/080.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_081[] = INCBIN_U8("graphics/battle_anims/sprites/081.4bpp.lz"); -const u8 gBattleAnimSpritePalette_081[] = INCBIN_U8("graphics/battle_anims/sprites/081.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_081[] = INCBIN_U32("graphics/battle_anims/sprites/081.4bpp.lz"); +const u32 gBattleAnimSpritePalette_081[] = INCBIN_U32("graphics/battle_anims/sprites/081.gbapal.lz"); const u16 gUnknown_C0CA1C[] = INCBIN_U16("graphics/unknown/unknown_C0CA1C.bin"); const u16 gUnknown_C0CA40[] = INCBIN_U16("graphics/unknown/unknown_C0CA40.bin"); const u16 gUnknown_C0CA64[] = INCBIN_U16("graphics/unknown/unknown_C0CA64.bin"); -const u16 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U16("graphics/unused/line_sketch_2.8bpp.lz"); +const u32 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.8bpp.lz"); const u16 gUnknown_C0CAE0[] = INCBIN_U16("graphics/unknown/unknown_C0CAE0.bin"); -const u16 gUnusedTilemap_LineSketch2[] = INCBIN_U16("graphics/unused/line_sketch_2.bin.lz"); +const u32 gUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.bin.lz"); -const u8 gBattleAnimSpriteSheet_082[] = INCBIN_U8("graphics/battle_anims/sprites/082.4bpp.lz"); -const u8 gBattleAnimSpritePalette_082[] = INCBIN_U8("graphics/battle_anims/sprites/082.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_082[] = INCBIN_U32("graphics/battle_anims/sprites/082.4bpp.lz"); +const u32 gBattleAnimSpritePalette_082[] = INCBIN_U32("graphics/battle_anims/sprites/082.gbapal.lz"); -const u8 gBattleAnimSpritePalette_083[] = INCBIN_U8("graphics/battle_anims/sprites/083.gbapal.lz"); -const u8 gBattleAnimSpritePalette_084[] = INCBIN_U8("graphics/battle_anims/sprites/084.gbapal.lz"); -const u8 gBattleAnimSpritePalette_085[] = INCBIN_U8("graphics/battle_anims/sprites/085.gbapal.lz"); -const u8 gBattleAnimSpritePalette_086[] = INCBIN_U8("graphics/battle_anims/sprites/086.gbapal.lz"); -const u8 gBattleAnimSpritePalette_088[] = INCBIN_U8("graphics/battle_anims/sprites/088.gbapal.lz"); -const u8 gBattleAnimSpritePalette_089[] = INCBIN_U8("graphics/battle_anims/sprites/089.gbapal.lz"); -const u8 gBattleAnimSpritePalette_090[] = INCBIN_U8("graphics/battle_anims/sprites/090.gbapal.lz"); -const u8 gBattleAnimSpritePalette_092[] = INCBIN_U8("graphics/battle_anims/sprites/092.gbapal.lz"); -const u8 gBattleAnimSpritePalette_093[] = INCBIN_U8("graphics/battle_anims/sprites/093.gbapal.lz"); -const u8 gBattleAnimSpritePalette_094[] = INCBIN_U8("graphics/battle_anims/sprites/094.gbapal.lz"); +const u32 gBattleAnimSpritePalette_083[] = INCBIN_U32("graphics/battle_anims/sprites/083.gbapal.lz"); +const u32 gBattleAnimSpritePalette_084[] = INCBIN_U32("graphics/battle_anims/sprites/084.gbapal.lz"); +const u32 gBattleAnimSpritePalette_085[] = INCBIN_U32("graphics/battle_anims/sprites/085.gbapal.lz"); +const u32 gBattleAnimSpritePalette_086[] = INCBIN_U32("graphics/battle_anims/sprites/086.gbapal.lz"); +const u32 gBattleAnimSpritePalette_088[] = INCBIN_U32("graphics/battle_anims/sprites/088.gbapal.lz"); +const u32 gBattleAnimSpritePalette_089[] = INCBIN_U32("graphics/battle_anims/sprites/089.gbapal.lz"); +const u32 gBattleAnimSpritePalette_090[] = INCBIN_U32("graphics/battle_anims/sprites/090.gbapal.lz"); +const u32 gBattleAnimSpritePalette_092[] = INCBIN_U32("graphics/battle_anims/sprites/092.gbapal.lz"); +const u32 gBattleAnimSpritePalette_093[] = INCBIN_U32("graphics/battle_anims/sprites/093.gbapal.lz"); +const u32 gBattleAnimSpritePalette_094[] = INCBIN_U32("graphics/battle_anims/sprites/094.gbapal.lz"); -const u16 gUnknown_D0D2B4[] = INCBIN_U16("graphics/unknown/unknown_D0D2B4.bin.lz"); +const u32 gUnknown_D0D2B4[] = INCBIN_U32("graphics/unknown/unknown_D0D2B4.bin.lz"); -const u8 gBattleAnimSpritePalette_095[] = INCBIN_U8("graphics/battle_anims/sprites/095.gbapal.lz"); -const u8 gBattleAnimSpritePalette_096[] = INCBIN_U8("graphics/battle_anims/sprites/096.gbapal.lz"); -const u8 gBattleAnimSpritePalette_097[] = INCBIN_U8("graphics/battle_anims/sprites/097.gbapal.lz"); -const u8 gBattleAnimSpritePalette_100[] = INCBIN_U8("graphics/battle_anims/sprites/100.gbapal.lz"); -const u8 gBattleAnimSpritePalette_101[] = INCBIN_U8("graphics/battle_anims/sprites/101.gbapal.lz"); -const u8 gBattleAnimSpritePalette_103[] = INCBIN_U8("graphics/battle_anims/sprites/103.gbapal.lz"); +const u32 gBattleAnimSpritePalette_095[] = INCBIN_U32("graphics/battle_anims/sprites/095.gbapal.lz"); +const u32 gBattleAnimSpritePalette_096[] = INCBIN_U32("graphics/battle_anims/sprites/096.gbapal.lz"); +const u32 gBattleAnimSpritePalette_097[] = INCBIN_U32("graphics/battle_anims/sprites/097.gbapal.lz"); +const u32 gBattleAnimSpritePalette_100[] = INCBIN_U32("graphics/battle_anims/sprites/100.gbapal.lz"); +const u32 gBattleAnimSpritePalette_101[] = INCBIN_U32("graphics/battle_anims/sprites/101.gbapal.lz"); +const u32 gBattleAnimSpritePalette_103[] = INCBIN_U32("graphics/battle_anims/sprites/103.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_083[] = INCBIN_U8("graphics/battle_anims/sprites/083.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_084[] = INCBIN_U8("graphics/battle_anims/sprites/084.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_085[] = INCBIN_U8("graphics/battle_anims/sprites/085.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_086[] = INCBIN_U8("graphics/battle_anims/sprites/086.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_088[] = INCBIN_U8("graphics/battle_anims/sprites/088.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_089[] = INCBIN_U8("graphics/battle_anims/sprites/089.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_090[] = INCBIN_U8("graphics/battle_anims/sprites/090.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_091[] = INCBIN_U8("graphics/battle_anims/sprites/091.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_092[] = INCBIN_U8("graphics/battle_anims/sprites/092.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_093[] = INCBIN_U8("graphics/battle_anims/sprites/093.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_094[] = INCBIN_U8("graphics/battle_anims/sprites/094.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_095[] = INCBIN_U8("graphics/battle_anims/sprites/095.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_096[] = INCBIN_U8("graphics/battle_anims/sprites/096.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_097[] = INCBIN_U8("graphics/battle_anims/sprites/097.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_098[] = INCBIN_U8("graphics/battle_anims/sprites/098.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_100[] = INCBIN_U8("graphics/battle_anims/sprites/100.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_101[] = INCBIN_U8("graphics/battle_anims/sprites/101.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_102[] = INCBIN_U8("graphics/battle_anims/sprites/102.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_103[] = INCBIN_U8("graphics/battle_anims/sprites/103.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_083[] = INCBIN_U32("graphics/battle_anims/sprites/083.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_084[] = INCBIN_U32("graphics/battle_anims/sprites/084.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_085[] = INCBIN_U32("graphics/battle_anims/sprites/085.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_086[] = INCBIN_U32("graphics/battle_anims/sprites/086.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_088[] = INCBIN_U32("graphics/battle_anims/sprites/088.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_089[] = INCBIN_U32("graphics/battle_anims/sprites/089.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_090[] = INCBIN_U32("graphics/battle_anims/sprites/090.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_091[] = INCBIN_U32("graphics/battle_anims/sprites/091.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_092[] = INCBIN_U32("graphics/battle_anims/sprites/092.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_093[] = INCBIN_U32("graphics/battle_anims/sprites/093.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_094[] = INCBIN_U32("graphics/battle_anims/sprites/094.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_095[] = INCBIN_U32("graphics/battle_anims/sprites/095.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_096[] = INCBIN_U32("graphics/battle_anims/sprites/096.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_097[] = INCBIN_U32("graphics/battle_anims/sprites/097.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_098[] = INCBIN_U32("graphics/battle_anims/sprites/098.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_100[] = INCBIN_U32("graphics/battle_anims/sprites/100.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_101[] = INCBIN_U32("graphics/battle_anims/sprites/101.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_102[] = INCBIN_U32("graphics/battle_anims/sprites/102.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_103[] = INCBIN_U32("graphics/battle_anims/sprites/103.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_104[] = INCBIN_U8("graphics/battle_anims/sprites/104.4bpp.lz"); -const u8 gBattleAnimSpritePalette_104[] = INCBIN_U8("graphics/battle_anims/sprites/104.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_104[] = INCBIN_U32("graphics/battle_anims/sprites/104.4bpp.lz"); +const u32 gBattleAnimSpritePalette_104[] = INCBIN_U32("graphics/battle_anims/sprites/104.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_105[] = INCBIN_U8("graphics/battle_anims/sprites/105.4bpp.lz"); -const u8 gBattleAnimSpritePalette_105[] = INCBIN_U8("graphics/battle_anims/sprites/105.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_105[] = INCBIN_U32("graphics/battle_anims/sprites/105.4bpp.lz"); +const u32 gBattleAnimSpritePalette_105[] = INCBIN_U32("graphics/battle_anims/sprites/105.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_106[] = INCBIN_U8("graphics/battle_anims/sprites/106.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_106[] = INCBIN_U32("graphics/battle_anims/sprites/106.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_107[] = INCBIN_U8("graphics/battle_anims/sprites/107.4bpp.lz"); -const u8 gBattleAnimSpritePalette_107[] = INCBIN_U8("graphics/battle_anims/sprites/107.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_107[] = INCBIN_U32("graphics/battle_anims/sprites/107.4bpp.lz"); +const u32 gBattleAnimSpritePalette_107[] = INCBIN_U32("graphics/battle_anims/sprites/107.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_108[] = INCBIN_U8("graphics/battle_anims/sprites/108.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_108[] = INCBIN_U32("graphics/battle_anims/sprites/108.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_109[] = INCBIN_U8("graphics/battle_anims/sprites/109.4bpp.lz"); -const u8 gBattleAnimSpritePalette_109[] = INCBIN_U8("graphics/battle_anims/sprites/109.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_109[] = INCBIN_U32("graphics/battle_anims/sprites/109.4bpp.lz"); +const u32 gBattleAnimSpritePalette_109[] = INCBIN_U32("graphics/battle_anims/sprites/109.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_110[] = INCBIN_U8("graphics/battle_anims/sprites/110.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_110[] = INCBIN_U32("graphics/battle_anims/sprites/110.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_111[] = INCBIN_U8("graphics/battle_anims/sprites/111.4bpp.lz"); -const u8 gBattleAnimSpritePalette_111[] = INCBIN_U8("graphics/battle_anims/sprites/111.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_111[] = INCBIN_U32("graphics/battle_anims/sprites/111.4bpp.lz"); +const u32 gBattleAnimSpritePalette_111[] = INCBIN_U32("graphics/battle_anims/sprites/111.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_112[] = INCBIN_U8("graphics/battle_anims/sprites/112.4bpp.lz"); -const u8 gBattleAnimSpritePalette_112[] = INCBIN_U8("graphics/battle_anims/sprites/112.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_112[] = INCBIN_U32("graphics/battle_anims/sprites/112.4bpp.lz"); +const u32 gBattleAnimSpritePalette_112[] = INCBIN_U32("graphics/battle_anims/sprites/112.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_113[] = INCBIN_U8("graphics/battle_anims/sprites/113.4bpp.lz"); -const u8 gBattleAnimSpritePalette_113[] = INCBIN_U8("graphics/battle_anims/sprites/113.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_113[] = INCBIN_U32("graphics/battle_anims/sprites/113.4bpp.lz"); +const u32 gBattleAnimSpritePalette_113[] = INCBIN_U32("graphics/battle_anims/sprites/113.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_114[] = INCBIN_U8("graphics/battle_anims/sprites/114.4bpp.lz"); -const u8 gBattleAnimSpritePalette_114[] = INCBIN_U8("graphics/battle_anims/sprites/114.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_114[] = INCBIN_U32("graphics/battle_anims/sprites/114.4bpp.lz"); +const u32 gBattleAnimSpritePalette_114[] = INCBIN_U32("graphics/battle_anims/sprites/114.gbapal.lz"); -const u16 gUnusedTilemap_BlueFrame[] = INCBIN_U16("graphics/unused/blue_frame.bin.lz"); // P1, P2, P3 and P4 tilemaps? -const u16 gUnusedTilemap_RedYellowGreenFrame[] = INCBIN_U16("graphics/unused/redyellowgreen_frame.bin.lz"); -const u8 gUnusedGfx_ColorFrames[] = INCBIN_U8("graphics/unused/color_frames.4bpp.lz"); -const u16 gUnusedPal_ColorFrames[] = INCBIN_U16("graphics/unused/color_frames.gbapal.lz"); +const u32 gUnusedTilemap_BlueFrame[] = INCBIN_U32("graphics/unused/blue_frame.bin.lz"); // P1, P2, P3 and P4 tilemaps? +const u32 gUnusedTilemap_RedYellowGreenFrame[] = INCBIN_U32("graphics/unused/redyellowgreen_frame.bin.lz"); +const u32 gUnusedGfx_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.4bpp.lz"); +const u32 gUnusedPal_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_115[] = INCBIN_U8("graphics/battle_anims/sprites/115.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_115[] = INCBIN_U32("graphics/battle_anims/sprites/115.4bpp.lz"); -const u16 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U16("graphics/unused/water_splash.8bpp.lz"); -const u16 gUnusedTilemap_WaterSplash[] = INCBIN_U16("graphics/unused/water_splash.bin.lz"); -const u8 gUnusedPalette_WaterSplash[] = INCBIN_U8("graphics/unused/water_splash.gbapal.lz"); +const u32 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U32("graphics/unused/water_splash.8bpp.lz"); +const u32 gUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.bin.lz"); +const u32 gUnusedPalette_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.gbapal.lz"); -const u8 gUnusedGfx_BasicFrame[] = INCBIN_U8("graphics/unused/basic_frame.4bpp.lz"); -const u8 gUnusedPal_BasicFrame[] = INCBIN_U8("graphics/unused/basic_frame.gbapal.lz"); -const u16 gUnusedTilemap_BasicFrame[] = INCBIN_U16("graphics/unused/basic_frame.bin.lz"); +const u32 gUnusedGfx_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.4bpp.lz"); +const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz"); +const u32 gUnusedTilemap_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.bin.lz"); // Battle Interface @@ -376,579 +376,579 @@ const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/st const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now const u8 gUnknown_D12FEC[] = INCBIN_U8("graphics/unknown/unknown_D12FEC.4bpp"); const u8 gUnknown_D1300C[] = INCBIN_U8("graphics/unknown/unknown_D1300C.4bpp"); -const u8 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U8("graphics/battle_interface/unused_window3.4bpp.lz"); -const u8 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U8("graphics/battle_interface/unused_window4.4bpp.lz"); +const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz"); +const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_116[] = INCBIN_U8("graphics/battle_anims/sprites/116.4bpp.lz"); -const u8 gBattleAnimSpritePalette_116[] = INCBIN_U8("graphics/battle_anims/sprites/116.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_116[] = INCBIN_U32("graphics/battle_anims/sprites/116.4bpp.lz"); +const u32 gBattleAnimSpritePalette_116[] = INCBIN_U32("graphics/battle_anims/sprites/116.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_117[] = INCBIN_U8("graphics/battle_anims/sprites/117.4bpp.lz"); -const u8 gBattleAnimSpritePalette_117[] = INCBIN_U8("graphics/battle_anims/sprites/117.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_117[] = INCBIN_U32("graphics/battle_anims/sprites/117.4bpp.lz"); +const u32 gBattleAnimSpritePalette_117[] = INCBIN_U32("graphics/battle_anims/sprites/117.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_118[] = INCBIN_U8("graphics/battle_anims/sprites/118.4bpp.lz"); -const u8 gBattleAnimSpritePalette_118[] = INCBIN_U8("graphics/battle_anims/sprites/118.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_118[] = INCBIN_U32("graphics/battle_anims/sprites/118.4bpp.lz"); +const u32 gBattleAnimSpritePalette_118[] = INCBIN_U32("graphics/battle_anims/sprites/118.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_119[] = INCBIN_U8("graphics/battle_anims/sprites/119.4bpp.lz"); -const u8 gBattleAnimSpritePalette_119[] = INCBIN_U8("graphics/battle_anims/sprites/119.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_119[] = INCBIN_U32("graphics/battle_anims/sprites/119.4bpp.lz"); +const u32 gBattleAnimSpritePalette_119[] = INCBIN_U32("graphics/battle_anims/sprites/119.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_120[] = INCBIN_U8("graphics/battle_anims/sprites/120.4bpp.lz"); -const u8 gBattleAnimSpritePalette_120[] = INCBIN_U8("graphics/battle_anims/sprites/120.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_120[] = INCBIN_U32("graphics/battle_anims/sprites/120.4bpp.lz"); +const u32 gBattleAnimSpritePalette_120[] = INCBIN_U32("graphics/battle_anims/sprites/120.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_121[] = INCBIN_U8("graphics/battle_anims/sprites/121.4bpp.lz"); -const u8 gBattleAnimSpritePalette_121[] = INCBIN_U8("graphics/battle_anims/sprites/121.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_121[] = INCBIN_U32("graphics/battle_anims/sprites/121.4bpp.lz"); +const u32 gBattleAnimSpritePalette_121[] = INCBIN_U32("graphics/battle_anims/sprites/121.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_122[] = INCBIN_U8("graphics/battle_anims/sprites/122.4bpp.lz"); -const u8 gBattleAnimSpritePalette_122[] = INCBIN_U8("graphics/battle_anims/sprites/122.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_122[] = INCBIN_U32("graphics/battle_anims/sprites/122.4bpp.lz"); +const u32 gBattleAnimSpritePalette_122[] = INCBIN_U32("graphics/battle_anims/sprites/122.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_123[] = INCBIN_U8("graphics/battle_anims/sprites/123.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_123[] = INCBIN_U32("graphics/battle_anims/sprites/123.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_124[] = INCBIN_U8("graphics/battle_anims/sprites/124.4bpp.lz"); -const u8 gBattleAnimSpritePalette_124[] = INCBIN_U8("graphics/battle_anims/sprites/124.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_124[] = INCBIN_U32("graphics/battle_anims/sprites/124.4bpp.lz"); +const u32 gBattleAnimSpritePalette_124[] = INCBIN_U32("graphics/battle_anims/sprites/124.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_125[] = INCBIN_U8("graphics/battle_anims/sprites/125.4bpp.lz"); -const u8 gBattleAnimSpritePalette_125[] = INCBIN_U8("graphics/battle_anims/sprites/125.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_125[] = INCBIN_U32("graphics/battle_anims/sprites/125.4bpp.lz"); +const u32 gBattleAnimSpritePalette_125[] = INCBIN_U32("graphics/battle_anims/sprites/125.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_126[] = INCBIN_U8("graphics/battle_anims/sprites/126.4bpp.lz"); -const u8 gBattleAnimSpritePalette_126[] = INCBIN_U8("graphics/battle_anims/sprites/126.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_126[] = INCBIN_U32("graphics/battle_anims/sprites/126.4bpp.lz"); +const u32 gBattleAnimSpritePalette_126[] = INCBIN_U32("graphics/battle_anims/sprites/126.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_127[] = INCBIN_U8("graphics/battle_anims/sprites/127.4bpp.lz"); -const u8 gBattleAnimSpritePalette_127[] = INCBIN_U8("graphics/battle_anims/sprites/127.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_127[] = INCBIN_U32("graphics/battle_anims/sprites/127.4bpp.lz"); +const u32 gBattleAnimSpritePalette_127[] = INCBIN_U32("graphics/battle_anims/sprites/127.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_128[] = INCBIN_U8("graphics/battle_anims/sprites/128.4bpp.lz"); -const u8 gBattleAnimSpritePalette_128[] = INCBIN_U8("graphics/battle_anims/sprites/128.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_128[] = INCBIN_U32("graphics/battle_anims/sprites/128.4bpp.lz"); +const u32 gBattleAnimSpritePalette_128[] = INCBIN_U32("graphics/battle_anims/sprites/128.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_129[] = INCBIN_U8("graphics/battle_anims/sprites/129.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_129[] = INCBIN_U32("graphics/battle_anims/sprites/129.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_130[] = INCBIN_U8("graphics/battle_anims/sprites/130.4bpp.lz"); -const u8 gBattleAnimSpritePalette_130[] = INCBIN_U8("graphics/battle_anims/sprites/130.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_130[] = INCBIN_U32("graphics/battle_anims/sprites/130.4bpp.lz"); +const u32 gBattleAnimSpritePalette_130[] = INCBIN_U32("graphics/battle_anims/sprites/130.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_131[] = INCBIN_U8("graphics/battle_anims/sprites/131.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_131[] = INCBIN_U32("graphics/battle_anims/sprites/131.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_132[] = INCBIN_U8("graphics/battle_anims/sprites/132.4bpp.lz"); -const u8 gBattleAnimSpritePalette_132[] = INCBIN_U8("graphics/battle_anims/sprites/132.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_132[] = INCBIN_U32("graphics/battle_anims/sprites/132.4bpp.lz"); +const u32 gBattleAnimSpritePalette_132[] = INCBIN_U32("graphics/battle_anims/sprites/132.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_133[] = INCBIN_U8("graphics/battle_anims/sprites/133.4bpp.lz"); -const u8 gBattleAnimSpritePalette_133[] = INCBIN_U8("graphics/battle_anims/sprites/133.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_133[] = INCBIN_U32("graphics/battle_anims/sprites/133.4bpp.lz"); +const u32 gBattleAnimSpritePalette_133[] = INCBIN_U32("graphics/battle_anims/sprites/133.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_134[] = INCBIN_U8("graphics/battle_anims/sprites/134.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_134[] = INCBIN_U32("graphics/battle_anims/sprites/134.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_076[] = INCBIN_U8("graphics/battle_anims/sprites/076.4bpp.lz"); -const u8 gBattleAnimSpritePalette_076[] = INCBIN_U8("graphics/battle_anims/sprites/076.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_076[] = INCBIN_U32("graphics/battle_anims/sprites/076.4bpp.lz"); +const u32 gBattleAnimSpritePalette_076[] = INCBIN_U32("graphics/battle_anims/sprites/076.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_077[] = INCBIN_U8("graphics/battle_anims/sprites/077.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_077[] = INCBIN_U32("graphics/battle_anims/sprites/077.4bpp.lz"); // Contest -const u8 gUnusedGfx_OldContest[] = INCBIN_U8("graphics/unused/old_contest.4bpp.lz"); -const u8 gUnusedPal_OldContest[] = INCBIN_U8("graphics/unused/old_contest.gbapal.lz"); -const u16 gUnusedTilemap_OldContest[] = INCBIN_U16("graphics/unused/old_contest.bin.lz"); +const u32 gUnusedGfx_OldContest[] = INCBIN_U32("graphics/unused/old_contest.4bpp.lz"); +const u32 gUnusedPal_OldContest[] = INCBIN_U32("graphics/unused/old_contest.gbapal.lz"); +const u32 gUnusedTilemap_OldContest[] = INCBIN_U32("graphics/unused/old_contest.bin.lz"); -const u16 gUnknownTilemap_C15BC0[] = INCBIN_U16("graphics/unknown/unknown_C15BC0.bin.lz"); +const u32 gUnknownTilemap_C15BC0[] = INCBIN_U32("graphics/unknown/unknown_C15BC0.bin.lz"); -const u8 gUnusedGfx_OldContest2[] = INCBIN_U8("graphics/unused/old_contest_2.4bpp.lz"); -const u8 gUnknown_08C16E90[] = INCBIN_U8("graphics/unused/old_contest_2.gbapal.lz"); -const u16 gUnknown_08C16FA8[] = INCBIN_U16("graphics/unused/old_contest_2.bin.lz"); +const u32 gUnusedGfx_OldContest2[] = INCBIN_U32("graphics/unused/old_contest_2.4bpp.lz"); +const u32 gUnknown_08C16E90[] = INCBIN_U32("graphics/unused/old_contest_2.gbapal.lz"); +const u32 gUnknown_08C16FA8[] = INCBIN_U32("graphics/unused/old_contest_2.bin.lz"); -const u16 gUnknown_08C17170[] = INCBIN_U16("graphics/unknown/unknown_C17170.bin.lz"); +const u32 gUnknown_08C17170[] = INCBIN_U32("graphics/unknown/unknown_C17170.bin.lz"); -const u16 gUnknown_08C17410[] = INCBIN_U16("graphics/unknown/unknown_C17410.bin.lz"); +const u32 gUnknown_08C17410[] = INCBIN_U32("graphics/unknown/unknown_C17410.bin.lz"); -const u16 gUnknown_08C1751C[] = INCBIN_U16("graphics/unknown/unknown_C1751C.bin.lz"); +const u32 gUnknown_08C1751C[] = INCBIN_U32("graphics/unknown/unknown_C1751C.bin.lz"); -const u16 gUnknown_08C17980[] = INCBIN_U16("graphics/unknown/unknown_C17980.bin.lz"); +const u32 gUnknown_08C17980[] = INCBIN_U32("graphics/unknown/unknown_C17980.bin.lz"); -const u8 gContestMiscGfx[] = INCBIN_U8("graphics/contest/misc.4bpp.lz"); +const u32 gContestMiscGfx[] = INCBIN_U32("graphics/contest/misc.4bpp.lz"); -const u8 gContestAudienceGfx[] = INCBIN_U8("graphics/contest/audience.4bpp.lz"); +const u32 gContestAudienceGfx[] = INCBIN_U32("graphics/contest/audience.4bpp.lz"); -const u8 gUnknown_08C19168[] = INCBIN_U8("graphics/contest/faces.4bpp.lz"); +const u32 gUnknown_08C19168[] = INCBIN_U32("graphics/contest/faces.4bpp.lz"); -const u8 gContestJudgeSymbolsGfx[] = INCBIN_U8("graphics/contest/judge_symbols.4bpp.lz"); -const u8 gContest3Pal[] = INCBIN_U8("graphics/contest/judge_symbols.gbapal.lz"); +const u32 gContestJudgeSymbolsGfx[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz"); +const u32 gContest3Pal[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz"); const u8 gTiles_8C19450[] = INCBIN_U8("graphics/contest/heart.4bpp"); -const u8 gUnknownGfx_C19470[] = INCBIN_U8("graphics/unknown/unknown_C19470.4bpp.lz"); -const u8 gUnknownPal_C19470[] = INCBIN_U8("graphics/unknown/unknown_C19470.gbapal.lz"); +const u32 gUnknownGfx_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.4bpp.lz"); +const u32 gUnknownPal_C19470[] = INCBIN_U32("graphics/unknown/unknown_C19470.gbapal.lz"); -const u8 gUnknown_08C19588[] = INCBIN_U8("graphics/contest/misc_2.4bpp.lz"); +const u32 gUnknown_08C19588[] = INCBIN_U32("graphics/contest/misc_2.4bpp.lz"); -const u16 gUnknown_08C19EEC[] = INCBIN_U16("graphics/contest/misc_2_tilemap_1.bin.lz"); -const u16 gUnknown_08C1A000[] = INCBIN_U16("graphics/contest/misc_2_tilemap_2.bin.lz"); -const u16 gUnknown_08C1A12C[] = INCBIN_U16("graphics/contest/misc_2_tilemap_3.bin.lz"); +const u32 gUnknown_08C19EEC[] = INCBIN_U32("graphics/contest/misc_2_tilemap_1.bin.lz"); +const u32 gUnknown_08C1A000[] = INCBIN_U32("graphics/contest/misc_2_tilemap_2.bin.lz"); +const u32 gUnknown_08C1A12C[] = INCBIN_U32("graphics/contest/misc_2_tilemap_3.bin.lz"); -const u8 gUnknown_08C1A2B4[] = INCBIN_U8("graphics/contest/misc_2.gbapal.lz"); +const u32 gUnknown_08C1A2B4[] = INCBIN_U32("graphics/contest/misc_2.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_135[] = INCBIN_U8("graphics/battle_anims/sprites/135.4bpp.lz"); -const u8 gBattleAnimSpritePalette_135[] = INCBIN_U8("graphics/battle_anims/sprites/135.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_135[] = INCBIN_U32("graphics/battle_anims/sprites/135.4bpp.lz"); +const u32 gBattleAnimSpritePalette_135[] = INCBIN_U32("graphics/battle_anims/sprites/135.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_Particles[] = INCBIN_U8("graphics/battle_anims/sprites/particles.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_Particles[] = INCBIN_U32("graphics/battle_anims/sprites/particles.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_136[] = INCBIN_U8("graphics/battle_anims/sprites/136.4bpp.lz"); -const u8 gBattleAnimSpritePalette_136[] = INCBIN_U8("graphics/battle_anims/sprites/136.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_136[] = INCBIN_U32("graphics/battle_anims/sprites/136.4bpp.lz"); +const u32 gBattleAnimSpritePalette_136[] = INCBIN_U32("graphics/battle_anims/sprites/136.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_137[] = INCBIN_U8("graphics/battle_anims/sprites/137.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_137[] = INCBIN_U32("graphics/battle_anims/sprites/137.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_139[] = INCBIN_U8("graphics/battle_anims/sprites/139.4bpp.lz"); -const u8 gBattleAnimSpritePalette_139[] = INCBIN_U8("graphics/battle_anims/sprites/139.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_139[] = INCBIN_U32("graphics/battle_anims/sprites/139.4bpp.lz"); +const u32 gBattleAnimSpritePalette_139[] = INCBIN_U32("graphics/battle_anims/sprites/139.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_145[] = INCBIN_U8("graphics/battle_anims/sprites/145.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_145[] = INCBIN_U32("graphics/battle_anims/sprites/145.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_138[] = INCBIN_U8("graphics/battle_anims/sprites/138.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_138[] = INCBIN_U32("graphics/battle_anims/sprites/138.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_140[] = INCBIN_U8("graphics/battle_anims/sprites/140.4bpp.lz"); -const u8 gBattleAnimSpritePalette_140[] = INCBIN_U8("graphics/battle_anims/sprites/140.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_140[] = INCBIN_U32("graphics/battle_anims/sprites/140.4bpp.lz"); +const u32 gBattleAnimSpritePalette_140[] = INCBIN_U32("graphics/battle_anims/sprites/140.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_141[] = INCBIN_U8("graphics/battle_anims/sprites/141.4bpp.lz"); -const u8 gBattleAnimSpritePalette_141[] = INCBIN_U8("graphics/battle_anims/sprites/141.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_141[] = INCBIN_U32("graphics/battle_anims/sprites/141.4bpp.lz"); +const u32 gBattleAnimSpritePalette_141[] = INCBIN_U32("graphics/battle_anims/sprites/141.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_142[] = INCBIN_U8("graphics/battle_anims/sprites/142.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_142[] = INCBIN_U32("graphics/battle_anims/sprites/142.4bpp.lz"); -const u8 gUnusedGfx_OldBeatUp[] = INCBIN_U8("graphics/unused/old_beatup.4bpp.lz"); -const u8 gUnusedPal_OldBeatUp[] = INCBIN_U8("graphics/unused/old_beatup.gbapal.lz"); +const u32 gUnusedGfx_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.4bpp.lz"); +const u32 gUnusedPal_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_147[] = INCBIN_U8("graphics/battle_anims/sprites/147.4bpp.lz"); -const u8 gBattleAnimSpritePalette_147[] = INCBIN_U8("graphics/battle_anims/sprites/147.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_147[] = INCBIN_U32("graphics/battle_anims/sprites/147.4bpp.lz"); +const u32 gBattleAnimSpritePalette_147[] = INCBIN_U32("graphics/battle_anims/sprites/147.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_149[] = INCBIN_U8("graphics/battle_anims/sprites/149.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_149[] = INCBIN_U32("graphics/battle_anims/sprites/149.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_148[] = INCBIN_U8("graphics/battle_anims/sprites/148.4bpp.lz"); -const u8 gBattleAnimSpritePalette_148[] = INCBIN_U8("graphics/battle_anims/sprites/148.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_148[] = INCBIN_U32("graphics/battle_anims/sprites/148.4bpp.lz"); +const u32 gBattleAnimSpritePalette_148[] = INCBIN_U32("graphics/battle_anims/sprites/148.gbapal.lz"); -const u8 gBattleAnimSpritePalette_259[] = INCBIN_U8("graphics/battle_anims/sprites/259.gbapal.lz"); +const u32 gBattleAnimSpritePalette_259[] = INCBIN_U32("graphics/battle_anims/sprites/259.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_074[] = INCBIN_U8("graphics/battle_anims/sprites/074.4bpp.lz"); -const u8 gBattleAnimSpritePalette_074[] = INCBIN_U8("graphics/battle_anims/sprites/074.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_074[] = INCBIN_U32("graphics/battle_anims/sprites/074.4bpp.lz"); +const u32 gBattleAnimSpritePalette_074[] = INCBIN_U32("graphics/battle_anims/sprites/074.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_150[] = INCBIN_U8("graphics/battle_anims/sprites/150.4bpp.lz"); -const u8 gBattleAnimSpritePalette_150[] = INCBIN_U8("graphics/battle_anims/sprites/150.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_150[] = INCBIN_U32("graphics/battle_anims/sprites/150.4bpp.lz"); +const u32 gBattleAnimSpritePalette_150[] = INCBIN_U32("graphics/battle_anims/sprites/150.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_151[] = INCBIN_U8("graphics/battle_anims/sprites/151.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_151[] = INCBIN_U32("graphics/battle_anims/sprites/151.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_153[] = INCBIN_U8("graphics/battle_anims/sprites/153.4bpp.lz"); -const u8 gBattleAnimSpritePalette_153[] = INCBIN_U8("graphics/battle_anims/sprites/153.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_153[] = INCBIN_U32("graphics/battle_anims/sprites/153.4bpp.lz"); +const u32 gBattleAnimSpritePalette_153[] = INCBIN_U32("graphics/battle_anims/sprites/153.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_154[] = INCBIN_U8("graphics/battle_anims/sprites/154.4bpp.lz"); -const u8 gBattleAnimSpritePalette_154[] = INCBIN_U8("graphics/battle_anims/sprites/154.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_154[] = INCBIN_U32("graphics/battle_anims/sprites/154.4bpp.lz"); +const u32 gBattleAnimSpritePalette_154[] = INCBIN_U32("graphics/battle_anims/sprites/154.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_155[] = INCBIN_U8("graphics/battle_anims/sprites/155.4bpp.lz"); -const u8 gBattleAnimSpritePalette_155[] = INCBIN_U8("graphics/battle_anims/sprites/155.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_155[] = INCBIN_U32("graphics/battle_anims/sprites/155.4bpp.lz"); +const u32 gBattleAnimSpritePalette_155[] = INCBIN_U32("graphics/battle_anims/sprites/155.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_156[] = INCBIN_U8("graphics/battle_anims/sprites/156.4bpp.lz"); -const u8 gBattleAnimSpritePalette_156[] = INCBIN_U8("graphics/battle_anims/sprites/156.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_156[] = INCBIN_U32("graphics/battle_anims/sprites/156.4bpp.lz"); +const u32 gBattleAnimSpritePalette_156[] = INCBIN_U32("graphics/battle_anims/sprites/156.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_157[] = INCBIN_U8("graphics/battle_anims/sprites/157.4bpp.lz"); -const u8 gBattleAnimSpritePalette_157[] = INCBIN_U8("graphics/battle_anims/sprites/157.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_157[] = INCBIN_U32("graphics/battle_anims/sprites/157.4bpp.lz"); +const u32 gBattleAnimSpritePalette_157[] = INCBIN_U32("graphics/battle_anims/sprites/157.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_158[] = INCBIN_U8("graphics/battle_anims/sprites/158.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_158[] = INCBIN_U32("graphics/battle_anims/sprites/158.4bpp.lz"); -const u8 gBattleAnimSpritePalette_158[] = INCBIN_U8("graphics/battle_anims/sprites/158.gbapal.lz"); +const u32 gBattleAnimSpritePalette_158[] = INCBIN_U32("graphics/battle_anims/sprites/158.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_159[] = INCBIN_U8("graphics/battle_anims/sprites/159.4bpp.lz"); -const u8 gBattleAnimSpritePalette_159[] = INCBIN_U8("graphics/battle_anims/sprites/159.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_159[] = INCBIN_U32("graphics/battle_anims/sprites/159.4bpp.lz"); +const u32 gBattleAnimSpritePalette_159[] = INCBIN_U32("graphics/battle_anims/sprites/159.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_160[] = INCBIN_U8("graphics/battle_anims/sprites/160.4bpp.lz"); -const u8 gBattleAnimSpritePalette_160[] = INCBIN_U8("graphics/battle_anims/sprites/160.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_160[] = INCBIN_U32("graphics/battle_anims/sprites/160.4bpp.lz"); +const u32 gBattleAnimSpritePalette_160[] = INCBIN_U32("graphics/battle_anims/sprites/160.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_144[] = INCBIN_U8("graphics/battle_anims/sprites/144.4bpp.lz"); -const u8 gBattleAnimSpritePalette_144[] = INCBIN_U8("graphics/battle_anims/sprites/144.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_144[] = INCBIN_U32("graphics/battle_anims/sprites/144.4bpp.lz"); +const u32 gBattleAnimSpritePalette_144[] = INCBIN_U32("graphics/battle_anims/sprites/144.gbapal.lz"); -const u8 gUnknownGfx_D1C060[] = INCBIN_U8("graphics/unknown/unknown_D1C060.4bpp.lz"); -const u8 gUnknownPal_D1C060[] = INCBIN_U8("graphics/unknown/unknown_D1C060.gbapal.lz"); -const u16 gUnknownTilemap_D1C060[] = INCBIN_U16("graphics/unknown/unknown_D1C060.bin.lz"); +const u32 gUnknownGfx_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.4bpp.lz"); +const u32 gUnknownPal_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.gbapal.lz"); +const u32 gUnknownTilemap_D1C060[] = INCBIN_U32("graphics/unknown/unknown_D1C060.bin.lz"); -const u8 gBattleAnimSpriteSheet_162[] = INCBIN_U8("graphics/battle_anims/sprites/162.4bpp.lz"); -const u8 gBattleAnimSpritePalette_162[] = INCBIN_U8("graphics/battle_anims/sprites/162.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_162[] = INCBIN_U32("graphics/battle_anims/sprites/162.4bpp.lz"); +const u32 gBattleAnimSpritePalette_162[] = INCBIN_U32("graphics/battle_anims/sprites/162.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_163[] = INCBIN_U8("graphics/battle_anims/sprites/163.4bpp.lz"); -const u8 gBattleAnimSpritePalette_163[] = INCBIN_U8("graphics/battle_anims/sprites/163.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_163[] = INCBIN_U32("graphics/battle_anims/sprites/163.4bpp.lz"); +const u32 gBattleAnimSpritePalette_163[] = INCBIN_U32("graphics/battle_anims/sprites/163.gbapal.lz"); -const u8 gBattleAnimSpritePalette_288[] = INCBIN_U8("graphics/battle_anims/sprites/288.gbapal.lz"); -const u8 gBattleAnimSpritePalette_164[] = INCBIN_U8("graphics/battle_anims/sprites/164.gbapal.lz"); -const u8 gBattleAnimSpritePalette_165[] = INCBIN_U8("graphics/battle_anims/sprites/165.gbapal.lz"); +const u32 gBattleAnimSpritePalette_288[] = INCBIN_U32("graphics/battle_anims/sprites/288.gbapal.lz"); +const u32 gBattleAnimSpritePalette_164[] = INCBIN_U32("graphics/battle_anims/sprites/164.gbapal.lz"); +const u32 gBattleAnimSpritePalette_165[] = INCBIN_U32("graphics/battle_anims/sprites/165.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_166[] = INCBIN_U8("graphics/battle_anims/sprites/166.4bpp.lz"); -const u8 gBattleAnimSpritePalette_166[] = INCBIN_U8("graphics/battle_anims/sprites/166.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_166[] = INCBIN_U32("graphics/battle_anims/sprites/166.4bpp.lz"); +const u32 gBattleAnimSpritePalette_166[] = INCBIN_U32("graphics/battle_anims/sprites/166.gbapal.lz"); -const u8 gBattleAnimSpritePalette_167[] = INCBIN_U8("graphics/battle_anims/sprites/167.gbapal.lz"); -const u8 gBattleAnimSpritePalette_168[] = INCBIN_U8("graphics/battle_anims/sprites/168.gbapal.lz"); -const u8 gBattleAnimSpritePalette_169[] = INCBIN_U8("graphics/battle_anims/sprites/169.gbapal.lz"); -const u8 gBattleAnimSpritePalette_170[] = INCBIN_U8("graphics/battle_anims/sprites/170.gbapal.lz"); +const u32 gBattleAnimSpritePalette_167[] = INCBIN_U32("graphics/battle_anims/sprites/167.gbapal.lz"); +const u32 gBattleAnimSpritePalette_168[] = INCBIN_U32("graphics/battle_anims/sprites/168.gbapal.lz"); +const u32 gBattleAnimSpritePalette_169[] = INCBIN_U32("graphics/battle_anims/sprites/169.gbapal.lz"); +const u32 gBattleAnimSpritePalette_170[] = INCBIN_U32("graphics/battle_anims/sprites/170.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_171[] = INCBIN_U8("graphics/battle_anims/sprites/171.4bpp.lz"); -const u8 gBattleAnimSpritePalette_171[] = INCBIN_U8("graphics/battle_anims/sprites/171.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_171[] = INCBIN_U32("graphics/battle_anims/sprites/171.4bpp.lz"); +const u32 gBattleAnimSpritePalette_171[] = INCBIN_U32("graphics/battle_anims/sprites/171.gbapal.lz"); -const u8 gBattleAnimSpritePalette_172[] = INCBIN_U8("graphics/battle_anims/sprites/172.gbapal.lz"); +const u32 gBattleAnimSpritePalette_172[] = INCBIN_U32("graphics/battle_anims/sprites/172.gbapal.lz"); -const u8 gContestJudgeGfx[] = INCBIN_U8("graphics/contest/judge.4bpp.lz"); -const u8 gContest2Pal[] = INCBIN_U8("graphics/contest/judge.gbapal.lz"); +const u32 gContestJudgeGfx[] = INCBIN_U32("graphics/contest/judge.4bpp.lz"); +const u32 gContest2Pal[] = INCBIN_U32("graphics/contest/judge.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_001[] = INCBIN_U8("graphics/battle_anims/sprites/001.4bpp.lz"); -const u8 gBattleAnimSpritePalette_001[] = INCBIN_U8("graphics/battle_anims/sprites/001.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_001[] = INCBIN_U32("graphics/battle_anims/sprites/001.4bpp.lz"); +const u32 gBattleAnimSpritePalette_001[] = INCBIN_U32("graphics/battle_anims/sprites/001.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_173[] = INCBIN_U8("graphics/battle_anims/sprites/173.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_173[] = INCBIN_U32("graphics/battle_anims/sprites/173.4bpp.lz"); -const u8 gBattleAnimBackgroundImage_00[] = INCBIN_U8("graphics/battle_anims/backgrounds/00.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_00[] = INCBIN_U8("graphics/battle_anims/backgrounds/00.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_00[] = INCBIN_U16("graphics/battle_anims/backgrounds/00.bin.lz"); +const u32 gBattleAnimBackgroundImage_00[] = INCBIN_U32("graphics/battle_anims/backgrounds/00.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_00[] = INCBIN_U32("graphics/battle_anims/backgrounds/00.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_00[] = INCBIN_U32("graphics/battle_anims/backgrounds/00.bin.lz"); -const u8 gUnknown_08C1D0AC[] = INCBIN_U8("graphics/battle_anims/masks/metal_shine.4bpp.lz"); -const u8 gUnknown_08C1D1E8[] = INCBIN_U8("graphics/battle_anims/masks/metal_shine.gbapal.lz"); -const u16 gUnknown_08C1D210[] = INCBIN_U16("graphics/battle_anims/masks/metal_shine.bin.lz"); +const u32 gUnknown_08C1D0AC[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.4bpp.lz"); +const u32 gUnknown_08C1D1E8[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.gbapal.lz"); +const u32 gUnknown_08C1D210[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.bin.lz"); -const u8 gUnusedGfx_Goosuto[] = INCBIN_U8("graphics/unused/goosuto.4bpp.lz"); // ghost -const u8 gUnusedPal_Goosuto[] = INCBIN_U8("graphics/unused/goosuto.gbapal.lz"); -const u16 gUnusedTilemap_Goosuto[] = INCBIN_U16("graphics/unused/goosuto.bin.lz"); +const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.4bpp.lz"); // ghost +const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.gbapal.lz"); +const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.bin.lz"); -const u8 gBattleAnimSpriteSheet_174[] = INCBIN_U8("graphics/battle_anims/sprites/174.4bpp.lz"); -const u8 gBattleAnimSpritePalette_174[] = INCBIN_U8("graphics/battle_anims/sprites/174.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_174[] = INCBIN_U32("graphics/battle_anims/sprites/174.4bpp.lz"); +const u32 gBattleAnimSpritePalette_174[] = INCBIN_U32("graphics/battle_anims/sprites/174.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_175[] = INCBIN_U8("graphics/battle_anims/sprites/175.4bpp.lz"); -const u8 gBattleAnimSpritePalette_175[] = INCBIN_U8("graphics/battle_anims/sprites/175.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_175[] = INCBIN_U32("graphics/battle_anims/sprites/175.4bpp.lz"); +const u32 gBattleAnimSpritePalette_175[] = INCBIN_U32("graphics/battle_anims/sprites/175.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_176[] = INCBIN_U8("graphics/battle_anims/sprites/176.4bpp.lz"); -const u8 gBattleAnimSpritePalette_176[] = INCBIN_U8("graphics/battle_anims/sprites/176.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_176[] = INCBIN_U32("graphics/battle_anims/sprites/176.4bpp.lz"); +const u32 gBattleAnimSpritePalette_176[] = INCBIN_U32("graphics/battle_anims/sprites/176.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_177[] = INCBIN_U8("graphics/battle_anims/sprites/177.4bpp.lz"); -const u8 gBattleAnimSpritePalette_177[] = INCBIN_U8("graphics/battle_anims/sprites/177.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_177[] = INCBIN_U32("graphics/battle_anims/sprites/177.4bpp.lz"); +const u32 gBattleAnimSpritePalette_177[] = INCBIN_U32("graphics/battle_anims/sprites/177.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_178[] = INCBIN_U8("graphics/battle_anims/sprites/178.4bpp.lz"); -const u8 gBattleAnimSpritePalette_178[] = INCBIN_U8("graphics/battle_anims/sprites/178.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_178[] = INCBIN_U32("graphics/battle_anims/sprites/178.4bpp.lz"); +const u32 gBattleAnimSpritePalette_178[] = INCBIN_U32("graphics/battle_anims/sprites/178.gbapal.lz"); -const u8 gBattleAnimSpritePalette_179[] = INCBIN_U8("graphics/battle_anims/sprites/179.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_179[] = INCBIN_U8("graphics/battle_anims/sprites/179.4bpp.lz"); +const u32 gBattleAnimSpritePalette_179[] = INCBIN_U32("graphics/battle_anims/sprites/179.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_179[] = INCBIN_U32("graphics/battle_anims/sprites/179.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_180[] = INCBIN_U8("graphics/battle_anims/sprites/180.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_181[] = INCBIN_U8("graphics/battle_anims/sprites/181.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_180[] = INCBIN_U32("graphics/battle_anims/sprites/180.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_181[] = INCBIN_U32("graphics/battle_anims/sprites/181.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_182[] = INCBIN_U8("graphics/battle_anims/sprites/182.4bpp.lz"); -const u8 gBattleAnimSpritePalette_182[] = INCBIN_U8("graphics/battle_anims/sprites/182.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_182[] = INCBIN_U32("graphics/battle_anims/sprites/182.4bpp.lz"); +const u32 gBattleAnimSpritePalette_182[] = INCBIN_U32("graphics/battle_anims/sprites/182.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_183[] = INCBIN_U8("graphics/battle_anims/sprites/183.4bpp.lz"); -const u8 gBattleAnimSpritePalette_183[] = INCBIN_U8("graphics/battle_anims/sprites/183.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_183[] = INCBIN_U32("graphics/battle_anims/sprites/183.4bpp.lz"); +const u32 gBattleAnimSpritePalette_183[] = INCBIN_U32("graphics/battle_anims/sprites/183.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_184[] = INCBIN_U8("graphics/battle_anims/sprites/184.4bpp.lz"); -const u8 gBattleAnimSpritePalette_184[] = INCBIN_U8("graphics/battle_anims/sprites/184.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_184[] = INCBIN_U32("graphics/battle_anims/sprites/184.4bpp.lz"); +const u32 gBattleAnimSpritePalette_184[] = INCBIN_U32("graphics/battle_anims/sprites/184.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_185[] = INCBIN_U8("graphics/battle_anims/sprites/185.4bpp.lz"); -const u8 gBattleAnimSpritePalette_185[] = INCBIN_U8("graphics/battle_anims/sprites/185.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_185[] = INCBIN_U32("graphics/battle_anims/sprites/185.4bpp.lz"); +const u32 gBattleAnimSpritePalette_185[] = INCBIN_U32("graphics/battle_anims/sprites/185.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_03[] = INCBIN_U8("graphics/battle_anims/backgrounds/03.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_03[] = INCBIN_U8("graphics/battle_anims/backgrounds/03.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_03[] = INCBIN_U16("graphics/battle_anims/backgrounds/03.bin.lz"); +const u32 gBattleAnimBackgroundImage_03[] = INCBIN_U32("graphics/battle_anims/backgrounds/03.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_03[] = INCBIN_U32("graphics/battle_anims/backgrounds/03.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_03[] = INCBIN_U32("graphics/battle_anims/backgrounds/03.bin.lz"); -const u8 gBattleAnimSpriteSheet_187[] = INCBIN_U8("graphics/battle_anims/sprites/187.4bpp.lz"); -const u8 gBattleAnimSpritePalette_187[] = INCBIN_U8("graphics/battle_anims/sprites/187.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_187[] = INCBIN_U32("graphics/battle_anims/sprites/187.4bpp.lz"); +const u32 gBattleAnimSpritePalette_187[] = INCBIN_U32("graphics/battle_anims/sprites/187.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.4bpp.lz"); -const u8 gBattleAnimSpritePalette_186[] = INCBIN_U8("graphics/battle_anims/sprites/186.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_186[] = INCBIN_U32("graphics/battle_anims/sprites/186.4bpp.lz"); +const u32 gBattleAnimSpritePalette_186[] = INCBIN_U32("graphics/battle_anims/sprites/186.gbapal.lz"); -const u8 gHealthboxSinglesPlayerGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_player.4bpp.lz"); -const u8 gHealthboxSinglesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_singles_opponent.4bpp.lz"); -const u8 gHealthboxDoublesPlayerGfx[] = INCBIN_U8( "graphics/battle_interface/healthbox_doubles_player.4bpp.lz"); -const u8 gHealthboxDoublesOpponentGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_opponent.4bpp.lz"); -const u8 gHealthboxSafariGfx[] = INCBIN_U8("graphics/battle_interface/healthbox_safari.4bpp.lz"); +const u32 gHealthboxSinglesPlayerGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_singles_player.4bpp.lz"); +const u32 gHealthboxSinglesOpponentGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_singles_opponent.4bpp.lz"); +const u32 gHealthboxDoublesPlayerGfx[] = INCBIN_U32( "graphics/battle_interface/healthbox_doubles_player.4bpp.lz"); +const u32 gHealthboxDoublesOpponentGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_doubles_opponent.4bpp.lz"); +const u32 gHealthboxSafariGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_safari.4bpp.lz"); -const u8 gUnusedGfx_Shadow[] = INCBIN_U8("graphics/unused/shadow.4bpp.lz"); -const u8 gUnusedPal_Shadow[] = INCBIN_U8("graphics/unused/shadow.gbapal.lz"); +const u32 gUnusedGfx_Shadow[] = INCBIN_U32("graphics/unused/shadow.4bpp.lz"); +const u32 gUnusedPal_Shadow[] = INCBIN_U32("graphics/unused/shadow.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_014[] = INCBIN_U8("graphics/battle_anims/sprites/014.4bpp.lz"); -const u8 gBattleAnimSpritePalette_014[] = INCBIN_U8("graphics/battle_anims/sprites/014.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_014[] = INCBIN_U32("graphics/battle_anims/sprites/014.4bpp.lz"); +const u32 gBattleAnimSpritePalette_014[] = INCBIN_U32("graphics/battle_anims/sprites/014.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_190[] = INCBIN_U8("graphics/battle_anims/sprites/190.4bpp.lz"); -const u8 gBattleAnimSpritePalette_190[] = INCBIN_U8("graphics/battle_anims/sprites/190.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_190[] = INCBIN_U32("graphics/battle_anims/sprites/190.4bpp.lz"); +const u32 gBattleAnimSpritePalette_190[] = INCBIN_U32("graphics/battle_anims/sprites/190.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_191[] = INCBIN_U8("graphics/battle_anims/sprites/191.4bpp.lz"); -const u8 gBattleAnimSpritePalette_191[] = INCBIN_U8("graphics/battle_anims/sprites/191.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_191[] = INCBIN_U32("graphics/battle_anims/sprites/191.4bpp.lz"); +const u32 gBattleAnimSpritePalette_191[] = INCBIN_U32("graphics/battle_anims/sprites/191.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_189[] = INCBIN_U8("graphics/battle_anims/sprites/189.4bpp.lz"); -const u8 gBattleAnimSpritePalette_189[] = INCBIN_U8("graphics/battle_anims/sprites/189.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_189[] = INCBIN_U32("graphics/battle_anims/sprites/189.4bpp.lz"); +const u32 gBattleAnimSpritePalette_189[] = INCBIN_U32("graphics/battle_anims/sprites/189.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_192[] = INCBIN_U8("graphics/battle_anims/sprites/192.4bpp.lz"); -const u8 gBattleAnimSpritePalette_192[] = INCBIN_U8("graphics/battle_anims/sprites/192.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_192[] = INCBIN_U32("graphics/battle_anims/sprites/192.4bpp.lz"); +const u32 gBattleAnimSpritePalette_192[] = INCBIN_U32("graphics/battle_anims/sprites/192.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_193[] = INCBIN_U8("graphics/battle_anims/sprites/193.4bpp.lz"); -const u8 gBattleAnimSpritePalette_193[] = INCBIN_U8("graphics/battle_anims/sprites/193.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_193[] = INCBIN_U32("graphics/battle_anims/sprites/193.4bpp.lz"); +const u32 gBattleAnimSpritePalette_193[] = INCBIN_U32("graphics/battle_anims/sprites/193.gbapal.lz"); -const u8 gUnknown_08C20668[] = INCBIN_U8("graphics/battle_anims/masks/curse.4bpp.lz"); -const u16 gUnknown_08C20684[] = INCBIN_U16("graphics/battle_anims/masks/curse.bin.lz"); +const u32 gUnknown_08C20668[] = INCBIN_U32("graphics/battle_anims/masks/curse.4bpp.lz"); +const u32 gUnknown_08C20684[] = INCBIN_U32("graphics/battle_anims/masks/curse.bin.lz"); -const u8 gBattleAnimSpriteSheet_002[] = INCBIN_U8("graphics/battle_anims/sprites/002.4bpp.lz"); -const u8 gBattleAnimSpritePalette_002[] = INCBIN_U8("graphics/battle_anims/sprites/002.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_002[] = INCBIN_U32("graphics/battle_anims/sprites/002.4bpp.lz"); +const u32 gBattleAnimSpritePalette_002[] = INCBIN_U32("graphics/battle_anims/sprites/002.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_196[] = INCBIN_U8("graphics/battle_anims/sprites/196.4bpp.lz"); -const u8 gBattleAnimSpritePalette_196[] = INCBIN_U8("graphics/battle_anims/sprites/196.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_196[] = INCBIN_U32("graphics/battle_anims/sprites/196.4bpp.lz"); +const u32 gBattleAnimSpritePalette_196[] = INCBIN_U32("graphics/battle_anims/sprites/196.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_194[] = INCBIN_U8("graphics/battle_anims/sprites/194.4bpp.lz"); -const u8 gBattleAnimSpritePalette_194[] = INCBIN_U8("graphics/battle_anims/sprites/194.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_194[] = INCBIN_U32("graphics/battle_anims/sprites/194.4bpp.lz"); +const u32 gBattleAnimSpritePalette_194[] = INCBIN_U32("graphics/battle_anims/sprites/194.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_195[] = INCBIN_U8("graphics/battle_anims/sprites/195.4bpp.lz"); -const u8 gBattleAnimSpritePalette_195[] = INCBIN_U8("graphics/battle_anims/sprites/195.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_195[] = INCBIN_U32("graphics/battle_anims/sprites/195.4bpp.lz"); +const u32 gBattleAnimSpritePalette_195[] = INCBIN_U32("graphics/battle_anims/sprites/195.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_197[] = INCBIN_U8("graphics/battle_anims/sprites/197.4bpp.lz"); -const u8 gBattleAnimSpritePalette_197[] = INCBIN_U8("graphics/battle_anims/sprites/197.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_197[] = INCBIN_U32("graphics/battle_anims/sprites/197.4bpp.lz"); +const u32 gBattleAnimSpritePalette_197[] = INCBIN_U32("graphics/battle_anims/sprites/197.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_198[] = INCBIN_U8("graphics/battle_anims/sprites/198.4bpp.lz"); -const u8 gBattleAnimSpritePalette_198[] = INCBIN_U8("graphics/battle_anims/sprites/198.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_198[] = INCBIN_U32("graphics/battle_anims/sprites/198.4bpp.lz"); +const u32 gBattleAnimSpritePalette_198[] = INCBIN_U32("graphics/battle_anims/sprites/198.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_199[] = INCBIN_U8("graphics/battle_anims/sprites/199.4bpp.lz"); -const u8 gBattleAnimSpritePalette_199[] = INCBIN_U8("graphics/battle_anims/sprites/199.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_199[] = INCBIN_U32("graphics/battle_anims/sprites/199.4bpp.lz"); +const u32 gBattleAnimSpritePalette_199[] = INCBIN_U32("graphics/battle_anims/sprites/199.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_200[] = INCBIN_U8("graphics/battle_anims/sprites/200.4bpp.lz"); -const u8 gBattleAnimSpritePalette_200[] = INCBIN_U8("graphics/battle_anims/sprites/200.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_200[] = INCBIN_U32("graphics/battle_anims/sprites/200.4bpp.lz"); +const u32 gBattleAnimSpritePalette_200[] = INCBIN_U32("graphics/battle_anims/sprites/200.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_201[] = INCBIN_U8("graphics/battle_anims/sprites/201.4bpp.lz"); -const u8 gBattleAnimSpritePalette_201[] = INCBIN_U8("graphics/battle_anims/sprites/201.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_201[] = INCBIN_U32("graphics/battle_anims/sprites/201.4bpp.lz"); +const u32 gBattleAnimSpritePalette_201[] = INCBIN_U32("graphics/battle_anims/sprites/201.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_204[] = INCBIN_U8("graphics/battle_anims/sprites/204.4bpp.lz"); -const u8 gBattleAnimSpritePalette_204[] = INCBIN_U8("graphics/battle_anims/sprites/204.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_204[] = INCBIN_U32("graphics/battle_anims/sprites/204.4bpp.lz"); +const u32 gBattleAnimSpritePalette_204[] = INCBIN_U32("graphics/battle_anims/sprites/204.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_202[] = INCBIN_U8("graphics/battle_anims/sprites/202.4bpp.lz"); -const u8 gBattleAnimSpritePalette_202[] = INCBIN_U8("graphics/battle_anims/sprites/202.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_202[] = INCBIN_U32("graphics/battle_anims/sprites/202.4bpp.lz"); +const u32 gBattleAnimSpritePalette_202[] = INCBIN_U32("graphics/battle_anims/sprites/202.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_203[] = INCBIN_U8("graphics/battle_anims/sprites/203.4bpp.lz"); -const u8 gBattleAnimSpritePalette_203[] = INCBIN_U8("graphics/battle_anims/sprites/203.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_203[] = INCBIN_U32("graphics/battle_anims/sprites/203.4bpp.lz"); +const u32 gBattleAnimSpritePalette_203[] = INCBIN_U32("graphics/battle_anims/sprites/203.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_206[] = INCBIN_U8("graphics/battle_anims/sprites/206.4bpp.lz"); -const u8 gBattleAnimSpritePalette_206[] = INCBIN_U8("graphics/battle_anims/sprites/206.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_206[] = INCBIN_U32("graphics/battle_anims/sprites/206.4bpp.lz"); +const u32 gBattleAnimSpritePalette_206[] = INCBIN_U32("graphics/battle_anims/sprites/206.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_205[] = INCBIN_U8("graphics/battle_anims/sprites/205.4bpp.lz"); -const u8 gBattleAnimSpritePalette_205[] = INCBIN_U8("graphics/battle_anims/sprites/205.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_205[] = INCBIN_U32("graphics/battle_anims/sprites/205.4bpp.lz"); +const u32 gBattleAnimSpritePalette_205[] = INCBIN_U32("graphics/battle_anims/sprites/205.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_207[] = INCBIN_U8("graphics/battle_anims/sprites/207.4bpp.lz"); -const u8 gBattleAnimSpritePalette_207[] = INCBIN_U8("graphics/battle_anims/sprites/207.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_207[] = INCBIN_U32("graphics/battle_anims/sprites/207.4bpp.lz"); +const u32 gBattleAnimSpritePalette_207[] = INCBIN_U32("graphics/battle_anims/sprites/207.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_208[] = INCBIN_U8("graphics/battle_anims/sprites/208.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_208[] = INCBIN_U32("graphics/battle_anims/sprites/208.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_209[] = INCBIN_U8("graphics/battle_anims/sprites/209.4bpp.lz"); -const u8 gBattleAnimSpritePalette_209[] = INCBIN_U8("graphics/battle_anims/sprites/209.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_209[] = INCBIN_U32("graphics/battle_anims/sprites/209.4bpp.lz"); +const u32 gBattleAnimSpritePalette_209[] = INCBIN_U32("graphics/battle_anims/sprites/209.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_064[] = INCBIN_U8("graphics/battle_anims/sprites/064.4bpp.lz"); -const u8 gBattleAnimSpritePalette_064[] = INCBIN_U8("graphics/battle_anims/sprites/064.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_064[] = INCBIN_U32("graphics/battle_anims/sprites/064.4bpp.lz"); +const u32 gBattleAnimSpritePalette_064[] = INCBIN_U32("graphics/battle_anims/sprites/064.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_210[] = INCBIN_U8("graphics/battle_anims/sprites/210.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_210[] = INCBIN_U32("graphics/battle_anims/sprites/210.4bpp.lz"); -const u8 gBattleAnimSpritePalette_219[] = INCBIN_U8("graphics/battle_anims/sprites/219.gbapal.lz"); -const u8 gBattleAnimSpritePalette_210[] = INCBIN_U8("graphics/battle_anims/sprites/210.gbapal.lz"); -const u8 gBattleAnimSpritePalette_216[] = INCBIN_U8("graphics/battle_anims/sprites/216.gbapal.lz"); +const u32 gBattleAnimSpritePalette_219[] = INCBIN_U32("graphics/battle_anims/sprites/219.gbapal.lz"); +const u32 gBattleAnimSpritePalette_210[] = INCBIN_U32("graphics/battle_anims/sprites/210.gbapal.lz"); +const u32 gBattleAnimSpritePalette_216[] = INCBIN_U32("graphics/battle_anims/sprites/216.gbapal.lz"); -const u8 gUnknown_08C232E0[] = INCBIN_U8("graphics/battle_anims/backgrounds/attract.4bpp.lz"); -const u8 gUnknown_08C23D50[] = INCBIN_U8("graphics/battle_anims/backgrounds/attract.gbapal.lz"); -const u16 gUnknown_08C23D78[] = INCBIN_U16("graphics/battle_anims/backgrounds/attract.bin.lz"); +const u32 gUnknown_08C232E0[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz"); +const u32 gUnknown_08C23D50[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz"); +const u32 gUnknown_08C23D78[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz"); -const u8 gBattleAnimSpriteSheet_217[] = INCBIN_U8("graphics/battle_anims/sprites/217.4bpp.lz"); -const u8 gBattleAnimSpritePalette_217[] = INCBIN_U8("graphics/battle_anims/sprites/217.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_217[] = INCBIN_U32("graphics/battle_anims/sprites/217.4bpp.lz"); +const u32 gBattleAnimSpritePalette_217[] = INCBIN_U32("graphics/battle_anims/sprites/217.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_212[] = INCBIN_U8("graphics/battle_anims/sprites/212.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_211[] = INCBIN_U8("graphics/battle_anims/sprites/211.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_213[] = INCBIN_U8("graphics/battle_anims/sprites/213.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_212[] = INCBIN_U32("graphics/battle_anims/sprites/212.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_211[] = INCBIN_U32("graphics/battle_anims/sprites/211.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_213[] = INCBIN_U32("graphics/battle_anims/sprites/213.4bpp.lz"); -const u8 gBattleAnimSpritePalette_211[] = INCBIN_U8("graphics/battle_anims/sprites/211.gbapal.lz"); +const u32 gBattleAnimSpritePalette_211[] = INCBIN_U32("graphics/battle_anims/sprites/211.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_214[] = INCBIN_U8("graphics/battle_anims/sprites/214.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_214[] = INCBIN_U32("graphics/battle_anims/sprites/214.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_215[] = INCBIN_U8("graphics/battle_anims/sprites/215.4bpp.lz"); -const u8 gBattleAnimSpritePalette_215[] = INCBIN_U8("graphics/battle_anims/sprites/215.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_215[] = INCBIN_U32("graphics/battle_anims/sprites/215.4bpp.lz"); +const u32 gBattleAnimSpritePalette_215[] = INCBIN_U32("graphics/battle_anims/sprites/215.gbapal.lz"); -const u8 gUnknown_08C249D0[] = INCBIN_U8("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); -const u8 gUnknown_08C249F8[] = INCBIN_U8("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); +const u32 gUnknown_08C249D0[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz"); +const u32 gUnknown_08C249F8[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz"); -const u8 gBattleAnimSpritePalette_218[] = INCBIN_U8("graphics/battle_anims/sprites/218.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_218[] = INCBIN_U8("graphics/battle_anims/sprites/218.4bpp.lz"); +const u32 gBattleAnimSpritePalette_218[] = INCBIN_U32("graphics/battle_anims/sprites/218.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_218[] = INCBIN_U32("graphics/battle_anims/sprites/218.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_087[] = INCBIN_U8("graphics/battle_anims/sprites/087.4bpp.lz"); -const u8 gBattleAnimSpritePalette_087[] = INCBIN_U8("graphics/battle_anims/sprites/087.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_087[] = INCBIN_U32("graphics/battle_anims/sprites/087.4bpp.lz"); +const u32 gBattleAnimSpritePalette_087[] = INCBIN_U32("graphics/battle_anims/sprites/087.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_018[] = INCBIN_U8("graphics/battle_anims/sprites/018.4bpp.lz"); -const u8 gBattleAnimSpritePalette_018[] = INCBIN_U8("graphics/battle_anims/sprites/018.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_018[] = INCBIN_U32("graphics/battle_anims/sprites/018.4bpp.lz"); +const u32 gBattleAnimSpritePalette_018[] = INCBIN_U32("graphics/battle_anims/sprites/018.gbapal.lz"); -const u8 gBattleAnimSpritePalette_220[] = INCBIN_U8("graphics/battle_anims/sprites/220.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_220[] = INCBIN_U8("graphics/battle_anims/sprites/220.4bpp.lz"); +const u32 gBattleAnimSpritePalette_220[] = INCBIN_U32("graphics/battle_anims/sprites/220.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_220[] = INCBIN_U32("graphics/battle_anims/sprites/220.4bpp.lz"); -const u8 gBattleAnimSpritePalette_221[] = INCBIN_U8("graphics/battle_anims/sprites/221.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_221[] = INCBIN_U8("graphics/battle_anims/sprites/221.4bpp.lz"); +const u32 gBattleAnimSpritePalette_221[] = INCBIN_U32("graphics/battle_anims/sprites/221.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_221[] = INCBIN_U32("graphics/battle_anims/sprites/221.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_222[] = INCBIN_U8("graphics/battle_anims/sprites/222.4bpp.lz"); -const u8 gBattleAnimSpritePalette_222[] = INCBIN_U8("graphics/battle_anims/sprites/222.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_222[] = INCBIN_U32("graphics/battle_anims/sprites/222.4bpp.lz"); +const u32 gBattleAnimSpritePalette_222[] = INCBIN_U32("graphics/battle_anims/sprites/222.gbapal.lz"); -const u8 gBattleAnimSpritePalette_223[] = INCBIN_U8("graphics/battle_anims/sprites/223.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_223[] = INCBIN_U8("graphics/battle_anims/sprites/223.4bpp.lz"); +const u32 gBattleAnimSpritePalette_223[] = INCBIN_U32("graphics/battle_anims/sprites/223.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_223[] = INCBIN_U32("graphics/battle_anims/sprites/223.4bpp.lz"); -const u8 gBattleAnimSpritePalette_224[] = INCBIN_U8("graphics/battle_anims/sprites/224.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_224[] = INCBIN_U8("graphics/battle_anims/sprites/224.4bpp.lz"); +const u32 gBattleAnimSpritePalette_224[] = INCBIN_U32("graphics/battle_anims/sprites/224.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_224[] = INCBIN_U32("graphics/battle_anims/sprites/224.4bpp.lz"); -const u8 gBattleAnimSpritePalette_230[] = INCBIN_U8("graphics/battle_anims/sprites/230.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_230[] = INCBIN_U8("graphics/battle_anims/sprites/230.4bpp.lz"); +const u32 gBattleAnimSpritePalette_230[] = INCBIN_U32("graphics/battle_anims/sprites/230.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_230[] = INCBIN_U32("graphics/battle_anims/sprites/230.4bpp.lz"); -const u8 gBattleAnimSpritePalette_228[] = INCBIN_U8("graphics/battle_anims/sprites/228.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_228[] = INCBIN_U8("graphics/battle_anims/sprites/228.4bpp.lz"); +const u32 gBattleAnimSpritePalette_228[] = INCBIN_U32("graphics/battle_anims/sprites/228.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_228[] = INCBIN_U32("graphics/battle_anims/sprites/228.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_04[] = INCBIN_U8("graphics/battle_anims/backgrounds/04.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_04[] = INCBIN_U8("graphics/battle_anims/backgrounds/04.4bpp.lz"); -const u16 gBattleAnimBackgroundTilemap_04[] = INCBIN_U16("graphics/battle_anims/backgrounds/04.bin.lz"); +const u32 gBattleAnimBackgroundPalette_04[] = INCBIN_U32("graphics/battle_anims/backgrounds/04.gbapal.lz"); +const u32 gBattleAnimBackgroundImage_04[] = INCBIN_U32("graphics/battle_anims/backgrounds/04.4bpp.lz"); +const u32 gBattleAnimBackgroundTilemap_04[] = INCBIN_U32("graphics/battle_anims/backgrounds/04.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_05[] = INCBIN_U16("graphics/battle_anims/backgrounds/05.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_06[] = INCBIN_U16("graphics/battle_anims/backgrounds/06.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_05[] = INCBIN_U32("graphics/battle_anims/backgrounds/05.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_06[] = INCBIN_U32("graphics/battle_anims/backgrounds/06.bin.lz"); -const u8 gBattleAnimSpriteSheet_225[] = INCBIN_U8("graphics/battle_anims/sprites/225.4bpp.lz"); -const u8 gBattleAnimSpritePalette_225[] = INCBIN_U8("graphics/battle_anims/sprites/225.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_225[] = INCBIN_U32("graphics/battle_anims/sprites/225.4bpp.lz"); +const u32 gBattleAnimSpritePalette_225[] = INCBIN_U32("graphics/battle_anims/sprites/225.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_227[] = INCBIN_U8("graphics/battle_anims/sprites/227.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_227[] = INCBIN_U32("graphics/battle_anims/sprites/227.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_226[] = INCBIN_U8("graphics/battle_anims/sprites/226.4bpp.lz"); -const u8 gBattleAnimSpritePalette_226[] = INCBIN_U8("graphics/battle_anims/sprites/226.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_226[] = INCBIN_U32("graphics/battle_anims/sprites/226.4bpp.lz"); +const u32 gBattleAnimSpritePalette_226[] = INCBIN_U32("graphics/battle_anims/sprites/226.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_229[] = INCBIN_U8("graphics/battle_anims/sprites/229.4bpp.lz"); -const u8 gBattleAnimSpritePalette_229[] = INCBIN_U8("graphics/battle_anims/sprites/229.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_229[] = INCBIN_U32("graphics/battle_anims/sprites/229.4bpp.lz"); +const u32 gBattleAnimSpritePalette_229[] = INCBIN_U32("graphics/battle_anims/sprites/229.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_099[] = INCBIN_U8("graphics/battle_anims/sprites/099.4bpp.lz"); -const u8 gBattleAnimSpritePalette_099[] = INCBIN_U8("graphics/battle_anims/sprites/099.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_099[] = INCBIN_U32("graphics/battle_anims/sprites/099.4bpp.lz"); +const u32 gBattleAnimSpritePalette_099[] = INCBIN_U32("graphics/battle_anims/sprites/099.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_232[] = INCBIN_U8("graphics/battle_anims/sprites/232.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_232[] = INCBIN_U32("graphics/battle_anims/sprites/232.4bpp.lz"); -const u8 gBattleAnimSpritePalette_231[] = INCBIN_U8("graphics/battle_anims/sprites/231.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_231[] = INCBIN_U8("graphics/battle_anims/sprites/231.4bpp.lz"); +const u32 gBattleAnimSpritePalette_231[] = INCBIN_U32("graphics/battle_anims/sprites/231.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_231[] = INCBIN_U32("graphics/battle_anims/sprites/231.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_233[] = INCBIN_U8("graphics/battle_anims/sprites/233.4bpp.lz"); -const u8 gBattleAnimSpritePalette_233[] = INCBIN_U8("graphics/battle_anims/sprites/233.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_233[] = INCBIN_U32("graphics/battle_anims/sprites/233.4bpp.lz"); +const u32 gBattleAnimSpritePalette_233[] = INCBIN_U32("graphics/battle_anims/sprites/233.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_234[] = INCBIN_U8("graphics/battle_anims/sprites/234.4bpp.lz"); -const u8 gBattleAnimSpritePalette_234[] = INCBIN_U8("graphics/battle_anims/sprites/234.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_234[] = INCBIN_U32("graphics/battle_anims/sprites/234.4bpp.lz"); +const u32 gBattleAnimSpritePalette_234[] = INCBIN_U32("graphics/battle_anims/sprites/234.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_238[] = INCBIN_U8("graphics/battle_anims/sprites/238.4bpp.lz"); -const u8 gBattleAnimSpritePalette_238[] = INCBIN_U8("graphics/battle_anims/sprites/238.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_238[] = INCBIN_U32("graphics/battle_anims/sprites/238.4bpp.lz"); +const u32 gBattleAnimSpritePalette_238[] = INCBIN_U32("graphics/battle_anims/sprites/238.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_235[] = INCBIN_U8("graphics/battle_anims/sprites/235.4bpp.lz"); -const u8 gBattleAnimSpritePalette_235[] = INCBIN_U8("graphics/battle_anims/sprites/235.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_235[] = INCBIN_U32("graphics/battle_anims/sprites/235.4bpp.lz"); +const u32 gBattleAnimSpritePalette_235[] = INCBIN_U32("graphics/battle_anims/sprites/235.gbapal.lz"); -const u8 gBattleAnimSpritePalette_236[] = INCBIN_U8("graphics/battle_anims/sprites/236.gbapal.lz"); -const u8 gBattleAnimSpritePalette_237[] = INCBIN_U8("graphics/battle_anims/sprites/237.gbapal.lz"); +const u32 gBattleAnimSpritePalette_236[] = INCBIN_U32("graphics/battle_anims/sprites/236.gbapal.lz"); +const u32 gBattleAnimSpritePalette_237[] = INCBIN_U32("graphics/battle_anims/sprites/237.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_07[] = INCBIN_U8("graphics/battle_anims/backgrounds/07.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_07[] = INCBIN_U8("graphics/battle_anims/backgrounds/07.gbapal.lz"); +const u32 gBattleAnimBackgroundImage_07[] = INCBIN_U32("graphics/battle_anims/backgrounds/07.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_07[] = INCBIN_U32("graphics/battle_anims/backgrounds/07.gbapal.lz"); -const u8 gBattleAnimBackgroundPalette_18[] = INCBIN_U8("graphics/battle_anims/backgrounds/18.gbapal.lz"); +const u32 gBattleAnimBackgroundPalette_18[] = INCBIN_U32("graphics/battle_anims/backgrounds/18.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_07[] = INCBIN_U16("graphics/battle_anims/backgrounds/07.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_08[] = INCBIN_U16("graphics/battle_anims/backgrounds/08.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_07[] = INCBIN_U32("graphics/battle_anims/backgrounds/07.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_08[] = INCBIN_U32("graphics/battle_anims/backgrounds/08.bin.lz"); -const u8 gBattleAnimBackgroundImage_20[] = INCBIN_U8("graphics/battle_anims/backgrounds/20.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_20[] = INCBIN_U8("graphics/battle_anims/backgrounds/20.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_20[] = INCBIN_U16("graphics/battle_anims/backgrounds/20.bin.lz"); +const u32 gBattleAnimBackgroundImage_20[] = INCBIN_U32("graphics/battle_anims/backgrounds/20.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_20[] = INCBIN_U32("graphics/battle_anims/backgrounds/20.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_20[] = INCBIN_U32("graphics/battle_anims/backgrounds/20.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_09[] = INCBIN_U16("graphics/battle_anims/backgrounds/09.bin.lz"); -const u8 gBattleAnimBackgroundPalette_09[] = INCBIN_U8("graphics/battle_anims/backgrounds/09.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_09[] = INCBIN_U32("graphics/battle_anims/backgrounds/09.bin.lz"); +const u32 gBattleAnimBackgroundPalette_09[] = INCBIN_U32("graphics/battle_anims/backgrounds/09.gbapal.lz"); -const u8 gBattleAnimBackgroundPalette_22[] = INCBIN_U8("graphics/battle_anims/backgrounds/22.gbapal.lz"); +const u32 gBattleAnimBackgroundPalette_22[] = INCBIN_U32("graphics/battle_anims/backgrounds/22.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_09[] = INCBIN_U8("graphics/battle_anims/backgrounds/09.4bpp.lz"); -const u16 gBattleAnimBackgroundTilemap_10[] = INCBIN_U16("graphics/battle_anims/backgrounds/10.bin.lz"); +const u32 gBattleAnimBackgroundImage_09[] = INCBIN_U32("graphics/battle_anims/backgrounds/09.4bpp.lz"); +const u32 gBattleAnimBackgroundTilemap_10[] = INCBIN_U32("graphics/battle_anims/backgrounds/10.bin.lz"); -const u8 gUnknown_08C2A634[] = INCBIN_U8("graphics/battle_anims/masks/morning_sun.4bpp.lz"); -const u8 gUnknown_08C2A6D4[] = INCBIN_U8("graphics/battle_anims/masks/morning_sun.gbapal.lz"); -const u16 gUnknown_08C2A6EC[] = INCBIN_U16("graphics/battle_anims/masks/morning_sun.bin.lz"); +const u32 gUnknown_08C2A634[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.4bpp.lz"); +const u32 gUnknown_08C2A6D4[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.gbapal.lz"); +const u32 gUnknown_08C2A6EC[] = INCBIN_U32("graphics/battle_anims/masks/morning_sun.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_12[] = INCBIN_U16("graphics/battle_anims/backgrounds/12.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_13[] = INCBIN_U16("graphics/battle_anims/backgrounds/13.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_14[] = INCBIN_U16("graphics/battle_anims/backgrounds/14.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_12[] = INCBIN_U32("graphics/battle_anims/backgrounds/12.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_13[] = INCBIN_U32("graphics/battle_anims/backgrounds/13.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_14[] = INCBIN_U32("graphics/battle_anims/backgrounds/14.bin.lz"); -const u8 gBattleAnimBackgroundImage_12[] = INCBIN_U8("graphics/battle_anims/backgrounds/12.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_12[] = INCBIN_U8("graphics/battle_anims/backgrounds/12.gbapal.lz"); +const u32 gBattleAnimBackgroundImage_12[] = INCBIN_U32("graphics/battle_anims/backgrounds/12.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_12[] = INCBIN_U32("graphics/battle_anims/backgrounds/12.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_11[] = INCBIN_U8("graphics/battle_anims/backgrounds/11.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_11[] = INCBIN_U8("graphics/battle_anims/backgrounds/11.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_11[] = INCBIN_U16("graphics/battle_anims/backgrounds/11.bin.lz"); +const u32 gBattleAnimBackgroundImage_11[] = INCBIN_U32("graphics/battle_anims/backgrounds/11.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_11[] = INCBIN_U32("graphics/battle_anims/backgrounds/11.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_11[] = INCBIN_U32("graphics/battle_anims/backgrounds/11.bin.lz"); -const u8 gBattleAnimSpriteSheet_239[] = INCBIN_U8("graphics/battle_anims/sprites/239.4bpp.lz"); -const u8 gBattleAnimSpritePalette_239[] = INCBIN_U8("graphics/battle_anims/sprites/239.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_239[] = INCBIN_U32("graphics/battle_anims/sprites/239.4bpp.lz"); +const u32 gBattleAnimSpritePalette_239[] = INCBIN_U32("graphics/battle_anims/sprites/239.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_143[] = INCBIN_U8("graphics/battle_anims/sprites/143.4bpp.lz"); -const u8 gBattleAnimSpritePalette_143[] = INCBIN_U8("graphics/battle_anims/sprites/143.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_143[] = INCBIN_U32("graphics/battle_anims/sprites/143.4bpp.lz"); +const u32 gBattleAnimSpritePalette_143[] = INCBIN_U32("graphics/battle_anims/sprites/143.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_240[] = INCBIN_U8("graphics/battle_anims/sprites/240.4bpp.lz"); -const u8 gBattleAnimSpritePalette_240[] = INCBIN_U8("graphics/battle_anims/sprites/240.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_240[] = INCBIN_U32("graphics/battle_anims/sprites/240.4bpp.lz"); +const u32 gBattleAnimSpritePalette_240[] = INCBIN_U32("graphics/battle_anims/sprites/240.gbapal.lz"); -const u8 gSubstituteDollPal[] = INCBIN_U8("graphics/battle_anims/sprites/substitute.gbapal.lz"); -const u8 gSubstituteDollGfx[] = INCBIN_U8("graphics/battle_anims/sprites/substitute.4bpp.lz"); -const u16 gSubstituteDollTilemap[] = INCBIN_U16("graphics/battle_anims/sprites/substitute.bin.lz"); +const u32 gSubstituteDollPal[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.gbapal.lz"); +const u32 gSubstituteDollGfx[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.lz"); +const u32 gSubstituteDollTilemap[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.bin.lz"); -const u8 gBattleAnimSpriteSheet_241[] = INCBIN_U8("graphics/battle_anims/sprites/241.4bpp.lz"); -const u8 gBattleAnimSpritePalette_241[] = INCBIN_U8("graphics/battle_anims/sprites/241.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_241[] = INCBIN_U32("graphics/battle_anims/sprites/241.4bpp.lz"); +const u32 gBattleAnimSpritePalette_241[] = INCBIN_U32("graphics/battle_anims/sprites/241.gbapal.lz"); -const u8 gContestConfetti_Gfx[] = INCBIN_U8("graphics/misc/confetti.4bpp.lz"); -const u8 gContestConfetti_Pal[] = INCBIN_U8("graphics/misc/confetti.gbapal.lz"); +const u32 gContestConfetti_Gfx[] = INCBIN_U32("graphics/misc/confetti.4bpp.lz"); +const u32 gContestConfetti_Pal[] = INCBIN_U32("graphics/misc/confetti.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_242[] = INCBIN_U8("graphics/battle_anims/sprites/242.4bpp.lz"); -const u8 gBattleAnimSpritePalette_242[] = INCBIN_U8("graphics/battle_anims/sprites/242.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_242[] = INCBIN_U32("graphics/battle_anims/sprites/242.4bpp.lz"); +const u32 gBattleAnimSpritePalette_242[] = INCBIN_U32("graphics/battle_anims/sprites/242.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_243[] = INCBIN_U8("graphics/battle_anims/sprites/243.4bpp.lz"); -const u8 gBattleAnimSpritePalette_243[] = INCBIN_U8("graphics/battle_anims/sprites/243.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.4bpp.lz"); +const u32 gBattleAnimSpritePalette_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.gbapal.lz"); -const u8 gUnknown_08C2D720[] = INCBIN_U8("graphics/battle_anims/masks/stat.4bpp.lz"); -const u16 gUnknown_08C2D930[] = INCBIN_U16("graphics/battle_anims/masks/stat_tilemap_1.bin.lz"); -const u16 gUnknown_08C2DA4C[] = INCBIN_U16("graphics/battle_anims/masks/stat_tilemap_2.bin.lz"); +const u32 gUnknown_08C2D720[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz"); +const u32 gUnknown_08C2D930[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz"); +const u32 gUnknown_08C2DA4C[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz"); -const u8 gUnknown_08C2DB68[] = INCBIN_U8("graphics/battle_anims/masks/stat1.gbapal.lz"); -const u8 gUnknown_08C2DB88[] = INCBIN_U8("graphics/battle_anims/masks/stat2.gbapal.lz"); -const u8 gUnknown_08C2DBA8[] = INCBIN_U8("graphics/battle_anims/masks/stat3.gbapal.lz"); -const u8 gUnknown_08C2DBC8[] = INCBIN_U8("graphics/battle_anims/masks/stat4.gbapal.lz"); -const u8 gUnknown_08C2DBE8[] = INCBIN_U8("graphics/battle_anims/masks/stat5.gbapal.lz"); -const u8 gUnknown_08C2DC08[] = INCBIN_U8("graphics/battle_anims/masks/stat6.gbapal.lz"); -const u8 gUnknown_08C2DC28[] = INCBIN_U8("graphics/battle_anims/masks/stat7.gbapal.lz"); -const u8 gUnknown_08C2DC48[] = INCBIN_U8("graphics/battle_anims/masks/stat8.gbapal.lz"); +const u32 gUnknown_08C2DB68[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz"); +const u32 gUnknown_08C2DB88[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz"); +const u32 gUnknown_08C2DBA8[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz"); +const u32 gUnknown_08C2DBC8[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz"); +const u32 gUnknown_08C2DBE8[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz"); +const u32 gUnknown_08C2DC08[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz"); +const u32 gUnknown_08C2DC28[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz"); +const u32 gUnknown_08C2DC48[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz"); -const u8 gUnknown_08C2DC68[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); -const u8 gUnknown_08C2DDA4[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); -const u16 gUnknown_08C2DDC4[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.bin.lz"); +const u32 gUnknown_08C2DC68[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); +const u32 gUnknown_08C2DDA4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); +const u32 gUnknown_08C2DDC4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz"); -const u8 gBattleAnimSpritePalette_245[] = INCBIN_U8("graphics/battle_anims/sprites/245.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_245[] = INCBIN_U8("graphics/battle_anims/sprites/245.4bpp.lz"); +const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_246[] = INCBIN_U8("graphics/battle_anims/sprites/246.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_246[] = INCBIN_U32("graphics/battle_anims/sprites/246.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_244[] = INCBIN_U8("graphics/battle_anims/sprites/244.4bpp.lz"); -const u8 gBattleAnimSpritePalette_244[] = INCBIN_U8("graphics/battle_anims/sprites/244.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_244[] = INCBIN_U32("graphics/battle_anims/sprites/244.4bpp.lz"); +const u32 gBattleAnimSpritePalette_244[] = INCBIN_U32("graphics/battle_anims/sprites/244.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_247[] = INCBIN_U8("graphics/battle_anims/sprites/247.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_247[] = INCBIN_U32("graphics/battle_anims/sprites/247.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_053[] = INCBIN_U8("graphics/battle_anims/sprites/053.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_053[] = INCBIN_U32("graphics/battle_anims/sprites/053.4bpp.lz"); -const u8 gUnknown_08C2EA50[] = INCBIN_U8("graphics/battle_anims/masks/unknown_C2EA50.4bpp.lz"); -const u16 gUnknown_08C2EA9C[] = INCBIN_U16("graphics/battle_anims/masks/unknown_C2EA50.bin.lz"); +const u32 gUnknown_08C2EA50[] = INCBIN_U32("graphics/battle_anims/masks/unknown_C2EA50.4bpp.lz"); +const u32 gUnknown_08C2EA9C[] = INCBIN_U32("graphics/battle_anims/masks/unknown_C2EA50.bin.lz"); -const u8 gBattleAnimSpriteSheet_248[] = INCBIN_U8("graphics/battle_anims/sprites/248.4bpp.lz"); -const u8 gBattleAnimSpritePalette_248[] = INCBIN_U8("graphics/battle_anims/sprites/248.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_248[] = INCBIN_U32("graphics/battle_anims/sprites/248.4bpp.lz"); +const u32 gBattleAnimSpritePalette_248[] = INCBIN_U32("graphics/battle_anims/sprites/248.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_249[] = INCBIN_U8("graphics/battle_anims/sprites/249.4bpp.lz"); -const u8 gBattleAnimSpritePalette_249[] = INCBIN_U8("graphics/battle_anims/sprites/249.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_249[] = INCBIN_U32("graphics/battle_anims/sprites/249.4bpp.lz"); +const u32 gBattleAnimSpritePalette_249[] = INCBIN_U32("graphics/battle_anims/sprites/249.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_250[] = INCBIN_U8("graphics/battle_anims/sprites/250.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_250[] = INCBIN_U32("graphics/battle_anims/sprites/250.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_251[] = INCBIN_U8("graphics/battle_anims/sprites/251.4bpp.lz"); -const u8 gBattleAnimSpritePalette_251[] = INCBIN_U8("graphics/battle_anims/sprites/251.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_251[] = INCBIN_U32("graphics/battle_anims/sprites/251.4bpp.lz"); +const u32 gBattleAnimSpritePalette_251[] = INCBIN_U32("graphics/battle_anims/sprites/251.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_252[] = INCBIN_U8("graphics/battle_anims/sprites/252.4bpp.lz"); -const u8 gBattleAnimSpritePalette_252[] = INCBIN_U8("graphics/battle_anims/sprites/252.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_252[] = INCBIN_U32("graphics/battle_anims/sprites/252.4bpp.lz"); +const u32 gBattleAnimSpritePalette_252[] = INCBIN_U32("graphics/battle_anims/sprites/252.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_253[] = INCBIN_U8("graphics/battle_anims/sprites/253.4bpp.lz"); -const u8 gBattleAnimSpritePalette_253[] = INCBIN_U8("graphics/battle_anims/sprites/253.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_253[] = INCBIN_U32("graphics/battle_anims/sprites/253.4bpp.lz"); +const u32 gBattleAnimSpritePalette_253[] = INCBIN_U32("graphics/battle_anims/sprites/253.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_254[] = INCBIN_U8("graphics/battle_anims/sprites/254.4bpp.lz"); -const u8 gBattleAnimSpritePalette_254[] = INCBIN_U8("graphics/battle_anims/sprites/254.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_254[] = INCBIN_U32("graphics/battle_anims/sprites/254.4bpp.lz"); +const u32 gBattleAnimSpritePalette_254[] = INCBIN_U32("graphics/battle_anims/sprites/254.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_255[] = INCBIN_U8("graphics/battle_anims/sprites/255.4bpp.lz"); -const u8 gBattleAnimSpritePalette_255[] = INCBIN_U8("graphics/battle_anims/sprites/255.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_255[] = INCBIN_U32("graphics/battle_anims/sprites/255.4bpp.lz"); +const u32 gBattleAnimSpritePalette_255[] = INCBIN_U32("graphics/battle_anims/sprites/255.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_258[] = INCBIN_U8("graphics/battle_anims/sprites/258.4bpp.lz"); -const u8 gBattleAnimSpritePalette_258[] = INCBIN_U8("graphics/battle_anims/sprites/258.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_258[] = INCBIN_U32("graphics/battle_anims/sprites/258.4bpp.lz"); +const u32 gBattleAnimSpritePalette_258[] = INCBIN_U32("graphics/battle_anims/sprites/258.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_256[] = INCBIN_U8("graphics/battle_anims/sprites/256.4bpp.lz"); -const u8 gBattleAnimSpritePalette_256[] = INCBIN_U8("graphics/battle_anims/sprites/256.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_256[] = INCBIN_U32("graphics/battle_anims/sprites/256.4bpp.lz"); +const u32 gBattleAnimSpritePalette_256[] = INCBIN_U32("graphics/battle_anims/sprites/256.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.4bpp.lz"); -const u8 gBattleAnimSpritePalette_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_257[] = INCBIN_U32("graphics/battle_anims/sprites/257.4bpp.lz"); +const u32 gBattleAnimSpritePalette_257[] = INCBIN_U32("graphics/battle_anims/sprites/257.gbapal.lz"); -const u8 gUnknownPal_C2F9E0[] = INCBIN_U8("graphics/unknown/unknown_C2F9E0.gbapal.lz"); +const u32 gUnknownPal_C2F9E0[] = INCBIN_U32("graphics/unknown/unknown_C2F9E0.gbapal.lz"); #include "data/graphics/pokemon.h" #include "data/graphics/trainers.h" @@ -956,38 +956,38 @@ const u8 gUnknownPal_C2F9E0[] = INCBIN_U8("graphics/unknown/unknown_C2F9E0.gbapa const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/icons/question_mark_icon.4bpp"); const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/footprints/question_mark_footprint.1bpp"); -const u8 gUnknown_08D778F0[] = INCBIN_U8("graphics/battle_transitions/vs_frame.4bpp.lz"); -const u16 gUnknown_08D779D8[] = INCBIN_U16("graphics/battle_transitions/vs_frame.bin.lz"); -const u8 gUnknown_08D77AE4[] = INCBIN_U8("graphics/battle_transitions/vs_frame.gbapal.lz"); +const u32 gUnknown_08D778F0[] = INCBIN_U32("graphics/battle_transitions/vs_frame.4bpp.lz"); +const u32 gUnknown_08D779D8[] = INCBIN_U32("graphics/battle_transitions/vs_frame.bin.lz"); +const u32 gUnknown_08D77AE4[] = INCBIN_U32("graphics/battle_transitions/vs_frame.gbapal.lz"); -const u8 gUnknown_08D77B0C[] = INCBIN_U8("graphics/battle_transitions/vs.4bpp.lz"); +const u32 gUnknown_08D77B0C[] = INCBIN_U32("graphics/battle_transitions/vs.4bpp.lz"); #include "data/graphics/battle_terrain.h" -const u8 gUnknown_08D82F10[] = INCBIN_U8("graphics/battle_frontier/tourney_bg.4bpp.lz"); -const u8 gUnknown_08D834FC[] = INCBIN_U8("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines +const u32 gUnknown_08D82F10[] = INCBIN_U32("graphics/battle_frontier/tourney_bg.4bpp.lz"); +const u32 gUnknown_08D834FC[] = INCBIN_U32("graphics/battle_frontier/tourney_line.4bpp.lz"); // the red glow mask for the tourney advancement lines -const u16 gUnknown_08D83900[] = INCBIN_U16("graphics/unknown/unknown_D83900.bin.lz"); // tilemaps likely +const u32 gUnknown_08D83900[] = INCBIN_U32("graphics/unknown/unknown_D83900.bin.lz"); // tilemaps likely -const u16 gUnknown_08D83B2C[] = INCBIN_U16("graphics/unknown/unknown_D83B2C.bin.lz"); +const u32 gUnknown_08D83B2C[] = INCBIN_U32("graphics/unknown/unknown_D83B2C.bin.lz"); -const u16 gUnknown_08D83C3C[] = INCBIN_U16("graphics/unknown/unknown_D83C3C.bin.lz"); +const u32 gUnknown_08D83C3C[] = INCBIN_U32("graphics/unknown/unknown_D83C3C.bin.lz"); -const u8 gUnknown_08D83D50[] = INCBIN_U8("graphics/battle_frontier/misc1.4bpp.lz"); +const u32 gUnknown_08D83D50[] = INCBIN_U32("graphics/battle_frontier/misc1.4bpp.lz"); -const u16 gUnknown_08D84970[] = INCBIN_U16("graphics/unknown/unknown_D84970.bin.lz"); +const u32 gUnknown_08D84970[] = INCBIN_U32("graphics/unknown/unknown_D84970.bin.lz"); -const u16 gUnknown_08D84F00[] = INCBIN_U16("graphics/unknown/unknown_D84F00.bin.lz"); +const u32 gUnknown_08D84F00[] = INCBIN_U32("graphics/unknown/unknown_D84F00.bin.lz"); -const u8 gBattleFrontierGfx_DomeOptions[] = INCBIN_U8("graphics/battle_frontier/options.4bpp.lz"); -const u8 gUnknown_08D85358[] = INCBIN_U8("graphics/battle_frontier/options_pal1.gbapal.lz"); -const u8 gUnknown_08D85444[] = INCBIN_U8("graphics/battle_frontier/options_pal2.gbapal.lz"); // pokeball pal -const u8 gUnknown_08D854C8[] = INCBIN_U8("graphics/battle_frontier/options_pal3.gbapal.lz"); // arrow pal +const u32 gBattleFrontierGfx_DomeOptions[] = INCBIN_U32("graphics/battle_frontier/options.4bpp.lz"); +const u32 gUnknown_08D85358[] = INCBIN_U32("graphics/battle_frontier/options_pal1.gbapal.lz"); +const u32 gUnknown_08D85444[] = INCBIN_U32("graphics/battle_frontier/options_pal2.gbapal.lz"); // pokeball pal +const u32 gUnknown_08D854C8[] = INCBIN_U32("graphics/battle_frontier/options_pal3.gbapal.lz"); // arrow pal -const u8 gUnknown_08D854E8[] = INCBIN_U8("graphics/battle_frontier/symbols.4bpp.lz"); -const u8 gUnknown_08D855E8[] = INCBIN_U8("graphics/battle_frontier/symbols.gbapal.lz"); +const u32 gUnknown_08D854E8[] = INCBIN_U32("graphics/battle_frontier/symbols.4bpp.lz"); +const u32 gUnknown_08D855E8[] = INCBIN_U32("graphics/battle_frontier/symbols.gbapal.lz"); -const u8 gUnknown_08D85600[] = INCBIN_U8("graphics/battle_frontier/text.gbapal.lz"); +const u32 gUnknown_08D85600[] = INCBIN_U32("graphics/battle_frontier/text.gbapal.lz"); const u16 gUnknown_08D85620[] = INCBIN_U16("graphics/battle_frontier/text_pp.gbapal"); const u16 gTilesetAnims_BattleDomePals0_0[] = INCBIN_U16("graphics/battle_frontier/dome_anim1.gbapal"); @@ -1000,253 +1000,253 @@ asm(".2byte 0x013F, 0x0119, 0x0113, 0x010E"); // unused? const u16 gUnknown_08D856C8[] = INCBIN_U16("graphics/battle_frontier/pyramid_light.gbapal"); // unfaded pal for the player light in battle pyramid -const u16 gUnknown_08D857A8[] = INCBIN_U16("graphics/battle_frontier/battle_tilemap1.bin.lz"); -const u16 gUnknown_08D85A1C[] = INCBIN_U16("graphics/battle_frontier/battle_tilemap2.bin.lz"); +const u32 gUnknown_08D857A8[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap1.bin.lz"); +const u32 gUnknown_08D85A1C[] = INCBIN_U32("graphics/battle_frontier/battle_tilemap2.bin.lz"); #include "data/graphics/intro_scene.h" -const u8 gBattleAnimSpriteSheet_261[] = INCBIN_U8("graphics/battle_anims/sprites/261.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_261[] = INCBIN_U32("graphics/battle_anims/sprites/261.4bpp.lz"); -const u16 gUnknown_08D8D410[] = INCBIN_U16("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); -const u8 gUnknown_08D8D58C[] = INCBIN_U8("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); +const u32 gUnknown_08D8D410[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz"); +const u32 gUnknown_08D8D58C[] = INCBIN_U32("graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz"); -const u8 gBattleAnimSpritePalette_261[] = INCBIN_U8("graphics/battle_anims/sprites/261.gbapal.lz"); +const u32 gBattleAnimSpritePalette_261[] = INCBIN_U32("graphics/battle_anims/sprites/261.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_260[] = INCBIN_U8("graphics/battle_anims/sprites/260.4bpp.lz"); -const u8 gBattleAnimSpritePalette_260[] = INCBIN_U8("graphics/battle_anims/sprites/260.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_260[] = INCBIN_U32("graphics/battle_anims/sprites/260.4bpp.lz"); +const u32 gBattleAnimSpritePalette_260[] = INCBIN_U32("graphics/battle_anims/sprites/260.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_15[] = INCBIN_U8("graphics/battle_anims/backgrounds/15.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_15[] = INCBIN_U8("graphics/battle_anims/backgrounds/15.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_15[] = INCBIN_U16("graphics/battle_anims/backgrounds/15.bin.lz"); +const u32 gBattleAnimBackgroundImage_15[] = INCBIN_U32("graphics/battle_anims/backgrounds/15.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_15[] = INCBIN_U32("graphics/battle_anims/backgrounds/15.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_15[] = INCBIN_U32("graphics/battle_anims/backgrounds/15.bin.lz"); -const u8 gBattleAnimSpriteSheet_262[] = INCBIN_U8("graphics/battle_anims/sprites/262.4bpp.lz"); -const u8 gBattleAnimSpritePalette_262[] = INCBIN_U8("graphics/battle_anims/sprites/262.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_262[] = INCBIN_U32("graphics/battle_anims/sprites/262.4bpp.lz"); +const u32 gBattleAnimSpritePalette_262[] = INCBIN_U32("graphics/battle_anims/sprites/262.gbapal.lz"); -const u8 gContestNextTurnGfx[] = INCBIN_U8("graphics/contest/nextturn.4bpp.lz"); +const u32 gContestNextTurnGfx[] = INCBIN_U32("graphics/contest/nextturn.4bpp.lz"); const u8 gUnknown_08D8E9B4[] = INCBIN_U8("graphics/contest/nextturn_numbers.4bpp"); const u8 gUnknown_08D8EA34[] = INCBIN_U8("graphics/contest/nextturn_random.4bpp"); -const u8 gBattleAnimSpriteSheet_264[] = INCBIN_U8("graphics/battle_anims/sprites/264.4bpp.lz"); -const u8 gBattleAnimSpritePalette_264[] = INCBIN_U8("graphics/battle_anims/sprites/264.gbapal.lz"); -const u8 gBattleAnimSpritePalette_265[] = INCBIN_U8("graphics/battle_anims/sprites/265.gbapal.lz"); -const u8 gBattleAnimSpritePalette_067[] = INCBIN_U8("graphics/battle_anims/sprites/067.gbapal.lz"); -const u8 gBattleAnimSpritePalette_068[] = INCBIN_U8("graphics/battle_anims/sprites/068.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.4bpp.lz"); +const u32 gBattleAnimSpritePalette_264[] = INCBIN_U32("graphics/battle_anims/sprites/264.gbapal.lz"); +const u32 gBattleAnimSpritePalette_265[] = INCBIN_U32("graphics/battle_anims/sprites/265.gbapal.lz"); +const u32 gBattleAnimSpritePalette_067[] = INCBIN_U32("graphics/battle_anims/sprites/067.gbapal.lz"); +const u32 gBattleAnimSpritePalette_068[] = INCBIN_U32("graphics/battle_anims/sprites/068.gbapal.lz"); -const u8 gContestApplauseGfx[] = INCBIN_U8("graphics/contest/applause.4bpp.lz"); +const u32 gContestApplauseGfx[] = INCBIN_U32("graphics/contest/applause.4bpp.lz"); const u8 gContestApplauseMeterGfx[] = INCBIN_U8("graphics/contest/applause_meter.4bpp"); const u16 gContestPal[] = INCBIN_U16("graphics/contest/nextturn.gbapal"); -const u8 gBattleAnimSpriteSheet_272[] = INCBIN_U8("graphics/battle_anims/sprites/272.4bpp.lz"); -const u8 gBattleAnimSpritePalette_272[] = INCBIN_U8("graphics/battle_anims/sprites/272.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_272[] = INCBIN_U32("graphics/battle_anims/sprites/272.4bpp.lz"); +const u32 gBattleAnimSpritePalette_272[] = INCBIN_U32("graphics/battle_anims/sprites/272.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_273[] = INCBIN_U8("graphics/battle_anims/sprites/273.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_273[] = INCBIN_U32("graphics/battle_anims/sprites/273.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_269[] = INCBIN_U8("graphics/battle_anims/sprites/269.4bpp.lz"); -const u8 gBattleAnimSpritePalette_269[] = INCBIN_U8("graphics/battle_anims/sprites/269.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_269[] = INCBIN_U32("graphics/battle_anims/sprites/269.4bpp.lz"); +const u32 gBattleAnimSpritePalette_269[] = INCBIN_U32("graphics/battle_anims/sprites/269.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_274[] = INCBIN_U8("graphics/battle_anims/sprites/274.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_275[] = INCBIN_U8("graphics/battle_anims/sprites/275.4bpp.lz"); -const u8 gBattleAnimSpriteSheet_276[] = INCBIN_U8("graphics/battle_anims/sprites/276.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_274[] = INCBIN_U32("graphics/battle_anims/sprites/274.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_275[] = INCBIN_U32("graphics/battle_anims/sprites/275.4bpp.lz"); +const u32 gBattleAnimSpriteSheet_276[] = INCBIN_U32("graphics/battle_anims/sprites/276.4bpp.lz"); -const u8 gBattleAnimSpritePalette_274[] = INCBIN_U8("graphics/battle_anims/sprites/274.gbapal.lz"); +const u32 gBattleAnimSpritePalette_274[] = INCBIN_U32("graphics/battle_anims/sprites/274.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_17[] = INCBIN_U8("graphics/battle_anims/backgrounds/17.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_17[] = INCBIN_U8("graphics/battle_anims/backgrounds/17.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_17[] = INCBIN_U16("graphics/battle_anims/backgrounds/17.bin.lz"); +const u32 gBattleAnimBackgroundImage_17[] = INCBIN_U32("graphics/battle_anims/backgrounds/17.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_17[] = INCBIN_U32("graphics/battle_anims/backgrounds/17.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_17[] = INCBIN_U32("graphics/battle_anims/backgrounds/17.bin.lz"); -const u8 gBattleAnimSpriteSheet_280[] = INCBIN_U8("graphics/battle_anims/sprites/280.4bpp.lz"); -const u8 gBattleAnimSpritePalette_280[] = INCBIN_U8("graphics/battle_anims/sprites/280.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_280[] = INCBIN_U32("graphics/battle_anims/sprites/280.4bpp.lz"); +const u32 gBattleAnimSpritePalette_280[] = INCBIN_U32("graphics/battle_anims/sprites/280.gbapal.lz"); -const u8 gBattleAnimBackgroundImageMuddyWater_Pal[] = INCBIN_U8("graphics/battle_anims/backgrounds/water_muddy.gbapal.lz"); +const u32 gBattleAnimBackgroundImageMuddyWater_Pal[] = INCBIN_U32("graphics/battle_anims/backgrounds/water_muddy.gbapal.lz"); -const u8 gEnemyMonShadow_Gfx[] = INCBIN_U8("graphics/battle_interface/enemy_mon_shadow.4bpp.lz"); +const u32 gEnemyMonShadow_Gfx[] = INCBIN_U32("graphics/battle_interface/enemy_mon_shadow.4bpp.lz"); -const u8 gBattleInterface_BallStatusBarGfx[] = INCBIN_U8("graphics/battle_interface/ball_status_bar.4bpp.lz"); +const u32 gBattleInterface_BallStatusBarGfx[] = INCBIN_U32("graphics/battle_interface/ball_status_bar.4bpp.lz"); const u8 gMonIcon_Egg[] = INCBIN_U8("graphics/pokemon/icons/egg_icon.4bpp"); -const u8 gBattleAnimBackgroundImage_02[] = INCBIN_U8("graphics/battle_anims/backgrounds/02.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_02[] = INCBIN_U8("graphics/battle_anims/backgrounds/02.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_02[] = INCBIN_U16("graphics/battle_anims/backgrounds/02.bin.lz"); +const u32 gBattleAnimBackgroundImage_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_02[] = INCBIN_U32("graphics/battle_anims/backgrounds/02.bin.lz"); -const u8 gBattleAnimSpritePalette_287[] = INCBIN_U8("graphics/battle_anims/sprites/287.gbapal.lz"); +const u32 gBattleAnimSpritePalette_287[] = INCBIN_U32("graphics/battle_anims/sprites/287.gbapal.lz"); -const u8 gBattleAnimBackgroundPalette_24[] = INCBIN_U8("graphics/battle_anims/backgrounds/24.gbapal.lz"); +const u32 gBattleAnimBackgroundPalette_24[] = INCBIN_U32("graphics/battle_anims/backgrounds/24.gbapal.lz"); -const u16 gUnknown_E6BC04[] = INCBIN_U16("graphics/unknown/unknown_E6BC04.bin.lz"); +const u32 gUnknown_E6BC04[] = INCBIN_U32("graphics/unknown/unknown_E6BC04.bin.lz"); -const u16 sBlenderCenterGfx[] = INCBIN_U16("graphics/berry_blender/center.8bpp.lz"); +const u32 sBlenderCenterGfx[] = INCBIN_U32("graphics/berry_blender/center.8bpp.lz"); -const u8 gUnknown_08D91DB8[] = INCBIN_U8("graphics/berry_blender/outer.4bpp.lz"); -const u16 gUnknown_08D927EC[] = INCBIN_U16("graphics/berry_blender/outer_map.bin.lz"); +const u32 gUnknown_08D91DB8[] = INCBIN_U32("graphics/berry_blender/outer.4bpp.lz"); +const u32 gUnknown_08D927EC[] = INCBIN_U32("graphics/berry_blender/outer_map.bin.lz"); -const u8 gBattleAnimBackgroundPalette_16[] = INCBIN_U8("graphics/battle_anims/backgrounds/16.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_16[] = INCBIN_U8("graphics/battle_anims/backgrounds/16.4bpp.lz"); -const u16 gBattleAnimBackgroundTilemap_16[] = INCBIN_U16("graphics/battle_anims/backgrounds/16.bin.lz"); +const u32 gBattleAnimBackgroundPalette_16[] = INCBIN_U32("graphics/battle_anims/backgrounds/16.gbapal.lz"); +const u32 gBattleAnimBackgroundImage_16[] = INCBIN_U32("graphics/battle_anims/backgrounds/16.4bpp.lz"); +const u32 gBattleAnimBackgroundTilemap_16[] = INCBIN_U32("graphics/battle_anims/backgrounds/16.bin.lz"); -const u8 gBattleAnimSpritePalette_277[] = INCBIN_U8("graphics/battle_anims/sprites/277.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_277[] = INCBIN_U8("graphics/battle_anims/sprites/277.4bpp.lz"); +const u32 gBattleAnimSpritePalette_277[] = INCBIN_U32("graphics/battle_anims/sprites/277.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_277[] = INCBIN_U32("graphics/battle_anims/sprites/277.4bpp.lz"); -const u16 gBattleAnimFogTilemap[] = INCBIN_U16("graphics/battle_anims/backgrounds/fog.bin.lz"); +const u32 gBattleAnimFogTilemap[] = INCBIN_U32("graphics/battle_anims/backgrounds/fog.bin.lz"); -const u8 gBattleAnimSpritePalette_283[] = INCBIN_U8("graphics/battle_anims/sprites/283.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_283[] = INCBIN_U8("graphics/battle_anims/sprites/283.4bpp.lz"); +const u32 gBattleAnimSpritePalette_283[] = INCBIN_U32("graphics/battle_anims/sprites/283.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_283[] = INCBIN_U32("graphics/battle_anims/sprites/283.4bpp.lz"); -const u16 gBattleAnimBackgroundTilemap_ScaryFacePlayer[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_player.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz"); -const u16 gBattleAnimBackgroundTilemap_ScaryFaceContest[] = INCBIN_U16("graphics/battle_anims/backgrounds/scary_face_contest.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_player.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz"); +const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face_contest.bin.lz"); -const u8 gBattleAnimSpriteSheet_263[] = INCBIN_U8("graphics/battle_anims/sprites/263.4bpp.lz"); -const u8 gBattleAnimSpritePalette_263[] = INCBIN_U8("graphics/battle_anims/sprites/263.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_263[] = INCBIN_U32("graphics/battle_anims/sprites/263.4bpp.lz"); +const u32 gBattleAnimSpritePalette_263[] = INCBIN_U32("graphics/battle_anims/sprites/263.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_266[] = INCBIN_U8("graphics/battle_anims/sprites/266.4bpp.lz"); -const u8 gBattleAnimSpritePalette_266[] = INCBIN_U8("graphics/battle_anims/sprites/266.gbapal.lz"); -const u8 gBattleAnimSpritePalette_267[] = INCBIN_U8("graphics/battle_anims/sprites/267.gbapal.lz"); -const u8 gBattleAnimSpritePalette_268[] = INCBIN_U8("graphics/battle_anims/sprites/268.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_266[] = INCBIN_U32("graphics/battle_anims/sprites/266.4bpp.lz"); +const u32 gBattleAnimSpritePalette_266[] = INCBIN_U32("graphics/battle_anims/sprites/266.gbapal.lz"); +const u32 gBattleAnimSpritePalette_267[] = INCBIN_U32("graphics/battle_anims/sprites/267.gbapal.lz"); +const u32 gBattleAnimSpritePalette_268[] = INCBIN_U32("graphics/battle_anims/sprites/268.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_278[] = INCBIN_U8("graphics/battle_anims/sprites/278.4bpp.lz"); -const u8 gBattleAnimSpritePalette_278[] = INCBIN_U8("graphics/battle_anims/sprites/278.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_278[] = INCBIN_U32("graphics/battle_anims/sprites/278.4bpp.lz"); +const u32 gBattleAnimSpritePalette_278[] = INCBIN_U32("graphics/battle_anims/sprites/278.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_279[] = INCBIN_U8("graphics/battle_anims/sprites/279.4bpp.lz"); -const u8 gBattleAnimSpritePalette_279[] = INCBIN_U8("graphics/battle_anims/sprites/279.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_279[] = INCBIN_U32("graphics/battle_anims/sprites/279.4bpp.lz"); +const u32 gBattleAnimSpritePalette_279[] = INCBIN_U32("graphics/battle_anims/sprites/279.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_281[] = INCBIN_U8("graphics/battle_anims/sprites/281.4bpp.lz"); -const u8 gBattleAnimSpritePalette_281[] = INCBIN_U8("graphics/battle_anims/sprites/281.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_281[] = INCBIN_U32("graphics/battle_anims/sprites/281.4bpp.lz"); +const u32 gBattleAnimSpritePalette_281[] = INCBIN_U32("graphics/battle_anims/sprites/281.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_21[] = INCBIN_U8("graphics/battle_anims/backgrounds/21.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_21[] = INCBIN_U8("graphics/battle_anims/backgrounds/21.gbapal.lz"); -const u16 gBattleAnimBackgroundTilemap_21[] = INCBIN_U16("graphics/battle_anims/backgrounds/21.bin.lz"); +const u32 gBattleAnimBackgroundImage_21[] = INCBIN_U32("graphics/battle_anims/backgrounds/21.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_21[] = INCBIN_U32("graphics/battle_anims/backgrounds/21.gbapal.lz"); +const u32 gBattleAnimBackgroundTilemap_21[] = INCBIN_U32("graphics/battle_anims/backgrounds/21.bin.lz"); -const u8 gBattleAnimSpriteSheet_284[] = INCBIN_U8("graphics/battle_anims/sprites/284.4bpp.lz"); -const u8 gBattleAnimSpritePalette_284[] = INCBIN_U8("graphics/battle_anims/sprites/284.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_284[] = INCBIN_U32("graphics/battle_anims/sprites/284.4bpp.lz"); +const u32 gBattleAnimSpritePalette_284[] = INCBIN_U32("graphics/battle_anims/sprites/284.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_285[] = INCBIN_U8("graphics/battle_anims/sprites/285.4bpp.lz"); -const u8 gBattleAnimSpritePalette_285[] = INCBIN_U8("graphics/battle_anims/sprites/285.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_285[] = INCBIN_U32("graphics/battle_anims/sprites/285.4bpp.lz"); +const u32 gBattleAnimSpritePalette_285[] = INCBIN_U32("graphics/battle_anims/sprites/285.gbapal.lz"); -const u8 gBattleAnimBackgroundImage_Surf[] = INCBIN_U8("graphics/battle_anims/backgrounds/water.4bpp.lz"); -const u8 gBattleAnimBackgroundPalette_Surf[] = INCBIN_U8("graphics/battle_anims/backgrounds/water.gbapal.lz"); +const u32 gBattleAnimBackgroundImage_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.4bpp.lz"); +const u32 gBattleAnimBackgroundPalette_Surf[] = INCBIN_U32("graphics/battle_anims/backgrounds/water.gbapal.lz"); -const u16 gUnknown_08D95E00[] = INCBIN_U16("graphics/unknown/unknown_D95E00.bin.lz"); +const u32 gUnknown_08D95E00[] = INCBIN_U32("graphics/unknown/unknown_D95E00.bin.lz"); -const u16 gUnknown_08D960D0[] = INCBIN_U16("graphics/unknown/unknown_D960D0.bin.lz"); +const u32 gUnknown_08D960D0[] = INCBIN_U32("graphics/unknown/unknown_D960D0.bin.lz"); -const u16 gUnknown_08D963A4[] = INCBIN_U16("graphics/unknown/unknown_D963A4.bin.lz"); +const u32 gUnknown_08D963A4[] = INCBIN_U32("graphics/unknown/unknown_D963A4.bin.lz"); -const u8 gBattleAnimSpritePalette_286[] = INCBIN_U8("graphics/battle_anims/sprites/286.gbapal.lz"); +const u32 gBattleAnimSpritePalette_286[] = INCBIN_U32("graphics/battle_anims/sprites/286.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_188[] = INCBIN_U8("graphics/battle_anims/sprites/188.4bpp.lz"); -const u8 gBattleAnimSpritePalette_188[] = INCBIN_U8("graphics/battle_anims/sprites/188.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_188[] = INCBIN_U32("graphics/battle_anims/sprites/188.4bpp.lz"); +const u32 gBattleAnimSpritePalette_188[] = INCBIN_U32("graphics/battle_anims/sprites/188.gbapal.lz"); -const u8 gPartyMenuMisc_Gfx[] = INCBIN_U8("graphics/interface/party_menu_misc.4bpp.lz"); -const u8 gPartyMenuMisc_Pal[] = INCBIN_U8("graphics/interface/party_menu_misc.gbapal.lz"); -const u16 gPartyMenuMisc_Tilemap[] = INCBIN_U16("graphics/interface/party_menu_misc.bin.lz"); +const u32 gPartyMenuMisc_Gfx[] = INCBIN_U32("graphics/interface/party_menu_misc.4bpp.lz"); +const u32 gPartyMenuMisc_Pal[] = INCBIN_U32("graphics/interface/party_menu_misc.gbapal.lz"); +const u32 gPartyMenuMisc_Tilemap[] = INCBIN_U32("graphics/interface/party_menu_misc.bin.lz"); -const u8 gPartyMenuPokeball_Gfx[] = INCBIN_U8("graphics/interface/party_menu_pokeball.4bpp.lz"); -const u8 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U8("graphics/interface/party_menu_pokeball_small.4bpp.lz"); //unused -const u8 gPartyMenuPokeball_Pal[] = INCBIN_U8("graphics/interface/party_menu_pokeball.gbapal.lz"); +const u32 gPartyMenuPokeball_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball.4bpp.lz"); +const u32 gPartyMenuPokeballSmall_Gfx[] = INCBIN_U32("graphics/interface/party_menu_pokeball_small.4bpp.lz"); //unused +const u32 gPartyMenuPokeball_Pal[] = INCBIN_U32("graphics/interface/party_menu_pokeball.gbapal.lz"); -const u8 gStatusGfx_Icons[] = INCBIN_U8("graphics/interface/status_icons.4bpp.lz"); -const u8 gStatusPal_Icons[] = INCBIN_U8("graphics/interface/status_icons.gbapal.lz"); +const u32 gStatusGfx_Icons[] = INCBIN_U32("graphics/interface/status_icons.4bpp.lz"); +const u32 gStatusPal_Icons[] = INCBIN_U32("graphics/interface/status_icons.gbapal.lz"); -const u8 gMoveTypes_Gfx[] = INCBIN_U8("graphics/types/move_types.4bpp.lz"); -const u8 gMoveTypes_Pal[] = INCBIN_U8("graphics/types/move_types.gbapal.lz"); +const u32 gMoveTypes_Gfx[] = INCBIN_U32("graphics/types/move_types.4bpp.lz"); +const u32 gMoveTypes_Pal[] = INCBIN_U32("graphics/types/move_types.gbapal.lz"); -const u8 gUnknown_08D97BEC[] = INCBIN_U8("graphics/interface/summary_frames.4bpp.lz"); -const u8 gUnknown_08D97CF4[] = INCBIN_U8("graphics/interface/summary_frames.gbapal.lz"); +const u32 gUnknown_08D97BEC[] = INCBIN_U32("graphics/interface/summary_frames.4bpp.lz"); +const u32 gUnknown_08D97CF4[] = INCBIN_U32("graphics/interface/summary_frames.gbapal.lz"); -const u8 gUnknown_08D97D0C[] = INCBIN_U8("graphics/interface/status_screen.4bpp.lz"); -const u8 gUnknown_08D9853C[] = INCBIN_U8("graphics/interface/status_screen.gbapal.lz"); -const u16 gUnknown_08D9862C[] = INCBIN_U16("graphics/interface/status_screen.bin.lz"); +const u32 gUnknown_08D97D0C[] = INCBIN_U32("graphics/interface/status_screen.4bpp.lz"); +const u32 gUnknown_08D9853C[] = INCBIN_U32("graphics/interface/status_screen.gbapal.lz"); +const u32 gUnknown_08D9862C[] = INCBIN_U32("graphics/interface/status_screen.bin.lz"); -const u16 gUnknown_08D987FC[] = INCBIN_U16("graphics/interface/status_tilemap1.bin.lz"); -const u16 gUnknown_08D9898C[] = INCBIN_U16("graphics/interface/status_tilemap2.bin.lz"); -const u16 gUnknown_08D98B28[] = INCBIN_U16("graphics/interface/status_tilemap3.bin.lz"); -const u16 gUnknown_08D98CC8[] = INCBIN_U16("graphics/interface/status_tilemap0.bin.lz"); +const u32 gUnknown_08D987FC[] = INCBIN_U32("graphics/interface/status_tilemap1.bin.lz"); +const u32 gUnknown_08D9898C[] = INCBIN_U32("graphics/interface/status_tilemap2.bin.lz"); +const u32 gUnknown_08D98B28[] = INCBIN_U32("graphics/interface/status_tilemap3.bin.lz"); +const u32 gUnknown_08D98CC8[] = INCBIN_U32("graphics/interface/status_tilemap0.bin.lz"); -const u8 gBagMaleTiles[] = INCBIN_U8("graphics/misc/bag_male.4bpp.lz"); -const u8 gBagFemaleTiles[] = INCBIN_U8("graphics/misc/bag_female.4bpp.lz"); -const u8 gBagPalette[] = INCBIN_U8("graphics/misc/bag.gbapal.lz"); +const u32 gBagMaleTiles[] = INCBIN_U32("graphics/misc/bag_male.4bpp.lz"); +const u32 gBagFemaleTiles[] = INCBIN_U32("graphics/misc/bag_female.4bpp.lz"); +const u32 gBagPalette[] = INCBIN_U32("graphics/misc/bag.gbapal.lz"); -const u8 gBagScreenMale_Pal[] = INCBIN_U8("graphics/interface/bag_screen_male.gbapal.lz"); -const u8 gBagScreenFemale_Pal[] = INCBIN_U8("graphics/interface/bag_screen_female.gbapal.lz"); +const u32 gBagScreenMale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_male.gbapal.lz"); +const u32 gBagScreenFemale_Pal[] = INCBIN_U32("graphics/interface/bag_screen_female.gbapal.lz"); -const u8 gBagScreen_Gfx[] = INCBIN_U8("graphics/interface/bag_screen.4bpp.lz"); +const u32 gBagScreen_Gfx[] = INCBIN_U32("graphics/interface/bag_screen.4bpp.lz"); -const u16 gUnknown_08D9A88C[] = INCBIN_U16("graphics/unknown/unknown_D9A88C.bin.lz"); +const u32 gUnknown_08D9A88C[] = INCBIN_U32("graphics/unknown/unknown_D9A88C.bin.lz"); -const u8 gBattleFrontierGfx_PyramidBag[] = INCBIN_U8("graphics/interface/bag_pyramid.4bpp.lz"); -const u16 gUnknown_08D9ADD0[] = INCBIN_U16("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. +const u32 gBattleFrontierGfx_PyramidBag[] = INCBIN_U32("graphics/interface/bag_pyramid.4bpp.lz"); +const u32 gUnknown_08D9ADD0[] = INCBIN_U32("graphics/interface/bag_pyramid.gbapal.lz"); // female palette is first and male is second. -const u16 gUnknown_08D9AE04[] = INCBIN_U16("graphics/unknown/unknown_D9AE04.bin.lz"); +const u32 gUnknown_08D9AE04[] = INCBIN_U32("graphics/unknown/unknown_D9AE04.bin.lz"); -const u8 gUnknown_08D9AF44[] = INCBIN_U8("graphics/unknown/unknown_D9AF44.gbapal.lz"); +const u32 gUnknown_08D9AF44[] = INCBIN_U32("graphics/unknown/unknown_D9AF44.gbapal.lz"); -const u8 gBagSwapLineGfx[] = INCBIN_U8("graphics/interface/bag_swap.4bpp.lz"); -const u8 gBagSwapLinePal[] = INCBIN_U8("graphics/interface/bag_swap.gbapal.lz"); +const u32 gBagSwapLineGfx[] = INCBIN_U32("graphics/interface/bag_swap.4bpp.lz"); +const u32 gBagSwapLinePal[] = INCBIN_U32("graphics/interface/bag_swap.gbapal.lz"); -const u8 gBuyMenuFrame_Gfx[] = INCBIN_U8("graphics/interface/mart_frame.4bpp.lz"); -const u8 gMenuMoneyPal[] = INCBIN_U8("graphics/interface/mart_frame.gbapal.lz"); -const u16 gBuyMenuFrame_Tilemap[] = INCBIN_U16("graphics/interface/mart_frame.bin.lz"); +const u32 gBuyMenuFrame_Gfx[] = INCBIN_U32("graphics/interface/mart_frame.4bpp.lz"); +const u32 gMenuMoneyPal[] = INCBIN_U32("graphics/interface/mart_frame.gbapal.lz"); +const u32 gBuyMenuFrame_Tilemap[] = INCBIN_U32("graphics/interface/mart_frame.bin.lz"); -const u8 gMenuMoneyGfx[] = INCBIN_U8("graphics/interface/money.4bpp.lz"); +const u32 gMenuMoneyGfx[] = INCBIN_U32("graphics/interface/money.4bpp.lz"); // Pokeblock -const u8 gMenuPokeblock_Gfx[] = INCBIN_U8("graphics/interface/pokeblock_case_frame.4bpp.lz"); -const u8 gMenuPokeblock_Pal[] = INCBIN_U8("graphics/interface/pokeblock_case_frame.gbapal.lz"); +const u32 gMenuPokeblock_Gfx[] = INCBIN_U32("graphics/interface/pokeblock_case_frame.4bpp.lz"); +const u32 gMenuPokeblock_Pal[] = INCBIN_U32("graphics/interface/pokeblock_case_frame.gbapal.lz"); -const u8 gMenuPokeblockDevice_Gfx[] = INCBIN_U8("graphics/interface/pokeblock_device.4bpp.lz"); -const u8 gMenuPokeblockDevice_Pal[] = INCBIN_U8("graphics/interface/pokeblock_device.gbapal.lz"); +const u32 gMenuPokeblockDevice_Gfx[] = INCBIN_U32("graphics/interface/pokeblock_device.4bpp.lz"); +const u32 gMenuPokeblockDevice_Pal[] = INCBIN_U32("graphics/interface/pokeblock_device.gbapal.lz"); -const u16 gMenuPokeblock_Tilemap[] = INCBIN_U16("graphics/interface/pokeblock.bin.lz"); -const u8 gPokeblock_Gfx[] = INCBIN_U8("graphics/pokeblock/pokeblock.4bpp.lz"); -const u8 gPokeblockRed_Pal[] = INCBIN_U8("graphics/pokeblock/red.gbapal.lz"); -const u8 gPokeblockBlue_Pal[] = INCBIN_U8("graphics/pokeblock/blue.gbapal.lz"); -const u8 gPokeblockPink_Pal[] = INCBIN_U8("graphics/pokeblock/pink.gbapal.lz"); -const u8 gPokeblockGreen_Pal[] = INCBIN_U8("graphics/pokeblock/green.gbapal.lz"); -const u8 gPokeblockYellow_Pal[] = INCBIN_U8("graphics/pokeblock/yellow.gbapal.lz"); -const u8 gPokeblockPurple_Pal[] = INCBIN_U8("graphics/pokeblock/purple.gbapal.lz"); -const u8 gPokeblockIndigo_Pal[] = INCBIN_U8("graphics/pokeblock/indigo.gbapal.lz"); -const u8 gPokeblockBrown_Pal[] = INCBIN_U8("graphics/pokeblock/brown.gbapal.lz"); -const u8 gPokeblockLiteBlue_Pal[] = INCBIN_U8("graphics/pokeblock/liteblue.gbapal.lz"); -const u8 gPokeblockOlive_Pal[] = INCBIN_U8("graphics/pokeblock/olive.gbapal.lz"); -const u8 gPokeblockGray_Pal[] = INCBIN_U8("graphics/pokeblock/gray.gbapal.lz"); -const u8 gPokeblockBlack_Pal[] = INCBIN_U8("graphics/pokeblock/black.gbapal.lz"); -const u8 gPokeblockWhite_Pal[] = INCBIN_U8("graphics/pokeblock/white.gbapal.lz"); -const u8 gPokeblockGold_Pal[] = INCBIN_U8("graphics/pokeblock/gold.gbapal.lz"); +const u32 gMenuPokeblock_Tilemap[] = INCBIN_U32("graphics/interface/pokeblock.bin.lz"); +const u32 gPokeblock_Gfx[] = INCBIN_U32("graphics/pokeblock/pokeblock.4bpp.lz"); +const u32 gPokeblockRed_Pal[] = INCBIN_U32("graphics/pokeblock/red.gbapal.lz"); +const u32 gPokeblockBlue_Pal[] = INCBIN_U32("graphics/pokeblock/blue.gbapal.lz"); +const u32 gPokeblockPink_Pal[] = INCBIN_U32("graphics/pokeblock/pink.gbapal.lz"); +const u32 gPokeblockGreen_Pal[] = INCBIN_U32("graphics/pokeblock/green.gbapal.lz"); +const u32 gPokeblockYellow_Pal[] = INCBIN_U32("graphics/pokeblock/yellow.gbapal.lz"); +const u32 gPokeblockPurple_Pal[] = INCBIN_U32("graphics/pokeblock/purple.gbapal.lz"); +const u32 gPokeblockIndigo_Pal[] = INCBIN_U32("graphics/pokeblock/indigo.gbapal.lz"); +const u32 gPokeblockBrown_Pal[] = INCBIN_U32("graphics/pokeblock/brown.gbapal.lz"); +const u32 gPokeblockLiteBlue_Pal[] = INCBIN_U32("graphics/pokeblock/liteblue.gbapal.lz"); +const u32 gPokeblockOlive_Pal[] = INCBIN_U32("graphics/pokeblock/olive.gbapal.lz"); +const u32 gPokeblockGray_Pal[] = INCBIN_U32("graphics/pokeblock/gray.gbapal.lz"); +const u32 gPokeblockBlack_Pal[] = INCBIN_U32("graphics/pokeblock/black.gbapal.lz"); +const u32 gPokeblockWhite_Pal[] = INCBIN_U32("graphics/pokeblock/white.gbapal.lz"); +const u32 gPokeblockGold_Pal[] = INCBIN_U32("graphics/pokeblock/gold.gbapal.lz"); -const u16 gUnknown_08D9BA44[] = INCBIN_U16("graphics/interface/pokeblock_feeding_bg_map.bin.lz"); +const u32 gUnknown_08D9BA44[] = INCBIN_U32("graphics/interface/pokeblock_feeding_bg_map.bin.lz"); #include "data/graphics/berries.h" #include "data/graphics/rayquaza_scene.h" #include "data/graphics/items.h" #include "data/graphics/decorations.h" -const u8 gBattleAnimSpritePalette_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.4bpp.lz"); +const u32 gBattleAnimSpritePalette_282[] = INCBIN_U32("graphics/battle_anims/sprites/282.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_282[] = INCBIN_U32("graphics/battle_anims/sprites/282.4bpp.lz"); -const u8 gBattleAnimSpritePalette_270[] = INCBIN_U8("graphics/battle_anims/sprites/270.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_270[] = INCBIN_U8("graphics/battle_anims/sprites/270.4bpp.lz"); +const u32 gBattleAnimSpritePalette_270[] = INCBIN_U32("graphics/battle_anims/sprites/270.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_270[] = INCBIN_U32("graphics/battle_anims/sprites/270.4bpp.lz"); -const u8 gBattleAnimSpritePalette_271[] = INCBIN_U8("graphics/battle_anims/sprites/271.gbapal.lz"); -const u8 gBattleAnimSpriteSheet_271[] = INCBIN_U8("graphics/battle_anims/sprites/271.4bpp.lz"); +const u32 gBattleAnimSpritePalette_271[] = INCBIN_U32("graphics/battle_anims/sprites/271.gbapal.lz"); +const u32 gBattleAnimSpriteSheet_271[] = INCBIN_U32("graphics/battle_anims/sprites/271.4bpp.lz"); const u16 gUnknown_08DBA518[] = INCBIN_U16("graphics/misc/cable_car_bg.gbapal"); const u16 gCableCar_Pal[] = INCBIN_U16("graphics/misc/cable_car.gbapal"); -const u8 gUnknown_08DBA5B8[] = INCBIN_U8("graphics/misc/cable_car_bg.4bpp.lz"); -const u8 gCableCar_Gfx[] = INCBIN_U8("graphics/misc/cable_car.4bpp.lz"); -const u8 gCableCarDoor_Gfx[] = INCBIN_U8("graphics/misc/cable_car_door.4bpp.lz"); -const u8 gCableCarCord_Gfx[] = INCBIN_U8("graphics/misc/cable_car_cord.4bpp.lz"); +const u32 gUnknown_08DBA5B8[] = INCBIN_U32("graphics/misc/cable_car_bg.4bpp.lz"); +const u32 gCableCar_Gfx[] = INCBIN_U32("graphics/misc/cable_car.4bpp.lz"); +const u32 gCableCarDoor_Gfx[] = INCBIN_U32("graphics/misc/cable_car_door.4bpp.lz"); +const u32 gCableCarCord_Gfx[] = INCBIN_U32("graphics/misc/cable_car_cord.4bpp.lz"); -const u8 gRouletteMenuTiles[] = INCBIN_U8("graphics/roulette/window.4bpp.lz"); -const u16 gRouletteWheelTiles[] = INCBIN_U16("graphics/roulette/wheel.8bpp.lz"); -const u8 gRouletteCenter_Gfx[] = INCBIN_U8("graphics/roulette/center.4bpp.lz"); -const u8 gRouletteHeadersTiles[] = INCBIN_U8("graphics/roulette/headers.4bpp.lz"); -const u8 gRouletteCreditTiles[] = INCBIN_U8("graphics/roulette/credit.4bpp.lz"); -const u8 gRouletteNumbersTiles[] = INCBIN_U8("graphics/roulette/numbers.4bpp.lz"); -const u8 gRouletteMultiplierTiles[] = INCBIN_U8("graphics/roulette/multiplier.4bpp.lz"); +const u32 gRouletteMenuTiles[] = INCBIN_U32("graphics/roulette/window.4bpp.lz"); +const u32 gRouletteWheelTiles[] = INCBIN_U32("graphics/roulette/wheel.8bpp.lz"); +const u32 gRouletteCenter_Gfx[] = INCBIN_U32("graphics/roulette/center.4bpp.lz"); +const u32 gRouletteHeadersTiles[] = INCBIN_U32("graphics/roulette/headers.4bpp.lz"); +const u32 gRouletteCreditTiles[] = INCBIN_U32("graphics/roulette/credit.4bpp.lz"); +const u32 gRouletteNumbersTiles[] = INCBIN_U32("graphics/roulette/numbers.4bpp.lz"); +const u32 gRouletteMultiplierTiles[] = INCBIN_U32("graphics/roulette/multiplier.4bpp.lz"); #include "data/graphics/mail.h" @@ -1258,7 +1258,7 @@ const u8 gFrontierFactorySelectMenu_Gfx2[] = INCBIN_U8("graphics/battle_frontier const u16 gFrontierFactorySelectMenu_Tilemap[] = INCBIN_U16("graphics/battle_frontier/factory_menu.bin"); -const u8 gFrontierPassMedals_Gfx[] = INCBIN_U8("graphics/frontier_pass/medals.4bpp.lz"); +const u32 gFrontierPassMedals_Gfx[] = INCBIN_U32("graphics/frontier_pass/medals.4bpp.lz"); const u16 gFrontierPassCursor_Pal[] = INCBIN_U16("graphics/frontier_pass/cursor.gbapal"); @@ -1274,25 +1274,25 @@ const u16 gPokedexCaughtScreenFade_Pal[] = INCBIN_U16("graphics/pokedex/fade.gba const u16 gPokedexHoennBg_Pal[] = INCBIN_U16("graphics/pokedex/hoenn_bg.gbapal"); const u16 gPokedexNationalBg_Pal[] = INCBIN_U16("graphics/pokedex/national_bg.gbapal"); -const u8 gPokedexMenu_Gfx[] = INCBIN_U8("graphics/pokedex/menu.4bpp.lz"); -const u8 gPokedexMenu2_Gfx[] = INCBIN_U8("graphics/pokedex/menu2.4bpp.lz"); +const u32 gPokedexMenu_Gfx[] = INCBIN_U32("graphics/pokedex/menu.4bpp.lz"); +const u32 gPokedexMenu2_Gfx[] = INCBIN_U32("graphics/pokedex/menu2.4bpp.lz"); -const u8 gUnused_PokedexNoBall[] = INCBIN_U8("graphics/pokedex/noball_unused.4bpp.lz"); +const u32 gUnused_PokedexNoBall[] = INCBIN_U32("graphics/pokedex/noball_unused.4bpp.lz"); -const u16 gUnknown_08DC2A08[] = INCBIN_U16("graphics/pokedex/tilemap1.bin.lz"); -const u16 gUnknown_08DC2B1C[] = INCBIN_U16("graphics/pokedex/tilemap2.bin.lz"); -const u16 gUnknown_08DC2C5C[] = INCBIN_U16("graphics/pokedex/tilemap3.bin.lz"); -const u16 gUnknown_08DC2DAC[] = INCBIN_U16("graphics/pokedex/tilemap4.bin.lz"); -const u16 gUnknown_08DC2E6C[] = INCBIN_U16("graphics/pokedex/tilemap5.bin.lz"); -const u16 gUnknown_08DC2F5C[] = INCBIN_U16("graphics/pokedex/tilemap6.bin.lz"); -const u16 gUnknown_08DC2FEC[] = INCBIN_U16("graphics/pokedex/tilemap7.bin.lz"); -const u16 gUnknown_08DC3080[] = INCBIN_U16("graphics/pokedex/tilemap8.bin.lz"); -const u16 gUnknown_08DC3198[] = INCBIN_U16("graphics/pokedex/tilemap9.bin.lz"); +const u32 gUnknown_08DC2A08[] = INCBIN_U32("graphics/pokedex/tilemap1.bin.lz"); +const u32 gUnknown_08DC2B1C[] = INCBIN_U32("graphics/pokedex/tilemap2.bin.lz"); +const u32 gUnknown_08DC2C5C[] = INCBIN_U32("graphics/pokedex/tilemap3.bin.lz"); +const u32 gUnknown_08DC2DAC[] = INCBIN_U32("graphics/pokedex/tilemap4.bin.lz"); +const u32 gUnknown_08DC2E6C[] = INCBIN_U32("graphics/pokedex/tilemap5.bin.lz"); +const u32 gUnknown_08DC2F5C[] = INCBIN_U32("graphics/pokedex/tilemap6.bin.lz"); +const u32 gUnknown_08DC2FEC[] = INCBIN_U32("graphics/pokedex/tilemap7.bin.lz"); +const u32 gUnknown_08DC3080[] = INCBIN_U32("graphics/pokedex/tilemap8.bin.lz"); +const u32 gUnknown_08DC3198[] = INCBIN_U32("graphics/pokedex/tilemap9.bin.lz"); const u16 gPokedexSearchMenu_Pal[] = INCBIN_U16("graphics/pokedex/search_menu.gbapal"); -const u8 gPokedexSearchMenu_Gfx[] = INCBIN_U8("graphics/pokedex/search_menu.4bpp.lz"); -const u16 gPokedexSearch1_Tilemap[] = INCBIN_U16("graphics/pokedex/search1.bin.lz"); -const u16 gPokedexSearch2_Tilemap[] = INCBIN_U16("graphics/pokedex/search2.bin.lz"); +const u32 gPokedexSearchMenu_Gfx[] = INCBIN_U32("graphics/pokedex/search_menu.4bpp.lz"); +const u32 gPokedexSearch1_Tilemap[] = INCBIN_U32("graphics/pokedex/search1.bin.lz"); +const u32 gPokedexSearch2_Tilemap[] = INCBIN_U32("graphics/pokedex/search2.bin.lz"); const u16 gSummaryScreenPowAcc_Tilemap[] = INCBIN_U16("graphics/interface/powacc_tilemap.bin"); @@ -1301,11 +1301,11 @@ const u16 gUnknown_08DC3C34[] = INCBIN_U16("graphics/interface/unk_tilemap.bin") const u16 gSummaryScreenWindow_Tilemap[] = INCBIN_U16("graphics/interface/summary.bin"); const u16 gIntroCopyright_Pal[] = INCBIN_U16("graphics/intro/copyright.gbapal"); -const u8 gIntroCopyright_Gfx[] = INCBIN_U8("graphics/intro/copyright.4bpp.lz"); -const u16 gIntroCopyright_Tilemap[] = INCBIN_U16("graphics/intro/copyright.bin.lz"); +const u32 gIntroCopyright_Gfx[] = INCBIN_U32("graphics/intro/copyright.4bpp.lz"); +const u32 gIntroCopyright_Tilemap[] = INCBIN_U32("graphics/intro/copyright.bin.lz"); const u16 gPokedexAreaScreenAreaUnknown_Pal[] = INCBIN_U16("graphics/pokedex/area_unknown.gbapal"); -const u8 gPokedexAreaScreenAreaUnknown_Gfx[] = INCBIN_U8("graphics/pokedex/area_unknown.4bpp.lz"); +const u32 gPokedexAreaScreenAreaUnknown_Gfx[] = INCBIN_U32("graphics/pokedex/area_unknown.4bpp.lz"); // seems to be fire red leftovers, but the menu elements is reused in the item menu for TM descriptions. @@ -1334,37 +1334,37 @@ const u16 gUnknown_08DC6510[] = INCBIN_U16("graphics/contest/clink_tilemap11.bin const u16 gPokenavCondition_Pal[] = INCBIN_U16("graphics/pokenav/condition.gbapal"); -const u8 gPokenavCondition_Gfx[] = INCBIN_U8("graphics/pokenav/condition.4bpp.lz"); -const u16 gPokenavCondition_Tilemap[] = INCBIN_U16("graphics/pokenav/condition.bin.lz"); +const u32 gPokenavCondition_Gfx[] = INCBIN_U32("graphics/pokenav/condition.4bpp.lz"); +const u32 gPokenavCondition_Tilemap[] = INCBIN_U32("graphics/pokenav/condition.bin.lz"); const u16 gPokenavOptions_Tilemap[] = INCBIN_U16("graphics/pokenav/options/options.bin"); -const u8 gPokenavOptions_Gfx[] = INCBIN_U8("graphics/pokenav/options/options.4bpp.lz"); +const u32 gPokenavOptions_Gfx[] = INCBIN_U32("graphics/pokenav/options/options.4bpp.lz"); const u16 gPokenavOptions_Pal[] = INCBIN_U16("graphics/pokenav/options/options.gbapal"); const u16 gPokenavHeader_Pal[] = INCBIN_U16("graphics/pokenav/header.gbapal"); -const u8 gPokenavHeader_Gfx[] = INCBIN_U8("graphics/pokenav/header.4bpp.lz"); // TODO: use width 9 and makefile rule for cleanliness, make wasnt behaving, didnt want to apply num_tiles to this -const u16 gPokenavHeader_Tilemap[] = INCBIN_U16("graphics/pokenav/header.bin.lz"); +const u32 gPokenavHeader_Gfx[] = INCBIN_U32("graphics/pokenav/header.4bpp.lz"); // TODO: use width 9 and makefile rule for cleanliness, make wasnt behaving, didnt want to apply num_tiles to this +const u32 gPokenavHeader_Tilemap[] = INCBIN_U32("graphics/pokenav/header.bin.lz"); const u16 gPokenavLeftHeader_Pal[] = INCBIN_U16("graphics/pokenav/left_headers/palette.gbapal"); -const u8 gPokenavLeftHeaderBeauty_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/beauty.4bpp.lz"); -const u8 gPokenavLeftHeaderSmart_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/smart.4bpp.lz"); -const u8 gPokenavLeftHeaderCondition_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/condition.4bpp.lz"); -const u8 gPokenavLeftHeaderCute_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/cute.4bpp.lz"); -const u8 gPokenavLeftHeaderMatchCall_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/match_call.4bpp.lz"); -const u8 gPokenavLeftHeaderMainMenu_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/main_menu.4bpp.lz"); -const u8 gPokenavLeftHeaderHoennMap_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/hoenn_map.4bpp.lz"); -const u8 gPokenavLeftHeaderRibbons_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/ribbons.4bpp.lz"); -const u8 gPokenavLeftHeaderSearch_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/search.4bpp.lz"); -const u8 gPokenavLeftHeaderTough_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/tough.4bpp.lz"); -const u8 gPokenavLeftHeaderCool_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/cool.4bpp.lz"); -const u8 gPokenavLeftHeaderParty_Gfx[] = INCBIN_U8("graphics/pokenav/left_headers/party.4bpp.lz"); +const u32 gPokenavLeftHeaderBeauty_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/beauty.4bpp.lz"); +const u32 gPokenavLeftHeaderSmart_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/smart.4bpp.lz"); +const u32 gPokenavLeftHeaderCondition_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/condition.4bpp.lz"); +const u32 gPokenavLeftHeaderCute_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/cute.4bpp.lz"); +const u32 gPokenavLeftHeaderMatchCall_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/match_call.4bpp.lz"); +const u32 gPokenavLeftHeaderMainMenu_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/main_menu.4bpp.lz"); +const u32 gPokenavLeftHeaderHoennMap_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/hoenn_map.4bpp.lz"); +const u32 gPokenavLeftHeaderRibbons_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/ribbons.4bpp.lz"); +const u32 gPokenavLeftHeaderSearch_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/search.4bpp.lz"); +const u32 gPokenavLeftHeaderTough_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/tough.4bpp.lz"); +const u32 gPokenavLeftHeaderCool_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/cool.4bpp.lz"); +const u32 gPokenavLeftHeaderParty_Gfx[] = INCBIN_U32("graphics/pokenav/left_headers/party.4bpp.lz"); const u16 gPokenavMessageBox_Pal[] = INCBIN_U16("graphics/pokenav/message.gbapal"); -const u8 gPokenavMessageBox_Gfx[] = INCBIN_U8("graphics/pokenav/message.4bpp.lz"); -const u16 gPokenavMessageBox_Tilemap[] = INCBIN_U16("graphics/pokenav/message.bin.lz"); +const u32 gPokenavMessageBox_Gfx[] = INCBIN_U32("graphics/pokenav/message.4bpp.lz"); +const u32 gPokenavMessageBox_Tilemap[] = INCBIN_U32("graphics/pokenav/message.bin.lz"); const u16 gHoennMapZoomIcons_Pal[] = INCBIN_U16("graphics/pokenav/zoom.gbapal"); -const u8 gHoennMapZoomIcons_Gfx[] = INCBIN_U8("graphics/pokenav/zoom.4bpp.lz"); +const u32 gHoennMapZoomIcons_Gfx[] = INCBIN_U32("graphics/pokenav/zoom.4bpp.lz"); const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/cancel.gbapal"); const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/cancel.4bpp"); @@ -1395,33 +1395,33 @@ const u8 gBerryBlenderArrowTiles[] = INCBIN_U8("graphics/berry_blender/arrow.4bp asm(".space 0x2C0"); const u16 gEasyChatCursor_Pal[] = INCBIN_U16("graphics/easy_chat/cursor.gbapal"); -const u8 gEasyChatCursor_Gfx[] = INCBIN_U8("graphics/easy_chat/cursor.4bpp.lz"); +const u32 gEasyChatCursor_Gfx[] = INCBIN_U32("graphics/easy_chat/cursor.4bpp.lz"); const u16 gEasyChatRightWindow_Pal[] = INCBIN_U16("graphics/easy_chat/rwindow.gbapal"); -const u8 gEasyChatRightWindow_Gfx[] = INCBIN_U8("graphics/easy_chat/rwindow.4bpp.lz"); +const u32 gEasyChatRightWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/rwindow.4bpp.lz"); -const u8 gEasyChatMode_Gfx[] = INCBIN_U8("graphics/easy_chat/mode.4bpp.lz"); +const u32 gEasyChatMode_Gfx[] = INCBIN_U32("graphics/easy_chat/mode.4bpp.lz"); const u16 gEasyChatMode_Pal[] = INCBIN_U16("graphics/easy_chat/mode.gbapal"); -const u8 gEasyChatWindow_Gfx[] = INCBIN_U8("graphics/easy_chat/window.4bpp.lz"); // uses mode pal -const u16 gEasyChatWindow_Tilemap[] = INCBIN_U16("graphics/easy_chat/window.bin.lz"); +const u32 gEasyChatWindow_Gfx[] = INCBIN_U32("graphics/easy_chat/window.4bpp.lz"); // uses mode pal +const u32 gEasyChatWindow_Tilemap[] = INCBIN_U32("graphics/easy_chat/window.bin.lz"); const u16 gWallclockMale_Pal[] = INCBIN_U16("graphics/interface/wallclock_male.gbapal"); const u16 gWallclockFemale_Pal[] = INCBIN_U16("graphics/interface/wallclock_female.gbapal"); -const u8 gWallclock_Gfx[] = INCBIN_U8("graphics/interface/wallclock.4bpp.lz"); -const u16 gUnknown_08DCC648[] = INCBIN_U16("graphics/interface/wallclock1.bin.lz"); -const u16 gUnknown_08DCC908[] = INCBIN_U16("graphics/interface/wallclock2.bin.lz"); +const u32 gWallclock_Gfx[] = INCBIN_U32("graphics/interface/wallclock.4bpp.lz"); +const u32 gUnknown_08DCC648[] = INCBIN_U32("graphics/interface/wallclock1.bin.lz"); +const u32 gUnknown_08DCC908[] = INCBIN_U32("graphics/interface/wallclock2.bin.lz"); const u16 gUsePokeblockCondition_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/condition.gbapal"); -const u8 gUsePokeblockCondition_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/condition.4bpp.lz"); +const u32 gUsePokeblockCondition_Gfx[] = INCBIN_U32("graphics/pokeblock/use_screen/condition.4bpp.lz"); const u16 gUsePokeblockUpDown_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/updown.gbapal"); const u8 gUsePokeblockUpDown_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/updown.4bpp"); const u16 gUsePokeblockGraph_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/graph.gbapal"); -const u8 gUsePokeblockGraph_Gfx[] = INCBIN_U8("graphics/pokeblock/use_screen/graph.4bpp.lz"); +const u32 gUsePokeblockGraph_Gfx[] = INCBIN_U32("graphics/pokeblock/use_screen/graph.4bpp.lz"); -const u16 gUsePokeblockGraph_Tilemap[] = INCBIN_U16("graphics/pokeblock/use_screen/graph.bin.lz"); +const u32 gUsePokeblockGraph_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_screen/graph.bin.lz"); const u16 gUsePokeblockNatureWin_Pal[] = INCBIN_U16("graphics/pokeblock/use_screen/nature.gbapal"); #include "data/graphics/slot_machine.h" @@ -1433,31 +1433,31 @@ const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp") // trainer card const u16 gEmeraldTrainerCard0Star_Pal[] = INCBIN_U16("graphics/trainer_card/0star.gbapal"); -const u8 gEmeraldTrainerCard_Gfx[] = INCBIN_U8("graphics/trainer_card/card.4bpp.lz"); +const u32 gEmeraldTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card.4bpp.lz"); -const u16 gUnknown_08DD1F78[] = INCBIN_U16("graphics/unknown/unknown_DD1F78.bin.lz"); -const u16 gUnknown_08DD2010[] = INCBIN_U16("graphics/unknown/unknown_DD2010.bin.lz"); -const u16 gUnknown_08DD21B0[] = INCBIN_U16("graphics/unknown/unknown_DD21B0.bin.lz"); -const u16 gUnknown_08DD228C[] = INCBIN_U16("graphics/unknown/unknown_DD228C.bin.lz"); +const u32 gUnknown_08DD1F78[] = INCBIN_U32("graphics/unknown/unknown_DD1F78.bin.lz"); +const u32 gUnknown_08DD2010[] = INCBIN_U32("graphics/unknown/unknown_DD2010.bin.lz"); +const u32 gUnknown_08DD21B0[] = INCBIN_U32("graphics/unknown/unknown_DD21B0.bin.lz"); +const u32 gUnknown_08DD228C[] = INCBIN_U32("graphics/unknown/unknown_DD228C.bin.lz"); const u16 gFireRedTrainerCard0Star_Pal[] = INCBIN_U16("graphics/trainer_card/0star_fr.gbapal"); -const u8 gFireRedTrainerCard_Gfx[] = INCBIN_U8("graphics/trainer_card/card_fr.4bpp.lz"); +const u32 gFireRedTrainerCard_Gfx[] = INCBIN_U32("graphics/trainer_card/card_fr.4bpp.lz"); -const u16 gUnknown_08DD2AE0[] = INCBIN_U16("graphics/unknown/unknown_DD2AE0.bin.lz"); -const u16 gUnknown_08DD2B78[] = INCBIN_U16("graphics/unknown/unknown_DD2B78.bin.lz"); -const u16 gUnknown_08DD2D30[] = INCBIN_U16("graphics/unknown/unknown_DD2D30.bin.lz"); -const u16 gUnknown_08DD2E5C[] = INCBIN_U16("graphics/unknown/unknown_DD2E5C.bin.lz"); +const u32 gUnknown_08DD2AE0[] = INCBIN_U32("graphics/unknown/unknown_DD2AE0.bin.lz"); +const u32 gUnknown_08DD2B78[] = INCBIN_U32("graphics/unknown/unknown_DD2B78.bin.lz"); +const u32 gUnknown_08DD2D30[] = INCBIN_U32("graphics/unknown/unknown_DD2D30.bin.lz"); +const u32 gUnknown_08DD2E5C[] = INCBIN_U32("graphics/unknown/unknown_DD2E5C.bin.lz"); // pokemon storage system -const u8 gPSSMenu_Gfx[] = INCBIN_U8("graphics/pokemon_storage/menu.4bpp.lz"); +const u32 gPSSMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz"); const u16 gPSSMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); -const u16 gUnknown_08DD36C8[] = INCBIN_U16("graphics/unknown/unknown_DD36C8.bin.lz"); +const u32 gUnknown_08DD36C8[] = INCBIN_U32("graphics/unknown/unknown_DD36C8.bin.lz"); // naming screen const u16 gNamingScreenMenu_Pal[] = INCBIN_U16("graphics/naming_screen/menu.gbapal"); -const u8 gNamingScreenMenu_Gfx[] = INCBIN_U8("graphics/naming_screen/menu.4bpp.lz"); +const u32 gNamingScreenMenu_Gfx[] = INCBIN_U32("graphics/naming_screen/menu.4bpp.lz"); const u8 gNamingScreenRWindow_Gfx[] = INCBIN_U8("graphics/naming_screen/rwindow.4bpp"); const u8 gNamingScreenROptions_Gfx[] = INCBIN_U8("graphics/naming_screen/roptions.4bpp"); const u8 gNamingScreenCursor_Gfx[] = INCBIN_U8("graphics/naming_screen/cursor.4bpp"); @@ -1466,24 +1466,24 @@ const u8 gNamingScreenKeyboardButton_Gfx[] = INCBIN_U8("graphics/naming_screen/k const u8 gNamingScreenRightPointingTriangleTiles[] = INCBIN_U8("graphics/naming_screen/right_pointing_triangle.4bpp"); const u8 gNamingScreenUnderscoreTiles[] = INCBIN_U8("graphics/naming_screen/underscore.4bpp"); -const u16 gUnknown_08DD4544[] = INCBIN_U16("graphics/unknown/unknown_DD4544.bin.lz"); -const u16 gUnknown_08DD4620[] = INCBIN_U16("graphics/unknown/unknown_DD4620.bin.lz"); -const u16 gUnknown_08DD46E0[] = INCBIN_U16("graphics/unknown/unknown_DD46E0.bin.lz"); -const u16 gUnknown_08DD47A0[] = INCBIN_U16("graphics/unknown/unknown_DD47A0.bin.lz"); +const u32 gUnknown_08DD4544[] = INCBIN_U32("graphics/unknown/unknown_DD4544.bin.lz"); +const u32 gUnknown_08DD4620[] = INCBIN_U32("graphics/unknown/unknown_DD4620.bin.lz"); +const u32 gUnknown_08DD46E0[] = INCBIN_U32("graphics/unknown/unknown_DD46E0.bin.lz"); +const u32 gUnknown_08DD47A0[] = INCBIN_U32("graphics/unknown/unknown_DD47A0.bin.lz"); // link const u16 gLinkMiscMenu_Pal[] = INCBIN_U16("graphics/link/misc.gbapal"); -const u8 gLinkMiscMenu_Gfx[] = INCBIN_U8("graphics/link/misc.4bpp.lz"); -const u16 gLinkMiscMenu_Tilemap[] = INCBIN_U16("graphics/link/misc.bin.lz"); +const u32 gLinkMiscMenu_Gfx[] = INCBIN_U32("graphics/link/misc.4bpp.lz"); +const u32 gLinkMiscMenu_Tilemap[] = INCBIN_U32("graphics/link/misc.bin.lz"); const u16 gUnknown_08DD4BB0[] = INCBIN_U16("graphics/link/link1.gbapal"); const u16 gUnknown_08DD4BD0[] = INCBIN_U16("graphics/link/link2.gbapal"); -const u8 gUnknown_08DD4BF0[] = INCBIN_U8("graphics/link/link_winedge.4bpp.lz"); -const u16 gUnknown_08DD4C4C[] = INCBIN_U16("graphics/link/link_winedge.bin.lz"); +const u32 gUnknown_08DD4BF0[] = INCBIN_U32("graphics/link/link_winedge.4bpp.lz"); +const u32 gUnknown_08DD4C4C[] = INCBIN_U32("graphics/link/link_winedge.bin.lz"); -const u8 gUnknown_08DD4CF8[] = INCBIN_U8("graphics/interface/unk_change_case.4bpp.lz"); +const u32 gUnknown_08DD4CF8[] = INCBIN_U32("graphics/interface/unk_change_case.4bpp.lz"); const u16 gTilesetPalettes_General[][16] = { @@ -1505,7 +1505,7 @@ const u16 gTilesetPalettes_General[][16] = INCBIN_U16("data/tilesets/primary/general/palettes/15.gbapal"), }; -const u8 gTilesetTiles_General[] = INCBIN_U8("data/tilesets/primary/general/tiles.4bpp.lz"); +const u32 gTilesetTiles_General[] = INCBIN_U32("data/tilesets/primary/general/tiles.4bpp.lz"); // trade/egg hatch @@ -1537,9 +1537,9 @@ const u16 gUnknown_08DDD704[] = INCBIN_U16("graphics/unknown/unknown_DDD704.bin" const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal"); const u8 gMessageBox_Gfx[] = INCBIN_U8("graphics/text_window/message_box.4bpp"); -const u8 gWallpaperIcon_Cross[] = INCBIN_U8("graphics/pokemon_storage/cross_icon.4bpp.lz"); -const u8 gWallpaperIcon_Bolt[] = INCBIN_U8("graphics/pokemon_storage/bolt_icon.4bpp.lz"); -const u8 gWallpaperIcon_Plusle[] = INCBIN_U8("graphics/pokemon_storage/plusle_icon.4bpp.lz"); +const u32 gWallpaperIcon_Cross[] = INCBIN_U32("graphics/pokemon_storage/cross_icon.4bpp.lz"); +const u32 gWallpaperIcon_Bolt[] = INCBIN_U32("graphics/pokemon_storage/bolt_icon.4bpp.lz"); +const u32 gWallpaperIcon_Plusle[] = INCBIN_U32("graphics/pokemon_storage/plusle_icon.4bpp.lz"); const u16 gWallpaperPalettes_Horizontal[][16] = { @@ -1547,8 +1547,8 @@ const u16 gWallpaperPalettes_Horizontal[][16] = INCBIN_U16("graphics/pokemon_storage/horizontal_bg.gbapal"), }; -const u8 gWallpaperTiles_Horizontal[] = INCBIN_U8("graphics/pokemon_storage/horizontal.4bpp.lz"); -const u16 gWallpaperTilemap_Horizontal[] = INCBIN_U16("graphics/pokemon_storage/horizontal.bin.lz"); +const u32 gWallpaperTiles_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.4bpp.lz"); +const u32 gWallpaperTilemap_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.bin.lz"); const u16 gWallpaperPalettes_Ribbon[][16] = { @@ -1556,14 +1556,14 @@ const u16 gWallpaperPalettes_Ribbon[][16] = INCBIN_U16("graphics/pokemon_storage/ribbon_bg.gbapal"), }; -const u8 gWallpaperTiles_Ribbon[] = INCBIN_U8("graphics/pokemon_storage/ribbon.4bpp.lz"); -const u16 gWallpaperTilemap_Ribbon[] = INCBIN_U16("graphics/pokemon_storage/ribbon.bin.lz"); +const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.4bpp.lz"); +const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.bin.lz"); // pokenav const u16 gUnknown_08DDE010[] = INCBIN_U16("graphics/pokenav/ribbons.gbapal"); -const u8 gUnknown_08DDE030[] = INCBIN_U8("graphics/pokenav/ribbons.4bpp.lz"); -const u16 gUnknown_08DDE12C[] = INCBIN_U16("graphics/pokenav/ribbons.bin.lz"); +const u32 gUnknown_08DDE030[] = INCBIN_U32("graphics/pokenav/ribbons.4bpp.lz"); +const u32 gUnknown_08DDE12C[] = INCBIN_U32("graphics/pokenav/ribbons.bin.lz"); const u16 gMonIconPalettes[][16] = { @@ -1577,31 +1577,31 @@ const u16 gTitleScreenBgPalettes2[] = INCBIN_U16("graphics/title_screen/rayquaza const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal"); -const u16 gUnknown_08DDE458[] = INCBIN_U16("graphics/title_screen/title_screen1.bin.lz"); +const u32 gUnknown_08DDE458[] = INCBIN_U32("graphics/title_screen/title_screen1.bin.lz"); -const u16 gTitleScreenPokemonLogoGfx[] = INCBIN_U16("graphics/title_screen/pokemon_logo.8bpp.lz"); +const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz"); -const u16 gTitleScreenEmeraldVersionGfx[] = INCBIN_U16("graphics/title_screen/emerald_version.8bpp.lz"); +const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz"); const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal"); -const u8 gTitleScreenPressStartGfx[] = INCBIN_U8("graphics/title_screen/press_start.4bpp.lz"); +const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz"); -const u16 gUnknown_08DE0644[] = INCBIN_U16("graphics/title_screen/title_screen2.bin.lz"); +const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2.bin.lz"); // more trainer card stuff const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well -const u8 gUnknown_08DE08C8[] = INCBIN_U8("graphics/frontier_pass/tiles.4bpp.lz"); -const u16 gUnknown_08DE2084[] = INCBIN_U16("graphics/frontier_pass/tiles2.8bpp.lz"); -const u16 gUnknown_08DE3060[] = INCBIN_U16("graphics/frontier_pass/tiles.bin.lz"); +const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz"); +const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz"); +const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz"); const u16 gUnknown_08DE3350[] = INCBIN_U16("graphics/frontier_pass/tilemap1.bin"); const u16 gUnknown_08DE3374[] = INCBIN_U16("graphics/frontier_pass/tilemap2.bin"); // berry crusher const u16 gUnknown_08DE3398[] = INCBIN_U16("graphics/berry_crusher/tiles.gbapal"); -const u8 gUnknown_08DE34B8[] = INCBIN_U8("graphics/berry_crusher/tiles.4bpp.lz"); -const u16 gUnknown_08DE3FD4[] = INCBIN_U16("graphics/berry_crusher/tiles.bin.lz"); +const u32 gUnknown_08DE34B8[] = INCBIN_U32("graphics/berry_crusher/tiles.4bpp.lz"); +const u32 gUnknown_08DE3FD4[] = INCBIN_U32("graphics/berry_crusher/tiles.bin.lz"); // random garbage at the end. asm(".space 0x54BAC \n\ diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index f2975e7396..22206405ba 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -8,6 +8,7 @@ #include "text_window.h" #include "malloc.h" #include "gpu_regs.h" +#include "graphics.h" #include "main.h" #include "sound.h" #include "constants/songs.h" @@ -77,10 +78,6 @@ extern const u8 gText_IDNumber[]; extern const u8 gText_Name[]; extern const u8 gText_MainMenuTime[]; -// graphics -extern const u8 gContestConfetti_Gfx[]; -extern const u8 gContestConfetti_Pal[]; - extern void sub_8175620(void); extern bool8 sub_80F9C30(void); extern void sub_8198314(void); @@ -339,7 +336,7 @@ static const struct SpriteTemplate sSpriteTemplate_85E54D0 = static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal"); -static const u8 sHallOfFame_Gfx[] = INCBIN_U8("graphics/misc/japanese_hof.4bpp.lz"); +static const u32 sHallOfFame_Gfx[] = INCBIN_U32("graphics/misc/japanese_hof.4bpp.lz"); static const struct HallofFameMon sDummyFameMon = { diff --git a/src/intro.c b/src/intro.c index fe5c012b04..b79834c581 100644 --- a/src/intro.c +++ b/src/intro.c @@ -43,24 +43,24 @@ struct GcmbStruct gMultibootProgramStruct; //.rodata static const u16 gIntro1DropsPal[] = INCBIN_U16("graphics/intro/intro1_drops.gbapal"); static const u16 gIntro1GFLogoPal[] = INCBIN_U16("graphics/intro/intro1_gflogo.gbapal"); -static const u8 gIntroTiles[] = INCBIN_U8("graphics/intro/intro.4bpp.lz"); +static const u32 gIntroTiles[] = INCBIN_U32("graphics/intro/intro.4bpp.lz"); static const u16 gIntro1BGPals[16][16] = INCBIN_U16("graphics/intro/intro1_bgpal.gbapal"); -static const u8 gIntro1BG0_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg0_map.bin.lz"); -static const u8 gIntro1BG1_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg1_map.bin.lz"); -static const u8 gIntro1BG2_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg2_map.bin.lz"); -static const u8 gIntro1BG3_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg3_map.bin.lz"); -static const u8 gIntro1BGLeavesGfx[] = INCBIN_U8("graphics/intro/introgfx.4bpp.lz"); +static const u32 gIntro1BG0_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg0_map.bin.lz"); +static const u32 gIntro1BG1_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg1_map.bin.lz"); +static const u32 gIntro1BG2_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg2_map.bin.lz"); +static const u32 gIntro1BG3_Tilemap[] = INCBIN_U32("graphics/intro/intro1_bg3_map.bin.lz"); +static const u32 gIntro1BGLeavesGfx[] = INCBIN_U32("graphics/intro/introgfx.4bpp.lz"); static const u16 gIntro3PokeballPal[] = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal"); -static const u8 gIntro3Pokeball_Tilemap[] = INCBIN_U8("graphics/intro/intro3_pokeball_map.bin.lz"); -static const u8 gIntro3Pokeball_Gfx[] = INCBIN_U8("graphics/intro/intro3_pokeball.8bpp.lz"); +static const u32 gIntro3Pokeball_Tilemap[] = INCBIN_U32("graphics/intro/intro3_pokeball_map.bin.lz"); +static const u32 gIntro3Pokeball_Gfx[] = INCBIN_U32("graphics/intro/intro3_pokeball.8bpp.lz"); static const u16 gIntro3Streaks_Pal_Unused[] = INCBIN_U16("graphics/intro/intro3_streaks.gbapal"); -static const u8 gIntro3Streaks_Gfx_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks.4bpp.lz"); -static const u8 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks_map.bin.lz"); +static const u32 gIntro3Streaks_Gfx_Unused[] = INCBIN_U32("graphics/intro/intro3_streaks.4bpp.lz"); +static const u32 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U32("graphics/intro/intro3_streaks_map.bin.lz"); static const u16 gIntro3Misc1Palette[] = INCBIN_U16("graphics/intro/intro3_misc1.gbapal"); static const u16 gIntro3Misc2Palette_Unused[] = INCBIN_U16("graphics/intro/intro3_misc2.gbapal"); -static const u8 gIntro3MiscTiles[] = INCBIN_U8("graphics/intro/intro3_misc.4bpp.lz"); +static const u32 gIntro3MiscTiles[] = INCBIN_U32("graphics/intro/intro3_misc.4bpp.lz"); static const u16 gIntro1FlygonPalette[] = INCBIN_U16("graphics/intro/intro1_flygon.gbapal"); -static const u8 gIntro1EonTiles_Unused[] = INCBIN_U8("graphics/intro/intro1_eon.4bpp.lz"); +static const u32 gIntro1EonTiles_Unused[] = INCBIN_U32("graphics/intro/intro1_eon.4bpp.lz"); static const u8 sUnknownBytes[] = { 0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x02, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x02, 0x0D, 0x0E, 0x0F, diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c index d570b29921..20a3609012 100644 --- a/src/intro_credits_graphics.c +++ b/src/intro_credits_graphics.c @@ -21,36 +21,36 @@ struct IntroCreditsSpriteMetadata static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal"); static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal"); static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal"); -static const u8 gUnknown_085F0740[] = INCBIN_U8("graphics/intro/intro2_grass.4bpp.lz"); -static const u8 gUnknown_085F0BC0[] = INCBIN_U8("graphics/intro/intro2_grass_map.bin.lz"); +static const u32 gUnknown_085F0740[] = INCBIN_U32("graphics/intro/intro2_grass.4bpp.lz"); +static const u32 gUnknown_085F0BC0[] = INCBIN_U32("graphics/intro/intro2_grass_map.bin.lz"); static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal"); static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal"); -static const u8 gUnknown_085F0DBC[] = INCBIN_U8("graphics/intro/intro2_bgclouds.4bpp.lz"); -static const u8 gUnknown_085F1398[] = INCBIN_U8("graphics/intro/intro2_bgclouds_map.bin.lz"); +static const u32 gUnknown_085F0DBC[] = INCBIN_U32("graphics/intro/intro2_bgclouds.4bpp.lz"); +static const u32 gUnknown_085F1398[] = INCBIN_U32("graphics/intro/intro2_bgclouds_map.bin.lz"); static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal"); static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal"); -static const u8 gUnknown_085F16A8[] = INCBIN_U8("graphics/intro/intro2_bgclouds2.4bpp.lz"); +static const u32 gUnknown_085F16A8[] = INCBIN_U32("graphics/intro/intro2_bgclouds2.4bpp.lz"); static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal"); static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal"); -static const u8 gUnknown_085F1824[] = INCBIN_U8("graphics/intro/intro2_bgtrees.4bpp.lz"); -static const u8 gUnknown_085F1EAC[] = INCBIN_U8("graphics/intro/intro2_bgtrees_map.bin.lz"); +static const u32 gUnknown_085F1824[] = INCBIN_U32("graphics/intro/intro2_bgtrees.4bpp.lz"); +static const u32 gUnknown_085F1EAC[] = INCBIN_U32("graphics/intro/intro2_bgtrees_map.bin.lz"); static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal"); -static const u8 gIntro2TreeTiles[] = INCBIN_U8("graphics/intro/intro2_bgtreessmall.4bpp.lz"); +static const u32 gIntro2TreeTiles[] = INCBIN_U32("graphics/intro/intro2_bgtreessmall.4bpp.lz"); static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal"); -static const u8 gUnknown_085F235C[] = INCBIN_U8("graphics/intro/intro2_bgnight.4bpp.lz"); +static const u32 gUnknown_085F235C[] = INCBIN_U32("graphics/intro/intro2_bgnight.4bpp.lz"); static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal"); -static const u8 gUnknown_085F2568[] = INCBIN_U8("graphics/intro/intro2_bgnight_map.bin.lz"); -static const u8 gIntro2NightTiles[] = INCBIN_U8("graphics/intro/intro2_night.4bpp.lz"); +static const u32 gUnknown_085F2568[] = INCBIN_U32("graphics/intro/intro2_bgnight_map.bin.lz"); +static const u32 gIntro2NightTiles[] = INCBIN_U32("graphics/intro/intro2_night.4bpp.lz"); static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal"); -static const u8 gIntro2BrendanTiles[] = INCBIN_U8("graphics/intro/intro2_brendan.4bpp.lz"); +static const u32 gIntro2BrendanTiles[] = INCBIN_U32("graphics/intro/intro2_brendan.4bpp.lz"); static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal"); static const u16 gUnknown_085F3490[0xF0] = {0}; -static const u8 gIntro2MayTiles[] = INCBIN_U8("graphics/intro/intro2_may.4bpp.lz"); -static const u8 gIntro2BicycleTiles[] = INCBIN_U8("graphics/intro/intro2_bicycle.4bpp.lz"); +static const u32 gIntro2MayTiles[] = INCBIN_U32("graphics/intro/intro2_may.4bpp.lz"); +static const u32 gIntro2BicycleTiles[] = INCBIN_U32("graphics/intro/intro2_bicycle.4bpp.lz"); static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal"); -static const u8 gIntro2LatiosTiles[] = INCBIN_U8("graphics/intro/intro2_latios.4bpp.lz"); +static const u32 gIntro2LatiosTiles[] = INCBIN_U32("graphics/intro/intro2_latios.4bpp.lz"); static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal"); -static const u8 gIntro2LatiasTiles[] = INCBIN_U8("graphics/intro/intro2_latias.4bpp.lz"); +static const u32 gIntro2LatiasTiles[] = INCBIN_U32("graphics/intro/intro2_latias.4bpp.lz"); static void sub_817B62C(struct Sprite *sprite); static void nullsub_65(struct Sprite *sprite); @@ -331,23 +331,23 @@ static void sub_817B458(u8); void load_intro_part2_graphics(u8 a) { - LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000)); - LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); + LZ77UnCompVram(gUnknown_085F0740, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); LoadPalette(&gUnknown_085F06E0, 240, 32); switch (a) { case 0: default: - LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadCompressedObjectPic(gUnknown_085F5064); LoadPalette(&gUnknown_085F1668, 256, 32); sub_817B76C(); break; case 1: - LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F17E4, 0, 32); LoadCompressedObjectPic(gUnknown_085F50EC); LoadPalette(&gUnknown_085F21B0, 256, 32); @@ -437,36 +437,36 @@ void sub_817B150(u8 a) void sub_817B1C8(u8 a) { - LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000)); - LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); + LZ77UnCompVram(gUnknown_085F0740, (void *)(VRAM + 0x4000)); + LZ77UnCompVram(gUnknown_085F0BC0, (void *)(VRAM + 0x7800)); switch (a) { case 0: default: LoadPalette(&gUnknown_085F06E0, 240, 32); - LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadCompressedObjectPic(gUnknown_085F5064); - LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000)); + LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LoadPalette(&gUnknown_085F1668, 256, 32); sub_817B76C(); break; case 1: LoadPalette(&gUnknown_085F0700, 240, 32); - LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F1398, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F0D5C, 0, 96); LoadCompressedObjectPic(gUnknown_085F5064); - LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000)); + LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LoadPalette(&gUnknown_085F1688, 256, 32); sub_817B76C(); break; case 2: case 3: LoadPalette(&gUnknown_085F0700, 240, 32); - LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F1EAC, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F1804, 0, 32); LoadCompressedObjectPic(gUnknown_085F50EC); LoadPalette(&gUnknown_085F1804, 256, 32); @@ -474,8 +474,8 @@ void sub_817B1C8(u8 a) break; case 4: LoadPalette(&gUnknown_085F0720, 240, 32); - LZ77UnCompVram(&gUnknown_085F235C, (void *)(VRAM)); - LZ77UnCompVram(&gUnknown_085F2568, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM)); + LZ77UnCompVram(gUnknown_085F2568, (void *)(VRAM + 0x3000)); LoadPalette(&gUnknown_085F231C, 0, 64); LoadCompressedObjectPic(gUnknown_085F5180); LoadPalette(&gUnknown_085F2548, 256, 32); diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index 5dd5fd31d0..23dbd51eb3 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -15,8 +15,8 @@ struct CompressedTilesPal { - const u8 *tiles; - const u8 *pal; + const u32 *tiles; + const u32 *pal; }; extern void DoHorizontalLunge(struct Sprite *sprite); diff --git a/src/link.c b/src/link.c index 627327181b..687a6c07bc 100644 --- a/src/link.c +++ b/src/link.c @@ -172,8 +172,8 @@ static void SendRecvDone(void); // .rodata ALIGNED(4) const u16 gWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal"); -const u8 gWirelessLinkDisplayGfx[] = INCBIN_U8("graphics/interface/wireless_link_display.4bpp.lz"); -const u8 gWirelessLinkDisplayTilemap[] = INCBIN_U8("graphics/interface/wireless_link_display.bin.lz"); +const u32 gWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz"); +const u32 gWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz"); const u16 gLinkTestDigitsPal[] = INCBIN_U16("graphics/interface/link_test_digits.gbapal"); const u16 gLinkTestDigitsGfx[] = INCBIN_U16("graphics/interface/link_test_digits.4bpp"); const u8 unkstring_82ed160[] = _("{HIGHLIGHT TRANSPARENT}{COLOR WHITE}"); diff --git a/src/link_rfu.c b/src/link_rfu.c index 29256899d0..7d46fec2d5 100644 --- a/src/link_rfu.c +++ b/src/link_rfu.c @@ -84,7 +84,7 @@ void sub_801227C(void); // .rodata const u16 gWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal"); -const u8 gWirelessLinkIconPic[] = INCBIN_U8("graphics/interface/wireless_link_icon.4bpp.lz"); +const u32 gWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz"); const u8 sWireless_ASCIItoRSETable[] = { 0xff, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, diff --git a/src/list_menu.c b/src/list_menu.c index ec45ba3e42..6907a75a30 100644 --- a/src/list_menu.c +++ b/src/list_menu.c @@ -302,9 +302,9 @@ static const struct SpriteTemplate sSpriteTemplate_RedArrowCursor = }; static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal"); -static const u8 sRedArrowOtherGfx[] = INCBIN_U8("graphics/interface/red_arrow_other.4bpp.lz"); -static const u8 sSelectorOutlineGfx[] = INCBIN_U8("graphics/interface/selector_outline.4bpp.lz"); -static const u8 sRedArrowGfx[] = INCBIN_U8("graphics/interface/red_arrow.4bpp.lz"); +static const u32 sRedArrowOtherGfx[] = INCBIN_U32("graphics/interface/red_arrow_other.4bpp.lz"); +static const u32 sSelectorOutlineGfx[] = INCBIN_U32("graphics/interface/selector_outline.4bpp.lz"); +static const u32 sRedArrowGfx[] = INCBIN_U32("graphics/interface/red_arrow.4bpp.lz"); // code static void ListMenuDummyTask(u8 taskId) diff --git a/src/main_menu.c b/src/main_menu.c index bcc4f9af54..521b92b358 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -127,8 +127,8 @@ static const u16 sBirchSpeechBgPals[][16] = { INCBIN_U16("graphics/birch_speech/bg1.gbapal") }; -static const u8 sBirchSpeechShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz"); -static const u8 sBirchSpeechBgMap[] = INCBIN_U8("graphics/birch_speech/map.bin.lz"); +static const u32 sBirchSpeechShadowGfx[] = INCBIN_U32("graphics/birch_speech/shadow.4bpp.lz"); +static const u32 sBirchSpeechBgMap[] = INCBIN_U32("graphics/birch_speech/map.bin.lz"); static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal"); static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK}; diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 8cabbde426..5070ef3123 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -7,6 +7,7 @@ #include "bg.h" #include "main.h" #include "text.h" +#include "graphics.h" #include "link.h" #include "string_util.h" #include "sound.h" @@ -19,9 +20,6 @@ extern bool32 sub_800B504(void); -extern const u8 gBagSwapLineGfx[]; -extern const u8 gBagSwapLinePal[]; - // this file's functions static void Task_ContinueTaskAfterMessagePrints(u8 taskId); static void Task_CallYesOrNoCallback(u8 taskId); diff --git a/src/money.c b/src/money.c index dcc6afa2c5..a347f818d0 100644 --- a/src/money.c +++ b/src/money.c @@ -1,5 +1,6 @@ #include "global.h" #include "money.h" +#include "graphics.h" #include "event_data.h" #include "string_util.h" #include "text.h" @@ -9,9 +10,6 @@ #include "strings.h" #include "decompress.h" -extern const u8 gMenuMoneyGfx[]; -extern const u8 gMenuMoneyPal[]; - #define MAX_MONEY 999999 EWRAM_DATA static u8 sMoneyBoxWindowId = 0; diff --git a/src/naming_screen.c b/src/naming_screen.c index 4d4178c7a5..ee1e78c609 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -16,6 +16,7 @@ #include "constants/vars.h" #include "constants/songs.h" #include "pokemon_storage_system.h" +#include "graphics.h" #include "sound.h" #include "trig.h" #include "field_effect.h" @@ -30,20 +31,6 @@ EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL; extern u16 gKeyRepeatStartDelay; -// extern graphics -extern const u16 gNamingScreenMenu_Pal[]; -extern const u8 gNamingScreenMenu_Gfx[]; -extern const u8 gUnknown_08DD4544[]; -extern const u8 gUnknown_08DD4620[]; -extern const u8 gUnknown_08DD46E0[]; -extern const u8 gUnknown_08DD47A0[]; -extern const u8 gNamingScreenRWindow_Gfx[]; -extern const u8 gNamingScreenKeyboardButton_Gfx[]; -extern const u8 gNamingScreenROptions_Gfx[]; -extern const u8 gNamingScreenCursor_Gfx[]; -extern const u8 gNamingScreenRightPointingTriangleTiles[]; -extern const u8 gNamingScreenUnderscoreTiles[]; - // extern text extern const u8 gExpandedPlaceholder_Empty[]; extern const u8 gText_PkmnTransferredSomeonesPC[]; diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 10f7d34d8e..d8dd12e131 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -52,9 +52,6 @@ struct PokeblockFeedStruct extern u16 gSpecialVar_ItemId; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern const u8 gBattleTerrainPalette_Frontier[]; -extern const u8 gBattleTerrainTiles_Building[]; -extern const u8 gUnknown_08D9BA44[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const u16 gUnknown_0860F074[]; @@ -387,7 +384,7 @@ static const struct WindowTemplate sWindowTemplates[] = DUMMY_WIN_TEMPLATE }; -static const u8* const sPokeblocksPals[] = +static const u32* const sPokeblocksPals[] = { gPokeblockRed_Pal, gPokeblockBlue_Pal, diff --git a/src/pokedex.c b/src/pokedex.c index d27f0d89c0..48bf64338a 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3429,7 +3429,7 @@ void blockset_load_palette_to_gpu(u8 taskId) u32 otId; u32 personality; u8 paletteNum; - const u8 *lzPaletteData; + const u32 *lzPaletteData; void *buffer; SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); diff --git a/src/pokemon.c b/src/pokemon.c index 7227d28cb8..a7a91a6300 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -6700,7 +6700,7 @@ static void sub_806E6CC(u8 taskId) DestroyTask(taskId); } -const u8 *GetMonFrontSpritePal(struct Pokemon *mon) +const u32 *GetMonFrontSpritePal(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0); @@ -6714,7 +6714,7 @@ const u8 *GetMonFrontSpritePal(struct Pokemon *mon) // Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality) +const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality) { u32 shinyValue; diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index 253ab2cb44..e3b54058de 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -23,7 +23,7 @@ static u8 CreateMonIconSprite(struct MonIconSpriteTemplate *, s16, s16, u8); // .rodata -const u8 * const gMonIconTable[] = +const u8 *const gMonIconTable[] = { gMonIcon_Bulbasaur, gMonIcon_Bulbasaur, diff --git a/src/region_map.c b/src/region_map.c index e06d121e9b..c5bcd424b9 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -99,11 +99,11 @@ static void sub_8124E0C(void); // .rodata static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/cursor.gbapal"); -static const u8 sRegionMapCursorSmallGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_small.4bpp.lz"); -static const u8 sRegionMapCursorLargeGfxLZ[] = INCBIN_U8("graphics/pokenav/cursor_large.4bpp.lz"); +static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_small.4bpp.lz"); +static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/cursor_large.4bpp.lz"); static const u16 sRegionMapBkgnd_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal"); -static const u8 sRegionMapBkgnd_GfxLZ[] = INCBIN_U8("graphics/pokenav/region_map.8bpp.lz"); -static const u8 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U8("graphics/pokenav/region_map_map.bin.lz"); +static const u32 sRegionMapBkgnd_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz"); +static const u32 sRegionMapBkgnd_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz"); static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/brendan_icon.gbapal"); static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/brendan_icon.4bpp"); static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/may_icon.gbapal"); @@ -236,13 +236,13 @@ static const u8 sRegionMapEventSectionIds[] = { static const u16 sRegionMapFramePal[] = INCBIN_U16("graphics/pokenav/map_frame.gbapal"); -static const u8 sRegionMapFrameGfxLZ[] = INCBIN_U8("graphics/pokenav/map_frame.4bpp.lz"); +static const u32 sRegionMapFrameGfxLZ[] = INCBIN_U32("graphics/pokenav/map_frame.4bpp.lz"); -static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_frame.bin.lz"); +static const u32 sRegionMapFrameTilemapLZ[] = INCBIN_U32("graphics/pokenav/map_frame.bin.lz"); static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal"); -static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz"); +static const u32 sUnknown_085A1D68[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz"); static const u8 sMapHealLocations[][3] = { {MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F}, diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 2587bf10ae..ae23f8245c 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -2,6 +2,7 @@ #include "text.h" #include "main.h" #include "palette.h" +#include "graphics.h" #include "gpu_regs.h" #include "bg.h" #include "decompress.h" @@ -9,18 +10,13 @@ #include "window.h" #include "menu.h" #include "save.h" +#include "starter_choose.h" #include "gba/flash_internal.h" #include "text_window.h" #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern const u8 gBirchHelpGfx[]; -extern const u8 gBirchBagTilemap[]; -extern const u8 gBirchGrassTilemap[]; -extern const u16 gBirchBagGrassPal[]; -extern const u16 gUnknown_0860F074[]; - extern u8 gText_SaveFailedCheckingBackup[]; extern u8 gText_BackupMemoryDamaged[]; extern u8 gText_CheckCompleted[]; @@ -148,7 +144,7 @@ static const u8 sClockFrames[8][3] = }; static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal"); -static const u8 sSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz"); +static const u32 sSaveFailedClockGfx[] = INCBIN_U32("graphics/misc/clock_small.4bpp.lz"); static void CB2_SaveFailedScreen(void); static void CB2_WipeSave(void); diff --git a/src/starter_choose.c b/src/starter_choose.c index 179d9a05ae..5af652ccc7 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -63,15 +63,15 @@ const u16 gBirchBallarrow_Pal[] = INCBIN_U16("graphics/misc/birch_ballarrow.gbap const u16 gBirchCircle_Pal[] = INCBIN_U16("graphics/misc/birch_circle.gbapal"); -const u8 gBirchBagTilemap[] = INCBIN_U8("graphics/misc/birch_bag_map.bin.lz"); +const u32 gBirchBagTilemap[] = INCBIN_U32("graphics/misc/birch_bag_map.bin.lz"); -const u8 gBirchGrassTilemap[] = INCBIN_U8("graphics/misc/birch_grass_map.bin.lz"); +const u32 gBirchGrassTilemap[] = INCBIN_U32("graphics/misc/birch_grass_map.bin.lz"); -const u8 gBirchHelpGfx[] = INCBIN_U8("graphics/misc/birch_help.4bpp.lz"); +const u32 gBirchHelpGfx[] = INCBIN_U32("graphics/misc/birch_help.4bpp.lz"); -const u8 gUnknown_085B18AC[] = INCBIN_U8("graphics/misc/birch_ballarrow.4bpp.lz"); +const u32 gUnknown_085B18AC[] = INCBIN_U32("graphics/misc/birch_ballarrow.4bpp.lz"); -const u8 gUnknown_085B1BCC[] = INCBIN_U8("graphics/misc/birch_circle.4bpp.lz"); +const u32 gUnknown_085B1BCC[] = INCBIN_U32("graphics/misc/birch_circle.4bpp.lz"); static const struct WindowTemplate gUnknown_085B1DCC[] = { @@ -392,9 +392,9 @@ void CB2_ChooseStarter(void) DmaFill32(3, 0, OAM, OAM_SIZE); DmaFill16(3, 0, PLTT, PLTT_SIZE); - LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); - LZ77UnCompVram(&gBirchBagTilemap, (void *)(VRAM + 0x3000)); - LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800)); + LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM); + LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x3000)); + LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x3800)); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_085B1E00, ARRAY_COUNT(gUnknown_085B1E00)); diff --git a/src/title_screen.c b/src/title_screen.c index 8a2c011929..40e0f5b2fb 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -18,6 +18,7 @@ #include "scanline_effect.h" #include "gpu_regs.h" #include "trig.h" +#include "graphics.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -39,15 +40,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; -extern const u8 gTitleScreenEmeraldVersionGfx[]; -extern const u8 gTitleScreenPressStartGfx[]; -extern const u8 gTitleScreenPokemonLogoGfx[]; -extern const u8 gUnknown_08DE0644[]; -extern const u8 gUnknown_08DDE458[]; -extern const u16 gTitleScreenBgPalettes[]; -extern const u16 gTitleScreenPressStartPal[]; -extern const u16 gTitleScreenEmeraldVersionPal[]; - // this file's functions static void MainCB2(void); static void Task_TitleScreenPhase1(u8); @@ -68,10 +60,10 @@ static void SpriteCB_PokemonLogoShine(struct Sprite *sprite); // const rom data static const u16 sUnusedUnknownPal[] = INCBIN_U16("graphics/title_screen/unk_853EF78.gbapal"); -static const u8 sTitleScreenRayquazaGfx[] = INCBIN_U8("graphics/title_screen/rayquaza.4bpp.lz"); -static const u8 sTitleScreenRayquazaTilemap[] = INCBIN_U8("graphics/title_screen/rayquaza.bin.lz"); -static const u8 sTitleScreenLogoShineGfx[] = INCBIN_U8("graphics/title_screen/logo_shine.4bpp.lz"); -static const u8 sTitleScreenCloudsGfx[] = INCBIN_U8("graphics/title_screen/clouds.4bpp.lz"); +static const u32 sTitleScreenRayquazaGfx[] = INCBIN_U32("graphics/title_screen/rayquaza.4bpp.lz"); +static const u32 sTitleScreenRayquazaTilemap[] = INCBIN_U32("graphics/title_screen/rayquaza.bin.lz"); +static const u32 sTitleScreenLogoShineGfx[] = INCBIN_U32("graphics/title_screen/logo_shine.4bpp.lz"); +static const u32 sTitleScreenCloudsGfx[] = INCBIN_U32("graphics/title_screen/clouds.4bpp.lz"); const u16 gUnknown_0853FF70[] = { diff --git a/src/unk_81BAD84.c b/src/unk_81BAD84.c index c0d891c12a..adf43bb905 100644 --- a/src/unk_81BAD84.c +++ b/src/unk_81BAD84.c @@ -2,8 +2,8 @@ #include "graphics.h" const struct { - const u8 *gfx; - const u8 *tileMap; + const u32 *gfx; + const u32 *tileMap; const u16 *pltt; } gUnknown_08617128[] = { { diff --git a/src/unk_pokedex_area_screen_helper.c b/src/unk_pokedex_area_screen_helper.c index 521af6dd9b..9e97321df6 100644 --- a/src/unk_pokedex_area_screen_helper.c +++ b/src/unk_pokedex_area_screen_helper.c @@ -8,10 +8,10 @@ EWRAM_DATA u8 *gUnknown_0203CF28 = NULL; static const u16 gUnknown_0861D140[] = INCBIN_U16("graphics/interface/region_map.gbapal"); -static const u8 gUnknown_0861D1A0[] = INCBIN_U8("graphics/interface/region_map.8bpp.lz"); -static const u8 gUnknown_0861DEF4[] = INCBIN_U8("graphics/interface/region_map.bin.lz"); -static const u8 gUnknown_0861E208[] = INCBIN_U8("graphics/interface/region_map_affine.8bpp.lz"); -static const u8 gUnknown_0861EF64[] = INCBIN_U8("graphics/interface/region_map_affine.bin.lz"); +static const u32 gUnknown_0861D1A0[] = INCBIN_U32("graphics/interface/region_map.8bpp.lz"); +static const u32 gUnknown_0861DEF4[] = INCBIN_U32("graphics/interface/region_map.bin.lz"); +static const u32 gUnknown_0861E208[] = INCBIN_U32("graphics/interface/region_map_affine.8bpp.lz"); +static const u32 gUnknown_0861EF64[] = INCBIN_U32("graphics/interface/region_map_affine.bin.lz"); struct UnkStruct_1C4D70 { diff --git a/src/unk_transition.c b/src/unk_transition.c index 20692bb7c1..18cee25448 100644 --- a/src/unk_transition.c +++ b/src/unk_transition.c @@ -36,9 +36,9 @@ static bool8 sub_81DB328(struct Task *task); // const rom data // TODO: move those from .s file to .c -extern const u8 gUnknown_0862AD54[]; -extern const u8 gUnknown_0862AF30[]; -extern const u8 gUnknown_0862B0DC[]; +extern const u32 gUnknown_0862AD54[]; +extern const u32 gUnknown_0862AF30[]; +extern const u32 gUnknown_0862B0DC[]; extern const u16 gUnknown_0862B53C[]; static const struct OamData sOamData_862B71C = diff --git a/src/wallclock.c b/src/wallclock.c index 6bcfa1717e..d6b2b5d500 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -57,7 +57,7 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite); // rodata -static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz"); +static const u32 sUnknown_085B1F58[] = INCBIN_U32("graphics/wallclock/graphics_85b1f58.4bpp.lz"); static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal"); static const struct WindowTemplate gUnknown_085B21DC[] = diff --git a/src/window.c b/src/window.c index e93577e3a4..57c8f5092c 100644 --- a/src/window.c +++ b/src/window.c @@ -443,7 +443,7 @@ void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue); } -void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset) +void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset) { if (size != 0) CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size); From 0ab27e44b14a0dc4523b5bac7fef18312ab4fdde Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 21 Oct 2018 20:13:12 +0200 Subject: [PATCH 023/213] more tower, fail --- asm/battle_frontier_2.s | 24 +- asm/battle_tower.s | 1526 +---------------- asm/pokenav.s | 8 +- data/battle_tower.s | 2 +- data/event_scripts.s | 5 +- .../scripts.inc | 6 +- .../scripts.inc | 6 +- .../scripts.inc | 10 +- .../scripts.inc | 6 +- .../scripts.inc | 26 +- .../scripts.inc | 4 +- .../scripts.inc | 6 +- .../scripts.inc | 4 +- .../scripts.inc | 2 +- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 4 +- .../scripts.inc | 6 +- .../scripts.inc | 6 +- .../scripts.inc | 2 +- data/specials.inc | 2 +- include/battle.h | 1 + include/battle_tower.h | 2 +- include/constants/battle_frontier.h | 13 + include/constants/battle_script_commands.h | 7 +- include/global.h | 17 +- src/apprentice.c | 2 +- src/battle_frontier_1.c | 2 +- src/battle_tent.c | 2 +- src/battle_tower.c | 558 +++++- src/record_mixing.c | 4 +- src/secret_base.c | 3 +- 30 files changed, 628 insertions(+), 1638 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 48673d4fa4..108f1996cf 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -3600,7 +3600,7 @@ _081A370C: ldr r0, [r2] adds r0, r1 adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A38F8 .pool _081A3738: @@ -3652,7 +3652,7 @@ _081A3794: ldr r0, [r2] adds r0, r1 adds r0, 0x18 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A38F8 .pool _081A37B8: @@ -3720,7 +3720,7 @@ _081A3844: ldr r0, [r2] adds r0, r1 adds r0, 0x24 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A38F8 .pool _081A3868: @@ -3736,7 +3736,7 @@ _081A3868: beq _081A3890 _081A387C: bl sub_81864E0 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A38F8 .pool _081A3890: @@ -3764,7 +3764,7 @@ _081A38A8: ldr r1, =gApprentices+0x4A _081A38C4: adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A38F8 .pool _081A38D4: @@ -3784,7 +3784,7 @@ _081A38D4: muls r0, r3 ldr r1, =gApprentices+0x4A adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString _081A38F8: pop {r0} bx r0 @@ -10896,7 +10896,7 @@ _081A7560: lsls r0, 2 ldr r1, =gUnknown_086123E4 adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString pop {r0} bx r0 .pool @@ -12875,7 +12875,7 @@ sub_81A84EC: @ 81A84EC ldr r0, [r2] adds r0, r1 adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081A8542 .pool _081A8524: @@ -12892,7 +12892,7 @@ _081A8524: ldr r0, [r2] adds r0, r1 adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString _081A8542: pop {r0} bx r0 @@ -16003,7 +16003,7 @@ sub_81A9EDC: @ 81A9EDC ldr r0, [r2] adds r0, r1 adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString pop {r0} bx r0 .pool @@ -16020,7 +16020,7 @@ sub_81A9EFC: @ 81A9EFC ldr r0, [r2] adds r0, r1 adds r0, 0x18 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString pop {r0} bx r0 .pool @@ -16037,7 +16037,7 @@ sub_81A9F1C: @ 81A9F1C ldr r0, [r2] adds r0, r1 adds r0, 0x24 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString pop {r0} bx r0 .pool diff --git a/asm/battle_tower.s b/asm/battle_tower.s index fd011c555b..b8f138e7b4 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -5,1526 +5,6 @@ .text - - - - - thumb_func_start sub_8163914 -sub_8163914: @ 8163914 - push {lr} - bl GetFacilityEnemyMonLevel - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - beq _08163930 - ldr r0, =gTrainerBattleOpponent_B - b _08163932 - .pool -_08163930: - ldr r0, =gTrainerBattleOpponent_A -_08163932: - ldrh r3, [r0] - movs r0, 0xFA - lsls r0, 1 - cmp r3, r0 - bne _08163950 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bfc - b _08163986 - .pool -_08163950: - ldr r0, =0x0000012b - cmp r3, r0 - bhi _08163974 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - adds r1, r3, 0 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl ConvertBattleFrontierTrainerSpeechToString - b _081639A8 - .pool -_08163974: - ldr r0, =0x0000018f - cmp r3, r0 - bhi _0816399C - ldr r1, =gSaveBlock2Ptr - movs r0, 0xEC - muls r0, r3 - ldr r1, [r1] - adds r0, r1 - ldr r1, =0xfffef2b8 -_08163986: - adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString - b _081639A8 - .pool -_0816399C: - adds r0, r3, 0 - adds r0, 0x70 - lsls r0, 24 - lsrs r0, 24 - bl CopyFriendsApprenticeChallengeText -_081639A8: - pop {r0} - bx r0 - thumb_func_end sub_8163914 - - thumb_func_start sub_81639AC -sub_81639AC: @ 81639AC - push {r4-r6,lr} - sub sp, 0x4 - bl sub_81864CC - ldr r0, =gBattleScripting - adds r0, 0x26 - ldrb r0, [r0] - cmp r0, 0xA - bhi _08163A78 - lsls r0, 2 - ldr r1, =_081639D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081639D0: - .4byte _081639FC - .4byte _08163A38 - .4byte _08163A74 - .4byte _081639FC - .4byte _081639FC - .4byte _081639FC - .4byte _081639FC - .4byte _081639FC - .4byte _08163A78 - .4byte _081639FC - .4byte _081639FC -_081639FC: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ebc - adds r1, r0, r2 - ldr r2, [r1] - ldr r0, =0x00fffffe - cmp r2, r0 - bhi _08163A2C - adds r0, r2, 0x1 - str r0, [r1] - movs r1, 0x14 - bl __umodsi3 - cmp r0, 0 - bne _08163A78 - bl UpdateGymLeaderRematch - b _08163A78 - .pool -_08163A2C: - ldr r0, =0x00ffffff - str r0, [r1] - b _08163A78 - .pool -_08163A38: - movs r5, 0 - ldr r6, =gSaveBlock1Ptr -_08163A3C: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - movs r0, 0x8E - lsls r0, 2 - adds r1, r4, r0 - ldr r0, [r6] - adds r0, r1 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _08163A3C - b _08163A78 - .pool -_08163A74: - bl sub_816537C -_08163A78: - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81639AC - - thumb_func_start sub_8163A8C -sub_8163A8C: @ 8163A8C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsBattleTransitionDone - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08163AB0 - ldr r0, =gMain - ldr r1, =sub_81639AC - str r1, [r0, 0x8] - ldr r0, =CB2_InitBattle - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08163AB0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163A8C - - thumb_func_start sub_8163AC4 -sub_8163AC4: @ 8163AC4 - push {r4-r6,lr} - sub sp, 0x4 - ldr r0, =gBattleScripting - ldr r2, =gSpecialVar_0x8004 - ldrh r1, [r2] - adds r0, 0x26 - strb r1, [r0] - ldrh r0, [r2] - cmp r0, 0xA - bls _08163ADA - b _08163E68 -_08163ADA: - lsls r0, 2 - ldr r1, =_08163AF0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08163AF0: - .4byte _08163B1C - .4byte _08163BC0 - .4byte _08163C10 - .4byte _08163C70 - .4byte _08163CC4 - .4byte _08163D28 - .4byte _08163D74 - .4byte _08163DB4 - .4byte _08163E2C - .4byte _08163DF4 - .4byte _08163DC8 -_08163B1C: - ldr r5, =gBattleTypeFlags - movs r0, 0x84 - lsls r0, 1 - str r0, [r5] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1 - beq _08163B56 - cmp r4, 0x1 - bgt _08163B44 - cmp r4, 0 - beq _08163B4E - b _08163BA6 - .pool -_08163B44: - cmp r4, 0x2 - beq _08163B64 - cmp r4, 0x3 - beq _08163B98 - b _08163BA6 -_08163B4E: - movs r0, 0x3 - bl sub_8163048 - b _08163BA6 -_08163B56: - movs r0, 0x4 - bl sub_8163048 - ldr r0, [r5] - orrs r0, r4 - str r0, [r5] - b _08163BA6 -_08163B64: - movs r0, 0x2 - bl sub_816306C - ldr r1, =gPartnerTrainerId - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000cd6 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - ldrh r0, [r1] - bl sub_8165404 - ldr r0, [r5] - ldr r1, =0x00408041 - orrs r0, r1 - str r0, [r5] - b _08163BA6 - .pool -_08163B98: - ldr r0, [r5] - ldr r1, =0x00800043 - orrs r0, r1 - str r0, [r5] - movs r0, 0x2 - bl sub_816306C -_08163BA6: - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0 - b _08163E10 - .pool -_08163BC0: - movs r5, 0 - ldr r6, =gSaveBlock1Ptr -_08163BC4: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r0, r4, r0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - movs r0, 0x8E - lsls r0, 2 - adds r4, r0 - ldr r0, [r6] - adds r0, r4 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _08163BC4 - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0xC - b _08163E10 - .pool -_08163C10: - bl ZeroEnemyPartyMons - movs r5, 0 - ldr r4, =gSaveBlock2Ptr -_08163C18: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x2C - adds r2, r5, 0 - muls r2, r1 - movs r1, 0xC2 - lsls r1, 4 - adds r2, r1 - ldr r1, [r4] - adds r1, r2 - bl sub_806819C - adds r5, 0x1 - cmp r5, 0x2 - ble _08163C18 - ldr r1, =gBattleTypeFlags - ldr r0, =0x00000808 - str r0, [r1] - ldr r1, =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0xD - b _08163E10 - .pool -_08163C70: - ldr r4, =gBattleTypeFlags - ldr r0, =0x00010008 - str r0, [r4] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x1 - bne _08163C8A - ldr r0, [r4] - orrs r0, r1 - str r0, [r4] -_08163C8A: - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - ldr r0, =0x000003fe - cmp r1, r0 - bne _08163C9A - movs r0, 0x2 - bl sub_8163048 -_08163C9A: - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl sub_806E694 - movs r0, 0x3 - b _08163E10 - .pool -_08163CC4: - ldr r4, =gBattleTypeFlags - ldr r0, =0x00020008 - str r0, [r4] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x1 - bne _08163CDE - ldr r0, [r4] - orrs r0, r1 - str r0, [r4] -_08163CDE: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _08163D0C - movs r0, 0x3 - bl sub_8163048 - b _08163D12 - .pool -_08163D0C: - movs r0, 0x3 - bl sub_81630A0 -_08163D12: - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0x4 - b _08163E10 - .pool -_08163D28: - ldr r1, =gBattleTypeFlags - ldr r0, =0x00040008 - str r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _08163D58 - movs r0, 0x3 - bl sub_8163048 - b _08163D5E - .pool -_08163D58: - movs r0, 0x3 - bl sub_81630A0 -_08163D5E: - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0x5 - b _08163E10 - .pool -_08163D74: - ldr r4, =gBattleTypeFlags - ldr r0, =0x00080008 - str r0, [r4] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x1 - bne _08163D8E - ldr r0, [r4] - orrs r0, r1 - str r0, [r4] -_08163D8E: - bl sub_8163590 - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0x6 - b _08163E10 - .pool -_08163DB4: - ldr r1, =gBattleTypeFlags - movs r0, 0x84 - lsls r0, 1 - str r0, [r1] - movs r0, 0x3 - bl sub_8163048 - b _08163E00 - .pool -_08163DC8: - ldr r1, =gBattleTypeFlags - ldr r0, =0x00200008 - str r0, [r1] - movs r0, 0x3 - bl sub_8163048 - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0xA - b _08163E10 - .pool -_08163DF4: - ldr r1, =gBattleTypeFlags - ldr r0, =0x00008109 - str r0, [r1] - movs r0, 0x1 - bl sub_816306C -_08163E00: - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0x7 -_08163E10: - bl sub_80B100C - lsls r0, 24 - lsrs r0, 24 - bl BattleTransition_StartOnField - b _08163E68 - .pool -_08163E2C: - ldr r1, =gBattleTypeFlags - ldr r0, =0x00408049 - str r0, [r1] - ldr r5, =0x00000c03 - adds r0, r5, 0 - bl sub_8165404 - ldr r4, =gApproachingTrainerId - movs r0, 0 - strb r0, [r4] - ldr r0, =MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1 - bl BattleSetup_ConfigureTrainerBattle - movs r0, 0x1 - strb r0, [r4] - ldr r0, =MossdeepCity_SpaceCenter_2F_EventScript_224166 + 1 - bl BattleSetup_ConfigureTrainerBattle - ldr r0, =gPartnerTrainerId - strh r5, [r0] - ldr r0, =sub_8163A8C - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl PlayMapChosenOrBattleBGM - movs r0, 0x12 - bl BattleTransition_StartOnField -_08163E68: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163AC4 - - thumb_func_start sub_8163E90 -sub_8163E90: @ 8163E90 - push {r4-r6,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r5, [r0] - lsls r5, 30 - lsrs r5, 30 - ldr r0, =0x000040ce - bl VarGet - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - adds r1, r4, 0 - bl GetCurrentBattleTowerWinStreak - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, [r6] - lsls r5, 1 - lsls r4, 2 - adds r5, r4 - movs r1, 0xCE - lsls r1, 4 - adds r0, r1 - adds r1, r0, r5 - ldrh r0, [r1] - cmp r0, r2 - bcs _08163ED0 - strh r2, [r1] -_08163ED0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163E90 - - thumb_func_start sub_8163EE4 -sub_8163EE4: @ 8163EE4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x0000064c - adds r5, r0, r1 - adds r0, r5, 0 - bl sub_8164FB8 - ldr r0, [r4] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, [r4] - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08163F40 - ldr r4, =gTowerFemaleFacilityClasses - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x14 - b _08163F52 - .pool -_08163F40: - ldr r4, =gTowerMaleFacilityClasses - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x1E -_08163F52: - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r6, [r5] - strb r0, [r5, 0x1] - adds r0, r5, 0 - adds r0, 0xC - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - adds r1, 0xA - bl CopyUnalignedWord - adds r0, r5, 0x4 - ldr r1, [r4] - bl StringCopy7 - adds r0, r6, 0 - adds r1, r7, 0 - bl GetCurrentBattleTowerWinStreak - strh r0, [r5, 0x2] - movs r4, 0 - movs r2, 0x10 - adds r2, r5 - mov r12, r2 - movs r7, 0x1C - adds r7, r5 - mov r9, r7 - adds r6, r5, 0 - adds r6, 0x28 - movs r0, 0xE4 - adds r0, r5 - mov r8, r0 -_08163F96: - lsls r2, r4, 1 - mov r1, r12 - adds r3, r1, r2 - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - ldr r7, =0x00002bbc - adds r0, r1, r7 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r3] - mov r0, r9 - adds r3, r0, r2 - adds r7, 0xC - adds r0, r1, r7 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r3] - adds r3, r6, r2 - ldr r0, =0x00002bd4 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - strh r0, [r3] - adds r4, 0x1 - cmp r4, 0x5 - ble _08163F96 - movs r4, 0 -_08163FCC: - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - lsls r1, r4, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r1, r0, r1 - ldrh r0, [r1] - cmp r0, 0 - beq _08163FF4 - adds r1, r0, 0 - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - 100 - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x34 - adds r1, r5, r1 - bl sub_80686FC -_08163FF4: - adds r4, 0x1 - cmp r4, 0x3 - ble _08163FCC - ldr r0, =gGameLanguage - ldrb r0, [r0] - mov r7, r8 - strb r0, [r7] - ldr r0, [r6] - ldr r1, =0x0000064c - adds r0, r1 - bl CalcEmeraldBattleTowerChecksum - bl sub_8163E90 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8163EE4 - - thumb_func_start sub_8164040 -sub_8164040: @ 8164040 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r4, [r0] - lsls r4, 30 - lsrs r4, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r5, [r5] - lsls r4, 1 - lsrs r0, 14 - adds r4, r0 - movs r2, 0xCE - lsls r2, 4 - adds r0, r5, r2 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - bne _0816408E - cmp r1, 0x1 - bgt _0816408A - ldr r1, =0x00000cb2 - adds r0, r5, r1 - ldrh r0, [r0] - cmp r0, 0 - beq _0816408E -_0816408A: - bl sub_8163EE4 -_0816408E: - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164040 - - thumb_func_start nullsub_61 -nullsub_61: @ 81640D8 - bx lr - thumb_func_end nullsub_61 - - thumb_func_start nullsub_116 -nullsub_116: @ 81640DC - bx lr - thumb_func_end nullsub_116 - - thumb_func_start sub_81640E0 -sub_81640E0: @ 81640E0 - push {r4-r7,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - adds r4, 0x64 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - movs r6, 0 - movs r2, 0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r5, r0 - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r1, 0xE0 - adds r0, r1 - mov r3, sp -_08164122: - ldrh r1, [r0] - cmp r1, r7 - beq _08164130 - cmp r1, r4 - beq _08164130 - stm r3!, {r2} - adds r6, 0x1 -_08164130: - adds r0, 0xC - adds r2, 0x1 - cmp r2, 0x2 - ble _08164122 - bl Random - ldr r4, =gUnknown_03006298 - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - strh r0, [r4] -_08164150: - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - strh r0, [r4, 0x2] - ldrh r1, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - beq _08164150 - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81640E0 - - thumb_func_start sub_8164188 -sub_8164188: @ 8164188 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0xC] - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x10] - adds r4, 0x64 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x14] - movs r3, 0 - mov r8, r3 - movs r7, 0 - adds r2, r6, 0 - ldr r0, =0xfffffed4 - adds r5, r0 - ldr r6, =0x0000076c - mov r10, sp - movs r0, 0xEC - adds r1, r5, 0 - muls r1, r0 - mov r9, r1 -_081641E6: - ldr r1, [r2] - movs r0, 0x2C - muls r0, r7 - mov r3, r9 - adds r5, r0, r3 - adds r1, r5 - adds r0, r1, r6 - ldrh r0, [r0] - ldr r3, [sp, 0x10] - cmp r0, r3 - beq _0816423A - ldr r3, [sp, 0x14] - cmp r0, r3 - beq _0816423A - movs r0, 0xEF - lsls r0, 3 - adds r4, r1, r0 - ldr r1, [sp, 0xC] - lsls r0, r1, 24 - lsrs r0, 24 - str r2, [sp, 0x18] - bl GetFrontierEnemyMonLevel - ldrb r1, [r4] - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x18] - cmp r1, r0 - bhi _0816423A - ldr r0, [r2] - adds r0, r5 - adds r0, r6 - ldrh r0, [r0] - cmp r0, 0 - beq _0816423A - mov r3, r10 - adds r3, 0x4 - mov r10, r3 - subs r3, 0x4 - stm r3!, {r7} - movs r0, 0x1 - add r8, r0 -_0816423A: - adds r7, 0x1 - cmp r7, 0x3 - ble _081641E6 - bl Random - ldr r4, =gUnknown_03006298 - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - strh r0, [r4, 0x4] -_08164258: - bl Random - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - strh r0, [r4, 0x6] - ldrh r1, [r4, 0x4] - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - beq _08164258 - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164188 - - thumb_func_start sub_81642A0 -sub_81642A0: @ 81642A0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4C - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0, r1 - str r1, [sp, 0x24] - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0x14] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, [r5] - ldr r3, [sp, 0x14] - lsls r2, r3, 1 - lsrs r0, 14 - adds r2, r0 - movs r4, 0xCE - lsls r4, 4 - adds r1, r4 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x18] - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - str r0, [sp, 0x1C] - adds r4, 0x64 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - str r0, [sp, 0x20] - bl GetFacilityEnemyMonLevel - movs r7, 0 - ldr r0, [sp, 0x18] - lsls r0, 24 - mov r10, r0 -_08164318: - lsls r6, r7, 1 -_0816431A: - mov r1, r10 - lsrs r0, r1, 24 - movs r1, 0 - bl sub_8162548 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - movs r2, 0 - mov r9, r2 - cmp r9, r7 - bge _08164368 - ldr r0, [r5] - ldr r3, =0x00000cb4 - adds r1, r0, r3 - ldrh r0, [r1] - cmp r0, r8 - beq _08164368 - ldr r0, =gFacilityTrainers - ldr r2, [r0] - movs r4, 0x34 - mov r0, r8 - muls r0, r4 - adds r0, r2 - ldrb r3, [r0] -_0816434C: - ldrh r0, [r1] - muls r0, r4 - adds r0, r2 - ldrb r0, [r0] - cmp r0, r3 - beq _08164368 - adds r1, 0x2 - movs r0, 0x1 - add r9, r0 - cmp r9, r7 - bge _08164368 - ldrh r0, [r1] - cmp r0, r8 - bne _0816434C -_08164368: - cmp r9, r7 - bne _0816431A - ldr r0, [r5] - ldr r1, =0x00000cb4 - adds r0, r1 - adds r0, r6 - mov r2, r8 - strh r2, [r0] - mov r7, r9 - adds r7, 0x1 - cmp r7, 0x5 - ble _08164318 - movs r3, 0x8 - mov r10, r3 - movs r4, 0 - mov r9, r4 - ldr r0, [sp, 0x24] - str r0, [sp, 0x40] -_0816438C: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - mov r2, r9 - lsls r1, r2, 1 - ldr r3, =0x00000cb4 - adds r0, r3 - adds r0, r1 - ldrh r0, [r0] - mov r8, r0 - bl GetBattleFacilityTrainerGfxId - ldr r4, [sp, 0x40] - strb r0, [r4, 0x19] - movs r7, 0 -_081643A8: - adds r0, r7, 0x1 - str r0, [sp, 0x30] - mov r1, r10 - lsls r1, 1 - str r1, [sp, 0x38] - mov r2, r10 - adds r2, 0x1 - str r2, [sp, 0x34] - mov r0, r10 - subs r0, 0x1 - lsls r0, 1 - str r0, [sp, 0x28] -_081643C0: - mov r0, r8 - bl RandomizeFacilityTrainerMonId - lsls r0, 16 - lsrs r6, r0, 16 - movs r0, 0x1 - ands r0, r7 - cmp r0, 0 - beq _081643F4 - ldr r3, =gSaveBlock2Ptr - ldr r0, [r3] - ldr r4, =0x00000cb4 - adds r0, r4 - ldr r1, [sp, 0x28] - adds r0, r1 - ldrh r2, [r0] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r2, 4 - adds r2, r0 - lsls r1, r6, 4 - adds r1, r0 - ldrb r0, [r2, 0xA] - ldrb r1, [r1, 0xA] - cmp r0, r1 - beq _081643C0 -_081643F4: - movs r5, 0x8 - cmp r5, r10 - bge _08164430 - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r1, =gFacilityTrainerMons - ldr r3, [r1] - lsls r1, r6, 4 - adds r1, r3 - ldr r4, =0x00000cc4 - adds r2, r0, r4 - ldrh r0, [r1] - mov r12, r0 -_0816440E: - ldrh r0, [r2] - lsls r0, 4 - adds r0, r3 - ldrh r0, [r0] - cmp r0, r12 - beq _08164430 - ldrh r0, [r1] - ldr r4, [sp, 0x1C] - cmp r4, r0 - beq _08164430 - ldr r4, [sp, 0x20] - cmp r4, r0 - beq _08164430 - adds r2, 0x2 - adds r5, 0x1 - cmp r5, r10 - blt _0816440E -_08164430: - cmp r5, r10 - bne _081643C0 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000cb4 - adds r0, r2 - ldr r3, [sp, 0x38] - adds r0, r3 - strh r6, [r0] - ldr r4, [sp, 0x34] - mov r10, r4 - ldr r7, [sp, 0x30] - cmp r7, 0x1 - ble _081643A8 - ldr r0, [sp, 0x40] - adds r0, 0x18 - str r0, [sp, 0x40] - movs r1, 0x1 - add r9, r1 - mov r2, r9 - cmp r2, 0x5 - ble _0816438C - movs r3, 0 - mov r10, r3 - bl sub_8165B20 - movs r4, 0 - mov r9, r4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r2, 0 - adds r6, r0, 0 - adds r6, 0xDC - mov r8, sp -_08164474: - ldrb r0, [r6] - lsls r4, r0, 25 - lsrs r0, r4, 30 - cmp r0, 0 - beq _081644E0 - ldr r1, =gUnknown_085DF9EC - ldrb r0, [r6, 0x1] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x7 - str r2, [sp, 0x44] - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x44] - ldr r1, [sp, 0x18] - cmp r0, r1 - bgt _081644E0 - lsrs r0, r4, 30 - subs r0, 0x1 - ldr r3, [sp, 0x14] - cmp r0, r3 - bne _081644E0 - movs r5, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - adds r0, 0xE0 - adds r1, r2, r0 - movs r7, 0x2 -_081644B0: - ldrh r0, [r1] - ldr r4, [sp, 0x1C] - cmp r4, r0 - beq _081644C0 - ldr r3, [sp, 0x20] - cmp r3, r0 - beq _081644C0 - adds r5, 0x1 -_081644C0: - adds r1, 0xC - subs r7, 0x1 - cmp r7, 0 - bge _081644B0 - cmp r5, 0x2 - ble _081644E0 - movs r0, 0xC8 - lsls r0, 1 - add r0, r9 - mov r4, r8 - adds r4, 0x4 - mov r8, r4 - subs r4, 0x4 - stm r4!, {r0} - movs r0, 0x1 - add r10, r0 -_081644E0: - adds r2, 0x44 - adds r6, 0x44 - movs r1, 0x1 - add r9, r1 - mov r3, r9 - cmp r3, 0x3 - ble _08164474 - mov r4, r10 - cmp r4, 0 - beq _08164532 - bl Random - ldr r6, =gSaveBlock2Ptr - ldr r4, [r6] - lsls r0, 16 - lsrs r0, 16 - mov r1, r10 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - movs r5, 0xCC - lsls r5, 4 - adds r4, r5 - strh r0, [r4] - ldrh r0, [r4] - bl GetBattleFacilityTrainerGfxId - ldr r1, [sp, 0x24] - adds r1, 0xA8 - strb r0, [r1, 0x1] - movs r0, 0xD8 - lsls r0, 2 - bl FlagClear - ldr r0, [r6] - adds r0, r5 - ldrh r0, [r0] - bl sub_81640E0 -_08164532: - movs r0, 0 - mov r10, r0 - mov r9, r0 - mov r1, sp - str r1, [sp, 0x3C] -_0816453C: - ldr r0, =gSaveBlock2Ptr - movs r2, 0xEC - mov r1, r9 - muls r1, r2 - movs r3, 0xE7 - lsls r3, 3 - adds r1, r3 - ldr r0, [r0] - movs r2, 0 - movs r3, 0 - movs r7, 0 - mov r4, r9 - adds r4, 0x1 - str r4, [sp, 0x2C] - adds r1, r0, r1 -_0816455A: - ldm r1!, {r0} - orrs r2, r0 - adds r3, r0 - adds r7, 0x1 - cmp r7, 0x39 - bls _0816455A - ldr r0, =gSaveBlock2Ptr - ldr r5, [r0] - movs r1, 0xEC - mov r6, r9 - muls r6, r1 - adds r4, r5, r6 - ldr r1, =0x0000073a - adds r0, r4, r1 - ldrh r0, [r0] - movs r1, 0x7 - str r2, [sp, 0x44] - str r3, [sp, 0x48] - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r2, [sp, 0x44] - ldr r3, [sp, 0x48] - ldr r1, [sp, 0x18] - cmp r0, r1 - bgt _08164656 - movs r1, 0xE7 - lsls r1, 3 - adds r0, r4, r1 - ldrb r0, [r0] - ldr r4, [sp, 0x14] - cmp r0, r4 - bne _08164656 - cmp r2, 0 - beq _08164656 - adds r1, 0xE8 - adds r0, r5, r1 - adds r0, r6 - ldr r0, [r0] - cmp r0, r3 - bne _08164656 - movs r5, 0 - movs r7, 0 - ldr r2, =gSaveBlock2Ptr - mov r8, r2 - ldr r3, =0x0000076c -_081645B8: - mov r4, r8 - ldr r2, [r4] - movs r0, 0x2C - adds r1, r7, 0 - muls r1, r0 - movs r4, 0xEC - mov r0, r9 - muls r0, r4 - adds r6, r1, r0 - adds r2, r6 - adds r0, r2, r3 - ldrh r0, [r0] - ldr r1, [sp, 0x1C] - cmp r1, r0 - beq _0816463C - ldr r4, [sp, 0x20] - cmp r4, r0 - beq _0816463C - movs r0, 0xEF - lsls r0, 3 - adds r4, r2, r0 - ldr r1, [sp, 0x14] - lsls r0, r1, 24 - lsrs r0, 24 - str r3, [sp, 0x48] - bl GetFrontierEnemyMonLevel - ldrb r1, [r4] - lsls r0, 24 - lsrs r0, 24 - ldr r3, [sp, 0x48] - cmp r1, r0 - bhi _0816463C - mov r2, r8 - ldr r0, [r2] - adds r0, r6 - adds r0, r3 - ldrh r0, [r0] - cmp r0, 0 - b _08164638 - .pool -_08164638: - beq _0816463C - adds r5, 0x1 -_0816463C: - adds r7, 0x1 - cmp r7, 0x3 - ble _081645B8 - cmp r5, 0x1 - ble _08164656 - movs r0, 0x96 - lsls r0, 1 - add r0, r9 - ldr r3, [sp, 0x3C] - stm r3!, {r0} - str r3, [sp, 0x3C] - movs r4, 0x1 - add r10, r4 -_08164656: - ldr r0, [sp, 0x2C] - mov r9, r0 - cmp r0, 0x4 - bgt _08164660 - b _0816453C -_08164660: - mov r1, r10 - cmp r1, 0 - beq _081646A0 - bl Random - ldr r6, =gSaveBlock2Ptr - ldr r4, [r6] - lsls r0, 16 - lsrs r0, 16 - mov r1, r10 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - ldr r5, =0x00000cc2 - adds r4, r5 - strh r0, [r4] - ldrh r0, [r4] - bl GetBattleFacilityTrainerGfxId - ldr r1, [sp, 0x24] - adds r1, 0xC0 - strb r0, [r1, 0x1] - ldr r0, =0x00000361 - bl FlagClear - ldr r0, [r6] - adds r0, r5 - ldrh r0, [r0] - bl sub_8164188 -_081646A0: - add sp, 0x4C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81642A0 - thumb_func_start sub_81646BC sub_81646BC: @ 81646BC push {r4-r7,lr} @@ -2979,7 +1459,7 @@ sub_8165360: @ 8165360 ldr r0, [r0] ldr r1, =0x00000bfc adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString pop {r0} bx r0 .pool @@ -3004,7 +1484,7 @@ _08165398: ldr r0, [r0] ldr r1, =0x00000c14 adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081653C0 .pool _081653B4: @@ -3012,7 +1492,7 @@ _081653B4: ldr r0, [r0] ldr r1, =0x00000c08 adds r0, r1 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString _081653C0: pop {r0} bx r0 diff --git a/asm/pokenav.s b/asm/pokenav.s index a8d3c838f9..b3a174bdcc 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -28371,7 +28371,7 @@ _081D5764: adds r1, 0x4 adds r0, r1 adds r0, 0x10 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081D580E .pool _081D5790: @@ -28392,7 +28392,7 @@ _081D5790: adds r1, 0x4 adds r0, r1 adds r0, 0x1C - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081D580E .pool _081D57BC: @@ -28413,7 +28413,7 @@ _081D57BC: adds r1, 0x4 adds r0, r1 adds r0, 0x28 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString b _081D580E .pool _081D57E8: @@ -28434,7 +28434,7 @@ _081D57E8: adds r1, 0x4 adds r0, r1 adds r0, 0x34 - bl ConvertBattleFrontierTrainerSpeechToString + bl FrontierSpeechToString _081D580E: bl sub_81D5710 pop {r4-r6} diff --git a/data/battle_tower.s b/data/battle_tower.s index ec5ee924ed..296db35778 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -686,7 +686,7 @@ gUnknown_085DF96C:: @ 85DF96C .4byte ChooseNextBattleTowerTrainer .4byte sub_81621C0 .4byte sub_816502C - .4byte sub_8164040 + .4byte SaveBattleTowerProgress .4byte sub_8163914 .4byte nullsub_61 .4byte nullsub_116 diff --git a/data/event_scripts.s b/data/event_scripts.s index 46ba34db50..4534ccf134 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -7,6 +7,7 @@ #include "constants/vars.h" #include "constants/heal_locations.h" #include "constants/trainers.h" +#include "constants/battle_frontier.h" .include "asm/macros.inc" .include "asm/macros/event.inc" .include "constants/constants.inc" @@ -5126,9 +5127,9 @@ SecretBase_RedCave1_EventScript_27627C:: @ 827627C SecretBase_RedCave1_EventScript_276286:: @ 8276286 special sub_80EA2E4 - setvar VAR_0x8004, 1 + setvar VAR_0x8004, SPECIAL_BATTLE_SECRET_BASE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate compare VAR_RESULT, 3 call_if 1, SecretBase_RedCave1_EventScript_2762BD diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 076eeab6e3..888ca98781 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -89,7 +89,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E waitmovement 0 setvar VAR_0x8004, 5 special sub_8195960 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C switch VAR_RESULT @@ -431,9 +431,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 5 + setvar VAR_0x8004, SPECIAL_BATTLE_ARENA setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 18 special sub_81A1780 diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index 3d5704dba7..0a4052f23f 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -81,7 +81,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 special sub_8161F74 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 closemessage setvar VAR_0x8004, 5 special CallBattleDomeFunction @@ -529,10 +529,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440 setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 3 + setvar VAR_0x8004, SPECIAL_BATTLE_DOME setvar VAR_0x8005, 0 setvar VAR_TEMP_9, 1 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate setvar VAR_TEMP_9, 0 setvar VAR_0x8004, 17 diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 2968e2c0f4..ef26ad3a79 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -82,7 +82,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 setvar VAR_0x8004, 5 special sub_8195960 lockall - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage closemessage setvar VAR_0x8004, 2 @@ -90,9 +90,9 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 6 + setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate switch VAR_RESULT case 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F @@ -226,9 +226,9 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0 setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 6 + setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate return diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 372b5da76e..e97297a162 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -61,7 +61,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF waitmovement 0 setvar VAR_0x8004, 5 special sub_8195960 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 switch VAR_RESULT @@ -338,9 +338,9 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7 setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 4 + setvar VAR_0x8004, SPECIAL_BATTLE_PALACE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 18 special sub_81A1780 diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc index 5098065319..d1dc7d13e6 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc @@ -30,13 +30,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special sub_81A703C - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage closemessage releaseall - setvar VAR_0x8004, 7 + setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate switch VAR_RESULT case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226 @@ -66,13 +66,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special sub_81A703C - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage closemessage releaseall - setvar VAR_0x8004, 7 + setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate switch VAR_RESULT case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285 @@ -282,7 +282,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special sub_81A703C - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 closemessage delay 16 applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD @@ -290,11 +290,11 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E setvar VAR_0x8004, 21 setvar VAR_0x8005, 1 special sub_81A703C - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 closemessage - setvar VAR_0x8004, 9 + setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate switch VAR_RESULT case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC @@ -433,9 +433,9 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B:: @ 825D77B closemessage applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC waitmovement 0 - setvar VAR_0x8004, 7 + setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate return @@ -590,7 +590,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B faceplayer setvar VAR_0x8004, 14 special sub_81A703C - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage closemessage release diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 886b3fe011..5169a69718 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -228,9 +228,9 @@ BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3 BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED closemessage - setvar VAR_0x8004, 10 + setvar VAR_0x8004, SPECIAL_BATTLE_PYRAMID setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate return diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index d687f83dd4..69a78215dd 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -45,7 +45,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 special sub_8161F74 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E switch VAR_RESULT @@ -362,9 +362,9 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E setvar VAR_0x8006, 0 special sub_81A1780 special HealPlayerParty - setvar VAR_0x8004, 0 + setvar VAR_0x8004, SPECIAL_BATTLE_TOWER setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE compare VAR_0x8004, 3 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc index 2db7e5cdf2..9c4cd6bc96 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc @@ -78,14 +78,14 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4 delay 15 applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 waitmovement 0 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 special sub_8161F74 applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 waitmovement 0 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069 diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index e373ff5ad3..6103a1aaaa 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -54,7 +54,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, 4 setvar VAR_0x8004, 4 special sub_81B99B4 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage call FallarborTown_BattleTentBattleRoom_EventScript_257B6C switch VAR_RESULT diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index b09babbddc..e89406f317 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -264,9 +264,9 @@ MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special sub_81A1780 - setvar VAR_0x8004, 8 + setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 6 special sub_81A1780 diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 150cc425b3..7321f76628 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -51,13 +51,13 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE setvar VAR_0x8004, 4 special sub_81B99B4 lockall - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage closemessage special HealPlayerParty - setvar VAR_0x8004, 6 + setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate switch VAR_RESULT case 1, SlateportCity_BattleTentBattleRoom_EventScript_209A39 diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index 6eea58f9f2..1ecf083994 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -16,11 +16,11 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68 applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF3 waitmovement 0 special sub_8165360 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 closemessage - setvar VAR_0x8004, 2 + setvar VAR_0x8004, SPECIAL_BATTLE_EREADER setvar VAR_0x8005, 0 - special sub_8163AC4 + special DoSpecialTrainerBattle waitstate compare VAR_RESULT, 3 call_if 1, SootopolisCity_MysteryEventsHouse_B1F_EventScript_227ECF diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index b7f687cdfd..7d30cf2c02 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -48,7 +48,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F waitmovement 0 setvar VAR_0x8004, 4 special sub_81B99B4 - msgbox 0x2021fc4, 4 + msgbox gStringVar4, 4 waitmessage call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7 switch VAR_RESULT diff --git a/data/specials.inc b/data/specials.inc index 3c5318309f..09f74cb514 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -247,7 +247,7 @@ gSpecials:: @ 81DBA64 def_special CallBattleDomeFunction def_special sub_8195960 def_special sub_8165360 - def_special sub_8163AC4 + def_special DoSpecialTrainerBattle def_special sub_81A5238 def_special sub_81A5E74 def_special sub_81A703C diff --git a/include/battle.h b/include/battle.h index 87aa2a45b6..f34364ea68 100644 --- a/include/battle.h +++ b/include/battle.h @@ -561,6 +561,7 @@ struct BattleScripting u8 field_23; u8 windowsType; // 0 - normal, 1 - battle arena u8 multiplayerId; + u8 specialTrainerBattleType; }; // rom_80A5C6C diff --git a/include/battle_tower.h b/include/battle_tower.h index f79fbb8c41..a470071226 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -58,7 +58,7 @@ bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); void PutNewBattleTowerRecord(union BattleTowerRecord *); void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId); -void ConvertBattleFrontierTrainerSpeechToString(const u16 *words); +void FrontierSpeechToString(const u16 *words); void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); void GetEreaderTrainerName(u8 *dest); diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 1cd750a3dc..ca110aeb7f 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -21,4 +21,17 @@ #define FRONTIER_MODE_MULTIS 2 #define FRONTIER_MODE_LINK_MULTIS 3 +// Special trainer battles. +#define SPECIAL_BATTLE_TOWER 0 +#define SPECIAL_BATTLE_SECRET_BASE 1 +#define SPECIAL_BATTLE_EREADER 2 +#define SPECIAL_BATTLE_DOME 3 +#define SPECIAL_BATTLE_PALACE 4 +#define SPECIAL_BATTLE_ARENA 5 +#define SPECIAL_BATTLE_FACTORY 6 +#define SPECIAL_BATTLE_PIKE_SINGLE 7 +#define SPECIAL_BATTLE_STEVEN 8 +#define SPECIAL_BATTLE_PIKE_DOUBLE 9 +#define SPECIAL_BATTLE_PYRAMID 10 + #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index bd9d8e67d9..dc07fda6e7 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -11,9 +11,9 @@ #define sB_ANIM_ARG2 gBattleScripting + 0x11 #define sTRIPLE_KICK_POWER gBattleScripting + 0x12 #define sMOVEEND_STATE gBattleScripting + 0x14 -#define sBANK_WITH_ABILITY gBattleScripting + 0x15 +#define sBATTLER_WITH_ABILITY gBattleScripting + 0x15 #define sMULTIHIT_EFFECT gBattleScripting + 0x16 -#define sBANK gBattleScripting + 0x17 +#define sBATTLER gBattleScripting + 0x17 #define sB_ANIM_TURN gBattleScripting + 0x18 #define sB_ANIM_TARGETS_HIT gBattleScripting + 0x19 #define sSTATCHANGER gBattleScripting + 0x1A @@ -26,8 +26,9 @@ #define sRESHOW_MAIN_STATE gBattleScripting + 0x21 #define sRESHOW_HELPER_STATE gBattleScripting + 0x22 #define sFIELD_23 gBattleScripting + 0x23 -#define sFIELD_24 gBattleScripting + 0x24 +#define sWINDOWS_TYPE gBattleScripting + 0x24 #define sMULTIPLAYER_ID gBattleScripting + 0x25 +#define sSPECIAL_TRAINER_BATTLE_TYPE gBattleScripting + 0x26 #define cEFFECT_CHOOSER gBattleCommunication + 3 #define cMULTISTRING_CHOOSER gBattleCommunication + 5 diff --git a/include/global.h b/include/global.h index ef5a944d01..6840d5fe21 100644 --- a/include/global.h +++ b/include/global.h @@ -331,7 +331,8 @@ struct EmeraldBattleTowerRecord /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; - /*0x1C*/ u8 filler_1c[0x18]; + /*0x1C*/ u16 unk1C[6]; + /*0x28*/ u16 unk28[6]; /*0x34*/ struct UnknownPokemonStruct party[4]; /*0xE4*/ u8 language; /*0xE8*/ u32 checksum; @@ -378,8 +379,8 @@ struct BattleDomeTrainer struct BattleFrontier { - /*0x64C*/ struct EmeraldBattleTowerRecord battleTower; - /*0x738*/ struct EmeraldBattleTowerRecord records[5]; // From record mixing. + /*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer; + /*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; /*0xBD8*/ u8 field_BD8[11]; @@ -397,7 +398,10 @@ struct BattleFrontier /*0xCAA*/ u16 field_CAA[3]; /*0xCB0*/ u16 field_CB0; /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor. - /*0xCB4*/ u16 battledTrainerIds[20]; + /*0xCB4*/ u16 battledTrainerIds[17]; + u16 field_CD6; + u16 field_CD8; + u16 field_CDA; /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 field_CE0[4][2]; /*0xCF0*/ u16 field_CF0[2]; @@ -457,10 +461,7 @@ struct BattleFrontier /*0xEB8*/ u16 frontierBattlePoints; /*0xEBA*/ u8 field_EBA; /*0xEBB*/ u8 field_EBB; - /*0xEBC*/ u8 field_EBC; - /*0xEBD*/ u8 field_EBD; - /*0xEBE*/ u8 field_EBE; - /*0xEBF*/ u8 field_EBF; + /*0xEBC*/ u32 battlesCount; /*0xEC0*/ u16 field_EC0[16]; /*0xEE0*/ u8 field_EE0; /*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH + 1]; diff --git a/src/apprentice.c b/src/apprentice.c index 2a79652ff4..d45cff430c 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -1970,7 +1970,7 @@ static void sub_81A0FFC(void) StringCopy(stringDst, gText_OpenLevel); break; case APPRENTICE_BUFF_EASY_CHAT: - ConvertBattleFrontierTrainerSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords); + FrontierSpeechToString(gSaveBlock2Ptr->apprentices[0].easyChatWords); StringCopy(stringDst, gStringVar4); break; case APPRENTICE_BUFF_SPECIES4: diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 7c93f4cdca..9ec9f85204 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -96,7 +96,7 @@ void sub_8195C20(void) void sub_8195C50(void) { if (gTrainerBattleOpponent_A < 300) - ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } /* diff --git a/src/battle_tent.c b/src/battle_tent.c index 4edb0b619a..4ad0450432 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -126,7 +126,7 @@ static void sub_81B9A60(void) static void sub_81B9A90(void) { if (gTrainerBattleOpponent_A < 300) - ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } static void sub_81B9ABC(void) diff --git a/src/battle_tower.c b/src/battle_tower.c index b9451aecde..75253792e7 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -6,12 +6,18 @@ #include "overworld.h" #include "random.h" #include "text.h" +#include "main.h" #include "international_string_util.h" #include "battle.h" #include "battle_frontier_1.h" #include "battle_frontier_2.h" #include "recorded_battle.h" #include "easy_chat.h" +#include "gym_leader_rematch.h" +#include "battle_transition.h" +#include "trainer_see.h" +#include "new_game.h" +#include "string_util.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/event_objects.h" @@ -39,9 +45,11 @@ extern const u16 gBattleFrontierHeldItems[]; // This file's functions. void sub_8164ED8(void); -void sub_8163E90(void); +void SaveCurrentWinStreak(void); void sub_8165B20(void); void sub_8165E18(void); +void sub_816537C(void); +void sub_8164FB8(struct EmeraldBattleTowerRecord *record); u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); void sub_816534C(void *); u16 sub_8162548(u8, u8); @@ -50,6 +58,7 @@ void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount); void sub_81635D4(u16 trainerId, u8 firstMonId); void sub_816379C(u16 trainerId, u8 firstMonId); u8 GetFrontierTrainerFixedIvs(u16 trainerId); +void sub_8165404(u16 trainerId); // code void sub_8161F74(void) @@ -129,7 +138,7 @@ void sub_81621C0(void) gSaveBlock2Ptr->frontier.field_D04++; gSaveBlock2Ptr->frontier.curChallengeBattleNum++; - sub_8163E90(); + SaveCurrentWinStreak(); gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; } @@ -148,7 +157,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void) winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); for (i = 0; i < 5; i++) { - u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.records[i]); + u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]); u32 recordHasData = 0; u32 checksum = 0; for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself. @@ -159,16 +168,16 @@ bool8 ChooseSpecialBattleTowerTrainer(void) validMons = 0; for (j = 0; j < 4; j++) { - if (gSaveBlock2Ptr->frontier.records[i].party[j].species != 0 - && gSaveBlock2Ptr->frontier.records[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)) + if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0 + && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)) validMons++; } if (validMons >= gUnknown_085DF9F6[battleMode] - && gSaveBlock2Ptr->frontier.records[i].winStreak == winStreak - && gSaveBlock2Ptr->frontier.records[i].lvlMode == lvlMode + && gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak + && gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode && recordHasData - && gSaveBlock2Ptr->frontier.records[i].checksum == checksum) + && gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum) { trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; idsCount++; @@ -385,7 +394,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) } else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) { - facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; } else { @@ -477,7 +486,7 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId) } else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) { - facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; } else { @@ -527,7 +536,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) k = 0; for (j = 0; j < 4; j++) { - if (gSaveBlock2Ptr->frontier.records[i].trainerId[j] != newRecordEm->trainerId[j]) + if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecordEm->trainerId[j]) break; } if (j == 4) @@ -535,7 +544,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) for (k = 0; k < PLAYER_NAME_LENGTH; k++) { // BUG: Wrong variable used, 'j' instead of 'k'. - if (gSaveBlock2Ptr->frontier.records[i].name[j] != newRecordEm->name[j]) + if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecordEm->name[j]) break; if (newRecordEm->name[j] == EOS) { @@ -550,24 +559,24 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) } if (i < 5) { - gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm; return; } // Find an empty record slot. for (i = 0; i < 5; i++) { - if (gSaveBlock2Ptr->frontier.records[i].winStreak == 0) + if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0) break; } if (i < 5) { - gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm; return; } // Find possible slots to replace the record. - slotValues[0] = gSaveBlock2Ptr->frontier.records[0].winStreak; + slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[0].winStreak; slotIds[0] = 0; slotsCount++; @@ -575,15 +584,15 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) { for (j = 0; j < slotsCount; j++) { - if (gSaveBlock2Ptr->frontier.records[i].winStreak < slotValues[j]) + if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak < slotValues[j]) { j = 0; slotsCount = 1; - slotValues[0] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak; slotIds[0] = i; break; } - else if (gSaveBlock2Ptr->frontier.records[i].winStreak > slotValues[j]) + else if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak > slotValues[j]) { break; } @@ -591,14 +600,14 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) if (j == slotsCount) { - slotValues[slotsCount] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotValues[slotsCount] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak; slotIds[slotsCount] = i; slotsCount++; } } i = Random() % slotsCount; - gSaveBlock2Ptr->frontier.records[slotIds[i]] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecordEm; } u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) @@ -622,7 +631,7 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) return gFacilityClassToPicIndex[sub_818649C()]; else - return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; } else { @@ -662,7 +671,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) } else { - trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; asm(""); } } @@ -700,7 +709,7 @@ u8 GetFrontierTrainerFacilityClass(u16 trainerId) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) facilityClass = sub_818649C(); else - facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; } else { @@ -747,7 +756,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) } else { - struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID]; + struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID]; TVShowConvertInternationalString(dst, record->name, record->language); return; } @@ -794,7 +803,7 @@ bool8 IsFrontierTrainerFemale(u16 trainerId) } else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) { - facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; } else { @@ -865,10 +874,10 @@ void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount) // Record mixed player. for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) { - if (gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0 - && gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level) + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level) { - sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE); + sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE); } } return; @@ -1044,11 +1053,11 @@ void sub_81635D4(u16 trainerId, u8 firstMonId) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 r1 = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7; + u8 challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) - fixedIV = sub_81A6CA8(r1, 0); + fixedIV = sub_81A6CA8(challengeNum, 0); else - fixedIV = sub_81A6CA8(r1, 1); + fixedIV = sub_81A6CA8(challengeNum, 1); } else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -1121,7 +1130,7 @@ void sub_816379C(u16 trainerId, u8 firstMonId) } } -void ConvertBattleFrontierTrainerSpeechToString(const u16 *words) +void FrontierSpeechToString(const u16 *words) { ConvertEasyChatWordsToString(gStringVar4, words, 3, 2); if (GetStringWidth(1, gStringVar4, -1) > 204) @@ -1137,3 +1146,486 @@ void ConvertBattleFrontierTrainerSpeechToString(const u16 *words) gStringVar4[i] = CHAR_PROMPT_SCROLL; } } + +void sub_8163914(void) +{ + u16 trainerId; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (gSpecialVar_0x8005) + trainerId = gTrainerBattleOpponent_B; + else + trainerId = gTrainerBattleOpponent_A; + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); + else + CopyFriendsApprenticeChallengeText(trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID); +} + +static void HandleSpecialTrainerBattleEnd(void) +{ + s32 i; + + sub_81864CC(); + switch (gBattleScripting.specialTrainerBattleType) + { + case SPECIAL_BATTLE_TOWER: + case SPECIAL_BATTLE_DOME: + case SPECIAL_BATTLE_PALACE: + case SPECIAL_BATTLE_ARENA: + case SPECIAL_BATTLE_FACTORY: + case SPECIAL_BATTLE_PIKE_SINGLE: + case SPECIAL_BATTLE_PIKE_DOUBLE: + case SPECIAL_BATTLE_PYRAMID: + if (gSaveBlock2Ptr->frontier.battlesCount < 0xFFFFFF) + { + gSaveBlock2Ptr->frontier.battlesCount++; + if (gSaveBlock2Ptr->frontier.battlesCount % 20 == 0) + UpdateGymLeaderRematch(); + } + else + { + gSaveBlock2Ptr->frontier.battlesCount = 0xFFFFFF; + } + break; + case SPECIAL_BATTLE_SECRET_BASE: + for (i = 0; i < PARTY_SIZE; i++) + { + u16 itemBefore = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &itemBefore); + } + break; + case SPECIAL_BATTLE_EREADER: + sub_816537C(); + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +static void Task_StartBattleAfterTransition(u8 taskId) +{ + if (IsBattleTransitionDone() == TRUE) + { + gMain.savedCallback = HandleSpecialTrainerBattleEnd; + SetMainCallback2(CB2_InitBattle); + DestroyTask(taskId); + } +} + +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; + +void DoSpecialTrainerBattle(void) +{ + s32 i; + + gBattleScripting.specialTrainerBattleType = gSpecialVar_0x8004; + switch (gSpecialVar_0x8004) + { + case SPECIAL_BATTLE_TOWER: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER; + switch (VarGet(VAR_FRONTIER_BATTLE_MODE)) + { + case FRONTIER_MODE_SINGLES: + sub_8163048(3); + break; + case FRONTIER_MODE_DOUBLES: + sub_8163048(4); + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; + break; + case FRONTIER_MODE_MULTIS: + sub_816306C(2); + gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CD6; + sub_8165404(gPartnerTrainerId); + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS; + break; + case FRONTIER_MODE_LINK_MULTIS: + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000; + sub_816306C(2); + break; + } + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(0)); + break; + case SPECIAL_BATTLE_SECRET_BASE: + for (i = 0; i < PARTY_SIZE; i++) + { + u16 itemBefore = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &itemBefore); + } + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(12)); + break; + case SPECIAL_BATTLE_EREADER: + ZeroEnemyPartyMons(); + for (i = 0; i < 3; i++) + sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i]); + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_EREADER_TRAINER; + gTrainerBattleOpponent_A = 0; + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(13)); + break; + case SPECIAL_BATTLE_DOME: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME; + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + sub_8163048(2); + CreateTask(Task_StartBattleAfterTransition, 1); + sub_806E694(0); + BattleTransition_StartOnField(sub_80B100C(3)); + break; + case SPECIAL_BATTLE_PALACE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE; + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + sub_8163048(3); + else + sub_81630A0(3); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(4)); + break; + case SPECIAL_BATTLE_ARENA: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + sub_8163048(3); + else + sub_81630A0(3); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(5)); + break; + case SPECIAL_BATTLE_FACTORY: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY; + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; + sub_8163590(); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(6)); + break; + case SPECIAL_BATTLE_PIKE_SINGLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER; + sub_8163048(3); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(7)); + break; + case SPECIAL_BATTLE_PYRAMID: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID; + sub_8163048(3); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(10)); + break; + case SPECIAL_BATTLE_PIKE_DOUBLE: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS; + sub_816306C(1); + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(sub_80B100C(7)); + break; + case SPECIAL_BATTLE_STEVEN: + gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER; + sub_8165404(TRAINER_STEVEN_PARTNER); + gApproachingTrainerId = 0; + BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1); + gApproachingTrainerId = 1; + BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224166 + 1); + gPartnerTrainerId = TRAINER_STEVEN_PARTNER; + CreateTask(Task_StartBattleAfterTransition, 1); + PlayMapChosenOrBattleBGM(0); + BattleTransition_StartOnField(B_TRANSITION_MAGMA); + break; + } +} + +void SaveCurrentWinStreak(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); + + if (gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] < winStreak) + gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = winStreak; +} + +void sub_8163EE4(void) +{ + s32 i; + u8 lvlMode, battleMode, class; + struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer; + + sub_8164FB8(playerRecord); + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + if (gSaveBlock2Ptr->playerGender != MALE) + { + class = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)]; + } + else + { + class = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)]; + } + playerRecord->lvlMode = lvlMode; + playerRecord->facilityClass = class; + CopyUnalignedWord(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName); + playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); + + for (i = 0; i < 6; i++) + { + playerRecord->greeting[i] = gSaveBlock1Ptr->unk2BBC[i]; + playerRecord->unk1C[i] = gSaveBlock1Ptr->unk2BC8[i]; + playerRecord->unk28[i] = gSaveBlock1Ptr->unk2BD4[i]; + } + + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->frontier.field_CAA[i] != 0) + sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], &playerRecord->party[i]); + } + + playerRecord->language = gGameLanguage; + CalcEmeraldBattleTowerChecksum(&gSaveBlock2Ptr->frontier.towerPlayer); + SaveCurrentWinStreak(); +} + +void SaveBattleTowerProgress(void) +{ + u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7); + + if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0)) + sub_8163EE4(); + + gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +void nullsub_61(void) +{ + +} + +void nullsub_116(void) +{ + +} + +void sub_81640E0(u16 trainerId) +{ + s32 i, count; + u32 validSpecies[3]; + u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + + count = 0; + for (i = 0; i < 3; i++) + { + u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].monData[i].species; + if (apprenticeSpecies != species1 && apprenticeSpecies != species2) + { + validSpecies[count] = i; + count++; + } + } + + gUnknown_03006298[0] = validSpecies[Random() % count]; + do + { + gUnknown_03006298[1] = validSpecies[Random() % count]; + } while (gUnknown_03006298[0] == gUnknown_03006298[1]); +} + +void sub_8164188(u16 trainerId) +{ + s32 i, count; + u32 validSpecies[3]; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + + count = 0; + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species1 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species2 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].level <= GetFrontierEnemyMonLevel(lvlMode) + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != 0) + { + validSpecies[count] = i; + count++; + } + } + + gUnknown_03006298[2] = validSpecies[Random() % count]; + do + { + gUnknown_03006298[3] = validSpecies[Random() % count]; + } while (gUnknown_03006298[2] == gUnknown_03006298[3]); +} + +void sub_81642A0(void) +{ + s32 i, j, k; + u32 spArray[5]; + s32 r10; + u16 trainerId; + u16 monPoolId; + u32 lvlMode, battleMode; + s32 challengeNum; + u32 species1, species2; + u32 level; + struct EventObjectTemplate *eventObjTemplates; + + eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates; + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7; + species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + level = GetFacilityEnemyMonLevel(); + + for (j = 0; j < 6; j++) + { + do + { + trainerId = sub_8162548(challengeNum, 0); + for (i = 0; i < j; i++) + { + if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == trainerId) + break; + if (gFacilityTrainers[gSaveBlock2Ptr->frontier.battledTrainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass) + break; + } + } while (i != j); + gSaveBlock2Ptr->frontier.battledTrainerIds[j] = trainerId; + } + + r10 = 8; + for (i = 0; i < 6; i++) + { + trainerId = gSaveBlock2Ptr->frontier.battledTrainerIds[i]; + eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId); + for (j = 0; j < 2; j++) + { + while (1) + { + monPoolId = RandomizeFacilityTrainerMonId(trainerId); + if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId) + continue; + + for (k = 8; k < r10; k++) + { + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[k]].species == gFacilityTrainerMons[monPoolId].species) + break; + if (species1 == gFacilityTrainerMons[monPoolId].species) + break; + if (species2 == gFacilityTrainerMons[monPoolId].species) + break; + } + if (k == r10) + break; + } + + gSaveBlock2Ptr->frontier.battledTrainerIds[r10] = monPoolId; + r10++; + } + } + + r10 = 0; + sub_8165B20(); + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0 + && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum + && gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode) + { + k = 0; + for (j = 0; j < 3; j++) + { + if (species1 != gSaveBlock2Ptr->apprentices[i].monData[j].species + && species2 != gSaveBlock2Ptr->apprentices[i].monData[j].species) + { + k++; + } + } + if (k > 2) + { + spArray[r10] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + r10++; + } + } + } + if (r10 != 0) + { + gSaveBlock2Ptr->frontier.battledTrainerIds[6] = spArray[Random() % r10]; + eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[6]); + FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1); + sub_81640E0(gSaveBlock2Ptr->frontier.battledTrainerIds[6]); + } + + r10 = 0; + for (i = 0; i < 5; i++) + { + u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]); + u32 recordHasData = 0; + u32 checksum = 0; + for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself. + { + recordHasData |= record[j]; + checksum += record[j]; + } + + if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak / 7 <= challengeNum + && gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode + && recordHasData + && gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum) + { + k = 0; + for (j = 0; j < 4; j++) + { + if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species + && species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species + && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode) + && gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0) + { + k++; + } + } + if (k > 1) + { + spArray[r10] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + r10++; + } + } + } + if (r10 != 0) + { + gSaveBlock2Ptr->frontier.battledTrainerIds[7] = spArray[Random() % r10]; + eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[7]); + FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2); + sub_8164188(gSaveBlock2Ptr->frontier.battledTrainerIds[7]); + } +} diff --git a/src/record_mixing.c b/src/record_mixing.c index 4fb4a256e6..c9fe3fd474 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -197,10 +197,10 @@ static void SetSrcLookupPointers(void) sOldManSave = &gSaveBlock1Ptr->oldMan; sEasyChatPairsSave = gSaveBlock1Ptr->easyChatPairs; gUnknown_03001148 = &gUnknown_02039F9C; - sBattleTowerSave = &gSaveBlock2Ptr->frontier.battleTower; + sBattleTowerSave = &gSaveBlock2Ptr->frontier.towerPlayer; sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady; gUnknown_03001154 = gSaveBlock2Ptr->apprentices; - sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.battleTower; + sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.towerPlayer; } static void PrepareUnknownExchangePacket(struct PlayerRecordsRS *dest) diff --git a/src/secret_base.c b/src/secret_base.c index a684f39825..87d44fb17b 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -40,6 +40,7 @@ #include "tv.h" #include "secret_base.h" #include "constants/map_types.h" +#include "constants/trainers.h" extern void mapldr_default(void); @@ -1143,7 +1144,7 @@ const u8 *GetSecretBaseTrainerLoseText(void) void sub_80EA2E4(void) { sub_813BADC(TRUE); - gTrainerBattleOpponent_A = 0x400; + gTrainerBattleOpponent_A = TRAINER_SECRET_BASE; gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_SECRET_BASE; } From 2bb286ab4e3a967ce129d82cdad0ede4d744fa73 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 21 Oct 2018 15:07:10 -0400 Subject: [PATCH 024/213] begin ANIM_TAG port --- data/battle_anim_80FE840.s | 119 +++---- data/battle_anim_scripts.s | 32 +- include/battle_anim.h | 2 + include/constants/battle_anim.h | 591 ++++++++++++++++---------------- 4 files changed, 370 insertions(+), 374 deletions(-) diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 856f379d99..29bb8faa67 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -1,3 +1,4 @@ +#include "constants/battle_anim.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -143,7 +144,7 @@ gUnknown_085922B4:: @ 85922B4 .align 2 gLeechSeedSpriteTemplate:: @ 85922BC - spr_template 0x2716, 0x2716, gUnknown_0852490C, gUnknown_085922B4, NULL, gDummySpriteAffineAnimTable, sub_80FEC48 + spr_template ANIM_TAG_SEED, ANIM_TAG_SEED, gUnknown_0852490C, gUnknown_085922B4, NULL, gDummySpriteAffineAnimTable, sub_80FEC48 .align 2 gUnknown_085922D4:: @ 85922D4 @@ -537,7 +538,7 @@ gUnknown_08592918:: @ 8592918 .align 2 gUnknown_0859291C:: @ 859291C - spr_template 0x2725, 0x2725, gUnknown_08524914, gUnknown_08592918, NULL, gDummySpriteAffineAnimTable, sub_81009F8 + spr_template ANIM_TAG_UNUSED_HIT, ANIM_TAG_UNUSED_HIT, gUnknown_08524914, gUnknown_08592918, NULL, gDummySpriteAffineAnimTable, sub_81009F8 .align 2 gUnknown_08592934:: @ 8592934 @@ -698,11 +699,11 @@ gUnknown_08592B78:: @ 8592B78 .align 2 gUnknown_08592B7C:: @ 8592B7C - spr_template 0x2741, 0x2741, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810130C + spr_template ANIM_TAG_SPARKLE_2, ANIM_TAG_SPARKLE_2, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810130C .align 2 gUnknown_08592B94:: @ 8592B94 - spr_template 0x2741, 0x2741, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810135C + spr_template ANIM_TAG_SPARKLE_2, ANIM_TAG_SPARKLE_2, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810135C .align 2 gUnknown_08592BAC:: @ 8592BAC @@ -723,7 +724,7 @@ gUnknown_08592BF4:: @ 8592BF4 .align 2 gUnknown_08592BFC:: @ 8592BFC - spr_template 0x2730, 0x2730, gUnknown_0852490C, gUnknown_08592BF4, NULL, gDummySpriteAffineAnimTable, sub_8101440 + spr_template ANIM_TAG_UNUSED_BUBBLE_BURST, ANIM_TAG_UNUSED_BUBBLE_BURST, gUnknown_0852490C, gUnknown_08592BF4, NULL, gDummySpriteAffineAnimTable, sub_8101440 .align 2 gUnknown_08592C14:: @ 8592C14 @@ -756,11 +757,11 @@ gUnknown_08592C88:: @ 8592C88 .align 2 gUnknown_08592CA0:: @ 8592CA0 - spr_template 0x271e, 0x271e, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81015AC + spr_template ANIM_TAG_LOCK_ON, ANIM_TAG_LOCK_ON, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81015AC .align 2 gUnknown_08592CB8:: @ 8592CB8 - spr_template 0x271e, 0x271e, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8101898 + spr_template ANIM_TAG_LOCK_ON, ANIM_TAG_LOCK_ON, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8101898 .align 2 gUnknown_08592CD0:: @ 8592CD0 @@ -828,7 +829,7 @@ gUnknown_08592DE4:: @ 8592DE4 .align 2 gUnknown_08592DFC:: @ 8592DFC - spr_template 0x2721, 0x2721, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_BLACK_BALL, ANIM_TAG_BLACK_BALL, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation .align 2 gUnknown_08592E14:: @ 8592E14 @@ -841,7 +842,7 @@ gUnknown_08592E2C:: @ 8592E2C .align 2 gUnknown_08592E30:: @ 8592E30 - spr_template 0x272e, 0x272e, gUnknown_08524914, gUnknown_08592E2C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_GRAY_SMOKE, ANIM_TAG_GRAY_SMOKE, gUnknown_08524914, gUnknown_08592E2C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_08592E48:: @ 8592E48 @@ -861,7 +862,7 @@ gUnknown_08592E70:: @ 8592E70 .align 2 gUnknown_08592E74:: @ 8592E74 - spr_template 0x2722, 0x2722, gUnknown_08524AE4, gUnknown_08592E5C, NULL, gUnknown_08592E70, sub_8102268 + spr_template ANIM_TAG_CONVERSION, ANIM_TAG_CONVERSION, gUnknown_08524AE4, gUnknown_08592E5C, NULL, gUnknown_08592E70, sub_8102268 .align 2 gUnknown_08592E8C:: @ 8592E8C @@ -873,7 +874,7 @@ gUnknown_08592EA0:: @ 8592EA0 .align 2 gUnknown_08592EA4:: @ 8592EA4 - spr_template 0x2722, 0x2722, gUnknown_08524AE4, gUnknown_08592EA0, NULL, gUnknown_08592E70, sub_810234C + spr_template ANIM_TAG_CONVERSION, ANIM_TAG_CONVERSION, gUnknown_08524AE4, gUnknown_08592EA0, NULL, gUnknown_08592E70, sub_810234C .align 2 gUnknown_08592EBC:: @ 8592EBC @@ -903,11 +904,11 @@ gUnknown_08592F28:: @ 8592F28 .align 2 gUnknown_08592F2C:: @ 8592F2C - spr_template 0x272f, 0x272f, gUnknown_08524914, gUnknown_08592F28, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_BLUE_STAR, ANIM_TAG_BLUE_STAR, gUnknown_08524914, gUnknown_08592F28, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_08592F44:: @ 8592F44 - spr_template 0x2724, 0x2724, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102844 + spr_template ANIM_TAG_HORN_HIT, ANIM_TAG_HORN_HIT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102844 .align 2 gUnknown_08592F5C:: @ 8592F5C @@ -1131,7 +1132,7 @@ gUnknown_08593300:: @ 8593300 .align 2 gUnknown_08593304:: @ 8593304 - spr_template 0x2717, 0x2717, gUnknown_08524974, gUnknown_085932E4, NULL, gUnknown_08593300, sub_80A77C8 + spr_template ANIM_TAG_UNUSED_EXPLOSION, ANIM_TAG_UNUSED_EXPLOSION, gUnknown_08524974, gUnknown_085932E4, NULL, gUnknown_08593300, sub_80A77C8 .align 2 gUnknown_0859331C:: @ 859331C @@ -1158,15 +1159,15 @@ gUnknown_0859337C:: @ 859337C .align 2 gBattleAnimSpriteTemplate_8593380:: @ 8593380 - spr_template 0x2715, 0x2715, gUnknown_08524ADC, gDummySpriteAnimTable, NULL, gUnknown_0859337C, sub_810387C + spr_template ANIM_TAG_SWORD, ANIM_TAG_SWORD, gUnknown_08524ADC, gDummySpriteAnimTable, NULL, gUnknown_0859337C, sub_810387C .align 2 gSonicBoomSpriteTemplate:: @ 8593398 - spr_template 0x2713, 0x2713, gUnknown_08524B14, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81038C8 + spr_template ANIM_TAG_AIR_WAVE, ANIM_TAG_AIR_WAVE, gUnknown_08524B14, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81038C8 .align 2 gUnknown_085933B0:: @ 85933B0 - spr_template 0x2713, 0x2713, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103AA4 + spr_template ANIM_TAG_AIR_WAVE, ANIM_TAG_AIR_WAVE, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103AA4 .align 2 gUnknown_085933C8:: @ 85933C8 @@ -1246,7 +1247,7 @@ gUnknown_08593518:: @ 8593518 .align 2 gUnknown_0859351C:: @ 859351C - spr_template 0x2716, 0x2716, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593518, sub_81041C4 + spr_template ANIM_TAG_SEED, ANIM_TAG_SEED, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593518, sub_81041C4 .align 2 gUnknown_08593534:: @ 8593534 @@ -1258,7 +1259,7 @@ gUnknown_0859354C:: @ 859354C .align 2 gUnknown_08593550:: @ 8593550 - spr_template 0x2719, 0x2719, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_0859354C, sub_8104304 + spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_0859354C, sub_8104304 .align 2 gUnknown_08593568:: @ 8593568 @@ -1342,7 +1343,7 @@ gUnknown_085936A4:: @ 85936A4 .align 2 gUnknown_085936D4:: @ 85936D4 - spr_template 0x2712, 0x2712, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810501C + spr_template ANIM_TAG_PENCIL, ANIM_TAG_PENCIL, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810501C .align 2 gUnknown_085936EC:: @ 85936EC @@ -1766,7 +1767,7 @@ gUnknown_08595154:: @ 8595154 .align 2 gUnknown_08595158:: @ 8595158 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08595154, NULL, gDummySpriteAffineAnimTable, sub_81075EC + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595154, NULL, gDummySpriteAffineAnimTable, sub_81075EC .align 2 gUnknown_08595170:: @ 8595170 @@ -1905,11 +1906,11 @@ gUnknown_08595360:: @ 8595360 .align 2 gUnknown_08595368:: @ 8595368 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108EC8 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108EC8 .align 2 gUnknown_08595380:: @ 8595380 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108F08 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108F08 .align 2 gUnknown_08595398:: @ 8595398 @@ -1941,19 +1942,19 @@ gUnknown_085953F4:: @ 85953F4 .align 2 gUnknown_085953F8:: @ 85953F8 - spr_template 0x2731, 0x2731, gUnknown_08524974, gUnknown_085953BC, NULL, gUnknown_085953F4, sub_8108FBC + spr_template ANIM_TAG_FIRE, ANIM_TAG_FIRE, gUnknown_08524974, gUnknown_085953BC, NULL, gUnknown_085953F4, sub_8108FBC .align 2 gUnknown_08595410:: @ 8595410 - spr_template 0x2731, 0x2731, gUnknown_08524914, gUnknown_085953BC, NULL, gDummySpriteAffineAnimTable, sub_8108FBC + spr_template ANIM_TAG_FIRE, ANIM_TAG_FIRE, gUnknown_08524914, gUnknown_085953BC, NULL, gDummySpriteAffineAnimTable, sub_8108FBC .align 2 gUnknown_08595428:: @ 8595428 - spr_template 0x2733, 0x2733, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C + spr_template ANIM_TAG_FIRE_PLUME, ANIM_TAG_FIRE_PLUME, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C .align 2 gUnknown_08595440:: @ 8595440 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C .align 2 gUnknown_08595458:: @ 8595458 @@ -1965,7 +1966,7 @@ gUnknown_08595468:: @ 8595468 .align 2 gUnknown_0859546C:: @ 859546C - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08595468, NULL, gDummySpriteAffineAnimTable, sub_8109064 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595468, NULL, gDummySpriteAffineAnimTable, sub_8109064 .align 2 gUnknown_08595484:: @ 8595484 @@ -1991,19 +1992,19 @@ gUnknown_085954D0:: @ 85954D0 .align 2 gEmberSpriteTemplate:: @ 85954D4 - spr_template 0x272d, 0x272d, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation .align 2 gEmberFlareSpriteTemplate:: @ 85954EC - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109198 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109198 .align 2 gUnknown_08595504:: @ 8595504 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109200 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109200 .align 2 gUnknown_0859551C:: @ 859551C - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_810921C + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_810921C .align 2 gUnknown_08595534:: @ 8595534 @@ -2028,15 +2029,15 @@ gUnknown_08595564:: @ 8595564 .align 2 gUnknown_0859556C:: @ 859556C - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08595540, NULL, gDummySpriteAffineAnimTable, sub_8109364 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595540, NULL, gDummySpriteAffineAnimTable, sub_8109364 .align 2 gBattleAnimSpriteTemplate_8595584:: @ 8595584 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_81093A4 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_81093A4 .align 2 gUnknown_0859559C:: @ 859559C - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_80A8EE4 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_80A8EE4 .align 2 gUnknown_085955B4:: @ 85955B4 @@ -2109,7 +2110,7 @@ gUnknown_085956BC:: @ 85956BC .align 2 gUnknown_085956C0:: @ 85956C0 - spr_template 0x2735, 0x2735, gUnknown_08524914, gUnknown_085956BC, NULL, gDummySpriteAffineAnimTable, sub_810A1A8 + spr_template ANIM_TAG_LIGHTNING, ANIM_TAG_LIGHTNING, gUnknown_08524914, gUnknown_085956BC, NULL, gDummySpriteAffineAnimTable, sub_810A1A8 .align 2 gUnknown_085956D8:: @ 85956D8 @@ -2139,7 +2140,7 @@ gUnknown_08595734:: @ 8595734 .align 2 gBattleAnimSpriteTemplate_859574C:: @ 859574C - spr_template 0x271b, 0x271b, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A308 + spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A308 .align 2 gUnknown_08595764:: @ 8595764 @@ -2155,7 +2156,7 @@ gUnknown_0859578C:: @ 859578C .align 2 gUnknown_08595790:: @ 8595790 - spr_template 0x271b, 0x271b, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A46C + spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A46C .align 2 gUnknown_085957A8:: @ 85957A8 @@ -2180,15 +2181,15 @@ gBattleAnimSpriteTemplate_85957E0:: @ 85957E0 .align 2 gBattleAnimSpriteTemplate_85957F8:: @ 85957F8 - spr_template 0x271b, 0x271b, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A628 + spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A628 .align 2 gElectricitySpriteTemplate:: @ 8595810 - spr_template 0x271b, 0x271b, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A75C + spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A75C .align 2 gUnknown_08595828:: @ 8595828 - spr_template 0x2711, 0x2711, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A9DC + spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A9DC .align 2 gUnknown_08595840:: @ 8595840 @@ -2295,7 +2296,7 @@ gUnknown_085959FC:: @ 85959FC .align 2 gUnknown_08595A00:: @ 8595A00 - spr_template 0x2711, 0x2711, gUnknown_08524A04, gUnknown_085959DC, NULL, gUnknown_085959FC, sub_810B1F0 + spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524A04, gUnknown_085959DC, NULL, gUnknown_085959FC, sub_810B1F0 .align 2 gUnknown_08595A18:: @ 8595A18 @@ -2303,7 +2304,7 @@ gUnknown_08595A18:: @ 8595A18 .align 2 gUnknown_08595A30:: @ 8595A30 - spr_template 0x2711, 0x2711, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B51C + spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B51C .align 2 gUnknown_08595A48:: @ 8595A48 @@ -2560,7 +2561,7 @@ gUnknown_08595DD0:: @ 8595DD0 .align 2 gUnknown_08595DE4:: @ 8595DE4 - spr_template 0x273b, 0x273b, gUnknown_085249D4, gUnknown_08595D78, NULL, gUnknown_08595DD0, unc_080B06FC + spr_template ANIM_TAG_ICE_CHUNK, ANIM_TAG_ICE_CHUNK, gUnknown_085249D4, gUnknown_08595D78, NULL, gUnknown_08595DD0, unc_080B06FC .align 2 gUnknown_08595DFC:: @ 8595DFC @@ -2568,7 +2569,7 @@ gUnknown_08595DFC:: @ 8595DFC .align 2 gUnknown_08595E14:: @ 8595E14 - spr_template 0x2742, 0x2742, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, unc_080B08A0 + spr_template ANIM_TAG_HUMANOID_FOOT, ANIM_TAG_HUMANOID_FOOT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, unc_080B08A0 .align 2 gUnknown_08595E2C:: @ 8595E2C @@ -2850,7 +2851,7 @@ gWaterBubbleSpriteTemplate:: @ 8596258 .align 2 gUnknown_08596270:: @ 8596270 - spr_template 0x2719, 0x2719, gUnknown_0852495C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810DE70 + spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_0852495C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810DE70 .align 2 gUnknown_08596288:: @ 8596288 @@ -2863,7 +2864,7 @@ gUnknown_085962A0:: @ 85962A0 .align 2 gBattleAnimSpriteTemplate_85962A4:: @ 85962A4 - spr_template 0x2719, 0x2719, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_085962A0, sub_810DFA8 + spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_085962A0, sub_810DFA8 .align 2 gUnknown_085962BC:: @ 85962BC @@ -3339,7 +3340,7 @@ gUnknown_08596B70:: @ 8596B70 .align 2 gUnknown_08596B88:: @ 8596B88 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8110B38 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8110B38 .align 2 gBattleAnimSpriteTemplate_8596BA0:: @ 8596BA0 @@ -3452,11 +3453,11 @@ gUnknown_08596D10:: @ 8596D10 .align 2 gUnknown_08596D14:: @ 8596D14 - spr_template 0x271d, 0x271d, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08596D10, sub_811160C + spr_template ANIM_TAG_YELLOW_BALL, ANIM_TAG_YELLOW_BALL, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08596D10, sub_811160C .align 2 gUnknown_08596D2C:: @ 8596D2C - spr_template 0x271d, 0x271d, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81117F4 + spr_template ANIM_TAG_YELLOW_BALL, ANIM_TAG_YELLOW_BALL, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81117F4 .align 2 gUnknown_08596D44:: @ 8596D44 @@ -3534,7 +3535,7 @@ gUnknown_08596E78:: @ 8596E78 .align 2 gBattleAnimSpriteTemplate_8596E7C:: @ 8596E7C - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_8113064 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_8113064 .align 2 gUnknown_08596E94:: @ 8596E94 @@ -3566,7 +3567,7 @@ gUnknown_08596EEC:: @ 8596EEC .align 2 gUnknown_08596EF4:: @ 8596EF4 - spr_template 0x272d, 0x272d, gUnknown_085249D4, gUnknown_08596EB4, NULL, gUnknown_08596EEC, sub_8113224 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_085249D4, gUnknown_08596EB4, NULL, gUnknown_08596EEC, sub_8113224 .align 2 gUnknown_08596F0C:: @ 8596F0C @@ -3579,7 +3580,7 @@ gUnknown_08596F24:: @ 8596F24 .align 2 gUnknown_08596F28:: @ 8596F28 - spr_template 0x2733, 0x2733, gUnknown_08524914, gUnknown_08596F24, NULL, gDummySpriteAffineAnimTable, sub_81131B4 + spr_template ANIM_TAG_FIRE_PLUME, ANIM_TAG_FIRE_PLUME, gUnknown_08524914, gUnknown_08596F24, NULL, gDummySpriteAffineAnimTable, sub_81131B4 .align 2 gUnknown_08596F40:: @ 8596F40 @@ -3605,7 +3606,7 @@ gUnknown_08596F78:: @ 8596F78 .align 2 gUnknown_08596F80:: @ 8596F80 - spr_template 0x272d, 0x272d, gUnknown_085249D4, gUnknown_08596F50, NULL, gUnknown_08596F78, sub_8113224 + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_085249D4, gUnknown_08596F50, NULL, gUnknown_08596F78, sub_8113224 .align 2 gUnknown_08596F98:: @ 8596F98 @@ -3613,11 +3614,11 @@ gUnknown_08596F98:: @ 8596F98 .align 2 gUnknown_08596FB0:: @ 8596FB0 - spr_template 0x272d, 0x272d, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_81135EC + spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_81135EC .align 2 gUnknown_08596FC8:: @ 8596FC8 - spr_template 0x271f, 0x271f, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81138D4 + spr_template ANIM_TAG_TIED_BAG, ANIM_TAG_TIED_BAG, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81138D4 .align 2 gUnknown_08596FE0:: @ 8596FE0 @@ -3706,7 +3707,7 @@ gUnknown_08597130:: @ 8597130 .align 2 gBattleAnimSpriteTemplate_8597138:: @ 8597138 - spr_template 0x2737, 0x2737, gUnknown_08524914, gUnknown_08597130, NULL, gDummySpriteAffineAnimTable, sub_81144BC + spr_template ANIM_TAG_CLAW_SLASH, ANIM_TAG_CLAW_SLASH, gUnknown_08524914, gUnknown_08597130, NULL, gDummySpriteAffineAnimTable, sub_81144BC .align 2 gUnknown_08597150:: @ 8597150 @@ -3726,11 +3727,11 @@ gUnknown_08597174:: @ 8597174 .align 2 gUnknown_08597178:: @ 8597178 - spr_template 0x2710, 0x2710, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597170, sub_8114994 + spr_template ANIM_TAG_BONE, ANIM_TAG_BONE, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597170, sub_8114994 .align 2 gUnknown_08597190:: @ 8597190 - spr_template 0x2710, 0x2710, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597174, sub_8114A7C + spr_template ANIM_TAG_BONE, ANIM_TAG_BONE, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597174, sub_8114A7C .align 2 gUnknown_085971A8:: @ 85971A8 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 9af3ed7a92..550f0087e3 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -4130,7 +4130,7 @@ Move_AROMATHERAPY: playsewithpan SE_W080, 0 loadspritegfx ANIM_TAG_159 loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 monbg ANIM_ATTACKER @@ -4852,7 +4852,7 @@ Move_THUNDER_PUNCH: Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan SE_W221, -64, 7, 5 createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 delay 1 @@ -5234,7 +5234,7 @@ MudSlap1: Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE_PLUME playsewithpan SE_W082, -64 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish @@ -5903,12 +5903,12 @@ Move_LEECH_LIFE: end Move_SYNTHESIS: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) playsewithpan SE_W025, -64 call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 delay 1 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect @@ -6568,7 +6568,7 @@ Move_DYNAMIC_PUNCH: loadspritegfx ANIM_TAG_143 loadspritegfx ANIM_TAG_135 loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_007 + loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -6981,7 +6981,7 @@ FireMoveEffect: return Move_LEER: - loadspritegfx ANIM_TAG_GLARE + loadspritegfx ANIM_TAG_LEER monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -7725,13 +7725,13 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_BELL unloadspritegfx ANIM_TAG_MUSIC_NOTES unloadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, -64 createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_203 playsewithpan SE_REAPOKE, -64 createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) @@ -8142,7 +8142,7 @@ Move_TRICK: Move_WISH: loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, +63, -64, -3, 0 @@ -8459,7 +8459,7 @@ Move_ROLE_PLAY: Move_REFRESH: loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W287, -64 createvisualtask sub_815DFCC, 2, 0 waitforvisualfinish @@ -9048,7 +9048,7 @@ ReturnStrongest1: return Move_COSMIC_POWER: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8159244, 5, 243, 0 playsewithpan SE_W322, 0 createvisualtask sub_8117610, 2, 0, 0, 15, 0 @@ -9073,7 +9073,7 @@ Move_COSMIC_POWER: end Move_BLAST_BURN: - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE_PLUME loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -10424,7 +10424,7 @@ Status_SandTomb: General_ItemEffect: loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 playsewithpan SE_W036, -64 createvisualtask sub_80D622C, 2, 16, 128, 0, 2 @@ -10650,13 +10650,13 @@ General_IngrainHeal: end General_WishHeal: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, -64 call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect waitforvisualfinish diff --git a/include/battle_anim.h b/include/battle_anim.h index 200b9fdb1c..63901a2c46 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -1,6 +1,8 @@ #ifndef GUARD_BATTLE_ANIM_H #define GUARD_BATTLE_ANIM_H +#include "constants/battle_anim.h" + enum { BG_ANIM_SCREEN_SIZE, diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 2b21aad9e0..de09255d6e 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,305 +7,298 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) -#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) -#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) -#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) -#define ANIM_TAG_004 (ANIM_SPRITES_START + 4) // ? -#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) -#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) -#define ANIM_TAG_007 (ANIM_SPRITES_START + 7) // ? -#define ANIM_TAG_008 (ANIM_SPRITES_START + 8) // ? -#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) -#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) -#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_012 (ANIM_SPRITES_START + 12) // ? -#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) -#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) -#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) -#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) -#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) -#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) -#define ANIM_TAG_019 (ANIM_SPRITES_START + 19) // ? -#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) -#define ANIM_TAG_021 (ANIM_SPRITES_START + 21) // ? -#define ANIM_TAG_022 (ANIM_SPRITES_START + 22) // ? -#define ANIM_TAG_023 (ANIM_SPRITES_START + 23) // ? -#define ANIM_TAG_024 (ANIM_SPRITES_START + 24) // ? -#define ANIM_TAG_025 (ANIM_SPRITES_START + 25) // ? -#define ANIM_TAG_026 (ANIM_SPRITES_START + 26) // ? -#define ANIM_TAG_GLARE (ANIM_SPRITES_START + 27) -#define ANIM_TAG_028 (ANIM_SPRITES_START + 28) // ? -#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) -#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) -#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) -#define ANIM_TAG_032 (ANIM_SPRITES_START + 32) // ? -#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) -#define ANIM_TAG_034 (ANIM_SPRITES_START + 34) // ? -#define ANIM_TAG_035 (ANIM_SPRITES_START + 35) // ? -#define ANIM_TAG_036 (ANIM_SPRITES_START + 36) // ? -#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) -#define ANIM_TAG_038 (ANIM_SPRITES_START + 38) // ? -#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) -#define ANIM_TAG_040 (ANIM_SPRITES_START + 40) // ? -#define ANIM_TAG_041 (ANIM_SPRITES_START + 41) // ? -#define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ? -#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) -#define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ? -#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 45) // ? -#define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ? -#define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ? -#define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ? -#define ANIM_TAG_SPARKLE (ANIM_SPRITES_START + 49) -#define ANIM_TAG_050 (ANIM_SPRITES_START + 50) // ? -#define ANIM_TAG_051 (ANIM_SPRITES_START + 51) -#define ANIM_TAG_052 (ANIM_SPRITES_START + 52) -#define ANIM_TAG_053 (ANIM_SPRITES_START + 53) -#define ANIM_TAG_054 (ANIM_SPRITES_START + 54) -#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55) -#define ANIM_TAG_056 (ANIM_SPRITES_START + 56) -#define ANIM_TAG_057 (ANIM_SPRITES_START + 57) -#define ANIM_TAG_058 (ANIM_SPRITES_START + 58) -#define ANIM_TAG_059 (ANIM_SPRITES_START + 59) -#define ANIM_TAG_060 (ANIM_SPRITES_START + 60) -#define ANIM_TAG_061 (ANIM_SPRITES_START + 61) -#define ANIM_TAG_062 (ANIM_SPRITES_START + 62) -#define ANIM_TAG_063 (ANIM_SPRITES_START + 63) -#define ANIM_TAG_064 (ANIM_SPRITES_START + 64) -#define ANIM_TAG_065 (ANIM_SPRITES_START + 65) -#define ANIM_TAG_066 (ANIM_SPRITES_START + 66) -#define ANIM_TAG_067 (ANIM_SPRITES_START + 67) -#define ANIM_TAG_068 (ANIM_SPRITES_START + 68) -#define ANIM_TAG_069 (ANIM_SPRITES_START + 69) -#define ANIM_TAG_070 (ANIM_SPRITES_START + 70) -#define ANIM_TAG_071 (ANIM_SPRITES_START + 71) -#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72) -#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) -#define ANIM_TAG_074 (ANIM_SPRITES_START + 74) -#define ANIM_TAG_075 (ANIM_SPRITES_START + 75) -#define ANIM_TAG_076 (ANIM_SPRITES_START + 76) -#define ANIM_TAG_077 (ANIM_SPRITES_START + 77) -#define ANIM_TAG_078 (ANIM_SPRITES_START + 78) -#define ANIM_TAG_079 (ANIM_SPRITES_START + 79) -#define ANIM_TAG_080 (ANIM_SPRITES_START + 80) -#define ANIM_TAG_081 (ANIM_SPRITES_START + 81) -#define ANIM_TAG_082 (ANIM_SPRITES_START + 82) -#define ANIM_TAG_083 (ANIM_SPRITES_START + 83) -#define ANIM_TAG_084 (ANIM_SPRITES_START + 84) -#define ANIM_TAG_085 (ANIM_SPRITES_START + 85) -#define ANIM_TAG_086 (ANIM_SPRITES_START + 86) -#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) -#define ANIM_TAG_088 (ANIM_SPRITES_START + 88) -#define ANIM_TAG_089 (ANIM_SPRITES_START + 89) -#define ANIM_TAG_090 (ANIM_SPRITES_START + 90) -#define ANIM_TAG_091 (ANIM_SPRITES_START + 91) -#define ANIM_TAG_092 (ANIM_SPRITES_START + 92) -#define ANIM_TAG_093 (ANIM_SPRITES_START + 93) -#define ANIM_TAG_094 (ANIM_SPRITES_START + 94) -#define ANIM_TAG_095 (ANIM_SPRITES_START + 95) -#define ANIM_TAG_096 (ANIM_SPRITES_START + 96) -#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) -#define ANIM_TAG_098 (ANIM_SPRITES_START + 98) -#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) -#define ANIM_TAG_100 (ANIM_SPRITES_START + 100) -#define ANIM_TAG_101 (ANIM_SPRITES_START + 101) -#define ANIM_TAG_102 (ANIM_SPRITES_START + 102) -#define ANIM_TAG_103 (ANIM_SPRITES_START + 103) -#define ANIM_TAG_104 (ANIM_SPRITES_START + 104) -#define ANIM_TAG_105 (ANIM_SPRITES_START + 105) -#define ANIM_TAG_106 (ANIM_SPRITES_START + 106) -#define ANIM_TAG_107 (ANIM_SPRITES_START + 107) -#define ANIM_TAG_108 (ANIM_SPRITES_START + 108) -#define ANIM_TAG_109 (ANIM_SPRITES_START + 109) -#define ANIM_TAG_110 (ANIM_SPRITES_START + 110) -#define ANIM_TAG_111 (ANIM_SPRITES_START + 111) -#define ANIM_TAG_112 (ANIM_SPRITES_START + 112) -#define ANIM_TAG_113 (ANIM_SPRITES_START + 113) -#define ANIM_TAG_114 (ANIM_SPRITES_START + 114) -#define ANIM_TAG_115 (ANIM_SPRITES_START + 115) -#define ANIM_TAG_116 (ANIM_SPRITES_START + 116) -#define ANIM_TAG_117 (ANIM_SPRITES_START + 117) -#define ANIM_TAG_118 (ANIM_SPRITES_START + 118) -#define ANIM_TAG_119 (ANIM_SPRITES_START + 119) -#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120) -#define ANIM_TAG_121 (ANIM_SPRITES_START + 121) -#define ANIM_TAG_122 (ANIM_SPRITES_START + 122) -#define ANIM_TAG_123 (ANIM_SPRITES_START + 123) -#define ANIM_TAG_124 (ANIM_SPRITES_START + 124) -#define ANIM_TAG_125 (ANIM_SPRITES_START + 125) -#define ANIM_TAG_126 (ANIM_SPRITES_START + 126) -#define ANIM_TAG_127 (ANIM_SPRITES_START + 127) -#define ANIM_TAG_128 (ANIM_SPRITES_START + 128) -#define ANIM_TAG_129 (ANIM_SPRITES_START + 129) -#define ANIM_TAG_130 (ANIM_SPRITES_START + 130) -#define ANIM_TAG_131 (ANIM_SPRITES_START + 131) -#define ANIM_TAG_132 (ANIM_SPRITES_START + 132) -#define ANIM_TAG_133 (ANIM_SPRITES_START + 133) -#define ANIM_TAG_134 (ANIM_SPRITES_START + 134) -#define ANIM_TAG_135 (ANIM_SPRITES_START + 135) -#define ANIM_TAG_136 (ANIM_SPRITES_START + 136) -#define ANIM_TAG_137 (ANIM_SPRITES_START + 137) -#define ANIM_TAG_138 (ANIM_SPRITES_START + 138) -#define ANIM_TAG_139 (ANIM_SPRITES_START + 139) -#define ANIM_TAG_140 (ANIM_SPRITES_START + 140) -#define ANIM_TAG_141 (ANIM_SPRITES_START + 141) -#define ANIM_TAG_142 (ANIM_SPRITES_START + 142) -#define ANIM_TAG_143 (ANIM_SPRITES_START + 143) -#define ANIM_TAG_144 (ANIM_SPRITES_START + 144) -#define ANIM_TAG_145 (ANIM_SPRITES_START + 145) -#define ANIM_TAG_146 (ANIM_SPRITES_START + 146) -#define ANIM_TAG_147 (ANIM_SPRITES_START + 147) -#define ANIM_TAG_148 (ANIM_SPRITES_START + 148) -#define ANIM_TAG_149 (ANIM_SPRITES_START + 149) -#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) -#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) -#define ANIM_TAG_152 (ANIM_SPRITES_START + 152) -#define ANIM_TAG_153 (ANIM_SPRITES_START + 153) -#define ANIM_TAG_154 (ANIM_SPRITES_START + 154) -#define ANIM_TAG_155 (ANIM_SPRITES_START + 155) -#define ANIM_TAG_156 (ANIM_SPRITES_START + 156) -#define ANIM_TAG_157 (ANIM_SPRITES_START + 157) -#define ANIM_TAG_158 (ANIM_SPRITES_START + 158) -#define ANIM_TAG_159 (ANIM_SPRITES_START + 159) -#define ANIM_TAG_160 (ANIM_SPRITES_START + 160) -#define ANIM_TAG_161 (ANIM_SPRITES_START + 161) -#define ANIM_TAG_162 (ANIM_SPRITES_START + 162) -#define ANIM_TAG_163 (ANIM_SPRITES_START + 163) -#define ANIM_TAG_164 (ANIM_SPRITES_START + 164) -#define ANIM_TAG_165 (ANIM_SPRITES_START + 165) -#define ANIM_TAG_166 (ANIM_SPRITES_START + 166) -#define ANIM_TAG_167 (ANIM_SPRITES_START + 167) -#define ANIM_TAG_168 (ANIM_SPRITES_START + 168) -#define ANIM_TAG_169 (ANIM_SPRITES_START + 169) -#define ANIM_TAG_170 (ANIM_SPRITES_START + 170) -#define ANIM_TAG_171 (ANIM_SPRITES_START + 171) -#define ANIM_TAG_172 (ANIM_SPRITES_START + 172) -#define ANIM_TAG_173 (ANIM_SPRITES_START + 173) -#define ANIM_TAG_174 (ANIM_SPRITES_START + 174) -#define ANIM_TAG_175 (ANIM_SPRITES_START + 175) -#define ANIM_TAG_176 (ANIM_SPRITES_START + 176) -#define ANIM_TAG_177 (ANIM_SPRITES_START + 177) -#define ANIM_TAG_178 (ANIM_SPRITES_START + 178) -#define ANIM_TAG_179 (ANIM_SPRITES_START + 179) -#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) -#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) -#define ANIM_TAG_182 (ANIM_SPRITES_START + 182) -#define ANIM_TAG_183 (ANIM_SPRITES_START + 183) -#define ANIM_TAG_184 (ANIM_SPRITES_START + 184) -#define ANIM_TAG_185 (ANIM_SPRITES_START + 185) -#define ANIM_TAG_186 (ANIM_SPRITES_START + 186) -#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) -#define ANIM_TAG_188 (ANIM_SPRITES_START + 188) -#define ANIM_TAG_189 (ANIM_SPRITES_START + 189) -#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) -#define ANIM_TAG_191 (ANIM_SPRITES_START + 191) -#define ANIM_TAG_192 (ANIM_SPRITES_START + 192) -#define ANIM_TAG_193 (ANIM_SPRITES_START + 193) -#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) -#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) -#define ANIM_TAG_196 (ANIM_SPRITES_START + 196) -#define ANIM_TAG_197 (ANIM_SPRITES_START + 197) -#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) -#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) -#define ANIM_TAG_200 (ANIM_SPRITES_START + 200) -#define ANIM_TAG_201 (ANIM_SPRITES_START + 201) -#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) -#define ANIM_TAG_203 (ANIM_SPRITES_START + 203) -#define ANIM_TAG_204 (ANIM_SPRITES_START + 204) -#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) -#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206) -#define ANIM_TAG_207 (ANIM_SPRITES_START + 207) -#define ANIM_TAG_208 (ANIM_SPRITES_START + 208) -#define ANIM_TAG_209 (ANIM_SPRITES_START + 209) -#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210) -#define ANIM_TAG_211 (ANIM_SPRITES_START + 211) -#define ANIM_TAG_212 (ANIM_SPRITES_START + 212) -#define ANIM_TAG_213 (ANIM_SPRITES_START + 213) -#define ANIM_TAG_214 (ANIM_SPRITES_START + 214) -#define ANIM_TAG_215 (ANIM_SPRITES_START + 215) -#define ANIM_TAG_216 (ANIM_SPRITES_START + 216) -#define ANIM_TAG_217 (ANIM_SPRITES_START + 217) -#define ANIM_TAG_218 (ANIM_SPRITES_START + 218) -#define ANIM_TAG_219 (ANIM_SPRITES_START + 219) -#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) -#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221) -#define ANIM_TAG_222 (ANIM_SPRITES_START + 222) -#define ANIM_TAG_223 (ANIM_SPRITES_START + 223) -#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) -#define ANIM_TAG_225 (ANIM_SPRITES_START + 225) -#define ANIM_TAG_226 (ANIM_SPRITES_START + 226) -#define ANIM_TAG_227 (ANIM_SPRITES_START + 227) -#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) -#define ANIM_TAG_229 (ANIM_SPRITES_START + 229) -#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) -#define ANIM_TAG_231 (ANIM_SPRITES_START + 231) -#define ANIM_TAG_232 (ANIM_SPRITES_START + 232) -#define ANIM_TAG_233 (ANIM_SPRITES_START + 233) -#define ANIM_TAG_234 (ANIM_SPRITES_START + 234) -#define ANIM_TAG_235 (ANIM_SPRITES_START + 235) -#define ANIM_TAG_236 (ANIM_SPRITES_START + 236) -#define ANIM_TAG_237 (ANIM_SPRITES_START + 237) -#define ANIM_TAG_238 (ANIM_SPRITES_START + 238) -#define ANIM_TAG_239 (ANIM_SPRITES_START + 239) -#define ANIM_TAG_240 (ANIM_SPRITES_START + 240) -#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) -#define ANIM_TAG_242 (ANIM_SPRITES_START + 242) -#define ANIM_TAG_243 (ANIM_SPRITES_START + 243) -#define ANIM_TAG_244 (ANIM_SPRITES_START + 244) -#define ANIM_TAG_245 (ANIM_SPRITES_START + 245) -#define ANIM_TAG_246 (ANIM_SPRITES_START + 246) -#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247) -#define ANIM_TAG_248 (ANIM_SPRITES_START + 248) -#define ANIM_TAG_249 (ANIM_SPRITES_START + 249) -#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) -#define ANIM_TAG_251 (ANIM_SPRITES_START + 251) -#define ANIM_TAG_252 (ANIM_SPRITES_START + 252) -#define ANIM_TAG_253 (ANIM_SPRITES_START + 253) -#define ANIM_TAG_254 (ANIM_SPRITES_START + 254) -#define ANIM_TAG_255 (ANIM_SPRITES_START + 255) -#define ANIM_TAG_256 (ANIM_SPRITES_START + 256) -#define ANIM_TAG_257 (ANIM_SPRITES_START + 257) -#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) -#define ANIM_TAG_259 (ANIM_SPRITES_START + 259) -#define ANIM_TAG_260 (ANIM_SPRITES_START + 260) -#define ANIM_TAG_261 (ANIM_SPRITES_START + 261) -#define ANIM_TAG_262 (ANIM_SPRITES_START + 262) -#define ANIM_TAG_263 (ANIM_SPRITES_START + 263) -#define ANIM_TAG_264 (ANIM_SPRITES_START + 264) -#define ANIM_TAG_265 (ANIM_SPRITES_START + 265) -#define ANIM_TAG_266 (ANIM_SPRITES_START + 266) -#define ANIM_TAG_267 (ANIM_SPRITES_START + 267) -#define ANIM_TAG_268 (ANIM_SPRITES_START + 268) -#define ANIM_TAG_269 (ANIM_SPRITES_START + 269) -#define ANIM_TAG_270 (ANIM_SPRITES_START + 270) -#define ANIM_TAG_271 (ANIM_SPRITES_START + 271) -#define ANIM_TAG_272 (ANIM_SPRITES_START + 272) -#define ANIM_TAG_273 (ANIM_SPRITES_START + 273) -#define ANIM_TAG_274 (ANIM_SPRITES_START + 274) -#define ANIM_TAG_275 (ANIM_SPRITES_START + 275) -#define ANIM_TAG_276 (ANIM_SPRITES_START + 276) -#define ANIM_TAG_277 (ANIM_SPRITES_START + 277) -#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) -#define ANIM_TAG_279 (ANIM_SPRITES_START + 279) -#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) -#define ANIM_TAG_281 (ANIM_SPRITES_START + 281) -#define ANIM_TAG_282 (ANIM_SPRITES_START + 282) -#define ANIM_TAG_283 (ANIM_SPRITES_START + 283) -#define ANIM_TAG_284 (ANIM_SPRITES_START + 284) -#define ANIM_TAG_285 (ANIM_SPRITES_START + 285) -#define ANIM_TAG_286 (ANIM_SPRITES_START + 286) -#define ANIM_TAG_287 (ANIM_SPRITES_START + 287) -#define ANIM_TAG_288 (ANIM_SPRITES_START + 288) -#define ANIM_TAG_289 (ANIM_SPRITES_START + 289) -#define ANIM_TAG_290 (ANIM_SPRITES_START + 290) -#define ANIM_TAG_291 (ANIM_SPRITES_START + 291) -#define ANIM_TAG_292 (ANIM_SPRITES_START + 292) -#define ANIM_TAG_293 (ANIM_SPRITES_START + 293) -#define ANIM_TAG_294 (ANIM_SPRITES_START + 294) -#define ANIM_TAG_295 (ANIM_SPRITES_START + 295) -#define ANIM_TAG_296 (ANIM_SPRITES_START + 296) -#define ANIM_TAG_297 (ANIM_SPRITES_START + 297) -#define ANIM_TAG_298 (ANIM_SPRITES_START + 298) +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) // ? +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) // rename??? +#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) // unused? +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) // unused? +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) // ANIM_TAG_UNUSED_GLASS +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) // ANIM_TAG_UNUSED_HIT (_1?) +#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) // ANIM_TAG_UNUSED_HIT_2 +#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) // ANIM_TAG_UNUSED_BLUE_SHARDS +#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) // ANIM_TAG_UNUSED_CLOSING_EYE +#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) // ANIM_TAG_UNUSED_WAVING_HAND +#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) // ANIM_TAG_UNUSED_HIT_DUPLICATE +#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) // ANIM_TAG_LEER +#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) // ANIM_TAG_UNUSED_BLUE_BURST +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) // ANIM_TAG_UNUSED_BUBBLE_BURST +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) // ANIM_TAG_UNUSED_SPINNING_FIRE +#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) // ANIM_TAG_FIRE_PLUME +#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) // ANIM_TAG_UNUSED_LIGHTNING +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) // ANIM_TAG_UNUSED_CLAW_SLASH +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) // ANIM_TAG_UNUSED_SCRATCH +#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) // ANIM_TAG_UNUSED_SCRATCH_2 +#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) // ANIM_TAG_UNUSED_BUBBLE_BURST_2 +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) // ANIM_TAG_UNUSED_GLASS_2 +#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) // ANIM_TAG_UNUSED_PINK_HEART +#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) // ANIM_TAG_UNUSED_SAP_DRIP +#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) // ANIM_TAG_UNUSED_SAP_DRIP_2 +#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) // ANIM_TAG_SPARKLE_1 +#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) // ANIM_TAG_SPARKLE_2 +#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) // ANIM_TAG_HUMANOID_FOOT + +#define ANIM_TAG_051 (ANIM_SPRITES_START + 51) // ANIM_TAG_UNUSED_MONSTER_FOOT +#define ANIM_TAG_052 (ANIM_SPRITES_START + 52) // ANIM_TAG_UNUSED_HUMANOID_HAND +#define ANIM_TAG_053 (ANIM_SPRITES_START + 53) // ANIM_TAG_NOISE_LINE +#define ANIM_TAG_054 (ANIM_SPRITES_START + 54) // ANIM_TAG_UNUSED_YELLOW_UNK +#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55) // ANIM_TAG_UNUSED_RED_FIST +#define ANIM_TAG_056 (ANIM_SPRITES_START + 56) // ANIM_TAG_SLAM_HIT +#define ANIM_TAG_057 (ANIM_SPRITES_START + 57) // ANIM_TAG_UNUSED_RING +#define ANIM_TAG_058 (ANIM_SPRITES_START + 58) // ANIM_TAG_ROCKS +#define ANIM_TAG_059 (ANIM_SPRITES_START + 59) // ANIM_TAG_UNUSED_Z +#define ANIM_TAG_060 (ANIM_SPRITES_START + 60) // ANIM_TAG_UNUSED_YELLOW_UNK_2 +#define ANIM_TAG_061 (ANIM_SPRITES_START + 61) // ANIM_TAG_UNUSED_AIR_SLASH +#define ANIM_TAG_062 (ANIM_SPRITES_START + 62) // ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS +#define ANIM_TAG_063 (ANIM_SPRITES_START + 63) // ANIM_TAG_LEAF +#define ANIM_TAG_064 (ANIM_SPRITES_START + 64) // ANIM_TAG_FINGER +#define ANIM_TAG_065 (ANIM_SPRITES_START + 65) // ANIM_TAG_POISON_POWDER +#define ANIM_TAG_066 (ANIM_SPRITES_START + 66) // ANIM_TAG_UNUSED_BROWN_TRIANGLE +#define ANIM_TAG_067 (ANIM_SPRITES_START + 67) // ANIM_TAG_SLEEP_POWDER +#define ANIM_TAG_068 (ANIM_SPRITES_START + 68) // ANIM_TAG_STUN_SPORE +#define ANIM_TAG_069 (ANIM_SPRITES_START + 69) // ANIM_TAG_UNUSED_POWDER +#define ANIM_TAG_070 (ANIM_SPRITES_START + 70) // ANIM_TAG_SPARKLE_3 +#define ANIM_TAG_071 (ANIM_SPRITES_START + 71) // ANIM_TAG_SPARKLE_4 +#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72) // ANIM_TAG_MUSIC_NOTES +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) +#define ANIM_TAG_074 (ANIM_SPRITES_START + 74) // ANIM_TAG_MUD_SAND +#define ANIM_TAG_075 (ANIM_SPRITES_START + 75) // ANIM_TAG_ALERT +#define ANIM_TAG_076 (ANIM_SPRITES_START + 76) // ANIM_TAG_UNUSED_BLUE_FLAMES +#define ANIM_TAG_077 (ANIM_SPRITES_START + 77) // ANIM_TAG_UNUSED_BLUE_FLAMES_2 +#define ANIM_TAG_078 (ANIM_SPRITES_START + 78) // ANIM_TAG_UNUSED_SHOCK +#define ANIM_TAG_079 (ANIM_SPRITES_START + 79) // ANIM_TAG_SHOCK +#define ANIM_TAG_080 (ANIM_SPRITES_START + 80) // ANIM_TAG_UNUSED_BELL +#define ANIM_TAG_081 (ANIM_SPRITES_START + 81) // ANIM_TAG_UNUSED_PINK_GLOVE +#define ANIM_TAG_082 (ANIM_SPRITES_START + 82) // ANIM_TAG_UNUSED_BLUE_LINES +#define ANIM_TAG_083 (ANIM_SPRITES_START + 83) // ANIM_TAG_UNUSED_IMPACT +#define ANIM_TAG_084 (ANIM_SPRITES_START + 84) // ANIM_TAG_UNUSED_IMPACT_2 +#define ANIM_TAG_085 (ANIM_SPRITES_START + 85) // ANIM_TAG_UNUSED_RETICLE +#define ANIM_TAG_086 (ANIM_SPRITES_START + 86) // ANIM_TAG_BREATH +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) +#define ANIM_TAG_088 (ANIM_SPRITES_START + 88) // ANIM_TAG_UNUSED_SNOWBALL +#define ANIM_TAG_089 (ANIM_SPRITES_START + 89) // ANIM_TAG_UNUSED_VINE +#define ANIM_TAG_090 (ANIM_SPRITES_START + 90) // ANIM_TAG_UNUSED_SWORD +#define ANIM_TAG_091 (ANIM_SPRITES_START + 91) // ANIM_TAG_UNUSED_CLAPPING +#define ANIM_TAG_092 (ANIM_SPRITES_START + 92) // ANIM_TAG_UNUSED_RED_TUBE +#define ANIM_TAG_093 (ANIM_SPRITES_START + 93) // ANIM_TAG_AMNESIA +#define ANIM_TAG_094 (ANIM_SPRITES_START + 94) // ANIM_TAG_UNUSED_STRING +#define ANIM_TAG_095 (ANIM_SPRITES_START + 95) // ANIM_TAG_UNUSED_PENCIL +#define ANIM_TAG_096 (ANIM_SPRITES_START + 96) // ANIM_TAG_UNUSED_PETAL +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) +#define ANIM_TAG_098 (ANIM_SPRITES_START + 98) // ANIM_TAG_UNUSED_WEB +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) +#define ANIM_TAG_100 (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN +#define ANIM_TAG_101 (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG +#define ANIM_TAG_102 (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG +#define ANIM_TAG_103 (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG +#define ANIM_TAG_104 (ANIM_SPRITES_START + 104) // ANIM_TAG_UNUSED_FANGS +#define ANIM_TAG_105 (ANIM_SPRITES_START + 105) // ANIM_TAG_UNUSED_EXPLOSION_2 +#define ANIM_TAG_106 (ANIM_SPRITES_START + 106) // ANIM_TAG_UNUSED_EXPLOSION_3 +#define ANIM_TAG_107 (ANIM_SPRITES_START + 107) // ANIM_TAG_UNUSED_WATER_DROPLET +#define ANIM_TAG_108 (ANIM_SPRITES_START + 108) // ANIM_TAG_UNUSED_WATER_DROPLET_2 +#define ANIM_TAG_109 (ANIM_SPRITES_START + 109) // ANIM_TAG_UNUSED_SEED +#define ANIM_TAG_110 (ANIM_SPRITES_START + 110) // ANIM_TAG_UNUSED_SPROUT +#define ANIM_TAG_111 (ANIM_SPRITES_START + 111) // ANIM_TAG_UNUSED_RED_WAND +#define ANIM_TAG_112 (ANIM_SPRITES_START + 112) // ANIM_TAG_UNUSED_PURPLE_GREEN_UNK +#define ANIM_TAG_113 (ANIM_SPRITES_START + 113) // ANIM_TAG_UNUSED_WATER_COLUMN +#define ANIM_TAG_114 (ANIM_SPRITES_START + 114) // ANIM_TAG_UNUSED_MUD_UNK +#define ANIM_TAG_115 (ANIM_SPRITES_START + 115) // ANIM_TAG_RAIN_DROPS +#define ANIM_TAG_116 (ANIM_SPRITES_START + 116) // ANIM_TAG_UNUSED_FURY_SWIPES +#define ANIM_TAG_117 (ANIM_SPRITES_START + 117) // ANIM_TAG_UNUSED_VINE_2 +#define ANIM_TAG_118 (ANIM_SPRITES_START + 118) // ANIM_TAG_UNUSED_TEETH +#define ANIM_TAG_119 (ANIM_SPRITES_START + 119) // ANIM_TAG_UNUSED_BONE +#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120) // ANIM_TAG_UNUSED_WHITE_BAG +#define ANIM_TAG_121 (ANIM_SPRITES_START + 121) // ANIM_TAG_UNUSED_UNKNOWN +#define ANIM_TAG_122 (ANIM_SPRITES_START + 122) // ANIM_TAG_UNUSED_PURPLE_CORAL +#define ANIM_TAG_123 (ANIM_SPRITES_START + 123) // ANIM_TAG_UNUSED_PURPLE_DROPLET +#define ANIM_TAG_124 (ANIM_SPRITES_START + 124) // ANIM_TAG_UNUSED_SHOCK_2 +#define ANIM_TAG_125 (ANIM_SPRITES_START + 125) // ANIM_TAG_UNUSED_CLOSING_EYE_2 +#define ANIM_TAG_126 (ANIM_SPRITES_START + 126) // ANIM_TAG_UNUSED_METAL_BALL +#define ANIM_TAG_127 (ANIM_SPRITES_START + 127) // ANIM_TAG_UNUSED_MONSTER_DOLL +#define ANIM_TAG_128 (ANIM_SPRITES_START + 128) // ANIM_TAG_UNUSED_WHIRLWIND +#define ANIM_TAG_129 (ANIM_SPRITES_START + 129) // ANIM_TAG_UNUSED_WHIRLWIND_2 +#define ANIM_TAG_130 (ANIM_SPRITES_START + 130) // ANIM_TAG_UNUSED_EXPLOSION_4 +#define ANIM_TAG_131 (ANIM_SPRITES_START + 131) // ANIM_TAG_UNUSED_EXPLOSION_5 +#define ANIM_TAG_132 (ANIM_SPRITES_START + 132) // ANIM_TAG_UNUSED_TONGUE +#define ANIM_TAG_133 (ANIM_SPRITES_START + 133) // ANIM_TAG_UNUSED_SMOKE +#define ANIM_TAG_134 (ANIM_SPRITES_START + 134) // ANIM_TAG_UNUSED_SMOKE_2 +#define ANIM_TAG_135 (ANIM_SPRITES_START + 135) // ANIM_TAG_IMPACT +#define ANIM_TAG_136 (ANIM_SPRITES_START + 136) // ANIM_TAG_CIRCLE_IMPACT +#define ANIM_TAG_137 (ANIM_SPRITES_START + 137) // ANIM_TAG_SCRATCH +#define ANIM_TAG_138 (ANIM_SPRITES_START + 138) // ANIM_TAG_CUT +#define ANIM_TAG_139 (ANIM_SPRITES_START + 139) // ANIM_TAG_SHARP_TEETH +#define ANIM_TAG_140 (ANIM_SPRITES_START + 140) // ANIM_TAG_RAINBOW_RINGS +#define ANIM_TAG_141 (ANIM_SPRITES_START + 141) // ANIM_TAG_ICE_CRYSTALS +#define ANIM_TAG_142 (ANIM_SPRITES_START + 142) // ANIM_TAG_ICE_SPIKES +#define ANIM_TAG_143 (ANIM_SPRITES_START + 143) // ANIM_TAG_HANDS_AND_FEET +#define ANIM_TAG_144 (ANIM_SPRITES_START + 144) // ANIM_TAG_MIST_CLOUD +#define ANIM_TAG_145 (ANIM_SPRITES_START + 145) // ANIM_TAG_CLAMP +#define ANIM_TAG_146 (ANIM_SPRITES_START + 146) // ANIM_TAG_BUBBLE +#define ANIM_TAG_147 (ANIM_SPRITES_START + 147) // ANIM_TAG_ORBS +#define ANIM_TAG_148 (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT +#define ANIM_TAG_149 (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) +#define ANIM_TAG_152 (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES +#define ANIM_TAG_153 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 +#define ANIM_TAG_154 (ANIM_SPRITES_START + 154) // ANIM_TAG_AIR_WAVE_2 +#define ANIM_TAG_155 (ANIM_SPRITES_START + 155) // ANIM_TAG_SMALL_BUBBLES +#define ANIM_TAG_156 (ANIM_SPRITES_START + 156) // ANIM_TAG_ROUND_SHADOW +#define ANIM_TAG_157 (ANIM_SPRITES_START + 157) // ANIM_TAG_SUNLIGHT +#define ANIM_TAG_158 (ANIM_SPRITES_START + 158) // ANIM_TAG_SPORE +#define ANIM_TAG_159 (ANIM_SPRITES_START + 159) // ANIM_TAG_FLOWER +#define ANIM_TAG_160 (ANIM_SPRITES_START + 160) // ANIM_TAG_RAZOR_LEAF +#define ANIM_TAG_161 (ANIM_SPRITES_START + 161) // ANIM_TAG_NEEDLE +#define ANIM_TAG_162 (ANIM_SPRITES_START + 162) // ANIM_TAG_WHIRLWIND_LINES +#define ANIM_TAG_163 (ANIM_SPRITES_START + 163) // ANIM_TAG_GOLD_RING +#define ANIM_TAG_164 (ANIM_SPRITES_START + 164) // ANIM_TAG_PURPLE_RING +#define ANIM_TAG_165 (ANIM_SPRITES_START + 165) // ANIM_TAG_BLUE_RING +#define ANIM_TAG_166 (ANIM_SPRITES_START + 166) // ANIM_TAG_GREEN_LIGHT_WALL +#define ANIM_TAG_167 (ANIM_SPRITES_START + 167) // ANIM_TAG_BLUE_LIGHT_WALL +#define ANIM_TAG_168 (ANIM_SPRITES_START + 168) // ANIM_TAG_RED_LIGHT_WALL +#define ANIM_TAG_169 (ANIM_SPRITES_START + 169) // ANIM_TAG_GRAY_LIGHT_WALL +#define ANIM_TAG_170 (ANIM_SPRITES_START + 170) // ANIM_TAG_ORANGE_LIGHT_WALL +#define ANIM_TAG_171 (ANIM_SPRITES_START + 171) // ANIM_TAG_BLACK_BALL_2 +#define ANIM_TAG_172 (ANIM_SPRITES_START + 172) // ANIM_TAG_PURPLE_GAS_CLOUD +#define ANIM_TAG_173 (ANIM_SPRITES_START + 173) // ANIM_TAG_SPARK_H +#define ANIM_TAG_174 (ANIM_SPRITES_START + 174) // ANIM_TAG_YELLOW_STAR +#define ANIM_TAG_175 (ANIM_SPRITES_START + 175) // ANIM_TAG_LARGE_FRESH_EGG +#define ANIM_TAG_176 (ANIM_SPRITES_START + 176) // ANIM_TAG_SHADOW_BALL +#define ANIM_TAG_177 (ANIM_SPRITES_START + 177) // ANIM_TAG_LICK +#define ANIM_TAG_178 (ANIM_SPRITES_START + 178) // ANIM_TAG_UNUSED_VOID_LINES +#define ANIM_TAG_179 (ANIM_SPRITES_START + 179) // ANIM_TAG_STRING +#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) // ANIM_TAG_STRING_DOT +#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) // ANIM_TAG_WEB +#define ANIM_TAG_182 (ANIM_SPRITES_START + 182) // ANIM_TAG_UNUSED_LIGHTBULB +#define ANIM_TAG_183 (ANIM_SPRITES_START + 183) // ANIM_TAG_SLASH +#define ANIM_TAG_184 (ANIM_SPRITES_START + 184) // ANIM_TAG_FOCUS_ENERGY +#define ANIM_TAG_185 (ANIM_SPRITES_START + 185) // ANIM_TAG_SPHERE_TO_CUBE +#define ANIM_TAG_186 (ANIM_SPRITES_START + 186) // ANIM_TAG_TENDRILS +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) +#define ANIM_TAG_188 (ANIM_SPRITES_START + 188) // ANIM_TAG_WHITE_SHADOW +#define ANIM_TAG_189 (ANIM_SPRITES_START + 189) // ANIM_TAG_TEAL_ALERT +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) +#define ANIM_TAG_191 (ANIM_SPRITES_START + 191) // ANIM_TAG_ROUND_WHITE_HALO +#define ANIM_TAG_192 (ANIM_SPRITES_START + 192) // ANIM_TAG_FANG_ATTACK +#define ANIM_TAG_193 (ANIM_SPRITES_START + 193) // ANIM_TAG_PURPLE_HAND_OUTLINE +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) // ANIM_TAG_SPARKLE_5 +#define ANIM_TAG_196 (ANIM_SPRITES_START + 196) // ANIM_TAG_SPIRAL +#define ANIM_TAG_197 (ANIM_SPRITES_START + 197) // ANIM_TAG_SNORE_Z +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) +#define ANIM_TAG_200 (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT +#define ANIM_TAG_201 (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) +#define ANIM_TAG_203 (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING +#define ANIM_TAG_204 (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 +#define ANIM_TAG_207 (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST +#define ANIM_TAG_208 (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL +#define ANIM_TAG_209 (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE +#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210) // ANIM_TAG_MAGENTA_HEART +#define ANIM_TAG_211 (ANIM_SPRITES_START + 211) // ANIM_TAG_ELECTRIC_ORBS +#define ANIM_TAG_212 (ANIM_SPRITES_START + 212) // ANIM_TAG_CIRCLE_OF_LIGHT +#define ANIM_TAG_213 (ANIM_SPRITES_START + 213) // ANIM_TAG_ELECTRICITY +#define ANIM_TAG_214 (ANIM_SPRITES_START + 214) // ANIM_TAG_FINGER_2 +#define ANIM_TAG_215 (ANIM_SPRITES_START + 215) // ANIM_TAG_MOVEMENT_WAVES +#define ANIM_TAG_216 (ANIM_SPRITES_START + 216) // ANIM_TAG_RED_HEART +#define ANIM_TAG_217 (ANIM_SPRITES_START + 217) // ANIM_TAG_RED_ORB +#define ANIM_TAG_218 (ANIM_SPRITES_START + 218) // ANIM_TAG_EYE_SPARKLE +#define ANIM_TAG_219 (ANIM_SPRITES_START + 219) // ANIM_TAG_PINK_HEART +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221) // ANIM_TAG_DEVIL +#define ANIM_TAG_222 (ANIM_SPRITES_START + 222) // ANIM_TAG_SWIPE +#define ANIM_TAG_223 (ANIM_SPRITES_START + 223) // ANIM_TAG_ROOTS +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) // ANIM_TAG_ITEM_BAG +#define ANIM_TAG_225 (ANIM_SPRITES_START + 225) // ANIM_TAG_JAGGED_MUSIC_NOTE +#define ANIM_TAG_226 (ANIM_SPRITES_START + 226) // ANIM_TAG_POKEBALL +#define ANIM_TAG_227 (ANIM_SPRITES_START + 227) // ANIM_TAG_SPOTLIGHT +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) +#define ANIM_TAG_229 (ANIM_SPRITES_START + 229) // ANIM_TAG_RAPID_SPIN +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_231 (ANIM_SPRITES_START + 231) // ANIM_TAG_WISP_ORB +#define ANIM_TAG_232 (ANIM_SPRITES_START + 232) // ANIM_TAG_WISP_FIRE +#define ANIM_TAG_233 (ANIM_SPRITES_START + 233) // ANIM_TAG_GOLD_STARS +#define ANIM_TAG_234 (ANIM_SPRITES_START + 234) // ANIM_TAG_ECLIPSING_ORB +#define ANIM_TAG_235 (ANIM_SPRITES_START + 235) // ANIM_TAG_GRAY_ORB +#define ANIM_TAG_236 (ANIM_SPRITES_START + 236) // ANIM_TAG_BLUE_ORB +#define ANIM_TAG_237 (ANIM_SPRITES_START + 237) // ANIM_TAG_RED_ORB_2 +#define ANIM_TAG_238 (ANIM_SPRITES_START + 238) // ANIM_TAG_PINK_PETAL +#define ANIM_TAG_239 (ANIM_SPRITES_START + 239) // ANIM_TAG_PAIN_SPLIT +#define ANIM_TAG_240 (ANIM_SPRITES_START + 240) // ANIM_TAG_CONFETTI +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) +#define ANIM_TAG_242 (ANIM_SPRITES_START + 242) // ANIM_TAG_PINK_CLOUD +#define ANIM_TAG_243 (ANIM_SPRITES_START + 243) // ANIM_TAG_SWEAT_DROP +#define ANIM_TAG_244 (ANIM_SPRITES_START + 244) // ANIM_TAG_GUARD_RING +#define ANIM_TAG_245 (ANIM_SPRITES_START + 245) // ANIM_TAG_PURPLE_SCRATCH +#define ANIM_TAG_246 (ANIM_SPRITES_START + 246) // ANIM_TAG_PURPLE_SWIPE +#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247) // ANIM_TAG_TAG_HAND +#define ANIM_TAG_248 (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE +#define ANIM_TAG_249 (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) +#define ANIM_TAG_251 (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB +#define ANIM_TAG_252 (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT +#define ANIM_TAG_253 (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME +#define ANIM_TAG_254 (ANIM_SPRITES_START + 254) // ANIM_TAG_RED_BALL +#define ANIM_TAG_255 (ANIM_SPRITES_START + 255) // ANIM_TAG_SMELLINGSALT_EFFECT +#define ANIM_TAG_256 (ANIM_SPRITES_START + 256) // ANIM_TAG_METEOR +#define ANIM_TAG_257 (ANIM_SPRITES_START + 257) // ANIM_TAG_FLAT_ROCK +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) +#define ANIM_TAG_259 (ANIM_SPRITES_START + 259) // ANIM_TAG_BROWN_ORB +#define ANIM_TAG_260 (ANIM_SPRITES_START + 260) // ANIM_TAG_METAL_SOUND_WAVES +#define ANIM_TAG_261 (ANIM_SPRITES_START + 261) // ANIM_TAG_FLYING_DIRT +#define ANIM_TAG_262 (ANIM_SPRITES_START + 262) // ANIM_TAG_ICICLE_SPEAR +#define ANIM_TAG_263 (ANIM_SPRITES_START + 263) // ANIM_TAG_HAIL +#define ANIM_TAG_264 (ANIM_SPRITES_START + 264) // ANIM_TAG_GLOWY_RED_ORB +#define ANIM_TAG_265 (ANIM_SPRITES_START + 265) // ANIM_TAG_GLOWY_GREEN_ORB +#define ANIM_TAG_266 (ANIM_SPRITES_START + 266) // ANIM_TAG_GREEN_SPIKE +#define ANIM_TAG_267 (ANIM_SPRITES_START + 267) // ANIM_TAG_WHITE_CIRCLE_OF_LIGHT +#define ANIM_TAG_268 (ANIM_SPRITES_START + 268) // ANIM_TAG_GLOWY_BLUE_ORB +#define ANIM_TAG_269 (ANIM_SPRITES_START + 269) // ANIM_TAG_UNUSED_RED_BRICK +#define ANIM_TAG_270 (ANIM_SPRITES_START + 270) // ANIM_TAG_WHITE_FEATHER +#define ANIM_TAG_271 (ANIM_SPRITES_START + 271) // ANIM_TAG_SPARKLE_6 +#define ANIM_TAG_272 (ANIM_SPRITES_START + 272) // ANIM_TAG_SPLASH +#define ANIM_TAG_273 (ANIM_SPRITES_START + 273) // ANIM_TAG_SWEAT_BEAD +#define ANIM_TAG_274 (ANIM_SPRITES_START + 274) // ANIM_TAG_UNUSED_GEM_1 +#define ANIM_TAG_275 (ANIM_SPRITES_START + 275) // ANIM_TAG_UNUSED_GEM_2 +#define ANIM_TAG_276 (ANIM_SPRITES_START + 276) // ANIM_TAG_UNUSED_GEM_3 +#define ANIM_TAG_277 (ANIM_SPRITES_START + 277) // ANIM_TAG_SLAM_HIT_2 +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) +#define ANIM_TAG_279 (ANIM_SPRITES_START + 279) // ANIM_TAG_UNUSED_RED_PARTICLES +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) +#define ANIM_TAG_281 (ANIM_SPRITES_START + 281) // ANIM_TAG_DIRT_MOUND +#define ANIM_TAG_282 (ANIM_SPRITES_START + 282) // ANIM_TAG_SHOCK_3 +#define ANIM_TAG_283 (ANIM_SPRITES_START + 283) // ANIM_TAG_WEATHER_BALL +#define ANIM_TAG_284 (ANIM_SPRITES_START + 284) // ANIM_TAG_BIRD +#define ANIM_TAG_285 (ANIM_SPRITES_START + 285) // ANIM_TAG_CROSS_IMPACT +#define ANIM_TAG_286 (ANIM_SPRITES_START + 286) // ANIM_TAG_SLASH_2 +#define ANIM_TAG_287 (ANIM_SPRITES_START + 287) // ANIM_TAG_WHIP_HIT +#define ANIM_TAG_288 (ANIM_SPRITES_START + 288) // ANIM_TAG_BLUE_RING_2 + + // battlers #define ANIM_ATTACKER 0 From 32d2640dc728055923b0e6120277093fcae5e9c3 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Sun, 21 Oct 2018 16:24:43 -0500 Subject: [PATCH 025/213] Match GameClear (thanks Egg) --- asm/post_battle_event_funcs.s | 17 ----------------- ld_script.txt | 1 - src/post_battle_event_funcs.c | 12 +++++++++--- 3 files changed, 9 insertions(+), 21 deletions(-) delete mode 100644 asm/post_battle_event_funcs.s diff --git a/asm/post_battle_event_funcs.s b/asm/post_battle_event_funcs.s deleted file mode 100644 index 7617152fda..0000000000 --- a/asm/post_battle_event_funcs.s +++ /dev/null @@ -1,17 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sp0C8_whiteout_maybe -sp0C8_whiteout_maybe: @ 813787C - push {lr} - ldr r0, =CB2_WhiteOut - bl SetMainCallback2 - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sp0C8_whiteout_maybe diff --git a/ld_script.txt b/ld_script.txt index d5a37c6119..15d26cdb80 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -179,7 +179,6 @@ SECTIONS { src/pokeblock.o(.text); src/fldeff_flash.o(.text); src/post_battle_event_funcs.o(.text); - asm/post_battle_event_funcs.o(.text); src/time_events.o(.text); src/birch_pc.o(.text); src/hof_pc.o(.text); diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index 8df7025703..f15396102e 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -55,8 +55,8 @@ int GameClear(void) && !GetMonData(mon, MON_DATA_SANITY_BIT3) && !GetMonData(mon, MON_DATA_CHAMPION_RIBBON)) { - val = TRUE; - SetMonData(mon, MON_DATA_CHAMPION_RIBBON, &val); + u8 val[1] = {TRUE}; + SetMonData(mon, MON_DATA_CHAMPION_RIBBON, val); ribbonCounts[i].count = GetRibbonCount(mon); ribbonGet = TRUE; } @@ -69,7 +69,7 @@ int GameClear(void) for (i = 1; i < 6; i++) { - if (ribbonCounts[0].count > ribbonCounts[i].count) + if (ribbonCounts[i].count > ribbonCounts[0].count) { struct RibbonCounter prevBest = ribbonCounts[0]; ribbonCounts[0] = ribbonCounts[i]; @@ -86,3 +86,9 @@ int GameClear(void) SetMainCallback2(CB2_DoHallOfFameScreen); return 0; } + +bool8 sp0C8_whiteout_maybe(void) +{ + SetMainCallback2(CB2_WhiteOut); + return FALSE; +} From f2363f598200236bd9a2a10929073f387a207459 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 21 Oct 2018 19:30:27 -0400 Subject: [PATCH 026/213] more tag names --- data/battle_anim_80FE840.s | 86 ++++++++++++++--------------- data/battle_anim_scripts.s | 98 ++++++++++++++++----------------- include/constants/battle_anim.h | 98 +++++++++++++++++---------------- src/intro.c | 4 +- 4 files changed, 145 insertions(+), 141 deletions(-) diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 29bb8faa67..7b8f63f9e2 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -16,15 +16,15 @@ gUnknown_08592114:: @ 8592114 .align 2 gSleepPowderParticleSpriteTemplate:: @ 8592118 - spr_template 0x2753, 0x2753, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 + spr_template ANIM_TAG_SLEEP_POWDER, ANIM_TAG_SLEEP_POWDER, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 .align 2 gStunSporeParticleSpriteTemplate:: @ 8592130 - spr_template 0x2754, 0x2754, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 + spr_template ANIM_TAG_STUN_SPORE, ANIM_TAG_STUN_SPORE, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 .align 2 gPoisonPowderParticleSpriteTemplate:: @ 8592148 - spr_template 0x2751, 0x2751, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 + spr_template ANIM_TAG_POISON_POWDER, ANIM_TAG_POISON_POWDER, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 .align 2 gUnknown_08592160:: @ 8592160 @@ -204,11 +204,11 @@ gUnknown_08592388:: @ 8592388 .align 2 gUnknown_08592390:: @ 8592390 - spr_template 0x274f, 0x274f, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FEFFC + spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FEFFC .align 2 gUnknown_085923A8:: @ 85923A8 - spr_template 0x274f, 0x274f, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FF268 + spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FF268 .align 2 gUnknown_085923C0:: @ 85923C0 @@ -441,7 +441,7 @@ gUnknown_0859275C:: @ 859275C .align 2 gUnknown_08592778:: @ 8592778 - spr_template 0x274f, 0x274f, gUnknown_0852490C, gUnknown_0859275C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_0859275C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy .align 2 gUnknown_08592790:: @ 8592790 @@ -522,7 +522,7 @@ gUnknown_085928C8:: @ 85928C8 .align 2 gUnknown_085928D0:: @ 85928D0 - spr_template 0x2748, 0x2748, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 + spr_template ANIM_TAG_SLAM_HIT, ANIM_TAG_SLAM_HIT, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 .align 2 gUnknown_085928E8:: @ 85928E8 @@ -662,7 +662,7 @@ gUnknown_08592A9C:: @ 8592A9C .align 2 gUnknown_08592AC4:: @ 8592AC4 - spr_template 0x2758, 0x2758, gUnknown_0852490C, gUnknown_08592A9C, NULL, gDummySpriteAffineAnimTable, sub_8100E1C + spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_0852490C, gUnknown_08592A9C, NULL, gDummySpriteAffineAnimTable, sub_8100E1C .align 2 gUnknown_08592ADC:: @ 8592ADC @@ -685,7 +685,7 @@ gUnknown_08592B34:: @ 8592B34 .align 2 gUnknown_08592B3C:: @ 8592B3C - spr_template 0x2773, 0x2773, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08592B34, sub_81010CC + spr_template ANIM_TAG_MILK_BOTTLE, ANIM_TAG_MILK_BOTTLE, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08592B34, sub_81010CC .align 2 gUnknown_08592B54:: @ 8592B54 @@ -976,7 +976,7 @@ gUnknown_08593004:: @ 8593004 .align 2 gUnknown_08593008:: @ 8593008 - spr_template 0x2758, 0x2758, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102CD4 + spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102CD4 .align 2 gUnknown_08593020:: @ 8593020 @@ -986,7 +986,7 @@ gUnknown_08593020:: @ 8593020 .align 2 gUnknown_08593050:: @ 8593050 - spr_template 0x2758, 0x2758, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102EB0 + spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102EB0 .align 2 gUnknown_08593068:: @ 8593068 @@ -1003,7 +1003,7 @@ gUnknown_08593098:: @ 8593098 .align 2 gUnknown_0859309C:: @ 859309C - spr_template 0x2758, 0x2758, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593098, sub_8103028 + spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593098, sub_8103028 .align 2 gUnknown_085930B4:: @ 85930B4 @@ -1054,11 +1054,11 @@ gUnknown_085931B4:: @ 85931B4 .align 2 gUnknown_085931BC:: @ 85931BC - spr_template 0x2750, 0x2750, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103208 + spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103208 .align 2 gUnknown_085931D4:: @ 85931D4 - spr_template 0x2750, 0x2750, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103284 + spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103284 .align 2 gUnknown_085931EC:: @ 85931EC @@ -1091,7 +1091,7 @@ gUnknown_0859324C:: @ 859324C .align 2 gUnknown_08593264:: @ 8593264 - spr_template 0x2750, 0x2750, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103448 + spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103448 .align 2 gUnknown_0859327C:: @ 859327C @@ -1103,7 +1103,7 @@ gUnknown_08593284:: @ 8593284 .align 2 gUnknown_08593288:: @ 8593288 - spr_template 0x2758, 0x2758, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103498 + spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103498 .align 2 gUnknown_085932A0:: @ 85932A0 @@ -1146,7 +1146,7 @@ gUnknown_08593340:: @ 8593340 .align 2 gUnknown_08593344:: @ 8593344 - spr_template 0x275b, 0x275b, gUnknown_08524934, gUnknown_08593340, NULL, gDummySpriteAffineAnimTable, sub_81037D8 + spr_template ANIM_TAG_ALERT, ANIM_TAG_ALERT, gUnknown_08524934, gUnknown_08593340, NULL, gDummySpriteAffineAnimTable, sub_81037D8 .align 2 gUnknown_0859335C:: @ 859335C @@ -1231,11 +1231,11 @@ gUnknown_085934D4:: @ 85934D4 .align 2 gUnknown_085934D8:: @ 85934D8 - spr_template 0x2774, 0x2774, gUnknown_0852496C, gUnknown_085934C0, NULL, gDummySpriteAffineAnimTable, sub_8104088 + spr_template ANIM_TAG_COIN, ANIM_TAG_COIN, gUnknown_0852496C, gUnknown_085934C0, NULL, gDummySpriteAffineAnimTable, sub_8104088 .align 2 gUnknown_085934F0:: @ 85934F0 - spr_template 0x2774, 0x2774, gUnknown_0852496C, gUnknown_085934C0, NULL, gUnknown_085934D4, sub_810413C + spr_template ANIM_TAG_COIN, ANIM_TAG_COIN, gUnknown_0852496C, gUnknown_085934C0, NULL, gUnknown_085934D4, sub_810413C .align 2 gUnknown_08593508:: @ 8593508 @@ -1320,7 +1320,7 @@ gUnknown_08593650:: @ 8593650 .align 2 gUnknown_08593658:: @ 8593658 - spr_template 0x2766, 0x2766, gUnknown_0852490C, gUnknown_08593650, NULL, gDummySpriteAffineAnimTable, sub_8104B1C + spr_template ANIM_TAG_BREATH, ANIM_TAG_BREATH, gUnknown_0852490C, gUnknown_08593650, NULL, gDummySpriteAffineAnimTable, sub_8104B1C .align 2 gUnknown_08593670:: @ 8593670 @@ -1333,7 +1333,7 @@ gUnknown_08593688:: @ 8593688 .align 2 gUnknown_0859368C:: @ 859368C - spr_template 0x2767, 0x2767, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593688, sub_8104BAC + spr_template ANIM_TAG_ANGER, ANIM_TAG_ANGER, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593688, sub_8104BAC .align 2 gUnknown_085936A4:: @ 85936A4 @@ -2661,7 +2661,7 @@ gUnknown_08595F60:: @ 8595F60 .align 2 gUnknown_08595F78:: @ 8595F78 - spr_template 0x2759, 0x2759, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D37C + spr_template ANIM_TAG_DUCK, ANIM_TAG_DUCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D37C .align 2 gUnknown_08595F90:: @ 8595F90 @@ -3052,7 +3052,7 @@ gUnknown_085965F0:: @ 85965F0 .align 2 gUnknown_085965F4:: @ 85965F4 - spr_template 0x2757, 0x2757, gUnknown_08524914, gUnknown_085965F0, NULL, gDummySpriteAffineAnimTable, sub_810F58C + spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_085965F0, NULL, gDummySpriteAffineAnimTable, sub_810F58C .align 2 gUnknown_0859660C:: @ 859660C @@ -3064,7 +3064,7 @@ gUnknown_08596620:: @ 8596620 .align 2 gUnknown_08596624:: @ 8596624 - spr_template 0x2756, 0x2756, gUnknown_0852490C, gUnknown_08596620, NULL, gDummySpriteAffineAnimTable, sub_810F58C + spr_template ANIM_TAG_SPARKLE_3, ANIM_TAG_SPARKLE_3, gUnknown_0852490C, gUnknown_08596620, NULL, gDummySpriteAffineAnimTable, sub_810F58C .align 2 gUnknown_0859663C:: @ 859663C @@ -3091,7 +3091,7 @@ gUnknown_085966D4:: @ 85966D4 .align 2 gUnknown_085966DC:: @ 85966DC - spr_template 0x2771, 0x2771, gUnknown_08524954, gUnknown_085966D4, NULL, gDummySpriteAffineAnimTable, sub_810F634 + spr_template ANIM_TAG_BENT_SPOON, ANIM_TAG_BENT_SPOON, gUnknown_08524954, gUnknown_085966D4, NULL, gDummySpriteAffineAnimTable, sub_810F634 .align 2 gUnknown_085966F4:: @ 85966F4 @@ -3114,7 +3114,7 @@ gUnknown_08596740:: @ 8596740 .align 2 gUnknown_08596744:: @ 8596744 - spr_template 0x276d, 0x276d, gUnknown_08524914, gUnknown_08596714, NULL, gDummySpriteAffineAnimTable, sub_810F6B0 + spr_template ANIM_TAG_AMNESIA, ANIM_TAG_AMNESIA, gUnknown_08524914, gUnknown_08596714, NULL, gDummySpriteAffineAnimTable, sub_810F6B0 .align 2 gUnknown_0859675C:: @ 859675C @@ -3315,15 +3315,15 @@ gUnknown_08596AF8:: @ 8596AF8 .align 2 gUnknown_08596B04:: @ 8596B04 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_81109F0 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_81109F0 .align 2 gUnknown_08596B1C:: @ 8596B1C - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_8110AB4 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_8110AB4 .align 2 gUnknown_08596B34:: @ 8596B34 - spr_template 0x275a, 0x275a, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110B38 + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110B38 .align 2 gUnknown_08596B4C:: @ 8596B4C @@ -3399,19 +3399,19 @@ gUnknown_08596C08:: @ 8596C08 .align 2 gUnknown_08596C10:: @ 8596C10 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8110F30 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8110F30 .align 2 gUnknown_08596C28:: @ 8596C28 - spr_template 0x275a, 0x275a, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C .align 2 gUnknown_08596C40:: @ 8596C40 - spr_template 0x274a, 0x274a, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C .align 2 gUnknown_08596C58:: @ 8596C58 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8111388 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8111388 .align 2 gUnknown_08596C70:: @ 8596C70 @@ -3428,19 +3428,19 @@ gUnknown_08596C90:: @ 8596C90 .align 2 gUnknown_08596C98:: @ 8596C98 - spr_template 0x274a, 0x274a, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111418 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111418 .align 2 gUnknown_08596CB0:: @ 8596CB0 - spr_template 0x274a, 0x274a, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111444 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111444 .align 2 gUnknown_08596CC8:: @ 8596CC8 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_08596C08, NULL, gUnknown_08596C90, sub_80FF268 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596C08, NULL, gUnknown_08596C90, sub_80FF268 .align 2 gUnknown_08596CE0:: @ 8596CE0 - spr_template 0x274a, 0x274a, gUnknown_08524974, gUnknown_08596C00, NULL, gUnknown_08596C90, sub_80A8EE4 + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596C00, NULL, gUnknown_08596C90, sub_80A8EE4 .align 2 gUnknown_08596CF8:: @ 8596CF8 @@ -3735,7 +3735,7 @@ gUnknown_08597190:: @ 8597190 .align 2 gUnknown_085971A8:: @ 85971A8 - spr_template 0x275a, 0x275a, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 .align 2 gUnknown_085971C0:: @ 85971C0 @@ -3747,15 +3747,15 @@ gUnknown_085971C8:: @ 85971C8 .align 2 gUnknown_085971CC:: @ 85971CC - spr_template 0x275a, 0x275a, gUnknown_0852490C, gUnknown_085971C8, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_0852490C, gUnknown_085971C8, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 .align 2 gUnknown_085971E4:: @ 85971E4 - spr_template 0x275a, 0x275a, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114B80 + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114B80 .align 2 gUnknown_085971FC:: @ 85971FC - spr_template 0x275a, 0x275a, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81151A0 + spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81151A0 .align 2 gUnknown_08597214:: @ 8597214 @@ -3776,7 +3776,7 @@ gUnknown_08597254:: @ 8597254 .align 2 gConfusionDuckSpriteTemplate:: @ 859725C - spr_template 0x2759, 0x2759, gUnknown_0852490C, gUnknown_08597254, NULL, gDummySpriteAffineAnimTable, sub_811572C + spr_template ANIM_TAG_DUCK, ANIM_TAG_DUCK, gUnknown_0852490C, gUnknown_08597254, NULL, gDummySpriteAffineAnimTable, sub_811572C .align 2 gSimplePaletteBlendSpriteTemplate:: @ 8597274 @@ -3797,7 +3797,7 @@ gUnknown_085972BC:: @ 85972BC .align 2 gUnknown_085972C0:: @ 85972C0 - spr_template 0x2757, 0x2757, gUnknown_08524914, gUnknown_085972BC, NULL, gDummySpriteAffineAnimTable, sub_81159B4 + spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_085972BC, NULL, gDummySpriteAffineAnimTable, sub_81159B4 .align 2 gBattleAnimSpriteTemplate_85972D8:: @ 85972D8 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 3a4b8a253b..f0030c4acd 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -454,7 +454,7 @@ DoubleSlapRight: goto DoubleSlapContinue Move_POISON_POWDER: - loadspritegfx ANIM_TAG_065 + loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 @@ -479,7 +479,7 @@ Move_POISON_POWDER: end Move_STUN_SPORE: - loadspritegfx ANIM_TAG_068 + loadspritegfx ANIM_TAG_STUN_SPORE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -503,7 +503,7 @@ Move_STUN_SPORE: end Move_SLEEP_POWDER: - loadspritegfx ANIM_TAG_067 + loadspritegfx ANIM_TAG_SLEEP_POWDER loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -1486,7 +1486,7 @@ SelfDestruct1: return Move_SLAM: - loadspritegfx ANIM_TAG_056 + loadspritegfx ANIM_TAG_SLAM_HIT loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET setalpha 12, 8 @@ -1676,7 +1676,7 @@ Move_PROTECT: end Move_DETECT: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE @@ -1879,7 +1879,7 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx ANIM_TAG_100 + loadspritegfx ANIM_TAG_COIN loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET @@ -2095,7 +2095,7 @@ Move_MEAN_LOOK: end Move_ROCK_THROW: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET @@ -2116,7 +2116,7 @@ Move_ROCK_THROW: end Move_ROCK_SLIDE: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 @@ -2547,7 +2547,7 @@ Move_THRASH: end Move_SING: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish @@ -2606,7 +2606,7 @@ Move_EARTHQUAKE: end Move_FISSURE: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_81152DC, 3, 5, 10, 50 createvisualtask sub_81152DC, 3, 1, 10, 50 playsewithpan SE_W089, SOUND_PAN_TARGET @@ -2653,7 +2653,7 @@ Move_DIG: DigEnd: end DigSetUp: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_281 createsprite gUnknown_08597214, 1, 0, 0, 180 createsprite gUnknown_08597214, 1, 0, 1, 180 @@ -2810,7 +2810,7 @@ Move_MINIMIZE: end Move_METRONOME: - loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_209 createsprite gUnknown_08593114, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER @@ -2855,7 +2855,7 @@ SkullBashAttack: goto SkullBashEnd Move_AMNESIA: - loadspritegfx ANIM_TAG_093 + loadspritegfx ANIM_TAG_AMNESIA call SetPsychicBackground delay 8 createsprite gUnknown_08596744, 20 @@ -2867,7 +2867,7 @@ Move_AMNESIA: end Move_KINESIS: - loadspritegfx ANIM_TAG_075 + loadspritegfx ANIM_TAG_ALERT loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground @@ -3233,8 +3233,8 @@ Move_CHARM: Move_ROLLOUT: loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -3276,7 +3276,7 @@ Move_FALSE_SWIPE: end Move_SWAGGER: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH loadspritegfx ANIM_TAG_ANGER createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -3550,7 +3550,7 @@ Move_SMELLING_SALT: end Move_FOLLOW_ME: - loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_FINGER createsprite gUnknown_085931D4, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 @@ -3987,7 +3987,7 @@ Move_FEATHER_DANCE: end Move_TEETER_DANCE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 createsprite gUnknown_08593050, 2, 0, 16, -2 @@ -4007,7 +4007,7 @@ Move_TEETER_DANCE: end Move_MUD_SPORT: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_8104938, 2, 0, 6 delay 24 createsprite gUnknown_085971E4, 130, 0, -4, -16 @@ -4168,7 +4168,7 @@ Move_AROMATHERAPY: Move_FAKE_TEARS: loadspritegfx ANIM_TAG_155 loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 5, 0, 2, 1 @@ -4226,7 +4226,7 @@ Move_ODOR_SLEUTH: end Move_GRASS_WHISTLE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 @@ -4370,7 +4370,7 @@ Move_BLOCK: end Move_HOWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_815D64C, 2, 0 delay 12 call RoarEffect @@ -4380,7 +4380,7 @@ Move_HOWL: end Move_BULK_UP: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish @@ -4490,7 +4490,7 @@ Move_CALM_MIND: end Move_LEAF_BLADE: - loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_285 createvisualtask sub_80FFFC0, 5 delay 2 @@ -4575,7 +4575,7 @@ Move_HARDEN: end Move_BELLY_DRUM: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_193 createvisualtask sub_8102BE8, 2 waitforvisualfinish @@ -4955,7 +4955,7 @@ Move_DRAGON_BREATH: end Move_ROAR: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -4983,7 +4983,7 @@ RoarEffect: return Move_GROWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_8158E9C, 2, 0, 255 call RoarEffect delay 10 @@ -5016,7 +5016,7 @@ Snore1: return Move_LIGHT_SCREEN: - loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_SPARKLE_3 loadspritegfx ANIM_TAG_166 setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 @@ -5043,7 +5043,7 @@ SpecialScreenEffect: return Move_MIRROR_COAT: - loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_SPARKLE_3 loadspritegfx ANIM_TAG_168 setalpha 0, 16 createsprite gUnknown_08596590, 1, 40, 0, 10168 @@ -5056,7 +5056,7 @@ Move_MIRROR_COAT: end Move_REFLECT: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 loadspritegfx ANIM_TAG_167 setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 @@ -5182,7 +5182,7 @@ Move_FAINT_ATTACK: end Move_SAND_ATTACK: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 @@ -5210,7 +5210,7 @@ SandAttack1: return Move_MUD_SLAP: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND playsewithpan SE_W028, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish @@ -6654,7 +6654,7 @@ Move_VITAL_THROW: end Move_ROCK_SMASH: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_135 loadspritegfx ANIM_TAG_143 monbg ANIM_DEF_PARTNER @@ -6820,7 +6820,7 @@ Move_PETAL_DANCE: end Move_RAZOR_LEAF: - loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_160 loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER @@ -6861,7 +6861,7 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -7539,7 +7539,7 @@ RazorWindUnleash: goto RazorWindContinue Move_DISABLE: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 8, 8 @@ -7695,7 +7695,7 @@ Move_SOFT_BOILED: Move_HEAL_BELL: loadspritegfx ANIM_TAG_BELL - loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 loadspritegfx ANIM_TAG_203 createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish @@ -7723,7 +7723,7 @@ Move_HEAL_BELL: createvisualtask sub_8105D60, 5 waitforvisualfinish unloadspritegfx ANIM_TAG_BELL - unloadspritegfx ANIM_TAG_MUSIC_NOTES + unloadspritegfx ANIM_TAG_MUSIC_NOTES_2 unloadspritegfx ANIM_TAG_203 loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER @@ -7919,7 +7919,7 @@ Move_BATON_PASS: end Move_PERISH_SONG: - loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 createsprite gUnknown_08593C0C, 4, 0, 0, 0 createsprite gUnknown_08593C0C, 4, 1, 1, 16 createsprite gUnknown_08593C0C, 4, 2, 1, 32 @@ -8513,7 +8513,7 @@ HyperVoiceEffect: return Move_SAND_TOMB: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET @@ -9119,7 +9119,7 @@ Move_BLAST_BURN: Move_ROCK_TOMB: loadspritegfx ANIM_TAG_X_SIGN - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 @@ -9257,7 +9257,7 @@ DiveAttack1: return Move_ROCK_BLAST: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_135 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 3 @@ -9412,7 +9412,7 @@ Move_ASTONISH: Move_SEISMIC_TOSS: loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -9643,9 +9643,9 @@ Move_SECRET_POWER: goto Move_SLAM Move_TWISTER: - loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET @@ -9689,7 +9689,7 @@ Move_TWISTER: end Move_MAGICAL_LEAF: - loadspritegfx ANIM_TAG_063 + loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_160 loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER @@ -9880,7 +9880,7 @@ WeatherBallWater: waitforvisualfinish end WeatherBallSandstorm: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 @@ -10410,7 +10410,7 @@ Status_Clamp: waitforvisualfinish end Status_SandTomb: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 760822225a..1ad375a8f6 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -59,56 +59,57 @@ #define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) // ANIM_TAG_SPARKLE_2 #define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) // ANIM_TAG_HUMANOID_FOOT -#define ANIM_TAG_051 (ANIM_SPRITES_START + 51) // ANIM_TAG_UNUSED_MONSTER_FOOT -#define ANIM_TAG_052 (ANIM_SPRITES_START + 52) // ANIM_TAG_UNUSED_HUMANOID_HAND -#define ANIM_TAG_053 (ANIM_SPRITES_START + 53) // ANIM_TAG_NOISE_LINE -#define ANIM_TAG_054 (ANIM_SPRITES_START + 54) // ANIM_TAG_UNUSED_YELLOW_UNK -#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55) // ANIM_TAG_UNUSED_RED_FIST -#define ANIM_TAG_056 (ANIM_SPRITES_START + 56) // ANIM_TAG_SLAM_HIT -#define ANIM_TAG_057 (ANIM_SPRITES_START + 57) // ANIM_TAG_UNUSED_RING -#define ANIM_TAG_058 (ANIM_SPRITES_START + 58) // ANIM_TAG_ROCKS -#define ANIM_TAG_059 (ANIM_SPRITES_START + 59) // ANIM_TAG_UNUSED_Z -#define ANIM_TAG_060 (ANIM_SPRITES_START + 60) // ANIM_TAG_UNUSED_YELLOW_UNK_2 -#define ANIM_TAG_061 (ANIM_SPRITES_START + 61) // ANIM_TAG_UNUSED_AIR_SLASH -#define ANIM_TAG_062 (ANIM_SPRITES_START + 62) // ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS -#define ANIM_TAG_063 (ANIM_SPRITES_START + 63) // ANIM_TAG_LEAF -#define ANIM_TAG_064 (ANIM_SPRITES_START + 64) // ANIM_TAG_FINGER -#define ANIM_TAG_065 (ANIM_SPRITES_START + 65) // ANIM_TAG_POISON_POWDER -#define ANIM_TAG_066 (ANIM_SPRITES_START + 66) // ANIM_TAG_UNUSED_BROWN_TRIANGLE -#define ANIM_TAG_067 (ANIM_SPRITES_START + 67) // ANIM_TAG_SLEEP_POWDER -#define ANIM_TAG_068 (ANIM_SPRITES_START + 68) // ANIM_TAG_STUN_SPORE -#define ANIM_TAG_069 (ANIM_SPRITES_START + 69) // ANIM_TAG_UNUSED_POWDER -#define ANIM_TAG_070 (ANIM_SPRITES_START + 70) // ANIM_TAG_SPARKLE_3 -#define ANIM_TAG_071 (ANIM_SPRITES_START + 71) // ANIM_TAG_SPARKLE_4 -#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72) // ANIM_TAG_MUSIC_NOTES +#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) // ANIM_TAG_UNUSED_MONSTER_FOOT +#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) // ANIM_TAG_UNUSED_HUMANOID_HAND +#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) // ANIM_TAG_NOISE_LINE +#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) // ANIM_TAG_UNUSED_YELLOW_UNK +#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) // ANIM_TAG_UNUSED_RED_FIST +#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) // ANIM_TAG_SLAM_HIT +#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) // ANIM_TAG_UNUSED_RING +#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) // ANIM_TAG_ROCKS +#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) // ANIM_TAG_UNUSED_Z +#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) // ANIM_TAG_UNUSED_YELLOW_UNK_2 +#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) // ANIM_TAG_UNUSED_AIR_SLASH +#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) // ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS +#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) // ANIM_TAG_LEAF +#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) // ANIM_TAG_FINGER +#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) // ANIM_TAG_POISON_POWDER +#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) // ANIM_TAG_UNUSED_BROWN_TRIANGLE +#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) // ANIM_TAG_SLEEP_POWDER +#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) // ANIM_TAG_STUN_SPORE +#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) // ANIM_TAG_UNUSED_POWDER +#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) // ANIM_TAG_SPARKLE_3 +#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) // ANIM_TAG_SPARKLE_4 +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) // ANIM_TAG_MUSIC_NOTES #define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) -#define ANIM_TAG_074 (ANIM_SPRITES_START + 74) // ANIM_TAG_MUD_SAND -#define ANIM_TAG_075 (ANIM_SPRITES_START + 75) // ANIM_TAG_ALERT -#define ANIM_TAG_076 (ANIM_SPRITES_START + 76) // ANIM_TAG_UNUSED_BLUE_FLAMES -#define ANIM_TAG_077 (ANIM_SPRITES_START + 77) // ANIM_TAG_UNUSED_BLUE_FLAMES_2 -#define ANIM_TAG_078 (ANIM_SPRITES_START + 78) // ANIM_TAG_UNUSED_SHOCK -#define ANIM_TAG_079 (ANIM_SPRITES_START + 79) // ANIM_TAG_SHOCK -#define ANIM_TAG_080 (ANIM_SPRITES_START + 80) // ANIM_TAG_UNUSED_BELL -#define ANIM_TAG_081 (ANIM_SPRITES_START + 81) // ANIM_TAG_UNUSED_PINK_GLOVE -#define ANIM_TAG_082 (ANIM_SPRITES_START + 82) // ANIM_TAG_UNUSED_BLUE_LINES -#define ANIM_TAG_083 (ANIM_SPRITES_START + 83) // ANIM_TAG_UNUSED_IMPACT -#define ANIM_TAG_084 (ANIM_SPRITES_START + 84) // ANIM_TAG_UNUSED_IMPACT_2 -#define ANIM_TAG_085 (ANIM_SPRITES_START + 85) // ANIM_TAG_UNUSED_RETICLE -#define ANIM_TAG_086 (ANIM_SPRITES_START + 86) // ANIM_TAG_BREATH +#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) // ANIM_TAG_MUD_SAND +#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) // ANIM_TAG_ALERT +#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) // ANIM_TAG_UNUSED_BLUE_FLAMES +#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) // ANIM_TAG_UNUSED_BLUE_FLAMES_2 +#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) // ANIM_TAG_UNUSED_SHOCK +#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) // ANIM_TAG_SHOCK +#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) // ANIM_TAG_UNUSED_BELL +#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) // ANIM_TAG_UNUSED_PINK_GLOVE +#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) // ANIM_TAG_UNUSED_BLUE_LINES +#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) // ANIM_TAG_UNUSED_IMPACT +#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) // ANIM_TAG_UNUSED_IMPACT_2 +#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) // ANIM_TAG_UNUSED_RETICLE +#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) // ANIM_TAG_BREATH #define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) -#define ANIM_TAG_088 (ANIM_SPRITES_START + 88) // ANIM_TAG_UNUSED_SNOWBALL -#define ANIM_TAG_089 (ANIM_SPRITES_START + 89) // ANIM_TAG_UNUSED_VINE -#define ANIM_TAG_090 (ANIM_SPRITES_START + 90) // ANIM_TAG_UNUSED_SWORD -#define ANIM_TAG_091 (ANIM_SPRITES_START + 91) // ANIM_TAG_UNUSED_CLAPPING -#define ANIM_TAG_092 (ANIM_SPRITES_START + 92) // ANIM_TAG_UNUSED_RED_TUBE -#define ANIM_TAG_093 (ANIM_SPRITES_START + 93) // ANIM_TAG_AMNESIA -#define ANIM_TAG_094 (ANIM_SPRITES_START + 94) // ANIM_TAG_UNUSED_STRING -#define ANIM_TAG_095 (ANIM_SPRITES_START + 95) // ANIM_TAG_UNUSED_PENCIL -#define ANIM_TAG_096 (ANIM_SPRITES_START + 96) // ANIM_TAG_UNUSED_PETAL +#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) // ANIM_TAG_UNUSED_SNOWBALL +#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) // ANIM_TAG_UNUSED_VINE +#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) // ANIM_TAG_UNUSED_SWORD +#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) // ANIM_TAG_UNUSED_CLAPPING +#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) // ANIM_TAG_UNUSED_RED_TUBE +#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) // ANIM_TAG_AMNESIA +#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) // ANIM_TAG_UNUSED_STRING +#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) // ANIM_TAG_UNUSED_PENCIL +#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) // ANIM_TAG_UNUSED_PETAL #define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) -#define ANIM_TAG_098 (ANIM_SPRITES_START + 98) // ANIM_TAG_UNUSED_WEB +#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) // ANIM_TAG_UNUSED_WEB #define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) -#define ANIM_TAG_100 (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN +#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN + #define ANIM_TAG_101 (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG #define ANIM_TAG_102 (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG #define ANIM_TAG_103 (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG @@ -159,6 +160,7 @@ #define ANIM_TAG_148 (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT #define ANIM_TAG_149 (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB #define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) + #define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) #define ANIM_TAG_152 (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES #define ANIM_TAG_153 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 @@ -209,12 +211,13 @@ #define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) #define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) #define ANIM_TAG_200 (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT + #define ANIM_TAG_201 (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK #define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) #define ANIM_TAG_203 (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING #define ANIM_TAG_204 (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT #define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) -#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 +#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 #define ANIM_TAG_207 (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST #define ANIM_TAG_208 (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL #define ANIM_TAG_209 (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE @@ -259,6 +262,7 @@ #define ANIM_TAG_248 (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE #define ANIM_TAG_249 (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB #define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) + #define ANIM_TAG_251 (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB #define ANIM_TAG_252 (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT #define ANIM_TAG_253 (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME diff --git a/src/intro.c b/src/intro.c index b79834c581..5a0e138698 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1542,8 +1542,8 @@ static void Task_IntroLoadPart1Graphics3(u8 taskId) LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000)); LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000)); LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000)); - LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); - LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_058)]); + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]); CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal)); gTasks[taskId].func = Task_IntroLoadPart1Graphics4; } From 2b9fd18dd4a62e872a566b5fc8a8cf178d4a5ca5 Mon Sep 17 00:00:00 2001 From: garak Date: Sun, 21 Oct 2018 22:30:20 -0400 Subject: [PATCH 027/213] battle_anims.s data to C --- data/battle_anims.s | 907 ------------------------------- include/graphics.h | 598 ++++++++++++++++++++ ld_script.txt | 1 - src/battle_anim.c | 1269 ++++++++++++++++++++++++++++++++++++++++++- 4 files changed, 1866 insertions(+), 909 deletions(-) delete mode 100644 data/battle_anims.s diff --git a/data/battle_anims.s b/data/battle_anims.s deleted file mode 100644 index 955da1a2ea..0000000000 --- a/data/battle_anims.s +++ /dev/null @@ -1,907 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 - -gUnknown_08524904:: @ 8524904 - .byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852490C:: @ 852490C - .byte 0x00, 0x00, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524914:: @ 8524914 - .byte 0x00, 0x00, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852491C:: @ 852491C - .byte 0x00, 0x00, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524924:: @ 8524924 - .byte 0x00, 0x40, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852492C:: @ 852492C - .byte 0x00, 0x40, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524934:: @ 8524934 - .byte 0x00, 0x40, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852493C:: @ 852493C - .byte 0x00, 0x40, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524944:: @ 8524944 - .byte 0x00, 0x80, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852494C:: @ 852494C - .byte 0x00, 0x80, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524954:: @ 8524954 - .byte 0x00, 0x80, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852495C:: @ 852495C - .byte 0x00, 0x80, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524964:: @ 8524964 - .byte 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852496C:: @ 852496C - .byte 0x00, 0x01, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524974:: @ 8524974 - .byte 0x00, 0x01, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852497C:: @ 852497C - .byte 0x00, 0x01, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524984:: @ 8524984 - .byte 0x00, 0x41, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852498C:: @ 852498C - .byte 0x00, 0x41, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524994:: @ 8524994 - .byte 0x00, 0x41, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_0852499C:: @ 852499C - .byte 0x00, 0x41, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249A4:: @ 85249A4 - .byte 0x00, 0x81, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249AC:: @ 85249AC - .byte 0x00, 0x81, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249B4:: @ 85249B4 - .byte 0x00, 0x81, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249BC:: @ 85249BC - .byte 0x00, 0x81, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249C4:: @ 85249C4 - .byte 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249CC:: @ 85249CC - .byte 0x00, 0x03, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249D4:: @ 85249D4 - .byte 0x00, 0x03, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249DC:: @ 85249DC - .byte 0x00, 0x03, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249E4:: @ 85249E4 - .byte 0x00, 0x43, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249EC:: @ 85249EC - .byte 0x00, 0x43, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249F4:: @ 85249F4 - .byte 0x00, 0x43, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_085249FC:: @ 85249FC - .byte 0x00, 0x43, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A04:: @ 8524A04 - .byte 0x00, 0x83, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A0C:: @ 8524A0C - .byte 0x00, 0x83, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A14:: @ 8524A14 - .byte 0x00, 0x83, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A1C:: @ 8524A1C - .byte 0x00, 0x83, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A24:: @ 8524A24 - .byte 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A2C:: @ 8524A2C - .byte 0x00, 0x04, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A34:: @ 8524A34 - .byte 0x00, 0x04, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A3C:: @ 8524A3C - .byte 0x00, 0x04, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A44:: @ 8524A44 - .byte 0x00, 0x44, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A4C:: @ 8524A4C - .byte 0x00, 0x44, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A54:: @ 8524A54 - .byte 0x00, 0x44, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A5C:: @ 8524A5C - .byte 0x00, 0x44, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A64:: @ 8524A64 - .byte 0x00, 0x84, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A6C:: @ 8524A6C - .byte 0x00, 0x84, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A74:: @ 8524A74 - .byte 0x00, 0x84, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A7C:: @ 8524A7C - .byte 0x00, 0x84, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A84:: @ 8524A84 - .byte 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A8C:: @ 8524A8C - .byte 0x00, 0x05, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A94:: @ 8524A94 - .byte 0x00, 0x05, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524A9C:: @ 8524A9C - .byte 0x00, 0x05, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AA4:: @ 8524AA4 - .byte 0x00, 0x45, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AAC:: @ 8524AAC - .byte 0x00, 0x45, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AB4:: @ 8524AB4 - .byte 0x00, 0x45, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524ABC:: @ 8524ABC - .byte 0x00, 0x45, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AC4:: @ 8524AC4 - .byte 0x00, 0x85, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524ACC:: @ 8524ACC - .byte 0x00, 0x85, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AD4:: @ 8524AD4 - .byte 0x00, 0x85, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524ADC:: @ 8524ADC - .byte 0x00, 0x85, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AE4:: @ 8524AE4 - .byte 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AEC:: @ 8524AEC - .byte 0x00, 0x07, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AF4:: @ 8524AF4 - .byte 0x00, 0x07, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524AFC:: @ 8524AFC - .byte 0x00, 0x07, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B04:: @ 8524B04 - .byte 0x00, 0x47, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B0C:: @ 8524B0C - .byte 0x00, 0x47, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B14:: @ 8524B14 - .byte 0x00, 0x47, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B1C:: @ 8524B1C - .byte 0x00, 0x47, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B24:: @ 8524B24 - .byte 0x00, 0x87, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B2C:: @ 8524B2C - .byte 0x00, 0x87, 0x00, 0x40, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B34:: @ 8524B34 - .byte 0x00, 0x87, 0x00, 0x80, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gUnknown_08524B3C:: @ 8524B3C - .byte 0x00, 0x87, 0x00, 0xc0, 0x00, 0x08, 0x00, 0x00 - - .align 2 -gBattleAnimPicTable:: @ 8524B44 - obj_tiles gBattleAnimSpriteSheet_000, 0x0200, 0x2710 - obj_tiles gBattleAnimSpriteSheet_001, 0x0300, 0x2711 - obj_tiles gBattleAnimSpriteSheet_002, 0x0200, 0x2712 - obj_tiles gBattleAnimSpriteSheet_003, 0x0100, 0x2713 - obj_tiles gBattleAnimSpriteSheet_004, 0x0200, 0x2714 - obj_tiles gBattleAnimSpriteSheet_005, 0x0400, 0x2715 - obj_tiles gBattleAnimSpriteSheet_006, 0x0180, 0x2716 - obj_tiles gBattleAnimSpriteSheet_007, 0x0800, 0x2717 - obj_tiles gBattleAnimSpriteSheet_008, 0x0020, 0x2718 - obj_tiles gBattleAnimSpriteSheet_009, 0x0400, 0x2719 - obj_tiles gBattleAnimSpriteSheet_010, 0x1200, 0x271a - obj_tiles gBattleAnimSpriteSheet_011, 0x0180, 0x271b - obj_tiles gBattleAnimSpriteSheet_012, 0x0080, 0x271c - obj_tiles gBattleAnimSpriteSheet_013, 0x0080, 0x271d - obj_tiles gBattleAnimSpriteSheet_014, 0x0280, 0x271e - obj_tiles gBattleAnimSpriteSheet_015, 0x0080, 0x271f - obj_tiles gBattleAnimSpriteSheet_016, 0x0100, 0x2720 - obj_tiles gBattleAnimSpriteSheet_017, 0x0020, 0x2721 - obj_tiles gBattleAnimSpriteSheet_018, 0x0080, 0x2722 - obj_tiles gBattleAnimSpriteSheet_019, 0x0400, 0x2723 - obj_tiles gBattleAnimSpriteSheet_020, 0x0200, 0x2724 - obj_tiles gBattleAnimSpriteSheet_021, 0x0a00, 0x2725 - obj_tiles gBattleAnimSpriteSheet_021, 0x0a00, 0x2726 - obj_tiles gBattleAnimSpriteSheet_023, 0x0380, 0x2727 - obj_tiles gBattleAnimSpriteSheet_024, 0x0300, 0x2728 - obj_tiles gBattleAnimSpriteSheet_025, 0x0a00, 0x2729 - obj_tiles gBattleAnimSpriteSheet_026, 0x0a00, 0x272a - obj_tiles gBattleAnimSpriteSheet_027, 0x0a00, 0x272b - obj_tiles gBattleAnimSpriteSheet_028, 0x0a00, 0x272c - obj_tiles gBattleAnimSpriteSheet_029, 0x0a00, 0x272d - obj_tiles gBattleAnimSpriteSheet_030, 0x0a00, 0x272e - obj_tiles gBattleAnimSpriteSheet_031, 0x0e00, 0x272f - obj_tiles gBattleAnimSpriteSheet_032, 0x0380, 0x2730 - obj_tiles gBattleAnimSpriteSheet_033, 0x1000, 0x2731 - obj_tiles gBattleAnimSpriteSheet_034, 0x0800, 0x2732 - obj_tiles gBattleAnimSpriteSheet_035, 0x0a00, 0x2733 - obj_tiles gBattleAnimSpriteSheet_036, 0x0800, 0x2734 - obj_tiles gBattleAnimSpriteSheet_037, 0x0a00, 0x2735 - obj_tiles gBattleAnimSpriteSheet_038, 0x0a00, 0x2736 - obj_tiles gBattleAnimSpriteSheet_039, 0x0a00, 0x2737 - obj_tiles gBattleAnimSpriteSheet_040, 0x0a00, 0x2738 - obj_tiles gBattleAnimSpriteSheet_041, 0x0a00, 0x2739 - obj_tiles gBattleAnimSpriteSheet_042, 0x0a00, 0x273a - obj_tiles gBattleAnimSpriteSheet_043, 0x0a00, 0x273b - obj_tiles gBattleAnimSpriteSheet_044, 0x0a00, 0x273c - obj_tiles gBattleAnimSpriteSheet_045, 0x0a00, 0x273d - obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 0x273e - obj_tiles gBattleAnimSpriteSheet_046, 0x1000, 0x273f - obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 0x2740 - obj_tiles gBattleAnimSpriteSheet_048, 0x1000, 0x2741 - obj_tiles gBattleAnimSpriteSheet_050, 0x0200, 0x2742 - obj_tiles gBattleAnimSpriteSheet_051, 0x0200, 0x2743 - obj_tiles gBattleAnimSpriteSheet_052, 0x0200, 0x2744 - obj_tiles gBattleAnimSpriteSheet_053, 0x0800, 0x2745 - obj_tiles gBattleAnimSpriteSheet_054, 0x0080, 0x2746 - obj_tiles gBattleAnimSpriteSheet_055, 0x0200, 0x2747 - obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 0x2748 - obj_tiles gBattleAnimSpriteSheet_057, 0x0180, 0x2749 - obj_tiles gBattleAnimSpriteSheet_058, 0x0c00, 0x274a - obj_tiles gBattleAnimSpriteSheet_059, 0x0100, 0x274b - obj_tiles gBattleAnimSpriteSheet_060, 0x0040, 0x274c - obj_tiles gBattleAnimSpriteSheet_061, 0x0180, 0x274d - obj_tiles gBattleAnimSpriteSheet_062, 0x0800, 0x274e - obj_tiles gBattleAnimSpriteSheet_063, 0x0480, 0x274f - obj_tiles gBattleAnimSpriteSheet_064, 0x0200, 0x2750 - obj_tiles gBattleAnimSpriteSheet_065, 0x0200, 0x2751 - obj_tiles gBattleAnimSpriteSheet_066, 0x0100, 0x2752 - obj_tiles gBattleAnimSpriteSheet_065, 0x0200, 0x2753 - obj_tiles gBattleAnimSpriteSheet_065, 0x0200, 0x2754 - obj_tiles gBattleAnimSpriteSheet_065, 0x0200, 0x2755 - obj_tiles gBattleAnimSpriteSheet_070, 0x0200, 0x2756 - obj_tiles gBattleAnimSpriteSheet_071, 0x0a00, 0x2757 - obj_tiles gBattleAnimSpriteSheet_072, 0x0300, 0x2758 - obj_tiles gBattleAnimSpriteSheet_073, 0x0180, 0x2759 - obj_tiles gBattleAnimSpriteSheet_074, 0x00a0, 0x275a - obj_tiles gBattleAnimSpriteSheet_075, 0x0700, 0x275b - obj_tiles gBattleAnimSpriteSheet_076, 0x0400, 0x275c - obj_tiles gBattleAnimSpriteSheet_077, 0x0200, 0x275d - obj_tiles gBattleAnimSpriteSheet_078, 0x0300, 0x275e - obj_tiles gBattleAnimSpriteSheet_079, 0x0c00, 0x275f - obj_tiles gBattleAnimSpriteSheet_080, 0x0a00, 0x2760 - obj_tiles gBattleAnimSpriteSheet_081, 0x0080, 0x2761 - obj_tiles gBattleAnimSpriteSheet_082, 0x0040, 0x2762 - obj_tiles gBattleAnimSpriteSheet_083, 0x0e00, 0x2763 - obj_tiles gBattleAnimSpriteSheet_084, 0x0e00, 0x2764 - obj_tiles gBattleAnimSpriteSheet_085, 0x0280, 0x2765 - obj_tiles gBattleAnimSpriteSheet_086, 0x0200, 0x2766 - obj_tiles gBattleAnimSpriteSheet_087, 0x0080, 0x2767 - obj_tiles gBattleAnimSpriteSheet_088, 0x00c0, 0x2768 - obj_tiles gBattleAnimSpriteSheet_089, 0x0a00, 0x2769 - obj_tiles gBattleAnimSpriteSheet_090, 0x0200, 0x276a - obj_tiles gBattleAnimSpriteSheet_091, 0x0180, 0x276b - obj_tiles gBattleAnimSpriteSheet_092, 0x0080, 0x276c - obj_tiles gBattleAnimSpriteSheet_093, 0x1000, 0x276d - obj_tiles gBattleAnimSpriteSheet_094, 0x0a00, 0x276e - obj_tiles gBattleAnimSpriteSheet_095, 0x0180, 0x276f - obj_tiles gBattleAnimSpriteSheet_096, 0x0380, 0x2770 - obj_tiles gBattleAnimSpriteSheet_097, 0x0c00, 0x2771 - obj_tiles gBattleAnimSpriteSheet_098, 0x0200, 0x2772 - obj_tiles gBattleAnimSpriteSheet_099, 0x0200, 0x2773 - obj_tiles gBattleAnimSpriteSheet_100, 0x0200, 0x2774 - obj_tiles gBattleAnimSpriteSheet_101, 0x0200, 0x2775 - obj_tiles gBattleAnimSpriteSheet_102, 0x0400, 0x2776 - obj_tiles gBattleAnimSpriteSheet_103, 0x0080, 0x2777 - obj_tiles gBattleAnimSpriteSheet_104, 0x0400, 0x2778 - obj_tiles gBattleAnimSpriteSheet_105, 0x0c00, 0x2779 - obj_tiles gBattleAnimSpriteSheet_106, 0x0200, 0x277a - obj_tiles gBattleAnimSpriteSheet_107, 0x1000, 0x277b - obj_tiles gBattleAnimSpriteSheet_108, 0x0a00, 0x277c - obj_tiles gBattleAnimSpriteSheet_109, 0x0020, 0x277d - obj_tiles gBattleAnimSpriteSheet_110, 0x0e00, 0x277e - obj_tiles gBattleAnimSpriteSheet_111, 0x0080, 0x277f - obj_tiles gBattleAnimSpriteSheet_112, 0x0a00, 0x2780 - obj_tiles gBattleAnimSpriteSheet_113, 0x0400, 0x2781 - obj_tiles gBattleAnimSpriteSheet_114, 0x0200, 0x2782 - obj_tiles gBattleAnimSpriteSheet_115, 0x0700, 0x2783 - obj_tiles gBattleAnimSpriteSheet_116, 0x0800, 0x2784 - obj_tiles gBattleAnimSpriteSheet_117, 0x0a00, 0x2785 - obj_tiles gBattleAnimSpriteSheet_118, 0x0600, 0x2786 - obj_tiles gBattleAnimSpriteSheet_119, 0x0800, 0x2787 - obj_tiles gBattleAnimSpriteSheet_120, 0x0200, 0x2788 - obj_tiles gBattleAnimSpriteSheet_121, 0x0040, 0x2789 - obj_tiles gBattleAnimSpriteSheet_122, 0x0180, 0x278a - obj_tiles gBattleAnimSpriteSheet_123, 0x0600, 0x278b - obj_tiles gBattleAnimSpriteSheet_124, 0x0600, 0x278c - obj_tiles gBattleAnimSpriteSheet_125, 0x0200, 0x278d - obj_tiles gBattleAnimSpriteSheet_126, 0x0080, 0x278e - obj_tiles gBattleAnimSpriteSheet_127, 0x0200, 0x278f - obj_tiles gBattleAnimSpriteSheet_128, 0x0800, 0x2790 - obj_tiles gBattleAnimSpriteSheet_129, 0x0080, 0x2791 - obj_tiles gBattleAnimSpriteSheet_130, 0x0a00, 0x2792 - obj_tiles gBattleAnimSpriteSheet_131, 0x0280, 0x2793 - obj_tiles gBattleAnimSpriteSheet_132, 0x0280, 0x2794 - obj_tiles gBattleAnimSpriteSheet_133, 0x0100, 0x2795 - obj_tiles gBattleAnimSpriteSheet_134, 0x0200, 0x2796 - obj_tiles gBattleAnimSpriteSheet_135, 0x0200, 0x2797 - obj_tiles gBattleAnimSpriteSheet_136, 0x0020, 0x2798 - obj_tiles gBattleAnimSpriteSheet_137, 0x0a00, 0x2799 - obj_tiles gBattleAnimSpriteSheet_138, 0x0800, 0x279a - obj_tiles gBattleAnimSpriteSheet_139, 0x0800, 0x279b - obj_tiles gBattleAnimSpriteSheet_140, 0x00c0, 0x279c - obj_tiles gBattleAnimSpriteSheet_141, 0x01c0, 0x279d - obj_tiles gBattleAnimSpriteSheet_142, 0x0100, 0x279e - obj_tiles gBattleAnimSpriteSheet_143, 0x0800, 0x279f - obj_tiles gBattleAnimSpriteSheet_144, 0x0200, 0x27a0 - obj_tiles gBattleAnimSpriteSheet_145, 0x0800, 0x27a1 - obj_tiles gBattleAnimSpriteSheet_146, 0x0180, 0x27a2 - obj_tiles gBattleAnimSpriteSheet_147, 0x0180, 0x27a3 - obj_tiles gBattleAnimSpriteSheet_148, 0x0200, 0x27a4 - obj_tiles gBattleAnimSpriteSheet_149, 0x0200, 0x27a5 - obj_tiles gBattleAnimSpriteSheet_150, 0x0180, 0x27a6 - obj_tiles gBattleAnimSpriteSheet_151, 0x0400, 0x27a7 - obj_tiles gBattleAnimSpriteSheet_152, 0x0080, 0x27a8 - obj_tiles gBattleAnimSpriteSheet_153, 0x0100, 0x27a9 - obj_tiles gBattleAnimSpriteSheet_154, 0x0100, 0x27aa - obj_tiles gBattleAnimSpriteSheet_155, 0x0140, 0x27ab - obj_tiles gBattleAnimSpriteSheet_156, 0x0800, 0x27ac - obj_tiles gBattleAnimSpriteSheet_157, 0x0200, 0x27ad - obj_tiles gBattleAnimSpriteSheet_158, 0x0100, 0x27ae - obj_tiles gBattleAnimSpriteSheet_159, 0x00a0, 0x27af - obj_tiles gBattleAnimSpriteSheet_160, 0x0100, 0x27b0 - obj_tiles gBattleAnimSpriteSheet_161, 0x0080, 0x27b1 - obj_tiles gBattleAnimSpriteSheet_162, 0x0300, 0x27b2 - obj_tiles gBattleAnimSpriteSheet_163, 0x0100, 0x27b3 - obj_tiles gBattleAnimSpriteSheet_163, 0x0100, 0x27b4 - obj_tiles gBattleAnimSpriteSheet_163, 0x0100, 0x27b5 - obj_tiles gBattleAnimSpriteSheet_166, 0x0800, 0x27b6 - obj_tiles gBattleAnimSpriteSheet_166, 0x0800, 0x27b7 - obj_tiles gBattleAnimSpriteSheet_166, 0x0800, 0x27b8 - obj_tiles gBattleAnimSpriteSheet_166, 0x0800, 0x27b9 - obj_tiles gBattleAnimSpriteSheet_166, 0x0800, 0x27ba - obj_tiles gBattleAnimSpriteSheet_171, 0x0080, 0x27bb - obj_tiles gBattleAnimSpriteSheet_144, 0x0200, 0x27bc - obj_tiles gBattleAnimSpriteSheet_173, 0x0200, 0x27bd - obj_tiles gBattleAnimSpriteSheet_174, 0x0200, 0x27be - obj_tiles gBattleAnimSpriteSheet_175, 0x0080, 0x27bf - obj_tiles gBattleAnimSpriteSheet_176, 0x0200, 0x27c0 - obj_tiles gBattleAnimSpriteSheet_177, 0x0500, 0x27c1 - obj_tiles gBattleAnimSpriteSheet_178, 0x0800, 0x27c2 - obj_tiles gBattleAnimSpriteSheet_179, 0x0400, 0x27c3 - obj_tiles gBattleAnimSpriteSheet_180, 0x0020, 0x27c4 - obj_tiles gBattleAnimSpriteSheet_181, 0x0800, 0x27c5 - obj_tiles gBattleAnimSpriteSheet_182, 0x0100, 0x27c6 - obj_tiles gBattleAnimSpriteSheet_183, 0x0800, 0x27c7 - obj_tiles gBattleAnimSpriteSheet_184, 0x0400, 0x27c8 - obj_tiles gBattleAnimSpriteSheet_185, 0x0a00, 0x27c9 - obj_tiles gBattleAnimSpriteSheet_186, 0x1000, 0x27ca - obj_tiles gBattleAnimSpriteSheet_187, 0x0800, 0x27cb - obj_tiles gBattleAnimSpriteSheet_188, 0x0400, 0x27cc - obj_tiles gBattleAnimSpriteSheet_189, 0x0200, 0x27cd - obj_tiles gBattleAnimSpriteSheet_190, 0x0800, 0x27ce - obj_tiles gBattleAnimSpriteSheet_191, 0x0800, 0x27cf - obj_tiles gBattleAnimSpriteSheet_192, 0x0800, 0x27d0 - obj_tiles gBattleAnimSpriteSheet_193, 0x0200, 0x27d1 - obj_tiles gBattleAnimSpriteSheet_194, 0x0800, 0x27d2 - obj_tiles gBattleAnimSpriteSheet_195, 0x0200, 0x27d3 - obj_tiles gBattleAnimSpriteSheet_196, 0x0800, 0x27d4 - obj_tiles gBattleAnimSpriteSheet_197, 0x0200, 0x27d5 - obj_tiles gBattleAnimSpriteSheet_198, 0x0800, 0x27d6 - obj_tiles gBattleAnimSpriteSheet_199, 0x0400, 0x27d7 - obj_tiles gBattleAnimSpriteSheet_200, 0x0200, 0x27d8 - obj_tiles gBattleAnimSpriteSheet_201, 0x0a80, 0x27d9 - obj_tiles gBattleAnimSpriteSheet_202, 0x0600, 0x27da - obj_tiles gBattleAnimSpriteSheet_203, 0x0800, 0x27db - obj_tiles gBattleAnimSpriteSheet_204, 0x0200, 0x27dc - obj_tiles gBattleAnimSpriteSheet_205, 0x0600, 0x27dd - obj_tiles gBattleAnimSpriteSheet_206, 0x0800, 0x27de - obj_tiles gBattleAnimSpriteSheet_207, 0x0180, 0x27df - obj_tiles gBattleAnimSpriteSheet_208, 0x0800, 0x27e0 - obj_tiles gBattleAnimSpriteSheet_209, 0x0800, 0x27e1 - obj_tiles gBattleAnimSpriteSheet_210, 0x0080, 0x27e2 - obj_tiles gBattleAnimSpriteSheet_211, 0x0080, 0x27e3 - obj_tiles gBattleAnimSpriteSheet_212, 0x0800, 0x27e4 - obj_tiles gBattleAnimSpriteSheet_213, 0x0800, 0x27e5 - obj_tiles gBattleAnimSpriteSheet_214, 0x0600, 0x27e6 - obj_tiles gBattleAnimSpriteSheet_215, 0x0600, 0x27e7 - obj_tiles gBattleAnimSpriteSheet_210, 0x0080, 0x27e8 - obj_tiles gBattleAnimSpriteSheet_217, 0x0080, 0x27e9 - obj_tiles gBattleAnimSpriteSheet_218, 0x0180, 0x27ea - obj_tiles gBattleAnimSpriteSheet_210, 0x0080, 0x27eb - obj_tiles gBattleAnimSpriteSheet_220, 0x0200, 0x27ec - obj_tiles gBattleAnimSpriteSheet_221, 0x0400, 0x27ed - obj_tiles gBattleAnimSpriteSheet_222, 0x0a00, 0x27ee - obj_tiles gBattleAnimSpriteSheet_223, 0x0800, 0x27ef - obj_tiles gBattleAnimSpriteSheet_224, 0x0200, 0x27f0 - obj_tiles gBattleAnimSpriteSheet_225, 0x0400, 0x27f1 - obj_tiles gBattleAnimSpriteSheet_226, 0x0080, 0x27f2 - obj_tiles gBattleAnimSpriteSheet_227, 0x0800, 0x27f3 - obj_tiles gBattleAnimSpriteSheet_228, 0x0200, 0x27f4 - obj_tiles gBattleAnimSpriteSheet_229, 0x0300, 0x27f5 - obj_tiles gBattleAnimSpriteSheet_230, 0x0800, 0x27f6 - obj_tiles gBattleAnimSpriteSheet_231, 0x0380, 0x27f7 - obj_tiles gBattleAnimSpriteSheet_232, 0x0800, 0x27f8 - obj_tiles gBattleAnimSpriteSheet_233, 0x00c0, 0x27f9 - obj_tiles gBattleAnimSpriteSheet_234, 0x0800, 0x27fa - obj_tiles gBattleAnimSpriteSheet_235, 0x0060, 0x27fb - obj_tiles gBattleAnimSpriteSheet_235, 0x0060, 0x27fc - obj_tiles gBattleAnimSpriteSheet_235, 0x0060, 0x27fd - obj_tiles gBattleAnimSpriteSheet_238, 0x0080, 0x27fe - obj_tiles gBattleAnimSpriteSheet_239, 0x0180, 0x27ff - obj_tiles gBattleAnimSpriteSheet_240, 0x0180, 0x2800 - obj_tiles gBattleAnimSpriteSheet_241, 0x0200, 0x2801 - obj_tiles gBattleAnimSpriteSheet_242, 0x0200, 0x2802 - obj_tiles gBattleAnimSpriteSheet_243, 0x0020, 0x2803 - obj_tiles gBattleAnimSpriteSheet_244, 0x0400, 0x2804 - obj_tiles gBattleAnimSpriteSheet_245, 0x0600, 0x2805 - obj_tiles gBattleAnimSpriteSheet_246, 0x1000, 0x2806 - obj_tiles gBattleAnimSpriteSheet_247, 0x0400, 0x2807 - obj_tiles gBattleAnimSpriteSheet_248, 0x0020, 0x2808 - obj_tiles gBattleAnimSpriteSheet_249, 0x0080, 0x2809 - obj_tiles gBattleAnimSpriteSheet_250, 0x0800, 0x280a - obj_tiles gBattleAnimSpriteSheet_251, 0x0080, 0x280b - obj_tiles gBattleAnimSpriteSheet_252, 0x0200, 0x280c - obj_tiles gBattleAnimSpriteSheet_253, 0x0400, 0x280d - obj_tiles gBattleAnimSpriteSheet_254, 0x0200, 0x280e - obj_tiles gBattleAnimSpriteSheet_255, 0x0200, 0x280f - obj_tiles gBattleAnimSpriteSheet_256, 0x0800, 0x2810 - obj_tiles gBattleAnimSpriteSheet_257, 0x0280, 0x2811 - obj_tiles gBattleAnimSpriteSheet_258, 0x0200, 0x2812 - obj_tiles gBattleAnimSpriteSheet_149, 0x0200, 0x2813 - obj_tiles gBattleAnimSpriteSheet_260, 0x0400, 0x2814 - obj_tiles gBattleAnimSpriteSheet_261, 0x0200, 0x2815 - obj_tiles gBattleAnimSpriteSheet_262, 0x0200, 0x2816 - obj_tiles gBattleAnimSpriteSheet_263, 0x0080, 0x2817 - obj_tiles gBattleAnimSpriteSheet_264, 0x0020, 0x2818 - obj_tiles gBattleAnimSpriteSheet_264, 0x0020, 0x2819 - obj_tiles gBattleAnimSpriteSheet_266, 0x0080, 0x281a - obj_tiles gBattleAnimSpriteSheet_212, 0x0800, 0x281b - obj_tiles gBattleAnimSpriteSheet_264, 0x0020, 0x281c - obj_tiles gBattleAnimSpriteSheet_269, 0x0080, 0x281d - obj_tiles gBattleAnimSpriteSheet_270, 0x0400, 0x281e - obj_tiles gBattleAnimSpriteSheet_271, 0x0080, 0x281f - obj_tiles gBattleAnimSpriteSheet_272, 0x0800, 0x2820 - obj_tiles gBattleAnimSpriteSheet_273, 0x0020, 0x2821 - obj_tiles gBattleAnimSpriteSheet_274, 0x0800, 0x2822 - obj_tiles gBattleAnimSpriteSheet_275, 0x0800, 0x2823 - obj_tiles gBattleAnimSpriteSheet_276, 0x0800, 0x2824 - obj_tiles gBattleAnimSpriteSheet_277, 0x1000, 0x2825 - obj_tiles gBattleAnimSpriteSheet_278, 0x0800, 0x2826 - obj_tiles gBattleAnimSpriteSheet_279, 0x00a0, 0x2827 - obj_tiles gBattleAnimSpriteSheet_280, 0x0800, 0x2828 - obj_tiles gBattleAnimSpriteSheet_281, 0x0200, 0x2829 - obj_tiles gBattleAnimSpriteSheet_282, 0x0600, 0x282a - obj_tiles gBattleAnimSpriteSheet_283, 0x0200, 0x282b - obj_tiles gBattleAnimSpriteSheet_284, 0x0800, 0x282c - obj_tiles gBattleAnimSpriteSheet_285, 0x0200, 0x282d - obj_tiles gBattleAnimSpriteSheet_183, 0x0800, 0x282e - obj_tiles gBattleAnimSpriteSheet_056, 0x1000, 0x282f - obj_tiles gBattleAnimSpriteSheet_163, 0x0100, 0x2830 - - .align 2 -gBattleAnimPaletteTable:: @ 852544C - obj_pal gBattleAnimSpritePalette_000, 0x2710 - obj_pal gBattleAnimSpritePalette_001, 0x2711 - obj_pal gBattleAnimSpritePalette_002, 0x2712 - obj_pal gBattleAnimSpritePalette_003, 0x2713 - obj_pal gBattleAnimSpritePalette_004, 0x2714 - obj_pal gBattleAnimSpritePalette_005, 0x2715 - obj_pal gBattleAnimSpritePalette_006, 0x2716 - obj_pal gBattleAnimSpritePalette_007, 0x2717 - obj_pal gBattleAnimSpritePalette_008, 0x2718 - obj_pal gBattleAnimSpritePalette_009, 0x2719 - obj_pal gBattleAnimSpritePalette_010, 0x271a - obj_pal gBattleAnimSpritePalette_011, 0x271b - obj_pal gBattleAnimSpritePalette_012, 0x271c - obj_pal gBattleAnimSpritePalette_013, 0x271d - obj_pal gBattleAnimSpritePalette_014, 0x271e - obj_pal gBattleAnimSpritePalette_015, 0x271f - obj_pal gBattleAnimSpritePalette_016, 0x2720 - obj_pal gBattleAnimSpritePalette_016, 0x2721 - obj_pal gBattleAnimSpritePalette_018, 0x2722 - obj_pal gBattleAnimSpritePalette_019, 0x2723 - obj_pal gBattleAnimSpritePalette_020, 0x2724 - obj_pal gBattleAnimSpritePalette_021, 0x2725 - obj_pal gBattleAnimSpritePalette_022, 0x2726 - obj_pal gBattleAnimSpritePalette_023, 0x2727 - obj_pal gBattleAnimSpritePalette_024, 0x2728 - obj_pal gBattleAnimSpritePalette_025, 0x2729 - obj_pal gBattleAnimSpritePalette_026, 0x272a - obj_pal gBattleAnimSpritePalette_027, 0x272b - obj_pal gBattleAnimSpritePalette_028, 0x272c - obj_pal gBattleAnimSpritePalette_029, 0x272d - obj_pal gBattleAnimSpritePalette_030, 0x272e - obj_pal gBattleAnimSpritePalette_031, 0x272f - obj_pal gBattleAnimSpritePalette_032, 0x2730 - obj_pal gBattleAnimSpritePalette_033, 0x2731 - obj_pal gBattleAnimSpritePalette_033, 0x2732 - obj_pal gBattleAnimSpritePalette_033, 0x2733 - obj_pal gBattleAnimSpritePalette_036, 0x2734 - obj_pal gBattleAnimSpritePalette_036, 0x2735 - obj_pal gBattleAnimSpritePalette_038, 0x2736 - obj_pal gBattleAnimSpritePalette_039, 0x2737 - obj_pal gBattleAnimSpritePalette_038, 0x2738 - obj_pal gBattleAnimSpritePalette_038, 0x2739 - obj_pal gBattleAnimSpritePalette_042, 0x273a - obj_pal gBattleAnimSpritePalette_043, 0x273b - obj_pal gBattleAnimSpritePalette_044, 0x273c - obj_pal gBattleAnimSpritePalette_045, 0x273d - obj_pal gBattleAnimSpritePalette_046, 0x273e - obj_pal gBattleAnimSpritePalette_047, 0x273e - obj_pal gBattleAnimSpritePalette_048, 0x2740 - obj_pal gBattleAnimSpritePalette_049, 0x2741 - obj_pal gBattleAnimSpritePalette_050, 0x2742 - obj_pal gBattleAnimSpritePalette_050, 0x2743 - obj_pal gBattleAnimSpritePalette_050, 0x2744 - obj_pal gBattleAnimSpritePalette_026, 0x2745 - obj_pal gBattleAnimSpritePalette_054, 0x2746 - obj_pal gBattleAnimSpritePalette_050, 0x2747 - obj_pal gBattleAnimSpritePalette_056, 0x2748 - obj_pal gBattleAnimSpritePalette_057, 0x2749 - obj_pal gBattleAnimSpritePalette_058, 0x274a - obj_pal gBattleAnimSpritePalette_059, 0x274b - obj_pal gBattleAnimSpritePalette_060, 0x274c - obj_pal gBattleAnimSpritePalette_061, 0x274d - obj_pal gBattleAnimSpritePalette_062, 0x274e - obj_pal gBattleAnimSpritePalette_063, 0x274f - obj_pal gBattleAnimSpritePalette_064, 0x2750 - obj_pal gBattleAnimSpritePalette_065, 0x2751 - obj_pal gBattleAnimSpritePalette_066, 0x2752 - obj_pal gBattleAnimSpritePalette_067, 0x2753 - obj_pal gBattleAnimSpritePalette_068, 0x2754 - obj_pal gBattleAnimSpritePalette_065, 0x2755 - obj_pal gBattleAnimSpritePalette_070, 0x2756 - obj_pal gBattleAnimSpritePalette_070, 0x2757 - obj_pal gBattleAnimSpritePalette_072, 0x2758 - obj_pal gBattleAnimSpritePalette_073, 0x2759 - obj_pal gBattleAnimSpritePalette_074, 0x275a - obj_pal gBattleAnimSpritePalette_075, 0x275b - obj_pal gBattleAnimSpritePalette_076, 0x275c - obj_pal gBattleAnimSpritePalette_076, 0x275d - obj_pal gBattleAnimSpritePalette_078, 0x275e - obj_pal gBattleAnimSpritePalette_078, 0x275f - obj_pal gBattleAnimSpritePalette_080, 0x2760 - obj_pal gBattleAnimSpritePalette_081, 0x2761 - obj_pal gBattleAnimSpritePalette_082, 0x2762 - obj_pal gBattleAnimSpritePalette_083, 0x2763 - obj_pal gBattleAnimSpritePalette_084, 0x2764 - obj_pal gBattleAnimSpritePalette_085, 0x2765 - obj_pal gBattleAnimSpritePalette_086, 0x2766 - obj_pal gBattleAnimSpritePalette_087, 0x2767 - obj_pal gBattleAnimSpritePalette_088, 0x2768 - obj_pal gBattleAnimSpritePalette_089, 0x2769 - obj_pal gBattleAnimSpritePalette_090, 0x276a - obj_pal gBattleAnimSpritePalette_091, 0x276b - obj_pal gBattleAnimSpritePalette_092, 0x276c - obj_pal gBattleAnimSpritePalette_093, 0x276d - obj_pal gBattleAnimSpritePalette_094, 0x276e - obj_pal gBattleAnimSpritePalette_095, 0x276f - obj_pal gBattleAnimSpritePalette_096, 0x2770 - obj_pal gBattleAnimSpritePalette_097, 0x2771 - obj_pal gBattleAnimSpritePalette_094, 0x2772 - obj_pal gBattleAnimSpritePalette_099, 0x2773 - obj_pal gBattleAnimSpritePalette_100, 0x2774 - obj_pal gBattleAnimSpritePalette_101, 0x2775 - obj_pal gBattleAnimSpritePalette_101, 0x2776 - obj_pal gBattleAnimSpritePalette_103, 0x2777 - obj_pal gBattleAnimSpritePalette_104, 0x2778 - obj_pal gBattleAnimSpritePalette_105, 0x2779 - obj_pal gBattleAnimSpritePalette_105, 0x277a - obj_pal gBattleAnimSpritePalette_107, 0x277b - obj_pal gBattleAnimSpritePalette_107, 0x277c - obj_pal gBattleAnimSpritePalette_109, 0x277d - obj_pal gBattleAnimSpritePalette_109, 0x277e - obj_pal gBattleAnimSpritePalette_111, 0x277f - obj_pal gBattleAnimSpritePalette_112, 0x2780 - obj_pal gBattleAnimSpritePalette_113, 0x2781 - obj_pal gBattleAnimSpritePalette_114, 0x2782 - obj_pal gBattleAnimSpritePalette_115, 0x2783 - obj_pal gBattleAnimSpritePalette_116, 0x2784 - obj_pal gBattleAnimSpritePalette_117, 0x2785 - obj_pal gBattleAnimSpritePalette_118, 0x2786 - obj_pal gBattleAnimSpritePalette_119, 0x2787 - obj_pal gBattleAnimSpritePalette_120, 0x2788 - obj_pal gBattleAnimSpritePalette_121, 0x2789 - obj_pal gBattleAnimSpritePalette_122, 0x278a - obj_pal gBattleAnimSpritePalette_122, 0x278b - obj_pal gBattleAnimSpritePalette_124, 0x278c - obj_pal gBattleAnimSpritePalette_125, 0x278d - obj_pal gBattleAnimSpritePalette_126, 0x278e - obj_pal gBattleAnimSpritePalette_127, 0x278f - obj_pal gBattleAnimSpritePalette_128, 0x2790 - obj_pal gBattleAnimSpritePalette_128, 0x2791 - obj_pal gBattleAnimSpritePalette_130, 0x2792 - obj_pal gBattleAnimSpritePalette_130, 0x2793 - obj_pal gBattleAnimSpritePalette_132, 0x2794 - obj_pal gBattleAnimSpritePalette_133, 0x2795 - obj_pal gBattleAnimSpritePalette_133, 0x2796 - obj_pal gBattleAnimSpritePalette_135, 0x2797 - obj_pal gBattleAnimSpritePalette_136, 0x2798 - obj_pal gBattleAnimSpritePalette_135, 0x2799 - obj_pal gBattleAnimSpritePalette_135, 0x279a - obj_pal gBattleAnimSpritePalette_139, 0x279b - obj_pal gBattleAnimSpritePalette_140, 0x279c - obj_pal gBattleAnimSpritePalette_141, 0x279d - obj_pal gBattleAnimSpritePalette_141, 0x279e - obj_pal gBattleAnimSpritePalette_143, 0x279f - obj_pal gBattleAnimSpritePalette_144, 0x27a0 - obj_pal gBattleAnimSpritePalette_139, 0x27a1 - obj_pal gBattleAnimSpritePalette_115, 0x27a2 - obj_pal gBattleAnimSpritePalette_147, 0x27a3 - obj_pal gBattleAnimSpritePalette_148, 0x27a4 - obj_pal gBattleAnimSpritePalette_148, 0x27a5 - obj_pal gBattleAnimSpritePalette_150, 0x27a6 - obj_pal gBattleAnimSpritePalette_150, 0x27a7 - obj_pal gBattleAnimSpritePalette_152, 0x27a8 - obj_pal gBattleAnimSpritePalette_153, 0x27a9 - obj_pal gBattleAnimSpritePalette_154, 0x27aa - obj_pal gBattleAnimSpritePalette_155, 0x27ab - obj_pal gBattleAnimSpritePalette_156, 0x27ac - obj_pal gBattleAnimSpritePalette_157, 0x27ad - obj_pal gBattleAnimSpritePalette_158, 0x27ae - obj_pal gBattleAnimSpritePalette_159, 0x27af - obj_pal gBattleAnimSpritePalette_160, 0x27b0 - obj_pal gBattleAnimSpritePalette_161, 0x27b1 - obj_pal gBattleAnimSpritePalette_162, 0x27b2 - obj_pal gBattleAnimSpritePalette_163, 0x27b3 - obj_pal gBattleAnimSpritePalette_164, 0x27b4 - obj_pal gBattleAnimSpritePalette_165, 0x27b5 - obj_pal gBattleAnimSpritePalette_166, 0x27b6 - obj_pal gBattleAnimSpritePalette_167, 0x27b7 - obj_pal gBattleAnimSpritePalette_168, 0x27b8 - obj_pal gBattleAnimSpritePalette_169, 0x27b9 - obj_pal gBattleAnimSpritePalette_170, 0x27ba - obj_pal gBattleAnimSpritePalette_171, 0x27bb - obj_pal gBattleAnimSpritePalette_172, 0x27bc - obj_pal gBattleAnimSpritePalette_001, 0x27bd - obj_pal gBattleAnimSpritePalette_174, 0x27be - obj_pal gBattleAnimSpritePalette_175, 0x27bf - obj_pal gBattleAnimSpritePalette_176, 0x27c0 - obj_pal gBattleAnimSpritePalette_177, 0x27c1 - obj_pal gBattleAnimSpritePalette_178, 0x27c2 - obj_pal gBattleAnimSpritePalette_179, 0x27c3 - obj_pal gBattleAnimSpritePalette_179, 0x27c4 - obj_pal gBattleAnimSpritePalette_179, 0x27c5 - obj_pal gBattleAnimSpritePalette_182, 0x27c6 - obj_pal gBattleAnimSpritePalette_183, 0x27c7 - obj_pal gBattleAnimSpritePalette_184, 0x27c8 - obj_pal gBattleAnimSpritePalette_185, 0x27c9 - obj_pal gBattleAnimSpritePalette_186, 0x27ca - obj_pal gBattleAnimSpritePalette_187, 0x27cb - obj_pal gBattleAnimSpritePalette_188, 0x27cc - obj_pal gBattleAnimSpritePalette_189, 0x27cd - obj_pal gBattleAnimSpritePalette_190, 0x27ce - obj_pal gBattleAnimSpritePalette_191, 0x27cf - obj_pal gBattleAnimSpritePalette_192, 0x27d0 - obj_pal gBattleAnimSpritePalette_193, 0x27d1 - obj_pal gBattleAnimSpritePalette_194, 0x27d2 - obj_pal gBattleAnimSpritePalette_195, 0x27d3 - obj_pal gBattleAnimSpritePalette_196, 0x27d4 - obj_pal gBattleAnimSpritePalette_197, 0x27d5 - obj_pal gBattleAnimSpritePalette_198, 0x27d6 - obj_pal gBattleAnimSpritePalette_199, 0x27d7 - obj_pal gBattleAnimSpritePalette_200, 0x27d8 - obj_pal gBattleAnimSpritePalette_201, 0x27d9 - obj_pal gBattleAnimSpritePalette_202, 0x27da - obj_pal gBattleAnimSpritePalette_203, 0x27db - obj_pal gBattleAnimSpritePalette_204, 0x27dc - obj_pal gBattleAnimSpritePalette_205, 0x27dd - obj_pal gBattleAnimSpritePalette_206, 0x27de - obj_pal gBattleAnimSpritePalette_207, 0x27df - obj_pal gBattleAnimSpritePalette_167, 0x27e0 - obj_pal gBattleAnimSpritePalette_209, 0x27e1 - obj_pal gBattleAnimSpritePalette_210, 0x27e2 - obj_pal gBattleAnimSpritePalette_211, 0x27e3 - obj_pal gBattleAnimSpritePalette_211, 0x27e4 - obj_pal gBattleAnimSpritePalette_211, 0x27e5 - obj_pal gBattleAnimSpritePalette_064, 0x27e6 - obj_pal gBattleAnimSpritePalette_215, 0x27e7 - obj_pal gBattleAnimSpritePalette_216, 0x27e8 - obj_pal gBattleAnimSpritePalette_217, 0x27e9 - obj_pal gBattleAnimSpritePalette_218, 0x27ea - obj_pal gBattleAnimSpritePalette_219, 0x27eb - obj_pal gBattleAnimSpritePalette_220, 0x27ec - obj_pal gBattleAnimSpritePalette_221, 0x27ed - obj_pal gBattleAnimSpritePalette_222, 0x27ee - obj_pal gBattleAnimSpritePalette_223, 0x27ef - obj_pal gBattleAnimSpritePalette_224, 0x27f0 - obj_pal gBattleAnimSpritePalette_225, 0x27f1 - obj_pal gBattleAnimSpritePalette_226, 0x27f2 - obj_pal gBattleAnimSpritePalette_226, 0x27f3 - obj_pal gBattleAnimSpritePalette_228, 0x27f4 - obj_pal gBattleAnimSpritePalette_229, 0x27f5 - obj_pal gBattleAnimSpritePalette_230, 0x27f6 - obj_pal gBattleAnimSpritePalette_231, 0x27f7 - obj_pal gBattleAnimSpritePalette_231, 0x27f8 - obj_pal gBattleAnimSpritePalette_233, 0x27f9 - obj_pal gBattleAnimSpritePalette_234, 0x27fa - obj_pal gBattleAnimSpritePalette_235, 0x27fb - obj_pal gBattleAnimSpritePalette_236, 0x27fc - obj_pal gBattleAnimSpritePalette_237, 0x27fd - obj_pal gBattleAnimSpritePalette_238, 0x27fe - obj_pal gBattleAnimSpritePalette_239, 0x27ff - obj_pal gBattleAnimSpritePalette_240, 0x2800 - obj_pal gBattleAnimSpritePalette_241, 0x2801 - obj_pal gBattleAnimSpritePalette_242, 0x2802 - obj_pal gBattleAnimSpritePalette_243, 0x2803 - obj_pal gBattleAnimSpritePalette_244, 0x2804 - obj_pal gBattleAnimSpritePalette_245, 0x2805 - obj_pal gBattleAnimSpritePalette_245, 0x2806 - obj_pal gBattleAnimSpritePalette_064, 0x2807 - obj_pal gBattleAnimSpritePalette_248, 0x2808 - obj_pal gBattleAnimSpritePalette_249, 0x2809 - obj_pal gBattleAnimSpritePalette_249, 0x280a - obj_pal gBattleAnimSpritePalette_251, 0x280b - obj_pal gBattleAnimSpritePalette_252, 0x280c - obj_pal gBattleAnimSpritePalette_253, 0x280d - obj_pal gBattleAnimSpritePalette_254, 0x280e - obj_pal gBattleAnimSpritePalette_255, 0x280f - obj_pal gBattleAnimSpritePalette_256, 0x2810 - obj_pal gBattleAnimSpritePalette_257, 0x2811 - obj_pal gBattleAnimSpritePalette_258, 0x2812 - obj_pal gBattleAnimSpritePalette_259, 0x2813 - obj_pal gBattleAnimSpritePalette_260, 0x2814 - obj_pal gBattleAnimSpritePalette_261, 0x2815 - obj_pal gBattleAnimSpritePalette_262, 0x2816 - obj_pal gBattleAnimSpritePalette_263, 0x2817 - obj_pal gBattleAnimSpritePalette_264, 0x2818 - obj_pal gBattleAnimSpritePalette_265, 0x2819 - obj_pal gBattleAnimSpritePalette_266, 0x281a - obj_pal gBattleAnimSpritePalette_267, 0x281b - obj_pal gBattleAnimSpritePalette_268, 0x281c - obj_pal gBattleAnimSpritePalette_269, 0x281d - obj_pal gBattleAnimSpritePalette_270, 0x281e - obj_pal gBattleAnimSpritePalette_271, 0x281f - obj_pal gBattleAnimSpritePalette_272, 0x2820 - obj_pal gBattleAnimSpritePalette_272, 0x2821 - obj_pal gBattleAnimSpritePalette_274, 0x2822 - obj_pal gBattleAnimSpritePalette_274, 0x2823 - obj_pal gBattleAnimSpritePalette_274, 0x2824 - obj_pal gBattleAnimSpritePalette_277, 0x2825 - obj_pal gBattleAnimSpritePalette_278, 0x2826 - obj_pal gBattleAnimSpritePalette_279, 0x2827 - obj_pal gBattleAnimSpritePalette_280, 0x2828 - obj_pal gBattleAnimSpritePalette_281, 0x2829 - obj_pal gBattleAnimSpritePalette_282, 0x282a - obj_pal gBattleAnimSpritePalette_283, 0x282b - obj_pal gBattleAnimSpritePalette_284, 0x282c - obj_pal gBattleAnimSpritePalette_285, 0x282d - obj_pal gBattleAnimSpritePalette_286, 0x282e - obj_pal gBattleAnimSpritePalette_287, 0x282f - obj_pal gBattleAnimSpritePalette_288, 0x2830 - - .align 2 -gBattleAnimBackgroundTable:: @ 8525D54 - .4byte gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00 - .4byte gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00 - .4byte gBattleAnimBackgroundImage_02, gBattleAnimBackgroundPalette_02, gBattleAnimBackgroundTilemap_02 - .4byte gBattleAnimBackgroundImage_03, gBattleAnimBackgroundPalette_03, gBattleAnimBackgroundTilemap_03 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_04 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_05 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_06 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_07 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_08 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_09 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_10 - .4byte gBattleAnimBackgroundImage_11, gBattleAnimBackgroundPalette_11, gBattleAnimBackgroundTilemap_11 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_12 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_13 - .4byte gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_14 - .4byte gBattleAnimBackgroundImage_15, gBattleAnimBackgroundPalette_15, gBattleAnimBackgroundTilemap_15 - .4byte gBattleAnimBackgroundImage_16, gBattleAnimBackgroundPalette_16, gBattleAnimBackgroundTilemap_16 - .4byte gBattleAnimBackgroundImage_17, gBattleAnimBackgroundPalette_17, gBattleAnimBackgroundTilemap_17 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_07 - .4byte gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_08 - .4byte gBattleAnimBackgroundImage_20, gBattleAnimBackgroundPalette_20, gBattleAnimBackgroundTilemap_20 - .4byte gBattleAnimBackgroundImage_21, gBattleAnimBackgroundPalette_21, gBattleAnimBackgroundTilemap_21 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_09 - .4byte gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_10 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_04 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_05 - .4byte gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_06 - diff --git a/include/graphics.h b/include/graphics.h index 8c29dc57c3..d17899a9ca 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4099,4 +4099,602 @@ extern const u32 gUnknown_08D83C3C[]; extern const u32 gUnknown_08D83900[]; extern const u32 gBattleFrontierGfx_DomeOptions[]; +extern const u32 gBattleAnimSpriteSheet_000[]; +extern const u32 gBattleAnimSpriteSheet_001[]; +extern const u32 gBattleAnimSpriteSheet_002[]; +extern const u32 gBattleAnimSpriteSheet_003[]; +extern const u32 gBattleAnimSpriteSheet_004[]; +extern const u32 gBattleAnimSpriteSheet_005[]; +extern const u32 gBattleAnimSpriteSheet_006[]; +extern const u32 gBattleAnimSpriteSheet_007[]; +extern const u32 gBattleAnimSpriteSheet_008[]; +extern const u32 gBattleAnimSpriteSheet_009[]; +extern const u32 gBattleAnimSpriteSheet_010[]; +extern const u32 gBattleAnimSpriteSheet_011[]; +extern const u32 gBattleAnimSpriteSheet_012[]; +extern const u32 gBattleAnimSpriteSheet_013[]; +extern const u32 gBattleAnimSpriteSheet_014[]; +extern const u32 gBattleAnimSpriteSheet_015[]; +extern const u32 gBattleAnimSpriteSheet_016[]; +extern const u32 gBattleAnimSpriteSheet_017[]; +extern const u32 gBattleAnimSpriteSheet_018[]; +extern const u32 gBattleAnimSpriteSheet_019[]; +extern const u32 gBattleAnimSpriteSheet_020[]; +extern const u32 gBattleAnimSpriteSheet_021[]; +extern const u32 gBattleAnimSpriteSheet_021[]; +extern const u32 gBattleAnimSpriteSheet_023[]; +extern const u32 gBattleAnimSpriteSheet_024[]; +extern const u32 gBattleAnimSpriteSheet_025[]; +extern const u32 gBattleAnimSpriteSheet_026[]; +extern const u32 gBattleAnimSpriteSheet_027[]; +extern const u32 gBattleAnimSpriteSheet_028[]; +extern const u32 gBattleAnimSpriteSheet_029[]; +extern const u32 gBattleAnimSpriteSheet_030[]; +extern const u32 gBattleAnimSpriteSheet_031[]; +extern const u32 gBattleAnimSpriteSheet_032[]; +extern const u32 gBattleAnimSpriteSheet_033[]; +extern const u32 gBattleAnimSpriteSheet_034[]; +extern const u32 gBattleAnimSpriteSheet_035[]; +extern const u32 gBattleAnimSpriteSheet_036[]; +extern const u32 gBattleAnimSpriteSheet_037[]; +extern const u32 gBattleAnimSpriteSheet_038[]; +extern const u32 gBattleAnimSpriteSheet_039[]; +extern const u32 gBattleAnimSpriteSheet_040[]; +extern const u32 gBattleAnimSpriteSheet_041[]; +extern const u32 gBattleAnimSpriteSheet_042[]; +extern const u32 gBattleAnimSpriteSheet_043[]; +extern const u32 gBattleAnimSpriteSheet_044[]; +extern const u32 gBattleAnimSpriteSheet_045[]; +extern const u32 gBattleAnimSpriteSheet_046[]; +extern const u32 gBattleAnimSpriteSheet_046[]; +extern const u32 gBattleAnimSpriteSheet_048[]; +extern const u32 gBattleAnimSpriteSheet_048[]; +extern const u32 gBattleAnimSpriteSheet_050[]; +extern const u32 gBattleAnimSpriteSheet_051[]; +extern const u32 gBattleAnimSpriteSheet_052[]; +extern const u32 gBattleAnimSpriteSheet_053[]; +extern const u32 gBattleAnimSpriteSheet_054[]; +extern const u32 gBattleAnimSpriteSheet_055[]; +extern const u32 gBattleAnimSpriteSheet_056[]; +extern const u32 gBattleAnimSpriteSheet_057[]; +extern const u32 gBattleAnimSpriteSheet_058[]; +extern const u32 gBattleAnimSpriteSheet_059[]; +extern const u32 gBattleAnimSpriteSheet_060[]; +extern const u32 gBattleAnimSpriteSheet_061[]; +extern const u32 gBattleAnimSpriteSheet_062[]; +extern const u32 gBattleAnimSpriteSheet_063[]; +extern const u32 gBattleAnimSpriteSheet_064[]; +extern const u32 gBattleAnimSpriteSheet_065[]; +extern const u32 gBattleAnimSpriteSheet_066[]; +extern const u32 gBattleAnimSpriteSheet_070[]; +extern const u32 gBattleAnimSpriteSheet_071[]; +extern const u32 gBattleAnimSpriteSheet_072[]; +extern const u32 gBattleAnimSpriteSheet_073[]; +extern const u32 gBattleAnimSpriteSheet_074[]; +extern const u32 gBattleAnimSpriteSheet_075[]; +extern const u32 gBattleAnimSpriteSheet_076[]; +extern const u32 gBattleAnimSpriteSheet_077[]; +extern const u32 gBattleAnimSpriteSheet_078[]; +extern const u32 gBattleAnimSpriteSheet_079[]; +extern const u32 gBattleAnimSpriteSheet_080[]; +extern const u32 gBattleAnimSpriteSheet_081[]; +extern const u32 gBattleAnimSpriteSheet_082[]; +extern const u32 gBattleAnimSpriteSheet_083[]; +extern const u32 gBattleAnimSpriteSheet_084[]; +extern const u32 gBattleAnimSpriteSheet_085[]; +extern const u32 gBattleAnimSpriteSheet_086[]; +extern const u32 gBattleAnimSpriteSheet_087[]; +extern const u32 gBattleAnimSpriteSheet_088[]; +extern const u32 gBattleAnimSpriteSheet_089[]; +extern const u32 gBattleAnimSpriteSheet_090[]; +extern const u32 gBattleAnimSpriteSheet_091[]; +extern const u32 gBattleAnimSpriteSheet_092[]; +extern const u32 gBattleAnimSpriteSheet_093[]; +extern const u32 gBattleAnimSpriteSheet_094[]; +extern const u32 gBattleAnimSpriteSheet_095[]; +extern const u32 gBattleAnimSpriteSheet_096[]; +extern const u32 gBattleAnimSpriteSheet_097[]; +extern const u32 gBattleAnimSpriteSheet_098[]; +extern const u32 gBattleAnimSpriteSheet_099[]; +extern const u32 gBattleAnimSpriteSheet_100[]; +extern const u32 gBattleAnimSpriteSheet_101[]; +extern const u32 gBattleAnimSpriteSheet_102[]; +extern const u32 gBattleAnimSpriteSheet_103[]; +extern const u32 gBattleAnimSpriteSheet_104[]; +extern const u32 gBattleAnimSpriteSheet_105[]; +extern const u32 gBattleAnimSpriteSheet_106[]; +extern const u32 gBattleAnimSpriteSheet_107[]; +extern const u32 gBattleAnimSpriteSheet_108[]; +extern const u32 gBattleAnimSpriteSheet_109[]; +extern const u32 gBattleAnimSpriteSheet_110[]; +extern const u32 gBattleAnimSpriteSheet_111[]; +extern const u32 gBattleAnimSpriteSheet_112[]; +extern const u32 gBattleAnimSpriteSheet_113[]; +extern const u32 gBattleAnimSpriteSheet_114[]; +extern const u32 gBattleAnimSpriteSheet_115[]; +extern const u32 gBattleAnimSpriteSheet_116[]; +extern const u32 gBattleAnimSpriteSheet_117[]; +extern const u32 gBattleAnimSpriteSheet_118[]; +extern const u32 gBattleAnimSpriteSheet_119[]; +extern const u32 gBattleAnimSpriteSheet_120[]; +extern const u32 gBattleAnimSpriteSheet_121[]; +extern const u32 gBattleAnimSpriteSheet_122[]; +extern const u32 gBattleAnimSpriteSheet_123[]; +extern const u32 gBattleAnimSpriteSheet_124[]; +extern const u32 gBattleAnimSpriteSheet_125[]; +extern const u32 gBattleAnimSpriteSheet_126[]; +extern const u32 gBattleAnimSpriteSheet_127[]; +extern const u32 gBattleAnimSpriteSheet_128[]; +extern const u32 gBattleAnimSpriteSheet_129[]; +extern const u32 gBattleAnimSpriteSheet_130[]; +extern const u32 gBattleAnimSpriteSheet_131[]; +extern const u32 gBattleAnimSpriteSheet_132[]; +extern const u32 gBattleAnimSpriteSheet_133[]; +extern const u32 gBattleAnimSpriteSheet_134[]; +extern const u32 gBattleAnimSpriteSheet_135[]; +extern const u32 gBattleAnimSpriteSheet_136[]; +extern const u32 gBattleAnimSpriteSheet_137[]; +extern const u32 gBattleAnimSpriteSheet_138[]; +extern const u32 gBattleAnimSpriteSheet_139[]; +extern const u32 gBattleAnimSpriteSheet_140[]; +extern const u32 gBattleAnimSpriteSheet_141[]; +extern const u32 gBattleAnimSpriteSheet_142[]; +extern const u32 gBattleAnimSpriteSheet_143[]; +extern const u32 gBattleAnimSpriteSheet_144[]; +extern const u32 gBattleAnimSpriteSheet_145[]; +//extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[]; +extern const u32 gBattleAnimSpriteSheet_146[]; +extern const u32 gBattleAnimSpriteSheet_147[]; +extern const u32 gBattleAnimSpriteSheet_148[]; +extern const u32 gBattleAnimSpriteSheet_149[]; +extern const u32 gBattleAnimSpriteSheet_150[]; +extern const u32 gBattleAnimSpriteSheet_151[]; +extern const u32 gBattleAnimSpriteSheet_152[]; +extern const u32 gBattleAnimSpriteSheet_153[]; +extern const u32 gBattleAnimSpriteSheet_154[]; +extern const u32 gBattleAnimSpriteSheet_155[]; +extern const u32 gBattleAnimSpriteSheet_156[]; +extern const u32 gBattleAnimSpriteSheet_157[]; +extern const u32 gBattleAnimSpriteSheet_158[]; +extern const u32 gBattleAnimSpriteSheet_159[]; +extern const u32 gBattleAnimSpriteSheet_160[]; +extern const u32 gBattleAnimSpriteSheet_161[]; +extern const u32 gBattleAnimSpriteSheet_162[]; +extern const u32 gBattleAnimSpriteSheet_163[]; +extern const u32 gBattleAnimSpriteSheet_166[]; +extern const u32 gBattleAnimSpriteSheet_171[]; +extern const u32 gBattleAnimSpriteSheet_173[]; +extern const u32 gBattleAnimSpriteSheet_174[]; +extern const u32 gBattleAnimSpriteSheet_175[]; +extern const u32 gBattleAnimSpriteSheet_176[]; +extern const u32 gBattleAnimSpriteSheet_177[]; +extern const u32 gBattleAnimSpriteSheet_178[]; +extern const u32 gBattleAnimSpriteSheet_179[]; +extern const u32 gBattleAnimSpriteSheet_180[]; +extern const u32 gBattleAnimSpriteSheet_181[]; +extern const u32 gBattleAnimSpriteSheet_182[]; +extern const u32 gBattleAnimSpriteSheet_183[]; +extern const u32 gBattleAnimSpriteSheet_184[]; +extern const u32 gBattleAnimSpriteSheet_185[]; +extern const u32 gBattleAnimSpriteSheet_186[]; +extern const u32 gBattleAnimSpriteSheet_187[]; +extern const u32 gBattleAnimSpriteSheet_188[]; +extern const u32 gBattleAnimSpriteSheet_189[]; +extern const u32 gBattleAnimSpriteSheet_190[]; +extern const u32 gBattleAnimSpriteSheet_191[]; +extern const u32 gBattleAnimSpriteSheet_192[]; +extern const u32 gBattleAnimSpriteSheet_193[]; +extern const u32 gBattleAnimSpriteSheet_194[]; +extern const u32 gBattleAnimSpriteSheet_195[]; +extern const u32 gBattleAnimSpriteSheet_196[]; +extern const u32 gBattleAnimSpriteSheet_197[]; +extern const u32 gBattleAnimSpriteSheet_198[]; +extern const u32 gBattleAnimSpriteSheet_199[]; +extern const u32 gBattleAnimSpriteSheet_200[]; +extern const u32 gBattleAnimSpriteSheet_201[]; +extern const u32 gBattleAnimSpriteSheet_202[]; +extern const u32 gBattleAnimSpriteSheet_203[]; +extern const u32 gBattleAnimSpriteSheet_204[]; +extern const u32 gBattleAnimSpriteSheet_205[]; +extern const u32 gBattleAnimSpriteSheet_206[]; +extern const u32 gBattleAnimSpriteSheet_207[]; +extern const u32 gBattleAnimSpriteSheet_208[]; +extern const u32 gBattleAnimSpriteSheet_209[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_211[]; +extern const u32 gBattleAnimSpriteSheet_212[]; +extern const u32 gBattleAnimSpriteSheet_213[]; +extern const u32 gBattleAnimSpriteSheet_214[]; +extern const u32 gBattleAnimSpriteSheet_215[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_217[]; +extern const u32 gBattleAnimSpriteSheet_218[]; +extern const u32 gBattleAnimSpriteSheet_210[]; +extern const u32 gBattleAnimSpriteSheet_220[]; +extern const u32 gBattleAnimSpriteSheet_221[]; +extern const u32 gBattleAnimSpriteSheet_222[]; +extern const u32 gBattleAnimSpriteSheet_223[]; +extern const u32 gBattleAnimSpriteSheet_224[]; +extern const u32 gBattleAnimSpriteSheet_225[]; +extern const u32 gBattleAnimSpriteSheet_226[]; +extern const u32 gBattleAnimSpriteSheet_227[]; +extern const u32 gBattleAnimSpriteSheet_228[]; +extern const u32 gBattleAnimSpriteSheet_229[]; +extern const u32 gBattleAnimSpriteSheet_230[]; +extern const u32 gBattleAnimSpriteSheet_231[]; +extern const u32 gBattleAnimSpriteSheet_232[]; +extern const u32 gBattleAnimSpriteSheet_233[]; +extern const u32 gBattleAnimSpriteSheet_234[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_235[]; +extern const u32 gBattleAnimSpriteSheet_238[]; +extern const u32 gBattleAnimSpriteSheet_239[]; +extern const u32 gBattleAnimSpriteSheet_240[]; +extern const u32 gBattleAnimSpriteSheet_241[]; +extern const u32 gBattleAnimSpriteSheet_242[]; +extern const u32 gBattleAnimSpriteSheet_243[]; +extern const u32 gBattleAnimSpriteSheet_244[]; +extern const u32 gBattleAnimSpriteSheet_245[]; +extern const u32 gBattleAnimSpriteSheet_246[]; +extern const u32 gBattleAnimSpriteSheet_247[]; +extern const u32 gBattleAnimSpriteSheet_248[]; +extern const u32 gBattleAnimSpriteSheet_249[]; +extern const u32 gBattleAnimSpriteSheet_250[]; +extern const u32 gBattleAnimSpriteSheet_251[]; +extern const u32 gBattleAnimSpriteSheet_252[]; +extern const u32 gBattleAnimSpriteSheet_253[]; +extern const u32 gBattleAnimSpriteSheet_254[]; +extern const u32 gBattleAnimSpriteSheet_255[]; +extern const u32 gBattleAnimSpriteSheet_256[]; +extern const u32 gBattleAnimSpriteSheet_257[]; +extern const u32 gBattleAnimSpriteSheet_258[]; +extern const u32 gBattleAnimSpriteSheet_260[]; +extern const u32 gBattleAnimSpriteSheet_261[]; +extern const u32 gBattleAnimSpriteSheet_262[]; +extern const u32 gBattleAnimSpriteSheet_263[]; +extern const u32 gBattleAnimSpriteSheet_264[]; +extern const u32 gBattleAnimSpriteSheet_266[]; +extern const u32 gBattleAnimSpriteSheet_269[]; +extern const u32 gBattleAnimSpriteSheet_270[]; +extern const u32 gBattleAnimSpriteSheet_271[]; +extern const u32 gBattleAnimSpriteSheet_272[]; +extern const u32 gBattleAnimSpriteSheet_273[]; +extern const u32 gBattleAnimSpriteSheet_274[]; +extern const u32 gBattleAnimSpriteSheet_275[]; +extern const u32 gBattleAnimSpriteSheet_276[]; +extern const u32 gBattleAnimSpriteSheet_277[]; +extern const u32 gBattleAnimSpriteSheet_278[]; +extern const u32 gBattleAnimSpriteSheet_279[]; +extern const u32 gBattleAnimSpriteSheet_280[]; +extern const u32 gBattleAnimSpriteSheet_281[]; +extern const u32 gBattleAnimSpriteSheet_282[]; +extern const u32 gBattleAnimSpriteSheet_283[]; +extern const u32 gBattleAnimSpriteSheet_284[]; +extern const u32 gBattleAnimSpriteSheet_285[]; + +extern const u32 gBattleAnimSpritePalette_000[]; +extern const u32 gBattleAnimSpritePalette_001[]; +extern const u32 gBattleAnimSpritePalette_002[]; +extern const u32 gBattleAnimSpritePalette_003[]; +extern const u32 gBattleAnimSpritePalette_004[]; +extern const u32 gBattleAnimSpritePalette_005[]; +extern const u32 gBattleAnimSpritePalette_006[]; +extern const u32 gBattleAnimSpritePalette_007[]; +extern const u32 gBattleAnimSpritePalette_008[]; +extern const u32 gBattleAnimSpritePalette_009[]; +extern const u32 gBattleAnimSpritePalette_010[]; +extern const u32 gBattleAnimSpritePalette_011[]; +extern const u32 gBattleAnimSpritePalette_012[]; +extern const u32 gBattleAnimSpritePalette_013[]; +extern const u32 gBattleAnimSpritePalette_014[]; +extern const u32 gBattleAnimSpritePalette_015[]; +extern const u32 gBattleAnimSpritePalette_016[]; +extern const u32 gBattleAnimSpritePalette_016[]; +extern const u32 gBattleAnimSpritePalette_018[]; +extern const u32 gBattleAnimSpritePalette_019[]; +extern const u32 gBattleAnimSpritePalette_020[]; +extern const u32 gBattleAnimSpritePalette_021[]; +extern const u32 gBattleAnimSpritePalette_022[]; +extern const u32 gBattleAnimSpritePalette_023[]; +extern const u32 gBattleAnimSpritePalette_024[]; +extern const u32 gBattleAnimSpritePalette_025[]; +extern const u32 gBattleAnimSpritePalette_026[]; +extern const u32 gBattleAnimSpritePalette_027[]; +extern const u32 gBattleAnimSpritePalette_028[]; +extern const u32 gBattleAnimSpritePalette_029[]; +extern const u32 gBattleAnimSpritePalette_030[]; +extern const u32 gBattleAnimSpritePalette_031[]; +extern const u32 gBattleAnimSpritePalette_032[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_033[]; +extern const u32 gBattleAnimSpritePalette_036[]; +extern const u32 gBattleAnimSpritePalette_036[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_039[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_038[]; +extern const u32 gBattleAnimSpritePalette_042[]; +extern const u32 gBattleAnimSpritePalette_043[]; +extern const u32 gBattleAnimSpritePalette_044[]; +extern const u32 gBattleAnimSpritePalette_045[]; +extern const u32 gBattleAnimSpritePalette_046[]; +extern const u32 gBattleAnimSpritePalette_047[]; +extern const u32 gBattleAnimSpritePalette_048[]; +extern const u32 gBattleAnimSpritePalette_049[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_026[]; +extern const u32 gBattleAnimSpritePalette_054[]; +extern const u32 gBattleAnimSpritePalette_050[]; +extern const u32 gBattleAnimSpritePalette_056[]; +extern const u32 gBattleAnimSpritePalette_057[]; +extern const u32 gBattleAnimSpritePalette_058[]; +extern const u32 gBattleAnimSpritePalette_059[]; +extern const u32 gBattleAnimSpritePalette_060[]; +extern const u32 gBattleAnimSpritePalette_061[]; +extern const u32 gBattleAnimSpritePalette_062[]; +extern const u32 gBattleAnimSpritePalette_063[]; +extern const u32 gBattleAnimSpritePalette_064[]; +extern const u32 gBattleAnimSpritePalette_065[]; +extern const u32 gBattleAnimSpritePalette_066[]; +extern const u32 gBattleAnimSpritePalette_067[]; +extern const u32 gBattleAnimSpritePalette_068[]; +extern const u32 gBattleAnimSpritePalette_065[]; +extern const u32 gBattleAnimSpritePalette_070[]; +extern const u32 gBattleAnimSpritePalette_070[]; +extern const u32 gBattleAnimSpritePalette_072[]; +extern const u32 gBattleAnimSpritePalette_073[]; +extern const u32 gBattleAnimSpritePalette_074[]; +extern const u32 gBattleAnimSpritePalette_075[]; +extern const u32 gBattleAnimSpritePalette_076[]; +extern const u32 gBattleAnimSpritePalette_076[]; +extern const u32 gBattleAnimSpritePalette_078[]; +extern const u32 gBattleAnimSpritePalette_078[]; +extern const u32 gBattleAnimSpritePalette_080[]; +extern const u32 gBattleAnimSpritePalette_081[]; +extern const u32 gBattleAnimSpritePalette_082[]; +extern const u32 gBattleAnimSpritePalette_083[]; +extern const u32 gBattleAnimSpritePalette_084[]; +extern const u32 gBattleAnimSpritePalette_085[]; +extern const u32 gBattleAnimSpritePalette_086[]; +extern const u32 gBattleAnimSpritePalette_087[]; +extern const u32 gBattleAnimSpritePalette_088[]; +extern const u32 gBattleAnimSpritePalette_089[]; +extern const u32 gBattleAnimSpritePalette_090[]; +extern const u32 gBattleAnimSpritePalette_091[]; +extern const u32 gBattleAnimSpritePalette_092[]; +extern const u32 gBattleAnimSpritePalette_093[]; +extern const u32 gBattleAnimSpritePalette_094[]; +extern const u32 gBattleAnimSpritePalette_095[]; +extern const u32 gBattleAnimSpritePalette_096[]; +extern const u32 gBattleAnimSpritePalette_097[]; +extern const u32 gBattleAnimSpritePalette_094[]; +extern const u32 gBattleAnimSpritePalette_099[]; +extern const u32 gBattleAnimSpritePalette_100[]; +extern const u32 gBattleAnimSpritePalette_101[]; +extern const u32 gBattleAnimSpritePalette_101[]; +extern const u32 gBattleAnimSpritePalette_103[]; +extern const u32 gBattleAnimSpritePalette_104[]; +extern const u32 gBattleAnimSpritePalette_105[]; +extern const u32 gBattleAnimSpritePalette_105[]; +extern const u32 gBattleAnimSpritePalette_107[]; +extern const u32 gBattleAnimSpritePalette_107[]; +extern const u32 gBattleAnimSpritePalette_109[]; +extern const u32 gBattleAnimSpritePalette_109[]; +extern const u32 gBattleAnimSpritePalette_111[]; +extern const u32 gBattleAnimSpritePalette_112[]; +extern const u32 gBattleAnimSpritePalette_113[]; +extern const u32 gBattleAnimSpritePalette_114[]; +extern const u32 gBattleAnimSpritePalette_115[]; +extern const u32 gBattleAnimSpritePalette_116[]; +extern const u32 gBattleAnimSpritePalette_117[]; +extern const u32 gBattleAnimSpritePalette_118[]; +extern const u32 gBattleAnimSpritePalette_119[]; +extern const u32 gBattleAnimSpritePalette_120[]; +extern const u32 gBattleAnimSpritePalette_121[]; +extern const u32 gBattleAnimSpritePalette_122[]; +extern const u32 gBattleAnimSpritePalette_122[]; +extern const u32 gBattleAnimSpritePalette_124[]; +extern const u32 gBattleAnimSpritePalette_125[]; +extern const u32 gBattleAnimSpritePalette_126[]; +extern const u32 gBattleAnimSpritePalette_127[]; +extern const u32 gBattleAnimSpritePalette_128[]; +extern const u32 gBattleAnimSpritePalette_128[]; +extern const u32 gBattleAnimSpritePalette_130[]; +extern const u32 gBattleAnimSpritePalette_130[]; +extern const u32 gBattleAnimSpritePalette_132[]; +extern const u32 gBattleAnimSpritePalette_133[]; +extern const u32 gBattleAnimSpritePalette_133[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_136[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_135[]; +extern const u32 gBattleAnimSpritePalette_139[]; +extern const u32 gBattleAnimSpritePalette_140[]; +extern const u32 gBattleAnimSpritePalette_141[]; +extern const u32 gBattleAnimSpritePalette_141[]; +extern const u32 gBattleAnimSpritePalette_143[]; +extern const u32 gBattleAnimSpritePalette_144[]; +extern const u32 gBattleAnimSpritePalette_139[]; +extern const u32 gBattleAnimSpritePalette_115[]; +extern const u32 gBattleAnimSpritePalette_147[]; +extern const u32 gBattleAnimSpritePalette_148[]; +extern const u32 gBattleAnimSpritePalette_148[]; +extern const u32 gBattleAnimSpritePalette_150[]; +extern const u32 gBattleAnimSpritePalette_150[]; +extern const u32 gBattleAnimSpritePalette_152[]; +extern const u32 gBattleAnimSpritePalette_153[]; +extern const u32 gBattleAnimSpritePalette_154[]; +extern const u32 gBattleAnimSpritePalette_155[]; +extern const u32 gBattleAnimSpritePalette_156[]; +extern const u32 gBattleAnimSpritePalette_157[]; +extern const u32 gBattleAnimSpritePalette_158[]; +extern const u32 gBattleAnimSpritePalette_159[]; +extern const u32 gBattleAnimSpritePalette_160[]; +extern const u32 gBattleAnimSpritePalette_161[]; +extern const u32 gBattleAnimSpritePalette_162[]; +extern const u32 gBattleAnimSpritePalette_163[]; +extern const u32 gBattleAnimSpritePalette_164[]; +extern const u32 gBattleAnimSpritePalette_165[]; +extern const u32 gBattleAnimSpritePalette_166[]; +extern const u32 gBattleAnimSpritePalette_167[]; +extern const u32 gBattleAnimSpritePalette_168[]; +extern const u32 gBattleAnimSpritePalette_169[]; +extern const u32 gBattleAnimSpritePalette_170[]; +extern const u32 gBattleAnimSpritePalette_171[]; +extern const u32 gBattleAnimSpritePalette_172[]; +extern const u32 gBattleAnimSpritePalette_174[]; +extern const u32 gBattleAnimSpritePalette_175[]; +extern const u32 gBattleAnimSpritePalette_176[]; +extern const u32 gBattleAnimSpritePalette_177[]; +extern const u32 gBattleAnimSpritePalette_178[]; +extern const u32 gBattleAnimSpritePalette_179[]; +extern const u32 gBattleAnimSpritePalette_182[]; +extern const u32 gBattleAnimSpritePalette_183[]; +extern const u32 gBattleAnimSpritePalette_184[]; +extern const u32 gBattleAnimSpritePalette_185[]; +extern const u32 gBattleAnimSpritePalette_186[]; +extern const u32 gBattleAnimSpritePalette_187[]; +extern const u32 gBattleAnimSpritePalette_188[]; +extern const u32 gBattleAnimSpritePalette_189[]; +extern const u32 gBattleAnimSpritePalette_190[]; +extern const u32 gBattleAnimSpritePalette_191[]; +extern const u32 gBattleAnimSpritePalette_192[]; +extern const u32 gBattleAnimSpritePalette_193[]; +extern const u32 gBattleAnimSpritePalette_194[]; +extern const u32 gBattleAnimSpritePalette_195[]; +extern const u32 gBattleAnimSpritePalette_196[]; +extern const u32 gBattleAnimSpritePalette_197[]; +extern const u32 gBattleAnimSpritePalette_198[]; +extern const u32 gBattleAnimSpritePalette_199[]; +extern const u32 gBattleAnimSpritePalette_200[]; +extern const u32 gBattleAnimSpritePalette_201[]; +extern const u32 gBattleAnimSpritePalette_202[]; +extern const u32 gBattleAnimSpritePalette_203[]; +extern const u32 gBattleAnimSpritePalette_204[]; +extern const u32 gBattleAnimSpritePalette_205[]; +extern const u32 gBattleAnimSpritePalette_206[]; +extern const u32 gBattleAnimSpritePalette_207[]; +extern const u32 gBattleAnimSpritePalette_209[]; +extern const u32 gBattleAnimSpritePalette_210[]; +extern const u32 gBattleAnimSpritePalette_211[]; +extern const u32 gBattleAnimSpritePalette_215[]; +extern const u32 gBattleAnimSpritePalette_216[]; +extern const u32 gBattleAnimSpritePalette_217[]; +extern const u32 gBattleAnimSpritePalette_218[]; +extern const u32 gBattleAnimSpritePalette_219[]; +extern const u32 gBattleAnimSpritePalette_220[]; +extern const u32 gBattleAnimSpritePalette_221[]; +extern const u32 gBattleAnimSpritePalette_222[]; +extern const u32 gBattleAnimSpritePalette_223[]; +extern const u32 gBattleAnimSpritePalette_224[]; +extern const u32 gBattleAnimSpritePalette_225[]; +extern const u32 gBattleAnimSpritePalette_226[]; +extern const u32 gBattleAnimSpritePalette_228[]; +extern const u32 gBattleAnimSpritePalette_229[]; +extern const u32 gBattleAnimSpritePalette_230[]; +extern const u32 gBattleAnimSpritePalette_231[]; +extern const u32 gBattleAnimSpritePalette_233[]; +extern const u32 gBattleAnimSpritePalette_234[]; +extern const u32 gBattleAnimSpritePalette_235[]; +extern const u32 gBattleAnimSpritePalette_236[]; +extern const u32 gBattleAnimSpritePalette_237[]; +extern const u32 gBattleAnimSpritePalette_238[]; +extern const u32 gBattleAnimSpritePalette_239[]; +extern const u32 gBattleAnimSpritePalette_240[]; +extern const u32 gBattleAnimSpritePalette_241[]; +extern const u32 gBattleAnimSpritePalette_242[]; +extern const u32 gBattleAnimSpritePalette_243[]; +extern const u32 gBattleAnimSpritePalette_244[]; +extern const u32 gBattleAnimSpritePalette_245[]; +extern const u32 gBattleAnimSpritePalette_248[]; +extern const u32 gBattleAnimSpritePalette_249[]; +extern const u32 gBattleAnimSpritePalette_251[]; +extern const u32 gBattleAnimSpritePalette_252[]; +extern const u32 gBattleAnimSpritePalette_253[]; +extern const u32 gBattleAnimSpritePalette_254[]; +extern const u32 gBattleAnimSpritePalette_255[]; +extern const u32 gBattleAnimSpritePalette_256[]; +extern const u32 gBattleAnimSpritePalette_257[]; +extern const u32 gBattleAnimSpritePalette_258[]; +extern const u32 gBattleAnimSpritePalette_259[]; +extern const u32 gBattleAnimSpritePalette_260[]; +extern const u32 gBattleAnimSpritePalette_261[]; +extern const u32 gBattleAnimSpritePalette_262[]; +extern const u32 gBattleAnimSpritePalette_263[]; +extern const u32 gBattleAnimSpritePalette_264[]; +extern const u32 gBattleAnimSpritePalette_265[]; +extern const u32 gBattleAnimSpritePalette_266[]; +extern const u32 gBattleAnimSpritePalette_267[]; +extern const u32 gBattleAnimSpritePalette_268[]; +extern const u32 gBattleAnimSpritePalette_269[]; +extern const u32 gBattleAnimSpritePalette_270[]; +extern const u32 gBattleAnimSpritePalette_271[]; +extern const u32 gBattleAnimSpritePalette_272[]; +extern const u32 gBattleAnimSpritePalette_274[]; +extern const u32 gBattleAnimSpritePalette_277[]; +extern const u32 gBattleAnimSpritePalette_278[]; +extern const u32 gBattleAnimSpritePalette_279[]; +extern const u32 gBattleAnimSpritePalette_280[]; +extern const u32 gBattleAnimSpritePalette_281[]; +extern const u32 gBattleAnimSpritePalette_282[]; +extern const u32 gBattleAnimSpritePalette_283[]; +extern const u32 gBattleAnimSpritePalette_284[]; +extern const u32 gBattleAnimSpritePalette_285[]; +extern const u32 gBattleAnimSpritePalette_286[]; +extern const u32 gBattleAnimSpritePalette_287[]; +extern const u32 gBattleAnimSpritePalette_288[]; + +extern struct BattleAnimBackground gBattleAnimBackgroundImage_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundImage_21[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22[]; +extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20[]; +extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21[]; + #endif //GUARD_GRAPHICS_H diff --git a/ld_script.txt b/ld_script.txt index 77f95e96fa..6d348c7fc5 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -418,7 +418,6 @@ SECTIONS { src/tileset_anims.o(.rodata); src/palette.o(.rodata); data/fanfares.o(.rodata); - data/battle_anims.o(.rodata); src/battle_anim.o(.rodata); src/battle_anim_80A5C6C.o(.rodata); data/map_events.o(.rodata); diff --git a/src/battle_anim.c b/src/battle_anim.c index 590e34cb6c..bf3a791bf9 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -10,6 +10,7 @@ #include "task.h" #include "decompress.h" #include "sound.h" +#include "graphics.h" #include "dma3.h" #include "bg.h" #include "gpu_regs.h" @@ -123,7 +124,1273 @@ EWRAM_DATA u8 gBattleAnimTarget = 0; EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gUnknown_02038440 = 0; -// const rom data +const struct OamData gUnknown_08524904 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + + +const struct OamData gUnknown_0852490C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524914 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_0852491C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524924 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_0852492C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524934 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_0852493C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524944 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_0852494C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524954 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_0852495C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524964 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_0852496C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524974 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_0852497C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524984 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_0852498C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524994 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_0852499C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_085249A4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_085249AC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_085249B4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_085249BC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_085249C4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_085249CC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_085249D4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_085249DC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_085249E4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_085249EC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_085249F4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_085249FC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524A04 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524A0C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524A14 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524A1C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_NORMAL, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524A24 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524A2C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524A34 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524A3C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524A44 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524A4C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524A54 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524A5C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524A64 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524A6C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524A74 = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524A7C = +{ + .affineMode = ST_OAM_AFFINE_OFF, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524A84 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524A8C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524A94 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524A9C = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524AA4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524AAC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524AB4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524ABC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524AC4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524ACC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524AD4 = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524ADC = +{ + .affineMode = ST_OAM_AFFINE_NORMAL, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524AE4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524AEC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524AF4 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524AFC = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_SQUARE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524B04 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524B0C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524B14 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524B1C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_H_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct OamData gUnknown_08524B24 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 0, + .priority = 2, +}; + +const struct OamData gUnknown_08524B2C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 1, + .priority = 2, +}; + +const struct OamData gUnknown_08524B34 = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 2, + .priority = 2, +}; + +const struct OamData gUnknown_08524B3C = +{ + .affineMode = ST_OAM_AFFINE_DOUBLE, + .objMode = ST_OAM_OBJ_BLEND, + .shape = ST_OAM_V_RECTANGLE, + .size = 3, + .priority = 2, +}; + +const struct CompressedSpriteSheet gBattleAnimPicTable[] = +{ + {gBattleAnimSpriteSheet_000, 0x0200, 0x2710}, + {gBattleAnimSpriteSheet_001, 0x0300, 0x2711}, + {gBattleAnimSpriteSheet_002, 0x0200, 0x2712}, + {gBattleAnimSpriteSheet_003, 0x0100, 0x2713}, + {gBattleAnimSpriteSheet_004, 0x0200, 0x2714}, + {gBattleAnimSpriteSheet_005, 0x0400, 0x2715}, + {gBattleAnimSpriteSheet_006, 0x0180, 0x2716}, + {gBattleAnimSpriteSheet_007, 0x0800, 0x2717}, + {gBattleAnimSpriteSheet_008, 0x0020, 0x2718}, + {gBattleAnimSpriteSheet_009, 0x0400, 0x2719}, + {gBattleAnimSpriteSheet_010, 0x1200, 0x271a}, + {gBattleAnimSpriteSheet_011, 0x0180, 0x271b}, + {gBattleAnimSpriteSheet_012, 0x0080, 0x271c}, + {gBattleAnimSpriteSheet_013, 0x0080, 0x271d}, + {gBattleAnimSpriteSheet_014, 0x0280, 0x271e}, + {gBattleAnimSpriteSheet_015, 0x0080, 0x271f}, + {gBattleAnimSpriteSheet_016, 0x0100, 0x2720}, + {gBattleAnimSpriteSheet_017, 0x0020, 0x2721}, + {gBattleAnimSpriteSheet_018, 0x0080, 0x2722}, + {gBattleAnimSpriteSheet_019, 0x0400, 0x2723}, + {gBattleAnimSpriteSheet_020, 0x0200, 0x2724}, + {gBattleAnimSpriteSheet_021, 0x0a00, 0x2725}, + {gBattleAnimSpriteSheet_021, 0x0a00, 0x2726}, + {gBattleAnimSpriteSheet_023, 0x0380, 0x2727}, + {gBattleAnimSpriteSheet_024, 0x0300, 0x2728}, + {gBattleAnimSpriteSheet_025, 0x0a00, 0x2729}, + {gBattleAnimSpriteSheet_026, 0x0a00, 0x272a}, + {gBattleAnimSpriteSheet_027, 0x0a00, 0x272b}, + {gBattleAnimSpriteSheet_028, 0x0a00, 0x272c}, + {gBattleAnimSpriteSheet_029, 0x0a00, 0x272d}, + {gBattleAnimSpriteSheet_030, 0x0a00, 0x272e}, + {gBattleAnimSpriteSheet_031, 0x0e00, 0x272f}, + {gBattleAnimSpriteSheet_032, 0x0380, 0x2730}, + {gBattleAnimSpriteSheet_033, 0x1000, 0x2731}, + {gBattleAnimSpriteSheet_034, 0x0800, 0x2732}, + {gBattleAnimSpriteSheet_035, 0x0a00, 0x2733}, + {gBattleAnimSpriteSheet_036, 0x0800, 0x2734}, + {gBattleAnimSpriteSheet_037, 0x0a00, 0x2735}, + {gBattleAnimSpriteSheet_038, 0x0a00, 0x2736}, + {gBattleAnimSpriteSheet_039, 0x0a00, 0x2737}, + {gBattleAnimSpriteSheet_040, 0x0a00, 0x2738}, + {gBattleAnimSpriteSheet_041, 0x0a00, 0x2739}, + {gBattleAnimSpriteSheet_042, 0x0a00, 0x273a}, + {gBattleAnimSpriteSheet_043, 0x0a00, 0x273b}, + {gBattleAnimSpriteSheet_044, 0x0a00, 0x273c}, + {gBattleAnimSpriteSheet_045, 0x0a00, 0x273d}, + {gBattleAnimSpriteSheet_046, 0x1000, 0x273e}, + {gBattleAnimSpriteSheet_046, 0x1000, 0x273f}, + {gBattleAnimSpriteSheet_048, 0x1000, 0x2740}, + {gBattleAnimSpriteSheet_048, 0x1000, 0x2741}, + {gBattleAnimSpriteSheet_050, 0x0200, 0x2742}, + {gBattleAnimSpriteSheet_051, 0x0200, 0x2743}, + {gBattleAnimSpriteSheet_052, 0x0200, 0x2744}, + {gBattleAnimSpriteSheet_053, 0x0800, 0x2745}, + {gBattleAnimSpriteSheet_054, 0x0080, 0x2746}, + {gBattleAnimSpriteSheet_055, 0x0200, 0x2747}, + {gBattleAnimSpriteSheet_056, 0x1000, 0x2748}, + {gBattleAnimSpriteSheet_057, 0x0180, 0x2749}, + {gBattleAnimSpriteSheet_058, 0x0c00, 0x274a}, + {gBattleAnimSpriteSheet_059, 0x0100, 0x274b}, + {gBattleAnimSpriteSheet_060, 0x0040, 0x274c}, + {gBattleAnimSpriteSheet_061, 0x0180, 0x274d}, + {gBattleAnimSpriteSheet_062, 0x0800, 0x274e}, + {gBattleAnimSpriteSheet_063, 0x0480, 0x274f}, + {gBattleAnimSpriteSheet_064, 0x0200, 0x2750}, + {gBattleAnimSpriteSheet_065, 0x0200, 0x2751}, + {gBattleAnimSpriteSheet_066, 0x0100, 0x2752}, + {gBattleAnimSpriteSheet_065, 0x0200, 0x2753}, + {gBattleAnimSpriteSheet_065, 0x0200, 0x2754}, + {gBattleAnimSpriteSheet_065, 0x0200, 0x2755}, + {gBattleAnimSpriteSheet_070, 0x0200, 0x2756}, + {gBattleAnimSpriteSheet_071, 0x0a00, 0x2757}, + {gBattleAnimSpriteSheet_072, 0x0300, 0x2758}, + {gBattleAnimSpriteSheet_073, 0x0180, 0x2759}, + {gBattleAnimSpriteSheet_074, 0x00a0, 0x275a}, + {gBattleAnimSpriteSheet_075, 0x0700, 0x275b}, + {gBattleAnimSpriteSheet_076, 0x0400, 0x275c}, + {gBattleAnimSpriteSheet_077, 0x0200, 0x275d}, + {gBattleAnimSpriteSheet_078, 0x0300, 0x275e}, + {gBattleAnimSpriteSheet_079, 0x0c00, 0x275f}, + {gBattleAnimSpriteSheet_080, 0x0a00, 0x2760}, + {gBattleAnimSpriteSheet_081, 0x0080, 0x2761}, + {gBattleAnimSpriteSheet_082, 0x0040, 0x2762}, + {gBattleAnimSpriteSheet_083, 0x0e00, 0x2763}, + {gBattleAnimSpriteSheet_084, 0x0e00, 0x2764}, + {gBattleAnimSpriteSheet_085, 0x0280, 0x2765}, + {gBattleAnimSpriteSheet_086, 0x0200, 0x2766}, + {gBattleAnimSpriteSheet_087, 0x0080, 0x2767}, + {gBattleAnimSpriteSheet_088, 0x00c0, 0x2768}, + {gBattleAnimSpriteSheet_089, 0x0a00, 0x2769}, + {gBattleAnimSpriteSheet_090, 0x0200, 0x276a}, + {gBattleAnimSpriteSheet_091, 0x0180, 0x276b}, + {gBattleAnimSpriteSheet_092, 0x0080, 0x276c}, + {gBattleAnimSpriteSheet_093, 0x1000, 0x276d}, + {gBattleAnimSpriteSheet_094, 0x0a00, 0x276e}, + {gBattleAnimSpriteSheet_095, 0x0180, 0x276f}, + {gBattleAnimSpriteSheet_096, 0x0380, 0x2770}, + {gBattleAnimSpriteSheet_097, 0x0c00, 0x2771}, + {gBattleAnimSpriteSheet_098, 0x0200, 0x2772}, + {gBattleAnimSpriteSheet_099, 0x0200, 0x2773}, + {gBattleAnimSpriteSheet_100, 0x0200, 0x2774}, + {gBattleAnimSpriteSheet_101, 0x0200, 0x2775}, + {gBattleAnimSpriteSheet_102, 0x0400, 0x2776}, + {gBattleAnimSpriteSheet_103, 0x0080, 0x2777}, + {gBattleAnimSpriteSheet_104, 0x0400, 0x2778}, + {gBattleAnimSpriteSheet_105, 0x0c00, 0x2779}, + {gBattleAnimSpriteSheet_106, 0x0200, 0x277a}, + {gBattleAnimSpriteSheet_107, 0x1000, 0x277b}, + {gBattleAnimSpriteSheet_108, 0x0a00, 0x277c}, + {gBattleAnimSpriteSheet_109, 0x0020, 0x277d}, + {gBattleAnimSpriteSheet_110, 0x0e00, 0x277e}, + {gBattleAnimSpriteSheet_111, 0x0080, 0x277f}, + {gBattleAnimSpriteSheet_112, 0x0a00, 0x2780}, + {gBattleAnimSpriteSheet_113, 0x0400, 0x2781}, + {gBattleAnimSpriteSheet_114, 0x0200, 0x2782}, + {gBattleAnimSpriteSheet_115, 0x0700, 0x2783}, + {gBattleAnimSpriteSheet_116, 0x0800, 0x2784}, + {gBattleAnimSpriteSheet_117, 0x0a00, 0x2785}, + {gBattleAnimSpriteSheet_118, 0x0600, 0x2786}, + {gBattleAnimSpriteSheet_119, 0x0800, 0x2787}, + {gBattleAnimSpriteSheet_120, 0x0200, 0x2788}, + {gBattleAnimSpriteSheet_121, 0x0040, 0x2789}, + {gBattleAnimSpriteSheet_122, 0x0180, 0x278a}, + {gBattleAnimSpriteSheet_123, 0x0600, 0x278b}, + {gBattleAnimSpriteSheet_124, 0x0600, 0x278c}, + {gBattleAnimSpriteSheet_125, 0x0200, 0x278d}, + {gBattleAnimSpriteSheet_126, 0x0080, 0x278e}, + {gBattleAnimSpriteSheet_127, 0x0200, 0x278f}, + {gBattleAnimSpriteSheet_128, 0x0800, 0x2790}, + {gBattleAnimSpriteSheet_129, 0x0080, 0x2791}, + {gBattleAnimSpriteSheet_130, 0x0a00, 0x2792}, + {gBattleAnimSpriteSheet_131, 0x0280, 0x2793}, + {gBattleAnimSpriteSheet_132, 0x0280, 0x2794}, + {gBattleAnimSpriteSheet_133, 0x0100, 0x2795}, + {gBattleAnimSpriteSheet_134, 0x0200, 0x2796}, + {gBattleAnimSpriteSheet_135, 0x0200, 0x2797}, + {gBattleAnimSpriteSheet_136, 0x0020, 0x2798}, + {gBattleAnimSpriteSheet_137, 0x0a00, 0x2799}, + {gBattleAnimSpriteSheet_138, 0x0800, 0x279a}, + {gBattleAnimSpriteSheet_139, 0x0800, 0x279b}, + {gBattleAnimSpriteSheet_140, 0x00c0, 0x279c}, + {gBattleAnimSpriteSheet_141, 0x01c0, 0x279d}, + {gBattleAnimSpriteSheet_142, 0x0100, 0x279e}, + {gBattleAnimSpriteSheet_143, 0x0800, 0x279f}, + {gBattleAnimSpriteSheet_144, 0x0200, 0x27a0}, + {gBattleAnimSpriteSheet_145, 0x0800, 0x27a1}, + {gBattleAnimSpriteSheet_146, 0x0180, 0x27a2}, + {gBattleAnimSpriteSheet_147, 0x0180, 0x27a3}, + {gBattleAnimSpriteSheet_148, 0x0200, 0x27a4}, + {gBattleAnimSpriteSheet_149, 0x0200, 0x27a5}, + {gBattleAnimSpriteSheet_150, 0x0180, 0x27a6}, + {gBattleAnimSpriteSheet_151, 0x0400, 0x27a7}, + {gBattleAnimSpriteSheet_152, 0x0080, 0x27a8}, + {gBattleAnimSpriteSheet_153, 0x0100, 0x27a9}, + {gBattleAnimSpriteSheet_154, 0x0100, 0x27aa}, + {gBattleAnimSpriteSheet_155, 0x0140, 0x27ab}, + {gBattleAnimSpriteSheet_156, 0x0800, 0x27ac}, + {gBattleAnimSpriteSheet_157, 0x0200, 0x27ad}, + {gBattleAnimSpriteSheet_158, 0x0100, 0x27ae}, + {gBattleAnimSpriteSheet_159, 0x00a0, 0x27af}, + {gBattleAnimSpriteSheet_160, 0x0100, 0x27b0}, + {gBattleAnimSpriteSheet_161, 0x0080, 0x27b1}, + {gBattleAnimSpriteSheet_162, 0x0300, 0x27b2}, + {gBattleAnimSpriteSheet_163, 0x0100, 0x27b3}, + {gBattleAnimSpriteSheet_163, 0x0100, 0x27b4}, + {gBattleAnimSpriteSheet_163, 0x0100, 0x27b5}, + {gBattleAnimSpriteSheet_166, 0x0800, 0x27b6}, + {gBattleAnimSpriteSheet_166, 0x0800, 0x27b7}, + {gBattleAnimSpriteSheet_166, 0x0800, 0x27b8}, + {gBattleAnimSpriteSheet_166, 0x0800, 0x27b9}, + {gBattleAnimSpriteSheet_166, 0x0800, 0x27ba}, + {gBattleAnimSpriteSheet_171, 0x0080, 0x27bb}, + {gBattleAnimSpriteSheet_144, 0x0200, 0x27bc}, + {gBattleAnimSpriteSheet_173, 0x0200, 0x27bd}, + {gBattleAnimSpriteSheet_174, 0x0200, 0x27be}, + {gBattleAnimSpriteSheet_175, 0x0080, 0x27bf}, + {gBattleAnimSpriteSheet_176, 0x0200, 0x27c0}, + {gBattleAnimSpriteSheet_177, 0x0500, 0x27c1}, + {gBattleAnimSpriteSheet_178, 0x0800, 0x27c2}, + {gBattleAnimSpriteSheet_179, 0x0400, 0x27c3}, + {gBattleAnimSpriteSheet_180, 0x0020, 0x27c4}, + {gBattleAnimSpriteSheet_181, 0x0800, 0x27c5}, + {gBattleAnimSpriteSheet_182, 0x0100, 0x27c6}, + {gBattleAnimSpriteSheet_183, 0x0800, 0x27c7}, + {gBattleAnimSpriteSheet_184, 0x0400, 0x27c8}, + {gBattleAnimSpriteSheet_185, 0x0a00, 0x27c9}, + {gBattleAnimSpriteSheet_186, 0x1000, 0x27ca}, + {gBattleAnimSpriteSheet_187, 0x0800, 0x27cb}, + {gBattleAnimSpriteSheet_188, 0x0400, 0x27cc}, + {gBattleAnimSpriteSheet_189, 0x0200, 0x27cd}, + {gBattleAnimSpriteSheet_190, 0x0800, 0x27ce}, + {gBattleAnimSpriteSheet_191, 0x0800, 0x27cf}, + {gBattleAnimSpriteSheet_192, 0x0800, 0x27d0}, + {gBattleAnimSpriteSheet_193, 0x0200, 0x27d1}, + {gBattleAnimSpriteSheet_194, 0x0800, 0x27d2}, + {gBattleAnimSpriteSheet_195, 0x0200, 0x27d3}, + {gBattleAnimSpriteSheet_196, 0x0800, 0x27d4}, + {gBattleAnimSpriteSheet_197, 0x0200, 0x27d5}, + {gBattleAnimSpriteSheet_198, 0x0800, 0x27d6}, + {gBattleAnimSpriteSheet_199, 0x0400, 0x27d7}, + {gBattleAnimSpriteSheet_200, 0x0200, 0x27d8}, + {gBattleAnimSpriteSheet_201, 0x0a80, 0x27d9}, + {gBattleAnimSpriteSheet_202, 0x0600, 0x27da}, + {gBattleAnimSpriteSheet_203, 0x0800, 0x27db}, + {gBattleAnimSpriteSheet_204, 0x0200, 0x27dc}, + {gBattleAnimSpriteSheet_205, 0x0600, 0x27dd}, + {gBattleAnimSpriteSheet_206, 0x0800, 0x27de}, + {gBattleAnimSpriteSheet_207, 0x0180, 0x27df}, + {gBattleAnimSpriteSheet_208, 0x0800, 0x27e0}, + {gBattleAnimSpriteSheet_209, 0x0800, 0x27e1}, + {gBattleAnimSpriteSheet_210, 0x0080, 0x27e2}, + {gBattleAnimSpriteSheet_211, 0x0080, 0x27e3}, + {gBattleAnimSpriteSheet_212, 0x0800, 0x27e4}, + {gBattleAnimSpriteSheet_213, 0x0800, 0x27e5}, + {gBattleAnimSpriteSheet_214, 0x0600, 0x27e6}, + {gBattleAnimSpriteSheet_215, 0x0600, 0x27e7}, + {gBattleAnimSpriteSheet_210, 0x0080, 0x27e8}, + {gBattleAnimSpriteSheet_217, 0x0080, 0x27e9}, + {gBattleAnimSpriteSheet_218, 0x0180, 0x27ea}, + {gBattleAnimSpriteSheet_210, 0x0080, 0x27eb}, + {gBattleAnimSpriteSheet_220, 0x0200, 0x27ec}, + {gBattleAnimSpriteSheet_221, 0x0400, 0x27ed}, + {gBattleAnimSpriteSheet_222, 0x0a00, 0x27ee}, + {gBattleAnimSpriteSheet_223, 0x0800, 0x27ef}, + {gBattleAnimSpriteSheet_224, 0x0200, 0x27f0}, + {gBattleAnimSpriteSheet_225, 0x0400, 0x27f1}, + {gBattleAnimSpriteSheet_226, 0x0080, 0x27f2}, + {gBattleAnimSpriteSheet_227, 0x0800, 0x27f3}, + {gBattleAnimSpriteSheet_228, 0x0200, 0x27f4}, + {gBattleAnimSpriteSheet_229, 0x0300, 0x27f5}, + {gBattleAnimSpriteSheet_230, 0x0800, 0x27f6}, + {gBattleAnimSpriteSheet_231, 0x0380, 0x27f7}, + {gBattleAnimSpriteSheet_232, 0x0800, 0x27f8}, + {gBattleAnimSpriteSheet_233, 0x00c0, 0x27f9}, + {gBattleAnimSpriteSheet_234, 0x0800, 0x27fa}, + {gBattleAnimSpriteSheet_235, 0x0060, 0x27fb}, + {gBattleAnimSpriteSheet_235, 0x0060, 0x27fc}, + {gBattleAnimSpriteSheet_235, 0x0060, 0x27fd}, + {gBattleAnimSpriteSheet_238, 0x0080, 0x27fe}, + {gBattleAnimSpriteSheet_239, 0x0180, 0x27ff}, + {gBattleAnimSpriteSheet_240, 0x0180, 0x2800}, + {gBattleAnimSpriteSheet_241, 0x0200, 0x2801}, + {gBattleAnimSpriteSheet_242, 0x0200, 0x2802}, + {gBattleAnimSpriteSheet_243, 0x0020, 0x2803}, + {gBattleAnimSpriteSheet_244, 0x0400, 0x2804}, + {gBattleAnimSpriteSheet_245, 0x0600, 0x2805}, + {gBattleAnimSpriteSheet_246, 0x1000, 0x2806}, + {gBattleAnimSpriteSheet_247, 0x0400, 0x2807}, + {gBattleAnimSpriteSheet_248, 0x0020, 0x2808}, + {gBattleAnimSpriteSheet_249, 0x0080, 0x2809}, + {gBattleAnimSpriteSheet_250, 0x0800, 0x280a}, + {gBattleAnimSpriteSheet_251, 0x0080, 0x280b}, + {gBattleAnimSpriteSheet_252, 0x0200, 0x280c}, + {gBattleAnimSpriteSheet_253, 0x0400, 0x280d}, + {gBattleAnimSpriteSheet_254, 0x0200, 0x280e}, + {gBattleAnimSpriteSheet_255, 0x0200, 0x280f}, + {gBattleAnimSpriteSheet_256, 0x0800, 0x2810}, + {gBattleAnimSpriteSheet_257, 0x0280, 0x2811}, + {gBattleAnimSpriteSheet_258, 0x0200, 0x2812}, + {gBattleAnimSpriteSheet_149, 0x0200, 0x2813}, + {gBattleAnimSpriteSheet_260, 0x0400, 0x2814}, + {gBattleAnimSpriteSheet_261, 0x0200, 0x2815}, + {gBattleAnimSpriteSheet_262, 0x0200, 0x2816}, + {gBattleAnimSpriteSheet_263, 0x0080, 0x2817}, + {gBattleAnimSpriteSheet_264, 0x0020, 0x2818}, + {gBattleAnimSpriteSheet_264, 0x0020, 0x2819}, + {gBattleAnimSpriteSheet_266, 0x0080, 0x281a}, + {gBattleAnimSpriteSheet_212, 0x0800, 0x281b}, + {gBattleAnimSpriteSheet_264, 0x0020, 0x281c}, + {gBattleAnimSpriteSheet_269, 0x0080, 0x281d}, + {gBattleAnimSpriteSheet_270, 0x0400, 0x281e}, + {gBattleAnimSpriteSheet_271, 0x0080, 0x281f}, + {gBattleAnimSpriteSheet_272, 0x0800, 0x2820}, + {gBattleAnimSpriteSheet_273, 0x0020, 0x2821}, + {gBattleAnimSpriteSheet_274, 0x0800, 0x2822}, + {gBattleAnimSpriteSheet_275, 0x0800, 0x2823}, + {gBattleAnimSpriteSheet_276, 0x0800, 0x2824}, + {gBattleAnimSpriteSheet_277, 0x1000, 0x2825}, + {gBattleAnimSpriteSheet_278, 0x0800, 0x2826}, + {gBattleAnimSpriteSheet_279, 0x00a0, 0x2827}, + {gBattleAnimSpriteSheet_280, 0x0800, 0x2828}, + {gBattleAnimSpriteSheet_281, 0x0200, 0x2829}, + {gBattleAnimSpriteSheet_282, 0x0600, 0x282a}, + {gBattleAnimSpriteSheet_283, 0x0200, 0x282b}, + {gBattleAnimSpriteSheet_284, 0x0800, 0x282c}, + {gBattleAnimSpriteSheet_285, 0x0200, 0x282d}, + {gBattleAnimSpriteSheet_183, 0x0800, 0x282e}, + {gBattleAnimSpriteSheet_056, 0x1000, 0x282f}, + {gBattleAnimSpriteSheet_163, 0x0100, 0x2830}, +}; + + +const struct CompressedSpritePalette gBattleAnimPaletteTable[] = +{ + {gBattleAnimSpritePalette_000, 0x2710}, + {gBattleAnimSpritePalette_001, 0x2711}, + {gBattleAnimSpritePalette_002, 0x2712}, + {gBattleAnimSpritePalette_003, 0x2713}, + {gBattleAnimSpritePalette_004, 0x2714}, + {gBattleAnimSpritePalette_005, 0x2715}, + {gBattleAnimSpritePalette_006, 0x2716}, + {gBattleAnimSpritePalette_007, 0x2717}, + {gBattleAnimSpritePalette_008, 0x2718}, + {gBattleAnimSpritePalette_009, 0x2719}, + {gBattleAnimSpritePalette_010, 0x271a}, + {gBattleAnimSpritePalette_011, 0x271b}, + {gBattleAnimSpritePalette_012, 0x271c}, + {gBattleAnimSpritePalette_013, 0x271d}, + {gBattleAnimSpritePalette_014, 0x271e}, + {gBattleAnimSpritePalette_015, 0x271f}, + {gBattleAnimSpritePalette_016, 0x2720}, + {gBattleAnimSpritePalette_016, 0x2721}, + {gBattleAnimSpritePalette_018, 0x2722}, + {gBattleAnimSpritePalette_019, 0x2723}, + {gBattleAnimSpritePalette_020, 0x2724}, + {gBattleAnimSpritePalette_021, 0x2725}, + {gBattleAnimSpritePalette_022, 0x2726}, + {gBattleAnimSpritePalette_023, 0x2727}, + {gBattleAnimSpritePalette_024, 0x2728}, + {gBattleAnimSpritePalette_025, 0x2729}, + {gBattleAnimSpritePalette_026, 0x272a}, + {gBattleAnimSpritePalette_027, 0x272b}, + {gBattleAnimSpritePalette_028, 0x272c}, + {gBattleAnimSpritePalette_029, 0x272d}, + {gBattleAnimSpritePalette_030, 0x272e}, + {gBattleAnimSpritePalette_031, 0x272f}, + {gBattleAnimSpritePalette_032, 0x2730}, + {gBattleAnimSpritePalette_033, 0x2731}, + {gBattleAnimSpritePalette_033, 0x2732}, + {gBattleAnimSpritePalette_033, 0x2733}, + {gBattleAnimSpritePalette_036, 0x2734}, + {gBattleAnimSpritePalette_036, 0x2735}, + {gBattleAnimSpritePalette_038, 0x2736}, + {gBattleAnimSpritePalette_039, 0x2737}, + {gBattleAnimSpritePalette_038, 0x2738}, + {gBattleAnimSpritePalette_038, 0x2739}, + {gBattleAnimSpritePalette_042, 0x273a}, + {gBattleAnimSpritePalette_043, 0x273b}, + {gBattleAnimSpritePalette_044, 0x273c}, + {gBattleAnimSpritePalette_045, 0x273d}, + {gBattleAnimSpritePalette_046, 0x273e}, + {gBattleAnimSpritePalette_047, 0x273e}, + {gBattleAnimSpritePalette_048, 0x2740}, + {gBattleAnimSpritePalette_049, 0x2741}, + {gBattleAnimSpritePalette_050, 0x2742}, + {gBattleAnimSpritePalette_050, 0x2743}, + {gBattleAnimSpritePalette_050, 0x2744}, + {gBattleAnimSpritePalette_026, 0x2745}, + {gBattleAnimSpritePalette_054, 0x2746}, + {gBattleAnimSpritePalette_050, 0x2747}, + {gBattleAnimSpritePalette_056, 0x2748}, + {gBattleAnimSpritePalette_057, 0x2749}, + {gBattleAnimSpritePalette_058, 0x274a}, + {gBattleAnimSpritePalette_059, 0x274b}, + {gBattleAnimSpritePalette_060, 0x274c}, + {gBattleAnimSpritePalette_061, 0x274d}, + {gBattleAnimSpritePalette_062, 0x274e}, + {gBattleAnimSpritePalette_063, 0x274f}, + {gBattleAnimSpritePalette_064, 0x2750}, + {gBattleAnimSpritePalette_065, 0x2751}, + {gBattleAnimSpritePalette_066, 0x2752}, + {gBattleAnimSpritePalette_067, 0x2753}, + {gBattleAnimSpritePalette_068, 0x2754}, + {gBattleAnimSpritePalette_065, 0x2755}, + {gBattleAnimSpritePalette_070, 0x2756}, + {gBattleAnimSpritePalette_070, 0x2757}, + {gBattleAnimSpritePalette_072, 0x2758}, + {gBattleAnimSpritePalette_073, 0x2759}, + {gBattleAnimSpritePalette_074, 0x275a}, + {gBattleAnimSpritePalette_075, 0x275b}, + {gBattleAnimSpritePalette_076, 0x275c}, + {gBattleAnimSpritePalette_076, 0x275d}, + {gBattleAnimSpritePalette_078, 0x275e}, + {gBattleAnimSpritePalette_078, 0x275f}, + {gBattleAnimSpritePalette_080, 0x2760}, + {gBattleAnimSpritePalette_081, 0x2761}, + {gBattleAnimSpritePalette_082, 0x2762}, + {gBattleAnimSpritePalette_083, 0x2763}, + {gBattleAnimSpritePalette_084, 0x2764}, + {gBattleAnimSpritePalette_085, 0x2765}, + {gBattleAnimSpritePalette_086, 0x2766}, + {gBattleAnimSpritePalette_087, 0x2767}, + {gBattleAnimSpritePalette_088, 0x2768}, + {gBattleAnimSpritePalette_089, 0x2769}, + {gBattleAnimSpritePalette_090, 0x276a}, + {gBattleAnimSpritePalette_091, 0x276b}, + {gBattleAnimSpritePalette_092, 0x276c}, + {gBattleAnimSpritePalette_093, 0x276d}, + {gBattleAnimSpritePalette_094, 0x276e}, + {gBattleAnimSpritePalette_095, 0x276f}, + {gBattleAnimSpritePalette_096, 0x2770}, + {gBattleAnimSpritePalette_097, 0x2771}, + {gBattleAnimSpritePalette_094, 0x2772}, + {gBattleAnimSpritePalette_099, 0x2773}, + {gBattleAnimSpritePalette_100, 0x2774}, + {gBattleAnimSpritePalette_101, 0x2775}, + {gBattleAnimSpritePalette_101, 0x2776}, + {gBattleAnimSpritePalette_103, 0x2777}, + {gBattleAnimSpritePalette_104, 0x2778}, + {gBattleAnimSpritePalette_105, 0x2779}, + {gBattleAnimSpritePalette_105, 0x277a}, + {gBattleAnimSpritePalette_107, 0x277b}, + {gBattleAnimSpritePalette_107, 0x277c}, + {gBattleAnimSpritePalette_109, 0x277d}, + {gBattleAnimSpritePalette_109, 0x277e}, + {gBattleAnimSpritePalette_111, 0x277f}, + {gBattleAnimSpritePalette_112, 0x2780}, + {gBattleAnimSpritePalette_113, 0x2781}, + {gBattleAnimSpritePalette_114, 0x2782}, + {gBattleAnimSpritePalette_115, 0x2783}, + {gBattleAnimSpritePalette_116, 0x2784}, + {gBattleAnimSpritePalette_117, 0x2785}, + {gBattleAnimSpritePalette_118, 0x2786}, + {gBattleAnimSpritePalette_119, 0x2787}, + {gBattleAnimSpritePalette_120, 0x2788}, + {gBattleAnimSpritePalette_121, 0x2789}, + {gBattleAnimSpritePalette_122, 0x278a}, + {gBattleAnimSpritePalette_122, 0x278b}, + {gBattleAnimSpritePalette_124, 0x278c}, + {gBattleAnimSpritePalette_125, 0x278d}, + {gBattleAnimSpritePalette_126, 0x278e}, + {gBattleAnimSpritePalette_127, 0x278f}, + {gBattleAnimSpritePalette_128, 0x2790}, + {gBattleAnimSpritePalette_128, 0x2791}, + {gBattleAnimSpritePalette_130, 0x2792}, + {gBattleAnimSpritePalette_130, 0x2793}, + {gBattleAnimSpritePalette_132, 0x2794}, + {gBattleAnimSpritePalette_133, 0x2795}, + {gBattleAnimSpritePalette_133, 0x2796}, + {gBattleAnimSpritePalette_135, 0x2797}, + {gBattleAnimSpritePalette_136, 0x2798}, + {gBattleAnimSpritePalette_135, 0x2799}, + {gBattleAnimSpritePalette_135, 0x279a}, + {gBattleAnimSpritePalette_139, 0x279b}, + {gBattleAnimSpritePalette_140, 0x279c}, + {gBattleAnimSpritePalette_141, 0x279d}, + {gBattleAnimSpritePalette_141, 0x279e}, + {gBattleAnimSpritePalette_143, 0x279f}, + {gBattleAnimSpritePalette_144, 0x27a0}, + {gBattleAnimSpritePalette_139, 0x27a1}, + {gBattleAnimSpritePalette_115, 0x27a2}, + {gBattleAnimSpritePalette_147, 0x27a3}, + {gBattleAnimSpritePalette_148, 0x27a4}, + {gBattleAnimSpritePalette_148, 0x27a5}, + {gBattleAnimSpritePalette_150, 0x27a6}, + {gBattleAnimSpritePalette_150, 0x27a7}, + {gBattleAnimSpritePalette_152, 0x27a8}, + {gBattleAnimSpritePalette_153, 0x27a9}, + {gBattleAnimSpritePalette_154, 0x27aa}, + {gBattleAnimSpritePalette_155, 0x27ab}, + {gBattleAnimSpritePalette_156, 0x27ac}, + {gBattleAnimSpritePalette_157, 0x27ad}, + {gBattleAnimSpritePalette_158, 0x27ae}, + {gBattleAnimSpritePalette_159, 0x27af}, + {gBattleAnimSpritePalette_160, 0x27b0}, + {gBattleAnimSpritePalette_161, 0x27b1}, + {gBattleAnimSpritePalette_162, 0x27b2}, + {gBattleAnimSpritePalette_163, 0x27b3}, + {gBattleAnimSpritePalette_164, 0x27b4}, + {gBattleAnimSpritePalette_165, 0x27b5}, + {gBattleAnimSpritePalette_166, 0x27b6}, + {gBattleAnimSpritePalette_167, 0x27b7}, + {gBattleAnimSpritePalette_168, 0x27b8}, + {gBattleAnimSpritePalette_169, 0x27b9}, + {gBattleAnimSpritePalette_170, 0x27ba}, + {gBattleAnimSpritePalette_171, 0x27bb}, + {gBattleAnimSpritePalette_172, 0x27bc}, + {gBattleAnimSpritePalette_001, 0x27bd}, + {gBattleAnimSpritePalette_174, 0x27be}, + {gBattleAnimSpritePalette_175, 0x27bf}, + {gBattleAnimSpritePalette_176, 0x27c0}, + {gBattleAnimSpritePalette_177, 0x27c1}, + {gBattleAnimSpritePalette_178, 0x27c2}, + {gBattleAnimSpritePalette_179, 0x27c3}, + {gBattleAnimSpritePalette_179, 0x27c4}, + {gBattleAnimSpritePalette_179, 0x27c5}, + {gBattleAnimSpritePalette_182, 0x27c6}, + {gBattleAnimSpritePalette_183, 0x27c7}, + {gBattleAnimSpritePalette_184, 0x27c8}, + {gBattleAnimSpritePalette_185, 0x27c9}, + {gBattleAnimSpritePalette_186, 0x27ca}, + {gBattleAnimSpritePalette_187, 0x27cb}, + {gBattleAnimSpritePalette_188, 0x27cc}, + {gBattleAnimSpritePalette_189, 0x27cd}, + {gBattleAnimSpritePalette_190, 0x27ce}, + {gBattleAnimSpritePalette_191, 0x27cf}, + {gBattleAnimSpritePalette_192, 0x27d0}, + {gBattleAnimSpritePalette_193, 0x27d1}, + {gBattleAnimSpritePalette_194, 0x27d2}, + {gBattleAnimSpritePalette_195, 0x27d3}, + {gBattleAnimSpritePalette_196, 0x27d4}, + {gBattleAnimSpritePalette_197, 0x27d5}, + {gBattleAnimSpritePalette_198, 0x27d6}, + {gBattleAnimSpritePalette_199, 0x27d7}, + {gBattleAnimSpritePalette_200, 0x27d8}, + {gBattleAnimSpritePalette_201, 0x27d9}, + {gBattleAnimSpritePalette_202, 0x27da}, + {gBattleAnimSpritePalette_203, 0x27db}, + {gBattleAnimSpritePalette_204, 0x27dc}, + {gBattleAnimSpritePalette_205, 0x27dd}, + {gBattleAnimSpritePalette_206, 0x27de}, + {gBattleAnimSpritePalette_207, 0x27df}, + {gBattleAnimSpritePalette_167, 0x27e0}, + {gBattleAnimSpritePalette_209, 0x27e1}, + {gBattleAnimSpritePalette_210, 0x27e2}, + {gBattleAnimSpritePalette_211, 0x27e3}, + {gBattleAnimSpritePalette_211, 0x27e4}, + {gBattleAnimSpritePalette_211, 0x27e5}, + {gBattleAnimSpritePalette_064, 0x27e6}, + {gBattleAnimSpritePalette_215, 0x27e7}, + {gBattleAnimSpritePalette_216, 0x27e8}, + {gBattleAnimSpritePalette_217, 0x27e9}, + {gBattleAnimSpritePalette_218, 0x27ea}, + {gBattleAnimSpritePalette_219, 0x27eb}, + {gBattleAnimSpritePalette_220, 0x27ec}, + {gBattleAnimSpritePalette_221, 0x27ed}, + {gBattleAnimSpritePalette_222, 0x27ee}, + {gBattleAnimSpritePalette_223, 0x27ef}, + {gBattleAnimSpritePalette_224, 0x27f0}, + {gBattleAnimSpritePalette_225, 0x27f1}, + {gBattleAnimSpritePalette_226, 0x27f2}, + {gBattleAnimSpritePalette_226, 0x27f3}, + {gBattleAnimSpritePalette_228, 0x27f4}, + {gBattleAnimSpritePalette_229, 0x27f5}, + {gBattleAnimSpritePalette_230, 0x27f6}, + {gBattleAnimSpritePalette_231, 0x27f7}, + {gBattleAnimSpritePalette_231, 0x27f8}, + {gBattleAnimSpritePalette_233, 0x27f9}, + {gBattleAnimSpritePalette_234, 0x27fa}, + {gBattleAnimSpritePalette_235, 0x27fb}, + {gBattleAnimSpritePalette_236, 0x27fc}, + {gBattleAnimSpritePalette_237, 0x27fd}, + {gBattleAnimSpritePalette_238, 0x27fe}, + {gBattleAnimSpritePalette_239, 0x27ff}, + {gBattleAnimSpritePalette_240, 0x2800}, + {gBattleAnimSpritePalette_241, 0x2801}, + {gBattleAnimSpritePalette_242, 0x2802}, + {gBattleAnimSpritePalette_243, 0x2803}, + {gBattleAnimSpritePalette_244, 0x2804}, + {gBattleAnimSpritePalette_245, 0x2805}, + {gBattleAnimSpritePalette_245, 0x2806}, + {gBattleAnimSpritePalette_064, 0x2807}, + {gBattleAnimSpritePalette_248, 0x2808}, + {gBattleAnimSpritePalette_249, 0x2809}, + {gBattleAnimSpritePalette_249, 0x280a}, + {gBattleAnimSpritePalette_251, 0x280b}, + {gBattleAnimSpritePalette_252, 0x280c}, + {gBattleAnimSpritePalette_253, 0x280d}, + {gBattleAnimSpritePalette_254, 0x280e}, + {gBattleAnimSpritePalette_255, 0x280f}, + {gBattleAnimSpritePalette_256, 0x2810}, + {gBattleAnimSpritePalette_257, 0x2811}, + {gBattleAnimSpritePalette_258, 0x2812}, + {gBattleAnimSpritePalette_259, 0x2813}, + {gBattleAnimSpritePalette_260, 0x2814}, + {gBattleAnimSpritePalette_261, 0x2815}, + {gBattleAnimSpritePalette_262, 0x2816}, + {gBattleAnimSpritePalette_263, 0x2817}, + {gBattleAnimSpritePalette_264, 0x2818}, + {gBattleAnimSpritePalette_265, 0x2819}, + {gBattleAnimSpritePalette_266, 0x281a}, + {gBattleAnimSpritePalette_267, 0x281b}, + {gBattleAnimSpritePalette_268, 0x281c}, + {gBattleAnimSpritePalette_269, 0x281d}, + {gBattleAnimSpritePalette_270, 0x281e}, + {gBattleAnimSpritePalette_271, 0x281f}, + {gBattleAnimSpritePalette_272, 0x2820}, + {gBattleAnimSpritePalette_272, 0x2821}, + {gBattleAnimSpritePalette_274, 0x2822}, + {gBattleAnimSpritePalette_274, 0x2823}, + {gBattleAnimSpritePalette_274, 0x2824}, + {gBattleAnimSpritePalette_277, 0x2825}, + {gBattleAnimSpritePalette_278, 0x2826}, + {gBattleAnimSpritePalette_279, 0x2827}, + {gBattleAnimSpritePalette_280, 0x2828}, + {gBattleAnimSpritePalette_281, 0x2829}, + {gBattleAnimSpritePalette_282, 0x282a}, + {gBattleAnimSpritePalette_283, 0x282b}, + {gBattleAnimSpritePalette_284, 0x282c}, + {gBattleAnimSpritePalette_285, 0x282d}, + {gBattleAnimSpritePalette_286, 0x282e}, + {gBattleAnimSpritePalette_287, 0x282f}, + {gBattleAnimSpritePalette_288, 0x2830}, +}; + +const struct BattleAnimBackground gBattleAnimBackgroundTable[] = +{ + &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, + &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, + &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02, + &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10, + &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13, + &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14, + &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15, + &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16, + &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07, + &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08, + &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20, + &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09, + &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05, + &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06, +}; + static void (* const sScriptCmdTable[])(void) = { ScriptCmd_loadspritegfx, From d267fcbfb10d3bbc4ecc560fb189986351024455 Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 22 Oct 2018 10:36:43 -0400 Subject: [PATCH 028/213] name remaining tags --- data/battle_anim_80A9C70.s | 5 +- data/battle_anim_80FE840.s | 422 +++++------ data/battle_anim_815A0D4.s | 79 +-- data/battle_anim_8170478.s | 3 +- data/battle_anim_scripts.s | 772 ++++++++++----------- include/constants/battle_anim.h | 333 ++++----- src/battle_anim.c | 1156 +++++++++++++++---------------- src/battle_anim_80A9C70.c | 8 +- 8 files changed, 1391 insertions(+), 1387 deletions(-) diff --git a/data/battle_anim_80A9C70.s b/data/battle_anim_80A9C70.s index 892984c64e..96c94ef391 100644 --- a/data/battle_anim_80A9C70.s +++ b/data/battle_anim_80A9C70.s @@ -1,3 +1,4 @@ +#include "constants/battle_anim.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -26,11 +27,11 @@ gUnknown_0853EE34:: @ 853EE34 .align 2 gUnknown_0853EE38:: @ 853EE38 - spr_template 0x282b, 0x282b, gUnknown_08524914, gUnknown_0853EE34, NULL, gDummySpriteAffineAnimTable, sub_80A8E30 + spr_template ANIM_TAG_WEATHER_BALL, ANIM_TAG_WEATHER_BALL, gUnknown_08524914, gUnknown_0853EE34, NULL, gDummySpriteAffineAnimTable, sub_80A8E30 .align 2 gUnknown_0853EE50:: @ 853EE50 - spr_template 0x282b, 0x282b, gUnknown_08524914, gUnknown_0853EE34, NULL, gDummySpriteAffineAnimTable, sub_80A8EE4 + spr_template ANIM_TAG_WEATHER_BALL, ANIM_TAG_WEATHER_BALL, gUnknown_08524914, gUnknown_0853EE34, NULL, gDummySpriteAffineAnimTable, sub_80A8EE4 .align 2 gUnknown_0853EE68:: @ 853EE68 diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 7b8f63f9e2..7dda39e41c 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -90,15 +90,15 @@ gUnknown_085921DC:: @ 85921DC .align 2 gUnknown_085921E0:: @ 859216E0 - spr_template 0x27a3, 0x27a3, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_085921DC, sub_80FE8E0 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_085921DC, sub_80FE8E0 .align 2 gUnknown_085921F8:: @ 859216F8 - spr_template 0x27a3, 0x27a3, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FE930 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FE930 .align 2 gUnknown_08592210:: @ 8592210 - spr_template 0x27a3, 0x27a3, gUnknown_08524904, gUnknown_085921C4, NULL, gDummySpriteAffineAnimTable, sub_80FE988 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921C4, NULL, gDummySpriteAffineAnimTable, sub_80FE988 .align 2 gUnknown_08592228:: @ 8592228 @@ -111,7 +111,7 @@ gUnknown_08592240:: @ 8592240 .align 2 gUnknown_08592244:: @ 85922144 - spr_template 0x27fb, 0x27fb, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08592240, sub_80FE8E0 + spr_template ANIM_TAG_GRAY_ORB, ANIM_TAG_GRAY_ORB, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08592240, sub_80FE8E0 .align 2 gUnknown_0859225C:: @ 859225C @@ -123,11 +123,11 @@ gUnknown_0859226C:: @ 859226C .align 2 gUnknown_08592270:: @ 8592270 - spr_template 0x27a3, 0x27a3, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_0859226C, sub_80FEAD8 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_0859226C, sub_80FEAD8 .align 2 gUnknown_08592288:: @ 8592288 - spr_template 0x27a3, 0x27a3, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FEB44 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FEB44 .align 2 gUnknown_085922A0:: @ 85922A0 @@ -161,7 +161,7 @@ gUnknown_085922E4:: @ 85922E4 .align 2 gUnknown_085922EC:: @ 85922EC - spr_template 0x27ae, 0x27ae, gUnknown_0852490C, gUnknown_085922E4, NULL, gDummySpriteAffineAnimTable, sub_80FED28 + spr_template ANIM_TAG_SPORE, ANIM_TAG_SPORE, gUnknown_0852490C, gUnknown_085922E4, NULL, gDummySpriteAffineAnimTable, sub_80FED28 .align 2 gUnknown_08592304:: @ 8592304 @@ -181,11 +181,11 @@ gUnknown_08592318:: @ 8592318 .align 2 gUnknown_0859231C:: @ 859231C - spr_template 0x27af, 0x27af, gUnknown_0852490C, gUnknown_08592314, NULL, gDummySpriteAffineAnimTable, sub_80FEE78 + spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_0852490C, gUnknown_08592314, NULL, gDummySpriteAffineAnimTable, sub_80FEE78 .align 2 gUnknown_08592334:: @ 8592334 - spr_template 0x27af, 0x27af, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_80FEF44 + spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_80FEF44 .align 2 gUnknown_0859234C:: @ 859234C @@ -220,7 +220,7 @@ gUnknown_085923D4:: @ 85923D4 .align 2 gUnknown_085923D8:: @ 85923D8 - spr_template 0x27b0, 0x27b0, gUnknown_08524934, gUnknown_085923D4, NULL, gDummySpriteAffineAnimTable, sub_80FF0F4 + spr_template ANIM_TAG_RAZOR_LEAF, ANIM_TAG_RAZOR_LEAF, gUnknown_08524934, gUnknown_085923D4, NULL, gDummySpriteAffineAnimTable, sub_80FF0F4 .align 2 gUnknown_085923F0:: @ 85923F0 @@ -232,7 +232,7 @@ gUnknown_08592400:: @ 8592400 .align 2 gSwiftStarSpriteTemplate:: @ 8592404 - spr_template 0x27be, 0x27be, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08592400, sub_80FF0F4 + spr_template ANIM_TAG_YELLOW_STAR, ANIM_TAG_YELLOW_STAR, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08592400, sub_80FF0F4 .align 2 gUnknown_0859241C:: @ 859241C @@ -262,7 +262,7 @@ gUnknown_0859248C:: @ 859248C .align 2 gUnknown_08592494:: @ 8592494 - spr_template 0x27ca, 0x27ca, gUnknown_0852499C, gUnknown_08592444, NULL, gUnknown_0859248C, sub_80FF374 + spr_template ANIM_TAG_TENDRILS, ANIM_TAG_TENDRILS, gUnknown_0852499C, gUnknown_08592444, NULL, gUnknown_0859248C, sub_80FF374 .align 2 gUnknown_085924AC:: @ 85924AC @@ -279,7 +279,7 @@ gUnknown_085924D4:: @ 85924D4 .align 2 gUnknown_085924DC:: @ 85924DC - spr_template 0x27a3, 0x27a3, gUnknown_085249CC, gUnknown_085921C8, NULL, gUnknown_085924D4, sub_80FF698 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_085249CC, gUnknown_085921C8, NULL, gUnknown_085924D4, sub_80FF698 .align 2 gUnknown_085924F4:: @ 85924F4 @@ -306,11 +306,11 @@ gUnknown_0859253C:: @ 859253C .align 2 gUnknown_0859254C:: @ 859254C - spr_template 0x27ef, 0x27ef, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF768 + spr_template ANIM_TAG_ROOTS, ANIM_TAG_ROOTS, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF768 .align 2 gUnknown_08592564:: @ 8592564 - spr_template 0x27ef, 0x27ef, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF7EC + spr_template ANIM_TAG_ROOTS, ANIM_TAG_ROOTS, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF7EC .align 2 gUnknown_0859257C:: @ 859257C @@ -322,7 +322,7 @@ gUnknown_08592588:: @ 8592588 .align 2 gUnknown_0859258C:: @ 859258C - spr_template 0x27a3, 0x27a3, gUnknown_08524904, gUnknown_08592588, NULL, gDummySpriteAffineAnimTable, sub_80FF934 + spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_08592588, NULL, gDummySpriteAffineAnimTable, sub_80FF934 .align 2 gUnknown_085925A4:: @ 85925A4 @@ -351,11 +351,11 @@ gUnknown_08592608:: @ 8592608 .align 2 gUnknown_08592610:: @ 8592610 - spr_template 0x27f0, 0x27f0, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFB18 + spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFB18 .align 2 gBattleAnimSpriteTemplate_8592628:: @ 8592628 - spr_template 0x27f0, 0x27f0, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFBF4 + spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFBF4 .align 2 gUnknown_08592640:: @ 8592640 @@ -367,11 +367,11 @@ gUnknown_08592654:: @ 8592654 .align 2 gUnknown_08592658:: @ 8592658 - spr_template 0x27d3, 0x27d3, gUnknown_0852490C, gUnknown_08592654, NULL, gDummySpriteAffineAnimTable, sub_80FFC70 + spr_template ANIM_TAG_GREEN_SPARKLE, ANIM_TAG_GREEN_SPARKLE, gUnknown_0852490C, gUnknown_08592654, NULL, gDummySpriteAffineAnimTable, sub_80FFC70 .align 2 gUnknown_08592670:: @ 8592670 - spr_template 0x27f0, 0x27f0, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFCB4 + spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFCB4 .align 2 gUnknown_08592688:: @ 8592688 @@ -393,7 +393,7 @@ gUnknown_085926D8:: @ 85926D8 .align 2 gUnknown_085926E8:: @ 85926E8 - spr_template 0x27f0, 0x27f0, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_085926D8, sub_80FFDBC + spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_085926D8, sub_80FFDBC .align 2 gUnknown_08592700:: @ 8592700 @@ -454,11 +454,11 @@ gUnknown_085927A8:: @ 85927A8 .align 2 gUnknown_085927AC:: @ 85927AC - spr_template 0x27af, 0x27af, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_8100640 + spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_8100640 .align 2 gUnknown_085927C4:: @ 85927C4 - spr_template 0x27af, 0x27af, gUnknown_0852496C, gUnknown_08592314, NULL, gUnknown_085927A8, sub_8100640 + spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_0852496C, gUnknown_08592314, NULL, gUnknown_085927A8, sub_8100640 .align 2 gUnknown_085927DC:: @ 85927DC @@ -489,15 +489,15 @@ gUnknown_0859282C:: @ 859282C .align 2 gUnknown_08592830:: @ 8592830 - spr_template 0x281f, 0x281f, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592824, sub_8100640 + spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592824, sub_8100640 .align 2 gUnknown_08592848:: @ 8592848 - spr_template 0x281f, 0x281f, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592828, sub_8100640 + spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592828, sub_8100640 .align 2 gUnknown_08592860:: @ 8592860 - spr_template 0x281f, 0x281f, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859282C, sub_8100640 + spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859282C, sub_8100640 .align 2 gUnknown_08592878:: @ 8592878 @@ -505,7 +505,7 @@ gUnknown_08592878:: @ 8592878 .align 2 gUnknown_08592888:: @ 8592888 - spr_template 0x281a, 0x281a, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100898 + spr_template ANIM_TAG_GREEN_SPIKE, ANIM_TAG_GREEN_SPIKE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100898 .align 2 gUnknown_085928A0:: @ 85928A0 @@ -526,7 +526,7 @@ gUnknown_085928D0:: @ 85928D0 .align 2 gUnknown_085928E8:: @ 85928E8 - spr_template 0x282f, 0x282f, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 + spr_template ANIM_TAG_WHIP_HIT, ANIM_TAG_WHIP_HIT, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 .align 2 gUnknown_08592900:: @ 8592900 @@ -589,7 +589,7 @@ gUnknown_085929CC:: @ 85929CC .align 2 gUnknown_085929EC:: @ 85929EC - spr_template 0x279f, 0x279f, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085929CC, sub_8100A94 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085929CC, sub_8100A94 .align 2 gUnknown_08592A04:: @ 8592A04 @@ -601,11 +601,11 @@ gUnknown_08592A18:: @ 8592A18 .align 2 gCuttingSliceSpriteTemplate:: @ 8592A1C - spr_template 0x279a, 0x279a, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100AE0 + spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100AE0 .align 2 gUnknown_08592A34:: @ 8592A34 - spr_template 0x279a, 0x279a, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100B88 + spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100B88 .align 2 gUnknown_08592A4C:: @ 8592A4C @@ -666,7 +666,7 @@ gUnknown_08592AC4:: @ 8592AC4 .align 2 gUnknown_08592ADC:: @ 8592ADC - spr_template 0x2828, 0x2828, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100EF0 + spr_template ANIM_TAG_PROTECT, ANIM_TAG_PROTECT, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100EF0 .align 2 gUnknown_08592AF4:: @ 8592AF4 @@ -753,7 +753,7 @@ gUnknown_08592C80:: @ 8592C80 .align 2 gUnknown_08592C88:: @ 8592C88 - spr_template 0x27f4, 0x27f4, gUnknown_08524974, gUnknown_08592C1C, NULL, gUnknown_08592C80, sub_81014F4 + spr_template ANIM_TAG_LETTER_Z, ANIM_TAG_LETTER_Z, gUnknown_08524974, gUnknown_08592C1C, NULL, gUnknown_08592C80, sub_81014F4 .align 2 gUnknown_08592CA0:: @ 8592CA0 @@ -790,15 +790,15 @@ gUnknown_08592D24:: @ 8592D24 .align 2 gUnknown_08592D2C:: @ 8592D2C - spr_template 0x27c7, 0x27c7, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101F40 + spr_template ANIM_TAG_SLASH, ANIM_TAG_SLASH, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101F40 .align 2 gUnknown_08592D44:: @ 8592D44 - spr_template 0x282e, 0x282e, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FA8 + spr_template ANIM_TAG_SLASH_2, ANIM_TAG_SLASH_2, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FA8 .align 2 gUnknown_08592D5C:: @ 8592D5C - spr_template 0x282e, 0x282e, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FF0 + spr_template ANIM_TAG_SLASH_2, ANIM_TAG_SLASH_2, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FF0 .align 2 gUnknown_08592D74:: @ 8592D74 @@ -810,7 +810,7 @@ gUnknown_08592D88:: @ 8592D88 .align 2 gUnknown_08592D8C:: @ 8592D8C - spr_template 0x27c8, 0x27c8, gUnknown_08524954, gUnknown_08592D88, NULL, gDummySpriteAffineAnimTable, sub_81020D8 + spr_template ANIM_TAG_FOCUS_ENERGY, ANIM_TAG_FOCUS_ENERGY, gUnknown_08524954, gUnknown_08592D88, NULL, gDummySpriteAffineAnimTable, sub_81020D8 .align 2 gUnknown_08592DA4:: @ 8592DA4 @@ -825,7 +825,7 @@ gUnknown_08592DE0:: @ 8592DE0 .align 2 gUnknown_08592DE4:: @ 8592DE4 - spr_template 0x27c9, 0x27c9, gUnknown_08524914, gUnknown_08592DE0, NULL, gDummySpriteAffineAnimTable, sub_810217C + spr_template ANIM_TAG_SPHERE_TO_CUBE, ANIM_TAG_SPHERE_TO_CUBE, gUnknown_08524914, gUnknown_08592DE0, NULL, gDummySpriteAffineAnimTable, sub_810217C .align 2 gUnknown_08592DFC:: @ 8592DFC @@ -878,7 +878,7 @@ gUnknown_08592EA4:: @ 8592EA4 .align 2 gUnknown_08592EBC:: @ 8592EBC - spr_template 0x27d2, 0x27d2, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81024E0 + spr_template ANIM_TAG_MOON, ANIM_TAG_MOON, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81024E0 .align 2 gUnknown_08592ED4:: @ 8592ED4 @@ -890,7 +890,7 @@ gUnknown_08592EE8:: @ 8592EE8 .align 2 gBattleAnimSpriteTemplate_8592EEC:: @ 8592EEC - spr_template 0x27d3, 0x27d3, gUnknown_0852490C, gUnknown_08592EE8, NULL, gDummySpriteAffineAnimTable, sub_8102540 + spr_template ANIM_TAG_GREEN_SPARKLE, ANIM_TAG_GREEN_SPARKLE, gUnknown_0852490C, gUnknown_08592EE8, NULL, gDummySpriteAffineAnimTable, sub_8102540 .align 2 gUnknown_08592F04:: @ 8592F04 @@ -920,7 +920,7 @@ gUnknown_08592F70:: @ 8592F70 .align 2 gUnknown_08592F74:: @ 8592F74 - spr_template 0x27d0, 0x27d0, gUnknown_08524914, gUnknown_08592F70, NULL, gDummySpriteAffineAnimTable, sub_8102BCC + spr_template ANIM_TAG_FANG_ATTACK, ANIM_TAG_FANG_ATTACK, gUnknown_08524914, gUnknown_08592F70, NULL, gDummySpriteAffineAnimTable, sub_8102BCC .align 2 gUnknown_08592F8C:: @ 8592F8C @@ -990,7 +990,7 @@ gUnknown_08593050:: @ 8593050 .align 2 gUnknown_08593068:: @ 8593068 - spr_template 0x27d1, 0x27d1, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102FB8 + spr_template ANIM_TAG_PURPLE_HAND_OUTLINE, ANIM_TAG_PURPLE_HAND_OUTLINE, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102FB8 .align 2 gUnknown_08593080:: @ 8593080 @@ -1030,7 +1030,7 @@ gUnknown_08593104:: @ 8593104 .align 2 gUnknown_08593114:: @ 8593114 - spr_template 0x27e1, 0x27e1, gUnknown_08524914, gUnknown_08593104, NULL, gDummySpriteAffineAnimTable, sub_8103164 + spr_template ANIM_TAG_THOUGHT_BUBBLE, ANIM_TAG_THOUGHT_BUBBLE, gUnknown_08524914, gUnknown_08593104, NULL, gDummySpriteAffineAnimTable, sub_8103164 .align 2 gUnknown_0859312C:: @ 859312C @@ -1087,7 +1087,7 @@ gUnknown_0859323C:: @ 859323C .align 2 gUnknown_0859324C:: @ 859324C - spr_template 0x27e6, 0x27e6, gUnknown_08524914, gUnknown_0859323C, NULL, gDummySpriteAffineAnimTable, sub_8103390 + spr_template ANIM_TAG_FINGER_2, ANIM_TAG_FINGER_2, gUnknown_08524914, gUnknown_0859323C, NULL, gDummySpriteAffineAnimTable, sub_8103390 .align 2 gUnknown_08593264:: @ 8593264 @@ -1111,7 +1111,7 @@ gUnknown_085932A0:: @ 85932A0 .align 2 gUnknown_085932B8:: @ 85932B8 - spr_template 0x27a1, 0x27a1, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_8103620 + spr_template ANIM_TAG_CLAMP, ANIM_TAG_CLAMP, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_8103620 .align 2 gUnknown_085932D0:: @ 85932D0 @@ -1191,27 +1191,27 @@ gUnknown_08593424:: @ 8593424 .align 2 gSupersonicWaveSpriteTemplate:: @ 8593428 - spr_template 0x27b3, 0x27b3, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_GOLD_RING, ANIM_TAG_GOLD_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation .align 2 gScreechWaveSpriteTemplate:: @ 8593440 - spr_template 0x27b4, 0x27b4, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_PURPLE_RING, ANIM_TAG_PURPLE_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation .align 2 gUnknown_08593458:: @ 8593458 - spr_template 0x2814, 0x2814, gUnknown_08524A1C, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_METAL_SOUND_WAVES, ANIM_TAG_METAL_SOUND_WAVES, gUnknown_08524A1C, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation .align 2 gUnknown_08593470:: @ 8593470 - spr_template 0x2830, 0x2830, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593424, sub_8108C94 + spr_template ANIM_TAG_BLUE_RING_2, ANIM_TAG_BLUE_RING_2, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593424, sub_8108C94 .align 2 gUnknown_08593488:: @ 8593488 - spr_template 0x27bf, 0x27bf, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC + spr_template ANIM_TAG_LARGE_FRESH_EGG, ANIM_TAG_LARGE_FRESH_EGG, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC .align 2 gUnknown_085934A0:: @ 85934A0 - spr_template 0x27c2, 0x27c2, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103FE8 + spr_template ANIM_TAG_UNUSED_VOID_LINES, ANIM_TAG_UNUSED_VOID_LINES, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103FE8 .align 2 gUnknown_085934B8:: @ 85934B8 @@ -1276,7 +1276,7 @@ gUnknown_08593588:: @ 8593588 .align 2 gUnknown_08593590:: @ 8593590 - spr_template 0x279a, 0x279a, gUnknown_08524A34, gUnknown_08593588, NULL, gDummySpriteAffineAnimTable, sub_8104364 + spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08593588, NULL, gDummySpriteAffineAnimTable, sub_8104364 .align 2 gUnknown_085935A8:: @ 85935A8 @@ -1293,7 +1293,7 @@ gUnknown_085935C8:: @ 85935C8 .align 2 gUnknown_085935D0:: @ 85935D0 - spr_template 0x279a, 0x279a, gUnknown_08524A34, gUnknown_085935C8, NULL, gDummySpriteAffineAnimTable, sub_8104414 + spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_085935C8, NULL, gDummySpriteAffineAnimTable, sub_8104414 .align 2 gUnknown_085935E8:: @ 85935E8 @@ -1347,7 +1347,7 @@ gUnknown_085936D4:: @ 85936D4 .align 2 gUnknown_085936EC:: @ 85936EC - spr_template 0x27d5, 0x27d5, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A7938 + spr_template ANIM_TAG_SNORE_Z, ANIM_TAG_SNORE_Z, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A7938 .align 2 gUnknown_08593704:: @ 8593704 @@ -1359,7 +1359,7 @@ gUnknown_08593718:: @ 8593718 .align 2 gBattleAnimSpriteTemplate_859371C:: @ 859371C - spr_template 0x27d6, 0x27d6, gUnknown_08524914, gUnknown_08593718, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_EXPLOSION, ANIM_TAG_EXPLOSION, gUnknown_08524914, gUnknown_08593718, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_08593734:: @ 8593734 @@ -1385,7 +1385,7 @@ gUnknown_085937A4:: @ 85937A4 .align 2 gUnknown_085937B0:: @ 85937B0 - spr_template 0x27da, 0x27da, gUnknown_08524AF4, gDummySpriteAnimTable, NULL, gUnknown_085937A4, sub_8105538 + spr_template ANIM_TAG_BREAKING_EGG, ANIM_TAG_BREAKING_EGG, gUnknown_08524AF4, gDummySpriteAnimTable, NULL, gUnknown_085937A4, sub_8105538 .align 2 gUnknown_085937C8:: @ 85937C8 @@ -1413,7 +1413,7 @@ gUnknown_08593818:: @ 8593818 .align 2 gUnknown_0859381C:: @ 859381C - spr_template 0x27db, 0x27db, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_80A77C8 + spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_80A77C8 .align 2 gUnknown_08593834:: @ 8593834 @@ -1426,19 +1426,19 @@ gUnknown_0859384C:: @ 859384C .align 2 gUnknown_08593850:: @ 8593850 - spr_template 0x27db, 0x27db, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_0859384C, sub_80A77C8 + spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_0859384C, sub_80A77C8 .align 2 gUnknown_08593868:: @ 8593868 - spr_template 0x27db, 0x27db, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81051C4 + spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81051C4 .align 2 gUnknown_08593880:: @ 8593880 - spr_template 0x27db, 0x27db, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593818, sub_81052A4 + spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593818, sub_81052A4 .align 2 gBattleAnimSpriteTemplate_8593898:: @ 8593898 - spr_template 0x27db, 0x27db, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81054E8 + spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81054E8 .align 2 gUnknown_085938B0:: @ 85938B0 @@ -1455,7 +1455,7 @@ gUnknown_085938D8:: @ 85938D8 .align 2 gUnknown_085938DC:: @ 85938DC - spr_template 0x27df, 0x27df, gUnknown_0852490C, gUnknown_085938D8, NULL, gDummySpriteAffineAnimTable, sub_8105C48 + spr_template ANIM_TAG_SPEED_DUST, ANIM_TAG_SPEED_DUST, gUnknown_0852490C, gUnknown_085938D8, NULL, gDummySpriteAffineAnimTable, sub_8105C48 .align 2 gUnknown_085938F4:: @ 85938F4 @@ -1474,7 +1474,7 @@ gUnknown_08593934:: @ 8593934 .align 2 gUnknown_08593938:: @ 8593938 - spr_template 0x27dd, 0x27dd, gUnknown_08524914, gUnknown_08593934, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_BELL, ANIM_TAG_BELL, gUnknown_08524914, gUnknown_08593934, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_08593950:: @ 8593950 @@ -1482,11 +1482,11 @@ gUnknown_08593950:: @ 8593950 .align 2 gUnknown_08593958:: @ 8593958 - spr_template 0x27de, 0x27de, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105DE8 + spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105DE8 .align 2 gUnknown_08593970:: @ 8593970 - spr_template 0x27e2, 0x27e2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105E60 + spr_template ANIM_TAG_MAGENTA_HEART, ANIM_TAG_MAGENTA_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105E60 .align 2 gUnknown_08593988:: @ 8593988 @@ -1495,15 +1495,15 @@ gUnknown_08593988:: @ 8593988 .align 2 gUnknown_085939A0:: @ 85939A0 - spr_template 0x27e8, 0x27e8, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106140 + spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106140 .align 2 gBattleAnimSpriteTemplate_85939B8:: @ 85939B8 - spr_template 0x27e8, 0x27e8, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4 + spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4 .align 2 gUnknown_085939D0:: @ 85939D0 - spr_template 0x27e8, 0x27e8, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810624C + spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810624C .align 2 gUnknown_085939E8:: @ 85939E8 @@ -1516,11 +1516,11 @@ gUnknown_08593A00:: @ 8593A00 .align 2 gHiddenPowerOrbSpriteTemplate:: @ 8593A04 - spr_template 0x27e9, 0x27e9, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_810673C + spr_template ANIM_TAG_RED_ORB, ANIM_TAG_RED_ORB, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_810673C .align 2 gHiddenPowerOrbScatterSpriteTemplate:: @ 8593A1C - spr_template 0x27e9, 0x27e9, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_8106878 + spr_template ANIM_TAG_RED_ORB, ANIM_TAG_RED_ORB, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_8106878 .align 2 gUnknown_08593A34:: @ 8593A34 @@ -1533,7 +1533,7 @@ gUnknown_08593A4C:: @ 8593A4C .align 2 gUnknown_08593A50:: @ 8593A50 - spr_template 0x27fd, 0x27fd, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08593A4C, sub_8106944 + spr_template ANIM_TAG_RED_ORB_2, ANIM_TAG_RED_ORB_2, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08593A4C, sub_8106944 .align 2 gUnknown_08593A68:: @ 8593A68 @@ -1546,7 +1546,7 @@ gUnknown_08593A80:: @ 8593A80 .align 2 gUnknown_08593A84:: @ 8593A84 - spr_template 0x27ea, 0x27ea, gUnknown_0852490C, gUnknown_08593A80, NULL, gDummySpriteAffineAnimTable, sub_81069B8 + spr_template ANIM_TAG_EYE_SPARKLE, ANIM_TAG_EYE_SPARKLE, gUnknown_0852490C, gUnknown_08593A80, NULL, gDummySpriteAffineAnimTable, sub_81069B8 .align 2 gUnknown_08593A9C:: @ 8593A9C @@ -1558,11 +1558,11 @@ gUnknown_08593AA4:: @ 8593AA4 .align 2 gUnknown_08593AA8:: @ 8593AA8 - spr_template 0x27ec, 0x27ec, gUnknown_08524914, gUnknown_08593AA4, NULL, gDummySpriteAffineAnimTable, sub_81069D0 + spr_template ANIM_TAG_ANGEL, ANIM_TAG_ANGEL, gUnknown_08524914, gUnknown_08593AA4, NULL, gDummySpriteAffineAnimTable, sub_81069D0 .align 2 gUnknown_08593AC0:: @ 8593AC0 - spr_template 0x27eb, 0x27eb, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106AD0 + spr_template ANIM_TAG_PINK_HEART, ANIM_TAG_PINK_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106AD0 .align 2 gUnknown_08593AD8:: @ 8593AD8 @@ -1579,7 +1579,7 @@ gUnknown_08593AE8:: @ 8593AE8 .align 2 gUnknown_08593AF0:: @ 8593AF0 - spr_template 0x27ed, 0x27ed, gUnknown_08524914, gUnknown_08593AE8, NULL, gDummySpriteAffineAnimTable, sub_8106B54 + spr_template ANIM_TAG_DEVIL, ANIM_TAG_DEVIL, gUnknown_08524914, gUnknown_08593AE8, NULL, gDummySpriteAffineAnimTable, sub_8106B54 .align 2 gUnknown_08593B08:: @ 8593B08 @@ -1596,7 +1596,7 @@ gUnknown_08593B30:: @ 8593B30 .align 2 gUnknown_08593B38:: @ 8593B38 - spr_template 0x27ee, 0x27ee, gUnknown_08524914, gUnknown_08593B30, NULL, gDummySpriteAffineAnimTable, sub_8106C80 + spr_template ANIM_TAG_SWIPE, ANIM_TAG_SWIPE, gUnknown_08524914, gUnknown_08593B30, NULL, gDummySpriteAffineAnimTable, sub_8106C80 .align 2 gUnknown_08593B50:: @ 8593B50 @@ -1613,7 +1613,7 @@ gUnknown_08593B78:: @ 8593B78 .align 2 gUnknown_08593B80:: @ 8593B80 - spr_template 0x27e7, 0x27e7, gUnknown_08524914, gUnknown_08593B78, NULL, gDummySpriteAffineAnimTable, sub_8106CD0 + spr_template ANIM_TAG_MOVEMENT_WAVES, ANIM_TAG_MOVEMENT_WAVES, gUnknown_08524914, gUnknown_08593B78, NULL, gDummySpriteAffineAnimTable, sub_8106CD0 .align 2 gUnknown_08593B98:: @ 8593B98 @@ -1622,7 +1622,7 @@ gUnknown_08593B98:: @ 8593B98 .align 2 gBattleAnimSpriteTemplate_8593BB8:: @ 8593BB8 - spr_template 0x27f1, 0x27f1, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106E00 + spr_template ANIM_TAG_JAGGED_MUSIC_NOTE, ANIM_TAG_JAGGED_MUSIC_NOTE, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106E00 .align 2 gUnknown_08593BD0:: @ 8593BD0 @@ -1644,11 +1644,11 @@ gUnknown_08593C00:: @ 8593C00 .align 2 gUnknown_08593C0C:: @ 8593C0C - spr_template 0x27de, 0x27de, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F60 + spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F60 .align 2 gUnknown_08593C24:: @ 8593C24 - spr_template 0x27de, 0x27de, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F00 + spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F00 .align 2 gUnknown_08593C3C:: @ 8593C3C @@ -1665,7 +1665,7 @@ gUnknown_08593C5C:: @ 8593C5C .align 2 gUnknown_08593C64:: @ 8593C64 - spr_template 0x2804, 0x2804, gUnknown_08524B1C, gDummySpriteAnimTable, NULL, gUnknown_08593C5C, sub_81070AC + spr_template ANIM_TAG_GUARD_RING, ANIM_TAG_GUARD_RING, gUnknown_08524B1C, gDummySpriteAnimTable, NULL, gUnknown_08593C5C, sub_81070AC .align 2 .incbin "graphics/unknown/unknown_593C80.4bpp" @@ -1684,7 +1684,7 @@ gUnknown_0859501C:: @ 859501C .align 2 gUnknown_08595020:: @ 8595020 - spr_template 0x2783, 0x2783, gUnknown_08524954, gUnknown_0859501C, NULL, gDummySpriteAffineAnimTable, sub_810721C + spr_template ANIM_TAG_RAIN_DROPS, ANIM_TAG_RAIN_DROPS, gUnknown_08524954, gUnknown_0859501C, NULL, gDummySpriteAffineAnimTable, sub_810721C .align 2 gUnknown_08595038:: @ 8595038 @@ -1705,7 +1705,7 @@ gUnknown_08595064:: @ 8595064 .align 2 gBattleAnimSpriteTemplate_8595068:: @ 8595068 - spr_template 0x27a2, 0x27a2, gUnknown_08524A8C, gUnknown_08595064, NULL, gUnknown_08595050, sub_8107260 + spr_template ANIM_TAG_BUBBLE, ANIM_TAG_BUBBLE, gUnknown_08524A8C, gUnknown_08595064, NULL, gUnknown_08595050, sub_8107260 .align 2 gUnknown_08595080:: @ 8595080 @@ -1731,7 +1731,7 @@ gUnknown_085950B0:: @ 85950B0 .align 2 gUnknown_085950B4:: @ 85950B4 - spr_template 0x279c, 0x279c, gUnknown_08524A04, gUnknown_08595090, NULL, gUnknown_085950B0, sub_810744C + spr_template ANIM_TAG_RAINBOW_RINGS, ANIM_TAG_RAINBOW_RINGS, gUnknown_08524A04, gUnknown_08595090, NULL, gUnknown_085950B0, sub_810744C .align 2 gUnknown_085950CC:: @ 85950CC @@ -1743,19 +1743,19 @@ gUnknown_085950E0:: @ 85950E0 .align 2 gUnknown_085950E4:: @ 85950E4 - spr_template 0x27a5, 0x27a5, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC + spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC .align 2 gUnknown_085950FC:: @ 85950FC - spr_template 0x2813, 0x2813, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC + spr_template ANIM_TAG_BROWN_ORB, ANIM_TAG_BROWN_ORB, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC .align 2 gUnknown_08595114:: @ 8595114 - spr_template 0x2818, 0x2818, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC + spr_template ANIM_TAG_GLOWY_RED_ORB, ANIM_TAG_GLOWY_RED_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC .align 2 gUnknown_0859512C:: @ 859512C - spr_template 0x2819, 0x2819, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC + spr_template ANIM_TAG_GLOWY_GREEN_ORB, ANIM_TAG_GLOWY_GREEN_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC .align 2 gUnknown_08595144:: @ 8595144 @@ -1771,7 +1771,7 @@ gUnknown_08595158:: @ 8595158 .align 2 gUnknown_08595170:: @ 8595170 - spr_template 0x27b5, 0x27b5, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, sub_81075EC + spr_template ANIM_TAG_BLUE_RING, ANIM_TAG_BLUE_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, sub_81075EC .align 2 gUnknown_08595188:: @ 8595188 @@ -1792,11 +1792,11 @@ gUnknown_085951BC:: @ 85951BC .align 2 gUnknown_085951C0:: @ 85951C0 - spr_template 0x27a5, 0x27a5, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951B8, sub_8107730 + spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951B8, sub_8107730 .align 2 gUnknown_085951D8:: @ 85951D8 - spr_template 0x27a5, 0x27a5, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951BC, sub_81077C0 + spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951BC, sub_81077C0 .align 2 gUnknown_085951F0:: @ 85951F0 @@ -1816,23 +1816,23 @@ gUnknown_08595204:: @ 8595204 .align 2 gUnknown_08595208:: @ 8595208 - spr_template 0x27ab, 0x27ab, gUnknown_08524A2C, gUnknown_08595200, NULL, gDummySpriteAffineAnimTable, sub_80A78AC + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524A2C, gUnknown_08595200, NULL, gDummySpriteAffineAnimTable, sub_80A78AC .align 2 gUnknown_08595220:: @ 8595220 - spr_template 0x27ab, 0x27ab, gUnknown_08524AEC, gUnknown_08595204, NULL, gUnknown_08596208, sub_8107894 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524AEC, gUnknown_08595204, NULL, gUnknown_08596208, sub_8107894 .align 2 gUnknown_08595238:: @ 8595238 - spr_template 0x279d, 0x279d, gUnknown_08524904, gUnknown_08595AB8, NULL, gDummySpriteAffineAnimTable, sub_81078D0 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB8, NULL, gDummySpriteAffineAnimTable, sub_81078D0 .align 2 gUnknown_08595250:: @ 8595250 - spr_template 0x27ab, 0x27ab, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8108034 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8108034 .align 2 gUnknown_08595268:: @ 8595268 - spr_template 0x281c, 0x281c, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810851C + spr_template ANIM_TAG_GLOWY_BLUE_ORB, ANIM_TAG_GLOWY_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810851C .align 2 gUnknown_08595280:: @ 8595280 @@ -1881,15 +1881,15 @@ gUnknown_085952F4:: @ 85952F4 .align 2 gUnknown_085952F8:: @ 85952F8 - spr_template 0x27ab, 0x27ab, gUnknown_08524904, gUnknown_08595298, NULL, gDummySpriteAffineAnimTable, sub_8108BE0 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524904, gUnknown_08595298, NULL, gDummySpriteAffineAnimTable, sub_8108BE0 .align 2 gUnknown_08595310:: @ 8595310 - spr_template 0x27ab, 0x27ab, gUnknown_08524964, gUnknown_08595298, NULL, gUnknown_085952EC, sub_8108C54 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524964, gUnknown_08595298, NULL, gUnknown_085952EC, sub_8108C54 .align 2 gUnknown_08595328:: @ 8595328 - spr_template 0x27ab, 0x27ab, gUnknown_0852496C, gUnknown_085952A0, NULL, gUnknown_085952F4, sub_80A8EE4 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852496C, gUnknown_085952A0, NULL, gUnknown_085952F4, sub_80A8EE4 .align 2 gUnknown_08595340:: @ 8595340 @@ -1979,7 +1979,7 @@ gUnknown_0859549C:: @ 859549C .align 2 gUnknown_085954A0:: @ 85954A0 - spr_template 0x27ad, 0x27ad, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_0859549C, sub_810916C + spr_template ANIM_TAG_SUNLIGHT, ANIM_TAG_SUNLIGHT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_0859549C, sub_810916C .align 2 gUnknown_085954B8:: @ 85954B8 @@ -2041,7 +2041,7 @@ gUnknown_0859559C:: @ 859559C .align 2 gUnknown_085955B4:: @ 85955B4 - spr_template 0x27d9, 0x27d9, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81098EC + spr_template ANIM_TAG_WARM_ROCK, ANIM_TAG_WARM_ROCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81098EC .align 2 gUnknown_085955CC:: @ 85955CC @@ -2050,7 +2050,7 @@ gUnknown_085955CC:: @ 85955CC .align 2 gUnknown_085955E8:: @ 85955E8 - spr_template 0x27d9, 0x27d9, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8109A10 + spr_template ANIM_TAG_WARM_ROCK, ANIM_TAG_WARM_ROCK, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8109A10 .align 2 gUnknown_08595600:: @ 8595600 @@ -2077,7 +2077,7 @@ gUnknown_0859562C:: @ 859562C .align 2 gUnknown_0859563C:: @ 859563C - spr_template 0x27f7, 0x27f7, gUnknown_0852490C, gUnknown_0859562C, NULL, gDummySpriteAffineAnimTable, sub_8109AFC + spr_template ANIM_TAG_WISP_ORB, ANIM_TAG_WISP_ORB, gUnknown_0852490C, gUnknown_0859562C, NULL, gDummySpriteAffineAnimTable, sub_8109AFC .align 2 gUnknown_08595654:: @ 8595654 @@ -2089,7 +2089,7 @@ gUnknown_08595668:: @ 8595668 .align 2 gUnknown_0859566C:: @ 859566C - spr_template 0x27f8, 0x27f8, gUnknown_08524914, gUnknown_08595668, NULL, gDummySpriteAffineAnimTable, sub_8109CB0 + spr_template ANIM_TAG_WISP_FIRE, ANIM_TAG_WISP_FIRE, gUnknown_08524914, gUnknown_08595668, NULL, gDummySpriteAffineAnimTable, sub_8109CB0 .align 2 gUnknown_08595684:: @ 8595684 @@ -2123,7 +2123,7 @@ gUnknown_085956F8:: @ 85956F8 .align 2 gUnknown_085956FC:: @ 85956FC - spr_template 0x279f, 0x279f, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085956F8, sub_810A214 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085956F8, sub_810A214 .align 2 gUnknown_08595714:: @ 8595714 @@ -2144,7 +2144,7 @@ gBattleAnimSpriteTemplate_859574C:: @ 859574C .align 2 gUnknown_08595764:: @ 8595764 - spr_template 0x27bb, 0x27bb, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_BLACK_BALL_2, ANIM_TAG_BLACK_BALL_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation .align 2 gUnknown_0859577C:: @ 859577C @@ -2177,7 +2177,7 @@ gUnknown_085957DC:: @ 85957DC .align 2 gBattleAnimSpriteTemplate_85957E0:: @ 85957E0 - spr_template 0x282a, 0x282a, gUnknown_08524974, gUnknown_085957B8, NULL, gUnknown_085957DC, sub_810A5BC + spr_template ANIM_TAG_SHOCK_3, ANIM_TAG_SHOCK_3, gUnknown_08524974, gUnknown_085957B8, NULL, gUnknown_085957DC, sub_810A5BC .align 2 gBattleAnimSpriteTemplate_85957F8:: @ 85957F8 @@ -2217,7 +2217,7 @@ gUnknown_085958A0:: @ 85958A0 .align 2 gUnknown_085958A8:: @ 85958A8 - spr_template 0x27e3, 0x27e3, gUnknown_08524904, gUnknown_085958A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + spr_template ANIM_TAG_ELECTRIC_ORBS, ANIM_TAG_ELECTRIC_ORBS, gUnknown_08524904, gUnknown_085958A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy .align 2 gUnknown_085958C0:: @ 85958C0 @@ -2245,7 +2245,7 @@ gUnknown_08595950:: @ 8595950 .align 2 gUnknown_0859595C:: @ 859595C - spr_template 0x27e4, 0x27e4, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810ACD8 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810ACD8 .align 2 gUnknown_08595974:: @ 8595974 @@ -2257,11 +2257,11 @@ gUnknown_08595988:: @ 8595988 .align 2 gUnknown_0859598C:: @ 859598C - spr_template 0x27e5, 0x27e5, gUnknown_08524914, gUnknown_08595988, NULL, gDummySpriteAffineAnimTable, sub_810AD30 + spr_template ANIM_TAG_ELECTRICITY, ANIM_TAG_ELECTRICITY, gUnknown_08524914, gUnknown_08595988, NULL, gDummySpriteAffineAnimTable, sub_810AD30 .align 2 gUnknown_085959A4:: @ 85959A4 - spr_template 0x27e4, 0x27e4, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810AD98 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810AD98 .align 2 gUnknown_085959BC:: @ 85959BC @@ -2300,7 +2300,7 @@ gUnknown_08595A00:: @ 8595A00 .align 2 gUnknown_08595A18:: @ 8595A18 - spr_template 0x27e4, 0x27e4, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810B23C + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810B23C .align 2 gUnknown_08595A30:: @ 8595A30 @@ -2316,7 +2316,7 @@ gUnknown_08595A54:: @ 8595A54 .align 2 gUnknown_08595A58:: @ 8595A58 - spr_template 0x279d, 0x279d, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B6C4 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B6C4 .align 2 gUnknown_08595A70:: @ 8595A70 @@ -2376,11 +2376,11 @@ gUnknown_08595ACC:: @ 8595ACC .align 2 gUnknown_08595AD0:: @ 8595AD0 - spr_template 0x279d, 0x279d, gUnknown_08524B24, gUnknown_08595AA8, NULL, gUnknown_08595ACC, sub_810B8AC + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524B24, gUnknown_08595AA8, NULL, gUnknown_08595ACC, sub_810B8AC .align 2 gUnknown_08595AE8:: @ 8595AE8 - spr_template 0x279d, 0x279d, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8AC + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8AC .align 2 gUnknown_08595B00:: @ 8595B00 @@ -2392,11 +2392,11 @@ gUnknown_08595B10:: @ 8595B10 .align 2 gUnknown_08595B14:: @ 8595B14 - spr_template 0x279d, 0x279d, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B10, sub_810B8EC + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B10, sub_810B8EC .align 2 gUnknown_08595B2C:: @ 8595B2C - spr_template 0x279d, 0x279d, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8EC + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8EC .align 2 gUnknown_08595B44:: @ 8595B44 @@ -2409,23 +2409,23 @@ gUnknown_08595B64:: @ 8595B64 .align 2 gUnknown_08595B68:: @ 8595B68 - spr_template 0x279d, 0x279d, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B64, sub_810B974 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B64, sub_810B974 .align 2 gUnknown_08595B80:: @ 8595B80 - spr_template 0x279d, 0x279d, gUnknown_08524A84, gUnknown_08595AAC, NULL, gUnknown_08595B64, sub_810B974 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A84, gUnknown_08595AAC, NULL, gUnknown_08595B64, sub_810B974 .align 2 gUnknown_08595B98:: @ 8595B98 - spr_template 0x279d, 0x279d, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BA24 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BA24 .align 2 gUnknown_08595BB0:: @ 8595BB0 - spr_template 0x279d, 0x279d, gUnknown_0852490C, gUnknown_08595AB4, NULL, gDummySpriteAffineAnimTable, sub_810BC94 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_0852490C, gUnknown_08595AB4, NULL, gDummySpriteAffineAnimTable, sub_810BC94 .align 2 gUnknown_08595BC8:: @ 8595BC8 - spr_template 0x279d, 0x279d, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BC94 + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BC94 .align 2 gUnknown_08595BE0:: @ 8595BE0 @@ -2438,7 +2438,7 @@ gUnknown_08595C00:: @ 8595C00 .align 2 gUnknown_08595C04:: @ 8595C04 - spr_template 0x279e, 0x279e, gUnknown_08524A64, gUnknown_08595C00, NULL, gDummySpriteAffineAnimTable, sub_810BE48 + spr_template ANIM_TAG_ICE_SPIKES, ANIM_TAG_ICE_SPIKES, gUnknown_08524A64, gUnknown_08595C00, NULL, gDummySpriteAffineAnimTable, sub_810BE48 .align 2 gUnknown_08595C1C:: @ 8595C1C @@ -2450,11 +2450,11 @@ gUnknown_08595C28:: @ 8595C28 .align 2 gUnknown_08595C2C:: @ 8595C2C - spr_template 0x27a0, 0x27a0, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 + spr_template ANIM_TAG_MIST_CLOUD, ANIM_TAG_MIST_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 .align 2 gUnknown_08595C44:: @ 8595C44 - spr_template 0x27bc, 0x27bc, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 + spr_template ANIM_TAG_PURPLE_GAS_CLOUD, ANIM_TAG_PURPLE_GAS_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 .align 2 gUnknown_08595C5C:: @ 8595C5C @@ -2464,7 +2464,7 @@ gUnknown_08595C5C:: @ 8595C5C .align 2 gUnknown_08595C70:: @ 8595C70 - spr_template 0x27ab, 0x27ab, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810C2F0 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810C2F0 .align 2 gUnknown_08595C88:: @ 8595C88 @@ -2474,7 +2474,7 @@ gUnknown_08595C88:: @ 8595C88 .align 2 gUnknown_08595C9C:: @ 8595C9C - spr_template 0x27bc, 0x27bc, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810C560 + spr_template ANIM_TAG_PURPLE_GAS_CLOUD, ANIM_TAG_PURPLE_GAS_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810C560 .align 2 gUnknown_08595CB4:: @ 8595CB4 @@ -2512,11 +2512,11 @@ gUnknown_08595D28:: @ 8595D28 .align 2 gUnknown_08595D2C:: @ 8595D2C - spr_template 0x2817, 0x2817, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D1C, sub_810CB58 + spr_template ANIM_TAG_HAIL, ANIM_TAG_HAIL, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D1C, sub_810CB58 .align 2 gUnknown_08595D44:: @ 8595D44 - spr_template 0x2817, 0x2817, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D28, sub_80A8EE4 + spr_template ANIM_TAG_HAIL, ANIM_TAG_HAIL, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D28, sub_80A8EE4 .align 2 gUnknown_08595D5C:: @ 8595D5C @@ -2565,7 +2565,7 @@ gUnknown_08595DE4:: @ 8595DE4 .align 2 gUnknown_08595DFC:: @ 8595DFC - spr_template 0x279d, 0x279d, gUnknown_08524904, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810CD4C + spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810CD4C .align 2 gUnknown_08595E14:: @ 8595E14 @@ -2607,27 +2607,27 @@ gUnknown_08595E60:: @ 8595E60 .align 2 gUnknown_08595E68:: @ 8595E68 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CE68 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CE68 .align 2 gUnknown_08595E80:: @ 8595E80 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEB4 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEB4 .align 2 gFistFootSpriteTemplate:: @ 8595E98 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEE0 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEE0 .align 2 gUnknown_08595EB0:: @ 8595EB0 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CF30 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CF30 .align 2 gUnknown_08595EC8:: @ 8595EC8 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E60, NULL, gDummySpriteAffineAnimTable, sub_810D10C + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E60, NULL, gDummySpriteAffineAnimTable, sub_810D10C .align 2 gUnknown_08595EE0:: @ 8595EE0 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D1B4 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D1B4 .align 2 gUnknown_08595EF8:: @ 8595EF8 @@ -2640,7 +2640,7 @@ gUnknown_08595F10:: @ 8595F10 .align 2 gUnknown_08595F14:: @ 8595F14 - spr_template 0x279f, 0x279f, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F10, sub_810D278 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F10, sub_810D278 .align 2 gUnknown_08595F2C:: @ 8595F2C @@ -2653,11 +2653,11 @@ gUnknown_08595F44:: @ 8595F44 .align 2 gMegaPunchKickSpriteTemplate:: @ 8595F48 - spr_template 0x279f, 0x279f, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F44, sub_810D278 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F44, sub_810D278 .align 2 gUnknown_08595F60:: @ 8595F60 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D2E4 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D2E4 .align 2 gUnknown_08595F78:: @ 8595F78 @@ -2665,11 +2665,11 @@ gUnknown_08595F78:: @ 8595F78 .align 2 gUnknown_08595F90:: @ 8595F90 - spr_template 0x27b7, 0x27b7, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D40C + spr_template ANIM_TAG_BLUE_LIGHT_WALL, ANIM_TAG_BLUE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D40C .align 2 gUnknown_08595FA8:: @ 8595FA8 - spr_template 0x27e0, 0x27e0, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D4F4 + spr_template ANIM_TAG_TORN_METAL, ANIM_TAG_TORN_METAL, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D4F4 .align 2 gUnknown_08595FC0:: @ 8595FC0 @@ -2683,19 +2683,19 @@ gUnknown_08595FE8:: @ 8595FE8 .align 2 gUnknown_08595FEC:: @ 8595FEC - spr_template 0x27e4, 0x27e4, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08595FE8, sub_810D608 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08595FE8, sub_810D608 .align 2 gUnknown_08596004:: @ 8596004 - spr_template 0x2811, 0x2811, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D714 + spr_template ANIM_TAG_FLAT_ROCK, ANIM_TAG_FLAT_ROCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D714 .align 2 gUnknown_0859601C:: @ 859601C - spr_template 0x2810, 0x2810, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D874 + spr_template ANIM_TAG_METEOR, ANIM_TAG_METEOR, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D874 .align 2 gUnknown_08596034:: @ 8596034 - spr_template 0x279f, 0x279f, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810D984 + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810D984 .align 2 gUnknown_0859604C:: @ 859604C @@ -2717,7 +2717,7 @@ gUnknown_0859607C:: @ 859607C .align 2 gUnknown_08596088:: @ 8596088 - spr_template 0x2805, 0x2805, gUnknown_08524914, gUnknown_0859607C, NULL, gDummySpriteAffineAnimTable, sub_810DA10 + spr_template ANIM_TAG_PURPLE_SCRATCH, ANIM_TAG_PURPLE_SCRATCH, gUnknown_08524914, gUnknown_0859607C, NULL, gDummySpriteAffineAnimTable, sub_810DA10 .align 2 gUnknown_085960A0:: @ 85960A0 @@ -2739,7 +2739,7 @@ gUnknown_085960C4:: @ 85960C4 .align 2 gUnknown_085960D0:: @ 85960D0 - spr_template 0x2806, 0x2806, gUnknown_0852491C, gUnknown_085960C4, NULL, gDummySpriteAffineAnimTable, sub_810DA10 + spr_template ANIM_TAG_PURPLE_SWIPE, ANIM_TAG_PURPLE_SWIPE, gUnknown_0852491C, gUnknown_085960C4, NULL, gDummySpriteAffineAnimTable, sub_810DA10 .align 2 gUnknown_085960E8:: @ 85960E8 @@ -2752,7 +2752,7 @@ gUnknown_08596100:: @ 8596100 .align 2 gUnknown_08596104:: @ 8596104 - spr_template 0x279f, 0x279f, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08596100, sub_810DA7C + spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08596100, sub_810DA7C .align 2 gUnknown_0859611C:: @ 859611C @@ -2764,7 +2764,7 @@ gUnknown_08596130:: @ 8596130 .align 2 gUnknown_08596134:: @ 8596134 - spr_template 0x27a7, 0x27a7, gUnknown_08524954, gUnknown_08596130, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_TOXIC_BUBBLE, ANIM_TAG_TOXIC_BUBBLE, gUnknown_08524954, gUnknown_08596130, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_0859614C:: @ 859614C @@ -2809,15 +2809,15 @@ gUnknown_085961A4:: @ 85961A4 .align 2 gUnknown_085961A8:: @ 85961A8 - spr_template 0x27a6, 0x27a6, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DBAC + spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DBAC .align 2 gUnknown_085961C0:: @ 85961C0 - spr_template 0x27a6, 0x27a6, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DC2C + spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DC2C .align 2 gUnknown_085961D8:: @ 85961D8 - spr_template 0x27a6, 0x27a6, gUnknown_0852496C, gUnknown_0859616C, NULL, gUnknown_085961A4, sub_810DCD0 + spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_0852496C, gUnknown_0859616C, NULL, gUnknown_085961A4, sub_810DCD0 .align 2 gUnknown_085961F0:: @ 85961F0 @@ -2830,7 +2830,7 @@ gUnknown_08596208:: @ 8596208 .align 2 gUnknown_0859620C:: @ 859620C - spr_template 0x27a6, 0x27a6, gUnknown_085249CC, gUnknown_08596168, NULL, gUnknown_08596208, sub_810DD50 + spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596168, NULL, gUnknown_08596208, sub_810DD50 .align 2 gUnknown_08596224:: @ 8596224 @@ -2843,11 +2843,11 @@ gUnknown_0859623C:: @ 859623C .align 2 gPoisonBubbleSpriteTemplate:: @ 8596240 - spr_template 0x27a6, 0x27a6, gUnknown_0852496C, gUnknown_08596164, NULL, gUnknown_0859623C, sub_810DDC4 + spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_0852496C, gUnknown_08596164, NULL, gUnknown_0859623C, sub_810DDC4 .align 2 gWaterBubbleSpriteTemplate:: @ 8596258 - spr_template 0x27ab, 0x27ab, gUnknown_08524A8C, gUnknown_08595200, NULL, gUnknown_0859623C, sub_810DDC4 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524A8C, gUnknown_08595200, NULL, gUnknown_0859623C, sub_810DDC4 .align 2 gUnknown_08596270:: @ 8596270 @@ -2876,7 +2876,7 @@ gUnknown_085962D0:: @ 85962D0 .align 2 gUnknown_085962D4:: @ 85962D4 - spr_template 0x27aa, 0x27aa, gUnknown_08524934, gUnknown_085962D0, NULL, gDummySpriteAffineAnimTable, sub_810E044 + spr_template ANIM_TAG_AIR_WAVE_2, ANIM_TAG_AIR_WAVE_2, gUnknown_08524934, gUnknown_085962D0, NULL, gDummySpriteAffineAnimTable, sub_810E044 .align 2 gUnknown_085962EC:: @ 85962EC @@ -2903,11 +2903,11 @@ gUnknown_08596338:: @ 8596338 .align 2 gUnknown_08596340:: @ 8596340 - spr_template 0x27ac, 0x27ac, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596314, sub_810E13C + spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596314, sub_810E13C .align 2 gUnknown_08596358:: @ 8596358 - spr_template 0x27ac, 0x27ac, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gUnknown_08596338, sub_810E1C8 + spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gUnknown_08596338, sub_810E1C8 .align 2 gUnknown_08596370:: @ 8596370 @@ -2924,11 +2924,11 @@ gUnknown_08596380:: @ 8596380 .align 2 gUnknown_08596388:: @ 8596388 - spr_template 0x281e, 0x281e, gUnknown_08524974, gUnknown_08596380, NULL, gDummySpriteAffineAnimTable, sub_810E314 + spr_template ANIM_TAG_WHITE_FEATHER, ANIM_TAG_WHITE_FEATHER, gUnknown_08524974, gUnknown_08596380, NULL, gDummySpriteAffineAnimTable, sub_810E314 .align 2 gUnknown_085963A0:: @ 85963A0 - spr_template 0x27ab, 0x27ab, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EA4C + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EA4C .align 2 gUnknown_085963B8:: @ 85963B8 @@ -2941,7 +2941,7 @@ gUnknown_085963D0:: @ 85963D0 .align 2 gUnknown_085963D4:: @ 85963D4 - spr_template 0x27b2, 0x27b2, gUnknown_08524934, gUnknown_085963D0, NULL, gDummySpriteAffineAnimTable, sub_810EAA0 + spr_template ANIM_TAG_WHIRLWIND_LINES, ANIM_TAG_WHIRLWIND_LINES, gUnknown_08524934, gUnknown_085963D0, NULL, gDummySpriteAffineAnimTable, sub_810EAA0 .align 2 gUnknown_085963EC:: @ 85963EC @@ -2955,7 +2955,7 @@ gUnknown_0859641C:: @ 859641C .align 2 gUnknown_08596420:: @ 8596420 - spr_template 0x27ac, 0x27ac, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859641C, sub_810EC34 + spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859641C, sub_810EC34 .align 2 gUnknown_08596438:: @ 8596438 @@ -2967,7 +2967,7 @@ gUnknown_08596448:: @ 8596448 .align 2 gUnknown_0859644C:: @ 859644C - spr_template 0x27ac, 0x27ac, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596448, sub_810EC94 + spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596448, sub_810EC94 .align 2 gUnknown_08596464:: @ 8596464 @@ -2981,7 +2981,7 @@ gUnknown_0859648C:: @ 859648C .align 2 gUnknown_08596490:: @ 8596490 - spr_template 0x27ac, 0x27ac, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859648C, sub_810ED28 + spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859648C, sub_810ED28 .align 2 gUnknown_085964A8:: @ 85964A8 @@ -2994,19 +2994,19 @@ gUnknown_085964C8:: @ 85964C8 .align 2 gUnknown_085964CC:: @ 85964CC - spr_template 0x2820, 0x2820, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EE14 + spr_template ANIM_TAG_SPLASH, ANIM_TAG_SPLASH, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EE14 .align 2 gUnknown_085964E4:: @ 85964E4 - spr_template 0x2821, 0x2821, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EEF8 + spr_template ANIM_TAG_SWEAT_BEAD, ANIM_TAG_SWEAT_BEAD, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EEF8 .align 2 gUnknown_085964FC:: @ 85964FC - spr_template 0x27e4, 0x27e4, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F004 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F004 .align 2 gUnknown_08596514:: @ 8596514 - spr_template 0x282c, 0x282c, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F084 + spr_template ANIM_TAG_BIRD, ANIM_TAG_BIRD, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F084 .align 2 gUnknown_0859652C:: @ 859652C @@ -3019,27 +3019,27 @@ gUnknown_08596544:: @ 8596544 .align 2 gUnknown_08596548:: @ 8596548 - spr_template 0x27d4, 0x27d4, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596544, sub_80A77C8 + spr_template ANIM_TAG_SPIRAL, ANIM_TAG_SPIRAL, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596544, sub_80A77C8 .align 2 gUnknown_08596560:: @ 8596560 - spr_template 0x27b6, 0x27b6, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC + spr_template ANIM_TAG_GREEN_LIGHT_WALL, ANIM_TAG_GREEN_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC .align 2 gUnknown_08596578:: @ 8596578 - spr_template 0x27b7, 0x27b7, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC + spr_template ANIM_TAG_BLUE_LIGHT_WALL, ANIM_TAG_BLUE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC .align 2 gUnknown_08596590:: @ 8596590 - spr_template 0x27b8, 0x27b8, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC + spr_template ANIM_TAG_RED_LIGHT_WALL, ANIM_TAG_RED_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC .align 2 gUnknown_085965A8:: @ 85965A8 - spr_template 0x27b9, 0x27b9, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC + spr_template ANIM_TAG_GRAY_LIGHT_WALL, ANIM_TAG_GRAY_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC .align 2 gUnknown_085965C0:: @ 85965C0 - spr_template 0x27ba, 0x27ba, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC + spr_template ANIM_TAG_ORANGE_LIGHT_WALL, ANIM_TAG_ORANGE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC .align 2 gUnknown_085965D8:: @ 85965D8 @@ -3068,7 +3068,7 @@ gUnknown_08596624:: @ 8596624 .align 2 gUnknown_0859663C:: @ 859663C - spr_template 0x27b3, 0x27b3, gUnknown_08524954, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation + spr_template ANIM_TAG_GOLD_RING, ANIM_TAG_GOLD_RING, gUnknown_08524954, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation .align 2 gUnknown_08596654:: @ 8596654 @@ -3128,11 +3128,11 @@ gUnknown_0859677C:: @ 859677C .align 2 gUnknown_08596794:: @ 8596794 - spr_template 0x2809, 0x2809, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy + spr_template ANIM_TAG_HOLLOW_ORB, ANIM_TAG_HOLLOW_ORB, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy .align 2 gUnknown_085967AC:: @ 85967AC - spr_template 0x280a, 0x280a, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810FBA8 + spr_template ANIM_TAG_X_SIGN, ANIM_TAG_X_SIGN, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810FBA8 .align 2 gUnknown_085967C4:: @ 85967C4 @@ -3166,7 +3166,7 @@ gUnknown_08596854:: @ 8596854 .align 2 gUnknown_08596864:: @ 8596864 - spr_template 0x280b, 0x280b, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08596854, sub_810FDF0 + spr_template ANIM_TAG_BLUEGREEN_ORB, ANIM_TAG_BLUEGREEN_ORB, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08596854, sub_810FDF0 .align 2 gUnknown_0859687C:: @ 859687C @@ -3179,7 +3179,7 @@ gUnknown_08596894:: @ 8596894 .align 2 gUnknown_08596898:: @ 8596898 - spr_template 0x281b, 0x281b, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596894, sub_80A77C8 + spr_template ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596894, sub_80A77C8 .align 2 gUnknown_085968B0:: @ 85968B0 @@ -3201,7 +3201,7 @@ gUnknown_08596918:: @ 8596918 .align 2 gUnknown_08596920:: @ 8596920 - spr_template 0x27e4, 0x27e4, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596918, sub_8110240 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596918, sub_8110240 .align 2 gUnknown_08596938:: @ 8596938 @@ -3223,7 +3223,7 @@ gUnknown_08596968:: @ 8596968 .align 2 gUnknown_08596974:: @ 8596974 - spr_template 0x27a9, 0x27a9, gUnknown_085249F4, gDummySpriteAnimTable, NULL, gUnknown_08596968, sub_8110368 + spr_template ANIM_TAG_HORN_HIT_2, ANIM_TAG_HORN_HIT_2, gUnknown_085249F4, gDummySpriteAnimTable, NULL, gUnknown_08596968, sub_8110368 .align 2 gUnknown_0859698C:: @ 859698C @@ -3245,15 +3245,15 @@ gUnknown_085969BC:: @ 85969BC .align 2 gUnknown_085969C8:: @ 85969C8 - spr_template 0x27b1, 0x27b1, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085969BC, sub_8110438 + spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085969BC, sub_8110438 .align 2 gUnknown_085969E0:: @ 85969E0 - spr_template 0x27c4, 0x27c4, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81104E4 + spr_template ANIM_TAG_WEB_THREAD, ANIM_TAG_WEB_THREAD, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81104E4 .align 2 gUnknown_085969F8:: @ 85969F8 - spr_template 0x27c3, 0x27c3, gUnknown_0852493C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81105B4 + spr_template ANIM_TAG_STRING, ANIM_TAG_STRING, gUnknown_0852493C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81105B4 .align 2 gUnknown_08596A10:: @ 8596A10 @@ -3266,19 +3266,19 @@ gUnknown_08596A28:: @ 8596A28 .align 2 gUnknown_08596A2C:: @ 8596A2C - spr_template 0x27c5, 0x27c5, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596A28, sub_811067C + spr_template ANIM_TAG_SPIDER_WEB, ANIM_TAG_SPIDER_WEB, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596A28, sub_811067C .align 2 gLinearStingerSpriteTemplate:: @ 8596A44 - spr_template 0x27b1, 0x27b1, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110720 + spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110720 .align 2 gPinMissileSpriteTemplate:: @ 8596A5C - spr_template 0x27b1, 0x27b1, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 + spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 .align 2 gIcicleSpearSpriteTemplate:: @ 8596A74 - spr_template 0x2816, 0x2816, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 + spr_template ANIM_TAG_ICICLE_SPEAR, ANIM_TAG_ICICLE_SPEAR, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 .align 2 gUnknown_08596A8C:: @ 8596A8C @@ -3293,7 +3293,7 @@ gUnknown_08596AC4:: @ 8596AC4 .align 2 gUnknown_08596AC8:: @ 8596AC8 - spr_template 0x27e4, 0x27e4, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596AC4, sub_8110994 + spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596AC4, sub_8110994 .align 2 gUnknown_08596AE0:: @ 8596AE0 @@ -3336,7 +3336,7 @@ gUnknown_08596B6C:: @ 8596B6C .align 2 gUnknown_08596B70:: @ 8596B70 - spr_template 0x27a5, 0x27a5, gUnknown_08524A8C, gUnknown_085950E0, NULL, gUnknown_08596B6C, sub_8110B38 + spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524A8C, gUnknown_085950E0, NULL, gUnknown_08596B6C, sub_8110B38 .align 2 gUnknown_08596B88:: @ 8596B88 @@ -3344,7 +3344,7 @@ gUnknown_08596B88:: @ 8596B88 .align 2 gBattleAnimSpriteTemplate_8596BA0:: @ 8596BA0 - spr_template 0x2815, 0x2815, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110E4C + spr_template ANIM_TAG_FLYING_DIRT, ANIM_TAG_FLYING_DIRT, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110E4C .align 2 gUnknown_08596BB8:: @ 8596BB8 @@ -3469,7 +3469,7 @@ gUnknown_08596D54:: @ 8596D54 .align 2 gUnknown_08596D58:: @ 8596D58 - spr_template 0x27c0, 0x27c0, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08596D54, sub_81119E0 + spr_template ANIM_TAG_SHADOW_BALL, ANIM_TAG_SHADOW_BALL, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08596D54, sub_81119E0 .align 2 gUnknown_08596D70:: @ 8596D70 @@ -3482,7 +3482,7 @@ gUnknown_08596D88:: @ 8596D88 .align 2 gUnknown_08596D8C:: @ 8596D8C - spr_template 0x27c1, 0x27c1, gUnknown_08524954, gUnknown_08596D88, NULL, gDummySpriteAffineAnimTable, sub_8111B9C + spr_template ANIM_TAG_LICK, ANIM_TAG_LICK, gUnknown_08524954, gUnknown_08596D88, NULL, gDummySpriteAffineAnimTable, sub_8111B9C .align 2 gUnknown_08596DA4:: @ 8596DA4 @@ -3494,19 +3494,19 @@ gUnknown_08596DB4:: @ 8596DB4 .align 2 gUnknown_08596DB8:: @ 8596DB8 - spr_template 0x27cc, 0x27cc, gUnknown_08524A5C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112264 + spr_template ANIM_TAG_WHITE_SHADOW, ANIM_TAG_WHITE_SHADOW, gUnknown_08524A5C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112264 .align 2 gUnknown_08596DD0:: @ 8596DD0 - spr_template 0x27d7, 0x27d7, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81129F0 + spr_template ANIM_TAG_NAIL, ANIM_TAG_NAIL, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81129F0 .align 2 gBattleAnimSpriteTemplate_8596DE8:: @ 8596DE8 - spr_template 0x27d8, 0x27d8, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 + spr_template ANIM_TAG_GHOSTLY_SPIRIT, ANIM_TAG_GHOSTLY_SPIRIT, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 .align 2 gBattleAnimSpriteTemplate_8596E00:: @ 8596E00 - spr_template 0x27ed, 0x27ed, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 + spr_template ANIM_TAG_DEVIL, ANIM_TAG_DEVIL, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 .align 2 gUnknown_08596E18:: @ 8596E18 @@ -3518,7 +3518,7 @@ gUnknown_08596E2C:: @ 8596E2C .align 2 gUnknown_08596E30:: @ 8596E30 - spr_template 0x280d, 0x280d, gUnknown_08524A74, gUnknown_08596E2C, NULL, gDummySpriteAffineAnimTable, sub_8112E9C + spr_template ANIM_TAG_PURPLE_FLAME, ANIM_TAG_PURPLE_FLAME, gUnknown_08524A74, gUnknown_08596E2C, NULL, gDummySpriteAffineAnimTable, sub_8112E9C .align 2 gUnknown_08596E48:: @ 8596E48 @@ -3610,7 +3610,7 @@ gUnknown_08596F80:: @ 8596F80 .align 2 gUnknown_08596F98:: @ 8596F98 - spr_template 0x2809, 0x2809, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8113250 + spr_template ANIM_TAG_HOLLOW_ORB, ANIM_TAG_HOLLOW_ORB, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8113250 .align 2 gUnknown_08596FB0:: @ 8596FB0 @@ -3665,11 +3665,11 @@ gUnknown_08597060:: @ 8597060 .align 2 gUnknown_08597080:: @ 8597080 - spr_template 0x279b, 0x279b, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC + spr_template ANIM_TAG_SHARP_TEETH, ANIM_TAG_SHARP_TEETH, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC .align 2 gUnknown_08597098:: @ 8597098 - spr_template 0x27a1, 0x27a1, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC + spr_template ANIM_TAG_CLAMP, ANIM_TAG_CLAMP, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC .align 2 gUnknown_085970B0:: @ 85970B0 @@ -3688,7 +3688,7 @@ gUnknown_085970E0:: @ 85970E0 .align 2 gUnknown_085970E8:: @ 85970E8 - spr_template 0x27ab, 0x27ab, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085970E0, sub_8113A90 + spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085970E0, sub_8113A90 .align 2 gUnknown_08597100:: @ 8597100 @@ -3759,7 +3759,7 @@ gUnknown_085971FC:: @ 85971FC .align 2 gUnknown_08597214:: @ 8597214 - spr_template 0x2829, 0x2829, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8115244 + spr_template ANIM_TAG_DIRT_MOUND, ANIM_TAG_DIRT_MOUND, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8115244 .align 2 gUnknown_0859722C:: @ 859722C @@ -3831,35 +3831,35 @@ gUnknown_08597348:: @ 8597348 .align 2 gBasicHitSplatSpriteTemplate:: @ 8597358 - spr_template 0x2797, 0x2797, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 .align 2 gBattleAnimSpriteTemplate_8597370:: @ 8597370 - spr_template 0x2797, 0x2797, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116420 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116420 .align 2 gUnknown_08597388:: @ 8597388 - spr_template 0x27a4, 0x27a4, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 + spr_template ANIM_TAG_WATER_IMPACT, ANIM_TAG_WATER_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 .align 2 gUnknown_085973A0:: @ 85973A0 - spr_template 0x2797, 0x2797, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116458 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116458 .align 2 gBattleAnimSpriteTemplate_85973B8:: @ 85973B8 - spr_template 0x2797, 0x2797, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81164F0 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81164F0 .align 2 gUnknown_085973D0:: @ 85973D0 - spr_template 0x282d, 0x282d, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8116560 + spr_template ANIM_TAG_CROSS_IMPACT, ANIM_TAG_CROSS_IMPACT, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8116560 .align 2 gUnknown_085973E8:: @ 85973E8 - spr_template 0x2797, 0x2797, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81165A8 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81165A8 .align 2 gUnknown_08597400:: @ 8597400 - spr_template 0x2797, 0x2797, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81163D0 + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81163D0 gUnknown_08597418:: @ 8597418 .2byte 0x7fff diff --git a/data/battle_anim_815A0D4.s b/data/battle_anim_815A0D4.s index 660e5774b3..a031cb9cb2 100644 --- a/data/battle_anim_815A0D4.s +++ b/data/battle_anim_815A0D4.s @@ -1,3 +1,4 @@ +#include "constants/battle_anim.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -36,15 +37,15 @@ gUnknown_085CE078:: @ 85CE078 .align 2 gUnknown_085CE07C:: @ 85CE07C - spr_template 0x27ce, 0x27ce, gUnknown_08524914, gUnknown_085CE078, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_OPENING_EYE, ANIM_TAG_OPENING_EYE, gUnknown_08524914, gUnknown_085CE078, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_085CE094:: - spr_template 0x27cf, 0x27cf, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A1B0 + spr_template ANIM_TAG_ROUND_WHITE_HALO, ANIM_TAG_ROUND_WHITE_HALO, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A1B0 .align 2 gUnknown_085CE0AC:: - spr_template 0x27cd, 0x27cd, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A254 + spr_template ANIM_TAG_TEAL_ALERT, ANIM_TAG_TEAL_ALERT, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A254 .align 2 gUnknown_085CE0C4:: @ 85CE0C4 @@ -66,11 +67,11 @@ gUnknown_085CE0FC:: @ 85CE0FC .align 2 gUnknown_085CE104:: @ 85CE104 - spr_template 0x27cb, 0x27cb, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_085CE0FC, sub_815A2F0 + spr_template ANIM_TAG_EYE, ANIM_TAG_EYE, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_085CE0FC, sub_815A2F0 .align 2 gUnknown_085CE11C:: @ 85CE11C - spr_template 0x27a8, 0x27a8, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A6C4 + spr_template ANIM_TAG_SPIKES, ANIM_TAG_SPIKES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A6C4 .align 2 gUnknown_085CE134:: @ 85CE134 @@ -106,7 +107,7 @@ gUnknown_085CE18C:: @ 85CE18C .align 2 gUnknown_085CE190:: @ 85CE190 - spr_template 0x27f4, 0x27f4, gUnknown_08524974, gUnknown_085CE170, NULL, gUnknown_085CE18C, sub_815A7EC + spr_template ANIM_TAG_LETTER_Z, ANIM_TAG_LETTER_Z, gUnknown_08524974, gUnknown_085CE170, NULL, gUnknown_085CE18C, sub_815A7EC .align 2 gUnknown_085CE1A8:: @ 85CE1A8 @@ -128,7 +129,7 @@ gUnknown_085CE1D8:: @ 85CE1D8 .align 2 gUnknown_085CE1DC:: @ 85CE1DC - spr_template 0x27d0, 0x27d0, gUnknown_085249D4, gUnknown_085CE1BC, NULL, gUnknown_085CE1D8, sub_815A8AC + spr_template ANIM_TAG_FANG_ATTACK, ANIM_TAG_FANG_ATTACK, gUnknown_085249D4, gUnknown_085CE1BC, NULL, gUnknown_085CE1D8, sub_815A8AC .align 2 gUnknown_085CE1F4:: @ 85CE1F4 @@ -149,15 +150,15 @@ gUnknown_085CE224:: @ 85CE224 .align 2 gUnknown_085CE22C:: @ 85CE22C - spr_template 0x27f3, 0x27f3, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815A934 + spr_template ANIM_TAG_SPOTLIGHT, ANIM_TAG_SPOTLIGHT, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815A934 .align 2 gUnknown_085CE244:: - spr_template 0x2807, 0x2807, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815AAA4 + spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815AAA4 .align 2 gUnknown_085CE25C:: - spr_template 0x2807, 0x2807, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815ABD0 + spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815ABD0 .align 2 gUnknown_085CE274:: @ 85CE274 @@ -170,7 +171,7 @@ gUnknown_085CE284:: @ 85CE284 .align 2 gUnknown_085CE288:: @ 85CE288 - spr_template 0x27f5, 0x27f5, gUnknown_08524934, gUnknown_085CE284, NULL, gDummySpriteAffineAnimTable, sub_815ACD0 + spr_template ANIM_TAG_RAPID_SPIN, ANIM_TAG_RAPID_SPIN, gUnknown_08524934, gUnknown_085CE284, NULL, gDummySpriteAffineAnimTable, sub_815ACD0 .align 2 gUnknown_085CE2A0:: @ 85CE2A0 @@ -195,7 +196,7 @@ gUnknown_085CE2F4:: @ 85CE2F4 .align 2 gUnknown_085CE2F8:: @ 85CE2F8 - spr_template 0x27f6, 0x27f6, gUnknown_085249DC, gUnknown_085CE2C8, NULL, gUnknown_085CE2F4, sub_815B27C + spr_template ANIM_TAG_TRI_FORCE_TRIANGLE, ANIM_TAG_TRI_FORCE_TRIANGLE, gUnknown_085249DC, gUnknown_085CE2C8, NULL, gUnknown_085CE2F4, sub_815B27C .align 2 gUnknown_085CE310:: @ 85CE310 @@ -208,7 +209,7 @@ gUnknown_085CE334:: @ 85CE334 .align 2 gUnknown_085CE338:: @ 85CE338 - spr_template 0x27fa, 0x27fa, gUnknown_08524914, gUnknown_085CE334, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_ECLIPSING_ORB, ANIM_TAG_ECLIPSING_ORB, gUnknown_08524914, gUnknown_085CE334, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_085CE350:: @ 85CE350 @@ -216,15 +217,15 @@ gUnknown_085CE350:: @ 85CE350 .align 2 gUnknown_085CE370:: @ 85CE370 - spr_template 0x27f2, 0x27f2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B394 + spr_template ANIM_TAG_POKEBALL, ANIM_TAG_POKEBALL, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B394 .align 2 gUnknown_085CE388:: @ 85CE388 - spr_template 0x27f9, 0x27f9, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B49C + spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B49C .align 2 gUnknown_085CE3A0:: @ 85CE3A0 - spr_template 0x27f9, 0x27f9, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B570 + spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B570 .align 2 gUnknown_085CE3B8:: @ 85CE3B8 @@ -238,7 +239,7 @@ gUnknown_085CE3E0:: @ 85CE3E0 .align 2 gUnknown_085CE418:: @ 85CE418 - spr_template 0x27fc, 0x27fc, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B70C + spr_template ANIM_TAG_BLUE_ORB, ANIM_TAG_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815B70C .align 2 gUnknown_085CE430:: @ 85CE430 @@ -269,7 +270,7 @@ gUnknown_085CE480:: @ 85CE480 .align 2 gUnknown_085CE48C:: @ 85CE48C - spr_template 0x2801, 0x2801, gUnknown_0852490C, gUnknown_085CE480, NULL, gDummySpriteAffineAnimTable, sub_815BE04 + spr_template ANIM_TAG_GREEN_STAR, ANIM_TAG_GREEN_STAR, gUnknown_0852490C, gUnknown_085CE480, NULL, gDummySpriteAffineAnimTable, sub_815BE04 .align 2 gUnknown_085CE4A4:: @ 85CE4A4 @@ -309,7 +310,7 @@ gUnknown_085CE538:: @ 85CE538 .align 2 gUnknown_085CE544:: @ 85CE544 - spr_template 0x27fe, 0x27fe, gUnknown_08524904, gUnknown_085CE538, NULL, gDummySpriteAffineAnimTable, sub_815C6B0 + spr_template ANIM_TAG_PINK_PETAL, ANIM_TAG_PINK_PETAL, gUnknown_08524904, gUnknown_085CE538, NULL, gDummySpriteAffineAnimTable, sub_815C6B0 .align 2 gUnknown_085CE55C:: @ 85CE55C @@ -325,13 +326,13 @@ gUnknown_085CE58C:: @ 85CE58C .align 2 gUnknown_085CE590:: @ 85CE590 - spr_template 0x27ff, 0x27ff, gUnknown_0852490C, gUnknown_085CE58C, NULL, gDummySpriteAffineAnimTable, sub_815C95C + spr_template ANIM_TAG_PAIN_SPLIT, ANIM_TAG_PAIN_SPLIT, gUnknown_0852490C, gUnknown_085CE58C, NULL, gDummySpriteAffineAnimTable, sub_815C95C gUnknown_085CE5A8:: - spr_template 0x2800, 0x2800, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CB88 + spr_template ANIM_TAG_CONFETTI, ANIM_TAG_CONFETTI, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CB88 gUnknown_085CE5C0:: - spr_template 0x27f3, 0x27f3, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815CC94 + spr_template ANIM_TAG_SPOTLIGHT, ANIM_TAG_SPOTLIGHT, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_085CE224, sub_815CC94 gBattleAnimSpriteTemplate_85CE5D8:: - spr_template 0x27fc, 0x27fc, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CDB4 + spr_template ANIM_TAG_BLUE_ORB, ANIM_TAG_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815CDB4 .align 2 gUnknown_085CE5F0:: @ 85CE5F0 @@ -358,7 +359,7 @@ gUnknown_085CE680:: @ 85CE680 .align 2 gUnknown_085CE68C:: @ 85CE68C - spr_template 0x2802, 0x2802, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE680, sub_815D7B4 + spr_template ANIM_TAG_PINK_CLOUD, ANIM_TAG_PINK_CLOUD, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE680, sub_815D7B4 .align 2 gUnknown_085CE6A4:: @ 85CE6A4 @@ -385,7 +386,7 @@ gUnknown_085CE724:: @ 85CE724 .align 2 gUnknown_085CE734:: @ 85CE734 - spr_template 0x2802, 0x2802, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085CE724, sub_815D870 + spr_template ANIM_TAG_PINK_CLOUD, ANIM_TAG_PINK_CLOUD, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085CE724, sub_815D870 .align 2 gUnknown_085CE74C:: @ 85CE74C @@ -393,7 +394,7 @@ gUnknown_085CE74C:: @ 85CE74C .align 2 gUnknown_085CE76C:: @ 85CE76C - spr_template 0x2803, 0x2803, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815DEBC + spr_template ANIM_TAG_SWEAT_DROP, ANIM_TAG_SWEAT_DROP, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815DEBC .align 2 gUnknown_085CE784:: @ 85CE784 @@ -419,9 +420,9 @@ gUnknown_085CE7D4:: @ 85CE7D4 .align 2 gUnknown_085CE7EC:: @ 85CE7EC - spr_template 0x2808, 0x2808, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E404 + spr_template ANIM_TAG_SMALL_RED_EYE, ANIM_TAG_SMALL_RED_EYE, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E404 gUnknown_085CE804:: - spr_template 0x280c, 0x280c, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E444 + spr_template ANIM_TAG_PAW_PRINT, ANIM_TAG_PAW_PRINT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E444 .align 2 gUnknown_085CE81C:: @ 85CE81C @@ -439,11 +440,11 @@ gUnknown_085CE844:: @ 85CE844 .align 2 gUnknown_085CE84C:: @ 85CE84C - spr_template 0x280e, 0x280e, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE844, SpriteCallbackDummy + spr_template ANIM_TAG_RED_BALL, ANIM_TAG_RED_BALL, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085CE844, SpriteCallbackDummy .align 2 gUnknown_085CE864:: - spr_template 0x2807, 0x2807, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E6D8 + spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E6D8 .align 2 gUnknown_085CE87C:: @ 85CE87C @@ -451,19 +452,19 @@ gUnknown_085CE87C:: @ 85CE87C .align 2 gUnknown_085CE894:: @ 85CE894 - spr_template 0x280f, 0x280f, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E954 + spr_template ANIM_TAG_SMELLINGSALT_EFFECT, ANIM_TAG_SMELLINGSALT_EFFECT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815E954 gUnknown_085CE8AC:: - spr_template 0x2807, 0x2807, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EA14 + spr_template ANIM_TAG_TAG_HAND, ANIM_TAG_TAG_HAND, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EA14 gUnknown_085CE8C4:: - spr_template 0x2812, 0x2812, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EE84 + spr_template ANIM_TAG_MAGNIFYING_GLASS, ANIM_TAG_MAGNIFYING_GLASS, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815EE84 gUnknown_085CE8DC:: - spr_template 0x27f9, 0x27f9, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F18C + spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F18C gUnknown_085CE8F4:: - spr_template 0x27f9, 0x27f9, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4 + spr_template ANIM_TAG_GOLD_STARS, ANIM_TAG_GOLD_STARS, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4 gUnknown_085CE90C:: - spr_template 0x280a, 0x280a, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F48C + spr_template ANIM_TAG_X_SIGN, ANIM_TAG_X_SIGN, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815F48C gUnknown_085CE924:: - spr_template 0x27f0, 0x27f0, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815FE80 + spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815FE80 .align 2 gUnknown_085CE93C:: @ 85CE93C @@ -488,7 +489,7 @@ gUnknown_085CE97C:: @ 85CE97C .align 2 gUnknown_085CE984:: @ 85CE984 - spr_template 0x2825, 0x2825, gUnknown_0852497C, gUnknown_085CE948, NULL, gUnknown_085CE97C, sub_8160338 + spr_template ANIM_TAG_SLAM_HIT_2, ANIM_TAG_SLAM_HIT_2, gUnknown_0852497C, gUnknown_085CE948, NULL, gUnknown_085CE97C, sub_8160338 .align 2 gUnknown_085CE99C:: @ 85CE99C @@ -500,7 +501,7 @@ gUnknown_085CE9AC:: @ 85CE9AC .align 2 gUnknown_085CE9B0:: @ 85CE9B0 - spr_template 0x2826, 0x2826, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_085CE9AC, sub_81603A8 + spr_template ANIM_TAG_RECYCLE, ANIM_TAG_RECYCLE, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_085CE9AC, sub_81603A8 .align 2 gUnknown_085CE9C8:: @ 85CE9C8 diff --git a/data/battle_anim_8170478.s b/data/battle_anim_8170478.s index 5ccf37c547..43ea12d809 100644 --- a/data/battle_anim_8170478.s +++ b/data/battle_anim_8170478.s @@ -1,3 +1,4 @@ +#include "constants/battle_anim.h" .include "asm/macros.inc" .include "constants/constants.inc" @@ -141,7 +142,7 @@ gUnknown_085E5310:: @ 85E5310 .align 2 gBattleAnimSpriteTemplate_85E5338:: @ 85E5338 - spr_template 0x281d, 0x281d, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817330C + spr_template ANIM_TAG_UNUSED_RED_BRICK, ANIM_TAG_UNUSED_RED_BRICK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817330C .align 2 gUnknown_085E5350:: @ 8535350 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f0030c4acd..e86c7b7849 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -423,7 +423,7 @@ gBattleAnims_Special:: Move_NONE: Move_MIRROR_MOVE: Move_POUND: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -435,7 +435,7 @@ Move_POUND: end Move_DOUBLE_SLAP: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim DoubleSlapLeft, DoubleSlapRight @@ -527,8 +527,8 @@ Move_SLEEP_POWDER: end Move_SWIFT: - loadspritegfx ANIM_TAG_174 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_YELLOW_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER @@ -554,7 +554,7 @@ Move_SWIFT: end Move_STRENGTH: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -580,7 +580,7 @@ Move_STRENGTH: end Move_TACKLE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -594,7 +594,7 @@ Move_TACKLE: end Move_BODY_SLAM: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -620,7 +620,7 @@ Move_BODY_SLAM: end Move_SUPERSONIC: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING monbg ANIM_ATK_PARTNER monbgprio_2A ANIM_ATTACKER setalpha 12, 8 @@ -642,7 +642,7 @@ Supersonic1: return Move_SCREECH: - loadspritegfx ANIM_TAG_164 + loadspritegfx ANIM_TAG_PURPLE_RING createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 call Screech1 call Screech1 @@ -699,8 +699,8 @@ FlameWheel1: @ Unused return Move_PIN_MISSILE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -728,8 +728,8 @@ Move_PIN_MISSILE: end Move_ICICLE_SPEAR: - loadspritegfx ANIM_TAG_262 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ICICLE_SPEAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -757,7 +757,7 @@ Move_ICICLE_SPEAR: end Move_TAKE_DOWN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 @@ -780,7 +780,7 @@ Move_TAKE_DOWN: end Move_DOUBLE_EDGE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish @@ -813,8 +813,8 @@ Move_DOUBLE_EDGE: end Move_POISON_STING: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET @@ -833,8 +833,8 @@ Move_POISON_STING: end Move_TWINEEDLE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -936,8 +936,8 @@ Ember1: return Move_MEGA_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK @@ -979,8 +979,8 @@ SetImpactContestsBG: goto SetImpactBackgroundRet Move_MEGA_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK @@ -1004,8 +1004,8 @@ Move_MEGA_KICK: end Move_COMET_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim CometPunchLeft, CometPunchRight @@ -1027,7 +1027,7 @@ CometPunchRight: Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1073,7 +1073,7 @@ Move_THUNDER_SHOCK: Move_THUNDERBOLT: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_282 + loadspritegfx ANIM_TAG_SHOCK_3 loadspritegfx ANIM_TAG_SPARK_2 createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish @@ -1123,7 +1123,7 @@ Move_THUNDERBOLT: Move_THUNDER_WAVE: loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_SPARK_2 - loadspritegfx ANIM_TAG_173 + loadspritegfx ANIM_TAG_SPARK_H createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 @@ -1142,8 +1142,8 @@ Move_THUNDER_WAVE: end Move_BEAT_UP: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim BeatUpLeft, BeatUpRight @@ -1176,8 +1176,8 @@ BeatUpRight: goto BeatUpContinue Move_STOMP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET @@ -1198,7 +1198,7 @@ Move_TAIL_WHIP: end Move_CUT: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET @@ -1212,7 +1212,7 @@ Move_CUT: end Move_HIDDEN_POWER: - loadspritegfx ANIM_TAG_217 + loadspritegfx ANIM_TAG_RED_ORB playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish @@ -1242,9 +1242,9 @@ Move_HIDDEN_POWER: end Move_REVERSAL: - loadspritegfx ANIM_TAG_236 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BLUE_ORB + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W197, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish @@ -1270,7 +1270,7 @@ Move_REVERSAL: end Move_PURSUIT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein @@ -1297,8 +1297,8 @@ PursuitOnSwitchout: goto PursuitContinue Move_SPIKE_CANNON: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1336,7 +1336,7 @@ Move_SWORDS_DANCE: end Move_PSYCH_UP: - loadspritegfx ANIM_TAG_196 + loadspritegfx ANIM_TAG_SPIRAL monbg ANIM_ATK_PARTNER createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 setalpha 12, 8 @@ -1356,8 +1356,8 @@ Move_PSYCH_UP: Move_DIZZY_PUNCH: loadspritegfx ANIM_TAG_DUCK - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 call DizzyPunch1 @@ -1417,7 +1417,7 @@ FireSpinEffect: return Move_FURY_CUTTER: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET @@ -1487,7 +1487,7 @@ SelfDestruct1: Move_SLAM: loadspritegfx ANIM_TAG_SLAM_HIT - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER @@ -1510,7 +1510,7 @@ Move_SLAM: end Move_VINE_WHIP: - loadspritegfx ANIM_TAG_287 + loadspritegfx ANIM_TAG_WHIP_HIT playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 6 @@ -1521,8 +1521,8 @@ Move_VINE_WHIP: end Move_DRILL_PECK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish @@ -1540,9 +1540,9 @@ Move_DRILL_PECK: end Move_WATERFALL: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 @@ -1654,7 +1654,7 @@ Explosion1: return Move_DEFENSE_CURL: - loadspritegfx ANIM_TAG_234 + loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 createvisualtask sub_811489C, 5, 0, 0 createvisualtask sub_815B338, 5 @@ -1691,7 +1691,7 @@ Move_DETECT: end Move_FRUSTRATION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -1796,7 +1796,7 @@ Frustration_Weak: goto Frustration_Continue Move_SAFEGUARD: - loadspritegfx ANIM_TAG_244 + loadspritegfx ANIM_TAG_GUARD_RING monbg ANIM_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER @@ -1814,7 +1814,7 @@ Move_SAFEGUARD: end Move_PAIN_SPLIT: - loadspritegfx ANIM_TAG_239 + loadspritegfx ANIM_TAG_PAIN_SPLIT createsprite gUnknown_085CE590, 2, -8, -42, 0 createsprite gUnknown_085CE590, 130, -8, -42, 1 delay 10 @@ -1838,8 +1838,8 @@ Move_PAIN_SPLIT: end Move_VICE_GRIP: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -1854,8 +1854,8 @@ Move_VICE_GRIP: end Move_GUILLOTINE: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS @@ -1880,7 +1880,7 @@ Move_GUILLOTINE: Move_PAY_DAY: loadspritegfx ANIM_TAG_COIN - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1942,7 +1942,7 @@ Outrage1: return Move_SPARK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_SPARK_2 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) @@ -1988,7 +1988,7 @@ Move_SPARK: end Move_ATTRACT: - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 @@ -2029,7 +2029,7 @@ Growth1: return Move_WHIRLWIND: - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 @@ -2167,7 +2167,7 @@ RockSlide1: return Move_THIEF: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET delay 1 fadetobg BG_DARK @@ -2187,8 +2187,8 @@ Move_THIEF: end Move_BUBBLE_BEAM: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -2225,8 +2225,8 @@ Bulbblebeam1: return Move_ICY_WIND: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_142 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_ICE_SPIKES monbg ANIM_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE @@ -2382,8 +2382,8 @@ Move_CONVERSION_2: end Move_ROLLING_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 @@ -2404,7 +2404,7 @@ Move_ROLLING_KICK: end Move_HEADBUTT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2420,7 +2420,7 @@ Move_HEADBUTT: end Move_HORN_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER @@ -2438,7 +2438,7 @@ Move_HORN_ATTACK: end Move_FURY_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft @@ -2462,7 +2462,7 @@ FuryAttackLeft: goto FuryAttackContinue Move_HORN_DRILL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT jumpifcontest HornDrillInContest fadetobg BG_DRILL @@ -2529,8 +2529,8 @@ HornDrillInContest: goto HornDrillContinue Move_THRASH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_8104C38, 2 createvisualtask sub_8104CA4, 2 createsprite gUnknown_08595EB0, 131, 1, 10, 0 @@ -2583,8 +2583,8 @@ Move_SING: end Move_LOW_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 delay 4 @@ -2654,7 +2654,7 @@ DigEnd: end DigSetUp: loadspritegfx ANIM_TAG_MUD_SAND - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_DIRT_MOUND createsprite gUnknown_08597214, 1, 0, 0, 180 createsprite gUnknown_08597214, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER @@ -2672,8 +2672,8 @@ DigSetUp: createvisualtask sub_8114CBC, 2, 1 goto DigEnd DigUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER @@ -2728,7 +2728,7 @@ Move_AGILITY: end Move_QUICK_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 @@ -2745,7 +2745,7 @@ Move_QUICK_ATTACK: end Move_RAGE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET setalpha 12, 8 @@ -2811,7 +2811,7 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createsprite gUnknown_08593114, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 @@ -2840,7 +2840,7 @@ SkullBashSetUp1: waitforvisualfinish return SkullBashAttack: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_8101C94, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2886,8 +2886,8 @@ Move_KINESIS: end Move_GLARE: - loadspritegfx ANIM_TAG_248 - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_SMALL_RED_EYE + loadspritegfx ANIM_TAG_EYE_SPARKLE createvisualtask sub_815E114, 5, 0 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2904,7 +2904,7 @@ Move_GLARE: end Move_BARRAGE: - loadspritegfx ANIM_TAG_254 + loadspritegfx ANIM_TAG_RED_BALL createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 24 @@ -2958,8 +2958,8 @@ SkyAttackSetUpAgainstPartner: blendoff goto SkyAttackEnd SkyAttackUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_284 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_BIRD call SetFlyingBg monbg ANIM_ATTACKER createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE @@ -3005,13 +3005,13 @@ Move_ACID_ARMOR: end Move_SHARPEN: - loadspritegfx ANIM_TAG_185 + loadspritegfx ANIM_TAG_SPHERE_TO_CUBE createsprite gUnknown_08592DE4, 2 waitforvisualfinish end Move_SUPER_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish @@ -3031,7 +3031,7 @@ Move_SUPER_FANG: end Move_SLASH: - loadspritegfx ANIM_TAG_183 + loadspritegfx ANIM_TAG_SLASH createsprite gUnknown_08592D2C, 130, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 @@ -3042,8 +3042,8 @@ Move_SLASH: end Move_STRUGGLE: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_215 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MOVEMENT_WAVES monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 @@ -3093,7 +3093,7 @@ NightmareInContest: end Move_FLAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask sub_815C770, 2, 0 @@ -3122,8 +3122,8 @@ Move_SPITE: end Move_MACH_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_ATK_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue MachPunchAgainstPlayer @@ -3173,7 +3173,7 @@ Move_FORESIGHT: end Move_DESTINY_BOND: - loadspritegfx ANIM_TAG_188 + loadspritegfx ANIM_TAG_WHITE_SHADOW fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein @@ -3193,7 +3193,7 @@ Move_DESTINY_BOND: end Move_ENDURE: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -3218,7 +3218,7 @@ EndureEffect: return Move_CHARM: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER @@ -3232,7 +3232,7 @@ Move_CHARM: end Move_ROLLOUT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER @@ -3249,8 +3249,8 @@ Move_ROLLOUT: end Move_FALSE_SWIPE: - loadspritegfx ANIM_TAG_286 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLASH_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_08592D44, 130 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 @@ -3295,7 +3295,7 @@ Move_SWAGGER: Move_MILK_DRINK: loadspritegfx ANIM_TAG_MILK_BOTTLE - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET createsprite gUnknown_08592B3C, 2 @@ -3337,8 +3337,8 @@ MagnitudeIntense: goto MagnitudeEnd Move_RAPID_SPIN: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_229 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_ATTACKER createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 @@ -3383,8 +3383,8 @@ Move_MOONLIGHT: end Move_EXTREME_SPEED: - loadspritegfx ANIM_TAG_207 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SPEED_DUST + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -3431,8 +3431,8 @@ ExtremeSpeedAgainstPlayer: goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx ANIM_TAG_225 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 @@ -3456,8 +3456,8 @@ Move_UPROAR: end Move_HEAT_WAVE: - loadspritegfx ANIM_TAG_261 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED + loadspritegfx ANIM_TAG_FLYING_DIRT + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 @@ -3480,8 +3480,8 @@ Move_HEAT_WAVE: end Move_HAIL: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish createvisualtask sub_810C918, 5 @@ -3492,7 +3492,7 @@ Move_HAIL: Move_TORMENT: loadspritegfx ANIM_TAG_ANGER - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_815AFF0, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 @@ -3528,15 +3528,15 @@ Move_MEMENTO: end Move_FACADE: - loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_SWEAT_DROP createvisualtask sub_815DCA4, 2, 0, 3 createvisualtask sub_815DF0C, 2, 0, 72 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: - loadspritegfx ANIM_TAG_HAND - loadspritegfx ANIM_TAG_255 + loadspritegfx ANIM_TAG_TAG_HAND + loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT createsprite gUnknown_085CE864, 130, 1, 0, 2 createsprite gUnknown_085CE864, 130, 1, 1, 2 delay 32 @@ -3560,9 +3560,9 @@ Move_FOLLOW_ME: end Move_CHARGE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK @@ -3595,8 +3595,8 @@ Move_CHARGE: end Move_TAUNT: - loadspritegfx ANIM_TAG_214 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_FINGER_2 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER createsprite gUnknown_08593114, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER @@ -3615,7 +3615,7 @@ Move_TAUNT: end Move_HELPING_HAND: - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815EC48, 5 createsprite gUnknown_085CE8AC, 40, 0 createsprite gUnknown_085CE8AC, 40, 1 @@ -3632,7 +3632,7 @@ Move_HELPING_HAND: end Move_ASSIST: - loadspritegfx ANIM_TAG_252 + loadspritegfx ANIM_TAG_PAW_PRINT createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 delay 2 createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 @@ -3649,9 +3649,9 @@ Move_ASSIST: end Move_SUPERPOWER: - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_256 - loadspritegfx ANIM_TAG_257 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_METEOR + loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 @@ -3699,10 +3699,10 @@ Move_RECYCLE: end Move_BRICK_BREAK: - loadspritegfx ANIM_TAG_167 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall BrickBreakNormal: monbg ANIM_TARGET @@ -3763,7 +3763,7 @@ BrickBreakShatteredWall: end Move_YAWN: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish @@ -3779,8 +3779,8 @@ Move_YAWN: end Move_ENDEAVOR: - loadspritegfx ANIM_TAG_243 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SWEAT_DROP + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_815DCA4, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 @@ -3795,7 +3795,7 @@ Move_ENDEAVOR: end Move_ERUPTION: - loadspritegfx ANIM_TAG_201 + loadspritegfx ANIM_TAG_WARM_ROCK createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 2 @@ -3820,7 +3820,7 @@ Move_ERUPTION: end Move_SKILL_SWAP: - loadspritegfx ANIM_TAG_251 + loadspritegfx ANIM_TAG_BLUEGREEN_ORB call SetPsychicBackground createvisualtask sub_810FBF0, 3, 1 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 @@ -3833,7 +3833,7 @@ Move_SKILL_SWAP: end Move_IMPRISON: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground monbg ANIM_DEF_PARTNER @@ -3850,7 +3850,7 @@ Move_IMPRISON: end Move_GRUDGE: - loadspritegfx ANIM_TAG_253 + loadspritegfx ANIM_TAG_PURPLE_FLAME monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST @@ -3886,7 +3886,7 @@ Move_CAMOUFLAGE: end Move_TAIL_GLOW: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK @@ -3902,8 +3902,8 @@ Move_TAIL_GLOW: end Move_LUSTER_PURGE: - loadspritegfx ANIM_TAG_267 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_815A5C8, 5 @@ -3914,9 +3914,9 @@ Move_LUSTER_PURGE: createsprite gUnknown_08596898, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish createsprite gUnknown_085973A0, 131, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET @@ -3945,8 +3945,8 @@ Move_LUSTER_PURGE: end Move_MIST_BALL: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 @@ -3965,7 +3965,7 @@ Move_MIST_BALL: end Move_FEATHER_DANCE: - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET @@ -4054,9 +4054,9 @@ Move_MUD_SPORT: end Move_NEEDLE_ARM: - loadspritegfx ANIM_TAG_266 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GREEN_SPIKE + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 delay 2 @@ -4106,9 +4106,9 @@ Move_SLACK_OFF: end Move_CRUSH_CLAW: - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL loadspritegfx ANIM_TAG_CLAW_SLASH - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_TORN_METAL monbg ANIM_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 @@ -4128,8 +4128,8 @@ Move_CRUSH_CLAW: Move_AROMATHERAPY: playsewithpan SE_W080, 0 - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 @@ -4166,10 +4166,10 @@ Move_AROMATHERAPY: end Move_FAKE_TEARS: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_MUSIC_NOTES - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 5, 0, 2, 1 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 @@ -4190,8 +4190,8 @@ Move_FAKE_TEARS: Move_AIR_CUTTER: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT delay 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -4263,7 +4263,7 @@ Move_GRASS_WHISTLE: end Move_TICKLE: - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish createsprite gUnknown_08593A84, 0, -16, -8 @@ -4281,8 +4281,8 @@ Move_TICKLE: end Move_WATER_SPOUT: - loadspritegfx ANIM_TAG_268 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81080E4, 5 @@ -4298,8 +4298,8 @@ Move_WATER_SPOUT: end Move_SHADOW_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein monbg ANIM_ATK_PARTNER @@ -4340,7 +4340,7 @@ Move_EXTRASENSORY: end Move_AERIAL_ACE: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 @@ -4390,7 +4390,7 @@ Move_BULK_UP: end Move_COVET: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 @@ -4408,8 +4408,8 @@ Move_COVET: Move_VOLT_TACKLE: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK @@ -4454,7 +4454,7 @@ Move_VOLT_TACKLE: end Move_WATER_SPORT: - loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB createvisualtask sub_81088E4, 5 delay 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER @@ -4467,7 +4467,7 @@ Move_WATER_SPORT: end Move_CALM_MIND: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish @@ -4491,7 +4491,7 @@ Move_CALM_MIND: Move_LEAF_BLADE: loadspritegfx ANIM_TAG_LEAF - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80FFFC0, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -4515,7 +4515,7 @@ Move_LEAF_BLADE: end Move_DRAGON_DANCE: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER delay 1 @@ -4539,8 +4539,8 @@ Move_DRAGON_DANCE: end Move_SHOCK_WAVE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_ATTACKER @@ -4576,7 +4576,7 @@ Move_HARDEN: Move_BELLY_DRUM: loadspritegfx ANIM_TAG_MUSIC_NOTES - loadspritegfx ANIM_TAG_193 + loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 @@ -4618,9 +4618,9 @@ BellyDrum1: return Move_MIND_READER: - loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_TEAL_ALERT loadspritegfx ANIM_TAG_OPENING_EYE - loadspritegfx ANIM_TAG_191 + loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 @@ -4660,9 +4660,9 @@ MindReaderEffect: Move_ICE_PUNCH: monbg ANIM_DEF_PARTNER setalpha 12, 8 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 @@ -4818,8 +4818,8 @@ Move_THUNDER: end Move_THUNDER_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_TARGET setalpha 12, 8 @@ -4908,7 +4908,7 @@ Move_SACRED_FIRE: end Move_SCRATCH: - loadspritegfx ANIM_TAG_137 + loadspritegfx ANIM_TAG_SCRATCH monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET @@ -4995,7 +4995,7 @@ Move_GROWL: end Move_SNORE: - loadspritegfx ANIM_TAG_197 + loadspritegfx ANIM_TAG_SNORE_Z monbg ANIM_ATK_PARTNER setalpha 8, 8 call Snore1 @@ -5017,7 +5017,7 @@ Snore1: Move_LIGHT_SCREEN: loadspritegfx ANIM_TAG_SPARKLE_3 - loadspritegfx ANIM_TAG_166 + loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_08596560, 1, 40, 0, 10166 @@ -5044,7 +5044,7 @@ SpecialScreenEffect: Move_MIRROR_COAT: loadspritegfx ANIM_TAG_SPARKLE_3 - loadspritegfx ANIM_TAG_168 + loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 createsprite gUnknown_08596590, 1, 40, 0, 10168 delay 10 @@ -5057,7 +5057,7 @@ Move_MIRROR_COAT: Move_REFLECT: loadspritegfx ANIM_TAG_SPARKLE_4 - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_08596578, 1, 40, 0, 10167 @@ -5073,7 +5073,7 @@ Move_REFLECT: end Move_BARRIER: - loadspritegfx ANIM_TAG_169 + loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_085965A8, 3, 40, 0, 10169 @@ -5083,8 +5083,8 @@ Move_BARRIER: end Move_BUBBLE: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET setalpha 12, 8 delay 1 @@ -5119,7 +5119,7 @@ Move_BUBBLE: end Move_SMOG: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 @@ -5146,7 +5146,7 @@ Smog1: return Move_FAINT_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein @@ -5265,7 +5265,7 @@ Move_DRAGON_RAGE: end Move_RAIN_DANCE: - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish @@ -5279,8 +5279,8 @@ Move_RAIN_DANCE: end Move_BITE: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET @@ -5296,8 +5296,8 @@ Move_BITE: end Move_CRUNCH: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein @@ -5324,8 +5324,8 @@ Move_CRUNCH: end Move_CLAMP: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -5344,7 +5344,7 @@ Move_ICE_BEAM: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 @@ -5391,7 +5391,7 @@ Move_WITHDRAW: end Move_AURORA_BEAM: - loadspritegfx ANIM_TAG_140 + loadspritegfx ANIM_TAG_RAINBOW_RINGS fadetobg BG_AURORABEAM waitbgfadein playsewithpan SE_W062, SOUND_PAN_ATTACKER @@ -5427,7 +5427,7 @@ AuroraBeam1: return Move_SOLAR_BEAM: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash SolarBeamEnd: waitforvisualfinish @@ -5516,7 +5516,7 @@ SolarBeamUnleash1: return Move_BLIZZARD: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue BlizzardAgainstPlayer @@ -5568,7 +5568,7 @@ BlizzardAgainstPlayer: goto BlizzardContinue Move_POWDER_SNOW: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish @@ -5602,8 +5602,8 @@ PowderSnow1: return Move_HYDRO_PUMP: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -5649,8 +5649,8 @@ HydroPump2: return Move_SIGNAL_BEAM: - loadspritegfx ANIM_TAG_264 - loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_GLOWY_RED_ORB + loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 @@ -5690,9 +5690,9 @@ SignalBeam1: return Move_ABSORB: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5743,9 +5743,9 @@ AbsorbEffect: return Move_MEGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5804,9 +5804,9 @@ MegaDrainEffect: return Move_GIGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5873,11 +5873,11 @@ GigaDrainEffect: return Move_LEECH_LIFE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_ORBS delay 1 loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -6029,7 +6029,7 @@ Move_ACID: Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6049,7 +6049,7 @@ Move_BONEMERANG: Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6067,7 +6067,7 @@ Move_BONE_CLUB: Move_BONE_RUSH: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET @@ -6082,7 +6082,7 @@ Move_BONE_RUSH: end Move_SPIKES: - loadspritegfx ANIM_TAG_152 + loadspritegfx ANIM_TAG_SPIKES monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 @@ -6099,8 +6099,8 @@ Move_SPIKES: end Move_MEGAHORN: - loadspritegfx ANIM_TAG_153 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest @@ -6143,7 +6143,7 @@ MegahornInContest: Move_GUST: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6161,7 +6161,7 @@ Move_GUST: Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6184,7 +6184,7 @@ Move_WING_ATTACK: end Move_PECK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 2, 3, -768, 1, 2 createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 @@ -6192,8 +6192,8 @@ Move_PECK: end Move_AEROBLAST: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER call SetFlyingBg monbgprio_28 ANIM_TARGET @@ -6233,8 +6233,8 @@ Aeroblast1: return Move_WATER_GUN: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6257,8 +6257,8 @@ Move_WATER_GUN: end Move_CRABHAMMER: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gUnknown_08597388, 4, 0, 0, 1, 0 @@ -6334,7 +6334,7 @@ Flamethrower1: return Move_SANDSTORM: - loadspritegfx ANIM_TAG_261 + loadspritegfx ANIM_TAG_FLYING_DIRT playsewithpan SE_W201, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 @@ -6354,7 +6354,7 @@ Move_SANDSTORM: end Move_WHIRLPOOL: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6387,8 +6387,8 @@ WhirlpoolEffect: return Move_FLY: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim FlySetUp, FlyUnleash FlyEnd: waitforvisualfinish @@ -6414,8 +6414,8 @@ FlyUnleash: goto FlyEnd Move_BOUNCE: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim BounceSetUp, BounceUnleash BounceEnd: end @@ -6440,8 +6440,8 @@ BounceUnleash: goto BounceEnd Move_KARATE_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6457,8 +6457,8 @@ Move_KARATE_CHOP: end Move_CROSS_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_CROSS_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET @@ -6475,8 +6475,8 @@ Move_CROSS_CHOP: end Move_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -6493,8 +6493,8 @@ Move_JUMP_KICK: end Move_HI_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 @@ -6519,8 +6519,8 @@ Move_HI_JUMP_KICK: end Move_DOUBLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gUnknown_08595EB0, 3, 1, 20, 1 @@ -6532,8 +6532,8 @@ Move_DOUBLE_KICK: end Move_TRIPLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET @@ -6565,8 +6565,8 @@ TripleKickCenter: goto TripleKickContinue Move_DYNAMIC_PUNCH: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 @@ -6599,8 +6599,8 @@ Move_DYNAMIC_PUNCH: end Move_COUNTER: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 @@ -6631,7 +6631,7 @@ Move_COUNTER: end Move_VITAL_THROW: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER @@ -6655,8 +6655,8 @@ Move_VITAL_THROW: Move_ROCK_SMASH: loadspritegfx ANIM_TAG_ROCKS - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6681,7 +6681,7 @@ Move_ROCK_SMASH: end Move_SUBMISSION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -6714,7 +6714,7 @@ Submission1: return Move_SUNNY_DAY: - loadspritegfx ANIM_TAG_157 + loadspritegfx ANIM_TAG_SUNLIGHT monbg ANIM_ATK_PARTNER setalpha 13, 3 createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE @@ -6737,7 +6737,7 @@ SunnyDay1: return Move_COTTON_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 @@ -6758,7 +6758,7 @@ CottonSpore1: return Move_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 @@ -6782,8 +6782,8 @@ Spore1: return Move_PETAL_DANCE: - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER @@ -6821,8 +6821,8 @@ Move_PETAL_DANCE: Move_RAZOR_LEAF: loadspritegfx ANIM_TAG_LEAF - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6862,7 +6862,7 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: loadspritegfx ANIM_TAG_ROCKS - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 @@ -6911,7 +6911,7 @@ Move_OCTAZOOKA: end Move_MIST: - loadspritegfx ANIM_TAG_144 + loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 @@ -6945,9 +6945,9 @@ Move_HAZE: end Move_FIRE_PUNCH: - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED @@ -7000,7 +7000,7 @@ Move_LEER: end Move_DREAM_EATER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET @@ -7067,7 +7067,7 @@ DreamEaterEffect: return Move_POISON_GAS: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_DEF_PARTNER @@ -7120,7 +7120,7 @@ Move_WRAP: goto BindWrap Move_PSYBEAM: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 @@ -7147,7 +7147,7 @@ Psybeam1: return Move_HYPNOSIS: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING call SetPsychicBackground call Hypnosis1 call Hypnosis1 @@ -7165,7 +7165,7 @@ Hypnosis1: return Move_PSYWAVE: - loadspritegfx ANIM_TAG_165 + loadspritegfx ANIM_TAG_BLUE_RING playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createvisualtask sub_81076C8, 5, 100 @@ -7189,7 +7189,7 @@ Psywave1: return Move_ZAP_CANNON: - loadspritegfx ANIM_TAG_171 + loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 @@ -7211,7 +7211,7 @@ Move_ZAP_CANNON: Move_STEEL_WING: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish @@ -7237,7 +7237,7 @@ Move_STEEL_WING: end Move_IRON_TAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish @@ -7256,7 +7256,7 @@ Move_IRON_TAIL: end Move_POISON_TAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) @@ -7318,7 +7318,7 @@ Move_NIGHT_SHADE: Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_175 + loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, SOUND_PAN_ATTACKER createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish @@ -7342,7 +7342,7 @@ Move_EGG_BOMB: end Move_SHADOW_BALL: - loadspritegfx ANIM_TAG_176 + loadspritegfx ANIM_TAG_SHADOW_BALL fadetobg BG_GHOST waitbgfadein delay 15 @@ -7357,7 +7357,7 @@ Move_SHADOW_BALL: end Move_LICK: - loadspritegfx ANIM_TAG_177 + loadspritegfx ANIM_TAG_LICK delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET createsprite gUnknown_08596D8C, 130, 0, 0 @@ -7366,7 +7366,7 @@ Move_LICK: end Move_FOCUS_ENERGY: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -7389,7 +7389,7 @@ BideSetUp: end BideUnleash: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 @@ -7419,7 +7419,7 @@ BideUnleash: end Move_STRING_SHOT: - loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_STRING loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 @@ -7517,8 +7517,8 @@ RazorWindSetUp: goto RazorWindContinue RazorWindUnleash: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER @@ -7555,7 +7555,7 @@ Move_DISABLE: end Move_RECOVER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER setalpha 12, 8 @@ -7590,7 +7590,7 @@ Recover1: return Move_MIMIC: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 @@ -7609,7 +7609,7 @@ Move_MIMIC: end Move_CONSTRICT: - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 createsprite gUnknown_08592494, 132, 0, 16, 0, 2 delay 7 @@ -7629,7 +7629,7 @@ Move_CURSE: choosetwoturnanim CurseGhost, CurseStats CurseGhost: loadspritegfx ANIM_TAG_NAIL - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_ATK_PARTNER createvisualtask sub_8112758, 5 waitforvisualfinish @@ -7672,7 +7672,7 @@ CurseStats1: Move_SOFT_BOILED: loadspritegfx ANIM_TAG_BREAKING_EGG - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER @@ -7696,7 +7696,7 @@ Move_SOFT_BOILED: Move_HEAL_BELL: loadspritegfx ANIM_TAG_BELL loadspritegfx ANIM_TAG_MUSIC_NOTES_2 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 @@ -7724,7 +7724,7 @@ Move_HEAL_BELL: waitforvisualfinish unloadspritegfx ANIM_TAG_BELL unloadspritegfx ANIM_TAG_MUSIC_NOTES_2 - unloadspritegfx ANIM_TAG_203 + unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 @@ -7732,7 +7732,7 @@ Move_HEAL_BELL: createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE @@ -7757,7 +7757,7 @@ Move_FAKE_OUT: end Move_SCARY_FACE: - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish @@ -7775,7 +7775,7 @@ Move_SCARY_FACE: end Move_SWEET_KISS: - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL createsprite gUnknown_08593AA8, 130, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET @@ -7794,8 +7794,8 @@ Move_SWEET_KISS: end Move_LOVELY_KISS: - loadspritegfx ANIM_TAG_219 - loadspritegfx ANIM_TAG_EVIL_ANGEL + loadspritegfx ANIM_TAG_PINK_HEART + loadspritegfx ANIM_TAG_DEVIL createsprite gUnknown_08593AF0, 130, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish @@ -7807,7 +7807,7 @@ Move_LOVELY_KISS: end Move_FURY_SWIPES: - loadspritegfx ANIM_TAG_222 + loadspritegfx ANIM_TAG_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET @@ -7822,8 +7822,8 @@ Move_FURY_SWIPES: end Move_INGRAIN: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_ORBS createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 @@ -7912,7 +7912,7 @@ PresentHeal: end Move_BATON_PASS: - loadspritegfx ANIM_TAG_226 + loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) createsprite gUnknown_085CE370, 2 @@ -7982,7 +7982,7 @@ Move_SLEEP_TALK: end Move_HYPER_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK playsewithpan SE_W044, SOUND_PAN_TARGET delay 1 delay 2 @@ -8055,15 +8055,15 @@ Move_TRI_ATTACK: delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS call FreezeEffect1 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: - loadspritegfx ANIM_TAG_232 - loadspritegfx ANIM_TAG_231 + loadspritegfx ANIM_TAG_WISP_FIRE + loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER @@ -8093,8 +8093,8 @@ Move_WILL_O_WISP: end Move_ENCORE: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish @@ -8114,7 +8114,7 @@ Move_ENCORE: Move_TRICK: loadspritegfx ANIM_TAG_ITEM_BAG - loadspritegfx ANIM_TAG_207 + loadspritegfx ANIM_TAG_SPEED_DUST createsprite gUnknown_085926E8, 2, -40, 80 createsprite gUnknown_085926E8, 2, -40, 208 delay 16 @@ -8141,7 +8141,7 @@ Move_TRICK: end Move_WISH: - loadspritegfx ANIM_TAG_233 + loadspritegfx ANIM_TAG_GOLD_STARS loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish @@ -8157,7 +8157,7 @@ Move_WISH: end Move_STOCKPILE: - loadspritegfx ANIM_TAG_235 + loadspritegfx ANIM_TAG_GRAY_ORB playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE createvisualtask sub_815B65C, 5 @@ -8186,8 +8186,8 @@ Stockpile1: return Move_SPIT_UP: - loadspritegfx ANIM_TAG_237 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_RED_ORB_2 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 @@ -8233,7 +8233,7 @@ SpitUpStrongest: goto SpitUpContinue Move_SWALLOW: - loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 5 @@ -8310,7 +8310,7 @@ MorningSun1: return Move_SWEET_SCENT: - loadspritegfx ANIM_TAG_238 + loadspritegfx ANIM_TAG_PINK_PETAL playsewithpan SE_W230, SOUND_PAN_ATTACKER createsprite gUnknown_085CE544, 2, 100, 0, 100 delay 25 @@ -8348,7 +8348,7 @@ SweetScentEffect: return Move_HYPER_BEAM: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 @@ -8358,7 +8358,7 @@ Move_HYPER_BEAM: delay 30 createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 - createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0 + createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 call HyperBeam1 call HyperBeam1 @@ -8398,8 +8398,8 @@ HyperBeam1: return Move_FLATTER: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_240 + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_CONFETTI createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 @@ -8458,7 +8458,7 @@ Move_ROLE_PLAY: end Move_REFRESH: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 0 @@ -8472,8 +8472,8 @@ Move_REFRESH: end Move_BLAZE_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET setalpha 12, 8 @@ -8493,7 +8493,7 @@ Move_BLAZE_KICK: end Move_HYPER_VOICE: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_81590B8, 5, 0 call HyperVoiceEffect waitforvisualfinish @@ -8559,8 +8559,8 @@ Move_SHEER_COLD: end Move_ARM_THRUST: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80D6134, 5, 8, 5, 0, 0 @@ -8679,7 +8679,7 @@ End: end Move_MUD_SHOT: - loadspritegfx ANIM_TAG_259 + loadspritegfx ANIM_TAG_BROWN_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -8711,9 +8711,9 @@ MudShot1: return Move_METEOR_MASH: - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein @@ -8736,7 +8736,7 @@ Move_METEOR_MASH: end Move_REVENGE: - loadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_PURPLE_SCRATCH monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -8744,15 +8744,15 @@ Move_REVENGE: waitforvisualfinish createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish - unloadspritegfx ANIM_TAG_245 - loadspritegfx ANIM_TAG_246 + unloadspritegfx ANIM_TAG_PURPLE_SCRATCH + loadspritegfx ANIM_TAG_PURPLE_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_085960D0, 130, 10, -10 waitforvisualfinish - unloadspritegfx ANIM_TAG_246 - loadspritegfx ANIM_TAG_135 + unloadspritegfx ANIM_TAG_PURPLE_SWIPE + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET @@ -8765,7 +8765,7 @@ Move_REVENGE: end Move_POISON_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_085CE1DC, 130 @@ -8783,8 +8783,8 @@ Move_SUBSTITUTE: end Move_FRENZY_PLANT: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -8843,7 +8843,7 @@ Move_FRENZY_PLANT: end Move_METAL_SOUND: - loadspritegfx ANIM_TAG_260 + loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 @@ -8868,8 +8868,8 @@ FocusPunchEnd: waitforvisualfinish end FocusPunch: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET delay 1 createvisualtask AnimTask_IsContest, 2 jumprettrue FocusPunchInContest @@ -8911,7 +8911,7 @@ FocusPunchInContest: goto FocusPunchContinue Move_RETURN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetReturnPowerLevel, 2 @@ -9074,7 +9074,7 @@ Move_COSMIC_POWER: Move_BLAST_BURN: loadspritegfx ANIM_TAG_FIRE_PLUME - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER @@ -9150,7 +9150,7 @@ Move_ROCK_TOMB: end Move_SILVER_WIND: - loadspritegfx ANIM_TAG_271 + loadspritegfx ANIM_TAG_SPARKLE_6 panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 delay 0 @@ -9212,11 +9212,11 @@ Move_SNATCH: end Move_DIVE: - loadspritegfx ANIM_TAG_272 - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SPLASH + loadspritegfx ANIM_TAG_SWEAT_BEAD choosetwoturnanim DiveSetUp, DiveAttack DiveSetUp: - loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_ROUND_SHADOW playsewithpan SE_W029, SOUND_PAN_ATTACKER createsprite gUnknown_08596490, 2, 0, 0, 13, 336 waitforvisualfinish @@ -9233,8 +9233,8 @@ DiveSetUp1: createsprite gUnknown_085964E4, 5, 1, 0 return DiveAttack: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET @@ -9258,7 +9258,7 @@ DiveAttack1: Move_ROCK_BLAST: loadspritegfx ANIM_TAG_ROCKS - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -9276,7 +9276,7 @@ Move_ROCK_BLAST: Move_OVERHEAT: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 18 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) @@ -9356,8 +9356,8 @@ Move_OVERHEAT: end Move_HYDRO_CANNON: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER @@ -9398,7 +9398,7 @@ HydroCannon1: return Move_ASTONISH: - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SWEAT_BEAD playsewithpan SE_W227, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 25 @@ -9411,7 +9411,7 @@ Move_ASTONISH: end Move_SEISMIC_TOSS: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 monbg ANIM_DEF_PARTNER @@ -9478,7 +9478,7 @@ SeismicToss2: return Move_MAGIC_COAT: - loadspritegfx ANIM_TAG_170 + loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_085965C0, 3, 40, 0, 10170 @@ -9488,8 +9488,8 @@ Move_MAGIC_COAT: end Move_WATER_PULSE: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_288 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER @@ -9519,7 +9519,7 @@ Move_WATER_PULSE: end Move_PSYCHO_BOOST: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout @@ -9546,8 +9546,8 @@ Move_PSYCHO_BOOST: end Move_KNOCK_OFF: - loadspritegfx ANIM_TAG_277 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET @@ -9586,7 +9586,7 @@ Move_DOOM_DESIRE: end Move_SKY_UPPERCUT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT @@ -9644,7 +9644,7 @@ Move_SECRET_POWER: Move_TWISTER: loadspritegfx ANIM_TAG_LEAF - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET @@ -9690,8 +9690,8 @@ Move_TWISTER: Move_MAGICAL_LEAF: loadspritegfx ANIM_TAG_LEAF - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -9734,7 +9734,7 @@ Move_MAGICAL_LEAF: Move_ICE_BALL: loadspritegfx ANIM_TAG_ICE_CHUNK - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask AnimTask_GetRolloutCounter, 5, 0 jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: @@ -9823,7 +9823,7 @@ IceBall1: return Move_WEATHER_BALL: - loadspritegfx ANIM_TAG_283 + loadspritegfx ANIM_TAG_WEATHER_BALL createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -9841,7 +9841,7 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET @@ -9865,7 +9865,7 @@ WeatherBallFire: waitforvisualfinish end WeatherBallWater: - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_SMALL_BUBBLES createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 @@ -9899,8 +9899,8 @@ WeatherBallSandstorm: waitforvisualfinish end WeatherBallIce: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 @@ -9917,7 +9917,7 @@ WeatherBallIce: end Move_COUNT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -10235,7 +10235,7 @@ Burn1: return Status_Infatuation: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER createsprite gUnknown_08593970, 3, 0, 20 delay 15 @@ -10272,7 +10272,7 @@ Status_Freeze: end Status_Curse: - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_8596DE8, 130 @@ -10282,7 +10282,7 @@ Status_Curse: end Status_Nightmare: - loadspritegfx ANIM_TAG_EVIL_ANGEL + loadspritegfx ANIM_TAG_DEVIL monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_8596E00, 130 @@ -10355,7 +10355,7 @@ General_TurnTrap: jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb goto Status_BindWrap Status_BindWrap: - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 createsprite gUnknown_08592494, 132, 0, 16, 0, 1 delay 7 @@ -10377,7 +10377,7 @@ Status_FireSpin: stopsound end Status_Whrilpool: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -10394,8 +10394,8 @@ Status_Whrilpool: clearmonbg ANIM_DEF_PARTNER end Status_Clamp: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -10423,7 +10423,7 @@ Status_SandTomb: end General_ItemEffect: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -10445,7 +10445,7 @@ General_ItemEffect: end General_SmokeballEscape: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD monbg ANIM_ATTACKER setalpha 12, 4 delay 0 @@ -10494,7 +10494,7 @@ General_HangedOn: end General_Rain: - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish @@ -10521,7 +10521,7 @@ General_LeechSeedDrain: goto Move_ABSORB General_MonHit: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -10618,7 +10618,7 @@ General_DoomDesireHit: end General_FocusPunchSetUp: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -10631,7 +10631,7 @@ General_FocusPunchSetUp: end General_IngrainHeal: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -10718,7 +10718,7 @@ BallThrowEnd: createvisualtask sub_8170D24, 2 end BallThrowTrainerBlock: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT delay 25 monbg ANIM_DEF_PARTNER setalpha 12, 8 diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 1ad375a8f6..740c2f193f 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -110,197 +110,198 @@ #define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) #define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN -#define ANIM_TAG_101 (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG -#define ANIM_TAG_102 (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG -#define ANIM_TAG_103 (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG -#define ANIM_TAG_104 (ANIM_SPRITES_START + 104) // ANIM_TAG_UNUSED_FANGS -#define ANIM_TAG_105 (ANIM_SPRITES_START + 105) // ANIM_TAG_UNUSED_EXPLOSION_2 -#define ANIM_TAG_106 (ANIM_SPRITES_START + 106) // ANIM_TAG_UNUSED_EXPLOSION_3 -#define ANIM_TAG_107 (ANIM_SPRITES_START + 107) // ANIM_TAG_UNUSED_WATER_DROPLET -#define ANIM_TAG_108 (ANIM_SPRITES_START + 108) // ANIM_TAG_UNUSED_WATER_DROPLET_2 -#define ANIM_TAG_109 (ANIM_SPRITES_START + 109) // ANIM_TAG_UNUSED_SEED -#define ANIM_TAG_110 (ANIM_SPRITES_START + 110) // ANIM_TAG_UNUSED_SPROUT -#define ANIM_TAG_111 (ANIM_SPRITES_START + 111) // ANIM_TAG_UNUSED_RED_WAND -#define ANIM_TAG_112 (ANIM_SPRITES_START + 112) // ANIM_TAG_UNUSED_PURPLE_GREEN_UNK -#define ANIM_TAG_113 (ANIM_SPRITES_START + 113) // ANIM_TAG_UNUSED_WATER_COLUMN -#define ANIM_TAG_114 (ANIM_SPRITES_START + 114) // ANIM_TAG_UNUSED_MUD_UNK -#define ANIM_TAG_115 (ANIM_SPRITES_START + 115) // ANIM_TAG_RAIN_DROPS -#define ANIM_TAG_116 (ANIM_SPRITES_START + 116) // ANIM_TAG_UNUSED_FURY_SWIPES -#define ANIM_TAG_117 (ANIM_SPRITES_START + 117) // ANIM_TAG_UNUSED_VINE_2 -#define ANIM_TAG_118 (ANIM_SPRITES_START + 118) // ANIM_TAG_UNUSED_TEETH -#define ANIM_TAG_119 (ANIM_SPRITES_START + 119) // ANIM_TAG_UNUSED_BONE -#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120) // ANIM_TAG_UNUSED_WHITE_BAG -#define ANIM_TAG_121 (ANIM_SPRITES_START + 121) // ANIM_TAG_UNUSED_UNKNOWN -#define ANIM_TAG_122 (ANIM_SPRITES_START + 122) // ANIM_TAG_UNUSED_PURPLE_CORAL -#define ANIM_TAG_123 (ANIM_SPRITES_START + 123) // ANIM_TAG_UNUSED_PURPLE_DROPLET -#define ANIM_TAG_124 (ANIM_SPRITES_START + 124) // ANIM_TAG_UNUSED_SHOCK_2 -#define ANIM_TAG_125 (ANIM_SPRITES_START + 125) // ANIM_TAG_UNUSED_CLOSING_EYE_2 -#define ANIM_TAG_126 (ANIM_SPRITES_START + 126) // ANIM_TAG_UNUSED_METAL_BALL -#define ANIM_TAG_127 (ANIM_SPRITES_START + 127) // ANIM_TAG_UNUSED_MONSTER_DOLL -#define ANIM_TAG_128 (ANIM_SPRITES_START + 128) // ANIM_TAG_UNUSED_WHIRLWIND -#define ANIM_TAG_129 (ANIM_SPRITES_START + 129) // ANIM_TAG_UNUSED_WHIRLWIND_2 -#define ANIM_TAG_130 (ANIM_SPRITES_START + 130) // ANIM_TAG_UNUSED_EXPLOSION_4 -#define ANIM_TAG_131 (ANIM_SPRITES_START + 131) // ANIM_TAG_UNUSED_EXPLOSION_5 -#define ANIM_TAG_132 (ANIM_SPRITES_START + 132) // ANIM_TAG_UNUSED_TONGUE -#define ANIM_TAG_133 (ANIM_SPRITES_START + 133) // ANIM_TAG_UNUSED_SMOKE -#define ANIM_TAG_134 (ANIM_SPRITES_START + 134) // ANIM_TAG_UNUSED_SMOKE_2 -#define ANIM_TAG_135 (ANIM_SPRITES_START + 135) // ANIM_TAG_IMPACT -#define ANIM_TAG_136 (ANIM_SPRITES_START + 136) // ANIM_TAG_CIRCLE_IMPACT -#define ANIM_TAG_137 (ANIM_SPRITES_START + 137) // ANIM_TAG_SCRATCH -#define ANIM_TAG_138 (ANIM_SPRITES_START + 138) // ANIM_TAG_CUT -#define ANIM_TAG_139 (ANIM_SPRITES_START + 139) // ANIM_TAG_SHARP_TEETH -#define ANIM_TAG_140 (ANIM_SPRITES_START + 140) // ANIM_TAG_RAINBOW_RINGS -#define ANIM_TAG_141 (ANIM_SPRITES_START + 141) // ANIM_TAG_ICE_CRYSTALS -#define ANIM_TAG_142 (ANIM_SPRITES_START + 142) // ANIM_TAG_ICE_SPIKES -#define ANIM_TAG_143 (ANIM_SPRITES_START + 143) // ANIM_TAG_HANDS_AND_FEET -#define ANIM_TAG_144 (ANIM_SPRITES_START + 144) // ANIM_TAG_MIST_CLOUD -#define ANIM_TAG_145 (ANIM_SPRITES_START + 145) // ANIM_TAG_CLAMP -#define ANIM_TAG_146 (ANIM_SPRITES_START + 146) // ANIM_TAG_BUBBLE -#define ANIM_TAG_147 (ANIM_SPRITES_START + 147) // ANIM_TAG_ORBS -#define ANIM_TAG_148 (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT -#define ANIM_TAG_149 (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB +#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG +#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG +#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG +#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) // ANIM_TAG_UNUSED_FANGS +#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) // ANIM_TAG_UNUSED_EXPLOSION_2 +#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) // ANIM_TAG_UNUSED_EXPLOSION_3 +#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) // ANIM_TAG_UNUSED_WATER_DROPLET +#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) // ANIM_TAG_UNUSED_WATER_DROPLET_2 +#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) // ANIM_TAG_UNUSED_SEED +#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) // ANIM_TAG_UNUSED_SPROUT +#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) // ANIM_TAG_UNUSED_RED_WAND +#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) // ANIM_TAG_UNUSED_PURPLE_GREEN_UNK +#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) // ANIM_TAG_UNUSED_WATER_COLUMN +#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) // ANIM_TAG_UNUSED_MUD_UNK +#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) // ANIM_TAG_RAIN_DROPS +#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) // ANIM_TAG_UNUSED_FURY_SWIPES +#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) // ANIM_TAG_UNUSED_VINE_2 +#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) // ANIM_TAG_UNUSED_TEETH +#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) // ANIM_TAG_UNUSED_BONE +#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) // ANIM_TAG_UNUSED_WHITE_BAG +#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) // ANIM_TAG_UNUSED_UNKNOWN +#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) // ANIM_TAG_UNUSED_PURPLE_CORAL +#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) // ANIM_TAG_UNUSED_PURPLE_DROPLET +#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) // ANIM_TAG_UNUSED_SHOCK_2 +#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) // ANIM_TAG_UNUSED_CLOSING_EYE_2 +#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) // ANIM_TAG_UNUSED_METAL_BALL +#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) // ANIM_TAG_UNUSED_MONSTER_DOLL +#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) // ANIM_TAG_UNUSED_WHIRLWIND +#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) // ANIM_TAG_UNUSED_WHIRLWIND_2 +#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) // ANIM_TAG_UNUSED_EXPLOSION_4 +#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) // ANIM_TAG_UNUSED_EXPLOSION_5 +#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) // ANIM_TAG_UNUSED_TONGUE +#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) // ANIM_TAG_UNUSED_SMOKE +#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) // ANIM_TAG_UNUSED_SMOKE_2 +#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) // ANIM_TAG_IMPACT +#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) // ANIM_TAG_CIRCLE_IMPACT +#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) // ANIM_TAG_SCRATCH +#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) // ANIM_TAG_CUT +#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) // ANIM_TAG_SHARP_TEETH +#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) // ANIM_TAG_RAINBOW_RINGS +#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) // ANIM_TAG_ICE_CRYSTALS +#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) // ANIM_TAG_ICE_SPIKES +#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) // ANIM_TAG_HANDS_AND_FEET +#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) // ANIM_TAG_MIST_CLOUD +#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) // ANIM_TAG_CLAMP +#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) // ANIM_TAG_BUBBLE +#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) // ANIM_TAG_ORBS +#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT +#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB #define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) #define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) -#define ANIM_TAG_152 (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES -#define ANIM_TAG_153 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 -#define ANIM_TAG_154 (ANIM_SPRITES_START + 154) // ANIM_TAG_AIR_WAVE_2 -#define ANIM_TAG_155 (ANIM_SPRITES_START + 155) // ANIM_TAG_SMALL_BUBBLES -#define ANIM_TAG_156 (ANIM_SPRITES_START + 156) // ANIM_TAG_ROUND_SHADOW -#define ANIM_TAG_157 (ANIM_SPRITES_START + 157) // ANIM_TAG_SUNLIGHT -#define ANIM_TAG_158 (ANIM_SPRITES_START + 158) // ANIM_TAG_SPORE -#define ANIM_TAG_159 (ANIM_SPRITES_START + 159) // ANIM_TAG_FLOWER -#define ANIM_TAG_160 (ANIM_SPRITES_START + 160) // ANIM_TAG_RAZOR_LEAF -#define ANIM_TAG_161 (ANIM_SPRITES_START + 161) // ANIM_TAG_NEEDLE -#define ANIM_TAG_162 (ANIM_SPRITES_START + 162) // ANIM_TAG_WHIRLWIND_LINES -#define ANIM_TAG_163 (ANIM_SPRITES_START + 163) // ANIM_TAG_GOLD_RING -#define ANIM_TAG_164 (ANIM_SPRITES_START + 164) // ANIM_TAG_PURPLE_RING -#define ANIM_TAG_165 (ANIM_SPRITES_START + 165) // ANIM_TAG_BLUE_RING -#define ANIM_TAG_166 (ANIM_SPRITES_START + 166) // ANIM_TAG_GREEN_LIGHT_WALL -#define ANIM_TAG_167 (ANIM_SPRITES_START + 167) // ANIM_TAG_BLUE_LIGHT_WALL -#define ANIM_TAG_168 (ANIM_SPRITES_START + 168) // ANIM_TAG_RED_LIGHT_WALL -#define ANIM_TAG_169 (ANIM_SPRITES_START + 169) // ANIM_TAG_GRAY_LIGHT_WALL -#define ANIM_TAG_170 (ANIM_SPRITES_START + 170) // ANIM_TAG_ORANGE_LIGHT_WALL -#define ANIM_TAG_171 (ANIM_SPRITES_START + 171) // ANIM_TAG_BLACK_BALL_2 -#define ANIM_TAG_172 (ANIM_SPRITES_START + 172) // ANIM_TAG_PURPLE_GAS_CLOUD -#define ANIM_TAG_173 (ANIM_SPRITES_START + 173) // ANIM_TAG_SPARK_H -#define ANIM_TAG_174 (ANIM_SPRITES_START + 174) // ANIM_TAG_YELLOW_STAR -#define ANIM_TAG_175 (ANIM_SPRITES_START + 175) // ANIM_TAG_LARGE_FRESH_EGG -#define ANIM_TAG_176 (ANIM_SPRITES_START + 176) // ANIM_TAG_SHADOW_BALL -#define ANIM_TAG_177 (ANIM_SPRITES_START + 177) // ANIM_TAG_LICK -#define ANIM_TAG_178 (ANIM_SPRITES_START + 178) // ANIM_TAG_UNUSED_VOID_LINES -#define ANIM_TAG_179 (ANIM_SPRITES_START + 179) // ANIM_TAG_STRING +#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES +#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 +#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) // ANIM_TAG_AIR_WAVE_2 +#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) // ANIM_TAG_SMALL_BUBBLES +#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) // ANIM_TAG_ROUND_SHADOW +#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) // ANIM_TAG_SUNLIGHT +#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) // ANIM_TAG_SPORE +#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) // ANIM_TAG_FLOWER +#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) // ANIM_TAG_RAZOR_LEAF +#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) // ANIM_TAG_NEEDLE +#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) // ANIM_TAG_WHIRLWIND_LINES +#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) // ANIM_TAG_GOLD_RING +#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) // ANIM_TAG_PURPLE_RING +#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) // ANIM_TAG_BLUE_RING +#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) // ANIM_TAG_GREEN_LIGHT_WALL +#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) // ANIM_TAG_BLUE_LIGHT_WALL +#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) // ANIM_TAG_RED_LIGHT_WALL +#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) // ANIM_TAG_GRAY_LIGHT_WALL +#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) // ANIM_TAG_ORANGE_LIGHT_WALL +#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) // ANIM_TAG_BLACK_BALL_2 +#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) // ANIM_TAG_PURPLE_GAS_CLOUD +#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) // ANIM_TAG_SPARK_H +#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) // ANIM_TAG_YELLOW_STAR +#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) // ANIM_TAG_LARGE_FRESH_EGG +#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) // ANIM_TAG_SHADOW_BALL +#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) // ANIM_TAG_LICK +#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) // ANIM_TAG_UNUSED_VOID_LINES +#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) // ANIM_TAG_STRING #define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) // ANIM_TAG_STRING_DOT #define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) // ANIM_TAG_WEB -#define ANIM_TAG_182 (ANIM_SPRITES_START + 182) // ANIM_TAG_UNUSED_LIGHTBULB -#define ANIM_TAG_183 (ANIM_SPRITES_START + 183) // ANIM_TAG_SLASH -#define ANIM_TAG_184 (ANIM_SPRITES_START + 184) // ANIM_TAG_FOCUS_ENERGY -#define ANIM_TAG_185 (ANIM_SPRITES_START + 185) // ANIM_TAG_SPHERE_TO_CUBE -#define ANIM_TAG_186 (ANIM_SPRITES_START + 186) // ANIM_TAG_TENDRILS +#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) // ANIM_TAG_UNUSED_LIGHTBULB +#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) // ANIM_TAG_SLASH +#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) // ANIM_TAG_FOCUS_ENERGY +#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) // ANIM_TAG_SPHERE_TO_CUBE +#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) // ANIM_TAG_TENDRILS #define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) -#define ANIM_TAG_188 (ANIM_SPRITES_START + 188) // ANIM_TAG_WHITE_SHADOW -#define ANIM_TAG_189 (ANIM_SPRITES_START + 189) // ANIM_TAG_TEAL_ALERT +#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) // ANIM_TAG_WHITE_SHADOW +#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) // ANIM_TAG_TEAL_ALERT #define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) -#define ANIM_TAG_191 (ANIM_SPRITES_START + 191) // ANIM_TAG_ROUND_WHITE_HALO -#define ANIM_TAG_192 (ANIM_SPRITES_START + 192) // ANIM_TAG_FANG_ATTACK -#define ANIM_TAG_193 (ANIM_SPRITES_START + 193) // ANIM_TAG_PURPLE_HAND_OUTLINE +#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) // ANIM_TAG_ROUND_WHITE_HALO +#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) // ANIM_TAG_FANG_ATTACK +#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) // ANIM_TAG_PURPLE_HAND_OUTLINE #define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) #define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) // ANIM_TAG_SPARKLE_5 -#define ANIM_TAG_196 (ANIM_SPRITES_START + 196) // ANIM_TAG_SPIRAL -#define ANIM_TAG_197 (ANIM_SPRITES_START + 197) // ANIM_TAG_SNORE_Z +#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) // ANIM_TAG_SPIRAL +#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) // ANIM_TAG_SNORE_Z #define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) #define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) -#define ANIM_TAG_200 (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT +#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT -#define ANIM_TAG_201 (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK +#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK #define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) -#define ANIM_TAG_203 (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING -#define ANIM_TAG_204 (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT +#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING +#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT #define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) #define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 -#define ANIM_TAG_207 (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST -#define ANIM_TAG_208 (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL -#define ANIM_TAG_209 (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE -#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210) // ANIM_TAG_MAGENTA_HEART -#define ANIM_TAG_211 (ANIM_SPRITES_START + 211) // ANIM_TAG_ELECTRIC_ORBS -#define ANIM_TAG_212 (ANIM_SPRITES_START + 212) // ANIM_TAG_CIRCLE_OF_LIGHT -#define ANIM_TAG_213 (ANIM_SPRITES_START + 213) // ANIM_TAG_ELECTRICITY -#define ANIM_TAG_214 (ANIM_SPRITES_START + 214) // ANIM_TAG_FINGER_2 -#define ANIM_TAG_215 (ANIM_SPRITES_START + 215) // ANIM_TAG_MOVEMENT_WAVES -#define ANIM_TAG_216 (ANIM_SPRITES_START + 216) // ANIM_TAG_RED_HEART -#define ANIM_TAG_217 (ANIM_SPRITES_START + 217) // ANIM_TAG_RED_ORB -#define ANIM_TAG_218 (ANIM_SPRITES_START + 218) // ANIM_TAG_EYE_SPARKLE -#define ANIM_TAG_219 (ANIM_SPRITES_START + 219) // ANIM_TAG_PINK_HEART +#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST +#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL +#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE +#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) // ANIM_TAG_MAGENTA_HEART +#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) // ANIM_TAG_ELECTRIC_ORBS +#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) // ANIM_TAG_CIRCLE_OF_LIGHT +#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) // ANIM_TAG_ELECTRICITY +#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) // ANIM_TAG_FINGER_2 +#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) // ANIM_TAG_MOVEMENT_WAVES +#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) // ANIM_TAG_RED_HEART +#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) // ANIM_TAG_RED_ORB +#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) // ANIM_TAG_EYE_SPARKLE +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) // ANIM_TAG_PINK_HEART #define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) -#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221) // ANIM_TAG_DEVIL -#define ANIM_TAG_222 (ANIM_SPRITES_START + 222) // ANIM_TAG_SWIPE -#define ANIM_TAG_223 (ANIM_SPRITES_START + 223) // ANIM_TAG_ROOTS +#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) // ANIM_TAG_DEVIL +#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) // ANIM_TAG_SWIPE +#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) // ANIM_TAG_ROOTS #define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) // ANIM_TAG_ITEM_BAG -#define ANIM_TAG_225 (ANIM_SPRITES_START + 225) // ANIM_TAG_JAGGED_MUSIC_NOTE -#define ANIM_TAG_226 (ANIM_SPRITES_START + 226) // ANIM_TAG_POKEBALL -#define ANIM_TAG_227 (ANIM_SPRITES_START + 227) // ANIM_TAG_SPOTLIGHT +#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) // ANIM_TAG_JAGGED_MUSIC_NOTE + +#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) // ANIM_TAG_POKEBALL +#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) // ANIM_TAG_SPOTLIGHT #define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) -#define ANIM_TAG_229 (ANIM_SPRITES_START + 229) // ANIM_TAG_RAPID_SPIN +#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) // ANIM_TAG_RAPID_SPIN #define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) -#define ANIM_TAG_231 (ANIM_SPRITES_START + 231) // ANIM_TAG_WISP_ORB -#define ANIM_TAG_232 (ANIM_SPRITES_START + 232) // ANIM_TAG_WISP_FIRE -#define ANIM_TAG_233 (ANIM_SPRITES_START + 233) // ANIM_TAG_GOLD_STARS -#define ANIM_TAG_234 (ANIM_SPRITES_START + 234) // ANIM_TAG_ECLIPSING_ORB -#define ANIM_TAG_235 (ANIM_SPRITES_START + 235) // ANIM_TAG_GRAY_ORB -#define ANIM_TAG_236 (ANIM_SPRITES_START + 236) // ANIM_TAG_BLUE_ORB -#define ANIM_TAG_237 (ANIM_SPRITES_START + 237) // ANIM_TAG_RED_ORB_2 -#define ANIM_TAG_238 (ANIM_SPRITES_START + 238) // ANIM_TAG_PINK_PETAL -#define ANIM_TAG_239 (ANIM_SPRITES_START + 239) // ANIM_TAG_PAIN_SPLIT -#define ANIM_TAG_240 (ANIM_SPRITES_START + 240) // ANIM_TAG_CONFETTI +#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) // ANIM_TAG_WISP_ORB +#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) // ANIM_TAG_WISP_FIRE +#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) // ANIM_TAG_GOLD_STARS +#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) // ANIM_TAG_ECLIPSING_ORB +#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) // ANIM_TAG_GRAY_ORB +#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) // ANIM_TAG_BLUE_ORB +#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) // ANIM_TAG_RED_ORB_2 +#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) // ANIM_TAG_PINK_PETAL +#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) // ANIM_TAG_PAIN_SPLIT +#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) // ANIM_TAG_CONFETTI #define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) -#define ANIM_TAG_242 (ANIM_SPRITES_START + 242) // ANIM_TAG_PINK_CLOUD -#define ANIM_TAG_243 (ANIM_SPRITES_START + 243) // ANIM_TAG_SWEAT_DROP -#define ANIM_TAG_244 (ANIM_SPRITES_START + 244) // ANIM_TAG_GUARD_RING -#define ANIM_TAG_245 (ANIM_SPRITES_START + 245) // ANIM_TAG_PURPLE_SCRATCH -#define ANIM_TAG_246 (ANIM_SPRITES_START + 246) // ANIM_TAG_PURPLE_SWIPE -#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247) // ANIM_TAG_TAG_HAND -#define ANIM_TAG_248 (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE -#define ANIM_TAG_249 (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB +#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) // ANIM_TAG_PINK_CLOUD +#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) // ANIM_TAG_SWEAT_DROP +#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) // ANIM_TAG_GUARD_RING +#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) // ANIM_TAG_PURPLE_SCRATCH +#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) // ANIM_TAG_PURPLE_SWIPE +#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) // ANIM_TAG_TAG_HAND +#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE +#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB #define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) -#define ANIM_TAG_251 (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB -#define ANIM_TAG_252 (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT -#define ANIM_TAG_253 (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME -#define ANIM_TAG_254 (ANIM_SPRITES_START + 254) // ANIM_TAG_RED_BALL -#define ANIM_TAG_255 (ANIM_SPRITES_START + 255) // ANIM_TAG_SMELLINGSALT_EFFECT -#define ANIM_TAG_256 (ANIM_SPRITES_START + 256) // ANIM_TAG_METEOR -#define ANIM_TAG_257 (ANIM_SPRITES_START + 257) // ANIM_TAG_FLAT_ROCK +#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB +#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT +#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME +#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) // ANIM_TAG_RED_BALL +#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) // ANIM_TAG_SMELLINGSALT_EFFECT +#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) // ANIM_TAG_METEOR +#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) // ANIM_TAG_FLAT_ROCK #define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) -#define ANIM_TAG_259 (ANIM_SPRITES_START + 259) // ANIM_TAG_BROWN_ORB -#define ANIM_TAG_260 (ANIM_SPRITES_START + 260) // ANIM_TAG_METAL_SOUND_WAVES -#define ANIM_TAG_261 (ANIM_SPRITES_START + 261) // ANIM_TAG_FLYING_DIRT -#define ANIM_TAG_262 (ANIM_SPRITES_START + 262) // ANIM_TAG_ICICLE_SPEAR -#define ANIM_TAG_263 (ANIM_SPRITES_START + 263) // ANIM_TAG_HAIL -#define ANIM_TAG_264 (ANIM_SPRITES_START + 264) // ANIM_TAG_GLOWY_RED_ORB -#define ANIM_TAG_265 (ANIM_SPRITES_START + 265) // ANIM_TAG_GLOWY_GREEN_ORB -#define ANIM_TAG_266 (ANIM_SPRITES_START + 266) // ANIM_TAG_GREEN_SPIKE -#define ANIM_TAG_267 (ANIM_SPRITES_START + 267) // ANIM_TAG_WHITE_CIRCLE_OF_LIGHT -#define ANIM_TAG_268 (ANIM_SPRITES_START + 268) // ANIM_TAG_GLOWY_BLUE_ORB -#define ANIM_TAG_269 (ANIM_SPRITES_START + 269) // ANIM_TAG_UNUSED_RED_BRICK -#define ANIM_TAG_270 (ANIM_SPRITES_START + 270) // ANIM_TAG_WHITE_FEATHER -#define ANIM_TAG_271 (ANIM_SPRITES_START + 271) // ANIM_TAG_SPARKLE_6 -#define ANIM_TAG_272 (ANIM_SPRITES_START + 272) // ANIM_TAG_SPLASH -#define ANIM_TAG_273 (ANIM_SPRITES_START + 273) // ANIM_TAG_SWEAT_BEAD -#define ANIM_TAG_274 (ANIM_SPRITES_START + 274) // ANIM_TAG_UNUSED_GEM_1 -#define ANIM_TAG_275 (ANIM_SPRITES_START + 275) // ANIM_TAG_UNUSED_GEM_2 -#define ANIM_TAG_276 (ANIM_SPRITES_START + 276) // ANIM_TAG_UNUSED_GEM_3 -#define ANIM_TAG_277 (ANIM_SPRITES_START + 277) // ANIM_TAG_SLAM_HIT_2 +#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) // ANIM_TAG_BROWN_ORB +#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) // ANIM_TAG_METAL_SOUND_WAVES +#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) // ANIM_TAG_FLYING_DIRT +#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) // ANIM_TAG_ICICLE_SPEAR +#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) // ANIM_TAG_HAIL +#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) // ANIM_TAG_GLOWY_RED_ORB +#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) // ANIM_TAG_GLOWY_GREEN_ORB +#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) // ANIM_TAG_GREEN_SPIKE +#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) // ANIM_TAG_WHITE_CIRCLE_OF_LIGHT +#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) // ANIM_TAG_GLOWY_BLUE_ORB +#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) // ANIM_TAG_UNUSED_RED_BRICK +#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) // ANIM_TAG_WHITE_FEATHER +#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) // ANIM_TAG_SPARKLE_6 +#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) // ANIM_TAG_SPLASH +#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) // ANIM_TAG_SWEAT_BEAD +#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) // ANIM_TAG_UNUSED_GEM_1 +#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) // ANIM_TAG_UNUSED_GEM_2 +#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) // ANIM_TAG_UNUSED_GEM_3 +#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) // ANIM_TAG_SLAM_HIT_2 #define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) -#define ANIM_TAG_279 (ANIM_SPRITES_START + 279) // ANIM_TAG_UNUSED_RED_PARTICLES +#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) // ANIM_TAG_UNUSED_RED_PARTICLES #define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) -#define ANIM_TAG_281 (ANIM_SPRITES_START + 281) // ANIM_TAG_DIRT_MOUND -#define ANIM_TAG_282 (ANIM_SPRITES_START + 282) // ANIM_TAG_SHOCK_3 -#define ANIM_TAG_283 (ANIM_SPRITES_START + 283) // ANIM_TAG_WEATHER_BALL -#define ANIM_TAG_284 (ANIM_SPRITES_START + 284) // ANIM_TAG_BIRD -#define ANIM_TAG_285 (ANIM_SPRITES_START + 285) // ANIM_TAG_CROSS_IMPACT -#define ANIM_TAG_286 (ANIM_SPRITES_START + 286) // ANIM_TAG_SLASH_2 -#define ANIM_TAG_287 (ANIM_SPRITES_START + 287) // ANIM_TAG_WHIP_HIT -#define ANIM_TAG_288 (ANIM_SPRITES_START + 288) // ANIM_TAG_BLUE_RING_2 +#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) // ANIM_TAG_DIRT_MOUND +#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) // ANIM_TAG_SHOCK_3 +#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) // ANIM_TAG_WEATHER_BALL +#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) // ANIM_TAG_BIRD +#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) // ANIM_TAG_CROSS_IMPACT +#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) // ANIM_TAG_SLASH_2 +#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) // ANIM_TAG_WHIP_HIT +#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // ANIM_TAG_BLUE_RING_2 diff --git a/src/battle_anim.c b/src/battle_anim.c index bf3a791bf9..09df12c3e1 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -775,589 +775,589 @@ const struct OamData gUnknown_08524B3C = const struct CompressedSpriteSheet gBattleAnimPicTable[] = { - {gBattleAnimSpriteSheet_000, 0x0200, 0x2710}, - {gBattleAnimSpriteSheet_001, 0x0300, 0x2711}, - {gBattleAnimSpriteSheet_002, 0x0200, 0x2712}, - {gBattleAnimSpriteSheet_003, 0x0100, 0x2713}, - {gBattleAnimSpriteSheet_004, 0x0200, 0x2714}, - {gBattleAnimSpriteSheet_005, 0x0400, 0x2715}, - {gBattleAnimSpriteSheet_006, 0x0180, 0x2716}, - {gBattleAnimSpriteSheet_007, 0x0800, 0x2717}, - {gBattleAnimSpriteSheet_008, 0x0020, 0x2718}, - {gBattleAnimSpriteSheet_009, 0x0400, 0x2719}, - {gBattleAnimSpriteSheet_010, 0x1200, 0x271a}, - {gBattleAnimSpriteSheet_011, 0x0180, 0x271b}, - {gBattleAnimSpriteSheet_012, 0x0080, 0x271c}, - {gBattleAnimSpriteSheet_013, 0x0080, 0x271d}, - {gBattleAnimSpriteSheet_014, 0x0280, 0x271e}, - {gBattleAnimSpriteSheet_015, 0x0080, 0x271f}, - {gBattleAnimSpriteSheet_016, 0x0100, 0x2720}, - {gBattleAnimSpriteSheet_017, 0x0020, 0x2721}, - {gBattleAnimSpriteSheet_018, 0x0080, 0x2722}, - {gBattleAnimSpriteSheet_019, 0x0400, 0x2723}, - {gBattleAnimSpriteSheet_020, 0x0200, 0x2724}, - {gBattleAnimSpriteSheet_021, 0x0a00, 0x2725}, - {gBattleAnimSpriteSheet_021, 0x0a00, 0x2726}, - {gBattleAnimSpriteSheet_023, 0x0380, 0x2727}, - {gBattleAnimSpriteSheet_024, 0x0300, 0x2728}, - {gBattleAnimSpriteSheet_025, 0x0a00, 0x2729}, - {gBattleAnimSpriteSheet_026, 0x0a00, 0x272a}, - {gBattleAnimSpriteSheet_027, 0x0a00, 0x272b}, - {gBattleAnimSpriteSheet_028, 0x0a00, 0x272c}, - {gBattleAnimSpriteSheet_029, 0x0a00, 0x272d}, - {gBattleAnimSpriteSheet_030, 0x0a00, 0x272e}, - {gBattleAnimSpriteSheet_031, 0x0e00, 0x272f}, - {gBattleAnimSpriteSheet_032, 0x0380, 0x2730}, - {gBattleAnimSpriteSheet_033, 0x1000, 0x2731}, - {gBattleAnimSpriteSheet_034, 0x0800, 0x2732}, - {gBattleAnimSpriteSheet_035, 0x0a00, 0x2733}, - {gBattleAnimSpriteSheet_036, 0x0800, 0x2734}, - {gBattleAnimSpriteSheet_037, 0x0a00, 0x2735}, - {gBattleAnimSpriteSheet_038, 0x0a00, 0x2736}, - {gBattleAnimSpriteSheet_039, 0x0a00, 0x2737}, - {gBattleAnimSpriteSheet_040, 0x0a00, 0x2738}, - {gBattleAnimSpriteSheet_041, 0x0a00, 0x2739}, - {gBattleAnimSpriteSheet_042, 0x0a00, 0x273a}, - {gBattleAnimSpriteSheet_043, 0x0a00, 0x273b}, - {gBattleAnimSpriteSheet_044, 0x0a00, 0x273c}, - {gBattleAnimSpriteSheet_045, 0x0a00, 0x273d}, - {gBattleAnimSpriteSheet_046, 0x1000, 0x273e}, - {gBattleAnimSpriteSheet_046, 0x1000, 0x273f}, - {gBattleAnimSpriteSheet_048, 0x1000, 0x2740}, - {gBattleAnimSpriteSheet_048, 0x1000, 0x2741}, - {gBattleAnimSpriteSheet_050, 0x0200, 0x2742}, - {gBattleAnimSpriteSheet_051, 0x0200, 0x2743}, - {gBattleAnimSpriteSheet_052, 0x0200, 0x2744}, - {gBattleAnimSpriteSheet_053, 0x0800, 0x2745}, - {gBattleAnimSpriteSheet_054, 0x0080, 0x2746}, - {gBattleAnimSpriteSheet_055, 0x0200, 0x2747}, - {gBattleAnimSpriteSheet_056, 0x1000, 0x2748}, - {gBattleAnimSpriteSheet_057, 0x0180, 0x2749}, - {gBattleAnimSpriteSheet_058, 0x0c00, 0x274a}, - {gBattleAnimSpriteSheet_059, 0x0100, 0x274b}, - {gBattleAnimSpriteSheet_060, 0x0040, 0x274c}, - {gBattleAnimSpriteSheet_061, 0x0180, 0x274d}, - {gBattleAnimSpriteSheet_062, 0x0800, 0x274e}, - {gBattleAnimSpriteSheet_063, 0x0480, 0x274f}, - {gBattleAnimSpriteSheet_064, 0x0200, 0x2750}, - {gBattleAnimSpriteSheet_065, 0x0200, 0x2751}, - {gBattleAnimSpriteSheet_066, 0x0100, 0x2752}, - {gBattleAnimSpriteSheet_065, 0x0200, 0x2753}, - {gBattleAnimSpriteSheet_065, 0x0200, 0x2754}, - {gBattleAnimSpriteSheet_065, 0x0200, 0x2755}, - {gBattleAnimSpriteSheet_070, 0x0200, 0x2756}, - {gBattleAnimSpriteSheet_071, 0x0a00, 0x2757}, - {gBattleAnimSpriteSheet_072, 0x0300, 0x2758}, - {gBattleAnimSpriteSheet_073, 0x0180, 0x2759}, - {gBattleAnimSpriteSheet_074, 0x00a0, 0x275a}, - {gBattleAnimSpriteSheet_075, 0x0700, 0x275b}, - {gBattleAnimSpriteSheet_076, 0x0400, 0x275c}, - {gBattleAnimSpriteSheet_077, 0x0200, 0x275d}, - {gBattleAnimSpriteSheet_078, 0x0300, 0x275e}, - {gBattleAnimSpriteSheet_079, 0x0c00, 0x275f}, - {gBattleAnimSpriteSheet_080, 0x0a00, 0x2760}, - {gBattleAnimSpriteSheet_081, 0x0080, 0x2761}, - {gBattleAnimSpriteSheet_082, 0x0040, 0x2762}, - {gBattleAnimSpriteSheet_083, 0x0e00, 0x2763}, - {gBattleAnimSpriteSheet_084, 0x0e00, 0x2764}, - {gBattleAnimSpriteSheet_085, 0x0280, 0x2765}, - {gBattleAnimSpriteSheet_086, 0x0200, 0x2766}, - {gBattleAnimSpriteSheet_087, 0x0080, 0x2767}, - {gBattleAnimSpriteSheet_088, 0x00c0, 0x2768}, - {gBattleAnimSpriteSheet_089, 0x0a00, 0x2769}, - {gBattleAnimSpriteSheet_090, 0x0200, 0x276a}, - {gBattleAnimSpriteSheet_091, 0x0180, 0x276b}, - {gBattleAnimSpriteSheet_092, 0x0080, 0x276c}, - {gBattleAnimSpriteSheet_093, 0x1000, 0x276d}, - {gBattleAnimSpriteSheet_094, 0x0a00, 0x276e}, - {gBattleAnimSpriteSheet_095, 0x0180, 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ANIM_TAG_MUSIC_NOTES}, + {gBattleAnimSpriteSheet_073, 0x0180, ANIM_TAG_DUCK}, + {gBattleAnimSpriteSheet_074, 0x00A0, ANIM_TAG_MUD_SAND}, + {gBattleAnimSpriteSheet_075, 0x0700, ANIM_TAG_ALERT}, + {gBattleAnimSpriteSheet_076, 0x0400, ANIM_TAG_UNUSED_BLUE_FLAMES}, + {gBattleAnimSpriteSheet_077, 0x0200, ANIM_TAG_UNUSED_BLUE_FLAMES_2}, + {gBattleAnimSpriteSheet_078, 0x0300, ANIM_TAG_UNUSED_SHOCK}, + {gBattleAnimSpriteSheet_079, 0x0C00, ANIM_TAG_SHOCK}, + {gBattleAnimSpriteSheet_080, 0x0A00, ANIM_TAG_UNUSED_BELL}, + {gBattleAnimSpriteSheet_081, 0x0080, ANIM_TAG_UNUSED_PINK_GLOVE}, + {gBattleAnimSpriteSheet_082, 0x0040, ANIM_TAG_UNUSED_BLUE_LINES}, + {gBattleAnimSpriteSheet_083, 0x0E00, ANIM_TAG_UNUSED_IMPACT}, + {gBattleAnimSpriteSheet_084, 0x0E00, ANIM_TAG_UNUSED_IMPACT_2}, + {gBattleAnimSpriteSheet_085, 0x0280, ANIM_TAG_UNUSED_RETICLE}, + {gBattleAnimSpriteSheet_086, 0x0200, ANIM_TAG_BREATH}, + {gBattleAnimSpriteSheet_087, 0x0080, ANIM_TAG_ANGER}, + {gBattleAnimSpriteSheet_088, 0x00C0, ANIM_TAG_UNUSED_SNOWBALL}, + {gBattleAnimSpriteSheet_089, 0x0A00, ANIM_TAG_UNUSED_VINE}, + {gBattleAnimSpriteSheet_090, 0x0200, ANIM_TAG_UNUSED_SWORD}, + {gBattleAnimSpriteSheet_091, 0x0180, ANIM_TAG_UNUSED_CLAPPING}, + {gBattleAnimSpriteSheet_092, 0x0080, ANIM_TAG_UNUSED_RED_TUBE}, + {gBattleAnimSpriteSheet_093, 0x1000, ANIM_TAG_AMNESIA}, + {gBattleAnimSpriteSheet_094, 0x0A00, ANIM_TAG_UNUSED_STRING}, + {gBattleAnimSpriteSheet_095, 0x0180, ANIM_TAG_UNUSED_PENCIL}, + {gBattleAnimSpriteSheet_096, 0x0380, ANIM_TAG_UNUSED_PETAL}, + {gBattleAnimSpriteSheet_097, 0x0C00, ANIM_TAG_BENT_SPOON}, + {gBattleAnimSpriteSheet_098, 0x0200, ANIM_TAG_UNUSED_WEB}, + {gBattleAnimSpriteSheet_099, 0x0200, ANIM_TAG_MILK_BOTTLE}, + {gBattleAnimSpriteSheet_100, 0x0200, ANIM_TAG_COIN}, + {gBattleAnimSpriteSheet_101, 0x0200, ANIM_TAG_UNUSED_CRACKED_EGG}, + {gBattleAnimSpriteSheet_102, 0x0400, ANIM_TAG_UNUSED_HATCHED_EGG}, + {gBattleAnimSpriteSheet_103, 0x0080, ANIM_TAG_UNUSED_FRESH_EGG}, + {gBattleAnimSpriteSheet_104, 0x0400, ANIM_TAG_UNUSED_FANGS}, + {gBattleAnimSpriteSheet_105, 0x0c00, ANIM_TAG_UNUSED_EXPLOSION_2}, + {gBattleAnimSpriteSheet_106, 0x0200, ANIM_TAG_UNUSED_EXPLOSION_3}, + {gBattleAnimSpriteSheet_107, 0x1000, ANIM_TAG_UNUSED_WATER_DROPLET}, + {gBattleAnimSpriteSheet_108, 0x0a00, ANIM_TAG_UNUSED_WATER_DROPLET_2}, + {gBattleAnimSpriteSheet_109, 0x0020, ANIM_TAG_UNUSED_SEED}, + {gBattleAnimSpriteSheet_110, 0x0e00, ANIM_TAG_UNUSED_SPROUT}, + {gBattleAnimSpriteSheet_111, 0x0080, ANIM_TAG_UNUSED_RED_WAND}, + {gBattleAnimSpriteSheet_112, 0x0a00, ANIM_TAG_UNUSED_PURPLE_GREEN_UNK}, + {gBattleAnimSpriteSheet_113, 0x0400, ANIM_TAG_UNUSED_WATER_COLUMN}, + {gBattleAnimSpriteSheet_114, 0x0200, ANIM_TAG_UNUSED_MUD_UNK}, + {gBattleAnimSpriteSheet_115, 0x0700, ANIM_TAG_RAIN_DROPS}, + {gBattleAnimSpriteSheet_116, 0x0800, ANIM_TAG_UNUSED_FURY_SWIPES}, + {gBattleAnimSpriteSheet_117, 0x0a00, ANIM_TAG_UNUSED_VINE_2}, + {gBattleAnimSpriteSheet_118, 0x0600, ANIM_TAG_UNUSED_TEETH}, + {gBattleAnimSpriteSheet_119, 0x0800, ANIM_TAG_UNUSED_BONE}, + {gBattleAnimSpriteSheet_120, 0x0200, ANIM_TAG_UNUSED_WHITE_BAG}, + {gBattleAnimSpriteSheet_121, 0x0040, ANIM_TAG_UNUSED_UNKNOWN}, + {gBattleAnimSpriteSheet_122, 0x0180, ANIM_TAG_UNUSED_PURPLE_CORAL}, + {gBattleAnimSpriteSheet_123, 0x0600, ANIM_TAG_UNUSED_PURPLE_DROPLET}, + {gBattleAnimSpriteSheet_124, 0x0600, ANIM_TAG_UNUSED_SHOCK_2}, + {gBattleAnimSpriteSheet_125, 0x0200, ANIM_TAG_UNUSED_CLOSING_EYE_2}, + {gBattleAnimSpriteSheet_126, 0x0080, ANIM_TAG_UNUSED_METAL_BALL}, + {gBattleAnimSpriteSheet_127, 0x0200, ANIM_TAG_UNUSED_MONSTER_DOLL}, + {gBattleAnimSpriteSheet_128, 0x0800, ANIM_TAG_UNUSED_WHIRLWIND}, + {gBattleAnimSpriteSheet_129, 0x0080, ANIM_TAG_UNUSED_WHIRLWIND_2}, + {gBattleAnimSpriteSheet_130, 0x0a00, ANIM_TAG_UNUSED_EXPLOSION_4}, + {gBattleAnimSpriteSheet_131, 0x0280, ANIM_TAG_UNUSED_EXPLOSION_5}, + {gBattleAnimSpriteSheet_132, 0x0280, ANIM_TAG_UNUSED_TONGUE}, + {gBattleAnimSpriteSheet_133, 0x0100, ANIM_TAG_UNUSED_SMOKE}, + {gBattleAnimSpriteSheet_134, 0x0200, ANIM_TAG_UNUSED_SMOKE_2}, + {gBattleAnimSpriteSheet_135, 0x0200, ANIM_TAG_IMPACT}, + {gBattleAnimSpriteSheet_136, 0x0020, ANIM_TAG_CIRCLE_IMPACT}, + {gBattleAnimSpriteSheet_137, 0x0a00, ANIM_TAG_SCRATCH}, + {gBattleAnimSpriteSheet_138, 0x0800, ANIM_TAG_CUT}, + {gBattleAnimSpriteSheet_139, 0x0800, ANIM_TAG_SHARP_TEETH}, + {gBattleAnimSpriteSheet_140, 0x00c0, ANIM_TAG_RAINBOW_RINGS}, + {gBattleAnimSpriteSheet_141, 0x01c0, ANIM_TAG_ICE_CRYSTALS}, + {gBattleAnimSpriteSheet_142, 0x0100, ANIM_TAG_ICE_SPIKES}, + {gBattleAnimSpriteSheet_143, 0x0800, ANIM_TAG_HANDS_AND_FEET}, + {gBattleAnimSpriteSheet_144, 0x0200, ANIM_TAG_MIST_CLOUD}, + {gBattleAnimSpriteSheet_145, 0x0800, ANIM_TAG_CLAMP}, + {gBattleAnimSpriteSheet_146, 0x0180, ANIM_TAG_BUBBLE}, + {gBattleAnimSpriteSheet_147, 0x0180, ANIM_TAG_ORBS}, + {gBattleAnimSpriteSheet_148, 0x0200, ANIM_TAG_WATER_IMPACT}, + {gBattleAnimSpriteSheet_149, 0x0200, ANIM_TAG_WATER_ORB}, + {gBattleAnimSpriteSheet_150, 0x0180, ANIM_TAG_POISON_BUBBLE}, + {gBattleAnimSpriteSheet_151, 0x0400, ANIM_TAG_TOXIC_BUBBLE}, + {gBattleAnimSpriteSheet_152, 0x0080, ANIM_TAG_SPIKES}, + {gBattleAnimSpriteSheet_153, 0x0100, ANIM_TAG_HORN_HIT_2}, + {gBattleAnimSpriteSheet_154, 0x0100, ANIM_TAG_AIR_WAVE_2}, + {gBattleAnimSpriteSheet_155, 0x0140, ANIM_TAG_SMALL_BUBBLES}, + {gBattleAnimSpriteSheet_156, 0x0800, ANIM_TAG_ROUND_SHADOW}, + {gBattleAnimSpriteSheet_157, 0x0200, ANIM_TAG_SUNLIGHT}, + {gBattleAnimSpriteSheet_158, 0x0100, ANIM_TAG_SPORE}, + {gBattleAnimSpriteSheet_159, 0x00a0, ANIM_TAG_FLOWER}, + {gBattleAnimSpriteSheet_160, 0x0100, ANIM_TAG_RAZOR_LEAF}, + {gBattleAnimSpriteSheet_161, 0x0080, ANIM_TAG_NEEDLE}, + {gBattleAnimSpriteSheet_162, 0x0300, ANIM_TAG_WHIRLWIND_LINES}, + {gBattleAnimSpriteSheet_163, 0x0100, ANIM_TAG_GOLD_RING}, + {gBattleAnimSpriteSheet_163, 0x0100, ANIM_TAG_PURPLE_RING}, + {gBattleAnimSpriteSheet_163, 0x0100, ANIM_TAG_BLUE_RING}, + {gBattleAnimSpriteSheet_166, 0x0800, ANIM_TAG_GREEN_LIGHT_WALL}, + {gBattleAnimSpriteSheet_166, 0x0800, ANIM_TAG_BLUE_LIGHT_WALL}, + {gBattleAnimSpriteSheet_166, 0x0800, ANIM_TAG_RED_LIGHT_WALL}, + {gBattleAnimSpriteSheet_166, 0x0800, ANIM_TAG_GRAY_LIGHT_WALL}, + {gBattleAnimSpriteSheet_166, 0x0800, ANIM_TAG_ORANGE_LIGHT_WALL}, + {gBattleAnimSpriteSheet_171, 0x0080, ANIM_TAG_BLACK_BALL_2}, + {gBattleAnimSpriteSheet_144, 0x0200, ANIM_TAG_PURPLE_GAS_CLOUD}, + {gBattleAnimSpriteSheet_173, 0x0200, ANIM_TAG_SPARK_H}, + {gBattleAnimSpriteSheet_174, 0x0200, ANIM_TAG_YELLOW_STAR}, + {gBattleAnimSpriteSheet_175, 0x0080, ANIM_TAG_LARGE_FRESH_EGG}, + {gBattleAnimSpriteSheet_176, 0x0200, ANIM_TAG_SHADOW_BALL}, + {gBattleAnimSpriteSheet_177, 0x0500, ANIM_TAG_LICK}, + {gBattleAnimSpriteSheet_178, 0x0800, ANIM_TAG_UNUSED_VOID_LINES}, + {gBattleAnimSpriteSheet_179, 0x0400, ANIM_TAG_STRING}, + {gBattleAnimSpriteSheet_180, 0x0020, ANIM_TAG_WEB_THREAD}, + {gBattleAnimSpriteSheet_181, 0x0800, ANIM_TAG_SPIDER_WEB}, + {gBattleAnimSpriteSheet_182, 0x0100, ANIM_TAG_UNUSED_LIGHTBULB}, + {gBattleAnimSpriteSheet_183, 0x0800, ANIM_TAG_SLASH}, + {gBattleAnimSpriteSheet_184, 0x0400, ANIM_TAG_FOCUS_ENERGY}, + {gBattleAnimSpriteSheet_185, 0x0a00, ANIM_TAG_SPHERE_TO_CUBE}, + {gBattleAnimSpriteSheet_186, 0x1000, ANIM_TAG_TENDRILS}, + {gBattleAnimSpriteSheet_187, 0x0800, ANIM_TAG_EYE}, + {gBattleAnimSpriteSheet_188, 0x0400, ANIM_TAG_WHITE_SHADOW}, + {gBattleAnimSpriteSheet_189, 0x0200, ANIM_TAG_TEAL_ALERT}, + {gBattleAnimSpriteSheet_190, 0x0800, ANIM_TAG_OPENING_EYE}, + {gBattleAnimSpriteSheet_191, 0x0800, ANIM_TAG_ROUND_WHITE_HALO}, + {gBattleAnimSpriteSheet_192, 0x0800, ANIM_TAG_FANG_ATTACK}, + {gBattleAnimSpriteSheet_193, 0x0200, ANIM_TAG_PURPLE_HAND_OUTLINE}, + {gBattleAnimSpriteSheet_194, 0x0800, ANIM_TAG_MOON}, + {gBattleAnimSpriteSheet_195, 0x0200, ANIM_TAG_GREEN_SPARKLE}, + {gBattleAnimSpriteSheet_196, 0x0800, ANIM_TAG_SPIRAL}, + {gBattleAnimSpriteSheet_197, 0x0200, ANIM_TAG_SNORE_Z}, + {gBattleAnimSpriteSheet_198, 0x0800, ANIM_TAG_EXPLOSION}, + {gBattleAnimSpriteSheet_199, 0x0400, ANIM_TAG_NAIL}, + {gBattleAnimSpriteSheet_200, 0x0200, ANIM_TAG_GHOSTLY_SPIRIT}, + {gBattleAnimSpriteSheet_201, 0x0a80, ANIM_TAG_WARM_ROCK}, + {gBattleAnimSpriteSheet_202, 0x0600, ANIM_TAG_BREAKING_EGG}, + {gBattleAnimSpriteSheet_203, 0x0800, ANIM_TAG_THIN_RING}, + {gBattleAnimSpriteSheet_204, 0x0200, ANIM_TAG_UNUSED_PUNCH_IMPACT}, + {gBattleAnimSpriteSheet_205, 0x0600, ANIM_TAG_BELL}, + {gBattleAnimSpriteSheet_206, 0x0800, ANIM_TAG_MUSIC_NOTES_2}, + {gBattleAnimSpriteSheet_207, 0x0180, ANIM_TAG_SPEED_DUST}, + {gBattleAnimSpriteSheet_208, 0x0800, ANIM_TAG_TORN_METAL}, + {gBattleAnimSpriteSheet_209, 0x0800, ANIM_TAG_THOUGHT_BUBBLE}, + {gBattleAnimSpriteSheet_210, 0x0080, ANIM_TAG_MAGENTA_HEART}, + {gBattleAnimSpriteSheet_211, 0x0080, ANIM_TAG_ELECTRIC_ORBS}, + {gBattleAnimSpriteSheet_212, 0x0800, ANIM_TAG_CIRCLE_OF_LIGHT}, + {gBattleAnimSpriteSheet_213, 0x0800, ANIM_TAG_ELECTRICITY}, + {gBattleAnimSpriteSheet_214, 0x0600, ANIM_TAG_FINGER_2}, + {gBattleAnimSpriteSheet_215, 0x0600, ANIM_TAG_MOVEMENT_WAVES}, + {gBattleAnimSpriteSheet_210, 0x0080, ANIM_TAG_RED_HEART}, + {gBattleAnimSpriteSheet_217, 0x0080, ANIM_TAG_RED_ORB}, + {gBattleAnimSpriteSheet_218, 0x0180, ANIM_TAG_EYE_SPARKLE}, + {gBattleAnimSpriteSheet_210, 0x0080, ANIM_TAG_PINK_HEART}, + {gBattleAnimSpriteSheet_220, 0x0200, ANIM_TAG_ANGEL}, + {gBattleAnimSpriteSheet_221, 0x0400, ANIM_TAG_DEVIL}, + {gBattleAnimSpriteSheet_222, 0x0a00, ANIM_TAG_SWIPE}, + {gBattleAnimSpriteSheet_223, 0x0800, ANIM_TAG_ROOTS}, + {gBattleAnimSpriteSheet_224, 0x0200, ANIM_TAG_ITEM_BAG}, + {gBattleAnimSpriteSheet_225, 0x0400, ANIM_TAG_JAGGED_MUSIC_NOTE}, + {gBattleAnimSpriteSheet_226, 0x0080, ANIM_TAG_POKEBALL}, + {gBattleAnimSpriteSheet_227, 0x0800, ANIM_TAG_SPOTLIGHT}, + {gBattleAnimSpriteSheet_228, 0x0200, ANIM_TAG_LETTER_Z}, + {gBattleAnimSpriteSheet_229, 0x0300, ANIM_TAG_RAPID_SPIN}, + {gBattleAnimSpriteSheet_230, 0x0800, ANIM_TAG_TRI_FORCE_TRIANGLE}, + {gBattleAnimSpriteSheet_231, 0x0380, ANIM_TAG_WISP_ORB}, + {gBattleAnimSpriteSheet_232, 0x0800, ANIM_TAG_WISP_FIRE}, + {gBattleAnimSpriteSheet_233, 0x00c0, ANIM_TAG_GOLD_STARS}, + {gBattleAnimSpriteSheet_234, 0x0800, ANIM_TAG_ECLIPSING_ORB}, + {gBattleAnimSpriteSheet_235, 0x0060, ANIM_TAG_GRAY_ORB}, + {gBattleAnimSpriteSheet_235, 0x0060, ANIM_TAG_BLUE_ORB}, + {gBattleAnimSpriteSheet_235, 0x0060, ANIM_TAG_RED_ORB_2}, + {gBattleAnimSpriteSheet_238, 0x0080, ANIM_TAG_PINK_PETAL}, + {gBattleAnimSpriteSheet_239, 0x0180, ANIM_TAG_PAIN_SPLIT}, + {gBattleAnimSpriteSheet_240, 0x0180, ANIM_TAG_CONFETTI}, + {gBattleAnimSpriteSheet_241, 0x0200, ANIM_TAG_GREEN_STAR}, + {gBattleAnimSpriteSheet_242, 0x0200, ANIM_TAG_PINK_CLOUD}, + {gBattleAnimSpriteSheet_243, 0x0020, ANIM_TAG_SWEAT_DROP}, + {gBattleAnimSpriteSheet_244, 0x0400, ANIM_TAG_GUARD_RING}, + {gBattleAnimSpriteSheet_245, 0x0600, ANIM_TAG_PURPLE_SCRATCH}, + {gBattleAnimSpriteSheet_246, 0x1000, ANIM_TAG_PURPLE_SWIPE}, + {gBattleAnimSpriteSheet_247, 0x0400, ANIM_TAG_TAG_HAND}, + {gBattleAnimSpriteSheet_248, 0x0020, ANIM_TAG_SMALL_RED_EYE}, + {gBattleAnimSpriteSheet_249, 0x0080, ANIM_TAG_HOLLOW_ORB}, + {gBattleAnimSpriteSheet_250, 0x0800, ANIM_TAG_X_SIGN}, + {gBattleAnimSpriteSheet_251, 0x0080, ANIM_TAG_BLUEGREEN_ORB}, + {gBattleAnimSpriteSheet_252, 0x0200, ANIM_TAG_PAW_PRINT}, + {gBattleAnimSpriteSheet_253, 0x0400, ANIM_TAG_PURPLE_FLAME}, + {gBattleAnimSpriteSheet_254, 0x0200, ANIM_TAG_RED_BALL}, + {gBattleAnimSpriteSheet_255, 0x0200, ANIM_TAG_SMELLINGSALT_EFFECT}, + {gBattleAnimSpriteSheet_256, 0x0800, ANIM_TAG_METEOR}, + {gBattleAnimSpriteSheet_257, 0x0280, ANIM_TAG_FLAT_ROCK}, + {gBattleAnimSpriteSheet_258, 0x0200, ANIM_TAG_MAGNIFYING_GLASS}, + {gBattleAnimSpriteSheet_149, 0x0200, ANIM_TAG_BROWN_ORB}, + {gBattleAnimSpriteSheet_260, 0x0400, ANIM_TAG_METAL_SOUND_WAVES}, + {gBattleAnimSpriteSheet_261, 0x0200, ANIM_TAG_FLYING_DIRT}, + {gBattleAnimSpriteSheet_262, 0x0200, ANIM_TAG_ICICLE_SPEAR}, + {gBattleAnimSpriteSheet_263, 0x0080, ANIM_TAG_HAIL}, + {gBattleAnimSpriteSheet_264, 0x0020, ANIM_TAG_GLOWY_RED_ORB}, + {gBattleAnimSpriteSheet_264, 0x0020, ANIM_TAG_GLOWY_GREEN_ORB}, + {gBattleAnimSpriteSheet_266, 0x0080, ANIM_TAG_GREEN_SPIKE}, + {gBattleAnimSpriteSheet_212, 0x0800, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, + {gBattleAnimSpriteSheet_264, 0x0020, ANIM_TAG_GLOWY_BLUE_ORB}, + {gBattleAnimSpriteSheet_269, 0x0080, ANIM_TAG_UNUSED_RED_BRICK}, + {gBattleAnimSpriteSheet_270, 0x0400, ANIM_TAG_WHITE_FEATHER}, + {gBattleAnimSpriteSheet_271, 0x0080, ANIM_TAG_SPARKLE_6}, + {gBattleAnimSpriteSheet_272, 0x0800, ANIM_TAG_SPLASH}, + {gBattleAnimSpriteSheet_273, 0x0020, ANIM_TAG_SWEAT_BEAD}, + {gBattleAnimSpriteSheet_274, 0x0800, ANIM_TAG_UNUSED_GEM_1}, + {gBattleAnimSpriteSheet_275, 0x0800, ANIM_TAG_UNUSED_GEM_2}, + {gBattleAnimSpriteSheet_276, 0x0800, ANIM_TAG_UNUSED_GEM_3}, + {gBattleAnimSpriteSheet_277, 0x1000, ANIM_TAG_SLAM_HIT_2}, + {gBattleAnimSpriteSheet_278, 0x0800, ANIM_TAG_RECYCLE}, + {gBattleAnimSpriteSheet_279, 0x00a0, ANIM_TAG_UNUSED_RED_PARTICLES}, + {gBattleAnimSpriteSheet_280, 0x0800, ANIM_TAG_PROTECT}, + {gBattleAnimSpriteSheet_281, 0x0200, ANIM_TAG_DIRT_MOUND}, + {gBattleAnimSpriteSheet_282, 0x0600, ANIM_TAG_SHOCK_3}, + {gBattleAnimSpriteSheet_283, 0x0200, ANIM_TAG_WEATHER_BALL}, + {gBattleAnimSpriteSheet_284, 0x0800, ANIM_TAG_BIRD}, + {gBattleAnimSpriteSheet_285, 0x0200, ANIM_TAG_CROSS_IMPACT}, + {gBattleAnimSpriteSheet_183, 0x0800, ANIM_TAG_SLASH_2}, + {gBattleAnimSpriteSheet_056, 0x1000, ANIM_TAG_WHIP_HIT}, + {gBattleAnimSpriteSheet_163, 0x0100, ANIM_TAG_BLUE_RING_2}, }; const struct CompressedSpritePalette gBattleAnimPaletteTable[] = { - {gBattleAnimSpritePalette_000, 0x2710}, - {gBattleAnimSpritePalette_001, 0x2711}, - {gBattleAnimSpritePalette_002, 0x2712}, - {gBattleAnimSpritePalette_003, 0x2713}, - {gBattleAnimSpritePalette_004, 0x2714}, - {gBattleAnimSpritePalette_005, 0x2715}, - {gBattleAnimSpritePalette_006, 0x2716}, - {gBattleAnimSpritePalette_007, 0x2717}, - {gBattleAnimSpritePalette_008, 0x2718}, - {gBattleAnimSpritePalette_009, 0x2719}, - {gBattleAnimSpritePalette_010, 0x271a}, - {gBattleAnimSpritePalette_011, 0x271b}, - {gBattleAnimSpritePalette_012, 0x271c}, - {gBattleAnimSpritePalette_013, 0x271d}, - {gBattleAnimSpritePalette_014, 0x271e}, - {gBattleAnimSpritePalette_015, 0x271f}, - {gBattleAnimSpritePalette_016, 0x2720}, - {gBattleAnimSpritePalette_016, 0x2721}, - {gBattleAnimSpritePalette_018, 0x2722}, - {gBattleAnimSpritePalette_019, 0x2723}, - {gBattleAnimSpritePalette_020, 0x2724}, - {gBattleAnimSpritePalette_021, 0x2725}, - {gBattleAnimSpritePalette_022, 0x2726}, - {gBattleAnimSpritePalette_023, 0x2727}, - {gBattleAnimSpritePalette_024, 0x2728}, - {gBattleAnimSpritePalette_025, 0x2729}, - {gBattleAnimSpritePalette_026, 0x272a}, - {gBattleAnimSpritePalette_027, 0x272b}, - {gBattleAnimSpritePalette_028, 0x272c}, - {gBattleAnimSpritePalette_029, 0x272d}, - {gBattleAnimSpritePalette_030, 0x272e}, - {gBattleAnimSpritePalette_031, 0x272f}, - {gBattleAnimSpritePalette_032, 0x2730}, - {gBattleAnimSpritePalette_033, 0x2731}, - {gBattleAnimSpritePalette_033, 0x2732}, - {gBattleAnimSpritePalette_033, 0x2733}, - {gBattleAnimSpritePalette_036, 0x2734}, - {gBattleAnimSpritePalette_036, 0x2735}, - {gBattleAnimSpritePalette_038, 0x2736}, - {gBattleAnimSpritePalette_039, 0x2737}, - {gBattleAnimSpritePalette_038, 0x2738}, - {gBattleAnimSpritePalette_038, 0x2739}, - {gBattleAnimSpritePalette_042, 0x273a}, - {gBattleAnimSpritePalette_043, 0x273b}, - {gBattleAnimSpritePalette_044, 0x273c}, - {gBattleAnimSpritePalette_045, 0x273d}, - {gBattleAnimSpritePalette_046, 0x273e}, - {gBattleAnimSpritePalette_047, 0x273e}, - {gBattleAnimSpritePalette_048, 0x2740}, - {gBattleAnimSpritePalette_049, 0x2741}, - {gBattleAnimSpritePalette_050, 0x2742}, - {gBattleAnimSpritePalette_050, 0x2743}, - {gBattleAnimSpritePalette_050, 0x2744}, - {gBattleAnimSpritePalette_026, 0x2745}, - {gBattleAnimSpritePalette_054, 0x2746}, - {gBattleAnimSpritePalette_050, 0x2747}, - {gBattleAnimSpritePalette_056, 0x2748}, - {gBattleAnimSpritePalette_057, 0x2749}, - {gBattleAnimSpritePalette_058, 0x274a}, - {gBattleAnimSpritePalette_059, 0x274b}, - {gBattleAnimSpritePalette_060, 0x274c}, - {gBattleAnimSpritePalette_061, 0x274d}, - {gBattleAnimSpritePalette_062, 0x274e}, - {gBattleAnimSpritePalette_063, 0x274f}, - {gBattleAnimSpritePalette_064, 0x2750}, - {gBattleAnimSpritePalette_065, 0x2751}, - {gBattleAnimSpritePalette_066, 0x2752}, - {gBattleAnimSpritePalette_067, 0x2753}, - {gBattleAnimSpritePalette_068, 0x2754}, - {gBattleAnimSpritePalette_065, 0x2755}, - {gBattleAnimSpritePalette_070, 0x2756}, - {gBattleAnimSpritePalette_070, 0x2757}, - {gBattleAnimSpritePalette_072, 0x2758}, - {gBattleAnimSpritePalette_073, 0x2759}, - {gBattleAnimSpritePalette_074, 0x275a}, - {gBattleAnimSpritePalette_075, 0x275b}, - {gBattleAnimSpritePalette_076, 0x275c}, - {gBattleAnimSpritePalette_076, 0x275d}, - {gBattleAnimSpritePalette_078, 0x275e}, - {gBattleAnimSpritePalette_078, 0x275f}, - {gBattleAnimSpritePalette_080, 0x2760}, - {gBattleAnimSpritePalette_081, 0x2761}, - {gBattleAnimSpritePalette_082, 0x2762}, - {gBattleAnimSpritePalette_083, 0x2763}, - {gBattleAnimSpritePalette_084, 0x2764}, - {gBattleAnimSpritePalette_085, 0x2765}, - {gBattleAnimSpritePalette_086, 0x2766}, - {gBattleAnimSpritePalette_087, 0x2767}, - {gBattleAnimSpritePalette_088, 0x2768}, - {gBattleAnimSpritePalette_089, 0x2769}, - {gBattleAnimSpritePalette_090, 0x276a}, - {gBattleAnimSpritePalette_091, 0x276b}, - {gBattleAnimSpritePalette_092, 0x276c}, - {gBattleAnimSpritePalette_093, 0x276d}, - {gBattleAnimSpritePalette_094, 0x276e}, - {gBattleAnimSpritePalette_095, 0x276f}, - {gBattleAnimSpritePalette_096, 0x2770}, - {gBattleAnimSpritePalette_097, 0x2771}, - {gBattleAnimSpritePalette_094, 0x2772}, - {gBattleAnimSpritePalette_099, 0x2773}, - {gBattleAnimSpritePalette_100, 0x2774}, - {gBattleAnimSpritePalette_101, 0x2775}, - {gBattleAnimSpritePalette_101, 0x2776}, - {gBattleAnimSpritePalette_103, 0x2777}, - {gBattleAnimSpritePalette_104, 0x2778}, - {gBattleAnimSpritePalette_105, 0x2779}, - {gBattleAnimSpritePalette_105, 0x277a}, - {gBattleAnimSpritePalette_107, 0x277b}, - {gBattleAnimSpritePalette_107, 0x277c}, - {gBattleAnimSpritePalette_109, 0x277d}, - {gBattleAnimSpritePalette_109, 0x277e}, - {gBattleAnimSpritePalette_111, 0x277f}, - {gBattleAnimSpritePalette_112, 0x2780}, - {gBattleAnimSpritePalette_113, 0x2781}, - {gBattleAnimSpritePalette_114, 0x2782}, - {gBattleAnimSpritePalette_115, 0x2783}, - {gBattleAnimSpritePalette_116, 0x2784}, - {gBattleAnimSpritePalette_117, 0x2785}, - {gBattleAnimSpritePalette_118, 0x2786}, - {gBattleAnimSpritePalette_119, 0x2787}, - {gBattleAnimSpritePalette_120, 0x2788}, - {gBattleAnimSpritePalette_121, 0x2789}, - {gBattleAnimSpritePalette_122, 0x278a}, - {gBattleAnimSpritePalette_122, 0x278b}, - {gBattleAnimSpritePalette_124, 0x278c}, - {gBattleAnimSpritePalette_125, 0x278d}, - {gBattleAnimSpritePalette_126, 0x278e}, - {gBattleAnimSpritePalette_127, 0x278f}, - {gBattleAnimSpritePalette_128, 0x2790}, - {gBattleAnimSpritePalette_128, 0x2791}, - {gBattleAnimSpritePalette_130, 0x2792}, - {gBattleAnimSpritePalette_130, 0x2793}, - {gBattleAnimSpritePalette_132, 0x2794}, - {gBattleAnimSpritePalette_133, 0x2795}, - {gBattleAnimSpritePalette_133, 0x2796}, - {gBattleAnimSpritePalette_135, 0x2797}, - {gBattleAnimSpritePalette_136, 0x2798}, - {gBattleAnimSpritePalette_135, 0x2799}, - {gBattleAnimSpritePalette_135, 0x279a}, - {gBattleAnimSpritePalette_139, 0x279b}, - {gBattleAnimSpritePalette_140, 0x279c}, - {gBattleAnimSpritePalette_141, 0x279d}, - {gBattleAnimSpritePalette_141, 0x279e}, - {gBattleAnimSpritePalette_143, 0x279f}, - {gBattleAnimSpritePalette_144, 0x27a0}, - {gBattleAnimSpritePalette_139, 0x27a1}, - {gBattleAnimSpritePalette_115, 0x27a2}, - {gBattleAnimSpritePalette_147, 0x27a3}, - {gBattleAnimSpritePalette_148, 0x27a4}, - {gBattleAnimSpritePalette_148, 0x27a5}, - {gBattleAnimSpritePalette_150, 0x27a6}, - {gBattleAnimSpritePalette_150, 0x27a7}, - {gBattleAnimSpritePalette_152, 0x27a8}, - {gBattleAnimSpritePalette_153, 0x27a9}, - {gBattleAnimSpritePalette_154, 0x27aa}, - {gBattleAnimSpritePalette_155, 0x27ab}, - {gBattleAnimSpritePalette_156, 0x27ac}, - {gBattleAnimSpritePalette_157, 0x27ad}, - {gBattleAnimSpritePalette_158, 0x27ae}, - {gBattleAnimSpritePalette_159, 0x27af}, - {gBattleAnimSpritePalette_160, 0x27b0}, - {gBattleAnimSpritePalette_161, 0x27b1}, - {gBattleAnimSpritePalette_162, 0x27b2}, - {gBattleAnimSpritePalette_163, 0x27b3}, - {gBattleAnimSpritePalette_164, 0x27b4}, - {gBattleAnimSpritePalette_165, 0x27b5}, - {gBattleAnimSpritePalette_166, 0x27b6}, - {gBattleAnimSpritePalette_167, 0x27b7}, - {gBattleAnimSpritePalette_168, 0x27b8}, - {gBattleAnimSpritePalette_169, 0x27b9}, - {gBattleAnimSpritePalette_170, 0x27ba}, - {gBattleAnimSpritePalette_171, 0x27bb}, - {gBattleAnimSpritePalette_172, 0x27bc}, - {gBattleAnimSpritePalette_001, 0x27bd}, - {gBattleAnimSpritePalette_174, 0x27be}, - {gBattleAnimSpritePalette_175, 0x27bf}, - {gBattleAnimSpritePalette_176, 0x27c0}, - {gBattleAnimSpritePalette_177, 0x27c1}, - {gBattleAnimSpritePalette_178, 0x27c2}, - {gBattleAnimSpritePalette_179, 0x27c3}, - {gBattleAnimSpritePalette_179, 0x27c4}, - {gBattleAnimSpritePalette_179, 0x27c5}, - {gBattleAnimSpritePalette_182, 0x27c6}, - {gBattleAnimSpritePalette_183, 0x27c7}, - {gBattleAnimSpritePalette_184, 0x27c8}, - {gBattleAnimSpritePalette_185, 0x27c9}, - {gBattleAnimSpritePalette_186, 0x27ca}, - {gBattleAnimSpritePalette_187, 0x27cb}, - {gBattleAnimSpritePalette_188, 0x27cc}, - {gBattleAnimSpritePalette_189, 0x27cd}, - {gBattleAnimSpritePalette_190, 0x27ce}, - {gBattleAnimSpritePalette_191, 0x27cf}, - {gBattleAnimSpritePalette_192, 0x27d0}, - {gBattleAnimSpritePalette_193, 0x27d1}, - {gBattleAnimSpritePalette_194, 0x27d2}, - {gBattleAnimSpritePalette_195, 0x27d3}, - {gBattleAnimSpritePalette_196, 0x27d4}, - {gBattleAnimSpritePalette_197, 0x27d5}, - {gBattleAnimSpritePalette_198, 0x27d6}, - {gBattleAnimSpritePalette_199, 0x27d7}, - {gBattleAnimSpritePalette_200, 0x27d8}, - {gBattleAnimSpritePalette_201, 0x27d9}, - {gBattleAnimSpritePalette_202, 0x27da}, - {gBattleAnimSpritePalette_203, 0x27db}, - {gBattleAnimSpritePalette_204, 0x27dc}, - {gBattleAnimSpritePalette_205, 0x27dd}, - {gBattleAnimSpritePalette_206, 0x27de}, - {gBattleAnimSpritePalette_207, 0x27df}, - {gBattleAnimSpritePalette_167, 0x27e0}, - {gBattleAnimSpritePalette_209, 0x27e1}, - {gBattleAnimSpritePalette_210, 0x27e2}, - {gBattleAnimSpritePalette_211, 0x27e3}, - {gBattleAnimSpritePalette_211, 0x27e4}, - {gBattleAnimSpritePalette_211, 0x27e5}, - {gBattleAnimSpritePalette_064, 0x27e6}, - {gBattleAnimSpritePalette_215, 0x27e7}, - {gBattleAnimSpritePalette_216, 0x27e8}, - {gBattleAnimSpritePalette_217, 0x27e9}, - {gBattleAnimSpritePalette_218, 0x27ea}, - {gBattleAnimSpritePalette_219, 0x27eb}, - {gBattleAnimSpritePalette_220, 0x27ec}, - {gBattleAnimSpritePalette_221, 0x27ed}, - {gBattleAnimSpritePalette_222, 0x27ee}, - {gBattleAnimSpritePalette_223, 0x27ef}, - {gBattleAnimSpritePalette_224, 0x27f0}, - {gBattleAnimSpritePalette_225, 0x27f1}, - {gBattleAnimSpritePalette_226, 0x27f2}, - {gBattleAnimSpritePalette_226, 0x27f3}, - {gBattleAnimSpritePalette_228, 0x27f4}, - {gBattleAnimSpritePalette_229, 0x27f5}, - {gBattleAnimSpritePalette_230, 0x27f6}, - {gBattleAnimSpritePalette_231, 0x27f7}, - {gBattleAnimSpritePalette_231, 0x27f8}, - {gBattleAnimSpritePalette_233, 0x27f9}, - {gBattleAnimSpritePalette_234, 0x27fa}, - {gBattleAnimSpritePalette_235, 0x27fb}, - {gBattleAnimSpritePalette_236, 0x27fc}, - {gBattleAnimSpritePalette_237, 0x27fd}, - {gBattleAnimSpritePalette_238, 0x27fe}, - {gBattleAnimSpritePalette_239, 0x27ff}, - {gBattleAnimSpritePalette_240, 0x2800}, - {gBattleAnimSpritePalette_241, 0x2801}, - {gBattleAnimSpritePalette_242, 0x2802}, - {gBattleAnimSpritePalette_243, 0x2803}, - {gBattleAnimSpritePalette_244, 0x2804}, - {gBattleAnimSpritePalette_245, 0x2805}, - {gBattleAnimSpritePalette_245, 0x2806}, - {gBattleAnimSpritePalette_064, 0x2807}, - {gBattleAnimSpritePalette_248, 0x2808}, - {gBattleAnimSpritePalette_249, 0x2809}, - {gBattleAnimSpritePalette_249, 0x280a}, - {gBattleAnimSpritePalette_251, 0x280b}, - {gBattleAnimSpritePalette_252, 0x280c}, - {gBattleAnimSpritePalette_253, 0x280d}, - {gBattleAnimSpritePalette_254, 0x280e}, - {gBattleAnimSpritePalette_255, 0x280f}, - {gBattleAnimSpritePalette_256, 0x2810}, - {gBattleAnimSpritePalette_257, 0x2811}, - {gBattleAnimSpritePalette_258, 0x2812}, - {gBattleAnimSpritePalette_259, 0x2813}, - {gBattleAnimSpritePalette_260, 0x2814}, - {gBattleAnimSpritePalette_261, 0x2815}, - {gBattleAnimSpritePalette_262, 0x2816}, - {gBattleAnimSpritePalette_263, 0x2817}, - {gBattleAnimSpritePalette_264, 0x2818}, - {gBattleAnimSpritePalette_265, 0x2819}, - {gBattleAnimSpritePalette_266, 0x281a}, - {gBattleAnimSpritePalette_267, 0x281b}, - {gBattleAnimSpritePalette_268, 0x281c}, - {gBattleAnimSpritePalette_269, 0x281d}, - {gBattleAnimSpritePalette_270, 0x281e}, - {gBattleAnimSpritePalette_271, 0x281f}, - {gBattleAnimSpritePalette_272, 0x2820}, - {gBattleAnimSpritePalette_272, 0x2821}, - {gBattleAnimSpritePalette_274, 0x2822}, - {gBattleAnimSpritePalette_274, 0x2823}, - {gBattleAnimSpritePalette_274, 0x2824}, - {gBattleAnimSpritePalette_277, 0x2825}, - {gBattleAnimSpritePalette_278, 0x2826}, - {gBattleAnimSpritePalette_279, 0x2827}, - {gBattleAnimSpritePalette_280, 0x2828}, - {gBattleAnimSpritePalette_281, 0x2829}, - {gBattleAnimSpritePalette_282, 0x282a}, - {gBattleAnimSpritePalette_283, 0x282b}, - {gBattleAnimSpritePalette_284, 0x282c}, - {gBattleAnimSpritePalette_285, 0x282d}, - {gBattleAnimSpritePalette_286, 0x282e}, - {gBattleAnimSpritePalette_287, 0x282f}, - {gBattleAnimSpritePalette_288, 0x2830}, + {gBattleAnimSpritePalette_000, ANIM_TAG_BONE}, + {gBattleAnimSpritePalette_001, ANIM_TAG_SPARK}, + {gBattleAnimSpritePalette_002, ANIM_TAG_PENCIL}, + {gBattleAnimSpritePalette_003, ANIM_TAG_AIR_WAVE}, + {gBattleAnimSpritePalette_004, ANIM_TAG_UNUSED_ORB}, + {gBattleAnimSpritePalette_005, ANIM_TAG_SWORD}, + {gBattleAnimSpritePalette_006, ANIM_TAG_SEED}, + {gBattleAnimSpritePalette_007, ANIM_TAG_UNUSED_EXPLOSION}, + {gBattleAnimSpritePalette_008, ANIM_TAG_UNUSED_PINK_ORB}, + {gBattleAnimSpritePalette_009, ANIM_TAG_GUST}, + {gBattleAnimSpritePalette_010, ANIM_TAG_ICE_CUBE}, + {gBattleAnimSpritePalette_011, ANIM_TAG_SPARK_2}, + {gBattleAnimSpritePalette_012, ANIM_TAG_UNUSED_ORANGE}, + {gBattleAnimSpritePalette_013, ANIM_TAG_YELLOW_BALL}, + {gBattleAnimSpritePalette_014, ANIM_TAG_LOCK_ON}, + {gBattleAnimSpritePalette_015, ANIM_TAG_TIED_BAG}, + {gBattleAnimSpritePalette_016, ANIM_TAG_BLACK_SMOKE}, + {gBattleAnimSpritePalette_016, ANIM_TAG_BLACK_BALL}, + {gBattleAnimSpritePalette_018, ANIM_TAG_CONVERSION}, + {gBattleAnimSpritePalette_019, ANIM_TAG_UNUSED_GLASS}, + {gBattleAnimSpritePalette_020, ANIM_TAG_HORN_HIT}, + {gBattleAnimSpritePalette_021, ANIM_TAG_UNUSED_HIT}, + {gBattleAnimSpritePalette_022, ANIM_TAG_UNUSED_HIT_2}, + {gBattleAnimSpritePalette_023, ANIM_TAG_UNUSED_BLUE_SHARDS}, + {gBattleAnimSpritePalette_024, ANIM_TAG_UNUSED_CLOSING_EYE}, + {gBattleAnimSpritePalette_025, ANIM_TAG_UNUSED_WAVING_HAND}, + {gBattleAnimSpritePalette_026, ANIM_TAG_UNUSED_HIT_DUPLICATE}, + {gBattleAnimSpritePalette_027, ANIM_TAG_LEER}, + {gBattleAnimSpritePalette_028, ANIM_TAG_UNUSED_BLUE_BURST}, + {gBattleAnimSpritePalette_029, ANIM_TAG_SMALL_EMBER}, + {gBattleAnimSpritePalette_030, ANIM_TAG_GRAY_SMOKE}, + {gBattleAnimSpritePalette_031, ANIM_TAG_BLUE_STAR}, + {gBattleAnimSpritePalette_032, ANIM_TAG_UNUSED_BUBBLE_BURST}, + {gBattleAnimSpritePalette_033, ANIM_TAG_FIRE}, + {gBattleAnimSpritePalette_033, ANIM_TAG_UNUSED_SPINNING_FIRE}, + {gBattleAnimSpritePalette_033, ANIM_TAG_FIRE_PLUME}, + {gBattleAnimSpritePalette_036, ANIM_TAG_UNUSED_LIGHTNING}, + {gBattleAnimSpritePalette_036, ANIM_TAG_LIGHTNING}, + {gBattleAnimSpritePalette_038, ANIM_TAG_UNUSED_CLAW_SLASH}, + {gBattleAnimSpritePalette_039, ANIM_TAG_CLAW_SLASH}, + {gBattleAnimSpritePalette_038, ANIM_TAG_UNUSED_SCRATCH}, + {gBattleAnimSpritePalette_038, ANIM_TAG_UNUSED_SCRATCH_2}, + {gBattleAnimSpritePalette_042, ANIM_TAG_UNUSED_BUBBLE_BURST_2}, + {gBattleAnimSpritePalette_043, ANIM_TAG_ICE_CHUNK}, + {gBattleAnimSpritePalette_044, ANIM_TAG_UNUSED_GLASS_2}, + {gBattleAnimSpritePalette_045, ANIM_TAG_UNUSED_PINK_HEART}, + {gBattleAnimSpritePalette_046, ANIM_TAG_UNUSED_SAP_DRIP}, + {gBattleAnimSpritePalette_047, ANIM_TAG_UNUSED_SAP_DRIP}, + {gBattleAnimSpritePalette_048, ANIM_TAG_SPARKLE_1}, + {gBattleAnimSpritePalette_049, ANIM_TAG_SPARKLE_2}, + {gBattleAnimSpritePalette_050, ANIM_TAG_HUMANOID_FOOT}, + {gBattleAnimSpritePalette_050, ANIM_TAG_UNUSED_MONSTER_FOOT}, + {gBattleAnimSpritePalette_050, ANIM_TAG_UNUSED_HUMANOID_HAND}, + {gBattleAnimSpritePalette_026, ANIM_TAG_NOISE_LINE}, + {gBattleAnimSpritePalette_054, ANIM_TAG_UNUSED_YELLOW_UNK}, + {gBattleAnimSpritePalette_050, ANIM_TAG_UNUSED_RED_FIST}, + {gBattleAnimSpritePalette_056, ANIM_TAG_SLAM_HIT}, + {gBattleAnimSpritePalette_057, ANIM_TAG_UNUSED_RING}, + {gBattleAnimSpritePalette_058, ANIM_TAG_ROCKS}, + {gBattleAnimSpritePalette_059, ANIM_TAG_UNUSED_Z}, + {gBattleAnimSpritePalette_060, ANIM_TAG_UNUSED_YELLOW_UNK_2}, + {gBattleAnimSpritePalette_061, ANIM_TAG_UNUSED_AIR_SLASH}, + {gBattleAnimSpritePalette_062, ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS}, + {gBattleAnimSpritePalette_063, ANIM_TAG_LEAF}, + {gBattleAnimSpritePalette_064, ANIM_TAG_FINGER}, + {gBattleAnimSpritePalette_065, ANIM_TAG_POISON_POWDER}, + {gBattleAnimSpritePalette_066, ANIM_TAG_UNUSED_BROWN_TRIANGLE}, + {gBattleAnimSpritePalette_067, ANIM_TAG_SLEEP_POWDER}, + {gBattleAnimSpritePalette_068, ANIM_TAG_STUN_SPORE}, + {gBattleAnimSpritePalette_065, ANIM_TAG_UNUSED_POWDER}, + {gBattleAnimSpritePalette_070, ANIM_TAG_SPARKLE_3}, + {gBattleAnimSpritePalette_070, ANIM_TAG_SPARKLE_4}, + {gBattleAnimSpritePalette_072, ANIM_TAG_MUSIC_NOTES}, + {gBattleAnimSpritePalette_073, ANIM_TAG_DUCK}, + {gBattleAnimSpritePalette_074, ANIM_TAG_MUD_SAND}, + {gBattleAnimSpritePalette_075, ANIM_TAG_ALERT}, + {gBattleAnimSpritePalette_076, ANIM_TAG_UNUSED_BLUE_FLAMES}, + {gBattleAnimSpritePalette_076, ANIM_TAG_UNUSED_BLUE_FLAMES_2}, + {gBattleAnimSpritePalette_078, ANIM_TAG_UNUSED_SHOCK}, + {gBattleAnimSpritePalette_078, ANIM_TAG_SHOCK}, + {gBattleAnimSpritePalette_080, ANIM_TAG_UNUSED_BELL}, + {gBattleAnimSpritePalette_081, ANIM_TAG_UNUSED_PINK_GLOVE}, + {gBattleAnimSpritePalette_082, ANIM_TAG_UNUSED_BLUE_LINES}, + {gBattleAnimSpritePalette_083, ANIM_TAG_UNUSED_IMPACT}, + {gBattleAnimSpritePalette_084, ANIM_TAG_UNUSED_IMPACT_2}, + {gBattleAnimSpritePalette_085, ANIM_TAG_UNUSED_RETICLE}, + {gBattleAnimSpritePalette_086, ANIM_TAG_BREATH}, + {gBattleAnimSpritePalette_087, ANIM_TAG_ANGER}, + {gBattleAnimSpritePalette_088, ANIM_TAG_UNUSED_SNOWBALL}, + {gBattleAnimSpritePalette_089, ANIM_TAG_UNUSED_VINE}, + {gBattleAnimSpritePalette_090, ANIM_TAG_UNUSED_SWORD}, + {gBattleAnimSpritePalette_091, ANIM_TAG_UNUSED_CLAPPING}, + {gBattleAnimSpritePalette_092, ANIM_TAG_UNUSED_RED_TUBE}, + {gBattleAnimSpritePalette_093, ANIM_TAG_AMNESIA}, + {gBattleAnimSpritePalette_094, ANIM_TAG_UNUSED_STRING}, + {gBattleAnimSpritePalette_095, ANIM_TAG_UNUSED_PENCIL}, + {gBattleAnimSpritePalette_096, ANIM_TAG_UNUSED_PETAL}, + {gBattleAnimSpritePalette_097, ANIM_TAG_BENT_SPOON}, + {gBattleAnimSpritePalette_094, ANIM_TAG_UNUSED_WEB}, + {gBattleAnimSpritePalette_099, ANIM_TAG_MILK_BOTTLE}, + {gBattleAnimSpritePalette_100, ANIM_TAG_COIN}, + {gBattleAnimSpritePalette_101, ANIM_TAG_UNUSED_CRACKED_EGG}, + {gBattleAnimSpritePalette_101, ANIM_TAG_UNUSED_HATCHED_EGG}, + {gBattleAnimSpritePalette_103, ANIM_TAG_UNUSED_FRESH_EGG}, + {gBattleAnimSpritePalette_104, ANIM_TAG_UNUSED_FANGS}, + {gBattleAnimSpritePalette_105, ANIM_TAG_UNUSED_EXPLOSION_2}, + {gBattleAnimSpritePalette_105, ANIM_TAG_UNUSED_EXPLOSION_3}, + {gBattleAnimSpritePalette_107, ANIM_TAG_UNUSED_WATER_DROPLET}, + {gBattleAnimSpritePalette_107, ANIM_TAG_UNUSED_WATER_DROPLET_2}, + {gBattleAnimSpritePalette_109, ANIM_TAG_UNUSED_SEED}, + {gBattleAnimSpritePalette_109, ANIM_TAG_UNUSED_SPROUT}, + {gBattleAnimSpritePalette_111, ANIM_TAG_UNUSED_RED_WAND}, + {gBattleAnimSpritePalette_112, ANIM_TAG_UNUSED_PURPLE_GREEN_UNK}, + {gBattleAnimSpritePalette_113, ANIM_TAG_UNUSED_WATER_COLUMN}, + {gBattleAnimSpritePalette_114, ANIM_TAG_UNUSED_MUD_UNK}, + {gBattleAnimSpritePalette_115, ANIM_TAG_RAIN_DROPS}, + {gBattleAnimSpritePalette_116, ANIM_TAG_UNUSED_FURY_SWIPES}, + {gBattleAnimSpritePalette_117, ANIM_TAG_UNUSED_VINE_2}, + {gBattleAnimSpritePalette_118, ANIM_TAG_UNUSED_TEETH}, + {gBattleAnimSpritePalette_119, ANIM_TAG_UNUSED_BONE}, + {gBattleAnimSpritePalette_120, ANIM_TAG_UNUSED_WHITE_BAG}, + {gBattleAnimSpritePalette_121, ANIM_TAG_UNUSED_UNKNOWN}, + {gBattleAnimSpritePalette_122, ANIM_TAG_UNUSED_PURPLE_CORAL}, + {gBattleAnimSpritePalette_122, ANIM_TAG_UNUSED_PURPLE_DROPLET}, + {gBattleAnimSpritePalette_124, ANIM_TAG_UNUSED_SHOCK_2}, + {gBattleAnimSpritePalette_125, ANIM_TAG_UNUSED_CLOSING_EYE_2}, + {gBattleAnimSpritePalette_126, ANIM_TAG_UNUSED_METAL_BALL}, + {gBattleAnimSpritePalette_127, ANIM_TAG_UNUSED_MONSTER_DOLL}, + {gBattleAnimSpritePalette_128, ANIM_TAG_UNUSED_WHIRLWIND}, + {gBattleAnimSpritePalette_128, ANIM_TAG_UNUSED_WHIRLWIND_2}, + {gBattleAnimSpritePalette_130, ANIM_TAG_UNUSED_EXPLOSION_4}, + {gBattleAnimSpritePalette_130, ANIM_TAG_UNUSED_EXPLOSION_5}, + {gBattleAnimSpritePalette_132, ANIM_TAG_UNUSED_TONGUE}, + {gBattleAnimSpritePalette_133, ANIM_TAG_UNUSED_SMOKE}, + {gBattleAnimSpritePalette_133, ANIM_TAG_UNUSED_SMOKE_2}, + {gBattleAnimSpritePalette_135, ANIM_TAG_IMPACT}, + {gBattleAnimSpritePalette_136, ANIM_TAG_CIRCLE_IMPACT}, + {gBattleAnimSpritePalette_135, ANIM_TAG_SCRATCH}, + {gBattleAnimSpritePalette_135, ANIM_TAG_CUT}, + {gBattleAnimSpritePalette_139, ANIM_TAG_SHARP_TEETH}, + {gBattleAnimSpritePalette_140, ANIM_TAG_RAINBOW_RINGS}, + {gBattleAnimSpritePalette_141, ANIM_TAG_ICE_CRYSTALS}, + {gBattleAnimSpritePalette_141, ANIM_TAG_ICE_SPIKES}, + {gBattleAnimSpritePalette_143, ANIM_TAG_HANDS_AND_FEET}, + {gBattleAnimSpritePalette_144, ANIM_TAG_MIST_CLOUD}, + {gBattleAnimSpritePalette_139, ANIM_TAG_CLAMP}, + {gBattleAnimSpritePalette_115, ANIM_TAG_BUBBLE}, + {gBattleAnimSpritePalette_147, ANIM_TAG_ORBS}, + {gBattleAnimSpritePalette_148, ANIM_TAG_WATER_IMPACT}, + {gBattleAnimSpritePalette_148, ANIM_TAG_WATER_ORB}, + {gBattleAnimSpritePalette_150, ANIM_TAG_POISON_BUBBLE}, + {gBattleAnimSpritePalette_150, ANIM_TAG_TOXIC_BUBBLE}, + {gBattleAnimSpritePalette_152, ANIM_TAG_SPIKES}, + {gBattleAnimSpritePalette_153, ANIM_TAG_HORN_HIT_2}, + {gBattleAnimSpritePalette_154, ANIM_TAG_AIR_WAVE_2}, + {gBattleAnimSpritePalette_155, ANIM_TAG_SMALL_BUBBLES}, + {gBattleAnimSpritePalette_156, ANIM_TAG_ROUND_SHADOW}, + {gBattleAnimSpritePalette_157, ANIM_TAG_SUNLIGHT}, + {gBattleAnimSpritePalette_158, ANIM_TAG_SPORE}, + {gBattleAnimSpritePalette_159, ANIM_TAG_FLOWER}, + {gBattleAnimSpritePalette_160, ANIM_TAG_RAZOR_LEAF}, + {gBattleAnimSpritePalette_161, ANIM_TAG_NEEDLE}, + {gBattleAnimSpritePalette_162, ANIM_TAG_WHIRLWIND_LINES}, + {gBattleAnimSpritePalette_163, ANIM_TAG_GOLD_RING}, + {gBattleAnimSpritePalette_164, ANIM_TAG_PURPLE_RING}, + {gBattleAnimSpritePalette_165, ANIM_TAG_BLUE_RING}, + {gBattleAnimSpritePalette_166, ANIM_TAG_GREEN_LIGHT_WALL}, + {gBattleAnimSpritePalette_167, ANIM_TAG_BLUE_LIGHT_WALL}, + {gBattleAnimSpritePalette_168, ANIM_TAG_RED_LIGHT_WALL}, + {gBattleAnimSpritePalette_169, ANIM_TAG_GRAY_LIGHT_WALL}, + {gBattleAnimSpritePalette_170, ANIM_TAG_ORANGE_LIGHT_WALL}, + {gBattleAnimSpritePalette_171, ANIM_TAG_BLACK_BALL_2}, + {gBattleAnimSpritePalette_172, ANIM_TAG_PURPLE_GAS_CLOUD}, + {gBattleAnimSpritePalette_001, ANIM_TAG_SPARK_H}, + {gBattleAnimSpritePalette_174, ANIM_TAG_YELLOW_STAR}, + {gBattleAnimSpritePalette_175, ANIM_TAG_LARGE_FRESH_EGG}, + {gBattleAnimSpritePalette_176, ANIM_TAG_SHADOW_BALL}, + {gBattleAnimSpritePalette_177, ANIM_TAG_LICK}, + {gBattleAnimSpritePalette_178, ANIM_TAG_UNUSED_VOID_LINES}, + {gBattleAnimSpritePalette_179, ANIM_TAG_STRING}, + {gBattleAnimSpritePalette_179, ANIM_TAG_WEB_THREAD}, + {gBattleAnimSpritePalette_179, ANIM_TAG_SPIDER_WEB}, + {gBattleAnimSpritePalette_182, ANIM_TAG_UNUSED_LIGHTBULB}, + {gBattleAnimSpritePalette_183, ANIM_TAG_SLASH}, + {gBattleAnimSpritePalette_184, ANIM_TAG_FOCUS_ENERGY}, + {gBattleAnimSpritePalette_185, ANIM_TAG_SPHERE_TO_CUBE}, + {gBattleAnimSpritePalette_186, ANIM_TAG_TENDRILS}, + {gBattleAnimSpritePalette_187, ANIM_TAG_EYE}, + {gBattleAnimSpritePalette_188, ANIM_TAG_WHITE_SHADOW}, + {gBattleAnimSpritePalette_189, ANIM_TAG_TEAL_ALERT}, + {gBattleAnimSpritePalette_190, ANIM_TAG_OPENING_EYE}, + {gBattleAnimSpritePalette_191, ANIM_TAG_ROUND_WHITE_HALO}, + {gBattleAnimSpritePalette_192, ANIM_TAG_FANG_ATTACK}, + {gBattleAnimSpritePalette_193, ANIM_TAG_PURPLE_HAND_OUTLINE}, + {gBattleAnimSpritePalette_194, ANIM_TAG_MOON}, + {gBattleAnimSpritePalette_195, ANIM_TAG_GREEN_SPARKLE}, + {gBattleAnimSpritePalette_196, ANIM_TAG_SPIRAL}, + {gBattleAnimSpritePalette_197, ANIM_TAG_SNORE_Z}, + {gBattleAnimSpritePalette_198, ANIM_TAG_EXPLOSION}, + {gBattleAnimSpritePalette_199, ANIM_TAG_NAIL}, + {gBattleAnimSpritePalette_200, ANIM_TAG_GHOSTLY_SPIRIT}, + {gBattleAnimSpritePalette_201, ANIM_TAG_WARM_ROCK}, + {gBattleAnimSpritePalette_202, ANIM_TAG_BREAKING_EGG}, + {gBattleAnimSpritePalette_203, ANIM_TAG_THIN_RING}, + {gBattleAnimSpritePalette_204, ANIM_TAG_UNUSED_PUNCH_IMPACT}, + {gBattleAnimSpritePalette_205, ANIM_TAG_BELL}, + {gBattleAnimSpritePalette_206, ANIM_TAG_MUSIC_NOTES_2}, + {gBattleAnimSpritePalette_207, ANIM_TAG_SPEED_DUST}, + {gBattleAnimSpritePalette_167, ANIM_TAG_TORN_METAL}, + {gBattleAnimSpritePalette_209, ANIM_TAG_THOUGHT_BUBBLE}, + {gBattleAnimSpritePalette_210, ANIM_TAG_MAGENTA_HEART}, + {gBattleAnimSpritePalette_211, ANIM_TAG_ELECTRIC_ORBS}, + {gBattleAnimSpritePalette_211, ANIM_TAG_CIRCLE_OF_LIGHT}, + {gBattleAnimSpritePalette_211, ANIM_TAG_ELECTRICITY}, + {gBattleAnimSpritePalette_064, ANIM_TAG_FINGER_2}, + {gBattleAnimSpritePalette_215, ANIM_TAG_MOVEMENT_WAVES}, + {gBattleAnimSpritePalette_216, ANIM_TAG_RED_HEART}, + {gBattleAnimSpritePalette_217, ANIM_TAG_RED_ORB}, + {gBattleAnimSpritePalette_218, ANIM_TAG_EYE_SPARKLE}, + {gBattleAnimSpritePalette_219, ANIM_TAG_PINK_HEART}, + {gBattleAnimSpritePalette_220, ANIM_TAG_ANGEL}, + {gBattleAnimSpritePalette_221, ANIM_TAG_DEVIL}, + {gBattleAnimSpritePalette_222, ANIM_TAG_SWIPE}, + {gBattleAnimSpritePalette_223, ANIM_TAG_ROOTS}, + {gBattleAnimSpritePalette_224, ANIM_TAG_ITEM_BAG}, + {gBattleAnimSpritePalette_225, ANIM_TAG_JAGGED_MUSIC_NOTE}, + {gBattleAnimSpritePalette_226, ANIM_TAG_POKEBALL}, + {gBattleAnimSpritePalette_226, ANIM_TAG_SPOTLIGHT}, + {gBattleAnimSpritePalette_228, ANIM_TAG_LETTER_Z}, + {gBattleAnimSpritePalette_229, ANIM_TAG_RAPID_SPIN}, + {gBattleAnimSpritePalette_230, ANIM_TAG_TRI_FORCE_TRIANGLE}, + {gBattleAnimSpritePalette_231, ANIM_TAG_WISP_ORB}, + {gBattleAnimSpritePalette_231, ANIM_TAG_WISP_FIRE}, + {gBattleAnimSpritePalette_233, ANIM_TAG_GOLD_STARS}, + {gBattleAnimSpritePalette_234, ANIM_TAG_ECLIPSING_ORB}, + {gBattleAnimSpritePalette_235, ANIM_TAG_GRAY_ORB}, + {gBattleAnimSpritePalette_236, ANIM_TAG_BLUE_ORB}, + {gBattleAnimSpritePalette_237, ANIM_TAG_RED_ORB_2}, + {gBattleAnimSpritePalette_238, ANIM_TAG_PINK_PETAL}, + {gBattleAnimSpritePalette_239, ANIM_TAG_PAIN_SPLIT}, + {gBattleAnimSpritePalette_240, ANIM_TAG_CONFETTI}, + {gBattleAnimSpritePalette_241, ANIM_TAG_GREEN_STAR}, + {gBattleAnimSpritePalette_242, ANIM_TAG_PINK_CLOUD}, + {gBattleAnimSpritePalette_243, ANIM_TAG_SWEAT_DROP}, + {gBattleAnimSpritePalette_244, ANIM_TAG_GUARD_RING}, + {gBattleAnimSpritePalette_245, ANIM_TAG_PURPLE_SCRATCH}, + {gBattleAnimSpritePalette_245, ANIM_TAG_PURPLE_SWIPE}, + {gBattleAnimSpritePalette_064, ANIM_TAG_TAG_HAND}, + {gBattleAnimSpritePalette_248, ANIM_TAG_SMALL_RED_EYE}, + {gBattleAnimSpritePalette_249, ANIM_TAG_HOLLOW_ORB}, + {gBattleAnimSpritePalette_249, ANIM_TAG_X_SIGN}, + {gBattleAnimSpritePalette_251, ANIM_TAG_BLUEGREEN_ORB}, + {gBattleAnimSpritePalette_252, ANIM_TAG_PAW_PRINT}, + {gBattleAnimSpritePalette_253, ANIM_TAG_PURPLE_FLAME}, + {gBattleAnimSpritePalette_254, ANIM_TAG_RED_BALL}, + {gBattleAnimSpritePalette_255, ANIM_TAG_SMELLINGSALT_EFFECT}, + {gBattleAnimSpritePalette_256, ANIM_TAG_METEOR}, + {gBattleAnimSpritePalette_257, ANIM_TAG_FLAT_ROCK}, + {gBattleAnimSpritePalette_258, ANIM_TAG_MAGNIFYING_GLASS}, + {gBattleAnimSpritePalette_259, ANIM_TAG_BROWN_ORB}, + {gBattleAnimSpritePalette_260, ANIM_TAG_METAL_SOUND_WAVES}, + {gBattleAnimSpritePalette_261, ANIM_TAG_FLYING_DIRT}, + {gBattleAnimSpritePalette_262, ANIM_TAG_ICICLE_SPEAR}, + {gBattleAnimSpritePalette_263, ANIM_TAG_HAIL}, + {gBattleAnimSpritePalette_264, ANIM_TAG_GLOWY_RED_ORB}, + {gBattleAnimSpritePalette_265, ANIM_TAG_GLOWY_GREEN_ORB}, + {gBattleAnimSpritePalette_266, ANIM_TAG_GREEN_SPIKE}, + {gBattleAnimSpritePalette_267, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT}, + {gBattleAnimSpritePalette_268, ANIM_TAG_GLOWY_BLUE_ORB}, + {gBattleAnimSpritePalette_269, ANIM_TAG_UNUSED_RED_BRICK}, + {gBattleAnimSpritePalette_270, ANIM_TAG_WHITE_FEATHER}, + {gBattleAnimSpritePalette_271, ANIM_TAG_SPARKLE_6}, + {gBattleAnimSpritePalette_272, ANIM_TAG_SPLASH}, + {gBattleAnimSpritePalette_272, ANIM_TAG_SWEAT_BEAD}, + {gBattleAnimSpritePalette_274, ANIM_TAG_UNUSED_GEM_1}, + {gBattleAnimSpritePalette_274, ANIM_TAG_UNUSED_GEM_2}, + {gBattleAnimSpritePalette_274, ANIM_TAG_UNUSED_GEM_3}, + {gBattleAnimSpritePalette_277, ANIM_TAG_SLAM_HIT_2}, + {gBattleAnimSpritePalette_278, ANIM_TAG_RECYCLE}, + {gBattleAnimSpritePalette_279, ANIM_TAG_UNUSED_RED_PARTICLES}, + {gBattleAnimSpritePalette_280, ANIM_TAG_PROTECT}, + {gBattleAnimSpritePalette_281, ANIM_TAG_DIRT_MOUND}, + {gBattleAnimSpritePalette_282, ANIM_TAG_SHOCK_3}, + {gBattleAnimSpritePalette_283, ANIM_TAG_WEATHER_BALL}, + {gBattleAnimSpritePalette_284, ANIM_TAG_BIRD}, + {gBattleAnimSpritePalette_285, ANIM_TAG_CROSS_IMPACT}, + {gBattleAnimSpritePalette_286, ANIM_TAG_SLASH_2}, + {gBattleAnimSpritePalette_287, ANIM_TAG_WHIP_HIT}, + {gBattleAnimSpritePalette_288, ANIM_TAG_BLUE_RING_2}, }; const struct BattleAnimBackground gBattleAnimBackgroundTable[] = diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c index 9b9218b1ca..89c945ca48 100644 --- a/src/battle_anim_80A9C70.c +++ b/src/battle_anim_80A9C70.c @@ -56,8 +56,8 @@ static const struct SpriteTemplate gUnknown_0853EF48 = static const struct SpriteTemplate gUnknown_0853EF60 = { - .tileTag = ANIM_TAG_136, - .paletteTag = ANIM_TAG_136, + .tileTag = ANIM_TAG_CIRCLE_IMPACT, + .paletteTag = ANIM_TAG_CIRCLE_IMPACT, .oam = &gUnknown_08524904, .anims = gDummySpriteAnimTable, .images = NULL, @@ -73,8 +73,8 @@ u8 sub_80A9C70(u8 battlerId, bool8 b) u8 spriteId2; u8 i; - LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); - LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_136)]); + LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]); + LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_CIRCLE_IMPACT)]); gTasks[taskId].data[0] = battlerId; if (b) { From 6cf39e8a6ed3b0cb882e2d71d2ecd6c10152a489 Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 22 Oct 2018 10:51:40 -0400 Subject: [PATCH 029/213] clean up sprite tags --- data/battle_anim_80A9C70.s | 12 +- data/battle_anim_815A0D4.s | 12 +- data/battle_anim_8170478.s | 2 +- include/constants/battle_anim.h | 586 ++++++++++++++++---------------- 4 files changed, 302 insertions(+), 310 deletions(-) diff --git a/data/battle_anim_80A9C70.s b/data/battle_anim_80A9C70.s index 96c94ef391..f82a657b91 100644 --- a/data/battle_anim_80A9C70.s +++ b/data/battle_anim_80A9C70.s @@ -14,8 +14,8 @@ gUnknown_0853EDF8:: @ 853EDF8 .align 2 gUnknown_0853EDFC:: @ 853EDFC - spr_template 0x2714, 0x2714, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC - spr_template 0x2714, 0x2714, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8A6C + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_0852490C, gUnknown_0853EDF8, NULL, gDummySpriteAffineAnimTable, sub_80A8A6C .align 2 gUnknown_0853EE2C:: @ 853EE2C @@ -43,8 +43,8 @@ gUnknown_0853EE80:: @ 853EE80 .align 2 gUnknown_0853EE84:: @ 853EE84 - spr_template 0x2757, 0x2757, gUnknown_08524914, gUnknown_0853EE80, NULL, gDummySpriteAffineAnimTable, sub_80A8B64 - spr_template 0x2743, 0x2743, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_0853EE80, NULL, gDummySpriteAffineAnimTable, sub_80A8B64 + spr_template ANIM_TAG_UNUSED_MONSTER_FOOT, ANIM_TAG_UNUSED_MONSTER_FOOT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC .align 2 gUnknown_0853EEB4:: @ 853EEB4 @@ -66,7 +66,7 @@ gUnknown_0853EECC:: @ 853EECC .align 2 gUnknown_0853EED8:: @ 853EED8 - spr_template 0x2797, 0x2797, gUnknown_08524914, gUnknown_0853EECC, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC + spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524914, gUnknown_0853EECC, NULL, gDummySpriteAffineAnimTable, sub_80A8AEC .align 2 gUnknown_0853EEF0:: @ 853EEF0 @@ -86,4 +86,4 @@ gUnknown_0853EF14:: @ 853EF14 .align 2 gUnknown_0853EF18:: @ 853EF18 - spr_template 0x2714, 0x2714, gUnknown_085249CC, gUnknown_0853EEF8, NULL, gUnknown_0853EF14, sub_80A8A6C + spr_template ANIM_TAG_UNUSED_ORB, ANIM_TAG_UNUSED_ORB, gUnknown_085249CC, gUnknown_0853EEF8, NULL, gUnknown_0853EF14, sub_80A8A6C diff --git a/data/battle_anim_815A0D4.s b/data/battle_anim_815A0D4.s index a031cb9cb2..208436f4c1 100644 --- a/data/battle_anim_815A0D4.s +++ b/data/battle_anim_815A0D4.s @@ -16,15 +16,15 @@ gUnknown_085CE01C:: @ 85CE01C .align 2 gUnknown_085CE020:: @ 85CE020 - spr_template 0x2799, 0x2799, gUnknown_08524A34, gUnknown_085CE01C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 + spr_template ANIM_TAG_SCRATCH, ANIM_TAG_SCRATCH, gUnknown_08524A34, gUnknown_085CE01C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 .align 2 gUnknown_085CE038:: @ 85CE038 - spr_template 0x2720, 0x2720, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A0D4 + spr_template ANIM_TAG_BLACK_SMOKE, ANIM_TAG_BLACK_SMOKE, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815A0D4 .align 2 gUnknown_085CE050:: @ 85CE050 - spr_template 0x2721, 0x2721, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC + spr_template ANIM_TAG_BLACK_BALL, ANIM_TAG_BLACK_BALL, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC .align 2 gUnknown_085CE068:: @ 85CE068 @@ -85,7 +85,7 @@ gUnknown_085CE14C:: @ 85CE14C .align 2 gUnknown_085CE150:: @ 85CE150 - spr_template 0x272b, 0x272b, gUnknown_08524914, gUnknown_085CE14C, NULL, gDummySpriteAffineAnimTable, sub_815A7B0 + spr_template ANIM_TAG_LEER, ANIM_TAG_LEER, gUnknown_08524914, gUnknown_085CE14C, NULL, gDummySpriteAffineAnimTable, sub_815A7B0 .align 2 gUnknown_085CE168:: @ 85CE168 @@ -286,7 +286,7 @@ gUnknown_085CE4B0:: @ 85CE4B0 .align 2 gUnknown_085CE4D0:: @ 85CE4D0 - spr_template 0x2767, 0x2767, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815C400 + spr_template ANIM_TAG_ANGER, ANIM_TAG_ANGER, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_815C400 .align 2 gUnknown_085CE4E8:: @ 85CE4E8 @@ -416,7 +416,7 @@ gUnknown_085CE7CC:: @ 85CE7CC .align 2 gUnknown_085CE7D4:: @ 85CE7D4 - spr_template 0x2745, 0x2745, gUnknown_08524914, gUnknown_085CE7CC, NULL, gDummySpriteAffineAnimTable, sub_815E01C + spr_template ANIM_TAG_NOISE_LINE, ANIM_TAG_NOISE_LINE, gUnknown_08524914, gUnknown_085CE7CC, NULL, gDummySpriteAffineAnimTable, sub_815E01C .align 2 gUnknown_085CE7EC:: @ 85CE7EC diff --git a/data/battle_anim_8170478.s b/data/battle_anim_8170478.s index 43ea12d809..74bdce8467 100644 --- a/data/battle_anim_8170478.s +++ b/data/battle_anim_8170478.s @@ -153,5 +153,5 @@ gUnknown_085E5358:: @ 8535358 .4byte gUnknown_085E5350 .align 2 - spr_template 0x274a, 0x274a, gUnknown_08524914, gUnknown_085E5358, NULL, gDummySpriteAffineAnimTable, sub_817330C + spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_085E5358, NULL, gDummySpriteAffineAnimTable, sub_817330C diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 740c2f193f..a3d7748188 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -7,303 +7,295 @@ // Particle ids. #define ANIM_SPRITES_START 10000 -#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) -#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) -#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) -#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) -#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) // ? -#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) -#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) -#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) // rename??? -#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) -#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) -#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) // unused? -#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) -#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) -#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) -#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) -#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) // unused? -#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) -#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) -#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) -#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) // ANIM_TAG_UNUSED_GLASS -#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) -#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) // ANIM_TAG_UNUSED_HIT (_1?) -#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) // ANIM_TAG_UNUSED_HIT_2 -#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) // ANIM_TAG_UNUSED_BLUE_SHARDS -#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) // ANIM_TAG_UNUSED_CLOSING_EYE -#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) // ANIM_TAG_UNUSED_WAVING_HAND -#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) // ANIM_TAG_UNUSED_HIT_DUPLICATE -#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) // ANIM_TAG_LEER -#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) // ANIM_TAG_UNUSED_BLUE_BURST -#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) -#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) -#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) -#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) // ANIM_TAG_UNUSED_BUBBLE_BURST -#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) -#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) // ANIM_TAG_UNUSED_SPINNING_FIRE -#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) // ANIM_TAG_FIRE_PLUME -#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) // ANIM_TAG_UNUSED_LIGHTNING -#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) -#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) // ANIM_TAG_UNUSED_CLAW_SLASH -#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) -#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) // ANIM_TAG_UNUSED_SCRATCH -#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) // ANIM_TAG_UNUSED_SCRATCH_2 -#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) // ANIM_TAG_UNUSED_BUBBLE_BURST_2 -#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) -#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) // ANIM_TAG_UNUSED_GLASS_2 -#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) // ANIM_TAG_UNUSED_PINK_HEART -#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) // ANIM_TAG_UNUSED_SAP_DRIP -#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) // ANIM_TAG_UNUSED_SAP_DRIP_2 -#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) // ANIM_TAG_SPARKLE_1 -#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) // ANIM_TAG_SPARKLE_2 -#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) // ANIM_TAG_HUMANOID_FOOT - -#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) // ANIM_TAG_UNUSED_MONSTER_FOOT -#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) // ANIM_TAG_UNUSED_HUMANOID_HAND -#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) // ANIM_TAG_NOISE_LINE -#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) // ANIM_TAG_UNUSED_YELLOW_UNK -#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) // ANIM_TAG_UNUSED_RED_FIST -#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) // ANIM_TAG_SLAM_HIT -#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) // ANIM_TAG_UNUSED_RING -#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) // ANIM_TAG_ROCKS -#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) // ANIM_TAG_UNUSED_Z -#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) // ANIM_TAG_UNUSED_YELLOW_UNK_2 -#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) // ANIM_TAG_UNUSED_AIR_SLASH -#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) // ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS -#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) // ANIM_TAG_LEAF -#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) // ANIM_TAG_FINGER -#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) // ANIM_TAG_POISON_POWDER -#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) // ANIM_TAG_UNUSED_BROWN_TRIANGLE -#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) // ANIM_TAG_SLEEP_POWDER -#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) // ANIM_TAG_STUN_SPORE -#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) // ANIM_TAG_UNUSED_POWDER -#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) // ANIM_TAG_SPARKLE_3 -#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) // ANIM_TAG_SPARKLE_4 -#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) // ANIM_TAG_MUSIC_NOTES -#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) -#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) // ANIM_TAG_MUD_SAND -#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) // ANIM_TAG_ALERT -#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) // ANIM_TAG_UNUSED_BLUE_FLAMES -#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) // ANIM_TAG_UNUSED_BLUE_FLAMES_2 -#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) // ANIM_TAG_UNUSED_SHOCK -#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) // ANIM_TAG_SHOCK -#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) // ANIM_TAG_UNUSED_BELL -#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) // ANIM_TAG_UNUSED_PINK_GLOVE -#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) // ANIM_TAG_UNUSED_BLUE_LINES -#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) // ANIM_TAG_UNUSED_IMPACT -#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) // ANIM_TAG_UNUSED_IMPACT_2 -#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) // ANIM_TAG_UNUSED_RETICLE -#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) // ANIM_TAG_BREATH -#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) -#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) // ANIM_TAG_UNUSED_SNOWBALL -#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) // ANIM_TAG_UNUSED_VINE -#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) // ANIM_TAG_UNUSED_SWORD -#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) // ANIM_TAG_UNUSED_CLAPPING -#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) // ANIM_TAG_UNUSED_RED_TUBE -#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) // ANIM_TAG_AMNESIA -#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) // ANIM_TAG_UNUSED_STRING -#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) // ANIM_TAG_UNUSED_PENCIL -#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) // ANIM_TAG_UNUSED_PETAL -#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) -#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) // ANIM_TAG_UNUSED_WEB -#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) -#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) // ANIM_TAG_COIN - -#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) // ANIM_TAG_UNUSED_CRACKED_EGG -#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) // ANIM_TAG_UNUSED_HATCHED_EGG -#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) // ANIM_TAG_UNUSED_FRESH_EGG -#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) // ANIM_TAG_UNUSED_FANGS -#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) // ANIM_TAG_UNUSED_EXPLOSION_2 -#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) // ANIM_TAG_UNUSED_EXPLOSION_3 -#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) // ANIM_TAG_UNUSED_WATER_DROPLET -#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) // ANIM_TAG_UNUSED_WATER_DROPLET_2 -#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) // ANIM_TAG_UNUSED_SEED -#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) // ANIM_TAG_UNUSED_SPROUT -#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) // ANIM_TAG_UNUSED_RED_WAND -#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) // ANIM_TAG_UNUSED_PURPLE_GREEN_UNK -#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) // ANIM_TAG_UNUSED_WATER_COLUMN -#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) // ANIM_TAG_UNUSED_MUD_UNK -#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) // ANIM_TAG_RAIN_DROPS -#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) // ANIM_TAG_UNUSED_FURY_SWIPES -#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) // ANIM_TAG_UNUSED_VINE_2 -#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) // ANIM_TAG_UNUSED_TEETH -#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) // ANIM_TAG_UNUSED_BONE -#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) // ANIM_TAG_UNUSED_WHITE_BAG -#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) // ANIM_TAG_UNUSED_UNKNOWN -#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) // ANIM_TAG_UNUSED_PURPLE_CORAL -#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) // ANIM_TAG_UNUSED_PURPLE_DROPLET -#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) // ANIM_TAG_UNUSED_SHOCK_2 -#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) // ANIM_TAG_UNUSED_CLOSING_EYE_2 -#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) // ANIM_TAG_UNUSED_METAL_BALL -#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) // ANIM_TAG_UNUSED_MONSTER_DOLL -#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) // ANIM_TAG_UNUSED_WHIRLWIND -#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) // ANIM_TAG_UNUSED_WHIRLWIND_2 -#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) // ANIM_TAG_UNUSED_EXPLOSION_4 -#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) // ANIM_TAG_UNUSED_EXPLOSION_5 -#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) // ANIM_TAG_UNUSED_TONGUE -#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) // ANIM_TAG_UNUSED_SMOKE -#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) // ANIM_TAG_UNUSED_SMOKE_2 -#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) // ANIM_TAG_IMPACT -#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) // ANIM_TAG_CIRCLE_IMPACT -#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) // ANIM_TAG_SCRATCH -#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) // ANIM_TAG_CUT -#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) // ANIM_TAG_SHARP_TEETH -#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) // ANIM_TAG_RAINBOW_RINGS -#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) // ANIM_TAG_ICE_CRYSTALS -#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) // ANIM_TAG_ICE_SPIKES -#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) // ANIM_TAG_HANDS_AND_FEET -#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) // ANIM_TAG_MIST_CLOUD -#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) // ANIM_TAG_CLAMP -#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) // ANIM_TAG_BUBBLE -#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) // ANIM_TAG_ORBS -#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) // ANIM_TAG_WATER_IMPACT -#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) // ANIM_TAG_WATER_ORB -#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) - -#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) -#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) // ANIM_TAG_SPIKES -#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) // ANIM_TAG_HORN_HIT_2 -#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) // ANIM_TAG_AIR_WAVE_2 -#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) // ANIM_TAG_SMALL_BUBBLES -#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) // ANIM_TAG_ROUND_SHADOW -#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) // ANIM_TAG_SUNLIGHT -#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) // ANIM_TAG_SPORE -#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) // ANIM_TAG_FLOWER -#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) // ANIM_TAG_RAZOR_LEAF -#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) // ANIM_TAG_NEEDLE -#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) // ANIM_TAG_WHIRLWIND_LINES -#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) // ANIM_TAG_GOLD_RING -#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) // ANIM_TAG_PURPLE_RING -#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) // ANIM_TAG_BLUE_RING -#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) // ANIM_TAG_GREEN_LIGHT_WALL -#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) // ANIM_TAG_BLUE_LIGHT_WALL -#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) // ANIM_TAG_RED_LIGHT_WALL -#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) // ANIM_TAG_GRAY_LIGHT_WALL -#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) // ANIM_TAG_ORANGE_LIGHT_WALL -#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) // ANIM_TAG_BLACK_BALL_2 -#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) // ANIM_TAG_PURPLE_GAS_CLOUD -#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) // ANIM_TAG_SPARK_H -#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) // ANIM_TAG_YELLOW_STAR -#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) // ANIM_TAG_LARGE_FRESH_EGG -#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) // ANIM_TAG_SHADOW_BALL -#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) // ANIM_TAG_LICK -#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) // ANIM_TAG_UNUSED_VOID_LINES -#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) // ANIM_TAG_STRING -#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) // ANIM_TAG_STRING_DOT -#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) // ANIM_TAG_WEB -#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) // ANIM_TAG_UNUSED_LIGHTBULB -#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) // ANIM_TAG_SLASH -#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) // ANIM_TAG_FOCUS_ENERGY -#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) // ANIM_TAG_SPHERE_TO_CUBE -#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) // ANIM_TAG_TENDRILS -#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) -#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) // ANIM_TAG_WHITE_SHADOW -#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) // ANIM_TAG_TEAL_ALERT -#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) -#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) // ANIM_TAG_ROUND_WHITE_HALO -#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) // ANIM_TAG_FANG_ATTACK -#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) // ANIM_TAG_PURPLE_HAND_OUTLINE -#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) -#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) // ANIM_TAG_SPARKLE_5 -#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) // ANIM_TAG_SPIRAL -#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) // ANIM_TAG_SNORE_Z -#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) -#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) -#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) // ANIM_TAG_GHOSTLY_SPIRIT - -#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) // ANIM_TAG_WARM_ROCK -#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) -#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) // ANIM_TAG_THIN_RING -#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) // ANIM_TAG_UNUSED_PUNCH_IMPACT -#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) -#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) // ANIM_TAG_MUSIC_NOTES_2 -#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) // ANIM_TAG_SPEED_DUST -#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) // ANIM_TAG_TORN_METAL -#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) // ANIM_TAG_THOUGHT_BUBBLE -#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) // ANIM_TAG_MAGENTA_HEART -#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) // ANIM_TAG_ELECTRIC_ORBS -#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) // ANIM_TAG_CIRCLE_OF_LIGHT -#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) // ANIM_TAG_ELECTRICITY -#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) // ANIM_TAG_FINGER_2 -#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) // ANIM_TAG_MOVEMENT_WAVES -#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) // ANIM_TAG_RED_HEART -#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) // ANIM_TAG_RED_ORB -#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) // ANIM_TAG_EYE_SPARKLE -#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) // ANIM_TAG_PINK_HEART -#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) -#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) // ANIM_TAG_DEVIL -#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) // ANIM_TAG_SWIPE -#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) // ANIM_TAG_ROOTS -#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) // ANIM_TAG_ITEM_BAG -#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) // ANIM_TAG_JAGGED_MUSIC_NOTE - -#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) // ANIM_TAG_POKEBALL -#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) // ANIM_TAG_SPOTLIGHT -#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) -#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) // ANIM_TAG_RAPID_SPIN -#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) -#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) // ANIM_TAG_WISP_ORB -#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) // ANIM_TAG_WISP_FIRE -#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) // ANIM_TAG_GOLD_STARS -#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) // ANIM_TAG_ECLIPSING_ORB -#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) // ANIM_TAG_GRAY_ORB -#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) // ANIM_TAG_BLUE_ORB -#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) // ANIM_TAG_RED_ORB_2 -#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) // ANIM_TAG_PINK_PETAL -#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) // ANIM_TAG_PAIN_SPLIT -#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) // ANIM_TAG_CONFETTI -#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) -#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) // ANIM_TAG_PINK_CLOUD -#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) // ANIM_TAG_SWEAT_DROP -#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) // ANIM_TAG_GUARD_RING -#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) // ANIM_TAG_PURPLE_SCRATCH -#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) // ANIM_TAG_PURPLE_SWIPE -#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) // ANIM_TAG_TAG_HAND -#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) // ANIM_TAG_SMALL_RED_EYE -#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) // ANIM_TAG_HOLLOW_ORB -#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) - -#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) // ANIM_TAG_BLUEGREEN_ORB -#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) // ANIM_TAG_PAW_PRINT -#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) // ANIM_TAG_PURPLE_FLAME -#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) // ANIM_TAG_RED_BALL -#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) // ANIM_TAG_SMELLINGSALT_EFFECT -#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) // ANIM_TAG_METEOR -#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) // ANIM_TAG_FLAT_ROCK -#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) -#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) // ANIM_TAG_BROWN_ORB -#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) // ANIM_TAG_METAL_SOUND_WAVES -#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) // ANIM_TAG_FLYING_DIRT -#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) // ANIM_TAG_ICICLE_SPEAR -#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) // ANIM_TAG_HAIL -#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) // ANIM_TAG_GLOWY_RED_ORB -#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) // ANIM_TAG_GLOWY_GREEN_ORB -#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) // ANIM_TAG_GREEN_SPIKE -#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) // ANIM_TAG_WHITE_CIRCLE_OF_LIGHT -#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) // ANIM_TAG_GLOWY_BLUE_ORB -#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) // ANIM_TAG_UNUSED_RED_BRICK -#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) // ANIM_TAG_WHITE_FEATHER -#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) // ANIM_TAG_SPARKLE_6 -#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) // ANIM_TAG_SPLASH -#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) // ANIM_TAG_SWEAT_BEAD -#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) // ANIM_TAG_UNUSED_GEM_1 -#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) // ANIM_TAG_UNUSED_GEM_2 -#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) // ANIM_TAG_UNUSED_GEM_3 -#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) // ANIM_TAG_SLAM_HIT_2 -#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) -#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) // ANIM_TAG_UNUSED_RED_PARTICLES -#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) -#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) // ANIM_TAG_DIRT_MOUND -#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) // ANIM_TAG_SHOCK_3 -#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) // ANIM_TAG_WEATHER_BALL -#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) // ANIM_TAG_BIRD -#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) // ANIM_TAG_CROSS_IMPACT -#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) // ANIM_TAG_SLASH_2 -#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) // ANIM_TAG_WHIP_HIT -#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // ANIM_TAG_BLUE_RING_2 - - +#define ANIM_TAG_BONE (ANIM_SPRITES_START + 0) +#define ANIM_TAG_SPARK (ANIM_SPRITES_START + 1) +#define ANIM_TAG_PENCIL (ANIM_SPRITES_START + 2) +#define ANIM_TAG_AIR_WAVE (ANIM_SPRITES_START + 3) +#define ANIM_TAG_UNUSED_ORB (ANIM_SPRITES_START + 4) +#define ANIM_TAG_SWORD (ANIM_SPRITES_START + 5) +#define ANIM_TAG_SEED (ANIM_SPRITES_START + 6) +#define ANIM_TAG_UNUSED_EXPLOSION (ANIM_SPRITES_START + 7) +#define ANIM_TAG_UNUSED_PINK_ORB (ANIM_SPRITES_START + 8) +#define ANIM_TAG_GUST (ANIM_SPRITES_START + 9) +#define ANIM_TAG_ICE_CUBE (ANIM_SPRITES_START + 10) +#define ANIM_TAG_SPARK_2 (ANIM_SPRITES_START + 11) +#define ANIM_TAG_UNUSED_ORANGE (ANIM_SPRITES_START + 12) +#define ANIM_TAG_YELLOW_BALL (ANIM_SPRITES_START + 13) +#define ANIM_TAG_LOCK_ON (ANIM_SPRITES_START + 14) +#define ANIM_TAG_TIED_BAG (ANIM_SPRITES_START + 15) +#define ANIM_TAG_BLACK_SMOKE (ANIM_SPRITES_START + 16) +#define ANIM_TAG_BLACK_BALL (ANIM_SPRITES_START + 17) +#define ANIM_TAG_CONVERSION (ANIM_SPRITES_START + 18) +#define ANIM_TAG_UNUSED_GLASS (ANIM_SPRITES_START + 19) +#define ANIM_TAG_HORN_HIT (ANIM_SPRITES_START + 20) +#define ANIM_TAG_UNUSED_HIT (ANIM_SPRITES_START + 21) +#define ANIM_TAG_UNUSED_HIT_2 (ANIM_SPRITES_START + 22) +#define ANIM_TAG_UNUSED_BLUE_SHARDS (ANIM_SPRITES_START + 23) +#define ANIM_TAG_UNUSED_CLOSING_EYE (ANIM_SPRITES_START + 24) +#define ANIM_TAG_UNUSED_WAVING_HAND (ANIM_SPRITES_START + 25) +#define ANIM_TAG_UNUSED_HIT_DUPLICATE (ANIM_SPRITES_START + 26) +#define ANIM_TAG_LEER (ANIM_SPRITES_START + 27) +#define ANIM_TAG_UNUSED_BLUE_BURST (ANIM_SPRITES_START + 28) +#define ANIM_TAG_SMALL_EMBER (ANIM_SPRITES_START + 29) +#define ANIM_TAG_GRAY_SMOKE (ANIM_SPRITES_START + 30) +#define ANIM_TAG_BLUE_STAR (ANIM_SPRITES_START + 31) +#define ANIM_TAG_UNUSED_BUBBLE_BURST (ANIM_SPRITES_START + 32) +#define ANIM_TAG_FIRE (ANIM_SPRITES_START + 33) +#define ANIM_TAG_UNUSED_SPINNING_FIRE (ANIM_SPRITES_START + 34) +#define ANIM_TAG_FIRE_PLUME (ANIM_SPRITES_START + 35) +#define ANIM_TAG_UNUSED_LIGHTNING (ANIM_SPRITES_START + 36) +#define ANIM_TAG_LIGHTNING (ANIM_SPRITES_START + 37) +#define ANIM_TAG_UNUSED_CLAW_SLASH (ANIM_SPRITES_START + 38) +#define ANIM_TAG_CLAW_SLASH (ANIM_SPRITES_START + 39) +#define ANIM_TAG_UNUSED_SCRATCH (ANIM_SPRITES_START + 40) +#define ANIM_TAG_UNUSED_SCRATCH_2 (ANIM_SPRITES_START + 41) +#define ANIM_TAG_UNUSED_BUBBLE_BURST_2 (ANIM_SPRITES_START + 42) +#define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) +#define ANIM_TAG_UNUSED_GLASS_2 (ANIM_SPRITES_START + 44) +#define ANIM_TAG_UNUSED_PINK_HEART (ANIM_SPRITES_START + 45) +#define ANIM_TAG_UNUSED_SAP_DRIP (ANIM_SPRITES_START + 46) +#define ANIM_TAG_UNUSED_SAP_DRIP_2 (ANIM_SPRITES_START + 47) +#define ANIM_TAG_SPARKLE_1 (ANIM_SPRITES_START + 48) +#define ANIM_TAG_SPARKLE_2 (ANIM_SPRITES_START + 49) +#define ANIM_TAG_HUMANOID_FOOT (ANIM_SPRITES_START + 50) +#define ANIM_TAG_UNUSED_MONSTER_FOOT (ANIM_SPRITES_START + 51) +#define ANIM_TAG_UNUSED_HUMANOID_HAND (ANIM_SPRITES_START + 52) +#define ANIM_TAG_NOISE_LINE (ANIM_SPRITES_START + 53) +#define ANIM_TAG_UNUSED_YELLOW_UNK (ANIM_SPRITES_START + 54) +#define ANIM_TAG_UNUSED_RED_FIST (ANIM_SPRITES_START + 55) +#define ANIM_TAG_SLAM_HIT (ANIM_SPRITES_START + 56) +#define ANIM_TAG_UNUSED_RING (ANIM_SPRITES_START + 57) +#define ANIM_TAG_ROCKS (ANIM_SPRITES_START + 58) +#define ANIM_TAG_UNUSED_Z (ANIM_SPRITES_START + 59) +#define ANIM_TAG_UNUSED_YELLOW_UNK_2 (ANIM_SPRITES_START + 60) +#define ANIM_TAG_UNUSED_AIR_SLASH (ANIM_SPRITES_START + 61) +#define ANIM_TAG_UNUSED_SPINNING_GREEN_ORBS (ANIM_SPRITES_START + 62) +#define ANIM_TAG_LEAF (ANIM_SPRITES_START + 63) +#define ANIM_TAG_FINGER (ANIM_SPRITES_START + 64) +#define ANIM_TAG_POISON_POWDER (ANIM_SPRITES_START + 65) +#define ANIM_TAG_UNUSED_BROWN_TRIANGLE (ANIM_SPRITES_START + 66) +#define ANIM_TAG_SLEEP_POWDER (ANIM_SPRITES_START + 67) +#define ANIM_TAG_STUN_SPORE (ANIM_SPRITES_START + 68) +#define ANIM_TAG_UNUSED_POWDER (ANIM_SPRITES_START + 69) +#define ANIM_TAG_SPARKLE_3 (ANIM_SPRITES_START + 70) +#define ANIM_TAG_SPARKLE_4 (ANIM_SPRITES_START + 71) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 72) +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) +#define ANIM_TAG_MUD_SAND (ANIM_SPRITES_START + 74) +#define ANIM_TAG_ALERT (ANIM_SPRITES_START + 75) +#define ANIM_TAG_UNUSED_BLUE_FLAMES (ANIM_SPRITES_START + 76) +#define ANIM_TAG_UNUSED_BLUE_FLAMES_2 (ANIM_SPRITES_START + 77) +#define ANIM_TAG_UNUSED_SHOCK (ANIM_SPRITES_START + 78) +#define ANIM_TAG_SHOCK (ANIM_SPRITES_START + 79) +#define ANIM_TAG_UNUSED_BELL (ANIM_SPRITES_START + 80) +#define ANIM_TAG_UNUSED_PINK_GLOVE (ANIM_SPRITES_START + 81) +#define ANIM_TAG_UNUSED_BLUE_LINES (ANIM_SPRITES_START + 82) +#define ANIM_TAG_UNUSED_IMPACT (ANIM_SPRITES_START + 83) +#define ANIM_TAG_UNUSED_IMPACT_2 (ANIM_SPRITES_START + 84) +#define ANIM_TAG_UNUSED_RETICLE (ANIM_SPRITES_START + 85) +#define ANIM_TAG_BREATH (ANIM_SPRITES_START + 86) +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) +#define ANIM_TAG_UNUSED_SNOWBALL (ANIM_SPRITES_START + 88) +#define ANIM_TAG_UNUSED_VINE (ANIM_SPRITES_START + 89) +#define ANIM_TAG_UNUSED_SWORD (ANIM_SPRITES_START + 90) +#define ANIM_TAG_UNUSED_CLAPPING (ANIM_SPRITES_START + 91) +#define ANIM_TAG_UNUSED_RED_TUBE (ANIM_SPRITES_START + 92) +#define ANIM_TAG_AMNESIA (ANIM_SPRITES_START + 93) +#define ANIM_TAG_UNUSED_STRING (ANIM_SPRITES_START + 94) +#define ANIM_TAG_UNUSED_PENCIL (ANIM_SPRITES_START + 95) +#define ANIM_TAG_UNUSED_PETAL (ANIM_SPRITES_START + 96) +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) +#define ANIM_TAG_UNUSED_WEB (ANIM_SPRITES_START + 98) +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) +#define ANIM_TAG_COIN (ANIM_SPRITES_START + 100) +#define ANIM_TAG_UNUSED_CRACKED_EGG (ANIM_SPRITES_START + 101) +#define ANIM_TAG_UNUSED_HATCHED_EGG (ANIM_SPRITES_START + 102) +#define ANIM_TAG_UNUSED_FRESH_EGG (ANIM_SPRITES_START + 103) +#define ANIM_TAG_UNUSED_FANGS (ANIM_SPRITES_START + 104) +#define ANIM_TAG_UNUSED_EXPLOSION_2 (ANIM_SPRITES_START + 105) +#define ANIM_TAG_UNUSED_EXPLOSION_3 (ANIM_SPRITES_START + 106) +#define ANIM_TAG_UNUSED_WATER_DROPLET (ANIM_SPRITES_START + 107) +#define ANIM_TAG_UNUSED_WATER_DROPLET_2 (ANIM_SPRITES_START + 108) +#define ANIM_TAG_UNUSED_SEED (ANIM_SPRITES_START + 109) +#define ANIM_TAG_UNUSED_SPROUT (ANIM_SPRITES_START + 110) +#define ANIM_TAG_UNUSED_RED_WAND (ANIM_SPRITES_START + 111) +#define ANIM_TAG_UNUSED_PURPLE_GREEN_UNK (ANIM_SPRITES_START + 112) +#define ANIM_TAG_UNUSED_WATER_COLUMN (ANIM_SPRITES_START + 113) +#define ANIM_TAG_UNUSED_MUD_UNK (ANIM_SPRITES_START + 114) +#define ANIM_TAG_RAIN_DROPS (ANIM_SPRITES_START + 115) +#define ANIM_TAG_UNUSED_FURY_SWIPES (ANIM_SPRITES_START + 116) +#define ANIM_TAG_UNUSED_VINE_2 (ANIM_SPRITES_START + 117) +#define ANIM_TAG_UNUSED_TEETH (ANIM_SPRITES_START + 118) +#define ANIM_TAG_UNUSED_BONE (ANIM_SPRITES_START + 119) +#define ANIM_TAG_UNUSED_WHITE_BAG (ANIM_SPRITES_START + 120) +#define ANIM_TAG_UNUSED_UNKNOWN (ANIM_SPRITES_START + 121) +#define ANIM_TAG_UNUSED_PURPLE_CORAL (ANIM_SPRITES_START + 122) +#define ANIM_TAG_UNUSED_PURPLE_DROPLET (ANIM_SPRITES_START + 123) +#define ANIM_TAG_UNUSED_SHOCK_2 (ANIM_SPRITES_START + 124) +#define ANIM_TAG_UNUSED_CLOSING_EYE_2 (ANIM_SPRITES_START + 125) +#define ANIM_TAG_UNUSED_METAL_BALL (ANIM_SPRITES_START + 126) +#define ANIM_TAG_UNUSED_MONSTER_DOLL (ANIM_SPRITES_START + 127) +#define ANIM_TAG_UNUSED_WHIRLWIND (ANIM_SPRITES_START + 128) +#define ANIM_TAG_UNUSED_WHIRLWIND_2 (ANIM_SPRITES_START + 129) +#define ANIM_TAG_UNUSED_EXPLOSION_4 (ANIM_SPRITES_START + 130) +#define ANIM_TAG_UNUSED_EXPLOSION_5 (ANIM_SPRITES_START + 131) +#define ANIM_TAG_UNUSED_TONGUE (ANIM_SPRITES_START + 132) +#define ANIM_TAG_UNUSED_SMOKE (ANIM_SPRITES_START + 133) +#define ANIM_TAG_UNUSED_SMOKE_2 (ANIM_SPRITES_START + 134) +#define ANIM_TAG_IMPACT (ANIM_SPRITES_START + 135) +#define ANIM_TAG_CIRCLE_IMPACT (ANIM_SPRITES_START + 136) +#define ANIM_TAG_SCRATCH (ANIM_SPRITES_START + 137) +#define ANIM_TAG_CUT (ANIM_SPRITES_START + 138) +#define ANIM_TAG_SHARP_TEETH (ANIM_SPRITES_START + 139) +#define ANIM_TAG_RAINBOW_RINGS (ANIM_SPRITES_START + 140) +#define ANIM_TAG_ICE_CRYSTALS (ANIM_SPRITES_START + 141) +#define ANIM_TAG_ICE_SPIKES (ANIM_SPRITES_START + 142) +#define ANIM_TAG_HANDS_AND_FEET (ANIM_SPRITES_START + 143) +#define ANIM_TAG_MIST_CLOUD (ANIM_SPRITES_START + 144) +#define ANIM_TAG_CLAMP (ANIM_SPRITES_START + 145) +#define ANIM_TAG_BUBBLE (ANIM_SPRITES_START + 146) +#define ANIM_TAG_ORBS (ANIM_SPRITES_START + 147) +#define ANIM_TAG_WATER_IMPACT (ANIM_SPRITES_START + 148) +#define ANIM_TAG_WATER_ORB (ANIM_SPRITES_START + 149) +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) +#define ANIM_TAG_SPIKES (ANIM_SPRITES_START + 152) +#define ANIM_TAG_HORN_HIT_2 (ANIM_SPRITES_START + 153) +#define ANIM_TAG_AIR_WAVE_2 (ANIM_SPRITES_START + 154) +#define ANIM_TAG_SMALL_BUBBLES (ANIM_SPRITES_START + 155) +#define ANIM_TAG_ROUND_SHADOW (ANIM_SPRITES_START + 156) +#define ANIM_TAG_SUNLIGHT (ANIM_SPRITES_START + 157) +#define ANIM_TAG_SPORE (ANIM_SPRITES_START + 158) +#define ANIM_TAG_FLOWER (ANIM_SPRITES_START + 159) +#define ANIM_TAG_RAZOR_LEAF (ANIM_SPRITES_START + 160) +#define ANIM_TAG_NEEDLE (ANIM_SPRITES_START + 161) +#define ANIM_TAG_WHIRLWIND_LINES (ANIM_SPRITES_START + 162) +#define ANIM_TAG_GOLD_RING (ANIM_SPRITES_START + 163) +#define ANIM_TAG_PURPLE_RING (ANIM_SPRITES_START + 164) +#define ANIM_TAG_BLUE_RING (ANIM_SPRITES_START + 165) +#define ANIM_TAG_GREEN_LIGHT_WALL (ANIM_SPRITES_START + 166) +#define ANIM_TAG_BLUE_LIGHT_WALL (ANIM_SPRITES_START + 167) +#define ANIM_TAG_RED_LIGHT_WALL (ANIM_SPRITES_START + 168) +#define ANIM_TAG_GRAY_LIGHT_WALL (ANIM_SPRITES_START + 169) +#define ANIM_TAG_ORANGE_LIGHT_WALL (ANIM_SPRITES_START + 170) +#define ANIM_TAG_BLACK_BALL_2 (ANIM_SPRITES_START + 171) +#define ANIM_TAG_PURPLE_GAS_CLOUD (ANIM_SPRITES_START + 172) +#define ANIM_TAG_SPARK_H (ANIM_SPRITES_START + 173) +#define ANIM_TAG_YELLOW_STAR (ANIM_SPRITES_START + 174) +#define ANIM_TAG_LARGE_FRESH_EGG (ANIM_SPRITES_START + 175) +#define ANIM_TAG_SHADOW_BALL (ANIM_SPRITES_START + 176) +#define ANIM_TAG_LICK (ANIM_SPRITES_START + 177) +#define ANIM_TAG_UNUSED_VOID_LINES (ANIM_SPRITES_START + 178) +#define ANIM_TAG_STRING (ANIM_SPRITES_START + 179) +#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) +#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) +#define ANIM_TAG_UNUSED_LIGHTBULB (ANIM_SPRITES_START + 182) +#define ANIM_TAG_SLASH (ANIM_SPRITES_START + 183) +#define ANIM_TAG_FOCUS_ENERGY (ANIM_SPRITES_START + 184) +#define ANIM_TAG_SPHERE_TO_CUBE (ANIM_SPRITES_START + 185) +#define ANIM_TAG_TENDRILS (ANIM_SPRITES_START + 186) +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) +#define ANIM_TAG_WHITE_SHADOW (ANIM_SPRITES_START + 188) +#define ANIM_TAG_TEAL_ALERT (ANIM_SPRITES_START + 189) +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) +#define ANIM_TAG_ROUND_WHITE_HALO (ANIM_SPRITES_START + 191) +#define ANIM_TAG_FANG_ATTACK (ANIM_SPRITES_START + 192) +#define ANIM_TAG_PURPLE_HAND_OUTLINE (ANIM_SPRITES_START + 193) +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) +#define ANIM_TAG_SPIRAL (ANIM_SPRITES_START + 196) +#define ANIM_TAG_SNORE_Z (ANIM_SPRITES_START + 197) +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) +#define ANIM_TAG_GHOSTLY_SPIRIT (ANIM_SPRITES_START + 200) +#define ANIM_TAG_WARM_ROCK (ANIM_SPRITES_START + 201) +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) +#define ANIM_TAG_THIN_RING (ANIM_SPRITES_START + 203) +#define ANIM_TAG_UNUSED_PUNCH_IMPACT (ANIM_SPRITES_START + 204) +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES_2 (ANIM_SPRITES_START + 206) +#define ANIM_TAG_SPEED_DUST (ANIM_SPRITES_START + 207) +#define ANIM_TAG_TORN_METAL (ANIM_SPRITES_START + 208) +#define ANIM_TAG_THOUGHT_BUBBLE (ANIM_SPRITES_START + 209) +#define ANIM_TAG_MAGENTA_HEART (ANIM_SPRITES_START + 210) +#define ANIM_TAG_ELECTRIC_ORBS (ANIM_SPRITES_START + 211) +#define ANIM_TAG_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 212) +#define ANIM_TAG_ELECTRICITY (ANIM_SPRITES_START + 213) +#define ANIM_TAG_FINGER_2 (ANIM_SPRITES_START + 214) +#define ANIM_TAG_MOVEMENT_WAVES (ANIM_SPRITES_START + 215) +#define ANIM_TAG_RED_HEART (ANIM_SPRITES_START + 216) +#define ANIM_TAG_RED_ORB (ANIM_SPRITES_START + 217) +#define ANIM_TAG_EYE_SPARKLE (ANIM_SPRITES_START + 218) +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 219) +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_DEVIL (ANIM_SPRITES_START + 221) +#define ANIM_TAG_SWIPE (ANIM_SPRITES_START + 222) +#define ANIM_TAG_ROOTS (ANIM_SPRITES_START + 223) +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) +#define ANIM_TAG_JAGGED_MUSIC_NOTE (ANIM_SPRITES_START + 225) +#define ANIM_TAG_POKEBALL (ANIM_SPRITES_START + 226) +#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) +#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) +#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) +#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) +#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) +#define ANIM_TAG_ECLIPSING_ORB (ANIM_SPRITES_START + 234) +#define ANIM_TAG_GRAY_ORB (ANIM_SPRITES_START + 235) +#define ANIM_TAG_BLUE_ORB (ANIM_SPRITES_START + 236) +#define ANIM_TAG_RED_ORB_2 (ANIM_SPRITES_START + 237) +#define ANIM_TAG_PINK_PETAL (ANIM_SPRITES_START + 238) +#define ANIM_TAG_PAIN_SPLIT (ANIM_SPRITES_START + 239) +#define ANIM_TAG_CONFETTI (ANIM_SPRITES_START + 240) +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) +#define ANIM_TAG_PINK_CLOUD (ANIM_SPRITES_START + 242) +#define ANIM_TAG_SWEAT_DROP (ANIM_SPRITES_START + 243) +#define ANIM_TAG_GUARD_RING (ANIM_SPRITES_START + 244) +#define ANIM_TAG_PURPLE_SCRATCH (ANIM_SPRITES_START + 245) +#define ANIM_TAG_PURPLE_SWIPE (ANIM_SPRITES_START + 246) +#define ANIM_TAG_TAG_HAND (ANIM_SPRITES_START + 247) +#define ANIM_TAG_SMALL_RED_EYE (ANIM_SPRITES_START + 248) +#define ANIM_TAG_HOLLOW_ORB (ANIM_SPRITES_START + 249) +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) +#define ANIM_TAG_BLUEGREEN_ORB (ANIM_SPRITES_START + 251) +#define ANIM_TAG_PAW_PRINT (ANIM_SPRITES_START + 252) +#define ANIM_TAG_PURPLE_FLAME (ANIM_SPRITES_START + 253) +#define ANIM_TAG_RED_BALL (ANIM_SPRITES_START + 254) +#define ANIM_TAG_SMELLINGSALT_EFFECT (ANIM_SPRITES_START + 255) +#define ANIM_TAG_METEOR (ANIM_SPRITES_START + 256) +#define ANIM_TAG_FLAT_ROCK (ANIM_SPRITES_START + 257) +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) +#define ANIM_TAG_BROWN_ORB (ANIM_SPRITES_START + 259) +#define ANIM_TAG_METAL_SOUND_WAVES (ANIM_SPRITES_START + 260) +#define ANIM_TAG_FLYING_DIRT (ANIM_SPRITES_START + 261) +#define ANIM_TAG_ICICLE_SPEAR (ANIM_SPRITES_START + 262) +#define ANIM_TAG_HAIL (ANIM_SPRITES_START + 263) +#define ANIM_TAG_GLOWY_RED_ORB (ANIM_SPRITES_START + 264) +#define ANIM_TAG_GLOWY_GREEN_ORB (ANIM_SPRITES_START + 265) +#define ANIM_TAG_GREEN_SPIKE (ANIM_SPRITES_START + 266) +#define ANIM_TAG_WHITE_CIRCLE_OF_LIGHT (ANIM_SPRITES_START + 267) +#define ANIM_TAG_GLOWY_BLUE_ORB (ANIM_SPRITES_START + 268) +#define ANIM_TAG_UNUSED_RED_BRICK (ANIM_SPRITES_START + 269) +#define ANIM_TAG_WHITE_FEATHER (ANIM_SPRITES_START + 270) +#define ANIM_TAG_SPARKLE_6 (ANIM_SPRITES_START + 271) +#define ANIM_TAG_SPLASH (ANIM_SPRITES_START + 272) +#define ANIM_TAG_SWEAT_BEAD (ANIM_SPRITES_START + 273) +#define ANIM_TAG_UNUSED_GEM_1 (ANIM_SPRITES_START + 274) +#define ANIM_TAG_UNUSED_GEM_2 (ANIM_SPRITES_START + 275) +#define ANIM_TAG_UNUSED_GEM_3 (ANIM_SPRITES_START + 276) +#define ANIM_TAG_SLAM_HIT_2 (ANIM_SPRITES_START + 277) +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) +#define ANIM_TAG_UNUSED_RED_PARTICLES (ANIM_SPRITES_START + 279) +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) +#define ANIM_TAG_DIRT_MOUND (ANIM_SPRITES_START + 281) +#define ANIM_TAG_SHOCK_3 (ANIM_SPRITES_START + 282) +#define ANIM_TAG_WEATHER_BALL (ANIM_SPRITES_START + 283) +#define ANIM_TAG_BIRD (ANIM_SPRITES_START + 284) +#define ANIM_TAG_CROSS_IMPACT (ANIM_SPRITES_START + 285) +#define ANIM_TAG_SLASH_2 (ANIM_SPRITES_START + 286) +#define ANIM_TAG_WHIP_HIT (ANIM_SPRITES_START + 287) +#define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers #define ANIM_ATTACKER 0 From b330bdba51b86959e702e904c4a5d8039e6395c7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 22 Oct 2018 19:22:57 +0200 Subject: [PATCH 030/213] More and more battle tower --- asm/battle_tower.s | 2227 +---------------- asm/rom_8011DC0.s | 2 +- data/battle_tower.s | 6 +- .../scripts.inc | 2 +- data/specials.inc | 2 +- include/battle_tower.h | 11 +- include/global.h | 15 +- src/battle_setup.c | 11 +- src/battle_tower.c | 853 ++++++- src/record_mixing.c | 21 +- 10 files changed, 821 insertions(+), 2329 deletions(-) diff --git a/asm/battle_tower.s b/asm/battle_tower.s index b8f138e7b4..46d10acd15 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -5,2227 +5,6 @@ .text - thumb_func_start sub_81646BC -sub_81646BC: @ 81646BC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r5, r0, 16 - lsls r1, 16 - lsrs r4, r1, 16 - movs r0, 0 - mov r9, r0 - mov r10, r0 - bl GetFacilityEnemyMonLevel - movs r0, 0xFA - lsls r0, 1 - cmp r5, r0 - beq _081647CE - subs r0, 0xC9 - cmp r5, r0 - bhi _081646FC - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r0, r4, 4 - adds r0, r1 - ldrh r1, [r0, 0x2] - mov r9, r1 - ldrh r0, [r0] - mov r10, r0 - b _081647CE - .pool -_081646FC: - ldr r0, =0x0000018f - cmp r5, r0 - bhi _08164750 - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =gUnknown_03006298 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r0, 0x1 - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x2C - muls r1, r0 - ldr r0, =0xfffffed4 - adds r2, r5, r0 - movs r0, 0xEC - muls r0, r2 - adds r1, r0 - adds r3, r1 - movs r1, 0xEE - lsls r1, 3 - adds r0, r3, r1 - ldrh r0, [r0] - mov r9, r0 - ldr r2, =0x0000076c - adds r3, r2 - ldrh r3, [r3] - mov r10, r3 - b _081647CE - .pool -_08164750: - ldr r4, =gSaveBlock2Ptr - ldr r3, [r4] - ldr r1, =gUnknown_03006298 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - subs r0, 0x1 - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r2, =0xfffffe70 - adds r1, r5, r2 - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r0, r2 - adds r3, r0 - adds r0, r3, 0 - adds r0, 0xE2 - ldrh r0, [r0] - mov r9, r0 - adds r3, 0xE0 - ldrh r3, [r3] - mov r10, r3 - movs r3, 0 - ldr r7, =gStringVar3 - mov r8, r7 - adds r0, r4, 0 - mov r12, r0 - adds r4, r2, 0 - movs r6, 0x8A - lsls r6, 1 -_08164794: - mov r1, r8 - adds r2, r3, r1 - mov r1, r12 - ldr r0, [r1] - adds r1, r3, r4 - adds r0, r6 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - adds r3, 0x1 - cmp r3, 0x6 - ble _08164794 - adds r1, r3, r7 - movs r0, 0xFF - strb r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =0xfffffe70 - adds r1, r5, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0 - ldr r1, =0x0000011b - adds r0, r2, r1 - ldrb r1, [r0] - adds r0, r7, 0 - bl ConvertInternationalString -_081647CE: - ldr r0, =gStringVar1 - movs r1, 0xD - mov r2, r9 - muls r2, r1 - adds r1, r2, 0 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r0, =gStringVar2 - movs r1, 0xB - mov r2, r10 - muls r2, r1 - adds r1, r2, 0 - ldr r2, =gSpeciesNames - adds r1, r2 - bl StringCopy - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81646BC - - thumb_func_start sub_8164828 -sub_8164828: @ 8164828 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - bl GetFacilityEnemyMonLevel - bl sub_81A39C4 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gSpecialVar_LastTalked - ldrh r0, [r0] - subs r5, r0, 0x2 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r5, 1 - ldr r2, =0x00000cb4 - adds r0, r2 - adds r0, r1 - ldrh r7, [r0] - movs r3, 0 - str r3, [sp] - ldr r4, =gUnknown_085DD500 - lsls r6, r7, 16 - b _08164884 - .pool -_0816487C: - adds r4, 0x8 - ldr r0, [sp] - adds r0, 0x1 - str r0, [sp] -_08164884: - ldr r1, [sp] - cmp r1, 0x31 - bhi _0816489A - lsrs r0, r6, 16 - bl GetFrontierTrainerFacilityClass - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - cmp r1, r0 - bne _0816487C -_0816489A: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x4 - bls _081648A4 - b _08164AC2 -_081648A4: - lsls r0, 2 - ldr r1, =_081648B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081648B8: - .4byte _081648CC - .4byte _08164984 - .4byte _0816499C - .4byte _081649BC - .4byte _08164AC2 -_081648CC: - movs r0, 0xFA - lsls r0, 1 - cmp r7, r0 - bne _081648D6 - b _08164B54 -_081648D6: - subs r0, 0xC9 - cmp r7, r0 - ble _081648E2 - ldr r0, =0x0000018f - cmp r7, r0 - bgt _081648F4 -_081648E2: - ldr r0, =gStringVar1 - adds r1, r7, 0 - bl GetFrontierTrainerName - b _08164AC2 - .pool -_081648F4: - movs r3, 0 - lsls r2, r7, 16 - mov r10, r2 - ldr r6, =gStringVar1 - mov r9, r6 - ldr r4, =gSaveBlock2Ptr - mov r8, r4 - ldr r5, =0xfffffe70 - adds r1, r7, r5 - lsls r0, r1, 4 - adds r0, r1 - lsls r4, r0, 2 - movs r5, 0x8A - lsls r5, 1 -_08164910: - mov r0, r9 - adds r2, r3, r0 - mov r1, r8 - ldr r0, [r1] - adds r1, r3, r4 - adds r0, r5 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - adds r3, 0x1 - cmp r3, 0x6 - ble _08164910 - adds r1, r3, r6 - movs r0, 0xFF - strb r0, [r1] - ldr r2, =gSaveBlock2Ptr - ldr r1, [r2] - ldr r3, =0xfffffe70 - adds r0, r7, r3 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r1, r4 - ldr r5, =0x0000011b - adds r0, r1, r5 - ldrb r1, [r0] - adds r0, r6, 0 - bl ConvertInternationalString - ldr r0, =gStringVar2 - ldr r2, =gSaveBlock2Ptr - ldr r1, [r2] - adds r1, r4 - adds r1, 0xDE - ldrb r1, [r1] - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar3 - mov r3, r10 - lsrs r1, r3, 16 - bl GetFrontierTrainerName - b _08164AC2 - .pool -_08164984: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - lsls r0, r5, 2 - adds r1, r0 - ldr r4, =0x00000cc4 - adds r1, r4 - b _081649A8 - .pool -_0816499C: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - lsls r0, r5, 2 - adds r1, r0 - ldr r5, =0x00000cc6 - adds r1, r5 -_081649A8: - adds r0, r7, 0 - ldrh r1, [r1] - bl sub_81646BC - b _08164AC2 - .pool -_081649BC: - ldr r0, =gPartnerTrainerId - strh r7, [r0] - ldr r0, =0x0000012b - cmp r7, r0 - bgt _08164A08 - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - lsls r1, r5, 1 - adds r0, r1, 0 - adds r0, 0x8 - lsls r0, 1 - ldr r3, =0x00000cb4 - adds r2, r4, r3 - adds r0, r2, r0 - ldrh r3, [r0] - ldr r5, =0x00000cd8 - adds r0, r4, r5 - strh r3, [r0] - adds r1, 0x9 - lsls r1, 1 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x00000cda - adds r4, r1 - strh r0, [r4] - b _08164A46 - .pool -_08164A08: - ldr r0, =0x0000018f - cmp r7, r0 - bgt _08164A30 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r3, =gUnknown_03006298 - ldrh r2, [r3, 0x4] - ldr r4, =0x00000cd8 - adds r0, r1, r4 - strh r2, [r0] - ldrh r0, [r3, 0x6] - b _08164A40 - .pool -_08164A30: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r3, =gUnknown_03006298 - ldrh r2, [r3] - ldr r4, =0x00000cd8 - adds r0, r1, r4 - strh r2, [r0] - ldrh r0, [r3, 0x2] -_08164A40: - ldr r5, =0x00000cda - adds r1, r5 - strh r0, [r1] -_08164A46: - movs r5, 0 - mov r0, r8 - lsls r0, 24 - str r0, [sp, 0x4] -_08164A4E: - lsls r1, r5, 1 - mov r10, r1 - adds r2, r5, 0x1 - mov r9, r2 - lsrs r0, r5, 31 - adds r0, r5, r0 - asrs r0, 1 - lsls r0, 24 - mov r8, r0 -_08164A60: - ldr r3, [sp, 0x4] - lsrs r0, r3, 24 - mov r4, r8 - lsrs r1, r4, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - ldr r0, =gPartnerTrainerId - ldrh r0, [r0] - cmp r0, r3 - beq _08164A60 - movs r2, 0 - cmp r2, r5 - bge _08164AA2 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _08164AA2 - adds r6, r1, 0 -_08164A8E: - adds r2, 0x1 - cmp r2, r5 - bge _08164AA2 - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _08164A8E -_08164AA2: - cmp r2, r5 - bne _08164A60 - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000cb4 - adds r0, r1 - add r0, r10 - strh r3, [r0] - mov r5, r9 - cmp r5, 0xD - ble _08164A4E - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r3, =0x00000cd6 - adds r0, r3 - strh r7, [r0] -_08164AC2: - movs r0, 0xFA - lsls r0, 1 - cmp r7, r0 - beq _08164B54 - subs r0, 0xC9 - cmp r7, r0 - bgt _08164AF8 - ldr r0, =gUnknown_085DD500 - ldr r4, [sp] - lsls r1, r4, 3 - b _08164B04 - .pool -_08164AF8: - ldr r0, =0x0000018f - cmp r7, r0 - bgt _08164B28 - ldr r0, =gUnknown_085DD500 - ldr r5, [sp] - lsls r1, r5, 3 -_08164B04: - adds r0, 0x4 - adds r1, r0 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl ShowFieldMessage - b _08164B54 - .pool -_08164B28: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r7, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - ldr r1, =gUnknown_085DD690 - lsrs r0, 25 - adds r0, r1 - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r0, [r0] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl ShowFieldMessage -_08164B54: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164828 - - thumb_func_start sub_8164B74 -sub_8164B74: @ 8164B74 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, [r4] - ldr r2, =0x00000cb2 - adds r0, r2 - ldrh r6, [r0] - bl GetMultiplayerId - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0x6 - bls _08164BAC - b _08164DB6 -_08164BAC: - lsls r0, 2 - ldr r1, =_08164BD0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08164BD0: - .4byte _08164BEC - .4byte _08164C3C - .4byte _08164CE0 - .4byte _08164D14 - .4byte _08164D98 - .4byte _08164DA8 - .4byte _08164DB6 -_08164BEC: - cmp r5, 0x3 - beq _08164BF2 - b _08164DB0 -_08164BF2: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r7, 1 - adds r0, r1 - ldr r3, =0x00000cec - adds r0, r3 - ldrh r0, [r0] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - bne _08164C18 - b _08164DB6 -_08164C18: - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - movs r2, 0x4 - bl SendBlock - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _08164DB4 - .pool -_08164C3C: - bl GetBlockReceivedStatus - movs r1, 0x3 - ands r1, r0 - cmp r1, 0x3 - beq _08164C4A - b _08164DB6 -_08164C4A: - bl ResetBlockReceivedFlags - ldr r1, =gBlockRecvBuffer - movs r0, 0x80 - lsls r0, 1 - adds r2, r1, r0 - ldrh r0, [r1] - ldrh r3, [r2] - cmp r0, r3 - bhi _08164C60 - ldrh r0, [r2] -_08164C60: - str r0, [sp] - movs r4, 0 - ldr r0, =gSaveBlock2Ptr - mov r9, r0 -_08164C68: - adds r1, r4, 0x1 - mov r8, r1 - lsrs r0, r4, 31 - adds r0, r4, r0 - asrs r0, 1 - lsls r7, r0, 24 -_08164C74: - ldr r0, [sp] - lsls r0, 24 - lsrs r0, 24 - lsrs r1, r7, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r4 - bge _08164CB0 - mov r1, r9 - ldr r0, [r1] - ldr r1, =0x00000cb4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - beq _08164CB0 - ldr r6, =gSaveBlock2Ptr - adds r5, r1, 0 -_08164C9C: - adds r2, 0x1 - cmp r2, r4 - bge _08164CB0 - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r5 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _08164C9C -_08164CB0: - cmp r4, r2 - bne _08164C74 - mov r2, r9 - ldr r0, [r2] - lsls r1, r4, 1 - ldr r2, =0x00000cb4 - adds r0, r2 - adds r0, r1 - strh r3, [r0] - mov r4, r8 - cmp r4, 0xD - ble _08164C68 - ldr r1, =gSpecialVar_Result - movs r0, 0x2 - b _08164DB4 - .pool -_08164CE0: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _08164DB6 - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r3, =0x00000cb4 - adds r1, r3 - movs r2, 0x28 - bl SendBlock - ldr r1, =gSpecialVar_Result - movs r0, 0x3 - b _08164DB4 - .pool -_08164D14: - bl GetBlockReceivedStatus - movs r1, 0x3 - ands r1, r0 - cmp r1, 0x3 - bne _08164DB6 - bl ResetBlockReceivedFlags - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r5, =0x00000cb4 - adds r0, r5 - ldr r1, =gBlockRecvBuffer - movs r2, 0x28 - bl memcpy - ldr r2, =gTrainerBattleOpponent_A - ldr r1, [r4] - lsls r0, r6, 2 - adds r1, r5 - adds r0, r1, r0 - ldrh r0, [r0] - strh r0, [r2] - ldr r4, =gTrainerBattleOpponent_B - lsls r0, r6, 1 - adds r0, 0x1 - lsls r0, 1 - adds r1, r0 - ldrh r0, [r1] - strh r0, [r4] - ldrh r0, [r2] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldrh r0, [r4] - movs r1, 0x1 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _08164DB0 - ldr r0, =gWirelessCommType - ldrb r0, [r0] - cmp r0, 0 - bne _08164DB0 - ldr r1, =gSpecialVar_Result - movs r0, 0x4 - b _08164DB4 - .pool -_08164D98: - bl sub_800AC34 - ldr r1, =gSpecialVar_Result - movs r0, 0x5 - b _08164DB4 - .pool -_08164DA8: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08164DB6 -_08164DB0: - ldr r1, =gSpecialVar_Result - movs r0, 0x6 -_08164DB4: - strh r0, [r1] -_08164DB6: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164B74 - - thumb_func_start sub_8164DCC -sub_8164DCC: @ 8164DCC - push {lr} - ldr r0, =gWirelessCommType - ldrb r0, [r0] - cmp r0, 0 - beq _08164DDA - bl sub_800AC34 -_08164DDA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164DCC - - thumb_func_start sub_8164DE4 -sub_8164DE4: @ 8164DE4 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cd6 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0xF - bl SetBattleFacilityTrainerGfxId - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164DE4 - - thumb_func_start sub_8164E04 -sub_8164E04: @ 8164E04 - push {r4-r6,lr} - sub sp, 0x20 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - cmp r0, 0 - bne _08164E9A - ldr r5, =gTrainerBattleOpponent_A - ldrh r1, [r5] - mov r0, sp - bl GetFrontierTrainerName - mov r0, sp - bl StripExtCtrlCodes - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000bd8 - adds r0, r1 - mov r1, sp - bl StringCopy - ldr r0, [r4] - ldr r2, =0x00000beb - adds r0, r2 - ldrh r1, [r5] - bl sub_8165B88 - ldr r6, =gBattlerPartyIndexes - ldrh r0, [r6, 0x2] - movs r5, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - ldr r1, [r4] - ldr r2, =0x00000bd6 - adds r1, r2 - strh r0, [r1] - ldrh r0, [r6] - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - ldr r1, [r4] - ldr r2, =0x00000bd4 - adds r1, r2 - strh r0, [r1] - movs r2, 0 - movs r5, 0xBE - lsls r5, 4 - ldr r3, =gBattleMons + 0x30 - adds r6, r4, 0 -_08164E7C: - ldr r0, [r4] - adds r0, r5 - adds r0, r2 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0xA - ble _08164E7C - ldr r0, [r6] - ldr r1, =gBattleOutcome - ldrb r1, [r1] - ldr r2, =0x00000d06 - adds r0, r2 - strb r1, [r0] -_08164E9A: - add sp, 0x20 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164E04 - - thumb_func_start sub_8164ED8 -sub_8164ED8: @ 8164ED8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r3, 0 - movs r2, 0 - ldr r4, =0x0000064c - adds r1, r0, r4 -_08164EEA: - ldm r1!, {r0} - adds r3, r0 - adds r2, 0x1 - cmp r2, 0x39 - bls _08164EEA - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000734 - adds r0, r1, r2 - ldr r0, [r0] - cmp r0, r3 - beq _08164F0A - ldr r3, =0x0000064c - adds r0, r1, r3 - bl sub_8164FB8 -_08164F0A: - movs r4, 0 - adds r7, r5, 0 - movs r6, 0xEC - mov r8, r7 -_08164F12: - adds r0, r4, 0 - muls r0, r6 - movs r1, 0xE7 - lsls r1, 3 - adds r0, r1 - ldr r1, [r7] - movs r3, 0 - movs r2, 0 - adds r5, r4, 0x1 - adds r1, r0 -_08164F26: - ldm r1!, {r0} - adds r3, r0 - adds r2, 0x1 - cmp r2, 0x39 - bls _08164F26 - mov r0, r8 - ldr r2, [r0] - adds r1, r4, 0 - muls r1, r6 - movs r4, 0x82 - lsls r4, 4 - adds r0, r2, r4 - adds r0, r1 - ldr r0, [r0] - cmp r0, r3 - beq _08164F52 - movs r3, 0xE7 - lsls r3, 3 - adds r0, r1, r3 - adds r0, r2, r0 - bl sub_8164FB8 -_08164F52: - adds r4, r5, 0 - cmp r4, 0x4 - ble _08164F12 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8164ED8 - - thumb_func_start CalcEmeraldBattleTowerChecksum -CalcEmeraldBattleTowerChecksum: @ 8164F70 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xE8 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_08164F7E: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x39 - bls _08164F7E - pop {r4} - pop {r0} - bx r0 - thumb_func_end CalcEmeraldBattleTowerChecksum - - thumb_func_start sub_8164F94 -sub_8164F94: @ 8164F94 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xA0 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_08164FA2: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x27 - bls _08164FA2 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8164F94 - - thumb_func_start sub_8164FB8 -sub_8164FB8: @ 8164FB8 - push {lr} - movs r1, 0 - movs r2, 0 -_08164FBE: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x3A - bls _08164FBE - pop {r0} - bx r0 - thumb_func_end sub_8164FB8 - - thumb_func_start GetCurrentBattleTowerWinStreak -GetCurrentBattleTowerWinStreak: @ 8164FCC - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r0, 23 - lsrs r1, 22 - adds r0, r1 - movs r1, 0xCE - lsls r1, 4 - adds r2, r1 - adds r2, r0 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _08164FEE - adds r0, r1, 0 -_08164FEE: - pop {r1} - bx r1 - .pool - thumb_func_end GetCurrentBattleTowerWinStreak - - thumb_func_start sub_8164FFC -sub_8164FFC: @ 8164FFC - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gUnknown_085DFA42 - mov r0, sp - movs r2, 0x4 - bl memcpy - cmp r4, 0x3 - bls _0816501C - movs r0, 0x3 - b _08165022 - .pool -_0816501C: - mov r1, sp - adds r0, r1, r4 - ldrb r0, [r0] -_08165022: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8164FFC - - thumb_func_start sub_816502C -sub_816502C: @ 816502C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - adds r5, r0, 0 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - bl sub_8164FFC - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r2, 0x44 - mov r10, r2 - cmp r5, 0 - beq _0816506A - movs r0, 0x45 - mov r10, r0 -_0816506A: - ldr r1, =gSpecialVar_Result - mov r9, r1 - movs r0, 0 - strh r0, [r1] - adds r0, r5, 0 - adds r1, r4, 0 - bl GetCurrentBattleTowerWinStreak - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x37 - bls _081650DC - movs r6, 0 - cmp r6, r8 - bge _081650DC - ldr r7, =gSaveBlock1Ptr - mov r5, sp -_0816508C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r6, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r0, r1 - ldrh r1, [r0] - subs r1, 0x1 - movs r0, 0 - strb r1, [r5] - strb r0, [r5, 0x1] - movs r0, 0x64 - muls r0, r1 - movs r1, 0x8E - lsls r1, 2 - adds r4, r0, r1 - ldr r0, [r7] - adds r0, r4 - mov r1, r10 - bl GetMonData - cmp r0, 0 - bne _081650D4 - movs r0, 0x1 - mov r2, r9 - strh r0, [r2] - ldr r0, [r7] - adds r0, r4 - mov r1, r10 - bl SetMonData - ldr r0, [r7] - adds r0, r4 - bl GetRibbonCount - strb r0, [r5, 0x1] -_081650D4: - adds r5, 0x4 - adds r6, 0x1 - cmp r6, r8 - blt _0816508C -_081650DC: - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0 - beq _08165132 - movs r0, 0x2A - bl IncrementGameStat - mov r0, r8 - cmp r0, 0x1 - ble _08165110 - mov r3, sp - add r2, sp, 0x4 - mov r6, r8 - subs r6, 0x1 -_081650F8: - ldrb r1, [r3, 0x1] - ldrb r0, [r2, 0x1] - cmp r0, r1 - bls _08165108 - ldr r1, [sp] - ldr r0, [r2] - str r0, [sp] - str r1, [r2] -_08165108: - adds r2, 0x4 - subs r6, 0x1 - cmp r6, 0 - bne _081650F8 -_08165110: - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0x4 - bls _08165132 - ldr r2, =gSaveBlock1Ptr - mov r0, sp - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - movs r0, 0x8E - lsls r0, 2 - adds r1, r0 - ldr r0, [r2] - adds r0, r1 - mov r1, r10 - bl sub_80EE4DC -_08165132: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816502C - - thumb_func_start sub_816515C -sub_816515C: @ 816515C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r0, =0x00000bec - adds r7, r2, r0 - ldrb r0, [r2, 0x8] - adds r5, r1, 0 - cmp r0, 0 - beq _08165194 - ldr r4, =gTowerFemaleFacilityClasses - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x14 - b _081651A6 - .pool -_08165194: - ldr r4, =gTowerMaleFacilityClasses - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x1E -_081651A6: - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r0, [r7, 0x1] - adds r0, r7, 0 - adds r0, 0xC - ldr r1, [r5] - adds r1, 0xA - bl CopyUnalignedWord - adds r0, r7, 0x4 - ldr r1, [r5] - bl StringCopy7 - movs r0, 0x1 - strh r0, [r7, 0x2] - movs r6, 0x7 - movs r4, 0 - ldr r0, =gSaveBlock1Ptr - mov r8, r0 - adds r5, r7, 0 - adds r5, 0x10 - ldr r1, =0x00002bbc - mov r12, r1 - adds r3, r7, 0 - adds r3, 0x28 - adds r2, r7, 0 - adds r2, 0x1C -_081651E0: - lsls r0, r4, 1 - mov r9, r0 - mov r1, r8 - ldr r0, [r1] - add r0, r12 - add r0, r9 - ldrh r0, [r0] - strh r0, [r5] - strh r6, [r2] - adds r0, r6, 0x6 - strh r0, [r3] - adds r6, 0x1 - adds r5, 0x2 - adds r3, 0x2 - adds r2, 0x2 - adds r4, 0x1 - cmp r4, 0x5 - ble _081651E0 - movs r4, 0 -_08165206: - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x34 - adds r1, r7, r1 - bl sub_80686FC - adds r4, 0x1 - cmp r4, 0x2 - ble _08165206 - adds r0, r7, 0 - bl sub_8165328 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816515C - - thumb_func_start GetEreaderTrainerFrontSpriteId -GetEreaderTrainerFrontSpriteId: @ 8165244 - ldr r1, =gFacilityClassToPicIndex - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000bed - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetEreaderTrainerFrontSpriteId - - thumb_func_start GetEreaderTrainerClassId -GetEreaderTrainerClassId: @ 8165264 - ldr r1, =gFacilityClassToTrainerClass - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000bed - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetEreaderTrainerClassId - - thumb_func_start GetEreaderTrainerName -GetEreaderTrainerName: @ 8165284 - push {r4,lr} - adds r3, r0, 0 - movs r2, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xBF - lsls r1, 4 - adds r4, r0, r1 -_08165294: - adds r0, r3, r2 - adds r1, r4, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x4 - ble _08165294 - adds r1, r3, r2 - movs r0, 0xFF - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end GetEreaderTrainerName - - thumb_func_start ValidateEReaderTrainer -ValidateEReaderTrainer: @ 81652B4 - push {r4-r6,lr} - ldr r2, =gSpecialVar_Result - movs r0, 0 - strh r0, [r2] - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r3, =0x00000bec - adds r5, r0, r3 - movs r4, 0 - movs r3, 0 - adds r6, r1, 0 - adds r1, r5, 0 -_081652CC: - ldm r1!, {r0} - orrs r4, r0 - adds r3, 0x1 - cmp r3, 0x2D - bls _081652CC - cmp r4, 0 - bne _081652EC - movs r0, 0x1 - strh r0, [r2] - b _08165316 - .pool -_081652EC: - movs r4, 0 - movs r3, 0 - adds r2, r5, 0 -_081652F2: - ldm r2!, {r0} - adds r4, r0 - adds r3, 0x1 - cmp r3, 0x2D - bls _081652F2 - ldr r1, [r6] - ldr r2, =0x00000ca4 - adds r0, r1, r2 - ldr r0, [r0] - cmp r0, r4 - beq _08165316 - ldr r3, =0x00000bec - adds r0, r1, r3 - bl sub_816534C - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_08165316: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end ValidateEReaderTrainer - - thumb_func_start sub_8165328 -sub_8165328: @ 8165328 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xB8 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_08165336: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x2D - bls _08165336 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8165328 - - thumb_func_start sub_816534C -sub_816534C: @ 816534C - push {lr} - movs r1, 0 - movs r2, 0 -_08165352: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x2E - bls _08165352 - pop {r0} - bx r0 - thumb_func_end sub_816534C - - thumb_func_start sub_8165360 -sub_8165360: @ 8165360 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bfc - adds r0, r1 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165360 - - thumb_func_start sub_816537C -sub_816537C: @ 816537C - push {lr} - ldr r0, =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x3 - bne _08165398 - ldr r1, =gStringVar4 - movs r0, 0xFF - strb r0, [r1] - b _081653C0 - .pool -_08165398: - cmp r0, 0x1 - bne _081653B4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000c14 - adds r0, r1 - bl FrontierSpeechToString - b _081653C0 - .pool -_081653B4: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000c08 - adds r0, r1 - bl FrontierSpeechToString -_081653C0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_816537C - - thumb_func_start sub_81653CC -sub_81653CC: @ 81653CC - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca8 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081653E0 - bl sub_80F01B8 -_081653E0: - movs r0, 0x77 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081653F8 - bl sub_80F01B8 - movs r0, 0x77 - bl FlagClear -_081653F8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81653CC - - thumb_func_start sub_8165404 -sub_8165404: @ 8165404 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x70 - lsls r0, 16 - lsrs r7, r0, 16 - bl GetFacilityEnemyMonLevel - ldr r0, =0x00000c03 - cmp r7, r0 - beq _08165420 - b _0816554C -_08165420: - movs r0, 0 - mov r10, r0 - mov r1, sp - adds r1, 0x44 - str r1, [sp, 0x64] -_0816542A: - mov r2, r10 - lsls r2, 2 - mov r9, r2 - mov r3, r10 - adds r3, 0x1 - str r3, [sp, 0x60] - mov r0, r9 - add r0, r10 - lsls r0, 2 - ldr r6, =gUnknown_085DD6D0 - adds r5, r0, r6 -_08165440: - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r4, 16 - lsls r0, 16 - orrs r4, r0 - str r4, [sp, 0x44] - ldr r0, =0x0000ef2a - adds r1, r4, 0 - bl IsShinyOtIdPersonality - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0 - bne _08165440 - ldr r0, [sp, 0x44] - bl GetNatureFromPersonality - ldrb r1, [r5, 0x4] - lsls r0, 24 - lsrs r0, 24 - cmp r1, r0 - bne _08165440 - movs r0, 0x64 - mov r6, r10 - muls r6, r0 - ldr r1, =gPlayerParty + 300 - mov r8, r1 - adds r0, r6, r1 - mov r5, r9 - add r5, r10 - lsls r5, 2 - ldr r2, =gUnknown_085DD6D0 - adds r3, r5, r2 - ldrh r1, [r3] - ldrb r2, [r3, 0x3] - ldrb r3, [r3, 0x2] - mov r12, r3 - movs r4, 0x1 - str r4, [sp] - mov r3, r10 - str r3, [sp, 0x4] - str r4, [sp, 0x8] - ldr r4, =0x0000ef2a - str r4, [sp, 0xC] - mov r3, r12 - bl CreateMon - str r7, [sp, 0x44] - movs r3, 0 - mov r4, r8 - ldr r0, =gUnknown_085DD6D5 - adds r5, r0 -_081654B0: - adds r1, r3, 0 - adds r1, 0x1A - adds r2, r5, r3 - adds r0, r6, r4 - bl SetMonData - ldr r0, [sp, 0x44] - adds r0, 0x1 - str r0, [sp, 0x44] - adds r3, r0, 0 - cmp r3, 0x5 - ble _081654B0 - movs r0, 0 - str r0, [sp, 0x44] - movs r1, 0 - movs r6, 0x64 - mov r4, r10 - muls r4, r6 - ldr r7, =gUnknown_085DD6DC - ldr r6, =gPlayerParty + 300 - mov r0, r9 - add r0, r10 - lsls r5, r0, 2 -_081654DE: - lsls r0, r1, 1 - adds r0, r5 - adds r0, r7 - ldrh r1, [r0] - ldr r0, [sp, 0x64] - ldrb r2, [r0] - adds r0, r4, r6 - bl SetMonMoveSlot - ldr r0, [sp, 0x44] - adds r0, 0x1 - str r0, [sp, 0x44] - adds r1, r0, 0 - cmp r1, 0x3 - ble _081654DE - movs r1, 0x64 - mov r4, r10 - muls r4, r1 - ldr r0, =gPlayerParty + 300 - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name - bl SetMonData - movs r0, 0 - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x31 - ldr r2, [sp, 0x64] - bl SetMonData - adds r0, r4, 0 - bl CalculateMonStats - ldr r2, [sp, 0x60] - mov r10, r2 - cmp r2, 0x2 - bgt _0816552E - b _0816542A -_0816552E: - b _0816585A - .pool -_0816554C: - movs r0, 0xFA - lsls r0, 1 - cmp r7, r0 - bne _08165564 - add r0, sp, 0x10 - ldr r1, =gGameLanguage - ldrb r1, [r1] - strb r1, [r0] - b _0816585A - .pool -_08165564: - ldr r0, =0x0000012b - cmp r7, r0 - bls _0816556C - b _081656E8 -_0816556C: - bl GetFacilityEnemyMonLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x50] - adds r0, r7, 0 - bl GetFrontierTrainerFixedIvs - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4C] - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r4, 16 - lsls r0, 16 - orrs r4, r0 - str r4, [sp, 0x58] - movs r3, 0 - mov r10, r3 - mov r6, sp - adds r6, 0x44 - str r6, [sp, 0x64] - mov r0, sp - adds r0, 0x48 - str r0, [sp, 0x5C] -_081655A6: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - mov r0, r10 - adds r0, 0x12 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - str r1, [sp, 0x54] - movs r6, 0x64 - mov r3, r10 - muls r3, r6 - mov r8, r3 - ldr r0, =gPlayerParty + 300 - mov r9, r0 - mov r0, r8 - add r0, r9 - ldr r6, =gFacilityTrainerMons - ldr r4, [r6] - lsls r5, r1, 4 - adds r4, r5, r4 - ldrh r1, [r4] - ldr r3, [sp, 0x50] - lsls r2, r3, 24 - ldrb r3, [r4, 0xC] - mov r12, r3 - ldr r3, [sp, 0x4C] - str r3, [sp] - ldrb r4, [r4, 0xB] - str r4, [sp, 0x4] - ldr r3, [sp, 0x58] - str r3, [sp, 0x8] - lsrs r2, 24 - mov r3, r12 - bl CreateMonWithEVSpreadPersonalityOTID - movs r0, 0xFF - str r0, [sp, 0x48] - movs r0, 0 - str r0, [sp, 0x44] - movs r2, 0 - mov r0, r10 - adds r0, 0x1 - str r0, [sp, 0x60] - mov r4, r8 - mov r3, r9 -_08165604: - ldr r0, [r6] - adds r0, r5, r0 - lsls r1, r2, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, r3 - str r3, [sp, 0x68] - bl SetMonMoveSlot - ldr r0, [r6] - adds r0, r5, r0 - ldr r2, [sp, 0x44] - lsls r1, r2, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r0, [r0] - ldr r3, [sp, 0x68] - cmp r0, 0xDA - bne _08165634 - movs r0, 0 - str r0, [sp, 0x48] -_08165634: - adds r0, r2, 0x1 - str r0, [sp, 0x44] - adds r2, r0, 0 - cmp r2, 0x3 - ble _08165604 - movs r1, 0x64 - mov r4, r10 - muls r4, r1 - ldr r0, =gPlayerParty + 300 - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x5C] - bl SetMonData - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - ldr r2, [sp, 0x54] - lsls r0, r2, 4 - adds r0, r1 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - str r0, [sp, 0x44] - movs r2, 0 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r7 - adds r0, r1 - adds r3, r0, 0x4 -_0816567E: - mov r1, sp - adds r1, r2 - adds r1, 0x10 - adds r0, r3, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r0, [sp, 0x44] - adds r0, 0x1 - str r0, [sp, 0x44] - adds r2, r0, 0 - cmp r2, 0x7 - ble _0816567E - movs r3, 0x64 - mov r4, r10 - muls r4, r3 - ldr r0, =gPlayerParty + 300 - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x7 - add r2, sp, 0x10 - bl SetMonData - adds r0, r7, 0 - bl IsFrontierTrainerFemale - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x31 - ldr r2, [sp, 0x64] - bl SetMonData - ldr r6, [sp, 0x60] - mov r10, r6 - cmp r6, 0x1 - bgt _081656CA - b _081655A6 -_081656CA: - b _0816585A - .pool -_081656E8: - ldr r0, =0x0000018f - cmp r7, r0 - bls _081656F0 - b _081657F0 -_081656F0: - ldr r1, =0xfffffed4 - adds r0, r7, r1 - lsls r0, 16 - lsrs r7, r0, 16 - movs r2, 0 - mov r10, r2 - mov r3, sp - adds r3, 0x44 - str r3, [sp, 0x64] - add r5, sp, 0x18 - ldr r6, =0x000015fc - mov r9, r6 - ldr r0, =0x0000ffff - mov r8, r0 - movs r1, 0x24 - str r1, [sp, 0x6C] -_08165710: - ldr r1, =gSaveBlock2Ptr - movs r0, 0xEC - adds r4, r7, 0 - muls r4, r0 - movs r2, 0xE7 - lsls r2, 3 - adds r4, r2 - ldr r0, [r1] - adds r4, r0, r4 - ldr r3, =0x00000cb4 - adds r0, r3 - ldr r6, [sp, 0x6C] - adds r0, r6 - ldrh r1, [r0] - movs r0, 0x2C - muls r1, r0 - adds r1, r4, r1 - adds r0, r5, 0 - adds r1, 0x34 - ldm r1!, {r2,r3,r6} - stm r0!, {r2,r3,r6} - ldm r1!, {r2,r3,r6} - stm r0!, {r2,r3,r6} - ldm r1!, {r2,r3,r6} - stm r0!, {r2,r3,r6} - ldm r1!, {r2,r3} - stm r0!, {r2,r3} - adds r1, r4, 0x4 - add r0, sp, 0x10 - bl StringCopy - adds r4, 0xE4 - ldrb r0, [r4] - cmp r0, 0x1 - bne _0816578C - ldrh r0, [r5, 0x20] - mov r6, r8 - ands r0, r6 - cmp r0, r9 - beq _0816579C - mov r1, sp - adds r1, 0x3D - movs r0, 0xFF - strb r0, [r1] - add r0, sp, 0x38 - movs r1, 0x1 - bl ConvertInternationalString - b _0816579C - .pool -_0816578C: - ldrh r0, [r5, 0x20] - mov r1, r8 - ands r0, r1 - cmp r0, r9 - bne _0816579C - add r1, sp, 0x10 - movs r0, 0xFF - strb r0, [r1, 0x5] -_0816579C: - movs r0, 0x64 - mov r4, r10 - muls r4, r0 - ldr r0, =gPlayerParty + 300 - adds r4, r0 - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x1 - bl sub_8068338 - adds r0, r4, 0 - movs r1, 0x7 - add r2, sp, 0x10 - bl SetMonData - movs r2, 0x96 - lsls r2, 1 - adds r0, r7, r2 - lsls r0, 16 - lsrs r0, 16 - bl IsFrontierTrainerFemale - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x31 - ldr r2, [sp, 0x64] - bl SetMonData - ldr r3, [sp, 0x6C] - adds r3, 0x2 - str r3, [sp, 0x6C] - movs r6, 0x1 - add r10, r6 - mov r0, r10 - cmp r0, 0x1 - ble _08165710 - b _0816585A - .pool -_081657F0: - ldr r1, =0xfffffe70 - adds r0, r7, r1 - lsls r0, 16 - lsrs r7, r0, 16 - movs r2, 0 - mov r10, r2 - mov r3, sp - adds r3, 0x44 - str r3, [sp, 0x64] - ldr r6, =gSaveBlock2Ptr - mov r8, r6 - movs r5, 0x24 - lsls r0, r7, 4 - adds r0, r7 - lsls r0, 2 - adds r6, r0, 0 - adds r6, 0xDC -_08165812: - movs r0, 0x64 - mov r4, r10 - muls r4, r0 - ldr r0, =gPlayerParty + 300 - adds r4, r0 - mov r1, r8 - ldr r0, [r1] - adds r1, r0, r6 - ldr r2, =0x00000cb4 - adds r0, r2 - adds r0, r5 - ldrb r2, [r0] - adds r0, r4, 0 - bl CreateApprenticeMon - movs r3, 0xC8 - lsls r3, 1 - adds r0, r7, r3 - lsls r0, 16 - lsrs r0, 16 - bl IsFrontierTrainerFemale - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x31 - ldr r2, [sp, 0x64] - bl SetMonData - adds r5, 0x2 - movs r0, 0x1 - add r10, r0 - mov r1, r10 - cmp r1, 0x1 - ble _08165812 -_0816585A: - add sp, 0x70 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165404 - - thumb_func_start sub_816587C -sub_816587C: @ 816587C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - adds r6, r0, 0 - adds r5, r1, 0 - movs r2, 0 - adds r1, r6, 0 - adds r3, r6, 0 - adds r3, 0x58 -_08165894: - ldrh r0, [r1, 0x1C] - cmp r0, 0 - beq _0816589C - adds r2, 0x1 -_0816589C: - adds r1, 0x2C - cmp r1, r3 - ble _08165894 - cmp r2, 0x3 - beq _081658B4 - adds r0, r5, 0 - movs r1, 0 - movs r2, 0xEC - bl memset - movs r0, 0 - b _081659BE -_081658B4: - ldrb r0, [r6] - strb r0, [r5] - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x2] - movs r2, 0 - ldr r0, =gUnknown_085DCF40 - ldrb r1, [r0] - ldrb r3, [r6, 0x1] - mov r12, r0 - adds r4, r5, 0x4 - adds r7, r6, 0x4 - movs r0, 0xC - adds r0, r5 - mov r9, r0 - movs r0, 0xC - adds r0, r6 - mov r8, r0 - adds r0, r5, 0 - adds r0, 0x10 - str r0, [sp, 0x4] - movs r0, 0x10 - adds r0, r6 - mov r10, r0 - adds r0, r5, 0 - adds r0, 0x1C - str r0, [sp, 0x8] - adds r0, 0xC - str r0, [sp, 0xC] - adds r0, 0x90 - str r0, [sp, 0x10] - cmp r1, r3 - beq _08165904 - mov r1, r12 -_081658F6: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, 0x51 - bgt _08165904 - ldrb r0, [r1] - cmp r0, r3 - bne _081658F6 -_08165904: - cmp r2, 0x52 - beq _08165918 - lsls r0, r2, 1 - mov r1, r12 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - b _0816591A - .pool -_08165918: - movs r0, 0x2B -_0816591A: - strb r0, [r5, 0x1] - movs r2, 0 - adds r3, r7, 0 -_08165920: - adds r0, r4, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x7 - ble _08165920 - movs r2, 0 - mov r4, r9 - mov r3, r8 -_08165934: - adds r0, r4, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x3 - ble _08165934 - mov r3, r10 - ldr r1, [sp, 0x4] - movs r2, 0x5 -_08165948: - ldrh r0, [r3] - strh r0, [r1] - adds r3, 0x2 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _08165948 - ldr r3, =gUnknown_085DFA46 - ldr r1, [sp, 0x8] - movs r2, 0x5 -_0816595C: - ldrh r0, [r3] - strh r0, [r1] - adds r3, 0x2 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _0816595C - ldr r3, =gUnknown_085DFA52 - ldr r1, [sp, 0xC] - movs r2, 0x5 -_08165970: - ldrh r0, [r3] - strh r0, [r1] - adds r3, 0x2 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _08165970 - adds r2, r6, 0 - adds r3, r5, 0 - movs r4, 0x58 - adds r4, r2 - mov r8, r4 -_08165988: - adds r1, r3, 0 - adds r1, 0x34 - adds r0, r2, 0 - adds r0, 0x1C - ldm r0!, {r4,r6,r7} - stm r1!, {r4,r6,r7} - ldm r0!, {r4,r6,r7} - stm r1!, {r4,r6,r7} - ldm r0!, {r4,r6,r7} - stm r1!, {r4,r6,r7} - ldm r0!, {r6,r7} - stm r1!, {r6,r7} - adds r2, 0x2C - adds r3, 0x2C - cmp r2, r8 - ble _08165988 - movs r0, 0 - str r0, [sp] - ldr r2, =0x0500000b - mov r0, sp - ldr r1, [sp, 0x10] - bl CpuSet - adds r0, r5, 0 - bl CalcEmeraldBattleTowerChecksum - movs r0, 0x1 -_081659BE: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_816587C thumb_func_start sub_81659DC sub_81659DC: @ 81659DC @@ -2264,7 +43,7 @@ _08165A14: ldrh r0, [r4, 0x2] strh r0, [r6, 0x2] movs r2, 0 - ldr r0, =gUnknown_085DCF40 + ldr r0, =sRubyFacilityClassToEmerald ldrb r1, [r0, 0x1] ldrb r3, [r4, 0x1] mov r12, r0 @@ -2361,7 +140,7 @@ _08165AB0: cmp r2, r8 ble _08165AB0 adds r0, r6, 0 - bl sub_8164F94 + bl CalcRubyBattleTowerChecksum movs r0, 0x1 _08165AD8: add sp, 0x4 @@ -3201,7 +980,7 @@ _08166174: lsls r3, 3 adds r0, r1, r3 adds r0, r2, r0 - bl sub_8164FB8 + bl ClearBattleTowerRecord _08166180: movs r0, 0 _08166182: diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 415ebfc0c2..1c02f93cd4 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -10934,7 +10934,7 @@ sub_801B1E8: @ 801B1E8 ldr r0, [r0] ldr r1, =0x00000bec adds r0, r1 - bl sub_816534C + bl ClearEReaderTrainer pop {r0} bx r0 .pool diff --git a/data/battle_tower.s b/data/battle_tower.s index 296db35778..63eec43471 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -33,7 +33,7 @@ gTowerMaleTrainerGfxIds:: @ 85DCF0E gTowerFemaleTrainerGfxIds:: @ 85DCF2C .byte 0x14, 0x35, 0x22, 0x28, 0x14, 0x2d, 0x2f, 0x0e, 0x12, 0x16, 0x39, 0x34, 0x34, 0x0e, 0x22, 0x34, 0x20, 0x14, 0x20, 0x2f -gUnknown_085DCF40:: @ 85DCF40 +sRubyFacilityClassToEmerald:: @ 85DCF40 .byte 0x00, 0x0b, 0x01, 0x01, 0x02, 0x06, 0x03, 0x0d, 0x04, 0x0e, 0x05, 0x0f, 0x06, 0x10, 0x07, 0x11, 0x08, 0x03, 0x09, 0x12, 0x0a, 0x0c, 0x0b, 0x13, 0x0c, 0x14, 0x0d, 0x15, 0x0e, 0x17, 0x0f, 0x07 .byte 0x10, 0x0a, 0x11, 0x19, 0x12, 0x1a, 0x13, 0x1b, 0x14, 0x1d, 0x15, 0x1e, 0x16, 0x1f, 0x17, 0x20, 0x18, 0x21, 0x19, 0x22, 0x1a, 0x23, 0x1b, 0x24, 0x1c, 0x25, 0x1d, 0x26, 0x1e, 0x27, 0x1f, 0x28 .byte 0x20, 0x29, 0x21, 0x2a, 0x22, 0x09, 0x23, 0x16, 0x24, 0x2b, 0x25, 0x2c, 0x26, 0x2d, 0x27, 0x2e, 0x28, 0x2f, 0x29, 0x30, 0x2a, 0x31, 0x2b, 0x32, 0x2c, 0x33, 0x2d, 0x34, 0x2e, 0x04, 0x2f, 0x35 @@ -640,7 +640,7 @@ gUnknown_085DD690:: @ 85DD690 .4byte gUnknown_085DD0F0 .4byte gUnknown_085DD104 -gUnknown_085DD6D0:: @ 85DD6D0 +sStevenMons:: @ 85DD6D0 .byte 0x8f, 0x01, 0x1f, 0x2a, 0x02 gUnknown_085DD6D5:: @ 85DD6D5 @@ -685,7 +685,7 @@ gUnknown_085DF96C:: @ 85DF96C .4byte sub_81620F4 .4byte ChooseNextBattleTowerTrainer .4byte sub_81621C0 - .4byte sub_816502C + .4byte AwardBattleTowerRibbons .4byte SaveBattleTowerProgress .4byte sub_8163914 .4byte nullsub_61 diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index 1ecf083994..eb21ead545 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -15,7 +15,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68 lockall applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF3 waitmovement 0 - special sub_8165360 + special CopyEReaderTrainerGreeting msgbox gStringVar4, 4 closemessage setvar VAR_0x8004, SPECIAL_BATTLE_EREADER diff --git a/data/specials.inc b/data/specials.inc index 09f74cb514..08e12e5e07 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -246,7 +246,7 @@ gSpecials:: @ 81DBA64 def_special sub_8161F74 def_special CallBattleDomeFunction def_special sub_8195960 - def_special sub_8165360 + def_special CopyEReaderTrainerGreeting def_special DoSpecialTrainerBattle def_special sub_81A5238 def_special sub_81A5E74 diff --git a/include/battle_tower.h b/include/battle_tower.h index a470071226..4b68be9237 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -7,15 +7,14 @@ struct RSBattleTowerRecord { - /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100 - /*0x01*/ u8 trainerClass; + /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 + /*0x01*/ u8 facilityClass; /*0x02*/ u16 winStreak; /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; /*0x1C*/ struct UnknownPokemonStruct party[3]; /*0xA0*/ u32 checksum; - /*0xA4*/ u16 unk_11c8; }; union BattleTowerRecord @@ -54,12 +53,14 @@ extern const struct FacilityMon *gFacilityTrainerMons; u16 GetCurrentBattleTowerWinStreak(u8, u8); void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); -bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *); +bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); -void PutNewBattleTowerRecord(union BattleTowerRecord *); +void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm); void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId); void FrontierSpeechToString(const u16 *words); void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); void GetEreaderTrainerName(u8 *dest); +void FillFrontierTrainerParty(u8 monsCount); +void FillFrontierTrainersParties(u8 monsCount); #endif //GUARD_BATTLE_TOWER_H diff --git a/include/global.h b/include/global.h index 6840d5fe21..a7b50278ca 100644 --- a/include/global.h +++ b/include/global.h @@ -288,7 +288,7 @@ struct Apprentice u8 lvlMode:2; // + 1 u8 field_1; u8 number; - struct ApprenticeMon monData[3]; + struct ApprenticeMon party[3]; u16 easyChatWords[6]; u8 playerId[4]; u8 playerName[PLAYER_NAME_LENGTH]; @@ -383,8 +383,8 @@ struct BattleFrontier /*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing. /*0xBD4*/ u16 field_BD4; /*0xBD6*/ u16 field_BD6; - /*0xBD8*/ u8 field_BD8[11]; - /*0xBE3*/ u8 field_BE3[8]; + /*0xBD8*/ u8 field_BD8[PLAYER_NAME_LENGTH + 1]; + /*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1]; /*0xBEB*/ u8 field_BEB; /*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer; /*0xCA8*/ u8 field_CA8; @@ -395,15 +395,12 @@ struct BattleFrontier /*0xCA9*/ u8 field_CA9_d:1; // 0x20 /*0xCA9*/ u8 field_CA9_e:1; // 0x40 /*0xCA9*/ u8 field_CA9_f:1; // 0x80 - /*0xCAA*/ u16 field_CAA[3]; + /*0xCAA*/ u16 selectedPartyMons[3]; /*0xCB0*/ u16 field_CB0; /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor. - /*0xCB4*/ u16 battledTrainerIds[17]; - u16 field_CD6; - u16 field_CD8; - u16 field_CDA; + /*0xCB4*/ u16 field_CB4[20]; /*0xCDC*/ u32 field_CDC; - /*0xCE0*/ u16 field_CE0[4][2]; + /*0xCE0*/ u16 winStreaks[4][2]; /*0xCF0*/ u16 field_CF0[2]; /*0xCF4*/ u16 field_CF4[2]; /*0xCF8*/ u16 field_CF8[2]; diff --git a/src/battle_setup.c b/src/battle_setup.c index b5ae0d6ea2..c18176706a 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -31,6 +31,7 @@ #include "string_util.h" #include "overworld.h" #include "field_weather.h" +#include "battle_tower.h" #include "gym_leader_rematch.h" #include "constants/map_types.h" #include "constants/battle_frontier.h" @@ -67,8 +68,6 @@ extern u16 sub_81D6180(u8 localId); extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId); extern bool8 sub_81D5C18(void); -extern void sub_816306C(u8 a0); -extern void sub_8163048(u8 a0); extern void sub_81A9B04(void); extern void sub_81D639C(void); extern void sub_81D6384(void); @@ -885,8 +884,8 @@ u8 sub_80B100C(s32 arg0) return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)]; } - var = gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0] - + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1]; + var = gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0] + + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1]; return sUnknown_0854FE98[var % ARRAY_COUNT(sUnknown_0854FE98)]; } @@ -1264,7 +1263,7 @@ void BattleSetup_StartTrainerBattle(void) if (gNoOfApproachingTrainers == 2) { - sub_816306C(1); + FillFrontierTrainersParties(1); ZeroMonData(&gEnemyParty[1]); ZeroMonData(&gEnemyParty[2]); ZeroMonData(&gEnemyParty[4]); @@ -1272,7 +1271,7 @@ void BattleSetup_StartTrainerBattle(void) } else { - sub_8163048(1); + FillFrontierTrainerParty(1); ZeroMonData(&gEnemyParty[1]); ZeroMonData(&gEnemyParty[2]); } diff --git a/src/battle_tower.c b/src/battle_tower.c index 75253792e7..25a46d073d 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -18,6 +18,10 @@ #include "trainer_see.h" #include "new_game.h" #include "string_util.h" +#include "data2.h" +#include "link.h" +#include "field_message_box.h" +#include "tv.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/event_objects.h" @@ -44,21 +48,23 @@ extern const u8 gUnknown_085DF9EC[]; extern const u16 gBattleFrontierHeldItems[]; // This file's functions. -void sub_8164ED8(void); +void ValidateBattleTowerRecordChecksums(void); void SaveCurrentWinStreak(void); void sub_8165B20(void); void sub_8165E18(void); -void sub_816537C(void); -void sub_8164FB8(struct EmeraldBattleTowerRecord *record); +void CopyEReaderTrainerFarewellMessage(void); +void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); -void sub_816534C(void *); u16 sub_8162548(u8, u8); -void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount); +static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount); void sub_81635D4(u16 trainerId, u8 firstMonId); void sub_816379C(u16 trainerId, u8 firstMonId); u8 GetFrontierTrainerFixedIvs(u16 trainerId); void sub_8165404(u16 trainerId); +void sub_8165B88(u8 *dst, u16 trainerId); +void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer); // code void sub_8161F74(void) @@ -77,9 +83,9 @@ void sub_8161F94(void) gSaveBlock2Ptr->frontier.field_CA9_b = 0; sub_81A3ACC(); if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = 0; - sub_8164ED8(); + ValidateBattleTowerRecordChecksums(); saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); gTrainerBattleOpponent_A = 0; } @@ -115,7 +121,7 @@ void sub_81620F4(void) case 0: break; case 1: - gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 2: if (gSpecialVar_0x8006) @@ -132,7 +138,7 @@ void sub_81620F4(void) void sub_81621C0(void) { if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) - sub_816534C(&gSaveBlock2Ptr->frontier.ereaderTrainer); + ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); if (gSaveBlock2Ptr->frontier.field_D04 < 9999) gSaveBlock2Ptr->frontier.field_D04++; @@ -227,15 +233,15 @@ void ChooseNextBattleTowerTrainer(void) if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS) { id = gSaveBlock2Ptr->frontier.curChallengeBattleNum; - gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2]; - gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2 + 1]; + gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[id * 2]; + gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[id * 2 + 1]; SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); } else if (ChooseSpecialBattleTowerTrainer()) { SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); - gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; } else { @@ -247,7 +253,7 @@ void ChooseNextBattleTowerTrainer(void) // Ensure trainer wasn't previously fought in this challenge. for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) { - if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == id) + if (gSaveBlock2Ptr->frontier.field_CB4[i] == id) break; } if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum) @@ -257,7 +263,7 @@ void ChooseNextBattleTowerTrainer(void) gTrainerBattleOpponent_A = id; SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7) - gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; } } } @@ -522,13 +528,13 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId) } } -void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) +void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm) { u16 slotValues[6]; u16 slotIds[6]; s32 i, j, k; s32 slotsCount = 0; - struct EmeraldBattleTowerRecord *newRecordEm = &newRecord->emerald; + struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match. // Find a record slot of the same player and replace it. for (i = 0; i < 5; i++) @@ -536,7 +542,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) k = 0; for (j = 0; j < 4; j++) { - if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecordEm->trainerId[j]) + if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j]) break; } if (j == 4) @@ -544,9 +550,9 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) for (k = 0; k < PLAYER_NAME_LENGTH; k++) { // BUG: Wrong variable used, 'j' instead of 'k'. - if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecordEm->name[j]) + if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j]) break; - if (newRecordEm->name[j] == EOS) + if (newRecord->name[j] == EOS) { k = PLAYER_NAME_LENGTH; break; @@ -559,7 +565,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) } if (i < 5) { - gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord; return; } @@ -571,7 +577,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) } if (i < 5) { - gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord; return; } @@ -607,7 +613,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) } i = Random() % slotsCount; - gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecordEm; + gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecord; } u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) @@ -822,17 +828,17 @@ bool8 IsFrontierTrainerFemale(u16 trainerId) return FALSE; } -void sub_8163048(u8 monsCount) +void FillFrontierTrainerParty(u8 monsCount) { ZeroEnemyPartyMons(); - sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); + FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount); } -void sub_816306C(u8 monsCount) +void FillFrontierTrainersParties(u8 monsCount) { ZeroEnemyPartyMons(); - sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); - sub_81630C4(gTrainerBattleOpponent_B, 3, monsCount); + FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount); + FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount); } void sub_81630A0(u8 monsCount) @@ -841,7 +847,7 @@ void sub_81630A0(u8 monsCount) sub_8165EA4(gTrainerBattleOpponent_A, 0, monsCount); } -void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount) +static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) { s32 i, j; u16 chosenMonIndices[4]; @@ -983,15 +989,15 @@ void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) for (i = 0; i != 3; i++) { - CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->monData[i].species, level, fixedIV, 8); + CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->party[i].species, level, fixedIV, 8); friendship = 0xFF; for (j = 0; j < 4; j++) { - if (apprentice->monData[i].moves[j] == MOVE_FRUSTRATION) + if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION) friendship = 0; } SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->monData[i].item); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->party[i].item); } } @@ -1053,7 +1059,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7; + u8 challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][0] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) fixedIV = sub_81A6CA8(challengeNum, 0); else @@ -1201,7 +1207,7 @@ static void HandleSpecialTrainerBattleEnd(void) } break; case SPECIAL_BATTLE_EREADER: - sub_816537C(); + CopyEReaderTrainerFarewellMessage(); break; } @@ -1233,21 +1239,21 @@ void DoSpecialTrainerBattle(void) switch (VarGet(VAR_FRONTIER_BATTLE_MODE)) { case FRONTIER_MODE_SINGLES: - sub_8163048(3); + FillFrontierTrainerParty(3); break; case FRONTIER_MODE_DOUBLES: - sub_8163048(4); + FillFrontierTrainerParty(4); gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; break; case FRONTIER_MODE_MULTIS: - sub_816306C(2); - gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CD6; + FillFrontierTrainersParties(2); + gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CB4[17]; sub_8165404(gPartnerTrainerId); gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS; break; case FRONTIER_MODE_LINK_MULTIS: gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000; - sub_816306C(2); + FillFrontierTrainersParties(2); break; } CreateTask(Task_StartBattleAfterTransition, 1); @@ -1279,7 +1285,7 @@ void DoSpecialTrainerBattle(void) if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) - sub_8163048(2); + FillFrontierTrainerParty(2); CreateTask(Task_StartBattleAfterTransition, 1); sub_806E694(0); BattleTransition_StartOnField(sub_80B100C(3)); @@ -1289,7 +1295,7 @@ void DoSpecialTrainerBattle(void) if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) - sub_8163048(3); + FillFrontierTrainerParty(3); else sub_81630A0(3); CreateTask(Task_StartBattleAfterTransition, 1); @@ -1299,7 +1305,7 @@ void DoSpecialTrainerBattle(void) case SPECIAL_BATTLE_ARENA: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) - sub_8163048(3); + FillFrontierTrainerParty(3); else sub_81630A0(3); CreateTask(Task_StartBattleAfterTransition, 1); @@ -1317,21 +1323,21 @@ void DoSpecialTrainerBattle(void) break; case SPECIAL_BATTLE_PIKE_SINGLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER; - sub_8163048(3); + FillFrontierTrainerParty(3); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(7)); break; case SPECIAL_BATTLE_PYRAMID: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID; - sub_8163048(3); + FillFrontierTrainerParty(3); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(10)); break; case SPECIAL_BATTLE_PIKE_DOUBLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS; - sub_816306C(1); + FillFrontierTrainersParties(1); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(7)); @@ -1357,8 +1363,8 @@ void SaveCurrentWinStreak(void) u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); - if (gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] < winStreak) - gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = winStreak; + if (gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] < winStreak) + gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak; } void sub_8163EE4(void) @@ -1367,7 +1373,7 @@ void sub_8163EE4(void) u8 lvlMode, battleMode, class; struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer; - sub_8164FB8(playerRecord); + ClearBattleTowerRecord(playerRecord); lvlMode = gSaveBlock2Ptr->frontier.lvlMode; battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); if (gSaveBlock2Ptr->playerGender != MALE) @@ -1399,8 +1405,8 @@ void sub_8163EE4(void) for (i = 0; i < 4; i++) { - if (gSaveBlock2Ptr->frontier.field_CAA[i] != 0) - sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], &playerRecord->party[i]); + if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0) + sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]); } playerRecord->language = gGameLanguage; @@ -1412,7 +1418,7 @@ void SaveBattleTowerProgress(void) { u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7); + s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7); if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0)) sub_8163EE4(); @@ -1443,7 +1449,7 @@ void sub_81640E0(u16 trainerId) count = 0; for (i = 0; i < 3; i++) { - u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].monData[i].species; + u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[i].species; if (apprenticeSpecies != species1 && apprenticeSpecies != species2) { validSpecies[count] = i; @@ -1502,43 +1508,45 @@ void sub_81642A0(void) eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates; lvlMode = gSaveBlock2Ptr->frontier.lvlMode; battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7; + challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7; species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); level = GetFacilityEnemyMonLevel(); - for (j = 0; j < 6; j++) + j = 0; + do { do { trainerId = sub_8162548(challengeNum, 0); for (i = 0; i < j; i++) { - if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == trainerId) + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) break; - if (gFacilityTrainers[gSaveBlock2Ptr->frontier.battledTrainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass) + if (gFacilityTrainers[gSaveBlock2Ptr->frontier.field_CB4[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass) break; } } while (i != j); - gSaveBlock2Ptr->frontier.battledTrainerIds[j] = trainerId; - } + gSaveBlock2Ptr->frontier.field_CB4[j] = trainerId; + j++; + } while (j < 6); r10 = 8; for (i = 0; i < 6; i++) { - trainerId = gSaveBlock2Ptr->frontier.battledTrainerIds[i]; + trainerId = gSaveBlock2Ptr->frontier.field_CB4[i]; eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId); for (j = 0; j < 2; j++) { while (1) { monPoolId = RandomizeFacilityTrainerMonId(trainerId); - if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId) + if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId) continue; for (k = 8; k < r10; k++) { - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[k]].species == gFacilityTrainerMons[monPoolId].species) + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monPoolId].species) break; if (species1 == gFacilityTrainerMons[monPoolId].species) break; @@ -1549,7 +1557,7 @@ void sub_81642A0(void) break; } - gSaveBlock2Ptr->frontier.battledTrainerIds[r10] = monPoolId; + gSaveBlock2Ptr->frontier.field_CB4[r10] = monPoolId; r10++; } } @@ -1565,8 +1573,8 @@ void sub_81642A0(void) k = 0; for (j = 0; j < 3; j++) { - if (species1 != gSaveBlock2Ptr->apprentices[i].monData[j].species - && species2 != gSaveBlock2Ptr->apprentices[i].monData[j].species) + if (species1 != gSaveBlock2Ptr->apprentices[i].party[j].species + && species2 != gSaveBlock2Ptr->apprentices[i].party[j].species) { k++; } @@ -1580,10 +1588,10 @@ void sub_81642A0(void) } if (r10 != 0) { - gSaveBlock2Ptr->frontier.battledTrainerIds[6] = spArray[Random() % r10]; - eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[6]); + gSaveBlock2Ptr->frontier.field_CB4[6] = spArray[Random() % r10]; + eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[6]); FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1); - sub_81640E0(gSaveBlock2Ptr->frontier.battledTrainerIds[6]); + sub_81640E0(gSaveBlock2Ptr->frontier.field_CB4[6]); } r10 = 0; @@ -1623,9 +1631,716 @@ void sub_81642A0(void) } if (r10 != 0) { - gSaveBlock2Ptr->frontier.battledTrainerIds[7] = spArray[Random() % r10]; - eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[7]); + gSaveBlock2Ptr->frontier.field_CB4[7] = spArray[Random() % r10]; + eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[7]); FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2); - sub_8164188(gSaveBlock2Ptr->frontier.battledTrainerIds[7]); + sub_8164188(gSaveBlock2Ptr->frontier.field_CB4[7]); + } +} + +void sub_81646BC(u16 trainerId, u16 monPoolId) +{ + u16 move = 0; + u16 species = 0; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId != BATTLE_TOWER_EREADER_TRAINER_ID) + { + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + move = gFacilityTrainerMons[monPoolId].moves[0]; + species = gFacilityTrainerMons[monPoolId].species; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0]; + species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species; + } + else + { + s32 i; + + move = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0]; + species = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species; + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].playerName[i]; + gStringVar3[i] = EOS; + ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language); + } + } + + StringCopy(gStringVar1, gMoveNames[move]); + StringCopy(gStringVar2, gSpeciesNames[species]); +} + +struct +{ + u32 facilityClass; + const u8 *const *strings; +} extern const gUnknown_085DD500[50]; + +extern const u8 *const *const gUnknown_085DD690[]; +extern const u8 gUnknown_085DFA42[4]; + +void sub_8164828(void) +{ + s32 i, j, arrId; + s32 monPoolId; + s32 level = GetFacilityEnemyMonLevel(); // Unused variable. + s32 challengeNum = sub_81A39C4() / 7; + s32 k = gSpecialVar_LastTalked - 2; + s32 trainerId = gSaveBlock2Ptr->frontier.field_CB4[k]; + + for (arrId = 0; arrId < ARRAY_COUNT(gUnknown_085DD500); arrId++) + { + if (gUnknown_085DD500[arrId].facilityClass == GetFrontierTrainerFacilityClass(trainerId)) + break; + } + + switch (gSpecialVar_0x8005) + { + case 0: + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + return; + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + GetFrontierTrainerName(gStringVar1, trainerId); + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + GetFrontierTrainerName(gStringVar1, trainerId); + } + else + { + s32 i; + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].playerName[i]; + gStringVar1[i] = EOS; + ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language); + ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].number, STR_CONV_MODE_LEFT_ALIGN, 3); + GetFrontierTrainerName(gStringVar3, trainerId); + } + break; + case 1: + monPoolId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; + sub_81646BC(trainerId, monPoolId); + break; + case 2: + monPoolId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; + sub_81646BC(trainerId, monPoolId); + break; + case 3: + gPartnerTrainerId = trainerId; + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + gSaveBlock2Ptr->frontier.field_CB4[18] = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; + gSaveBlock2Ptr->frontier.field_CB4[19] = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[2]; + gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[3]; + } + else + { + gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[0]; + gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[1]; + } + for (k = 0; k < 14; k++) + { + while (1) + { + i = sub_8162548(challengeNum, k / 2); + if (gPartnerTrainerId == i) + continue; + + for (j = 0; j < k; j++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[j] == i) + break; + } + if (j == k) + break; + } + gSaveBlock2Ptr->frontier.field_CB4[k] = i; + } + gSaveBlock2Ptr->frontier.field_CB4[17] = trainerId; + break; + case 4: + break; + } + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + return; + + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]); + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]); + } + else + { + u8 id = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id; + ShowFieldMessage(gUnknown_085DD690[id][gSpecialVar_0x8005]); + } +} + +void sub_8164B74(void) +{ + s32 challengeNum; + s32 i, j; + s32 trainerId = 0; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + GetMultiplayerId(); // Yet another pointless function call. + + switch (gSpecialVar_Result) + { + case 0: + if (battleMode == FRONTIER_MODE_LINK_MULTIS) + { + challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7; + if (sub_800A520()) + { + SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum)); + gSpecialVar_Result = 1; + } + } + else + { + gSpecialVar_Result = 6; + } + break; + case 1: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + if (gBlockRecvBuffer[0][0] > gBlockRecvBuffer[1][0]) + challengeNum = gBlockRecvBuffer[0][0]; + else + challengeNum = gBlockRecvBuffer[1][0]; + for (i = 0; i < 14; i++) + { + do + { + trainerId = sub_8162548(challengeNum, i / 2); + for (j = 0; j < i; j++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[j] == trainerId) + break; + } + } while (i != j); + if (i == j) // This condition is always true, because of the loop above. + gSaveBlock2Ptr->frontier.field_CB4[i] = trainerId; + } + gSpecialVar_Result = 2; + } + break; + case 2: + if (sub_800A520()) + { + SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.field_CB4, sizeof(gSaveBlock2Ptr->frontier.field_CB4)); + gSpecialVar_Result = 3; + } + break; + case 3: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(&gSaveBlock2Ptr->frontier.field_CB4, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.field_CB4)); + gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2]; + gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2 + 1]; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); + if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType == 0) + gSpecialVar_Result = 4; + else + gSpecialVar_Result = 6; + } + break; + case 4: + sub_800AC34(); + gSpecialVar_Result = 5; + break; + case 5: + if (gReceivedRemoteLinkPlayers == 0) + { + gSpecialVar_Result = 6; + } + break; + case 6: + return; + } +} + +void sub_8164DCC(void) +{ + if (gWirelessCommType != 0) + sub_800AC34(); +} + +void sub_8164DE4(void) +{ + SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF); +} + +void sub_8164E04(void) +{ + s32 i; + u8 text[32]; + + if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_SINGLES) + return; + + GetFrontierTrainerName(text, gTrainerBattleOpponent_A); + StripExtCtrlCodes(text); + StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text); + sub_8165B88(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A); + gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL); + gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL); + for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) + gSaveBlock2Ptr->frontier.field_BE0[i] = gBattleMons[0].nickname[i]; + gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome; +} + +void ValidateBattleTowerRecordChecksums(void) +{ + s32 i, j; + u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer); + u32 checksum = 0; + + for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself. + { + checksum += record[j]; + } + if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer); + + for (i = 0; i < 5; i++) + { + record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]); + checksum = 0; + for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself. + { + checksum += record[j]; + } + if (gSaveBlock2Ptr->frontier.towerRecords[i].checksum != checksum) + ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[i]); + } +} + +void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record) +{ + u32 i; + + record->checksum = 0; + for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself. + record->checksum += ((u32 *)record)[i]; +} + +void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record) +{ + u32 i; + + record->checksum = 0; + for (i = 0; i < (sizeof(struct RSBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself. + record->checksum += ((u32 *)record)[i]; +} + +void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record) +{ + u32 i; + + for (i = 0; i < sizeof(struct EmeraldBattleTowerRecord) / 4; i++) + ((u32 *)record)[i] = 0; +} + +u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]; + + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +u8 GetMonCountForBattleMode(u8 battleMode) +{ + u8 sp[ARRAY_COUNT(gUnknown_085DFA42)]; + memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42)); + + if (battleMode < ARRAY_COUNT(gUnknown_085DFA42)) + return sp[battleMode]; + else + return 3; +} + +struct RibbonCounter +{ + u8 partyIndex; + u8 count; +}; + +void AwardBattleTowerRibbons(void) +{ + s32 i; + u32 partyIndex; + struct RibbonCounter ribbons[3]; // BUG: 4 Pokemon can receive ribbons in a double battle mode. + u8 ribbonType = 0; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 monCount = GetMonCountForBattleMode(battleMode); + + if (lvlMode != FRONTIER_LVL_50) + ribbonType = MON_DATA_VICTORY_RIBBON; + else + ribbonType = MON_DATA_WINNING_RIBBON; + + gSpecialVar_Result = FALSE; + + if (GetCurrentBattleTowerWinStreak(lvlMode, battleMode) > 55) + { + for (i = 0; i < monCount; i++) + { + partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + ribbons[i].partyIndex = partyIndex; + ribbons[i].count = 0; + if (!GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType)) + { + gSpecialVar_Result = TRUE; + SetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType, &gSpecialVar_Result); + ribbons[i].count = GetRibbonCount(&gSaveBlock1Ptr->playerParty[partyIndex]); + } + } + } + + if (gSpecialVar_Result) + { + IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS); + for (i = 1; i < monCount; i++) + { + if (ribbons[i].count > ribbons[0].count) + { + struct RibbonCounter prevBest = ribbons[0]; + ribbons[0] = ribbons[i]; + ribbons[i] = prevBest; + } + } + if (ribbons[0].count > 4) + { + sub_80EE4DC(&gSaveBlock1Ptr->playerParty[ribbons[0].partyIndex], ribbonType); + } + } +} + +// This is a leftover debugging function that is used to populate the E-Reader +// trainer with the player's current data. +void FillEReaderTrainerWithPlayerData(void) +{ + struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer; + s32 i, j; + + if (gSaveBlock2Ptr->playerGender != MALE) + { + ereaderTrainer->facilityClass = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)]; + } + else + { + ereaderTrainer->facilityClass = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1] + + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)]; + } + + CopyUnalignedWord(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); + StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName); + + ereaderTrainer->winStreak = 1; + + j = 7; + for (i = 0; i < 6; i++) + { + ereaderTrainer->greeting[i] = gSaveBlock1Ptr->unk2BBC[i]; + ereaderTrainer->farewellPlayerLost[i] = j; + ereaderTrainer->farewellPlayerWon[i] = j + 6; + j++; + } + + for (i = 0; i < 3; i++) + sub_80686FC(&gPlayerParty[i], &ereaderTrainer->party[i]); + + SetEReaderTrainerChecksum(ereaderTrainer); +} + +u8 GetEreaderTrainerFrontSpriteId(void) +{ + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; +} + +u8 GetEreaderTrainerClassId(void) +{ + return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; +} + +void GetEreaderTrainerName(u8 *trainerName) +{ + s32 i; + + for (i = 0; i < 5; i++) + trainerName[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; + + trainerName[i] = EOS; +} + +// Checks if the saved E-Reader trainer is valid. +void ValidateEReaderTrainer(void) +{ + u32 i; + u32 checksum; + struct BattleTowerEReaderTrainer *ereaderTrainer; + + gSpecialVar_Result = FALSE; + ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer; + + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself. + checksum |= ((u32 *)ereaderTrainer)[i]; + + if (checksum == 0) + { + gSpecialVar_Result = TRUE; + return; + } + + checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself. + checksum += ((u32 *)ereaderTrainer)[i]; + + if (gSaveBlock2Ptr->frontier.ereaderTrainer.checksum != checksum) + { + ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); + gSpecialVar_Result = TRUE; + } +} + +void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + s32 i; + + ereaderTrainer->checksum = 0; + for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself. + ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i]; +} + +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer) +{ + u32 i; + + for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer)) / 4; i++) + ((u32 *)ereaderTrainer)[i] = 0; +} + +void CopyEReaderTrainerGreeting(void) +{ + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); +} + +void CopyEReaderTrainerFarewellMessage(void) +{ + if (gBattleOutcome == B_OUTCOME_DREW) + gStringVar4[0] = EOS; + else if (gBattleOutcome == B_OUTCOME_WON) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon); + else + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost); +} + +void sub_81653CC(void) +{ + if (gSaveBlock2Ptr->frontier.field_CA8 == 1) + sub_80F01B8(); + if (FlagGet(FLAG_0x077) == TRUE) + { + sub_80F01B8(); + FlagClear(FLAG_0x077); + } +} + +struct StevenMon +{ + u16 species; + u8 fixedIV; + u8 level; + u8 nature; + u8 evs[6]; + u16 moves[4]; +}; + +extern const struct StevenMon sStevenMons[3]; + +#define STEVEN_OTID 61226 + +void sub_8165404(u16 trainerId) +{ + s32 i, j; + u32 ivs, level; + u32 friendship; + u16 monPoolId; + u32 otID; + u8 trainerName[PLAYER_NAME_LENGTH + 1]; + GetFacilityEnemyMonLevel(); // Unused return variable. + + if (trainerId == TRAINER_STEVEN_PARTNER) + { + for (i = 0; i < 3; i++) + { + do + { + j = Random32(); + } while (IsShinyOtIdPersonality(STEVEN_OTID, j) || sStevenMons[i].nature != GetNatureFromPersonality(j)); + CreateMon(&gPlayerParty[3 + i], + sStevenMons[i].species, + sStevenMons[i].level, + sStevenMons[i].fixedIV, + TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures. + TRUE, STEVEN_OTID); + for (j = 0; j < 6; j++) + SetMonData(&gPlayerParty[3 + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]); + for (j = 0; j < 4; j++) + SetMonMoveSlot(&gPlayerParty[3 + i], sStevenMons[i].moves[j], j); + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, gTrainers[TRAINER_STEVEN].trainerName); + j = MALE; + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); + CalculateMonStats(&gPlayerParty[3 + i]); + } + } + else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + // Scrapped, lol. + trainerName[0] = gGameLanguage; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + level = GetFacilityEnemyMonLevel(); + ivs = GetFrontierTrainerFixedIvs(trainerId); + otID = Random32(); + for (i = 0; i < 2; i++) + { + monPoolId = gSaveBlock2Ptr->frontier.field_CB4[i + 18]; + CreateMonWithEVSpreadPersonalityOTID(&gPlayerParty[3 + i], + gFacilityTrainerMons[monPoolId].species, + level, + gFacilityTrainerMons[monPoolId].nature, + ivs, + gFacilityTrainerMons[monPoolId].evSpread, + otID); + friendship = 0xFF; + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monPoolId].moves[j], j); + if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) + trainerName[j] = gFacilityTrainers[trainerId].trainerName[j]; + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName); + j = IsFrontierTrainerFemale(trainerId); + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); + } + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + trainerId -= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + for (i = 0; i < 2; i++) + { + struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId]; + struct UnknownPokemonStruct monData = record->party[gSaveBlock2Ptr->frontier.field_CB4[18 + i]]; + StringCopy(trainerName, record->name); + if (record->language == LANGUAGE_JAPANESE) + { + if (monData.nickname[0] != EXT_CTRL_CODE_BEGIN || monData.nickname[1] != EXT_CTRL_CODE_JPN) + { + monData.nickname[5] = EOS; + ConvertInternationalString(monData.nickname, LANGUAGE_JAPANESE); + } + } + else + { + if (monData.nickname[0] == EXT_CTRL_CODE_BEGIN && monData.nickname[1] == EXT_CTRL_CODE_JPN) + trainerName[5] = EOS; + } + sub_8068338(&gPlayerParty[3 + i], &monData, TRUE); + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, trainerName); + j = IsFrontierTrainerFemale(trainerId + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID); + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); + } + } + else + { + trainerId -= BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + for (i = 0; i < 2; i++) + { + CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.field_CB4[18 + i]); + j = IsFrontierTrainerFemale(trainerId + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID); + SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); + } + } +} + +extern const u8 sRubyFacilityClassToEmerald[82][2]; +extern const u16 gUnknown_085DFA46[]; +extern const u16 gUnknown_085DFA52[]; + +bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst) +{ + s32 i, validMons = 0; + + for (i = 0; i < 3; i++) + { + if (src->party[i].species) + validMons++; + } + + if (validMons != 3) + { + memset(dst, 0, sizeof(*dst)); + return FALSE; + } + else + { + dst->lvlMode = src->lvlMode; + dst->winStreak = src->winStreak; + for (i = 0; i < (signed) ARRAY_COUNT(sRubyFacilityClassToEmerald); i++) + { + if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass) + break; + } + if (i != ARRAY_COUNT(sRubyFacilityClassToEmerald)) + dst->facilityClass = sRubyFacilityClassToEmerald[i][1]; + else + dst->facilityClass = FACILITY_CLASS_YOUNGSTER; + + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + dst->name[i] = src->name[i]; + for (i = 0; i < 4; i++) + dst->trainerId[i] = src->trainerId[i]; + for (i = 0; i < 6; i++) + dst->greeting[i] = src->greeting[i]; + for (i = 0; i < 6; i++) + dst->unk1C[i] = gUnknown_085DFA46[i]; + for (i = 0; i < 6; i++) + dst->unk28[i] = gUnknown_085DFA52[i]; + for (i = 0; i < 3; i++) + dst->party[i] = src->party[i]; + + CpuFill32(0, &dst->party[3], sizeof(dst->party[3])); + CalcEmeraldBattleTowerChecksum(dst); + return TRUE; } } diff --git a/src/record_mixing.c b/src/record_mixing.c index c9fe3fd474..11c3f2fefe 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -69,6 +69,7 @@ struct PlayerRecordsRS struct EasyChatPair easyChatPairs[5]; struct RecordMixingDayCareMail dayCareMail; struct RSBattleTowerRecord battleTowerRecord; + u16 giftItem; u16 filler11C8[0x32]; }; @@ -81,7 +82,7 @@ struct PlayerRecordsEmerald /* 0x1084 */ struct EasyChatPair easyChatPairs[5]; /* 0x10ac */ struct RecordMixingDayCareMail dayCareMail; /* 0x1124 */ struct EmeraldBattleTowerRecord battleTowerRecord; - /* 0x1210 */ u16 unk_1210; + /* 0x1210 */ u16 giftItem; /* 0x1214 */ LilycoveLady lilycoveLady; /* 0x1254 */ struct Apprentice apprentice[2]; /* 0x12dc */ struct UnkRecordMixingStruct2 unk_12dc; @@ -132,7 +133,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t, u8); static void ReceiveLilycoveLadyData(LilycoveLady *, size_t, u8); static void sub_80E7B2C(const u8 *); static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *, size_t, u8, TVShow *); -static void sub_80E7F68(u16 *item, u8 which); +static void ReceiveGiftItem(u16 *item, u8 which); static void sub_80E7FF8(u8 taskId); static void sub_80E8110(struct Apprentice *arg0, struct Apprentice *arg1); static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2); @@ -215,7 +216,7 @@ static void PrepareUnknownExchangePacket(struct PlayerRecordsRS *dest) sub_81659DC(sBattleTowerSave, &dest->battleTowerRecord); if (GetMultiplayerId() == 0) - dest->battleTowerRecord.unk_11c8 = GetRecordMixingGift(); + dest->giftItem = GetRecordMixingGift(); } static void PrepareExchangePacketForRubySapphire(struct PlayerRecordsRS *dest) @@ -234,7 +235,7 @@ static void PrepareExchangePacketForRubySapphire(struct PlayerRecordsRS *dest) SanitizeRubyBattleTowerRecord(&dest->battleTowerRecord); if (GetMultiplayerId() == 0) - dest->battleTowerRecord.unk_11c8 = GetRecordMixingGift(); + dest->giftItem = GetRecordMixingGift(); } static void PrepareExchangePacket(void) @@ -263,7 +264,7 @@ static void PrepareExchangePacket(void) SanitizeEmeraldBattleTowerRecord(&sSentRecord->emerald.battleTowerRecord); if (GetMultiplayerId() == 0) - sSentRecord->emerald.unk_1210 = GetRecordMixingGift(); + sSentRecord->emerald.giftItem = GetRecordMixingGift(); sub_80E8110(sSentRecord->emerald.apprentice, gUnknown_03001154); sub_80E8260(&sSentRecord->emerald.unk_12dc); @@ -283,7 +284,7 @@ static void ReceiveExchangePacket(u32 which) ReceivePokeNewsData(sReceivedRecords->ruby.pokeNews, sizeof(struct PlayerRecordsRS), which); ReceiveOldManData(&sReceivedRecords->ruby.oldMan, sizeof(struct PlayerRecordsRS), which); ReceiveEasyChatPairsData(sReceivedRecords->ruby.easyChatPairs, sizeof(struct PlayerRecordsRS), which); - sub_80E7F68(&sReceivedRecords->ruby.battleTowerRecord.unk_11c8, which); + ReceiveGiftItem(&sReceivedRecords->ruby.giftItem, which); } else { @@ -296,7 +297,7 @@ static void ReceiveExchangePacket(u32 which) ReceiveEasyChatPairsData(sReceivedRecords->emerald.easyChatPairs, sizeof(struct PlayerRecordsEmerald), which); ReceiveDaycareMailData(&sReceivedRecords->emerald.dayCareMail, sizeof(struct PlayerRecordsEmerald), which, sReceivedRecords->emerald.tvShows); ReceiveBattleTowerData(&sReceivedRecords->emerald.battleTowerRecord, sizeof(struct PlayerRecordsEmerald), which); - sub_80E7F68(&sReceivedRecords->emerald.unk_1210, which); + ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, which); ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which); ReceiveApprenticeData(sReceivedRecords->emerald.apprentice, sizeof(struct PlayerRecordsEmerald), (u8) which); sub_80E89AC(&sReceivedRecords->emerald.unk_12dc, sizeof(struct PlayerRecordsEmerald), (u8) which); @@ -667,7 +668,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u ShufflePlayerIndices(mixIndices); if (Link_AnyPartnersPlayingRubyOrSapphire()) { - if (sub_816587C((void *)battleTowerRecord + recordSize * mixIndices[which], (void *)battleTowerRecord + recordSize * which) == TRUE) + if (RubyBattleTowerRecordToEmerald((void *)battleTowerRecord + recordSize * mixIndices[which], (void *)battleTowerRecord + recordSize * which) == TRUE) { dest = (void *)battleTowerRecord + recordSize * which; dest->language = gLinkPlayers[mixIndices[which]].language; @@ -676,7 +677,7 @@ static void ReceiveBattleTowerData(void *battleTowerRecord, size_t recordSize, u } else { - memcpy((void *)battleTowerRecord + recordSize * which, (void *)battleTowerRecord + recordSize * mixIndices[which], sizeof(union BattleTowerRecord)); + memcpy((void *)battleTowerRecord + recordSize * which, (void *)battleTowerRecord + recordSize * mixIndices[which], sizeof(struct EmeraldBattleTowerRecord)); dest = (void *)battleTowerRecord + recordSize * which; for (i = 0; i < 4; i ++) { @@ -1460,7 +1461,7 @@ static void ReceiveDaycareMailData(struct RecordMixingDayCareMail *src, size_t r } #endif // NONMATCHING -static void sub_80E7F68(u16 *item, u8 which) +static void ReceiveGiftItem(u16 *item, u8 which) { if (which != 0 && *item != ITEM_NONE && GetPocketByItemId(*item) == POCKET_KEY_ITEMS) { From 5ddf6655bc5d29b474cad780651ef5a658d0e39b Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 22 Oct 2018 22:08:38 -0400 Subject: [PATCH 031/213] split battle_anim_80FE840.s --- asm/battle_anim_80FE840.s | 52267 ------------------------------ asm/battle_anim_effects_1.s | 9550 ++++++ asm/battle_anim_effects_2.s | 7544 +++++ asm/battle_anim_utility_funcs.s | 3059 ++ asm/battle_intro.s | 2035 ++ asm/bug.s | 791 + asm/dark.s | 2199 ++ asm/dragon.s | 793 + asm/electric.s | 2547 ++ asm/fight.s | 1649 + asm/fire.s | 2397 ++ asm/flying.s | 2551 ++ asm/ghost.s | 3251 ++ asm/ground.s | 1675 + asm/ice.s | 2944 ++ asm/normal.s | 1876 ++ asm/poison.s | 306 + asm/psychic.s | 2172 ++ asm/rock.s | 1469 + asm/water.s | 3607 +++ ld_script.txt | 20 +- 21 files changed, 52434 insertions(+), 52268 deletions(-) delete mode 100644 asm/battle_anim_80FE840.s create mode 100644 asm/battle_anim_effects_1.s create mode 100644 asm/battle_anim_effects_2.s create mode 100644 asm/battle_anim_utility_funcs.s create mode 100644 asm/battle_intro.s create mode 100644 asm/bug.s create mode 100644 asm/dark.s create mode 100644 asm/dragon.s create mode 100644 asm/electric.s create mode 100644 asm/fight.s create mode 100644 asm/fire.s create mode 100644 asm/flying.s create mode 100644 asm/ghost.s create mode 100644 asm/ground.s create mode 100644 asm/ice.s create mode 100644 asm/normal.s create mode 100644 asm/poison.s create mode 100644 asm/psychic.s create mode 100644 asm/rock.s create mode 100644 asm/water.s diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s deleted file mode 100644 index 620940730c..0000000000 --- a/asm/battle_anim_80FE840.s +++ /dev/null @@ -1,52267 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80FE840 -sub_80FE840: @ 80FE840 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FE87C - ldrh r0, [r5, 0x8] - negs r0, r0 - b _080FE87E - .pool -_080FE87C: - ldrh r0, [r5, 0x8] -_080FE87E: - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0xA] - strh r0, [r4, 0x36] - ldr r0, =sub_80FE898 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE840 - - thumb_func_start sub_80FE898 -sub_80FE898: @ 80FE898 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080FE8D4 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x32] - lsls r0, r1, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r1, r0 - strh r1, [r4, 0x32] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FE8DA -_080FE8D4: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FE8DA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FE898 - - thumb_func_start sub_80FE8E0 -sub_80FE8E0: @ 80FE8E0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE8E0 - - thumb_func_start sub_80FE930 -sub_80FE930: @ 80FE930 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x6] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE930 - - thumb_func_start sub_80FE988 -sub_80FE988: @ 80FE988 - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r6, 0x6] - strh r0, [r4, 0x38] - ldr r1, =sub_80FE9E4 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE988 - - thumb_func_start sub_80FE9E4 -sub_80FE9E4: @ 80FE9E4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _080FE9FA - adds r0, r4, 0 - bl DestroySprite - b _080FEA4E -_080FE9FA: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7F - ble _080FEA14 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x1 - b _080FEA1E - .pool -_080FEA14: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x6 -_080FEA1E: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x5 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0xF - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] -_080FEA4E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE9E4 - - thumb_func_start sub_80FEA58 -sub_80FEA58: @ 80FEA58 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - subs r0, 0x1 - movs r2, 0 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080FEAB2 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - movs r0, 0x6 - strh r0, [r5, 0x8] - ldr r1, =gBattleAnimArgs - movs r0, 0xF - strh r0, [r1] - strh r2, [r1, 0x2] - movs r0, 0x50 - strh r0, [r1, 0x4] - strh r2, [r1, 0x6] - ldr r4, =gUnknown_08592210 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r3, r0, 0 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl CreateSpriteAndAnimate -_080FEAB2: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0xF - bne _080FEAC0 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080FEAC0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEA58 - - thumb_func_start sub_80FEAD8 -sub_80FEAD8: @ 80FEAD8 - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x6] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_80FEB28 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEAD8 - - thumb_func_start sub_80FEB28 -sub_80FEB28: @ 80FEB28 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _080FEB3C - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEB3C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEB28 - - thumb_func_start sub_80FEB44 -sub_80FEB44: @ 80FEB44 - push {r4,r5,lr} - adds r5, r0, 0 - bl Random2 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x7 - ands r1, r0 - adds r0, r5, 0 - bl StartSpriteAnim - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FEB90 - ldrh r0, [r5, 0x20] - subs r0, 0x14 - b _080FEB94 - .pool -_080FEB90: - ldrh r0, [r5, 0x20] - adds r0, 0x14 -_080FEB94: - strh r0, [r5, 0x20] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1F - ands r0, r1 - adds r0, 0x40 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A7160 - bl Random2 - movs r1, 0xFF - ands r1, r0 - strh r1, [r5, 0x38] - adds r0, r5, 0 - adds r0, 0x43 - ldrb r0, [r0] - strh r0, [r5, 0x3A] - ldr r1, =sub_80FEBFC - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEB44 - - thumb_func_start sub_80FEBFC -sub_80FEBFC: @ 80FEBFC - push {r4,lr} - adds r4, r0, 0 - bl sub_80A70E8 - lsls r0, 24 - cmp r0, 0 - beq _080FEC12 - adds r0, r4, 0 - bl DestroyAnimSprite - b _080FEC42 -_080FEC12: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xC - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7E - bgt _080FEC2E - ldrh r0, [r4, 0x3A] - b _080FEC32 -_080FEC2E: - ldrh r0, [r4, 0x3A] - adds r0, 0x1 -_080FEC32: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r4, 0x38] - adds r0, 0x18 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] -_080FEC42: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEBFC - - thumb_func_start sub_80FEC48 -sub_80FEC48: @ 80FEC48 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FEC68 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_080FEC68: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r6, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - adds r0, r6, 0 - bl sub_80A68D4 - ldr r0, =sub_80FECB8 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEC48 - - thumb_func_start sub_80FECB8 -sub_80FECB8: @ 80FECB8 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _080FECE2 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0xA - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =sub_80FECF0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_080FECE2: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FECB8 - - thumb_func_start sub_80FECF0 -sub_80FECF0: @ 80FECF0 - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - movs r0, 0x3C - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FECF0 - - thumb_func_start sub_80FED28 -sub_80FED28: @ 80FED28 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - adds r0, r4, 0 - bl StartSpriteAnim - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _080FED52 - ldrb r0, [r4, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4, 0x1] -_080FED52: - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x30] - ldr r1, =sub_80FED74 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FED28 - - thumb_func_start sub_80FED74 -sub_80FED74: @ 80FED74 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3 - negs r1, r1 - bl Cos - ldrh r1, [r4, 0x32] - adds r1, 0x18 - strh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _080FEDC8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - b _080FEDEC - .pool -_080FEDC8: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - adds r0, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _080FEDDC - movs r2, 0x3 -_080FEDDC: - movs r0, 0x3 - ands r2, r0 - lsls r2, 2 - ldrb r1, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 -_080FEDEC: - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080FEE10 - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEE10: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FED74 - - thumb_func_start sub_80FEE1C -sub_80FEE1C: @ 80FEE1C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FEE36 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _080FEE3E -_080FEE36: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080FEE70 -_080FEE3E: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FEE60 - movs r0, 0x2 - movs r1, 0x4 - movs r2, 0x3 - bl SetAnimBgAttribute - b _080FEE6A - .pool -_080FEE60: - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute -_080FEE6A: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080FEE70: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEE1C - - thumb_func_start sub_80FEE78 -sub_80FEE78: @ 80FEE78 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x4] - adds r0, r5 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - movs r0, 0x40 - strh r0, [r4, 0x38] - ldr r1, =sub_80FEECC - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEE78 - - thumb_func_start sub_80FEECC -sub_80FEECC: @ 80FEECC - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _080FEF38 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x5 - negs r1, r1 - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _080FEF18 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - b _080FEF22 - .pool -_080FEF18: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x1 -_080FEF22: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r4, 0x38] - adds r0, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FEF3E - .pool -_080FEF38: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEF3E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEECC - - thumb_func_start sub_80FEF44 -sub_80FEF44: @ 80FEF44 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x4] - adds r0, r5 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - movs r0, 0x40 - strh r0, [r4, 0x38] - ldr r1, =sub_80FEF98 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEF44 - - thumb_func_start sub_80FEF98 -sub_80FEF98: @ 80FEF98 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _080FEFF0 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r1, [r4, 0x38] - adds r0, r1, 0 - subs r0, 0x3B - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bls _080FEFD0 - adds r0, r1, 0 - subs r0, 0xBB - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bhi _080FEFE4 -_080FEFD0: - ldrb r2, [r4, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - eors r1, r0 - lsls r1, 1 - subs r0, 0x47 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] -_080FEFE4: - ldrh r0, [r4, 0x38] - adds r0, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FEFF6 -_080FEFF0: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEFF6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEF98 - - thumb_func_start sub_80FEFFC -sub_80FEFFC: @ 80FEFFC - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldr r0, =sub_80FF044 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEFFC - - thumb_func_start sub_80FF044 -sub_80FF044: @ 80FF044 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x32] - movs r2, 0x32 - ldrsh r3, [r1, r2] - cmp r3, 0 - bne _080FF078 - ldrh r0, [r1, 0x30] - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - beq _080FF066 - movs r0, 0x80 - strh r0, [r1, 0x2E] - strh r3, [r1, 0x30] - strh r3, [r1, 0x32] - b _080FF06C -_080FF066: - strh r2, [r1, 0x2E] - strh r2, [r1, 0x30] - strh r2, [r1, 0x32] -_080FF06C: - ldr r0, =sub_80FF090 - str r0, [r1, 0x1C] - b _080FF08C - .pool -_080FF078: - subs r0, 0x1 - strh r0, [r1, 0x32] - ldrh r0, [r1, 0x2E] - ldrh r2, [r1, 0x20] - adds r0, r2 - strh r0, [r1, 0x20] - ldrh r0, [r1, 0x30] - ldrh r2, [r1, 0x22] - adds r0, r2 - strh r0, [r1, 0x22] -_080FF08C: - pop {r0} - bx r0 - thumb_func_end sub_80FF044 - - thumb_func_start sub_80FF090 -sub_80FF090: @ 80FF090 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF0B4 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x19 - bl Sin - negs r0, r0 - b _080FF0BE - .pool -_080FF0B4: - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x19 - bl Sin -_080FF0BE: - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080FF0DE - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] -_080FF0DE: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _080FF0EC - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF0EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FF090 - - thumb_func_start sub_80FF0F4 -sub_80FF0F4: @ 80FF0F4 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF114 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_080FF114: - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - movs r1, 0xC - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080FF154 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - b _080FF174 - .pool -_080FF154: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldrh r0, [r6, 0x4] - ldrh r1, [r5, 0x32] - adds r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r6, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 -_080FF174: - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0xA] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _080FF1AC - movs r0, 0x1 - b _080FF1AE - .pool -_080FF1AC: - movs r0, 0 -_080FF1AE: - strh r0, [r5, 0x2E] - ldr r0, =sub_80FF1C0 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF0F4 - - thumb_func_start sub_80FF1C0 -sub_80FF1C0: @ 80FF1C0 - push {r4-r7,lr} - adds r6, r0, 0 - movs r7, 0 - ldrh r5, [r6, 0x2E] - ldrh r4, [r6, 0x3C] - movs r0, 0x1 - strh r0, [r6, 0x2E] - adds r0, r6, 0 - bl TranslateAnimArc - ldrh r0, [r6, 0x3C] - strh r5, [r6, 0x2E] - lsls r4, 16 - asrs r4, 16 - cmp r4, 0xC8 - ble _080FF1F2 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x37 - bgt _080FF1F2 - ldrh r0, [r6, 0x6] - cmp r0, 0 - bne _080FF1F8 - adds r0, 0x1 - strh r0, [r6, 0x6] -_080FF1F2: - ldrh r0, [r6, 0x6] - cmp r0, 0 - beq _080FF22A -_080FF1F8: - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _080FF22A - adds r3, r6, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r6, 0x6] - adds r0, 0x1 - strh r0, [r6, 0x6] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1E - bne _080FF22A - movs r7, 0x1 -_080FF22A: - movs r2, 0x20 - ldrsh r0, [r6, r2] - movs r2, 0x24 - ldrsh r1, [r6, r2] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _080FF254 - movs r0, 0x22 - ldrsh r1, [r6, r0] - movs r2, 0x26 - ldrsh r0, [r6, r2] - adds r1, r0 - cmp r1, 0xA0 - bgt _080FF254 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _080FF256 -_080FF254: - movs r7, 0x1 -_080FF256: - cmp r7, 0 - beq _080FF260 - adds r0, r6, 0 - bl DestroyAnimSprite -_080FF260: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80FF1C0 - - thumb_func_start sub_80FF268 -sub_80FF268: @ 80FF268 - push {r4,lr} - adds r4, r0, 0 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FF28A - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions -_080FF28A: - ldrh r0, [r4, 0x22] - adds r0, 0x20 - strh r0, [r4, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x36] - ldr r0, =sub_80FF2BC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF268 - - thumb_func_start sub_80FF2BC -sub_80FF2BC: @ 80FF2BC - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0xFF - bne _080FF2D2 - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - b _080FF2E0 -_080FF2D2: - cmp r0, 0 - ble _080FF2E0 - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - subs r0, r1, 0x2 - strh r0, [r4, 0x30] -_080FF2E0: - ldrh r3, [r4, 0x32] - ldrh r5, [r4, 0x38] - adds r2, r3, r5 - strh r2, [r4, 0x38] - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r5, 0x36 - ldrsh r0, [r4, r5] - cmp r1, r0 - bge _080FF2F8 - adds r0, r2, r3 - strh r0, [r4, 0x38] -_080FF2F8: - ldrh r1, [r4, 0x38] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r5, 0x38 - ldrsh r0, [r4, r5] - movs r1, 0x5 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7F - bgt _080FF338 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - b _080FF346 - .pool -_080FF338: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 -_080FF346: - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _080FF36A - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF36A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF2BC - - thumb_func_start sub_80FF374 -sub_80FF374: @ 80FF374 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A6980 - adds r2, r5, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAffineAnim - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x3A] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x3C] - ldr r0, =sub_80FF3B0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF374 - - thumb_func_start sub_80FF3B0 -sub_80FF3B0: @ 80FF3B0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _080FF3DA - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FF3EC - str r0, [r4, 0x1C] -_080FF3DA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF3B0 - - thumb_func_start sub_80FF3EC -sub_80FF3EC: @ 80FF3EC - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FF404 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - b _080FF408 -_080FF404: - ldrh r0, [r4, 0x2E] - subs r0, 0xB -_080FF408: - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _080FF424 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x32] -_080FF424: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FF452 - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - cmp r0, 0 - ble _080FF44C - ldrh r1, [r4, 0x3A] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAffineAnim - b _080FF452 -_080FF44C: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF452: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FF3EC - - thumb_func_start sub_80FF458 -sub_80FF458: @ 80FF458 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - ldr r0, =gSprites - mov r10, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - mov r2, r10 - adds r7, r0, r2 - adds r0, r7, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _080FF498 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080FF51C - .pool -_080FF498: - adds r0, r1, 0 - movs r1, 0x1 - bl sub_80A7270 - ldr r0, =gTasks - lsls r6, r4, 2 - adds r6, r4 - lsls r6, 3 - adds r6, r0 - ldrb r0, [r7, 0x5] - lsls r0, 28 - lsrs r0, 30 - strh r0, [r6, 0x24] - ldr r0, =gBattleAnimTarget - mov r9, r0 - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - mov r8, r1 - mov r1, r8 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r5, 0xD - negs r5, r5 - adds r0, r5, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] - movs r0, 0x3 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - add r4, r10 - ldrb r0, [r4, 0x5] - lsls r0, 28 - lsrs r0, 30 - strh r0, [r6, 0x26] - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x2 - eors r0, r1 - bl sub_80A8328 - mov r1, r8 - ands r1, r0 - lsls r1, 2 - ldrb r0, [r4, 0x5] - ands r5, r0 - orrs r5, r1 - strb r5, [r4, 0x5] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r6, 0x8] - ldrh r0, [r1, 0x2] - strh r0, [r6, 0xA] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r6, 0x1E] - ldr r0, =sub_80FF53C - str r0, [r6] -_080FF51C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF458 - - thumb_func_start sub_80FF53C -sub_80FF53C: @ 80FF53C - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x8] - ldrh r0, [r4, 0x1C] - adds r1, r0 - strh r1, [r4, 0x1C] - ldr r2, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r5, r0, r2 - lsls r1, 16 - asrs r1, 24 - strh r1, [r5, 0x24] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF586 - ldrh r0, [r5, 0x24] - negs r0, r0 - strh r0, [r5, 0x24] -_080FF586: - ldrh r0, [r4, 0x1E] - adds r0, 0x10 - strh r0, [r4, 0x1E] - movs r0, 0x1E - ldrsh r2, [r4, r0] - adds r0, r6, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r6, 0 - bl sub_80A7E6C - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _080FF5B4 - strh r0, [r4, 0x8] - ldr r0, =sub_80FF5CC - str r0, [r4] -_080FF5B4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF53C - - thumb_func_start sub_80FF5CC -sub_80FF5CC: @ 80FF5CC - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _080FF660 - ldr r0, =gTasks - lsls r2, r3, 2 - adds r1, r2, r3 - lsls r1, 3 - adds r7, r1, r0 - movs r1, 0x8 - ldrsh r5, [r7, r1] - adds r4, r0, 0 - cmp r5, 0 - bne _080FF674 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_80A7344 - ldr r6, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r6 - strh r5, [r1, 0x24] - strh r5, [r1, 0x26] - movs r5, 0x3 - ldrh r2, [r7, 0x24] - ands r2, r5 - lsls r2, 2 - ldrb r3, [r1, 0x5] - movs r4, 0xD - negs r4, r4 - adds r0, r4, 0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0x3 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r0, [r7, 0x26] - ands r0, r5 - lsls r0, 2 - ldrb r2, [r1, 0x5] - ands r4, r2 - orrs r4, r0 - strb r4, [r1, 0x5] - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - b _080FF68E - .pool -_080FF660: - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r0, r1 - movs r4, 0x8 - ldrsh r0, [r0, r4] - adds r4, r1, 0 - cmp r0, 0 - beq _080FF68E -_080FF674: - adds r1, r2, r3 - lsls r1, 3 - adds r1, r4 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080FF68E - adds r0, r3, 0 - bl DestroyAnimVisualTask -_080FF68E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF5CC - - thumb_func_start sub_80FF698 -sub_80FF698: @ 80FF698 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _080FF6AA - cmp r0, 0x1 - beq _080FF704 - b _080FF756 -_080FF6AA: - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080FF6C2 - ldr r1, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1] -_080FF6C2: - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080FF756 - .pool -_080FF704: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FF756 - adds r0, r5, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - movs r0, 0x19 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =sub_80A70C0 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_080FF756: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF698 - - thumb_func_start sub_80FF768 -sub_80FF768: @ 80FF768 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080FF7D4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x24] - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x26] - ldrb r0, [r4, 0x4] - adds r0, 0x1E - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r4, 0x6] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - movs r2, 0x22 - ldrsh r0, [r5, r2] - movs r2, 0x26 - ldrsh r1, [r5, r2] - adds r0, r1 - cmp r0, 0x78 - ble _080FF7D4 - ldrh r0, [r5, 0x22] - adds r1, r0, 0 - subs r1, 0x78 - ldrh r2, [r5, 0x26] - adds r0, r2 - adds r1, r0 - strh r1, [r5, 0x22] -_080FF7D4: - ldr r0, =sub_80FF8DC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF768 - - thumb_func_start sub_80FF7EC -sub_80FF7EC: @ 80FF7EC - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x4 - mov r9, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - mov r8, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r2, r0, 0 - lsls r2, 24 - subs r4, r5 - lsls r4, 16 - lsrs r2, 24 - mov r1, r8 - subs r2, r1 - lsls r2, 16 - lsrs r2, 16 - lsrs r3, r4, 16 - mov r10, r3 - asrs r4, 16 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - muls r0, r4 - movs r1, 0x64 - str r2, [sp] - bl __divsi3 - adds r5, r0 - mov r3, r9 - strh r5, [r3, 0x20] - ldr r2, [sp] - lsls r0, r2, 16 - asrs r0, 16 - movs r3, 0 - ldrsh r1, [r6, r3] - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - add r8, r0 - mov r1, r8 - mov r0, r9 - strh r1, [r0, 0x22] - ldrh r0, [r6, 0x2] - mov r3, r9 - strh r0, [r3, 0x24] - ldrh r0, [r6, 0x4] - strh r0, [r3, 0x26] - ldrb r0, [r6, 0x6] - adds r0, 0x1E - mov r1, r9 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0x8] - mov r0, r9 - bl StartSpriteAnim - ldrh r0, [r6, 0xA] - mov r1, r9 - strh r0, [r1, 0x32] - ldr r0, =sub_80FF8DC - str r0, [r1, 0x1C] - ldr r1, =gUnknown_0203A0F8 - mov r3, r9 - ldrh r0, [r3, 0x20] - strh r0, [r1] - ldrh r0, [r3, 0x22] - strh r0, [r1, 0x2] - mov r0, r10 - strh r0, [r1, 0x4] - ldr r2, [sp] - strh r2, [r1, 0x6] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF7EC - - thumb_func_start sub_80FF8DC -sub_80FF8DC: @ 80FF8DC - push {lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x2E] - adds r1, 0x1 - strh r1, [r3, 0x2E] - lsls r1, 16 - asrs r1, 16 - movs r2, 0x32 - ldrsh r0, [r3, r2] - subs r0, 0xA - cmp r1, r0 - ble _080FF91C - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - movs r2, 0x3E - adds r2, r3 - mov r12, r2 - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_080FF91C: - movs r2, 0x2E - ldrsh r1, [r3, r2] - movs r2, 0x32 - ldrsh r0, [r3, r2] - cmp r1, r0 - ble _080FF92E - adds r0, r3, 0 - bl DestroyAnimSprite -_080FF92E: - pop {r0} - bx r0 - thumb_func_end sub_80FF8DC - - thumb_func_start sub_80FF934 -sub_80FF934: @ 80FF934 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080FF974 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r2, [r4] - adds r0, r2 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x30] - ldrh r0, [r4, 0x6] - strh r0, [r6, 0x32] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x34] -_080FF974: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] - ldrh r1, [r6, 0x30] - muls r0, r1 - strh r0, [r6, 0x24] - movs r2, 0x2E - ldrsh r1, [r6, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r1, 0xFF - ands r0, r1 - movs r2, 0x32 - ldrsh r1, [r6, r2] - bl Sin - strh r0, [r6, 0x26] - movs r0, 0x2E - ldrsh r1, [r6, r0] - movs r2, 0x34 - ldrsh r0, [r6, r2] - cmp r1, r0 - ble _080FF9AA - adds r0, r6, 0 - bl DestroyAnimSprite -_080FF9AA: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF934 - - thumb_func_start sub_80FF9B8 -sub_80FF9B8: @ 80FF9B8 - push {r4,r5,lr} - movs r2, 0x20 - ldrsh r4, [r0, r2] - lsls r4, 8 - movs r3, 0x22 - ldrsh r2, [r0, r3] - orrs r4, r2 - movs r5, 0x3A - ldrsh r2, [r0, r5] - lsls r2, 8 - movs r5, 0x3C - ldrsh r3, [r0, r5] - orrs r2, r3 - lsls r1, 8 - strh r4, [r0, 0x38] - strh r2, [r0, 0x3A] - strh r1, [r0, 0x3C] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FF9B8 - - thumb_func_start sub_80FF9E0 -sub_80FF9E0: @ 80FF9E0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r8, r0 - ldrh r0, [r0, 0x38] - lsrs r1, r0, 8 - mov r10, r1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r1, r8 - ldrh r0, [r1, 0x3A] - lsrs r2, r0, 8 - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r1, [r1, 0x3C] - lsls r0, r1, 16 - asrs r0, 24 - lsls r0, 16 - lsrs r6, r0, 16 - movs r3, 0xFF - ands r3, r1 - cmp r2, 0 - bne _080FFA1A - movs r2, 0x20 - negs r2, r2 - b _080FFA22 -_080FFA1A: - cmp r2, 0xFF - bne _080FFA22 - movs r2, 0x88 - lsls r2, 1 -_080FFA22: - mov r0, r9 - subs r4, r0 - lsls r4, 16 - lsrs r4, 16 - mov r1, r10 - subs r0, r2, r1 - lsls r5, r3, 16 - asrs r5, 16 - muls r0, r5 - lsls r1, r6, 16 - asrs r7, r1, 16 - adds r1, r7, 0 - bl __divsi3 - adds r6, r0, 0 - lsls r4, 16 - asrs r4, 16 - adds r0, r4, 0 - muls r0, r5 - adds r1, r7, 0 - bl __divsi3 - add r6, r10 - mov r1, r8 - strh r6, [r1, 0x20] - add r0, r9 - strh r0, [r1, 0x22] - adds r5, 0x1 - lsls r5, 16 - lsrs r3, r5, 16 - asrs r5, 16 - cmp r5, r7 - beq _080FFA74 - lsls r1, r7, 8 - lsls r0, r3, 16 - asrs r0, 16 - orrs r0, r1 - mov r1, r8 - strh r0, [r1, 0x3C] - movs r0, 0 - b _080FFA76 -_080FFA74: - movs r0, 0x1 -_080FFA76: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80FF9E0 - - thumb_func_start sub_80FFA84 -sub_80FFA84: @ 80FFA84 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0xA - bne _080FFA98 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_080FFA98: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x32 - ble _080FFAAC - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFAAC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FFA84 - - thumb_func_start sub_80FFAB4 -sub_80FFAB4: @ 80FFAB4 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFADE - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFADE: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFB0E - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - ldr r0, =sub_80FFA84 - str r0, [r4, 0x1C] -_080FFB0E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFAB4 - - thumb_func_start sub_80FFB18 -sub_80FFB18: @ 80FFB18 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _080FFB68 - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x1 - b _080FFB7A - .pool -_080FFB68: - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x3 -_080FFB7A: - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFAB4 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFB18 - - thumb_func_start sub_80FFB90 -sub_80FFB90: @ 80FFB90 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFBBA - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFBBA: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFBEC - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFBEC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FFB90 - - thumb_func_start sub_80FFBF4 -sub_80FFBF4: @ 80FFBF4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _080FFC38 - strh r0, [r5, 0x3A] - adds r0, r6, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x28 - bl sub_80FF9B8 - movs r0, 0x3 - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFAB4 - b _080FFC62 - .pool -_080FFC38: - movs r0, 0xFF - strh r0, [r5, 0x3A] - adds r0, r6, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080FFC50 - movs r0, 0 - strh r0, [r5, 0x3A] -_080FFC50: - adds r0, r5, 0 - movs r1, 0x28 - bl sub_80FF9B8 - movs r0, 0x3 - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFB90 -_080FFC62: - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFBF4 - - thumb_func_start sub_80FFC70 -sub_80FFC70: @ 80FFC70 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FFC8A - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x30] -_080FFC8A: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x30] - muls r0, r1 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080FFCAA - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFCAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFC70 - - thumb_func_start sub_80FFCB4 -sub_80FFCB4: @ 80FFCB4 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A6980 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _080FFD04 - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x1 - b _080FFD16 - .pool -_080FFD04: - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x3 -_080FFD16: - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFD2C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFCB4 - - thumb_func_start sub_80FFD2C -sub_80FFD2C: @ 80FFD2C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFD56 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFD56: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - bne _080FFD8A - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning -_080FFD8A: - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFDB2 - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - ldr r0, =sub_80FFA84 - str r0, [r4, 0x1C] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning -_080FFDB2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFD2C - - thumb_func_start sub_80FFDBC -sub_80FFDBC: @ 80FFDBC - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FFE50 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FFDE4 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - strh r1, [r4, 0x30] - movs r1, 0x78 - strh r1, [r4, 0x20] - adds r5, r0, 0 - b _080FFE06 - .pool -_080FFDE4: - ldr r0, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r3, [r0, r1] - adds r1, r3, 0 - subs r1, 0x20 - adds r2, r1, 0 - adds r5, r0, 0 - cmp r1, 0 - bge _080FFDFA - adds r2, r3, 0 - adds r2, 0xDF -_080FFDFA: - asrs r0, r2, 8 - lsls r0, 8 - subs r0, r1, r0 - strh r0, [r4, 0x30] - movs r0, 0x46 - strh r0, [r4, 0x20] -_080FFE06: - ldrh r0, [r5] - strh r0, [r4, 0x22] - strh r0, [r4, 0x32] - movs r0, 0x14 - strh r0, [r4, 0x36] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3C - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - ldr r0, =sub_80FFE58 - str r0, [r4, 0x1C] - ldrh r0, [r4, 0x30] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xBE - bhi _080FFE48 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F - b _080FFE4E - .pool -_080FFE48: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D -_080FFE4E: - strb r0, [r1] -_080FFE50: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FFDBC - - thumb_func_start sub_80FFE58 -sub_80FFE58: @ 80FFE58 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080FFE6A - cmp r0, 0x1 - beq _080FFE9A - b _080FFEBA -_080FFE6A: - ldrh r5, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x4E - ble _080FFE82 - movs r0, 0x1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _080FFEBA -_080FFE82: - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - adds r0, r5, r0 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x36] - adds r1, 0x3 - strh r1, [r4, 0x36] - strh r0, [r4, 0x22] - b _080FFEBA -_080FFE9A: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080FFEBA - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FFEBA - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x32] - ldr r0, =sub_80FFEC4 - str r0, [r4, 0x1C] -_080FFEBA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFE58 - - thumb_func_start sub_80FFEC4 -sub_80FFEC4: @ 80FFEC4 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gUnknown_08592700 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r3, r0, r1 - adds r0, r5, 0x1 - adds r0, r3, r0 - ldrh r2, [r4, 0x32] - movs r6, 0x32 - ldrsh r1, [r4, r6] - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r1, r0 - bne _080FFF10 - adds r0, r5, 0x2 - adds r0, r3, r0 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x7F - bne _080FFEFC - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FFF7C - str r0, [r4, 0x1C] -_080FFEFC: - movs r0, 0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080FFF76 - .pool -_080FFF10: - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - adds r1, r0, r5 - movs r2, 0 - ldrsb r2, [r1, r2] - adds r1, r5, 0x2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - muls r0, r2 - ldrh r1, [r4, 0x30] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FFF5E - ldrh r0, [r4, 0x30] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xBE - bhi _080FFF56 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F - b _080FFF5C -_080FFF56: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D -_080FFF5C: - strb r0, [r1] -_080FFF5E: - movs r6, 0x30 - ldrsh r0, [r4, r6] - movs r1, 0x3C - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] -_080FFF76: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80FFEC4 - - thumb_func_start sub_80FFF7C -sub_80FFF7C: @ 80FFF7C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x14 - ble _080FFF8E - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFF8E: - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FFF7C - - thumb_func_start sub_80FFFC0 -sub_80FFFC0: @ 80FFFC0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - strh r0, [r5, 0x10] - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x14] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x16] - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - strh r0, [r5, 0x1C] - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - strh r0, [r5, 0x1E] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0x1 - bne _08100028 - movs r1, 0x1 -_08100028: - strh r1, [r5, 0x12] - movs r3, 0x12 - ldrsh r0, [r5, r3] - lsls r0, 6 - movs r1, 0x38 - subs r1, r0 - strh r1, [r5, 0x1A] - ldrh r0, [r5, 0x16] - subs r0, r1 - ldrh r1, [r5, 0x14] - adds r0, r1 - strh r0, [r5, 0x18] - ldr r0, =gUnknown_08592778 - movs r2, 0x18 - ldrsh r1, [r5, r2] - movs r3, 0x1A - ldrsh r2, [r5, r3] - ldrb r3, [r5, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xC] - cmp r0, 0x40 - bne _08100060 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08100060: - ldr r4, =gSprites - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xA - strh r1, [r0, 0x2E] - movs r2, 0xC - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x18] - strh r1, [r0, 0x30] - movs r3, 0xC - ldrsh r0, [r5, r3] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - movs r1, 0x1C - ldrsh r0, [r5, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r5, r3] - muls r1, r0 - ldrh r0, [r5, 0x14] - subs r0, r1 - strh r0, [r2, 0x32] - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x1A] - strh r1, [r0, 0x34] - movs r1, 0xC - ldrsh r0, [r5, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r2, 0x1E - ldrsh r0, [r5, r2] - lsrs r2, r0, 31 - adds r0, r2 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r2, [r5, r3] - muls r0, r2 - ldrh r2, [r5, 0x16] - adds r0, r2 - strh r0, [r1, 0x36] - movs r3, 0xC - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl sub_8100504 - movs r1, 0xC - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x38] - movs r2, 0xC - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl sub_80A68D4 - ldr r0, =sub_8100128 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFFC0 - - thumb_func_start sub_8100128 -sub_8100128: @ 8100128 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - movs r0, 0xC - ldrsh r1, [r6, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r5, [r6, r1] - cmp r5, 0x7 - bne _08100150 - b _08100380 -_08100150: - cmp r5, 0x7 - bgt _0810019E - cmp r5, 0x3 - bne _0810015A - b _08100272 -_0810015A: - cmp r5, 0x3 - bgt _08100174 - cmp r5, 0x1 - beq _08100204 - cmp r5, 0x1 - bgt _08100254 - cmp r5, 0 - beq _081001E6 - b _081004FC - .pool -_08100174: - cmp r5, 0x5 - bne _0810017A - b _081002E8 -_0810017A: - cmp r5, 0x5 - ble _08100180 - b _08100362 -_08100180: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08100196 - b _081004FC -_08100196: - movs r0, 0x5 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_0810019E: - cmp r5, 0xB - bne _081001A4 - b _08100464 -_081001A4: - cmp r5, 0xB - bgt _081001D2 - cmp r5, 0x9 - bne _081001AE - b _081003D2 -_081001AE: - cmp r5, 0x9 - ble _081001B4 - b _08100448 -_081001B4: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _081001CA - b _081004FC -_081001CA: - movs r0, 0x9 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_081001D2: - cmp r5, 0xD - bne _081001D8 - b _081004D6 -_081001D8: - cmp r5, 0xD - bge _081001DE - b _081004B6 -_081001DE: - cmp r5, 0xFF - bne _081001E4 - b _081004E6 -_081001E4: - b _081004FC -_081001E6: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _081001FC - b _081004FC -_081001FC: - movs r0, 0x1 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100204: - ldrh r2, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r2, r3 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x14] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x16] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r0, [r6, 0x10] - adds r0, 0x2 - strh r0, [r6, 0x10] - strh r5, [r6, 0xE] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100254: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _0810026A - b _081004FC -_0810026A: - movs r0, 0x3 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100272: - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r1, r0 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r1, r0 - ldrh r0, [r6, 0x14] - subs r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r1, 0x1E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r2, 0x12 - ldrsh r1, [r6, r2] - muls r1, r0 - ldrh r0, [r6, 0x16] - subs r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - movs r0, 0x2 - strh r0, [r6, 0xE] - ldrh r0, [r6, 0x10] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081002E8: - ldrh r1, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r1, r3 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r0, r1 - ldrh r1, [r6, 0x14] - adds r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r2, 0x1E - ldrsh r0, [r6, r2] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r0, r1 - ldrh r1, [r6, 0x16] - adds r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - subs r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x3 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100362: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08100378 - b _081004FC -_08100378: - movs r0, 0x7 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100380: - ldrh r2, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r2, r3 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x14] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x16] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - adds r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x4 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081003D2: - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r1, r0 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r1, r0 - ldrh r0, [r6, 0x14] - subs r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r1, 0x1E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r2, 0x12 - ldrsh r1, [r6, r2] - muls r0, r1 - ldrh r3, [r6, 0x16] - adds r0, r3 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - movs r0, 0x5 - strh r0, [r6, 0xE] - ldrh r0, [r6, 0x10] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100448: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081004FC - movs r0, 0xB - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100464: - ldrh r2, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r2, r0 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x18] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x1A] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - subs r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x6 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl sub_80A68D4 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081004B6: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081004FC - adds r0, r4, 0 - bl DestroySprite - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081004D6: - movs r1, 0x20 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081004FC - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _081004FC -_081004E6: - ldrh r0, [r6, 0xA] - adds r0, 0x1 - strh r0, [r6, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _081004FC - movs r0, 0 - strh r0, [r6, 0xA] - ldrh r0, [r6, 0x26] -_081004FA: - strh r0, [r6, 0x8] -_081004FC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8100128 - - thumb_func_start sub_8100504 -sub_8100504: @ 8100504 - push {lr} - movs r2, 0x8 - movs r3, 0x36 - ldrsh r1, [r0, r3] - movs r3, 0x22 - ldrsh r0, [r0, r3] - cmp r1, r0 - bge _0810051A - negs r0, r2 - lsls r0, 16 - lsrs r2, r0, 16 -_0810051A: - lsls r0, r2, 16 - asrs r0, 16 - pop {r1} - bx r1 - thumb_func_end sub_8100504 - - thumb_func_start sub_8100524 -sub_8100524: @ 8100524 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - ldrh r0, [r6, 0x24] - adds r0, 0x1 - strh r0, [r6, 0x24] - lsls r0, 16 - cmp r0, 0 - ble _081005BA - movs r0, 0 - strh r0, [r6, 0x24] - ldr r0, =gSprites - mov r8, r0 - movs r2, 0xC - ldrsh r1, [r6, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrh r1, [r0, 0x24] - ldrh r2, [r0, 0x20] - adds r1, r2 - ldrh r2, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r2, r0 - ldr r0, =gUnknown_08592778 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - ldrb r3, [r6, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081005BA - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - mov r0, r8 - adds r4, r5, r0 - strh r7, [r4, 0x3A] - movs r0, 0xC - strh r0, [r4, 0x3C] - ldr r0, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - ldrh r2, [r6, 0x22] - movs r0, 0x1 - ands r0, r2 - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x22] - adds r0, 0x1 - strh r0, [r1, 0x22] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r6, 0x10] - adds r4, 0x43 - strb r0, [r4] - mov r0, r8 - adds r0, 0x1C - adds r5, r0 - ldr r0, =sub_81005D4 - str r0, [r5] -_081005BA: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100524 - - thumb_func_start sub_81005D4 -sub_81005D4: @ 81005D4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08100636 - movs r0, 0 - strh r0, [r4, 0x2E] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08100636 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_08100636: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81005D4 - - thumb_func_start sub_8100640 -sub_8100640: @ 8100640 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810065C - ldr r0, =gBattleAnimAttacker - b _0810065E - .pool -_0810065C: - ldr r0, =gBattleAnimTarget -_0810065E: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100688 - movs r0, 0 - strh r0, [r4, 0x36] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x32] - ldr r0, =0x0000fff0 - b _08100698 - .pool -_08100688: - movs r0, 0x1 - strh r0, [r4, 0x36] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r4, 0x32] - movs r0, 0x80 - lsls r0, 1 -_08100698: - strh r0, [r4, 0x20] - adds r7, r1, 0 - adds r5, r7, 0 - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x34] - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081006CE - cmp r0, 0x1 - bgt _081006C0 - cmp r0, 0 - beq _081006CA - b _08100738 - .pool -_081006C0: - cmp r0, 0x2 - beq _081006D4 - cmp r0, 0x3 - beq _08100700 - b _08100738 -_081006CA: - ldrh r0, [r5] - b _081006E4 -_081006CE: - ldrh r0, [r5] - strh r0, [r4, 0x22] - b _0810071A -_081006D4: - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5] - adds r0, r5 -_081006E4: - strh r0, [r4, 0x22] - adds r0, r6, 0 - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _08100738 -_08100700: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r7, [r7] - adds r0, r7 - strh r0, [r4, 0x22] - movs r0, 0x1 - bl GetAnimBattlerSpriteId -_0810071A: - adds r0, r6, 0 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] -_08100738: - ldr r0, =sub_810074C - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100640 - - thumb_func_start sub_810074C -sub_810074C: @ 810074C - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x3C - ldrsh r3, [r4, r0] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - movs r1, 0x30 - ldrsh r2, [r4, r1] - ldr r1, =gSineTable - movs r5, 0x2E - ldrsh r0, [r4, r5] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - muls r0, r2 - asrs r0, 8 - strh r0, [r4, 0x26] - movs r2, 0x32 - ldrsh r0, [r4, r2] - muls r0, r3 - strh r0, [r4, 0x24] - movs r5, 0x34 - ldrsh r0, [r4, r5] - muls r0, r3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081007A4 - movs r2, 0x24 - ldrsh r0, [r4, r2] - movs r5, 0x20 - ldrsh r1, [r4, r5] - adds r0, r1 - cmp r0, 0xF7 - ble _081007BC - b _081007B6 - .pool -_081007A4: - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r2, 0x20 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bgt _081007BC -_081007B6: - adds r0, r4, 0 - bl move_anim_8074EE0 -_081007BC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810074C - - thumb_func_start sub_81007C4 -sub_81007C4: @ 81007C4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _081007E8 - cmp r0, 0x1 - beq _0810081C - b _08100876 - .pool -_081007E8: - ldr r0, =0x0000274f - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r2, 0x80 - lsls r2, 1 - adds r4, r2, 0 - adds r0, r4 - strh r0, [r5, 0x18] - ldr r0, =0x000027b0 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - adds r0, r4 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _08100876 - .pool -_0810081C: - ldrh r0, [r5, 0x1A] - adds r0, 0x1 - movs r7, 0 - strh r0, [r5, 0x1A] - lsls r0, 16 - cmp r0, 0 - blt _08100876 - strh r7, [r5, 0x1A] - ldrh r0, [r5, 0x18] - ldrb r2, [r5, 0x1C] - ldr r4, =gUnknown_08592878 - movs r3, 0x1E - ldrsh r1, [r5, r3] - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r5, 0x20] - ldrb r2, [r5, 0x1C] - movs r3, 0x1E - ldrsh r1, [r5, r3] - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x11 - bne _08100876 - strh r7, [r5, 0x1C] - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bne _08100876 - strh r7, [r5, 0x1E] -_08100876: - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0810088A - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810088A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81007C4 - - thumb_func_start sub_8100898 -sub_8100898: @ 8100898 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - ldr r1, =gBattleAnimArgs - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _081008B4 - adds r0, r6, 0 - bl DestroyAnimSprite - b _0810098E - .pool -_081008B4: - movs r3, 0 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _081008C4 - ldr r4, =gBattleAnimAttacker - b _081008C6 - .pool -_081008C4: - ldr r4, =gBattleAnimTarget -_081008C6: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x8] - strh r1, [r6, 0x2E] - movs r3, 0x2 - ldrsh r1, [r0, r3] - adds r7, r0, 0 - cmp r1, 0 - bne _08100908 - ldrh r0, [r7, 0x4] - adds r0, r5 - strh r0, [r6, 0x20] - ldrh r0, [r7, 0x6] - adds r0, r2 - strh r0, [r6, 0x22] - strh r5, [r6, 0x38] - strh r2, [r6, 0x3A] - b _08100918 - .pool -_08100908: - strh r5, [r6, 0x20] - strh r2, [r6, 0x22] - ldrh r0, [r7, 0x4] - adds r0, r5 - strh r0, [r6, 0x38] - ldrh r0, [r7, 0x6] - adds r0, r2 - strh r0, [r6, 0x3A] -_08100918: - ldrh r4, [r6, 0x20] - lsls r0, r4, 4 - strh r0, [r6, 0x30] - ldrh r5, [r6, 0x22] - lsls r0, r5, 4 - strh r0, [r6, 0x32] - movs r1, 0x38 - ldrsh r0, [r6, r1] - movs r2, 0x20 - ldrsh r1, [r6, r2] - subs r0, r1 - lsls r0, 4 - movs r3, 0x8 - ldrsh r1, [r7, r3] - bl __divsi3 - strh r0, [r6, 0x34] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x22 - ldrsh r1, [r6, r2] - subs r0, r1 - lsls r0, 4 - movs r3, 0x8 - ldrsh r1, [r7, r3] - bl __divsi3 - strh r0, [r6, 0x36] - ldrh r0, [r6, 0x38] - subs r0, r4 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r6, 0x3A] - subs r1, r5 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810097A - ldr r1, =0xffff8000 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_0810097A: - movs r3, 0x80 - lsls r3, 1 - str r4, [sp] - adds r0, r6, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldr r0, =sub_81009A0 - str r0, [r6, 0x1C] -_0810098E: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100898 - - thumb_func_start sub_81009A0 -sub_81009A0: @ 81009A0 - push {r4,lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x2E] - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _081009D0 - ldrh r0, [r2, 0x34] - ldrh r4, [r2, 0x30] - adds r0, r4 - strh r0, [r2, 0x30] - ldrh r1, [r2, 0x36] - ldrh r4, [r2, 0x32] - adds r1, r4 - strh r1, [r2, 0x32] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r2, 0x22] - subs r0, r3, 0x1 - strh r0, [r2, 0x2E] - b _081009D6 -_081009D0: - adds r0, r2, 0 - bl move_anim_8074EE0 -_081009D6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81009A0 - - thumb_func_start sub_81009DC -sub_81009DC: @ 81009DC - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081009F2 - adds r0, r2, 0 - bl DestroyAnimSprite -_081009F2: - pop {r0} - bx r0 - thumb_func_end sub_81009DC - - thumb_func_start sub_81009F8 -sub_81009F8: @ 81009F8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100A20 - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - b _08100A2C - .pool -_08100A20: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] -_08100A2C: - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81009F8 - - thumb_func_start sub_8100A50 -sub_8100A50: @ 8100A50 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100A6A - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_08100A6A: - ldr r0, =sub_81009DC - str r0, [r5, 0x1C] - ldr r4, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r4, r0] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100A50 - - thumb_func_start sub_8100A94 -sub_8100A94: @ 8100A94 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x38] - ldrb r1, [r1, 0xC] - adds r0, r4, 0 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A66DC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100A94 - - thumb_func_start sub_8100AE0 -sub_8100AE0: @ 8100AE0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100B14 - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r5, 0x22] -_08100B14: - ldr r0, =sub_8100CCC - str r0, [r5, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - adds r3, r0, 0 - cmp r1, 0 - bne _08100B3C - ldrh r0, [r3] - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x20] - b _08100B50 - .pool -_08100B3C: - ldrh r0, [r5, 0x20] - ldrh r1, [r3] - subs r0, r1 - strh r0, [r5, 0x20] - adds r2, r5, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08100B50: - ldrh r0, [r3, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r5, 0x30] - adds r1, r0, r2 - strh r1, [r5, 0x30] - movs r2, 0x80 - lsls r2, 3 - adds r0, r2, 0 - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] - ldrh r0, [r3, 0x4] - strh r0, [r5, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08100B7E - negs r0, r1 - strh r0, [r5, 0x30] -_08100B7E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100AE0 - - thumb_func_start sub_8100B88 -sub_8100B88: @ 8100B88 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _08100BA8 - cmp r0, 0x1 - ble _08100C24 - cmp r0, 0x2 - beq _08100BC8 - b _08100C24 - .pool -_08100BA8: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r4, 0x2 - eors r0, r4 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r5] - eors r4, r0 - adds r0, r4, 0 - b _08100C34 - .pool -_08100BC8: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r5] - movs r2, 0x2 - mov r8, r2 - mov r1, r8 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08100C3E - ldrb r0, [r5] - mov r2, r8 - eors r0, r2 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - lsrs r7, r0, 1 - ldrb r0, [r5] - mov r1, r8 - eors r0, r1 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - lsrs r4, r0, 1 - b _08100C3E - .pool -_08100C24: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r4] -_08100C34: - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 -_08100C3E: - strh r7, [r6, 0x20] - strh r4, [r6, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100C56 - ldrh r0, [r6, 0x22] - adds r0, 0x8 - strh r0, [r6, 0x22] -_08100C56: - ldr r0, =sub_8100CCC - str r0, [r6, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - adds r3, r0, 0 - cmp r1, 0 - bne _08100C7C - ldrh r0, [r3] - ldrh r1, [r6, 0x20] - adds r0, r1 - strh r0, [r6, 0x20] - b _08100C90 - .pool -_08100C7C: - ldrh r0, [r6, 0x20] - ldrh r1, [r3] - subs r0, r1 - strh r0, [r6, 0x20] - adds r2, r6, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08100C90: - ldrh r0, [r3, 0x2] - ldrh r2, [r6, 0x22] - adds r0, r2 - strh r0, [r6, 0x22] - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r6, 0x30] - adds r1, r0, r2 - strh r1, [r6, 0x30] - movs r2, 0x80 - lsls r2, 3 - adds r0, r2, 0 - ldrh r2, [r6, 0x32] - adds r0, r2 - strh r0, [r6, 0x32] - ldrh r0, [r3, 0x4] - strh r0, [r6, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08100CBE - negs r0, r1 - strh r0, [r6, 0x30] -_08100CBE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100B88 - - thumb_func_start sub_8100CCC -sub_8100CCC: @ 8100CCC - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x34] - adds r0, r1, r2 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08100CEE - adds r0, r1, 0 - adds r0, 0x18 - b _08100CF2 -_08100CEE: - adds r0, r1, 0 - subs r0, 0x18 -_08100CF2: - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - subs r0, 0x18 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _08100D28 - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - movs r0, 0x3 - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] -_08100D28: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100CCC - - thumb_func_start sub_8100D38 -sub_8100D38: @ 8100D38 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x32] - movs r2, 0x32 - ldrsh r0, [r5, r2] - cmp r0, 0x1 - ble _08100DDC - ldrh r1, [r5, 0x34] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08100D94 - adds r3, r5, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r1 - strb r0, [r3] - ldr r4, =gSprites - movs r0, 0x2E - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r3, [r0] - adds r1, r2, 0 - ands r1, r3 - strb r1, [r0] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - b _08100DCA - .pool -_08100D94: - adds r1, r5, 0 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldr r3, =gSprites - movs r0, 0x2E - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] -_08100DCA: - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - b _08100DE0 - .pool -_08100DDC: - adds r0, r1, 0x1 - strh r0, [r5, 0x32] -_08100DE0: - movs r1, 0x34 - ldrsh r0, [r5, r1] - cmp r0, 0xA - bne _08100E10 - movs r2, 0x2E - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - adds r0, r5, 0 - bl DestroyAnimSprite -_08100E10: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100D38 - - thumb_func_start sub_8100E1C -sub_8100E1C: @ 8100E1C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100E44 - ldrh r0, [r5, 0x20] - ldrh r1, [r4] - subs r0, r1 - b _08100E4A - .pool -_08100E44: - ldrh r0, [r4] - ldrh r1, [r5, 0x20] - adds r0, r1 -_08100E4A: - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xA] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x6] - negs r0, r0 - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x34] - ldr r1, =sub_8100E80 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100E1C - - thumb_func_start sub_8100E80 -sub_8100E80: @ 8100E80 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x64 - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x7F - bgt _08100EAC - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0 - b _08100EB2 -_08100EAC: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0xE -_08100EB2: - strb r0, [r1] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x2E] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - adds r0, 0x82 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08100EE8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08100EE8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8100E80 - - thumb_func_start sub_8100EF0 -sub_8100EF0: @ 8100EF0 - push {r4-r6,lr} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08100F06 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - adds r0, 0x8 - strh r0, [r1, 0x2] -_08100F06: - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100F44 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08100F6C -_08100F44: - ldrb r0, [r6] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r5, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] - b _08100F84 - .pool -_08100F6C: - ldrb r0, [r6] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] -_08100F84: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =0x00002828 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r5, 0x32] - movs r4, 0x10 - movs r0, 0x10 - strh r0, [r5, 0x3C] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r0, [r5, 0x3C] - lsls r1, r0, 8 - subs r4, r0 - orrs r1, r4 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_8100FD4 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100EF0 - - thumb_func_start sub_8100FD4 -sub_8100FD4: @ 8100FD4 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x60 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08101032 - movs r0, 0 - strh r0, [r4, 0x30] - ldr r1, =gPlttBufferFaded - movs r2, 0x32 - ldrsh r0, [r4, r2] - adds r0, 0x1 - lsls r0, 1 - adds r0, r1 - ldrh r5, [r0] - movs r2, 0 - adds r6, r1, 0 - adds r3, r6, 0 -_0810100C: - movs r1, 0x32 - ldrsh r0, [r4, r1] - adds r2, 0x1 - adds r0, r2 - lsls r1, r0, 1 - adds r1, r3 - adds r0, 0x1 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - cmp r2, 0x5 - ble _0810100C - movs r2, 0x32 - ldrsh r0, [r4, r2] - adds r0, 0x7 - lsls r0, 1 - adds r0, r6 - strh r5, [r0] -_08101032: - ldrh r2, [r4, 0x3C] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x6 - ble _0810106C - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - ble _08101080 - ldrh r0, [r4, 0x3A] - adds r0, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810106C - movs r0, 0 - strh r0, [r4, 0x3A] - subs r2, 0x1 - strh r2, [r4, 0x3C] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg -_0810106C: - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08101080 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _081010C2 - .pool -_08101080: - ldrh r0, [r4, 0x3A] - adds r0, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081010C2 - movs r0, 0 - strh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r2, 0x1 - strh r2, [r4, 0x3C] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081010C2 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80A67F4 - str r0, [r4, 0x1C] -_081010C2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100FD4 - - thumb_func_start sub_81010CC -sub_81010CC: @ 81010CC - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =0x0000ffe8 - adds r0, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - strh r5, [r4, 0x34] - strh r5, [r4, 0x36] - strh r5, [r4, 0x3A] - movs r0, 0x10 - strh r0, [r4, 0x3C] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_8101138 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81010CC - - thumb_func_start sub_8101138 -sub_8101138: @ 8101138 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08101146 - b _08101290 -_08101146: - lsls r0, 2 - ldr r1, =_08101154 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08101154: - .4byte _08101168 - .4byte _081011CC - .4byte _081011E8 - .4byte _08101266 - .4byte _0810127A -_08101168: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - bgt _08101176 - b _08101290 -_08101176: - movs r0, 0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08101198 - ldrh r1, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081011A6 - adds r0, r1, 0x1 - strh r0, [r4, 0x3A] - b _081011A6 -_08101198: - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _081011A6 - subs r0, r1, 0x1 - strh r0, [r4, 0x3C] -_081011A6: - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08101290 - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08101290 - strh r0, [r4, 0x30] - b _08101272 -_081011CC: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08101290 - movs r0, 0 - strh r0, [r4, 0x30] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08101272 -_081011E8: - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0x4 - bl sub_8101298 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _0810120A - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] -_0810120A: - ldrh r0, [r4, 0x32] - adds r1, r0, 0x1 - strh r1, [r4, 0x32] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x1D - ble _08101290 - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08101230 - ldrh r1, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0810123E - subs r0, r1, 0x1 - strh r0, [r4, 0x3A] - b _0810123E -_08101230: - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _0810123E - adds r0, r1, 0x1 - strh r0, [r4, 0x3C] -_0810123E: - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x3A - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _08101290 - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bne _08101290 - strh r1, [r4, 0x30] - strh r1, [r4, 0x32] - b _08101272 -_08101266: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08101272: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08101290 -_0810127A: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite -_08101290: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101138 - - thumb_func_start sub_8101298 -sub_8101298: @ 8101298 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0xB - bgt _081012AA - ldrh r0, [r4, 0x36] - adds r0, 0x2 - strh r0, [r4, 0x36] -_081012AA: - ldrh r5, [r4, 0x34] - adds r0, r5, 0 - subs r0, 0x12 - lsls r0, 16 - lsrs r0, 16 - adds r1, r5, 0 - cmp r0, 0x17 - bhi _081012C0 - ldrh r0, [r4, 0x36] - subs r0, 0x2 - strh r0, [r4, 0x36] -_081012C0: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x2F - ble _081012CE - ldrh r0, [r4, 0x36] - adds r0, 0x2 - strh r0, [r4, 0x36] -_081012CE: - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0x9 - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl __divsi3 - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - bge _081012F4 - movs r1, 0x26 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x26] -_081012F4: - adds r0, r5, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3B - ble _08101304 - movs r0, 0 - strh r0, [r4, 0x34] -_08101304: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101298 - - thumb_func_start sub_810130C -sub_810130C: @ 810130C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08101320 - adds r0, r4, 0 - bl sub_80A6838 -_08101320: - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x32] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810130C - - thumb_func_start sub_810135C -sub_810135C: @ 810135C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08101378 - ldr r0, =gBattleAnimAttacker - b _0810137A - .pool -_08101378: - ldr r0, =gBattleAnimTarget -_0810137A: - ldrb r6, [r0] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _081013C4 - movs r1, 0x2 - adds r0, r6, 0 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081013C4 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xC] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - adds r0, r6, 0 - bl SetAverageBattlerPositions - movs r2, 0 - ldrsh r1, [r4, r2] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - b _08101414 - .pool -_081013C4: - ldr r4, =gBattleAnimArgs - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081013E8 - adds r0, r6, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x1 - b _081013FA - .pool -_081013E8: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 -_081013FA: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r0, r5, 0 - bl sub_80A6864 -_08101414: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x32] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810135C - - thumb_func_start sub_8101440 -sub_8101440: @ 8101440 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08101474 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - b _0810148E - .pool -_08101474: - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0810148E: - ldr r0, =sub_81014A0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101440 - - thumb_func_start sub_81014A0 -sub_81014A0: @ 81014A0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _081014D8 - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r0, 0x1E - subs r0, r1 - movs r1, 0x3 - bl __divsi3 - strh r0, [r4, 0x26] - movs r1, 0x30 - ldrsh r0, [r4, r1] - lsls r0, 18 - asrs r0, 16 - movs r1, 0x3 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_081014D8: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081014EC - adds r0, r4, 0 - bl DestroyAnimSprite -_081014EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81014A0 - - thumb_func_start sub_81014F4 -sub_81014F4: @ 81014F4 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810152C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x1 - strh r0, [r4, 0x34] - b _0810154A - .pool -_0810152C: - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldr r0, =0x0000ffff - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0810154A: - ldr r0, =sub_8101560 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81014F4 - - thumb_func_start sub_8101560 -sub_8101560: @ 8101560 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x28 - bl __divsi3 - negs r0, r0 - strh r0, [r4, 0x26] - movs r2, 0x36 - ldrsh r0, [r4, r2] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 1 - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x2E] - adds r1, r0, r2 - strh r1, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _081015A4 - adds r0, r4, 0 - bl move_anim_8074EE0 -_081015A4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101560 - - thumb_func_start sub_81015AC -sub_81015AC: @ 81015AC - push {lr} - ldrh r1, [r0, 0x20] - subs r1, 0x20 - strh r1, [r0, 0x20] - ldrh r1, [r0, 0x22] - subs r1, 0x20 - strh r1, [r0, 0x22] - movs r1, 0x14 - strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 - str r1, [r0, 0x1C] - ldr r1, =sub_81015D4 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81015AC - - thumb_func_start sub_81015D4 -sub_81015D4: @ 81015D4 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r6, [r5, 0x38] - movs r1, 0x1 - adds r0, r1, 0 - ands r0, r6 - cmp r0, 0 - beq _081015EA - cmp r0, 0x1 - beq _08101604 - b _0810166A -_081015EA: - strh r1, [r5, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r5, 0x1C] - ldr r1, =sub_81015D4 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - b _0810166A - .pool -_08101604: - ldrh r3, [r5, 0x24] - ldrh r0, [r5, 0x20] - adds r3, r0 - movs r0, 0 - strh r3, [r5, 0x20] - ldrh r4, [r5, 0x26] - ldrh r1, [r5, 0x22] - adds r4, r1 - strh r4, [r5, 0x22] - strh r0, [r5, 0x26] - strh r0, [r5, 0x24] - movs r0, 0x8 - strh r0, [r5, 0x2E] - ldr r2, =gUnknown_08592CD0 - lsls r0, r6, 16 - asrs r0, 24 - lsls r0, 1 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 24 - asrs r1, 24 - adds r3, r1 - strh r3, [r5, 0x32] - adds r2, 0x1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - adds r4, r0 - strh r4, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =sub_8101684 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xD2 - bl PlaySE12WithPanning -_0810166A: - ldrh r0, [r5, 0x38] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0x38] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81015D4 - - thumb_func_start sub_8101684 -sub_8101684: @ 8101684 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x38] - lsls r0, 16 - asrs r0, 24 - cmp r0, 0x4 - bne _081016AC - movs r0, 0xA - strh r0, [r2, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r2, 0x1C] - ldr r1, =sub_81016B8 - adds r0, r2, 0 - bl StoreSpriteCallbackInData6 - b _081016B0 - .pool -_081016AC: - ldr r0, =sub_81015D4 - str r0, [r2, 0x1C] -_081016B0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101684 - - thumb_func_start sub_81016B8 -sub_81016B8: @ 81016B8 - push {r4-r7,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x6] - cmp r1, 0 - bne _081016E0 - movs r0, 0x3 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - strh r1, [r5, 0x32] - ldr r0, =sub_80A64B0 - str r0, [r5, 0x1C] - ldr r1, =sub_8101774 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - b _08101760 - .pool -_081016E0: - ldrh r0, [r5, 0x6] - cmp r0, 0x2 - beq _08101700 - cmp r0, 0x2 - bgt _081016F0 - cmp r0, 0x1 - beq _081016F6 - b _08101714 -_081016F0: - cmp r0, 0x3 - beq _08101708 - b _08101714 -_081016F6: - ldr r6, =0x0000fff8 - adds r7, r6, 0 - b _08101718 - .pool -_08101700: - ldr r7, =0x0000fff8 - b _08101716 - .pool -_08101708: - movs r7, 0x8 - ldr r6, =0x0000fff8 - b _08101718 - .pool -_08101714: - movs r7, 0x8 -_08101716: - movs r6, 0x8 -_08101718: - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =sub_8101820 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_08101760: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81016B8 - - thumb_func_start sub_8101774 -sub_8101774: @ 8101774 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08101794 - ldrh r0, [r4, 0x30] - adds r0, 0x3 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081017A4 - movs r0, 0x10 - b _081017A2 -_08101794: - ldrh r0, [r4, 0x30] - subs r0, 0x3 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _081017A4 - movs r0, 0 -_081017A2: - strh r0, [r4, 0x30] -_081017A4: - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A75AC - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =0x00007fff - bl BlendPalettes - movs r3, 0x30 - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bne _0810180C - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x5] - lsrs r1, 4 - lsls r0, r1, 5 - ldr r2, =gPlttBufferUnfaded + 0x210 - adds r0, r2 - lsls r1, 4 - ldr r3, =0x00000101 - adds r2, r3, 0 - orrs r1, r2 - movs r2, 0x4 - bl LoadPalette - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xC0 - bl PlaySE12WithPanning - b _08101814 - .pool -_0810180C: - cmp r0, 0 - bne _08101814 - ldr r0, =sub_8101820 - str r0, [r4, 0x1C] -_08101814: - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101774 - - thumb_func_start sub_8101820 -sub_8101820: @ 8101820 - push {lr} - adds r2, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08101838 - movs r0, 0 - strh r0, [r2, 0x30] - strh r0, [r2, 0x2E] - ldr r0, =sub_8101848 - str r0, [r2, 0x1C] -_08101838: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101820 - - thumb_func_start sub_8101848 -sub_8101848: @ 8101848 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _0810187C - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810187C: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bne _08101890 - adds r0, r4, 0 - bl DestroyAnimSprite -_08101890: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101848 - - thumb_func_start sub_8101898 -sub_8101898: @ 8101898 - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r3, 0x6] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081018BC - ldrh r0, [r3, 0x20] - subs r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - subs r0, 0x18 - strh r0, [r3, 0x22] - b _0810190E - .pool -_081018BC: - cmp r0, 0x2 - bne _081018D8 - ldrh r0, [r3, 0x20] - subs r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - adds r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x20 - b _0810190A -_081018D8: - cmp r0, 0x3 - bne _081018F4 - ldrh r0, [r3, 0x20] - adds r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - subs r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - b _0810190A -_081018F4: - ldrh r0, [r3, 0x20] - adds r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - adds r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x30 -_0810190A: - orrs r0, r1 - strb r0, [r3, 0x3] -_0810190E: - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldr r1, =sub_81015AC - str r1, [r3, 0x1C] - adds r0, r3, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101898 - - thumb_func_start sub_8101940 -sub_8101940: @ 8101940 - push {lr} - adds r3, r0, 0 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0 - strh r0, [r3, 0x2E] - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _0810197C - cmp r0, 0x1 - bgt _0810196C - cmp r0, 0 - beq _08101972 - b _0810198C - .pool -_0810196C: - cmp r0, 0x2 - beq _08101984 - b _0810198C -_08101972: - ldr r0, =sub_8101998 - b _0810198E - .pool -_0810197C: - ldr r0, =sub_8101A74 - b _0810198E - .pool -_08101984: - ldr r0, =sub_8101AC4 - b _0810198E - .pool -_0810198C: - ldr r0, =sub_8101B84 -_0810198E: - str r0, [r3, 0x1C] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101940 - - thumb_func_start sub_8101998 -sub_8101998: @ 8101998 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x6 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x2 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - beq _081019B6 - movs r1, 0x2 -_081019B6: - strh r1, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x34] - ldr r1, =sub_81019E8 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6630 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101998 - - thumb_func_start sub_81019E8 -sub_81019E8: @ 81019E8 - push {r4-r6,lr} - adds r5, r0, 0 - movs r0, 0x2E - ldrsh r6, [r5, r0] - cmp r6, 0 - bne _08101A24 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r5, 0x34] - movs r1, 0 - bl sub_80A7270 - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - ldr r2, =0xfffffd00 - adds r1, r2, 0 - cmp r0, 0 - beq _08101A20 - movs r0, 0xC0 - lsls r0, 2 - adds r1, r0, 0 -_08101A20: - strh r1, [r5, 0x36] - strh r6, [r5, 0x38] -_08101A24: - ldrh r0, [r5, 0x36] - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r5, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101A5E - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_8101B84 - str r0, [r5, 0x1C] -_08101A5E: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81019E8 - - thumb_func_start sub_8101A74 -sub_8101A74: @ 8101A74 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x4 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x3 - cmp r0, 0 - beq _08101A92 - movs r0, 0x3 - negs r0, r0 - adds r1, r0, 0 -_08101A92: - strh r1, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x34] - ldr r1, =sub_8101B84 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6630 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101A74 - - thumb_func_start sub_8101AC4 -sub_8101AC4: @ 8101AC4 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08101ADE - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_8101AE8 - str r0, [r1, 0x1C] -_08101ADE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101AC4 - - thumb_func_start sub_8101AE8 -sub_8101AE8: @ 8101AE8 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08101B38 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r5, 0x34] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08101B2C - movs r0, 0xFC - lsls r0, 8 - strh r0, [r5, 0x36] - movs r0, 0xC0 - lsls r0, 4 - b _08101B36 - .pool -_08101B2C: - movs r0, 0x80 - lsls r0, 3 - strh r0, [r5, 0x36] - movs r0, 0xF4 - lsls r0, 8 -_08101B36: - strh r0, [r5, 0x38] -_08101B38: - ldrh r0, [r5, 0x36] - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r5, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08101B78 - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - ldr r0, =sub_8101B84 - str r0, [r5, 0x1C] -_08101B78: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101AE8 - - thumb_func_start sub_8101B84 -sub_8101B84: @ 8101B84 - push {lr} - bl DestroyAnimSprite - pop {r0} - bx r0 - thumb_func_end sub_8101B84 - - thumb_func_start sub_8101B90 -sub_8101B90: @ 8101B90 - movs r1, 0 - strh r1, [r0, 0x2E] - ldr r1, =sub_8101BA0 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_8101B90 - - thumb_func_start sub_8101BA0 -sub_8101BA0: @ 8101BA0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08101BFA - cmp r5, 0x1 - bgt _08101BB6 - cmp r5, 0 - beq _08101BBC - b _08101C8E -_08101BB6: - cmp r5, 0x2 - beq _08101C4C - b _08101C8E -_08101BBC: - strh r5, [r4, 0x30] - ldr r1, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x32] - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x34] - ldr r2, =0xfffffe00 - adds r1, r2, 0 - cmp r0, 0 - beq _08101BE4 - movs r0, 0x80 - lsls r0, 2 - adds r1, r0, 0 -_08101BE4: - strh r1, [r4, 0x36] - strh r5, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_08101BFA: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101C8E - movs r0, 0 - strh r0, [r4, 0x30] - movs r2, 0x36 - ldrsh r0, [r4, r2] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08101C8E - .pool -_08101C4C: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101C8E - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - adds r0, r4, 0 - bl DestroyAnimSprite -_08101C8E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101BA0 - - thumb_func_start sub_8101C94 -sub_8101C94: @ 8101C94 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldr r1, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - movs r4, 0 - strh r0, [r5, 0x8] - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - strh r2, [r5, 0xA] - strh r4, [r5, 0xC] - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r1, [r0, r3] - cmp r1, 0 - beq _08101CE8 - cmp r1, 0x1 - beq _08101D04 - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _08101D22 - .pool -_08101CE8: - strh r1, [r5, 0xC] - movs r0, 0x8 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - movs r0, 0x3 - strh r0, [r5, 0x12] - cmp r2, 0 - bne _08101CFC - negs r0, r0 - strh r0, [r5, 0x12] -_08101CFC: - ldr r0, =sub_8101D2C - b _08101D20 - .pool -_08101D04: - movs r0, 0x8 - strh r0, [r5, 0xE] - movs r0, 0xC0 - lsls r0, 3 - strh r0, [r5, 0x10] - movs r1, 0xC0 - strh r1, [r5, 0x12] - cmp r2, 0 - bne _08101D1E - negs r0, r0 - strh r0, [r5, 0x10] - negs r0, r1 - strh r0, [r5, 0x12] -_08101D1E: - ldr r0, =sub_8101EEC -_08101D20: - str r0, [r5] -_08101D22: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101C94 - - thumb_func_start sub_8101D2C -sub_8101D2C: @ 8101D2C - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08101D46 - b _08101EE6 -_08101D46: - lsls r0, 2 - ldr r1, =_08101D58 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08101D58: - .4byte _08101D6C - .4byte _08101D9E - .4byte _08101DF8 - .4byte _08101E70 - .4byte _08101EB4 -_08101D6C: - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r1, 0 - beq _08101D7C - ldrh r2, [r4, 0x12] - ldrh r3, [r4, 0x10] - adds r2, r3 - b _08101EC2 -_08101D7C: - movs r0, 0x8 - strh r0, [r4, 0xE] - strh r1, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r1, 0xC0 - cmp r0, 0 - bne _08101D92 - movs r2, 0xC0 - negs r2, r2 - adds r1, r2, 0 -_08101D92: - strh r1, [r4, 0x12] - ldrb r0, [r4, 0x8] - movs r1, 0 - bl sub_80A7270 - b _08101EA8 -_08101D9E: - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101DC4 - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x10] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A73A0 - b _08101ED4 -_08101DC4: - movs r0, 0x8 - strh r0, [r4, 0xE] - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x24] - strh r0, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r2, 0x2 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08101DEA - movs r1, 0x2 -_08101DEA: - strh r1, [r4, 0x12] - movs r0, 0x1 - strh r0, [r4, 0x14] - b _08101EA8 - .pool -_08101DF8: - ldrh r2, [r4, 0xE] - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101E54 - ldrh r1, [r4, 0x14] - movs r3, 0x14 - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101E12 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - b _08101EE6 -_08101E12: - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _08101E34 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r4, 0x10] - adds r1, r2 - b _08101E48 - .pool -_08101E34: - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - ldrh r2, [r4, 0x12] - subs r1, r2 -_08101E48: - strh r1, [r0, 0x24] - movs r0, 0x1 - strh r0, [r4, 0x14] - b _08101ED4 - .pool -_08101E54: - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - strh r1, [r0, 0x24] - movs r0, 0xC - strh r0, [r4, 0xE] - b _08101EA8 - .pool -_08101E70: - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08101E80 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08101EE6 -_08101E80: - movs r0, 0x3 - strh r0, [r4, 0xE] - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x24] - strh r0, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r2, 0x8 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08101EA6 - movs r1, 0x8 -_08101EA6: - strh r1, [r4, 0x12] -_08101EA8: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08101EE6 - .pool -_08101EB4: - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101EE0 - ldrh r2, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r2, r0 -_08101EC2: - strh r2, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x24] -_08101ED4: - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _08101EE6 - .pool -_08101EE0: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08101EE6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101D2C - - thumb_func_start sub_8101EEC -sub_8101EEC: @ 8101EEC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08101F2C - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x10] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A73A0 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _08101F38 - .pool -_08101F2C: - ldrb r0, [r4, 0x8] - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08101F38: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101EEC - - thumb_func_start sub_8101F40 -sub_8101F40: @ 8101F40 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08101F5C - ldr r4, =gBattleAnimAttacker - b _08101F5E - .pool -_08101F5C: - ldr r4, =gBattleAnimTarget -_08101F5E: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x4] - adds r0, r6 - strh r0, [r5, 0x22] - movs r0, 0 - strh r0, [r5, 0x2E] - strh r0, [r5, 0x30] - ldr r1, =sub_810208C - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101F40 - - thumb_func_start sub_8101FA8 -sub_8101FA8: @ 8101FA8 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =0x0000ffd0 - adds r0, r1 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r1, =sub_8102044 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101FA8 - - thumb_func_start sub_8101FF0 -sub_8101FF0: @ 8101FF0 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleAnimArgs - ldr r2, =0x0000ffd0 - adds r0, r2 - ldrh r1, [r1] - adds r0, r1 - movs r6, 0 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - strh r6, [r4, 0x30] - ldr r0, =sub_810208C - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101FF0 - - thumb_func_start sub_8102044 -sub_8102044: @ 8102044 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0810206E - movs r0, 0xC - strh r0, [r4, 0x2E] - movs r0, 0x8 - strh r0, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =sub_810207C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A653C - str r0, [r4, 0x1C] -_0810206E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102044 - - thumb_func_start sub_810207C -sub_810207C: @ 810207C - movs r1, 0 - strh r1, [r0, 0x2E] - strh r1, [r0, 0x30] - ldr r1, =sub_810208C - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810207C - - thumb_func_start sub_810208C -sub_810208C: @ 810208C - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081020D4 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _081020D4 - adds r0, r3, 0 - bl DestroyAnimSprite -_081020D4: - pop {r0} - bx r0 - thumb_func_end sub_810208C - - thumb_func_start sub_81020D8 -sub_81020D8: @ 81020D8 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081020F4 - ldr r4, =gBattleAnimAttacker - b _081020F6 - .pool -_081020F4: - ldr r4, =gBattleAnimTarget -_081020F6: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x4] - adds r0, r6 - strh r0, [r5, 0x22] - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r5, 0x30] - ldr r0, =sub_810213C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81020D8 - - thumb_func_start sub_810213C -sub_810213C: @ 810213C - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x30 - ldrsh r1, [r2, r3] - cmp r0, r1 - ble _0810215C - movs r0, 0 - strh r0, [r2, 0x2E] - ldrh r0, [r2, 0x22] - subs r0, 0x1 - strh r0, [r2, 0x22] -_0810215C: - ldrh r0, [r2, 0x22] - ldrh r1, [r2, 0x2E] - subs r0, r1 - strh r0, [r2, 0x22] - adds r0, r2, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08102178 - adds r0, r2, 0 - bl DestroyAnimSprite -_08102178: - pop {r0} - bx r0 - thumb_func_end sub_810213C - - thumb_func_start sub_810217C -sub_810217C: @ 810217C - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0xC - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - movs r0, 0x2 - strh r0, [r4, 0x30] - strh r5, [r4, 0x32] - strh r5, [r4, 0x34] - strh r5, [r4, 0x36] - subs r0, 0x42 - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x38] - ldr r0, =sub_81021CC - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810217C - - thumb_func_start sub_81021CC -sub_81021CC: @ 81021CC - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x30 - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _08102238 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r1, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0810221E - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0810221E - ldrh r1, [r4, 0x38] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xC2 - bl PlaySE12WithPanning -_0810221E: - movs r1, 0 - strh r1, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08102238 - strh r1, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_08102238: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08102262 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - ble _08102262 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08102262 - adds r0, r4, 0 - bl DestroyAnimSprite -_08102262: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81021CC - - thumb_func_start sub_8102268 -sub_8102268: @ 8102268 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081022B2 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x2] - adds r0, r5 - strh r0, [r6, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081022AC - ldrh r0, [r6, 0x22] - adds r0, 0xA - strh r0, [r6, 0x22] -_081022AC: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] -_081022B2: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _081022C2 - adds r0, r6, 0 - bl DestroyAnimSprite -_081022C2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102268 - - thumb_func_start sub_81022D4 -sub_81022D4: @ 81022D4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08102300 - ldr r1, =gBattleAnimArgs - ldr r0, =0x0000ffff - strh r0, [r1, 0xE] - b _0810233E - .pool -_08102300: - cmp r0, 0x2 - bne _0810230C - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _08102344 -_0810230C: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08102344 - movs r0, 0 - strh r0, [r4, 0x8] - ldrh r2, [r4, 0xA] - adds r2, 0x1 - strh r2, [r4, 0xA] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08102344 -_0810233E: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] -_08102344: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81022D4 - - thumb_func_start sub_810234C -sub_810234C: @ 810234C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A6980 - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_810237C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810234C - - thumb_func_start sub_810237C -sub_810237C: @ 810237C - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _08102390 - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] - b _081023CC -_08102390: - adds r2, r5, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r0, 0x1E - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_081023CC: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810237C - - thumb_func_start sub_81023E0 -sub_81023E0: @ 81023E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08102428 - movs r0, 0 - strh r0, [r4, 0x8] - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08102428 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08102428: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81023E0 - - thumb_func_start sub_8102434 -sub_8102434: @ 8102434 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - movs r4, 0 - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcs _08102490 - ldr r6, =gBattleAnimArgs - ldr r5, =gHealthboxSpriteIds -_08102448: - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _08102464 - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08102464 - adds r0, r4, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible -_08102464: - movs r1, 0x2 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _08102482 - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102482 - adds r0, r4, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible -_08102482: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcc _08102448 -_08102490: - adds r0, r7, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102434 - - thumb_func_start sub_81024A8 -sub_81024A8: @ 81024A8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - b _081024C2 -_081024B2: - ldr r0, =gHealthboxSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081024C2: - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcc _081024B2 - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81024A8 - - thumb_func_start sub_81024E0 -sub_81024E0: @ 81024E0 - push {r4,lr} - adds r4, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081024F6 - movs r0, 0x30 - strh r0, [r4, 0x20] - movs r0, 0x28 - b _081024FE -_081024F6: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] -_081024FE: - strh r0, [r4, 0x22] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_8102528 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81024E0 - - thumb_func_start sub_8102528 -sub_8102528: @ 8102528 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0810253A - adds r0, r1, 0 - bl DestroyAnimSprite -_0810253A: - pop {r0} - bx r0 - thumb_func_end sub_8102528 - - thumb_func_start sub_8102540 -sub_8102540: @ 8102540 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r2, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r2] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - strh r0, [r4, 0x22] - strh r1, [r4, 0x2E] - strh r1, [r4, 0x30] - strh r1, [r4, 0x32] - strh r1, [r4, 0x34] - movs r0, 0x1 - strh r0, [r4, 0x36] - ldr r0, =sub_8102584 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102540 - - thumb_func_start sub_8102584 -sub_8102584: @ 8102584 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081025AE - movs r0, 0 - strh r0, [r1, 0x30] - ldrh r2, [r1, 0x32] - movs r3, 0x32 - ldrsh r0, [r1, r3] - cmp r0, 0x77 - bgt _081025AE - ldrh r0, [r1, 0x22] - adds r0, 0x1 - strh r0, [r1, 0x22] - adds r0, r2, 0x1 - strh r0, [r1, 0x32] -_081025AE: - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _081025BC - adds r0, r1, 0 - bl DestroyAnimSprite -_081025BC: - pop {r0} - bx r0 - thumb_func_end sub_8102584 - - thumb_func_start sub_81025C0 -sub_81025C0: @ 81025C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - mov r8, r0 - ldr r0, =0x0000ffff - mov r1, r8 - ands r1, r0 - mov r8, r1 - ldr r0, =gTasks - mov r9, r0 - lsls r5, r7, 2 - adds r5, r7 - lsls r5, 3 - adds r6, r5, r0 - strh r4, [r6, 0x8] - strh r4, [r6, 0xA] - strh r4, [r6, 0xC] - strh r1, [r6, 0xE] - strh r4, [r6, 0x10] - strh r4, [r6, 0x12] - strh r4, [r6, 0x14] - movs r0, 0xD - strh r0, [r6, 0x16] - movs r0, 0xE - strh r0, [r6, 0x18] - movs r0, 0xF - strh r0, [r6, 0x1A] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A76C4 - mov r10, r0 - mov r1, r8 - orrs r1, r0 - mov r8, r1 - movs r0, 0x8 - add r9, r0 - add r5, r9 - adds r0, r5, 0 - adds r0, 0x1C - adds r5, 0x1E - adds r1, r5, 0 - mov r2, r8 - bl sub_80A8048 - ldr r0, =0x000027d2 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - movs r4, 0x80 - lsls r4, 9 - adds r1, r4, 0 - lsls r1, r0 - mov r0, r10 - orrs r0, r1 - mov r10, r0 - ldr r0, =0x000027d3 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0 - mov r1, r10 - orrs r4, r1 - ldr r0, =0x00007fbb - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =sub_81026A8 - str r1, [r6] - adds r0, r7, 0 - bl _call_via_r1 - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81025C0 - - thumb_func_start sub_81026A8 -sub_81026A8: @ 81026A8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08102794 - cmp r1, 0x1 - bgt _081026D4 - cmp r1, 0 - beq _081026E2 - b _08102832 - .pool -_081026D4: - cmp r1, 0x2 - bne _081026DA - b _081027EC -_081026DA: - cmp r1, 0x3 - bne _081026E0 - b _08102820 -_081026E0: - b _08102832 -_081026E2: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - cmp r0, 0 - bgt _081026F0 - b _08102832 -_081026F0: - strh r1, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _0810273C - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - ldrh r2, [r4, 0x18] - ldrh r3, [r4, 0x12] - adds r2, r3 - strh r2, [r4, 0x12] - ldrh r1, [r4, 0x1A] - ldrh r5, [r4, 0x14] - adds r1, r5 - strh r1, [r4, 0x14] - lsls r0, 16 - asrs r0, 19 - lsls r0, 16 - lsrs r0, 16 - lsls r2, 16 - asrs r2, 19 - lsls r2, 16 - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r2, 11 - orrs r0, r2 - lsrs r1, 6 - orrs r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r12, r0 - b _08102746 -_0810273C: - ldr r7, =0x00007fbb - mov r12, r7 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08102746: - movs r2, 0x1 - movs r3, 0 - movs r1, 0 -_0810274C: - movs r5, 0xE - ldrsh r0, [r4, r5] - ands r0, r2 - lsls r5, r2, 17 - adds r6, r3, 0 - adds r6, 0x10 - adds r1, 0x1 - mov r8, r1 - cmp r0, 0 - beq _08102778 - movs r1, 0x1 - ldr r2, =gPlttBufferFaded -_08102764: - adds r0, r3, r1 - lsls r0, 1 - adds r0, r2 - mov r7, r12 - strh r7, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0xF - bls _08102764 -_08102778: - lsrs r2, r5, 16 - lsls r0, r6, 16 - lsrs r3, r0, 16 - mov r1, r8 - lsls r0, r1, 16 - lsrs r1, r0, 16 - cmp r1, 0xF - bls _0810274C - b _08102832 - .pool -_08102794: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08102832 - movs r2, 0 - ldr r3, =gSprites - movs r5, 0x14 - adds r5, r3 - mov r12, r5 - ldr r7, =gUnknown_08592EBC - mov r8, r7 - ldr r6, =gBattleAnimSpriteTemplate_8592EEC - movs r5, 0x1 -_081027B2: - lsls r0, r2, 4 - adds r0, r2 - lsls r1, r0, 2 - mov r7, r12 - adds r0, r1, r7 - ldr r0, [r0] - cmp r0, r8 - beq _081027C6 - cmp r0, r6 - bne _081027CA -_081027C6: - adds r0, r1, r3 - strh r5, [r0, 0x2E] -_081027CA: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3F - bls _081027B2 - movs r0, 0 - strh r0, [r4, 0xA] - b _08102814 - .pool -_081027EC: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _08102832 - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r2, 0x26 - ldrsh r1, [r4, r2] - bl sub_80A8050 - ldr r1, =0x00007fbb - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_08102814: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08102832 - .pool -_08102820: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08102832 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08102832: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81026A8 - - thumb_func_start sub_8102844 -sub_8102844: @ 8102844 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bgt _08102856 - movs r0, 0x2 - strh r0, [r6, 0x4] -_08102856: - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0x7F - ble _08102862 - movs r0, 0x7F - strh r0, [r6, 0x4] -_08102862: - movs r0, 0 - strh r0, [r5, 0x2E] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x2] - adds r0, r6 - strh r0, [r5, 0x22] - ldrh r1, [r5, 0x20] - strh r1, [r5, 0x3A] - strh r0, [r5, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081028D4 - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - adds r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xffffec00 - b _081028FA - .pool -_081028D4: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810291C - ldrh r0, [r5, 0x20] - subs r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - adds r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - movs r0, 0xA0 - lsls r0, 5 -_081028FA: - bl __divsi3 - strh r0, [r5, 0x34] - lsls r4, 7 - strh r4, [r5, 0x36] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xfffff600 - bl __divsi3 - strh r0, [r5, 0x38] - b _08102958 - .pool -_0810291C: - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - subs r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xffffec00 - bl __divsi3 - strh r0, [r5, 0x34] - lsls r4, 7 - strh r4, [r5, 0x36] - movs r0, 0x30 - ldrsh r1, [r5, r0] - movs r0, 0xA0 - lsls r0, 4 - bl __divsi3 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x30 - orrs r0, r1 - strb r0, [r5, 0x3] -_08102958: - ldr r0, =sub_810296C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102844 - - thumb_func_start sub_810296C -sub_810296C: @ 810296C - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r2, 0x38] - ldrh r3, [r2, 0x36] - adds r1, r3 - strh r1, [r2, 0x36] - lsls r0, 16 - asrs r0, 23 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 23 - strh r1, [r2, 0x22] - ldrh r0, [r2, 0x30] - subs r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081029A2 - ldrh r0, [r2, 0x3A] - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x3C] - strh r0, [r2, 0x22] -_081029A2: - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _081029B0 - adds r0, r2, 0 - bl DestroyAnimSprite -_081029B0: - pop {r0} - bx r0 - thumb_func_end sub_810296C - - thumb_func_start sub_81029B4 -sub_81029B4: @ 81029B4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x8] - ldr r0, =0x00002771 - bl AllocSpritePalette - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0xA] - movs r1, 0xA - ldrsh r0, [r6, r1] - lsls r0, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r6, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - lsls r4, r0, 4 - movs r5, 0x1 - ldr r2, =gPlttBufferUnfaded -_08102A0C: - adds r1, r3, r5 - lsls r1, 1 - adds r1, r2 - adds r0, r4, r5 - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _08102A0C - adds r0, r3, 0 - movs r1, 0x10 - movs r2, 0xB - movs r3, 0 - bl BlendPalette - movs r0, 0 - strh r0, [r6, 0xE] - movs r5, 0 - ldr r7, =gSprites - movs r1, 0x1C - adds r1, r7 - mov r9, r1 - b _08102A88 - .pool -_08102A54: - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r4, r2, r7 - ldrb r1, [r6, 0xA] - lsls r1, 4 - ldrb r3, [r4, 0x5] - movs r0, 0xF - ands r0, r3 - orrs r0, r1 - strb r0, [r4, 0x5] - movs r0, 0 - strh r0, [r4, 0x2E] - lsls r0, r5, 7 - strh r0, [r4, 0x30] - mov r0, r8 - strh r0, [r4, 0x32] - add r2, r9 - ldr r0, =sub_8102B3C - str r0, [r2] - ldrh r0, [r6, 0xE] - adds r0, 0x1 - strh r0, [r6, 0xE] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_08102A88: - cmp r5, 0x1 - bhi _08102A9A - movs r0, 0 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _08102A54 -_08102A9A: - ldr r0, =sub_8102AE0 - str r0, [r6] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102AC8 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl ClearGpuRegBits - b _08102AD2 - .pool -_08102AC8: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl ClearGpuRegBits -_08102AD2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81029B4 - - thumb_func_start sub_8102AE0 -sub_8102AE0: @ 8102AE0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - movs r1, 0xE - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08102B32 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102B1C - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _08102B26 - .pool -_08102B1C: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_08102B26: - ldr r0, =0x00002771 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08102B32: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102AE0 - - thumb_func_start sub_8102B3C -sub_8102B3C: @ 8102B3C - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08102B58 - movs r0, 0 - strh r0, [r5, 0x34] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_08102B58: - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x40 - ble _08102B80 - ldr r2, =gTasks - movs r0, 0x32 - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0xE] - subs r1, 0x1 - strh r1, [r0, 0xE] - adds r0, r5, 0 - bl obj_delete_but_dont_free_vram - b _08102BC2 - .pool -_08102B80: - ldr r4, =gSineTable - movs r1, 0x2E - ldrsh r0, [r5, r1] - lsls r0, 1 - adds r0, r4 - movs r2, 0 - ldrsh r0, [r0, r2] - movs r1, 0x6 - bl __divsi3 - strh r0, [r5, 0x36] - movs r1, 0x2E - ldrsh r0, [r5, r1] - lsls r0, 1 - adds r0, r4 - movs r2, 0 - ldrsh r0, [r0, r2] - movs r1, 0xD - bl __divsi3 - strh r0, [r5, 0x38] - ldrh r1, [r5, 0x30] - adds r1, r0 - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x30] - movs r1, 0x30 - ldrsh r0, [r5, r1] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] -_08102BC2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102B3C - - thumb_func_start sub_8102BCC -sub_8102BCC: @ 8102BCC - push {r4,lr} - adds r4, r0, 0 - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102BCC - - thumb_func_start sub_8102BE8 -sub_8102BE8: @ 8102BE8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r4, =gUnknown_08593020 - ldrh r0, [r4] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0xFF - beq _08102C2C - lsls r0, r3, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - movs r2, 0x1 - ldr r5, =gPlttBufferFaded -_08102C14: - adds r1, r3, r2 - lsls r1, 1 - adds r1, r5 - lsls r0, r2, 1 - adds r0, r4 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x5 - bls _08102C14 -_08102C2C: - movs r4, 0x1 - ldr r0, =gUnknown_08593020 - mov r8, r0 -_08102C32: - lsls r0, r4, 1 - adds r0, r4 - lsls r5, r0, 2 - mov r1, r8 - adds r0, r5, r1 - ldrh r0, [r0] - bl AllocSpritePalette - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, 0x1 - mov r12, r4 - cmp r3, 0xFF - beq _08102C7A - lsls r0, r3, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - movs r2, 0x1 - ldr r7, =gPlttBufferFaded - ldr r6, =gUnknown_08593020 - adds r4, r5, 0 -_08102C60: - adds r1, r3, r2 - lsls r1, 1 - adds r1, r7 - lsls r0, r2, 1 - adds r0, r4 - adds r0, r6 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x5 - bls _08102C60 -_08102C7A: - mov r1, r12 - lsls r0, r1, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _08102C32 - mov r0, r9 - bl DestroyAnimVisualTask - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102BE8 - - thumb_func_start sub_8102CA0 -sub_8102CA0: @ 8102CA0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0x1 - ldr r6, =gUnknown_08593020 -_08102CAA: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r6 - ldrh r0, [r0] - bl FreeSpritePaletteByTag - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _08102CAA - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102CA0 - - thumb_func_start sub_8102CD4 -sub_8102CD4: @ 8102CD4 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - bl sub_80A6838 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r2, =gUnknown_08593020 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08102D10 - lsls r2, r0, 4 - ldrb r1, [r5, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] -_08102D10: - ldrh r0, [r4, 0x2] - movs r1, 0 - strh r0, [r5, 0x30] - strh r1, [r5, 0x32] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x34] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08102D34 - movs r6, 0x30 - movs r3, 0x28 - b _08102D4E - .pool -_08102D34: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r3, r0, 24 -_08102D4E: - ldrh r0, [r5, 0x20] - lsls r1, r0, 4 - strh r1, [r5, 0x36] - ldrh r1, [r5, 0x22] - lsls r2, r1, 4 - strh r2, [r5, 0x38] - subs r0, r6, r0 - lsls r0, 16 - asrs r0, 16 - subs r1, r3, r1 - lsls r1, 16 - asrs r1, 16 - adds r2, r5, 0 - adds r2, 0x3A - adds r3, r5, 0 - adds r3, 0x3C - movs r4, 0x28 - str r4, [sp] - bl sub_8102D8C - ldr r0, =sub_8102DE4 - str r0, [r5, 0x1C] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102CD4 - - thumb_func_start sub_8102D8C -sub_8102D8C: @ 8102D8C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r2, 0 - mov r8, r3 - ldr r2, [sp, 0x18] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r1, r2, 24 - lsls r0, 16 - asrs r2, r0, 16 - cmp r2, 0 - bge _08102DAE - lsls r0, r1, 24 - negs r0, r0 - lsrs r1, r0, 24 -_08102DAE: - lsls r5, r2, 8 - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl __divsi3 - adds r4, r0, 0 - cmp r4, 0 - bne _08102DC2 - movs r4, 0x1 -_08102DC2: - adds r0, r5, 0 - adds r1, r4, 0 - bl __divsi3 - strh r0, [r7] - lsls r0, r6, 16 - asrs r0, 8 - adds r1, r4, 0 - bl __divsi3 - mov r1, r8 - strh r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8102D8C - - thumb_func_start sub_8102DE4 -sub_8102DE4: @ 8102DE4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x2E] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r1, r0, r1 - adds r0, r1, 0 - cmp r1, 0 - bge _08102E00 - adds r0, 0xFF -_08102E00: - asrs r0, 8 - lsls r0, 8 - subs r0, r1, r0 - ldrh r1, [r4, 0x3A] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - ldrh r2, [r4, 0x3C] - ldrh r3, [r4, 0x38] - adds r2, r3 - strh r2, [r4, 0x38] - lsls r1, 16 - asrs r1, 20 - strh r1, [r4, 0x20] - lsls r2, 16 - asrs r2, 20 - strh r2, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0xF - bl Sin - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - ldrh r0, [r4, 0x20] - adds r0, 0x10 - lsls r0, 16 - movs r1, 0x88 - lsls r1, 17 - cmp r0, r1 - bhi _08102E4E - lsls r0, r2, 16 - asrs r1, r0, 16 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - blt _08102E4E - cmp r1, 0x80 - ble _08102E56 -_08102E4E: - adds r0, r4, 0 - bl move_anim_8074EE0 - b _08102EA6 -_08102E56: - movs r0, 0x34 - ldrsh r1, [r4, r0] - cmp r1, 0 - beq _08102EA6 - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, r1 - ble _08102EA6 - strh r5, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08102E7E - strh r5, [r4, 0x30] -_08102E7E: - ldr r2, =gUnknown_08593020 - movs r3, 0x30 - ldrsh r1, [r4, r3] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08102EA6 - lsls r2, r0, 4 - ldrb r1, [r4, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] -_08102EA6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102DE4 - - thumb_func_start sub_8102EB0 -sub_8102EB0: @ 8102EB0 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r7, =gBattleAnimAttacker - ldrb r0, [r7] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102ECE - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08102ECE: - ldrb r0, [r7] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - movs r5, 0 - strh r0, [r6, 0x20] - ldrb r0, [r7] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r4, 0x4] - adds r0, r2 - strh r0, [r6, 0x22] - ldrb r1, [r4] - adds r0, r6, 0 - bl StartSpriteAnim - strh r5, [r6, 0x32] - strh r5, [r6, 0x34] - ldrh r0, [r6, 0x20] - lsls r0, 4 - strh r0, [r6, 0x36] - ldrh r0, [r6, 0x22] - lsls r0, 4 - strh r0, [r6, 0x38] - movs r1, 0x2 - ldrsh r0, [r4, r1] - lsls r0, 4 - movs r1, 0x5 - bl __divsi3 - strh r0, [r6, 0x3A] - movs r2, 0x4 - ldrsh r0, [r4, r2] - lsls r0, 7 - movs r1, 0x5 - bl __divsi3 - strh r0, [r6, 0x3C] - ldr r0, =sub_8102F40 - str r0, [r6, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102EB0 - - thumb_func_start sub_8102F40 -sub_8102F40: @ 8102F40 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x3C] - ldrh r2, [r4, 0x38] - adds r1, r2 - strh r1, [r4, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r4, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r4, 0x22] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - ble _08102F9E - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08102F9E - ldrh r0, [r4, 0x32] - adds r0, 0x10 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r1, 0x12 - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r1, 0x12 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08102F9E - movs r0, 0x1 - strh r0, [r4, 0x34] -_08102F9E: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x30 - bne _08102FB2 - adds r0, r4, 0 - bl move_anim_8074EE0 -_08102FB2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8102F40 - - thumb_func_start sub_8102FB8 -sub_8102FB8: @ 8102FB8 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _08102FDC - ldrb r0, [r5, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r5, 0x3] - movs r6, 0x10 - b _08102FDE - .pool -_08102FDC: - ldr r6, =0x0000fff0 -_08102FDE: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x8 - strh r0, [r5, 0x22] - movs r0, 0x8 - strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102FB8 - - thumb_func_start sub_8103028 -sub_8103028: @ 8103028 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldrh r0, [r4, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r2, =gUnknown_08593020 - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08103068 - lsls r2, r0, 4 - ldrb r1, [r4, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] -_08103068: - movs r1, 0 - ldrsh r0, [r5, r1] - movs r2, 0x20 - cmp r0, 0 - bne _08103074 - ldr r2, =0x0000ffe0 -_08103074: - movs r0, 0x28 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x20] - strh r1, [r4, 0x30] - lsls r0, r2, 16 - asrs r0, 16 - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - subs r0, 0x28 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x38] - ldr r0, =sub_81030B0 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103028 - - thumb_func_start sub_81030B0 -sub_81030B0: @ 81030B0 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _08103100 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - lsls r0, 16 - lsrs r1, r0, 16 - ldrh r2, [r4, 0x24] - movs r3, 0x24 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _081030DC - lsls r0, r1, 16 - negs r0, r0 - lsrs r1, r0, 16 -_081030DC: - lsls r0, r1, 16 - asrs r0, 16 - adds r0, r2 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - ldrh r3, [r4, 0x26] - adds r0, r3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x8 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _08103106 -_08103100: - adds r0, r4, 0 - bl DestroyAnimSprite -_08103106: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81030B0 - - thumb_func_start sub_810310C -sub_810310C: @ 810310C - push {r4-r6,lr} - adds r6, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810312C - adds r0, r5, 0 - movs r1, 0x5 - bl sub_80A861C - adds r0, 0x8 - b _08103136 -_0810312C: - adds r0, r5, 0 - movs r1, 0x4 - bl sub_80A861C - subs r0, 0x8 -_08103136: - strh r0, [r6, 0x20] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _08103158 - adds r0, 0x3 -_08103158: - asrs r0, 2 - subs r0, r4, r0 - strh r0, [r6, 0x22] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810310C - - thumb_func_start sub_8103164 -sub_8103164: @ 8103164 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103180 - ldr r0, =gBattleAnimAttacker - b _08103182 - .pool -_08103180: - ldr r0, =gBattleAnimTarget -_08103182: - ldrb r4, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_810310C - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - negs r1, r0 - orrs r1, r0 - lsrs r1, 31 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x2] - strh r0, [r5, 0x2E] - adds r0, r1, 0x2 - strh r0, [r5, 0x30] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r1, =sub_81031D0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103164 - - thumb_func_start sub_81031D0 -sub_81031D0: @ 81031D0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _081031F8 - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] -_081031F8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81031D0 - - thumb_func_start sub_8103208 -sub_8103208: @ 8103208 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103224 - ldr r0, =gBattleAnimAttacker - b _08103226 - .pool -_08103224: - ldr r0, =gBattleAnimTarget -_08103226: - ldrb r0, [r0] - adds r1, r4, 0 - bl sub_810310C - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r1, =sub_8103250 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103208 - - thumb_func_start sub_8103250 -sub_8103250: @ 8103250 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08103276 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] -_08103276: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103250 - - thumb_func_start sub_8103284 -sub_8103284: @ 8103284 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081032A0 - ldr r0, =gBattleAnimAttacker - b _081032A2 - .pool -_081032A0: - ldr r0, =gBattleAnimTarget -_081032A2: - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - strh r0, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bgt _081032CA - movs r0, 0xA - strh r0, [r4, 0x22] -_081032CA: - movs r0, 0x1 - strh r0, [r4, 0x2E] - strh r6, [r4, 0x30] - adds r1, r4, 0 - adds r1, 0x43 - ldrb r0, [r1] - strh r0, [r4, 0x32] - ldrb r0, [r1] - adds r0, 0x4 - strh r0, [r4, 0x34] - strh r6, [r4, 0x36] - ldr r1, =sub_8103300 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103284 - - thumb_func_start sub_8103300 -sub_8103300: @ 8103300 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x36] - adds r0, 0x1 - strh r0, [r1, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _08103316 - ldr r0, =sub_8103320 - str r0, [r1, 0x1C] -_08103316: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103300 - - thumb_func_start sub_8103320 -sub_8103320: @ 8103320 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - adds r1, r0, 0x4 - strh r1, [r2, 0x30] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFE - ble _08103352 - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _0810334C - strh r0, [r2, 0x24] - ldr r0, =sub_8103250 - str r0, [r2, 0x1C] - b _08103388 - .pool -_0810334C: - movs r0, 0xFF - ands r1, r0 - strh r1, [r2, 0x30] -_08103352: - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r0, 0x4F - ble _08103362 - ldrh r0, [r2, 0x34] - adds r1, r2, 0 - adds r1, 0x43 - strb r0, [r1] -_08103362: - movs r3, 0x30 - ldrsh r0, [r2, r3] - cmp r0, 0x9F - ble _08103372 - ldrh r0, [r2, 0x32] - adds r1, r2, 0 - adds r1, 0x43 - strb r0, [r1] -_08103372: - ldr r1, =gSineTable - movs r3, 0x30 - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - asrs r1, r0, 1 - adds r0, r1 - strh r0, [r2, 0x24] -_08103388: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103320 - - thumb_func_start sub_8103390 -sub_8103390: @ 8103390 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081033AC - ldr r0, =gBattleAnimAttacker - b _081033AE - .pool -_081033AC: - ldr r0, =gBattleAnimTarget -_081033AE: - ldrb r4, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_810310C - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081033D4 - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnim - movs r0, 0x2 - b _081033DE - .pool -_081033D4: - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - movs r0, 0x3 -_081033DE: - strh r0, [r5, 0x2E] - ldr r0, =sub_81033F0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103390 - - thumb_func_start sub_81033F0 -sub_81033F0: @ 81033F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - ble _0810341E - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r1, =sub_810342C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] -_0810341E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81033F0 - - thumb_func_start sub_810342C -sub_810342C: @ 810342C - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08103444 - adds r0, r1, 0 - bl DestroyAnimSprite -_08103444: - pop {r0} - bx r0 - thumb_func_end sub_810342C - - thumb_func_start sub_8103448 -sub_8103448: @ 8103448 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x34] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x36] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103448 - - thumb_func_start sub_8103498 -sub_8103498: @ 8103498 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081034B4 - ldr r0, =gBattleAnimAttacker - b _081034B6 - .pool -_081034B4: - ldr r0, =gBattleAnimTarget -_081034B6: - ldrb r0, [r0] - adds r1, r4, 0 - bl sub_810310C - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x30] - ldr r0, =sub_81034D8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103498 - - thumb_func_start sub_81034D8 -sub_81034D8: @ 81034D8 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _0810350A - cmp r0, 0x1 - bgt _081034EE - cmp r0, 0 - beq _081034F4 - b _08103538 -_081034EE: - cmp r0, 0x2 - beq _08103524 - b _08103538 -_081034F4: - ldrh r0, [r1, 0x26] - subs r0, 0x3 - strh r0, [r1, 0x26] - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _08103538 - b _0810351C -_0810350A: - ldrh r0, [r1, 0x26] - adds r0, 0x3 - strh r0, [r1, 0x26] - ldrh r0, [r1, 0x30] - subs r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _08103538 -_0810351C: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _08103538 -_08103524: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08103538 - adds r0, r1, 0 - bl DestroyAnimSprite -_08103538: - pop {r0} - bx r0 - thumb_func_end sub_81034D8 - - thumb_func_start sub_810353C -sub_810353C: @ 810353C - push {r4,lr} - adds r4, r0, 0 - ldr r3, =gSprites - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r4, 0x30] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x30] - movs r0, 0x2E - ldrsh r2, [r4, r0] - cmp r2, 0 - bne _0810357A - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x24] - adds r0, r4, 0 - bl move_anim_8074EE0 -_0810357A: - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810353C - - thumb_func_start sub_810358C -sub_810358C: @ 810358C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r6, [r0] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081035E4 - ldr r0, =gBattleAnimArgs - ldrh r1, [r5, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r5, 0x20] - adds r1, r0, 0 - b _081035EE - .pool -_081035E4: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] -_081035EE: - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - strh r6, [r5, 0x32] - ldr r0, =sub_810353C - str r0, [r5, 0x1C] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810358C - - thumb_func_start sub_8103620 -sub_8103620: @ 8103620 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x38] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =sub_8103658 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103620 - - thumb_func_start sub_8103658 -sub_8103658: @ 8103658 - push {lr} - ldrh r1, [r0, 0x30] - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - adds r1, 0xF - strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC - str r1, [r0, 0x1C] - ldr r1, =sub_8103680 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103658 - - thumb_func_start sub_8103680 -sub_8103680: @ 8103680 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x38] - movs r3, 0x38 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08103696 - adds r0, r1, 0 - bl DestroyAnimSprite - b _0810369A -_08103696: - subs r0, r2, 0x1 - strh r0, [r1, 0x38] -_0810369A: - pop {r0} - bx r0 - thumb_func_end sub_8103680 - - thumb_func_start sub_81036A0 -sub_81036A0: @ 81036A0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_80A7270 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81036DC - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81036A0 - - thumb_func_start sub_81036DC -sub_81036DC: @ 81036DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r0, r1 - ldrb r4, [r1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08103718 - ldr r1, =gTasks - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - negs r0, r0 - lsls r0, 16 - lsrs r3, r0, 16 - adds r6, r2, 0 - b _08103726 - .pool -_08103718: - ldr r2, =gTasks - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - adds r0, r2 - ldrh r3, [r0, 0x8] - adds r6, r1, 0 -_08103726: - movs r2, 0x80 - lsls r2, 1 - adds r0, r4, 0 - adds r1, r2, 0 - bl obj_id_set_rotscale - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08103760 - ldrh r0, [r1, 0x8] - adds r0, 0xB0 - strh r0, [r1, 0x8] - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - adds r1, 0x1 - b _0810378A - .pool -_08103760: - cmp r0, 0x1 - bne _08103776 - ldrh r0, [r1, 0xE] - adds r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - bne _081037D0 - movs r0, 0x2 - b _081037CE -_08103776: - ldrh r0, [r1, 0x8] - subs r0, 0xB0 - strh r0, [r1, 0x8] - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - subs r1, 0x1 -_0810378A: - strh r1, [r0, 0x26] - adds r0, r4, 0 - bl sub_80A73A0 - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - movs r3, 0x8 - ldrsh r2, [r1, r3] - movs r0, 0xF2 - lsls r0, 4 - cmp r2, r0 - beq _081037AA - cmp r2, 0 - bne _081037D0 -_081037AA: - ldrh r2, [r1, 0xA] - movs r3, 0xA - ldrsh r0, [r1, r3] - cmp r0, 0x2 - bne _081037CC - adds r0, r4, 0 - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _081037D0 - .pool -_081037CC: - adds r0, r2, 0x1 -_081037CE: - strh r0, [r1, 0xA] -_081037D0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81036DC - - thumb_func_start sub_81037D8 -sub_81037D8: @ 81037D8 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08103804 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - adds r5, r0, 0 - b _08103810 - .pool -_08103804: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r5, r1, 0 -_08103810: - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810384C - adds r3, r4, 0 - adds r3, 0x3F - ldrb r0, [r3] - movs r1, 0x1 - adds r2, r0, 0 - orrs r2, r1 - strb r2, [r3] - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08103860 - movs r0, 0x2 - orrs r2, r0 - strb r2, [r3] - b _08103860 - .pool -_0810384C: - movs r2, 0x4 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _08103860 - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] -_08103860: - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81037D8 - - thumb_func_start sub_810387C -sub_810387C: @ 810387C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - ldr r1, =sub_81038A0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810387C - - thumb_func_start sub_81038A0 -sub_81038A0: @ 81038A0 - push {lr} - movs r1, 0x6 - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - subs r1, 0x20 - strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81038A0 - - thumb_func_start sub_81038C8 -sub_81038C8: @ 81038C8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081038EC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - b _0810390E - .pool -_081038EC: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810390E - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_0810390E: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r6, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x6] - adds r0, r2 - lsls r0, 16 - lsrs r0, 16 - adds r7, r0, 0 - ldrh r1, [r5, 0x20] - mov r2, r8 - lsls r0, r2, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xF0 - lsls r1, 24 - adds r0, r1 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08103980 - ldr r2, =0xffffa000 - adds r0, r4, r2 - lsls r0, 16 - lsrs r4, r0, 16 -_08103980: - movs r3, 0x80 - lsls r3, 1 - str r4, [sp] - adds r0, r5, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - mov r0, r8 - strh r0, [r5, 0x32] - strh r7, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81038C8 - - thumb_func_start sub_81039CC -sub_81039CC: @ 81039CC - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - subs r1, r0, 0x1 - strh r1, [r3, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _081039F6 - ldr r2, =gTasks - movs r0, 0x3C - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0xA] - subs r1, 0x1 - strh r1, [r0, 0xA] - adds r0, r3, 0 - bl DestroySprite -_081039F6: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81039CC - - thumb_func_start sub_8103A00 -sub_8103A00: @ 8103A00 - push {r4,lr} - adds r2, r0, 0 - movs r0, 0x3C - ldrsh r1, [r2, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r3, 0x2E - ldrsh r1, [r2, r3] - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - ble _08103A34 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x38] - adds r0, r1 - strh r0, [r2, 0x38] - ldrh r0, [r2, 0x36] - ldrh r3, [r2, 0x3A] - adds r0, r3 - b _08103A42 - .pool -_08103A34: - ldrh r0, [r2, 0x38] - ldrh r1, [r2, 0x34] - subs r0, r1 - strh r0, [r2, 0x38] - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x36] - subs r0, r1 -_08103A42: - strh r0, [r2, 0x3A] - ldrh r0, [r2, 0x38] - ldrh r1, [r2, 0x30] - adds r3, r0, r1 - strh r3, [r2, 0x30] - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r4, 0x16] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103A66 - lsls r0, r3, 16 - lsrs r0, 24 - negs r0, r0 - b _08103A6A -_08103A66: - lsls r0, r3, 16 - lsrs r0, 24 -_08103A6A: - strh r0, [r2, 0x24] - ldrh r1, [r4, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103A7E - ldrh r0, [r2, 0x32] - lsrs r0, 8 - negs r0, r0 - b _08103A82 -_08103A7E: - ldrh r0, [r2, 0x32] - lsrs r0, 8 -_08103A82: - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - subs r1, r0, 0x1 - strh r1, [r2, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _08103A98 - movs r0, 0x1E - strh r0, [r2, 0x2E] - ldr r0, =sub_81039CC - str r0, [r2, 0x1C] -_08103A98: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103A00 - - thumb_func_start sub_8103AA4 -sub_8103AA4: @ 8103AA4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - ldrh r2, [r6, 0x16] - movs r1, 0x2 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - ldrh r3, [r7, 0x30] - adds r2, r0, r3 - strh r2, [r7, 0x30] - ldrh r0, [r6, 0x18] - ands r1, r0 - ldrh r0, [r7, 0x32] - adds r1, r0 - strh r1, [r7, 0x32] - ldrh r1, [r6, 0x16] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103AEC - lsls r0, r2, 16 - lsrs r0, 24 - negs r0, r0 - b _08103AF0 - .pool -_08103AEC: - lsls r0, r2, 16 - lsrs r0, 24 -_08103AF0: - strh r0, [r7, 0x24] - ldrh r1, [r6, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103B04 - ldrh r0, [r7, 0x32] - lsrs r0, 8 - negs r0, r0 - b _08103B08 -_08103B04: - ldrh r0, [r7, 0x32] - lsrs r0, 8 -_08103B08: - strh r0, [r7, 0x26] - ldrh r0, [r7, 0x2E] - subs r1, r0, 0x1 - strh r1, [r7, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _08103BD4 - movs r4, 0 - movs r0, 0x8 - strh r0, [r7, 0x2E] - movs r0, 0x4 - strh r0, [r6, 0x12] - movs r0, 0x80 - lsls r0, 5 - bl sub_8151624 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r7, 0x24] - ldrh r1, [r7, 0x20] - adds r2, r0, r1 - strh r2, [r7, 0x20] - ldrh r0, [r7, 0x26] - ldrh r3, [r7, 0x22] - adds r0, r3 - strh r0, [r7, 0x22] - strh r4, [r7, 0x26] - strh r4, [r7, 0x24] - ldrh r3, [r6, 0x1E] - movs r0, 0x1E - ldrsh r1, [r6, r0] - lsls r0, r2, 16 - asrs r0, 16 - cmp r1, r0 - blt _08103B52 - subs r0, r3, r2 - b _08103B54 -_08103B52: - subs r0, r2, r3 -_08103B54: - lsls r0, 24 - lsrs r4, r0, 16 - ldrh r3, [r6, 0x20] - movs r0, 0x20 - ldrsh r1, [r6, r0] - ldrh r2, [r7, 0x22] - movs r6, 0x22 - ldrsh r0, [r7, r6] - cmp r1, r0 - blt _08103B6C - subs r0, r3, r2 - b _08103B6E -_08103B6C: - subs r0, r2, r3 -_08103B6E: - lsls r0, 24 - lsrs r0, 16 - mov r8, r0 - movs r0, 0 - strh r0, [r7, 0x32] - strh r0, [r7, 0x30] - strh r0, [r7, 0x3A] - strh r0, [r7, 0x38] - lsls r0, r4, 16 - asrs r0, 16 - lsls r5, 16 - asrs r5, 16 - adds r1, r5, 0 - bl sub_8151534 - adds r4, r0, 0 - lsls r4, 16 - asrs r4, 16 - movs r6, 0xE0 - lsls r6, 1 - adds r0, r6, 0 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - strh r0, [r7, 0x34] - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - adds r1, r5, 0 - bl sub_8151534 - adds r4, r0, 0 - lsls r4, 16 - asrs r4, 16 - adds r0, r6, 0 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - strh r0, [r7, 0x36] - ldr r0, =sub_8103A00 - str r0, [r7, 0x1C] -_08103BD4: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103AA4 - - thumb_func_start sub_8103BE4 -sub_8103BE4: @ 8103BE4 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103C02 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08103C02: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103BE4 - - thumb_func_start sub_8103C0C -sub_8103C0C: @ 8103C0C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - subs r1, r0, 0x1 - strh r1, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bgt _08103CE0 - ldr r0, =gUnknown_085933B0 - movs r2, 0x1A - ldrsh r1, [r5, r2] - movs r3, 0x1C - ldrsh r2, [r5, r3] - ldrb r3, [r5, 0xC] - ldrb r4, [r5, 0xA] - subs r3, r4 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - lsls r0, 4 - add r0, r12 - lsls r0, 2 - ldr r1, =gSprites - adds r6, r0, r1 - movs r1, 0x10 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08103C6C - cmp r0, 0x2 - beq _08103C82 - b _08103C90 - .pool -_08103C6C: - ldrb r2, [r6, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x18 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x57 - ands r0, r2 - orrs r0, r1 - strb r0, [r6, 0x3] - b _08103C90 -_08103C82: - ldrb r0, [r6, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r6, 0x3] -_08103C90: - ldr r3, =gTasks - lsls r2, r7, 2 - adds r2, r7 - lsls r2, 3 - adds r4, r2, r3 - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x14] - subs r0, r1 - strh r0, [r6, 0x2E] - strh r7, [r6, 0x3C] - movs r1, 0xA - ldrsh r0, [r4, r1] - adds r0, 0xD - lsls r0, 1 - adds r0, r2 - adds r3, 0x8 - adds r0, r3 - mov r2, r12 - strh r2, [r0] - ldrh r0, [r4, 0xE] - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r0, 0x3F - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x9A - bl PlaySE12WithPanning - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0x2 - ble _08103CE0 - ldr r0, =sub_8103BE4 - str r0, [r4] -_08103CE0: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103C0C - - thumb_func_start sub_8103CF0 -sub_8103CF0: @ 8103CF0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - mov r9, r0 - movs r5, 0 - mov r0, sp - mov r1, r9 - strh r1, [r0] - mov r4, sp - adds r4, 0x2 - strh r1, [r4] - bl IsContest - lsls r0, 24 - mov r10, r4 - cmp r0, 0 - beq _08103D5C - ldr r1, =gTasks - lsls r2, r7, 2 - adds r0, r2, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0x2 - strh r1, [r0, 0x10] - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - negs r0, r0 - strh r0, [r3] - ldrh r1, [r3, 0x4] - movs r0, 0x1 - ands r0, r1 - mov r8, r2 - cmp r0, 0 - beq _08103D54 - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strh r0, [r3, 0x4] - b _08103DB6 - .pool -_08103D54: - movs r0, 0x1 - orrs r0, r1 - strh r0, [r3, 0x4] - b _08103DB6 -_08103D5C: - ldr r1, =gBattlerPositions - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r1 - lsls r2, r7, 2 - mov r8, r2 - cmp r0, 0 - bne _08103DB6 - ldr r1, =gTasks - adds r0, r2, r7 - lsls r0, 3 - adds r0, r1 - strh r3, [r0, 0x10] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - negs r0, r0 - strh r0, [r2] - ldrh r0, [r2, 0x2] - negs r0, r0 - strh r0, [r2, 0x2] - ldrh r1, [r2, 0x4] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08103DB0 - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - b _08103DB4 - .pool -_08103DB0: - movs r0, 0x1 - orrs r0, r1 -_08103DB4: - strh r0, [r2, 0x4] -_08103DB6: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - ldr r1, =gTasks - mov r3, r8 - adds r4, r3, r7 - lsls r4, 3 - adds r4, r1 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - adds r6, r0, 0 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - mov r9, r0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103E20 - ldr r4, =gBattleAnimTarget - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08103E20 - ldrb r0, [r4] - movs r1, 0 - mov r2, sp - mov r3, r10 - bl SetAverageBattlerPositions - b _08103E42 - .pool -_08103E20: - mov r5, sp - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r1, r10 - strh r0, [r1] -_08103E42: - mov r4, sp - ldr r0, =gTasks - mov r2, r8 - adds r1, r2, r7 - lsls r1, 3 - adds r1, r0 - mov r2, sp - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r1, 0x1E] - strh r0, [r4] - ldrh r0, [r3, 0x2] - mov r3, r10 - ldrh r3, [r3] - adds r0, r3 - strh r0, [r1, 0x20] - mov r1, r10 - strh r0, [r1] - mov r0, sp - ldrh r2, [r0] - movs r3, 0 - ldrsh r0, [r0, r3] - adds r1, r6, 0 - cmp r0, r1 - blt _08103E88 - subs r0, r2, r1 - b _08103E8A - .pool -_08103E88: - subs r0, r1, r2 -_08103E8A: - lsls r0, 16 - lsrs r0, 16 - lsls r4, r0, 16 - asrs r4, 16 - ldr r5, =gBattleAnimArgs - ldrh r1, [r5, 0x4] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - lsls r0, 16 - asrs r0, 16 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - ldr r2, =gTasks - mov r3, r8 - adds r1, r3, r7 - lsls r1, 3 - adds r6, r1, r2 - strh r0, [r6, 0x12] - movs r1, 0x12 - ldrsh r0, [r6, r1] - movs r1, 0x80 - bl sub_8151534 - strh r0, [r6, 0x14] - ldrh r0, [r5, 0x4] - strh r0, [r6, 0x16] - mov r2, r10 - ldrh r1, [r2] - movs r3, 0 - ldrsh r0, [r2, r3] - mov r4, r9 - cmp r0, r4 - blt _08103F08 - subs r4, r1, r4 - lsls r4, 16 - asrs r4, 16 - movs r1, 0x12 - ldrsh r0, [r6, r1] - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - movs r1, 0x2 - negs r1, r1 - ands r1, r0 - strh r1, [r6, 0x18] - b _08103F28 - .pool -_08103F08: - subs r4, r1 - lsls r4, 16 - asrs r4, 16 - movs r2, 0x12 - ldrsh r0, [r6, r2] - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - movs r1, 0x1 - orrs r0, r1 - strh r0, [r6, 0x18] -_08103F28: - ldr r1, =gTasks - mov r3, r8 - adds r0, r3, r7 - lsls r0, 3 - adds r5, r0, r1 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x6] - strh r0, [r5, 0xE] - ldrh r1, [r4, 0x8] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08103F78 - movs r0, 0x80 - eors r0, r1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3F - ble _08103FA0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =0x0000ffc0 - adds r1, r2, 0 - ldrh r4, [r4, 0x8] - adds r1, r4 - adds r0, r1 - b _08103FB0 - .pool -_08103F78: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x3F - ble _08103FA0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =0x0000ffc0 - adds r1, r3, 0 - ldrh r4, [r4, 0x8] - adds r1, r4 - adds r0, r1 - b _08103FB0 - .pool -_08103FA0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x8] - subs r0, r1 -_08103FB0: - strh r0, [r5, 0xC] - ldr r0, =gTasks - mov r2, r8 - adds r1, r2, r7 - lsls r1, 3 - adds r1, r0 - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0x2 - bgt _08103FC8 - movs r0, 0x3 - strh r0, [r1, 0xC] -_08103FC8: - ldr r0, =sub_8103C0C - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103CF0 - - thumb_func_start sub_8103FE8 -sub_8103FE8: @ 8103FE8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r0, =gUnknown_085934A0 - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0x2E] - ldr r0, =sub_8104018 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103FE8 - - thumb_func_start sub_8104018 -sub_8104018: @ 8104018 - push {r4-r7,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _0810407C - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r5, [r4, 0x2E] - ldr r1, =gPlttBufferFaded - adds r0, r5, 0 - adds r0, 0x8 - lsls r0, 1 - adds r0, r1 - ldrh r7, [r0] - adds r6, r1, 0 - adds r1, r5, 0 - adds r1, 0x9 - lsls r0, r5, 1 - adds r0, r6 - adds r2, r0, 0 - adds r2, 0x10 - movs r3, 0x7 - lsls r1, 1 - adds r1, r6 -_08104050: - ldrh r0, [r1] - strh r0, [r2] - adds r1, 0x2 - adds r2, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _08104050 - adds r0, r5, 0 - adds r0, 0xF - lsls r0, 1 - adds r0, r6 - strh r7, [r0] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x18 - bne _0810407C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810407C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104018 - - thumb_func_start sub_8104088 -sub_8104088: @ 8104088 - push {r4-r7,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081040CC - ldrh r0, [r4, 0x4] - negs r0, r0 - strh r0, [r4, 0x4] -_081040CC: - lsls r0, r6, 16 - asrs r0, 16 - ldrh r1, [r4, 0x4] - adds r0, r1 - lsls r0, 16 - ldrh r1, [r5, 0x20] - lsrs r6, r0, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r5, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x2E] - strh r6, [r5, 0x32] - strh r7, [r5, 0x36] - ldr r0, =sub_80A7000 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104088 - - thumb_func_start sub_810413C -sub_810413C: @ 810413C - ldr r1, =0x0000fff0 - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - ldr r1, =sub_8104154 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810413C - - thumb_func_start sub_8104154 -sub_8104154: @ 8104154 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104178 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] -_08104178: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x5 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7E - ble _081041B8 - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0x32 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _081041B8 - adds r0, r4, 0 - bl DestroyAnimSprite -_081041B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104154 - - thumb_func_start sub_81041C4 -sub_81041C4: @ 81041C4 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =sub_810421C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81041C4 - - thumb_func_start sub_810421C -sub_810421C: @ 810421C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xA6 - bl PlaySE12WithPanning - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - movs r2, 0 - movs r1, 0x7 - adds r0, r4, 0 - adds r0, 0x3C -_08104250: - strh r2, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08104250 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x7 - ands r0, r1 - ldr r2, =0x0000fff4 - adds r1, r2, 0 - subs r1, r0 - strh r1, [r4, 0x3A] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA0 - bl __umodsi3 - adds r0, 0xA0 - strh r0, [r4, 0x3C] - ldr r0, =sub_81042A0 - str r0, [r4, 0x1C] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810421C - - thumb_func_start sub_81042A0 -sub_81042A0: @ 81042A0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x3C] - ldrh r2, [r4, 0x2E] - adds r0, r1, r2 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r2, r0, 24 - strh r2, [r4, 0x24] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081042BE - negs r0, r2 - strh r0, [r4, 0x24] -_081042BE: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x3A - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x8 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7E - ble _081042FE - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0x32 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081042FE - adds r0, r4, 0 - bl DestroyAnimSprite -_081042FE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81042A0 - - thumb_func_start sub_8104304 -sub_8104304: @ 8104304 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104322 - ldrh r0, [r4, 0x22] - adds r0, 0x10 - strh r0, [r4, 0x22] -_08104322: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0xC] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldr r0, =sub_80A62EC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104304 - - thumb_func_start sub_8104364 -sub_8104364: @ 8104364 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - movs r7, 0x20 - ldr r4, =0x0000ffe0 - movs r0, 0x10 - mov r8, r0 - ldr r6, =0x0000fff0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08104390 - adds r7, r4, 0 - movs r4, 0x20 - mov r8, r6 - movs r6, 0x10 - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_08104390: - lsls r0, r7, 16 - asrs r0, 16 - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - add r0, r8 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =sub_81043F8 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104364 - - thumb_func_start sub_81043F8 -sub_81043F8: @ 81043F8 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810440E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810440E: - pop {r0} - bx r0 - thumb_func_end sub_81043F8 - - thumb_func_start sub_8104414 -sub_8104414: @ 8104414 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - movs r0, 0x20 - mov r8, r0 - ldr r4, =0x0000ffe0 - movs r2, 0x10 - mov r9, r2 - ldr r6, =0x0000fff0 - ldr r7, =gBattleAnimArgs - ldrh r1, [r7] - movs r2, 0 - ldrsh r0, [r7, r2] - cmp r0, 0 - beq _08104448 - mov r8, r4 - movs r4, 0x20 - mov r9, r6 - movs r6, 0x10 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim -_08104448: - mov r0, r8 - lsls r1, r0, 16 - asrs r1, 16 - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - movs r0, 0x6 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - add r0, r9 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldrh r0, [r7] - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x2E] - strh r0, [r5, 0x3A] - ldr r0, =sub_81044BC - str r0, [r5, 0x1C] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104414 - - thumb_func_start sub_81044BC -sub_81044BC: @ 81044BC - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08104520 - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08104520 - adds r0, r4, 0 - movs r1, 0 - bl SeekSpriteAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r2, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x2 - strh r0, [r4, 0x24] - ldr r0, =0x0000fffe - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - eors r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x36] - strh r2, [r4, 0x34] - ldr r0, =sub_8104530 - str r0, [r4, 0x1C] -_08104520: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81044BC - - thumb_func_start sub_8104530 -sub_8104530: @ 8104530 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08104548 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x26] - negs r0, r0 - strh r0, [r4, 0x26] -_08104548: - ldrh r0, [r4, 0x34] - movs r1, 0x1 - eors r0, r1 - movs r1, 0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0810458A - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - strh r1, [r4, 0x36] - strh r1, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - movs r1, 0x1 - eors r1, r0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_8104594 - str r0, [r4, 0x1C] -_0810458A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104530 - - thumb_func_start sub_8104594 -sub_8104594: @ 8104594 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _081045A8 - adds r0, r4, 0 - bl DestroyAnimSprite -_081045A8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8104594 - - thumb_func_start sub_81045B0 -sub_81045B0: @ 81045B0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A7270 - adds r0, r4, 0 - movs r1, 0xD0 - movs r2, 0xD0 - movs r3, 0 - bl obj_id_set_rotscale - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0 - bl sub_80A750C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x50 - strh r1, [r0, 0x8] - ldr r1, =sub_8104614 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81045B0 - - thumb_func_start sub_8104614 -sub_8104614: @ 8104614 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - subs r1, 0x1 - strh r1, [r0, 0x8] - lsls r1, 16 - asrs r1, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08104664 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0x1 - bl sub_80A750C - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08104664: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104614 - - thumb_func_start sub_8104674 -sub_8104674: @ 8104674 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x8] - movs r1, 0 - bl sub_80A7270 - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x10] - strh r5, [r4, 0x12] - strh r5, [r4, 0x14] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x16] - ldr r0, =sub_81046CC - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104674 - - thumb_func_start sub_81046CC -sub_81046CC: @ 81046CC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _081046E6 - b _081047F6 -_081046E6: - lsls r0, 2 - ldr r1, =_081046F8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081046F8: - .4byte _08104710 - .4byte _08104758 - .4byte _0810478E - .4byte _08104794 - .4byte _081047A4 - .4byte _081047D8 -_08104710: - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08104720 - cmp r0, 0x3 - beq _08104720 - cmp r0, 0x6 - bne _08104728 -_08104720: - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8104800 -_08104728: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - adds r0, 0x28 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r1, 0x10 - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x20 - bne _081047F6 - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - b _081047D0 -_08104758: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081047F6 - movs r2, 0x12 - ldrsh r1, [r4, r2] - cmp r1, 0x3 - bne _0810476E - strh r0, [r4, 0xC] - strh r1, [r4, 0xA] - b _081047F6 -_0810476E: - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r2, 0x80 - lsls r2, 1 - strh r2, [r4, 0x10] - ldrb r0, [r4, 0x8] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r0, 0x2 - strh r0, [r4, 0xA] - b _081047F6 -_0810478E: - movs r0, 0 - strh r0, [r4, 0xA] - b _081047F6 -_08104794: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - ble _081047F6 - b _081047CC -_081047A4: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - subs r0, 0x50 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r1, 0x10 - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x20 - bne _081047F6 -_081047CC: - movs r0, 0 - strh r0, [r4, 0xC] -_081047D0: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _081047F6 -_081047D8: - ldrb r0, [r4, 0x8] - bl sub_80A7344 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x26] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081047F6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81046CC - - thumb_func_start sub_8104800 -sub_8104800: @ 8104800 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - movs r0, 0 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r0, 16 - asrs r4, r0, 16 - cmp r4, 0 - blt _081048DA - bl AllocOamMatrix - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xFF - bne _08104844 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram - b _081048DA - .pool -_08104844: - ldr r5, =gSprites - lsls r3, r4, 4 - adds r3, r4 - lsls r3, 2 - adds r4, r3, r5 - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x1F - ands r6, r0 - lsls r2, r6, 1 - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x3] - ldrb r0, [r7, 0x16] - ldrb r1, [r7, 0xE] - subs r0, r1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r7, 0xE] - adds r0, 0x1 - strh r0, [r7, 0xE] - ldrh r0, [r7, 0x14] - adds r0, 0x1 - strh r0, [r7, 0x14] - movs r0, 0x10 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - movs r0, 0x6 - strh r0, [r4, 0x32] - adds r5, 0x1C - adds r3, r5 - ldr r0, =sub_81048F0 - str r0, [r3] - mov r1, r8 - lsls r0, r1, 24 - lsrs r0, 24 - movs r1, 0x10 - ldrsh r2, [r7, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x1] - movs r3, 0x4 - negs r3, r3 - ands r3, r0 - movs r0, 0x1 - orrs r3, r0 - strb r3, [r4, 0x1] - lsrs r1, r3, 6 - ldrb r2, [r4, 0x3] - lsrs r2, 6 - lsls r3, 30 - lsrs r3, 30 - adds r0, r4, 0 - bl CalcCenterToCornerVec -_081048DA: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104800 - - thumb_func_start sub_81048F0 -sub_81048F0: @ 81048F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _0810492E - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_0810492E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81048F0 - - thumb_func_start sub_8104938 -sub_8104938: @ 8104938 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r5, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08104964 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0810498A - .pool -_08104964: - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r4, 0x8] - strh r2, [r4, 0xA] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0xC] - strh r2, [r4, 0xE] - strh r2, [r4, 0x10] - ldr r2, =gUnknown_085935E8 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104998 - str r0, [r4] -_0810498A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104938 - - thumb_func_start sub_8104998 -sub_8104998: @ 8104998 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0xA - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08104A00 - cmp r5, 0x1 - bgt _081049C0 - cmp r5, 0 - beq _081049CA - b _08104AA8 - .pool -_081049C0: - cmp r5, 0x2 - beq _08104A34 - cmp r5, 0x3 - beq _08104A64 - b _08104AA8 -_081049CA: - adds r0, r4, 0 - bl sub_80A7D34 - ldrh r2, [r4, 0x10] - adds r2, 0x3 - strh r2, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - adds r1, r2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08104AA8 - strh r5, [r4, 0xE] - b _08104A5C - .pool -_08104A00: - adds r0, r4, 0 - bl sub_80A7D34 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - ldrh r2, [r0, 0x26] - adds r1, r2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08104AA8 - movs r0, 0 - strh r0, [r4, 0xE] - b _08104A5C - .pool -_08104A34: - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08104A5C - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0x10] - subs r0, 0x2 - strh r0, [r4, 0x10] - b _08104AA8 - .pool -_08104A5C: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _08104AA8 -_08104A64: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08104AA8 - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _08104A9C - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _08104AA8 - .pool -_08104A9C: - ldrb r1, [r4, 0x8] - ldr r2, =gUnknown_085935E8 - adds r0, r4, 0 - bl sub_80A7CFC - strh r5, [r4, 0xA] -_08104AA8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104998 - - thumb_func_start sub_8104AB4 -sub_8104AB4: @ 8104AB4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593608 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104AF0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104AB4 - - thumb_func_start sub_8104AF0 -sub_8104AF0: @ 8104AF0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08104B10 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104B10: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104AF0 - - thumb_func_start sub_8104B1C -sub_8104B1C: @ 8104B1C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104B50 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r4, 0x20] - movs r0, 0x40 - b _08104B6A - .pool -_08104B50: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x20 - strh r0, [r4, 0x20] - ldr r0, =0x0000ffc0 -_08104B6A: - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r4, 0x22] - movs r0, 0x34 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x32] - strh r1, [r4, 0x34] - strh r1, [r4, 0x36] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104B1C - - thumb_func_start sub_8104BAC -sub_8104BAC: @ 8104BAC - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08104BC8 - ldr r0, =gBattleAnimAttacker - b _08104BCA - .pool -_08104BC8: - ldr r0, =gBattleAnimTarget -_08104BCA: - ldrb r5, [r0] - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104BE4 - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08104BE4: - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x20] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x4] - adds r0, r4 - strh r0, [r6, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bgt _08104C16 - movs r0, 0x8 - strh r0, [r6, 0x22] -_08104C16: - ldr r1, =move_anim_8074EE0 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104BAC - - thumb_func_start sub_8104C38 -sub_8104C38: @ 8104C38 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0 - strh r1, [r4, 0x8] - strh r0, [r4, 0xA] - ldr r2, =gUnknown_085936A4 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104C78 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104C38 - - thumb_func_start sub_8104C78 -sub_8104C78: @ 8104C78 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08104C98 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104C98: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104C78 - - thumb_func_start sub_8104CA4 -sub_8104CA4: @ 8104CA4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - strh r0, [r4, 0x8] - strh r2, [r4, 0xA] - movs r0, 0x4 - strh r0, [r4, 0xC] - movs r0, 0x7 - strh r0, [r4, 0xE] - movs r0, 0x3 - strh r0, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x12] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x14] - strh r2, [r4, 0x16] - strh r2, [r4, 0x18] - movs r0, 0x2 - strh r0, [r4, 0x1A] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104D0E - movs r1, 0xC - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0xC] -_08104D0E: - ldr r0, =sub_8104D28 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104CA4 - - thumb_func_start sub_8104D28 -sub_8104D28: @ 8104D28 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - ldrh r0, [r3, 0x16] - adds r0, 0x1 - strh r0, [r3, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08104D8E - movs r0, 0 - strh r0, [r3, 0x16] - ldrh r0, [r3, 0x18] - adds r0, 0x1 - strh r0, [r3, 0x18] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08104D78 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x1A] - ldrh r2, [r0, 0x22] - adds r1, r2 - b _08104D8C - .pool -_08104D78: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - ldrh r2, [r3, 0x1A] - subs r1, r2 -_08104D8C: - strh r1, [r0, 0x22] -_08104D8E: - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0x1 - beq _08104DDC - cmp r0, 0x1 - bgt _08104DA4 - cmp r0, 0 - beq _08104DAA - b _08104E6C - .pool -_08104DA4: - cmp r0, 0x2 - beq _08104E0C - b _08104E6C -_08104DAA: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0xC] - ldrh r2, [r0, 0x20] - adds r1, r2 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08104E6C - movs r0, 0xE - strh r0, [r3, 0xE] - movs r0, 0x1 - strh r0, [r3, 0xA] - b _08104E6C - .pool -_08104DDC: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - ldrh r2, [r3, 0xC] - subs r1, r2 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08104E6C - movs r0, 0x7 - strh r0, [r3, 0xE] - movs r0, 0x2 - strh r0, [r3, 0xA] - b _08104E6C - .pool -_08104E0C: - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0xC] - ldrh r5, [r0, 0x20] - adds r1, r5 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _08104E6C - ldrh r0, [r3, 0x10] - subs r0, 0x1 - strh r0, [r3, 0x10] - lsls r0, 16 - cmp r0, 0 - beq _08104E48 - movs r0, 0x7 - strh r0, [r3, 0xE] - strh r1, [r3, 0xA] - b _08104E6C - .pool -_08104E48: - ldrh r1, [r3, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08104E66 - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - ldrh r2, [r3, 0x1A] - subs r1, r2 - strh r1, [r0, 0x22] -_08104E66: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104E6C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8104D28 - - thumb_func_start sub_8104E74 -sub_8104E74: @ 8104E74 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - movs r1, 0 - strh r0, [r5, 0x8] - movs r0, 0x4 - strh r0, [r5, 0xA] - strh r1, [r5, 0xC] - strh r1, [r5, 0xE] - strh r1, [r5, 0x10] - strh r1, [r5, 0x12] - ldrb r0, [r4] - bl sub_80A861C - strh r0, [r5, 0x26] - ldrb r0, [r4] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104ED4 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r5, 0x14] - ldr r0, =0x04000014 - b _08104EDC - .pool -_08104ED4: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r5, 0x14] - ldr r0, =0x04000018 -_08104EDC: - str r0, [sp] - ldrh r0, [r5, 0x8] - adds r1, r0, 0 - subs r1, 0x40 - lsls r2, r1, 16 - lsls r0, 16 - cmp r2, r0 - bgt _08104F1A - ldr r4, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r4, r0 -_08104EF4: - asrs r3, r2, 16 - cmp r3, 0 - blt _08104F0C - lsls r1, r3, 1 - adds r2, r1, r4 - ldrh r0, [r5, 0x14] - adds r0, 0xF0 - strh r0, [r2] - adds r1, r6 - ldrh r0, [r5, 0x14] - adds r0, 0xF0 - strh r0, [r1] -_08104F0C: - adds r0, r3, 0x1 - lsls r2, r0, 16 - asrs r1, r2, 16 - movs r3, 0x8 - ldrsh r0, [r5, r3] - cmp r1, r0 - ble _08104EF4 -_08104F1A: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_8104F54 - str r0, [r5] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104E74 - - thumb_func_start sub_8104F54 -sub_8104F54: @ 8104F54 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r1, 0x10 - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08104F78 - cmp r0, 0x1 - beq _08104F8E - b _0810500E - .pool -_08104F78: - ldrh r0, [r3, 0x12] - adds r0, 0x1 - strh r0, [r3, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _0810500E - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] - b _0810500E -_08104F8E: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _0810500E - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r1, [r3, 0xE] - movs r0, 0x3 - ands r0, r1 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x8] - subs r0, r1 - strh r0, [r3, 0x12] - movs r2, 0xC - ldrsh r1, [r3, r2] - cmp r1, 0x1 - beq _08104FC4 - cmp r1, 0x1 - ble _08104FCC - cmp r1, 0x2 - beq _08104FC8 - cmp r1, 0x3 - beq _08104FC8 - b _08104FCC -_08104FC4: - subs r0, 0x2 - b _08104FCA -_08104FC8: - adds r0, 0x1 -_08104FCA: - strh r0, [r3, 0x12] -_08104FCC: - movs r1, 0x12 - ldrsh r0, [r3, r1] - cmp r0, 0 - blt _08104FF0 - ldr r2, =gScanlineEffectRegBuffers - lsls r0, 1 - adds r0, r2 - ldrh r1, [r3, 0x14] - strh r1, [r0] - movs r1, 0x12 - ldrsh r0, [r3, r1] - lsls r0, 1 - movs r1, 0xF0 - lsls r1, 3 - adds r2, r1 - adds r0, r2 - ldrh r1, [r3, 0x14] - strh r1, [r0] -_08104FF0: - ldrh r0, [r3, 0xE] - adds r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x26 - ldrsh r1, [r3, r2] - cmp r0, r1 - blt _0810500E - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810500E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104F54 - - thumb_func_start sub_810501C -sub_810501C: @ 810501C - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - movs r0, 0x10 - strh r0, [r4, 0x34] - strh r5, [r4, 0x36] - ldrb r0, [r6] - movs r1, 0 - bl sub_80A861C - adds r0, 0x2 - strh r0, [r4, 0x38] - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x3A] - ldr r0, =sub_8105078 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810501C - - thumb_func_start sub_8105078 -sub_8105078: @ 8105078 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _081050DC - cmp r1, 0x1 - bgt _0810508E - cmp r1, 0 - beq _08105094 - b _081051BC -_0810508E: - cmp r1, 0x2 - beq _0810516E - b _081051BC -_08105094: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081050BE - strh r1, [r4, 0x32] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_081050BE: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081051BC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - b _08105166 -_081050DC: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08105122 - ldrh r2, [r4, 0x32] - movs r3, 0x32 - ldrsh r1, [r4, r3] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08105122 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _08105122 - ldrh r1, [r4, 0x3A] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCD - bl PlaySE12WithPanning -_08105122: - ldrh r0, [r4, 0x34] - ldrh r2, [r4, 0x36] - adds r1, r0, r2 - strh r1, [r4, 0x36] - lsls r0, r1, 16 - asrs r2, r0, 16 - cmp r2, 0x1F - ble _08105136 - movs r0, 0x40 - b _08105144 -_08105136: - movs r0, 0x20 - negs r0, r0 - cmp r2, r0 - bgt _08105150 - movs r2, 0x40 - negs r2, r2 - adds r0, r2, 0 -_08105144: - subs r0, r1 - strh r0, [r4, 0x36] - movs r3, 0x34 - ldrsh r0, [r4, r3] - negs r0, r0 - strh r0, [r4, 0x34] -_08105150: - ldrh r0, [r4, 0x36] - movs r2, 0 - strh r0, [r4, 0x24] - movs r0, 0x38 - ldrsh r1, [r4, r0] - movs r3, 0x32 - ldrsh r0, [r4, r3] - cmp r1, r0 - bne _081051BC - strh r2, [r4, 0x30] - strh r2, [r4, 0x32] -_08105166: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081051BC -_0810516E: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810519A - movs r0, 0 - strh r0, [r4, 0x32] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810519A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081051BC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - bl DestroyAnimSprite -_081051BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105078 - - thumb_func_start sub_81051C4 -sub_81051C4: @ 81051C4 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - movs r5, 0 - mov r0, sp - strh r5, [r0] - mov r1, sp - adds r1, 0x2 - strh r5, [r1] - ldr r0, =gBattleAnimArgs - movs r3, 0x4 - ldrsh r2, [r0, r3] - adds r7, r1, 0 - adds r1, r0, 0 - cmp r2, 0 - bne _081051F0 - ldr r0, =gBattleAnimAttacker - b _081051F2 - .pool -_081051F0: - ldr r0, =gBattleAnimTarget -_081051F2: - ldrb r5, [r0] - ldrb r1, [r1, 0x6] - movs r0, 0x1 - adds r4, r0, 0 - eors r4, r1 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0810526A - movs r1, 0x2 - adds r0, r5, 0 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810526A - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, sp - adds r3, r7, 0 - bl SetAverageBattlerPositions - cmp r4, 0 - bne _08105230 - adds r0, r5, 0 - movs r1, 0 - b _08105234 - .pool -_08105230: - adds r0, r5, 0 - movs r1, 0x2 -_08105234: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105260 - ldr r2, =gBattleAnimArgs - mov r0, sp - ldrh r1, [r0] - subs r1, r4 - ldrh r0, [r2] - subs r1, r0 - subs r0, r1 - strh r0, [r2] - b _0810526A - .pool -_08105260: - ldr r1, =gBattleAnimArgs - mov r0, sp - ldrh r0, [r0] - subs r0, r4 - strh r0, [r1] -_0810526A: - ldr r1, =sub_80A77C8 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81051C4 - - thumb_func_start sub_8105284 -sub_8105284: @ 8105284 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810529E - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroyAnimSprite -_0810529E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105284 - - thumb_func_start sub_81052A4 -sub_81052A4: @ 81052A4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r5, r0, 0 - movs r6, 0 - mov r0, sp - strh r6, [r0] - mov r1, sp - adds r1, 0x2 - strh r6, [r1] - ldr r0, =gBattleAnimArgs - movs r2, 0xA - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _081052DC - ldr r0, =gBattleAnimAttacker - ldrb r7, [r0] - ldr r0, =gBattleAnimTarget - b _081052E2 - .pool -_081052DC: - ldr r0, =gBattleAnimTarget - ldrb r7, [r0] - ldr r0, =gBattleAnimAttacker -_081052E2: - ldrb r0, [r0] - mov r8, r0 - ldr r0, =gBattleAnimArgs - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08105308 - movs r0, 0 - mov r10, r0 - movs r1, 0x1 - str r1, [sp, 0x4] - b _08105310 - .pool -_08105308: - movs r2, 0x2 - mov r10, r2 - movs r3, 0x3 - str r3, [sp, 0x4] -_08105310: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810536C - adds r0, r7, 0 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r1, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - movs r0, 0x2 - mov r4, r8 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810535C - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - b _081053EA - .pool -_0810535C: - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - add r0, r8 - b _081053EA - .pool -_0810536C: - adds r0, r7, 0 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleAnimArgs - ldrh r1, [r1] - subs r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081053E4 - movs r0, 0x2 - adds r4, r7, 0 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081053E4 - ldr r3, =gSprites - ldr r2, =gBattlerSpriteIds - adds r0, r7, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r6, r0, r3 - adds r2, r4, r2 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r3 - movs r0, 0x20 - ldrsh r1, [r6, r0] - movs r3, 0x20 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _081053E0 - adds r0, r2, 0 - adds r0, 0x43 - ldrb r0, [r0] - adds r0, 0x1 - b _081053FA - .pool -_081053E0: - adds r0, r6, 0 - b _081053F4 -_081053E4: - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r7, r0 -_081053EA: - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 -_081053F4: - adds r0, 0x43 - ldrb r0, [r0] - subs r0, 0x1 -_081053FA: - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - adds r0, r7, 0 - ldr r1, [sp, 0x4] - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - lsls r0, 16 - lsrs r6, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810544C - movs r1, 0x2 - mov r0, r8 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810544C - ldrb r1, [r4, 0xC] - mov r0, r8 - mov r2, sp - mov r3, sp - adds r3, 0x2 - bl SetAverageBattlerPositions - b _0810546C - .pool -_0810544C: - mov r4, sp - mov r0, r8 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - mov r0, r8 - ldr r1, [sp, 0x4] - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r2, sp - strh r0, [r2, 0x2] -_0810546C: - mov r0, r8 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105490 - mov r3, sp - mov r2, sp - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r3] - adds r2, r1, 0 - b _0810549E - .pool -_08105490: - mov r3, sp - mov r0, sp - ldr r2, =gBattleAnimArgs - ldrh r0, [r0] - ldrh r1, [r2, 0x6] - subs r0, r1 - strh r0, [r3] -_0810549E: - ldrh r1, [r2, 0x8] - mov r3, sp - ldrh r3, [r3, 0x2] - adds r1, r3 - mov r0, sp - strh r1, [r0, 0x2] - mov r3, r9 - strh r3, [r5, 0x30] - strh r3, [r5, 0x20] - strh r6, [r5, 0x34] - strh r6, [r5, 0x22] - ldrh r0, [r0] - strh r0, [r5, 0x32] - strh r1, [r5, 0x36] - ldrh r0, [r2] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r1, =sub_8105284 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81052A4 - - thumb_func_start sub_81054E8 -sub_81054E8: @ 81054E8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =0x000027db - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _0810550E - lsls r0, 20 - ldr r1, =0x01010000 - adds r0, r1 - lsrs r0, 16 - ldr r1, =gBattleAnimArgs - ldrb r2, [r1, 0xA] - ldrh r3, [r1, 0x8] - movs r1, 0xF - bl BlendPalette -_0810550E: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =sub_80A77C8 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81054E8 - - thumb_func_start sub_8105538 -sub_8105538: @ 8105538 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _08105554 - ldr r1, =0x0000ff60 -_08105554: - movs r0, 0xE0 - lsls r0, 2 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x3C] - ldr r0, =sub_810557C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105538 - - thumb_func_start sub_810557C -sub_810557C: @ 810557C - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - subs r1, r0 - movs r5, 0 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - subs r2, 0x20 - strh r2, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _081055AC - ldr r1, =0x0000ff60 -_081055AC: - lsls r0, r1, 16 - asrs r0, 16 - ldrh r1, [r4, 0x30] - adds r0, r1 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x26] - movs r2, 0x26 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _081055E0 - ldrh r2, [r4, 0x22] - adds r0, r1, r2 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x26] - strh r5, [r4, 0x24] - strh r5, [r4, 0x2E] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =sub_81055F4 - str r0, [r4, 0x1C] -_081055E0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810557C - - thumb_func_start sub_81055F4 -sub_81055F4: @ 81055F4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _08105612 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, =sub_810561C - str r0, [r4, 0x1C] -_08105612: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81055F4 - - thumb_func_start sub_810561C -sub_810561C: @ 810561C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08105682 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0 - strh r0, [r4, 0x2E] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105668 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, =sub_8105694 - b _08105680 - .pool -_08105668: - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x20 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, =sub_810571C -_08105680: - str r0, [r4, 0x1C] -_08105682: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810561C - - thumb_func_start sub_8105694 -sub_8105694: @ 8105694 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x26] - subs r0, 0x2 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _081056CA - movs r0, 0x10 - strh r0, [r4, 0x2E] - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x2E] - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_81056D4 - str r0, [r4, 0x1C] -_081056CA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105694 - - thumb_func_start sub_81056D4 -sub_81056D4: @ 81056D4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _08105712 - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105712 - ldr r0, =sub_810571C - str r0, [r4, 0x1C] -_08105712: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81056D4 - - thumb_func_start sub_810571C -sub_810571C: @ 810571C - push {lr} - adds r3, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08105754 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r1, 0x3C - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08105750 - ldr r0, =sub_810575C - b _08105752 - .pool -_08105750: - ldr r0, =DestroyAnimSprite -_08105752: - str r0, [r3, 0x1C] -_08105754: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810571C - - thumb_func_start sub_810575C -sub_810575C: @ 810575C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810575C - - thumb_func_start sub_810577C -sub_810577C: @ 810577C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, =gUnknown_085938B0 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_81057B8 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810577C - - thumb_func_start sub_81057B8 -sub_81057B8: @ 81057B8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - bne _08105802 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105802: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81057B8 - - thumb_func_start sub_8105810 -sub_8105810: @ 8105810 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x3 - strh r0, [r4, 0x20] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08105850 - ldr r0, =0x0000ffff - strh r0, [r4, 0x22] - movs r0, 0x8 - b _08105856 - .pool -_08105850: - movs r0, 0x1 - strh r0, [r4, 0x22] - ldr r0, =0x0000fff8 -_08105856: - strh r0, [r4, 0x24] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_8105878 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105810 - - thumb_func_start sub_8105878 -sub_8105878: @ 8105878 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r0, 0x8 - ldrsh r4, [r3, r0] - cmp r4, 0x1 - beq _081058CC - cmp r4, 0x1 - bgt _081058A0 - cmp r4, 0 - beq _081058AA - b _08105992 - .pool -_081058A0: - cmp r4, 0x2 - beq _08105948 - cmp r4, 0x3 - beq _08105962 - b _08105992 -_081058AA: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x24] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - strh r4, [r3, 0xA] - strh r4, [r3, 0xC] - strh r4, [r3, 0xE] - b _0810595A - .pool -_081058CC: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08105992 - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - ands r0, r4 - lsls r0, 16 - cmp r0, 0 - beq _08105904 - ldr r2, =gSprites - movs r4, 0x26 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - adds r1, 0x6 - b _08105916 - .pool -_08105904: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - subs r1, 0x6 -_08105916: - strh r1, [r0, 0x24] - ldrh r0, [r3, 0xE] - adds r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08105992 - ldrh r1, [r3, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810595A - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x24] - subs r0, 0x6 - strh r0, [r1, 0x24] - b _0810595A - .pool -_08105948: - ldrh r0, [r3, 0x20] - subs r0, 0x1 - strh r0, [r3, 0x20] - lsls r0, 16 - cmp r0, 0 - beq _0810595A - movs r0, 0 - strh r0, [r3, 0x8] - b _08105992 -_0810595A: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _08105992 -_08105962: - ldr r2, =gSprites - movs r4, 0x26 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x22] - ldrh r4, [r0, 0x24] - adds r1, r4 - strh r1, [r0, 0x24] - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08105992 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105992: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105878 - - thumb_func_start sub_810599C -sub_810599C: @ 810599C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x1 - strh r0, [r4, 0x10] - movs r0, 0xE - strh r0, [r4, 0x22] - movs r0, 0x2 - strh r0, [r4, 0x24] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_81059E0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810599C - - thumb_func_start sub_81059E0 -sub_81059E0: @ 81059E0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r2, [r4, r0] - cmp r2, 0 - bne _08105AA6 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x10 - ldrsh r1, [r4, r3] - cmp r0, r1 - ble _08105AA6 - strh r2, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08105A3C - ldr r3, =gSprites - movs r6, 0x26 - ldrsh r1, [r4, r6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08105A52 - .pool -_08105A3C: - ldr r3, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08105A52: - strb r1, [r0] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - movs r2, 0 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r6, 0x22 - ldrsh r1, [r4, r6] - cmp r0, r1 - blt _08105AA6 - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - movs r6, 0x24 - ldrsh r1, [r4, r6] - cmp r0, r1 - bge _08105A88 - strh r2, [r4, 0xA] - strh r2, [r4, 0xC] - strh r2, [r4, 0xE] - b _08105AA6 - .pool -_08105A88: - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105AA6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81059E0 - - thumb_func_start sub_8105AAC -sub_8105AAC: @ 8105AAC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - movs r1, 0x4 - strh r1, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - strh r0, [r4, 0x12] - strh r0, [r4, 0x14] - strh r0, [r4, 0x16] - strh r0, [r4, 0x18] - strh r0, [r4, 0x22] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_8105B08 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105AAC - - thumb_func_start sub_8105B08 -sub_8105B08: @ 8105B08 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x18 - ldrsh r2, [r4, r0] - cmp r2, 0x1 - beq _08105B74 - cmp r2, 0x1 - bgt _08105B30 - cmp r2, 0 - beq _08105B36 - b _08105B90 - .pool -_08105B30: - cmp r2, 0x2 - beq _08105B8C - b _08105B90 -_08105B36: - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08105B90 - strh r2, [r4, 0x10] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - movs r1, 0x1 - ands r0, r1 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x14] - adds r0, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _08105B90 - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105B6E - strh r2, [r4, 0x14] - movs r0, 0x1 - strh r0, [r4, 0x18] - b _08105B90 -_08105B6E: - movs r0, 0x2 - strh r0, [r4, 0x18] - b _08105B90 -_08105B74: - movs r1, 0 - strh r1, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _08105B90 - strh r2, [r4, 0x16] - strh r1, [r4, 0x18] - b _08105B90 -_08105B8C: - movs r0, 0x1 - strh r0, [r4, 0x12] -_08105B90: - movs r2, 0x8 - ldrsh r5, [r4, r2] - cmp r5, 0 - beq _08105B9E - cmp r5, 0x1 - beq _08105C34 - b _08105C42 -_08105B9E: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08105C42 - strh r5, [r4, 0xA] - ldr r0, =gUnknown_085938DC - movs r3, 0x24 - ldrsh r1, [r4, r3] - movs r3, 0x26 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _08105C42 - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - strh r6, [r1, 0x2E] - movs r0, 0xD - strh r0, [r1, 0x30] - ldr r2, =gUnknown_085938F4 - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0x24] - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r2, 0x1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08105C42 - strh r5, [r4, 0xC] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08105C42 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08105C42 - .pool -_08105C34: - movs r1, 0x22 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105C42 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08105C42: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8105B08 - - thumb_func_start sub_8105C48 -sub_8105C48: @ 8105C48 - push {r4,lr} - adds r3, r0, 0 - ldr r4, =gTasks - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - movs r2, 0x1 - ldrb r1, [r0, 0x12] - ands r1, r2 - lsls r1, 2 - mov r0, r12 - ldrb r2, [r0] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - adds r0, r3, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08105CAA - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r1, 1 - movs r0, 0x2E - ldrsh r2, [r3, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r0, r4, 0 - adds r0, 0x8 - adds r1, r0 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r3, 0 - bl DestroySprite -_08105CAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105C48 - - thumb_func_start sub_8105CB4 -sub_8105CB4: @ 8105CB4 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =0x000027de - bl IndexOfSpritePaletteTag - mov r1, sp - strb r0, [r1] - movs r4, 0x1 - ldr r0, =0x00002710 - adds r5, r0, 0 -_08105CCC: - subs r0, r5, r4 - lsls r0, 16 - lsrs r0, 16 - bl AllocSpritePalette - mov r2, sp - adds r1, r2, r4 - strb r0, [r1] - adds r4, 0x1 - cmp r4, 0x2 - ble _08105CCC - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - adds r1, r0, 0 - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - movs r2, 0xBE - lsls r2, 1 - adds r0, r2 - str r1, [r0] - ldr r0, =gBattleAnimSpritePalette_206 - bl LZDecompressWram - movs r4, 0 -_08105D00: - ldr r5, =gMonSpritesGfxPtr - ldr r0, [r5] - movs r1, 0xBE - lsls r1, 1 - adds r0, r1 - lsls r1, r4, 6 - ldr r0, [r0] - adds r0, r1 - mov r2, sp - adds r1, r2, r4 - ldrb r1, [r1] - lsls r1, 20 - movs r2, 0x80 - lsls r2, 17 - adds r1, r2 - lsrs r1, 16 - movs r2, 0x20 - bl LoadPalette - adds r4, 0x1 - cmp r4, 0x2 - ble _08105D00 - ldr r0, [r5] - movs r4, 0xBE - lsls r4, 1 - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r5] - adds r0, r4 - movs r1, 0 - str r1, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105CB4 - - thumb_func_start sub_8105D60 -sub_8105D60: @ 8105D60 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, =gUnknown_08593950 - movs r4, 0x2 -_08105D6A: - ldrh r0, [r5] - bl FreeSpritePaletteByTag - adds r5, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _08105D6A - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105D60 - - thumb_func_start sub_8105D88 -sub_8105D88: @ 8105D88 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 24 - lsls r2, 24 - lsrs r3, r2, 24 - movs r0, 0x1 - ands r3, r0 - negs r0, r3 - orrs r0, r3 - asrs r0, 31 - movs r3, 0x20 - ands r0, r3 - ldrh r4, [r5, 0x4] - lsls r3, r4, 22 - lsrs r3, 22 - lsrs r1, 22 - adds r0, r1 - adds r3, r0 - ldr r1, =0x000003ff - adds r0, r1, 0 - ands r3, r0 - ldr r0, =0xfffffc00 - ands r0, r4 - orrs r0, r3 - strh r0, [r5, 0x4] - ldr r0, =gUnknown_08593950 - lsrs r2, 25 - lsls r2, 1 - adds r2, r0 - ldrh r0, [r2] - bl IndexOfSpritePaletteTag - lsls r0, 4 - ldrb r2, [r5, 0x5] - movs r1, 0xF - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105D88 - - thumb_func_start sub_8105DE8 -sub_8105DE8: @ 8105DE8 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A69CC - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105E08 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08105E08: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x2E] - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldrb r1, [r4, 0xA] - ldrb r2, [r4, 0xC] - adds r0, r5, 0 - bl sub_8105D88 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105DE8 - - thumb_func_start sub_8105E60 -sub_8105E60: @ 8105E60 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08105E7A - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC -_08105E7A: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x32] - lsls r0, r2, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x7 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - subs r2, 0x80 - strh r2, [r4, 0x32] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x3C - bne _08105EAA - adds r0, r4, 0 - bl DestroyAnimSprite -_08105EAA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105E60 - - thumb_func_start sub_8105EB0 -sub_8105EB0: @ 8105EB0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - bl IsContest - lsls r0, 24 - movs r6, 0xF0 - cmp r0, 0 - beq _08105EC4 - movs r6, 0x98 -_08105EC4: - movs r5, 0 - ldr r1, =gBattle_WIN0H - strh r6, [r1] - ldr r4, =gBattle_WIN0V - movs r0, 0xA0 - strh r0, [r4] - ldrh r1, [r1] - movs r0, 0x40 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x44 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0xC8 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r6, [r0, 0xA] - ldr r1, =sub_8105F30 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105EB0 - - thumb_func_start sub_8105F30 -sub_8105F30: @ 8105F30 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r3, r1, r2 - ldrh r0, [r3, 0x8] - adds r4, r0, 0 - adds r4, 0xD - strh r4, [r3, 0x8] - ldrh r0, [r3, 0xA] - adds r2, r0, 0 - subs r2, 0xD - strh r2, [r3, 0xA] - lsls r1, r4, 16 - lsls r0, r2, 16 - cmp r1, r0 - blt _08105F70 - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =sub_8105F84 - str r0, [r3] - b _08105F78 - .pool -_08105F70: - ldr r1, =gBattle_WIN0H - lsls r0, r4, 8 - orrs r2, r0 - strh r2, [r1] -_08105F78: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105F30 - - thumb_func_start sub_8105F84 -sub_8105F84: @ 8105F84 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r1 - ldrh r0, [r1, 0x1C] - adds r0, 0x1 - movs r4, 0 - strh r0, [r1, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _08105FD8 - movs r0, 0x88 - strh r0, [r1, 0x1E] - movs r0, 0x50 - movs r1, 0x88 - bl SetGpuReg - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - ldr r2, =0x00007fff - movs r1, 0x10 - bl BlendPalettes - b _0810600C - .pool -_08105FD8: - cmp r0, 0x4 - ble _0810600C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0810600C: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105F84 - - thumb_func_start sub_8106020 -sub_8106020: @ 8106020 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _0810607C - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593988 - adds r0, r5, 0 - bl sub_80A7CFC - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - movs r1, 0x4 - strh r1, [r0, 0x24] - b _081060A4 - .pool -_0810607C: - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r4, r0, r1 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - adds r0, r5, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _081060A4 - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_081060A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106020 - - thumb_func_start sub_81060B0 -sub_81060B0: @ 81060B0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _0810610C - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593988 - adds r0, r5, 0 - bl sub_80A7CFC - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - movs r1, 0x4 - strh r1, [r0, 0x24] - b _08106134 - .pool -_0810610C: - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r4, r0, r1 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - adds r0, r5, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08106134 - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08106134: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81060B0 - - thumb_func_start sub_8106140 -sub_8106140: @ 8106140 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - movs r0, 0x5F - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_810618C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106140 - - thumb_func_start sub_810618C -sub_810618C: @ 810618C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _081061B6 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _081061BC -_081061B6: - adds r0, r4, 0 - bl DestroyAnimSprite -_081061BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810618C - - thumb_func_start sub_81061C4 -sub_81061C4: @ 81061C4 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081061E8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - adds r0, r2, 0x1 - strh r0, [r4, 0x2E] - b _08106244 - .pool -_081061E8: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x64 - ble _08106236 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08106236: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _08106244 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106244: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81061C4 - - thumb_func_start sub_810624C -sub_810624C: @ 810624C - push {lr} - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x20] - movs r1, 0xA0 - strh r1, [r0, 0x22] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0x2E] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x30] - ldr r1, =sub_80A64B0 - str r1, [r0, 0x1C] - ldr r1, =sub_810627C - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810624C - - thumb_func_start sub_810627C -sub_810627C: @ 810627C - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - lsls r0, 16 - lsrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - lsls r0, 16 - asrs r5, r0, 16 - cmp r5, 0x48 - bgt _081062E2 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - cmp r5, 0x40 - bgt _081062E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_081062E2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810627C - - thumb_func_start sub_81062E8 -sub_81062E8: @ 81062E8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x3 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810632A - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810632A: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C232E0 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r1, =gUnknown_08C23D78 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gUnknown_08C23D50 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81063A8 - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81062E8 - - thumb_func_start sub_81063A8 -sub_81063A8: @ 81063A8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x20 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _081063C6 - b _081064F0 -_081063C6: - lsls r0, 2 - ldr r1, =_081063D8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081063D8: - .4byte _081063EC - .4byte _08106430 - .4byte _08106452 - .4byte _08106496 - .4byte _081064BC -_081063EC: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _081064F0 - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081064F0 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _081064F0 -_08106430: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8D - bne _081064F0 - movs r0, 0x10 - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _081064F0 -_08106452: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _081064F0 - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _081064F0 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _081064F0 -_08106496: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - b _081064F0 - .pool -_081064BC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081064D0 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_081064D0: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_081064F0: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81063A8 - - thumb_func_start sub_81064F8 -sub_81064F8: @ 81064F8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810653A - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810653A: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08106578 - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceContest - b _0810658A - .pool -_08106578: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810659C - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFacePlayer -_0810658A: - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - b _081065A6 - .pool -_0810659C: - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceOpponent - mov r0, sp - movs r2, 0 - bl sub_80A6D60 -_081065A6: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C249F8 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C249D0 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81065EC - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81064F8 - - thumb_func_start sub_81065EC -sub_81065EC: @ 81065EC - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x20 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _0810660A - b _08106730 -_0810660A: - lsls r0, 2 - ldr r1, =_0810661C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810661C: - .4byte _08106630 - .4byte _08106674 - .4byte _08106696 - .4byte _081066DA - .4byte _081066FC -_08106630: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08106730 - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0xE - bne _08106730 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _08106730 -_08106674: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _08106730 - movs r0, 0xE - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _08106730 -_08106696: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08106730 - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08106730 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _08106730 -_081066DA: - mov r0, sp - bl sub_80A6B30 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_081066FC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08106710 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08106710: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08106730: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81065EC - - thumb_func_start sub_810673C -sub_810673C: @ 810673C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrb r0, [r5] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x3C] - ldr r1, =sub_810679C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810673C - - thumb_func_start sub_810679C -sub_810679C: @ 810679C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _081067B2 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - b _081067B6 -_081067B2: - ldrh r0, [r4, 0x3C] - subs r0, 0x1 -_081067B6: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r2, 0x30 - ldrsh r0, [r4, r2] - ldrh r1, [r4, 0x34] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r3, 0x38 - ldrsh r2, [r4, r3] - cmp r2, 0 - beq _08106828 - cmp r2, 0x1 - bne _08106858 - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r4, 0x32] - adds r0, r2 - strh r0, [r4, 0x32] - ldr r3, =0xffffff00 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x2E - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08106858 - movs r0, 0x2 - strh r0, [r4, 0x38] - b _08106868 - .pool -_08106828: - movs r3, 0x80 - lsls r3, 3 - adds r0, r3, 0 - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x2E - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _08106858 - strh r2, [r4, 0x36] - movs r0, 0x1 - strh r0, [r4, 0x38] -_08106858: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08106868 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106868: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810679C - - thumb_func_start sub_8106878 -sub_8106878: @ 8106878 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - strh r0, [r5, 0x2E] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0x7 - bl Cos - strh r0, [r5, 0x30] - ldr r0, =sub_81068CC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106878 - - thumb_func_start sub_81068CC -sub_81068CC: @ 81068CC - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - ldrh r3, [r2, 0x26] - adds r0, r3 - strh r0, [r2, 0x26] - movs r1, 0x20 - ldrsh r0, [r2, r1] - movs r3, 0x24 - ldrsh r1, [r2, r3] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _0810690A - movs r0, 0x22 - ldrsh r1, [r2, r0] - movs r3, 0x26 - ldrsh r0, [r2, r3] - adds r1, r0 - cmp r1, 0xA0 - bgt _0810690A - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _08106910 -_0810690A: - adds r0, r2, 0 - bl DestroyAnimSprite -_08106910: - pop {r0} - bx r0 - thumb_func_end sub_81068CC - - thumb_func_start sub_8106914 -sub_8106914: @ 8106914 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - ldrh r3, [r2, 0x26] - adds r0, r3 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x34] - adds r1, r0, 0x1 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x32 - ldrsh r1, [r2, r3] - cmp r0, r1 - blt _08106940 - adds r0, r2, 0 - bl DestroyAnimSprite -_08106940: - pop {r0} - bx r0 - thumb_func_end sub_8106914 - - thumb_func_start sub_8106944 -sub_8106944: @ 8106944 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - strh r0, [r5, 0x2E] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0x7 - bl Cos - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x32] - ldr r0, =sub_8106914 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106944 - - thumb_func_start sub_810699C -sub_810699C: @ 810699C - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081069B2 - adds r0, r2, 0 - bl DestroyAnimSprite -_081069B2: - pop {r0} - bx r0 - thumb_func_end sub_810699C - - thumb_func_start sub_81069B8 -sub_81069B8: @ 81069B8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =sub_810699C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81069B8 - - thumb_func_start sub_81069D0 -sub_81069D0: @ 81069D0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081069EE - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_081069EE: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r5, r0, 1 - movs r0, 0xFF - ands r5, r0 - adds r0, r5, 0 - movs r1, 0x50 - bl Sin - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4F - bgt _08106A32 - adds r0, r5, 0 - movs r1, 0x50 - bl Cos - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - lsls r0, 16 - asrs r0, 24 - adds r1, r0 - strh r1, [r4, 0x26] -_08106A32: - movs r0, 0x2E - ldrsh r2, [r4, r0] - cmp r2, 0x5A - ble _08106A50 - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] -_08106A50: - cmp r2, 0x64 - ble _08106A5A - adds r0, r4, 0 - bl DestroyAnimSprite -_08106A5A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81069D0 - - thumb_func_start sub_8106A64 -sub_8106A64: @ 8106A64 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x5 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x14 - ble _08106ABA - adds r1, r0, 0 - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08106ABA: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x1E - ble _08106AC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106AC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106A64 - - thumb_func_start sub_8106AD0 -sub_8106AD0: @ 8106AD0 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106AF4 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - adds r0, r2, 0x1 - strh r0, [r4, 0x2E] - b _08106B48 - .pool -_08106AF4: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - movs r5, 0 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - adds r2, r0, 0 - strh r2, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x46 - ble _08106B48 - ldr r0, =sub_8106A64 - str r0, [r4, 0x1C] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x22] - adds r0, r2, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x24] - strh r5, [r4, 0x26] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB4 - bl __umodsi3 - strh r0, [r4, 0x34] -_08106B48: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106AD0 - - thumb_func_start sub_8106B54 -sub_8106B54: @ 8106B54 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106B8E - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r0, 0x1 - strh r0, [r4, 0x32] -_08106B8E: - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x2E] - adds r0, r2 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r1, r0, 2 - adds r0, r1, 0 - cmp r1, 0 - bge _08106BA4 - adds r0, 0xFF -_08106BA4: - asrs r0, 8 - lsls r0, 8 - subs r0, r1, r0 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _08106BB6 - movs r0, 0 - strh r0, [r4, 0x30] -_08106BB6: - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _08106BC4 - adds r0, 0x3 -_08106BC4: - asrs r0, 2 - movs r1, 0x1E - subs r1, r0 - adds r0, r2, 0 - bl Cos - strh r0, [r4, 0x24] - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _08106BE0 - adds r0, 0x7 -_08106BE0: - asrs r0, 3 - movs r1, 0xA - subs r1, r0 - adds r0, r2, 0 - bl Sin - strh r0, [r4, 0x26] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x80 - ble _08106C04 - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08106C04 - ldr r0, =0x0000ffff - strh r0, [r4, 0x32] -_08106C04: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106C18 - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - bge _08106C18 - movs r0, 0x1 - strh r0, [r4, 0x32] -_08106C18: - ldrh r0, [r4, 0x34] - adds r1, r0, 0x1 - strh r1, [r4, 0x34] - subs r0, 0x9 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x46 - bls _08106C5C - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _08106C6A - .pool -_08106C5C: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08106C6A: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x5A - ble _08106C78 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106C78: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106B54 - - thumb_func_start sub_8106C80 -sub_8106C80: @ 8106C80 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106CB4 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrb r1, [r1, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08106CC8 - .pool -_08106CB4: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08106CC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106CC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106C80 - - thumb_func_start sub_8106CD0 -sub_8106CD0: @ 8106CD0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r1, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08106CEC - adds r0, r5, 0 - bl DestroyAnimSprite - b _08106D50 - .pool -_08106CEC: - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08106CFC - ldr r4, =gBattleAnimAttacker - b _08106CFE - .pool -_08106CFC: - ldr r4, =gBattleAnimTarget -_08106CFE: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r0, r2] - adds r2, r0, 0 - cmp r1, 0 - bne _08106D34 - ldrh r0, [r5, 0x20] - adds r0, 0x20 - b _08106D38 - .pool -_08106D34: - ldrh r0, [r5, 0x20] - subs r0, 0x20 -_08106D38: - strh r0, [r5, 0x20] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x2E] - ldrh r1, [r2, 0x2] - strh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =sub_8106D5C - str r0, [r5, 0x1C] -_08106D50: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106CD0 - - thumb_func_start sub_8106D5C -sub_8106D5C: @ 8106D5C - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08106D8C - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - cmp r0, 0 - beq _08106D86 - ldrh r1, [r2, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim - b _08106D8C -_08106D86: - adds r0, r2, 0 - bl DestroyAnimSprite -_08106D8C: - pop {r0} - bx r0 - thumb_func_end sub_8106D5C - - thumb_func_start sub_8106D90 -sub_8106D90: @ 8106D90 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - ldr r2, =gUnknown_08593B98 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8106DD4 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106D90 - - thumb_func_start sub_8106DD4 -sub_8106DD4: @ 8106DD4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08106DF4 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08106DF4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106DD4 - - thumb_func_start sub_8106E00 -sub_8106E00: @ 8106E00 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08106E1C - ldr r0, =gBattleAnimAttacker - b _08106E1E - .pool -_08106E1C: - ldr r0, =gBattleAnimTarget -_08106E1E: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08106E38 - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08106E38: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r7, =gBattleAnimArgs - lsrs r0, 24 - ldrh r3, [r7, 0x2] - adds r0, r3 - movs r4, 0 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r7, 0x4] - adds r0, r1 - strh r0, [r5, 0x22] - strh r4, [r5, 0x2E] - ldrh r1, [r5, 0x20] - lsls r1, 3 - strh r1, [r5, 0x30] - lsls r0, 3 - strh r0, [r5, 0x32] - movs r2, 0x2 - ldrsh r0, [r7, r2] - lsls r0, 3 - cmp r0, 0 - bge _08106E78 - adds r0, 0x7 -_08106E78: - asrs r0, 3 - strh r0, [r5, 0x34] - movs r3, 0x4 - ldrsh r0, [r7, r3] - lsls r0, 3 - cmp r0, 0 - bge _08106E88 - adds r0, 0x7 -_08106E88: - asrs r0, 3 - strh r0, [r5, 0x36] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x6 - ldrsh r0, [r7, r3] - lsls r0, 4 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r0, =sub_8106EC8 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106E00 - - thumb_func_start sub_8106EC8 -sub_8106EC8: @ 8106EC8 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x30] - adds r0, r1 - strh r0, [r2, 0x30] - ldrh r1, [r2, 0x36] - ldrh r3, [r2, 0x32] - adds r1, r3 - strh r1, [r2, 0x32] - lsls r0, 16 - asrs r0, 19 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 19 - strh r1, [r2, 0x22] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08106EFC - adds r0, r2, 0 - bl DestroyAnimSprite -_08106EFC: - pop {r0} - bx r0 - thumb_func_end sub_8106EC8 - - thumb_func_start sub_8106F00 -sub_8106F00: @ 8106F00 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106F22 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - movs r0, 0x78 - subs r0, r1 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08106F22: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x30 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08106F40 - ldrb r0, [r4, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0 - bl sub_80A750C -_08106F40: - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r2, 0x30 - ldrsh r0, [r4, r2] - adds r0, 0x50 - cmp r1, r0 - bne _08106F54 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106F54: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106F00 - - thumb_func_start sub_8106F60 -sub_8106F60: @ 8106F60 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08106F8E - movs r5, 0x78 - strh r5, [r6, 0x20] - ldr r4, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r4, r2] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - subs r0, 0xF - strh r0, [r6, 0x22] - ldrb r1, [r4, 0x2] - adds r0, r6, 0 - bl StartSpriteAnim - strh r5, [r6, 0x38] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x34] -_08106F8E: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - movs r5, 0 - strh r0, [r6, 0x2E] - movs r1, 0x2E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r6, 0x30] - movs r2, 0x2E - ldrsh r0, [r6, r2] - lsls r4, r0, 1 - adds r4, r0 - ldrh r0, [r6, 0x34] - adds r4, r0 - movs r2, 0xFF - ldrh r0, [r6, 0x3A] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r6, 0x3A] - ands r4, r2 - adds r0, r4, 0 - movs r1, 0x64 - bl Cos - strh r0, [r6, 0x24] - adds r0, r4, 0 - movs r1, 0xA - bl Sin - adds r4, r0, 0 - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r1, 0x4 - bl Cos - ldrh r2, [r6, 0x30] - adds r4, r2 - adds r0, r4 - strh r0, [r6, 0x26] - movs r0, 0x2E - ldrsh r1, [r6, r0] - movs r2, 0x38 - ldrsh r0, [r6, r2] - cmp r1, r0 - ble _0810700A - ldr r0, =sub_8107018 - str r0, [r6, 0x1C] - strh r5, [r6, 0x2E] - adds r0, r6, 0 - bl oamt_add_pos2_onto_pos1 - movs r0, 0x5 - strh r0, [r6, 0x32] - strh r5, [r6, 0x36] - strh r5, [r6, 0x34] - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0810700A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106F60 - - thumb_func_start sub_8107018 -sub_8107018: @ 8107018 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - ble _08107032 - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_810703C - str r0, [r1, 0x1C] -_08107032: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107018 - - thumb_func_start sub_810703C -sub_810703C: @ 810703C - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x34] - adds r0, r1, r2 - strh r0, [r4, 0x34] - strh r0, [r4, 0x26] - adds r1, 0x1 - strh r1, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x30 - ble _08107066 - lsls r0, r1, 16 - cmp r0, 0 - ble _08107066 - ldrh r0, [r4, 0x36] - subs r1, r0, 0x5 - strh r1, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x36] -_08107066: - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _08107098 - movs r2, 0x32 - ldrsh r1, [r4, r2] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyAnimSprite -_08107098: - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bne _081070A6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081070A6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810703C - - thumb_func_start sub_81070AC -sub_81070AC: @ 81070AC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081070F8 - ldr r4, =gBattleAnimAttacker - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081070F8 - ldrb r0, [r4] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldrh r0, [r5, 0x22] - adds r0, 0x28 - strh r0, [r5, 0x22] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08107118 - .pool -_081070F8: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x28 - strh r0, [r5, 0x22] -_08107118: - movs r0, 0xD - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - subs r0, 0x48 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81070AC - - thumb_func_start AnimTask_IsFuryCutterHitRight -AnimTask_IsFuryCutterHitRight: @ 8107144 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimArgs - ldr r1, =gAnimDisableStructPtr - ldr r1, [r1] - ldrb r2, [r1, 0x10] - movs r1, 0x1 - ands r1, r2 - strh r1, [r3, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsFuryCutterHitRight - - thumb_func_start AnimTask_GetFuryCutterHitCount -AnimTask_GetFuryCutterHitCount: @ 8107168 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldr r1, =gAnimDisableStructPtr - ldr r1, [r1] - ldrb r1, [r1, 0x10] - strh r1, [r2, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetFuryCutterHitCount - - thumb_func_start AnimTask_CreateRaindrops -AnimTask_CreateRaindrops: @ 8107188 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _081071B0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r5, 0xA] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0xC] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0xE] -_081071B0: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r2, 0x8 - ldrsh r0, [r5, r2] - movs r2, 0xC - ldrsh r1, [r5, r2] - bl __modsi3 - cmp r0, 0x1 - bne _081071F8 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF0 - bl __umodsi3 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x50 - bl __umodsi3 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_08595020 - adds r1, r4, 0 - movs r3, 0x4 - bl CreateSprite -_081071F8: - movs r0, 0x8 - ldrsh r1, [r5, r0] - movs r2, 0xE - ldrsh r0, [r5, r2] - cmp r1, r0 - bne _0810720A - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810720A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_CreateRaindrops - - thumb_func_start sub_810721C -sub_810721C: @ 810721C - ldr r1, =sub_8107228 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810721C - - thumb_func_start sub_8107228 -sub_8107228: @ 8107228 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - bgt _08107246 - ldrh r0, [r2, 0x24] - adds r0, 0x1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x26] - adds r0, 0x4 - strh r0, [r2, 0x26] -_08107246: - adds r0, r2, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810725A - adds r0, r2, 0 - bl DestroySprite -_0810725A: - pop {r0} - bx r0 - thumb_func_end sub_8107228 - - thumb_func_start sub_8107260 -sub_8107260: @ 8107260 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08107290 - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gBattleAnimArgs - ldrh r1, [r4] - subs r0, r1 - b _081072A2 - .pool -_08107290: - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 -_081072A2: - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r6, 0x22] - adds r2, r6, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081072D8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_081072D8: - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0xC] - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - strh r4, [r6, 0x38] - ldrb r0, [r5, 0x8] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl Sin - ldrh r1, [r6, 0x20] - subs r1, r0 - strh r1, [r6, 0x20] - ldrb r0, [r5, 0x8] - movs r2, 0x6 - ldrsh r1, [r5, r2] - bl Cos - ldrh r1, [r6, 0x22] - subs r1, r0 - strh r1, [r6, 0x22] - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r5, 0x4] - strh r0, [r1, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r1, 0x30] - ldrh r0, [r5, 0xA] - strh r0, [r1, 0x32] - ldrb r0, [r5, 0x8] - lsls r0, 8 - strh r0, [r1, 0x34] - ldrh r0, [r5, 0xC] - strh r0, [r1, 0x36] - ldr r1, =sub_8107380 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107260 - - thumb_func_start sub_8107380 -sub_8107380: @ 8107380 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r1, [r5, 0x38] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r7, r0, r2 - ldrh r4, [r7, 0x36] - lsls r4, 24 - lsrs r4, 24 - ldrh r0, [r7, 0x34] - mov r8, r0 - movs r0, 0x1 - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl TranslateAnimLinear - mov r1, r8 - lsrs r6, r1, 8 - movs r0, 0x2E - ldrsh r1, [r7, r0] - adds r0, r6, 0 - bl Sin - ldrh r1, [r5, 0x24] - adds r0, r1 - strh r0, [r5, 0x24] - movs r0, 0x30 - ldrsh r1, [r7, r0] - adds r0, r6, 0 - bl Cos - ldrh r1, [r5, 0x26] - adds r0, r1 - strh r0, [r5, 0x26] - ldrh r0, [r7, 0x32] - mov r1, r8 - adds r1, r0 - strh r1, [r7, 0x34] - subs r4, 0x1 - lsls r4, 24 - lsrs r4, 24 - cmp r4, 0 - beq _081073EC - strh r4, [r7, 0x36] - b _081073F6 - .pool -_081073EC: - ldr r0, =sub_8107408 - str r0, [r5, 0x1C] - adds r0, r7, 0 - bl DestroySprite -_081073F6: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107380 - - thumb_func_start sub_8107408 -sub_8107408: @ 8107408 - push {lr} - adds r3, r0, 0 - adds r3, 0x2C - ldrb r2, [r3] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - strb r1, [r3] - ldr r1, =sub_80A67D8 - str r1, [r0, 0x1C] - ldr r1, =sub_8107430 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107408 - - thumb_func_start sub_8107430 -sub_8107430: @ 8107430 - push {lr} - movs r1, 0xA - strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 - str r1, [r0, 0x1C] - ldr r1, =move_anim_8074EE0 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107430 - - thumb_func_start sub_810744C -sub_810744C: @ 810744C - push {r4-r7,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810747C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - lsls r0, 16 - lsrs r6, r0, 16 - adds r7, r1, 0 - b _08107482 - .pool -_0810747C: - ldr r0, =gBattleAnimArgs - ldrh r6, [r0, 0x4] - adds r7, r0, 0 -_08107482: - ldrh r0, [r7, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r7, [r7, 0x6] - adds r0, r7 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_81074E4 - str r0, [r5, 0x1C] - adds r2, r5, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810744C - - thumb_func_start sub_81074E4 -sub_81074E4: @ 81074E4 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08107506 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] -_08107506: - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08107518 - adds r0, r4, 0 - bl DestroyAnimSprite -_08107518: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81074E4 - - thumb_func_start sub_8107528 -sub_8107528: @ 8107528 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x8] - ldr r0, =0x0000279c - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0xC] - ldr r0, =sub_810756C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107528 - - thumb_func_start sub_810756C -sub_810756C: @ 810756C - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r1 - ldrh r0, [r2, 0x1C] - adds r0, 0x1 - strh r0, [r2, 0x1C] - lsls r0, 16 - asrs r0, 16 - mov r12, r1 - cmp r0, 0x3 - bne _081075BE - movs r0, 0 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r1, =gPlttBufferFaded - lsls r0, r5, 1 - adds r0, r1 - ldrh r6, [r0] - adds r7, r1, 0 - adds r3, r0, 0x2 - movs r1, 0x6 - adds r2, r0, 0 -_081075A8: - ldrh r0, [r3] - strh r0, [r2] - adds r3, 0x2 - adds r2, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _081075A8 - adds r0, r5, 0x7 - lsls r0, 1 - adds r0, r7 - strh r6, [r0] -_081075BE: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r12 - ldrh r1, [r0, 0x1E] - adds r1, 0x1 - strh r1, [r0, 0x1E] - lsls r1, 16 - asrs r1, 16 - movs r2, 0x8 - ldrsh r0, [r0, r2] - cmp r1, r0 - bne _081075DE - adds r0, r4, 0 - bl DestroyAnimVisualTask -_081075DE: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810756C - - thumb_func_start sub_81075EC -sub_81075EC: @ 81075EC - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - movs r0, 0x1E - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - movs r0, 0x2E - ldrsh r1, [r5, r0] - movs r0, 0xD2 - lsls r0, 8 - bl __divsi3 - strh r0, [r5, 0x38] - ldr r0, =gBattleAnimArgs - ldrh r2, [r0, 0x6] - strh r2, [r5, 0x3C] - ldrh r1, [r0, 0xE] - movs r3, 0xE - ldrsh r0, [r0, r3] - cmp r0, 0x7F - ble _0810765C - adds r0, r1, 0 - subs r0, 0x7F - lsls r0, 8 - strh r0, [r5, 0x3A] - negs r0, r2 - strh r0, [r5, 0x3C] - b _08107660 - .pool -_0810765C: - lsls r0, r1, 8 - strh r0, [r5, 0x3A] -_08107660: - ldr r1, =sub_8107674 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81075EC - - thumb_func_start sub_8107674 -sub_8107674: @ 8107674 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08107688 - adds r0, r4, 0 - bl DestroyAnimSprite -_08107688: - ldrh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 24 - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - adds r0, r1 - asrs r0, 8 - cmp r0, 0x7F - ble _081076B8 - movs r0, 0 - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x3C] - negs r0, r0 - strh r0, [r4, 0x3C] - b _081076C0 -_081076B8: - ldrh r0, [r4, 0x38] - ldrh r1, [r4, 0x3A] - adds r0, r1 - strh r0, [r4, 0x3A] -_081076C0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8107674 - - thumb_func_start sub_81076C8 -sub_81076C8: @ 81076C8 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - movs r2, 0 - strh r0, [r1, 0x8] - strh r2, [r3, 0xE] - ldr r0, =sub_81076F4 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81076C8 - - thumb_func_start sub_81076F4 -sub_81076F4: @ 81076F4 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2, 0xE] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r2, 0xE] - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - subs r1, 0x1 - strh r1, [r0, 0x8] - lsls r1, 16 - cmp r1, 0 - bne _08107722 - adds r0, r3, 0 - bl DestroyAnimVisualTask -_08107722: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81076F4 - - thumb_func_start sub_8107730 -sub_8107730: @ 8107730 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r7, =gBattleAnimAttacker - ldrb r0, [r7] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r7] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r6, =0x0000fff6 - strh r6, [r4, 0x26] - ldrb r0, [r7] - bl sub_80A82E4 - lsls r0, 24 - lsrs r5, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810778A - ldrb r0, [r7] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08107784 - movs r0, 0xA - strh r0, [r4, 0x24] - b _0810778C - .pool -_08107784: - strh r6, [r4, 0x24] - subs r0, r5, 0x2 - b _0810778E -_0810778A: - strh r6, [r4, 0x24] -_0810778C: - adds r0, r5, 0x2 -_0810778E: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldr r0, =sub_81077A4 - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107730 - - thumb_func_start sub_81077A4 -sub_81077A4: @ 81077A4 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _081077BA - adds r0, r2, 0 - bl DestroyAnimSprite -_081077BA: - pop {r0} - bx r0 - thumb_func_end sub_81077A4 - - thumb_func_start sub_81077C0 -sub_81077C0: @ 81077C0 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _0810780A - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4] - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - beq _08107802 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810780A -_08107802: - movs r1, 0 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4] -_0810780A: - ldr r5, =gBattleAnimArgs - movs r1, 0xA - ldrsh r0, [r5, r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0 - cmp r0, 0 - bne _0810781E - movs r1, 0x1 -_0810781E: - ldrb r0, [r5, 0xA] - movs r7, 0x1 - cmp r0, 0 - bne _08107828 - movs r7, 0x3 -_08107828: - adds r0, r6, 0 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08107842 - ldrh r0, [r5, 0x4] - negs r0, r0 - strh r0, [r5, 0x4] -_08107842: - ldrh r0, [r5, 0x8] - strh r0, [r6, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r4] - adds r1, r7, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81077C0 - - thumb_func_start sub_8107894 -sub_8107894: @ 8107894 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x8] - strh r1, [r4, 0x2E] - ldrh r0, [r0, 0x4] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - adds r1, r0 - strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107894 - - thumb_func_start sub_81078D0 -sub_81078D0: @ 81078D0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _081078EC - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _081078F4 - .pool -_081078EC: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A69CC -_081078F4: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x3C] - ldr r0, =sub_810790C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81078D0 - - thumb_func_start sub_810790C -sub_810790C: @ 810790C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x30 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810794C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810794C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810790C - - thumb_func_start AnimTask_CreateSurfWave -AnimTask_CreateSurfWave: @ 8107954 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0x1 - bl SetAnimBgAttribute - mov r0, sp - bl sub_80A6B30 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081079E0 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081079D0 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D95E00 - bl sub_80A6D48 - b _081079EA - .pool -_081079D0: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D960D0 - bl sub_80A6D48 - b _081079EA - .pool -_081079E0: - ldr r1, =gUnknown_08D963A4 - mov r0, sp - movs r2, 0x1 - bl sub_80A6D60 -_081079EA: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gBattleAnimBackgroundImage_Surf - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08107A24 - ldr r0, =gBattleAnimBackgroundPalette_Surf - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _08107A32 - .pool -_08107A24: - ldr r0, =gBattleAnimBackgroundImageMuddyWater_Pal - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_08107A32: - ldr r0, =sub_8107D58 - ldr r4, =gTasks - mov r2, r10 - lsls r5, r2, 2 - adds r1, r5, r2 - lsls r1, 3 - adds r6, r1, r4 - ldrb r1, [r6, 0x7] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0 - mov r9, r0 - mov r1, r8 - strh r1, [r6, 0x26] - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r7, r0, r4 - mov r0, r9 - strh r0, [r7, 0x8] - movs r0, 0x80 - lsls r0, 5 - strh r0, [r7, 0xA] - strh r0, [r7, 0xC] - bl IsContest - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _08107AB4 - ldr r1, =0x0000ffb0 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_X - strh r0, [r2] - adds r1, 0x20 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - movs r0, 0x2 - strh r0, [r6, 0x8] - movs r0, 0x1 - strh r0, [r6, 0xA] - mov r0, r9 - strh r0, [r7, 0xE] - b _08107B0E - .pool -_08107AB4: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _08107AF8 - ldr r2, =0x0000ff20 - adds r0, r2, 0 - ldr r2, =gBattle_BG1_X - strh r0, [r2] - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - movs r0, 0x2 - strh r0, [r6, 0x8] - ldr r0, =0x0000ffff - strh r0, [r6, 0xA] - strh r1, [r7, 0xE] - b _08107B0E - .pool -_08107AF8: - ldr r0, =gBattle_BG1_X - strh r4, [r0] - ldr r1, =0x0000ffd0 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - ldr r0, =0x0000fffe - strh r0, [r6, 0x8] - movs r0, 0x1 - strh r0, [r6, 0xA] - strh r4, [r7, 0xE] -_08107B0E: - ldr r0, =gBattle_BG1_X - ldrh r1, [r0] - movs r0, 0x14 - bl SetGpuReg - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - movs r0, 0x16 - bl SetGpuReg - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08107B54 - movs r0, 0x30 - strh r0, [r1, 0x10] - movs r0, 0x70 - b _08107B58 - .pool -_08107B54: - movs r0, 0 - strh r0, [r1, 0x10] -_08107B58: - strh r0, [r1, 0x12] - ldr r1, =gTasks - mov r2, r10 - adds r0, r5, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x14] - ldr r1, =sub_8107B84 - str r1, [r0] - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_CreateSurfWave - - thumb_func_start sub_8107B84 -sub_8107B84: @ 8107B84 - push {r4-r7,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattle_BG1_X - ldr r2, =gBattle_BG1_Y - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0x8] - ldrh r3, [r1] - adds r0, r3 - strh r0, [r1] - ldrh r0, [r4, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - mov r0, sp - bl sub_80A6B30 - ldrh r0, [r4, 0xA] - ldrh r3, [r4, 0xC] - adds r0, r3 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08107C18 - ldr r1, =gPlttBufferFaded - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - adds r0, 0x7 - lsls r0, 1 - adds r0, r1 - ldrh r6, [r0] - movs r2, 0x6 - adds r7, r1, 0 - adds r3, r7, 0 - mov r4, sp -_08107BDE: - ldrb r0, [r4, 0x8] - lsls r0, 4 - adds r1, r2, 0x1 - adds r0, r1 - lsls r1, r0, 1 - adds r1, r3 - subs r0, 0x1 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - subs r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _08107BDE - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - adds r0, 0x1 - lsls r0, 1 - adds r0, r7 - strh r6, [r0] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - strh r2, [r0, 0x12] -_08107C18: - ldr r1, =gTasks - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r0, [r3, 0x14] - adds r0, 0x1 - strh r0, [r3, 0x14] - lsls r0, 16 - asrs r0, 16 - adds r4, r1, 0 - adds r6, r2, 0 - cmp r0, 0x1 - ble _08107C86 - movs r0, 0 - strh r0, [r3, 0x14] - ldrh r0, [r3, 0xE] - adds r2, r0, 0x1 - strh r2, [r3, 0xE] - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0xD - bgt _08107C62 - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r0, 0x10 - subs r0, r2 - lsls r0, 8 - orrs r2, r0 - strh r2, [r1, 0xA] - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] -_08107C62: - movs r1, 0xE - ldrsh r0, [r3, r1] - cmp r0, 0x36 - ble _08107C86 - ldrh r2, [r3, 0x10] - subs r2, 0x1 - strh r2, [r3, 0x10] - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r0, 0x10 - subs r0, r2 - lsls r0, 8 - orrs r2, r0 - strh r2, [r1, 0xA] -_08107C86: - adds r0, r6, r5 - lsls r0, 3 - adds r2, r0, r4 - movs r3, 0x26 - ldrsh r1, [r2, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldrh r0, [r0, 0xA] - movs r3, 0x1F - ands r3, r0 - cmp r3, 0 - bne _08107CA8 - strh r3, [r2, 0x8] - ldr r0, =sub_8107CC4 - str r0, [r2] -_08107CA8: - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107B84 - - thumb_func_start sub_8107CC4 -sub_8107CC4: @ 8107CC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r7, =gBattle_BG1_X - ldr r0, =gBattle_BG1_Y - mov r8, r0 - ldr r6, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r6 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08107D08 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08107D4A - .pool -_08107D08: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08107D1C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08107D1C: - movs r0, 0 - strh r0, [r7] - mov r1, r8 - strh r0, [r1] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - ldr r1, =0x0000ffff - strh r1, [r0, 0x26] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08107D4A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107CC4 - - thumb_func_start sub_8107D58 -sub_8107D58: @ 8107D58 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08107D74 - b _08107EAC -_08107D74: - cmp r0, 0x1 - bgt _08107D84 - cmp r0, 0 - beq _08107D8C - b _08108022 - .pool -_08107D84: - cmp r0, 0x2 - bne _08107D8A - b _08107F78 -_08107D8A: - b _08108022 -_08107D8C: - movs r3, 0 - movs r2, 0x10 - ldrsh r0, [r4, r2] - ldr r1, =gScanlineEffectRegBuffers - mov r12, r1 - cmp r3, r0 - bge _08107DCA - mov r7, r12 - movs r5, 0xF0 - lsls r5, 3 - add r5, r12 - ldr r6, =0x0000ffff -_08107DA4: - lsls r2, r3, 16 - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r7 - adds r1, r5 - ldrh r0, [r4, 0xC] - strh r0, [r1] - ldrh r1, [r4, 0xC] - adds r0, r6, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - lsrs r3, r2, 16 - asrs r2, 16 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r2, r0 - blt _08107DA4 -_08107DCA: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107E04 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 - ldr r7, =0x0000ffff -_08107DE2: - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r5 - adds r1, r6 - ldrh r0, [r4, 0xA] - strh r0, [r1] - ldrh r1, [r4, 0xA] - adds r0, r7, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107DE2 -_08107E04: - ldrh r3, [r4, 0x12] - lsls r2, r3, 16 - asrs r0, r2, 16 - cmp r0, 0x9F - bgt _08107E3A - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 - ldr r7, =0x0000ffff -_08107E18: - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r5 - adds r1, r6 - ldrh r0, [r4, 0xC] - strh r0, [r1] - ldrh r1, [r4, 0xC] - adds r0, r7, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - lsrs r3, r2, 16 - lsls r2, r3, 16 - asrs r0, r2, 16 - cmp r0, 0x9F - ble _08107E18 -_08107E3A: - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08107E64 - lsls r0, r3, 16 - asrs r0, 15 - mov r3, r12 - adds r2, r0, r3 - movs r1, 0xF0 - lsls r1, 3 - add r1, r12 - adds r0, r1 - ldrh r1, [r4, 0xA] - strh r1, [r0] - ldrh r0, [r4, 0xA] - b _08107E7A - .pool -_08107E64: - lsls r0, r3, 16 - asrs r0, 15 - mov r1, r12 - adds r2, r0, r1 - movs r1, 0xF0 - lsls r1, 3 - add r1, r12 - adds r0, r1 - ldrh r1, [r4, 0xC] - strh r1, [r0] - ldrh r0, [r4, 0xC] -_08107E7A: - strh r0, [r2] - ldr r0, =0x04000052 - str r0, [sp] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108022 - .pool -_08107EAC: - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08107EC4 - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bgt _08107ED8 - strh r1, [r4, 0x10] - b _08107ED2 -_08107EC4: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6F - ble _08107ED8 -_08107ED2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08107ED8: - movs r3, 0 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bge _08107F0C - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107EE6: - lsls r1, r3, 16 - asrs r1, 16 - lsls r3, r1, 1 - ldrb r2, [r5, 0x14] - lsls r0, r2, 4 - subs r0, r2 - lsls r0, 7 - adds r3, r0 - adds r3, r6 - ldrh r0, [r4, 0xC] - strh r0, [r3] - adds r1, 0x1 - lsls r1, 16 - lsrs r3, r1, 16 - asrs r1, 16 - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08107EE6 -_08107F0C: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107F40 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F1E: - asrs r3, r2, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xA] - strh r0, [r2] - adds r3, 0x1 - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107F1E -_08107F40: - ldrh r3, [r4, 0x12] - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _08108022 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F4E: - asrs r3, r1, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08107F4E - b _08108022 - .pool -_08107F78: - movs r3, 0 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bge _08107FAC - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F86: - lsls r1, r3, 16 - asrs r1, 16 - lsls r3, r1, 1 - ldrb r2, [r5, 0x14] - lsls r0, r2, 4 - subs r0, r2 - lsls r0, 7 - adds r3, r0 - adds r3, r6 - ldrh r0, [r4, 0xC] - strh r0, [r3] - adds r1, 0x1 - lsls r1, 16 - lsrs r3, r1, 16 - asrs r1, 16 - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08107F86 -_08107FAC: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107FE0 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107FBE: - asrs r3, r2, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xA] - strh r0, [r2] - adds r3, 0x1 - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107FBE -_08107FE0: - ldrh r3, [r4, 0x12] - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _0810800C - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107FEE: - asrs r3, r1, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08107FEE -_0810800C: - movs r0, 0x26 - ldrsh r1, [r4, r0] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08108022 - bl ScanlineEffect_Stop - adds r0, r7, 0 - bl DestroyTask -_08108022: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107D58 - - thumb_func_start sub_8108034 -sub_8108034: @ 8108034 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - bl Random2 - movs r5, 0xFF - ands r5, r0 - movs r0, 0x80 - lsls r0, 1 - adds r6, r0, 0 - orrs r5, r6 - bl Random2 - ldr r1, =0x000001ff - ands r1, r0 - adds r0, r1, 0 - cmp r0, 0xFF - ble _0810807A - subs r0, r6, r0 - lsls r0, 16 - lsrs r1, r0, 16 -_0810807A: - strh r5, [r4, 0x30] - strh r1, [r4, 0x32] - ldr r0, =sub_8108098 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108034 - - thumb_func_start sub_8108098 -sub_8108098: @ 8108098 - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x34] - adds r3, r0, r1 - strh r3, [r2, 0x34] - ldrh r1, [r2, 0x32] - ldrh r4, [r2, 0x36] - adds r1, r4 - strh r1, [r2, 0x36] - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _081080BC - lsls r0, r3, 16 - asrs r0, 24 - negs r0, r0 - b _081080C0 -_081080BC: - lsls r0, r3, 16 - asrs r0, 24 -_081080C0: - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _081080DE - adds r0, r2, 0 - bl DestroyAnimSprite -_081080DE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108098 - - thumb_func_start sub_81080E4 -sub_81080E4: @ 81080E4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x12] - bl sub_8108384 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldr r0, =sub_8108140 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81080E4 - - thumb_func_start sub_8108140 -sub_8108140: @ 8108140 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bls _0810815C - b _0810837A -_0810815C: - lsls r0, 2 - ldr r1, =_08108170 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08108170: - .4byte _08108190 - .4byte _081081B6 - .4byte _08108248 - .4byte _0810827E - .4byte _08108292 - .4byte _081082A0 - .4byte _08108320 - .4byte _0810836C -_08108190: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 1 - movs r0, 0xE0 - str r0, [sp] - movs r0, 0x80 - lsls r0, 2 - str r0, [sp, 0x4] - movs r0, 0x20 - str r0, [sp, 0x8] - adds r0, r4, 0 - adds r2, r3, 0 - bl sub_80A805C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_081081B6: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08108212 - movs r0, 0 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08108200 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strh r1, [r0, 0x24] - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x1 - strh r1, [r0, 0x22] - b _08108212 - .pool -_08108200: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffd - strh r1, [r0, 0x24] -_08108212: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - beq _08108222 - b _0810837A -_08108222: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7E6C - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] - strh r5, [r4, 0xE] - b _0810835C - .pool -_08108248: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bgt _08108258 - b _0810837A -_08108258: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 2 - movs r0, 0xC0 - lsls r0, 1 - str r0, [sp] - movs r0, 0xE0 - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r2, 0xE0 - bl sub_80A805C - movs r0, 0 - strh r0, [r4, 0xE] - b _0810835E -_0810827E: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0810837A - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - b _0810835E -_08108292: - adds r0, r4, 0 - adds r1, r2, 0 - bl sub_8108408 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_081082A0: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810837A - movs r0, 0 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081082D8 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x2 - b _081082EA - .pool -_081082D8: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x2 -_081082EA: - strh r1, [r0, 0x26] - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0xA - bne _0810837A - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0xC0 - lsls r2, 1 - movs r0, 0x80 - lsls r0, 1 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r3, 0xE0 - bl sub_80A805C - movs r0, 0 - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - b _0810835E - .pool -_08108320: - ldr r6, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0, 0x22] - subs r1, 0x1 - strh r1, [r0, 0x22] - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _0810837A - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0x12] - strh r1, [r0, 0x22] -_0810835C: - strh r5, [r4, 0x10] -_0810835E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810837A - .pool -_0810836C: - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810837A - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810837A: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8108140 - - thumb_func_start sub_8108384 -sub_8108384: @ 8108384 - push {r4,r5,lr} - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081083B8 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _081083C8 - .pool -_081083B4: - adds r0, r2, 0 - b _081083FA -_081083B8: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_081083C8: - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r3, r0, 16 - lsrs r4, 18 - movs r2, 0 -_081083E6: - adds r1, r2, 0x1 - adds r0, r4, 0 - muls r0, r1 - cmp r3, r0 - blt _081083B4 - lsls r0, r1, 24 - lsrs r2, r0, 24 - cmp r2, 0x2 - bls _081083E6 - movs r0, 0x3 -_081083FA: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8108384 - - thumb_func_start sub_8108408 -sub_8108408: @ 8108408 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0xAC - ldrb r0, [r4] - bl sub_80A82E4 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x8] - ldrh r1, [r7, 0xA] - movs r0, 0x4 - subs r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r0, 0 - bgt _08108458 - movs r1, 0x1 -_08108458: - movs r0, 0 - str r0, [sp, 0x4] - lsls r0, r1, 16 - mov r10, r8 - mov r9, r6 - mov r1, r10 - lsls r1, 4 - str r1, [sp, 0xC] - mov r1, r9 - lsls r1, 4 - str r1, [sp, 0x10] - asrs r0, 16 - mov r8, r0 -_08108472: - ldr r0, =gUnknown_08595268 - mov r1, r10 - mov r2, r9 - ldr r3, [sp, 0x8] - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r6, r5, 16 - cmp r2, 0x40 - beq _081084DA - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r1 - mov r0, sp - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x30] - mov r1, sp - ldrh r1, [r1, 0xC] - strh r1, [r5, 0x32] - mov r0, sp - ldrh r0, [r0, 0x10] - strh r0, [r5, 0x34] - asrs r4, r6, 16 - adds r0, r4, 0 - movs r1, 0x40 - bl Cos - strh r0, [r5, 0x36] - adds r0, r4, 0 - movs r1, 0x40 - bl Sin - strh r0, [r5, 0x38] - mov r1, sp - ldrh r1, [r1] - strh r1, [r5, 0x3A] - movs r0, 0x2 - strh r0, [r5, 0x3C] - ldrh r1, [r7, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081084D4 - adds r0, r5, 0 - bl sub_810851C -_081084D4: - ldrh r0, [r7, 0xC] - adds r0, 0x1 - strh r0, [r7, 0xC] -_081084DA: - mov r1, r8 - lsls r0, r1, 1 - asrs r1, r6, 16 - adds r1, r0 - lsls r1, 16 - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r5, r0, 16 - ldr r1, [sp, 0x4] - lsls r0, r1, 16 - asrs r0, 16 - add r0, r8 - lsls r0, 16 - lsrs r1, r0, 16 - str r1, [sp, 0x4] - asrs r0, 16 - cmp r0, 0x13 - ble _08108472 - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108408 - - thumb_func_start sub_810851C -sub_810851C: @ 810851C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810852E - cmp r0, 0x1 - beq _08108564 - b _081085BE -_0810852E: - movs r2, 0x30 - ldrsh r0, [r4, r2] - movs r1, 0x6 - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 1 - adds r1, r0 - ldrh r0, [r4, 0x36] - adds r1, r0 - strh r1, [r4, 0x36] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 1 - adds r1, r0 - ldrh r2, [r4, 0x38] - adds r1, r2 - strh r1, [r4, 0x38] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_08108564: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x38] - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - lsls r0, 16 - asrs r0, 20 - strh r0, [r4, 0x20] - lsls r1, 16 - asrs r2, r1, 20 - strh r2, [r4, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _0810859A - adds r1, r2, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0810859A - cmp r1, 0x78 - ble _081085BE -_0810859A: - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_081085BE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810851C - - thumb_func_start sub_81085C8 -sub_81085C8: @ 81085C8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - bl sub_8108384 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08108600 - movs r0, 0x88 - strh r0, [r4, 0x10] - movs r0, 0x28 - b _08108606 - .pool -_08108600: - movs r0, 0x10 - strh r0, [r4, 0x10] - movs r0, 0x50 -_08108606: - strh r0, [r4, 0x14] - movs r0, 0x62 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r0, 0x31 - strh r0, [r4, 0x16] - movs r0, 0xA - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - adds r0, 0x5 - strh r0, [r4, 0x20] - ldr r0, =sub_810862C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81085C8 - - thumb_func_start sub_810862C -sub_810862C: @ 810862C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r7, =gTasks - adds r4, r0, r7 - movs r0, 0x8 - ldrsh r2, [r4, r0] - cmp r2, 0 - beq _08108654 - cmp r2, 0x1 - beq _08108704 - b _08108712 - .pool -_08108654: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _0810866A - strh r2, [r4, 0xC] - adds r0, r4, 0 - bl sub_810871C -_0810866A: - movs r1, 0x1C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081086E4 - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081086E4 - ldr r5, =gBattleAnimArgs - movs r1, 0x1 - mov r8, r1 - mov r2, r8 - strh r2, [r5] - strh r0, [r5, 0x2] - movs r0, 0xC - strh r0, [r5, 0x4] - ldr r6, =sub_81152DC - adds r0, r6, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081086B4 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r7 - ldr r1, [r0] - adds r0, r2, 0 - bl _call_via_r1 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081086B4: - movs r0, 0x3 - strh r0, [r5] - adds r0, r6, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081086E0 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r7 - ldr r1, [r0] - adds r0, r2, 0 - bl _call_via_r1 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081086E0: - mov r0, r8 - strh r0, [r4, 0x22] -_081086E4: - movs r2, 0x1E - ldrsh r1, [r4, r2] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08108712 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108712 - .pool -_08108704: - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08108712 - adds r0, r1, 0 - bl DestroyAnimVisualTask -_08108712: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_810862C - - thumb_func_start sub_810871C -sub_810871C: @ 810871C - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r6, r1, 24 - ldr r1, =gSineTable - movs r2, 0x18 - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - adds r0, 0x3 - asrs r0, 4 - ldrh r2, [r4, 0x14] - adds r0, r2 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =gUnknown_08595268 - movs r2, 0x16 - ldrsh r1, [r4, r2] - movs r2, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08108776 - ldr r3, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x1C - adds r1, r0, r1 - ldr r2, =sub_81087C0 - str r2, [r1] - adds r0, r3 - strh r5, [r0, 0x38] - strh r6, [r0, 0x3A] - movs r1, 0x9 - strh r1, [r0, 0x3C] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] -_08108776: - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - ldrh r0, [r4, 0x18] - adds r0, 0x27 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x18] - movs r0, 0x16 - ldrsh r1, [r4, r0] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00003039 - adds r0, r1 - movs r2, 0x12 - ldrsh r1, [r4, r2] - bl __modsi3 - ldrh r1, [r4, 0x10] - adds r1, r0 - strh r1, [r4, 0x16] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810871C - - thumb_func_start sub_81087C0 -sub_81087C0: @ 81087C0 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08108856 - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x38 - ldrsh r1, [r5, r2] - cmp r0, r1 - blt _08108856 - ldr r2, =gTasks - movs r3, 0x3A - ldrsh r1, [r5, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x1C] - ldr r0, =gUnknown_08597388 - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x30] - cmp r0, 0x40 - beq _08108850 - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0x3 - bl StartSpriteAffineAnim - movs r2, 0x30 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x3A] - strh r1, [r0, 0x3A] - movs r3, 0x30 - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x3C] - strh r1, [r0, 0x3C] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_810886C - str r1, [r0] -_08108850: - adds r0, r5, 0 - bl DestroySprite -_08108856: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81087C0 - - thumb_func_start sub_810886C -sub_810886C: @ 810886C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081088D8 - movs r0, 0 - strh r0, [r4, 0x30] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _081088D8 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081088D8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810886C - - thumb_func_start sub_81088E4 -sub_81088E4: @ 81088E4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r5, 0xE] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x10] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08108928 - movs r1, 0x1 -_08108928: - strh r1, [r5, 0x16] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810893C - movs r1, 0x16 - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r5, 0x16] -_0810893C: - movs r2, 0x16 - ldrsh r0, [r5, r2] - lsls r0, 3 - ldrh r1, [r5, 0xE] - adds r0, r1 - strh r0, [r5, 0x12] - movs r2, 0x16 - ldrsh r1, [r5, r2] - lsls r1, 3 - ldrh r0, [r5, 0x10] - subs r0, r1 - strh r0, [r5, 0x14] - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x1A] - strh r6, [r5, 0xA] - strh r6, [r5, 0x8] - ldr r0, =sub_8108978 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81088E4 - - thumb_func_start sub_8108978 -sub_8108978: @ 8108978 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x6 - bls _08108992 - b _08108AB2 -_08108992: - lsls r0, 2 - ldr r1, =_081089A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081089A4: - .4byte _081089C0 - .4byte _081089D0 - .4byte _081089EA - .4byte _08108A2C - .4byte _08108A4E - .4byte _08108A7C - .4byte _08108AA2 -_081089C0: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x1C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08108AB8 - b _08108AAA -_081089D0: - adds r0, r4, 0 - bl sub_8108AC0 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08108AB8 - movs r0, 0 - strh r0, [r4, 0xA] - b _08108AAA -_081089EA: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x16 - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 1 - ldrh r0, [r4, 0x12] - adds r1, r0 - movs r2, 0 - strh r1, [r4, 0x12] - adds r1, 0x10 - lsls r1, 16 - movs r0, 0x88 - lsls r0, 17 - cmp r1, r0 - bls _08108AB8 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08108A28 - movs r0, 0x1 - strh r0, [r4, 0x22] - movs r0, 0x6 - strh r0, [r4, 0x8] - strh r2, [r4, 0xA] - b _08108AB8 -_08108A28: - strh r2, [r4, 0xA] - b _08108AAA -_08108A2C: - adds r0, r4, 0 - bl sub_8108AC0 - movs r0, 0x16 - ldrsh r1, [r4, r0] - lsls r1, 1 - ldrh r0, [r4, 0x14] - subs r0, r1 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08108AB8 - b _08108AAA -_08108A4E: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x16 - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 1 - ldrh r0, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x12] - adds r0, 0x10 - lsls r0, 16 - movs r1, 0x88 - lsls r1, 17 - cmp r0, r1 - bls _08108AB8 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - movs r0, 0 - strh r0, [r4, 0xA] - b _08108AAA -_08108A7C: - adds r0, r4, 0 - bl sub_8108AC0 - movs r0, 0x16 - ldrsh r1, [r4, r0] - lsls r1, 1 - ldrh r0, [r4, 0x14] - subs r0, r1 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08108AB8 - movs r0, 0x2 - strh r0, [r4, 0x8] - b _08108AB8 -_08108AA2: - movs r1, 0x18 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08108AB8 -_08108AAA: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108AB8 -_08108AB2: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08108AB8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108978 - - thumb_func_start sub_8108AC0 -sub_8108AC0: @ 8108AC0 - push {r4-r6,lr} - adds r6, r0, 0 - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08108B1A - movs r0, 0 - strh r0, [r6, 0xC] - ldr r0, =gUnknown_08595268 - movs r2, 0xE - ldrsh r1, [r6, r2] - movs r3, 0x10 - ldrsh r2, [r6, r3] - movs r3, 0xA - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08108B1A - ldr r5, =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r4, r5 - movs r1, 0x10 - strh r1, [r0, 0x2E] - ldrh r1, [r6, 0x12] - strh r1, [r0, 0x32] - ldrh r1, [r6, 0x14] - strh r1, [r0, 0x36] - ldrh r1, [r6, 0x1A] - strh r1, [r0, 0x38] - bl sub_80A68D4 - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_8108B2C - str r0, [r4] - ldrh r0, [r6, 0x18] - adds r0, 0x1 - strh r0, [r6, 0x18] -_08108B1A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108AC0 - - thumb_func_start sub_8108B2C -sub_8108B2C: @ 8108B2C - push {r4-r6,lr} - adds r6, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08108B86 - ldrh r0, [r6, 0x24] - ldrh r1, [r6, 0x20] - adds r0, r1 - strh r0, [r6, 0x20] - ldrh r0, [r6, 0x26] - ldrh r1, [r6, 0x22] - adds r0, r1 - strh r0, [r6, 0x22] - movs r0, 0x6 - strh r0, [r6, 0x2E] - bl Random2 - movs r4, 0x1F - adds r1, r4, 0 - ands r1, r0 - ldr r5, =0x0000fff0 - adds r1, r5 - ldrh r0, [r6, 0x20] - adds r1, r0 - strh r1, [r6, 0x32] - bl Random2 - ands r4, r0 - adds r4, r5 - ldrh r1, [r6, 0x22] - adds r4, r1 - strh r4, [r6, 0x36] - bl Random2 - movs r1, 0x7 - ands r1, r0 - mvns r1, r1 - strh r1, [r6, 0x38] - adds r0, r6, 0 - bl sub_80A68D4 - ldr r0, =sub_8108B94 - str r0, [r6, 0x1C] -_08108B86: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108B2C - - thumb_func_start sub_8108B94 -sub_8108B94: @ 8108B94 - push {r4-r6,lr} - adds r5, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08108BD0 - movs r4, 0 - ldr r6, =gTasks -_08108BA6: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r6 - ldr r1, [r2] - ldr r0, =sub_8108978 - cmp r1, r0 - bne _08108BC6 - movs r0, 0x1 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0x18] - subs r0, 0x1 - strh r0, [r2, 0x18] - adds r0, r5, 0 - bl DestroySprite -_08108BC6: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0xF - bls _08108BA6 -_08108BD0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108B94 - - thumb_func_start sub_8108BE0 -sub_8108BE0: @ 8108BE0 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x20] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x22] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0x2E] - ldrh r1, [r2, 0x6] - strh r1, [r0, 0x30] - ldrh r1, [r2, 0x8] - strh r1, [r0, 0x32] - ldrh r1, [r2, 0xA] - strh r1, [r0, 0x34] - ldr r1, =sub_8108C08 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_8108BE0 - - thumb_func_start sub_8108C08 -sub_8108C08: @ 8108C08 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x2E] - subs r0, r1 - strh r0, [r4, 0x36] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x38] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - subs r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - cmp r0, 0 - bne _08108C4C - adds r0, r4, 0 - bl DestroyAnimSprite -_08108C4C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108C08 - - thumb_func_start sub_8108C54 -sub_8108C54: @ 8108C54 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - lsls r0, 16 - asrs r0, 23 - strh r0, [r4, 0x24] - lsls r1, 16 - asrs r1, 23 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _08108C8C - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08108C8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108C54 - - thumb_func_start sub_8108C94 -sub_8108C94: @ 8108C94 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x30] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldr r0, =sub_8108CDC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108C94 - - thumb_func_start sub_8108CDC -sub_8108CDC: @ 8108CDC - push {r4-r6,lr} - adds r4, r0, 0 - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x20 - ldrsh r0, [r4, r2] - subs r6, r1, r0 - movs r0, 0x32 - ldrsh r1, [r4, r0] - movs r2, 0x22 - ldrsh r0, [r4, r2] - subs r5, r1, r0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - muls r0, r6 - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - muls r0, r5 - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x36 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08108D34 - movs r0, 0 - strh r0, [r4, 0x38] - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_8108D54 -_08108D34: - movs r0, 0x34 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _08108D46 - adds r0, r4, 0 - bl DestroyAnimSprite -_08108D46: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8108CDC - - thumb_func_start sub_8108D54 -sub_8108D54: @ 8108D54 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - adds r4, r1, 0 - adds r5, r2, 0 - movs r2, 0x2E - ldrsh r1, [r0, r2] - lsrs r2, r1, 31 - adds r1, r2 - lsls r1, 15 - lsrs r1, 16 - str r1, [sp] - ldrh r1, [r0, 0x24] - ldrh r3, [r0, 0x20] - adds r1, r3 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - adds r0, r5, r0 - subs r0, 0x5 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - bl Random2 - negs r4, r4 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - adds r4, r0 - subs r4, 0x5 - lsls r4, 16 - lsrs r7, r4, 16 - movs r6, 0 - mov r0, r8 - lsls r0, 16 - mov r8, r0 - mov r1, r10 - lsls r1, 16 - str r1, [sp, 0xC] - ldr r2, [sp] - lsls r2, 16 - str r2, [sp, 0x10] - asrs r1, 16 - lsls r0, r7, 16 - asrs r5, r0, 16 - str r0, [sp, 0x14] - negs r3, r5 - str r3, [sp, 0x4] - asrs r0, r2, 16 - adds r1, r0 - lsls r1, 16 - mov r10, r1 -_08108DE2: - ldr r0, =gUnknown_08595310 - mov r2, r8 - asrs r1, r2, 16 - mov r3, r10 - asrs r2, r3, 16 - movs r3, 0x82 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r1 - movs r0, 0x14 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - cmp r5, 0 - bge _08108E30 - mov r1, sp - ldrh r1, [r1, 0x4] - strh r1, [r4, 0x32] - b _08108E32 - .pool -_08108E30: - strh r7, [r4, 0x32] -_08108E32: - lsls r0, r6, 16 - movs r2, 0x80 - lsls r2, 9 - adds r0, r2 - lsrs r6, r0, 16 - cmp r0, 0 - ble _08108DE2 - movs r6, 0 - ldr r3, [sp, 0xC] - asrs r1, r3, 16 - ldr r0, [sp, 0x14] - asrs r5, r0, 16 - negs r2, r5 - str r2, [sp, 0x8] - ldr r3, [sp, 0x10] - asrs r0, r3, 16 - subs r1, r0 - lsls r1, 16 - mov r10, r1 -_08108E58: - ldr r0, =gUnknown_08595310 - mov r2, r8 - asrs r1, r2, 16 - mov r3, r10 - asrs r2, r3, 16 - movs r3, 0x82 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r1 - movs r0, 0x14 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - cmp r5, 0 - ble _08108EA8 - mov r1, sp - ldrh r1, [r1, 0x8] - strh r1, [r4, 0x32] - b _08108EAA - .pool -_08108EA8: - strh r7, [r4, 0x32] -_08108EAA: - lsls r0, r6, 16 - movs r2, 0x80 - lsls r2, 9 - adds r0, r2 - lsrs r6, r0, 16 - cmp r0, 0 - ble _08108E58 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8108D54 - - thumb_func_start sub_8108EC8 -sub_8108EC8: @ 8108EC8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x2E] - movs r0, 0x3C - strh r0, [r4, 0x30] - movs r0, 0x9 - strh r0, [r4, 0x32] - movs r0, 0x1E - strh r0, [r4, 0x34] - movs r0, 0xFE - lsls r0, 8 - strh r0, [r4, 0x36] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A634C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108EC8 - - thumb_func_start sub_8108F08 -sub_8108F08: @ 8108F08 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x32] - ldr r0, =sub_80A656C - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108F08 - - thumb_func_start sub_8108F4C -sub_8108F4C: @ 8108F4C - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08108F88 - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r2, 0x8] - negs r0, r0 - strh r0, [r4, 0x32] - adds r1, r2, 0 - b _08108F9E - .pool -_08108F88: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x32] -_08108F9E: - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x34] - ldr r0, =sub_8109028 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108F4C - - thumb_func_start sub_8108FBC -sub_8108FBC: @ 8108FBC - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08108FF0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r2, 0x8] - strh r0, [r4, 0x32] - adds r1, r2, 0 - b _08109008 - .pool -_08108FF0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x8] - negs r0, r0 - strh r0, [r4, 0x32] -_08109008: - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x34] - ldr r0, =sub_8109028 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108FBC - - thumb_func_start sub_8109028 -sub_8109028: @ 8109028 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x36 - ldrsh r1, [r2, r3] - cmp r0, r1 - bge _0810904E - ldrh r0, [r2, 0x32] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x34] - ldrh r3, [r2, 0x26] - adds r0, r3 - strh r0, [r2, 0x26] -_0810904E: - movs r0, 0x2E - ldrsh r1, [r2, r0] - movs r3, 0x30 - ldrsh r0, [r2, r3] - cmp r1, r0 - bne _08109060 - adds r0, r2, 0 - bl move_anim_8074EE0 -_08109060: - pop {r0} - bx r0 - thumb_func_end sub_8109028 - - thumb_func_start sub_8109064 -sub_8109064: @ 8109064 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08109090 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _081090A2 - .pool -_08109090: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - adds r2, r4, 0 - adds r2, 0x43 - movs r1, 0x8 - strb r1, [r2] -_081090A2: - adds r2, r0, 0 - ldrh r0, [r2, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x22] - ldrh r0, [r2, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r2, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r2, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r2, 0xA] - strh r0, [r4, 0x34] - ldrh r0, [r2, 0xC] - strh r0, [r4, 0x36] - strh r1, [r4, 0x38] - ldr r0, =sub_81090D8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109064 - - thumb_func_start sub_81090D8 -sub_81090D8: @ 81090D8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08109160 - movs r2, 0x38 - ldrsh r1, [r4, r2] - ldr r0, =0x00002710 - cmp r1, r0 - ble _081090F6 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1 - strb r0, [r1] -_081090F6: - movs r1, 0x2E - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x38] - lsls r1, 16 - asrs r1, 24 - ldrh r2, [r4, 0x30] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x38] - lsls r1, 16 - asrs r1, 24 - ldrh r2, [r4, 0x30] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x2E] - adds r1, r0, r2 - strh r1, [r4, 0x2E] - ldrh r0, [r4, 0x36] - ldrh r2, [r4, 0x38] - adds r0, r2 - strh r0, [r4, 0x38] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _0810914C - ldr r2, =0xffffff00 - b _08109154 - .pool -_0810914C: - cmp r0, 0 - bge _08109158 - movs r2, 0x80 - lsls r2, 1 -_08109154: - adds r0, r1, r2 - strh r0, [r4, 0x2E] -_08109158: - ldrh r0, [r4, 0x34] - subs r0, 0x1 - strh r0, [r4, 0x34] - b _08109166 -_08109160: - adds r0, r4, 0 - bl move_anim_8074EE0 -_08109166: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81090D8 - - thumb_func_start sub_810916C -sub_810916C: @ 810916C - push {lr} - movs r1, 0 - strh r1, [r0, 0x20] - strh r1, [r0, 0x22] - movs r1, 0x3C - strh r1, [r0, 0x2E] - movs r1, 0x8C - strh r1, [r0, 0x32] - movs r1, 0x50 - strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810916C - - thumb_func_start sub_8109198 -sub_8109198: @ 8109198 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _081091DE - movs r0, 0x2 - bl GetBattlerAtPosition - ldrb r1, [r5] - lsls r0, 24 - lsrs r0, 24 - cmp r1, r0 - beq _081091D6 - movs r0, 0x3 - bl GetBattlerAtPosition - ldrb r1, [r5] - lsls r0, 24 - lsrs r0, 24 - cmp r1, r0 - bne _081091DE -_081091D6: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_081091DE: - ldr r1, =sub_80A7938 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109198 - - thumb_func_start sub_8109200 -sub_8109200: @ 8109200 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - negs r1, r1 - strh r1, [r2] - ldrh r1, [r2, 0x4] - negs r1, r1 - strh r1, [r2, 0x4] - ldr r1, =sub_80A7938 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_8109200 - - thumb_func_start sub_810921C -sub_810921C: @ 810921C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - movs r1, 0 - strh r0, [r4, 0x3C] - strh r1, [r4, 0x2E] - ldr r0, =sub_8109244 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810921C - - thumb_func_start sub_8109244 -sub_8109244: @ 8109244 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_8109338 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x12 - bne _0810928E - movs r0, 0x19 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_810929C - str r0, [r5, 0x1C] -_0810928E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109244 - - thumb_func_start sub_810929C -sub_810929C: @ 810929C - push {r4-r6,lr} - adds r6, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _081092E4 - movs r4, 0 - strh r4, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x22] - strh r4, [r6, 0x26] - strh r4, [r6, 0x24] - ldr r1, =sub_8109314 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - b _0810930E - .pool -_081092E4: - movs r1, 0x3C - ldrsh r0, [r6, r1] - movs r1, 0x1C - bl Sin - ldrh r1, [r6, 0x24] - adds r0, r1 - strh r0, [r6, 0x24] - movs r1, 0x3C - ldrsh r0, [r6, r1] - movs r1, 0x1C - bl Cos - ldrh r1, [r6, 0x26] - adds r0, r1 - strh r0, [r6, 0x26] - ldrh r0, [r6, 0x3C] - adds r0, 0x14 - movs r1, 0xFF - ands r0, r1 - strh r0, [r6, 0x3C] -_0810930E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810929C - - thumb_func_start sub_8109314 -sub_8109314: @ 8109314 - push {r4,lr} - adds r4, r0, 0 - bl sub_8109338 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _08109330 - adds r0, r4, 0 - bl DestroyAnimSprite -_08109330: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8109314 - - thumb_func_start sub_8109338 -sub_8109338: @ 8109338 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r1, 0x1C - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r1, 0x1C - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - adds r0, 0x14 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8109338 - - thumb_func_start sub_8109364 -sub_8109364: @ 8109364 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x32] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A653C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109364 - - thumb_func_start sub_81093A4 -sub_81093A4: @ 81093A4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x2E] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =sub_81093E4 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81093A4 - - thumb_func_start sub_81093E4 -sub_81093E4: @ 81093E4 - push {lr} - adds r3, r0, 0 - adds r3, 0x3E - ldrb r2, [r3] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r3] - ldrh r1, [r0, 0x30] - movs r2, 0 - strh r1, [r0, 0x2E] - strh r2, [r0, 0x30] - ldr r1, =sub_810940C - str r1, [r0, 0x1C] - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81093E4 - - thumb_func_start sub_810940C -sub_810940C: @ 810940C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - adds r0, 0xD0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _08109458 - adds r0, r4, 0 - bl DestroyAnimSprite -_08109458: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810940C - - thumb_func_start sub_8109460 -sub_8109460: @ 8109460 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x26] - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x10] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x12] - strh r5, [r4, 0x14] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldr r0, =sub_81094D0 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109460 - - thumb_func_start sub_81094D0 -sub_81094D0: @ 81094D0 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x6 - bls _081094EC - b _081097AA -_081094EC: - lsls r0, 2 - ldr r1, =_08109500 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08109500: - .4byte _0810951C - .4byte _08109542 - .4byte _081095F4 - .4byte _08109654 - .4byte _08109672 - .4byte _08109748 - .4byte _0810979C -_0810951C: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 1 - movs r0, 0xE0 - str r0, [sp] - movs r0, 0x80 - lsls r0, 2 - str r0, [sp, 0x4] - movs r0, 0x20 - str r0, [sp, 0x8] - adds r0, r4, 0 - adds r2, r3, 0 - bl sub_80A805C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08109542: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810958A - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08109578 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - b _08109588 - .pool -_08109578: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffd -_08109588: - strh r1, [r0, 0x24] -_0810958A: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081095B8 - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _081095B8 - movs r0, 0 - strh r0, [r4, 0xE] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x1 - strh r1, [r0, 0x22] -_081095B8: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - beq _081095C8 - b _081097AA -_081095C8: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7E6C - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - b _08109790 - .pool -_081095F4: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bgt _08109604 - b _081097AA -_08109604: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810962E - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 2 - movs r0, 0xC0 - lsls r0, 1 - str r0, [sp] - movs r0, 0xF0 - str r0, [sp, 0x4] - movs r0, 0x6 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r2, 0xE0 - bl sub_80A805C - b _0810964E -_0810962E: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 2 - movs r0, 0xC0 - lsls r0, 1 - str r0, [sp] - movs r0, 0xC0 - str r0, [sp, 0x4] - movs r0, 0x6 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r2, 0xE0 - bl sub_80A805C -_0810964E: - movs r0, 0 - strh r0, [r4, 0xA] - b _08109790 -_08109654: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - cmp r0, 0 - beq _08109662 - b _081097AA -_08109662: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - adds r1, r5, 0 - movs r2, 0x6 - bl sub_81097B4 - b _08109790 -_08109672: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081096C0 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081096AC - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - b _081096BE - .pool -_081096AC: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x3 -_081096BE: - strh r1, [r0, 0x26] -_081096C0: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x18 - ble _081097AA - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081096FC - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0xC0 - lsls r2, 1 - movs r0, 0x80 - lsls r0, 1 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r3, 0xF0 - bl sub_80A805C - b _0810971A - .pool -_081096FC: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0xC0 - lsls r2, 1 - movs r0, 0x80 - lsls r0, 1 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r3, 0xC0 - bl sub_80A805C -_0810971A: - ldrh r1, [r4, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08109738 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x3 - strh r1, [r0, 0x26] -_08109738: - movs r0, 0 - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - b _08109790 - .pool -_08109748: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08109764 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - subs r1, 0x1 - strh r1, [r0, 0x22] -_08109764: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081097AA - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - strh r1, [r0, 0x22] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - strh r5, [r4, 0xC] -_08109790: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081097AA - .pool -_0810979C: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081097AA - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081097AA: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81094D0 - - thumb_func_start sub_81097B4 -sub_81097B4: @ 81097B4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - adds r0, r4, 0 - bl sub_8109930 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r4, [r0, 0x20] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810980C - adds r0, r4, 0 - subs r0, 0xC - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x1 - b _08109816 - .pool -_0810980C: - adds r0, r4, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0xFF -_08109816: - movs r6, 0 - movs r5, 0 - lsls r4, 16 - str r4, [sp, 0x8] - mov r1, r9 - lsls r1, 16 - str r1, [sp, 0x4] - ldr r2, =gUnknown_085955CC - mov r9, r2 - lsls r0, 24 - asrs r0, 24 - str r0, [sp] - mov r3, r8 - lsls r3, 1 - mov r10, r3 -_08109834: - ldr r0, =gUnknown_085955B4 - ldr r2, [sp, 0x8] - asrs r1, r2, 16 - ldr r3, [sp, 0x4] - asrs r2, r3, 16 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _081098B6 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r1 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - lsls r0, r5, 2 - adds r0, 0x40 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r3, =0xfffffc00 - adds r0, r3, 0 - ands r2, r0 - orrs r2, r1 - strh r2, [r4, 0x4] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x4 - bls _0810987E - movs r5, 0 -_0810987E: - lsls r2, r6, 2 - mov r1, r9 - adds r0, r2, r1 - ldrh r0, [r0] - ldr r3, [sp] - adds r1, r0, 0 - muls r1, r3 - lsls r1, 16 - asrs r1, 16 - ldr r0, =gUnknown_085955CC+2 - adds r2, r0 - movs r3, 0 - ldrsh r2, [r2, r3] - adds r0, r4, 0 - bl sub_8109984 - strh r7, [r4, 0x3A] - mov r0, r8 - strh r0, [r4, 0x3C] - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - add r0, r10 - ldr r1, =gTasks + 0x8 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - strh r1, [r0] -_081098B6: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x6 - bls _08109834 - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81097B4 - - thumb_func_start sub_81098EC -sub_81098EC: @ 81098EC - push {r4,lr} - adds r4, r0, 0 - bl sub_81099A0 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08109926 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_08109926: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81098EC - - thumb_func_start sub_8109930 -sub_8109930: @ 8109930 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r2, [r1, 0x26] - ldrh r0, [r1, 0x22] - adds r2, r0 - adds r1, 0x29 - movs r0, 0 - ldrsb r0, [r1, r0] - adds r0, r2 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08109970 - lsls r0, r4, 16 - movs r1, 0x94 - lsls r1, 15 - b _08109976 - .pool -_08109970: - lsls r0, r4, 16 - movs r1, 0xB0 - lsls r1, 14 -_08109976: - adds r0, r1 - lsrs r4, r0, 16 - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8109930 - - thumb_func_start sub_8109984 -sub_8109984: @ 8109984 - movs r3, 0 - strh r3, [r0, 0x2E] - strh r3, [r0, 0x30] - ldrh r3, [r0, 0x20] - lsls r3, 3 - strh r3, [r0, 0x32] - ldrh r3, [r0, 0x22] - lsls r3, 3 - strh r3, [r0, 0x34] - lsls r1, 3 - strh r1, [r0, 0x36] - lsls r2, 3 - strh r2, [r0, 0x38] - bx lr - thumb_func_end sub_8109984 - - thumb_func_start sub_81099A0 -sub_81099A0: @ 81099A0 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _081099CA - movs r0, 0 - strh r0, [r2, 0x2E] - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x30] - adds r1, r0, 0 - muls r1, r0 - adds r0, r1, 0 - ldrh r3, [r2, 0x34] - adds r0, r3 - strh r0, [r2, 0x34] -_081099CA: - ldrh r0, [r2, 0x36] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 19 - strh r0, [r2, 0x20] - ldrh r1, [r2, 0x38] - ldrh r3, [r2, 0x34] - adds r1, r3 - strh r1, [r2, 0x34] - lsls r1, 16 - asrs r3, r1, 19 - strh r3, [r2, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _08109A00 - adds r1, r3, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _08109A00 - cmp r1, 0x78 - ble _08109A0C -_08109A00: - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08109A0C: - pop {r0} - bx r0 - thumb_func_end sub_81099A0 - - thumb_func_start sub_8109A10 -sub_8109A10: @ 8109A10 - push {r4,r5,lr} - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - movs r2, 0 - strh r1, [r0, 0x20] - ldrh r1, [r3, 0x2] - strh r1, [r0, 0x22] - strh r2, [r0, 0x2E] - strh r2, [r0, 0x30] - strh r2, [r0, 0x32] - ldrh r1, [r3, 0x4] - strh r1, [r0, 0x3A] - ldrh r1, [r3, 0x6] - strh r1, [r0, 0x3C] - ldrh r4, [r0, 0x4] - lsls r2, r4, 22 - lsrs r2, 22 - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r1, 4 - adds r2, r1 - ldr r3, =0x000003ff - adds r1, r3, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r4 - orrs r1, r2 - strh r1, [r0, 0x4] - ldr r1, =sub_8109A64 - str r1, [r0, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109A10 - - thumb_func_start sub_8109A64 -sub_8109A64: @ 8109A64 - push {r4,lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0x1 - beq _08109A96 - cmp r0, 0x1 - bgt _08109A7A - cmp r0, 0 - beq _08109A80 - b _08109AF4 -_08109A7A: - cmp r0, 0x2 - beq _08109AB4 - b _08109AF4 -_08109A80: - ldrh r1, [r2, 0x3A] - movs r3, 0x3A - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08109A90 - subs r0, r1, 0x1 - strh r0, [r2, 0x3A] - b _08109AF4 -_08109A90: - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] -_08109A96: - ldrh r0, [r2, 0x22] - adds r0, 0x8 - strh r0, [r2, 0x22] - lsls r0, 16 - asrs r0, 16 - ldrh r3, [r2, 0x3C] - movs r4, 0x3C - ldrsh r1, [r2, r4] - cmp r0, r1 - blt _08109AF4 - strh r3, [r2, 0x22] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - b _08109AF4 -_08109AB4: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08109AE0 - movs r0, 0 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x32] - adds r0, 0x1 - strh r0, [r2, 0x32] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08109ADC - ldr r0, =0x0000fffd - b _08109ADE - .pool -_08109ADC: - movs r0, 0x3 -_08109ADE: - strh r0, [r2, 0x26] -_08109AE0: - ldrh r0, [r2, 0x34] - adds r0, 0x1 - strh r0, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08109AF4 - adds r0, r2, 0 - bl DestroyAnimSprite -_08109AF4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8109A64 - - thumb_func_start sub_8109AFC -sub_8109AFC: @ 8109AFC - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08109B70 - cmp r0, 0x1 - bgt _08109B12 - cmp r0, 0 - beq _08109B18 - b _08109C3E -_08109B12: - cmp r0, 0x2 - beq _08109BCE - b _08109C3E -_08109B18: - adds r0, r5, 0 - movs r1, 0 - bl sub_80A69CC - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x3C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08109B48 - movs r0, 0x4 - b _08109B4A - .pool -_08109B48: - ldr r0, =0x0000fffc -_08109B4A: - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _08109BC6 - .pool -_08109B70: - ldrh r0, [r5, 0x30] - adds r0, 0xC0 - strh r0, [r5, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08109B94 - ldrh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - b _08109B9A - .pool -_08109B94: - ldrh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 -_08109B9A: - strh r0, [r5, 0x26] - movs r2, 0x32 - ldrsh r0, [r5, r2] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x32] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08109C3E - movs r0, 0 - strh r0, [r5, 0x34] -_08109BC6: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08109C3E -_08109BCE: - movs r1, 0x32 - ldrsh r0, [r5, r1] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - adds r2, r0, 0 - movs r3, 0 - strh r2, [r5, 0x24] - ldrh r0, [r5, 0x32] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _08109C3E - ldrh r0, [r5, 0x20] - adds r1, r2, r0 - strh r1, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r3, [r5, 0x26] - strh r3, [r5, 0x24] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A6FD4 - ldr r0, =sub_8109C4C - str r0, [r5, 0x1C] -_08109C3E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109AFC - - thumb_func_start sub_8109C4C -sub_8109C4C: @ 8109C4C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _08109CA4 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x10 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _08109C82 - cmp r2, 0xC4 - ble _08109CAA -_08109C82: - lsls r0, 16 - cmp r0, 0 - ble _08109CAA - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08109CAA - ldr r0, =gUnknown_02038440 - movs r1, 0 - ldrsb r1, [r0, r1] - movs r0, 0x90 - bl PlaySE12WithPanning - b _08109CAA - .pool -_08109CA4: - adds r0, r4, 0 - bl DestroyAnimSprite -_08109CAA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8109C4C - - thumb_func_start sub_8109CB0 -sub_8109CB0: @ 8109CB0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08109CC8 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x30] - adds r0, r1, 0x1 - strh r0, [r4, 0x2E] -_08109CC8: - movs r0, 0xC0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0xA0 - strh r0, [r4, 0x36] - movs r2, 0x30 - ldrsh r0, [r4, r2] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x36] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x7 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08109D64 - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x83 - bls _08109D3C - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _08109D80 - .pool -_08109D3C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] - b _08109D80 - .pool -_08109D64: - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x83 - bls _08109D78 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D - b _08109D7E -_08109D78: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F -_08109D7E: - strb r0, [r1] -_08109D80: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _08109DA8 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08109DA8: - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x1E - bne _08109DB6 - adds r0, r4, 0 - bl DestroyAnimSprite -_08109DB6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8109CB0 - - thumb_func_start sub_8109DBC -sub_8109DBC: @ 8109DBC - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08109DE2 - movs r1, 0x1 -_08109DE2: - strh r1, [r4, 0x20] - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - strh r0, [r4, 0x22] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - movs r0, 0x3 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_8109E2C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109DBC - - thumb_func_start sub_8109E2C -sub_8109E2C: @ 8109E2C - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - movs r0, 0x8 - ldrsh r3, [r2, r0] - cmp r3, 0x1 - beq _08109EF4 - cmp r3, 0x1 - bgt _08109E54 - cmp r3, 0 - beq _08109E62 - b _0810A054 - .pool -_08109E54: - cmp r3, 0x2 - bne _08109E5A - b _08109F7C -_08109E5A: - cmp r3, 0x3 - bne _08109E60 - b _0810A010 -_08109E60: - b _0810A054 -_08109E62: - movs r1, 0x20 - ldrsh r0, [r2, r1] - lsls r0, 1 - ldrh r5, [r2, 0x1C] - adds r0, r5 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08109E94 - strh r3, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08109E90 - movs r0, 0x2 - b _08109E92 -_08109E90: - ldr r0, =0x0000fffe -_08109E92: - strh r0, [r2, 0x1E] -_08109E94: - movs r1, 0 - strh r1, [r2, 0xE] - movs r7, 0x22 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _08109ED6 - ldr r4, =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_08109EA6: - movs r1, 0xE - ldrsh r0, [r2, r1] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r5, 0 - ldrsh r0, [r0, r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r7, [r2, 0x1C] - adds r0, r7 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r5, 0x22 - ldrsh r1, [r2, r5] - cmp r0, r1 - blt _08109EA6 -_08109ED6: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - beq _08109EE6 - b _0810A054 -_08109EE6: - movs r0, 0 - strh r0, [r2, 0x1A] - b _0810A000 - .pool -_08109EF4: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08109F1C - movs r0, 0 - strh r0, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - ands r0, r3 - lsls r0, 16 - cmp r0, 0 - beq _08109F18 - movs r0, 0x2 - b _08109F1A -_08109F18: - ldr r0, =0x0000fffe -_08109F1A: - strh r0, [r2, 0x1E] -_08109F1C: - movs r1, 0 - strh r1, [r2, 0xE] - movs r7, 0x22 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _08109F5E - ldr r4, =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_08109F2E: - movs r1, 0xE - ldrsh r0, [r2, r1] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r5, 0 - ldrsh r0, [r0, r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r7, [r2, 0x1C] - adds r0, r7 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r5, 0x22 - ldrsh r1, [r2, r5] - cmp r0, r1 - blt _08109F2E -_08109F5E: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x60 - bne _0810A054 - movs r0, 0 - strh r0, [r2, 0x1A] - b _0810A000 - .pool -_08109F7C: - movs r7, 0x20 - ldrsh r1, [r2, r7] - lsls r1, 1 - ldrh r0, [r2, 0x1C] - subs r0, r1 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08109FB0 - movs r0, 0 - strh r0, [r2, 0xA] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08109FAC - strh r3, [r2, 0x1E] - b _08109FB0 -_08109FAC: - ldr r0, =0x0000fffe - strh r0, [r2, 0x1E] -_08109FB0: - movs r1, 0 - strh r1, [r2, 0xE] - movs r3, 0x22 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _08109FF2 - ldr r4, =gSprites - adds r3, r2, 0 - adds r3, 0x8 -_08109FC2: - movs r5, 0xE - ldrsh r0, [r2, r5] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r7, 0 - ldrsh r0, [r0, r7] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r2, 0x1E] - ldrh r5, [r2, 0x1C] - adds r0, r5 - strh r0, [r1, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r7, 0x22 - ldrsh r1, [r2, r7] - cmp r0, r1 - blt _08109FC2 -_08109FF2: - ldrh r0, [r2, 0x1A] - adds r0, 0x1 - strh r0, [r2, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _0810A054 -_0810A000: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0810A054 - .pool -_0810A010: - movs r1, 0 - strh r1, [r2, 0xE] - movs r3, 0x22 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _0810A04E - ldr r6, =gSprites - adds r3, r2, 0 - adds r3, 0x8 - movs r5, 0 -_0810A024: - movs r7, 0xE - ldrsh r0, [r2, r7] - adds r0, 0xE - lsls r0, 1 - adds r0, r3, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x24] - ldrh r0, [r2, 0xE] - adds r0, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r7, 0x22 - ldrsh r1, [r2, r7] - cmp r0, r1 - blt _0810A024 -_0810A04E: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810A054: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8109E2C - - thumb_func_start AnimTask_BlendBackground -AnimTask_BlendBackground: @ 810A060 - push {r4,lr} - sub sp, 0x10 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - ldr r1, =gBattleAnimArgs - ldrb r2, [r1] - ldrh r3, [r1, 0x2] - movs r1, 0x10 - bl BlendPalette - adds r0, r4, 0 - bl DestroyAnimVisualTask - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_BlendBackground - - thumb_func_start sub_810A094 -sub_810A094: @ 810A094 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r2, r0, r1 - movs r3, 0x8 - ldrsh r0, [r2, r3] - mov r9, r1 - ldr r4, =gBattleAnimArgs - mov r8, r4 - cmp r0, 0 - bne _0810A0CA - ldrh r0, [r4] - strh r0, [r2, 0xA] - ldrh r0, [r4, 0x2] - strh r0, [r2, 0xC] - ldrh r0, [r4, 0x4] - strh r0, [r2, 0xE] - ldrh r0, [r4, 0x6] - strh r0, [r2, 0x10] -_0810A0CA: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r6, [r0] - movs r5, 0x10 - ldrsh r0, [r2, r5] - cmp r0, 0 - bne _0810A100 - ldr r4, =gUnknown_08595684 - movs r1, 0x8 - ldrsh r0, [r2, r1] - b _0810A106 - .pool -_0810A100: - ldr r4, =gUnknown_08595694 - movs r3, 0x8 - ldrsh r0, [r2, r3] -_0810A106: - movs r1, 0xA - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - adds r0, r4 - ldrb r5, [r0] - lsls r0, r7, 2 - adds r1, r0, r7 - lsls r1, 3 - add r1, r9 - movs r4, 0xE - ldrsh r1, [r1, r4] - mov r12, r0 - cmp r1, 0x1 - bne _0810A154 - ldr r2, =gSprites - lsls r3, r6, 4 - adds r0, r3, r6 - lsls r0, 2 - adds r0, r2 - mov r10, r0 - mov r0, r8 - movs r4, 0x2 - ldrsh r1, [r0, r4] - lsls r0, r5, 24 - asrs r0, 24 - muls r0, r1 - cmp r0, 0 - bge _0810A144 - negs r0, r0 -_0810A144: - mov r5, r10 - strh r0, [r5, 0x26] - b _0810A16E - .pool -_0810A154: - ldr r3, =gSprites - lsls r4, r6, 4 - adds r2, r4, r6 - lsls r2, 2 - adds r2, r3 - lsls r0, r5, 24 - asrs r0, 24 - mov r5, r8 - ldrh r1, [r5, 0x2] - muls r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 - adds r3, r4, 0 -_0810A16E: - mov r1, r12 - adds r0, r1, r7 - lsls r0, 3 - add r0, r9 - movs r4, 0x8 - ldrsh r1, [r0, r4] - movs r5, 0xA - ldrsh r0, [r0, r5] - cmp r1, r0 - bne _0810A194 - adds r0, r3, r6 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x24] - strh r1, [r0, 0x26] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0810A194: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A094 - - thumb_func_start sub_810A1A8 -sub_810A1A8: @ 810A1A8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A1D0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _0810A1DC - .pool -_0810A1D0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, r1, 0 -_0810A1DC: - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =sub_810A1F8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A1A8 - - thumb_func_start sub_810A1F8 -sub_810A1F8: @ 810A1F8 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810A20E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810A20E: - pop {r0} - bx r0 - thumb_func_end sub_810A1F8 - - thumb_func_start sub_810A214 -sub_810A214: @ 810A214 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A23C - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r0, [r0] - subs r1, r0 - strh r1, [r4, 0x20] - b _0810A246 - .pool -_0810A23C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] -_0810A246: - ldr r0, =sub_810A258 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A214 - - thumb_func_start sub_810A258 -sub_810A258: @ 810A258 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810A26E - adds r0, r2, 0 - bl move_anim_8074EE0 -_0810A26E: - pop {r0} - bx r0 - thumb_func_end sub_810A258 - - thumb_func_start sub_810A274 -sub_810A274: @ 810A274 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A2C4 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - ldrh r1, [r2, 0x2] - subs r0, r1 - strh r0, [r5, 0x22] - b _0810A2D8 - .pool -_0810A2C4: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x20] - ldrh r1, [r0, 0x2] - ldrh r2, [r5, 0x22] - adds r1, r2 - strh r1, [r5, 0x22] - adds r2, r0, 0 -_0810A2D8: - movs r0, 0 - strh r0, [r5, 0x2E] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x30] - ldrh r0, [r2, 0x6] - strh r0, [r5, 0x32] - ldrh r0, [r2, 0x8] - strh r0, [r5, 0x34] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A62EC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A274 - - thumb_func_start sub_810A308 -sub_810A308: @ 810A308 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _0810A380 - cmp r0, 0x1 - bgt _0810A324 - cmp r0, 0 - beq _0810A32E - b _0810A380 - .pool -_0810A324: - cmp r0, 0x2 - beq _0810A338 - cmp r0, 0x3 - beq _0810A35C - b _0810A380 -_0810A32E: - ldr r0, =gBattleAnimAttacker - b _0810A382 - .pool -_0810A338: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r6, 0x2 - eors r0, r6 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _0810A354 - ldrb r4, [r4] - b _0810A384 - .pool -_0810A354: - ldrb r0, [r4] - adds r4, r6, 0 - eors r4, r0 - b _0810A384 -_0810A35C: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r4, 0x2 - eors r0, r4 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810A380 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - eors r4, r0 - b _0810A384 - .pool -_0810A380: - ldr r0, =gBattleAnimTarget -_0810A382: - ldrb r4, [r0] -_0810A384: - ldr r0, =gBattleAnimArgs - movs r2, 0xA - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _0810A3AC - adds r0, r4, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r4, 0 - movs r1, 0x1 - b _0810A3BE - .pool -_0810A3AC: - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r4, 0 - movs r1, 0x3 -_0810A3BE: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r7, =gSineTable - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - lsls r0, 1 - adds r0, r7 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x2 - ldrsh r0, [r6, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x24] - movs r1, 0 - ldrsh r0, [r6, r1] - adds r0, 0x40 - lsls r0, 1 - adds r0, r7 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x2 - ldrsh r0, [r6, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x26] - ldrh r1, [r6, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810A422 - adds r0, r4, 0 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r5, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] -_0810A422: - ldrb r2, [r5, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - ldr r3, =gOamMatrices - lsls r2, 3 - adds r2, r3 - adds r1, 0x40 - lsls r1, 1 - adds r1, r7 - ldrh r1, [r1] - strh r1, [r2, 0x6] - strh r1, [r2] - strh r0, [r2, 0x2] - lsls r0, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldrh r0, [r6, 0x6] - strh r0, [r5, 0x2E] - ldr r0, =sub_810E2C8 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A308 - - thumb_func_start sub_810A46C -sub_810A46C: @ 810A46C - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x38] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x3A] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x3C] - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0xC - ldrsh r0, [r5, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r1, =sub_810A4F4 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A46C - - thumb_func_start sub_810A4F4 -sub_810A4F4: @ 810A4F4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810A55E - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _0810A564 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0810A564 -_0810A55E: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810A564: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810A4F4 - - thumb_func_start sub_810A56C -sub_810A56C: @ 810A56C - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x38] - subs r0, 0x1 - strh r0, [r3, 0x38] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810A5A4 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x36] - strh r0, [r3, 0x38] -_0810A5A4: - ldrh r0, [r3, 0x34] - subs r1, r0, 0x1 - strh r1, [r3, 0x34] - lsls r0, 16 - cmp r0, 0 - bgt _0810A5B6 - adds r0, r3, 0 - bl DestroyAnimSprite -_0810A5B6: - pop {r0} - bx r0 - thumb_func_end sub_810A56C - - thumb_func_start sub_810A5BC -sub_810A5BC: @ 810A5BC - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810A5D8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810A5E0 -_0810A5D8: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] -_0810A5E0: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4] - strh r0, [r6, 0x34] - ldrh r0, [r4, 0x6] - strh r0, [r6, 0x36] - strh r0, [r6, 0x38] - ldr r0, =sub_810A56C - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A5BC - - thumb_func_start sub_810A628 -sub_810A628: @ 810A628 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x2E] - movs r2, 0xE - ldrsh r0, [r1, r2] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810A64C - ldr r0, =gBattleAnimTarget - b _0810A64E - .pool -_0810A64C: - ldr r0, =gBattleAnimAttacker -_0810A64E: - ldrb r6, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810A666 - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810A66E -_0810A666: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810A66E: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r3, [r4] - adds r0, r3 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r5, 0x22] - ldrh r1, [r4, 0xE] - ldr r0, =0x00007fff - ands r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x38] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0x3A] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x3C] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r1, =sub_810A6EC - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A628 - - thumb_func_start sub_810A6EC -sub_810A6EC: @ 810A6EC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x3C] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _0810A742 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810A742: - ldrh r0, [r4, 0x2E] - subs r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _0810A754 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810A754: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810A6EC - - thumb_func_start sub_810A75C -sub_810A75C: @ 810A75C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A6980 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldr r3, =gBattleAnimArgs - movs r5, 0x6 - ldrsh r0, [r3, r5] - lsls r0, 2 - adds r1, r0 - ldr r5, =0x000003ff - adds r0, r5, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - movs r1, 0x6 - ldrsh r0, [r3, r1] - cmp r0, 0x1 - bne _0810A7A4 - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - b _0810A7B2 - .pool -_0810A7A4: - cmp r0, 0x2 - bne _0810A7B6 - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x20 -_0810A7B2: - orrs r1, r0 - strb r1, [r4, 0x3] -_0810A7B6: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A75C - - thumb_func_start sub_810A7DC -sub_810A7DC: @ 810A7DC - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - ldr r1, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r1 - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r4, 0x8] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2] - adds r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0xC] - ldr r0, =sub_810A834 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A7DC - - thumb_func_start sub_810A834 -sub_810A834: @ 810A834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r5, 0 - movs r7, 0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrb r2, [r0, 0xC] - str r2, [sp] - ldrh r4, [r0, 0x8] - ldrh r6, [r0, 0xA] - movs r3, 0xC - ldrsh r0, [r0, r3] - mov r10, r1 - cmp r0, 0 - bne _0810A878 - movs r0, 0 - mov r8, r0 - movs r2, 0x1 - movs r1, 0x10 - mov r12, r1 - b _0810A882 - .pool -_0810A878: - movs r2, 0x10 - mov r12, r2 - movs r3, 0x8 - mov r8, r3 - movs r2, 0x4 -_0810A882: - mov r0, r9 - lsls r1, r0, 2 - adds r0, r1, r0 - lsls r0, 3 - add r0, r10 - movs r3, 0x1C - ldrsh r0, [r0, r3] - mov r10, r1 - cmp r0, 0xA - bhi _0810A978 - lsls r0, 2 - ldr r1, =_0810A8A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810A8A4: - .4byte _0810A8D0 - .4byte _0810A978 - .4byte _0810A8E4 - .4byte _0810A978 - .4byte _0810A904 - .4byte _0810A978 - .4byte _0810A91A - .4byte _0810A978 - .4byte _0810A93C - .4byte _0810A978 - .4byte _0810A970 -_0810A8D0: - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - mov r4, r12 - lsls r3, r4, 16 - b _0810A952 - .pool -_0810A8E4: - mov r0, r12 - lsls r3, r0, 17 - mov r1, r8 - adds r0, r1, r2 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - b _0810A952 - .pool -_0810A904: - mov r3, r12 - lsls r0, r3, 16 - asrs r0, 16 - lsls r3, r0, 1 - adds r3, r0 - lsls r0, r2, 1 - add r0, r8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - b _0810A946 -_0810A91A: - mov r0, r12 - lsls r3, r0, 18 - lsls r0, r2, 1 - adds r0, r2 - add r0, r8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - b _0810A952 - .pool -_0810A93C: - mov r1, r12 - lsls r0, r1, 16 - asrs r0, 16 - lsls r3, r0, 2 - adds r3, r0 -_0810A946: - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - lsls r3, 16 -_0810A952: - asrs r3, 16 - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - b _0810A978 - .pool -_0810A970: - mov r0, r9 - bl DestroyAnimVisualTask - b _0810A9BC -_0810A978: - cmp r7, 0 - beq _0810A9AC - ldr r4, =gSprites - lsls r3, r5, 4 - adds r3, r5 - lsls r3, 2 - adds r0, r3, r4 - ldrh r5, [r0, 0x4] - lsls r2, r5, 22 - lsrs r2, 22 - add r2, r8 - ldr r6, =0x000003ff - adds r1, r6, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r5 - orrs r1, r2 - strh r1, [r0, 0x4] - mov r1, sp - ldrh r1, [r1] - strh r1, [r0, 0x2E] - adds r4, 0x1C - adds r3, r4 - ldr r1, [r3] - bl _call_via_r1 -_0810A9AC: - ldr r0, =gTasks - mov r1, r10 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x1C] - adds r0, 0x1 - strh r0, [r1, 0x1C] -_0810A9BC: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A834 - - thumb_func_start sub_810A9DC -sub_810A9DC: @ 810A9DC - push {lr} - adds r3, r0, 0 - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _0810A9FE - ldrb r1, [r3, 0x1] - movs r2, 0x3F - adds r0, r2, 0 - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r3, 0x1] - ldrb r0, [r3, 0x3] - ands r2, r0 - strb r2, [r3, 0x3] - b _0810AA12 -_0810A9FE: - ldrb r2, [r3, 0x1] - movs r1, 0x3F - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0x1] - ldrb r0, [r3, 0x3] - ands r1, r0 - movs r0, 0x40 - orrs r1, r0 - strb r1, [r3, 0x3] -_0810AA12: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bne _0810AA26 - adds r0, r3, 0 - bl DestroySprite -_0810AA26: - pop {r0} - bx r0 - thumb_func_end sub_810A9DC - - thumb_func_start sub_810AA2C -sub_810AA2C: @ 810AA2C - push {r4-r7,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - ldr r0, =gUnknown_08595840 - adds r1, 0x20 - lsls r1, 16 - asrs r1, 16 - movs r7, 0x22 - ldrsh r2, [r4, r7] - adds r3, r4, 0 - adds r3, 0x43 - ldrb r3, [r3] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gSprites - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r6, r2, r3 - ldrh r5, [r6, 0x4] - lsls r1, r5, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r7, =0x000003ff - adds r0, r7, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r5 - orrs r0, r1 - strh r0, [r6, 0x4] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - adds r3, 0x1C - adds r2, r3 - ldr r0, =sub_810AAB0 - str r0, [r2] - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AA2C - - thumb_func_start sub_810AAB0 -sub_810AAB0: @ 810AAB0 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0810AAE4 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_0810AAE4: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0810AAF8 - adds r0, r3, 0 - bl DestroyAnimSprite -_0810AAF8: - pop {r0} - bx r0 - thumb_func_end sub_810AAB0 - - thumb_func_start sub_810AAFC -sub_810AAFC: @ 810AAFC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810AB28 - ldr r4, =gBattleAnimAttacker - b _0810AB2A - .pool -_0810AB28: - ldr r4, =gBattleAnimTarget -_0810AB2A: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x26] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2, 0x2] - movs r1, 0 - strh r0, [r5, 0x14] - strh r1, [r5, 0x16] - strh r1, [r5, 0x18] - strh r1, [r5, 0x1A] - strh r1, [r5, 0x1C] - ldrh r0, [r2, 0x6] - strh r0, [r5, 0x1E] - strh r1, [r5, 0x20] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x22] - ldr r0, =sub_810AB78 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AAFC - - thumb_func_start sub_810AB78 -sub_810AB78: @ 810AB78 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - adds r2, r6, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810AC78 - ldrh r0, [r5, 0x20] - adds r0, 0x1 - movs r7, 0 - strh r0, [r5, 0x20] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x22 - ldrsh r1, [r5, r2] - cmp r0, r1 - ble _0810AC86 - strh r7, [r5, 0x20] - ldr r0, =gUnknown_085958A8 - movs r3, 0x24 - ldrsh r1, [r5, r3] - movs r3, 0x26 - ldrsh r2, [r5, r3] - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0810AC86 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - ldr r1, =gUnknown_08595858 - movs r2, 0x1A - ldrsh r0, [r5, r2] - lsls r0, 1 - adds r0, r1 - movs r3, 0 - ldrsb r3, [r0, r3] - ldrh r0, [r4, 0x20] - adds r3, r0 - strh r3, [r4, 0x20] - movs r2, 0x1A - ldrsh r0, [r5, r2] - lsls r0, 1 - adds r1, 0x1 - adds r0, r1 - movs r2, 0 - ldrsb r2, [r0, r2] - ldrh r0, [r4, 0x22] - adds r2, r0 - strh r2, [r4, 0x22] - movs r1, 0x18 - ldrsh r0, [r5, r1] - lsls r1, r0, 2 - adds r1, r0 - movs r0, 0x28 - subs r0, r1 - strh r0, [r4, 0x2E] - strh r3, [r4, 0x30] - ldrh r0, [r5, 0x24] - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - ldrh r0, [r5, 0x26] - strh r0, [r4, 0x36] - strh r6, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r1, =sub_810ACC0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldrh r0, [r5, 0x1A] - adds r0, 0x1 - strh r0, [r5, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _0810AC30 - strh r7, [r5, 0x1A] -_0810AC30: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1E - ldrsh r1, [r5, r2] - cmp r0, r1 - blt _0810AC52 - strh r7, [r5, 0x1C] - ldrh r1, [r5, 0x18] - movs r3, 0x18 - ldrsh r0, [r5, r3] - cmp r0, 0x5 - bgt _0810AC52 - adds r0, r1, 0x1 - strh r0, [r5, 0x18] -_0810AC52: - ldrh r0, [r5, 0x16] - adds r0, 0x1 - strh r0, [r5, 0x16] - ldrh r0, [r5, 0x14] - subs r0, 0x1 - strh r0, [r5, 0x14] - b _0810AC86 - .pool -_0810AC78: - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810AC86 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810AC86: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_810AB78 - - thumb_func_start sub_810AC8C -sub_810AC8C: @ 810AC8C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810ACB4 - ldr r2, =gTasks - movs r0, 0x38 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x16] - subs r1, 0x1 - strh r1, [r0, 0x16] - adds r0, r4, 0 - bl DestroySprite -_0810ACB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AC8C - - thumb_func_start sub_810ACC0 -sub_810ACC0: @ 810ACC0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, =sub_810AC8C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ACC0 - - thumb_func_start sub_810ACD8 -sub_810ACD8: @ 810ACD8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810ACF4 - ldr r4, =gBattleAnimAttacker - b _0810ACF6 - .pool -_0810ACF4: - ldr r4, =gBattleAnimTarget -_0810ACF6: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ACD8 - - thumb_func_start sub_810AD30 -sub_810AD30: @ 810AD30 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810AD4C - ldr r4, =gBattleAnimAttacker - b _0810AD4E - .pool -_0810AD4C: - ldr r4, =gBattleAnimTarget -_0810AD4E: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x24] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x26] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AD30 - - thumb_func_start sub_810AD98 -sub_810AD98: @ 810AD98 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - movs r0, 0x10 - strh r0, [r5, 0x3C] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810ADE6 - movs r1, 0x3C - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r5, 0x3C] -_0810ADE6: - ldr r0, =sub_810ADF8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AD98 - - thumb_func_start sub_810ADF8 -sub_810ADF8: @ 810ADF8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810AE0A - cmp r0, 0x1 - beq _0810AE20 - b _0810AE50 -_0810AE0A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810AE50 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810AE50 -_0810AE20: - ldrh r2, [r4, 0x3C] - ldrh r1, [r4, 0x20] - adds r0, r2, r1 - strh r0, [r4, 0x20] - ldr r3, =gSprites - movs r0, 0x3A - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x24] - adds r2, r1 - strh r2, [r0, 0x24] - ldrh r0, [r4, 0x20] - adds r0, 0x50 - lsls r0, 16 - movs r1, 0xC8 - lsls r1, 17 - cmp r0, r1 - bls _0810AE50 - adds r0, r4, 0 - bl move_anim_8074EE0 -_0810AE50: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ADF8 - - thumb_func_start sub_810AE5C -sub_810AE5C: @ 810AE5C - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0810AEF0 - cmp r0, 0x1 - bgt _0810AE84 - cmp r0, 0 - beq _0810AE90 - b _0810AFC0 - .pool -_0810AE84: - cmp r0, 0x2 - beq _0810AF4C - cmp r0, 0x3 - bne _0810AE8E - b _0810AFA0 -_0810AE8E: - b _0810AFC0 -_0810AE90: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r5, 0x26] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810AECC - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x24] - movs r0, 0x2 - b _0810AED2 - .pool -_0810AECC: - movs r0, 0x20 - strh r0, [r5, 0x24] - ldr r0, =0x0000fffe -_0810AED2: - strh r0, [r5, 0x22] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r5, 0x24] - strh r1, [r0, 0x24] - b _0810AF92 - .pool -_0810AEF0: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810AFC0 - movs r0, 0 - strh r0, [r5, 0xA] - ldr r4, =gSprites - movs r1, 0x26 - ldrsh r0, [r5, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - adds r2, 0x3E - ldrb r3, [r2] - lsls r0, r3, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrh r1, [r5, 0x24] - movs r2, 0x24 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810AF92 - ldrh r2, [r5, 0x22] - adds r2, r1, r2 - strh r2, [r5, 0x24] - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x24] - b _0810AFC0 - .pool -_0810AF4C: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810AFC0 - movs r0, 0 - strh r0, [r5, 0xA] - ldr r1, =gSprites - movs r2, 0x26 - ldrsh r0, [r5, r2] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - adds r2, 0x3E - ldrb r3, [r2] - lsls r0, r3, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bne _0810AFC0 -_0810AF92: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810AFC0 - .pool -_0810AFA0: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0810AFC0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AE5C - - thumb_func_start sub_810AFCC -sub_810AFCC: @ 810AFCC - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _0810AFE6 - b _0810B10C -_0810AFE6: - cmp r0, 0x1 - bgt _0810AFF4 - cmp r0, 0 - beq _0810AFFC - b _0810B14E - .pool -_0810AFF4: - cmp r0, 0x2 - bne _0810AFFA - b _0810B140 -_0810AFFA: - b _0810B14E -_0810AFFC: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _0810B012 - movs r1, 0x1 -_0810B012: - movs r6, 0 - strh r1, [r5, 0xA] - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r2, [r0, r1] - adds r3, r0, 0 - cmp r2, 0 - beq _0810B048 - cmp r2, 0x4 - beq _0810B070 - ldrh r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810B0A8 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0xE] - ldr r0, =0x0000fff0 - b _0810B0B0 - .pool -_0810B048: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xE] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - movs r2, 0xA - ldrsh r0, [r5, r2] - lsls r0, 7 - adds r0, 0x78 - strh r0, [r5, 0x10] - b _0810B0E6 -_0810B070: - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r1, 7 - movs r0, 0x78 - subs r0, r1 - strh r0, [r5, 0xE] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r2, 0xA - ldrsh r1, [r5, r2] - lsls r1, 5 - subs r0, r1 - strh r0, [r5, 0x10] - b _0810B0E6 - .pool -_0810B0A8: - ldr r0, =0x0000fff0 - strh r0, [r5, 0xE] - movs r0, 0x80 - lsls r0, 1 -_0810B0B0: - strh r0, [r5, 0x10] - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _0810B0D0 - movs r2, 0 - ldrsh r0, [r3, r2] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 1 - movs r0, 0x50 - subs r0, r1 - strh r0, [r5, 0x12] - b _0810B0E6 - .pool -_0810B0D0: - movs r0, 0 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, 0x28 - strh r0, [r5, 0x12] - ldrh r1, [r5, 0xE] - ldrh r0, [r5, 0x10] - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] -_0810B0E6: - movs r2, 0xE - ldrsh r1, [r5, r2] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - bge _0810B0FC - movs r1, 0 - movs r0, 0x1 - strh r0, [r5, 0xA] - strh r1, [r5, 0x14] - b _0810B138 -_0810B0FC: - ldr r0, =0x0000ffff - strh r0, [r5, 0xA] - movs r0, 0x3 - strh r0, [r5, 0x14] - b _0810B138 - .pool -_0810B10C: - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - ble _0810B14E - movs r0, 0 - strh r0, [r5, 0xC] - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_810B154 - lsls r0, 24 - cmp r0, 0 - bne _0810B138 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_810B154 - lsls r0, 24 - cmp r0, 0 - beq _0810B14E -_0810B138: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810B14E -_0810B140: - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B14E - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810B14E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810AFCC - - thumb_func_start sub_810B154 -sub_810B154: @ 810B154 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gUnknown_08595A00 - movs r2, 0xE - ldrsh r1, [r4, r2] - movs r3, 0x12 - ldrsh r2, [r4, r3] - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0810B18A - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - strh r5, [r0, 0x3A] - movs r1, 0x7 - strh r1, [r0, 0x3C] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] -_0810B18A: - ldrh r1, [r4, 0xA] - ldrh r5, [r4, 0x14] - adds r0, r1, r5 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bge _0810B19C - movs r0, 0x3 - strh r0, [r4, 0x14] -_0810B19C: - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - ble _0810B1A8 - movs r0, 0 - strh r0, [r4, 0x14] -_0810B1A8: - movs r3, 0xA - ldrsh r0, [r4, r3] - lsls r0, 4 - ldrh r5, [r4, 0xE] - adds r2, r0, r5 - strh r2, [r4, 0xE] - lsls r0, r1, 16 - asrs r3, r0, 16 - cmp r3, 0x1 - bne _0810B1C8 - lsls r0, r2, 16 - asrs r0, 16 - movs r5, 0x10 - ldrsh r1, [r4, r5] - cmp r0, r1 - bge _0810B1DC -_0810B1C8: - movs r0, 0x1 - negs r0, r0 - cmp r3, r0 - bne _0810B1E8 - lsls r0, r2, 16 - asrs r0, 16 - movs r2, 0x10 - ldrsh r1, [r4, r2] - cmp r0, r1 - bgt _0810B1E8 -_0810B1DC: - movs r0, 0x1 - b _0810B1EA - .pool -_0810B1E8: - movs r0, 0 -_0810B1EA: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_810B154 - - thumb_func_start sub_810B1F0 -sub_810B1F0: @ 810B1F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0810B230 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_0810B230: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B1F0 - - thumb_func_start sub_810B23C -sub_810B23C: @ 810B23C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810B24E - cmp r0, 0x1 - beq _0810B280 - b _0810B294 -_0810B24E: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - adds r0, r5, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0810B294 - .pool -_0810B280: - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810B294 - adds r0, r5, 0 - bl move_anim_8074EE0 -_0810B294: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B23C - - thumb_func_start sub_810B29C -sub_810B29C: @ 810B29C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _0810B2B6 - b _0810B428 -_0810B2B6: - lsls r0, 2 - ldr r1, =_0810B2C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810B2C8: - .4byte _0810B2DC - .4byte _0810B36C - .4byte _0810B3A8 - .4byte _0810B404 - .4byte _0810B414 -_0810B2DC: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x14] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x16] - movs r0, 0x4 - strh r0, [r5, 0x18] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x1C] - movs r2, 0x1C - ldrsh r0, [r5, r2] - movs r2, 0x14 - ldrsh r1, [r5, r2] - subs r0, r1 - movs r1, 0x5 - bl __divsi3 - strh r0, [r5, 0x1A] - movs r0, 0x7 - strh r0, [r5, 0x10] - ldr r0, =0x0000ffff - strh r0, [r5, 0x12] - movs r0, 0xC - strh r0, [r5, 0x1E] - subs r0, 0x4C - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0x20] - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0x22] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x24] - movs r1, 0x22 - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - subs r0, r1 - movs r1, 0x3 - bl __divsi3 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - b _0810B426 - .pool -_0810B36C: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - cmp r0, 0 - ble _0810B39C - movs r0, 0 - strh r0, [r5, 0xA] - adds r0, r5, 0 - adds r1, r2, 0 - bl sub_810B430 - lsls r0, 24 - cmp r0, 0 - beq _0810B39C - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0x5 - bne _0810B396 - movs r0, 0x3 - b _0810B39A -_0810B396: - ldrh r0, [r5, 0x8] - adds r0, 0x1 -_0810B39A: - strh r0, [r5, 0x8] -_0810B39C: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B428 - b _0810B41E -_0810B3A8: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B3B6 - subs r0, r1, 0x1 - strh r0, [r5, 0x1E] -_0810B3B6: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - movs r3, 0 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _0810B428 - strh r3, [r5, 0xA] - ldrh r1, [r5, 0xC] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0810B3E2 - movs r0, 0x4 - strh r0, [r5, 0x16] - movs r0, 0x44 - strh r0, [r5, 0x18] - strh r3, [r5, 0x10] - strh r2, [r5, 0x12] - b _0810B3F2 -_0810B3E2: - movs r0, 0x44 - strh r0, [r5, 0x16] - movs r0, 0x4 - strh r0, [r5, 0x18] - movs r0, 0x7 - strh r0, [r5, 0x10] - ldr r0, =0x0000ffff - strh r0, [r5, 0x12] -_0810B3F2: - movs r1, 0x1E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810B424 - movs r0, 0x4 - b _0810B426 - .pool -_0810B404: - movs r1, 0xE - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B428 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0810B428 -_0810B414: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B424 -_0810B41E: - subs r0, r1, 0x1 - strh r0, [r5, 0x1E] - b _0810B428 -_0810B424: - movs r0, 0x1 -_0810B426: - strh r0, [r5, 0x8] -_0810B428: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B29C - - thumb_func_start sub_810B430 -sub_810B430: @ 810B430 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gUnknown_08595A30 - movs r2, 0x14 - ldrsh r1, [r4, r2] - movs r3, 0x16 - ldrsh r2, [r4, r3] - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0810B49C - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldrh r6, [r4, 0x10] - adds r1, r6 - ldr r6, =0x000003ff - adds r0, r6, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bge _0810B484 - movs r0, 0x7 - strh r0, [r4, 0x10] -_0810B484: - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0x7 - ble _0810B490 - movs r0, 0 - strh r0, [r4, 0x10] -_0810B490: - strh r5, [r3, 0x3A] - movs r0, 0x3 - strh r0, [r3, 0x3C] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] -_0810B49C: - movs r3, 0x10 - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _0810B4BE - movs r5, 0x12 - ldrsh r0, [r4, r5] - cmp r0, 0 - ble _0810B4BE - ldrh r1, [r4, 0x26] - ldrh r6, [r4, 0x24] - adds r1, r6 - strh r1, [r4, 0x24] - lsls r1, 24 - asrs r1, 24 - movs r0, 0x76 - bl PlaySE12WithPanning -_0810B4BE: - movs r0, 0x12 - ldrsh r3, [r4, r0] - ldrh r2, [r4, 0x16] - cmp r3, 0 - bge _0810B4D4 - lsls r0, r2, 16 - asrs r0, 16 - movs r5, 0x18 - ldrsh r1, [r4, r5] - cmp r0, r1 - ble _0810B4E4 -_0810B4D4: - cmp r3, 0 - ble _0810B508 - lsls r0, r2, 16 - asrs r0, 16 - movs r6, 0x18 - ldrsh r1, [r4, r6] - cmp r0, r1 - blt _0810B508 -_0810B4E4: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x1A] - ldrh r1, [r4, 0x14] - adds r0, r1 - strh r0, [r4, 0x14] - movs r0, 0x1 - b _0810B514 - .pool -_0810B508: - movs r3, 0x12 - ldrsh r0, [r4, r3] - lsls r0, 3 - adds r0, r2, r0 - strh r0, [r4, 0x16] - movs r0, 0 -_0810B514: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_810B430 - - thumb_func_start sub_810B51C -sub_810B51C: @ 810B51C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0810B552 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0810B552: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B51C - - thumb_func_start sub_810B55C -sub_810B55C: @ 810B55C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0810B5D8 - cmp r0, 0x1 - bgt _0810B584 - cmp r0, 0 - beq _0810B58A - b _0810B60E - .pool -_0810B584: - cmp r0, 0x2 - beq _0810B600 - b _0810B60E -_0810B58A: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r5, 0x26] - strh r0, [r5, 0x24] - cmp r0, 0x10 - ble _0810B5B4 - adds r2, r0, 0 -_0810B5A4: - adds r1, r2, 0 - subs r1, 0x20 - adds r2, r1, 0 - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x10 - bgt _0810B5A4 - strh r1, [r5, 0x24] -_0810B5B4: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x2 - strh r0, [r5, 0x20] - b _0810B5F8 - .pool -_0810B5D8: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810B60E - movs r0, 0 - strh r0, [r5, 0xA] - adds r0, r5, 0 - adds r1, r2, 0 - bl sub_810B614 - lsls r0, 24 - cmp r0, 0 - beq _0810B60E -_0810B5F8: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810B60E -_0810B600: - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B60E - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810B60E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B55C - - thumb_func_start sub_810B614 -sub_810B614: @ 810B614 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gUnknown_085956C0 - movs r2, 0x22 - ldrsh r1, [r4, r2] - movs r3, 0x24 - ldrsh r2, [r4, r3] - ldrh r3, [r4, 0x20] - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _0810B658 - ldr r3, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x1C - adds r1, r0, r1 - ldr r2, =sub_810B684 - str r2, [r1] - adds r0, r3 - strh r5, [r0, 0x3A] - movs r1, 0xA - strh r1, [r0, 0x3C] - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] -_0810B658: - ldrh r2, [r4, 0x24] - movs r0, 0x24 - ldrsh r1, [r4, r0] - movs r3, 0x26 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _0810B67C - adds r0, r2, 0 - adds r0, 0x20 - strh r0, [r4, 0x24] - movs r0, 0 - b _0810B67E - .pool -_0810B67C: - movs r0, 0x1 -_0810B67E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_810B614 - - thumb_func_start sub_810B684 -sub_810B684: @ 810B684 - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810B6B8 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0810B6B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B684 - - thumb_func_start sub_810B6C4 -sub_810B6C4: @ 810B6C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x7 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - str r3, [sp] - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r1] - ldr r3, [sp] - adds r0, r3 - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x4] - mov r4, r9 - adds r0, r4, r0 - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x2] - adds r0, r6 - strh r0, [r5, 0x34] - ldrh r0, [r1, 0x6] - mov r7, r8 - adds r0, r7, r0 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A64EC - adds r4, 0x20 - movs r0, 0x98 - lsls r0, 1 - mov r12, r0 - ldr r3, [sp] - cmp r4, r12 - bhi _0810B79E - adds r0, r7, 0 - adds r0, 0x20 - ldrh r1, [r5, 0x30] - ldrh r2, [r5, 0x32] - cmp r0, 0xE0 - bhi _0810B79E - adds r4, r1, 0 - mov r10, r12 -_0810B76A: - mov r7, r9 - lsls r1, r7, 16 - asrs r1, 16 - adds r1, r4 - lsls r1, 16 - mov r7, r8 - lsls r0, r7, 16 - asrs r0, 16 - adds r0, r2 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsrs r0, r1, 16 - mov r9, r0 - movs r7, 0x80 - lsls r7, 14 - adds r1, r7 - lsrs r1, 16 - cmp r1, r10 - bhi _0810B79E - mov r1, r8 - lsls r0, r1, 16 - adds r0, r7 - lsrs r0, 16 - cmp r0, 0xE0 - bls _0810B76A -_0810B79E: - ldrh r0, [r5, 0x30] - negs r7, r0 - strh r7, [r5, 0x30] - ldrh r0, [r5, 0x32] - negs r4, r0 - strh r4, [r5, 0x32] - lsls r0, r3, 16 - movs r1, 0x80 - lsls r1, 14 - adds r0, r1 - lsrs r0, 16 - movs r2, 0x98 - lsls r2, 1 - mov r12, r2 - ldr r1, =gBattleAnimArgs - mov r10, r1 - cmp r0, r12 - bhi _0810B80A - lsls r1, r6, 16 - movs r2, 0x80 - lsls r2, 14 - adds r0, r1, r2 - b _0810B802 - .pool -_0810B7E0: - lsls r1, r3, 16 - asrs r1, 16 - adds r1, r7 - lsls r1, 16 - asrs r0, r2, 16 - adds r0, r4 - lsls r0, 16 - lsrs r6, r0, 16 - lsrs r3, r1, 16 - movs r0, 0x80 - lsls r0, 14 - adds r1, r0 - lsrs r1, 16 - cmp r1, r12 - bhi _0810B80A - lsls r1, r6, 16 - adds r0, r1, r0 -_0810B802: - lsrs r0, 16 - adds r2, r1, 0 - cmp r0, 0xE0 - bls _0810B7E0 -_0810B80A: - strh r3, [r5, 0x20] - strh r6, [r5, 0x22] - mov r1, r10 - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x2E] - strh r3, [r5, 0x30] - mov r2, r9 - strh r2, [r5, 0x32] - strh r6, [r5, 0x34] - mov r3, r8 - strh r3, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A64EC - mov r7, r10 - ldrh r0, [r7, 0xA] - strh r0, [r5, 0x34] - ldrh r0, [r7, 0xC] - strh r0, [r5, 0x36] - ldr r0, =sub_810B848 - str r0, [r5, 0x1C] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B6C4 - - thumb_func_start sub_810B848 -sub_810B848: @ 810B848 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810B8A0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x38] - adds r1, r2 - strh r1, [r4, 0x38] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x3A] - adds r0, r2 - strh r0, [r4, 0x3A] - strh r1, [r4, 0x24] - strh r0, [r4, 0x26] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - ldrh r2, [r4, 0x3C] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - b _0810B8A6 -_0810B8A0: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810B8A6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810B848 - - thumb_func_start sub_810B8AC -sub_810B8AC: @ 810B8AC - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x2E] - movs r0, 0x3C - strh r0, [r4, 0x30] - movs r0, 0x9 - strh r0, [r4, 0x32] - movs r0, 0x1E - strh r0, [r4, 0x34] - movs r0, 0xFE - lsls r0, 8 - strh r0, [r4, 0x36] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A634C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B8AC - - thumb_func_start sub_810B8EC -sub_810B8EC: @ 810B8EC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810B92C - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x32] - ldrh r0, [r0, 0x4] - subs r1, r0 - strh r1, [r4, 0x32] - b _0810B936 - .pool -_0810B92C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] -_0810B936: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r1, =gBattleAnimArgs - lsrs r0, 24 - ldrh r2, [r1, 0x6] - adds r0, r2 - strh r0, [r4, 0x36] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B8EC - - thumb_func_start sub_810B974 -sub_810B974: @ 810B974 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B990 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _0810B9C6 - .pool -_0810B990: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810B9B6 - ldrh r0, [r5] - negs r0, r0 - strh r0, [r5] -_0810B9B6: - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_0810B9C6: - ldr r1, =sub_810B9E8 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B974 - - thumb_func_start sub_810B9E8 -sub_810B9E8: @ 810B9E8 - push {lr} - adds r3, r0, 0 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _0810BA1E - adds r0, r3, 0 - bl move_anim_8074EE0 -_0810BA1E: - pop {r0} - bx r0 - thumb_func_end sub_810B9E8 - - thumb_func_start sub_810BA24 -sub_810BA24: @ 810BA24 - push {r4-r7,lr} - sub sp, 0x10 - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - movs r1, 0xA - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810BA74 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - strh r0, [r5, 0x36] - b _0810BA86 - .pool -_0810BA74: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0810BA86: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810BAAC - ldr r0, =gBattleAnimArgs - ldrh r1, [r5, 0x32] - ldrh r0, [r0, 0x4] - subs r1, r0 - strh r1, [r5, 0x32] - b _0810BAB6 - .pool -_0810BAAC: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] -_0810BAB6: - adds r7, r5, 0 - adds r7, 0x2E - adds r2, r7, 0 - mov r1, sp - movs r4, 0x7 -_0810BAC0: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0810BAC0 - adds r0, r5, 0 - bl sub_80A7160 - ldrh r0, [r5, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - eors r0, r1 - strh r0, [r5, 0x32] -_0810BAE2: - movs r0, 0x1 - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl sub_80A70E8 - movs r0, 0x20 - ldrsh r1, [r5, r0] - movs r2, 0x24 - ldrsh r0, [r5, r2] - adds r1, r0 - adds r1, 0x10 - movs r0, 0x88 - lsls r0, 1 - cmp r1, r0 - bhi _0810BB16 - movs r0, 0x22 - ldrsh r1, [r5, r0] - movs r2, 0x26 - ldrsh r0, [r5, r2] - adds r1, r0 - cmp r1, 0xA0 - bgt _0810BB16 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0810BAE2 -_0810BB16: - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - ldr r6, =sub_80A718C - ldr r1, =sub_810BB60 - mov r3, sp - adds r2, r7, 0 - movs r4, 0x7 -_0810BB36: - ldrh r0, [r3] - strh r0, [r2] - adds r3, 0x2 - adds r2, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0810BB36 - str r6, [r5, 0x1C] - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810BA24 - - thumb_func_start sub_810BB60 -sub_810BB60: @ 810BB60 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r5, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r5, [r4, 0x26] - strh r5, [r4, 0x24] - movs r0, 0x80 - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldr r1, =0x0000ffec - cmp r0, 0 - beq _0810BB90 - movs r1, 0x14 -_0810BB90: - movs r2, 0x2E - ldrsh r0, [r4, r2] - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x34] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - strh r0, [r4, 0x36] - strh r5, [r4, 0x38] - ldr r1, =sub_810BBC8 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810BB60 - - thumb_func_start sub_810BBC8 -sub_810BBC8: @ 810BBC8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldr r1, =0x0000ffec - cmp r0, 0 - beq _0810BBDE - movs r1, 0x14 -_0810BBDE: - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0x1F - bgt _0810BC24 - movs r2, 0x2E - ldrsh r0, [r4, r2] - lsls r1, 16 - asrs r1, 16 - bl Sin - ldrh r1, [r4, 0x34] - subs r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x36] - subs r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x10 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - b _0810BC42 - .pool -_0810BC24: - ldrh r0, [r4, 0x24] - ldrh r2, [r4, 0x20] - adds r0, r2 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - strh r1, [r4, 0x36] - strh r1, [r4, 0x34] - ldr r0, =sub_810BC4C - str r0, [r4, 0x1C] -_0810BC42: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810BBC8 - - thumb_func_start sub_810BC4C -sub_810BC4C: @ 810BC4C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl sub_80A70E8 - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _0810BC88 - movs r1, 0x22 - ldrsh r0, [r4, r1] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r1, r0, r1 - movs r0, 0x80 - lsls r0, 1 - cmp r1, r0 - bgt _0810BC88 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0810BC8E -_0810BC88: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810BC8E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810BC4C - - thumb_func_start sub_810BC94 -sub_810BC94: @ 810BC94 - push {r4-r7,lr} - sub sp, 0x10 - adds r5, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0810BCE0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - b _0810BCF2 - .pool -_0810BCE0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0810BCF2: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810BD1C - ldr r0, =gBattleAnimArgs - ldrh r1, [r5, 0x32] - ldrh r2, [r0, 0x4] - subs r1, r2 - strh r1, [r5, 0x32] - adds r1, r0, 0 - b _0810BD26 - .pool -_0810BD1C: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] -_0810BD26: - ldrh r0, [r1, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A7160 - adds r7, r5, 0 - adds r7, 0x2E - adds r2, r7, 0 - mov r1, sp - movs r4, 0x7 -_0810BD3E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0810BD3E - ldrh r0, [r5, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - eors r0, r1 - strh r0, [r5, 0x32] -_0810BD5A: - movs r0, 0x1 - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl sub_80A70E8 - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r2, 0x24 - ldrsh r0, [r5, r2] - adds r1, r0 - adds r1, 0x10 - movs r0, 0x88 - lsls r0, 1 - cmp r1, r0 - bhi _0810BD8E - movs r0, 0x22 - ldrsh r1, [r5, r0] - movs r2, 0x26 - ldrsh r0, [r5, r2] - adds r1, r0 - cmp r1, 0xA0 - bgt _0810BD8E - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0810BD5A -_0810BD8E: - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - ldr r1, =gBattleAnimArgs - ldr r6, =sub_810BDD8 - mov r3, sp - adds r2, r7, 0 - movs r4, 0x7 -_0810BDAE: - ldrh r0, [r3] - strh r0, [r2] - adds r3, 0x2 - adds r2, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0810BDAE - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x38] - ldrh r0, [r1, 0xC] - strh r0, [r5, 0x3A] - str r6, [r5, 0x1C] - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810BC94 - - thumb_func_start sub_810BDD8 -sub_810BDD8: @ 810BDD8 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A70E8 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810BDEC - movs r0, 0x1 - strh r0, [r4, 0x2E] -_0810BDEC: - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810BE42 - movs r2, 0x20 - ldrsh r0, [r4, r2] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _0810BE3C - movs r0, 0x22 - ldrsh r1, [r4, r0] - movs r2, 0x26 - ldrsh r0, [r4, r2] - adds r1, r0 - cmp r1, 0xA0 - bgt _0810BE3C - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0810BE42 -_0810BE3C: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810BE42: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810BDD8 - - thumb_func_start sub_810BE48 -sub_810BE48: @ 810BE48 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810BEB4 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810BE6C - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 - b _0810BEA2 - .pool -_0810BE6C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810BE92 - ldrh r0, [r5] - negs r0, r0 - strh r0, [r5] -_0810BE92: - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_0810BEA2: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810BEC8 - .pool -_0810BEB4: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810BEC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810BEC8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810BE48 - - thumb_func_start sub_810BED0 -sub_810BED0: @ 810BED0 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810BF40 - movs r1, 0xA - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810BEF4 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A69CC - b _0810BF32 - .pool -_0810BEF4: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810BF20 - ldrh r0, [r5, 0x20] - ldrh r1, [r6] - subs r0, r1 - b _0810BF26 - .pool -_0810BF20: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 -_0810BF26: - strh r0, [r5, 0x20] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] -_0810BF32: - ldr r0, =gBattleAnimAttacker - b _0810BF90 - .pool -_0810BF40: - movs r1, 0xA - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810BF52 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A6980 - b _0810BF8E -_0810BF52: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810BF7C - ldrh r0, [r5, 0x20] - ldrh r1, [r6] - subs r0, r1 - b _0810BF82 - .pool -_0810BF7C: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 -_0810BF82: - strh r0, [r5, 0x20] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] -_0810BF8E: - ldr r0, =gBattleAnimTarget -_0810BF90: - ldrb r0, [r0] - strh r0, [r5, 0x3C] - ldr r0, =gBattleAnimArgs - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _0810BFA8 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0810BFB4 -_0810BFA8: - movs r0, 0x20 - b _0810BFB6 - .pool -_0810BFB4: - movs r0, 0x40 -_0810BFB6: - strh r0, [r5, 0x3A] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810BFCC - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r5, 0x22] -_0810BFCC: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrh r1, [r1, 0x4] - adds r0, r1 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - movs r0, 0x40 - strh r0, [r5, 0x38] - ldr r1, =sub_810C008 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810BED0 - - thumb_func_start sub_810C008 -sub_810C008: @ 810C008 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810C092 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x3A - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r1, 0x6 - negs r1, r1 - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _0810C064 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _0810C086 -_0810C064: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] -_0810C086: - ldrh r0, [r4, 0x38] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _0810C098 -_0810C092: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810C098: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810C008 - - thumb_func_start sub_810C0A0 -sub_810C0A0: @ 810C0A0 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C0E2 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810C0E2: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gWeatherFog1Tiles - movs r2, 0x80 - lsls r2, 4 - mov r3, sp - ldrh r3, [r3, 0xA] - bl LoadBgTiles - ldr r1, =gBattleAnimFogTilemap - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gUnknown_0854C270 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_810C164 - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C0A0 - - thumb_func_start sub_810C164 -sub_810C164: @ 810C164 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gBattle_BG1_X - ldr r2, =0x0000ffff - adds r0, r2, 0 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x20 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _0810C18E - b _0810C2DA -_0810C18E: - lsls r0, 2 - ldr r1, =_0810C1A8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810C1A8: - .4byte _0810C1BC - .4byte _0810C214 - .4byte _0810C236 - .4byte _0810C27A - .4byte _0810C29C -_0810C1BC: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - beq _0810C1D6 - b _0810C2DA -_0810C1D6: - strh r5, [r4, 0x1C] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - ldr r1, =gUnknown_08595C5C - movs r2, 0x1A - ldrsh r0, [r4, r2] - adds r0, r1 - ldrb r1, [r0] - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x9 - bne _0810C2DA - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _0810C2DA - .pool -_0810C214: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x51 - bne _0810C2DA - movs r0, 0x9 - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _0810C2DA -_0810C236: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0810C2DA - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _0810C2DA - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _0810C2DA -_0810C27A: - mov r0, sp - bl sub_80A6B30 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_0810C29C: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C2B0 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0810C2B0: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810C2DA: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C164 - - thumb_func_start sub_810C2F0 -sub_810C2F0: @ 810C2F0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r0, =TranslateAnimSpriteToTargetMonLocation - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C2F0 - - thumb_func_start sub_810C324 -sub_810C324: @ 810C324 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C366 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810C366: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gWeatherFog1Tiles - movs r2, 0x80 - lsls r2, 4 - mov r3, sp - ldrh r3, [r3, 0xA] - bl LoadBgTiles - ldr r1, =gBattleAnimFogTilemap - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gUnknown_0854C270 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =0x0000ffff - strh r1, [r0, 0x26] - ldr r1, =sub_810C3F0 - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C324 - - thumb_func_start sub_810C3F0 -sub_810C3F0: @ 810C3F0 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r2, =gBattle_BG1_X - ldr r3, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r3 - ldrh r0, [r1, 0x26] - ldrh r5, [r2] - adds r0, r5 - strh r0, [r2] - movs r2, 0x20 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - bls _0810C416 - b _0810C54A -_0810C416: - lsls r0, 2 - ldr r1, =_0810C42C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810C42C: - .4byte _0810C440 - .4byte _0810C484 - .4byte _0810C4A6 - .4byte _0810C4EA - .4byte _0810C50C -_0810C440: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - ldr r1, =gUnknown_08595C88 - movs r5, 0x1A - ldrsh r0, [r4, r5] - adds r0, r1 - ldrb r1, [r0] - strh r1, [r4, 0x1E] - movs r0, 0x11 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bne _0810C54A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - movs r0, 0 - strh r0, [r4, 0x1E] - b _0810C54A - .pool -_0810C484: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r3 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x51 - bne _0810C54A - movs r0, 0x5 - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _0810C54A -_0810C4A6: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0810C54A - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _0810C54A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _0810C54A -_0810C4EA: - mov r0, sp - bl sub_80A6B30 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_0810C50C: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C520 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0810C520: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810C54A: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C3F0 - - thumb_func_start sub_810C560 -sub_810C560: @ 810C560 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - ldrh r0, [r6] - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - ldr r7, =gBattleAnimTarget - ldrb r0, [r7] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bcs _0810C594 - movs r0, 0x80 - lsls r0, 8 - strh r0, [r5, 0x3C] -_0810C594: - ldr r3, =gBattlerPositions - ldrb r0, [r7] - adds r0, r3 - ldrb r1, [r0] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0810C5F4 - ldrh r0, [r6, 0x2] - negs r0, r0 - strh r0, [r6, 0x2] - ldrh r0, [r6, 0x6] - negs r0, r0 - strh r0, [r6, 0x6] - movs r1, 0x3C - ldrsh r0, [r5, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810C5F0 - mov r1, r8 - ldrb r0, [r1] - adds r0, r3 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0810C5F0 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0x1 - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] -_0810C5F0: - movs r0, 0x1 - strh r0, [r5, 0x3A] -_0810C5F4: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r6, =gBattleAnimArgs - movs r1, 0xE - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _0810C65C - ldrh r0, [r6, 0x2] - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x6] - adds r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r6, 0x4] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - b _0810C684 - .pool -_0810C65C: - ldrh r0, [r6, 0x2] - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x6] - adds r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r6, 0x4] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x1 -_0810C684: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x8] - adds r0, r6 - strh r0, [r5, 0x36] - ldrb r0, [r4] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 16 - ldrh r1, [r5, 0x3C] - orrs r0, r1 - strh r0, [r5, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810C6B8 - movs r0, 0x1 - strh r0, [r5, 0x3A] - adds r1, r5, 0 - adds r1, 0x43 - movs r0, 0x80 - strb r0, [r1] -_0810C6B8: - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_810C6D4 - str r0, [r5, 0x1C] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C560 - - thumb_func_start sub_810C6D4 -sub_810C6D4: @ 810C6D4 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x3C] - movs r5, 0xFF - movs r1, 0xFF - ands r1, r0 - cmp r1, 0x1 - beq _0810C7BC - cmp r1, 0x1 - bgt _0810C6EE - cmp r1, 0 - beq _0810C6F6 - b _0810C90C -_0810C6EE: - cmp r1, 0x2 - bne _0810C6F4 - b _0810C8D0 -_0810C6F4: - b _0810C90C -_0810C6F6: - adds r0, r4, 0 - bl TranslateAnimLinear - ldr r1, =gSineTable - movs r2, 0x38 - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - asrs r0, 4 - ldrh r2, [r4, 0x24] - adds r0, r2 - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810C724 - ldrh r0, [r4, 0x38] - subs r0, 0x8 - b _0810C728 - .pool -_0810C724: - ldrh r0, [r4, 0x38] - adds r0, 0x8 -_0810C728: - ands r0, r5 - strh r0, [r4, 0x38] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0810C736 - b _0810C90C -_0810C736: - movs r5, 0x50 - strh r5, [r4, 0x2E] - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r0, [r4, 0x34] - adds r0, 0x1D - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C78C - ldr r1, =gBattlerPositions - ldrb r0, [r6] - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810C78C - movs r0, 0xCC - strh r0, [r4, 0x38] - b _0810C78E - .pool -_0810C78C: - strh r5, [r4, 0x38] -_0810C78E: - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, =gSineTable - movs r2, 0x38 - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - asrs r0, 3 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x38] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimLinearTranslation - b _0810C90C - .pool -_0810C7BC: - adds r0, r4, 0 - bl TranslateAnimLinear - ldr r1, =gSineTable - movs r2, 0x38 - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - ldrsh r0, [r0, r2] - asrs r0, 3 - ldrh r2, [r4, 0x24] - adds r0, r2 - strh r0, [r4, 0x24] - movs r2, 0x38 - ldrsh r0, [r4, r2] - adds r0, 0x40 - lsls r0, 1 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r0, r1, 1 - adds r0, r1 - negs r0, r0 - asrs r0, 8 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C83A - ldrh r1, [r4, 0x38] - adds r0, r1, 0 - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - adds r3, r1, 0 - cmp r0, 0x7F - bhi _0810C81C - ldrh r1, [r4, 0x3C] - lsls r1, 16 - asrs r1, 24 - b _0810C824 - .pool -_0810C81C: - ldrh r1, [r4, 0x3C] - lsls r1, 16 - asrs r1, 24 - adds r1, 0x1 -_0810C824: - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - adds r0, r3, 0x4 - b _0810C85A -_0810C83A: - ldrh r0, [r4, 0x38] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _0810C84E - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x80 - b _0810C854 -_0810C84E: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x8C -_0810C854: - strb r0, [r1] - ldrh r0, [r4, 0x38] - subs r0, 0x4 -_0810C85A: - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bgt _0810C90C - movs r5, 0 - movs r0, 0xC0 - lsls r0, 2 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r0, [r4, 0x34] - adds r0, 0x4 - strh r0, [r4, 0x36] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810C8B4 - ldr r1, =gBattlerPositions - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810C8B4 - movs r0, 0x80 - lsls r0, 1 - b _0810C8B6 - .pool -_0810C8B4: - ldr r0, =0x0000fff0 -_0810C8B6: - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x3C] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - adds r0, r4, 0 - bl sub_80A6FD4 - b _0810C90C - .pool -_0810C8D0: - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810C90C - ldrb r0, [r4, 0x1] - lsls r0, 30 - lsrs r0, 30 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810C8FE - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] -_0810C8FE: - adds r0, r4, 0 - bl DestroySprite - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_0810C90C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810C6D4 - - thumb_func_start sub_810C918 -sub_810C918: @ 810C918 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - ldr r0, =sub_810C934 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_810C918 - - thumb_func_start sub_810C934 -sub_810C934: @ 810C934 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _0810C978 - cmp r5, 0x1 - bgt _0810C95C - cmp r5, 0 - beq _0810C962 - b _0810C9DC - .pool -_0810C95C: - cmp r5, 0x2 - beq _0810C9CE - b _0810C9DC -_0810C962: - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _0810C9DC - strh r5, [r4, 0x10] - strh r5, [r4, 0x12] - strh r5, [r4, 0xC] - b _0810C9B4 -_0810C978: - ldrh r1, [r4, 0x12] - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _0810C9C8 - ldrb r0, [r4, 0xE] - ldrb r1, [r4, 0xC] - movs r3, 0x1 - bl sub_810C9E4 - lsls r0, 24 - cmp r0, 0 - beq _0810C998 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] -_0810C998: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0810C9C4 - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _0810C9BC -_0810C9B4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810C9DC -_0810C9BC: - ldrh r0, [r4, 0x8] - subs r0, 0x1 - strh r0, [r4, 0x8] - b _0810C9DC -_0810C9C4: - strh r5, [r4, 0x12] - b _0810C9DC -_0810C9C8: - subs r0, r1, 0x1 - strh r0, [r4, 0x12] - b _0810C9DC -_0810C9CE: - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810C9DC - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810C9DC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810C934 - - thumb_func_start sub_810C9E4 -sub_810C9E4: @ 810C9E4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp] - lsls r3, 24 - lsrs r3, 24 - mov r10, r3 - movs r1, 0 - str r1, [sp, 0x4] - ldr r1, =gUnknown_08595CB4 - lsrs r0, 22 - adds r4, r0, r1 - ldrb r0, [r4, 0x3] - lsls r0, 24 - asrs r0, 28 - mov r8, r0 - cmp r0, 0x2 - beq _0810CAD0 - ldrh r0, [r4, 0x2] - lsls r0, 20 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810CAD0 - movs r0, 0x1 - str r0, [sp, 0x4] - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - mov r1, r8 - cmp r1, 0 - beq _0810CA60 - cmp r1, 0x1 - beq _0810CA96 - b _0810CAE2 - .pool -_0810CA60: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x6 - bl __divsi3 - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r0 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x6 - bl __divsi3 - lsls r1, r6, 16 - asrs r1, 16 - subs r1, r0 - b _0810CACA -_0810CA96: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x6 - bl __divsi3 - lsls r1, r7, 16 - asrs r1, 16 - adds r1, r0 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x6 - bl __divsi3 - lsls r1, r6, 16 - asrs r1, 16 - adds r1, r0 -_0810CACA: - lsls r1, 16 - lsrs r6, r1, 16 - b _0810CAE2 -_0810CAD0: - ldrh r0, [r4] - lsls r0, 22 - asrs r0, 6 - lsrs r7, r0, 16 - ldr r0, [r4] - lsls r0, 12 - asrs r0, 22 - lsls r0, 16 - lsrs r6, r0, 16 -_0810CAE2: - lsls r0, r6, 16 - asrs r0, 16 - adds r0, 0x8 - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r0 - ldr r0, =gUnknown_08595D2C - lsls r1, 16 - asrs r1, 16 - movs r2, 0x8 - negs r2, r2 - movs r3, 0x12 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x40 - beq _0810CB44 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r4, 0 - mov r1, r9 - bl StartSpriteAffineAnim - mov r0, sp - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - strh r7, [r4, 0x34] - strh r6, [r4, 0x36] - mov r1, r9 - strh r1, [r4, 0x38] - mov r0, sp - ldrh r0, [r0] - strh r0, [r4, 0x3A] - mov r1, r10 - strh r1, [r4, 0x3C] - movs r0, 0x1 - b _0810CB46 - .pool -_0810CB44: - movs r0, 0 -_0810CB46: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_810C9E4 - - thumb_func_start sub_810CB58 -sub_810CB58: @ 810CB58 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x20] - adds r0, 0x4 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x22] - adds r2, r1, 0 - adds r2, 0x8 - strh r2, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x34 - ldrsh r1, [r4, r3] - cmp r0, r1 - bge _0810CB82 - lsls r0, r2, 16 - asrs r0, 16 - movs r2, 0x36 - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0810CC32 -_0810CB82: - movs r3, 0x2E - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _0810CC04 - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810CC04 - ldr r0, =gUnknown_08595B68 - movs r2, 0x34 - ldrsh r1, [r4, r2] - movs r3, 0x36 - ldrsh r2, [r4, r3] - adds r3, r4, 0 - adds r3, 0x43 - ldrb r3, [r3] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2E] - cmp r0, 0x40 - beq _0810CBE6 - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r2, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_810CC3C - str r1, [r0] - movs r3, 0x2E - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x3A] - strh r1, [r0, 0x3A] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x3C] - strh r1, [r0, 0x3C] -_0810CBE6: - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite - b _0810CC32 - .pool -_0810CC04: - ldr r3, =gTasks - movs r2, 0x3C - ldrsh r1, [r4, r2] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_0810CC32: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CB58 - - thumb_func_start sub_810CC3C -sub_810CC3C: @ 810CC3C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _0810CC7C - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_0810CC7C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CC3C - - thumb_func_start unc_080B06FC -unc_080B06FC: @ 810CC88 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gAnimDisableStructPtr - ldr r0, [r0] - ldrb r1, [r0, 0x11] - lsrs r0, r1, 4 - lsls r1, 28 - lsrs r1, 28 - subs r0, r1 - subs r0, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x4 - bls _0810CCA6 - movs r1, 0x4 -_0810CCA6: - adds r0, r5, 0 - bl StartSpriteAffineAnim - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810CCCE - ldrh r0, [r6, 0x4] - negs r0, r0 - strh r0, [r6, 0x4] -_0810CCCE: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r6, 0xA] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_810CD1C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end unc_080B06FC - - thumb_func_start sub_810CD1C -sub_810CD1C: @ 810CD1C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810CD3E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_0810CD3E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CD1C - - thumb_func_start sub_810CD4C -sub_810CD4C: @ 810CD4C - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - bl Random2 - movs r5, 0xFF - ands r5, r0 - movs r0, 0x80 - lsls r0, 1 - adds r6, r0, 0 - orrs r5, r6 - bl Random2 - ldr r1, =0x000001ff - ands r1, r0 - adds r0, r1, 0 - cmp r0, 0xFF - ble _0810CD92 - subs r0, r6, r0 - lsls r0, 16 - lsrs r1, r0, 16 -_0810CD92: - strh r5, [r4, 0x30] - strh r1, [r4, 0x32] - ldr r0, =sub_810CDB0 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CD4C - - thumb_func_start sub_810CDB0 -sub_810CDB0: @ 810CDB0 - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x34] - adds r3, r0, r1 - strh r3, [r2, 0x34] - ldrh r1, [r2, 0x32] - ldrh r4, [r2, 0x36] - adds r1, r4 - strh r1, [r2, 0x36] - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0810CDD4 - lsls r0, r3, 16 - asrs r0, 24 - negs r0, r0 - b _0810CDD8 -_0810CDD4: - lsls r0, r3, 16 - asrs r0, 24 -_0810CDD8: - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _0810CDF6 - adds r0, r2, 0 - bl DestroyAnimSprite -_0810CDF6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810CDB0 - - thumb_func_start AnimTask_GetRolloutCounter -AnimTask_GetRolloutCounter: @ 810CDFC - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleAnimArgs - ldrb r3, [r1] - lsls r3, 1 - adds r3, r1 - ldr r1, =gAnimDisableStructPtr - ldr r1, [r1] - ldrb r1, [r1, 0x11] - lsrs r2, r1, 4 - lsls r1, 28 - lsrs r1, 28 - subs r2, r1 - subs r2, 0x1 - strh r2, [r3] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetRolloutCounter - - thumb_func_start unc_080B08A0 -unc_080B08A0: @ 810CE2C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0xF - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end unc_080B08A0 - - thumb_func_start sub_810CE68 -sub_810CE68: @ 810CE68 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810CE90 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810CE90 - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x6] - negs r0, r0 - strh r0, [r4, 0x6] -_0810CE90: - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xC] - adds r0, r5, 0 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r4, 0xC] - adds r0, r5, 0 - bl sub_80A7938 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CE68 - - thumb_func_start sub_810CEB4 -sub_810CEB4: @ 810CEB4 - push {r4,lr} - adds r4, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810CED0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0, 0x6] - negs r1, r1 - strh r1, [r0, 0x6] -_0810CED0: - adds r0, r4, 0 - bl sub_810CE68 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEB4 - - thumb_func_start sub_810CEE0 -sub_810CEE0: @ 810CEE0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x8] - bl StartSpriteAnim - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810CF04 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - b _0810CF0C - .pool -_0810CF04: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_0810CF0C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEE0 - - thumb_func_start sub_810CF30 -sub_810CF30: @ 810CF30 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - mov r9, r0 - cmp r1, 0 - bne _0810CF54 - ldr r0, =gBattleAnimAttacker - b _0810CF56 - .pool -_0810CF54: - ldr r0, =gBattleAnimTarget -_0810CF56: - ldrb r0, [r0] - mov r8, r0 - mov r4, r9 - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _0810CF74 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x4] -_0810CF74: - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim - mov r0, r8 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - mov r0, r8 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - mov r0, r8 - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r6, r1, 16 - mov r0, r8 - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0810CFBE - adds r0, 0x3 -_0810CFBE: - lsls r4, r0, 14 - lsrs r4, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r6, 16 - asrs r1, 16 - bl __modsi3 - lsls r0, 16 - lsrs r6, r0, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - asrs r4, 16 - adds r1, r4, 0 - bl __modsi3 - lsls r0, 16 - lsrs r4, r0, 16 - bl Random2 - movs r7, 0x1 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D000 - lsls r0, r6, 16 - negs r0, r0 - lsrs r6, r0, 16 -_0810D000: - bl Random2 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D012 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_0810D012: - ldr r0, =gBattlerPositions - add r0, r8 - ldrb r1, [r0] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0810D028 - lsls r0, r4, 16 - ldr r1, =0xfff00000 - adds r0, r1 - lsrs r4, r0, 16 -_0810D028: - lsls r0, r6, 16 - asrs r0, 16 - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - mov r1, r9 - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x2E] - ldr r0, =gBasicHitSplatSpriteTemplate - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - adds r3, r5, 0 - adds r3, 0x43 - ldrb r3, [r3] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3C] - cmp r0, 0x40 - beq _0810D08C - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0 - bl StartSpriteAffineAnim - movs r2, 0x3C - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =SpriteCallbackDummy - str r1, [r0] -_0810D08C: - ldr r0, =sub_810D0B8 - str r0, [r5, 0x1C] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CF30 - - thumb_func_start sub_810D0B8 -sub_810D0B8: @ 810D0B8 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - bne _0810D100 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0x40 - beq _0810D0F4 - ldr r4, =gSprites - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0810D0F4: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D104 - .pool -_0810D100: - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] -_0810D104: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810D0B8 - - thumb_func_start sub_810D10C -sub_810D10C: @ 810D10C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - movs r0, 0x1E - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D130 - ldrh r0, [r4, 0x20] - subs r0, 0x14 - strh r0, [r4, 0x32] - b _0810D142 - .pool -_0810D130: - ldrh r0, [r4, 0x20] - adds r0, 0x14 - strh r0, [r4, 0x32] - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0810D142: - ldrh r0, [r4, 0x22] - subs r0, 0x14 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =sub_810D164 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D10C - - thumb_func_start sub_810D164 -sub_810D164: @ 810D164 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x38] - adds r0, 0x1 - movs r6, 0 - strh r0, [r5, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _0810D1A4 - ldrh r2, [r5, 0x20] - ldrh r4, [r5, 0x24] - subs r0, r2, r4 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x22] - ldrh r3, [r5, 0x26] - subs r0, r1, r3 - strh r0, [r5, 0x36] - movs r0, 0x8 - strh r0, [r5, 0x2E] - adds r2, r4 - strh r2, [r5, 0x20] - adds r1, r3 - strh r1, [r5, 0x22] - strh r6, [r5, 0x26] - strh r6, [r5, 0x24] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D1A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D164 - - thumb_func_start sub_810D1B4 -sub_810D1B4: @ 810D1B4 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - ldr r2, =gBattleAnimTarget - eors r0, r1 - ldrb r1, [r2] - cmp r0, r1 - bne _0810D1E0 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0810D1E0 - ldr r1, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1] -_0810D1E0: - adds r0, r6, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810D1FE - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0810D1FE: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x6] - movs r5, 0 - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x3A] - strh r5, [r6, 0x3C] - ldr r0, =sub_810D240 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D1B4 - - thumb_func_start sub_810D240 -sub_810D240: @ 810D240 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810D26C - ldrh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 24 - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - strh r0, [r4, 0x3C] - b _0810D272 -_0810D26C: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D272: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D240 - - thumb_func_start sub_810D278 -sub_810D278: @ 810D278 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =sub_810D2B0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D278 - - thumb_func_start sub_810D2B0 -sub_810D2B0: @ 810D2B0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl StartSpriteAffineAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2B0 - - thumb_func_start sub_810D2E4 -sub_810D2E4: @ 810D2E4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_810D308 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2E4 - - thumb_func_start sub_810D308 -sub_810D308: @ 810D308 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x2E] - subs r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810D34C - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =sub_810D360 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D34C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D308 - - thumb_func_start sub_810D360 -sub_810D360: @ 810D360 - push {lr} - movs r1, 0xF - strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D360 - - thumb_func_start sub_810D37C -sub_810D37C: @ 810D37C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810D3A8 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810D404 - .pool -_0810D3A8: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x64 - ble _0810D3F6 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810D3F6: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _0810D404 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D404: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D37C - - thumb_func_start sub_810D40C -sub_810D40C: @ 810D40C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D428 - ldr r4, =gBattleAnimAttacker - b _0810D42A - .pool -_0810D428: - ldr r4, =gBattleAnimTarget -_0810D42A: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x20] - adds r0, r2 - movs r2, 0 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x4] - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - strh r2, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldr r0, =sub_810D47C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D40C - - thumb_func_start sub_810D47C -sub_810D47C: @ 810D47C - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - cmp r2, 0 - beq _0810D48E - cmp r2, 0x1 - beq _0810D4B2 - b _0810D4EC -_0810D48E: - ldrh r0, [r1, 0x30] - subs r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - movs r2, 0x32 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0810D4AA - adds r0, r1, 0 - bl DestroyAnimSprite - b _0810D4EC -_0810D4AA: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _0810D4EC -_0810D4B2: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810D4DA - movs r0, 0 - strh r0, [r1, 0x30] - ldrh r0, [r1, 0x34] - adds r0, 0x1 - strh r0, [r1, 0x34] - ands r0, r2 - lsls r0, 16 - cmp r0, 0 - beq _0810D4D6 - movs r0, 0x2 - b _0810D4D8 -_0810D4D6: - ldr r0, =0x0000fffe -_0810D4D8: - strh r0, [r1, 0x24] -_0810D4DA: - ldrh r0, [r1, 0x32] - subs r0, 0x1 - strh r0, [r1, 0x32] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D4EC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D47C - - thumb_func_start sub_810D4F4 -sub_810D4F4: @ 810D4F4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810D520 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x4] - adds r0, r2 - b _0810D532 - .pool -_0810D520: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 -_0810D532: - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - strh r0, [r5, 0x22] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldr r3, =gBattleAnimArgs - movs r4, 0x2 - ldrsh r0, [r3, r4] - lsls r0, 4 - adds r1, r0 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - movs r1, 0 - movs r0, 0 - strh r0, [r5, 0x2E] - movs r2, 0x2 - ldrsh r0, [r3, r2] - cmp r0, 0x1 - beq _0810D5A0 - cmp r0, 0x1 - bgt _0810D58C - cmp r0, 0 - beq _0810D596 - b _0810D5C6 - .pool -_0810D58C: - cmp r0, 0x2 - beq _0810D5B0 - cmp r0, 0x3 - beq _0810D5C0 - b _0810D5C6 -_0810D596: - ldr r0, =0x0000fffd - b _0810D5C0 - .pool -_0810D5A0: - movs r0, 0x3 - strh r0, [r5, 0x3A] - ldr r0, =0x0000fffd - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5B0: - ldr r0, =0x0000fffd - strh r0, [r5, 0x3A] - movs r0, 0x3 - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5C0: - strh r0, [r5, 0x3A] - strh r0, [r5, 0x3C] - b _0810D5CE -_0810D5C6: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D5D2 -_0810D5CE: - ldr r0, =sub_810D5DC - str r0, [r5, 0x1C] -_0810D5D2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D4F4 - - thumb_func_start sub_810D5DC -sub_810D5DC: @ 810D5DC - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x3A] - ldrh r2, [r1, 0x20] - adds r0, r2 - strh r0, [r1, 0x20] - ldrh r0, [r1, 0x3C] - ldrh r2, [r1, 0x22] - adds r0, r2 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810D604 - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D604: - pop {r0} - bx r0 - thumb_func_end sub_810D5DC - - thumb_func_start sub_810D608 -sub_810D608: @ 810D608 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D664 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimTarget - b _0810D680 - .pool -_0810D664: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimAttacker -_0810D680: - ldrb r0, [r0] - strh r0, [r5, 0x3C] - movs r0, 0 - strh r0, [r5, 0x2E] - movs r0, 0xC - strh r0, [r5, 0x30] - movs r0, 0x8 - strh r0, [r5, 0x32] - ldr r0, =sub_810D6A8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D608 - - thumb_func_start sub_810D6A8 -sub_810D6A8: @ 810D6A8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB4 - bne _0810D704 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r4, 0x1C] -_0810D704: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D6A8 - - thumb_func_start sub_810D714 -sub_810D714: @ 810D714 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x20] - movs r2, 0x78 - strh r2, [r5, 0x22] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - adds r0, 0x36 - adds r1, r5, 0 - adds r1, 0x38 - lsls r2, 8 - bl sub_80A8048 - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x3A] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x4 - ldrsh r0, [r4, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r0, =sub_810D770 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D714 - - thumb_func_start sub_810D770 -sub_810D770: @ 810D770 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r1, 0x2E - ldrsh r0, [r7, r1] - cmp r0, 0 - beq _0810D7C2 - movs r2, 0x36 - ldrsh r0, [r7, r2] - movs r2, 0x38 - ldrsh r1, [r7, r2] - bl sub_80A8050 - adds r4, r0, 0 - movs r1, 0x3A - ldrsh r0, [r7, r1] - subs r4, r0 - adds r0, r7, 0 - adds r0, 0x36 - adds r1, r7, 0 - adds r1, 0x38 - adds r2, r4, 0 - bl sub_80A8048 - asrs r4, 8 - strh r4, [r7, 0x22] - lsls r4, 16 - asrs r4, 16 - movs r0, 0x8 - negs r0, r0 - cmp r4, r0 - bge _0810D7BA - adds r0, r7, 0 - bl DestroyAnimSprite - b _0810D818 -_0810D7BA: - ldrh r0, [r7, 0x2E] - subs r0, 0x1 - strh r0, [r7, 0x2E] - b _0810D818 -_0810D7C2: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r2, =gBattleAnimTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - subs r4, r6 - strh r4, [r7, 0x2E] - lsrs r0, 24 - subs r0, r5 - strh r0, [r7, 0x30] - ldrh r0, [r7, 0x20] - lsls r0, 4 - strh r0, [r7, 0x32] - ldrh r0, [r7, 0x22] - lsls r0, 4 - strh r0, [r7, 0x34] - ldr r0, =sub_810D830 - str r0, [r7, 0x1C] -_0810D818: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D770 - - thumb_func_start sub_810D830 -sub_810D830: @ 810D830 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r2, 0x30] - ldrh r3, [r2, 0x34] - adds r1, r3 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _0810D86A - adds r1, r3, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0810D86A - cmp r1, 0x78 - ble _0810D870 -_0810D86A: - adds r0, r2, 0 - bl DestroyAnimSprite -_0810D870: - pop {r0} - bx r0 - thumb_func_end sub_810D830 - - thumb_func_start sub_810D874 -sub_810D874: @ 810D874 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D8B8 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r4, [r0] - ldr r0, =gBattleAnimAttacker - b _0810D8BE - .pool -_0810D8B8: - ldr r0, =gBattleAnimAttacker - ldrb r4, [r0] - ldr r0, =gBattleAnimTarget -_0810D8BE: - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810D8F8 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x47 - b _0810D912 - .pool -_0810D8F8: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D918 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x18 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x57 -_0810D912: - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x3] -_0810D918: - movs r0, 0x10 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D874 - - thumb_func_start sub_810D960 -sub_810D960: @ 810D960 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0810D976 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D976: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D960 - - thumb_func_start sub_810D984 -sub_810D984: @ 810D984 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1] - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x36] - ldr r0, =gAnimMoveTurn - ldrb r6, [r0] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D9CE - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0810D9CE: - movs r0, 0x1 - ands r6, r0 - cmp r6, 0 - beq _0810D9E2 - ldrh r0, [r5, 0x32] - negs r0, r0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] -_0810D9E2: - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x32] - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x34] - strh r0, [r5, 0x26] - ldr r0, =sub_810D960 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D984 - - thumb_func_start sub_810DA10 -sub_810DA10: @ 810DA10 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810DA2C - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _0810DA34 - .pool -_0810DA2C: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_0810DA34: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810DA48 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - b _0810DA5E -_0810DA48: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DA5E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0810DA5E: - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DA10 - - thumb_func_start sub_810DA7C -sub_810DA7C: @ 810DA7C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DAB6 - ldrh r0, [r4, 0x30] - adds r0, 0x28 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x2 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810DAB6 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DAB6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DA7C - - thumb_func_start sub_810DABC -sub_810DABC: @ 810DABC - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810DAF4 - cmp r0, 0x1 - bgt _0810DB0E - cmp r0, 0 - bne _0810DB0E - movs r0, 0 - bl sub_80A6DAC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x18] - b _0810DB06 - .pool -_0810DAF4: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810DB1A -_0810DB06: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810DB1A -_0810DB0E: - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r1, [r4, 0x1A] - adds r0, r1 - strh r0, [r4, 0x1A] -_0810DB1A: - movs r2, 0xB0 - lsls r2, 4 - adds r0, r2, 0 - ldrh r1, [r4, 0x1C] - adds r0, r1 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810DB50 - ldr r1, =gBattle_BG3_X - ldrh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - adds r7, r1, 0 - b _0810DB60 - .pool -_0810DB50: - ldr r2, =gBattle_BG3_X - ldrh r1, [r4, 0x1A] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - adds r7, r2, 0 -_0810DB60: - ldr r3, =gBattle_BG3_Y - ldrh r2, [r4, 0x1C] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r3] - adds r0, r1 - strh r0, [r3] - movs r0, 0xFF - ldrb r1, [r4, 0x1A] - movs r5, 0 - strh r1, [r4, 0x1A] - ands r0, r2 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0810DB98 - strh r5, [r7] - strh r5, [r3] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810DB98: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DABC - - thumb_func_start sub_810DBAC -sub_810DBAC: @ 810DBAC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DBC2 - adds r0, r5, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DBC2: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_810DC10 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DBAC - - thumb_func_start sub_810DC10 -sub_810DC10: @ 810DC10 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DC24 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DC24: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DC10 - - thumb_func_start sub_810DC2C -sub_810DC2C: @ 810DC2C - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DC44 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DC44: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r6, sp - adds r6, 0x2 - movs r1, 0x1 - mov r2, sp - adds r3, r6, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DC72 - ldrh r0, [r5, 0x8] - negs r0, r0 - strh r0, [r5, 0x8] -_0810DC72: - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - mov r1, sp - ldrh r0, [r5, 0x8] - ldrh r1, [r1] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r5, 0xA] - ldrh r6, [r6] - adds r0, r6 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_810DCB4 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DC2C - - thumb_func_start sub_810DCB4 -sub_810DCB4: @ 810DCB4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DCC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DCC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DCB4 - - thumb_func_start sub_810DCD0 -sub_810DCD0: @ 810DCD0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r1, [r5] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r1, [r5, 0x2] - adds r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_80A6E14 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x38] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x3A] - ldr r0, =sub_810DD24 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DCD0 - - thumb_func_start sub_810DD24 -sub_810DD24: @ 810DD24 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A656C - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x38] - subs r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x3A] - subs r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DD4A - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DD4A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DD24 - - thumb_func_start sub_810DD50 -sub_810DD50: @ 810DD50 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DD7C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810DD7C: - ldr r0, =gBattleAnimArgs - ldrh r2, [r0] - ldrh r1, [r4, 0x20] - adds r2, r1 - strh r2, [r4, 0x20] - ldrh r1, [r0, 0x2] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - ldrh r3, [r0, 0x8] - strh r3, [r4, 0x2E] - ldrh r0, [r0, 0x4] - adds r2, r0 - strh r2, [r4, 0x32] - adds r1, r3 - strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DD50 - - thumb_func_start sub_810DDC4 -sub_810DDC4: @ 810DDC4 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DDE0 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _0810DE16 - .pool -_0810DDE0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DE06 - ldrh r0, [r5] - negs r0, r0 - strh r0, [r5] -_0810DE06: - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_0810DE16: - ldr r0, =sub_810DE2C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DDC4 - - thumb_func_start sub_810DE2C -sub_810DE2C: @ 810DE2C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x30 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DE68 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DE68: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DE2C - - thumb_func_start sub_810DE70 -sub_810DE70: @ 810DE70 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A6980 - ldrh r0, [r4, 0x22] - adds r0, 0x14 - strh r0, [r4, 0x22] - movs r0, 0xBF - strh r0, [r4, 0x30] - ldr r1, =sub_810DE98 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DE70 - - thumb_func_start sub_810DE98 -sub_810DE98: @ 810DE98 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x47 - bne _0810DED2 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DED2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DE98 - - thumb_func_start sub_810DED8 -sub_810DED8: @ 810DED8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x8] - ldrh r0, [r1] - strh r0, [r4, 0xA] - ldr r0, =0x00002719 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xC] - ldr r0, =sub_810DF18 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DED8 - - thumb_func_start sub_810DF18 -sub_810DF18: @ 810DF18 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x1C] - adds r1, r0, 0x1 - strh r1, [r3, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r4, 0xA - ldrsh r1, [r3, r4] - adds r7, r2, 0 - cmp r0, r1 - bne _0810DF76 - movs r0, 0 - strh r0, [r3, 0x1C] - ldrb r0, [r3, 0xC] - ldr r2, =gPlttBufferFaded - lsls r0, 4 - movs r3, 0x84 - lsls r3, 1 - adds r1, r0, r3 - lsls r1, 1 - adds r1, r2 - ldrh r6, [r1] - movs r4, 0x7 - mov r12, r0 - ldr r0, =0x00000107 - add r0, r12 - lsls r0, 1 - adds r3, r0, r2 -_0810DF5E: - ldrh r0, [r3] - strh r0, [r1] - subs r3, 0x2 - subs r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bgt _0810DF5E - ldr r0, =0x00000101 - add r0, r12 - lsls r0, 1 - adds r0, r2 - strh r6, [r0] -_0810DF76: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r7 - ldrh r1, [r0, 0x8] - subs r1, 0x1 - strh r1, [r0, 0x8] - lsls r1, 16 - cmp r1, 0 - bne _0810DF90 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0810DF90: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DF18 - - thumb_func_start sub_810DFA8 -sub_810DFA8: @ 810DFA8 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DFC8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0810DFC8: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_80A67BC - str r0, [r6, 0x1C] - ldr r1, =sub_810E028 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DFA8 - - thumb_func_start sub_810E028 -sub_810E028: @ 810E028 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810E03C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810E03C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810E028 - - thumb_func_start sub_810E044 -sub_810E044: @ 810E044 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810E070 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_0810E070: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810E088 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0, 0x6] - negs r1, r1 - strh r1, [r0, 0x6] -_0810E088: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - ldrh r3, [r5, 0x20] - adds r1, r3 - strh r1, [r5, 0x20] - lsrs r0, 24 - ldrh r1, [r2, 0x2] - adds r0, r1 - strh r0, [r5, 0x22] - ldrh r0, [r2, 0x8] - strh r0, [r5, 0x2E] - movs r3, 0xC - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _0810E0EC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - b _0810E0FE - .pool -_0810E0EC: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0810E0FE: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x4] - ldrh r1, [r5, 0x32] - adds r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x6] - ldrh r3, [r5, 0x36] - adds r0, r3 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldrb r1, [r4, 0xA] - adds r0, r5, 0 - bl SeekSpriteAnim - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E044 - - thumb_func_start sub_810E13C -sub_810E13C: @ 810E13C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_810E184 - str r0, [r4, 0x1C] - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E13C - - thumb_func_start sub_810E184 -sub_810E184: @ 810E184 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - ble _0810E198 - subs r0, r1, 0x1 - strh r0, [r2, 0x2E] - b _0810E1AA -_0810E198: - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - subs r1, r0 - strh r1, [r2, 0x26] -_0810E1AA: - movs r3, 0x22 - ldrsh r0, [r2, r3] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _0810E1C2 - adds r0, r2, 0 - bl DestroyAnimSprite -_0810E1C2: - pop {r0} - bx r0 - thumb_func_end sub_810E184 - - thumb_func_start sub_810E1C8 -sub_810E1C8: @ 810E1C8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810E1F8 - movs r0, 0x88 - lsls r0, 1 - strh r0, [r5, 0x20] - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x22] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _0810E1FE - .pool -_0810E1F8: - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x20] - strh r0, [r5, 0x22] -_0810E1FE: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_810E24C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E1C8 - - thumb_func_start sub_810E24C -sub_810E24C: @ 810E24C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl TranslateAnimLinear - ldrh r1, [r4, 0x34] - lsrs r0, r1, 8 - cmp r0, 0xC8 - bls _0810E274 - ldrh r0, [r4, 0x24] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - movs r0, 0 - strh r0, [r4, 0x24] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] -_0810E274: - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - adds r0, 0x20 - movs r1, 0x98 - lsls r1, 1 - cmp r0, r1 - bhi _0810E296 - movs r1, 0x22 - ldrsh r0, [r4, r1] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - cmp r0, 0xA0 - ble _0810E2BC -_0810E296: - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimSprite -_0810E2BC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E24C - - thumb_func_start sub_810E2C8 -sub_810E2C8: @ 810E2C8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - subs r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _0810E308 - ldrb r0, [r4, 0x1] - lsls r0, 30 - lsrs r0, 30 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810E2FA - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] -_0810E2FA: - adds r0, r4, 0 - bl DestroySprite - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_0810E308: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E2C8 - - thumb_func_start sub_810E314 -sub_810E314: @ 810E314 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - adds r5, r7, 0 - adds r5, 0x2E - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _0810E33C - ldr r0, =gBattleAnimAttacker - b _0810E33E - .pool -_0810E33C: - ldr r0, =gBattleAnimTarget -_0810E33E: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810E354 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810E354: - adds r0, r6, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r7, 0x20] - adds r0, r6, 0 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldrh r1, [r4, 0x2] - lsrs r0, 24 - adds r1, r0, r1 - strh r1, [r7, 0x22] - lsls r1, 8 - strh r1, [r5, 0x8] - ldrh r1, [r4, 0xC] - adds r0, r1 - lsls r0, 1 - ldrh r2, [r5, 0xE] - movs r1, 0x1 - ands r1, r2 - orrs r1, r0 - strh r1, [r5, 0xE] - ldrb r0, [r5] - movs r2, 0x4 - mov r8, r2 - mov r1, r8 - orrs r0, r1 - strb r0, [r5] - ldrh r0, [r4, 0x4] - ldrb r1, [r4, 0x4] - strh r1, [r5, 0x2] - lsls r0, 16 - lsrs r0, 24 - strh r0, [r5, 0xA] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x4] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x6] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0xC] - subs r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - cmp r1, 0x7F - bhi _0810E44A - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E3F0 - adds r0, r6, 0 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r7, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r7, 0x5] - b _0810E408 - .pool -_0810E3F0: - adds r0, r6, 0 - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] -_0810E408: - ldrb r1, [r5, 0xE] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r1 - strb r0, [r5, 0xE] - movs r2, 0x4 - ldrsh r0, [r5, r2] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - bne _0810E4AA - adds r3, r7, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r0, r2, 31 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r7, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - b _0810E4A2 -_0810E44A: - adds r0, r6, 0 - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] - ldrb r0, [r5, 0xE] - movs r4, 0x1 - orrs r0, r4 - strb r0, [r5, 0xE] - movs r1, 0x4 - ldrsh r0, [r5, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810E4AA - adds r3, r7, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - ands r1, r4 - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r7, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - mov r2, r8 - orrs r0, r2 -_0810E4A2: - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] -_0810E4AA: - ldrh r1, [r5, 0x2] - lsrs r1, 6 - lsls r1, 4 - ldrb r2, [r5] - movs r0, 0xF - ands r0, r2 - orrs r0, r1 - strb r0, [r5] - ldr r3, =gSineTable - ldrh r0, [r5, 0x2] - lsls r0, 1 - adds r0, r3 - movs r2, 0 - ldrsh r1, [r0, r2] - ldrb r0, [r5, 0xC] - muls r0, r1 - asrs r0, 8 - strh r0, [r7, 0x24] - ldrb r2, [r7, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r1, 0x24 - ldrsh r0, [r7, r1] - negs r0, r0 - asrs r0, 1 - ldrb r5, [r5, 0xA] - adds r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r3 - ldrh r4, [r1] - ldr r1, =gOamMatrices - lsls r2, 3 - adds r2, r1 - adds r0, 0x40 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x6] - strh r0, [r2] - strh r4, [r2, 0x2] - lsls r0, r4, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldr r0, =sub_810E520 - str r0, [r7, 0x1C] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E314 - - thumb_func_start sub_810E520 -sub_810E520: @ 810E520 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - movs r6, 0 - adds r4, r5, 0 - adds r4, 0x2E - ldrb r2, [r4] - movs r7, 0x1 - movs r0, 0x1 - mov r9, r0 - ands r0, r2 - cmp r0, 0 - beq _0810E55A - ldrb r0, [r4, 0x1] - adds r1, r0, 0 - adds r1, 0xFF - strb r1, [r4, 0x1] - lsls r0, 24 - cmp r0, 0 - beq _0810E54E - b _0810EA36 -_0810E54E: - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810EA36 -_0810E55A: - ldrh r0, [r4, 0x2] - lsrs r1, r0, 6 - mov r12, r0 - cmp r1, 0x1 - bne _0810E566 - b _0810E68A -_0810E566: - cmp r1, 0x1 - bgt _0810E570 - cmp r1, 0 - beq _0810E57E - b _0810E97C -_0810E570: - cmp r1, 0x2 - bne _0810E576 - b _0810E77E -_0810E576: - cmp r1, 0x3 - bne _0810E57C - b _0810E872 -_0810E57C: - b _0810E97C -_0810E57E: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _0810E592 - movs r0, 0x8 - orrs r0, r2 - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E680 -_0810E592: - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _0810E5B4 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - strb r1, [r4] - strb r6, [r4, 0x1] - b _0810E680 -_0810E5B4: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E680 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E672 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E642 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E628 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E660 -_0810E628: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E660 -_0810E642: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E656 - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E65E -_0810E656: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E65E: - strb r0, [r1] -_0810E660: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E672: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E680: - ldrb r1, [r4] - movs r0, 0xF - ands r0, r1 - strb r0, [r4] - b _0810E97C -_0810E68A: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0 - bne _0810E698 - movs r0, 0x8 - orrs r0, r2 - b _0810E6A0 -_0810E698: - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _0810E6A8 - adds r0, r2, 0 -_0810E6A0: - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E774 -_0810E6A8: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E774 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E766 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E736 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E71C - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E754 -_0810E71C: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E754 -_0810E736: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E74A - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E752 -_0810E74A: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E752: - strb r0, [r1] -_0810E754: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E766: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E774: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x10 - b _0810E978 -_0810E77E: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _0810E78C - movs r0, 0x8 - orrs r0, r2 - b _0810E794 -_0810E78C: - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _0810E79C - adds r0, r2, 0 -_0810E794: - orrs r0, r7 - strb r0, [r4] - strb r6, [r4, 0x1] - b _0810E868 -_0810E79C: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E868 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E85A - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E82A - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E810 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E848 -_0810E810: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E848 -_0810E82A: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E83E - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E846 -_0810E83E: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E846: - strb r0, [r1] -_0810E848: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E85A: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E868: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x20 - b _0810E978 -_0810E872: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _0810E882 - movs r0, 0x8 - orrs r0, r2 - strb r0, [r4] - b _0810E970 -_0810E882: - lsrs r0, r1, 28 - cmp r0, 0 - bne _0810E8A4 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - strb r1, [r4] - strb r6, [r4, 0x1] - b _0810E970 -_0810E8A4: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0810E970 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - ldrb r1, [r4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810E962 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810E932 - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E918 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E950 -_0810E918: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _0810E950 -_0810E932: - ldrb r1, [r4, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _0810E946 - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - b _0810E94E -_0810E946: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC -_0810E94E: - strb r0, [r1] -_0810E950: - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_0810E962: - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r1, [r4, 0x2] - mov r12, r1 -_0810E970: - ldrb r0, [r4] - movs r1, 0xF - ands r1, r0 - movs r0, 0x30 -_0810E978: - orrs r1, r0 - strb r1, [r4] -_0810E97C: - ldrb r1, [r4] - lsls r1, 30 - lsrs r1, 31 - adds r0, r4, 0 - adds r0, 0xC - adds r0, r1 - ldrb r1, [r0] - ldr r3, =gSineTable - mov r2, r12 - lsls r0, r2, 1 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x24] - ldrb r2, [r5, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r1, 0x24 - ldrsh r0, [r5, r1] - negs r0, r0 - asrs r0, 1 - ldrb r1, [r4, 0xA] - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r3 - ldrh r6, [r1] - ldr r1, =gOamMatrices - lsls r2, 3 - adds r2, r1 - adds r0, 0x40 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x6] - strh r0, [r2] - strh r6, [r2, 0x2] - lsls r0, r6, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldrh r0, [r4, 0x6] - ldrh r2, [r4, 0x8] - adds r0, r2 - strh r0, [r4, 0x8] - lsls r0, 16 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r1, 0x4 - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810EA0C - ldrh r0, [r4, 0x4] - subs r1, 0x1 - ands r1, r0 - ldrh r0, [r4, 0x2] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2] - b _0810EA1C - .pool -_0810EA0C: - ldrh r0, [r4, 0x4] - ldr r1, =0x00007fff - ands r1, r0 - ldrh r2, [r4, 0x2] - adds r1, r2 - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0x2] -_0810EA1C: - movs r0, 0x22 - ldrsh r1, [r5, r0] - movs r2, 0x26 - ldrsh r0, [r5, r2] - adds r1, r0 - ldrh r0, [r4, 0xE] - lsrs r0, 1 - cmp r1, r0 - blt _0810EA36 - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_810E2C8 - str r0, [r5, 0x1C] -_0810EA36: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810E520 - - thumb_func_start sub_810EA4C -sub_810EA4C: @ 810EA4C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r0, =TranslateAnimSpriteToTargetMonLocation - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EA4C - - thumb_func_start sub_810EAA0 -sub_810EAA0: @ 810EAA0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810EABC - adds r0, r5, 0 - movs r1, 0 - bl sub_80A69CC - b _0810EAC4 - .pool -_0810EABC: - adds r0, r5, 0 - movs r1, 0 - bl sub_80A6980 -_0810EAC4: - ldr r4, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0810EADC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810EAF2 -_0810EADC: - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810EAF8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810EAF8 -_0810EAF2: - ldrh r0, [r5, 0x20] - adds r0, 0x8 - strh r0, [r5, 0x20] -_0810EAF8: - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x8] - adds r0, r5, 0 - bl SeekSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x20 - strh r0, [r5, 0x20] - ldr r0, =0x00000ccc - strh r0, [r5, 0x30] - ldrh r1, [r4, 0x8] - movs r0, 0xC - adds r2, r0, 0 - muls r2, r1 - adds r0, r2, 0 - ldrh r2, [r5, 0x24] - adds r0, r2 - strh r0, [r5, 0x24] - strh r1, [r5, 0x2E] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x3C] - ldr r0, =sub_810EB40 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EAA0 - - thumb_func_start sub_810EB40 -sub_810EB40: @ 810EB40 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0810EB6A - strh r1, [r4, 0x2E] - strh r1, [r4, 0x24] - adds r0, r4, 0 - bl StartSpriteAnim -_0810EB6A: - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810EB82 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EB82: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EB40 - - thumb_func_start sub_810EB88 -sub_810EB88: @ 810EB88 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r7, r0, r1 - ldrh r0, [r7, 0x8] - movs r1, 0x1F - ands r0, r1 - cmp r0, 0 - bne _0810EC02 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r1, 0x8 - ldrsh r0, [r7, r1] - movs r5, 0xD - negs r5, r5 - adds r1, r5, 0 - bl Sin - ldr r4, =gBattleAnimArgs - strh r0, [r4] - movs r1, 0x8 - ldrsh r0, [r7, r1] - adds r1, r5, 0 - bl Cos - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r4, 0x4] - movs r0, 0x3 - strh r0, [r4, 0x6] - ldr r0, =gUnknown_085973E8 - mov r8, r0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - mov r0, r8 - adds r1, r4, 0 - movs r3, 0x3 - bl CreateSpriteAndAnimate -_0810EC02: - ldrh r0, [r7, 0x8] - adds r0, 0x8 - strh r0, [r7, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _0810EC16 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810EC16: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EB88 - - thumb_func_start sub_810EC34 -sub_810EC34: @ 810EC34 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810EC46 - cmp r0, 0x1 - beq _0810EC78 - b _0810EC8C -_0810EC46: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A69CC - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810EC8C - .pool -_0810EC78: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810EC8C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EC8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EC34 - - thumb_func_start sub_810EC94 -sub_810EC94: @ 810EC94 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810ECCC - cmp r0, 0x1 - bgt _0810ECAA - cmp r0, 0 - beq _0810ECB0 - b _0810ED1E -_0810ECAA: - cmp r0, 0x2 - beq _0810ECE0 - b _0810ED1E -_0810ECB0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r4, 0x26] - b _0810ECD8 - .pool -_0810ECCC: - ldrh r0, [r4, 0x26] - adds r0, 0xA - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _0810ED1E -_0810ECD8: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810ED1E -_0810ECE0: - ldrh r0, [r4, 0x26] - subs r0, 0xA - strh r0, [r4, 0x26] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _0810ED1E - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimSprite -_0810ED1E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EC94 - - thumb_func_start sub_810ED28 -sub_810ED28: @ 810ED28 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_810ED70 - str r0, [r4, 0x1C] - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ED28 - - thumb_func_start sub_810ED70 -sub_810ED70: @ 810ED70 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - ble _0810ED84 - subs r0, r1, 0x1 - strh r0, [r2, 0x2E] - b _0810EDC8 -_0810ED84: - movs r1, 0x22 - ldrsh r0, [r2, r1] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _0810EDAA - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - subs r1, r0 - strh r1, [r2, 0x26] - b _0810EDC8 -_0810EDAA: - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x34] - adds r1, r0, 0x1 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _0810EDC8 - ldr r0, =sub_810EDD0 - str r0, [r2, 0x1C] -_0810EDC8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ED70 - - thumb_func_start sub_810EDD0 -sub_810EDD0: @ 810EDD0 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - adds r0, r1 - strh r0, [r2, 0x26] - movs r3, 0x22 - ldrsh r0, [r2, r3] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _0810EE00 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_0810EE00: - movs r1, 0x26 - ldrsh r0, [r2, r1] - cmp r0, 0 - ble _0810EE0E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810EE0E: - pop {r0} - bx r0 - thumb_func_end sub_810EDD0 - - thumb_func_start sub_810EE14 -sub_810EE14: @ 810EE14 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810EE28 - cmp r0, 0x1 - beq _0810EE80 - b _0810EEEC -_0810EE28: - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _0810EE40 - ldr r4, =gBattleAnimAttacker - b _0810EE42 - .pool -_0810EE40: - ldr r4, =gBattleAnimTarget -_0810EE42: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0 - movs r3, 0x80 - lsls r3, 2 - strh r3, [r5, 0x30] - movs r2, 0x80 - lsls r2, 1 - str r0, [sp] - adds r0, r5, 0 - movs r1, 0 - bl sub_80A73E0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0810EEEC - .pool -_0810EE80: - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0xB - bgt _0810EE8E - ldrh r0, [r5, 0x30] - subs r0, 0x28 - b _0810EE92 -_0810EE8E: - ldrh r0, [r5, 0x30] - adds r0, 0x28 -_0810EE92: - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r5, 0x32] - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x30 - ldrsh r3, [r5, r0] - str r1, [sp] - adds r0, r5, 0 - bl sub_80A73E0 - ldrb r1, [r5, 0x3] - lsls r1, 26 - lsrs r1, 27 - movs r0, 0xF4 - lsls r0, 6 - ldr r2, =gOamMatrices - lsls r1, 3 - adds r1, r2 - movs r2, 0x6 - ldrsh r1, [r1, r2] - bl __divsi3 - adds r1, r0, 0x1 - cmp r1, 0x80 - ble _0810EECC - movs r1, 0x80 -_0810EECC: - movs r0, 0x40 - subs r0, r1 - lsrs r1, r0, 31 - adds r0, r1 - asrs r1, r0, 1 - strh r1, [r5, 0x26] - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0x18 - bne _0810EEEC - adds r0, r5, 0 - bl sub_80A749C - adds r0, r5, 0 - bl DestroyAnimSprite -_0810EEEC: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EE14 - - thumb_func_start sub_810EEF8 -sub_810EEF8: @ 810EEF8 - push {r4,r5,lr} - adds r5, r0, 0 - bl Random2 - ldr r4, =0x000001ff - ands r4, r0 - bl Random2 - movs r1, 0x7F - ands r1, r0 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0810EF20 - movs r2, 0xB8 - lsls r2, 2 - adds r0, r4, r2 - b _0810EF28 - .pool -_0810EF20: - movs r2, 0xB8 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r4 -_0810EF28: - strh r0, [r5, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810EF3C - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - adds r0, r1, r0 - b _0810EF44 -_0810EF3C: - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r1 -_0810EF44: - strh r0, [r5, 0x30] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - beq _0810EF60 - ldrb r0, [r5, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r5, 0x3] -_0810EF60: - movs r1, 0x2 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _0810EF74 - ldr r4, =gBattleAnimAttacker - b _0810EF76 - .pool -_0810EF74: - ldr r4, =gBattleAnimTarget -_0810EF76: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r5, 0x22] - ldr r0, =sub_810EFA8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810EEF8 - - thumb_func_start sub_810EFA8 -sub_810EFA8: @ 810EFA8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810EFC0 - ldrh r3, [r4, 0x2E] - lsls r0, r3, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - b _0810EFCA -_0810EFC0: - ldrh r3, [r4, 0x2E] - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 -_0810EFCA: - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x30] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - strh r3, [r4, 0x2E] - adds r0, r2, 0 - subs r0, 0x20 - strh r0, [r4, 0x30] - lsls r0, r3, 16 - cmp r0, 0 - bge _0810EFEA - movs r0, 0 - strh r0, [r4, 0x2E] -_0810EFEA: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _0810EFFE - adds r0, r4, 0 - bl DestroyAnimSprite -_0810EFFE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810EFA8 - - thumb_func_start sub_810F004 -sub_810F004: @ 810F004 - movs r1, 0 - strh r1, [r0, 0x3A] - movs r1, 0x40 - strh r1, [r0, 0x3C] - ldr r1, =sub_810F018 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810F004 - - thumb_func_start sub_810F018 -sub_810F018: @ 810F018 - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _0810F02A - cmp r1, 0x1 - beq _0810F078 - b _0810F07E -_0810F02A: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0810F07E - strh r1, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _0810F07E - ldrb r1, [r1] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0810F07E - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _0810F07E -_0810F078: - adds r0, r3, 0 - bl DestroyAnimSprite -_0810F07E: - pop {r0} - bx r0 - thumb_func_end sub_810F018 - - thumb_func_start sub_810F084 -sub_810F084: @ 810F084 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - mov r8, r0 - ldrh r4, [r0, 0x20] - ldrh r5, [r0, 0x22] - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - strh r0, [r1, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - mov r2, r8 - strh r6, [r2, 0x22] - ldrh r0, [r2, 0x20] - mov r9, r0 - mov r1, r9 - lsls r0, r1, 4 - strh r0, [r2, 0x36] - lsls r0, r6, 4 - strh r0, [r2, 0x38] - lsls r4, 16 - asrs r4, 16 - movs r1, 0x20 - ldrsh r0, [r2, r1] - subs r0, r4, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3A] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x22 - ldrsh r0, [r2, r1] - subs r0, r5, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3C] - mov r0, r9 - subs r4, r0 - lsls r4, 16 - asrs r4, 16 - subs r5, r6 - lsls r5, 16 - asrs r5, 16 - adds r0, r4, 0 - adds r1, r5, 0 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - mov r0, r8 - movs r1, 0x1 - adds r2, r3, 0 - bl sub_80A73E0 - ldr r0, =sub_810F140 - mov r2, r8 - str r0, [r2, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F084 - - thumb_func_start sub_810F140 -sub_810F140: @ 810F140 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x36] - adds r0, r1 - strh r0, [r2, 0x36] - ldrh r1, [r2, 0x3C] - ldrh r3, [r2, 0x38] - adds r1, r3 - strh r1, [r2, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x2D - lsls r0, 16 - movs r1, 0xA5 - lsls r1, 17 - cmp r0, r1 - bhi _0810F17A - adds r1, r3, 0 - cmp r1, 0x9D - bgt _0810F17A - movs r0, 0x2D - negs r0, r0 - cmp r1, r0 - bge _0810F180 -_0810F17A: - adds r0, r2, 0 - bl move_anim_8074EE0 -_0810F180: - pop {r0} - bx r0 - thumb_func_end sub_810F140 - - thumb_func_start sub_810F184 -sub_810F184: @ 810F184 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810F1BC - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - b _0810F1DA - .pool -_0810F1BC: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 -_0810F1DA: - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F184 - - thumb_func_start sub_810F1EC -sub_810F1EC: @ 810F1EC - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810F212 - mov r0, r8 - cmp r0, 0 - beq _0810F22E -_0810F212: - ldrb r1, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r5, 0x5] - adds r1, r5, 0 - adds r1, 0x43 - movs r0, 0xC8 - strb r0, [r1] - mov r1, r8 - cmp r1, 0 - bne _0810F2B8 -_0810F22E: - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - adds r7, r4, 0 - adds r0, r4, 0 - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r6, r1, 31 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F264 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0 - bl sub_80A438C -_0810F264: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r7 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F284 - movs r0, 0x1 - eors r6, r0 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0 - bl sub_80A438C -_0810F284: - mov r0, r8 - cmp r0, 0 - bne _0810F2B8 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0810F2B8 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810F2B0 - movs r0, 0x48 - strh r0, [r5, 0x20] - movs r0, 0x50 - b _0810F2F2 - .pool -_0810F2B0: - movs r0, 0xB0 - strh r0, [r5, 0x20] - movs r0, 0x28 - b _0810F2F2 -_0810F2B8: - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810F2CE - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810F2CE: - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 -_0810F2F2: - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r5, 0x2E] - mov r0, r8 - cmp r0, 0 - beq _0810F32C - ldrh r0, [r5, 0x22] - adds r0, 0x9 - strh r0, [r5, 0x22] - ldr r1, =sub_810F3C8 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - b _0810F330 - .pool -_0810F32C: - ldr r0, =sub_810F340 - str r0, [r5, 0x1C] -_0810F330: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F1EC - - thumb_func_start sub_810F340 -sub_810F340: @ 810F340 - push {r4,r5,lr} - adds r5, r0, 0 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810F35C - movs r0, 0x1 - strh r0, [r5, 0x3C] - b _0810F3B6 -_0810F35C: - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F382 - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0810F382: - movs r0, 0x2 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F3AC - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0810F3AC: - ldr r1, =sub_810F3C8 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 -_0810F3B6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F340 - - thumb_func_start sub_810F3C8 -sub_810F3C8: @ 810F3C8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r1, [r4, 0x34] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0xD - bne _0810F3F4 - ldr r0, =sub_810F400 - str r0, [r4, 0x1C] - b _0810F3F8 - .pool -_0810F3F4: - adds r0, r1, 0x1 - strh r0, [r4, 0x34] -_0810F3F8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810F3C8 - - thumb_func_start sub_810F400 -sub_810F400: @ 810F400 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _0810F45E - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r4, [r3, 0x2E] - ldr r1, =gPlttBufferFaded - adds r0, r4, 0 - adds r0, 0x8 - lsls r0, 1 - adds r0, r1 - ldrh r7, [r0] - movs r5, 0x8 - adds r6, r1, 0 - adds r1, r4, 0x7 - lsls r0, r4, 1 - adds r0, r6 - adds r2, r0, 0 - adds r2, 0x10 - lsls r1, 1 - adds r1, r6 -_0810F436: - ldrh r0, [r1] - strh r0, [r2] - subs r1, 0x2 - subs r2, 0x2 - subs r5, 0x1 - cmp r5, 0 - bgt _0810F436 - adds r0, r4, 0x1 - lsls r0, 1 - adds r0, r6 - strh r7, [r0] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _0810F45E - ldr r0, =sub_810F46C - str r0, [r3, 0x1C] -_0810F45E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F400 - - thumb_func_start sub_810F46C -sub_810F46C: @ 810F46C - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810F512 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810F502 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F4D4 - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0810F4D4: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r6 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F502 - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0810F502: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_810F524 - str r0, [r5, 0x1C] -_0810F512: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F46C - - thumb_func_start sub_810F524 -sub_810F524: @ 810F524 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810F57C - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F562 - adds r0, r5, 0 - bl sub_80A477C -_0810F562: - movs r0, 0x2 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810F57C - movs r0, 0x1 - eors r5, r0 - adds r0, r5, 0 - bl sub_80A477C -_0810F57C: - ldr r0, =DestroyAnimSprite - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F524 - - thumb_func_start sub_810F58C -sub_810F58C: @ 810F58C - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810F618 - ldr r5, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - movs r6, 0 - cmp r0, 0 - bne _0810F5A6 - movs r6, 0x1 -_0810F5A6: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810F5EE - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0810F5EE - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810F5E0 - ldrh r0, [r5] - movs r1, 0x48 - subs r1, r0 - strh r1, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x50 - strh r0, [r4, 0x22] - b _0810F610 - .pool -_0810F5E0: - ldrh r0, [r5] - adds r0, 0xB0 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x28 - strh r0, [r4, 0x22] - b _0810F610 -_0810F5EE: - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810F608 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_80A69CC - b _0810F610 - .pool -_0810F608: - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_80A6980 -_0810F610: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810F62C -_0810F618: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0 - beq _0810F62C - adds r0, r4, 0 - bl move_anim_8074EE0 -_0810F62C: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810F58C - - thumb_func_start sub_810F634 -sub_810F634: @ 810F634 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810F684 - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xA - strh r0, [r5, 0x22] - ldr r0, =0x0000ffff - b _0810F692 - .pool -_0810F684: - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - subs r0, 0xA - strh r0, [r5, 0x22] - movs r0, 0x1 -_0810F692: - strh r0, [r5, 0x30] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F634 - - thumb_func_start sub_810F6B0 -sub_810F6B0: @ 810F6B0 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r4, r1, 16 - ldrb r0, [r6] - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - negs r1, r1 - lsls r1, 16 - lsrs r7, r1, 16 - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810F6F6 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_0810F6F6: - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _0810F722 - movs r0, 0x10 - strh r0, [r5, 0x22] -_0810F722: - ldr r1, =sub_810F740 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F6B0 - - thumb_func_start sub_810F740 -sub_810F740: @ 810F740 - push {r4,lr} - adds r4, r0, 0 - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r0, =gUnknown_08596740 - str r0, [r4, 0x10] - movs r0, 0 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl InitSpriteAffineAnim - ldr r0, =sub_810F774 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F740 - - thumb_func_start sub_810F774 -sub_810F774: @ 810F774 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810F786 - cmp r0, 0x1 - beq _0810F7B4 - b _0810F7CC -_0810F786: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810F7CC - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x12 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810F7CC -_0810F7B4: - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810F7CC - adds r0, r4, 0 - bl DestroyAnimSprite -_0810F7CC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810F774 - - thumb_func_start sub_810F7D4 -sub_810F7D4: @ 810F7D4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, =gUnknown_0859675C - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_810F810 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F7D4 - - thumb_func_start sub_810F810 -sub_810F810: @ 810F810 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0810F830 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810F830: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F810 - - thumb_func_start sub_810F83C -sub_810F83C: @ 810F83C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r4, 0x8] - strh r1, [r4, 0xA] - strh r1, [r4, 0xC] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x8 - cmp r0, 0 - beq _0810F870 - movs r1, 0x4 -_0810F870: - strh r1, [r4, 0xE] - ldrb r1, [r4, 0x8] - ldr r2, =gUnknown_0859677C - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_810F898 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F83C - - thumb_func_start sub_810F898 -sub_810F898: @ 810F898 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810F8BC - cmp r0, 0x1 - beq _0810F8D8 - b _0810F936 - .pool -_0810F8BC: - adds r0, r4, 0 - bl sub_80A7D34 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _0810F936 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _0810F936 -_0810F8D8: - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810F900 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _0810F936 - .pool -_0810F900: - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x88 - lsls r1, 1 - strh r1, [r0, 0x20] - ldrb r0, [r4, 0x8] - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0810F936: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F898 - - thumb_func_start sub_810F940 -sub_810F940: @ 810F940 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - movs r1, 0 - movs r0, 0x10 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r6, r0, 16 - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r0, 16 - adds r1, r0, 0 - cmp r0, r6 - bcs _0810F9AA - adds r1, r6, 0 -_0810F9AA: - strh r1, [r5, 0x20] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldr r0, =sub_810F9D4 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810F940 - - thumb_func_start sub_810F9D4 -sub_810F9D4: @ 810F9D4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _0810FAD4 - cmp r1, 0x1 - bgt _0810F9FC - cmp r1, 0 - beq _0810FA0A - b _0810FB5A - .pool -_0810F9FC: - cmp r1, 0x2 - bne _0810FA02 - b _0810FB36 -_0810FA02: - cmp r1, 0x3 - bne _0810FA08 - b _0810FB44 -_0810FA08: - b _0810FB5A -_0810FA0A: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bgt _0810FA1A - b _0810FB5A -_0810FA1A: - strh r1, [r4, 0xA] - ldr r0, =gUnknown_08596794 - movs r2, 0x22 - ldrsh r1, [r4, r2] - movs r3, 0x24 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - movs r0, 0xC - ldrsh r1, [r4, r0] - adds r1, 0x8 - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x8 - adds r0, r1 - strh r2, [r0] - cmp r2, 0x40 - beq _0810FABE - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810FA78 - cmp r0, 0x1 - bgt _0810FA5C - cmp r0, 0 - beq _0810FA66 - b _0810FABE - .pool -_0810FA5C: - cmp r0, 0x2 - beq _0810FA90 - cmp r0, 0x3 - beq _0810FAA8 - b _0810FABE -_0810FA66: - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - b _0810FAB6 - .pool -_0810FA78: - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - negs r0, r0 - strh r0, [r1, 0x24] - ldrh r0, [r4, 0x20] - b _0810FABC - .pool -_0810FA90: - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r4, 0x20] - strh r1, [r0, 0x24] - ldrh r1, [r4, 0x20] - strh r1, [r0, 0x26] - b _0810FABE - .pool -_0810FAA8: - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - negs r0, r0 -_0810FAB6: - strh r0, [r1, 0x24] - ldrh r0, [r4, 0x20] - negs r0, r0 -_0810FABC: - strh r0, [r1, 0x26] -_0810FABE: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0810FB5A - b _0810FB36 - .pool -_0810FAD4: - ldrh r0, [r4, 0xA] - ands r1, r0 - cmp r1, 0 - beq _0810FAE4 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _0810FAEA -_0810FAE4: - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] -_0810FAEA: - ldrh r1, [r4, 0x10] - lsls r1, 8 - ldrh r0, [r4, 0xE] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - bne _0810FB5A - movs r5, 0x8 - adds r6, r4, 0 - adds r6, 0x8 -_0810FB10: - lsls r0, r5, 1 - adds r1, r6, r0 - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x40 - beq _0810FB2C - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite -_0810FB2C: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xC - bls _0810FB10 -_0810FB36: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810FB5A - .pool -_0810FB44: - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0810FB5A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810F9D4 - - thumb_func_start sub_810FB60 -sub_810FB60: @ 810FB60 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - subs r0, 0xA - cmp r1, r0 - ble _0810FB8A - ldrh r0, [r4, 0x30] - movs r1, 0x1 - ands r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810FB8A: - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0810FB9C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810FB9C: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810FB60 - - thumb_func_start sub_810FBA8 -sub_810FBA8: @ 810FBA8 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810FBD4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_0810FBD4: - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x2E] - ldr r0, =sub_810FB60 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810FBA8 - - thumb_func_start sub_810FBF0 -sub_810FBF0: @ 810FBF0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810FC94 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _0810FC60 - ldr r0, =0x0000fff6 - strh r0, [r5, 0x1C] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - b _0810FD1E - .pool -_0810FC60: - movs r0, 0xA - strh r0, [r5, 0x1C] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x8 - b _0810FD12 - .pool -_0810FC94: - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _0810FCE8 - ldr r0, =0x0000fff6 - strh r0, [r5, 0x1C] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - b _0810FD1E - .pool -_0810FCE8: - movs r0, 0xA - strh r0, [r5, 0x1C] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x8 -_0810FD12: - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_80A861C - subs r0, 0x8 -_0810FD1E: - strh r0, [r5, 0x24] - movs r0, 0x6 - strh r0, [r5, 0xA] - ldr r0, =sub_810FD3C - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810FBF0 - - thumb_func_start sub_810FD3C -sub_810FD3C: @ 810FD3C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r0, 0x8 - ldrsh r1, [r5, r0] - cmp r1, 0 - beq _0810FD60 - cmp r1, 0x1 - beq _0810FDD4 - b _0810FDE8 - .pool -_0810FD60: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _0810FDE8 - strh r1, [r5, 0xA] - ldr r0, =gUnknown_08596864 - movs r2, 0x1E - ldrsh r1, [r5, r2] - movs r3, 0x20 - ldrsh r2, [r5, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _0810FDB4 - ldr r0, =gSprites - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - adds r4, r0 - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x22] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x24] - strh r0, [r4, 0x36] - ldrh r0, [r5, 0x1C] - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldrb r0, [r5, 0xC] - movs r1, 0x3 - ands r1, r0 - adds r0, r4, 0 - bl StartSpriteAffineAnim -_0810FDB4: - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _0810FDE8 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810FDE8 - .pool -_0810FDD4: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x11 - ble _0810FDE8 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810FDE8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810FD3C - - thumb_func_start sub_810FDF0 -sub_810FDF0: @ 810FDF0 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810FE0E - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_0810FE0E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810FDF0 - - thumb_func_start sub_810FE14 -sub_810FE14: @ 810FE14 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r1, r0, 24 - adds r0, r1, 0 - subs r0, 0x20 - strh r0, [r4, 0x24] - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0x1 - beq _0810FE6A - cmp r0, 0x1 - bgt _0810FE58 - cmp r0, 0 - beq _0810FE5E - b _0810FE86 - .pool -_0810FE58: - cmp r0, 0x2 - beq _0810FE76 - b _0810FE86 -_0810FE5E: - movs r0, 0x2 - strh r0, [r4, 0x1E] - movs r0, 0x5 - strh r0, [r4, 0x20] - movs r0, 0x40 - b _0810FE7E -_0810FE6A: - movs r0, 0x2 - strh r0, [r4, 0x1E] - movs r0, 0x5 - strh r0, [r4, 0x20] - movs r0, 0xC0 - b _0810FE7E -_0810FE76: - movs r0, 0x4 - strh r0, [r4, 0x1E] - strh r0, [r4, 0x20] - movs r0, 0 -_0810FE7E: - strh r0, [r4, 0x22] - adds r0, r1, 0 - adds r0, 0x20 - strh r0, [r4, 0x26] -_0810FE86: - movs r1, 0x24 - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _0810FE92 - movs r0, 0 - strh r0, [r4, 0x24] -_0810FE92: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810FEB8 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r4, 0x1C] - ldr r0, =0x04000014 - b _0810FEC0 - .pool -_0810FEB8: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r4, 0x1C] - ldr r0, =0x04000018 -_0810FEC0: - str r0, [sp] - ldrh r1, [r4, 0x24] - lsls r3, r1, 16 - asrs r1, r3, 16 - movs r2, 0x24 - ldrsh r0, [r4, r2] - adds r0, 0x40 - cmp r1, r0 - bgt _0810FEFA - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0810FEDA: - asrs r3, 16 - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0x1C] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0x1C] - strh r0, [r1] - adds r3, 0x1 - lsls r3, 16 - asrs r1, r3, 16 - movs r2, 0x24 - ldrsh r0, [r4, r2] - adds r0, 0x40 - cmp r1, r0 - ble _0810FEDA -_0810FEFA: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_810FF34 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810FE14 - - thumb_func_start sub_810FF34 -sub_810FF34: @ 810FF34 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0811000E - cmp r0, 0x1 - bgt _0810FF60 - cmp r0, 0 - beq _0810FF66 - b _08110026 - .pool -_0810FF60: - cmp r0, 0x2 - beq _08110020 - b _08110026 -_0810FF66: - ldrh r3, [r5, 0x22] - ldrh r4, [r5, 0x24] - movs r2, 0x24 - ldrsh r1, [r5, r2] - movs r2, 0x26 - ldrsh r0, [r5, r2] - cmp r1, r0 - bgt _0810FFFE - ldr r0, =gSineTable - mov r9, r0 - movs r7, 0x3 - ldr r1, =gScanlineEffectRegBuffers - mov r12, r1 - movs r2, 0xF0 - lsls r2, 3 - add r2, r12 - mov r8, r2 -_0810FF88: - lsls r2, r3, 16 - asrs r0, r2, 15 - add r0, r9 - movs r3, 0 - ldrsh r0, [r0, r3] - movs r3, 0x20 - ldrsh r1, [r5, r3] - asrs r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r3, r0, 16 - adds r6, r2, 0 - cmp r3, 0 - ble _0810FFB8 - ldrh r1, [r5, 0xA] - adds r0, r7, 0 - ands r0, r1 - adds r0, r3, r0 - b _0810FFC4 - .pool -_0810FFB8: - cmp r3, 0 - bge _0810FFC8 - ldrh r1, [r5, 0xA] - adds r0, r7, 0 - ands r0, r1 - subs r0, r3, r0 -_0810FFC4: - lsls r0, 16 - lsrs r1, r0, 16 -_0810FFC8: - lsls r2, r4, 16 - asrs r2, 16 - lsls r3, r2, 1 - mov r0, r12 - adds r4, r3, r0 - ldrh r0, [r5, 0x1C] - lsls r1, 16 - asrs r1, 16 - adds r0, r1, r0 - strh r0, [r4] - add r3, r8 - ldrh r0, [r5, 0x1C] - adds r1, r0 - strh r1, [r3] - asrs r0, r6, 16 - ldrh r1, [r5, 0x1E] - adds r0, r1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r2, 0x1 - lsls r2, 16 - lsrs r4, r2, 16 - asrs r2, 16 - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r2, r0 - ble _0810FF88 -_0810FFFE: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x17 - ble _08110026 - b _08110014 -_0811000E: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08110014: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _08110026 - .pool -_08110020: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08110026: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_810FF34 - - thumb_func_start sub_8110034 -sub_8110034: @ 8110034 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r4, r0, 24 - mov r8, r4 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r7, r0, r1 - bl AllocOamMatrix - lsls r0, 24 - lsrs r5, r0, 24 - mov r10, r5 - adds r6, r5, 0 - cmp r6, 0xFF - bne _0811006C - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08110116 - .pool -_0811006C: - ldr r1, =gBattleAnimArgs - ldrb r0, [r1] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r1, r0, 16 - mov r9, r1 - asrs r0, 16 - cmp r0, 0 - bge _08110094 - adds r0, r5, 0 - bl FreeOamMatrix - mov r0, r8 - bl DestroyAnimVisualTask - b _08110116 - .pool -_08110094: - ldr r2, =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r2, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - adds r4, r2 - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x1F - ands r6, r0 - lsls r2, r6, 1 - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x3] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - adds r1, r4, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r3, [r4, 0x1] - lsrs r1, r3, 6 - ldrb r2, [r4, 0x3] - lsrs r2, 6 - lsls r3, 30 - lsrs r3, 30 - adds r0, r4, 0 - bl CalcCenterToCornerVec - ldr r1, =gBattleAnimArgs - ldrb r0, [r1] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x22] - mov r0, r10 - strh r0, [r7, 0x24] - mov r1, r9 - strh r1, [r7, 0x26] - ldr r0, =sub_8110134 - str r0, [r7] -_08110116: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110034 - - thumb_func_start sub_8110134 -sub_8110134: @ 8110134 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _081101B8 - cmp r0, 0x1 - bgt _0811015C - cmp r0, 0 - beq _08110166 - b _08110238 - .pool -_0811015C: - cmp r0, 0x2 - beq _08110208 - cmp r0, 0x3 - beq _08110228 - b _08110238 -_08110166: - ldrh r0, [r4, 0xA] - adds r0, 0x4 - strh r0, [r4, 0xA] - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 16 - asrs r1, 17 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xC - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - lsls r1, 24 - lsrs r1, 24 - bl sub_80A7EC0 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x30 - bne _08110238 - b _0811021A - .pool -_081101B8: - ldrh r0, [r4, 0xA] - subs r0, 0x4 - strh r0, [r4, 0xA] - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 16 - asrs r1, 17 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xC - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - lsls r1, 24 - lsrs r1, 24 - bl sub_80A7EC0 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08110238 - b _0811021A - .pool -_08110208: - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram -_0811021A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08110238 - .pool -_08110228: - ldrh r0, [r4, 0x24] - lsls r0, 24 - lsrs r0, 24 - bl FreeOamMatrix - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08110238: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8110134 - - thumb_func_start sub_8110240 -sub_8110240: @ 8110240 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081102B8 - cmp r0, 0x1 - bgt _08110256 - cmp r0, 0 - beq _08110260 - b _08110360 -_08110256: - cmp r0, 0x2 - beq _081102EA - cmp r0, 0x3 - beq _0811034A - b _08110360 -_08110260: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0811028E - ldrh r0, [r5, 0x22] - adds r0, 0xC - strh r0, [r5, 0x22] -_0811028E: - movs r0, 0x8 - strh r0, [r5, 0x30] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r0, [r5, 0x30] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - b _081102E2 - .pool -_081102B8: - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08110360 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCB - bl PlaySE12WithPanning - adds r0, r5, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_081102E2: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08110360 -_081102EA: - ldrh r0, [r5, 0x32] - adds r1, r0, 0x1 - strh r1, [r5, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811032E - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x30] - subs r1, 0x1 - strh r1, [r5, 0x30] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x30 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0811032E - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0811032E: - movs r0, 0xE0 - lsls r0, 2 - adds r2, r0, 0 - ldrh r1, [r5, 0x34] - adds r2, r1 - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r5, 0x26] - subs r0, r1 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r5, 0x34] - b _08110360 -_0811034A: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimSprite -_08110360: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8110240 - - thumb_func_start sub_8110368 -sub_8110368: @ 8110368 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110394 - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x4] - negs r1, r1 - strh r1, [r0, 0x4] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] - b _081103C4 - .pool -_08110394: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081103C4 - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_081103C4: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110368 - - thumb_func_start sub_8110438 -sub_8110438: @ 8110438 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0811045C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _08110478 - .pool -_0811045C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110478 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] -_08110478: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110438 - - thumb_func_start sub_81104E4 -sub_81104E4: @ 81104E4 - push {r4,r5,lr} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110500 - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - strh r1, [r0, 0x4] -_08110500: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08110548 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - b _0811055A - .pool -_08110548: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0811055A: - adds r0, r5, 0 - bl sub_80A6FD4 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r5, 0x38] - ldr r0, =sub_811057C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81104E4 - - thumb_func_start sub_811057C -sub_811057C: @ 811057C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08110592 - adds r0, r4, 0 - bl DestroyAnimSprite - b _081105AE -_08110592: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x3A] - adds r0, 0xD - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] -_081105AE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811057C - - thumb_func_start sub_81105B4 -sub_81105B4: @ 81105B4 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081105F0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _081105FC - .pool -_081105F0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, r1, 0 -_081105FC: - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110618 - ldrh r0, [r4, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] -_08110618: - ldr r0, =sub_8110630 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81105B4 - - thumb_func_start sub_8110630 -sub_8110630: @ 8110630 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _08110664 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_08110664: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08110678 - adds r0, r3, 0 - bl DestroyAnimSprite -_08110678: - pop {r0} - bx r0 - thumb_func_end sub_8110630 - - thumb_func_start sub_811067C -sub_811067C: @ 811067C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldr r0, =sub_81106A4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811067C - - thumb_func_start sub_81106A4 -sub_81106A4: @ 81106A4 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x13 - bgt _081106B8 - adds r0, r1, 0x1 - strh r0, [r4, 0x32] - b _081106F6 -_081106B8: - ldrh r1, [r4, 0x30] - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081106F6 - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081106F6 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8110700 - str r0, [r4, 0x1C] -_081106F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81106A4 - - thumb_func_start sub_8110700 -sub_8110700: @ 8110700 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110700 - - thumb_func_start sub_8110720 -sub_8110720: @ 8110720 - push {r4-r7,lr} - sub sp, 0x4 - adds r7, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110740 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - b _08110762 - .pool -_08110740: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110762 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_08110762: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081107B2 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _081107B2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - beq _081107A0 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081107B2 -_081107A0: - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0, 0x4] - movs r2, 0 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0] -_081107B2: - adds r0, r7, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - ldr r6, =gBattleAnimArgs - lsrs r4, 24 - ldrh r0, [r6, 0x4] - adds r4, r0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r6, 0x6] - adds r1, r2 - lsls r1, 16 - ldrh r2, [r7, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - subs r0, r2 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r7, 0x22] - lsrs r5, r1, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r6, 0x8] - strh r0, [r7, 0x2E] - strh r4, [r7, 0x32] - strh r5, [r7, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r7, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r7, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110720 - - thumb_func_start sub_8110850 -sub_8110850: @ 8110850 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110870 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08110870: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r6, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - adds r0, r6, 0 - bl sub_80A68D4 - ldr r0, =sub_81108CC - str r0, [r6, 0x1C] - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110850 - - thumb_func_start sub_81108CC -sub_81108CC: @ 81108CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081108F8 - adds r0, r4, 0 - bl DestroyAnimSprite - b _08110988 -_081108F8: - movs r0, 0x2E - adds r0, r4 - mov r8, r0 - ldrh r7, [r4, 0x20] - ldrh r5, [r4, 0x24] - ldrh r1, [r4, 0x22] - mov r12, r1 - ldrh r6, [r4, 0x26] - mov r2, r8 - add r1, sp, 0x4 - movs r3, 0x7 -_0811090E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811090E - adds r0, r7, r5 - lsls r0, 16 - lsrs r5, r0, 16 - mov r2, r12 - adds r0, r2, r6 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08110988 - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - lsls r1, r5, 16 - asrs r1, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r1, r2 - lsls r2, r6, 16 - asrs r2, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - add r2, sp, 0x4 - mov r1, r8 - movs r3, 0x7 -_0811097A: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811097A -_08110988: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81108CC - - thumb_func_start sub_8110994 -sub_8110994: @ 8110994 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081109B0 - ldr r4, =gBattleAnimAttacker - b _081109B2 - .pool -_081109B0: - ldr r4, =gBattleAnimTarget -_081109B2: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x12 - strh r0, [r5, 0x22] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110994 - - thumb_func_start sub_81109F0 -sub_81109F0: @ 81109F0 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _08110A10 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions -_08110A10: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r4, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xE - strh r0, [r5, 0x22] - ldrb r1, [r6, 0x2] - adds r0, r5, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - strh r4, [r5, 0x2E] - strh r4, [r5, 0x30] - movs r0, 0x4 - strh r0, [r5, 0x32] - movs r0, 0x10 - strh r0, [r5, 0x34] - ldr r0, =0x0000ffba - strh r0, [r5, 0x36] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x38] - ldr r1, =sub_8110A70 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81109F0 - - thumb_func_start sub_8110A70 -sub_8110A70: @ 8110A70 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x38] - ldrh r2, [r4, 0x20] - adds r0, r1, r2 - strh r0, [r4, 0x20] - movs r0, 0xC0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r0, 0x4 - strh r0, [r4, 0x32] - movs r0, 0x20 - strh r0, [r4, 0x34] - ldr r0, =0x0000ffe8 - strh r0, [r4, 0x36] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110A70 - - thumb_func_start sub_8110AB4 -sub_8110AB4: @ 8110AB4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xA] - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110AE4 - ldrh r0, [r5, 0x20] - ldrh r1, [r4] - subs r0, r1 - b _08110AEA - .pool -_08110AE4: - ldrh r0, [r4] - ldrh r1, [r5, 0x20] - adds r0, r1 -_08110AEA: - strh r0, [r5, 0x20] - ldr r3, =gBattleAnimArgs - ldrh r2, [r3, 0x2] - ldrh r0, [r5, 0x22] - adds r2, r0 - movs r4, 0 - strh r2, [r5, 0x22] - ldrh r0, [r3, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r1, [r3, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldrh r0, [r3, 0x6] - adds r2, r0 - strh r2, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A6E14 - strh r4, [r5, 0x34] - strh r4, [r5, 0x36] - ldr r0, =sub_80A656C - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110AB4 - - thumb_func_start sub_8110B38 -sub_8110B38: @ 8110B38 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08110B54 - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _08110B5C - .pool -_08110B54: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_08110B5C: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x34] - ldr r0, =sub_8110B80 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110B38 - - thumb_func_start sub_8110B80 -sub_8110B80: @ 8110B80 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x38] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _08110BC6 - adds r0, r4, 0 - bl DestroyAnimSprite -_08110BC6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110B80 - - thumb_func_start AnimTask_LoadSandstormBackground -AnimTask_LoadSandstormBackground: @ 8110BCC - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110C10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08110C10: - ldr r0, =gBattle_BG1_X - strh r5, [r0] - ldr r4, =gBattle_BG1_Y - strh r5, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D8D58C - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r1, =gUnknown_08D8D410 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gBattleAnimSpritePalette_261 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08110C6E - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110C6E - movs r5, 0x1 -_08110C6E: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - strh r5, [r1, 0x8] - ldr r0, =sub_8110CB0 - str r0, [r1] - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_LoadSandstormBackground - - thumb_func_start sub_8110CB0 -sub_8110CB0: @ 8110CB0 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0 - bne _08110CE4 - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000fffa - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - b _08110CEA - .pool -_08110CE4: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_08110CEA: - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldr r3, =0x0000ffff - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - strh r0, [r1] - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - adds r0, r2 - movs r3, 0x20 - ldrsh r0, [r0, r3] - adds r4, r1, 0 - cmp r0, 0x4 - bls _08110D0C - b _08110E3A -_08110D0C: - lsls r0, 2 - ldr r1, =_08110D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08110D28: - .4byte _08110D3C - .4byte _08110D7E - .4byte _08110D98 - .4byte _08110DDA - .4byte _08110DFC -_08110D3C: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _08110E3A -_08110D7E: - adds r0, r4, r5 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x65 - bne _08110E3A - movs r0, 0x7 - strh r0, [r1, 0x1E] - b _08110DF0 -_08110D98: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _08110E3A -_08110DDA: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - ldr r0, =gTasks - adds r1, r4, r5 - lsls r1, 3 - adds r1, r0 -_08110DF0: - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _08110E3A - .pool -_08110DFC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110E10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08110E10: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08110E3A: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110CB0 - - thumb_func_start sub_8110E4C -sub_8110E4C: @ 8110E4C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110EC8 - ldr r4, =gBattleAnimArgs - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08110E98 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110E98 - movs r0, 0x98 - lsls r0, 1 - strh r0, [r5, 0x20] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - subs r0, 0x40 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - b _08110E9C - .pool -_08110E98: - ldr r0, =0x0000ffc0 - strh r0, [r5, 0x20] -_08110E9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x22] - ldr r1, =gUnknown_08596BC0 - adds r0, r5, 0 - bl SetSubspriteTables - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08110F24 - .pool -_08110EC8: - ldrh r1, [r5, 0x30] - ldrh r3, [r5, 0x34] - adds r1, r3 - ldrh r2, [r5, 0x32] - ldrh r0, [r5, 0x36] - adds r2, r0 - lsls r0, r1, 16 - asrs r0, 24 - ldrh r3, [r5, 0x24] - adds r0, r3 - strh r0, [r5, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r3, [r5, 0x26] - adds r0, r3 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x34] - ands r2, r0 - strh r2, [r5, 0x36] - movs r1, 0x38 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110F0E - movs r2, 0x20 - ldrsh r0, [r5, r2] - movs r3, 0x24 - ldrsh r1, [r5, r3] - adds r0, r1 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - ble _08110F24 - b _08110F20 -_08110F0E: - movs r1, 0x20 - ldrsh r0, [r5, r1] - movs r2, 0x24 - ldrsh r1, [r5, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _08110F24 -_08110F20: - ldr r0, =DestroyAnimSprite - str r0, [r5, 0x1C] -_08110F24: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110E4C - - thumb_func_start sub_8110F30 -sub_8110F30: @ 8110F30 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x4] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F30 - - thumb_func_start sub_8110F74 -sub_8110F74: @ 8110F74 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r6, r1, r0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xC0 - lsls r1, 13 - adds r0, r1 - lsrs r7, r0, 16 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xC0 - lsls r2, 13 - adds r0, r2 - lsrs r0, 16 - mov r8, r0 - ldrb r1, [r5] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _08110FE4 - mov r8, r7 -_08110FE4: - bl sub_811135C - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08111000 - movs r0, 0x20 - b _08111006 - .pool -_08111000: - lsls r1, r5, 3 - movs r0, 0x30 - subs r0, r1 -_08111006: - strh r0, [r6, 0x18] - movs r4, 0 - strh r4, [r6, 0x8] - strh r4, [r6, 0x1E] - strh r4, [r6, 0x1A] - movs r0, 0x1 - strh r0, [r6, 0x20] - movs r1, 0x18 - ldrsh r0, [r6, r1] - cmp r0, 0 - bge _0811101E - adds r0, 0x7 -_0811101E: - asrs r0, 3 - subs r0, 0x1 - strh r0, [r6, 0x1C] - mov r2, r9 - lsls r0, r2, 3 - strh r0, [r6, 0xC] - lsls r0, r7, 3 - strh r0, [r6, 0xE] - mov r1, r10 - subs r0, r1, r2 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x10] - mov r1, r8 - subs r0, r1, r7 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x12] - strh r4, [r6, 0x14] - strh r4, [r6, 0x16] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r4, r0, 0 - lsls r4, 24 - asrs r4, 8 - lsrs r4, 16 - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - strh r4, [r6, 0x22] - asrs r0, 24 - lsls r4, 16 - asrs r4, 16 - subs r0, r4 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x24] - strh r5, [r6, 0xA] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x26] - ldr r0, =sub_81110A4 - str r0, [r6] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F74 - - thumb_func_start sub_81110A4 -sub_81110A4: @ 81110A4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _081110BE - b _0811120C -_081110BE: - lsls r0, 2 - ldr r1, =_081110D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081110D0: - .4byte _081110E4 - .4byte _08111148 - .4byte _08111150 - .4byte _081111AC - .4byte _081111FE -_081110E4: - ldrh r2, [r4, 0x14] - ldrh r0, [r4, 0x10] - subs r2, r0 - strh r2, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - ldr r3, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - lsls r2, 16 - asrs r2, 19 - strh r2, [r0, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08111134 - movs r0, 0x14 - strh r0, [r4, 0x1E] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08111134: - ldrh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xA2 - bl PlaySE12WithPanning - b _0811120C - .pool -_08111148: - ldrh r0, [r4, 0x1E] - subs r0, 0x1 - strh r0, [r4, 0x1E] - b _081111F0 -_08111150: - ldrh r0, [r4, 0x1A] - subs r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - beq _08111170 - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0x14] - adds r0, r2 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - b _0811117A -_08111170: - strh r0, [r4, 0x14] - strh r0, [r4, 0x16] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811117A: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - b _0811120C - .pool -_081111AC: - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0xC] - adds r0, r2 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0xE] - adds r0, r1 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1C - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _081111EA - movs r0, 0 - strh r0, [r4, 0x1A] - adds r0, r4, 0 - bl sub_8111214 - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x22] - adds r1, r0 - strh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xAF - bl PlaySE12WithPanning -_081111EA: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] -_081111F0: - lsls r0, 16 - cmp r0, 0 - bne _0811120C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811120C -_081111FE: - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0811120C - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811120C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81110A4 - - thumb_func_start sub_8111214 -sub_8111214: @ 8111214 - push {r4-r7,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bhi _08111304 - lsls r0, 2 - ldr r1, =_08111234 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08111234: - .4byte _08111248 - .4byte _08111254 - .4byte _08111254 - .4byte _08111260 - .4byte _0811126C -_08111248: - ldr r3, =gUnknown_08596C28 - movs r5, 0 - b _08111270 - .pool -_08111254: - ldr r3, =gUnknown_08596C40 - movs r5, 0x50 - b _08111270 - .pool -_08111260: - ldr r3, =gUnknown_08596C40 - movs r5, 0x40 - b _08111270 - .pool -_0811126C: - ldr r3, =gUnknown_08596C40 - movs r5, 0x30 -_08111270: - ldrh r1, [r4, 0xC] - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r1, 16 - ldrh r2, [r4, 0xE] - lsls r2, 16 - asrs r2, 19 - lsls r2, 16 - movs r6, 0x20 - ldrsh r0, [r4, r6] - lsls r0, 2 - adds r1, r0 - lsls r1, 16 - lsrs r6, r1, 16 - asrs r1, 16 - lsrs r7, r2, 16 - asrs r2, 16 - adds r0, r3, 0 - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _081112FC - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x12 - strh r1, [r0, 0x2E] - movs r2, 0x20 - ldrsh r1, [r4, r2] - lsls r2, r1, 2 - adds r2, r1 - lsls r2, 2 - adds r2, r6, r2 - movs r6, 0xA - ldrsh r3, [r4, r6] - lsls r1, r3, 1 - adds r1, r3 - adds r2, r1 - strh r2, [r0, 0x32] - strh r7, [r0, 0x36] - movs r1, 0xA - ldrsh r2, [r4, r1] - lsls r2, 1 - movs r3, 0x10 - negs r3, r3 - adds r1, r3, 0 - subs r1, r2 - strh r1, [r0, 0x38] - ldrh r3, [r0, 0x4] - lsls r2, r3, 22 - lsrs r2, 22 - adds r2, r5 - ldr r5, =0x000003ff - adds r1, r5, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r3 - orrs r1, r2 - strh r1, [r0, 0x4] - bl sub_80A68D4 - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] -_081112FC: - movs r6, 0x20 - ldrsh r0, [r4, r6] - negs r0, r0 - strh r0, [r4, 0x20] -_08111304: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111214 - - thumb_func_start sub_811131C -sub_811131C: @ 811131C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811134E - ldr r0, =sub_81110A4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _08111348 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x1E] - subs r0, 0x1 - strh r0, [r1, 0x1E] -_08111348: - adds r0, r4, 0 - bl DestroySprite -_0811134E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811131C - - thumb_func_start sub_811135C -sub_811135C: @ 811135C - push {lr} - ldr r0, =gAnimDisableStructPtr - ldr r0, [r0] - ldrb r1, [r0, 0x11] - lsrs r0, r1, 4 - lsls r1, 28 - lsrs r1, 28 - subs r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xFF - lsls r2, 24 - adds r0, r2 - lsrs r0, 24 - cmp r0, 0x4 - bls _0811137E - movs r1, 0x1 -_0811137E: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_811135C - - thumb_func_start sub_8111388 -sub_8111388: @ 8111388 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - ldrh r0, [r5] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - ldrh r1, [r5, 0x4] - subs r0, r1 - strh r0, [r4, 0x34] - movs r0, 0x3 - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_81113C8 - str r0, [r4, 0x1C] - adds r4, 0x3E - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111388 - - thumb_func_start sub_81113C8 -sub_81113C8: @ 81113C8 - push {lr} - adds r2, r0, 0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r3] - ldrh r1, [r2, 0x34] - movs r3, 0x34 - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08111400 - ldrh r3, [r2, 0x32] - adds r0, r1, r3 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r1, r0 - strh r1, [r2, 0x34] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r1, 16 - cmp r1, 0 - ble _08111412 - movs r0, 0 - strh r0, [r2, 0x34] - b _08111412 -_08111400: - ldrh r0, [r2, 0x30] - subs r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _08111412 - adds r0, r2, 0 - bl DestroyAnimSprite -_08111412: - pop {r0} - bx r0 - thumb_func_end sub_81113C8 - - thumb_func_start sub_8111418 -sub_8111418: @ 8111418 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08111434 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_08111434: - adds r0, r4, 0 - bl TranslateAnimSpriteToTargetMonLocation - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111418 - - thumb_func_start sub_8111444 -sub_8111444: @ 8111444 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r3, [r2] - ldrh r5, [r4, 0x20] - adds r1, r3, r5 - strh r1, [r4, 0x20] - ldrh r1, [r2, 0x2] - adds r0, r1 - strh r0, [r4, 0x22] - strh r3, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r2, 0x4] - strh r0, [r4, 0x38] - ldrb r1, [r2, 0x6] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_811149C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111444 - - thumb_func_start sub_811149C -sub_811149C: @ 811149C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x8 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x28 - bl __divsi3 - ldrh r1, [r4, 0x24] - adds r1, r0 - strh r1, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - subs r1, r0 - strh r1, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x8C - ble _081114E6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081114E6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811149C - - thumb_func_start AnimTask_GetSeismicTossDamageLevel -AnimTask_GetSeismicTossDamageLevel: @ 81114EC - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gAnimMoveDmg - ldr r0, [r2] - cmp r0, 0x20 - bgt _08111500 - ldr r1, =gBattleAnimArgs - movs r0, 0 - strh r0, [r1, 0xE] -_08111500: - ldr r2, [r2] - adds r0, r2, 0 - subs r0, 0x21 - cmp r0, 0x20 - bhi _08111510 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] -_08111510: - cmp r2, 0x41 - ble _0811151A - ldr r1, =gBattleAnimArgs - movs r0, 0x2 - strh r0, [r1, 0xE] -_0811151A: - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetSeismicTossDamageLevel - - thumb_func_start sub_811152C -sub_811152C: @ 811152C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0811154E - movs r0, 0 - bl sub_80A6DAC - movs r0, 0xC8 - strh r0, [r5, 0xA] -_0811154E: - ldr r4, =gBattle_BG3_Y - movs r1, 0xA - ldrsh r0, [r5, r1] - movs r1, 0xA - bl __divsi3 - ldrh r1, [r4] - adds r1, r0 - strh r1, [r4] - ldrh r0, [r5, 0xA] - subs r0, 0x3 - strh r0, [r5, 0xA] - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x78 - bne _0811157A - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0811157A: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811152C - - thumb_func_start sub_8111590 -sub_8111590: @ 8111590 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081115BC - movs r0, 0 - bl sub_80A6DAC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldr r0, =gBattle_BG3_Y - ldrh r0, [r0] - strh r0, [r4, 0xC] -_081115BC: - ldrh r0, [r4, 0xA] - adds r0, 0x50 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0xA] - ldr r6, =gBattle_BG3_Y - movs r2, 0xA - ldrsh r1, [r4, r2] - movs r0, 0x4 - bl Cos - ldrh r4, [r4, 0xC] - adds r0, r4 - strh r0, [r6] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - ldr r0, =0x00000fff - cmp r1, r0 - bne _081115F4 - movs r0, 0 - strh r0, [r6] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081115F4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111590 - - thumb_func_start sub_811160C -sub_811160C: @ 811160C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_80A6FD4 - ldr r0, =sub_8111674 - str r0, [r4, 0x1C] - movs r0, 0x10 - strh r0, [r4, 0x3A] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x3A] - movs r0, 0x52 - bl SetGpuReg - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811160C - - thumb_func_start sub_8111674 -sub_8111674: @ 8111674 - push {r4,lr} - adds r4, r0, 0 - bl sub_8111764 - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08111694 - ldr r0, =sub_81116E8 - str r0, [r4, 0x1C] - b _081116DE - .pool -_08111694: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _081116CC - cmp r2, 0xC4 - ble _081116DE -_081116CC: - lsls r0, 16 - cmp r0, 0 - ble _081116DE - ldr r0, =gUnknown_02038440 - movs r1, 0 - ldrsb r1, [r0, r1] - movs r0, 0xC4 - bl PlaySE12WithPanning -_081116DE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111674 - - thumb_func_start sub_81116E8 -sub_81116E8: @ 81116E8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl TranslateAnimLinear - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _0811172E - cmp r2, 0xC4 - ble _0811173A -_0811172E: - lsls r0, 16 - cmp r0, 0 - ble _0811173A - movs r0, 0xC4 - bl PlaySE -_0811173A: - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08111758 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80A67F4 - str r0, [r4, 0x1C] - b _0811175E - .pool -_08111758: - adds r0, r4, 0 - bl sub_8111764 -_0811175E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81116E8 - - thumb_func_start sub_8111764 -sub_8111764: @ 8111764 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x3A] - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0xFF - ble _08111788 - adds r0, r2, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - ldr r1, =0x010d0000 - cmp r0, r1 - bne _081117EE - movs r0, 0 - b _081117EC - .pool -_08111788: - ldrh r1, [r4, 0x3C] - adds r3, r1, 0x1 - strh r3, [r4, 0x3C] - movs r0, 0xFF - ands r0, r1 - cmp r0, 0 - bne _081117EE - ldr r1, =0xffffff00 - ands r1, r3 - strh r1, [r4, 0x3C] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _081117B0 - adds r0, r2, 0x1 - b _081117B2 - .pool -_081117B0: - subs r0, r2, 0x1 -_081117B2: - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x3A] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081117D4 - cmp r0, 0x10 - bne _081117E0 -_081117D4: - ldrh r0, [r4, 0x3C] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - eors r0, r1 - strh r0, [r4, 0x3C] -_081117E0: - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081117EE - movs r0, 0x80 - lsls r0, 1 -_081117EC: - strh r0, [r4, 0x3A] -_081117EE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111764 - - thumb_func_start sub_81117F4 -sub_81117F4: @ 81117F4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r1, =sub_8111814 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81117F4 - - thumb_func_start sub_8111814 -sub_8111814: @ 8111814 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x82 - bhi _08111848 - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - b _08111852 -_08111848: - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 -_08111852: - orrs r1, r0 - strb r1, [r4, 0x5] - ldrh r0, [r4, 0x2E] - adds r0, 0x13 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x50 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3D - bne _08111884 - adds r0, r4, 0 - bl DestroyAnimSprite -_08111884: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111814 - - thumb_func_start sub_811188C -sub_811188C: @ 811188C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A7270 - adds r0, r4, 0 - movs r1, 0x80 - movs r2, 0x80 - movs r3, 0 - bl obj_id_set_rotscale - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - movs r1, 0x80 - strh r1, [r0, 0x8] - ldr r1, =gBattleAnimArgs - ldrh r1, [r1] - strh r1, [r0, 0xA] - strh r2, [r0, 0xC] - movs r1, 0x10 - strh r1, [r0, 0xE] - ldr r1, =sub_8111914 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811188C - - thumb_func_start sub_8111914 -sub_8111914: @ 8111914 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0811195C - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0xC] - adds r1, 0x1 - strh r1, [r4, 0xC] - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x9 - bne _0811195C - ldr r0, =sub_811196C - str r0, [r4] -_0811195C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111914 - - thumb_func_start sub_811196C -sub_811196C: @ 811196C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08111994 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _081119D8 - .pool -_08111994: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - ldrh r0, [r4, 0x8] - adds r0, 0x8 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - bgt _081119BC - movs r0, 0x8 - ldrsh r2, [r4, r0] - adds r0, r1, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - b _081119D8 -_081119BC: - adds r0, r1, 0 - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg -_081119D8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_811196C - - thumb_func_start sub_81119E0 -sub_81119E0: @ 81119E0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r5, [r4, 0x20] - ldrh r6, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - mov r9, r1 - strh r0, [r4, 0x20] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - mov r1, r9 - strh r1, [r4, 0x2E] - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r4, 0x30] - ldrh r1, [r2, 0x2] - strh r1, [r4, 0x32] - ldrh r1, [r2, 0x4] - strh r1, [r4, 0x34] - ldrh r1, [r4, 0x20] - lsls r1, 4 - strh r1, [r4, 0x36] - lsls r0, 4 - strh r0, [r4, 0x38] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x20 - ldrsh r0, [r4, r1] - subs r5, r0 - lsls r5, 4 - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r5, 0 - str r2, [sp] - bl __divsi3 - strh r0, [r4, 0x3A] - lsls r6, 16 - asrs r6, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - subs r6, r0 - lsls r6, 4 - ldr r2, [sp] - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r6, 0 - bl __divsi3 - strh r0, [r4, 0x3C] - ldr r0, =sub_8111A88 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81119E0 - - thumb_func_start sub_8111A88 -sub_8111A88: @ 8111A88 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08111AD2 - cmp r0, 0x1 - bgt _08111A9E - cmp r0, 0 - beq _08111AA8 - b _08111B96 -_08111A9E: - cmp r0, 0x2 - beq _08111B3C - cmp r0, 0x3 - beq _08111B90 - b _08111B96 -_08111AA8: - ldrh r0, [r5, 0x3A] - ldrh r2, [r5, 0x36] - adds r0, r2 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x30] - subs r0, 0x1 - strh r0, [r5, 0x30] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - b _08111B82 -_08111AD2: - ldrh r0, [r5, 0x32] - subs r0, 0x1 - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x30] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x20] - lsls r0, 4 - strh r0, [r5, 0x36] - ldrh r0, [r5, 0x22] - lsls r0, 4 - strh r0, [r5, 0x38] - movs r1, 0x30 - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3A] - movs r1, 0x32 - ldrsh r0, [r5, r1] - movs r2, 0x22 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3C] - b _08111B82 - .pool -_08111B3C: - ldrh r0, [r5, 0x3A] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_08111B82: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08111B96 - .pool -_08111B90: - adds r0, r5, 0 - bl move_anim_8074EE0 -_08111B96: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8111A88 - - thumb_func_start sub_8111B9C -sub_8111B9C: @ 8111B9C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =sub_8111BB4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111B9C - - thumb_func_start sub_8111BB4 -sub_8111BB4: @ 8111BB4 - push {r4-r6,lr} - adds r3, r0, 0 - movs r5, 0 - movs r6, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08111C4A - adds r1, r3, 0 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x4 - ands r0, r2 - adds r4, r1, 0 - cmp r0, 0 - bne _08111BDE - movs r0, 0x4 - orrs r0, r2 - strb r0, [r4] -_08111BDE: - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08111BEE - cmp r0, 0x1 - beq _08111BF8 - movs r6, 0x1 - b _08111C02 -_08111BEE: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x2 - bne _08111C02 - b _08111C06 -_08111BF8: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x4 - bne _08111C02 - movs r5, 0x1 -_08111C02: - cmp r5, 0 - beq _08111C38 -_08111C06: - ldrb r2, [r4] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r3, 0x32] - strh r1, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _08111C4A - strh r1, [r3, 0x32] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08111C4A -_08111C38: - cmp r6, 0 - beq _08111C44 - adds r0, r3, 0 - bl DestroyAnimSprite - b _08111C4A -_08111C44: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] -_08111C4A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8111BB4 - - thumb_func_start sub_8111C50 -sub_8111C50: @ 8111C50 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - movs r6, 0 - movs r1, 0 - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _08111C80 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08111D5C - .pool -_08111C80: - strh r1, [r5, 0xA] - movs r0, 0xF - strh r0, [r5, 0xC] - movs r0, 0x2 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r5, 0xE] - lsls r1, 8 - ldrh r0, [r5, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x50 - strh r1, [r0, 0x2E] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08111CF4 - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ff70 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x70 - b _08111D12 - .pool -_08111CF4: - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x90 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ff90 -_08111D12: - strh r1, [r0, 0x32] - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r2, 0 - strh r2, [r0, 0x34] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x36] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =SpriteCallbackDummy - bl StoreSpriteCallbackInData6 - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_80A656C - str r1, [r0] - ldr r0, =sub_8111D78 - str r0, [r5] -_08111D5C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111C50 - - thumb_func_start sub_8111D78 -sub_8111D78: @ 8111D78 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08111E1C - cmp r0, 0x1 - bgt _08111DA0 - cmp r0, 0 - beq _08111DA6 - b _08111E48 - .pool -_08111DA0: - cmp r0, 0x2 - beq _08111E42 - b _08111E48 -_08111DA6: - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x3 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0x1 - bne _08111DC4 - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08111DC4 - subs r0, r1, 0x1 - strh r0, [r4, 0xC] -_08111DC4: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - bne _08111DDA - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08111DDA - adds r0, r1, 0x1 - strh r0, [r4, 0xE] -_08111DDA: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r4, 0xC] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _08111E48 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _08111E48 - movs r2, 0x8 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram - movs r0, 0x1 - strh r0, [r4, 0x10] - b _08111E48 - .pool -_08111E1C: - ldrh r0, [r4, 0x14] - adds r0, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08111E48 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - b _08111E48 -_08111E42: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08111E48: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111D78 - - thumb_func_start sub_8111E50 -sub_8111E50: @ 8111E50 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r2, =gTasks - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x26] - ldr r2, =sub_8111E78 - str r2, [r1] - bl _call_via_r2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111E50 - - thumb_func_start sub_8111E78 -sub_8111E78: @ 8111E78 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _08111EA4 - b _081120C6 -_08111EA4: - lsls r0, 2 - ldr r1, =_08111EBC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08111EBC: - .4byte _08111ED0 - .4byte _08111FD0 - .4byte _08112014 - .4byte _0811207C - .4byte _081120A8 -_08111ED0: - ldr r7, =0x00002771 - adds r0, r7, 0 - bl AllocSpritePalette - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - mov r8, r2 - strh r0, [r5, 0x24] - cmp r0, 0xFF - beq _08111EFE - cmp r0, 0xF - beq _08111EFE - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _08111F0C - adds r0, r7, 0 - bl FreeSpritePaletteByTag -_08111EFE: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _081120CC - .pool -_08111F0C: - ldr r4, =gSprites - movs r1, 0x8 - ldrsh r0, [r5, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r2, [r5, 0x24] - lsls r2, 4 - ldrb r3, [r1, 0x5] - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r2, 0x8 - ldrsh r0, [r5, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x5] - movs r2, 0xC - orrs r1, r2 - strb r1, [r0, 0x5] - movs r1, 0x8 - ldrsh r0, [r5, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 31 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - mov r2, r8 - strh r2, [r5, 0xA] - strh r2, [r5, 0xC] - movs r0, 0x10 - strh r0, [r5, 0xE] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x10] - cmp r6, 0x1 - bne _08111FC4 - movs r1, 0x80 - lsls r1, 2 - b _08111FC8 - .pool -_08111FC4: - movs r1, 0x80 - lsls r1, 3 -_08111FC8: - movs r0, 0 - bl ClearGpuRegBits - b _081120C6 -_08111FD0: - movs r1, 0x24 - ldrsh r0, [r5, r1] - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x24] - movs r2, 0x10 - ldrsh r0, [r5, r2] - lsls r0, 1 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - movs r2, 0x24 - ldrsh r1, [r5, r2] - lsls r1, 1 - ldr r2, =gPlttBufferFaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet - ldrh r0, [r5, 0x10] - ldr r3, =0x00003c0d - movs r1, 0x10 - movs r2, 0xA - bl BlendPalette - b _081120C6 - .pool -_08112014: - ldr r2, =gSprites - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - subs r1, 0x20 - lsls r1, 16 - lsrs r2, r1, 16 - cmp r1, 0 - bge _08112034 - movs r2, 0 -_08112034: - cmp r6, 0x1 - bne _08112054 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x4 - str r2, [sp, 0x4] - str r6, [sp, 0x8] - b _0811206C - .pool -_08112054: - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x8 - str r2, [sp, 0x4] - movs r2, 0x1 - str r2, [sp, 0x8] -_0811206C: - movs r2, 0x2 - movs r3, 0x6 - bl ScanlineEffect_InitWave - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x1C] - b _081120C6 -_0811207C: - cmp r6, 0x1 - bne _08112090 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _08112098 - .pool -_08112090: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_08112098: - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - b _081120C6 - .pool -_081120A8: - cmp r6, 0x1 - bne _081120B8 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _081120C2 -_081120B8: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_081120C2: - ldr r0, =sub_81120DC - str r0, [r5] -_081120C6: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] -_081120CC: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111E78 - - thumb_func_start sub_81120DC -sub_81120DC: @ 81120DC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x1 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0 - bne _08112114 - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - strh r0, [r4, 0xC] -_08112114: - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bne _08112136 - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - movs r1, 0x10 - subs r1, r0 - strh r1, [r4, 0xE] -_08112136: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x80 - bne _0811215E - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, =sub_8112170 - str r1, [r4] - adds r0, r5, 0 - bl _call_via_r1 -_0811215E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81120DC - - thumb_func_start sub_8112170 -sub_8112170: @ 8112170 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _081121DC - cmp r0, 0x1 - bgt _081121A8 - cmp r0, 0 - beq _081121AE - b _08112258 - .pool -_081121A8: - cmp r0, 0x2 - beq _081121F0 - b _08112258 -_081121AE: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - cmp r6, 0x1 - bne _081121D0 - movs r1, 0x80 - lsls r1, 2 - b _081121D4 - .pool -_081121D0: - movs r1, 0x80 - lsls r1, 3 -_081121D4: - movs r0, 0 - bl ClearGpuRegBits - b _08112258 -_081121DC: - ldrh r0, [r4, 0x10] - ldr r3, =0x00003c0d - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - b _08112258 - .pool -_081121F0: - ldr r3, =gSprites - movs r0, 0x24 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - bl obj_delete_but_dont_free_vram - ldr r0, =0x00002771 - bl FreeSpritePaletteByTag - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - cmp r6, 0x1 - bne _08112248 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _08112252 - .pool -_08112248: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_08112252: - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08112258: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8112170 - - thumb_func_start sub_8112264 -sub_8112264: @ 8112264 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r7, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081122AC - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, =gBattleAnimTarget - b _081122D0 - .pool -_081122AC: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, =gBattleAnimAttacker -_081122D0: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xE0 - lsls r1, 13 - adds r0, r1 - lsrs r0, 16 - mov r9, r0 - mov r8, r5 - mov r2, r9 - subs r4, r2, r5 - lsls r4, 16 - lsrs r4, 16 - lsls r0, r6, 4 - strh r0, [r7, 0x2E] - lsls r0, r5, 4 - strh r0, [r7, 0x30] - mov r1, r10 - subs r0, r1, r6 - lsls r0, 4 - ldr r5, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r7, 0x32] - lsls r4, 16 - asrs r4, 12 - movs r0, 0x2 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl __divsi3 - strh r0, [r7, 0x34] - ldrh r0, [r5, 0x2] - strh r0, [r7, 0x36] - mov r1, r10 - strh r1, [r7, 0x38] - mov r2, r9 - strh r2, [r7, 0x3A] - movs r1, 0x36 - ldrsh r0, [r7, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r7, 0x3C] - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x5] - strh r6, [r7, 0x20] - mov r2, r8 - strh r2, [r7, 0x22] - ldr r0, =sub_8112384 - str r0, [r7, 0x1C] - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112264 - - thumb_func_start sub_8112384 -sub_8112384: @ 8112384 - push {r4,lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x36] - movs r1, 0x36 - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _081123BC - ldrh r0, [r2, 0x32] - ldrh r4, [r2, 0x2E] - adds r0, r4 - strh r0, [r2, 0x2E] - ldrh r1, [r2, 0x34] - ldrh r4, [r2, 0x30] - adds r1, r4 - strh r1, [r2, 0x30] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r2, 0x22] - subs r0, r3, 0x1 - strh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _081123BC - strh r0, [r2, 0x2E] -_081123BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112384 - - thumb_func_start sub_81123C4 -sub_81123C4: @ 81123C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - str r1, [sp] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0 - ldr r1, [sp] - strh r0, [r1, 0x12] - strh r0, [r1, 0x14] - strh r0, [r1, 0x16] - strh r0, [r1, 0x18] - movs r0, 0x10 - strh r0, [r1, 0x1A] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_80A861C - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08112434 - b _08112530 -_08112434: - movs r4, 0 -_08112436: - lsls r1, r4, 16 - asrs r3, r1, 16 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - str r1, [sp, 0x10] - cmp r3, r2 - beq _08112502 - movs r0, 0x2 - eors r2, r0 - cmp r3, r2 - beq _08112502 - lsls r0, r4, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08112502 - ldr r6, [sp, 0x4] - ldr r3, [sp, 0x8] - lsls r0, r3, 16 - asrs r7, r0, 16 - ldr r0, =gUnknown_08596DB8 - adds r1, r6, 0 - adds r2, r7, 0 - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _08112502 - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - adds r0, r4, 0 - movs r1, 0x3 - bl sub_80A861C - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - mov r0, r8 - lsls r5, r0, 4 - add r5, r8 - lsls r5, 2 - ldr r1, =gSprites - adds r4, r5, r1 - lsls r0, r6, 4 - strh r0, [r4, 0x2E] - lsls r0, r7, 4 - strh r0, [r4, 0x30] - mov r2, r10 - subs r0, r2, r6 - lsls r0, 4 - ldr r3, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - lsls r0, r3, 16 - asrs r0, 16 - subs r0, r7 - lsls r0, 4 - ldr r2, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - ldr r0, =gSprites + 0x1C - adds r5, r0 - ldr r0, =sub_8112384 - str r0, [r5] - ldr r2, [sp] - movs r3, 0x20 - ldrsh r1, [r2, r3] - adds r1, 0xD - lsls r1, 1 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1 - mov r1, r8 - strh r1, [r0] - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] -_08112502: - ldr r2, [sp, 0x10] - movs r3, 0x80 - lsls r3, 9 - adds r0, r2, r3 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08112436 - b _081125B4 - .pool -_08112530: - ldr r0, =gUnknown_08596DB8 - ldr r7, [sp, 0x4] - ldr r2, [sp, 0x8] - lsls r1, r2, 16 - asrs r1, 16 - str r1, [sp, 0xC] - adds r1, r7, 0 - ldr r2, [sp, 0xC] - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _081125B4 - movs r3, 0x30 - mov r10, r3 - movs r0, 0x28 - mov r9, r0 - ldr r6, =gSprites - mov r1, r8 - lsls r5, r1, 4 - add r5, r8 - lsls r5, 2 - adds r4, r5, r6 - lsls r0, r7, 4 - strh r0, [r4, 0x2E] - ldr r2, [sp, 0xC] - lsls r0, r2, 4 - strh r0, [r4, 0x30] - subs r0, r3, r7 - lsls r0, 4 - ldr r3, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - ldr r1, [sp, 0xC] - subs r0, r3, r1 - lsls r0, 4 - ldr r2, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - adds r6, 0x1C - adds r5, r6 - ldr r0, =sub_8112384 - str r0, [r5] - mov r1, r8 - ldr r0, [sp] - strh r1, [r0, 0x22] - movs r0, 0x1 - ldr r2, [sp] - strh r0, [r2, 0x20] -_081125B4: - ldr r0, =sub_81125E0 - ldr r3, [sp] - str r0, [r3] - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81123C4 - - thumb_func_start sub_81125E0 -sub_81125E0: @ 81125E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08112696 - cmp r1, 0x1 - bgt _08112608 - cmp r1, 0 - beq _08112616 - b _08112752 - .pool -_08112608: - cmp r1, 0x2 - bne _0811260E - b _08112728 -_0811260E: - cmp r1, 0x3 - bne _08112614 - b _0811273C -_08112614: - b _08112752 -_08112616: - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0811267C - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811267C - strh r1, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0811264C - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _0811265A - adds r0, r1, 0x1 - strh r0, [r4, 0x18] - b _0811265A -_0811264C: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811265A - subs r0, r1, 0x1 - strh r0, [r4, 0x1A] -_0811265A: - ldrh r1, [r4, 0x1A] - lsls r1, 8 - ldrh r0, [r4, 0x18] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0x17 - ble _0811267C - movs r0, 0 - strh r0, [r4, 0x16] - movs r0, 0x1 - strh r0, [r4, 0x14] -_0811267C: - ldrh r1, [r4, 0x1C] - movs r2, 0x1C - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811268C - subs r0, r1, 0x1 - strh r0, [r4, 0x1C] - b _08112752 -_0811268C: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08112752 - b _08112734 -_08112696: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08112752 - movs r0, 0 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - ands r0, r1 - lsls r0, 16 - cmp r0, 0 - beq _081126C6 - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081126D4 - subs r0, r1, 0x1 - strh r0, [r4, 0x18] - b _081126D4 -_081126C6: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081126D4 - adds r0, r1, 0x1 - strh r0, [r4, 0x1A] -_081126D4: - ldrh r1, [r4, 0x1A] - lsls r1, 8 - ldrh r0, [r4, 0x18] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r4, 0x18] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _08112752 - movs r5, 0 - b _08112718 -_081126F4: - adds r1, r5, 0 - adds r1, 0xD - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x8 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_08112718: - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r5, r0 - blt _081126F4 - b _08112734 - .pool -_08112728: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - cmp r0, 0 - ble _08112752 -_08112734: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08112752 -_0811273C: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08112752: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81125E0 - - thumb_func_start sub_8112758 -sub_8112758: @ 8112758 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0xC8 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081127A0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081127B8 -_081127A0: - movs r6, 0x28 - b _081127BA - .pool -_081127B8: - movs r6, 0xC8 -_081127BA: - ldr r1, =gBattle_WIN0H - lsls r3, r6, 16 - asrs r2, r3, 16 - lsls r0, r2, 8 - orrs r0, r2 - strh r0, [r1] - ldr r1, =gBattle_WIN0V - movs r5, 0x28 - ldr r0, =0x00002828 - strh r0, [r1] - lsrs r3, 16 - movs r1, 0xF0 - subs r1, r2 - movs r4, 0x48 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - strh r3, [r0, 0xA] - strh r1, [r0, 0xC] - strh r5, [r0, 0xE] - strh r4, [r0, 0x10] - strh r6, [r0, 0x12] - strh r5, [r0, 0x14] - ldr r1, =sub_811280C - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112758 - - thumb_func_start sub_811280C -sub_811280C: @ 811280C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811292C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0x8] - adds r0, r1, 0x1 - strh r0, [r4, 0x8] - ldrh r5, [r4, 0xA] - ldrh r7, [r4, 0xC] - ldrh r0, [r4, 0xE] - mov r10, r0 - ldrh r2, [r4, 0x10] - str r2, [sp, 0xC] - ldrh r0, [r4, 0x12] - ldrh r2, [r4, 0x14] - mov r8, r2 - lsls r1, 16 - asrs r6, r1, 16 - cmp r6, 0xF - ble _08112848 - b _08112938 -_08112848: - lsls r0, 16 - asrs r0, 16 - bl __floatsidf - str r0, [sp, 0x10] - str r1, [sp, 0x14] - lsls r0, r5, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - adds r5, r1, 0 - adds r4, r0, 0 - adds r0, r6, 0 - bl __floatsidf - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - adds r1, r5, 0 - adds r0, r4, 0 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - lsls r0, r7, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r7, r0, 16 - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - adds r5, r1, 0 - adds r4, r0, 0 - mov r2, r10 - lsls r0, r2, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r6, r0, 16 - ldr r1, [sp, 0xC] - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r5, r0, 16 - b _08112966 - .align 2, 0 -_0811292C: - .4byte gTasks -_08112930: - .4byte 0x3FB00000 -_08112934: - .4byte 0x00000000 -_08112938: - movs r2, 0 - mov r9, r2 - movs r7, 0xF0 - movs r6, 0 - movs r5, 0x70 - str r6, [sp] - str r6, [sp, 0x4] - str r6, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r3, 0 - bl sub_80A75AC - lsls r0, 16 - lsrs r0, 16 - str r6, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _08112988 @=sub_8112994 - str r0, [r4] -_08112966: - ldr r1, _0811298C @=gBattle_WIN0H - mov r2, r9 - lsls r0, r2, 8 - orrs r7, r0 - strh r7, [r1] - ldr r1, _08112990 @=gBattle_WIN0V - lsls r0, r6, 8 - orrs r5, r0 - strh r5, [r1] - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08112988: - .4byte sub_8112994 -_0811298C: - .4byte gBattle_WIN0H -_08112990: - .4byte gBattle_WIN0V - thumb_func_end sub_811280C - - thumb_func_start sub_8112994 -sub_8112994: @ 8112994 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _081129DA - ldr r0, =gBattle_WIN0H - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081129DA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112994 - - thumb_func_start sub_81129F0 -sub_81129F0: @ 81129F0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08112A24 - movs r2, 0x18 - ldr r3, =0x0000fffe - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r4, 0x3] - b _08112A28 - .pool -_08112A24: - ldr r2, =0x0000ffe8 - movs r3, 0x2 -_08112A28: - lsls r0, r2, 16 - asrs r0, 16 - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r3, [r4, 0x30] - movs r0, 0x3C - strh r0, [r4, 0x2E] - ldr r0, =sub_8112A4C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81129F0 - - thumb_func_start sub_8112A4C -sub_8112A4C: @ 8112A4C - push {r4,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x2E] - movs r2, 0x2E - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _08112A5E - subs r0, r1, 0x1 - b _08112AC2 -_08112A5E: - ldrh r0, [r3, 0x30] - ldrh r4, [r3, 0x24] - adds r1, r0, r4 - strh r1, [r3, 0x24] - adds r0, r1, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bls _08112AC4 - ldrh r0, [r3, 0x20] - adds r0, r1 - strh r0, [r3, 0x20] - movs r0, 0 - strh r0, [r3, 0x24] - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _08112AC0 - movs r0, 0x1E - strh r0, [r3, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r3, 0x1C] - ldr r1, =sub_8112ACC - adds r0, r3, 0 - bl StoreSpriteCallbackInData6 - b _08112AC4 - .pool -_08112AC0: - movs r0, 0x28 -_08112AC2: - strh r0, [r3, 0x2E] -_08112AC4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112A4C - - thumb_func_start sub_8112ACC -sub_8112ACC: @ 8112ACC - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0 - bne _08112AF6 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - b _08112B3A -_08112AF6: - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bgt _08112B06 - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - b _08112B3A -_08112B06: - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - movs r1, 0x10 - subs r1, r0 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08112B3A - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8112B44 - str r0, [r4, 0x1C] -_08112B3A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112ACC - - thumb_func_start sub_8112B44 -sub_8112B44: @ 8112B44 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112B44 - - thumb_func_start sub_8112B78 -sub_8112B78: @ 8112B78 - push {r4-r7,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r1, 0xC - bl Sin - strh r0, [r5, 0x24] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08112B9C - ldrh r0, [r5, 0x24] - negs r0, r0 - strh r0, [r5, 0x24] -_08112B9C: - ldrh r0, [r5, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r5, 0x30] - adds r0, r1 - strh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x3C] - adds r0, 0x1 - strh r0, [r5, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08112BE8 - ldr r0, =0x0000050b - strh r0, [r5, 0x3A] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r5, 0x3A] - movs r0, 0x52 - bl SetGpuReg - b _08112C40 - .pool -_08112BE8: - cmp r0, 0x1E - ble _08112C40 - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x3A] - lsls r0, r1, 16 - asrs r0, 24 - lsls r0, 16 - movs r6, 0xFF - ands r6, r1 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - lsrs r7, r0, 16 - cmp r7, 0x10 - bls _08112C0C - movs r7, 0x10 -_08112C0C: - subs r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r0, 0 - bge _08112C18 - movs r6, 0 -_08112C18: - lsls r4, r7, 8 - orrs r4, r6 - lsls r1, r4, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - strh r4, [r5, 0x3A] - cmp r7, 0x10 - bne _08112C40 - cmp r6, 0 - bne _08112C40 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8112C4C - str r0, [r5, 0x1C] -_08112C40: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112B78 - - thumb_func_start sub_8112C4C -sub_8112C4C: @ 8112C4C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112C4C - - thumb_func_start sub_8112C6C -sub_8112C6C: @ 8112C6C - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r6, 0 - strh r6, [r4, 0x8] - movs r0, 0x10 - mov r8, r0 - mov r0, r8 - strh r0, [r4, 0xA] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - ldrb r0, [r5] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldrb r0, [r5] - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - adds r1, 0x8 - strh r1, [r4, 0x1E] - strh r6, [r4, 0x16] - ldrb r0, [r5] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x12] - ldrb r0, [r5] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x2 - strh r0, [r4, 0x14] - strh r6, [r4, 0xE] - mov r0, r8 - strh r0, [r4, 0x10] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - strh r6, [r4, 0x18] - ldr r0, =sub_8112D10 - str r0, [r4] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112C6C - - thumb_func_start sub_8112D10 -sub_8112D10: @ 8112D10 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _08112D2A - b _08112E96 -_08112D2A: - lsls r0, 2 - ldr r1, =_08112D3C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08112D3C: - .4byte _08112D54 - .4byte _08112DC4 - .4byte _08112E06 - .4byte _08112E1A - .4byte _08112E70 - .4byte _08112E80 -_08112D54: - movs r6, 0 -_08112D56: - movs r2, 0x1A - ldrsh r1, [r4, r2] - movs r0, 0x1C - ldrsh r2, [r4, r0] - ldrb r3, [r4, 0x14] - ldr r0, =gUnknown_08596E30 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _08112DAA - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r1 - strh r7, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - movs r1, 0 - lsls r0, 24 - cmp r0, 0 - bne _08112D8C - movs r1, 0x1 -_08112D8C: - strh r1, [r5, 0x30] - movs r0, 0x2A - muls r0, r6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x1E] - strh r0, [r5, 0x34] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 1 - strh r0, [r5, 0x38] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] -_08112DAA: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x5 - bls _08112D56 - b _08112E78 - .pool -_08112DC4: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08112DE2 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xD - bgt _08112DF0 - adds r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08112DF0 -_08112DE2: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0x4 - ble _08112DF0 - subs r0, r1, 0x1 - strh r0, [r4, 0x10] -_08112DF0: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r2, [r4, 0xE] - ldrh r1, [r4, 0x10] - cmp r0, 0xE - bne _08112E60 - cmp r1, 0x4 - bne _08112E60 - movs r0, 0 - strh r0, [r4, 0xA] - b _08112E5A -_08112E06: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _08112E96 - movs r0, 0 - strh r0, [r4, 0xA] - b _08112E78 -_08112E1A: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08112E38 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08112E46 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08112E46 -_08112E38: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08112E46 - adds r0, r1, 0x1 - strh r0, [r4, 0x10] -_08112E46: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r2, [r4, 0xE] - ldrh r1, [r4, 0x10] - cmp r0, 0 - bne _08112E60 - cmp r1, 0x10 - bne _08112E60 - movs r0, 0x1 - strh r0, [r4, 0x18] -_08112E5A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08112E60: - lsls r1, 8 - orrs r1, r2 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - b _08112E96 -_08112E70: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08112E96 -_08112E78: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08112E96 -_08112E80: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08112E96: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8112D10 - - thumb_func_start sub_8112E9C -sub_8112E9C: @ 8112E9C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08112EAE - ldrh r0, [r4, 0x32] - adds r0, 0x2 - b _08112EB2 -_08112EAE: - ldrh r0, [r4, 0x32] - subs r0, 0x2 -_08112EB2: - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x32] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7E - bhi _08112EF4 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x12] - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - b _08112F08 - .pool -_08112EF4: - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r2, 0x3 - ldrb r1, [r0, 0x12] - ands r1, r2 -_08112F08: - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - lsls r0, 3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r1, 0x7 - bl Sin - strh r0, [r4, 0x26] - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0x18 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08112F56 - ldrh r0, [r1, 0x16] - subs r0, 0x1 - strh r0, [r1, 0x16] - adds r0, r4, 0 - bl DestroySprite -_08112F56: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112E9C - - thumb_func_start sub_8112F60 -sub_8112F60: @ 8112F60 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r3] - ldr r2, =gBattlerSpriteIds - ldr r1, =gBattleAnimAttacker - ldrb r1, [r1] - adds r1, r2 - ldrb r1, [r1] - strh r1, [r0, 0x38] - movs r1, 0x80 - strh r1, [r0, 0x2E] - movs r1, 0xA - strh r1, [r0, 0x30] - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x32] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x34] - ldr r1, =sub_8112FB8 - str r1, [r0, 0x1C] - ldr r2, =gSprites - movs r3, 0x38 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - bx lr - .pool - thumb_func_end sub_8112F60 - - thumb_func_start sub_8112FB8 -sub_8112FB8: @ 8112FB8 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - movs r1, 0x34 - ldrsh r3, [r5, r1] - cmp r3, 0 - beq _08113020 - subs r0, 0x1 - strh r0, [r5, 0x34] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - ldr r4, =gSprites - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x24] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Cos - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x26] - ldrh r0, [r5, 0x32] - ldrh r2, [r5, 0x2E] - adds r1, r0, r2 - strh r1, [r5, 0x2E] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08113054 - ldr r2, =0xffffff00 - adds r0, r1, r2 - strh r0, [r5, 0x2E] - b _08113054 - .pool -_08113020: - ldr r2, =gSprites - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - subs r1, 0x8 - strh r1, [r0, 0x22] - ldr r0, =move_anim_8074EE0 - str r0, [r5, 0x1C] -_08113054: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112FB8 - - thumb_func_start sub_8113064 -sub_8113064: @ 8113064 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081130B4 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r2, 0x6] - negs r0, r0 - strh r0, [r2, 0x6] - ldrh r0, [r2, 0x8] - negs r0, r0 - strh r0, [r2, 0x8] - adds r1, r2, 0 - b _081130BE - .pool -_081130B4: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] -_081130BE: - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x38] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A66DC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113064 - - thumb_func_start sub_8113100 -sub_8113100: @ 8113100 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_80A6838 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08113164 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2, 0x2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r1, r0 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x32] - ldrh r1, [r2, 0x4] - subs r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r2, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - b _0811318E - .pool -_08113164: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0811318E: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113100 - - thumb_func_start sub_81131B4 -sub_81131B4: @ 81131B4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081131D0 - ldr r4, =gBattleAnimAttacker - b _081131D2 - .pool -_081131D0: - ldr r4, =gBattleAnimTarget -_081131D2: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r0, 0x2 - ldrsh r1, [r4, r0] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x4] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81131B4 - - thumb_func_start sub_8113224 -sub_8113224: @ 8113224 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811323E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0811323E: - adds r0, r4, 0 - bl sub_8113100 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113224 - - thumb_func_start sub_8113250 -sub_8113250: @ 8113250 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r6, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x22] - strh r5, [r6, 0x36] - movs r0, 0x1 - strh r0, [r6, 0x38] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r6, 0x3A] - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - lsls r7, r0, 16 - lsrs r5, r7, 16 - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - lsls r1, r0, 16 - lsrs r0, r1, 16 - cmp r5, r0 - bls _081132B0 - lsrs r0, r7, 17 - b _081132B2 - .pool -_081132B0: - lsrs r0, r1, 17 -_081132B2: - strh r0, [r6, 0x3C] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Cos - strh r0, [r6, 0x24] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Sin - strh r0, [r6, 0x26] - ldr r0, =sub_81132E0 - str r0, [r6, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113250 - - thumb_func_start sub_81132E0 -sub_81132E0: @ 81132E0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _081132F2 - cmp r5, 0x1 - beq _0811335E - b _081133E2 -_081132F2: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08113344 - strh r5, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08113344 - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _08113344 - movs r0, 0x10 - strh r0, [r4, 0x38] -_08113344: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _081133E2 - movs r0, 0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081133E2 -_0811335E: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0x95 - bgt _08113386 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x95 - ble _08113386 - movs r0, 0x96 - strh r0, [r4, 0x3C] -_08113386: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _081133CE - movs r0, 0 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081133CE - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _081133CE - movs r0, 0x10 - strh r0, [r4, 0x38] -_081133CE: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _081133E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_081133E2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81132E0 - - thumb_func_start sub_81133E8 -sub_81133E8: @ 81133E8 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08113424 - ldr r0, =0x04000014 - str r0, [sp] - ldr r0, =gBattle_BG1_X - b _0811342A - .pool -_08113424: - ldr r0, =0x04000018 - str r0, [sp] - ldr r0, =gBattle_BG2_X -_0811342A: - ldrh r0, [r0] - strh r0, [r4, 0xC] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r5, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r5, [r0, 0x9] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0xE] - adds r0, 0x20 - strh r0, [r4, 0x10] - cmp r1, 0 - bge _0811345A - strh r5, [r4, 0xE] -_0811345A: - ldrh r3, [r4, 0xE] - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bgt _08113488 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0811346C: - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0xC] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - ble _0811346C -_08113488: - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_81134B8 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81133E8 - - thumb_func_start sub_81134B8 -sub_81134B8: @ 81134B8 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0x4 - bhi _0811356E - lsls r0, 2 - ldr r1, =_081134E4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081134E4: - .4byte _081134F8 - .4byte _0811351A - .4byte _0811352A - .4byte _08113556 - .4byte _08113568 -_081134F8: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - adds r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0811354E - b _08113548 -_0811351A: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _0811354E - b _08113548 -_0811352A: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - subs r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _0811354E -_08113548: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0811354E: - adds r0, r2, 0 - bl sub_8113574 - b _0811356E -_08113556: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0811356E - .pool -_08113568: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811356E: - pop {r0} - bx r0 - thumb_func_end sub_81134B8 - - thumb_func_start sub_8113574 -sub_8113574: @ 8113574 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - ldrh r3, [r5, 0x12] - ldrh r4, [r5, 0xE] - movs r1, 0x10 - ldrsh r0, [r5, r1] - cmp r4, r0 - bgt _081135CA - ldr r7, =gScanlineEffectRegBuffers - mov r12, r7 - ldr r0, =gSineTable - mov r8, r0 - ldr r6, =gScanlineEffect -_08113592: - lsls r2, r4, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - lsls r0, r3, 1 - add r0, r8 - movs r7, 0 - ldrsh r1, [r0, r7] - movs r7, 0x14 - ldrsh r0, [r5, r7] - muls r0, r1 - asrs r0, 7 - ldrh r1, [r5, 0xC] - adds r0, r1 - strh r0, [r2] - adds r3, 0x8 - movs r0, 0xFF - ands r3, r0 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - movs r7, 0x10 - ldrsh r0, [r5, r7] - cmp r4, r0 - ble _08113592 -_081135CA: - ldrh r0, [r5, 0x12] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x12] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113574 - - thumb_func_start sub_81135EC -sub_81135EC: @ 81135EC - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 1 - adds r0, r1 - movs r1, 0x5 - bl __divsi3 - adds r6, r0, 0 - ldr r1, =gBattleAnimAttacker - mov r8, r1 - ldrb r0, [r1] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r5, 0x8] - adds r0, r3 - strh r0, [r4, 0x22] - movs r1, 0x2 - ldrsh r0, [r5, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl Cos - strh r0, [r4, 0x30] - movs r3, 0x2 - ldrsh r0, [r5, r3] - lsls r6, 16 - asrs r6, 16 - adds r1, r6, 0 - bl Sin - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - ldrh r2, [r5] - adds r3, r2, 0 - muls r3, r1 - adds r1, r3, 0 - ldrh r3, [r4, 0x20] - adds r1, r3 - strh r1, [r4, 0x20] - adds r1, r2, 0 - muls r1, r0 - adds r0, r1, 0 - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x34] - ldr r0, =sub_811369C - str r0, [r4, 0x1C] - adds r4, 0x2E - ldr r2, =gUnknown_0203A100 - movs r1, 0x6 -_08113674: - ldrh r0, [r4] - strh r0, [r2] - adds r4, 0x2 - adds r2, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08113674 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81135EC - - thumb_func_start sub_811369C -sub_811369C: @ 811369C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x38] - adds r0, r2 - strh r0, [r4, 0x38] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x24] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _081136E0 - adds r0, r4, 0 - bl DestroyAnimSprite -_081136E0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811369C - - thumb_func_start sub_81136E8 -sub_81136E8: @ 81136E8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =gBattleAnimArgs - ldrh r1, [r1] - strh r1, [r0, 0x8] - ldr r1, =gBattleAnimAttacker - ldrb r4, [r1] - movs r1, 0x10 - strh r1, [r0, 0xA] - movs r0, 0x52 - bl SetGpuReg - adds r0, r4, 0 - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08113734 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _0811373C - .pool -_08113734: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_0811373C: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_811375C - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81136E8 - - thumb_func_start sub_811375C -sub_811375C: @ 811375C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r6, r0, r1 - ldrh r0, [r6, 0xA] - lsrs r4, r0, 8 - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xC - ldrsh r0, [r6, r2] - ldrb r2, [r6, 0x8] - cmp r0, r2 - bne _081137D8 - adds r4, 0x1 - lsls r4, 24 - lsrs r4, 24 - subs r0, r1, 0x1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r4, 8 - orrs r1, r0 - movs r5, 0 - strh r1, [r6, 0xA] - ldrh r1, [r6, 0xA] - movs r0, 0x52 - bl SetGpuReg - strh r5, [r6, 0xC] - cmp r4, 0x10 - bne _081137DE - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r7, 0 - bl DestroyAnimVisualTask - b _081137DE - .pool -_081137D8: - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] -_081137DE: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_811375C - - thumb_func_start sub_81137E4 -sub_81137E4: @ 81137E4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r1 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r2, 0x8] - movs r1, 0x80 - lsls r1, 5 - strh r1, [r2, 0xA] - ldr r0, =sub_811381C - str r0, [r2] - movs r0, 0x52 - bl SetGpuReg - pop {r0} - bx r0 - .pool - thumb_func_end sub_81137E4 - - thumb_func_start sub_811381C -sub_811381C: @ 811381C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r6, r0, r1 - ldrh r0, [r6, 0xA] - lsrs r4, r0, 8 - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xC - ldrsh r0, [r6, r2] - ldrb r2, [r6, 0x8] - cmp r0, r2 - bne _0811387C - subs r4, 0x1 - lsls r4, 24 - lsrs r4, 24 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r4, 8 - orrs r1, r0 - movs r5, 0 - strh r1, [r6, 0xA] - ldrh r1, [r6, 0xA] - movs r0, 0x52 - bl SetGpuReg - strh r5, [r6, 0xC] - cmp r4, 0 - bne _08113882 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r7, 0 - bl DestroyAnimVisualTask - b _08113882 - .pool -_0811387C: - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] -_08113882: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_811381C - - thumb_func_start sub_8113888 -sub_8113888: @ 8113888 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081138BC - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _081138C4 - .pool -_081138BC: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_081138C4: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113888 - - thumb_func_start sub_81138D4 -sub_81138D4: @ 81138D4 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - movs r0, 0x7E - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl sub_80A6E14 - ldrh r0, [r4, 0x30] - negs r0, r0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - negs r0, r0 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x3A] - ldr r1, =sub_8113950 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81138D4 - - thumb_func_start sub_8113950 -sub_8113950: @ 8113950 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r5, [r4, 0x30] - ldrh r0, [r4, 0x34] - adds r2, r5, r0 - strh r2, [r4, 0x34] - ldrh r3, [r4, 0x32] - ldrh r6, [r4, 0x36] - adds r1, r3, r6 - strh r1, [r4, 0x36] - lsls r0, r2, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - lsls r0, r1, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - movs r6, 0x3C - ldrsh r0, [r4, r6] - cmp r0, 0 - bne _08113992 - adds r0, r2, r5 - strh r0, [r4, 0x34] - adds r1, r3 - strh r1, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - lsls r1, 16 - asrs r1, 24 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] -_08113992: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x3A - ldrsh r1, [r4, r2] - bl Sin - ldrh r6, [r4, 0x26] - adds r0, r6 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - cmp r0, 0x7F - ble _081139C2 - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x3A] - adds r0, 0x14 - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] -_081139C2: - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _081139D4 - adds r0, r4, 0 - bl DestroyAnimSprite -_081139D4: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8113950 - - thumb_func_start sub_81139DC -sub_81139DC: @ 81139DC - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrb r1, [r5, 0x4] - adds r0, r4, 0 - bl StartSpriteAffineAnim - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x32] - ldr r0, =sub_8113A18 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81139DC - - thumb_func_start sub_8113A18 -sub_8113A18: @ 8113A18 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x36] - adds r0, r1 - strh r0, [r2, 0x36] - ldrh r1, [r2, 0x30] - ldrh r3, [r2, 0x38] - adds r1, r3 - strh r1, [r2, 0x38] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2, 0x24] - lsls r1, 16 - asrs r1, 24 - strh r1, [r2, 0x26] - ldrh r0, [r2, 0x34] - adds r0, 0x1 - strh r0, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x32 - ldrsh r1, [r2, r3] - cmp r0, r1 - bne _08113A4E - ldr r0, =sub_8113A58 - str r0, [r2, 0x1C] -_08113A4E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113A18 - - thumb_func_start sub_8113A58 -sub_8113A58: @ 8113A58 - push {lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x36] - ldrh r0, [r3, 0x2E] - subs r1, r0 - strh r1, [r3, 0x36] - ldrh r0, [r3, 0x38] - ldrh r2, [r3, 0x30] - subs r0, r2 - strh r0, [r3, 0x38] - lsls r1, 16 - asrs r1, 24 - strh r1, [r3, 0x24] - lsls r0, 16 - asrs r0, 24 - strh r0, [r3, 0x26] - ldrh r0, [r3, 0x34] - subs r0, 0x1 - strh r0, [r3, 0x34] - lsls r0, 16 - cmp r0, 0 - bne _08113A8A - adds r0, r3, 0 - bl move_anim_8074EE0 -_08113A8A: - pop {r0} - bx r0 - thumb_func_end sub_8113A58 - - thumb_func_start sub_8113A90 -sub_8113A90: @ 8113A90 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r3, r0, 0 - cmp r1, 0 - bne _08113AAC - ldr r0, =gBattleAnimAttacker - b _08113AAE - .pool -_08113AAC: - ldr r0, =gBattleAnimTarget -_08113AAE: - ldrb r5, [r0] - movs r6, 0x14 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x4 - ldr r7, =0x000003ff - adds r0, r7, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - movs r1, 0x2 - ldrsh r0, [r3, r1] - cmp r0, 0x1 - beq _08113B0C - cmp r0, 0x1 - bgt _08113AE8 - cmp r0, 0 - beq _08113AF2 - b _08113B60 - .pool -_08113AE8: - cmp r0, 0x2 - beq _08113B26 - cmp r0, 0x3 - beq _08113B3E - b _08113B60 -_08113AF2: - adds r0, r5, 0 - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x8 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r4, 0x22] - b _08113B60 -_08113B0C: - adds r0, r5, 0 - movs r1, 0x5 - bl sub_80A861C - subs r0, 0xE - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x10 - strh r0, [r4, 0x22] - b _08113B60 -_08113B26: - adds r0, r5, 0 - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x8 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x8 - b _08113B54 -_08113B3E: - adds r0, r5, 0 - movs r1, 0x4 - bl sub_80A861C - adds r0, 0xE - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x10 -_08113B54: - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r6, 0xEC -_08113B60: - movs r0, 0x20 - strh r0, [r4, 0x2E] - lsls r0, r6, 24 - asrs r0, 24 - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - adds r0, 0xC - strh r0, [r4, 0x36] - ldr r0, =0x0000fff4 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_8113B90 - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113A90 - - thumb_func_start sub_8113B90 -sub_8113B90: @ 8113B90 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08113BA4 - adds r0, r4, 0 - bl move_anim_8074EE0 -_08113BA4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8113B90 - - thumb_func_start sub_8113BAC -sub_8113BAC: @ 8113BAC - push {r4-r7,lr} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1F - movs r6, 0 - strh r0, [r5, 0x16] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - subs r0, 0x7 - strh r0, [r5, 0x14] - ldrh r1, [r5, 0x16] - strh r1, [r5, 0x12] - strh r0, [r5, 0x10] - subs r1, r0 - lsls r1, 8 - strh r1, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r5, 0x24] - adds r0, 0x20 - strh r0, [r5, 0x26] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08113C1C - ldr r0, =0x0000fff4 - b _08113C1E - .pool -_08113C1C: - ldr r0, =0x0000ffc0 -_08113C1E: - strh r0, [r5, 0x18] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xE] - cmp r0, 0x1 - bne _08113C80 - add r4, sp, 0xC - adds r0, r4, 0 - bl sub_80A6B30 - ldr r0, =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r5, 0x1C] - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldrb r1, [r4, 0x8] - lsls r1, 4 - movs r0, 0 - movs r2, 0x20 - bl FillPalette - ldr r0, =0x04000016 - str r0, [sp] - movs r7, 0x2 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08113CB0 - ldr r1, =gBattle_BG2_X - b _08113CAA - .pool -_08113C80: - ldr r0, =gBattle_BG2_Y - ldrh r0, [r0] - strh r0, [r5, 0x1C] - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0 - movs r1, 0x90 - movs r2, 0x20 - bl FillPalette - ldr r0, =0x0400001a - str r0, [sp] - movs r7, 0x4 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08113CB0 - ldr r1, =gBattle_BG1_X -_08113CAA: - ldrh r0, [r1] - adds r0, 0xF0 - strh r0, [r1] -_08113CB0: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r2, sp - movs r1, 0 - movs r0, 0x1 - strb r0, [r2, 0x8] - mov r0, sp - strb r1, [r0, 0x9] - strh r1, [r5, 0x1E] - movs r0, 0x10 - strh r0, [r5, 0x20] - strh r1, [r5, 0x8] - strh r1, [r5, 0xA] - strh r1, [r5, 0xC] - movs r0, 0x3 - bl sub_8114374 - movs r3, 0 - ldr r4, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r4, r0 -_08113CDC: - lsls r1, r3, 1 - adds r2, r1, r4 - ldrh r0, [r5, 0x1C] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r5, 0x1C] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x6F - bls _08113CDC - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - movs r0, 0x3F - eors r7, r0 - movs r1, 0xFC - lsls r1, 6 - adds r0, r1, 0 - orrs r7, r0 - movs r0, 0x4A - adds r1, r7, 0 - bl SetGpuReg - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r2, =gBattle_WIN0H - ldrh r0, [r5, 0x24] - lsls r0, 8 - ldrh r1, [r5, 0x26] - orrs r0, r1 - strh r0, [r2] - ldr r1, =gBattle_WIN0V - movs r0, 0xA0 - strh r0, [r1] - ldr r0, =sub_8113D60 - str r0, [r5] - add sp, 0x1C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113BAC - - thumb_func_start sub_8113D60 -sub_8113D60: @ 8113D60 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08113D7A - b _08113E72 -_08113D7A: - lsls r0, 2 - ldr r1, =_08113D8C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08113D8C: - .4byte _08113DA0 - .4byte _08113E02 - .4byte _08113E1C - .4byte _08113E58 - .4byte _08113E6C -_08113DA0: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08113E72 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08113DD0 - ldrh r1, [r4, 0x1E] - movs r2, 0x1E - ldrsh r0, [r4, r2] - cmp r0, 0xC - beq _08113DDE - adds r0, r1, 0x1 - strh r0, [r4, 0x1E] - b _08113DDE -_08113DD0: - ldrh r1, [r4, 0x20] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - beq _08113DDE - subs r0, r1, 0x1 - strh r0, [r4, 0x20] -_08113DDE: - ldrh r1, [r4, 0x20] - lsls r1, 8 - ldrh r0, [r4, 0x1E] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0xC - bne _08113E72 - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - bne _08113E72 - b _08113E5E -_08113E02: - ldrh r0, [r4, 0x10] - subs r0, 0x8 - strh r0, [r4, 0x10] - adds r0, r4, 0 - bl sub_8114244 - movs r0, 0x10 - ldrsh r1, [r4, r0] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r1, r0 - bge _08113E72 - b _08113E5E -_08113E1C: - ldrh r0, [r4, 0x10] - subs r0, 0x8 - strh r0, [r4, 0x10] - adds r0, r4, 0 - bl sub_8114244 - ldrh r1, [r4, 0x24] - adds r1, 0x4 - strh r1, [r4, 0x24] - ldrh r0, [r4, 0x26] - subs r2, r0, 0x4 - strh r2, [r4, 0x26] - lsls r1, 16 - lsls r0, r2, 16 - cmp r1, r0 - blt _08113E3E - strh r2, [r4, 0x24] -_08113E3E: - ldr r3, =gBattle_WIN0H - ldrh r2, [r4, 0x24] - lsls r0, r2, 8 - ldrh r1, [r4, 0x26] - orrs r0, r1 - strh r0, [r3] - lsls r2, 16 - lsls r1, 16 - cmp r2, r1 - bne _08113E72 - b _08113E5E - .pool -_08113E58: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08113E5E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08113E72 - .pool -_08113E6C: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08113E72: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8113D60 - - thumb_func_start sub_8113E78 -sub_8113E78: @ 8113E78 - push {r4-r7,lr} - sub sp, 0x1C - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _08113E94 - b _081140A6 -_08113E94: - lsls r0, 2 - ldr r1, =_08113EA8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08113EA8: - .4byte _08113EBC - .4byte _08113F40 - .4byte _08113F84 - .4byte _08113FF0 - .4byte _08114058 -_08113EBC: - bl IsContest - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08113EF8 - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _081140A6 - .pool -_08113EF8: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xE] - cmp r0, 0x1 - bne _08113F24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =gBattle_BG2_X - b _08113F2E - .pool -_08113F24: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =gBattle_BG1_X -_08113F2E: - ldrh r0, [r1] - adds r0, 0xF0 - strh r0, [r1] - b _08114044 - .pool -_08113F40: - movs r1, 0xE - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08113F68 - mov r0, sp - bl sub_80A6B30 - ldr r0, =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r5, 0x1C] - mov r0, sp - ldrb r1, [r0, 0x8] - lsls r1, 4 - movs r0, 0 - movs r2, 0x20 - bl FillPalette - b _08113F78 - .pool -_08113F68: - ldr r0, =gBattle_BG2_Y - ldrh r0, [r0] - strh r0, [r5, 0x1C] - movs r0, 0 - movs r1, 0x90 - movs r2, 0x20 - bl FillPalette -_08113F78: - movs r0, 0x3 - bl sub_8114374 - b _08114044 - .pool -_08113F84: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1F - movs r6, 0 - strh r0, [r5, 0x16] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - subs r0, 0x7 - strh r0, [r5, 0x14] - ldrh r1, [r5, 0x16] - subs r1, r0 - lsls r1, 8 - strh r1, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r1, r0, 0x4 - strh r1, [r5, 0x24] - adds r0, 0x4 - strh r0, [r5, 0x26] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08113FD8 - ldr r0, =0x0000fff4 - b _08113FDA - .pool -_08113FD8: - ldr r0, =0x0000ffc0 -_08113FDA: - strh r0, [r5, 0x18] - ldrh r0, [r5, 0x18] - strh r0, [r5, 0x10] - strh r0, [r5, 0x12] - movs r0, 0xC - strh r0, [r5, 0x1E] - movs r0, 0x8 - strh r0, [r5, 0x20] - b _08114044 - .pool -_08113FF0: - movs r1, 0xE - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08114000 - ldr r0, =0x04000016 - b _08114002 - .pool -_08114000: - ldr r0, =0x0400001a -_08114002: - str r0, [sp, 0x10] - movs r3, 0 - add r4, sp, 0x10 - ldr r6, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r7, r6, r0 -_08114010: - lsls r1, r3, 1 - adds r2, r1, r6 - ldrh r0, [r5, 0x1C] - adds r0, 0x9F - subs r0, r3 - strh r0, [r2] - adds r1, r7 - ldrh r0, [r5, 0x1C] - adds r0, 0x9F - subs r0, r3 - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x6F - bls _08114010 - ldr r1, =0xa2600001 - str r1, [r4, 0x4] - movs r2, 0 - movs r0, 0x1 - strb r0, [r4, 0x8] - strb r2, [r4, 0x9] - ldr r0, [sp, 0x10] - ldr r2, [r4, 0x8] - bl ScanlineEffect_SetParams -_08114044: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _081140A6 - .pool -_08114058: - movs r1, 0xE - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08114070 - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - b _08114078 - .pool -_08114070: - ldr r1, =0x00003f3b - movs r0, 0x4A - bl SetGpuReg -_08114078: - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r2, =gBattle_WIN0H - ldrh r0, [r5, 0x24] - lsls r0, 8 - ldrh r1, [r5, 0x26] - orrs r0, r1 - strh r0, [r2] - ldr r1, =gBattle_WIN0V - movs r0, 0xA0 - strh r0, [r1] - movs r0, 0 - strh r0, [r5, 0x8] - strh r0, [r5, 0xA] - strh r0, [r5, 0xC] - ldr r1, =0x0000080c - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_81140C8 - str r0, [r5] -_081140A6: - add sp, 0x1C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113E78 - - thumb_func_start sub_81140C8 -sub_81140C8: @ 81140C8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _081140E2 - b _08114232 -_081140E2: - lsls r0, 2 - ldr r1, =_081140F4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081140F4: - .4byte _08114108 - .4byte _08114134 - .4byte _0811419C - .4byte _081141FE - .4byte _08114210 -_08114108: - ldrh r0, [r4, 0x12] - adds r0, 0x8 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r4, 0x16] - movs r3, 0x16 - ldrsh r1, [r4, r3] - cmp r0, r1 - blt _0811411E - strh r2, [r4, 0x12] -_0811411E: - adds r0, r4, 0 - bl sub_8114244 - movs r0, 0x12 - ldrsh r1, [r4, r0] - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r1, r0 - beq _08114132 - b _08114232 -_08114132: - b _08114204 -_08114134: - movs r3, 0x26 - ldrsh r0, [r4, r3] - movs r2, 0x24 - ldrsh r1, [r4, r2] - subs r0, r1 - cmp r0, 0x3F - bgt _08114150 - ldrh r0, [r4, 0x24] - subs r0, 0x4 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x26] - adds r0, 0x4 - strh r0, [r4, 0x26] - b _08114154 -_08114150: - movs r0, 0x1 - strh r0, [r4, 0xA] -_08114154: - ldr r2, =gBattle_WIN0H - ldrh r0, [r4, 0x24] - lsls r0, 8 - ldrh r1, [r4, 0x26] - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r4, 0x10] - adds r0, 0x8 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r4, 0x14] - movs r3, 0x14 - ldrsh r1, [r4, r3] - cmp r0, r1 - blt _08114176 - strh r2, [r4, 0x10] -_08114176: - adds r0, r4, 0 - bl sub_8114244 - movs r0, 0x10 - ldrsh r1, [r4, r0] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _08114232 - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08114232 - movs r0, 0 - strh r0, [r4, 0xA] - b _08114204 - .pool -_0811419C: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08114232 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081141CC - ldrh r1, [r4, 0x1E] - movs r2, 0x1E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081141DA - subs r0, r1, 0x1 - strh r0, [r4, 0x1E] - b _081141DA -_081141CC: - ldrh r1, [r4, 0x20] - movs r3, 0x20 - ldrsh r0, [r4, r3] - cmp r0, 0xF - bgt _081141DA - adds r0, r1, 0x1 - strh r0, [r4, 0x20] -_081141DA: - ldrh r1, [r4, 0x20] - lsls r1, 8 - ldrh r0, [r4, 0x1E] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08114232 - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bne _08114232 - b _08114204 -_081141FE: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08114204: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114232 - .pool -_08114210: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08114232: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81140C8 - - thumb_func_start sub_8114244 -sub_8114244: @ 8114244 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - ldrh r0, [r6, 0x12] - ldrh r4, [r6, 0x10] - subs r0, r4 - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - beq _08114338 - movs r2, 0x22 - ldrsh r0, [r6, r2] - bl __divsi3 - mov r8, r0 - movs r3, 0x14 - ldrsh r0, [r6, r3] - lsls r5, r0, 8 - lsls r0, r4, 16 - movs r4, 0 - cmp r0, 0 - ble _081142A4 - ldr r0, =gScanlineEffectRegBuffers - mov r12, r0 - ldr r7, =gScanlineEffect -_08114278: - lsls r2, r4, 16 - asrs r2, 16 - lsls r3, r2, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r3, r0 - add r3, r12 - adds r1, r2, 0 - subs r1, 0x9F - ldrh r0, [r6, 0x1C] - subs r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - lsrs r4, r2, 16 - asrs r2, 16 - movs r1, 0x10 - ldrsh r0, [r6, r1] - cmp r2, r0 - blt _08114278 -_081142A4: - ldrh r4, [r6, 0x10] - lsls r3, r4, 16 - asrs r1, r3, 16 - movs r2, 0x12 - ldrsh r0, [r6, r2] - cmp r1, r0 - bgt _081142EE - ldr r0, =gScanlineEffectRegBuffers - mov r12, r0 - ldr r7, =gScanlineEffect -_081142B8: - asrs r4, r3, 16 - cmp r4, 0 - blt _081142DA - asrs r1, r5, 8 - subs r1, r4 - lsls r3, r4, 1 - ldrb r2, [r7, 0x14] - lsls r0, r2, 4 - subs r0, r2 - lsls r0, 7 - adds r3, r0 - add r3, r12 - lsls r1, 16 - asrs r1, 16 - ldrh r2, [r6, 0x1C] - adds r1, r2 - strh r1, [r3] -_081142DA: - add r5, r8 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - lsls r3, r4, 16 - asrs r1, r3, 16 - movs r2, 0x12 - ldrsh r0, [r6, r2] - cmp r1, r0 - ble _081142B8 -_081142EE: - movs r3, 0x1C - ldrsh r0, [r6, r3] - adds r0, 0x9F - lsls r2, r4, 16 - asrs r1, r2, 16 - subs r5, r0, r1 - movs r3, 0x16 - ldrsh r0, [r6, r3] - cmp r1, r0 - bge _08114366 - ldr r7, =gScanlineEffectRegBuffers - ldr r4, =gScanlineEffect -_08114306: - asrs r3, r2, 16 - cmp r3, 0 - blt _0811431E - lsls r2, r3, 1 - ldrb r1, [r4, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - strh r5, [r2] - subs r5, 0x1 -_0811431E: - adds r0, r3, 0x1 - lsls r2, r0, 16 - asrs r1, r2, 16 - movs r3, 0x16 - ldrsh r0, [r6, r3] - cmp r1, r0 - blt _08114306 - b _08114366 - .pool -_08114338: - movs r1, 0x1C - ldrsh r0, [r6, r1] - adds r5, r0, 0 - adds r5, 0x9F - movs r4, 0 - ldr r3, =gScanlineEffectRegBuffers - movs r2, 0xF0 - lsls r2, 3 - adds r6, r3, r2 -_0811434A: - lsls r0, r4, 16 - asrs r0, 16 - lsls r2, r0, 1 - adds r1, r2, r3 - strh r5, [r1] - adds r2, r6 - strh r5, [r2] - subs r5, 0x1 - adds r0, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x6F - ble _0811434A -_08114366: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114244 - - thumb_func_start sub_8114374 -sub_8114374: @ 8114374 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - movs r4, 0 - ldr r7, =gSprites - movs r1, 0x3 - ands r0, r1 - lsls r5, r0, 2 - movs r0, 0xD - negs r0, r0 - adds r6, r0, 0 -_0811438A: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081143AA - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r0, [r1, 0x5] - ands r0, r6 - orrs r0, r5 - strb r0, [r1, 0x5] -_081143AA: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _0811438A - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114374 - - thumb_func_start sub_81143C0 -sub_81143C0: @ 81143C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r4, r1, 31 - ldrb r0, [r6] - adds r1, r4, 0 - movs r2, 0x1 - bl sub_80A438C - ldr r0, =gSprites - mov r9, r0 - ldr r0, =gBattlerSpriteIds - mov r8, r0 - ldrb r0, [r6] - add r0, r8 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r9 - adds r1, 0x3E - ldrb r2, [r1] - movs r7, 0x5 - negs r7, r7 - adds r0, r7, 0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r6] - movs r5, 0x2 - eors r0, r5 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811444E - ldrb r0, [r6] - eors r0, r5 - movs r1, 0x1 - eors r4, r1 - adds r1, r4, 0 - movs r2, 0x1 - bl sub_80A438C - ldrb r0, [r6] - eors r0, r5 - add r0, r8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - adds r0, 0x3E - ldrb r2, [r0] - adds r1, r7, 0 - ands r1, r2 - strb r1, [r0] -_0811444E: - mov r0, r10 - bl DestroyAnimVisualTask - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81143C0 - - thumb_func_start sub_8114470 -sub_8114470: @ 8114470 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r5, 0 - bl sub_80A477C - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081144AC - movs r0, 0x1 - eors r5, r0 - adds r0, r5, 0 - bl sub_80A477C -_081144AC: - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114470 - - thumb_func_start sub_81144BC -sub_81144BC: @ 81144BC - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrb r1, [r1, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81144BC - - thumb_func_start sub_81144F8 -sub_81144F8: @ 81144F8 - push {r4-r7,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - movs r6, 0 - ldr r0, =gBattle_WIN0H - strh r6, [r0] - ldr r0, =gBattle_WIN0V - strh r6, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000c08 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0811455C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0811455C: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _081145D6 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081145D6 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _0811458C - ldrb r0, [r4] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _081145D6 -_0811458C: - ldrb r0, [r4] - movs r5, 0x2 - eors r0, r5 - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081145D6 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldrb r0, [r4] - eors r0, r5 - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r6, 0x1 -_081145D6: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08114614 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r5, [r0] - b _0811465C - .pool -_08114614: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08114640 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08114650 - .pool -_08114640: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08114650: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 -_0811465C: - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C1D210 - bl sub_80A6D48 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C1D0AC - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C1D1E8 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r2, =gBattle_BG1_X - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x20] - negs r0, r0 - adds r0, 0x60 - strh r0, [r2] - ldr r2, =gBattle_BG1_Y - ldrh r0, [r1, 0x22] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldrb r0, [r1, 0x5] - lsrs r0, 4 - adds r0, 0x10 - adds r1, r0, 0 - ldr r2, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _08114708 - adds r0, r1, 0 - movs r1, 0 - bl sub_80A750C - b _08114714 - .pool -_08114708: - lsls r0, r1, 4 - ldrh r3, [r2, 0x4] - movs r1, 0x10 - movs r2, 0xB - bl BlendPalette -_08114714: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0xA] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0xC] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0xE] - strh r6, [r0, 0x14] - ldr r1, =sub_8114748 - str r1, [r0] - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81144F8 - - thumb_func_start sub_8114748 -sub_8114748: @ 8114748 - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x1C] - adds r0, 0x4 - movs r5, 0 - strh r0, [r4, 0x1C] - ldr r2, =gBattle_BG1_X - ldrh r3, [r2] - subs r1, r3, 0x4 - strh r1, [r2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x80 - beq _08114776 - b _08114886 -_08114776: - strh r5, [r4, 0x1C] - adds r0, r3, 0 - adds r0, 0x7C - strh r0, [r2] - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08114824 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1, 0x5] - lsrs r0, 4 - adds r0, 0x10 - adds r1, r0, 0 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081147B8 - adds r0, r1, 0 - movs r1, 0x1 - bl sub_80A750C -_081147B8: - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08114886 - ldr r2, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r5 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - b _08114886 - .pool -_08114824: - cmp r0, 0x3 - bne _08114886 - ldr r0, =gBattle_WIN0H - strh r5, [r0] - ldr r0, =gBattle_WIN0V - strh r5, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08114856 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08114856: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08114886: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114748 - - thumb_func_start sub_811489C -sub_811489C: @ 811489C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r2, r0, 0 - cmp r1, 0x7 - bhi _08114900 - lsls r0, r1, 2 - ldr r1, =_081148C4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081148C4: - .4byte _081148E4 - .4byte _081148E4 - .4byte _081148E4 - .4byte _081148E4 - .4byte _081148F0 - .4byte _081148F4 - .4byte _081148F8 - .4byte _081148FC -_081148E4: - ldrb r0, [r2] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r2, r0, 24 - b _08114902 -_081148F0: - movs r4, 0 - b _08114908 -_081148F4: - movs r4, 0x2 - b _08114908 -_081148F8: - movs r4, 0x1 - b _08114908 -_081148FC: - movs r4, 0x3 - b _08114908 -_08114900: - movs r2, 0xFF -_08114902: - movs r0, 0 - cmp r0, 0 - beq _0811492E -_08114908: - adds r0, r4, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811492C - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r2, [r0] - b _0811492E - .pool -_0811492C: - movs r2, 0xFF -_0811492E: - cmp r2, 0xFF - beq _0811494A - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - ldr r1, =gBattleAnimArgs - ldrb r1, [r1, 0x2] - bl sub_80A750C -_0811494A: - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811489C - - thumb_func_start sub_8114960 -sub_8114960: @ 8114960 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gAnimMoveTurn - ldrb r0, [r2] - cmp r0, 0x1 - bhi _08114974 - ldr r1, =gBattleAnimArgs - movs r0, 0 - strh r0, [r1, 0xE] -_08114974: - ldrb r0, [r2] - cmp r0, 0x2 - bne _08114980 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] -_08114980: - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114960 - - thumb_func_start sub_8114994 -sub_8114994: @ 8114994 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_81149FC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114994 - - thumb_func_start sub_81149FC -sub_81149FC: @ 81149FC - push {r4,r5,lr} - adds r5, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A50 - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - movs r0, 0x14 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - movs r0, 0x28 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_8114A60 - str r0, [r5, 0x1C] -_08114A50: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81149FC - - thumb_func_start sub_8114A60 -sub_8114A60: @ 8114A60 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A74 - adds r0, r4, 0 - bl DestroyAnimSprite -_08114A74: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114A60 - - thumb_func_start sub_8114A7C -sub_8114A7C: @ 8114A7C - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08114A9C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08114A9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114A7C - - thumb_func_start sub_8114AF0 -sub_8114AF0: @ 8114AF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r7, r0, 24 - bl Random2 - movs r4, 0x1F - adds r5, r4, 0 - ands r5, r0 - bl Random2 - ands r4, r0 - adds r1, r5, 0 - cmp r1, 0x10 - ble _08114B38 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 -_08114B38: - lsls r0, r4, 16 - asrs r1, r0, 16 - cmp r1, 0x10 - ble _08114B48 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_08114B48: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r6, 0x2E] - mov r1, r8 - adds r0, r1, r5 - strh r0, [r6, 0x32] - adds r0, r7, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114AF0 - - thumb_func_start sub_8114B80 -sub_8114B80: @ 8114B80 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x1 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08114BF4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x2] - adds r0, r2 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r6, 0x4] - adds r0, r3 - strh r0, [r5, 0x22] - movs r1, 0x2 - ldrsh r0, [r6, r1] - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - ble _08114BDA - movs r1, 0x1 -_08114BDA: - strh r1, [r5, 0x2E] - ldr r0, =sub_8114C10 - b _08114C02 - .pool -_08114BF4: - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x20] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x22] - negs r0, r0 - strh r0, [r5, 0x26] - ldr r0, =sub_8114C4C -_08114C02: - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114B80 - - thumb_func_start sub_8114C10 -sub_8114C10: @ 8114C10 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08114C2E - movs r0, 0 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x20] - adds r0, r1 - strh r0, [r2, 0x20] -_08114C2E: - ldrh r0, [r2, 0x22] - subs r0, 0x4 - strh r0, [r2, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x4 - negs r1, r1 - cmp r0, r1 - bge _08114C46 - adds r0, r2, 0 - bl DestroyAnimSprite -_08114C46: - pop {r0} - bx r0 - thumb_func_end sub_8114C10 - - thumb_func_start sub_8114C4C -sub_8114C4C: @ 8114C4C - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _08114C5E - cmp r1, 0x1 - beq _08114C74 - b _08114CB6 -_08114C5E: - ldrh r0, [r3, 0x26] - adds r0, 0x4 - strh r0, [r3, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _08114CB6 - strh r1, [r3, 0x26] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08114CB6 -_08114C74: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _08114CB6 - movs r0, 0 - strh r0, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08114CB6 - adds r0, r3, 0 - bl DestroyAnimSprite -_08114CB6: - pop {r0} - bx r0 - thumb_func_end sub_8114C4C - - thumb_func_start sub_8114CBC -sub_8114CBC: @ 8114CBC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114CE8 - ldr r0, =sub_8114CFC - b _08114CEA - .pool -_08114CE8: - ldr r0, =sub_8114EB4 -_08114CEA: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CBC - - thumb_func_start sub_8114CFC -sub_8114CFC: @ 8114CFC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08114D16 - b _08114EAA -_08114D16: - lsls r0, 2 - ldr r1, =_08114D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08114D28: - .4byte _08114D3C - .4byte _08114DC4 - .4byte _08114DD4 - .4byte _08114E78 - .4byte _08114E8C -_08114D3C: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08114D70 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG1_Y - b _08114D78 - .pool -_08114D70: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG2_Y -_08114D78: - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - cmp r1, 0 - bge _08114D9A - movs r0, 0 - strh r0, [r4, 0x24] -_08114D9A: - ldr r2, =gSprites - movs r3, 0x1C - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _08114E7E - .pool -_08114DC4: - ldrb r0, [r4, 0x1E] - movs r2, 0x24 - ldrsh r1, [r4, r2] - movs r3, 0x26 - ldrsh r2, [r4, r3] - bl sub_81150E0 - b _08114E7E -_08114DD4: - ldrh r0, [r4, 0xC] - adds r0, 0x6 - movs r1, 0x7F - ands r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08114DF6 - movs r0, 0 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] -_08114DF6: - ldr r1, =gSineTable - movs r2, 0xC - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 20 - ldrh r3, [r4, 0xE] - adds r2, r0, r3 - strh r2, [r4, 0x12] - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08114E20 - ldr r1, =gBattle_BG1_Y - b _08114E22 - .pool -_08114E20: - ldr r1, =gBattle_BG2_Y -_08114E22: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x3F - ble _08114EAA - ldrh r0, [r4, 0x24] - movs r1, 0x78 - subs r2, r1, r0 - strh r2, [r4, 0x12] - movs r3, 0x1E - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _08114E4C - ldr r1, =gBattle_BG1_Y - b _08114E4E - .pool -_08114E4C: - ldr r1, =gBattle_BG2_Y -_08114E4E: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - ldr r2, =gSprites - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r2, [r1, 0x20] - movs r3, 0x88 - lsls r3, 1 - adds r0, r3, 0 - subs r0, r2 - strh r0, [r1, 0x24] - b _08114E7E - .pool -_08114E78: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08114E7E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114EAA - .pool -_08114E8C: - adds r0, r2, 0 - bl DestroyAnimVisualTask - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08114EAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CFC - - thumb_func_start sub_8114EB4 -sub_8114EB4: @ 8114EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r3] - movs r4, 0 - strh r4, [r1, 0x24] - strh r4, [r1, 0x26] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08114F00 - ldr r0, =gBattle_BG1_Y - b _08114F02 - .pool -_08114F00: - ldr r0, =gBattle_BG2_Y -_08114F02: - strh r4, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114EB4 - - thumb_func_start sub_8114F14 -sub_8114F14: @ 8114F14 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114F40 - ldr r0, =sub_8114F54 - b _08114F42 - .pool -_08114F40: - ldr r0, =sub_8114FD8 -_08114F42: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114F14 - - thumb_func_start sub_8114F54 -sub_8114F54: @ 8114F54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _08114F78 - cmp r5, 0x1 - beq _08114FCC - b _08114FD2 - .pool -_08114F78: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r3, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r5, [r0, 0x24] - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r2, [r1, 0x22] - movs r0, 0xA0 - subs r0, r2 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114FD2 - .pool -_08114FCC: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08114FD2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8114F54 - - thumb_func_start sub_8114FD8 -sub_8114FD8: @ 8114FD8 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _081150DA - lsls r0, 2 - ldr r1, =_08115004 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08115004: - .4byte _08115018 - .4byte _0811506C - .4byte _0811507A - .4byte _08115094 - .4byte _081150D4 -_08115018: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08115044 - ldr r0, =gBattle_BG1_X - b _08115046 - .pool -_08115044: - ldr r0, =gBattle_BG2_X -_08115046: - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - b _081150C2 - .pool -_0811506C: - ldrb r0, [r4, 0x1E] - movs r1, 0x26 - ldrsh r2, [r4, r1] - movs r1, 0 - bl sub_81150E0 - b _081150C2 -_0811507A: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x60 - strh r1, [r0, 0x26] - b _081150C2 - .pool -_08115094: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x26 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081150DA - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_081150C2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081150DA - .pool -_081150D4: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081150DA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114FD8 - - thumb_func_start sub_81150E0 -sub_81150E0: @ 81150E0 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r4, r2, 16 - cmp r0, 0x1 - bne _08115104 - ldr r0, =gBattle_BG1_X - ldrh r3, [r0] - ldr r0, =0x04000014 - b _0811510A - .pool -_08115104: - ldr r0, =gBattle_BG2_X - ldrh r3, [r0] - ldr r0, =0x04000018 -_0811510A: - str r0, [sp] - lsls r0, r1, 16 - cmp r0, 0 - bge _08115114 - movs r1, 0 -_08115114: - lsls r2, r1, 16 - lsls r0, r4, 16 - asrs r4, r0, 16 - cmp r2, r0 - bge _08115140 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_08115126: - asrs r2, 16 - lsls r1, r2, 1 - adds r0, r1, r5 - strh r3, [r0] - adds r1, r6 - strh r3, [r1] - adds r2, 0x1 - lsls r2, 16 - lsrs r1, r2, 16 - lsls r2, r1, 16 - asrs r0, r2, 16 - cmp r0, r4 - blt _08115126 -_08115140: - lsls r1, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _0811516E - ldr r4, =gScanlineEffectRegBuffers - lsls r0, r3, 16 - asrs r0, 16 - adds r3, r0, 0 - adds r3, 0xF0 - movs r0, 0xF0 - lsls r0, 3 - adds r5, r4, r0 -_08115158: - asrs r2, r1, 16 - lsls r1, r2, 1 - adds r0, r1, r4 - strh r3, [r0] - adds r1, r5 - strh r3, [r1] - adds r2, 0x1 - lsls r1, r2, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08115158 -_0811516E: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81150E0 - - thumb_func_start sub_81151A0 -sub_81151A0: @ 81151A0 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r7, r0, 0 - cmp r1, 0 - bne _081151BC - ldr r0, =gBattleAnimAttacker - b _081151BE - .pool -_081151BC: - ldr r0, =gBattleAnimTarget -_081151BE: - ldrb r4, [r0] - movs r6, 0x18 - adds r1, r7, 0 - movs r2, 0x2 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _081151DA - negs r0, r6 - lsls r0, 16 - lsrs r6, r0, 16 - movs r2, 0x4 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x4] -_081151DA: - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x20] - adds r0, r4, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1E - strh r0, [r5, 0x22] - ldrh r1, [r7, 0xA] - strh r1, [r5, 0x2E] - ldrh r1, [r7, 0x4] - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x32] - ldrh r1, [r7, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r7, 0x8] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_8115228 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81151A0 - - thumb_func_start sub_8115228 -sub_8115228: @ 8115228 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811523C - adds r0, r4, 0 - bl DestroyAnimSprite -_0811523C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8115228 - - thumb_func_start sub_8115244 -sub_8115244: @ 8115244 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08115260 - ldr r0, =gBattleAnimAttacker - b _08115262 - .pool -_08115260: - ldr r0, =gBattleAnimTarget -_08115262: - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =0x0000fff0 - adds r0, r2 - ldr r4, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r4, r3] - lsls r1, 5 - adds r0, r1 - strh r0, [r6, 0x20] - adds r0, r5, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r6, 0x22] - ldrh r2, [r6, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x2 - ldrsh r0, [r4, r3] - lsls r0, 3 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r6, 0x4] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115244 - - thumb_func_start sub_81152DC -sub_81152DC: @ 81152DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r0, =gBattleAnimArgs - ldrh r2, [r0, 0x2] - movs r3, 0x2 - ldrsh r1, [r0, r3] - adds r6, r0, 0 - cmp r1, 0 - beq _08115308 - adds r0, r2, 0x3 - b _08115314 - .pool -_08115308: - ldr r0, =gAnimMovePower - ldrh r0, [r0] - movs r1, 0xA - bl __udivsi3 - adds r0, 0x3 -_08115314: - strh r0, [r4, 0x26] - strh r0, [r4, 0x24] - adds r1, r6, 0 - ldrh r0, [r1, 0x4] - strh r0, [r4, 0xE] - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08115340 - cmp r0, 0x5 - bne _08115380 - ldr r0, =gBattle_BG3_X - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =sub_81153AC - b _0811539E - .pool -_08115340: - movs r0, 0 - strh r0, [r4, 0x22] - movs r5, 0 -_08115346: - lsls r0, r5, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08115370 - movs r3, 0x22 - ldrsh r0, [r4, r3] - adds r0, 0x9 - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x8 - adds r1, r0 - ldr r0, =gBattlerSpriteIds - adds r0, r5, r0 - ldrb r0, [r0] - strh r0, [r1] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] -_08115370: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x3 - bls _08115346 - b _0811539C - .pool -_08115380: - ldrb r0, [r6] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - cmp r0, 0xFF - bne _08115398 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _081153A0 -_08115398: - movs r0, 0x1 - strh r0, [r4, 0x22] -_0811539C: - ldr r0, =sub_81154A4 -_0811539E: - str r0, [r4] -_081153A0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81152DC - - thumb_func_start sub_81153AC -sub_81153AC: @ 81153AC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r0, 0x8 - ldrsh r1, [r3, r0] - cmp r1, 0x1 - beq _08115430 - cmp r1, 0x1 - bgt _081153D4 - cmp r1, 0 - beq _081153DA - b _0811549C - .pool -_081153D4: - cmp r1, 0x2 - beq _08115490 - b _0811549C -_081153DA: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - strh r1, [r3, 0xA] - ldrh r1, [r3, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08115404 - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x26] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _0811540E - .pool -_08115404: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x26] - subs r1, r2 - strh r1, [r0] -_0811540E: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r3, r2] - cmp r0, r1 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - b _08115484 - .pool -_08115430: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r0, [r3, 0xC] - ands r1, r0 - cmp r1, 0 - bne _0811545C - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x24] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _08115466 - .pool -_0811545C: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x24] - subs r1, r2 - strh r1, [r0] -_08115466: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811549C -_08115484: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _0811549C - .pool -_08115490: - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x22] - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811549C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81153AC - - thumb_func_start sub_81154A4 -sub_81154A4: @ 81154A4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08115504 - cmp r5, 0x1 - bgt _081154CC - cmp r5, 0 - beq _081154D2 - b _0811557E - .pool -_081154CC: - cmp r5, 0x2 - beq _08115540 - b _0811557E -_081154D2: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - b _08115538 -_08115504: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811557E -_08115538: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811557E -_08115540: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r4, r7] - cmp r2, r0 - bge _08115578 - ldr r0, =gSprites - mov r12, r0 - adds r5, r4, 0 - adds r5, 0x8 - movs r6, 0 -_08115554: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r12 - strh r6, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - cmp r2, r0 - blt _08115554 -_08115578: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811557E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81154A4 - - thumb_func_start sub_8115588 -sub_8115588: @ 8115588 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0xC] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _081155B0 - movs r0, 0x24 - ldrsh r1, [r3, r0] - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - ldrh r2, [r3, 0x24] - adds r0, r4, 0 - ands r0, r2 - adds r1, r0 - lsls r1, 16 - lsrs r4, r1, 16 - b _081155C0 -_081155B0: - movs r1, 0x24 - ldrsh r0, [r3, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - negs r0, r0 - lsls r0, 16 - lsrs r4, r0, 16 -_081155C0: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r3, r7] - cmp r2, r0 - bge _081155F4 - ldr r6, =gSprites - adds r5, r3, 0 - adds r5, 0x8 -_081155D0: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r4, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r3, r1] - cmp r2, r0 - blt _081155D0 -_081155F4: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115588 - - thumb_func_start AnimTask_IsPowerOver99 -AnimTask_IsPowerOver99: @ 8115600 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - ldr r3, =gBattleAnimArgs - movs r2, 0 - ldr r0, =gAnimMovePower - ldrh r0, [r0] - cmp r0, 0x63 - bls _08115614 - movs r2, 0x1 -_08115614: - strh r2, [r3, 0x1E] - adds r0, r1, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsPowerOver99 - - thumb_func_start sub_8115628 -sub_8115628: @ 8115628 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - movs r0, 0x1 - ands r0, r1 - adds r6, r2, 0 - cmp r0, 0 - beq _08115648 - ldr r0, =gBattleAnimTarget - b _0811564A - .pool -_08115648: - ldr r0, =gBattleAnimAttacker -_0811564A: - ldrb r0, [r0] - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - ble _0811565A - movs r0, 0x2 - eors r5, r0 -_0811565A: - ldr r0, =sub_81156D0 - ldrb r1, [r6, 0x2] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x20 - subs r1, r0 - ldr r2, =0x000001ff - adds r0, r2, 0 - ands r1, r0 - strh r1, [r4, 0xA] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x40 - subs r1, r0 - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0xC] - ldr r2, =gBattle_BG3_X - ldrh r0, [r4, 0xA] - strh r0, [r2] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0xE] - adds r0, r7, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115628 - - thumb_func_start sub_81156D0 -sub_81156D0: @ 81156D0 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - ldr r0, =gBattleAnimArgs - movs r4, 0xE - ldrsh r1, [r0, r4] - movs r4, 0xE - ldrsh r0, [r2, r4] - cmp r1, r0 - bne _08115710 - ldr r0, =gBattle_BG3_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - adds r0, r3, 0 - bl DestroyTask - b _0811571C - .pool -_08115710: - ldr r1, =gBattle_BG3_X - ldrh r0, [r2, 0xA] - strh r0, [r1] - ldr r1, =gBattle_BG3_Y - ldrh r0, [r2, 0xC] - strh r0, [r1] -_0811571C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81156D0 - - thumb_func_start sub_811572C -sub_811572C: @ 811572C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _0811576C - ldrh r0, [r5, 0x6] - negs r0, r0 - strh r0, [r4, 0x30] - movs r0, 0x1 - strh r0, [r4, 0x36] - b _0811577A - .pool -_0811576C: - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - strh r1, [r4, 0x36] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0811577A: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r4, 0x34] - ldr r1, =sub_8115798 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811572C - - thumb_func_start sub_8115798 -sub_8115798: @ 8115798 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x1E - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r1, 0xA - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - cmp r0, 0x7F - bhi _081157CA - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4, 0x5] - b _081157D2 -_081157CA: - ldrb r0, [r4, 0x5] - movs r1, 0xC - orrs r0, r1 - strb r0, [r4, 0x5] -_081157D2: - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x2E] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _081157F6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081157F6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8115798 - - thumb_func_start sub_81157FC -sub_81157FC: @ 81157FC - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0x2 - ldrsb r1, [r4, r1] - ldrb r2, [r4, 0x4] - ldrb r3, [r4, 0x6] - ldrh r4, [r4, 0x8] - str r4, [sp] - bl BeginNormalPaletteFade - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8115884 - str r0, [r5, 0x1C] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81157FC - - thumb_func_start sub_811583C -sub_811583C: @ 811583C - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - lsls r0, 16 - lsrs r0, 16 - movs r4, 0x1 - mov r8, r0 - mov r1, r8 - ands r1, r4 - mov r8, r1 - lsls r0, 16 - asrs r1, r0, 17 - ands r1, r4 - asrs r2, r0, 18 - ands r2, r4 - asrs r3, r0, 19 - ands r3, r4 - asrs r6, r0, 20 - ands r6, r4 - asrs r5, r0, 21 - ands r5, r4 - asrs r0, 22 - ands r0, r4 - str r6, [sp] - str r5, [sp, 0x4] - str r0, [sp, 0x8] - mov r0, r8 - bl sub_80A75AC - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_811583C - - thumb_func_start sub_8115884 -sub_8115884: @ 8115884 - push {lr} - adds r2, r0, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811589A - adds r0, r2, 0 - bl DestroyAnimSprite -_0811589A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115884 - - thumb_func_start sub_81158A4 -sub_81158A4: @ 81158A4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x2E] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x34] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0x38] - ldrh r0, [r4, 0xC] - strh r0, [r5, 0x3A] - ldrh r0, [r4] - strh r0, [r5, 0x3C] - movs r1, 0x3C - ldrsh r0, [r5, r1] - bl sub_811583C - ldrb r1, [r4, 0x8] - ldrh r2, [r4, 0x6] - bl BlendPalettes - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_81158F8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81158A4 - - thumb_func_start sub_81158F8 -sub_81158F8: @ 81158F8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0811590C - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _0811597C -_0811590C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811597C - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08115930 - ldr r0, =sub_8115984 - str r0, [r4, 0x1C] - b _0811597C - .pool -_08115930: - movs r2, 0x3C - ldrsh r0, [r4, r2] - bl sub_811583C - adds r3, r0, 0 - ldrh r1, [r4, 0x30] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08115956 - ldrh r1, [r4, 0x36] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x34] - adds r0, r3, 0 - bl BlendPalettes - b _08115964 -_08115956: - ldrh r1, [r4, 0x3A] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x38] - adds r0, r3, 0 - bl BlendPalettes -_08115964: - ldrh r0, [r4, 0x30] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - eors r0, r1 - strh r0, [r4, 0x30] - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - subs r0, 0x1 - strh r0, [r4, 0x32] -_0811597C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81158F8 - - thumb_func_start sub_8115984 -sub_8115984: @ 8115984 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081159AA - movs r1, 0x3C - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0 - movs r2, 0 - bl BlendPalettes - adds r0, r4, 0 - bl DestroyAnimSprite -_081159AA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115984 - - thumb_func_start sub_81159B4 -sub_81159B4: @ 81159B4 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - movs r2, 0 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r2, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x30] - movs r0, 0x8 - strh r0, [r4, 0x32] - movs r0, 0x28 - strh r0, [r4, 0x34] - movs r0, 0x70 - strh r0, [r4, 0x36] - strh r2, [r4, 0x38] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A634C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81159B4 - - thumb_func_start sub_8115A04 -sub_8115A04: @ 8115A04 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - movs r5, 0 - strh r1, [r4, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r4, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r4, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r4, 0xE] - ldrh r2, [r3, 0x8] - strh r2, [r4, 0x10] - ldrh r1, [r3, 0xA] - strh r1, [r4, 0x12] - strh r5, [r4, 0x18] - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - bl sub_8115A54 - ldr r0, =sub_8115AA4 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115A04 - - thumb_func_start sub_8115A54 -sub_8115A54: @ 8115A54 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r2, [r4, 0x12] - str r2, [sp] - adds r2, r5, 0 - adds r3, r6, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115A54 - - thumb_func_start sub_8115AA4 -sub_8115AA4: @ 8115AA4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115B06 - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115B00 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115AE4 - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115AE8 - .pool -_08115AE4: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115AE8: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115AF8 - movs r2, 0 -_08115AF8: - adds r0, r4, 0 - bl sub_8115A54 - b _08115B06 -_08115B00: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115B06: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115AA4 - - thumb_func_start sub_8115B0C -sub_8115B0C: @ 8115B0C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r3, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r3 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x8] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0xA] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0xC] - ldrh r1, [r2, 0x6] - strh r1, [r0, 0xE] - ldrh r1, [r2, 0x8] - strh r1, [r0, 0x10] - ldrh r1, [r2, 0xA] - strh r1, [r0, 0x12] - strh r5, [r0, 0x18] - movs r4, 0 - ldr r0, =gBattlersCount - ldrb r1, [r0] - mov r9, r3 - mov r8, r2 - cmp r5, r1 - bge _08115B74 - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - ldr r7, =gBattleAnimTarget - movs r0, 0x1 - mov r12, r0 - adds r2, r1, 0 -_08115B5A: - cmp r4, r3 - beq _08115B6E - ldrb r1, [r7] - cmp r4, r1 - beq _08115B6E - adds r1, r4, 0 - adds r1, 0x10 - mov r0, r12 - lsls r0, r1 - orrs r5, r0 -_08115B6E: - adds r4, 0x1 - cmp r4, r2 - blt _08115B5A -_08115B74: - mov r2, r8 - movs r1, 0 - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _08115B82 - movs r0, 0xE - orrs r5, r0 -_08115B82: - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - add r4, r9 - lsrs r0, r5, 16 - strh r0, [r4, 0x1A] - movs r0, 0xFF - ands r5, r0 - strh r5, [r4, 0x1C] - ldrb r2, [r4, 0x10] - adds r0, r6, 0 - movs r1, 0 - bl sub_8115BC8 - ldr r0, =sub_8115C18 - str r0, [r4] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115B0C - - thumb_func_start sub_8115BC8 -sub_8115BC8: @ 8115BC8 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r3, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldrh r0, [r4, 0x1A] - lsls r0, 16 - ldrh r1, [r4, 0x1C] - orrs r0, r1 - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r2, [r4, 0x12] - str r2, [sp] - adds r2, r5, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115BC8 - - thumb_func_start sub_8115C18 -sub_8115C18: @ 8115C18 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115C7A - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115C74 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115C58 - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115C5C - .pool -_08115C58: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115C5C: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115C6C - movs r2, 0 -_08115C6C: - adds r0, r4, 0 - bl sub_8115BC8 - b _08115C7A -_08115C74: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115C7A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115C18 - - thumb_func_start sub_8115C80 -sub_8115C80: @ 8115C80 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - movs r5, 0 - strh r1, [r4, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r4, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r4, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r4, 0xE] - ldrh r2, [r3, 0x8] - strh r2, [r4, 0x10] - ldrh r1, [r3, 0xA] - strh r1, [r4, 0x12] - strh r5, [r4, 0x18] - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - bl sub_8115CD0 - ldr r0, =sub_8115D2C - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115C80 - - thumb_func_start sub_8115CD0 -sub_8115CD0: @ 8115CD0 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldrh r0, [r4, 0x8] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r2, 0x1 - lsls r2, r0 - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r0, [r4, 0x12] - str r0, [sp] - adds r0, r2, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115CD0 - - thumb_func_start sub_8115D2C -sub_8115D2C: @ 8115D2C - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115D8E - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115D88 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115D6C - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115D70 - .pool -_08115D6C: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115D70: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115D80 - movs r2, 0 -_08115D80: - adds r0, r4, 0 - bl sub_8115CD0 - b _08115D8E -_08115D88: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115D8E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115D2C - - thumb_func_start sub_8115D94 -sub_8115D94: @ 8115D94 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x8] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0xA] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0xC] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0xE] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x10] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x12] - ldrh r0, [r5, 0xC] - strh r0, [r4, 0x14] - ldrh r0, [r5] - strh r0, [r4, 0x16] - ldrh r0, [r5] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - ldrb r3, [r5, 0x8] - ldrh r0, [r5, 0x6] - str r0, [sp] - adds r0, r1, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_8115E00 - str r0, [r4] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115D94 - - thumb_func_start sub_8115E00 -sub_8115E00: @ 8115E00 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x8] - movs r2, 0x8 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08115E28 - subs r0, r1, 0x1 - strh r0, [r4, 0x8] - b _08115EAC - .pool -_08115E28: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115EAC - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _08115E4C - ldr r0, =sub_8115EB8 - str r0, [r4] - b _08115EAC - .pool -_08115E4C: - ldrh r0, [r4, 0x16] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r2, 0x1 - lsls r2, r0 - ldrh r1, [r4, 0xA] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08115E7A - ldrb r3, [r4, 0x10] - ldrh r0, [r4, 0xE] - str r0, [sp] - adds r0, r2, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade - b _08115E8A -_08115E7A: - ldrb r3, [r4, 0x14] - ldrh r0, [r4, 0x12] - str r0, [sp] - adds r0, r2, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade -_08115E8A: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xA] - movs r3, 0x80 - lsls r3, 1 - adds r2, r3, 0 - eors r0, r2 - strh r0, [r1, 0xA] - movs r2, 0xFF - ands r0, r2 - strh r0, [r1, 0x8] - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] -_08115EAC: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115E00 - - thumb_func_start sub_8115EB8 -sub_8115EB8: @ 8115EB8 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08115EFE - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x16] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - str r5, [sp] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl BeginNormalPaletteFade - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115EFE: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115EB8 - - thumb_func_start sub_8115F10 -sub_8115F10: @ 8115F10 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r2, 0 - ldr r0, =gBattleAnimAttacker - ldrb r6, [r0] - ldr r0, =gBattleAnimTarget - ldrb r7, [r0] - ldr r4, =gBattleAnimArgs - ldrh r1, [r4] - movs r5, 0x80 - lsls r5, 1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F4A - str r2, [sp] - str r2, [sp, 0x4] - str r2, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r3, 0 - bl sub_80A75AC - adds r2, r0, 0 -_08115F4A: - ldrh r1, [r4, 0x2] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F5C - movs r0, 0x80 - lsls r0, 9 - lsls r0, r6 - orrs r2, r0 -_08115F5C: - ldrh r1, [r4, 0x4] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F6E - movs r0, 0x80 - lsls r0, 9 - lsls r0, r7 - orrs r2, r0 -_08115F6E: - adds r0, r2, 0 - bl InvertPlttBuffer - mov r0, r8 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115F10 - - thumb_func_start sub_8115F94 -sub_8115F94: @ 8115F94 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08115FD6 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0xC] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0xE] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x10] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0xA] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x12] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x14] - ldrh r0, [r1, 0xC] - strh r0, [r4, 0x16] -_08115FD6: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - mov r9, r0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r10, r0 - ldrh r1, [r4, 0xC] - movs r7, 0x80 - lsls r7, 1 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08115FF8 - ldr r5, =0x0000ffff -_08115FF8: - movs r6, 0x1 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08116028 - ldr r2, =gSprites - ldr r0, =gHealthboxSpriteIds - add r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x14 - adds r0, r2 - ldr r0, [r0] - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r1, r6, 0 - lsls r1, r0 - lsls r1, 16 - orrs r5, r1 -_08116028: - ldrh r1, [r4, 0xE] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0811603C - adds r0, r6, 0 - mov r2, r9 - lsls r0, r2 - lsls r0, 16 - orrs r5, r0 -_0811603C: - ldrh r1, [r4, 0x10] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08116050 - adds r0, r6, 0 - mov r1, r10 - lsls r0, r1 - lsls r0, 16 - orrs r5, r0 -_08116050: - movs r1, 0x12 - ldrsb r1, [r4, r1] - movs r2, 0x14 - ldrsb r2, [r4, r2] - movs r3, 0x16 - ldrsb r3, [r4, r3] - adds r0, r5, 0 - bl TintPlttBuffer - movs r2, 0x8 - ldrsh r1, [r4, r2] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0811607A - adds r0, r5, 0 - bl UnfadePlttBuffer - mov r0, r8 - bl DestroyAnimVisualTask -_0811607A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115F94 - - thumb_func_start sub_81160A4 -sub_81160A4: @ 81160A4 - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x34] - movs r2, 0x6 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _081160EC - cmp r0, 0x1 - bgt _081160DC - cmp r0, 0 - beq _081160E2 - b _08116104 - .pool -_081160DC: - cmp r0, 0x2 - beq _081160F4 - b _08116104 -_081160E2: - ldr r1, =gBattle_BG3_X - b _081160F6 - .pool -_081160EC: - ldr r1, =gBattle_BG3_Y - b _081160F6 - .pool -_081160F4: - ldr r1, =gSpriteCoordOffsetX -_081160F6: - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - b _0811610C - .pool -_08116104: - ldr r1, =gSpriteCoordOffsetY - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_0811610C: - movs r0, 0x3A - ldrsh r1, [r4, r0] - movs r2, 0x3C - ldrsh r0, [r4, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r1] - strh r0, [r4, 0x36] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r4, 0x38] - subs r0, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _08116130 - bl sub_81161F4 -_08116130: - ldr r0, =sub_8116148 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81160A4 - - thumb_func_start sub_8116148 -sub_8116148: @ 8116148 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x34] - movs r2, 0x34 - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _0811618A - subs r0, r1, 0x1 - strh r0, [r3, 0x34] - ldrh r1, [r3, 0x30] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _0811616A - subs r0, r1, 0x1 - strh r0, [r3, 0x30] - b _081161E2 -_0811616A: - ldrh r0, [r3, 0x32] - strh r0, [r3, 0x30] - movs r0, 0x3A - ldrsh r1, [r3, r0] - movs r2, 0x3C - ldrsh r0, [r3, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r3, 0x2E] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - ldrh r0, [r3, 0x2E] - negs r0, r0 - strh r0, [r3, 0x2E] - b _081161E2 -_0811618A: - movs r0, 0x3A - ldrsh r1, [r3, r0] - movs r2, 0x3C - ldrsh r0, [r3, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r3, 0x36] - strh r0, [r1] - ldrh r0, [r3, 0x38] - subs r0, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _081161DC - movs r4, 0 - ldr r5, =gBattlersCount - ldrb r0, [r5] - cmp r4, r0 - bcs _081161DC - ldr r2, =gSprites - mov r12, r2 - ldr r6, =gBattlerSpriteIds - movs r7, 0x3 - negs r7, r7 -_081161BA: - adds r0, r4, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r12 - adds r1, 0x3E - ldrb r2, [r1] - adds r0, r7, 0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r5] - cmp r4, r0 - bcc _081161BA -_081161DC: - adds r0, r3, 0 - bl DestroyAnimSprite -_081161E2: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116148 - - thumb_func_start sub_81161F4 -sub_81161F4: @ 81161F4 - push {r4-r6,lr} - ldr r6, =gSprites - ldr r4, =gBattlerSpriteIds - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x3 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - ldr r3, =gBattleAnimTarget - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - ldr r0, =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x2 - bne _0811627C - ldrb r0, [r5] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - b _08116298 - .pool -_0811627C: - cmp r0, 0 - bne _08116284 - ldrb r0, [r5] - b _08116286 -_08116284: - ldrb r0, [r3] -_08116286: - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x2 -_08116298: - orrs r1, r2 - strb r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81161F4 - - thumb_func_start sub_81162A4 -sub_81162A4: @ 81162A4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - strh r1, [r2, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r2, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0xE] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0x18] - ldr r4, =gBattle_BG3_X - ldrh r1, [r3] - strh r1, [r4] - ldr r4, =gBattle_BG3_Y - ldrh r1, [r3, 0x2] - strh r1, [r4] - ldr r1, =sub_81162F8 - str r1, [r2] - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81162A4 - - thumb_func_start sub_81162F8 -sub_81162F8: @ 81162F8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r2, [r3, 0xE] - movs r4, 0xE - ldrsh r0, [r3, r4] - mov r12, r1 - cmp r0, 0 - bne _0811637E - ldr r0, =gBattle_BG3_X - ldrh r2, [r0] - movs r7, 0x8 - ldrsh r1, [r3, r7] - adds r6, r0, 0 - cmp r2, r1 - bne _08116330 - ldrh r0, [r3, 0x8] - negs r0, r0 - b _08116332 - .pool -_08116330: - ldrh r0, [r3, 0x8] -_08116332: - strh r0, [r6] - ldr r2, =gBattle_BG3_Y - ldrh r3, [r2] - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - mov r7, r12 - adds r4, r0, r7 - movs r7, 0xA - ldrsh r0, [r4, r7] - cmn r3, r0 - bne _08116354 - movs r0, 0 - b _08116358 - .pool -_08116354: - ldrh r0, [r4, 0xA] - negs r0, r0 -_08116358: - strh r0, [r2] - adds r0, r1, r5 - lsls r0, 3 - add r0, r12 - ldrh r1, [r0, 0x18] - strh r1, [r0, 0xE] - ldrh r1, [r0, 0xC] - subs r1, 0x1 - strh r1, [r0, 0xC] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0 - bne _08116382 - strh r1, [r6] - strh r1, [r2] - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _08116382 -_0811637E: - subs r0, r2, 0x1 - strh r0, [r3, 0xE] -_08116382: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81162F8 - - thumb_func_start sub_8116388 -sub_8116388: @ 8116388 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081163AC - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - b _081163B4 - .pool -_081163AC: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081163B4: - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116388 - - thumb_func_start sub_81163D0 -sub_81163D0: @ 81163D0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081163F4 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - b _081163FC - .pool -_081163F4: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081163FC: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - ldr r1, =sub_810E2C8 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81163D0 - - thumb_func_start sub_8116420 -sub_8116420: @ 8116420 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08116444 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116444 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] -_08116444: - adds r0, r4, 0 - bl sub_8116388 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116420 - - thumb_func_start sub_8116458 -sub_8116458: @ 8116458 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0x2 - ldrsh r1, [r5, r0] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08116474 - bl Random2 - movs r1, 0x3 - ands r1, r0 - strh r1, [r5, 0x2] -_08116474: - ldrb r1, [r5, 0x2] - adds r0, r4, 0 - bl StartSpriteAffineAnim - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08116494 - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _0811649C - .pool -_08116494: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_0811649C: - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - ldr r1, =0x0000ffe8 - adds r0, r1 - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x18 - bl __umodsi3 - ldr r1, =0x0000fff4 - adds r0, r1 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116458 - - thumb_func_start sub_81164F0 -sub_81164F0: @ 81164F0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2E] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - ldrh r0, [r0, 0x20] - adds r1, r0 - strh r1, [r4, 0x20] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - strh r1, [r4, 0x22] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x26] - ldrb r1, [r5, 0x6] - adds r0, r4, 0 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81164F0 - - thumb_func_start sub_8116560 -sub_8116560: @ 8116560 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0811657C - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A69CC - b _08116584 - .pool -_0811657C: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 -_08116584: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r4, 0x2E] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116560 - - thumb_func_start sub_81165A8 -sub_81165A8: @ 81165A8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081165CC - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - b _081165D4 - .pool -_081165CC: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081165D4: - ldr r0, =sub_81165E4 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81165A8 - - thumb_func_start sub_81165E4 -sub_81165E4: @ 81165E4 - push {lr} - adds r3, r0, 0 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x2E] - adds r1, r0, 0x1 - strh r1, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0811661A - adds r0, r3, 0 - bl DestroyAnimSprite -_0811661A: - pop {r0} - bx r0 - thumb_func_end sub_81165E4 - - thumb_func_start sub_8116620 -sub_8116620: @ 8116620 - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - bl sub_811583C - adds r6, r0, 0 - ldrh r3, [r4] - lsls r3, 16 - asrs r0, r3, 23 - movs r4, 0x1 - ands r0, r4 - asrs r1, r3, 24 - ands r1, r4 - asrs r2, r3, 25 - ands r2, r4 - asrs r3, 26 - ands r3, r4 - bl sub_80A76C4 - orrs r6, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116620 - - thumb_func_start sub_8116664 -sub_8116664: @ 8116664 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r1, sp - movs r0, 0xFF - strb r0, [r1, 0x1] - movs r0, 0x1 - bl sub_811583C - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - bhi _0811670E - lsls r0, 2 - ldr r1, =_08116698 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08116698: - .4byte _081166BA - .4byte _081166C6 - .4byte _081166B8 - .4byte _081166C4 - .4byte _081166D4 - .4byte _081166EC - .4byte _081166F4 - .4byte _08116700 -_081166B8: - movs r5, 0 -_081166BA: - mov r0, sp - ldr r1, =gBattleAnimAttacker - b _081166CA - .pool -_081166C4: - movs r5, 0 -_081166C6: - mov r0, sp - ldr r1, =gBattleAnimTarget -_081166CA: - ldrb r1, [r1] - strb r1, [r0] - b _0811670E - .pool -_081166D4: - mov r1, sp - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - strb r0, [r1, 0x1] - b _0811670E - .pool -_081166EC: - mov r1, sp - movs r0, 0xFF - strb r0, [r1] - b _0811670E -_081166F4: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimAttacker - b _08116706 - .pool -_08116700: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimTarget -_08116706: - ldrb r0, [r0] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2] -_0811670E: - movs r4, 0 - mov r6, sp -_08116712: - ldrb r0, [r6] - cmp r4, r0 - beq _0811673C - ldrb r0, [r6, 0x1] - cmp r4, r0 - beq _0811673C - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811673C - adds r0, r4, 0 - bl sub_80A77AC - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x80 - lsls r1, 9 - lsls r1, r0 - orrs r5, r1 -_0811673C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _08116712 - adds r0, r7, 0 - adds r1, r5, 0 - bl sub_8116874 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116664 - - thumb_func_start sub_811675C -sub_811675C: @ 811675C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - bl sub_811583C - adds r2, r0, 0 - ldr r0, =gBattleTerrain - ldrb r0, [r0] - cmp r0, 0x9 - bhi _08116832 - lsls r0, 2 - ldr r1, =_0811678C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0811678C: - .4byte _081167B4 - .4byte _081167C4 - .4byte _081167D0 - .4byte _081167E0 - .4byte _081167EC - .4byte _081167FC - .4byte _0811680C - .4byte _0811681C - .4byte _0811682C - .4byte _0811682C -_081167B4: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000b0c - b _08116830 - .pool -_081167C4: - ldr r1, =gBattleAnimArgs - movs r0, 0x9E - lsls r0, 4 - b _08116830 - .pool -_081167D0: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002f1e - b _08116830 - .pool -_081167E0: - ldr r1, =gBattleAnimArgs - movs r0, 0x90 - lsls r0, 7 - b _08116830 - .pool -_081167EC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_081167FC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_0811680C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002a16 - b _08116830 - .pool -_0811681C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000d2e - b _08116830 - .pool -_0811682C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007fff -_08116830: - strh r0, [r1, 0x8] -_08116832: - adds r0, r4, 0 - adds r1, r2, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811675C - - thumb_func_start AnimTask_BlendParticle -AnimTask_BlendParticle: @ 8116848 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - adds r0, r4, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_BlendParticle - - thumb_func_start sub_8116874 -sub_8116874: @ 8116874 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r3 - strh r1, [r2, 0x8] - lsrs r1, 16 - strh r1, [r2, 0xA] - ldr r3, =gBattleAnimArgs - ldrh r1, [r3, 0x2] - strh r1, [r2, 0xC] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0xE] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0x10] - ldrh r1, [r3, 0x8] - strh r1, [r2, 0x12] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0x1C] - ldr r1, =sub_81168B8 - str r1, [r2] - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116874 - - thumb_func_start sub_81168B8 -sub_81168B8: @ 81168B8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r6, 0 - ldr r2, =gTasks - lsls r5, r7, 2 - adds r0, r5, r7 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x1A] - mov r8, r0 - movs r4, 0x1A - ldrsh r1, [r3, r4] - movs r4, 0xC - ldrsh r0, [r3, r4] - mov r9, r2 - cmp r1, r0 - bne _0811694E - strh r6, [r3, 0x1A] - movs r0, 0x8 - ldrsh r4, [r3, r0] - movs r1, 0xA - ldrsh r0, [r3, r1] - lsls r0, 16 - orrs r4, r0 - mov r8, r5 - cmp r4, 0 - beq _0811691A - adds r5, r3, 0 -_081168F8: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0811690C - ldrb r2, [r5, 0x1C] - ldrh r3, [r5, 0x12] - adds r0, r6, 0 - movs r1, 0x10 - bl BlendPalette -_0811690C: - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - lsrs r4, 1 - cmp r4, 0 - bne _081168F8 -_0811691A: - mov r4, r8 - adds r0, r4, r7 - lsls r0, 3 - mov r1, r9 - adds r2, r0, r1 - ldrh r0, [r2, 0x1C] - movs r4, 0x1C - ldrsh r3, [r2, r4] - movs r4, 0x10 - ldrsh r1, [r2, r4] - cmp r3, r1 - bge _0811693C - adds r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 - .pool -_0811693C: - cmp r3, r1 - ble _08116946 - subs r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 -_08116946: - adds r0, r7, 0 - bl DestroyAnimVisualTask - b _08116954 -_0811694E: - mov r0, r8 - adds r0, 0x1 - strh r0, [r3, 0x1A] -_08116954: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81168B8 - - thumb_func_start sub_8116960 -sub_8116960: @ 8116960 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - ldrb r0, [r4] - ldrb r1, [r4, 0x2] - ldrb r2, [r4, 0x4] - ldrb r3, [r4, 0x6] - ldrb r4, [r4, 0x8] - str r4, [sp] - bl BeginHardwarePaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81169A0 - str r1, [r0] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116960 - - thumb_func_start sub_81169A0 -sub_81169A0: @ 81169A0 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081169B8 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081169B8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81169A0 - - thumb_func_start sub_81169C0 -sub_81169C0: @ 81169C0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - movs r3, 0 - strh r0, [r1, 0x8] - strh r3, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x4] - strh r0, [r1, 0xE] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0x10] - strh r3, [r1, 0x12] - ldr r0, =sub_81169F8 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81169C0 - - thumb_func_start sub_81169F8 -sub_81169F8: @ 81169F8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r2, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08116ABC - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116A28 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116A28: - ldrb r0, [r4, 0x8] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - blt _08116AA6 - ldr r6, =gSprites - movs r1, 0x14 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r3, r1, r6 - movs r2, 0x8 - ldrsh r0, [r4, r2] - movs r2, 0x2 - cmp r0, 0 - beq _08116A50 - movs r2, 0x1 -_08116A50: - lsls r2, 2 - ldrb r1, [r3, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r3, 0x5] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0xE] - strh r1, [r0, 0x2E] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x30] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strh r1, [r0, 0x32] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_8116AD0 - str r1, [r0] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] -_08116AA6: - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116ABC: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08116ACA - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08116ACA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81169F8 - - thumb_func_start sub_8116AD0 -sub_8116AD0: @ 8116AD0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116AE4 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _08116B08 -_08116AE4: - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_08116B08: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116AD0 - - thumb_func_start sub_8116B14 -sub_8116B14: @ 8116B14 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r7, 0 - ldr r0, =gBattle_WIN0H - strh r7, [r0] - ldr r0, =gBattle_WIN0V - strh r7, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000c08 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - mov r8, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116BA2 - ldrb r1, [r4] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg -_08116BA2: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08116C26 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116C26 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116BD2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08116C26 -_08116BD2: - ldrb r0, [r5] - movs r6, 0x2 - eors r0, r6 - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08116C26 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldrb r1, [r4] - mov r0, r8 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - movs r7, 0x1 -_08116C26: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08116C64 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r5, [r0] - b _08116CAC - .pool -_08116C64: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08116C90 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08116CA0 - .pool -_08116C90: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08116CA0: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 -_08116CAC: - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80A89C8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r0, sp - bl sub_80A6B30 - ldr r1, =gUnknown_08C20684 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C20668 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08597418 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - adds r1, 0x1 - movs r2, 0x2 - bl LoadPalette - ldr r2, =gBattle_BG1_X - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r2, =gBattle_BG1_Y - ldrh r0, [r1, 0x22] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r7, [r0, 0x14] - ldr r1, =sub_8116D64 - str r1, [r0] - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116B14 - - thumb_func_start sub_8116D64 -sub_8116D64: @ 8116D64 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x1C] - adds r0, 0x4 - movs r1, 0 - mov r8, r1 - strh r0, [r5, 0x1C] - ldr r7, =gBattle_BG1_Y - ldrh r2, [r7] - subs r1, r2, 0x4 - strh r1, [r7] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08116E86 - mov r0, r8 - strh r0, [r5, 0x1C] - adds r0, r2, 0 - adds r0, 0x3C - strh r0, [r7] - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08116E86 - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - mov r1, r8 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116DF6 - movs r0, 0xA - bl GetGpuReg - add r1, sp, 0x10 - strh r0, [r1] - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r1, [r1] - movs r0, 0xA - bl SetGpuReg -_08116DF6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08116E7C - ldr r2, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08116E7C: - mov r2, r8 - strh r2, [r7] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08116E86: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116D64 - - thumb_func_start sub_8116EB4 -sub_8116EB4: @ 8116EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203A110 - movs r0, 0x18 - bl AllocZeroed - str r0, [r4] - movs r2, 0 - ldr r3, =gBattleAnimArgs -_08116EC8: - ldr r1, [r4] - lsls r0, r2, 1 - adds r1, 0x4 - adds r1, r0 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _08116EC8 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8116F04 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116EB4 - - thumb_func_start sub_8116F04 -sub_8116F04: @ 8116F04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08116F24 - ldr r0, =gBattleAnimAttacker - b _08116F26 - .pool -_08116F24: - ldr r0, =gBattleAnimTarget -_08116F26: - ldrb r0, [r0] - strb r0, [r1] - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116F56 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08116F5C - ldrb r0, [r1, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _08116F5C -_08116F56: - ldr r1, [r4] - movs r0, 0 - strh r0, [r1, 0xA] -_08116F5C: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116FBA - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08116FBA: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08117036 - ldr r4, =gUnknown_0203A110 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08117036 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116FEC - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08117036 -_08116FEC: - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08117036 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, [r4] - ldrb r0, [r0, 0x1] - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, [r4] - strb r5, [r0, 0x2] -_08117036: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117078 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r0, [r0] - b _081170C4 - .pool -_08117078: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081170A8 - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _081170BA - .pool -_081170A8: - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_081170BA: - adds r0, r1 - movs r1, 0xB - bl GetMonData - ldr r1, [r4] -_081170C4: - strh r0, [r1, 0x14] - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81170EC - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116F04 - - thumb_func_start sub_81170EC -sub_81170EC: @ 81170EC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r6, =gBattlerSpriteIds - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, [r4] - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _0811712E - ldrb r0, [r2, 0x1] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0811712E: - mov r0, sp - bl sub_80A6B30 - ldr r0, [r4] - movs r4, 0x4 - ldrsh r0, [r0, r4] - cmp r0, 0 - bne _08117158 - ldr r1, =gUnknown_08C2D930 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - b _08117162 - .pool -_08117158: - ldr r1, =gUnknown_08C2DA4C - mov r0, sp - movs r2, 0 - bl sub_80A6D60 -_08117162: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2D720 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_0203A110 - ldr r0, [r0] - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bhi _081171F8 - lsls r0, 2 - ldr r1, =_08117198 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08117198: - .4byte _081171B4 - .4byte _081171BC - .4byte _081171C4 - .4byte _081171CC - .4byte _081171D4 - .4byte _081171DC - .4byte _081171E4 -_081171B4: - ldr r0, =gUnknown_08C2DB88 - b _081171E6 - .pool -_081171BC: - ldr r0, =gUnknown_08C2DB68 - b _081171E6 - .pool -_081171C4: - ldr r0, =gUnknown_08C2DBA8 - b _081171E6 - .pool -_081171CC: - ldr r0, =gUnknown_08C2DBC8 - b _081171E6 - .pool -_081171D4: - ldr r0, =gUnknown_08C2DC08 - b _081171E6 - .pool -_081171DC: - ldr r0, =gUnknown_08C2DC28 - b _081171E6 - .pool -_081171E4: - ldr r0, =gUnknown_08C2DC48 -_081171E6: - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _08117206 - .pool -_081171F8: - ldr r0, =gUnknown_08C2DBE8 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_08117206: - ldr r3, =gBattle_BG1_X - movs r2, 0 - strh r2, [r3] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] - ldr r1, =gUnknown_0203A110 - ldr r0, [r1] - movs r4, 0x4 - ldrsh r0, [r0, r4] - adds r4, r1, 0 - cmp r0, 0x1 - bne _08117248 - movs r0, 0x40 - strh r0, [r3] - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - ldr r1, =0x0000fffd - b _08117254 - .pool -_08117248: - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x3 -_08117254: - strh r1, [r0, 0xA] - ldr r0, [r4] - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117274 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - strh r1, [r0, 0x10] - movs r1, 0x14 - b _08117280 - .pool -_08117274: - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xD - strh r1, [r0, 0x10] - movs r1, 0x1E -_08117280: - strh r1, [r0, 0x12] - adds r1, r3, r5 - lsls r1, 3 - adds r1, r2 - strh r7, [r1, 0x8] - ldr r3, [r4] - ldrh r0, [r3, 0xA] - strh r0, [r1, 0xC] - mov r4, r8 - strh r4, [r1, 0xE] - ldrb r0, [r3, 0x2] - strh r0, [r1, 0x14] - ldr r2, =gBattlerSpriteIds - ldrb r0, [r3, 0x1] - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1, 0x16] - ldr r0, =sub_81172EC - str r0, [r1] - movs r1, 0x4 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _081172CC - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xEF - bl PlaySE12WithPanning - b _081172E0 - .pool -_081172CC: - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xF5 - bl PlaySE12WithPanning -_081172E0: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81170EC - - thumb_func_start sub_81172EC -sub_81172EC: @ 81172EC - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gBattle_BG1_Y - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - movs r0, 0x26 - ldrsh r2, [r5, r0] - cmp r2, 0x1 - beq _08117362 - cmp r2, 0x1 - bgt _08117320 - cmp r2, 0 - beq _0811732A - b _08117478 - .pool -_08117320: - cmp r2, 0x2 - beq _08117378 - cmp r2, 0x3 - beq _081173B6 - b _08117478 -_0811732A: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _08117338 - b _08117478 -_08117338: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - beq _08117360 - b _08117478 -_08117360: - b _081173AE -_08117362: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x12 - ldrsh r1, [r5, r2] - cmp r0, r1 - beq _08117376 - b _08117478 -_08117376: - b _081173AE -_08117378: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - ble _08117478 - movs r0, 0 - strh r0, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x20 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08117478 - movs r0, 0 - bl sub_80A477C -_081173AE: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117478 -_081173B6: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081173E6 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_081173E6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0811743A - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0811743A: - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08117466 - movs r2, 0x16 - ldrsh r0, [r5, r2] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08117466: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117478: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81172EC - - thumb_func_start sub_8117494 -sub_8117494: @ 8117494 - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A76C4 - adds r6, r0, 0 - movs r1, 0 - bl sub_81175C4 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - lsrs r0, r6, 16 - movs r5, 0 - strh r0, [r4, 0x24] - str r5, [sp] - str r5, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r6, r0, 0 - ldr r1, =0x0000ffff - ands r6, r1 - adds r0, r6, 0 - bl sub_81175C4 - strh r6, [r4, 0x26] - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - ldr r0, =sub_8117500 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117494 - - thumb_func_start sub_8117500 -sub_8117500: @ 8117500 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08117544 - cmp r1, 0x1 - bgt _08117528 - cmp r1, 0 - beq _0811752E - b _081175BE - .pool -_08117528: - cmp r1, 0x2 - beq _081175B8 - b _081175BE -_0811752E: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _081175BE - strh r1, [r4, 0xA] - movs r0, 0x10 - strh r0, [r4, 0xC] - b _081175AC -_08117544: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081175BE - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - movs r5, 0 - movs r6, 0x1 -_08117560: - movs r1, 0x26 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811757A - lsls r0, r5, 20 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - ldr r3, =0x0000ffff - bl BlendPalette -_0811757A: - movs r1, 0x24 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811759A - lsls r0, r5, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - movs r3, 0 - bl BlendPalette -_0811759A: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _08117560 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081175BE -_081175AC: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081175BE - .pool -_081175B8: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081175BE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8117500 - - thumb_func_start sub_81175C4 -sub_81175C4: @ 81175C4 - push {r4-r6,lr} - adds r3, r0, 0 - lsls r1, 16 - lsrs r6, r1, 16 - movs r2, 0 -_081175CE: - movs r0, 0x1 - ands r0, r3 - lsrs r4, r3, 1 - adds r5, r2, 0x1 - cmp r0, 0 - beq _081175FA - lsls r0, r2, 20 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x10 - cmp r2, r0 - bge _081175FA - ldr r1, =gPlttBufferFaded - adds r3, r0, 0 -_081175EA: - lsls r0, r2, 1 - adds r0, r1 - strh r6, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - blt _081175EA -_081175FA: - adds r3, r4, 0 - lsls r0, r5, 16 - lsrs r2, r0, 16 - cmp r2, 0x1F - bls _081175CE - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81175C4 - - thumb_func_start sub_8117610 -sub_8117610: @ 8117610 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - movs r2, 0 - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - movs r5, 0x1 -_08117620: - cmp r3, r2 - beq _0811762E - adds r1, r2, 0 - adds r1, 0x10 - adds r0, r5, 0 - lsls r0, r1 - orrs r4, r0 -_0811762E: - adds r2, 0x1 - cmp r2, 0x3 - bls _08117620 - movs r2, 0x5 - ldr r0, =gBattleAnimArgs - adds r1, r0, 0 - adds r1, 0x8 -_0811763C: - ldrh r0, [r1] - strh r0, [r1, 0x2] - subs r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _0811763C - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117610 - - thumb_func_start sub_8117660 -sub_8117660: @ 8117660 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl sub_80A6DAC - ldr r0, =sub_81176D8 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0811769C - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811769C - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] -_0811769C: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0xE] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117660 - - thumb_func_start sub_81176D8 -sub_81176D8: @ 81176D8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r3, [r1, 0xA] - ldrh r0, [r1, 0x1C] - adds r3, r0 - movs r4, 0 - mov r12, r4 - strh r3, [r1, 0x1C] - ldrh r2, [r1, 0xC] - ldrh r7, [r1, 0x1E] - adds r2, r7 - strh r2, [r1, 0x1E] - ldr r6, =gBattle_BG3_X - lsls r0, r3, 16 - asrs r0, 24 - ldrh r4, [r6] - adds r0, r4 - strh r0, [r6] - ldr r4, =gBattle_BG3_Y - lsls r0, r2, 16 - asrs r0, 24 - ldrh r7, [r4] - adds r0, r7 - strh r0, [r4] - movs r0, 0xFF - ands r3, r0 - strh r3, [r1, 0x1C] - ands r2, r0 - strh r2, [r1, 0x1E] - ldr r0, =gBattleAnimArgs - movs r3, 0xE - ldrsh r2, [r0, r3] - movs r7, 0xE - ldrsh r0, [r1, r7] - cmp r2, r0 - bne _0811773E - mov r0, r12 - strh r0, [r6] - strh r0, [r4] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyTask -_0811773E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81176D8 - - thumb_func_start AnimTask_IsAttackerOpponentSide -AnimTask_IsAttackerOpponentSide: @ 8117754 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsAttackerOpponentSide - - thumb_func_start AnimTask_IsTargetOpponentSide -AnimTask_IsTargetOpponentSide: @ 8117780 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetOpponentSide - - thumb_func_start AnimTask_IsTargetPartner -AnimTask_IsTargetPartner: @ 81177AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r5, =gBattleAnimArgs - movs r4, 0 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - movs r0, 0x2 - ldr r1, =gBattleAnimTarget - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bne _081177C8 - movs r4, 0x1 -_081177C8: - strh r4, [r5, 0xE] - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetPartner - - thumb_func_start sub_81177E4 -sub_81177E4: @ 81177E4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r6, =gSprites -_081177EE: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - cmp r4, r0 - beq _0811782C - lsls r0, r4, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811782C - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r6 - ldr r1, =gBattleAnimArgs - adds r2, 0x3E - movs r0, 0x1 - ldrb r3, [r1] - ands r3, r0 - lsls r3, 2 - ldrb r0, [r2] - movs r7, 0x5 - negs r7, r7 - adds r1, r7, 0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] -_0811782C: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _081177EE - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81177E4 - - thumb_func_start sub_8117854 -sub_8117854: @ 8117854 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r1, [sp, 0x44] - ldr r4, [sp, 0x48] - ldr r5, [sp, 0x4C] - ldr r6, [sp, 0x50] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x14] - lsls r3, 24 - lsrs r7, r3, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x18] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r10, r6 - movs r0, 0 - str r0, [sp, 0x20] - movs r0, 0x2 - adds r6, r7, 0 - eors r6, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081178B6 - mov r1, r8 - cmp r1, 0 - beq _081178BA - adds r0, r6, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _081178BA -_081178B6: - movs r2, 0 - mov r8, r2 -_081178BA: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117930 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_08117930: - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117964 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r4, [r0] - b _081179A2 - .pool -_08117964: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08117988 - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08117996 - .pool -_08117988: - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08117996: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_081179A2: - ldr r5, =gBattlerSpriteIds - adds r0, r7, r5 - ldrb r1, [r0] - adds r0, r7, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, r8 - cmp r0, 0 - beq _081179CC - adds r0, r6, r5 - ldrb r1, [r0] - adds r0, r6, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] -_081179CC: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldr r1, [sp, 0x58] - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - mov r1, sp - ldrh r2, [r1, 0xA] - ldr r1, [sp, 0x54] - bl sub_80A6CC0 - mov r0, sp - ldrb r1, [r0, 0x8] - lsls r1, 4 - ldr r0, [sp, 0x5C] - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0xA] - mov r2, sp - ldrh r2, [r2, 0x18] - strh r2, [r0, 0x10] - mov r1, r10 - strh r1, [r0, 0x12] - mov r2, sp - ldrh r2, [r2, 0x1C] - strh r2, [r0, 0x14] - strh r7, [r0, 0x8] - mov r1, r8 - strh r1, [r0, 0xC] - mov r2, sp - ldrh r2, [r2, 0x20] - strh r2, [r0, 0xE] - ldr r1, =sub_8117A60 - str r1, [r0] - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117854 - - thumb_func_start sub_8117A60 -sub_8117A60: @ 8117A60 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r3, r0, r1 - movs r0, 0xA - ldrsh r2, [r3, r0] - adds r5, r1, 0 - cmp r2, 0 - bge _08117A7E - negs r2, r2 -_08117A7E: - ldrh r0, [r3, 0x22] - adds r4, r0, r2 - strh r4, [r3, 0x22] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - bge _08117AA4 - ldr r2, =gBattle_BG1_Y - lsls r1, r4, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - b _08117AB0 - .pool -_08117AA4: - ldr r1, =gBattle_BG1_Y - lsls r0, r4, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_08117AB0: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r5 - ldrh r1, [r5, 0x22] - movs r0, 0xFF - ands r0, r1 - movs r2, 0 - strh r0, [r5, 0x22] - movs r3, 0x26 - ldrsh r0, [r5, r3] - cmp r0, 0x1 - beq _08117B1A - cmp r0, 0x1 - bgt _08117AD8 - cmp r0, 0 - beq _08117ADE - b _08117C0C - .pool -_08117AD8: - cmp r0, 0x2 - beq _08117B34 - b _08117C0C -_08117ADE: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - bge _08117AF2 - b _08117C0C -_08117AF2: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r1, [r5, r0] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - bne _08117C0C - b _08117B2C -_08117B1A: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r5, r3] - cmp r0, r1 - bne _08117C0C -_08117B2C: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117C0C -_08117B34: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - blt _08117C0C - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r4, [r5, r0] - cmp r4, 0 - bne _08117C0C - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117BB2 - movs r0, 0xA - bl GetGpuReg - mov r1, sp - strh r0, [r1] - mov r2, sp - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] - mov r0, sp - ldrh r1, [r0] - movs r0, 0xA - bl SetGpuReg -_08117BB2: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r3, 0x8 - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08117C06 - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_08117C06: - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117C0C: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117A60 - - thumb_func_start AnimTask_GetBattleTerrain -AnimTask_GetBattleTerrain: @ 8117C24 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldr r1, =gBattleTerrain - ldrb r1, [r1] - strh r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetBattleTerrain - - thumb_func_start sub_8117C44 -sub_8117C44: @ 8117C44 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - str r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C44 - - thumb_func_start sub_8117C70 -sub_8117C70: @ 8117C70 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r6, =gMonSpritesGfxPtr - ldr r0, [r6] - movs r5, 0xBE - lsls r5, 1 - adds r0, r5 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r0, r5 - movs r1, 0 - str r1, [r0] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C70 - - thumb_func_start sub_8117CA0 -sub_8117CA0: @ 8117CA0 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117CE4 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117CFC - movs r2, 0x1 -_08117CD2: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117CD2 - b _08117CFC - .pool -_08117CE4: - cmp r0, 0x1 - bne _08117CF0 - ldr r0, =gBattleAnimAttacker - b _08117CF6 - .pool -_08117CF0: - cmp r0, 0x2 - bne _08117CFC - ldr r0, =gBattleAnimTarget -_08117CF6: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117CFC: - ldr r0, =gMonSpritesGfxPtr - ldr r1, [r0] - ldr r0, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r0, r2] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - ldr r1, [r1] - lsls r0, 5 - adds r0, r1 - lsls r1, r4, 5 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117CA0 - - thumb_func_start sub_8117D3C -sub_8117D3C: @ 8117D3C - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117D80 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117D98 - movs r2, 0x1 -_08117D6E: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117D6E - b _08117D98 - .pool -_08117D80: - cmp r0, 0x1 - bne _08117D8C - ldr r0, =gBattleAnimAttacker - b _08117D92 - .pool -_08117D8C: - cmp r0, 0x2 - bne _08117D98 - ldr r0, =gBattleAnimTarget -_08117D92: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117D98: - lsls r0, r4, 5 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - ldr r1, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r1, r3] - movs r3, 0xBE - lsls r3, 1 - adds r2, r3 - ldr r2, [r2] - lsls r1, 5 - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117D3C - - thumb_func_start sub_8117DD8 -sub_8117DD8: @ 8117DD8 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117E1C - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117E34 - movs r2, 0x1 -_08117E0A: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117E0A - b _08117E34 - .pool -_08117E1C: - cmp r0, 0x1 - bne _08117E28 - ldr r0, =gBattleAnimAttacker - b _08117E2E - .pool -_08117E28: - cmp r0, 0x2 - bne _08117E34 - ldr r0, =gBattleAnimTarget -_08117E2E: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117E34: - lsls r1, r4, 5 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117DD8 - - thumb_func_start AnimTask_IsContest -AnimTask_IsContest: @ 8117E60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _08117E80 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] - b _08117E84 - .pool -_08117E80: - ldr r0, =gBattleAnimArgs - strh r1, [r0, 0xE] -_08117E84: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsContest - - thumb_func_start sub_8117E94 -sub_8117E94: @ 8117E94 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117E94 - - thumb_func_start AnimTask_IsTargetSameSide -AnimTask_IsTargetSameSide: @ 8117EC4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _08117EF8 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - b _08117EFC - .pool -_08117EF8: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_08117EFC: - strh r0, [r1, 0xE] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetSameSide - - thumb_func_start sub_8117F10 -sub_8117F10: @ 8117F10 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimTarget - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F10 - - thumb_func_start sub_8117F30 -sub_8117F30: @ 8117F30 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerAttacker - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F30 - - thumb_func_start sub_8117F60 -sub_8117F60: @ 8117F60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117F78 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08117FB4 -_08117F78: - ldr r0, =gTasks - lsls r3, r4, 2 - adds r3, r4 - lsls r3, 3 - adds r3, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r4, [r0] - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - ldr r1, [r4] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - lsls r0, 31 - lsrs r0, 31 - strh r0, [r3, 0x8] - ldrb r1, [r2] - ldr r0, [r4] - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r0, =sub_8117FD0 - str r0, [r3] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_08117FB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F60 - - thumb_func_start sub_8117FD0 -sub_8117FD0: @ 8117FD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x80 - lsls r0, 5 - cmp r1, r0 - bne _08118014 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - ldr r0, [r1] - lsls r3, 2 - adds r3, r0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r1, 0x1 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyTask -_08118014: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117FD0 - - thumb_func_start SetAnimBgAttribute -SetAnimBgAttribute: @ 811802C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 24 - lsrs r4, r2, 24 - cmp r6, 0x3 - bls _08118040 - b _08118132 -_08118040: - ldr r0, =gUnknown_0859741A - adds r0, r6, r0 - ldrb r0, [r0] - bl GetGpuReg - ldr r1, =gUnknown_0203A114 - strh r0, [r1] - cmp r5, 0x6 - bhi _08118124 - lsls r0, r5, 2 - ldr r1, =_08118068 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118068: - .4byte _08118084 - .4byte _08118098 - .4byte _081180B0 - .4byte _081180C8 - .4byte _081180E0 - .4byte _081180FC - .4byte _08118110 -_08118084: - ldr r2, =gUnknown_0203A114 - lsls r3, r4, 6 - ldrb r1, [r2, 0x1] - movs r0, 0x3F - ands r0, r1 - orrs r0, r3 - strb r0, [r2, 0x1] - b _08118124 - .pool -_08118098: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 5 - ldrb r2, [r3, 0x1] - movs r0, 0x21 - negs r0, r0 - b _0811811E - .pool -_081180B0: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 6 - ldrb r2, [r3] - movs r0, 0x41 - negs r0, r0 - b _081180EE - .pool -_081180C8: - ldr r3, =gUnknown_0203A114 - movs r0, 0x3 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0xD - negs r0, r0 - b _081180EE - .pool -_081180E0: - ldr r3, =gUnknown_0203A114 - movs r0, 0x3 - adds r1, r4, 0 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x4 - negs r0, r0 -_081180EE: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _08118124 - .pool -_081180FC: - ldr r2, =gUnknown_0203A114 - lsls r3, r4, 7 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - b _08118124 - .pool -_08118110: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1F - adds r1, r4, 0 - ands r1, r0 - ldrb r2, [r3, 0x1] - movs r0, 0x20 - negs r0, r0 -_0811811E: - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x1] -_08118124: - ldr r0, =gUnknown_0859741A - adds r0, r6, r0 - ldrb r0, [r0] - ldr r1, =gUnknown_0203A114 - ldrh r1, [r1] - bl SetGpuReg -_08118132: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end SetAnimBgAttribute - - thumb_func_start GetAnimBgAttribute -GetAnimBgAttribute: @ 8118140 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - cmp r2, 0x3 - bhi _081181C8 - ldr r0, =gUnknown_0859741E - adds r0, r2, r0 - ldrb r0, [r0] - bl GetGpuReg - mov r1, sp - strh r0, [r1] - cmp r4, 0x6 - bhi _081181C8 - lsls r0, r4, 2 - ldr r1, =_08118174 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118174: - .4byte _08118190 - .4byte _08118198 - .4byte _081181A0 - .4byte _081181A8 - .4byte _081181B0 - .4byte _081181B8 - .4byte _081181C0 -_08118190: - ldr r0, [sp] - lsls r0, 16 - lsrs r0, 30 - b _081181CA -_08118198: - ldr r0, [sp] - lsls r0, 18 - lsrs r0, 31 - b _081181CA -_081181A0: - ldr r0, [sp] - lsls r0, 25 - lsrs r0, 31 - b _081181CA -_081181A8: - ldr r0, [sp] - lsls r0, 28 - lsrs r0, 30 - b _081181CA -_081181B0: - ldr r0, [sp] - lsls r0, 30 - lsrs r0, 30 - b _081181CA -_081181B8: - ldr r0, [sp] - lsls r0, 24 - lsrs r0, 31 - b _081181CA -_081181C0: - ldr r0, [sp] - lsls r0, 19 - lsrs r0, 27 - b _081181CA -_081181C8: - movs r0, 0 -_081181CA: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetAnimBgAttribute - - thumb_func_start HandleIntroSlide -HandleIntroSlide: @ 81181D4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r2, =gBattleTypeFlags - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _08118208 - ldr r0, =gPartnerTrainerId - ldrh r1, [r0] - ldr r0, =0x00000c03 - cmp r1, r0 - beq _08118208 - ldr r0, =sub_8118D68 - b _08118258 - .pool -_08118208: - ldr r2, [r2] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _0811821C - ldr r0, =task00_battle_intro_wireless - b _08118258 - .pool -_0811821C: - ldr r0, =0x003f0100 - ands r0, r2 - cmp r0, 0 - beq _08118230 - ldr r0, =task_battle_intro_anim - b _08118258 - .pool -_08118230: - movs r0, 0x80 - lsls r0, 5 - ands r2, r0 - cmp r2, 0 - beq _08118250 - ldr r0, =gGameVersion - ldrb r0, [r0] - cmp r0, 0x2 - beq _08118250 - movs r4, 0x3 - ldr r0, =task00_battle_intro_80BC6C8 - b _08118258 - .pool -_08118250: - ldr r1, =gUnknown_08597424 - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] -_08118258: - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x8] - strh r4, [r1, 0xA] - strh r0, [r1, 0xC] - strh r0, [r1, 0xE] - strh r0, [r1, 0x10] - strh r0, [r1, 0x12] - strh r0, [r1, 0x14] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end HandleIntroSlide - - thumb_func_start sub_811828C -sub_811828C: @ 811828C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r0, =gBattle_BG2_X - strh r1, [r0] - ldr r0, =gBattle_BG2_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811828C - - thumb_func_start task_battle_intro_80BC47C -task_battle_intro_80BC47C: @ 81182EC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - mov r8, r1 - cmp r0, 0x4 - bls _08118318 - b _0811852A -_08118318: - lsls r0, 2 - ldr r1, =_08118330 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118330: - .4byte _08118344 - .4byte _08118374 - .4byte _0811839C - .4byte _081183E4 - .4byte _08118524 -_08118344: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08118360 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r8 - movs r1, 0x10 - b _0811836A - .pool -_08118360: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r8 - movs r1, 0x1 -_0811836A: - strh r1, [r0, 0xC] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _0811852A -_08118374: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - mov r3, r8 - adds r1, r0, r3 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0811838C - b _0811852A -_0811838C: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _0811852A -_0811839C: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _081183B4 - b _0811852A -_081183B4: - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - add r1, r8 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _0811852A - .pool -_081183E4: - lsls r0, r4, 2 - adds r1, r0, r4 - lsls r1, 3 - mov r5, r8 - adds r2, r1, r5 - ldrh r3, [r2, 0xE] - movs r5, 0xE - ldrsh r1, [r2, r5] - mov r12, r0 - cmp r1, 0 - beq _08118400 - subs r0, r3, 0x1 - strh r0, [r2, 0xE] - b _0811842E -_08118400: - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _08118420 - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - ldr r0, =0x0000ffb0 - cmp r1, r0 - beq _0811842E - subs r0, r1, 0x2 - b _0811842C - .pool -_08118420: - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - ldr r0, =0x0000ffc8 - cmp r1, r0 - beq _0811842E - subs r0, r1, 0x1 -_0811842C: - strh r0, [r2] -_0811842E: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08118442 - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_08118442: - mov r5, r12 - adds r0, r5, r4 - lsls r0, 3 - mov r2, r8 - adds r1, r0, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0811845A - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_0811845A: - movs r3, 0 - ldr r5, =gScanlineEffect - mov r9, r5 - ldr r7, =gScanlineEffectRegBuffers - mov r6, r9 - adds r5, r1, 0 -_08118466: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r5, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118466 - cmp r3, 0x9F - bgt _081184AA - ldr r7, =gScanlineEffectRegBuffers - ldr r6, =gScanlineEffect - ldr r1, =gTasks - mov r2, r12 - adds r0, r2, r4 - lsls r0, 3 - adds r5, r0, r1 -_08118490: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r5, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118490 -_081184AA: - mov r3, r12 - adds r0, r3, r4 - lsls r0, 3 - mov r5, r8 - adds r1, r0, r5 - movs r0, 0xC - ldrsh r2, [r1, r0] - cmp r2, 0 - bne _0811852A - movs r0, 0x3 - mov r3, r9 - strb r0, [r3, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _0811852A - .pool -_08118524: - adds r0, r4, 0 - bl sub_811828C -_0811852A: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end task_battle_intro_80BC47C - - thumb_func_start task00_battle_intro_80BC6C8 -task00_battle_intro_80BC6C8: @ 8118538 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0xA - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x3 - beq _08118578 - cmp r0, 0x3 - bgt _08118568 - cmp r0, 0x2 - beq _0811856C - b _08118580 - .pool -_08118568: - cmp r0, 0x4 - bne _08118580 -_0811856C: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x8 - b _0811857E - .pool -_08118578: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_0811857E: - strh r0, [r1] -_08118580: - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r4, r1, r2 - movs r3, 0xA - ldrsh r1, [r4, r3] - adds r6, r0, 0 - cmp r1, 0x4 - bne _081185E4 - ldr r7, =gBattle_BG1_Y - ldrh r0, [r4, 0x14] - bl Cos2 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _081185A6 - ldr r1, =0x000001ff - adds r0, r1 -_081185A6: - asrs r0, 9 - subs r0, 0x8 - strh r0, [r7] - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0xB3 - bgt _081185C8 - adds r0, r1, 0x4 - b _081185CA - .pool -_081185C8: - adds r0, r1, 0x6 -_081185CA: - strh r0, [r4, 0x14] - ldr r2, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r3, r0, r2 - movs r0, 0x14 - ldrsh r1, [r3, r0] - movs r0, 0xB4 - lsls r0, 1 - cmp r1, r0 - bne _081185E4 - movs r0, 0 - strh r0, [r3, 0x14] -_081185E4: - adds r0, r6, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x4 - bls _081185F4 - b _0811881A -_081185F4: - lsls r0, 2 - ldr r1, =_08118608 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118608: - .4byte _0811861C - .4byte _0811864C - .4byte _08118678 - .4byte _081186C8 - .4byte _08118814 -_0811861C: - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r2, r0, r1 - movs r3, 0x10 - strh r3, [r2, 0x10] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08118640 - strh r3, [r2, 0xC] - b _08118644 - .pool -_08118640: - movs r0, 0x1 - strh r0, [r2, 0xC] -_08118644: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0811881A -_0811864C: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118662 - b _0811881A -_08118662: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _0811881A - .pool -_08118678: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118690 - b _0811881A -_08118690: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - movs r0, 0x1 - strh r0, [r1, 0x12] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _0811881A - .pool -_081186C8: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xE] - movs r3, 0xE - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118708 - subs r0, r2, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08118728 - ldr r1, =0x00001842 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0xF - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - b _08118728 - .pool -_08118708: - ldrh r2, [r1, 0x10] - movs r0, 0x1F - ands r0, r2 - cmp r0, 0 - beq _08118728 - ldrh r0, [r1, 0x12] - subs r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - cmp r0, 0 - bne _08118728 - adds r0, r2, 0 - adds r0, 0xFF - strh r0, [r1, 0x10] - movs r0, 0x4 - strh r0, [r1, 0x12] -_08118728: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _0811873C - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_0811873C: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118752 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_08118752: - movs r3, 0 - ldr r0, =gScanlineEffect - mov r8, r0 - ldr r2, =gScanlineEffectRegBuffers - mov r12, r2 - mov r7, r8 - adds r4, r1, 0 -_08118760: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118760 - cmp r3, 0x9F - bgt _081187A4 - ldr r0, =gScanlineEffectRegBuffers - mov r12, r0 - ldr r7, =gScanlineEffect - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r4, r0, r1 -_0811878A: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _0811878A -_081187A4: - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r3, 0xC - ldrsh r2, [r1, r3] - cmp r2, 0 - bne _0811881A - movs r0, 0x3 - mov r3, r8 - strb r0, [r3, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _0811881A - .pool -_08118814: - adds r0, r5, 0 - bl sub_811828C -_0811881A: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08118832 - ldrh r1, [r1, 0x10] - movs r0, 0x52 - bl SetGpuReg -_08118832: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task00_battle_intro_80BC6C8 - - thumb_func_start task_battle_intro_anim -task_battle_intro_anim: @ 8118844 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x8 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x4 - bls _0811886E - b _08118A96 -_0811886E: - lsls r0, 2 - ldr r1, =_08118884 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118884: - .4byte _08118898 - .4byte _081188F0 - .4byte _0811891C - .4byte _0811896C - .4byte _08118A90 -_08118898: - ldr r1, =0x00001842 - movs r0, 0x50 - bl SetGpuReg - ldr r4, =0x00000808 - movs r0, 0x52 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r2, r0, r1 - strh r4, [r2, 0x10] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - ldr r1, =0x02000002 - ands r0, r1 - cmp r0, 0 - beq _081188E4 - movs r0, 0x10 - b _081188E6 - .pool -_081188E4: - movs r0, 0x1 -_081188E6: - strh r0, [r2, 0xC] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _08118A96 -_081188F0: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118908 - b _08118A96 -_08118908: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _08118A96 - .pool -_0811891C: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118934 - b _08118A96 -_08118934: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - movs r0, 0x1 - strh r0, [r1, 0x12] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118A96 - .pool -_0811896C: - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r2, r1, r4 - ldrh r3, [r2, 0xE] - movs r6, 0xE - ldrsh r1, [r2, r6] - mov r12, r0 - cmp r1, 0 - beq _08118986 - subs r0, r3, 0x1 - strh r0, [r2, 0xE] - b _081189A6 -_08118986: - ldrh r1, [r2, 0x10] - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - beq _081189A6 - ldrh r0, [r2, 0x12] - subs r0, 0x1 - strh r0, [r2, 0x12] - lsls r0, 16 - cmp r0, 0 - bne _081189A6 - adds r0, r1, 0 - adds r0, 0xFF - strh r0, [r2, 0x10] - movs r0, 0x6 - strh r0, [r2, 0x12] -_081189A6: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _081189BA - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_081189BA: - mov r6, r12 - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r4 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _081189D0 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_081189D0: - movs r3, 0 - ldr r6, =gScanlineEffect - mov r8, r6 - ldr r7, =gScanlineEffectRegBuffers - adds r4, r1, 0 -_081189DA: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _081189DA - cmp r3, 0x9F - bgt _08118A1E - ldr r7, =gScanlineEffectRegBuffers - ldr r6, =gScanlineEffect - ldr r1, =gTasks - mov r2, r12 - adds r0, r2, r5 - lsls r0, 3 - adds r4, r0, r1 -_08118A04: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118A04 -_08118A1E: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r3, 0xC - ldrsh r2, [r1, r3] - cmp r2, 0 - bne _08118A96 - movs r0, 0x3 - mov r6, r8 - strb r0, [r6, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _08118A96 - .pool -_08118A90: - adds r0, r5, 0 - bl sub_811828C -_08118A96: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08118AB0 - ldrh r1, [r1, 0x10] - movs r0, 0x52 - bl SetGpuReg -_08118AB0: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_battle_intro_anim - - thumb_func_start task00_battle_intro_wireless -task00_battle_intro_wireless: @ 8118AC0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r7, r0, r1 - movs r1, 0x8 - ldrsh r0, [r7, r1] - cmp r0, 0x1 - ble _08118B36 - movs r2, 0x10 - ldrsh r0, [r7, r2] - cmp r0, 0 - bne _08118B36 - ldr r2, =gBattle_BG1_X - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0 - bne _08118AFE - cmp r1, 0x4F - bhi _08118B18 -_08118AFE: - adds r0, r1, 0x3 - strh r0, [r2] - ldr r1, =gBattle_BG2_X - ldrh r0, [r1] - subs r0, 0x3 - strh r0, [r1] - b _08118B36 - .pool -_08118B18: - str r5, [sp] - ldr r1, =0x0600e000 - ldr r4, =0x05000200 - mov r0, sp - adds r2, r4, 0 - bl CpuSet - str r5, [sp, 0x4] - add r0, sp, 0x4 - ldr r1, =0x0600f000 - adds r2, r4, 0 - bl CpuSet - movs r0, 0x1 - strh r0, [r7, 0x10] -_08118B36: - ldr r0, =gTasks - lsls r2, r6, 2 - adds r1, r2, r6 - lsls r1, 3 - adds r1, r0 - movs r3, 0x8 - ldrsh r1, [r1, r3] - mov r9, r0 - adds r5, r2, 0 - cmp r1, 0x4 - bls _08118B4E - b _08118D5A -_08118B4E: - lsls r0, r1, 2 - ldr r1, =_08118B6C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118B6C: - .4byte _08118B80 - .4byte _08118B92 - .4byte _08118C38 - .4byte _08118C7C - .4byte _08118D54 -_08118B80: - adds r0, r5, r6 - lsls r0, 3 - add r0, r9 - movs r1, 0x20 - strh r1, [r0, 0xC] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _08118D5A -_08118B92: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118BA8 - b _08118D5A -_08118BA8: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - ldr r4, =gSprites - ldr r5, =gBattleStruct - ldr r0, [r5] - adds r0, 0x7D - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r3, [r1, 0x1] - movs r2, 0xD - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - movs r3, 0x8 - mov r9, r3 - mov r3, r9 - orrs r0, r3 - strb r0, [r1, 0x1] - ldr r3, [r5] - adds r0, r3, 0 - adds r0, 0x7D - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1C - adds r1, r4 - mov r8, r1 - add r0, r8 - ldr r6, =sub_8038B74 - str r6, [r0] - adds r3, 0x7E - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x1] - ands r2, r1 - mov r3, r9 - orrs r2, r3 - strb r2, [r0, 0x1] - ldr r0, [r5] - adds r0, 0x7E - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - str r6, [r0] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - ldr r1, =0x00003f06 - movs r0, 0x4A - bl SetGpuReg - b _08118D5A - .pool -_08118C38: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118C50 - b _08118D5A -_08118C50: - adds r1, r5, r6 - lsls r1, 3 - add r1, r9 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118D5A - .pool -_08118C7C: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08118C90 - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_08118C90: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118CA6 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_08118CA6: - movs r3, 0 - ldr r0, =gScanlineEffect - mov r12, r0 - ldr r2, =gScanlineEffectRegBuffers - mov r8, r2 - mov r7, r12 - adds r4, r1, 0 -_08118CB4: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r8 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118CB4 - cmp r3, 0x9F - bgt _08118CF8 - ldr r0, =gScanlineEffectRegBuffers - mov r8, r0 - ldr r7, =gScanlineEffect - ldr r1, =gTasks - adds r0, r5, r6 - lsls r0, 3 - adds r4, r0, r1 -_08118CDE: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r8 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118CDE -_08118CF8: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08118D5A - movs r0, 0x3 - mov r2, r12 - strb r0, [r2, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _08118D5A - .pool -_08118D54: - adds r0, r6, 0 - bl sub_811828C -_08118D5A: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end task00_battle_intro_wireless - - thumb_func_start sub_8118D68 -sub_8118D68: @ 8118D68 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r6, r1, 0 - cmp r0, 0x5 - bls _08118D86 - b _08118FB2 -_08118D86: - lsls r0, 2 - ldr r1, =_08118D98 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118D98: - .4byte _08118DB0 - .4byte _08118DBE - .4byte _08118E4C - .4byte _08118EA8 - .4byte _08118F00 - .4byte _08118FAC -_08118DB0: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r6 - movs r1, 0x1 - strh r1, [r0, 0xC] - b _08118F84 -_08118DBE: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r6 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118DD4 - b _08118FB2 -_08118DD4: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - ldr r1, =0x00005c0a - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00005e0a - movs r0, 0xC - bl SetGpuReg - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - ldr r2, =0x0000f040 - adds r0, r2, 0 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r1, 0xF8 - lsls r1, 6 - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - ldr r1, =gBattle_BG0_Y - ldr r2, =0x0000ffd0 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, =gBattle_BG1_X - movs r0, 0xF0 - strh r0, [r1] - ldr r1, =gBattle_BG2_X - subs r2, 0xC0 - adds r0, r2, 0 - strh r0, [r1] - b _08118FB2 - .pool -_08118E4C: - ldr r2, =gBattle_WIN0V - ldrh r3, [r2] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - adds r1, r3, r0 - strh r1, [r2] - movs r5, 0xFF - lsls r5, 8 - ands r1, r5 - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - beq _08118E6E - adds r0, r3, 0 - adds r0, 0xFF - strh r0, [r2] -_08118E6E: - ldrh r0, [r2] - adds r1, r5, 0 - ands r1, r0 - movs r0, 0x80 - lsls r0, 6 - cmp r1, r0 - beq _08118E7E - b _08118FB2 -_08118E7E: - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r6 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118FB2 - .pool -_08118EA8: - ldr r3, =gBattle_WIN0V - ldrh r2, [r3] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - movs r1, 0x98 - lsls r1, 7 - cmp r0, r1 - beq _08118EC2 - movs r1, 0xFF - lsls r1, 2 - adds r0, r2, r1 - strh r0, [r3] -_08118EC2: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r3, r0, r6 - ldrh r1, [r3, 0xC] - movs r2, 0xC - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _08118ED8 - subs r0, r1, 0x2 - strh r0, [r3, 0xC] -_08118ED8: - ldr r1, =gBattle_BG1_X - ldrh r0, [r3, 0xC] - strh r0, [r1] - ldr r2, =gBattle_BG2_X - negs r1, r0 - strh r1, [r2] - lsls r0, 16 - cmp r0, 0 - bne _08118FB2 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _08118FB2 - .pool -_08118F00: - ldr r1, =gBattle_BG0_Y - ldrh r0, [r1] - adds r3, r0, 0x2 - strh r3, [r1] - ldr r1, =gBattle_BG2_Y - ldrh r0, [r1] - adds r0, 0x2 - strh r0, [r1] - ldr r5, =gBattle_WIN0V - ldrh r2, [r5] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - movs r1, 0xA0 - lsls r1, 7 - cmp r0, r1 - beq _08118F28 - adds r0, r2, 0 - adds r0, 0xFF - strh r0, [r5] -_08118F28: - lsls r0, r3, 16 - lsrs r0, 16 - cmp r0, 0 - bne _08118FB2 - str r0, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000800 - mov r0, sp - bl CpuSet - movs r0, 0 - bl GetGpuReg - ldr r1, =0x0000bfff - ands r1, r0 - movs r0, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 -_08118F84: - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _08118FB2 - .pool -_08118FAC: - adds r0, r4, 0 - bl sub_811828C -_08118FB2: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8118D68 - - thumb_func_start sub_8118FBC -sub_8118FBC: @ 8118FBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - str r0, [sp] - adds r6, r2, 0 - adds r4, r3, 0 - ldr r0, [sp, 0x24] - ldr r7, [sp, 0x28] - ldr r2, [sp, 0x2C] - mov r9, r2 - ldr r5, [sp, 0x30] - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - lsls r4, 2 - adds r2, 0x4 - adds r2, r4 - ldr r1, =gBattleMonForms - adds r0, r1 - ldrb r1, [r0] - lsls r1, 11 - ldr r0, [r2] - adds r0, r1 - movs r2, 0x80 - lsls r2, 3 - adds r1, r7, 0 - bl CpuSet - ldr r1, [sp] - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 5 - adds r1, r7, 0 - adds r3, r5, 0 - bl LoadBgTiles - adds r0, r6, 0 - adds r0, 0x8 - cmp r6, r0 - bge _08119068 - mov r12, r0 - mov r2, r8 - lsls r7, r2, 1 -_0811903A: - mov r1, r8 - adds r2, r1, 0 - adds r2, 0x8 - adds r4, r6, 0x1 - cmp r1, r2 - bge _08119062 - mov r0, r10 - lsls r3, r0, 12 - lsls r0, r6, 6 - add r0, r9 - adds r6, r7, r0 - subs r1, r2, r1 -_08119052: - adds r0, r5, 0 - orrs r0, r3 - strh r0, [r6] - adds r5, 0x1 - adds r6, 0x2 - subs r1, 0x1 - cmp r1, 0 - bne _08119052 -_08119062: - adds r6, r4, 0 - cmp r6, r12 - blt _0811903A -_08119068: - ldr r1, [sp] - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 4 - mov r1, r9 - movs r3, 0 - bl LoadBgTilemap - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8118FBC - - thumb_func_start sub_8119094 -sub_8119094: @ 8119094 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - ldr r5, [sp, 0x28] - mov r8, r5 - ldr r5, [sp, 0x2C] - ldr r6, [sp, 0x30] - mov r9, r6 - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - lsls r1, 24 - lsls r2, 24 - lsls r3, 24 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - mov r7, r8 - lsls r7, 16 - lsrs r6, r7, 16 - lsls r5, 24 - lsrs r5, 24 - mov r0, r9 - lsls r0, 24 - mov r9, r0 - ldr r4, =0x040000d4 - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - lsrs r2, 22 - adds r0, 0x4 - adds r0, r2 - lsrs r3, 13 - ldr r0, [r0] - adds r0, r3 - str r0, [r4] - movs r0, 0xC0 - lsls r0, 19 - adds r6, r0 - str r6, [r4, 0x4] - ldr r0, =0x80000400 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - adds r2, r7, 0 - lsrs r2, 21 - mov r6, r9 - lsrs r6, 15 - subs r4, r2, r6 - lsrs r0, r1, 24 - adds r1, r0, 0 - adds r1, 0x8 - cmp r0, r1 - bge _08119148 - mov r9, r1 - mov r7, r12 - lsls r7, 1 - mov r8, r7 - lsls r5, 11 - str r5, [sp] -_08119110: - mov r2, r12 - adds r3, r2, 0 - adds r3, 0x8 - adds r5, r0, 0x1 - cmp r2, r3 - bge _08119142 - mov r1, r10 - lsls r6, r1, 12 - lsls r0, 6 - movs r7, 0xC0 - lsls r7, 19 - adds r0, r7 - ldr r1, [sp] - adds r0, r1, r0 - mov r7, r8 - adds r1, r7, r0 - subs r2, r3, r2 -_08119132: - adds r0, r4, 0 - orrs r0, r6 - strh r0, [r1] - adds r4, 0x1 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _08119132 -_08119142: - adds r0, r5, 0 - cmp r0, r9 - blt _08119110 -_08119148: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8119094 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s new file mode 100644 index 0000000000..138cc271ed --- /dev/null +++ b/asm/battle_anim_effects_1.s @@ -0,0 +1,9550 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_80FE840 +sub_80FE840: @ 80FE840 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x30] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FE87C + ldrh r0, [r5, 0x8] + negs r0, r0 + b _080FE87E + .pool +_080FE87C: + ldrh r0, [r5, 0x8] +_080FE87E: + strh r0, [r4, 0x34] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0xA] + strh r0, [r4, 0x36] + ldr r0, =sub_80FE898 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FE840 + + thumb_func_start sub_80FE898 +sub_80FE898: @ 80FE898 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x2E] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _080FE8D4 + subs r0, r1, 0x1 + strh r0, [r4, 0x2E] + ldrh r1, [r4, 0x32] + lsls r0, r1, 16 + asrs r0, 24 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r1, r0 + strh r1, [r4, 0x32] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x36] + ldrh r1, [r4, 0x38] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _080FE8DA +_080FE8D4: + adds r0, r4, 0 + bl DestroyAnimSprite +_080FE8DA: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FE898 + + thumb_func_start sub_80FE8E0 +sub_80FE8E0: @ 80FE8E0 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FE8E0 + + thumb_func_start sub_80FE930 +sub_80FE930: @ 80FE930 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x6] + adds r0, r4, 0 + bl StartSpriteAnim + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FE930 + + thumb_func_start sub_80FE988 +sub_80FE988: @ 80FE988 + push {r4-r6,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r6, =gBattleAnimArgs + ldrh r0, [r6, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldrh r0, [r6, 0x6] + strh r0, [r4, 0x38] + ldr r1, =sub_80FE9E4 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FE988 + + thumb_func_start sub_80FE9E4 +sub_80FE9E4: @ 80FE9E4 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _080FE9FA + adds r0, r4, 0 + bl DestroySprite + b _080FEA4E +_080FE9FA: + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0x7F + ble _080FEA14 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + adds r0, 0x1 + b _080FEA1E + .pool +_080FEA14: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + adds r0, 0x6 +_080FEA1E: + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x5 + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xE + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + adds r0, 0xF + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] +_080FEA4E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FE9E4 + + thumb_func_start sub_80FEA58 +sub_80FEA58: @ 80FEA58 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0x8] + subs r0, 0x1 + movs r2, 0 + strh r0, [r5, 0x8] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _080FEAB2 + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + movs r0, 0x6 + strh r0, [r5, 0x8] + ldr r1, =gBattleAnimArgs + movs r0, 0xF + strh r0, [r1] + strh r2, [r1, 0x2] + movs r0, 0x50 + strh r0, [r1, 0x4] + strh r2, [r1, 0x6] + ldr r4, =gUnknown_08592210 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + adds r3, r0, 0 + adds r3, 0x1 + lsls r3, 24 + lsrs r3, 24 + adds r0, r4, 0 + movs r1, 0 + movs r2, 0 + bl CreateSpriteAndAnimate +_080FEAB2: + movs r1, 0xA + ldrsh r0, [r5, r1] + cmp r0, 0xF + bne _080FEAC0 + adds r0, r6, 0 + bl DestroyAnimVisualTask +_080FEAC0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEA58 + + thumb_func_start sub_80FEAD8 +sub_80FEAD8: @ 80FEAD8 + push {r4-r6,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r6, =gBattleAnimArgs + ldrh r0, [r6, 0x6] + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + ldrh r0, [r6, 0x4] + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl sub_80A68D4 + ldr r0, =sub_80FEB28 + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEAD8 + + thumb_func_start sub_80FEB28 +sub_80FEB28: @ 80FEB28 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _080FEB3C + adds r0, r4, 0 + bl DestroyAnimSprite +_080FEB3C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FEB28 + + thumb_func_start sub_80FEB44 +sub_80FEB44: @ 80FEB44 + push {r4,r5,lr} + adds r5, r0, 0 + bl Random2 + adds r1, r0, 0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x7 + ands r1, r0 + adds r0, r5, 0 + bl StartSpriteAnim + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FEB90 + ldrh r0, [r5, 0x20] + subs r0, 0x14 + b _080FEB94 + .pool +_080FEB90: + ldrh r0, [r5, 0x20] + adds r0, 0x14 +_080FEB94: + strh r0, [r5, 0x20] + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x1F + ands r0, r1 + adds r0, 0x40 + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A7160 + bl Random2 + movs r1, 0xFF + ands r1, r0 + strh r1, [r5, 0x38] + adds r0, r5, 0 + adds r0, 0x43 + ldrb r0, [r0] + strh r0, [r5, 0x3A] + ldr r1, =sub_80FEBFC + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEB44 + + thumb_func_start sub_80FEBFC +sub_80FEBFC: @ 80FEBFC + push {r4,lr} + adds r4, r0, 0 + bl sub_80A70E8 + lsls r0, 24 + cmp r0, 0 + beq _080FEC12 + adds r0, r4, 0 + bl DestroyAnimSprite + b _080FEC42 +_080FEC12: + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xC + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0x7E + bgt _080FEC2E + ldrh r0, [r4, 0x3A] + b _080FEC32 +_080FEC2E: + ldrh r0, [r4, 0x3A] + adds r0, 0x1 +_080FEC32: + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrh r0, [r4, 0x38] + adds r0, 0x18 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] +_080FEC42: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FEBFC + + thumb_func_start sub_80FEC48 +sub_80FEC48: @ 80FEC48 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FEC68 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_080FEC68: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x6] + adds r0, r1 + strh r0, [r6, 0x36] + ldrh r0, [r4, 0xA] + strh r0, [r6, 0x38] + adds r0, r6, 0 + bl sub_80A68D4 + ldr r0, =sub_80FECB8 + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEC48 + + thumb_func_start sub_80FECB8 +sub_80FECB8: @ 80FECB8 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _080FECE2 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + movs r0, 0xA + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =sub_80FECF0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 +_080FECE2: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FECB8 + + thumb_func_start sub_80FECF0 +sub_80FECF0: @ 80FECF0 + push {r4,lr} + adds r4, r0, 0 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim + movs r0, 0x3C + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FECF0 + + thumb_func_start sub_80FED28 +sub_80FED28: @ 80FED28 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x8] + adds r0, r4, 0 + bl StartSpriteAnim + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _080FED52 + ldrb r0, [r4, 0x1] + movs r1, 0xD + negs r1, r1 + ands r1, r0 + movs r0, 0x4 + orrs r1, r0 + strb r1, [r4, 0x1] +_080FED52: + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x30] + ldr r1, =sub_80FED74 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FED28 + + thumb_func_start sub_80FED74 +sub_80FED74: @ 80FED74 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x20 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x3 + negs r1, r1 + bl Cos + ldrh r1, [r4, 0x32] + adds r1, 0x18 + strh r1, [r4, 0x32] + lsls r1, 16 + asrs r1, 24 + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7F + bhi _080FEDC8 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + b _080FEDEC + .pool +_080FEDC8: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + adds r0, 0x1 + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x3 + bls _080FEDDC + movs r2, 0x3 +_080FEDDC: + movs r0, 0x3 + ands r2, r0 + lsls r2, 2 + ldrb r1, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + orrs r0, r2 +_080FEDEC: + strb r0, [r4, 0x5] + ldrh r0, [r4, 0x30] + adds r0, 0x2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _080FEE10 + adds r0, r4, 0 + bl DestroyAnimSprite +_080FEE10: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FED74 + + thumb_func_start sub_80FEE1C +sub_80FEE1C: @ 80FEE1C + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _080FEE36 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + bne _080FEE3E +_080FEE36: + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _080FEE70 +_080FEE3E: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _080FEE60 + movs r0, 0x2 + movs r1, 0x4 + movs r2, 0x3 + bl SetAnimBgAttribute + b _080FEE6A + .pool +_080FEE60: + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute +_080FEE6A: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_080FEE70: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FEE1C + + thumb_func_start sub_80FEE78 +sub_80FEE78: @ 80FEE78 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r5, [r5, 0x4] + adds r0, r5 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + movs r0, 0x40 + strh r0, [r4, 0x38] + ldr r1, =sub_80FEECC + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEE78 + + thumb_func_start sub_80FEECC +sub_80FEECC: @ 80FEECC + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _080FEF38 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x20 + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x5 + negs r1, r1 + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7F + bhi _080FEF18 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A82E4 + subs r0, 0x1 + b _080FEF22 + .pool +_080FEF18: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A82E4 + adds r0, 0x1 +_080FEF22: + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrh r0, [r4, 0x38] + adds r0, 0x5 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _080FEF3E + .pool +_080FEF38: + adds r0, r4, 0 + bl DestroyAnimSprite +_080FEF3E: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FEECC + + thumb_func_start sub_80FEF44 +sub_80FEF44: @ 80FEF44 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r5, [r5, 0x4] + adds r0, r5 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + movs r0, 0x40 + strh r0, [r4, 0x38] + ldr r1, =sub_80FEF98 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEF44 + + thumb_func_start sub_80FEF98 +sub_80FEF98: @ 80FEF98 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _080FEFF0 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x8 + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + ldrh r1, [r4, 0x38] + adds r0, r1, 0 + subs r0, 0x3B + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x4 + bls _080FEFD0 + adds r0, r1, 0 + subs r0, 0xBB + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x4 + bhi _080FEFE4 +_080FEFD0: + ldrb r2, [r4, 0x3] + lsls r1, r2, 26 + lsrs r1, 27 + movs r0, 0x8 + eors r1, r0 + lsls r1, 1 + subs r0, 0x47 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x3] +_080FEFE4: + ldrh r0, [r4, 0x38] + adds r0, 0x5 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _080FEFF6 +_080FEFF0: + adds r0, r4, 0 + bl DestroyAnimSprite +_080FEFF6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FEF98 + + thumb_func_start sub_80FEFFC +sub_80FEFFC: @ 80FEFFC + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x32] + ldr r0, =sub_80FF044 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FEFFC + + thumb_func_start sub_80FF044 +sub_80FF044: @ 80FF044 + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x32] + movs r2, 0x32 + ldrsh r3, [r1, r2] + cmp r3, 0 + bne _080FF078 + ldrh r0, [r1, 0x30] + movs r2, 0x1 + ands r2, r0 + cmp r2, 0 + beq _080FF066 + movs r0, 0x80 + strh r0, [r1, 0x2E] + strh r3, [r1, 0x30] + strh r3, [r1, 0x32] + b _080FF06C +_080FF066: + strh r2, [r1, 0x2E] + strh r2, [r1, 0x30] + strh r2, [r1, 0x32] +_080FF06C: + ldr r0, =sub_80FF090 + str r0, [r1, 0x1C] + b _080FF08C + .pool +_080FF078: + subs r0, 0x1 + strh r0, [r1, 0x32] + ldrh r0, [r1, 0x2E] + ldrh r2, [r1, 0x20] + adds r0, r2 + strh r0, [r1, 0x20] + ldrh r0, [r1, 0x30] + ldrh r2, [r1, 0x22] + adds r0, r2 + strh r0, [r1, 0x22] +_080FF08C: + pop {r0} + bx r0 + thumb_func_end sub_80FF044 + + thumb_func_start sub_80FF090 +sub_80FF090: @ 80FF090 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FF0B4 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x19 + bl Sin + negs r0, r0 + b _080FF0BE + .pool +_080FF0B4: + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x19 + bl Sin +_080FF0BE: + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x2E] + adds r0, 0x2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + bne _080FF0DE + ldrh r0, [r4, 0x26] + adds r0, 0x1 + strh r0, [r4, 0x26] +_080FF0DE: + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0x50 + ble _080FF0EC + adds r0, r4, 0 + bl DestroyAnimSprite +_080FF0EC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FF090 + + thumb_func_start sub_80FF0F4 +sub_80FF0F4: @ 80FF0F4 + push {r4-r6,lr} + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FF114 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_080FF114: + ldr r6, =gBattleAnimArgs + ldrh r0, [r6, 0x8] + strh r0, [r5, 0x2E] + movs r1, 0xC + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _080FF154 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x4] + adds r0, r1 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x6] + adds r0, r6 + b _080FF174 + .pool +_080FF154: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x32 + adds r3, r5, 0 + adds r3, 0x36 + movs r1, 0x1 + bl SetAverageBattlerPositions + ldrh r0, [r6, 0x4] + ldrh r1, [r5, 0x32] + adds r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r6, 0x6] + ldrh r1, [r5, 0x36] + adds r0, r1 +_080FF174: + strh r0, [r5, 0x36] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0xA] + strh r0, [r5, 0x38] + adds r0, r5, 0 + bl sub_80A68D4 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bne _080FF1AC + movs r0, 0x1 + b _080FF1AE + .pool +_080FF1AC: + movs r0, 0 +_080FF1AE: + strh r0, [r5, 0x2E] + ldr r0, =sub_80FF1C0 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF0F4 + + thumb_func_start sub_80FF1C0 +sub_80FF1C0: @ 80FF1C0 + push {r4-r7,lr} + adds r6, r0, 0 + movs r7, 0 + ldrh r5, [r6, 0x2E] + ldrh r4, [r6, 0x3C] + movs r0, 0x1 + strh r0, [r6, 0x2E] + adds r0, r6, 0 + bl TranslateAnimArc + ldrh r0, [r6, 0x3C] + strh r5, [r6, 0x2E] + lsls r4, 16 + asrs r4, 16 + cmp r4, 0xC8 + ble _080FF1F2 + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x37 + bgt _080FF1F2 + ldrh r0, [r6, 0x6] + cmp r0, 0 + bne _080FF1F8 + adds r0, 0x1 + strh r0, [r6, 0x6] +_080FF1F2: + ldrh r0, [r6, 0x6] + cmp r0, 0 + beq _080FF22A +_080FF1F8: + movs r1, 0x2E + ldrsh r0, [r6, r1] + cmp r0, 0 + beq _080FF22A + adds r3, r6, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + ldrh r0, [r6, 0x6] + adds r0, 0x1 + strh r0, [r6, 0x6] + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x1E + bne _080FF22A + movs r7, 0x1 +_080FF22A: + movs r2, 0x20 + ldrsh r0, [r6, r2] + movs r2, 0x24 + ldrsh r1, [r6, r2] + adds r0, r1 + adds r0, 0x10 + movs r1, 0x88 + lsls r1, 1 + cmp r0, r1 + bhi _080FF254 + movs r0, 0x22 + ldrsh r1, [r6, r0] + movs r2, 0x26 + ldrsh r0, [r6, r2] + adds r1, r0 + cmp r1, 0xA0 + bgt _080FF254 + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _080FF256 +_080FF254: + movs r7, 0x1 +_080FF256: + cmp r7, 0 + beq _080FF260 + adds r0, r6, 0 + bl DestroyAnimSprite +_080FF260: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_80FF1C0 + + thumb_func_start sub_80FF268 +sub_80FF268: @ 80FF268 + push {r4,lr} + adds r4, r0, 0 + bl IsDoubleBattle + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _080FF28A + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0x1 + bl SetAverageBattlerPositions +_080FF28A: + ldrh r0, [r4, 0x22] + adds r0, 0x20 + strh r0, [r4, 0x22] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x32] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x34] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x36] + ldr r0, =sub_80FF2BC + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF268 + + thumb_func_start sub_80FF2BC +sub_80FF2BC: @ 80FF2BC + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x30] + movs r2, 0x30 + ldrsh r0, [r4, r2] + cmp r0, 0xFF + bne _080FF2D2 + ldrh r0, [r4, 0x22] + subs r0, 0x2 + strh r0, [r4, 0x22] + b _080FF2E0 +_080FF2D2: + cmp r0, 0 + ble _080FF2E0 + ldrh r0, [r4, 0x22] + subs r0, 0x2 + strh r0, [r4, 0x22] + subs r0, r1, 0x2 + strh r0, [r4, 0x30] +_080FF2E0: + ldrh r3, [r4, 0x32] + ldrh r5, [r4, 0x38] + adds r2, r3, r5 + strh r2, [r4, 0x38] + movs r0, 0x2E + ldrsh r1, [r4, r0] + movs r5, 0x36 + ldrsh r0, [r4, r5] + cmp r1, r0 + bge _080FF2F8 + adds r0, r2, r3 + strh r0, [r4, 0x38] +_080FF2F8: + ldrh r1, [r4, 0x38] + movs r0, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Cos + strh r0, [r4, 0x24] + movs r5, 0x38 + ldrsh r0, [r4, r5] + movs r1, 0x5 + bl Sin + strh r0, [r4, 0x26] + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0x7F + bgt _080FF338 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x1 + b _080FF346 + .pool +_080FF338: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 +_080FF346: + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0x5] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bne _080FF36A + adds r0, r4, 0 + bl DestroyAnimSprite +_080FF36A: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF2BC + + thumb_func_start sub_80FF374 +sub_80FF374: @ 80FF374 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0 + bl sub_80A6980 + adds r2, r5, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x4] + adds r0, r5, 0 + bl StartSpriteAffineAnim + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x3A] + ldrh r0, [r4, 0x6] + strh r0, [r5, 0x3C] + ldr r0, =sub_80FF3B0 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF374 + + thumb_func_start sub_80FF3B0 +sub_80FF3B0: @ 80FF3B0 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _080FF3DA + adds r2, r4, 0 + adds r2, 0x2C + ldrb r1, [r2] + movs r0, 0x7F + ands r0, r1 + strb r0, [r2] + movs r0, 0x1 + bl GetAnimBattlerSpriteId + movs r0, 0x80 + lsls r0, 1 + strh r0, [r4, 0x2E] + ldr r0, =sub_80FF3EC + str r0, [r4, 0x1C] +_080FF3DA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF3B0 + + thumb_func_start sub_80FF3EC +sub_80FF3EC: @ 80FF3EC + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _080FF404 + ldrh r0, [r4, 0x2E] + adds r0, 0xB + b _080FF408 +_080FF404: + ldrh r0, [r4, 0x2E] + subs r0, 0xB +_080FF408: + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + bne _080FF424 + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + movs r1, 0x1 + eors r0, r1 + strh r0, [r4, 0x32] +_080FF424: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _080FF452 + ldrh r0, [r4, 0x3C] + subs r0, 0x1 + strh r0, [r4, 0x3C] + lsls r0, 16 + cmp r0, 0 + ble _080FF44C + ldrh r1, [r4, 0x3A] + lsls r1, 24 + lsrs r1, 24 + adds r0, r4, 0 + bl StartSpriteAffineAnim + b _080FF452 +_080FF44C: + adds r0, r4, 0 + bl DestroyAnimSprite +_080FF452: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FF3EC + + thumb_func_start sub_80FF458 +sub_80FF458: @ 80FF458 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r4, r0, 24 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r1, r0, 24 + ldr r0, =gSprites + mov r10, r0 + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + mov r2, r10 + adds r7, r0, r2 + adds r0, r7, 0 + adds r0, 0x3E + ldrb r0, [r0] + lsls r0, 29 + cmp r0, 0 + bge _080FF498 + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _080FF51C + .pool +_080FF498: + adds r0, r1, 0 + movs r1, 0x1 + bl sub_80A7270 + ldr r0, =gTasks + lsls r6, r4, 2 + adds r6, r4 + lsls r6, 3 + adds r6, r0 + ldrb r0, [r7, 0x5] + lsls r0, 28 + lsrs r0, 30 + strh r0, [r6, 0x24] + ldr r0, =gBattleAnimTarget + mov r9, r0 + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + mov r8, r1 + mov r1, r8 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r7, 0x5] + movs r5, 0xD + negs r5, r5 + adds r0, r5, 0 + ands r0, r2 + orrs r0, r1 + strb r0, [r7, 0x5] + movs r0, 0x3 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r1, r0, 24 + lsls r4, r1, 4 + adds r4, r1 + lsls r4, 2 + add r4, r10 + ldrb r0, [r4, 0x5] + lsls r0, 28 + lsrs r0, 30 + strh r0, [r6, 0x26] + mov r2, r9 + ldrb r1, [r2] + movs r0, 0x2 + eors r0, r1 + bl sub_80A8328 + mov r1, r8 + ands r1, r0 + lsls r1, 2 + ldrb r0, [r4, 0x5] + ands r5, r0 + orrs r5, r1 + strb r5, [r4, 0x5] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r6, 0x8] + ldrh r0, [r1, 0x2] + strh r0, [r6, 0xA] + movs r0, 0x80 + lsls r0, 1 + strh r0, [r6, 0x1E] + ldr r0, =sub_80FF53C + str r0, [r6] +_080FF51C: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF458 + + thumb_func_start sub_80FF53C +sub_80FF53C: @ 80FF53C + push {r4-r6,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r1 + ldrh r1, [r4, 0x8] + ldrh r0, [r4, 0x1C] + adds r1, r0 + strh r1, [r4, 0x1C] + ldr r2, =gSprites + lsls r0, r6, 4 + adds r0, r6 + lsls r0, 2 + adds r5, r0, r2 + lsls r1, 16 + asrs r1, 24 + strh r1, [r5, 0x24] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _080FF586 + ldrh r0, [r5, 0x24] + negs r0, r0 + strh r0, [r5, 0x24] +_080FF586: + ldrh r0, [r4, 0x1E] + adds r0, 0x10 + strh r0, [r4, 0x1E] + movs r0, 0x1E + ldrsh r2, [r4, r0] + adds r0, r6, 0 + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + adds r0, r6, 0 + bl sub_80A7E6C + ldrh r0, [r4, 0xA] + subs r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bne _080FF5B4 + strh r0, [r4, 0x8] + ldr r0, =sub_80FF5CC + str r0, [r4] +_080FF5B4: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF53C + + thumb_func_start sub_80FF5CC +sub_80FF5CC: @ 80FF5CC + push {r4-r7,lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _080FF660 + ldr r0, =gTasks + lsls r2, r3, 2 + adds r1, r2, r3 + lsls r1, 3 + adds r7, r1, r0 + movs r1, 0x8 + ldrsh r5, [r7, r1] + adds r4, r0, 0 + cmp r5, 0 + bne _080FF674 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + adds r0, r4, 0 + bl sub_80A7344 + ldr r6, =gSprites + lsls r1, r4, 4 + adds r1, r4 + lsls r1, 2 + adds r1, r6 + strh r5, [r1, 0x24] + strh r5, [r1, 0x26] + movs r5, 0x3 + ldrh r2, [r7, 0x24] + ands r2, r5 + lsls r2, 2 + ldrb r3, [r1, 0x5] + movs r4, 0xD + negs r4, r4 + adds r0, r4, 0 + ands r0, r3 + orrs r0, r2 + strb r0, [r1, 0x5] + movs r0, 0x3 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r6 + ldrh r0, [r7, 0x26] + ands r0, r5 + lsls r0, 2 + ldrb r2, [r1, 0x5] + ands r4, r2 + orrs r4, r0 + strb r4, [r1, 0x5] + ldrh r0, [r7, 0x8] + adds r0, 0x1 + strh r0, [r7, 0x8] + b _080FF68E + .pool +_080FF660: + ldr r1, =gTasks + lsls r2, r3, 2 + adds r0, r2, r3 + lsls r0, 3 + adds r0, r1 + movs r4, 0x8 + ldrsh r0, [r0, r4] + adds r4, r1, 0 + cmp r0, 0 + beq _080FF68E +_080FF674: + adds r1, r2, r3 + lsls r1, 3 + adds r1, r4 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _080FF68E + adds r0, r3, 0 + bl DestroyAnimVisualTask +_080FF68E: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF5CC + + thumb_func_start sub_80FF698 +sub_80FF698: @ 80FF698 + push {r4-r6,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _080FF6AA + cmp r0, 0x1 + beq _080FF704 + b _080FF756 +_080FF6AA: + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _080FF6C2 + ldr r1, =gBattleAnimArgs + movs r2, 0 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1] +_080FF6C2: + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r6] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x2] + adds r0, r4 + strh r0, [r5, 0x22] + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _080FF756 + .pool +_080FF704: + adds r2, r5, 0 + adds r2, 0x3E + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + adds r0, r5, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _080FF756 + adds r0, r5, 0 + movs r1, 0x1 + bl ChangeSpriteAffineAnim + movs r0, 0x19 + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + ldr r0, =sub_80A70C0 + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 +_080FF756: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF698 + + thumb_func_start sub_80FF768 +sub_80FF768: @ 80FF768 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _080FF7D4 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r4, =gBattleAnimArgs + ldrh r0, [r4] + strh r0, [r5, 0x24] + ldrh r0, [r4, 0x2] + strh r0, [r5, 0x26] + ldrb r0, [r4, 0x4] + adds r0, 0x1E + adds r1, r5, 0 + adds r1, 0x43 + strb r0, [r1] + ldrb r1, [r4, 0x6] + adds r0, r5, 0 + bl StartSpriteAnim + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + movs r2, 0x22 + ldrsh r0, [r5, r2] + movs r2, 0x26 + ldrsh r1, [r5, r2] + adds r0, r1 + cmp r0, 0x78 + ble _080FF7D4 + ldrh r0, [r5, 0x22] + adds r1, r0, 0 + subs r1, 0x78 + ldrh r2, [r5, 0x26] + adds r0, r2 + adds r1, r0 + strh r1, [r5, 0x22] +_080FF7D4: + ldr r0, =sub_80FF8DC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF768 + + thumb_func_start sub_80FF7EC +sub_80FF7EC: @ 80FF7EC + push {r4-r6,lr} + mov r6, r10 + mov r5, r9 + mov r4, r8 + push {r4-r6} + sub sp, 0x4 + mov r9, r0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + mov r8, r0 + mov r0, r8 + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r2, r0, 0 + lsls r2, 24 + subs r4, r5 + lsls r4, 16 + lsrs r2, 24 + mov r1, r8 + subs r2, r1 + lsls r2, 16 + lsrs r2, 16 + lsrs r3, r4, 16 + mov r10, r3 + asrs r4, 16 + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + muls r0, r4 + movs r1, 0x64 + str r2, [sp] + bl __divsi3 + adds r5, r0 + mov r3, r9 + strh r5, [r3, 0x20] + ldr r2, [sp] + lsls r0, r2, 16 + asrs r0, 16 + movs r3, 0 + ldrsh r1, [r6, r3] + muls r0, r1 + movs r1, 0x64 + bl __divsi3 + add r8, r0 + mov r1, r8 + mov r0, r9 + strh r1, [r0, 0x22] + ldrh r0, [r6, 0x2] + mov r3, r9 + strh r0, [r3, 0x24] + ldrh r0, [r6, 0x4] + strh r0, [r3, 0x26] + ldrb r0, [r6, 0x6] + adds r0, 0x1E + mov r1, r9 + adds r1, 0x43 + strb r0, [r1] + ldrb r1, [r6, 0x8] + mov r0, r9 + bl StartSpriteAnim + ldrh r0, [r6, 0xA] + mov r1, r9 + strh r0, [r1, 0x32] + ldr r0, =sub_80FF8DC + str r0, [r1, 0x1C] + ldr r1, =gUnknown_0203A0F8 + mov r3, r9 + ldrh r0, [r3, 0x20] + strh r0, [r1] + ldrh r0, [r3, 0x22] + strh r0, [r1, 0x2] + mov r0, r10 + strh r0, [r1, 0x4] + ldr r2, [sp] + strh r2, [r1, 0x6] + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF7EC + + thumb_func_start sub_80FF8DC +sub_80FF8DC: @ 80FF8DC + push {lr} + adds r3, r0, 0 + ldrh r1, [r3, 0x2E] + adds r1, 0x1 + strh r1, [r3, 0x2E] + lsls r1, 16 + asrs r1, 16 + movs r2, 0x32 + ldrsh r0, [r3, r2] + subs r0, 0xA + cmp r1, r0 + ble _080FF91C + movs r0, 0x2E + ldrsh r1, [r3, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + movs r2, 0x3E + adds r2, r3 + mov r12, r2 + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] +_080FF91C: + movs r2, 0x2E + ldrsh r1, [r3, r2] + movs r2, 0x32 + ldrsh r0, [r3, r2] + cmp r1, r0 + ble _080FF92E + adds r0, r3, 0 + bl DestroyAnimSprite +_080FF92E: + pop {r0} + bx r0 + thumb_func_end sub_80FF8DC + + thumb_func_start sub_80FF934 +sub_80FF934: @ 80FF934 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x2E + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _080FF974 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r2, [r4] + adds r0, r2 + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r6, 0x22] + ldrh r0, [r4, 0x4] + strh r0, [r6, 0x30] + ldrh r0, [r4, 0x6] + strh r0, [r6, 0x32] + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x34] +_080FF974: + ldrh r0, [r6, 0x2E] + adds r0, 0x1 + strh r0, [r6, 0x2E] + ldrh r1, [r6, 0x30] + muls r0, r1 + strh r0, [r6, 0x24] + movs r2, 0x2E + ldrsh r1, [r6, r2] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 2 + movs r1, 0xFF + ands r0, r1 + movs r2, 0x32 + ldrsh r1, [r6, r2] + bl Sin + strh r0, [r6, 0x26] + movs r0, 0x2E + ldrsh r1, [r6, r0] + movs r2, 0x34 + ldrsh r0, [r6, r2] + cmp r1, r0 + ble _080FF9AA + adds r0, r6, 0 + bl DestroyAnimSprite +_080FF9AA: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FF934 + + thumb_func_start sub_80FF9B8 +sub_80FF9B8: @ 80FF9B8 + push {r4,r5,lr} + movs r2, 0x20 + ldrsh r4, [r0, r2] + lsls r4, 8 + movs r3, 0x22 + ldrsh r2, [r0, r3] + orrs r4, r2 + movs r5, 0x3A + ldrsh r2, [r0, r5] + lsls r2, 8 + movs r5, 0x3C + ldrsh r3, [r0, r5] + orrs r2, r3 + lsls r1, 8 + strh r4, [r0, 0x38] + strh r2, [r0, 0x3A] + strh r1, [r0, 0x3C] + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_80FF9B8 + + thumb_func_start sub_80FF9E0 +sub_80FF9E0: @ 80FF9E0 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + mov r8, r0 + ldrh r0, [r0, 0x38] + lsrs r1, r0, 8 + mov r10, r1 + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + mov r1, r8 + ldrh r0, [r1, 0x3A] + lsrs r2, r0, 8 + lsls r0, 24 + lsrs r4, r0, 24 + ldrh r1, [r1, 0x3C] + lsls r0, r1, 16 + asrs r0, 24 + lsls r0, 16 + lsrs r6, r0, 16 + movs r3, 0xFF + ands r3, r1 + cmp r2, 0 + bne _080FFA1A + movs r2, 0x20 + negs r2, r2 + b _080FFA22 +_080FFA1A: + cmp r2, 0xFF + bne _080FFA22 + movs r2, 0x88 + lsls r2, 1 +_080FFA22: + mov r0, r9 + subs r4, r0 + lsls r4, 16 + lsrs r4, 16 + mov r1, r10 + subs r0, r2, r1 + lsls r5, r3, 16 + asrs r5, 16 + muls r0, r5 + lsls r1, r6, 16 + asrs r7, r1, 16 + adds r1, r7, 0 + bl __divsi3 + adds r6, r0, 0 + lsls r4, 16 + asrs r4, 16 + adds r0, r4, 0 + muls r0, r5 + adds r1, r7, 0 + bl __divsi3 + add r6, r10 + mov r1, r8 + strh r6, [r1, 0x20] + add r0, r9 + strh r0, [r1, 0x22] + adds r5, 0x1 + lsls r5, 16 + lsrs r3, r5, 16 + asrs r5, 16 + cmp r5, r7 + beq _080FFA74 + lsls r1, r7, 8 + lsls r0, r3, 16 + asrs r0, 16 + orrs r0, r1 + mov r1, r8 + strh r0, [r1, 0x3C] + movs r0, 0 + b _080FFA76 +_080FFA74: + movs r0, 0x1 +_080FFA76: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_80FF9E0 + + thumb_func_start sub_80FFA84 +sub_80FFA84: @ 80FFA84 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0xA + bne _080FFA98 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim +_080FFA98: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x32 + ble _080FFAAC + adds r0, r4, 0 + bl DestroyAnimSprite +_080FFAAC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FFA84 + + thumb_func_start sub_80FFAB4 +sub_80FFAB4: @ 80FFAB4 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + lsls r0, 7 + movs r2, 0x36 + ldrsh r1, [r4, r2] + bl __divsi3 + ldrh r1, [r4, 0x2E] + adds r1, r0 + movs r5, 0 + strh r1, [r4, 0x2E] + lsls r1, 16 + asrs r1, 16 + cmp r1, 0x7F + ble _080FFADE + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + strh r5, [r4, 0x2E] +_080FFADE: + ldrh r0, [r4, 0x2E] + adds r0, 0x80 + lsls r0, 16 + asrs r0, 16 + movs r1, 0x30 + ldrsh r2, [r4, r1] + lsls r2, 3 + movs r1, 0x1E + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl Sin + strh r0, [r4, 0x26] + adds r0, r4, 0 + bl sub_80FF9E0 + lsls r0, 24 + cmp r0, 0 + beq _080FFB0E + strh r5, [r4, 0x26] + strh r5, [r4, 0x2E] + ldr r0, =sub_80FFA84 + str r0, [r4, 0x1C] +_080FFB0E: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFAB4 + + thumb_func_start sub_80FFB18 +sub_80FFB18: @ 80FFB18 + push {r4-r6,lr} + adds r5, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gBattleAnimAttacker + ldrb r1, [r0] + movs r0, 0x2 + eors r0, r1 + ldrb r4, [r4] + cmp r0, r4 + bne _080FFB68 + strh r6, [r5, 0x3A] + adds r0, r2, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + adds r0, r5, 0 + movs r1, 0x3C + bl sub_80FF9B8 + movs r0, 0x1 + b _080FFB7A + .pool +_080FFB68: + strh r6, [r5, 0x3A] + adds r0, r2, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + adds r0, r5, 0 + movs r1, 0x3C + bl sub_80FF9B8 + movs r0, 0x3 +_080FFB7A: + strh r0, [r5, 0x34] + movs r0, 0x3C + strh r0, [r5, 0x36] + ldr r0, =sub_80FFAB4 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFB18 + + thumb_func_start sub_80FFB90 +sub_80FFB90: @ 80FFB90 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + lsls r0, 7 + movs r2, 0x36 + ldrsh r1, [r4, r2] + bl __divsi3 + ldrh r1, [r4, 0x2E] + adds r1, r0 + movs r5, 0 + strh r1, [r4, 0x2E] + lsls r1, 16 + asrs r1, 16 + cmp r1, 0x7F + ble _080FFBBA + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + strh r5, [r4, 0x2E] +_080FFBBA: + ldrh r0, [r4, 0x2E] + adds r0, 0x80 + lsls r0, 16 + asrs r0, 16 + movs r1, 0x30 + ldrsh r2, [r4, r1] + lsls r2, 3 + movs r1, 0x1E + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl Sin + strh r0, [r4, 0x26] + adds r0, r4, 0 + bl sub_80FF9E0 + lsls r0, 24 + cmp r0, 0 + beq _080FFBEC + strh r5, [r4, 0x26] + strh r5, [r4, 0x2E] + adds r0, r4, 0 + bl DestroyAnimSprite +_080FFBEC: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_80FFB90 + + thumb_func_start sub_80FFBF4 +sub_80FFBF4: @ 80FFBF4 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0 + bne _080FFC38 + strh r0, [r5, 0x3A] + adds r0, r6, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + adds r0, r5, 0 + movs r1, 0x28 + bl sub_80FF9B8 + movs r0, 0x3 + strh r0, [r5, 0x34] + movs r0, 0x3C + strh r0, [r5, 0x36] + ldr r0, =sub_80FFAB4 + b _080FFC62 + .pool +_080FFC38: + movs r0, 0xFF + strh r0, [r5, 0x3A] + adds r0, r6, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _080FFC50 + movs r0, 0 + strh r0, [r5, 0x3A] +_080FFC50: + adds r0, r5, 0 + movs r1, 0x28 + bl sub_80FF9B8 + movs r0, 0x3 + strh r0, [r5, 0x34] + movs r0, 0x3C + strh r0, [r5, 0x36] + ldr r0, =sub_80FFB90 +_080FFC62: + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFBF4 + + thumb_func_start sub_80FFC70 +sub_80FFC70: @ 80FFC70 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _080FFC8A + adds r0, r4, 0 + movs r1, 0 + bl sub_80A6980 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x30] +_080FFC8A: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + ldrh r1, [r4, 0x30] + muls r0, r1 + strh r0, [r4, 0x26] + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _080FFCAA + adds r0, r4, 0 + bl DestroyAnimSprite +_080FFCAA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFC70 + + thumb_func_start sub_80FFCB4 +sub_80FFCB4: @ 80FFCB4 + push {r4-r6,lr} + adds r5, r0, 0 + movs r1, 0 + bl sub_80A6980 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gBattleAnimTarget + ldrb r1, [r0] + movs r0, 0x2 + eors r0, r1 + ldrb r4, [r4] + cmp r0, r4 + bne _080FFD04 + strh r6, [r5, 0x3A] + adds r0, r2, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + adds r0, r5, 0 + movs r1, 0x3C + bl sub_80FF9B8 + movs r0, 0x1 + b _080FFD16 + .pool +_080FFD04: + strh r6, [r5, 0x3A] + adds r0, r2, 0 + adds r0, 0xA + strh r0, [r5, 0x3C] + adds r0, r5, 0 + movs r1, 0x3C + bl sub_80FF9B8 + movs r0, 0x3 +_080FFD16: + strh r0, [r5, 0x34] + movs r0, 0x3C + strh r0, [r5, 0x36] + ldr r0, =sub_80FFD2C + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFCB4 + + thumb_func_start sub_80FFD2C +sub_80FFD2C: @ 80FFD2C + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + lsls r0, 7 + movs r2, 0x36 + ldrsh r1, [r4, r2] + bl __divsi3 + ldrh r1, [r4, 0x2E] + adds r1, r0 + movs r5, 0 + strh r1, [r4, 0x2E] + lsls r1, 16 + asrs r1, 16 + cmp r1, 0x7F + ble _080FFD56 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + strh r5, [r4, 0x2E] +_080FFD56: + ldrh r0, [r4, 0x2E] + adds r0, 0x80 + lsls r0, 16 + asrs r0, 16 + movs r1, 0x30 + ldrsh r2, [r4, r1] + lsls r2, 3 + movs r1, 0x1E + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl Sin + strh r0, [r4, 0x26] + lsls r0, 16 + cmp r0, 0 + bne _080FFD8A + movs r0, 0x3F + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0x7D + bl PlaySE12WithPanning +_080FFD8A: + adds r0, r4, 0 + bl sub_80FF9E0 + lsls r0, 24 + cmp r0, 0 + beq _080FFDB2 + strh r5, [r4, 0x26] + strh r5, [r4, 0x2E] + ldr r0, =sub_80FFA84 + str r0, [r4, 0x1C] + movs r0, 0x40 + negs r0, r0 + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0x7D + bl PlaySE12WithPanning +_080FFDB2: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFD2C + + thumb_func_start sub_80FFDBC +sub_80FFDBC: @ 80FFDBC + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _080FFE50 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _080FFDE4 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x2] + strh r1, [r4, 0x30] + movs r1, 0x78 + strh r1, [r4, 0x20] + adds r5, r0, 0 + b _080FFE06 + .pool +_080FFDE4: + ldr r0, =gBattleAnimArgs + movs r1, 0x2 + ldrsh r3, [r0, r1] + adds r1, r3, 0 + subs r1, 0x20 + adds r2, r1, 0 + adds r5, r0, 0 + cmp r1, 0 + bge _080FFDFA + adds r2, r3, 0 + adds r2, 0xDF +_080FFDFA: + asrs r0, r2, 8 + lsls r0, 8 + subs r0, r1, r0 + strh r0, [r4, 0x30] + movs r0, 0x46 + strh r0, [r4, 0x20] +_080FFE06: + ldrh r0, [r5] + strh r0, [r4, 0x22] + strh r0, [r4, 0x32] + movs r0, 0x14 + strh r0, [r4, 0x36] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x3C + bl Cos + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x14 + bl Sin + strh r0, [r4, 0x26] + ldr r0, =sub_80FFE58 + str r0, [r4, 0x1C] + ldrh r0, [r4, 0x30] + subs r0, 0x1 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0xBE + bhi _080FFE48 + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1F + b _080FFE4E + .pool +_080FFE48: + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1D +_080FFE4E: + strb r0, [r1] +_080FFE50: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_80FFDBC + + thumb_func_start sub_80FFE58 +sub_80FFE58: @ 80FFE58 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _080FFE6A + cmp r0, 0x1 + beq _080FFE9A + b _080FFEBA +_080FFE6A: + ldrh r5, [r4, 0x32] + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0x4E + ble _080FFE82 + movs r0, 0x1 + strh r0, [r4, 0x34] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + b _080FFEBA +_080FFE82: + movs r1, 0x36 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl __divsi3 + adds r0, r5, r0 + strh r0, [r4, 0x32] + ldrh r1, [r4, 0x36] + adds r1, 0x3 + strh r1, [r4, 0x36] + strh r0, [r4, 0x22] + b _080FFEBA +_080FFE9A: + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _080FFEBA + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _080FFEBA + movs r0, 0 + strh r0, [r4, 0x2E] + strh r0, [r4, 0x32] + ldr r0, =sub_80FFEC4 + str r0, [r4, 0x1C] +_080FFEBA: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFE58 + + thumb_func_start sub_80FFEC4 +sub_80FFEC4: @ 80FFEC4 + push {r4-r6,lr} + adds r4, r0, 0 + ldr r5, =gUnknown_08592700 + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 1 + adds r3, r0, r1 + adds r0, r5, 0x1 + adds r0, r3, r0 + ldrh r2, [r4, 0x32] + movs r6, 0x32 + ldrsh r1, [r4, r6] + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + cmp r1, r0 + bne _080FFF10 + adds r0, r5, 0x2 + adds r0, r3, r0 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + cmp r0, 0x7F + bne _080FFEFC + movs r0, 0 + strh r0, [r4, 0x2E] + ldr r0, =sub_80FFF7C + str r0, [r4, 0x1C] +_080FFEFC: + movs r0, 0 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _080FFF76 + .pool +_080FFF10: + adds r0, r2, 0x1 + strh r0, [r4, 0x32] + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 1 + adds r0, r1 + adds r1, r0, r5 + movs r2, 0 + ldrsb r2, [r1, r2] + adds r1, r5, 0x2 + adds r0, r1 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + muls r0, r2 + ldrh r1, [r4, 0x30] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _080FFF5E + ldrh r0, [r4, 0x30] + subs r0, 0x1 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0xBE + bhi _080FFF56 + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1F + b _080FFF5C +_080FFF56: + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1D +_080FFF5C: + strb r0, [r1] +_080FFF5E: + movs r6, 0x30 + ldrsh r0, [r4, r6] + movs r1, 0x3C + bl Cos + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x14 + bl Sin + strh r0, [r4, 0x26] +_080FFF76: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_80FFEC4 + + thumb_func_start sub_80FFF7C +sub_80FFF7C: @ 80FFF7C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x14 + ble _080FFF8E + adds r0, r4, 0 + bl DestroyAnimSprite +_080FFF8E: + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_80FFF7C + + thumb_func_start sub_80FFFC0 +sub_80FFFC0: @ 80FFFC0 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x1 + strh r0, [r5, 0x10] + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x14] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x16] + ldrb r0, [r4] + movs r1, 0x1 + bl sub_80A861C + strh r0, [r5, 0x1C] + ldrb r0, [r4] + movs r1, 0 + bl sub_80A861C + strh r0, [r5, 0x1E] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0x1 + bne _08100028 + movs r1, 0x1 +_08100028: + strh r1, [r5, 0x12] + movs r3, 0x12 + ldrsh r0, [r5, r3] + lsls r0, 6 + movs r1, 0x38 + subs r1, r0 + strh r1, [r5, 0x1A] + ldrh r0, [r5, 0x16] + subs r0, r1 + ldrh r1, [r5, 0x14] + adds r0, r1 + strh r0, [r5, 0x18] + ldr r0, =gUnknown_08592778 + movs r2, 0x18 + ldrsh r1, [r5, r2] + movs r3, 0x1A + ldrsh r2, [r5, r3] + ldrb r3, [r5, 0x10] + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0xC] + cmp r0, 0x40 + bne _08100060 + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08100060: + ldr r4, =gSprites + movs r0, 0xC + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0xA + strh r1, [r0, 0x2E] + movs r2, 0xC + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrh r1, [r5, 0x18] + strh r1, [r0, 0x30] + movs r3, 0xC + ldrsh r0, [r5, r3] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r4 + movs r1, 0x1C + ldrsh r0, [r5, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r1, [r5, r3] + muls r1, r0 + ldrh r0, [r5, 0x14] + subs r0, r1 + strh r0, [r2, 0x32] + movs r0, 0xC + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrh r1, [r5, 0x1A] + strh r1, [r0, 0x34] + movs r1, 0xC + ldrsh r0, [r5, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + movs r2, 0x1E + ldrsh r0, [r5, r2] + lsrs r2, r0, 31 + adds r0, r2 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r2, [r5, r3] + muls r0, r2 + ldrh r2, [r5, 0x16] + adds r0, r2 + strh r0, [r1, 0x36] + movs r3, 0xC + ldrsh r1, [r5, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl sub_8100504 + movs r1, 0xC + ldrsh r2, [r5, r1] + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r4 + strh r0, [r1, 0x38] + movs r2, 0xC + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl sub_80A68D4 + ldr r0, =sub_8100128 + str r0, [r5] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_80FFFC0 + + thumb_func_start sub_8100128 +sub_8100128: @ 8100128 + push {r4-r6,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r6, r0, r1 + movs r0, 0xC + ldrsh r1, [r6, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r5, [r6, r1] + cmp r5, 0x7 + bne _08100150 + b _08100380 +_08100150: + cmp r5, 0x7 + bgt _0810019E + cmp r5, 0x3 + bne _0810015A + b _08100272 +_0810015A: + cmp r5, 0x3 + bgt _08100174 + cmp r5, 0x1 + beq _08100204 + cmp r5, 0x1 + bgt _08100254 + cmp r5, 0 + beq _081001E6 + b _081004FC + .pool +_08100174: + cmp r5, 0x5 + bne _0810017A + b _081002E8 +_0810017A: + cmp r5, 0x5 + ble _08100180 + b _08100362 +_08100180: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _08100196 + b _081004FC +_08100196: + movs r0, 0x5 + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_0810019E: + cmp r5, 0xB + bne _081001A4 + b _08100464 +_081001A4: + cmp r5, 0xB + bgt _081001D2 + cmp r5, 0x9 + bne _081001AE + b _081003D2 +_081001AE: + cmp r5, 0x9 + ble _081001B4 + b _08100448 +_081001B4: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _081001CA + b _081004FC +_081001CA: + movs r0, 0x9 + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_081001D2: + cmp r5, 0xD + bne _081001D8 + b _081004D6 +_081001D8: + cmp r5, 0xD + bge _081001DE + b _081004B6 +_081001DE: + cmp r5, 0xFF + bne _081001E4 + b _081004E6 +_081001E4: + b _081004FC +_081001E6: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _081001FC + b _081004FC +_081001FC: + movs r0, 0x1 + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_08100204: + ldrh r2, [r4, 0x24] + ldrh r3, [r4, 0x20] + adds r2, r3 + movs r0, 0 + strh r2, [r4, 0x20] + ldrh r1, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r1, r3 + strh r1, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r2, [r4, 0x30] + ldrh r0, [r6, 0x14] + strh r0, [r4, 0x32] + strh r1, [r4, 0x34] + ldrh r0, [r6, 0x16] + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + ldrh r0, [r6, 0x10] + adds r0, 0x2 + strh r0, [r6, 0x10] + strh r5, [r6, 0xE] + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_08100254: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _0810026A + b _081004FC +_0810026A: + movs r0, 0x3 + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_08100272: + ldrh r1, [r4, 0x24] + ldrh r0, [r4, 0x20] + adds r1, r0 + movs r0, 0 + strh r1, [r4, 0x20] + ldrh r2, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r2, r3 + strh r2, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r1, [r4, 0x30] + movs r1, 0x1C + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r1, [r6, r3] + muls r1, r0 + ldrh r0, [r6, 0x14] + subs r0, r1 + strh r0, [r4, 0x32] + strh r2, [r4, 0x34] + movs r1, 0x1E + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r2, 0x12 + ldrsh r1, [r6, r2] + muls r1, r0 + ldrh r0, [r6, 0x16] + subs r0, r1 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + movs r0, 0x2 + strh r0, [r6, 0xE] + ldrh r0, [r6, 0x10] + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_081002E8: + ldrh r1, [r4, 0x24] + ldrh r3, [r4, 0x20] + adds r1, r3 + movs r0, 0 + strh r1, [r4, 0x20] + ldrh r2, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r2, r3 + strh r2, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r1, [r4, 0x30] + movs r1, 0x1C + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r1, [r6, r3] + muls r0, r1 + ldrh r1, [r6, 0x14] + adds r0, r1 + strh r0, [r4, 0x32] + strh r2, [r4, 0x34] + movs r2, 0x1E + ldrsh r0, [r6, r2] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r1, [r6, r3] + muls r0, r1 + ldrh r1, [r6, 0x16] + adds r0, r1 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + ldrh r1, [r6, 0x10] + subs r1, 0x2 + strh r1, [r6, 0x10] + movs r0, 0x3 + strh r0, [r6, 0xE] + adds r0, r4, 0 + adds r0, 0x43 + strb r1, [r0] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_08100362: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _08100378 + b _081004FC +_08100378: + movs r0, 0x7 + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_08100380: + ldrh r2, [r4, 0x24] + ldrh r3, [r4, 0x20] + adds r2, r3 + movs r0, 0 + strh r2, [r4, 0x20] + ldrh r1, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r1, r3 + strh r1, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r2, [r4, 0x30] + ldrh r0, [r6, 0x14] + strh r0, [r4, 0x32] + strh r1, [r4, 0x34] + ldrh r0, [r6, 0x16] + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + ldrh r1, [r6, 0x10] + adds r1, 0x2 + strh r1, [r6, 0x10] + movs r0, 0x4 + strh r0, [r6, 0xE] + adds r0, r4, 0 + adds r0, 0x43 + strb r1, [r0] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_081003D2: + ldrh r1, [r4, 0x24] + ldrh r0, [r4, 0x20] + adds r1, r0 + movs r0, 0 + strh r1, [r4, 0x20] + ldrh r2, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r2, r3 + strh r2, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r1, [r4, 0x30] + movs r1, 0x1C + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r3, 0x12 + ldrsh r1, [r6, r3] + muls r1, r0 + ldrh r0, [r6, 0x14] + subs r0, r1 + strh r0, [r4, 0x32] + strh r2, [r4, 0x34] + movs r1, 0x1E + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + adds r0, 0xA + movs r2, 0x12 + ldrsh r1, [r6, r2] + muls r0, r1 + ldrh r3, [r6, 0x16] + adds r0, r3 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + movs r0, 0x5 + strh r0, [r6, 0xE] + ldrh r0, [r6, 0x10] + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_08100448: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _081004FC + movs r0, 0xB + strh r0, [r6, 0x26] + movs r0, 0xFF + b _081004FA +_08100464: + ldrh r2, [r4, 0x24] + ldrh r0, [r4, 0x20] + adds r2, r0 + movs r0, 0 + strh r2, [r4, 0x20] + ldrh r1, [r4, 0x26] + ldrh r3, [r4, 0x22] + adds r1, r3 + strh r1, [r4, 0x22] + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + movs r0, 0xA + strh r0, [r4, 0x2E] + strh r2, [r4, 0x30] + ldrh r0, [r6, 0x18] + strh r0, [r4, 0x32] + strh r1, [r4, 0x34] + ldrh r0, [r6, 0x1A] + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_8100504 + strh r0, [r4, 0x38] + ldrh r1, [r6, 0x10] + subs r1, 0x2 + strh r1, [r6, 0x10] + movs r0, 0x6 + strh r0, [r6, 0xE] + adds r0, r4, 0 + adds r0, 0x43 + strb r1, [r0] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + adds r0, r4, 0 + bl sub_80A68D4 + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_081004B6: + adds r0, r6, 0 + adds r1, r2, 0 + bl sub_8100524 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _081004FC + adds r0, r4, 0 + bl DestroySprite + ldrh r0, [r6, 0x8] + adds r0, 0x1 + b _081004FA +_081004D6: + movs r1, 0x20 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _081004FC + adds r0, r2, 0 + bl DestroyAnimVisualTask + b _081004FC +_081004E6: + ldrh r0, [r6, 0xA] + adds r0, 0x1 + strh r0, [r6, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _081004FC + movs r0, 0 + strh r0, [r6, 0xA] + ldrh r0, [r6, 0x26] +_081004FA: + strh r0, [r6, 0x8] +_081004FC: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8100128 + + thumb_func_start sub_8100504 +sub_8100504: @ 8100504 + push {lr} + movs r2, 0x8 + movs r3, 0x36 + ldrsh r1, [r0, r3] + movs r3, 0x22 + ldrsh r0, [r0, r3] + cmp r1, r0 + bge _0810051A + negs r0, r2 + lsls r0, 16 + lsrs r2, r0, 16 +_0810051A: + lsls r0, r2, 16 + asrs r0, 16 + pop {r1} + bx r1 + thumb_func_end sub_8100504 + + thumb_func_start sub_8100524 +sub_8100524: @ 8100524 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r6, r0, 0 + lsls r1, 24 + lsrs r7, r1, 24 + ldrh r0, [r6, 0x24] + adds r0, 0x1 + strh r0, [r6, 0x24] + lsls r0, 16 + cmp r0, 0 + ble _081005BA + movs r0, 0 + strh r0, [r6, 0x24] + ldr r0, =gSprites + mov r8, r0 + movs r2, 0xC + ldrsh r1, [r6, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + add r0, r8 + ldrh r1, [r0, 0x24] + ldrh r2, [r0, 0x20] + adds r1, r2 + ldrh r2, [r0, 0x26] + ldrh r0, [r0, 0x22] + adds r2, r0 + ldr r0, =gUnknown_08592778 + lsls r1, 16 + asrs r1, 16 + lsls r2, 16 + asrs r2, 16 + ldrb r3, [r6, 0x10] + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x40 + beq _081005BA + lsls r5, r0, 4 + adds r5, r0 + lsls r5, 2 + mov r0, r8 + adds r4, r5, r0 + strh r7, [r4, 0x3A] + movs r0, 0xC + strh r0, [r4, 0x3C] + ldr r0, =gTasks + lsls r1, r7, 2 + adds r1, r7 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + ldrh r2, [r6, 0x22] + movs r0, 0x1 + ands r0, r2 + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x22] + adds r0, 0x1 + strh r0, [r1, 0x22] + ldrb r1, [r6, 0xE] + adds r0, r4, 0 + bl StartSpriteAnim + ldrh r0, [r6, 0x10] + adds r4, 0x43 + strb r0, [r4] + mov r0, r8 + adds r0, 0x1C + adds r5, r0 + ldr r0, =sub_81005D4 + str r0, [r5] +_081005BA: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100524 + + thumb_func_start sub_81005D4 +sub_81005D4: @ 81005D4 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08100636 + movs r0, 0 + strh r0, [r4, 0x2E] + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _08100636 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl DestroySprite +_08100636: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81005D4 + + thumb_func_start sub_8100640 +sub_8100640: @ 8100640 + push {r4-r7,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0xC + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810065C + ldr r0, =gBattleAnimAttacker + b _0810065E + .pool +_0810065C: + ldr r0, =gBattleAnimTarget +_0810065E: + ldrb r6, [r0] + adds r0, r6, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08100688 + movs r0, 0 + strh r0, [r4, 0x36] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x32] + ldr r0, =0x0000fff0 + b _08100698 + .pool +_08100688: + movs r0, 0x1 + strh r0, [r4, 0x36] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + negs r0, r0 + strh r0, [r4, 0x32] + movs r0, 0x80 + lsls r0, 1 +_08100698: + strh r0, [r4, 0x20] + adds r7, r1, 0 + adds r5, r7, 0 + ldrh r0, [r5, 0x2] + strh r0, [r4, 0x30] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x34] + movs r1, 0xA + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _081006CE + cmp r0, 0x1 + bgt _081006C0 + cmp r0, 0 + beq _081006CA + b _08100738 + .pool +_081006C0: + cmp r0, 0x2 + beq _081006D4 + cmp r0, 0x3 + beq _08100700 + b _08100738 +_081006CA: + ldrh r0, [r5] + b _081006E4 +_081006CE: + ldrh r0, [r5] + strh r0, [r4, 0x22] + b _0810071A +_081006D4: + adds r0, r6, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r5, [r5] + adds r0, r5 +_081006E4: + strh r0, [r4, 0x22] + adds r0, r6, 0 + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + b _08100738 +_08100700: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r7, [r7] + adds r0, r7 + strh r0, [r4, 0x22] + movs r0, 0x1 + bl GetAnimBattlerSpriteId +_0810071A: + adds r0, r6, 0 + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0x5] +_08100738: + ldr r0, =sub_810074C + str r0, [r4, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100640 + + thumb_func_start sub_810074C +sub_810074C: @ 810074C + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x3C + ldrsh r3, [r4, r0] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + strh r0, [r4, 0x3C] + movs r1, 0x30 + ldrsh r2, [r4, r1] + ldr r1, =gSineTable + movs r5, 0x2E + ldrsh r0, [r4, r5] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + muls r0, r2 + asrs r0, 8 + strh r0, [r4, 0x26] + movs r2, 0x32 + ldrsh r0, [r4, r2] + muls r0, r3 + strh r0, [r4, 0x24] + movs r5, 0x34 + ldrsh r0, [r4, r5] + muls r0, r3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + movs r1, 0x36 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081007A4 + movs r2, 0x24 + ldrsh r0, [r4, r2] + movs r5, 0x20 + ldrsh r1, [r4, r5] + adds r0, r1 + cmp r0, 0xF7 + ble _081007BC + b _081007B6 + .pool +_081007A4: + movs r1, 0x24 + ldrsh r0, [r4, r1] + movs r2, 0x20 + ldrsh r1, [r4, r2] + adds r0, r1 + movs r1, 0x10 + negs r1, r1 + cmp r0, r1 + bgt _081007BC +_081007B6: + adds r0, r4, 0 + bl move_anim_8074EE0 +_081007BC: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810074C + + thumb_func_start sub_81007C4 +sub_81007C4: @ 81007C4 + push {r4-r7,lr} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _081007E8 + cmp r0, 0x1 + beq _0810081C + b _08100876 + .pool +_081007E8: + ldr r0, =0x0000274f + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + movs r2, 0x80 + lsls r2, 1 + adds r4, r2, 0 + adds r0, r4 + strh r0, [r5, 0x18] + ldr r0, =0x000027b0 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + adds r0, r4 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _08100876 + .pool +_0810081C: + ldrh r0, [r5, 0x1A] + adds r0, 0x1 + movs r7, 0 + strh r0, [r5, 0x1A] + lsls r0, 16 + cmp r0, 0 + blt _08100876 + strh r7, [r5, 0x1A] + ldrh r0, [r5, 0x18] + ldrb r2, [r5, 0x1C] + ldr r4, =gUnknown_08592878 + movs r3, 0x1E + ldrsh r1, [r5, r3] + lsls r1, 1 + adds r1, r4 + ldrh r3, [r1] + movs r1, 0x10 + bl BlendPalette + ldrh r0, [r5, 0x20] + ldrb r2, [r5, 0x1C] + movs r3, 0x1E + ldrsh r1, [r5, r3] + lsls r1, 1 + adds r1, r4 + ldrh r3, [r1] + movs r1, 0x10 + bl BlendPalette + ldrh r0, [r5, 0x1C] + adds r0, 0x1 + strh r0, [r5, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x11 + bne _08100876 + strh r7, [r5, 0x1C] + ldrh r0, [r5, 0x1E] + adds r0, 0x1 + strh r0, [r5, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + bne _08100876 + strh r7, [r5, 0x1E] +_08100876: + ldr r0, =gBattleAnimArgs + movs r2, 0xE + ldrsh r1, [r0, r2] + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _0810088A + adds r0, r6, 0 + bl DestroyAnimVisualTask +_0810088A: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81007C4 + + thumb_func_start sub_8100898 +sub_8100898: @ 8100898 + push {r4-r7,lr} + sub sp, 0x4 + adds r6, r0, 0 + ldr r1, =gBattleAnimArgs + movs r2, 0x8 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _081008B4 + adds r0, r6, 0 + bl DestroyAnimSprite + b _0810098E + .pool +_081008B4: + movs r3, 0 + ldrsh r0, [r1, r3] + cmp r0, 0 + bne _081008C4 + ldr r4, =gBattleAnimAttacker + b _081008C6 + .pool +_081008C4: + ldr r4, =gBattleAnimTarget +_081008C6: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r5, r0, 24 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x8] + strh r1, [r6, 0x2E] + movs r3, 0x2 + ldrsh r1, [r0, r3] + adds r7, r0, 0 + cmp r1, 0 + bne _08100908 + ldrh r0, [r7, 0x4] + adds r0, r5 + strh r0, [r6, 0x20] + ldrh r0, [r7, 0x6] + adds r0, r2 + strh r0, [r6, 0x22] + strh r5, [r6, 0x38] + strh r2, [r6, 0x3A] + b _08100918 + .pool +_08100908: + strh r5, [r6, 0x20] + strh r2, [r6, 0x22] + ldrh r0, [r7, 0x4] + adds r0, r5 + strh r0, [r6, 0x38] + ldrh r0, [r7, 0x6] + adds r0, r2 + strh r0, [r6, 0x3A] +_08100918: + ldrh r4, [r6, 0x20] + lsls r0, r4, 4 + strh r0, [r6, 0x30] + ldrh r5, [r6, 0x22] + lsls r0, r5, 4 + strh r0, [r6, 0x32] + movs r1, 0x38 + ldrsh r0, [r6, r1] + movs r2, 0x20 + ldrsh r1, [r6, r2] + subs r0, r1 + lsls r0, 4 + movs r3, 0x8 + ldrsh r1, [r7, r3] + bl __divsi3 + strh r0, [r6, 0x34] + movs r1, 0x3A + ldrsh r0, [r6, r1] + movs r2, 0x22 + ldrsh r1, [r6, r2] + subs r0, r1 + lsls r0, 4 + movs r3, 0x8 + ldrsh r1, [r7, r3] + bl __divsi3 + strh r0, [r6, 0x36] + ldrh r0, [r6, 0x38] + subs r0, r4 + lsls r0, 16 + asrs r0, 16 + ldrh r1, [r6, 0x3A] + subs r1, r5 + lsls r1, 16 + asrs r1, 16 + bl ArcTan2Neg + lsls r0, 16 + lsrs r4, r0, 16 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810097A + ldr r1, =0xffff8000 + adds r0, r4, r1 + lsls r0, 16 + lsrs r4, r0, 16 +_0810097A: + movs r3, 0x80 + lsls r3, 1 + str r4, [sp] + adds r0, r6, 0 + movs r1, 0 + adds r2, r3, 0 + bl sub_80A73E0 + ldr r0, =sub_81009A0 + str r0, [r6, 0x1C] +_0810098E: + add sp, 0x4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100898 + + thumb_func_start sub_81009A0 +sub_81009A0: @ 81009A0 + push {r4,lr} + adds r2, r0, 0 + ldrh r3, [r2, 0x2E] + movs r1, 0x2E + ldrsh r0, [r2, r1] + cmp r0, 0 + beq _081009D0 + ldrh r0, [r2, 0x34] + ldrh r4, [r2, 0x30] + adds r0, r4 + strh r0, [r2, 0x30] + ldrh r1, [r2, 0x36] + ldrh r4, [r2, 0x32] + adds r1, r4 + strh r1, [r2, 0x32] + lsls r0, 16 + asrs r0, 20 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r1, 20 + strh r1, [r2, 0x22] + subs r0, r3, 0x1 + strh r0, [r2, 0x2E] + b _081009D6 +_081009D0: + adds r0, r2, 0 + bl move_anim_8074EE0 +_081009D6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81009A0 + + thumb_func_start sub_81009DC +sub_81009DC: @ 81009DC + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _081009F2 + adds r0, r2, 0 + bl DestroyAnimSprite +_081009F2: + pop {r0} + bx r0 + thumb_func_end sub_81009DC + + thumb_func_start sub_81009F8 +sub_81009F8: @ 81009F8 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08100A20 + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + b _08100A2C + .pool +_08100A20: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r4, 0x20] + adds r1, r2 + strh r1, [r4, 0x20] + ldrh r0, [r0, 0x2] +_08100A2C: + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81009F8 + + thumb_func_start sub_8100A50 +sub_8100A50: @ 8100A50 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08100A6A + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim +_08100A6A: + ldr r0, =sub_81009DC + str r0, [r5, 0x1C] + ldr r4, =gBattleAnimArgs + movs r0, 0 + ldrsh r1, [r4, r0] + adds r0, r5, 0 + bl sub_80A6864 + ldrh r0, [r4, 0x2] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100A50 + + thumb_func_start sub_8100A94 +sub_8100A94: @ 8100A94 + push {r4,lr} + adds r4, r0, 0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x34] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x38] + ldrb r1, [r1, 0xC] + adds r0, r4, 0 + bl StartSpriteAffineAnim + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A66DC + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100A94 + + thumb_func_start sub_8100AE0 +sub_8100AE0: @ 8100AE0 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08100B14 + ldrh r0, [r5, 0x22] + adds r0, 0x8 + strh r0, [r5, 0x22] +_08100B14: + ldr r0, =sub_8100CCC + str r0, [r5, 0x1C] + ldr r0, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r1, [r0, r2] + adds r3, r0, 0 + cmp r1, 0 + bne _08100B3C + ldrh r0, [r3] + ldrh r1, [r5, 0x20] + adds r0, r1 + strh r0, [r5, 0x20] + b _08100B50 + .pool +_08100B3C: + ldrh r0, [r5, 0x20] + ldrh r1, [r3] + subs r0, r1 + strh r0, [r5, 0x20] + adds r2, r5, 0 + adds r2, 0x3F + ldrb r0, [r2] + movs r1, 0x1 + orrs r0, r1 + strb r0, [r2] +_08100B50: + ldrh r0, [r3, 0x2] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + ldr r1, =0xfffffc00 + adds r0, r1, 0 + ldrh r2, [r5, 0x30] + adds r1, r0, r2 + strh r1, [r5, 0x30] + movs r2, 0x80 + lsls r2, 3 + adds r0, r2, 0 + ldrh r2, [r5, 0x32] + adds r0, r2 + strh r0, [r5, 0x32] + ldrh r0, [r3, 0x4] + strh r0, [r5, 0x38] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _08100B7E + negs r0, r1 + strh r0, [r5, 0x30] +_08100B7E: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100AE0 + + thumb_func_start sub_8100B88 +sub_8100B88: @ 8100B88 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r6, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + beq _08100BA8 + cmp r0, 0x1 + ble _08100C24 + cmp r0, 0x2 + beq _08100BC8 + b _08100C24 + .pool +_08100BA8: + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r4, 0x2 + eors r0, r4 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r7, r0, 24 + ldrb r0, [r5] + eors r4, r0 + adds r0, r4, 0 + b _08100C34 + .pool +_08100BC8: + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r7, r0, 24 + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r4, r0, 24 + ldrb r0, [r5] + movs r2, 0x2 + mov r8, r2 + mov r1, r8 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _08100C3E + ldrb r0, [r5] + mov r2, r8 + eors r0, r2 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r7 + lsrs r7, r0, 1 + ldrb r0, [r5] + mov r1, r8 + eors r0, r1 + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r4 + lsrs r4, r0, 1 + b _08100C3E + .pool +_08100C24: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r7, r0, 24 + ldrb r0, [r4] +_08100C34: + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r4, r0, 24 +_08100C3E: + strh r7, [r6, 0x20] + strh r4, [r6, 0x22] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08100C56 + ldrh r0, [r6, 0x22] + adds r0, 0x8 + strh r0, [r6, 0x22] +_08100C56: + ldr r0, =sub_8100CCC + str r0, [r6, 0x1C] + ldr r0, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r1, [r0, r2] + adds r3, r0, 0 + cmp r1, 0 + bne _08100C7C + ldrh r0, [r3] + ldrh r1, [r6, 0x20] + adds r0, r1 + strh r0, [r6, 0x20] + b _08100C90 + .pool +_08100C7C: + ldrh r0, [r6, 0x20] + ldrh r1, [r3] + subs r0, r1 + strh r0, [r6, 0x20] + adds r2, r6, 0 + adds r2, 0x3F + ldrb r0, [r2] + movs r1, 0x1 + orrs r0, r1 + strb r0, [r2] +_08100C90: + ldrh r0, [r3, 0x2] + ldrh r2, [r6, 0x22] + adds r0, r2 + strh r0, [r6, 0x22] + ldr r1, =0xfffffc00 + adds r0, r1, 0 + ldrh r2, [r6, 0x30] + adds r1, r0, r2 + strh r1, [r6, 0x30] + movs r2, 0x80 + lsls r2, 3 + adds r0, r2, 0 + ldrh r2, [r6, 0x32] + adds r0, r2 + strh r0, [r6, 0x32] + ldrh r0, [r3, 0x4] + strh r0, [r6, 0x38] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _08100CBE + negs r0, r1 + strh r0, [r6, 0x30] +_08100CBE: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100B88 + + thumb_func_start sub_8100CCC +sub_8100CCC: @ 8100CCC + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x30] + ldrh r2, [r4, 0x34] + adds r0, r1, r2 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x36] + adds r0, r2 + strh r0, [r4, 0x36] + movs r2, 0x38 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08100CEE + adds r0, r1, 0 + adds r0, 0x18 + b _08100CF2 +_08100CEE: + adds r0, r1, 0 + subs r0, 0x18 +_08100CF2: + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + subs r0, 0x18 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + bne _08100D28 + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + movs r0, 0x3 + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] +_08100D28: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100CCC + + thumb_func_start sub_8100D38 +sub_8100D38: @ 8100D38 + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r1, [r5, 0x32] + movs r2, 0x32 + ldrsh r0, [r5, r2] + cmp r0, 0x1 + ble _08100DDC + ldrh r1, [r5, 0x34] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08100D94 + adds r3, r5, 0 + adds r3, 0x3E + ldrb r1, [r3] + movs r2, 0x5 + negs r2, r2 + adds r0, r2, 0 + ands r0, r1 + strb r0, [r3] + ldr r4, =gSprites + movs r0, 0x2E + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + adds r0, 0x3E + ldrb r3, [r0] + adds r1, r2, 0 + ands r1, r3 + strb r1, [r0] + movs r0, 0x30 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + adds r0, 0x3E + ldrb r1, [r0] + ands r2, r1 + strb r2, [r0] + b _08100DCA + .pool +_08100D94: + adds r1, r5, 0 + adds r1, 0x3E + ldrb r0, [r1] + movs r2, 0x4 + orrs r0, r2 + strb r0, [r1] + ldr r3, =gSprites + movs r0, 0x2E + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r1, [r0] + orrs r1, r2 + strb r1, [r0] + movs r0, 0x30 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r1, [r0] + orrs r1, r2 + strb r1, [r0] +_08100DCA: + movs r0, 0 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x34] + adds r0, 0x1 + strh r0, [r5, 0x34] + b _08100DE0 + .pool +_08100DDC: + adds r0, r1, 0x1 + strh r0, [r5, 0x32] +_08100DE0: + movs r1, 0x34 + ldrsh r0, [r5, r1] + cmp r0, 0xA + bne _08100E10 + movs r2, 0x2E + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + bl DestroySprite + movs r0, 0x30 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite + adds r0, r5, 0 + bl DestroyAnimSprite +_08100E10: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100D38 + + thumb_func_start sub_8100E1C +sub_8100E1C: @ 8100E1C + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08100E44 + ldrh r0, [r5, 0x20] + ldrh r1, [r4] + subs r0, r1 + b _08100E4A + .pool +_08100E44: + ldrh r0, [r4] + ldrh r1, [r5, 0x20] + adds r0, r1 +_08100E4A: + strh r0, [r5, 0x20] + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0xA] + adds r0, r5, 0 + bl StartSpriteAnim + ldrh r0, [r4, 0x6] + negs r0, r0 + strh r0, [r5, 0x30] + ldrh r0, [r4, 0x2] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x34] + ldr r1, =sub_8100E80 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100E1C + + thumb_func_start sub_8100E80 +sub_8100E80: @ 8100E80 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x64 + bl Cos + strh r0, [r4, 0x24] + movs r2, 0x2E + ldrsh r0, [r4, r2] + movs r1, 0x14 + bl Sin + strh r0, [r4, 0x26] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x7F + bgt _08100EAC + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0 + b _08100EB2 +_08100EAC: + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0xE +_08100EB2: + strb r0, [r1] + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x2E] + adds r0, r2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x38] + adds r0, 0x82 + strh r0, [r4, 0x38] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x34 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _08100EE8 + adds r0, r4, 0 + bl DestroyAnimSprite +_08100EE8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8100E80 + + thumb_func_start sub_8100EF0 +sub_8100EF0: @ 8100EF0 + push {r4-r6,lr} + adds r5, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08100F06 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + adds r0, 0x8 + strh r0, [r1, 0x2] +_08100F06: + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r6] + movs r1, 0x1 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x2] + adds r0, r4 + strh r0, [r5, 0x22] + ldrb r0, [r6] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08100F44 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08100F6C +_08100F44: + ldrb r0, [r6] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r5, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r5, 0x5] + b _08100F84 + .pool +_08100F6C: + ldrb r0, [r6] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] +_08100F84: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r5, 0x2E] + ldr r0, =0x00002828 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + movs r1, 0x80 + lsls r1, 1 + adds r0, r1 + strh r0, [r5, 0x32] + movs r4, 0x10 + movs r0, 0x10 + strh r0, [r5, 0x3C] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r0, [r5, 0x3C] + lsls r1, r0, 8 + subs r4, r0 + orrs r1, r4 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldr r0, =sub_8100FD4 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100EF0 + + thumb_func_start sub_8100FD4 +sub_8100FD4: @ 8100FD4 + push {r4-r6,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x38] + adds r0, 0x60 + strh r0, [r4, 0x38] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08101032 + movs r0, 0 + strh r0, [r4, 0x30] + ldr r1, =gPlttBufferFaded + movs r2, 0x32 + ldrsh r0, [r4, r2] + adds r0, 0x1 + lsls r0, 1 + adds r0, r1 + ldrh r5, [r0] + movs r2, 0 + adds r6, r1, 0 + adds r3, r6, 0 +_0810100C: + movs r1, 0x32 + ldrsh r0, [r4, r1] + adds r2, 0x1 + adds r0, r2 + lsls r1, r0, 1 + adds r1, r3 + adds r0, 0x1 + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + strh r0, [r1] + cmp r2, 0x5 + ble _0810100C + movs r2, 0x32 + ldrsh r0, [r4, r2] + adds r0, 0x7 + lsls r0, 1 + adds r0, r6 + strh r5, [r0] +_08101032: + ldrh r2, [r4, 0x3C] + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0x6 + ble _0810106C + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + ble _08101080 + ldrh r0, [r4, 0x3A] + adds r0, 0x1 + strh r0, [r4, 0x3A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810106C + movs r0, 0 + strh r0, [r4, 0x3A] + subs r2, 0x1 + strh r2, [r4, 0x3C] + lsls r1, r2, 8 + movs r0, 0x10 + subs r0, r2 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg +_0810106C: + ldrh r1, [r4, 0x2E] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08101080 + subs r0, r1, 0x1 + strh r0, [r4, 0x2E] + b _081010C2 + .pool +_08101080: + ldrh r0, [r4, 0x3A] + adds r0, 0x1 + strh r0, [r4, 0x3A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081010C2 + movs r0, 0 + strh r0, [r4, 0x3A] + ldrh r2, [r4, 0x3C] + adds r2, 0x1 + strh r2, [r4, 0x3C] + lsls r1, r2, 8 + movs r0, 0x10 + subs r0, r2 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _081010C2 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_80A67F4 + str r0, [r4, 0x1C] +_081010C2: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8100FD4 + + thumb_func_start sub_81010CC +sub_81010CC: @ 81010CC + push {r4-r6,lr} + adds r4, r0, 0 + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r4, 0x20] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r1, =0x0000ffe8 + adds r0, r1 + strh r0, [r4, 0x22] + strh r5, [r4, 0x2E] + strh r5, [r4, 0x30] + strh r5, [r4, 0x32] + strh r5, [r4, 0x34] + strh r5, [r4, 0x36] + strh r5, [r4, 0x3A] + movs r0, 0x10 + strh r0, [r4, 0x3C] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r1, [r4, 0x3C] + lsls r1, 8 + ldrh r0, [r4, 0x3A] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldr r0, =sub_8101138 + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81010CC + + thumb_func_start sub_8101138 +sub_8101138: @ 8101138 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _08101146 + b _08101290 +_08101146: + lsls r0, 2 + ldr r1, =_08101154 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08101154: + .4byte _08101168 + .4byte _081011CC + .4byte _081011E8 + .4byte _08101266 + .4byte _0810127A +_08101168: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + cmp r0, 0 + bgt _08101176 + b _08101290 +_08101176: + movs r0, 0 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08101198 + ldrh r1, [r4, 0x3A] + movs r2, 0x3A + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _081011A6 + adds r0, r1, 0x1 + strh r0, [r4, 0x3A] + b _081011A6 +_08101198: + ldrh r1, [r4, 0x3C] + movs r2, 0x3C + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _081011A6 + subs r0, r1, 0x1 + strh r0, [r4, 0x3C] +_081011A6: + ldrh r1, [r4, 0x3C] + lsls r1, 8 + ldrh r0, [r4, 0x3A] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x3A + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _08101290 + movs r2, 0x3C + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08101290 + strh r0, [r4, 0x30] + b _08101272 +_081011CC: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _08101290 + movs r0, 0 + strh r0, [r4, 0x30] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + b _08101272 +_081011E8: + adds r0, r4, 0 + movs r1, 0x10 + movs r2, 0x4 + bl sub_8101298 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _0810120A + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x22] + adds r0, 0x1 + strh r0, [r4, 0x22] +_0810120A: + ldrh r0, [r4, 0x32] + adds r1, r0, 0x1 + strh r1, [r4, 0x32] + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0x1D + ble _08101290 + movs r0, 0x1 + ands r1, r0 + cmp r1, 0 + beq _08101230 + ldrh r1, [r4, 0x3A] + movs r2, 0x3A + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _0810123E + subs r0, r1, 0x1 + strh r0, [r4, 0x3A] + b _0810123E +_08101230: + ldrh r1, [r4, 0x3C] + movs r2, 0x3C + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _0810123E + adds r0, r1, 0x1 + strh r0, [r4, 0x3C] +_0810123E: + ldrh r1, [r4, 0x3C] + lsls r1, 8 + ldrh r0, [r4, 0x3A] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x3A + ldrsh r1, [r4, r0] + cmp r1, 0 + bne _08101290 + movs r2, 0x3C + ldrsh r0, [r4, r2] + cmp r0, 0x10 + bne _08101290 + strh r1, [r4, 0x30] + strh r1, [r4, 0x32] + b _08101272 +_08101266: + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] +_08101272: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _08101290 +_0810127A: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r4, 0 + bl DestroyAnimSprite +_08101290: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8101138 + + thumb_func_start sub_8101298 +sub_8101298: @ 8101298 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0xB + bgt _081012AA + ldrh r0, [r4, 0x36] + adds r0, 0x2 + strh r0, [r4, 0x36] +_081012AA: + ldrh r5, [r4, 0x34] + adds r0, r5, 0 + subs r0, 0x12 + lsls r0, 16 + lsrs r0, 16 + adds r1, r5, 0 + cmp r0, 0x17 + bhi _081012C0 + ldrh r0, [r4, 0x36] + subs r0, 0x2 + strh r0, [r4, 0x36] +_081012C0: + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0x2F + ble _081012CE + ldrh r0, [r4, 0x36] + adds r0, 0x2 + strh r0, [r4, 0x36] +_081012CE: + movs r1, 0x36 + ldrsh r0, [r4, r1] + movs r1, 0x9 + bl __divsi3 + strh r0, [r4, 0x24] + movs r1, 0x36 + ldrsh r0, [r4, r1] + movs r1, 0xE + bl __divsi3 + strh r0, [r4, 0x26] + lsls r0, 16 + cmp r0, 0 + bge _081012F4 + movs r1, 0x26 + ldrsh r0, [r4, r1] + negs r0, r0 + strh r0, [r4, 0x26] +_081012F4: + adds r0, r5, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3B + ble _08101304 + movs r0, 0 + strh r0, [r4, 0x34] +_08101304: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8101298 + + thumb_func_start sub_810130C +sub_810130C: @ 810130C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08101320 + adds r0, r4, 0 + bl sub_80A6838 +_08101320: + movs r0, 0 + ldrsh r1, [r5, r0] + adds r0, r4, 0 + bl sub_80A6864 + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0xA] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x30] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x32] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A656C + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810130C + + thumb_func_start sub_810135C +sub_810135C: @ 810135C + push {r4-r6,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08101378 + ldr r0, =gBattleAnimAttacker + b _0810137A + .pool +_08101378: + ldr r0, =gBattleAnimTarget +_0810137A: + ldrb r6, [r0] + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _081013C4 + movs r1, 0x2 + adds r0, r6, 0 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _081013C4 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0xC] + adds r2, r5, 0 + adds r2, 0x20 + adds r3, r5, 0 + adds r3, 0x22 + adds r0, r6, 0 + bl SetAverageBattlerPositions + movs r2, 0 + ldrsh r1, [r4, r2] + adds r0, r5, 0 + bl sub_80A6864 + ldrh r0, [r4, 0x2] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] + b _08101414 + .pool +_081013C4: + ldr r4, =gBattleAnimArgs + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _081013E8 + adds r0, r6, 0 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + adds r0, r6, 0 + movs r1, 0x1 + b _081013FA + .pool +_081013E8: + adds r0, r6, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + adds r0, r6, 0 + movs r1, 0x3 +_081013FA: + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x2] + adds r0, r4 + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + adds r0, r5, 0 + bl sub_80A6864 +_08101414: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0xA] + strh r0, [r5, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x32] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A656C + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810135C + + thumb_func_start sub_8101440 +sub_8101440: @ 8101440 + push {r4,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08101474 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r4, 0x20] + adds r1, r2 + strh r1, [r4, 0x20] + ldrh r0, [r0, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + b _0810148E + .pool +_08101474: + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim +_0810148E: + ldr r0, =sub_81014A0 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101440 + + thumb_func_start sub_81014A0 +sub_81014A0: @ 81014A0 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1E + ble _081014D8 + movs r0, 0x2E + ldrsh r1, [r4, r0] + movs r0, 0x1E + subs r0, r1 + movs r1, 0x3 + bl __divsi3 + strh r0, [r4, 0x26] + movs r1, 0x30 + ldrsh r0, [r4, r1] + lsls r0, 18 + asrs r0, 16 + movs r1, 0x3 + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] +_081014D8: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _081014EC + adds r0, r4, 0 + bl DestroyAnimSprite +_081014EC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81014A0 + + thumb_func_start sub_81014F4 +sub_81014F4: @ 81014F4 + push {r4,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810152C + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + movs r0, 0x1 + strh r0, [r4, 0x34] + b _0810154A + .pool +_0810152C: + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldr r0, =0x0000ffff + strh r0, [r4, 0x34] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim +_0810154A: + ldr r0, =sub_8101560 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81014F4 + + thumb_func_start sub_8101560 +sub_8101560: @ 8101560 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x28 + bl __divsi3 + negs r0, r0 + strh r0, [r4, 0x26] + movs r2, 0x36 + ldrsh r0, [r4, r2] + movs r1, 0xA + bl __divsi3 + strh r0, [r4, 0x24] + movs r1, 0x34 + ldrsh r0, [r4, r1] + lsls r0, 1 + ldrh r2, [r4, 0x36] + adds r0, r2 + strh r0, [r4, 0x36] + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x2E] + adds r1, r0, r2 + strh r1, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3C + ble _081015A4 + adds r0, r4, 0 + bl move_anim_8074EE0 +_081015A4: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8101560 + + thumb_func_start sub_81015AC +sub_81015AC: @ 81015AC + push {lr} + ldrh r1, [r0, 0x20] + subs r1, 0x20 + strh r1, [r0, 0x20] + ldrh r1, [r0, 0x22] + subs r1, 0x20 + strh r1, [r0, 0x22] + movs r1, 0x14 + strh r1, [r0, 0x2E] + ldr r1, =sub_80A64B0 + str r1, [r0, 0x1C] + ldr r1, =sub_81015D4 + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81015AC + + thumb_func_start sub_81015D4 +sub_81015D4: @ 81015D4 + push {r4-r6,lr} + adds r5, r0, 0 + ldrh r6, [r5, 0x38] + movs r1, 0x1 + adds r0, r1, 0 + ands r0, r6 + cmp r0, 0 + beq _081015EA + cmp r0, 0x1 + beq _08101604 + b _0810166A +_081015EA: + strh r1, [r5, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r5, 0x1C] + ldr r1, =sub_81015D4 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + b _0810166A + .pool +_08101604: + ldrh r3, [r5, 0x24] + ldrh r0, [r5, 0x20] + adds r3, r0 + movs r0, 0 + strh r3, [r5, 0x20] + ldrh r4, [r5, 0x26] + ldrh r1, [r5, 0x22] + adds r4, r1 + strh r4, [r5, 0x22] + strh r0, [r5, 0x26] + strh r0, [r5, 0x24] + movs r0, 0x8 + strh r0, [r5, 0x2E] + ldr r2, =gUnknown_08592CD0 + lsls r0, r6, 16 + asrs r0, 24 + lsls r0, 1 + adds r1, r0, r2 + ldrb r1, [r1] + lsls r1, 24 + asrs r1, 24 + adds r3, r1 + strh r3, [r5, 0x32] + adds r2, 0x1 + adds r0, r2 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + adds r4, r0 + strh r4, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =sub_8101684 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + movs r1, 0x80 + lsls r1, 1 + adds r0, r1, 0 + ldrh r1, [r5, 0x38] + adds r0, r1 + strh r0, [r5, 0x38] + movs r0, 0x3F + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xD2 + bl PlaySE12WithPanning +_0810166A: + ldrh r0, [r5, 0x38] + movs r1, 0x1 + eors r0, r1 + strh r0, [r5, 0x38] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81015D4 + + thumb_func_start sub_8101684 +sub_8101684: @ 8101684 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x38] + lsls r0, 16 + asrs r0, 24 + cmp r0, 0x4 + bne _081016AC + movs r0, 0xA + strh r0, [r2, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r2, 0x1C] + ldr r1, =sub_81016B8 + adds r0, r2, 0 + bl StoreSpriteCallbackInData6 + b _081016B0 + .pool +_081016AC: + ldr r0, =sub_81015D4 + str r0, [r2, 0x1C] +_081016B0: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101684 + + thumb_func_start sub_81016B8 +sub_81016B8: @ 81016B8 + push {r4-r7,lr} + adds r5, r0, 0 + ldrh r1, [r5, 0x6] + cmp r1, 0 + bne _081016E0 + movs r0, 0x3 + strh r0, [r5, 0x2E] + strh r1, [r5, 0x30] + strh r1, [r5, 0x32] + ldr r0, =sub_80A64B0 + str r0, [r5, 0x1C] + ldr r1, =sub_8101774 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + b _08101760 + .pool +_081016E0: + ldrh r0, [r5, 0x6] + cmp r0, 0x2 + beq _08101700 + cmp r0, 0x2 + bgt _081016F0 + cmp r0, 0x1 + beq _081016F6 + b _08101714 +_081016F0: + cmp r0, 0x3 + beq _08101708 + b _08101714 +_081016F6: + ldr r6, =0x0000fff8 + adds r7, r6, 0 + b _08101718 + .pool +_08101700: + ldr r7, =0x0000fff8 + b _08101716 + .pool +_08101708: + movs r7, 0x8 + ldr r6, =0x0000fff8 + b _08101718 + .pool +_08101714: + movs r7, 0x8 +_08101716: + movs r6, 0x8 +_08101718: + ldrh r0, [r5, 0x24] + ldrh r1, [r5, 0x20] + adds r0, r1 + movs r1, 0 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x26] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + strh r1, [r5, 0x26] + strh r1, [r5, 0x24] + movs r0, 0x6 + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r7 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =sub_8101820 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 +_08101760: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81016B8 + + thumb_func_start sub_8101774 +sub_8101774: @ 8101774 + push {r4,lr} + sub sp, 0xC + adds r4, r0, 0 + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08101794 + ldrh r0, [r4, 0x30] + adds r0, 0x3 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _081017A4 + movs r0, 0x10 + b _081017A2 +_08101794: + ldrh r0, [r4, 0x30] + subs r0, 0x3 + strh r0, [r4, 0x30] + lsls r0, 16 + cmp r0, 0 + bge _081017A4 + movs r0, 0 +_081017A2: + strh r0, [r4, 0x30] +_081017A4: + movs r0, 0x1 + str r0, [sp] + movs r0, 0 + str r0, [sp, 0x4] + str r0, [sp, 0x8] + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0x1 + movs r3, 0x1 + bl sub_80A75AC + ldrh r1, [r4, 0x30] + lsls r1, 24 + lsrs r1, 24 + ldr r2, =0x00007fff + bl BlendPalettes + movs r3, 0x30 + ldrsh r0, [r4, r3] + cmp r0, 0x10 + bne _0810180C + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + ldrb r1, [r4, 0x5] + lsrs r1, 4 + lsls r0, r1, 5 + ldr r2, =gPlttBufferUnfaded + 0x210 + adds r0, r2 + lsls r1, 4 + ldr r3, =0x00000101 + adds r2, r3, 0 + orrs r1, r2 + movs r2, 0x4 + bl LoadPalette + movs r0, 0x3F + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xC0 + bl PlaySE12WithPanning + b _08101814 + .pool +_0810180C: + cmp r0, 0 + bne _08101814 + ldr r0, =sub_8101820 + str r0, [r4, 0x1C] +_08101814: + add sp, 0xC + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101774 + + thumb_func_start sub_8101820 +sub_8101820: @ 8101820 + push {lr} + adds r2, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _08101838 + movs r0, 0 + strh r0, [r2, 0x30] + strh r0, [r2, 0x2E] + ldr r0, =sub_8101848 + str r0, [r2, 0x1C] +_08101838: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101820 + + thumb_func_start sub_8101848 +sub_8101848: @ 8101848 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x3 + bl __modsi3 + lsls r0, 16 + cmp r0, 0 + bne _0810187C + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_0810187C: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0x8 + bne _08101890 + adds r0, r4, 0 + bl DestroyAnimSprite +_08101890: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8101848 + + thumb_func_start sub_8101898 +sub_8101898: @ 8101898 + push {r4,lr} + adds r3, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r3, 0x6] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _081018BC + ldrh r0, [r3, 0x20] + subs r0, 0x18 + strh r0, [r3, 0x20] + ldrh r0, [r3, 0x22] + subs r0, 0x18 + strh r0, [r3, 0x22] + b _0810190E + .pool +_081018BC: + cmp r0, 0x2 + bne _081018D8 + ldrh r0, [r3, 0x20] + subs r0, 0x18 + strh r0, [r3, 0x20] + ldrh r0, [r3, 0x22] + adds r0, 0x18 + strh r0, [r3, 0x22] + ldrb r1, [r3, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + movs r1, 0x20 + b _0810190A +_081018D8: + cmp r0, 0x3 + bne _081018F4 + ldrh r0, [r3, 0x20] + adds r0, 0x18 + strh r0, [r3, 0x20] + ldrh r0, [r3, 0x22] + subs r0, 0x18 + strh r0, [r3, 0x22] + ldrb r1, [r3, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + movs r1, 0x10 + b _0810190A +_081018F4: + ldrh r0, [r3, 0x20] + adds r0, 0x18 + strh r0, [r3, 0x20] + ldrh r0, [r3, 0x22] + adds r0, 0x18 + strh r0, [r3, 0x22] + ldrb r1, [r3, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + movs r1, 0x30 +_0810190A: + orrs r0, r1 + strb r0, [r3, 0x3] +_0810190E: + ldrh r2, [r3, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x10 + ldr r4, =0x000003ff + adds r0, r4, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r3, 0x4] + ldr r1, =sub_81015AC + str r1, [r3, 0x1C] + adds r0, r3, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101898 + + thumb_func_start sub_8101940 +sub_8101940: @ 8101940 + push {lr} + adds r3, r0, 0 + adds r2, r3, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + movs r0, 0 + strh r0, [r3, 0x2E] + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + beq _0810197C + cmp r0, 0x1 + bgt _0810196C + cmp r0, 0 + beq _08101972 + b _0810198C + .pool +_0810196C: + cmp r0, 0x2 + beq _08101984 + b _0810198C +_08101972: + ldr r0, =sub_8101998 + b _0810198E + .pool +_0810197C: + ldr r0, =sub_8101A74 + b _0810198E + .pool +_08101984: + ldr r0, =sub_8101AC4 + b _0810198E + .pool +_0810198C: + ldr r0, =sub_8101B84 +_0810198E: + str r0, [r3, 0x1C] + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101940 + + thumb_func_start sub_8101998 +sub_8101998: @ 8101998 + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x6 + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + lsls r0, 24 + movs r2, 0x2 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + beq _081019B6 + movs r1, 0x2 +_081019B6: + strh r1, [r4, 0x30] + movs r0, 0 + strh r0, [r4, 0x32] + ldr r1, =gBattlerSpriteIds + ldrb r0, [r5] + adds r0, r1 + ldrb r0, [r0] + strh r0, [r4, 0x34] + ldr r1, =sub_81019E8 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A6630 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101998 + + thumb_func_start sub_81019E8 +sub_81019E8: @ 81019E8 + push {r4-r6,lr} + adds r5, r0, 0 + movs r0, 0x2E + ldrsh r6, [r5, r0] + cmp r6, 0 + bne _08101A24 + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + adds r0, r1 + ldrb r0, [r0] + strh r0, [r5, 0x34] + movs r1, 0 + bl sub_80A7270 + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x3A] + ldr r2, =0xfffffd00 + adds r1, r2, 0 + cmp r0, 0 + beq _08101A20 + movs r0, 0xC0 + lsls r0, 2 + adds r1, r0, 0 +_08101A20: + strh r1, [r5, 0x36] + strh r6, [r5, 0x38] +_08101A24: + ldrh r0, [r5, 0x36] + ldrh r1, [r5, 0x38] + adds r0, r1 + strh r0, [r5, 0x38] + ldrh r0, [r5, 0x34] + lsls r0, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r5, 0x38] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrh r0, [r5, 0x34] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A73A0 + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08101A5E + movs r0, 0 + strh r0, [r5, 0x2E] + ldr r0, =sub_8101B84 + str r0, [r5, 0x1C] +_08101A5E: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81019E8 + + thumb_func_start sub_8101A74 +sub_8101A74: @ 8101A74 + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x4 + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + lsls r0, 24 + movs r1, 0x3 + cmp r0, 0 + beq _08101A92 + movs r0, 0x3 + negs r0, r0 + adds r1, r0, 0 +_08101A92: + strh r1, [r4, 0x30] + movs r0, 0 + strh r0, [r4, 0x32] + ldr r1, =gBattlerSpriteIds + ldrb r0, [r5] + adds r0, r1 + ldrb r0, [r0] + strh r0, [r4, 0x34] + ldr r1, =sub_8101B84 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A6630 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101A74 + + thumb_func_start sub_8101AC4 +sub_8101AC4: @ 8101AC4 + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x2E] + adds r0, 0x1 + strh r0, [r1, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _08101ADE + movs r0, 0 + strh r0, [r1, 0x2E] + ldr r0, =sub_8101AE8 + str r0, [r1, 0x1C] +_08101ADE: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101AC4 + + thumb_func_start sub_8101AE8 +sub_8101AE8: @ 8101AE8 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08101B38 + ldr r1, =gBattlerSpriteIds + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + adds r0, r1 + ldrb r0, [r0] + strh r0, [r5, 0x34] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x3A] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08101B2C + movs r0, 0xFC + lsls r0, 8 + strh r0, [r5, 0x36] + movs r0, 0xC0 + lsls r0, 4 + b _08101B36 + .pool +_08101B2C: + movs r0, 0x80 + lsls r0, 3 + strh r0, [r5, 0x36] + movs r0, 0xF4 + lsls r0, 8 +_08101B36: + strh r0, [r5, 0x38] +_08101B38: + ldrh r0, [r5, 0x36] + ldrh r1, [r5, 0x38] + adds r0, r1 + strh r0, [r5, 0x38] + ldrh r0, [r5, 0x34] + lsls r0, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r5, 0x38] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrh r0, [r5, 0x34] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A73A0 + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _08101B78 + ldrh r0, [r5, 0x34] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7344 + ldr r0, =sub_8101B84 + str r0, [r5, 0x1C] +_08101B78: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101AE8 + + thumb_func_start sub_8101B84 +sub_8101B84: @ 8101B84 + push {lr} + bl DestroyAnimSprite + pop {r0} + bx r0 + thumb_func_end sub_8101B84 + + thumb_func_start sub_8101B90 +sub_8101B90: @ 8101B90 + movs r1, 0 + strh r1, [r0, 0x2E] + ldr r1, =sub_8101BA0 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_8101B90 + + thumb_func_start sub_8101BA0 +sub_8101BA0: @ 8101BA0 + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x2E + ldrsh r5, [r4, r0] + cmp r5, 0x1 + beq _08101BFA + cmp r5, 0x1 + bgt _08101BB6 + cmp r5, 0 + beq _08101BBC + b _08101C8E +_08101BB6: + cmp r5, 0x2 + beq _08101C4C + b _08101C8E +_08101BBC: + strh r5, [r4, 0x30] + ldr r1, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker + ldrb r0, [r2] + adds r0, r1 + ldrb r0, [r0] + strh r0, [r4, 0x32] + ldrb r0, [r2] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x34] + ldr r2, =0xfffffe00 + adds r1, r2, 0 + cmp r0, 0 + beq _08101BE4 + movs r0, 0x80 + lsls r0, 2 + adds r1, r0, 0 +_08101BE4: + strh r1, [r4, 0x36] + strh r5, [r4, 0x38] + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + bl sub_80A7270 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] +_08101BFA: + ldrh r0, [r4, 0x36] + ldrh r1, [r4, 0x38] + adds r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r4, 0x38] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A73A0 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08101C8E + movs r0, 0 + strh r0, [r4, 0x30] + movs r2, 0x36 + ldrsh r0, [r4, r2] + negs r0, r0 + strh r0, [r4, 0x36] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _08101C8E + .pool +_08101C4C: + ldrh r0, [r4, 0x36] + ldrh r1, [r4, 0x38] + adds r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r4, 0x38] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A73A0 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08101C8E + ldrh r0, [r4, 0x32] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7344 + adds r0, r4, 0 + bl DestroyAnimSprite +_08101C8E: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8101BA0 + + thumb_func_start sub_8101C94 +sub_8101C94: @ 8101C94 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldr r1, =gBattlerSpriteIds + ldr r2, =gBattleAnimAttacker + ldrb r0, [r2] + adds r0, r1 + ldrb r0, [r0] + movs r4, 0 + strh r0, [r5, 0x8] + ldrb r0, [r2] + bl GetBattlerSide + lsls r0, 24 + lsrs r2, r0, 24 + strh r2, [r5, 0xA] + strh r4, [r5, 0xC] + ldr r0, =gBattleAnimArgs + movs r3, 0 + ldrsh r1, [r0, r3] + cmp r1, 0 + beq _08101CE8 + cmp r1, 0x1 + beq _08101D04 + adds r0, r6, 0 + bl DestroyAnimVisualTask + b _08101D22 + .pool +_08101CE8: + strh r1, [r5, 0xC] + movs r0, 0x8 + strh r0, [r5, 0xE] + strh r1, [r5, 0x10] + movs r0, 0x3 + strh r0, [r5, 0x12] + cmp r2, 0 + bne _08101CFC + negs r0, r0 + strh r0, [r5, 0x12] +_08101CFC: + ldr r0, =sub_8101D2C + b _08101D20 + .pool +_08101D04: + movs r0, 0x8 + strh r0, [r5, 0xE] + movs r0, 0xC0 + lsls r0, 3 + strh r0, [r5, 0x10] + movs r1, 0xC0 + strh r1, [r5, 0x12] + cmp r2, 0 + bne _08101D1E + negs r0, r0 + strh r0, [r5, 0x10] + negs r0, r1 + strh r0, [r5, 0x12] +_08101D1E: + ldr r0, =sub_8101EEC +_08101D20: + str r0, [r5] +_08101D22: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101C94 + + thumb_func_start sub_8101D2C +sub_8101D2C: @ 8101D2C + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _08101D46 + b _08101EE6 +_08101D46: + lsls r0, 2 + ldr r1, =_08101D58 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08101D58: + .4byte _08101D6C + .4byte _08101D9E + .4byte _08101DF8 + .4byte _08101E70 + .4byte _08101EB4 +_08101D6C: + movs r2, 0xE + ldrsh r1, [r4, r2] + cmp r1, 0 + beq _08101D7C + ldrh r2, [r4, 0x12] + ldrh r3, [r4, 0x10] + adds r2, r3 + b _08101EC2 +_08101D7C: + movs r0, 0x8 + strh r0, [r4, 0xE] + strh r1, [r4, 0x10] + movs r1, 0xA + ldrsh r0, [r4, r1] + movs r1, 0xC0 + cmp r0, 0 + bne _08101D92 + movs r2, 0xC0 + negs r2, r2 + adds r1, r2, 0 +_08101D92: + strh r1, [r4, 0x12] + ldrb r0, [r4, 0x8] + movs r1, 0 + bl sub_80A7270 + b _08101EA8 +_08101D9E: + movs r3, 0xE + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _08101DC4 + ldrh r0, [r4, 0x12] + ldrh r1, [r4, 0x10] + adds r0, r1 + strh r0, [r4, 0x10] + ldrb r0, [r4, 0x8] + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r4, 0x10] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x8] + bl sub_80A73A0 + b _08101ED4 +_08101DC4: + movs r0, 0x8 + strh r0, [r4, 0xE] + ldr r2, =gSprites + movs r3, 0x8 + ldrsh r1, [r4, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x24] + strh r0, [r4, 0x10] + movs r1, 0xA + ldrsh r0, [r4, r1] + movs r2, 0x2 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _08101DEA + movs r1, 0x2 +_08101DEA: + strh r1, [r4, 0x12] + movs r0, 0x1 + strh r0, [r4, 0x14] + b _08101EA8 + .pool +_08101DF8: + ldrh r2, [r4, 0xE] + movs r3, 0xE + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _08101E54 + ldrh r1, [r4, 0x14] + movs r3, 0x14 + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _08101E12 + subs r0, r1, 0x1 + strh r0, [r4, 0x14] + b _08101EE6 +_08101E12: + movs r0, 0x1 + ands r0, r2 + cmp r0, 0 + beq _08101E34 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x12] + ldrh r2, [r4, 0x10] + adds r1, r2 + b _08101E48 + .pool +_08101E34: + ldr r2, =gSprites + movs r3, 0x8 + ldrsh r1, [r4, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x10] + ldrh r2, [r4, 0x12] + subs r1, r2 +_08101E48: + strh r1, [r0, 0x24] + movs r0, 0x1 + strh r0, [r4, 0x14] + b _08101ED4 + .pool +_08101E54: + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x10] + strh r1, [r0, 0x24] + movs r0, 0xC + strh r0, [r4, 0xE] + b _08101EA8 + .pool +_08101E70: + ldrh r1, [r4, 0xE] + movs r2, 0xE + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _08101E80 + subs r0, r1, 0x1 + strh r0, [r4, 0xE] + b _08101EE6 +_08101E80: + movs r0, 0x3 + strh r0, [r4, 0xE] + ldr r2, =gSprites + movs r3, 0x8 + ldrsh r1, [r4, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x24] + strh r0, [r4, 0x10] + movs r1, 0xA + ldrsh r0, [r4, r1] + movs r2, 0x8 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _08101EA6 + movs r1, 0x8 +_08101EA6: + strh r1, [r4, 0x12] +_08101EA8: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + b _08101EE6 + .pool +_08101EB4: + movs r3, 0xE + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _08101EE0 + ldrh r2, [r4, 0x12] + ldrh r0, [r4, 0x10] + adds r2, r0 +_08101EC2: + strh r2, [r4, 0x10] + ldr r3, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + strh r2, [r0, 0x24] +_08101ED4: + ldrh r0, [r4, 0xE] + subs r0, 0x1 + strh r0, [r4, 0xE] + b _08101EE6 + .pool +_08101EE0: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08101EE6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8101D2C + + thumb_func_start sub_8101EEC +sub_8101EEC: @ 8101EEC + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0xE + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08101F2C + ldrh r0, [r4, 0x10] + ldrh r1, [r4, 0x12] + subs r0, r1 + strh r0, [r4, 0x10] + ldrb r0, [r4, 0x8] + movs r2, 0x80 + lsls r2, 1 + ldrh r3, [r4, 0x10] + adds r1, r2, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x8] + bl sub_80A73A0 + ldrh r0, [r4, 0xE] + subs r0, 0x1 + strh r0, [r4, 0xE] + b _08101F38 + .pool +_08101F2C: + ldrb r0, [r4, 0x8] + bl sub_80A7344 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08101F38: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8101EEC + + thumb_func_start sub_8101F40 +sub_8101F40: @ 8101F40 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _08101F5C + ldr r4, =gBattleAnimAttacker + b _08101F5E + .pool +_08101F5C: + ldr r4, =gBattleAnimTarget +_08101F5E: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x2] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x4] + adds r0, r6 + strh r0, [r5, 0x22] + movs r0, 0 + strh r0, [r5, 0x2E] + strh r0, [r5, 0x30] + ldr r1, =sub_810208C + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101F40 + + thumb_func_start sub_8101FA8 +sub_8101FA8: @ 8101FA8 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r1, =0x0000ffd0 + adds r0, r1 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + ldr r1, =sub_8102044 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101FA8 + + thumb_func_start sub_8101FF0 +sub_8101FF0: @ 8101FF0 + push {r4-r6,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gBattleAnimArgs + ldr r2, =0x0000ffd0 + adds r0, r2 + ldrh r1, [r1] + adds r0, r1 + movs r6, 0 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim + strh r6, [r4, 0x2E] + strh r6, [r4, 0x30] + ldr r0, =sub_810208C + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8101FF0 + + thumb_func_start sub_8102044 +sub_8102044: @ 8102044 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _0810206E + movs r0, 0xC + strh r0, [r4, 0x2E] + movs r0, 0x8 + strh r0, [r4, 0x30] + movs r0, 0 + strh r0, [r4, 0x32] + ldr r1, =sub_810207C + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A653C + str r0, [r4, 0x1C] +_0810206E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102044 + + thumb_func_start sub_810207C +sub_810207C: @ 810207C + movs r1, 0 + strh r1, [r0, 0x2E] + strh r1, [r0, 0x30] + ldr r1, =sub_810208C + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_810207C + + thumb_func_start sub_810208C +sub_810208C: @ 810208C + push {lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081020D4 + movs r0, 0 + strh r0, [r3, 0x2E] + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsrs r1, r2, 2 + movs r0, 0x1 + eors r1, r0 + ands r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _081020D4 + adds r0, r3, 0 + bl DestroyAnimSprite +_081020D4: + pop {r0} + bx r0 + thumb_func_end sub_810208C + + thumb_func_start sub_81020D8 +sub_81020D8: @ 81020D8 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _081020F4 + ldr r4, =gBattleAnimAttacker + b _081020F6 + .pool +_081020F4: + ldr r4, =gBattleAnimTarget +_081020F6: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x2] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x4] + adds r0, r6 + strh r0, [r5, 0x22] + movs r0, 0 + strh r0, [r5, 0x2E] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x6] + strh r0, [r5, 0x30] + ldr r0, =sub_810213C + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81020D8 + + thumb_func_start sub_810213C +sub_810213C: @ 810213C + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x30 + ldrsh r1, [r2, r3] + cmp r0, r1 + ble _0810215C + movs r0, 0 + strh r0, [r2, 0x2E] + ldrh r0, [r2, 0x22] + subs r0, 0x1 + strh r0, [r2, 0x22] +_0810215C: + ldrh r0, [r2, 0x22] + ldrh r1, [r2, 0x2E] + subs r0, r1 + strh r0, [r2, 0x22] + adds r0, r2, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08102178 + adds r0, r2, 0 + bl DestroyAnimSprite +_08102178: + pop {r0} + bx r0 + thumb_func_end sub_810213C + + thumb_func_start sub_810217C +sub_810217C: @ 810217C + push {r4-r6,lr} + adds r4, r0, 0 + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r4, 0x20] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + subs r0, 0xC + strh r0, [r4, 0x22] + strh r5, [r4, 0x2E] + movs r0, 0x2 + strh r0, [r4, 0x30] + strh r5, [r4, 0x32] + strh r5, [r4, 0x34] + strh r5, [r4, 0x36] + subs r0, 0x42 + bl BattleAnimAdjustPanning + lsls r0, 24 + asrs r0, 24 + strh r0, [r4, 0x38] + ldr r0, =sub_81021CC + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810217C + + thumb_func_start sub_81021CC +sub_81021CC: @ 81021CC + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x30 + ldrsh r1, [r4, r2] + cmp r0, r1 + blt _08102238 + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsrs r1, r2, 2 + movs r0, 0x1 + eors r1, r0 + ands r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + movs r1, 0x4 + ands r0, r1 + cmp r0, 0 + bne _0810221E + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + bne _0810221E + ldrh r1, [r4, 0x38] + lsls r1, 24 + asrs r1, 24 + movs r0, 0xC2 + bl PlaySE12WithPanning +_0810221E: + movs r1, 0 + strh r1, [r4, 0x2E] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08102238 + strh r1, [r4, 0x32] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] +_08102238: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08102262 + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0x10 + ble _08102262 + adds r0, r4, 0 + adds r0, 0x3E + ldrb r1, [r0] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _08102262 + adds r0, r4, 0 + bl DestroyAnimSprite +_08102262: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81021CC + + thumb_func_start sub_8102268 +sub_8102268: @ 8102268 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x2E + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _081022B2 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r5, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r5] + adds r0, r1 + strh r0, [r6, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r5, [r5, 0x2] + adds r0, r5 + strh r0, [r6, 0x22] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _081022AC + ldrh r0, [r6, 0x22] + adds r0, 0xA + strh r0, [r6, 0x22] +_081022AC: + ldrh r0, [r6, 0x2E] + adds r0, 0x1 + strh r0, [r6, 0x2E] +_081022B2: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _081022C2 + adds r0, r6, 0 + bl DestroyAnimSprite +_081022C2: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102268 + + thumb_func_start sub_81022D4 +sub_81022D4: @ 81022D4 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + ldr r1, =gTasks + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r4, r0, r1 + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _08102300 + ldr r1, =gBattleAnimArgs + ldr r0, =0x0000ffff + strh r0, [r1, 0xE] + b _0810233E + .pool +_08102300: + cmp r0, 0x2 + bne _0810230C + adds r0, r2, 0 + bl DestroyAnimVisualTask + b _08102344 +_0810230C: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08102344 + movs r0, 0 + strh r0, [r4, 0x8] + ldrh r2, [r4, 0xA] + adds r2, 0x1 + strh r2, [r4, 0xA] + lsls r1, r2, 8 + movs r0, 0x10 + subs r0, r2 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _08102344 +_0810233E: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] +_08102344: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81022D4 + + thumb_func_start sub_810234C +sub_810234C: @ 810234C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A6980 + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x40 + orrs r0, r1 + strb r0, [r2] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + ldr r0, =sub_810237C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810234C + + thumb_func_start sub_810237C +sub_810237C: @ 810237C + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r1, [r5, 0x2E] + movs r2, 0x2E + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _08102390 + subs r0, r1, 0x1 + strh r0, [r5, 0x2E] + b _081023CC +_08102390: + adds r2, r5, 0 + adds r2, 0x2C + ldrb r1, [r2] + movs r0, 0x41 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + movs r0, 0x1E + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 +_081023CC: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810237C + + thumb_func_start sub_81023E0 +sub_81023E0: @ 81023E0 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08102428 + movs r0, 0 + strh r0, [r4, 0x8] + ldrh r1, [r4, 0xA] + adds r1, 0x1 + strh r1, [r4, 0xA] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _08102428 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08102428: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81023E0 + + thumb_func_start sub_8102434 +sub_8102434: @ 8102434 + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + movs r4, 0 + ldr r0, =gBattlersCount + ldrb r0, [r0] + cmp r4, r0 + bcs _08102490 + ldr r6, =gBattleAnimArgs + ldr r5, =gHealthboxSpriteIds +_08102448: + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0x1 + bne _08102464 + adds r0, r4, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08102464 + adds r0, r4, r5 + ldrb r0, [r0] + bl SetHealthboxSpriteInvisible +_08102464: + movs r1, 0x2 + ldrsh r0, [r6, r1] + cmp r0, 0x1 + bne _08102482 + adds r0, r4, 0 + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08102482 + adds r0, r4, r5 + ldrb r0, [r0] + bl SetHealthboxSpriteInvisible +_08102482: + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gBattlersCount + ldrb r0, [r0] + cmp r4, r0 + bcc _08102448 +_08102490: + adds r0, r7, 0 + bl DestroyAnimVisualTask + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102434 + + thumb_func_start sub_81024A8 +sub_81024A8: @ 81024A8 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + b _081024C2 +_081024B2: + ldr r0, =gHealthboxSpriteIds + adds r0, r4, r0 + ldrb r0, [r0] + bl SetHealthboxSpriteVisible + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 +_081024C2: + ldr r0, =gBattlersCount + ldrb r0, [r0] + cmp r4, r0 + bcc _081024B2 + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81024A8 + + thumb_func_start sub_81024E0 +sub_81024E0: @ 81024E0 + push {r4,lr} + adds r4, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _081024F6 + movs r0, 0x30 + strh r0, [r4, 0x20] + movs r0, 0x28 + b _081024FE +_081024F6: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + strh r1, [r4, 0x20] + ldrh r0, [r0, 0x2] +_081024FE: + strh r0, [r4, 0x22] + ldrb r1, [r4, 0x1] + movs r0, 0x3F + ands r0, r1 + strb r0, [r4, 0x1] + ldrb r0, [r4, 0x3] + movs r1, 0xC0 + orrs r0, r1 + strb r0, [r4, 0x3] + movs r0, 0 + strh r0, [r4, 0x2E] + ldr r0, =sub_8102528 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81024E0 + + thumb_func_start sub_8102528 +sub_8102528: @ 8102528 + push {lr} + adds r1, r0, 0 + movs r2, 0x2E + ldrsh r0, [r1, r2] + cmp r0, 0 + beq _0810253A + adds r0, r1, 0 + bl DestroyAnimSprite +_0810253A: + pop {r0} + bx r0 + thumb_func_end sub_8102528 + + thumb_func_start sub_8102540 +sub_8102540: @ 8102540 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r2, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r2] + adds r0, r1 + movs r1, 0 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + strh r0, [r4, 0x22] + strh r1, [r4, 0x2E] + strh r1, [r4, 0x30] + strh r1, [r4, 0x32] + strh r1, [r4, 0x34] + movs r0, 0x1 + strh r0, [r4, 0x36] + ldr r0, =sub_8102584 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102540 + + thumb_func_start sub_8102584 +sub_8102584: @ 8102584 + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x30] + adds r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081025AE + movs r0, 0 + strh r0, [r1, 0x30] + ldrh r2, [r1, 0x32] + movs r3, 0x32 + ldrsh r0, [r1, r3] + cmp r0, 0x77 + bgt _081025AE + ldrh r0, [r1, 0x22] + adds r0, 0x1 + strh r0, [r1, 0x22] + adds r0, r2, 0x1 + strh r0, [r1, 0x32] +_081025AE: + movs r2, 0x2E + ldrsh r0, [r1, r2] + cmp r0, 0 + beq _081025BC + adds r0, r1, 0 + bl DestroyAnimSprite +_081025BC: + pop {r0} + bx r0 + thumb_func_end sub_8102584 + + thumb_func_start sub_81025C0 +sub_81025C0: @ 81025C0 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0xC + lsls r0, 24 + lsrs r7, r0, 24 + movs r4, 0 + str r4, [sp] + str r4, [sp, 0x4] + str r4, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + mov r8, r0 + ldr r0, =0x0000ffff + mov r1, r8 + ands r1, r0 + mov r8, r1 + ldr r0, =gTasks + mov r9, r0 + lsls r5, r7, 2 + adds r5, r7 + lsls r5, 3 + adds r6, r5, r0 + strh r4, [r6, 0x8] + strh r4, [r6, 0xA] + strh r4, [r6, 0xC] + strh r1, [r6, 0xE] + strh r4, [r6, 0x10] + strh r4, [r6, 0x12] + strh r4, [r6, 0x14] + movs r0, 0xD + strh r0, [r6, 0x16] + movs r0, 0xE + strh r0, [r6, 0x18] + movs r0, 0xF + strh r0, [r6, 0x1A] + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0x1 + movs r3, 0x1 + bl sub_80A76C4 + mov r10, r0 + mov r1, r8 + orrs r1, r0 + mov r8, r1 + movs r0, 0x8 + add r9, r0 + add r5, r9 + adds r0, r5, 0 + adds r0, 0x1C + adds r5, 0x1E + adds r1, r5, 0 + mov r2, r8 + bl sub_80A8048 + ldr r0, =0x000027d2 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + movs r4, 0x80 + lsls r4, 9 + adds r1, r4, 0 + lsls r1, r0 + mov r0, r10 + orrs r0, r1 + mov r10, r0 + ldr r0, =0x000027d3 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0 + mov r1, r10 + orrs r4, r1 + ldr r0, =0x00007fbb + str r0, [sp] + adds r0, r4, 0 + movs r1, 0 + movs r2, 0 + movs r3, 0x10 + bl BeginNormalPaletteFade + ldr r1, =sub_81026A8 + str r1, [r6] + adds r0, r7, 0 + bl _call_via_r1 + add sp, 0xC + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81025C0 + + thumb_func_start sub_81026A8 +sub_81026A8: @ 81026A8 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _08102794 + cmp r1, 0x1 + bgt _081026D4 + cmp r1, 0 + beq _081026E2 + b _08102832 + .pool +_081026D4: + cmp r1, 0x2 + bne _081026DA + b _081027EC +_081026DA: + cmp r1, 0x3 + bne _081026E0 + b _08102820 +_081026E0: + b _08102832 +_081026E2: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + cmp r0, 0 + bgt _081026F0 + b _08102832 +_081026F0: + strh r1, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + bgt _0810273C + ldrh r0, [r4, 0x16] + ldrh r1, [r4, 0x10] + adds r0, r1 + strh r0, [r4, 0x10] + ldrh r2, [r4, 0x18] + ldrh r3, [r4, 0x12] + adds r2, r3 + strh r2, [r4, 0x12] + ldrh r1, [r4, 0x1A] + ldrh r5, [r4, 0x14] + adds r1, r5 + strh r1, [r4, 0x14] + lsls r0, 16 + asrs r0, 19 + lsls r0, 16 + lsrs r0, 16 + lsls r2, 16 + asrs r2, 19 + lsls r2, 16 + lsls r1, 16 + asrs r1, 19 + lsls r1, 16 + lsrs r2, 11 + orrs r0, r2 + lsrs r1, 6 + orrs r0, r1 + lsls r0, 16 + lsrs r0, 16 + mov r12, r0 + b _08102746 +_0810273C: + ldr r7, =0x00007fbb + mov r12, r7 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_08102746: + movs r2, 0x1 + movs r3, 0 + movs r1, 0 +_0810274C: + movs r5, 0xE + ldrsh r0, [r4, r5] + ands r0, r2 + lsls r5, r2, 17 + adds r6, r3, 0 + adds r6, 0x10 + adds r1, 0x1 + mov r8, r1 + cmp r0, 0 + beq _08102778 + movs r1, 0x1 + ldr r2, =gPlttBufferFaded +_08102764: + adds r0, r3, r1 + lsls r0, 1 + adds r0, r2 + mov r7, r12 + strh r7, [r0] + adds r0, r1, 0x1 + lsls r0, 16 + lsrs r1, r0, 16 + cmp r1, 0xF + bls _08102764 +_08102778: + lsrs r2, r5, 16 + lsls r0, r6, 16 + lsrs r3, r0, 16 + mov r1, r8 + lsls r0, r1, 16 + lsrs r1, r0, 16 + cmp r1, 0xF + bls _0810274C + b _08102832 + .pool +_08102794: + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08102832 + movs r2, 0 + ldr r3, =gSprites + movs r5, 0x14 + adds r5, r3 + mov r12, r5 + ldr r7, =gUnknown_08592EBC + mov r8, r7 + ldr r6, =gBattleAnimSpriteTemplate_8592EEC + movs r5, 0x1 +_081027B2: + lsls r0, r2, 4 + adds r0, r2 + lsls r1, r0, 2 + mov r7, r12 + adds r0, r1, r7 + ldr r0, [r0] + cmp r0, r8 + beq _081027C6 + cmp r0, r6 + bne _081027CA +_081027C6: + adds r0, r1, r3 + strh r5, [r0, 0x2E] +_081027CA: + adds r0, r2, 0x1 + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x3F + bls _081027B2 + movs r0, 0 + strh r0, [r4, 0xA] + b _08102814 + .pool +_081027EC: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1E + ble _08102832 + movs r1, 0x24 + ldrsh r0, [r4, r1] + movs r2, 0x26 + ldrsh r1, [r4, r2] + bl sub_80A8050 + ldr r1, =0x00007fbb + str r1, [sp] + movs r1, 0 + movs r2, 0x10 + movs r3, 0 + bl BeginNormalPaletteFade +_08102814: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08102832 + .pool +_08102820: + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08102832 + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08102832: + add sp, 0x4 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81026A8 + + thumb_func_start sub_8102844 +sub_8102844: @ 8102844 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r6, r1] + cmp r0, 0x1 + bgt _08102856 + movs r0, 0x2 + strh r0, [r6, 0x4] +_08102856: + movs r1, 0x4 + ldrsh r0, [r6, r1] + cmp r0, 0x7F + ble _08102862 + movs r0, 0x7F + strh r0, [r6, 0x4] +_08102862: + movs r0, 0 + strh r0, [r5, 0x2E] + ldrh r0, [r6, 0x4] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x2] + adds r0, r6 + strh r0, [r5, 0x22] + ldrh r1, [r5, 0x20] + strh r1, [r5, 0x3A] + strh r0, [r5, 0x3C] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _081028D4 + ldrb r1, [r5, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + movs r1, 0x10 + orrs r0, r1 + strb r0, [r5, 0x3] + ldrh r0, [r5, 0x20] + adds r0, 0x28 + strh r0, [r5, 0x20] + ldrh r4, [r5, 0x22] + adds r4, 0x14 + strh r4, [r5, 0x22] + lsls r0, 7 + strh r0, [r5, 0x32] + movs r0, 0x30 + ldrsh r1, [r5, r0] + ldr r0, =0xffffec00 + b _081028FA + .pool +_081028D4: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810291C + ldrh r0, [r5, 0x20] + subs r0, 0x28 + strh r0, [r5, 0x20] + ldrh r4, [r5, 0x22] + adds r4, 0x14 + strh r4, [r5, 0x22] + lsls r0, 7 + strh r0, [r5, 0x32] + movs r0, 0x30 + ldrsh r1, [r5, r0] + movs r0, 0xA0 + lsls r0, 5 +_081028FA: + bl __divsi3 + strh r0, [r5, 0x34] + lsls r4, 7 + strh r4, [r5, 0x36] + movs r0, 0x30 + ldrsh r1, [r5, r0] + ldr r0, =0xfffff600 + bl __divsi3 + strh r0, [r5, 0x38] + b _08102958 + .pool +_0810291C: + ldrh r0, [r5, 0x20] + adds r0, 0x28 + strh r0, [r5, 0x20] + ldrh r4, [r5, 0x22] + subs r4, 0x14 + strh r4, [r5, 0x22] + lsls r0, 7 + strh r0, [r5, 0x32] + movs r0, 0x30 + ldrsh r1, [r5, r0] + ldr r0, =0xffffec00 + bl __divsi3 + strh r0, [r5, 0x34] + lsls r4, 7 + strh r4, [r5, 0x36] + movs r0, 0x30 + ldrsh r1, [r5, r0] + movs r0, 0xA0 + lsls r0, 4 + bl __divsi3 + strh r0, [r5, 0x38] + ldrb r1, [r5, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + movs r1, 0x30 + orrs r0, r1 + strb r0, [r5, 0x3] +_08102958: + ldr r0, =sub_810296C + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102844 + + thumb_func_start sub_810296C +sub_810296C: @ 810296C + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x34] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + ldrh r1, [r2, 0x38] + ldrh r3, [r2, 0x36] + adds r1, r3 + strh r1, [r2, 0x36] + lsls r0, 16 + asrs r0, 23 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r1, 23 + strh r1, [r2, 0x22] + ldrh r0, [r2, 0x30] + subs r0, 0x1 + strh r0, [r2, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _081029A2 + ldrh r0, [r2, 0x3A] + strh r0, [r2, 0x20] + ldrh r0, [r2, 0x3C] + strh r0, [r2, 0x22] +_081029A2: + movs r1, 0x30 + ldrsh r0, [r2, r1] + cmp r0, 0 + bne _081029B0 + adds r0, r2, 0 + bl DestroyAnimSprite +_081029B0: + pop {r0} + bx r0 + thumb_func_end sub_810296C + + thumb_func_start sub_81029B4 +sub_81029B4: @ 81029B4 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + lsls r0, 2 + add r0, r8 + lsls r0, 3 + ldr r1, =gTasks + adds r6, r0, r1 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x8] + ldr r0, =0x00002771 + bl AllocSpritePalette + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0xA] + movs r1, 0xA + ldrsh r0, [r6, r1] + lsls r0, 20 + movs r1, 0x80 + lsls r1, 17 + adds r0, r1 + lsrs r3, r0, 16 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r6, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + adds r0, 0x10 + lsls r4, r0, 4 + movs r5, 0x1 + ldr r2, =gPlttBufferUnfaded +_08102A0C: + adds r1, r3, r5 + lsls r1, 1 + adds r1, r2 + adds r0, r4, r5 + lsls r0, 1 + adds r0, r2 + ldrh r0, [r0] + strh r0, [r1] + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0xF + bls _08102A0C + adds r0, r3, 0 + movs r1, 0x10 + movs r2, 0xB + movs r3, 0 + bl BlendPalette + movs r0, 0 + strh r0, [r6, 0xE] + movs r5, 0 + ldr r7, =gSprites + movs r1, 0x1C + adds r1, r7 + mov r9, r1 + b _08102A88 + .pool +_08102A54: + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r4, r2, r7 + ldrb r1, [r6, 0xA] + lsls r1, 4 + ldrb r3, [r4, 0x5] + movs r0, 0xF + ands r0, r3 + orrs r0, r1 + strb r0, [r4, 0x5] + movs r0, 0 + strh r0, [r4, 0x2E] + lsls r0, r5, 7 + strh r0, [r4, 0x30] + mov r0, r8 + strh r0, [r4, 0x32] + add r2, r9 + ldr r0, =sub_8102B3C + str r0, [r2] + ldrh r0, [r6, 0xE] + adds r0, 0x1 + strh r0, [r6, 0xE] + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 +_08102A88: + cmp r5, 0x1 + bhi _08102A9A + movs r0, 0 + bl duplicate_obj_of_side_rel2move_in_transparent_mode + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bge _08102A54 +_08102A9A: + ldr r0, =sub_8102AE0 + str r0, [r6] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08102AC8 + movs r1, 0x80 + lsls r1, 2 + movs r0, 0 + bl ClearGpuRegBits + b _08102AD2 + .pool +_08102AC8: + movs r1, 0x80 + lsls r1, 3 + movs r0, 0 + bl ClearGpuRegBits +_08102AD2: + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81029B4 + + thumb_func_start sub_8102AE0 +sub_8102AE0: @ 8102AE0 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r0, r1 + movs r1, 0xE + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08102B32 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08102B1C + movs r1, 0x80 + lsls r1, 2 + movs r0, 0 + bl SetGpuRegBits + b _08102B26 + .pool +_08102B1C: + movs r1, 0x80 + lsls r1, 3 + movs r0, 0 + bl SetGpuRegBits +_08102B26: + ldr r0, =0x00002771 + bl FreeSpritePaletteByTag + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08102B32: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102AE0 + + thumb_func_start sub_8102B3C +sub_8102B3C: @ 8102B3C + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r0, [r5, 0x34] + adds r0, 0x1 + strh r0, [r5, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08102B58 + movs r0, 0 + strh r0, [r5, 0x34] + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] +_08102B58: + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0x40 + ble _08102B80 + ldr r2, =gTasks + movs r0, 0x32 + ldrsh r1, [r5, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + ldrh r1, [r0, 0xE] + subs r1, 0x1 + strh r1, [r0, 0xE] + adds r0, r5, 0 + bl obj_delete_but_dont_free_vram + b _08102BC2 + .pool +_08102B80: + ldr r4, =gSineTable + movs r1, 0x2E + ldrsh r0, [r5, r1] + lsls r0, 1 + adds r0, r4 + movs r2, 0 + ldrsh r0, [r0, r2] + movs r1, 0x6 + bl __divsi3 + strh r0, [r5, 0x36] + movs r1, 0x2E + ldrsh r0, [r5, r1] + lsls r0, 1 + adds r0, r4 + movs r2, 0 + ldrsh r0, [r0, r2] + movs r1, 0xD + bl __divsi3 + strh r0, [r5, 0x38] + ldrh r1, [r5, 0x30] + adds r1, r0 + movs r0, 0xFF + ands r1, r0 + strh r1, [r5, 0x30] + movs r1, 0x30 + ldrsh r0, [r5, r1] + movs r2, 0x36 + ldrsh r1, [r5, r2] + bl Sin + strh r0, [r5, 0x24] +_08102BC2: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102B3C + + thumb_func_start sub_8102BCC +sub_8102BCC: @ 8102BCC + push {r4,lr} + adds r4, r0, 0 + ldr r1, =DestroyAnimSprite + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102BCC + + thumb_func_start sub_8102BE8 +sub_8102BE8: @ 8102BE8 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + ldr r4, =gUnknown_08593020 + ldrh r0, [r4] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r3, r0, 24 + cmp r3, 0xFF + beq _08102C2C + lsls r0, r3, 20 + movs r1, 0x80 + lsls r1, 17 + adds r0, r1 + lsrs r3, r0, 16 + movs r2, 0x1 + ldr r5, =gPlttBufferFaded +_08102C14: + adds r1, r3, r2 + lsls r1, 1 + adds r1, r5 + lsls r0, r2, 1 + adds r0, r4 + ldrh r0, [r0] + strh r0, [r1] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + cmp r2, 0x5 + bls _08102C14 +_08102C2C: + movs r4, 0x1 + ldr r0, =gUnknown_08593020 + mov r8, r0 +_08102C32: + lsls r0, r4, 1 + adds r0, r4 + lsls r5, r0, 2 + mov r1, r8 + adds r0, r5, r1 + ldrh r0, [r0] + bl AllocSpritePalette + lsls r0, 24 + lsrs r3, r0, 24 + adds r4, 0x1 + mov r12, r4 + cmp r3, 0xFF + beq _08102C7A + lsls r0, r3, 20 + movs r1, 0x80 + lsls r1, 17 + adds r0, r1 + lsrs r3, r0, 16 + movs r2, 0x1 + ldr r7, =gPlttBufferFaded + ldr r6, =gUnknown_08593020 + adds r4, r5, 0 +_08102C60: + adds r1, r3, r2 + lsls r1, 1 + adds r1, r7 + lsls r0, r2, 1 + adds r0, r4 + adds r0, r6 + ldrh r0, [r0] + strh r0, [r1] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + cmp r2, 0x5 + bls _08102C60 +_08102C7A: + mov r1, r12 + lsls r0, r1, 16 + lsrs r4, r0, 16 + cmp r4, 0x3 + bls _08102C32 + mov r0, r9 + bl DestroyAnimVisualTask + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102BE8 + + thumb_func_start sub_8102CA0 +sub_8102CA0: @ 8102CA0 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0x1 + ldr r6, =gUnknown_08593020 +_08102CAA: + lsls r0, r4, 1 + adds r0, r4 + lsls r0, 2 + adds r0, r6 + ldrh r0, [r0] + bl FreeSpritePaletteByTag + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0x3 + bls _08102CAA + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102CA0 + + thumb_func_start sub_8102CD4 +sub_8102CD4: @ 8102CD4 + push {r4-r6,lr} + sub sp, 0x4 + adds r5, r0, 0 + bl sub_80A6838 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4] + adds r0, r5, 0 + bl StartSpriteAnim + ldr r2, =gUnknown_08593020 + movs r0, 0x2 + ldrsh r1, [r4, r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + beq _08102D10 + lsls r2, r0, 4 + ldrb r1, [r5, 0x5] + movs r0, 0xF + ands r0, r1 + orrs r0, r2 + strb r0, [r5, 0x5] +_08102D10: + ldrh r0, [r4, 0x2] + movs r1, 0 + strh r0, [r5, 0x30] + strh r1, [r5, 0x32] + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x34] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08102D34 + movs r6, 0x30 + movs r3, 0x28 + b _08102D4E + .pool +_08102D34: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r3, r0, 24 +_08102D4E: + ldrh r0, [r5, 0x20] + lsls r1, r0, 4 + strh r1, [r5, 0x36] + ldrh r1, [r5, 0x22] + lsls r2, r1, 4 + strh r2, [r5, 0x38] + subs r0, r6, r0 + lsls r0, 16 + asrs r0, 16 + subs r1, r3, r1 + lsls r1, 16 + asrs r1, 16 + adds r2, r5, 0 + adds r2, 0x3A + adds r3, r5, 0 + adds r3, 0x3C + movs r4, 0x28 + str r4, [sp] + bl sub_8102D8C + ldr r0, =sub_8102DE4 + str r0, [r5, 0x1C] + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102CD4 + + thumb_func_start sub_8102D8C +sub_8102D8C: @ 8102D8C + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r7, r2, 0 + mov r8, r3 + ldr r2, [sp, 0x18] + lsls r1, 16 + lsrs r6, r1, 16 + lsls r2, 24 + lsrs r1, r2, 24 + lsls r0, 16 + asrs r2, r0, 16 + cmp r2, 0 + bge _08102DAE + lsls r0, r1, 24 + negs r0, r0 + lsrs r1, r0, 24 +_08102DAE: + lsls r5, r2, 8 + lsls r1, 24 + asrs r1, 24 + adds r0, r5, 0 + bl __divsi3 + adds r4, r0, 0 + cmp r4, 0 + bne _08102DC2 + movs r4, 0x1 +_08102DC2: + adds r0, r5, 0 + adds r1, r4, 0 + bl __divsi3 + strh r0, [r7] + lsls r0, r6, 16 + asrs r0, 8 + adds r1, r4, 0 + bl __divsi3 + mov r1, r8 + strh r0, [r1] + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_8102D8C + + thumb_func_start sub_8102DE4 +sub_8102DE4: @ 8102DE4 + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0x2E] + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r1, r0, r1 + adds r0, r1, 0 + cmp r1, 0 + bge _08102E00 + adds r0, 0xFF +_08102E00: + asrs r0, 8 + lsls r0, 8 + subs r0, r1, r0 + ldrh r1, [r4, 0x3A] + ldrh r2, [r4, 0x36] + adds r1, r2 + strh r1, [r4, 0x36] + ldrh r2, [r4, 0x3C] + ldrh r3, [r4, 0x38] + adds r2, r3 + strh r2, [r4, 0x38] + lsls r1, 16 + asrs r1, 20 + strh r1, [r4, 0x20] + lsls r2, 16 + asrs r2, 20 + strh r2, [r4, 0x22] + lsls r0, 16 + asrs r0, 16 + movs r1, 0xF + bl Sin + strh r0, [r4, 0x26] + ldrh r2, [r4, 0x22] + ldrh r0, [r4, 0x20] + adds r0, 0x10 + lsls r0, 16 + movs r1, 0x88 + lsls r1, 17 + cmp r0, r1 + bhi _08102E4E + lsls r0, r2, 16 + asrs r1, r0, 16 + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + blt _08102E4E + cmp r1, 0x80 + ble _08102E56 +_08102E4E: + adds r0, r4, 0 + bl move_anim_8074EE0 + b _08102EA6 +_08102E56: + movs r0, 0x34 + ldrsh r1, [r4, r0] + cmp r1, 0 + beq _08102EA6 + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, r1 + ble _08102EA6 + strh r5, [r4, 0x32] + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08102E7E + strh r5, [r4, 0x30] +_08102E7E: + ldr r2, =gUnknown_08593020 + movs r3, 0x30 + ldrsh r1, [r4, r3] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + beq _08102EA6 + lsls r2, r0, 4 + ldrb r1, [r4, 0x5] + movs r0, 0xF + ands r0, r1 + orrs r0, r2 + strb r0, [r4, 0x5] +_08102EA6: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102DE4 + + thumb_func_start sub_8102EB0 +sub_8102EB0: @ 8102EB0 + push {r4-r7,lr} + adds r6, r0, 0 + ldr r7, =gBattleAnimAttacker + ldrb r0, [r7] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08102ECE + ldr r1, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1, 0x2] +_08102ECE: + ldrb r0, [r7] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + movs r5, 0 + strh r0, [r6, 0x20] + ldrb r0, [r7] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r2, [r4, 0x4] + adds r0, r2 + strh r0, [r6, 0x22] + ldrb r1, [r4] + adds r0, r6, 0 + bl StartSpriteAnim + strh r5, [r6, 0x32] + strh r5, [r6, 0x34] + ldrh r0, [r6, 0x20] + lsls r0, 4 + strh r0, [r6, 0x36] + ldrh r0, [r6, 0x22] + lsls r0, 4 + strh r0, [r6, 0x38] + movs r1, 0x2 + ldrsh r0, [r4, r1] + lsls r0, 4 + movs r1, 0x5 + bl __divsi3 + strh r0, [r6, 0x3A] + movs r2, 0x4 + ldrsh r0, [r4, r2] + lsls r0, 7 + movs r1, 0x5 + bl __divsi3 + strh r0, [r6, 0x3C] + ldr r0, =sub_8102F40 + str r0, [r6, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102EB0 + + thumb_func_start sub_8102F40 +sub_8102F40: @ 8102F40 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x3A] + ldrh r1, [r4, 0x36] + adds r0, r1 + strh r0, [r4, 0x36] + ldrh r1, [r4, 0x3C] + ldrh r2, [r4, 0x38] + adds r1, r2 + strh r1, [r4, 0x38] + lsls r0, 16 + asrs r0, 20 + strh r0, [r4, 0x20] + lsls r1, 16 + asrs r1, 20 + strh r1, [r4, 0x22] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x5 + ble _08102F9E + movs r2, 0x34 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08102F9E + ldrh r0, [r4, 0x32] + adds r0, 0x10 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x32] + movs r1, 0x32 + ldrsh r0, [r4, r1] + movs r1, 0x12 + bl Cos + strh r0, [r4, 0x24] + movs r2, 0x32 + ldrsh r0, [r4, r2] + movs r1, 0x12 + bl Sin + strh r0, [r4, 0x26] + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08102F9E + movs r0, 0x1 + strh r0, [r4, 0x34] +_08102F9E: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x30 + bne _08102FB2 + adds r0, r4, 0 + bl move_anim_8074EE0 +_08102FB2: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8102F40 + + thumb_func_start sub_8102FB8 +sub_8102FB8: @ 8102FB8 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + bne _08102FDC + ldrb r0, [r5, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x10 + orrs r1, r0 + strb r1, [r5, 0x3] + movs r6, 0x10 + b _08102FDE + .pool +_08102FDC: + ldr r6, =0x0000fff0 +_08102FDE: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x8 + strh r0, [r5, 0x22] + movs r0, 0x8 + strh r0, [r5, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8102FB8 + + thumb_func_start sub_8103028 +sub_8103028: @ 8103028 + push {r4,r5,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldrh r0, [r4, 0x22] + adds r0, 0x8 + strh r0, [r4, 0x22] + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x2] + adds r0, r4, 0 + bl StartSpriteAnim + ldr r2, =gUnknown_08593020 + movs r0, 0x4 + ldrsh r1, [r5, r0] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + beq _08103068 + lsls r2, r0, 4 + ldrb r1, [r4, 0x5] + movs r0, 0xF + ands r0, r1 + orrs r0, r2 + strb r0, [r4, 0x5] +_08103068: + movs r1, 0 + ldrsh r0, [r5, r1] + movs r2, 0x20 + cmp r0, 0 + bne _08103074 + ldr r2, =0x0000ffe0 +_08103074: + movs r0, 0x28 + strh r0, [r4, 0x2E] + ldrh r1, [r4, 0x20] + strh r1, [r4, 0x30] + lsls r0, r2, 16 + asrs r0, 16 + adds r0, r1 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + subs r0, 0x28 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x38] + ldr r0, =sub_81030B0 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103028 + + thumb_func_start sub_81030B0 +sub_81030B0: @ 81030B0 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _08103100 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x8 + bl Sin + lsls r0, 16 + lsrs r1, r0, 16 + ldrh r2, [r4, 0x24] + movs r3, 0x24 + ldrsh r0, [r4, r3] + cmp r0, 0 + bge _081030DC + lsls r0, r1, 16 + negs r0, r0 + lsrs r1, r0, 16 +_081030DC: + lsls r0, r1, 16 + asrs r0, 16 + adds r0, r2 + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x4 + bl Sin + ldrh r3, [r4, 0x26] + adds r0, r3 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + adds r0, 0x8 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _08103106 +_08103100: + adds r0, r4, 0 + bl DestroyAnimSprite +_08103106: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81030B0 + + thumb_func_start sub_810310C +sub_810310C: @ 810310C + push {r4-r6,lr} + adds r6, r1, 0 + lsls r0, 24 + lsrs r5, r0, 24 + adds r0, r5, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810312C + adds r0, r5, 0 + movs r1, 0x5 + bl sub_80A861C + adds r0, 0x8 + b _08103136 +_0810312C: + adds r0, r5, 0 + movs r1, 0x4 + bl sub_80A861C + subs r0, 0x8 +_08103136: + strh r0, [r6, 0x20] + adds r0, r5, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + adds r0, r5, 0 + movs r1, 0 + bl sub_80A861C + lsls r4, 24 + lsrs r4, 24 + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bge _08103158 + adds r0, 0x3 +_08103158: + asrs r0, 2 + subs r0, r4, r0 + strh r0, [r6, 0x22] + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_810310C + + thumb_func_start sub_8103164 +sub_8103164: @ 8103164 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08103180 + ldr r0, =gBattleAnimAttacker + b _08103182 + .pool +_08103180: + ldr r0, =gBattleAnimTarget +_08103182: + ldrb r4, [r0] + adds r0, r4, 0 + adds r1, r5, 0 + bl sub_810310C + adds r0, r4, 0 + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + negs r1, r0 + orrs r1, r0 + lsrs r1, 31 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x2] + strh r0, [r5, 0x2E] + adds r0, r1, 0x2 + strh r0, [r5, 0x30] + adds r0, r5, 0 + bl StartSpriteAnim + ldr r1, =sub_81031D0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103164 + + thumb_func_start sub_81031D0 +sub_81031D0: @ 81031D0 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bne _081031F8 + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldrh r1, [r4, 0x30] + lsls r1, 24 + lsrs r1, 24 + adds r0, r4, 0 + bl StartSpriteAnim + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] +_081031F8: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81031D0 + + thumb_func_start sub_8103208 +sub_8103208: @ 8103208 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08103224 + ldr r0, =gBattleAnimAttacker + b _08103226 + .pool +_08103224: + ldr r0, =gBattleAnimTarget +_08103226: + ldrb r0, [r0] + adds r1, r4, 0 + bl sub_810310C + movs r0, 0 + strh r0, [r4, 0x2E] + ldr r1, =sub_8103250 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103208 + + thumb_func_start sub_8103250 +sub_8103250: @ 8103250 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _08103276 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] +_08103276: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103250 + + thumb_func_start sub_8103284 +sub_8103284: @ 8103284 + push {r4-r6,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081032A0 + ldr r0, =gBattleAnimAttacker + b _081032A2 + .pool +_081032A0: + ldr r0, =gBattleAnimTarget +_081032A2: + ldrb r5, [r0] + adds r0, r5, 0 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r6, 0 + strh r0, [r4, 0x20] + adds r0, r5, 0 + movs r1, 0x2 + bl sub_80A861C + strh r0, [r4, 0x22] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x9 + bgt _081032CA + movs r0, 0xA + strh r0, [r4, 0x22] +_081032CA: + movs r0, 0x1 + strh r0, [r4, 0x2E] + strh r6, [r4, 0x30] + adds r1, r4, 0 + adds r1, 0x43 + ldrb r0, [r1] + strh r0, [r4, 0x32] + ldrb r0, [r1] + adds r0, 0x4 + strh r0, [r4, 0x34] + strh r6, [r4, 0x36] + ldr r1, =sub_8103300 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103284 + + thumb_func_start sub_8103300 +sub_8103300: @ 8103300 + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x36] + adds r0, 0x1 + strh r0, [r1, 0x36] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + ble _08103316 + ldr r0, =sub_8103320 + str r0, [r1, 0x1C] +_08103316: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103300 + + thumb_func_start sub_8103320 +sub_8103320: @ 8103320 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x30] + adds r1, r0, 0x4 + strh r1, [r2, 0x30] + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0xFE + ble _08103352 + ldrh r0, [r2, 0x2E] + subs r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bne _0810334C + strh r0, [r2, 0x24] + ldr r0, =sub_8103250 + str r0, [r2, 0x1C] + b _08103388 + .pool +_0810334C: + movs r0, 0xFF + ands r1, r0 + strh r1, [r2, 0x30] +_08103352: + movs r1, 0x30 + ldrsh r0, [r2, r1] + cmp r0, 0x4F + ble _08103362 + ldrh r0, [r2, 0x34] + adds r1, r2, 0 + adds r1, 0x43 + strb r0, [r1] +_08103362: + movs r3, 0x30 + ldrsh r0, [r2, r3] + cmp r0, 0x9F + ble _08103372 + ldrh r0, [r2, 0x32] + adds r1, r2, 0 + adds r1, 0x43 + strb r0, [r1] +_08103372: + ldr r1, =gSineTable + movs r3, 0x30 + ldrsh r0, [r2, r3] + lsls r0, 1 + adds r0, r1 + ldrh r0, [r0] + lsls r0, 16 + asrs r0, 19 + asrs r1, r0, 1 + adds r0, r1 + strh r0, [r2, 0x24] +_08103388: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103320 + + thumb_func_start sub_8103390 +sub_8103390: @ 8103390 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081033AC + ldr r0, =gBattleAnimAttacker + b _081033AE + .pool +_081033AC: + ldr r0, =gBattleAnimTarget +_081033AE: + ldrb r4, [r0] + adds r0, r4, 0 + adds r1, r5, 0 + bl sub_810310C + adds r0, r4, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _081033D4 + adds r0, r5, 0 + movs r1, 0 + bl StartSpriteAnim + movs r0, 0x2 + b _081033DE + .pool +_081033D4: + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim + movs r0, 0x3 +_081033DE: + strh r0, [r5, 0x2E] + ldr r0, =sub_81033F0 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103390 + + thumb_func_start sub_81033F0 +sub_81033F0: @ 81033F0 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + ble _0810341E + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r1, [r4, 0x2E] + lsls r1, 24 + lsrs r1, 24 + adds r0, r4, 0 + bl StartSpriteAnim + ldr r1, =sub_810342C + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] +_0810341E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81033F0 + + thumb_func_start sub_810342C +sub_810342C: @ 810342C + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x30] + adds r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _08103444 + adds r0, r1, 0 + bl DestroyAnimSprite +_08103444: + pop {r0} + bx r0 + thumb_func_end sub_810342C + + .align 2, 0 diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s new file mode 100644 index 0000000000..8ace81dbbc --- /dev/null +++ b/asm/battle_anim_effects_2.s @@ -0,0 +1,7544 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8103448 +sub_8103448: @ 8103448 + push {r4,r5,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r5, =gBattleAnimArgs + movs r0, 0 + ldrsh r1, [r5, r0] + adds r0, r4, 0 + bl sub_80A6864 + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x32] + ldrh r0, [r5, 0xA] + strh r0, [r4, 0x34] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x36] + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A6450 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103448 + + thumb_func_start sub_8103498 +sub_8103498: @ 8103498 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081034B4 + ldr r0, =gBattleAnimAttacker + b _081034B6 + .pool +_081034B4: + ldr r0, =gBattleAnimTarget +_081034B6: + ldrb r0, [r0] + adds r1, r4, 0 + bl sub_810310C + movs r0, 0 + strh r0, [r4, 0x2E] + strh r0, [r4, 0x30] + ldr r0, =sub_81034D8 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103498 + + thumb_func_start sub_81034D8 +sub_81034D8: @ 81034D8 + push {lr} + adds r1, r0, 0 + movs r2, 0x2E + ldrsh r0, [r1, r2] + cmp r0, 0x1 + beq _0810350A + cmp r0, 0x1 + bgt _081034EE + cmp r0, 0 + beq _081034F4 + b _08103538 +_081034EE: + cmp r0, 0x2 + beq _08103524 + b _08103538 +_081034F4: + ldrh r0, [r1, 0x26] + subs r0, 0x3 + strh r0, [r1, 0x26] + ldrh r0, [r1, 0x30] + adds r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + bne _08103538 + b _0810351C +_0810350A: + ldrh r0, [r1, 0x26] + adds r0, 0x3 + strh r0, [r1, 0x26] + ldrh r0, [r1, 0x30] + subs r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + cmp r0, 0 + bne _08103538 +_0810351C: + ldrh r0, [r1, 0x2E] + adds r0, 0x1 + strh r0, [r1, 0x2E] + b _08103538 +_08103524: + ldrh r0, [r1, 0x30] + adds r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x40 + bne _08103538 + adds r0, r1, 0 + bl DestroyAnimSprite +_08103538: + pop {r0} + bx r0 + thumb_func_end sub_81034D8 + + thumb_func_start sub_810353C +sub_810353C: @ 810353C + push {r4,lr} + adds r4, r0, 0 + ldr r3, =gSprites + movs r0, 0x32 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + ldrh r1, [r4, 0x30] + ldrh r2, [r0, 0x24] + adds r1, r2 + strh r1, [r0, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + negs r0, r0 + strh r0, [r4, 0x30] + movs r0, 0x2E + ldrsh r2, [r4, r0] + cmp r2, 0 + bne _0810357A + movs r0, 0x32 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + strh r2, [r0, 0x24] + adds r0, r4, 0 + bl move_anim_8074EE0 +_0810357A: + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810353C + + thumb_func_start sub_810358C +sub_810358C: @ 810358C + push {r4-r6,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r0, r1 + ldrb r6, [r0] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081035E4 + ldr r0, =gBattleAnimArgs + ldrh r1, [r5, 0x20] + ldrh r2, [r0] + subs r1, r2 + strh r1, [r5, 0x20] + adds r1, r0, 0 + b _081035EE + .pool +_081035E4: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r5, 0x20] + adds r0, r2 + strh r0, [r5, 0x20] +_081035EE: + ldrh r0, [r1, 0x2] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + ldrh r0, [r1, 0x4] + strh r0, [r5, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x30] + strh r6, [r5, 0x32] + ldr r0, =sub_810353C + str r0, [r5, 0x1C] + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810358C + + thumb_func_start sub_8103620 +sub_8103620: @ 8103620 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x38] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =sub_8103658 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103620 + + thumb_func_start sub_8103658 +sub_8103658: @ 8103658 + push {lr} + ldrh r1, [r0, 0x30] + strh r1, [r0, 0x2E] + ldrh r1, [r0, 0x20] + strh r1, [r0, 0x32] + ldrh r1, [r0, 0x22] + adds r1, 0xF + strh r1, [r0, 0x36] + ldr r1, =sub_80A6EEC + str r1, [r0, 0x1C] + ldr r1, =sub_8103680 + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103658 + + thumb_func_start sub_8103680 +sub_8103680: @ 8103680 + push {lr} + adds r1, r0, 0 + ldrh r2, [r1, 0x38] + movs r3, 0x38 + ldrsh r0, [r1, r3] + cmp r0, 0 + bne _08103696 + adds r0, r1, 0 + bl DestroyAnimSprite + b _0810369A +_08103696: + subs r0, r2, 0x1 + strh r0, [r1, 0x38] +_0810369A: + pop {r0} + bx r0 + thumb_func_end sub_8103680 + + thumb_func_start sub_81036A0 +sub_81036A0: @ 81036A0 + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r0, r1 + ldrb r0, [r0] + movs r1, 0 + bl sub_80A7270 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81036DC + str r1, [r0] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81036A0 + + thumb_func_start sub_81036DC +sub_81036DC: @ 81036DC + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r1, r0, r1 + ldrb r4, [r1] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08103718 + ldr r1, =gTasks + lsls r2, r5, 2 + adds r0, r2, r5 + lsls r0, 3 + adds r0, r1 + ldrh r0, [r0, 0x8] + negs r0, r0 + lsls r0, 16 + lsrs r3, r0, 16 + adds r6, r2, 0 + b _08103726 + .pool +_08103718: + ldr r2, =gTasks + lsls r1, r5, 2 + adds r0, r1, r5 + lsls r0, 3 + adds r0, r2 + ldrh r3, [r0, 0x8] + adds r6, r1, 0 +_08103726: + movs r2, 0x80 + lsls r2, 1 + adds r0, r4, 0 + adds r1, r2, 0 + bl obj_id_set_rotscale + ldr r1, =gTasks + adds r0, r6, r5 + lsls r0, 3 + adds r1, r0, r1 + movs r2, 0xA + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08103760 + ldrh r0, [r1, 0x8] + adds r0, 0xB0 + strh r0, [r1, 0x8] + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + ldrh r1, [r0, 0x26] + adds r1, 0x1 + b _0810378A + .pool +_08103760: + cmp r0, 0x1 + bne _08103776 + ldrh r0, [r1, 0xE] + adds r0, 0x1 + strh r0, [r1, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1E + bne _081037D0 + movs r0, 0x2 + b _081037CE +_08103776: + ldrh r0, [r1, 0x8] + subs r0, 0xB0 + strh r0, [r1, 0x8] + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + ldrh r1, [r0, 0x26] + subs r1, 0x1 +_0810378A: + strh r1, [r0, 0x26] + adds r0, r4, 0 + bl sub_80A73A0 + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + movs r3, 0x8 + ldrsh r2, [r1, r3] + movs r0, 0xF2 + lsls r0, 4 + cmp r2, r0 + beq _081037AA + cmp r2, 0 + bne _081037D0 +_081037AA: + ldrh r2, [r1, 0xA] + movs r3, 0xA + ldrsh r0, [r1, r3] + cmp r0, 0x2 + bne _081037CC + adds r0, r4, 0 + bl sub_80A7344 + adds r0, r5, 0 + bl DestroyAnimVisualTask + b _081037D0 + .pool +_081037CC: + adds r0, r2, 0x1 +_081037CE: + strh r0, [r1, 0xA] +_081037D0: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81036DC + + thumb_func_start sub_81037D8 +sub_81037D8: @ 81037D8 + push {r4,r5,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08103804 + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x20] + ldrh r2, [r0] + subs r1, r2 + strh r1, [r4, 0x20] + adds r5, r0, 0 + b _08103810 + .pool +_08103804: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + adds r5, r1, 0 +_08103810: + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810384C + adds r3, r4, 0 + adds r3, 0x3F + ldrb r0, [r3] + movs r1, 0x1 + adds r2, r0, 0 + orrs r2, r1 + strb r2, [r3] + movs r1, 0x4 + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _08103860 + movs r0, 0x2 + orrs r2, r0 + strb r2, [r3] + b _08103860 + .pool +_0810384C: + movs r2, 0x4 + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _08103860 + adds r2, r4, 0 + adds r2, 0x3F + ldrb r0, [r2] + movs r1, 0x2 + orrs r0, r1 + strb r0, [r2] +_08103860: + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81037D8 + + thumb_func_start sub_810387C +sub_810387C: @ 810387C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + ldr r1, =sub_81038A0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810387C + + thumb_func_start sub_81038A0 +sub_81038A0: @ 81038A0 + push {lr} + movs r1, 0x6 + strh r1, [r0, 0x2E] + ldrh r1, [r0, 0x20] + strh r1, [r0, 0x32] + ldrh r1, [r0, 0x22] + subs r1, 0x20 + strh r1, [r0, 0x36] + ldr r1, =sub_80A6EEC + str r1, [r0, 0x1C] + ldr r1, =DestroyAnimSprite + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81038A0 + + thumb_func_start sub_81038C8 +sub_81038C8: @ 81038C8 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x4 + adds r5, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _081038EC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + b _0810390E + .pool +_081038EC: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810390E + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] + ldrh r0, [r1, 0x6] + negs r0, r0 + strh r0, [r1, 0x6] +_0810390E: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r6, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r6, 0x4] + adds r0, r1 + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r2, [r6, 0x6] + adds r0, r2 + lsls r0, 16 + lsrs r0, 16 + adds r7, r0, 0 + ldrh r1, [r5, 0x20] + mov r2, r8 + lsls r0, r2, 16 + asrs r0, 16 + subs r0, r1 + lsls r0, 16 + asrs r0, 16 + ldrh r2, [r5, 0x22] + lsls r1, r7, 16 + asrs r1, 16 + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl ArcTan2Neg + lsls r0, 16 + movs r1, 0xF0 + lsls r1, 24 + adds r0, r1 + lsrs r4, r0, 16 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08103980 + ldr r2, =0xffffa000 + adds r0, r4, r2 + lsls r0, 16 + lsrs r4, r0, 16 +_08103980: + movs r3, 0x80 + lsls r3, 1 + str r4, [sp] + adds r0, r5, 0 + movs r1, 0 + adds r2, r3, 0 + bl sub_80A73E0 + ldrh r0, [r6, 0x8] + strh r0, [r5, 0x2E] + mov r0, r8 + strh r0, [r5, 0x32] + strh r7, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + add sp, 0x4 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81038C8 + + thumb_func_start sub_81039CC +sub_81039CC: @ 81039CC + push {lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x2E] + subs r1, r0, 0x1 + strh r1, [r3, 0x2E] + lsls r0, 16 + cmp r0, 0 + bgt _081039F6 + ldr r2, =gTasks + movs r0, 0x3C + ldrsh r1, [r3, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + ldrh r1, [r0, 0xA] + subs r1, 0x1 + strh r1, [r0, 0xA] + adds r0, r3, 0 + bl DestroySprite +_081039F6: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81039CC + + thumb_func_start sub_8103A00 +sub_8103A00: @ 8103A00 + push {r4,lr} + adds r2, r0, 0 + movs r0, 0x3C + ldrsh r1, [r2, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r3, 0x2E + ldrsh r1, [r2, r3] + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + ble _08103A34 + ldrh r0, [r2, 0x34] + ldrh r1, [r2, 0x38] + adds r0, r1 + strh r0, [r2, 0x38] + ldrh r0, [r2, 0x36] + ldrh r3, [r2, 0x3A] + adds r0, r3 + b _08103A42 + .pool +_08103A34: + ldrh r0, [r2, 0x38] + ldrh r1, [r2, 0x34] + subs r0, r1 + strh r0, [r2, 0x38] + ldrh r0, [r2, 0x3A] + ldrh r1, [r2, 0x36] + subs r0, r1 +_08103A42: + strh r0, [r2, 0x3A] + ldrh r0, [r2, 0x38] + ldrh r1, [r2, 0x30] + adds r3, r0, r1 + strh r3, [r2, 0x30] + ldrh r0, [r2, 0x3A] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + ldrh r1, [r4, 0x16] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08103A66 + lsls r0, r3, 16 + lsrs r0, 24 + negs r0, r0 + b _08103A6A +_08103A66: + lsls r0, r3, 16 + lsrs r0, 24 +_08103A6A: + strh r0, [r2, 0x24] + ldrh r1, [r4, 0x18] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08103A7E + ldrh r0, [r2, 0x32] + lsrs r0, 8 + negs r0, r0 + b _08103A82 +_08103A7E: + ldrh r0, [r2, 0x32] + lsrs r0, 8 +_08103A82: + strh r0, [r2, 0x26] + ldrh r0, [r2, 0x2E] + subs r1, r0, 0x1 + strh r1, [r2, 0x2E] + lsls r0, 16 + cmp r0, 0 + bgt _08103A98 + movs r0, 0x1E + strh r0, [r2, 0x2E] + ldr r0, =sub_81039CC + str r0, [r2, 0x1C] +_08103A98: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103A00 + + thumb_func_start sub_8103AA4 +sub_8103AA4: @ 8103AA4 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r7, r0, 0 + movs r0, 0x3C + ldrsh r1, [r7, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + ldr r1, =gTasks + adds r6, r0, r1 + ldrh r2, [r6, 0x16] + movs r1, 0x2 + negs r1, r1 + adds r0, r1, 0 + ands r0, r2 + ldrh r3, [r7, 0x30] + adds r2, r0, r3 + strh r2, [r7, 0x30] + ldrh r0, [r6, 0x18] + ands r1, r0 + ldrh r0, [r7, 0x32] + adds r1, r0 + strh r1, [r7, 0x32] + ldrh r1, [r6, 0x16] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08103AEC + lsls r0, r2, 16 + lsrs r0, 24 + negs r0, r0 + b _08103AF0 + .pool +_08103AEC: + lsls r0, r2, 16 + lsrs r0, 24 +_08103AF0: + strh r0, [r7, 0x24] + ldrh r1, [r6, 0x18] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08103B04 + ldrh r0, [r7, 0x32] + lsrs r0, 8 + negs r0, r0 + b _08103B08 +_08103B04: + ldrh r0, [r7, 0x32] + lsrs r0, 8 +_08103B08: + strh r0, [r7, 0x26] + ldrh r0, [r7, 0x2E] + subs r1, r0, 0x1 + strh r1, [r7, 0x2E] + lsls r0, 16 + cmp r0, 0 + bgt _08103BD4 + movs r4, 0 + movs r0, 0x8 + strh r0, [r7, 0x2E] + movs r0, 0x4 + strh r0, [r6, 0x12] + movs r0, 0x80 + lsls r0, 5 + bl sub_8151624 + lsls r0, 16 + lsrs r5, r0, 16 + ldrh r0, [r7, 0x24] + ldrh r1, [r7, 0x20] + adds r2, r0, r1 + strh r2, [r7, 0x20] + ldrh r0, [r7, 0x26] + ldrh r3, [r7, 0x22] + adds r0, r3 + strh r0, [r7, 0x22] + strh r4, [r7, 0x26] + strh r4, [r7, 0x24] + ldrh r3, [r6, 0x1E] + movs r0, 0x1E + ldrsh r1, [r6, r0] + lsls r0, r2, 16 + asrs r0, 16 + cmp r1, r0 + blt _08103B52 + subs r0, r3, r2 + b _08103B54 +_08103B52: + subs r0, r2, r3 +_08103B54: + lsls r0, 24 + lsrs r4, r0, 16 + ldrh r3, [r6, 0x20] + movs r0, 0x20 + ldrsh r1, [r6, r0] + ldrh r2, [r7, 0x22] + movs r6, 0x22 + ldrsh r0, [r7, r6] + cmp r1, r0 + blt _08103B6C + subs r0, r3, r2 + b _08103B6E +_08103B6C: + subs r0, r2, r3 +_08103B6E: + lsls r0, 24 + lsrs r0, 16 + mov r8, r0 + movs r0, 0 + strh r0, [r7, 0x32] + strh r0, [r7, 0x30] + strh r0, [r7, 0x3A] + strh r0, [r7, 0x38] + lsls r0, r4, 16 + asrs r0, 16 + lsls r5, 16 + asrs r5, 16 + adds r1, r5, 0 + bl sub_8151534 + adds r4, r0, 0 + lsls r4, 16 + asrs r4, 16 + movs r6, 0xE0 + lsls r6, 1 + adds r0, r6, 0 + bl sub_8151624 + adds r1, r0, 0 + lsls r1, 16 + asrs r1, 16 + adds r0, r4, 0 + bl sub_8151534 + strh r0, [r7, 0x34] + mov r1, r8 + lsls r0, r1, 16 + asrs r0, 16 + adds r1, r5, 0 + bl sub_8151534 + adds r4, r0, 0 + lsls r4, 16 + asrs r4, 16 + adds r0, r6, 0 + bl sub_8151624 + adds r1, r0, 0 + lsls r1, 16 + asrs r1, 16 + adds r0, r4, 0 + bl sub_8151534 + strh r0, [r7, 0x36] + ldr r0, =sub_8103A00 + str r0, [r7, 0x1C] +_08103BD4: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103AA4 + + thumb_func_start sub_8103BE4 +sub_8103BE4: @ 8103BE4 + push {lr} + lsls r0, 24 + lsrs r2, r0, 24 + ldr r1, =gTasks + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r0, r1 + movs r1, 0xA + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08103C02 + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08103C02: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103BE4 + + thumb_func_start sub_8103C0C +sub_8103C0C: @ 8103C0C + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0x8] + subs r1, r0, 0x1 + strh r1, [r5, 0x8] + lsls r0, 16 + cmp r0, 0 + bgt _08103CE0 + ldr r0, =gUnknown_085933B0 + movs r2, 0x1A + ldrsh r1, [r5, r2] + movs r3, 0x1C + ldrsh r2, [r5, r3] + ldrb r3, [r5, 0xC] + ldrb r4, [r5, 0xA] + subs r3, r4 + lsls r3, 24 + lsrs r3, 24 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + mov r12, r0 + lsls r0, 4 + add r0, r12 + lsls r0, 2 + ldr r1, =gSprites + adds r6, r0, r1 + movs r1, 0x10 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _08103C6C + cmp r0, 0x2 + beq _08103C82 + b _08103C90 + .pool +_08103C6C: + ldrb r2, [r6, 0x3] + lsls r1, r2, 26 + lsrs r1, 27 + movs r0, 0x18 + orrs r1, r0 + lsls r1, 1 + subs r0, 0x57 + ands r0, r2 + orrs r0, r1 + strb r0, [r6, 0x3] + b _08103C90 +_08103C82: + ldrb r0, [r6, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x10 + orrs r1, r0 + strb r1, [r6, 0x3] +_08103C90: + ldr r3, =gTasks + lsls r2, r7, 2 + adds r2, r7 + lsls r2, 3 + adds r4, r2, r3 + ldrh r0, [r4, 0x12] + ldrh r1, [r4, 0x14] + subs r0, r1 + strh r0, [r6, 0x2E] + strh r7, [r6, 0x3C] + movs r1, 0xA + ldrsh r0, [r4, r1] + adds r0, 0xD + lsls r0, 1 + adds r0, r2 + adds r3, 0x8 + adds r0, r3 + mov r2, r12 + strh r2, [r0] + ldrh r0, [r4, 0xE] + strh r0, [r4, 0x8] + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + movs r0, 0x3F + negs r0, r0 + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0x9A + bl PlaySE12WithPanning + movs r3, 0xA + ldrsh r0, [r4, r3] + cmp r0, 0x2 + ble _08103CE0 + ldr r0, =sub_8103BE4 + str r0, [r4] +_08103CE0: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103C0C + + thumb_func_start sub_8103CF0 +sub_8103CF0: @ 8103CF0 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r7, r0, 24 + movs r0, 0 + mov r9, r0 + movs r5, 0 + mov r0, sp + mov r1, r9 + strh r1, [r0] + mov r4, sp + adds r4, 0x2 + strh r1, [r4] + bl IsContest + lsls r0, 24 + mov r10, r4 + cmp r0, 0 + beq _08103D5C + ldr r1, =gTasks + lsls r2, r7, 2 + adds r0, r2, r7 + lsls r0, 3 + adds r0, r1 + movs r1, 0x2 + strh r1, [r0, 0x10] + ldr r3, =gBattleAnimArgs + ldrh r0, [r3] + negs r0, r0 + strh r0, [r3] + ldrh r1, [r3, 0x4] + movs r0, 0x1 + ands r0, r1 + mov r8, r2 + cmp r0, 0 + beq _08103D54 + movs r0, 0x2 + negs r0, r0 + ands r0, r1 + strh r0, [r3, 0x4] + b _08103DB6 + .pool +_08103D54: + movs r0, 0x1 + orrs r0, r1 + strh r0, [r3, 0x4] + b _08103DB6 +_08103D5C: + ldr r1, =gBattlerPositions + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + movs r3, 0x1 + adds r0, r3, 0 + ands r0, r1 + lsls r2, r7, 2 + mov r8, r2 + cmp r0, 0 + bne _08103DB6 + ldr r1, =gTasks + adds r0, r2, r7 + lsls r0, 3 + adds r0, r1 + strh r3, [r0, 0x10] + ldr r2, =gBattleAnimArgs + ldrh r0, [r2] + negs r0, r0 + strh r0, [r2] + ldrh r0, [r2, 0x2] + negs r0, r0 + strh r0, [r2, 0x2] + ldrh r1, [r2, 0x4] + adds r0, r3, 0 + ands r0, r1 + cmp r0, 0 + beq _08103DB0 + movs r0, 0x2 + negs r0, r0 + ands r0, r1 + b _08103DB4 + .pool +_08103DB0: + movs r0, 0x1 + orrs r0, r1 +_08103DB4: + strh r0, [r2, 0x4] +_08103DB6: + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0 + bl GetBattlerSpriteCoord + ldr r1, =gTasks + mov r3, r8 + adds r4, r3, r7 + lsls r4, 3 + adds r4, r1 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1A] + adds r6, r0, 0 + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1C] + mov r9, r0 + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08103E20 + ldr r4, =gBattleAnimTarget + ldrb r1, [r4] + movs r0, 0x2 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _08103E20 + ldrb r0, [r4] + movs r1, 0 + mov r2, sp + mov r3, r10 + bl SetAverageBattlerPositions + b _08103E42 + .pool +_08103E20: + mov r5, sp + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r1, r10 + strh r0, [r1] +_08103E42: + mov r4, sp + ldr r0, =gTasks + mov r2, r8 + adds r1, r2, r7 + lsls r1, 3 + adds r1, r0 + mov r2, sp + ldr r3, =gBattleAnimArgs + ldrh r0, [r3] + ldrh r2, [r2] + adds r0, r2 + strh r0, [r1, 0x1E] + strh r0, [r4] + ldrh r0, [r3, 0x2] + mov r3, r10 + ldrh r3, [r3] + adds r0, r3 + strh r0, [r1, 0x20] + mov r1, r10 + strh r0, [r1] + mov r0, sp + ldrh r2, [r0] + movs r3, 0 + ldrsh r0, [r0, r3] + adds r1, r6, 0 + cmp r0, r1 + blt _08103E88 + subs r0, r2, r1 + b _08103E8A + .pool +_08103E88: + subs r0, r1, r2 +_08103E8A: + lsls r0, 16 + lsrs r0, 16 + lsls r4, r0, 16 + asrs r4, 16 + ldr r5, =gBattleAnimArgs + ldrh r1, [r5, 0x4] + movs r0, 0x2 + negs r0, r0 + ands r0, r1 + lsls r0, 16 + asrs r0, 16 + bl sub_8151624 + adds r1, r0, 0 + lsls r1, 16 + asrs r1, 16 + adds r0, r4, 0 + bl sub_8151534 + ldr r2, =gTasks + mov r3, r8 + adds r1, r3, r7 + lsls r1, 3 + adds r6, r1, r2 + strh r0, [r6, 0x12] + movs r1, 0x12 + ldrsh r0, [r6, r1] + movs r1, 0x80 + bl sub_8151534 + strh r0, [r6, 0x14] + ldrh r0, [r5, 0x4] + strh r0, [r6, 0x16] + mov r2, r10 + ldrh r1, [r2] + movs r3, 0 + ldrsh r0, [r2, r3] + mov r4, r9 + cmp r0, r4 + blt _08103F08 + subs r4, r1, r4 + lsls r4, 16 + asrs r4, 16 + movs r1, 0x12 + ldrsh r0, [r6, r1] + bl sub_8151624 + adds r1, r0, 0 + lsls r1, 16 + asrs r1, 16 + adds r0, r4, 0 + bl sub_8151534 + movs r1, 0x2 + negs r1, r1 + ands r1, r0 + strh r1, [r6, 0x18] + b _08103F28 + .pool +_08103F08: + subs r4, r1 + lsls r4, 16 + asrs r4, 16 + movs r2, 0x12 + ldrsh r0, [r6, r2] + bl sub_8151624 + adds r1, r0, 0 + lsls r1, 16 + asrs r1, 16 + adds r0, r4, 0 + bl sub_8151534 + movs r1, 0x1 + orrs r0, r1 + strh r0, [r6, 0x18] +_08103F28: + ldr r1, =gTasks + mov r3, r8 + adds r0, r3, r7 + lsls r0, 3 + adds r5, r0, r1 + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x6] + strh r0, [r5, 0xE] + ldrh r1, [r4, 0x8] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _08103F78 + movs r0, 0x80 + eors r0, r1 + strh r0, [r4, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3F + ble _08103FA0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + ldr r2, =0x0000ffc0 + adds r1, r2, 0 + ldrh r4, [r4, 0x8] + adds r1, r4 + adds r0, r1 + b _08103FB0 + .pool +_08103F78: + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0x3F + ble _08103FA0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + ldr r3, =0x0000ffc0 + adds r1, r3, 0 + ldrh r4, [r4, 0x8] + adds r1, r4 + adds r0, r1 + b _08103FB0 + .pool +_08103FA0: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x8] + subs r0, r1 +_08103FB0: + strh r0, [r5, 0xC] + ldr r0, =gTasks + mov r2, r8 + adds r1, r2, r7 + lsls r1, 3 + adds r1, r0 + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0x2 + bgt _08103FC8 + movs r0, 0x3 + strh r0, [r1, 0xC] +_08103FC8: + ldr r0, =sub_8103C0C + str r0, [r1] + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103CF0 + + thumb_func_start sub_8103FE8 +sub_8103FE8: @ 8103FE8 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r0, =gUnknown_085934A0 + ldrh r0, [r0, 0x2] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + movs r1, 0x80 + lsls r1, 1 + adds r0, r1 + strh r0, [r4, 0x2E] + ldr r0, =sub_8104018 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8103FE8 + + thumb_func_start sub_8104018 +sub_8104018: @ 8104018 + push {r4-r7,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _0810407C + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r5, [r4, 0x2E] + ldr r1, =gPlttBufferFaded + adds r0, r5, 0 + adds r0, 0x8 + lsls r0, 1 + adds r0, r1 + ldrh r7, [r0] + adds r6, r1, 0 + adds r1, r5, 0 + adds r1, 0x9 + lsls r0, r5, 1 + adds r0, r6 + adds r2, r0, 0 + adds r2, 0x10 + movs r3, 0x7 + lsls r1, 1 + adds r1, r6 +_08104050: + ldrh r0, [r1] + strh r0, [r2] + adds r1, 0x2 + adds r2, 0x2 + subs r3, 0x1 + cmp r3, 0 + bge _08104050 + adds r0, r5, 0 + adds r0, 0xF + lsls r0, 1 + adds r0, r6 + strh r7, [r0] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x18 + bne _0810407C + adds r0, r4, 0 + bl DestroyAnimSprite +_0810407C: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104018 + + thumb_func_start sub_8104088 +sub_8104088: @ 8104088 + push {r4-r7,lr} + sub sp, 0x4 + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4, 0x6] + adds r0, r1 + lsls r0, 16 + lsrs r7, r0, 16 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081040CC + ldrh r0, [r4, 0x4] + negs r0, r0 + strh r0, [r4, 0x4] +_081040CC: + lsls r0, r6, 16 + asrs r0, 16 + ldrh r1, [r4, 0x4] + adds r0, r1 + lsls r0, 16 + ldrh r1, [r5, 0x20] + lsrs r6, r0, 16 + asrs r0, 16 + subs r0, r1 + lsls r0, 16 + asrs r0, 16 + ldrh r2, [r5, 0x22] + lsls r1, r7, 16 + asrs r1, 16 + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl ArcTan2Neg + lsls r0, 16 + movs r1, 0xC0 + lsls r1, 24 + adds r0, r1 + lsrs r0, 16 + movs r3, 0x80 + lsls r3, 1 + str r0, [sp] + adds r0, r5, 0 + movs r1, 0 + adds r2, r3, 0 + bl sub_80A73E0 + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x2E] + strh r6, [r5, 0x32] + strh r7, [r5, 0x36] + ldr r0, =sub_80A7000 + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + add sp, 0x4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104088 + + thumb_func_start sub_810413C +sub_810413C: @ 810413C + ldr r1, =0x0000fff0 + strh r1, [r0, 0x32] + ldrh r1, [r0, 0x22] + adds r1, 0x8 + strh r1, [r0, 0x22] + ldr r1, =sub_8104154 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_810413C + + thumb_func_start sub_8104154 +sub_8104154: @ 8104154 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x80 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08104178 + ldrh r0, [r4, 0x24] + negs r0, r0 + strh r0, [r4, 0x24] +_08104178: + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r2, 0x32 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x5 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7E + ble _081041B8 + movs r0, 0 + strh r0, [r4, 0x30] + movs r1, 0x32 + ldrsh r0, [r4, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _081041B8 + adds r0, r4, 0 + bl DestroyAnimSprite +_081041B8: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104154 + + thumb_func_start sub_81041C4 +sub_81041C4: @ 81041C4 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + movs r0, 0x14 + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + ldr r1, =sub_810421C + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81041C4 + + thumb_func_start sub_810421C +sub_810421C: @ 810421C + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x3F + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xA6 + bl PlaySE12WithPanning + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + movs r1, 0 + strh r0, [r4, 0x20] + ldrh r0, [r4, 0x26] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + strh r1, [r4, 0x26] + strh r1, [r4, 0x24] + movs r2, 0 + movs r1, 0x7 + adds r0, r4, 0 + adds r0, 0x3C +_08104250: + strh r2, [r0] + subs r0, 0x2 + subs r1, 0x1 + cmp r1, 0 + bge _08104250 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x7 + ands r0, r1 + ldr r2, =0x0000fff4 + adds r1, r2, 0 + subs r1, r0 + strh r1, [r4, 0x3A] + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xA0 + bl __umodsi3 + adds r0, 0xA0 + strh r0, [r4, 0x3C] + ldr r0, =sub_81042A0 + str r0, [r4, 0x1C] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r1, [r2] + movs r0, 0x7F + ands r0, r1 + strb r0, [r2] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810421C + + thumb_func_start sub_81042A0 +sub_81042A0: @ 81042A0 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x3C] + ldrh r2, [r4, 0x2E] + adds r0, r1, r2 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r2, r0, 24 + strh r2, [r4, 0x24] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081042BE + negs r0, r2 + strh r0, [r4, 0x24] +_081042BE: + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r2, 0x3A + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x8 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7E + ble _081042FE + movs r0, 0 + strh r0, [r4, 0x30] + movs r1, 0x32 + ldrsh r0, [r4, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _081042FE + adds r0, r4, 0 + bl DestroyAnimSprite +_081042FE: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81042A0 + + thumb_func_start sub_8104304 +sub_8104304: @ 8104304 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08104322 + ldrh r0, [r4, 0x22] + adds r0, 0x10 + strh r0, [r4, 0x22] +_08104322: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x32] + ldrh r0, [r1, 0xC] + strh r0, [r4, 0x34] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x36] + ldr r0, =sub_80A62EC + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104304 + + thumb_func_start sub_8104364 +sub_8104364: @ 8104364 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r5, r0, 0 + movs r7, 0x20 + ldr r4, =0x0000ffe0 + movs r0, 0x10 + mov r8, r0 + ldr r6, =0x0000fff0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + beq _08104390 + adds r7, r4, 0 + movs r4, 0x20 + mov r8, r6 + movs r6, 0x10 + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim +_08104390: + lsls r0, r7, 16 + asrs r0, 16 + ldrh r1, [r5, 0x20] + adds r0, r1 + strh r0, [r5, 0x20] + lsls r0, r4, 16 + asrs r0, 16 + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] + movs r0, 0x6 + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + add r0, r8 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =sub_81043F8 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104364 + + thumb_func_start sub_81043F8 +sub_81043F8: @ 81043F8 + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0810440E + adds r0, r2, 0 + bl DestroyAnimSprite +_0810440E: + pop {r0} + bx r0 + thumb_func_end sub_81043F8 + + thumb_func_start sub_8104414 +sub_8104414: @ 8104414 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + adds r5, r0, 0 + movs r0, 0x20 + mov r8, r0 + ldr r4, =0x0000ffe0 + movs r2, 0x10 + mov r9, r2 + ldr r6, =0x0000fff0 + ldr r7, =gBattleAnimArgs + ldrh r1, [r7] + movs r2, 0 + ldrsh r0, [r7, r2] + cmp r0, 0 + beq _08104448 + mov r8, r4 + movs r4, 0x20 + mov r9, r6 + movs r6, 0x10 + lsls r1, 24 + lsrs r1, 24 + adds r0, r5, 0 + bl StartSpriteAnim +_08104448: + mov r0, r8 + lsls r1, r0, 16 + asrs r1, 16 + ldrh r2, [r5, 0x20] + adds r1, r2 + strh r1, [r5, 0x20] + lsls r0, r4, 16 + asrs r0, 16 + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + movs r0, 0x6 + strh r0, [r5, 0x2E] + strh r1, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + add r0, r9 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldrh r0, [r7] + strh r0, [r5, 0x38] + ldrh r0, [r5, 0x2E] + strh r0, [r5, 0x3A] + ldr r0, =sub_81044BC + str r0, [r5, 0x1C] + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104414 + + thumb_func_start sub_81044BC +sub_81044BC: @ 81044BC + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _08104520 + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08104520 + adds r0, r4, 0 + movs r1, 0 + bl SeekSpriteAnim + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x40 + orrs r0, r1 + strb r0, [r2] + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + movs r2, 0 + strh r0, [r4, 0x20] + ldrh r0, [r4, 0x26] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + movs r0, 0x2 + strh r0, [r4, 0x24] + ldr r0, =0x0000fffe + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3A] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x30] + movs r1, 0x1 + eors r0, r1 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + eors r0, r1 + strh r0, [r4, 0x32] + strh r2, [r4, 0x36] + strh r2, [r4, 0x34] + ldr r0, =sub_8104530 + str r0, [r4, 0x1C] +_08104520: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81044BC + + thumb_func_start sub_8104530 +sub_8104530: @ 8104530 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08104548 + ldrh r0, [r4, 0x24] + negs r0, r0 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x26] + negs r0, r0 + strh r0, [r4, 0x26] +_08104548: + ldrh r0, [r4, 0x34] + movs r1, 0x1 + eors r0, r1 + movs r1, 0 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x33 + bne _0810458A + strh r1, [r4, 0x26] + strh r1, [r4, 0x24] + strh r1, [r4, 0x36] + strh r1, [r4, 0x34] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r1, [r2] + movs r0, 0x41 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + ldrh r0, [r4, 0x38] + movs r1, 0x1 + eors r1, r0 + lsls r1, 24 + lsrs r1, 24 + adds r0, r4, 0 + bl StartSpriteAnim + ldr r0, =sub_8104594 + str r0, [r4, 0x1C] +_0810458A: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104530 + + thumb_func_start sub_8104594 +sub_8104594: @ 8104594 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _081045A8 + adds r0, r4, 0 + bl DestroyAnimSprite +_081045A8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8104594 + + thumb_func_start sub_81045B0 +sub_81045B0: @ 81045B0 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A7270 + adds r0, r4, 0 + movs r1, 0xD0 + movs r2, 0xD0 + movs r3, 0 + bl obj_id_set_rotscale + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + adds r0, 0x10 + movs r1, 0 + bl sub_80A750C + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + movs r1, 0x50 + strh r1, [r0, 0x8] + ldr r1, =sub_8104614 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81045B0 + + thumb_func_start sub_8104614 +sub_8104614: @ 8104614 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldrh r1, [r0, 0x8] + subs r1, 0x1 + strh r1, [r0, 0x8] + lsls r1, 16 + asrs r1, 16 + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _08104664 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + adds r0, r4, 0 + bl sub_80A7344 + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + adds r0, 0x10 + movs r1, 0x1 + bl sub_80A750C + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08104664: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104614 + + thumb_func_start sub_8104674 +sub_8104674: @ 8104674 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r4, 0x8] + movs r1, 0 + bl sub_80A7270 + strh r5, [r4, 0xA] + strh r5, [r4, 0xC] + strh r5, [r4, 0xE] + movs r0, 0x80 + lsls r0, 1 + strh r0, [r4, 0x10] + strh r5, [r4, 0x12] + strh r5, [r4, 0x14] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x16] + ldr r0, =sub_81046CC + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104674 + + thumb_func_start sub_81046CC +sub_81046CC: @ 81046CC + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0x5 + bls _081046E6 + b _081047F6 +_081046E6: + lsls r0, 2 + ldr r1, =_081046F8 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081046F8: + .4byte _08104710 + .4byte _08104758 + .4byte _0810478E + .4byte _08104794 + .4byte _081047A4 + .4byte _081047D8 +_08104710: + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _08104720 + cmp r0, 0x3 + beq _08104720 + cmp r0, 0x6 + bne _08104728 +_08104720: + adds r0, r4, 0 + adds r1, r5, 0 + bl sub_8104800 +_08104728: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x10] + adds r0, 0x28 + strh r0, [r4, 0x10] + ldrb r0, [r4, 0x8] + movs r1, 0x10 + ldrsh r2, [r4, r1] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x8] + bl sub_80A7E6C + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r0, 0x20 + bne _081047F6 + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + b _081047D0 +_08104758: + movs r1, 0x14 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081047F6 + movs r2, 0x12 + ldrsh r1, [r4, r2] + cmp r1, 0x3 + bne _0810476E + strh r0, [r4, 0xC] + strh r1, [r4, 0xA] + b _081047F6 +_0810476E: + strh r0, [r4, 0xC] + strh r0, [r4, 0xE] + movs r2, 0x80 + lsls r2, 1 + strh r2, [r4, 0x10] + ldrb r0, [r4, 0x8] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x8] + bl sub_80A7E6C + movs r0, 0x2 + strh r0, [r4, 0xA] + b _081047F6 +_0810478E: + movs r0, 0 + strh r0, [r4, 0xA] + b _081047F6 +_08104794: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x20 + ble _081047F6 + b _081047CC +_081047A4: + ldrh r0, [r4, 0xC] + adds r0, 0x2 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x10] + subs r0, 0x50 + strh r0, [r4, 0x10] + ldrb r0, [r4, 0x8] + movs r1, 0x10 + ldrsh r2, [r4, r1] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x8] + bl sub_80A7E6C + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r0, 0x20 + bne _081047F6 +_081047CC: + movs r0, 0 + strh r0, [r4, 0xC] +_081047D0: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + b _081047F6 +_081047D8: + ldrb r0, [r4, 0x8] + bl sub_80A7344 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0 + strh r1, [r0, 0x26] + adds r0, r5, 0 + bl DestroyAnimVisualTask +_081047F6: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81046CC + + thumb_func_start sub_8104800 +sub_8104800: @ 8104800 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + adds r7, r0, 0 + lsls r1, 24 + lsrs r1, 24 + mov r9, r1 + movs r0, 0 + bl duplicate_obj_of_side_rel2move_in_transparent_mode + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + lsls r0, 16 + asrs r4, r0, 16 + cmp r4, 0 + blt _081048DA + bl AllocOamMatrix + lsls r0, 24 + lsrs r6, r0, 24 + cmp r6, 0xFF + bne _08104844 + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + bl obj_delete_but_dont_free_vram + b _081048DA + .pool +_08104844: + ldr r5, =gSprites + lsls r3, r4, 4 + adds r3, r4 + lsls r3, 2 + adds r4, r3, r5 + ldrb r1, [r4, 0x1] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + movs r1, 0x4 + orrs r0, r1 + movs r1, 0x3 + orrs r0, r1 + strb r0, [r4, 0x1] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + movs r0, 0x1F + ands r6, r0 + lsls r2, r6, 1 + ldrb r1, [r4, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + orrs r0, r2 + strb r0, [r4, 0x3] + ldrb r0, [r7, 0x16] + ldrb r1, [r7, 0xE] + subs r0, r1 + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldrh r0, [r7, 0xE] + adds r0, 0x1 + strh r0, [r7, 0xE] + ldrh r0, [r7, 0x14] + adds r0, 0x1 + strh r0, [r7, 0x14] + movs r0, 0x10 + strh r0, [r4, 0x2E] + mov r0, r9 + strh r0, [r4, 0x30] + movs r0, 0x6 + strh r0, [r4, 0x32] + adds r5, 0x1C + adds r3, r5 + ldr r0, =sub_81048F0 + str r0, [r3] + mov r1, r8 + lsls r0, r1, 24 + lsrs r0, 24 + movs r1, 0x10 + ldrsh r2, [r7, r1] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrb r0, [r4, 0x1] + movs r3, 0x4 + negs r3, r3 + ands r3, r0 + movs r0, 0x1 + orrs r3, r0 + strb r3, [r4, 0x1] + lsrs r1, r3, 6 + ldrb r2, [r4, 0x3] + lsrs r2, 6 + lsls r3, 30 + lsrs r3, 30 + adds r0, r4, 0 + bl CalcCenterToCornerVec +_081048DA: + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104800 + + thumb_func_start sub_81048F0 +sub_81048F0: @ 81048F0 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bne _0810492E + ldr r3, =gTasks + movs r0, 0x32 + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x30 + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl obj_delete_but_dont_free_vram +_0810492E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81048F0 + + thumb_func_start sub_8104938 +sub_8104938: @ 8104938 + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + ldr r5, =gBattleAnimArgs + movs r1, 0x2 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08104964 + adds r0, r2, 0 + bl DestroyAnimVisualTask + b _0810498A + .pool +_08104964: + ldrb r0, [r5] + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + movs r2, 0 + strh r1, [r4, 0x8] + strh r2, [r4, 0xA] + ldrh r0, [r5, 0x2] + strh r0, [r4, 0xC] + strh r2, [r4, 0xE] + strh r2, [r4, 0x10] + ldr r2, =gUnknown_085935E8 + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_8104998 + str r0, [r4] +_0810498A: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104938 + + thumb_func_start sub_8104998 +sub_8104998: @ 8104998 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0xA + ldrsh r5, [r4, r0] + cmp r5, 0x1 + beq _08104A00 + cmp r5, 0x1 + bgt _081049C0 + cmp r5, 0 + beq _081049CA + b _08104AA8 + .pool +_081049C0: + cmp r5, 0x2 + beq _08104A34 + cmp r5, 0x3 + beq _08104A64 + b _08104AA8 +_081049CA: + adds r0, r4, 0 + bl sub_80A7D34 + ldrh r2, [r4, 0x10] + adds r2, 0x3 + strh r2, [r4, 0x10] + ldr r3, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + ldrh r1, [r0, 0x26] + adds r1, r2 + strh r1, [r0, 0x26] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + ble _08104AA8 + strh r5, [r4, 0xE] + b _08104A5C + .pool +_08104A00: + adds r0, r4, 0 + bl sub_80A7D34 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x10] + ldrh r2, [r0, 0x26] + adds r1, r2 + strh r1, [r0, 0x26] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + ble _08104AA8 + movs r0, 0 + strh r0, [r4, 0xE] + b _08104A5C + .pool +_08104A34: + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08104A5C + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x2 + strh r1, [r0, 0x26] + ldrh r0, [r4, 0x10] + subs r0, 0x2 + strh r0, [r4, 0x10] + b _08104AA8 + .pool +_08104A5C: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + b _08104AA8 +_08104A64: + adds r0, r4, 0 + bl sub_80A7D34 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + bne _08104AA8 + ldrh r0, [r4, 0xC] + subs r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + cmp r0, 0 + bne _08104A9C + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r5, [r0, 0x26] + adds r0, r6, 0 + bl DestroyAnimVisualTask + b _08104AA8 + .pool +_08104A9C: + ldrb r1, [r4, 0x8] + ldr r2, =gUnknown_085935E8 + adds r0, r4, 0 + bl sub_80A7CFC + strh r5, [r4, 0xA] +_08104AA8: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104998 + + thumb_func_start sub_8104AB4 +sub_8104AB4: @ 8104AB4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + ldr r2, =gUnknown_08593608 + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_8104AF0 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104AB4 + + thumb_func_start sub_8104AF0 +sub_8104AF0: @ 8104AF0 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r0, r1 + bl sub_80A7D34 + lsls r0, 24 + cmp r0, 0 + bne _08104B10 + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08104B10: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104AF0 + + thumb_func_start sub_8104B1C +sub_8104B1C: @ 8104B1C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08104B50 + adds r0, r4, 0 + movs r1, 0 + bl StartSpriteAnim + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x20 + strh r0, [r4, 0x20] + movs r0, 0x40 + b _08104B6A + .pool +_08104B50: + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x20 + strh r0, [r4, 0x20] + ldr r0, =0x0000ffc0 +_08104B6A: + strh r0, [r4, 0x30] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + strh r0, [r4, 0x22] + movs r0, 0x34 + strh r0, [r4, 0x2E] + strh r1, [r4, 0x32] + strh r1, [r4, 0x34] + strh r1, [r4, 0x36] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A656C + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104B1C + + thumb_func_start sub_8104BAC +sub_8104BAC: @ 8104BAC + push {r4-r6,lr} + adds r6, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08104BC8 + ldr r0, =gBattleAnimAttacker + b _08104BCA + .pool +_08104BC8: + ldr r0, =gBattleAnimTarget +_08104BCA: + ldrb r5, [r0] + adds r0, r5, 0 + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08104BE4 + ldr r1, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1, 0x2] +_08104BE4: + adds r0, r5, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r6, 0x20] + adds r0, r5, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x4] + adds r0, r4 + strh r0, [r6, 0x22] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + bgt _08104C16 + movs r0, 0x8 + strh r0, [r6, 0x22] +_08104C16: + ldr r1, =move_anim_8074EE0 + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104BAC + + thumb_func_start sub_8104C38 +sub_8104C38: @ 8104C38 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + movs r0, 0 + strh r1, [r4, 0x8] + strh r0, [r4, 0xA] + ldr r2, =gUnknown_085936A4 + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_8104C78 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104C38 + + thumb_func_start sub_8104C78 +sub_8104C78: @ 8104C78 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r0, r1 + bl sub_80A7D34 + lsls r0, 24 + cmp r0, 0 + bne _08104C98 + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08104C98: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104C78 + + thumb_func_start sub_8104CA4 +sub_8104CA4: @ 8104CA4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r2, 0 + strh r0, [r4, 0x8] + strh r2, [r4, 0xA] + movs r0, 0x4 + strh r0, [r4, 0xC] + movs r0, 0x7 + strh r0, [r4, 0xE] + movs r0, 0x3 + strh r0, [r4, 0x10] + ldr r3, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + ldrh r0, [r0, 0x20] + strh r0, [r4, 0x12] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + ldrh r0, [r0, 0x22] + strh r0, [r4, 0x14] + strh r2, [r4, 0x16] + strh r2, [r4, 0x18] + movs r0, 0x2 + strh r0, [r4, 0x1A] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08104D0E + movs r1, 0xC + ldrsh r0, [r4, r1] + negs r0, r0 + strh r0, [r4, 0xC] +_08104D0E: + ldr r0, =sub_8104D28 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104CA4 + + thumb_func_start sub_8104D28 +sub_8104D28: @ 8104D28 + push {r4,r5,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r3, r0, r1 + ldrh r0, [r3, 0x16] + adds r0, 0x1 + strh r0, [r3, 0x16] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _08104D8E + movs r0, 0 + strh r0, [r3, 0x16] + ldrh r0, [r3, 0x18] + adds r0, 0x1 + strh r0, [r3, 0x18] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08104D78 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r3, 0x1A] + ldrh r2, [r0, 0x22] + adds r1, r2 + b _08104D8C + .pool +_08104D78: + ldr r2, =gSprites + movs r5, 0x8 + ldrsh r1, [r3, r5] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + ldrh r2, [r3, 0x1A] + subs r1, r2 +_08104D8C: + strh r1, [r0, 0x22] +_08104D8E: + movs r1, 0xA + ldrsh r0, [r3, r1] + cmp r0, 0x1 + beq _08104DDC + cmp r0, 0x1 + bgt _08104DA4 + cmp r0, 0 + beq _08104DAA + b _08104E6C + .pool +_08104DA4: + cmp r0, 0x2 + beq _08104E0C + b _08104E6C +_08104DAA: + ldr r2, =gSprites + movs r5, 0x8 + ldrsh r1, [r3, r5] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r3, 0xC] + ldrh r2, [r0, 0x20] + adds r1, r2 + strh r1, [r0, 0x20] + ldrh r0, [r3, 0xE] + subs r0, 0x1 + strh r0, [r3, 0xE] + lsls r0, 16 + cmp r0, 0 + bne _08104E6C + movs r0, 0xE + strh r0, [r3, 0xE] + movs r0, 0x1 + strh r0, [r3, 0xA] + b _08104E6C + .pool +_08104DDC: + ldr r2, =gSprites + movs r5, 0x8 + ldrsh r1, [r3, r5] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x20] + ldrh r2, [r3, 0xC] + subs r1, r2 + strh r1, [r0, 0x20] + ldrh r0, [r3, 0xE] + subs r0, 0x1 + strh r0, [r3, 0xE] + lsls r0, 16 + cmp r0, 0 + bne _08104E6C + movs r0, 0x7 + strh r0, [r3, 0xE] + movs r0, 0x2 + strh r0, [r3, 0xA] + b _08104E6C + .pool +_08104E0C: + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r3, 0xC] + ldrh r5, [r0, 0x20] + adds r1, r5 + strh r1, [r0, 0x20] + ldrh r0, [r3, 0xE] + subs r0, 0x1 + strh r0, [r3, 0xE] + lsls r0, 16 + asrs r1, r0, 16 + cmp r1, 0 + bne _08104E6C + ldrh r0, [r3, 0x10] + subs r0, 0x1 + strh r0, [r3, 0x10] + lsls r0, 16 + cmp r0, 0 + beq _08104E48 + movs r0, 0x7 + strh r0, [r3, 0xE] + strh r1, [r3, 0xA] + b _08104E6C + .pool +_08104E48: + ldrh r1, [r3, 0x18] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08104E66 + movs r0, 0x8 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + ldrh r2, [r3, 0x1A] + subs r1, r2 + strh r1, [r0, 0x22] +_08104E66: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08104E6C: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8104D28 + + thumb_func_start sub_8104E74 +sub_8104E74: @ 8104E74 + push {r4-r6,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x20 + movs r1, 0 + strh r0, [r5, 0x8] + movs r0, 0x4 + strh r0, [r5, 0xA] + strh r1, [r5, 0xC] + strh r1, [r5, 0xE] + strh r1, [r5, 0x10] + strh r1, [r5, 0x12] + ldrb r0, [r4] + bl sub_80A861C + strh r0, [r5, 0x26] + ldrb r0, [r4] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08104ED4 + ldr r0, =gBattle_BG1_X + ldrh r0, [r0] + strh r0, [r5, 0x14] + ldr r0, =0x04000014 + b _08104EDC + .pool +_08104ED4: + ldr r0, =gBattle_BG2_X + ldrh r0, [r0] + strh r0, [r5, 0x14] + ldr r0, =0x04000018 +_08104EDC: + str r0, [sp] + ldrh r0, [r5, 0x8] + adds r1, r0, 0 + subs r1, 0x40 + lsls r2, r1, 16 + lsls r0, 16 + cmp r2, r0 + bgt _08104F1A + ldr r4, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r4, r0 +_08104EF4: + asrs r3, r2, 16 + cmp r3, 0 + blt _08104F0C + lsls r1, r3, 1 + adds r2, r1, r4 + ldrh r0, [r5, 0x14] + adds r0, 0xF0 + strh r0, [r2] + adds r1, r6 + ldrh r0, [r5, 0x14] + adds r0, 0xF0 + strh r0, [r1] +_08104F0C: + adds r0, r3, 0x1 + lsls r2, r0, 16 + asrs r1, r2, 16 + movs r3, 0x8 + ldrsh r0, [r5, r3] + cmp r1, r0 + ble _08104EF4 +_08104F1A: + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r1, sp + movs r2, 0 + movs r0, 0x1 + strb r0, [r1, 0x8] + mov r0, sp + strb r2, [r0, 0x9] + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + ldr r0, =sub_8104F54 + str r0, [r5] + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104E74 + + thumb_func_start sub_8104F54 +sub_8104F54: @ 8104F54 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r3, r0, r1 + movs r1, 0x10 + ldrsh r0, [r3, r1] + cmp r0, 0 + beq _08104F78 + cmp r0, 0x1 + beq _08104F8E + b _0810500E + .pool +_08104F78: + ldrh r0, [r3, 0x12] + adds r0, 0x1 + strh r0, [r3, 0x12] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _0810500E + ldrh r0, [r3, 0x10] + adds r0, 0x1 + strh r0, [r3, 0x10] + b _0810500E +_08104F8E: + ldrh r0, [r3, 0xA] + adds r0, 0x1 + strh r0, [r3, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _0810500E + movs r0, 0 + strh r0, [r3, 0xA] + ldrh r1, [r3, 0xE] + movs r0, 0x3 + ands r0, r1 + strh r0, [r3, 0xC] + ldrh r0, [r3, 0x8] + subs r0, r1 + strh r0, [r3, 0x12] + movs r2, 0xC + ldrsh r1, [r3, r2] + cmp r1, 0x1 + beq _08104FC4 + cmp r1, 0x1 + ble _08104FCC + cmp r1, 0x2 + beq _08104FC8 + cmp r1, 0x3 + beq _08104FC8 + b _08104FCC +_08104FC4: + subs r0, 0x2 + b _08104FCA +_08104FC8: + adds r0, 0x1 +_08104FCA: + strh r0, [r3, 0x12] +_08104FCC: + movs r1, 0x12 + ldrsh r0, [r3, r1] + cmp r0, 0 + blt _08104FF0 + ldr r2, =gScanlineEffectRegBuffers + lsls r0, 1 + adds r0, r2 + ldrh r1, [r3, 0x14] + strh r1, [r0] + movs r1, 0x12 + ldrsh r0, [r3, r1] + lsls r0, 1 + movs r1, 0xF0 + lsls r1, 3 + adds r2, r1 + adds r0, r2 + ldrh r1, [r3, 0x14] + strh r1, [r0] +_08104FF0: + ldrh r0, [r3, 0xE] + adds r0, 0x1 + strh r0, [r3, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x26 + ldrsh r1, [r3, r2] + cmp r0, r1 + blt _0810500E + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810500E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8104F54 + + thumb_func_start sub_810501C +sub_810501C: @ 810501C + push {r4-r6,lr} + adds r4, r0, 0 + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x10 + movs r5, 0 + strh r0, [r4, 0x20] + ldrb r0, [r6] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + strh r0, [r4, 0x22] + strh r5, [r4, 0x2E] + strh r5, [r4, 0x30] + strh r5, [r4, 0x32] + movs r0, 0x10 + strh r0, [r4, 0x34] + strh r5, [r4, 0x36] + ldrb r0, [r6] + movs r1, 0 + bl sub_80A861C + adds r0, 0x2 + strh r0, [r4, 0x38] + movs r0, 0x3F + bl BattleAnimAdjustPanning + lsls r0, 24 + asrs r0, 24 + strh r0, [r4, 0x3A] + ldr r0, =sub_8105078 + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810501C + + thumb_func_start sub_8105078 +sub_8105078: @ 8105078 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x2E + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _081050DC + cmp r1, 0x1 + bgt _0810508E + cmp r1, 0 + beq _08105094 + b _081051BC +_0810508E: + cmp r1, 0x2 + beq _0810516E + b _081051BC +_08105094: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081050BE + strh r1, [r4, 0x32] + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsrs r1, r2, 2 + movs r0, 0x1 + eors r1, r0 + ands r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_081050BE: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _081051BC + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x5 + negs r1, r1 + ands r1, r0 + strb r1, [r2] + b _08105166 +_081050DC: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08105122 + ldrh r2, [r4, 0x32] + movs r3, 0x32 + ldrsh r1, [r4, r3] + movs r3, 0x38 + ldrsh r0, [r4, r3] + cmp r1, r0 + bge _08105122 + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x22] + subs r0, 0x1 + strh r0, [r4, 0x22] + adds r0, r2, 0x1 + strh r0, [r4, 0x32] + movs r1, 0x32 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl __modsi3 + lsls r0, 16 + cmp r0, 0 + bne _08105122 + ldrh r1, [r4, 0x3A] + lsls r1, 24 + asrs r1, 24 + movs r0, 0xCD + bl PlaySE12WithPanning +_08105122: + ldrh r0, [r4, 0x34] + ldrh r2, [r4, 0x36] + adds r1, r0, r2 + strh r1, [r4, 0x36] + lsls r0, r1, 16 + asrs r2, r0, 16 + cmp r2, 0x1F + ble _08105136 + movs r0, 0x40 + b _08105144 +_08105136: + movs r0, 0x20 + negs r0, r0 + cmp r2, r0 + bgt _08105150 + movs r2, 0x40 + negs r2, r2 + adds r0, r2, 0 +_08105144: + subs r0, r1 + strh r0, [r4, 0x36] + movs r3, 0x34 + ldrsh r0, [r4, r3] + negs r0, r0 + strh r0, [r4, 0x34] +_08105150: + ldrh r0, [r4, 0x36] + movs r2, 0 + strh r0, [r4, 0x24] + movs r0, 0x38 + ldrsh r1, [r4, r0] + movs r3, 0x32 + ldrsh r0, [r4, r3] + cmp r1, r0 + bne _081051BC + strh r2, [r4, 0x30] + strh r2, [r4, 0x32] +_08105166: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _081051BC +_0810516E: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810519A + movs r0, 0 + strh r0, [r4, 0x32] + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsrs r1, r2, 2 + movs r0, 0x1 + eors r1, r0 + ands r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_0810519A: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _081051BC + adds r2, r4, 0 + adds r2, 0x3E + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + adds r0, r4, 0 + bl DestroyAnimSprite +_081051BC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8105078 + + thumb_func_start sub_81051C4 +sub_81051C4: @ 81051C4 + push {r4-r7,lr} + sub sp, 0x4 + adds r6, r0, 0 + movs r5, 0 + mov r0, sp + strh r5, [r0] + mov r1, sp + adds r1, 0x2 + strh r5, [r1] + ldr r0, =gBattleAnimArgs + movs r3, 0x4 + ldrsh r2, [r0, r3] + adds r7, r1, 0 + adds r1, r0, 0 + cmp r2, 0 + bne _081051F0 + ldr r0, =gBattleAnimAttacker + b _081051F2 + .pool +_081051F0: + ldr r0, =gBattleAnimTarget +_081051F2: + ldrb r5, [r0] + ldrb r1, [r1, 0x6] + movs r0, 0x1 + adds r4, r0, 0 + eors r4, r1 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _0810526A + movs r1, 0x2 + adds r0, r5, 0 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810526A + adds r0, r5, 0 + adds r1, r4, 0 + mov r2, sp + adds r3, r7, 0 + bl SetAverageBattlerPositions + cmp r4, 0 + bne _08105230 + adds r0, r5, 0 + movs r1, 0 + b _08105234 + .pool +_08105230: + adds r0, r5, 0 + movs r1, 0x2 +_08105234: + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r4, r0, 24 + adds r0, r5, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08105260 + ldr r2, =gBattleAnimArgs + mov r0, sp + ldrh r1, [r0] + subs r1, r4 + ldrh r0, [r2] + subs r1, r0 + subs r0, r1 + strh r0, [r2] + b _0810526A + .pool +_08105260: + ldr r1, =gBattleAnimArgs + mov r0, sp + ldrh r0, [r0] + subs r0, r4 + strh r0, [r1] +_0810526A: + ldr r1, =sub_80A77C8 + str r1, [r6, 0x1C] + adds r0, r6, 0 + bl _call_via_r1 + add sp, 0x4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81051C4 + + thumb_func_start sub_8105284 +sub_8105284: @ 8105284 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _0810529E + adds r0, r4, 0 + bl FreeSpriteOamMatrix + adds r0, r4, 0 + bl DestroyAnimSprite +_0810529E: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8105284 + + thumb_func_start sub_81052A4 +sub_81052A4: @ 81052A4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x8 + adds r5, r0, 0 + movs r6, 0 + mov r0, sp + strh r6, [r0] + mov r1, sp + adds r1, 0x2 + strh r6, [r1] + ldr r0, =gBattleAnimArgs + movs r2, 0xA + ldrsh r0, [r0, r2] + cmp r0, 0 + bne _081052DC + ldr r0, =gBattleAnimAttacker + ldrb r7, [r0] + ldr r0, =gBattleAnimTarget + b _081052E2 + .pool +_081052DC: + ldr r0, =gBattleAnimTarget + ldrb r7, [r0] + ldr r0, =gBattleAnimAttacker +_081052E2: + ldrb r0, [r0] + mov r8, r0 + ldr r0, =gBattleAnimArgs + movs r3, 0xC + ldrsh r0, [r0, r3] + cmp r0, 0 + bne _08105308 + movs r0, 0 + mov r10, r0 + movs r1, 0x1 + str r1, [sp, 0x4] + b _08105310 + .pool +_08105308: + movs r2, 0x2 + mov r10, r2 + movs r3, 0x3 + str r3, [sp, 0x4] +_08105310: + adds r0, r7, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810536C + adds r0, r7, 0 + mov r1, r10 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r1, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r1] + adds r0, r1 + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + movs r0, 0x2 + mov r4, r8 + eors r4, r0 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810535C + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + b _081053EA + .pool +_0810535C: + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + add r0, r8 + b _081053EA + .pool +_0810536C: + adds r0, r7, 0 + mov r1, r10 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gBattleAnimArgs + ldrh r1, [r1] + subs r0, r1 + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081053E4 + movs r0, 0x2 + adds r4, r7, 0 + eors r4, r0 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _081053E4 + ldr r3, =gSprites + ldr r2, =gBattlerSpriteIds + adds r0, r7, r2 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r6, r0, r3 + adds r2, r4, r2 + ldrb r1, [r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, r0, r3 + movs r0, 0x20 + ldrsh r1, [r6, r0] + movs r3, 0x20 + ldrsh r0, [r2, r3] + cmp r1, r0 + bge _081053E0 + adds r0, r2, 0 + adds r0, 0x43 + ldrb r0, [r0] + adds r0, 0x1 + b _081053FA + .pool +_081053E0: + adds r0, r6, 0 + b _081053F4 +_081053E4: + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r7, r0 +_081053EA: + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 +_081053F4: + adds r0, 0x43 + ldrb r0, [r0] + subs r0, 0x1 +_081053FA: + adds r1, r5, 0 + adds r1, 0x43 + strb r0, [r1] + adds r0, r7, 0 + ldr r1, [sp, 0x4] + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + lsls r0, 16 + lsrs r6, r0, 16 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810544C + movs r1, 0x2 + mov r0, r8 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810544C + ldrb r1, [r4, 0xC] + mov r0, r8 + mov r2, sp + mov r3, sp + adds r3, 0x2 + bl SetAverageBattlerPositions + b _0810546C + .pool +_0810544C: + mov r4, sp + mov r0, r8 + mov r1, r10 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4] + mov r0, r8 + ldr r1, [sp, 0x4] + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r2, sp + strh r0, [r2, 0x2] +_0810546C: + mov r0, r8 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08105490 + mov r3, sp + mov r2, sp + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + ldrh r2, [r2] + adds r0, r2 + strh r0, [r3] + adds r2, r1, 0 + b _0810549E + .pool +_08105490: + mov r3, sp + mov r0, sp + ldr r2, =gBattleAnimArgs + ldrh r0, [r0] + ldrh r1, [r2, 0x6] + subs r0, r1 + strh r0, [r3] +_0810549E: + ldrh r1, [r2, 0x8] + mov r3, sp + ldrh r3, [r3, 0x2] + adds r1, r3 + mov r0, sp + strh r1, [r0, 0x2] + mov r3, r9 + strh r3, [r5, 0x30] + strh r3, [r5, 0x20] + strh r6, [r5, 0x34] + strh r6, [r5, 0x22] + ldrh r0, [r0] + strh r0, [r5, 0x32] + strh r1, [r5, 0x36] + ldrh r0, [r2] + strh r0, [r5, 0x2E] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r1, =sub_8105284 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + add sp, 0x8 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81052A4 + + thumb_func_start sub_81054E8 +sub_81054E8: @ 81054E8 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =0x000027db + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + beq _0810550E + lsls r0, 20 + ldr r1, =0x01010000 + adds r0, r1 + lsrs r0, 16 + ldr r1, =gBattleAnimArgs + ldrb r2, [r1, 0xA] + ldrh r3, [r1, 0x8] + movs r1, 0xF + bl BlendPalette +_0810550E: + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r1, =sub_80A77C8 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81054E8 + + thumb_func_start sub_8105538 +sub_8105538: @ 8105538 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + movs r1, 0xA0 + cmp r0, 0 + beq _08105554 + ldr r1, =0x0000ff60 +_08105554: + movs r0, 0xE0 + lsls r0, 2 + strh r0, [r4, 0x2E] + strh r1, [r4, 0x30] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x3C] + ldr r0, =sub_810557C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105538 + + thumb_func_start sub_810557C +sub_810557C: @ 810557C + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x2E] + lsls r0, r2, 16 + asrs r0, 24 + ldrh r1, [r4, 0x26] + subs r1, r0 + movs r5, 0 + strh r1, [r4, 0x26] + ldrh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + subs r2, 0x20 + strh r2, [r4, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + movs r1, 0xA0 + cmp r0, 0 + beq _081055AC + ldr r1, =0x0000ff60 +_081055AC: + lsls r0, r1, 16 + asrs r0, 16 + ldrh r1, [r4, 0x30] + adds r0, r1 + strh r0, [r4, 0x30] + ldrh r1, [r4, 0x26] + movs r2, 0x26 + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _081055E0 + ldrh r2, [r4, 0x22] + adds r0, r1, r2 + strh r0, [r4, 0x22] + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + strh r5, [r4, 0x26] + strh r5, [r4, 0x24] + strh r5, [r4, 0x2E] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r0, =sub_81055F4 + str r0, [r4, 0x1C] +_081055E0: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810557C + + thumb_func_start sub_81055F4 +sub_81055F4: @ 81055F4 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r1, r0, 0x1 + strh r1, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x13 + ble _08105612 + adds r0, r4, 0 + movs r1, 0x2 + bl StartSpriteAffineAnim + ldr r0, =sub_810561C + str r0, [r4, 0x1C] +_08105612: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81055F4 + + thumb_func_start sub_810561C +sub_810561C: @ 810561C + push {r4,lr} + adds r4, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _08105682 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + movs r0, 0 + strh r0, [r4, 0x2E] + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08105668 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x10 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + ldr r0, =sub_8105694 + b _08105680 + .pool +_08105668: + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x20 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + ldr r0, =sub_810571C +_08105680: + str r0, [r4, 0x1C] +_08105682: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810561C + + thumb_func_start sub_8105694 +sub_8105694: @ 8105694 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x26] + subs r0, 0x2 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x9 + bne _081056CA + movs r0, 0x10 + strh r0, [r4, 0x2E] + movs r0, 0 + strh r0, [r4, 0x30] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r1, [r4, 0x2E] + movs r0, 0x52 + bl SetGpuReg + ldr r0, =sub_81056D4 + str r0, [r4, 0x1C] +_081056CA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105694 + + thumb_func_start sub_81056D4 +sub_81056D4: @ 81056D4 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + adds r1, r0, 0x1 + strh r1, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x3 + bl __modsi3 + lsls r0, 16 + cmp r0, 0 + bne _08105712 + ldrh r1, [r4, 0x2E] + subs r1, 0x1 + strh r1, [r4, 0x2E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08105712 + ldr r0, =sub_810571C + str r0, [r4, 0x1C] +_08105712: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81056D4 + + thumb_func_start sub_810571C +sub_810571C: @ 810571C + push {lr} + adds r3, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _08105754 + adds r2, r3, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + movs r1, 0x3C + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _08105750 + ldr r0, =sub_810575C + b _08105752 + .pool +_08105750: + ldr r0, =DestroyAnimSprite +_08105752: + str r0, [r3, 0x1C] +_08105754: + pop {r0} + bx r0 + .pool + thumb_func_end sub_810571C + + thumb_func_start sub_810575C +sub_810575C: @ 810575C + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r4, 0 + bl DestroyAnimSprite + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810575C + + thumb_func_start sub_810577C +sub_810577C: @ 810577C + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + strh r1, [r4, 0x8] + ldr r2, =gUnknown_085938B0 + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_81057B8 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810577C + + thumb_func_start sub_81057B8 +sub_81057B8: @ 81057B8 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + adds r0, r4, 0 + bl sub_80A7D34 + lsls r0, 24 + lsrs r3, r0, 24 + cmp r3, 0 + bne _08105802 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r3, [r0, 0x26] + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08105802: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81057B8 + + thumb_func_start sub_8105810 +sub_8105810: @ 8105810 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + movs r0, 0 + strh r0, [r4, 0x8] + strh r0, [r4, 0xA] + strh r0, [r4, 0xC] + strh r0, [r4, 0xE] + movs r0, 0x3 + strh r0, [r4, 0x20] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08105850 + ldr r0, =0x0000ffff + strh r0, [r4, 0x22] + movs r0, 0x8 + b _08105856 + .pool +_08105850: + movs r0, 0x1 + strh r0, [r4, 0x22] + ldr r0, =0x0000fff8 +_08105856: + strh r0, [r4, 0x24] + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x26] + ldr r0, =sub_8105878 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105810 + + thumb_func_start sub_8105878 +sub_8105878: @ 8105878 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r3, r0, r1 + movs r0, 0x8 + ldrsh r4, [r3, r0] + cmp r4, 0x1 + beq _081058CC + cmp r4, 0x1 + bgt _081058A0 + cmp r4, 0 + beq _081058AA + b _08105992 + .pool +_081058A0: + cmp r4, 0x2 + beq _08105948 + cmp r4, 0x3 + beq _08105962 + b _08105992 +_081058AA: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r3, 0x24] + ldrh r2, [r0, 0x24] + adds r1, r2 + strh r1, [r0, 0x24] + strh r4, [r3, 0xA] + strh r4, [r3, 0xC] + strh r4, [r3, 0xE] + b _0810595A + .pool +_081058CC: + ldrh r0, [r3, 0xA] + adds r0, 0x1 + strh r0, [r3, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08105992 + movs r0, 0 + strh r0, [r3, 0xA] + ldrh r0, [r3, 0xC] + adds r0, 0x1 + strh r0, [r3, 0xC] + ands r0, r4 + lsls r0, 16 + cmp r0, 0 + beq _08105904 + ldr r2, =gSprites + movs r4, 0x26 + ldrsh r1, [r3, r4] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x24] + adds r1, 0x6 + b _08105916 + .pool +_08105904: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x24] + subs r1, 0x6 +_08105916: + strh r1, [r0, 0x24] + ldrh r0, [r3, 0xE] + adds r0, 0x1 + strh r0, [r3, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + ble _08105992 + ldrh r1, [r3, 0xC] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810595A + movs r1, 0x26 + ldrsh r0, [r3, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r1, 0x24] + subs r0, 0x6 + strh r0, [r1, 0x24] + b _0810595A + .pool +_08105948: + ldrh r0, [r3, 0x20] + subs r0, 0x1 + strh r0, [r3, 0x20] + lsls r0, 16 + cmp r0, 0 + beq _0810595A + movs r0, 0 + strh r0, [r3, 0x8] + b _08105992 +_0810595A: + ldrh r0, [r3, 0x8] + adds r0, 0x1 + strh r0, [r3, 0x8] + b _08105992 +_08105962: + ldr r2, =gSprites + movs r4, 0x26 + ldrsh r1, [r3, r4] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r3, 0x22] + ldrh r4, [r0, 0x24] + adds r1, r4 + strh r1, [r0, 0x24] + movs r0, 0x26 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0x24 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08105992 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08105992: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105878 + + thumb_func_start sub_810599C +sub_810599C: @ 810599C + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + strh r0, [r4, 0x8] + strh r0, [r4, 0xA] + strh r0, [r4, 0xC] + strh r0, [r4, 0xE] + movs r0, 0x1 + strh r0, [r4, 0x10] + movs r0, 0xE + strh r0, [r4, 0x22] + movs r0, 0x2 + strh r0, [r4, 0x24] + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x26] + ldr r0, =sub_81059E0 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810599C + + thumb_func_start sub_81059E0 +sub_81059E0: @ 81059E0 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r2, [r4, r0] + cmp r2, 0 + bne _08105AA6 + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x10 + ldrsh r1, [r4, r3] + cmp r0, r1 + ble _08105AA6 + strh r2, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08105A3C + ldr r3, =gSprites + movs r6, 0x26 + ldrsh r1, [r4, r6] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + b _08105A52 + .pool +_08105A3C: + ldr r3, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 +_08105A52: + strb r1, [r0] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + movs r2, 0 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r6, 0x22 + ldrsh r1, [r4, r6] + cmp r0, r1 + blt _08105AA6 + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + movs r6, 0x24 + ldrsh r1, [r4, r6] + cmp r0, r1 + bge _08105A88 + strh r2, [r4, 0xA] + strh r2, [r4, 0xC] + strh r2, [r4, 0xE] + b _08105AA6 + .pool +_08105A88: + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08105AA6: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81059E0 + + thumb_func_start sub_8105AAC +sub_8105AAC: @ 8105AAC + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + strh r0, [r4, 0x8] + movs r1, 0x4 + strh r1, [r4, 0xA] + strh r0, [r4, 0xC] + strh r0, [r4, 0xE] + strh r0, [r4, 0x10] + strh r0, [r4, 0x12] + strh r0, [r4, 0x14] + strh r0, [r4, 0x16] + strh r0, [r4, 0x18] + strh r0, [r4, 0x22] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x24] + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x26] + ldr r0, =sub_8105B08 + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105AAC + + thumb_func_start sub_8105B08 +sub_8105B08: @ 8105B08 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x18 + ldrsh r2, [r4, r0] + cmp r2, 0x1 + beq _08105B74 + cmp r2, 0x1 + bgt _08105B30 + cmp r2, 0 + beq _08105B36 + b _08105B90 + .pool +_08105B30: + cmp r2, 0x2 + beq _08105B8C + b _08105B90 +_08105B36: + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08105B90 + strh r2, [r4, 0x10] + ldrh r0, [r4, 0x12] + adds r0, 0x1 + movs r1, 0x1 + ands r0, r1 + strh r0, [r4, 0x12] + ldrh r0, [r4, 0x14] + adds r0, 0x1 + strh r0, [r4, 0x14] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _08105B90 + movs r1, 0x16 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08105B6E + strh r2, [r4, 0x14] + movs r0, 0x1 + strh r0, [r4, 0x18] + b _08105B90 +_08105B6E: + movs r0, 0x2 + strh r0, [r4, 0x18] + b _08105B90 +_08105B74: + movs r1, 0 + strh r1, [r4, 0x12] + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _08105B90 + strh r2, [r4, 0x16] + strh r1, [r4, 0x18] + b _08105B90 +_08105B8C: + movs r0, 0x1 + strh r0, [r4, 0x12] +_08105B90: + movs r2, 0x8 + ldrsh r5, [r4, r2] + cmp r5, 0 + beq _08105B9E + cmp r5, 0x1 + beq _08105C34 + b _08105C42 +_08105B9E: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + ble _08105C42 + strh r5, [r4, 0xA] + ldr r0, =gUnknown_085938DC + movs r3, 0x24 + ldrsh r1, [r4, r3] + movs r3, 0x26 + ldrsh r2, [r4, r3] + movs r3, 0 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _08105C42 + ldr r0, =gSprites + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r0 + strh r6, [r1, 0x2E] + movs r0, 0xD + strh r0, [r1, 0x30] + ldr r2, =gUnknown_085938F4 + movs r3, 0xC + ldrsh r0, [r4, r3] + lsls r0, 1 + adds r0, r2 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + strh r0, [r1, 0x24] + movs r3, 0xC + ldrsh r0, [r4, r3] + lsls r0, 1 + adds r2, 0x1 + adds r0, r2 + ldrb r0, [r0] + lsls r0, 24 + asrs r0, 24 + strh r0, [r1, 0x26] + ldrh r0, [r4, 0x22] + adds r0, 0x1 + strh r0, [r4, 0x22] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08105C42 + strh r5, [r4, 0xC] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _08105C42 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08105C42 + .pool +_08105C34: + movs r1, 0x22 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08105C42 + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08105C42: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8105B08 + + thumb_func_start sub_8105C48 +sub_8105C48: @ 8105C48 + push {r4,lr} + adds r3, r0, 0 + ldr r4, =gTasks + movs r0, 0x2E + ldrsh r1, [r3, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r4 + movs r1, 0x3E + adds r1, r3 + mov r12, r1 + movs r2, 0x1 + ldrb r1, [r0, 0x12] + ands r1, r2 + lsls r1, 2 + mov r0, r12 + ldrb r2, [r0] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + adds r0, r3, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08105CAA + movs r0, 0x30 + ldrsh r1, [r3, r0] + lsls r1, 1 + movs r0, 0x2E + ldrsh r2, [r3, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r0, r4, 0 + adds r0, 0x8 + adds r1, r0 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r3, 0 + bl DestroySprite +_08105CAA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105C48 + + thumb_func_start sub_8105CB4 +sub_8105CB4: @ 8105CB4 + push {r4-r6,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r6, r0, 24 + ldr r0, =0x000027de + bl IndexOfSpritePaletteTag + mov r1, sp + strb r0, [r1] + movs r4, 0x1 + ldr r0, =0x00002710 + adds r5, r0, 0 +_08105CCC: + subs r0, r5, r4 + lsls r0, 16 + lsrs r0, 16 + bl AllocSpritePalette + mov r2, sp + adds r1, r2, r4 + strb r0, [r1] + adds r4, 0x1 + cmp r4, 0x2 + ble _08105CCC + movs r0, 0x80 + lsls r0, 6 + bl AllocZeroed + adds r1, r0, 0 + ldr r0, =gMonSpritesGfxPtr + ldr r0, [r0] + movs r2, 0xBE + lsls r2, 1 + adds r0, r2 + str r1, [r0] + ldr r0, =gBattleAnimSpritePalette_206 + bl LZDecompressWram + movs r4, 0 +_08105D00: + ldr r5, =gMonSpritesGfxPtr + ldr r0, [r5] + movs r1, 0xBE + lsls r1, 1 + adds r0, r1 + lsls r1, r4, 6 + ldr r0, [r0] + adds r0, r1 + mov r2, sp + adds r1, r2, r4 + ldrb r1, [r1] + lsls r1, 20 + movs r2, 0x80 + lsls r2, 17 + adds r1, r2 + lsrs r1, 16 + movs r2, 0x20 + bl LoadPalette + adds r4, 0x1 + cmp r4, 0x2 + ble _08105D00 + ldr r0, [r5] + movs r4, 0xBE + lsls r4, 1 + adds r0, r4 + ldr r0, [r0] + bl Free + ldr r0, [r5] + adds r0, r4 + movs r1, 0 + str r1, [r0] + adds r0, r6, 0 + bl DestroyAnimVisualTask + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105CB4 + + thumb_func_start sub_8105D60 +sub_8105D60: @ 8105D60 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r5, =gUnknown_08593950 + movs r4, 0x2 +_08105D6A: + ldrh r0, [r5] + bl FreeSpritePaletteByTag + adds r5, 0x2 + subs r4, 0x1 + cmp r4, 0 + bge _08105D6A + adds r0, r6, 0 + bl DestroyAnimVisualTask + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105D60 + + thumb_func_start sub_8105D88 +sub_8105D88: @ 8105D88 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r1, 24 + lsls r2, 24 + lsrs r3, r2, 24 + movs r0, 0x1 + ands r3, r0 + negs r0, r3 + orrs r0, r3 + asrs r0, 31 + movs r3, 0x20 + ands r0, r3 + ldrh r4, [r5, 0x4] + lsls r3, r4, 22 + lsrs r3, 22 + lsrs r1, 22 + adds r0, r1 + adds r3, r0 + ldr r1, =0x000003ff + adds r0, r1, 0 + ands r3, r0 + ldr r0, =0xfffffc00 + ands r0, r4 + orrs r0, r3 + strh r0, [r5, 0x4] + ldr r0, =gUnknown_08593950 + lsrs r2, 25 + lsls r2, 1 + adds r2, r0 + ldrh r0, [r2] + bl IndexOfSpritePaletteTag + lsls r0, 4 + ldrb r2, [r5, 0x5] + movs r1, 0xF + ands r1, r2 + orrs r1, r0 + strb r1, [r5, 0x5] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105D88 + + thumb_func_start sub_8105DE8 +sub_8105DE8: @ 8105DE8 + push {r4-r6,lr} + adds r5, r0, 0 + movs r1, 0 + bl sub_80A69CC + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08105E08 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_08105E08: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x2E] + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r5, 0x32] + ldrb r0, [r6] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x6] + adds r0, r1 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldrb r1, [r4, 0xA] + ldrb r2, [r4, 0xC] + adds r0, r5, 0 + bl sub_8105D88 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105DE8 + + thumb_func_start sub_8105E60 +sub_8105E60: @ 8105E60 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _08105E7A + adds r0, r4, 0 + movs r1, 0 + bl sub_80A69CC +_08105E7A: + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x8 + bl Sin + strh r0, [r4, 0x24] + ldrh r2, [r4, 0x32] + lsls r0, r2, 16 + asrs r0, 24 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x7 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + subs r2, 0x80 + strh r2, [r4, 0x32] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x3C + bne _08105EAA + adds r0, r4, 0 + bl DestroyAnimSprite +_08105EAA: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8105E60 + + thumb_func_start sub_8105EB0 +sub_8105EB0: @ 8105EB0 + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + bl IsContest + lsls r0, 24 + movs r6, 0xF0 + cmp r0, 0 + beq _08105EC4 + movs r6, 0x98 +_08105EC4: + movs r5, 0 + ldr r1, =gBattle_WIN0H + strh r6, [r1] + ldr r4, =gBattle_WIN0V + movs r0, 0xA0 + strh r0, [r4] + ldrh r1, [r1] + movs r0, 0x40 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x44 + bl SetGpuReg + ldr r1, =0x00003f1f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3f + movs r0, 0x4A + bl SetGpuReg + movs r0, 0x50 + movs r1, 0xC8 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0x10 + bl SetGpuReg + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r0, r1 + strh r5, [r0, 0x8] + strh r6, [r0, 0xA] + ldr r1, =sub_8105F30 + str r1, [r0] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105EB0 + + thumb_func_start sub_8105F30 +sub_8105F30: @ 8105F30 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gTasks + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r3, r1, r2 + ldrh r0, [r3, 0x8] + adds r4, r0, 0 + adds r4, 0xD + strh r4, [r3, 0x8] + ldrh r0, [r3, 0xA] + adds r2, r0, 0 + subs r2, 0xD + strh r2, [r3, 0xA] + lsls r1, r4, 16 + lsls r0, r2, 16 + cmp r1, r0 + blt _08105F70 + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =sub_8105F84 + str r0, [r3] + b _08105F78 + .pool +_08105F70: + ldr r1, =gBattle_WIN0H + lsls r0, r4, 8 + orrs r2, r0 + strh r2, [r1] +_08105F78: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105F30 + + thumb_func_start sub_8105F84 +sub_8105F84: @ 8105F84 + push {r4,r5,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r1, r0, r1 + ldrh r0, [r1, 0x1C] + adds r0, 0x1 + movs r4, 0 + strh r0, [r1, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + bne _08105FD8 + movs r0, 0x88 + strh r0, [r1, 0x1E] + movs r0, 0x50 + movs r1, 0x88 + bl SetGpuReg + str r4, [sp] + str r4, [sp, 0x4] + str r4, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + ldr r2, =0x00007fff + movs r1, 0x10 + bl BlendPalettes + b _0810600C + .pool +_08105FD8: + cmp r0, 0x4 + ble _0810600C + ldr r0, =gBattle_WIN0H + strh r4, [r0] + ldr r0, =gBattle_WIN0V + strh r4, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0810600C: + add sp, 0xC + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8105F84 + + thumb_func_start sub_8106020 +sub_8106020: @ 8106020 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _0810607C + movs r0, 0x1 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + ldr r2, =gUnknown_08593988 + adds r0, r5, 0 + bl sub_80A7CFC + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + movs r1, 0x4 + strh r1, [r0, 0x24] + b _081060A4 + .pool +_0810607C: + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r4, r0, r1 + ldrh r0, [r4, 0x24] + negs r0, r0 + strh r0, [r4, 0x24] + adds r0, r5, 0 + bl sub_80A7D34 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0 + bne _081060A4 + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + adds r0, r6, 0 + bl DestroyAnimVisualTask +_081060A4: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106020 + + thumb_func_start sub_81060B0 +sub_81060B0: @ 81060B0 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _0810610C + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + ldr r2, =gUnknown_08593988 + adds r0, r5, 0 + bl sub_80A7CFC + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + movs r1, 0x4 + strh r1, [r0, 0x24] + b _08106134 + .pool +_0810610C: + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r4, r0, r1 + ldrh r0, [r4, 0x24] + negs r0, r0 + strh r0, [r4, 0x24] + adds r0, r5, 0 + bl sub_80A7D34 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0 + bne _08106134 + strh r0, [r4, 0x24] + strh r0, [r4, 0x26] + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08106134: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81060B0 + + thumb_func_start sub_8106140 +sub_8106140: @ 8106140 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + movs r0, 0x5F + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_810618C + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106140 + + thumb_func_start sub_810618C +sub_810618C: @ 810618C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _081061B6 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xE + bl Sin + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + adds r0, 0x4 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _081061BC +_081061B6: + adds r0, r4, 0 + bl DestroyAnimSprite +_081061BC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810618C + + thumb_func_start sub_81061C4 +sub_81061C4: @ 81061C4 + push {r4,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x2E] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081061E8 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x32] + adds r0, r2, 0x1 + strh r0, [r4, 0x2E] + b _08106244 + .pool +_081061E8: + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x36] + adds r0, r2 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r2, 0x32 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x34] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] + cmp r0, 0x64 + ble _08106236 + movs r0, 0x34 + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_08106236: + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0x78 + ble _08106244 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106244: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81061C4 + + thumb_func_start sub_810624C +sub_810624C: @ 810624C + push {lr} + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r0, 0x20] + movs r1, 0xA0 + strh r1, [r0, 0x22] + ldrh r1, [r2, 0x4] + strh r1, [r0, 0x2E] + ldrh r1, [r2, 0x2] + strh r1, [r0, 0x30] + ldr r1, =sub_80A64B0 + str r1, [r0, 0x1C] + ldr r1, =sub_810627C + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_810624C + + thumb_func_start sub_810627C +sub_810627C: @ 810627C + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x32] + adds r0, r1 + strh r0, [r4, 0x32] + lsls r0, 16 + lsrs r0, 24 + negs r0, r0 + strh r0, [r4, 0x26] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r1, 0x4 + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x34] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x26] + ldrh r1, [r4, 0x22] + adds r0, r1 + lsls r0, 16 + asrs r5, r0, 16 + cmp r5, 0x48 + bgt _081062E2 + movs r0, 0x34 + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + cmp r5, 0x40 + bgt _081062E2 + adds r0, r4, 0 + bl DestroyAnimSprite +_081062E2: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810627C + + thumb_func_start sub_81062E8 +sub_81062E8: @ 81062E8 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x3 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810632A + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_0810632A: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r4, =gBattle_BG1_Y + strh r1, [r4] + movs r0, 0x14 + movs r1, 0 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x16 + bl SetGpuReg + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C232E0 + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r1, =gUnknown_08C23D78 + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + ldr r0, =gUnknown_08C23D50 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81063A8 + str r1, [r0] + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81062E8 + + thumb_func_start sub_81063A8 +sub_81063A8: @ 81063A8 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x20 + ldrsh r0, [r0, r2] + adds r2, r1, 0 + cmp r0, 0x4 + bls _081063C6 + b _081064F0 +_081063C6: + lsls r0, 2 + ldr r1, =_081063D8 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081063D8: + .4byte _081063EC + .4byte _08106430 + .4byte _08106452 + .4byte _08106496 + .4byte _081064BC +_081063EC: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _081064F0 + strh r5, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + adds r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _081064F0 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r5, [r4, 0x1E] + b _081064F0 +_08106430: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r2 + ldrh r0, [r1, 0x1E] + adds r0, 0x1 + strh r0, [r1, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8D + bne _081064F0 + movs r0, 0x10 + strh r0, [r1, 0x1E] + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + b _081064F0 +_08106452: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _081064F0 + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + subs r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x1E + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _081064F0 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r1, [r4, 0x1E] + b _081064F0 +_08106496: + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + bl sub_80A6C68 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldrh r1, [r0, 0x20] + adds r1, 0x1 + strh r1, [r0, 0x20] + b _081064F0 + .pool +_081064BC: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081064D0 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_081064D0: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + adds r0, r4, 0 + bl DestroyAnimVisualTask +_081064F0: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81063A8 + + thumb_func_start sub_81064F8 +sub_81064F8: @ 81064F8 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810653A + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_0810653A: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r4, =gBattle_BG1_Y + strh r1, [r4] + movs r0, 0x14 + movs r1, 0 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x16 + bl SetGpuReg + mov r0, sp + bl sub_80A6B30 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08106578 + ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceContest + b _0810658A + .pool +_08106578: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0810659C + ldr r1, =gBattleAnimBackgroundTilemap_ScaryFacePlayer +_0810658A: + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + b _081065A6 + .pool +_0810659C: + ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceOpponent + mov r0, sp + movs r2, 0 + bl sub_80A6D60 +_081065A6: + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C249F8 + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r0, =gUnknown_08C249D0 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81065EC + str r1, [r0] + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81064F8 + + thumb_func_start sub_81065EC +sub_81065EC: @ 81065EC + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x20 + ldrsh r0, [r0, r2] + adds r2, r1, 0 + cmp r0, 0x4 + bls _0810660A + b _08106730 +_0810660A: + lsls r0, 2 + ldr r1, =_0810661C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0810661C: + .4byte _08106630 + .4byte _08106674 + .4byte _08106696 + .4byte _081066DA + .4byte _081066FC +_08106630: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _08106730 + strh r5, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + adds r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0xE + bne _08106730 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r5, [r4, 0x1E] + b _08106730 +_08106674: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r2 + ldrh r0, [r1, 0x1E] + adds r0, 0x1 + strh r0, [r1, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x15 + bne _08106730 + movs r0, 0xE + strh r0, [r1, 0x1E] + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + b _08106730 +_08106696: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _08106730 + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + subs r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x1E + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _08106730 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r1, [r4, 0x1E] + b _08106730 +_081066DA: + mov r0, sp + bl sub_80A6B30 + movs r0, 0x1 + bl sub_80A6C68 + movs r0, 0x2 + bl sub_80A6C68 + ldr r0, =gTasks + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] +_081066FC: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08106710 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_08106710: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08106730: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81065EC + + thumb_func_start sub_810673C +sub_810673C: @ 810673C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x30] + ldrb r0, [r5] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x3C] + ldr r1, =sub_810679C + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810673C + + thumb_func_start sub_810679C +sub_810679C: @ 810679C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7F + bhi _081067B2 + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + b _081067B6 +_081067B2: + ldrh r0, [r4, 0x3C] + subs r0, 0x1 +_081067B6: + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + movs r1, 0x30 + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x32] + lsls r1, 16 + asrs r1, 24 + bl Sin + strh r0, [r4, 0x24] + movs r2, 0x30 + ldrsh r0, [r4, r2] + ldrh r1, [r4, 0x34] + lsls r1, 16 + asrs r1, 24 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x9 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + movs r3, 0x38 + ldrsh r2, [r4, r3] + cmp r2, 0 + beq _08106828 + cmp r2, 0x1 + bne _08106858 + ldr r1, =0xfffffc00 + adds r0, r1, 0 + ldrh r2, [r4, 0x32] + adds r0, r2 + strh r0, [r4, 0x32] + ldr r3, =0xffffff00 + adds r0, r3, 0 + ldrh r1, [r4, 0x34] + adds r0, r1 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x2E + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _08106858 + movs r0, 0x2 + strh r0, [r4, 0x38] + b _08106868 + .pool +_08106828: + movs r3, 0x80 + lsls r3, 3 + adds r0, r3, 0 + ldrh r1, [r4, 0x32] + adds r0, r1 + strh r0, [r4, 0x32] + movs r3, 0x80 + lsls r3, 1 + adds r0, r3, 0 + ldrh r1, [r4, 0x34] + adds r0, r1 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x2E + ldrsh r1, [r4, r3] + cmp r0, r1 + bne _08106858 + strh r2, [r4, 0x36] + movs r0, 0x1 + strh r0, [r4, 0x38] +_08106858: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _08106868 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106868: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810679C + + thumb_func_start sub_8106878 +sub_8106878: @ 8106878 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r4, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl Sin + strh r0, [r5, 0x2E] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r1, 0x7 + bl Cos + strh r0, [r5, 0x30] + ldr r0, =sub_81068CC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106878 + + thumb_func_start sub_81068CC +sub_81068CC: @ 81068CC + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + ldrh r1, [r2, 0x24] + adds r0, r1 + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x30] + ldrh r3, [r2, 0x26] + adds r0, r3 + strh r0, [r2, 0x26] + movs r1, 0x20 + ldrsh r0, [r2, r1] + movs r3, 0x24 + ldrsh r1, [r2, r3] + adds r0, r1 + adds r0, 0x10 + movs r1, 0x88 + lsls r1, 1 + cmp r0, r1 + bhi _0810690A + movs r0, 0x22 + ldrsh r1, [r2, r0] + movs r3, 0x26 + ldrsh r0, [r2, r3] + adds r1, r0 + cmp r1, 0xA0 + bgt _0810690A + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _08106910 +_0810690A: + adds r0, r2, 0 + bl DestroyAnimSprite +_08106910: + pop {r0} + bx r0 + thumb_func_end sub_81068CC + + thumb_func_start sub_8106914 +sub_8106914: @ 8106914 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + ldrh r1, [r2, 0x24] + adds r0, r1 + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x30] + ldrh r3, [r2, 0x26] + adds r0, r3 + strh r0, [r2, 0x26] + ldrh r0, [r2, 0x34] + adds r1, r0, 0x1 + strh r1, [r2, 0x34] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x32 + ldrsh r1, [r2, r3] + cmp r0, r1 + blt _08106940 + adds r0, r2, 0 + bl DestroyAnimSprite +_08106940: + pop {r0} + bx r0 + thumb_func_end sub_8106914 + + thumb_func_start sub_8106944 +sub_8106944: @ 8106944 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r4, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl Sin + strh r0, [r5, 0x2E] + movs r1, 0 + ldrsh r0, [r4, r1] + movs r1, 0x7 + bl Cos + strh r0, [r5, 0x30] + ldrh r0, [r4, 0x2] + strh r0, [r5, 0x32] + ldr r0, =sub_8106914 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106944 + + thumb_func_start sub_810699C +sub_810699C: @ 810699C + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _081069B2 + adds r0, r2, 0 + bl DestroyAnimSprite +_081069B2: + pop {r0} + bx r0 + thumb_func_end sub_810699C + + thumb_func_start sub_81069B8 +sub_81069B8: @ 81069B8 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =sub_810699C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81069B8 + + thumb_func_start sub_81069D0 +sub_81069D0: @ 81069D0 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081069EE + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r4, 0x20] + adds r1, r2 + strh r1, [r4, 0x20] + ldrh r0, [r0, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] +_081069EE: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + movs r2, 0x2E + ldrsh r1, [r4, r2] + lsls r0, r1, 2 + adds r0, r1 + lsls r5, r0, 1 + movs r0, 0xFF + ands r5, r0 + adds r0, r5, 0 + movs r1, 0x50 + bl Sin + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x4F + bgt _08106A32 + adds r0, r5, 0 + movs r1, 0x50 + bl Cos + movs r2, 0x2E + ldrsh r1, [r4, r2] + lsrs r2, r1, 31 + adds r1, r2 + asrs r1, 1 + lsls r0, 16 + asrs r0, 24 + adds r1, r0 + strh r1, [r4, 0x26] +_08106A32: + movs r0, 0x2E + ldrsh r2, [r4, r0] + cmp r2, 0x5A + ble _08106A50 + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + movs r0, 0x32 + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r1, r0 + asrs r1, 1 + ldrh r0, [r4, 0x24] + subs r0, r1 + strh r0, [r4, 0x24] +_08106A50: + cmp r2, 0x64 + ble _08106A5A + adds r0, r4, 0 + bl DestroyAnimSprite +_08106A5A: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81069D0 + + thumb_func_start sub_8106A64 +sub_8106A64: @ 8106A64 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x38] + adds r0, 0x1 + strh r0, [r4, 0x38] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r1, 0x5 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x34] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0x14 + ble _08106ABA + adds r1, r0, 0 + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_08106ABA: + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0x1E + ble _08106AC8 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106AC8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8106A64 + + thumb_func_start sub_8106AD0 +sub_8106AD0: @ 8106AD0 + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x2E] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08106AF4 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x32] + adds r0, r2, 0x1 + strh r0, [r4, 0x2E] + b _08106B48 + .pool +_08106AF4: + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x36] + adds r0, r2 + movs r5, 0 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r2, 0x32 + ldrsh r1, [r4, r2] + bl Sin + adds r2, r0, 0 + strh r2, [r4, 0x26] + ldrh r0, [r4, 0x34] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] + cmp r0, 0x46 + ble _08106B48 + ldr r0, =sub_8106A64 + str r0, [r4, 0x1C] + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r1, [r4, 0x22] + adds r0, r2, r1 + strh r0, [r4, 0x22] + strh r5, [r4, 0x24] + strh r5, [r4, 0x26] + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xB4 + bl __umodsi3 + strh r0, [r4, 0x34] +_08106B48: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106AD0 + + thumb_func_start sub_8106B54 +sub_8106B54: @ 8106B54 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08106B8E + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + adds r0, r4, 0 + movs r1, 0 + bl StartSpriteAnim + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A82E4 + subs r0, 0x1 + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + movs r0, 0x1 + strh r0, [r4, 0x32] +_08106B8E: + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x2E] + adds r0, r2 + strh r0, [r4, 0x2E] + movs r1, 0x2E + ldrsh r0, [r4, r1] + lsls r1, r0, 2 + adds r0, r1, 0 + cmp r1, 0 + bge _08106BA4 + adds r0, 0xFF +_08106BA4: + asrs r0, 8 + lsls r0, 8 + subs r0, r1, r0 + strh r0, [r4, 0x30] + lsls r0, 16 + cmp r0, 0 + bge _08106BB6 + movs r0, 0 + strh r0, [r4, 0x30] +_08106BB6: + movs r0, 0x30 + ldrsh r2, [r4, r0] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bge _08106BC4 + adds r0, 0x3 +_08106BC4: + asrs r0, 2 + movs r1, 0x1E + subs r1, r0 + adds r0, r2, 0 + bl Cos + strh r0, [r4, 0x24] + movs r0, 0x30 + ldrsh r2, [r4, r0] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bge _08106BE0 + adds r0, 0x7 +_08106BE0: + asrs r0, 3 + movs r1, 0xA + subs r1, r0 + adds r0, r2, 0 + bl Sin + strh r0, [r4, 0x26] + movs r2, 0x30 + ldrsh r0, [r4, r2] + cmp r0, 0x80 + ble _08106C04 + ldrh r1, [r4, 0x32] + movs r2, 0x32 + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08106C04 + ldr r0, =0x0000ffff + strh r0, [r4, 0x32] +_08106C04: + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08106C18 + movs r2, 0x32 + ldrsh r0, [r4, r2] + cmp r0, 0 + bge _08106C18 + movs r0, 0x1 + strh r0, [r4, 0x32] +_08106C18: + ldrh r0, [r4, 0x34] + adds r1, r0, 0x1 + strh r1, [r4, 0x34] + subs r0, 0x9 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x46 + bls _08106C5C + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + b _08106C6A + .pool +_08106C5C: + adds r2, r4, 0 + adds r2, 0x3E + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] +_08106C6A: + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0x5A + ble _08106C78 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106C78: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8106B54 + + thumb_func_start sub_8106C80 +sub_8106C80: @ 8106C80 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08106CB4 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrb r1, [r1, 0x4] + adds r0, r4, 0 + bl StartSpriteAnim + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _08106CC8 + .pool +_08106CB4: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08106CC8 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106CC8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8106C80 + + thumb_func_start sub_8106CD0 +sub_8106CD0: @ 8106CD0 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r1, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08106CEC + adds r0, r5, 0 + bl DestroyAnimSprite + b _08106D50 + .pool +_08106CEC: + movs r2, 0 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08106CFC + ldr r4, =gBattleAnimAttacker + b _08106CFE + .pool +_08106CFC: + ldr r4, =gBattleAnimTarget +_08106CFE: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r1, [r0, r2] + adds r2, r0, 0 + cmp r1, 0 + bne _08106D34 + ldrh r0, [r5, 0x20] + adds r0, 0x20 + b _08106D38 + .pool +_08106D34: + ldrh r0, [r5, 0x20] + subs r0, 0x20 +_08106D38: + strh r0, [r5, 0x20] + ldrh r0, [r2, 0x4] + strh r0, [r5, 0x2E] + ldrh r1, [r2, 0x2] + strh r1, [r5, 0x30] + lsls r1, 24 + lsrs r1, 24 + adds r0, r5, 0 + bl StartSpriteAnim + ldr r0, =sub_8106D5C + str r0, [r5, 0x1C] +_08106D50: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106CD0 + + thumb_func_start sub_8106D5C +sub_8106D5C: @ 8106D5C + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08106D8C + ldrh r0, [r2, 0x2E] + subs r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + cmp r0, 0 + beq _08106D86 + ldrh r1, [r2, 0x30] + lsls r1, 24 + lsrs r1, 24 + adds r0, r2, 0 + bl StartSpriteAnim + b _08106D8C +_08106D86: + adds r0, r2, 0 + bl DestroyAnimSprite +_08106D8C: + pop {r0} + bx r0 + thumb_func_end sub_8106D5C + + thumb_func_start sub_8106D90 +sub_8106D90: @ 8106D90 + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldr r0, =gBattleAnimArgs + ldrb r0, [r0] + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + ldr r2, =gUnknown_08593B98 + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_8106DD4 + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106D90 + + thumb_func_start sub_8106DD4 +sub_8106DD4: @ 8106DD4 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r0, r1 + bl sub_80A7D34 + lsls r0, 24 + cmp r0, 0 + bne _08106DF4 + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08106DF4: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106DD4 + + thumb_func_start sub_8106E00 +sub_8106E00: @ 8106E00 + push {r4-r7,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08106E1C + ldr r0, =gBattleAnimAttacker + b _08106E1E + .pool +_08106E1C: + ldr r0, =gBattleAnimTarget +_08106E1E: + ldrb r6, [r0] + adds r0, r6, 0 + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08106E38 + ldr r1, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1, 0x2] +_08106E38: + adds r0, r6, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r7, =gBattleAnimArgs + lsrs r0, 24 + ldrh r3, [r7, 0x2] + adds r0, r3 + movs r4, 0 + strh r0, [r5, 0x20] + adds r0, r6, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r7, 0x4] + adds r0, r1 + strh r0, [r5, 0x22] + strh r4, [r5, 0x2E] + ldrh r1, [r5, 0x20] + lsls r1, 3 + strh r1, [r5, 0x30] + lsls r0, 3 + strh r0, [r5, 0x32] + movs r2, 0x2 + ldrsh r0, [r7, r2] + lsls r0, 3 + cmp r0, 0 + bge _08106E78 + adds r0, 0x7 +_08106E78: + asrs r0, 3 + strh r0, [r5, 0x34] + movs r3, 0x4 + ldrsh r0, [r7, r3] + lsls r0, 3 + cmp r0, 0 + bge _08106E88 + adds r0, 0x7 +_08106E88: + asrs r0, 3 + strh r0, [r5, 0x36] + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + movs r3, 0x6 + ldrsh r0, [r7, r3] + lsls r0, 4 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + ldr r0, =sub_8106EC8 + str r0, [r5, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106E00 + + thumb_func_start sub_8106EC8 +sub_8106EC8: @ 8106EC8 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x34] + ldrh r1, [r2, 0x30] + adds r0, r1 + strh r0, [r2, 0x30] + ldrh r1, [r2, 0x36] + ldrh r3, [r2, 0x32] + adds r1, r3 + strh r1, [r2, 0x32] + lsls r0, 16 + asrs r0, 19 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r1, 19 + strh r1, [r2, 0x22] + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _08106EFC + adds r0, r2, 0 + bl DestroyAnimSprite +_08106EFC: + pop {r0} + bx r0 + thumb_func_end sub_8106EC8 + + thumb_func_start sub_8106F00 +sub_8106F00: @ 8106F00 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08106F22 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + movs r0, 0x78 + subs r0, r1 + strh r0, [r4, 0x30] + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] +_08106F22: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x30 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _08106F40 + ldrb r0, [r4, 0x5] + lsrs r0, 4 + adds r0, 0x10 + movs r1, 0 + bl sub_80A750C +_08106F40: + movs r0, 0x2E + ldrsh r1, [r4, r0] + movs r2, 0x30 + ldrsh r0, [r4, r2] + adds r0, 0x50 + cmp r1, r0 + bne _08106F54 + adds r0, r4, 0 + bl DestroyAnimSprite +_08106F54: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106F00 + + thumb_func_start sub_8106F60 +sub_8106F60: @ 8106F60 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x2E + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _08106F8E + movs r5, 0x78 + strh r5, [r6, 0x20] + ldr r4, =gBattleAnimArgs + movs r2, 0 + ldrsh r0, [r4, r2] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + subs r0, 0xF + strh r0, [r6, 0x22] + ldrb r1, [r4, 0x2] + adds r0, r6, 0 + bl StartSpriteAnim + strh r5, [r6, 0x38] + ldrh r0, [r4, 0x4] + strh r0, [r6, 0x34] +_08106F8E: + ldrh r0, [r6, 0x2E] + adds r0, 0x1 + movs r5, 0 + strh r0, [r6, 0x2E] + movs r1, 0x2E + ldrsh r0, [r6, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r6, 0x30] + movs r2, 0x2E + ldrsh r0, [r6, r2] + lsls r4, r0, 1 + adds r4, r0 + ldrh r0, [r6, 0x34] + adds r4, r0 + movs r2, 0xFF + ldrh r0, [r6, 0x3A] + adds r0, 0xA + movs r1, 0xFF + ands r0, r1 + strh r0, [r6, 0x3A] + ands r4, r2 + adds r0, r4, 0 + movs r1, 0x64 + bl Cos + strh r0, [r6, 0x24] + adds r0, r4, 0 + movs r1, 0xA + bl Sin + adds r4, r0, 0 + movs r1, 0x3A + ldrsh r0, [r6, r1] + movs r1, 0x4 + bl Cos + ldrh r2, [r6, 0x30] + adds r4, r2 + adds r0, r4 + strh r0, [r6, 0x26] + movs r0, 0x2E + ldrsh r1, [r6, r0] + movs r2, 0x38 + ldrsh r0, [r6, r2] + cmp r1, r0 + ble _0810700A + ldr r0, =sub_8107018 + str r0, [r6, 0x1C] + strh r5, [r6, 0x2E] + adds r0, r6, 0 + bl oamt_add_pos2_onto_pos1 + movs r0, 0x5 + strh r0, [r6, 0x32] + strh r5, [r6, 0x36] + strh r5, [r6, 0x34] + adds r0, r6, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim +_0810700A: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8106F60 + + thumb_func_start sub_8107018 +sub_8107018: @ 8107018 + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x2E] + adds r0, 0x1 + strh r0, [r1, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + ble _08107032 + movs r0, 0 + strh r0, [r1, 0x2E] + ldr r0, =sub_810703C + str r0, [r1, 0x1C] +_08107032: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107018 + + thumb_func_start sub_810703C +sub_810703C: @ 810703C + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x32] + ldrh r2, [r4, 0x34] + adds r0, r1, r2 + strh r0, [r4, 0x34] + strh r0, [r4, 0x26] + adds r1, 0x1 + strh r1, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x30 + ble _08107066 + lsls r0, r1, 16 + cmp r0, 0 + ble _08107066 + ldrh r0, [r4, 0x36] + subs r1, r0, 0x5 + strh r1, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x36] +_08107066: + movs r1, 0x36 + ldrsh r0, [r4, r1] + cmp r0, 0x3 + ble _08107098 + movs r2, 0x32 + ldrsh r1, [r4, r2] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + adds r0, r4, 0 + bl DestroyAnimSprite +_08107098: + movs r1, 0x36 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bne _081070A6 + adds r0, r4, 0 + bl DestroyAnimSprite +_081070A6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810703C + + thumb_func_start sub_81070AC +sub_81070AC: @ 81070AC + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081070F8 + ldr r4, =gBattleAnimAttacker + ldrb r1, [r4] + movs r0, 0x2 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _081070F8 + ldrb r0, [r4] + adds r2, r5, 0 + adds r2, 0x20 + adds r3, r5, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions + ldrh r0, [r5, 0x22] + adds r0, 0x28 + strh r0, [r5, 0x22] + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + b _08107118 + .pool +_081070F8: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x28 + strh r0, [r5, 0x22] +_08107118: + movs r0, 0xD + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + subs r0, 0x48 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81070AC + + thumb_func_start AnimTask_IsFuryCutterHitRight +AnimTask_IsFuryCutterHitRight: @ 8107144 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r3, =gBattleAnimArgs + ldr r1, =gAnimDisableStructPtr + ldr r1, [r1] + ldrb r2, [r1, 0x10] + movs r1, 0x1 + ands r1, r2 + strh r1, [r3, 0xE] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsFuryCutterHitRight + + thumb_func_start AnimTask_GetFuryCutterHitCount +AnimTask_GetFuryCutterHitCount: @ 8107168 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimArgs + ldr r1, =gAnimDisableStructPtr + ldr r1, [r1] + ldrb r1, [r1, 0x10] + strh r1, [r2, 0xE] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_GetFuryCutterHitCount + + .align 2, 0 diff --git a/asm/battle_anim_utility_funcs.s b/asm/battle_anim_utility_funcs.s new file mode 100644 index 0000000000..138d303ac0 --- /dev/null +++ b/asm/battle_anim_utility_funcs.s @@ -0,0 +1,3059 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8116620 +sub_8116620: @ 8116620 + push {r4-r6,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldr r4, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r4, r1] + bl sub_811583C + adds r6, r0, 0 + ldrh r3, [r4] + lsls r3, 16 + asrs r0, r3, 23 + movs r4, 0x1 + ands r0, r4 + asrs r1, r3, 24 + ands r1, r4 + asrs r2, r3, 25 + ands r2, r4 + asrs r3, 26 + ands r3, r4 + bl sub_80A76C4 + orrs r6, r0 + adds r0, r5, 0 + adds r1, r6, 0 + bl sub_8116874 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116620 + + thumb_func_start sub_8116664 +sub_8116664: @ 8116664 + push {r4-r7,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r7, r0, 24 + mov r1, sp + movs r0, 0xFF + strb r0, [r1, 0x1] + movs r0, 0x1 + bl sub_811583C + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x7 + bhi _0811670E + lsls r0, 2 + ldr r1, =_08116698 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08116698: + .4byte _081166BA + .4byte _081166C6 + .4byte _081166B8 + .4byte _081166C4 + .4byte _081166D4 + .4byte _081166EC + .4byte _081166F4 + .4byte _08116700 +_081166B8: + movs r5, 0 +_081166BA: + mov r0, sp + ldr r1, =gBattleAnimAttacker + b _081166CA + .pool +_081166C4: + movs r5, 0 +_081166C6: + mov r0, sp + ldr r1, =gBattleAnimTarget +_081166CA: + ldrb r1, [r1] + strb r1, [r0] + b _0811670E + .pool +_081166D4: + mov r1, sp + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + strb r0, [r1] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + strb r0, [r1, 0x1] + b _0811670E + .pool +_081166EC: + mov r1, sp + movs r0, 0xFF + strb r0, [r1] + b _0811670E +_081166F4: + movs r5, 0 + mov r2, sp + ldr r0, =gBattleAnimAttacker + b _08116706 + .pool +_08116700: + movs r5, 0 + mov r2, sp + ldr r0, =gBattleAnimTarget +_08116706: + ldrb r0, [r0] + movs r1, 0x2 + eors r0, r1 + strb r0, [r2] +_0811670E: + movs r4, 0 + mov r6, sp +_08116712: + ldrb r0, [r6] + cmp r4, r0 + beq _0811673C + ldrb r0, [r6, 0x1] + cmp r4, r0 + beq _0811673C + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0811673C + adds r0, r4, 0 + bl sub_80A77AC + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x80 + lsls r1, 9 + lsls r1, r0 + orrs r5, r1 +_0811673C: + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + cmp r4, 0x3 + bls _08116712 + adds r0, r7, 0 + adds r1, r5, 0 + bl sub_8116874 + add sp, 0x4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116664 + + thumb_func_start sub_811675C +sub_811675C: @ 811675C + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + bl sub_811583C + adds r2, r0, 0 + ldr r0, =gBattleTerrain + ldrb r0, [r0] + cmp r0, 0x9 + bhi _08116832 + lsls r0, 2 + ldr r1, =_0811678C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0811678C: + .4byte _081167B4 + .4byte _081167C4 + .4byte _081167D0 + .4byte _081167E0 + .4byte _081167EC + .4byte _081167FC + .4byte _0811680C + .4byte _0811681C + .4byte _0811682C + .4byte _0811682C +_081167B4: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00000b0c + b _08116830 + .pool +_081167C4: + ldr r1, =gBattleAnimArgs + movs r0, 0x9E + lsls r0, 4 + b _08116830 + .pool +_081167D0: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00002f1e + b _08116830 + .pool +_081167E0: + ldr r1, =gBattleAnimArgs + movs r0, 0x90 + lsls r0, 7 + b _08116830 + .pool +_081167EC: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00007ecb + b _08116830 + .pool +_081167FC: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00007ecb + b _08116830 + .pool +_0811680C: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00002a16 + b _08116830 + .pool +_0811681C: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00000d2e + b _08116830 + .pool +_0811682C: + ldr r1, =gBattleAnimArgs + ldr r0, =0x00007fff +_08116830: + strh r0, [r1, 0x8] +_08116832: + adds r0, r4, 0 + adds r1, r2, 0 + bl sub_8116874 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811675C + + thumb_func_start AnimTask_BlendParticle +AnimTask_BlendParticle: @ 8116848 + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + movs r1, 0x1 + lsls r1, r0 + adds r0, r4, 0 + bl sub_8116874 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_BlendParticle + + thumb_func_start sub_8116874 +sub_8116874: @ 8116874 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r3, =gTasks + lsls r2, r0, 2 + adds r2, r0 + lsls r2, 3 + adds r2, r3 + strh r1, [r2, 0x8] + lsrs r1, 16 + strh r1, [r2, 0xA] + ldr r3, =gBattleAnimArgs + ldrh r1, [r3, 0x2] + strh r1, [r2, 0xC] + ldrh r1, [r3, 0x4] + strh r1, [r2, 0xE] + ldrh r1, [r3, 0x6] + strh r1, [r2, 0x10] + ldrh r1, [r3, 0x8] + strh r1, [r2, 0x12] + ldrh r1, [r3, 0x4] + strh r1, [r2, 0x1C] + ldr r1, =sub_81168B8 + str r1, [r2] + bl _call_via_r1 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116874 + + thumb_func_start sub_81168B8 +sub_81168B8: @ 81168B8 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + lsls r0, 24 + lsrs r7, r0, 24 + movs r6, 0 + ldr r2, =gTasks + lsls r5, r7, 2 + adds r0, r5, r7 + lsls r0, 3 + adds r3, r0, r2 + ldrh r0, [r3, 0x1A] + mov r8, r0 + movs r4, 0x1A + ldrsh r1, [r3, r4] + movs r4, 0xC + ldrsh r0, [r3, r4] + mov r9, r2 + cmp r1, r0 + bne _0811694E + strh r6, [r3, 0x1A] + movs r0, 0x8 + ldrsh r4, [r3, r0] + movs r1, 0xA + ldrsh r0, [r3, r1] + lsls r0, 16 + orrs r4, r0 + mov r8, r5 + cmp r4, 0 + beq _0811691A + adds r5, r3, 0 +_081168F8: + movs r0, 0x1 + ands r0, r4 + cmp r0, 0 + beq _0811690C + ldrb r2, [r5, 0x1C] + ldrh r3, [r5, 0x12] + adds r0, r6, 0 + movs r1, 0x10 + bl BlendPalette +_0811690C: + adds r0, r6, 0 + adds r0, 0x10 + lsls r0, 16 + lsrs r6, r0, 16 + lsrs r4, 1 + cmp r4, 0 + bne _081168F8 +_0811691A: + mov r4, r8 + adds r0, r4, r7 + lsls r0, 3 + mov r1, r9 + adds r2, r0, r1 + ldrh r0, [r2, 0x1C] + movs r4, 0x1C + ldrsh r3, [r2, r4] + movs r4, 0x10 + ldrsh r1, [r2, r4] + cmp r3, r1 + bge _0811693C + adds r0, 0x1 + strh r0, [r2, 0x1C] + b _08116954 + .pool +_0811693C: + cmp r3, r1 + ble _08116946 + subs r0, 0x1 + strh r0, [r2, 0x1C] + b _08116954 +_08116946: + adds r0, r7, 0 + bl DestroyAnimVisualTask + b _08116954 +_0811694E: + mov r0, r8 + adds r0, 0x1 + strh r0, [r3, 0x1A] +_08116954: + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81168B8 + + thumb_func_start sub_8116960 +sub_8116960: @ 8116960 + push {r4,r5,lr} + sub sp, 0x4 + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldr r4, =gBattleAnimArgs + ldrb r0, [r4] + ldrb r1, [r4, 0x2] + ldrb r2, [r4, 0x4] + ldrb r3, [r4, 0x6] + ldrb r4, [r4, 0x8] + str r4, [sp] + bl BeginHardwarePaletteFade + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_81169A0 + str r1, [r0] + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116960 + + thumb_func_start sub_81169A0 +sub_81169A0: @ 81169A0 + push {lr} + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _081169B8 + adds r0, r2, 0 + bl DestroyAnimVisualTask +_081169B8: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81169A0 + + thumb_func_start sub_81169C0 +sub_81169C0: @ 81169C0 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r1, r0 + ldr r2, =gBattleAnimArgs + ldrh r0, [r2] + movs r3, 0 + strh r0, [r1, 0x8] + strh r3, [r1, 0xA] + ldrh r0, [r2, 0x2] + strh r0, [r1, 0xC] + ldrh r0, [r2, 0x4] + strh r0, [r1, 0xE] + ldrh r0, [r2, 0x6] + strh r0, [r1, 0x10] + strh r3, [r1, 0x12] + ldr r0, =sub_81169F8 + str r0, [r1] + bx lr + .pool + thumb_func_end sub_81169C0 + + thumb_func_start sub_81169F8 +sub_81169F8: @ 81169F8 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + adds r2, r5, 0 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08116ABC + ldrh r1, [r4, 0xA] + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _08116A28 + subs r0, r1, 0x1 + strh r0, [r4, 0xA] + b _08116ACA + .pool +_08116A28: + ldrb r0, [r4, 0x8] + bl duplicate_obj_of_side_rel2move_in_transparent_mode + strh r0, [r4, 0x14] + lsls r0, 16 + cmp r0, 0 + blt _08116AA6 + ldr r6, =gSprites + movs r1, 0x14 + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r3, r1, r6 + movs r2, 0x8 + ldrsh r0, [r4, r2] + movs r2, 0x2 + cmp r0, 0 + beq _08116A50 + movs r2, 0x1 +_08116A50: + lsls r2, 2 + ldrb r1, [r3, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + orrs r0, r2 + strb r0, [r3, 0x5] + movs r0, 0x14 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r4, 0xE] + strh r1, [r0, 0x2E] + movs r2, 0x14 + ldrsh r1, [r4, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + strh r5, [r0, 0x30] + movs r0, 0x14 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + movs r1, 0x5 + strh r1, [r0, 0x32] + movs r2, 0x14 + ldrsh r1, [r4, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r1, r6, 0 + adds r1, 0x1C + adds r0, r1 + ldr r1, =sub_8116AD0 + str r1, [r0] + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] +_08116AA6: + ldrh r0, [r4, 0x10] + subs r0, 0x1 + strh r0, [r4, 0x10] + ldrh r0, [r4, 0xC] + strh r0, [r4, 0xA] + b _08116ACA + .pool +_08116ABC: + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08116ACA + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08116ACA: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81169F8 + + thumb_func_start sub_8116AD0 +sub_8116AD0: @ 8116AD0 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x2E] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _08116AE4 + subs r0, r1, 0x1 + strh r0, [r4, 0x2E] + b _08116B08 +_08116AE4: + ldr r3, =gTasks + movs r0, 0x32 + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x30 + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl obj_delete_but_dont_free_vram +_08116B08: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116AD0 + + thumb_func_start sub_8116B14 +sub_8116B14: @ 8116B14 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + sub sp, 0x14 + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + movs r7, 0 + ldr r0, =gBattle_WIN0H + strh r7, [r0] + ldr r0, =gBattle_WIN0V + strh r7, [r0] + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3d + movs r0, 0x4A + bl SetGpuReg + movs r1, 0x80 + lsls r1, 8 + movs r0, 0 + bl SetGpuRegBits + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + ldr r1, =0x00000c08 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0xA + bl GetGpuReg + add r4, sp, 0x10 + strh r0, [r4] + ldrb r1, [r4] + movs r0, 0x4 + negs r0, r0 + mov r8, r0 + ands r0, r1 + strb r0, [r4] + mov r2, sp + adds r2, 0x11 + ldrb r1, [r2] + movs r0, 0x3F + ands r0, r1 + strb r0, [r2] + ldrh r1, [r4] + movs r0, 0xA + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116BA2 + ldrb r1, [r4] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + movs r1, 0x4 + orrs r0, r1 + strb r0, [r4] + ldrh r1, [r4] + movs r0, 0xA + bl SetGpuReg +_08116BA2: + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _08116C26 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116C26 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x3 + beq _08116BD2 + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + cmp r0, 0 + bne _08116C26 +_08116BD2: + ldrb r0, [r5] + movs r6, 0x2 + eors r0, r6 + bl IsBattlerSpriteVisible + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08116C26 + ldr r3, =gSprites + ldr r1, =gBattlerSpriteIds + ldrb r0, [r5] + eors r0, r6 + adds r0, r1 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r3 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] + ldrb r1, [r4] + mov r0, r8 + ands r0, r1 + movs r1, 0x1 + orrs r0, r1 + strb r0, [r4] + ldrh r1, [r4] + movs r0, 0xA + bl SetGpuReg + movs r7, 0x1 +_08116C26: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08116C64 + ldr r0, =gContestResources + ldr r0, [r0] + ldr r0, [r0, 0x18] + ldrh r5, [r0] + b _08116CAC + .pool +_08116C64: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08116C90 + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gEnemyParty + b _08116CA0 + .pool +_08116C90: + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gPlayerParty +_08116CA0: + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r5, r0, 16 +_08116CAC: + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r1, r4, 0 + adds r2, r5, 0 + bl sub_80A89C8 + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + mov r0, sp + bl sub_80A6B30 + ldr r1, =gUnknown_08C20684 + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C20668 + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r0, =gUnknown_08597418 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + adds r1, 0x1 + movs r2, 0x2 + bl LoadPalette + ldr r2, =gBattle_BG1_X + ldr r0, =gSprites + lsls r1, r4, 4 + adds r1, r4 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r1, 0x20] + negs r0, r0 + adds r0, 0x20 + strh r0, [r2] + ldr r2, =gBattle_BG1_Y + ldrh r0, [r1, 0x22] + negs r0, r0 + adds r0, 0x20 + strh r0, [r2] + ldr r1, =gTasks + mov r2, r9 + lsls r0, r2, 2 + add r0, r9 + lsls r0, 3 + adds r0, r1 + strh r5, [r0, 0x8] + strh r7, [r0, 0x14] + ldr r1, =sub_8116D64 + str r1, [r0] + add sp, 0x14 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116B14 + + thumb_func_start sub_8116D64 +sub_8116D64: @ 8116D64 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x14 + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0x1C] + adds r0, 0x4 + movs r1, 0 + mov r8, r1 + strh r0, [r5, 0x1C] + ldr r7, =gBattle_BG1_Y + ldrh r2, [r7] + subs r1, r2, 0x4 + strh r1, [r7] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x40 + bne _08116E86 + mov r0, r8 + strh r0, [r5, 0x1C] + adds r0, r2, 0 + adds r0, 0x3C + strh r0, [r7] + ldrh r0, [r5, 0x1E] + adds r0, 0x1 + strh r0, [r5, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08116E86 + movs r0, 0 + bl sub_80A477C + ldr r0, =gBattle_WIN0H + mov r1, r8 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116DF6 + movs r0, 0xA + bl GetGpuReg + add r1, sp, 0x10 + strh r0, [r1] + ldrb r2, [r1] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + strb r0, [r1] + ldrh r1, [r1] + movs r0, 0xA + bl SetGpuReg +_08116DF6: + movs r0, 0 + bl GetGpuReg + adds r1, r0, 0 + movs r2, 0x80 + lsls r2, 8 + adds r0, r2, 0 + eors r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r4, =gSprites + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + bl sub_80A6C68 + movs r1, 0x14 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _08116E7C + ldr r2, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r1, [r0] + movs r0, 0x2 + eors r0, r1 + adds r0, r2 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r4 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] +_08116E7C: + mov r2, r8 + strh r2, [r7] + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08116E86: + add sp, 0x14 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116D64 + + thumb_func_start sub_8116EB4 +sub_8116EB4: @ 8116EB4 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r4, =gUnknown_0203A110 + movs r0, 0x18 + bl AllocZeroed + str r0, [r4] + movs r2, 0 + ldr r3, =gBattleAnimArgs +_08116EC8: + ldr r1, [r4] + lsls r0, r2, 1 + adds r1, 0x4 + adds r1, r0 + adds r0, r3 + ldrh r0, [r0] + strh r0, [r1] + adds r0, r2, 0x1 + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x7 + bls _08116EC8 + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldr r0, =sub_8116F04 + str r0, [r1] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116EB4 + + thumb_func_start sub_8116F04 +sub_8116F04: @ 8116F04 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r0, =gUnknown_0203A110 + ldr r1, [r0] + movs r2, 0x8 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08116F24 + ldr r0, =gBattleAnimAttacker + b _08116F26 + .pool +_08116F24: + ldr r0, =gBattleAnimTarget +_08116F26: + ldrb r0, [r0] + strb r0, [r1] + ldr r4, =gUnknown_0203A110 + ldr r2, [r4] + ldrb r0, [r2] + movs r1, 0x2 + eors r0, r1 + strb r0, [r2, 0x1] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116F56 + ldr r1, [r4] + movs r2, 0xA + ldrsh r0, [r1, r2] + cmp r0, 0 + beq _08116F5C + ldrb r0, [r1, 0x1] + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + bne _08116F5C +_08116F56: + ldr r1, [r4] + movs r0, 0 + strh r0, [r1, 0xA] +_08116F5C: + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3d + movs r0, 0x4A + bl SetGpuReg + movs r1, 0x80 + lsls r1, 8 + movs r0, 0 + bl SetGpuRegBits + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116FBA + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_08116FBA: + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _08117036 + ldr r4, =gUnknown_0203A110 + ldr r1, [r4] + movs r2, 0xA + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08117036 + ldrb r0, [r1] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x3 + beq _08116FEC + ldr r0, [r4] + ldrb r0, [r0] + bl GetBattlerPosition + lsls r0, 24 + cmp r0, 0 + bne _08117036 +_08116FEC: + ldr r0, [r4] + ldrb r0, [r0, 0x1] + bl IsBattlerSpriteVisible + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0x1 + bne _08117036 + ldr r3, =gSprites + ldr r1, =gBattlerSpriteIds + ldr r0, [r4] + ldrb r0, [r0, 0x1] + adds r0, r1 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r3 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + ldr r0, [r4] + strb r5, [r0, 0x2] +_08117036: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08117078 + ldr r0, =gUnknown_0203A110 + ldr r1, [r0] + ldr r0, =gContestResources + ldr r0, [r0] + ldr r0, [r0, 0x18] + ldrh r0, [r0] + b _081170C4 + .pool +_08117078: + ldr r4, =gUnknown_0203A110 + ldr r0, [r4] + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081170A8 + ldr r1, =gBattlerPartyIndexes + ldr r0, [r4] + ldrb r0, [r0] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gEnemyParty + b _081170BA + .pool +_081170A8: + ldr r1, =gBattlerPartyIndexes + ldr r0, [r4] + ldrb r0, [r0] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gPlayerParty +_081170BA: + adds r0, r1 + movs r1, 0xB + bl GetMonData + ldr r1, [r4] +_081170C4: + strh r0, [r1, 0x14] + ldr r0, =gTasks + lsls r1, r6, 2 + adds r1, r6 + lsls r1, 3 + adds r1, r0 + ldr r0, =sub_81170EC + str r0, [r1] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116F04 + + thumb_func_start sub_81170EC +sub_81170EC: @ 81170EC + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + movs r0, 0 + mov r8, r0 + ldr r6, =gBattlerSpriteIds + ldr r4, =gUnknown_0203A110 + ldr r2, [r4] + ldrb r0, [r2] + adds r1, r0, r6 + ldrb r1, [r1] + ldrh r2, [r2, 0x14] + bl sub_80A89C8 + lsls r0, 24 + lsrs r7, r0, 24 + ldr r2, [r4] + movs r1, 0xA + ldrsh r0, [r2, r1] + cmp r0, 0 + beq _0811712E + ldrb r0, [r2, 0x1] + adds r1, r0, r6 + ldrb r1, [r1] + ldrh r2, [r2, 0x14] + bl sub_80A89C8 + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 +_0811712E: + mov r0, sp + bl sub_80A6B30 + ldr r0, [r4] + movs r4, 0x4 + ldrsh r0, [r0, r4] + cmp r0, 0 + bne _08117158 + ldr r1, =gUnknown_08C2D930 + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + b _08117162 + .pool +_08117158: + ldr r1, =gUnknown_08C2DA4C + mov r0, sp + movs r2, 0 + bl sub_80A6D60 +_08117162: + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C2D720 + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r0, =gUnknown_0203A110 + ldr r0, [r0] + movs r1, 0x6 + ldrsh r0, [r0, r1] + cmp r0, 0x6 + bhi _081171F8 + lsls r0, 2 + ldr r1, =_08117198 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08117198: + .4byte _081171B4 + .4byte _081171BC + .4byte _081171C4 + .4byte _081171CC + .4byte _081171D4 + .4byte _081171DC + .4byte _081171E4 +_081171B4: + ldr r0, =gUnknown_08C2DB88 + b _081171E6 + .pool +_081171BC: + ldr r0, =gUnknown_08C2DB68 + b _081171E6 + .pool +_081171C4: + ldr r0, =gUnknown_08C2DBA8 + b _081171E6 + .pool +_081171CC: + ldr r0, =gUnknown_08C2DBC8 + b _081171E6 + .pool +_081171D4: + ldr r0, =gUnknown_08C2DC08 + b _081171E6 + .pool +_081171DC: + ldr r0, =gUnknown_08C2DC28 + b _081171E6 + .pool +_081171E4: + ldr r0, =gUnknown_08C2DC48 +_081171E6: + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + b _08117206 + .pool +_081171F8: + ldr r0, =gUnknown_08C2DBE8 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette +_08117206: + ldr r3, =gBattle_BG1_X + movs r2, 0 + strh r2, [r3] + ldr r0, =gBattle_BG1_Y + strh r2, [r0] + ldr r1, =gUnknown_0203A110 + ldr r0, [r1] + movs r4, 0x4 + ldrsh r0, [r0, r4] + adds r4, r1, 0 + cmp r0, 0x1 + bne _08117248 + movs r0, 0x40 + strh r0, [r3] + ldr r2, =gTasks + lsls r3, r5, 2 + adds r0, r3, r5 + lsls r0, 3 + adds r0, r2 + ldr r1, =0x0000fffd + b _08117254 + .pool +_08117248: + ldr r2, =gTasks + lsls r3, r5, 2 + adds r0, r3, r5 + lsls r0, 3 + adds r0, r2 + movs r1, 0x3 +_08117254: + strh r1, [r0, 0xA] + ldr r0, [r4] + movs r1, 0xC + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08117274 + adds r0, r3, r5 + lsls r0, 3 + adds r0, r2 + movs r1, 0xA + strh r1, [r0, 0x10] + movs r1, 0x14 + b _08117280 + .pool +_08117274: + adds r0, r3, r5 + lsls r0, 3 + adds r0, r2 + movs r1, 0xD + strh r1, [r0, 0x10] + movs r1, 0x1E +_08117280: + strh r1, [r0, 0x12] + adds r1, r3, r5 + lsls r1, 3 + adds r1, r2 + strh r7, [r1, 0x8] + ldr r3, [r4] + ldrh r0, [r3, 0xA] + strh r0, [r1, 0xC] + mov r4, r8 + strh r4, [r1, 0xE] + ldrb r0, [r3, 0x2] + strh r0, [r1, 0x14] + ldr r2, =gBattlerSpriteIds + ldrb r0, [r3, 0x1] + adds r0, r2 + ldrb r0, [r0] + strh r0, [r1, 0x16] + ldr r0, =sub_81172EC + str r0, [r1] + movs r1, 0x4 + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _081172CC + movs r0, 0x40 + negs r0, r0 + bl BattleAnimAdjustPanning2 + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xEF + bl PlaySE12WithPanning + b _081172E0 + .pool +_081172CC: + movs r0, 0x40 + negs r0, r0 + bl BattleAnimAdjustPanning2 + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xF5 + bl PlaySE12WithPanning +_081172E0: + add sp, 0x10 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81170EC + + thumb_func_start sub_81172EC +sub_81172EC: @ 81172EC + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r2, =gBattle_BG1_Y + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + ldrh r0, [r5, 0xA] + ldrh r1, [r2] + adds r0, r1 + strh r0, [r2] + movs r0, 0x26 + ldrsh r2, [r5, r0] + cmp r2, 0x1 + beq _08117362 + cmp r2, 0x1 + bgt _08117320 + cmp r2, 0 + beq _0811732A + b _08117478 + .pool +_08117320: + cmp r2, 0x2 + beq _08117378 + cmp r2, 0x3 + beq _081173B6 + b _08117478 +_0811732A: + ldrh r0, [r5, 0x1E] + adds r1, r0, 0x1 + strh r1, [r5, 0x1E] + lsls r0, 16 + cmp r0, 0 + bgt _08117338 + b _08117478 +_08117338: + strh r2, [r5, 0x1E] + ldrh r1, [r5, 0x20] + adds r1, 0x1 + strh r1, [r5, 0x20] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x20 + ldrsh r1, [r5, r2] + movs r2, 0x10 + ldrsh r0, [r5, r2] + cmp r1, r0 + beq _08117360 + b _08117478 +_08117360: + b _081173AE +_08117362: + ldrh r0, [r5, 0x1C] + adds r0, 0x1 + strh r0, [r5, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x12 + ldrsh r1, [r5, r2] + cmp r0, r1 + beq _08117376 + b _08117478 +_08117376: + b _081173AE +_08117378: + ldrh r0, [r5, 0x1E] + adds r1, r0, 0x1 + strh r1, [r5, 0x1E] + lsls r0, 16 + cmp r0, 0 + ble _08117478 + movs r0, 0 + strh r0, [r5, 0x1E] + ldrh r1, [r5, 0x20] + subs r1, 0x1 + strh r1, [r5, 0x20] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x20 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08117478 + movs r0, 0 + bl sub_80A477C +_081173AE: + ldrh r0, [r5, 0x26] + adds r0, 0x1 + strh r0, [r5, 0x26] + b _08117478 +_081173B6: + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081173E6 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_081173E6: + movs r0, 0 + bl GetGpuReg + adds r1, r0, 0 + movs r2, 0x80 + lsls r2, 8 + adds r0, r2, 0 + eors r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + bl DestroySprite + movs r1, 0xC + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _0811743A + movs r2, 0xE + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite +_0811743A: + movs r1, 0x14 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _08117466 + movs r2, 0x16 + ldrsh r0, [r5, r2] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r4 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] +_08117466: + ldr r4, =gUnknown_0203A110 + ldr r0, [r4] + bl Free + movs r0, 0 + str r0, [r4] + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08117478: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81172EC + + thumb_func_start sub_8117494 +sub_8117494: @ 8117494 + push {r4-r6,lr} + sub sp, 0xC + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0x1 + movs r3, 0x1 + bl sub_80A76C4 + adds r6, r0, 0 + movs r1, 0 + bl sub_81175C4 + ldr r0, =gTasks + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + adds r4, r0 + lsrs r0, r6, 16 + movs r5, 0 + strh r0, [r4, 0x24] + str r5, [sp] + str r5, [sp, 0x4] + str r5, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + adds r6, r0, 0 + ldr r1, =0x0000ffff + ands r6, r1 + adds r0, r6, 0 + bl sub_81175C4 + strh r6, [r4, 0x26] + strh r5, [r4, 0x8] + strh r5, [r4, 0xA] + ldr r0, =sub_8117500 + str r0, [r4] + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117494 + + thumb_func_start sub_8117500 +sub_8117500: @ 8117500 + push {r4-r6,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _08117544 + cmp r1, 0x1 + bgt _08117528 + cmp r1, 0 + beq _0811752E + b _081175BE + .pool +_08117528: + cmp r1, 0x2 + beq _081175B8 + b _081175BE +_0811752E: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + ble _081175BE + strh r1, [r4, 0xA] + movs r0, 0x10 + strh r0, [r4, 0xC] + b _081175AC +_08117544: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081175BE + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0xC] + subs r0, 0x1 + strh r0, [r4, 0xC] + movs r5, 0 + movs r6, 0x1 +_08117560: + movs r1, 0x26 + ldrsh r0, [r4, r1] + asrs r0, r5 + ands r0, r6 + cmp r0, 0 + beq _0811757A + lsls r0, r5, 20 + lsrs r0, 16 + ldrb r2, [r4, 0xC] + movs r1, 0x10 + ldr r3, =0x0000ffff + bl BlendPalette +_0811757A: + movs r1, 0x24 + ldrsh r0, [r4, r1] + asrs r0, r5 + ands r0, r6 + cmp r0, 0 + beq _0811759A + lsls r0, r5, 20 + movs r1, 0x80 + lsls r1, 17 + adds r0, r1 + lsrs r0, 16 + ldrb r2, [r4, 0xC] + movs r1, 0x10 + movs r3, 0 + bl BlendPalette +_0811759A: + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0xF + bls _08117560 + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081175BE +_081175AC: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _081175BE + .pool +_081175B8: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_081175BE: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8117500 + + thumb_func_start sub_81175C4 +sub_81175C4: @ 81175C4 + push {r4-r6,lr} + adds r3, r0, 0 + lsls r1, 16 + lsrs r6, r1, 16 + movs r2, 0 +_081175CE: + movs r0, 0x1 + ands r0, r3 + lsrs r4, r3, 1 + adds r5, r2, 0x1 + cmp r0, 0 + beq _081175FA + lsls r0, r2, 20 + lsrs r2, r0, 16 + adds r0, r2, 0 + adds r0, 0x10 + cmp r2, r0 + bge _081175FA + ldr r1, =gPlttBufferFaded + adds r3, r0, 0 +_081175EA: + lsls r0, r2, 1 + adds r0, r1 + strh r6, [r0] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + cmp r2, r3 + blt _081175EA +_081175FA: + adds r3, r4, 0 + lsls r0, r5, 16 + lsrs r2, r0, 16 + cmp r2, 0x1F + bls _081175CE + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81175C4 + + thumb_func_start sub_8117610 +sub_8117610: @ 8117610 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + movs r4, 0 + movs r2, 0 + ldr r0, =gBattleAnimAttacker + ldrb r3, [r0] + movs r5, 0x1 +_08117620: + cmp r3, r2 + beq _0811762E + adds r1, r2, 0 + adds r1, 0x10 + adds r0, r5, 0 + lsls r0, r1 + orrs r4, r0 +_0811762E: + adds r2, 0x1 + cmp r2, 0x3 + bls _08117620 + movs r2, 0x5 + ldr r0, =gBattleAnimArgs + adds r1, r0, 0 + adds r1, 0x8 +_0811763C: + ldrh r0, [r1] + strh r0, [r1, 0x2] + subs r1, 0x2 + subs r2, 0x1 + cmp r2, 0 + bne _0811763C + adds r0, r6, 0 + adds r1, r4, 0 + bl sub_8116874 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117610 + + thumb_func_start sub_8117660 +sub_8117660: @ 8117660 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + movs r0, 0 + bl sub_80A6DAC + ldr r0, =sub_81176D8 + movs r1, 0x5 + bl CreateTask + lsls r0, 24 + lsrs r5, r0, 24 + ldr r4, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0811769C + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0811769C + ldrh r0, [r4] + negs r0, r0 + strh r0, [r4] + ldrh r0, [r4, 0x2] + negs r0, r0 + strh r0, [r4, 0x2] +_0811769C: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldr r2, =gBattleAnimArgs + ldrh r0, [r2] + strh r0, [r1, 0xA] + ldrh r0, [r2, 0x2] + strh r0, [r1, 0xC] + ldrh r0, [r2, 0x6] + strh r0, [r1, 0xE] + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + adds r0, r6, 0 + bl DestroyAnimVisualTask + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117660 + + thumb_func_start sub_81176D8 +sub_81176D8: @ 81176D8 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldrh r3, [r1, 0xA] + ldrh r0, [r1, 0x1C] + adds r3, r0 + movs r4, 0 + mov r12, r4 + strh r3, [r1, 0x1C] + ldrh r2, [r1, 0xC] + ldrh r7, [r1, 0x1E] + adds r2, r7 + strh r2, [r1, 0x1E] + ldr r6, =gBattle_BG3_X + lsls r0, r3, 16 + asrs r0, 24 + ldrh r4, [r6] + adds r0, r4 + strh r0, [r6] + ldr r4, =gBattle_BG3_Y + lsls r0, r2, 16 + asrs r0, 24 + ldrh r7, [r4] + adds r0, r7 + strh r0, [r4] + movs r0, 0xFF + ands r3, r0 + strh r3, [r1, 0x1C] + ands r2, r0 + strh r2, [r1, 0x1E] + ldr r0, =gBattleAnimArgs + movs r3, 0xE + ldrsh r2, [r0, r3] + movs r7, 0xE + ldrsh r0, [r1, r7] + cmp r2, r0 + bne _0811773E + mov r0, r12 + strh r0, [r6] + strh r0, [r4] + movs r0, 0x1 + bl sub_80A6DAC + adds r0, r5, 0 + bl DestroyTask +_0811773E: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81176D8 + + thumb_func_start AnimTask_IsAttackerOpponentSide +AnimTask_IsAttackerOpponentSide: @ 8117754 + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + ldr r1, =gBattleAnimArgs + lsls r0, 24 + lsrs r0, 24 + strh r0, [r1, 0xE] + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsAttackerOpponentSide + + thumb_func_start AnimTask_IsTargetOpponentSide +AnimTask_IsTargetOpponentSide: @ 8117780 + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + ldr r1, =gBattleAnimArgs + lsls r0, 24 + lsrs r0, 24 + strh r0, [r1, 0xE] + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsTargetOpponentSide + + thumb_func_start AnimTask_IsTargetPartner +AnimTask_IsTargetPartner: @ 81177AC + push {r4,r5,lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r5, =gBattleAnimArgs + movs r4, 0 + ldr r0, =gBattleAnimAttacker + ldrb r2, [r0] + movs r0, 0x2 + ldr r1, =gBattleAnimTarget + eors r0, r2 + ldrb r1, [r1] + cmp r0, r1 + bne _081177C8 + movs r4, 0x1 +_081177C8: + strh r4, [r5, 0xE] + adds r0, r3, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsTargetPartner + + thumb_func_start sub_81177E4 +sub_81177E4: @ 81177E4 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + ldr r6, =gSprites +_081177EE: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + cmp r4, r0 + beq _0811782C + lsls r0, r4, 24 + lsrs r0, 24 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0811782C + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r6 + ldr r1, =gBattleAnimArgs + adds r2, 0x3E + movs r0, 0x1 + ldrb r3, [r1] + ands r3, r0 + lsls r3, 2 + ldrb r0, [r2] + movs r7, 0x5 + negs r7, r7 + adds r1, r7, 0 + ands r0, r1 + orrs r0, r3 + strb r0, [r2] +_0811782C: + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0x3 + bls _081177EE + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81177E4 + + thumb_func_start sub_8117854 +sub_8117854: @ 8117854 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x24 + ldr r1, [sp, 0x44] + ldr r4, [sp, 0x48] + ldr r5, [sp, 0x4C] + ldr r6, [sp, 0x50] + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + lsls r2, 16 + lsrs r2, 16 + str r2, [sp, 0x14] + lsls r3, 24 + lsrs r7, r3, 24 + lsls r1, 24 + lsrs r1, 24 + mov r8, r1 + lsls r4, 24 + lsrs r4, 24 + str r4, [sp, 0x18] + lsls r5, 24 + lsrs r5, 24 + str r5, [sp, 0x1C] + lsls r6, 24 + lsrs r6, 24 + mov r10, r6 + movs r0, 0 + str r0, [sp, 0x20] + movs r0, 0x2 + adds r6, r7, 0 + eors r6, r0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081178B6 + mov r1, r8 + cmp r1, 0 + beq _081178BA + adds r0, r6, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + bne _081178BA +_081178B6: + movs r2, 0 + mov r8, r2 +_081178BA: + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3d + movs r0, 0x4A + bl SetGpuReg + movs r1, 0x80 + lsls r1, 8 + movs r0, 0 + bl SetGpuRegBits + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0xA + bl GetGpuReg + add r4, sp, 0x10 + strh r0, [r4] + ldrb r1, [r4] + movs r0, 0x4 + negs r0, r0 + ands r0, r1 + strb r0, [r4] + mov r2, sp + adds r2, 0x11 + ldrb r1, [r2] + movs r0, 0x3F + ands r0, r1 + strb r0, [r2] + ldrb r0, [r2] + movs r1, 0x20 + orrs r0, r1 + strb r0, [r2] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08117930 + ldrb r0, [r4] + movs r1, 0xD + negs r1, r1 + ands r1, r0 + movs r0, 0x4 + orrs r1, r0 + strb r1, [r4] +_08117930: + ldrh r1, [r4] + movs r0, 0xA + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08117964 + ldr r0, =gContestResources + ldr r0, [r0] + ldr r0, [r0, 0x18] + ldrh r4, [r0] + b _081179A2 + .pool +_08117964: + adds r0, r7, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08117988 + ldr r1, =gBattlerPartyIndexes + lsls r0, r7, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gEnemyParty + b _08117996 + .pool +_08117988: + ldr r1, =gBattlerPartyIndexes + lsls r0, r7, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gPlayerParty +_08117996: + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r4, r0, 16 +_081179A2: + ldr r5, =gBattlerSpriteIds + adds r0, r7, r5 + ldrb r1, [r0] + adds r0, r7, 0 + adds r2, r4, 0 + bl sub_80A89C8 + lsls r0, 24 + lsrs r7, r0, 24 + mov r0, r8 + cmp r0, 0 + beq _081179CC + adds r0, r6, r5 + ldrb r1, [r0] + adds r0, r6, 0 + adds r2, r4, 0 + bl sub_80A89C8 + lsls r0, 24 + lsrs r0, 24 + str r0, [sp, 0x20] +_081179CC: + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldr r1, [sp, 0x58] + movs r2, 0 + bl sub_80A6D60 + mov r0, sp + ldrb r0, [r0, 0x9] + mov r1, sp + ldrh r2, [r1, 0xA] + ldr r1, [sp, 0x54] + bl sub_80A6CC0 + mov r0, sp + ldrb r1, [r0, 0x8] + lsls r1, 4 + ldr r0, [sp, 0x5C] + movs r2, 0x20 + bl LoadCompressedPalette + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG1_Y + strh r1, [r0] + ldr r1, =gTasks + mov r2, r9 + lsls r0, r2, 2 + add r0, r9 + lsls r0, 3 + adds r0, r1 + mov r1, sp + ldrh r1, [r1, 0x14] + strh r1, [r0, 0xA] + mov r2, sp + ldrh r2, [r2, 0x18] + strh r2, [r0, 0x10] + mov r1, r10 + strh r1, [r0, 0x12] + mov r2, sp + ldrh r2, [r2, 0x1C] + strh r2, [r0, 0x14] + strh r7, [r0, 0x8] + mov r1, r8 + strh r1, [r0, 0xC] + mov r2, sp + ldrh r2, [r2, 0x20] + strh r2, [r0, 0xE] + ldr r1, =sub_8117A60 + str r1, [r0] + add sp, 0x24 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117854 + + thumb_func_start sub_8117A60 +sub_8117A60: @ 8117A60 + push {r4-r6,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r6, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r3, r0, r1 + movs r0, 0xA + ldrsh r2, [r3, r0] + adds r5, r1, 0 + cmp r2, 0 + bge _08117A7E + negs r2, r2 +_08117A7E: + ldrh r0, [r3, 0x22] + adds r4, r0, r2 + strh r4, [r3, 0x22] + movs r1, 0xA + ldrsh r0, [r3, r1] + cmp r0, 0 + bge _08117AA4 + ldr r2, =gBattle_BG1_Y + lsls r1, r4, 16 + asrs r1, 24 + ldrh r0, [r2] + subs r0, r1 + strh r0, [r2] + b _08117AB0 + .pool +_08117AA4: + ldr r1, =gBattle_BG1_Y + lsls r0, r4, 16 + asrs r0, 24 + ldrh r2, [r1] + adds r0, r2 + strh r0, [r1] +_08117AB0: + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r5 + ldrh r1, [r5, 0x22] + movs r0, 0xFF + ands r0, r1 + movs r2, 0 + strh r0, [r5, 0x22] + movs r3, 0x26 + ldrsh r0, [r5, r3] + cmp r0, 0x1 + beq _08117B1A + cmp r0, 0x1 + bgt _08117AD8 + cmp r0, 0 + beq _08117ADE + b _08117C0C + .pool +_08117AD8: + cmp r0, 0x2 + beq _08117B34 + b _08117C0C +_08117ADE: + ldrh r0, [r5, 0x1E] + adds r1, r0, 0x1 + strh r1, [r5, 0x1E] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x14 + ldrsh r1, [r5, r3] + cmp r0, r1 + bge _08117AF2 + b _08117C0C +_08117AF2: + strh r2, [r5, 0x1E] + ldrh r1, [r5, 0x20] + adds r1, 0x1 + strh r1, [r5, 0x20] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x20 + ldrsh r1, [r5, r0] + movs r2, 0x10 + ldrsh r0, [r5, r2] + cmp r1, r0 + bne _08117C0C + b _08117B2C +_08117B1A: + ldrh r0, [r5, 0x1C] + adds r0, 0x1 + strh r0, [r5, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x12 + ldrsh r1, [r5, r3] + cmp r0, r1 + bne _08117C0C +_08117B2C: + ldrh r0, [r5, 0x26] + adds r0, 0x1 + strh r0, [r5, 0x26] + b _08117C0C +_08117B34: + ldrh r0, [r5, 0x1E] + adds r1, r0, 0x1 + strh r1, [r5, 0x1E] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x14 + ldrsh r1, [r5, r3] + cmp r0, r1 + blt _08117C0C + strh r2, [r5, 0x1E] + ldrh r1, [r5, 0x20] + subs r1, 0x1 + strh r1, [r5, 0x20] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x20 + ldrsh r4, [r5, r0] + cmp r4, 0 + bne _08117C0C + movs r0, 0 + bl sub_80A477C + ldr r0, =gBattle_WIN0H + strh r4, [r0] + ldr r0, =gBattle_WIN0V + strh r4, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08117BB2 + movs r0, 0xA + bl GetGpuReg + mov r1, sp + strh r0, [r1] + mov r2, sp + ldrb r1, [r2] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + strb r0, [r2] + mov r0, sp + ldrh r1, [r0] + movs r0, 0xA + bl SetGpuReg +_08117BB2: + movs r0, 0 + bl GetGpuReg + adds r1, r0, 0 + movs r2, 0x80 + lsls r2, 8 + adds r0, r2, 0 + eors r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r3, 0x8 + ldrsh r1, [r5, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + bl DestroySprite + movs r1, 0xC + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _08117C06 + movs r2, 0xE + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite +_08117C06: + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08117C0C: + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117A60 + + thumb_func_start AnimTask_GetBattleTerrain +AnimTask_GetBattleTerrain: @ 8117C24 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimArgs + ldr r1, =gBattleTerrain + ldrb r1, [r1] + strh r1, [r2] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_GetBattleTerrain + + thumb_func_start sub_8117C44 +sub_8117C44: @ 8117C44 + push {r4,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + movs r0, 0x80 + lsls r0, 6 + bl AllocZeroed + ldr r1, =gMonSpritesGfxPtr + ldr r1, [r1] + movs r2, 0xBE + lsls r2, 1 + adds r1, r2 + str r0, [r1] + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117C44 + + thumb_func_start sub_8117C70 +sub_8117C70: @ 8117C70 + push {r4-r6,lr} + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r6, =gMonSpritesGfxPtr + ldr r0, [r6] + movs r5, 0xBE + lsls r5, 1 + adds r0, r5 + ldr r0, [r0] + bl Free + ldr r0, [r6] + adds r0, r5 + movs r1, 0 + str r1, [r0] + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117C70 + + thumb_func_start sub_8117CA0 +sub_8117CA0: @ 8117CA0 + push {r4,r5,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08117CE4 + str r4, [sp] + str r4, [sp, 0x4] + str r4, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + adds r1, r0, 0 + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _08117CFC + movs r2, 0x1 +_08117CD2: + lsrs r1, 1 + adds r4, 0x1 + adds r0, r1, 0 + ands r0, r2 + cmp r0, 0 + beq _08117CD2 + b _08117CFC + .pool +_08117CE4: + cmp r0, 0x1 + bne _08117CF0 + ldr r0, =gBattleAnimAttacker + b _08117CF6 + .pool +_08117CF0: + cmp r0, 0x2 + bne _08117CFC + ldr r0, =gBattleAnimTarget +_08117CF6: + ldrb r0, [r0] + adds r4, r0, 0 + adds r4, 0x10 +_08117CFC: + ldr r0, =gMonSpritesGfxPtr + ldr r1, [r0] + ldr r0, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r0, [r0, r2] + movs r2, 0xBE + lsls r2, 1 + adds r1, r2 + ldr r1, [r1] + lsls r0, 5 + adds r0, r1 + lsls r1, r4, 5 + ldr r2, =gPlttBufferUnfaded + adds r1, r2 + movs r2, 0x20 + bl memcpy + adds r0, r5, 0 + bl DestroyAnimVisualTask + add sp, 0xC + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117CA0 + + thumb_func_start sub_8117D3C +sub_8117D3C: @ 8117D3C + push {r4,r5,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08117D80 + str r4, [sp] + str r4, [sp, 0x4] + str r4, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + adds r1, r0, 0 + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _08117D98 + movs r2, 0x1 +_08117D6E: + lsrs r1, 1 + adds r4, 0x1 + adds r0, r1, 0 + ands r0, r2 + cmp r0, 0 + beq _08117D6E + b _08117D98 + .pool +_08117D80: + cmp r0, 0x1 + bne _08117D8C + ldr r0, =gBattleAnimAttacker + b _08117D92 + .pool +_08117D8C: + cmp r0, 0x2 + bne _08117D98 + ldr r0, =gBattleAnimTarget +_08117D92: + ldrb r0, [r0] + adds r4, r0, 0 + adds r4, 0x10 +_08117D98: + lsls r0, r4, 5 + ldr r1, =gPlttBufferUnfaded + adds r0, r1 + ldr r1, =gMonSpritesGfxPtr + ldr r2, [r1] + ldr r1, =gBattleAnimArgs + movs r3, 0x2 + ldrsh r1, [r1, r3] + movs r3, 0xBE + lsls r3, 1 + adds r2, r3 + ldr r2, [r2] + lsls r1, 5 + adds r1, r2 + movs r2, 0x20 + bl memcpy + adds r0, r5, 0 + bl DestroyAnimVisualTask + add sp, 0xC + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117D3C + + thumb_func_start sub_8117DD8 +sub_8117DD8: @ 8117DD8 + push {r4,r5,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08117E1C + str r4, [sp] + str r4, [sp, 0x4] + str r4, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl sub_80A75AC + adds r1, r0, 0 + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _08117E34 + movs r2, 0x1 +_08117E0A: + lsrs r1, 1 + adds r4, 0x1 + adds r0, r1, 0 + ands r0, r2 + cmp r0, 0 + beq _08117E0A + b _08117E34 + .pool +_08117E1C: + cmp r0, 0x1 + bne _08117E28 + ldr r0, =gBattleAnimAttacker + b _08117E2E + .pool +_08117E28: + cmp r0, 0x2 + bne _08117E34 + ldr r0, =gBattleAnimTarget +_08117E2E: + ldrb r0, [r0] + adds r4, r0, 0 + adds r4, 0x10 +_08117E34: + lsls r1, r4, 5 + ldr r0, =gPlttBufferUnfaded + adds r0, r1, r0 + ldr r2, =gPlttBufferFaded + adds r1, r2 + movs r2, 0x20 + bl memcpy + adds r0, r5, 0 + bl DestroyAnimVisualTask + add sp, 0xC + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117DD8 + + thumb_func_start AnimTask_IsContest +AnimTask_IsContest: @ 8117E60 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + bl IsContest + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0 + beq _08117E80 + ldr r1, =gBattleAnimArgs + movs r0, 0x1 + strh r0, [r1, 0xE] + b _08117E84 + .pool +_08117E80: + ldr r0, =gBattleAnimArgs + strh r1, [r0, 0xE] +_08117E84: + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsContest + + thumb_func_start sub_8117E94 +sub_8117E94: @ 8117E94 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimAttacker + ldr r1, =gBattlerTarget + ldrb r1, [r1] + strb r1, [r2] + ldr r2, =gBattleAnimTarget + ldr r1, =gEffectBattler + ldrb r1, [r1] + strb r1, [r2] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117E94 + + thumb_func_start AnimTask_IsTargetSameSide +AnimTask_IsTargetSameSide: @ 8117EC4 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bne _08117EF8 + ldr r1, =gBattleAnimArgs + movs r0, 0x1 + b _08117EFC + .pool +_08117EF8: + ldr r1, =gBattleAnimArgs + movs r0, 0 +_08117EFC: + strh r0, [r1, 0xE] + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsTargetSameSide + + thumb_func_start sub_8117F10 +sub_8117F10: @ 8117F10 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimTarget + ldr r1, =gBattlerTarget + ldrb r1, [r1] + strb r1, [r2] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117F10 + + thumb_func_start sub_8117F30 +sub_8117F30: @ 8117F30 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimAttacker + ldr r1, =gBattlerAttacker + ldrb r1, [r1] + strb r1, [r2] + ldr r2, =gBattleAnimTarget + ldr r1, =gEffectBattler + ldrb r1, [r1] + strb r1, [r2] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117F30 + + thumb_func_start sub_8117F60 +sub_8117F60: @ 8117F60 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08117F78 + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _08117FB4 +_08117F78: + ldr r0, =gTasks + lsls r3, r4, 2 + adds r3, r4 + lsls r3, 3 + adds r3, r0 + ldr r0, =gBattleSpritesDataPtr + ldr r4, [r0] + ldr r2, =gBattleAnimAttacker + ldrb r0, [r2] + ldr r1, [r4] + lsls r0, 2 + adds r0, r1 + ldr r0, [r0] + lsls r0, 31 + lsrs r0, 31 + strh r0, [r3, 0x8] + ldrb r1, [r2] + ldr r0, [r4] + lsls r1, 2 + adds r1, r0 + ldrb r0, [r1] + movs r2, 0x1 + orrs r0, r2 + strb r0, [r1] + ldr r0, =sub_8117FD0 + str r0, [r3] + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + subs r0, 0x1 + strb r0, [r1] +_08117FB4: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117F60 + + thumb_func_start sub_8117FD0 +sub_8117FD0: @ 8117FD0 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gBattleAnimArgs + movs r2, 0xE + ldrsh r1, [r0, r2] + movs r0, 0x80 + lsls r0, 5 + cmp r1, r0 + bne _08118014 + ldr r0, =gBattleSpritesDataPtr + ldr r1, [r0] + ldr r0, =gBattleAnimAttacker + ldrb r3, [r0] + ldr r0, [r1] + lsls r3, 2 + adds r3, r0 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldrb r0, [r0, 0x8] + movs r1, 0x1 + ands r1, r0 + ldrb r2, [r3] + movs r0, 0x2 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + adds r0, r4, 0 + bl DestroyTask +_08118014: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8117FD0 + + .align 2, 0 diff --git a/asm/battle_intro.s b/asm/battle_intro.s new file mode 100644 index 0000000000..04a0301ce4 --- /dev/null +++ b/asm/battle_intro.s @@ -0,0 +1,2035 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start SetAnimBgAttribute +SetAnimBgAttribute: @ 811802C + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r1, 24 + lsrs r5, r1, 24 + lsls r2, 24 + lsrs r4, r2, 24 + cmp r6, 0x3 + bls _08118040 + b _08118132 +_08118040: + ldr r0, =gUnknown_0859741A + adds r0, r6, r0 + ldrb r0, [r0] + bl GetGpuReg + ldr r1, =gUnknown_0203A114 + strh r0, [r1] + cmp r5, 0x6 + bhi _08118124 + lsls r0, r5, 2 + ldr r1, =_08118068 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118068: + .4byte _08118084 + .4byte _08118098 + .4byte _081180B0 + .4byte _081180C8 + .4byte _081180E0 + .4byte _081180FC + .4byte _08118110 +_08118084: + ldr r2, =gUnknown_0203A114 + lsls r3, r4, 6 + ldrb r1, [r2, 0x1] + movs r0, 0x3F + ands r0, r1 + orrs r0, r3 + strb r0, [r2, 0x1] + b _08118124 + .pool +_08118098: + ldr r3, =gUnknown_0203A114 + movs r0, 0x1 + adds r1, r4, 0 + ands r1, r0 + lsls r1, 5 + ldrb r2, [r3, 0x1] + movs r0, 0x21 + negs r0, r0 + b _0811811E + .pool +_081180B0: + ldr r3, =gUnknown_0203A114 + movs r0, 0x1 + adds r1, r4, 0 + ands r1, r0 + lsls r1, 6 + ldrb r2, [r3] + movs r0, 0x41 + negs r0, r0 + b _081180EE + .pool +_081180C8: + ldr r3, =gUnknown_0203A114 + movs r0, 0x3 + adds r1, r4, 0 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0xD + negs r0, r0 + b _081180EE + .pool +_081180E0: + ldr r3, =gUnknown_0203A114 + movs r0, 0x3 + adds r1, r4, 0 + ands r1, r0 + ldrb r2, [r3] + movs r0, 0x4 + negs r0, r0 +_081180EE: + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + b _08118124 + .pool +_081180FC: + ldr r2, =gUnknown_0203A114 + lsls r3, r4, 7 + ldrb r1, [r2] + movs r0, 0x7F + ands r0, r1 + orrs r0, r3 + strb r0, [r2] + b _08118124 + .pool +_08118110: + ldr r3, =gUnknown_0203A114 + movs r0, 0x1F + adds r1, r4, 0 + ands r1, r0 + ldrb r2, [r3, 0x1] + movs r0, 0x20 + negs r0, r0 +_0811811E: + ands r0, r2 + orrs r0, r1 + strb r0, [r3, 0x1] +_08118124: + ldr r0, =gUnknown_0859741A + adds r0, r6, r0 + ldrb r0, [r0] + ldr r1, =gUnknown_0203A114 + ldrh r1, [r1] + bl SetGpuReg +_08118132: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end SetAnimBgAttribute + + thumb_func_start GetAnimBgAttribute +GetAnimBgAttribute: @ 8118140 + push {r4,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r2, r0, 24 + lsls r1, 24 + lsrs r4, r1, 24 + cmp r2, 0x3 + bhi _081181C8 + ldr r0, =gUnknown_0859741E + adds r0, r2, r0 + ldrb r0, [r0] + bl GetGpuReg + mov r1, sp + strh r0, [r1] + cmp r4, 0x6 + bhi _081181C8 + lsls r0, r4, 2 + ldr r1, =_08118174 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118174: + .4byte _08118190 + .4byte _08118198 + .4byte _081181A0 + .4byte _081181A8 + .4byte _081181B0 + .4byte _081181B8 + .4byte _081181C0 +_08118190: + ldr r0, [sp] + lsls r0, 16 + lsrs r0, 30 + b _081181CA +_08118198: + ldr r0, [sp] + lsls r0, 18 + lsrs r0, 31 + b _081181CA +_081181A0: + ldr r0, [sp] + lsls r0, 25 + lsrs r0, 31 + b _081181CA +_081181A8: + ldr r0, [sp] + lsls r0, 28 + lsrs r0, 30 + b _081181CA +_081181B0: + ldr r0, [sp] + lsls r0, 30 + lsrs r0, 30 + b _081181CA +_081181B8: + ldr r0, [sp] + lsls r0, 24 + lsrs r0, 31 + b _081181CA +_081181C0: + ldr r0, [sp] + lsls r0, 19 + lsrs r0, 27 + b _081181CA +_081181C8: + movs r0, 0 +_081181CA: + add sp, 0x4 + pop {r4} + pop {r1} + bx r1 + thumb_func_end GetAnimBgAttribute + + thumb_func_start HandleIntroSlide +HandleIntroSlide: @ 81181D4 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r2, =gBattleTypeFlags + ldr r0, [r2] + movs r1, 0x80 + lsls r1, 15 + ands r0, r1 + cmp r0, 0 + beq _08118208 + ldr r0, =gPartnerTrainerId + ldrh r1, [r0] + ldr r0, =0x00000c03 + cmp r1, r0 + beq _08118208 + ldr r0, =sub_8118D68 + b _08118258 + .pool +_08118208: + ldr r2, [r2] + movs r0, 0x2 + ands r0, r2 + cmp r0, 0 + beq _0811821C + ldr r0, =task00_battle_intro_wireless + b _08118258 + .pool +_0811821C: + ldr r0, =0x003f0100 + ands r0, r2 + cmp r0, 0 + beq _08118230 + ldr r0, =task_battle_intro_anim + b _08118258 + .pool +_08118230: + movs r0, 0x80 + lsls r0, 5 + ands r2, r0 + cmp r2, 0 + beq _08118250 + ldr r0, =gGameVersion + ldrb r0, [r0] + cmp r0, 0x2 + beq _08118250 + movs r4, 0x3 + ldr r0, =task00_battle_intro_80BC6C8 + b _08118258 + .pool +_08118250: + ldr r1, =gUnknown_08597424 + lsls r0, r4, 2 + adds r0, r1 + ldr r0, [r0] +_08118258: + movs r1, 0 + bl CreateTask + lsls r0, 24 + lsrs r2, r0, 24 + ldr r0, =gTasks + lsls r1, r2, 2 + adds r1, r2 + lsls r1, 3 + adds r1, r0 + movs r0, 0 + strh r0, [r1, 0x8] + strh r4, [r1, 0xA] + strh r0, [r1, 0xC] + strh r0, [r1, 0xE] + strh r0, [r1, 0x10] + strh r0, [r1, 0x12] + strh r0, [r1, 0x14] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end HandleIntroSlide + + thumb_func_start sub_811828C +sub_811828C: @ 811828C + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + bl DestroyTask + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG1_Y + strh r1, [r0] + ldr r0, =gBattle_BG2_X + strh r1, [r0] + ldr r0, =gBattle_BG2_Y + strh r1, [r0] + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0 + bl SetGpuReg + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811828C + + thumb_func_start task_battle_intro_80BC47C +task_battle_intro_80BC47C: @ 81182EC + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gBattle_BG1_X + ldrh r0, [r1] + adds r0, 0x6 + strh r0, [r1] + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x8 + ldrsh r0, [r0, r2] + mov r8, r1 + cmp r0, 0x4 + bls _08118318 + b _0811852A +_08118318: + lsls r0, 2 + ldr r1, =_08118330 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118330: + .4byte _08118344 + .4byte _08118374 + .4byte _0811839C + .4byte _081183E4 + .4byte _08118524 +_08118344: + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + movs r1, 0x2 + ands r0, r1 + cmp r0, 0 + beq _08118360 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + add r0, r8 + movs r1, 0x10 + b _0811836A + .pool +_08118360: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + add r0, r8 + movs r1, 0x1 +_0811836A: + strh r1, [r0, 0xC] + ldrh r1, [r0, 0x8] + adds r1, 0x1 + strh r1, [r0, 0x8] + b _0811852A +_08118374: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + mov r3, r8 + adds r1, r0, r3 + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] + lsls r0, 16 + cmp r0, 0 + beq _0811838C + b _0811852A +_0811838C: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0x48 + movs r1, 0x3F + bl SetGpuReg + b _0811852A +_0811839C: + ldr r1, =gBattle_WIN0V + ldrh r0, [r1] + subs r0, 0xFF + strh r0, [r1] + movs r1, 0xFF + lsls r1, 8 + ands r0, r1 + movs r1, 0xC0 + lsls r1, 6 + cmp r0, r1 + beq _081183B4 + b _0811852A +_081183B4: + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + add r1, r8 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0xF0 + strh r0, [r1, 0xC] + movs r0, 0x20 + strh r0, [r1, 0xE] + ldr r2, =gIntroSlideFlags + ldrh r1, [r2] + ldr r0, =0x0000fffe + ands r0, r1 + strh r0, [r2] + b _0811852A + .pool +_081183E4: + lsls r0, r4, 2 + adds r1, r0, r4 + lsls r1, 3 + mov r5, r8 + adds r2, r1, r5 + ldrh r3, [r2, 0xE] + movs r5, 0xE + ldrsh r1, [r2, r5] + mov r12, r0 + cmp r1, 0 + beq _08118400 + subs r0, r3, 0x1 + strh r0, [r2, 0xE] + b _0811842E +_08118400: + movs r1, 0xA + ldrsh r0, [r2, r1] + cmp r0, 0x1 + bne _08118420 + ldr r2, =gBattle_BG1_Y + ldrh r1, [r2] + ldr r0, =0x0000ffb0 + cmp r1, r0 + beq _0811842E + subs r0, r1, 0x2 + b _0811842C + .pool +_08118420: + ldr r2, =gBattle_BG1_Y + ldrh r1, [r2] + ldr r0, =0x0000ffc8 + cmp r1, r0 + beq _0811842E + subs r0, r1, 0x1 +_0811842C: + strh r0, [r2] +_0811842E: + ldr r2, =gBattle_WIN0V + ldrh r1, [r2] + movs r0, 0xFF + lsls r0, 8 + ands r0, r1 + cmp r0, 0 + beq _08118442 + ldr r3, =0xfffffc04 + adds r0, r1, r3 + strh r0, [r2] +_08118442: + mov r5, r12 + adds r0, r5, r4 + lsls r0, 3 + mov r2, r8 + adds r1, r0, r2 + ldrh r2, [r1, 0xC] + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0 + beq _0811845A + subs r0, r2, 0x2 + strh r0, [r1, 0xC] +_0811845A: + movs r3, 0 + ldr r5, =gScanlineEffect + mov r9, r5 + ldr r7, =gScanlineEffectRegBuffers + mov r6, r9 + adds r5, r1, 0 +_08118466: + lsls r2, r3, 1 + ldrb r1, [r6, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r7 + ldrh r0, [r5, 0xC] + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x4F + ble _08118466 + cmp r3, 0x9F + bgt _081184AA + ldr r7, =gScanlineEffectRegBuffers + ldr r6, =gScanlineEffect + ldr r1, =gTasks + mov r2, r12 + adds r0, r2, r4 + lsls r0, 3 + adds r5, r0, r1 +_08118490: + lsls r2, r3, 1 + ldrb r1, [r6, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r7 + ldrh r0, [r5, 0xC] + negs r0, r0 + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x9F + ble _08118490 +_081184AA: + mov r3, r12 + adds r0, r3, r4 + lsls r0, 3 + mov r5, r8 + adds r1, r0, r5 + movs r0, 0xC + ldrsh r2, [r1, r0] + cmp r2, 0 + bne _0811852A + movs r0, 0x3 + mov r3, r9 + strb r0, [r3, 0x15] + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + str r2, [sp] + ldr r1, =0x0600e000 + ldr r2, =0x05000200 + mov r0, sp + bl CpuSet + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r0, 0x2 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r1, 0x9C + lsls r1, 8 + movs r0, 0xA + bl SetGpuReg + movs r1, 0xBC + lsls r1, 7 + movs r0, 0xC + bl SetGpuReg + b _0811852A + .pool +_08118524: + adds r0, r4, 0 + bl sub_811828C +_0811852A: + add sp, 0x4 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end task_battle_intro_80BC47C + + thumb_func_start task00_battle_intro_80BC6C8 +task00_battle_intro_80BC6C8: @ 8118538 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + movs r2, 0xA + ldrsh r0, [r0, r2] + adds r2, r1, 0 + cmp r0, 0x3 + beq _08118578 + cmp r0, 0x3 + bgt _08118568 + cmp r0, 0x2 + beq _0811856C + b _08118580 + .pool +_08118568: + cmp r0, 0x4 + bne _08118580 +_0811856C: + ldr r1, =gBattle_BG1_X + ldrh r0, [r1] + adds r0, 0x8 + b _0811857E + .pool +_08118578: + ldr r1, =gBattle_BG1_X + ldrh r0, [r1] + adds r0, 0x6 +_0811857E: + strh r0, [r1] +_08118580: + lsls r0, r5, 2 + adds r1, r0, r5 + lsls r1, 3 + adds r4, r1, r2 + movs r3, 0xA + ldrsh r1, [r4, r3] + adds r6, r0, 0 + cmp r1, 0x4 + bne _081185E4 + ldr r7, =gBattle_BG1_Y + ldrh r0, [r4, 0x14] + bl Cos2 + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bge _081185A6 + ldr r1, =0x000001ff + adds r0, r1 +_081185A6: + asrs r0, 9 + subs r0, 0x8 + strh r0, [r7] + ldrh r1, [r4, 0x14] + movs r2, 0x14 + ldrsh r0, [r4, r2] + cmp r0, 0xB3 + bgt _081185C8 + adds r0, r1, 0x4 + b _081185CA + .pool +_081185C8: + adds r0, r1, 0x6 +_081185CA: + strh r0, [r4, 0x14] + ldr r2, =gTasks + adds r0, r6, r5 + lsls r0, 3 + adds r3, r0, r2 + movs r0, 0x14 + ldrsh r1, [r3, r0] + movs r0, 0xB4 + lsls r0, 1 + cmp r1, r0 + bne _081185E4 + movs r0, 0 + strh r0, [r3, 0x14] +_081185E4: + adds r0, r6, r5 + lsls r0, 3 + adds r0, r2 + movs r1, 0x8 + ldrsh r0, [r0, r1] + cmp r0, 0x4 + bls _081185F4 + b _0811881A +_081185F4: + lsls r0, 2 + ldr r1, =_08118608 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118608: + .4byte _0811861C + .4byte _0811864C + .4byte _08118678 + .4byte _081186C8 + .4byte _08118814 +_0811861C: + ldr r1, =gTasks + adds r0, r6, r5 + lsls r0, 3 + adds r2, r0, r1 + movs r3, 0x10 + strh r3, [r2, 0x10] + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + movs r1, 0x2 + ands r0, r1 + cmp r0, 0 + beq _08118640 + strh r3, [r2, 0xC] + b _08118644 + .pool +_08118640: + movs r0, 0x1 + strh r0, [r2, 0xC] +_08118644: + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] + b _0811881A +_0811864C: + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] + lsls r0, 16 + cmp r0, 0 + beq _08118662 + b _0811881A +_08118662: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0x48 + movs r1, 0x3F + bl SetGpuReg + b _0811881A + .pool +_08118678: + ldr r1, =gBattle_WIN0V + ldrh r0, [r1] + subs r0, 0xFF + strh r0, [r1] + movs r1, 0xFF + lsls r1, 8 + ands r0, r1 + movs r1, 0xC0 + lsls r1, 6 + cmp r0, r1 + beq _08118690 + b _0811881A +_08118690: + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0xF0 + strh r0, [r1, 0xC] + movs r0, 0x20 + strh r0, [r1, 0xE] + movs r0, 0x1 + strh r0, [r1, 0x12] + ldr r2, =gIntroSlideFlags + ldrh r1, [r2] + ldr r0, =0x0000fffe + ands r0, r1 + strh r0, [r2] + b _0811881A + .pool +_081186C8: + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + ldrh r2, [r1, 0xE] + movs r3, 0xE + ldrsh r0, [r1, r3] + cmp r0, 0 + beq _08118708 + subs r0, r2, 0x1 + strh r0, [r1, 0xE] + lsls r0, 16 + cmp r0, 0 + bne _08118728 + ldr r1, =0x00001842 + movs r0, 0x50 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0xF + bl SetGpuReg + movs r0, 0x54 + movs r1, 0 + bl SetGpuReg + b _08118728 + .pool +_08118708: + ldrh r2, [r1, 0x10] + movs r0, 0x1F + ands r0, r2 + cmp r0, 0 + beq _08118728 + ldrh r0, [r1, 0x12] + subs r0, 0x1 + strh r0, [r1, 0x12] + lsls r0, 16 + cmp r0, 0 + bne _08118728 + adds r0, r2, 0 + adds r0, 0xFF + strh r0, [r1, 0x10] + movs r0, 0x4 + strh r0, [r1, 0x12] +_08118728: + ldr r2, =gBattle_WIN0V + ldrh r1, [r2] + movs r0, 0xFF + lsls r0, 8 + ands r0, r1 + cmp r0, 0 + beq _0811873C + ldr r3, =0xfffffc04 + adds r0, r1, r3 + strh r0, [r2] +_0811873C: + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + ldrh r2, [r1, 0xC] + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0 + beq _08118752 + subs r0, r2, 0x2 + strh r0, [r1, 0xC] +_08118752: + movs r3, 0 + ldr r0, =gScanlineEffect + mov r8, r0 + ldr r2, =gScanlineEffectRegBuffers + mov r12, r2 + mov r7, r8 + adds r4, r1, 0 +_08118760: + lsls r2, r3, 1 + ldrb r1, [r7, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + add r2, r12 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x4F + ble _08118760 + cmp r3, 0x9F + bgt _081187A4 + ldr r0, =gScanlineEffectRegBuffers + mov r12, r0 + ldr r7, =gScanlineEffect + ldr r1, =gTasks + adds r0, r6, r5 + lsls r0, 3 + adds r4, r0, r1 +_0811878A: + lsls r2, r3, 1 + ldrb r1, [r7, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + add r2, r12 + ldrh r0, [r4, 0xC] + negs r0, r0 + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x9F + ble _0811878A +_081187A4: + ldr r1, =gTasks + adds r0, r6, r5 + lsls r0, 3 + adds r1, r0, r1 + movs r3, 0xC + ldrsh r2, [r1, r3] + cmp r2, 0 + bne _0811881A + movs r0, 0x3 + mov r3, r8 + strb r0, [r3, 0x15] + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + str r2, [sp] + ldr r1, =0x0600e000 + ldr r2, =0x05000200 + mov r0, sp + bl CpuSet + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r0, 0x2 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r1, 0x9C + lsls r1, 8 + movs r0, 0xA + bl SetGpuReg + movs r1, 0xBC + lsls r1, 7 + movs r0, 0xC + bl SetGpuReg + b _0811881A + .pool +_08118814: + adds r0, r5, 0 + bl sub_811828C +_0811881A: + ldr r0, =gTasks + adds r1, r6, r5 + lsls r1, 3 + adds r1, r0 + movs r2, 0x8 + ldrsh r0, [r1, r2] + cmp r0, 0x4 + beq _08118832 + ldrh r1, [r1, 0x10] + movs r0, 0x52 + bl SetGpuReg +_08118832: + add sp, 0x4 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end task00_battle_intro_80BC6C8 + + thumb_func_start task_battle_intro_anim +task_battle_intro_anim: @ 8118844 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gBattle_BG1_X + ldrh r0, [r1] + adds r0, 0x8 + strh r0, [r1] + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + movs r2, 0x8 + ldrsh r0, [r0, r2] + adds r4, r1, 0 + cmp r0, 0x4 + bls _0811886E + b _08118A96 +_0811886E: + lsls r0, 2 + ldr r1, =_08118884 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118884: + .4byte _08118898 + .4byte _081188F0 + .4byte _0811891C + .4byte _0811896C + .4byte _08118A90 +_08118898: + ldr r1, =0x00001842 + movs r0, 0x50 + bl SetGpuReg + ldr r4, =0x00000808 + movs r0, 0x52 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0 + bl SetGpuReg + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r2, r0, r1 + strh r4, [r2, 0x10] + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + ldr r1, =0x02000002 + ands r0, r1 + cmp r0, 0 + beq _081188E4 + movs r0, 0x10 + b _081188E6 + .pool +_081188E4: + movs r0, 0x1 +_081188E6: + strh r0, [r2, 0xC] + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] + b _08118A96 +_081188F0: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] + lsls r0, 16 + cmp r0, 0 + beq _08118908 + b _08118A96 +_08118908: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0x48 + movs r1, 0x3F + bl SetGpuReg + b _08118A96 + .pool +_0811891C: + ldr r1, =gBattle_WIN0V + ldrh r0, [r1] + subs r0, 0xFF + strh r0, [r1] + movs r1, 0xFF + lsls r1, 8 + ands r0, r1 + movs r1, 0xC0 + lsls r1, 6 + cmp r0, r1 + beq _08118934 + b _08118A96 +_08118934: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0xF0 + strh r0, [r1, 0xC] + movs r0, 0x20 + strh r0, [r1, 0xE] + movs r0, 0x1 + strh r0, [r1, 0x12] + ldr r2, =gIntroSlideFlags + ldrh r1, [r2] + ldr r0, =0x0000fffe + ands r0, r1 + strh r0, [r2] + b _08118A96 + .pool +_0811896C: + lsls r0, r5, 2 + adds r1, r0, r5 + lsls r1, 3 + adds r2, r1, r4 + ldrh r3, [r2, 0xE] + movs r6, 0xE + ldrsh r1, [r2, r6] + mov r12, r0 + cmp r1, 0 + beq _08118986 + subs r0, r3, 0x1 + strh r0, [r2, 0xE] + b _081189A6 +_08118986: + ldrh r1, [r2, 0x10] + movs r0, 0xF + ands r0, r1 + cmp r0, 0 + beq _081189A6 + ldrh r0, [r2, 0x12] + subs r0, 0x1 + strh r0, [r2, 0x12] + lsls r0, 16 + cmp r0, 0 + bne _081189A6 + adds r0, r1, 0 + adds r0, 0xFF + strh r0, [r2, 0x10] + movs r0, 0x6 + strh r0, [r2, 0x12] +_081189A6: + ldr r2, =gBattle_WIN0V + ldrh r1, [r2] + movs r0, 0xFF + lsls r0, 8 + ands r0, r1 + cmp r0, 0 + beq _081189BA + ldr r3, =0xfffffc04 + adds r0, r1, r3 + strh r0, [r2] +_081189BA: + mov r6, r12 + adds r0, r6, r5 + lsls r0, 3 + adds r1, r0, r4 + ldrh r2, [r1, 0xC] + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0 + beq _081189D0 + subs r0, r2, 0x2 + strh r0, [r1, 0xC] +_081189D0: + movs r3, 0 + ldr r6, =gScanlineEffect + mov r8, r6 + ldr r7, =gScanlineEffectRegBuffers + adds r4, r1, 0 +_081189DA: + lsls r2, r3, 1 + ldrb r1, [r6, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r7 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x4F + ble _081189DA + cmp r3, 0x9F + bgt _08118A1E + ldr r7, =gScanlineEffectRegBuffers + ldr r6, =gScanlineEffect + ldr r1, =gTasks + mov r2, r12 + adds r0, r2, r5 + lsls r0, 3 + adds r4, r0, r1 +_08118A04: + lsls r2, r3, 1 + ldrb r1, [r6, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r7 + ldrh r0, [r4, 0xC] + negs r0, r0 + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x9F + ble _08118A04 +_08118A1E: + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r1, r0, r1 + movs r3, 0xC + ldrsh r2, [r1, r3] + cmp r2, 0 + bne _08118A96 + movs r0, 0x3 + mov r6, r8 + strb r0, [r6, 0x15] + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + str r2, [sp] + ldr r1, =0x0600e000 + ldr r2, =0x05000200 + mov r0, sp + bl CpuSet + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r0, 0x2 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r1, 0x9C + lsls r1, 8 + movs r0, 0xA + bl SetGpuReg + movs r1, 0xBC + lsls r1, 7 + movs r0, 0xC + bl SetGpuReg + b _08118A96 + .pool +_08118A90: + adds r0, r5, 0 + bl sub_811828C +_08118A96: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + movs r2, 0x8 + ldrsh r0, [r1, r2] + cmp r0, 0x4 + beq _08118AB0 + ldrh r1, [r1, 0x10] + movs r0, 0x52 + bl SetGpuReg +_08118AB0: + add sp, 0x4 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end task_battle_intro_anim + + thumb_func_start task00_battle_intro_wireless +task00_battle_intro_wireless: @ 8118AC0 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + sub sp, 0x8 + lsls r0, 24 + lsrs r6, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r7, r0, r1 + movs r1, 0x8 + ldrsh r0, [r7, r1] + cmp r0, 0x1 + ble _08118B36 + movs r2, 0x10 + ldrsh r0, [r7, r2] + cmp r0, 0 + bne _08118B36 + ldr r2, =gBattle_BG1_X + ldrh r1, [r2] + movs r0, 0x80 + lsls r0, 8 + ands r0, r1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0 + bne _08118AFE + cmp r1, 0x4F + bhi _08118B18 +_08118AFE: + adds r0, r1, 0x3 + strh r0, [r2] + ldr r1, =gBattle_BG2_X + ldrh r0, [r1] + subs r0, 0x3 + strh r0, [r1] + b _08118B36 + .pool +_08118B18: + str r5, [sp] + ldr r1, =0x0600e000 + ldr r4, =0x05000200 + mov r0, sp + adds r2, r4, 0 + bl CpuSet + str r5, [sp, 0x4] + add r0, sp, 0x4 + ldr r1, =0x0600f000 + adds r2, r4, 0 + bl CpuSet + movs r0, 0x1 + strh r0, [r7, 0x10] +_08118B36: + ldr r0, =gTasks + lsls r2, r6, 2 + adds r1, r2, r6 + lsls r1, 3 + adds r1, r0 + movs r3, 0x8 + ldrsh r1, [r1, r3] + mov r9, r0 + adds r5, r2, 0 + cmp r1, 0x4 + bls _08118B4E + b _08118D5A +_08118B4E: + lsls r0, r1, 2 + ldr r1, =_08118B6C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118B6C: + .4byte _08118B80 + .4byte _08118B92 + .4byte _08118C38 + .4byte _08118C7C + .4byte _08118D54 +_08118B80: + adds r0, r5, r6 + lsls r0, 3 + add r0, r9 + movs r1, 0x20 + strh r1, [r0, 0xC] + ldrh r1, [r0, 0x8] + adds r1, 0x1 + strh r1, [r0, 0x8] + b _08118D5A +_08118B92: + adds r0, r5, r6 + lsls r0, 3 + mov r2, r9 + adds r1, r0, r2 + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] + lsls r0, 16 + cmp r0, 0 + beq _08118BA8 + b _08118D5A +_08118BA8: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + ldr r4, =gSprites + ldr r5, =gBattleStruct + ldr r0, [r5] + adds r0, 0x7D + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrb r3, [r1, 0x1] + movs r2, 0xD + negs r2, r2 + adds r0, r2, 0 + ands r0, r3 + movs r3, 0x8 + mov r9, r3 + mov r3, r9 + orrs r0, r3 + strb r0, [r1, 0x1] + ldr r3, [r5] + adds r0, r3, 0 + adds r0, 0x7D + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + movs r1, 0x1C + adds r1, r4 + mov r8, r1 + add r0, r8 + ldr r6, =sub_8038B74 + str r6, [r0] + adds r3, 0x7E + ldrb r1, [r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrb r1, [r0, 0x1] + ands r2, r1 + mov r3, r9 + orrs r2, r3 + strb r2, [r0, 0x1] + ldr r0, [r5] + adds r0, 0x7E + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + add r0, r8 + str r6, [r0] + movs r0, 0x48 + movs r1, 0x3F + bl SetGpuReg + ldr r1, =0x00003f06 + movs r0, 0x4A + bl SetGpuReg + b _08118D5A + .pool +_08118C38: + ldr r1, =gBattle_WIN0V + ldrh r0, [r1] + subs r0, 0xFF + strh r0, [r1] + movs r1, 0xFF + lsls r1, 8 + ands r0, r1 + movs r1, 0xC0 + lsls r1, 6 + cmp r0, r1 + beq _08118C50 + b _08118D5A +_08118C50: + adds r1, r5, r6 + lsls r1, 3 + add r1, r9 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0xF0 + strh r0, [r1, 0xC] + movs r0, 0x20 + strh r0, [r1, 0xE] + ldr r2, =gIntroSlideFlags + ldrh r1, [r2] + ldr r0, =0x0000fffe + ands r0, r1 + strh r0, [r2] + b _08118D5A + .pool +_08118C7C: + ldr r2, =gBattle_WIN0V + ldrh r1, [r2] + movs r0, 0xFF + lsls r0, 8 + ands r0, r1 + cmp r0, 0 + beq _08118C90 + ldr r3, =0xfffffc04 + adds r0, r1, r3 + strh r0, [r2] +_08118C90: + adds r0, r5, r6 + lsls r0, 3 + mov r2, r9 + adds r1, r0, r2 + ldrh r2, [r1, 0xC] + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0 + beq _08118CA6 + subs r0, r2, 0x2 + strh r0, [r1, 0xC] +_08118CA6: + movs r3, 0 + ldr r0, =gScanlineEffect + mov r12, r0 + ldr r2, =gScanlineEffectRegBuffers + mov r8, r2 + mov r7, r12 + adds r4, r1, 0 +_08118CB4: + lsls r2, r3, 1 + ldrb r1, [r7, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + add r2, r8 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x4F + ble _08118CB4 + cmp r3, 0x9F + bgt _08118CF8 + ldr r0, =gScanlineEffectRegBuffers + mov r8, r0 + ldr r7, =gScanlineEffect + ldr r1, =gTasks + adds r0, r5, r6 + lsls r0, 3 + adds r4, r0, r1 +_08118CDE: + lsls r2, r3, 1 + ldrb r1, [r7, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + add r2, r8 + ldrh r0, [r4, 0xC] + negs r0, r0 + strh r0, [r2] + adds r3, 0x1 + cmp r3, 0x9F + ble _08118CDE +_08118CF8: + adds r0, r5, r6 + lsls r0, 3 + mov r2, r9 + adds r1, r0, r2 + movs r3, 0xC + ldrsh r0, [r1, r3] + cmp r0, 0 + bne _08118D5A + movs r0, 0x3 + mov r2, r12 + strb r0, [r2, 0x15] + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r0, 0x2 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r1, 0x9C + lsls r1, 8 + movs r0, 0xA + bl SetGpuReg + movs r1, 0xBC + lsls r1, 7 + movs r0, 0xC + bl SetGpuReg + b _08118D5A + .pool +_08118D54: + adds r0, r6, 0 + bl sub_811828C +_08118D5A: + add sp, 0x8 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end task00_battle_intro_wireless + + thumb_func_start sub_8118D68 +sub_8118D68: @ 8118D68 + push {r4-r6,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x8 + ldrsh r0, [r0, r2] + adds r6, r1, 0 + cmp r0, 0x5 + bls _08118D86 + b _08118FB2 +_08118D86: + lsls r0, 2 + ldr r1, =_08118D98 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08118D98: + .4byte _08118DB0 + .4byte _08118DBE + .4byte _08118E4C + .4byte _08118EA8 + .4byte _08118F00 + .4byte _08118FAC +_08118DB0: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r6 + movs r1, 0x1 + strh r1, [r0, 0xC] + b _08118F84 +_08118DBE: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r6 + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] + lsls r0, 16 + cmp r0, 0 + beq _08118DD4 + b _08118FB2 +_08118DD4: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + ldr r1, =0x00005c0a + movs r0, 0xA + bl SetGpuReg + ldr r1, =0x00005e0a + movs r0, 0xC + bl SetGpuReg + movs r0, 0 + bl GetGpuReg + adds r1, r0, 0 + ldr r2, =0x0000f040 + adds r0, r2, 0 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0 + bl SetGpuReg + movs r1, 0xF8 + lsls r1, 6 + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3f + movs r0, 0x4A + bl SetGpuReg + ldr r1, =gBattle_BG0_Y + ldr r2, =0x0000ffd0 + adds r0, r2, 0 + strh r0, [r1] + ldr r1, =gBattle_BG1_X + movs r0, 0xF0 + strh r0, [r1] + ldr r1, =gBattle_BG2_X + subs r2, 0xC0 + adds r0, r2, 0 + strh r0, [r1] + b _08118FB2 + .pool +_08118E4C: + ldr r2, =gBattle_WIN0V + ldrh r3, [r2] + movs r1, 0x80 + lsls r1, 1 + adds r0, r1, 0 + adds r1, r3, r0 + strh r1, [r2] + movs r5, 0xFF + lsls r5, 8 + ands r1, r5 + lsls r0, 16 + lsrs r0, 16 + cmp r1, r0 + beq _08118E6E + adds r0, r3, 0 + adds r0, 0xFF + strh r0, [r2] +_08118E6E: + ldrh r0, [r2] + adds r1, r5, 0 + ands r1, r0 + movs r0, 0x80 + lsls r0, 6 + cmp r1, r0 + beq _08118E7E + b _08118FB2 +_08118E7E: + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + adds r1, r6 + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + movs r0, 0xF0 + strh r0, [r1, 0xC] + ldr r2, =gIntroSlideFlags + ldrh r1, [r2] + ldr r0, =0x0000fffe + ands r0, r1 + strh r0, [r2] + b _08118FB2 + .pool +_08118EA8: + ldr r3, =gBattle_WIN0V + ldrh r2, [r3] + movs r0, 0xFF + lsls r0, 8 + ands r0, r2 + movs r1, 0x98 + lsls r1, 7 + cmp r0, r1 + beq _08118EC2 + movs r1, 0xFF + lsls r1, 2 + adds r0, r2, r1 + strh r0, [r3] +_08118EC2: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r3, r0, r6 + ldrh r1, [r3, 0xC] + movs r2, 0xC + ldrsh r0, [r3, r2] + cmp r0, 0 + beq _08118ED8 + subs r0, r1, 0x2 + strh r0, [r3, 0xC] +_08118ED8: + ldr r1, =gBattle_BG1_X + ldrh r0, [r3, 0xC] + strh r0, [r1] + ldr r2, =gBattle_BG2_X + negs r1, r0 + strh r1, [r2] + lsls r0, 16 + cmp r0, 0 + bne _08118FB2 + ldrh r0, [r3, 0x8] + adds r0, 0x1 + strh r0, [r3, 0x8] + b _08118FB2 + .pool +_08118F00: + ldr r1, =gBattle_BG0_Y + ldrh r0, [r1] + adds r3, r0, 0x2 + strh r3, [r1] + ldr r1, =gBattle_BG2_Y + ldrh r0, [r1] + adds r0, 0x2 + strh r0, [r1] + ldr r5, =gBattle_WIN0V + ldrh r2, [r5] + movs r0, 0xFF + lsls r0, 8 + ands r0, r2 + movs r1, 0xA0 + lsls r1, 7 + cmp r0, r1 + beq _08118F28 + adds r0, r2, 0 + adds r0, 0xFF + strh r0, [r5] +_08118F28: + lsls r0, r3, 16 + lsrs r0, 16 + cmp r0, 0 + bne _08118FB2 + str r0, [sp] + ldr r1, =0x0600e000 + ldr r2, =0x05000800 + mov r0, sp + bl CpuSet + movs r0, 0 + bl GetGpuReg + ldr r1, =0x0000bfff + ands r1, r0 + movs r0, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r0, 0x2 + movs r1, 0x1 + movs r2, 0 + bl SetBgAttribute + movs r1, 0x9C + lsls r1, 8 + movs r0, 0xA + bl SetGpuReg + movs r1, 0xBC + lsls r1, 7 + movs r0, 0xC + bl SetGpuReg + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 +_08118F84: + ldrh r1, [r0, 0x8] + adds r1, 0x1 + strh r1, [r0, 0x8] + b _08118FB2 + .pool +_08118FAC: + adds r0, r4, 0 + bl sub_811828C +_08118FB2: + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8118D68 + + thumb_func_start sub_8118FBC +sub_8118FBC: @ 8118FBC + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + str r0, [sp] + adds r6, r2, 0 + adds r4, r3, 0 + ldr r0, [sp, 0x24] + ldr r7, [sp, 0x28] + ldr r2, [sp, 0x2C] + mov r9, r2 + ldr r5, [sp, 0x30] + lsls r1, 24 + lsrs r1, 24 + mov r8, r1 + lsls r6, 24 + lsrs r6, 24 + lsls r4, 24 + lsrs r4, 24 + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + lsls r5, 16 + lsrs r5, 16 + adds r0, r4, 0 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gMonSpritesGfxPtr + ldr r2, [r1] + lsls r4, 2 + adds r2, 0x4 + adds r2, r4 + ldr r1, =gBattleMonForms + adds r0, r1 + ldrb r1, [r0] + lsls r1, 11 + ldr r0, [r2] + adds r0, r1 + movs r2, 0x80 + lsls r2, 3 + adds r1, r7, 0 + bl CpuSet + ldr r1, [sp] + lsls r0, r1, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 5 + adds r1, r7, 0 + adds r3, r5, 0 + bl LoadBgTiles + adds r0, r6, 0 + adds r0, 0x8 + cmp r6, r0 + bge _08119068 + mov r12, r0 + mov r2, r8 + lsls r7, r2, 1 +_0811903A: + mov r1, r8 + adds r2, r1, 0 + adds r2, 0x8 + adds r4, r6, 0x1 + cmp r1, r2 + bge _08119062 + mov r0, r10 + lsls r3, r0, 12 + lsls r0, r6, 6 + add r0, r9 + adds r6, r7, r0 + subs r1, r2, r1 +_08119052: + adds r0, r5, 0 + orrs r0, r3 + strh r0, [r6] + adds r5, 0x1 + adds r6, 0x2 + subs r1, 0x1 + cmp r1, 0 + bne _08119052 +_08119062: + adds r6, r4, 0 + cmp r6, r12 + blt _0811903A +_08119068: + ldr r1, [sp] + lsls r0, r1, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 4 + mov r1, r9 + movs r3, 0 + bl LoadBgTilemap + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8118FBC + + thumb_func_start sub_8119094 +sub_8119094: @ 8119094 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + ldr r4, [sp, 0x24] + ldr r5, [sp, 0x28] + mov r8, r5 + ldr r5, [sp, 0x2C] + ldr r6, [sp, 0x30] + mov r9, r6 + lsls r0, 24 + lsrs r0, 24 + mov r12, r0 + lsls r1, 24 + lsls r2, 24 + lsls r3, 24 + lsls r4, 24 + lsrs r4, 24 + mov r10, r4 + mov r7, r8 + lsls r7, 16 + lsrs r6, r7, 16 + lsls r5, 24 + lsrs r5, 24 + mov r0, r9 + lsls r0, 24 + mov r9, r0 + ldr r4, =0x040000d4 + ldr r0, =gMonSpritesGfxPtr + ldr r0, [r0] + lsrs r2, 22 + adds r0, 0x4 + adds r0, r2 + lsrs r3, 13 + ldr r0, [r0] + adds r0, r3 + str r0, [r4] + movs r0, 0xC0 + lsls r0, 19 + adds r6, r0 + str r6, [r4, 0x4] + ldr r0, =0x80000400 + str r0, [r4, 0x8] + ldr r0, [r4, 0x8] + adds r2, r7, 0 + lsrs r2, 21 + mov r6, r9 + lsrs r6, 15 + subs r4, r2, r6 + lsrs r0, r1, 24 + adds r1, r0, 0 + adds r1, 0x8 + cmp r0, r1 + bge _08119148 + mov r9, r1 + mov r7, r12 + lsls r7, 1 + mov r8, r7 + lsls r5, 11 + str r5, [sp] +_08119110: + mov r2, r12 + adds r3, r2, 0 + adds r3, 0x8 + adds r5, r0, 0x1 + cmp r2, r3 + bge _08119142 + mov r1, r10 + lsls r6, r1, 12 + lsls r0, 6 + movs r7, 0xC0 + lsls r7, 19 + adds r0, r7 + ldr r1, [sp] + adds r0, r1, r0 + mov r7, r8 + adds r1, r7, r0 + subs r2, r3, r2 +_08119132: + adds r0, r4, 0 + orrs r0, r6 + strh r0, [r1] + adds r4, 0x1 + adds r1, 0x2 + subs r2, 0x1 + cmp r2, 0 + bne _08119132 +_08119142: + adds r0, r5, 0 + cmp r0, r9 + blt _08119110 +_08119148: + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8119094 + + .align 2, 0 @ Don't pad with nop. diff --git a/asm/bug.s b/asm/bug.s new file mode 100644 index 0000000000..36ac05ace6 --- /dev/null +++ b/asm/bug.s @@ -0,0 +1,791 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8110368 +sub_8110368: @ 8110368 + push {r4-r6,lr} + adds r6, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08110394 + adds r0, r6, 0 + movs r1, 0x2 + bl StartSpriteAffineAnim + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x4] + negs r1, r1 + strh r1, [r0, 0x4] + ldrh r1, [r0] + negs r1, r1 + strh r1, [r0] + b _081103C4 + .pool +_08110394: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _081103C4 + adds r0, r6, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + ldrh r0, [r1, 0x6] + negs r0, r0 + strh r0, [r1, 0x6] + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] +_081103C4: + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r6, 0x22] + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x2E] + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x6] + adds r0, r4 + strh r0, [r6, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r6, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110368 + + thumb_func_start sub_8110438 +sub_8110438: @ 8110438 + push {r4-r6,lr} + adds r6, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0811045C + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] + adds r0, r6, 0 + movs r1, 0x2 + bl StartSpriteAffineAnim + b _08110478 + .pool +_0811045C: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08110478 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x2] + negs r1, r1 + strh r1, [r0, 0x2] + ldrh r1, [r0] + negs r1, r1 + strh r1, [r0] +_08110478: + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r6, 0x22] + ldrh r0, [r4, 0x4] + strh r0, [r6, 0x2E] + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r6, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110438 + + thumb_func_start sub_81104E4 +sub_81104E4: @ 81104E4 + push {r4,r5,lr} + adds r5, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08110500 + ldr r0, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r1, [r0, r2] + lsrs r2, r1, 31 + adds r1, r2 + asrs r1, 1 + strh r1, [r0, 0x4] +_08110500: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + movs r2, 0x8 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08110548 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + b _0811055A + .pool +_08110548: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x32 + adds r3, r5, 0 + adds r3, 0x36 + movs r1, 0x1 + bl SetAverageBattlerPositions +_0811055A: + adds r0, r5, 0 + bl sub_80A6FD4 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x6] + strh r0, [r5, 0x38] + ldr r0, =sub_811057C + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81104E4 + + thumb_func_start sub_811057C +sub_811057C: @ 811057C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _08110592 + adds r0, r4, 0 + bl DestroyAnimSprite + b _081105AE +_08110592: + movs r1, 0x3A + ldrsh r0, [r4, r1] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x3A] + adds r0, 0xD + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3A] +_081105AE: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_811057C + + thumb_func_start sub_81105B4 +sub_81105B4: @ 81105B4 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081105F0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x20] + ldrh r2, [r0] + subs r1, r2 + strh r1, [r4, 0x20] + b _081105FC + .pool +_081105F0: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + adds r0, r1, 0 +_081105FC: + ldrh r0, [r0, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08110618 + ldrh r0, [r4, 0x22] + adds r0, 0x8 + strh r0, [r4, 0x22] +_08110618: + ldr r0, =sub_8110630 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81105B4 + + thumb_func_start sub_8110630 +sub_8110630: @ 8110630 + push {lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _08110664 + movs r0, 0 + strh r0, [r3, 0x2E] + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] +_08110664: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x33 + bne _08110678 + adds r0, r3, 0 + bl DestroyAnimSprite +_08110678: + pop {r0} + bx r0 + thumb_func_end sub_8110630 + + thumb_func_start sub_811067C +sub_811067C: @ 811067C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0x10 + bl SetGpuReg + movs r0, 0x10 + strh r0, [r4, 0x2E] + ldr r0, =sub_81106A4 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811067C + + thumb_func_start sub_81106A4 +sub_81106A4: @ 81106A4 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x32] + movs r2, 0x32 + ldrsh r0, [r4, r2] + cmp r0, 0x13 + bgt _081106B8 + adds r0, r1, 0x1 + strh r0, [r4, 0x32] + b _081106F6 +_081106B8: + ldrh r1, [r4, 0x30] + adds r0, r1, 0x1 + strh r0, [r4, 0x30] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081106F6 + ldrh r1, [r4, 0x2E] + subs r1, 0x1 + strh r1, [r4, 0x2E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081106F6 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_8110700 + str r0, [r4, 0x1C] +_081106F6: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81106A4 + + thumb_func_start sub_8110700 +sub_8110700: @ 8110700 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r4, 0 + bl DestroyAnimSprite + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8110700 + + thumb_func_start sub_8110720 +sub_8110720: @ 8110720 + push {r4-r7,lr} + sub sp, 0x4 + adds r7, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08110740 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + b _08110762 + .pool +_08110740: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08110762 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] + ldrh r0, [r1, 0x6] + negs r0, r0 + strh r0, [r1, 0x6] +_08110762: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081107B2 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + adds r4, r0, 0 + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + bl GetBattlerSide + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bne _081107B2 + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + cmp r0, 0 + beq _081107A0 + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081107B2 +_081107A0: + ldr r0, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r1, [r0, r2] + negs r1, r1 + strh r1, [r0, 0x4] + movs r2, 0 + ldrsh r1, [r0, r2] + negs r1, r1 + strh r1, [r0] +_081107B2: + adds r0, r7, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + lsls r4, 24 + ldr r6, =gBattleAnimArgs + lsrs r4, 24 + ldrh r0, [r6, 0x4] + adds r4, r0 + lsls r4, 16 + lsrs r4, 16 + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + ldrh r2, [r6, 0x6] + adds r1, r2 + lsls r1, 16 + ldrh r2, [r7, 0x20] + lsls r0, r4, 16 + asrs r0, 16 + subs r0, r2 + lsls r0, 16 + asrs r0, 16 + ldrh r2, [r7, 0x22] + lsrs r5, r1, 16 + asrs r1, 16 + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl ArcTan2Neg + lsls r0, 16 + movs r1, 0xC0 + lsls r1, 24 + adds r0, r1 + lsrs r0, 16 + movs r3, 0x80 + lsls r3, 1 + str r0, [sp] + adds r0, r7, 0 + movs r1, 0 + adds r2, r3, 0 + bl sub_80A73E0 + ldrh r0, [r6, 0x8] + strh r0, [r7, 0x2E] + strh r4, [r7, 0x32] + strh r5, [r7, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r7, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r7, 0 + bl StoreSpriteCallbackInData6 + add sp, 0x4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110720 + + thumb_func_start sub_8110850 +sub_8110850: @ 8110850 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08110870 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_08110870: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x6] + adds r0, r1 + strh r0, [r6, 0x36] + ldrh r0, [r4, 0xA] + strh r0, [r6, 0x38] + adds r0, r6, 0 + bl sub_80A68D4 + ldr r0, =sub_81108CC + str r0, [r6, 0x1C] + adds r2, r6, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110850 + + thumb_func_start sub_81108CC +sub_81108CC: @ 81108CC + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x14 + adds r4, r0, 0 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x5 + negs r1, r1 + ands r1, r0 + strb r1, [r2] + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _081108F8 + adds r0, r4, 0 + bl DestroyAnimSprite + b _08110988 +_081108F8: + movs r0, 0x2E + adds r0, r4 + mov r8, r0 + ldrh r7, [r4, 0x20] + ldrh r5, [r4, 0x24] + ldrh r1, [r4, 0x22] + mov r12, r1 + ldrh r6, [r4, 0x26] + mov r2, r8 + add r1, sp, 0x4 + movs r3, 0x7 +_0811090E: + ldrh r0, [r2] + strh r0, [r1] + adds r2, 0x2 + adds r1, 0x2 + subs r3, 0x1 + cmp r3, 0 + bge _0811090E + adds r0, r7, r5 + lsls r0, 16 + lsrs r5, r0, 16 + mov r2, r12 + adds r0, r2, r6 + lsls r0, 16 + lsrs r6, r0, 16 + adds r0, r4, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + bne _08110988 + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + lsls r1, r5, 16 + asrs r1, 16 + subs r0, r1 + lsls r0, 16 + asrs r0, 16 + ldrh r1, [r4, 0x26] + ldrh r2, [r4, 0x22] + adds r1, r2 + lsls r2, r6, 16 + asrs r2, 16 + subs r1, r2 + lsls r1, 16 + asrs r1, 16 + bl ArcTan2Neg + lsls r0, 16 + movs r1, 0xC0 + lsls r1, 24 + adds r0, r1 + lsrs r0, 16 + movs r3, 0x80 + lsls r3, 1 + str r0, [sp] + adds r0, r4, 0 + movs r1, 0 + adds r2, r3, 0 + bl sub_80A73E0 + add r2, sp, 0x4 + mov r1, r8 + movs r3, 0x7 +_0811097A: + ldrh r0, [r2] + strh r0, [r1] + adds r2, 0x2 + adds r1, 0x2 + subs r3, 0x1 + cmp r3, 0 + bge _0811097A +_08110988: + add sp, 0x14 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81108CC + + thumb_func_start sub_8110994 +sub_8110994: @ 8110994 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081109B0 + ldr r4, =gBattleAnimAttacker + b _081109B2 + .pool +_081109B0: + ldr r4, =gBattleAnimTarget +_081109B2: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x12 + strh r0, [r5, 0x22] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110994 + + .align 2, 0 diff --git a/asm/dark.s b/asm/dark.s new file mode 100644 index 0000000000..07f24d27e3 --- /dev/null +++ b/asm/dark.s @@ -0,0 +1,2199 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_81136E8 +sub_81136E8: @ 81136E8 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =gBattleAnimArgs + ldrh r1, [r1] + strh r1, [r0, 0x8] + ldr r1, =gBattleAnimAttacker + ldrb r4, [r1] + movs r1, 0x10 + strh r1, [r0, 0xA] + movs r0, 0x52 + bl SetGpuReg + adds r0, r4, 0 + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08113734 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + b _0811373C + .pool +_08113734: + ldr r1, =0x00003f44 + movs r0, 0x50 + bl SetGpuReg +_0811373C: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldr r0, =sub_811375C + str r0, [r1] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81136E8 + + thumb_func_start sub_811375C +sub_811375C: @ 811375C + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r6, r0, r1 + ldrh r0, [r6, 0xA] + lsrs r4, r0, 8 + lsls r0, 24 + lsrs r1, r0, 24 + movs r2, 0xC + ldrsh r0, [r6, r2] + ldrb r2, [r6, 0x8] + cmp r0, r2 + bne _081137D8 + adds r4, 0x1 + lsls r4, 24 + lsrs r4, 24 + subs r0, r1, 0x1 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r4, 8 + orrs r1, r0 + movs r5, 0 + strh r1, [r6, 0xA] + ldrh r1, [r6, 0xA] + movs r0, 0x52 + bl SetGpuReg + strh r5, [r6, 0xC] + cmp r4, 0x10 + bne _081137DE + ldr r2, =gSprites + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + adds r0, r7, 0 + bl DestroyAnimVisualTask + b _081137DE + .pool +_081137D8: + ldrh r0, [r6, 0xC] + adds r0, 0x1 + strh r0, [r6, 0xC] +_081137DE: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_811375C + + thumb_func_start sub_81137E4 +sub_81137E4: @ 81137E4 + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r2, r0, 2 + adds r2, r0 + lsls r2, 3 + adds r2, r1 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r2, 0x8] + movs r1, 0x80 + lsls r1, 5 + strh r1, [r2, 0xA] + ldr r0, =sub_811381C + str r0, [r2] + movs r0, 0x52 + bl SetGpuReg + pop {r0} + bx r0 + .pool + thumb_func_end sub_81137E4 + + thumb_func_start sub_811381C +sub_811381C: @ 811381C + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r6, r0, r1 + ldrh r0, [r6, 0xA] + lsrs r4, r0, 8 + lsls r0, 24 + lsrs r1, r0, 24 + movs r2, 0xC + ldrsh r0, [r6, r2] + ldrb r2, [r6, 0x8] + cmp r0, r2 + bne _0811387C + subs r4, 0x1 + lsls r4, 24 + lsrs r4, 24 + adds r0, r1, 0x1 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r4, 8 + orrs r1, r0 + movs r5, 0 + strh r1, [r6, 0xA] + ldrh r1, [r6, 0xA] + movs r0, 0x52 + bl SetGpuReg + strh r5, [r6, 0xC] + cmp r4, 0 + bne _08113882 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r7, 0 + bl DestroyAnimVisualTask + b _08113882 + .pool +_0811387C: + ldrh r0, [r6, 0xC] + adds r0, 0x1 + strh r0, [r6, 0xC] +_08113882: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_811381C + + thumb_func_start sub_8113888 +sub_8113888: @ 8113888 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081138BC + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + b _081138C4 + .pool +_081138BC: + ldr r1, =0x00003f44 + movs r0, 0x50 + bl SetGpuReg +_081138C4: + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113888 + + thumb_func_start sub_81138D4 +sub_81138D4: @ 81138D4 + push {r4-r6,lr} + adds r4, r0, 0 + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x30] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x34] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + movs r0, 0x7E + strh r0, [r4, 0x2E] + adds r0, r4, 0 + bl sub_80A6E14 + ldrh r0, [r4, 0x30] + negs r0, r0 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x32] + negs r0, r0 + strh r0, [r4, 0x36] + ldr r0, =0x0000ffd8 + strh r0, [r4, 0x3A] + ldr r1, =sub_8113950 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81138D4 + + thumb_func_start sub_8113950 +sub_8113950: @ 8113950 + push {r4-r6,lr} + adds r4, r0, 0 + ldrh r5, [r4, 0x30] + ldrh r0, [r4, 0x34] + adds r2, r5, r0 + strh r2, [r4, 0x34] + ldrh r3, [r4, 0x32] + ldrh r6, [r4, 0x36] + adds r1, r3, r6 + strh r1, [r4, 0x36] + lsls r0, r2, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + lsls r0, r1, 16 + asrs r0, 24 + strh r0, [r4, 0x26] + movs r6, 0x3C + ldrsh r0, [r4, r6] + cmp r0, 0 + bne _08113992 + adds r0, r2, r5 + strh r0, [r4, 0x34] + adds r1, r3 + strh r1, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + lsls r1, 16 + asrs r1, 24 + strh r1, [r4, 0x26] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] +_08113992: + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r2, 0x3A + ldrsh r1, [r4, r2] + bl Sin + ldrh r6, [r4, 0x26] + adds r0, r6 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + cmp r0, 0x7F + ble _081139C2 + movs r0, 0 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x3A] + adds r0, 0x14 + strh r0, [r4, 0x3A] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + strh r0, [r4, 0x3C] +_081139C2: + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bne _081139D4 + adds r0, r4, 0 + bl DestroyAnimSprite +_081139D4: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8113950 + + thumb_func_start sub_81139DC +sub_81139DC: @ 81139DC + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrb r1, [r5, 0x4] + adds r0, r4, 0 + bl StartSpriteAffineAnim + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x30] + ldrh r0, [r5, 0xA] + strh r0, [r4, 0x32] + ldr r0, =sub_8113A18 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81139DC + + thumb_func_start sub_8113A18 +sub_8113A18: @ 8113A18 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + ldrh r1, [r2, 0x36] + adds r0, r1 + strh r0, [r2, 0x36] + ldrh r1, [r2, 0x30] + ldrh r3, [r2, 0x38] + adds r1, r3 + strh r1, [r2, 0x38] + lsls r0, 16 + asrs r0, 24 + strh r0, [r2, 0x24] + lsls r1, 16 + asrs r1, 24 + strh r1, [r2, 0x26] + ldrh r0, [r2, 0x34] + adds r0, 0x1 + strh r0, [r2, 0x34] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x32 + ldrsh r1, [r2, r3] + cmp r0, r1 + bne _08113A4E + ldr r0, =sub_8113A58 + str r0, [r2, 0x1C] +_08113A4E: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113A18 + + thumb_func_start sub_8113A58 +sub_8113A58: @ 8113A58 + push {lr} + adds r3, r0, 0 + ldrh r1, [r3, 0x36] + ldrh r0, [r3, 0x2E] + subs r1, r0 + strh r1, [r3, 0x36] + ldrh r0, [r3, 0x38] + ldrh r2, [r3, 0x30] + subs r0, r2 + strh r0, [r3, 0x38] + lsls r1, 16 + asrs r1, 24 + strh r1, [r3, 0x24] + lsls r0, 16 + asrs r0, 24 + strh r0, [r3, 0x26] + ldrh r0, [r3, 0x34] + subs r0, 0x1 + strh r0, [r3, 0x34] + lsls r0, 16 + cmp r0, 0 + bne _08113A8A + adds r0, r3, 0 + bl move_anim_8074EE0 +_08113A8A: + pop {r0} + bx r0 + thumb_func_end sub_8113A58 + + thumb_func_start sub_8113A90 +sub_8113A90: @ 8113A90 + push {r4-r7,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + adds r3, r0, 0 + cmp r1, 0 + bne _08113AAC + ldr r0, =gBattleAnimAttacker + b _08113AAE + .pool +_08113AAC: + ldr r0, =gBattleAnimTarget +_08113AAE: + ldrb r5, [r0] + movs r6, 0x14 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x4 + ldr r7, =0x000003ff + adds r0, r7, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + movs r1, 0x2 + ldrsh r0, [r3, r1] + cmp r0, 0x1 + beq _08113B0C + cmp r0, 0x1 + bgt _08113AE8 + cmp r0, 0 + beq _08113AF2 + b _08113B60 + .pool +_08113AE8: + cmp r0, 0x2 + beq _08113B26 + cmp r0, 0x3 + beq _08113B3E + b _08113B60 +_08113AF2: + adds r0, r5, 0 + movs r1, 0x5 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r4, 0x20] + adds r0, r5, 0 + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r4, 0x22] + b _08113B60 +_08113B0C: + adds r0, r5, 0 + movs r1, 0x5 + bl sub_80A861C + subs r0, 0xE + strh r0, [r4, 0x20] + adds r0, r5, 0 + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x10 + strh r0, [r4, 0x22] + b _08113B60 +_08113B26: + adds r0, r5, 0 + movs r1, 0x4 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r4, 0x20] + adds r0, r5, 0 + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + b _08113B54 +_08113B3E: + adds r0, r5, 0 + movs r1, 0x4 + bl sub_80A861C + adds r0, 0xE + strh r0, [r4, 0x20] + adds r0, r5, 0 + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x10 +_08113B54: + strh r0, [r4, 0x22] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + movs r6, 0xEC +_08113B60: + movs r0, 0x20 + strh r0, [r4, 0x2E] + lsls r0, r6, 24 + asrs r0, 24 + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + adds r0, 0xC + strh r0, [r4, 0x36] + ldr r0, =0x0000fff4 + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl sub_80A68D4 + ldr r0, =sub_8113B90 + str r0, [r4, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113A90 + + thumb_func_start sub_8113B90 +sub_8113B90: @ 8113B90 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _08113BA4 + adds r0, r4, 0 + bl move_anim_8074EE0 +_08113BA4: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8113B90 + + thumb_func_start sub_8113BAC +sub_8113BAC: @ 8113BAC + push {r4-r7,lr} + sub sp, 0x1C + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1F + movs r6, 0 + strh r0, [r5, 0x16] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + subs r0, 0x7 + strh r0, [r5, 0x14] + ldrh r1, [r5, 0x16] + strh r1, [r5, 0x12] + strh r0, [r5, 0x10] + subs r1, r0 + lsls r1, 8 + strh r1, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r1, r0, 0 + subs r1, 0x20 + strh r1, [r5, 0x24] + adds r0, 0x20 + strh r0, [r5, 0x26] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08113C1C + ldr r0, =0x0000fff4 + b _08113C1E + .pool +_08113C1C: + ldr r0, =0x0000ffc0 +_08113C1E: + strh r0, [r5, 0x18] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0xE] + cmp r0, 0x1 + bne _08113C80 + add r4, sp, 0xC + adds r0, r4, 0 + bl sub_80A6B30 + ldr r0, =gBattle_BG1_Y + ldrh r0, [r0] + strh r0, [r5, 0x1C] + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + ldrb r1, [r4, 0x8] + lsls r1, 4 + movs r0, 0 + movs r2, 0x20 + bl FillPalette + ldr r0, =0x04000016 + str r0, [sp] + movs r7, 0x2 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08113CB0 + ldr r1, =gBattle_BG2_X + b _08113CAA + .pool +_08113C80: + ldr r0, =gBattle_BG2_Y + ldrh r0, [r0] + strh r0, [r5, 0x1C] + ldr r1, =0x00003f44 + movs r0, 0x50 + bl SetGpuReg + movs r0, 0 + movs r1, 0x90 + movs r2, 0x20 + bl FillPalette + ldr r0, =0x0400001a + str r0, [sp] + movs r7, 0x4 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08113CB0 + ldr r1, =gBattle_BG1_X +_08113CAA: + ldrh r0, [r1] + adds r0, 0xF0 + strh r0, [r1] +_08113CB0: + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r2, sp + movs r1, 0 + movs r0, 0x1 + strb r0, [r2, 0x8] + mov r0, sp + strb r1, [r0, 0x9] + strh r1, [r5, 0x1E] + movs r0, 0x10 + strh r0, [r5, 0x20] + strh r1, [r5, 0x8] + strh r1, [r5, 0xA] + strh r1, [r5, 0xC] + movs r0, 0x3 + bl sub_8114374 + movs r3, 0 + ldr r4, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r4, r0 +_08113CDC: + lsls r1, r3, 1 + adds r2, r1, r4 + ldrh r0, [r5, 0x1C] + strh r0, [r2] + adds r1, r6 + ldrh r0, [r5, 0x1C] + strh r0, [r1] + adds r0, r3, 0x1 + lsls r0, 16 + lsrs r3, r0, 16 + cmp r3, 0x6F + bls _08113CDC + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + movs r0, 0x3F + eors r7, r0 + movs r1, 0xFC + lsls r1, 6 + adds r0, r1, 0 + orrs r7, r0 + movs r0, 0x4A + adds r1, r7, 0 + bl SetGpuReg + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r2, =gBattle_WIN0H + ldrh r0, [r5, 0x24] + lsls r0, 8 + ldrh r1, [r5, 0x26] + orrs r0, r1 + strh r0, [r2] + ldr r1, =gBattle_WIN0V + movs r0, 0xA0 + strh r0, [r1] + ldr r0, =sub_8113D60 + str r0, [r5] + add sp, 0x1C + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113BAC + + thumb_func_start sub_8113D60 +sub_8113D60: @ 8113D60 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _08113D7A + b _08113E72 +_08113D7A: + lsls r0, 2 + ldr r1, =_08113D8C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08113D8C: + .4byte _08113DA0 + .4byte _08113E02 + .4byte _08113E1C + .4byte _08113E58 + .4byte _08113E6C +_08113DA0: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08113E72 + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08113DD0 + ldrh r1, [r4, 0x1E] + movs r2, 0x1E + ldrsh r0, [r4, r2] + cmp r0, 0xC + beq _08113DDE + adds r0, r1, 0x1 + strh r0, [r4, 0x1E] + b _08113DDE +_08113DD0: + ldrh r1, [r4, 0x20] + movs r2, 0x20 + ldrsh r0, [r4, r2] + cmp r0, 0x8 + beq _08113DDE + subs r0, r1, 0x1 + strh r0, [r4, 0x20] +_08113DDE: + ldrh r1, [r4, 0x20] + lsls r1, 8 + ldrh r0, [r4, 0x1E] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0xC + bne _08113E72 + movs r2, 0x20 + ldrsh r0, [r4, r2] + cmp r0, 0x8 + bne _08113E72 + b _08113E5E +_08113E02: + ldrh r0, [r4, 0x10] + subs r0, 0x8 + strh r0, [r4, 0x10] + adds r0, r4, 0 + bl sub_8114244 + movs r0, 0x10 + ldrsh r1, [r4, r0] + movs r2, 0x18 + ldrsh r0, [r4, r2] + cmp r1, r0 + bge _08113E72 + b _08113E5E +_08113E1C: + ldrh r0, [r4, 0x10] + subs r0, 0x8 + strh r0, [r4, 0x10] + adds r0, r4, 0 + bl sub_8114244 + ldrh r1, [r4, 0x24] + adds r1, 0x4 + strh r1, [r4, 0x24] + ldrh r0, [r4, 0x26] + subs r2, r0, 0x4 + strh r2, [r4, 0x26] + lsls r1, 16 + lsls r0, r2, 16 + cmp r1, r0 + blt _08113E3E + strh r2, [r4, 0x24] +_08113E3E: + ldr r3, =gBattle_WIN0H + ldrh r2, [r4, 0x24] + lsls r0, r2, 8 + ldrh r1, [r4, 0x26] + orrs r0, r1 + strh r0, [r3] + lsls r2, 16 + lsls r1, 16 + cmp r2, r1 + bne _08113E72 + b _08113E5E + .pool +_08113E58: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] +_08113E5E: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08113E72 + .pool +_08113E6C: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08113E72: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8113D60 + + thumb_func_start sub_8113E78 +sub_8113E78: @ 8113E78 + push {r4-r7,lr} + sub sp, 0x1C + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x4 + bls _08113E94 + b _081140A6 +_08113E94: + lsls r0, 2 + ldr r1, =_08113EA8 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08113EA8: + .4byte _08113EBC + .4byte _08113F40 + .4byte _08113F84 + .4byte _08113FF0 + .4byte _08114058 +_08113EBC: + bl IsContest + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08113EF8 + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + adds r0, r6, 0 + bl DestroyAnimVisualTask + b _081140A6 + .pool +_08113EF8: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0xE] + cmp r0, 0x1 + bne _08113F24 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + ldr r1, =gBattle_BG2_X + b _08113F2E + .pool +_08113F24: + ldr r1, =0x00003f44 + movs r0, 0x50 + bl SetGpuReg + ldr r1, =gBattle_BG1_X +_08113F2E: + ldrh r0, [r1] + adds r0, 0xF0 + strh r0, [r1] + b _08114044 + .pool +_08113F40: + movs r1, 0xE + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _08113F68 + mov r0, sp + bl sub_80A6B30 + ldr r0, =gBattle_BG1_Y + ldrh r0, [r0] + strh r0, [r5, 0x1C] + mov r0, sp + ldrb r1, [r0, 0x8] + lsls r1, 4 + movs r0, 0 + movs r2, 0x20 + bl FillPalette + b _08113F78 + .pool +_08113F68: + ldr r0, =gBattle_BG2_Y + ldrh r0, [r0] + strh r0, [r5, 0x1C] + movs r0, 0 + movs r1, 0x90 + movs r2, 0x20 + bl FillPalette +_08113F78: + movs r0, 0x3 + bl sub_8114374 + b _08114044 + .pool +_08113F84: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1F + movs r6, 0 + strh r0, [r5, 0x16] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + subs r0, 0x7 + strh r0, [r5, 0x14] + ldrh r1, [r5, 0x16] + subs r1, r0 + lsls r1, 8 + strh r1, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + subs r1, r0, 0x4 + strh r1, [r5, 0x24] + adds r0, 0x4 + strh r0, [r5, 0x26] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08113FD8 + ldr r0, =0x0000fff4 + b _08113FDA + .pool +_08113FD8: + ldr r0, =0x0000ffc0 +_08113FDA: + strh r0, [r5, 0x18] + ldrh r0, [r5, 0x18] + strh r0, [r5, 0x10] + strh r0, [r5, 0x12] + movs r0, 0xC + strh r0, [r5, 0x1E] + movs r0, 0x8 + strh r0, [r5, 0x20] + b _08114044 + .pool +_08113FF0: + movs r1, 0xE + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _08114000 + ldr r0, =0x04000016 + b _08114002 + .pool +_08114000: + ldr r0, =0x0400001a +_08114002: + str r0, [sp, 0x10] + movs r3, 0 + add r4, sp, 0x10 + ldr r6, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r7, r6, r0 +_08114010: + lsls r1, r3, 1 + adds r2, r1, r6 + ldrh r0, [r5, 0x1C] + adds r0, 0x9F + subs r0, r3 + strh r0, [r2] + adds r1, r7 + ldrh r0, [r5, 0x1C] + adds r0, 0x9F + subs r0, r3 + strh r0, [r1] + adds r0, r3, 0x1 + lsls r0, 16 + lsrs r3, r0, 16 + cmp r3, 0x6F + bls _08114010 + ldr r1, =0xa2600001 + str r1, [r4, 0x4] + movs r2, 0 + movs r0, 0x1 + strb r0, [r4, 0x8] + strb r2, [r4, 0x9] + ldr r0, [sp, 0x10] + ldr r2, [r4, 0x8] + bl ScanlineEffect_SetParams +_08114044: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _081140A6 + .pool +_08114058: + movs r1, 0xE + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _08114070 + ldr r1, =0x00003f3d + movs r0, 0x4A + bl SetGpuReg + b _08114078 + .pool +_08114070: + ldr r1, =0x00003f3b + movs r0, 0x4A + bl SetGpuReg +_08114078: + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r2, =gBattle_WIN0H + ldrh r0, [r5, 0x24] + lsls r0, 8 + ldrh r1, [r5, 0x26] + orrs r0, r1 + strh r0, [r2] + ldr r1, =gBattle_WIN0V + movs r0, 0xA0 + strh r0, [r1] + movs r0, 0 + strh r0, [r5, 0x8] + strh r0, [r5, 0xA] + strh r0, [r5, 0xC] + ldr r1, =0x0000080c + movs r0, 0x52 + bl SetGpuReg + ldr r0, =sub_81140C8 + str r0, [r5] +_081140A6: + add sp, 0x1C + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113E78 + + thumb_func_start sub_81140C8 +sub_81140C8: @ 81140C8 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _081140E2 + b _08114232 +_081140E2: + lsls r0, 2 + ldr r1, =_081140F4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081140F4: + .4byte _08114108 + .4byte _08114134 + .4byte _0811419C + .4byte _081141FE + .4byte _08114210 +_08114108: + ldrh r0, [r4, 0x12] + adds r0, 0x8 + strh r0, [r4, 0x12] + lsls r0, 16 + asrs r0, 16 + ldrh r2, [r4, 0x16] + movs r3, 0x16 + ldrsh r1, [r4, r3] + cmp r0, r1 + blt _0811411E + strh r2, [r4, 0x12] +_0811411E: + adds r0, r4, 0 + bl sub_8114244 + movs r0, 0x12 + ldrsh r1, [r4, r0] + movs r2, 0x16 + ldrsh r0, [r4, r2] + cmp r1, r0 + beq _08114132 + b _08114232 +_08114132: + b _08114204 +_08114134: + movs r3, 0x26 + ldrsh r0, [r4, r3] + movs r2, 0x24 + ldrsh r1, [r4, r2] + subs r0, r1 + cmp r0, 0x3F + bgt _08114150 + ldrh r0, [r4, 0x24] + subs r0, 0x4 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x26] + adds r0, 0x4 + strh r0, [r4, 0x26] + b _08114154 +_08114150: + movs r0, 0x1 + strh r0, [r4, 0xA] +_08114154: + ldr r2, =gBattle_WIN0H + ldrh r0, [r4, 0x24] + lsls r0, 8 + ldrh r1, [r4, 0x26] + orrs r0, r1 + strh r0, [r2] + ldrh r0, [r4, 0x10] + adds r0, 0x8 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + ldrh r2, [r4, 0x14] + movs r3, 0x14 + ldrsh r1, [r4, r3] + cmp r0, r1 + blt _08114176 + strh r2, [r4, 0x10] +_08114176: + adds r0, r4, 0 + bl sub_8114244 + movs r0, 0x10 + ldrsh r1, [r4, r0] + movs r2, 0x14 + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _08114232 + movs r3, 0xA + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _08114232 + movs r0, 0 + strh r0, [r4, 0xA] + b _08114204 + .pool +_0811419C: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08114232 + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081141CC + ldrh r1, [r4, 0x1E] + movs r2, 0x1E + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _081141DA + subs r0, r1, 0x1 + strh r0, [r4, 0x1E] + b _081141DA +_081141CC: + ldrh r1, [r4, 0x20] + movs r3, 0x20 + ldrsh r0, [r4, r3] + cmp r0, 0xF + bgt _081141DA + adds r0, r1, 0x1 + strh r0, [r4, 0x20] +_081141DA: + ldrh r1, [r4, 0x20] + lsls r1, 8 + ldrh r0, [r4, 0x1E] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08114232 + movs r2, 0x20 + ldrsh r0, [r4, r2] + cmp r0, 0x10 + bne _08114232 + b _08114204 +_081141FE: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] +_08114204: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08114232 + .pool +_08114210: + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08114232: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81140C8 + + thumb_func_start sub_8114244 +sub_8114244: @ 8114244 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r6, r0, 0 + ldrh r0, [r6, 0x12] + ldrh r4, [r6, 0x10] + subs r0, r4 + lsls r0, 16 + asrs r1, r0, 16 + cmp r1, 0 + beq _08114338 + movs r2, 0x22 + ldrsh r0, [r6, r2] + bl __divsi3 + mov r8, r0 + movs r3, 0x14 + ldrsh r0, [r6, r3] + lsls r5, r0, 8 + lsls r0, r4, 16 + movs r4, 0 + cmp r0, 0 + ble _081142A4 + ldr r0, =gScanlineEffectRegBuffers + mov r12, r0 + ldr r7, =gScanlineEffect +_08114278: + lsls r2, r4, 16 + asrs r2, 16 + lsls r3, r2, 1 + ldrb r1, [r7, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r3, r0 + add r3, r12 + adds r1, r2, 0 + subs r1, 0x9F + ldrh r0, [r6, 0x1C] + subs r0, r1 + strh r0, [r3] + adds r2, 0x1 + lsls r2, 16 + lsrs r4, r2, 16 + asrs r2, 16 + movs r1, 0x10 + ldrsh r0, [r6, r1] + cmp r2, r0 + blt _08114278 +_081142A4: + ldrh r4, [r6, 0x10] + lsls r3, r4, 16 + asrs r1, r3, 16 + movs r2, 0x12 + ldrsh r0, [r6, r2] + cmp r1, r0 + bgt _081142EE + ldr r0, =gScanlineEffectRegBuffers + mov r12, r0 + ldr r7, =gScanlineEffect +_081142B8: + asrs r4, r3, 16 + cmp r4, 0 + blt _081142DA + asrs r1, r5, 8 + subs r1, r4 + lsls r3, r4, 1 + ldrb r2, [r7, 0x14] + lsls r0, r2, 4 + subs r0, r2 + lsls r0, 7 + adds r3, r0 + add r3, r12 + lsls r1, 16 + asrs r1, 16 + ldrh r2, [r6, 0x1C] + adds r1, r2 + strh r1, [r3] +_081142DA: + add r5, r8 + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + lsls r3, r4, 16 + asrs r1, r3, 16 + movs r2, 0x12 + ldrsh r0, [r6, r2] + cmp r1, r0 + ble _081142B8 +_081142EE: + movs r3, 0x1C + ldrsh r0, [r6, r3] + adds r0, 0x9F + lsls r2, r4, 16 + asrs r1, r2, 16 + subs r5, r0, r1 + movs r3, 0x16 + ldrsh r0, [r6, r3] + cmp r1, r0 + bge _08114366 + ldr r7, =gScanlineEffectRegBuffers + ldr r4, =gScanlineEffect +_08114306: + asrs r3, r2, 16 + cmp r3, 0 + blt _0811431E + lsls r2, r3, 1 + ldrb r1, [r4, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r7 + strh r5, [r2] + subs r5, 0x1 +_0811431E: + adds r0, r3, 0x1 + lsls r2, r0, 16 + asrs r1, r2, 16 + movs r3, 0x16 + ldrsh r0, [r6, r3] + cmp r1, r0 + blt _08114306 + b _08114366 + .pool +_08114338: + movs r1, 0x1C + ldrsh r0, [r6, r1] + adds r5, r0, 0 + adds r5, 0x9F + movs r4, 0 + ldr r3, =gScanlineEffectRegBuffers + movs r2, 0xF0 + lsls r2, 3 + adds r6, r3, r2 +_0811434A: + lsls r0, r4, 16 + asrs r0, 16 + lsls r2, r0, 1 + adds r1, r2, r3 + strh r5, [r1] + adds r2, r6 + strh r5, [r2] + subs r5, 0x1 + adds r0, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + asrs r0, 16 + cmp r0, 0x6F + ble _0811434A +_08114366: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114244 + + thumb_func_start sub_8114374 +sub_8114374: @ 8114374 + push {r4-r7,lr} + lsls r0, 24 + lsrs r0, 24 + movs r4, 0 + ldr r7, =gSprites + movs r1, 0x3 + ands r0, r1 + lsls r5, r0, 2 + movs r0, 0xD + negs r0, r0 + adds r6, r0, 0 +_0811438A: + lsls r0, r4, 24 + lsrs r0, 24 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0xFF + beq _081143AA + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r7 + ldrb r0, [r1, 0x5] + ands r0, r6 + orrs r0, r5 + strb r0, [r1, 0x5] +_081143AA: + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0x3 + bls _0811438A + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114374 + + thumb_func_start sub_81143C0 +sub_81143C0: @ 81143C0 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x1 + eors r0, r1 + negs r1, r0 + orrs r1, r0 + lsrs r4, r1, 31 + ldrb r0, [r6] + adds r1, r4, 0 + movs r2, 0x1 + bl sub_80A438C + ldr r0, =gSprites + mov r9, r0 + ldr r0, =gBattlerSpriteIds + mov r8, r0 + ldrb r0, [r6] + add r0, r8 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + add r1, r9 + adds r1, 0x3E + ldrb r2, [r1] + movs r7, 0x5 + negs r7, r7 + adds r0, r7, 0 + ands r0, r2 + strb r0, [r1] + ldrb r0, [r6] + movs r5, 0x2 + eors r0, r5 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0811444E + ldrb r0, [r6] + eors r0, r5 + movs r1, 0x1 + eors r4, r1 + adds r1, r4, 0 + movs r2, 0x1 + bl sub_80A438C + ldrb r0, [r6] + eors r0, r5 + add r0, r8 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + add r0, r9 + adds r0, 0x3E + ldrb r2, [r0] + adds r1, r7, 0 + ands r1, r2 + strb r1, [r0] +_0811444E: + mov r0, r10 + bl DestroyAnimVisualTask + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81143C0 + + thumb_func_start sub_8114470 +sub_8114470: @ 8114470 + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x1 + eors r0, r1 + negs r1, r0 + orrs r1, r0 + lsrs r5, r1, 31 + adds r0, r5, 0 + bl sub_80A477C + ldrb r1, [r4] + movs r0, 0x2 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _081144AC + movs r0, 0x1 + eors r5, r0 + adds r0, r5, 0 + bl sub_80A477C +_081144AC: + adds r0, r6, 0 + bl DestroyAnimVisualTask + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114470 + + thumb_func_start sub_81144BC +sub_81144BC: @ 81144BC + push {r4,lr} + adds r4, r0, 0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrb r1, [r1, 0x4] + adds r0, r4, 0 + bl StartSpriteAnim + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81144BC + + thumb_func_start sub_81144F8 +sub_81144F8: @ 81144F8 + push {r4-r7,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r7, r0, 24 + movs r6, 0 + ldr r0, =gBattle_WIN0H + strh r6, [r0] + ldr r0, =gBattle_WIN0V + strh r6, [r0] + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f3d + movs r0, 0x4A + bl SetGpuReg + movs r1, 0x80 + lsls r1, 8 + movs r0, 0 + bl SetGpuRegBits + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + ldr r1, =0x00000c08 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0811455C + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_0811455C: + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _081145D6 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081145D6 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x3 + beq _0811458C + ldrb r0, [r4] + bl GetBattlerPosition + lsls r0, 24 + cmp r0, 0 + bne _081145D6 +_0811458C: + ldrb r0, [r4] + movs r5, 0x2 + eors r0, r5 + bl IsBattlerSpriteVisible + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081145D6 + ldr r3, =gSprites + ldr r1, =gBattlerSpriteIds + ldrb r0, [r4] + eors r0, r5 + adds r0, r1 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r3 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r6, 0x1 +_081145D6: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08114614 + ldr r0, =gContestResources + ldr r0, [r0] + ldr r0, [r0, 0x18] + ldrh r5, [r0] + b _0811465C + .pool +_08114614: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08114640 + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gEnemyParty + b _08114650 + .pool +_08114640: + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r0, r1 + ldr r1, =gPlayerParty +_08114650: + adds r0, r1 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r5, r0, 16 +_0811465C: + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r1, r4, 0 + adds r2, r5, 0 + bl sub_80A89C8 + lsls r0, 24 + lsrs r5, r0, 24 + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C1D210 + bl sub_80A6D48 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08C1D0AC + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r0, =gUnknown_08C1D1E8 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + ldr r2, =gBattle_BG1_X + ldr r0, =gSprites + lsls r1, r4, 4 + adds r1, r4 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r1, 0x20] + negs r0, r0 + adds r0, 0x60 + strh r0, [r2] + ldr r2, =gBattle_BG1_Y + ldrh r0, [r1, 0x22] + negs r0, r0 + adds r0, 0x20 + strh r0, [r2] + ldrb r0, [r1, 0x5] + lsrs r0, 4 + adds r0, 0x10 + adds r1, r0, 0 + ldr r2, =gBattleAnimArgs + movs r3, 0x2 + ldrsh r0, [r2, r3] + cmp r0, 0 + bne _08114708 + adds r0, r1, 0 + movs r1, 0 + bl sub_80A750C + b _08114714 + .pool +_08114708: + lsls r0, r1, 4 + ldrh r3, [r2, 0x4] + movs r1, 0x10 + movs r2, 0xB + bl BlendPalette +_08114714: + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r0, r1 + strh r5, [r0, 0x8] + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r0, 0xA] + ldrh r1, [r2, 0x2] + strh r1, [r0, 0xC] + ldrh r1, [r2, 0x4] + strh r1, [r0, 0xE] + strh r6, [r0, 0x14] + ldr r1, =sub_8114748 + str r1, [r0] + add sp, 0x10 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81144F8 + + thumb_func_start sub_8114748 +sub_8114748: @ 8114748 + push {r4-r6,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r4, r0, r1 + ldrh r0, [r4, 0x1C] + adds r0, 0x4 + movs r5, 0 + strh r0, [r4, 0x1C] + ldr r2, =gBattle_BG1_X + ldrh r3, [r2] + subs r1, r3, 0x4 + strh r1, [r2] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x80 + beq _08114776 + b _08114886 +_08114776: + strh r5, [r4, 0x1C] + adds r0, r3, 0 + adds r0, 0x7C + strh r0, [r2] + ldrh r0, [r4, 0x1E] + adds r0, 0x1 + strh r0, [r4, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _08114824 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + ldr r5, =gSprites + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r5 + ldrb r0, [r1, 0x5] + lsrs r0, 4 + adds r0, 0x10 + adds r1, r0, 0 + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _081147B8 + adds r0, r1, 0 + movs r1, 0x1 + bl sub_80A750C +_081147B8: + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + bl DestroySprite + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + bl sub_80A6C68 + movs r1, 0x14 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _08114886 + ldr r2, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r1, [r0] + movs r0, 0x2 + eors r0, r1 + adds r0, r2 + ldrb r0, [r0] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r5 + ldrb r3, [r2, 0x5] + lsls r1, r3, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2, 0x5] + b _08114886 + .pool +_08114824: + cmp r0, 0x3 + bne _08114886 + ldr r0, =gBattle_WIN0H + strh r5, [r0] + ldr r0, =gBattle_WIN0V + strh r5, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08114856 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_08114856: + movs r0, 0 + bl GetGpuReg + adds r1, r0, 0 + movs r2, 0x80 + lsls r2, 8 + adds r0, r2, 0 + eors r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r6, 0 + bl DestroyAnimVisualTask +_08114886: + add sp, 0x10 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114748 + + thumb_func_start sub_811489C +sub_811489C: @ 811489C + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r4, 0 + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + adds r2, r0, 0 + cmp r1, 0x7 + bhi _08114900 + lsls r0, r1, 2 + ldr r1, =_081148C4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081148C4: + .4byte _081148E4 + .4byte _081148E4 + .4byte _081148E4 + .4byte _081148E4 + .4byte _081148F0 + .4byte _081148F4 + .4byte _081148F8 + .4byte _081148FC +_081148E4: + ldrb r0, [r2] + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r2, r0, 24 + b _08114902 +_081148F0: + movs r4, 0 + b _08114908 +_081148F4: + movs r4, 0x2 + b _08114908 +_081148F8: + movs r4, 0x1 + b _08114908 +_081148FC: + movs r4, 0x3 + b _08114908 +_08114900: + movs r2, 0xFF +_08114902: + movs r0, 0 + cmp r0, 0 + beq _0811492E +_08114908: + adds r0, r4, 0 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r4, r0, 24 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0811492C + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r2, [r0] + b _0811492E + .pool +_0811492C: + movs r2, 0xFF +_0811492E: + cmp r2, 0xFF + beq _0811494A + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + adds r0, 0x10 + ldr r1, =gBattleAnimArgs + ldrb r1, [r1, 0x2] + bl sub_80A750C +_0811494A: + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811489C + + thumb_func_start sub_8114960 +sub_8114960: @ 8114960 + push {lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r2, =gAnimMoveTurn + ldrb r0, [r2] + cmp r0, 0x1 + bhi _08114974 + ldr r1, =gBattleAnimArgs + movs r0, 0 + strh r0, [r1, 0xE] +_08114974: + ldrb r0, [r2] + cmp r0, 0x2 + bne _08114980 + ldr r1, =gBattleAnimArgs + movs r0, 0x1 + strh r0, [r1, 0xE] +_08114980: + adds r0, r3, 0 + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114960 + + .align 2, 0 diff --git a/asm/dragon.s b/asm/dragon.s new file mode 100644 index 0000000000..dc3ca1d0b3 --- /dev/null +++ b/asm/dragon.s @@ -0,0 +1,793 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8113064 +sub_8113064: @ 8113064 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081130B4 + ldr r2, =gBattleAnimArgs + ldrh r0, [r5, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r5, 0x20] + ldrh r0, [r2, 0x6] + negs r0, r0 + strh r0, [r2, 0x6] + ldrh r0, [r2, 0x8] + negs r0, r0 + strh r0, [r2, 0x8] + adds r1, r2, 0 + b _081130BE + .pool +_081130B4: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r5, 0x20] + adds r0, r2 + strh r0, [r5, 0x20] +_081130BE: + ldrh r0, [r1, 0x2] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + ldrh r0, [r1, 0x4] + strh r0, [r5, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x34] + ldrh r0, [r1, 0xA] + strh r0, [r5, 0x38] + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A66DC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113064 + + thumb_func_start sub_8113100 +sub_8113100: @ 8113100 + push {r4,r5,lr} + adds r5, r0, 0 + bl sub_80A6838 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08113164 + ldr r2, =gBattleAnimArgs + ldrh r0, [r5, 0x20] + ldrh r1, [r2, 0x2] + subs r0, r1 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x22] + adds r1, r0 + strh r1, [r5, 0x22] + ldrh r0, [r5, 0x32] + ldrh r1, [r2, 0x4] + subs r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r2, 0x6] + ldrh r1, [r5, 0x36] + adds r0, r1 + strh r0, [r5, 0x36] + b _0811318E + .pool +_08113164: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r5, 0x20] + adds r0, r2 + strh r0, [r5, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + ldrh r0, [r1, 0x4] + ldrh r2, [r5, 0x32] + adds r0, r2 + strh r0, [r5, 0x32] + ldrh r0, [r1, 0x6] + ldrh r1, [r5, 0x36] + adds r0, r1 + strh r0, [r5, 0x36] + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim +_0811318E: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x8] + strh r0, [r5, 0x2E] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113100 + + thumb_func_start sub_81131B4 +sub_81131B4: @ 81131B4 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081131D0 + ldr r4, =gBattleAnimAttacker + b _081131D2 + .pool +_081131D0: + ldr r4, =gBattleAnimTarget +_081131D2: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r4, =gBattleAnimArgs + movs r0, 0x2 + ldrsh r1, [r4, r0] + adds r0, r5, 0 + bl sub_80A6864 + ldrh r0, [r4, 0x4] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81131B4 + + thumb_func_start sub_8113224 +sub_8113224: @ 8113224 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0811323E + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim +_0811323E: + adds r0, r4, 0 + bl sub_8113100 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113224 + + thumb_func_start sub_8113250 +sub_8113250: @ 8113250 + push {r4-r7,lr} + adds r6, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r6, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x22] + strh r5, [r6, 0x36] + movs r0, 0x1 + strh r0, [r6, 0x38] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r6, 0x3A] + ldr r4, =gBattlerAttacker + ldrb r0, [r4] + movs r1, 0 + bl sub_80A861C + lsls r7, r0, 16 + lsrs r5, r7, 16 + ldrb r0, [r4] + movs r1, 0x1 + bl sub_80A861C + lsls r1, r0, 16 + lsrs r0, r1, 16 + cmp r5, r0 + bls _081132B0 + lsrs r0, r7, 17 + b _081132B2 + .pool +_081132B0: + lsrs r0, r1, 17 +_081132B2: + strh r0, [r6, 0x3C] + movs r1, 0x3A + ldrsh r0, [r6, r1] + movs r2, 0x3C + ldrsh r1, [r6, r2] + bl Cos + strh r0, [r6, 0x24] + movs r1, 0x3A + ldrsh r0, [r6, r1] + movs r2, 0x3C + ldrsh r1, [r6, r2] + bl Sin + strh r0, [r6, 0x26] + ldr r0, =sub_81132E0 + str r0, [r6, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113250 + + thumb_func_start sub_81132E0 +sub_81132E0: @ 81132E0 + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x2E + ldrsh r5, [r4, r0] + cmp r5, 0 + beq _081132F2 + cmp r5, 0x1 + beq _0811335E + b _081133E2 +_081132F2: + ldrh r0, [r4, 0x3A] + ldrh r1, [r4, 0x38] + subs r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3A] + movs r1, 0x3A + ldrsh r0, [r4, r1] + movs r2, 0x3C + ldrsh r1, [r4, r2] + bl Cos + strh r0, [r4, 0x24] + movs r1, 0x3A + ldrsh r0, [r4, r1] + movs r2, 0x3C + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _08113344 + strh r5, [r4, 0x36] + ldrh r1, [r4, 0x38] + movs r2, 0x38 + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _08113344 + adds r0, r1, 0x1 + strh r0, [r4, 0x38] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + ble _08113344 + movs r0, 0x10 + strh r0, [r4, 0x38] +_08113344: + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3C + ble _081133E2 + movs r0, 0 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _081133E2 +_0811335E: + ldrh r0, [r4, 0x3A] + ldrh r1, [r4, 0x38] + subs r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3A] + ldrh r1, [r4, 0x3C] + movs r2, 0x3C + ldrsh r0, [r4, r2] + cmp r0, 0x95 + bgt _08113386 + adds r0, r1, 0 + adds r0, 0x8 + strh r0, [r4, 0x3C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x95 + ble _08113386 + movs r0, 0x96 + strh r0, [r4, 0x3C] +_08113386: + movs r1, 0x3A + ldrsh r0, [r4, r1] + movs r2, 0x3C + ldrsh r1, [r4, r2] + bl Cos + strh r0, [r4, 0x24] + movs r1, 0x3A + ldrsh r0, [r4, r1] + movs r2, 0x3C + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x36] + adds r0, 0x1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _081133CE + movs r0, 0 + strh r0, [r4, 0x36] + ldrh r1, [r4, 0x38] + movs r2, 0x38 + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _081133CE + adds r0, r1, 0x1 + strh r0, [r4, 0x38] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + ble _081133CE + movs r0, 0x10 + strh r0, [r4, 0x38] +_081133CE: + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _081133E2 + adds r0, r4, 0 + bl DestroyAnimSprite +_081133E2: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81132E0 + + thumb_func_start sub_81133E8 +sub_81133E8: @ 81133E8 + push {r4-r6,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08113424 + ldr r0, =0x04000014 + str r0, [sp] + ldr r0, =gBattle_BG1_X + b _0811342A + .pool +_08113424: + ldr r0, =0x04000018 + str r0, [sp] + ldr r0, =gBattle_BG2_X +_0811342A: + ldrh r0, [r0] + strh r0, [r4, 0xC] + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r1, sp + movs r5, 0 + movs r0, 0x1 + strb r0, [r1, 0x8] + mov r0, sp + strb r5, [r0, 0x9] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r1, r0, 0 + subs r1, 0x20 + strh r1, [r4, 0xE] + adds r0, 0x20 + strh r0, [r4, 0x10] + cmp r1, 0 + bge _0811345A + strh r5, [r4, 0xE] +_0811345A: + ldrh r3, [r4, 0xE] + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r3, r0 + bgt _08113488 + ldr r5, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r5, r0 +_0811346C: + lsls r1, r3, 1 + adds r2, r1, r5 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r1, r6 + ldrh r0, [r4, 0xC] + strh r0, [r1] + adds r0, r3, 0x1 + lsls r0, 16 + lsrs r3, r0, 16 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r3, r0 + ble _0811346C +_08113488: + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + ldr r0, =sub_81134B8 + str r0, [r4] + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81133E8 + + thumb_func_start sub_81134B8 +sub_81134B8: @ 81134B8 + push {lr} + lsls r0, 24 + lsrs r3, r0, 24 + lsls r0, r3, 2 + adds r0, r3 + lsls r0, 3 + ldr r1, =gTasks + adds r2, r0, r1 + movs r1, 0x8 + ldrsh r0, [r2, r1] + cmp r0, 0x4 + bhi _0811356E + lsls r0, 2 + ldr r1, =_081134E4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081134E4: + .4byte _081134F8 + .4byte _0811351A + .4byte _0811352A + .4byte _08113556 + .4byte _08113568 +_081134F8: + ldrh r0, [r2, 0x16] + adds r0, 0x1 + strh r0, [r2, 0x16] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811354E + movs r0, 0 + strh r0, [r2, 0x16] + ldrh r0, [r2, 0x14] + adds r0, 0x1 + strh r0, [r2, 0x14] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _0811354E + b _08113548 +_0811351A: + ldrh r0, [r2, 0xA] + adds r0, 0x1 + strh r0, [r2, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3C + ble _0811354E + b _08113548 +_0811352A: + ldrh r0, [r2, 0x16] + adds r0, 0x1 + strh r0, [r2, 0x16] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811354E + movs r0, 0 + strh r0, [r2, 0x16] + ldrh r0, [r2, 0x14] + subs r0, 0x1 + strh r0, [r2, 0x14] + lsls r0, 16 + cmp r0, 0 + bne _0811354E +_08113548: + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] +_0811354E: + adds r0, r2, 0 + bl sub_8113574 + b _0811356E +_08113556: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] + b _0811356E + .pool +_08113568: + adds r0, r3, 0 + bl DestroyAnimVisualTask +_0811356E: + pop {r0} + bx r0 + thumb_func_end sub_81134B8 + + thumb_func_start sub_8113574 +sub_8113574: @ 8113574 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r5, r0, 0 + ldrh r3, [r5, 0x12] + ldrh r4, [r5, 0xE] + movs r1, 0x10 + ldrsh r0, [r5, r1] + cmp r4, r0 + bgt _081135CA + ldr r7, =gScanlineEffectRegBuffers + mov r12, r7 + ldr r0, =gSineTable + mov r8, r0 + ldr r6, =gScanlineEffect +_08113592: + lsls r2, r4, 1 + ldrb r1, [r6, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + add r2, r12 + lsls r0, r3, 1 + add r0, r8 + movs r7, 0 + ldrsh r1, [r0, r7] + movs r7, 0x14 + ldrsh r0, [r5, r7] + muls r0, r1 + asrs r0, 7 + ldrh r1, [r5, 0xC] + adds r0, r1 + strh r0, [r2] + adds r3, 0x8 + movs r0, 0xFF + ands r3, r0 + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + movs r7, 0x10 + ldrsh r0, [r5, r7] + cmp r4, r0 + ble _08113592 +_081135CA: + ldrh r0, [r5, 0x12] + adds r0, 0x9 + movs r1, 0xFF + ands r0, r1 + strh r0, [r5, 0x12] + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8113574 + + thumb_func_start sub_81135EC +sub_81135EC: @ 81135EC + push {r4-r6,lr} + mov r6, r8 + push {r6} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r0, 0x4 + ldrsh r1, [r5, r0] + lsls r0, r1, 1 + adds r0, r1 + movs r1, 0x5 + bl __divsi3 + adds r6, r0, 0 + ldr r1, =gBattleAnimAttacker + mov r8, r1 + ldrb r0, [r1] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + mov r2, r8 + ldrb r0, [r2] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r3, [r5, 0x8] + adds r0, r3 + strh r0, [r4, 0x22] + movs r1, 0x2 + ldrsh r0, [r5, r1] + movs r2, 0x4 + ldrsh r1, [r5, r2] + bl Cos + strh r0, [r4, 0x30] + movs r3, 0x2 + ldrsh r0, [r5, r3] + lsls r6, 16 + asrs r6, 16 + adds r1, r6, 0 + bl Sin + strh r0, [r4, 0x32] + ldrh r1, [r4, 0x30] + ldrh r2, [r5] + adds r3, r2, 0 + muls r3, r1 + adds r1, r3, 0 + ldrh r3, [r4, 0x20] + adds r1, r3 + strh r1, [r4, 0x20] + adds r1, r2, 0 + muls r1, r0 + adds r0, r1, 0 + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x34] + ldr r0, =sub_811369C + str r0, [r4, 0x1C] + adds r4, 0x2E + ldr r2, =gUnknown_0203A100 + movs r1, 0x6 +_08113674: + ldrh r0, [r4] + strh r0, [r2] + adds r4, 0x2 + adds r2, 0x2 + subs r1, 0x1 + cmp r1, 0 + bge _08113674 + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81135EC + + thumb_func_start sub_811369C +sub_811369C: @ 811369C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x36] + adds r0, r1 + strh r0, [r4, 0x36] + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x38] + adds r0, r2 + strh r0, [r4, 0x38] + movs r1, 0x36 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl __divsi3 + strh r0, [r4, 0x24] + movs r2, 0x38 + ldrsh r0, [r4, r2] + movs r1, 0xA + bl __divsi3 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x34 + ldrsh r1, [r4, r2] + cmp r0, r1 + ble _081136E0 + adds r0, r4, 0 + bl DestroyAnimSprite +_081136E0: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_811369C + + .align 2, 0 diff --git a/asm/electric.s b/asm/electric.s new file mode 100644 index 0000000000..3d88641868 --- /dev/null +++ b/asm/electric.s @@ -0,0 +1,2547 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_810A1A8 +sub_810A1A8: @ 810A1A8 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810A1D0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x20] + ldrh r2, [r0] + subs r1, r2 + strh r1, [r4, 0x20] + b _0810A1DC + .pool +_0810A1D0: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + adds r0, r1, 0 +_0810A1DC: + ldrh r0, [r0, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldr r0, =sub_810A1F8 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A1A8 + + thumb_func_start sub_810A1F8 +sub_810A1F8: @ 810A1F8 + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0810A20E + adds r0, r2, 0 + bl DestroyAnimSprite +_0810A20E: + pop {r0} + bx r0 + thumb_func_end sub_810A1F8 + + thumb_func_start sub_810A214 +sub_810A214: @ 810A214 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810A23C + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x20] + ldrh r0, [r0] + subs r1, r0 + strh r1, [r4, 0x20] + b _0810A246 + .pool +_0810A23C: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] +_0810A246: + ldr r0, =sub_810A258 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A214 + + thumb_func_start sub_810A258 +sub_810A258: @ 810A258 + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810A26E + adds r0, r2, 0 + bl move_anim_8074EE0 +_0810A26E: + pop {r0} + bx r0 + thumb_func_end sub_810A258 + + thumb_func_start sub_810A274 +sub_810A274: @ 810A274 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810A2C4 + ldr r2, =gBattleAnimArgs + ldrh r0, [r5, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x22] + ldrh r1, [r2, 0x2] + subs r0, r1 + strh r0, [r5, 0x22] + b _0810A2D8 + .pool +_0810A2C4: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r5, 0x20] + adds r1, r2 + strh r1, [r5, 0x20] + ldrh r1, [r0, 0x2] + ldrh r2, [r5, 0x22] + adds r1, r2 + strh r1, [r5, 0x22] + adds r2, r0, 0 +_0810A2D8: + movs r0, 0 + strh r0, [r5, 0x2E] + ldrh r0, [r2, 0x4] + strh r0, [r5, 0x30] + ldrh r0, [r2, 0x6] + strh r0, [r5, 0x32] + ldrh r0, [r2, 0x8] + strh r0, [r5, 0x34] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A62EC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A274 + + thumb_func_start sub_810A308 +sub_810A308: @ 810A308 + push {r4-r7,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x8 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + beq _0810A380 + cmp r0, 0x1 + bgt _0810A324 + cmp r0, 0 + beq _0810A32E + b _0810A380 + .pool +_0810A324: + cmp r0, 0x2 + beq _0810A338 + cmp r0, 0x3 + beq _0810A35C + b _0810A380 +_0810A32E: + ldr r0, =gBattleAnimAttacker + b _0810A382 + .pool +_0810A338: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r6, 0x2 + eors r0, r6 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + bne _0810A354 + ldrb r4, [r4] + b _0810A384 + .pool +_0810A354: + ldrb r0, [r4] + adds r4, r6, 0 + eors r4, r0 + b _0810A384 +_0810A35C: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r4, 0x2 + eors r0, r4 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810A380 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + eors r4, r0 + b _0810A384 + .pool +_0810A380: + ldr r0, =gBattleAnimTarget +_0810A382: + ldrb r4, [r0] +_0810A384: + ldr r0, =gBattleAnimArgs + movs r2, 0xA + ldrsh r0, [r0, r2] + cmp r0, 0 + bne _0810A3AC + adds r0, r4, 0 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + adds r0, r4, 0 + movs r1, 0x1 + b _0810A3BE + .pool +_0810A3AC: + adds r0, r4, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + adds r0, r4, 0 + movs r1, 0x3 +_0810A3BE: + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r7, =gSineTable + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + lsls r0, 1 + adds r0, r7 + movs r2, 0 + ldrsh r1, [r0, r2] + movs r2, 0x2 + ldrsh r0, [r6, r2] + muls r0, r1 + asrs r0, 8 + strh r0, [r5, 0x24] + movs r1, 0 + ldrsh r0, [r6, r1] + adds r0, 0x40 + lsls r0, 1 + adds r0, r7 + movs r2, 0 + ldrsh r1, [r0, r2] + movs r2, 0x2 + ldrsh r0, [r6, r2] + muls r0, r1 + asrs r0, 8 + strh r0, [r5, 0x26] + ldrh r1, [r6, 0xC] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810A422 + adds r0, r4, 0 + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r5, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r5, 0x5] +_0810A422: + ldrb r2, [r5, 0x3] + lsls r2, 26 + lsrs r2, 27 + movs r0, 0x4 + ldrsh r1, [r6, r0] + lsls r0, r1, 1 + adds r0, r7 + ldrh r0, [r0] + ldr r3, =gOamMatrices + lsls r2, 3 + adds r2, r3 + adds r1, 0x40 + lsls r1, 1 + adds r1, r7 + ldrh r1, [r1] + strh r1, [r2, 0x6] + strh r1, [r2] + strh r0, [r2, 0x2] + lsls r0, 16 + asrs r0, 16 + negs r0, r0 + strh r0, [r2, 0x4] + ldrh r0, [r6, 0x6] + strh r0, [r5, 0x2E] + ldr r0, =sub_810E2C8 + str r0, [r5, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A308 + + thumb_func_start sub_810A46C +sub_810A46C: @ 810A46C + push {r4-r6,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x38] + ldrh r0, [r5, 0xA] + strh r0, [r4, 0x3A] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x3C] + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + movs r3, 0xC + ldrsh r0, [r5, r3] + lsls r0, 2 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + ldr r1, =sub_810A4F4 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A46C + + thumb_func_start sub_810A4F4 +sub_810A4F4: @ 810A4F4 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _0810A55E + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r2, 0x3C + ldrsh r0, [r4, r2] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3A] + ldrh r2, [r4, 0x3C] + adds r0, r2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3C] + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r1, 0x3 + bl __modsi3 + lsls r0, 16 + cmp r0, 0 + bne _0810A564 + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + b _0810A564 +_0810A55E: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810A564: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810A4F4 + + thumb_func_start sub_810A56C +sub_810A56C: @ 810A56C + push {lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x38] + subs r0, 0x1 + strh r0, [r3, 0x38] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810A5A4 + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x36] + strh r0, [r3, 0x38] +_0810A5A4: + ldrh r0, [r3, 0x34] + subs r1, r0, 0x1 + strh r1, [r3, 0x34] + lsls r0, 16 + cmp r0, 0 + bgt _0810A5B6 + adds r0, r3, 0 + bl DestroyAnimSprite +_0810A5B6: + pop {r0} + bx r0 + thumb_func_end sub_810A56C + + thumb_func_start sub_810A5BC +sub_810A5BC: @ 810A5BC + push {r4-r6,lr} + adds r6, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810A5D8 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810A5E0 +_0810A5D8: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] +_0810A5E0: + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x22] + ldrh r0, [r4] + strh r0, [r6, 0x34] + ldrh r0, [r4, 0x6] + strh r0, [r6, 0x36] + strh r0, [r6, 0x38] + ldr r0, =sub_810A56C + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A5BC + + thumb_func_start sub_810A628 +sub_810A628: @ 810A628 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x2E] + movs r2, 0xE + ldrsh r0, [r1, r2] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + beq _0810A64C + ldr r0, =gBattleAnimTarget + b _0810A64E + .pool +_0810A64C: + ldr r0, =gBattleAnimAttacker +_0810A64E: + ldrb r6, [r0] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810A666 + adds r0, r6, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810A66E +_0810A666: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] +_0810A66E: + adds r0, r6, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r3, [r4] + adds r0, r3 + strh r0, [r5, 0x20] + adds r0, r6, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x2] + adds r0, r1 + strh r0, [r5, 0x22] + ldrh r1, [r4, 0xE] + ldr r0, =0x00007fff + ands r0, r1 + strh r0, [r5, 0x36] + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x38] + ldrh r0, [r4, 0xA] + strh r0, [r5, 0x3A] + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x3C] + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + movs r3, 0xC + ldrsh r0, [r4, r3] + lsls r0, 2 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + ldr r1, =sub_810A6EC + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A628 + + thumb_func_start sub_810A6EC +sub_810A6EC: @ 810A6EC + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3A] + ldrh r1, [r4, 0x3C] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3C] + movs r2, 0x3C + ldrsh r0, [r4, r2] + movs r2, 0x36 + ldrsh r1, [r4, r2] + bl __modsi3 + cmp r0, 0 + bne _0810A742 + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_0810A742: + ldrh r0, [r4, 0x2E] + subs r1, r0, 0x1 + strh r1, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bgt _0810A754 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810A754: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810A6EC + + thumb_func_start sub_810A75C +sub_810A75C: @ 810A75C + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A6980 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + ldr r3, =gBattleAnimArgs + movs r5, 0x6 + ldrsh r0, [r3, r5] + lsls r0, 2 + adds r1, r0 + ldr r5, =0x000003ff + adds r0, r5, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + movs r1, 0x6 + ldrsh r0, [r3, r1] + cmp r0, 0x1 + bne _0810A7A4 + ldrb r0, [r4, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x10 + b _0810A7B2 + .pool +_0810A7A4: + cmp r0, 0x2 + bne _0810A7B6 + ldrb r0, [r4, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x20 +_0810A7B2: + orrs r1, r0 + strb r1, [r4, 0x3] +_0810A7B6: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A75C + + thumb_func_start sub_810A7DC +sub_810A7DC: @ 810A7DC + push {r4-r6,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + ldr r1, =gTasks + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + adds r4, r1 + lsls r0, 24 + ldr r5, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r5] + adds r0, r1 + strh r0, [r4, 0x8] + ldrb r0, [r6] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r5, 0x2] + adds r0, r1 + strh r0, [r4, 0xA] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0xC] + ldr r0, =sub_810A834 + str r0, [r4] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A7DC + + thumb_func_start sub_810A834 +sub_810A834: @ 810A834 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + movs r5, 0 + movs r7, 0 + ldr r1, =gTasks + lsls r0, 2 + add r0, r9 + lsls r0, 3 + adds r0, r1 + ldrb r2, [r0, 0xC] + str r2, [sp] + ldrh r4, [r0, 0x8] + ldrh r6, [r0, 0xA] + movs r3, 0xC + ldrsh r0, [r0, r3] + mov r10, r1 + cmp r0, 0 + bne _0810A878 + movs r0, 0 + mov r8, r0 + movs r2, 0x1 + movs r1, 0x10 + mov r12, r1 + b _0810A882 + .pool +_0810A878: + movs r2, 0x10 + mov r12, r2 + movs r3, 0x8 + mov r8, r3 + movs r2, 0x4 +_0810A882: + mov r0, r9 + lsls r1, r0, 2 + adds r0, r1, r0 + lsls r0, 3 + add r0, r10 + movs r3, 0x1C + ldrsh r0, [r0, r3] + mov r10, r1 + cmp r0, 0xA + bhi _0810A978 + lsls r0, 2 + ldr r1, =_0810A8A4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0810A8A4: + .4byte _0810A8D0 + .4byte _0810A978 + .4byte _0810A8E4 + .4byte _0810A978 + .4byte _0810A904 + .4byte _0810A978 + .4byte _0810A91A + .4byte _0810A978 + .4byte _0810A93C + .4byte _0810A978 + .4byte _0810A970 +_0810A8D0: + ldr r0, =gUnknown_08595828 + lsls r1, r4, 16 + asrs r1, 16 + lsls r2, r6, 16 + asrs r2, 16 + mov r4, r12 + lsls r3, r4, 16 + b _0810A952 + .pool +_0810A8E4: + mov r0, r12 + lsls r3, r0, 17 + mov r1, r8 + adds r0, r1, r2 + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + ldr r0, =gUnknown_08595828 + lsls r1, r4, 16 + asrs r1, 16 + lsls r2, r6, 16 + asrs r2, 16 + b _0810A952 + .pool +_0810A904: + mov r3, r12 + lsls r0, r3, 16 + asrs r0, 16 + lsls r3, r0, 1 + adds r3, r0 + lsls r0, r2, 1 + add r0, r8 + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + b _0810A946 +_0810A91A: + mov r0, r12 + lsls r3, r0, 18 + lsls r0, r2, 1 + adds r0, r2 + add r0, r8 + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + ldr r0, =gUnknown_08595828 + lsls r1, r4, 16 + asrs r1, 16 + lsls r2, r6, 16 + asrs r2, 16 + b _0810A952 + .pool +_0810A93C: + mov r1, r12 + lsls r0, r1, 16 + asrs r0, 16 + lsls r3, r0, 2 + adds r3, r0 +_0810A946: + ldr r0, =gUnknown_08595828 + lsls r1, r4, 16 + asrs r1, 16 + lsls r2, r6, 16 + asrs r2, 16 + lsls r3, 16 +_0810A952: + asrs r3, 16 + adds r2, r3 + lsls r2, 16 + asrs r2, 16 + movs r3, 0x2 + bl CreateSprite + lsls r0, 24 + lsrs r5, r0, 24 + adds r0, r7, 0x1 + lsls r0, 24 + lsrs r7, r0, 24 + b _0810A978 + .pool +_0810A970: + mov r0, r9 + bl DestroyAnimVisualTask + b _0810A9BC +_0810A978: + cmp r7, 0 + beq _0810A9AC + ldr r4, =gSprites + lsls r3, r5, 4 + adds r3, r5 + lsls r3, 2 + adds r0, r3, r4 + ldrh r5, [r0, 0x4] + lsls r2, r5, 22 + lsrs r2, 22 + add r2, r8 + ldr r6, =0x000003ff + adds r1, r6, 0 + ands r2, r1 + ldr r1, =0xfffffc00 + ands r1, r5 + orrs r1, r2 + strh r1, [r0, 0x4] + mov r1, sp + ldrh r1, [r1] + strh r1, [r0, 0x2E] + adds r4, 0x1C + adds r3, r4 + ldr r1, [r3] + bl _call_via_r1 +_0810A9AC: + ldr r0, =gTasks + mov r1, r10 + add r1, r9 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x1C] + adds r0, 0x1 + strh r0, [r1, 0x1C] +_0810A9BC: + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A834 + + thumb_func_start sub_810A9DC +sub_810A9DC: @ 810A9DC + push {lr} + adds r3, r0, 0 + movs r1, 0x2E + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _0810A9FE + ldrb r1, [r3, 0x1] + movs r2, 0x3F + adds r0, r2, 0 + ands r0, r1 + movs r1, 0x80 + orrs r0, r1 + strb r0, [r3, 0x1] + ldrb r0, [r3, 0x3] + ands r2, r0 + strb r2, [r3, 0x3] + b _0810AA12 +_0810A9FE: + ldrb r2, [r3, 0x1] + movs r1, 0x3F + adds r0, r1, 0 + ands r0, r2 + strb r0, [r3, 0x1] + ldrb r0, [r3, 0x3] + ands r1, r0 + movs r0, 0x40 + orrs r1, r0 + strb r1, [r3, 0x3] +_0810AA12: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + bne _0810AA26 + adds r0, r3, 0 + bl DestroySprite +_0810AA26: + pop {r0} + bx r0 + thumb_func_end sub_810A9DC + + thumb_func_start sub_810AA2C +sub_810AA2C: @ 810AA2C + push {r4-r7,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r4, 0x20] + adds r1, r2 + strh r1, [r4, 0x20] + ldrh r0, [r0, 0x2] + ldrh r3, [r4, 0x22] + adds r0, r3 + strh r0, [r4, 0x22] + ldr r0, =gUnknown_08595840 + adds r1, 0x20 + lsls r1, 16 + asrs r1, 16 + movs r7, 0x22 + ldrsh r2, [r4, r7] + adds r3, r4, 0 + adds r3, 0x43 + ldrb r3, [r3] + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + ldr r3, =gSprites + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r6, r2, r3 + ldrh r5, [r6, 0x4] + lsls r1, r5, 22 + lsrs r1, 22 + adds r1, 0x8 + ldr r7, =0x000003ff + adds r0, r7, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r5 + orrs r0, r1 + strh r0, [r6, 0x4] + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] + adds r3, 0x1C + adds r2, r3 + ldr r0, =sub_810AAB0 + str r0, [r2] + str r0, [r4, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AA2C + + thumb_func_start sub_810AAB0 +sub_810AAB0: @ 810AAB0 + push {lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _0810AAE4 + movs r0, 0 + strh r0, [r3, 0x2E] + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] +_0810AAE4: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x33 + bne _0810AAF8 + adds r0, r3, 0 + bl DestroyAnimSprite +_0810AAF8: + pop {r0} + bx r0 + thumb_func_end sub_810AAB0 + + thumb_func_start sub_810AAFC +sub_810AAFC: @ 810AAFC + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810AB28 + ldr r4, =gBattleAnimAttacker + b _0810AB2A + .pool +_0810AB28: + ldr r4, =gBattleAnimTarget +_0810AB2A: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x24] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x26] + ldr r2, =gBattleAnimArgs + ldrh r0, [r2, 0x2] + movs r1, 0 + strh r0, [r5, 0x14] + strh r1, [r5, 0x16] + strh r1, [r5, 0x18] + strh r1, [r5, 0x1A] + strh r1, [r5, 0x1C] + ldrh r0, [r2, 0x6] + strh r0, [r5, 0x1E] + strh r1, [r5, 0x20] + ldrh r0, [r2, 0x4] + strh r0, [r5, 0x22] + ldr r0, =sub_810AB78 + str r0, [r5] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AAFC + + thumb_func_start sub_810AB78 +sub_810AB78: @ 810AB78 + push {r4-r7,lr} + lsls r0, 24 + lsrs r6, r0, 24 + adds r2, r6, 0 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x14 + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _0810AC78 + ldrh r0, [r5, 0x20] + adds r0, 0x1 + movs r7, 0 + strh r0, [r5, 0x20] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x22 + ldrsh r1, [r5, r2] + cmp r0, r1 + ble _0810AC86 + strh r7, [r5, 0x20] + ldr r0, =gUnknown_085958A8 + movs r3, 0x24 + ldrsh r1, [r5, r3] + movs r3, 0x26 + ldrsh r2, [r5, r3] + movs r3, 0x2 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x40 + beq _0810AC86 + lsls r4, r0, 4 + adds r4, r0 + lsls r4, 2 + ldr r0, =gSprites + adds r4, r0 + ldr r1, =gUnknown_08595858 + movs r2, 0x1A + ldrsh r0, [r5, r2] + lsls r0, 1 + adds r0, r1 + movs r3, 0 + ldrsb r3, [r0, r3] + ldrh r0, [r4, 0x20] + adds r3, r0 + strh r3, [r4, 0x20] + movs r2, 0x1A + ldrsh r0, [r5, r2] + lsls r0, 1 + adds r1, 0x1 + adds r0, r1 + movs r2, 0 + ldrsb r2, [r0, r2] + ldrh r0, [r4, 0x22] + adds r2, r0 + strh r2, [r4, 0x22] + movs r1, 0x18 + ldrsh r0, [r5, r1] + lsls r1, r0, 2 + adds r1, r0 + movs r0, 0x28 + subs r0, r1 + strh r0, [r4, 0x2E] + strh r3, [r4, 0x30] + ldrh r0, [r5, 0x24] + strh r0, [r4, 0x32] + strh r2, [r4, 0x34] + ldrh r0, [r5, 0x26] + strh r0, [r4, 0x36] + strh r6, [r4, 0x38] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldr r1, =sub_810ACC0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldrh r0, [r5, 0x1A] + adds r0, 0x1 + strh r0, [r5, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + ble _0810AC30 + strh r7, [r5, 0x1A] +_0810AC30: + ldrh r0, [r5, 0x1C] + adds r0, 0x1 + strh r0, [r5, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x1E + ldrsh r1, [r5, r2] + cmp r0, r1 + blt _0810AC52 + strh r7, [r5, 0x1C] + ldrh r1, [r5, 0x18] + movs r3, 0x18 + ldrsh r0, [r5, r3] + cmp r0, 0x5 + bgt _0810AC52 + adds r0, r1, 0x1 + strh r0, [r5, 0x18] +_0810AC52: + ldrh r0, [r5, 0x16] + adds r0, 0x1 + strh r0, [r5, 0x16] + ldrh r0, [r5, 0x14] + subs r0, 0x1 + strh r0, [r5, 0x14] + b _0810AC86 + .pool +_0810AC78: + movs r1, 0x16 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810AC86 + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0810AC86: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_810AB78 + + thumb_func_start sub_810AC8C +sub_810AC8C: @ 810AC8C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _0810ACB4 + ldr r2, =gTasks + movs r0, 0x38 + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + ldrh r1, [r0, 0x16] + subs r1, 0x1 + strh r1, [r0, 0x16] + adds r0, r4, 0 + bl DestroySprite +_0810ACB4: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AC8C + + thumb_func_start sub_810ACC0 +sub_810ACC0: @ 810ACC0 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl StartSpriteAnim + ldr r0, =sub_810AC8C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810ACC0 + + thumb_func_start sub_810ACD8 +sub_810ACD8: @ 810ACD8 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810ACF4 + ldr r4, =gBattleAnimAttacker + b _0810ACF6 + .pool +_0810ACF4: + ldr r4, =gBattleAnimTarget +_0810ACF6: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810ACD8 + + thumb_func_start sub_810AD30 +sub_810AD30: @ 810AD30 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810AD4C + ldr r4, =gBattleAnimAttacker + b _0810AD4E + .pool +_0810AD4C: + ldr r4, =gBattleAnimTarget +_0810AD4E: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + strh r0, [r5, 0x24] + ldrh r0, [r1, 0x4] + strh r0, [r5, 0x26] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AD30 + + thumb_func_start sub_810AD98 +sub_810AD98: @ 810AD98 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x3A] + movs r0, 0x10 + strh r0, [r5, 0x3C] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0810ADE6 + movs r1, 0x3C + ldrsh r0, [r5, r1] + negs r0, r0 + strh r0, [r5, 0x3C] +_0810ADE6: + ldr r0, =sub_810ADF8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AD98 + + thumb_func_start sub_810ADF8 +sub_810ADF8: @ 810ADF8 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810AE0A + cmp r0, 0x1 + beq _0810AE20 + b _0810AE50 +_0810AE0A: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x28 + ble _0810AE50 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810AE50 +_0810AE20: + ldrh r2, [r4, 0x3C] + ldrh r1, [r4, 0x20] + adds r0, r2, r1 + strh r0, [r4, 0x20] + ldr r3, =gSprites + movs r0, 0x3A + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + ldrh r1, [r0, 0x24] + adds r2, r1 + strh r2, [r0, 0x24] + ldrh r0, [r4, 0x20] + adds r0, 0x50 + lsls r0, 16 + movs r1, 0xC8 + lsls r1, 17 + cmp r0, r1 + bls _0810AE50 + adds r0, r4, 0 + bl move_anim_8074EE0 +_0810AE50: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810ADF8 + + thumb_func_start sub_810AE5C +sub_810AE5C: @ 810AE5C + push {r4-r6,lr} + lsls r0, 24 + lsrs r3, r0, 24 + lsls r0, r3, 2 + adds r0, r3 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _0810AEF0 + cmp r0, 0x1 + bgt _0810AE84 + cmp r0, 0 + beq _0810AE90 + b _0810AFC0 + .pool +_0810AE84: + cmp r0, 0x2 + beq _0810AF4C + cmp r0, 0x3 + bne _0810AE8E + b _0810AFA0 +_0810AE8E: + b _0810AFC0 +_0810AE90: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r6, 0 + strh r0, [r5, 0x26] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x24] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810AECC + ldr r0, =0x0000ffe0 + strh r0, [r5, 0x24] + movs r0, 0x2 + b _0810AED2 + .pool +_0810AECC: + movs r0, 0x20 + strh r0, [r5, 0x24] + ldr r0, =0x0000fffe +_0810AED2: + strh r0, [r5, 0x22] + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r5, 0x24] + strh r1, [r0, 0x24] + b _0810AF92 + .pool +_0810AEF0: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810AFC0 + movs r0, 0 + strh r0, [r5, 0xA] + ldr r4, =gSprites + movs r1, 0x26 + ldrsh r0, [r5, r1] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r4 + adds r2, 0x3E + ldrb r3, [r2] + lsls r0, r3, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2] + ldrh r1, [r5, 0x24] + movs r2, 0x24 + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _0810AF92 + ldrh r2, [r5, 0x22] + adds r2, r1, r2 + strh r2, [r5, 0x24] + movs r0, 0x26 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + strh r2, [r0, 0x24] + b _0810AFC0 + .pool +_0810AF4C: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810AFC0 + movs r0, 0 + strh r0, [r5, 0xA] + ldr r1, =gSprites + movs r2, 0x26 + ldrsh r0, [r5, r2] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r1 + adds r2, 0x3E + ldrb r3, [r2] + lsls r0, r3, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2] + ldrh r0, [r5, 0xC] + adds r0, 0x1 + strh r0, [r5, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + bne _0810AFC0 +_0810AF92: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _0810AFC0 + .pool +_0810AFA0: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] + adds r0, r3, 0 + bl DestroyAnimVisualTask +_0810AFC0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810AE5C + + thumb_func_start sub_810AFCC +sub_810AFCC: @ 810AFCC + push {r4-r6,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _0810AFE6 + b _0810B10C +_0810AFE6: + cmp r0, 0x1 + bgt _0810AFF4 + cmp r0, 0 + beq _0810AFFC + b _0810B14E + .pool +_0810AFF4: + cmp r0, 0x2 + bne _0810AFFA + b _0810B140 +_0810AFFA: + b _0810B14E +_0810AFFC: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _0810B012 + movs r1, 0x1 +_0810B012: + movs r6, 0 + strh r1, [r5, 0xA] + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r2, [r0, r1] + adds r3, r0, 0 + cmp r2, 0 + beq _0810B048 + cmp r2, 0x4 + beq _0810B070 + ldrh r1, [r3] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810B0A8 + movs r0, 0x80 + lsls r0, 1 + strh r0, [r5, 0xE] + ldr r0, =0x0000fff0 + b _0810B0B0 + .pool +_0810B048: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0xE] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x12] + movs r2, 0xA + ldrsh r0, [r5, r2] + lsls r0, 7 + adds r0, 0x78 + strh r0, [r5, 0x10] + b _0810B0E6 +_0810B070: + movs r0, 0xA + ldrsh r1, [r5, r0] + lsls r1, 7 + movs r0, 0x78 + subs r0, r1 + strh r0, [r5, 0xE] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x12] + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r2, 0xA + ldrsh r1, [r5, r2] + lsls r1, 5 + subs r0, r1 + strh r0, [r5, 0x10] + b _0810B0E6 + .pool +_0810B0A8: + ldr r0, =0x0000fff0 + strh r0, [r5, 0xE] + movs r0, 0x80 + lsls r0, 1 +_0810B0B0: + strh r0, [r5, 0x10] + movs r1, 0xA + ldrsh r0, [r5, r1] + cmp r0, 0x1 + bne _0810B0D0 + movs r2, 0 + ldrsh r0, [r3, r2] + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 1 + movs r0, 0x50 + subs r0, r1 + strh r0, [r5, 0x12] + b _0810B0E6 + .pool +_0810B0D0: + movs r0, 0 + ldrsh r1, [r3, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 1 + adds r0, 0x28 + strh r0, [r5, 0x12] + ldrh r1, [r5, 0xE] + ldrh r0, [r5, 0x10] + strh r0, [r5, 0xE] + strh r1, [r5, 0x10] +_0810B0E6: + movs r2, 0xE + ldrsh r1, [r5, r2] + movs r2, 0x10 + ldrsh r0, [r5, r2] + cmp r1, r0 + bge _0810B0FC + movs r1, 0 + movs r0, 0x1 + strh r0, [r5, 0xA] + strh r1, [r5, 0x14] + b _0810B138 +_0810B0FC: + ldr r0, =0x0000ffff + strh r0, [r5, 0xA] + movs r0, 0x3 + strh r0, [r5, 0x14] + b _0810B138 + .pool +_0810B10C: + ldrh r0, [r5, 0xC] + adds r0, 0x1 + strh r0, [r5, 0xC] + lsls r0, 16 + cmp r0, 0 + ble _0810B14E + movs r0, 0 + strh r0, [r5, 0xC] + adds r0, r5, 0 + adds r1, r4, 0 + bl sub_810B154 + lsls r0, 24 + cmp r0, 0 + bne _0810B138 + adds r0, r5, 0 + adds r1, r4, 0 + bl sub_810B154 + lsls r0, 24 + cmp r0, 0 + beq _0810B14E +_0810B138: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _0810B14E +_0810B140: + movs r1, 0x16 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810B14E + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810B14E: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_810AFCC + + thumb_func_start sub_810B154 +sub_810B154: @ 810B154 + push {r4,r5,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r5, r1, 24 + ldr r0, =gUnknown_08595A00 + movs r2, 0xE + ldrsh r1, [r4, r2] + movs r3, 0x12 + ldrsh r2, [r4, r3] + movs r3, 0x23 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _0810B18A + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + strh r5, [r0, 0x3A] + movs r1, 0x7 + strh r1, [r0, 0x3C] + ldrh r0, [r4, 0x16] + adds r0, 0x1 + strh r0, [r4, 0x16] +_0810B18A: + ldrh r1, [r4, 0xA] + ldrh r5, [r4, 0x14] + adds r0, r1, r5 + strh r0, [r4, 0x14] + lsls r0, 16 + cmp r0, 0 + bge _0810B19C + movs r0, 0x3 + strh r0, [r4, 0x14] +_0810B19C: + movs r2, 0x14 + ldrsh r0, [r4, r2] + cmp r0, 0x3 + ble _0810B1A8 + movs r0, 0 + strh r0, [r4, 0x14] +_0810B1A8: + movs r3, 0xA + ldrsh r0, [r4, r3] + lsls r0, 4 + ldrh r5, [r4, 0xE] + adds r2, r0, r5 + strh r2, [r4, 0xE] + lsls r0, r1, 16 + asrs r3, r0, 16 + cmp r3, 0x1 + bne _0810B1C8 + lsls r0, r2, 16 + asrs r0, 16 + movs r5, 0x10 + ldrsh r1, [r4, r5] + cmp r0, r1 + bge _0810B1DC +_0810B1C8: + movs r0, 0x1 + negs r0, r0 + cmp r3, r0 + bne _0810B1E8 + lsls r0, r2, 16 + asrs r0, 16 + movs r2, 0x10 + ldrsh r1, [r4, r2] + cmp r0, r1 + bgt _0810B1E8 +_0810B1DC: + movs r0, 0x1 + b _0810B1EA + .pool +_0810B1E8: + movs r0, 0 +_0810B1EA: + pop {r4,r5} + pop {r1} + bx r1 + thumb_func_end sub_810B154 + + thumb_func_start sub_810B1F0 +sub_810B1F0: @ 810B1F0 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + ble _0810B230 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite +_0810B230: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B1F0 + + thumb_func_start sub_810B23C +sub_810B23C: @ 810B23C + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _0810B24E + cmp r0, 0x1 + beq _0810B280 + b _0810B294 +_0810B24E: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + adds r0, r5, 0 + movs r1, 0x2 + bl StartSpriteAffineAnim + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _0810B294 + .pool +_0810B280: + adds r0, r5, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810B294 + adds r0, r5, 0 + bl move_anim_8074EE0 +_0810B294: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810B23C + + thumb_func_start sub_810B29C +sub_810B29C: @ 810B29C + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x4 + bls _0810B2B6 + b _0810B428 +_0810B2B6: + lsls r0, 2 + ldr r1, =_0810B2C8 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0810B2C8: + .4byte _0810B2DC + .4byte _0810B36C + .4byte _0810B3A8 + .4byte _0810B404 + .4byte _0810B414 +_0810B2DC: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x14] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x16] + movs r0, 0x4 + strh r0, [r5, 0x18] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x1C] + movs r2, 0x1C + ldrsh r0, [r5, r2] + movs r2, 0x14 + ldrsh r1, [r5, r2] + subs r0, r1 + movs r1, 0x5 + bl __divsi3 + strh r0, [r5, 0x1A] + movs r0, 0x7 + strh r0, [r5, 0x10] + ldr r0, =0x0000ffff + strh r0, [r5, 0x12] + movs r0, 0xC + strh r0, [r5, 0x1E] + subs r0, 0x4C + bl BattleAnimAdjustPanning + lsls r0, 24 + asrs r0, 24 + strh r0, [r5, 0x20] + movs r0, 0x3F + bl BattleAnimAdjustPanning + lsls r0, 24 + asrs r0, 24 + strh r0, [r5, 0x22] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x24] + movs r1, 0x22 + ldrsh r0, [r5, r1] + movs r2, 0x20 + ldrsh r1, [r5, r2] + subs r0, r1 + movs r1, 0x3 + bl __divsi3 + strh r0, [r5, 0x26] + ldrh r0, [r5, 0x8] + adds r0, 0x1 + b _0810B426 + .pool +_0810B36C: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + cmp r0, 0 + ble _0810B39C + movs r0, 0 + strh r0, [r5, 0xA] + adds r0, r5, 0 + adds r1, r2, 0 + bl sub_810B430 + lsls r0, 24 + cmp r0, 0 + beq _0810B39C + movs r1, 0xC + ldrsh r0, [r5, r1] + cmp r0, 0x5 + bne _0810B396 + movs r0, 0x3 + b _0810B39A +_0810B396: + ldrh r0, [r5, 0x8] + adds r0, 0x1 +_0810B39A: + strh r0, [r5, 0x8] +_0810B39C: + ldrh r1, [r5, 0x1E] + movs r2, 0x1E + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _0810B428 + b _0810B41E +_0810B3A8: + ldrh r1, [r5, 0x1E] + movs r2, 0x1E + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _0810B3B6 + subs r0, r1, 0x1 + strh r0, [r5, 0x1E] +_0810B3B6: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + movs r3, 0 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + ble _0810B428 + strh r3, [r5, 0xA] + ldrh r1, [r5, 0xC] + movs r2, 0x1 + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + beq _0810B3E2 + movs r0, 0x4 + strh r0, [r5, 0x16] + movs r0, 0x44 + strh r0, [r5, 0x18] + strh r3, [r5, 0x10] + strh r2, [r5, 0x12] + b _0810B3F2 +_0810B3E2: + movs r0, 0x44 + strh r0, [r5, 0x16] + movs r0, 0x4 + strh r0, [r5, 0x18] + movs r0, 0x7 + strh r0, [r5, 0x10] + ldr r0, =0x0000ffff + strh r0, [r5, 0x12] +_0810B3F2: + movs r1, 0x1E + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _0810B424 + movs r0, 0x4 + b _0810B426 + .pool +_0810B404: + movs r1, 0xE + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810B428 + adds r0, r2, 0 + bl DestroyAnimVisualTask + b _0810B428 +_0810B414: + ldrh r1, [r5, 0x1E] + movs r2, 0x1E + ldrsh r0, [r5, r2] + cmp r0, 0 + beq _0810B424 +_0810B41E: + subs r0, r1, 0x1 + strh r0, [r5, 0x1E] + b _0810B428 +_0810B424: + movs r0, 0x1 +_0810B426: + strh r0, [r5, 0x8] +_0810B428: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810B29C + + thumb_func_start sub_810B430 +sub_810B430: @ 810B430 + push {r4-r6,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r5, r1, 24 + ldr r0, =gUnknown_08595A30 + movs r2, 0x14 + ldrsh r1, [r4, r2] + movs r3, 0x16 + ldrsh r2, [r4, r3] + movs r3, 0x23 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _0810B49C + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r3, r0, r1 + ldrh r2, [r3, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + ldrh r6, [r4, 0x10] + adds r1, r6 + ldr r6, =0x000003ff + adds r0, r6, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r3, 0x4] + ldrh r0, [r4, 0x12] + ldrh r1, [r4, 0x10] + adds r0, r1 + strh r0, [r4, 0x10] + lsls r0, 16 + cmp r0, 0 + bge _0810B484 + movs r0, 0x7 + strh r0, [r4, 0x10] +_0810B484: + movs r2, 0x10 + ldrsh r0, [r4, r2] + cmp r0, 0x7 + ble _0810B490 + movs r0, 0 + strh r0, [r4, 0x10] +_0810B490: + strh r5, [r3, 0x3A] + movs r0, 0x3 + strh r0, [r3, 0x3C] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] +_0810B49C: + movs r3, 0x10 + ldrsh r0, [r4, r3] + cmp r0, 0 + bne _0810B4BE + movs r5, 0x12 + ldrsh r0, [r4, r5] + cmp r0, 0 + ble _0810B4BE + ldrh r1, [r4, 0x26] + ldrh r6, [r4, 0x24] + adds r1, r6 + strh r1, [r4, 0x24] + lsls r1, 24 + asrs r1, 24 + movs r0, 0x76 + bl PlaySE12WithPanning +_0810B4BE: + movs r0, 0x12 + ldrsh r3, [r4, r0] + ldrh r2, [r4, 0x16] + cmp r3, 0 + bge _0810B4D4 + lsls r0, r2, 16 + asrs r0, 16 + movs r5, 0x18 + ldrsh r1, [r4, r5] + cmp r0, r1 + ble _0810B4E4 +_0810B4D4: + cmp r3, 0 + ble _0810B508 + lsls r0, r2, 16 + asrs r0, 16 + movs r6, 0x18 + ldrsh r1, [r4, r6] + cmp r0, r1 + blt _0810B508 +_0810B4E4: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x1A] + ldrh r1, [r4, 0x14] + adds r0, r1 + strh r0, [r4, 0x14] + movs r0, 0x1 + b _0810B514 + .pool +_0810B508: + movs r3, 0x12 + ldrsh r0, [r4, r3] + lsls r0, 3 + adds r0, r2, r0 + strh r0, [r4, 0x16] + movs r0, 0 +_0810B514: + pop {r4-r6} + pop {r1} + bx r1 + thumb_func_end sub_810B430 + + thumb_func_start sub_810B51C +sub_810B51C: @ 810B51C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + ble _0810B552 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl DestroySprite +_0810B552: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B51C + + thumb_func_start sub_810B55C +sub_810B55C: @ 810B55C + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _0810B5D8 + cmp r0, 0x1 + bgt _0810B584 + cmp r0, 0 + beq _0810B58A + b _0810B60E + .pool +_0810B584: + cmp r0, 0x2 + beq _0810B600 + b _0810B60E +_0810B58A: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x20 + strh r0, [r5, 0x26] + strh r0, [r5, 0x24] + cmp r0, 0x10 + ble _0810B5B4 + adds r2, r0, 0 +_0810B5A4: + adds r1, r2, 0 + subs r1, 0x20 + adds r2, r1, 0 + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0x10 + bgt _0810B5A4 + strh r1, [r5, 0x24] +_0810B5B4: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x2 + strh r0, [r5, 0x20] + b _0810B5F8 + .pool +_0810B5D8: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810B60E + movs r0, 0 + strh r0, [r5, 0xA] + adds r0, r5, 0 + adds r1, r2, 0 + bl sub_810B614 + lsls r0, 24 + cmp r0, 0 + beq _0810B60E +_0810B5F8: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _0810B60E +_0810B600: + movs r1, 0x1C + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810B60E + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0810B60E: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810B55C + + .align 2, 0 diff --git a/asm/fight.s b/asm/fight.s new file mode 100644 index 0000000000..508b942bca --- /dev/null +++ b/asm/fight.s @@ -0,0 +1,1649 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start unc_080B08A0 +unc_080B08A0: @ 810CE2C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r0, 0 + ldrsh r1, [r5, r0] + adds r0, r4, 0 + bl sub_80A6864 + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + movs r0, 0xF + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end unc_080B08A0 + + thumb_func_start sub_810CE68 +sub_810CE68: @ 810CE68 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + movs r1, 0xE + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _0810CE90 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810CE90 + ldrh r0, [r4, 0x2] + negs r0, r0 + strh r0, [r4, 0x2] + ldrh r0, [r4, 0x6] + negs r0, r0 + strh r0, [r4, 0x6] +_0810CE90: + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0xC] + adds r0, r5, 0 + bl StartSpriteAnim + movs r0, 0 + strh r0, [r4, 0xC] + adds r0, r5, 0 + bl sub_80A7938 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CE68 + + thumb_func_start sub_810CEB4 +sub_810CEB4: @ 810CEB4 + push {r4,lr} + adds r4, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810CED0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x2] + negs r1, r1 + strh r1, [r0, 0x2] + ldrh r1, [r0, 0x6] + negs r1, r1 + strh r1, [r0, 0x6] +_0810CED0: + adds r0, r4, 0 + bl sub_810CE68 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CEB4 + + thumb_func_start sub_810CEE0 +sub_810CEE0: @ 810CEE0 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x8] + bl StartSpriteAnim + movs r1, 0x6 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810CF04 + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + b _0810CF0C + .pool +_0810CF04: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A6980 +_0810CF0C: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r5, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CEE0 + + thumb_func_start sub_810CF30 +sub_810CF30: @ 810CF30 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + mov r9, r0 + cmp r1, 0 + bne _0810CF54 + ldr r0, =gBattleAnimAttacker + b _0810CF56 + .pool +_0810CF54: + ldr r0, =gBattleAnimTarget +_0810CF56: + ldrb r0, [r0] + mov r8, r0 + mov r4, r9 + movs r3, 0x4 + ldrsh r0, [r4, r3] + cmp r0, 0 + bge _0810CF74 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x5 + bl __umodsi3 + strh r0, [r4, 0x4] +_0810CF74: + ldrb r1, [r4, 0x4] + adds r0, r5, 0 + bl StartSpriteAnim + mov r0, r8 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + mov r0, r8 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + mov r0, r8 + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r1, r0, 16 + lsrs r0, 31 + adds r1, r0 + lsls r1, 15 + lsrs r6, r1, 16 + mov r0, r8 + movs r1, 0 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bge _0810CFBE + adds r0, 0x3 +_0810CFBE: + lsls r4, r0, 14 + lsrs r4, 16 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + lsls r1, r6, 16 + asrs r1, 16 + bl __modsi3 + lsls r0, 16 + lsrs r6, r0, 16 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + lsls r4, 16 + asrs r4, 16 + adds r1, r4, 0 + bl __modsi3 + lsls r0, 16 + lsrs r4, r0, 16 + bl Random2 + movs r7, 0x1 + adds r1, r7, 0 + ands r1, r0 + cmp r1, 0 + beq _0810D000 + lsls r0, r6, 16 + negs r0, r0 + lsrs r6, r0, 16 +_0810D000: + bl Random2 + adds r1, r7, 0 + ands r1, r0 + cmp r1, 0 + beq _0810D012 + lsls r0, r4, 16 + negs r0, r0 + lsrs r4, r0, 16 +_0810D012: + ldr r0, =gBattlerPositions + add r0, r8 + ldrb r1, [r0] + adds r0, r7, 0 + ands r0, r1 + cmp r0, 0 + bne _0810D028 + lsls r0, r4, 16 + ldr r1, =0xfff00000 + adds r0, r1 + lsrs r4, r0, 16 +_0810D028: + lsls r0, r6, 16 + asrs r0, 16 + ldrh r2, [r5, 0x20] + adds r0, r2 + strh r0, [r5, 0x20] + lsls r0, r4, 16 + asrs r0, 16 + ldrh r3, [r5, 0x22] + adds r0, r3 + strh r0, [r5, 0x22] + mov r1, r9 + ldrh r0, [r1, 0x2] + strh r0, [r5, 0x2E] + ldr r0, =gBasicHitSplatSpriteTemplate + movs r2, 0x20 + ldrsh r1, [r5, r2] + movs r3, 0x22 + ldrsh r2, [r5, r3] + adds r3, r5, 0 + adds r3, 0x43 + ldrb r3, [r3] + adds r3, 0x1 + lsls r3, 24 + lsrs r3, 24 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x3C] + cmp r0, 0x40 + beq _0810D08C + movs r0, 0x3C + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + movs r1, 0 + bl StartSpriteAffineAnim + movs r2, 0x3C + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, 0x1C + adds r0, r4 + ldr r1, =SpriteCallbackDummy + str r1, [r0] +_0810D08C: + ldr r0, =sub_810D0B8 + str r0, [r5, 0x1C] + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CF30 + + thumb_func_start sub_810D0B8 +sub_810D0B8: @ 810D0B8 + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r1, [r5, 0x2E] + movs r2, 0x2E + ldrsh r0, [r5, r2] + cmp r0, 0 + bne _0810D100 + movs r1, 0x3C + ldrsh r0, [r5, r1] + cmp r0, 0x40 + beq _0810D0F4 + ldr r4, =gSprites + adds r1, r0, 0 + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrb r0, [r0, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + movs r0, 0x3C + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + bl DestroySprite +_0810D0F4: + adds r0, r5, 0 + bl DestroyAnimSprite + b _0810D104 + .pool +_0810D100: + subs r0, r1, 0x1 + strh r0, [r5, 0x2E] +_0810D104: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810D0B8 + + thumb_func_start sub_810D10C +sub_810D10C: @ 810D10C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + movs r0, 0x1E + strh r0, [r4, 0x2E] + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810D130 + ldrh r0, [r4, 0x20] + subs r0, 0x14 + strh r0, [r4, 0x32] + b _0810D142 + .pool +_0810D130: + ldrh r0, [r4, 0x20] + adds r0, 0x14 + strh r0, [r4, 0x32] + adds r2, r4, 0 + adds r2, 0x3F + ldrb r0, [r2] + movs r1, 0x1 + orrs r0, r1 + strb r0, [r2] +_0810D142: + ldrh r0, [r4, 0x22] + subs r0, 0x14 + strh r0, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =sub_810D164 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D10C + + thumb_func_start sub_810D164 +sub_810D164: @ 810D164 + push {r4-r6,lr} + adds r5, r0, 0 + ldrh r0, [r5, 0x38] + adds r0, 0x1 + movs r6, 0 + strh r0, [r5, 0x38] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xB + bne _0810D1A4 + ldrh r2, [r5, 0x20] + ldrh r4, [r5, 0x24] + subs r0, r2, r4 + strh r0, [r5, 0x32] + ldrh r1, [r5, 0x22] + ldrh r3, [r5, 0x26] + subs r0, r1, r3 + strh r0, [r5, 0x36] + movs r0, 0x8 + strh r0, [r5, 0x2E] + adds r2, r4 + strh r2, [r5, 0x20] + adds r1, r3 + strh r1, [r5, 0x22] + strh r6, [r5, 0x26] + strh r6, [r5, 0x24] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 +_0810D1A4: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D164 + + thumb_func_start sub_810D1B4 +sub_810D1B4: @ 810D1B4 + push {r4-r6,lr} + adds r6, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r1, [r0] + movs r0, 0x2 + ldr r2, =gBattleAnimTarget + eors r0, r1 + ldrb r1, [r2] + cmp r0, r1 + bne _0810D1E0 + ldrb r0, [r2] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bhi _0810D1E0 + ldr r1, =gBattleAnimArgs + movs r2, 0 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1] +_0810D1E0: + adds r0, r6, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810D1FE + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_0810D1FE: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x6] + movs r5, 0 + strh r0, [r6, 0x2E] + ldrh r0, [r6, 0x20] + strh r0, [r6, 0x30] + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrh r0, [r6, 0x22] + strh r0, [r6, 0x34] + strh r0, [r6, 0x36] + adds r0, r6, 0 + bl InitAnimLinearTranslation + ldrh r0, [r4, 0xA] + strh r0, [r6, 0x38] + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x3A] + strh r5, [r6, 0x3C] + ldr r0, =sub_810D240 + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D1B4 + + thumb_func_start sub_810D240 +sub_810D240: @ 810D240 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _0810D26C + ldrh r0, [r4, 0x3C] + lsls r0, 16 + asrs r0, 24 + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3A] + ldrh r2, [r4, 0x3C] + adds r0, r2 + strh r0, [r4, 0x3C] + b _0810D272 +_0810D26C: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810D272: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810D240 + + thumb_func_start sub_810D278 +sub_810D278: @ 810D278 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x4] + adds r0, r4, 0 + bl StartSpriteAnim + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =sub_810D2B0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D278 + + thumb_func_start sub_810D2B0 +sub_810D2B0: @ 810D2B0 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl StartSpriteAffineAnim + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + movs r0, 0x14 + strh r0, [r4, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D2B0 + + thumb_func_start sub_810D2E4 +sub_810D2E4: @ 810D2E4 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + ldr r0, =sub_810D308 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D2E4 + + thumb_func_start sub_810D308 +sub_810D308: @ 810D308 + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r0, [r5, 0x2E] + subs r0, 0x1 + strh r0, [r5, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810D34C + movs r0, 0x6 + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =sub_810D360 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 +_0810D34C: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D308 + + thumb_func_start sub_810D360 +sub_810D360: @ 810D360 + push {lr} + movs r1, 0xF + strh r1, [r0, 0x2E] + ldr r1, =sub_80A64B0 + str r1, [r0, 0x1C] + ldr r1, =DestroyAnimSprite + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D360 + + thumb_func_start sub_810D37C +sub_810D37C: @ 810D37C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810D3A8 + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810D404 + .pool +_0810D3A8: + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x36] + adds r0, r2 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r4, 0x24] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r2, 0x32 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x34] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] + cmp r0, 0x64 + ble _0810D3F6 + movs r0, 0x34 + ldrsh r1, [r4, r0] + lsrs r0, r1, 31 + adds r0, r1, r0 + asrs r0, 1 + lsls r0, 1 + subs r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + movs r0, 0x1 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_0810D3F6: + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0x78 + ble _0810D404 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810D404: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810D37C + + thumb_func_start sub_810D40C +sub_810D40C: @ 810D40C + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810D428 + ldr r4, =gBattleAnimAttacker + b _0810D42A + .pool +_0810D428: + ldr r4, =gBattleAnimTarget +_0810D42A: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + ldrh r2, [r5, 0x20] + adds r0, r2 + movs r2, 0 + strh r0, [r5, 0x20] + ldrh r0, [r1, 0x4] + ldrh r3, [r5, 0x22] + adds r0, r3 + strh r0, [r5, 0x22] + strh r2, [r5, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x32] + strh r2, [r5, 0x34] + ldr r0, =sub_810D47C + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D40C + + thumb_func_start sub_810D47C +sub_810D47C: @ 810D47C + push {lr} + adds r1, r0, 0 + movs r0, 0x2E + ldrsh r2, [r1, r0] + cmp r2, 0 + beq _0810D48E + cmp r2, 0x1 + beq _0810D4B2 + b _0810D4EC +_0810D48E: + ldrh r0, [r1, 0x30] + subs r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + cmp r0, 0 + bne _0810D4EC + movs r2, 0x32 + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _0810D4AA + adds r0, r1, 0 + bl DestroyAnimSprite + b _0810D4EC +_0810D4AA: + ldrh r0, [r1, 0x2E] + adds r0, 0x1 + strh r0, [r1, 0x2E] + b _0810D4EC +_0810D4B2: + ldrh r0, [r1, 0x30] + adds r0, 0x1 + strh r0, [r1, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810D4DA + movs r0, 0 + strh r0, [r1, 0x30] + ldrh r0, [r1, 0x34] + adds r0, 0x1 + strh r0, [r1, 0x34] + ands r0, r2 + lsls r0, 16 + cmp r0, 0 + beq _0810D4D6 + movs r0, 0x2 + b _0810D4D8 +_0810D4D6: + ldr r0, =0x0000fffe +_0810D4D8: + strh r0, [r1, 0x24] +_0810D4DA: + ldrh r0, [r1, 0x32] + subs r0, 0x1 + strh r0, [r1, 0x32] + lsls r0, 16 + cmp r0, 0 + bne _0810D4EC + adds r0, r1, 0 + bl DestroyAnimSprite +_0810D4EC: + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D47C + + thumb_func_start sub_810D4F4 +sub_810D4F4: @ 810D4F4 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810D520 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r2, [r6, 0x4] + adds r0, r2 + b _0810D532 + .pool +_0810D520: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x4] + adds r0, r1 +_0810D532: + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x6] + adds r0, r6 + strh r0, [r5, 0x22] + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + ldr r3, =gBattleAnimArgs + movs r4, 0x2 + ldrsh r0, [r3, r4] + lsls r0, 4 + adds r1, r0 + ldr r4, =0x000003ff + adds r0, r4, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + movs r1, 0 + movs r0, 0 + strh r0, [r5, 0x2E] + movs r2, 0x2 + ldrsh r0, [r3, r2] + cmp r0, 0x1 + beq _0810D5A0 + cmp r0, 0x1 + bgt _0810D58C + cmp r0, 0 + beq _0810D596 + b _0810D5C6 + .pool +_0810D58C: + cmp r0, 0x2 + beq _0810D5B0 + cmp r0, 0x3 + beq _0810D5C0 + b _0810D5C6 +_0810D596: + ldr r0, =0x0000fffd + b _0810D5C0 + .pool +_0810D5A0: + movs r0, 0x3 + strh r0, [r5, 0x3A] + ldr r0, =0x0000fffd + strh r0, [r5, 0x3C] + b _0810D5CE + .pool +_0810D5B0: + ldr r0, =0x0000fffd + strh r0, [r5, 0x3A] + movs r0, 0x3 + strh r0, [r5, 0x3C] + b _0810D5CE + .pool +_0810D5C0: + strh r0, [r5, 0x3A] + strh r0, [r5, 0x3C] + b _0810D5CE +_0810D5C6: + adds r0, r5, 0 + bl DestroyAnimSprite + b _0810D5D2 +_0810D5CE: + ldr r0, =sub_810D5DC + str r0, [r5, 0x1C] +_0810D5D2: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D4F4 + + thumb_func_start sub_810D5DC +sub_810D5DC: @ 810D5DC + push {lr} + adds r1, r0, 0 + ldrh r0, [r1, 0x3A] + ldrh r2, [r1, 0x20] + adds r0, r2 + strh r0, [r1, 0x20] + ldrh r0, [r1, 0x3C] + ldrh r2, [r1, 0x22] + adds r0, r2 + strh r0, [r1, 0x22] + ldrh r0, [r1, 0x2E] + adds r0, 0x1 + strh r0, [r1, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x28 + ble _0810D604 + adds r0, r1, 0 + bl DestroyAnimSprite +_0810D604: + pop {r0} + bx r0 + thumb_func_end sub_810D5DC + + thumb_func_start sub_810D608 +sub_810D608: @ 810D608 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810D664 + ldr r4, =gBattlerAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + ldr r0, =gBattleAnimTarget + b _0810D680 + .pool +_0810D664: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + ldr r0, =gBattleAnimAttacker +_0810D680: + ldrb r0, [r0] + strh r0, [r5, 0x3C] + movs r0, 0 + strh r0, [r5, 0x2E] + movs r0, 0xC + strh r0, [r5, 0x30] + movs r0, 0x8 + strh r0, [r5, 0x32] + ldr r0, =sub_810D6A8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D608 + + thumb_func_start sub_810D6A8 +sub_810D6A8: @ 810D6A8 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xB4 + bne _0810D704 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x10 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x3C] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x3C] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl InitAnimLinearTranslation + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A6F98 + str r0, [r4, 0x1C] +_0810D704: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D6A8 + + thumb_func_start sub_810D714 +sub_810D714: @ 810D714 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrh r0, [r4] + strh r0, [r5, 0x20] + movs r2, 0x78 + strh r2, [r5, 0x22] + ldrh r0, [r4, 0x6] + strh r0, [r5, 0x2E] + adds r0, r5, 0 + adds r0, 0x36 + adds r1, r5, 0 + adds r1, 0x38 + lsls r2, 8 + bl sub_80A8048 + ldrh r0, [r4, 0x2] + strh r0, [r5, 0x3A] + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + movs r3, 0x4 + ldrsh r0, [r4, r3] + lsls r0, 2 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + ldr r0, =sub_810D770 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D714 + + thumb_func_start sub_810D770 +sub_810D770: @ 810D770 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r7, r0, 0 + movs r1, 0x2E + ldrsh r0, [r7, r1] + cmp r0, 0 + beq _0810D7C2 + movs r2, 0x36 + ldrsh r0, [r7, r2] + movs r2, 0x38 + ldrsh r1, [r7, r2] + bl sub_80A8050 + adds r4, r0, 0 + movs r1, 0x3A + ldrsh r0, [r7, r1] + subs r4, r0 + adds r0, r7, 0 + adds r0, 0x36 + adds r1, r7, 0 + adds r1, 0x38 + adds r2, r4, 0 + bl sub_80A8048 + asrs r4, 8 + strh r4, [r7, 0x22] + lsls r4, 16 + asrs r4, 16 + movs r0, 0x8 + negs r0, r0 + cmp r4, r0 + bge _0810D7BA + adds r0, r7, 0 + bl DestroyAnimSprite + b _0810D818 +_0810D7BA: + ldrh r0, [r7, 0x2E] + subs r0, 0x1 + strh r0, [r7, 0x2E] + b _0810D818 +_0810D7C2: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r6, r0, 0 + lsls r6, 24 + lsrs r6, 24 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + ldr r2, =gBattleAnimTarget + mov r8, r2 + ldrb r0, [r2] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + mov r1, r8 + ldrb r0, [r1] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + subs r4, r6 + strh r4, [r7, 0x2E] + lsrs r0, 24 + subs r0, r5 + strh r0, [r7, 0x30] + ldrh r0, [r7, 0x20] + lsls r0, 4 + strh r0, [r7, 0x32] + ldrh r0, [r7, 0x22] + lsls r0, 4 + strh r0, [r7, 0x34] + ldr r0, =sub_810D830 + str r0, [r7, 0x1C] +_0810D818: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D770 + + thumb_func_start sub_810D830 +sub_810D830: @ 810D830 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + ldrh r1, [r2, 0x30] + ldrh r3, [r2, 0x34] + adds r1, r3 + strh r1, [r2, 0x34] + lsls r0, 16 + asrs r0, 20 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r3, r1, 20 + strh r3, [r2, 0x22] + adds r0, 0x8 + lsls r0, 16 + movs r1, 0x80 + lsls r1, 17 + cmp r0, r1 + bhi _0810D86A + adds r1, r3, 0 + movs r0, 0x8 + negs r0, r0 + cmp r1, r0 + blt _0810D86A + cmp r1, 0x78 + ble _0810D870 +_0810D86A: + adds r0, r2, 0 + bl DestroyAnimSprite +_0810D870: + pop {r0} + bx r0 + thumb_func_end sub_810D830 + + thumb_func_start sub_810D874 +sub_810D874: @ 810D874 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810D8B8 + ldr r4, =gBattlerAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimTarget + ldrb r4, [r0] + ldr r0, =gBattleAnimAttacker + b _0810D8BE + .pool +_0810D8B8: + ldr r0, =gBattleAnimAttacker + ldrb r4, [r0] + ldr r0, =gBattleAnimTarget +_0810D8BE: + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810D8F8 + ldrb r2, [r5, 0x3] + lsls r1, r2, 26 + lsrs r1, 27 + movs r0, 0x8 + orrs r1, r0 + lsls r1, 1 + subs r0, 0x47 + b _0810D912 + .pool +_0810D8F8: + adds r0, r4, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810D918 + ldrb r2, [r5, 0x3] + lsls r1, r2, 26 + lsrs r1, 27 + movs r0, 0x18 + orrs r1, r0 + lsls r1, 1 + subs r0, 0x57 +_0810D912: + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x3] +_0810D918: + movs r0, 0x10 + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + adds r0, r4, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + adds r0, r4, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A6F98 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D874 + + thumb_func_start sub_810D960 +sub_810D960: @ 810D960 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x2E + ldrsh r1, [r4, r0] + movs r2, 0x36 + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _0810D976 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810D976: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810D960 + + thumb_func_start sub_810D984 +sub_810D984: @ 810D984 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x30] + ldrh r0, [r1] + strh r0, [r5, 0x32] + ldrh r0, [r1, 0x2] + strh r0, [r5, 0x34] + ldrh r0, [r1, 0x4] + strh r0, [r5, 0x36] + ldr r0, =gAnimMoveTurn + ldrb r6, [r0] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810D9CE + adds r0, r6, 0x1 + lsls r0, 24 + lsrs r6, r0, 24 +_0810D9CE: + movs r0, 0x1 + ands r6, r0 + cmp r6, 0 + beq _0810D9E2 + ldrh r0, [r5, 0x32] + negs r0, r0 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x30] + adds r0, 0x1 + strh r0, [r5, 0x30] +_0810D9E2: + ldrh r1, [r5, 0x30] + lsls r1, 24 + lsrs r1, 24 + adds r0, r5, 0 + bl StartSpriteAnim + ldrh r0, [r5, 0x32] + strh r0, [r5, 0x24] + ldrh r0, [r5, 0x34] + strh r0, [r5, 0x26] + ldr r0, =sub_810D960 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810D984 + + thumb_func_start sub_810DA10 +sub_810DA10: @ 810DA10 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810DA2C + adds r0, r4, 0 + movs r1, 0 + bl sub_80A69CC + b _0810DA34 + .pool +_0810DA2C: + adds r0, r4, 0 + movs r1, 0 + bl sub_80A6980 +_0810DA34: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810DA48 + adds r0, r4, 0 + movs r1, 0x2 + bl StartSpriteAnim + b _0810DA5E +_0810DA48: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810DA5E + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim +_0810DA5E: + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DA10 + + thumb_func_start sub_810DA7C +sub_810DA7C: @ 810DA7C + push {r4,lr} + adds r4, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810DAB6 + ldrh r0, [r4, 0x30] + adds r0, 0x28 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x2 + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x28 + ble _0810DAB6 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DAB6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DA7C + + thumb_func_start sub_810DABC +sub_810DABC: @ 810DABC + push {r4-r7,lr} + lsls r0, 24 + lsrs r6, r0, 24 + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _0810DAF4 + cmp r0, 0x1 + bgt _0810DB0E + cmp r0, 0 + bne _0810DB0E + movs r0, 0 + bl sub_80A6DAC + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r4, 0x18] + b _0810DB06 + .pool +_0810DAF4: + ldrh r0, [r4, 0x18] + subs r0, 0x1 + strh r0, [r4, 0x18] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810DB1A +_0810DB06: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0810DB1A +_0810DB0E: + movs r2, 0xA0 + lsls r2, 3 + adds r0, r2, 0 + ldrh r1, [r4, 0x1A] + adds r0, r1 + strh r0, [r4, 0x1A] +_0810DB1A: + movs r2, 0xB0 + lsls r2, 4 + adds r0, r2, 0 + ldrh r1, [r4, 0x1C] + adds r0, r1 + strh r0, [r4, 0x1C] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810DB50 + ldr r1, =gBattle_BG3_X + ldrh r0, [r4, 0x1A] + lsls r0, 16 + asrs r0, 24 + ldrh r2, [r1] + adds r0, r2 + strh r0, [r1] + adds r7, r1, 0 + b _0810DB60 + .pool +_0810DB50: + ldr r2, =gBattle_BG3_X + ldrh r1, [r4, 0x1A] + lsls r1, 16 + asrs r1, 24 + ldrh r0, [r2] + subs r0, r1 + strh r0, [r2] + adds r7, r2, 0 +_0810DB60: + ldr r3, =gBattle_BG3_Y + ldrh r2, [r4, 0x1C] + lsls r0, r2, 16 + asrs r0, 24 + ldrh r1, [r3] + adds r0, r1 + strh r0, [r3] + movs r0, 0xFF + ldrb r1, [r4, 0x1A] + movs r5, 0 + strh r1, [r4, 0x1A] + ands r0, r2 + strh r0, [r4, 0x1C] + ldr r0, =gBattleAnimArgs + movs r2, 0xE + ldrsh r1, [r0, r2] + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _0810DB98 + strh r5, [r7] + strh r5, [r3] + movs r0, 0x1 + bl sub_80A6DAC + adds r0, r6, 0 + bl DestroyAnimVisualTask +_0810DB98: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DABC + + .align 2, 0 diff --git a/asm/fire.s b/asm/fire.s new file mode 100644 index 0000000000..e7ca3072bb --- /dev/null +++ b/asm/fire.s @@ -0,0 +1,2397 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8108EC8 +sub_8108EC8: @ 8108EC8 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r4, 0x2E] + movs r0, 0x3C + strh r0, [r4, 0x30] + movs r0, 0x9 + strh r0, [r4, 0x32] + movs r0, 0x1E + strh r0, [r4, 0x34] + movs r0, 0xFE + lsls r0, 8 + strh r0, [r4, 0x36] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A634C + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108EC8 + + thumb_func_start sub_8108F08 +sub_8108F08: @ 8108F08 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r0, 0 + ldrsh r1, [r5, r0] + adds r0, r4, 0 + bl sub_80A6864 + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x32] + ldr r0, =sub_80A656C + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108F08 + + thumb_func_start sub_8108F4C +sub_8108F4C: @ 8108F4C + push {r4,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08108F88 + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r2, 0x8] + negs r0, r0 + strh r0, [r4, 0x32] + adds r1, r2, 0 + b _08108F9E + .pool +_08108F88: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x32] +_08108F9E: + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x36] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x34] + ldr r0, =sub_8109028 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108F4C + + thumb_func_start sub_8108FBC +sub_8108FBC: @ 8108FBC + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08108FF0 + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r2, 0x8] + strh r0, [r4, 0x32] + adds r1, r2, 0 + b _08109008 + .pool +_08108FF0: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrh r0, [r1, 0x8] + negs r0, r0 + strh r0, [r4, 0x32] +_08109008: + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x36] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x34] + ldr r0, =sub_8109028 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108FBC + + thumb_func_start sub_8109028 +sub_8109028: @ 8109028 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x36 + ldrsh r1, [r2, r3] + cmp r0, r1 + bge _0810904E + ldrh r0, [r2, 0x32] + ldrh r1, [r2, 0x24] + adds r0, r1 + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x34] + ldrh r3, [r2, 0x26] + adds r0, r3 + strh r0, [r2, 0x26] +_0810904E: + movs r0, 0x2E + ldrsh r1, [r2, r0] + movs r3, 0x30 + ldrsh r0, [r2, r3] + cmp r1, r0 + bne _08109060 + adds r0, r2, 0 + bl move_anim_8074EE0 +_08109060: + pop {r0} + bx r0 + thumb_func_end sub_8109028 + + thumb_func_start sub_8109064 +sub_8109064: @ 8109064 + push {r4,lr} + adds r4, r0, 0 + bl sub_80A6838 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08109090 + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x20] + ldrh r2, [r0] + subs r1, r2 + strh r1, [r4, 0x20] + b _081090A2 + .pool +_08109090: + ldr r0, =gBattleAnimArgs + ldrh r1, [r0] + ldrh r2, [r4, 0x20] + adds r1, r2 + strh r1, [r4, 0x20] + adds r2, r4, 0 + adds r2, 0x43 + movs r1, 0x8 + strb r1, [r2] +_081090A2: + adds r2, r0, 0 + ldrh r0, [r2, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + movs r1, 0 + strh r0, [r4, 0x22] + ldrh r0, [r2, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r2, 0x6] + strh r0, [r4, 0x30] + ldrh r0, [r2, 0x8] + strh r0, [r4, 0x32] + ldrh r0, [r2, 0xA] + strh r0, [r4, 0x34] + ldrh r0, [r2, 0xC] + strh r0, [r4, 0x36] + strh r1, [r4, 0x38] + ldr r0, =sub_81090D8 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109064 + + thumb_func_start sub_81090D8 +sub_81090D8: @ 81090D8 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08109160 + movs r2, 0x38 + ldrsh r1, [r4, r2] + ldr r0, =0x00002710 + cmp r1, r0 + ble _081090F6 + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1 + strb r0, [r1] +_081090F6: + movs r1, 0x2E + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x38] + lsls r1, 16 + asrs r1, 24 + ldrh r2, [r4, 0x30] + adds r1, r2 + lsls r1, 16 + asrs r1, 16 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x2E + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x38] + lsls r1, 16 + asrs r1, 24 + ldrh r2, [r4, 0x30] + adds r1, r2 + lsls r1, 16 + asrs r1, 16 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x2E] + adds r1, r0, r2 + strh r1, [r4, 0x2E] + ldrh r0, [r4, 0x36] + ldrh r2, [r4, 0x38] + adds r0, r2 + strh r0, [r4, 0x38] + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0xFF + ble _0810914C + ldr r2, =0xffffff00 + b _08109154 + .pool +_0810914C: + cmp r0, 0 + bge _08109158 + movs r2, 0x80 + lsls r2, 1 +_08109154: + adds r0, r1, r2 + strh r0, [r4, 0x2E] +_08109158: + ldrh r0, [r4, 0x34] + subs r0, 0x1 + strh r0, [r4, 0x34] + b _08109166 +_08109160: + adds r0, r4, 0 + bl move_anim_8074EE0 +_08109166: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81090D8 + + thumb_func_start sub_810916C +sub_810916C: @ 810916C + push {lr} + movs r1, 0 + strh r1, [r0, 0x20] + strh r1, [r0, 0x22] + movs r1, 0x3C + strh r1, [r0, 0x2E] + movs r1, 0x8C + strh r1, [r0, 0x32] + movs r1, 0x50 + strh r1, [r0, 0x36] + ldr r1, =sub_80A6EEC + str r1, [r0, 0x1C] + ldr r1, =DestroyAnimSprite + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_810916C + + thumb_func_start sub_8109198 +sub_8109198: @ 8109198 + push {r4-r6,lr} + adds r6, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bne _081091DE + movs r0, 0x2 + bl GetBattlerAtPosition + ldrb r1, [r5] + lsls r0, 24 + lsrs r0, 24 + cmp r1, r0 + beq _081091D6 + movs r0, 0x3 + bl GetBattlerAtPosition + ldrb r1, [r5] + lsls r0, 24 + lsrs r0, 24 + cmp r1, r0 + bne _081091DE +_081091D6: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_081091DE: + ldr r1, =sub_80A7938 + str r1, [r6, 0x1C] + adds r0, r6, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109198 + + thumb_func_start sub_8109200 +sub_8109200: @ 8109200 + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + negs r1, r1 + strh r1, [r2] + ldrh r1, [r2, 0x4] + negs r1, r1 + strh r1, [r2, 0x4] + ldr r1, =sub_80A7938 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_8109200 + + thumb_func_start sub_810921C +sub_810921C: @ 810921C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + movs r1, 0 + strh r0, [r4, 0x3C] + strh r1, [r4, 0x2E] + ldr r0, =sub_8109244 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810921C + + thumb_func_start sub_8109244 +sub_8109244: @ 8109244 + push {r4,r5,lr} + adds r5, r0, 0 + bl sub_8109338 + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x12 + bne _0810928E + movs r0, 0x19 + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_810929C + str r0, [r5, 0x1C] +_0810928E: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109244 + + thumb_func_start sub_810929C +sub_810929C: @ 810929C + push {r4-r6,lr} + adds r6, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _081092E4 + movs r4, 0 + strh r4, [r6, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x22] + strh r4, [r6, 0x26] + strh r4, [r6, 0x24] + ldr r1, =sub_8109314 + str r1, [r6, 0x1C] + adds r0, r6, 0 + bl _call_via_r1 + b _0810930E + .pool +_081092E4: + movs r1, 0x3C + ldrsh r0, [r6, r1] + movs r1, 0x1C + bl Sin + ldrh r1, [r6, 0x24] + adds r0, r1 + strh r0, [r6, 0x24] + movs r1, 0x3C + ldrsh r0, [r6, r1] + movs r1, 0x1C + bl Cos + ldrh r1, [r6, 0x26] + adds r0, r1 + strh r0, [r6, 0x26] + ldrh r0, [r6, 0x3C] + adds r0, 0x14 + movs r1, 0xFF + ands r0, r1 + strh r0, [r6, 0x3C] +_0810930E: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_810929C + + thumb_func_start sub_8109314 +sub_8109314: @ 8109314 + push {r4,lr} + adds r4, r0, 0 + bl sub_8109338 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1F + bne _08109330 + adds r0, r4, 0 + bl DestroyAnimSprite +_08109330: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8109314 + + thumb_func_start sub_8109338 +sub_8109338: @ 8109338 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r1, 0x1C + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r1, 0x1C + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3C] + adds r0, 0x14 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3C] + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8109338 + + thumb_func_start sub_8109364 +sub_8109364: @ 8109364 + push {r4,lr} + adds r4, r0, 0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x32] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A653C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109364 + + thumb_func_start sub_81093A4 +sub_81093A4: @ 81093A4 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x2E] + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + ldr r1, =sub_81093E4 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81093A4 + + thumb_func_start sub_81093E4 +sub_81093E4: @ 81093E4 + push {lr} + adds r3, r0, 0 + adds r3, 0x3E + ldrb r2, [r3] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r3] + ldrh r1, [r0, 0x30] + movs r2, 0 + strh r1, [r0, 0x2E] + strh r2, [r0, 0x30] + ldr r1, =sub_810940C + str r1, [r0, 0x1C] + bl _call_via_r1 + pop {r0} + bx r0 + .pool + thumb_func_end sub_81093E4 + + thumb_func_start sub_810940C +sub_810940C: @ 810940C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x30 + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x32] + lsls r1, 16 + asrs r1, 24 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x32] + lsls r1, 16 + asrs r1, 24 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0xA + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + adds r0, 0xD0 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _08109458 + adds r0, r4, 0 + bl DestroyAnimSprite +_08109458: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810940C + + thumb_func_start sub_8109460 +sub_8109460: @ 8109460 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r4, 0x26] + strh r5, [r4, 0x8] + strh r5, [r4, 0xA] + strh r5, [r4, 0xC] + strh r5, [r4, 0xE] + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x22] + strh r0, [r4, 0x10] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x12] + strh r5, [r4, 0x14] + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + bl sub_80A7270 + ldr r0, =sub_81094D0 + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109460 + + thumb_func_start sub_81094D0 +sub_81094D0: @ 81094D0 + push {r4,r5,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x6 + bls _081094EC + b _081097AA +_081094EC: + lsls r0, 2 + ldr r1, =_08109500 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08109500: + .4byte _0810951C + .4byte _08109542 + .4byte _081095F4 + .4byte _08109654 + .4byte _08109672 + .4byte _08109748 + .4byte _0810979C +_0810951C: + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r3, 0x80 + lsls r3, 1 + movs r0, 0xE0 + str r0, [sp] + movs r0, 0x80 + lsls r0, 2 + str r0, [sp, 0x4] + movs r0, 0x20 + str r0, [sp, 0x8] + adds r0, r4, 0 + adds r2, r3, 0 + bl sub_80A805C + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_08109542: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810958A + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08109578 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0x3 + b _08109588 + .pool +_08109578: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldr r1, =0x0000fffd +_08109588: + strh r1, [r0, 0x24] +_0810958A: + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _081095B8 + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + ble _081095B8 + movs r0, 0 + strh r0, [r4, 0xE] + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + adds r1, 0x1 + strh r1, [r0, 0x22] +_081095B8: + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + beq _081095C8 + b _081097AA +_081095C8: + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7E6C + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r5, [r0, 0x24] + strh r5, [r4, 0xA] + strh r5, [r4, 0xC] + strh r5, [r4, 0xE] + b _08109790 + .pool +_081095F4: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bgt _08109604 + b _081097AA +_08109604: + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810962E + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r3, 0x80 + lsls r3, 2 + movs r0, 0xC0 + lsls r0, 1 + str r0, [sp] + movs r0, 0xF0 + str r0, [sp, 0x4] + movs r0, 0x6 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r2, 0xE0 + bl sub_80A805C + b _0810964E +_0810962E: + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r3, 0x80 + lsls r3, 2 + movs r0, 0xC0 + lsls r0, 1 + str r0, [sp] + movs r0, 0xC0 + str r0, [sp, 0x4] + movs r0, 0x6 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r2, 0xE0 + bl sub_80A805C +_0810964E: + movs r0, 0 + strh r0, [r4, 0xA] + b _08109790 +_08109654: + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + cmp r0, 0 + beq _08109662 + b _081097AA +_08109662: + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + adds r1, r5, 0 + movs r2, 0x6 + bl sub_81097B4 + b _08109790 +_08109672: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081096C0 + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081096AC + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + adds r1, 0x3 + b _081096BE + .pool +_081096AC: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x3 +_081096BE: + strh r1, [r0, 0x26] +_081096C0: + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x18 + ble _081097AA + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _081096FC + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r2, 0xC0 + lsls r2, 1 + movs r0, 0x80 + lsls r0, 1 + str r0, [sp] + str r0, [sp, 0x4] + movs r0, 0x8 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r3, 0xF0 + bl sub_80A805C + b _0810971A + .pool +_081096FC: + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r2, 0xC0 + lsls r2, 1 + movs r0, 0x80 + lsls r0, 1 + str r0, [sp] + str r0, [sp, 0x4] + movs r0, 0x8 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r3, 0xC0 + bl sub_80A805C +_0810971A: + ldrh r1, [r4, 0xC] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08109738 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x3 + strh r1, [r0, 0x26] +_08109738: + movs r0, 0 + strh r0, [r4, 0xA] + strh r0, [r4, 0xC] + strh r0, [r4, 0xE] + b _08109790 + .pool +_08109748: + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08109764 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + subs r1, 0x1 + strh r1, [r0, 0x22] +_08109764: + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + bne _081097AA + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x10] + strh r1, [r0, 0x22] + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7344 + strh r5, [r4, 0xC] +_08109790: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _081097AA + .pool +_0810979C: + movs r1, 0x14 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081097AA + adds r0, r5, 0 + bl DestroyAnimVisualTask +_081097AA: + add sp, 0xC + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81094D0 + + thumb_func_start sub_81097B4 +sub_81097B4: @ 81097B4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0xC + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + lsls r1, 24 + lsrs r7, r1, 24 + lsls r2, 24 + lsrs r2, 24 + mov r8, r2 + adds r0, r4, 0 + bl sub_8109930 + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + ldrh r4, [r0, 0x20] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810980C + adds r0, r4, 0 + subs r0, 0xC + lsls r0, 16 + lsrs r4, r0, 16 + movs r0, 0x1 + b _08109816 + .pool +_0810980C: + adds r0, r4, 0 + adds r0, 0x10 + lsls r0, 16 + lsrs r4, r0, 16 + movs r0, 0xFF +_08109816: + movs r6, 0 + movs r5, 0 + lsls r4, 16 + str r4, [sp, 0x8] + mov r1, r9 + lsls r1, 16 + str r1, [sp, 0x4] + ldr r2, =gUnknown_085955CC + mov r9, r2 + lsls r0, 24 + asrs r0, 24 + str r0, [sp] + mov r3, r8 + lsls r3, 1 + mov r10, r3 +_08109834: + ldr r0, =gUnknown_085955B4 + ldr r2, [sp, 0x8] + asrs r1, r2, 16 + ldr r3, [sp, 0x4] + asrs r2, r3, 16 + movs r3, 0x2 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _081098B6 + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r4, r0, r1 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + lsls r0, r5, 2 + adds r0, 0x40 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r3, =0xfffffc00 + adds r0, r3, 0 + ands r2, r0 + orrs r2, r1 + strh r2, [r4, 0x4] + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0x4 + bls _0810987E + movs r5, 0 +_0810987E: + lsls r2, r6, 2 + mov r1, r9 + adds r0, r2, r1 + ldrh r0, [r0] + ldr r3, [sp] + adds r1, r0, 0 + muls r1, r3 + lsls r1, 16 + asrs r1, 16 + ldr r0, =gUnknown_085955CC+2 + adds r2, r0 + movs r3, 0 + ldrsh r2, [r2, r3] + adds r0, r4, 0 + bl sub_8109984 + strh r7, [r4, 0x3A] + mov r0, r8 + strh r0, [r4, 0x3C] + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + add r0, r10 + ldr r1, =gTasks + 0x8 + adds r0, r1 + ldrh r1, [r0] + adds r1, 0x1 + strh r1, [r0] +_081098B6: + adds r0, r6, 0x1 + lsls r0, 16 + lsrs r6, r0, 16 + cmp r6, 0x6 + bls _08109834 + add sp, 0xC + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81097B4 + + thumb_func_start sub_81098EC +sub_81098EC: @ 81098EC + push {r4,lr} + adds r4, r0, 0 + bl sub_81099A0 + adds r0, r4, 0 + adds r0, 0x3E + ldrb r1, [r0] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _08109926 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl DestroySprite +_08109926: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81098EC + + thumb_func_start sub_8109930 +sub_8109930: @ 8109930 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gSprites + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldrh r2, [r1, 0x26] + ldrh r0, [r1, 0x22] + adds r2, r0 + adds r1, 0x29 + movs r0, 0 + ldrsb r0, [r1, r0] + adds r0, r2 + lsls r0, 16 + lsrs r4, r0, 16 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08109970 + lsls r0, r4, 16 + movs r1, 0x94 + lsls r1, 15 + b _08109976 + .pool +_08109970: + lsls r0, r4, 16 + movs r1, 0xB0 + lsls r1, 14 +_08109976: + adds r0, r1 + lsrs r4, r0, 16 + adds r0, r4, 0 + pop {r4} + pop {r1} + bx r1 + thumb_func_end sub_8109930 + + thumb_func_start sub_8109984 +sub_8109984: @ 8109984 + movs r3, 0 + strh r3, [r0, 0x2E] + strh r3, [r0, 0x30] + ldrh r3, [r0, 0x20] + lsls r3, 3 + strh r3, [r0, 0x32] + ldrh r3, [r0, 0x22] + lsls r3, 3 + strh r3, [r0, 0x34] + lsls r1, 3 + strh r1, [r0, 0x36] + lsls r2, 3 + strh r2, [r0, 0x38] + bx lr + thumb_func_end sub_8109984 + + thumb_func_start sub_81099A0 +sub_81099A0: @ 81099A0 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _081099CA + movs r0, 0 + strh r0, [r2, 0x2E] + ldrh r0, [r2, 0x30] + adds r0, 0x1 + strh r0, [r2, 0x30] + ldrh r0, [r2, 0x30] + adds r1, r0, 0 + muls r1, r0 + adds r0, r1, 0 + ldrh r3, [r2, 0x34] + adds r0, r3 + strh r0, [r2, 0x34] +_081099CA: + ldrh r0, [r2, 0x36] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + lsls r0, 16 + asrs r0, 19 + strh r0, [r2, 0x20] + ldrh r1, [r2, 0x38] + ldrh r3, [r2, 0x34] + adds r1, r3 + strh r1, [r2, 0x34] + lsls r1, 16 + asrs r3, r1, 19 + strh r3, [r2, 0x22] + adds r0, 0x8 + lsls r0, 16 + movs r1, 0x80 + lsls r1, 17 + cmp r0, r1 + bhi _08109A00 + adds r1, r3, 0 + movs r0, 0x8 + negs r0, r0 + cmp r1, r0 + blt _08109A00 + cmp r1, 0x78 + ble _08109A0C +_08109A00: + adds r0, r2, 0 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] +_08109A0C: + pop {r0} + bx r0 + thumb_func_end sub_81099A0 + + thumb_func_start sub_8109A10 +sub_8109A10: @ 8109A10 + push {r4,r5,lr} + ldr r3, =gBattleAnimArgs + ldrh r1, [r3] + movs r2, 0 + strh r1, [r0, 0x20] + ldrh r1, [r3, 0x2] + strh r1, [r0, 0x22] + strh r2, [r0, 0x2E] + strh r2, [r0, 0x30] + strh r2, [r0, 0x32] + ldrh r1, [r3, 0x4] + strh r1, [r0, 0x3A] + ldrh r1, [r3, 0x6] + strh r1, [r0, 0x3C] + ldrh r4, [r0, 0x4] + lsls r2, r4, 22 + lsrs r2, 22 + movs r5, 0x8 + ldrsh r1, [r3, r5] + lsls r1, 4 + adds r2, r1 + ldr r3, =0x000003ff + adds r1, r3, 0 + ands r2, r1 + ldr r1, =0xfffffc00 + ands r1, r4 + orrs r1, r2 + strh r1, [r0, 0x4] + ldr r1, =sub_8109A64 + str r1, [r0, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109A10 + + thumb_func_start sub_8109A64 +sub_8109A64: @ 8109A64 + push {r4,lr} + adds r2, r0, 0 + movs r1, 0x2E + ldrsh r0, [r2, r1] + cmp r0, 0x1 + beq _08109A96 + cmp r0, 0x1 + bgt _08109A7A + cmp r0, 0 + beq _08109A80 + b _08109AF4 +_08109A7A: + cmp r0, 0x2 + beq _08109AB4 + b _08109AF4 +_08109A80: + ldrh r1, [r2, 0x3A] + movs r3, 0x3A + ldrsh r0, [r2, r3] + cmp r0, 0 + beq _08109A90 + subs r0, r1, 0x1 + strh r0, [r2, 0x3A] + b _08109AF4 +_08109A90: + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] +_08109A96: + ldrh r0, [r2, 0x22] + adds r0, 0x8 + strh r0, [r2, 0x22] + lsls r0, 16 + asrs r0, 16 + ldrh r3, [r2, 0x3C] + movs r4, 0x3C + ldrsh r1, [r2, r4] + cmp r0, r1 + blt _08109AF4 + strh r3, [r2, 0x22] + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + b _08109AF4 +_08109AB4: + ldrh r0, [r2, 0x30] + adds r0, 0x1 + strh r0, [r2, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08109AE0 + movs r0, 0 + strh r0, [r2, 0x30] + ldrh r0, [r2, 0x32] + adds r0, 0x1 + strh r0, [r2, 0x32] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08109ADC + ldr r0, =0x0000fffd + b _08109ADE + .pool +_08109ADC: + movs r0, 0x3 +_08109ADE: + strh r0, [r2, 0x26] +_08109AE0: + ldrh r0, [r2, 0x34] + adds r0, 0x1 + strh r0, [r2, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _08109AF4 + adds r0, r2, 0 + bl DestroyAnimSprite +_08109AF4: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8109A64 + + thumb_func_start sub_8109AFC +sub_8109AFC: @ 8109AFC + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _08109B70 + cmp r0, 0x1 + bgt _08109B12 + cmp r0, 0 + beq _08109B18 + b _08109C3E +_08109B12: + cmp r0, 0x2 + beq _08109BCE + b _08109C3E +_08109B18: + adds r0, r5, 0 + movs r1, 0 + bl sub_80A69CC + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x4] + adds r0, r5, 0 + bl StartSpriteAnim + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x3C] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08109B48 + movs r0, 0x4 + b _08109B4A + .pool +_08109B48: + ldr r0, =0x0000fffc +_08109B4A: + strh r0, [r5, 0x36] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _08109BC6 + .pool +_08109B70: + ldrh r0, [r5, 0x30] + adds r0, 0xC0 + strh r0, [r5, 0x30] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08109B94 + ldrh r0, [r5, 0x30] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + b _08109B9A + .pool +_08109B94: + ldrh r0, [r5, 0x30] + lsls r0, 16 + asrs r0, 24 +_08109B9A: + strh r0, [r5, 0x26] + movs r2, 0x32 + ldrsh r0, [r5, r2] + movs r2, 0x36 + ldrsh r1, [r5, r2] + bl Sin + strh r0, [r5, 0x24] + ldrh r0, [r5, 0x32] + adds r0, 0x4 + movs r1, 0xFF + ands r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x34] + adds r0, 0x1 + strh r0, [r5, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _08109C3E + movs r0, 0 + strh r0, [r5, 0x34] +_08109BC6: + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _08109C3E +_08109BCE: + movs r1, 0x32 + ldrsh r0, [r5, r1] + movs r2, 0x36 + ldrsh r1, [r5, r2] + bl Sin + adds r2, r0, 0 + movs r3, 0 + strh r2, [r5, 0x24] + ldrh r0, [r5, 0x32] + adds r0, 0x4 + movs r1, 0xFF + ands r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x34] + adds r0, 0x1 + strh r0, [r5, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1F + bne _08109C3E + ldrh r0, [r5, 0x20] + adds r1, r2, r0 + strh r1, [r5, 0x20] + ldrh r0, [r5, 0x26] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + strh r3, [r5, 0x26] + strh r3, [r5, 0x24] + movs r0, 0x80 + lsls r0, 1 + strh r0, [r5, 0x2E] + strh r1, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A6FD4 + ldr r0, =sub_8109C4C + str r0, [r5, 0x1C] +_08109C3E: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109AFC + + thumb_func_start sub_8109C4C +sub_8109C4C: @ 8109C4C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _08109CA4 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0x10 + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + ldrh r2, [r4, 0x38] + adds r0, r2, 0x4 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x38] + lsls r2, 16 + asrs r2, 16 + cmp r2, 0 + beq _08109C82 + cmp r2, 0xC4 + ble _08109CAA +_08109C82: + lsls r0, 16 + cmp r0, 0 + ble _08109CAA + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08109CAA + ldr r0, =gUnknown_02038440 + movs r1, 0 + ldrsb r1, [r0, r1] + movs r0, 0x90 + bl PlaySE12WithPanning + b _08109CAA + .pool +_08109CA4: + adds r0, r4, 0 + bl DestroyAnimSprite +_08109CAA: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8109C4C + + thumb_func_start sub_8109CB0 +sub_8109CB0: @ 8109CB0 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x2E] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08109CC8 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r4, 0x30] + adds r0, r1, 0x1 + strh r0, [r4, 0x2E] +_08109CC8: + movs r0, 0xC0 + lsls r0, 1 + adds r1, r0, 0 + ldrh r2, [r4, 0x34] + adds r1, r2 + strh r1, [r4, 0x34] + ldrh r0, [r4, 0x36] + adds r0, 0xA0 + strh r0, [r4, 0x36] + movs r2, 0x30 + ldrsh r0, [r4, r2] + lsls r1, 16 + asrs r1, 24 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + ldrh r1, [r4, 0x36] + lsls r1, 16 + asrs r1, 24 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x7 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08109D64 + ldrh r0, [r4, 0x30] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x83 + bls _08109D3C + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + b _08109D80 + .pool +_08109D3C: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0x5] + b _08109D80 + .pool +_08109D64: + ldrh r0, [r4, 0x30] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x83 + bls _08109D78 + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1D + b _08109D7E +_08109D78: + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x1F +_08109D7E: + strb r0, [r1] +_08109D80: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _08109DA8 + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_08109DA8: + movs r2, 0x32 + ldrsh r0, [r4, r2] + cmp r0, 0x1E + bne _08109DB6 + adds r0, r4, 0 + bl DestroyAnimSprite +_08109DB6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8109CB0 + + thumb_func_start sub_8109DBC +sub_8109DBC: @ 8109DBC + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _08109DE2 + movs r1, 0x1 +_08109DE2: + strh r1, [r4, 0x20] + ldr r0, =gBattleAnimTarget + ldrb r1, [r0] + movs r0, 0x2 + eors r0, r1 + bl IsBattlerSpriteVisible + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + strh r0, [r4, 0x22] + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x24] + movs r0, 0x3 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x26] + ldr r0, =sub_8109E2C + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109DBC + + thumb_func_start sub_8109E2C +sub_8109E2C: @ 8109E2C + push {r4-r7,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r2, r0, r1 + movs r0, 0x8 + ldrsh r3, [r2, r0] + cmp r3, 0x1 + beq _08109EF4 + cmp r3, 0x1 + bgt _08109E54 + cmp r3, 0 + beq _08109E62 + b _0810A054 + .pool +_08109E54: + cmp r3, 0x2 + bne _08109E5A + b _08109F7C +_08109E5A: + cmp r3, 0x3 + bne _08109E60 + b _0810A010 +_08109E60: + b _0810A054 +_08109E62: + movs r1, 0x20 + ldrsh r0, [r2, r1] + lsls r0, 1 + ldrh r5, [r2, 0x1C] + adds r0, r5 + strh r0, [r2, 0x1C] + ldrh r0, [r2, 0xA] + adds r0, 0x1 + strh r0, [r2, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08109E94 + strh r3, [r2, 0xA] + ldrh r0, [r2, 0xC] + adds r0, 0x1 + strh r0, [r2, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08109E90 + movs r0, 0x2 + b _08109E92 +_08109E90: + ldr r0, =0x0000fffe +_08109E92: + strh r0, [r2, 0x1E] +_08109E94: + movs r1, 0 + strh r1, [r2, 0xE] + movs r7, 0x22 + ldrsh r0, [r2, r7] + cmp r1, r0 + bge _08109ED6 + ldr r4, =gSprites + adds r3, r2, 0 + adds r3, 0x8 +_08109EA6: + movs r1, 0xE + ldrsh r0, [r2, r1] + adds r0, 0xE + lsls r0, 1 + adds r0, r3, r0 + movs r5, 0 + ldrsh r0, [r0, r5] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrh r0, [r2, 0x1E] + ldrh r7, [r2, 0x1C] + adds r0, r7 + strh r0, [r1, 0x24] + ldrh r0, [r2, 0xE] + adds r0, 0x1 + strh r0, [r2, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r5, 0x22 + ldrsh r1, [r2, r5] + cmp r0, r1 + blt _08109EA6 +_08109ED6: + ldrh r0, [r2, 0x1A] + adds r0, 0x1 + strh r0, [r2, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + beq _08109EE6 + b _0810A054 +_08109EE6: + movs r0, 0 + strh r0, [r2, 0x1A] + b _0810A000 + .pool +_08109EF4: + ldrh r0, [r2, 0xA] + adds r0, 0x1 + strh r0, [r2, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + ble _08109F1C + movs r0, 0 + strh r0, [r2, 0xA] + ldrh r0, [r2, 0xC] + adds r0, 0x1 + strh r0, [r2, 0xC] + ands r0, r3 + lsls r0, 16 + cmp r0, 0 + beq _08109F18 + movs r0, 0x2 + b _08109F1A +_08109F18: + ldr r0, =0x0000fffe +_08109F1A: + strh r0, [r2, 0x1E] +_08109F1C: + movs r1, 0 + strh r1, [r2, 0xE] + movs r7, 0x22 + ldrsh r0, [r2, r7] + cmp r1, r0 + bge _08109F5E + ldr r4, =gSprites + adds r3, r2, 0 + adds r3, 0x8 +_08109F2E: + movs r1, 0xE + ldrsh r0, [r2, r1] + adds r0, 0xE + lsls r0, 1 + adds r0, r3, r0 + movs r5, 0 + ldrsh r0, [r0, r5] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrh r0, [r2, 0x1E] + ldrh r7, [r2, 0x1C] + adds r0, r7 + strh r0, [r1, 0x24] + ldrh r0, [r2, 0xE] + adds r0, 0x1 + strh r0, [r2, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r5, 0x22 + ldrsh r1, [r2, r5] + cmp r0, r1 + blt _08109F2E +_08109F5E: + ldrh r0, [r2, 0x1A] + adds r0, 0x1 + strh r0, [r2, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x60 + bne _0810A054 + movs r0, 0 + strh r0, [r2, 0x1A] + b _0810A000 + .pool +_08109F7C: + movs r7, 0x20 + ldrsh r1, [r2, r7] + lsls r1, 1 + ldrh r0, [r2, 0x1C] + subs r0, r1 + strh r0, [r2, 0x1C] + ldrh r0, [r2, 0xA] + adds r0, 0x1 + strh r0, [r2, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08109FB0 + movs r0, 0 + strh r0, [r2, 0xA] + ldrh r0, [r2, 0xC] + adds r0, 0x1 + strh r0, [r2, 0xC] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08109FAC + strh r3, [r2, 0x1E] + b _08109FB0 +_08109FAC: + ldr r0, =0x0000fffe + strh r0, [r2, 0x1E] +_08109FB0: + movs r1, 0 + strh r1, [r2, 0xE] + movs r3, 0x22 + ldrsh r0, [r2, r3] + cmp r1, r0 + bge _08109FF2 + ldr r4, =gSprites + adds r3, r2, 0 + adds r3, 0x8 +_08109FC2: + movs r5, 0xE + ldrsh r0, [r2, r5] + adds r0, 0xE + lsls r0, 1 + adds r0, r3, r0 + movs r7, 0 + ldrsh r0, [r0, r7] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrh r0, [r2, 0x1E] + ldrh r5, [r2, 0x1C] + adds r0, r5 + strh r0, [r1, 0x24] + ldrh r0, [r2, 0xE] + adds r0, 0x1 + strh r0, [r2, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r7, 0x22 + ldrsh r1, [r2, r7] + cmp r0, r1 + blt _08109FC2 +_08109FF2: + ldrh r0, [r2, 0x1A] + adds r0, 0x1 + strh r0, [r2, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + bne _0810A054 +_0810A000: + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] + b _0810A054 + .pool +_0810A010: + movs r1, 0 + strh r1, [r2, 0xE] + movs r3, 0x22 + ldrsh r0, [r2, r3] + cmp r1, r0 + bge _0810A04E + ldr r6, =gSprites + adds r3, r2, 0 + adds r3, 0x8 + movs r5, 0 +_0810A024: + movs r7, 0xE + ldrsh r0, [r2, r7] + adds r0, 0xE + lsls r0, 1 + adds r0, r3, r0 + movs r7, 0 + ldrsh r1, [r0, r7] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + strh r5, [r0, 0x24] + ldrh r0, [r2, 0xE] + adds r0, 0x1 + strh r0, [r2, 0xE] + lsls r0, 16 + asrs r0, 16 + movs r7, 0x22 + ldrsh r1, [r2, r7] + cmp r0, r1 + blt _0810A024 +_0810A04E: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810A054: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8109E2C + + thumb_func_start AnimTask_BlendBackground +AnimTask_BlendBackground: @ 810A060 + push {r4,lr} + sub sp, 0x10 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x8] + lsls r0, 4 + ldr r1, =gBattleAnimArgs + ldrb r2, [r1] + ldrh r3, [r1, 0x2] + movs r1, 0x10 + bl BlendPalette + adds r0, r4, 0 + bl DestroyAnimVisualTask + add sp, 0x10 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_BlendBackground + + thumb_func_start sub_810A094 +sub_810A094: @ 810A094 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r2, r0, r1 + movs r3, 0x8 + ldrsh r0, [r2, r3] + mov r9, r1 + ldr r4, =gBattleAnimArgs + mov r8, r4 + cmp r0, 0 + bne _0810A0CA + ldrh r0, [r4] + strh r0, [r2, 0xA] + ldrh r0, [r4, 0x2] + strh r0, [r2, 0xC] + ldrh r0, [r4, 0x4] + strh r0, [r2, 0xE] + ldrh r0, [r4, 0x6] + strh r0, [r2, 0x10] +_0810A0CA: + ldrh r0, [r2, 0x8] + adds r0, 0x1 + strh r0, [r2, 0x8] + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r0, r1 + ldrb r6, [r0] + movs r5, 0x10 + ldrsh r0, [r2, r5] + cmp r0, 0 + bne _0810A100 + ldr r4, =gUnknown_08595684 + movs r1, 0x8 + ldrsh r0, [r2, r1] + b _0810A106 + .pool +_0810A100: + ldr r4, =gUnknown_08595694 + movs r3, 0x8 + ldrsh r0, [r2, r3] +_0810A106: + movs r1, 0xA + bl __modsi3 + lsls r0, 16 + asrs r0, 16 + adds r0, r4 + ldrb r5, [r0] + lsls r0, r7, 2 + adds r1, r0, r7 + lsls r1, 3 + add r1, r9 + movs r4, 0xE + ldrsh r1, [r1, r4] + mov r12, r0 + cmp r1, 0x1 + bne _0810A154 + ldr r2, =gSprites + lsls r3, r6, 4 + adds r0, r3, r6 + lsls r0, 2 + adds r0, r2 + mov r10, r0 + mov r0, r8 + movs r4, 0x2 + ldrsh r1, [r0, r4] + lsls r0, r5, 24 + asrs r0, 24 + muls r0, r1 + cmp r0, 0 + bge _0810A144 + negs r0, r0 +_0810A144: + mov r5, r10 + strh r0, [r5, 0x26] + b _0810A16E + .pool +_0810A154: + ldr r3, =gSprites + lsls r4, r6, 4 + adds r2, r4, r6 + lsls r2, 2 + adds r2, r3 + lsls r0, r5, 24 + asrs r0, 24 + mov r5, r8 + ldrh r1, [r5, 0x2] + muls r0, r1 + strh r0, [r2, 0x24] + adds r2, r3, 0 + adds r3, r4, 0 +_0810A16E: + mov r1, r12 + adds r0, r1, r7 + lsls r0, 3 + add r0, r9 + movs r4, 0x8 + ldrsh r1, [r0, r4] + movs r5, 0xA + ldrsh r0, [r0, r5] + cmp r1, r0 + bne _0810A194 + adds r0, r3, r6 + lsls r0, 2 + adds r0, r2 + movs r1, 0 + strh r1, [r0, 0x24] + strh r1, [r0, 0x26] + adds r0, r7, 0 + bl DestroyAnimVisualTask +_0810A194: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810A094 + + .align 2, 0 diff --git a/asm/flying.s b/asm/flying.s new file mode 100644 index 0000000000..87ba79c916 --- /dev/null +++ b/asm/flying.s @@ -0,0 +1,2551 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_810DE2C +sub_810DE2C: @ 810DE2C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0xB + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x4 + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x30] + adds r0, 0x30 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + strh r0, [r4, 0x26] + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810DE68 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DE68: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DE2C + + thumb_func_start sub_810DE70 +sub_810DE70: @ 810DE70 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0 + bl sub_80A6980 + ldrh r0, [r4, 0x22] + adds r0, 0x14 + strh r0, [r4, 0x22] + movs r0, 0xBF + strh r0, [r4, 0x30] + ldr r1, =sub_810DE98 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DE70 + + thumb_func_start sub_810DE98 +sub_810DE98: @ 810DE98 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x20 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x8 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + adds r0, 0x5 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x47 + bne _0810DED2 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DED2: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DE98 + + thumb_func_start sub_810DED8 +sub_810DED8: @ 810DED8 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x8] + ldrh r0, [r1] + strh r0, [r4, 0xA] + ldr r0, =0x00002719 + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0xC] + ldr r0, =sub_810DF18 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DED8 + + thumb_func_start sub_810DF18 +sub_810DF18: @ 810DF18 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r2, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r3, r0, r2 + ldrh r0, [r3, 0x1C] + adds r1, r0, 0x1 + strh r1, [r3, 0x1C] + lsls r0, 16 + asrs r0, 16 + movs r4, 0xA + ldrsh r1, [r3, r4] + adds r7, r2, 0 + cmp r0, r1 + bne _0810DF76 + movs r0, 0 + strh r0, [r3, 0x1C] + ldrb r0, [r3, 0xC] + ldr r2, =gPlttBufferFaded + lsls r0, 4 + movs r3, 0x84 + lsls r3, 1 + adds r1, r0, r3 + lsls r1, 1 + adds r1, r2 + ldrh r6, [r1] + movs r4, 0x7 + mov r12, r0 + ldr r0, =0x00000107 + add r0, r12 + lsls r0, 1 + adds r3, r0, r2 +_0810DF5E: + ldrh r0, [r3] + strh r0, [r1] + subs r3, 0x2 + subs r1, 0x2 + subs r4, 0x1 + cmp r4, 0 + bgt _0810DF5E + ldr r0, =0x00000101 + add r0, r12 + lsls r0, 1 + adds r0, r2 + strh r6, [r0] +_0810DF76: + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r7 + ldrh r1, [r0, 0x8] + subs r1, 0x1 + strh r1, [r0, 0x8] + lsls r1, 16 + cmp r1, 0 + bne _0810DF90 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0810DF90: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DF18 + + thumb_func_start sub_810DFA8 +sub_810DFA8: @ 810DFA8 + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810DFC8 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_0810DFC8: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x2E] + ldrh r0, [r6, 0x20] + strh r0, [r6, 0x30] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrh r0, [r6, 0x22] + strh r0, [r6, 0x34] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x6] + adds r0, r4 + strh r0, [r6, 0x36] + adds r0, r6, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_80A67BC + str r0, [r6, 0x1C] + ldr r1, =sub_810E028 + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DFA8 + + thumb_func_start sub_810E028 +sub_810E028: @ 810E028 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _0810E03C + adds r0, r4, 0 + bl DestroyAnimSprite +_0810E03C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810E028 + + thumb_func_start sub_810E044 +sub_810E044: @ 810E044 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810E070 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] + ldrh r0, [r1, 0x6] + negs r0, r0 + strh r0, [r1, 0x6] +_0810E070: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810E088 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x2] + negs r1, r1 + strh r1, [r0, 0x2] + ldrh r1, [r0, 0x6] + negs r1, r1 + strh r1, [r0, 0x6] +_0810E088: + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + ldrh r3, [r5, 0x20] + adds r1, r3 + strh r1, [r5, 0x20] + lsrs r0, 24 + ldrh r1, [r2, 0x2] + adds r0, r1 + strh r0, [r5, 0x22] + ldrh r0, [r2, 0x8] + strh r0, [r5, 0x2E] + movs r3, 0xC + ldrsh r0, [r2, r3] + cmp r0, 0 + bne _0810E0EC + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + b _0810E0FE + .pool +_0810E0EC: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x32 + adds r3, r5, 0 + adds r3, 0x36 + movs r1, 0x1 + bl SetAverageBattlerPositions +_0810E0FE: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x4] + ldrh r1, [r5, 0x32] + adds r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r4, 0x6] + ldrh r3, [r5, 0x36] + adds r0, r3 + strh r0, [r5, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldrb r1, [r4, 0xA] + adds r0, r5, 0 + bl SeekSpriteAnim + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E044 + + thumb_func_start sub_810E13C +sub_810E13C: @ 810E13C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x30] + ldr r0, =sub_810E184 + str r0, [r4, 0x1C] + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r0, [r1] + movs r2, 0x4 + orrs r0, r2 + strb r0, [r1] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E13C + + thumb_func_start sub_810E184 +sub_810E184: @ 810E184 + push {lr} + adds r2, r0, 0 + ldrh r1, [r2, 0x2E] + movs r3, 0x2E + ldrsh r0, [r2, r3] + cmp r0, 0 + ble _0810E198 + subs r0, r1, 0x1 + strh r0, [r2, 0x2E] + b _0810E1AA +_0810E198: + ldrh r0, [r2, 0x30] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r2, 0x26] + subs r1, r0 + strh r1, [r2, 0x26] +_0810E1AA: + movs r3, 0x22 + ldrsh r0, [r2, r3] + movs r3, 0x26 + ldrsh r1, [r2, r3] + adds r0, r1 + movs r1, 0x20 + negs r1, r1 + cmp r0, r1 + bge _0810E1C2 + adds r0, r2, 0 + bl DestroyAnimSprite +_0810E1C2: + pop {r0} + bx r0 + thumb_func_end sub_810E184 + + thumb_func_start sub_810E1C8 +sub_810E1C8: @ 810E1C8 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810E1F8 + movs r0, 0x88 + lsls r0, 1 + strh r0, [r5, 0x20] + ldr r0, =0x0000ffe0 + strh r0, [r5, 0x22] + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + b _0810E1FE + .pool +_0810E1F8: + ldr r0, =0x0000ffe0 + strh r0, [r5, 0x20] + strh r0, [r5, 0x22] +_0810E1FE: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_810E24C + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E1C8 + + thumb_func_start sub_810E24C +sub_810E24C: @ 810E24C + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x1 + strh r0, [r4, 0x2E] + adds r0, r4, 0 + bl TranslateAnimLinear + ldrh r1, [r4, 0x34] + lsrs r0, r1, 8 + cmp r0, 0xC8 + bls _0810E274 + ldrh r0, [r4, 0x24] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + movs r0, 0 + strh r0, [r4, 0x24] + movs r0, 0xFF + ands r0, r1 + strh r0, [r4, 0x34] +_0810E274: + movs r1, 0x20 + ldrsh r0, [r4, r1] + movs r2, 0x24 + ldrsh r1, [r4, r2] + adds r0, r1 + adds r0, 0x20 + movs r1, 0x98 + lsls r1, 1 + cmp r0, r1 + bhi _0810E296 + movs r1, 0x22 + ldrsh r0, [r4, r1] + movs r2, 0x26 + ldrsh r1, [r4, r2] + adds r0, r1 + cmp r0, 0xA0 + ble _0810E2BC +_0810E296: + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r2, [r1] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + strb r0, [r1] + adds r0, r4, 0 + bl DestroyAnimSprite +_0810E2BC: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E24C + + thumb_func_start sub_810E2C8 +sub_810E2C8: @ 810E2C8 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + subs r1, r0, 0x1 + strh r1, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bgt _0810E308 + ldrb r0, [r4, 0x1] + lsls r0, 30 + lsrs r0, 30 + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810E2FA + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + ldrb r1, [r4, 0x1] + movs r0, 0x4 + negs r0, r0 + ands r0, r1 + strb r0, [r4, 0x1] +_0810E2FA: + adds r0, r4, 0 + bl DestroySprite + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + subs r0, 0x1 + strb r0, [r1] +_0810E308: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E2C8 + + thumb_func_start sub_810E314 +sub_810E314: @ 810E314 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r7, r0, 0 + adds r5, r7, 0 + adds r5, 0x2E + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + movs r0, 0x80 + lsls r0, 1 + ands r0, r1 + cmp r0, 0 + beq _0810E33C + ldr r0, =gBattleAnimAttacker + b _0810E33E + .pool +_0810E33C: + ldr r0, =gBattleAnimTarget +_0810E33E: + ldrb r6, [r0] + adds r0, r6, 0 + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810E354 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] +_0810E354: + adds r0, r6, 0 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r7, 0x20] + adds r0, r6, 0 + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldrh r1, [r4, 0x2] + lsrs r0, 24 + adds r1, r0, r1 + strh r1, [r7, 0x22] + lsls r1, 8 + strh r1, [r5, 0x8] + ldrh r1, [r4, 0xC] + adds r0, r1 + lsls r0, 1 + ldrh r2, [r5, 0xE] + movs r1, 0x1 + ands r1, r2 + orrs r1, r0 + strh r1, [r5, 0xE] + ldrb r0, [r5] + movs r2, 0x4 + mov r8, r2 + mov r1, r8 + orrs r0, r1 + strb r0, [r5] + ldrh r0, [r4, 0x4] + ldrb r1, [r4, 0x4] + strh r1, [r5, 0x2] + lsls r0, 16 + lsrs r0, 24 + strh r0, [r5, 0xA] + ldrh r0, [r4, 0x6] + strh r0, [r5, 0x4] + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x6] + ldrh r0, [r4, 0xA] + strh r0, [r5, 0xC] + subs r1, 0x40 + lsls r1, 16 + lsrs r1, 16 + cmp r1, 0x7F + bhi _0810E44A + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810E3F0 + adds r0, r6, 0 + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r7, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r7, 0x5] + b _0810E408 + .pool +_0810E3F0: + adds r0, r6, 0 + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r7, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r7, 0x5] +_0810E408: + ldrb r1, [r5, 0xE] + movs r4, 0x2 + negs r4, r4 + adds r0, r4, 0 + ands r0, r1 + strb r0, [r5, 0xE] + movs r2, 0x4 + ldrsh r0, [r5, r2] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + bne _0810E4AA + adds r3, r7, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r0, r2, 31 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + adds r0, r4, 0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r7, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + b _0810E4A2 +_0810E44A: + adds r0, r6, 0 + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r7, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r7, 0x5] + ldrb r0, [r5, 0xE] + movs r4, 0x1 + orrs r0, r4 + strb r0, [r5, 0xE] + movs r1, 0x4 + ldrsh r0, [r5, r1] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + beq _0810E4AA + adds r3, r7, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r1, r2, 31 + lsrs r1, 31 + movs r0, 0x1 + eors r1, r0 + ands r1, r4 + movs r0, 0x2 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r7, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + mov r2, r8 + orrs r0, r2 +_0810E4A2: + movs r1, 0x11 + negs r1, r1 + ands r0, r1 + strb r0, [r3] +_0810E4AA: + ldrh r1, [r5, 0x2] + lsrs r1, 6 + lsls r1, 4 + ldrb r2, [r5] + movs r0, 0xF + ands r0, r2 + orrs r0, r1 + strb r0, [r5] + ldr r3, =gSineTable + ldrh r0, [r5, 0x2] + lsls r0, 1 + adds r0, r3 + movs r2, 0 + ldrsh r1, [r0, r2] + ldrb r0, [r5, 0xC] + muls r0, r1 + asrs r0, 8 + strh r0, [r7, 0x24] + ldrb r2, [r7, 0x3] + lsls r2, 26 + lsrs r2, 27 + movs r1, 0x24 + ldrsh r0, [r7, r1] + negs r0, r0 + asrs r0, 1 + ldrb r5, [r5, 0xA] + adds r0, r5 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 1 + adds r1, r3 + ldrh r4, [r1] + ldr r1, =gOamMatrices + lsls r2, 3 + adds r2, r1 + adds r0, 0x40 + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + strh r0, [r2, 0x6] + strh r0, [r2] + strh r4, [r2, 0x2] + lsls r0, r4, 16 + asrs r0, 16 + negs r0, r0 + strh r0, [r2, 0x4] + ldr r0, =sub_810E520 + str r0, [r7, 0x1C] + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E314 + + thumb_func_start sub_810E520 +sub_810E520: @ 810E520 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + adds r5, r0, 0 + movs r6, 0 + adds r4, r5, 0 + adds r4, 0x2E + ldrb r2, [r4] + movs r7, 0x1 + movs r0, 0x1 + mov r9, r0 + ands r0, r2 + cmp r0, 0 + beq _0810E55A + ldrb r0, [r4, 0x1] + adds r1, r0, 0 + adds r1, 0xFF + strb r1, [r4, 0x1] + lsls r0, 24 + cmp r0, 0 + beq _0810E54E + b _0810EA36 +_0810E54E: + movs r0, 0x2 + negs r0, r0 + ands r0, r2 + strb r0, [r4] + strb r6, [r4, 0x1] + b _0810EA36 +_0810E55A: + ldrh r0, [r4, 0x2] + lsrs r1, r0, 6 + mov r12, r0 + cmp r1, 0x1 + bne _0810E566 + b _0810E68A +_0810E566: + cmp r1, 0x1 + bgt _0810E570 + cmp r1, 0 + beq _0810E57E + b _0810E97C +_0810E570: + cmp r1, 0x2 + bne _0810E576 + b _0810E77E +_0810E576: + cmp r1, 0x3 + bne _0810E57C + b _0810E872 +_0810E57C: + b _0810E97C +_0810E57E: + lsls r1, r2, 24 + lsrs r0, r1, 28 + cmp r0, 0x1 + bne _0810E592 + movs r0, 0x8 + orrs r0, r2 + orrs r0, r7 + strb r0, [r4] + strb r6, [r4, 0x1] + b _0810E680 +_0810E592: + lsrs r0, r1, 28 + cmp r0, 0x3 + bne _0810E5B4 + lsls r0, r2, 30 + lsrs r0, 31 + movs r1, 0x1 + eors r0, r1 + ands r0, r7 + lsls r0, 1 + movs r1, 0x3 + negs r1, r1 + ands r1, r2 + orrs r1, r0 + orrs r1, r7 + strb r1, [r4] + strb r6, [r4, 0x1] + b _0810E680 +_0810E5B4: + movs r0, 0x8 + ands r0, r2 + cmp r0, 0 + beq _0810E680 + adds r3, r5, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r1, r2, 31 + lsrs r1, 31 + movs r6, 0x1 + eors r1, r6 + ands r1, r7 + movs r0, 0x2 + negs r0, r0 + mov r8, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r5, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + movs r1, 0x11 + negs r1, r1 + ands r0, r1 + strb r0, [r3] + ldrb r1, [r4] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _0810E672 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810E642 + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E628 + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E660 +_0810E628: + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E660 +_0810E642: + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E656 + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0xC + b _0810E65E +_0810E656: + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0xC +_0810E65E: + strb r0, [r1] +_0810E660: + ldrb r2, [r4, 0xE] + lsls r0, r2, 31 + lsrs r0, 31 + eors r0, r6 + ands r0, r7 + mov r1, r8 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0xE] +_0810E672: + ldrb r1, [r4] + movs r0, 0x9 + negs r0, r0 + ands r0, r1 + strb r0, [r4] + ldrh r1, [r4, 0x2] + mov r12, r1 +_0810E680: + ldrb r1, [r4] + movs r0, 0xF + ands r0, r1 + strb r0, [r4] + b _0810E97C +_0810E68A: + lsls r1, r2, 24 + lsrs r0, r1, 28 + cmp r0, 0 + bne _0810E698 + movs r0, 0x8 + orrs r0, r2 + b _0810E6A0 +_0810E698: + lsrs r0, r1, 28 + cmp r0, 0x2 + bne _0810E6A8 + adds r0, r2, 0 +_0810E6A0: + orrs r0, r7 + strb r0, [r4] + strb r6, [r4, 0x1] + b _0810E774 +_0810E6A8: + movs r0, 0x8 + ands r0, r2 + cmp r0, 0 + beq _0810E774 + adds r3, r5, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r1, r2, 31 + lsrs r1, 31 + movs r6, 0x1 + eors r1, r6 + ands r1, r7 + movs r0, 0x2 + negs r0, r0 + mov r8, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r5, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + movs r1, 0x11 + negs r1, r1 + ands r0, r1 + strb r0, [r3] + ldrb r1, [r4] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _0810E766 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810E736 + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E71C + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E754 +_0810E71C: + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E754 +_0810E736: + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E74A + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0xC + b _0810E752 +_0810E74A: + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0xC +_0810E752: + strb r0, [r1] +_0810E754: + ldrb r2, [r4, 0xE] + lsls r0, r2, 31 + lsrs r0, 31 + eors r0, r6 + ands r0, r7 + mov r1, r8 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0xE] +_0810E766: + ldrb r1, [r4] + movs r0, 0x9 + negs r0, r0 + ands r0, r1 + strb r0, [r4] + ldrh r1, [r4, 0x2] + mov r12, r1 +_0810E774: + ldrb r0, [r4] + movs r1, 0xF + ands r1, r0 + movs r0, 0x10 + b _0810E978 +_0810E77E: + lsls r1, r2, 24 + lsrs r0, r1, 28 + cmp r0, 0x3 + bne _0810E78C + movs r0, 0x8 + orrs r0, r2 + b _0810E794 +_0810E78C: + lsrs r0, r1, 28 + cmp r0, 0x1 + bne _0810E79C + adds r0, r2, 0 +_0810E794: + orrs r0, r7 + strb r0, [r4] + strb r6, [r4, 0x1] + b _0810E868 +_0810E79C: + movs r0, 0x8 + ands r0, r2 + cmp r0, 0 + beq _0810E868 + adds r3, r5, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r1, r2, 31 + lsrs r1, 31 + movs r6, 0x1 + eors r1, r6 + ands r1, r7 + movs r0, 0x2 + negs r0, r0 + mov r8, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r5, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + movs r1, 0x11 + negs r1, r1 + ands r0, r1 + strb r0, [r3] + ldrb r1, [r4] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _0810E85A + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810E82A + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E810 + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E848 +_0810E810: + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E848 +_0810E82A: + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E83E + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0xC + b _0810E846 +_0810E83E: + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0xC +_0810E846: + strb r0, [r1] +_0810E848: + ldrb r2, [r4, 0xE] + lsls r0, r2, 31 + lsrs r0, 31 + eors r0, r6 + ands r0, r7 + mov r1, r8 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0xE] +_0810E85A: + ldrb r1, [r4] + movs r0, 0x9 + negs r0, r0 + ands r0, r1 + strb r0, [r4] + ldrh r1, [r4, 0x2] + mov r12, r1 +_0810E868: + ldrb r0, [r4] + movs r1, 0xF + ands r1, r0 + movs r0, 0x20 + b _0810E978 +_0810E872: + lsls r1, r2, 24 + lsrs r0, r1, 28 + cmp r0, 0x2 + bne _0810E882 + movs r0, 0x8 + orrs r0, r2 + strb r0, [r4] + b _0810E970 +_0810E882: + lsrs r0, r1, 28 + cmp r0, 0 + bne _0810E8A4 + lsls r0, r2, 30 + lsrs r0, 31 + movs r1, 0x1 + eors r0, r1 + ands r0, r7 + lsls r0, 1 + movs r1, 0x3 + negs r1, r1 + ands r1, r2 + orrs r1, r0 + orrs r1, r7 + strb r1, [r4] + strb r6, [r4, 0x1] + b _0810E970 +_0810E8A4: + movs r0, 0x8 + ands r0, r2 + cmp r0, 0 + beq _0810E970 + adds r3, r5, 0 + adds r3, 0x3F + ldrb r2, [r3] + lsls r1, r2, 31 + lsrs r1, 31 + movs r6, 0x1 + eors r1, r6 + ands r1, r7 + movs r0, 0x2 + negs r0, r0 + mov r8, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + lsls r0, 31 + lsrs r0, 31 + adds r1, r5, 0 + adds r1, 0x2A + strb r0, [r1] + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + movs r1, 0x11 + negs r1, r1 + ands r0, r1 + strb r0, [r3] + ldrb r1, [r4] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _0810E962 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810E932 + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E918 + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + subs r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E950 +_0810E918: + ldrb r2, [r5, 0x5] + lsls r1, r2, 28 + lsrs r1, 30 + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r5, 0x5] + b _0810E950 +_0810E932: + ldrb r1, [r4, 0xE] + mov r0, r9 + ands r0, r1 + cmp r0, 0 + bne _0810E946 + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0xC + b _0810E94E +_0810E946: + adds r1, r5, 0 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0xC +_0810E94E: + strb r0, [r1] +_0810E950: + ldrb r2, [r4, 0xE] + lsls r0, r2, 31 + lsrs r0, 31 + eors r0, r6 + ands r0, r7 + mov r1, r8 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0xE] +_0810E962: + ldrb r1, [r4] + movs r0, 0x9 + negs r0, r0 + ands r0, r1 + strb r0, [r4] + ldrh r1, [r4, 0x2] + mov r12, r1 +_0810E970: + ldrb r0, [r4] + movs r1, 0xF + ands r1, r0 + movs r0, 0x30 +_0810E978: + orrs r1, r0 + strb r1, [r4] +_0810E97C: + ldrb r1, [r4] + lsls r1, 30 + lsrs r1, 31 + adds r0, r4, 0 + adds r0, 0xC + adds r0, r1 + ldrb r1, [r0] + ldr r3, =gSineTable + mov r2, r12 + lsls r0, r2, 1 + adds r0, r3 + movs r2, 0 + ldrsh r0, [r0, r2] + muls r0, r1 + asrs r0, 8 + strh r0, [r5, 0x24] + ldrb r2, [r5, 0x3] + lsls r2, 26 + lsrs r2, 27 + movs r1, 0x24 + ldrsh r0, [r5, r1] + negs r0, r0 + asrs r0, 1 + ldrb r1, [r4, 0xA] + adds r0, r1 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 1 + adds r1, r3 + ldrh r6, [r1] + ldr r1, =gOamMatrices + lsls r2, 3 + adds r2, r1 + adds r0, 0x40 + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + strh r0, [r2, 0x6] + strh r0, [r2] + strh r6, [r2, 0x2] + lsls r0, r6, 16 + asrs r0, 16 + negs r0, r0 + strh r0, [r2, 0x4] + ldrh r0, [r4, 0x6] + ldrh r2, [r4, 0x8] + adds r0, r2 + strh r0, [r4, 0x8] + lsls r0, 16 + lsrs r0, 24 + strh r0, [r5, 0x22] + movs r1, 0x4 + ldrsh r0, [r4, r1] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + beq _0810EA0C + ldrh r0, [r4, 0x4] + subs r1, 0x1 + ands r1, r0 + ldrh r0, [r4, 0x2] + subs r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2] + b _0810EA1C + .pool +_0810EA0C: + ldrh r0, [r4, 0x4] + ldr r1, =0x00007fff + ands r1, r0 + ldrh r2, [r4, 0x2] + adds r1, r2 + movs r0, 0xFF + ands r1, r0 + strh r1, [r4, 0x2] +_0810EA1C: + movs r0, 0x22 + ldrsh r1, [r5, r0] + movs r2, 0x26 + ldrsh r0, [r5, r2] + adds r1, r0 + ldrh r0, [r4, 0xE] + lsrs r0, 1 + cmp r1, r0 + blt _0810EA36 + movs r0, 0 + strh r0, [r5, 0x2E] + ldr r0, =sub_810E2C8 + str r0, [r5, 0x1C] +_0810EA36: + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810E520 + + thumb_func_start sub_810EA4C +sub_810EA4C: @ 810EA4C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + ldr r0, =TranslateAnimSpriteToTargetMonLocation + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EA4C + + thumb_func_start sub_810EAA0 +sub_810EAA0: @ 810EAA0 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810EABC + adds r0, r5, 0 + movs r1, 0 + bl sub_80A69CC + b _0810EAC4 + .pool +_0810EABC: + adds r0, r5, 0 + movs r1, 0 + bl sub_80A6980 +_0810EAC4: + ldr r4, =gBattleAnimArgs + movs r2, 0x4 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _0810EADC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810EAF2 +_0810EADC: + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _0810EAF8 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810EAF8 +_0810EAF2: + ldrh r0, [r5, 0x20] + adds r0, 0x8 + strh r0, [r5, 0x20] +_0810EAF8: + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x8] + adds r0, r5, 0 + bl SeekSpriteAnim + ldrh r0, [r5, 0x20] + subs r0, 0x20 + strh r0, [r5, 0x20] + ldr r0, =0x00000ccc + strh r0, [r5, 0x30] + ldrh r1, [r4, 0x8] + movs r0, 0xC + adds r2, r0, 0 + muls r2, r1 + adds r0, r2, 0 + ldrh r2, [r5, 0x24] + adds r0, r2 + strh r0, [r5, 0x24] + strh r1, [r5, 0x2E] + ldrh r0, [r4, 0x6] + strh r0, [r5, 0x3C] + ldr r0, =sub_810EB40 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EAA0 + + thumb_func_start sub_810EB40 +sub_810EB40: @ 810EB40 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r4, 0x24] + adds r0, r1 + movs r1, 0 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + bne _0810EB6A + strh r1, [r4, 0x2E] + strh r1, [r4, 0x24] + adds r0, r4, 0 + bl StartSpriteAnim +_0810EB6A: + ldrh r0, [r4, 0x3C] + subs r0, 0x1 + strh r0, [r4, 0x3C] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810EB82 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810EB82: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810EB40 + + thumb_func_start sub_810EB88 +sub_810EB88: @ 810EB88 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r7, r0, r1 + ldrh r0, [r7, 0x8] + movs r1, 0x1F + ands r0, r1 + cmp r0, 0 + bne _0810EC02 + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] + movs r1, 0x8 + ldrsh r0, [r7, r1] + movs r5, 0xD + negs r5, r5 + adds r1, r5, 0 + bl Sin + ldr r4, =gBattleAnimArgs + strh r0, [r4] + movs r1, 0x8 + ldrsh r0, [r7, r1] + adds r1, r5, 0 + bl Cos + strh r0, [r4, 0x2] + movs r0, 0x1 + strh r0, [r4, 0x4] + movs r0, 0x3 + strh r0, [r4, 0x6] + ldr r0, =gUnknown_085973E8 + mov r8, r0 + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + mov r0, r8 + adds r1, r4, 0 + movs r3, 0x3 + bl CreateSpriteAndAnimate +_0810EC02: + ldrh r0, [r7, 0x8] + adds r0, 0x8 + strh r0, [r7, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xFF + ble _0810EC16 + adds r0, r6, 0 + bl DestroyAnimVisualTask +_0810EC16: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EB88 + + thumb_func_start sub_810EC34 +sub_810EC34: @ 810EC34 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810EC46 + cmp r0, 0x1 + beq _0810EC78 + b _0810EC8C +_0810EC46: + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A69CC + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r0, [r1] + movs r2, 0x4 + orrs r0, r2 + strb r0, [r1] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810EC8C + .pool +_0810EC78: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810EC8C + adds r0, r4, 0 + bl DestroyAnimSprite +_0810EC8C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810EC34 + + thumb_func_start sub_810EC94 +sub_810EC94: @ 810EC94 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _0810ECCC + cmp r0, 0x1 + bgt _0810ECAA + cmp r0, 0 + beq _0810ECB0 + b _0810ED1E +_0810ECAA: + cmp r0, 0x2 + beq _0810ECE0 + b _0810ED1E +_0810ECB0: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + negs r0, r0 + subs r0, 0x20 + strh r0, [r4, 0x26] + b _0810ECD8 + .pool +_0810ECCC: + ldrh r0, [r4, 0x26] + adds r0, 0xA + strh r0, [r4, 0x26] + lsls r0, 16 + cmp r0, 0 + blt _0810ED1E +_0810ECD8: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810ED1E +_0810ECE0: + ldrh r0, [r4, 0x26] + subs r0, 0xA + strh r0, [r4, 0x26] + movs r2, 0x22 + ldrsh r0, [r4, r2] + movs r2, 0x26 + ldrsh r1, [r4, r2] + adds r0, r1 + movs r1, 0x20 + negs r1, r1 + cmp r0, r1 + bge _0810ED1E + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r2, [r1] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + strb r0, [r1] + adds r0, r4, 0 + bl DestroyAnimSprite +_0810ED1E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EC94 + + thumb_func_start sub_810ED28 +sub_810ED28: @ 810ED28 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x30] + ldr r0, =sub_810ED70 + str r0, [r4, 0x1C] + movs r0, 0 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r0, [r1] + movs r2, 0x4 + orrs r0, r2 + strb r0, [r1] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810ED28 + + thumb_func_start sub_810ED70 +sub_810ED70: @ 810ED70 + push {lr} + adds r2, r0, 0 + ldrh r1, [r2, 0x2E] + movs r3, 0x2E + ldrsh r0, [r2, r3] + cmp r0, 0 + ble _0810ED84 + subs r0, r1, 0x1 + strh r0, [r2, 0x2E] + b _0810EDC8 +_0810ED84: + movs r1, 0x22 + ldrsh r0, [r2, r1] + movs r3, 0x26 + ldrsh r1, [r2, r3] + adds r0, r1 + movs r1, 0x20 + negs r1, r1 + cmp r0, r1 + ble _0810EDAA + ldrh r0, [r2, 0x30] + ldrh r1, [r2, 0x32] + adds r0, r1 + strh r0, [r2, 0x32] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r2, 0x26] + subs r1, r0 + strh r1, [r2, 0x26] + b _0810EDC8 +_0810EDAA: + adds r3, r2, 0 + adds r3, 0x3E + ldrb r0, [r3] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r3] + ldrh r0, [r2, 0x34] + adds r1, r0, 0x1 + strh r1, [r2, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + ble _0810EDC8 + ldr r0, =sub_810EDD0 + str r0, [r2, 0x1C] +_0810EDC8: + pop {r0} + bx r0 + .pool + thumb_func_end sub_810ED70 + + thumb_func_start sub_810EDD0 +sub_810EDD0: @ 810EDD0 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x32] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r2, 0x26] + adds r0, r1 + strh r0, [r2, 0x26] + movs r3, 0x22 + ldrsh r0, [r2, r3] + movs r3, 0x26 + ldrsh r1, [r2, r3] + adds r0, r1 + movs r1, 0x20 + negs r1, r1 + cmp r0, r1 + ble _0810EE00 + adds r3, r2, 0 + adds r3, 0x3E + ldrb r1, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r3] +_0810EE00: + movs r1, 0x26 + ldrsh r0, [r2, r1] + cmp r0, 0 + ble _0810EE0E + adds r0, r2, 0 + bl DestroyAnimSprite +_0810EE0E: + pop {r0} + bx r0 + thumb_func_end sub_810EDD0 + + thumb_func_start sub_810EE14 +sub_810EE14: @ 810EE14 + push {r4,r5,lr} + sub sp, 0x4 + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + beq _0810EE28 + cmp r0, 0x1 + beq _0810EE80 + b _0810EEEC +_0810EE28: + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r0, [r0, r2] + cmp r0, 0 + bne _0810EE40 + ldr r4, =gBattleAnimAttacker + b _0810EE42 + .pool +_0810EE40: + ldr r4, =gBattleAnimTarget +_0810EE42: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + movs r0, 0 + movs r3, 0x80 + lsls r3, 2 + strh r3, [r5, 0x30] + movs r2, 0x80 + lsls r2, 1 + str r0, [sp] + adds r0, r5, 0 + movs r1, 0 + bl sub_80A73E0 + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _0810EEEC + .pool +_0810EE80: + movs r1, 0x32 + ldrsh r0, [r5, r1] + cmp r0, 0xB + bgt _0810EE8E + ldrh r0, [r5, 0x30] + subs r0, 0x28 + b _0810EE92 +_0810EE8E: + ldrh r0, [r5, 0x30] + adds r0, 0x28 +_0810EE92: + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x32] + adds r0, 0x1 + movs r1, 0 + strh r0, [r5, 0x32] + movs r2, 0x80 + lsls r2, 1 + movs r0, 0x30 + ldrsh r3, [r5, r0] + str r1, [sp] + adds r0, r5, 0 + bl sub_80A73E0 + ldrb r1, [r5, 0x3] + lsls r1, 26 + lsrs r1, 27 + movs r0, 0xF4 + lsls r0, 6 + ldr r2, =gOamMatrices + lsls r1, 3 + adds r1, r2 + movs r2, 0x6 + ldrsh r1, [r1, r2] + bl __divsi3 + adds r1, r0, 0x1 + cmp r1, 0x80 + ble _0810EECC + movs r1, 0x80 +_0810EECC: + movs r0, 0x40 + subs r0, r1 + lsrs r1, r0, 31 + adds r0, r1 + asrs r1, r0, 1 + strh r1, [r5, 0x26] + movs r1, 0x32 + ldrsh r0, [r5, r1] + cmp r0, 0x18 + bne _0810EEEC + adds r0, r5, 0 + bl sub_80A749C + adds r0, r5, 0 + bl DestroyAnimSprite +_0810EEEC: + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EE14 + + thumb_func_start sub_810EEF8 +sub_810EEF8: @ 810EEF8 + push {r4,r5,lr} + adds r5, r0, 0 + bl Random2 + ldr r4, =0x000001ff + ands r4, r0 + bl Random2 + movs r1, 0x7F + ands r1, r0 + movs r0, 0x1 + ands r0, r4 + cmp r0, 0 + beq _0810EF20 + movs r2, 0xB8 + lsls r2, 2 + adds r0, r4, r2 + b _0810EF28 + .pool +_0810EF20: + movs r2, 0xB8 + lsls r2, 2 + adds r0, r2, 0 + subs r0, r4 +_0810EF28: + strh r0, [r5, 0x2E] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810EF3C + movs r2, 0xE0 + lsls r2, 2 + adds r0, r2, 0 + adds r0, r1, r0 + b _0810EF44 +_0810EF3C: + movs r2, 0xE0 + lsls r2, 2 + adds r0, r2, 0 + subs r0, r1 +_0810EF44: + strh r0, [r5, 0x30] + ldr r2, =gBattleAnimArgs + ldrh r0, [r2] + strh r0, [r5, 0x32] + lsls r0, 16 + cmp r0, 0 + beq _0810EF60 + ldrb r0, [r5, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x10 + orrs r1, r0 + strb r1, [r5, 0x3] +_0810EF60: + movs r1, 0x2 + ldrsh r0, [r2, r1] + cmp r0, 0 + bne _0810EF74 + ldr r4, =gBattleAnimAttacker + b _0810EF76 + .pool +_0810EF74: + ldr r4, =gBattleAnimTarget +_0810EF76: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x20 + strh r0, [r5, 0x22] + ldr r0, =sub_810EFA8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810EEF8 + + thumb_func_start sub_810EFA8 +sub_810EFA8: @ 810EFA8 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810EFC0 + ldrh r3, [r4, 0x2E] + lsls r0, r3, 16 + asrs r0, 24 + ldrh r1, [r4, 0x24] + adds r0, r1 + b _0810EFCA +_0810EFC0: + ldrh r3, [r4, 0x2E] + lsls r1, r3, 16 + asrs r1, 24 + ldrh r0, [r4, 0x24] + subs r0, r1 +_0810EFCA: + strh r0, [r4, 0x24] + ldrh r2, [r4, 0x30] + lsls r1, r2, 16 + asrs r1, 24 + ldrh r0, [r4, 0x26] + subs r0, r1 + strh r0, [r4, 0x26] + strh r3, [r4, 0x2E] + adds r0, r2, 0 + subs r0, 0x20 + strh r0, [r4, 0x30] + lsls r0, r3, 16 + cmp r0, 0 + bge _0810EFEA + movs r0, 0 + strh r0, [r4, 0x2E] +_0810EFEA: + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1F + bne _0810EFFE + adds r0, r4, 0 + bl DestroyAnimSprite +_0810EFFE: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810EFA8 + + thumb_func_start sub_810F004 +sub_810F004: @ 810F004 + movs r1, 0 + strh r1, [r0, 0x3A] + movs r1, 0x40 + strh r1, [r0, 0x3C] + ldr r1, =sub_810F018 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_810F004 + + thumb_func_start sub_810F018 +sub_810F018: @ 810F018 + push {lr} + adds r3, r0, 0 + movs r0, 0x2E + ldrsh r1, [r3, r0] + cmp r1, 0 + beq _0810F02A + cmp r1, 0x1 + beq _0810F078 + b _0810F07E +_0810F02A: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + ble _0810F07E + strh r1, [r3, 0x30] + movs r1, 0x3E + adds r1, r3 + mov r12, r1 + ldrb r2, [r1] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x32] + adds r0, 0x1 + strh r0, [r3, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + ble _0810F07E + ldrb r1, [r1] + movs r0, 0x4 + ands r0, r1 + cmp r0, 0 + beq _0810F07E + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + b _0810F07E +_0810F078: + adds r0, r3, 0 + bl DestroyAnimSprite +_0810F07E: + pop {r0} + bx r0 + thumb_func_end sub_810F018 + + thumb_func_start sub_810F084 +sub_810F084: @ 810F084 + push {r4-r6,lr} + mov r6, r9 + mov r5, r8 + push {r5,r6} + sub sp, 0x4 + mov r8, r0 + ldrh r4, [r0, 0x20] + ldrh r5, [r0, 0x22] + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r1, r8 + strh r0, [r1, 0x20] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + adds r6, r0, 0 + lsls r6, 24 + lsrs r6, 24 + mov r2, r8 + strh r6, [r2, 0x22] + ldrh r0, [r2, 0x20] + mov r9, r0 + mov r1, r9 + lsls r0, r1, 4 + strh r0, [r2, 0x36] + lsls r0, r6, 4 + strh r0, [r2, 0x38] + lsls r4, 16 + asrs r4, 16 + movs r1, 0x20 + ldrsh r0, [r2, r1] + subs r0, r4, r0 + lsls r0, 4 + movs r1, 0xC + bl __divsi3 + mov r2, r8 + strh r0, [r2, 0x3A] + lsls r5, 16 + asrs r5, 16 + movs r1, 0x22 + ldrsh r0, [r2, r1] + subs r0, r5, r0 + lsls r0, 4 + movs r1, 0xC + bl __divsi3 + mov r2, r8 + strh r0, [r2, 0x3C] + mov r0, r9 + subs r4, r0 + lsls r4, 16 + asrs r4, 16 + subs r5, r6 + lsls r5, 16 + asrs r5, 16 + adds r0, r4, 0 + adds r1, r5, 0 + bl ArcTan2Neg + lsls r0, 16 + movs r1, 0xC0 + lsls r1, 24 + adds r0, r1 + lsrs r0, 16 + movs r3, 0x80 + lsls r3, 1 + str r0, [sp] + mov r0, r8 + movs r1, 0x1 + adds r2, r3, 0 + bl sub_80A73E0 + ldr r0, =sub_810F140 + mov r2, r8 + str r0, [r2, 0x1C] + add sp, 0x4 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F084 + + thumb_func_start sub_810F140 +sub_810F140: @ 810F140 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x3A] + ldrh r1, [r2, 0x36] + adds r0, r1 + strh r0, [r2, 0x36] + ldrh r1, [r2, 0x3C] + ldrh r3, [r2, 0x38] + adds r1, r3 + strh r1, [r2, 0x38] + lsls r0, 16 + asrs r0, 20 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r3, r1, 20 + strh r3, [r2, 0x22] + adds r0, 0x2D + lsls r0, 16 + movs r1, 0xA5 + lsls r1, 17 + cmp r0, r1 + bhi _0810F17A + adds r1, r3, 0 + cmp r1, 0x9D + bgt _0810F17A + movs r0, 0x2D + negs r0, r0 + cmp r1, r0 + bge _0810F180 +_0810F17A: + adds r0, r2, 0 + bl move_anim_8074EE0 +_0810F180: + pop {r0} + bx r0 + thumb_func_end sub_810F140 + + thumb_func_start sub_810F184 +sub_810F184: @ 810F184 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810F1BC + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gSprites + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r0, [r1] + movs r2, 0x4 + orrs r0, r2 + b _0810F1DA + .pool +_0810F1BC: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gSprites + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x3E + ldrb r2, [r1] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 +_0810F1DA: + strb r0, [r1] + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F184 + + .align 2, 0 diff --git a/asm/ghost.s b/asm/ghost.s new file mode 100644 index 0000000000..8b16d94c54 --- /dev/null +++ b/asm/ghost.s @@ -0,0 +1,3251 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_811160C +sub_811160C: @ 811160C + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_80A6FD4 + ldr r0, =sub_8111674 + str r0, [r4, 0x1C] + movs r0, 0x10 + strh r0, [r4, 0x3A] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r1, [r4, 0x3A] + movs r0, 0x52 + bl SetGpuReg + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811160C + + thumb_func_start sub_8111674 +sub_8111674: @ 8111674 + push {r4,lr} + adds r4, r0, 0 + bl sub_8111764 + adds r0, r4, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _08111694 + ldr r0, =sub_81116E8 + str r0, [r4, 0x1C] + b _081116DE + .pool +_08111694: + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xF + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r2, [r4, 0x38] + adds r0, r2, 0x5 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x38] + lsls r2, 16 + asrs r2, 16 + cmp r2, 0 + beq _081116CC + cmp r2, 0xC4 + ble _081116DE +_081116CC: + lsls r0, 16 + cmp r0, 0 + ble _081116DE + ldr r0, =gUnknown_02038440 + movs r1, 0 + ldrsb r1, [r0, r1] + movs r0, 0xC4 + bl PlaySE12WithPanning +_081116DE: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111674 + + thumb_func_start sub_81116E8 +sub_81116E8: @ 81116E8 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x1 + strh r0, [r4, 0x2E] + adds r0, r4, 0 + bl TranslateAnimLinear + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r1, 0xF + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r2, [r4, 0x38] + adds r0, r2, 0x5 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x38] + lsls r2, 16 + asrs r2, 16 + cmp r2, 0 + beq _0811172E + cmp r2, 0xC4 + ble _0811173A +_0811172E: + lsls r0, 16 + cmp r0, 0 + ble _0811173A + movs r0, 0xC4 + bl PlaySE +_0811173A: + movs r1, 0x3A + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08111758 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_80A67F4 + str r0, [r4, 0x1C] + b _0811175E + .pool +_08111758: + adds r0, r4, 0 + bl sub_8111764 +_0811175E: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81116E8 + + thumb_func_start sub_8111764 +sub_8111764: @ 8111764 + push {r4,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x3A] + movs r1, 0x3A + ldrsh r0, [r4, r1] + cmp r0, 0xFF + ble _08111788 + adds r0, r2, 0x1 + strh r0, [r4, 0x3A] + lsls r0, 16 + ldr r1, =0x010d0000 + cmp r0, r1 + bne _081117EE + movs r0, 0 + b _081117EC + .pool +_08111788: + ldrh r1, [r4, 0x3C] + adds r3, r1, 0x1 + strh r3, [r4, 0x3C] + movs r0, 0xFF + ands r0, r1 + cmp r0, 0 + bne _081117EE + ldr r1, =0xffffff00 + ands r1, r3 + strh r1, [r4, 0x3C] + movs r0, 0x80 + lsls r0, 1 + ands r0, r1 + cmp r0, 0 + beq _081117B0 + adds r0, r2, 0x1 + b _081117B2 + .pool +_081117B0: + subs r0, r2, 0x1 +_081117B2: + strh r0, [r4, 0x3A] + ldrh r0, [r4, 0x3A] + movs r1, 0x10 + subs r1, r0 + lsls r1, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x3A + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _081117D4 + cmp r0, 0x10 + bne _081117E0 +_081117D4: + ldrh r0, [r4, 0x3C] + movs r2, 0x80 + lsls r2, 1 + adds r1, r2, 0 + eors r0, r1 + strh r0, [r4, 0x3C] +_081117E0: + movs r1, 0x3A + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081117EE + movs r0, 0x80 + lsls r0, 1 +_081117EC: + strh r0, [r4, 0x3A] +_081117EE: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8111764 + + thumb_func_start sub_81117F4 +sub_81117F4: @ 81117F4 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r1, =sub_8111814 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81117F4 + + thumb_func_start sub_8111814 +sub_8111814: @ 8111814 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x20 + bl Sin + strh r0, [r4, 0x24] + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x8 + bl Cos + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + subs r0, 0x41 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x82 + bhi _08111848 + ldrb r0, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r0 + movs r0, 0x8 + b _08111852 +_08111848: + ldrb r0, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r0 + movs r0, 0x4 +_08111852: + orrs r1, r0 + strb r1, [r4, 0x5] + ldrh r0, [r4, 0x2E] + adds r0, 0x13 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x32] + adds r0, 0x50 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + strh r0, [r4, 0x3C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3D + bne _08111884 + adds r0, r4, 0 + bl DestroyAnimSprite +_08111884: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8111814 + + thumb_func_start sub_811188C +sub_811188C: @ 811188C + push {r4,r5,lr} + adds r5, r0, 0 + lsls r5, 24 + lsrs r5, 24 + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A7270 + adds r0, r4, 0 + movs r1, 0x80 + movs r2, 0x80 + movs r3, 0 + bl obj_id_set_rotscale + ldr r1, =gSprites + lsls r0, r4, 4 + adds r0, r4 + lsls r0, 2 + adds r0, r1 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + movs r2, 0 + movs r1, 0x80 + strh r1, [r0, 0x8] + ldr r1, =gBattleAnimArgs + ldrh r1, [r1] + strh r1, [r0, 0xA] + strh r2, [r0, 0xC] + movs r1, 0x10 + strh r1, [r0, 0xE] + ldr r1, =sub_8111914 + str r1, [r0] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811188C + + thumb_func_start sub_8111914 +sub_8111914: @ 8111914 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gTasks + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r4, r1, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _0811195C + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0xC] + adds r1, 0x1 + strh r1, [r4, 0xC] + ldrh r0, [r4, 0xE] + subs r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0x9 + bne _0811195C + ldr r0, =sub_811196C + str r0, [r4] +_0811195C: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111914 + + thumb_func_start sub_811196C +sub_811196C: @ 811196C + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r1, [r4, 0xA] + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08111994 + subs r0, r1, 0x1 + strh r0, [r4, 0xA] + b _081119D8 + .pool +_08111994: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r1, r0, 24 + ldrh r0, [r4, 0x8] + adds r0, 0x8 + strh r0, [r4, 0x8] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xFF + bgt _081119BC + movs r0, 0x8 + ldrsh r2, [r4, r0] + adds r0, r1, 0 + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + b _081119D8 +_081119BC: + adds r0, r1, 0 + bl sub_80A7344 + adds r0, r5, 0 + bl DestroyAnimVisualTask + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg +_081119D8: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_811196C + + thumb_func_start sub_81119E0 +sub_81119E0: @ 81119E0 + push {r4-r6,lr} + mov r6, r9 + mov r5, r8 + push {r5,r6} + sub sp, 0x4 + adds r4, r0, 0 + ldrh r5, [r4, 0x20] + ldrh r6, [r4, 0x22] + ldr r0, =gBattleAnimAttacker + mov r8, r0 + ldrb r0, [r0] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + mov r9, r1 + strh r0, [r4, 0x20] + mov r1, r8 + ldrb r0, [r1] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + mov r1, r9 + strh r1, [r4, 0x2E] + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r4, 0x30] + ldrh r1, [r2, 0x2] + strh r1, [r4, 0x32] + ldrh r1, [r2, 0x4] + strh r1, [r4, 0x34] + ldrh r1, [r4, 0x20] + lsls r1, 4 + strh r1, [r4, 0x36] + lsls r0, 4 + strh r0, [r4, 0x38] + lsls r5, 16 + asrs r5, 16 + movs r1, 0x20 + ldrsh r0, [r4, r1] + subs r5, r0 + lsls r5, 4 + movs r0, 0 + ldrsh r1, [r2, r0] + lsls r1, 1 + adds r0, r5, 0 + str r2, [sp] + bl __divsi3 + strh r0, [r4, 0x3A] + lsls r6, 16 + asrs r6, 16 + movs r1, 0x22 + ldrsh r0, [r4, r1] + subs r6, r0 + lsls r6, 4 + ldr r2, [sp] + movs r0, 0 + ldrsh r1, [r2, r0] + lsls r1, 1 + adds r0, r6, 0 + bl __divsi3 + strh r0, [r4, 0x3C] + ldr r0, =sub_8111A88 + str r0, [r4, 0x1C] + add sp, 0x4 + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81119E0 + + thumb_func_start sub_8111A88 +sub_8111A88: @ 8111A88 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _08111AD2 + cmp r0, 0x1 + bgt _08111A9E + cmp r0, 0 + beq _08111AA8 + b _08111B96 +_08111A9E: + cmp r0, 0x2 + beq _08111B3C + cmp r0, 0x3 + beq _08111B90 + b _08111B96 +_08111AA8: + ldrh r0, [r5, 0x3A] + ldrh r2, [r5, 0x36] + adds r0, r2 + strh r0, [r5, 0x36] + ldrh r1, [r5, 0x3C] + ldrh r2, [r5, 0x38] + adds r1, r2 + strh r1, [r5, 0x38] + lsls r0, 16 + asrs r0, 20 + strh r0, [r5, 0x20] + lsls r1, 16 + asrs r1, 20 + strh r1, [r5, 0x22] + ldrh r0, [r5, 0x30] + subs r0, 0x1 + strh r0, [r5, 0x30] + lsls r0, 16 + cmp r0, 0 + bgt _08111B96 + b _08111B82 +_08111AD2: + ldrh r0, [r5, 0x32] + subs r0, 0x1 + strh r0, [r5, 0x32] + lsls r0, 16 + cmp r0, 0 + bgt _08111B96 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x30] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x20] + lsls r0, 4 + strh r0, [r5, 0x36] + ldrh r0, [r5, 0x22] + lsls r0, 4 + strh r0, [r5, 0x38] + movs r1, 0x30 + ldrsh r0, [r5, r1] + movs r2, 0x20 + ldrsh r1, [r5, r2] + subs r0, r1 + lsls r0, 4 + movs r2, 0x34 + ldrsh r1, [r5, r2] + bl __divsi3 + strh r0, [r5, 0x3A] + movs r1, 0x32 + ldrsh r0, [r5, r1] + movs r2, 0x22 + ldrsh r1, [r5, r2] + subs r0, r1 + lsls r0, 4 + movs r2, 0x34 + ldrsh r1, [r5, r2] + bl __divsi3 + strh r0, [r5, 0x3C] + b _08111B82 + .pool +_08111B3C: + ldrh r0, [r5, 0x3A] + ldrh r1, [r5, 0x36] + adds r0, r1 + strh r0, [r5, 0x36] + ldrh r1, [r5, 0x3C] + ldrh r2, [r5, 0x38] + adds r1, r2 + strh r1, [r5, 0x38] + lsls r0, 16 + asrs r0, 20 + strh r0, [r5, 0x20] + lsls r1, 16 + asrs r1, 20 + strh r1, [r5, 0x22] + ldrh r0, [r5, 0x34] + subs r0, 0x1 + strh r0, [r5, 0x34] + lsls r0, 16 + cmp r0, 0 + bgt _08111B96 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] +_08111B82: + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _08111B96 + .pool +_08111B90: + adds r0, r5, 0 + bl move_anim_8074EE0 +_08111B96: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8111A88 + + thumb_func_start sub_8111B9C +sub_8111B9C: @ 8111B9C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r0, =sub_8111BB4 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111B9C + + thumb_func_start sub_8111BB4 +sub_8111BB4: @ 8111BB4 + push {r4-r6,lr} + adds r3, r0, 0 + movs r5, 0 + movs r6, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08111C4A + adds r1, r3, 0 + adds r1, 0x3E + ldrb r2, [r1] + movs r0, 0x4 + ands r0, r2 + adds r4, r1, 0 + cmp r0, 0 + bne _08111BDE + movs r0, 0x4 + orrs r0, r2 + strb r0, [r4] +_08111BDE: + movs r1, 0x2E + ldrsh r0, [r3, r1] + cmp r0, 0 + beq _08111BEE + cmp r0, 0x1 + beq _08111BF8 + movs r6, 0x1 + b _08111C02 +_08111BEE: + movs r1, 0x30 + ldrsh r0, [r3, r1] + cmp r0, 0x2 + bne _08111C02 + b _08111C06 +_08111BF8: + movs r1, 0x30 + ldrsh r0, [r3, r1] + cmp r0, 0x4 + bne _08111C02 + movs r5, 0x1 +_08111C02: + cmp r5, 0 + beq _08111C38 +_08111C06: + ldrb r2, [r4] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4] + ldrh r0, [r3, 0x32] + adds r0, 0x1 + movs r1, 0 + strh r0, [r3, 0x32] + strh r1, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + bne _08111C4A + strh r1, [r3, 0x32] + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + b _08111C4A +_08111C38: + cmp r6, 0 + beq _08111C44 + adds r0, r3, 0 + bl DestroyAnimSprite + b _08111C4A +_08111C44: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] +_08111C4A: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8111BB4 + + thumb_func_start sub_8111C50 +sub_8111C50: @ 8111C50 + push {r4-r6,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r0, 0x1 + bl duplicate_obj_of_side_rel2move_in_transparent_mode + movs r6, 0 + movs r1, 0 + strh r0, [r5, 0x8] + lsls r0, 16 + cmp r0, 0 + bge _08111C80 + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _08111D5C + .pool +_08111C80: + strh r1, [r5, 0xA] + movs r0, 0xF + strh r0, [r5, 0xC] + movs r0, 0x2 + strh r0, [r5, 0xE] + strh r1, [r5, 0x10] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r1, [r5, 0xE] + lsls r1, 8 + ldrh r0, [r5, 0xC] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldr r4, =gSprites + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0x50 + strh r1, [r0, 0x2E] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08111CF4 + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldr r1, =0x0000ff70 + strh r1, [r0, 0x30] + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0x70 + b _08111D12 + .pool +_08111CF4: + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r1, 0x90 + strh r1, [r0, 0x30] + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldr r1, =0x0000ff90 +_08111D12: + strh r1, [r0, 0x32] + ldr r4, =gSprites + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + movs r2, 0 + strh r2, [r0, 0x34] + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + strh r2, [r0, 0x36] + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldr r1, =SpriteCallbackDummy + bl StoreSpriteCallbackInData6 + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, 0x1C + adds r0, r4 + ldr r1, =sub_80A656C + str r1, [r0] + ldr r0, =sub_8111D78 + str r0, [r5] +_08111D5C: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111C50 + + thumb_func_start sub_8111D78 +sub_8111D78: @ 8111D78 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _08111E1C + cmp r0, 0x1 + bgt _08111DA0 + cmp r0, 0 + beq _08111DA6 + b _08111E48 + .pool +_08111DA0: + cmp r0, 0x2 + beq _08111E42 + b _08111E48 +_08111DA6: + ldrh r1, [r4, 0xA] + adds r1, 0x1 + strh r1, [r4, 0xA] + movs r0, 0x3 + ands r0, r1 + strh r0, [r4, 0x12] + cmp r0, 0x1 + bne _08111DC4 + ldrh r1, [r4, 0xC] + movs r2, 0xC + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08111DC4 + subs r0, r1, 0x1 + strh r0, [r4, 0xC] +_08111DC4: + movs r1, 0x12 + ldrsh r0, [r4, r1] + cmp r0, 0x3 + bne _08111DDA + ldrh r1, [r4, 0xE] + movs r2, 0xE + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _08111DDA + adds r0, r1, 0x1 + strh r0, [r4, 0xE] +_08111DDA: + ldrh r1, [r4, 0xE] + lsls r1, 8 + ldrh r0, [r4, 0xC] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldr r1, [r4, 0xC] + movs r0, 0x80 + lsls r0, 13 + cmp r1, r0 + bne _08111E48 + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0x50 + ble _08111E48 + movs r2, 0x8 + ldrsh r1, [r4, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + bl obj_delete_but_dont_free_vram + movs r0, 0x1 + strh r0, [r4, 0x10] + b _08111E48 + .pool +_08111E1C: + ldrh r0, [r4, 0x14] + adds r0, 0x1 + strh r0, [r4, 0x14] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08111E48 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + b _08111E48 +_08111E42: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08111E48: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8111D78 + + thumb_func_start sub_8111E50 +sub_8111E50: @ 8111E50 + push {lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r2, =gTasks + adds r1, r2 + movs r2, 0 + strh r2, [r1, 0x26] + ldr r2, =sub_8111E78 + str r2, [r1] + bl _call_via_r2 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111E50 + + thumb_func_start sub_8111E78 +sub_8111E78: @ 8111E78 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0xC + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r6, r0, 24 + movs r1, 0x26 + ldrsh r0, [r5, r1] + cmp r0, 0x4 + bls _08111EA4 + b _081120C6 +_08111EA4: + lsls r0, 2 + ldr r1, =_08111EBC + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08111EBC: + .4byte _08111ED0 + .4byte _08111FD0 + .4byte _08112014 + .4byte _0811207C + .4byte _081120A8 +_08111ED0: + ldr r7, =0x00002771 + adds r0, r7, 0 + bl AllocSpritePalette + lsls r0, 24 + lsrs r0, 24 + movs r2, 0 + mov r8, r2 + strh r0, [r5, 0x24] + cmp r0, 0xFF + beq _08111EFE + cmp r0, 0xF + beq _08111EFE + movs r0, 0x1 + bl duplicate_obj_of_side_rel2move_in_transparent_mode + strh r0, [r5, 0x8] + lsls r0, 16 + cmp r0, 0 + bge _08111F0C + adds r0, r7, 0 + bl FreeSpritePaletteByTag +_08111EFE: + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _081120CC + .pool +_08111F0C: + ldr r4, =gSprites + movs r1, 0x8 + ldrsh r0, [r5, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrh r2, [r5, 0x24] + lsls r2, 4 + ldrb r3, [r1, 0x5] + movs r0, 0xF + ands r0, r3 + orrs r0, r2 + strb r0, [r1, 0x5] + movs r2, 0x8 + ldrsh r0, [r5, r2] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r4 + ldrb r2, [r1, 0x1] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + strb r0, [r1, 0x1] + movs r0, 0x8 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrb r1, [r0, 0x5] + movs r2, 0xC + orrs r1, r2 + strb r1, [r0, 0x5] + movs r1, 0x8 + ldrsh r0, [r5, r1] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r4 + ldr r0, =gBattleSpritesDataPtr + ldr r1, [r0] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + ldr r1, [r1] + lsls r0, 2 + adds r0, r1 + ldr r1, [r0] + lsls r1, 31 + adds r2, 0x3E + lsrs r1, 31 + lsls r1, 2 + ldrb r3, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r3 + orrs r0, r1 + strb r0, [r2] + mov r2, r8 + strh r2, [r5, 0xA] + strh r2, [r5, 0xC] + movs r0, 0x10 + strh r0, [r5, 0xE] + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + movs r0, 0x22 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + adds r0, 0x10 + lsls r0, 4 + strh r0, [r5, 0x10] + cmp r6, 0x1 + bne _08111FC4 + movs r1, 0x80 + lsls r1, 2 + b _08111FC8 + .pool +_08111FC4: + movs r1, 0x80 + lsls r1, 3 +_08111FC8: + movs r0, 0 + bl ClearGpuRegBits + b _081120C6 +_08111FD0: + movs r1, 0x24 + ldrsh r0, [r5, r1] + adds r0, 0x10 + lsls r0, 4 + strh r0, [r5, 0x24] + movs r2, 0x10 + ldrsh r0, [r5, r2] + lsls r0, 1 + ldr r1, =gPlttBufferUnfaded + adds r0, r1 + movs r2, 0x24 + ldrsh r1, [r5, r2] + lsls r1, 1 + ldr r2, =gPlttBufferFaded + adds r1, r2 + ldr r2, =0x04000008 + bl CpuSet + ldrh r0, [r5, 0x10] + ldr r3, =0x00003c0d + movs r1, 0x10 + movs r2, 0xA + bl BlendPalette + b _081120C6 + .pool +_08112014: + ldr r2, =gSprites + movs r0, 0x22 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + ldrh r0, [r0, 0x22] + adds r1, r0 + subs r1, 0x20 + lsls r1, 16 + lsrs r2, r1, 16 + cmp r1, 0 + bge _08112034 + movs r2, 0 +_08112034: + cmp r6, 0x1 + bne _08112054 + lsls r0, r2, 24 + lsrs r0, 24 + adds r1, r2, 0 + adds r1, 0x40 + lsls r1, 24 + lsrs r1, 24 + movs r2, 0 + str r2, [sp] + movs r2, 0x4 + str r2, [sp, 0x4] + str r6, [sp, 0x8] + b _0811206C + .pool +_08112054: + lsls r0, r2, 24 + lsrs r0, 24 + adds r1, r2, 0 + adds r1, 0x40 + lsls r1, 24 + lsrs r1, 24 + movs r2, 0 + str r2, [sp] + movs r2, 0x8 + str r2, [sp, 0x4] + movs r2, 0x1 + str r2, [sp, 0x8] +_0811206C: + movs r2, 0x2 + movs r3, 0x6 + bl ScanlineEffect_InitWave + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x1C] + b _081120C6 +_0811207C: + cmp r6, 0x1 + bne _08112090 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + b _08112098 + .pool +_08112090: + ldr r1, =0x00003f44 + movs r0, 0x50 + bl SetGpuReg +_08112098: + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + b _081120C6 + .pool +_081120A8: + cmp r6, 0x1 + bne _081120B8 + movs r1, 0x80 + lsls r1, 2 + movs r0, 0 + bl SetGpuRegBits + b _081120C2 +_081120B8: + movs r1, 0x80 + lsls r1, 3 + movs r0, 0 + bl SetGpuRegBits +_081120C2: + ldr r0, =sub_81120DC + str r0, [r5] +_081120C6: + ldrh r0, [r5, 0x26] + adds r0, 0x1 + strh r0, [r5, 0x26] +_081120CC: + add sp, 0xC + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111E78 + + thumb_func_start sub_81120DC +sub_81120DC: @ 81120DC + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + ldrh r1, [r4, 0xA] + adds r1, 0x1 + strh r1, [r4, 0xA] + movs r0, 0x1 + ands r0, r1 + strh r0, [r4, 0x12] + cmp r0, 0 + bne _08112114 + ldr r1, =gSineTable + movs r2, 0xA + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + movs r1, 0x12 + bl __divsi3 + strh r0, [r4, 0xC] +_08112114: + movs r2, 0x12 + ldrsh r0, [r4, r2] + cmp r0, 0x1 + bne _08112136 + ldr r1, =gSineTable + movs r2, 0xA + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + movs r1, 0x12 + bl __divsi3 + movs r1, 0x10 + subs r1, r0 + strh r1, [r4, 0xE] +_08112136: + ldrh r1, [r4, 0xE] + lsls r1, 8 + ldrh r0, [r4, 0xC] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0x80 + bne _0811215E + movs r0, 0 + strh r0, [r4, 0x26] + ldr r1, =sub_8112170 + str r1, [r4] + adds r0, r5, 0 + bl _call_via_r1 +_0811215E: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81120DC + + thumb_func_start sub_8112170 +sub_8112170: @ 8112170 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r6, r0, 24 + movs r1, 0x26 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _081121DC + cmp r0, 0x1 + bgt _081121A8 + cmp r0, 0 + beq _081121AE + b _08112258 + .pool +_081121A8: + cmp r0, 0x2 + beq _081121F0 + b _08112258 +_081121AE: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] + movs r0, 0x1 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x24] + cmp r6, 0x1 + bne _081121D0 + movs r1, 0x80 + lsls r1, 2 + b _081121D4 + .pool +_081121D0: + movs r1, 0x80 + lsls r1, 3 +_081121D4: + movs r0, 0 + bl ClearGpuRegBits + b _08112258 +_081121DC: + ldrh r0, [r4, 0x10] + ldr r3, =0x00003c0d + movs r1, 0x10 + movs r2, 0 + bl BlendPalette + b _08112258 + .pool +_081121F0: + ldr r3, =gSprites + movs r0, 0x24 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + bl obj_delete_but_dont_free_vram + ldr r0, =0x00002771 + bl FreeSpritePaletteByTag + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + cmp r6, 0x1 + bne _08112248 + movs r1, 0x80 + lsls r1, 2 + movs r0, 0 + bl SetGpuRegBits + b _08112252 + .pool +_08112248: + movs r1, 0x80 + lsls r1, 3 + movs r0, 0 + bl SetGpuRegBits +_08112252: + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08112258: + ldrh r0, [r4, 0x26] + adds r0, 0x1 + strh r0, [r4, 0x26] + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8112170 + + thumb_func_start sub_8112264 +sub_8112264: @ 8112264 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + adds r7, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081122AC + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 8 + movs r2, 0xE0 + lsls r2, 13 + adds r0, r2 + lsrs r5, r0, 16 + ldr r4, =gBattleAnimTarget + b _081122D0 + .pool +_081122AC: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 8 + movs r2, 0xE0 + lsls r2, 13 + adds r0, r2 + lsrs r5, r0, 16 + ldr r4, =gBattleAnimAttacker +_081122D0: + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 8 + movs r1, 0xE0 + lsls r1, 13 + adds r0, r1 + lsrs r0, 16 + mov r9, r0 + mov r8, r5 + mov r2, r9 + subs r4, r2, r5 + lsls r4, 16 + lsrs r4, 16 + lsls r0, r6, 4 + strh r0, [r7, 0x2E] + lsls r0, r5, 4 + strh r0, [r7, 0x30] + mov r1, r10 + subs r0, r1, r6 + lsls r0, 4 + ldr r5, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r1, [r5, r2] + bl __divsi3 + strh r0, [r7, 0x32] + lsls r4, 16 + asrs r4, 12 + movs r0, 0x2 + ldrsh r1, [r5, r0] + adds r0, r4, 0 + bl __divsi3 + strh r0, [r7, 0x34] + ldrh r0, [r5, 0x2] + strh r0, [r7, 0x36] + mov r1, r10 + strh r1, [r7, 0x38] + mov r2, r9 + strh r2, [r7, 0x3A] + movs r1, 0x36 + ldrsh r0, [r7, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r7, 0x3C] + ldrb r1, [r7, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + movs r1, 0x8 + orrs r0, r1 + strb r0, [r7, 0x5] + strh r6, [r7, 0x20] + mov r2, r8 + strh r2, [r7, 0x22] + ldr r0, =sub_8112384 + str r0, [r7, 0x1C] + adds r2, r7, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112264 + + thumb_func_start sub_8112384 +sub_8112384: @ 8112384 + push {r4,lr} + adds r2, r0, 0 + ldrh r3, [r2, 0x36] + movs r1, 0x36 + ldrsh r0, [r2, r1] + cmp r0, 0 + beq _081123BC + ldrh r0, [r2, 0x32] + ldrh r4, [r2, 0x2E] + adds r0, r4 + strh r0, [r2, 0x2E] + ldrh r1, [r2, 0x34] + ldrh r4, [r2, 0x30] + adds r1, r4 + strh r1, [r2, 0x30] + lsls r0, 16 + asrs r0, 20 + strh r0, [r2, 0x20] + lsls r1, 16 + asrs r1, 20 + strh r1, [r2, 0x22] + subs r0, r3, 0x1 + strh r0, [r2, 0x36] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + bne _081123BC + strh r0, [r2, 0x2E] +_081123BC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8112384 + + thumb_func_start sub_81123C4 +sub_81123C4: @ 81123C4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x14 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r1, r0 + str r1, [sp] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0 + ldr r1, [sp] + strh r0, [r1, 0x12] + strh r0, [r1, 0x14] + strh r0, [r1, 0x16] + strh r0, [r1, 0x18] + movs r0, 0x10 + strh r0, [r1, 0x1A] + ldr r2, =gBattleAnimArgs + ldrh r0, [r2] + strh r0, [r1, 0x1C] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + str r0, [sp, 0x4] + ldrb r0, [r4] + movs r1, 0x3 + bl sub_80A861C + lsls r0, 16 + lsrs r0, 16 + str r0, [sp, 0x8] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _08112434 + b _08112530 +_08112434: + movs r4, 0 +_08112436: + lsls r1, r4, 16 + asrs r3, r1, 16 + ldr r0, =gBattleAnimAttacker + ldrb r2, [r0] + str r1, [sp, 0x10] + cmp r3, r2 + beq _08112502 + movs r0, 0x2 + eors r2, r0 + cmp r3, r2 + beq _08112502 + lsls r0, r4, 24 + lsrs r4, r0, 24 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _08112502 + ldr r6, [sp, 0x4] + ldr r3, [sp, 0x8] + lsls r0, r3, 16 + asrs r7, r0, 16 + ldr r0, =gUnknown_08596DB8 + adds r1, r6, 0 + adds r2, r7, 0 + movs r3, 0x37 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + cmp r0, 0x40 + beq _08112502 + adds r0, r4, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + adds r0, r4, 0 + movs r1, 0x3 + bl sub_80A861C + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + mov r0, r8 + lsls r5, r0, 4 + add r5, r8 + lsls r5, 2 + ldr r1, =gSprites + adds r4, r5, r1 + lsls r0, r6, 4 + strh r0, [r4, 0x2E] + lsls r0, r7, 4 + strh r0, [r4, 0x30] + mov r2, r10 + subs r0, r2, r6 + lsls r0, 4 + ldr r3, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r1, [r3, r2] + bl __divsi3 + strh r0, [r4, 0x32] + mov r3, r9 + lsls r0, r3, 16 + asrs r0, 16 + subs r0, r7 + lsls r0, 4 + ldr r2, =gBattleAnimArgs + movs r3, 0x2 + ldrsh r1, [r2, r3] + bl __divsi3 + strh r0, [r4, 0x34] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x36] + mov r2, r10 + strh r2, [r4, 0x38] + mov r3, r9 + strh r3, [r4, 0x3A] + ldr r0, =gSprites + 0x1C + adds r5, r0 + ldr r0, =sub_8112384 + str r0, [r5] + ldr r2, [sp] + movs r3, 0x20 + ldrsh r1, [r2, r3] + adds r1, 0xD + lsls r1, 1 + adds r0, r2, 0 + adds r0, 0x8 + adds r0, r1 + mov r1, r8 + strh r1, [r0] + ldrh r0, [r2, 0x20] + adds r0, 0x1 + strh r0, [r2, 0x20] +_08112502: + ldr r2, [sp, 0x10] + movs r3, 0x80 + lsls r3, 9 + adds r0, r2, r3 + lsrs r4, r0, 16 + asrs r0, 16 + cmp r0, 0x3 + ble _08112436 + b _081125B4 + .pool +_08112530: + ldr r0, =gUnknown_08596DB8 + ldr r7, [sp, 0x4] + ldr r2, [sp, 0x8] + lsls r1, r2, 16 + asrs r1, 16 + str r1, [sp, 0xC] + adds r1, r7, 0 + ldr r2, [sp, 0xC] + movs r3, 0x37 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + cmp r0, 0x40 + beq _081125B4 + movs r3, 0x30 + mov r10, r3 + movs r0, 0x28 + mov r9, r0 + ldr r6, =gSprites + mov r1, r8 + lsls r5, r1, 4 + add r5, r8 + lsls r5, 2 + adds r4, r5, r6 + lsls r0, r7, 4 + strh r0, [r4, 0x2E] + ldr r2, [sp, 0xC] + lsls r0, r2, 4 + strh r0, [r4, 0x30] + subs r0, r3, r7 + lsls r0, 4 + ldr r3, =gBattleAnimArgs + movs r2, 0x2 + ldrsh r1, [r3, r2] + bl __divsi3 + strh r0, [r4, 0x32] + mov r3, r9 + ldr r1, [sp, 0xC] + subs r0, r3, r1 + lsls r0, 4 + ldr r2, =gBattleAnimArgs + movs r3, 0x2 + ldrsh r1, [r2, r3] + bl __divsi3 + strh r0, [r4, 0x34] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x36] + mov r2, r10 + strh r2, [r4, 0x38] + mov r3, r9 + strh r3, [r4, 0x3A] + adds r6, 0x1C + adds r5, r6 + ldr r0, =sub_8112384 + str r0, [r5] + mov r1, r8 + ldr r0, [sp] + strh r1, [r0, 0x22] + movs r0, 0x1 + ldr r2, [sp] + strh r0, [r2, 0x20] +_081125B4: + ldr r0, =sub_81125E0 + ldr r3, [sp] + str r0, [r3] + add sp, 0x14 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81123C4 + + thumb_func_start sub_81125E0 +sub_81125E0: @ 81125E0 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _08112696 + cmp r1, 0x1 + bgt _08112608 + cmp r1, 0 + beq _08112616 + b _08112752 + .pool +_08112608: + cmp r1, 0x2 + bne _0811260E + b _08112728 +_0811260E: + cmp r1, 0x3 + bne _08112614 + b _0811273C +_08112614: + b _08112752 +_08112616: + movs r2, 0x14 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _0811267C + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811267C + strh r1, [r4, 0x12] + ldrh r0, [r4, 0x16] + adds r0, 0x1 + strh r0, [r4, 0x16] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0811264C + ldrh r1, [r4, 0x18] + movs r2, 0x18 + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _0811265A + adds r0, r1, 0x1 + strh r0, [r4, 0x18] + b _0811265A +_0811264C: + ldrh r1, [r4, 0x1A] + movs r2, 0x1A + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _0811265A + subs r0, r1, 0x1 + strh r0, [r4, 0x1A] +_0811265A: + ldrh r1, [r4, 0x1A] + lsls r1, 8 + ldrh r0, [r4, 0x18] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x16 + ldrsh r0, [r4, r1] + cmp r0, 0x17 + ble _0811267C + movs r0, 0 + strh r0, [r4, 0x16] + movs r0, 0x1 + strh r0, [r4, 0x14] +_0811267C: + ldrh r1, [r4, 0x1C] + movs r2, 0x1C + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _0811268C + subs r0, r1, 0x1 + strh r0, [r4, 0x1C] + b _08112752 +_0811268C: + movs r1, 0x14 + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08112752 + b _08112734 +_08112696: + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08112752 + movs r0, 0 + strh r0, [r4, 0x12] + ldrh r0, [r4, 0x16] + adds r0, 0x1 + strh r0, [r4, 0x16] + ands r0, r1 + lsls r0, 16 + cmp r0, 0 + beq _081126C6 + ldrh r1, [r4, 0x18] + movs r2, 0x18 + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _081126D4 + subs r0, r1, 0x1 + strh r0, [r4, 0x18] + b _081126D4 +_081126C6: + ldrh r1, [r4, 0x1A] + movs r2, 0x1A + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _081126D4 + adds r0, r1, 0x1 + strh r0, [r4, 0x1A] +_081126D4: + ldrh r1, [r4, 0x1A] + lsls r1, 8 + ldrh r0, [r4, 0x18] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldr r1, [r4, 0x18] + movs r0, 0x80 + lsls r0, 13 + cmp r1, r0 + bne _08112752 + movs r5, 0 + b _08112718 +_081126F4: + adds r1, r5, 0 + adds r1, 0xD + lsls r1, 1 + adds r0, r4, 0 + adds r0, 0x8 + adds r0, r1 + movs r2, 0 + ldrsh r1, [r0, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + bl DestroySprite + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 +_08112718: + movs r1, 0x20 + ldrsh r0, [r4, r1] + cmp r5, r0 + blt _081126F4 + b _08112734 + .pool +_08112728: + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + lsls r0, 16 + cmp r0, 0 + ble _08112752 +_08112734: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08112752 +_0811273C: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08112752: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81125E0 + + thumb_func_start sub_8112758 +sub_8112758: @ 8112758 + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r1, =0x00003f3f + movs r0, 0x48 + bl SetGpuReg + ldr r1, =0x00003f1f + movs r0, 0x4A + bl SetGpuReg + movs r0, 0x50 + movs r1, 0xC8 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0x10 + bl SetGpuReg + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _081127A0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _081127B8 +_081127A0: + movs r6, 0x28 + b _081127BA + .pool +_081127B8: + movs r6, 0xC8 +_081127BA: + ldr r1, =gBattle_WIN0H + lsls r3, r6, 16 + asrs r2, r3, 16 + lsls r0, r2, 8 + orrs r0, r2 + strh r0, [r1] + ldr r1, =gBattle_WIN0V + movs r5, 0x28 + ldr r0, =0x00002828 + strh r0, [r1] + lsrs r3, 16 + movs r1, 0xF0 + subs r1, r2 + movs r4, 0x48 + ldr r2, =gTasks + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + adds r0, r2 + strh r3, [r0, 0xA] + strh r1, [r0, 0xC] + strh r5, [r0, 0xE] + strh r4, [r0, 0x10] + strh r6, [r0, 0x12] + strh r5, [r0, 0x14] + ldr r1, =sub_811280C + str r1, [r0] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112758 + + thumb_func_start sub_811280C +sub_811280C: @ 811280C + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x20 + lsls r0, 24 + lsrs r0, 24 + ldr r2, _0811292C @ =gTasks + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r4, r1, r2 + ldrh r1, [r4, 0x8] + adds r0, r1, 0x1 + strh r0, [r4, 0x8] + ldrh r5, [r4, 0xA] + ldrh r7, [r4, 0xC] + ldrh r0, [r4, 0xE] + mov r10, r0 + ldrh r2, [r4, 0x10] + str r2, [sp, 0xC] + ldrh r0, [r4, 0x12] + ldrh r2, [r4, 0x14] + mov r8, r2 + lsls r1, 16 + asrs r6, r1, 16 + cmp r6, 0xF + ble _08112848 + b _08112938 +_08112848: + lsls r0, 16 + asrs r0, 16 + bl __floatsidf + str r0, [sp, 0x10] + str r1, [sp, 0x14] + lsls r0, r5, 16 + asrs r0, 16 + bl __floatsidf + ldr r2, _08112930 @ =0x3FB00000 + ldr r3, _08112934 @ =0x00000000 + bl __muldf3 + adds r5, r1, 0 + adds r4, r0, 0 + adds r0, r6, 0 + bl __floatsidf + str r0, [sp, 0x18] + str r1, [sp, 0x1C] + adds r1, r5, 0 + adds r0, r4, 0 + ldr r2, [sp, 0x18] + ldr r3, [sp, 0x1C] + bl __muldf3 + adds r3, r1, 0 + adds r2, r0, 0 + ldr r0, [sp, 0x10] + ldr r1, [sp, 0x14] + bl __subdf3 + bl __fixunsdfsi + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + lsls r0, r7, 16 + asrs r0, 16 + bl __floatsidf + ldr r2, _08112930 @ =0x3FB00000 + ldr r3, _08112934 @ =0x00000000 + bl __muldf3 + ldr r2, [sp, 0x18] + ldr r3, [sp, 0x1C] + bl __muldf3 + adds r3, r1, 0 + adds r2, r0, 0 + ldr r0, [sp, 0x10] + ldr r1, [sp, 0x14] + bl __adddf3 + bl __fixunsdfsi + lsls r0, 16 + lsrs r7, r0, 16 + mov r1, r8 + lsls r0, r1, 16 + asrs r0, 16 + bl __floatsidf + adds r5, r1, 0 + adds r4, r0, 0 + mov r2, r10 + lsls r0, r2, 16 + asrs r0, 16 + bl __floatsidf + ldr r2, _08112930 @ =0x3FB00000 + ldr r3, _08112934 @ =0x00000000 + bl __muldf3 + ldr r2, [sp, 0x18] + ldr r3, [sp, 0x1C] + bl __muldf3 + adds r3, r1, 0 + adds r2, r0, 0 + adds r1, r5, 0 + adds r0, r4, 0 + bl __subdf3 + bl __fixunsdfsi + lsls r0, 16 + lsrs r6, r0, 16 + ldr r1, [sp, 0xC] + lsls r0, r1, 16 + asrs r0, 16 + bl __floatsidf + ldr r2, _08112930 @ =0x3FB00000 + ldr r3, _08112934 @ =0x00000000 + bl __muldf3 + ldr r2, [sp, 0x18] + ldr r3, [sp, 0x1C] + bl __muldf3 + adds r3, r1, 0 + adds r2, r0, 0 + adds r1, r5, 0 + adds r0, r4, 0 + bl __adddf3 + bl __fixunsdfsi + lsls r0, 16 + lsrs r5, r0, 16 + b _08112966 + .align 2, 0 +_0811292C: + .4byte gTasks +_08112930: + .4byte 0x3FB00000 +_08112934: + .4byte 0x00000000 +_08112938: + movs r2, 0 + mov r9, r2 + movs r7, 0xF0 + movs r6, 0 + movs r5, 0x70 + str r6, [sp] + str r6, [sp, 0x4] + str r6, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r3, 0 + bl sub_80A75AC + lsls r0, 16 + lsrs r0, 16 + str r6, [sp] + movs r1, 0 + movs r2, 0x10 + movs r3, 0x10 + bl BeginNormalPaletteFade + ldr r0, _08112988 @=sub_8112994 + str r0, [r4] +_08112966: + ldr r1, _0811298C @=gBattle_WIN0H + mov r2, r9 + lsls r0, r2, 8 + orrs r7, r0 + strh r7, [r1] + ldr r1, _08112990 @=gBattle_WIN0V + lsls r0, r6, 8 + orrs r5, r0 + strh r5, [r1] + add sp, 0x20 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .align 2, 0 +_08112988: + .4byte sub_8112994 +_0811298C: + .4byte gBattle_WIN0H +_08112990: + .4byte gBattle_WIN0V + thumb_func_end sub_811280C + + thumb_func_start sub_8112994 +sub_8112994: @ 8112994 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0 + bne _081129DA + ldr r0, =gBattle_WIN0H + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + ldr r4, =0x00003f3f + movs r0, 0x48 + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x4A + adds r1, r4, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x54 + movs r1, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimVisualTask +_081129DA: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112994 + + thumb_func_start sub_81129F0 +sub_81129F0: @ 81129F0 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08112A24 + movs r2, 0x18 + ldr r3, =0x0000fffe + ldrb r0, [r4, 0x3] + movs r1, 0x3F + negs r1, r1 + ands r1, r0 + movs r0, 0x10 + orrs r1, r0 + strb r1, [r4, 0x3] + b _08112A28 + .pool +_08112A24: + ldr r2, =0x0000ffe8 + movs r3, 0x2 +_08112A28: + lsls r0, r2, 16 + asrs r0, 16 + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + strh r3, [r4, 0x30] + movs r0, 0x3C + strh r0, [r4, 0x2E] + ldr r0, =sub_8112A4C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81129F0 + + thumb_func_start sub_8112A4C +sub_8112A4C: @ 8112A4C + push {r4,lr} + adds r3, r0, 0 + ldrh r1, [r3, 0x2E] + movs r2, 0x2E + ldrsh r0, [r3, r2] + cmp r0, 0 + ble _08112A5E + subs r0, r1, 0x1 + b _08112AC2 +_08112A5E: + ldrh r0, [r3, 0x30] + ldrh r4, [r3, 0x24] + adds r1, r0, r4 + strh r1, [r3, 0x24] + adds r0, r1, 0x7 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0xE + bls _08112AC4 + ldrh r0, [r3, 0x20] + adds r0, r1 + strh r0, [r3, 0x20] + movs r0, 0 + strh r0, [r3, 0x24] + ldrh r2, [r3, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x8 + ldr r4, =0x000003ff + adds r0, r4, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r3, 0x4] + ldrh r0, [r3, 0x32] + adds r0, 0x1 + strh r0, [r3, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _08112AC0 + movs r0, 0x1E + strh r0, [r3, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r3, 0x1C] + ldr r1, =sub_8112ACC + adds r0, r3, 0 + bl StoreSpriteCallbackInData6 + b _08112AC4 + .pool +_08112AC0: + movs r0, 0x28 +_08112AC2: + strh r0, [r3, 0x2E] +_08112AC4: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8112A4C + + thumb_func_start sub_8112ACC +sub_8112ACC: @ 8112ACC + push {r4,r5,lr} + adds r4, r0, 0 + movs r0, 0x2E + ldrsh r5, [r4, r0] + cmp r5, 0 + bne _08112AF6 + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0x10 + bl SetGpuReg + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + strh r5, [r4, 0x30] + strh r5, [r4, 0x32] + b _08112B3A +_08112AF6: + ldrh r1, [r4, 0x30] + movs r2, 0x30 + ldrsh r0, [r4, r2] + cmp r0, 0x1 + bgt _08112B06 + adds r0, r1, 0x1 + strh r0, [r4, 0x30] + b _08112B3A +_08112B06: + movs r0, 0 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + movs r1, 0x10 + subs r1, r0 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _08112B3A + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_8112B44 + str r0, [r4, 0x1C] +_08112B3A: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112ACC + + thumb_func_start sub_8112B44 +sub_8112B44: @ 8112B44 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + ldr r0, =gBattle_WIN0H + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_WIN0V + strh r1, [r0] + adds r0, r4, 0 + bl DestroyAnimSprite + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112B44 + + thumb_func_start sub_8112B78 +sub_8112B78: @ 8112B78 + push {r4-r7,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + movs r1, 0xC + bl Sin + strh r0, [r5, 0x24] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08112B9C + ldrh r0, [r5, 0x24] + negs r0, r0 + strh r0, [r5, 0x24] +_08112B9C: + ldrh r0, [r5, 0x2E] + adds r0, 0x6 + movs r1, 0xFF + ands r0, r1 + strh r0, [r5, 0x2E] + movs r1, 0x80 + lsls r1, 1 + adds r0, r1, 0 + ldrh r1, [r5, 0x30] + adds r0, r1 + strh r0, [r5, 0x30] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + strh r0, [r5, 0x26] + ldrh r0, [r5, 0x3C] + adds r0, 0x1 + strh r0, [r5, 0x3C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + bne _08112BE8 + ldr r0, =0x0000050b + strh r0, [r5, 0x3A] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r1, [r5, 0x3A] + movs r0, 0x52 + bl SetGpuReg + b _08112C40 + .pool +_08112BE8: + cmp r0, 0x1E + ble _08112C40 + ldrh r0, [r5, 0x32] + adds r0, 0x1 + strh r0, [r5, 0x32] + ldrh r1, [r5, 0x3A] + lsls r0, r1, 16 + asrs r0, 24 + lsls r0, 16 + movs r6, 0xFF + ands r6, r1 + movs r1, 0x80 + lsls r1, 9 + adds r0, r1 + lsrs r7, r0, 16 + cmp r7, 0x10 + bls _08112C0C + movs r7, 0x10 +_08112C0C: + subs r0, r6, 0x1 + lsls r0, 16 + lsrs r6, r0, 16 + cmp r0, 0 + bge _08112C18 + movs r6, 0 +_08112C18: + lsls r4, r7, 8 + orrs r4, r6 + lsls r1, r4, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + strh r4, [r5, 0x3A] + cmp r7, 0x10 + bne _08112C40 + cmp r6, 0 + bne _08112C40 + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_8112C4C + str r0, [r5, 0x1C] +_08112C40: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112B78 + + thumb_func_start sub_8112C4C +sub_8112C4C: @ 8112C4C + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r4, 0 + bl DestroyAnimSprite + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8112C4C + + thumb_func_start sub_8112C6C +sub_8112C6C: @ 8112C6C + push {r4-r6,lr} + mov r6, r8 + push {r6} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r6, 0 + strh r6, [r4, 0x8] + movs r0, 0x10 + mov r8, r0 + mov r0, r8 + strh r0, [r4, 0xA] + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1A] + ldrb r0, [r5] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1C] + ldrb r0, [r5] + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r1, r0, 16 + lsrs r0, 31 + adds r1, r0 + asrs r1, 1 + adds r1, 0x8 + strh r1, [r4, 0x1E] + strh r6, [r4, 0x16] + ldrb r0, [r5] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x12] + ldrb r0, [r5] + bl sub_80A82E4 + lsls r0, 24 + lsrs r0, 24 + subs r0, 0x2 + strh r0, [r4, 0x14] + strh r6, [r4, 0xE] + mov r0, r8 + strh r0, [r4, 0x10] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + strh r6, [r4, 0x18] + ldr r0, =sub_8112D10 + str r0, [r4] + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112C6C + + thumb_func_start sub_8112D10 +sub_8112D10: @ 8112D10 + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x5 + bls _08112D2A + b _08112E96 +_08112D2A: + lsls r0, 2 + ldr r1, =_08112D3C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08112D3C: + .4byte _08112D54 + .4byte _08112DC4 + .4byte _08112E06 + .4byte _08112E1A + .4byte _08112E70 + .4byte _08112E80 +_08112D54: + movs r6, 0 +_08112D56: + movs r2, 0x1A + ldrsh r1, [r4, r2] + movs r0, 0x1C + ldrsh r2, [r4, r0] + ldrb r3, [r4, 0x14] + ldr r0, =gUnknown_08596E30 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _08112DAA + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r5, r0, r1 + strh r7, [r5, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + movs r1, 0 + lsls r0, 24 + cmp r0, 0 + bne _08112D8C + movs r1, 0x1 +_08112D8C: + strh r1, [r5, 0x30] + movs r0, 0x2A + muls r0, r6 + movs r1, 0xFF + ands r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r4, 0x1E] + strh r0, [r5, 0x34] + lsls r0, r6, 1 + adds r0, r6 + lsls r0, 1 + strh r0, [r5, 0x38] + ldrh r0, [r4, 0x16] + adds r0, 0x1 + strh r0, [r4, 0x16] +_08112DAA: + adds r0, r6, 0x1 + lsls r0, 16 + lsrs r6, r0, 16 + cmp r6, 0x5 + bls _08112D56 + b _08112E78 + .pool +_08112DC4: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08112DE2 + ldrh r1, [r4, 0xE] + movs r2, 0xE + ldrsh r0, [r4, r2] + cmp r0, 0xD + bgt _08112DF0 + adds r0, r1, 0x1 + strh r0, [r4, 0xE] + b _08112DF0 +_08112DE2: + ldrh r1, [r4, 0x10] + movs r2, 0x10 + ldrsh r0, [r4, r2] + cmp r0, 0x4 + ble _08112DF0 + subs r0, r1, 0x1 + strh r0, [r4, 0x10] +_08112DF0: + movs r1, 0xE + ldrsh r0, [r4, r1] + ldrh r2, [r4, 0xE] + ldrh r1, [r4, 0x10] + cmp r0, 0xE + bne _08112E60 + cmp r1, 0x4 + bne _08112E60 + movs r0, 0 + strh r0, [r4, 0xA] + b _08112E5A +_08112E06: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1E + ble _08112E96 + movs r0, 0 + strh r0, [r4, 0xA] + b _08112E78 +_08112E1A: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08112E38 + ldrh r1, [r4, 0xE] + movs r2, 0xE + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08112E46 + subs r0, r1, 0x1 + strh r0, [r4, 0xE] + b _08112E46 +_08112E38: + ldrh r1, [r4, 0x10] + movs r2, 0x10 + ldrsh r0, [r4, r2] + cmp r0, 0xF + bgt _08112E46 + adds r0, r1, 0x1 + strh r0, [r4, 0x10] +_08112E46: + movs r1, 0xE + ldrsh r0, [r4, r1] + ldrh r2, [r4, 0xE] + ldrh r1, [r4, 0x10] + cmp r0, 0 + bne _08112E60 + cmp r1, 0x10 + bne _08112E60 + movs r0, 0x1 + strh r0, [r4, 0x18] +_08112E5A: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_08112E60: + lsls r1, 8 + orrs r1, r2 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + b _08112E96 +_08112E70: + movs r2, 0x16 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08112E96 +_08112E78: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08112E96 +_08112E80: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r7, 0 + bl DestroyAnimVisualTask +_08112E96: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_8112D10 + + thumb_func_start sub_8112E9C +sub_8112E9C: @ 8112E9C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x30 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08112EAE + ldrh r0, [r4, 0x32] + adds r0, 0x2 + b _08112EB2 +_08112EAE: + ldrh r0, [r4, 0x32] + subs r0, 0x2 +_08112EB2: + strh r0, [r4, 0x32] + ldrh r1, [r4, 0x32] + movs r0, 0xFF + ands r0, r1 + strh r0, [r4, 0x32] + movs r2, 0x32 + ldrsh r0, [r4, r2] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x32] + subs r0, 0x41 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7E + bhi _08112EF4 + ldr r2, =gTasks + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + ldrh r1, [r0, 0x12] + adds r1, 0x1 + movs r0, 0x3 + ands r1, r0 + b _08112F08 + .pool +_08112EF4: + ldr r2, =gTasks + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + movs r2, 0x3 + ldrb r1, [r0, 0x12] + ands r1, r2 +_08112F08: + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + ldrh r0, [r4, 0x38] + adds r0, 0x1 + strh r0, [r4, 0x38] + movs r1, 0x38 + ldrsh r0, [r4, r1] + lsls r0, 3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3A] + movs r2, 0x3A + ldrsh r0, [r4, r2] + movs r1, 0x7 + bl Sin + strh r0, [r4, 0x26] + ldr r2, =gTasks + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r1, r0, r2 + movs r2, 0x18 + ldrsh r0, [r1, r2] + cmp r0, 0 + beq _08112F56 + ldrh r0, [r1, 0x16] + subs r0, 0x1 + strh r0, [r1, 0x16] + adds r0, r4, 0 + bl DestroySprite +_08112F56: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112E9C + + thumb_func_start sub_8112F60 +sub_8112F60: @ 8112F60 + adds r3, r0, 0 + adds r3, 0x3E + ldrb r1, [r3] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r3] + ldr r2, =gBattlerSpriteIds + ldr r1, =gBattleAnimAttacker + ldrb r1, [r1] + adds r1, r2 + ldrb r1, [r1] + strh r1, [r0, 0x38] + movs r1, 0x80 + strh r1, [r0, 0x2E] + movs r1, 0xA + strh r1, [r0, 0x30] + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r0, 0x32] + ldrh r1, [r2, 0x2] + strh r1, [r0, 0x34] + ldr r1, =sub_8112FB8 + str r1, [r0, 0x1C] + ldr r2, =gSprites + movs r3, 0x38 + ldrsh r1, [r0, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + adds r1, 0x8 + strh r1, [r0, 0x22] + bx lr + .pool + thumb_func_end sub_8112F60 + + thumb_func_start sub_8112FB8 +sub_8112FB8: @ 8112FB8 + push {r4,r5,lr} + adds r5, r0, 0 + ldrh r0, [r5, 0x34] + movs r1, 0x34 + ldrsh r3, [r5, r1] + cmp r3, 0 + beq _08113020 + subs r0, 0x1 + strh r0, [r5, 0x34] + movs r2, 0x2E + ldrsh r0, [r5, r2] + movs r2, 0x30 + ldrsh r1, [r5, r2] + bl Sin + ldr r4, =gSprites + movs r1, 0x38 + ldrsh r2, [r5, r1] + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r4 + strh r0, [r1, 0x24] + movs r2, 0x2E + ldrsh r0, [r5, r2] + movs r2, 0x30 + ldrsh r1, [r5, r2] + bl Cos + movs r1, 0x38 + ldrsh r2, [r5, r1] + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r4 + strh r0, [r1, 0x26] + ldrh r0, [r5, 0x32] + ldrh r2, [r5, 0x2E] + adds r1, r0, r2 + strh r1, [r5, 0x2E] + lsls r0, r1, 16 + asrs r0, 16 + cmp r0, 0xFF + ble _08113054 + ldr r2, =0xffffff00 + adds r0, r1, r2 + strh r0, [r5, 0x2E] + b _08113054 + .pool +_08113020: + ldr r2, =gSprites + movs r0, 0x38 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r3, [r0, 0x24] + movs r0, 0x38 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r3, [r0, 0x26] + movs r0, 0x38 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + subs r1, 0x8 + strh r1, [r0, 0x22] + ldr r0, =move_anim_8074EE0 + str r0, [r5, 0x1C] +_08113054: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8112FB8 + + .align 2, 0 diff --git a/asm/ground.s b/asm/ground.s new file mode 100644 index 0000000000..c5f3d80b64 --- /dev/null +++ b/asm/ground.s @@ -0,0 +1,1675 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_8114994 +sub_8114994: @ 8114994 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + movs r0, 0x14 + strh r0, [r4, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x36] + ldr r0, =0x0000ffd8 + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl sub_80A68D4 + ldr r0, =sub_81149FC + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114994 + + thumb_func_start sub_81149FC +sub_81149FC: @ 81149FC + push {r4,r5,lr} + adds r5, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _08114A50 + ldrh r0, [r5, 0x24] + ldrh r1, [r5, 0x20] + adds r0, r1 + movs r1, 0 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x26] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + strh r1, [r5, 0x26] + strh r1, [r5, 0x24] + movs r0, 0x14 + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + movs r0, 0x28 + strh r0, [r5, 0x38] + adds r0, r5, 0 + bl sub_80A68D4 + ldr r0, =sub_8114A60 + str r0, [r5, 0x1C] +_08114A50: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81149FC + + thumb_func_start sub_8114A60 +sub_8114A60: @ 8114A60 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _08114A74 + adds r0, r4, 0 + bl DestroyAnimSprite +_08114A74: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8114A60 + + thumb_func_start sub_8114A7C +sub_8114A7C: @ 8114A7C + push {r4-r6,lr} + adds r6, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08114A9C + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_08114A9C: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x8] + strh r0, [r6, 0x2E] + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x6] + adds r0, r4 + strh r0, [r6, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r6, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114A7C + + thumb_func_start sub_8114AF0 +sub_8114AF0: @ 8114AF0 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r6, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord2 + lsls r0, 24 + lsrs r7, r0, 24 + bl Random2 + movs r4, 0x1F + adds r5, r4, 0 + ands r5, r0 + bl Random2 + ands r4, r0 + adds r1, r5, 0 + cmp r1, 0x10 + ble _08114B38 + movs r0, 0x10 + subs r0, r1 + lsls r0, 16 + lsrs r5, r0, 16 +_08114B38: + lsls r0, r4, 16 + asrs r1, r0, 16 + cmp r1, 0x10 + ble _08114B48 + movs r0, 0x10 + subs r0, r1 + lsls r0, 16 + lsrs r4, r0, 16 +_08114B48: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r6, 0x2E] + mov r1, r8 + adds r0, r1, r5 + strh r0, [r6, 0x32] + adds r0, r7, r4 + strh r0, [r6, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r6, 0x1C] + ldr r1, =move_anim_8074EE0 + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114AF0 + + thumb_func_start sub_8114B80 +sub_8114B80: @ 8114B80 + push {r4-r6,lr} + adds r5, r0, 0 + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x1 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _08114BF4 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r2, [r6, 0x2] + adds r0, r2 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r3, [r6, 0x4] + adds r0, r3 + strh r0, [r5, 0x22] + movs r1, 0x2 + ldrsh r0, [r6, r1] + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + ble _08114BDA + movs r1, 0x1 +_08114BDA: + strh r1, [r5, 0x2E] + ldr r0, =sub_8114C10 + b _08114C02 + .pool +_08114BF4: + ldrh r0, [r6, 0x2] + strh r0, [r5, 0x20] + ldrh r0, [r6, 0x4] + strh r0, [r5, 0x22] + negs r0, r0 + strh r0, [r5, 0x26] + ldr r0, =sub_8114C4C +_08114C02: + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114B80 + + thumb_func_start sub_8114C10 +sub_8114C10: @ 8114C10 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x30] + adds r0, 0x1 + strh r0, [r2, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08114C2E + movs r0, 0 + strh r0, [r2, 0x30] + ldrh r0, [r2, 0x2E] + ldrh r1, [r2, 0x20] + adds r0, r1 + strh r0, [r2, 0x20] +_08114C2E: + ldrh r0, [r2, 0x22] + subs r0, 0x4 + strh r0, [r2, 0x22] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x4 + negs r1, r1 + cmp r0, r1 + bge _08114C46 + adds r0, r2, 0 + bl DestroyAnimSprite +_08114C46: + pop {r0} + bx r0 + thumb_func_end sub_8114C10 + + thumb_func_start sub_8114C4C +sub_8114C4C: @ 8114C4C + push {lr} + adds r3, r0, 0 + movs r0, 0x2E + ldrsh r1, [r3, r0] + cmp r1, 0 + beq _08114C5E + cmp r1, 0x1 + beq _08114C74 + b _08114CB6 +_08114C5E: + ldrh r0, [r3, 0x26] + adds r0, 0x4 + strh r0, [r3, 0x26] + lsls r0, 16 + cmp r0, 0 + blt _08114CB6 + strh r1, [r3, 0x26] + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + b _08114CB6 +_08114C74: + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + cmp r0, 0 + ble _08114CB6 + movs r0, 0 + strh r0, [r3, 0x30] + movs r1, 0x3E + adds r1, r3 + mov r12, r1 + ldrb r2, [r1] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x32] + adds r0, 0x1 + strh r0, [r3, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + bne _08114CB6 + adds r0, r3, 0 + bl DestroyAnimSprite +_08114CB6: + pop {r0} + bx r0 + thumb_func_end sub_8114C4C + + thumb_func_start sub_8114CBC +sub_8114CBC: @ 8114CBC + push {lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r1, r0, r1 + ldr r0, =gBattleAnimArgs + movs r3, 0 + ldrsh r0, [r0, r3] + cmp r0, 0 + bne _08114CE8 + ldr r0, =sub_8114CFC + b _08114CEA + .pool +_08114CE8: + ldr r0, =sub_8114EB4 +_08114CEA: + str r0, [r1] + ldr r1, [r1] + adds r0, r2, 0 + bl _call_via_r1 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114CBC + + thumb_func_start sub_8114CFC +sub_8114CFC: @ 8114CFC + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _08114D16 + b _08114EAA +_08114D16: + lsls r0, 2 + ldr r1, =_08114D28 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08114D28: + .4byte _08114D3C + .4byte _08114DC4 + .4byte _08114DD4 + .4byte _08114E78 + .4byte _08114E8C +_08114D3C: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1C] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1E] + cmp r0, 0x1 + bne _08114D70 + ldr r0, =gBattle_BG1_X + ldrh r0, [r0] + strh r0, [r4, 0x20] + ldr r0, =gBattle_BG1_Y + b _08114D78 + .pool +_08114D70: + ldr r0, =gBattle_BG2_X + ldrh r0, [r0] + strh r0, [r4, 0x20] + ldr r0, =gBattle_BG2_Y +_08114D78: + ldrh r0, [r0] + strh r0, [r4, 0x22] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r1, r0, 0 + subs r1, 0x20 + strh r1, [r4, 0x24] + adds r0, 0x20 + strh r0, [r4, 0x26] + cmp r1, 0 + bge _08114D9A + movs r0, 0 + strh r0, [r4, 0x24] +_08114D9A: + ldr r2, =gSprites + movs r3, 0x1C + ldrsh r1, [r4, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + b _08114E7E + .pool +_08114DC4: + ldrb r0, [r4, 0x1E] + movs r2, 0x24 + ldrsh r1, [r4, r2] + movs r3, 0x26 + ldrsh r2, [r4, r3] + bl sub_81150E0 + b _08114E7E +_08114DD4: + ldrh r0, [r4, 0xC] + adds r0, 0x6 + movs r1, 0x7F + ands r0, r1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _08114DF6 + movs r0, 0 + strh r0, [r4, 0x10] + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] +_08114DF6: + ldr r1, =gSineTable + movs r2, 0xC + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + ldrh r0, [r0] + lsls r0, 16 + asrs r0, 20 + ldrh r3, [r4, 0xE] + adds r2, r0, r3 + strh r2, [r4, 0x12] + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _08114E20 + ldr r1, =gBattle_BG1_Y + b _08114E22 + .pool +_08114E20: + ldr r1, =gBattle_BG2_Y +_08114E22: + ldrh r0, [r4, 0x22] + subs r0, r2 + strh r0, [r1] + movs r2, 0x12 + ldrsh r0, [r4, r2] + cmp r0, 0x3F + ble _08114EAA + ldrh r0, [r4, 0x24] + movs r1, 0x78 + subs r2, r1, r0 + strh r2, [r4, 0x12] + movs r3, 0x1E + ldrsh r0, [r4, r3] + cmp r0, 0x1 + bne _08114E4C + ldr r1, =gBattle_BG1_Y + b _08114E4E + .pool +_08114E4C: + ldr r1, =gBattle_BG2_Y +_08114E4E: + ldrh r0, [r4, 0x22] + subs r0, r2 + strh r0, [r1] + ldr r2, =gSprites + movs r1, 0x1C + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldrh r2, [r1, 0x20] + movs r3, 0x88 + lsls r3, 1 + adds r0, r3, 0 + subs r0, r2 + strh r0, [r1, 0x24] + b _08114E7E + .pool +_08114E78: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] +_08114E7E: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08114EAA + .pool +_08114E8C: + adds r0, r2, 0 + bl DestroyAnimVisualTask + ldr r2, =gSprites + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] +_08114EAA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114CFC + + thumb_func_start sub_8114EB4 +sub_8114EB4: @ 8114EB4 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gSprites + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r3, r1, 0 + adds r3, 0x3E + ldrb r0, [r3] + movs r2, 0x4 + orrs r0, r2 + strb r0, [r3] + movs r4, 0 + strh r4, [r1, 0x24] + strh r4, [r1, 0x26] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08114F00 + ldr r0, =gBattle_BG1_Y + b _08114F02 + .pool +_08114F00: + ldr r0, =gBattle_BG2_Y +_08114F02: + strh r4, [r0] + adds r0, r5, 0 + bl DestroyAnimVisualTask + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114EB4 + + thumb_func_start sub_8114F14 +sub_8114F14: @ 8114F14 + push {lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r1, r0, r1 + ldr r0, =gBattleAnimArgs + movs r3, 0 + ldrsh r0, [r0, r3] + cmp r0, 0 + bne _08114F40 + ldr r0, =sub_8114F54 + b _08114F42 + .pool +_08114F40: + ldr r0, =sub_8114FD8 +_08114F42: + str r0, [r1] + ldr r1, [r1] + adds r0, r2, 0 + bl _call_via_r1 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8114F14 + + thumb_func_start sub_8114F54 +sub_8114F54: @ 8114F54 + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r5, [r4, r0] + cmp r5, 0 + beq _08114F78 + cmp r5, 0x1 + beq _08114FCC + b _08114FD2 + .pool +_08114F78: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1C] + ldr r3, =gSprites + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + strh r5, [r0, 0x24] + movs r1, 0x1C + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + ldrh r2, [r1, 0x22] + movs r0, 0xA0 + subs r0, r2 + strh r0, [r1, 0x26] + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08114FD2 + .pool +_08114FCC: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08114FD2: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8114F54 + + thumb_func_start sub_8114FD8 +sub_8114FD8: @ 8114FD8 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bhi _081150DA + lsls r0, 2 + ldr r1, =_08115004 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08115004: + .4byte _08115018 + .4byte _0811506C + .4byte _0811507A + .4byte _08115094 + .4byte _081150D4 +_08115018: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1C] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1E] + cmp r0, 0x1 + bne _08115044 + ldr r0, =gBattle_BG1_X + b _08115046 + .pool +_08115044: + ldr r0, =gBattle_BG2_X +_08115046: + ldrh r0, [r0] + strh r0, [r4, 0x20] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r1, r0, 0 + subs r1, 0x20 + strh r1, [r4, 0x24] + adds r0, 0x20 + strh r0, [r4, 0x26] + b _081150C2 + .pool +_0811506C: + ldrb r0, [r4, 0x1E] + movs r1, 0x26 + ldrsh r2, [r4, r1] + movs r1, 0 + bl sub_81150E0 + b _081150C2 +_0811507A: + ldr r2, =gSprites + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0x60 + strh r1, [r0, 0x26] + b _081150C2 + .pool +_08115094: + ldr r2, =gSprites + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x8 + strh r1, [r0, 0x26] + movs r0, 0x1C + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0x26 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _081150DA + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] +_081150C2: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _081150DA + .pool +_081150D4: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_081150DA: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8114FD8 + + thumb_func_start sub_81150E0 +sub_81150E0: @ 81150E0 + push {r4-r6,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + lsls r1, 16 + lsrs r1, 16 + lsls r2, 16 + lsrs r4, r2, 16 + cmp r0, 0x1 + bne _08115104 + ldr r0, =gBattle_BG1_X + ldrh r3, [r0] + ldr r0, =0x04000014 + b _0811510A + .pool +_08115104: + ldr r0, =gBattle_BG2_X + ldrh r3, [r0] + ldr r0, =0x04000018 +_0811510A: + str r0, [sp] + lsls r0, r1, 16 + cmp r0, 0 + bge _08115114 + movs r1, 0 +_08115114: + lsls r2, r1, 16 + lsls r0, r4, 16 + asrs r4, r0, 16 + cmp r2, r0 + bge _08115140 + ldr r5, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r5, r0 +_08115126: + asrs r2, 16 + lsls r1, r2, 1 + adds r0, r1, r5 + strh r3, [r0] + adds r1, r6 + strh r3, [r1] + adds r2, 0x1 + lsls r2, 16 + lsrs r1, r2, 16 + lsls r2, r1, 16 + asrs r0, r2, 16 + cmp r0, r4 + blt _08115126 +_08115140: + lsls r1, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + bgt _0811516E + ldr r4, =gScanlineEffectRegBuffers + lsls r0, r3, 16 + asrs r0, 16 + adds r3, r0, 0 + adds r3, 0xF0 + movs r0, 0xF0 + lsls r0, 3 + adds r5, r4, r0 +_08115158: + asrs r2, r1, 16 + lsls r1, r2, 1 + adds r0, r1, r4 + strh r3, [r0] + adds r1, r5 + strh r3, [r1] + adds r2, 0x1 + lsls r1, r2, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + ble _08115158 +_0811516E: + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r1, sp + movs r2, 0 + movs r0, 0x1 + strb r0, [r1, 0x8] + mov r0, sp + strb r2, [r0, 0x9] + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81150E0 + + thumb_func_start sub_81151A0 +sub_81151A0: @ 81151A0 + push {r4-r7,lr} + adds r5, r0, 0 + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r1, [r0, r2] + adds r7, r0, 0 + cmp r1, 0 + bne _081151BC + ldr r0, =gBattleAnimAttacker + b _081151BE + .pool +_081151BC: + ldr r0, =gBattleAnimTarget +_081151BE: + ldrb r4, [r0] + movs r6, 0x18 + adds r1, r7, 0 + movs r2, 0x2 + ldrsh r0, [r1, r2] + cmp r0, 0x1 + bne _081151DA + negs r0, r6 + lsls r0, 16 + lsrs r6, r0, 16 + movs r2, 0x4 + ldrsh r0, [r1, r2] + negs r0, r0 + strh r0, [r1, 0x4] +_081151DA: + adds r0, r4, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x20] + adds r0, r4, 0 + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1E + strh r0, [r5, 0x22] + ldrh r1, [r7, 0xA] + strh r1, [r5, 0x2E] + ldrh r1, [r7, 0x4] + ldrh r2, [r5, 0x20] + adds r1, r2 + strh r1, [r5, 0x32] + ldrh r1, [r7, 0x6] + adds r0, r1 + strh r0, [r5, 0x36] + ldrh r0, [r7, 0x8] + strh r0, [r5, 0x38] + adds r0, r5, 0 + bl sub_80A68D4 + ldr r0, =sub_8115228 + str r0, [r5, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81151A0 + + thumb_func_start sub_8115228 +sub_8115228: @ 8115228 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0811523C + adds r0, r4, 0 + bl DestroyAnimSprite +_0811523C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8115228 + + thumb_func_start sub_8115244 +sub_8115244: @ 8115244 + push {r4-r6,lr} + adds r6, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08115260 + ldr r0, =gBattleAnimAttacker + b _08115262 + .pool +_08115260: + ldr r0, =gBattleAnimTarget +_08115262: + ldrb r5, [r0] + adds r0, r5, 0 + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r2, =0x0000fff0 + adds r0, r2 + ldr r4, =gBattleAnimArgs + movs r3, 0x2 + ldrsh r1, [r4, r3] + lsls r1, 5 + adds r0, r1 + strh r0, [r6, 0x20] + adds r0, r5, 0 + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x20 + strh r0, [r6, 0x22] + ldrh r2, [r6, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + movs r3, 0x2 + ldrsh r0, [r4, r3] + lsls r0, 3 + adds r1, r0 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r6, 0x4] + ldr r1, =DestroyAnimSprite + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + ldrh r0, [r4, 0x4] + strh r0, [r6, 0x2E] + ldr r0, =sub_80A64B0 + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115244 + + thumb_func_start sub_81152DC +sub_81152DC: @ 81152DC + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + ldr r0, =gBattleAnimArgs + ldrh r2, [r0, 0x2] + movs r3, 0x2 + ldrsh r1, [r0, r3] + adds r6, r0, 0 + cmp r1, 0 + beq _08115308 + adds r0, r2, 0x3 + b _08115314 + .pool +_08115308: + ldr r0, =gAnimMovePower + ldrh r0, [r0] + movs r1, 0xA + bl __udivsi3 + adds r0, 0x3 +_08115314: + strh r0, [r4, 0x26] + strh r0, [r4, 0x24] + adds r1, r6, 0 + ldrh r0, [r1, 0x4] + strh r0, [r4, 0xE] + movs r2, 0 + ldrsh r0, [r1, r2] + cmp r0, 0x4 + beq _08115340 + cmp r0, 0x5 + bne _08115380 + ldr r0, =gBattle_BG3_X + ldrh r0, [r0] + strh r0, [r4, 0x22] + ldr r0, =sub_81153AC + b _0811539E + .pool +_08115340: + movs r0, 0 + strh r0, [r4, 0x22] + movs r5, 0 +_08115346: + lsls r0, r5, 24 + lsrs r0, 24 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _08115370 + movs r3, 0x22 + ldrsh r0, [r4, r3] + adds r0, 0x9 + lsls r0, 1 + adds r1, r4, 0 + adds r1, 0x8 + adds r1, r0 + ldr r0, =gBattlerSpriteIds + adds r0, r5, r0 + ldrb r0, [r0] + strh r0, [r1] + ldrh r0, [r4, 0x22] + adds r0, 0x1 + strh r0, [r4, 0x22] +_08115370: + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0x3 + bls _08115346 + b _0811539C + .pool +_08115380: + ldrb r0, [r6] + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x1A] + cmp r0, 0xFF + bne _08115398 + adds r0, r5, 0 + bl DestroyAnimVisualTask + b _081153A0 +_08115398: + movs r0, 0x1 + strh r0, [r4, 0x22] +_0811539C: + ldr r0, =sub_81154A4 +_0811539E: + str r0, [r4] +_081153A0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81152DC + + thumb_func_start sub_81153AC +sub_81153AC: @ 81153AC + push {lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r3, r0, r1 + movs r0, 0x8 + ldrsh r1, [r3, r0] + cmp r1, 0x1 + beq _08115430 + cmp r1, 0x1 + bgt _081153D4 + cmp r1, 0 + beq _081153DA + b _0811549C + .pool +_081153D4: + cmp r1, 0x2 + beq _08115490 + b _0811549C +_081153DA: + ldrh r0, [r3, 0xA] + adds r0, 0x1 + strh r0, [r3, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811549C + strh r1, [r3, 0xA] + ldrh r1, [r3, 0xC] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _08115404 + ldr r1, =gBattle_BG3_X + ldrh r0, [r3, 0x26] + ldrh r2, [r3, 0x22] + adds r0, r2 + strh r0, [r1] + b _0811540E + .pool +_08115404: + ldr r0, =gBattle_BG3_X + ldrh r1, [r3, 0x22] + ldrh r2, [r3, 0x26] + subs r1, r2 + strh r1, [r0] +_0811540E: + ldrh r0, [r3, 0xC] + adds r0, 0x1 + strh r0, [r3, 0xC] + lsls r0, 16 + asrs r0, 16 + movs r2, 0xE + ldrsh r1, [r3, r2] + cmp r0, r1 + bne _0811549C + movs r0, 0 + strh r0, [r3, 0xC] + ldrh r0, [r3, 0x24] + subs r0, 0x1 + strh r0, [r3, 0x24] + b _08115484 + .pool +_08115430: + ldrh r0, [r3, 0xA] + adds r0, 0x1 + strh r0, [r3, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811549C + movs r0, 0 + strh r0, [r3, 0xA] + ldrh r0, [r3, 0xC] + ands r1, r0 + cmp r1, 0 + bne _0811545C + ldr r1, =gBattle_BG3_X + ldrh r0, [r3, 0x24] + ldrh r2, [r3, 0x22] + adds r0, r2 + strh r0, [r1] + b _08115466 + .pool +_0811545C: + ldr r0, =gBattle_BG3_X + ldrh r1, [r3, 0x22] + ldrh r2, [r3, 0x24] + subs r1, r2 + strh r1, [r0] +_08115466: + ldrh r0, [r3, 0xC] + adds r0, 0x1 + strh r0, [r3, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _0811549C + movs r0, 0 + strh r0, [r3, 0xC] + ldrh r0, [r3, 0x24] + subs r0, 0x1 + strh r0, [r3, 0x24] + lsls r0, 16 + cmp r0, 0 + bne _0811549C +_08115484: + ldrh r0, [r3, 0x8] + adds r0, 0x1 + strh r0, [r3, 0x8] + b _0811549C + .pool +_08115490: + ldr r1, =gBattle_BG3_X + ldrh r0, [r3, 0x22] + strh r0, [r1] + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0811549C: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81153AC + + thumb_func_start sub_81154A4 +sub_81154A4: @ 81154A4 + push {r4-r7,lr} + lsls r0, 24 + lsrs r3, r0, 24 + lsls r0, r3, 2 + adds r0, r3 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r5, [r4, r0] + cmp r5, 0x1 + beq _08115504 + cmp r5, 0x1 + bgt _081154CC + cmp r5, 0 + beq _081154D2 + b _0811557E + .pool +_081154CC: + cmp r5, 0x2 + beq _08115540 + b _0811557E +_081154D2: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811557E + strh r5, [r4, 0xA] + adds r0, r4, 0 + bl sub_8115588 + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + movs r2, 0xE + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _0811557E + strh r5, [r4, 0xC] + ldrh r0, [r4, 0x24] + subs r0, 0x1 + strh r0, [r4, 0x24] + b _08115538 +_08115504: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811557E + strh r5, [r4, 0xA] + adds r0, r4, 0 + bl sub_8115588 + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _0811557E + strh r5, [r4, 0xC] + ldrh r0, [r4, 0x24] + subs r0, 0x1 + strh r0, [r4, 0x24] + lsls r0, 16 + cmp r0, 0 + bne _0811557E +_08115538: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0811557E +_08115540: + movs r2, 0 + movs r7, 0x22 + ldrsh r0, [r4, r7] + cmp r2, r0 + bge _08115578 + ldr r0, =gSprites + mov r12, r0 + adds r5, r4, 0 + adds r5, 0x8 + movs r6, 0 +_08115554: + adds r0, r2, 0 + adds r0, 0x9 + lsls r0, 1 + adds r0, r5, r0 + movs r7, 0 + ldrsh r1, [r0, r7] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + add r0, r12 + strh r6, [r0, 0x24] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + movs r1, 0x22 + ldrsh r0, [r4, r1] + cmp r2, r0 + blt _08115554 +_08115578: + adds r0, r3, 0 + bl DestroyAnimVisualTask +_0811557E: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81154A4 + + thumb_func_start sub_8115588 +sub_8115588: @ 8115588 + push {r4-r7,lr} + adds r3, r0, 0 + ldrh r1, [r3, 0xC] + movs r4, 0x1 + adds r0, r4, 0 + ands r0, r1 + cmp r0, 0 + bne _081155B0 + movs r0, 0x24 + ldrsh r1, [r3, r0] + lsrs r0, r1, 31 + adds r1, r0 + asrs r1, 1 + ldrh r2, [r3, 0x24] + adds r0, r4, 0 + ands r0, r2 + adds r1, r0 + lsls r1, 16 + lsrs r4, r1, 16 + b _081155C0 +_081155B0: + movs r1, 0x24 + ldrsh r0, [r3, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + negs r0, r0 + lsls r0, 16 + lsrs r4, r0, 16 +_081155C0: + movs r2, 0 + movs r7, 0x22 + ldrsh r0, [r3, r7] + cmp r2, r0 + bge _081155F4 + ldr r6, =gSprites + adds r5, r3, 0 + adds r5, 0x8 +_081155D0: + adds r0, r2, 0 + adds r0, 0x9 + lsls r0, 1 + adds r0, r5, r0 + movs r7, 0 + ldrsh r1, [r0, r7] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + strh r4, [r0, 0x24] + adds r0, r2, 0x1 + lsls r0, 16 + lsrs r2, r0, 16 + movs r1, 0x22 + ldrsh r0, [r3, r1] + cmp r2, r0 + blt _081155D0 +_081155F4: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115588 + + thumb_func_start AnimTask_IsPowerOver99 +AnimTask_IsPowerOver99: @ 8115600 + push {lr} + lsls r0, 24 + lsrs r1, r0, 24 + ldr r3, =gBattleAnimArgs + movs r2, 0 + ldr r0, =gAnimMovePower + ldrh r0, [r0] + cmp r0, 0x63 + bls _08115614 + movs r2, 0x1 +_08115614: + strh r2, [r3, 0x1E] + adds r0, r1, 0 + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_IsPowerOver99 + + thumb_func_start sub_8115628 +sub_8115628: @ 8115628 + push {r4-r7,lr} + lsls r0, 24 + lsrs r7, r0, 24 + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + movs r0, 0x1 + ands r0, r1 + adds r6, r2, 0 + cmp r0, 0 + beq _08115648 + ldr r0, =gBattleAnimTarget + b _0811564A + .pool +_08115648: + ldr r0, =gBattleAnimAttacker +_0811564A: + ldrb r0, [r0] + adds r5, r0, 0 + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0x1 + ble _0811565A + movs r0, 0x2 + eors r5, r0 +_0811565A: + ldr r0, =sub_81156D0 + ldrb r1, [r6, 0x2] + bl CreateTask + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + adds r0, r5, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x20 + subs r1, r0 + ldr r2, =0x000001ff + adds r0, r2, 0 + ands r1, r0 + strh r1, [r4, 0xA] + adds r0, r5, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x40 + subs r1, r0 + movs r0, 0xFF + ands r1, r0 + strh r1, [r4, 0xC] + ldr r2, =gBattle_BG3_X + ldrh r0, [r4, 0xA] + strh r0, [r2] + ldr r0, =gBattle_BG3_Y + strh r1, [r0] + ldrh r0, [r6, 0x4] + strh r0, [r4, 0xE] + adds r0, r7, 0 + bl DestroyAnimVisualTask + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115628 + + thumb_func_start sub_81156D0 +sub_81156D0: @ 81156D0 + push {r4,lr} + lsls r0, 24 + lsrs r3, r0, 24 + lsls r0, r3, 2 + adds r0, r3 + lsls r0, 3 + ldr r1, =gTasks + adds r2, r0, r1 + ldr r0, =gBattleAnimArgs + movs r4, 0xE + ldrsh r1, [r0, r4] + movs r4, 0xE + ldrsh r0, [r2, r4] + cmp r1, r0 + bne _08115710 + ldr r0, =gBattle_BG3_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG3_Y + strh r1, [r0] + adds r0, r3, 0 + bl DestroyTask + b _0811571C + .pool +_08115710: + ldr r1, =gBattle_BG3_X + ldrh r0, [r2, 0xA] + strh r0, [r1] + ldr r1, =gBattle_BG3_Y + ldrh r0, [r2, 0xC] + strh r0, [r1] +_0811571C: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81156D0 + + .align 2, 0 diff --git a/asm/ice.s b/asm/ice.s new file mode 100644 index 0000000000..bc55ba804c --- /dev/null +++ b/asm/ice.s @@ -0,0 +1,2944 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_810B614 +sub_810B614: @ 810B614 + push {r4,r5,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r5, r1, 24 + ldr r0, =gUnknown_085956C0 + movs r2, 0x22 + ldrsh r1, [r4, r2] + movs r3, 0x24 + ldrsh r2, [r4, r3] + ldrh r3, [r4, 0x20] + lsls r3, 24 + lsrs r3, 24 + bl CreateSprite + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x40 + beq _0810B658 + ldr r3, =gSprites + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r1, r3, 0 + adds r1, 0x1C + adds r1, r0, r1 + ldr r2, =sub_810B684 + str r2, [r1] + adds r0, r3 + strh r5, [r0, 0x3A] + movs r1, 0xA + strh r1, [r0, 0x3C] + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] +_0810B658: + ldrh r2, [r4, 0x24] + movs r0, 0x24 + ldrsh r1, [r4, r0] + movs r3, 0x26 + ldrsh r0, [r4, r3] + cmp r1, r0 + bge _0810B67C + adds r0, r2, 0 + adds r0, 0x20 + strh r0, [r4, 0x24] + movs r0, 0 + b _0810B67E + .pool +_0810B67C: + movs r0, 0x1 +_0810B67E: + pop {r4,r5} + pop {r1} + bx r1 + thumb_func_end sub_810B614 + + thumb_func_start sub_810B684 +sub_810B684: @ 810B684 + push {r4,lr} + adds r4, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0810B6B8 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl DestroySprite +_0810B6B8: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B684 + + thumb_func_start sub_810B6C4 +sub_810B6C4: @ 810B6C4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x4 + adds r5, r0, 0 + ldrh r2, [r5, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x7 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r5, 0x4] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r3, r0, 24 + ldrb r0, [r4] + movs r1, 0x3 + str r3, [sp] + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x2E] + ldrh r0, [r1] + ldr r3, [sp] + adds r0, r3 + strh r0, [r5, 0x30] + ldrh r0, [r1, 0x4] + mov r4, r9 + adds r0, r4, r0 + strh r0, [r5, 0x32] + ldrh r0, [r1, 0x2] + adds r0, r6 + strh r0, [r5, 0x34] + ldrh r0, [r1, 0x6] + mov r7, r8 + adds r0, r7, r0 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A64EC + adds r4, 0x20 + movs r0, 0x98 + lsls r0, 1 + mov r12, r0 + ldr r3, [sp] + cmp r4, r12 + bhi _0810B79E + adds r0, r7, 0 + adds r0, 0x20 + ldrh r1, [r5, 0x30] + ldrh r2, [r5, 0x32] + cmp r0, 0xE0 + bhi _0810B79E + adds r4, r1, 0 + mov r10, r12 +_0810B76A: + mov r7, r9 + lsls r1, r7, 16 + asrs r1, 16 + adds r1, r4 + lsls r1, 16 + mov r7, r8 + lsls r0, r7, 16 + asrs r0, 16 + adds r0, r2 + lsls r0, 16 + lsrs r0, 16 + mov r8, r0 + lsrs r0, r1, 16 + mov r9, r0 + movs r7, 0x80 + lsls r7, 14 + adds r1, r7 + lsrs r1, 16 + cmp r1, r10 + bhi _0810B79E + mov r1, r8 + lsls r0, r1, 16 + adds r0, r7 + lsrs r0, 16 + cmp r0, 0xE0 + bls _0810B76A +_0810B79E: + ldrh r0, [r5, 0x30] + negs r7, r0 + strh r7, [r5, 0x30] + ldrh r0, [r5, 0x32] + negs r4, r0 + strh r4, [r5, 0x32] + lsls r0, r3, 16 + movs r1, 0x80 + lsls r1, 14 + adds r0, r1 + lsrs r0, 16 + movs r2, 0x98 + lsls r2, 1 + mov r12, r2 + ldr r1, =gBattleAnimArgs + mov r10, r1 + cmp r0, r12 + bhi _0810B80A + lsls r1, r6, 16 + movs r2, 0x80 + lsls r2, 14 + adds r0, r1, r2 + b _0810B802 + .pool +_0810B7E0: + lsls r1, r3, 16 + asrs r1, 16 + adds r1, r7 + lsls r1, 16 + asrs r0, r2, 16 + adds r0, r4 + lsls r0, 16 + lsrs r6, r0, 16 + lsrs r3, r1, 16 + movs r0, 0x80 + lsls r0, 14 + adds r1, r0 + lsrs r1, 16 + cmp r1, r12 + bhi _0810B80A + lsls r1, r6, 16 + adds r0, r1, r0 +_0810B802: + lsrs r0, 16 + adds r2, r1, 0 + cmp r0, 0xE0 + bls _0810B7E0 +_0810B80A: + strh r3, [r5, 0x20] + strh r6, [r5, 0x22] + mov r1, r10 + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x2E] + strh r3, [r5, 0x30] + mov r2, r9 + strh r2, [r5, 0x32] + strh r6, [r5, 0x34] + mov r3, r8 + strh r3, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A64EC + mov r7, r10 + ldrh r0, [r7, 0xA] + strh r0, [r5, 0x34] + ldrh r0, [r7, 0xC] + strh r0, [r5, 0x36] + ldr r0, =sub_810B848 + str r0, [r5, 0x1C] + add sp, 0x4 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B6C4 + + thumb_func_start sub_810B848 +sub_810B848: @ 810B848 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810B8A0 + ldrh r1, [r4, 0x30] + ldrh r2, [r4, 0x38] + adds r1, r2 + strh r1, [r4, 0x38] + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x3A] + adds r0, r2 + strh r0, [r4, 0x3A] + strh r1, [r4, 0x24] + strh r0, [r4, 0x26] + movs r1, 0x3C + ldrsh r0, [r4, r1] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r2, 0x3C + ldrsh r0, [r4, r2] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x36] + ldrh r2, [r4, 0x3C] + adds r0, r2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3C] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + b _0810B8A6 +_0810B8A0: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810B8A6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810B848 + + thumb_func_start sub_810B8AC +sub_810B8AC: @ 810B8AC + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r4, 0x2E] + movs r0, 0x3C + strh r0, [r4, 0x30] + movs r0, 0x9 + strh r0, [r4, 0x32] + movs r0, 0x1E + strh r0, [r4, 0x34] + movs r0, 0xFE + lsls r0, 8 + strh r0, [r4, 0x36] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A634C + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B8AC + + thumb_func_start sub_810B8EC +sub_810B8EC: @ 810B8EC + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810B92C + ldr r0, =gBattleAnimArgs + ldrh r1, [r4, 0x32] + ldrh r0, [r0, 0x4] + subs r1, r0 + strh r1, [r4, 0x32] + b _0810B936 + .pool +_0810B92C: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + ldrh r1, [r4, 0x32] + adds r0, r1 + strh r0, [r4, 0x32] +_0810B936: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r1, =gBattleAnimArgs + lsrs r0, 24 + ldrh r2, [r1, 0x6] + adds r0, r2 + strh r0, [r4, 0x36] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x2E] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B8EC + + thumb_func_start sub_810B974 +sub_810B974: @ 810B974 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810B990 + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + b _0810B9C6 + .pool +_0810B990: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0x1 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810B9B6 + ldrh r0, [r5] + negs r0, r0 + strh r0, [r5] +_0810B9B6: + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] +_0810B9C6: + ldr r1, =sub_810B9E8 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810B974 + + thumb_func_start sub_810B9E8 +sub_810B9E8: @ 810B9E8 + push {lr} + adds r3, r0, 0 + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x2E] + adds r0, 0x1 + strh r0, [r3, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + bne _0810BA1E + adds r0, r3, 0 + bl move_anim_8074EE0 +_0810BA1E: + pop {r0} + bx r0 + thumb_func_end sub_810B9E8 + + thumb_func_start sub_810BA24 +sub_810BA24: @ 810BA24 + push {r4-r7,lr} + sub sp, 0x10 + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r6, =gBattleAnimArgs + ldrh r0, [r6, 0x8] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + movs r1, 0xA + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810BA74 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x6] + adds r0, r6 + strh r0, [r5, 0x36] + b _0810BA86 + .pool +_0810BA74: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x32 + adds r3, r5, 0 + adds r3, 0x36 + movs r1, 0x1 + bl SetAverageBattlerPositions +_0810BA86: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810BAAC + ldr r0, =gBattleAnimArgs + ldrh r1, [r5, 0x32] + ldrh r0, [r0, 0x4] + subs r1, r0 + strh r1, [r5, 0x32] + b _0810BAB6 + .pool +_0810BAAC: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + ldrh r2, [r5, 0x32] + adds r0, r2 + strh r0, [r5, 0x32] +_0810BAB6: + adds r7, r5, 0 + adds r7, 0x2E + adds r2, r7, 0 + mov r1, sp + movs r4, 0x7 +_0810BAC0: + ldrh r0, [r2] + strh r0, [r1] + adds r2, 0x2 + adds r1, 0x2 + subs r4, 0x1 + cmp r4, 0 + bge _0810BAC0 + adds r0, r5, 0 + bl sub_80A7160 + ldrh r0, [r5, 0x30] + movs r1, 0x1 + eors r0, r1 + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x32] + eors r0, r1 + strh r0, [r5, 0x32] +_0810BAE2: + movs r0, 0x1 + strh r0, [r5, 0x2E] + adds r0, r5, 0 + bl sub_80A70E8 + movs r0, 0x20 + ldrsh r1, [r5, r0] + movs r2, 0x24 + ldrsh r0, [r5, r2] + adds r1, r0 + adds r1, 0x10 + movs r0, 0x88 + lsls r0, 1 + cmp r1, r0 + bhi _0810BB16 + movs r0, 0x22 + ldrsh r1, [r5, r0] + movs r2, 0x26 + ldrsh r0, [r5, r2] + adds r1, r0 + cmp r1, 0xA0 + bgt _0810BB16 + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _0810BAE2 +_0810BB16: + ldrh r0, [r5, 0x24] + ldrh r1, [r5, 0x20] + adds r0, r1 + movs r1, 0 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x26] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + strh r1, [r5, 0x26] + strh r1, [r5, 0x24] + ldr r6, =sub_80A718C + ldr r1, =sub_810BB60 + mov r3, sp + adds r2, r7, 0 + movs r4, 0x7 +_0810BB36: + ldrh r0, [r3] + strh r0, [r2] + adds r3, 0x2 + adds r2, 0x2 + subs r4, 0x1 + cmp r4, 0 + bge _0810BB36 + str r6, [r5, 0x1C] + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + add sp, 0x10 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810BA24 + + thumb_func_start sub_810BB60 +sub_810BB60: @ 810BB60 + push {r4,r5,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + movs r5, 0 + strh r0, [r4, 0x20] + ldrh r0, [r4, 0x26] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + strh r5, [r4, 0x26] + strh r5, [r4, 0x24] + movs r0, 0x80 + strh r0, [r4, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + ldr r1, =0x0000ffec + cmp r0, 0 + beq _0810BB90 + movs r1, 0x14 +_0810BB90: + movs r2, 0x2E + ldrsh r0, [r4, r2] + lsls r1, 16 + asrs r1, 16 + bl Sin + strh r0, [r4, 0x34] + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0xF + bl Cos + strh r0, [r4, 0x36] + strh r5, [r4, 0x38] + ldr r1, =sub_810BBC8 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810BB60 + + thumb_func_start sub_810BBC8 +sub_810BBC8: @ 810BBC8 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + ldr r1, =0x0000ffec + cmp r0, 0 + beq _0810BBDE + movs r1, 0x14 +_0810BBDE: + movs r2, 0x38 + ldrsh r0, [r4, r2] + cmp r0, 0x1F + bgt _0810BC24 + movs r2, 0x2E + ldrsh r0, [r4, r2] + lsls r1, 16 + asrs r1, 16 + bl Sin + ldrh r1, [r4, 0x34] + subs r0, r1 + strh r0, [r4, 0x24] + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0xF + bl Cos + ldrh r1, [r4, 0x36] + subs r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + adds r0, 0x10 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x38] + adds r0, 0x1 + strh r0, [r4, 0x38] + b _0810BC42 + .pool +_0810BC24: + ldrh r0, [r4, 0x24] + ldrh r2, [r4, 0x20] + adds r0, r2 + movs r1, 0 + strh r0, [r4, 0x20] + ldrh r0, [r4, 0x26] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + strh r1, [r4, 0x26] + strh r1, [r4, 0x24] + strh r1, [r4, 0x36] + strh r1, [r4, 0x34] + ldr r0, =sub_810BC4C + str r0, [r4, 0x1C] +_0810BC42: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810BBC8 + + thumb_func_start sub_810BC4C +sub_810BC4C: @ 810BC4C + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x1 + strh r0, [r4, 0x2E] + adds r0, r4, 0 + bl sub_80A70E8 + movs r1, 0x20 + ldrsh r0, [r4, r1] + movs r2, 0x24 + ldrsh r1, [r4, r2] + adds r0, r1 + adds r0, 0x10 + movs r1, 0x88 + lsls r1, 1 + cmp r0, r1 + bhi _0810BC88 + movs r1, 0x22 + ldrsh r0, [r4, r1] + movs r2, 0x26 + ldrsh r1, [r4, r2] + adds r1, r0, r1 + movs r0, 0x80 + lsls r0, 1 + cmp r1, r0 + bgt _0810BC88 + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _0810BC8E +_0810BC88: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810BC8E: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810BC4C + + thumb_func_start sub_810BC94 +sub_810BC94: @ 810BC94 + push {r4-r7,lr} + sub sp, 0x10 + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x8] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + movs r2, 0xE + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _0810BCE0 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + b _0810BCF2 + .pool +_0810BCE0: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x32 + adds r3, r5, 0 + adds r3, 0x36 + movs r1, 0x1 + bl SetAverageBattlerPositions +_0810BCF2: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810BD1C + ldr r0, =gBattleAnimArgs + ldrh r1, [r5, 0x32] + ldrh r2, [r0, 0x4] + subs r1, r2 + strh r1, [r5, 0x32] + adds r1, r0, 0 + b _0810BD26 + .pool +_0810BD1C: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + ldrh r2, [r5, 0x32] + adds r0, r2 + strh r0, [r5, 0x32] +_0810BD26: + ldrh r0, [r1, 0x6] + ldrh r1, [r5, 0x36] + adds r0, r1 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A7160 + adds r7, r5, 0 + adds r7, 0x2E + adds r2, r7, 0 + mov r1, sp + movs r4, 0x7 +_0810BD3E: + ldrh r0, [r2] + strh r0, [r1] + adds r2, 0x2 + adds r1, 0x2 + subs r4, 0x1 + cmp r4, 0 + bge _0810BD3E + ldrh r0, [r5, 0x30] + movs r1, 0x1 + eors r0, r1 + strh r0, [r5, 0x30] + ldrh r0, [r5, 0x32] + eors r0, r1 + strh r0, [r5, 0x32] +_0810BD5A: + movs r0, 0x1 + strh r0, [r5, 0x2E] + adds r0, r5, 0 + bl sub_80A70E8 + movs r2, 0x20 + ldrsh r1, [r5, r2] + movs r2, 0x24 + ldrsh r0, [r5, r2] + adds r1, r0 + adds r1, 0x10 + movs r0, 0x88 + lsls r0, 1 + cmp r1, r0 + bhi _0810BD8E + movs r0, 0x22 + ldrsh r1, [r5, r0] + movs r2, 0x26 + ldrsh r0, [r5, r2] + adds r1, r0 + cmp r1, 0xA0 + bgt _0810BD8E + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _0810BD5A +_0810BD8E: + ldrh r0, [r5, 0x24] + ldrh r1, [r5, 0x20] + adds r0, r1 + movs r1, 0 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x26] + ldrh r2, [r5, 0x22] + adds r0, r2 + strh r0, [r5, 0x22] + strh r1, [r5, 0x26] + strh r1, [r5, 0x24] + ldr r1, =gBattleAnimArgs + ldr r6, =sub_810BDD8 + mov r3, sp + adds r2, r7, 0 + movs r4, 0x7 +_0810BDAE: + ldrh r0, [r3] + strh r0, [r2] + adds r3, 0x2 + adds r2, 0x2 + subs r4, 0x1 + cmp r4, 0 + bge _0810BDAE + ldrh r0, [r1, 0xA] + strh r0, [r5, 0x38] + ldrh r0, [r1, 0xC] + strh r0, [r5, 0x3A] + str r6, [r5, 0x1C] + add sp, 0x10 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810BC94 + + thumb_func_start sub_810BDD8 +sub_810BDD8: @ 810BDD8 + push {r4,lr} + adds r4, r0, 0 + bl sub_80A70E8 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810BDEC + movs r0, 0x1 + strh r0, [r4, 0x2E] +_0810BDEC: + movs r2, 0x3C + ldrsh r0, [r4, r2] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3A] + ldrh r2, [r4, 0x3C] + adds r0, r2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x3C] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _0810BE42 + movs r2, 0x20 + ldrsh r0, [r4, r2] + movs r2, 0x24 + ldrsh r1, [r4, r2] + adds r0, r1 + adds r0, 0x10 + movs r1, 0x88 + lsls r1, 1 + cmp r0, r1 + bhi _0810BE3C + movs r0, 0x22 + ldrsh r1, [r4, r0] + movs r2, 0x26 + ldrsh r0, [r4, r2] + adds r1, r0 + cmp r1, 0xA0 + bgt _0810BE3C + movs r0, 0x10 + negs r0, r0 + cmp r1, r0 + bge _0810BE42 +_0810BE3C: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810BE42: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810BDD8 + + thumb_func_start sub_810BE48 +sub_810BE48: @ 810BE48 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810BEB4 + ldr r5, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810BE6C + adds r0, r4, 0 + movs r1, 0 + bl sub_80A6980 + b _0810BEA2 + .pool +_0810BE6C: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810BE92 + ldrh r0, [r5] + negs r0, r0 + strh r0, [r5] +_0810BE92: + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] +_0810BEA2: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810BEC8 + .pool +_0810BEB4: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0810BEC8 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810BEC8: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810BE48 + + thumb_func_start sub_810BED0 +sub_810BED0: @ 810BED0 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0x8 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810BF40 + movs r1, 0xA + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810BEF4 + adds r0, r5, 0 + movs r1, 0 + bl sub_80A69CC + b _0810BF32 + .pool +_0810BEF4: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + adds r2, r5, 0 + adds r2, 0x20 + adds r3, r5, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810BF20 + ldrh r0, [r5, 0x20] + ldrh r1, [r6] + subs r0, r1 + b _0810BF26 + .pool +_0810BF20: + ldrh r0, [r6] + ldrh r1, [r5, 0x20] + adds r0, r1 +_0810BF26: + strh r0, [r5, 0x20] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x2] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] +_0810BF32: + ldr r0, =gBattleAnimAttacker + b _0810BF90 + .pool +_0810BF40: + movs r1, 0xA + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810BF52 + adds r0, r5, 0 + movs r1, 0 + bl sub_80A6980 + b _0810BF8E +_0810BF52: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + adds r2, r5, 0 + adds r2, 0x20 + adds r3, r5, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810BF7C + ldrh r0, [r5, 0x20] + ldrh r1, [r6] + subs r0, r1 + b _0810BF82 + .pool +_0810BF7C: + ldrh r0, [r6] + ldrh r1, [r5, 0x20] + adds r0, r1 +_0810BF82: + strh r0, [r5, 0x20] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x2] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x22] +_0810BF8E: + ldr r0, =gBattleAnimTarget +_0810BF90: + ldrb r0, [r0] + strh r0, [r5, 0x3C] + ldr r0, =gBattleAnimArgs + movs r1, 0xA + ldrsh r0, [r0, r1] + cmp r0, 0 + beq _0810BFA8 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + bne _0810BFB4 +_0810BFA8: + movs r0, 0x20 + b _0810BFB6 + .pool +_0810BFB4: + movs r0, 0x40 +_0810BFB6: + strh r0, [r5, 0x3A] + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810BFCC + ldrh r0, [r5, 0x22] + adds r0, 0x8 + strh r0, [r5, 0x22] +_0810BFCC: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrh r1, [r1, 0x4] + adds r0, r1 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + movs r0, 0x40 + strh r0, [r5, 0x38] + ldr r1, =sub_810C008 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810BED0 + + thumb_func_start sub_810C008 +sub_810C008: @ 810C008 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + bne _0810C092 + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r2, 0x3A + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + movs r2, 0x38 + ldrsh r0, [r4, r2] + movs r1, 0x6 + negs r1, r1 + bl Cos + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7F + bhi _0810C064 + ldrh r0, [r4, 0x3C] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A8328 + movs r1, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + b _0810C086 +_0810C064: + ldrh r0, [r4, 0x3C] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x1 + movs r1, 0x3 + ands r0, r1 + lsls r0, 2 + ldrb r2, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r2 + orrs r1, r0 + strb r1, [r4, 0x5] +_0810C086: + ldrh r0, [r4, 0x38] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + b _0810C098 +_0810C092: + adds r0, r4, 0 + bl DestroyAnimSprite +_0810C098: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810C008 + + thumb_func_start sub_810C0A0 +sub_810C0A0: @ 810C0A0 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C0E2 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_0810C0E2: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r4, =gBattle_BG1_Y + strh r1, [r4] + movs r0, 0x14 + movs r1, 0 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x16 + bl SetGpuReg + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gWeatherFog1Tiles + movs r2, 0x80 + lsls r2, 4 + mov r3, sp + ldrh r3, [r3, 0xA] + bl LoadBgTiles + ldr r1, =gBattleAnimFogTilemap + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + ldr r0, =gUnknown_0854C270 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadPalette + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =sub_810C164 + str r1, [r0] + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C0A0 + + thumb_func_start sub_810C164 +sub_810C164: @ 810C164 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gBattle_BG1_X + ldr r2, =0x0000ffff + adds r0, r2, 0 + ldrh r2, [r1] + adds r0, r2 + strh r0, [r1] + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x20 + ldrsh r0, [r0, r2] + adds r2, r1, 0 + cmp r0, 0x4 + bls _0810C18E + b _0810C2DA +_0810C18E: + lsls r0, 2 + ldr r1, =_0810C1A8 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0810C1A8: + .4byte _0810C1BC + .4byte _0810C214 + .4byte _0810C236 + .4byte _0810C27A + .4byte _0810C29C +_0810C1BC: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + beq _0810C1D6 + b _0810C2DA +_0810C1D6: + strh r5, [r4, 0x1C] + ldrh r0, [r4, 0x1A] + adds r0, 0x1 + strh r0, [r4, 0x1A] + ldr r1, =gUnknown_08595C5C + movs r2, 0x1A + ldrsh r0, [r4, r2] + adds r0, r1 + ldrb r1, [r0] + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0x9 + bne _0810C2DA + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r5, [r4, 0x1E] + b _0810C2DA + .pool +_0810C214: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r2 + ldrh r0, [r1, 0x1E] + adds r0, 0x1 + strh r0, [r1, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x51 + bne _0810C2DA + movs r0, 0x9 + strh r0, [r1, 0x1E] + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + b _0810C2DA +_0810C236: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _0810C2DA + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + subs r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x1E + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _0810C2DA + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r1, [r4, 0x1E] + b _0810C2DA +_0810C27A: + mov r0, sp + bl sub_80A6B30 + movs r0, 0x1 + bl sub_80A6C68 + movs r0, 0x2 + bl sub_80A6C68 + ldr r0, =gTasks + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] +_0810C29C: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C2B0 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_0810C2B0: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG1_Y + strh r1, [r0] + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810C2DA: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C164 + + thumb_func_start sub_810C2F0 +sub_810C2F0: @ 810C2F0 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + ldr r0, =TranslateAnimSpriteToTargetMonLocation + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C2F0 + + thumb_func_start sub_810C324 +sub_810C324: @ 810C324 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C366 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_0810C366: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r4, =gBattle_BG1_Y + strh r1, [r4] + movs r0, 0x14 + movs r1, 0 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x16 + bl SetGpuReg + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gWeatherFog1Tiles + movs r2, 0x80 + lsls r2, 4 + mov r3, sp + ldrh r3, [r3, 0xA] + bl LoadBgTiles + ldr r1, =gBattleAnimFogTilemap + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + ldr r0, =gUnknown_0854C270 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadPalette + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + ldr r1, =0x0000ffff + strh r1, [r0, 0x26] + ldr r1, =sub_810C3F0 + str r1, [r0] + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C324 + + thumb_func_start sub_810C3F0 +sub_810C3F0: @ 810C3F0 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r2, =gBattle_BG1_X + ldr r3, =gTasks + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + adds r1, r3 + ldrh r0, [r1, 0x26] + ldrh r5, [r2] + adds r0, r5 + strh r0, [r2] + movs r2, 0x20 + ldrsh r0, [r1, r2] + cmp r0, 0x4 + bls _0810C416 + b _0810C54A +_0810C416: + lsls r0, 2 + ldr r1, =_0810C42C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0810C42C: + .4byte _0810C440 + .4byte _0810C484 + .4byte _0810C4A6 + .4byte _0810C4EA + .4byte _0810C50C +_0810C440: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r3 + ldrh r0, [r4, 0x1A] + adds r0, 0x1 + strh r0, [r4, 0x1A] + ldr r1, =gUnknown_08595C88 + movs r5, 0x1A + ldrsh r0, [r4, r5] + adds r0, r1 + ldrb r1, [r0] + strh r1, [r4, 0x1E] + movs r0, 0x11 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0x5 + bne _0810C54A + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + movs r0, 0 + strh r0, [r4, 0x1E] + b _0810C54A + .pool +_0810C484: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r3 + ldrh r0, [r1, 0x1E] + adds r0, 0x1 + strh r0, [r1, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x51 + bne _0810C54A + movs r0, 0x5 + strh r0, [r1, 0x1E] + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + b _0810C54A +_0810C4A6: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r4, r0, r3 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _0810C54A + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + subs r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x1E + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _0810C54A + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r1, [r4, 0x1E] + b _0810C54A +_0810C4EA: + mov r0, sp + bl sub_80A6B30 + movs r0, 0x1 + bl sub_80A6C68 + movs r0, 0x2 + bl sub_80A6C68 + ldr r0, =gTasks + lsls r1, r4, 2 + adds r1, r4 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] +_0810C50C: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C520 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_0810C520: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG1_Y + strh r1, [r0] + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810C54A: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C3F0 + + thumb_func_start sub_810C560 +sub_810C560: @ 810C560 + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + ldrh r0, [r6] + strh r0, [r5, 0x2E] + ldr r0, =gBattleAnimAttacker + mov r8, r0 + ldrb r0, [r0] + movs r1, 0x2 + bl GetBattlerSpriteCoord + adds r4, r0, 0 + ldr r7, =gBattleAnimTarget + ldrb r0, [r7] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bcs _0810C594 + movs r0, 0x80 + lsls r0, 8 + strh r0, [r5, 0x3C] +_0810C594: + ldr r3, =gBattlerPositions + ldrb r0, [r7] + adds r0, r3 + ldrb r1, [r0] + movs r2, 0x1 + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + bne _0810C5F4 + ldrh r0, [r6, 0x2] + negs r0, r0 + strh r0, [r6, 0x2] + ldrh r0, [r6, 0x6] + negs r0, r0 + strh r0, [r6, 0x6] + movs r1, 0x3C + ldrsh r0, [r5, r1] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + beq _0810C5F0 + mov r1, r8 + ldrb r0, [r1] + adds r0, r3 + ldrb r1, [r0] + adds r0, r2, 0 + ands r0, r1 + cmp r0, 0 + bne _0810C5F0 + movs r0, 0x1 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0x1 + adds r1, r5, 0 + adds r1, 0x43 + strb r0, [r1] +_0810C5F0: + movs r0, 0x1 + strh r0, [r5, 0x3A] +_0810C5F4: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldr r6, =gBattleAnimArgs + movs r1, 0xE + ldrsh r0, [r6, r1] + cmp r0, 0 + beq _0810C65C + ldrh r0, [r6, 0x2] + ldrh r1, [r5, 0x20] + adds r0, r1 + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x6] + adds r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r6, 0x4] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + b _0810C684 + .pool +_0810C65C: + ldrh r0, [r6, 0x2] + ldrh r1, [r5, 0x20] + adds r0, r1 + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x6] + adds r0, r1 + strh r0, [r5, 0x32] + ldrh r0, [r6, 0x4] + ldrh r1, [r5, 0x22] + adds r0, r1 + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x1 +_0810C684: + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r6, [r6, 0x8] + adds r0, r6 + strh r0, [r5, 0x36] + ldrb r0, [r4] + bl sub_80A8328 + lsls r0, 24 + lsrs r0, 16 + ldrh r1, [r5, 0x3C] + orrs r0, r1 + strh r0, [r5, 0x3C] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810C6B8 + movs r0, 0x1 + strh r0, [r5, 0x3A] + adds r1, r5, 0 + adds r1, 0x43 + movs r0, 0x80 + strb r0, [r1] +_0810C6B8: + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_810C6D4 + str r0, [r5, 0x1C] + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C560 + + thumb_func_start sub_810C6D4 +sub_810C6D4: @ 810C6D4 + push {r4-r6,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x3C] + movs r5, 0xFF + movs r1, 0xFF + ands r1, r0 + cmp r1, 0x1 + beq _0810C7BC + cmp r1, 0x1 + bgt _0810C6EE + cmp r1, 0 + beq _0810C6F6 + b _0810C90C +_0810C6EE: + cmp r1, 0x2 + bne _0810C6F4 + b _0810C8D0 +_0810C6F4: + b _0810C90C +_0810C6F6: + adds r0, r4, 0 + bl TranslateAnimLinear + ldr r1, =gSineTable + movs r2, 0x38 + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + asrs r0, 4 + ldrh r2, [r4, 0x24] + adds r0, r2 + strh r0, [r4, 0x24] + movs r1, 0x3A + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810C724 + ldrh r0, [r4, 0x38] + subs r0, 0x8 + b _0810C728 + .pool +_0810C724: + ldrh r0, [r4, 0x38] + adds r0, 0x8 +_0810C728: + ands r0, r5 + strh r0, [r4, 0x38] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _0810C736 + b _0810C90C +_0810C736: + movs r5, 0x50 + strh r5, [r4, 0x2E] + ldr r6, =gBattleAnimTarget + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + strh r0, [r4, 0x30] + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x26] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + strh r0, [r4, 0x34] + adds r0, 0x1D + strh r0, [r4, 0x36] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + strh r0, [r4, 0x3C] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C78C + ldr r1, =gBattlerPositions + ldrb r0, [r6] + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810C78C + movs r0, 0xCC + strh r0, [r4, 0x38] + b _0810C78E + .pool +_0810C78C: + strh r5, [r4, 0x38] +_0810C78E: + movs r0, 0 + strh r0, [r4, 0x26] + ldr r1, =gSineTable + movs r2, 0x38 + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + asrs r0, 3 + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x38] + adds r0, 0x2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl InitAnimLinearTranslation + b _0810C90C + .pool +_0810C7BC: + adds r0, r4, 0 + bl TranslateAnimLinear + ldr r1, =gSineTable + movs r2, 0x38 + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r2, 0 + ldrsh r0, [r0, r2] + asrs r0, 3 + ldrh r2, [r4, 0x24] + adds r0, r2 + strh r0, [r4, 0x24] + movs r2, 0x38 + ldrsh r0, [r4, r2] + adds r0, 0x40 + lsls r0, 1 + adds r0, r1 + movs r2, 0 + ldrsh r1, [r0, r2] + lsls r0, r1, 1 + adds r0, r1 + negs r0, r0 + asrs r0, 8 + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C83A + ldrh r1, [r4, 0x38] + adds r0, r1, 0 + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + adds r3, r1, 0 + cmp r0, 0x7F + bhi _0810C81C + ldrh r1, [r4, 0x3C] + lsls r1, 16 + asrs r1, 24 + b _0810C824 + .pool +_0810C81C: + ldrh r1, [r4, 0x3C] + lsls r1, 16 + asrs r1, 24 + adds r1, 0x1 +_0810C824: + movs r0, 0x3 + ands r1, r0 + lsls r1, 2 + ldrb r2, [r4, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r4, 0x5] + adds r0, r3, 0x4 + b _0810C85A +_0810C83A: + ldrh r0, [r4, 0x38] + subs r0, 0x40 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x7F + bhi _0810C84E + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x80 + b _0810C854 +_0810C84E: + adds r1, r4, 0 + adds r1, 0x43 + movs r0, 0x8C +_0810C854: + strb r0, [r1] + ldrh r0, [r4, 0x38] + subs r0, 0x4 +_0810C85A: + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + bgt _0810C90C + movs r5, 0 + movs r0, 0xC0 + lsls r0, 2 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x24] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x26] + ldrh r2, [r4, 0x22] + adds r0, r2 + strh r0, [r4, 0x22] + strh r0, [r4, 0x34] + adds r0, 0x4 + strh r0, [r4, 0x36] + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810C8B4 + ldr r1, =gBattlerPositions + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r0, r1 + ldrb r1, [r0] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810C8B4 + movs r0, 0x80 + lsls r0, 1 + b _0810C8B6 + .pool +_0810C8B4: + ldr r0, =0x0000fff0 +_0810C8B6: + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + movs r1, 0 + strh r0, [r4, 0x3C] + strh r1, [r4, 0x26] + strh r1, [r4, 0x24] + adds r0, r4, 0 + bl sub_80A6FD4 + b _0810C90C + .pool +_0810C8D0: + adds r0, r4, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _0810C90C + ldrb r0, [r4, 0x1] + lsls r0, 30 + lsrs r0, 30 + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _0810C8FE + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + ldrb r1, [r4, 0x1] + movs r0, 0x4 + negs r0, r0 + ands r0, r1 + strb r0, [r4, 0x1] +_0810C8FE: + adds r0, r4, 0 + bl DestroySprite + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + subs r0, 0x1 + strb r0, [r1] +_0810C90C: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810C6D4 + + thumb_func_start sub_810C918 +sub_810C918: @ 810C918 + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r1, r0 + ldr r0, =sub_810C934 + str r0, [r1] + bx lr + .pool + thumb_func_end sub_810C918 + + thumb_func_start sub_810C934 +sub_810C934: @ 810C934 + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r5, [r4, r0] + cmp r5, 0x1 + beq _0810C978 + cmp r5, 0x1 + bgt _0810C95C + cmp r5, 0 + beq _0810C962 + b _0810C9DC + .pool +_0810C95C: + cmp r5, 0x2 + beq _0810C9CE + b _0810C9DC +_0810C962: + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _0810C9DC + strh r5, [r4, 0x10] + strh r5, [r4, 0x12] + strh r5, [r4, 0xC] + b _0810C9B4 +_0810C978: + ldrh r1, [r4, 0x12] + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r0, 0 + bne _0810C9C8 + ldrb r0, [r4, 0xE] + ldrb r1, [r4, 0xC] + movs r3, 0x1 + bl sub_810C9E4 + lsls r0, 24 + cmp r0, 0 + beq _0810C998 + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] +_0810C998: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x3 + bne _0810C9C4 + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + bne _0810C9BC +_0810C9B4: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0810C9DC +_0810C9BC: + ldrh r0, [r4, 0x8] + subs r0, 0x1 + strh r0, [r4, 0x8] + b _0810C9DC +_0810C9C4: + strh r5, [r4, 0x12] + b _0810C9DC +_0810C9C8: + subs r0, r1, 0x1 + strh r0, [r4, 0x12] + b _0810C9DC +_0810C9CE: + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810C9DC + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0810C9DC: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810C934 + + thumb_func_start sub_810C9E4 +sub_810C9E4: @ 810C9E4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x8 + lsls r0, 24 + lsls r1, 24 + lsrs r1, 24 + mov r9, r1 + lsls r2, 24 + lsrs r2, 24 + str r2, [sp] + lsls r3, 24 + lsrs r3, 24 + mov r10, r3 + movs r1, 0 + str r1, [sp, 0x4] + ldr r1, =gUnknown_08595CB4 + lsrs r0, 22 + adds r4, r0, r1 + ldrb r0, [r4, 0x3] + lsls r0, 24 + asrs r0, 28 + mov r8, r0 + cmp r0, 0x2 + beq _0810CAD0 + ldrh r0, [r4, 0x2] + lsls r0, 20 + lsrs r0, 24 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r5, r0, 24 + adds r0, r5, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810CAD0 + movs r0, 0x1 + str r0, [sp, 0x4] + adds r0, r5, 0 + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r7, r0, 24 + adds r0, r5, 0 + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + mov r1, r8 + cmp r1, 0 + beq _0810CA60 + cmp r1, 0x1 + beq _0810CA96 + b _0810CAE2 + .pool +_0810CA60: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x6 + bl __divsi3 + lsls r1, r7, 16 + asrs r1, 16 + subs r1, r0 + lsls r1, 16 + lsrs r7, r1, 16 + adds r0, r5, 0 + movs r1, 0 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x6 + bl __divsi3 + lsls r1, r6, 16 + asrs r1, 16 + subs r1, r0 + b _0810CACA +_0810CA96: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x6 + bl __divsi3 + lsls r1, r7, 16 + asrs r1, 16 + adds r1, r0 + lsls r1, 16 + lsrs r7, r1, 16 + adds r0, r5, 0 + movs r1, 0 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x6 + bl __divsi3 + lsls r1, r6, 16 + asrs r1, 16 + adds r1, r0 +_0810CACA: + lsls r1, 16 + lsrs r6, r1, 16 + b _0810CAE2 +_0810CAD0: + ldrh r0, [r4] + lsls r0, 22 + asrs r0, 6 + lsrs r7, r0, 16 + ldr r0, [r4] + lsls r0, 12 + asrs r0, 22 + lsls r0, 16 + lsrs r6, r0, 16 +_0810CAE2: + lsls r0, r6, 16 + asrs r0, 16 + adds r0, 0x8 + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + lsls r1, r7, 16 + asrs r1, 16 + subs r1, r0 + ldr r0, =gUnknown_08595D2C + lsls r1, 16 + asrs r1, 16 + movs r2, 0x8 + negs r2, r2 + movs r3, 0x12 + bl CreateSprite + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0x40 + beq _0810CB44 + lsls r4, r5, 4 + adds r4, r5 + lsls r4, 2 + ldr r0, =gSprites + adds r4, r0 + adds r0, r4, 0 + mov r1, r9 + bl StartSpriteAffineAnim + mov r0, sp + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x2E] + strh r7, [r4, 0x34] + strh r6, [r4, 0x36] + mov r1, r9 + strh r1, [r4, 0x38] + mov r0, sp + ldrh r0, [r0] + strh r0, [r4, 0x3A] + mov r1, r10 + strh r1, [r4, 0x3C] + movs r0, 0x1 + b _0810CB46 + .pool +_0810CB44: + movs r0, 0 +_0810CB46: + add sp, 0x8 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_810C9E4 + + thumb_func_start sub_810CB58 +sub_810CB58: @ 810CB58 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x20] + adds r0, 0x4 + strh r0, [r4, 0x20] + ldrh r1, [r4, 0x22] + adds r2, r1, 0 + adds r2, 0x8 + strh r2, [r4, 0x22] + lsls r0, 16 + asrs r0, 16 + movs r3, 0x34 + ldrsh r1, [r4, r3] + cmp r0, r1 + bge _0810CB82 + lsls r0, r2, 16 + asrs r0, 16 + movs r2, 0x36 + ldrsh r1, [r4, r2] + cmp r0, r1 + blt _0810CC32 +_0810CB82: + movs r3, 0x2E + ldrsh r0, [r4, r3] + cmp r0, 0x1 + bne _0810CC04 + movs r1, 0x38 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810CC04 + ldr r0, =gUnknown_08595B68 + movs r2, 0x34 + ldrsh r1, [r4, r2] + movs r3, 0x36 + ldrsh r2, [r4, r3] + adds r3, r4, 0 + adds r3, 0x43 + ldrb r3, [r3] + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x2E] + cmp r0, 0x40 + beq _0810CBE6 + ldr r2, =gSprites + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r1, r2, 0 + adds r1, 0x1C + adds r0, r1 + ldr r1, =sub_810CC3C + str r1, [r0] + movs r3, 0x2E + ldrsh r1, [r4, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x3A] + strh r1, [r0, 0x3A] + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r4, 0x3C] + strh r1, [r0, 0x3C] +_0810CBE6: + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite + b _0810CC32 + .pool +_0810CC04: + ldr r3, =gTasks + movs r2, 0x3C + ldrsh r1, [r4, r2] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite +_0810CC32: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CB58 + + thumb_func_start sub_810CC3C +sub_810CC3C: @ 810CC3C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x14 + bne _0810CC7C + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite +_0810CC7C: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CC3C + + thumb_func_start unc_080B06FC +unc_080B06FC: @ 810CC88 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r0, =gAnimDisableStructPtr + ldr r0, [r0] + ldrb r1, [r0, 0x11] + lsrs r0, r1, 4 + lsls r1, 28 + lsrs r1, 28 + subs r0, r1 + subs r0, 0x1 + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x4 + bls _0810CCA6 + movs r1, 0x4 +_0810CCA6: + adds r0, r5, 0 + bl StartSpriteAffineAnim + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r6, =gBattleAnimArgs + ldrh r0, [r6, 0x8] + strh r0, [r5, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810CCCE + ldrh r0, [r6, 0x4] + negs r0, r0 + strh r0, [r6, 0x4] +_0810CCCE: + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x4] + adds r0, r1 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r6, 0x6] + adds r0, r1 + strh r0, [r5, 0x36] + ldrh r0, [r6, 0xA] + strh r0, [r5, 0x38] + adds r0, r5, 0 + bl sub_80A68D4 + ldr r0, =sub_810CD1C + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end unc_080B06FC + + thumb_func_start sub_810CD1C +sub_810CD1C: @ 810CD1C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0810CD3E + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim + ldr r0, =sub_80A67D8 + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 +_0810CD3E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CD1C + + thumb_func_start sub_810CD4C +sub_810CD4C: @ 810CD4C + push {r4-r6,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x8 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + bl Random2 + movs r5, 0xFF + ands r5, r0 + movs r0, 0x80 + lsls r0, 1 + adds r6, r0, 0 + orrs r5, r6 + bl Random2 + ldr r1, =0x000001ff + ands r1, r0 + adds r0, r1, 0 + cmp r0, 0xFF + ble _0810CD92 + subs r0, r6, r0 + lsls r0, 16 + lsrs r1, r0, 16 +_0810CD92: + strh r5, [r4, 0x30] + strh r1, [r4, 0x32] + ldr r0, =sub_810CDB0 + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810CD4C + + thumb_func_start sub_810CDB0 +sub_810CDB0: @ 810CDB0 + push {r4,lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x30] + ldrh r1, [r2, 0x34] + adds r3, r0, r1 + strh r3, [r2, 0x34] + ldrh r1, [r2, 0x32] + ldrh r4, [r2, 0x36] + adds r1, r4 + strh r1, [r2, 0x36] + movs r1, 0x1 + ands r1, r0 + cmp r1, 0 + beq _0810CDD4 + lsls r0, r3, 16 + asrs r0, 24 + negs r0, r0 + b _0810CDD8 +_0810CDD4: + lsls r0, r3, 16 + asrs r0, 24 +_0810CDD8: + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r2, 0x26] + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x15 + bne _0810CDF6 + adds r0, r2, 0 + bl DestroyAnimSprite +_0810CDF6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810CDB0 + + thumb_func_start AnimTask_GetRolloutCounter +AnimTask_GetRolloutCounter: @ 810CDFC + push {lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gBattleAnimArgs + ldrb r3, [r1] + lsls r3, 1 + adds r3, r1 + ldr r1, =gAnimDisableStructPtr + ldr r1, [r1] + ldrb r1, [r1, 0x11] + lsrs r2, r1, 4 + lsls r1, 28 + lsrs r1, 28 + subs r2, r1 + subs r2, 0x1 + strh r2, [r3] + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_GetRolloutCounter + + .align 2, 0 diff --git a/asm/normal.s b/asm/normal.s new file mode 100644 index 0000000000..b524772211 --- /dev/null +++ b/asm/normal.s @@ -0,0 +1,1876 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_811572C +sub_811572C: @ 811572C + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0 + beq _0811576C + ldrh r0, [r5, 0x6] + negs r0, r0 + strh r0, [r4, 0x30] + movs r0, 0x1 + strh r0, [r4, 0x36] + b _0811577A + .pool +_0811576C: + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x30] + strh r1, [r4, 0x36] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim +_0811577A: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x8] + strh r0, [r4, 0x34] + ldr r1, =sub_8115798 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811572C + + thumb_func_start sub_8115798 +sub_8115798: @ 8115798 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x1E + bl Cos + strh r0, [r4, 0x24] + movs r2, 0x2E + ldrsh r0, [r4, r2] + movs r1, 0xA + bl Sin + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x2E] + cmp r0, 0x7F + bhi _081157CA + ldrb r0, [r4, 0x5] + movs r1, 0xD + negs r1, r1 + ands r1, r0 + movs r0, 0x4 + orrs r1, r0 + strb r1, [r4, 0x5] + b _081157D2 +_081157CA: + ldrb r0, [r4, 0x5] + movs r1, 0xC + orrs r0, r1 + strb r0, [r4, 0x5] +_081157D2: + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x2E] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x34 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _081157F6 + adds r0, r4, 0 + bl DestroyAnimSprite +_081157F6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8115798 + + thumb_func_start sub_81157FC +sub_81157FC: @ 81157FC + push {r4,r5,lr} + sub sp, 0x4 + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r4, r1] + bl sub_811583C + movs r1, 0x2 + ldrsb r1, [r4, r1] + ldrb r2, [r4, 0x4] + ldrb r3, [r4, 0x6] + ldrh r4, [r4, 0x8] + str r4, [sp] + bl BeginNormalPaletteFade + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_8115884 + str r0, [r5, 0x1C] + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81157FC + + thumb_func_start sub_811583C +sub_811583C: @ 811583C + push {r4-r6,lr} + mov r6, r8 + push {r6} + sub sp, 0xC + lsls r0, 16 + lsrs r0, 16 + movs r4, 0x1 + mov r8, r0 + mov r1, r8 + ands r1, r4 + mov r8, r1 + lsls r0, 16 + asrs r1, r0, 17 + ands r1, r4 + asrs r2, r0, 18 + ands r2, r4 + asrs r3, r0, 19 + ands r3, r4 + asrs r6, r0, 20 + ands r6, r4 + asrs r5, r0, 21 + ands r5, r4 + asrs r0, 22 + ands r0, r4 + str r6, [sp] + str r5, [sp, 0x4] + str r0, [sp, 0x8] + mov r0, r8 + bl sub_80A75AC + add sp, 0xC + pop {r3} + mov r8, r3 + pop {r4-r6} + pop {r1} + bx r1 + thumb_func_end sub_811583C + + thumb_func_start sub_8115884 +sub_8115884: @ 8115884 + push {lr} + adds r2, r0, 0 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0811589A + adds r0, r2, 0 + bl DestroyAnimSprite +_0811589A: + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115884 + + thumb_func_start sub_81158A4 +sub_81158A4: @ 81158A4 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrh r0, [r4, 0x2] + strh r0, [r5, 0x2E] + strh r0, [r5, 0x30] + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x32] + ldrh r0, [r4, 0x6] + strh r0, [r5, 0x34] + ldrh r0, [r4, 0x8] + strh r0, [r5, 0x36] + ldrh r0, [r4, 0xA] + strh r0, [r5, 0x38] + ldrh r0, [r4, 0xC] + strh r0, [r5, 0x3A] + ldrh r0, [r4] + strh r0, [r5, 0x3C] + movs r1, 0x3C + ldrsh r0, [r5, r1] + bl sub_811583C + ldrb r1, [r4, 0x8] + ldrh r2, [r4, 0x6] + bl BlendPalettes + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_81158F8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81158A4 + + thumb_func_start sub_81158F8 +sub_81158F8: @ 81158F8 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x2E] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _0811590C + subs r0, r1, 0x1 + strh r0, [r4, 0x2E] + b _0811597C +_0811590C: + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _0811597C + movs r1, 0x32 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08115930 + ldr r0, =sub_8115984 + str r0, [r4, 0x1C] + b _0811597C + .pool +_08115930: + movs r2, 0x3C + ldrsh r0, [r4, r2] + bl sub_811583C + adds r3, r0, 0 + ldrh r1, [r4, 0x30] + movs r0, 0x80 + lsls r0, 1 + ands r0, r1 + cmp r0, 0 + beq _08115956 + ldrh r1, [r4, 0x36] + lsls r1, 24 + lsrs r1, 24 + ldrh r2, [r4, 0x34] + adds r0, r3, 0 + bl BlendPalettes + b _08115964 +_08115956: + ldrh r1, [r4, 0x3A] + lsls r1, 24 + lsrs r1, 24 + ldrh r2, [r4, 0x38] + adds r0, r3, 0 + bl BlendPalettes +_08115964: + ldrh r0, [r4, 0x30] + movs r2, 0x80 + lsls r2, 1 + adds r1, r2, 0 + eors r0, r1 + strh r0, [r4, 0x30] + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x32] + subs r0, 0x1 + strh r0, [r4, 0x32] +_0811597C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81158F8 + + thumb_func_start sub_8115984 +sub_8115984: @ 8115984 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _081159AA + movs r1, 0x3C + ldrsh r0, [r4, r1] + bl sub_811583C + movs r1, 0 + movs r2, 0 + bl BlendPalettes + adds r0, r4, 0 + bl DestroyAnimSprite +_081159AA: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115984 + + thumb_func_start sub_81159B4 +sub_81159B4: @ 81159B4 + push {r4,lr} + adds r4, r0, 0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + movs r2, 0 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + strh r2, [r4, 0x2E] + movs r0, 0xA + strh r0, [r4, 0x30] + movs r0, 0x8 + strh r0, [r4, 0x32] + movs r0, 0x28 + strh r0, [r4, 0x34] + movs r0, 0x70 + strh r0, [r4, 0x36] + strh r2, [r4, 0x38] + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A634C + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81159B4 + + thumb_func_start sub_8115A04 +sub_8115A04: @ 8115A04 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldr r3, =gBattleAnimArgs + ldrh r1, [r3] + movs r5, 0 + strh r1, [r4, 0x8] + ldrh r1, [r3, 0x2] + strh r1, [r4, 0xA] + ldrh r1, [r3, 0x4] + strh r1, [r4, 0xC] + ldrh r1, [r3, 0x6] + strh r1, [r4, 0xE] + ldrh r2, [r3, 0x8] + strh r2, [r4, 0x10] + ldrh r1, [r3, 0xA] + strh r1, [r4, 0x12] + strh r5, [r4, 0x18] + lsls r2, 24 + lsrs r2, 24 + movs r1, 0 + bl sub_8115A54 + ldr r0, =sub_8115AA4 + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115A04 + + thumb_func_start sub_8115A54 +sub_8115A54: @ 8115A54 + push {r4-r6,lr} + sub sp, 0x4 + adds r5, r1, 0 + adds r6, r2, 0 + lsls r0, 24 + lsrs r0, 24 + lsls r5, 24 + lsrs r5, 24 + lsls r6, 24 + lsrs r6, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + bl sub_811583C + movs r1, 0xA + ldrsb r1, [r4, r1] + ldrh r2, [r4, 0x12] + str r2, [sp] + adds r2, r5, 0 + adds r3, r6, 0 + bl BeginNormalPaletteFade + ldrh r0, [r4, 0xC] + subs r0, 0x1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x18] + movs r1, 0x1 + eors r0, r1 + strh r0, [r4, 0x18] + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115A54 + + thumb_func_start sub_8115AA4 +sub_8115AA4: @ 8115AA4 + push {r4-r6,lr} + lsls r0, 24 + lsrs r3, r0, 24 + adds r4, r3, 0 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08115B06 + ldr r1, =gTasks + lsls r2, r3, 2 + adds r0, r2, r3 + lsls r0, 3 + adds r3, r0, r1 + movs r5, 0xC + ldrsh r0, [r3, r5] + adds r6, r1, 0 + adds r5, r2, 0 + cmp r0, 0 + ble _08115B00 + movs r1, 0x18 + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _08115AE4 + ldrb r1, [r3, 0xE] + ldrb r2, [r3, 0x10] + b _08115AE8 + .pool +_08115AE4: + ldrb r1, [r3, 0x10] + ldrb r2, [r3, 0xE] +_08115AE8: + adds r0, r5, r4 + lsls r0, 3 + adds r0, r6 + movs r3, 0xC + ldrsh r0, [r0, r3] + cmp r0, 0x1 + bne _08115AF8 + movs r2, 0 +_08115AF8: + adds r0, r4, 0 + bl sub_8115A54 + b _08115B06 +_08115B00: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08115B06: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8115AA4 + + thumb_func_start sub_8115B0C +sub_8115B0C: @ 8115B0C + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + lsls r0, 24 + lsrs r6, r0, 24 + movs r5, 0 + ldr r3, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r0, r3 + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r0, 0x8] + ldrh r1, [r2, 0x2] + strh r1, [r0, 0xA] + ldrh r1, [r2, 0x4] + strh r1, [r0, 0xC] + ldrh r1, [r2, 0x6] + strh r1, [r0, 0xE] + ldrh r1, [r2, 0x8] + strh r1, [r0, 0x10] + ldrh r1, [r2, 0xA] + strh r1, [r0, 0x12] + strh r5, [r0, 0x18] + movs r4, 0 + ldr r0, =gBattlersCount + ldrb r1, [r0] + mov r9, r3 + mov r8, r2 + cmp r5, r1 + bge _08115B74 + ldr r0, =gBattleAnimAttacker + ldrb r3, [r0] + ldr r7, =gBattleAnimTarget + movs r0, 0x1 + mov r12, r0 + adds r2, r1, 0 +_08115B5A: + cmp r4, r3 + beq _08115B6E + ldrb r1, [r7] + cmp r4, r1 + beq _08115B6E + adds r1, r4, 0 + adds r1, 0x10 + mov r0, r12 + lsls r0, r1 + orrs r5, r0 +_08115B6E: + adds r4, 0x1 + cmp r4, r2 + blt _08115B5A +_08115B74: + mov r2, r8 + movs r1, 0 + ldrsh r0, [r2, r1] + cmp r0, 0x1 + bne _08115B82 + movs r0, 0xE + orrs r5, r0 +_08115B82: + lsls r4, r6, 2 + adds r4, r6 + lsls r4, 3 + add r4, r9 + lsrs r0, r5, 16 + strh r0, [r4, 0x1A] + movs r0, 0xFF + ands r5, r0 + strh r5, [r4, 0x1C] + ldrb r2, [r4, 0x10] + adds r0, r6, 0 + movs r1, 0 + bl sub_8115BC8 + ldr r0, =sub_8115C18 + str r0, [r4] + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115B0C + + thumb_func_start sub_8115BC8 +sub_8115BC8: @ 8115BC8 + push {r4,r5,lr} + sub sp, 0x4 + adds r5, r1, 0 + adds r3, r2, 0 + lsls r0, 24 + lsrs r0, 24 + lsls r5, 24 + lsrs r5, 24 + lsls r3, 24 + lsrs r3, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldrh r0, [r4, 0x1A] + lsls r0, 16 + ldrh r1, [r4, 0x1C] + orrs r0, r1 + movs r1, 0xA + ldrsb r1, [r4, r1] + ldrh r2, [r4, 0x12] + str r2, [sp] + adds r2, r5, 0 + bl BeginNormalPaletteFade + ldrh r0, [r4, 0xC] + subs r0, 0x1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x18] + movs r1, 0x1 + eors r0, r1 + strh r0, [r4, 0x18] + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115BC8 + + thumb_func_start sub_8115C18 +sub_8115C18: @ 8115C18 + push {r4-r6,lr} + lsls r0, 24 + lsrs r3, r0, 24 + adds r4, r3, 0 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08115C7A + ldr r1, =gTasks + lsls r2, r3, 2 + adds r0, r2, r3 + lsls r0, 3 + adds r3, r0, r1 + movs r5, 0xC + ldrsh r0, [r3, r5] + adds r6, r1, 0 + adds r5, r2, 0 + cmp r0, 0 + ble _08115C74 + movs r1, 0x18 + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _08115C58 + ldrb r1, [r3, 0xE] + ldrb r2, [r3, 0x10] + b _08115C5C + .pool +_08115C58: + ldrb r1, [r3, 0x10] + ldrb r2, [r3, 0xE] +_08115C5C: + adds r0, r5, r4 + lsls r0, 3 + adds r0, r6 + movs r3, 0xC + ldrsh r0, [r0, r3] + cmp r0, 0x1 + bne _08115C6C + movs r2, 0 +_08115C6C: + adds r0, r4, 0 + bl sub_8115BC8 + b _08115C7A +_08115C74: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08115C7A: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8115C18 + + thumb_func_start sub_8115C80 +sub_8115C80: @ 8115C80 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldr r3, =gBattleAnimArgs + ldrh r1, [r3] + movs r5, 0 + strh r1, [r4, 0x8] + ldrh r1, [r3, 0x2] + strh r1, [r4, 0xA] + ldrh r1, [r3, 0x4] + strh r1, [r4, 0xC] + ldrh r1, [r3, 0x6] + strh r1, [r4, 0xE] + ldrh r2, [r3, 0x8] + strh r2, [r4, 0x10] + ldrh r1, [r3, 0xA] + strh r1, [r4, 0x12] + strh r5, [r4, 0x18] + lsls r2, 24 + lsrs r2, 24 + movs r1, 0 + bl sub_8115CD0 + ldr r0, =sub_8115D2C + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115C80 + + thumb_func_start sub_8115CD0 +sub_8115CD0: @ 8115CD0 + push {r4-r6,lr} + sub sp, 0x4 + adds r5, r1, 0 + adds r6, r2, 0 + lsls r0, 24 + lsrs r0, 24 + lsls r5, 24 + lsrs r5, 24 + lsls r6, 24 + lsrs r6, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldrh r0, [r4, 0x8] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + movs r2, 0x1 + lsls r2, r0 + movs r1, 0xA + ldrsb r1, [r4, r1] + ldrh r0, [r4, 0x12] + str r0, [sp] + adds r0, r2, 0 + adds r2, r5, 0 + adds r3, r6, 0 + bl BeginNormalPaletteFade + ldrh r0, [r4, 0xC] + subs r0, 0x1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x18] + movs r1, 0x1 + eors r0, r1 + strh r0, [r4, 0x18] + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115CD0 + + thumb_func_start sub_8115D2C +sub_8115D2C: @ 8115D2C + push {r4-r6,lr} + lsls r0, 24 + lsrs r3, r0, 24 + adds r4, r3, 0 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08115D8E + ldr r1, =gTasks + lsls r2, r3, 2 + adds r0, r2, r3 + lsls r0, 3 + adds r3, r0, r1 + movs r5, 0xC + ldrsh r0, [r3, r5] + adds r6, r1, 0 + adds r5, r2, 0 + cmp r0, 0 + ble _08115D88 + movs r1, 0x18 + ldrsh r0, [r3, r1] + cmp r0, 0 + bne _08115D6C + ldrb r1, [r3, 0xE] + ldrb r2, [r3, 0x10] + b _08115D70 + .pool +_08115D6C: + ldrb r1, [r3, 0x10] + ldrb r2, [r3, 0xE] +_08115D70: + adds r0, r5, r4 + lsls r0, 3 + adds r0, r6 + movs r3, 0xC + ldrsh r0, [r0, r3] + cmp r0, 0x1 + bne _08115D80 + movs r2, 0 +_08115D80: + adds r0, r4, 0 + bl sub_8115CD0 + b _08115D8E +_08115D88: + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08115D8E: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8115D2C + + thumb_func_start sub_8115D94 +sub_8115D94: @ 8115D94 + push {r4,r5,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0x2] + strh r0, [r4, 0x8] + ldrh r0, [r5, 0x2] + strh r0, [r4, 0xA] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0xC] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0xE] + ldrh r0, [r5, 0x8] + strh r0, [r4, 0x10] + ldrh r0, [r5, 0xA] + strh r0, [r4, 0x12] + ldrh r0, [r5, 0xC] + strh r0, [r4, 0x14] + ldrh r0, [r5] + strh r0, [r4, 0x16] + ldrh r0, [r5] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + movs r1, 0x1 + lsls r1, r0 + ldrb r3, [r5, 0x8] + ldrh r0, [r5, 0x6] + str r0, [sp] + adds r0, r1, 0 + movs r1, 0 + adds r2, r3, 0 + bl BeginNormalPaletteFade + ldr r0, =sub_8115E00 + str r0, [r4] + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115D94 + + thumb_func_start sub_8115E00 +sub_8115E00: @ 8115E00 + push {r4,r5,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + ldrh r1, [r4, 0x8] + movs r2, 0x8 + ldrsh r0, [r4, r2] + cmp r0, 0 + ble _08115E28 + subs r0, r1, 0x1 + strh r0, [r4, 0x8] + b _08115EAC + .pool +_08115E28: + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + bne _08115EAC + movs r3, 0xC + ldrsh r0, [r4, r3] + cmp r0, 0 + bne _08115E4C + ldr r0, =sub_8115EB8 + str r0, [r4] + b _08115EAC + .pool +_08115E4C: + ldrh r0, [r4, 0x16] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + movs r2, 0x1 + lsls r2, r0 + ldrh r1, [r4, 0xA] + movs r0, 0x80 + lsls r0, 1 + ands r0, r1 + cmp r0, 0 + beq _08115E7A + ldrb r3, [r4, 0x10] + ldrh r0, [r4, 0xE] + str r0, [sp] + adds r0, r2, 0 + movs r1, 0 + adds r2, r3, 0 + bl BeginNormalPaletteFade + b _08115E8A +_08115E7A: + ldrb r3, [r4, 0x14] + ldrh r0, [r4, 0x12] + str r0, [sp] + adds r0, r2, 0 + movs r1, 0 + adds r2, r3, 0 + bl BeginNormalPaletteFade +_08115E8A: + ldr r0, =gTasks + lsls r1, r5, 2 + adds r1, r5 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0xA] + movs r3, 0x80 + lsls r3, 1 + adds r2, r3, 0 + eors r0, r2 + strh r0, [r1, 0xA] + movs r2, 0xFF + ands r0, r2 + strh r0, [r1, 0x8] + ldrh r0, [r1, 0xC] + subs r0, 0x1 + strh r0, [r1, 0xC] +_08115EAC: + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115E00 + + thumb_func_start sub_8115EB8 +sub_8115EB8: @ 8115EB8 + push {r4,r5,lr} + sub sp, 0x4 + lsls r0, 24 + lsrs r4, r0, 24 + ldr r0, =gPaletteFade + ldrb r1, [r0, 0x7] + movs r0, 0x80 + ands r0, r1 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + bne _08115EFE + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + ldrh r0, [r0, 0x16] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + movs r1, 0x1 + lsls r1, r0 + str r5, [sp] + adds r0, r1, 0 + movs r1, 0 + movs r2, 0 + movs r3, 0 + bl BeginNormalPaletteFade + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08115EFE: + add sp, 0x4 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115EB8 + + thumb_func_start sub_8115F10 +sub_8115F10: @ 8115F10 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + movs r2, 0 + ldr r0, =gBattleAnimAttacker + ldrb r6, [r0] + ldr r0, =gBattleAnimTarget + ldrb r7, [r0] + ldr r4, =gBattleAnimArgs + ldrh r1, [r4] + movs r5, 0x80 + lsls r5, 1 + adds r0, r5, 0 + ands r0, r1 + cmp r0, 0 + beq _08115F4A + str r2, [sp] + str r2, [sp, 0x4] + str r2, [sp, 0x8] + movs r0, 0x1 + movs r1, 0 + movs r3, 0 + bl sub_80A75AC + adds r2, r0, 0 +_08115F4A: + ldrh r1, [r4, 0x2] + adds r0, r5, 0 + ands r0, r1 + cmp r0, 0 + beq _08115F5C + movs r0, 0x80 + lsls r0, 9 + lsls r0, r6 + orrs r2, r0 +_08115F5C: + ldrh r1, [r4, 0x4] + adds r0, r5, 0 + ands r0, r1 + cmp r0, 0 + beq _08115F6E + movs r0, 0x80 + lsls r0, 9 + lsls r0, r7 + orrs r2, r0 +_08115F6E: + adds r0, r2, 0 + bl InvertPlttBuffer + mov r0, r8 + bl DestroyAnimVisualTask + add sp, 0xC + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115F10 + + thumb_func_start sub_8115F94 +sub_8115F94: @ 8115F94 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + movs r5, 0 + ldr r1, =gTasks + lsls r0, 2 + add r0, r8 + lsls r0, 3 + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08115FD6 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r4, 0xC] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0xE] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x10] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0xA] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x12] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x14] + ldrh r0, [r1, 0xC] + strh r0, [r4, 0x16] +_08115FD6: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + mov r9, r0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + mov r10, r0 + ldrh r1, [r4, 0xC] + movs r7, 0x80 + lsls r7, 1 + adds r0, r7, 0 + ands r0, r1 + cmp r0, 0 + beq _08115FF8 + ldr r5, =0x0000ffff +_08115FF8: + movs r6, 0x1 + adds r0, r6, 0 + ands r0, r1 + cmp r0, 0 + beq _08116028 + ldr r2, =gSprites + ldr r0, =gHealthboxSpriteIds + add r0, r9 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r2, 0x14 + adds r0, r2 + ldr r0, [r0] + ldrh r0, [r0, 0x2] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 24 + adds r1, r6, 0 + lsls r1, r0 + lsls r1, 16 + orrs r5, r1 +_08116028: + ldrh r1, [r4, 0xE] + adds r0, r7, 0 + ands r0, r1 + cmp r0, 0 + beq _0811603C + adds r0, r6, 0 + mov r2, r9 + lsls r0, r2 + lsls r0, 16 + orrs r5, r0 +_0811603C: + ldrh r1, [r4, 0x10] + adds r0, r7, 0 + ands r0, r1 + cmp r0, 0 + beq _08116050 + adds r0, r6, 0 + mov r1, r10 + lsls r0, r1 + lsls r0, 16 + orrs r5, r0 +_08116050: + movs r1, 0x12 + ldrsb r1, [r4, r1] + movs r2, 0x14 + ldrsb r2, [r4, r2] + movs r3, 0x16 + ldrsb r3, [r4, r3] + adds r0, r5, 0 + bl TintPlttBuffer + movs r2, 0x8 + ldrsh r1, [r4, r2] + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _0811607A + adds r0, r5, 0 + bl UnfadePlttBuffer + mov r0, r8 + bl DestroyAnimVisualTask +_0811607A: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8115F94 + + thumb_func_start sub_81160A4 +sub_81160A4: @ 81160A4 + push {r4,lr} + adds r4, r0, 0 + adds r2, r4, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x2] + strh r0, [r4, 0x30] + strh r0, [r4, 0x32] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x34] + movs r2, 0x6 + ldrsh r0, [r1, r2] + cmp r0, 0x1 + beq _081160EC + cmp r0, 0x1 + bgt _081160DC + cmp r0, 0 + beq _081160E2 + b _08116104 + .pool +_081160DC: + cmp r0, 0x2 + beq _081160F4 + b _08116104 +_081160E2: + ldr r1, =gBattle_BG3_X + b _081160F6 + .pool +_081160EC: + ldr r1, =gBattle_BG3_Y + b _081160F6 + .pool +_081160F4: + ldr r1, =gSpriteCoordOffsetX +_081160F6: + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + b _0811610C + .pool +_08116104: + ldr r1, =gSpriteCoordOffsetY + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 +_0811610C: + movs r0, 0x3A + ldrsh r1, [r4, r0] + movs r2, 0x3C + ldrsh r0, [r4, r2] + lsls r0, 16 + orrs r1, r0 + ldrh r0, [r1] + strh r0, [r4, 0x36] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x6] + strh r0, [r4, 0x38] + subs r0, 0x2 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x1 + bhi _08116130 + bl sub_81161F4 +_08116130: + ldr r0, =sub_8116148 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81160A4 + + thumb_func_start sub_8116148 +sub_8116148: @ 8116148 + push {r4-r7,lr} + adds r3, r0, 0 + ldrh r1, [r3, 0x34] + movs r2, 0x34 + ldrsh r0, [r3, r2] + cmp r0, 0 + ble _0811618A + subs r0, r1, 0x1 + strh r0, [r3, 0x34] + ldrh r1, [r3, 0x30] + movs r2, 0x30 + ldrsh r0, [r3, r2] + cmp r0, 0 + ble _0811616A + subs r0, r1, 0x1 + strh r0, [r3, 0x30] + b _081161E2 +_0811616A: + ldrh r0, [r3, 0x32] + strh r0, [r3, 0x30] + movs r0, 0x3A + ldrsh r1, [r3, r0] + movs r2, 0x3C + ldrsh r0, [r3, r2] + lsls r0, 16 + orrs r1, r0 + ldrh r0, [r3, 0x2E] + ldrh r2, [r1] + adds r0, r2 + strh r0, [r1] + ldrh r0, [r3, 0x2E] + negs r0, r0 + strh r0, [r3, 0x2E] + b _081161E2 +_0811618A: + movs r0, 0x3A + ldrsh r1, [r3, r0] + movs r2, 0x3C + ldrsh r0, [r3, r2] + lsls r0, 16 + orrs r1, r0 + ldrh r0, [r3, 0x36] + strh r0, [r1] + ldrh r0, [r3, 0x38] + subs r0, 0x2 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x1 + bhi _081161DC + movs r4, 0 + ldr r5, =gBattlersCount + ldrb r0, [r5] + cmp r4, r0 + bcs _081161DC + ldr r2, =gSprites + mov r12, r2 + ldr r6, =gBattlerSpriteIds + movs r7, 0x3 + negs r7, r7 +_081161BA: + adds r0, r4, r6 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + add r1, r12 + adds r1, 0x3E + ldrb r2, [r1] + adds r0, r7, 0 + ands r0, r2 + strb r0, [r1] + adds r0, r4, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + ldrb r0, [r5] + cmp r4, r0 + bcc _081161BA +_081161DC: + adds r0, r3, 0 + bl DestroyAnimSprite +_081161E2: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116148 + + thumb_func_start sub_81161F4 +sub_81161F4: @ 81161F4 + push {r4-r6,lr} + ldr r6, =gSprites + ldr r4, =gBattlerSpriteIds + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + adds r0, r4 + ldrb r0, [r0] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r6 + adds r1, 0x3E + ldrb r3, [r1] + movs r2, 0x3 + negs r2, r2 + adds r0, r2, 0 + ands r0, r3 + strb r0, [r1] + ldr r3, =gBattleAnimTarget + ldrb r0, [r3] + adds r0, r4 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + adds r0, 0x3E + ldrb r1, [r0] + ands r2, r1 + strb r2, [r0] + ldr r0, =gBattleAnimArgs + movs r1, 0x8 + ldrsh r0, [r0, r1] + cmp r0, 0x2 + bne _0811627C + ldrb r0, [r5] + adds r0, r4 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x2 + orrs r1, r2 + strb r1, [r0] + ldrb r0, [r3] + adds r0, r4 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + adds r0, 0x3E + ldrb r1, [r0] + b _08116298 + .pool +_0811627C: + cmp r0, 0 + bne _08116284 + ldrb r0, [r5] + b _08116286 +_08116284: + ldrb r0, [r3] +_08116286: + adds r0, r4 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x2 +_08116298: + orrs r1, r2 + strb r1, [r0] + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81161F4 + + thumb_func_start sub_81162A4 +sub_81162A4: @ 81162A4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r2, r0, 2 + adds r2, r0 + lsls r2, 3 + adds r2, r1 + ldr r3, =gBattleAnimArgs + ldrh r1, [r3] + strh r1, [r2, 0x8] + ldrh r1, [r3, 0x2] + strh r1, [r2, 0xA] + ldrh r1, [r3, 0x4] + strh r1, [r2, 0xC] + ldrh r1, [r3, 0x6] + strh r1, [r2, 0xE] + ldrh r1, [r3, 0x6] + strh r1, [r2, 0x18] + ldr r4, =gBattle_BG3_X + ldrh r1, [r3] + strh r1, [r4] + ldr r4, =gBattle_BG3_Y + ldrh r1, [r3, 0x2] + strh r1, [r4] + ldr r1, =sub_81162F8 + str r1, [r2] + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81162A4 + + thumb_func_start sub_81162F8 +sub_81162F8: @ 81162F8 + push {r4-r7,lr} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r3, r0, r1 + ldrh r2, [r3, 0xE] + movs r4, 0xE + ldrsh r0, [r3, r4] + mov r12, r1 + cmp r0, 0 + bne _0811637E + ldr r0, =gBattle_BG3_X + ldrh r2, [r0] + movs r7, 0x8 + ldrsh r1, [r3, r7] + adds r6, r0, 0 + cmp r2, r1 + bne _08116330 + ldrh r0, [r3, 0x8] + negs r0, r0 + b _08116332 + .pool +_08116330: + ldrh r0, [r3, 0x8] +_08116332: + strh r0, [r6] + ldr r2, =gBattle_BG3_Y + ldrh r3, [r2] + lsls r1, r5, 2 + adds r0, r1, r5 + lsls r0, 3 + mov r7, r12 + adds r4, r0, r7 + movs r7, 0xA + ldrsh r0, [r4, r7] + cmn r3, r0 + bne _08116354 + movs r0, 0 + b _08116358 + .pool +_08116354: + ldrh r0, [r4, 0xA] + negs r0, r0 +_08116358: + strh r0, [r2] + adds r0, r1, r5 + lsls r0, 3 + add r0, r12 + ldrh r1, [r0, 0x18] + strh r1, [r0, 0xE] + ldrh r1, [r0, 0xC] + subs r1, 0x1 + strh r1, [r0, 0xC] + lsls r1, 16 + asrs r1, 16 + cmp r1, 0 + bne _08116382 + strh r1, [r6] + strh r1, [r2] + adds r0, r5, 0 + bl DestroyAnimVisualTask + b _08116382 +_0811637E: + subs r0, r2, 0x1 + strh r0, [r3, 0xE] +_08116382: + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81162F8 + + thumb_func_start sub_8116388 +sub_8116388: @ 8116388 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x6] + bl StartSpriteAffineAnim + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081163AC + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + b _081163B4 + .pool +_081163AC: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A6980 +_081163B4: + ldr r0, =sub_80A67BC + str r0, [r5, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116388 + + thumb_func_start sub_81163D0 +sub_81163D0: @ 81163D0 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x6] + bl StartSpriteAffineAnim + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081163F4 + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + b _081163FC + .pool +_081163F4: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A6980 +_081163FC: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x8] + strh r0, [r5, 0x2E] + ldr r0, =sub_80A67BC + str r0, [r5, 0x1C] + ldr r1, =sub_810E2C8 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81163D0 + + thumb_func_start sub_8116420 +sub_8116420: @ 8116420 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08116444 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08116444 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x2] + negs r0, r0 + strh r0, [r1, 0x2] +_08116444: + adds r0, r4, 0 + bl sub_8116388 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116420 + + thumb_func_start sub_8116458 +sub_8116458: @ 8116458 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r0, 0x2 + ldrsh r1, [r5, r0] + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _08116474 + bl Random2 + movs r1, 0x3 + ands r1, r0 + strh r1, [r5, 0x2] +_08116474: + ldrb r1, [r5, 0x2] + adds r0, r4, 0 + bl StartSpriteAffineAnim + movs r1, 0 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08116494 + adds r0, r4, 0 + movs r1, 0 + bl sub_80A69CC + b _0811649C + .pool +_08116494: + adds r0, r4, 0 + movs r1, 0 + bl sub_80A6980 +_0811649C: + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x30 + bl __umodsi3 + ldr r1, =0x0000ffe8 + adds r0, r1 + ldrh r1, [r4, 0x24] + adds r0, r1 + strh r0, [r4, 0x24] + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x18 + bl __umodsi3 + ldr r1, =0x0000fff4 + adds r0, r1 + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116458 + + thumb_func_start sub_81164F0 +sub_81164F0: @ 81164F0 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrb r0, [r5] + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x2E] + ldr r2, =gSprites + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x24] + ldrh r0, [r0, 0x20] + adds r1, r0 + strh r1, [r4, 0x20] + movs r0, 0x2E + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + ldrh r0, [r0, 0x22] + adds r1, r0 + strh r1, [r4, 0x22] + ldrh r0, [r5, 0x2] + strh r0, [r4, 0x24] + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x26] + ldrb r1, [r5, 0x6] + adds r0, r4, 0 + bl StartSpriteAffineAnim + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67BC + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81164F0 + + thumb_func_start sub_8116560 +sub_8116560: @ 8116560 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0811657C + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A69CC + b _08116584 + .pool +_0811657C: + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 +_08116584: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x6] + strh r0, [r4, 0x2E] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A64B0 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8116560 + + thumb_func_start sub_81165A8 +sub_81165A8: @ 81165A8 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0x6] + bl StartSpriteAffineAnim + movs r1, 0x4 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081165CC + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + b _081165D4 + .pool +_081165CC: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A6980 +_081165D4: + ldr r0, =sub_81165E4 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81165A8 + + thumb_func_start sub_81165E4 +sub_81165E4: @ 81165E4 + push {lr} + adds r3, r0, 0 + movs r0, 0x3E + adds r0, r3 + mov r12, r0 + ldrb r2, [r0] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + mov r1, r12 + strb r0, [r1] + ldrh r0, [r3, 0x2E] + adds r1, r0, 0x1 + strh r1, [r3, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + ble _0811661A + adds r0, r3, 0 + bl DestroyAnimSprite +_0811661A: + pop {r0} + bx r0 + thumb_func_end sub_81165E4 + + .align 2, 0 diff --git a/asm/poison.s b/asm/poison.s new file mode 100644 index 0000000000..22f6c39717 --- /dev/null +++ b/asm/poison.s @@ -0,0 +1,306 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_810DBAC +sub_810DBAC: @ 810DBAC + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810DBC2 + adds r0, r5, 0 + movs r1, 0x2 + bl StartSpriteAnim +_0810DBC2: + adds r0, r5, 0 + movs r1, 0x1 + bl sub_80A69CC + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x2E] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + ldr r0, =0x0000ffe2 + strh r0, [r5, 0x38] + adds r0, r5, 0 + bl sub_80A68D4 + ldr r0, =sub_810DC10 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DBAC + + thumb_func_start sub_810DC10 +sub_810DC10: @ 810DC10 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0810DC24 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DC24: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DC10 + + thumb_func_start sub_810DC2C +sub_810DC2C: @ 810DC2C + push {r4-r6,lr} + sub sp, 0x4 + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810DC44 + adds r0, r4, 0 + movs r1, 0x2 + bl StartSpriteAnim +_0810DC44: + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + mov r6, sp + adds r6, 0x2 + movs r1, 0x1 + mov r2, sp + adds r3, r6, 0 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810DC72 + ldrh r0, [r5, 0x8] + negs r0, r0 + strh r0, [r5, 0x8] +_0810DC72: + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + mov r1, sp + ldrh r0, [r5, 0x8] + ldrh r1, [r1] + adds r0, r1 + strh r0, [r4, 0x32] + ldrh r0, [r5, 0xA] + ldrh r6, [r6] + adds r0, r6 + strh r0, [r4, 0x36] + ldr r0, =0x0000ffe2 + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl sub_80A68D4 + ldr r0, =sub_810DCB4 + str r0, [r4, 0x1C] + add sp, 0x4 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DC2C + + thumb_func_start sub_810DCB4 +sub_810DCB4: @ 810DCB4 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0810DCC8 + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DCC8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DCB4 + + thumb_func_start sub_810DCD0 +sub_810DCD0: @ 810DCD0 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0x4] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x30] + ldrh r1, [r5] + adds r0, r1 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + strh r0, [r4, 0x34] + ldrh r1, [r5, 0x2] + adds r0, r1 + strh r0, [r4, 0x36] + adds r0, r4, 0 + bl sub_80A6E14 + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r2, 0x4 + ldrsh r1, [r5, r2] + bl __divsi3 + strh r0, [r4, 0x38] + movs r1, 0x32 + ldrsh r0, [r4, r1] + movs r2, 0x4 + ldrsh r1, [r5, r2] + bl __divsi3 + strh r0, [r4, 0x3A] + ldr r0, =sub_810DD24 + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DCD0 + + thumb_func_start sub_810DD24 +sub_810DD24: @ 810DD24 + push {r4,lr} + adds r4, r0, 0 + bl sub_80A656C + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x38] + subs r0, r1 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x32] + ldrh r1, [r4, 0x3A] + subs r0, r1 + strh r0, [r4, 0x32] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810DD4A + adds r0, r4, 0 + bl DestroyAnimSprite +_0810DD4A: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810DD24 + + thumb_func_start sub_810DD50 +sub_810DD50: @ 810DD50 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0x1 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810DD7C + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] +_0810DD7C: + ldr r0, =gBattleAnimArgs + ldrh r2, [r0] + ldrh r1, [r4, 0x20] + adds r2, r1 + strh r2, [r4, 0x20] + ldrh r1, [r0, 0x2] + ldrh r3, [r4, 0x22] + adds r1, r3 + strh r1, [r4, 0x22] + ldrh r3, [r0, 0x8] + strh r3, [r4, 0x2E] + ldrh r0, [r0, 0x4] + adds r2, r0 + strh r2, [r4, 0x32] + adds r1, r3 + strh r1, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DD50 + + thumb_func_start sub_810DDC4 +sub_810DDC4: @ 810DDC4 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810DDE0 + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + b _0810DE16 + .pool +_0810DDE0: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r4, 0 + adds r2, 0x20 + adds r3, r4, 0 + adds r3, 0x22 + movs r1, 0x1 + bl SetAverageBattlerPositions + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810DE06 + ldrh r0, [r5] + negs r0, r0 + strh r0, [r5] +_0810DE06: + ldrh r0, [r5] + ldrh r1, [r4, 0x20] + adds r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] +_0810DE16: + ldr r0, =sub_810DE2C + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810DDC4 + + .align 2, 0 diff --git a/asm/psychic.s b/asm/psychic.s new file mode 100644 index 0000000000..8cd95d95a1 --- /dev/null +++ b/asm/psychic.s @@ -0,0 +1,2172 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_810F1EC +sub_810F1EC: @ 810F1EC + push {r4-r7,lr} + mov r7, r8 + push {r7} + adds r5, r0, 0 + bl IsContest + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810F212 + mov r0, r8 + cmp r0, 0 + beq _0810F22E +_0810F212: + ldrb r1, [r5, 0x5] + movs r0, 0xD + negs r0, r0 + ands r0, r1 + movs r1, 0x8 + orrs r0, r1 + strb r0, [r5, 0x5] + adds r1, r5, 0 + adds r1, 0x43 + movs r0, 0xC8 + strb r0, [r1] + mov r1, r8 + cmp r1, 0 + bne _0810F2B8 +_0810F22E: + movs r0, 0x1 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r4, r0, 24 + adds r7, r4, 0 + adds r0, r4, 0 + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x1 + eors r0, r1 + negs r1, r0 + orrs r1, r0 + lsrs r6, r1, 31 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F264 + adds r0, r4, 0 + adds r1, r6, 0 + movs r2, 0 + bl sub_80A438C +_0810F264: + movs r0, 0x2 + adds r4, r0, 0 + eors r4, r7 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F284 + movs r0, 0x1 + eors r6, r0 + adds r0, r4, 0 + adds r1, r6, 0 + movs r2, 0 + bl sub_80A438C +_0810F284: + mov r0, r8 + cmp r0, 0 + bne _0810F2B8 + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _0810F2B8 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810F2B0 + movs r0, 0x48 + strh r0, [r5, 0x20] + movs r0, 0x50 + b _0810F2F2 + .pool +_0810F2B0: + movs r0, 0xB0 + strh r0, [r5, 0x20] + movs r0, 0x28 + b _0810F2F2 +_0810F2B8: + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810F2CE + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + negs r0, r0 + strh r0, [r1] +_0810F2CE: + ldrb r0, [r6] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 + strh r0, [r5, 0x20] + ldrb r0, [r6] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x2] + adds r0, r4 +_0810F2F2: + strh r0, [r5, 0x22] + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + movs r1, 0x80 + lsls r1, 1 + adds r0, r1 + strh r0, [r5, 0x2E] + mov r0, r8 + cmp r0, 0 + beq _0810F32C + ldrh r0, [r5, 0x22] + adds r0, 0x9 + strh r0, [r5, 0x22] + ldr r1, =sub_810F3C8 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + b _0810F330 + .pool +_0810F32C: + ldr r0, =sub_810F340 + str r0, [r5, 0x1C] +_0810F330: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F1EC +@ + + thumb_func_start sub_810F340 +sub_810F340: @ 810F340 + push {r4,r5,lr} + adds r5, r0, 0 + movs r0, 0x1 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r4, r0, 24 + movs r1, 0x3C + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0810F35C + movs r0, 0x1 + strh r0, [r5, 0x3C] + b _0810F3B6 +_0810F35C: + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F382 + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] +_0810F382: + movs r0, 0x2 + eors r4, r0 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F3AC + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] +_0810F3AC: + ldr r1, =sub_810F3C8 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 +_0810F3B6: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F340 + + thumb_func_start sub_810F3C8 +sub_810F3C8: @ 810F3C8 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x34] + movs r1, 0x10 + subs r1, r0 + lsls r1, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldrh r1, [r4, 0x34] + movs r2, 0x34 + ldrsh r0, [r4, r2] + cmp r0, 0xD + bne _0810F3F4 + ldr r0, =sub_810F400 + str r0, [r4, 0x1C] + b _0810F3F8 + .pool +_0810F3F4: + adds r0, r1, 0x1 + strh r0, [r4, 0x34] +_0810F3F8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810F3C8 + + thumb_func_start sub_810F400 +sub_810F400: @ 810F400 + push {r4-r7,lr} + adds r3, r0, 0 + ldrh r0, [r3, 0x30] + adds r0, 0x1 + strh r0, [r3, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + bne _0810F45E + movs r0, 0 + strh r0, [r3, 0x30] + ldrh r4, [r3, 0x2E] + ldr r1, =gPlttBufferFaded + adds r0, r4, 0 + adds r0, 0x8 + lsls r0, 1 + adds r0, r1 + ldrh r7, [r0] + movs r5, 0x8 + adds r6, r1, 0 + adds r1, r4, 0x7 + lsls r0, r4, 1 + adds r0, r6 + adds r2, r0, 0 + adds r2, 0x10 + lsls r1, 1 + adds r1, r6 +_0810F436: + ldrh r0, [r1] + strh r0, [r2] + subs r1, 0x2 + subs r2, 0x2 + subs r5, 0x1 + cmp r5, 0 + bgt _0810F436 + adds r0, r4, 0x1 + lsls r0, 1 + adds r0, r6 + strh r7, [r0] + ldrh r0, [r3, 0x32] + adds r0, 0x1 + strh r0, [r3, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + bne _0810F45E + ldr r0, =sub_810F46C + str r0, [r3, 0x1C] +_0810F45E: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F400 + + thumb_func_start sub_810F46C +sub_810F46C: @ 810F46C + push {r4-r6,lr} + adds r5, r0, 0 + ldrh r0, [r5, 0x34] + movs r1, 0x10 + subs r1, r0 + lsls r1, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldrh r0, [r5, 0x34] + subs r0, 0x1 + strh r0, [r5, 0x34] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810F512 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810F502 + movs r0, 0x1 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r4, r0, 24 + adds r6, r4, 0 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F4D4 + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] +_0810F4D4: + movs r0, 0x2 + adds r4, r0, 0 + eors r4, r6 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F502 + ldr r2, =gSprites + ldr r0, =gBattlerSpriteIds + adds r0, r4, r0 + ldrb r1, [r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + adds r0, 0x3E + ldrb r2, [r0] + movs r1, 0x5 + negs r1, r1 + ands r1, r2 + strb r1, [r0] +_0810F502: + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] + ldr r0, =sub_810F524 + str r0, [r5, 0x1C] +_0810F512: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F46C + + thumb_func_start sub_810F524 +sub_810F524: @ 810F524 + push {r4-r6,lr} + adds r6, r0, 0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810F57C + movs r0, 0x1 + bl GetBattlerAtPosition + lsls r0, 24 + lsrs r0, 24 + adds r4, r0, 0 + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + movs r1, 0x1 + eors r0, r1 + negs r1, r0 + orrs r1, r0 + lsrs r5, r1, 31 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F562 + adds r0, r5, 0 + bl sub_80A477C +_0810F562: + movs r0, 0x2 + eors r4, r0 + adds r0, r4, 0 + bl IsBattlerSpriteVisible + lsls r0, 24 + cmp r0, 0 + beq _0810F57C + movs r0, 0x1 + eors r5, r0 + adds r0, r5, 0 + bl sub_80A477C +_0810F57C: + ldr r0, =DestroyAnimSprite + str r0, [r6, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F524 + + thumb_func_start sub_810F58C +sub_810F58C: @ 810F58C + push {r4-r6,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810F618 + ldr r5, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r5, r1] + movs r6, 0 + cmp r0, 0 + bne _0810F5A6 + movs r6, 0x1 +_0810F5A6: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810F5EE + bl IsDoubleBattle + lsls r0, 24 + cmp r0, 0 + beq _0810F5EE + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0810F5E0 + ldrh r0, [r5] + movs r1, 0x48 + subs r1, r0 + strh r1, [r4, 0x20] + ldrh r0, [r5, 0x2] + adds r0, 0x50 + strh r0, [r4, 0x22] + b _0810F610 + .pool +_0810F5E0: + ldrh r0, [r5] + adds r0, 0xB0 + strh r0, [r4, 0x20] + ldrh r0, [r5, 0x2] + adds r0, 0x28 + strh r0, [r4, 0x22] + b _0810F610 +_0810F5EE: + ldr r0, =gBattleAnimArgs + movs r1, 0x4 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0810F608 + adds r0, r4, 0 + adds r1, r6, 0 + bl sub_80A69CC + b _0810F610 + .pool +_0810F608: + adds r0, r4, 0 + adds r1, r6, 0 + bl sub_80A6980 +_0810F610: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810F62C +_0810F618: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x30 + ands r0, r1 + cmp r0, 0 + beq _0810F62C + adds r0, r4, 0 + bl move_anim_8074EE0 +_0810F62C: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_810F58C + + thumb_func_start sub_810F634 +sub_810F634: @ 810F634 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810F684 + adds r0, r5, 0 + movs r1, 0x1 + bl StartSpriteAnim + ldrh r0, [r5, 0x20] + subs r0, 0x28 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x22] + adds r0, 0xA + strh r0, [r5, 0x22] + ldr r0, =0x0000ffff + b _0810F692 + .pool +_0810F684: + ldrh r0, [r5, 0x20] + adds r0, 0x28 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x22] + subs r0, 0xA + strh r0, [r5, 0x22] + movs r0, 0x1 +_0810F692: + strh r0, [r5, 0x30] + ldr r1, =DestroyAnimSprite + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F634 + + thumb_func_start sub_810F6B0 +sub_810F6B0: @ 810F6B0 + push {r4-r7,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimAttacker + ldrb r0, [r6] + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r1, r0, 16 + lsrs r0, 31 + adds r1, r0 + lsls r1, 15 + lsrs r4, r1, 16 + ldrb r0, [r6] + movs r1, 0 + bl sub_80A861C + lsls r0, 16 + asrs r1, r0, 16 + lsrs r0, 31 + adds r1, r0 + asrs r1, 1 + negs r1, r1 + lsls r1, 16 + lsrs r7, r1, 16 + ldrb r0, [r6] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0810F6F6 + lsls r0, r4, 16 + negs r0, r0 + lsrs r4, r0, 16 +_0810F6F6: + ldrb r0, [r6] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r4 + strh r0, [r5, 0x20] + ldrb r0, [r6] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r7 + strh r0, [r5, 0x22] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + bgt _0810F722 + movs r0, 0x10 + strh r0, [r5, 0x22] +_0810F722: + ldr r1, =sub_810F740 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r0, =sub_80A67D8 + str r0, [r5, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F6B0 + + thumb_func_start sub_810F740 +sub_810F740: @ 810F740 + push {r4,lr} + adds r4, r0, 0 + ldrb r1, [r4, 0x1] + movs r0, 0x4 + negs r0, r0 + ands r0, r1 + movs r1, 0x1 + orrs r0, r1 + strb r0, [r4, 0x1] + ldr r0, =gUnknown_08596740 + str r0, [r4, 0x10] + movs r0, 0 + strh r0, [r4, 0x2E] + adds r0, r4, 0 + bl InitSpriteAffineAnim + ldr r0, =sub_810F774 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F740 + + thumb_func_start sub_810F774 +sub_810F774: @ 810F774 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810F786 + cmp r0, 0x1 + beq _0810F7B4 + b _0810F7CC +_0810F786: + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _0810F7CC + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + ldrb r1, [r4, 0x1] + movs r0, 0x4 + negs r0, r0 + ands r0, r1 + strb r0, [r4, 0x1] + movs r0, 0x12 + strh r0, [r4, 0x30] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + b _0810F7CC +_0810F7B4: + ldrh r0, [r4, 0x30] + subs r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810F7CC + adds r0, r4, 0 + bl DestroyAnimSprite +_0810F7CC: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F774 + + thumb_func_start sub_810F7D4 +sub_810F7D4: @ 810F7D4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + strh r1, [r4, 0x8] + ldr r2, =gUnknown_0859675C + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_810F810 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F7D4 + + thumb_func_start sub_810F810 +sub_810F810: @ 810F810 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r0, r1 + bl sub_80A7D34 + lsls r0, 24 + cmp r0, 0 + bne _0810F830 + adds r0, r4, 0 + bl DestroyAnimVisualTask +_0810F830: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F810 + + thumb_func_start sub_810F83C +sub_810F83C: @ 810F83C + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + strh r0, [r4, 0x8] + strh r1, [r4, 0xA] + strh r1, [r4, 0xC] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + movs r1, 0x8 + cmp r0, 0 + beq _0810F870 + movs r1, 0x4 +_0810F870: + strh r1, [r4, 0xE] + ldrb r1, [r4, 0x8] + ldr r2, =gUnknown_0859677C + adds r0, r4, 0 + bl sub_80A7CFC + ldr r0, =sub_810F898 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F83C + + thumb_func_start sub_810F898 +sub_810F898: @ 810F898 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0xA + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810F8BC + cmp r0, 0x1 + beq _0810F8D8 + b _0810F936 + .pool +_0810F8BC: + adds r0, r4, 0 + bl sub_80A7D34 + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x13 + ble _0810F936 + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + b _0810F936 +_0810F8D8: + movs r1, 0xE + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810F900 + ldr r2, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x8 + strh r1, [r0, 0x26] + ldrh r0, [r4, 0xE] + subs r0, 0x1 + strh r0, [r4, 0xE] + b _0810F936 + .pool +_0810F900: + ldr r3, =gSprites + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + movs r0, 0x8 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + movs r1, 0x88 + lsls r1, 1 + strh r1, [r0, 0x20] + ldrb r0, [r4, 0x8] + bl sub_80A7344 + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0810F936: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F898 + + thumb_func_start sub_810F940 +sub_810F940: @ 810F940 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + movs r1, 0 + movs r0, 0x10 + strh r0, [r5, 0xE] + strh r1, [r5, 0x10] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x24] + ldrb r0, [r4] + movs r1, 0x1 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x3 + bl __divsi3 + lsls r0, 16 + lsrs r6, r0, 16 + ldrb r0, [r4] + movs r1, 0 + bl sub_80A861C + lsls r0, 16 + asrs r0, 16 + movs r1, 0x3 + bl __divsi3 + lsls r0, 16 + lsrs r0, 16 + adds r1, r0, 0 + cmp r0, r6 + bcs _0810F9AA + adds r1, r6, 0 +_0810F9AA: + strh r1, [r5, 0x20] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0x10 + bl SetGpuReg + ldr r0, =sub_810F9D4 + str r0, [r5] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810F940 + + thumb_func_start sub_810F9D4 +sub_810F9D4: @ 810F9D4 + push {r4-r6,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r0, 0x8 + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _0810FAD4 + cmp r1, 0x1 + bgt _0810F9FC + cmp r1, 0 + beq _0810FA0A + b _0810FB5A + .pool +_0810F9FC: + cmp r1, 0x2 + bne _0810FA02 + b _0810FB36 +_0810FA02: + cmp r1, 0x3 + bne _0810FA08 + b _0810FB44 +_0810FA08: + b _0810FB5A +_0810FA0A: + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x8 + bgt _0810FA1A + b _0810FB5A +_0810FA1A: + strh r1, [r4, 0xA] + ldr r0, =gUnknown_08596794 + movs r2, 0x22 + ldrsh r1, [r4, r2] + movs r3, 0x24 + ldrsh r2, [r4, r3] + movs r3, 0 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + movs r0, 0xC + ldrsh r1, [r4, r0] + adds r1, 0x8 + lsls r1, 1 + adds r0, r4, 0 + adds r0, 0x8 + adds r0, r1 + strh r2, [r0] + cmp r2, 0x40 + beq _0810FABE + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _0810FA78 + cmp r0, 0x1 + bgt _0810FA5C + cmp r0, 0 + beq _0810FA66 + b _0810FABE + .pool +_0810FA5C: + cmp r0, 0x2 + beq _0810FA90 + cmp r0, 0x3 + beq _0810FAA8 + b _0810FABE +_0810FA66: + ldr r0, =gSprites + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r4, 0x20] + b _0810FAB6 + .pool +_0810FA78: + ldr r0, =gSprites + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r4, 0x20] + negs r0, r0 + strh r0, [r1, 0x24] + ldrh r0, [r4, 0x20] + b _0810FABC + .pool +_0810FA90: + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + ldrh r1, [r4, 0x20] + strh r1, [r0, 0x24] + ldrh r1, [r4, 0x20] + strh r1, [r0, 0x26] + b _0810FABE + .pool +_0810FAA8: + ldr r0, =gSprites + lsls r1, r2, 4 + adds r1, r2 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r4, 0x20] + negs r0, r0 +_0810FAB6: + strh r0, [r1, 0x24] + ldrh r0, [r4, 0x20] + negs r0, r0 +_0810FABC: + strh r0, [r1, 0x26] +_0810FABE: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x5 + bne _0810FB5A + b _0810FB36 + .pool +_0810FAD4: + ldrh r0, [r4, 0xA] + ands r1, r0 + cmp r1, 0 + beq _0810FAE4 + ldrh r0, [r4, 0xE] + subs r0, 0x1 + strh r0, [r4, 0xE] + b _0810FAEA +_0810FAE4: + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] +_0810FAEA: + ldrh r1, [r4, 0x10] + lsls r1, 8 + ldrh r0, [r4, 0xE] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x20 + bne _0810FB5A + movs r5, 0x8 + adds r6, r4, 0 + adds r6, 0x8 +_0810FB10: + lsls r0, r5, 1 + adds r1, r6, r0 + movs r2, 0 + ldrsh r0, [r1, r2] + cmp r0, 0x40 + beq _0810FB2C + adds r1, r0, 0 + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + bl DestroySprite +_0810FB2C: + adds r0, r5, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + cmp r5, 0xC + bls _0810FB10 +_0810FB36: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0810FB5A + .pool +_0810FB44: + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimVisualTask +_0810FB5A: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_810F9D4 + + + thumb_func_start sub_810FB60 +sub_810FB60: @ 810FB60 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x30 + ldrsh r1, [r4, r0] + movs r2, 0x2E + ldrsh r0, [r4, r2] + subs r0, 0xA + cmp r1, r0 + ble _0810FB8A + ldrh r0, [r4, 0x30] + movs r1, 0x1 + ands r1, r0 + adds r3, r4, 0 + adds r3, 0x3E + lsls r1, 2 + ldrb r2, [r3] + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] +_0810FB8A: + movs r0, 0x30 + ldrsh r1, [r4, r0] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _0810FB9C + adds r0, r4, 0 + bl DestroyAnimSprite +_0810FB9C: + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810FB60 + + thumb_func_start sub_810FBA8 +sub_810FBA8: @ 810FBA8 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0810FBD4 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] +_0810FBD4: + ldrh r0, [r6, 0x2] + strh r0, [r5, 0x2E] + ldr r0, =sub_810FB60 + str r0, [r5, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810FBA8 + + thumb_func_start sub_810FBF0 +sub_810FBF0: @ 810FBF0 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810FC94 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + bne _0810FC60 + ldr r0, =0x0000fff6 + strh r0, [r5, 0x1C] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x5 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r5, 0x1E] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r5, 0x20] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x5 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + b _0810FD1E + .pool +_0810FC60: + movs r0, 0xA + strh r0, [r5, 0x1C] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x4 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r5, 0x1E] + ldrb r0, [r4] + movs r1, 0x3 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r5, 0x20] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x4 + bl sub_80A861C + adds r0, 0x8 + b _0810FD12 + .pool +_0810FC94: + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0x1 + bne _0810FCE8 + ldr r0, =0x0000fff6 + strh r0, [r5, 0x1C] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x4 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r5, 0x1E] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r5, 0x20] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x4 + bl sub_80A861C + adds r0, 0x8 + strh r0, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + adds r0, 0x8 + b _0810FD1E + .pool +_0810FCE8: + movs r0, 0xA + strh r0, [r5, 0x1C] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x5 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r5, 0x1E] + ldrb r0, [r4] + movs r1, 0x3 + bl sub_80A861C + subs r0, 0x8 + strh r0, [r5, 0x20] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x5 + bl sub_80A861C + subs r0, 0x8 +_0810FD12: + strh r0, [r5, 0x22] + ldrb r0, [r4] + movs r1, 0x3 + bl sub_80A861C + subs r0, 0x8 +_0810FD1E: + strh r0, [r5, 0x24] + movs r0, 0x6 + strh r0, [r5, 0xA] + ldr r0, =sub_810FD3C + str r0, [r5] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810FBF0 + + thumb_func_start sub_810FD3C +sub_810FD3C: @ 810FD3C + push {r4,r5,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r0, 0x8 + ldrsh r1, [r5, r0] + cmp r1, 0 + beq _0810FD60 + cmp r1, 0x1 + beq _0810FDD4 + b _0810FDE8 + .pool +_0810FD60: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6 + ble _0810FDE8 + strh r1, [r5, 0xA] + ldr r0, =gUnknown_08596864 + movs r2, 0x1E + ldrsh r1, [r5, r2] + movs r3, 0x20 + ldrsh r2, [r5, r3] + movs r3, 0 + bl CreateSprite + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x40 + beq _0810FDB4 + ldr r0, =gSprites + lsls r4, r1, 4 + adds r4, r1 + lsls r4, 2 + adds r4, r0 + movs r0, 0x10 + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x22] + strh r0, [r4, 0x32] + ldrh r0, [r5, 0x24] + strh r0, [r4, 0x36] + ldrh r0, [r5, 0x1C] + strh r0, [r4, 0x38] + adds r0, r4, 0 + bl sub_80A68D4 + ldrb r0, [r5, 0xC] + movs r1, 0x3 + ands r1, r0 + adds r0, r4, 0 + bl StartSpriteAffineAnim +_0810FDB4: + ldrh r0, [r5, 0xC] + adds r0, 0x1 + strh r0, [r5, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + bne _0810FDE8 + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _0810FDE8 + .pool +_0810FDD4: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x11 + ble _0810FDE8 + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0810FDE8: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_810FD3C + + thumb_func_start sub_810FDF0 +sub_810FDF0: @ 810FDF0 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0810FE0E + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite +_0810FE0E: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810FDF0 + + thumb_func_start sub_810FE14 +sub_810FE14: @ 810FE14 + push {r4-r6,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerYCoordWithElevation + lsls r0, 24 + lsrs r1, r0, 24 + adds r0, r1, 0 + subs r0, 0x20 + strh r0, [r4, 0x24] + ldr r0, =gBattleAnimArgs + movs r2, 0 + ldrsh r0, [r0, r2] + cmp r0, 0x1 + beq _0810FE6A + cmp r0, 0x1 + bgt _0810FE58 + cmp r0, 0 + beq _0810FE5E + b _0810FE86 + .pool +_0810FE58: + cmp r0, 0x2 + beq _0810FE76 + b _0810FE86 +_0810FE5E: + movs r0, 0x2 + strh r0, [r4, 0x1E] + movs r0, 0x5 + strh r0, [r4, 0x20] + movs r0, 0x40 + b _0810FE7E +_0810FE6A: + movs r0, 0x2 + strh r0, [r4, 0x1E] + movs r0, 0x5 + strh r0, [r4, 0x20] + movs r0, 0xC0 + b _0810FE7E +_0810FE76: + movs r0, 0x4 + strh r0, [r4, 0x1E] + strh r0, [r4, 0x20] + movs r0, 0 +_0810FE7E: + strh r0, [r4, 0x22] + adds r0, r1, 0 + adds r0, 0x20 + strh r0, [r4, 0x26] +_0810FE86: + movs r1, 0x24 + ldrsh r0, [r4, r1] + cmp r0, 0 + bge _0810FE92 + movs r0, 0 + strh r0, [r4, 0x24] +_0810FE92: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl sub_80A8364 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0810FEB8 + ldr r0, =gBattle_BG1_X + ldrh r0, [r0] + strh r0, [r4, 0x1C] + ldr r0, =0x04000014 + b _0810FEC0 + .pool +_0810FEB8: + ldr r0, =gBattle_BG2_X + ldrh r0, [r0] + strh r0, [r4, 0x1C] + ldr r0, =0x04000018 +_0810FEC0: + str r0, [sp] + ldrh r1, [r4, 0x24] + lsls r3, r1, 16 + asrs r1, r3, 16 + movs r2, 0x24 + ldrsh r0, [r4, r2] + adds r0, 0x40 + cmp r1, r0 + bgt _0810FEFA + ldr r5, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r5, r0 +_0810FEDA: + asrs r3, 16 + lsls r1, r3, 1 + adds r2, r1, r5 + ldrh r0, [r4, 0x1C] + strh r0, [r2] + adds r1, r6 + ldrh r0, [r4, 0x1C] + strh r0, [r1] + adds r3, 0x1 + lsls r3, 16 + asrs r1, r3, 16 + movs r2, 0x24 + ldrsh r0, [r4, r2] + adds r0, 0x40 + cmp r1, r0 + ble _0810FEDA +_0810FEFA: + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r1, sp + movs r2, 0 + movs r0, 0x1 + strb r0, [r1, 0x8] + mov r0, sp + strb r2, [r0, 0x9] + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + ldr r0, =sub_810FF34 + str r0, [r4] + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810FE14 + + thumb_func_start sub_810FF34 +sub_810FF34: @ 810FF34 + push {r4-r7,lr} + mov r7, r9 + mov r6, r8 + push {r6,r7} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _0811000E + cmp r0, 0x1 + bgt _0810FF60 + cmp r0, 0 + beq _0810FF66 + b _08110026 + .pool +_0810FF60: + cmp r0, 0x2 + beq _08110020 + b _08110026 +_0810FF66: + ldrh r3, [r5, 0x22] + ldrh r4, [r5, 0x24] + movs r2, 0x24 + ldrsh r1, [r5, r2] + movs r2, 0x26 + ldrsh r0, [r5, r2] + cmp r1, r0 + bgt _0810FFFE + ldr r0, =gSineTable + mov r9, r0 + movs r7, 0x3 + ldr r1, =gScanlineEffectRegBuffers + mov r12, r1 + movs r2, 0xF0 + lsls r2, 3 + add r2, r12 + mov r8, r2 +_0810FF88: + lsls r2, r3, 16 + asrs r0, r2, 15 + add r0, r9 + movs r3, 0 + ldrsh r0, [r0, r3] + movs r3, 0x20 + ldrsh r1, [r5, r3] + asrs r0, r1 + lsls r0, 16 + lsrs r1, r0, 16 + asrs r3, r0, 16 + adds r6, r2, 0 + cmp r3, 0 + ble _0810FFB8 + ldrh r1, [r5, 0xA] + adds r0, r7, 0 + ands r0, r1 + adds r0, r3, r0 + b _0810FFC4 + .pool +_0810FFB8: + cmp r3, 0 + bge _0810FFC8 + ldrh r1, [r5, 0xA] + adds r0, r7, 0 + ands r0, r1 + subs r0, r3, r0 +_0810FFC4: + lsls r0, 16 + lsrs r1, r0, 16 +_0810FFC8: + lsls r2, r4, 16 + asrs r2, 16 + lsls r3, r2, 1 + mov r0, r12 + adds r4, r3, r0 + ldrh r0, [r5, 0x1C] + lsls r1, 16 + asrs r1, 16 + adds r0, r1, r0 + strh r0, [r4] + add r3, r8 + ldrh r0, [r5, 0x1C] + adds r1, r0 + strh r1, [r3] + asrs r0, r6, 16 + ldrh r1, [r5, 0x1E] + adds r0, r1 + lsls r0, 16 + lsrs r3, r0, 16 + adds r2, 0x1 + lsls r2, 16 + lsrs r4, r2, 16 + asrs r2, 16 + movs r1, 0x26 + ldrsh r0, [r5, r1] + cmp r2, r0 + ble _0810FF88 +_0810FFFE: + ldrh r0, [r5, 0xA] + adds r0, 0x1 + strh r0, [r5, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x17 + ble _08110026 + b _08110014 +_0811000E: + ldr r1, =gScanlineEffect + movs r0, 0x3 + strb r0, [r1, 0x15] +_08110014: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + b _08110026 + .pool +_08110020: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08110026: + pop {r3,r4} + mov r8, r3 + mov r9, r4 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_810FF34 + + thumb_func_start sub_8110034 +sub_8110034: @ 8110034 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r4, r0, 24 + mov r8, r4 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r1, =gTasks + adds r7, r0, r1 + bl AllocOamMatrix + lsls r0, 24 + lsrs r5, r0, 24 + mov r10, r5 + adds r6, r5, 0 + cmp r6, 0xFF + bne _0811006C + adds r0, r4, 0 + bl DestroyAnimVisualTask + b _08110116 + .pool +_0811006C: + ldr r1, =gBattleAnimArgs + ldrb r0, [r1] + bl duplicate_obj_of_side_rel2move_in_transparent_mode + lsls r0, 16 + lsrs r1, r0, 16 + mov r9, r1 + asrs r0, 16 + cmp r0, 0 + bge _08110094 + adds r0, r5, 0 + bl FreeOamMatrix + mov r0, r8 + bl DestroyAnimVisualTask + b _08110116 + .pool +_08110094: + ldr r2, =gSprites + lsls r4, r0, 4 + adds r4, r0 + lsls r4, 2 + adds r0, r2, 0 + adds r0, 0x1C + adds r0, r4, r0 + ldr r1, =SpriteCallbackDummy + str r1, [r0] + adds r4, r2 + ldrb r0, [r4, 0x1] + movs r1, 0x3 + orrs r0, r1 + strb r0, [r4, 0x1] + movs r0, 0x1F + ands r6, r0 + lsls r2, r6, 1 + ldrb r1, [r4, 0x3] + movs r0, 0x3F + negs r0, r0 + ands r0, r1 + orrs r0, r2 + strb r0, [r4, 0x3] + adds r2, r4, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + adds r1, r4, 0 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] + mov r1, r9 + lsls r0, r1, 24 + lsrs r0, 24 + movs r2, 0x80 + lsls r2, 1 + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrb r3, [r4, 0x1] + lsrs r1, r3, 6 + ldrb r2, [r4, 0x3] + lsrs r2, 6 + lsls r3, 30 + lsrs r3, 30 + adds r0, r4, 0 + bl CalcCenterToCornerVec + ldr r1, =gBattleAnimArgs + ldrb r0, [r1] + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r7, 0x22] + mov r0, r10 + strh r0, [r7, 0x24] + mov r1, r9 + strh r1, [r7, 0x26] + ldr r0, =sub_8110134 + str r0, [r7] +_08110116: + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110034 + + thumb_func_start sub_8110134 +sub_8110134: @ 8110134 + push {r4,r5,lr} + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _081101B8 + cmp r0, 0x1 + bgt _0811015C + cmp r0, 0 + beq _08110166 + b _08110238 + .pool +_0811015C: + cmp r0, 0x2 + beq _08110208 + cmp r0, 0x3 + beq _08110228 + b _08110238 +_08110166: + ldrh r0, [r4, 0xA] + adds r0, 0x4 + strh r0, [r4, 0xA] + ldr r1, =gSineTable + movs r2, 0xA + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + lsls r1, 16 + asrs r1, 17 + movs r2, 0x80 + lsls r2, 1 + adds r0, r2, 0 + subs r0, r1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0xC + ldrsh r2, [r4, r1] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x22] + lsls r1, 24 + lsrs r1, 24 + bl sub_80A7EC0 + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0x30 + bne _08110238 + b _0811021A + .pool +_081101B8: + ldrh r0, [r4, 0xA] + subs r0, 0x4 + strh r0, [r4, 0xA] + ldr r1, =gSineTable + movs r2, 0xA + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + lsls r1, 16 + asrs r1, 17 + movs r2, 0x80 + lsls r2, 1 + adds r0, r2, 0 + subs r0, r1 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0xC + ldrsh r2, [r4, r1] + adds r1, r2, 0 + movs r3, 0 + bl obj_id_set_rotscale + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r4, 0x22] + lsls r1, 24 + lsrs r1, 24 + bl sub_80A7EC0 + movs r2, 0xA + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08110238 + b _0811021A + .pool +_08110208: + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r1, =gSprites + adds r0, r1 + bl obj_delete_but_dont_free_vram +_0811021A: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08110238 + .pool +_08110228: + ldrh r0, [r4, 0x24] + lsls r0, 24 + lsrs r0, 24 + bl FreeOamMatrix + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08110238: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8110134 +@*/ + + thumb_func_start sub_8110240 +sub_8110240: @ 8110240 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0x1 + beq _081102B8 + cmp r0, 0x1 + bgt _08110256 + cmp r0, 0 + beq _08110260 + b _08110360 +_08110256: + cmp r0, 0x2 + beq _081102EA + cmp r0, 0x3 + beq _0811034A + b _08110360 +_08110260: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x22] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0811028E + ldrh r0, [r5, 0x22] + adds r0, 0xC + strh r0, [r5, 0x22] +_0811028E: + movs r0, 0x8 + strh r0, [r5, 0x30] + movs r1, 0xFD + lsls r1, 6 + movs r0, 0x50 + bl SetGpuReg + ldrh r0, [r5, 0x30] + movs r1, 0x10 + subs r1, r0 + lsls r1, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + b _081102E2 + .pool +_081102B8: + adds r0, r5, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _08110360 + movs r0, 0x40 + negs r0, r0 + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0xCB + bl PlaySE12WithPanning + adds r0, r5, 0 + movs r1, 0x1 + bl ChangeSpriteAffineAnim +_081102E2: + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _08110360 +_081102EA: + ldrh r0, [r5, 0x32] + adds r1, r0, 0x1 + strh r1, [r5, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0811032E + movs r0, 0 + strh r0, [r5, 0x32] + ldrh r1, [r5, 0x30] + subs r1, 0x1 + strh r1, [r5, 0x30] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x30 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0811032E + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + adds r2, r5, 0 + adds r2, 0x3E + ldrb r0, [r2] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r2] +_0811032E: + movs r0, 0xE0 + lsls r0, 2 + adds r2, r0, 0 + ldrh r1, [r5, 0x34] + adds r2, r1 + lsls r1, r2, 16 + asrs r1, 24 + ldrh r0, [r5, 0x26] + subs r0, r1 + strh r0, [r5, 0x26] + movs r0, 0xFF + ands r2, r0 + strh r2, [r5, 0x34] + b _08110360 +_0811034A: + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + adds r0, r5, 0 + bl DestroyAnimSprite +_08110360: + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_8110240 + + .align 2, 0 diff --git a/asm/rock.s b/asm/rock.s new file mode 100644 index 0000000000..ed81476004 --- /dev/null +++ b/asm/rock.s @@ -0,0 +1,1469 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start sub_81109F0 +sub_81109F0: @ 81109F0 + push {r4-r6,lr} + adds r5, r0, 0 + ldr r6, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r6, r1] + cmp r0, 0 + beq _08110A10 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + adds r2, r5, 0 + adds r2, 0x20 + adds r3, r5, 0 + adds r3, 0x22 + movs r1, 0 + bl SetAverageBattlerPositions +_08110A10: + ldrh r0, [r6] + ldrh r1, [r5, 0x20] + adds r0, r1 + movs r4, 0 + strh r0, [r5, 0x20] + ldrh r0, [r5, 0x22] + adds r0, 0xE + strh r0, [r5, 0x22] + ldrb r1, [r6, 0x2] + adds r0, r5, 0 + bl StartSpriteAnim + adds r0, r5, 0 + bl AnimateSprite + strh r4, [r5, 0x2E] + strh r4, [r5, 0x30] + movs r0, 0x4 + strh r0, [r5, 0x32] + movs r0, 0x10 + strh r0, [r5, 0x34] + ldr r0, =0x0000ffba + strh r0, [r5, 0x36] + ldrh r0, [r6, 0x4] + strh r0, [r5, 0x38] + ldr r1, =sub_8110A70 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A6450 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81109F0 + + thumb_func_start sub_8110A70 +sub_8110A70: @ 8110A70 + push {r4,lr} + adds r4, r0, 0 + ldrh r1, [r4, 0x38] + ldrh r2, [r4, 0x20] + adds r0, r1, r2 + strh r0, [r4, 0x20] + movs r0, 0xC0 + strh r0, [r4, 0x2E] + strh r1, [r4, 0x30] + movs r0, 0x4 + strh r0, [r4, 0x32] + movs r0, 0x20 + strh r0, [r4, 0x34] + ldr r0, =0x0000ffe8 + strh r0, [r4, 0x36] + ldr r1, =move_anim_8074EE0 + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + ldr r1, =sub_80A6450 + str r1, [r4, 0x1C] + adds r0, r4, 0 + bl _call_via_r1 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110A70 + + thumb_func_start sub_8110AB4 +sub_8110AB4: @ 8110AB4 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimArgs + ldrb r1, [r4, 0xA] + bl StartSpriteAnim + adds r0, r5, 0 + bl AnimateSprite + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08110AE4 + ldrh r0, [r5, 0x20] + ldrh r1, [r4] + subs r0, r1 + b _08110AEA + .pool +_08110AE4: + ldrh r0, [r4] + ldrh r1, [r5, 0x20] + adds r0, r1 +_08110AEA: + strh r0, [r5, 0x20] + ldr r3, =gBattleAnimArgs + ldrh r2, [r3, 0x2] + ldrh r0, [r5, 0x22] + adds r2, r0 + movs r4, 0 + strh r2, [r5, 0x22] + ldrh r0, [r3, 0x8] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldrh r1, [r3, 0x4] + adds r0, r1 + strh r0, [r5, 0x32] + strh r2, [r5, 0x34] + ldrh r0, [r3, 0x6] + adds r2, r0 + strh r2, [r5, 0x36] + adds r0, r5, 0 + bl sub_80A6E14 + strh r4, [r5, 0x34] + strh r4, [r5, 0x36] + ldr r0, =sub_80A656C + str r0, [r5, 0x1C] + ldr r1, =move_anim_8074EE0 + adds r0, r5, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110AB4 + + thumb_func_start sub_8110B38 +sub_8110B38: @ 8110B38 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0xC + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08110B54 + adds r0, r4, 0 + movs r1, 0 + bl sub_80A69CC + b _08110B5C + .pool +_08110B54: + adds r0, r4, 0 + movs r1, 0 + bl sub_80A6980 +_08110B5C: + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x30] + ldrh r0, [r1, 0x8] + strh r0, [r4, 0x32] + ldrh r0, [r1, 0xA] + strh r0, [r4, 0x34] + ldr r0, =sub_8110B80 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110B38 + + thumb_func_start sub_8110B80 +sub_8110B80: @ 8110B80 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x36] + adds r0, r1 + strh r0, [r4, 0x36] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + strh r0, [r4, 0x26] + movs r2, 0x38 + ldrsh r0, [r4, r2] + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x32] + ldrh r1, [r4, 0x38] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _08110BC6 + adds r0, r4, 0 + bl DestroyAnimSprite +_08110BC6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8110B80 + + thumb_func_start AnimTask_LoadSandstormBackground +AnimTask_LoadSandstormBackground: @ 8110BCC + push {r4-r6,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r6, r0, 24 + movs r5, 0 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0 + bl SetAnimBgAttribute + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08110C10 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute +_08110C10: + ldr r0, =gBattle_BG1_X + strh r5, [r0] + ldr r4, =gBattle_BG1_Y + strh r5, [r4] + movs r0, 0x14 + movs r1, 0 + bl SetGpuReg + ldrh r1, [r4] + movs r0, 0x16 + bl SetGpuReg + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08D8D58C + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r1, =gUnknown_08D8D410 + mov r0, sp + movs r2, 0 + bl sub_80A6D60 + ldr r0, =gBattleAnimSpritePalette_261 + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + beq _08110C6E + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08110C6E + movs r5, 0x1 +_08110C6E: + ldr r0, =gTasks + lsls r1, r6, 2 + adds r1, r6 + lsls r1, 3 + adds r1, r0 + strh r5, [r1, 0x8] + ldr r0, =sub_8110CB0 + str r0, [r1] + add sp, 0x10 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_LoadSandstormBackground + + thumb_func_start sub_8110CB0 +sub_8110CB0: @ 8110CB0 + push {r4,r5,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + movs r2, 0x8 + ldrsh r0, [r0, r2] + adds r2, r1, 0 + cmp r0, 0 + bne _08110CE4 + ldr r1, =gBattle_BG1_X + ldr r3, =0x0000fffa + adds r0, r3, 0 + ldrh r3, [r1] + adds r0, r3 + b _08110CEA + .pool +_08110CE4: + ldr r1, =gBattle_BG1_X + ldrh r0, [r1] + adds r0, 0x6 +_08110CEA: + strh r0, [r1] + ldr r1, =gBattle_BG1_Y + ldr r3, =0x0000ffff + adds r0, r3, 0 + ldrh r3, [r1] + adds r0, r3 + strh r0, [r1] + lsls r1, r5, 2 + adds r0, r1, r5 + lsls r0, 3 + adds r0, r2 + movs r3, 0x20 + ldrsh r0, [r0, r3] + adds r4, r1, 0 + cmp r0, 0x4 + bls _08110D0C + b _08110E3A +_08110D0C: + lsls r0, 2 + ldr r1, =_08110D28 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08110D28: + .4byte _08110D3C + .4byte _08110D7E + .4byte _08110D98 + .4byte _08110DDA + .4byte _08110DFC +_08110D3C: + adds r0, r4, r5 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + movs r5, 0 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08110E3A + strh r5, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + adds r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0x7 + bne _08110E3A + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r5, [r4, 0x1E] + b _08110E3A +_08110D7E: + adds r0, r4, r5 + lsls r0, 3 + adds r1, r0, r2 + ldrh r0, [r1, 0x1E] + adds r0, 0x1 + strh r0, [r1, 0x1E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x65 + bne _08110E3A + movs r0, 0x7 + strh r0, [r1, 0x1E] + b _08110DF0 +_08110D98: + adds r0, r4, r5 + lsls r0, 3 + adds r4, r0, r2 + ldrh r0, [r4, 0x1C] + adds r0, 0x1 + strh r0, [r4, 0x1C] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08110E3A + movs r0, 0 + strh r0, [r4, 0x1C] + ldrh r1, [r4, 0x1E] + subs r1, 0x1 + strh r1, [r4, 0x1E] + movs r0, 0x10 + subs r0, r1 + lsls r0, 8 + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r2, 0x1E + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _08110E3A + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + strh r1, [r4, 0x1E] + b _08110E3A +_08110DDA: + mov r0, sp + bl sub_80A6B30 + mov r0, sp + ldrb r0, [r0, 0x9] + bl sub_80A6C68 + ldr r0, =gTasks + adds r1, r4, r5 + lsls r1, 3 + adds r1, r0 +_08110DF0: + ldrh r0, [r1, 0x20] + adds r0, 0x1 + strh r0, [r1, 0x20] + b _08110E3A + .pool +_08110DFC: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08110E10 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_08110E10: + ldr r0, =gBattle_BG1_X + movs r1, 0 + strh r1, [r0] + ldr r0, =gBattle_BG1_Y + strh r1, [r0] + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08110E3A: + add sp, 0x10 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110CB0 + + thumb_func_start sub_8110E4C +sub_8110E4C: @ 8110E4C + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08110EC8 + ldr r4, =gBattleAnimArgs + movs r2, 0x6 + ldrsh r0, [r4, r2] + cmp r0, 0 + beq _08110E98 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08110E98 + movs r0, 0x98 + lsls r0, 1 + strh r0, [r5, 0x20] + ldrh r0, [r4, 0x2] + negs r0, r0 + strh r0, [r4, 0x2] + movs r0, 0x1 + strh r0, [r5, 0x38] + ldrb r1, [r5, 0x3] + subs r0, 0x40 + ands r0, r1 + movs r1, 0x10 + orrs r0, r1 + strb r0, [r5, 0x3] + b _08110E9C + .pool +_08110E98: + ldr r0, =0x0000ffc0 + strh r0, [r5, 0x20] +_08110E9C: + ldr r4, =gBattleAnimArgs + ldrh r0, [r4] + strh r0, [r5, 0x22] + ldr r1, =gUnknown_08596BC0 + adds r0, r5, 0 + bl SetSubspriteTables + ldrh r0, [r4, 0x2] + strh r0, [r5, 0x30] + ldrh r0, [r4, 0x4] + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x2E] + adds r0, 0x1 + strh r0, [r5, 0x2E] + b _08110F24 + .pool +_08110EC8: + ldrh r1, [r5, 0x30] + ldrh r3, [r5, 0x34] + adds r1, r3 + ldrh r2, [r5, 0x32] + ldrh r0, [r5, 0x36] + adds r2, r0 + lsls r0, r1, 16 + asrs r0, 24 + ldrh r3, [r5, 0x24] + adds r0, r3 + strh r0, [r5, 0x24] + lsls r0, r2, 16 + asrs r0, 24 + ldrh r3, [r5, 0x26] + adds r0, r3 + strh r0, [r5, 0x26] + movs r0, 0xFF + ands r1, r0 + strh r1, [r5, 0x34] + ands r2, r0 + strh r2, [r5, 0x36] + movs r1, 0x38 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08110F0E + movs r2, 0x20 + ldrsh r0, [r5, r2] + movs r3, 0x24 + ldrsh r1, [r5, r3] + adds r0, r1 + movs r1, 0x88 + lsls r1, 1 + cmp r0, r1 + ble _08110F24 + b _08110F20 +_08110F0E: + movs r1, 0x20 + ldrsh r0, [r5, r1] + movs r2, 0x24 + ldrsh r1, [r5, r2] + adds r0, r1 + movs r1, 0x20 + negs r1, r1 + cmp r0, r1 + bge _08110F24 +_08110F20: + ldr r0, =DestroyAnimSprite + str r0, [r5, 0x1C] +_08110F24: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110E4C + + thumb_func_start sub_8110F30 +sub_8110F30: @ 8110F30 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x8] + bl StartSpriteAnim + adds r0, r4, 0 + movs r1, 0 + bl sub_80A69CC + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x20] + strh r0, [r4, 0x32] + ldrh r0, [r5, 0x4] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110F30 + + thumb_func_start sub_8110F74 +sub_8110F74: @ 8110F74 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r6, r1, r0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 8 + movs r1, 0xC0 + lsls r1, 13 + adds r0, r1 + lsrs r7, r0, 16 + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + ldrb r0, [r4] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 8 + movs r2, 0xC0 + lsls r2, 13 + adds r0, r2 + lsrs r0, 16 + mov r8, r0 + ldrb r1, [r5] + movs r0, 0x2 + eors r0, r1 + ldrb r4, [r4] + cmp r0, r4 + bne _08110FE4 + mov r8, r7 +_08110FE4: + bl sub_811135C + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0x1 + bne _08111000 + movs r0, 0x20 + b _08111006 + .pool +_08111000: + lsls r1, r5, 3 + movs r0, 0x30 + subs r0, r1 +_08111006: + strh r0, [r6, 0x18] + movs r4, 0 + strh r4, [r6, 0x8] + strh r4, [r6, 0x1E] + strh r4, [r6, 0x1A] + movs r0, 0x1 + strh r0, [r6, 0x20] + movs r1, 0x18 + ldrsh r0, [r6, r1] + cmp r0, 0 + bge _0811101E + adds r0, 0x7 +_0811101E: + asrs r0, 3 + subs r0, 0x1 + strh r0, [r6, 0x1C] + mov r2, r9 + lsls r0, r2, 3 + strh r0, [r6, 0xC] + lsls r0, r7, 3 + strh r0, [r6, 0xE] + mov r1, r10 + subs r0, r1, r2 + lsls r0, 3 + movs r2, 0x18 + ldrsh r1, [r6, r2] + bl __divsi3 + strh r0, [r6, 0x10] + mov r1, r8 + subs r0, r1, r7 + lsls r0, 3 + movs r2, 0x18 + ldrsh r1, [r6, r2] + bl __divsi3 + strh r0, [r6, 0x12] + strh r4, [r6, 0x14] + strh r4, [r6, 0x16] + movs r0, 0x40 + negs r0, r0 + bl BattleAnimAdjustPanning + adds r4, r0, 0 + lsls r4, 24 + asrs r4, 8 + lsrs r4, 16 + movs r0, 0x3F + bl BattleAnimAdjustPanning + lsls r0, 24 + strh r4, [r6, 0x22] + asrs r0, 24 + lsls r4, 16 + asrs r4, 16 + subs r0, r4 + movs r2, 0x18 + ldrsh r1, [r6, r2] + bl __divsi3 + strh r0, [r6, 0x24] + strh r5, [r6, 0xA] + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x26] + ldr r0, =sub_81110A4 + str r0, [r6] + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8110F74 + + thumb_func_start sub_81110A4 +sub_81110A4: @ 81110A4 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x4 + bls _081110BE + b _0811120C +_081110BE: + lsls r0, 2 + ldr r1, =_081110D0 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081110D0: + .4byte _081110E4 + .4byte _08111148 + .4byte _08111150 + .4byte _081111AC + .4byte _081111FE +_081110E4: + ldrh r2, [r4, 0x14] + ldrh r0, [r4, 0x10] + subs r2, r0 + strh r2, [r4, 0x14] + ldrh r0, [r4, 0x16] + ldrh r1, [r4, 0x12] + subs r0, r1 + strh r0, [r4, 0x16] + ldr r3, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r3 + lsls r2, 16 + asrs r2, 19 + strh r2, [r0, 0x24] + movs r1, 0x26 + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + ldrh r0, [r4, 0x16] + lsls r0, 16 + asrs r0, 19 + strh r0, [r1, 0x26] + ldrh r0, [r4, 0x1A] + adds r0, 0x1 + strh r0, [r4, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + bne _08111134 + movs r0, 0x14 + strh r0, [r4, 0x1E] + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_08111134: + ldrh r1, [r4, 0x22] + lsls r1, 24 + asrs r1, 24 + movs r0, 0xA2 + bl PlaySE12WithPanning + b _0811120C + .pool +_08111148: + ldrh r0, [r4, 0x1E] + subs r0, 0x1 + strh r0, [r4, 0x1E] + b _081111F0 +_08111150: + ldrh r0, [r4, 0x1A] + subs r0, 0x1 + strh r0, [r4, 0x1A] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0 + beq _08111170 + ldrh r0, [r4, 0x10] + ldrh r2, [r4, 0x14] + adds r0, r2 + strh r0, [r4, 0x14] + ldrh r0, [r4, 0x12] + ldrh r1, [r4, 0x16] + adds r0, r1 + strh r0, [r4, 0x16] + b _0811117A +_08111170: + strh r0, [r4, 0x14] + strh r0, [r4, 0x16] + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_0811117A: + ldr r2, =gSprites + movs r1, 0x26 + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r4, 0x14] + lsls r0, 16 + asrs r0, 19 + strh r0, [r1, 0x24] + movs r1, 0x26 + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r4, 0x16] + lsls r0, 16 + asrs r0, 19 + strh r0, [r1, 0x26] + b _0811120C + .pool +_081111AC: + ldrh r0, [r4, 0x10] + ldrh r2, [r4, 0xC] + adds r0, r2 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x12] + ldrh r1, [r4, 0xE] + adds r0, r1 + strh r0, [r4, 0xE] + ldrh r0, [r4, 0x1A] + adds r0, 0x1 + strh r0, [r4, 0x1A] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x1C + ldrsh r1, [r4, r2] + cmp r0, r1 + blt _081111EA + movs r0, 0 + strh r0, [r4, 0x1A] + adds r0, r4, 0 + bl sub_8111214 + ldrh r1, [r4, 0x24] + ldrh r0, [r4, 0x22] + adds r1, r0 + strh r1, [r4, 0x22] + lsls r1, 24 + asrs r1, 24 + movs r0, 0xAF + bl PlaySE12WithPanning +_081111EA: + ldrh r0, [r4, 0x18] + subs r0, 0x1 + strh r0, [r4, 0x18] +_081111F0: + lsls r0, 16 + cmp r0, 0 + bne _0811120C + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0811120C +_081111FE: + movs r1, 0x1E + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0811120C + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0811120C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81110A4 + + thumb_func_start sub_8111214 +sub_8111214: @ 8111214 + push {r4-r7,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0xA] + subs r0, 0x1 + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bhi _08111304 + lsls r0, 2 + ldr r1, =_08111234 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08111234: + .4byte _08111248 + .4byte _08111254 + .4byte _08111254 + .4byte _08111260 + .4byte _0811126C +_08111248: + ldr r3, =gUnknown_08596C28 + movs r5, 0 + b _08111270 + .pool +_08111254: + ldr r3, =gUnknown_08596C40 + movs r5, 0x50 + b _08111270 + .pool +_08111260: + ldr r3, =gUnknown_08596C40 + movs r5, 0x40 + b _08111270 + .pool +_0811126C: + ldr r3, =gUnknown_08596C40 + movs r5, 0x30 +_08111270: + ldrh r1, [r4, 0xC] + lsls r1, 16 + asrs r1, 19 + lsls r1, 16 + lsrs r1, 16 + ldrh r2, [r4, 0xE] + lsls r2, 16 + asrs r2, 19 + lsls r2, 16 + movs r6, 0x20 + ldrsh r0, [r4, r6] + lsls r0, 2 + adds r1, r0 + lsls r1, 16 + lsrs r6, r1, 16 + asrs r1, 16 + lsrs r7, r2, 16 + asrs r2, 16 + adds r0, r3, 0 + movs r3, 0x23 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0x40 + beq _081112FC + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + movs r1, 0x12 + strh r1, [r0, 0x2E] + movs r2, 0x20 + ldrsh r1, [r4, r2] + lsls r2, r1, 2 + adds r2, r1 + lsls r2, 2 + adds r2, r6, r2 + movs r6, 0xA + ldrsh r3, [r4, r6] + lsls r1, r3, 1 + adds r1, r3 + adds r2, r1 + strh r2, [r0, 0x32] + strh r7, [r0, 0x36] + movs r1, 0xA + ldrsh r2, [r4, r1] + lsls r2, 1 + movs r3, 0x10 + negs r3, r3 + adds r1, r3, 0 + subs r1, r2 + strh r1, [r0, 0x38] + ldrh r3, [r0, 0x4] + lsls r2, r3, 22 + lsrs r2, 22 + adds r2, r5 + ldr r5, =0x000003ff + adds r1, r5, 0 + ands r2, r1 + ldr r1, =0xfffffc00 + ands r1, r3 + orrs r1, r2 + strh r1, [r0, 0x4] + bl sub_80A68D4 + ldrh r0, [r4, 0x1E] + adds r0, 0x1 + strh r0, [r4, 0x1E] +_081112FC: + movs r6, 0x20 + ldrsh r0, [r4, r6] + negs r0, r0 + strh r0, [r4, 0x20] +_08111304: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111214 + + thumb_func_start sub_811131C +sub_811131C: @ 811131C + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _0811134E + ldr r0, =sub_81110A4 + bl FindTaskIdByFunc + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0xFF + beq _08111348 + ldr r0, =gTasks + lsls r1, r2, 2 + adds r1, r2 + lsls r1, 3 + adds r1, r0 + ldrh r0, [r1, 0x1E] + subs r0, 0x1 + strh r0, [r1, 0x1E] +_08111348: + adds r0, r4, 0 + bl DestroySprite +_0811134E: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811131C + + thumb_func_start sub_811135C +sub_811135C: @ 811135C + push {lr} + ldr r0, =gAnimDisableStructPtr + ldr r0, [r0] + ldrb r1, [r0, 0x11] + lsrs r0, r1, 4 + lsls r1, 28 + lsrs r1, 28 + subs r0, r1 + lsls r0, 24 + lsrs r1, r0, 24 + movs r2, 0xFF + lsls r2, 24 + adds r0, r2 + lsrs r0, 24 + cmp r0, 0x4 + bls _0811137E + movs r1, 0x1 +_0811137E: + adds r0, r1, 0 + pop {r1} + bx r1 + .pool + thumb_func_end sub_811135C + + thumb_func_start sub_8111388 +sub_8111388: @ 8111388 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimArgs + ldrb r1, [r5, 0x8] + bl StartSpriteAnim + ldrh r0, [r5] + strh r0, [r4, 0x24] + ldrh r0, [r5, 0x2] + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x34] + ldrh r1, [r5, 0x4] + subs r0, r1 + strh r0, [r4, 0x34] + movs r0, 0x3 + strh r0, [r4, 0x2E] + ldrh r0, [r5, 0x6] + strh r0, [r4, 0x30] + ldr r0, =sub_81113C8 + str r0, [r4, 0x1C] + adds r4, 0x3E + ldrb r0, [r4] + movs r1, 0x4 + orrs r0, r1 + strb r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111388 + + thumb_func_start sub_81113C8 +sub_81113C8: @ 81113C8 + push {lr} + adds r2, r0, 0 + adds r3, r2, 0 + adds r3, 0x3E + ldrb r0, [r3] + movs r1, 0x5 + negs r1, r1 + ands r1, r0 + strb r1, [r3] + ldrh r1, [r2, 0x34] + movs r3, 0x34 + ldrsh r0, [r2, r3] + cmp r0, 0 + beq _08111400 + ldrh r3, [r2, 0x32] + adds r0, r1, r3 + strh r0, [r2, 0x26] + ldrh r0, [r2, 0x2E] + adds r1, r0 + strh r1, [r2, 0x34] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r1, 16 + cmp r1, 0 + ble _08111412 + movs r0, 0 + strh r0, [r2, 0x34] + b _08111412 +_08111400: + ldrh r0, [r2, 0x30] + subs r0, 0x1 + strh r0, [r2, 0x30] + lsls r0, 16 + cmp r0, 0 + bne _08111412 + adds r0, r2, 0 + bl DestroyAnimSprite +_08111412: + pop {r0} + bx r0 + thumb_func_end sub_81113C8 + + thumb_func_start sub_8111418 +sub_8111418: @ 8111418 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _08111434 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim +_08111434: + adds r0, r4, 0 + bl TranslateAnimSpriteToTargetMonLocation + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111418 + + thumb_func_start sub_8111444 +sub_8111444: @ 8111444 + push {r4,r5,lr} + adds r4, r0, 0 + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r5] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gBattleAnimArgs + ldrh r3, [r2] + ldrh r5, [r4, 0x20] + adds r1, r3, r5 + strh r1, [r4, 0x20] + ldrh r1, [r2, 0x2] + adds r0, r1 + strh r0, [r4, 0x22] + strh r3, [r4, 0x30] + strh r1, [r4, 0x32] + ldrh r0, [r2, 0x4] + strh r0, [r4, 0x38] + ldrb r1, [r2, 0x6] + adds r0, r4, 0 + bl StartSpriteAnim + ldr r0, =sub_811149C + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111444 + + thumb_func_start sub_811149C +sub_811149C: @ 811149C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0x8 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x34] + adds r0, r1 + strh r0, [r4, 0x34] + ldrh r0, [r4, 0x32] + ldrh r2, [r4, 0x36] + adds r0, r2 + strh r0, [r4, 0x36] + movs r1, 0x34 + ldrsh r0, [r4, r1] + movs r1, 0x28 + bl __divsi3 + ldrh r1, [r4, 0x24] + adds r1, r0 + strh r1, [r4, 0x24] + movs r2, 0x2E + ldrsh r0, [r4, r2] + movs r2, 0x38 + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x26] + subs r1, r0 + strh r1, [r4, 0x26] + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0x8C + ble _081114E6 + adds r0, r4, 0 + bl DestroyAnimSprite +_081114E6: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_811149C + + thumb_func_start AnimTask_GetSeismicTossDamageLevel +AnimTask_GetSeismicTossDamageLevel: @ 81114EC + push {lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r2, =gAnimMoveDmg + ldr r0, [r2] + cmp r0, 0x20 + bgt _08111500 + ldr r1, =gBattleAnimArgs + movs r0, 0 + strh r0, [r1, 0xE] +_08111500: + ldr r2, [r2] + adds r0, r2, 0 + subs r0, 0x21 + cmp r0, 0x20 + bhi _08111510 + ldr r1, =gBattleAnimArgs + movs r0, 0x1 + strh r0, [r1, 0xE] +_08111510: + cmp r2, 0x41 + ble _0811151A + ldr r1, =gBattleAnimArgs + movs r0, 0x2 + strh r0, [r1, 0xE] +_0811151A: + adds r0, r3, 0 + bl DestroyAnimVisualTask + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_GetSeismicTossDamageLevel + + thumb_func_start sub_811152C +sub_811152C: @ 811152C + push {r4-r6,lr} + lsls r0, 24 + lsrs r6, r0, 24 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _0811154E + movs r0, 0 + bl sub_80A6DAC + movs r0, 0xC8 + strh r0, [r5, 0xA] +_0811154E: + ldr r4, =gBattle_BG3_Y + movs r1, 0xA + ldrsh r0, [r5, r1] + movs r1, 0xA + bl __divsi3 + ldrh r1, [r4] + adds r1, r0 + strh r1, [r4] + ldrh r0, [r5, 0xA] + subs r0, 0x3 + strh r0, [r5, 0xA] + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0x78 + bne _0811157A + movs r0, 0x1 + bl sub_80A6DAC + adds r0, r6, 0 + bl DestroyAnimVisualTask +_0811157A: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_811152C + + thumb_func_start sub_8111590 +sub_8111590: @ 8111590 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081115BC + movs r0, 0 + bl sub_80A6DAC + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + ldr r0, =gBattle_BG3_Y + ldrh r0, [r0] + strh r0, [r4, 0xC] +_081115BC: + ldrh r0, [r4, 0xA] + adds r0, 0x50 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0xA] + ldr r6, =gBattle_BG3_Y + movs r2, 0xA + ldrsh r1, [r4, r2] + movs r0, 0x4 + bl Cos + ldrh r4, [r4, 0xC] + adds r0, r4 + strh r0, [r6] + ldr r0, =gBattleAnimArgs + movs r2, 0xE + ldrsh r1, [r0, r2] + ldr r0, =0x00000fff + cmp r1, r0 + bne _081115F4 + movs r0, 0 + strh r0, [r6] + movs r0, 0x1 + bl sub_80A6DAC + adds r0, r5, 0 + bl DestroyAnimVisualTask +_081115F4: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8111590 + + .align 2, 0 diff --git a/asm/water.s b/asm/water.s new file mode 100644 index 0000000000..cce11a6156 --- /dev/null +++ b/asm/water.s @@ -0,0 +1,3607 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start AnimTask_CreateRaindrops +AnimTask_CreateRaindrops: @ 8107188 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + adds r6, r0, 0 + ldr r1, =gTasks + lsls r0, r6, 2 + adds r0, r6 + lsls r0, 3 + adds r5, r0, r1 + movs r1, 0x8 + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _081071B0 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + strh r0, [r5, 0xA] + ldrh r0, [r1, 0x2] + strh r0, [r5, 0xC] + ldrh r0, [r1, 0x4] + strh r0, [r5, 0xE] +_081071B0: + ldrh r0, [r5, 0x8] + adds r0, 0x1 + strh r0, [r5, 0x8] + movs r2, 0x8 + ldrsh r0, [r5, r2] + movs r2, 0xC + ldrsh r1, [r5, r2] + bl __modsi3 + cmp r0, 0x1 + bne _081071F8 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xF0 + bl __umodsi3 + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x50 + bl __umodsi3 + adds r2, r0, 0 + lsls r2, 24 + lsrs r2, 24 + ldr r0, =gUnknown_08595020 + adds r1, r4, 0 + movs r3, 0x4 + bl CreateSprite +_081071F8: + movs r0, 0x8 + ldrsh r1, [r5, r0] + movs r2, 0xE + ldrsh r0, [r5, r2] + cmp r1, r0 + bne _0810720A + adds r0, r6, 0 + bl DestroyAnimVisualTask +_0810720A: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_CreateRaindrops + + thumb_func_start sub_810721C +sub_810721C: @ 810721C + ldr r1, =sub_8107228 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_810721C + + thumb_func_start sub_8107228 +sub_8107228: @ 8107228 + push {lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xD + bgt _08107246 + ldrh r0, [r2, 0x24] + adds r0, 0x1 + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x26] + adds r0, 0x4 + strh r0, [r2, 0x26] +_08107246: + adds r0, r2, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _0810725A + adds r0, r2, 0 + bl DestroySprite +_0810725A: + pop {r0} + bx r0 + thumb_func_end sub_8107228 + + thumb_func_start sub_8107260 +sub_8107260: @ 8107260 + push {r4-r6,lr} + adds r6, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08107290 + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldr r4, =gBattleAnimArgs + ldrh r1, [r4] + subs r0, r1 + b _081072A2 + .pool +_08107290: + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + ldr r4, =gBattleAnimArgs + lsrs r0, 24 + ldrh r1, [r4] + adds r0, r1 +_081072A2: + strh r0, [r6, 0x20] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r4, [r4, 0x2] + adds r0, r4 + strh r0, [r6, 0x22] + adds r2, r6, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x40 + orrs r0, r1 + strb r0, [r2] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _081072D8 + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + strh r0, [r1, 0x4] +_081072D8: + ldr r5, =gBattleAnimArgs + ldrh r0, [r5, 0xC] + strh r0, [r6, 0x2E] + ldrh r0, [r6, 0x20] + strh r0, [r6, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x32] + ldrh r0, [r6, 0x22] + strh r0, [r6, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r6, 0x36] + adds r0, r6, 0 + bl InitAnimLinearTranslation + ldr r0, =SpriteCallbackDummy + bl CreateInvisibleSpriteWithCallback + adds r4, r0, 0 + lsls r4, 24 + lsrs r4, 24 + strh r4, [r6, 0x38] + ldrb r0, [r5, 0x8] + movs r2, 0x4 + ldrsh r1, [r5, r2] + bl Sin + ldrh r1, [r6, 0x20] + subs r1, r0 + strh r1, [r6, 0x20] + ldrb r0, [r5, 0x8] + movs r2, 0x6 + ldrsh r1, [r5, r2] + bl Cos + ldrh r1, [r6, 0x22] + subs r1, r0 + strh r1, [r6, 0x22] + ldr r0, =gSprites + lsls r1, r4, 4 + adds r1, r4 + lsls r1, 2 + adds r1, r0 + ldrh r0, [r5, 0x4] + strh r0, [r1, 0x2E] + ldrh r0, [r5, 0x6] + strh r0, [r1, 0x30] + ldrh r0, [r5, 0xA] + strh r0, [r1, 0x32] + ldrb r0, [r5, 0x8] + lsls r0, 8 + strh r0, [r1, 0x34] + ldrh r0, [r5, 0xC] + strh r0, [r1, 0x36] + ldr r1, =sub_8107380 + str r1, [r6, 0x1C] + adds r0, r6, 0 + bl _call_via_r1 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107260 + + thumb_func_start sub_8107380 +sub_8107380: @ 8107380 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x4 + adds r5, r0, 0 + ldrh r1, [r5, 0x38] + lsls r1, 24 + lsrs r1, 24 + ldr r2, =gSprites + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r7, r0, r2 + ldrh r4, [r7, 0x36] + lsls r4, 24 + lsrs r4, 24 + ldrh r0, [r7, 0x34] + mov r8, r0 + movs r0, 0x1 + strh r0, [r5, 0x2E] + adds r0, r5, 0 + bl TranslateAnimLinear + mov r1, r8 + lsrs r6, r1, 8 + movs r0, 0x2E + ldrsh r1, [r7, r0] + adds r0, r6, 0 + bl Sin + ldrh r1, [r5, 0x24] + adds r0, r1 + strh r0, [r5, 0x24] + movs r0, 0x30 + ldrsh r1, [r7, r0] + adds r0, r6, 0 + bl Cos + ldrh r1, [r5, 0x26] + adds r0, r1 + strh r0, [r5, 0x26] + ldrh r0, [r7, 0x32] + mov r1, r8 + adds r1, r0 + strh r1, [r7, 0x34] + subs r4, 0x1 + lsls r4, 24 + lsrs r4, 24 + cmp r4, 0 + beq _081073EC + strh r4, [r7, 0x36] + b _081073F6 + .pool +_081073EC: + ldr r0, =sub_8107408 + str r0, [r5, 0x1C] + adds r0, r7, 0 + bl DestroySprite +_081073F6: + add sp, 0x4 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107380 + + thumb_func_start sub_8107408 +sub_8107408: @ 8107408 + push {lr} + adds r3, r0, 0 + adds r3, 0x2C + ldrb r2, [r3] + movs r1, 0x41 + negs r1, r1 + ands r1, r2 + strb r1, [r3] + ldr r1, =sub_80A67D8 + str r1, [r0, 0x1C] + ldr r1, =sub_8107430 + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107408 + + thumb_func_start sub_8107430 +sub_8107430: @ 8107430 + push {lr} + movs r1, 0xA + strh r1, [r0, 0x2E] + ldr r1, =sub_80A64B0 + str r1, [r0, 0x1C] + ldr r1, =move_anim_8074EE0 + bl StoreSpriteCallbackInData6 + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107430 + + thumb_func_start sub_810744C +sub_810744C: @ 810744C + push {r4-r7,lr} + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _0810747C + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + negs r0, r0 + lsls r0, 16 + lsrs r6, r0, 16 + adds r7, r1, 0 + b _08107482 + .pool +_0810747C: + ldr r0, =gBattleAnimArgs + ldrh r6, [r0, 0x4] + adds r7, r0, 0 +_08107482: + ldrh r0, [r7, 0x8] + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, r6 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r7, [r7, 0x6] + adds r0, r7 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + ldr r0, =sub_81074E4 + str r0, [r5, 0x1C] + adds r2, r5, 0 + adds r2, 0x2C + ldrb r0, [r2] + movs r1, 0x80 + orrs r0, r1 + strb r0, [r2] + ldr r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810744C + + thumb_func_start sub_81074E4 +sub_81074E4: @ 81074E4 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0xE] + ldr r0, =0x0000ffff + cmp r1, r0 + bne _08107506 + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAnim + adds r2, r4, 0 + adds r2, 0x2C + ldrb r1, [r2] + movs r0, 0x7F + ands r0, r1 + strb r0, [r2] +_08107506: + adds r0, r4, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _08107518 + adds r0, r4, 0 + bl DestroyAnimSprite +_08107518: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81074E4 + + thumb_func_start sub_8107528 +sub_8107528: @ 8107528 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gTasks + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + adds r4, r1 + ldr r0, =gBattleAnimArgs + ldrh r0, [r0] + strh r0, [r4, 0x8] + ldr r0, =0x0000279c + bl IndexOfSpritePaletteTag + lsls r0, 24 + lsrs r0, 20 + movs r1, 0x80 + lsls r1, 1 + adds r0, r1 + strh r0, [r4, 0xC] + ldr r0, =sub_810756C + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107528 + + thumb_func_start sub_810756C +sub_810756C: @ 810756C + push {r4-r7,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r2, r0, r1 + ldrh r0, [r2, 0x1C] + adds r0, 0x1 + strh r0, [r2, 0x1C] + lsls r0, 16 + asrs r0, 16 + mov r12, r1 + cmp r0, 0x3 + bne _081075BE + movs r0, 0 + strh r0, [r2, 0x1C] + ldrh r0, [r2, 0xC] + adds r0, 0x1 + lsls r0, 16 + lsrs r5, r0, 16 + ldr r1, =gPlttBufferFaded + lsls r0, r5, 1 + adds r0, r1 + ldrh r6, [r0] + adds r7, r1, 0 + adds r3, r0, 0x2 + movs r1, 0x6 + adds r2, r0, 0 +_081075A8: + ldrh r0, [r3] + strh r0, [r2] + adds r3, 0x2 + adds r2, 0x2 + subs r1, 0x1 + cmp r1, 0 + bge _081075A8 + adds r0, r5, 0x7 + lsls r0, 1 + adds r0, r7 + strh r6, [r0] +_081075BE: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + add r0, r12 + ldrh r1, [r0, 0x1E] + adds r1, 0x1 + strh r1, [r0, 0x1E] + lsls r1, 16 + asrs r1, 16 + movs r2, 0x8 + ldrsh r0, [r0, r2] + cmp r1, r0 + bne _081075DE + adds r0, r4, 0 + bl DestroyAnimVisualTask +_081075DE: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810756C + + thumb_func_start sub_81075EC +sub_81075EC: @ 81075EC + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + movs r0, 0x1E + strh r0, [r5, 0x2E] + ldrh r0, [r5, 0x20] + strh r0, [r5, 0x30] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x32] + ldrh r0, [r5, 0x22] + strh r0, [r5, 0x34] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x36] + adds r0, r5, 0 + bl InitAnimLinearTranslation + movs r0, 0x2E + ldrsh r1, [r5, r0] + movs r0, 0xD2 + lsls r0, 8 + bl __divsi3 + strh r0, [r5, 0x38] + ldr r0, =gBattleAnimArgs + ldrh r2, [r0, 0x6] + strh r2, [r5, 0x3C] + ldrh r1, [r0, 0xE] + movs r3, 0xE + ldrsh r0, [r0, r3] + cmp r0, 0x7F + ble _0810765C + adds r0, r1, 0 + subs r0, 0x7F + lsls r0, 8 + strh r0, [r5, 0x3A] + negs r0, r2 + strh r0, [r5, 0x3C] + b _08107660 + .pool +_0810765C: + lsls r0, r1, 8 + strh r0, [r5, 0x3A] +_08107660: + ldr r1, =sub_8107674 + str r1, [r5, 0x1C] + adds r0, r5, 0 + bl _call_via_r1 + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81075EC + + thumb_func_start sub_8107674 +sub_8107674: @ 8107674 + push {r4,lr} + adds r4, r0, 0 + bl TranslateAnimLinear + lsls r0, 24 + cmp r0, 0 + beq _08107688 + adds r0, r4, 0 + bl DestroyAnimSprite +_08107688: + ldrh r0, [r4, 0x3A] + lsls r0, 16 + asrs r0, 24 + movs r2, 0x3C + ldrsh r1, [r4, r2] + bl Sin + ldrh r1, [r4, 0x26] + adds r0, r1 + strh r0, [r4, 0x26] + movs r2, 0x3A + ldrsh r0, [r4, r2] + movs r2, 0x38 + ldrsh r1, [r4, r2] + adds r0, r1 + asrs r0, 8 + cmp r0, 0x7F + ble _081076B8 + movs r0, 0 + strh r0, [r4, 0x3A] + ldrh r0, [r4, 0x3C] + negs r0, r0 + strh r0, [r4, 0x3C] + b _081076C0 +_081076B8: + ldrh r0, [r4, 0x38] + ldrh r1, [r4, 0x3A] + adds r0, r1 + strh r0, [r4, 0x3A] +_081076C0: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8107674 + + thumb_func_start sub_81076C8 +sub_81076C8: @ 81076C8 + lsls r0, 24 + lsrs r0, 24 + ldr r2, =gTasks + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r1, r2 + ldr r3, =gBattleAnimArgs + ldrh r0, [r3] + movs r2, 0 + strh r0, [r1, 0x8] + strh r2, [r3, 0xE] + ldr r0, =sub_81076F4 + str r0, [r1] + bx lr + .pool + thumb_func_end sub_81076C8 + + thumb_func_start sub_81076F4 +sub_81076F4: @ 81076F4 + push {lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r2, =gBattleAnimArgs + ldrh r0, [r2, 0xE] + adds r0, 0x3 + movs r1, 0xFF + ands r0, r1 + strh r0, [r2, 0xE] + ldr r1, =gTasks + lsls r0, r3, 2 + adds r0, r3 + lsls r0, 3 + adds r0, r1 + ldrh r1, [r0, 0x8] + subs r1, 0x1 + strh r1, [r0, 0x8] + lsls r1, 16 + cmp r1, 0 + bne _08107722 + adds r0, r3, 0 + bl DestroyAnimVisualTask +_08107722: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81076F4 + + thumb_func_start sub_8107730 +sub_8107730: @ 8107730 + push {r4-r7,lr} + adds r4, r0, 0 + ldr r7, =gBattleAnimAttacker + ldrb r0, [r7] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x20] + ldrb r0, [r7] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x22] + ldr r6, =0x0000fff6 + strh r6, [r4, 0x26] + ldrb r0, [r7] + bl sub_80A82E4 + lsls r0, 24 + lsrs r5, r0, 24 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0810778A + ldrb r0, [r7] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08107784 + movs r0, 0xA + strh r0, [r4, 0x24] + b _0810778C + .pool +_08107784: + strh r6, [r4, 0x24] + subs r0, r5, 0x2 + b _0810778E +_0810778A: + strh r6, [r4, 0x24] +_0810778C: + adds r0, r5, 0x2 +_0810778E: + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + ldr r0, =sub_81077A4 + str r0, [r4, 0x1C] + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107730 + + thumb_func_start sub_81077A4 +sub_81077A4: @ 81077A4 + push {lr} + adds r2, r0, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x20 + ands r0, r1 + cmp r0, 0 + beq _081077BA + adds r0, r2, 0 + bl DestroyAnimSprite +_081077BA: + pop {r0} + bx r0 + thumb_func_end sub_81077A4 + + thumb_func_start sub_81077C0 +sub_81077C0: @ 81077C0 + push {r4-r7,lr} + adds r6, r0, 0 + ldr r5, =gBattleAnimAttacker + ldrb r0, [r5] + bl GetBattlerSide + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r4, 24 + lsls r0, 24 + cmp r4, r0 + bne _0810780A + ldr r4, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r4, r1] + negs r0, r0 + strh r0, [r4] + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + cmp r0, 0 + beq _08107802 + ldrb r0, [r5] + bl GetBattlerPosition + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0810780A +_08107802: + movs r1, 0 + ldrsh r0, [r4, r1] + negs r0, r0 + strh r0, [r4] +_0810780A: + ldr r5, =gBattleAnimArgs + movs r1, 0xA + ldrsh r0, [r5, r1] + movs r1, 0xFF + lsls r1, 8 + ands r0, r1 + movs r1, 0 + cmp r0, 0 + bne _0810781E + movs r1, 0x1 +_0810781E: + ldrb r0, [r5, 0xA] + movs r7, 0x1 + cmp r0, 0 + bne _08107828 + movs r7, 0x3 +_08107828: + adds r0, r6, 0 + bl sub_80A69CC + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + beq _08107842 + ldrh r0, [r5, 0x4] + negs r0, r0 + strh r0, [r5, 0x4] +_08107842: + ldrh r0, [r5, 0x8] + strh r0, [r6, 0x2E] + ldr r4, =gBattleAnimTarget + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r1, [r5, 0x4] + adds r0, r1 + strh r0, [r6, 0x32] + ldrb r0, [r4] + adds r1, r7, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + ldrh r5, [r5, 0x6] + adds r0, r5 + strh r0, [r6, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r6, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r6, 0 + bl StoreSpriteCallbackInData6 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81077C0 + + thumb_func_start sub_8107894 +sub_8107894: @ 8107894 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A6980 + ldr r0, =gBattleAnimArgs + ldrh r1, [r0, 0x8] + strh r1, [r4, 0x2E] + ldrh r0, [r0, 0x4] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x32] + ldrh r0, [r4, 0x22] + adds r1, r0 + strh r1, [r4, 0x36] + ldr r0, =sub_80A6EEC + str r0, [r4, 0x1C] + ldr r1, =DestroyAnimSprite + adds r0, r4, 0 + bl StoreSpriteCallbackInData6 + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107894 + + thumb_func_start sub_81078D0 +sub_81078D0: @ 81078D0 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimArgs + movs r1, 0x6 + ldrsh r0, [r0, r1] + cmp r0, 0 + beq _081078EC + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + b _081078F4 + .pool +_081078EC: + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A69CC +_081078F4: + ldr r0, =gBattleAnimArgs + ldrh r0, [r0, 0x4] + strh r0, [r4, 0x3C] + ldr r0, =sub_810790C + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81078D0 + + thumb_func_start sub_810790C +sub_810790C: @ 810790C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x2E] + adds r0, 0xB + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x2E] + movs r1, 0x2E + ldrsh r0, [r4, r1] + movs r1, 0x4 + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x30] + adds r0, 0x30 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 24 + negs r0, r0 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x3C] + subs r0, 0x1 + strh r0, [r4, 0x3C] + lsls r0, 16 + asrs r0, 16 + movs r1, 0x1 + negs r1, r1 + cmp r0, r1 + bne _0810794C + adds r0, r4, 0 + bl DestroyAnimSprite +_0810794C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_810790C + + thumb_func_start AnimTask_CreateSurfWave +AnimTask_CreateSurfWave: @ 8107954 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x10 + lsls r0, 24 + lsrs r0, 24 + mov r10, r0 + ldr r1, =0x00003f42 + movs r0, 0x50 + bl SetGpuReg + movs r1, 0x80 + lsls r1, 5 + movs r0, 0x52 + bl SetGpuReg + movs r0, 0x1 + movs r1, 0x4 + movs r2, 0x1 + bl SetAnimBgAttribute + movs r0, 0x1 + movs r1, 0 + movs r2, 0x1 + bl SetAnimBgAttribute + mov r0, sp + bl sub_80A6B30 + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _081079E0 + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0x1 + bl SetAnimBgAttribute + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _081079D0 + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08D95E00 + bl sub_80A6D48 + b _081079EA + .pool +_081079D0: + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gUnknown_08D960D0 + bl sub_80A6D48 + b _081079EA + .pool +_081079E0: + ldr r1, =gUnknown_08D963A4 + mov r0, sp + movs r2, 0x1 + bl sub_80A6D60 +_081079EA: + mov r0, sp + ldrb r0, [r0, 0x9] + ldr r1, =gBattleAnimBackgroundImage_Surf + mov r2, sp + ldrh r2, [r2, 0xA] + bl sub_80A6CC0 + ldr r0, =gBattleAnimArgs + movs r1, 0 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _08107A24 + ldr r0, =gBattleAnimBackgroundPalette_Surf + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette + b _08107A32 + .pool +_08107A24: + ldr r0, =gBattleAnimBackgroundImageMuddyWater_Pal + mov r1, sp + ldrb r1, [r1, 0x8] + lsls r1, 4 + movs r2, 0x20 + bl LoadCompressedPalette +_08107A32: + ldr r0, =sub_8107D58 + ldr r4, =gTasks + mov r2, r10 + lsls r5, r2, 2 + adds r1, r5, r2 + lsls r1, 3 + adds r6, r1, r4 + ldrb r1, [r6, 0x7] + adds r1, 0x1 + lsls r1, 24 + lsrs r1, 24 + bl CreateTask + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + movs r0, 0 + mov r9, r0 + mov r1, r8 + strh r1, [r6, 0x26] + mov r2, r8 + lsls r0, r2, 2 + add r0, r8 + lsls r0, 3 + adds r7, r0, r4 + mov r0, r9 + strh r0, [r7, 0x8] + movs r0, 0x80 + lsls r0, 5 + strh r0, [r7, 0xA] + strh r0, [r7, 0xC] + bl IsContest + lsls r0, 24 + lsrs r4, r0, 24 + cmp r4, 0 + beq _08107AB4 + ldr r1, =0x0000ffb0 + adds r0, r1, 0 + ldr r2, =gBattle_BG1_X + strh r0, [r2] + adds r1, 0x20 + adds r0, r1, 0 + ldr r2, =gBattle_BG1_Y + strh r0, [r2] + movs r0, 0x2 + strh r0, [r6, 0x8] + movs r0, 0x1 + strh r0, [r6, 0xA] + mov r0, r9 + strh r0, [r7, 0xE] + b _08107B0E + .pool +_08107AB4: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x1 + bne _08107AF8 + ldr r2, =0x0000ff20 + adds r0, r2, 0 + ldr r2, =gBattle_BG1_X + strh r0, [r2] + movs r2, 0x80 + lsls r2, 1 + adds r0, r2, 0 + ldr r2, =gBattle_BG1_Y + strh r0, [r2] + movs r0, 0x2 + strh r0, [r6, 0x8] + ldr r0, =0x0000ffff + strh r0, [r6, 0xA] + strh r1, [r7, 0xE] + b _08107B0E + .pool +_08107AF8: + ldr r0, =gBattle_BG1_X + strh r4, [r0] + ldr r1, =0x0000ffd0 + adds r0, r1, 0 + ldr r2, =gBattle_BG1_Y + strh r0, [r2] + ldr r0, =0x0000fffe + strh r0, [r6, 0x8] + movs r0, 0x1 + strh r0, [r6, 0xA] + strh r4, [r7, 0xE] +_08107B0E: + ldr r0, =gBattle_BG1_X + ldrh r1, [r0] + movs r0, 0x14 + bl SetGpuReg + ldr r2, =gBattle_BG1_Y + ldrh r1, [r2] + movs r0, 0x16 + bl SetGpuReg + ldr r1, =gTasks + mov r2, r8 + lsls r0, r2, 2 + add r0, r8 + lsls r0, 3 + adds r1, r0, r1 + movs r2, 0xE + ldrsh r0, [r1, r2] + cmp r0, 0 + bne _08107B54 + movs r0, 0x30 + strh r0, [r1, 0x10] + movs r0, 0x70 + b _08107B58 + .pool +_08107B54: + movs r0, 0 + strh r0, [r1, 0x10] +_08107B58: + strh r0, [r1, 0x12] + ldr r1, =gTasks + mov r2, r10 + adds r0, r5, r2 + lsls r0, 3 + adds r0, r1 + movs r1, 0x1 + strh r1, [r0, 0x14] + ldr r1, =sub_8107B84 + str r1, [r0] + add sp, 0x10 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_CreateSurfWave + + thumb_func_start sub_8107B84 +sub_8107B84: @ 8107B84 + push {r4-r7,lr} + sub sp, 0x10 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, =gBattle_BG1_X + ldr r2, =gBattle_BG1_Y + ldr r0, =gTasks + lsls r4, r5, 2 + adds r4, r5 + lsls r4, 3 + adds r4, r0 + ldrh r0, [r4, 0x8] + ldrh r3, [r1] + adds r0, r3 + strh r0, [r1] + ldrh r0, [r4, 0xA] + ldrh r1, [r2] + adds r0, r1 + strh r0, [r2] + mov r0, sp + bl sub_80A6B30 + ldrh r0, [r4, 0xA] + ldrh r3, [r4, 0xC] + adds r0, r3 + strh r0, [r4, 0xC] + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bne _08107C18 + ldr r1, =gPlttBufferFaded + mov r0, sp + ldrb r0, [r0, 0x8] + lsls r0, 4 + adds r0, 0x7 + lsls r0, 1 + adds r0, r1 + ldrh r6, [r0] + movs r2, 0x6 + adds r7, r1, 0 + adds r3, r7, 0 + mov r4, sp +_08107BDE: + ldrb r0, [r4, 0x8] + lsls r0, 4 + adds r1, r2, 0x1 + adds r0, r1 + lsls r1, r0, 1 + adds r1, r3 + subs r0, 0x1 + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + strh r0, [r1] + subs r0, r2, 0x1 + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0 + bne _08107BDE + mov r0, sp + ldrb r0, [r0, 0x8] + lsls r0, 4 + adds r0, 0x1 + lsls r0, 1 + adds r0, r7 + strh r6, [r0] + ldr r1, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r0, r1 + strh r2, [r0, 0x12] +_08107C18: + ldr r1, =gTasks + lsls r2, r5, 2 + adds r0, r2, r5 + lsls r0, 3 + adds r3, r0, r1 + ldrh r0, [r3, 0x14] + adds r0, 0x1 + strh r0, [r3, 0x14] + lsls r0, 16 + asrs r0, 16 + adds r4, r1, 0 + adds r6, r2, 0 + cmp r0, 0x1 + ble _08107C86 + movs r0, 0 + strh r0, [r3, 0x14] + ldrh r0, [r3, 0xE] + adds r2, r0, 0x1 + strh r2, [r3, 0xE] + lsls r0, r2, 16 + asrs r0, 16 + cmp r0, 0xD + bgt _08107C62 + movs r1, 0x26 + ldrsh r0, [r3, r1] + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r1, r4 + movs r0, 0x10 + subs r0, r2 + lsls r0, 8 + orrs r2, r0 + strh r2, [r1, 0xA] + ldrh r0, [r3, 0x10] + adds r0, 0x1 + strh r0, [r3, 0x10] +_08107C62: + movs r1, 0xE + ldrsh r0, [r3, r1] + cmp r0, 0x36 + ble _08107C86 + ldrh r2, [r3, 0x10] + subs r2, 0x1 + strh r2, [r3, 0x10] + movs r1, 0x26 + ldrsh r0, [r3, r1] + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + adds r1, r4 + movs r0, 0x10 + subs r0, r2 + lsls r0, 8 + orrs r2, r0 + strh r2, [r1, 0xA] +_08107C86: + adds r0, r6, r5 + lsls r0, 3 + adds r2, r0, r4 + movs r3, 0x26 + ldrsh r1, [r2, r3] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r4 + ldrh r0, [r0, 0xA] + movs r3, 0x1F + ands r3, r0 + cmp r3, 0 + bne _08107CA8 + strh r3, [r2, 0x8] + ldr r0, =sub_8107CC4 + str r0, [r2] +_08107CA8: + add sp, 0x10 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107B84 + + thumb_func_start sub_8107CC4 +sub_8107CC4: @ 8107CC4 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r7, =gBattle_BG1_X + ldr r0, =gBattle_BG1_Y + mov r8, r0 + ldr r6, =gTasks + lsls r0, r5, 2 + adds r0, r5 + lsls r0, 3 + adds r4, r0, r6 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08107D08 + movs r0, 0x1 + bl sub_80A6C68 + movs r0, 0x2 + bl sub_80A6C68 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08107D4A + .pool +_08107D08: + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _08107D1C + movs r0, 0x1 + movs r1, 0x3 + movs r2, 0 + bl SetAnimBgAttribute +_08107D1C: + movs r0, 0 + strh r0, [r7] + mov r1, r8 + strh r0, [r1] + movs r0, 0x50 + movs r1, 0 + bl SetGpuReg + movs r0, 0x52 + movs r1, 0 + bl SetGpuReg + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r6 + ldr r1, =0x0000ffff + strh r1, [r0, 0x26] + adds r0, r5, 0 + bl DestroyAnimVisualTask +_08107D4A: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107CC4 + + thumb_func_start sub_8107D58 +sub_8107D58: @ 8107D58 + push {r4-r7,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r7, r0, 24 + lsls r0, r7, 2 + adds r0, r7 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + bne _08107D74 + b _08107EAC +_08107D74: + cmp r0, 0x1 + bgt _08107D84 + cmp r0, 0 + beq _08107D8C + b _08108022 + .pool +_08107D84: + cmp r0, 0x2 + bne _08107D8A + b _08107F78 +_08107D8A: + b _08108022 +_08107D8C: + movs r3, 0 + movs r2, 0x10 + ldrsh r0, [r4, r2] + ldr r1, =gScanlineEffectRegBuffers + mov r12, r1 + cmp r3, r0 + bge _08107DCA + mov r7, r12 + movs r5, 0xF0 + lsls r5, 3 + add r5, r12 + ldr r6, =0x0000ffff +_08107DA4: + lsls r2, r3, 16 + asrs r2, 16 + lsls r1, r2, 1 + adds r3, r1, r7 + adds r1, r5 + ldrh r0, [r4, 0xC] + strh r0, [r1] + ldrh r1, [r4, 0xC] + adds r0, r6, 0 + ands r0, r1 + strh r0, [r3] + adds r2, 0x1 + lsls r2, 16 + lsrs r3, r2, 16 + asrs r2, 16 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r2, r0 + blt _08107DA4 +_08107DCA: + ldrh r3, [r4, 0x10] + lsls r2, r3, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + bge _08107E04 + ldr r5, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r5, r0 + ldr r7, =0x0000ffff +_08107DE2: + asrs r2, 16 + lsls r1, r2, 1 + adds r3, r1, r5 + adds r1, r6 + ldrh r0, [r4, 0xA] + strh r0, [r1] + ldrh r1, [r4, 0xA] + adds r0, r7, 0 + ands r0, r1 + strh r0, [r3] + adds r2, 0x1 + lsls r2, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + blt _08107DE2 +_08107E04: + ldrh r3, [r4, 0x12] + lsls r2, r3, 16 + asrs r0, r2, 16 + cmp r0, 0x9F + bgt _08107E3A + ldr r5, =gScanlineEffectRegBuffers + movs r0, 0xF0 + lsls r0, 3 + adds r6, r5, r0 + ldr r7, =0x0000ffff +_08107E18: + asrs r2, 16 + lsls r1, r2, 1 + adds r3, r1, r5 + adds r1, r6 + ldrh r0, [r4, 0xC] + strh r0, [r1] + ldrh r1, [r4, 0xC] + adds r0, r7, 0 + ands r0, r1 + strh r0, [r3] + adds r2, 0x1 + lsls r2, 16 + lsrs r3, r2, 16 + lsls r2, r3, 16 + asrs r0, r2, 16 + cmp r0, 0x9F + ble _08107E18 +_08107E3A: + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08107E64 + lsls r0, r3, 16 + asrs r0, 15 + mov r3, r12 + adds r2, r0, r3 + movs r1, 0xF0 + lsls r1, 3 + add r1, r12 + adds r0, r1 + ldrh r1, [r4, 0xA] + strh r1, [r0] + ldrh r0, [r4, 0xA] + b _08107E7A + .pool +_08107E64: + lsls r0, r3, 16 + asrs r0, 15 + mov r1, r12 + adds r2, r0, r1 + movs r1, 0xF0 + lsls r1, 3 + add r1, r12 + adds r0, r1 + ldrh r1, [r4, 0xC] + strh r1, [r0] + ldrh r0, [r4, 0xC] +_08107E7A: + strh r0, [r2] + ldr r0, =0x04000052 + str r0, [sp] + ldr r0, =0xa2600001 + str r0, [sp, 0x4] + mov r1, sp + movs r2, 0 + movs r0, 0x1 + strb r0, [r1, 0x8] + mov r0, sp + strb r2, [r0, 0x9] + ldr r0, [sp] + ldr r1, [sp, 0x4] + ldr r2, [sp, 0x8] + bl ScanlineEffect_SetParams + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08108022 + .pool +_08107EAC: + movs r2, 0xE + ldrsh r1, [r4, r2] + cmp r1, 0 + bne _08107EC4 + ldrh r0, [r4, 0x10] + subs r0, 0x1 + strh r0, [r4, 0x10] + lsls r0, 16 + cmp r0, 0 + bgt _08107ED8 + strh r1, [r4, 0x10] + b _08107ED2 +_08107EC4: + ldrh r0, [r4, 0x12] + adds r0, 0x1 + strh r0, [r4, 0x12] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x6F + ble _08107ED8 +_08107ED2: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_08107ED8: + movs r3, 0 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r3, r0 + bge _08107F0C + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107EE6: + lsls r1, r3, 16 + asrs r1, 16 + lsls r3, r1, 1 + ldrb r2, [r5, 0x14] + lsls r0, r2, 4 + subs r0, r2 + lsls r0, 7 + adds r3, r0 + adds r3, r6 + ldrh r0, [r4, 0xC] + strh r0, [r3] + adds r1, 0x1 + lsls r1, 16 + lsrs r3, r1, 16 + asrs r1, 16 + movs r2, 0x10 + ldrsh r0, [r4, r2] + cmp r1, r0 + blt _08107EE6 +_08107F0C: + ldrh r3, [r4, 0x10] + lsls r2, r3, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + bge _08107F40 + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107F1E: + asrs r3, r2, 16 + lsls r2, r3, 1 + ldrb r1, [r5, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r6 + ldrh r0, [r4, 0xA] + strh r0, [r2] + adds r3, 0x1 + lsls r2, r3, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + blt _08107F1E +_08107F40: + ldrh r3, [r4, 0x12] + lsls r1, r3, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + bgt _08108022 + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107F4E: + asrs r3, r1, 16 + lsls r2, r3, 1 + ldrb r1, [r5, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r6 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r3, 0x1 + lsls r1, r3, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + ble _08107F4E + b _08108022 + .pool +_08107F78: + movs r3, 0 + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r3, r0 + bge _08107FAC + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107F86: + lsls r1, r3, 16 + asrs r1, 16 + lsls r3, r1, 1 + ldrb r2, [r5, 0x14] + lsls r0, r2, 4 + subs r0, r2 + lsls r0, 7 + adds r3, r0 + adds r3, r6 + ldrh r0, [r4, 0xC] + strh r0, [r3] + adds r1, 0x1 + lsls r1, 16 + lsrs r3, r1, 16 + asrs r1, 16 + movs r2, 0x10 + ldrsh r0, [r4, r2] + cmp r1, r0 + blt _08107F86 +_08107FAC: + ldrh r3, [r4, 0x10] + lsls r2, r3, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + bge _08107FE0 + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107FBE: + asrs r3, r2, 16 + lsls r2, r3, 1 + ldrb r1, [r5, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r6 + ldrh r0, [r4, 0xA] + strh r0, [r2] + adds r3, 0x1 + lsls r2, r3, 16 + asrs r1, r2, 16 + movs r3, 0x12 + ldrsh r0, [r4, r3] + cmp r1, r0 + blt _08107FBE +_08107FE0: + ldrh r3, [r4, 0x12] + lsls r1, r3, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + bgt _0810800C + ldr r6, =gScanlineEffectRegBuffers + ldr r5, =gScanlineEffect +_08107FEE: + asrs r3, r1, 16 + lsls r2, r3, 1 + ldrb r1, [r5, 0x14] + lsls r0, r1, 4 + subs r0, r1 + lsls r0, 7 + adds r2, r0 + adds r2, r6 + ldrh r0, [r4, 0xC] + strh r0, [r2] + adds r3, 0x1 + lsls r1, r3, 16 + asrs r0, r1, 16 + cmp r0, 0x9F + ble _08107FEE +_0810800C: + movs r0, 0x26 + ldrsh r1, [r4, r0] + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _08108022 + bl ScanlineEffect_Stop + adds r0, r7, 0 + bl DestroyTask +_08108022: + add sp, 0xC + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8107D58 + + thumb_func_start sub_8108034 +sub_8108034: @ 8108034 + push {r4-r6,lr} + adds r4, r0, 0 + ldrh r2, [r4, 0x4] + lsls r1, r2, 22 + lsrs r1, 22 + adds r1, 0x8 + ldr r3, =0x000003ff + adds r0, r3, 0 + ands r1, r0 + ldr r0, =0xfffffc00 + ands r0, r2 + orrs r0, r1 + strh r0, [r4, 0x4] + adds r0, r4, 0 + movs r1, 0x1 + bl sub_80A6980 + bl Random2 + movs r5, 0xFF + ands r5, r0 + movs r0, 0x80 + lsls r0, 1 + adds r6, r0, 0 + orrs r5, r6 + bl Random2 + ldr r1, =0x000001ff + ands r1, r0 + adds r0, r1, 0 + cmp r0, 0xFF + ble _0810807A + subs r0, r6, r0 + lsls r0, 16 + lsrs r1, r0, 16 +_0810807A: + strh r5, [r4, 0x30] + strh r1, [r4, 0x32] + ldr r0, =sub_8108098 + str r0, [r4, 0x1C] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108034 + + thumb_func_start sub_8108098 +sub_8108098: @ 8108098 + push {r4,lr} + adds r2, r0, 0 + ldrh r0, [r2, 0x30] + ldrh r1, [r2, 0x34] + adds r3, r0, r1 + strh r3, [r2, 0x34] + ldrh r1, [r2, 0x32] + ldrh r4, [r2, 0x36] + adds r1, r4 + strh r1, [r2, 0x36] + movs r1, 0x1 + ands r1, r0 + cmp r1, 0 + beq _081080BC + lsls r0, r3, 16 + asrs r0, 24 + negs r0, r0 + b _081080C0 +_081080BC: + lsls r0, r3, 16 + asrs r0, 24 +_081080C0: + strh r0, [r2, 0x24] + ldrh r0, [r2, 0x36] + lsls r0, 16 + asrs r0, 24 + strh r0, [r2, 0x26] + ldrh r0, [r2, 0x2E] + adds r0, 0x1 + strh r0, [r2, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x15 + bne _081080DE + adds r0, r2, 0 + bl DestroyAnimSprite +_081080DE: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8108098 + + thumb_func_start sub_81080E4 +sub_81080E4: @ 81080E4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x26] + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x22] + strh r0, [r4, 0x12] + bl sub_8108384 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + movs r1, 0 + bl sub_80A7270 + ldr r0, =sub_8108140 + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81080E4 + + thumb_func_start sub_8108140 +sub_8108140: @ 8108140 + push {r4-r6,lr} + sub sp, 0xC + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x7 + bls _0810815C + b _0810837A +_0810815C: + lsls r0, 2 + ldr r1, =_08108170 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_08108170: + .4byte _08108190 + .4byte _081081B6 + .4byte _08108248 + .4byte _0810827E + .4byte _08108292 + .4byte _081082A0 + .4byte _08108320 + .4byte _0810836C +_08108190: + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r3, 0x80 + lsls r3, 1 + movs r0, 0xE0 + str r0, [sp] + movs r0, 0x80 + lsls r0, 2 + str r0, [sp, 0x4] + movs r0, 0x20 + str r0, [sp, 0x8] + adds r0, r4, 0 + adds r2, r3, 0 + bl sub_80A805C + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_081081B6: + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08108212 + movs r0, 0 + strh r0, [r4, 0xE] + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _08108200 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + movs r1, 0x3 + strh r1, [r0, 0x24] + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x22] + adds r1, 0x1 + strh r1, [r0, 0x22] + b _08108212 + .pool +_08108200: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldr r1, =0x0000fffd + strh r1, [r0, 0x24] +_08108212: + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + beq _08108222 + b _0810837A +_08108222: + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7E6C + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r5, [r0, 0x24] + strh r5, [r4, 0xE] + b _0810835C + .pool +_08108248: + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x4 + bgt _08108258 + b _0810837A +_08108258: + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r3, 0x80 + lsls r3, 2 + movs r0, 0xC0 + lsls r0, 1 + str r0, [sp] + movs r0, 0xE0 + str r0, [sp, 0x4] + movs r0, 0x8 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r2, 0xE0 + bl sub_80A805C + movs r0, 0 + strh r0, [r4, 0xE] + b _0810835E +_0810827E: + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0 + bne _0810837A + strh r0, [r4, 0xE] + strh r0, [r4, 0x10] + b _0810835E +_08108292: + adds r0, r4, 0 + adds r1, r2, 0 + bl sub_8108408 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] +_081082A0: + ldrh r0, [r4, 0xE] + adds r0, 0x1 + strh r0, [r4, 0xE] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _0810837A + movs r0, 0 + strh r0, [r4, 0xE] + ldrh r0, [r4, 0x10] + adds r0, 0x1 + strh r0, [r4, 0x10] + movs r1, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081082D8 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + adds r1, 0x2 + b _081082EA + .pool +_081082D8: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r1, [r0, 0x26] + subs r1, 0x2 +_081082EA: + strh r1, [r0, 0x26] + movs r1, 0x10 + ldrsh r0, [r4, r1] + cmp r0, 0xA + bne _0810837A + ldrh r1, [r4, 0x26] + lsls r1, 24 + lsrs r1, 24 + movs r2, 0xC0 + lsls r2, 1 + movs r0, 0x80 + lsls r0, 1 + str r0, [sp] + str r0, [sp, 0x4] + movs r0, 0x8 + str r0, [sp, 0x8] + adds r0, r4, 0 + movs r3, 0xE0 + bl sub_80A805C + movs r0, 0 + strh r0, [r4, 0xE] + strh r0, [r4, 0x10] + b _0810835E + .pool +_08108320: + ldr r6, =gSprites + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r0, 0x22] + subs r1, 0x1 + strh r1, [r0, 0x22] + adds r0, r4, 0 + bl sub_80A80C8 + lsls r0, 24 + lsrs r5, r0, 24 + cmp r5, 0 + bne _0810837A + ldrh r0, [r4, 0x26] + lsls r0, 24 + lsrs r0, 24 + bl sub_80A7344 + movs r0, 0x26 + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r4, 0x12] + strh r1, [r0, 0x22] +_0810835C: + strh r5, [r4, 0x10] +_0810835E: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0810837A + .pool +_0810836C: + movs r1, 0xC + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _0810837A + adds r0, r2, 0 + bl DestroyAnimVisualTask +_0810837A: + add sp, 0xC + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8108140 + + thumb_func_start sub_8108384 +sub_8108384: @ 8108384 + push {r4,r5,lr} + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _081083B8 + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, =gPlayerParty + b _081083C8 + .pool +_081083B4: + adds r0, r2, 0 + b _081083FA +_081083B8: + ldr r1, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x64 + muls r1, r0 + ldr r0, =gEnemyParty +_081083C8: + adds r5, r1, r0 + adds r0, r5, 0 + movs r1, 0x3A + bl GetMonData + adds r4, r0, 0 + lsls r4, 16 + adds r0, r5, 0 + movs r1, 0x39 + bl GetMonData + lsls r0, 16 + lsrs r3, r0, 16 + lsrs r4, 18 + movs r2, 0 +_081083E6: + adds r1, r2, 0x1 + adds r0, r4, 0 + muls r0, r1 + cmp r3, r0 + blt _081083B4 + lsls r0, r1, 24 + lsrs r2, r0, 24 + cmp r2, 0x2 + bls _081083E6 + movs r0, 0x3 +_081083FA: + pop {r4,r5} + pop {r1} + bx r1 + .pool + thumb_func_end sub_8108384 + + thumb_func_start sub_8108408 +sub_8108408: @ 8108408 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x14 + adds r7, r0, 0 + lsls r1, 24 + lsrs r1, 24 + str r1, [sp] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r6, r0, 24 + movs r5, 0xAC + ldrb r0, [r4] + bl sub_80A82E4 + subs r0, 0x1 + lsls r0, 24 + lsrs r0, 24 + str r0, [sp, 0x8] + ldrh r1, [r7, 0xA] + movs r0, 0x4 + subs r0, r1 + lsls r0, 16 + lsrs r1, r0, 16 + cmp r0, 0 + bgt _08108458 + movs r1, 0x1 +_08108458: + movs r0, 0 + str r0, [sp, 0x4] + lsls r0, r1, 16 + mov r10, r8 + mov r9, r6 + mov r1, r10 + lsls r1, 4 + str r1, [sp, 0xC] + mov r1, r9 + lsls r1, 4 + str r1, [sp, 0x10] + asrs r0, 16 + mov r8, r0 +_08108472: + ldr r0, =gUnknown_08595268 + mov r1, r10 + mov r2, r9 + ldr r3, [sp, 0x8] + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + lsls r6, r5, 16 + cmp r2, 0x40 + beq _081084DA + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r5, r0, r1 + mov r0, sp + ldrh r0, [r0, 0x4] + strh r0, [r5, 0x30] + mov r1, sp + ldrh r1, [r1, 0xC] + strh r1, [r5, 0x32] + mov r0, sp + ldrh r0, [r0, 0x10] + strh r0, [r5, 0x34] + asrs r4, r6, 16 + adds r0, r4, 0 + movs r1, 0x40 + bl Cos + strh r0, [r5, 0x36] + adds r0, r4, 0 + movs r1, 0x40 + bl Sin + strh r0, [r5, 0x38] + mov r1, sp + ldrh r1, [r1] + strh r1, [r5, 0x3A] + movs r0, 0x2 + strh r0, [r5, 0x3C] + ldrh r1, [r7, 0xC] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081084D4 + adds r0, r5, 0 + bl sub_810851C +_081084D4: + ldrh r0, [r7, 0xC] + adds r0, 0x1 + strh r0, [r7, 0xC] +_081084DA: + mov r1, r8 + lsls r0, r1, 1 + asrs r1, r6, 16 + adds r1, r0 + lsls r1, 16 + movs r0, 0xFF + lsls r0, 16 + ands r0, r1 + lsrs r5, r0, 16 + ldr r1, [sp, 0x4] + lsls r0, r1, 16 + asrs r0, 16 + add r0, r8 + lsls r0, 16 + lsrs r1, r0, 16 + str r1, [sp, 0x4] + asrs r0, 16 + cmp r0, 0x13 + ble _08108472 + add sp, 0x14 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108408 + + thumb_func_start sub_810851C +sub_810851C: @ 810851C + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0810852E + cmp r0, 0x1 + beq _08108564 + b _081085BE +_0810852E: + movs r2, 0x30 + ldrsh r0, [r4, r2] + movs r1, 0x6 + bl __modsi3 + lsls r0, 16 + asrs r0, 16 + lsls r1, r0, 1 + adds r1, r0 + ldrh r0, [r4, 0x36] + adds r1, r0 + strh r1, [r4, 0x36] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x3 + bl __modsi3 + lsls r0, 16 + asrs r0, 16 + lsls r1, r0, 1 + adds r1, r0 + ldrh r2, [r4, 0x38] + adds r1, r2 + strh r1, [r4, 0x38] + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] +_08108564: + ldrh r0, [r4, 0x36] + ldrh r1, [r4, 0x32] + adds r0, r1 + strh r0, [r4, 0x32] + ldrh r1, [r4, 0x38] + ldrh r2, [r4, 0x34] + adds r1, r2 + strh r1, [r4, 0x34] + lsls r0, 16 + asrs r0, 20 + strh r0, [r4, 0x20] + lsls r1, 16 + asrs r2, r1, 20 + strh r2, [r4, 0x22] + adds r0, 0x8 + lsls r0, 16 + movs r1, 0x80 + lsls r1, 17 + cmp r0, r1 + bhi _0810859A + adds r1, r2, 0 + movs r0, 0x8 + negs r0, r0 + cmp r1, r0 + blt _0810859A + cmp r1, 0x78 + ble _081085BE +_0810859A: + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + adds r0, r4, 0 + bl DestroySprite +_081085BE: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810851C + + thumb_func_start sub_81085C8 +sub_81085C8: @ 81085C8 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + bl sub_8108384 + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0xA] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _08108600 + movs r0, 0x88 + strh r0, [r4, 0x10] + movs r0, 0x28 + b _08108606 + .pool +_08108600: + movs r0, 0x10 + strh r0, [r4, 0x10] + movs r0, 0x50 +_08108606: + strh r0, [r4, 0x14] + movs r0, 0x62 + strh r0, [r4, 0x12] + ldrh r0, [r4, 0x10] + adds r0, 0x31 + strh r0, [r4, 0x16] + movs r0, 0xA + ldrsh r1, [r4, r0] + lsls r0, r1, 2 + adds r0, r1 + adds r0, 0x5 + strh r0, [r4, 0x20] + ldr r0, =sub_810862C + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81085C8 + + thumb_func_start sub_810862C +sub_810862C: @ 810862C + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r1, r0, 24 + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + ldr r7, =gTasks + adds r4, r0, r7 + movs r0, 0x8 + ldrsh r2, [r4, r0] + cmp r2, 0 + beq _08108654 + cmp r2, 0x1 + beq _08108704 + b _08108712 + .pool +_08108654: + ldrh r0, [r4, 0xC] + adds r0, 0x1 + strh r0, [r4, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _0810866A + strh r2, [r4, 0xC] + adds r0, r4, 0 + bl sub_810871C +_0810866A: + movs r1, 0x1C + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _081086E4 + movs r2, 0x22 + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _081086E4 + ldr r5, =gBattleAnimArgs + movs r1, 0x1 + mov r8, r1 + mov r2, r8 + strh r2, [r5] + strh r0, [r5, 0x2] + movs r0, 0xC + strh r0, [r5, 0x4] + ldr r6, =sub_81152DC + adds r0, r6, 0 + movs r1, 0x50 + bl CreateTask + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0xFF + beq _081086B4 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r0, r7 + ldr r1, [r0] + adds r0, r2, 0 + bl _call_via_r1 + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] +_081086B4: + movs r0, 0x3 + strh r0, [r5] + adds r0, r6, 0 + movs r1, 0x50 + bl CreateTask + lsls r0, 24 + lsrs r2, r0, 24 + cmp r2, 0xFF + beq _081086E0 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r0, r7 + ldr r1, [r0] + adds r0, r2, 0 + bl _call_via_r1 + ldr r1, =gAnimVisualTaskCount + ldrb r0, [r1] + adds r0, 0x1 + strb r0, [r1] +_081086E0: + mov r0, r8 + strh r0, [r4, 0x22] +_081086E4: + movs r2, 0x1E + ldrsh r1, [r4, r2] + movs r2, 0x20 + ldrsh r0, [r4, r2] + cmp r1, r0 + blt _08108712 + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08108712 + .pool +_08108704: + movs r2, 0x1A + ldrsh r0, [r4, r2] + cmp r0, 0 + bne _08108712 + adds r0, r1, 0 + bl DestroyAnimVisualTask +_08108712: + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_810862C + + thumb_func_start sub_810871C +sub_810871C: @ 810871C + push {r4-r6,lr} + adds r4, r0, 0 + lsls r1, 24 + lsrs r6, r1, 24 + ldr r1, =gSineTable + movs r2, 0x18 + ldrsh r0, [r4, r2] + lsls r0, 1 + adds r0, r1 + movs r1, 0 + ldrsh r0, [r0, r1] + adds r0, 0x3 + asrs r0, 4 + ldrh r2, [r4, 0x14] + adds r0, r2 + lsls r0, 16 + lsrs r5, r0, 16 + ldr r0, =gUnknown_08595268 + movs r2, 0x16 + ldrsh r1, [r4, r2] + movs r2, 0 + movs r3, 0 + bl CreateSprite + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0x40 + beq _08108776 + ldr r3, =gSprites + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r1, r3, 0 + adds r1, 0x1C + adds r1, r0, r1 + ldr r2, =sub_81087C0 + str r2, [r1] + adds r0, r3 + strh r5, [r0, 0x38] + strh r6, [r0, 0x3A] + movs r1, 0x9 + strh r1, [r0, 0x3C] + ldrh r0, [r4, 0x1A] + adds r0, 0x1 + strh r0, [r4, 0x1A] +_08108776: + ldrh r0, [r4, 0x1E] + adds r0, 0x1 + strh r0, [r4, 0x1E] + ldrh r0, [r4, 0x18] + adds r0, 0x27 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x18] + movs r0, 0x16 + ldrsh r1, [r4, r0] + ldr r0, =0x41c64e6d + muls r0, r1 + ldr r1, =0x00003039 + adds r0, r1 + movs r2, 0x12 + ldrsh r1, [r4, r2] + bl __modsi3 + ldrh r1, [r4, 0x10] + adds r1, r0 + strh r1, [r4, 0x16] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810871C + + thumb_func_start sub_81087C0 +sub_81087C0: @ 81087C0 + push {r4,r5,lr} + adds r5, r0, 0 + movs r1, 0x2E + ldrsh r0, [r5, r1] + cmp r0, 0 + bne _08108856 + ldrh r0, [r5, 0x22] + adds r0, 0x8 + strh r0, [r5, 0x22] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x38 + ldrsh r1, [r5, r2] + cmp r0, r1 + blt _08108856 + ldr r2, =gTasks + movs r3, 0x3A + ldrsh r1, [r5, r3] + lsls r0, r1, 2 + adds r0, r1 + lsls r0, 3 + adds r0, r2 + movs r1, 0x1 + strh r1, [r0, 0x1C] + ldr r0, =gUnknown_08597388 + movs r2, 0x20 + ldrsh r1, [r5, r2] + movs r3, 0x22 + ldrsh r2, [r5, r3] + movs r3, 0x1 + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x30] + cmp r0, 0x40 + beq _08108850 + movs r0, 0x30 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + ldr r4, =gSprites + adds r0, r4 + movs r1, 0x3 + bl StartSpriteAffineAnim + movs r2, 0x30 + ldrsh r1, [r5, r2] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrh r1, [r5, 0x3A] + strh r1, [r0, 0x3A] + movs r3, 0x30 + ldrsh r1, [r5, r3] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r4 + ldrh r1, [r5, 0x3C] + strh r1, [r0, 0x3C] + movs r0, 0x30 + ldrsh r1, [r5, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r4, 0x1C + adds r0, r4 + ldr r1, =sub_810886C + str r1, [r0] +_08108850: + adds r0, r5, 0 + bl DestroySprite +_08108856: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81087C0 + + thumb_func_start sub_810886C +sub_810886C: @ 810886C + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + adds r0, 0x1 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081088D8 + movs r0, 0 + strh r0, [r4, 0x30] + adds r3, r4, 0 + adds r3, 0x3E + ldrb r2, [r3] + lsls r0, r2, 29 + lsrs r0, 31 + movs r1, 0x1 + eors r1, r0 + lsls r1, 2 + movs r0, 0x5 + negs r0, r0 + ands r0, r2 + orrs r0, r1 + strb r0, [r3] + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xC + bne _081088D8 + ldr r3, =gTasks + movs r0, 0x3C + ldrsh r1, [r4, r0] + lsls r1, 1 + movs r0, 0x3A + ldrsh r2, [r4, r0] + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + adds r1, r0 + adds r3, 0x8 + adds r1, r3 + ldrh r0, [r1] + subs r0, 0x1 + strh r0, [r1] + ldrb r0, [r4, 0x3] + lsls r0, 26 + lsrs r0, 27 + bl FreeOamMatrix + adds r0, r4, 0 + bl DestroySprite +_081088D8: + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_810886C + + thumb_func_start sub_81088E4 +sub_81088E4: @ 81088E4 + push {r4-r6,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r5, r1, r0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + movs r6, 0 + strh r0, [r5, 0xE] + ldrb r0, [r4] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x10] + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _08108928 + movs r1, 0x1 +_08108928: + strh r1, [r5, 0x16] + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0810893C + movs r1, 0x16 + ldrsh r0, [r5, r1] + negs r0, r0 + strh r0, [r5, 0x16] +_0810893C: + movs r2, 0x16 + ldrsh r0, [r5, r2] + lsls r0, 3 + ldrh r1, [r5, 0xE] + adds r0, r1 + strh r0, [r5, 0x12] + movs r2, 0x16 + ldrsh r1, [r5, r2] + lsls r1, 3 + ldrh r0, [r5, 0x10] + subs r0, r1 + strh r0, [r5, 0x14] + ldr r0, =0x0000ffe0 + strh r0, [r5, 0x1A] + strh r6, [r5, 0xA] + strh r6, [r5, 0x8] + ldr r0, =sub_8108978 + str r0, [r5] + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81088E4 + + thumb_func_start sub_8108978 +sub_8108978: @ 8108978 + push {r4,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x6 + bls _08108992 + b _08108AB2 +_08108992: + lsls r0, 2 + ldr r1, =_081089A4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081089A4: + .4byte _081089C0 + .4byte _081089D0 + .4byte _081089EA + .4byte _08108A2C + .4byte _08108A4E + .4byte _08108A7C + .4byte _08108AA2 +_081089C0: + adds r0, r4, 0 + bl sub_8108AC0 + movs r1, 0x1C + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _08108AB8 + b _08108AAA +_081089D0: + adds r0, r4, 0 + bl sub_8108AC0 + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x10 + ble _08108AB8 + movs r0, 0 + strh r0, [r4, 0xA] + b _08108AAA +_081089EA: + adds r0, r4, 0 + bl sub_8108AC0 + movs r1, 0x16 + ldrsh r0, [r4, r1] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 1 + ldrh r0, [r4, 0x12] + adds r1, r0 + movs r2, 0 + strh r1, [r4, 0x12] + adds r1, 0x10 + lsls r1, 16 + movs r0, 0x88 + lsls r0, 17 + cmp r1, r0 + bls _08108AB8 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _08108A28 + movs r0, 0x1 + strh r0, [r4, 0x22] + movs r0, 0x6 + strh r0, [r4, 0x8] + strh r2, [r4, 0xA] + b _08108AB8 +_08108A28: + strh r2, [r4, 0xA] + b _08108AAA +_08108A2C: + adds r0, r4, 0 + bl sub_8108AC0 + movs r0, 0x16 + ldrsh r1, [r4, r0] + lsls r1, 1 + ldrh r0, [r4, 0x14] + subs r0, r1 + strh r0, [r4, 0x14] + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + ble _08108AB8 + b _08108AAA +_08108A4E: + adds r0, r4, 0 + bl sub_8108AC0 + movs r1, 0x16 + ldrsh r0, [r4, r1] + lsls r1, r0, 1 + adds r1, r0 + lsls r1, 1 + ldrh r0, [r4, 0x12] + subs r0, r1 + strh r0, [r4, 0x12] + adds r0, 0x10 + lsls r0, 16 + movs r1, 0x88 + lsls r1, 17 + cmp r0, r1 + bls _08108AB8 + ldrh r0, [r4, 0x20] + adds r0, 0x1 + strh r0, [r4, 0x20] + movs r0, 0 + strh r0, [r4, 0xA] + b _08108AAA +_08108A7C: + adds r0, r4, 0 + bl sub_8108AC0 + movs r0, 0x16 + ldrsh r1, [r4, r0] + lsls r1, 1 + ldrh r0, [r4, 0x14] + subs r0, r1 + strh r0, [r4, 0x14] + ldrh r0, [r4, 0xA] + adds r0, 0x1 + strh r0, [r4, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7 + ble _08108AB8 + movs r0, 0x2 + strh r0, [r4, 0x8] + b _08108AB8 +_08108AA2: + movs r1, 0x18 + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _08108AB8 +_08108AAA: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _08108AB8 +_08108AB2: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_08108AB8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8108978 + + thumb_func_start sub_8108AC0 +sub_8108AC0: @ 8108AC0 + push {r4-r6,lr} + adds r6, r0, 0 + ldrh r0, [r6, 0xC] + adds r0, 0x1 + strh r0, [r6, 0xC] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _08108B1A + movs r0, 0 + strh r0, [r6, 0xC] + ldr r0, =gUnknown_08595268 + movs r2, 0xE + ldrsh r1, [r6, r2] + movs r3, 0x10 + ldrsh r2, [r6, r3] + movs r3, 0xA + bl CreateSprite + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x40 + beq _08108B1A + ldr r5, =gSprites + lsls r4, r0, 4 + adds r4, r0 + lsls r4, 2 + adds r0, r4, r5 + movs r1, 0x10 + strh r1, [r0, 0x2E] + ldrh r1, [r6, 0x12] + strh r1, [r0, 0x32] + ldrh r1, [r6, 0x14] + strh r1, [r0, 0x36] + ldrh r1, [r6, 0x1A] + strh r1, [r0, 0x38] + bl sub_80A68D4 + adds r5, 0x1C + adds r4, r5 + ldr r0, =sub_8108B2C + str r0, [r4] + ldrh r0, [r6, 0x18] + adds r0, 0x1 + strh r0, [r6, 0x18] +_08108B1A: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108AC0 + + thumb_func_start sub_8108B2C +sub_8108B2C: @ 8108B2C + push {r4-r6,lr} + adds r6, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _08108B86 + ldrh r0, [r6, 0x24] + ldrh r1, [r6, 0x20] + adds r0, r1 + strh r0, [r6, 0x20] + ldrh r0, [r6, 0x26] + ldrh r1, [r6, 0x22] + adds r0, r1 + strh r0, [r6, 0x22] + movs r0, 0x6 + strh r0, [r6, 0x2E] + bl Random2 + movs r4, 0x1F + adds r1, r4, 0 + ands r1, r0 + ldr r5, =0x0000fff0 + adds r1, r5 + ldrh r0, [r6, 0x20] + adds r1, r0 + strh r1, [r6, 0x32] + bl Random2 + ands r4, r0 + adds r4, r5 + ldrh r1, [r6, 0x22] + adds r4, r1 + strh r4, [r6, 0x36] + bl Random2 + movs r1, 0x7 + ands r1, r0 + mvns r1, r1 + strh r1, [r6, 0x38] + adds r0, r6, 0 + bl sub_80A68D4 + ldr r0, =sub_8108B94 + str r0, [r6, 0x1C] +_08108B86: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108B2C + + thumb_func_start sub_8108B94 +sub_8108B94: @ 8108B94 + push {r4-r6,lr} + adds r5, r0, 0 + bl TranslateAnimArc + lsls r0, 24 + cmp r0, 0 + beq _08108BD0 + movs r4, 0 + ldr r6, =gTasks +_08108BA6: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r2, r0, r6 + ldr r1, [r2] + ldr r0, =sub_8108978 + cmp r1, r0 + bne _08108BC6 + movs r0, 0x1 + strh r0, [r2, 0x1C] + ldrh r0, [r2, 0x18] + subs r0, 0x1 + strh r0, [r2, 0x18] + adds r0, r5, 0 + bl DestroySprite +_08108BC6: + adds r0, r4, 0x1 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0xF + bls _08108BA6 +_08108BD0: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108B94 + + thumb_func_start sub_8108BE0 +sub_8108BE0: @ 8108BE0 + ldr r2, =gBattleAnimArgs + ldrh r1, [r2] + strh r1, [r0, 0x20] + ldrh r1, [r2, 0x2] + strh r1, [r0, 0x22] + ldrh r1, [r2, 0x4] + strh r1, [r0, 0x2E] + ldrh r1, [r2, 0x6] + strh r1, [r0, 0x30] + ldrh r1, [r2, 0x8] + strh r1, [r0, 0x32] + ldrh r1, [r2, 0xA] + strh r1, [r0, 0x34] + ldr r1, =sub_8108C08 + str r1, [r0, 0x1C] + bx lr + .pool + thumb_func_end sub_8108BE0 + + thumb_func_start sub_8108C08 +sub_8108C08: @ 8108C08 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x36] + ldrh r1, [r4, 0x2E] + subs r0, r1 + strh r0, [r4, 0x36] + movs r1, 0x36 + ldrsh r0, [r4, r1] + movs r1, 0xA + bl __divsi3 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x30] + ldrh r2, [r4, 0x38] + adds r0, r2 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x38] + movs r1, 0x38 + ldrsh r0, [r4, r1] + movs r2, 0x32 + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x24] + ldrh r0, [r4, 0x34] + subs r0, 0x1 + strh r0, [r4, 0x34] + lsls r0, 16 + cmp r0, 0 + bne _08108C4C + adds r0, r4, 0 + bl DestroyAnimSprite +_08108C4C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8108C08 + + thumb_func_start sub_8108C54 +sub_8108C54: @ 8108C54 + push {r4,lr} + adds r4, r0, 0 + ldrh r0, [r4, 0x30] + ldrh r1, [r4, 0x34] + adds r0, r1 + strh r0, [r4, 0x34] + ldrh r1, [r4, 0x32] + ldrh r2, [r4, 0x36] + adds r1, r2 + strh r1, [r4, 0x36] + lsls r0, 16 + asrs r0, 23 + strh r0, [r4, 0x24] + lsls r1, 16 + asrs r1, 23 + strh r1, [r4, 0x26] + ldrh r0, [r4, 0x2E] + subs r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + cmp r0, 0 + bne _08108C8C + adds r0, r4, 0 + bl FreeSpriteOamMatrix + adds r0, r4, 0 + bl DestroySprite +_08108C8C: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_8108C54 + + thumb_func_start sub_8108C94 +sub_8108C94: @ 8108C94 + push {r4,r5,lr} + adds r4, r0, 0 + movs r1, 0x1 + bl sub_80A69CC + ldr r5, =gBattleAnimTarget + ldrb r0, [r5] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x30] + ldrb r0, [r5] + movs r1, 0x3 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r4, 0x32] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1, 0x4] + strh r0, [r4, 0x34] + ldrh r0, [r1, 0x6] + strh r0, [r4, 0x36] + ldr r0, =sub_8108CDC + str r0, [r4, 0x1C] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8108C94 + + thumb_func_start sub_8108CDC +sub_8108CDC: @ 8108CDC + push {r4-r6,lr} + adds r4, r0, 0 + movs r0, 0x30 + ldrsh r1, [r4, r0] + movs r2, 0x20 + ldrsh r0, [r4, r2] + subs r6, r1, r0 + movs r0, 0x32 + ldrsh r1, [r4, r0] + movs r2, 0x22 + ldrsh r0, [r4, r2] + subs r5, r1, r0 + movs r1, 0x2E + ldrsh r0, [r4, r1] + muls r0, r6 + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl __divsi3 + strh r0, [r4, 0x24] + movs r1, 0x2E + ldrsh r0, [r4, r1] + muls r0, r5 + movs r2, 0x34 + ldrsh r1, [r4, r2] + bl __divsi3 + strh r0, [r4, 0x26] + ldrh r0, [r4, 0x38] + adds r0, 0x1 + strh r0, [r4, 0x38] + lsls r0, 16 + asrs r0, 16 + movs r2, 0x36 + ldrsh r1, [r4, r2] + cmp r0, r1 + bne _08108D34 + movs r0, 0 + strh r0, [r4, 0x38] + adds r0, r4, 0 + adds r1, r6, 0 + adds r2, r5, 0 + bl sub_8108D54 +_08108D34: + movs r0, 0x34 + ldrsh r1, [r4, r0] + movs r2, 0x2E + ldrsh r0, [r4, r2] + cmp r1, r0 + bne _08108D46 + adds r0, r4, 0 + bl DestroyAnimSprite +_08108D46: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_8108CDC + + thumb_func_start sub_8108D54 +sub_8108D54: @ 8108D54 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x18 + adds r4, r1, 0 + adds r5, r2, 0 + movs r2, 0x2E + ldrsh r1, [r0, r2] + lsrs r2, r1, 31 + adds r1, r2 + lsls r1, 15 + lsrs r1, 16 + str r1, [sp] + ldrh r1, [r0, 0x24] + ldrh r3, [r0, 0x20] + adds r1, r3 + lsls r1, 16 + lsrs r1, 16 + mov r8, r1 + ldrh r1, [r0, 0x26] + ldrh r0, [r0, 0x22] + adds r1, r0 + lsls r1, 16 + lsrs r1, 16 + mov r10, r1 + bl Random2 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xA + bl __umodsi3 + adds r0, r5, r0 + subs r0, 0x5 + lsls r0, 16 + lsrs r0, 16 + mov r9, r0 + bl Random2 + negs r4, r4 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xA + bl __umodsi3 + adds r4, r0 + subs r4, 0x5 + lsls r4, 16 + lsrs r7, r4, 16 + movs r6, 0 + mov r0, r8 + lsls r0, 16 + mov r8, r0 + mov r1, r10 + lsls r1, 16 + str r1, [sp, 0xC] + ldr r2, [sp] + lsls r2, 16 + str r2, [sp, 0x10] + asrs r1, 16 + lsls r0, r7, 16 + asrs r5, r0, 16 + str r0, [sp, 0x14] + negs r3, r5 + str r3, [sp, 0x4] + asrs r0, r2, 16 + adds r1, r0 + lsls r1, 16 + mov r10, r1 +_08108DE2: + ldr r0, =gUnknown_08595310 + mov r2, r8 + asrs r1, r2, 16 + mov r3, r10 + asrs r2, r3, 16 + movs r3, 0x82 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r4, r0, r1 + movs r0, 0x14 + strh r0, [r4, 0x2E] + mov r0, r9 + strh r0, [r4, 0x30] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A82E4 + subs r0, 0x1 + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + cmp r5, 0 + bge _08108E30 + mov r1, sp + ldrh r1, [r1, 0x4] + strh r1, [r4, 0x32] + b _08108E32 + .pool +_08108E30: + strh r7, [r4, 0x32] +_08108E32: + lsls r0, r6, 16 + movs r2, 0x80 + lsls r2, 9 + adds r0, r2 + lsrs r6, r0, 16 + cmp r0, 0 + ble _08108DE2 + movs r6, 0 + ldr r3, [sp, 0xC] + asrs r1, r3, 16 + ldr r0, [sp, 0x14] + asrs r5, r0, 16 + negs r2, r5 + str r2, [sp, 0x8] + ldr r3, [sp, 0x10] + asrs r0, r3, 16 + subs r1, r0 + lsls r1, 16 + mov r10, r1 +_08108E58: + ldr r0, =gUnknown_08595310 + mov r2, r8 + asrs r1, r2, 16 + mov r3, r10 + asrs r2, r3, 16 + movs r3, 0x82 + bl CreateSprite + lsls r0, 24 + lsrs r2, r0, 24 + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r4, r0, r1 + movs r0, 0x14 + strh r0, [r4, 0x2E] + mov r0, r9 + strh r0, [r4, 0x30] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl sub_80A82E4 + subs r0, 0x1 + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + cmp r5, 0 + ble _08108EA8 + mov r1, sp + ldrh r1, [r1, 0x8] + strh r1, [r4, 0x32] + b _08108EAA + .pool +_08108EA8: + strh r7, [r4, 0x32] +_08108EAA: + lsls r0, r6, 16 + movs r2, 0x80 + lsls r2, 9 + adds r0, r2 + lsrs r6, r0, 16 + cmp r0, 0 + ble _08108E58 + add sp, 0x18 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_8108D54 + + .align 2, 0 diff --git a/ld_script.txt b/ld_script.txt index 6d348c7fc5..de0c2a1484 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -156,7 +156,25 @@ SECTIONS { src/safari_zone.o(.text); asm/contest_link_80FC4F4.o(.text); src/item_use.o(.text); - asm/battle_anim_80FE840.o(.text); + asm/battle_anim_effects_1.o(.text); + asm/battle_anim_effects_2.o(.text); + asm/water.o(.text); + asm/fire.o(.text); + asm/electric.o(.text); + asm/ice.o(.text); + asm/fight.o(.text); + asm/poison.o(.text); + asm/flying.o(.text); + asm/psychic.o(.text); + asm/bug.o(.text); + asm/rock.o(.text); + asm/ghost.o(.text); + asm/dragon.o(.text); + asm/dark.o(.text); + asm/ground.o(.text); + asm/normal.o(.text); + asm/battle_anim_utility_funcs.o(.text); + asm/battle_intro.o(.text); src/bike.o(.text); src/easy_chat.o(.text); asm/easy_chat.o(.text); From 2778e9ad3dc249eb4cce84be3ac1dfcc7ab850d5 Mon Sep 17 00:00:00 2001 From: luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> Date: Mon, 22 Oct 2018 22:20:48 -0400 Subject: [PATCH 032/213] Update Discord link. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3ea6c26efc..4407948f7b 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ To set up the repository, see [INSTALL.md](INSTALL.md). [poketcg]: https://github.com/pret/poketcg [pokeruby]: https://github.com/pret/pokeruby [pokefirered]: https://github.com/pret/pokefirered -[Discord]: https://discord.gg/cJxDDVP +[Discord]: https://discord.gg/6EuWgX9 [irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret [travis]: https://travis-ci.org/pret/pokeemerald [travis-badge]: https://travis-ci.org/pret/pokeemerald.svg?branch=master From 68814c42ded612c0336bef6686556c35b7fea80a Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 23 Oct 2018 08:25:51 -0400 Subject: [PATCH 033/213] begin 80FE840 data --- data/battle_anim_80FE840.s | 280 +----------------- include/battle_anim.h | 11 + ld_script.txt | 2 + src/effects_1.c | 567 +++++++++++++++++++++++++++++++++++++ 4 files changed, 584 insertions(+), 276 deletions(-) create mode 100644 src/effects_1.c diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 7dda39e41c..64742e87a0 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -5,282 +5,6 @@ .section .rodata .align 2, 0 -gUnknown_085920F0:: @ 85920F0 - .2byte 0x0000, 0x0005, 0x0002, 0x0005, 0x0004, 0x0005, 0x0006, 0x0005 - .2byte 0x0008, 0x0005, 0x000a, 0x0005, 0x000c, 0x0005, 0x000e, 0x0005 - .2byte 0xfffe, 0x0000 - - .align 2 -gUnknown_08592114:: @ 8592114 - .4byte gUnknown_085920F0 - - .align 2 -gSleepPowderParticleSpriteTemplate:: @ 8592118 - spr_template ANIM_TAG_SLEEP_POWDER, ANIM_TAG_SLEEP_POWDER, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 - - .align 2 -gStunSporeParticleSpriteTemplate:: @ 8592130 - spr_template ANIM_TAG_STUN_SPORE, ANIM_TAG_STUN_SPORE, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 - - .align 2 -gPoisonPowderParticleSpriteTemplate:: @ 8592148 - spr_template ANIM_TAG_POISON_POWDER, ANIM_TAG_POISON_POWDER, gUnknown_08524944, gUnknown_08592114, NULL, gDummySpriteAffineAnimTable, sub_80FE840 - - .align 2 -gUnknown_08592160:: @ 8592160 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592168:: @ 8592168 - .2byte 0x0001, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592170:: @ 8592170 - .2byte 0x0002, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592178:: @ 8592178 - .2byte 0x0003, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592180:: @ 8592180 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592188:: @ 8592188 - .2byte 0x0005, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592190:: @ 8592190 - .2byte 0x0006, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592198:: @ 8592198 - .2byte 0x0007, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085921A0:: @ 85921A0 - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085921A8:: @ 85921A8 - .4byte gUnknown_08592160 - .4byte gUnknown_08592168 - .4byte gUnknown_08592170 - .4byte gUnknown_08592178 - .4byte gUnknown_08592180 - .4byte gUnknown_08592188 - .4byte gUnknown_08592190 - - .align 2 -gUnknown_085921C4:: @ 85921C4 - .4byte gUnknown_08592198 - - .align 2 -gUnknown_085921C8:: @ 85921C8 - .4byte gUnknown_085921A0 - - .align 2 -gUnknown_085921CC:: @ 85921CC - .2byte 0xfffb, 0xfffb, 0x0100, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085921DC:: @ 85921DC - .4byte gUnknown_085921CC - - .align 2 -gUnknown_085921E0:: @ 859216E0 - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_085921DC, sub_80FE8E0 - - .align 2 -gUnknown_085921F8:: @ 859216F8 - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FE930 - - .align 2 -gUnknown_08592210:: @ 8592210 - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921C4, NULL, gDummySpriteAffineAnimTable, sub_80FE988 - - .align 2 -gUnknown_08592228:: @ 8592228 - .2byte 0x0140, 0x0140, 0x0000, 0x0000, 0xfff2, 0xfff2, 0x0100, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08592240:: @ 8592240 - .4byte gUnknown_08592228 - - .align 2 -gUnknown_08592244:: @ 85922144 - spr_template ANIM_TAG_GRAY_ORB, ANIM_TAG_GRAY_ORB, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08592240, sub_80FE8E0 - - .align 2 -gUnknown_0859225C:: @ 859225C - .2byte 0xfffb, 0xfffb, 0x0100, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859226C:: @ 859226C - .4byte gUnknown_0859225C - - .align 2 -gUnknown_08592270:: @ 8592270 - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524A8C, gUnknown_085921C8, NULL, gUnknown_0859226C, sub_80FEAD8 - - .align 2 -gUnknown_08592288:: @ 8592288 - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_085921A8, NULL, gDummySpriteAffineAnimTable, sub_80FEB44 - - .align 2 -gUnknown_085922A0:: @ 85922A0 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085922A8:: @ 85922A8 - .2byte 0x0004, 0x0007, 0x0008, 0x0007, 0xfffe, 0x0000 - - .align 2 -gUnknown_085922B4:: @ 85922B4 - .4byte gUnknown_085922A0 - .4byte gUnknown_085922A8 - - .align 2 -gLeechSeedSpriteTemplate:: @ 85922BC - spr_template ANIM_TAG_SEED, ANIM_TAG_SEED, gUnknown_0852490C, gUnknown_085922B4, NULL, gDummySpriteAffineAnimTable, sub_80FEC48 - - .align 2 -gUnknown_085922D4:: @ 85922D4 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085922DC:: @ 85922DC - .2byte 0x0004, 0x0007, 0xffff, 0x0000 - - .align 2 -gUnknown_085922E4:: @ 85922E4 - .4byte gUnknown_085922D4 - .4byte gUnknown_085922DC - - .align 2 -gUnknown_085922EC:: @ 85922EC - spr_template ANIM_TAG_SPORE, ANIM_TAG_SPORE, gUnknown_0852490C, gUnknown_085922E4, NULL, gDummySpriteAffineAnimTable, sub_80FED28 - - .align 2 -gUnknown_08592304:: @ 8592304 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859230C:: @ 859230C - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592314:: @ 8592314 - .4byte gUnknown_08592304 - - .align 2 -gUnknown_08592318:: @ 8592318 - .4byte gUnknown_0859230C - - .align 2 -gUnknown_0859231C:: @ 859231C - spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_0852490C, gUnknown_08592314, NULL, gDummySpriteAffineAnimTable, sub_80FEE78 - - .align 2 -gUnknown_08592334:: @ 8592334 - spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_80FEF44 - - .align 2 -gUnknown_0859234C:: @ 859234C - .2byte 0x0000, 0x0005, 0x0004, 0x0005, 0x0008, 0x0005, 0x000c, 0x0005 - .2byte 0x0010, 0x0005, 0x0014, 0x0005, 0x0010, 0x0005, 0x000c, 0x0005 - .2byte 0x0008, 0x0005, 0x0004, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_08592378:: @ 8592378 - .2byte 0x0018, 0x0005, 0x001c, 0x0005, 0x0020, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08592388:: @ 8592388 - .4byte gUnknown_0859234C - .4byte gUnknown_08592378 - - .align 2 -gUnknown_08592390:: @ 8592390 - spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FEFFC - - .align 2 -gUnknown_085923A8:: @ 85923A8 - spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_08592388, NULL, gDummySpriteAffineAnimTable, sub_80FF268 - - .align 2 -gUnknown_085923C0:: @ 85923C0 - .2byte 0x0000, 0x0003, 0x0000, 0x0043, 0x0000, 0x00c3, 0x0000, 0x0083, 0xfffe, 0x0000 - - .align 2 -gUnknown_085923D4:: @ 85923D4 - .4byte gUnknown_085923C0 - - .align 2 -gUnknown_085923D8:: @ 85923D8 - spr_template ANIM_TAG_RAZOR_LEAF, ANIM_TAG_RAZOR_LEAF, gUnknown_08524934, gUnknown_085923D4, NULL, gDummySpriteAffineAnimTable, sub_80FF0F4 - - .align 2 -gUnknown_085923F0:: @ 85923F0 - .2byte 0x0000, 0x0000, 0x0100, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592400:: @ 8592400 - .4byte gUnknown_085923F0 - - .align 2 -gSwiftStarSpriteTemplate:: @ 8592404 - spr_template ANIM_TAG_YELLOW_STAR, ANIM_TAG_YELLOW_STAR, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08592400, sub_80FF0F4 - - .align 2 -gUnknown_0859241C:: @ 859241C - .2byte 0x0000, 0x0004, 0x0020, 0x0004, 0x0040, 0x0004, 0x0060, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08592430:: @ 8592430 - .2byte 0x0000, 0x0044, 0x0020, 0x0044, 0x0040, 0x0044, 0x0060, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_08592444:: @ 8592444 - .4byte gUnknown_0859241C - .4byte gUnknown_08592430 - - .align 2 -gUnknown_0859244C:: @ 859244C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfff5, 0x0000, 0x0600, 0x0000, 0x000b, 0x0000, 0x0600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859246C:: @ 859246C - .2byte 0xff00, 0x0100, 0x0000, 0x0000, 0x000b, 0x0000, 0x0600, 0x0000, 0xfff5, 0x0000, 0x0600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859248C:: @ 859248C - .4byte gUnknown_0859244C - .4byte gUnknown_0859246C - - .align 2 -gUnknown_08592494:: @ 8592494 - spr_template ANIM_TAG_TENDRILS, ANIM_TAG_TENDRILS, gUnknown_0852499C, gUnknown_08592444, NULL, gUnknown_0859248C, sub_80FF374 - - .align 2 -gUnknown_085924AC:: @ 85924AC - .2byte 0x0000, 0x0000, 0x0000, 0x0000, 0x0030, 0x0030, 0x0e00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085924C4:: @ 85924C4 - .2byte 0xfff0, 0xfff0, 0x0100, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085924D4:: @ 85924D4 - .4byte gUnknown_085924AC - .4byte gUnknown_085924C4 - - .align 2 -gUnknown_085924DC:: @ 85924DC - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_085249CC, gUnknown_085921C8, NULL, gUnknown_085924D4, sub_80FF698 - .align 2 gUnknown_085924F4:: @ 85924F4 .2byte 0x0000, 0x0007, 0x0010, 0x0007, 0x0020, 0x0007, 0x0030, 0x0007, 0xffff, 0x0000 @@ -1089,6 +813,8 @@ gUnknown_0859323C:: @ 859323C gUnknown_0859324C:: @ 859324C spr_template ANIM_TAG_FINGER_2, ANIM_TAG_FINGER_2, gUnknown_08524914, gUnknown_0859323C, NULL, gDummySpriteAffineAnimTable, sub_8103390 +// BREAK ^effects_1 + .align 2 gUnknown_08593264:: @ 8593264 spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103448 @@ -1205,6 +931,8 @@ gUnknown_08593458:: @ 8593458 gUnknown_08593470:: @ 8593470 spr_template ANIM_TAG_BLUE_RING_2, ANIM_TAG_BLUE_RING_2, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593424, sub_8108C94 +@ BREAK ^ water + .align 2 gUnknown_08593488:: @ 8593488 spr_template ANIM_TAG_LARGE_FRESH_EGG, ANIM_TAG_LARGE_FRESH_EGG, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC diff --git a/include/battle_anim.h b/include/battle_anim.h index fcb4308162..1cb19200d3 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -1,6 +1,7 @@ #ifndef GUARD_BATTLE_ANIM_H #define GUARD_BATTLE_ANIM_H +#include "battle.h" #include "constants/battle_anim.h" enum @@ -128,4 +129,14 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); u8 GetBattlerSpriteFinal_Y(u8, u16, u8); +extern const struct OamData gUnknown_08524944; +extern const struct OamData gUnknown_08524A8C; +extern const struct OamData gUnknown_08524904; +extern const struct OamData gUnknown_085249C4; +extern const struct OamData gUnknown_0852490C; +extern const struct OamData gUnknown_08524934; +extern const struct OamData gUnknown_08524974; +extern const struct OamData gUnknown_0852499C; +extern const struct OamData gUnknown_085249CC; + #endif // GUARD_BATTLE_ANIM_H diff --git a/ld_script.txt b/ld_script.txt index de0c2a1484..b1a8451d86 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -476,6 +476,8 @@ SECTIONS { src/field_special_scene.o(.rodata); src/rotating_gate.o(.rodata); src/item_use.o(.rodata); + /*src/battle/anim/effects_1.o(.rodata);*/ + src/effects_1.o(.rodata); data/battle_anim_80FE840.o(.rodata); src/bike.o(.rodata); data/easy_chat.o(.rodata); diff --git a/src/effects_1.c b/src/effects_1.c new file mode 100644 index 0000000000..dbf4a11fd1 --- /dev/null +++ b/src/effects_1.c @@ -0,0 +1,567 @@ +#include "global.h" +#include "battle_anim.h" + +extern void sub_80FE840(struct Sprite *); +extern void sub_80FE8E0(struct Sprite *); +extern void sub_80FE930(struct Sprite *); +extern void sub_80FE988(struct Sprite *); +extern void sub_80FEAD8(struct Sprite *); +extern void sub_80FEB44(struct Sprite *); +extern void sub_80FEC48(struct Sprite *); +extern void sub_80FED28(struct Sprite *); +extern void sub_80FEE78(struct Sprite *); +extern void sub_80FEF44(struct Sprite *); +extern void sub_80FEFFC(struct Sprite *); +extern void sub_80FF268(struct Sprite *); +extern void sub_80FF0F4(struct Sprite *); +extern void sub_80FF374(struct Sprite *); +extern void sub_80FF698(struct Sprite *); + +const union AnimCmd gUnknown_085920F0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(10, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_FRAME(14, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08592114[] = +{ + gUnknown_085920F0, +}; + +const struct SpriteTemplate gSleepPowderParticleSpriteTemplate = +{ + .tileTag = ANIM_TAG_SLEEP_POWDER, + .paletteTag = ANIM_TAG_SLEEP_POWDER, + .oam = &gUnknown_08524944, + .anims = gUnknown_08592114, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FE840, +}; + +const struct SpriteTemplate gStunSporeParticleSpriteTemplate = +{ + .tileTag = ANIM_TAG_STUN_SPORE, + .paletteTag = ANIM_TAG_STUN_SPORE, + .oam = &gUnknown_08524944, + .anims = gUnknown_08592114, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FE840, +}; + +const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate = +{ + .tileTag = ANIM_TAG_POISON_POWDER, + .paletteTag = ANIM_TAG_POISON_POWDER, + .oam = &gUnknown_08524944, + .anims = gUnknown_08592114, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FE840, +}; + +const union AnimCmd gUnknown_08592160[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592168[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592170[] = +{ + ANIMCMD_FRAME(2, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592178[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592180[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592188[] = +{ + ANIMCMD_FRAME(5, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592190[] = +{ + ANIMCMD_FRAME(6, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592198[] = +{ + ANIMCMD_FRAME(7, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085921A0[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085921A8[] = +{ + gUnknown_08592160, + gUnknown_08592168, + gUnknown_08592170, + gUnknown_08592178, + gUnknown_08592180, + gUnknown_08592188, + gUnknown_08592190, +}; + +const union AnimCmd *const gUnknown_085921C4[] = +{ + gUnknown_08592198, +}; + +const union AnimCmd *const gUnknown_085921C8[] = +{ + gUnknown_085921A0, +}; + +const union AffineAnimCmd gUnknown_085921CC[] = { + AFFINEANIMCMD_FRAME(-5, -5, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_085921DC[] = { + gUnknown_085921CC, +}; + +const struct SpriteTemplate gUnknown_085921E0 = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524A8C, + .anims = gUnknown_085921C8, + .images = NULL, + .affineAnims = gUnknown_085921DC, + .callback = sub_80FE8E0, +}; + +const struct SpriteTemplate gUnknown_085921F8 = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524904, + .anims = gUnknown_085921A8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FE930, +}; + +const struct SpriteTemplate gUnknown_08592210 = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524904, + .anims = gUnknown_085921C4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FE988, +}; + +const union AffineAnimCmd gUnknown_08592228[] = { + AFFINEANIMCMD_FRAME(320, 320, 0, 0), + AFFINEANIMCMD_FRAME(-14, -14, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08592240[] = { + gUnknown_08592228, +}; + +const struct SpriteTemplate gUnknown_08592244 = +{ + .tileTag = ANIM_TAG_GRAY_ORB, + .paletteTag = ANIM_TAG_GRAY_ORB, + .oam = &gUnknown_085249C4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08592240, + .callback = sub_80FE8E0, +}; + +const union AffineAnimCmd gUnknown_0859225C[] = { + AFFINEANIMCMD_FRAME(-5, -5, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_0859226C[] = { + gUnknown_0859225C, +}; + +const struct SpriteTemplate gUnknown_08592270 = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524A8C, + .anims = gUnknown_085921C8, + .images = NULL, + .affineAnims = gUnknown_0859226C, + .callback = sub_80FEAD8, +}; + +const struct SpriteTemplate gUnknown_08592288 = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524904, + .anims = gUnknown_085921A8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FEB44, +}; + +const union AnimCmd gUnknown_085922A0[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085922A8[] = +{ + ANIMCMD_FRAME(4, 7), + ANIMCMD_FRAME(8, 7), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085922B4[] = +{ + gUnknown_085922A0, + gUnknown_085922A8, +}; + +const struct SpriteTemplate gLeechSeedSpriteTemplate = +{ + .tileTag = ANIM_TAG_SEED, + .paletteTag = ANIM_TAG_SEED, + .oam = &gUnknown_0852490C, + .anims = gUnknown_085922B4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FEC48, +}; + +const union AnimCmd gUnknown_085922D4[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085922DC[] = +{ + ANIMCMD_FRAME(4, 7), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085922E4[] = +{ + gUnknown_085922D4, + gUnknown_085922DC, +}; + +const struct SpriteTemplate gUnknown_085922EC = +{ + .tileTag = ANIM_TAG_SPORE, + .paletteTag = ANIM_TAG_SPORE, + .oam = &gUnknown_0852490C, + .anims = gUnknown_085922E4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FED28, +}; + +const union AnimCmd gUnknown_08592304[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859230C[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592314[] = +{ + gUnknown_08592304, +}; + +const union AnimCmd *const gUnknown_08592318[] = +{ + gUnknown_0859230C, +}; + +const struct SpriteTemplate gUnknown_0859231C = +{ + .tileTag = ANIM_TAG_FLOWER, + .paletteTag = ANIM_TAG_FLOWER, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592314, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FEE78, +}; + +const struct SpriteTemplate gUnknown_08592334 = +{ + .tileTag = ANIM_TAG_FLOWER, + .paletteTag = ANIM_TAG_FLOWER, + .oam = &gUnknown_08524904, + .anims = gUnknown_08592318, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FEF44, +}; + +const union AnimCmd gUnknown_0859234C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(20, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08592378[] = +{ + ANIMCMD_FRAME(24, 5), + ANIMCMD_FRAME(28, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592388[] = +{ + gUnknown_0859234C, + gUnknown_08592378, +}; + +const struct SpriteTemplate gUnknown_08592390 = +{ + .tileTag = ANIM_TAG_LEAF, + .paletteTag = ANIM_TAG_LEAF, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592388, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FEFFC, +}; + +const struct SpriteTemplate gUnknown_085923A8 = +{ + .tileTag = ANIM_TAG_LEAF, + .paletteTag = ANIM_TAG_LEAF, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592388, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FF268, +}; + +const union AnimCmd gUnknown_085923C0[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(0, 3, .hFlip = TRUE), + ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(0, 3, .vFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085923D4[] = +{ + gUnknown_085923C0, +}; + +const struct SpriteTemplate gUnknown_085923D8 = +{ + .tileTag = ANIM_TAG_RAZOR_LEAF, + .paletteTag = ANIM_TAG_RAZOR_LEAF, + .oam = &gUnknown_08524934, + .anims = gUnknown_085923D4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FF0F4, +}; + +const union AffineAnimCmd gUnknown_085923F0[] = { + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08592400[] = { + gUnknown_085923F0, +}; + +const struct SpriteTemplate gSwiftStarSpriteTemplate = +{ + .tileTag = ANIM_TAG_YELLOW_STAR, + .paletteTag = ANIM_TAG_YELLOW_STAR, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08592400, + .callback = sub_80FF0F4, +}; + +const union AnimCmd gUnknown_0859241C[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_FRAME(96, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592430[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_FRAME(64, 4, .hFlip = TRUE), + ANIMCMD_FRAME(96, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592444[] = +{ + gUnknown_0859241C, + gUnknown_08592430, +}; + +const union AffineAnimCmd gUnknown_0859244C[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(-11, 0, 0, 6), + AFFINEANIMCMD_FRAME(11, 0, 0, 6), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859246C[] = { + AFFINEANIMCMD_FRAME(-256, 256, 0, 0), + AFFINEANIMCMD_FRAME(11, 0, 0, 6), + AFFINEANIMCMD_FRAME(-11, 0, 0, 6), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859248C[] = { + gUnknown_0859244C, + gUnknown_0859246C, +}; + +const struct SpriteTemplate gUnknown_08592494 = +{ + .tileTag = ANIM_TAG_TENDRILS, + .paletteTag = ANIM_TAG_TENDRILS, + .oam = &gUnknown_0852499C, + .anims = gUnknown_08592444, + .images = NULL, + .affineAnims = gUnknown_0859248C, + .callback = sub_80FF374, +}; + +const union AffineAnimCmd gUnknown_085924AC[] = { + AFFINEANIMCMD_FRAME(0, 0, 0, 0), + AFFINEANIMCMD_FRAME(48, 48, 0, 14), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085924C4[] = { + AFFINEANIMCMD_FRAME(-16, -16, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_085924D4[] = { + gUnknown_085924AC, + gUnknown_085924C4, +}; + +const struct SpriteTemplate gUnknown_085924DC = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_085249CC, + .anims = gUnknown_085921C8, + .images = NULL, + .affineAnims = gUnknown_085924D4, + .callback = sub_80FF698, +}; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + From 2f4b00e34b650bbc42228280a7a4bbb8e8ebf9c6 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 23 Oct 2018 12:17:31 -0400 Subject: [PATCH 034/213] finish effects_1 data --- data/battle_anim_80FE840.s | 802 ------------------- include/battle_anim.h | 12 + src/effects_1.c | 1526 ++++++++++++++++++++++++++++++++++++ 3 files changed, 1538 insertions(+), 802 deletions(-) diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 64742e87a0..f7d3c6f2f7 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -5,813 +5,11 @@ .section .rodata .align 2, 0 - .align 2 -gUnknown_085924F4:: @ 85924F4 - .2byte 0x0000, 0x0007, 0x0010, 0x0007, 0x0020, 0x0007, 0x0030, 0x0007, 0xffff, 0x0000 - .align 2 -gUnknown_08592508:: @ 8592508 - .2byte 0x0000, 0x0047, 0x0010, 0x0047, 0x0020, 0x0047, 0x0030, 0x0047, 0xffff, 0x0000 - .align 2 -gUnknown_0859251C:: @ 859251C - .2byte 0x0000, 0x0007, 0x0010, 0x0007, 0x0020, 0x0007, 0xffff, 0x0000 - .align 2 -gUnknown_0859252C:: @ 859252C - .2byte 0x0000, 0x0047, 0x0010, 0x0047, 0x0020, 0x0047, 0xffff, 0x0000 - .align 2 -gUnknown_0859253C:: @ 859253C - .4byte gUnknown_085924F4 - .4byte gUnknown_08592508 - .4byte gUnknown_0859251C - .4byte gUnknown_0859252C - .align 2 -gUnknown_0859254C:: @ 859254C - spr_template ANIM_TAG_ROOTS, ANIM_TAG_ROOTS, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF768 - - .align 2 -gUnknown_08592564:: @ 8592564 - spr_template ANIM_TAG_ROOTS, ANIM_TAG_ROOTS, gUnknown_08524914, gUnknown_0859253C, NULL, gDummySpriteAffineAnimTable, sub_80FF7EC - - .align 2 -gUnknown_0859257C:: @ 859257C - .2byte 0x0003, 0x0003, 0x0000, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_08592588:: @ 8592588 - .4byte gUnknown_0859257C - - .align 2 -gUnknown_0859258C:: @ 859258C - spr_template ANIM_TAG_ORBS, ANIM_TAG_ORBS, gUnknown_08524904, gUnknown_08592588, NULL, gDummySpriteAffineAnimTable, sub_80FF934 - - .align 2 -gUnknown_085925A4:: @ 85925A4 - .2byte 0x0000, 0x001e, 0xffff, 0x0000 - - .align 2 -gUnknown_085925AC:: @ 85925AC - .4byte gUnknown_085925A4 - - .align 2 -gUnknown_085925B0:: @ 85925B0 - .2byte 0x0000, 0x0000, 0x0afc, 0x0000, 0x0000, 0x0000, 0x1404, 0x0000 - .2byte 0x0000, 0x0000, 0x0afc, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085925D0:: @ 85925D0 - .2byte 0x0000, 0x0000, 0x02ff, 0x0000, 0x0000, 0x0000, 0x0401, 0x0000 - .2byte 0x0000, 0x0000, 0x04ff, 0x0000, 0x0000, 0x0000, 0x0401, 0x0000 - .2byte 0x0000, 0x0000, 0x04ff, 0x0000, 0x0000, 0x0000, 0x0201, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592608:: @ 8592608 - .4byte gUnknown_085925B0 - .4byte gUnknown_085925D0 - - .align 2 -gUnknown_08592610:: @ 8592610 - spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFB18 - - .align 2 -gBattleAnimSpriteTemplate_8592628:: @ 8592628 - spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFBF4 - - .align 2 -gUnknown_08592640:: @ 8592640 - .2byte 0x0000, 0x0004, 0x0004, 0x0004, 0x0008, 0x0004, 0x000c, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08592654:: @ 8592654 - .4byte gUnknown_08592640 - - .align 2 -gUnknown_08592658:: @ 8592658 - spr_template ANIM_TAG_GREEN_SPARKLE, ANIM_TAG_GREEN_SPARKLE, gUnknown_0852490C, gUnknown_08592654, NULL, gDummySpriteAffineAnimTable, sub_80FFC70 - - .align 2 -gUnknown_08592670:: @ 8592670 - spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_08592608, sub_80FFCB4 - - .align 2 -gUnknown_08592688:: @ 8592688 - .2byte 0x0000, 0x0000, 0x0300, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592698:: @ 8592698 - .2byte 0x0000, 0xfff6, 0x0300, 0x0000, 0x0000, 0xfffa, 0x0300, 0x0000 - .2byte 0x0000, 0xfffe, 0x0300, 0x0000, 0x0000, 0x0000, 0x0300, 0x0000 - .2byte 0x0000, 0x0002, 0x0300, 0x0000, 0x0000, 0x0006, 0x0300, 0x0000 - .2byte 0x0000, 0x000a, 0x0300, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085926D8:: @ 85926D8 - .4byte gUnknown_08592688 - .4byte gUnknown_08592698 - .4byte gUnknown_085925B0 - .4byte gUnknown_085925D0 - - .align 2 -gUnknown_085926E8:: @ 85926E8 - spr_template ANIM_TAG_ITEM_BAG, ANIM_TAG_ITEM_BAG, gUnknown_08524974, gUnknown_085925AC, NULL, gUnknown_085926D8, sub_80FFDBC - - .align 2 -gUnknown_08592700:: @ 8592700 - .2byte 0x1805, 0x0001, 0x0004, 0x1008, 0x00ff, 0x0002, 0x1008, 0x0001 - .2byte 0x0002, 0x1008, 0x0001, 0x0002, 0x1008, 0x0001, 0x0010, 0x0000 - .2byte 0x007f, 0x0000 - - .align 2 -gUnknown_08592724:: @ 8592724 - .2byte 0x001c, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859272C:: @ 859272C - .2byte 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592734:: @ 8592734 - .2byte 0x0014, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859273C:: @ 859273C - .2byte 0x001c, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_08592744:: @ 8592744 - .2byte 0x0010, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859274C:: @ 859274C - .2byte 0x0010, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_08592754:: @ 8592754 - .2byte 0x001c, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859275C:: @ 859275C - .4byte gUnknown_08592724 - .4byte gUnknown_0859272C - .4byte gUnknown_08592734 - .4byte gUnknown_0859273C - .4byte gUnknown_08592744 - .4byte gUnknown_0859274C - .4byte gUnknown_08592754 - - .align 2 -gUnknown_08592778:: @ 8592778 - spr_template ANIM_TAG_LEAF, ANIM_TAG_LEAF, gUnknown_0852490C, gUnknown_0859275C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_08592790:: @ 8592790 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0104, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_085927A8:: @ 85927A8 - .4byte gUnknown_08592790 - - .align 2 -gUnknown_085927AC:: @ 85927AC - spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_08524904, gUnknown_08592318, NULL, gDummySpriteAffineAnimTable, sub_8100640 - - .align 2 -gUnknown_085927C4:: @ 85927C4 - spr_template ANIM_TAG_FLOWER, ANIM_TAG_FLOWER, gUnknown_0852496C, gUnknown_08592314, NULL, gUnknown_085927A8, sub_8100640 - - .align 2 -gUnknown_085927DC:: @ 85927DC - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x01f6, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_085927F4:: @ 85927F4 - .2byte 0x00c0, 0x00c0, 0x0000, 0x0000, 0x0000, 0x0000, 0x01f4, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_0859280C:: @ 859280C - .2byte 0x008f, 0x008f, 0x0000, 0x0000, 0x0000, 0x0000, 0x01f1, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08592824:: @ 8592824 - .4byte gUnknown_085927DC - - .align 2 -gUnknown_08592828:: @ 8592828 - .4byte gUnknown_085927F4 - - .align 2 -gUnknown_0859282C:: @ 859282C - .4byte gUnknown_0859280C - - .align 2 -gUnknown_08592830:: @ 8592830 - spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592824, sub_8100640 - - .align 2 -gUnknown_08592848:: @ 8592848 - spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08592828, sub_8100640 - - .align 2 -gUnknown_08592860:: @ 8592860 - spr_template ANIM_TAG_SPARKLE_6, ANIM_TAG_SPARKLE_6, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859282C, sub_8100640 - - .align 2 -gUnknown_08592878:: @ 8592878 - .2byte 0x001f, 0x027f, 0x03ff, 0x03e0, 0x7dc5, 0x7d56, 0x7eb6, 0x0000 - - .align 2 -gUnknown_08592888:: @ 8592888 - spr_template ANIM_TAG_GREEN_SPIKE, ANIM_TAG_GREEN_SPIKE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100898 - - .align 2 -gUnknown_085928A0:: @ 85928A0 - .2byte 0x0040, 0x0003, 0x0050, 0x0003, 0x0060, 0x0003, 0x0070, 0x0006, 0xffff, 0x0000 - - .align 2 -gUnknown_085928B4:: @ 85928B4 - .2byte 0x0040, 0x0043, 0x0050, 0x0043, 0x0060, 0x0043, 0x0070, 0x0046, 0xffff, 0x0000 - - .align 2 -gUnknown_085928C8:: @ 85928C8 - .4byte gUnknown_085928A0 - .4byte gUnknown_085928B4 - - .align 2 -gUnknown_085928D0:: @ 85928D0 - spr_template ANIM_TAG_SLAM_HIT, ANIM_TAG_SLAM_HIT, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 - - .align 2 -gUnknown_085928E8:: @ 85928E8 - spr_template ANIM_TAG_WHIP_HIT, ANIM_TAG_WHIP_HIT, gUnknown_08524914, gUnknown_085928C8, NULL, gDummySpriteAffineAnimTable, sub_8100A50 - - .align 2 -gUnknown_08592900:: @ 8592900 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004, 0x0040, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08592918:: @ 8592918 - .4byte gUnknown_08592900 - - .align 2 -gUnknown_0859291C:: @ 859291C - spr_template ANIM_TAG_UNUSED_HIT, ANIM_TAG_UNUSED_HIT, gUnknown_08524914, gUnknown_08592918, NULL, gDummySpriteAffineAnimTable, sub_81009F8 - - .align 2 -gUnknown_08592934:: @ 8592934 - spr_template 0x2726, 0x2726, gUnknown_08524914, gUnknown_08592918, NULL, gDummySpriteAffineAnimTable, sub_81009F8 - - .align 2 -gUnknown_0859294C:: @ 859294C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859295C:: @ 859295C - .2byte 0x0100, 0x0100, 0x0020, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859296C:: @ 859296C - .2byte 0x0100, 0x0100, 0x0040, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859297C:: @ 859297C - .2byte 0x0100, 0x0100, 0x0060, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859298C:: @ 859298C - .2byte 0x0100, 0x0100, 0x0080, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859299C:: @ 859299C - .2byte 0x0100, 0x0100, 0x00a0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085929AC:: @ 85929AC - .2byte 0x0100, 0x0100, 0x00c0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085929BC:: @ 85929BC - .2byte 0x0100, 0x0100, 0x00e0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085929CC:: @ 85929CC - .4byte gUnknown_0859294C - .4byte gUnknown_0859295C - .4byte gUnknown_0859296C - .4byte gUnknown_0859297C - .4byte gUnknown_0859298C - .4byte gUnknown_0859299C - .4byte gUnknown_085929AC - .4byte gUnknown_085929BC - - .align 2 -gUnknown_085929EC:: @ 85929EC - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085929CC, sub_8100A94 - - .align 2 -gUnknown_08592A04:: @ 8592A04 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A18:: @ 8592A18 - .4byte gUnknown_08592A04 - - .align 2 -gCuttingSliceSpriteTemplate:: @ 8592A1C - spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100AE0 - - .align 2 -gUnknown_08592A34:: @ 8592A34 - spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08592A18, NULL, gDummySpriteAffineAnimTable, sub_8100B88 - - .align 2 -gUnknown_08592A4C:: @ 8592A4C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A54:: @ 8592A54 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A5C:: @ 8592A5C - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A64:: @ 8592A64 - .2byte 0x000c, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A6C:: @ 8592A6C - .2byte 0x0010, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A74:: @ 8592A74 - .2byte 0x0014, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A7C:: @ 8592A7C - .2byte 0x0000, 0x0081, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A84:: @ 8592A84 - .2byte 0x0004, 0x0081, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A8C:: @ 8592A8C - .2byte 0x0008, 0x0081, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A94:: @ 8592A94 - .2byte 0x000c, 0x0081, 0xffff, 0x0000 - - .align 2 -gUnknown_08592A9C:: @ 8592A9C - .4byte gUnknown_08592A4C - .4byte gUnknown_08592A54 - .4byte gUnknown_08592A5C - .4byte gUnknown_08592A64 - .4byte gUnknown_08592A6C - .4byte gUnknown_08592A74 - .4byte gUnknown_08592A7C - .4byte gUnknown_08592A84 - .4byte gUnknown_08592A8C - .4byte gUnknown_08592A94 - - .align 2 -gUnknown_08592AC4:: @ 8592AC4 - spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_0852490C, gUnknown_08592A9C, NULL, gDummySpriteAffineAnimTable, sub_8100E1C - - .align 2 -gUnknown_08592ADC:: @ 8592ADC - spr_template ANIM_TAG_PROTECT, ANIM_TAG_PROTECT, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8100EF0 - - .align 2 -gUnknown_08592AF4:: @ 8592AF4 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592B04:: @ 8592B04 - .2byte 0x0000, 0x0000, 0x0c02, 0x0000, 0x0000, 0x0000, 0x0600, 0x0000 - .2byte 0x0000, 0x0000, 0x18fe, 0x0000, 0x0000, 0x0000, 0x0600, 0x0000 - .2byte 0x0000, 0x0000, 0x0c02, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592B34:: @ 8592B34 - .4byte gUnknown_08592AF4 - .4byte gUnknown_08592B04 - - .align 2 -gUnknown_08592B3C:: @ 8592B3C - spr_template ANIM_TAG_MILK_BOTTLE, ANIM_TAG_MILK_BOTTLE, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08592B34, sub_81010CC - - .align 2 -gUnknown_08592B54:: @ 8592B54 - .2byte 0x0000, 0x0007, 0x0010, 0x0007, 0x0020, 0x0007, 0x0030, 0x0007 - .2byte 0x0040, 0x0007, 0x0050, 0x0007, 0x0060, 0x0007, 0x0070, 0x0007 - .2byte 0xfffe, 0x0000 - - .align 2 -gUnknown_08592B78:: @ 8592B78 - .4byte gUnknown_08592B54 - - .align 2 -gUnknown_08592B7C:: @ 8592B7C - spr_template ANIM_TAG_SPARKLE_2, ANIM_TAG_SPARKLE_2, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810130C - - .align 2 -gUnknown_08592B94:: @ 8592B94 - spr_template ANIM_TAG_SPARKLE_2, ANIM_TAG_SPARKLE_2, gUnknown_08524914, gUnknown_08592B78, NULL, gDummySpriteAffineAnimTable, sub_810135C - - .align 2 -gUnknown_08592BAC:: @ 8592BAC - .2byte 0x0000, 0x000a, 0x0004, 0x000a, 0x0008, 0x000a, 0x000c, 0x000a - .2byte 0x0010, 0x001a, 0x0010, 0x0005, 0x0014, 0x0005, 0x0018, 0x000f - .2byte 0xffff, 0x0000 - - .align 2 -gUnknown_08592BD0:: @ 8592BD0 - .2byte 0x0000, 0x004a, 0x0004, 0x004a, 0x0008, 0x004a, 0x000c, 0x004a - .2byte 0x0010, 0x005a, 0x0010, 0x0045, 0x0014, 0x0045, 0x0018, 0x004f - .2byte 0xffff, 0x0000 - - .align 2 -gUnknown_08592BF4:: @ 8592BF4 - .4byte gUnknown_08592BAC - .4byte gUnknown_08592BD0 - - .align 2 -gUnknown_08592BFC:: @ 8592BFC - spr_template ANIM_TAG_UNUSED_BUBBLE_BURST, ANIM_TAG_UNUSED_BUBBLE_BURST, gUnknown_0852490C, gUnknown_08592BF4, NULL, gDummySpriteAffineAnimTable, sub_8101440 - - .align 2 -gUnknown_08592C14:: @ 8592C14 - .2byte 0x0000, 0x0028, 0xffff, 0x0000 - - .align 2 -gUnknown_08592C1C:: @ 8592C1C - .4byte gUnknown_08592C14 - - .align 2 -gUnknown_08592C20:: @ 8592C20 - .2byte 0x0014, 0x0014, 0x00e2, 0x0000, 0x0008, 0x0008, 0x1801, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000, 0x7ffd, 0x0000, 0x0000, 0x0000 - .2byte 0x0000, 0x0000, 0x1801, 0x0000, 0x7ffd, 0x000a, 0x0000, 0x0000 - - .align 2 -gUnknown_08592C50:: @ 8592C50 - .2byte 0x0014, 0x0014, 0x001e, 0x0000, 0x0008, 0x0008, 0x18ff, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000, 0x7ffd, 0x0000, 0x0000, 0x0000 - .2byte 0x0000, 0x0000, 0x18ff, 0x0000, 0x7ffd, 0x000a, 0x0000, 0x0000 - - .align 2 -gUnknown_08592C80:: @ 8592C80 - .4byte gUnknown_08592C20 - .4byte gUnknown_08592C50 - - .align 2 -gUnknown_08592C88:: @ 8592C88 - spr_template ANIM_TAG_LETTER_Z, ANIM_TAG_LETTER_Z, gUnknown_08524974, gUnknown_08592C1C, NULL, gUnknown_08592C80, sub_81014F4 - - .align 2 -gUnknown_08592CA0:: @ 8592CA0 - spr_template ANIM_TAG_LOCK_ON, ANIM_TAG_LOCK_ON, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81015AC - - .align 2 -gUnknown_08592CB8:: @ 8592CB8 - spr_template ANIM_TAG_LOCK_ON, ANIM_TAG_LOCK_ON, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8101898 - - .align 2 -gUnknown_08592CD0:: @ 8592CD0 - .byte 0x40, 0x40, 0x00, 0xc0, 0xc0, 0x40, 0x20, 0xe0 - - .align 2 -gUnknown_08592CD8:: @ 8592CD8 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8101940 - - .align 2 -gUnknown_08592CF0:: @ 8592CF0 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8101B90 - - .align 2 -gUnknown_08592D08:: @ 8592D08 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08592D1C:: @ 8592D1C - .2byte 0x0030, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08592D24:: @ 8592D24 - .4byte gUnknown_08592D08 - .4byte gUnknown_08592D1C - - .align 2 -gUnknown_08592D2C:: @ 8592D2C - spr_template ANIM_TAG_SLASH, ANIM_TAG_SLASH, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101F40 - - .align 2 -gUnknown_08592D44:: @ 8592D44 - spr_template ANIM_TAG_SLASH_2, ANIM_TAG_SLASH_2, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FA8 - - .align 2 -gUnknown_08592D5C:: @ 8592D5C - spr_template ANIM_TAG_SLASH_2, ANIM_TAG_SLASH_2, gUnknown_08524914, gUnknown_08592D24, NULL, gDummySpriteAffineAnimTable, sub_8101FF0 - - .align 2 -gUnknown_08592D74:: @ 8592D74 - .2byte 0x0000, 0x0004, 0x0008, 0x000c, 0x0010, 0x0004, 0x0018, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08592D88:: @ 8592D88 - .4byte gUnknown_08592D74 - - .align 2 -gUnknown_08592D8C:: @ 8592D8C - spr_template ANIM_TAG_FOCUS_ENERGY, ANIM_TAG_FOCUS_ENERGY, gUnknown_08524954, gUnknown_08592D88, NULL, gDummySpriteAffineAnimTable, sub_81020D8 - - .align 2 -gUnknown_08592DA4:: @ 8592DA4 - .2byte 0x0000, 0x0012, 0x0000, 0x0006, 0x0010, 0x0012, 0x0000, 0x0006 - .2byte 0x0010, 0x0006, 0x0020, 0x0012, 0x0010, 0x0006, 0x0020, 0x0006 - .2byte 0x0030, 0x0012, 0x0020, 0x0006, 0x0030, 0x0006, 0x0040, 0x0012 - .2byte 0x0030, 0x0006, 0x0040, 0x0036, 0xffff, 0x0000 - - .align 2 -gUnknown_08592DE0:: @ 8592DE0 - .4byte gUnknown_08592DA4 - - .align 2 -gUnknown_08592DE4:: @ 8592DE4 - spr_template ANIM_TAG_SPHERE_TO_CUBE, ANIM_TAG_SPHERE_TO_CUBE, gUnknown_08524914, gUnknown_08592DE0, NULL, gDummySpriteAffineAnimTable, sub_810217C - - .align 2 -gUnknown_08592DFC:: @ 8592DFC - spr_template ANIM_TAG_BLACK_BALL, ANIM_TAG_BLACK_BALL, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gUnknown_08592E14:: @ 8592E14 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003 - .2byte 0x0040, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_08592E2C:: @ 8592E2C - .4byte gUnknown_08592E14 - - .align 2 -gUnknown_08592E30:: @ 8592E30 - spr_template ANIM_TAG_GRAY_SMOKE, ANIM_TAG_GRAY_SMOKE, gUnknown_08524914, gUnknown_08592E2C, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 - - .align 2 -gUnknown_08592E48:: @ 8592E48 - .2byte 0x0003, 0x0005, 0x0002, 0x0005, 0x0001, 0x0005, 0x0000, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08592E5C:: @ 8592E5C - .4byte gUnknown_08592E48 - - .align 2 -gUnknown_08592E60:: @ 8592E60 - .2byte 0x0200, 0x0200, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08592E70:: @ 8592E70 - .4byte gUnknown_08592E60 - - .align 2 -gUnknown_08592E74:: @ 8592E74 - spr_template ANIM_TAG_CONVERSION, ANIM_TAG_CONVERSION, gUnknown_08524AE4, gUnknown_08592E5C, NULL, gUnknown_08592E70, sub_8102268 - - .align 2 -gUnknown_08592E8C:: @ 8592E8C - .2byte 0x0000, 0x0005, 0x0001, 0x0005, 0x0002, 0x0005, 0x0003, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08592EA0:: @ 8592EA0 - .4byte gUnknown_08592E8C - - .align 2 -gUnknown_08592EA4:: @ 8592EA4 - spr_template ANIM_TAG_CONVERSION, ANIM_TAG_CONVERSION, gUnknown_08524AE4, gUnknown_08592EA0, NULL, gUnknown_08592E70, sub_810234C - - .align 2 -gUnknown_08592EBC:: @ 8592EBC - spr_template ANIM_TAG_MOON, ANIM_TAG_MOON, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81024E0 - - .align 2 -gUnknown_08592ED4:: @ 8592ED4 - .2byte 0x0000, 0x0008, 0x0004, 0x0008, 0x0008, 0x0008, 0x000c, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_08592EE8:: @ 8592EE8 - .4byte gUnknown_08592ED4 - - .align 2 -gBattleAnimSpriteTemplate_8592EEC:: @ 8592EEC - spr_template ANIM_TAG_GREEN_SPARKLE, ANIM_TAG_GREEN_SPARKLE, gUnknown_0852490C, gUnknown_08592EE8, NULL, gDummySpriteAffineAnimTable, sub_8102540 - - .align 2 -gUnknown_08592F04:: @ 8592F04 - .2byte 0x0000, 0x0002, 0x0010, 0x0002, 0x0020, 0x0002, 0x0030, 0x0003 - .2byte 0x0040, 0x0005, 0x0050, 0x0003, 0x0060, 0x0002, 0x0000, 0x0002 - .2byte 0xffff, 0x0000 - - .align 2 -gUnknown_08592F28:: @ 8592F28 - .4byte gUnknown_08592F04 - - .align 2 -gUnknown_08592F2C:: @ 8592F2C - spr_template ANIM_TAG_BLUE_STAR, ANIM_TAG_BLUE_STAR, gUnknown_08524914, gUnknown_08592F28, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 - - .align 2 -gUnknown_08592F44:: @ 8592F44 - spr_template ANIM_TAG_HORN_HIT, ANIM_TAG_HORN_HIT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102844 - - .align 2 -gUnknown_08592F5C:: @ 8592F5C - .2byte 0x0000, 0x0002, 0x0010, 0x0002, 0x0020, 0x0002, 0x0030, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_08592F70:: @ 8592F70 - .4byte gUnknown_08592F5C - - .align 2 -gUnknown_08592F74:: @ 8592F74 - spr_template ANIM_TAG_FANG_ATTACK, ANIM_TAG_FANG_ATTACK, gUnknown_08524914, gUnknown_08592F70, NULL, gDummySpriteAffineAnimTable, sub_8102BCC - - .align 2 -gUnknown_08592F8C:: @ 8592F8C - .2byte 0x0000, 0x000a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592F94:: @ 8592F94 - .2byte 0x0004, 0x000a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592F9C:: @ 8592F9C - .2byte 0x0008, 0x0029, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FA4:: @ 8592FA4 - .2byte 0x000c, 0x000a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FAC:: @ 8592FAC - .2byte 0x0010, 0x000a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FB4:: @ 8592FB4 - .2byte 0x0014, 0x000a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FBC:: @ 8592FBC - .2byte 0x0000, 0x008a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FC4:: @ 8592FC4 - .2byte 0x0004, 0x008a, 0xffff, 0x0000 - - .align 2 -gUnknown_08592FCC:: @ 8592FCC - .4byte gUnknown_08592F8C - .4byte gUnknown_08592F94 - .4byte gUnknown_08592F9C - .4byte gUnknown_08592FA4 - .4byte gUnknown_08592FAC - .4byte gUnknown_08592FB4 - .4byte gUnknown_08592FBC - .4byte gUnknown_08592FC4 - - .align 2 -gUnknown_08592FEC:: @ 8592FEC - .2byte 0x000c, 0x000c, 0x1000, 0x0000, 0xfff4, 0xfff4, 0x1000, 0x0000 - .2byte 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593004:: @ 8593004 - .4byte gUnknown_08592FEC - - .align 2 -gUnknown_08593008:: @ 8593008 - spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102CD4 - - .align 2 -gUnknown_08593020:: @ 8593020 - .2byte 0x2758, 0x7fff, 0x735f, 0x6adf, 0x623f, 0x59bf, 0x2771, 0x7fff - .2byte 0x6bf9, 0x57f4, 0x43ef, 0x33ea, 0x27c9, 0x7fff, 0x63ff, 0x47ff - .2byte 0x2bff, 0x0fff, 0x27bf, 0x7fff, 0x7f9a, 0x7f55, 0x7f10, 0x7ecc - - .align 2 -gUnknown_08593050:: @ 8593050 - spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593004, sub_8102EB0 - - .align 2 -gUnknown_08593068:: @ 8593068 - spr_template ANIM_TAG_PURPLE_HAND_OUTLINE, ANIM_TAG_PURPLE_HAND_OUTLINE, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8102FB8 - - .align 2 -gUnknown_08593080:: @ 8593080 - .2byte 0x00a0, 0x00a0, 0x0000, 0x0000, 0x0004, 0x0004, 0x0100, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593098:: @ 8593098 - .4byte gUnknown_08593080 - - .align 2 -gUnknown_0859309C:: @ 859309C - spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_085249CC, gUnknown_08592FCC, NULL, gUnknown_08593098, sub_8103028 - - .align 2 -gUnknown_085930B4:: @ 85930B4 - .2byte 0x0000, 0x0042, 0x0010, 0x0042, 0x0020, 0x0042, 0x0030, 0x0042, 0xffff, 0x0000 - - .align 2 -gUnknown_085930C8:: @ 85930C8 - .2byte 0x0030, 0x0042, 0x0020, 0x0042, 0x0010, 0x0042, 0x0000, 0x0042, 0xffff, 0x0000 - - .align 2 -gUnknown_085930DC:: @ 85930DC - .2byte 0x0000, 0x0002, 0x0010, 0x0002, 0x0020, 0x0002, 0x0030, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_085930F0:: @ 85930F0 - .2byte 0x0030, 0x0002, 0x0020, 0x0002, 0x0010, 0x0002, 0x0000, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_08593104:: @ 8593104 - .4byte gUnknown_085930B4 - .4byte gUnknown_085930DC - .4byte gUnknown_085930C8 - .4byte gUnknown_085930F0 - - .align 2 -gUnknown_08593114:: @ 8593114 - spr_template ANIM_TAG_THOUGHT_BUBBLE, ANIM_TAG_THOUGHT_BUBBLE, gUnknown_08524914, gUnknown_08593104, NULL, gDummySpriteAffineAnimTable, sub_8103164 - - .align 2 -gUnknown_0859312C:: @ 859312C - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x001e, 0x001e, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593144:: @ 8593144 - .2byte 0x0000, 0x0000, 0x0b04, 0x0000, 0x0000, 0x0000, 0x0bfc, 0x0000 - .2byte 0x7ffd, 0x0002, 0x0000, 0x0000, 0xffe2, 0xffe2, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000, 0x0010, 0x0010, 0x0000, 0x0000 - .2byte 0x001e, 0x001e, 0x0800, 0x0000, 0x0000, 0x0000, 0x1000, 0x0000 - .2byte 0x7ffd, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0b04, 0x0000 - .2byte 0x0000, 0x0000, 0x0bfc, 0x0000, 0x7ffd, 0x0002, 0x0000, 0x0000 - .2byte 0xffe2, 0xffe2, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085931B4:: @ 85931B4 - .4byte gUnknown_0859312C - .4byte gUnknown_08593144 - - .align 2 -gUnknown_085931BC:: @ 85931BC - spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_085249D4, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103208 - - .align 2 -gUnknown_085931D4:: @ 85931D4 - spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085931B4, sub_8103284 - - .align 2 -gUnknown_085931EC:: @ 85931EC - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085931F4:: @ 85931F4 - .2byte 0x0000, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_085931FC:: @ 85931FC - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0010, 0x0004 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_0859321C:: @ 859321C - .2byte 0x0000, 0x0044, 0x0010, 0x0044, 0x0020, 0x0044, 0x0010, 0x0044 - .2byte 0x0000, 0x0044, 0x0010, 0x0044, 0x0020, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_0859323C:: @ 859323C - .4byte gUnknown_085931EC - .4byte gUnknown_085931F4 - .4byte gUnknown_085931FC - .4byte gUnknown_0859321C - - .align 2 -gUnknown_0859324C:: @ 859324C - spr_template ANIM_TAG_FINGER_2, ANIM_TAG_FINGER_2, gUnknown_08524914, gUnknown_0859323C, NULL, gDummySpriteAffineAnimTable, sub_8103390 // BREAK ^effects_1 diff --git a/include/battle_anim.h b/include/battle_anim.h index 1cb19200d3..c7884aa18d 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -138,5 +138,17 @@ extern const struct OamData gUnknown_08524934; extern const struct OamData gUnknown_08524974; extern const struct OamData gUnknown_0852499C; extern const struct OamData gUnknown_085249CC; +extern const struct OamData gUnknown_08524914; +extern const struct OamData gUnknown_0852496C; +extern const struct OamData gUnknown_08524A34; +extern const struct OamData gUnknown_08524A3C; +extern const struct OamData gUnknown_08524A94; +extern const struct OamData gUnknown_0852490C; +extern const struct OamData gUnknown_08524974; +extern const struct OamData gUnknown_08524954; +extern const struct OamData gUnknown_08524AE4; +extern const struct OamData gUnknown_08524914; +extern const struct OamData gUnknown_085249CC; +extern const struct OamData gUnknown_085249D4; #endif // GUARD_BATTLE_ANIM_H diff --git a/src/effects_1.c b/src/effects_1.c index dbf4a11fd1..36676b70df 100644 --- a/src/effects_1.c +++ b/src/effects_1.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle_anim.h" +#include "constants/rgb.h" extern void sub_80FE840(struct Sprite *); extern void sub_80FE8E0(struct Sprite *); @@ -16,6 +17,54 @@ extern void sub_80FF268(struct Sprite *); extern void sub_80FF0F4(struct Sprite *); extern void sub_80FF374(struct Sprite *); extern void sub_80FF698(struct Sprite *); +extern void sub_80FF768(struct Sprite *); +extern void sub_80FF7EC(struct Sprite *); +extern void sub_80FF934(struct Sprite *); +extern void sub_80FFB18(struct Sprite *); +extern void sub_80FFBF4(struct Sprite *); +extern void sub_80FFC70(struct Sprite *); +extern void sub_80FFCB4(struct Sprite *); +extern void sub_80FFDBC(struct Sprite *); +extern void sub_8100640(struct Sprite *); +extern void sub_8100898(struct Sprite *); +extern void sub_8100A50(struct Sprite *); +extern void sub_81009F8(struct Sprite *); +extern void sub_8100A94(struct Sprite *); +extern void sub_8100AE0(struct Sprite *); +extern void sub_8100B88(struct Sprite *); +extern void sub_8100E1C(struct Sprite *); +extern void sub_8100EF0(struct Sprite *); +extern void sub_81010CC(struct Sprite *); +extern void sub_810130C(struct Sprite *); +extern void sub_810135C(struct Sprite *); +extern void sub_8101440(struct Sprite *); +extern void sub_81014F4(struct Sprite *); +extern void sub_81015AC(struct Sprite *); +extern void sub_8101898(struct Sprite *); +extern void sub_8101940(struct Sprite *); +extern void sub_8101B90(struct Sprite *); +extern void sub_8101F40(struct Sprite *); +extern void sub_8101FA8(struct Sprite *); +extern void sub_8101FF0(struct Sprite *); +extern void sub_81020D8(struct Sprite *); +extern void sub_810217C(struct Sprite *); +extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite); +extern void sub_80A77C8(struct Sprite *); +extern void sub_8102268(struct Sprite *); +extern void sub_810234C(struct Sprite *); +extern void sub_81024E0(struct Sprite *); +extern void sub_8102540(struct Sprite *); +extern void sub_80A77C8(struct Sprite *); +extern void sub_8102844(struct Sprite *); +extern void sub_8102BCC(struct Sprite *); +extern void sub_8102CD4(struct Sprite *); +extern void sub_8102EB0(struct Sprite *); +extern void sub_8102FB8(struct Sprite *); +extern void sub_8103028(struct Sprite *); +extern void sub_8103164(struct Sprite *); +extern void sub_8103208(struct Sprite *); +extern void sub_8103284(struct Sprite *); +extern void sub_8103390(struct Sprite *); const union AnimCmd gUnknown_085920F0[] = { @@ -517,51 +566,1528 @@ const struct SpriteTemplate gUnknown_085924DC = .callback = sub_80FF698, }; +const union AnimCmd gUnknown_085924F4[] = +{ + ANIMCMD_FRAME(0, 7), + ANIMCMD_FRAME(16, 7), + ANIMCMD_FRAME(32, 7), + ANIMCMD_FRAME(48, 7), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_08592508[] = +{ + ANIMCMD_FRAME(0, 7, .hFlip = TRUE), + ANIMCMD_FRAME(16, 7, .hFlip = TRUE), + ANIMCMD_FRAME(32, 7, .hFlip = TRUE), + ANIMCMD_FRAME(48, 7, .hFlip = TRUE), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_0859251C[] = +{ + ANIMCMD_FRAME(0, 7), + ANIMCMD_FRAME(16, 7), + ANIMCMD_FRAME(32, 7), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_0859252C[] = +{ + ANIMCMD_FRAME(0, 7, .hFlip = TRUE), + ANIMCMD_FRAME(16, 7, .hFlip = TRUE), + ANIMCMD_FRAME(32, 7, .hFlip = TRUE), + ANIMCMD_END, +}; +const union AnimCmd *const gUnknown_0859253C[] = +{ + gUnknown_085924F4, + gUnknown_08592508, + gUnknown_0859251C, + gUnknown_0859252C, +}; +const struct SpriteTemplate gUnknown_0859254C = +{ + .tileTag = ANIM_TAG_ROOTS, + .paletteTag = ANIM_TAG_ROOTS, + .oam = &gUnknown_08524914, + .anims = gUnknown_0859253C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FF768, +}; +const struct SpriteTemplate gUnknown_08592564 = +{ + .tileTag = ANIM_TAG_ROOTS, + .paletteTag = ANIM_TAG_ROOTS, + .oam = &gUnknown_08524914, + .anims = gUnknown_0859253C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FF7EC, +}; +const union AnimCmd gUnknown_0859257C[] = +{ + ANIMCMD_FRAME(3, 3), + ANIMCMD_FRAME(0, 5), + ANIMCMD_JUMP(0), +}; +const union AnimCmd *const gUnknown_08592588[] = +{ + gUnknown_0859257C, +}; +const struct SpriteTemplate gUnknown_0859258C = +{ + .tileTag = ANIM_TAG_ORBS, + .paletteTag = ANIM_TAG_ORBS, + .oam = &gUnknown_08524904, + .anims = gUnknown_08592588, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FF934, +}; +const union AnimCmd gUnknown_085925A4[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; +const union AnimCmd *const gUnknown_085925AC[] = +{ + gUnknown_085925A4, +}; +const union AffineAnimCmd gUnknown_085925B0[] = { + AFFINEANIMCMD_FRAME(0, 0, -4, 10), + AFFINEANIMCMD_FRAME(0, 0, 4, 20), + AFFINEANIMCMD_FRAME(0, 0, -4, 10), + AFFINEANIMCMD_END, +}; +const union AffineAnimCmd gUnknown_085925D0[] = { + AFFINEANIMCMD_FRAME(0, 0, -1, 2), + AFFINEANIMCMD_FRAME(0, 0, 1, 4), + AFFINEANIMCMD_FRAME(0, 0, -1, 4), + AFFINEANIMCMD_FRAME(0, 0, 1, 4), + AFFINEANIMCMD_FRAME(0, 0, -1, 4), + AFFINEANIMCMD_FRAME(0, 0, 1, 2), + AFFINEANIMCMD_END, +}; +const union AffineAnimCmd *const gUnknown_08592608[] = { + gUnknown_085925B0, + gUnknown_085925D0, +}; +const struct SpriteTemplate gUnknown_08592610 = +{ + .tileTag = ANIM_TAG_ITEM_BAG, + .paletteTag = ANIM_TAG_ITEM_BAG, + .oam = &gUnknown_08524974, + .anims = gUnknown_085925AC, + .images = NULL, + .affineAnims = gUnknown_08592608, + .callback = sub_80FFB18, +}; +const struct SpriteTemplate gBattleAnimSpriteTemplate_8592628 = +{ + .tileTag = ANIM_TAG_ITEM_BAG, + .paletteTag = ANIM_TAG_ITEM_BAG, + .oam = &gUnknown_08524974, + .anims = gUnknown_085925AC, + .images = NULL, + .affineAnims = gUnknown_08592608, + .callback = sub_80FFBF4, +}; +const union AnimCmd gUnknown_08592640[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_END, +}; +const union AnimCmd *const gUnknown_08592654[] = +{ + gUnknown_08592640, +}; +const struct SpriteTemplate gUnknown_08592658 = +{ + .tileTag = ANIM_TAG_GREEN_SPARKLE, + .paletteTag = ANIM_TAG_GREEN_SPARKLE, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592654, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80FFC70, +}; +const struct SpriteTemplate gUnknown_08592670 = +{ + .tileTag = ANIM_TAG_ITEM_BAG, + .paletteTag = ANIM_TAG_ITEM_BAG, + .oam = &gUnknown_08524974, + .anims = gUnknown_085925AC, + .images = NULL, + .affineAnims = gUnknown_08592608, + .callback = sub_80FFCB4, +}; +const union AffineAnimCmd gUnknown_08592688[] = { + AFFINEANIMCMD_FRAME(0, 0, 0, 3), + AFFINEANIMCMD_END, +}; +const union AffineAnimCmd gUnknown_08592698[] = { + AFFINEANIMCMD_FRAME(0, -10, 0, 3), + AFFINEANIMCMD_FRAME(0, -6, 0, 3), + AFFINEANIMCMD_FRAME(0, -2, 0, 3), + AFFINEANIMCMD_FRAME(0, 0, 0, 3), + AFFINEANIMCMD_FRAME(0, 2, 0, 3), + AFFINEANIMCMD_FRAME(0, 6, 0, 3), + AFFINEANIMCMD_FRAME(0, 10, 0, 3), + AFFINEANIMCMD_END, +}; +const union AffineAnimCmd *const gUnknown_085926D8[] = { + gUnknown_08592688, + gUnknown_08592698, + gUnknown_085925B0, + gUnknown_085925D0, +}; +const struct SpriteTemplate gUnknown_085926E8 = +{ + .tileTag = ANIM_TAG_ITEM_BAG, + .paletteTag = ANIM_TAG_ITEM_BAG, + .oam = &gUnknown_08524974, + .anims = gUnknown_085925AC, + .images = NULL, + .affineAnims = gUnknown_085926D8, + .callback = sub_80FFDBC, +}; +const s8 gUnknown_08592700[][3] = +{ + {5, 24, 1}, + {0, 4, 0}, + {8, 16, -1}, + {0, 2, 0}, + {8, 16, 1}, + {0, 2, 0}, + {8, 16, 1}, + {0, 2, 0}, + {8, 16, 1}, + {0, 16, 0}, + {0, 0, 127}, +}; +const union AnimCmd gUnknown_08592724[] = +{ + ANIMCMD_FRAME(28, 1), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_0859272C[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_08592734[] = +{ + ANIMCMD_FRAME(20, 1), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_0859273C[] = +{ + ANIMCMD_FRAME(28, 1, .hFlip = TRUE), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_08592744[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_0859274C[] = +{ + ANIMCMD_FRAME(16, 1, .hFlip = TRUE), + ANIMCMD_END, +}; +const union AnimCmd gUnknown_08592754[] = +{ + ANIMCMD_FRAME(28, 1), + ANIMCMD_END, +}; +const union AnimCmd *const gUnknown_0859275C[] = +{ + gUnknown_08592724, + gUnknown_0859272C, + gUnknown_08592734, + gUnknown_0859273C, + gUnknown_08592744, + gUnknown_0859274C, + gUnknown_08592754, +}; +const struct SpriteTemplate gUnknown_08592778 = +{ + .tileTag = ANIM_TAG_LEAF, + .paletteTag = ANIM_TAG_LEAF, + .oam = &gUnknown_0852490C, + .anims = gUnknown_0859275C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; +const union AffineAnimCmd gUnknown_08592790[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 4, 1), + AFFINEANIMCMD_JUMP(1), +}; +const union AffineAnimCmd *const gUnknown_085927A8[] = { + gUnknown_08592790, +}; +const struct SpriteTemplate gUnknown_085927AC = +{ + .tileTag = ANIM_TAG_FLOWER, + .paletteTag = ANIM_TAG_FLOWER, + .oam = &gUnknown_08524904, + .anims = gUnknown_08592318, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100640, +}; +const struct SpriteTemplate gUnknown_085927C4 = +{ + .tileTag = ANIM_TAG_FLOWER, + .paletteTag = ANIM_TAG_FLOWER, + .oam = &gUnknown_0852496C, + .anims = gUnknown_08592314, + .images = NULL, + .affineAnims = gUnknown_085927A8, + .callback = sub_8100640, +}; +const union AffineAnimCmd gUnknown_085927DC[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, -10, 1), + AFFINEANIMCMD_JUMP(1), +}; +const union AffineAnimCmd gUnknown_085927F4[] = { + AFFINEANIMCMD_FRAME(192, 192, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, -12, 1), + AFFINEANIMCMD_JUMP(1), +}; +const union AffineAnimCmd gUnknown_0859280C[] = { + AFFINEANIMCMD_FRAME(143, 143, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, -15, 1), + AFFINEANIMCMD_JUMP(1), +}; +const union AffineAnimCmd *const gUnknown_08592824[] = { + gUnknown_085927DC, +}; +const union AffineAnimCmd *const gUnknown_08592828[] = { + gUnknown_085927F4, +}; +const union AffineAnimCmd *const gUnknown_0859282C[] = { + gUnknown_0859280C, +}; +const struct SpriteTemplate gUnknown_08592830 = +{ + .tileTag = ANIM_TAG_SPARKLE_6, + .paletteTag = ANIM_TAG_SPARKLE_6, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08592824, + .callback = sub_8100640, +}; +const struct SpriteTemplate gUnknown_08592848 = +{ + .tileTag = ANIM_TAG_SPARKLE_6, + .paletteTag = ANIM_TAG_SPARKLE_6, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08592828, + .callback = sub_8100640, +}; +const struct SpriteTemplate gUnknown_08592860 = +{ + .tileTag = ANIM_TAG_SPARKLE_6, + .paletteTag = ANIM_TAG_SPARKLE_6, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859282C, + .callback = sub_8100640, +}; +// sMagicalLeafBlendColors +const u16 gUnknown_08592878[] = +{ + RGB(31, 0, 0), + RGB(31, 19, 0), + RGB(31, 31, 0), + RGB(0, 31, 0), + RGB(5, 14, 31), + RGB(22, 10, 31), + RGB(22, 21, 31), +}; + +const struct SpriteTemplate gUnknown_08592888 = +{ + .tileTag = ANIM_TAG_GREEN_SPIKE, + .paletteTag = ANIM_TAG_GREEN_SPIKE, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100898, +}; + +const union AnimCmd gUnknown_085928A0[] = +{ + ANIMCMD_FRAME(64, 3), + ANIMCMD_FRAME(80, 3), + ANIMCMD_FRAME(96, 3), + ANIMCMD_FRAME(112, 6), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085928B4[] = +{ + ANIMCMD_FRAME(64, 3, .hFlip = TRUE), + ANIMCMD_FRAME(80, 3, .hFlip = TRUE), + ANIMCMD_FRAME(96, 3, .hFlip = TRUE), + ANIMCMD_FRAME(112, 6, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085928C8[] = +{ + gUnknown_085928A0, + gUnknown_085928B4, +}; + +const struct SpriteTemplate gUnknown_085928D0 = +{ + .tileTag = ANIM_TAG_SLAM_HIT, + .paletteTag = ANIM_TAG_SLAM_HIT, + .oam = &gUnknown_08524914, + .anims = gUnknown_085928C8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100A50, +}; + +const struct SpriteTemplate gUnknown_085928E8 = +{ + .tileTag = ANIM_TAG_WHIP_HIT, + .paletteTag = ANIM_TAG_WHIP_HIT, + .oam = &gUnknown_08524914, + .anims = gUnknown_085928C8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100A50, +}; + +const union AnimCmd gUnknown_08592900[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592918[] = +{ + gUnknown_08592900, +}; + +const struct SpriteTemplate gUnknown_0859291C = +{ + .tileTag = ANIM_TAG_UNUSED_HIT, + .paletteTag = ANIM_TAG_UNUSED_HIT, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592918, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81009F8, +}; + +const struct SpriteTemplate gUnknown_08592934 = +{ + .tileTag = ANIM_TAG_UNUSED_HIT_2, + .paletteTag = ANIM_TAG_UNUSED_HIT_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592918, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81009F8, +}; + +const union AffineAnimCmd gUnknown_0859294C[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859295C[] = { + AFFINEANIMCMD_FRAME(256, 256, 32, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859296C[] = { + AFFINEANIMCMD_FRAME(256, 256, 64, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859297C[] = { + AFFINEANIMCMD_FRAME(256, 256, 96, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859298C[] = { + AFFINEANIMCMD_FRAME(256, 256, -128, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859299C[] = { + AFFINEANIMCMD_FRAME(256, 256, -96, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085929AC[] = { + AFFINEANIMCMD_FRAME(256, 256, -64, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085929BC[] = { + AFFINEANIMCMD_FRAME(256, 256, -32, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085929CC[] = { + gUnknown_0859294C, + gUnknown_0859295C, + gUnknown_0859296C, + gUnknown_0859297C, + gUnknown_0859298C, + gUnknown_0859299C, + gUnknown_085929AC, + gUnknown_085929BC, +}; + +const struct SpriteTemplate gUnknown_085929EC = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085929CC, + .callback = sub_8100A94, +}; + +const union AnimCmd gUnknown_08592A04[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592A18[] = +{ + gUnknown_08592A04, +}; + +const struct SpriteTemplate gCuttingSliceSpriteTemplate = +{ + .tileTag = ANIM_TAG_CUT, + .paletteTag = ANIM_TAG_CUT, + .oam = &gUnknown_08524A34, + .anims = gUnknown_08592A18, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100AE0, +}; + +const struct SpriteTemplate gUnknown_08592A34 = +{ + .tileTag = ANIM_TAG_CUT, + .paletteTag = ANIM_TAG_CUT, + .oam = &gUnknown_08524A34, + .anims = gUnknown_08592A18, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100B88, +}; + +const union AnimCmd gUnknown_08592A4C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A54[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A5C[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A64[] = +{ + ANIMCMD_FRAME(12, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A6C[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A74[] = +{ + ANIMCMD_FRAME(20, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A7C[] = +{ + ANIMCMD_FRAME(0, 1, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A84[] = +{ + ANIMCMD_FRAME(4, 1, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A8C[] = +{ + ANIMCMD_FRAME(8, 1, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592A94[] = +{ + ANIMCMD_FRAME(12, 1, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592A9C[] = +{ + gUnknown_08592A4C, + gUnknown_08592A54, + gUnknown_08592A5C, + gUnknown_08592A64, + gUnknown_08592A6C, + gUnknown_08592A74, + gUnknown_08592A7C, + gUnknown_08592A84, + gUnknown_08592A8C, + gUnknown_08592A94, +}; + +const struct SpriteTemplate gUnknown_08592AC4 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES, + .paletteTag = ANIM_TAG_MUSIC_NOTES, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592A9C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100E1C, +}; + +const struct SpriteTemplate gUnknown_08592ADC = +{ + .tileTag = ANIM_TAG_PROTECT, + .paletteTag = ANIM_TAG_PROTECT, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8100EF0, +}; + +const union AffineAnimCmd gUnknown_08592AF4[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08592B04[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 12), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6), + AFFINEANIMCMD_FRAME(0x0, 0x0, -2, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6), + AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 12), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08592B34[] = +{ + gUnknown_08592AF4, + gUnknown_08592B04, +}; + +const struct SpriteTemplate gUnknown_08592B3C = +{ + .tileTag = ANIM_TAG_MILK_BOTTLE, + .paletteTag = ANIM_TAG_MILK_BOTTLE, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08592B34, + .callback = sub_81010CC, +}; + +const union AnimCmd gUnknown_08592B54[] = +{ + ANIMCMD_FRAME(0, 7), + ANIMCMD_FRAME(16, 7), + ANIMCMD_FRAME(32, 7), + ANIMCMD_FRAME(48, 7), + ANIMCMD_FRAME(64, 7), + ANIMCMD_FRAME(80, 7), + ANIMCMD_FRAME(96, 7), + ANIMCMD_FRAME(112, 7), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08592B78[] = +{ + gUnknown_08592B54, +}; + +const struct SpriteTemplate gUnknown_08592B7C = +{ + .tileTag = ANIM_TAG_SPARKLE_2, + .paletteTag = ANIM_TAG_SPARKLE_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592B78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810130C, +}; + +const struct SpriteTemplate gUnknown_08592B94 = +{ + .tileTag = ANIM_TAG_SPARKLE_2, + .paletteTag = ANIM_TAG_SPARKLE_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592B78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810135C, +}; + +const union AnimCmd gUnknown_08592BAC[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(4, 10), + ANIMCMD_FRAME(8, 10), + ANIMCMD_FRAME(12, 10), + ANIMCMD_FRAME(16, 26), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(20, 5), + ANIMCMD_FRAME(24, 15), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592BD0[] = +{ + ANIMCMD_FRAME(0, 10, .hFlip = TRUE), + ANIMCMD_FRAME(4, 10, .hFlip = TRUE), + ANIMCMD_FRAME(8, 10, .hFlip = TRUE), + ANIMCMD_FRAME(12, 10, .hFlip = TRUE), + ANIMCMD_FRAME(16, 26, .hFlip = TRUE), + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_FRAME(20, 5, .hFlip = TRUE), + ANIMCMD_FRAME(24, 15, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592BF4[] = +{ + gUnknown_08592BAC, + gUnknown_08592BD0, +}; + +const struct SpriteTemplate gUnknown_08592BFC = +{ + .tileTag = ANIM_TAG_UNUSED_BUBBLE_BURST, + .paletteTag = ANIM_TAG_UNUSED_BUBBLE_BURST, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592BF4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101440, +}; + +const union AnimCmd gUnknown_08592C14[] = +{ + ANIMCMD_FRAME(0, 40), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592C1C[] = +{ + gUnknown_08592C14, +}; + +const union AffineAnimCmd gUnknown_08592C20[] = +{ + AFFINEANIMCMD_FRAME(0x14, 0x14, -30, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 1, 24), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08592C20_2[] = +{ + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_LOOP(10), +}; + +const union AffineAnimCmd gUnknown_08592C50[] = +{ + AFFINEANIMCMD_FRAME(0x14, 0x14, 30, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, -1, 24), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08592C50_2[] = +{ + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 24), + AFFINEANIMCMD_LOOP(10), +}; + +const union AffineAnimCmd *const gUnknown_08592C80[] = +{ + gUnknown_08592C20, + gUnknown_08592C50, +}; + +const struct SpriteTemplate gUnknown_08592C88 = +{ + .tileTag = ANIM_TAG_LETTER_Z, + .paletteTag = ANIM_TAG_LETTER_Z, + .oam = &gUnknown_08524974, + .anims = gUnknown_08592C1C, + .images = NULL, + .affineAnims = gUnknown_08592C80, + .callback = sub_81014F4, +}; + +const struct SpriteTemplate gUnknown_08592CA0 = +{ + .tileTag = ANIM_TAG_LOCK_ON, + .paletteTag = ANIM_TAG_LOCK_ON, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81015AC, +}; + +const struct SpriteTemplate gUnknown_08592CB8 = +{ + .tileTag = ANIM_TAG_LOCK_ON, + .paletteTag = ANIM_TAG_LOCK_ON, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101898, +}; + +const s8 gUnknown_08592CD0[][2] = +{ + { 64, 64}, + { 0, -64}, + {-64, 64}, + { 32, -32}, +}; + +const struct SpriteTemplate gUnknown_08592CD8 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101940, +}; + +const struct SpriteTemplate gUnknown_08592CF0 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101B90, +}; + +const union AnimCmd gUnknown_08592D08[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592D1C[] = +{ + ANIMCMD_FRAME(48, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592D24[] = +{ + gUnknown_08592D08, + gUnknown_08592D1C, +}; + +const struct SpriteTemplate gUnknown_08592D2C = +{ + .tileTag = ANIM_TAG_SLASH, + .paletteTag = ANIM_TAG_SLASH, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592D24, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101F40, +}; + +const struct SpriteTemplate gUnknown_08592D44 = +{ + .tileTag = ANIM_TAG_SLASH_2, + .paletteTag = ANIM_TAG_SLASH_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592D24, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101FA8, +}; + +const struct SpriteTemplate gUnknown_08592D5C = +{ + .tileTag = ANIM_TAG_SLASH_2, + .paletteTag = ANIM_TAG_SLASH_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592D24, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8101FF0, +}; + +const union AnimCmd gUnknown_08592D74[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(8, 12), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592D88[] = +{ + gUnknown_08592D74, +}; + +const struct SpriteTemplate gUnknown_08592D8C = +{ + .tileTag = ANIM_TAG_FOCUS_ENERGY, + .paletteTag = ANIM_TAG_FOCUS_ENERGY, + .oam = &gUnknown_08524954, + .anims = gUnknown_08592D88, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81020D8, +}; + +const union AnimCmd gUnknown_08592DA4[] = +{ + ANIMCMD_FRAME(0, 18), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 18), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 18), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 6), + ANIMCMD_FRAME(48, 18), + ANIMCMD_FRAME(32, 6), + ANIMCMD_FRAME(48, 6), + ANIMCMD_FRAME(64, 18), + ANIMCMD_FRAME(48, 6), + ANIMCMD_FRAME(64, 54), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592DE0[] = +{ + gUnknown_08592DA4, +}; + +const struct SpriteTemplate gUnknown_08592DE4 = +{ + .tileTag = ANIM_TAG_SPHERE_TO_CUBE, + .paletteTag = ANIM_TAG_SPHERE_TO_CUBE, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592DE0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810217C, +}; + +const struct SpriteTemplate gUnknown_08592DFC = +{ + .tileTag = ANIM_TAG_BLACK_BALL, + .paletteTag = ANIM_TAG_BLACK_BALL, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const union AnimCmd gUnknown_08592E14[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592E2C[] = +{ + gUnknown_08592E14, +}; + +const struct SpriteTemplate gUnknown_08592E30 = +{ + .tileTag = ANIM_TAG_GRAY_SMOKE, + .paletteTag = ANIM_TAG_GRAY_SMOKE, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592E2C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A77C8, +}; + +const union AnimCmd gUnknown_08592E48[] = +{ + ANIMCMD_FRAME(3, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592E5C[] = +{ + gUnknown_08592E48, +}; + +const union AffineAnimCmd gUnknown_08592E60[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08592E70[] = +{ + gUnknown_08592E60, +}; + +const struct SpriteTemplate gUnknown_08592E74 = +{ + .tileTag = ANIM_TAG_CONVERSION, + .paletteTag = ANIM_TAG_CONVERSION, + .oam = &gUnknown_08524AE4, + .anims = gUnknown_08592E5C, + .images = NULL, + .affineAnims = gUnknown_08592E70, + .callback = sub_8102268, +}; + +const union AnimCmd gUnknown_08592E8C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(3, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592EA0[] = +{ + gUnknown_08592E8C, +}; + +const struct SpriteTemplate gUnknown_08592EA4 = +{ + .tileTag = ANIM_TAG_CONVERSION, + .paletteTag = ANIM_TAG_CONVERSION, + .oam = &gUnknown_08524AE4, + .anims = gUnknown_08592EA0, + .images = NULL, + .affineAnims = gUnknown_08592E70, + .callback = sub_810234C, +}; + +const struct SpriteTemplate gUnknown_08592EBC = +{ + .tileTag = ANIM_TAG_MOON, + .paletteTag = ANIM_TAG_MOON, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81024E0, +}; + +const union AnimCmd gUnknown_08592ED4[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_FRAME(12, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08592EE8[] = +{ + gUnknown_08592ED4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8592EEC = +{ + .tileTag = ANIM_TAG_GREEN_SPARKLE, + .paletteTag = ANIM_TAG_GREEN_SPARKLE, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08592EE8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8102540, +}; + +const union AnimCmd gUnknown_08592F04[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 5), + ANIMCMD_FRAME(80, 3), + ANIMCMD_FRAME(96, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592F28[] = +{ + gUnknown_08592F04, +}; + +const struct SpriteTemplate gUnknown_08592F2C = +{ + .tileTag = ANIM_TAG_BLUE_STAR, + .paletteTag = ANIM_TAG_BLUE_STAR, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592F28, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A77C8, +}; + +const struct SpriteTemplate gUnknown_08592F44 = +{ + .tileTag = ANIM_TAG_HORN_HIT, + .paletteTag = ANIM_TAG_HORN_HIT, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8102844, +}; + +const union AnimCmd gUnknown_08592F5C[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(48, 2), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592F70[] = +{ + gUnknown_08592F5C, +}; + +const struct SpriteTemplate gUnknown_08592F74 = +{ + .tileTag = ANIM_TAG_FANG_ATTACK, + .paletteTag = ANIM_TAG_FANG_ATTACK, + .oam = &gUnknown_08524914, + .anims = gUnknown_08592F70, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8102BCC, +}; + +const union AnimCmd gUnknown_08592F8C[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592F94[] = +{ + ANIMCMD_FRAME(4, 10), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592F9C[] = +{ + ANIMCMD_FRAME(8, 41), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592FA4[] = +{ + ANIMCMD_FRAME(12, 10), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592FAC[] = +{ + ANIMCMD_FRAME(16, 10), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592FB4[] = +{ + ANIMCMD_FRAME(20, 10), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592FBC[] = +{ + ANIMCMD_FRAME(0, 10, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08592FC4[] = +{ + ANIMCMD_FRAME(4, 10, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08592FCC[] = +{ + gUnknown_08592F8C, + gUnknown_08592F94, + gUnknown_08592F9C, + gUnknown_08592FA4, + gUnknown_08592FAC, + gUnknown_08592FB4, + gUnknown_08592FBC, + gUnknown_08592FC4, +}; + +const union AffineAnimCmd gUnknown_08592FEC[] = +{ + AFFINEANIMCMD_FRAME(0xC, 0xC, 0, 16), + AFFINEANIMCMD_FRAME(0xFFF4, 0xFFF4, 0, 16), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08593004[] = +{ + gUnknown_08592FEC, +}; + +const struct SpriteTemplate gUnknown_08593008 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES, + .paletteTag = ANIM_TAG_MUSIC_NOTES, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08592FCC, + .images = NULL, + .affineAnims = gUnknown_08593004, + .callback = sub_8102CD4, +}; + +const u16 gUnknown_08593020[][6] = +{ + {10072, RGB(31, 31, 31), RGB(31, 26, 28), RGB(31, 22, 26), RGB(31, 17, 24), RGB(31, 13, 22)}, + {10097, RGB(31, 31, 31), RGB(25, 31, 26), RGB(20, 31, 21), RGB(15, 31, 16), RGB(10, 31, 12)}, + {10185, RGB(31, 31, 31), RGB(31, 31, 24), RGB(31, 31, 17), RGB(31, 31, 10), RGB(31, 31, 3)}, + {10175, RGB(31, 31, 31), RGB(26, 28, 31), RGB(21, 26, 31), RGB(16, 24, 31), RGB(12, 22, 31)}, +}; + +const struct SpriteTemplate gUnknown_08593050 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES, + .paletteTag = ANIM_TAG_MUSIC_NOTES, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08592FCC, + .images = NULL, + .affineAnims = gUnknown_08593004, + .callback = sub_8102EB0, +}; + +const struct SpriteTemplate gUnknown_08593068 = +{ + .tileTag = ANIM_TAG_PURPLE_HAND_OUTLINE, + .paletteTag = ANIM_TAG_PURPLE_HAND_OUTLINE, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8102FB8, +}; + +const union AffineAnimCmd gUnknown_08593080[] = +{ + AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08593098[] = +{ + gUnknown_08593080, +}; + +const struct SpriteTemplate gUnknown_0859309C = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES, + .paletteTag = ANIM_TAG_MUSIC_NOTES, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08592FCC, + .images = NULL, + .affineAnims = gUnknown_08593098, + .callback = sub_8103028, +}; + +const union AnimCmd gUnknown_085930B4[] = +{ + ANIMCMD_FRAME(0, 2, .hFlip = TRUE), + ANIMCMD_FRAME(16, 2, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .hFlip = TRUE), + ANIMCMD_FRAME(48, 2, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085930C8[] = +{ + ANIMCMD_FRAME(48, 2, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .hFlip = TRUE), + ANIMCMD_FRAME(16, 2, .hFlip = TRUE), + ANIMCMD_FRAME(0, 2, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085930DC[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(48, 2), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085930F0[] = +{ + ANIMCMD_FRAME(48, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593104[] = +{ + gUnknown_085930B4, + gUnknown_085930DC, + gUnknown_085930C8, + gUnknown_085930F0, +}; + +const struct SpriteTemplate gUnknown_08593114 = +{ + .tileTag = ANIM_TAG_THOUGHT_BUBBLE, + .paletteTag = ANIM_TAG_THOUGHT_BUBBLE, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593104, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103164, +}; + +const union AffineAnimCmd gUnknown_0859312C[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x1E, 0x1E, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593144[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 11), + AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 11), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_FRAME(0xFFE2, 0xFFE2, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593144_2[] = +{ + AFFINEANIMCMD_FRAME(16, 16, 0, 0), + AFFINEANIMCMD_FRAME(30, 30, 0, 8), + AFFINEANIMCMD_FRAME(0, 0, 0, 16), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0, 0, 4, 11), + AFFINEANIMCMD_FRAME(0, 0, -4, 11), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_FRAME(-30, -30, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085931B4[] = +{ + gUnknown_0859312C, + gUnknown_08593144, +}; + +const struct SpriteTemplate gUnknown_085931BC = +{ + .tileTag = ANIM_TAG_FINGER, + .paletteTag = ANIM_TAG_FINGER, + .oam = &gUnknown_085249D4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085931B4, + .callback = sub_8103208, +}; + +const struct SpriteTemplate gUnknown_085931D4 = +{ + .tileTag = ANIM_TAG_FINGER, + .paletteTag = ANIM_TAG_FINGER, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085931B4, + .callback = sub_8103284, +}; + +const union AnimCmd gUnknown_085931EC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085931F4[] = +{ + ANIMCMD_FRAME(0, 1, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085931FC[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859321C[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_0859323C[] = +{ + gUnknown_085931EC, + gUnknown_085931F4, + gUnknown_085931FC, + gUnknown_0859321C, +}; + +const struct SpriteTemplate gUnknown_0859324C = +{ + .tileTag = ANIM_TAG_FINGER_2, + .paletteTag = ANIM_TAG_FINGER_2, + .oam = &gUnknown_08524914, + .anims = gUnknown_0859323C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103390, +}; From 22a0b58e57a26f8636b0afcb841aef8ae4910192 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 24 Oct 2018 15:52:21 -0400 Subject: [PATCH 035/213] effects_2 and water data --- data/battle_anim_80FE840.s | 803 ------------------------ include/battle_anim.h | 19 +- include/sprite.h | 9 + ld_script.txt | 2 + src/effects_2.c | 1197 ++++++++++++++++++++++++++++++++++++ src/water.c | 442 +++++++++++++ 6 files changed, 1665 insertions(+), 807 deletions(-) create mode 100644 src/effects_2.c create mode 100644 src/water.c diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index f7d3c6f2f7..ecb851e533 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -11,811 +11,8 @@ -// BREAK ^effects_1 - .align 2 -gUnknown_08593264:: @ 8593264 - spr_template ANIM_TAG_FINGER, ANIM_TAG_FINGER, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103448 - .align 2 -gUnknown_0859327C:: @ 859327C - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08593284:: @ 8593284 - .4byte gUnknown_0859327C - - .align 2 -gUnknown_08593288:: @ 8593288 - spr_template ANIM_TAG_MUSIC_NOTES, ANIM_TAG_MUSIC_NOTES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103498 - - .align 2 -gUnknown_085932A0:: @ 85932A0 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810358C - - .align 2 -gUnknown_085932B8:: @ 85932B8 - spr_template ANIM_TAG_CLAMP, ANIM_TAG_CLAMP, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_8103620 - - .align 2 -gUnknown_085932D0:: @ 85932D0 - .2byte 0x0000, 0x0009, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085932E4:: @ 85932E4 - .4byte gUnknown_085932D0 - - .align 2 -gUnknown_085932E8:: @ 85932E8 - .2byte 0x0050, 0x0050, 0x0000, 0x0000, 0x0009, 0x0009, 0x1200, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593300:: @ 8593300 - .4byte gUnknown_085932E8 - - .align 2 -gUnknown_08593304:: @ 8593304 - spr_template ANIM_TAG_UNUSED_EXPLOSION, ANIM_TAG_UNUSED_EXPLOSION, gUnknown_08524974, gUnknown_085932E4, NULL, gUnknown_08593300, sub_80A77C8 - - .align 2 -gUnknown_0859331C:: @ 859331C - .2byte 0x0000, 0x0043, 0x0008, 0x0043, 0x0010, 0x0043, 0x0018, 0x0043 - .2byte 0x0020, 0x0043, 0x0028, 0x0043, 0x0030, 0x0043, 0xfffd, 0x0001 - .2byte 0xffff, 0x0000 - - .align 2 -gUnknown_08593340:: @ 8593340 - .4byte gUnknown_0859331C - - .align 2 -gUnknown_08593344:: @ 8593344 - spr_template ANIM_TAG_ALERT, ANIM_TAG_ALERT, gUnknown_08524934, gUnknown_08593340, NULL, gDummySpriteAffineAnimTable, sub_81037D8 - - .align 2 -gUnknown_0859335C:: @ 859335C - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x0014, 0x0000, 0x0c00, 0x0000 - .2byte 0x0000, 0x0000, 0x2000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859337C:: @ 859337C - .4byte gUnknown_0859335C - - .align 2 -gBattleAnimSpriteTemplate_8593380:: @ 8593380 - spr_template ANIM_TAG_SWORD, ANIM_TAG_SWORD, gUnknown_08524ADC, gDummySpriteAnimTable, NULL, gUnknown_0859337C, sub_810387C - - .align 2 -gSonicBoomSpriteTemplate:: @ 8593398 - spr_template ANIM_TAG_AIR_WAVE, ANIM_TAG_AIR_WAVE, gUnknown_08524B14, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81038C8 - - .align 2 -gUnknown_085933B0:: @ 85933B0 - spr_template ANIM_TAG_AIR_WAVE, ANIM_TAG_AIR_WAVE, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103AA4 - - .align 2 -gUnknown_085933C8:: @ 85933C8 - .2byte 0x0020, 0x0020, 0x0000, 0x0000, 0x0007, 0x0007, 0xc800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085933E0:: @ 85933E0 - .2byte 0x0005, 0x0005, 0x0a00, 0x0000, 0xfff6, 0xfff6, 0x0a00, 0x0000 - .2byte 0x000a, 0x000a, 0x0a00, 0x0000, 0xfff6, 0xfff6, 0x0a00, 0x0000 - .2byte 0x000a, 0x000a, 0x0a00, 0x0000, 0xfff6, 0xfff6, 0x0a00, 0x0000 - .2byte 0x000a, 0x000a, 0x0a00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593420:: @ 8593420 - .4byte gUnknown_085933C8 - - .align 2 -gUnknown_08593424:: @ 8593424 - .4byte gUnknown_085933E0 - - .align 2 -gSupersonicWaveSpriteTemplate:: @ 8593428 - spr_template ANIM_TAG_GOLD_RING, ANIM_TAG_GOLD_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gScreechWaveSpriteTemplate:: @ 8593440 - spr_template ANIM_TAG_PURPLE_RING, ANIM_TAG_PURPLE_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gUnknown_08593458:: @ 8593458 - spr_template ANIM_TAG_METAL_SOUND_WAVES, ANIM_TAG_METAL_SOUND_WAVES, gUnknown_08524A1C, gDummySpriteAnimTable, NULL, gUnknown_08593420, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gUnknown_08593470:: @ 8593470 - spr_template ANIM_TAG_BLUE_RING_2, ANIM_TAG_BLUE_RING_2, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593424, sub_8108C94 - -@ BREAK ^ water - - .align 2 -gUnknown_08593488:: @ 8593488 - spr_template ANIM_TAG_LARGE_FRESH_EGG, ANIM_TAG_LARGE_FRESH_EGG, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A78AC - - .align 2 -gUnknown_085934A0:: @ 85934A0 - spr_template ANIM_TAG_UNUSED_VOID_LINES, ANIM_TAG_UNUSED_VOID_LINES, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8103FE8 - - .align 2 -gUnknown_085934B8:: @ 85934B8 - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085934C0:: @ 85934C0 - .4byte gUnknown_085934B8 - - .align 2 -gUnknown_085934C4:: @ 85934C4 - .2byte 0x0000, 0x0000, 0x010a, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085934D4:: @ 85934D4 - .4byte gUnknown_085934C4 - - .align 2 -gUnknown_085934D8:: @ 85934D8 - spr_template ANIM_TAG_COIN, ANIM_TAG_COIN, gUnknown_0852496C, gUnknown_085934C0, NULL, gDummySpriteAffineAnimTable, sub_8104088 - - .align 2 -gUnknown_085934F0:: @ 85934F0 - spr_template ANIM_TAG_COIN, ANIM_TAG_COIN, gUnknown_0852496C, gUnknown_085934C0, NULL, gUnknown_085934D4, sub_810413C - - .align 2 -gUnknown_08593508:: @ 8593508 - .2byte 0x0000, 0x0000, 0x0114, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593518:: @ 8593518 - .4byte gUnknown_08593508 - - .align 2 -gUnknown_0859351C:: @ 859351C - spr_template ANIM_TAG_SEED, ANIM_TAG_SEED, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593518, sub_81041C4 - - .align 2 -gUnknown_08593534:: @ 8593534 - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x0004, 0x0000, 0x2800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859354C:: @ 859354C - .4byte gUnknown_08593534 - - .align 2 -gUnknown_08593550:: @ 8593550 - spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_0859354C, sub_8104304 - - .align 2 -gUnknown_08593568:: @ 8593568 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0014, 0xffff, 0x0000 - - .align 2 -gUnknown_08593578:: @ 8593578 - .2byte 0x0000, 0x00c3, 0x0010, 0x00c3, 0x0020, 0x00d4, 0xffff, 0x0000 - - .align 2 -gUnknown_08593588:: @ 8593588 - .4byte gUnknown_08593568 - .4byte gUnknown_08593578 - - .align 2 -gUnknown_08593590:: @ 8593590 - spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_08593588, NULL, gDummySpriteAffineAnimTable, sub_8104364 - - .align 2 -gUnknown_085935A8:: @ 85935A8 - .2byte 0x0000, 0x0002, 0x0010, 0x0002, 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085935B8:: @ 85935B8 - .2byte 0x0000, 0x00c2, 0x0010, 0x00c2, 0x0020, 0x00c1, 0xffff, 0x0000 - - .align 2 -gUnknown_085935C8:: @ 85935C8 - .4byte gUnknown_085935A8 - .4byte gUnknown_085935B8 - - .align 2 -gUnknown_085935D0:: @ 85935D0 - spr_template ANIM_TAG_CUT, ANIM_TAG_CUT, gUnknown_08524A34, gUnknown_085935C8, NULL, gDummySpriteAffineAnimTable, sub_8104414 - - .align 2 -gUnknown_085935E8:: @ 85935E8 - .2byte 0xfffa, 0x0004, 0x0800, 0x0000, 0x000a, 0xfff6, 0x0800, 0x0000 - .2byte 0xfffc, 0x0006, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593608:: @ 8593608 - .2byte 0xfffc, 0xfffb, 0x0c00, 0x0000, 0x0000, 0x0000, 0x1800, 0x0000 - .2byte 0x0004, 0x0005, 0x0c00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593628:: @ 8593628 - .2byte 0x0000, 0x0044, 0x0004, 0x0068, 0x0008, 0x0044, 0x000c, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_0859363C:: @ 859363C - .2byte 0x0000, 0x0004, 0x0004, 0x0028, 0x0008, 0x0004, 0x000c, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08593650:: @ 8593650 - .4byte gUnknown_08593628 - .4byte gUnknown_0859363C - - .align 2 -gUnknown_08593658:: @ 8593658 - spr_template ANIM_TAG_BREATH, ANIM_TAG_BREATH, gUnknown_0852490C, gUnknown_08593650, NULL, gDummySpriteAffineAnimTable, sub_8104B1C - - .align 2 -gUnknown_08593670:: @ 8593670 - .2byte 0x000b, 0x000b, 0x0800, 0x0000, 0xfff5, 0xfff5, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593688:: @ 8593688 - .4byte gUnknown_08593670 - - .align 2 -gUnknown_0859368C:: @ 859368C - spr_template ANIM_TAG_ANGER, ANIM_TAG_ANGER, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593688, sub_8104BAC - - .align 2 -gUnknown_085936A4:: @ 85936A4 - .2byte 0xfff6, 0x0009, 0x0700, 0x0000, 0x0014, 0xffec, 0x0700, 0x0000 - .2byte 0xffec, 0x0014, 0x0700, 0x0000, 0x000a, 0xfff7, 0x0700, 0x0000 - .2byte 0x7ffd, 0x0002, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085936D4:: @ 85936D4 - spr_template ANIM_TAG_PENCIL, ANIM_TAG_PENCIL, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810501C - - .align 2 -gUnknown_085936EC:: @ 85936EC - spr_template ANIM_TAG_SNORE_Z, ANIM_TAG_SNORE_Z, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80A7938 - - .align 2 -gUnknown_08593704:: @ 8593704 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08593718:: @ 8593718 - .4byte gUnknown_08593704 - - .align 2 -gBattleAnimSpriteTemplate_859371C:: @ 859371C - spr_template ANIM_TAG_EXPLOSION, ANIM_TAG_EXPLOSION, gUnknown_08524914, gUnknown_08593718, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 - - .align 2 -gUnknown_08593734:: @ 8593734 - .2byte 0x0000, 0x0000, 0x02f8, 0x0000, 0x0000, 0x0000, 0x0408, 0x0000 - .2byte 0x0000, 0x0000, 0x02f8, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593754:: @ 8593754 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593764:: @ 8593764 - .2byte 0xfff8, 0x0004, 0x0800, 0x0000, 0x7ffd, 0x0000, 0x0000, 0x0000 - .2byte 0x0010, 0xfff8, 0x0800, 0x0000, 0xfff0, 0x0008, 0x0800, 0x0000 - .2byte 0x7ffd, 0x0001, 0x0000, 0x0000, 0x0100, 0x0100, 0x0000, 0x0000 - .2byte 0x0000, 0x0000, 0x0f00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085937A4:: @ 85937A4 - .4byte gUnknown_08593734 - .4byte gUnknown_08593754 - .4byte gUnknown_08593764 - - .align 2 -gUnknown_085937B0:: @ 85937B0 - spr_template ANIM_TAG_BREAKING_EGG, ANIM_TAG_BREAKING_EGG, gUnknown_08524AF4, gDummySpriteAnimTable, NULL, gUnknown_085937A4, sub_8105538 - - .align 2 -gUnknown_085937C8:: @ 85937C8 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0010, 0x0010, 0x1e00, 0x0000 - .2byte 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_085937E0:: @ 85937E0 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0020, 0x0020, 0x0f00, 0x0000 - .2byte 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_085937F8:: @ 85937F8 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x000b, 0x000b, 0x2d00, 0x0000 - .2byte 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593810:: @ 8593810 - .4byte gUnknown_085937C8 - .4byte gUnknown_085937E0 - - .align 2 -gUnknown_08593818:: @ 8593818 - .4byte gUnknown_085937F8 - - .align 2 -gUnknown_0859381C:: @ 859381C - spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_80A77C8 - - .align 2 -gUnknown_08593834:: @ 8593834 - .2byte 0x0200, 0x0200, 0x0000, 0x0000, 0xfff0, 0xfff0, 0x1e00, 0x0000 - .2byte 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_0859384C:: @ 859384C - .4byte gUnknown_08593834 - - .align 2 -gUnknown_08593850:: @ 8593850 - spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_0859384C, sub_80A77C8 - - .align 2 -gUnknown_08593868:: @ 8593868 - spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81051C4 - - .align 2 -gUnknown_08593880:: @ 8593880 - spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593818, sub_81052A4 - - .align 2 -gBattleAnimSpriteTemplate_8593898:: @ 8593898 - spr_template ANIM_TAG_THIN_RING, ANIM_TAG_THIN_RING, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08593810, sub_81054E8 - - .align 2 -gUnknown_085938B0:: @ 85938B0 - .2byte 0x0060, 0xfff3, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085938C0:: @ 85938C0 - .2byte 0x0000, 0x0003, 0x0004, 0x0003, 0x0008, 0x0003, 0x0004, 0x0003 - .2byte 0x0000, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085938D8:: @ 85938D8 - .4byte gUnknown_085938C0 - - .align 2 -gUnknown_085938DC:: @ 85938DC - spr_template ANIM_TAG_SPEED_DUST, ANIM_TAG_SPEED_DUST, gUnknown_0852490C, gUnknown_085938D8, NULL, gDummySpriteAffineAnimTable, sub_8105C48 - - .align 2 -gUnknown_085938F4:: @ 85938F4 - .2byte 0x1c1e, 0x18ec, 0x1a10, 0x1cf6 - - .align 2 -gUnknown_085938FC:: @ 85938FC - .2byte 0x0000, 0x0006, 0x0010, 0x0006, 0x0020, 0x000f, 0x0010, 0x0006 - .2byte 0x0000, 0x0006, 0x0010, 0x0046, 0x0020, 0x004f, 0x0010, 0x0046 - .2byte 0x0000, 0x0006, 0x0010, 0x0006, 0x0020, 0x000f, 0x0010, 0x0006 - .2byte 0x0000, 0x0006, 0xffff, 0x0000 - - .align 2 -gUnknown_08593934:: @ 8593934 - .4byte gUnknown_085938FC - - .align 2 -gUnknown_08593938:: @ 8593938 - spr_template ANIM_TAG_BELL, ANIM_TAG_BELL, gUnknown_08524914, gUnknown_08593934, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 - - .align 2 -gUnknown_08593950:: @ 8593950 - .2byte 0x27de, 0x270f, 0x270e, 0x0000 - - .align 2 -gUnknown_08593958:: @ 8593958 - spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105DE8 - - .align 2 -gUnknown_08593970:: @ 8593970 - spr_template ANIM_TAG_MAGENTA_HEART, ANIM_TAG_MAGENTA_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8105E60 - - .align 2 -gUnknown_08593988:: @ 8593988 - .2byte 0x000a, 0xfff3, 0x0a00, 0x0000, 0xfff6, 0x000d, 0x0a00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085939A0:: @ 85939A0 - spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106140 - - .align 2 -gBattleAnimSpriteTemplate_85939B8:: @ 85939B8 - spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81061C4 - - .align 2 -gUnknown_085939D0:: @ 85939D0 - spr_template ANIM_TAG_RED_HEART, ANIM_TAG_RED_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810624C - - .align 2 -gUnknown_085939E8:: @ 85939E8 - .2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x0008, 0x0008, 0x0100, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593A00:: @ 8593A00 - .4byte gUnknown_085939E8 - - .align 2 -gHiddenPowerOrbSpriteTemplate:: @ 8593A04 - spr_template ANIM_TAG_RED_ORB, ANIM_TAG_RED_ORB, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_810673C - - .align 2 -gHiddenPowerOrbScatterSpriteTemplate:: @ 8593A1C - spr_template ANIM_TAG_RED_ORB, ANIM_TAG_RED_ORB, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08593A00, sub_8106878 - - .align 2 -gUnknown_08593A34:: @ 8593A34 - .2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x0008, 0x0008, 0x0100, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593A4C:: @ 8593A4C - .4byte gUnknown_08593A34 - - .align 2 -gUnknown_08593A50:: @ 8593A50 - spr_template ANIM_TAG_RED_ORB_2, ANIM_TAG_RED_ORB_2, gUnknown_085249C4, gDummySpriteAnimTable, NULL, gUnknown_08593A4C, sub_8106944 - - .align 2 -gUnknown_08593A68:: @ 8593A68 - .2byte 0x0000, 0x0004, 0x0004, 0x0004, 0x0008, 0x0004, 0x0004, 0x0004 - .2byte 0x0000, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08593A80:: @ 8593A80 - .4byte gUnknown_08593A68 - - .align 2 -gUnknown_08593A84:: @ 8593A84 - spr_template ANIM_TAG_EYE_SPARKLE, ANIM_TAG_EYE_SPARKLE, gUnknown_0852490C, gUnknown_08593A80, NULL, gDummySpriteAffineAnimTable, sub_81069B8 - - .align 2 -gUnknown_08593A9C:: @ 8593A9C - .2byte 0x0000, 0x0018, 0xffff, 0x0000 - - .align 2 -gUnknown_08593AA4:: @ 8593AA4 - .4byte gUnknown_08593A9C - - .align 2 -gUnknown_08593AA8:: @ 8593AA8 - spr_template ANIM_TAG_ANGEL, ANIM_TAG_ANGEL, gUnknown_08524914, gUnknown_08593AA4, NULL, gDummySpriteAffineAnimTable, sub_81069D0 - - .align 2 -gUnknown_08593AC0:: @ 8593AC0 - spr_template ANIM_TAG_PINK_HEART, ANIM_TAG_PINK_HEART, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106AD0 - - .align 2 -gUnknown_08593AD8:: @ 8593AD8 - .2byte 0x0000, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_08593AE0:: @ 8593AE0 - .2byte 0x0010, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_08593AE8:: @ 8593AE8 - .4byte gUnknown_08593AD8 - .4byte gUnknown_08593AE0 - - .align 2 -gUnknown_08593AF0:: @ 8593AF0 - spr_template ANIM_TAG_DEVIL, ANIM_TAG_DEVIL, gUnknown_08524914, gUnknown_08593AE8, NULL, gDummySpriteAffineAnimTable, sub_8106B54 - - .align 2 -gUnknown_08593B08:: @ 8593B08 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08593B1C:: @ 8593B1C - .2byte 0x0000, 0x0044, 0x0010, 0x0044, 0x0020, 0x0044, 0x0030, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_08593B30:: @ 8593B30 - .4byte gUnknown_08593B08 - .4byte gUnknown_08593B1C - - .align 2 -gUnknown_08593B38:: @ 8593B38 - spr_template ANIM_TAG_SWIPE, ANIM_TAG_SWIPE, gUnknown_08524914, gUnknown_08593B30, NULL, gDummySpriteAffineAnimTable, sub_8106C80 - - .align 2 -gUnknown_08593B50:: @ 8593B50 - .2byte 0x0000, 0x0008, 0x0010, 0x0008, 0x0020, 0x0008, 0x0010, 0x0008, 0xffff, 0x0000 - - .align 2 -gUnknown_08593B64:: @ 8593B64 - .2byte 0x0010, 0x0048, 0x0020, 0x0048, 0x0010, 0x0048, 0x0000, 0x0048, 0xffff, 0x0000 - - .align 2 -gUnknown_08593B78:: @ 8593B78 - .4byte gUnknown_08593B50 - .4byte gUnknown_08593B64 - - .align 2 -gUnknown_08593B80:: @ 8593B80 - spr_template ANIM_TAG_MOVEMENT_WAVES, ANIM_TAG_MOVEMENT_WAVES, gUnknown_08524914, gUnknown_08593B78, NULL, gDummySpriteAffineAnimTable, sub_8106CD0 - - .align 2 -gUnknown_08593B98:: @ 8593B98 - .2byte 0xfff4, 0x0008, 0x0400, 0x0000, 0x0014, 0xffec, 0x0400, 0x0000 - .2byte 0xfff8, 0x000c, 0x0400, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gBattleAnimSpriteTemplate_8593BB8:: @ 8593BB8 - spr_template ANIM_TAG_JAGGED_MUSIC_NOTE, ANIM_TAG_JAGGED_MUSIC_NOTE, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8106E00 - - .align 2 -gUnknown_08593BD0:: @ 8593BD0 - .2byte 0x0000, 0x0000, 0x0500, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593BE0:: @ 8593BE0 - .2byte 0x0000, 0x0000, 0x10f8, 0x0000, 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593BF0:: @ 8593BF0 - .2byte 0x0000, 0x0000, 0x1008, 0x0000, 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08593C00:: @ 8593C00 - .4byte gUnknown_08593BD0 - .4byte gUnknown_08593BE0 - .4byte gUnknown_08593BF0 - - .align 2 -gUnknown_08593C0C:: @ 8593C0C - spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F60 - - .align 2 -gUnknown_08593C24:: @ 8593C24 - spr_template ANIM_TAG_MUSIC_NOTES_2, ANIM_TAG_MUSIC_NOTES_2, gUnknown_0852496C, gUnknown_08592FCC, NULL, gUnknown_08593C00, sub_8106F00 - - .align 2 -gUnknown_08593C3C:: @ 8593C3C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593C4C:: @ 8593C4C - .2byte 0x0200, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08593C5C:: @ 8593C5C - .4byte gUnknown_08593C3C - .4byte gUnknown_08593C4C - - .align 2 -gUnknown_08593C64:: @ 8593C64 - spr_template ANIM_TAG_GUARD_RING, ANIM_TAG_GUARD_RING, gUnknown_08524B1C, gDummySpriteAnimTable, NULL, gUnknown_08593C5C, sub_81070AC - - .align 2 - .incbin "graphics/unknown/unknown_593C80.4bpp" - - .align 2 - .incbin "graphics/unknown/unknown_593FFC.bin" - - .align 2 -gUnknown_08594FFC:: @ 8594FFC - .2byte 0x0000, 0x0002, 0x0008, 0x0002, 0x0010, 0x0002, 0x0018, 0x0006 - .2byte 0x0020, 0x0002, 0x0028, 0x0002, 0x0030, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_0859501C:: @ 859501C - .4byte gUnknown_08594FFC - - .align 2 -gUnknown_08595020:: @ 8595020 - spr_template ANIM_TAG_RAIN_DROPS, ANIM_TAG_RAIN_DROPS, gUnknown_08524954, gUnknown_0859501C, NULL, gDummySpriteAffineAnimTable, sub_810721C - - .align 2 -gUnknown_08595038:: @ 8595038 - .2byte 0xfffb, 0xfffb, 0x0a00, 0x0000, 0x0005, 0x0005, 0x0a00, 0x0000 - .2byte 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595050:: @ 8595050 - .4byte gUnknown_08595038 - - .align 2 -gUnknown_08595054:: @ 8595054 - .2byte 0x0000, 0x0001, 0x0004, 0x0005, 0x0008, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08595064:: @ 8595064 - .4byte gUnknown_08595054 - - .align 2 -gBattleAnimSpriteTemplate_8595068:: @ 8595068 - spr_template ANIM_TAG_BUBBLE, ANIM_TAG_BUBBLE, gUnknown_08524A8C, gUnknown_08595064, NULL, gUnknown_08595050, sub_8107260 - - .align 2 -gUnknown_08595080:: @ 8595080 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595088:: @ 8595088 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595090:: @ 8595090 - .4byte gUnknown_08595080 - .4byte gUnknown_08595088 - - .align 2 -gUnknown_08595098:: @ 8595098 - .2byte 0x0000, 0x0000, 0x0100, 0x0000, 0x0060, 0x0060, 0x0100, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085950B0:: @ 85950B0 - .4byte gUnknown_08595098 - - .align 2 -gUnknown_085950B4:: @ 85950B4 - spr_template ANIM_TAG_RAINBOW_RINGS, ANIM_TAG_RAINBOW_RINGS, gUnknown_08524A04, gUnknown_08595090, NULL, gUnknown_085950B0, sub_810744C - - .align 2 -gUnknown_085950CC:: @ 85950CC - .2byte 0x0000, 0x0001, 0x0004, 0x0001, 0x0008, 0x0001, 0x000c, 0x0001, 0xfffe, 0x0000 - - .align 2 -gUnknown_085950E0:: @ 85950E0 - .4byte gUnknown_085950CC - - .align 2 -gUnknown_085950E4:: @ 85950E4 - spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC - - .align 2 -gUnknown_085950FC:: @ 85950FC - spr_template ANIM_TAG_BROWN_ORB, ANIM_TAG_BROWN_ORB, gUnknown_08524A2C, gUnknown_085950E0, NULL, gDummySpriteAffineAnimTable, sub_81075EC - - .align 2 -gUnknown_08595114:: @ 8595114 - spr_template ANIM_TAG_GLOWY_RED_ORB, ANIM_TAG_GLOWY_RED_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC - - .align 2 -gUnknown_0859512C:: @ 859512C - spr_template ANIM_TAG_GLOWY_GREEN_ORB, ANIM_TAG_GLOWY_GREEN_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81075EC - - .align 2 -gUnknown_08595144:: @ 8595144 - .2byte 0x0010, 0x0002, 0x0020, 0x0002, 0x0030, 0x0002, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595154:: @ 8595154 - .4byte gUnknown_08595144 - - .align 2 -gUnknown_08595158:: @ 8595158 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595154, NULL, gDummySpriteAffineAnimTable, sub_81075EC - - .align 2 -gUnknown_08595170:: @ 8595170 - spr_template ANIM_TAG_BLUE_RING, ANIM_TAG_BLUE_RING, gUnknown_08524A14, gDummySpriteAnimTable, NULL, gUnknown_08593420, sub_81075EC - - .align 2 -gUnknown_08595188:: @ 8595188 - .2byte 0x0003, 0x0003, 0x320a, 0x0000, 0x0000, 0x0000, 0x0a00, 0x0000 - .2byte 0xffec, 0xffec, 0x14f6, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085951A8:: @ 85951A8 - .2byte 0x0150, 0x0150, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085951B8:: @ 85951B8 - .4byte gUnknown_08595188 - - .align 2 -gUnknown_085951BC:: @ 85951BC - .4byte gUnknown_085951A8 - - .align 2 -gUnknown_085951C0:: @ 85951C0 - spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951B8, sub_8107730 - - .align 2 -gUnknown_085951D8:: @ 85951D8 - spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524AEC, gUnknown_085950E0, NULL, gUnknown_085951BC, sub_81077C0 - - .align 2 -gUnknown_085951F0:: @ 85951F0 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085951F8:: @ 85951F8 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595200:: @ 8595200 - .4byte gUnknown_085951F0 - - .align 2 -gUnknown_08595204:: @ 8595204 - .4byte gUnknown_085951F8 - - .align 2 -gUnknown_08595208:: @ 8595208 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524A2C, gUnknown_08595200, NULL, gDummySpriteAffineAnimTable, sub_80A78AC - - .align 2 -gUnknown_08595220:: @ 8595220 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524AEC, gUnknown_08595204, NULL, gUnknown_08596208, sub_8107894 - - .align 2 -gUnknown_08595238:: @ 8595238 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB8, NULL, gDummySpriteAffineAnimTable, sub_81078D0 - - .align 2 -gUnknown_08595250:: @ 8595250 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8108034 - - .align 2 -gUnknown_08595268:: @ 8595268 - spr_template ANIM_TAG_GLOWY_BLUE_ORB, ANIM_TAG_GLOWY_BLUE_ORB, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810851C - - .align 2 -gUnknown_08595280:: @ 8595280 - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595288:: @ 8595288 - .2byte 0x0009, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595290:: @ 8595290 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595298:: @ 8595298 - .4byte gUnknown_08595280 - .4byte gUnknown_08595288 - - .align 2 -gUnknown_085952A0:: @ 85952A0 - .4byte gUnknown_08595290 - - .align 2 -gUnknown_085952A4:: @ 85952A4 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfff6, 0xfff6, 0x0f00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085952BC:: @ 85952BC - .2byte 0x00e0, 0x00e0, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0f00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085952D4:: @ 85952D4 - .2byte 0x0150, 0x0150, 0x0000, 0x0000, 0x0000, 0x0000, 0x0f00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085952EC:: @ 85952EC - .4byte gUnknown_085952A4 - .4byte gUnknown_085952BC - - .align 2 -gUnknown_085952F4:: @ 85952F4 - .4byte gUnknown_085952D4 - - .align 2 -gUnknown_085952F8:: @ 85952F8 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524904, gUnknown_08595298, NULL, gDummySpriteAffineAnimTable, sub_8108BE0 - - .align 2 -gUnknown_08595310:: @ 8595310 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524964, gUnknown_08595298, NULL, gUnknown_085952EC, sub_8108C54 - - .align 2 -gUnknown_08595328:: @ 8595328 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852496C, gUnknown_085952A0, NULL, gUnknown_085952F4, sub_80A8EE4 .align 2 gUnknown_08595340:: @ 8595340 diff --git a/include/battle_anim.h b/include/battle_anim.h index c7884aa18d..61659c3504 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -143,12 +143,23 @@ extern const struct OamData gUnknown_0852496C; extern const struct OamData gUnknown_08524A34; extern const struct OamData gUnknown_08524A3C; extern const struct OamData gUnknown_08524A94; -extern const struct OamData gUnknown_0852490C; -extern const struct OamData gUnknown_08524974; extern const struct OamData gUnknown_08524954; extern const struct OamData gUnknown_08524AE4; -extern const struct OamData gUnknown_08524914; -extern const struct OamData gUnknown_085249CC; extern const struct OamData gUnknown_085249D4; +extern const struct OamData gUnknown_08524A9C; +extern const struct OamData gUnknown_08524ADC; +extern const struct OamData gUnknown_08524B14; +extern const struct OamData gUnknown_08524A54; +extern const struct OamData gUnknown_08524A14; +extern const struct OamData gUnknown_08524A1C; +extern const struct OamData gUnknown_085249BC; +extern const struct OamData gUnknown_08524AF4; +extern const struct OamData gUnknown_085249DC; +extern const struct OamData gUnknown_08524AFC; +extern const struct OamData gUnknown_08524B1C; +extern const struct OamData gUnknown_08524A04; +extern const struct OamData gUnknown_08524A2C; +extern const struct OamData gUnknown_08524AEC; +extern const struct OamData gUnknown_08524964; #endif // GUARD_BATTLE_ANIM_H diff --git a/include/sprite.h b/include/sprite.h index 085faff68d..32bdd9c55e 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -103,12 +103,19 @@ struct AffineAnimJumpCmd u16 target; }; +struct AffineAnimEndCmdAlt +{ + s16 type; + u16 val; +}; + union AffineAnimCmd { s16 type; struct AffineAnimFrameCmd frame; struct AffineAnimLoopCmd loop; struct AffineAnimJumpCmd jump; + struct AffineAnimEndCmdAlt end; // unused in code }; #define AFFINEANIMCMDTYPE_LOOP 0x7FFD @@ -123,6 +130,8 @@ union AffineAnimCmd {.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}} #define AFFINEANIMCMD_END \ {.type = AFFINEANIMCMDTYPE_END} +#define AFFINEANIMCMD_END_ALT(_val) \ + {.end = {.type = AFFINEANIMCMDTYPE_END, .val = _val}} struct AffineAnimState { diff --git a/ld_script.txt b/ld_script.txt index b1a8451d86..06a0f901a1 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -478,6 +478,8 @@ SECTIONS { src/item_use.o(.rodata); /*src/battle/anim/effects_1.o(.rodata);*/ src/effects_1.o(.rodata); + src/effects_2.o(.rodata); + src/water.o(.rodata); data/battle_anim_80FE840.o(.rodata); src/bike.o(.rodata); data/easy_chat.o(.rodata); diff --git a/src/effects_2.c b/src/effects_2.c new file mode 100644 index 0000000000..82336be5cc --- /dev/null +++ b/src/effects_2.c @@ -0,0 +1,1197 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_8103448(struct Sprite *); +extern void sub_8103498(struct Sprite *); +extern void sub_810358C(struct Sprite *); +extern void sub_8103620(struct Sprite *); +extern void sub_80A77C8(struct Sprite *); +extern void sub_81037D8(struct Sprite *); +extern void sub_810387C(struct Sprite *); +extern void sub_81038C8(struct Sprite *); +extern void sub_8103AA4(struct Sprite *); +extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *); +extern void sub_8108C94(struct Sprite *); +extern void sub_80A78AC(struct Sprite *); +extern void sub_8103FE8(struct Sprite *); +extern void sub_8104088(struct Sprite *); +extern void sub_810413C(struct Sprite *); +extern void sub_81041C4(struct Sprite *); +extern void sub_8104304(struct Sprite *); +extern void sub_8104364(struct Sprite *); +extern void sub_8104414(struct Sprite *); +extern void sub_8104B1C(struct Sprite *); +extern void sub_8104BAC(struct Sprite *); +extern void sub_810501C(struct Sprite *); +extern void sub_80A7938(struct Sprite *); +extern void sub_8105538(struct Sprite *); +extern void sub_81051C4(struct Sprite *); +extern void sub_81052A4(struct Sprite *); +extern void sub_81054E8(struct Sprite *); +extern void sub_8105C48(struct Sprite *); +extern void sub_8105DE8(struct Sprite *); +extern void sub_8105E60(struct Sprite *); +extern void sub_8106140(struct Sprite *); +extern void sub_81061C4(struct Sprite *); +extern void sub_810624C(struct Sprite *); +extern void sub_810673C(struct Sprite *); +extern void sub_8106878(struct Sprite *); +extern void sub_8106944(struct Sprite *); +extern void sub_81069B8(struct Sprite *); +extern void sub_81069D0(struct Sprite *); +extern void sub_8106AD0(struct Sprite *); +extern void sub_8106B54(struct Sprite *); +extern void sub_8106C80(struct Sprite *); +extern void sub_8106CD0(struct Sprite *); +extern void sub_8106E00(struct Sprite *); +extern void sub_8106F60(struct Sprite *); +extern void sub_8106F00(struct Sprite *); +extern void sub_81070AC(struct Sprite *); + +const struct SpriteTemplate gUnknown_08593264 = +{ + .tileTag = ANIM_TAG_FINGER, + .paletteTag = ANIM_TAG_FINGER, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103448, +}; + +const union AnimCmd gUnknown_0859327C[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593284[] = +{ + gUnknown_0859327C, +}; + +const struct SpriteTemplate gUnknown_08593288 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES, + .paletteTag = ANIM_TAG_MUSIC_NOTES, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103498, +}; + +const struct SpriteTemplate gUnknown_085932A0 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810358C, +}; + +extern const union AffineAnimCmd *const gUnknown_08597060[]; +const struct SpriteTemplate gUnknown_085932B8 = +{ + .tileTag = ANIM_TAG_CLAMP, + .paletteTag = ANIM_TAG_CLAMP, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597060, + .callback = sub_8103620, +}; + +const union AnimCmd gUnknown_085932D0[] = +{ + ANIMCMD_FRAME(0, 9), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085932E4[] = +{ + gUnknown_085932D0, +}; + +const union AffineAnimCmd gUnknown_085932E8[] = +{ + AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0), + AFFINEANIMCMD_FRAME(0x9, 0x9, 0, 18), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08593300[] = +{ + gUnknown_085932E8, +}; + +const struct SpriteTemplate gUnknown_08593304 = +{ + .tileTag = ANIM_TAG_UNUSED_EXPLOSION, + .paletteTag = ANIM_TAG_UNUSED_EXPLOSION, + .oam = &gUnknown_08524974, + .anims = gUnknown_085932E4, + .images = NULL, + .affineAnims = gUnknown_08593300, + .callback = sub_80A77C8, +}; + +const union AnimCmd gUnknown_0859331C[] = +{ + ANIMCMD_FRAME(0, 3, .hFlip = TRUE), + ANIMCMD_FRAME(8, 3, .hFlip = TRUE), + ANIMCMD_FRAME(16, 3, .hFlip = TRUE), + ANIMCMD_FRAME(24, 3, .hFlip = TRUE), + ANIMCMD_FRAME(32, 3, .hFlip = TRUE), + ANIMCMD_FRAME(40, 3, .hFlip = TRUE), + ANIMCMD_FRAME(48, 3, .hFlip = TRUE), + ANIMCMD_LOOP(1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593340[] = +{ + gUnknown_0859331C, +}; + +const struct SpriteTemplate gUnknown_08593344 = +{ + .tileTag = ANIM_TAG_ALERT, + .paletteTag = ANIM_TAG_ALERT, + .oam = &gUnknown_08524934, + .anims = gUnknown_08593340, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81037D8, +}; + +const union AffineAnimCmd gUnknown_0859335C[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x14, 0x0, 0, 12), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859337C[] = +{ + gUnknown_0859335C, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8593380 = +{ + .tileTag = ANIM_TAG_SWORD, + .paletteTag = ANIM_TAG_SWORD, + .oam = &gUnknown_08524ADC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859337C, + .callback = sub_810387C, +}; + +const struct SpriteTemplate gSonicBoomSpriteTemplate = +{ + .tileTag = ANIM_TAG_AIR_WAVE, + .paletteTag = ANIM_TAG_AIR_WAVE, + .oam = &gUnknown_08524B14, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81038C8, +}; + +const struct SpriteTemplate gUnknown_085933B0 = +{ + .tileTag = ANIM_TAG_AIR_WAVE, + .paletteTag = ANIM_TAG_AIR_WAVE, + .oam = &gUnknown_08524A54, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103AA4, +}; + +const union AffineAnimCmd gUnknown_085933C8[] = +{ + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0), + AFFINEANIMCMD_FRAME(0x7, 0x7, 0, -56), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085933E0[] = +{ + AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10), + AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10), + AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10), + AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10), + AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10), + AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10), + AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08593420[] = +{ + gUnknown_085933C8, +}; + +const union AffineAnimCmd *const gUnknown_08593424[] = +{ + gUnknown_085933E0, +}; + +const struct SpriteTemplate gSupersonicWaveSpriteTemplate = +{ + .tileTag = ANIM_TAG_GOLD_RING, + .paletteTag = ANIM_TAG_GOLD_RING, + .oam = &gUnknown_08524A14, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593420, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const struct SpriteTemplate gScreechWaveSpriteTemplate = +{ + .tileTag = ANIM_TAG_PURPLE_RING, + .paletteTag = ANIM_TAG_PURPLE_RING, + .oam = &gUnknown_08524A14, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593420, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const struct SpriteTemplate gUnknown_08593458 = +{ + .tileTag = ANIM_TAG_METAL_SOUND_WAVES, + .paletteTag = ANIM_TAG_METAL_SOUND_WAVES, + .oam = &gUnknown_08524A1C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593420, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const struct SpriteTemplate gUnknown_08593470 = +{ + .tileTag = ANIM_TAG_BLUE_RING_2, + .paletteTag = ANIM_TAG_BLUE_RING_2, + .oam = &gUnknown_08524A14, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593424, + .callback = sub_8108C94, +}; + +const struct SpriteTemplate gUnknown_08593488 = +{ + .tileTag = ANIM_TAG_LARGE_FRESH_EGG, + .paletteTag = ANIM_TAG_LARGE_FRESH_EGG, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A78AC, +}; + +const struct SpriteTemplate gUnknown_085934A0 = +{ + .tileTag = ANIM_TAG_UNUSED_VOID_LINES, + .paletteTag = ANIM_TAG_UNUSED_VOID_LINES, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8103FE8, +}; + +const union AnimCmd gUnknown_085934B8[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085934C0[] = +{ + gUnknown_085934B8, +}; + +const union AffineAnimCmd gUnknown_085934C4[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_085934D4[] = +{ + gUnknown_085934C4, +}; + +const struct SpriteTemplate gUnknown_085934D8 = +{ + .tileTag = ANIM_TAG_COIN, + .paletteTag = ANIM_TAG_COIN, + .oam = &gUnknown_0852496C, + .anims = gUnknown_085934C0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8104088, +}; + +const struct SpriteTemplate gUnknown_085934F0 = +{ + .tileTag = ANIM_TAG_COIN, + .paletteTag = ANIM_TAG_COIN, + .oam = &gUnknown_0852496C, + .anims = gUnknown_085934C0, + .images = NULL, + .affineAnims = gUnknown_085934D4, + .callback = sub_810413C, +}; + +const union AffineAnimCmd gUnknown_08593508[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08593518[] = +{ + gUnknown_08593508, +}; + +const struct SpriteTemplate gUnknown_0859351C = +{ + .tileTag = ANIM_TAG_SEED, + .paletteTag = ANIM_TAG_SEED, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593518, + .callback = sub_81041C4, +}; + +const union AffineAnimCmd gUnknown_08593534[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x0, 0, 40), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859354C[] = +{ + gUnknown_08593534, +}; + +const struct SpriteTemplate gUnknown_08593550 = +{ + .tileTag = ANIM_TAG_GUST, + .paletteTag = ANIM_TAG_GUST, + .oam = &gUnknown_085249BC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859354C, + .callback = sub_8104304, +}; + +const union AnimCmd gUnknown_08593568[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 20), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08593578[] = +{ + ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 20, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593588[] = +{ + gUnknown_08593568, + gUnknown_08593578, +}; + +const struct SpriteTemplate gUnknown_08593590 = +{ + .tileTag = ANIM_TAG_CUT, + .paletteTag = ANIM_TAG_CUT, + .oam = &gUnknown_08524A34, + .anims = gUnknown_08593588, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8104364, +}; + +const union AnimCmd gUnknown_085935A8[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085935B8[] = +{ + ANIMCMD_FRAME(0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(16, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 1, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085935C8[] = +{ + gUnknown_085935A8, + gUnknown_085935B8, +}; + +const struct SpriteTemplate gUnknown_085935D0 = +{ + .tileTag = ANIM_TAG_CUT, + .paletteTag = ANIM_TAG_CUT, + .oam = &gUnknown_08524A34, + .anims = gUnknown_085935C8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8104414, +}; + +const union AffineAnimCmd gUnknown_085935E8[] = +{ + AFFINEANIMCMD_FRAME(-6, 4, 0, 8), + AFFINEANIMCMD_FRAME(10, -10, 0, 8), + AFFINEANIMCMD_FRAME(-4, 6, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593608[] = +{ + AFFINEANIMCMD_FRAME(-4, -5, 0, 12), + AFFINEANIMCMD_FRAME(0, 0, 0, 24), + AFFINEANIMCMD_FRAME(4, 5, 0, 12), + AFFINEANIMCMD_END, +}; + +const union AnimCmd gUnknown_08593628[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(4, 40, .hFlip = TRUE), + ANIMCMD_FRAME(8, 4, .hFlip = TRUE), + ANIMCMD_FRAME(12, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859363C[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 40), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593650[] = +{ + gUnknown_08593628, + gUnknown_0859363C, +}; + +const struct SpriteTemplate gUnknown_08593658 = +{ + .tileTag = ANIM_TAG_BREATH, + .paletteTag = ANIM_TAG_BREATH, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08593650, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8104B1C, +}; + +const union AffineAnimCmd gUnknown_08593670[] = +{ + AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF5, 0xFFF5, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08593688[] = +{ + gUnknown_08593670, +}; + +const struct SpriteTemplate gUnknown_0859368C = +{ + .tileTag = ANIM_TAG_ANGER, + .paletteTag = ANIM_TAG_ANGER, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593688, + .callback = sub_8104BAC, +}; + +const union AffineAnimCmd gUnknown_085936A4[] = +{ + AFFINEANIMCMD_FRAME(-10, 9, 0, 7), + AFFINEANIMCMD_FRAME(20, -20, 0, 7), + AFFINEANIMCMD_FRAME(-20, 20, 0, 7), + AFFINEANIMCMD_FRAME(10, -9, 0, 7), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gUnknown_085936D4 = +{ + .tileTag = ANIM_TAG_PENCIL, + .paletteTag = ANIM_TAG_PENCIL, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810501C, +}; + +const struct SpriteTemplate gUnknown_085936EC = +{ + .tileTag = ANIM_TAG_SNORE_Z, + .paletteTag = ANIM_TAG_SNORE_Z, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A7938, +}; + +const union AnimCmd gUnknown_08593704[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593718[] = +{ + gUnknown_08593704, +}; +//* +const struct SpriteTemplate gBattleAnimSpriteTemplate_859371C = +{ + .tileTag = ANIM_TAG_EXPLOSION, + .paletteTag = ANIM_TAG_EXPLOSION, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593718, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A77C8, +}; + +const union AffineAnimCmd gUnknown_08593734[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gUnknown_08593754[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593764[] = +{ + AFFINEANIMCMD_FRAME(0xFFF8, 0x4, 0, 8), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0x10, 0xFFF8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF0, 0x8, 0, 8), + AFFINEANIMCMD_LOOP(1), + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085937A4[] = +{ + gUnknown_08593734, + gUnknown_08593754, + gUnknown_08593764, +}; +//* +const struct SpriteTemplate gUnknown_085937B0 = +{ + .tileTag = ANIM_TAG_BREAKING_EGG, + .paletteTag = ANIM_TAG_BREAKING_EGG, + .oam = &gUnknown_08524AF4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085937A4, + .callback = sub_8105538, +}; + +const union AffineAnimCmd gUnknown_085937C8[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 30), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd gUnknown_085937E0[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 15), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd gUnknown_085937F8[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 45), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd *const gUnknown_08593810[] = +{ + gUnknown_085937C8, + gUnknown_085937E0, +}; + +const union AffineAnimCmd *const gUnknown_08593818[] = +{ + gUnknown_085937F8, +}; + +const struct SpriteTemplate gUnknown_0859381C = +{ + .tileTag = ANIM_TAG_THIN_RING, + .paletteTag = ANIM_TAG_THIN_RING, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593810, + .callback = sub_80A77C8, +}; +//* +const union AffineAnimCmd gUnknown_08593834[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 30), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd *const gUnknown_0859384C[] = +{ + gUnknown_08593834, +}; + +const struct SpriteTemplate gUnknown_08593850 = +{ + .tileTag = ANIM_TAG_THIN_RING, + .paletteTag = ANIM_TAG_THIN_RING, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859384C, + .callback = sub_80A77C8, +}; + +const struct SpriteTemplate gUnknown_08593868 = +{ + .tileTag = ANIM_TAG_THIN_RING, + .paletteTag = ANIM_TAG_THIN_RING, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593810, + .callback = sub_81051C4, +}; + +const struct SpriteTemplate gUnknown_08593880 = +{ + .tileTag = ANIM_TAG_THIN_RING, + .paletteTag = ANIM_TAG_THIN_RING, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593818, + .callback = sub_81052A4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8593898 = +{ + .tileTag = ANIM_TAG_THIN_RING, + .paletteTag = ANIM_TAG_THIN_RING, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593810, + .callback = sub_81054E8, +}; + +const union AffineAnimCmd gUnknown_085938B0[] = +{ + AFFINEANIMCMD_FRAME(96, -13, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AnimCmd gUnknown_085938C0[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(4, 3), + ANIMCMD_FRAME(8, 3), + ANIMCMD_FRAME(4, 3), + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085938D8[] = +{ + gUnknown_085938C0, +}; + +const struct SpriteTemplate gUnknown_085938DC = +{ + .tileTag = ANIM_TAG_SPEED_DUST, + .paletteTag = ANIM_TAG_SPEED_DUST, + .oam = &gUnknown_0852490C, + .anims = gUnknown_085938D8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8105C48, +}; + +const s8 gUnknown_085938F4[][2] = +{ + {30, 28}, + {-20, 24}, + {16, 26}, + {-10, 28}, +}; + +const union AnimCmd gUnknown_085938FC[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 15), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6, .hFlip = TRUE), + ANIMCMD_FRAME(32, 15, .hFlip = TRUE), + ANIMCMD_FRAME(16, 6, .hFlip = TRUE), + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 15), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(0, 6), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593934[] = +{ + gUnknown_085938FC, +}; + +const struct SpriteTemplate gUnknown_08593938 = +{ + .tileTag = ANIM_TAG_BELL, + .paletteTag = ANIM_TAG_BELL, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593934, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A77C8, +}; + +const u16 gUnknown_08593950[] = +{ + 10206, + 9999, + 9998, + 0, +}; + +const struct SpriteTemplate gUnknown_08593958 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES_2, + .paletteTag = ANIM_TAG_MUSIC_NOTES_2, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8105DE8, +}; + +const struct SpriteTemplate gUnknown_08593970 = +{ + .tileTag = ANIM_TAG_MAGENTA_HEART, + .paletteTag = ANIM_TAG_MAGENTA_HEART, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8105E60, +}; + +const union AffineAnimCmd gUnknown_08593988[] = +{ + AFFINEANIMCMD_FRAME(0x000A, 0xFFF3, 0x00, 0x0A), + AFFINEANIMCMD_FRAME(0xFFF6, 0x000D, 0x00, 0x0A), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gUnknown_085939A0 = +{ + .tileTag = ANIM_TAG_RED_HEART, + .paletteTag = ANIM_TAG_RED_HEART, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106140, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85939B8 = +{ + .tileTag = ANIM_TAG_RED_HEART, + .paletteTag = ANIM_TAG_RED_HEART, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81061C4, +}; + +const struct SpriteTemplate gUnknown_085939D0 = +{ + .tileTag = ANIM_TAG_RED_HEART, + .paletteTag = ANIM_TAG_RED_HEART, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810624C, +}; + +const union AffineAnimCmd gUnknown_085939E8[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08593A00[] = +{ + gUnknown_085939E8, +}; + +const struct SpriteTemplate gHiddenPowerOrbSpriteTemplate = +{ + .tileTag = ANIM_TAG_RED_ORB, + .paletteTag = ANIM_TAG_RED_ORB, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593A00, + .callback = sub_810673C, +}; + +const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate = +{ + .tileTag = ANIM_TAG_RED_ORB, + .paletteTag = ANIM_TAG_RED_ORB, + .oam = &gUnknown_085249CC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593A00, + .callback = sub_8106878, +}; + +const union AffineAnimCmd gUnknown_08593A34[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08593A4C[] = +{ + gUnknown_08593A34, +}; + +const struct SpriteTemplate gUnknown_08593A50 = +{ + .tileTag = ANIM_TAG_RED_ORB_2, + .paletteTag = ANIM_TAG_RED_ORB_2, + .oam = &gUnknown_085249C4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593A4C, + .callback = sub_8106944, +}; + +const union AnimCmd gUnknown_08593A68[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593A80[] = +{ + gUnknown_08593A68, +}; + +const struct SpriteTemplate gUnknown_08593A84 = +{ + .tileTag = ANIM_TAG_EYE_SPARKLE, + .paletteTag = ANIM_TAG_EYE_SPARKLE, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08593A80, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81069B8, +}; + +const union AnimCmd gUnknown_08593A9C[] = +{ + ANIMCMD_FRAME(0, 24), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593AA4[] = +{ + gUnknown_08593A9C, +}; + +const struct SpriteTemplate gUnknown_08593AA8 = +{ + .tileTag = ANIM_TAG_ANGEL, + .paletteTag = ANIM_TAG_ANGEL, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593AA4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81069D0, +}; + +const struct SpriteTemplate gUnknown_08593AC0 = +{ + .tileTag = ANIM_TAG_PINK_HEART, + .paletteTag = ANIM_TAG_PINK_HEART, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106AD0, +}; + +const union AnimCmd gUnknown_08593AD8[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08593AE0[] = +{ + ANIMCMD_FRAME(16, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08593AE8[] = +{ + gUnknown_08593AD8, + gUnknown_08593AE0, +}; + +const struct SpriteTemplate gUnknown_08593AF0 = +{ + .tileTag = ANIM_TAG_DEVIL, + .paletteTag = ANIM_TAG_DEVIL, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593AE8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106B54, +}; + +const union AnimCmd gUnknown_08593B08[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08593B1C[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_FRAME(48, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593B30[] = +{ + gUnknown_08593B08, + gUnknown_08593B1C, +}; + +const struct SpriteTemplate gUnknown_08593B38 = +{ + .tileTag = ANIM_TAG_SWIPE, + .paletteTag = ANIM_TAG_SWIPE, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593B30, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106C80, +}; + +const union AnimCmd gUnknown_08593B50[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08593B64[] = +{ + ANIMCMD_FRAME(16, 8, .hFlip = TRUE), + ANIMCMD_FRAME(32, 8, .hFlip = TRUE), + ANIMCMD_FRAME(16, 8, .hFlip = TRUE), + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08593B78[] = +{ + gUnknown_08593B50, + gUnknown_08593B64, +}; + +const struct SpriteTemplate gUnknown_08593B80 = +{ + .tileTag = ANIM_TAG_MOVEMENT_WAVES, + .paletteTag = ANIM_TAG_MOVEMENT_WAVES, + .oam = &gUnknown_08524914, + .anims = gUnknown_08593B78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106CD0, +}; + +const union AffineAnimCmd gUnknown_08593B98[] = +{ + AFFINEANIMCMD_FRAME(-12, 8, 0, 4), + AFFINEANIMCMD_FRAME(20, -20, 0, 4), + AFFINEANIMCMD_FRAME(-8, 12, 0, 4), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8593BB8 = +{ + .tileTag = ANIM_TAG_JAGGED_MUSIC_NOTE, + .paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8106E00, +}; + +const union AffineAnimCmd gUnknown_08593BD0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 5), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593BE0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 16), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd gUnknown_08593BF0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 16), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd *const gUnknown_08593C00[] = +{ + gUnknown_08593BD0, + gUnknown_08593BE0, + gUnknown_08593BF0, +}; + +extern const union AnimCmd *const gUnknown_08592FCC[]; +const struct SpriteTemplate gUnknown_08593C0C = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES_2, + .paletteTag = ANIM_TAG_MUSIC_NOTES_2, + .oam = &gUnknown_0852496C, + .anims = gUnknown_08592FCC, + .images = NULL, + .affineAnims = gUnknown_08593C00, + .callback = sub_8106F60, +}; + +const struct SpriteTemplate gUnknown_08593C24 = +{ + .tileTag = ANIM_TAG_MUSIC_NOTES_2, + .paletteTag = ANIM_TAG_MUSIC_NOTES_2, + .oam = &gUnknown_0852496C, + .anims = gUnknown_08592FCC, + .images = NULL, + .affineAnims = gUnknown_08593C00, + .callback = sub_8106F00, +}; + +const union AffineAnimCmd gUnknown_08593C3C[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08593C4C[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08593C5C[] = +{ + gUnknown_08593C3C, + gUnknown_08593C4C, +}; + +const struct SpriteTemplate gUnknown_08593C64 = +{ + .tileTag = ANIM_TAG_GUARD_RING, + .paletteTag = ANIM_TAG_GUARD_RING, + .oam = &gUnknown_08524B1C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593C5C, + .callback = sub_81070AC, +}; diff --git a/src/water.c b/src/water.c new file mode 100644 index 0000000000..955526ccd7 --- /dev/null +++ b/src/water.c @@ -0,0 +1,442 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_810721C(struct Sprite *); +extern void sub_8107260(struct Sprite *); +extern void sub_810744C(struct Sprite *); +extern void sub_81075EC(struct Sprite *); +extern void sub_8107730(struct Sprite *); +extern void sub_81077C0(struct Sprite *); +extern void sub_80A78AC(struct Sprite *); +extern void sub_8107894(struct Sprite *); +extern void sub_81078D0(struct Sprite *); +extern void sub_8108034(struct Sprite *); +extern void sub_810851C(struct Sprite *); +extern void sub_8108BE0(struct Sprite *); +extern void sub_8108C54(struct Sprite *); +extern void sub_80A8EE4(struct Sprite *); + +extern const union AffineAnimCmd *const gUnknown_08593420[]; +extern const union AffineAnimCmd *const gUnknown_08596208[]; +extern const union AnimCmd *const gUnknown_08595AB8[]; + +// what is this? +const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp"); +const u8 gUnknown_8593FFC[] = INCBIN_U8("graphics/unknown/unknown_593FFC.bin"); + +const union AnimCmd gUnknown_08594FFC[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(8, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(24, 6), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(40, 2), + ANIMCMD_FRAME(48, 2), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_0859501C[] = +{ + gUnknown_08594FFC, +}; + +const struct SpriteTemplate gUnknown_08595020 = +{ + .tileTag = ANIM_TAG_RAIN_DROPS, + .paletteTag = ANIM_TAG_RAIN_DROPS, + .oam = &gUnknown_08524954, + .anims = gUnknown_0859501C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810721C, +}; + +const union AffineAnimCmd gUnknown_08595038[] = +{ + AFFINEANIMCMD_FRAME(0xFFFB, 0xFFFB, 0, 10), + AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08595050[] = +{ + gUnknown_08595038, +}; + +const union AnimCmd gUnknown_08595054[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595064[] = +{ + gUnknown_08595054, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8595068 = +{ + .tileTag = ANIM_TAG_BUBBLE, + .paletteTag = ANIM_TAG_BUBBLE, + .oam = &gUnknown_08524A8C, + .anims = gUnknown_08595064, + .images = NULL, + .affineAnims = gUnknown_08595050, + .callback = sub_8107260, +}; + +const union AnimCmd gUnknown_08595080[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595088[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595090[] = +{ + gUnknown_08595080, + gUnknown_08595088, +}; + +const union AffineAnimCmd gUnknown_08595098[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_FRAME(0x60, 0x60, 0, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085950B0[] = +{ + gUnknown_08595098, +}; + +// Multi-colored rings used in Aurora Beam. +const struct SpriteTemplate gUnknown_085950B4 = +{ + .tileTag = ANIM_TAG_RAINBOW_RINGS, + .paletteTag = ANIM_TAG_RAINBOW_RINGS, + .oam = &gUnknown_08524A04, + .anims = gUnknown_08595090, + .images = NULL, + .affineAnims = gUnknown_085950B0, + .callback = sub_810744C, +}; + +const union AnimCmd gUnknown_085950CC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(4, 1), + ANIMCMD_FRAME(8, 1), + ANIMCMD_FRAME(12, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085950E0[] = +{ + gUnknown_085950CC, +}; + +const struct SpriteTemplate gUnknown_085950E4 = +{ + .tileTag = ANIM_TAG_WATER_ORB, + .paletteTag = ANIM_TAG_WATER_ORB, + .oam = &gUnknown_08524A2C, + .anims = gUnknown_085950E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81075EC, +}; + +const struct SpriteTemplate gUnknown_085950FC = +{ + .tileTag = ANIM_TAG_BROWN_ORB, + .paletteTag = ANIM_TAG_BROWN_ORB, + .oam = &gUnknown_08524A2C, + .anims = gUnknown_085950E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81075EC, +}; + +const struct SpriteTemplate gUnknown_08595114 = +{ + .tileTag = ANIM_TAG_GLOWY_RED_ORB, + .paletteTag = ANIM_TAG_GLOWY_RED_ORB, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81075EC, +}; + +const struct SpriteTemplate gUnknown_0859512C = +{ + .tileTag = ANIM_TAG_GLOWY_GREEN_ORB, + .paletteTag = ANIM_TAG_GLOWY_GREEN_ORB, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81075EC, +}; + +const union AnimCmd gUnknown_08595144[] = +{ + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(48, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595154[] = +{ + gUnknown_08595144, +}; + +const struct SpriteTemplate gUnknown_08595158 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595154, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81075EC, +}; + +const struct SpriteTemplate gUnknown_08595170 = +{ + .tileTag = ANIM_TAG_BLUE_RING, + .paletteTag = ANIM_TAG_BLUE_RING, + .oam = &gUnknown_08524A14, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08593420, + .callback = sub_81075EC, +}; + +const union AffineAnimCmd gUnknown_08595188[] = +{ + AFFINEANIMCMD_FRAME(0x3, 0x3, 10, 50), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 10), + AFFINEANIMCMD_FRAME(0xFFEC, 0xFFEC, -10, 20), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085951A8[] = +{ + AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085951B8[] = +{ + gUnknown_08595188, +}; + +const union AffineAnimCmd *const gUnknown_085951BC[] = +{ + gUnknown_085951A8, +}; + +const struct SpriteTemplate gUnknown_085951C0 = +{ + .tileTag = ANIM_TAG_WATER_ORB, + .paletteTag = ANIM_TAG_WATER_ORB, + .oam = &gUnknown_08524AEC, + .anims = gUnknown_085950E0, + .images = NULL, + .affineAnims = gUnknown_085951B8, + .callback = sub_8107730, +}; + +const struct SpriteTemplate gUnknown_085951D8 = +{ + .tileTag = ANIM_TAG_WATER_ORB, + .paletteTag = ANIM_TAG_WATER_ORB, + .oam = &gUnknown_08524AEC, + .anims = gUnknown_085950E0, + .images = NULL, + .affineAnims = gUnknown_085951BC, + .callback = sub_81077C0, +}; + +const union AnimCmd gUnknown_085951F0[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085951F8[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595200[] = +{ + gUnknown_085951F0, +}; + +const union AnimCmd *const gUnknown_08595204[] = +{ + gUnknown_085951F8, +}; + +const struct SpriteTemplate gUnknown_08595208 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524A2C, + .anims = gUnknown_08595200, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A78AC, +}; + +const struct SpriteTemplate gUnknown_08595220 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524AEC, + .anims = gUnknown_08595204, + .images = NULL, + .affineAnims = gUnknown_08596208, + .callback = sub_8107894, +}; + +const struct SpriteTemplate gUnknown_08595238 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524904, + .anims = gUnknown_08595AB8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81078D0, +}; + +const struct SpriteTemplate gUnknown_08595250 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108034, +}; + +const struct SpriteTemplate gUnknown_08595268 = +{ + .tileTag = ANIM_TAG_GLOWY_BLUE_ORB, + .paletteTag = ANIM_TAG_GLOWY_BLUE_ORB, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810851C, +}; + +const union AnimCmd gUnknown_08595280[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595288[] = +{ + ANIMCMD_FRAME(9, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595290[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595298[] = +{ + gUnknown_08595280, + gUnknown_08595288, +}; + +const union AnimCmd *const gUnknown_085952A0[] = +{ + gUnknown_08595290, +}; + +const union AffineAnimCmd gUnknown_085952A4[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 15), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085952BC[] = +{ + AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 15), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085952D4[] = +{ + AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085952EC[] = +{ + gUnknown_085952A4, + gUnknown_085952BC, +}; + +const union AffineAnimCmd *const gUnknown_085952F4[] = +{ + gUnknown_085952D4, +}; + +const struct SpriteTemplate gUnknown_085952F8 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524904, + .anims = gUnknown_08595298, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108BE0, +}; + +const struct SpriteTemplate gUnknown_08595310 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524964, + .anims = gUnknown_08595298, + .images = NULL, + .affineAnims = gUnknown_085952EC, + .callback = sub_8108C54, +}; + +const struct SpriteTemplate gUnknown_08595328 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_0852496C, + .anims = gUnknown_085952A0, + .images = NULL, + .affineAnims = gUnknown_085952F4, + .callback = sub_80A8EE4, +}; From 549b669f2aa397c9d784de2ff9b91459ab26c060 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 24 Oct 2018 23:14:45 +0200 Subject: [PATCH 036/213] battle tower, match sth and dumb loop instead of goto --- asm/battle_frontier_2.s | 8 +- asm/battle_tower.s | 868 +--------------------------- asm/pokenav.s | 2 +- include/battle_tower.h | 2 +- include/constants/battle_frontier.h | 4 + include/global.h | 2 +- src/apprentice.c | 14 +- src/battle_dome.c | 24 +- src/battle_main.c | 6 +- src/battle_tent.c | 4 +- src/battle_tower.c | 431 ++++++++++++-- src/field_specials.c | 84 +-- src/pokemon.c | 8 +- src/record_mixing.c | 4 +- src/tv.c | 4 +- 15 files changed, 439 insertions(+), 1026 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 108f1996cf..6f267bcc11 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6261,7 +6261,7 @@ _081A4E46: bl ZeroEnemyPartyMons movs r1, 0 str r1, [sp, 0x18] - bl GetFacilityEnemyMonLevel + bl SetFacilityPtrsGetLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x1C] @@ -9904,7 +9904,7 @@ sub_81A6CD0: @ 81A6CD0 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x24] - bl GetFacilityEnemyMonLevel + bl SetFacilityPtrsGetLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] @@ -11734,7 +11734,7 @@ TryGenerateBattlePikeWildMon: @ 81A7B90 ands r0, r1 cmp r0, 0 beq _081A7C1C - bl sub_8165CB4 + bl GetHighestLevelInPlayerParty adds r7, r0, 0 cmp r7, 0x3B ble _081A7C08 @@ -15719,7 +15719,7 @@ _081A9C56: bl SetMonData cmp r5, 0 beq _081A9CD4 - bl GetFacilityEnemyMonLevel + bl SetFacilityPtrsGetLevel lsls r0, 24 lsrs r5, r0, 24 ldr r1, [sp, 0x10] diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 46d10acd15..975596c7b7 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -6,873 +6,7 @@ .text - thumb_func_start sub_81659DC -sub_81659DC: @ 81659DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r6, r1, 0 - movs r2, 0 - adds r1, r4, 0 - adds r3, r4, 0 - adds r3, 0x58 -_081659F4: - ldrh r0, [r1, 0x34] - cmp r0, 0 - beq _081659FC - adds r2, 0x1 -_081659FC: - adds r1, 0x2C - cmp r1, r3 - ble _081659F4 - cmp r2, 0x3 - beq _08165A14 - adds r0, r6, 0 - movs r1, 0 - movs r2, 0xA4 - bl memset - movs r0, 0 - b _08165AD8 -_08165A14: - ldrb r0, [r4] - strb r0, [r6] - ldrh r0, [r4, 0x2] - strh r0, [r6, 0x2] - movs r2, 0 - ldr r0, =sRubyFacilityClassToEmerald - ldrb r1, [r0, 0x1] - ldrb r3, [r4, 0x1] - mov r12, r0 - adds r5, r6, 0x4 - adds r7, r4, 0x4 - movs r0, 0xC - adds r0, r6 - mov r9, r0 - movs r0, 0xC - adds r0, r4 - mov r8, r0 - adds r0, r6, 0 - adds r0, 0x10 - str r0, [sp] - movs r0, 0x10 - adds r0, r4 - mov r10, r0 - cmp r1, r3 - beq _08165A58 - mov r1, r12 - adds r1, 0x1 -_08165A4A: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, 0x51 - bgt _08165A58 - ldrb r0, [r1] - cmp r0, r3 - bne _08165A4A -_08165A58: - cmp r2, 0x52 - beq _08165A68 - lsls r0, r2, 1 - add r0, r12 - ldrb r0, [r0] - b _08165A6A - .pool -_08165A68: - movs r0, 0x24 -_08165A6A: - strb r0, [r6, 0x1] - movs r2, 0 - adds r3, r7, 0 -_08165A70: - adds r0, r5, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x7 - ble _08165A70 - movs r2, 0 - mov r5, r9 - mov r3, r8 -_08165A84: - adds r0, r5, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x3 - ble _08165A84 - mov r3, r10 - ldr r1, [sp] - movs r2, 0x5 -_08165A98: - ldrh r0, [r3] - strh r0, [r1] - adds r3, 0x2 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _08165A98 - adds r2, r4, 0 - adds r3, r6, 0 - movs r4, 0x58 - adds r4, r2 - mov r8, r4 -_08165AB0: - adds r1, r3, 0 - adds r1, 0x1C - adds r0, r2, 0 - adds r0, 0x34 - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r5,r7} - stm r1!, {r5,r7} - adds r2, 0x2C - adds r3, 0x2C - cmp r2, r8 - ble _08165AB0 - adds r0, r6, 0 - bl CalcRubyBattleTowerChecksum - movs r0, 0x1 -_08165AD8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81659DC - thumb_func_start sub_8165AE8 -sub_8165AE8: @ 8165AE8 - push {r4,lr} - adds r2, r0, 0 - movs r0, 0 - str r0, [r2, 0x40] - movs r3, 0 - adds r4, r2, 0 -_08165AF4: - ldr r0, [r2, 0x40] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2, 0x40] - adds r3, 0x1 - cmp r3, 0xF - bls _08165AF4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8165AE8 - - thumb_func_start sub_8165B08 -sub_8165B08: @ 8165B08 - push {lr} - movs r1, 0 - movs r3, 0 - adds r2, r0, 0 -_08165B10: - stm r2!, {r3} - adds r1, 0x1 - cmp r1, 0x10 - bls _08165B10 - bl ResetApprenticeStruct - pop {r0} - bx r0 - thumb_func_end sub_8165B08 - - thumb_func_start sub_8165B20 -sub_8165B20: @ 8165B20 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r5, 0 - ldr r0, =gSaveBlock2Ptr - mov r8, r0 - mov r9, r8 -_08165B30: - lsls r0, r5, 4 - adds r1, r0, r5 - lsls r1, 2 - adds r1, 0xDC - mov r3, r9 - ldr r2, [r3] - movs r4, 0 - movs r3, 0 - adds r6, r0, 0 - adds r7, r5, 0x1 - adds r2, r1 -_08165B46: - ldm r2!, {r0} - adds r4, r0 - adds r3, 0x1 - cmp r3, 0xF - bls _08165B46 - mov r0, r8 - ldr r2, [r0] - adds r0, r6, r5 - lsls r1, r0, 2 - movs r3, 0x8E - lsls r3, 1 - adds r0, r2, r3 - adds r0, r1 - ldr r0, [r0] - cmp r0, r4 - beq _08165B70 - adds r0, r1, 0 - adds r0, 0xDC - adds r0, r2, r0 - bl sub_8165B08 -_08165B70: - adds r5, r7, 0 - cmp r5, 0x3 - ble _08165B30 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165B20 - - thumb_func_start sub_8165B88 -sub_8165B88: @ 8165B88 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 16 - lsrs r2, r1, 16 - adds r3, r2, 0 - movs r0, 0xFA - lsls r0, 1 - cmp r2, r0 - bne _08165BA4 - ldr r0, =gGameLanguage - b _08165C28 - .pool -_08165BA4: - ldr r0, =0x0000012b - cmp r2, r0 - bhi _08165BB8 - ldr r0, =gGameLanguage - b _08165C28 - .pool -_08165BB8: - ldr r0, =0x0000018f - cmp r2, r0 - bhi _08165BFC - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08165BDC - bl sub_81864B4 - b _08165C2A - .pool -_08165BDC: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x0000081c - adds r0, r1 - b _08165C28 - .pool -_08165BFC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08165C14 - bl sub_81864C0 - b _08165C2A - .pool -_08165C14: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =0xfffffe70 - adds r1, r3, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0 - ldr r1, =0x0000011b - adds r0, r2, r1 -_08165C28: - ldrb r0, [r0] -_08165C2A: - strb r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165B88 - - thumb_func_start GetFacilityEnemyMonLevel -GetFacilityEnemyMonLevel: @ 8165C40 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r0, r1 - ldrb r1, [r2] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _08165C84 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - ldrb r0, [r2] - lsls r0, 30 - lsrs r0, 30 - bl GetFrontierEnemyMonLevel - b _08165C88 - .pool -_08165C84: - bl GetTentEnemyMonLevel -_08165C88: - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - thumb_func_end GetFacilityEnemyMonLevel - - thumb_func_start GetFrontierEnemyMonLevel -GetFrontierEnemyMonLevel: @ 8165C90 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08165C9E - cmp r0, 0x1 - beq _08165CA2 -_08165C9E: - movs r0, 0x32 - b _08165CB0 -_08165CA2: - bl sub_8165CB4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3B - bhi _08165CB0 - movs r0, 0x3C -_08165CB0: - pop {r1} - bx r1 - thumb_func_end GetFrontierEnemyMonLevel - - thumb_func_start sub_8165CB4 -sub_8165CB4: @ 8165CB4 - push {r4-r6,lr} - movs r6, 0 - movs r5, 0 -_08165CBA: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _08165CF4 - adds r0, r4, 0 - movs r1, 0x41 - movs r2, 0 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08165CF4 - adds r0, r4, 0 - movs r1, 0x38 - movs r2, 0 - bl GetMonData - cmp r0, r6 - ble _08165CF4 - adds r6, r0, 0 -_08165CF4: - adds r5, 0x1 - cmp r5, 0x5 - ble _08165CBA - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8165CB4 - - thumb_func_start GetFrontierTrainerFixedIvs -GetFrontierTrainerFixedIvs: @ 8165D08 - push {lr} - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - cmp r0, 0x63 - bls _08165D3A - movs r1, 0x6 - cmp r0, 0x77 - bls _08165D3A - movs r1, 0x9 - cmp r0, 0x8B - bls _08165D3A - movs r1, 0xC - cmp r0, 0x9F - bls _08165D3A - movs r1, 0xF - cmp r0, 0xB3 - bls _08165D3A - movs r1, 0x12 - cmp r0, 0xC7 - bls _08165D3A - movs r1, 0x1F - cmp r0, 0xDB - bhi _08165D3A - movs r1, 0x15 -_08165D3A: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end GetFrontierTrainerFixedIvs - - thumb_func_start sub_8165D40 -sub_8165D40: @ 8165D40 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - beq _08165D58 - cmp r0, 0x3 - beq _08165D58 - cmp r0, 0x4 - bne _08165D70 -_08165D58: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1E - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - b _08165D72 - .pool -_08165D70: - movs r0, 0 -_08165D72: - pop {r1} - bx r1 - thumb_func_end sub_8165D40 - - thumb_func_start GetTentEnemyMonLevel -GetTentEnemyMonLevel: @ 8165D78 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bne _08165DA8 - ldr r1, =gFacilityTrainers - ldr r0, =gSlateportBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons - b _08165DF2 - .pool -_08165DA8: - cmp r0, 0x2 - bne _08165DC8 - ldr r1, =gFacilityTrainers - ldr r0, =gVerdanturfBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gVerdanturfBattleTentMons - b _08165DF2 - .pool -_08165DC8: - cmp r0, 0x3 - bne _08165DE8 - ldr r1, =gFacilityTrainers - ldr r0, =gFallarborBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gFallarborBattleTentMons - b _08165DF2 - .pool -_08165DE8: - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons -_08165DF2: - str r0, [r1] - bl sub_8165CB4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1D - bhi _08165E02 - movs r0, 0x1E -_08165E02: - pop {r1} - bx r1 - .pool - thumb_func_end GetTentEnemyMonLevel - - thumb_func_start sub_8165E18 -sub_8165E18: @ 8165E18 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr -_08165E1C: - bl sub_8165D40 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r3, r0 - bge _08165E58 - adds r2, 0x2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r4 - beq _08165E58 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - subs r2, 0x2 - adds r0, r1, r2 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_08165E4A: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _08165E58 - ldrh r0, [r1] - cmp r0, r4 - bne _08165E4A -_08165E58: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r3, r0 - bne _08165E1C - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r2, [r0] - adds r0, r2, 0x1 - cmp r0, 0x2 - bgt _08165E8C - lsls r0, r2, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_08165E8C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165E18 - - thumb_func_start sub_8165EA4 -sub_8165EA4: @ 8165EA4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x18] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x1C] - bl GetTentEnemyMonLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] - ldr r0, =gTrainerBattleOpponent_A - ldrh r2, [r0] - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r2 - adds r0, r1 - ldr r0, [r0, 0x30] - str r0, [sp, 0x28] - movs r0, 0 - str r0, [sp, 0x24] - ldr r2, [sp, 0x28] - ldrh r1, [r2] - b _08165EFE - .pool -_08165EEC: - ldr r0, [sp, 0x24] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - lsls r0, 1 - ldr r6, [sp, 0x28] - adds r0, r6 - ldrh r1, [r0] -_08165EFE: - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08165EEC - movs r0, 0 - mov r8, r0 - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r4, 16 - lsls r0, 16 - orrs r4, r0 - str r4, [sp, 0x2C] - b _08166092 - .pool -_08165F24: - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x24] - bl __modsi3 - lsls r0, 1 - ldr r2, [sp, 0x28] - adds r0, r2 - ldrh r4, [r0] - movs r6, 0 - ldr r7, [sp, 0x18] - add r7, r8 - b _08165F44 -_08165F42: - adds r6, 0x1 -_08165F44: - cmp r6, r7 - bge _08165F68 - movs r1, 0x64 - adds r0, r6, 0 - muls r0, r1 - ldr r2, =gEnemyParty - adds r0, r2 - movs r1, 0xB - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrh r1, [r1] - cmp r0, r1 - bne _08165F42 -_08165F68: - cmp r6, r7 - beq _08165F6E - b _08166092 -_08165F6E: - movs r6, 0 - cmp r6, r7 - bge _08165FB8 - ldr r0, =gBattleFrontierHeldItems - mov r9, r0 - movs r3, 0 -_08165F7A: - ldr r1, =gEnemyParty - adds r5, r3, r1 - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - str r3, [sp, 0x34] - bl GetMonData - ldr r3, [sp, 0x34] - cmp r0, 0 - beq _08165FB0 - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrb r1, [r1, 0xA] - lsls r1, 1 - add r1, r9 - ldr r3, [sp, 0x34] - ldrh r1, [r1] - cmp r0, r1 - beq _08165FB8 -_08165FB0: - adds r3, 0x64 - adds r6, 0x1 - cmp r6, r7 - blt _08165F7A -_08165FB8: - cmp r6, r7 - bne _08166092 - movs r6, 0 - cmp r6, r8 - bge _08165FDA - add r0, sp, 0xC - ldrh r0, [r0] - cmp r0, r4 - beq _08165FDA - add r1, sp, 0xC -_08165FCC: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, r8 - bge _08165FDA - ldrh r0, [r1] - cmp r0, r4 - bne _08165FCC -_08165FDA: - cmp r6, r8 - bne _08166092 - mov r2, r8 - lsls r0, r2, 1 - add r0, sp - adds r0, 0xC - strh r4, [r0] - movs r6, 0x64 - adds r0, r7, 0 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r5, =gFacilityTrainerMons - ldr r2, [r5] - lsls r4, 4 - adds r2, r4, r2 - ldrh r1, [r2] - ldrb r3, [r2, 0xC] - movs r6, 0 - str r6, [sp] - ldrb r2, [r2, 0xB] - str r2, [sp, 0x4] - ldr r2, [sp, 0x2C] - str r2, [sp, 0x8] - ldr r2, [sp, 0x20] - bl CreateMonWithEVSpreadPersonalityOTID - add r1, sp, 0x14 - movs r0, 0xFF - strb r0, [r1] - mov r9, r4 - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x30] - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - mov r8, r1 - adds r3, r5, 0 - mov r5, r9 - ldr r2, =gEnemyParty - mov r10, r2 -_0816602E: - ldr r0, [r3] - adds r0, r5, r0 - lsls r4, r6, 1 - adds r0, 0x2 - adds r0, r4 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - mov r0, r8 - add r0, r10 - str r3, [sp, 0x34] - bl SetMonMoveSlot - ldr r3, [sp, 0x34] - ldr r0, [r3] - adds r0, r5, r0 - adds r0, 0x2 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0xDA - bne _0816605E - movs r0, 0 - mov r1, sp - strb r0, [r1, 0x14] -_0816605E: - adds r6, 0x1 - cmp r6, 0x3 - ble _0816602E - movs r2, 0x64 - adds r4, r7, 0 - muls r4, r2 - ldr r6, =gEnemyParty - adds r4, r6 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x14 - bl SetMonData - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - add r0, r9 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - ldr r0, [sp, 0x30] - mov r8, r0 -_08166092: - ldr r1, [sp, 0x1C] - cmp r8, r1 - beq _0816609A - b _08165F24 -_0816609A: - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165EA4 thumb_func_start sub_81660B8 sub_81660B8: @ 81660B8 @@ -998,7 +132,7 @@ sub_8166188: @ 8166188 ands r0, r1 cmp r0, 0 beq _081661E8 - bl GetFacilityEnemyMonLevel + bl SetFacilityPtrsGetLevel lsls r0, 24 movs r5, 0 ldr r7, =gBaseStats diff --git a/asm/pokenav.s b/asm/pokenav.s index b3a174bdcc..732f0ef2e9 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -29731,7 +29731,7 @@ sub_81D62CC: @ 81D62CC lsls r0, r1, 24 lsrs r6, r0, 24 bl sub_81D56B0 - bl sub_8165CB4 + bl GetHighestLevelInPlayerParty lsls r0, 24 lsrs r0, 24 mov r10, r0 diff --git a/include/battle_tower.h b/include/battle_tower.h index 4b68be9237..39d75f8be9 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -52,7 +52,7 @@ extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct FacilityMon *gFacilityTrainerMons; u16 GetCurrentBattleTowerWinStreak(u8, u8); -void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1); +bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst); bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm); diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index ca110aeb7f..204a09f60f 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -10,6 +10,10 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 +#define TENT_VERDANTURF 2 +#define TENT_FALLARBOR 3 +#define TENT_SLATEPORT 4 + // Battle Frontier lvl modes. #define FRONTIER_LVL_50 0 #define FRONTIER_LVL_OPEN 1 diff --git a/include/global.h b/include/global.h index a7b50278ca..0cff281e74 100644 --- a/include/global.h +++ b/include/global.h @@ -293,7 +293,7 @@ struct Apprentice u8 playerId[4]; u8 playerName[PLAYER_NAME_LENGTH]; u8 language; - u32 unk40; + u32 checksum; }; struct UnknownPokemonStruct diff --git a/src/apprentice.c b/src/apprentice.c index d45cff430c..9e01a072a7 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -344,7 +344,7 @@ extern struct Unk030062ECStruct *gUnknown_030062EC; extern struct Unk030062F0Struct *gUnknown_030062F0; extern void (*gUnknown_030062F4)(void); -extern void sub_8165AE8(struct Apprentice *); +extern void CalcApprenticeChecksum(struct Apprentice *); // This file's functions. static u16 sub_819FF98(u8 arg0); @@ -1087,7 +1087,7 @@ void ResetAllApprenticeData(void) for (j = 0; j < 4; j++) gSaveBlock2Ptr->apprentices[i].playerId[j] = 0; gSaveBlock2Ptr->apprentices[i].language = gGameLanguage; - gSaveBlock2Ptr->apprentices[i].unk40 = 0; + gSaveBlock2Ptr->apprentices[i].checksum = 0; } Script_ResetPlayerApprentice(); @@ -1430,16 +1430,16 @@ static void sub_81A0390(u8 arg0) for (i = 0; i < 3; i++) { - gSaveBlock2Ptr->apprentices[0].monData[i].species = 0; - gSaveBlock2Ptr->apprentices[0].monData[i].item = 0; + gSaveBlock2Ptr->apprentices[0].party[i].species = 0; + gSaveBlock2Ptr->apprentices[0].party[i].item = 0; for (j = 0; j < 4; j++) - gSaveBlock2Ptr->apprentices[0].monData[i].moves[j] = 0; + gSaveBlock2Ptr->apprentices[0].party[i].moves[j] = 0; } j = PLAYER_APPRENTICE.field_B1_2; for (i = 0; i < 3; i++) { - apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].monData[i]; + apprenticeMons[j] = &gSaveBlock2Ptr->apprentices[0].party[i]; j = (j + 1) % 3; } @@ -2256,7 +2256,7 @@ static void sub_81A1438(void) StringCopy(gSaveBlock2Ptr->apprentices[0].playerName, gSaveBlock2Ptr->playerName); gSaveBlock2Ptr->apprentices[0].language = gGameLanguage; - sub_8165AE8(&gSaveBlock2Ptr->apprentices[0]); + CalcApprenticeChecksum(&gSaveBlock2Ptr->apprentices[0]); } static void sub_81A150C(void) diff --git a/src/battle_dome.c b/src/battle_dome.c index 6401530d7a..6b32bf8122 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -58,7 +58,7 @@ extern void sub_81B8558(void); extern u32 sub_81A39C4(void); extern u16 sub_8162548(u8, u8); extern u16 RandomizeFacilityTrainerMonId(u16); -extern u8 GetFacilityEnemyMonLevel(void); +extern u8 SetFacilityPtrsGetLevel(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); @@ -2595,13 +2595,13 @@ static void InitDomeTrainers(void) for (i = 0; i < 3; i++) { - gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL); + gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_SPECIES, NULL); for (j = 0; j < 4; j++) - gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL); + gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + j, NULL); for (j = 0; j < 6; j++) - gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL); + gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HP_EV + j, NULL); - gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]); + gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1]); } for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) @@ -2663,7 +2663,7 @@ static void InitDomeTrainers(void) statSums[0] = 0; for (i = 0; i < 3; i++) { - trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak. + trainerId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; // Great variable choice, gamefreak. statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL); statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL); statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL); @@ -2681,7 +2681,7 @@ static void InitDomeTrainers(void) monTypesBits >>= 1; } - monLevel = GetFacilityEnemyMonLevel(); + monLevel = SetFacilityPtrsGetLevel(); statSums[0] += (monTypesCount * monLevel) / 20; for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++) @@ -2847,7 +2847,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM s32 i; u8 happiness = 0xFF; u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. - u8 level = GetFacilityEnemyMonLevel(); + u8 level = SetFacilityPtrsGetLevel(); CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, level, @@ -5575,7 +5575,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun u16 bestScore = 0; u16 bestId = 0; s32 movePower = 0; - GetFacilityEnemyMonLevel(); // Unused return variable. + SetFacilityPtrsGetLevel(); // Unused return variable. // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. for (i = 0; i < 3; i++) @@ -6098,7 +6098,7 @@ static void sub_8194D68(void) for (i = 0; i < 2; i++) { - s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gUnknown_0203CEF8[i] - 1] - 1; s32 count; for (moveSlot = 0; moveSlot < 4; moveSlot++) @@ -6124,7 +6124,7 @@ static void sub_8194E44(void) for (i = 0; i < 2; i++) { - s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1; + s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gUnknown_0203CEF8[i] - 1] - 1; u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL); SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); } @@ -6439,7 +6439,7 @@ static void DecideRoundWinners(u8 roundId) static void CopyDomeTrainerName(u8 *dst, u16 trainerId) { s32 i = 0; - GetFacilityEnemyMonLevel(); // Unused return value. + SetFacilityPtrsGetLevel(); // Unused return value. if (trainerId == TRAINER_FRONTIER_BRAIN) { diff --git a/src/battle_main.c b/src/battle_main.c index 80ee5c4255..b3fcaeeda1 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -108,7 +108,7 @@ extern const u8 gText_Love[]; // functions extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower extern void sub_8166188(void); // battle tower, sets link battle mons level but why? -extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language +extern void GetBattleTowerTrainerLanguage(u8* dst, u16 trainerId); // battle tower, gets language extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_81A56B4(void); // battle frontier 2 @@ -1159,9 +1159,9 @@ static void CB2_HandleStartMultiPartnerBattle(void) gLinkPlayers[3].id = 3; GetFrontierTrainerName(gLinkPlayers[2].name, gTrainerBattleOpponent_A); GetFrontierTrainerName(gLinkPlayers[3].name, gTrainerBattleOpponent_B); - sub_8165B88(&language, gTrainerBattleOpponent_A); + GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_A); gLinkPlayers[2].language = language; - sub_8165B88(&language, gTrainerBattleOpponent_B); + GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_B); gLinkPlayers[3].language = language; if (sub_800A520()) diff --git a/src/battle_tent.c b/src/battle_tent.c index 4ad0450432..4c4bd7fc30 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -553,7 +553,7 @@ static void sub_81BA040(void) trainerId = Random() % 30; for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) { - if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == trainerId) + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) break; } } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); @@ -567,7 +567,7 @@ static void sub_81BA040(void) } if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2) - gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; i = 0; diff --git a/src/battle_tower.c b/src/battle_tower.c index 25a46d073d..cefb02c8dd 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -26,12 +26,13 @@ #include "constants/trainers.h" #include "constants/event_objects.h" #include "constants/moves.h" +#include "constants/species.h" extern void sub_81A3ACC(void); extern void CreateFrontierBrainPokemon(void); extern void sub_81A6CD0(void); extern u8 GetFrontierEnemyMonLevel(u8); -extern u8 GetFacilityEnemyMonLevel(void); +extern u8 SetFacilityPtrsGetLevel(void); extern u16 sub_81A39C4(void); extern void SetFrontierBrainTrainerGfxId(void); extern u8 GetFrontierBrainTrainerPicIndex(void); @@ -50,19 +51,19 @@ extern const u16 gBattleFrontierHeldItems[]; // This file's functions. void ValidateBattleTowerRecordChecksums(void); void SaveCurrentWinStreak(void); -void sub_8165B20(void); +void ValidateApprenticesChecksums(void); void sub_8165E18(void); void CopyEReaderTrainerFarewellMessage(void); void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); u16 sub_8162548(u8, u8); static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); -void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount); +void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount); void sub_81635D4(u16 trainerId, u8 firstMonId); void sub_816379C(u16 trainerId, u8 firstMonId); u8 GetFrontierTrainerFixedIvs(u16 trainerId); -void sub_8165404(u16 trainerId); -void sub_8165B88(u8 *dst, u16 trainerId); +void FillPartnerParty(u16 trainerId); +void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId); void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer); @@ -192,7 +193,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void) if (battleMode == FRONTIER_MODE_SINGLES) { - sub_8165B20(); + ValidateApprenticesChecksums(); for (i = 0; i < 4; i++) { if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0 @@ -228,7 +229,7 @@ void ChooseNextBattleTowerTrainer(void) u16 id; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 r5 = sub_81A39C4() / 7; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS) { @@ -384,7 +385,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) u8 facilityClass; u8 trainerObjectGfxId; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; @@ -481,7 +482,7 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId) u8 facilityClass; u8 trainerObjectGfxId; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; @@ -618,7 +619,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm) u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) { - GetFacilityEnemyMonLevel(); // Pointless function call + SetFacilityPtrsGetLevel(); // Pointless function call if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -651,7 +652,7 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) u8 GetFrontierOpponentClass(u16 trainerId) { u8 trainerClass = 0; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -700,7 +701,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) u8 GetFrontierTrainerFacilityClass(u16 trainerId) { u8 facilityClass; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -731,7 +732,7 @@ u8 GetFrontierTrainerFacilityClass(u16 trainerId) void GetFrontierTrainerName(u8 *dst, u16 trainerId) { s32 i = 0; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -794,7 +795,7 @@ bool8 IsFrontierTrainerFemale(u16 trainerId) u32 i; u8 facilityClass; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; @@ -841,10 +842,10 @@ void FillFrontierTrainersParties(u8 monsCount) FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount); } -void sub_81630A0(u8 monsCount) +void FillTentTrainerParty(u8 monsCount) { ZeroEnemyPartyMons(); - sub_8165EA4(gTrainerBattleOpponent_A, 0, monsCount); + FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount); } static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) @@ -852,7 +853,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) s32 i, j; u16 chosenMonIndices[4]; u8 friendship = 0xFF; - u8 level = GetFacilityEnemyMonLevel(); + u8 level = SetFacilityPtrsGetLevel(); u8 fixedIV = 0; u8 bfMonCount; const u16 *bfMonPool = NULL; @@ -1003,27 +1004,15 @@ void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) u16 RandomizeFacilityTrainerMonId(u16 trainerId) { - u32 monPoolId; - u8 level = GetFacilityEnemyMonLevel(); + u8 level = SetFacilityPtrsGetLevel(); const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool; u8 bfMonCount = 0; + u32 monPoolId = bfMonPool[bfMonCount]; - /* - I had to use ugly C tricks to get this part to match. - A cleaner version would look like this - - for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) - ; - - */ - - monPoolId = bfMonPool[bfMonCount]; - goto COMPARE; - while (1) + while (monPoolId != 0xFFFF) { bfMonCount++; monPoolId = bfMonPool[bfMonCount]; - COMPARE: if (monPoolId == 0xFFFF) break; } @@ -1082,7 +1071,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId) } - level = GetFacilityEnemyMonLevel(); + level = SetFacilityPtrsGetLevel(); otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); for (i = 0; i < 3; i++) { @@ -1156,7 +1145,7 @@ void FrontierSpeechToString(const u16 *words) void sub_8163914(void) { u16 trainerId; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (gSpecialVar_0x8005) trainerId = gTrainerBattleOpponent_B; @@ -1248,7 +1237,7 @@ void DoSpecialTrainerBattle(void) case FRONTIER_MODE_MULTIS: FillFrontierTrainersParties(2); gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CB4[17]; - sub_8165404(gPartnerTrainerId); + FillPartnerParty(gPartnerTrainerId); gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS; break; case FRONTIER_MODE_LINK_MULTIS: @@ -1297,7 +1286,7 @@ void DoSpecialTrainerBattle(void) if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) FillFrontierTrainerParty(3); else - sub_81630A0(3); + FillTentTrainerParty(3); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(4)); @@ -1307,7 +1296,7 @@ void DoSpecialTrainerBattle(void) if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) FillFrontierTrainerParty(3); else - sub_81630A0(3); + FillTentTrainerParty(3); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(5)); @@ -1344,7 +1333,7 @@ void DoSpecialTrainerBattle(void) break; case SPECIAL_BATTLE_STEVEN: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER; - sub_8165404(TRAINER_STEVEN_PARTNER); + FillPartnerParty(TRAINER_STEVEN_PARTNER); gApproachingTrainerId = 0; BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1); gApproachingTrainerId = 1; @@ -1511,7 +1500,7 @@ void sub_81642A0(void) challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7; species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); - level = GetFacilityEnemyMonLevel(); + level = SetFacilityPtrsGetLevel(); j = 0; do @@ -1563,7 +1552,7 @@ void sub_81642A0(void) } r10 = 0; - sub_8165B20(); + ValidateApprenticesChecksums(); for (i = 0; i < 4; i++) { if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0 @@ -1642,7 +1631,7 @@ void sub_81646BC(u16 trainerId, u16 monPoolId) { u16 move = 0; u16 species = 0; - GetFacilityEnemyMonLevel(); // Pointless function call. + SetFacilityPtrsGetLevel(); if (trainerId != BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -1686,7 +1675,7 @@ void sub_8164828(void) { s32 i, j, arrId; s32 monPoolId; - s32 level = GetFacilityEnemyMonLevel(); // Unused variable. + s32 level = SetFacilityPtrsGetLevel(); s32 challengeNum = sub_81A39C4() / 7; s32 k = gSpecialVar_LastTalked - 2; s32 trainerId = gSaveBlock2Ptr->frontier.field_CB4[k]; @@ -1899,7 +1888,7 @@ void sub_8164E04(void) GetFrontierTrainerName(text, gTrainerBattleOpponent_A); StripExtCtrlCodes(text); StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text); - sub_8165B88(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A); + GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A); gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL); gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL); for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++) @@ -2184,7 +2173,7 @@ extern const struct StevenMon sStevenMons[3]; #define STEVEN_OTID 61226 -void sub_8165404(u16 trainerId) +void FillPartnerParty(u16 trainerId) { s32 i, j; u32 ivs, level; @@ -2192,7 +2181,7 @@ void sub_8165404(u16 trainerId) u16 monPoolId; u32 otID; u8 trainerName[PLAYER_NAME_LENGTH + 1]; - GetFacilityEnemyMonLevel(); // Unused return variable. + SetFacilityPtrsGetLevel(); if (trainerId == TRAINER_STEVEN_PARTNER) { @@ -2225,7 +2214,7 @@ void sub_8165404(u16 trainerId) } else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) { - level = GetFacilityEnemyMonLevel(); + level = SetFacilityPtrsGetLevel(); ivs = GetFrontierTrainerFixedIvs(trainerId); otID = Random32(); for (i = 0; i < 2; i++) @@ -2344,3 +2333,353 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em return TRUE; } } + +bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst) +{ + s32 i, validMons = 0; + + for (i = 0; i < 3; i++) + { + if (src->party[i].species) + validMons++; + } + + if (validMons != 3) + { + memset(dst, 0, sizeof(*dst)); + return FALSE; + } + else + { + dst->lvlMode = src->lvlMode; + dst->winStreak = src->winStreak; + for (i = 0; i < (signed) ARRAY_COUNT(sRubyFacilityClassToEmerald); i++) + { + if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass) + break; + } + if (i != ARRAY_COUNT(sRubyFacilityClassToEmerald)) + dst->facilityClass = sRubyFacilityClassToEmerald[i][0]; + else + dst->facilityClass = 0x24; // FACILITY_CLASS_YOUNGSTER in Ruby/Sapphire. + + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + dst->name[i] = src->name[i]; + for (i = 0; i < 4; i++) + dst->trainerId[i] = src->trainerId[i]; + for (i = 0; i < 6; i++) + dst->greeting[i] = src->greeting[i]; + for (i = 0; i < 3; i++) + dst->party[i] = src->party[i]; + + CalcRubyBattleTowerChecksum(dst); + return TRUE; + } +} + +void CalcApprenticeChecksum(struct Apprentice *apprentice) +{ + s32 i; + + apprentice->checksum = 0; + for (i = 0; i < (sizeof(struct Apprentice) - 4) / 4; i++) + apprentice->checksum += ((u32 *)apprentice)[i]; +} + +void ClearApprentice(struct Apprentice *apprentice) +{ + s32 i; + + for (i = 0; i < (sizeof(struct Apprentice)) / 4; i++) + ((u32 *)apprentice)[i] = 0; + ResetApprenticeStruct(apprentice); +} + +void ValidateApprenticesChecksums(void) +{ + s32 i, j; + + for (i = 0; i < 4; i++) + { + u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i]; + u32 checksum = 0; + for (j = 0; j < (sizeof(struct Apprentice) - 4) / 4; j++) + checksum += data[j]; + if (gSaveBlock2Ptr->apprentices[i].checksum != checksum) + ClearApprentice(&gSaveBlock2Ptr->apprentices[i]); + } +} + +void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId) +{ + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + *dst = gGameLanguage; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + *dst = gGameLanguage; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + *dst = sub_81864B4(); + else + *dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].language; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + *dst = sub_81864C0(); + else + *dst = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language; + } +} + +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct FacilityMon gVerdanturfBattleTentMons[]; +extern const struct FacilityMon gFallarborBattleTentMons[]; + +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; +extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[]; +extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[]; + +u8 SetTentPtrsGetLevel(void); +s32 GetHighestLevelInPlayerParty(void); + +u8 SetFacilityPtrsGetLevel(void) +{ + if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT) + { + return SetTentPtrsGetLevel(); + } + else + { + gFacilityTrainers = gBattleFrontierTrainers; + gFacilityTrainerMons = gBattleFrontierMons; + return GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode); + } +} + +u8 GetFrontierEnemyMonLevel(u8 lvlMode) +{ + u8 level; + + switch (lvlMode) + { + default: + case FRONTIER_LVL_50: + level = 50; + break; + case FRONTIER_LVL_OPEN: + level = GetHighestLevelInPlayerParty(); + if (level < 60) + level = 60; + break; + } + + return level; +} + +s32 GetHighestLevelInPlayerParty(void) +{ + s32 highestLevel = 0; + s32 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) + && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG) + { + s32 level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL, NULL); + if (level > highestLevel) + highestLevel = level; + } + } + + return highestLevel; +} + +u8 GetFrontierTrainerFixedIvs(u16 trainerId) +{ + u8 fixedIV = 0; + + if (trainerId < 100) + fixedIV = 3; + else if (trainerId < 120) + fixedIV = 6; + else if (trainerId < 140) + fixedIV = 9; + else if (trainerId < 160) + fixedIV = 12; + else if (trainerId < 180) + fixedIV = 15; + else if (trainerId < 200) + fixedIV = 18; + else if (trainerId < 220) + fixedIV = 21; + else + fixedIV = 31; + + return fixedIV; +} + +u16 sub_8165D40(void) +{ + u32 facility = VarGet(VAR_FRONTIER_FACILITY); + + if (facility == FRONTIER_FACILITY_PALACE) + return Random() % 30; + else if (facility == FRONTIER_FACILITY_ARENA) + return Random() % 30; + else if (facility == FRONTIER_FACILITY_FACTORY) + return Random() % 30; + else if (facility == FRONTIER_FACILITY_TOWER) + return 0; + else + return 0; +} + +u8 SetTentPtrsGetLevel(void) +{ + u8 level = 30; + u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY); + + if (tentFacility == TENT_SLATEPORT) + { + gFacilityTrainers = gSlateportBattleTentTrainers; + gFacilityTrainerMons = gSlateportBattleTentMons; + } + else if (tentFacility == TENT_VERDANTURF) + { + gFacilityTrainers = gVerdanturfBattleTentTrainers; + gFacilityTrainerMons = gVerdanturfBattleTentMons; + } + else if (tentFacility == TENT_FALLARBOR) + { + gFacilityTrainers = gFallarborBattleTentTrainers; + gFacilityTrainerMons = gFallarborBattleTentMons; + } + else + { + gFacilityTrainers = gBattleFrontierTrainers; + gFacilityTrainerMons = gBattleFrontierMons; + } + + level = GetHighestLevelInPlayerParty(); + if (level < 30) + level = 30; + + return level; +} + +void sub_8165E18(void) +{ + s32 i; + u16 trainerId; + + do + { + trainerId = sub_8165D40(); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + gTrainerBattleOpponent_A = trainerId; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 3) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; +} + +void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) +{ + s32 i, j; + u16 chosenMonIndices[4]; + u8 friendship; + u8 level = SetTentPtrsGetLevel(); + u8 fixedIV = 0; + u8 bfMonCount; + const u16 *bfMonPool = NULL; + u32 otID = 0; + u16 monPoolId; + + bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + + bfMonCount = 0; + monPoolId = bfMonPool[bfMonCount]; + while (monPoolId != 0xFFFF) + { + bfMonCount++; + monPoolId = bfMonPool[bfMonCount]; + if (monPoolId == 0xFFFF) + break; + } + + i = 0; + otID = Random32(); + while (i != monCount) + { + u16 monPoolId = bfMonPool[Random() % bfMonCount]; + + // Ensure this pokemon species isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this Pokemon's held item isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary + // because the species and held items were already checked directly above. + for (j = 0; j < i; j++) + { + if (chosenMonIndices[j] == monPoolId) + break; + } + if (j != i) + continue; + + chosenMonIndices[i] = monPoolId; + + // Place the chosen pokemon into the trainer's party. + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monPoolId].species, + level, + gFacilityTrainerMons[monPoolId].nature, + fixedIV, + gFacilityTrainerMons[monPoolId].evSpread, + otID); + + friendship = 255; + // Give the chosen pokemon its specified moves. + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); + if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. + } + + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + + // The pokemon was successfully added to the trainer's party, so it's safe to move on to + // the next party slot. + i++; + } +} diff --git a/src/field_specials.c b/src/field_specials.c index a74bf40f6c..a3308f8720 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2158,13 +2158,13 @@ void sub_8139F20(void) case 1: case 2: case 3: - if (gSaveBlock2Ptr->frontier.field_CE0[var][0] >= gSaveBlock2Ptr->frontier.field_CE0[var][1]) + if (gSaveBlock2Ptr->frontier.winStreaks[var][0] >= gSaveBlock2Ptr->frontier.winStreaks[var][1]) { - unk = gSaveBlock2Ptr->frontier.field_CE0[var][0]; + unk = gSaveBlock2Ptr->frontier.winStreaks[var][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_CE0[var][1]; + unk = gSaveBlock2Ptr->frontier.winStreaks[var][1]; } break; case 4: @@ -2244,7 +2244,7 @@ void sub_813A080(void) u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - if (battleMode == 2 && !FlagGet(FLAG_0x152)) + if (battleMode == FRONTIER_MODE_MULTIS && !FlagGet(FLAG_0x152)) { gSpecialVar_0x8005 = 5; gSpecialVar_0x8006 = 4; @@ -2253,7 +2253,7 @@ void sub_813A080(void) for (i = 0; i < 9; i++) { - if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode]) + if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]) { gSpecialVar_0x8005 = 4; gSpecialVar_0x8006 = i + 5; @@ -2733,8 +2733,6 @@ static void sub_813A46C(s32 itemIndex, bool8 onInit, struct ListMenu *list) } } -// stupid r5<->r6 swap -#ifdef NONMATCHING static void sub_813A4EC(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -2752,7 +2750,11 @@ static void sub_813A4EC(u8 taskId) default: gSpecialVar_Result = itemId; PlaySE(SE_SELECT); - if (!task->data[6] || itemId == task->data[1] - 1) + if (!task->data[6]) + { + sub_813A570(taskId); + } + else if (itemId == task->data[1] - 1) { sub_813A570(taskId); } @@ -2765,72 +2767,6 @@ static void sub_813A4EC(u8 taskId) break; } } -#else -NAKED -static void sub_813A4EC(u8 taskId) -{ - asm_unified("push {r4-r6,lr}\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - ldr r1, =gTasks\n\ - adds r6, r0, r1\n\ - ldrh r0, [r6, 0x24]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - bl ListMenuHandleInputGetItemId\n\ - adds r4, r0, 0\n\ - movs r0, 0x2\n\ - negs r0, r0\n\ - cmp r4, r0\n\ - beq _0813A51C\n\ - adds r0, 0x1\n\ - cmp r4, r0\n\ - bne _0813A530\n\ - b _0813A566\n\ - .pool\n\ -_0813A51C:\n\ - ldr r1, =gSpecialVar_Result\n\ - movs r0, 0x7F\n\ - strh r0, [r1]\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - b _0813A54C\n\ - .pool\n\ -_0813A530:\n\ - ldr r0, =gSpecialVar_Result\n\ - strh r4, [r0]\n\ - movs r0, 0x5\n\ - bl PlaySE\n\ - movs r1, 0x14\n\ - ldrsh r0, [r6, r1]\n\ - cmp r0, 0\n\ - beq _0813A54C\n\ - movs r1, 0xA\n\ - ldrsh r0, [r6, r1]\n\ - subs r0, 0x1\n\ - cmp r4, r0\n\ - bne _0813A558\n\ -_0813A54C:\n\ - adds r0, r5, 0\n\ - bl sub_813A570\n\ - b _0813A566\n\ - .pool\n\ -_0813A558:\n\ - adds r0, r5, 0\n\ - bl sub_813A738\n\ - ldr r0, =sub_813A600\n\ - str r0, [r6]\n\ - bl EnableBothScriptContexts\n\ -_0813A566:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif // NONMATCHING static void sub_813A570(u8 taskId) { diff --git a/src/pokemon.c b/src/pokemon.c index 7227d28cb8..e29aab75b7 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2879,10 +2879,10 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m u8 language; u32 otId = gApprentices[src->id].otId; u32 personality = ((gApprentices[src->id].otId >> 8) | ((gApprentices[src->id].otId & 0xFF) << 8)) - + src->monData[monId].species + src->number; + + src->party[monId].species + src->number; CreateMon(mon, - src->monData[monId].species, + src->party[monId].species, GetFrontierEnemyMonLevel(src->lvlMode - 1), 0x1F, TRUE, @@ -2890,9 +2890,9 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m TRUE, otId); - SetMonData(mon, MON_DATA_HELD_ITEM, &src->monData[monId].item); + SetMonData(mon, MON_DATA_HELD_ITEM, &src->party[monId].item); for (i = 0; i < 4; i++) - SetMonMoveSlot(mon, src->monData[monId].moves[i], i); + SetMonMoveSlot(mon, src->party[monId].moves[i], i); evAmount = MAX_TOTAL_EVS / NUM_STATS; for (i = 0; i < NUM_STATS; i++) diff --git a/src/record_mixing.c b/src/record_mixing.c index 11c3f2fefe..4bb97cf1da 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -213,7 +213,7 @@ static void PrepareUnknownExchangePacket(struct PlayerRecordsRS *dest) memcpy(&dest->oldMan, sOldManSave, sizeof(dest->oldMan)); memcpy(dest->easyChatPairs, sEasyChatPairsSave, sizeof(dest->easyChatPairs)); sub_80E89F8(&dest->dayCareMail); - sub_81659DC(sBattleTowerSave, &dest->battleTowerRecord); + EmeraldBattleTowerRecordToRuby(sBattleTowerSave, &dest->battleTowerRecord); if (GetMultiplayerId() == 0) dest->giftItem = GetRecordMixingGift(); @@ -231,7 +231,7 @@ static void PrepareExchangePacketForRubySapphire(struct PlayerRecordsRS *dest) memcpy(dest->easyChatPairs, sEasyChatPairsSave, sizeof(dest->easyChatPairs)); sub_80E89F8(&dest->dayCareMail); SanitizeDayCareMailForRuby(&dest->dayCareMail); - sub_81659DC(sBattleTowerSave, &dest->battleTowerRecord); + EmeraldBattleTowerRecordToRuby(sBattleTowerSave, &dest->battleTowerRecord); SanitizeRubyBattleTowerRecord(&dest->battleTowerRecord); if (GetMultiplayerId() == 0) diff --git a/src/tv.c b/src/tv.c index 3625c6cee1..897f9950bf 100644 --- a/src/tv.c +++ b/src/tv.c @@ -2540,8 +2540,8 @@ void sub_80EE8C8(u16 winStreak, u8 facility) show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); break; case 4: - show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.field_CAA[0] - 1], MON_DATA_SPECIES, NULL); - show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.field_CAA[1] - 1], MON_DATA_SPECIES, NULL); + show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[0] - 1], MON_DATA_SPECIES, NULL); + show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[1] - 1], MON_DATA_SPECIES, NULL); break; } tv_store_id_3x(show); From 17c26fae1a71d4b95b044b70c03656ef44194da5 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 24 Oct 2018 20:01:40 -0400 Subject: [PATCH 037/213] fire, electric, ice data --- data/battle_anim_80FE840.s | 683 ------------------------------------- include/battle_anim.h | 6 + ld_script.txt | 3 + src/electric.c | 438 ++++++++++++++++++++++++ src/fire.c | 438 ++++++++++++++++++++++++ src/ice.c | 491 ++++++++++++++++++++++++++ 6 files changed, 1376 insertions(+), 683 deletions(-) create mode 100644 src/electric.c create mode 100644 src/fire.c create mode 100644 src/ice.c diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index ecb851e533..4fb56621d0 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -7,689 +7,6 @@ - - - - - - - - .align 2 -gUnknown_08595340:: @ 8595340 - .2byte 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595350:: @ 8595350 - .2byte 0x0010, 0x00c4, 0x0020, 0x00c4, 0x0030, 0x00c4, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595360:: @ 8595360 - .4byte gUnknown_08595340 - .4byte gUnknown_08595350 - - .align 2 -gUnknown_08595368:: @ 8595368 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108EC8 - - .align 2 -gUnknown_08595380:: @ 8595380 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595360, NULL, gDummySpriteAffineAnimTable, sub_8108F08 - - .align 2 -gUnknown_08595398:: @ 8595398 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003 - .2byte 0x0040, 0x0003, 0x0050, 0x0003, 0x0060, 0x0003, 0x0070, 0x0003 - .2byte 0xfffe, 0x0000 - - .align 2 -gUnknown_085953BC:: @ 85953BC - .4byte gUnknown_08595398 - - .align 2 -gUnknown_085953C0:: @ 85953C0 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005 - .2byte 0x0040, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_085953D8:: @ 85953D8 - .4byte gUnknown_085953C0 - - .align 2 -gUnknown_085953DC:: @ 85953DC - .2byte 0x0032, 0x0100, 0x0000, 0x0000, 0x0020, 0x0000, 0x0700, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085953F4:: @ 85953F4 - .4byte gUnknown_085953DC - - .align 2 -gUnknown_085953F8:: @ 85953F8 - spr_template ANIM_TAG_FIRE, ANIM_TAG_FIRE, gUnknown_08524974, gUnknown_085953BC, NULL, gUnknown_085953F4, sub_8108FBC - - .align 2 -gUnknown_08595410:: @ 8595410 - spr_template ANIM_TAG_FIRE, ANIM_TAG_FIRE, gUnknown_08524914, gUnknown_085953BC, NULL, gDummySpriteAffineAnimTable, sub_8108FBC - - .align 2 -gUnknown_08595428:: @ 8595428 - spr_template ANIM_TAG_FIRE_PLUME, ANIM_TAG_FIRE_PLUME, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C - - .align 2 -gUnknown_08595440:: @ 8595440 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085953D8, NULL, gDummySpriteAffineAnimTable, sub_8108F4C - - .align 2 -gUnknown_08595458:: @ 8595458 - .2byte 0x0010, 0x0006, 0x0020, 0x0006, 0x0030, 0x0006, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595468:: @ 8595468 - .4byte gUnknown_08595458 - - .align 2 -gUnknown_0859546C:: @ 859546C - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595468, NULL, gDummySpriteAffineAnimTable, sub_8109064 - - .align 2 -gUnknown_08595484:: @ 8595484 - .2byte 0x0050, 0x0050, 0x0000, 0x0000, 0x0002, 0x0002, 0x010a, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_0859549C:: @ 859549C - .4byte gUnknown_08595484 - - .align 2 -gUnknown_085954A0:: @ 85954A0 - spr_template ANIM_TAG_SUNLIGHT, ANIM_TAG_SUNLIGHT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_0859549C, sub_810916C - - .align 2 -gUnknown_085954B8:: @ 85954B8 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004 - .2byte 0x0040, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_085954D0:: @ 85954D0 - .4byte gUnknown_085954B8 - - .align 2 -gEmberSpriteTemplate:: @ 85954D4 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gEmberFlareSpriteTemplate:: @ 85954EC - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109198 - - .align 2 -gUnknown_08595504:: @ 8595504 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8109200 - - .align 2 -gUnknown_0859551C:: @ 859551C - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_810921C - - .align 2 -gUnknown_08595534:: @ 8595534 - .2byte 0x0020, 0x0006, 0x0030, 0x0006, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595540:: @ 8595540 - .4byte gUnknown_08595534 - - .align 2 -gUnknown_08595544:: @ 8595544 - .2byte 0x0000, 0x0000, 0x0100, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595554:: @ 8595554 - .2byte 0x00a0, 0x00a0, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595564:: @ 8595564 - .4byte gUnknown_08595544 - .4byte gUnknown_08595554 - - .align 2 -gUnknown_0859556C:: @ 859556C - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08595540, NULL, gDummySpriteAffineAnimTable, sub_8109364 - - .align 2 -gBattleAnimSpriteTemplate_8595584:: @ 8595584 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_81093A4 - - .align 2 -gUnknown_0859559C:: @ 859559C - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_80A8EE4 - - .align 2 -gUnknown_085955B4:: @ 85955B4 - spr_template ANIM_TAG_WARM_ROCK, ANIM_TAG_WARM_ROCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81098EC - - .align 2 -gUnknown_085955CC:: @ 85955CC - .2byte 0xfffe, 0xfffb, 0xffff, 0xffff, 0x0003, 0xfffa, 0x0004, 0xfffe - .2byte 0x0002, 0xfff8, 0xfffb, 0xfffb, 0x0004, 0xfff9 - - .align 2 -gUnknown_085955E8:: @ 85955E8 - spr_template ANIM_TAG_WARM_ROCK, ANIM_TAG_WARM_ROCK, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8109A10 - - .align 2 -gUnknown_08595600:: @ 8595600 - .2byte 0x0000, 0x0005, 0x0004, 0x0005, 0x0008, 0x0005, 0x000c, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595614:: @ 8595614 - .2byte 0x0010, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_0859561C:: @ 859561C - .2byte 0x0014, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08595624:: @ 8595624 - .2byte 0x0014, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_0859562C:: @ 859562C - .4byte gUnknown_08595600 - .4byte gUnknown_08595614 - .4byte gUnknown_0859561C - .4byte gUnknown_08595624 - - .align 2 -gUnknown_0859563C:: @ 859563C - spr_template ANIM_TAG_WISP_ORB, ANIM_TAG_WISP_ORB, gUnknown_0852490C, gUnknown_0859562C, NULL, gDummySpriteAffineAnimTable, sub_8109AFC - - .align 2 -gUnknown_08595654:: @ 8595654 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595668:: @ 8595668 - .4byte gUnknown_08595654 - - .align 2 -gUnknown_0859566C:: @ 859566C - spr_template ANIM_TAG_WISP_FIRE, ANIM_TAG_WISP_FIRE, gUnknown_08524914, gUnknown_08595668, NULL, gDummySpriteAffineAnimTable, sub_8109CB0 - - .align 2 -gUnknown_08595684:: @ 8595684 - .2byte 0xffff, 0x0100, 0x0001, 0xff00, 0x01ff, 0x0001, 0xff00, 0x0100 - - .align 2 -gUnknown_08595694:: @ 8595694 - .2byte 0x00ff, 0x0001, 0x01ff, 0xff00, 0x0100, 0xff00, 0x0100, 0x0100 - - .align 2 -gUnknown_085956A4:: @ 85956A4 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0008, 0x0030, 0x0005 - .2byte 0x0040, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_085956BC:: @ 85956BC - .4byte gUnknown_085956A4 - - .align 2 -gUnknown_085956C0:: @ 85956C0 - spr_template ANIM_TAG_LIGHTNING, ANIM_TAG_LIGHTNING, gUnknown_08524914, gUnknown_085956BC, NULL, gDummySpriteAffineAnimTable, sub_810A1A8 - - .align 2 -gUnknown_085956D8:: @ 85956D8 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x1400, 0x0000 - .2byte 0x0000, 0x0000, 0x3cf0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085956F8:: @ 85956F8 - .4byte gUnknown_085956D8 - - .align 2 -gUnknown_085956FC:: @ 85956FC - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_085956F8, sub_810A214 - - .align 2 -gUnknown_08595714:: @ 8595714 - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005 - .2byte 0x0040, 0x0005, 0x0050, 0x0005, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595730:: @ 8595730 - .4byte gUnknown_08595714 - - .align 2 -gUnknown_08595734:: @ 8595734 - spr_template 0x275f, 0x275f, gUnknown_08524914, gUnknown_08595730, NULL, gDummySpriteAffineAnimTable, sub_810A274 - - .align 2 -gBattleAnimSpriteTemplate_859574C:: @ 859574C - spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A308 - - .align 2 -gUnknown_08595764:: @ 8595764 - spr_template ANIM_TAG_BLACK_BALL_2, ANIM_TAG_BLACK_BALL_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gUnknown_0859577C:: @ 859577C - .2byte 0x0000, 0x0000, 0x0114, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859578C:: @ 859578C - .4byte gUnknown_0859577C - - .align 2 -gUnknown_08595790:: @ 8595790 - spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A46C - - .align 2 -gUnknown_085957A8:: @ 85957A8 - .2byte 0x0000, 0x0006, 0x0010, 0x0006, 0x0020, 0x0006, 0xfffe, 0x0000 - - .align 2 -gUnknown_085957B8:: @ 85957B8 - .4byte gUnknown_085957A8 - - .align 2 -gUnknown_085957BC:: @ 85957BC - .2byte 0x00e8, 0x00e8, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0a00, 0x0000 - .2byte 0x0008, 0x0008, 0x0a00, 0x0000, 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_085957DC:: @ 85957DC - .4byte gUnknown_085957BC - - .align 2 -gBattleAnimSpriteTemplate_85957E0:: @ 85957E0 - spr_template ANIM_TAG_SHOCK_3, ANIM_TAG_SHOCK_3, gUnknown_08524974, gUnknown_085957B8, NULL, gUnknown_085957DC, sub_810A5BC - - .align 2 -gBattleAnimSpriteTemplate_85957F8:: @ 85957F8 - spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_0859578C, sub_810A628 - - .align 2 -gElectricitySpriteTemplate:: @ 8595810 - spr_template ANIM_TAG_SPARK_2, ANIM_TAG_SPARK_2, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A75C - - .align 2 -gUnknown_08595828:: @ 8595828 - spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810A9DC - - .align 2 -gUnknown_08595840:: @ 8595840 - spr_template 0x27bd, 0x27bd, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810AA2C - - .align 2 -gUnknown_08595858:: @ 8595858 - .byte 0x3a, 0xc4, 0xc8, 0xdc, 0x08, 0xc8, 0xf0, 0x38 - .byte 0x3a, 0xf6, 0xc6, 0x0a, 0x30, 0xee, 0xf8, 0x38 - .byte 0x10, 0xc8, 0xc6, 0xd6, 0x3a, 0x1e, 0xd0, 0x28 - .byte 0x0c, 0xd0, 0x30, 0xf4, 0xc8, 0x12, 0x30, 0x30 - - .align 2 -gUnknown_08595878:: @ 8595878 - .2byte 0x0003, 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859588C:: @ 859588C - .2byte 0x0000, 0x0005, 0x0001, 0x0005, 0x0002, 0x0005, 0x0003, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_085958A0:: @ 85958A0 - .4byte gUnknown_08595878 - .4byte gUnknown_0859588C - - .align 2 -gUnknown_085958A8:: @ 85958A8 - spr_template ANIM_TAG_ELECTRIC_ORBS, ANIM_TAG_ELECTRIC_ORBS, gUnknown_08524904, gUnknown_085958A0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085958C0:: @ 85958C0 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0004, 0x0004, 0x3c00, 0x0000 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7ffd, 0x0000, 0x0000, 0x0000 - .2byte 0xfffc, 0xfffc, 0x0500, 0x0000, 0x0004, 0x0004, 0x0500, 0x0000 - .2byte 0x7ffd, 0x000a, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595900:: @ 8595900 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0008, 0x0008, 0x1e00, 0x0000 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfffc, 0xfffc, 0x0500, 0x0000 - .2byte 0x0004, 0x0004, 0x0500, 0x0000, 0x7ffe, 0x0003, 0x0000, 0x0000 - - .align 2 -gUnknown_08595930:: @ 8595930 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0008, 0x0008, 0x1e00, 0x0000 - .2byte 0xfff8, 0xfff8, 0x1e00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595950:: @ 8595950 - .4byte gUnknown_085958C0 - .4byte gUnknown_08595900 - .4byte gUnknown_08595930 - - .align 2 -gUnknown_0859595C:: @ 859595C - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810ACD8 - - .align 2 -gUnknown_08595974:: @ 8595974 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_08595988:: @ 8595988 - .4byte gUnknown_08595974 - - .align 2 -gUnknown_0859598C:: @ 859598C - spr_template ANIM_TAG_ELECTRICITY, ANIM_TAG_ELECTRICITY, gUnknown_08524914, gUnknown_08595988, NULL, gDummySpriteAffineAnimTable, sub_810AD30 - - .align 2 -gUnknown_085959A4:: @ 85959A4 - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810AD98 - - .align 2 -gUnknown_085959BC:: @ 85959BC - .2byte 0x0000, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085959C4:: @ 85959C4 - .2byte 0x0002, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085959CC:: @ 85959CC - .2byte 0x0004, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085959D4:: @ 85959D4 - .2byte 0x0006, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085959DC:: @ 85959DC - .4byte gUnknown_085959BC - .4byte gUnknown_085959C4 - .4byte gUnknown_085959CC - .4byte gUnknown_085959D4 - - .align 2 -gUnknown_085959EC:: @ 85959EC - .2byte 0x0100, 0x0100, 0x0040, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085959FC:: @ 85959FC - .4byte gUnknown_085959EC - - .align 2 -gUnknown_08595A00:: @ 8595A00 - spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524A04, gUnknown_085959DC, NULL, gUnknown_085959FC, sub_810B1F0 - - .align 2 -gUnknown_08595A18:: @ 8595A18 - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08595950, sub_810B23C - - .align 2 -gUnknown_08595A30:: @ 8595A30 - spr_template ANIM_TAG_SPARK, ANIM_TAG_SPARK, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B51C - - .align 2 -gUnknown_08595A48:: @ 8595A48 - .2byte 0x0000, 0x0045, 0x0001, 0x0045, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595A54:: @ 8595A54 - .4byte gUnknown_08595A48 - - .align 2 -gUnknown_08595A58:: @ 8595A58 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810B6C4 - - .align 2 -gUnknown_08595A70:: @ 8595A70 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595A78:: @ 8595A78 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595A80:: @ 8595A80 - .2byte 0x0006, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595A88:: @ 8595A88 - .2byte 0x0007, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595A90:: @ 8595A90 - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595A98:: @ 8595A98 - .2byte 0x000c, 0x0006, 0x000d, 0x0006, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595AA4:: @ 8595AA4 - .4byte gUnknown_08595A70 - - .align 2 -gUnknown_08595AA8:: @ 8595AA8 - .4byte gUnknown_08595A78 - - .align 2 -gUnknown_08595AAC:: @ 8595AAC - .4byte gUnknown_08595A80 - - .align 2 -gUnknown_08595AB0:: @ 8595AB0 - .4byte gUnknown_08595A88 - - .align 2 -gUnknown_08595AB4:: @ 8595AB4 - .4byte gUnknown_08595A90 - - .align 2 -gUnknown_08595AB8:: @ 8595AB8 - .4byte gUnknown_08595A98 - - .align 2 -gUnknown_08595ABC:: @ 8595ABC - .2byte 0x0000, 0x0000, 0x0128, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595ACC:: @ 8595ACC - .4byte gUnknown_08595ABC - - .align 2 -gUnknown_08595AD0:: @ 8595AD0 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524B24, gUnknown_08595AA8, NULL, gUnknown_08595ACC, sub_810B8AC - - .align 2 -gUnknown_08595AE8:: @ 8595AE8 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8AC - - .align 2 -gUnknown_08595B00:: @ 8595B00 - .2byte 0x0000, 0x0000, 0x010a, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595B10:: @ 8595B10 - .4byte gUnknown_08595B00 - - .align 2 -gUnknown_08595B14:: @ 8595B14 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B10, sub_810B8EC - - .align 2 -gUnknown_08595B2C:: @ 8595B2C - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A24, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810B8EC - - .align 2 -gUnknown_08595B44:: @ 8595B44 - .2byte 0x00ce, 0x00ce, 0x0000, 0x0000, 0x0005, 0x0005, 0x0a00, 0x0000 - .2byte 0x0000, 0x0000, 0x0600, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595B64:: @ 8595B64 - .4byte gUnknown_08595B44 - - .align 2 -gUnknown_08595B68:: @ 8595B68 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524AC4, gUnknown_08595AA8, NULL, gUnknown_08595B64, sub_810B974 - - .align 2 -gUnknown_08595B80:: @ 8595B80 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524A84, gUnknown_08595AAC, NULL, gUnknown_08595B64, sub_810B974 - - .align 2 -gUnknown_08595B98:: @ 8595B98 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BA24 - - .align 2 -gUnknown_08595BB0:: @ 8595BB0 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_0852490C, gUnknown_08595AB4, NULL, gDummySpriteAffineAnimTable, sub_810BC94 - - .align 2 -gUnknown_08595BC8:: @ 8595BC8 - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AB0, NULL, gDummySpriteAffineAnimTable, sub_810BC94 - - .align 2 -gUnknown_08595BE0:: @ 8595BE0 - .2byte 0x0000, 0x0005, 0x0002, 0x0005, 0x0004, 0x0005, 0x0006, 0x0005 - .2byte 0x0004, 0x0005, 0x0002, 0x0005, 0x0000, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08595C00:: @ 8595C00 - .4byte gUnknown_08595BE0 - - .align 2 -gUnknown_08595C04:: @ 8595C04 - spr_template ANIM_TAG_ICE_SPIKES, ANIM_TAG_ICE_SPIKES, gUnknown_08524A64, gUnknown_08595C00, NULL, gDummySpriteAffineAnimTable, sub_810BE48 - - .align 2 -gUnknown_08595C1C:: @ 8595C1C - .2byte 0x0000, 0x0008, 0x0008, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_08595C28:: @ 8595C28 - .4byte gUnknown_08595C1C - - .align 2 -gUnknown_08595C2C:: @ 8595C2C - spr_template ANIM_TAG_MIST_CLOUD, ANIM_TAG_MIST_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 - - .align 2 -gUnknown_08595C44:: @ 8595C44 - spr_template ANIM_TAG_PURPLE_GAS_CLOUD, ANIM_TAG_PURPLE_GAS_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810BED0 - - .align 2 -gUnknown_08595C5C:: @ 8595C5C - .byte 0x00, 0x01, 0x02, 0x02, 0x02, 0x02, 0x03, 0x04 - .byte 0x04, 0x04, 0x05, 0x06, 0x06, 0x06, 0x06, 0x07 - .byte 0x08, 0x08, 0x08, 0x09 - - .align 2 -gUnknown_08595C70:: @ 8595C70 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810C2F0 - - .align 2 -gUnknown_08595C88:: @ 8595C88 - .byte 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02 - .byte 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04 - .byte 0x04, 0x04, 0x04, 0x05 - - .align 2 -gUnknown_08595C9C:: @ 8595C9C - spr_template ANIM_TAG_PURPLE_GAS_CLOUD, ANIM_TAG_PURPLE_GAS_CLOUD, gUnknown_08524A54, gUnknown_08595C28, NULL, gDummySpriteAffineAnimTable, sub_810C560 - - .align 2 -gUnknown_08595CB4:: @ 8595CB4 - .byte 0x64, 0xe0, 0x01, 0x20, 0x55, 0xe0, 0x01, 0x00 - .byte 0xf2, 0xe0, 0x11, 0x10, 0x42, 0xe0, 0x21, 0x10 - .byte 0xb6, 0xe0, 0x31, 0x00, 0x3c, 0xe0, 0x01, 0x20 - .byte 0xd6, 0xe0, 0x11, 0x00, 0x71, 0xe0, 0x01, 0x10 - .byte 0xd2, 0xe0, 0x31, 0x10, 0x26, 0xe0, 0x21, 0x00 - - .align 2 -gUnknown_08595CDC:: @ 8595CDC - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595CEC:: @ 8595CEC - .2byte 0x00f0, 0x00f0, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595CFC:: @ 8595CFC - .2byte 0x00e0, 0x00e0, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595D0C:: @ 8595D0C - .2byte 0x0150, 0x0150, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595D1C:: @ 8595D1C - .4byte gUnknown_08595CDC - .4byte gUnknown_08595CEC - .4byte gUnknown_08595CFC - - .align 2 -gUnknown_08595D28:: @ 8595D28 - .4byte gUnknown_08595D0C - - .align 2 -gUnknown_08595D2C:: @ 8595D2C - spr_template ANIM_TAG_HAIL, ANIM_TAG_HAIL, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D1C, sub_810CB58 - - .align 2 -gUnknown_08595D44:: @ 8595D44 - spr_template ANIM_TAG_HAIL, ANIM_TAG_HAIL, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08595D28, sub_80A8EE4 - - .align 2 -gUnknown_08595D5C:: @ 8595D5C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595D64:: @ 8595D64 - .2byte 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004, 0x0040, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08595D78:: @ 8595D78 - .4byte gUnknown_08595D5C - .4byte gUnknown_08595D64 - - .align 2 -gUnknown_08595D80:: @ 8595D80 - .2byte 0x00e0, 0x00e0, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595D90:: @ 8595D90 - .2byte 0x0118, 0x0118, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595DA0:: @ 8595DA0 - .2byte 0x0150, 0x0150, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595DB0:: @ 8595DB0 - .2byte 0x0180, 0x0180, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595DC0:: @ 8595DC0 - .2byte 0x01c0, 0x01c0, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08595DD0:: @ 8595DD0 - .4byte gUnknown_08595D80 - .4byte gUnknown_08595D90 - .4byte gUnknown_08595DA0 - .4byte gUnknown_08595DB0 - .4byte gUnknown_08595DC0 - - .align 2 -gUnknown_08595DE4:: @ 8595DE4 - spr_template ANIM_TAG_ICE_CHUNK, ANIM_TAG_ICE_CHUNK, gUnknown_085249D4, gUnknown_08595D78, NULL, gUnknown_08595DD0, unc_080B06FC - - .align 2 -gUnknown_08595DFC:: @ 8595DFC - spr_template ANIM_TAG_ICE_CRYSTALS, ANIM_TAG_ICE_CRYSTALS, gUnknown_08524904, gUnknown_08595AAC, NULL, gDummySpriteAffineAnimTable, sub_810CD4C - .align 2 gUnknown_08595E14:: @ 8595E14 spr_template ANIM_TAG_HUMANOID_FOOT, ANIM_TAG_HUMANOID_FOOT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, unc_080B08A0 diff --git a/include/battle_anim.h b/include/battle_anim.h index 61659c3504..8d6785a44e 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -161,5 +161,11 @@ extern const struct OamData gUnknown_08524A04; extern const struct OamData gUnknown_08524A2C; extern const struct OamData gUnknown_08524AEC; extern const struct OamData gUnknown_08524964; +extern const struct OamData gUnknown_08524B24; +extern const struct OamData gUnknown_08524A24; +extern const struct OamData gUnknown_08524AC4; +extern const struct OamData gUnknown_08524A84; +extern const struct OamData gUnknown_08524A64; +extern const struct OamData gUnknown_0852496C; #endif // GUARD_BATTLE_ANIM_H diff --git a/ld_script.txt b/ld_script.txt index 06a0f901a1..42bc3b37a6 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -480,6 +480,9 @@ SECTIONS { src/effects_1.o(.rodata); src/effects_2.o(.rodata); src/water.o(.rodata); + src/fire.o(.rodata); + src/electric.o(.rodata); + src/ice.o(.rodata); data/battle_anim_80FE840.o(.rodata); src/bike.o(.rodata); data/easy_chat.o(.rodata); diff --git a/src/electric.c b/src/electric.c new file mode 100644 index 0000000000..5d65915b28 --- /dev/null +++ b/src/electric.c @@ -0,0 +1,438 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_810A1A8(struct Sprite *); +extern void sub_810A214(struct Sprite *); +extern void sub_810A274(struct Sprite *); +extern void sub_810A308(struct Sprite *); +extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *); +extern void sub_810A46C(struct Sprite *); +extern void sub_810A5BC(struct Sprite *); +extern void sub_810A628(struct Sprite *); +extern void sub_810A75C(struct Sprite *); +extern void sub_810A9DC(struct Sprite *); +extern void sub_810AA2C(struct Sprite *); +extern void sub_810ACD8(struct Sprite *); +extern void sub_810AD30(struct Sprite *); +extern void sub_810AD98(struct Sprite *); +extern void sub_810B1F0(struct Sprite *); +extern void sub_810B23C(struct Sprite *); +extern void sub_810B51C(struct Sprite *); + +const union AnimCmd gUnknown_085956A4[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(48, 5), + ANIMCMD_FRAME(64, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085956BC[] = +{ + gUnknown_085956A4, +}; + +const struct SpriteTemplate gUnknown_085956C0 = +{ + .tileTag = ANIM_TAG_LIGHTNING, + .paletteTag = ANIM_TAG_LIGHTNING, + .oam = &gUnknown_08524914, + .anims = gUnknown_085956BC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810A1A8, +}; + +const union AffineAnimCmd gUnknown_085956D8[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 20), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 60), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085956F8[] = +{ + gUnknown_085956D8, +}; + +const struct SpriteTemplate gUnknown_085956FC = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085956F8, + .callback = sub_810A214, +}; + +const union AnimCmd gUnknown_08595714[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_FRAME(64, 5), + ANIMCMD_FRAME(80, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595730[] = +{ + gUnknown_08595714, +}; + +const struct SpriteTemplate gUnknown_08595734 = +{ + .tileTag = ANIM_TAG_SHOCK, + .paletteTag = ANIM_TAG_SHOCK, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595730, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810A274, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_859574C = +{ + .tileTag = ANIM_TAG_SPARK_2, + .paletteTag = ANIM_TAG_SPARK_2, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810A308, +}; + +const struct SpriteTemplate gUnknown_08595764 = +{ + .tileTag = ANIM_TAG_BLACK_BALL_2, + .paletteTag = ANIM_TAG_BLACK_BALL_2, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const union AffineAnimCmd gUnknown_0859577C[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_0859578C[] = +{ + gUnknown_0859577C, +}; + +const struct SpriteTemplate gUnknown_08595790 = +{ + .tileTag = ANIM_TAG_SPARK_2, + .paletteTag = ANIM_TAG_SPARK_2, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859578C, + .callback = sub_810A46C, +}; + +const union AnimCmd gUnknown_085957A8[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 6), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085957B8[] = +{ + gUnknown_085957A8, +}; + +const union AffineAnimCmd gUnknown_085957BC[] = +{ + AFFINEANIMCMD_FRAME(0xE8, 0xE8, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 10), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 10), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_085957DC[] = +{ + gUnknown_085957BC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85957E0 = +{ + .tileTag = ANIM_TAG_SHOCK_3, + .paletteTag = ANIM_TAG_SHOCK_3, + .oam = &gUnknown_08524974, + .anims = gUnknown_085957B8, + .images = NULL, + .affineAnims = gUnknown_085957DC, + .callback = sub_810A5BC, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85957F8 = +{ + .tileTag = ANIM_TAG_SPARK_2, + .paletteTag = ANIM_TAG_SPARK_2, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859578C, + .callback = sub_810A628, +}; + +const struct SpriteTemplate gElectricitySpriteTemplate = +{ + .tileTag = ANIM_TAG_SPARK_2, + .paletteTag = ANIM_TAG_SPARK_2, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810A75C, +}; + +const struct SpriteTemplate gUnknown_08595828 = +{ + .tileTag = ANIM_TAG_SPARK, + .paletteTag = ANIM_TAG_SPARK, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810A9DC, +}; + +const struct SpriteTemplate gUnknown_08595840 = +{ + .tileTag = ANIM_TAG_SPARK_H, + .paletteTag = ANIM_TAG_SPARK_H, + .oam = &gUnknown_08524934, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810AA2C, +}; + +const s8 gUnknown_08595858[][2] = +{ + { 58, -60}, + {-56, -36}, + { 8, -56}, + {-16, 56}, + { 58, -10}, + {-58, 10}, + { 48, -18}, + {-8, 56}, + { 16, -56}, + {-58, -42}, + { 58, 30}, + {-48, 40}, + { 12, -48}, + { 48, -12}, + {-56, 18}, + { 48, 48}, +}; + +const union AnimCmd gUnknown_08595878[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859588C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(1, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(3, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085958A0[] = +{ + gUnknown_08595878, + gUnknown_0859588C, +}; + +const struct SpriteTemplate gUnknown_085958A8 = +{ + .tileTag = ANIM_TAG_ELECTRIC_ORBS, + .paletteTag = ANIM_TAG_ELECTRIC_ORBS, + .oam = &gUnknown_08524904, + .anims = gUnknown_085958A0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +const union AffineAnimCmd gUnknown_085958C0[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 60), + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 0, 5), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 5), + AFFINEANIMCMD_LOOP(10), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595900[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 30), + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 0, 5), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 5), + AFFINEANIMCMD_JUMP(3), +}; + +const union AffineAnimCmd gUnknown_08595930[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 30), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 30), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08595950[] = +{ + gUnknown_085958C0, + gUnknown_08595900, + gUnknown_08595930, +}; + +const struct SpriteTemplate gUnknown_0859595C = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595950, + .callback = sub_810ACD8, +}; + +const union AnimCmd gUnknown_08595974[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595988[] = +{ + gUnknown_08595974, +}; + +const struct SpriteTemplate gUnknown_0859598C = +{ + .tileTag = ANIM_TAG_ELECTRICITY, + .paletteTag = ANIM_TAG_ELECTRICITY, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595988, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810AD30, +}; + +const struct SpriteTemplate gUnknown_085959A4 = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595950, + .callback = sub_810AD98, +}; + +const union AnimCmd gUnknown_085959BC[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085959C4[] = +{ + ANIMCMD_FRAME(2, 3), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085959CC[] = +{ + ANIMCMD_FRAME(4, 3), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085959D4[] = +{ + ANIMCMD_FRAME(6, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085959DC[] = +{ + gUnknown_085959BC, + gUnknown_085959C4, + gUnknown_085959CC, + gUnknown_085959D4, +}; + +const union AffineAnimCmd gUnknown_085959EC[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085959FC[] = +{ + gUnknown_085959EC, +}; + +const struct SpriteTemplate gUnknown_08595A00 = +{ + .tileTag = ANIM_TAG_SPARK, + .paletteTag = ANIM_TAG_SPARK, + .oam = &gUnknown_08524A04, + .anims = gUnknown_085959DC, + .images = NULL, + .affineAnims = gUnknown_085959FC, + .callback = sub_810B1F0, +}; + +const struct SpriteTemplate gUnknown_08595A18 = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595950, + .callback = sub_810B23C, +}; + +const struct SpriteTemplate gUnknown_08595A30 = +{ + .tileTag = ANIM_TAG_SPARK, + .paletteTag = ANIM_TAG_SPARK, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810B51C, +}; diff --git a/src/fire.c b/src/fire.c new file mode 100644 index 0000000000..02c0db81c5 --- /dev/null +++ b/src/fire.c @@ -0,0 +1,438 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_8108EC8(struct Sprite *); +extern void sub_8108F08(struct Sprite *); +extern void sub_8108FBC(struct Sprite *); +extern void sub_8108F4C(struct Sprite *); +extern void sub_8109064(struct Sprite *); +extern void sub_810916C(struct Sprite *); +extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *); +extern void sub_8109198(struct Sprite *); +extern void sub_8109200(struct Sprite *); +extern void sub_810921C(struct Sprite *); +extern void sub_8109364(struct Sprite *); +extern void sub_81093A4(struct Sprite *); +extern void sub_80A8EE4(struct Sprite *); +extern void sub_81098EC(struct Sprite *); +extern void sub_8109A10(struct Sprite *); +extern void sub_8109AFC(struct Sprite *); +extern void sub_8109CB0(struct Sprite *); + +const union AnimCmd gUnknown_08595340[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08595350[] = +{ + ANIMCMD_FRAME(16, 4, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(48, 4, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595360[] = +{ + gUnknown_08595340, + gUnknown_08595350, +}; + +const struct SpriteTemplate gUnknown_08595368 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108EC8, +}; + +const struct SpriteTemplate gUnknown_08595380 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595360, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108F08, +}; + +const union AnimCmd gUnknown_08595398[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 3), + ANIMCMD_FRAME(80, 3), + ANIMCMD_FRAME(96, 3), + ANIMCMD_FRAME(112, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085953BC[] = +{ + gUnknown_08595398, +}; + +const union AnimCmd gUnknown_085953C0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_FRAME(64, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085953D8[] = +{ + gUnknown_085953C0, +}; + +const union AffineAnimCmd gUnknown_085953DC[] = +{ + AFFINEANIMCMD_FRAME(0x32, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x20, 0x0, 0, 7), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085953F4[] = +{ + gUnknown_085953DC, +}; + +const struct SpriteTemplate gUnknown_085953F8 = +{ + .tileTag = ANIM_TAG_FIRE, + .paletteTag = ANIM_TAG_FIRE, + .oam = &gUnknown_08524974, + .anims = gUnknown_085953BC, + .images = NULL, + .affineAnims = gUnknown_085953F4, + .callback = sub_8108FBC, +}; + +const struct SpriteTemplate gUnknown_08595410 = +{ + .tileTag = ANIM_TAG_FIRE, + .paletteTag = ANIM_TAG_FIRE, + .oam = &gUnknown_08524914, + .anims = gUnknown_085953BC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108FBC, +}; + +const struct SpriteTemplate gUnknown_08595428 = +{ + .tileTag = ANIM_TAG_FIRE_PLUME, + .paletteTag = ANIM_TAG_FIRE_PLUME, + .oam = &gUnknown_08524914, + .anims = gUnknown_085953D8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108F4C, +}; + +const struct SpriteTemplate gUnknown_08595440 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085953D8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8108F4C, +}; + +const union AnimCmd gUnknown_08595458[] = +{ + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 6), + ANIMCMD_FRAME(48, 6), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595468[] = +{ + gUnknown_08595458, +}; + +const struct SpriteTemplate gUnknown_0859546C = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595468, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109064, +}; + +const union AffineAnimCmd gUnknown_08595484[] = +{ + AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0), + AFFINEANIMCMD_FRAME(0x2, 0x2, 10, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_0859549C[] = +{ + gUnknown_08595484, +}; + +const struct SpriteTemplate gUnknown_085954A0 = +{ + .tileTag = ANIM_TAG_SUNLIGHT, + .paletteTag = ANIM_TAG_SUNLIGHT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859549C, + .callback = sub_810916C, +}; + +const union AnimCmd gUnknown_085954B8[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085954D0[] = +{ + gUnknown_085954B8, +}; + +const struct SpriteTemplate gEmberSpriteTemplate = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const struct SpriteTemplate gEmberFlareSpriteTemplate = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109198, +}; + +const struct SpriteTemplate gUnknown_08595504 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109200, +}; + +const struct SpriteTemplate gUnknown_0859551C = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810921C, +}; + +const union AnimCmd gUnknown_08595534[] = +{ + ANIMCMD_FRAME(32, 6), + ANIMCMD_FRAME(48, 6), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595540[] = +{ + gUnknown_08595534, +}; + +const union AffineAnimCmd gUnknown_08595544[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595554[] = +{ + AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08595564[] = +{ + gUnknown_08595544, + gUnknown_08595554, +}; + +const struct SpriteTemplate gUnknown_0859556C = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595540, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109364, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8595584 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81093A4, +}; + +const struct SpriteTemplate gUnknown_0859559C = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A8EE4, +}; + +const struct SpriteTemplate gUnknown_085955B4 = +{ + .tileTag = ANIM_TAG_WARM_ROCK, + .paletteTag = ANIM_TAG_WARM_ROCK, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81098EC, +}; + +// gHeatedRockCoords +const s16 gUnknown_085955CC[][2] = +{ + {-2, -5}, + {-1, -1}, + { 3, -6}, + { 4, -2}, + { 2, -8}, + {-5, -5}, + { 4, -7}, +}; + +const struct SpriteTemplate gUnknown_085955E8 = +{ + .tileTag = ANIM_TAG_WARM_ROCK, + .paletteTag = ANIM_TAG_WARM_ROCK, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109A10, +}; + +const union AnimCmd gUnknown_08595600[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08595614[] = +{ + ANIMCMD_FRAME(16, 5), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859561C[] = +{ + ANIMCMD_FRAME(20, 5), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595624[] = +{ + ANIMCMD_FRAME(20, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_0859562C[] = +{ + gUnknown_08595600, + gUnknown_08595614, + gUnknown_0859561C, + gUnknown_08595624, +}; + +const struct SpriteTemplate gUnknown_0859563C = +{ + .tileTag = ANIM_TAG_WISP_ORB, + .paletteTag = ANIM_TAG_WISP_ORB, + .oam = &gUnknown_0852490C, + .anims = gUnknown_0859562C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109AFC, +}; + +const union AnimCmd gUnknown_08595654[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595668[] = +{ + gUnknown_08595654, +}; + +const struct SpriteTemplate gUnknown_0859566C = +{ + .tileTag = ANIM_TAG_WISP_FIRE, + .paletteTag = ANIM_TAG_WISP_FIRE, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595668, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8109CB0, +}; + +const s8 gUnknown_08595684[16] = +{ + -1, -1, 0, 1, 1, 0, 0, -1, -1, 1, 1, 0, 0, -1, 0, 1, +}; + +const s8 gUnknown_08595694[16] = +{ + -1, 0, 1, 0, -1, 1, 0, -1, 0, 1, 0, -1, 0, 1, 0, 1, +}; diff --git a/src/ice.c b/src/ice.c new file mode 100644 index 0000000000..ebd0d3cf6d --- /dev/null +++ b/src/ice.c @@ -0,0 +1,491 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_810B6C4(struct Sprite *); +extern void sub_810B8AC(struct Sprite *); +extern void sub_810B8EC(struct Sprite *); +extern void sub_810B974(struct Sprite *); +extern void sub_810BA24(struct Sprite *); +extern void sub_810BC94(struct Sprite *); +extern void sub_810BE48(struct Sprite *); +extern void sub_810BED0(struct Sprite *); +extern void sub_810C2F0(struct Sprite *); +extern void sub_810C560(struct Sprite *); +extern void sub_810CB58(struct Sprite *); +extern void sub_80A8EE4(struct Sprite *); +extern void unc_080B06FC(struct Sprite *); +extern void sub_810CD4C(struct Sprite *); + +const union AnimCmd gUnknown_08595A48[] = +{ + ANIMCMD_FRAME(0, 5, .hFlip = TRUE), + ANIMCMD_FRAME(1, 5, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595A54[] = +{ + gUnknown_08595A48, +}; + +// unknown sprite template +const struct SpriteTemplate gUnknown_08595A58 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810B6C4, +}; + +const union AnimCmd gUnknown_08595A70[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595A78[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595A80[] = +{ + ANIMCMD_FRAME(6, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595A88[] = +{ + ANIMCMD_FRAME(7, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595A90[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595A98[] = +{ + ANIMCMD_FRAME(12, 6), + ANIMCMD_FRAME(13, 6), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595AA4[] = +{ + gUnknown_08595A70, +}; + +const union AnimCmd *const gUnknown_08595AA8[] = +{ + gUnknown_08595A78, +}; + +const union AnimCmd *const gUnknown_08595AAC[] = +{ + gUnknown_08595A80, +}; + +const union AnimCmd *const gUnknown_08595AB0[] = +{ + gUnknown_08595A88, +}; + +const union AnimCmd *const gUnknown_08595AB4[] = +{ + gUnknown_08595A90, +}; + +const union AnimCmd *const gUnknown_08595AB8[] = +{ + gUnknown_08595A98, +}; + +const union AffineAnimCmd gUnknown_08595ABC[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 40, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08595ACC[] = +{ + gUnknown_08595ABC, +}; + +const struct SpriteTemplate gUnknown_08595AD0 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524B24, + .anims = gUnknown_08595AA8, + .images = NULL, + .affineAnims = gUnknown_08595ACC, + .callback = sub_810B8AC, +}; + +const struct SpriteTemplate gUnknown_08595AE8 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524A24, + .anims = gUnknown_08595AAC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810B8AC, +}; + +const union AffineAnimCmd gUnknown_08595B00[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08595B10[] = +{ + gUnknown_08595B00, +}; + +const struct SpriteTemplate gUnknown_08595B14 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524AC4, + .anims = gUnknown_08595AA8, + .images = NULL, + .affineAnims = gUnknown_08595B10, + .callback = sub_810B8EC, +}; + +const struct SpriteTemplate gUnknown_08595B2C = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524A24, + .anims = gUnknown_08595AAC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810B8EC, +}; + +const union AffineAnimCmd gUnknown_08595B44[] = +{ + AFFINEANIMCMD_FRAME(0xCE, 0xCE, 0, 0), + AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08595B64[] = +{ + gUnknown_08595B44, +}; + +const struct SpriteTemplate gUnknown_08595B68 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524AC4, + .anims = gUnknown_08595AA8, + .images = NULL, + .affineAnims = gUnknown_08595B64, + .callback = sub_810B974, +}; + +const struct SpriteTemplate gUnknown_08595B80 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524A84, + .anims = gUnknown_08595AAC, + .images = NULL, + .affineAnims = gUnknown_08595B64, + .callback = sub_810B974, +}; + +const struct SpriteTemplate gUnknown_08595B98 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524904, + .anims = gUnknown_08595AB0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BA24, +}; + +const struct SpriteTemplate gUnknown_08595BB0 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08595AB4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BC94, +}; + +const struct SpriteTemplate gUnknown_08595BC8 = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524904, + .anims = gUnknown_08595AB0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BC94, +}; + +const union AnimCmd gUnknown_08595BE0[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(6, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(2, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595C00[] = +{ + gUnknown_08595BE0, +}; + +const struct SpriteTemplate gUnknown_08595C04 = +{ + .tileTag = ANIM_TAG_ICE_SPIKES, + .paletteTag = ANIM_TAG_ICE_SPIKES, + .oam = &gUnknown_08524A64, + .anims = gUnknown_08595C00, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BE48, +}; + +const union AnimCmd gUnknown_08595C1C[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08595C28[] = +{ + gUnknown_08595C1C, +}; + +const struct SpriteTemplate gUnknown_08595C2C = +{ + .tileTag = ANIM_TAG_MIST_CLOUD, + .paletteTag = ANIM_TAG_MIST_CLOUD, + .oam = &gUnknown_08524A54, + .anims = gUnknown_08595C28, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BED0, +}; + +const struct SpriteTemplate gUnknown_08595C44 = +{ + .tileTag = ANIM_TAG_PURPLE_GAS_CLOUD, + .paletteTag = ANIM_TAG_PURPLE_GAS_CLOUD, + .oam = &gUnknown_08524A54, + .anims = gUnknown_08595C28, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810BED0, +}; + +const u8 gUnknown_08595C5C[] = +{ + 0, 1, 2, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 6, 7, 8, 8, 8, 9, +}; + +const struct SpriteTemplate gUnknown_08595C70 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810C2F0, +}; + +const u8 gUnknown_08595C88[] = +{ + 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, +}; + +const struct SpriteTemplate gUnknown_08595C9C = +{ + .tileTag = ANIM_TAG_PURPLE_GAS_CLOUD, + .paletteTag = ANIM_TAG_PURPLE_GAS_CLOUD, + .oam = &gUnknown_08524A54, + .anims = gUnknown_08595C28, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810C560, +}; + +const u8 gUnknown_08595CB4[][4] = +{ + {0x64, 0xE0, 0x01, 0x20}, + {0x55, 0xE0, 0x01, 0x00}, + {0xF2, 0xE0, 0x11, 0x10}, + {0x42, 0xE0, 0x21, 0x10}, + {0xB6, 0xE0, 0x31, 0x00}, + {0x3C, 0xE0, 0x01, 0x20}, + {0xD6, 0xE0, 0x11, 0x00}, + {0x71, 0xE0, 0x01, 0x10}, + {0xD2, 0xE0, 0x31, 0x10}, + {0x26, 0xE0, 0x21, 0x00}, +}; + +const union AffineAnimCmd gUnknown_08595CDC[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595CEC[] = +{ + AFFINEANIMCMD_FRAME(0xF0, 0xF0, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595CFC[] = +{ + AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595D0C[] = +{ + AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08595D1C[] = +{ + gUnknown_08595CDC, + gUnknown_08595CEC, + gUnknown_08595CFC, +}; + +const union AffineAnimCmd *const gUnknown_08595D28[] = +{ + gUnknown_08595D0C, +}; + +const struct SpriteTemplate gUnknown_08595D2C = +{ + .tileTag = ANIM_TAG_HAIL, + .paletteTag = ANIM_TAG_HAIL, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595D1C, + .callback = sub_810CB58, +}; + +const struct SpriteTemplate gUnknown_08595D44 = +{ + .tileTag = ANIM_TAG_HAIL, + .paletteTag = ANIM_TAG_HAIL, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595D28, + .callback = sub_80A8EE4, +}; + +const union AnimCmd gUnknown_08595D5C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595D64[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595D78[] = +{ + gUnknown_08595D5C, + gUnknown_08595D64, +}; + +const union AffineAnimCmd gUnknown_08595D80[] = +{ + AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595D90[] = +{ + AFFINEANIMCMD_FRAME(0x118, 0x118, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595DA0[] = +{ + AFFINEANIMCMD_FRAME(0x150, 0x150, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595DB0[] = +{ + AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08595DC0[] = +{ + AFFINEANIMCMD_FRAME(0x1C0, 0x1C0, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08595DD0[] = +{ + gUnknown_08595D80, + gUnknown_08595D90, + gUnknown_08595DA0, + gUnknown_08595DB0, + gUnknown_08595DC0, +}; + +const struct SpriteTemplate gUnknown_08595DE4 = +{ + .tileTag = ANIM_TAG_ICE_CHUNK, + .paletteTag = ANIM_TAG_ICE_CHUNK, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08595D78, + .images = NULL, + .affineAnims = gUnknown_08595DD0, + .callback = unc_080B06FC, +}; + +const struct SpriteTemplate gUnknown_08595DFC = +{ + .tileTag = ANIM_TAG_ICE_CRYSTALS, + .paletteTag = ANIM_TAG_ICE_CRYSTALS, + .oam = &gUnknown_08524904, + .anims = gUnknown_08595AAC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810CD4C, +}; From 1efdaebe2395c8c202b2086d485b7f348dc42783 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 25 Oct 2018 21:27:10 +0200 Subject: [PATCH 038/213] finish decompiling battle tower --- asm/battle_tower.s | 181 -------------------- data/battle_tower.s | 54 ------ data/use_pokeblock.s | 2 + include/battle_tower.h | 45 +++-- ld_script.txt | 2 +- src/battle_tower.c | 380 +++++++++++++++++++++++++++++------------ 6 files changed, 308 insertions(+), 356 deletions(-) delete mode 100644 asm/battle_tower.s diff --git a/asm/battle_tower.s b/asm/battle_tower.s deleted file mode 100644 index 975596c7b7..0000000000 --- a/asm/battle_tower.s +++ /dev/null @@ -1,181 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - - thumb_func_start sub_81660B8 -sub_81660B8: @ 81660B8 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r3, =gTowerMaleFacilityClasses - ldrb r0, [r3] - cmp r0, r2 - beq _081660DA -_081660C8: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1D - bhi _081660DA - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _081660C8 -_081660DA: - cmp r1, 0x1E - beq _081660EC - ldr r0, =gTowerMaleTrainerGfxIds - b _08166116 - .pool -_081660EC: - movs r1, 0 - ldr r3, =gTowerFemaleFacilityClasses - ldrb r0, [r3] - cmp r0, r2 - beq _08166108 -_081660F6: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x13 - bhi _08166108 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _081660F6 -_08166108: - cmp r1, 0x14 - bne _08166114 - movs r0, 0x7 - b _0816611A - .pool -_08166114: - ldr r0, =gTowerFemaleTrainerGfxIds -_08166116: - adds r0, r1, r0 - ldrb r0, [r0] -_0816611A: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81660B8 - - thumb_func_start sub_8166124 -sub_8166124: @ 8166124 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gSaveBlock2Ptr - movs r0, 0xEC - muls r0, r6 - movs r1, 0xE7 - lsls r1, 3 - adds r0, r1 - ldr r1, [r2] - movs r5, 0 - movs r4, 0 - movs r3, 0 - adds r1, r0 -_08166140: - ldm r1!, {r0} - adds r5, r0 - orrs r4, r0 - adds r3, 0x1 - cmp r3, 0x39 - bls _08166140 - cmp r5, 0 - bne _08166154 - cmp r4, 0 - beq _08166180 -_08166154: - ldr r2, [r2] - movs r0, 0xEC - adds r1, r6, 0 - muls r1, r0 - movs r3, 0x82 - lsls r3, 4 - adds r0, r2, r3 - adds r0, r1 - ldr r0, [r0] - cmp r0, r5 - bne _08166174 - movs r0, 0x1 - b _08166182 - .pool -_08166174: - movs r3, 0xE7 - lsls r3, 3 - adds r0, r1, r3 - adds r0, r2, r0 - bl ClearBattleTowerRecord -_08166180: - movs r0, 0 -_08166182: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8166124 - - thumb_func_start sub_8166188 -sub_8166188: @ 8166188 - push {r4-r7,lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - ldr r1, =0x02000002 - ands r0, r1 - cmp r0, 0 - beq _081661E8 - bl SetFacilityPtrsGetLevel - lsls r0, 24 - movs r5, 0 - ldr r7, =gBaseStats - lsrs r0, 22 - ldr r1, =gExperienceTables - adds r6, r0, r1 -_081661A6: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - cmp r1, 0 - beq _081661E2 - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r1, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - adds r2, r1, 0 - muls r2, r0 - adds r2, r6 - adds r0, r4, 0 - movs r1, 0x19 - bl SetMonData - adds r0, r4, 0 - bl CalculateMonStats -_081661E2: - adds r5, 0x1 - cmp r5, 0x5 - ble _081661A6 -_081661E8: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8166188 - - .align 2, 0 @ Don't pad with nop. diff --git a/data/battle_tower.s b/data/battle_tower.s index 63eec43471..9f7e1ade43 100644 --- a/data/battle_tower.s +++ b/data/battle_tower.s @@ -677,57 +677,3 @@ gUnknown_085DD6DC:: @ 85DD6DC @ 85DF69C .include "data/battle_frontier/fallarbor_battle_tent_mons.inc" - - .align 2 -gUnknown_085DF96C:: @ 85DF96C - .4byte sub_8161F94 - .4byte sub_8162054 - .4byte sub_81620F4 - .4byte ChooseNextBattleTowerTrainer - .4byte sub_81621C0 - .4byte AwardBattleTowerRibbons - .4byte SaveBattleTowerProgress - .4byte sub_8163914 - .4byte nullsub_61 - .4byte nullsub_116 - .4byte sub_81642A0 - .4byte sub_8164828 - .4byte sub_8164B74 - .4byte sub_8164DCC - .4byte sub_8164DE4 - .4byte sub_8164E04 - - .align 2 -gUnknown_085DF9AC:: @ 85DF9AC - .4byte 0x00000001, 0x00000002, 0x00004000, 0x00008000, 0x00010000, 0x00020000, 0x00040000, 0x00080000 - - .align 2 -gUnknown_085DF9CC:: @ 85DF9CC - .4byte 0xfffffffe, 0xfffffffd, 0xffffbfff, 0xffff7fff, 0xfffeffff, 0xfffdffff, 0xfffbffff, 0xfff7ffff - -gUnknown_085DF9EC:: @ 85DF9EC - .byte 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c - -gUnknown_085DF9F6:: @ 85DF9F6 - .byte 0x03, 0x04, 0x02, 0x02 - - .align 1 -gUnknown_085DF9FA:: @ 85DF9FA - .2byte 0x0000, 0x0063, 0x0050, 0x0077, 0x0064, 0x008b, 0x0078, 0x009f, 0x008c, 0x00b3, 0x00a0, 0x00c7, 0x00b4, 0x00db, 0x00c8, 0x012b - - .align 1 -gUnknown_085DFA1A:: @ 85DFA1A - .2byte 0x0064, 0x0077, 0x0078, 0x008b, 0x008c, 0x009f, 0x00a0, 0x00b3, 0x00b4, 0x00c7, 0x00c8, 0x00db, 0x00dc, 0x00ef, 0x00c8, 0x012b - .2byte 0x00b3, 0x008d, 0x00c8, 0x00b7 - -gUnknown_085DFA42:: @ 85DFA42 - .byte 0x03, 0x04, 0x02, 0x02 - - .align 1 -gUnknown_085DFA46:: @ 85DFA46 - .2byte 0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01 - - .align 1 -gUnknown_085DFA52:: @ 85DFA52 - .2byte 0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04, 0x0000 - diff --git a/data/use_pokeblock.s b/data/use_pokeblock.s index 8497f59ad0..c257961d37 100644 --- a/data/use_pokeblock.s +++ b/data/use_pokeblock.s @@ -2,6 +2,8 @@ .include "constants/constants.inc" .section .rodata + +.align 4 gUnknown_085DFA60:: @ 85DFA60 .incbin "graphics/interface/85DFA60.bin" diff --git a/include/battle_tower.h b/include/battle_tower.h index 39d75f8be9..137ce8a546 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -17,12 +17,6 @@ struct RSBattleTowerRecord /*0xA0*/ u32 checksum; }; -union BattleTowerRecord -{ - struct RSBattleTowerRecord ruby_sapphire; - struct EmeraldBattleTowerRecord emerald; -}; - struct BattleFrontierTrainer { u8 facilityClass; @@ -51,16 +45,39 @@ extern const u8 gTowerFemaleTrainerGfxIds[20]; extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct FacilityMon *gFacilityTrainerMons; -u16 GetCurrentBattleTowerWinStreak(u8, u8); -bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst); -bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst); -void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *); -void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm); +void sub_8161F74(void); +u16 sub_8162548(u8 challengeNum, u8 battleNum); void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId); -void FrontierSpeechToString(const u16 *words); -void GetFrontierTrainerName(u8 *dest, u16 trainerIdx); -void GetEreaderTrainerName(u8 *dest); +void SetEReaderTrainerGfxId(void); +u8 GetBattleFacilityTrainerGfxId(u16 trainerId); +void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm); +u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); +u8 GetFrontierOpponentClass(u16 trainerId); +void GetFrontierTrainerName(u8 *dst, u16 trainerId); void FillFrontierTrainerParty(u8 monsCount); void FillFrontierTrainersParties(u8 monsCount); +u16 RandomizeFacilityTrainerMonId(u16 trainerId); +void FrontierSpeechToString(const u16 *words); +void DoSpecialTrainerBattle(void); +void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record); +void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record); +u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); +u8 GetEreaderTrainerFrontSpriteId(void); +u8 GetEreaderTrainerClassId(void); +void GetEreaderTrainerName(u8 *dst); +void ValidateEReaderTrainer(void); +void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer); +void CopyEReaderTrainerGreeting(void); +void sub_81653CC(void); +bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst); +bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst); +void CalcApprenticeChecksum(struct Apprentice *apprentice); +void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId); +u8 SetFacilityPtrsGetLevel(void); +u8 GetFrontierEnemyMonLevel(u8 lvlMode); +s32 GetHighestLevelInPlayerParty(void); +u8 sub_81660B8(u8 facilityClass); +bool32 ValidateBattleTowerRecord(u8 recordId); // unused +void sub_8166188(void); #endif //GUARD_BATTLE_TOWER_H diff --git a/ld_script.txt b/ld_script.txt index 77f95e96fa..1582f01e5c 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -211,7 +211,6 @@ SECTIONS { src/decoration_inventory.o(.text); src/roamer.o(.text); src/battle_tower.o(.text); - asm/battle_tower.o(.text); src/use_pokeblock.o(.text); asm/use_pokeblock.o(.text); src/battle_controller_wally.o(.text); @@ -500,6 +499,7 @@ SECTIONS { src/learn_move.o(.rodata); src/roamer.o(.rodata); data/battle_tower.o(.rodata); + src/battle_tower.o(.rodata); src/use_pokeblock.o(.rodata); data/use_pokeblock.o(.rodata); src/battle_controller_wally.o(.rodata); diff --git a/src/battle_tower.c b/src/battle_tower.c index cefb02c8dd..b034295542 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -28,11 +28,11 @@ #include "constants/moves.h" #include "constants/species.h" +extern u16 gUnknown_03006298[]; + extern void sub_81A3ACC(void); extern void CreateFrontierBrainPokemon(void); extern void sub_81A6CD0(void); -extern u8 GetFrontierEnemyMonLevel(u8); -extern u8 SetFacilityPtrsGetLevel(void); extern u16 sub_81A39C4(void); extern void SetFrontierBrainTrainerGfxId(void); extern u8 GetFrontierBrainTrainerPicIndex(void); @@ -41,31 +41,153 @@ extern u8 IsFrontierBrainFemale(void); extern void CopyFrontierBrainTrainerName(u8 *dst); extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); -extern const u32 gUnknown_085DF9AC[][2]; -extern const u32 gUnknown_085DF9CC[][2]; -extern void (* const gUnknown_085DF96C[])(void); -extern const u8 gUnknown_085DF9F6[]; -extern const u8 gUnknown_085DF9EC[]; +extern const u8 *const *const gUnknown_085DD690[]; extern const u16 gBattleFrontierHeldItems[]; +extern const u8 sRubyFacilityClassToEmerald[82][2]; +extern const u16 gUnknown_085DFA46[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct FacilityMon gVerdanturfBattleTentMons[]; +extern const struct FacilityMon gFallarborBattleTentMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; +extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[]; +extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[]; + +struct +{ + u32 facilityClass; + const u8 *const *strings; +} extern const gUnknown_085DD500[50]; + +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; // This file's functions. -void ValidateBattleTowerRecordChecksums(void); -void SaveCurrentWinStreak(void); -void ValidateApprenticesChecksums(void); -void sub_8165E18(void); -void CopyEReaderTrainerFarewellMessage(void); -void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); -u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); -u16 sub_8162548(u8, u8); +static void sub_8161F94(void); +static void sub_8162054(void); +static void sub_81620F4(void); +static void ChooseNextBattleTowerTrainer(void); +static void sub_81621C0(void); +static void AwardBattleTowerRibbons(void); +static void SaveBattleTowerProgress(void); +static void sub_8163914(void); +static void nullsub_61(void); +static void nullsub_116(void); +static void sub_81642A0(void); +static void sub_8164828(void); +static void sub_8164B74(void); +static void sub_8164DCC(void); +static void sub_8164DE4(void); +static void sub_8164E04(void); +static void ValidateBattleTowerRecordChecksums(void); +static void SaveCurrentWinStreak(void); +static void ValidateApprenticesChecksums(void); +static void sub_8165E18(void); +static void CopyEReaderTrainerFarewellMessage(void); +static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); -void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount); -void sub_81635D4(u16 trainerId, u8 firstMonId); -void sub_816379C(u16 trainerId, u8 firstMonId); -u8 GetFrontierTrainerFixedIvs(u16 trainerId); -void FillPartnerParty(u16 trainerId); -void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId); -void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); -void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer); +static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount); +static void sub_81635D4(u16 trainerId, u8 firstMonId); +static void sub_816379C(u16 trainerId, u8 firstMonId); +static u8 GetFrontierTrainerFixedIvs(u16 trainerId); +static void FillPartnerParty(u16 trainerId); +static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); +static u8 SetTentPtrsGetLevel(void); + +// Const rom data. +static void (* const gUnknown_085DF96C[])(void) = +{ + sub_8161F94, + sub_8162054, + sub_81620F4, + ChooseNextBattleTowerTrainer, + sub_81621C0, + AwardBattleTowerRibbons, + SaveBattleTowerProgress, + sub_8163914, + nullsub_61, + nullsub_116, + sub_81642A0, + sub_8164828, + sub_8164B74, + sub_8164DCC, + sub_8164DE4, + sub_8164E04, +}; + +static const u32 gUnknown_085DF9AC[][2] = +{ + {0x00000001, 0x00000002}, + {0x00004000, 0x00008000}, + {0x00010000, 0x00020000}, + {0x00040000, 0x00080000}, +}; + +static const u32 gUnknown_085DF9CC[][2] = +{ + {0xfffffffe, 0xfffffffd}, + {0xffffbfff, 0xffff7fff}, + {0xfffeffff, 0xfffdffff}, + {0xfffbffff, 0xfff7ffff}, +}; + +static const u8 gUnknown_085DF9EC[] = +{ + 0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c +}; + +static const u8 gUnknown_085DF9F6[] = +{ + [FRONTIER_MODE_SINGLES] = 3, + [FRONTIER_MODE_DOUBLES] = 4, + [FRONTIER_MODE_MULTIS] = 2, + [FRONTIER_MODE_LINK_MULTIS] = 2, +}; + +static const u16 gUnknown_085DF9FA[][2] = +{ + {0x0000, 0x0063}, + {0x0050, 0x0077}, + {0x0064, 0x008b}, + {0x0078, 0x009f}, + {0x008c, 0x00b3}, + {0x00a0, 0x00c7}, + {0x00b4, 0x00db}, + {0x00c8, 0x012b}, +}; + +static const u16 gUnknown_085DFA1A[][2] = +{ + {0x0064, 0x0077}, + {0x0078, 0x008b}, + {0x008c, 0x009f}, + {0x00a0, 0x00b3}, + {0x00b4, 0x00c7}, + {0x00c8, 0x00db}, + {0x00dc, 0x00ef}, + {0x00c8, 0x012b}, + {0x00b3, 0x008d}, + {0x00c8, 0x00b7}, +}; + +static const u8 gUnknown_085DFA42[4] = +{ + [FRONTIER_MODE_SINGLES] = 3, + [FRONTIER_MODE_DOUBLES] = 4, + [FRONTIER_MODE_MULTIS] = 2, + [FRONTIER_MODE_LINK_MULTIS] = 2, +}; + +static const u16 gUnknown_085DFA46[] = +{ + 0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01 +}; + +static const u16 gUnknown_085DFA52[] = +{ + 0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04 +}; // code void sub_8161F74(void) @@ -73,7 +195,7 @@ void sub_8161F74(void) gUnknown_085DF96C[gSpecialVar_0x8004](); } -void sub_8161F94(void) +static void sub_8161F94(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -91,7 +213,7 @@ void sub_8161F94(void) gTrainerBattleOpponent_A = 0; } -void sub_8162054(void) +static void sub_8162054(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -112,7 +234,7 @@ void sub_8162054(void) } } -void sub_81620F4(void) +static void sub_81620F4(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -136,7 +258,7 @@ void sub_81620F4(void) } } -void sub_81621C0(void) +static void sub_81621C0(void) { if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); @@ -149,7 +271,7 @@ void sub_81621C0(void) gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; } -bool8 ChooseSpecialBattleTowerTrainer(void) +static bool8 ChooseSpecialBattleTowerTrainer(void) { s32 i, j, validMons; s32 trainerIds[9]; @@ -217,7 +339,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void) } } -void ChooseNextBattleTowerTrainer(void) +static void ChooseNextBattleTowerTrainer(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; if (lvlMode == FRONTIER_LVL_TENT) @@ -269,9 +391,6 @@ void ChooseNextBattleTowerTrainer(void) } } -extern const u16 gUnknown_085DFA1A[][2]; -extern const u16 gUnknown_085DF9FA[][2]; - u16 sub_8162548(u8 challengeNum, u8 battleNum) { u16 trainerId; @@ -299,7 +418,7 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum) } #ifdef NONMATCHING -u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused +static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused { register u16 trainerId, count; @@ -327,7 +446,7 @@ u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // U } #else NAKED -u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) +static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) { asm_unified(" push {r4,lr}\n\ adds r4, r2, 0\n\ @@ -619,7 +738,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm) u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) { - SetFacilityPtrsGetLevel(); // Pointless function call + SetFacilityPtrsGetLevel(); if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) { @@ -698,7 +817,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) return trainerClass; } -u8 GetFrontierTrainerFacilityClass(u16 trainerId) +static u8 GetFrontierTrainerFacilityClass(u16 trainerId) { u8 facilityClass; SetFacilityPtrsGetLevel(); @@ -790,7 +909,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) dst[i] = EOS; } -bool8 IsFrontierTrainerFemale(u16 trainerId) +static bool8 IsFrontierTrainerFemale(u16 trainerId) { u32 i; u8 facilityClass; @@ -842,7 +961,7 @@ void FillFrontierTrainersParties(u8 monsCount) FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount); } -void FillTentTrainerParty(u8 monsCount) +static void FillTentTrainerParty(u8 monsCount) { ZeroEnemyPartyMons(); FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount); @@ -970,7 +1089,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) } // Probably an early draft before the 'CreateApprenticeMon' was written. -void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) +static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) { s32 i, j; u8 friendship = 0xFF; @@ -1025,7 +1144,7 @@ u16 RandomizeFacilityTrainerMonId(u16 trainerId) return monPoolId; } -void sub_8163590(void) +static void sub_8163590(void) { ZeroEnemyPartyMons(); if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) @@ -1034,9 +1153,7 @@ void sub_8163590(void) sub_816379C(gTrainerBattleOpponent_A, 0); } -extern u16 gUnknown_03006298[]; - -void sub_81635D4(u16 trainerId, u8 firstMonId) +static void sub_81635D4(u16 trainerId, u8 firstMonId) { u8 i, j; u8 friendship; @@ -1093,7 +1210,7 @@ void sub_81635D4(u16 trainerId, u8 firstMonId) } } -void sub_816379C(u16 trainerId, u8 firstMonId) +static void sub_816379C(u16 trainerId, u8 firstMonId) { u8 i, j; u8 friendship; @@ -1142,7 +1259,7 @@ void FrontierSpeechToString(const u16 *words) } } -void sub_8163914(void) +static void sub_8163914(void) { u16 trainerId; SetFacilityPtrsGetLevel(); @@ -1213,9 +1330,6 @@ static void Task_StartBattleAfterTransition(u8 taskId) } } -extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; -extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; - void DoSpecialTrainerBattle(void) { s32 i; @@ -1346,7 +1460,7 @@ void DoSpecialTrainerBattle(void) } } -void SaveCurrentWinStreak(void) +static void SaveCurrentWinStreak(void) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1356,7 +1470,7 @@ void SaveCurrentWinStreak(void) gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak; } -void sub_8163EE4(void) +static void sub_8163EE4(void) { s32 i; u8 lvlMode, battleMode, class; @@ -1403,7 +1517,7 @@ void sub_8163EE4(void) SaveCurrentWinStreak(); } -void SaveBattleTowerProgress(void) +static void SaveBattleTowerProgress(void) { u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1418,17 +1532,17 @@ void SaveBattleTowerProgress(void) sub_81A4C30(); } -void nullsub_61(void) +static void nullsub_61(void) { } -void nullsub_116(void) +static void nullsub_116(void) { } -void sub_81640E0(u16 trainerId) +static void sub_81640E0(u16 trainerId) { s32 i, count; u32 validSpecies[3]; @@ -1453,7 +1567,7 @@ void sub_81640E0(u16 trainerId) } while (gUnknown_03006298[0] == gUnknown_03006298[1]); } -void sub_8164188(u16 trainerId) +static void sub_8164188(u16 trainerId) { s32 i, count; u32 validSpecies[3]; @@ -1481,7 +1595,7 @@ void sub_8164188(u16 trainerId) } while (gUnknown_03006298[2] == gUnknown_03006298[3]); } -void sub_81642A0(void) +static void sub_81642A0(void) { s32 i, j, k; u32 spArray[5]; @@ -1627,7 +1741,7 @@ void sub_81642A0(void) } } -void sub_81646BC(u16 trainerId, u16 monPoolId) +static void sub_81646BC(u16 trainerId, u16 monPoolId) { u16 move = 0; u16 species = 0; @@ -1662,16 +1776,7 @@ void sub_81646BC(u16 trainerId, u16 monPoolId) StringCopy(gStringVar2, gSpeciesNames[species]); } -struct -{ - u32 facilityClass; - const u8 *const *strings; -} extern const gUnknown_085DD500[50]; - -extern const u8 *const *const gUnknown_085DD690[]; -extern const u8 gUnknown_085DFA42[4]; - -void sub_8164828(void) +static void sub_8164828(void) { s32 i, j, arrId; s32 monPoolId; @@ -1777,7 +1882,7 @@ void sub_8164828(void) } } -void sub_8164B74(void) +static void sub_8164B74(void) { s32 challengeNum; s32 i, j; @@ -1866,18 +1971,18 @@ void sub_8164B74(void) } } -void sub_8164DCC(void) +static void sub_8164DCC(void) { if (gWirelessCommType != 0) sub_800AC34(); } -void sub_8164DE4(void) +static void sub_8164DE4(void) { SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF); } -void sub_8164E04(void) +static void sub_8164E04(void) { s32 i; u8 text[32]; @@ -1896,7 +2001,7 @@ void sub_8164E04(void) gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome; } -void ValidateBattleTowerRecordChecksums(void) +static void ValidateBattleTowerRecordChecksums(void) { s32 i, j; u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer); @@ -1940,7 +2045,7 @@ void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record) record->checksum += ((u32 *)record)[i]; } -void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record) +static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record) { u32 i; @@ -1958,7 +2063,7 @@ u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode) return winStreak; } -u8 GetMonCountForBattleMode(u8 battleMode) +static u8 GetMonCountForBattleMode(u8 battleMode) { u8 sp[ARRAY_COUNT(gUnknown_085DFA42)]; memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42)); @@ -1975,7 +2080,7 @@ struct RibbonCounter u8 count; }; -void AwardBattleTowerRibbons(void) +static void AwardBattleTowerRibbons(void) { s32 i; u32 partyIndex; @@ -2029,7 +2134,7 @@ void AwardBattleTowerRibbons(void) // This is a leftover debugging function that is used to populate the E-Reader // trainer with the player's current data. -void FillEReaderTrainerWithPlayerData(void) +static void FillEReaderTrainerWithPlayerData(void) { struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer; s32 i, j; @@ -2075,14 +2180,14 @@ u8 GetEreaderTrainerClassId(void) return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; } -void GetEreaderTrainerName(u8 *trainerName) +void GetEreaderTrainerName(u8 *dst) { s32 i; for (i = 0; i < 5; i++) - trainerName[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; + dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; - trainerName[i] = EOS; + dst[i] = EOS; } // Checks if the saved E-Reader trainer is valid. @@ -2116,7 +2221,7 @@ void ValidateEReaderTrainer(void) } } -void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) +static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer) { s32 i; @@ -2138,7 +2243,7 @@ void CopyEReaderTrainerGreeting(void) FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); } -void CopyEReaderTrainerFarewellMessage(void) +static void CopyEReaderTrainerFarewellMessage(void) { if (gBattleOutcome == B_OUTCOME_DREW) gStringVar4[0] = EOS; @@ -2173,7 +2278,7 @@ extern const struct StevenMon sStevenMons[3]; #define STEVEN_OTID 61226 -void FillPartnerParty(u16 trainerId) +static void FillPartnerParty(u16 trainerId) { s32 i, j; u32 ivs, level; @@ -2282,10 +2387,6 @@ void FillPartnerParty(u16 trainerId) } } -extern const u8 sRubyFacilityClassToEmerald[82][2]; -extern const u16 gUnknown_085DFA46[]; -extern const u16 gUnknown_085DFA52[]; - bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst) { s32 i, validMons = 0; @@ -2386,7 +2487,7 @@ void CalcApprenticeChecksum(struct Apprentice *apprentice) apprentice->checksum += ((u32 *)apprentice)[i]; } -void ClearApprentice(struct Apprentice *apprentice) +static void ClearApprentice(struct Apprentice *apprentice) { s32 i; @@ -2395,7 +2496,7 @@ void ClearApprentice(struct Apprentice *apprentice) ResetApprenticeStruct(apprentice); } -void ValidateApprenticesChecksums(void) +static void ValidateApprenticesChecksums(void) { s32 i, j; @@ -2436,19 +2537,6 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId) } } -extern const struct FacilityMon gBattleFrontierMons[]; -extern const struct FacilityMon gSlateportBattleTentMons[]; -extern const struct FacilityMon gVerdanturfBattleTentMons[]; -extern const struct FacilityMon gFallarborBattleTentMons[]; - -extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; -extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[]; -extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[]; - -u8 SetTentPtrsGetLevel(void); -s32 GetHighestLevelInPlayerParty(void); - u8 SetFacilityPtrsGetLevel(void) { if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT) @@ -2502,7 +2590,7 @@ s32 GetHighestLevelInPlayerParty(void) return highestLevel; } -u8 GetFrontierTrainerFixedIvs(u16 trainerId) +static u8 GetFrontierTrainerFixedIvs(u16 trainerId) { u8 fixedIV = 0; @@ -2526,7 +2614,7 @@ u8 GetFrontierTrainerFixedIvs(u16 trainerId) return fixedIV; } -u16 sub_8165D40(void) +static u16 sub_8165D40(void) { u32 facility = VarGet(VAR_FRONTIER_FACILITY); @@ -2542,7 +2630,7 @@ u16 sub_8165D40(void) return 0; } -u8 SetTentPtrsGetLevel(void) +static u8 SetTentPtrsGetLevel(void) { u8 level = 30; u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY); @@ -2575,7 +2663,7 @@ u8 SetTentPtrsGetLevel(void) return level; } -void sub_8165E18(void) +static void sub_8165E18(void) { s32 i; u16 trainerId; @@ -2596,7 +2684,7 @@ void sub_8165E18(void) gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; } -void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) +static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) { s32 i, j; u16 chosenMonIndices[4]; @@ -2683,3 +2771,83 @@ void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) i++; } } + +u8 sub_81660B8(u8 facilityClass) +{ + u8 trainerObjectGfxId; + u8 i; + + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++) + { + if (gTowerMaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) + { + trainerObjectGfxId = gTowerMaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + else + { + return EVENT_OBJ_GFX_BOY_1; + } +} + +bool32 ValidateBattleTowerRecord(u8 recordId) // unused +{ + s32 i; + u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]); + u32 checksum = 0; + u32 hasData = 0; + for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself. + { + checksum += record[i]; + hasData |= record[i]; + } + + if (checksum == 0 && hasData == 0) + { + return FALSE; + } + else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum) + { + ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]); + return FALSE; + } + else + { + return TRUE; + } +} + +void sub_8166188(void) +{ + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + s32 i; + u8 enemyLevel = SetFacilityPtrsGetLevel(); + + for (i = 0; i < PARTY_SIZE; i++) + { + u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL); + if (species) + { + SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]); + CalculateMonStats(&gEnemyParty[i]); + } + } + } +} From de90ce912319b219b1c9f00cca618755bc68b3e3 Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 25 Oct 2018 17:46:23 -0400 Subject: [PATCH 039/213] finish 80FE840 data (almost) --- data/battle_anim_80FE840.s | 1310 +------------------------------ include/battle_anim.h | 8 +- ld_script.txt | 13 + src/battle_anim_utility_funcs.c | 9 + src/battle_intro.c | 21 + src/bug.c | 189 +++++ src/dark.c | 169 ++++ src/dragon.c | 180 +++++ src/fight.c | 398 ++++++++++ src/flying.c | 328 ++++++++ src/ghost.c | 186 +++++ src/ground.c | 121 +++ src/normal.c | 233 ++++++ src/poison.c | 185 +++++ src/psychic.c | 405 ++++++++++ src/rock.c | 293 +++++++ 16 files changed, 2740 insertions(+), 1308 deletions(-) create mode 100644 src/battle_anim_utility_funcs.c create mode 100644 src/battle_intro.c create mode 100644 src/bug.c create mode 100644 src/dark.c create mode 100644 src/dragon.c create mode 100644 src/fight.c create mode 100644 src/flying.c create mode 100644 src/ghost.c create mode 100644 src/ground.c create mode 100644 src/normal.c create mode 100644 src/poison.c create mode 100644 src/psychic.c create mode 100644 src/rock.c diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s index 4fb56621d0..47f512038f 100644 --- a/data/battle_anim_80FE840.s +++ b/data/battle_anim_80FE840.s @@ -3,1303 +3,10 @@ .include "constants/constants.inc" .section .rodata - .align 2, 0 +@ .align 2, 0 - - .align 2 -gUnknown_08595E14:: @ 8595E14 - spr_template ANIM_TAG_HUMANOID_FOOT, ANIM_TAG_HUMANOID_FOOT, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, unc_080B08A0 - - .align 2 -gUnknown_08595E2C:: @ 8595E2C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595E34:: @ 8595E34 - .2byte 0x0010, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595E3C:: @ 8595E3C - .2byte 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595E44:: @ 8595E44 - .2byte 0x0030, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08595E4C:: @ 8595E4C - .2byte 0x0030, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_08595E54:: @ 8595E54 - .4byte gUnknown_08595E2C - - .align 2 -gUnknown_08595E58:: @ 8595E58 - .4byte gUnknown_08595E34 - .4byte gUnknown_08595E3C - - .align 2 -gUnknown_08595E60:: @ 8595E60 - .4byte gUnknown_08595E44 - .4byte gUnknown_08595E4C - - .align 2 -gUnknown_08595E68:: @ 8595E68 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CE68 - - .align 2 -gUnknown_08595E80:: @ 8595E80 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEB4 - - .align 2 -gFistFootSpriteTemplate:: @ 8595E98 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CEE0 - - .align 2 -gUnknown_08595EB0:: @ 8595EB0 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810CF30 - - .align 2 -gUnknown_08595EC8:: @ 8595EC8 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E60, NULL, gDummySpriteAffineAnimTable, sub_810D10C - - .align 2 -gUnknown_08595EE0:: @ 8595EE0 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D1B4 - - .align 2 -gUnknown_08595EF8:: @ 8595EF8 - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0114, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08595F10:: @ 8595F10 - .4byte gUnknown_08595EF8 - - .align 2 -gUnknown_08595F14:: @ 8595F14 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F10, sub_810D278 - - .align 2 -gUnknown_08595F2C:: @ 8595F2C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfffc, 0xfffc, 0x0114, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08595F44:: @ 8595F44 - .4byte gUnknown_08595F2C - - .align 2 -gMegaPunchKickSpriteTemplate:: @ 8595F48 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08595F44, sub_810D278 - - .align 2 -gUnknown_08595F60:: @ 8595F60 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E58, NULL, gDummySpriteAffineAnimTable, sub_810D2E4 - - .align 2 -gUnknown_08595F78:: @ 8595F78 - spr_template ANIM_TAG_DUCK, ANIM_TAG_DUCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D37C - - .align 2 -gUnknown_08595F90:: @ 8595F90 - spr_template ANIM_TAG_BLUE_LIGHT_WALL, ANIM_TAG_BLUE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D40C - - .align 2 -gUnknown_08595FA8:: @ 8595FA8 - spr_template ANIM_TAG_TORN_METAL, ANIM_TAG_TORN_METAL, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D4F4 - - .align 2 -gUnknown_08595FC0:: @ 8595FC0 - .2byte 0x0020, 0x0020, 0x0000, 0x0000, 0x0004, 0x0004, 0x4000, 0x0000 - .2byte 0xfffa, 0xfffa, 0x0800, 0x0000, 0x0006, 0x0006, 0x0800, 0x0000 - .2byte 0x7ffe, 0x0002, 0x0000, 0x0000 - - .align 2 -gUnknown_08595FE8:: @ 8595FE8 - .4byte gUnknown_08595FC0 - - .align 2 -gUnknown_08595FEC:: @ 8595FEC - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08595FE8, sub_810D608 - - .align 2 -gUnknown_08596004:: @ 8596004 - spr_template ANIM_TAG_FLAT_ROCK, ANIM_TAG_FLAT_ROCK, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D714 - - .align 2 -gUnknown_0859601C:: @ 859601C - spr_template ANIM_TAG_METEOR, ANIM_TAG_METEOR, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810D874 - - .align 2 -gUnknown_08596034:: @ 8596034 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_08524914, gUnknown_08595E54, NULL, gDummySpriteAffineAnimTable, sub_810D984 - - .align 2 -gUnknown_0859604C:: @ 859604C - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_0859605C:: @ 859605C - .2byte 0x0000, 0x0084, 0x0010, 0x0084, 0x0020, 0x0084, 0xffff, 0x0000 - - .align 2 -gUnknown_0859606C:: @ 859606C - .2byte 0x0000, 0x0044, 0x0010, 0x0044, 0x0020, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_0859607C:: @ 859607C - .4byte gUnknown_0859604C - .4byte gUnknown_0859605C - .4byte gUnknown_0859606C - - .align 2 -gUnknown_08596088:: @ 8596088 - spr_template ANIM_TAG_PURPLE_SCRATCH, ANIM_TAG_PURPLE_SCRATCH, gUnknown_08524914, gUnknown_0859607C, NULL, gDummySpriteAffineAnimTable, sub_810DA10 - - .align 2 -gUnknown_085960A0:: @ 85960A0 - .2byte 0x0000, 0x0006, 0x0040, 0x0006, 0xffff, 0x0000 - - .align 2 -gUnknown_085960AC:: @ 85960AC - .2byte 0x0000, 0x00c6, 0x0040, 0x00c6, 0xffff, 0x0000 - - .align 2 -gUnknown_085960B8:: @ 85960B8 - .2byte 0x0000, 0x0046, 0x0040, 0x0046, 0xffff, 0x0000 - - .align 2 -gUnknown_085960C4:: @ 85960C4 - .4byte gUnknown_085960A0 - .4byte gUnknown_085960AC - .4byte gUnknown_085960B8 - - .align 2 -gUnknown_085960D0:: @ 85960D0 - spr_template ANIM_TAG_PURPLE_SWIPE, ANIM_TAG_PURPLE_SWIPE, gUnknown_0852491C, gUnknown_085960C4, NULL, gDummySpriteAffineAnimTable, sub_810DA10 - - .align 2 -gUnknown_085960E8:: @ 85960E8 - .2byte 0x0200, 0x0200, 0x0000, 0x0000, 0xffe0, 0xffe0, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596100:: @ 8596100 - .4byte gUnknown_085960E8 - - .align 2 -gUnknown_08596104:: @ 8596104 - spr_template ANIM_TAG_HANDS_AND_FEET, ANIM_TAG_HANDS_AND_FEET, gUnknown_085249D4, gUnknown_08595E54, NULL, gUnknown_08596100, sub_810DA7C - - .align 2 -gUnknown_0859611C:: @ 859611C - .2byte 0x0000, 0x0005, 0x0008, 0x0005, 0x0010, 0x0005, 0x0018, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08596130:: @ 8596130 - .4byte gUnknown_0859611C - - .align 2 -gUnknown_08596134:: @ 8596134 - spr_template ANIM_TAG_TOXIC_BUBBLE, ANIM_TAG_TOXIC_BUBBLE, gUnknown_08524954, gUnknown_08596130, NULL, gDummySpriteAffineAnimTable, sub_80A77C8 - - .align 2 -gUnknown_0859614C:: @ 859614C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596154:: @ 8596154 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_0859615C:: @ 859615C - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596164:: @ 8596164 - .4byte gUnknown_0859614C - - .align 2 -gUnknown_08596168:: @ 8596168 - .4byte gUnknown_08596154 - - .align 2 -gUnknown_0859616C:: @ 859616C - .4byte gUnknown_0859615C - - .align 2 -gUnknown_08596170:: @ 8596170 - .2byte 0x0160, 0x0160, 0x0000, 0x0000, 0xfff6, 0xfff6, 0x0a00, 0x0000 - .2byte 0x000a, 0x000a, 0x0a00, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596190:: @ 8596190 - .2byte 0x00ec, 0x00ec, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085961A0:: @ 85961A0 - .4byte gUnknown_08596170 - - .align 2 -gUnknown_085961A4:: @ 85961A4 - .4byte gUnknown_08596190 - - .align 2 -gUnknown_085961A8:: @ 85961A8 - spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DBAC - - .align 2 -gUnknown_085961C0:: @ 85961C0 - spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596164, NULL, gUnknown_085961A0, sub_810DC2C - - .align 2 -gUnknown_085961D8:: @ 85961D8 - spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_0852496C, gUnknown_0859616C, NULL, gUnknown_085961A4, sub_810DCD0 - - .align 2 -gUnknown_085961F0:: @ 85961F0 - .2byte 0xfff0, 0x0010, 0x0600, 0x0000, 0x0010, 0xfff0, 0x0600, 0x0000 - .2byte 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596208:: @ 8596208 - .4byte gUnknown_085961F0 - - .align 2 -gUnknown_0859620C:: @ 859620C - spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_085249CC, gUnknown_08596168, NULL, gUnknown_08596208, sub_810DD50 - - .align 2 -gUnknown_08596224:: @ 8596224 - .2byte 0x009c, 0x009c, 0x0000, 0x0000, 0x0005, 0x0005, 0x1400, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859623C:: @ 859623C - .4byte gUnknown_08596224 - - .align 2 -gPoisonBubbleSpriteTemplate:: @ 8596240 - spr_template ANIM_TAG_POISON_BUBBLE, ANIM_TAG_POISON_BUBBLE, gUnknown_0852496C, gUnknown_08596164, NULL, gUnknown_0859623C, sub_810DDC4 - - .align 2 -gWaterBubbleSpriteTemplate:: @ 8596258 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_08524A8C, gUnknown_08595200, NULL, gUnknown_0859623C, sub_810DDC4 - - .align 2 -gUnknown_08596270:: @ 8596270 - spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_0852495C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810DE70 - - .align 2 -gUnknown_08596288:: @ 8596288 - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x000a, 0x0000, 0x1800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085962A0:: @ 85962A0 - .4byte gUnknown_08596288 - - .align 2 -gBattleAnimSpriteTemplate_85962A4:: @ 85962A4 - spr_template ANIM_TAG_GUST, ANIM_TAG_GUST, gUnknown_085249BC, gDummySpriteAnimTable, NULL, gUnknown_085962A0, sub_810DFA8 - - .align 2 -gUnknown_085962BC:: @ 85962BC - .2byte 0x0000, 0x0003, 0x0000, 0x0043, 0x0000, 0x0083, 0x0000, 0x00c3, 0xfffe, 0x0000 - - .align 2 -gUnknown_085962D0:: @ 85962D0 - .4byte gUnknown_085962BC - - .align 2 -gUnknown_085962D4:: @ 85962D4 - spr_template ANIM_TAG_AIR_WAVE_2, ANIM_TAG_AIR_WAVE_2, gUnknown_08524934, gUnknown_085962D0, NULL, gDummySpriteAffineAnimTable, sub_810E044 - - .align 2 -gUnknown_085962EC:: @ 85962EC - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x0028, 0x0000, 0x0600, 0x0000 - .2byte 0x0000, 0xffe0, 0x0500, 0x0000, 0xfff0, 0x0020, 0x0a00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596314:: @ 8596314 - .4byte gUnknown_085962EC - - .align 2 -gUnknown_08596318:: @ 8596318 - .2byte 0x0000, 0x0000, 0x0132, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596328:: @ 8596328 - .2byte 0x0000, 0x0000, 0x01d8, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596338:: @ 8596338 - .4byte gUnknown_08596318 - .4byte gUnknown_08596328 - - .align 2 -gUnknown_08596340:: @ 8596340 - spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596314, sub_810E13C - - .align 2 -gUnknown_08596358:: @ 8596358 - spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_0852497C, gDummySpriteAnimTable, NULL, gUnknown_08596338, sub_810E1C8 - - .align 2 -gUnknown_08596370:: @ 8596370 - .2byte 0x0000, 0x0000, 0xffff, 0x0000 - - .align 2 -gUnknown_08596378:: @ 8596378 - .2byte 0x0010, 0x0040, 0xffff, 0x0000 - - .align 2 -gUnknown_08596380:: @ 8596380 - .4byte gUnknown_08596370 - .4byte gUnknown_08596378 - - .align 2 -gUnknown_08596388:: @ 8596388 - spr_template ANIM_TAG_WHITE_FEATHER, ANIM_TAG_WHITE_FEATHER, gUnknown_08524974, gUnknown_08596380, NULL, gDummySpriteAffineAnimTable, sub_810E314 - - .align 2 -gUnknown_085963A0:: @ 85963A0 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EA4C - - .align 2 -gUnknown_085963B8:: @ 85963B8 - .2byte 0x0000, 0x0001, 0x0008, 0x0001, 0x0010, 0x0001, 0x0008, 0x0041 - .2byte 0x0000, 0x0041, 0xffff, 0x0000 - - .align 2 -gUnknown_085963D0:: @ 85963D0 - .4byte gUnknown_085963B8 - - .align 2 -gUnknown_085963D4:: @ 85963D4 - spr_template ANIM_TAG_WHIRLWIND_LINES, ANIM_TAG_WHIRLWIND_LINES, gUnknown_08524934, gUnknown_085963D0, NULL, gDummySpriteAffineAnimTable, sub_810EAA0 - - .align 2 -gUnknown_085963EC:: @ 85963EC - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x0028, 0x0000, 0x0600, 0x0000 - .2byte 0x0000, 0xffe0, 0x0500, 0x0000, 0xffec, 0x0000, 0x0700, 0x0000 - .2byte 0xffec, 0xffec, 0x0500, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859641C:: @ 859641C - .4byte gUnknown_085963EC - - .align 2 -gUnknown_08596420:: @ 8596420 - spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859641C, sub_810EC34 - - .align 2 -gUnknown_08596438:: @ 8596438 - .2byte 0x00a0, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596448:: @ 8596448 - .4byte gUnknown_08596438 - - .align 2 -gUnknown_0859644C:: @ 859644C - spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_08596448, sub_810EC94 - - .align 2 -gUnknown_08596464:: @ 8596464 - .2byte 0x0010, 0x0100, 0x0000, 0x0000, 0x0028, 0x0000, 0x0600, 0x0000 - .2byte 0x0000, 0xffe0, 0x0500, 0x0000, 0xfff0, 0x0020, 0x0a00, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859648C:: @ 859648C - .4byte gUnknown_08596464 - - .align 2 -gUnknown_08596490:: @ 8596490 - spr_template ANIM_TAG_ROUND_SHADOW, ANIM_TAG_ROUND_SHADOW, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gUnknown_0859648C, sub_810ED28 - - .align 2 -gUnknown_085964A8:: @ 85964A8 - .2byte 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0020, 0x0c00, 0x0000 - .2byte 0x0000, 0xffe0, 0x0b00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085964C8:: @ 85964C8 - .4byte gUnknown_085964A8 - - .align 2 -gUnknown_085964CC:: @ 85964CC - spr_template ANIM_TAG_SPLASH, ANIM_TAG_SPLASH, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EE14 - - .align 2 -gUnknown_085964E4:: @ 85964E4 - spr_template ANIM_TAG_SWEAT_BEAD, ANIM_TAG_SWEAT_BEAD, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810EEF8 - - .align 2 -gUnknown_085964FC:: @ 85964FC - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F004 - - .align 2 -gUnknown_08596514:: @ 8596514 - spr_template ANIM_TAG_BIRD, ANIM_TAG_BIRD, gUnknown_085249DC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F084 - - .align 2 -gUnknown_0859652C:: @ 859652C - .2byte 0x0100, 0x0100, 0x0000, 0x0000, 0xfffe, 0xfffe, 0x78f6, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596544:: @ 8596544 - .4byte gUnknown_0859652C - - .align 2 -gUnknown_08596548:: @ 8596548 - spr_template ANIM_TAG_SPIRAL, ANIM_TAG_SPIRAL, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596544, sub_80A77C8 - - .align 2 -gUnknown_08596560:: @ 8596560 - spr_template ANIM_TAG_GREEN_LIGHT_WALL, ANIM_TAG_GREEN_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC - - .align 2 -gUnknown_08596578:: @ 8596578 - spr_template ANIM_TAG_BLUE_LIGHT_WALL, ANIM_TAG_BLUE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC - - .align 2 -gUnknown_08596590:: @ 8596590 - spr_template ANIM_TAG_RED_LIGHT_WALL, ANIM_TAG_RED_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC - - .align 2 -gUnknown_085965A8:: @ 85965A8 - spr_template ANIM_TAG_GRAY_LIGHT_WALL, ANIM_TAG_GRAY_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC - - .align 2 -gUnknown_085965C0:: @ 85965C0 - spr_template ANIM_TAG_ORANGE_LIGHT_WALL, ANIM_TAG_ORANGE_LIGHT_WALL, gUnknown_08524A3C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810F1EC - - .align 2 -gUnknown_085965D8:: @ 85965D8 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003 - .2byte 0x0040, 0x0003, 0xffff, 0x0000 - - .align 2 -gUnknown_085965F0:: @ 85965F0 - .4byte gUnknown_085965D8 - - .align 2 -gUnknown_085965F4:: @ 85965F4 - spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_085965F0, NULL, gDummySpriteAffineAnimTable, sub_810F58C - - .align 2 -gUnknown_0859660C:: @ 859660C - .2byte 0x0000, 0x0005, 0x0004, 0x0005, 0x0008, 0x0005, 0x000c, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08596620:: @ 8596620 - .4byte gUnknown_0859660C - - .align 2 -gUnknown_08596624:: @ 8596624 - spr_template ANIM_TAG_SPARKLE_3, ANIM_TAG_SPARKLE_3, gUnknown_0852490C, gUnknown_08596620, NULL, gDummySpriteAffineAnimTable, sub_810F58C - - .align 2 -gUnknown_0859663C:: @ 859663C - spr_template ANIM_TAG_GOLD_RING, ANIM_TAG_GOLD_RING, gUnknown_08524954, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, TranslateAnimSpriteToTargetMonLocation - - .align 2 -gUnknown_08596654:: @ 8596654 - .2byte 0x0008, 0x007c, 0x0010, 0x0045, 0x0008, 0x0045, 0x0000, 0x0045 - .2byte 0x0008, 0x0056, 0xfffd, 0x0000, 0x0010, 0x0045, 0x0008, 0x0045 - .2byte 0x0000, 0x0045, 0x0008, 0x0045, 0xfffd, 0x0001, 0x0008, 0x0056 - .2byte 0x0018, 0x0043, 0x0020, 0x0043, 0x0028, 0x0056, 0xffff, 0x0000 - - .align 2 -gUnknown_08596694:: @ 8596694 - .2byte 0x0008, 0x003c, 0x0010, 0x0005, 0x0008, 0x0005, 0x0000, 0x0005 - .2byte 0x0008, 0x0016, 0xfffd, 0x0000, 0x0010, 0x0005, 0x0008, 0x0005 - .2byte 0x0000, 0x0005, 0x0008, 0x0005, 0xfffd, 0x0001, 0x0008, 0x0016 - .2byte 0x0018, 0x0003, 0x0020, 0x0003, 0x0028, 0x0016, 0xffff, 0x0000 - - .align 2 -gUnknown_085966D4:: @ 85966D4 - .4byte gUnknown_08596654 - .4byte gUnknown_08596694 - - .align 2 -gUnknown_085966DC:: @ 85966DC - spr_template ANIM_TAG_BENT_SPOON, ANIM_TAG_BENT_SPOON, gUnknown_08524954, gUnknown_085966D4, NULL, gDummySpriteAffineAnimTable, sub_810F634 - - .align 2 -gUnknown_085966F4:: @ 85966F4 - .2byte 0x0000, 0x0006, 0x0010, 0x0006, 0x0020, 0x0006, 0x0030, 0x0006 - .2byte 0x0040, 0x0006, 0x0050, 0x0006, 0x0060, 0x0012, 0xffff, 0x0000 - - .align 2 -gUnknown_08596714:: @ 8596714 - .4byte gUnknown_085966F4 - - .align 2 -gUnknown_08596718:: @ 8596718 - .2byte 0x0000, 0x0000, 0x0404, 0x0000, 0x0000, 0x0000, 0x08fc, 0x0000 - .2byte 0x0000, 0x0000, 0x0404, 0x0000, 0x7ffd, 0x0002, 0x0000, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596740:: @ 8596740 - .4byte gUnknown_08596718 - - .align 2 -gUnknown_08596744:: @ 8596744 - spr_template ANIM_TAG_AMNESIA, ANIM_TAG_AMNESIA, gUnknown_08524914, gUnknown_08596714, NULL, gDummySpriteAffineAnimTable, sub_810F6B0 - - .align 2 -gUnknown_0859675C:: @ 859675C - .2byte 0xfff8, 0x000a, 0x1000, 0x0000, 0x0012, 0xffee, 0x1000, 0x0000 - .2byte 0xffec, 0x0010, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859677C:: @ 859677C - .2byte 0x0040, 0xfffc, 0x1400, 0x0000, 0x0000, 0x0000, 0xc800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596794:: @ 8596794 - spr_template ANIM_TAG_HOLLOW_ORB, ANIM_TAG_HOLLOW_ORB, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085967AC:: @ 85967AC - spr_template ANIM_TAG_X_SIGN, ANIM_TAG_X_SIGN, gUnknown_0852491C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_810FBA8 - - .align 2 -gUnknown_085967C4:: @ 85967C4 - .2byte 0xfff8, 0xfff8, 0x0800, 0x0000, 0x0008, 0x0008, 0x0800, 0x0000 - .2byte 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085967DC:: @ 85967DC - .2byte 0x00f0, 0x00f0, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0600, 0x0000 - .2byte 0x0008, 0x0008, 0x0800, 0x0000, 0xfff8, 0xfff8, 0x0200, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08596804:: @ 8596804 - .2byte 0x00d0, 0x00d0, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0400, 0x0000 - .2byte 0x0008, 0x0008, 0x0800, 0x0000, 0xfff8, 0xfff8, 0x0400, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_0859682C:: @ 859682C - .2byte 0x00b0, 0x00b0, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0200, 0x0000 - .2byte 0x0008, 0x0008, 0x0800, 0x0000, 0xfff8, 0xfff8, 0x0600, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08596854:: @ 8596854 - .4byte gUnknown_085967C4 - .4byte gUnknown_085967DC - .4byte gUnknown_08596804 - .4byte gUnknown_0859682C - - .align 2 -gUnknown_08596864:: @ 8596864 - spr_template ANIM_TAG_BLUEGREEN_ORB, ANIM_TAG_BLUEGREEN_ORB, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_08596854, sub_810FDF0 - - .align 2 -gUnknown_0859687C:: @ 859687C - .2byte 0x0020, 0x0020, 0x0000, 0x0000, 0x0004, 0x0004, 0x7800, 0x0000 - .2byte 0x7fff, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08596894:: @ 8596894 - .4byte gUnknown_0859687C - - .align 2 -gUnknown_08596898:: @ 8596898 - spr_template ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596894, sub_80A77C8 - - .align 2 -gUnknown_085968B0:: @ 85968B0 - .2byte 0x0020, 0x0020, 0x0000, 0x0000, 0x0010, 0x0010, 0x1100, 0x0000 - .2byte 0x7ffd, 0x0000, 0x0000, 0x0000, 0xfff8, 0xfff8, 0x0a00, 0x0000 - .2byte 0x0008, 0x0008, 0x0a00, 0x0000, 0x7ffd, 0x0004, 0x0000, 0x0000 - .2byte 0x7ffd, 0x0000, 0x0000, 0x0000, 0xfff0, 0xfff0, 0x0500, 0x0000 - .2byte 0x0010, 0x0010, 0x0500, 0x0000, 0x7ffd, 0x0007, 0x0000, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596908:: @ 8596908 - .2byte 0xffec, 0x0018, 0x0f00, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596918:: @ 8596918 - .4byte gUnknown_085968B0 - .4byte gUnknown_08596908 - - .align 2 -gUnknown_08596920:: @ 8596920 - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596918, sub_8110240 - - .align 2 -gUnknown_08596938:: @ 8596938 - .2byte 0x0100, 0x0100, 0x001e, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596948:: @ 8596948 - .2byte 0x0100, 0x0100, 0x009d, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596958:: @ 8596958 - .2byte 0x0100, 0x0100, 0x005e, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596968:: @ 8596968 - .4byte gUnknown_08596938 - .4byte gUnknown_08596948 - .4byte gUnknown_08596958 - - .align 2 -gUnknown_08596974:: @ 8596974 - spr_template ANIM_TAG_HORN_HIT_2, ANIM_TAG_HORN_HIT_2, gUnknown_085249F4, gDummySpriteAnimTable, NULL, gUnknown_08596968, sub_8110368 - - .align 2 -gUnknown_0859698C:: @ 859698C - .2byte 0x0000, 0x0000, 0x01df, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_0859699C:: @ 859699C - .2byte 0x0000, 0x0000, 0x0160, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085969AC:: @ 85969AC - .2byte 0x0000, 0x0000, 0x01a0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085969BC:: @ 85969BC - .4byte gUnknown_0859698C - .4byte gUnknown_0859699C - .4byte gUnknown_085969AC - - .align 2 -gUnknown_085969C8:: @ 85969C8 - spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085969BC, sub_8110438 - - .align 2 -gUnknown_085969E0:: @ 85969E0 - spr_template ANIM_TAG_WEB_THREAD, ANIM_TAG_WEB_THREAD, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81104E4 - - .align 2 -gUnknown_085969F8:: @ 85969F8 - spr_template ANIM_TAG_STRING, ANIM_TAG_STRING, gUnknown_0852493C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81105B4 - - .align 2 -gUnknown_08596A10:: @ 8596A10 - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0006, 0x0006, 0x0100, 0x0000 - .2byte 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08596A28:: @ 8596A28 - .4byte gUnknown_08596A10 - - .align 2 -gUnknown_08596A2C:: @ 8596A2C - spr_template ANIM_TAG_SPIDER_WEB, ANIM_TAG_SPIDER_WEB, gUnknown_08524AFC, gDummySpriteAnimTable, NULL, gUnknown_08596A28, sub_811067C - - .align 2 -gLinearStingerSpriteTemplate:: @ 8596A44 - spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110720 - - .align 2 -gPinMissileSpriteTemplate:: @ 8596A5C - spr_template ANIM_TAG_NEEDLE, ANIM_TAG_NEEDLE, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 - - .align 2 -gIcicleSpearSpriteTemplate:: @ 8596A74 - spr_template ANIM_TAG_ICICLE_SPEAR, ANIM_TAG_ICICLE_SPEAR, gUnknown_08524974, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110850 - - .align 2 -gUnknown_08596A8C:: @ 8596A8C - .2byte 0x0010, 0x0010, 0x0000, 0x0000, 0x0008, 0x0008, 0x1200, 0x0000 - .2byte 0x7ffd, 0x0000, 0x0000, 0x0000, 0xfffb, 0xfffb, 0x0800, 0x0000 - .2byte 0x0005, 0x0005, 0x0800, 0x0000, 0x7ffd, 0x0005, 0x0000, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596AC4:: @ 8596AC4 - .4byte gUnknown_08596A8C - - .align 2 -gUnknown_08596AC8:: @ 8596AC8 - spr_template ANIM_TAG_CIRCLE_OF_LIGHT, ANIM_TAG_CIRCLE_OF_LIGHT, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08596AC4, sub_8110994 - - .align 2 -gUnknown_08596AE0:: @ 8596AE0 - .2byte 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596AE8:: @ 8596AE8 - .2byte 0x0030, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596AF0:: @ 8596AF0 - .2byte 0x0040, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596AF8:: @ 8596AF8 - .4byte gUnknown_08596AE0 - .4byte gUnknown_08596AE8 - .4byte gUnknown_08596AF0 - - .align 2 -gUnknown_08596B04:: @ 8596B04 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_81109F0 - - .align 2 -gUnknown_08596B1C:: @ 8596B1C - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596AF8, NULL, gDummySpriteAffineAnimTable, sub_8110AB4 - - .align 2 -gUnknown_08596B34:: @ 8596B34 - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110B38 - - .align 2 -gUnknown_08596B4C:: @ 8596B4C - .2byte 0x00c0, 0x00c0, 0x0000, 0x0000, 0x0002, 0xfffd, 0x0500, 0x0000 - .2byte 0xfffe, 0x0003, 0x0500, 0x0000, 0x7ffe, 0x0001, 0x0000, 0x0000 - - .align 2 -gUnknown_08596B6C:: @ 8596B6C - .4byte gUnknown_08596B4C - - .align 2 -gUnknown_08596B70:: @ 8596B70 - spr_template ANIM_TAG_WATER_ORB, ANIM_TAG_WATER_ORB, gUnknown_08524A8C, gUnknown_085950E0, NULL, gUnknown_08596B6C, sub_8110B38 - - .align 2 -gUnknown_08596B88:: @ 8596B88 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_085954D0, NULL, gDummySpriteAffineAnimTable, sub_8110B38 - - .align 2 -gBattleAnimSpriteTemplate_8596BA0:: @ 8596BA0 - spr_template ANIM_TAG_FLYING_DIRT, ANIM_TAG_FLYING_DIRT, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8110E4C - - .align 2 -gUnknown_08596BB8:: @ 8596BB8 - .2byte 0x00f0, 0x4009, 0x0010, 0x4089 - - .align 2 -gUnknown_08596BC0:: @ 8596BC0 - .2byte 0x0002, 0x0000 - - .align 2 -gUnknown_08596BC4:: @ 8596BC4 - .4byte gUnknown_08596BB8 - - .align 2 -gUnknown_08596BC8:: @ 8596BC8 - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BD0:: @ 8596BD0 - .2byte 0x0010, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BD8:: @ 8596BD8 - .2byte 0x0020, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BE0:: @ 8596BE0 - .2byte 0x0030, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BE8:: @ 8596BE8 - .2byte 0x0040, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BF0:: @ 8596BF0 - .2byte 0x0050, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08596BF8:: @ 8596BF8 - .4byte gUnknown_08596BC8 - .4byte gUnknown_08596BD0 - - .align 2 -gUnknown_08596C00:: @ 8596C00 - .4byte gUnknown_08596BD8 - .4byte gUnknown_08596BE0 - - .align 2 -gUnknown_08596C08:: @ 8596C08 - .4byte gUnknown_08596BE8 - .4byte gUnknown_08596BF0 - - .align 2 -gUnknown_08596C10:: @ 8596C10 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8110F30 - - .align 2 -gUnknown_08596C28:: @ 8596C28 - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C - - .align 2 -gUnknown_08596C40:: @ 8596C40 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_811131C - - .align 2 -gUnknown_08596C58:: @ 8596C58 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596BF8, NULL, gDummySpriteAffineAnimTable, sub_8111388 - - .align 2 -gUnknown_08596C70:: @ 8596C70 - .2byte 0x0000, 0x0000, 0x05fb, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596C80:: @ 8596C80 - .2byte 0x0000, 0x0000, 0x0505, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596C90:: @ 8596C90 - .4byte gUnknown_08596C70 - .4byte gUnknown_08596C80 - - .align 2 -gUnknown_08596C98:: @ 8596C98 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111418 - - .align 2 -gUnknown_08596CB0:: @ 8596CB0 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596BF8, NULL, gUnknown_08596C90, sub_8111444 - - .align 2 -gUnknown_08596CC8:: @ 8596CC8 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524914, gUnknown_08596C08, NULL, gUnknown_08596C90, sub_80FF268 - - .align 2 -gUnknown_08596CE0:: @ 8596CE0 - spr_template ANIM_TAG_ROCKS, ANIM_TAG_ROCKS, gUnknown_08524974, gUnknown_08596C00, NULL, gUnknown_08596C90, sub_80A8EE4 - - .align 2 -gUnknown_08596CF8:: @ 8596CF8 - .2byte 0x001e, 0x001e, 0x050a, 0x0000, 0xffe2, 0xffe2, 0x050a, 0x0000 - .2byte 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596D10:: @ 8596D10 - .4byte gUnknown_08596CF8 - - .align 2 -gUnknown_08596D14:: @ 8596D14 - spr_template ANIM_TAG_YELLOW_BALL, ANIM_TAG_YELLOW_BALL, gUnknown_085249CC, gDummySpriteAnimTable, NULL, gUnknown_08596D10, sub_811160C - - .align 2 -gUnknown_08596D2C:: @ 8596D2C - spr_template ANIM_TAG_YELLOW_BALL, ANIM_TAG_YELLOW_BALL, gUnknown_08524A2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81117F4 - - .align 2 -gUnknown_08596D44:: @ 8596D44 - .2byte 0x0000, 0x0000, 0x010a, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596D54:: @ 8596D54 - .4byte gUnknown_08596D44 - - .align 2 -gUnknown_08596D58:: @ 8596D58 - spr_template ANIM_TAG_SHADOW_BALL, ANIM_TAG_SHADOW_BALL, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08596D54, sub_81119E0 - - .align 2 -gUnknown_08596D70:: @ 8596D70 - .2byte 0x0000, 0x0002, 0x0008, 0x0002, 0x0010, 0x0002, 0x0018, 0x0002 - .2byte 0x0020, 0x0002, 0xffff, 0x0000 - - .align 2 -gUnknown_08596D88:: @ 8596D88 - .4byte gUnknown_08596D70 - - .align 2 -gUnknown_08596D8C:: @ 8596D8C - spr_template ANIM_TAG_LICK, ANIM_TAG_LICK, gUnknown_08524954, gUnknown_08596D88, NULL, gDummySpriteAffineAnimTable, sub_8111B9C - - .align 2 -gUnknown_08596DA4:: @ 8596DA4 - .2byte 0x0200, 0x0200, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596DB4:: @ 8596DB4 - .4byte gUnknown_08596DA4 - - .align 2 -gUnknown_08596DB8:: @ 8596DB8 - spr_template ANIM_TAG_WHITE_SHADOW, ANIM_TAG_WHITE_SHADOW, gUnknown_08524A5C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112264 - - .align 2 -gUnknown_08596DD0:: @ 8596DD0 - spr_template ANIM_TAG_NAIL, ANIM_TAG_NAIL, gUnknown_08524A54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81129F0 - - .align 2 -gBattleAnimSpriteTemplate_8596DE8:: @ 8596DE8 - spr_template ANIM_TAG_GHOSTLY_SPIRIT, ANIM_TAG_GHOSTLY_SPIRIT, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 - - .align 2 -gBattleAnimSpriteTemplate_8596E00:: @ 8596E00 - spr_template ANIM_TAG_DEVIL, ANIM_TAG_DEVIL, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112B78 - - .align 2 -gUnknown_08596E18:: @ 8596E18 - .2byte 0x0000, 0x0004, 0x0008, 0x0004, 0x0010, 0x0004, 0x0018, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_08596E2C:: @ 8596E2C - .4byte gUnknown_08596E18 - - .align 2 -gUnknown_08596E30:: @ 8596E30 - spr_template ANIM_TAG_PURPLE_FLAME, ANIM_TAG_PURPLE_FLAME, gUnknown_08524A74, gUnknown_08596E2C, NULL, gDummySpriteAffineAnimTable, sub_8112E9C - - .align 2 -gUnknown_08596E48:: @ 8596E48 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8112F60 - - .align 2 -gUnknown_08596E60:: @ 8596E60 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004 - .2byte 0x0040, 0x0004, 0xfffe, 0x0000 - - .align 2 -gUnknown_08596E78:: @ 8596E78 - .4byte gUnknown_08596E60 - - .align 2 -gBattleAnimSpriteTemplate_8596E7C:: @ 8596E7C - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_8113064 - - .align 2 -gUnknown_08596E94:: @ 8596E94 - .2byte 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_08596EA4:: @ 8596EA4 - .2byte 0x0010, 0x00c3, 0x0020, 0x00c3, 0x0030, 0x00c3, 0xfffe, 0x0000 - - .align 2 -gUnknown_08596EB4:: @ 8596EB4 - .4byte gUnknown_08596E94 - .4byte gUnknown_08596EA4 - - .align 2 -gUnknown_08596EBC:: @ 8596EBC - .2byte 0x0050, 0x0050, 0x007f, 0x0000, 0x000d, 0x000d, 0x6400, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596ED4:: @ 8596ED4 - .2byte 0x0050, 0x0050, 0x0000, 0x0000, 0x000d, 0x000d, 0x6400, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596EEC:: @ 8596EEC - .4byte gUnknown_08596EBC - .4byte gUnknown_08596ED4 - - .align 2 -gUnknown_08596EF4:: @ 8596EF4 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_085249D4, gUnknown_08596EB4, NULL, gUnknown_08596EEC, sub_8113224 - - .align 2 -gUnknown_08596F0C:: @ 8596F0C - .2byte 0x0000, 0x0005, 0x0010, 0x0005, 0x0020, 0x0005, 0x0030, 0x0005 - .2byte 0x0040, 0x0005, 0xffff, 0x0000 - - .align 2 -gUnknown_08596F24:: @ 8596F24 - .4byte gUnknown_08596F0C - - .align 2 -gUnknown_08596F28:: @ 8596F28 - spr_template ANIM_TAG_FIRE_PLUME, ANIM_TAG_FIRE_PLUME, gUnknown_08524914, gUnknown_08596F24, NULL, gDummySpriteAffineAnimTable, sub_81131B4 - - .align 2 -gUnknown_08596F40:: @ 8596F40 - .2byte 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_08596F50:: @ 8596F50 - .4byte gUnknown_08596F40 - .4byte gUnknown_08596F40 - - .align 2 -gUnknown_08596F58:: @ 8596F58 - .2byte 0x0064, 0x0064, 0x017f, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596F68:: @ 8596F68 - .2byte 0x0064, 0x0064, 0x0100, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596F78:: @ 8596F78 - .4byte gUnknown_08596F58 - .4byte gUnknown_08596F68 - - .align 2 -gUnknown_08596F80:: @ 8596F80 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_085249D4, gUnknown_08596F50, NULL, gUnknown_08596F78, sub_8113224 - - .align 2 -gUnknown_08596F98:: @ 8596F98 - spr_template ANIM_TAG_HOLLOW_ORB, ANIM_TAG_HOLLOW_ORB, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8113250 - - .align 2 -gUnknown_08596FB0:: @ 8596FB0 - spr_template ANIM_TAG_SMALL_EMBER, ANIM_TAG_SMALL_EMBER, gUnknown_08524914, gUnknown_08596E78, NULL, gDummySpriteAffineAnimTable, sub_81135EC - - .align 2 -gUnknown_08596FC8:: @ 8596FC8 - spr_template ANIM_TAG_TIED_BAG, ANIM_TAG_TIED_BAG, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81138D4 - - .align 2 -gUnknown_08596FE0:: @ 8596FE0 - .2byte 0x0000, 0x0000, 0x0100, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08596FF0:: @ 8596FF0 - .2byte 0x0000, 0x0000, 0x0120, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597000:: @ 8597000 - .2byte 0x0000, 0x0000, 0x0140, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597010:: @ 8597010 - .2byte 0x0000, 0x0000, 0x0160, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597020:: @ 8597020 - .2byte 0x0000, 0x0000, 0x0180, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597030:: @ 8597030 - .2byte 0x0000, 0x0000, 0x01a0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597040:: @ 8597040 - .2byte 0x0000, 0x0000, 0x01c0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597050:: @ 8597050 - .2byte 0x0000, 0x0000, 0x01e0, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597060:: @ 8597060 - .4byte gUnknown_08596FE0 - .4byte gUnknown_08596FF0 - .4byte gUnknown_08597000 - .4byte gUnknown_08597010 - .4byte gUnknown_08597020 - .4byte gUnknown_08597030 - .4byte gUnknown_08597040 - .4byte gUnknown_08597050 - - .align 2 -gUnknown_08597080:: @ 8597080 - spr_template ANIM_TAG_SHARP_TEETH, ANIM_TAG_SHARP_TEETH, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC - - .align 2 -gUnknown_08597098:: @ 8597098 - spr_template ANIM_TAG_CLAMP, ANIM_TAG_CLAMP, gUnknown_08524A9C, gDummySpriteAnimTable, NULL, gUnknown_08597060, sub_81139DC - - .align 2 -gUnknown_085970B0:: @ 85970B0 - .2byte 0x00c0, 0x00c0, 0x0050, 0x0000, 0x0000, 0x0000, 0x08fe, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085970C8:: @ 85970C8 - .2byte 0x00c0, 0x00c0, 0x00b0, 0x0000, 0x0000, 0x0000, 0x0802, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_085970E0:: @ 85970E0 - .4byte gUnknown_085970B0 - .4byte gUnknown_085970C8 - - .align 2 -gUnknown_085970E8:: @ 85970E8 - spr_template ANIM_TAG_SMALL_BUBBLES, ANIM_TAG_SMALL_BUBBLES, gUnknown_0852496C, gDummySpriteAnimTable, NULL, gUnknown_085970E0, sub_8113A90 - - .align 2 -gUnknown_08597100:: @ 8597100 - .2byte 0x0000, 0x0004, 0x0010, 0x0004, 0x0020, 0x0004, 0x0030, 0x0004 - .2byte 0x0040, 0x0004, 0xffff, 0x0000 - - .align 2 -gUnknown_08597118:: @ 8597118 - .2byte 0x0000, 0x0044, 0x0010, 0x0044, 0x0020, 0x0044, 0x0030, 0x0044 - .2byte 0x0040, 0x0044, 0xffff, 0x0000 - - .align 2 -gUnknown_08597130:: @ 8597130 - .4byte gUnknown_08597100 - .4byte gUnknown_08597118 - - .align 2 -gBattleAnimSpriteTemplate_8597138:: @ 8597138 - spr_template ANIM_TAG_CLAW_SLASH, ANIM_TAG_CLAW_SLASH, gUnknown_08524914, gUnknown_08597130, NULL, gDummySpriteAffineAnimTable, sub_81144BC - - .align 2 -gUnknown_08597150:: @ 8597150 - .2byte 0x0000, 0x0000, 0x010f, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597160:: @ 8597160 - .2byte 0x0000, 0x0000, 0x0114, 0x0000, 0x7ffe, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597170:: @ 8597170 - .4byte gUnknown_08597150 - - .align 2 -gUnknown_08597174:: @ 8597174 - .4byte gUnknown_08597160 - - .align 2 -gUnknown_08597178:: @ 8597178 - spr_template ANIM_TAG_BONE, ANIM_TAG_BONE, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597170, sub_8114994 - - .align 2 -gUnknown_08597190:: @ 8597190 - spr_template ANIM_TAG_BONE, ANIM_TAG_BONE, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597174, sub_8114A7C - - .align 2 -gUnknown_085971A8:: @ 85971A8 - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 - - .align 2 -gUnknown_085971C0:: @ 85971C0 - .2byte 0x0001, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_085971C8:: @ 85971C8 - .4byte gUnknown_085971C0 - - .align 2 -gUnknown_085971CC:: @ 85971CC - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_0852490C, gUnknown_085971C8, NULL, gDummySpriteAffineAnimTable, sub_8114AF0 - - .align 2 -gUnknown_085971E4:: @ 85971E4 - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_0852490C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8114B80 - - .align 2 -gUnknown_085971FC:: @ 85971FC - spr_template ANIM_TAG_MUD_SAND, ANIM_TAG_MUD_SAND, gUnknown_08524904, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81151A0 - - .align 2 -gUnknown_08597214:: @ 8597214 - spr_template ANIM_TAG_DIRT_MOUND, ANIM_TAG_DIRT_MOUND, gUnknown_08524934, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8115244 - - .align 2 -gUnknown_0859722C:: @ 859722C - .2byte 0x0000, 0x0008, 0x0004, 0x0008, 0x0000, 0x0048, 0x0008, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_08597240:: @ 8597240 - .2byte 0x0000, 0x0048, 0x0004, 0x0008, 0x0000, 0x0008, 0x0008, 0x0008, 0xfffe, 0x0000 - - .align 2 -gUnknown_08597254:: @ 8597254 - .4byte gUnknown_0859722C - .4byte gUnknown_08597240 - - .align 2 -gConfusionDuckSpriteTemplate:: @ 859725C - spr_template ANIM_TAG_DUCK, ANIM_TAG_DUCK, gUnknown_0852490C, gUnknown_08597254, NULL, gDummySpriteAffineAnimTable, sub_811572C - - .align 2 -gSimplePaletteBlendSpriteTemplate:: @ 8597274 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81157FC - - .align 2 -gComplexPaletteBlendSpriteTemplate:: @ 859728C - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81158A4 - - .align 2 -gUnknown_085972A4:: @ 85972A4 - .2byte 0x0000, 0x0003, 0x0010, 0x0003, 0x0020, 0x0003, 0x0030, 0x0003 - .2byte 0x0040, 0x0003, 0xfffe, 0x0000 - - .align 2 -gUnknown_085972BC:: @ 85972BC - .4byte gUnknown_085972A4 - - .align 2 -gUnknown_085972C0:: @ 85972C0 - spr_template ANIM_TAG_SPARKLE_4, ANIM_TAG_SPARKLE_4, gUnknown_08524914, gUnknown_085972BC, NULL, gDummySpriteAffineAnimTable, sub_81159B4 - - .align 2 -gBattleAnimSpriteTemplate_85972D8:: @ 85972D8 - spr_template 0x0000, 0x0000, gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_81160A4 - - .align 2 -gUnknown_085972F0:: @ 85972F0 - .2byte 0x0000, 0x0000, 0x0800, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597300:: @ 8597300 - .2byte 0x00d8, 0x00d8, 0x0000, 0x0000, 0x0000, 0x0000, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597318:: @ 8597318 - .2byte 0x00b0, 0x00b0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597330:: @ 8597330 - .2byte 0x0080, 0x0080, 0x0000, 0x0000, 0x0000, 0x0000, 0x0800, 0x0000 - .2byte 0x7fff, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08597348:: @ 8597348 - .4byte gUnknown_085972F0 - .4byte gUnknown_08597300 - .4byte gUnknown_08597318 - .4byte gUnknown_08597330 - - .align 2 -gBasicHitSplatSpriteTemplate:: @ 8597358 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 - - .align 2 -gBattleAnimSpriteTemplate_8597370:: @ 8597370 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116420 - - .align 2 -gUnknown_08597388:: @ 8597388 - spr_template ANIM_TAG_WATER_IMPACT, ANIM_TAG_WATER_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116388 - - .align 2 -gUnknown_085973A0:: @ 85973A0 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_8116458 - - .align 2 -gBattleAnimSpriteTemplate_85973B8:: @ 85973B8 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81164F0 - - .align 2 -gUnknown_085973D0:: @ 85973D0 - spr_template ANIM_TAG_CROSS_IMPACT, ANIM_TAG_CROSS_IMPACT, gUnknown_08524A34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_8116560 - - .align 2 -gUnknown_085973E8:: @ 85973E8 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524974, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81165A8 - - .align 2 -gUnknown_08597400:: @ 8597400 - spr_template ANIM_TAG_IMPACT, ANIM_TAG_IMPACT, gUnknown_08524A94, gDummySpriteAnimTable, NULL, gUnknown_08597348, sub_81163D0 + .align 2 gUnknown_08597418:: @ 8597418 .2byte 0x7fff @@ -1310,15 +17,4 @@ gUnknown_0859741A:: @ 859741A gUnknown_0859741E:: @ 859741E .byte 0x08, 0x0a, 0x0c, 0x0e - .align 2 -gUnknown_08597424:: @ 8597424 - .4byte task_battle_intro_80BC47C - .4byte task_battle_intro_80BC47C - .4byte task00_battle_intro_80BC6C8 - .4byte task00_battle_intro_80BC6C8 - .4byte task00_battle_intro_80BC6C8 - .4byte task_battle_intro_80BC47C - .4byte task_battle_intro_80BC47C - .4byte task_battle_intro_80BC47C - .4byte task_battle_intro_anim - .4byte task_battle_intro_anim + diff --git a/include/battle_anim.h b/include/battle_anim.h index 8d6785a44e..6484bd6c2a 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -166,6 +166,12 @@ extern const struct OamData gUnknown_08524A24; extern const struct OamData gUnknown_08524AC4; extern const struct OamData gUnknown_08524A84; extern const struct OamData gUnknown_08524A64; -extern const struct OamData gUnknown_0852496C; +extern const struct OamData gUnknown_0852491C; +extern const struct OamData gUnknown_0852495C; +extern const struct OamData gUnknown_0852497C; +extern const struct OamData gUnknown_085249F4; +extern const struct OamData gUnknown_0852493C; +extern const struct OamData gUnknown_08524A5C; +extern const struct OamData gUnknown_08524A74; #endif // GUARD_BATTLE_ANIM_H diff --git a/ld_script.txt b/ld_script.txt index 42bc3b37a6..4fc58e204e 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -483,7 +483,20 @@ SECTIONS { src/fire.o(.rodata); src/electric.o(.rodata); src/ice.o(.rodata); + src/fight.o(.rodata); + src/poison.o(.rodata); + src/flying.o(.rodata); + src/psychic.o(.rodata); + src/bug.o(.rodata); + src/rock.o(.rodata); + src/ghost.o(.rodata); + src/dragon.o(.rodata); + src/dark.o(.rodata); + src/ground.o(.rodata); + src/normal.o(.rodata); + src/battle_anim_utility_funcs.o(.rodata); data/battle_anim_80FE840.o(.rodata); + src/battle_intro.o(.rodata); src/bike.o(.rodata); data/easy_chat.o(.rodata); src/mon_markings.o(.rodata); diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c new file mode 100644 index 0000000000..1f88c9f627 --- /dev/null +++ b/src/battle_anim_utility_funcs.c @@ -0,0 +1,9 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +//asm(".align 2"); +//const u16 gUnknown_08597418 = _RGB(31, 31, 31); + +//gUnknown_08597418:: @ 8597418 +// .2byte 0x7fff diff --git a/src/battle_intro.c b/src/battle_intro.c new file mode 100644 index 0000000000..0ccc7e8280 --- /dev/null +++ b/src/battle_intro.c @@ -0,0 +1,21 @@ +#include "global.h" +#include "task.h" + +extern void task_battle_intro_80BC47C(u8); +extern void task00_battle_intro_80BC6C8(u8); +extern void task_battle_intro_80BC47C(u8); +extern void task_battle_intro_anim(u8); + +const TaskFunc gUnknown_08597424[] = +{ + task_battle_intro_80BC47C, + task_battle_intro_80BC47C, + task00_battle_intro_80BC6C8, + task00_battle_intro_80BC6C8, + task00_battle_intro_80BC6C8, + task_battle_intro_80BC47C, + task_battle_intro_80BC47C, + task_battle_intro_80BC47C, + task_battle_intro_anim, + task_battle_intro_anim, +}; diff --git a/src/bug.c b/src/bug.c new file mode 100644 index 0000000000..a14ec22266 --- /dev/null +++ b/src/bug.c @@ -0,0 +1,189 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_8110368(struct Sprite *); +extern void sub_8110438(struct Sprite *); +extern void sub_81104E4(struct Sprite *); +extern void sub_81105B4(struct Sprite *); +extern void sub_811067C(struct Sprite *); +extern void sub_8110720(struct Sprite *); +extern void sub_8110850(struct Sprite *); +extern void sub_8110994(struct Sprite *); + +const union AffineAnimCmd gUnknown_08596938[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 30, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596948[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, -99, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596958[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 94, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596968[] = +{ + gUnknown_08596938, + gUnknown_08596948, + gUnknown_08596958, +}; + +const struct SpriteTemplate gUnknown_08596974 = +{ + .tileTag = ANIM_TAG_HORN_HIT_2, + .paletteTag = ANIM_TAG_HORN_HIT_2, + .oam = &gUnknown_085249F4, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596968, + .callback = sub_8110368, +}; + +const union AffineAnimCmd gUnknown_0859698C[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -33, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859699C[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 96, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085969AC[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -96, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085969BC[] = +{ + gUnknown_0859698C, + gUnknown_0859699C, + gUnknown_085969AC, +}; + +const struct SpriteTemplate gUnknown_085969C8 = +{ + .tileTag = ANIM_TAG_NEEDLE, + .paletteTag = ANIM_TAG_NEEDLE, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085969BC, + .callback = sub_8110438, +}; + +const struct SpriteTemplate gUnknown_085969E0 = +{ + .tileTag = ANIM_TAG_WEB_THREAD, + .paletteTag = ANIM_TAG_WEB_THREAD, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81104E4, +}; + +const struct SpriteTemplate gUnknown_085969F8 = +{ + .tileTag = ANIM_TAG_STRING, + .paletteTag = ANIM_TAG_STRING, + .oam = &gUnknown_0852493C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81105B4, +}; + +const union AffineAnimCmd gUnknown_08596A10[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x6, 0x6, 0, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08596A28[] = +{ + gUnknown_08596A10, +}; + +const struct SpriteTemplate gUnknown_08596A2C = +{ + .tileTag = ANIM_TAG_SPIDER_WEB, + .paletteTag = ANIM_TAG_SPIDER_WEB, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596A28, + .callback = sub_811067C, +}; + +const struct SpriteTemplate gLinearStingerSpriteTemplate = +{ + .tileTag = ANIM_TAG_NEEDLE, + .paletteTag = ANIM_TAG_NEEDLE, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110720, +}; + +const struct SpriteTemplate gPinMissileSpriteTemplate = +{ + .tileTag = ANIM_TAG_NEEDLE, + .paletteTag = ANIM_TAG_NEEDLE, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110850, +}; + +const struct SpriteTemplate gIcicleSpearSpriteTemplate = +{ + .tileTag = ANIM_TAG_ICICLE_SPEAR, + .paletteTag = ANIM_TAG_ICICLE_SPEAR, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110850, +}; + +const union AffineAnimCmd gUnknown_08596A8C[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 18), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0xFFFB, 0xFFFB, 0, 8), + AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 8), + AFFINEANIMCMD_LOOP(5), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596AC4[] = +{ + gUnknown_08596A8C, +}; + +const struct SpriteTemplate gUnknown_08596AC8 = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596AC4, + .callback = sub_8110994, +}; diff --git a/src/dark.c b/src/dark.c new file mode 100644 index 0000000000..d4a4f0b8a1 --- /dev/null +++ b/src/dark.c @@ -0,0 +1,169 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_81138D4(struct Sprite *); +extern void sub_81139DC(struct Sprite *); +extern void sub_8113A90(struct Sprite *); +extern void sub_81144BC(struct Sprite *); + +const struct SpriteTemplate gUnknown_08596FC8 = +{ + .tileTag = ANIM_TAG_TIED_BAG, + .paletteTag = ANIM_TAG_TIED_BAG, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81138D4, +}; + +const union AffineAnimCmd gUnknown_08596FE0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596FF0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 32, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597000[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 64, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597010[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 96, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597020[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -128, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597030[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -96, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597040[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -64, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597050[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -32, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08597060[] = +{ + gUnknown_08596FE0, + gUnknown_08596FF0, + gUnknown_08597000, + gUnknown_08597010, + gUnknown_08597020, + gUnknown_08597030, + gUnknown_08597040, + gUnknown_08597050, +}; + +const struct SpriteTemplate gUnknown_08597080 = +{ + .tileTag = ANIM_TAG_SHARP_TEETH, + .paletteTag = ANIM_TAG_SHARP_TEETH, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597060, + .callback = sub_81139DC, +}; + +const struct SpriteTemplate gUnknown_08597098 = +{ + .tileTag = ANIM_TAG_CLAMP, + .paletteTag = ANIM_TAG_CLAMP, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597060, + .callback = sub_81139DC, +}; + +const union AffineAnimCmd gUnknown_085970B0[] = +{ + AFFINEANIMCMD_FRAME(0xC0, 0xC0, 80, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -2, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_085970C8[] = +{ + AFFINEANIMCMD_FRAME(0xC0, 0xC0, -80, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085970E0[] = +{ + gUnknown_085970B0, + gUnknown_085970C8, +}; + +const struct SpriteTemplate gUnknown_085970E8 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085970E0, + .callback = sub_8113A90, +}; + +const union AnimCmd gUnknown_08597100[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08597118[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_FRAME(48, 4, .hFlip = TRUE), + ANIMCMD_FRAME(64, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08597130[] = +{ + gUnknown_08597100, + gUnknown_08597118, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8597138 = +{ + .tileTag = ANIM_TAG_CLAW_SLASH, + .paletteTag = ANIM_TAG_CLAW_SLASH, + .oam = &gUnknown_08524914, + .anims = gUnknown_08597130, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81144BC, +}; diff --git a/src/dragon.c b/src/dragon.c new file mode 100644 index 0000000000..20ef357a09 --- /dev/null +++ b/src/dragon.c @@ -0,0 +1,180 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_8113064(struct Sprite *); +extern void sub_8113224(struct Sprite *); +extern void sub_81131B4(struct Sprite *); +extern void sub_8113224(struct Sprite *); +extern void sub_8113250(struct Sprite *); +extern void sub_81135EC(struct Sprite *); + +const union AnimCmd gUnknown_08596E60[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(48, 4), + ANIMCMD_FRAME(64, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08596E78[] = +{ + gUnknown_08596E60, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E7C = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596E78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8113064, +}; + +const union AnimCmd gUnknown_08596E94[] = +{ + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08596EA4[] = +{ + ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(48, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08596EB4[] = +{ + gUnknown_08596E94, + gUnknown_08596EA4, +}; + +const union AffineAnimCmd gUnknown_08596EBC[] = +{ + AFFINEANIMCMD_FRAME(0x50, 0x50, 127, 0), + AFFINEANIMCMD_FRAME(0xD, 0xD, 0, 100), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596ED4[] = +{ + AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0), + AFFINEANIMCMD_FRAME(0xD, 0xD, 0, 100), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596EEC[] = +{ + gUnknown_08596EBC, + gUnknown_08596ED4, +}; + +const struct SpriteTemplate gUnknown_08596EF4 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08596EB4, + .images = NULL, + .affineAnims = gUnknown_08596EEC, + .callback = sub_8113224, +}; + +const union AnimCmd gUnknown_08596F0C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(32, 5), + ANIMCMD_FRAME(48, 5), + ANIMCMD_FRAME(64, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596F24[] = +{ + gUnknown_08596F0C, +}; + +const struct SpriteTemplate gUnknown_08596F28 = +{ + .tileTag = ANIM_TAG_FIRE_PLUME, + .paletteTag = ANIM_TAG_FIRE_PLUME, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596F24, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81131B4, +}; + +const union AnimCmd gUnknown_08596F40[] = +{ + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08596F50[] = +{ + gUnknown_08596F40, + gUnknown_08596F40, +}; + +const union AffineAnimCmd gUnknown_08596F58[] = +{ + AFFINEANIMCMD_FRAME(0x64, 0x64, 127, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596F68[] = +{ + AFFINEANIMCMD_FRAME(0x64, 0x64, 0, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596F78[] = +{ + gUnknown_08596F58, + gUnknown_08596F68, +}; + +const struct SpriteTemplate gUnknown_08596F80 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08596F50, + .images = NULL, + .affineAnims = gUnknown_08596F78, + .callback = sub_8113224, +}; + +const struct SpriteTemplate gUnknown_08596F98 = +{ + .tileTag = ANIM_TAG_HOLLOW_ORB, + .paletteTag = ANIM_TAG_HOLLOW_ORB, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8113250, +}; + +const struct SpriteTemplate gUnknown_08596FB0 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596E78, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81135EC, +}; diff --git a/src/fight.c b/src/fight.c new file mode 100644 index 0000000000..89fe5900be --- /dev/null +++ b/src/fight.c @@ -0,0 +1,398 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void unc_080B08A0(struct Sprite *); +extern void sub_810CE68(struct Sprite *); +extern void sub_810CEB4(struct Sprite *); +extern void sub_810CEE0(struct Sprite *); +extern void sub_810CF30(struct Sprite *); +extern void sub_810D10C(struct Sprite *); +extern void sub_810D1B4(struct Sprite *); +extern void sub_810D278(struct Sprite *); +extern void sub_810D2E4(struct Sprite *); +extern void sub_810D37C(struct Sprite *); +extern void sub_810D40C(struct Sprite *); +extern void sub_810D4F4(struct Sprite *); +extern void sub_810D608(struct Sprite *); +extern void sub_810D714(struct Sprite *); +extern void sub_810D874(struct Sprite *); +extern void sub_810D984(struct Sprite *); +extern void sub_810DA10(struct Sprite *); +extern void sub_810DA7C(struct Sprite *); + +const struct SpriteTemplate gUnknown_08595E14 = +{ + .tileTag = ANIM_TAG_HUMANOID_FOOT, + .paletteTag = ANIM_TAG_HUMANOID_FOOT, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = unc_080B08A0, +}; + +const union AnimCmd gUnknown_08595E2C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595E34[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595E3C[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595E44[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08595E4C[] = +{ + ANIMCMD_FRAME(48, 1, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08595E54[] = +{ + gUnknown_08595E2C, +}; + +const union AnimCmd *const gUnknown_08595E58[] = +{ + gUnknown_08595E34, + gUnknown_08595E3C, +}; + +const union AnimCmd *const gUnknown_08595E60[] = +{ + gUnknown_08595E44, + gUnknown_08595E4C, +}; + +const struct SpriteTemplate gUnknown_08595E68 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810CE68, +}; + +const struct SpriteTemplate gUnknown_08595E80 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810CEB4, +}; + +const struct SpriteTemplate gFistFootSpriteTemplate = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810CEE0, +}; + +const struct SpriteTemplate gUnknown_08595EB0 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810CF30, +}; + +const struct SpriteTemplate gUnknown_08595EC8 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E60, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D10C, +}; + +const struct SpriteTemplate gUnknown_08595EE0 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E58, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D1B4, +}; + +const union AffineAnimCmd gUnknown_08595EF8[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 20, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08595F10[] = +{ + gUnknown_08595EF8, +}; + +const struct SpriteTemplate gUnknown_08595F14 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gUnknown_08595F10, + .callback = sub_810D278, +}; + +const union AffineAnimCmd gUnknown_08595F2C[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFFC, 0xFFFC, 20, 1), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08595F44[] = +{ + gUnknown_08595F2C, +}; + +const struct SpriteTemplate gMegaPunchKickSpriteTemplate = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gUnknown_08595F44, + .callback = sub_810D278, +}; + +const struct SpriteTemplate gUnknown_08595F60 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E58, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D2E4, +}; + +const struct SpriteTemplate gUnknown_08595F78 = +{ + .tileTag = ANIM_TAG_DUCK, + .paletteTag = ANIM_TAG_DUCK, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D37C, +}; + +const struct SpriteTemplate gUnknown_08595F90 = +{ + .tileTag = ANIM_TAG_BLUE_LIGHT_WALL, + .paletteTag = ANIM_TAG_BLUE_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D40C, +}; + +const struct SpriteTemplate gUnknown_08595FA8 = +{ + .tileTag = ANIM_TAG_TORN_METAL, + .paletteTag = ANIM_TAG_TORN_METAL, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D4F4, +}; + +const union AffineAnimCmd gUnknown_08595FC0[] = +{ + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 64), + AFFINEANIMCMD_FRAME(0xFFFA, 0xFFFA, 0, 8), + AFFINEANIMCMD_FRAME(0x6, 0x6, 0, 8), + AFFINEANIMCMD_JUMP(2), +}; + +const union AffineAnimCmd *const gUnknown_08595FE8[] = +{ + gUnknown_08595FC0, +}; + +const struct SpriteTemplate gUnknown_08595FEC = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08595FE8, + .callback = sub_810D608, +}; + +const struct SpriteTemplate gUnknown_08596004 = +{ + .tileTag = ANIM_TAG_FLAT_ROCK, + .paletteTag = ANIM_TAG_FLAT_ROCK, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D714, +}; + +const struct SpriteTemplate gUnknown_0859601C = +{ + .tileTag = ANIM_TAG_METEOR, + .paletteTag = ANIM_TAG_METEOR, + .oam = &gUnknown_0852491C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D874, +}; + +const struct SpriteTemplate gUnknown_08596034 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_08524914, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810D984, +}; + +const union AnimCmd gUnknown_0859604C[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859605C[] = +{ + ANIMCMD_FRAME(0, 4, .vFlip = TRUE), + ANIMCMD_FRAME(16, 4, .vFlip = TRUE), + ANIMCMD_FRAME(32, 4, .vFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859606C[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(16, 4, .hFlip = TRUE), + ANIMCMD_FRAME(32, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_0859607C[] = +{ + gUnknown_0859604C, + gUnknown_0859605C, + gUnknown_0859606C, +}; + +const struct SpriteTemplate gUnknown_08596088 = +{ + .tileTag = ANIM_TAG_PURPLE_SCRATCH, + .paletteTag = ANIM_TAG_PURPLE_SCRATCH, + .oam = &gUnknown_08524914, + .anims = gUnknown_0859607C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810DA10, +}; + +const union AnimCmd gUnknown_085960A0[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(64, 6), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085960AC[] = +{ + ANIMCMD_FRAME(0, 6, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 6, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_085960B8[] = +{ + ANIMCMD_FRAME(0, 6, .hFlip = TRUE), + ANIMCMD_FRAME(64, 6, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085960C4[] = +{ + gUnknown_085960A0, + gUnknown_085960AC, + gUnknown_085960B8, +}; + +const struct SpriteTemplate gUnknown_085960D0 = +{ + .tileTag = ANIM_TAG_PURPLE_SWIPE, + .paletteTag = ANIM_TAG_PURPLE_SWIPE, + .oam = &gUnknown_0852491C, + .anims = gUnknown_085960C4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810DA10, +}; + +const union AffineAnimCmd gUnknown_085960E8[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_FRAME(0xFFE0, 0xFFE0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596100[] = +{ + gUnknown_085960E8, +}; + +const struct SpriteTemplate gUnknown_08596104 = +{ + .tileTag = ANIM_TAG_HANDS_AND_FEET, + .paletteTag = ANIM_TAG_HANDS_AND_FEET, + .oam = &gUnknown_085249D4, + .anims = gUnknown_08595E54, + .images = NULL, + .affineAnims = gUnknown_08596100, + .callback = sub_810DA7C, +}; diff --git a/src/flying.c b/src/flying.c new file mode 100644 index 0000000000..d3ea3f11bf --- /dev/null +++ b/src/flying.c @@ -0,0 +1,328 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_810DE70(struct Sprite *); +extern void sub_810DFA8(struct Sprite *); +extern void sub_810E044(struct Sprite *); +extern void sub_810E13C(struct Sprite *); +extern void sub_810E1C8(struct Sprite *); +extern void sub_810E314(struct Sprite *); +extern void sub_810EA4C(struct Sprite *); +extern void sub_810EAA0(struct Sprite *); +extern void sub_810EC34(struct Sprite *); +extern void sub_810EC94(struct Sprite *); +extern void sub_810ED28(struct Sprite *); +extern void sub_810EE14(struct Sprite *); +extern void sub_810EEF8(struct Sprite *); +extern void sub_810F004(struct Sprite *); +extern void sub_810F084(struct Sprite *); + +const struct SpriteTemplate gUnknown_08596270 = +{ + .tileTag = ANIM_TAG_GUST, + .paletteTag = ANIM_TAG_GUST, + .oam = &gUnknown_0852495C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810DE70, +}; + +const union AffineAnimCmd gUnknown_08596288[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xA, 0x0, 0, 24), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085962A0[] = +{ + gUnknown_08596288, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85962A4 = +{ + .tileTag = ANIM_TAG_GUST, + .paletteTag = ANIM_TAG_GUST, + .oam = &gUnknown_085249BC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_085962A0, + .callback = sub_810DFA8, +}; + +const union AnimCmd gUnknown_085962BC[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(0, 3, .hFlip = TRUE), + ANIMCMD_FRAME(0, 3, .vFlip = TRUE), + ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085962D0[] = +{ + gUnknown_085962BC, +}; + +const struct SpriteTemplate gUnknown_085962D4 = +{ + .tileTag = ANIM_TAG_AIR_WAVE_2, + .paletteTag = ANIM_TAG_AIR_WAVE_2, + .oam = &gUnknown_08524934, + .anims = gUnknown_085962D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810E044, +}; + +const union AffineAnimCmd gUnknown_085962EC[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6), + AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5), + AFFINEANIMCMD_FRAME(0xFFF0, 0x20, 0, 10), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596314[] = +{ + gUnknown_085962EC, +}; + +const union AffineAnimCmd gUnknown_08596318[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 50, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596328[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -40, 1), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596338[] = +{ + gUnknown_08596318, + gUnknown_08596328, +}; + +const struct SpriteTemplate gUnknown_08596340 = +{ + .tileTag = ANIM_TAG_ROUND_SHADOW, + .paletteTag = ANIM_TAG_ROUND_SHADOW, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596314, + .callback = sub_810E13C, +}; + +const struct SpriteTemplate gUnknown_08596358 = +{ + .tileTag = ANIM_TAG_ROUND_SHADOW, + .paletteTag = ANIM_TAG_ROUND_SHADOW, + .oam = &gUnknown_0852497C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596338, + .callback = sub_810E1C8, +}; + +const union AnimCmd gUnknown_08596370[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596378[] = +{ + ANIMCMD_FRAME(16, 0, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596380[] = +{ + gUnknown_08596370, + gUnknown_08596378, +}; + +const struct SpriteTemplate gUnknown_08596388 = +{ + .tileTag = ANIM_TAG_WHITE_FEATHER, + .paletteTag = ANIM_TAG_WHITE_FEATHER, + .oam = &gUnknown_08524974, + .anims = gUnknown_08596380, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810E314, +}; + +const struct SpriteTemplate gUnknown_085963A0 = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810EA4C, +}; + +const union AnimCmd gUnknown_085963B8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(8, 1), + ANIMCMD_FRAME(16, 1), + ANIMCMD_FRAME(8, 1, .hFlip = TRUE), + ANIMCMD_FRAME(0, 1, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085963D0[] = +{ + gUnknown_085963B8, +}; + +const struct SpriteTemplate gUnknown_085963D4 = +{ + .tileTag = ANIM_TAG_WHIRLWIND_LINES, + .paletteTag = ANIM_TAG_WHIRLWIND_LINES, + .oam = &gUnknown_08524934, + .anims = gUnknown_085963D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810EAA0, +}; + +const union AffineAnimCmd gUnknown_085963EC[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6), + AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5), + AFFINEANIMCMD_FRAME(0xFFEC, 0x0, 0, 7), + AFFINEANIMCMD_FRAME(0xFFEC, 0xFFEC, 0, 5), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859641C[] = +{ + gUnknown_085963EC, +}; + +const struct SpriteTemplate gUnknown_08596420 = +{ + .tileTag = ANIM_TAG_ROUND_SHADOW, + .paletteTag = ANIM_TAG_ROUND_SHADOW, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859641C, + .callback = sub_810EC34, +}; + +const union AffineAnimCmd gUnknown_08596438[] = +{ + AFFINEANIMCMD_FRAME(0xA0, 0x100, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596448[] = +{ + gUnknown_08596438, +}; + +const struct SpriteTemplate gUnknown_0859644C = +{ + .tileTag = ANIM_TAG_ROUND_SHADOW, + .paletteTag = ANIM_TAG_ROUND_SHADOW, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596448, + .callback = sub_810EC94, +}; + +const union AffineAnimCmd gUnknown_08596464[] = +{ + AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x28, 0x0, 0, 6), + AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 5), + AFFINEANIMCMD_FRAME(0xFFF0, 0x20, 0, 10), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859648C[] = +{ + gUnknown_08596464, +}; + +const struct SpriteTemplate gUnknown_08596490 = +{ + .tileTag = ANIM_TAG_ROUND_SHADOW, + .paletteTag = ANIM_TAG_ROUND_SHADOW, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_0859648C, + .callback = sub_810ED28, +}; + +const union AffineAnimCmd gUnknown_085964A8[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x0, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x20, 0, 12), + AFFINEANIMCMD_FRAME(0x0, 0xFFE0, 0, 11), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085964C8[] = +{ + gUnknown_085964A8, +}; + +const struct SpriteTemplate gUnknown_085964CC = +{ + .tileTag = ANIM_TAG_SPLASH, + .paletteTag = ANIM_TAG_SPLASH, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810EE14, +}; + +const struct SpriteTemplate gUnknown_085964E4 = +{ + .tileTag = ANIM_TAG_SWEAT_BEAD, + .paletteTag = ANIM_TAG_SWEAT_BEAD, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810EEF8, +}; + +const struct SpriteTemplate gUnknown_085964FC = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F004, +}; + +const struct SpriteTemplate gUnknown_08596514 = +{ + .tileTag = ANIM_TAG_BIRD, + .paletteTag = ANIM_TAG_BIRD, + .oam = &gUnknown_085249DC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F084, +}; diff --git a/src/ghost.c b/src/ghost.c new file mode 100644 index 0000000000..ce57df7e8f --- /dev/null +++ b/src/ghost.c @@ -0,0 +1,186 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_811160C(struct Sprite *); +extern void sub_81117F4(struct Sprite *); +extern void sub_81119E0(struct Sprite *); +extern void sub_8111B9C(struct Sprite *); +extern void sub_8112264(struct Sprite *); +extern void sub_81129F0(struct Sprite *); +extern void sub_8112B78(struct Sprite *); +extern void sub_8112E9C(struct Sprite *); +extern void sub_8112F60(struct Sprite *); + +const union AffineAnimCmd gUnknown_08596CF8[] = +{ + AFFINEANIMCMD_FRAME(0x1E, 0x1E, 10, 5), + AFFINEANIMCMD_FRAME(0xFFE2, 0xFFE2, 10, 5), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08596D10[] = +{ + gUnknown_08596CF8, +}; + +const struct SpriteTemplate gUnknown_08596D14 = +{ + .tileTag = ANIM_TAG_YELLOW_BALL, + .paletteTag = ANIM_TAG_YELLOW_BALL, + .oam = &gUnknown_085249CC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596D10, + .callback = sub_811160C, +}; + +const struct SpriteTemplate gUnknown_08596D2C = +{ + .tileTag = ANIM_TAG_YELLOW_BALL, + .paletteTag = ANIM_TAG_YELLOW_BALL, + .oam = &gUnknown_08524A2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81117F4, +}; + +const union AffineAnimCmd gUnknown_08596D44[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08596D54[] = +{ + gUnknown_08596D44, +}; + +const struct SpriteTemplate gUnknown_08596D58 = +{ + .tileTag = ANIM_TAG_SHADOW_BALL, + .paletteTag = ANIM_TAG_SHADOW_BALL, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596D54, + .callback = sub_81119E0, +}; + +const union AnimCmd gUnknown_08596D70[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(8, 2), + ANIMCMD_FRAME(16, 2), + ANIMCMD_FRAME(24, 2), + ANIMCMD_FRAME(32, 2), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596D88[] = +{ + gUnknown_08596D70, +}; + +const struct SpriteTemplate gUnknown_08596D8C = +{ + .tileTag = ANIM_TAG_LICK, + .paletteTag = ANIM_TAG_LICK, + .oam = &gUnknown_08524954, + .anims = gUnknown_08596D88, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8111B9C, +}; + +const union AffineAnimCmd gUnknown_08596DA4[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596DB4[] = +{ + gUnknown_08596DA4, +}; + +const struct SpriteTemplate gUnknown_08596DB8 = +{ + .tileTag = ANIM_TAG_WHITE_SHADOW, + .paletteTag = ANIM_TAG_WHITE_SHADOW, + .oam = &gUnknown_08524A5C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8112264, +}; + +const struct SpriteTemplate gUnknown_08596DD0 = +{ + .tileTag = ANIM_TAG_NAIL, + .paletteTag = ANIM_TAG_NAIL, + .oam = &gUnknown_08524A54, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81129F0, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8596DE8 = +{ + .tileTag = ANIM_TAG_GHOSTLY_SPIRIT, + .paletteTag = ANIM_TAG_GHOSTLY_SPIRIT, + .oam = &gUnknown_08524A34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8112B78, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E00 = +{ + .tileTag = ANIM_TAG_DEVIL, + .paletteTag = ANIM_TAG_DEVIL, + .oam = &gUnknown_08524A34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8112B78, +}; + +const union AnimCmd gUnknown_08596E18[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08596E2C[] = +{ + gUnknown_08596E18, +}; + +const struct SpriteTemplate gUnknown_08596E30 = +{ + .tileTag = ANIM_TAG_PURPLE_FLAME, + .paletteTag = ANIM_TAG_PURPLE_FLAME, + .oam = &gUnknown_08524A74, + .anims = gUnknown_08596E2C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8112E9C, +}; + +const struct SpriteTemplate gUnknown_08596E48 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8112F60, +}; diff --git a/src/ground.c b/src/ground.c new file mode 100644 index 0000000000..33eb3660a5 --- /dev/null +++ b/src/ground.c @@ -0,0 +1,121 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_8114994(struct Sprite *); +extern void sub_8114A7C(struct Sprite *); +extern void sub_8114AF0(struct Sprite *); +extern void sub_8114AF0(struct Sprite *); +extern void sub_8114B80(struct Sprite *); +extern void sub_81151A0(struct Sprite *); +extern void sub_8115244(struct Sprite *); + +const union AffineAnimCmd gUnknown_08597150[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 15, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gUnknown_08597160[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08597170[] = +{ + gUnknown_08597150, +}; + +const union AffineAnimCmd *const gUnknown_08597174[] = +{ + gUnknown_08597160, +}; + +const struct SpriteTemplate gUnknown_08597178 = +{ + .tileTag = ANIM_TAG_BONE, + .paletteTag = ANIM_TAG_BONE, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597170, + .callback = sub_8114994, +}; + +const struct SpriteTemplate gUnknown_08597190 = +{ + .tileTag = ANIM_TAG_BONE, + .paletteTag = ANIM_TAG_BONE, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597174, + .callback = sub_8114A7C, +}; + +const struct SpriteTemplate gUnknown_085971A8 = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8114AF0, +}; + +const union AnimCmd gUnknown_085971C0[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085971C8[] = +{ + gUnknown_085971C0, +}; + +const struct SpriteTemplate gUnknown_085971CC = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_0852490C, + .anims = gUnknown_085971C8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8114AF0, +}; + +const struct SpriteTemplate gUnknown_085971E4 = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_0852490C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8114B80, +}; + +const struct SpriteTemplate gUnknown_085971FC = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81151A0, +}; + +const struct SpriteTemplate gUnknown_08597214 = +{ + .tileTag = ANIM_TAG_DIRT_MOUND, + .paletteTag = ANIM_TAG_DIRT_MOUND, + .oam = &gUnknown_08524934, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8115244, +}; diff --git a/src/normal.c b/src/normal.c new file mode 100644 index 0000000000..a4ed5edcac --- /dev/null +++ b/src/normal.c @@ -0,0 +1,233 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_811572C(struct Sprite *); +extern void sub_81157FC(struct Sprite *); +extern void sub_81158A4(struct Sprite *); +extern void sub_81159B4(struct Sprite *); +extern void sub_81160A4(struct Sprite *); +extern void sub_8116388(struct Sprite *); +extern void sub_8116420(struct Sprite *); +extern void sub_8116458(struct Sprite *); +extern void sub_81164F0(struct Sprite *); +extern void sub_8116560(struct Sprite *); +extern void sub_81165A8(struct Sprite *); +extern void sub_81163D0(struct Sprite *); + +const union AnimCmd gUnknown_0859722C[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_FRAME(8, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gUnknown_08597240[] = +{ + ANIMCMD_FRAME(0, 8, .hFlip = TRUE), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_08597254[] = +{ + gUnknown_0859722C, + gUnknown_08597240, +}; + +const struct SpriteTemplate gConfusionDuckSpriteTemplate = +{ + .tileTag = ANIM_TAG_DUCK, + .paletteTag = ANIM_TAG_DUCK, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08597254, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811572C, +}; + +const struct SpriteTemplate gSimplePaletteBlendSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81157FC, +}; + +const struct SpriteTemplate gComplexPaletteBlendSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81158A4, +}; + +const union AnimCmd gUnknown_085972A4[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gUnknown_085972BC[] = +{ + gUnknown_085972A4, +}; + +const struct SpriteTemplate gUnknown_085972C0 = +{ + .tileTag = ANIM_TAG_SPARKLE_4, + .paletteTag = ANIM_TAG_SPARKLE_4, + .oam = &gUnknown_08524914, + .anims = gUnknown_085972BC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81159B4, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85972D8 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81160A4, +}; + +const union AffineAnimCmd gUnknown_085972F0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597300[] = +{ + AFFINEANIMCMD_FRAME(0xD8, 0xD8, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597318[] = +{ + AFFINEANIMCMD_FRAME(0xB0, 0xB0, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08597330[] = +{ + AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08597348[] = +{ + gUnknown_085972F0, + gUnknown_08597300, + gUnknown_08597318, + gUnknown_08597330, +}; + +const struct SpriteTemplate gBasicHitSplatSpriteTemplate = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_8116388, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8597370 = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_8116420, +}; + +const struct SpriteTemplate gUnknown_08597388 = +{ + .tileTag = ANIM_TAG_WATER_IMPACT, + .paletteTag = ANIM_TAG_WATER_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_8116388, +}; + +const struct SpriteTemplate gUnknown_085973A0 = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_8116458, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_85973B8 = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_81164F0, +}; + +const struct SpriteTemplate gUnknown_085973D0 = +{ + .tileTag = ANIM_TAG_CROSS_IMPACT, + .paletteTag = ANIM_TAG_CROSS_IMPACT, + .oam = &gUnknown_08524A34, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8116560, +}; + +const struct SpriteTemplate gUnknown_085973E8 = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524974, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_81165A8, +}; + +const struct SpriteTemplate gUnknown_08597400 = +{ + .tileTag = ANIM_TAG_IMPACT, + .paletteTag = ANIM_TAG_IMPACT, + .oam = &gUnknown_08524A94, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08597348, + .callback = sub_81163D0, +}; diff --git a/src/poison.c b/src/poison.c new file mode 100644 index 0000000000..f0d8ec5538 --- /dev/null +++ b/src/poison.c @@ -0,0 +1,185 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_80A77C8(struct Sprite *); +extern void sub_810DBAC(struct Sprite *); +extern void sub_810DC2C(struct Sprite *); +extern void sub_810DCD0(struct Sprite *); +extern void sub_810DD50(struct Sprite *); +extern void sub_810DDC4(struct Sprite *); +extern void sub_810DDC4(struct Sprite *); + +extern const union AnimCmd *const gUnknown_08595200[]; + +const union AnimCmd gUnknown_0859611C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(24, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596130[] = +{ + gUnknown_0859611C, +}; + +const struct SpriteTemplate gUnknown_08596134 = +{ + .tileTag = ANIM_TAG_TOXIC_BUBBLE, + .paletteTag = ANIM_TAG_TOXIC_BUBBLE, + .oam = &gUnknown_08524954, + .anims = gUnknown_08596130, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80A77C8, +}; + +const union AnimCmd gUnknown_0859614C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596154[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_0859615C[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596164[] = +{ + gUnknown_0859614C, +}; + +const union AnimCmd *const gUnknown_08596168[] = +{ + gUnknown_08596154, +}; + +const union AnimCmd *const gUnknown_0859616C[] = +{ + gUnknown_0859615C, +}; + +const union AffineAnimCmd gUnknown_08596170[] = +{ + AFFINEANIMCMD_FRAME(0x160, 0x160, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10), + AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gUnknown_08596190[] = +{ + AFFINEANIMCMD_FRAME(0xEC, 0xEC, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_085961A0[] = +{ + gUnknown_08596170, +}; + +const union AffineAnimCmd *const gUnknown_085961A4[] = +{ + gUnknown_08596190, +}; + +const struct SpriteTemplate gUnknown_085961A8 = +{ + .tileTag = ANIM_TAG_POISON_BUBBLE, + .paletteTag = ANIM_TAG_POISON_BUBBLE, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08596164, + .images = NULL, + .affineAnims = gUnknown_085961A0, + .callback = sub_810DBAC, +}; + +const struct SpriteTemplate gUnknown_085961C0 = +{ + .tileTag = ANIM_TAG_POISON_BUBBLE, + .paletteTag = ANIM_TAG_POISON_BUBBLE, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08596164, + .images = NULL, + .affineAnims = gUnknown_085961A0, + .callback = sub_810DC2C, +}; + +const struct SpriteTemplate gUnknown_085961D8 = +{ + .tileTag = ANIM_TAG_POISON_BUBBLE, + .paletteTag = ANIM_TAG_POISON_BUBBLE, + .oam = &gUnknown_0852496C, + .anims = gUnknown_0859616C, + .images = NULL, + .affineAnims = gUnknown_085961A4, + .callback = sub_810DCD0, +}; + +const union AffineAnimCmd gUnknown_085961F0[] = +{ + AFFINEANIMCMD_FRAME(0xFFF0, 0x10, 0, 6), + AFFINEANIMCMD_FRAME(0x10, 0xFFF0, 0, 6), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08596208[] = +{ + gUnknown_085961F0, +}; + +const struct SpriteTemplate gUnknown_0859620C = +{ + .tileTag = ANIM_TAG_POISON_BUBBLE, + .paletteTag = ANIM_TAG_POISON_BUBBLE, + .oam = &gUnknown_085249CC, + .anims = gUnknown_08596168, + .images = NULL, + .affineAnims = gUnknown_08596208, + .callback = sub_810DD50, +}; + +const union AffineAnimCmd gUnknown_08596224[] = +{ + AFFINEANIMCMD_FRAME(0x9C, 0x9C, 0, 0), + AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 20), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_0859623C[] = +{ + gUnknown_08596224, +}; + +const struct SpriteTemplate gPoisonBubbleSpriteTemplate = +{ + .tileTag = ANIM_TAG_POISON_BUBBLE, + .paletteTag = ANIM_TAG_POISON_BUBBLE, + .oam = &gUnknown_0852496C, + .anims = gUnknown_08596164, + .images = NULL, + .affineAnims = gUnknown_0859623C, + .callback = sub_810DDC4, +}; + +const struct SpriteTemplate gWaterBubbleSpriteTemplate = +{ + .tileTag = ANIM_TAG_SMALL_BUBBLES, + .paletteTag = ANIM_TAG_SMALL_BUBBLES, + .oam = &gUnknown_08524A8C, + .anims = gUnknown_08595200, + .images = NULL, + .affineAnims = gUnknown_0859623C, + .callback = sub_810DDC4, +}; diff --git a/src/psychic.c b/src/psychic.c new file mode 100644 index 0000000000..efd15f7460 --- /dev/null +++ b/src/psychic.c @@ -0,0 +1,405 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_80A77C8(struct Sprite *); +extern void sub_810F1EC(struct Sprite *); +extern void sub_810F1EC(struct Sprite *); +extern void sub_810F58C(struct Sprite *); +extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *); +extern void sub_810F634(struct Sprite *); +extern void sub_810F6B0(struct Sprite *); +extern void sub_810FBA8(struct Sprite *); +extern void sub_810FDF0(struct Sprite *); +extern void sub_80A77C8(struct Sprite *); +extern void sub_8110240(struct Sprite *); + +const union AffineAnimCmd gUnknown_0859652C[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0xFFFE, 0xFFFE, -10, 120), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596544[] = +{ + gUnknown_0859652C, +}; + +const struct SpriteTemplate gUnknown_08596548 = +{ + .tileTag = ANIM_TAG_SPIRAL, + .paletteTag = ANIM_TAG_SPIRAL, + .oam = &gUnknown_08524A9C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596544, + .callback = sub_80A77C8, +}; + +const struct SpriteTemplate gUnknown_08596560 = +{ + .tileTag = ANIM_TAG_GREEN_LIGHT_WALL, + .paletteTag = ANIM_TAG_GREEN_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F1EC, +}; + +const struct SpriteTemplate gUnknown_08596578 = +{ + .tileTag = ANIM_TAG_BLUE_LIGHT_WALL, + .paletteTag = ANIM_TAG_BLUE_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F1EC, +}; + +const struct SpriteTemplate gUnknown_08596590 = +{ + .tileTag = ANIM_TAG_RED_LIGHT_WALL, + .paletteTag = ANIM_TAG_RED_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F1EC, +}; + +const struct SpriteTemplate gUnknown_085965A8 = +{ + .tileTag = ANIM_TAG_GRAY_LIGHT_WALL, + .paletteTag = ANIM_TAG_GRAY_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F1EC, +}; + +const struct SpriteTemplate gUnknown_085965C0 = +{ + .tileTag = ANIM_TAG_ORANGE_LIGHT_WALL, + .paletteTag = ANIM_TAG_ORANGE_LIGHT_WALL, + .oam = &gUnknown_08524A3C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F1EC, +}; + +const union AnimCmd gUnknown_085965D8[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(48, 3), + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085965F0[] = +{ + gUnknown_085965D8, +}; + +const struct SpriteTemplate gUnknown_085965F4 = +{ + .tileTag = ANIM_TAG_SPARKLE_4, + .paletteTag = ANIM_TAG_SPARKLE_4, + .oam = &gUnknown_08524914, + .anims = gUnknown_085965F0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F58C, +}; + +const union AnimCmd gUnknown_0859660C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(12, 5), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596620[] = +{ + gUnknown_0859660C, +}; + +const struct SpriteTemplate gUnknown_08596624 = +{ + .tileTag = ANIM_TAG_SPARKLE_3, + .paletteTag = ANIM_TAG_SPARKLE_3, + .oam = &gUnknown_0852490C, + .anims = gUnknown_08596620, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F58C, +}; + +const struct SpriteTemplate gUnknown_0859663C = +{ + .tileTag = ANIM_TAG_GOLD_RING, + .paletteTag = ANIM_TAG_GOLD_RING, + .oam = &gUnknown_08524954, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = TranslateAnimSpriteToTargetMonLocation, +}; + +const union AnimCmd gUnknown_08596654[] = +{ + ANIMCMD_FRAME(8, 60, .hFlip = TRUE), + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_FRAME(8, 5, .hFlip = TRUE), + ANIMCMD_FRAME(0, 5, .hFlip = TRUE), + ANIMCMD_FRAME(8, 22, .hFlip = TRUE), + ANIMCMD_LOOP(0), + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_FRAME(8, 5, .hFlip = TRUE), + ANIMCMD_FRAME(0, 5, .hFlip = TRUE), + ANIMCMD_FRAME(8, 5, .hFlip = TRUE), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(8, 22, .hFlip = TRUE), + ANIMCMD_FRAME(24, 3, .hFlip = TRUE), + ANIMCMD_FRAME(32, 3, .hFlip = TRUE), + ANIMCMD_FRAME(40, 22, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596694[] = +{ + ANIMCMD_FRAME(8, 60), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(8, 22), + ANIMCMD_LOOP(0), + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(8, 22), + ANIMCMD_FRAME(24, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(40, 22), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_085966D4[] = +{ + gUnknown_08596654, + gUnknown_08596694, +}; + +const struct SpriteTemplate gUnknown_085966DC = +{ + .tileTag = ANIM_TAG_BENT_SPOON, + .paletteTag = ANIM_TAG_BENT_SPOON, + .oam = &gUnknown_08524954, + .anims = gUnknown_085966D4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F634, +}; + +const union AnimCmd gUnknown_085966F4[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(16, 6), + ANIMCMD_FRAME(32, 6), + ANIMCMD_FRAME(48, 6), + ANIMCMD_FRAME(64, 6), + ANIMCMD_FRAME(80, 6), + ANIMCMD_FRAME(96, 18), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596714[] = +{ + gUnknown_085966F4, +}; + +const union AffineAnimCmd gUnknown_08596718[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 4, 4), + AFFINEANIMCMD_FRAME(0, 0, -4, 8), + AFFINEANIMCMD_FRAME(0, 0, 4, 4), + AFFINEANIMCMD_LOOP(2), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596740[] = +{ + gUnknown_08596718, +}; + +const struct SpriteTemplate gUnknown_08596744 = +{ + .tileTag = ANIM_TAG_AMNESIA, + .paletteTag = ANIM_TAG_AMNESIA, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596714, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810F6B0, +}; + +const union AffineAnimCmd gUnknown_0859675C[] = +{ + AFFINEANIMCMD_FRAME(-8, 10, 0, 16), + AFFINEANIMCMD_FRAME(18, -18, 0, 16), + AFFINEANIMCMD_FRAME(-20, 16, 0, 8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_0859677C[] = +{ + AFFINEANIMCMD_FRAME(64, -4, 0, 20), + AFFINEANIMCMD_FRAME(0, 0, 0, -56), + AFFINEANIMCMD_END, +}; + +const struct SpriteTemplate gUnknown_08596794 = +{ + .tileTag = ANIM_TAG_HOLLOW_ORB, + .paletteTag = ANIM_TAG_HOLLOW_ORB, + .oam = &gUnknown_08524A2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +const struct SpriteTemplate gUnknown_085967AC = +{ + .tileTag = 10250, + .paletteTag = 10250, + .oam = &gUnknown_0852491C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_810FBA8, +}; + +const union AffineAnimCmd gUnknown_085967C4[] = +{ + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 8), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gUnknown_085967DC[] = +{ + AFFINEANIMCMD_FRAME(0xF0, 0xF0, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 6), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 2), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd gUnknown_08596804[] = +{ + AFFINEANIMCMD_FRAME(0xD0, 0xD0, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 4), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 4), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd gUnknown_0859682C[] = +{ + AFFINEANIMCMD_FRAME(0xB0, 0xB0, 0, 0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 2), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 8), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 6), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08596854[] = +{ + gUnknown_085967C4, + gUnknown_085967DC, + gUnknown_08596804, + gUnknown_0859682C, +}; + +const struct SpriteTemplate gUnknown_08596864 = +{ + .tileTag = ANIM_TAG_BLUEGREEN_ORB, + .paletteTag = ANIM_TAG_BLUEGREEN_ORB, + .oam = &gUnknown_0852496C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596854, + .callback = sub_810FDF0, +}; + +const union AffineAnimCmd gUnknown_0859687C[] = +{ + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0), + AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 120), + AFFINEANIMCMD_END_ALT(1), +}; + +const union AffineAnimCmd *const gUnknown_08596894[] = +{ + gUnknown_0859687C, +}; + +const struct SpriteTemplate gUnknown_08596898 = +{ + .tileTag = ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596894, + .callback = sub_80A77C8, +}; + +const union AffineAnimCmd gUnknown_085968B0[] = +{ + AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0), + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 17), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0xFFF8, 0xFFF8, 0, 10), + AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 10), + AFFINEANIMCMD_LOOP(4), + AFFINEANIMCMD_LOOP(0), + AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 5), + AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 5), + AFFINEANIMCMD_LOOP(7), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gUnknown_08596908[] = +{ + AFFINEANIMCMD_FRAME(0xFFEC, 0x18, 0, 15), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gUnknown_08596918[] = +{ + gUnknown_085968B0, + gUnknown_08596908, +}; + +const struct SpriteTemplate gUnknown_08596920 = +{ + .tileTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .paletteTag = ANIM_TAG_CIRCLE_OF_LIGHT, + .oam = &gUnknown_08524AFC, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gUnknown_08596918, + .callback = sub_8110240, +}; diff --git a/src/rock.c b/src/rock.c new file mode 100644 index 0000000000..83af528653 --- /dev/null +++ b/src/rock.c @@ -0,0 +1,293 @@ +#include "global.h" +#include "battle_anim.h" +#include "constants/rgb.h" + +extern void sub_81109F0(struct Sprite *); +extern void sub_8110AB4(struct Sprite *); +extern void sub_8110B38(struct Sprite *); +extern void sub_8110E4C(struct Sprite *); +extern void sub_8110F30(struct Sprite *); +extern void sub_811131C(struct Sprite *); +extern void sub_8111388(struct Sprite *); +extern void sub_8111418(struct Sprite *); +extern void sub_8111444(struct Sprite *); +extern void sub_80FF268(struct Sprite *); +extern void sub_80A8EE4(struct Sprite *); + +extern const union AnimCmd *const gUnknown_085950E0[]; +extern const union AnimCmd *const gUnknown_085954D0[]; + +const union AnimCmd gUnknown_08596AE0[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596AE8[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596AF0[] = +{ + ANIMCMD_FRAME(64, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596AF8[] = +{ + gUnknown_08596AE0, + gUnknown_08596AE8, + gUnknown_08596AF0, +}; + +const struct SpriteTemplate gUnknown_08596B04 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596AF8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_81109F0, +}; + +const struct SpriteTemplate gUnknown_08596B1C = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596AF8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110AB4, +}; + +const struct SpriteTemplate gUnknown_08596B34 = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110B38, +}; + +const union AffineAnimCmd gUnknown_08596B4C[] = +{ + AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), + AFFINEANIMCMD_FRAME(0x2, 0xFFFD, 0, 5), + AFFINEANIMCMD_FRAME(0xFFFE, 0x3, 0, 5), + AFFINEANIMCMD_JUMP(1), +}; + +const union AffineAnimCmd *const gUnknown_08596B6C[] = +{ + gUnknown_08596B4C, +}; + +const struct SpriteTemplate gUnknown_08596B70 = +{ + .tileTag = ANIM_TAG_WATER_ORB, + .paletteTag = ANIM_TAG_WATER_ORB, + .oam = &gUnknown_08524A8C, + .anims = gUnknown_085950E0, + .images = NULL, + .affineAnims = gUnknown_08596B6C, + .callback = sub_8110B38, +}; + +const struct SpriteTemplate gUnknown_08596B88 = +{ + .tileTag = ANIM_TAG_SMALL_EMBER, + .paletteTag = ANIM_TAG_SMALL_EMBER, + .oam = &gUnknown_08524914, + .anims = gUnknown_085954D0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110B38, +}; + +const struct SpriteTemplate gBattleAnimSpriteTemplate_8596BA0 = +{ + .tileTag = ANIM_TAG_FLYING_DIRT, + .paletteTag = ANIM_TAG_FLYING_DIRT, + .oam = &gUnknown_08524934, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110E4C, +}; + +const struct Subsprite gUnknown_08596BB8[] = +{ + {.x = -16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 0, .priority = 1}, + {.x = 16, .y = 0, .shape = ST_OAM_H_RECTANGLE, .size = 2, .tileOffset = 8, .priority = 1}, +}; + +const struct SubspriteTable gUnknown_08596BC0[] = +{ + {ARRAY_COUNT(gUnknown_08596BB8), gUnknown_08596BB8}, +}; + +const union AnimCmd gUnknown_08596BC8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596BD0[] = +{ + ANIMCMD_FRAME(16, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596BD8[] = +{ + ANIMCMD_FRAME(32, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596BE0[] = +{ + ANIMCMD_FRAME(48, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596BE8[] = +{ + ANIMCMD_FRAME(64, 1), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_08596BF0[] = +{ + ANIMCMD_FRAME(80, 1), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_08596BF8[] = +{ + gUnknown_08596BC8, + gUnknown_08596BD0, +}; + +const union AnimCmd *const gUnknown_08596C00[] = +{ + gUnknown_08596BD8, + gUnknown_08596BE0, +}; + +const union AnimCmd *const gUnknown_08596C08[] = +{ + gUnknown_08596BE8, + gUnknown_08596BF0, +}; + +const struct SpriteTemplate gUnknown_08596C10 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596BF8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8110F30, +}; + +const struct SpriteTemplate gUnknown_08596C28 = +{ + .tileTag = ANIM_TAG_MUD_SAND, + .paletteTag = ANIM_TAG_MUD_SAND, + .oam = &gUnknown_08524904, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811131C, +}; + +const struct SpriteTemplate gUnknown_08596C40 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811131C, +}; + +const struct SpriteTemplate gUnknown_08596C58 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596BF8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8111388, +}; + +const union AffineAnimCmd gUnknown_08596C70[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -5, 5), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gUnknown_08596C80[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 5, 5), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd *const gUnknown_08596C90[] = +{ + gUnknown_08596C70, + gUnknown_08596C80, +}; + +const struct SpriteTemplate gUnknown_08596C98 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524974, + .anims = gUnknown_08596BF8, + .images = NULL, + .affineAnims = gUnknown_08596C90, + .callback = sub_8111418, +}; + +const struct SpriteTemplate gUnknown_08596CB0 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524974, + .anims = gUnknown_08596BF8, + .images = NULL, + .affineAnims = gUnknown_08596C90, + .callback = sub_8111444, +}; + +const struct SpriteTemplate gUnknown_08596CC8 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524914, + .anims = gUnknown_08596C08, + .images = NULL, + .affineAnims = gUnknown_08596C90, + .callback = sub_80FF268, +}; + +const struct SpriteTemplate gUnknown_08596CE0 = +{ + .tileTag = ANIM_TAG_ROCKS, + .paletteTag = ANIM_TAG_ROCKS, + .oam = &gUnknown_08524974, + .anims = gUnknown_08596C00, + .images = NULL, + .affineAnims = gUnknown_08596C90, + .callback = sub_80A8EE4, +}; From 7747a891a2934016688c5dbaa79b86d78684d60f Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 25 Oct 2018 18:59:05 -0400 Subject: [PATCH 040/213] finish 80FE840 data (actually) --- data/battle_anim_80FE840.s | 20 -------------------- ld_script.txt | 1 - src/battle_anim_utility_funcs.c | 9 +++++---- 3 files changed, 5 insertions(+), 25 deletions(-) delete mode 100644 data/battle_anim_80FE840.s diff --git a/data/battle_anim_80FE840.s b/data/battle_anim_80FE840.s deleted file mode 100644 index 47f512038f..0000000000 --- a/data/battle_anim_80FE840.s +++ /dev/null @@ -1,20 +0,0 @@ -#include "constants/battle_anim.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata -@ .align 2, 0 - - - .align 2 - -gUnknown_08597418:: @ 8597418 - .2byte 0x7fff - -gUnknown_0859741A:: @ 859741A - .byte 0x08, 0x0a, 0x0c, 0x0e - -gUnknown_0859741E:: @ 859741E - .byte 0x08, 0x0a, 0x0c, 0x0e - - diff --git a/ld_script.txt b/ld_script.txt index 4fc58e204e..0e861c5586 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -495,7 +495,6 @@ SECTIONS { src/ground.o(.rodata); src/normal.o(.rodata); src/battle_anim_utility_funcs.o(.rodata); - data/battle_anim_80FE840.o(.rodata); src/battle_intro.o(.rodata); src/bike.o(.rodata); data/easy_chat.o(.rodata); diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 1f88c9f627..d9c574e73d 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -2,8 +2,9 @@ #include "battle_anim.h" #include "constants/rgb.h" -//asm(".align 2"); -//const u16 gUnknown_08597418 = _RGB(31, 31, 31); +const u16 gUnknown_08597418 = RGB(31, 31, 31); -//gUnknown_08597418:: @ 8597418 -// .2byte 0x7fff +// no clue what these are... +// possibly some register offsets +const u8 gUnknown_0859741A[] = {0x08, 0x0a, 0x0c, 0x0e}; +const u8 gUnknown_0859741E[] = {0x08, 0x0a, 0x0c, 0x0e}; From dc273cc19d842e8831548a1342af857aae2886c9 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 26 Oct 2018 23:54:41 +0200 Subject: [PATCH 041/213] Battle tower - ewram variables --- include/battle_tower.h | 4 - include/constants/trainers.h | 15 ++- src/apprentice.c | 2 - src/battle_main.c | 4 +- src/battle_message.c | 7 +- src/battle_tower.c | 228 ++++++++++++++++++----------------- sym_ewram.txt | 8 +- 7 files changed, 128 insertions(+), 140 deletions(-) diff --git a/include/battle_tower.h b/include/battle_tower.h index 137ce8a546..5fe8d1190f 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -1,10 +1,6 @@ #ifndef GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H -#define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 300 -#define BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID 400 -#define BATTLE_TOWER_EREADER_TRAINER_ID 500 - struct RSBattleTowerRecord { /*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100 diff --git a/include/constants/trainers.h b/include/constants/trainers.h index f79216d942..2ea9f7c621 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -4,12 +4,15 @@ #include "constants/opponents.h" // Special Trainer Ids. -#define TRAINER_FRONTIER_BRAIN 1022 -#define TRAINER_PLAYER 1023 -#define TRAINER_SECRET_BASE 1024 -#define TRAINER_LINK_OPPONENT 2048 -#define TRAINER_OPPONENT_C00 3072 -#define TRAINER_STEVEN_PARTNER 3075 +#define TRAINER_RECORD_MIXING_FRIEND 300 +#define TRAINER_RECORD_MIXING_APPRENTICE 400 +#define TRAINER_EREADER 500 +#define TRAINER_FRONTIER_BRAIN 1022 +#define TRAINER_PLAYER 1023 +#define TRAINER_SECRET_BASE 1024 +#define TRAINER_LINK_OPPONENT 2048 +#define TRAINER_OPPONENT_C00 3072 +#define TRAINER_STEVEN_PARTNER 3075 #define TRAINER_PIC_HIKER 0 #define TRAINER_PIC_AQUA_GRUNT_M 1 diff --git a/src/apprentice.c b/src/apprentice.c index 9e01a072a7..065d9cf167 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -344,8 +344,6 @@ extern struct Unk030062ECStruct *gUnknown_030062EC; extern struct Unk030062F0Struct *gUnknown_030062F0; extern void (*gUnknown_030062F4)(void); -extern void CalcApprenticeChecksum(struct Apprentice *); - // This file's functions. static u16 sub_819FF98(u8 arg0); static bool8 sub_81A0194(u8 arg0, u16 moveId); diff --git a/src/battle_main.c b/src/battle_main.c index b3fcaeeda1..9f1ea3c014 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -52,6 +52,7 @@ #include "international_string_util.h" #include "pokeball.h" #include "party_menu.h" +#include "battle_tower.h" struct UnknownPokemonStruct4 { @@ -106,9 +107,6 @@ extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; // functions -extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower -extern void sub_8166188(void); // battle tower, sets link battle mons level but why? -extern void GetBattleTowerTrainerLanguage(u8* dst, u16 trainerId); // battle tower, gets language extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_81A56B4(void); // battle frontier 2 diff --git a/src/battle_message.c b/src/battle_message.c index a5f5497332..99ab8bbd63 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -18,6 +18,8 @@ #include "recorded_battle.h" #include "international_string_util.h" #include "battle_frontier_2.h" +#include "battle_tower.h" +#include "data2.h" struct BattleWindowText { @@ -35,7 +37,6 @@ struct BattleWindowText extern u8 gUnknown_0203C7B4; -extern const u8 gMoveNames[MOVES_COUNT][13]; extern const u8 gTrainerClassNames[][13]; extern const u16 gUnknown_08D85620[]; @@ -46,14 +47,10 @@ extern const u8 gText_PkmnTransferredSomeonesPC[]; extern const u8 gText_PkmnTransferredLanettesPC[]; extern u8 GetFrontierBrainTrainerClass(void); // battle_frontier_2 -extern u8 GetFrontierOpponentClass(u16 trainerId); // battle_tower extern u8 GetTrainerHillOpponentClass(u16 trainerId); // pokenav -extern u8 GetEreaderTrainerClassId(void); // battle_tower extern void CopyFrontierBrainTrainerName(u8 *txtPtr); // battle_frontier_2 extern void GetTrainerHillTrainerName(u8 *txtPtr, u16 trainerId); // pokenav -extern void GetEreaderTrainerName(u8 *txtPtr); extern void CopyTrainerHillTrainerText(u8 arg0, u16 trainerId); // pokenav -extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); // this file's functions static void ChooseMoveUsedParticle(u8 *textPtr); diff --git a/src/battle_tower.c b/src/battle_tower.c index b034295542..4b63c28755 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -60,9 +60,23 @@ struct const u8 *const *strings; } extern const gUnknown_085DD500[50]; +struct +{ + u16 species; + u8 fixedIV; + u8 level; + u8 nature; + u8 evs[6]; + u16 moves[4]; +} extern const sStevenMons[3]; + extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[]; extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; +// EWRAM vars. +EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL; +EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL; + // This file's functions. static void sub_8161F94(void); static void sub_8162054(void); @@ -88,8 +102,8 @@ static void CopyEReaderTrainerFarewellMessage(void); static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record); static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount); static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount); -static void sub_81635D4(u16 trainerId, u8 firstMonId); -static void sub_816379C(u16 trainerId, u8 firstMonId); +static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId); +static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId); static u8 GetFrontierTrainerFixedIvs(u16 trainerId); static void FillPartnerParty(u16 trainerId); static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); @@ -260,7 +274,7 @@ static void sub_81620F4(void) static void sub_81621C0(void) { - if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) + if (gTrainerBattleOpponent_A == TRAINER_EREADER) ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer); if (gSaveBlock2Ptr->frontier.field_D04 < 9999) @@ -308,7 +322,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void) && recordHasData && gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum) { - trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_FRIEND; idsCount++; } } @@ -322,7 +336,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void) && gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak && gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode) { - trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE; idsCount++; } } @@ -505,7 +519,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) u8 trainerObjectGfxId; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; } @@ -514,17 +528,17 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) SetFrontierBrainTrainerGfxId(); return; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { facilityClass = gFacilityTrainers[trainerId].facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; } else { - facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass; } // Search male classes. @@ -592,7 +606,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) void SetEReaderTrainerGfxId(void) { - SetBattleFacilityTrainerGfxId(BATTLE_TOWER_EREADER_TRAINER_ID, 0); + SetBattleFacilityTrainerGfxId(TRAINER_EREADER, 0); } u8 GetBattleFacilityTrainerGfxId(u16 trainerId) @@ -602,21 +616,21 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId) u8 trainerObjectGfxId; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { facilityClass = gFacilityTrainers[trainerId].facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; } else { - facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass; } // Search male classes. @@ -740,7 +754,7 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) { SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; } @@ -748,23 +762,23 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) { return GetFrontierBrainTrainerPicIndex(); } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass]; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) return gFacilityClassToPicIndex[sub_818649C()]; else - return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass]; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) return gFacilityClassToPicIndex[gApprentices[sub_81864A8()].facilityClass]; else - return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass]; } } @@ -773,7 +787,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) u8 trainerClass = 0; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; } @@ -785,11 +799,11 @@ u8 GetFrontierOpponentClass(u16 trainerId) { trainerClass = gTrainers[TRAINER_STEVEN].trainerClass; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass]; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { @@ -797,7 +811,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) } else { - trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass]; asm(""); } } @@ -809,7 +823,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) } else { - trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass]; asm(""); } } @@ -822,27 +836,27 @@ static u8 GetFrontierTrainerFacilityClass(u16 trainerId) u8 facilityClass; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { facilityClass = gFacilityTrainers[trainerId].facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) facilityClass = sub_818649C(); else - facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) facilityClass = gApprentices[sub_81864A8()].facilityClass; else - facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass; } return facilityClass; @@ -853,7 +867,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) s32 i = 0; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; @@ -868,12 +882,12 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i]; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { for (i = 0; i < PLAYER_NAME_LENGTH; i++) dst[i] = gFacilityTrainers[trainerId].trainerName[i]; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { @@ -882,7 +896,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) } else { - struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID]; + struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND]; TVShowConvertInternationalString(dst, record->name, record->language); return; } @@ -898,7 +912,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) } else { - struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID]; + struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE]; id = apprentice->id; language = apprentice->language; } @@ -915,7 +929,7 @@ static bool8 IsFrontierTrainerFemale(u16 trainerId) u8 facilityClass; SetFacilityPtrsGetLevel(); - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; } @@ -923,17 +937,17 @@ static bool8 IsFrontierTrainerFemale(u16 trainerId) { return IsFrontierBrainFemale(); } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { facilityClass = gFacilityTrainers[trainerId].facilityClass; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; } else { - facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass; } // Search female classes. @@ -978,13 +992,13 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) const u16 *bfMonPool = NULL; u32 otID = 0; - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { // Normal battle frontier trainer. fixedIV = GetFrontierTrainerFixedIvs(trainerId); bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; } - else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + else if (trainerId == TRAINER_EREADER) { for (i = firstMonId; i < firstMonId + 3; i++) sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); @@ -995,15 +1009,15 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) CreateFrontierBrainPokemon(); return; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { // Record mixed player. for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) { - if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0 - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level) + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level) { - sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE); + sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE); } } return; @@ -1012,7 +1026,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) { // Apprentice. for (i = firstMonId; i < firstMonId + 3; i++) - CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID], i - firstMonId); + CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE], i - firstMonId); return; } @@ -1144,16 +1158,16 @@ u16 RandomizeFacilityTrainerMonId(u16 trainerId) return monPoolId; } -static void sub_8163590(void) +static void FillFactoryTrainerParty(void) { ZeroEnemyPartyMons(); if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) - sub_81635D4(gTrainerBattleOpponent_A, 0); + FillFactoryFrontierTrainerParty(gTrainerBattleOpponent_A, 0); else - sub_816379C(gTrainerBattleOpponent_A, 0); + FillFactoryTentTrainerParty(gTrainerBattleOpponent_A, 0); } -static void sub_81635D4(u16 trainerId, u8 firstMonId) +static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) { u8 i, j; u8 friendship; @@ -1161,7 +1175,7 @@ static void sub_81635D4(u16 trainerId, u8 firstMonId) u8 fixedIV; u32 otID; - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1171,7 +1185,7 @@ static void sub_81635D4(u16 trainerId, u8 firstMonId) else fixedIV = sub_81A6CA8(challengeNum, 1); } - else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + else if (trainerId == TRAINER_EREADER) { for (i = firstMonId; i < firstMonId + 3; i++) sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); @@ -1210,7 +1224,7 @@ static void sub_81635D4(u16 trainerId, u8 firstMonId) } } -static void sub_816379C(u16 trainerId, u8 firstMonId) +static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) { u8 i, j; u8 friendship; @@ -1269,14 +1283,14 @@ static void sub_8163914(void) else trainerId = gTrainerBattleOpponent_A; - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) - FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting); + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting); else - CopyFriendsApprenticeChallengeText(trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID); + CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE); } static void HandleSpecialTrainerBattleEnd(void) @@ -1419,7 +1433,7 @@ void DoSpecialTrainerBattle(void) gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY; if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) gBattleTypeFlags |= BATTLE_TYPE_DOUBLE; - sub_8163590(); + FillFactoryTrainerParty(); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); BattleTransition_StartOnField(sub_80B100C(6)); @@ -1552,7 +1566,7 @@ static void sub_81640E0(u16 trainerId) count = 0; for (i = 0; i < 3; i++) { - u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[i].species; + u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[i].species; if (apprenticeSpecies != species1 && apprenticeSpecies != species2) { validSpecies[count] = i; @@ -1578,10 +1592,10 @@ static void sub_8164188(u16 trainerId) count = 0; for (i = 0; i < 4; i++) { - if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species1 - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species2 - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].level <= GetFrontierEnemyMonLevel(lvlMode) - && gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != 0) + if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2 + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode) + && gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0) { validSpecies[count] = i; count++; @@ -1684,7 +1698,7 @@ static void sub_81642A0(void) } if (k > 2) { - spArray[r10] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + spArray[r10] = i + TRAINER_RECORD_MIXING_APPRENTICE; r10++; } } @@ -1727,7 +1741,7 @@ static void sub_81642A0(void) } if (k > 1) { - spArray[r10] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + spArray[r10] = i + TRAINER_RECORD_MIXING_FRIEND; r10++; } } @@ -1747,28 +1761,28 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId) u16 species = 0; SetFacilityPtrsGetLevel(); - if (trainerId != BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId != TRAINER_EREADER) { - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { move = gFacilityTrainerMons[monPoolId].moves[0]; species = gFacilityTrainerMons[monPoolId].species; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0]; - species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species; + move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0]; + species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species; } else { s32 i; - move = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0]; - species = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species; + move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0]; + species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species; for (i = 0; i < PLAYER_NAME_LENGTH; i++) - gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].playerName[i]; + gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i]; gStringVar3[i] = EOS; - ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language); + ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language); } } @@ -1794,13 +1808,13 @@ static void sub_8164828(void) switch (gSpecialVar_0x8005) { case 0: - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) return; - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { GetFrontierTrainerName(gStringVar1, trainerId); } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { GetFrontierTrainerName(gStringVar1, trainerId); } @@ -1808,10 +1822,10 @@ static void sub_8164828(void) { s32 i; for (i = 0; i < PLAYER_NAME_LENGTH; i++) - gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].playerName[i]; + gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i]; gStringVar1[i] = EOS; - ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language); - ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].number, STR_CONV_MODE_LEFT_ALIGN, 3); + ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language); + ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].number, STR_CONV_MODE_LEFT_ALIGN, 3); GetFrontierTrainerName(gStringVar3, trainerId); } break; @@ -1825,12 +1839,12 @@ static void sub_8164828(void) break; case 3: gPartnerTrainerId = trainerId; - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { gSaveBlock2Ptr->frontier.field_CB4[18] = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; gSaveBlock2Ptr->frontier.field_CB4[19] = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[2]; gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[3]; @@ -1864,20 +1878,20 @@ static void sub_8164828(void) break; } - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) return; - if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]); } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]); } else { - u8 id = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id; + u8 id = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id; ShowFieldMessage(gUnknown_085DD690[id][gSpecialVar_0x8005]); } } @@ -2264,18 +2278,6 @@ void sub_81653CC(void) } } -struct StevenMon -{ - u16 species; - u8 fixedIV; - u8 level; - u8 nature; - u8 evs[6]; - u16 moves[4]; -}; - -extern const struct StevenMon sStevenMons[3]; - #define STEVEN_OTID 61226 static void FillPartnerParty(u16 trainerId) @@ -2312,12 +2314,12 @@ static void FillPartnerParty(u16 trainerId) CalculateMonStats(&gPlayerParty[3 + i]); } } - else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + else if (trainerId == TRAINER_EREADER) { // Scrapped, lol. trainerName[0] = gGameLanguage; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { level = SetFacilityPtrsGetLevel(); ivs = GetFrontierTrainerFixedIvs(trainerId); @@ -2348,9 +2350,9 @@ static void FillPartnerParty(u16 trainerId) SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); } } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - trainerId -= BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID; + trainerId -= TRAINER_RECORD_MIXING_FRIEND; for (i = 0; i < 2; i++) { struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId]; @@ -2371,17 +2373,17 @@ static void FillPartnerParty(u16 trainerId) } sub_8068338(&gPlayerParty[3 + i], &monData, TRUE); SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, trainerName); - j = IsFrontierTrainerFemale(trainerId + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID); + j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_FRIEND); SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); } } else { - trainerId -= BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID; + trainerId -= TRAINER_RECORD_MIXING_APPRENTICE; for (i = 0; i < 2; i++) { CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.field_CB4[18 + i]); - j = IsFrontierTrainerFemale(trainerId + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID); + j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_APPRENTICE); SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j); } } @@ -2513,27 +2515,27 @@ static void ValidateApprenticesChecksums(void) void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId) { - if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + if (trainerId == TRAINER_EREADER) { *dst = gGameLanguage; } - else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { *dst = gGameLanguage; } - else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) *dst = sub_81864B4(); else - *dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].language; + *dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].language; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) *dst = sub_81864C0(); else - *dst = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].language; + *dst = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language; } } diff --git a/sym_ewram.txt b/sym_ewram.txt index 415d3882f0..aeeb4148fb 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -470,13 +470,7 @@ gUnknown_0203ABB5: @ 203ABB5 .include "src/learn_move.o" .include "src/decoration_inventory.o" .include "src/roamer.o" - -gFacilityTrainers: @ 203BC88 - .space 0x4 - -gFacilityTrainerMons: @ 203BC8C - .space 0x4 - + .include "src/battle_tower.o" .include "src/use_pokeblock.o" .include "src/player_pc.o" .include "src/intro.o" From 0e6fbbfe091a260f627427ce4f204c192c9dbcc3 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 27 Oct 2018 00:04:18 +0200 Subject: [PATCH 042/213] Make battle tower compile --- data/battle_scripts_1.s | 16 ++++++++-------- src/battle_dome.c | 10 ++-------- 2 files changed, 10 insertions(+), 16 deletions(-) diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index d8f6816864..edf49eda51 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -1601,12 +1601,12 @@ BattleScript_EffectPerishSong:: waitanimation printstring STRINGID_FAINTINTHREE waitmessage 0x40 - setbyte sBANK, 0x0 + setbyte sBATTLER, 0x0 BattleScript_PerishSongLoop:: jumpifability BS_SCRIPTING, ABILITY_SOUNDPROOF, BattleScript_PerishSongNotAffected BattleScript_PerishSongLoopIncrement:: - addbyte sBANK, 0x1 - jumpifbytenotequal sBANK, gBattlersCount, BattleScript_PerishSongLoop + addbyte sBATTLER, 0x1 + jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_PerishSongLoop goto BattleScript_MoveEnd BattleScript_PerishSongNotAffected:: @@ -2493,7 +2493,7 @@ BattleScript_EffectYawn:: waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_PrintBankAbilityMadeIneffective:: - copybyte sBANK, sBANK_WITH_ABILITY + copybyte sBATTLER, sBATTLER_WITH_ABILITY BattleScript_PrintAbilityMadeIneffective:: pause 0x20 printstring STRINGID_PKMNSXMADEITINEFFECTIVE @@ -3523,7 +3523,7 @@ BattleScript_RapidSpinAway:: BattleScript_WrapFree:: printstring STRINGID_PKMNGOTFREE waitmessage 0x40 - copybyte gBattlerTarget, sBANK + copybyte gBattlerTarget, sBATTLER return BattleScript_LeechSeedFree:: @@ -4030,11 +4030,11 @@ BattleScript_ShedSkinActivates:: end3 BattleScript_WeatherFormChanges:: - setbyte sBANK, 0x0 + setbyte sBATTLER, 0x0 BattleScript_WeatherFormChangesLoop:: trycastformdatachange - addbyte sBANK, 0x1 - jumpifbytenotequal sBANK, gBattlersCount, BattleScript_WeatherFormChangesLoop + addbyte sBATTLER, 0x1 + jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_WeatherFormChangesLoop return BattleScript_CastformChange:: diff --git a/src/battle_dome.c b/src/battle_dome.c index 8c2fa12fd2..00bf9646b3 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -57,18 +57,12 @@ struct UnkStruct_860DD10 extern void sub_81B8558(void); extern u32 sub_81A39C4(void); -extern u16 sub_8162548(u8, u8); -extern u16 RandomizeFacilityTrainerMonId(u16); -extern u8 SetFacilityPtrsGetLevel(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); -extern void SetBattleFacilityTrainerGfxId(u16, u8); extern void sub_81A4C30(void); extern bool8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); -extern u8 GetFrontierTrainerFrontSpriteId(u16); -extern u8 GetFrontierOpponentClass(u16); extern void ReducePlayerPartyToThree(void); extern u8 gUnknown_0203CEF8[]; @@ -5561,7 +5555,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun u16 bestScore = 0; u16 bestId = 0; s32 movePower = 0; - SetFacilityPtrsGetLevel(); // Unused return variable. + SetFacilityPtrsGetLevel(); // Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons. for (i = 0; i < 3; i++) @@ -6425,7 +6419,7 @@ static void DecideRoundWinners(u8 roundId) static void CopyDomeTrainerName(u8 *dst, u16 trainerId) { s32 i = 0; - SetFacilityPtrsGetLevel(); // Unused return value. + SetFacilityPtrsGetLevel(); if (trainerId == TRAINER_FRONTIER_BRAIN) { From b252bd029279b6f28518c59df1ba03caf44d756f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 27 Oct 2018 00:53:07 +0200 Subject: [PATCH 043/213] Window priority to window bg --- include/window.h | 4 +- src/battle_bg.c | 98 ++++++++++++++++++------------------ src/battle_dome.c | 42 ++++++++-------- src/battle_factory.c | 30 +++++------ src/battle_pyramid_bag.c | 18 +++---- src/battle_records.c | 4 +- src/berry_blender.c | 16 +++--- src/berry_tag_screen.c | 8 +-- src/cable_club.c | 6 +-- src/clear_save_data_screen.c | 8 +-- src/credits.c | 16 +++--- src/daycare.c | 2 +- src/decoration.c | 8 +-- src/diploma.c | 19 +++---- src/egg_hatch.c | 16 +++--- src/field_region_map.c | 4 +- src/field_specials.c | 8 +-- src/item_menu.c | 32 ++++++------ src/mail.c | 2 +- src/main_menu.c | 46 ++++++++--------- src/map_name_popup.c | 2 +- src/menu.c | 10 ++-- src/mystery_event_menu.c | 4 +- src/naming_screen.c | 10 ++-- src/option_menu.c | 4 +- src/player_pc.c | 18 +++---- src/pokeblock.c | 24 ++++----- src/pokemon_summary_screen.c | 64 +++++++++++------------ src/save_failed_screen.c | 6 +-- src/shop.c | 32 ++++++------ src/starter_choose.c | 12 ++--- src/text_window.c | 10 ++-- src/wallclock.c | 8 +-- src/window.c | 66 ++++++++++++------------ 34 files changed, 325 insertions(+), 332 deletions(-) diff --git a/include/window.h b/include/window.h index 29fdf88339..692ca1d81f 100644 --- a/include/window.h +++ b/include/window.h @@ -3,7 +3,7 @@ enum { - WINDOW_PRIORITY, + WINDOW_BG, WINDOW_TILEMAP_LEFT, WINDOW_TILEMAP_TOP, WINDOW_WIDTH, @@ -15,7 +15,7 @@ enum struct WindowTemplate { - u8 priority; + u8 bg; u8 tilemapLeft; u8 tilemapTop; u8 width; diff --git a/src/battle_bg.c b/src/battle_bg.c index a6c66b3c46..bbe50cc70e 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -162,10 +162,10 @@ const struct BgTemplate gBattleBgTemplates[] = }, }; -static const struct WindowTemplate gUnknown_0831AA18[] = +static const struct WindowTemplate gUnknown_0831AA18[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 26, @@ -174,7 +174,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0090, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, .width = 14, @@ -183,7 +183,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x01c0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, .width = 12, @@ -192,7 +192,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0190, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, .width = 8, @@ -201,7 +201,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0300, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, .width = 8, @@ -210,7 +210,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0310, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, .width = 8, @@ -219,7 +219,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0320, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, .width = 8, @@ -228,7 +228,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0330, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, .width = 4, @@ -237,7 +237,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0290, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, .width = 0, @@ -246,7 +246,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0298, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, .width = 4, @@ -255,7 +255,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0298, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, .width = 8, @@ -264,7 +264,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x02a0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, .width = 8, @@ -273,7 +273,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x02b0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, .width = 3, @@ -282,7 +282,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0100, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, .width = 10, @@ -291,7 +291,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0100, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, .width = 12, @@ -300,7 +300,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x016e, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 3, .width = 6, @@ -309,7 +309,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0020, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 2, .tilemapTop = 3, .width = 6, @@ -318,7 +318,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0040, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 2, .width = 6, @@ -327,7 +327,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0020, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 2, .tilemapTop = 2, .width = 6, @@ -336,7 +336,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0040, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 6, .width = 6, @@ -345,7 +345,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0060, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 2, .tilemapTop = 6, .width = 6, @@ -354,7 +354,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x0080, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 12, .tilemapTop = 2, .width = 6, @@ -363,7 +363,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x00a0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 4, .tilemapTop = 2, .width = 7, @@ -372,7 +372,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .baseBlock = 0x00a0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 7, @@ -383,10 +383,10 @@ static const struct WindowTemplate gUnknown_0831AA18[] = DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate gUnknown_0831AAE0[] = +static const struct WindowTemplate gUnknown_0831AAE0[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 26, @@ -395,7 +395,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0090, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, .width = 14, @@ -404,7 +404,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x01c0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, .width = 12, @@ -413,7 +413,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0190, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, .width = 8, @@ -422,7 +422,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0300, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, .width = 8, @@ -431,7 +431,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0310, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, .width = 8, @@ -440,7 +440,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0320, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, .width = 8, @@ -449,7 +449,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0330, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, .width = 4, @@ -458,7 +458,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0290, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, .width = 0, @@ -467,7 +467,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0298, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 25, .tilemapTop = 55, .width = 4, @@ -476,7 +476,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0298, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 57, .width = 8, @@ -485,7 +485,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x02a0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 55, .width = 8, @@ -494,7 +494,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x02b0, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 26, .tilemapTop = 9, .width = 3, @@ -503,7 +503,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0100, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 19, .tilemapTop = 8, .width = 10, @@ -512,7 +512,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0100, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 18, .tilemapTop = 0, .width = 12, @@ -521,7 +521,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x016e, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 6, .tilemapTop = 1, .width = 8, @@ -530,7 +530,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0100, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 14, .tilemapTop = 1, .width = 2, @@ -539,7 +539,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0110, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 1, .width = 8, @@ -548,7 +548,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0114, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 12, .tilemapTop = 4, .width = 6, @@ -557,7 +557,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0124, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 12, .tilemapTop = 6, .width = 6, @@ -566,7 +566,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0130, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 12, .tilemapTop = 8, .width = 6, @@ -575,7 +575,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x013c, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 8, .tilemapTop = 11, .width = 14, @@ -584,7 +584,7 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = .baseBlock = 0x0148, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 26, diff --git a/src/battle_dome.c b/src/battle_dome.c index 00f461ada6..4aec0a3362 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -792,7 +792,7 @@ static const struct BgTemplate gUnknown_0860CE84[4] = static const struct WindowTemplate gUnknown_0860CE94[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 3, .width = 8, @@ -801,7 +801,7 @@ static const struct WindowTemplate gUnknown_0860CE94[] = .baseBlock = 16, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 3, .width = 8, @@ -810,7 +810,7 @@ static const struct WindowTemplate gUnknown_0860CE94[] = .baseBlock = 144, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 8, .tilemapTop = 1, .width = 14, @@ -824,7 +824,7 @@ static const struct WindowTemplate gUnknown_0860CE94[] = static const struct WindowTemplate gUnknown_0860CEB4[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 2, .width = 26, @@ -833,7 +833,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 1, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 5, .width = 8, @@ -842,7 +842,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 53, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 7, .width = 9, @@ -851,7 +851,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 69, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 10, .width = 8, @@ -860,7 +860,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 96, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 12, .width = 26, @@ -869,7 +869,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 112, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 5, .tilemapTop = 2, .width = 23, @@ -878,7 +878,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 294, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 5, .width = 8, @@ -887,7 +887,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 340, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 20, .tilemapTop = 5, .width = 8, @@ -896,7 +896,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 356, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 16, .width = 26, @@ -905,7 +905,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 372, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 2, .width = 26, @@ -914,7 +914,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 1, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 16, .tilemapTop = 5, .width = 8, @@ -923,7 +923,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 53, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 19, .tilemapTop = 7, .width = 9, @@ -932,7 +932,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 69, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 16, .tilemapTop = 10, .width = 8, @@ -941,7 +941,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 96, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 12, .width = 26, @@ -950,7 +950,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 112, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 5, .tilemapTop = 2, .width = 23, @@ -959,7 +959,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 294, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 5, .width = 8, @@ -968,7 +968,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 340, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 20, .tilemapTop = 5, .width = 8, @@ -977,7 +977,7 @@ static const struct WindowTemplate gUnknown_0860CEB4[] = .baseBlock = 356, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 16, .width = 26, diff --git a/src/battle_factory.c b/src/battle_factory.c index 7ebcfe8b35..c2a3207a6f 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -323,7 +323,7 @@ static const struct BgTemplate sSelect_BgTemplates[] = static const struct WindowTemplate sSelect_WindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, @@ -332,7 +332,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x0001, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -341,7 +341,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x0019, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, @@ -350,7 +350,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x002f, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -359,7 +359,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -368,7 +368,7 @@ static const struct WindowTemplate sSelect_WindowTemplates[] = .baseBlock = 0x009b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, @@ -907,7 +907,7 @@ static const struct BgTemplate sSwap_BgTemplates[4] = static const struct WindowTemplate sSwap_WindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 2, .width = 12, @@ -916,7 +916,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x0001, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -925,7 +925,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x0019, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 15, .width = 20, @@ -934,7 +934,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x002f, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 14, .width = 9, @@ -943,7 +943,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 14, .width = 8, @@ -952,7 +952,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00a1, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 21, .tilemapTop = 15, .width = 9, @@ -961,7 +961,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x006b, }, { - .priority = 2, + .bg = 2, .tilemapLeft = 10, .tilemapTop = 2, .width = 4, @@ -970,7 +970,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00c1, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 19, .tilemapTop = 2, .width = 11, @@ -979,7 +979,7 @@ static const struct WindowTemplate sSwap_WindowTemplates[] = .baseBlock = 0x00c9, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 0, .width = 15, diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 94099aee8e..fce8c9e2a6 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -188,7 +188,7 @@ static const u8 sColorTable[][3] = static const struct WindowTemplate gUnknown_0861F328[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 14, .tilemapTop = 2, .width = 15, @@ -197,7 +197,7 @@ static const struct WindowTemplate gUnknown_0861F328[] = .baseBlock = 30 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 13, .width = 14, @@ -206,7 +206,7 @@ static const struct WindowTemplate gUnknown_0861F328[] = .baseBlock = 270 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -215,7 +215,7 @@ static const struct WindowTemplate gUnknown_0861F328[] = .baseBlock = 354 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 24, .tilemapTop = 17, .width = 5, @@ -229,7 +229,7 @@ static const struct WindowTemplate gUnknown_0861F328[] = static const struct WindowTemplate gUnknown_0861F350[] = { { - .priority = 1, + .bg = 1, .tilemapLeft = 22, .tilemapTop = 17, .width = 7, @@ -238,7 +238,7 @@ static const struct WindowTemplate gUnknown_0861F350[] = .baseBlock = 472 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 22, .tilemapTop = 15, .width = 7, @@ -247,7 +247,7 @@ static const struct WindowTemplate gUnknown_0861F350[] = .baseBlock = 472 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 15, .tilemapTop = 15, .width = 14, @@ -256,7 +256,7 @@ static const struct WindowTemplate gUnknown_0861F350[] = .baseBlock = 472 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 15, .tilemapTop = 13, .width = 14, @@ -265,7 +265,7 @@ static const struct WindowTemplate gUnknown_0861F350[] = .baseBlock = 472 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 24, .tilemapTop = 15, .width = 5, diff --git a/src/battle_records.c b/src/battle_records.c index feaec74dbd..f64b5f494a 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -65,7 +65,7 @@ static const struct BgTemplate sTrainerHillRecordsBgTemplates[] = static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 1, .width = 26, @@ -78,7 +78,7 @@ static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] = static const struct WindowTemplate sLinkBattleRecordsWindow = { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 1, .width = 26, diff --git a/src/berry_blender.c b/src/berry_blender.c index 8e0bc80436..643bd2e303 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -323,7 +323,7 @@ static const struct BgTemplate sBerryBlenderBgTemplates[3] = static const struct WindowTemplate sBerryBlender_WindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, @@ -332,7 +332,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = .baseBlock = 0x28, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 6, .width = 7, @@ -341,7 +341,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = .baseBlock = 0x36, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 12, .width = 7, @@ -350,7 +350,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = .baseBlock = 0x44, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 12, .width = 7, @@ -359,7 +359,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = .baseBlock = 0x52, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -368,7 +368,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = .baseBlock = 0x60, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 5, .tilemapTop = 3, .width = 21, @@ -381,7 +381,7 @@ static const struct WindowTemplate sBerryBlender_WindowTemplates[] = static const struct WindowTemplate sBlender_YesNoWindowTemplate = { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, @@ -846,7 +846,7 @@ static const u8 sUnknown_08339CD2[] = static const struct WindowTemplate sBlenderRecordWindowTemplate = { - .priority = 0, + .bg = 0, .tilemapLeft = 6, .tilemapTop = 4, .width = 18, diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 07fb6bd9e9..39927ab995 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -102,7 +102,7 @@ static const u8 sTextColors[2][3] = static const struct WindowTemplate sWindowTemplates[] = { { // WIN_BERRY_NAME - .priority = 1, + .bg = 1, .tilemapLeft = 11, .tilemapTop = 4, .width = 8, @@ -111,7 +111,7 @@ static const struct WindowTemplate sWindowTemplates[] = .baseBlock = 69, }, { // WIN_SIZE_FIRM - .priority = 1, + .bg = 1, .tilemapLeft = 11, .tilemapTop = 7, .width = 18, @@ -120,7 +120,7 @@ static const struct WindowTemplate sWindowTemplates[] = .baseBlock = 85, }, { // WIN_DESC - .priority = 1, + .bg = 1, .tilemapLeft = 4, .tilemapTop = 14, .width = 25, @@ -129,7 +129,7 @@ static const struct WindowTemplate sWindowTemplates[] = .baseBlock = 157, }, { // WIN_BERRY_TAG - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 0, .width = 8, diff --git a/src/cable_club.c b/src/cable_club.c index c54df5f243..b0e5f05003 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -34,7 +34,7 @@ extern u8 gUnknown_02032298[2]; extern u8 gUnknown_0203CEF8[]; static const struct WindowTemplate gUnknown_08550594 = { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 11, .width = 11, @@ -421,7 +421,7 @@ bool32 sub_80B2AF4(u16 *arg0, u16 *arg1) gStringVar1[0] = EOS; gStringVar2[0] = EOS; - + for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) @@ -1151,7 +1151,7 @@ static void sub_80B3950(void) void nullsub_37(void) { - + } void sub_80B3968(void) diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 839a77e4a4..51f3bd2914 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -11,8 +11,8 @@ #include "text_window.h" #include "constants/songs.h" -extern u8 gText_ClearAllSaveData[]; -extern u8 gText_ClearingData[]; +extern const u8 gText_ClearAllSaveData[]; +extern const u8 gText_ClearingData[]; static void Task_DoClearSaveDataScreenYesNo(u8); static void Task_ClearSaveDataScreenYesNoChoice(u8); @@ -46,7 +46,7 @@ static const struct BgTemplate sClearSaveBgTemplates[2] = static const struct WindowTemplate sClearSaveTextWindow[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 15, .width = 26, @@ -60,7 +60,7 @@ static const struct WindowTemplate sClearSaveTextWindow[] = static const struct WindowTemplate sClearSaveYesNo[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 2, .width = 5, diff --git a/src/credits.c b/src/credits.c index 608c17cc6a..df17ec70b3 100644 --- a/src/credits.c +++ b/src/credits.c @@ -949,7 +949,7 @@ static const struct BgTemplate gUnknown_085E6F68[] = static const struct WindowTemplate gUnknown_085E6F6C[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 9, .width = 30, @@ -1142,7 +1142,7 @@ static void sub_81754DC(void) { RunTasks(); AnimateSprites(); - + if ((gMain.heldKeys & B_BUTTON) && gHasHallOfFameRecords != 0 && gTasks[gUnknown_0203BCE2].func == sub_8175774) @@ -1182,9 +1182,9 @@ static void sub_81755BC(const u8 *string, u8 y, u8 a2) { u8 x; u8 color[3]; - + color[0] = 0; - + if (a2 == 1) { color[1] = 3; @@ -1195,7 +1195,7 @@ static void sub_81755BC(const u8 *string, u8 y, u8 a2) color[1] = 1; color[2] = 2; } - + x = GetStringCenterAlignXOffsetWithLetterSpacing(1, string, 0xF0, 1); AddTextPrinterParameterized4(0, 1, x, y, 1, 0, color, -1, string); } @@ -1230,7 +1230,7 @@ void sub_8175620(void) gTasks[taskIdC].data[TDC_0] = 40; SetGpuReg(REG_OFFSET_BG0VOFS, 0xFFFC); - + taskIdB = CreateTask(sub_8175DA0, 0); gTasks[taskIdB].data[TDB_TASK_A_ID] = taskIdA; @@ -1546,9 +1546,9 @@ static void sub_8175DA0(u8 taskIdB) { for (i = 0; i < 5; i++) sub_81755BC(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 5 + i * 16, gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->var_1); - + CopyWindowToVram(0, 2); - + gTasks[taskIdB].data[TDB_CURRENT_PAGE] += 1; gTasks[taskIdB].data[TDB_0] += 1; diff --git a/src/daycare.c b/src/daycare.c index c80a8b743a..db46b3a4f0 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -63,7 +63,7 @@ EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0}; static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 1, .width = 14, diff --git a/src/decoration.c b/src/decoration.c index 0cafad800e..8bbe11039c 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -217,7 +217,7 @@ void (*const SecretBasePC_SelectedDecorActions[][2])(u8 taskId) = { const struct WindowTemplate gUnknown_085A6B90[4] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 18, @@ -226,7 +226,7 @@ const struct WindowTemplate gUnknown_085A6B90[4] = .baseBlock = 0x0001 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 13, @@ -235,7 +235,7 @@ const struct WindowTemplate gUnknown_085A6B90[4] = .baseBlock = 0x0091 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 17, .tilemapTop = 1, .width = 12, @@ -244,7 +244,7 @@ const struct WindowTemplate gUnknown_085A6B90[4] = .baseBlock = 0x017b }, { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 13, .width = 13, diff --git a/src/diploma.c b/src/diploma.c index a1d37a70d6..e2f2c6d072 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -11,19 +11,14 @@ #include "window.h" #include "string_util.h" #include "text.h" +#include "overworld.h" +#include "menu.h" -extern void reset_temp_tile_data_buffers(void); -extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, u16 offset, u8 mode); -extern bool8 free_temp_tile_data_buffers_if_possible(void); -extern void sub_80861E8(void); // rom4 extern bool16 sub_80C0944(void); -extern void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str); -extern u16 gUnknown_0860F074[]; - -extern u8 gText_DexNational[]; -extern u8 gText_DexHoenn[]; -extern u8 gText_PokedexDiploma[]; +extern const u8 gText_DexNational[]; +extern const u8 gText_DexHoenn[]; +extern const u8 gText_PokedexDiploma[]; static void MainCB2(void); static void Task_DiplomaFadeIn(u8); @@ -34,7 +29,7 @@ static void InitDiplomaBg(void); static void InitDiplomaWindow(void); static void PrintDiplomaText(u8 *, u8, u8); -EWRAM_DATA static void **sDiplomaTilemapPtr = {NULL}; +EWRAM_DATA static u8 *sDiplomaTilemapPtr = NULL; static void VBlankCB(void) { @@ -186,7 +181,7 @@ static void InitDiplomaBg(void) static const struct WindowTemplate sDiplomaWinTemplates[2] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 5, .tilemapTop = 2, .width = 20, diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 9f25262951..eeae72f366 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -26,6 +26,11 @@ #include "constants/abilities.h" #include "daycare.h" #include "overworld.h" +#include "scanline_effect.h" +#include "field_weather.h" +#include "international_string_util.h" +#include "naming_screen.h" +#include "field_screen.h" #include "battle.h" // to get rid of later struct EggHatchData @@ -55,14 +60,7 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle extern const u8 gText_HatchedFromEgg[]; extern const u8 gText_NickHatchPrompt[]; -extern u8 sav1_map_get_name(void); -extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8); -extern void FadeScreen(u8, u8); -extern void overworld_free_bg_tilemaps(void); -extern void sub_80AF168(void); -extern void ScanlineEffect_Stop(void); extern void play_some_sound(void); -extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback); extern u16 sub_80D22D0(void); extern u8 CountPartyAliveNonEggMonsExcept(u8); @@ -254,7 +252,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] = static const struct WindowTemplate sWinTemplates_EggHatch[2] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 26, @@ -267,7 +265,7 @@ static const struct WindowTemplate sWinTemplates_EggHatch[2] = static const struct WindowTemplate sYesNoWinTemplate = { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, diff --git a/src/field_region_map.c b/src/field_region_map.c index 7e8794cab2..c15959afcc 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -58,7 +58,7 @@ static const struct BgTemplate gUnknown_085E5068[] = { static const struct WindowTemplate gUnknown_085E5070[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 17, .tilemapTop = 17, .width = 12, @@ -67,7 +67,7 @@ static const struct WindowTemplate gUnknown_085E5070[] = .baseBlock = 1 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 1, .width = 7, diff --git a/src/field_specials.c b/src/field_specials.c index a74bf40f6c..4b6ac47d08 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1680,7 +1680,7 @@ void sub_8139980(void) } const struct WindowTemplate gUnknown_085B2BAC = { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 1, .width = 8, @@ -3069,7 +3069,7 @@ void sub_813A8FC(void) void sub_813A958(void) { static const struct WindowTemplate gUnknown_085B311C = { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 6, @@ -3122,7 +3122,7 @@ u16 sub_813AA04(void) void sub_813AA18(void) { static const struct WindowTemplate gUnknown_085B3124 = { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 9, .width = 4, @@ -3284,7 +3284,7 @@ void sub_813AC7C(void) static void sub_813ACE8(u8 a0, u16 a1) { static const struct WindowTemplate gUnknown_085B3220 = { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 7, .width = 12, diff --git a/src/item_menu.c b/src/item_menu.c index bb619cac86..7dbdf716f0 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -268,7 +268,7 @@ const u8 gUnknown_08614164[][3] = { const struct WindowTemplate gUnknown_08614174[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 14, .tilemapTop = 2, .width = 15, @@ -277,7 +277,7 @@ const struct WindowTemplate gUnknown_08614174[] = .baseBlock = 0x27, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 13, .width = 14, @@ -286,7 +286,7 @@ const struct WindowTemplate gUnknown_08614174[] = .baseBlock = 0x117, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 4, .tilemapTop = 1, .width = 8, @@ -295,7 +295,7 @@ const struct WindowTemplate gUnknown_08614174[] = .baseBlock = 0x1A1, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 13, .width = 5, @@ -304,7 +304,7 @@ const struct WindowTemplate gUnknown_08614174[] = .baseBlock = 0x16B, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 7, .tilemapTop = 13, .width = 4, @@ -313,7 +313,7 @@ const struct WindowTemplate gUnknown_08614174[] = .baseBlock = 0x189, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -327,7 +327,7 @@ const struct WindowTemplate gUnknown_08614174[] = const struct WindowTemplate gUnknown_086141AC[] = { { - .priority = 1, + .bg = 1, .tilemapLeft = 22, .tilemapTop = 17, .width = 7, @@ -336,7 +336,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 22, .tilemapTop = 15, .width = 7, @@ -345,7 +345,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 15, .tilemapTop = 15, .width = 14, @@ -354,7 +354,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 15, .tilemapTop = 13, .width = 14, @@ -363,7 +363,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -372,7 +372,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x1B1, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 24, .tilemapTop = 15, .width = 5, @@ -381,7 +381,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, @@ -390,7 +390,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 24, .tilemapTop = 17, .width = 5, @@ -399,7 +399,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x21D, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 18, .tilemapTop = 11, .width = 10, @@ -408,7 +408,7 @@ const struct WindowTemplate gUnknown_086141AC[] = .baseBlock = 0x245, }, { - .priority = 1, + .bg = 1, .tilemapLeft = 1, .tilemapTop = 1, .width = 10, diff --git a/src/mail.c b/src/mail.c index 3c12bed3f5..513900746b 100644 --- a/src/mail.c +++ b/src/mail.c @@ -146,7 +146,7 @@ static const struct BgTemplate sUnknown_0859F290[] = { static const struct WindowTemplate sUnknown_0859F29C[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 3, .width = 26, diff --git a/src/main_menu.c b/src/main_menu.c index 521b92b358..8539ab027f 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -165,7 +165,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = // No saved game // NEW GAME { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN0, .width = MENU_WIDTH, @@ -175,7 +175,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // OPTIONS { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN1, .width = MENU_WIDTH, @@ -186,7 +186,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = // Has saved game // CONTINUE { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN2, .width = MENU_WIDTH, @@ -196,7 +196,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // NEW GAME { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN3, .width = MENU_WIDTH, @@ -206,7 +206,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // OPTION / MYSTERY GIFT { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN4, .width = MENU_WIDTH, @@ -216,7 +216,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // OPTION / MYSTERY EVENTS { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN5, .width = MENU_WIDTH, @@ -226,7 +226,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // OPTION { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT, .tilemapTop = MENU_TOP_WIN6, .width = MENU_WIDTH, @@ -236,7 +236,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = }, // Error message window { - .priority = 0, + .bg = 0, .tilemapLeft = MENU_LEFT_ERROR, .tilemapTop = MENU_TOP_ERROR, .width = MENU_WIDTH_ERROR, @@ -250,7 +250,7 @@ static const struct WindowTemplate sWindowTemplates_MainMenu[] = static const struct WindowTemplate gUnknown_082FF080[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -259,7 +259,7 @@ static const struct WindowTemplate gUnknown_082FF080[] = .baseBlock = 1 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 5, .width = 6, @@ -268,7 +268,7 @@ static const struct WindowTemplate gUnknown_082FF080[] = .baseBlock = 0x6D }, { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 2, .width = 9, @@ -323,7 +323,7 @@ static const union AffineAnimCmd sSpriteAffineAnim_PlayerShrink[] = { AFFINEANIMCMD_END }; -static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerShrink[] = +static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerShrink[] = { sSpriteAffineAnim_PlayerShrink }; @@ -2083,21 +2083,21 @@ static void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 u16 sp14 = 7 + baseTileNum; u16 r6 = 8 + baseTileNum; - FillBgTilemapBufferRect(template->priority, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2); - FillBgTilemapBufferRect(template->priority, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2); - FillBgTilemapBufferRect(template->priority, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2); - FillBgTilemapBufferRect(template->priority, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2); - FillBgTilemapBufferRect(template->priority, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2); - FillBgTilemapBufferRect(template->priority, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2); - FillBgTilemapBufferRect(template->priority, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2); - FillBgTilemapBufferRect(template->priority, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2); - CopyBgTilemapBufferToVram(template->priority); + FillBgTilemapBufferRect(template->bg, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2); + FillBgTilemapBufferRect(template->bg, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2); + FillBgTilemapBufferRect(template->bg, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2); + FillBgTilemapBufferRect(template->bg, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2); + FillBgTilemapBufferRect(template->bg, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2); + FillBgTilemapBufferRect(template->bg, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2); + FillBgTilemapBufferRect(template->bg, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2); + FillBgTilemapBufferRect(template->bg, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2); + CopyBgTilemapBufferToVram(template->bg); } static void ClearMainMenuWindowTilemap(const struct WindowTemplate *template) { - FillBgTilemapBufferRect(template->priority, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2); - CopyBgTilemapBufferToVram(template->priority); + FillBgTilemapBufferRect(template->bg, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2); + CopyBgTilemapBufferToVram(template->bg); } static void NewGameBirchSpeech_ClearGenderWindowTilemap(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused) diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 3feffd70d8..1e4ba5e1e9 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -541,7 +541,7 @@ static void LoadMapNamePopUpWindowBg(void) } popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId]; - LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_PRIORITY), &(gMapPopUp_Outline_Table[popUpThemeId][0]), 0x400, 0x21D); + LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), &(gMapPopUp_Outline_Table[popUpThemeId][0]), 0x400, 0x21D); CallWindowFunction(popupWindowId, sub_80D4A78); PutWindowTilemap(popupWindowId); if(gMapHeader.weather == WEATHER_BUBBLES) diff --git a/src/menu.c b/src/menu.c index 0e5d1b8568..e5dce2ee03 100644 --- a/src/menu.c +++ b/src/menu.c @@ -66,7 +66,7 @@ static const u8 gUnknown_0860F094[] = { 8, 4, 1 }; static const struct WindowTemplate gUnknown_0860F098[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -79,7 +79,7 @@ static const struct WindowTemplate gUnknown_0860F098[] = static const struct WindowTemplate gUnknown_0860F0A8 = { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, @@ -782,9 +782,9 @@ u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile) memset(&window, 0, sizeof(window)); if (bg > 3) - window.priority = 0; + window.bg = 0; else - window.priority = bg; + window.bg = bg; window.tilemapTop = yPos; window.height = 2; @@ -1147,7 +1147,7 @@ void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const stru void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) { - template->priority = bg; + template->bg = bg; template->tilemapLeft = left; template->tilemapTop = top; template->width = width; diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 7e09a4d70b..0de4675d92 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -43,7 +43,7 @@ static const struct BgTemplate sBgTemplates[] = static const struct WindowTemplate sWindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 4, .tilemapTop = 15, .width = 22, @@ -52,7 +52,7 @@ static const struct WindowTemplate sWindowTemplates[] = .baseBlock = 20 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 7, .tilemapTop = 6, .width = 16, diff --git a/src/naming_screen.c b/src/naming_screen.c index ee1e78c609..a675166020 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -103,7 +103,7 @@ static const struct BgTemplate gUnknown_0858BE00[] = static const struct WindowTemplate gUnknown_0858BE10[] = { { - .priority = 1, + .bg = 1, .tilemapLeft = 3, .tilemapTop = 10, .width = 19, @@ -112,7 +112,7 @@ static const struct WindowTemplate gUnknown_0858BE10[] = .baseBlock = 0x030 }, { - .priority = 2, + .bg = 2, .tilemapLeft = 3, .tilemapTop = 10, .width = 19, @@ -121,7 +121,7 @@ static const struct WindowTemplate gUnknown_0858BE10[] = .baseBlock = 0x0C8 }, { - .priority = 3, + .bg = 3, .tilemapLeft = 8, .tilemapTop = 6, .width = 17, @@ -130,7 +130,7 @@ static const struct WindowTemplate gUnknown_0858BE10[] = .baseBlock = 0x030 }, { - .priority = 3, + .bg = 3, .tilemapLeft = 8, .tilemapTop = 4, .width = 17, @@ -139,7 +139,7 @@ static const struct WindowTemplate gUnknown_0858BE10[] = .baseBlock = 0x052 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 30, diff --git a/src/option_menu.c b/src/option_menu.c index 6cb208c638..122ba8d8af 100644 --- a/src/option_menu.c +++ b/src/option_menu.c @@ -92,7 +92,7 @@ static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = static const struct WindowTemplate sOptionMenuWinTemplates[] = { { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 1, .width = 26, @@ -101,7 +101,7 @@ static const struct WindowTemplate sOptionMenuWinTemplates[] = .baseBlock = 2 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 5, .width = 26, diff --git a/src/player_pc.c b/src/player_pc.c index bdbef1b430..7a8b4192b8 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -185,7 +185,7 @@ const struct MenuAction gMailboxMailOptions[] = static const struct WindowTemplate gUnknown_085DFF24[3] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 9, @@ -194,7 +194,7 @@ static const struct WindowTemplate gUnknown_085DFF24[3] = .baseBlock = 1 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 9, @@ -203,7 +203,7 @@ static const struct WindowTemplate gUnknown_085DFF24[3] = .baseBlock = 1 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 10, @@ -243,7 +243,7 @@ static const struct ListMenuTemplate gUnknown_085DFF44 = static const struct WindowTemplate gUnknown_085DFF5C[5] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 1, .width = 13, @@ -252,7 +252,7 @@ static const struct WindowTemplate gUnknown_085DFF5C[5] = .baseBlock = 0x0001 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 13, .width = 13, @@ -261,7 +261,7 @@ static const struct WindowTemplate gUnknown_085DFF5C[5] = .baseBlock = 0x00EB }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 8, .width = 3, @@ -270,7 +270,7 @@ static const struct WindowTemplate gUnknown_085DFF5C[5] = .baseBlock = 0x0153 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 13, @@ -279,7 +279,7 @@ static const struct WindowTemplate gUnknown_085DFF5C[5] = .baseBlock = 0x0139 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 8, .tilemapTop = 9, .width = 6, @@ -291,7 +291,7 @@ static const struct WindowTemplate gUnknown_085DFF5C[5] = static const struct WindowTemplate gUnknown_085DFF84 = { - .priority = 0, + .bg = 0, .tilemapLeft = 9, .tilemapTop = 7, .width = 5, diff --git a/src/pokeblock.c b/src/pokeblock.c index d0a867b3a5..1382ff6a74 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -295,7 +295,7 @@ static const struct Pokeblock sFavoritePokeblocksTable[] = static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 1, .width = 9, @@ -304,7 +304,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x1E }, { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 1, .width = 14, @@ -313,7 +313,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x30 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 13, .width = 5, @@ -322,7 +322,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x12C }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 5, @@ -331,7 +331,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x136 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 17, .width = 5, @@ -340,7 +340,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x140 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 8, .tilemapTop = 13, .width = 5, @@ -349,7 +349,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x14A }, { - .priority = 0, + .bg = 0, .tilemapLeft = 8, .tilemapTop = 15, .width = 5, @@ -358,7 +358,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x154 }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 17, .width = 2, @@ -367,7 +367,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x15E }, { - .priority = 1, + .bg = 1, .tilemapLeft = 7, .tilemapTop = 5, .width = 6, @@ -376,7 +376,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x162 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 7, .tilemapTop = 7, .width = 6, @@ -385,7 +385,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = .baseBlock = 0x186 }, { - .priority = 1, + .bg = 1, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -398,7 +398,7 @@ static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] = static const struct WindowTemplate sTossPkblockWindowTemplate = { - .priority = 1, + .bg = 1, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index db2a079098..e1c2c79eb2 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -314,7 +314,7 @@ static const s8 gUnknown_0861CC1C[] = {0, 2, 3, 1, 4, 5}; static const struct WindowTemplate gUnknown_0861CC24[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 11, @@ -323,7 +323,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 1, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 11, @@ -332,7 +332,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 23, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 11, @@ -341,7 +341,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 45, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 11, @@ -350,7 +350,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 67, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 0, .width = 8, @@ -359,7 +359,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 89, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 0, .width = 8, @@ -368,7 +368,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 105, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 0, .width = 8, @@ -377,7 +377,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 121, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 4, .width = 0, @@ -386,7 +386,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 137, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 4, .width = 18, @@ -395,7 +395,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 137, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 6, .width = 18, @@ -404,7 +404,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 173, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 10, .tilemapTop = 7, .width = 6, @@ -413,7 +413,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 209, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 7, .width = 5, @@ -422,7 +422,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 245, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 10, .tilemapTop = 14, .width = 11, @@ -431,7 +431,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 275, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 18, .width = 6, @@ -440,7 +440,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 319, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 15, .width = 9, @@ -449,7 +449,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 331, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 15, .width = 5, @@ -458,7 +458,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 367, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 4, .width = 0, @@ -467,7 +467,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 387, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 2, .width = 4, @@ -476,7 +476,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 387, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 12, .width = 9, @@ -485,7 +485,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = .baseBlock = 395, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 14, .width = 9, @@ -498,7 +498,7 @@ static const struct WindowTemplate gUnknown_0861CC24[] = static const struct WindowTemplate gUnknown_0861CCCC[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 4, .width = 11, @@ -507,7 +507,7 @@ static const struct WindowTemplate gUnknown_0861CCCC[] = .baseBlock = 449, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 22, .tilemapTop = 4, .width = 7, @@ -516,7 +516,7 @@ static const struct WindowTemplate gUnknown_0861CCCC[] = .baseBlock = 471, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 9, .width = 18, @@ -525,7 +525,7 @@ static const struct WindowTemplate gUnknown_0861CCCC[] = .baseBlock = 485, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 11, .tilemapTop = 14, .width = 18, @@ -537,7 +537,7 @@ static const struct WindowTemplate gUnknown_0861CCCC[] = static const struct WindowTemplate gUnknown_0861CCEC[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 10, .tilemapTop = 4, .width = 10, @@ -546,7 +546,7 @@ static const struct WindowTemplate gUnknown_0861CCEC[] = .baseBlock = 449, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 20, .tilemapTop = 4, .width = 10, @@ -555,7 +555,7 @@ static const struct WindowTemplate gUnknown_0861CCEC[] = .baseBlock = 469, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 16, .tilemapTop = 7, .width = 6, @@ -564,7 +564,7 @@ static const struct WindowTemplate gUnknown_0861CCEC[] = .baseBlock = 489, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 27, .tilemapTop = 7, .width = 3, @@ -573,7 +573,7 @@ static const struct WindowTemplate gUnknown_0861CCEC[] = .baseBlock = 525, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 24, .tilemapTop = 14, .width = 6, @@ -585,7 +585,7 @@ static const struct WindowTemplate gUnknown_0861CCEC[] = static const struct WindowTemplate gUnknown_0861CD14[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 15, .tilemapTop = 4, .width = 9, @@ -594,7 +594,7 @@ static const struct WindowTemplate gUnknown_0861CD14[] = .baseBlock = 449, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 24, .tilemapTop = 4, .width = 6, @@ -603,7 +603,7 @@ static const struct WindowTemplate gUnknown_0861CD14[] = .baseBlock = 539, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 10, .tilemapTop = 15, .width = 20, diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index ae23f8245c..010279a87d 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -95,7 +95,7 @@ static const struct BgTemplate gUnknown_085EFD88[3] = static const struct WindowTemplate gUnknown_085EFD94[] = { { - .priority = 255, + .bg = 255, .tilemapLeft = 0, .tilemapTop = 0, .width = 0, @@ -108,7 +108,7 @@ static const struct WindowTemplate gUnknown_085EFD94[] = static const struct WindowTemplate gUnknown_085EFD9C[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 13, .width = 28, @@ -121,7 +121,7 @@ static const struct WindowTemplate gUnknown_085EFD9C[] = static const struct WindowTemplate gUnknown_085EFDA4[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 14, .tilemapTop = 9, .width = 2, diff --git a/src/shop.c b/src/shop.c index 510c9f4f7f..35f52c8f90 100755 --- a/src/shop.c +++ b/src/shop.c @@ -95,14 +95,14 @@ static const struct YesNoFuncTable sShopPurchaseYesNoFuncs = BuyMenuReturnToItemList }; -static const struct MenuAction sShopMenuActions_BuySellQuit[] = +static const struct MenuAction sShopMenuActions_BuySellQuit[] = { { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, { gText_ShopSell, {.void_u8=Task_HandleShopMenuSell} }, { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } }; -static const struct MenuAction sShopMenuActions_BuyQuit[] = +static const struct MenuAction sShopMenuActions_BuyQuit[] = { { gText_ShopBuy, {.void_u8=Task_HandleShopMenuBuy} }, { gText_ShopQuit, {.void_u8=Task_HandleShopMenuQuit} } @@ -111,7 +111,7 @@ static const struct MenuAction sShopMenuActions_BuyQuit[] = static const struct WindowTemplate sShopMenuWindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 1, .width = 9, @@ -120,7 +120,7 @@ static const struct WindowTemplate sShopMenuWindowTemplates[] = .baseBlock = 0x0008, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 1, .width = 9, @@ -195,7 +195,7 @@ static const struct BgTemplate sShopBuyMenuBgTemplates[] = static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = 10, @@ -204,7 +204,7 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = .baseBlock = 0x001E, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 14, .tilemapTop = 2, .width = 15, @@ -213,7 +213,7 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = .baseBlock = 0x0032, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 13, .width = 14, @@ -222,7 +222,7 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = .baseBlock = 0x0122, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 1, .tilemapTop = 11, .width = 12, @@ -231,7 +231,7 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = .baseBlock = 0x0176, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 18, .tilemapTop = 11, .width = 10, @@ -240,7 +240,7 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = .baseBlock = 0x018E, }, { - .priority = 0, + .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, .width = 27, @@ -251,9 +251,9 @@ static const struct WindowTemplate sShopBuyMenuWindowTemplates[] = DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplates = +static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplates = { - .priority = 0, + .bg = 0, .tilemapLeft = 21, .tilemapTop = 9, .width = 5, @@ -808,7 +808,7 @@ static void BuyMenuCollectEventObjectData(void) gShopDataPtr->viewportObjects[r8][X_COORD] = x; gShopDataPtr->viewportObjects[r8][Y_COORD] = y; gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y); - + switch (gEventObjects[eventObjId].facingDirection) { case DIR_SOUTH: @@ -850,7 +850,7 @@ static void BuyMenuDrawEventObjects(void) (u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8, (u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2, 2); - + if (BuyMenuCheckIfEventObjectOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE) { gSprites[spriteId].subspriteTableNum = 4; @@ -867,7 +867,7 @@ static bool8 BuyMenuCheckIfEventObjectOverlapsMenuBg(s16 *object) { return TRUE; } - else + else { return FALSE; } @@ -1000,7 +1000,7 @@ static void Task_BuyHowManyDialogueInit(u8 taskId) { gShopDataPtr->maxQuantity = maxQuantity; } - + gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput; } diff --git a/src/starter_choose.c b/src/starter_choose.c index 5af652ccc7..298c74db07 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -73,10 +73,10 @@ const u32 gUnknown_085B18AC[] = INCBIN_U32("graphics/misc/birch_ballarrow.4bpp.l const u32 gUnknown_085B1BCC[] = INCBIN_U32("graphics/misc/birch_circle.4bpp.lz"); -static const struct WindowTemplate gUnknown_085B1DCC[] = +static const struct WindowTemplate gUnknown_085B1DCC[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 15, .width = 24, @@ -87,9 +87,9 @@ static const struct WindowTemplate gUnknown_085B1DCC[] = DUMMY_WIN_TEMPLATE, }; -static const struct WindowTemplate gUnknown_085B1DDC = +static const struct WindowTemplate gUnknown_085B1DDC = { - .priority = 0, + .bg = 0, .tilemapLeft = 24, .tilemapTop = 9, .width = 5, @@ -98,9 +98,9 @@ static const struct WindowTemplate gUnknown_085B1DDC = .baseBlock = 0x0260 }; -static const struct WindowTemplate gUnknown_085B1DE4 = +static const struct WindowTemplate gUnknown_085B1DE4 = { - .priority = 0, + .bg = 0, .tilemapLeft = 0, .tilemapTop = 0, .width = 13, diff --git a/src/text_window.c b/src/text_window.c index e7e8f0ca6b..517f4bdb90 100644 --- a/src/text_window.c +++ b/src/text_window.c @@ -93,7 +93,7 @@ const struct TilesPal *GetWindowFrameTilesPal(u8 id) void LoadMessageBoxGfx(u8 windowId, u16 destOffset, u8 palOffset) { - LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gMessageBox_Gfx, 0x1C0, destOffset); + LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), gMessageBox_Gfx, 0x1C0, destOffset); LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20); } @@ -104,7 +104,7 @@ void LoadUserWindowBorderGfx_(u8 windowId, u16 destOffset, u8 palOffset) void LoadWindowGfx(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset) { - LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), sWindowFrames[frameId].tiles, 0x120, destOffset); + LoadBgTiles(GetWindowAttribute(windowId, WINDOW_BG), sWindowFrames[frameId].tiles, 0x120, destOffset); LoadPalette(sWindowFrames[frameId].pal, palOffset, 0x20); } @@ -115,7 +115,7 @@ void LoadUserWindowBorderGfx(u8 windowId, u16 destOffset, u8 palOffset) void sub_8098858(u8 windowId, u16 tileNum, u8 palNum) { - u8 bgLayer = GetWindowAttribute(windowId, WINDOW_PRIORITY); + u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG); u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT); u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP); u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH); @@ -133,7 +133,7 @@ void sub_8098858(u8 windowId, u16 tileNum, u8 palNum) void sub_80989E0(u8 windowId, u16 tileNum, u8 palNum) { - u8 bgLayer = GetWindowAttribute(windowId, WINDOW_PRIORITY); + u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG); u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT); u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP); u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH); @@ -151,7 +151,7 @@ void sub_80989E0(u8 windowId, u16 tileNum, u8 palNum) void rbox_fill_rectangle(u8 windowId) { - u8 bgLayer = GetWindowAttribute(windowId, WINDOW_PRIORITY); + u8 bgLayer = GetWindowAttribute(windowId, WINDOW_BG); u16 tilemapLeft = GetWindowAttribute(windowId, WINDOW_TILEMAP_LEFT); u16 tilemapTop = GetWindowAttribute(windowId, WINDOW_TILEMAP_TOP); u16 width = GetWindowAttribute(windowId, WINDOW_WIDTH); diff --git a/src/wallclock.c b/src/wallclock.c index d6b2b5d500..947b7f1030 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -60,10 +60,10 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite); static const u32 sUnknown_085B1F58[] = INCBIN_U32("graphics/wallclock/graphics_85b1f58.4bpp.lz"); static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal"); -static const struct WindowTemplate gUnknown_085B21DC[] = +static const struct WindowTemplate gUnknown_085B21DC[] = { { - .priority = 0, + .bg = 0, .tilemapLeft = 3, .tilemapTop = 17, .width = 24, @@ -72,7 +72,7 @@ static const struct WindowTemplate gUnknown_085B21DC[] = .baseBlock = 512 }, { - .priority = 2, + .bg = 2, .tilemapLeft = 24, .tilemapTop = 16, .width = 6, @@ -84,7 +84,7 @@ static const struct WindowTemplate gUnknown_085B21DC[] = }; static const struct WindowTemplate gUnknown_085B21F4 = { - .priority = 0, + .bg = 0, .tilemapLeft = 24, .tilemapTop = 9, .width = 5, diff --git a/src/window.c b/src/window.c index 57c8f5092c..8efd1c2811 100644 --- a/src/window.c +++ b/src/window.c @@ -52,7 +52,7 @@ bool16 InitWindows(const struct WindowTemplate *templates) gWindows[i].tileData = NULL; } - for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].priority; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].priority) + for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].bg) { if (gUnneededFireRedVariable == 1) { @@ -121,14 +121,14 @@ u16 AddWindow(const struct WindowTemplate *template) for (win = 0; win < WINDOWS_MAX; ++win) { - if ((bgLayer = gWindows[win].window.priority) == 0xFF) + if ((bgLayer = gWindows[win].window.bg) == 0xFF) break; } if (win == WINDOWS_MAX) return 0xFF; - bgLayer = template->priority; + bgLayer = template->bg; allocatedBaseBlock = 0; if (gUnneededFireRedVariable == 1) @@ -190,14 +190,14 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) for (win = 0; win < WINDOWS_MAX; ++win) { - if (gWindows[win].window.priority == 0xFF) + if (gWindows[win].window.bg == 0xFF) break; } if (win == WINDOWS_MAX) return 0xFF; - bgLayer = template->priority; + bgLayer = template->bg; allocatedBaseBlock = 0; if (gUnneededFireRedVariable == 1) @@ -221,7 +221,7 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) void RemoveWindow(u8 windowId) { - u8 bgLayer = gWindows[windowId].window.priority; + u8 bgLayer = gWindows[windowId].window.bg; if (gUnneededFireRedVariable == 1) { @@ -277,14 +277,14 @@ void CopyWindowToVram(u8 windowId, u8 mode) switch (mode) { case 1: - CopyBgTilemapBufferToVram(windowLocal.window.priority); + CopyBgTilemapBufferToVram(windowLocal.window.bg); break; case 2: - LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); + LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); break; case 3: - LoadBgTiles(windowLocal.window.priority, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); - CopyBgTilemapBufferToVram(windowLocal.window.priority); + LoadBgTiles(windowLocal.window.bg, windowLocal.tileData, windowSize, windowLocal.window.baseBlock); + CopyBgTilemapBufferToVram(windowLocal.window.bg); break; } } @@ -309,14 +309,14 @@ void CopyWindowRectToVram(u32 windowId, u32 mode, u32 x, u32 y, u32 w, u32 h) switch (mode) { case 1: - CopyBgTilemapBufferToVram(windowLocal.window.priority); + CopyBgTilemapBufferToVram(windowLocal.window.bg); break; case 2: - LoadBgTiles(windowLocal.window.priority, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); + LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); break; case 3: - LoadBgTiles(windowLocal.window.priority, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); - CopyBgTilemapBufferToVram(windowLocal.window.priority); + LoadBgTiles(windowLocal.window.bg, windowLocal.tileData + (rectPos * 32), rectSize, windowLocal.window.baseBlock + rectPos); + CopyBgTilemapBufferToVram(windowLocal.window.bg); break; } } @@ -327,8 +327,8 @@ void PutWindowTilemap(u8 windowId) struct Window windowLocal = gWindows[windowId]; WriteSequenceToBgTilemapBuffer( - windowLocal.window.priority, - GetBgAttribute(windowLocal.window.priority, 0xA) + windowLocal.window.baseBlock, + windowLocal.window.bg, + GetBgAttribute(windowLocal.window.bg, 0xA) + windowLocal.window.baseBlock, windowLocal.window.tilemapLeft, windowLocal.window.tilemapTop, windowLocal.window.width, @@ -340,13 +340,13 @@ void PutWindowTilemap(u8 windowId) void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette) { struct Window windowLocal = gWindows[windowId]; - u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA); + u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA); int i; for (i = 0; i < height; ++i) { WriteSequenceToBgTilemapBuffer( - windowLocal.window.priority, + windowLocal.window.bg, currentRow, windowLocal.window.tilemapLeft + x, windowLocal.window.tilemapTop + y + i, @@ -364,7 +364,7 @@ void ClearWindowTilemap(u8 windowId) struct Window windowLocal = gWindows[windowId]; FillBgTilemapBufferRect( - windowLocal.window.priority, + windowLocal.window.bg, gUnknown_03002F60, windowLocal.window.tilemapLeft, windowLocal.window.tilemapTop, @@ -376,13 +376,13 @@ void ClearWindowTilemap(u8 windowId) void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height) { struct Window windowLocal = gWindows[windowId]; - u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.priority, 0xA); + u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA); int i; for (i = 0; i < height; ++i) { WriteSequenceToBgTilemapBuffer( - windowLocal.window.priority, + windowLocal.window.bg, currentRow, windowLocal.window.tilemapLeft + x, windowLocal.window.tilemapTop + y + i, @@ -529,7 +529,7 @@ void ScrollWindow(u8 windowId, u8 direction, u8 distance, u8 fillValue) void CallWindowFunction(u8 windowId, void ( *func)(u8, u8, u8, u8, u8, u8)) { struct WindowTemplate window = gWindows[windowId].window; - func(window.priority, window.tilemapLeft, window.tilemapTop, window.width, window.height, window.paletteNum); + func(window.bg, window.tilemapLeft, window.tilemapTop, window.width, window.height, window.paletteNum); } bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value) @@ -551,7 +551,7 @@ bool8 SetWindowAttribute(u8 windowId, u8 attributeId, u32 value) case WINDOW_TILE_DATA: gWindows[windowId].tileData = (u8*)(value); return TRUE; - case WINDOW_PRIORITY: + case WINDOW_BG: case WINDOW_WIDTH: case WINDOW_HEIGHT: default: @@ -563,8 +563,8 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId) { switch (attributeId) { - case WINDOW_PRIORITY: - return gWindows[windowId].window.priority; + case WINDOW_BG: + return gWindows[windowId].window.bg; case WINDOW_TILEMAP_LEFT: return gWindows[windowId].window.tilemapLeft; case WINDOW_TILEMAP_TOP: @@ -590,7 +590,7 @@ static u8 GetNumActiveWindowsOnBg(u8 bgId) s32 i; for (i = 0; i < WINDOWS_MAX; i++) { - if (gWindows[i].window.priority == bgId) + if (gWindows[i].window.bg == bgId) windowsNum++; } return windowsNum; @@ -609,12 +609,12 @@ u16 AddWindow8Bit(struct WindowTemplate *template) for (windowId = 0; windowId < 32; windowId++) { - if (gWindows[windowId].window.priority == 0xFF) + if (gWindows[windowId].window.bg == 0xFF) break; } if (windowId == WINDOWS_MAX) return 0xFF; - bgLayer = template->priority; + bgLayer = template->bg; if (gUnknown_03002F70[bgLayer] == 0) { u16 attribute = GetBgAttribute(bgLayer, 8); @@ -693,14 +693,14 @@ void CopyWindowToVram8Bit(u8 windowId, u8 mode) switch (mode) { case 1: - CopyBgTilemapBufferToVram(sWindowPtr->window.priority); + CopyBgTilemapBufferToVram(sWindowPtr->window.bg); break; case 2: - LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); + LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); break; case 3: - LoadBgTiles(sWindowPtr->window.priority, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); - CopyBgTilemapBufferToVram(sWindowPtr->window.priority); + LoadBgTiles(sWindowPtr->window.bg, sWindowPtr->tileData, sWindowSize, sWindowPtr->window.baseBlock); + CopyBgTilemapBufferToVram(sWindowPtr->window.bg); break; } } @@ -711,7 +711,7 @@ static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId) s32 i; for (i = 0; i < WINDOWS_MAX; i++) { - if (gWindows[i].window.priority == bgId) + if (gWindows[i].window.bg == bgId) windowsNum++; } return windowsNum; From 826d0ea2abe1ef505fb6b2b9b78e36c5c7a76c0e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 27 Oct 2018 15:44:29 +0200 Subject: [PATCH 044/213] Begin frontier records --- asm/battle_frontier_2.s | 1129 +------------------------------------- include/field_specials.h | 1 + include/global.h | 5 +- ld_script.txt | 1 + src/battle_frontier_2.c | 378 +++++++++++++ 5 files changed, 387 insertions(+), 1127 deletions(-) create mode 100644 src/battle_frontier_2.c diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 6f267bcc11..b0c83b39b7 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,1123 +6,6 @@ .text - thumb_func_start sub_81A1780 -sub_81A1780: @ 81A1780 - push {lr} - ldr r1, =gUnknown_08611C18 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1780 - - thumb_func_start sub_81A17A0 -sub_81A17A0: @ 81A17A0 - push {lr} - movs r0, 0x80 - lsls r0, 7 - movs r1, 0xFF - bl VarSet - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca8 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x4 - bhi _081A1822 - lsls r0, 2 - ldr r1, =_081A17D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A17D0: - .4byte _081A1822 - .4byte _081A17E4 - .4byte _081A1810 - .4byte _081A17EC - .4byte _081A17E8 -_081A17E4: - movs r0, 0 - b _081A17EE -_081A17E8: - movs r0, 0 - b _081A17EE -_081A17EC: - movs r0, 0x1 -_081A17EE: - bl sub_813A878 - movs r0, 0x80 - lsls r0, 7 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r2, =0x00000ca8 - adds r1, r2 - ldrb r1, [r1] - bl VarSet - b _081A1822 - .pool -_081A1810: - movs r0, 0x80 - lsls r0, 7 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r2, =0x00000ca8 - adds r1, r2 - ldrb r1, [r1] - bl VarSet -_081A1822: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A17A0 - - thumb_func_start sub_81A1830 -sub_81A1830: @ 81A1830 - push {r4-r6,lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r6, 0 - bl sub_81A3B30 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bne _081A184C - movs r5, 0x1 -_081A184C: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x7 - bls _081A1856 - b _081A1956 -_081A1856: - lsls r0, 2 - ldr r1, =_081A186C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A186C: - .4byte _081A188C - .4byte _081A18A8 - .4byte _081A18C8 - .4byte _081A18E4 - .4byte _081A1956 - .4byte _081A1900 - .4byte _081A1918 - .4byte _081A1938 -_081A188C: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ca8 - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1] - b _081A1956 - .pool -_081A18A8: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - strh r0, [r1] - b _081A1956 - .pool -_081A18C8: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000cb2 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - b _081A1956 - .pool -_081A18E4: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - b _081A1926 - .pool -_081A1900: - ldr r2, =gSpecialVar_Result - ldr r1, =gBattleOutcome - ldrb r0, [r1] - strh r0, [r2] - movs r0, 0 - strb r0, [r1] - b _081A1956 - .pool -_081A1918: - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 28 -_081A1926: - lsrs r0, 31 - strh r0, [r1] - b _081A1956 - .pool -_081A1938: - ldr r4, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - movs r0, 0xD0 - lsls r0, 4 - adds r2, r0 - ldr r3, =gUnknown_08611BFC - lsls r0, r5, 1 - lsls r1, r6, 2 - adds r0, r1 - adds r0, r3 - ldrh r1, [r2] - ldrh r0, [r0] - ands r0, r1 - strh r0, [r4] -_081A1956: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1830 - - thumb_func_start sub_81A1968 -sub_81A1968: @ 81A1968 - push {r4,r5,lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - bl sub_81A3B30 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bne _081A1984 - movs r4, 0x1 -_081A1984: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x7 - bls _081A198E - b _081A1AC4 -_081A198E: - lsls r0, 2 - ldr r1, =_081A19A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A19A4: - .4byte _081A19C4 - .4byte _081A19E0 - .4byte _081A1A0C - .4byte _081A1A28 - .4byte _081A1A50 - .4byte _081A1AC4 - .4byte _081A1A7C - .4byte _081A1AA8 -_081A19C4: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - b _081A1AC4 - .pool -_081A19E0: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r1 - movs r1, 0x3 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - b _081A1AC4 - .pool -_081A1A0C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - ldr r2, =0x00000cb2 - adds r0, r2 - strh r1, [r0] - b _081A1AC4 - .pool -_081A1A28: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r1, =0x00000ca9 - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - b _081A1A94 - .pool -_081A1A50: - movs r2, 0 - ldr r5, =gSaveBlock2Ptr - ldr r4, =0x00000caa - ldr r3, =gUnknown_0203CEF8 -_081A1A58: - ldr r1, [r5] - lsls r0, r2, 1 - adds r1, r4 - adds r1, r0 - adds r0, r2, r3 - ldrb r0, [r0] - strh r0, [r1] - adds r2, 0x1 - cmp r2, 0x3 - ble _081A1A58 - b _081A1AC4 - .pool -_081A1A7C: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r0, =gSpecialVar_0x8006 - ldrb r0, [r0] - ldr r2, =0x00000ca9 - adds r3, r2 - movs r1, 0x1 - ands r1, r0 - lsls r1, 3 - ldrb r2, [r3] - movs r0, 0x9 - negs r0, r0 -_081A1A94: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _081A1AC4 - .pool -_081A1AA8: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - movs r0, 0xD0 - lsls r0, 4 - adds r2, r0 - ldr r3, =gUnknown_08611BFC - lsls r1, r4, 1 - lsls r0, r5, 2 - adds r1, r0 - adds r1, r3 - ldrh r0, [r2] - ldrh r1, [r1] - orrs r0, r1 - strh r0, [r2] -_081A1AC4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1968 - - thumb_func_start sub_81A1AD4 -sub_81A1AD4: @ 81A1AD4 - push {r4-r7,lr} - bl sub_81B8558 - movs r3, 0 - ldr r4, =gSpecialVar_0x8005 - ldrh r0, [r4] - cmp r3, r0 - bge _081A1B00 - ldr r7, =gUnknown_0203CEF8 - ldr r6, =gSaveBlock2Ptr - ldr r5, =0x00000caa -_081A1AEA: - adds r2, r3, r7 - ldr r0, [r6] - lsls r1, r3, 1 - adds r0, r5 - adds r0, r1 - ldrh r0, [r0] - strb r0, [r2] - adds r3, 0x1 - ldrh r0, [r4] - cmp r3, r0 - blt _081A1AEA -_081A1B00: - bl ReducePlayerPartyToThree - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1AD4 - - thumb_func_start sub_81A1B1C -sub_81A1B1C: @ 81A1B1C - push {lr} - bl DoSoftReset - pop {r0} - bx r0 - thumb_func_end sub_81A1B1C - - thumb_func_start sub_81A1B28 -sub_81A1B28: @ 81A1B28 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81A1B28 - - thumb_func_start sub_81A1B38 -sub_81A1B38: @ 81A1B38 - push {r4,r5,lr} - movs r4, 0 - movs r5, 0x64 -_081A1B3E: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r1, r0, r1 - ldrh r0, [r1] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x5 - bhi _081A1B76 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r1] - subs r1, 0x1 - muls r1, r5 - adds r0, r1 - movs r1, 0x8E - lsls r1, 2 - adds r0, r1 - ldr r2, =gPlayerParty - adds r1, r4, 0 - muls r1, r5 - adds r1, r2 - movs r2, 0x64 - bl memcpy -_081A1B76: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A1B3E - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1B38 - - thumb_func_start sub_81A1B98 -sub_81A1B98: @ 81A1B98 - push {lr} - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - adds r2, r0, 0 - cmp r1, 0x3 - bls _081A1BA8 - movs r0, 0 - strh r0, [r2] -_081A1BA8: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x7 - bhi _081A1C1E - lsls r0, 2 - ldr r1, =_081A1BC8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A1BC8: - .4byte _081A1BE8 - .4byte _081A1BF0 - .4byte _081A1BF8 - .4byte _081A1C0E - .4byte _081A1C06 - .4byte _081A1C00 - .4byte _081A1C14 - .4byte _081A1C1A -_081A1BE8: - ldrb r0, [r2] - bl sub_81A1EA8 - b _081A1C1E -_081A1BF0: - ldrb r0, [r2] - bl sub_81A2134 - b _081A1C1E -_081A1BF8: - ldrb r0, [r2] - bl sub_81A2460 - b _081A1C1E -_081A1C00: - bl sub_81A2698 - b _081A1C1E -_081A1C06: - ldrb r0, [r2] - bl sub_81A2C94 - b _081A1C1E -_081A1C0E: - bl sub_81A2968 - b _081A1C1E -_081A1C14: - bl sub_81A2F38 - b _081A1C1E -_081A1C1A: - bl sub_81A2FF8 -_081A1C1E: - pop {r0} - bx r0 - thumb_func_end sub_81A1B98 - - thumb_func_start sub_81A1C24 -sub_81A1C24: @ 81A1C24 - push {lr} - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - ldr r2, =0x00000cdc - adds r1, r2 - ldr r1, [r1] - ands r1, r0 - cmp r1, 0 - bne _081A1C44 - movs r0, 0 - b _081A1C46 - .pool -_081A1C44: - movs r0, 0x1 -_081A1C46: - pop {r1} - bx r1 - thumb_func_end sub_81A1C24 - - thumb_func_start sub_81A1C4C -sub_81A1C4C: @ 81A1C4C - push {r4,r5,lr} - sub sp, 0xC - adds r4, r0, 0 - adds r5, r1, 0 - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xE0 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - lsls r0, r5, 3 - adds r5, r0, 0x1 - ldr r0, =gRecordsWindowId - ldrb r0, [r0] - lsls r3, 24 - lsrs r3, 24 - lsls r1, r5, 24 - lsrs r1, 24 - str r1, [sp] - movs r1, 0xFF - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - bl AddTextPrinterParameterized - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1C4C - - thumb_func_start sub_81A1C90 -sub_81A1C90: @ 81A1C90 - push {r4,lr} - sub sp, 0x34 - adds r2, r0, 0 - ldr r3, =gRecordsWindowId - movs r1, 0xAE - mov r0, sp - adds r0, 0x2F -_081A1C9E: - strb r1, [r0] - subs r0, 0x1 - add r4, sp, 0xC - cmp r0, r4 - bge _081A1C9E - add r1, sp, 0x30 - movs r0, 0xFF - strb r0, [r1] - lsls r0, r2, 3 - adds r2, r0, 0x1 - ldrb r0, [r3] - lsls r1, r2, 24 - lsrs r1, 24 - str r1, [sp] - movs r1, 0xFF - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0x4 - bl AddTextPrinterParameterized - add sp, 0x34 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1C90 - - thumb_func_start sub_81A1CD8 -sub_81A1CD8: @ 81A1CD8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - adds r5, r0, 0 - adds r4, r2, 0 - ldr r0, [sp, 0x30] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0xC] - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r7, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - adds r3, r4, 0 - bl AddTextPrinterParameterized - ldr r0, =0x0000270f - cmp r6, r0 - bls _081A1D24 - adds r6, r0, 0 -_081A1D24: - ldr r0, =gStringVar1 - adds r1, r6, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_WinStreak - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r7, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1CD8 - - thumb_func_start sub_81A1D78 -sub_81A1D78: @ 81A1D78 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, [sp, 0x10] - lsls r0, 24 - lsls r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gSaveBlock2Ptr - ldr r4, [r4] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - movs r0, 0xCF - lsls r0, 4 - adds r4, r0 - adds r4, r1 - ldrh r1, [r4] - ldr r0, =gText_Record - str r5, [sp] - bl sub_81A1CD8 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1D78 - - thumb_func_start sub_81A1DBC -sub_81A1DBC: @ 81A1DBC - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - movs r0, 0xCE - lsls r0, 4 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A1DDE - adds r0, r1, 0 -_081A1DDE: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A1DBC - - thumb_func_start sub_81A1DEC -sub_81A1DEC: @ 81A1DEC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - lsls r4, 24 - lsrs r7, r4, 24 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_81A1DBC - lsls r0, 16 - lsrs r4, r0, 16 - cmp r5, 0x1 - beq _081A1E38 - cmp r5, 0x1 - ble _081A1E2C - cmp r5, 0x2 - beq _081A1E48 - cmp r5, 0x3 - beq _081A1E58 -_081A1E2C: - cmp r6, 0 - beq _081A1E34 - movs r0, 0x2 - b _081A1E66 -_081A1E34: - movs r0, 0x1 - b _081A1E66 -_081A1E38: - cmp r6, 0 - beq _081A1E42 - movs r0, 0x80 - lsls r0, 8 - b _081A1E66 -_081A1E42: - movs r0, 0x80 - lsls r0, 7 - b _081A1E66 -_081A1E48: - cmp r6, 0 - beq _081A1E52 - movs r0, 0x80 - lsls r0, 10 - b _081A1E66 -_081A1E52: - movs r0, 0x80 - lsls r0, 9 - b _081A1E66 -_081A1E58: - cmp r6, 0 - beq _081A1E62 - movs r0, 0x80 - lsls r0, 12 - b _081A1E66 -_081A1E62: - movs r0, 0x80 - lsls r0, 11 -_081A1E66: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A1E88 - ldr r0, =gText_Current - str r7, [sp] - adds r1, r4, 0 - mov r2, r8 - mov r3, r9 - bl sub_81A1CD8 - b _081A1E96 - .pool -_081A1E88: - ldr r0, =gText_Prev - str r7, [sp] - adds r1, r4, 0 - mov r2, r8 - mov r3, r9 - bl sub_81A1CD8 -_081A1E96: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1DEC - - thumb_func_start sub_81A1EA8 -sub_81A1EA8: @ 81A1EA8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - cmp r7, 0 - bne _081A1EF0 - ldr r0, =gStringVar4 - ldr r1, =gText_SingleBattleRoomResults - bl StringExpandPlaceholders - b _081A1F28 - .pool -_081A1EF0: - cmp r7, 0x1 - bne _081A1F08 - ldr r0, =gStringVar4 - ldr r1, =gText_DoubleBattleRoomResults - bl StringExpandPlaceholders - b _081A1F28 - .pool -_081A1F08: - cmp r7, 0x2 - bne _081A1F20 - ldr r0, =gStringVar4 - ldr r1, =gText_MultiBattleRoomResults - bl StringExpandPlaceholders - b _081A1F28 - .pool -_081A1F20: - ldr r0, =gStringVar4 - ldr r1, =gText_LinkMultiBattleRoomResults - bl StringExpandPlaceholders -_081A1F28: - ldr r0, =gStringVar4 - movs r1, 0x2 - bl sub_81A1C4C - ldr r6, =gRecordsWindowId - ldrb r0, [r6] - ldr r2, =gText_Lv502 - movs r1, 0x31 - mov r8, r1 - str r1, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - ldrb r0, [r6] - ldr r2, =gText_OpenLv - movs r1, 0x61 - mov r9, r1 - str r1, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - movs r0, 0xA - bl sub_81A1C90 - mov r0, r8 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x48 - movs r3, 0x84 - bl sub_81A1DEC - movs r0, 0x41 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x48 - movs r3, 0x84 - bl sub_81A1D78 - mov r1, r9 - str r1, [sp] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x48 - movs r3, 0x84 - bl sub_81A1DEC - movs r0, 0x71 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x48 - movs r3, 0x84 - bl sub_81A1D78 - ldrb r0, [r6] - bl PutWindowTilemap - ldrb r0, [r6] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A1EA8 - - thumb_func_start sub_81A1FD8 -sub_81A1FD8: @ 81A1FD8 - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000d0c - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A1FF8 - adds r0, r1, 0 -_081A1FF8: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A1FD8 - - thumb_func_start sub_81A2008 -sub_81A2008: @ 81A2008 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - mov r12, r0 - adds r7, r1, 0 - adds r4, r2, 0 - ldr r6, [sp, 0x2C] - ldr r5, [sp, 0x30] - lsls r4, 16 - lsrs r4, 16 - lsls r3, 24 - lsrs r3, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r5, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - mov r2, r12 - bl AddTextPrinterParameterized - ldr r0, =gStringVar1 - adds r1, r4, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - adds r0, r4, 0 - adds r1, r7, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r5, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - adds r3, r6, 0 - bl AddTextPrinterParameterized - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2008 - - thumb_func_start sub_81A2094 -sub_81A2094: @ 81A2094 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - ldr r4, [sp, 0x24] - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r7, r3, 24 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_81A1FD8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r5, 0 - beq _081A20CC - cmp r5, 0x1 - beq _081A20D8 -_081A20CC: - cmp r6, 0 - beq _081A20D4 - movs r0, 0x8 - b _081A20E6 -_081A20D4: - movs r0, 0x4 - b _081A20E6 -_081A20D8: - cmp r6, 0 - beq _081A20E2 - movs r0, 0x80 - lsls r0, 14 - b _081A20E6 -_081A20E2: - movs r0, 0x80 - lsls r0, 13 -_081A20E6: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A210C - ldr r0, =gText_Current - ldr r1, =gText_ClearStreak - str r7, [sp] - str r4, [sp, 0x4] - mov r2, r8 - mov r3, r9 - bl sub_81A2008 - b _081A211C - .pool -_081A210C: - ldr r0, =gText_Prev - ldr r1, =gText_ClearStreak - str r7, [sp] - str r4, [sp, 0x4] - mov r2, r8 - mov r3, r9 - bl sub_81A2008 -_081A211C: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2094 thumb_func_start sub_81A2134 sub_81A2134: @ 81A2134 @@ -1182,7 +65,7 @@ _081A2184: movs r3, 0x8 bl AddTextPrinterParameterized movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens str r6, [sp] adds r0, r7, 0 movs r1, 0 @@ -1536,7 +419,7 @@ _081A24B0: movs r3, 0x10 bl AddTextPrinterParameterized movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens mov r0, r8 str r0, [sp] adds r0, r7, 0 @@ -1773,7 +656,7 @@ sub_81A2698: @ 81A2698 movs r3, 0x8 bl AddTextPrinterParameterized movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens movs r0, 0 movs r1, 0x40 movs r2, 0x72 @@ -2049,7 +932,7 @@ sub_81A2968: @ 81A2968 movs r1, 0x11 bl FillWindowPixelBuffer movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens ldr r4, =gStringVar4 ldr r1, =gText_SetKOTourneyResults adds r0, r4, 0 @@ -2471,7 +1354,7 @@ _081A2CE0: movs r3, 0x8 bl AddTextPrinterParameterized movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens movs r4, 0x9E str r4, [sp] movs r0, 0x31 @@ -2746,7 +1629,7 @@ sub_81A2F38: @ 81A2F38 movs r3, 0x8 bl AddTextPrinterParameterized movs r0, 0xA - bl sub_81A1C90 + bl PrintHyphens movs r0, 0 movs r1, 0x40 movs r2, 0x6F diff --git a/include/field_specials.h b/include/field_specials.h index 0e2daf9c32..50823ba7de 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -15,5 +15,6 @@ bool32 sub_8138168(void); bool32 sub_81381B0(void); bool32 sub_81381F8(void); bool32 CountSSTidalStep(u16 delta); +void sub_813A878(u8 a0); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/global.h b/include/global.h index 0cff281e74..d238001392 100644 --- a/include/global.h +++ b/include/global.h @@ -401,10 +401,7 @@ struct BattleFrontier /*0xCB4*/ u16 field_CB4[20]; /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 winStreaks[4][2]; - /*0xCF0*/ u16 field_CF0[2]; - /*0xCF4*/ u16 field_CF4[2]; - /*0xCF8*/ u16 field_CF8[2]; - /*0xCFC*/ u16 field_CFC[2]; + /*0xCF0*/ u16 field_CF0[4][2]; /*0xD06*/ u16 field_D00; /*0xD06*/ u16 field_D02; /*0xD06*/ u16 field_D04; diff --git a/ld_script.txt b/ld_script.txt index 1582f01e5c..8d07bbe9b7 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -246,6 +246,7 @@ SECTIONS { src/menu.o(.text); src/battle_factory.o(.text); src/apprentice.o(.text); + src/battle_frontier_2.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); diff --git a/src/battle_frontier_2.c b/src/battle_frontier_2.c new file mode 100644 index 0000000000..9e8d200338 --- /dev/null +++ b/src/battle_frontier_2.c @@ -0,0 +1,378 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "field_specials.h" +#include "battle.h" +#include "script_pokemon_util_80F87D8.h" +#include "main.h" +#include "window.h" +#include "menu.h" +#include "text.h" +#include "battle_records.h" +#include "international_string_util.h" +#include "string_util.h" +#include "constants/battle_frontier.h" + +extern u8 gUnknown_0203CEF8[]; + +extern void (* const gUnknown_08611C18[])(void); +extern const u16 gUnknown_08611BFC[][2]; + +extern void sub_81B8558(void); + +// This file's functions. +u8 sub_81A3B30(u8 facility); + +void sub_81A1780(void) +{ + gUnknown_08611C18[gSpecialVar_0x8004](); +} + +void sub_81A17A0(void) +{ + VarSet(VAR_TEMP_0, 0xFF); + switch (gSaveBlock2Ptr->frontier.field_CA8) + { + case 0: + break; + case 1: + sub_813A878(0); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 4: + sub_813A878(0); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 3: + sub_813A878(1); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 2: + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + } +} + +void sub_81A1830(void) +{ + u8 facility = VarGet(VAR_FRONTIER_FACILITY); + u8 currSymbol = sub_81A3B30(facility); + if (currSymbol == 2) + currSymbol = 1; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a; + break; + case 5: + gSpecialVar_Result = gBattleOutcome; + gBattleOutcome = 0; + break; + case 6: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b; + break; + case 7: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol]; + break; + } +} + +void sub_81A1968(void) +{ + s32 i; + u8 facility = VarGet(VAR_FRONTIER_FACILITY); + u8 currSymbol = sub_81A3B30(facility); + if (currSymbol == 2) + currSymbol = 1; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006; + break; + case 2: + gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006; + break; + case 3: + gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006; + break; + case 4: + for (i = 0; i < 4; i++) + gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; + break; + case 6: + gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006; + break; + case 7: + gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol]; + break; + } +} + +void sub_81A1AD4(void) +{ + s32 i; + + sub_81B8558(); + for (i = 0; i < gSpecialVar_0x8005; i++) + gUnknown_0203CEF8[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i]; + ReducePlayerPartyToThree(); +} + +void sub_81A1B1C(void) +{ + DoSoftReset(); +} + +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; + +void sub_81A1B28(void) +{ + gFacilityTrainers = gBattleFrontierTrainers; +} + +void sub_81A1B38(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + if (monId < PARTY_SIZE) + gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i]; + } +} + +void PutTowerResultsWindow(u8); +void sub_81A2134(u8); +void sub_81A2460(u8); +void sub_81A2698(void); +void sub_81A2C94(u8); +void sub_81A2968(void); +void sub_81A2F38(void); +void sub_81A2FF8(void); + +void sub_81A1B98(void) +{ + if (gSpecialVar_0x8006 > 3) + gSpecialVar_0x8006 = 0; + switch (gSpecialVar_0x8005) + { + case 0: + PutTowerResultsWindow(gSpecialVar_0x8006); + break; + case 1: + sub_81A2134(gSpecialVar_0x8006); + break; + case 2: + sub_81A2460(gSpecialVar_0x8006); + break; + case 5: + sub_81A2698(); + break; + case 4: + sub_81A2C94(gSpecialVar_0x8006); + break; + case 3: + sub_81A2968(); + break; + case 6: + sub_81A2F38(); + break; + case 7: + sub_81A2FF8(); + break; + } +} + +bool8 sub_81A1C24(u32 flags) +{ + if (gSaveBlock2Ptr->frontier.field_CDC & flags) + return TRUE; + else + return FALSE; +} + +void sub_81A1C4C(const u8 *str, s32 y) +{ + s32 x = GetStringCenterAlignXOffset(1, str, 0xE0); + y = (y * 8) + 1; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); +} + +void PrintHyphens(s32 y) +{ + s32 i; + u8 text[37]; + + for (i = 0; i < 36; i++) + text[i] = CHAR_HYPHEN; + text[i] = EOS; + + y = (y * 8) + 1; + AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL); +} + +extern const u8 gText_WinStreak[]; +extern const u8 gText_Record[]; +extern const u8 gText_Current[]; +extern const u8 gText_Prev[]; +extern const u8 gText_SingleBattleRoomResults[]; +extern const u8 gText_DoubleBattleRoomResults[]; +extern const u8 gText_MultiBattleRoomResults[]; +extern const u8 gText_LinkMultiBattleRoomResults[]; +extern const u8 gText_Lv502[]; +extern const u8 gText_OpenLv[]; +extern const u8 gText_ClearStreak[]; + +void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.field_CF0[battleMode][lvlMode]; + TowerPrintStreak(gText_Record, num, x1, x2, y); +} + +u16 TowerGetStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = TowerGetStreak(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(2); + else + isCurrent = sub_81A1C24(1); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x8000); + else + isCurrent = sub_81A1C24(0x4000); + break; + case FRONTIER_MODE_MULTIS: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x20000); + else + isCurrent = sub_81A1C24(0x10000); + break; + case FRONTIER_MODE_LINK_MULTIS: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x80000); + else + isCurrent = sub_81A1C24(0x40000); + break; + } + + if (isCurrent == TRUE) + TowerPrintStreak(gText_Current, winStreak, x1, x2, y); + else + TowerPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +extern const struct WindowTemplate gUnknown_08611C74; + +void PutTowerResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleRoomResults); + else if (battleMode == FRONTIER_MODE_DOUBLES) + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleRoomResults); + else if (battleMode == FRONTIER_MODE_MULTIS) + StringExpandPlaceholders(gStringVar4, gText_MultiBattleRoomResults); + else + StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults); + + sub_81A1C4C(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 132, 49); + TowerPrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 132, 65); + TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 97); + TowerPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +u16 sub_81A1FD8(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void sub_81A2008(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, str2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void sub_81A2094(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = sub_81A1FD8(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(8); + else + isCurrent = sub_81A1C24(4); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x200000); + else + isCurrent = sub_81A1C24(0x100000); + break; + } + + if (isCurrent == TRUE) + sub_81A2008(gText_Current, gText_ClearStreak, winStreak, x1, x2, y); + else + sub_81A2008(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); +} From 269d7c251022ccbd68f1e4b93cf4d8f4c3424c6e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 27 Oct 2018 17:39:05 +0200 Subject: [PATCH 045/213] up to factory --- asm/battle_frontier_2.s | 1397 --------------------------------------- src/battle_dome.c | 18 +- src/battle_frontier_2.c | 378 ++++++++++- src/battle_tower.c | 18 +- 4 files changed, 366 insertions(+), 1445 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index b0c83b39b7..c5477493dc 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -7,1403 +7,6 @@ - thumb_func_start sub_81A2134 -sub_81A2134: @ 81A2134 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - cmp r7, 0 - bne _081A217C - ldr r0, =gStringVar4 - ldr r1, =gText_SingleBattleTourneyResults - bl StringExpandPlaceholders - b _081A2184 - .pool -_081A217C: - ldr r0, =gStringVar4 - ldr r1, =gText_DoubleBattleTourneyResults - bl StringExpandPlaceholders -_081A2184: - ldr r0, =gStringVar4 - movs r1, 0 - bl sub_81A1C4C - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - ldr r2, =gText_Lv502 - movs r6, 0x21 - str r6, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - ldr r2, =gText_OpenLv - movs r1, 0x61 - str r1, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - movs r0, 0xA - bl PrintHyphens - str r6, [sp] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x40 - movs r3, 0x79 - bl sub_81A2094 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - lsls r5, r7, 2 - ldr r1, =0x00000d14 - adds r0, r1 - adds r0, r5 - ldrh r2, [r0] - movs r0, 0x79 - mov r9, r0 - str r0, [sp] - movs r0, 0x31 - str r0, [sp, 0x4] - ldr r0, =gText_Record - ldr r1, =gText_ClearStreak - movs r3, 0x40 - bl sub_81A2008 - ldr r1, =gText_Total - mov r10, r1 - ldr r0, =gText_Championships - mov r8, r0 - ldr r0, [r4] - ldr r1, =0x00000d1c - adds r0, r1 - adds r0, r5 - ldrh r2, [r0] - movs r6, 0x70 - str r6, [sp] - movs r0, 0x41 - str r0, [sp, 0x4] - mov r0, r10 - mov r1, r8 - movs r3, 0x40 - bl sub_81A2008 - movs r0, 0x61 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x40 - movs r3, 0x79 - bl sub_81A2094 - ldr r0, [r4] - ldr r1, =0x00000d16 - adds r0, r1 - adds r0, r5 - ldrh r2, [r0] - mov r0, r9 - str r0, [sp] - movs r0, 0x71 - str r0, [sp, 0x4] - ldr r0, =gText_Record - ldr r1, =gText_ClearStreak - movs r3, 0x40 - bl sub_81A2008 - ldr r0, [r4] - ldr r1, =0x00000d1e - adds r0, r1 - adds r0, r5 - ldrh r2, [r0] - str r6, [sp] - movs r0, 0x81 - str r0, [sp, 0x4] - mov r0, r10 - mov r1, r8 - movs r3, 0x40 - bl sub_81A2008 - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - bl PutWindowTilemap - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2134 - - thumb_func_start sub_81A22B8 -sub_81A22B8: @ 81A22B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - adds r5, r0, 0 - adds r4, r2, 0 - ldr r0, [sp, 0x30] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0xC] - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r7, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - adds r3, r4, 0 - bl AddTextPrinterParameterized - ldr r0, =0x0000270f - cmp r6, r0 - bls _081A2304 - adds r6, r0, 0 -_081A2304: - ldr r0, =gStringVar1 - adds r1, r6, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_WinStreak - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r7, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A22B8 - - thumb_func_start sub_81A2358 -sub_81A2358: @ 81A2358 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, [sp, 0x10] - lsls r0, 24 - lsls r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gSaveBlock2Ptr - ldr r4, [r4] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - movs r0, 0xDD - lsls r0, 4 - adds r4, r0 - adds r4, r1 - ldrh r1, [r4] - ldr r0, =gText_Record - str r5, [sp] - bl sub_81A22B8 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2358 - - thumb_func_start sub_81A239C -sub_81A239C: @ 81A239C - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000dc8 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A23BC - adds r0, r1, 0 -_081A23BC: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A239C - - thumb_func_start sub_81A23CC -sub_81A23CC: @ 81A23CC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - lsls r4, 24 - lsrs r7, r4, 24 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_81A239C - lsls r0, 16 - lsrs r4, r0, 16 - cmp r5, 0 - beq _081A2404 - cmp r5, 0x1 - beq _081A2410 -_081A2404: - cmp r6, 0 - beq _081A240C - movs r0, 0x20 - b _081A241E -_081A240C: - movs r0, 0x10 - b _081A241E -_081A2410: - cmp r6, 0 - beq _081A241A - movs r0, 0x80 - lsls r0, 16 - b _081A241E -_081A241A: - movs r0, 0x80 - lsls r0, 15 -_081A241E: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A2440 - ldr r0, =gText_Current - str r7, [sp] - adds r1, r4, 0 - mov r2, r8 - mov r3, r9 - bl sub_81A22B8 - b _081A244E - .pool -_081A2440: - ldr r0, =gText_Prev - str r7, [sp] - adds r1, r4, 0 - mov r2, r8 - mov r3, r9 - bl sub_81A22B8 -_081A244E: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A23CC - - thumb_func_start sub_81A2460 -sub_81A2460: @ 81A2460 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - cmp r7, 0 - bne _081A24A8 - ldr r0, =gStringVar4 - ldr r1, =gText_SingleBattleHallResults - bl StringExpandPlaceholders - b _081A24B0 - .pool -_081A24A8: - ldr r0, =gStringVar4 - ldr r1, =gText_DoubleBattleHallResults - bl StringExpandPlaceholders -_081A24B0: - ldr r0, =gStringVar4 - movs r1, 0x2 - bl sub_81A1C4C - ldr r6, =gRecordsWindowId - ldrb r0, [r6] - ldr r2, =gText_Lv502 - movs r1, 0x31 - mov r8, r1 - str r1, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - ldrb r0, [r6] - ldr r2, =gText_OpenLv - movs r1, 0x61 - mov r9, r1 - str r1, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - movs r0, 0xA - bl PrintHyphens - mov r0, r8 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x48 - movs r3, 0x83 - bl sub_81A23CC - movs r0, 0x41 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x48 - movs r3, 0x83 - bl sub_81A2358 - mov r1, r9 - str r1, [sp] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x48 - movs r3, 0x83 - bl sub_81A23CC - movs r0, 0x71 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x48 - movs r3, 0x83 - bl sub_81A2358 - ldrb r0, [r6] - bl PutWindowTilemap - ldrb r0, [r6] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2460 - - thumb_func_start sub_81A2560 -sub_81A2560: @ 81A2560 - push {lr} - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A257A - adds r0, r1, 0 -_081A257A: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A2560 - - thumb_func_start sub_81A258C -sub_81A258C: @ 81A258C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - mov r12, r0 - adds r7, r1, 0 - adds r4, r2, 0 - ldr r6, [sp, 0x2C] - ldr r5, [sp, 0x30] - lsls r4, 16 - lsrs r4, 16 - lsls r3, 24 - lsrs r3, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r5, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - mov r2, r12 - bl AddTextPrinterParameterized - ldr r0, =gStringVar1 - adds r1, r4, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - adds r0, r4, 0 - adds r1, r7, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r5, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - adds r3, r6, 0 - bl AddTextPrinterParameterized - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A258C - - thumb_func_start sub_81A2618 -sub_81A2618: @ 81A2618 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r6, r3, 24 - adds r0, r4, 0 - bl sub_81A2560 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r4, 0 - beq _081A2648 - movs r0, 0x80 - lsls r0, 4 - b _081A264C -_081A2648: - movs r0, 0x80 - lsls r0, 3 -_081A264C: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A2674 - ldr r0, =gText_Current - ldr r1, =gText_RoomsCleared - str r5, [sp] - str r6, [sp, 0x4] - adds r2, r7, 0 - mov r3, r8 - bl sub_81A2008 - b _081A2684 - .pool -_081A2674: - ldr r0, =gText_Prev - ldr r1, =gText_RoomsCleared - str r5, [sp] - str r6, [sp, 0x4] - adds r2, r7, 0 - mov r3, r8 - bl sub_81A2008 -_081A2684: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2618 - - thumb_func_start sub_81A2698 -sub_81A2698: @ 81A2698 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - ldr r6, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r6] - ldrb r0, [r6] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r6] - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gStringVar4 - ldr r1, =gText_BattleChoiceResults - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0 - bl sub_81A1C4C - ldrb r0, [r6] - ldr r2, =gText_Lv502 - movs r1, 0x21 - str r1, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldrb r0, [r6] - ldr r2, =gText_OpenLv - movs r1, 0x61 - str r1, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - movs r0, 0xA - bl PrintHyphens - movs r0, 0 - movs r1, 0x40 - movs r2, 0x72 - movs r3, 0x21 - bl sub_81A2618 - ldr r0, =gText_Record - mov r10, r0 - ldr r7, =gText_RoomsCleared - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000e08 - adds r0, r1 - ldrh r2, [r0] - movs r4, 0x72 - str r4, [sp] - movs r0, 0x31 - str r0, [sp, 0x4] - mov r0, r10 - adds r1, r7, 0 - movs r3, 0x40 - bl sub_81A258C - ldr r0, =gText_Total - mov r8, r0 - ldr r1, =gText_TimesCleared - mov r9, r1 - ldr r0, [r5] - ldr r1, =0x00000e0c - adds r0, r1 - ldrh r2, [r0] - str r4, [sp] - movs r0, 0x41 - str r0, [sp, 0x4] - mov r0, r8 - mov r1, r9 - movs r3, 0x40 - bl sub_81A258C - movs r0, 0x1 - movs r1, 0x40 - movs r2, 0x72 - movs r3, 0x61 - bl sub_81A2618 - ldr r0, [r5] - ldr r1, =0x00000e0a - adds r0, r1 - ldrh r2, [r0] - str r4, [sp] - movs r0, 0x71 - str r0, [sp, 0x4] - mov r0, r10 - adds r1, r7, 0 - movs r3, 0x40 - bl sub_81A258C - ldr r0, [r5] - ldr r1, =0x00000e0e - adds r0, r1 - ldrh r2, [r0] - str r4, [sp] - movs r0, 0x81 - str r0, [sp, 0x4] - mov r0, r8 - mov r1, r9 - movs r3, 0x40 - bl sub_81A258C - ldrb r0, [r6] - bl PutWindowTilemap - ldrb r0, [r6] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2698 - - thumb_func_start sub_81A27E8 -sub_81A27E8: @ 81A27E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - adds r5, r0, 0 - adds r4, r2, 0 - ldr r0, [sp, 0x30] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0xC] - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r7, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - adds r3, r4, 0 - bl AddTextPrinterParameterized - ldr r0, =0x0000270f - cmp r6, r0 - bls _081A2834 - adds r6, r0, 0 -_081A2834: - ldr r0, =gStringVar1 - adds r1, r6, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_KOsInARow - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r7, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A27E8 - - thumb_func_start sub_81A2888 -sub_81A2888: @ 81A2888 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - ldr r2, =0x00000dde - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - ldr r0, =gText_Record - str r3, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_81A27E8 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2888 - - thumb_func_start sub_81A28CC -sub_81A28CC: @ 81A28CC - push {lr} - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - ldr r2, =0x00000dda - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A28E6 - adds r0, r1, 0 -_081A28E6: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A28CC - - thumb_func_start sub_81A28F8 -sub_81A28F8: @ 81A28F8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r6, r3, 24 - adds r0, r4, 0 - bl sub_81A28CC - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, 0 - beq _081A2926 - movs r0, 0x80 - b _081A2928 -_081A2926: - movs r0, 0x40 -_081A2928: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A2948 - ldr r0, =gText_Current - str r6, [sp] - adds r1, r5, 0 - adds r2, r7, 0 - mov r3, r8 - bl sub_81A27E8 - b _081A2956 - .pool -_081A2948: - ldr r0, =gText_Prev - str r6, [sp] - adds r1, r5, 0 - adds r2, r7, 0 - mov r3, r8 - bl sub_81A27E8 -_081A2956: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A28F8 - - thumb_func_start sub_81A2968 -sub_81A2968: @ 81A2968 - push {r4-r6,lr} - sub sp, 0xC - ldr r5, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r5] - ldrb r0, [r5] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r5] - movs r1, 0x11 - bl FillWindowPixelBuffer - movs r0, 0xA - bl PrintHyphens - ldr r4, =gStringVar4 - ldr r1, =gText_SetKOTourneyResults - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x2 - bl sub_81A1C4C - ldrb r0, [r5] - ldr r2, =gText_Lv502 - movs r1, 0x31 - str r1, [sp] - movs r6, 0xFF - str r6, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - ldrb r0, [r5] - ldr r2, =gText_OpenLv - movs r1, 0x61 - str r1, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x10 - bl AddTextPrinterParameterized - movs r0, 0 - movs r1, 0x48 - movs r2, 0x7E - movs r3, 0x31 - bl sub_81A28F8 - movs r0, 0 - movs r1, 0x48 - movs r2, 0x7E - movs r3, 0x41 - bl sub_81A2888 - movs r0, 0x1 - movs r1, 0x48 - movs r2, 0x7E - movs r3, 0x61 - bl sub_81A28F8 - movs r0, 0x1 - movs r1, 0x48 - movs r2, 0x7E - movs r3, 0x71 - bl sub_81A2888 - ldrb r0, [r5] - bl PutWindowTilemap - ldrb r0, [r5] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2968 - - thumb_func_start sub_81A2A28 -sub_81A2A28: @ 81A2A28 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - mov r12, r0 - ldr r4, [sp, 0x38] - ldr r5, [sp, 0x3C] - ldr r0, [sp, 0x40] - lsls r1, 16 - lsrs r7, r1, 16 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0xC] - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x10] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x14] - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r6, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - mov r2, r12 - bl AddTextPrinterParameterized - ldr r0, =0x0000270f - cmp r7, r0 - bls _081A2A80 - adds r7, r0, 0 -_081A2A80: - ldr r5, =gStringVar1 - adds r0, r5, 0 - adds r1, r7, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_WinStreak - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r6, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0x10] - bl AddTextPrinterParameterized - adds r0, r5, 0 - ldr r1, [sp, 0xC] - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r1, =gText_TimesVar1 - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r6, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0x14] - bl AddTextPrinterParameterized - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2A28 - - thumb_func_start sub_81A2B04 -sub_81A2B04: @ 81A2B04 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - adds r6, r2, 0 - ldr r4, [sp, 0x24] - ldr r5, [sp, 0x28] - lsls r0, 24 - lsls r1, 24 - lsls r6, 24 - lsrs r6, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r7, =0x00000dea - adds r0, r2, r7 - adds r0, r1 - ldrh r0, [r0] - mov r8, r0 - ldr r0, =0x00000dfa - adds r2, r0 - adds r2, r1 - ldrh r2, [r2] - ldr r0, =gText_Record - str r3, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - mov r1, r8 - adds r3, r6, 0 - bl sub_81A2A28 - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2B04 - - thumb_func_start sub_81A2B70 -sub_81A2B70: @ 81A2B70 - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000de2 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A2B90 - adds r0, r1, 0 -_081A2B90: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A2B70 - - thumb_func_start sub_81A2BA0 -sub_81A2BA0: @ 81A2BA0 - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000df2 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A2BC0 - adds r0, r1, 0 -_081A2BC0: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A2BA0 - - thumb_func_start sub_81A2BD0 -sub_81A2BD0: @ 81A2BD0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - ldr r4, [sp, 0x30] - ldr r5, [sp, 0x34] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0xC] - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - lsls r4, 24 - lsrs r4, 24 - mov r9, r4 - lsls r5, 24 - lsrs r5, 24 - mov r10, r5 - adds r0, r6, 0 - adds r1, r7, 0 - bl sub_81A2B70 - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r6, 0 - adds r1, r7, 0 - bl sub_81A2BA0 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r6, 0 - beq _081A2C20 - cmp r6, 0x1 - beq _081A2C30 -_081A2C20: - cmp r7, 0 - beq _081A2C2A - movs r0, 0x80 - lsls r0, 2 - b _081A2C3E -_081A2C2A: - movs r0, 0x80 - lsls r0, 1 - b _081A2C3E -_081A2C30: - cmp r7, 0 - beq _081A2C3A - movs r0, 0x80 - lsls r0, 18 - b _081A2C3E -_081A2C3A: - movs r0, 0x80 - lsls r0, 17 -_081A2C3E: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A2C68 - ldr r0, =gText_Current - mov r1, r8 - str r1, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - adds r1, r5, 0 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl sub_81A2A28 - b _081A2C80 - .pool -_081A2C68: - ldr r0, =gText_Prev - mov r1, r8 - str r1, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - adds r1, r5, 0 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl sub_81A2A28 -_081A2C80: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2BD0 - - thumb_func_start sub_81A2C94 -sub_81A2C94: @ 81A2C94 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - cmp r7, 0 - bne _081A2CD8 - ldr r0, =gStringVar4 - ldr r1, =gText_BattleSwapSingleResults - bl StringExpandPlaceholders - b _081A2CE0 - .pool -_081A2CD8: - ldr r0, =gStringVar4 - ldr r1, =gText_BattleSwapDoubleResults - bl StringExpandPlaceholders -_081A2CE0: - ldr r0, =gStringVar4 - movs r1, 0 - bl sub_81A1C4C - ldr r0, =gRecordsWindowId - mov r8, r0 - ldrb r0, [r0] - ldr r2, =gText_Lv502 - movs r6, 0x21 - str r6, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - mov r1, r8 - ldrb r0, [r1] - ldr r2, =gText_RentalSwap - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x98 - bl AddTextPrinterParameterized - mov r1, r8 - ldrb r0, [r1] - ldr r2, =gText_OpenLv - movs r1, 0x61 - str r1, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - movs r0, 0xA - bl PrintHyphens - movs r4, 0x9E - str r4, [sp] - movs r0, 0x31 - str r0, [sp, 0x4] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x8 - movs r3, 0x40 - bl sub_81A2BD0 - str r4, [sp] - movs r0, 0x41 - str r0, [sp, 0x4] - adds r0, r7, 0 - movs r1, 0 - movs r2, 0x8 - movs r3, 0x40 - bl sub_81A2B04 - str r4, [sp] - movs r0, 0x71 - str r0, [sp, 0x4] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x8 - movs r3, 0x40 - bl sub_81A2BD0 - str r4, [sp] - movs r0, 0x81 - str r0, [sp, 0x4] - adds r0, r7, 0 - movs r1, 0x1 - movs r2, 0x8 - movs r3, 0x40 - bl sub_81A2B04 - mov r1, r8 - ldrb r0, [r1] - bl PutWindowTilemap - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2C94 - thumb_func_start sub_81A2DB4 sub_81A2DB4: @ 81A2DB4 push {r4-r7,lr} diff --git a/src/battle_dome.c b/src/battle_dome.c index 00bf9646b3..c54abd68c7 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2408,7 +2408,7 @@ static void sub_818E9CC(void) gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); gTrainerBattleOpponent_A = 0; @@ -2422,7 +2422,7 @@ static void sub_818EA84(void) switch (gSpecialVar_0x8005) { case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; break; case 1: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0); @@ -2490,7 +2490,7 @@ static void sub_818ED28(void) switch (gSpecialVar_0x8005) { case 0: - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 1: if (gSpecialVar_0x8006) @@ -3481,13 +3481,13 @@ static void sub_819033C(void) u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999) - gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++; - if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999) - gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 999) + gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++; - if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode]) - gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode]) + gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; } static void ShowDomeOpponentInfo(void) diff --git a/src/battle_frontier_2.c b/src/battle_frontier_2.c index 9e8d200338..6b276106c7 100644 --- a/src/battle_frontier_2.c +++ b/src/battle_frontier_2.c @@ -20,11 +20,21 @@ extern u8 gUnknown_0203CEF8[]; extern void (* const gUnknown_08611C18[])(void); extern const u16 gUnknown_08611BFC[][2]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const struct WindowTemplate gUnknown_08611C74; extern void sub_81B8558(void); // This file's functions. u8 sub_81A3B30(u8 facility); +void ShowTowerResultsWindow(u8); +void ShowDomeResultsWindow(u8); +void ShowPalaceResultsWindow(u8); +void ShowPikeResultsWindow(void); +void sub_81A2C94(u8); +void ShowArenaResultsWindow(void); +void sub_81A2F38(void); +void sub_81A2FF8(void); void sub_81A1780(void) { @@ -140,8 +150,6 @@ void sub_81A1B1C(void) DoSoftReset(); } -extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; - void sub_81A1B28(void) { gFacilityTrainers = gBattleFrontierTrainers; @@ -159,15 +167,6 @@ void sub_81A1B38(void) } } -void PutTowerResultsWindow(u8); -void sub_81A2134(u8); -void sub_81A2460(u8); -void sub_81A2698(void); -void sub_81A2C94(u8); -void sub_81A2968(void); -void sub_81A2F38(void); -void sub_81A2FF8(void); - void sub_81A1B98(void) { if (gSpecialVar_0x8006 > 3) @@ -175,22 +174,22 @@ void sub_81A1B98(void) switch (gSpecialVar_0x8005) { case 0: - PutTowerResultsWindow(gSpecialVar_0x8006); + ShowTowerResultsWindow(gSpecialVar_0x8006); break; case 1: - sub_81A2134(gSpecialVar_0x8006); + ShowDomeResultsWindow(gSpecialVar_0x8006); break; case 2: - sub_81A2460(gSpecialVar_0x8006); + ShowPalaceResultsWindow(gSpecialVar_0x8006); break; case 5: - sub_81A2698(); + ShowPikeResultsWindow(); break; case 4: sub_81A2C94(gSpecialVar_0x8006); break; case 3: - sub_81A2968(); + ShowArenaResultsWindow(); break; case 6: sub_81A2F38(); @@ -232,6 +231,7 @@ void PrintHyphens(s32 y) extern const u8 gText_WinStreak[]; extern const u8 gText_Record[]; extern const u8 gText_Current[]; +extern const u8 gText_RoomsCleared[]; extern const u8 gText_Prev[]; extern const u8 gText_SingleBattleRoomResults[]; extern const u8 gText_DoubleBattleRoomResults[]; @@ -239,8 +239,23 @@ extern const u8 gText_MultiBattleRoomResults[]; extern const u8 gText_LinkMultiBattleRoomResults[]; extern const u8 gText_Lv502[]; extern const u8 gText_OpenLv[]; +extern const u8 gText_RentalSwap[]; extern const u8 gText_ClearStreak[]; +extern const u8 gText_Total[]; +extern const u8 gText_Championships[]; +extern const u8 gText_SingleBattleTourneyResults[]; +extern const u8 gText_DoubleBattleTourneyResults[]; +extern const u8 gText_SingleBattleHallResults[]; +extern const u8 gText_DoubleBattleHallResults[]; +extern const u8 gText_BattleChoiceResults[]; +extern const u8 gText_TimesCleared[]; +extern const u8 gText_KOsInARow[]; +extern const u8 gText_SetKOTourneyResults[]; +extern const u8 gText_TimesVar1[]; +extern const u8 gText_BattleSwapSingleResults[]; +extern const u8 gText_BattleSwapDoubleResults[]; +// Battle Tower. void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); @@ -253,13 +268,13 @@ void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { - u16 num = gSaveBlock2Ptr->frontier.field_CF0[battleMode][lvlMode]; + u16 num = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]; TowerPrintStreak(gText_Record, num, x1, x2, y); } -u16 TowerGetStreak(u8 battleMode, u8 lvlMode) +u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) { - u16 winStreak = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]; + u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else @@ -269,7 +284,7 @@ u16 TowerGetStreak(u8 battleMode, u8 lvlMode) void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; - u16 winStreak = TowerGetStreak(battleMode, lvlMode); + u16 winStreak = TowerGetWinStreak(battleMode, lvlMode); switch (battleMode) { default: @@ -305,9 +320,7 @@ void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y TowerPrintStreak(gText_Prev, winStreak, x1, x2, y); } -extern const struct WindowTemplate gUnknown_08611C74; - -void PutTowerResultsWindow(u8 battleMode) +void ShowTowerResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -333,16 +346,17 @@ void PutTowerResultsWindow(u8 battleMode) CopyWindowToVram(gRecordsWindowId, 3); } -u16 sub_81A1FD8(u8 battleMode, u8 lvlMode) +// Battle Dome. +u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) { - u16 winStreak = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]; + u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } -void sub_81A2008(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); @@ -350,10 +364,10 @@ void sub_81A2008(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void sub_81A2094(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; - u16 winStreak = sub_81A1FD8(battleMode, lvlMode); + u16 winStreak = DomeGetWinStreak(battleMode, lvlMode); switch (battleMode) { default: @@ -372,7 +386,311 @@ void sub_81A2094(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) } if (isCurrent == TRUE) - sub_81A2008(gText_Current, gText_ClearStreak, winStreak, x1, x2, y); + PrintTwoStrings(gText_Current, gText_ClearStreak, winStreak, x1, x2, y); else - sub_81A2008(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); + PrintTwoStrings(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); } + +void ShowDomeResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleTourneyResults); + else + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults); + + sub_81A1C4C(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 64, 121, 33); + PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_50], 64, 121, 49); + PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_50], 64, 112, 65); + DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 64, 121, 97); + PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_OPEN], 64, 121, 113); + PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_OPEN], 64, 112, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Palace. +void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]; + PalacePrintStreak(gText_Record, num, x1, x2, y); +} + +u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PalaceGetWinStreak(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x20); + else + isCurrent = sub_81A1C24(0x10); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x800000); + else + isCurrent = sub_81A1C24(0x400000); + } + + if (isCurrent == TRUE) + PalacePrintStreak(gText_Current, winStreak, x1, x2, y); + else + PalacePrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +void ShowPalaceResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleHallResults); + else + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults); + + sub_81A1C4C(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 131, 49); + PalacePrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 131, 65); + PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 97); + PalacePrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Pike. +u16 PikeGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, str2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PikeGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x800); + else + isCurrent = sub_81A1C24(0x400); + + if (isCurrent == TRUE) + PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y); + else + PrintTwoStrings(gText_Prev, gText_RoomsCleared, winStreak, x1, x2, y); +} + +void ShowPikeResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults); + sub_81A1C4C(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PikePrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 114, 33); + PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_50], 64, 114, 49); + PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_50], 64, 114, 65); + PikePrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 114, 97); + PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_OPEN], 64, 114, 113); + PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_OPEN], 64, 114, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Arena. +void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_KOsInARow); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]; + ArenaPrintStreak(gText_Record, num, x1, x2, y); +} + +u16 ArenaGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = ArenaGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x80); + else + isCurrent = sub_81A1C24(0x40); + + if (isCurrent == TRUE) + ArenaPrintStreak(gText_Current, winStreak, x1, x2, y); + else + ArenaPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +void ShowArenaResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHyphens(10); + StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults); + sub_81A1C4C(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49); + ArenaPrintRecordStreak(FRONTIER_LVL_50, 72, 126, 65); + ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 72, 126, 97); + ArenaPrintRecordStreak(FRONTIER_LVL_OPEN, 72, 126, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Factory. +void sub_81A2A28(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num1 > 9999) + num1 = 9999; + ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + + ConvertIntToDecimalStringN(gStringVar1, num2, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_TimesVar1); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); +} + +void sub_81A2B04(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +{ + u16 num1 = gSaveBlock2Ptr->frontier.field_DEA[battleMode][lvlMode]; + u16 num2 = gSaveBlock2Ptr->frontier.field_DFA[battleMode][lvlMode]; + sub_81A2A28(gText_Record, num1, num2, x1, x2, x3, y); +} + +u16 sub_81A2B70(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.field_DE2[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +u16 sub_81A2BA0(u8 battleMode, u8 lvlMode) +{ + u16 rents = gSaveBlock2Ptr->frontier.field_DF2[battleMode][lvlMode]; + if (rents > 9999) + return 9999; + else + return rents; +} + +void sub_81A2BD0(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +{ + bool8 isCurrent; + u16 winStreak = sub_81A2B70(battleMode, lvlMode); + u16 rents = sub_81A2BA0(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x200); + else + isCurrent = sub_81A1C24(0x100); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x2000000); + else + isCurrent = sub_81A1C24(0x1000000); + break; + } + + if (isCurrent == TRUE) + sub_81A2A28(gText_Current, winStreak, rents, x1, x2, x3, y); + else + sub_81A2A28(gText_Prev, winStreak, rents, x1, x2, x3, y); +} + +void sub_81A2C94(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_BattleSwapSingleResults); + else + StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults); + + sub_81A1C4C(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + sub_81A2BD0(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); + sub_81A2B04(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); + sub_81A2BD0(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); + sub_81A2B04(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + diff --git a/src/battle_tower.c b/src/battle_tower.c index 4b63c28755..4199129b28 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -220,7 +220,7 @@ static void sub_8161F94(void) gSaveBlock2Ptr->frontier.field_CA9_b = 0; sub_81A3ACC(); if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; ValidateBattleTowerRecordChecksums(); saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); @@ -258,7 +258,7 @@ static void sub_81620F4(void) case 0: break; case 1: - gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 2: if (gSpecialVar_0x8006) @@ -1179,7 +1179,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][0] / 7; + u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) fixedIV = sub_81A6CA8(challengeNum, 0); else @@ -1480,8 +1480,8 @@ static void SaveCurrentWinStreak(void) u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); - if (gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] < winStreak) - gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] = winStreak; + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < winStreak) + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = winStreak; } static void sub_8163EE4(void) @@ -1535,7 +1535,7 @@ static void SaveBattleTowerProgress(void) { u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7); + s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7); if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0)) sub_8163EE4(); @@ -1625,7 +1625,7 @@ static void sub_81642A0(void) eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates; lvlMode = gSaveBlock2Ptr->frontier.lvlMode; battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7; + challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7; species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); level = SetFacilityPtrsGetLevel(); @@ -1911,7 +1911,7 @@ static void sub_8164B74(void) case 0: if (battleMode == FRONTIER_MODE_LINK_MULTIS) { - challengeNum = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode] / 7; + challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7; if (sub_800A520()) { SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum)); @@ -2069,7 +2069,7 @@ static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record) u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode) { - u16 winStreak = gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]; + u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; From e85051712361063b04aa7a35ff5c25aed068cab9 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 27 Oct 2018 21:01:35 +0200 Subject: [PATCH 046/213] more battle frontier 2 --- asm/battle_frontier_2.s | 1468 +---------------------------------- include/apprentice.h | 4 +- include/battle_frontier_2.h | 6 +- include/global.h | 53 +- include/tv.h | 2 + src/battle_dome.c | 108 +-- src/battle_frontier_2.c | 494 +++++++++++- src/battle_message.c | 8 +- src/battle_tower.c | 17 +- src/overworld.c | 2 +- src/tv.c | 6 +- 11 files changed, 567 insertions(+), 1601 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index c5477493dc..68c2f54657 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -7,1472 +7,6 @@ - thumb_func_start sub_81A2DB4 -sub_81A2DB4: @ 81A2DB4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - adds r5, r0, 0 - adds r4, r2, 0 - ldr r0, [sp, 0x30] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0xC] - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r0, =gRecordsWindowId - mov r10, r0 - ldrb r0, [r0] - str r7, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r1, 0 - mov r8, r1 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - adds r3, r4, 0 - bl AddTextPrinterParameterized - ldr r0, =0x0000270f - cmp r6, r0 - bls _081A2E00 - adds r6, r0, 0 -_081A2E00: - ldr r0, =gStringVar1 - adds r1, r6, 0 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_FloorsCleared - adds r0, r4, 0 - bl StringExpandPlaceholders - mov r1, r10 - ldrb r0, [r1] - str r7, [sp] - mov r1, r9 - str r1, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - ldr r3, [sp, 0xC] - bl AddTextPrinterParameterized - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2DB4 - - thumb_func_start sub_81A2E54 -sub_81A2E54: @ 81A2E54 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - ldr r2, =0x00000e1e - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - ldr r0, =gText_Record - str r3, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_81A2DB4 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2E54 - - thumb_func_start sub_81A2E98 -sub_81A2E98: @ 81A2E98 - push {lr} - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A2EB2 - adds r0, r1, 0 -_081A2EB2: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A2E98 - - thumb_func_start sub_81A2EC4 -sub_81A2EC4: @ 81A2EC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r6, r3, 24 - adds r0, r4, 0 - bl sub_81A2E98 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, 0 - beq _081A2EF4 - movs r0, 0x80 - lsls r0, 6 - b _081A2EF8 -_081A2EF4: - movs r0, 0x80 - lsls r0, 5 -_081A2EF8: - bl sub_81A1C24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081A2F18 - ldr r0, =gText_Current - str r6, [sp] - adds r1, r5, 0 - adds r2, r7, 0 - mov r3, r8 - bl sub_81A2DB4 - b _081A2F26 - .pool -_081A2F18: - ldr r0, =gText_Prev - str r6, [sp] - adds r1, r5, 0 - adds r2, r7, 0 - mov r3, r8 - bl sub_81A2DB4 -_081A2F26: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2EC4 - - thumb_func_start sub_81A2F38 -sub_81A2F38: @ 81A2F38 - push {r4-r6,lr} - sub sp, 0xC - ldr r5, =gRecordsWindowId - ldr r0, =gUnknown_08611C74 - bl AddWindow - strb r0, [r5] - ldrb r0, [r5] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r5] - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gStringVar4 - ldr r1, =gText_BattleQuestResults - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x2 - bl sub_81A1C4C - ldrb r0, [r5] - ldr r2, =gText_Lv502 - movs r1, 0x31 - str r1, [sp] - movs r6, 0xFF - str r6, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldrb r0, [r5] - ldr r2, =gText_OpenLv - movs r1, 0x61 - str r1, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - movs r0, 0xA - bl PrintHyphens - movs r0, 0 - movs r1, 0x40 - movs r2, 0x6F - movs r3, 0x31 - bl sub_81A2EC4 - movs r0, 0 - movs r1, 0x40 - movs r2, 0x6F - movs r3, 0x41 - bl sub_81A2E54 - movs r0, 0x1 - movs r1, 0x40 - movs r2, 0x6F - movs r3, 0x61 - bl sub_81A2EC4 - movs r0, 0x1 - movs r1, 0x40 - movs r2, 0x6F - movs r3, 0x71 - bl sub_81A2E54 - ldrb r0, [r5] - bl PutWindowTilemap - ldrb r0, [r5] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2F38 - - thumb_func_start sub_81A2FF8 -sub_81A2FF8: @ 81A2FF8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C7C - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r0, =gStringVar4 - mov r9, r0 - ldr r1, =gText_LinkContestResults - bl StringExpandPlaceholders - movs r0, 0x1 - mov r1, r9 - movs r2, 0xD0 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - ldrb r0, [r4] - lsls r3, 24 - lsrs r3, 24 - movs r1, 0x1 - str r1, [sp] - movs r6, 0xFF - str r6, [sp, 0x4] - movs r5, 0 - str r5, [sp, 0x8] - mov r2, r9 - bl AddTextPrinterParameterized - ldr r7, =gText_1st - movs r0, 0x1 - adds r1, r7, 0 - movs r2, 0x26 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - adds r3, 0x32 - ldrb r0, [r4] - lsls r3, 24 - lsrs r3, 24 - movs r1, 0x19 - mov r8, r1 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - adds r2, r7, 0 - bl AddTextPrinterParameterized - ldr r7, =gText_2nd - movs r0, 0x1 - adds r1, r7, 0 - movs r2, 0x26 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - adds r3, 0x58 - ldrb r0, [r4] - lsls r3, 24 - lsrs r3, 24 - mov r2, r8 - str r2, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - adds r2, r7, 0 - bl AddTextPrinterParameterized - ldr r7, =gText_3rd - movs r0, 0x1 - adds r1, r7, 0 - movs r2, 0x26 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - adds r3, 0x7E - ldrb r0, [r4] - lsls r3, 24 - lsrs r3, 24 - mov r1, r8 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - adds r2, r7, 0 - bl AddTextPrinterParameterized - ldr r7, =gText_4th - movs r0, 0x1 - adds r1, r7, 0 - movs r2, 0x26 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - adds r3, 0xA4 - ldrb r0, [r4] - lsls r3, 24 - lsrs r3, 24 - mov r2, r8 - str r2, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - adds r2, r7, 0 - bl AddTextPrinterParameterized - ldrb r0, [r4] - ldr r2, =gText_Cool - movs r1, 0x29 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x6 - bl AddTextPrinterParameterized - ldrb r0, [r4] - ldr r2, =gText_Beauty - movs r1, 0x39 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x6 - bl AddTextPrinterParameterized - ldrb r0, [r4] - ldr r2, =gText_Cute - movs r1, 0x49 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x6 - bl AddTextPrinterParameterized - ldrb r0, [r4] - ldr r2, =gText_Smart - movs r1, 0x59 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x6 - bl AddTextPrinterParameterized - ldrb r0, [r4] - ldr r2, =gText_Tough - movs r1, 0x69 - str r1, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - movs r3, 0x6 - bl AddTextPrinterParameterized - movs r1, 0 -_081A314A: - movs r5, 0 - adds r0, r1, 0x1 - mov r8, r0 - lsls r0, r1, 28 - movs r2, 0xA4 - lsls r2, 22 - adds r0, r2 - lsrs r7, r0, 24 - lsls r4, r1, 3 -_081A315C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000624 - adds r0, r1 - adds r0, r4 - ldrh r1, [r0] - mov r0, r9 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r6, =gRecordsWindowId - ldrb r0, [r6] - movs r1, 0x26 - adds r3, r5, 0 - muls r3, r1 - adds r3, 0x40 - lsls r3, 24 - lsrs r3, 24 - str r7, [sp] - movs r1, 0xFF - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0x1 - mov r2, r9 - bl AddTextPrinterParameterized - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _081A315C - mov r1, r8 - cmp r1, 0x4 - ble _081A314A - ldrb r0, [r6] - bl PutWindowTilemap - ldrb r0, [r6] - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A2FF8 - - thumb_func_start sub_81A31FC -sub_81A31FC: @ 81A31FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r4, 0x6 - bls _081A3232 - b _081A35CE -_081A3232: - lsls r0, r4, 2 - ldr r1, =_081A3250 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A3250: - .4byte _081A326C - .4byte _081A33A8 - .4byte _081A3414 - .4byte _081A347C - .4byte _081A34CC - .4byte _081A354C - .4byte _081A3594 -_081A326C: - ldr r2, =gSaveBlock2Ptr - mov r9, r2 - ldr r0, [r2] - lsls r3, r7, 1 - mov r10, r3 - mov r2, r8 - lsls r1, r2, 2 - add r1, r10 - str r1, [sp, 0x20] - movs r3, 0xCE - lsls r3, 4 - adds r1, r0, r3 - ldr r2, [sp, 0x20] - adds r1, r2 - adds r3, 0x10 - adds r0, r3 - adds r0, r2 - ldrh r1, [r1] - ldrh r2, [r0] - cmp r1, r2 - bhi _081A3298 - b _081A35CE -_081A3298: - strh r1, [r0] - mov r3, r8 - cmp r3, 0x3 - bne _081A32F2 - ldr r6, =gBattleScripting - adds r6, 0x25 - ldrb r0, [r6] - movs r4, 0x1 - eors r0, r4 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r5, =gLinkPlayers + 8 - adds r1, r5 - mov r0, sp - bl StringCopy - mov r0, sp - bl StripExtCtrlCodes - lsls r1, r7, 3 - ldr r0, =0x00000ee1 - adds r1, r0 - mov r2, r9 - ldr r0, [r2] - adds r0, r1 - mov r1, sp - bl StringCopy - ldrb r0, [r6] - eors r4, r0 - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - subs r5, 0x4 - adds r0, r5 - ldr r0, [r0] - lsls r2, r7, 2 - ldr r1, =0x00000ef1 - adds r2, r1 - mov r3, r9 - ldr r1, [r3] - adds r1, r2 - bl WriteUnalignedWord -_081A32F2: - mov r7, r9 - ldr r0, [r7] - movs r1, 0xCE - lsls r1, 4 - adds r0, r1 - ldr r2, [sp, 0x20] - adds r0, r2 - ldrh r0, [r0] - cmp r0, 0x1 - bhi _081A3308 - b _081A35CE -_081A3308: - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - bne _081A3314 - b _081A35CE -_081A3314: - mov r3, r8 - cmp r3, 0x1 - beq _081A335A - cmp r3, 0x1 - bgt _081A3338 - cmp r3, 0 - beq _081A3344 - b _081A35CE - .pool -_081A3338: - mov r7, r8 - cmp r7, 0x2 - beq _081A3374 - cmp r7, 0x3 - beq _081A338E - b _081A35CE -_081A3344: - mov r1, r9 - ldr r0, [r1] - movs r2, 0xCE - lsls r2, 4 - adds r0, r2 - add r0, r10 - ldrh r0, [r0] - movs r1, 0x1 - bl sub_80EE8C8 - b _081A35CE -_081A335A: - mov r3, r9 - ldr r0, [r3] - mov r1, r10 - adds r1, 0x4 - movs r7, 0xCE - lsls r7, 4 - adds r0, r7 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x2 - bl sub_80EE8C8 - b _081A35CE -_081A3374: - mov r1, r9 - ldr r0, [r1] - mov r1, r10 - adds r1, 0x8 - movs r2, 0xCE - lsls r2, 4 - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x3 - bl sub_80EE8C8 - b _081A35CE -_081A338E: - mov r3, r9 - ldr r0, [r3] - mov r1, r10 - adds r1, 0xC - movs r7, 0xCE - lsls r7, 4 - adds r0, r7 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x4 - bl sub_80EE8C8 - b _081A35CE -_081A33A8: - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - lsls r7, 1 - mov r2, r8 - lsls r1, r2, 2 - adds r4, r7, r1 - ldr r5, =0x00000d0c - adds r1, r0, r5 - adds r1, r4 - ldr r3, =0x00000d14 - adds r0, r3 - adds r0, r4 - ldrh r2, [r1] - ldrh r3, [r0] - cmp r2, r3 - bhi _081A33CA - b _081A35CE -_081A33CA: - strh r2, [r0] - ldrh r0, [r1] - cmp r0, 0x1 - bhi _081A33D4 - b _081A35CE -_081A33D4: - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - bne _081A33E0 - b _081A35CE -_081A33E0: - mov r0, r8 - cmp r0, 0 - bne _081A3404 - ldr r0, [r6] - adds r0, r5 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0x5 - bl sub_80EE8C8 - b _081A35CE - .pool -_081A3404: - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x6 - bl sub_80EE8C8 - b _081A35CE -_081A3414: - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - lsls r7, 1 - mov r2, r8 - lsls r1, r2, 2 - adds r4, r7, r1 - ldr r5, =0x00000dc8 - adds r1, r0, r5 - adds r1, r4 - movs r3, 0xDD - lsls r3, 4 - adds r0, r3 - adds r0, r4 - ldrh r2, [r1] - ldrh r3, [r0] - cmp r2, r3 - bhi _081A3438 - b _081A35CE -_081A3438: - strh r2, [r0] - ldrh r0, [r1] - cmp r0, 0x1 - bhi _081A3442 - b _081A35CE -_081A3442: - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - bne _081A344E - b _081A35CE -_081A344E: - mov r0, r8 - cmp r0, 0 - bne _081A346C - ldr r0, [r6] - adds r0, r5 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0xB - bl sub_80EE8C8 - b _081A35CE - .pool -_081A346C: - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0xC - bl sub_80EE8C8 - b _081A35CE -_081A347C: - ldr r6, =gSaveBlock2Ptr - ldr r1, [r6] - lsls r4, r7, 1 - ldr r5, =0x00000dda - adds r0, r1, r5 - adds r0, r4 - ldr r2, =0x00000dde - adds r1, r2 - adds r1, r4 - ldrh r2, [r0] - ldrh r3, [r1] - cmp r2, r3 - bhi _081A3498 - b _081A35CE -_081A3498: - strh r2, [r1] - ldrh r0, [r0] - cmp r0, 0x1 - bhi _081A34A2 - b _081A35CE -_081A34A2: - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - bne _081A34AE - b _081A35CE -_081A34AE: - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0xA - bl sub_80EE8C8 - b _081A35CE - .pool -_081A34CC: - ldr r6, =gSaveBlock2Ptr - ldr r2, [r6] - lsls r7, 1 - mov r9, r7 - mov r7, r8 - lsls r0, r7, 2 - mov r1, r9 - adds r4, r1, r0 - ldr r5, =0x00000de2 - adds r0, r2, r5 - adds r3, r0, r4 - ldr r7, =0x00000dea - adds r0, r2, r7 - adds r0, r4 - ldrh r1, [r3] - ldrh r7, [r0] - cmp r1, r7 - bls _081A35CE - strh r1, [r0] - ldr r0, =0x00000dfa - adds r1, r2, r0 - adds r1, r4 - ldr r7, =0x00000df2 - adds r0, r2, r7 - adds r0, r4 - ldrh r0, [r0] - strh r0, [r1] - ldrh r0, [r3] - cmp r0, 0x1 - bls _081A35CE - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - beq _081A35CE - mov r0, r8 - cmp r0, 0 - bne _081A353C - ldr r0, [r6] - adds r0, r5 - add r0, r9 - ldrh r0, [r0] - movs r1, 0x7 - bl sub_80EE8C8 - b _081A35CE - .pool -_081A353C: - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x8 - bl sub_80EE8C8 - b _081A35CE -_081A354C: - ldr r6, =gSaveBlock2Ptr - ldr r1, [r6] - lsls r4, r7, 1 - ldr r5, =0x00000e04 - adds r0, r1, r5 - adds r0, r4 - ldr r2, =0x00000e08 - adds r1, r2 - adds r1, r4 - ldrh r2, [r0] - ldrh r3, [r1] - cmp r2, r3 - bls _081A35CE - strh r2, [r1] - ldrh r0, [r0] - cmp r0, 0x1 - bls _081A35CE - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - beq _081A35CE - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x9 - bl sub_80EE8C8 - b _081A35CE - .pool -_081A3594: - ldr r6, =gSaveBlock2Ptr - ldr r1, [r6] - lsls r4, r7, 1 - ldr r5, =0x00000e1a - adds r0, r1, r5 - adds r0, r4 - ldr r7, =0x00000e1e - adds r1, r7 - adds r1, r4 - ldrh r2, [r0] - ldrh r3, [r1] - cmp r2, r3 - bls _081A35CE - strh r2, [r1] - ldrh r0, [r0] - cmp r0, 0x1 - bls _081A35CE - bl sub_80EE818 - lsls r0, 24 - cmp r0, 0 - beq _081A35CE - ldr r0, [r6] - adds r0, r5 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0xD - bl sub_80EE8C8 -_081A35CE: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A31FC - - thumb_func_start sub_81A35EC -sub_81A35EC: @ 81A35EC - push {r4,lr} - ldr r0, =0x000040cf - bl VarGet - ldr r4, =gSpecialVar_Result - bl sub_81A3610 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A35EC - - thumb_func_start sub_81A3610 -sub_81A3610: @ 81A3610 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r0, 0 - mov r8, r0 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =0x000040ce - bl VarGet - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl sub_81A39C4 - lsls r0, 16 - ldr r1, =gUnknown_08611550 - mov r9, r1 - lsls r7, r6, 2 - adds r1, 0x3 - adds r1, r7, r1 - lsrs r0, 16 - ldrb r1, [r1] - adds r5, r0, r1 - cmp r4, 0 - beq _081A365C - movs r0, 0 - b _081A36C2 - .pool -_081A365C: - lsls r0, r6, 24 - lsrs r0, 24 - bl sub_81A3B30 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - blt _081A3680 - cmp r1, 0x1 - bgt _081A3680 - adds r0, r1, r7 - add r0, r9 - ldrb r0, [r0] - cmp r5, r0 - bne _081A36BC - adds r1, 0x1 - mov r8, r1 - b _081A36BC -_081A3680: - ldr r1, =gUnknown_08611550 - lsls r2, r6, 2 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r5, r0 - bne _081A3694 - movs r0, 0x3 - b _081A36BA - .pool -_081A3694: - adds r0, r1, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - cmp r5, r0 - bne _081A36A4 - movs r1, 0x4 - mov r8, r1 - b _081A36BC -_081A36A4: - cmp r5, r0 - ble _081A36BC - subs r0, r5, r0 - adds r1, 0x2 - adds r1, r2, r1 - ldrb r1, [r1] - bl __modsi3 - cmp r0, 0 - bne _081A36BC - movs r0, 0x4 -_081A36BA: - mov r8, r0 -_081A36BC: - mov r1, r8 - lsls r0, r1, 24 - lsrs r0, 24 -_081A36C2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A3610 - - thumb_func_start CopyFrontierTrainerText -CopyFrontierTrainerText: @ 81A36D0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - lsls r1, 16 - lsrs r3, r1, 16 - cmp r0, 0x1 - beq _081A3766 - cmp r0, 0x1 - bgt _081A36EA - cmp r0, 0 - beq _081A36F2 - b _081A38F8 -_081A36EA: - cmp r2, 0x2 - bne _081A36F0 - b _081A3818 -_081A36F0: - b _081A38F8 -_081A36F2: - movs r0, 0xFA - lsls r0, 1 - cmp r3, r0 - bne _081A370C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000bfc - b _081A38C4 - .pool -_081A370C: - ldr r0, =0x000003fe - cmp r3, r0 - beq _081A3786 - ldr r0, =0x0000012b - cmp r3, r0 - bhi _081A3738 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - adds r1, r3, 0 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - b _081A38F8 - .pool -_081A3738: - ldr r0, =0x0000018f - cmp r3, r0 - bhi _081A3758 - ldr r1, =gSaveBlock2Ptr - movs r0, 0xEC - muls r0, r3 - ldr r1, [r1] - adds r0, r1 - ldr r1, =0xfffef2b8 - b _081A38C4 - .pool -_081A3758: - adds r0, r3, 0 - adds r0, 0x70 - lsls r0, 24 - lsrs r0, 24 - bl CopyFriendsApprenticeChallengeText - b _081A38F8 -_081A3766: - movs r0, 0xFA - lsls r0, 1 - cmp r3, r0 - bne _081A3780 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000c08 - b _081A38C4 - .pool -_081A3780: - ldr r0, =0x000003fe - cmp r3, r0 - bne _081A3794 -_081A3786: - movs r0, 0 - bl sub_81A51A8 - b _081A38F8 - .pool -_081A3794: - ldr r0, =0x0000012b - cmp r3, r0 - bhi _081A37B8 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - adds r1, r3, 0 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x18 - bl FrontierSpeechToString - b _081A38F8 - .pool -_081A37B8: - ldr r0, =0x0000018f - cmp r3, r0 - bhi _081A37EC - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _081A387C - ldr r1, =gSaveBlock2Ptr - movs r0, 0xEC - muls r0, r3 - ldr r1, [r1] - adds r0, r1 - ldr r1, =0xfffef2c4 - b _081A38C4 - .pool -_081A37EC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _081A387C - ldr r1, =gSaveBlock2Ptr - lsls r0, r3, 4 - adds r0, r3 - lsls r0, 2 - ldr r1, [r1] - adds r0, r1 - ldr r1, =0xffff96c4 - b _081A38C4 - .pool -_081A3818: - movs r0, 0xFA - lsls r0, 1 - cmp r3, r0 - bne _081A3830 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000c14 - b _081A38C4 - .pool -_081A3830: - ldr r0, =0x000003fe - cmp r3, r0 - bne _081A3844 - movs r0, 0x1 - bl sub_81A51A8 - b _081A38F8 - .pool -_081A3844: - ldr r0, =0x0000012b - cmp r3, r0 - bhi _081A3868 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - adds r1, r3, 0 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x24 - bl FrontierSpeechToString - b _081A38F8 - .pool -_081A3868: - ldr r0, =0x0000018f - cmp r3, r0 - bhi _081A38A8 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A3890 -_081A387C: - bl sub_81864E0 - bl FrontierSpeechToString - b _081A38F8 - .pool -_081A3890: - ldr r1, =gSaveBlock2Ptr - movs r0, 0xEC - muls r0, r3 - ldr r1, [r1] - adds r0, r1 - ldr r1, =0xfffef2d0 - b _081A38C4 - .pool -_081A38A8: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A38D4 - bl sub_81864A8 - lsls r0, 24 - lsrs r3, r0, 24 - movs r0, 0x58 - muls r0, r3 - ldr r1, =gApprentices+0x4A -_081A38C4: - adds r0, r1 - bl FrontierSpeechToString - b _081A38F8 - .pool -_081A38D4: - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0xfffffe70 - adds r2, r3, r0 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, 0xDC - ldrb r0, [r1] - lsls r0, 27 - lsrs r3, r0, 27 - movs r0, 0x58 - muls r0, r3 - ldr r1, =gApprentices+0x4A - adds r0, r1 - bl FrontierSpeechToString -_081A38F8: - pop {r0} - bx r0 - .pool - thumb_func_end CopyFrontierTrainerText - - thumb_func_start sub_81A3908 -sub_81A3908: @ 81A3908 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000cdc - adds r1, r2 - movs r2, 0 - str r2, [r1] - movs r4, 0 - mov r9, r0 - mov r8, r9 - movs r6, 0 -_081A3926: - movs r5, 0 - lsls r7, r4, 2 - mov r10, r7 - adds r0, r4, 0x1 - mov r12, r0 -_081A3930: - mov r1, r8 - ldr r2, [r1] - lsls r3, r5, 1 - mov r7, r10 - adds r1, r3, r7 - movs r7, 0xCE - lsls r7, 4 - adds r0, r2, r7 - adds r0, r1 - strh r6, [r0] - cmp r4, 0x1 - bgt _081A3960 - adds r7, 0x2C - adds r0, r2, r7 - adds r0, r1 - strh r6, [r0] - adds r7, 0xBC - adds r0, r2, r7 - adds r0, r1 - strh r6, [r0] - adds r7, 0x1A - adds r0, r2, r7 - adds r0, r1 - strh r6, [r0] -_081A3960: - cmp r4, 0 - bne _081A3980 - mov r1, r8 - ldr r0, [r1] - ldr r2, =0x00000dda - adds r1, r0, r2 - adds r1, r3 - strh r4, [r1] - ldr r7, =0x00000e04 - adds r1, r0, r7 - adds r1, r3 - strh r4, [r1] - ldr r1, =0x00000e1a - adds r0, r1 - adds r0, r3 - strh r4, [r0] -_081A3980: - adds r5, 0x1 - cmp r5, 0x1 - ble _081A3930 - mov r4, r12 - cmp r4, 0x3 - ble _081A3926 - mov r2, r9 - ldr r0, [r2] - ldr r7, =0x00000ca8 - adds r1, r0, r7 - ldrb r0, [r1] - cmp r0, 0 - beq _081A399E - movs r0, 0x1 - strb r0, [r1] -_081A399E: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3908 - - thumb_func_start sub_81A39C4 -sub_81A39C4: @ 81A39C4 - push {r4,r5,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bhi _081A3AC4 - lsls r0, 2 - ldr r1, =_081A3A0C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A3A0C: - .4byte _081A3A28 - .4byte _081A3A3C - .4byte _081A3A54 - .4byte _081A3A6C - .4byte _081A3A80 - .4byte _081A3A98 - .4byte _081A3AAC -_081A3A28: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r5, 2 - adds r1, r2 - movs r2, 0xCE - lsls r2, 4 - b _081A3AB4 - .pool -_081A3A3C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000d0c - b _081A3AB4 - .pool -_081A3A54: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000dc8 - b _081A3AB4 - .pool -_081A3A6C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000dda - b _081A3AB4 - .pool -_081A3A80: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000de2 - b _081A3AB4 - .pool -_081A3A98: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000e04 - b _081A3AB4 - .pool -_081A3AAC: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000e1a -_081A3AB4: - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - b _081A3AC6 - .pool -_081A3AC4: - movs r0, 0 -_081A3AC6: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81A39C4 thumb_func_start sub_81A3ACC sub_81A3ACC: @ 81A3ACC @@ -4119,7 +2653,7 @@ sub_81A513C: @ 81A513C lsrs r4, r0, 24 cmp r4, 0x2 bne _081A51A0 - bl sub_81A39C4 + bl GetCurrentFacilityWinStreak lsls r0, 16 ldr r3, =gUnknown_08611550 lsls r2, r5, 2 diff --git a/include/apprentice.h b/include/apprentice.h index ca0b048007..23e1fc8f22 100644 --- a/include/apprentice.h +++ b/include/apprentice.h @@ -9,7 +9,9 @@ struct ApprenticeTrainer u16 otId; u8 facilityClass; u16 species[APPRENTICE_SPECIES_COUNT]; - u8 rest[14]; + u8 unk; + u8 unk_; + u16 easyChatWords[6]; }; extern const struct ApprenticeTrainer gApprentices[]; diff --git a/include/battle_frontier_2.h b/include/battle_frontier_2.h index 3bd6058297..c4639adede 100644 --- a/include/battle_frontier_2.h +++ b/include/battle_frontier_2.h @@ -2,8 +2,8 @@ #define GUARD_BATTLE_FRONTIER_2_H #define FRONTIER_BEFORE_TEXT 0 -#define FRONTIER_WIN_TEXT 1 -#define FRONTIER_LOSE_TEXT 2 +#define FRONTIER_PLAYER_LOST_TEXT 1 +#define FRONTIER_PLAYER_WON_TEXT 2 void CopyFrontierTrainerText(u8 whichText, u16 trainerId); void sub_81A8934(u8); @@ -15,5 +15,7 @@ void sub_81AA078(u16*, u8); void sub_81A4C30(void); bool8 sub_81A6BF4(void); u8 sub_81A6CA8(u8, u8); +void sub_81A3908(void); +u32 GetCurrentFacilityWinStreak(void); #endif // GUARD_BATTLE_FRONTIER_2_H diff --git a/include/global.h b/include/global.h index d238001392..7f5a025bef 100644 --- a/include/global.h +++ b/include/global.h @@ -331,8 +331,8 @@ struct EmeraldBattleTowerRecord /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1]; /*0x0C*/ u8 trainerId[4]; /*0x10*/ u16 greeting[6]; - /*0x1C*/ u16 unk1C[6]; - /*0x28*/ u16 unk28[6]; + /*0x1C*/ u16 speechWon[6]; + /*0x28*/ u16 speechLost[6]; /*0x34*/ struct UnknownPokemonStruct party[4]; /*0xE4*/ u8 language; /*0xE8*/ u32 checksum; @@ -400,8 +400,8 @@ struct BattleFrontier /*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor. /*0xCB4*/ u16 field_CB4[20]; /*0xCDC*/ u32 field_CDC; - /*0xCE0*/ u16 winStreaks[4][2]; - /*0xCF0*/ u16 field_CF0[4][2]; + /*0xCE0*/ u16 towerWinStreaks[4][2]; + /*0xCF0*/ u16 towerRecordWinStreaks[4][2]; /*0xD06*/ u16 field_D00; /*0xD06*/ u16 field_D02; /*0xD06*/ u16 field_D04; @@ -418,34 +418,29 @@ struct BattleFrontier /*0xD09*/ u8 filler_D09; /*0xD0A*/ u8 field_D0A; /*0xD0B*/ u8 field_D0B; - /*0xD0C*/ u16 field_D0C[2][2]; - /*0xD14*/ u16 field_D14[2][2]; - /*0xD1C*/ u16 field_D1C[2][2]; + /*0xD0C*/ u16 domeWinStreaks[2][2]; + /*0xD14*/ u16 domeRecordWinStreaks[2][2]; + /*0xD1C*/ u16 domeTotalChampionships[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; - /*0xD64*/ u16 domeMonId[DOME_TOURNAMENT_TRAINERS_COUNT][3]; + /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3]; /*0xD64*/ u16 field_DC4[2]; - /*0xDC8*/ u16 field_DC8[2][2]; - /*0xDD0*/ u16 field_DD0[2][2]; + /*0xDC8*/ u16 palaceWinStreaks[2][2]; + /*0xDD0*/ u16 palaceRecordWinStreaks[2][2]; /*0xDD8*/ u16 field_DD8; - /*0xDDA*/ u16 field_DDA[2]; - /*0xDDE*/ u16 field_DDE[2]; - /*0xDE2*/ u16 field_DE2[2][2]; - /*0xDEA*/ u16 field_DEA[2]; - /*0xDEE*/ u16 field_DEE; - /*0xDF0*/ u16 field_DF0; - /*0xDF2*/ u16 field_DF2; - /*0xDF4*/ u16 field_DF4; - /*0xDF6*/ u16 field_DF6; - /*0xDF8*/ u16 field_DF8; - /*0xDFA*/ u16 field_DFA; - /*0xDFC*/ u16 field_DFC; - /*0xDFE*/ u16 field_DFE; - /*0xE00*/ u16 field_E00; + /*0xDDA*/ u16 arenaWinStreaks[2]; + /*0xDDE*/ u16 arenaRecordStreaks[2]; + /*0xDE2*/ u16 factoryWinStreaks[2][2]; + /*0xDEA*/ u16 factoryRecordWinStreaks[2][2]; + /*0xDF6*/ u16 factoryRentsCount[2][2]; + /*0xDFA*/ u16 factoryRecordRentsCount[2][2]; /*0xE02*/ u16 field_E02; - /*0xE04*/ u16 field_E04[2]; - /*0xE08*/ u16 field_E08[9]; - /*0xE1A*/ u16 field_E1A[2]; - /*0xE1E*/ u16 field_E1E[7]; + /*0xE04*/ u16 pikeWinStreaks[2]; + /*0xE08*/ u16 pikeRecordStreaks[2]; + /*0xE0C*/ u16 pikeTotalStreaks[2]; + /*0xE10*/ u16 field_E10[5]; + /*0xE1A*/ u16 pyramidWinStreaks[2]; + /*0xE1E*/ u16 pyramidRecordStreaks[2]; + /*0xE1E*/ u16 field_E1F[5]; /*0xE2C*/ struct PyramidBag pyramidBag; /*0xE58*/ u16 field_E58; /*0xE6A*/ u16 field_E6A; @@ -517,7 +512,7 @@ struct SaveBlock2 /*0x1FC*/ struct PokemonJumpResults pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; /*0x21C*/ u8 field_21C[1032]; - /*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array + /*0x624*/ u16 contestLinkResults[5][4]; // 4 positions for 5 categories. /*0x64C*/ struct BattleFrontier frontier; }; // sizeof=0xF2C diff --git a/include/tv.h b/include/tv.h index 4f1d7730f4..5528bada74 100644 --- a/include/tv.h +++ b/include/tv.h @@ -51,5 +51,7 @@ void BravoTrainerPokemonProfile_BeforeInterview1(u16 move); void UpdateTVScreensOnMap(int, int); void TV_PrintIntToStringVar(u8 varIdx, int value); void SaveRecordedItemPurchasesForTVShow(void); +bool8 sub_80EE818(void); +void sub_80EE8C8(u16 winStreak, u8 facilityAndMode); #endif //GUARD_TV_H diff --git a/src/battle_dome.c b/src/battle_dome.c index c54abd68c7..4a12d64a35 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -3,6 +3,7 @@ #include "battle.h" #include "battle_setup.h" #include "battle_tower.h" +#include "battle_frontier_2.h" #include "battle_message.h" #include "event_data.h" #include "overworld.h" @@ -56,12 +57,11 @@ struct UnkStruct_860DD10 }; extern void sub_81B8558(void); -extern u32 sub_81A39C4(void); extern u16 sub_81A5060(u8 monId, u8 moveSlotId); extern u8 sub_81A50F0(u8, u8); extern u8 sub_81A50B0(u8); extern void sub_81A4C30(void); -extern bool8 sub_81A3610(void); +extern u8 sub_81A3610(void); extern u16 sub_81A4FF0(u8); extern void ReducePlayerPartyToThree(void); @@ -2575,7 +2575,7 @@ static void InitDomeTrainers(void) for (i = 0; i < 3; i++) { - gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_SPECIES, NULL); + gSaveBlock2Ptr->frontier.domeMonIds[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_SPECIES, NULL); for (j = 0; j < 4; j++) gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + j, NULL); for (j = 0; j < 6; j++) @@ -2590,7 +2590,7 @@ static void InitDomeTrainers(void) { do { - trainerId = sub_8162548(sub_81A39C4(), 0); + trainerId = sub_8162548(GetCurrentFacilityWinStreak(), 0); for (j = 1; j < i; j++) { if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) @@ -2603,7 +2603,7 @@ static void InitDomeTrainers(void) { do { - trainerId = sub_8162548(sub_81A39C4() + 1, 0); + trainerId = sub_8162548(GetCurrentFacilityWinStreak() + 1, 0); for (j = 1; j < i; j++) { if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId) @@ -2621,7 +2621,7 @@ static void InitDomeTrainers(void) monTournamentId = RandomizeFacilityTrainerMonId(trainerId); for (k = 0; k < j; k++) { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; if (checkingMonId == monTournamentId || species[0] == gFacilityTrainerMons[monTournamentId].species || species[1] == gFacilityTrainerMons[monTournamentId].species @@ -2630,7 +2630,7 @@ static void InitDomeTrainers(void) } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; species[j] = gFacilityTrainerMons[monTournamentId].species; } @@ -2671,10 +2671,10 @@ static void InitDomeTrainers(void) ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); for (j = 0; j < 3; j++) { - CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species, monLevel, ivs, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].nature, statValues); statSums[i] += statValues[STAT_ATK]; @@ -2683,8 +2683,8 @@ static void InitDomeTrainers(void) statSums[i] += statValues[STAT_SPDEF]; statSums[i] += statValues[STAT_SPEED]; statSums[i] += statValues[STAT_HP]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species].type2]; } for (monTypesCount = 0, j = 0; j < 32; j++) @@ -2737,7 +2737,7 @@ static void InitDomeTrainers(void) } for (i = 0; i < 3; i++) - gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i); + gSaveBlock2Ptr->frontier.domeMonIds[j][i] = sub_81A4FF0(i); } Free(statSums); @@ -2799,7 +2799,7 @@ static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray) SWAP(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId, temp); for (i = 0; i < 3; i++) - SWAP(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i], temp); + SWAP(gSaveBlock2Ptr->frontier.domeMonIds[id1][i], gSaveBlock2Ptr->frontier.domeMonIds[id2][i], temp); } static void sub_818F9B0(void) @@ -2829,24 +2829,24 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. u8 level = SetFacilityPtrsGetLevel(); CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].species, level, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].nature, fixedIv, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId); + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].evSpread, otId); happiness = 0xFF; for (i = 0; i < 4; i++) { SetMonMoveSlot(&gEnemyParty[monPartyId], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i); - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].moves[i], i); + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION) happiness = 0; } SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness); SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, - &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]); + &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].itemTableId]); } static void CreateDomeTrainerMons(u16 tournamentTrainerId) @@ -2922,7 +2922,7 @@ static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) } else { - array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][i]].moves[moveId], GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); } } @@ -2950,7 +2950,7 @@ static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) } else { - array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId], + array[i] += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][i]].moves[moveId], GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); } } @@ -4756,7 +4756,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { if (trainerId == TRAINER_PLAYER) { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i], SpriteCb_MonIcon, x | sInfoTrainerMonX[i], y + sInfoTrainerMonY[i], @@ -4765,7 +4765,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i], + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i], SpriteCb_MonIcon, x | sInfoTrainerMonX[i], y + sInfoTrainerMonY[i], @@ -4774,7 +4774,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } else { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species, + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].species, SpriteCb_MonIcon, x | sInfoTrainerMonX[i], y + sInfoTrainerMonY[i], @@ -4837,11 +4837,11 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { textPrinter.currentY = gUnknown_0860D346[i]; if (trainerId == TRAINER_PLAYER) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]]; else if (trainerId == TRAINER_FRONTIER_BRAIN) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]]; else - textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; + textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].species]; textPrinter.windowId = 1 + i + windowId; if (i == 1) @@ -4879,7 +4879,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) else if (trainerId == TRAINER_PLAYER) allocatedArray[k] += sMovePointsForDomeTrainers[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; else - allocatedArray[k] += sMovePointsForDomeTrainers[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k]; + allocatedArray[k] += sMovePointsForDomeTrainers[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].moves[j]][k]; } } } @@ -4952,7 +4952,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { for (i = 0; i < 3; i++) { - s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].evSpread; for (k = 0, j = 0; j < 6; j++) { allocatedArray[j] = 0; @@ -4961,7 +4961,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) evBits >>= 1; } k = MAX_TOTAL_EVS / k; - evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread; + evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].evSpread; for (j = 0; j < 6; j++) { if (evBits & 1) @@ -4972,7 +4972,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) allocatedArray[6] += allocatedArray[0]; for (j = 0; j < 5; j++) { - nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature; + nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].nature; if (gNatureStatTable[nature][j] > 0) { allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100; @@ -5210,7 +5210,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { if (trainerIds[0] == TRAINER_PLAYER) { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[0]][i], SpriteCb_MonIcon, x | sFirstTrainerMonX[i], y + sFirstTrainerMonY[i], @@ -5219,7 +5219,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i], + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[0]][i], SpriteCb_MonIcon, x | sFirstTrainerMonX[i], y + sFirstTrainerMonY[i], @@ -5228,7 +5228,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } else { - sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species, + sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[0]][i]].species, SpriteCb_MonIcon, x | sFirstTrainerMonX[i], y + sFirstTrainerMonY[i], @@ -5250,7 +5250,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { if (trainerIds[1] == TRAINER_PLAYER) { - sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[1]][i], SpriteCb_MonIcon, x | sSecondTrainerMonX[i], y + sSecondTrainerMonY[i], @@ -5259,7 +5259,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) { - sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i], + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[1]][i], SpriteCb_MonIcon, x | sSecondTrainerMonX[i], y + sSecondTrainerMonY[i], @@ -5268,7 +5268,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) } else { - sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species, + sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentIds[1]][i]].species, SpriteCb_MonIcon, x | sSecondTrainerMonX[i], y + sSecondTrainerMonY[i], @@ -5566,7 +5566,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN) moveIds[i * 4 + j] = sub_81A5060(i, j); else - moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j]; + moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[winnerTournamentId][i]].moves[j]; movePower = gBattleMoves[moveIds[i * 4 + j]].power; if (movePower == 0) @@ -5584,9 +5584,9 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun do { var = Random32(); - } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var)); + } while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[loserTournamentId][k]].nature != GetNatureFromPersonality(var)); - targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species; + targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[loserTournamentId][k]].species; if (var & 1) targetAbility = gBaseStats[targetSpecies].ability2; else @@ -6193,7 +6193,7 @@ static void sub_8194F58(void) monTournamentId = RandomizeFacilityTrainerMonId(trainerId); for (k = 0; k < j; k++) { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k]; + s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; if (checkingMonId == monTournamentId || species[0] == gFacilityTrainerMons[monTournamentId].species || species[1] == gFacilityTrainerMons[monTournamentId].species @@ -6202,7 +6202,7 @@ static void sub_8194F58(void) } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; species[j] = gFacilityTrainerMons[monTournamentId].species; } gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; @@ -6218,10 +6218,10 @@ static void sub_8194F58(void) ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId); for (j = 0; j < 3; j++) { - CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species, + CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species, monLevel, ivs, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread, - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].evSpread, + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].nature, statValues); statSums[i] += statValues[STAT_ATK]; @@ -6230,8 +6230,8 @@ static void sub_8194F58(void) statSums[i] += statValues[STAT_SPDEF]; statSums[i] += statValues[STAT_SPEED]; statSums[i] += statValues[STAT_HP]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1]; - monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species].type1]; + monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species].type2]; } // Because GF hates temporary vars, trainerId acts like monTypesCount here. @@ -6347,11 +6347,11 @@ static void DecideRoundWinners(u8 roundId) { for (monId2 = 0; monId2 < 3; monId2++) { - points1 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2); + points1 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId1][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId2][monId2]].species, 2); } } - species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species; + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId1][monId1]].species; points1 += ( gBaseStats[species].baseHP + gBaseStats[species].baseAttack + gBaseStats[species].baseDefense @@ -6370,11 +6370,11 @@ static void DecideRoundWinners(u8 roundId) { for (monId2 = 0; monId2 < 3; monId2++) { - points2 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot], - gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2); + points2 += GetTypeEffectivenessPoints(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId2][monId1]].moves[moveSlot], + gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId1][monId2]].species, 2); } } - species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species; + species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentId2][monId1]].species; points2 += ( gBaseStats[species].baseHP + gBaseStats[species].baseAttack + gBaseStats[species].baseDefense diff --git a/src/battle_frontier_2.c b/src/battle_frontier_2.c index 6b276106c7..693a1180f1 100644 --- a/src/battle_frontier_2.c +++ b/src/battle_frontier_2.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle_frontier_2.h" #include "event_data.h" #include "battle_setup.h" #include "overworld.h" @@ -14,7 +15,13 @@ #include "battle_records.h" #include "international_string_util.h" #include "string_util.h" +#include "new_game.h" +#include "link.h" +#include "tv.h" +#include "apprentice.h" +#include "recorded_battle.h" #include "constants/battle_frontier.h" +#include "constants/trainers.h" extern u8 gUnknown_0203CEF8[]; @@ -22,6 +29,7 @@ extern void (* const gUnknown_08611C18[])(void); extern const u16 gUnknown_08611BFC[][2]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct WindowTemplate gUnknown_08611C74; +extern const struct WindowTemplate gUnknown_08611C7C; extern void sub_81B8558(void); @@ -31,10 +39,12 @@ void ShowTowerResultsWindow(u8); void ShowDomeResultsWindow(u8); void ShowPalaceResultsWindow(u8); void ShowPikeResultsWindow(void); -void sub_81A2C94(u8); +void ShowFactoryResultsWindow(u8); void ShowArenaResultsWindow(void); -void sub_81A2F38(void); -void sub_81A2FF8(void); +void ShowPyramidResultsWindow(void); +void ShowLinkContestResultsWindow(void); +u8 sub_81A3610(void); +void sub_81A51A8(u8); void sub_81A1780(void) { @@ -173,29 +183,29 @@ void sub_81A1B98(void) gSpecialVar_0x8006 = 0; switch (gSpecialVar_0x8005) { - case 0: + case FRONTIER_FACILITY_TOWER: ShowTowerResultsWindow(gSpecialVar_0x8006); break; - case 1: + case FRONTIER_FACILITY_DOME: ShowDomeResultsWindow(gSpecialVar_0x8006); break; - case 2: + case FRONTIER_FACILITY_PALACE: ShowPalaceResultsWindow(gSpecialVar_0x8006); break; - case 5: + case FRONTIER_FACILITY_PIKE: ShowPikeResultsWindow(); break; - case 4: - sub_81A2C94(gSpecialVar_0x8006); + case FRONTIER_FACILITY_FACTORY: + ShowFactoryResultsWindow(gSpecialVar_0x8006); break; - case 3: + case FRONTIER_FACILITY_ARENA: ShowArenaResultsWindow(); break; - case 6: - sub_81A2F38(); + case FRONTIER_FACILITY_PYRAMID: + ShowPyramidResultsWindow(); break; case 7: - sub_81A2FF8(); + ShowLinkContestResultsWindow(); break; } } @@ -254,6 +264,18 @@ extern const u8 gText_SetKOTourneyResults[]; extern const u8 gText_TimesVar1[]; extern const u8 gText_BattleSwapSingleResults[]; extern const u8 gText_BattleSwapDoubleResults[]; +extern const u8 gText_FloorsCleared[]; +extern const u8 gText_BattleQuestResults[]; +extern const u8 gText_LinkContestResults[]; +extern const u8 gText_4th[]; +extern const u8 gText_3rd[]; +extern const u8 gText_2nd[]; +extern const u8 gText_1st[]; +extern const u8 gText_Cool[]; +extern const u8 gText_Beauty[]; +extern const u8 gText_Cute[]; +extern const u8 gText_Smart[]; +extern const u8 gText_Tough[]; // Battle Tower. void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) @@ -604,7 +626,7 @@ void ShowArenaResultsWindow(void) } // Battle Factory. -void sub_81A2A28(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) +void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num1 > 9999) @@ -618,36 +640,36 @@ void sub_81A2A28(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); } -void sub_81A2B04(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { - u16 num1 = gSaveBlock2Ptr->frontier.field_DEA[battleMode][lvlMode]; - u16 num2 = gSaveBlock2Ptr->frontier.field_DFA[battleMode][lvlMode]; - sub_81A2A28(gText_Record, num1, num2, x1, x2, x3, y); + u16 num1 = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]; + u16 num2 = gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode]; + FactoryPrintStreak(gText_Record, num1, num2, x1, x2, x3, y); } -u16 sub_81A2B70(u8 battleMode, u8 lvlMode) +u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) { - u16 winStreak = gSaveBlock2Ptr->frontier.field_DE2[battleMode][lvlMode]; + u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) return 9999; else return winStreak; } -u16 sub_81A2BA0(u8 battleMode, u8 lvlMode) +u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) { - u16 rents = gSaveBlock2Ptr->frontier.field_DF2[battleMode][lvlMode]; + u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; if (rents > 9999) return 9999; else return rents; } -void sub_81A2BD0(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { bool8 isCurrent; - u16 winStreak = sub_81A2B70(battleMode, lvlMode); - u16 rents = sub_81A2BA0(battleMode, lvlMode); + u16 winStreak = FactoryGetWinStreak(battleMode, lvlMode); + u16 rents = FactoryGetRentsCount(battleMode, lvlMode); switch (battleMode) { default: @@ -666,12 +688,12 @@ void sub_81A2BD0(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) } if (isCurrent == TRUE) - sub_81A2A28(gText_Current, winStreak, rents, x1, x2, x3, y); + FactoryPrintStreak(gText_Current, winStreak, rents, x1, x2, x3, y); else - sub_81A2A28(gText_Prev, winStreak, rents, x1, x2, x3, y); + FactoryPrintStreak(gText_Prev, winStreak, rents, x1, x2, x3, y); } -void sub_81A2C94(u8 battleMode) +void ShowFactoryResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -686,11 +708,419 @@ void sub_81A2C94(u8 battleMode) AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); - sub_81A2BD0(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); - sub_81A2B04(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); - sub_81A2BD0(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); - sub_81A2B04(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); + FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); + FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); + FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); + FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); PutWindowTilemap(gRecordsWindowId); CopyWindowToVram(gRecordsWindowId, 3); } +// Battle Pyramid. +void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_FloorsCleared); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]; + PyramidPrintStreak(gText_Record, num, x1, x2, y); +} + +u16 PyramidGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PyramidGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x2000); + else + isCurrent = sub_81A1C24(0x1000); + + if (isCurrent == TRUE) + PyramidPrintStreak(gText_Current, winStreak, x1, x2, y); + else + PyramidPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +void ShowPyramidResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults); + sub_81A1C4C(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 111, 49); + PyramidPrintRecordStreak(FRONTIER_LVL_50, 64, 111, 65); + PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 111, 97); + PyramidPrintRecordStreak(FRONTIER_LVL_OPEN, 64, 111, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Link contest. Why is it in this file? +void ShowLinkContestResultsWindow(void) +{ + const u8 *str; + s32 i, j; + s32 x; + + gRecordsWindowId = AddWindow(&gUnknown_08611C7C); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + + StringExpandPlaceholders(gStringVar4, gText_LinkContestResults); + x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL); + + str = gText_1st; + x = GetStringRightAlignXOffset(1, str, 0x26) + 50; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_2nd; + x = GetStringRightAlignXOffset(1, str, 0x26) + 88; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_3rd; + x = GetStringRightAlignXOffset(1, str, 0x26) + 126; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_4th; + x = GetStringRightAlignXOffset(1, str, 0x26) + 164; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + x = 6; + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cool, x, 41, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Beauty, x, 57, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cute, x, 73, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Smart, x, 89, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Tough, x, 105, TEXT_SPEED_FF, NULL); + + for (i = 0; i < 5; i++) + { + for (j = 0; j < 4; j++) + { + ConvertIntToDecimalStringN(gStringVar4, gSaveBlock2Ptr->contestLinkResults[i][j], STR_CONV_MODE_RIGHT_ALIGN, 4); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SPEED_FF, NULL); + } + } + + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +void sub_81A31FC(void) +{ + u8 text[32]; + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + if (battleMode == FRONTIER_MODE_LINK_MULTIS) + { + StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); + StripExtCtrlCodes(text); + StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text); + WriteUnalignedWord(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); + } + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + switch (battleMode) + { + case FRONTIER_MODE_SINGLES: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1); + break; + case FRONTIER_MODE_DOUBLES: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2); + break; + case FRONTIER_MODE_MULTIS: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3); + break; + case FRONTIER_MODE_LINK_MULTIS: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4); + break; + } + } + } + break; + case FRONTIER_FACILITY_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6); + } + } + break; + case FRONTIER_FACILITY_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12); + } + } + break; + case FRONTIER_FACILITY_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10); + } + } + break; + case FRONTIER_FACILITY_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8); + } + } + break; + case FRONTIER_FACILITY_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9); + } + } + break; + case FRONTIER_FACILITY_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13); + } + } + break; + } +} + +void sub_81A35EC(void) +{ + VarGet(VAR_FRONTIER_FACILITY); // Unused return value. + gSpecialVar_Result = sub_81A3610(); +} + +extern const u8 gUnknown_08611550[][4]; + +u8 sub_81A3610(void) +{ + s32 ret = 0; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u16 val = GetCurrentFacilityWinStreak(); + s32 r5 = val + gUnknown_08611550[facility][3]; + s32 symbolsCount; + + if (battleMode != FRONTIER_MODE_SINGLES) + return 0; + + symbolsCount = sub_81A3B30(facility); + switch (symbolsCount) + { + case 0: + case 1: + if (r5 == gUnknown_08611550[facility][symbolsCount]) + ret = symbolsCount + 1; + break; + case 2: + default: + if (r5 == gUnknown_08611550[facility][0]) + ret = 3; + else if (r5 == gUnknown_08611550[facility][1]) + ret = 4; + else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0) + ret = 4; + break; + } + + return ret; +} + +void CopyFrontierTrainerText(u8 whichText, u16 trainerId) +{ + switch (whichText) + { + case FRONTIER_BEFORE_TEXT: + if (trainerId == TRAINER_EREADER) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); + else if (trainerId == TRAINER_FRONTIER_BRAIN) + sub_81A51A8(0); + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting); + else + CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE); + break; + case FRONTIER_PLAYER_LOST_TEXT: + if (trainerId == TRAINER_EREADER) + { + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + sub_81A51A8(0); + } + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + { + FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); + } + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(sub_81864E0()); + else + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechWon); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(sub_81864E0()); + else + FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords); + } + break; + case FRONTIER_PLAYER_WON_TEXT: + if (trainerId == TRAINER_EREADER) + { + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + sub_81A51A8(1); + } + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + { + FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); + } + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(sub_81864E0()); + else + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechLost); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerId = sub_81864A8(); + FrontierSpeechToString(gApprentices[trainerId].easyChatWords); + } + else + { + trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id; + FrontierSpeechToString(gApprentices[trainerId].easyChatWords); + } + } + break; + } +} + +void sub_81A3908(void) +{ + s32 battleMode, lvlMode; + + gSaveBlock2Ptr->frontier.field_CDC = 0; + for (battleMode = 0; battleMode < 4; battleMode++) + { + for (lvlMode = 0; lvlMode < 2; lvlMode++) + { + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; + if (battleMode < FRONTIER_MODE_MULTIS) + { + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0; + } + if (battleMode == FRONTIER_MODE_SINGLES) + { + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0; + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; + } + } + } + if (gSaveBlock2Ptr->frontier.field_CA8 != 0) + gSaveBlock2Ptr->frontier.field_CA8 = 1; +} + +u32 GetCurrentFacilityWinStreak(void) +{ + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + return gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_DOME: + return gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_PALACE: + return gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_ARENA: + return gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + case FRONTIER_FACILITY_FACTORY: + return gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_PIKE: + return gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + case FRONTIER_FACILITY_PYRAMID: + return gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + default: + return 0; + } +} diff --git a/src/battle_message.c b/src/battle_message.c index 99ab8bbd63..147d0295fb 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -2579,7 +2579,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER1_LOSE_TEXT: // trainerA lose text if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_A); + CopyFrontierTrainerText(FRONTIER_PLAYER_WON_TEXT, gTrainerBattleOpponent_A); toCpy = gStringVar4; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) @@ -2595,7 +2595,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_A); + CopyFrontierTrainerText(FRONTIER_PLAYER_LOST_TEXT, gTrainerBattleOpponent_A); toCpy = gStringVar4; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) @@ -2676,7 +2676,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER2_LOSE_TEXT: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - CopyFrontierTrainerText(FRONTIER_LOSE_TEXT, gTrainerBattleOpponent_B); + CopyFrontierTrainerText(FRONTIER_PLAYER_WON_TEXT, gTrainerBattleOpponent_B); toCpy = gStringVar4; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) @@ -2692,7 +2692,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst) case B_TXT_TRAINER2_WIN_TEXT: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { - CopyFrontierTrainerText(FRONTIER_WIN_TEXT, gTrainerBattleOpponent_B); + CopyFrontierTrainerText(FRONTIER_PLAYER_LOST_TEXT, gTrainerBattleOpponent_B); toCpy = gStringVar4; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL) diff --git a/src/battle_tower.c b/src/battle_tower.c index 4199129b28..0f6e181691 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -33,7 +33,6 @@ extern u16 gUnknown_03006298[]; extern void sub_81A3ACC(void); extern void CreateFrontierBrainPokemon(void); extern void sub_81A6CD0(void); -extern u16 sub_81A39C4(void); extern void SetFrontierBrainTrainerGfxId(void); extern u8 GetFrontierBrainTrainerPicIndex(void); extern u8 GetFrontierBrainTrainerClass(void); @@ -364,7 +363,8 @@ static void ChooseNextBattleTowerTrainer(void) { u16 id; u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u32 r5 = sub_81A39C4() / 7; + u16 winStreak = GetCurrentFacilityWinStreak(); + u32 challengeNum = winStreak / 7; SetFacilityPtrsGetLevel(); if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS) @@ -385,7 +385,7 @@ static void ChooseNextBattleTowerTrainer(void) s32 i; while (1) { - id = sub_8162548(r5, gSaveBlock2Ptr->frontier.curChallengeBattleNum); + id = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum); // Ensure trainer wasn't previously fought in this challenge. for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) @@ -1516,8 +1516,8 @@ static void sub_8163EE4(void) for (i = 0; i < 6; i++) { playerRecord->greeting[i] = gSaveBlock1Ptr->unk2BBC[i]; - playerRecord->unk1C[i] = gSaveBlock1Ptr->unk2BC8[i]; - playerRecord->unk28[i] = gSaveBlock1Ptr->unk2BD4[i]; + playerRecord->speechWon[i] = gSaveBlock1Ptr->unk2BC8[i]; + playerRecord->speechLost[i] = gSaveBlock1Ptr->unk2BD4[i]; } for (i = 0; i < 4; i++) @@ -1795,7 +1795,8 @@ static void sub_8164828(void) s32 i, j, arrId; s32 monPoolId; s32 level = SetFacilityPtrsGetLevel(); - s32 challengeNum = sub_81A39C4() / 7; + u16 winStreak = GetCurrentFacilityWinStreak(); + s32 challengeNum = winStreak / 7; s32 k = gSpecialVar_LastTalked - 2; s32 trainerId = gSaveBlock2Ptr->frontier.field_CB4[k]; @@ -2425,9 +2426,9 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em for (i = 0; i < 6; i++) dst->greeting[i] = src->greeting[i]; for (i = 0; i < 6; i++) - dst->unk1C[i] = gUnknown_085DFA46[i]; + dst->speechWon[i] = gUnknown_085DFA46[i]; for (i = 0; i < 6; i++) - dst->unk28[i] = gUnknown_085DFA52[i]; + dst->speechLost[i] = gUnknown_085DFA52[i]; for (i = 0; i < 3; i++) dst->party[i] = src->party[i]; diff --git a/src/overworld.c b/src/overworld.c index 8d73a6680f..6fc880a545 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -52,6 +52,7 @@ #include "tv.h" #include "scanline_effect.h" #include "wild_encounter.h" +#include "battle_frontier_2.h" #include "constants/abilities.h" #include "constants/map_types.h" #include "constants/maps.h" @@ -136,7 +137,6 @@ extern void sub_8087D74(void); extern void battle_pyramid_map_load_related(u8); extern void sub_80B00E8(u8); extern void sub_80E9238(u8); -extern void sub_81A3908(void); extern void sub_81AA2F8(void); extern void sub_8195E10(void); extern void sub_80EDB44(void); diff --git a/src/tv.c b/src/tv.c index 897f9950bf..faa2767b07 100644 --- a/src/tv.c +++ b/src/tv.c @@ -2500,7 +2500,7 @@ bool8 sub_80EE818(void) return TRUE; } -void sub_80EE8C8(u16 winStreak, u8 facility) +void sub_80EE8C8(u16 winStreak, u8 facilityAndMode) { TVShow *show; @@ -2512,8 +2512,8 @@ void sub_80EE8C8(u16 winStreak, u8 facility) show->frontier.active = FALSE; StringCopy(show->frontier.playerName, gSaveBlock2Ptr->playerName); show->frontier.winStreak = winStreak; - show->frontier.facility = facility; - switch (facility) + show->frontier.facility = facilityAndMode; + switch (facilityAndMode) { case 1: case 5: From 98d8dbfd8a2e6759a38d70573256c22fb386e07d Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 28 Oct 2018 00:50:06 +0200 Subject: [PATCH 047/213] Up to sub_81a443c --- asm/battle_frontier_2.s | 1092 -------------------------------------- data/battle_frontier_2.s | 2 +- include/global.h | 5 +- src/battle_frontier_2.c | 370 +++++++++++++ 4 files changed, 373 insertions(+), 1096 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 68c2f54657..b17daa99e5 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -7,1098 +7,6 @@ - - thumb_func_start sub_81A3ACC -sub_81A3ACC: @ 81A3ACC - push {r4,r5,lr} - movs r2, 0 - ldr r5, =gSaveBlock2Ptr - ldr r4, =0x00000cb4 - ldr r0, =0x0000ffff - adds r3, r0, 0 -_081A3AD8: - ldr r0, [r5] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r1, [r0] - orrs r1, r3 - strh r1, [r0] - adds r2, 0x1 - cmp r2, 0x13 - ble _081A3AD8 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3ACC - - thumb_func_start sub_81A3B00 -sub_81A3B00: @ 81A3B00 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - ldr r0, =0x000003fe - cmp r1, r0 - bne _081A3B20 - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _081A3B24 - .pool -_081A3B20: - ldr r1, =gSpecialVar_Result - movs r0, 0 -_081A3B24: - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3B00 - - thumb_func_start sub_81A3B30 -sub_81A3B30: @ 81A3B30 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 23 - ldr r1, =0x000008c4 - adds r0, r4, r1 - bl FlagGet - adds r5, r0, 0 - ldr r0, =0x000008c5 - adds r4, r0 - adds r0, r4, 0 - bl FlagGet - adds r5, r0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A3B30 - - thumb_func_start sub_81A3B64 -sub_81A3B64: @ 81A3B64 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r5, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - cmp r7, 0x6 - bhi _081A3C78 - lsls r0, r7, 2 - ldr r1, =_081A3BB4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A3BB4: - .4byte _081A3BD0 - .4byte _081A3BE4 - .4byte _081A3C00 - .4byte _081A3C18 - .4byte _081A3C2C - .4byte _081A3C44 - .4byte _081A3C60 -_081A3BD0: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r6, 2 - adds r1, r2 - movs r2, 0xCE - lsls r2, 4 - b _081A3C68 - .pool -_081A3BE4: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r6, 2 - adds r1, r2 - ldr r2, =0x00000d0c - adds r0, r2 - adds r0, r1 - ldrh r5, [r0] - b _081A3C78 - .pool -_081A3C00: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r6, 2 - adds r1, r2 - ldr r2, =0x00000dc8 - b _081A3C68 - .pool -_081A3C18: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000dda - b _081A3C68 - .pool -_081A3C2C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - lsls r2, r6, 2 - adds r1, r2 - ldr r2, =0x00000de2 - b _081A3C68 - .pool -_081A3C44: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000e04 - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0xE - b _081A3C70 - .pool -_081A3C60: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000e1a -_081A3C68: - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x7 -_081A3C70: - bl __udivsi3 - lsls r0, 16 - lsrs r5, r0, 16 -_081A3C78: - cmp r5, 0 - beq _081A3C7E - subs r5, 0x1 -_081A3C7E: - cmp r5, 0x1D - bls _081A3C84 - movs r5, 0x1D -_081A3C84: - ldr r2, =gUnknown_086118B4 - lsls r1, r7, 2 - adds r1, r6, r1 - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - adds r1, r0 - adds r7, r1, r2 - ldrb r5, [r7] - ldr r0, =gTrainerBattleOpponent_A - mov r9, r0 - ldrh r0, [r0] - ldr r1, =0x000003fe - mov r8, r1 - cmp r0, r8 - bne _081A3CA6 - adds r5, 0xA -_081A3CA6: - ldr r6, =gSaveBlock2Ptr - ldr r1, [r6] - ldr r4, =0x00000eb8 - adds r1, r4 - ldrh r0, [r1] - adds r0, r5 - strh r0, [r1] - ldr r0, =gStringVar1 - adds r1, r5, 0 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r0, [r6] - adds r2, r0, r4 - ldrh r0, [r2] - ldr r1, =0x0000270f - cmp r0, r1 - bls _081A3CCE - strh r1, [r2] -_081A3CCE: - ldr r0, [r6] - ldr r4, =0x00000eba - adds r0, r4 - ldrh r5, [r0] - ldrb r0, [r7] - adds r5, r0 - bl sub_80EED60 - mov r2, r9 - ldrh r0, [r2] - cmp r0, r8 - bne _081A3CEE - adds r5, 0xA - movs r0, 0xA - bl sub_80EED60 -_081A3CEE: - ldr r0, =0x0000ffff - cmp r5, r0 - ble _081A3CF6 - adds r5, r0, 0 -_081A3CF6: - ldr r0, [r6] - adds r0, r4 - strh r5, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3B64 - - thumb_func_start sub_81A3D30 -sub_81A3D30: @ 81A3D30 - push {r4,lr} - ldr r0, =0x000040cf - bl VarGet - ldr r4, =gSpecialVar_Result - lsls r0, 24 - lsrs r0, 24 - bl sub_81A3B30 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3D30 - - thumb_func_start sub_81A3D58 -sub_81A3D58: @ 81A3D58 - push {r4,lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_81A3B30 - lsls r0, 24 - cmp r0, 0 - bne _081A3D88 - lsls r0, r4, 17 - ldr r1, =0x8C4 << 16 - adds r0, r1 - lsrs r0, 16 - bl FlagSet - b _081A3D94 - .pool -_081A3D88: - lsls r0, r4, 17 - ldr r1, =0x8C5 << 16 - adds r0, r1 - lsrs r0, 16 - bl FlagSet -_081A3D94: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3D58 - - thumb_func_start sub_81A3DA0 -sub_81A3DA0: @ 81A3DA0 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, [r0] - ands r2, r1 - cmp r2, 0 - beq _081A3DC4 - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] - b _081A3DC8 - .pool -_081A3DC4: - ldr r0, =gSpecialVar_Result - strh r2, [r0] -_081A3DC8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3DA0 - - thumb_func_start sub_81A3DD0 -sub_81A3DD0: @ 81A3DD0 - push {r4-r6,lr} - adds r5, r2, 0 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 24 - lsrs r4, r1, 24 - adds r0, r6, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _081A3ED6 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - subs r0, r4, 0x1 - cmp r0, 0xA - bhi _081A3EA0 - lsls r0, 2 - ldr r1, =_081A3E0C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A3E0C: - .4byte _081A3E38 - .4byte _081A3E68 - .4byte _081A3E38 - .4byte _081A3EA0 - .4byte _081A3E38 - .4byte _081A3EA0 - .4byte _081A3E38 - .4byte _081A3EA0 - .4byte _081A3E38 - .4byte _081A3EA0 - .4byte _081A3E38 -_081A3E38: - cmp r5, r4 - bne _081A3E50 - ldr r0, =gStringVar1 - ldr r1, =gText_SpaceAndSpace - bl StringAppend - b _081A3EC8 - .pool -_081A3E50: - cmp r5, r4 - ble _081A3EC8 - ldr r0, =gStringVar1 - ldr r1, =gText_CommaSpace - bl StringAppend - b _081A3EC8 - .pool -_081A3E68: - cmp r4, r5 - bne _081A3E80 - ldr r0, =gStringVar1 - ldr r1, =gText_SpaceAndSpace - bl StringAppend - b _081A3E88 - .pool -_081A3E80: - ldr r0, =gStringVar1 - ldr r1, =gText_CommaSpace - bl StringAppend -_081A3E88: - ldr r0, =gStringVar1 - ldr r1, =gText_NewLine - bl StringAppend - b _081A3EC8 - .pool -_081A3EA0: - cmp r4, r5 - bne _081A3EB8 - ldr r0, =gStringVar1 - ldr r1, =gText_SpaceAndSpace - bl StringAppend - b _081A3EC0 - .pool -_081A3EB8: - ldr r0, =gStringVar1 - ldr r1, =gText_CommaSpace - bl StringAppend -_081A3EC0: - ldr r0, =gStringVar1 - ldr r1, =gText_ScrollTextUp - bl StringAppend -_081A3EC8: - ldr r0, =gStringVar1 - movs r1, 0xB - muls r1, r6 - ldr r2, =gSpeciesNames - adds r1, r2 - bl StringAppend -_081A3ED6: - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A3DD0 - - thumb_func_start sub_81A3EF0 -sub_81A3EF0: @ 81A3EF0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, [sp, 0x20] - ldr r4, [sp, 0x24] - mov r9, r4 - ldr r4, [sp, 0x28] - mov r10, r4 - ldr r7, [sp, 0x2C] - lsls r0, 16 - lsrs r4, r0, 16 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r3, 24 - lsrs r3, 24 - mov r12, r3 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - movs r2, 0 - movs r0, 0xCE - lsls r0, 1 - cmp r4, r0 - beq _081A3FBE - cmp r4, 0 - beq _081A3FBE - ldr r0, =gUnknown_08611C9A - ldrh r1, [r0] - ldr r5, =0x0000ffff - adds r3, r0, 0 - cmp r1, r5 - beq _081A3F54 - cmp r1, r4 - beq _081A3F48 - adds r1, r3, 0 -_081A3F3A: - adds r1, 0x2 - adds r2, 0x1 - ldrh r0, [r1] - cmp r0, r5 - beq _081A3F54 - cmp r0, r4 - bne _081A3F3A -_081A3F48: - lsls r0, r2, 1 - adds r0, r3 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _081A3FBE -_081A3F54: - mov r0, r12 - cmp r0, 0 - bne _081A3F60 - mov r1, r8 - cmp r1, 0x32 - bhi _081A3FBE -_081A3F60: - movs r2, 0 - ldrb r3, [r7] - cmp r2, r3 - bge _081A3F80 - mov r1, r9 - ldrh r0, [r1] - cmp r0, r4 - beq _081A3F80 - adds r5, r3, 0 -_081A3F72: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _081A3F80 - ldrh r0, [r1] - cmp r0, r4 - bne _081A3F72 -_081A3F80: - cmp r2, r3 - bne _081A3FBE - cmp r6, 0 - beq _081A3FAA - movs r2, 0 - cmp r2, r3 - bge _081A3FA6 - mov r1, r10 - ldrh r0, [r1] - cmp r0, r6 - beq _081A3FA6 - adds r5, r3, 0 -_081A3F98: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _081A3FA6 - ldrh r0, [r1] - cmp r0, r6 - bne _081A3F98 -_081A3FA6: - cmp r2, r3 - bne _081A3FBE -_081A3FAA: - lsls r0, r3, 1 - add r0, r9 - strh r4, [r0] - ldrb r0, [r7] - lsls r0, 1 - add r0, r10 - strh r6, [r0] - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] -_081A3FBE: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3EF0 - - thumb_func_start sub_81A3FD4 -sub_81A3FD4: @ 81A3FD4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - movs r0, 0 - str r0, [sp, 0x2C] - add r4, sp, 0x28 - strb r0, [r4] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r0, 16 - mov r10, r4 - cmp r0, 0x1 - beq _081A4016 - cmp r0, 0x1 - bgt _081A4008 - cmp r0, 0 - beq _081A4010 - b _081A402A - .pool -_081A4008: - cmp r0, 0x3 - bgt _081A402A - movs r0, 0x2 - b _081A4028 -_081A4010: - movs r1, 0x3 - str r1, [sp, 0x2C] - b _081A402A -_081A4016: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - movs r1, 0x3 - str r1, [sp, 0x2C] - cmp r0, 0 - bne _081A402A - movs r0, 0x4 -_081A4028: - str r0, [sp, 0x2C] -_081A402A: - movs r1, 0 - mov r9, r1 - b _081A4040 - .pool -_081A4034: - mov r1, r10 - ldrb r0, [r1] - ldr r1, [sp, 0x2C] - cmp r0, r1 - blt _081A4040 - b _081A41E0 -_081A4040: - mov r5, r9 - movs r0, 0 - mov r1, r10 - strb r0, [r1] - mov r0, r9 - adds r0, 0x1 - str r0, [sp, 0x30] -_081A404E: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bne _081A40C8 - cmp r7, 0 - bne _081A40E4 - ldr r0, =gSpecialVar_Result - ldrb r3, [r0] - str r6, [sp] - add r1, sp, 0x10 - str r1, [sp, 0x4] - add r0, sp, 0x1C - str r0, [sp, 0x8] - mov r0, r10 - str r0, [sp, 0xC] - mov r0, r8 - movs r1, 0 - adds r2, r4, 0 - bl sub_81A3EF0 - b _081A40E4 - .pool -_081A40C8: - ldr r0, =gSpecialVar_Result - ldrb r3, [r0] - str r6, [sp] - add r1, sp, 0x10 - str r1, [sp, 0x4] - add r0, sp, 0x1C - str r0, [sp, 0x8] - mov r0, r10 - str r0, [sp, 0xC] - mov r0, r8 - adds r1, r7, 0 - adds r2, r4, 0 - bl sub_81A3EF0 -_081A40E4: - adds r5, 0x1 - cmp r5, 0x5 - ble _081A40EC - movs r5, 0 -_081A40EC: - cmp r5, r9 - bne _081A404E - ldr r1, [sp, 0x30] - mov r9, r1 - cmp r1, 0x5 - ble _081A4034 - mov r1, r10 - ldrb r0, [r1] - ldr r1, [sp, 0x2C] - cmp r0, r1 - bge _081A41E0 - movs r6, 0 - ldr r0, =gUnknown_08611C9A - ldrh r2, [r0] - ldr r1, =0x0000ffff - mov r8, r0 - cmp r2, r1 - beq _081A4134 - mov r4, r8 -_081A4112: - adds r0, r2, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetSetPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _081A412A - adds r6, 0x1 -_081A412A: - adds r4, 0x2 - ldrh r2, [r4] - ldr r0, =0x0000ffff - cmp r2, r0 - bne _081A4112 -_081A4134: - ldr r1, =gStringVar1 - movs r0, 0xFF - strb r0, [r1] - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] - movs r0, 0 - mov r1, r10 - strb r0, [r1] - mov r1, r8 - ldrh r0, [r1] - ldr r1, =0x0000ffff - cmp r0, r1 - beq _081A416A - mov r5, r10 - adds r7, r1, 0 - mov r4, r8 -_081A4156: - ldrh r0, [r4] - ldrb r1, [r5] - adds r2, r6, 0 - bl sub_81A3DD0 - strb r0, [r5] - adds r4, 0x2 - ldrh r0, [r4] - cmp r0, r7 - bne _081A4156 -_081A416A: - mov r0, r10 - ldrb r4, [r0] - cmp r4, 0 - bne _081A41A4 - ldr r4, =gStringVar1 - ldr r1, =gText_Space2 - adds r0, r4, 0 - bl StringAppend - ldr r1, =gText_Are - adds r0, r4, 0 - bl StringAppend - b _081A4202 - .pool -_081A41A4: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _081A41C0 - ldr r0, =gStringVar1 - ldr r1, =gText_ScrollTextUp - bl StringAppend - b _081A41C8 - .pool -_081A41C0: - ldr r0, =gStringVar1 - ldr r1, =gText_Space2 - bl StringAppend -_081A41C8: - ldr r0, =gStringVar1 - ldr r1, =gText_Are2 - bl StringAppend - b _081A4202 - .pool -_081A41E0: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0 - strh r0, [r1] - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_Result - ldrb r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r1 - movs r1, 0x3 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_081A4202: - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A3FD4 - - thumb_func_start sub_81A4224 -sub_81A4224: @ 81A4224 - push {lr} - bl ValidateEReaderTrainer - pop {r0} - bx r0 - thumb_func_end sub_81A4224 - - thumb_func_start sub_81A4230 -sub_81A4230: @ 81A4230 - push {r4-r7,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bls _081A425A - b _081A4394 -_081A425A: - lsls r0, 2 - ldr r1, =_081A4278 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A4278: - .4byte _081A4294 - .4byte _081A42DC - .4byte _081A431C - .4byte _081A4338 - .4byte _081A434C - .4byte _081A4368 - .4byte _081A437C -_081A4294: - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - lsls r4, 1 - lsls r1, r5, 2 - adds r1, r4, r1 - movs r6, 0xCE - lsls r6, 4 - adds r3, r0, r6 - adds r2, r3, r1 - ldrh r1, [r2] - ldr r0, =0x0000270e - cmp r1, r0 - bhi _081A4394 - adds r0, r1, 0x1 - strh r0, [r2] - cmp r5, 0 - bne _081A4394 - adds r0, r3, r4 - ldrh r1, [r0] - movs r0, 0x20 - bl SetGameStat - ldr r1, [r7] - adds r0, r1, r6 - adds r0, r4 - ldrh r0, [r0] - ldr r2, =0x00000d02 - adds r1, r2 - b _081A4392 - .pool -_081A42DC: - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - lsls r2, r4, 1 - lsls r1, r5, 2 - adds r1, r2, r1 - ldr r3, =0x00000d0c - adds r0, r3 - adds r3, r0, r1 - ldrh r0, [r3] - ldr r2, =0x0000270e - cmp r0, r2 - bhi _081A42F8 - adds r0, 0x1 - strh r0, [r3] -_081A42F8: - ldr r0, [r6] - ldr r3, =0x00000d1c - adds r0, r3 - adds r1, r0, r1 - ldrh r0, [r1] - cmp r0, r2 - bhi _081A4394 - adds r0, 0x1 - b _081A4392 - .pool -_081A431C: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r0, r4, 1 - lsls r1, r5, 2 - adds r0, r1 - ldr r1, =0x00000dc8 - adds r2, r1 - adds r1, r2, r0 - b _081A4388 - .pool -_081A4338: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000dda - adds r0, r2 - b _081A4386 - .pool -_081A434C: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r0, r4, 1 - lsls r1, r5, 2 - adds r0, r1 - ldr r3, =0x00000de2 - adds r2, r3 - adds r1, r2, r0 - b _081A4388 - .pool -_081A4368: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000e04 - adds r0, r2 - b _081A4386 - .pool -_081A437C: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r3, =0x00000e1a - adds r0, r3 -_081A4386: - adds r1, r0, r1 -_081A4388: - ldrh r3, [r1] - ldr r0, =0x0000270e - cmp r3, r0 - bhi _081A4394 - adds r0, r3, 0x1 -_081A4392: - strh r0, [r1] -_081A4394: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4230 - - thumb_func_start sub_81A43A8 -sub_81A43A8: @ 81A43A8 - push {r4-r6,lr} - sub sp, 0x4 - movs r4, 0 - ldr r6, =gSaveBlock1Ptr - movs r5, 0x64 -_081A43B2: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r1, r0, r1 - ldrh r0, [r1] - cmp r0, 0 - beq _081A43EE - adds r1, r0, 0 - muls r1, r5 - movs r0, 0xEA - lsls r0, 1 - adds r1, r0 - ldr r0, [r6] - adds r0, r1 - movs r1, 0xC - movs r2, 0 - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - mov r2, sp - bl SetMonData -_081A43EE: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A43B2 - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A43A8 - - thumb_func_start sub_81A4410 -sub_81A4410: @ 81A4410 - push {r4,lr} - ldr r4, =gSpecialVar_Result - bl MoveRecordedBattleToSaveData - strh r0, [r4] - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x8 - orrs r0, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4410 - - thumb_func_start sub_81A443C -sub_81A443C: @ 81A443C - push {lr} - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - beq _081A4450 - cmp r0, 0x1 - beq _081A4464 - b _081A446E - .pool -_081A4450: - ldr r0, =gStringVar1 - ldr r1, =gTrainerBattleOpponent_A - ldrh r1, [r1] - bl GetFrontierTrainerName - b _081A446E - .pool -_081A4464: - ldr r0, =gStringVar2 - ldr r1, =gTrainerBattleOpponent_A - ldrh r1, [r1] - bl GetFrontierTrainerName -_081A446E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A443C - thumb_func_start sub_81A447C sub_81A447C: @ 81A447C push {r4-r7,lr} diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index 51b62461d8..fbe9e87983 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -85,7 +85,7 @@ gUnknown_08611C18:: @ 8611C18 .4byte sub_81A1B1C .4byte sub_81A1B28 .4byte sub_81A1B38 - .4byte sub_81A1B98 + .4byte sub_81A1B98 @ x7 .4byte sub_81A31FC .4byte sub_81A35EC .4byte sub_81A3B00 diff --git a/include/global.h b/include/global.h index 7f5a025bef..9a03300b29 100644 --- a/include/global.h +++ b/include/global.h @@ -447,9 +447,8 @@ struct BattleFrontier /*0xE6C*/ u16 field_E6C; /*0xE6E*/ u16 field_E6E; /*0xE70*/ struct Struct_field_E70 field_E70[6]; - /*0xEB8*/ u16 frontierBattlePoints; - /*0xEBA*/ u8 field_EBA; - /*0xEBB*/ u8 field_EBB; + /*0xEB8*/ u16 battlePoints; + /*0xEBA*/ u16 field_EBA; /*0xEBC*/ u32 battlesCount; /*0xEC0*/ u16 field_EC0[16]; /*0xEE0*/ u8 field_EE0; diff --git a/src/battle_frontier_2.c b/src/battle_frontier_2.c index 693a1180f1..eefa95ab03 100644 --- a/src/battle_frontier_2.c +++ b/src/battle_frontier_2.c @@ -19,9 +19,13 @@ #include "link.h" #include "tv.h" #include "apprentice.h" +#include "pokedex.h" #include "recorded_battle.h" +#include "data2.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" +#include "constants/species.h" +#include "constants/game_stat.h" extern u8 gUnknown_0203CEF8[]; @@ -1124,3 +1128,369 @@ u32 GetCurrentFacilityWinStreak(void) return 0; } } + +void sub_81A3ACC(void) +{ + s32 i; + + for (i = 0; i < 20; i++) + gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; +} + +void sub_81A3B00(void) +{ + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +u8 sub_81A3B30(u8 facility) +{ + return FlagGet(FLAG_SYS_TOWER_SILVER + facility * 2) + + FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2); +} + +extern const u8 gUnknown_086118B4[29][7][4]; + +void sub_81A3B64(void) +{ + s32 challengeNum = 0; + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 points; + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_DOME: + challengeNum = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + break; + case FRONTIER_FACILITY_PALACE: + challengeNum = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_ARENA: + challengeNum = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] / 7; + break; + case FRONTIER_FACILITY_FACTORY: + challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_PIKE: + challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + break; + case FRONTIER_FACILITY_PYRAMID: + challengeNum = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7; + break; + } + + if (challengeNum != 0) + challengeNum--; + if (challengeNum > ARRAY_COUNT(gUnknown_086118B4)) + challengeNum = ARRAY_COUNT(gUnknown_086118B4); + + points = gUnknown_086118B4[challengeNum][facility][battleMode]; + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + points += 10; + gSaveBlock2Ptr->frontier.battlePoints += points; + ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2); + if (gSaveBlock2Ptr->frontier.battlePoints > 9999) + gSaveBlock2Ptr->frontier.battlePoints = 9999; + + points = gSaveBlock2Ptr->frontier.field_EBA; + points += gUnknown_086118B4[challengeNum][facility][battleMode]; + sub_80EED60(gUnknown_086118B4[challengeNum][facility][battleMode]); + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + { + points += 10; + sub_80EED60(10); + } + if (points > 0xFFFF) + points = 0xFFFF; + gSaveBlock2Ptr->frontier.field_EBA = points; +} + +void sub_81A3D30(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + gSpecialVar_Result = sub_81A3B30(facility); +} + +void sub_81A3D58(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + if (sub_81A3B30(facility) == 0) + FlagSet(FLAG_SYS_TOWER_SILVER + facility * 2); + else + FlagSet(FLAG_SYS_TOWER_GOLD + facility * 2); +} + +void sub_81A3DA0(void) +{ + if (gBattleTypeFlags & gSpecialVar_0x8005) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +extern const u8 gText_SpaceAndSpace[]; +extern const u8 gText_CommaSpace[]; +extern const u8 gText_NewLine[]; +extern const u8 gText_ScrollTextUp[]; +extern const u8 gText_Space2[]; +extern const u8 gText_Are[]; +extern const u8 gText_Are2[]; + +u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + { + arg1++; + switch (arg1) + { + case 1: + case 3: + case 5: + case 7: + case 9: + case 11: + if (arg2 == arg1) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else if (arg2 > arg1) + StringAppend(gStringVar1, gText_CommaSpace); + break; + case 2: + if (arg1 == arg2) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else + StringAppend(gStringVar1, gText_CommaSpace); + StringAppend(gStringVar1, gText_NewLine); + break; + default: + if (arg1 == arg2) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else + StringAppend(gStringVar1, gText_CommaSpace); + StringAppend(gStringVar1, gText_ScrollTextUp); + break; + } + StringAppend(gStringVar1, gSpeciesNames[species]); + } + + return arg1; +} + +extern const u16 gUnknown_08611C9A[]; + +void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count) +{ + s32 i = 0; + + if (species == SPECIES_EGG || species == SPECIES_NONE) + return; + + for (i = 0; gUnknown_08611C9A[i] != 0xFFFF && gUnknown_08611C9A[i] != species; i++) + ; + + if (gUnknown_08611C9A[i] != 0xFFFF) + return; + if (lvlMode == FRONTIER_LVL_50 && monLevel > 50) + return; + + for (i = 0; i < *count && speciesArray[i] != species; i++) + ; + if (i != *count) + return; + + if (heldItem != 0) + { + for (i = 0; i < *count && itemsArray[i] != heldItem; i++) + ; + if (i != *count) + return; + } + + speciesArray[*count] = species; + itemsArray[*count] = heldItem; + (*count)++; +} + +void sub_81A3FD4(void) +{ + u16 speciesArray[6]; + u16 itemArray[6]; + s32 monId = 0; + s32 toChoose = 0; + u8 count = 0; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 monIdLooper; + + switch (battleMode) + { + case FRONTIER_MODE_SINGLES: + toChoose = 3; + break; + case FRONTIER_MODE_MULTIS: + case FRONTIER_MODE_LINK_MULTIS: + toChoose = 2; + break; + case FRONTIER_MODE_DOUBLES: + if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER) + toChoose = 4; + else + toChoose = 3; + break; + } + + monIdLooper = 0; + do + { + monId = monIdLooper; + count = 0; + do + { + u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2); + u16 heldItem = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); + u8 level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); + if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID) + { + if (heldItem == 0) + AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count); + } + else + { + AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count); + } + monId++; + if (monId >= PARTY_SIZE) + monId = 0; + } while (monId != monIdLooper); + + monIdLooper++; + } while (monIdLooper < PARTY_SIZE && count < toChoose); + + if (count < toChoose) + { + s32 i; + s32 caughtBannedMons = 0; + s32 species = gUnknown_08611C9A[0]; + for (i = 0; species != 0xFFFF; i++, species = gUnknown_08611C9A[i]) + { + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + caughtBannedMons++; + } + gStringVar1[0] = EOS; + gSpecialVar_0x8004 = 1; + count = 0; + for (i = 0; gUnknown_08611C9A[i] != 0xFFFF; i++) + count = sub_81A3DD0(gUnknown_08611C9A[i], count, caughtBannedMons); + + if (count == 0) + { + StringAppend(gStringVar1, gText_Space2); + StringAppend(gStringVar1, gText_Are); + } + else + { + if (count & 1) + StringAppend(gStringVar1, gText_ScrollTextUp); + else + StringAppend(gStringVar1, gText_Space2); + StringAppend(gStringVar1, gText_Are2); + } + } + else + { + gSpecialVar_0x8004 = 0; + gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result; + } +} + +void sub_81A4224(void) +{ + ValidateEReaderTrainer(); +} + +void sub_81A4230(void) +{ + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999) + { + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++; + if (battleMode == FRONTIER_MODE_SINGLES) + { + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]); + gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + } + } + break; + case FRONTIER_FACILITY_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++; + break; + case FRONTIER_FACILITY_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++; + break; + case FRONTIER_FACILITY_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++; + break; + } +} + +void sub_81A43A8(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0) + { + u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HELD_ITEM, NULL); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); + } + } +} + +void sub_81A4410(void) +{ + gSpecialVar_Result = MoveRecordedBattleToSaveData(); + gSaveBlock2Ptr->frontier.field_CA9_b = 1; +} + +void sub_81A443C(void) +{ + switch (gSpecialVar_0x8005) + { + case 0: + GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); + break; + case 1: + GetFrontierTrainerName(gStringVar2, gTrainerBattleOpponent_A); + break; + } +} From 3a9eeef84447c222a4638546d014e12b0098fe51 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 28 Oct 2018 21:11:53 +0100 Subject: [PATCH 048/213] Frontier, finish ranking hall --- asm/battle_frontier_2.s | 799 ------------------ data/battle_frontier_2.s | 3 - .../BattleFrontier_RankingHall/scripts.inc | 4 +- data/specials.inc | 4 +- .../{battle_frontier_2.h => frontier_util.h} | 6 +- include/global.h | 30 +- include/menu.h | 1 - include/record_mixing.h | 30 +- include/strings.h | 43 + ld_script.txt | 3 +- src/{battle_frontier_2.c => frontier_util.c} | 382 ++++++--- src/record_mixing.c | 198 ++--- src/strings.c | 4 +- 13 files changed, 417 insertions(+), 1090 deletions(-) rename include/{battle_frontier_2.h => frontier_util.h} (81%) rename src/{battle_frontier_2.c => frontier_util.c} (81%) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index b17daa99e5..7887ff9990 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -7,805 +7,6 @@ - thumb_func_start sub_81A447C -sub_81A447C: @ 81A447C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r0, 0 - str r0, [sp] -_081A448C: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, [sp] - lsls r1, r2, 1 - ldr r4, =0x00000caa - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r1 - adds r2, 0x1 - str r2, [sp, 0x4] - cmp r0, 0x5 - bhi _081A454E - movs r6, 0 - ldr r0, [sp] - movs r2, 0x64 - adds r1, r0, 0 - muls r1, r2 - ldr r0, =gPlayerParty - adds r7, r1, r0 -_081A44BA: - movs r5, 0 - movs r4, 0xD - adds r4, r6 - mov r8, r4 - adds r0, r6, 0x1 - mov r10, r0 -_081A44C6: - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000caa - adds r0, r2 - add r0, r9 - ldrh r0, [r0] - movs r4, 0x64 - adds r1, r0, 0 - muls r1, r4 - movs r0, 0xEA - lsls r0, 1 - adds r1, r0 - ldr r2, =gSaveBlock1Ptr - ldr r0, [r2] - adds r0, r1 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - adds r0, r7, 0 - mov r1, r8 - movs r2, 0 - bl GetMonData - cmp r4, r0 - beq _081A4508 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _081A44C6 -_081A4508: - cmp r5, 0x4 - bne _081A4516 - adds r0, r7, 0 - movs r1, 0xA6 - adds r2, r6, 0 - bl SetMonMoveSlot -_081A4516: - mov r4, r10 - lsls r0, r4, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bls _081A44BA - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r2, =gSaveBlock2Ptr - ldr r1, [r2] - ldr r4, =0x00000caa - adds r1, r4 - add r1, r9 - ldrh r1, [r1] - subs r1, 0x1 - movs r3, 0x64 - muls r1, r3 - adds r0, r1 - movs r1, 0x8E - lsls r1, 2 - adds r0, r1 - ldr r2, =gPlayerParty - ldr r4, [sp] - adds r1, r4, 0 - muls r1, r3 - adds r1, r2 - movs r2, 0x64 - bl memcpy -_081A454E: - ldr r1, [sp, 0x4] - lsls r0, r1, 24 - lsrs r0, 24 - str r0, [sp] - cmp r0, 0x3 - bls _081A448C - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A447C - - thumb_func_start sub_81A457C -sub_81A457C: @ 81A457C - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 24 - lsrs r0, 24 - bl sub_81A5030 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A457C - - thumb_func_start sub_81A4594 -sub_81A4594: @ 81A4594 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - mov r8, r1 - adds r6, r3, 0 - ldr r1, =gRecordsWindowId - ldrb r5, [r1] - lsls r4, r0, 1 - adds r4, r0 - ldr r1, =gText_1Dot - adds r4, r1 - mov r1, r8 - lsls r3, r1, 27 - lsrs r3, 24 - lsls r1, r0, 2 - adds r1, r0 - adds r2, r1 - lsls r2, 3 - adds r2, 0x1 - lsls r2, 24 - lsrs r7, r2, 24 - str r7, [sp] - movs r0, 0xFF - mov r10, r0 - str r0, [sp, 0x4] - movs r1, 0 - mov r9, r1 - str r1, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0x1 - adds r2, r4, 0 - bl AddTextPrinterParameterized - movs r0, 0xFF - strb r0, [r6, 0xD] - ldrh r0, [r6, 0x4] - cmp r0, 0 - beq _081A465C - adds r1, r6, 0x6 - ldrb r2, [r6, 0xE] - add r0, sp, 0xC - bl TVShowConvertInternationalString - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - mov r3, r8 - adds r3, 0x2 - lsls r3, 27 - lsrs r3, 24 - str r7, [sp] - mov r1, r10 - str r1, [sp, 0x4] - mov r1, r9 - str r1, [sp, 0x8] - movs r1, 0x1 - add r2, sp, 0xC - bl AddTextPrinterParameterized - ldrh r1, [r6, 0x4] - ldr r0, =0x0000270f - cmp r1, r0 - bls _081A4618 - adds r1, r0, 0 -_081A4618: - ldr r0, =gStringVar2 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r5, =gStringVar4 - ldr r1, =gUnknown_08611D08 - ldr r0, [sp, 0x4C] - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] - adds r0, r5, 0 - adds r1, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xC8 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - str r7, [sp] - mov r1, r10 - str r1, [sp, 0x4] - mov r1, r9 - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl AddTextPrinterParameterized -_081A465C: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4594 - - thumb_func_start sub_81A4684 -sub_81A4684: @ 81A4684 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - adds r6, r0, 0 - adds r7, r1, 0 - mov r10, r2 - adds r5, r3, 0 - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - lsls r2, r6, 1 - adds r2, r6 - ldr r1, =gText_1Dot - adds r2, r1 - lsls r3, r7, 27 - lsrs r3, 24 - mov r12, r3 - lsls r1, r6, 2 - adds r1, r6 - mov r3, r10 - adds r4, r3, r1 - lsls r1, r4, 3 - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - movs r1, 0xFF - mov r9, r1 - str r1, [sp, 0x4] - movs r3, 0 - mov r8, r3 - str r3, [sp, 0x8] - movs r1, 0x1 - mov r3, r12 - bl AddTextPrinterParameterized - ldrh r0, [r5, 0x8] - cmp r0, 0 - beq _081A47BC - movs r0, 0xFF - strb r0, [r5, 0x11] - movs r0, 0x1 - negs r0, r0 - strb r0, [r5, 0x19] - adds r1, r5, 0 - adds r1, 0xA - ldrb r2, [r5, 0x1A] - add r0, sp, 0xC - bl TVShowConvertInternationalString - ldr r1, =gRecordsWindowId - ldrb r0, [r1] - adds r3, r7, 0x2 - lsls r3, 27 - lsrs r3, 24 - subs r1, r4, 0x1 - lsls r1, 3 - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - mov r2, r9 - str r2, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r1, 0x1 - add r2, sp, 0xC - bl AddTextPrinterParameterized - adds r4, r5, 0 - adds r4, 0x12 - adds r0, r4, 0 - bl IsStringJapanese - cmp r0, 0 - beq _081A4734 - add r0, sp, 0xC - adds r1, r4, 0 - movs r2, 0x1 - bl TVShowConvertInternationalString - b _081A473C - .pool -_081A4734: - add r0, sp, 0xC - adds r1, r4, 0 - bl StringCopy -_081A473C: - ldr r2, =gRecordsWindowId - mov r9, r2 - ldrb r0, [r2] - adds r3, r7, 0x4 - lsls r3, 27 - lsrs r3, 24 - lsls r1, r6, 2 - adds r1, r6 - mov r2, r10 - adds r6, r2, r1 - adds r1, r6, 0x1 - lsls r1, 3 - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - movs r1, 0xFF - mov r8, r1 - str r1, [sp, 0x4] - movs r7, 0 - str r7, [sp, 0x8] - movs r1, 0x1 - add r2, sp, 0xC - bl AddTextPrinterParameterized - ldrh r1, [r5, 0x8] - ldr r0, =0x0000270f - cmp r1, r0 - bls _081A4778 - adds r1, r0, 0 -_081A4778: - ldr r0, =gStringVar2 - movs r2, 0x1 - movs r3, 0x4 - bl ConvertIntToDecimalStringN - ldr r5, =gStringVar4 - ldr r0, =gUnknown_08611D08 - ldr r4, [r0, 0x24] - adds r0, r5, 0 - adds r1, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xC8 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r2, r9 - ldrb r0, [r2] - lsls r1, r6, 3 - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - mov r1, r8 - str r1, [sp, 0x4] - str r7, [sp, 0x8] - movs r1, 0x1 - adds r2, r5, 0 - bl AddTextPrinterParameterized -_081A47BC: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4684 - - thumb_func_start sub_81A47E0 -sub_81A47E0: @ 81A47E0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x44 - mov r9, r0 - mov r10, r1 - str r2, [sp, 0x40] - movs r0, 0xAC - lsls r0, 1 - bl AllocZeroed - mov r8, r0 - bl sub_80E8260 - add r0, sp, 0x30 - mov r12, r0 - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r3, [sp, 0x40] - lsls r1, r3, 1 - adds r1, r3 - lsls r1, 4 - mov r4, r10 - lsls r0, r4, 1 - add r0, r10 - lsls r0, 5 - adds r1, r0 - adds r4, r1, r2 - mov r3, sp - movs r2, 0x2 -_081A4820: - adds r0, r3, 0 - movs r5, 0x87 - lsls r5, 2 - adds r1, r4, r5 - ldm r1!, {r5-r7} - stm r0!, {r5-r7} - ldr r1, [r1] - str r1, [r0] - adds r4, 0x10 - adds r3, 0x10 - subs r2, 0x1 - cmp r2, 0 - bge _081A4820 - ldr r6, [sp, 0x40] - lsls r0, r6, 4 - mov r7, r10 - lsls r1, r7, 5 - adds r0, r1 - mov r1, r12 - add r0, r8 - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldr r0, [r0] - str r0, [r1] - movs r2, 0 -_081A4852: - movs r1, 0 - movs r4, 0 - movs r3, 0 - lsls r5, r2, 4 - adds r6, r2, 0x1 - mov r2, sp -_081A485E: - ldrh r0, [r2, 0x4] - cmp r0, r1 - ble _081A4868 - adds r4, r3, 0 - adds r1, r0, 0 -_081A4868: - adds r2, 0x10 - adds r3, 0x1 - cmp r3, 0x3 - ble _081A485E - mov r0, sp - ldrh r0, [r0, 0x34] - cmp r0, r1 - blt _081A487A - movs r4, 0x3 -_081A487A: - lsls r0, r4, 4 - mov r7, sp - adds r2, r7, r0 - mov r0, r9 - adds r1, r5, r0 - adds r0, r2, 0 - ldm r0!, {r3-r5} - stm r1!, {r3-r5} - ldr r0, [r0] - str r0, [r1] - movs r0, 0 - strh r0, [r2, 0x4] - adds r2, r6, 0 - cmp r2, 0x2 - ble _081A4852 - mov r0, r8 - bl Free - add sp, 0x44 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A47E0 - - thumb_func_start sub_81A48B4 -sub_81A48B4: @ 81A48B4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x74 - mov r9, r0 - mov r10, r1 - movs r0, 0xAC - lsls r0, 1 - bl AllocZeroed - mov r8, r0 - bl sub_80E8260 - mov r0, sp - adds r0, 0x54 - str r0, [sp, 0x70] - add r1, sp, 0x5C - mov r12, r1 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - movs r0, 0x54 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - adds r3, r0, r1 - mov r2, sp - movs r4, 0x2 -_081A48EE: - adds r0, r2, 0 - ldr r5, =0x0000057c - adds r1, r3, r5 - ldm r1!, {r5-r7} - stm r0!, {r5-r7} - ldm r1!, {r5-r7} - stm r0!, {r5-r7} - ldr r1, [r1] - str r1, [r0] - adds r3, 0x1C - adds r2, 0x1C - subs r4, 0x1 - cmp r4, 0 - bge _081A48EE - mov r6, r10 - lsls r0, r6, 3 - subs r0, r6 - lsls r0, 2 - add r0, r8 - ldr r1, [sp, 0x70] - movs r7, 0x90 - lsls r7, 1 - adds r0, r7 - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldm r0!, {r5-r7} - stm r1!, {r5-r7} - ldr r0, [r0] - str r0, [r1] - movs r4, 0 -_081A492A: - movs r1, 0 - movs r5, 0 - movs r3, 0 - lsls r6, r4, 3 - adds r7, r4, 0x1 - mov r2, sp -_081A4936: - ldrh r0, [r2, 0x8] - cmp r0, r1 - ble _081A4940 - adds r5, r3, 0 - adds r1, r0, 0 -_081A4940: - adds r2, 0x1C - adds r3, 0x1 - cmp r3, 0x2 - ble _081A4936 - mov r2, r12 - ldrh r0, [r2] - cmp r0, r1 - blt _081A4952 - movs r5, 0x3 -_081A4952: - subs r1, r6, r4 - lsls r1, 2 - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - mov r3, sp - adds r2, r3, r0 - add r1, r9 - adds r0, r2, 0 - ldm r0!, {r4-r6} - stm r1!, {r4-r6} - ldm r0!, {r3-r5} - stm r1!, {r3-r5} - ldr r0, [r0] - str r0, [r1] - movs r0, 0 - strh r0, [r2, 0x8] - adds r4, r7, 0 - cmp r4, 0x2 - ble _081A492A - mov r0, r8 - bl Free - add sp, 0x74 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A48B4 - - thumb_func_start sub_81A4998 -sub_81A4998: @ 81A4998 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x94 - adds r7, r0, 0 - str r1, [sp, 0x90] - ldr r0, =gStringVar1 - ldr r4, =gUnknown_08611CB0 - lsls r5, r7, 3 - adds r1, r5, r4 - ldr r1, [r1] - bl StringCopy - ldr r6, =gStringVar4 - adds r4, 0x4 - adds r5, r4 - ldr r1, [r5] - adds r0, r6, 0 - bl StringExpandPlaceholders - ldr r0, =gRecordsWindowId - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x1 - mov r10, r1 - str r1, [sp] - movs r2, 0xFF - mov r9, r2 - str r2, [sp, 0x4] - movs r5, 0 - str r5, [sp, 0x8] - adds r2, r6, 0 - movs r3, 0 - bl AddTextPrinterParameterized - ldr r1, =gUnknown_08611D00 - ldr r2, [sp, 0x90] - lsls r0, r2, 2 - adds r0, r1 - ldr r4, [r0] - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xD0 - bl GetStringRightAlignXOffset - adds r3, r0, 0 - mov r1, r8 - ldrb r0, [r1] - lsls r3, 24 - lsrs r3, 24 - mov r2, r10 - str r2, [sp] - mov r1, r9 - str r1, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - bl AddTextPrinterParameterized - cmp r7, 0x9 - bne _081A4A6C - ldr r2, =gSaveBlock2Ptr - ldr r0, [r2] - ldr r1, =0x00000ee8 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldr r0, [r2] - movs r2, 0xEF - lsls r2, 4 - adds r0, r2 - movs r1, 0x1 - negs r1, r1 - strb r1, [r0] - add r4, sp, 0x3C - adds r0, r4, 0 - ldr r1, [sp, 0x90] - bl sub_81A48B4 -_081A4A3A: - adds r0, r5, 0 - movs r1, 0x1 - movs r2, 0x4 - adds r3, r4, 0 - bl sub_81A4684 - adds r4, 0x1C - adds r5, 0x1 - cmp r5, 0x2 - ble _081A4A3A - b _081A4A90 - .pool -_081A4A6C: - add r0, sp, 0xC - adds r1, r7, 0 - ldr r2, [sp, 0x90] - bl sub_81A47E0 - movs r5, 0 - add r4, sp, 0xC -_081A4A7A: - str r7, [sp] - adds r0, r5, 0 - movs r1, 0x1 - movs r2, 0x4 - adds r3, r4, 0 - bl sub_81A4594 - adds r4, 0x10 - adds r5, 0x1 - cmp r5, 0x2 - ble _081A4A7A -_081A4A90: - add sp, 0x94 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81A4998 - - thumb_func_start sub_81A4AA0 -sub_81A4AA0: @ 81A4AA0 - push {r4,lr} - ldr r4, =gRecordsWindowId - ldr r0, =gUnknown_08611C84 - bl AddWindow - strb r0, [r4] - ldrb r0, [r4] - movs r1, 0 - bl NewMenuHelpers_DrawStdWindowFrame - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - movs r1, 0 - bl sub_81A4998 - ldrb r0, [r4] - bl PutWindowTilemap - ldrb r0, [r4] - movs r1, 0x3 - bl CopyWindowToVram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4AA0 - - thumb_func_start sub_81A4AE8 -sub_81A4AE8: @ 81A4AE8 - push {r4,lr} - ldr r4, =gRecordsWindowId - ldrb r0, [r4] - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - movs r1, 0x1 - bl sub_81A4998 - ldrb r0, [r4] - movs r1, 0x2 - bl CopyWindowToVram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4AE8 - thumb_func_start sub_81A4B14 sub_81A4B14: @ 81A4B14 push {r4-r7,lr} diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index fbe9e87983..6c4f342cc2 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -6,9 +6,6 @@ .section .rodata - .align 2 -gUnknown_08611550:: @ 8611550 - .byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00 .align 2 gUnknown_0861156C:: @ 861156C diff --git a/data/maps/BattleFrontier_RankingHall/scripts.inc b/data/maps/BattleFrontier_RankingHall/scripts.inc index e469024e9e..9015694ebd 100644 --- a/data/maps/BattleFrontier_RankingHall/scripts.inc +++ b/data/maps/BattleFrontier_RankingHall/scripts.inc @@ -62,9 +62,9 @@ BattleFrontier_RankingHall_EventScript_25E516:: @ 825E516 end BattleFrontier_RankingHall_EventScript_25E522:: @ 825E522 - special sub_81A4AA0 + special ShowRankingHallRecordsWindow waitbuttonpress - special sub_81A4AE8 + special ScrollRankingHallRecordsWindow waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/specials.inc b/data/specials.inc index 08e12e5e07..d5133aae2a 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -448,8 +448,8 @@ gSpecials:: @ 81DBA64 def_special sub_80F90DC def_special sub_80F910C def_special sub_80F9160 - def_special sub_81A4AA0 - def_special sub_81A4AE8 + def_special ShowRankingHallRecordsWindow + def_special ScrollRankingHallRecordsWindow def_special sub_8139F20 def_special sub_80F9134 def_special sub_80F9154 diff --git a/include/battle_frontier_2.h b/include/frontier_util.h similarity index 81% rename from include/battle_frontier_2.h rename to include/frontier_util.h index c4639adede..6740e5cdae 100644 --- a/include/battle_frontier_2.h +++ b/include/frontier_util.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_FRONTIER_2_H -#define GUARD_BATTLE_FRONTIER_2_H +#ifndef GUARD_FRONTIER_UTIL_H +#define GUARD_FRONTIER_UTIL_H #define FRONTIER_BEFORE_TEXT 0 #define FRONTIER_PLAYER_LOST_TEXT 1 @@ -18,4 +18,4 @@ u8 sub_81A6CA8(u8, u8); void sub_81A3908(void); u32 GetCurrentFacilityWinStreak(void); -#endif // GUARD_BATTLE_FRONTIER_2_H +#endif // GUARD_FRONTIER_UTIL_H diff --git a/include/global.h b/include/global.h index 9a03300b29..c2b139e7a9 100644 --- a/include/global.h +++ b/include/global.h @@ -137,6 +137,7 @@ enum LanguageId #define BAG_BERRIES_COUNT 46 #define PYRAMID_BAG_ITEMS_COUNT 10 +#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. // string lengths #define ITEM_NAME_LENGTH 14 @@ -402,9 +403,9 @@ struct BattleFrontier /*0xCDC*/ u32 field_CDC; /*0xCE0*/ u16 towerWinStreaks[4][2]; /*0xCF0*/ u16 towerRecordWinStreaks[4][2]; - /*0xD06*/ u16 field_D00; - /*0xD06*/ u16 field_D02; - /*0xD06*/ u16 field_D04; + /*0xD00*/ u16 field_D00; + /*0xD02*/ u16 field_D02; + /*0xD04*/ u16 field_D04; /*0xD06*/ u8 field_D06; /*0xD07*/ u8 field_D07; /*0xD08*/ u8 field_D08_0:1; @@ -482,6 +483,24 @@ struct PlayersApprentice /*0xB8*/ struct Sav2_B8 field_B8[9]; }; +struct RankingHall1P +{ + u8 id[4]; + u16 winStreak; + u8 name[PLAYER_NAME_LENGTH + 1]; + u8 language; +}; + +struct RankingHall2P +{ + u8 id1[4]; + u8 id2[4]; + u16 winStreak; + u8 name1[PLAYER_NAME_LENGTH + 1]; + u8 name2[PLAYER_NAME_LENGTH + 1]; + u8 language; +}; + struct SaveBlock2 { /*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1]; @@ -506,11 +525,12 @@ struct SaveBlock2 /*0xA8*/ u32 field_A8; /*0xAC*/ u32 encryptionKey; /*0xB0*/ struct PlayersApprentice playerApprentice; - /*0xDC*/ struct Apprentice apprentices[4]; + /*0xDC*/ struct Apprentice apprentices[4]; // From record mixing. /*0x1EC*/ struct BerryCrush berryCrush; /*0x1FC*/ struct PokemonJumpResults pokeJump; /*0x20C*/ struct BerryPickingResults berryPick; - /*0x21C*/ u8 field_21C[1032]; + /*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][3]; // From record mixing. + /*0x57C*/ struct RankingHall2P hallRecords2P[2][3]; // From record mixing. /*0x624*/ u16 contestLinkResults[5][4]; // 4 positions for 5 categories. /*0x64C*/ struct BattleFrontier frontier; }; // sizeof=0xF2C diff --git a/include/menu.h b/include/menu.h index d105eb5ec4..175eabc070 100644 --- a/include/menu.h +++ b/include/menu.h @@ -26,7 +26,6 @@ u16 RunTextPrintersAndIsPrinter0Active(void); void sub_81973A4(void); void NewMenuHelpers_DrawDialogueFrame(u8, u8); void sub_819746C(u8 windowId, bool8 copyToVram); -void NewMenuHelpers_DrawStdWindowFrame(u8, u8); u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); diff --git a/include/record_mixing.h b/include/record_mixing.h index f1b74c1433..0d50f46f9a 100644 --- a/include/record_mixing.h +++ b/include/record_mixing.h @@ -1,35 +1,13 @@ #ifndef GUARD_RECORD_MIXING_H #define GUARD_RECORD_MIXING_H -// Exported type declarations -struct UnkRecordMixingStruct2a +struct PlayerHallRecords { - u8 playerId[4]; - u16 field_4; - u8 playerName[PLAYER_NAME_LENGTH + 1]; - u8 language; + struct RankingHall1P onePlayer[9][2]; + struct RankingHall2P twoPlayers[2]; }; -struct UnkRecordMixingStruct2b -{ - u8 playerId1[4]; - u8 playerId2[4]; - u16 field_8; - u8 playerName1[PLAYER_NAME_LENGTH + 1]; - u8 playerName2[PLAYER_NAME_LENGTH + 1]; - u8 language; -}; - -struct UnkRecordMixingStruct2 -{ - struct UnkRecordMixingStruct2a field_0[9][2]; - struct UnkRecordMixingStruct2b field_120[2]; -}; - -// Exported RAM declarations - -// Exported ROM declarations void sub_80E6BE8(void); -void sub_80E8260(struct UnkRecordMixingStruct2 *arg0); +void GetPlayerHallRecords(struct PlayerHallRecords *dst); #endif //GUARD_RECORD_MIXING_H diff --git a/include/strings.h b/include/strings.h index c563353ece..9338ae624a 100644 --- a/include/strings.h +++ b/include/strings.h @@ -877,4 +877,47 @@ extern const u8 gText_PokemonOnHook[]; extern const u8 gText_NotEvenANibble[]; extern const u8 gText_ItGotAway[]; +// Frontier records. +extern const u8 gText_WinStreak[]; +extern const u8 gText_Record[]; +extern const u8 gText_Current[]; +extern const u8 gText_RoomsCleared[]; +extern const u8 gText_Prev[]; +extern const u8 gText_SingleBattleRoomResults[]; +extern const u8 gText_DoubleBattleRoomResults[]; +extern const u8 gText_MultiBattleRoomResults[]; +extern const u8 gText_LinkMultiBattleRoomResults[]; +extern const u8 gText_Lv502[]; +extern const u8 gText_OpenLv[]; +extern const u8 gText_RentalSwap[]; +extern const u8 gText_ClearStreak[]; +extern const u8 gText_Total[]; +extern const u8 gText_Championships[]; +extern const u8 gText_SingleBattleTourneyResults[]; +extern const u8 gText_DoubleBattleTourneyResults[]; +extern const u8 gText_SingleBattleHallResults[]; +extern const u8 gText_DoubleBattleHallResults[]; +extern const u8 gText_BattleChoiceResults[]; +extern const u8 gText_TimesCleared[]; +extern const u8 gText_KOsInARow[]; +extern const u8 gText_SetKOTourneyResults[]; +extern const u8 gText_TimesVar1[]; +extern const u8 gText_BattleSwapSingleResults[]; +extern const u8 gText_BattleSwapDoubleResults[]; +extern const u8 gText_FloorsCleared[]; +extern const u8 gText_BattleQuestResults[]; +extern const u8 gText_LinkContestResults[]; +extern const u8 gText_4th[]; +extern const u8 gText_3rd[]; +extern const u8 gText_2nd[]; +extern const u8 gText_1st[]; +extern const u8 gText_SpaceAndSpace[]; +extern const u8 gText_CommaSpace[]; +extern const u8 gText_NewLine[]; +extern const u8 gText_ScrollTextUp[]; +extern const u8 gText_Space2[]; +extern const u8 gText_Are[]; +extern const u8 gText_Are2[]; +extern const u8 gText_123Dot[][3]; + #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index 8d07bbe9b7..14e47157f7 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -246,7 +246,7 @@ SECTIONS { src/menu.o(.text); src/battle_factory.o(.text); src/apprentice.o(.text); - src/battle_frontier_2.o(.text); + src/frontier_util.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); @@ -533,6 +533,7 @@ SECTIONS { src/menu.o(.rodata); src/battle_factory.o(.rodata); src/apprentice.o(.rodata); + src/frontier_util.o(.rodata); data/battle_frontier_2.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); diff --git a/src/battle_frontier_2.c b/src/frontier_util.c similarity index 81% rename from src/battle_frontier_2.c rename to src/frontier_util.c index eefa95ab03..bb349f6db9 100644 --- a/src/battle_frontier_2.c +++ b/src/frontier_util.c @@ -1,5 +1,5 @@ #include "global.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "event_data.h" #include "battle_setup.h" #include "overworld.h" @@ -22,10 +22,14 @@ #include "pokedex.h" #include "recorded_battle.h" #include "data2.h" +#include "record_mixing.h" +#include "strings.h" +#include "malloc.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/species.h" #include "constants/game_stat.h" +#include "constants/moves.h" extern u8 gUnknown_0203CEF8[]; @@ -34,22 +38,42 @@ extern const u16 gUnknown_08611BFC[][2]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct WindowTemplate gUnknown_08611C74; extern const struct WindowTemplate gUnknown_08611C7C; +extern const struct WindowTemplate gUnknown_08611C84; +extern const u8 gUnknown_086118B4[29][7][4]; +extern const u16 gUnknown_08611C9A[]; +extern const u8 *const gUnknown_08611D08[]; +extern const u8 *const gUnknown_08611CB0[][2]; +extern const u8 *const gUnknown_08611D00[]; extern void sub_81B8558(void); // This file's functions. u8 sub_81A3B30(u8 facility); -void ShowTowerResultsWindow(u8); -void ShowDomeResultsWindow(u8); -void ShowPalaceResultsWindow(u8); -void ShowPikeResultsWindow(void); -void ShowFactoryResultsWindow(u8); -void ShowArenaResultsWindow(void); -void ShowPyramidResultsWindow(void); -void ShowLinkContestResultsWindow(void); +static void ShowTowerResultsWindow(u8); +static void ShowDomeResultsWindow(u8); +static void ShowPalaceResultsWindow(u8); +static void ShowPikeResultsWindow(void); +static void ShowFactoryResultsWindow(u8); +static void ShowArenaResultsWindow(void); +static void ShowPyramidResultsWindow(void); +static void ShowLinkContestResultsWindow(void); u8 sub_81A3610(void); void sub_81A51A8(u8); +void sub_81A5030(u8); +// const rom data +const u8 gUnknown_08611550[][4] = +{ + [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01}, + [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00}, + [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01}, + [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01}, + [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00}, +}; + +// code void sub_81A1780(void) { gUnknown_08611C18[gSpecialVar_0x8004](); @@ -214,7 +238,7 @@ void sub_81A1B98(void) } } -bool8 sub_81A1C24(u32 flags) +static bool8 sub_81A1C24(u32 flags) { if (gSaveBlock2Ptr->frontier.field_CDC & flags) return TRUE; @@ -222,14 +246,14 @@ bool8 sub_81A1C24(u32 flags) return FALSE; } -void sub_81A1C4C(const u8 *str, s32 y) +static void sub_81A1C4C(const u8 *str, s32 y) { s32 x = GetStringCenterAlignXOffset(1, str, 0xE0); y = (y * 8) + 1; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); } -void PrintHyphens(s32 y) +static void PrintHyphens(s32 y) { s32 i; u8 text[37]; @@ -242,47 +266,8 @@ void PrintHyphens(s32 y) AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL); } -extern const u8 gText_WinStreak[]; -extern const u8 gText_Record[]; -extern const u8 gText_Current[]; -extern const u8 gText_RoomsCleared[]; -extern const u8 gText_Prev[]; -extern const u8 gText_SingleBattleRoomResults[]; -extern const u8 gText_DoubleBattleRoomResults[]; -extern const u8 gText_MultiBattleRoomResults[]; -extern const u8 gText_LinkMultiBattleRoomResults[]; -extern const u8 gText_Lv502[]; -extern const u8 gText_OpenLv[]; -extern const u8 gText_RentalSwap[]; -extern const u8 gText_ClearStreak[]; -extern const u8 gText_Total[]; -extern const u8 gText_Championships[]; -extern const u8 gText_SingleBattleTourneyResults[]; -extern const u8 gText_DoubleBattleTourneyResults[]; -extern const u8 gText_SingleBattleHallResults[]; -extern const u8 gText_DoubleBattleHallResults[]; -extern const u8 gText_BattleChoiceResults[]; -extern const u8 gText_TimesCleared[]; -extern const u8 gText_KOsInARow[]; -extern const u8 gText_SetKOTourneyResults[]; -extern const u8 gText_TimesVar1[]; -extern const u8 gText_BattleSwapSingleResults[]; -extern const u8 gText_BattleSwapDoubleResults[]; -extern const u8 gText_FloorsCleared[]; -extern const u8 gText_BattleQuestResults[]; -extern const u8 gText_LinkContestResults[]; -extern const u8 gText_4th[]; -extern const u8 gText_3rd[]; -extern const u8 gText_2nd[]; -extern const u8 gText_1st[]; -extern const u8 gText_Cool[]; -extern const u8 gText_Beauty[]; -extern const u8 gText_Cute[]; -extern const u8 gText_Smart[]; -extern const u8 gText_Tough[]; - -// Battle Tower. -void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +// Battle Tower records. +static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) @@ -292,13 +277,13 @@ void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]; TowerPrintStreak(gText_Record, num, x1, x2, y); } -u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) +static u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) @@ -307,7 +292,7 @@ u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) return winStreak; } -void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = TowerGetWinStreak(battleMode, lvlMode); @@ -346,7 +331,7 @@ void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y TowerPrintStreak(gText_Prev, winStreak, x1, x2, y); } -void ShowTowerResultsWindow(u8 battleMode) +static void ShowTowerResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -372,8 +357,8 @@ void ShowTowerResultsWindow(u8 battleMode) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Dome. -u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) +// Battle Dome records. +static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) @@ -382,7 +367,7 @@ u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) return winStreak; } -void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +static void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); @@ -390,7 +375,7 @@ void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = DomeGetWinStreak(battleMode, lvlMode); @@ -417,7 +402,7 @@ void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) PrintTwoStrings(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); } -void ShowDomeResultsWindow(u8 battleMode) +static void ShowDomeResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -441,8 +426,8 @@ void ShowDomeResultsWindow(u8 battleMode) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Palace. -void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +// Battle Palace records. +static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) @@ -452,13 +437,13 @@ void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]; PalacePrintStreak(gText_Record, num, x1, x2, y); } -u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) +static u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) @@ -467,7 +452,7 @@ u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) return winStreak; } -void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PalaceGetWinStreak(battleMode, lvlMode); @@ -493,7 +478,7 @@ void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 PalacePrintStreak(gText_Prev, winStreak, x1, x2, y); } -void ShowPalaceResultsWindow(u8 battleMode) +static void ShowPalaceResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -515,8 +500,8 @@ void ShowPalaceResultsWindow(u8 battleMode) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Pike. -u16 PikeGetWinStreak(u8 lvlMode) +// Battle Pike records. +static u16 PikeGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; if (winStreak > 9999) @@ -525,7 +510,7 @@ u16 PikeGetWinStreak(u8 lvlMode) return winStreak; } -void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +static void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); @@ -533,7 +518,7 @@ void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PikeGetWinStreak(lvlMode); @@ -549,7 +534,7 @@ void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) PrintTwoStrings(gText_Prev, gText_RoomsCleared, winStreak, x1, x2, y); } -void ShowPikeResultsWindow(void) +static void ShowPikeResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -569,8 +554,8 @@ void ShowPikeResultsWindow(void) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Arena. -void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +// Battle Arena records. +static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) @@ -580,13 +565,13 @@ void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]; ArenaPrintStreak(gText_Record, num, x1, x2, y); } -u16 ArenaGetWinStreak(u8 lvlMode) +static u16 ArenaGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; if (winStreak > 9999) @@ -595,7 +580,7 @@ u16 ArenaGetWinStreak(u8 lvlMode) return winStreak; } -void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = ArenaGetWinStreak(lvlMode); @@ -611,7 +596,7 @@ void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) ArenaPrintStreak(gText_Prev, winStreak, x1, x2, y); } -void ShowArenaResultsWindow(void) +static void ShowArenaResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -629,8 +614,8 @@ void ShowArenaResultsWindow(void) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Factory. -void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) +// Battle Factory records. +static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num1 > 9999) @@ -644,14 +629,14 @@ void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); } -void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { u16 num1 = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]; u16 num2 = gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode]; FactoryPrintStreak(gText_Record, num1, num2, x1, x2, x3, y); } -u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) +static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; if (winStreak > 9999) @@ -660,7 +645,7 @@ u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) return winStreak; } -u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) +static u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) { u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; if (rents > 9999) @@ -669,7 +654,7 @@ u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) return rents; } -void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) { bool8 isCurrent; u16 winStreak = FactoryGetWinStreak(battleMode, lvlMode); @@ -697,7 +682,7 @@ void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 FactoryPrintStreak(gText_Prev, winStreak, rents, x1, x2, x3, y); } -void ShowFactoryResultsWindow(u8 battleMode) +static void ShowFactoryResultsWindow(u8 battleMode) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -720,8 +705,8 @@ void ShowFactoryResultsWindow(u8 battleMode) CopyWindowToVram(gRecordsWindowId, 3); } -// Battle Pyramid. -void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +// Battle Pyramid records. +static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) { AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); if (num > 9999) @@ -731,13 +716,13 @@ void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); } -void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { u16 num = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]; PyramidPrintStreak(gText_Record, num, x1, x2, y); } -u16 PyramidGetWinStreak(u8 lvlMode) +static u16 PyramidGetWinStreak(u8 lvlMode) { u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; if (winStreak > 9999) @@ -746,7 +731,7 @@ u16 PyramidGetWinStreak(u8 lvlMode) return winStreak; } -void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) { bool8 isCurrent; u16 winStreak = PyramidGetWinStreak(lvlMode); @@ -762,7 +747,7 @@ void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) PyramidPrintStreak(gText_Prev, winStreak, x1, x2, y); } -void ShowPyramidResultsWindow(void) +static void ShowPyramidResultsWindow(void) { gRecordsWindowId = AddWindow(&gUnknown_08611C74); NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); @@ -780,8 +765,8 @@ void ShowPyramidResultsWindow(void) CopyWindowToVram(gRecordsWindowId, 3); } -// Link contest. Why is it in this file? -void ShowLinkContestResultsWindow(void) +// Link contest records. Why is it in this file? +static void ShowLinkContestResultsWindow(void) { const u8 *str; s32 i, j; @@ -957,8 +942,6 @@ void sub_81A35EC(void) gSpecialVar_Result = sub_81A3610(); } -extern const u8 gUnknown_08611550[][4]; - u8 sub_81A3610(void) { s32 ret = 0; @@ -1151,8 +1134,6 @@ u8 sub_81A3B30(u8 facility) + FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2); } -extern const u8 gUnknown_086118B4[29][7][4]; - void sub_81A3B64(void) { s32 challengeNum = 0; @@ -1235,15 +1216,7 @@ void sub_81A3DA0(void) gSpecialVar_Result = FALSE; } -extern const u8 gText_SpaceAndSpace[]; -extern const u8 gText_CommaSpace[]; -extern const u8 gText_NewLine[]; -extern const u8 gText_ScrollTextUp[]; -extern const u8 gText_Space2[]; -extern const u8 gText_Are[]; -extern const u8 gText_Are2[]; - -u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2) +static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) { @@ -1282,9 +1255,7 @@ u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2) return arg1; } -extern const u16 gUnknown_08611C9A[]; - -void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count) +static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count) { s32 i = 0; @@ -1494,3 +1465,194 @@ void sub_81A443C(void) break; } } + +void sub_81A447C(void) +{ + u8 i, j, k; + + for (i = 0; i < 4; i++) + { + u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + if (monId < PARTY_SIZE) + { + for (j = 0; j < 4; j++) + { + for (k = 0; k < 4; k++) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + k, NULL) + == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j, NULL)) + break; + } + if (k == 4) + SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, j); + } + gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i]; + } + } +} + +void sub_81A457C(void) +{ + sub_81A5030(VarGet(VAR_FRONTIER_FACILITY)); +} + +// Battle Frontier Ranking Hall records. +static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hallRecord, s32 hallFacilityId) +{ + u8 text[32]; + u16 winStreak; + + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + hallRecord->name[PLAYER_NAME_LENGTH] = EOS; + if (hallRecord->winStreak) + { + TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + winStreak = hallRecord->winStreak; + if (winStreak > 9999) + winStreak = 9999; + ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[hallFacilityId]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + } +} + +static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hallRecord) +{ + u8 text[32]; + u16 winStreak; + + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + if (hallRecord->winStreak) + { + hallRecord->name1[PLAYER_NAME_LENGTH] = EOS; + hallRecord->name2[PLAYER_NAME_LENGTH] = EOS; + TVShowConvertInternationalString(text, hallRecord->name1, hallRecord->language); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position - 1)) + 1, TEXT_SPEED_FF, NULL); + if (IsStringJapanese(hallRecord->name2)) + TVShowConvertInternationalString(text, hallRecord->name2, LANGUAGE_JAPANESE); + else + StringCopy(text, hallRecord->name2); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL); + + winStreak = hallRecord->winStreak; + if (winStreak > 9999) + winStreak = 9999; + ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[9]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + } +} + +static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvlMode) +{ + s32 i, j; + struct RankingHall1P record1P[4]; + struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); + GetPlayerHallRecords(playerHallRecords); + + for (i = 0; i < 3; i++) + record1P[i] = gSaveBlock2Ptr->hallRecords1P[hallFacilityId][lvlMode][i]; + + record1P[3] = playerHallRecords->onePlayer[hallFacilityId][lvlMode]; + + for (i = 0; i < 3; i++) + { + s32 highestWinStreak = 0; + s32 highestId = 0; + for (j = 0; j < 4; j++) + { + if (record1P[j].winStreak > highestWinStreak) + { + highestId = j; + highestWinStreak = record1P[j].winStreak; + } + } + if (record1P[3].winStreak >= highestWinStreak) + highestId = 3; + + dst[i] = record1P[highestId]; + record1P[highestId].winStreak = 0; + } + + free(playerHallRecords); +} + +static void Fill2PRecords(struct RankingHall2P *dst, s32 lvlMode) +{ + s32 i, j; + struct RankingHall2P record2P[4]; + struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); + GetPlayerHallRecords(playerHallRecords); + + for (i = 0; i < 3; i++) + record2P[i] = gSaveBlock2Ptr->hallRecords2P[lvlMode][i]; + + record2P[3] = playerHallRecords->twoPlayers[lvlMode]; + + for (i = 0; i < 3; i++) + { + s32 highestWinStreak = 0; + s32 highestId = 0; + for (j = 0; j < 3; j++) + { + if (record2P[j].winStreak > highestWinStreak) + { + highestId = j; + highestWinStreak = record2P[j].winStreak; + } + } + if (record2P[3].winStreak >= highestWinStreak) + highestId = 3; + + dst[i] = record2P[highestId]; + record2P[highestId].winStreak = 0; + } + + free(playerHallRecords); +} + +static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode) +{ + s32 i; + s32 x; + struct RankingHall1P records1P[3]; + struct RankingHall2P records2P[3]; + + StringCopy(gStringVar1, gUnknown_08611CB0[hallFacilityId][0]); + StringExpandPlaceholders(gStringVar4, gUnknown_08611CB0[hallFacilityId][1]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(1, gUnknown_08611D00[lvlMode], 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gUnknown_08611D00[lvlMode], x, 1, TEXT_SPEED_FF, NULL); + if (hallFacilityId == HALL_FACILITIES_COUNT) + { + gSaveBlock2Ptr->frontier.field_EE1[0][PLAYER_NAME_LENGTH] = EOS; + gSaveBlock2Ptr->frontier.field_EE1[1][PLAYER_NAME_LENGTH] = EOS; + Fill2PRecords(records2P, lvlMode); + for (i = 0; i < 3; i++) + Print2PRecord(i, 1, 4, &records2P[i]); + } + else + { + Fill1PRecords(records1P, hallFacilityId, lvlMode); + for (i = 0; i < 3; i++) + Print1PRecord(i, 1, 4, &records1P[i], hallFacilityId); + } +} + +void ShowRankingHallRecordsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C84); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +void ScrollRankingHallRecordsWindow(void) +{ + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_OPEN); + CopyWindowToVram(gRecordsWindowId, 2); +} diff --git a/src/record_mixing.c b/src/record_mixing.c index 4bb97cf1da..6caea7239b 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -33,31 +33,17 @@ #include "new_game.h" #include "daycare.h" #include "international_string_util.h" +#include "constants/battle_frontier.h" extern void ReceiveSecretBasesData(struct SecretBaseRecord *, size_t, u8); extern void ReceiveEasyChatPairsData(struct EasyChatPair *, size_t, u8); // Static type declarations -struct UnknownRecMixingStruct +struct RecordMixingHallRecords { - u32 field_0; - u16 field_4; - u8 field_6[9]; -}; - -struct UnknownRecMixingStruct2 -{ - u32 field_0; - u16 field_4; - u16 field_6; - u16 field_8; - u8 field_A[16]; -}; - -struct UnknownRecMixingStruct3 -{ - u8 field_0[0x810]; + struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][6]; + struct RankingHall2P hallRecords2P[2][6]; }; struct PlayerRecordsRS @@ -85,7 +71,7 @@ struct PlayerRecordsEmerald /* 0x1210 */ u16 giftItem; /* 0x1214 */ LilycoveLady lilycoveLady; /* 0x1254 */ struct Apprentice apprentice[2]; - /* 0x12dc */ struct UnkRecordMixingStruct2 unk_12dc; + /* 0x12dc */ struct PlayerHallRecords hallRecords; /* 0x1434 */ u8 field_1434[0x10]; }; // 0x1444 @@ -106,7 +92,7 @@ static IWRAM_DATA struct EasyChatPair *sEasyChatPairsSave; static IWRAM_DATA struct RecordMixingDayCareMail *gUnknown_03001148; static IWRAM_DATA void *sBattleTowerSave; static IWRAM_DATA LilycoveLady *sLilycoveLadySave; -static IWRAM_DATA void *gUnknown_03001154; // gSaveBlock2Ptr->field_0DC; +static IWRAM_DATA void *sApprenticesSave; static IWRAM_DATA void *sBattleTowerSave_Duplicate; static IWRAM_DATA u32 sRecordStructSize; static IWRAM_DATA u8 gUnknown_03001160; @@ -137,7 +123,7 @@ static void ReceiveGiftItem(u16 *item, u8 which); static void sub_80E7FF8(u8 taskId); static void sub_80E8110(struct Apprentice *arg0, struct Apprentice *arg1); static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2); -static void sub_80E89AC(struct UnkRecordMixingStruct2 *arg0, size_t arg1, u32 arg2); +static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2); static void sub_80E89F8(struct RecordMixingDayCareMail *dst); static void SanitizeDayCareMailForRuby(struct RecordMixingDayCareMail *src); static void SanitizeEmeraldBattleTowerRecord(struct EmeraldBattleTowerRecord *arg0); @@ -200,7 +186,7 @@ static void SetSrcLookupPointers(void) gUnknown_03001148 = &gUnknown_02039F9C; sBattleTowerSave = &gSaveBlock2Ptr->frontier.towerPlayer; sLilycoveLadySave = &gSaveBlock1Ptr->lilycoveLady; - gUnknown_03001154 = gSaveBlock2Ptr->apprentices; + sApprenticesSave = gSaveBlock2Ptr->apprentices; sBattleTowerSave_Duplicate = &gSaveBlock2Ptr->frontier.towerPlayer; } @@ -266,8 +252,8 @@ static void PrepareExchangePacket(void) if (GetMultiplayerId() == 0) sSentRecord->emerald.giftItem = GetRecordMixingGift(); - sub_80E8110(sSentRecord->emerald.apprentice, gUnknown_03001154); - sub_80E8260(&sSentRecord->emerald.unk_12dc); + sub_80E8110(sSentRecord->emerald.apprentice, sApprenticesSave); + GetPlayerHallRecords(&sSentRecord->emerald.hallRecords); } } @@ -300,7 +286,7 @@ static void ReceiveExchangePacket(u32 which) ReceiveGiftItem(&sReceivedRecords->emerald.giftItem, which); ReceiveLilycoveLadyData(&sReceivedRecords->emerald.lilycoveLady, sizeof(struct PlayerRecordsEmerald), which); ReceiveApprenticeData(sReceivedRecords->emerald.apprentice, sizeof(struct PlayerRecordsEmerald), (u8) which); - sub_80E89AC(&sReceivedRecords->emerald.unk_12dc, sizeof(struct PlayerRecordsEmerald), (u8) which); + ReceiveRankingHallRecords(&sReceivedRecords->emerald.hallRecords, sizeof(struct PlayerRecordsEmerald), (u8) which); } } @@ -1608,42 +1594,42 @@ static void sub_80E8110(struct Apprentice *dst, struct Apprentice *src) } } -void sub_80E8260(struct UnkRecordMixingStruct2 *dst) +void GetPlayerHallRecords(struct PlayerHallRecords *dst) { s32 i, j; - for (i = 0; i < 9; i++) + for (i = 0; i < HALL_FACILITIES_COUNT; i++) { for (j = 0; j < 2; j++) { - CopyUnalignedWord(dst->field_0[i][j].playerId, gSaveBlock2Ptr->playerTrainerId); - dst->field_0[i][j].language = GAME_LANGUAGE; - StringCopy(dst->field_0[i][j].playerName, gSaveBlock2Ptr->playerName); + CopyUnalignedWord(dst->onePlayer[i][j].id, gSaveBlock2Ptr->playerTrainerId); + dst->onePlayer[i][j].language = GAME_LANGUAGE; + StringCopy(dst->onePlayer[i][j].name, gSaveBlock2Ptr->playerName); } } for (j = 0; j < 2; j++) { - dst->field_120[j].language = GAME_LANGUAGE; - CopyUnalignedWord(dst->field_120[j].playerId1, gSaveBlock2Ptr->playerTrainerId); - CopyUnalignedWord(dst->field_120[j].playerId2, gSaveBlock2Ptr->frontier.field_EF1[j]); - StringCopy(dst->field_120[j].playerName1, gSaveBlock2Ptr->playerName); - StringCopy(dst->field_120[j].playerName2, gSaveBlock2Ptr->frontier.field_EE1[j]); + dst->twoPlayers[j].language = GAME_LANGUAGE; + CopyUnalignedWord(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId); + CopyUnalignedWord(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.field_EF1[j]); + StringCopy(dst->twoPlayers[j].name1, gSaveBlock2Ptr->playerName); + StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.field_EE1[j]); } for (i = 0; i < 2; i++) { - dst->field_0[0][i].field_4 = gSaveBlock2Ptr->frontier.field_CF0[i]; - dst->field_0[1][i].field_4 = gSaveBlock2Ptr->frontier.field_CF4[i]; - dst->field_0[2][i].field_4 = gSaveBlock2Ptr->frontier.field_CF8[i]; - dst->field_0[3][i].field_4 = gSaveBlock2Ptr->frontier.field_D14[0][i]; - dst->field_0[4][i].field_4 = gSaveBlock2Ptr->frontier.field_DD0[0][i]; - dst->field_0[5][i].field_4 = gSaveBlock2Ptr->frontier.field_DDE[i]; - dst->field_0[6][i].field_4 = gSaveBlock2Ptr->frontier.field_DEA[i]; - dst->field_0[7][i].field_4 = gSaveBlock2Ptr->frontier.field_E08[i]; - dst->field_0[8][i].field_4 = gSaveBlock2Ptr->frontier.field_E1E[i]; + dst->onePlayer[0][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[1][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_DOUBLES][i]; + dst->onePlayer[2][i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_MULTIS][i]; + dst->onePlayer[3][i].winStreak = gSaveBlock2Ptr->frontier.domeRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[4][i].winStreak = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[5][i].winStreak = gSaveBlock2Ptr->frontier.arenaRecordStreaks[i]; + dst->onePlayer[6][i].winStreak = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[FRONTIER_MODE_SINGLES][i]; + dst->onePlayer[7][i].winStreak = gSaveBlock2Ptr->frontier.pikeRecordStreaks[i]; + dst->onePlayer[8][i].winStreak = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[i]; - dst->field_120[i].field_8 = gSaveBlock2Ptr->frontier.field_CFC[i]; + dst->twoPlayers[i].winStreak = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[FRONTIER_MODE_LINK_MULTIS][i]; } } @@ -1702,7 +1688,7 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2 } NAKED -static void sub_80E8578(struct UnknownRecMixingStruct3 *arg0, struct UnkRecordMixingStruct2 *arg1, size_t arg2, u32 arg3, u32 arg4) +static void sub_80E8578(struct RecordMixingHallRecords *arg0, struct PlayerHallRecords *arg1, size_t arg2, u32 arg3, u32 arg4) { asm_unified(" push {r4-r7,lr}\n\ mov r7, r10\n\ @@ -2106,133 +2092,75 @@ _080E8864:\n\ "); } -static void sub_80E8880(struct UnknownRecMixingStruct *arg0, struct UnknownRecMixingStruct *arg1) +static void sub_80E8880(struct RankingHall1P *arg0, struct RankingHall1P *arg1) { s32 i, j; for (i = 0; i < 3; i++) { - s32 r2 = 0; - s32 r4 = -1; + s32 highestWinStreak = 0; + s32 highestId = -1; for (j = 0; j < 6; j++) { - if (arg1[j].field_4 > r2) + if (arg1[j].winStreak > highestWinStreak) { - r4 = j; - r2 = arg1[j].field_4; + highestId = j; + highestWinStreak = arg1[j].winStreak; } } - if (r4 >= 0) + if (highestId >= 0) { - arg0[i] = arg1[r4]; - arg1[r4].field_4 = 0; + arg0[i] = arg1[highestId]; + arg1[highestId].winStreak = 0; } } } -static void sub_80E88CC(struct UnknownRecMixingStruct2 *arg0, struct UnknownRecMixingStruct2 *arg1) +static void sub_80E88CC(struct RankingHall2P *arg0, struct RankingHall2P *arg1) { s32 i, j; for (i = 0; i < 3; i++) { - s32 r2 = 0; - s32 r4 = -1; + s32 highestWinStreak = 0; + s32 highestId = -1; for (j = 0; j < 6; j++) { - if (arg1[j].field_8 > r2) + if (arg1[j].winStreak > highestWinStreak) { - r4 = j; - r2 = arg1[j].field_8; + highestId = j; + highestWinStreak = arg1[j].winStreak; } } - if (r4 >= 0) + if (highestId >= 0) { - arg0[i] = arg1[r4]; - arg1[r4].field_8 = 0; + arg0[i] = arg1[highestId]; + arg1[highestId].winStreak = 0; } } } -NAKED -static void sub_80E8924(struct UnknownRecMixingStruct3 *arg0) +static void sub_80E8924(struct RecordMixingHallRecords *arg0) { - asm_unified("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - mov r9, r0\n\ - movs r0, 0\n\ - ldr r1, =gSaveBlock2Ptr\n\ - mov r10, r1\n\ -_080E8936:\n\ - lsls r1, r0, 1\n\ - adds r2, r0, 0x1\n\ - mov r8, r2\n\ - adds r1, r0\n\ - lsls r0, r1, 5\n\ - movs r2, 0x87\n\ - lsls r2, 2\n\ - adds r7, r0, r2\n\ - lsls r1, 6\n\ - mov r0, r9\n\ - adds r4, r0, r1\n\ - movs r6, 0\n\ - movs r5, 0x1\n\ -_080E8950:\n\ - mov r1, r10\n\ - ldr r0, [r1]\n\ - adds r0, r7\n\ - adds r0, r6\n\ - adds r1, r4, 0\n\ - bl sub_80E8880\n\ - adds r4, 0x60\n\ - adds r6, 0x30\n\ - subs r5, 0x1\n\ - cmp r5, 0\n\ - bge _080E8950\n\ - mov r0, r8\n\ - cmp r0, 0x8\n\ - ble _080E8936\n\ - movs r5, 0\n\ - ldr r4, =gSaveBlock2Ptr\n\ -_080E8972:\n\ - movs r0, 0x54\n\ - adds r1, r5, 0\n\ - muls r1, r0\n\ - ldr r2, =0x0000057c\n\ - adds r1, r2\n\ - ldr r0, [r4]\n\ - adds r0, r1\n\ - movs r1, 0xA8\n\ - muls r1, r5\n\ - movs r2, 0xD8\n\ - lsls r2, 3\n\ - adds r1, r2\n\ - add r1, r9\n\ - bl sub_80E88CC\n\ - adds r5, 0x1\n\ - cmp r5, 0x1\n\ - ble _080E8972\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); + s32 i, j; + + for (i = 0; i < HALL_FACILITIES_COUNT; i++) + { + for (j = 0; j < 2; j++) + sub_80E8880(gSaveBlock2Ptr->hallRecords1P[i][j], arg0->hallRecords1P[i][j]); + } + for (j = 0; j < 2; j++) + sub_80E88CC(gSaveBlock2Ptr->hallRecords2P[j], arg0->hallRecords2P[j]); } -static void sub_80E89AC(struct UnkRecordMixingStruct2 *arg0, size_t arg1, u32 arg2) +static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2) { u8 linkPlayerCount = GetLinkPlayerCount(); - struct UnknownRecMixingStruct3 *largeStructPtr = AllocZeroed(sizeof(struct UnknownRecMixingStruct3)); + struct RecordMixingHallRecords *largeStructPtr = AllocZeroed(sizeof(struct RecordMixingHallRecords)); - sub_80E8578(largeStructPtr, arg0, arg1, arg2, linkPlayerCount); + sub_80E8578(largeStructPtr, hallRecords, arg1, arg2, linkPlayerCount); sub_80E8924(largeStructPtr); Free(largeStructPtr); diff --git a/src/strings.c b/src/strings.c index 15c247744c..9cb384e708 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1569,9 +1569,7 @@ asm(".align 2"); const u8 gUnknown_085EE410[] = _("Floors cleared: {STR_VAR_2}"); asm(".align 2"); -const u8 gText_1Dot[] = _("1."); -const u8 gUnknown_085EE427[] = _("2."); -const u8 gUnknown_085EE42A[] = _("3."); +const u8 gText_123Dot[][3] = {_("1."), _("2."), _("3.")}; const u8 gText_SavingDontTurnOff2[] = _("SAVING…\nDON’T TURN OFF THE POWER."); const u8 gText_BlenderMaxSpeedRecord[] = _("BERRY BLENDER\nMAXIMUM SPEED RECORD!"); const u8 gText_234Players[] = _("2 PLAYERS\n3 PLAYERS\n4 PLAYERS"); From 3cb7a33f4267127e2a222417865cfe34c7cab74d Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 30 Oct 2018 12:37:53 -0400 Subject: [PATCH 049/213] label back animations --- include/constants/battle_anim.h | 29 ++ src/pokemon_animation.c | 800 ++++++++++++++++---------------- 2 files changed, 417 insertions(+), 412 deletions(-) diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index a3d7748188..496a5ed0a2 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -410,4 +410,33 @@ #define ANIM_WEATHER_SANDSTORM 3 #define ANIM_WEATHER_HAIL 4 +// Battle mon back animations. +#define BACK_ANIM_NONE 0x00 +#define BACK_ANIM_H_SLIDE_QUICK 0x01 +#define BACK_ANIM_H_SLIDE 0x02 +#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03 +#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04 +#define BACK_ANIM_SHRINK_GROW_1 0x05 +#define BACK_ANIM_GROW_1 0x06 +#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07 +#define BACK_ANIM_HORIZONTAL_SHAKE 0x08 +#define BACK_ANIM_VERTICAL_SHAKE 0x09 +#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a +#define BACK_ANIM_VERTICAL_STRETCH 0x0b +#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c +#define BACK_ANIM_GROW_2 0x0d +#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e +#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f +#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10 +#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11 +#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12 +#define BACK_ANIM_DIP_RIGHT_SIDE 0x13 +#define BACK_ANIM_SHRINK_GROW_2 0x14 +#define BACK_ANIM_JOLT_RIGHT 0x15 +#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16 +#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17 +#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18 +#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19 + + #endif // GUARD_CONSTANTS_BATTLE_ANIM_H diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 6734fce069..90bba702eb 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -6,6 +6,8 @@ #include "task.h" #include "util.h" #include "constants/rgb.h" +#include "constants/battle_anim.h" +#include "constants/species.h" struct UnkAnimStruct { @@ -183,418 +185,392 @@ static IWRAM_DATA bool32 sUnknown_03001274; // const rom data static const u8 sSpeciesToBackAnimSet[] = { - 0x00, // SPECIES_NONE - 0x13, // SPECIES_BULBASAUR - 0x02, // SPECIES_IVYSAUR - 0x08, // SPECIES_VENUSAUR - 0x12, // SPECIES_CHARMANDER - 0x15, // SPECIES_CHARMELEON - 0x17, // SPECIES_CHARIZARD - 0x12, // SPECIES_SQUIRTLE - 0x12, // SPECIES_WARTORTLE - 0x19, // SPECIES_BLASTOISE - 0x02, // SPECIES_CATERPIE - 0x13, // SPECIES_METAPOD - 0x11, // SPECIES_BUTTERFREE - 0x02, // SPECIES_WEEDLE - 0x13, // SPECIES_KAKUNA - 0x01, // SPECIES_BEEDRILL - 0x0f, // SPECIES_PIDGEY - 0x15, // SPECIES_PIDGEOTTO - 0x0f, // SPECIES_PIDGEOT - 0x0a, // SPECIES_RATTATA - 0x0a, // SPECIES_RATICATE - 0x0f, // SPECIES_SPEAROW - 0x15, // SPECIES_FEAROW - 0x0f, // SPECIES_EKANS - 0x09, // SPECIES_ARBOK - 0x16, // SPECIES_PIKACHU - 0x16, // SPECIES_RAICHU - 0x12, // SPECIES_SANDSHREW - 0x10, // SPECIES_SANDSLASH - 0x12, // SPECIES_NIDORAN_F - 0x15, // SPECIES_NIDORINA - 0x09, // SPECIES_NIDOQUEEN - 0x12, // SPECIES_NIDORAN_M - 0x15, // SPECIES_NIDORINO - 0x09, // SPECIES_NIDOKING - 0x13, // SPECIES_CLEFAIRY - 0x13, // SPECIES_CLEFABLE - 0x10, // SPECIES_VULPIX - 0x01, // SPECIES_NINETALES - 0x13, // SPECIES_JIGGLYPUFF - 0x06, // SPECIES_WIGGLYTUFF - 0x11, // SPECIES_ZUBAT - 0x09, // SPECIES_GOLBAT - 0x02, // SPECIES_ODDISH - 0x02, // SPECIES_GLOOM - 0x14, // SPECIES_VILEPLUME - 0x02, // SPECIES_PARAS - 0x08, // SPECIES_PARASECT - 0x0a, // SPECIES_VENONAT - 0x11, // SPECIES_VENOMOTH - 0x09, // SPECIES_DIGLETT - 0x09, // SPECIES_DUGTRIO - 0x10, // SPECIES_MEOWTH - 0x0f, // SPECIES_PERSIAN - 0x02, // SPECIES_PSYDUCK - 0x14, // SPECIES_GOLDUCK - 0x10, // SPECIES_MANKEY - 0x10, // SPECIES_PRIMEAPE - 0x15, // SPECIES_GROWLITHE - 0x15, // SPECIES_ARCANINE - 0x12, // SPECIES_POLIWAG - 0x09, // SPECIES_POLIWHIRL - 0x0e, // SPECIES_POLIWRATH - 0x14, // SPECIES_ABRA - 0x14, // SPECIES_KADABRA - 0x0d, // SPECIES_ALAKAZAM - 0x15, // SPECIES_MACHOP - 0x09, // SPECIES_MACHOKE - 0x09, // SPECIES_MACHAMP - 0x0b, // SPECIES_BELLSPROUT - 0x0b, // SPECIES_WEEPINBELL - 0x0b, // SPECIES_VICTREEBEL - 0x02, // SPECIES_TENTACOOL - 0x02, // SPECIES_TENTACRUEL - 0x0e, // SPECIES_GEODUDE - 0x08, // SPECIES_GRAVELER - 0x08, // SPECIES_GOLEM - 0x17, // SPECIES_PONYTA - 0x15, // SPECIES_RAPIDASH - 0x02, // SPECIES_SLOWPOKE - 0x13, // SPECIES_SLOWBRO - 0x0f, // SPECIES_MAGNEMITE - 0x0f, // SPECIES_MAGNETON - 0x02, // SPECIES_FARFETCHD - 0x0f, // SPECIES_DODUO - 0x15, // SPECIES_DODRIO - 0x13, // SPECIES_SEEL - 0x02, // SPECIES_DEWGONG - 0x0b, // SPECIES_GRIMER - 0x0c, // SPECIES_MUK - 0x13, // SPECIES_SHELLDER - 0x0f, // SPECIES_CLOYSTER - 0x01, // SPECIES_GASTLY - 0x01, // SPECIES_HAUNTER - 0x14, // SPECIES_GENGAR - 0x09, // SPECIES_ONIX - 0x13, // SPECIES_DROWZEE - 0x14, // SPECIES_HYPNO - 0x0a, // SPECIES_KRABBY - 0x09, // SPECIES_KINGLER - 0x15, // SPECIES_VOLTORB - 0x15, // SPECIES_ELECTRODE - 0x02, // SPECIES_EXEGGCUTE - 0x10, // SPECIES_EXEGGUTOR - 0x15, // SPECIES_CUBONE - 0x10, // SPECIES_MAROWAK - 0x02, // SPECIES_HITMONLEE - 0x0f, // SPECIES_HITMONCHAN - 0x02, // SPECIES_LICKITUNG - 0x06, // SPECIES_KOFFING - 0x06, // SPECIES_WEEZING - 0x0e, // SPECIES_RHYHORN - 0x0e, // SPECIES_RHYDON - 0x12, // SPECIES_CHANSEY - 0x0b, // SPECIES_TANGELA - 0x12, // SPECIES_KANGASKHAN - 0x13, // SPECIES_HORSEA - 0x11, // SPECIES_SEADRA - 0x11, // SPECIES_GOLDEEN - 0x11, // SPECIES_SEAKING - 0x13, // SPECIES_STARYU - 0x19, // SPECIES_STARMIE - 0x14, // SPECIES_MR_MIME - 0x0f, // SPECIES_SCYTHER - 0x13, // SPECIES_JYNX - 0x16, // SPECIES_ELECTABUZZ - 0x17, // SPECIES_MAGMAR - 0x0e, // SPECIES_PINSIR - 0x0e, // SPECIES_TAUROS - 0x10, // SPECIES_MAGIKARP - 0x09, // SPECIES_GYARADOS - 0x19, // SPECIES_LAPRAS - 0x05, // SPECIES_DITTO - 0x12, // SPECIES_EEVEE - 0x19, // SPECIES_VAPOREON - 0x16, // SPECIES_JOLTEON - 0x17, // SPECIES_FLAREON - 0x01, // SPECIES_PORYGON - 0x13, // SPECIES_OMANYTE - 0x13, // SPECIES_OMASTAR - 0x13, // SPECIES_KABUTO - 0x15, // SPECIES_KABUTOPS - 0x15, // SPECIES_AERODACTYL - 0x13, // SPECIES_SNORLAX - 0x19, // SPECIES_ARTICUNO - 0x16, // SPECIES_ZAPDOS - 0x17, // SPECIES_MOLTRES - 0x02, // SPECIES_DRATINI - 0x0f, // SPECIES_DRAGONAIR - 0x09, // SPECIES_DRAGONITE - 0x0d, // SPECIES_MEWTWO - 0x12, // SPECIES_MEW - 0x12, // SPECIES_CHIKORITA - 0x02, // SPECIES_BAYLEEF - 0x09, // SPECIES_MEGANIUM - 0x12, // SPECIES_CYNDAQUIL - 0x15, // SPECIES_QUILAVA - 0x17, // SPECIES_TYPHLOSION - 0x15, // SPECIES_TOTODILE - 0x15, // SPECIES_CROCONAW - 0x09, // SPECIES_FERALIGATR - 0x12, // SPECIES_SENTRET - 0x10, // SPECIES_FURRET - 0x11, // SPECIES_HOOTHOOT - 0x0f, // SPECIES_NOCTOWL - 0x0a, // SPECIES_LEDYBA - 0x11, // SPECIES_LEDIAN - 0x0a, // SPECIES_SPINARAK - 0x02, // SPECIES_ARIADOS - 0x0f, // SPECIES_CROBAT - 0x0b, // SPECIES_CHINCHOU - 0x16, // SPECIES_LANTURN - 0x12, // SPECIES_PICHU - 0x13, // SPECIES_CLEFFA - 0x13, // SPECIES_IGGLYBUFF - 0x13, // SPECIES_TOGEPI - 0x11, // SPECIES_TOGETIC - 0x12, // SPECIES_NATU - 0x14, // SPECIES_XATU - 0x12, // SPECIES_MAREEP - 0x13, // SPECIES_FLAAFFY - 0x16, // SPECIES_AMPHAROS - 0x11, // SPECIES_BELLOSSOM - 0x12, // SPECIES_MARILL - 0x13, // SPECIES_AZUMARILL - 0x02, // SPECIES_SUDOWOODO - 0x10, // SPECIES_POLITOED - 0x11, // SPECIES_HOPPIP - 0x11, // SPECIES_SKIPLOOM - 0x11, // SPECIES_JUMPLUFF - 0x10, // SPECIES_AIPOM - 0x13, // SPECIES_SUNKERN - 0x02, // SPECIES_SUNFLORA - 0x11, // SPECIES_YANMA - 0x0b, // SPECIES_WOOPER - 0x02, // SPECIES_QUAGSIRE - 0x14, // SPECIES_ESPEON - 0x14, // SPECIES_UMBREON - 0x12, // SPECIES_MURKROW - 0x13, // SPECIES_SLOWKING - 0x01, // SPECIES_MISDREAVUS - 0x14, // SPECIES_UNOWN - 0x0b, // SPECIES_WOBBUFFET - 0x14, // SPECIES_GIRAFARIG - 0x08, // SPECIES_PINECO - 0x09, // SPECIES_FORRETRESS - 0x0f, // SPECIES_DUNSPARCE - 0x05, // SPECIES_GLIGAR - 0x09, // SPECIES_STEELIX - 0x15, // SPECIES_SNUBBULL - 0x09, // SPECIES_GRANBULL - 0x0d, // SPECIES_QWILFISH - 0x15, // SPECIES_SCIZOR - 0x13, // SPECIES_SHUCKLE - 0x15, // SPECIES_HERACROSS - 0x0f, // SPECIES_SNEASEL - 0x13, // SPECIES_TEDDIURSA - 0x09, // SPECIES_URSARING - 0x17, // SPECIES_SLUGMA - 0x17, // SPECIES_MAGCARGO - 0x0a, // SPECIES_SWINUB - 0x08, // SPECIES_PILOSWINE - 0x02, // SPECIES_CORSOLA - 0x02, // SPECIES_REMORAID - 0x05, // SPECIES_OCTILLERY - 0x0f, // SPECIES_DELIBIRD - 0x02, // SPECIES_MANTINE - 0x15, // SPECIES_SKARMORY - 0x09, // SPECIES_HOUNDOUR - 0x09, // SPECIES_HOUNDOOM - 0x19, // SPECIES_KINGDRA - 0x15, // SPECIES_PHANPY - 0x0e, // SPECIES_DONPHAN - 0x01, // SPECIES_PORYGON2 - 0x13, // SPECIES_STANTLER - 0x02, // SPECIES_SMEARGLE - 0x0f, // SPECIES_TYROGUE - 0x07, // SPECIES_HITMONTOP - 0x02, // SPECIES_SMOOCHUM - 0x08, // SPECIES_ELEKID - 0x17, // SPECIES_MAGBY - 0x02, // SPECIES_MILTANK - 0x13, // SPECIES_BLISSEY - 0x16, // SPECIES_RAIKOU - 0x17, // SPECIES_ENTEI - 0x19, // SPECIES_SUICUNE - 0x0e, // SPECIES_LARVITAR - 0x09, // SPECIES_PUPITAR - 0x0e, // SPECIES_TYRANITAR - 0x19, // SPECIES_LUGIA - 0x17, // SPECIES_HO_OH - 0x18, // SPECIES_CELEBI - 0x00, // SPECIES_OLD_UNOWN_B - 0x00, // SPECIES_OLD_UNOWN_C - 0x00, // SPECIES_OLD_UNOWN_D - 0x00, // SPECIES_OLD_UNOWN_E - 0x00, // SPECIES_OLD_UNOWN_F - 0x00, // SPECIES_OLD_UNOWN_G - 0x00, // SPECIES_OLD_UNOWN_H - 0x00, // SPECIES_OLD_UNOWN_I - 0x00, // SPECIES_OLD_UNOWN_J - 0x00, // SPECIES_OLD_UNOWN_K - 0x00, // SPECIES_OLD_UNOWN_L - 0x00, // SPECIES_OLD_UNOWN_M - 0x00, // SPECIES_OLD_UNOWN_N - 0x00, // SPECIES_OLD_UNOWN_O - 0x00, // SPECIES_OLD_UNOWN_P - 0x00, // SPECIES_OLD_UNOWN_Q - 0x00, // SPECIES_OLD_UNOWN_R - 0x00, // SPECIES_OLD_UNOWN_S - 0x00, // SPECIES_OLD_UNOWN_T - 0x00, // SPECIES_OLD_UNOWN_U - 0x00, // SPECIES_OLD_UNOWN_V - 0x00, // SPECIES_OLD_UNOWN_W - 0x00, // SPECIES_OLD_UNOWN_X - 0x00, // SPECIES_OLD_UNOWN_Y - 0x00, // SPECIES_OLD_UNOWN_Z - 0x10, // SPECIES_TREECKO - 0x15, // SPECIES_GROVYLE - 0x09, // SPECIES_SCEPTILE - 0x12, // SPECIES_TORCHIC - 0x10, // SPECIES_COMBUSKEN - 0x17, // SPECIES_BLAZIKEN - 0x02, // SPECIES_MUDKIP - 0x12, // SPECIES_MARSHTOMP - 0x19, // SPECIES_SWAMPERT - 0x12, // SPECIES_POOCHYENA - 0x08, // SPECIES_MIGHTYENA - 0x0f, // SPECIES_ZIGZAGOON - 0x15, // SPECIES_LINOONE - 0x0b, // SPECIES_WURMPLE - 0x08, // SPECIES_SILCOON - 0x11, // SPECIES_BEAUTIFLY - 0x08, // SPECIES_CASCOON - 0x0f, // SPECIES_DUSTOX - 0x02, // SPECIES_LOTAD - 0x10, // SPECIES_LOMBRE - 0x10, // SPECIES_LUDICOLO - 0x13, // SPECIES_SEEDOT - 0x09, // SPECIES_NUZLEAF - 0x14, // SPECIES_SHIFTRY - 0x0a, // SPECIES_NINCADA - 0x01, // SPECIES_NINJASK - 0x14, // SPECIES_SHEDINJA - 0x12, // SPECIES_TAILLOW - 0x15, // SPECIES_SWELLOW - 0x13, // SPECIES_SHROOMISH - 0x15, // SPECIES_BRELOOM - 0x07, // SPECIES_SPINDA - 0x11, // SPECIES_WINGULL - 0x11, // SPECIES_PELIPPER - 0x03, // SPECIES_SURSKIT - 0x11, // SPECIES_MASQUERAIN - 0x19, // SPECIES_WAILMER - 0x19, // SPECIES_WAILORD - 0x13, // SPECIES_SKITTY - 0x12, // SPECIES_DELCATTY - 0x01, // SPECIES_KECLEON - 0x13, // SPECIES_BALTOY - 0x14, // SPECIES_CLAYDOL - 0x0e, // SPECIES_NOSEPASS - 0x17, // SPECIES_TORKOAL - 0x01, // SPECIES_SABLEYE - 0x0b, // SPECIES_BARBOACH - 0x09, // SPECIES_WHISCASH - 0x04, // SPECIES_LUVDISC - 0x0f, // SPECIES_CORPHISH - 0x15, // SPECIES_CRAWDAUNT - 0x03, // SPECIES_FEEBAS - 0x19, // SPECIES_MILOTIC - 0x04, // SPECIES_CARVANHA - 0x15, // SPECIES_SHARPEDO - 0x13, // SPECIES_TRAPINCH - 0x01, // SPECIES_VIBRAVA - 0x0f, // SPECIES_FLYGON - 0x0e, // SPECIES_MAKUHITA - 0x0e, // SPECIES_HARIYAMA - 0x15, // SPECIES_ELECTRIKE - 0x09, // SPECIES_MANECTRIC - 0x0e, // SPECIES_NUMEL - 0x17, // SPECIES_CAMERUPT - 0x13, // SPECIES_SPHEAL - 0x09, // SPECIES_SEALEO - 0x09, // SPECIES_WALREIN - 0x0a, // SPECIES_CACNEA - 0x08, // SPECIES_CACTURNE - 0x0f, // SPECIES_SNORUNT - 0x0f, // SPECIES_GLALIE - 0x13, // SPECIES_LUNATONE - 0x13, // SPECIES_SOLROCK - 0x10, // SPECIES_AZURILL - 0x10, // SPECIES_SPOINK - 0x14, // SPECIES_GRUMPIG - 0x12, // SPECIES_PLUSLE - 0x12, // SPECIES_MINUN - 0x09, // SPECIES_MAWILE - 0x14, // SPECIES_MEDITITE - 0x14, // SPECIES_MEDICHAM - 0x11, // SPECIES_SWABLU - 0x11, // SPECIES_ALTARIA - 0x12, // SPECIES_WYNAUT - 0x01, // SPECIES_DUSKULL - 0x01, // SPECIES_DUSCLOPS - 0x18, // SPECIES_ROSELIA - 0x02, // SPECIES_SLAKOTH - 0x10, // SPECIES_VIGOROTH - 0x08, // SPECIES_SLAKING - 0x0b, // SPECIES_GULPIN - 0x0b, // SPECIES_SWALOT - 0x0e, // SPECIES_TROPIUS - 0x13, // SPECIES_WHISMUR - 0x09, // SPECIES_LOUDRED - 0x0d, // SPECIES_EXPLOUD - 0x13, // SPECIES_CLAMPERL - 0x11, // SPECIES_HUNTAIL - 0x11, // SPECIES_GOREBYSS - 0x14, // SPECIES_ABSOL - 0x01, // SPECIES_SHUPPET - 0x01, // SPECIES_BANETTE - 0x0b, // SPECIES_SEVIPER - 0x15, // SPECIES_ZANGOOSE - 0x02, // SPECIES_RELICANTH - 0x15, // SPECIES_ARON - 0x09, // SPECIES_LAIRON - 0x0e, // SPECIES_AGGRON - 0x11, // SPECIES_CASTFORM - 0x11, // SPECIES_VOLBEAT - 0x11, // SPECIES_ILLUMISE - 0x0c, // SPECIES_LILEEP - 0x0b, // SPECIES_CRADILY - 0x0f, // SPECIES_ANORITH - 0x09, // SPECIES_ARMALDO - 0x14, // SPECIES_RALTS - 0x14, // SPECIES_KIRLIA - 0x14, // SPECIES_GARDEVOIR - 0x09, // SPECIES_BAGON - 0x09, // SPECIES_SHELGON - 0x08, // SPECIES_SALAMENCE - 0x0f, // SPECIES_BELDUM - 0x15, // SPECIES_METANG - 0x09, // SPECIES_METAGROSS - 0x09, // SPECIES_REGIROCK - 0x09, // SPECIES_REGICE - 0x09, // SPECIES_REGISTEEL - 0x19, // SPECIES_KYOGRE - 0x17, // SPECIES_GROUDON - 0x0d, // SPECIES_RAYQUAZA - 0x01, // SPECIES_LATIAS - 0x01, // SPECIES_LATIOS - 0x11, // SPECIES_JIRACHI - 0x14, // SPECIES_DEOXYS - 0x11, // SPECIES_CHIMECHO + [SPECIES_BULBASAUR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_IVYSAUR] = BACK_ANIM_H_SLIDE, + [SPECIES_VENUSAUR] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_CHARMANDER] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_CHARMELEON] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_CHARIZARD] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_SQUIRTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_WARTORTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_BLASTOISE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_CATERPIE] = BACK_ANIM_H_SLIDE, + [SPECIES_METAPOD] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BUTTERFREE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_WEEDLE] = BACK_ANIM_H_SLIDE, + [SPECIES_KAKUNA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BEEDRILL] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_PIDGEY] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_PIDGEOTTO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_PIDGEOT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_RATTATA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_RATICATE] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_SPEAROW] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_FEAROW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_EKANS] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_ARBOK] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_PIKACHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_RAICHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_SANDSHREW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_SANDSLASH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_NIDORAN_F] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_NIDORINA] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_NIDOQUEEN] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_NIDORAN_M] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_NIDORINO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_NIDOKING] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_CLEFAIRY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLEFABLE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_VULPIX] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_NINETALES] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_JIGGLYPUFF] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_WIGGLYTUFF] = BACK_ANIM_GROW_1, + [SPECIES_ZUBAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_GOLBAT] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_ODDISH] = BACK_ANIM_H_SLIDE, + [SPECIES_GLOOM] = BACK_ANIM_H_SLIDE, + [SPECIES_VILEPLUME] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_PARAS] = BACK_ANIM_H_SLIDE, + [SPECIES_PARASECT] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_VENONAT] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_VENOMOTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_DIGLETT] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_DUGTRIO] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_MEOWTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_PERSIAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_PSYDUCK] = BACK_ANIM_H_SLIDE, + [SPECIES_GOLDUCK] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_MANKEY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_PRIMEAPE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_GROWLITHE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_ARCANINE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_POLIWAG] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_POLIWHIRL] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_POLIWRATH] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_ABRA] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_KADABRA] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_ALAKAZAM] = BACK_ANIM_GROW_2, + [SPECIES_MACHOP] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MACHOKE] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_MACHAMP] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_BELLSPROUT] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_WEEPINBELL] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_VICTREEBEL] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_TENTACOOL] = BACK_ANIM_H_SLIDE, + [SPECIES_TENTACRUEL] = BACK_ANIM_H_SLIDE, + [SPECIES_GEODUDE] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_GRAVELER] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_GOLEM] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_PONYTA] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_RAPIDASH] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SLOWPOKE] = BACK_ANIM_H_SLIDE, + [SPECIES_SLOWBRO] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_MAGNEMITE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_MAGNETON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_FARFETCHD] = BACK_ANIM_H_SLIDE, + [SPECIES_DODUO] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_DODRIO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SEEL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_DEWGONG] = BACK_ANIM_H_SLIDE, + [SPECIES_GRIMER] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_MUK] = BACK_ANIM_HORIZONTAL_STRETCH, + [SPECIES_SHELLDER] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLOYSTER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_GASTLY] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_HAUNTER] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_GENGAR] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_ONIX] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_DROWZEE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HYPNO] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_KRABBY] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_KINGLER] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_VOLTORB] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_ELECTRODE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_EXEGGCUTE] = BACK_ANIM_H_SLIDE, + [SPECIES_EXEGGUTOR] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_CUBONE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MAROWAK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_HITMONLEE] = BACK_ANIM_H_SLIDE, + [SPECIES_HITMONCHAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_LICKITUNG] = BACK_ANIM_H_SLIDE, + [SPECIES_KOFFING] = BACK_ANIM_GROW_1, + [SPECIES_WEEZING] = BACK_ANIM_GROW_1, + [SPECIES_RHYHORN] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_RHYDON] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_CHANSEY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_TANGELA] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_KANGASKHAN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_HORSEA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SEADRA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_GOLDEEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_SEAKING] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_STARYU] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_STARMIE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_MR_MIME] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_SCYTHER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_JYNX] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_ELECTABUZZ] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_MAGMAR] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_PINSIR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_TAUROS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_MAGIKARP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_GYARADOS] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_LAPRAS] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_DITTO] = BACK_ANIM_SHRINK_GROW_1, + [SPECIES_EEVEE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_VAPOREON] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_JOLTEON] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_FLAREON] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_PORYGON] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_OMANYTE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_OMASTAR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_KABUTO] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_KABUTOPS] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_AERODACTYL] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SNORLAX] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_ARTICUNO] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_ZAPDOS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_MOLTRES] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_DRATINI] = BACK_ANIM_H_SLIDE, + [SPECIES_DRAGONAIR] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_DRAGONITE] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_MEWTWO] = BACK_ANIM_GROW_2, + [SPECIES_MEW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_CHIKORITA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_BAYLEEF] = BACK_ANIM_H_SLIDE, + [SPECIES_MEGANIUM] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_CYNDAQUIL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_QUILAVA] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_TYPHLOSION] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_TOTODILE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_CROCONAW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_FERALIGATR] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SENTRET] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_FURRET] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_HOOTHOOT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_NOCTOWL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_LEDYBA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_LEDIAN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_SPINARAK] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_ARIADOS] = BACK_ANIM_H_SLIDE, + [SPECIES_CROBAT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_CHINCHOU] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_LANTURN] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_PICHU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_CLEFFA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_IGGLYBUFF] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_TOGEPI] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_TOGETIC] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_NATU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_XATU] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_MAREEP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_FLAAFFY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_AMPHAROS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_BELLOSSOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_MARILL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_AZUMARILL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SUDOWOODO] = BACK_ANIM_H_SLIDE, + [SPECIES_POLITOED] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_HOPPIP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_SKIPLOOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_JUMPLUFF] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_AIPOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_SUNKERN] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SUNFLORA] = BACK_ANIM_H_SLIDE, + [SPECIES_YANMA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_WOOPER] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_QUAGSIRE] = BACK_ANIM_H_SLIDE, + [SPECIES_ESPEON] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_UMBREON] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_MURKROW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_SLOWKING] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_MISDREAVUS] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_UNOWN] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_WOBBUFFET] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_GIRAFARIG] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_PINECO] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_FORRETRESS] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_DUNSPARCE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_GLIGAR] = BACK_ANIM_SHRINK_GROW_1, + [SPECIES_STEELIX] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SNUBBULL] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_GRANBULL] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_QWILFISH] = BACK_ANIM_GROW_2, + [SPECIES_SCIZOR] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SHUCKLE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HERACROSS] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SNEASEL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_TEDDIURSA] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_URSARING] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SLUGMA] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_MAGCARGO] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_SWINUB] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_PILOSWINE] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_CORSOLA] = BACK_ANIM_H_SLIDE, + [SPECIES_REMORAID] = BACK_ANIM_H_SLIDE, + [SPECIES_OCTILLERY] = BACK_ANIM_SHRINK_GROW_1, + [SPECIES_DELIBIRD] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_MANTINE] = BACK_ANIM_H_SLIDE, + [SPECIES_SKARMORY] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_HOUNDOUR] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_HOUNDOOM] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_KINGDRA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_PHANPY] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_DONPHAN] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_PORYGON2] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_STANTLER] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SMEARGLE] = BACK_ANIM_H_SLIDE, + [SPECIES_TYROGUE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_HITMONTOP] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE, + [SPECIES_SMOOCHUM] = BACK_ANIM_H_SLIDE, + [SPECIES_ELEKID] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_MAGBY] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_MILTANK] = BACK_ANIM_H_SLIDE, + [SPECIES_BLISSEY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_RAIKOU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE, + [SPECIES_ENTEI] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_SUICUNE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_LARVITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_PUPITAR] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_TYRANITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_LUGIA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_HO_OH] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_CELEBI] = BACK_ANIM_FADE_GREEN_WITH_SHAKE, + [SPECIES_TREECKO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_GROVYLE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SCEPTILE] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_TORCHIC] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_COMBUSKEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_BLAZIKEN] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_MUDKIP] = BACK_ANIM_H_SLIDE, + [SPECIES_MARSHTOMP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_SWAMPERT] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_POOCHYENA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_MIGHTYENA] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_ZIGZAGOON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_LINOONE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_WURMPLE] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_SILCOON] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_BEAUTIFLY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_CASCOON] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_DUSTOX] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_LOTAD] = BACK_ANIM_H_SLIDE, + [SPECIES_LOMBRE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_LUDICOLO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_SEEDOT] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_NUZLEAF] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SHIFTRY] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_NINCADA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_NINJASK] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_SHEDINJA] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_TAILLOW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_SWELLOW] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SHROOMISH] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_BRELOOM] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_SPINDA] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE, + [SPECIES_WINGULL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_PELIPPER] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_SURSKIT] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1, + [SPECIES_MASQUERAIN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_WAILMER] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_WAILORD] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_SKITTY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_DELCATTY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_KECLEON] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_BALTOY] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_CLAYDOL] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_NOSEPASS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_TORKOAL] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_SABLEYE] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_BARBOACH] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_WHISCASH] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_LUVDISC] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2, + [SPECIES_CORPHISH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_CRAWDAUNT] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_FEEBAS] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1, + [SPECIES_MILOTIC] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_CARVANHA] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2, + [SPECIES_SHARPEDO] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_TRAPINCH] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_VIBRAVA] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_FLYGON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_MAKUHITA] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_HARIYAMA] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_ELECTRIKE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_MANECTRIC] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_NUMEL] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_CAMERUPT] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_SPHEAL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SEALEO] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_WALREIN] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_CACNEA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE, + [SPECIES_CACTURNE] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_SNORUNT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_GLALIE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_LUNATONE] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_SOLROCK] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_AZURILL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_SPOINK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_GRUMPIG] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_PLUSLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_MINUN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_MAWILE] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_MEDITITE] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_MEDICHAM] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_SWABLU] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_ALTARIA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_WYNAUT] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE, + [SPECIES_DUSKULL] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_DUSCLOPS] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_ROSELIA] = BACK_ANIM_FADE_GREEN_WITH_SHAKE, + [SPECIES_SLAKOTH] = BACK_ANIM_H_SLIDE, + [SPECIES_VIGOROTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL, + [SPECIES_SLAKING] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_GULPIN] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_SWALOT] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_TROPIUS] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_WHISMUR] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_LOUDRED] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_EXPLOUD] = BACK_ANIM_GROW_2, + [SPECIES_CLAMPERL] = BACK_ANIM_DIP_RIGHT_SIDE, + [SPECIES_HUNTAIL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_GOREBYSS] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_ABSOL] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_SHUPPET] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_BANETTE] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_SEVIPER] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_ZANGOOSE] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_RELICANTH] = BACK_ANIM_H_SLIDE, + [SPECIES_ARON] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_LAIRON] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_AGGRON] = BACK_ANIM_V_SHAKE_WITH_PAUSE, + [SPECIES_CASTFORM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_VOLBEAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_ILLUMISE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_LILEEP] = BACK_ANIM_HORIZONTAL_STRETCH, + [SPECIES_CRADILY] = BACK_ANIM_VERTICAL_STRETCH, + [SPECIES_ANORITH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_ARMALDO] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_RALTS] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_KIRLIA] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_GARDEVOIR] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_BAGON] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SHELGON] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_SALAMENCE] = BACK_ANIM_HORIZONTAL_SHAKE, + [SPECIES_BELDUM] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE, + [SPECIES_METANG] = BACK_ANIM_JOLT_RIGHT, + [SPECIES_METAGROSS] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_REGIROCK] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_REGICE] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_REGISTEEL] = BACK_ANIM_VERTICAL_SHAKE, + [SPECIES_KYOGRE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE, + [SPECIES_GROUDON] = BACK_ANIM_FADE_RED_WITH_SHAKE, + [SPECIES_RAYQUAZA] = BACK_ANIM_GROW_2, + [SPECIES_LATIAS] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_LATIOS] = BACK_ANIM_H_SLIDE_QUICK, + [SPECIES_JIRACHI] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, + [SPECIES_DEOXYS] = BACK_ANIM_SHRINK_GROW_2, + [SPECIES_CHIMECHO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE, }; static const u8 sUnknown_0860AA64[][2] = From 678156ff0e570b7b88c8cefaa2a44cd9e724cf64 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 30 Oct 2018 12:43:13 -0400 Subject: [PATCH 050/213] remove linker script extra --- ld_script.txt | 1 - 1 file changed, 1 deletion(-) diff --git a/ld_script.txt b/ld_script.txt index 0e861c5586..98218d16eb 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -476,7 +476,6 @@ SECTIONS { src/field_special_scene.o(.rodata); src/rotating_gate.o(.rodata); src/item_use.o(.rodata); - /*src/battle/anim/effects_1.o(.rodata);*/ src/effects_1.o(.rodata); src/effects_2.o(.rodata); src/water.o(.rodata); From 0da7d7e6ae7cb50ca0b52d1ea27d98e3f02e50d2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 30 Oct 2018 21:45:26 +0100 Subject: [PATCH 051/213] why is this function so hard to match --- asm/battle_frontier_2.s | 592 +-------------------------------------- data/battle_frontier_2.s | 2 +- include/frontier_util.h | 1 + include/save.h | 2 +- src/battle_tower.c | 2 +- src/frontier_util.c | 174 ++++++++++++ src/new_game.c | 4 +- src/save.c | 36 +-- 8 files changed, 204 insertions(+), 609 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 7887ff9990..1d28950876 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -7,590 +7,6 @@ - thumb_func_start sub_81A4B14 -sub_81A4B14: @ 81A4B14 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r1, 0 - ldr r3, =gSaveBlock2Ptr -_081A4B24: - movs r6, 0 - lsls r0, r1, 1 - adds r2, r1, 0x1 - mov r10, r2 - adds r0, r1 - lsls r0, 5 - mov r8, r0 - movs r7, 0 - movs r0, 0x87 - lsls r0, 2 - add r0, r8 - mov r9, r0 -_081A4B3C: - movs r5, 0 - adds r2, r7, 0 - mov r1, r8 - adds r4, r7, r1 -_081A4B44: - ldr r0, [r3] - add r0, r9 - adds r0, r2 - lsls r1, r5, 4 - adds r0, r1 - movs r1, 0 - str r2, [sp] - str r3, [sp, 0x4] - bl CopyUnalignedWord - ldr r3, [sp, 0x4] - ldr r0, [r3] - adds r0, r4 - ldr r1, =0x00000222 - adds r0, r1 - movs r1, 0xFF - strb r1, [r0] - ldr r0, [r3] - adds r0, r4 - movs r1, 0x88 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - adds r4, 0x10 - adds r5, 0x1 - ldr r2, [sp] - cmp r5, 0x2 - ble _081A4B44 - adds r7, 0x30 - adds r6, 0x1 - cmp r6, 0x1 - ble _081A4B3C - mov r1, r10 - cmp r1, 0x8 - ble _081A4B24 - movs r6, 0 - ldr r7, =gSaveBlock2Ptr - movs r2, 0x54 - mov r10, r2 - movs r3, 0xFF - mov r9, r3 -_081A4B98: - adds r0, r6, 0x1 - mov r8, r0 - mov r1, r10 - muls r1, r6 - movs r0, 0x54 - adds r4, r6, 0 - muls r4, r0 - movs r2, 0 - ldr r3, =0x0000057c - adds r6, r1, r3 - movs r5, 0x2 -_081A4BAE: - ldr r0, [r7] - adds r0, r6 - adds r0, r2 - movs r1, 0 - str r2, [sp] - bl CopyUnalignedWord - ldr r0, [r7] - adds r0, r6 - ldr r2, [sp] - adds r0, r2 - adds r0, 0x4 - movs r1, 0 - bl CopyUnalignedWord - ldr r1, [r7] - adds r1, r4 - ldr r0, =0x00000586 - adds r1, r0 - ldrb r0, [r1] - mov r3, r9 - orrs r0, r3 - strb r0, [r1] - ldr r1, [r7] - adds r1, r4 - ldr r0, =0x0000058e - adds r1, r0 - ldrb r0, [r1] - orrs r0, r3 - strb r0, [r1] - ldr r0, [r7] - adds r0, r4 - ldr r1, =0x00000584 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - adds r4, 0x1C - ldr r2, [sp] - adds r2, 0x1C - subs r5, 0x1 - cmp r5, 0 - bge _081A4BAE - mov r6, r8 - cmp r6, 0x1 - ble _081A4B98 - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4B14 - - thumb_func_start sub_81A4C30 -sub_81A4C30: @ 81A4C30 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r0, 0x96 - lsls r0, 2 - bl AllocZeroed - adds r7, r0, 0 - adds r4, r7, 0 - movs r5, 0 - movs r0, 0xFA - lsls r0, 1 - adds r6, r7, r0 - ldr r0, =gPlayerParty - mov r8, r0 -_081A4C4E: - mov r0, r8 - adds r1, r5, r0 - adds r0, r4, 0 - movs r2, 0x64 - bl memcpy - adds r4, 0x64 - adds r5, 0x64 - cmp r4, r6 - ble _081A4C4E - ldr r4, =gPlayerPartyCount - ldrb r5, [r4] - bl LoadPlayerParty - bl sub_8076D5C - movs r0, 0x1 - bl TrySavingData - bl sav2_gender2_inplace_and_xFE - strb r5, [r4] - adds r4, r7, 0 - ldr r5, =gPlayerParty - movs r0, 0xFA - lsls r0, 1 - adds r6, r7, r0 -_081A4C84: - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x64 - bl memcpy - adds r4, 0x64 - adds r5, 0x64 - cmp r4, r6 - ble _081A4C84 - adds r0, r7, 0 - bl Free - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A4C30 - - thumb_func_start GetFrontierBrainTrainerPicIndex -GetFrontierBrainTrainerPicIndex: @ 81A4CB0 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A4CD0 - bl GetRecordedBattleFrontierFacility - lsls r0, 24 - lsrs r0, 24 - b _081A4CDA - .pool -_081A4CD0: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 -_081A4CDA: - ldr r2, =gTrainers - ldr r1, =gFacilityToBrainTrainerId - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x3] - pop {r1} - bx r1 - .pool - thumb_func_end GetFrontierBrainTrainerPicIndex - - thumb_func_start GetFrontierBrainTrainerClass -GetFrontierBrainTrainerClass: @ 81A4D00 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A4D20 - bl GetRecordedBattleFrontierFacility - lsls r0, 24 - lsrs r0, 24 - b _081A4D2A - .pool -_081A4D20: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 -_081A4D2A: - ldr r2, =gTrainers - ldr r1, =gFacilityToBrainTrainerId - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x1] - pop {r1} - bx r1 - .pool - thumb_func_end GetFrontierBrainTrainerClass - - thumb_func_start CopyFrontierBrainTrainerName -CopyFrontierBrainTrainerName: @ 81A4D50 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A4D70 - bl GetRecordedBattleFrontierFacility - lsls r0, 24 - lsrs r0, 24 - b _081A4D7A - .pool -_081A4D70: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 -_081A4D7A: - movs r3, 0 - lsls r0, 1 - ldr r2, =gTrainers - ldr r1, =gFacilityToBrainTrainerId - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r2, 0x4 - adds r2, r0, r2 -_081A4D90: - adds r1, r4, r3 - ldrb r0, [r2] - strb r0, [r1] - adds r2, 0x1 - adds r3, 0x1 - cmp r3, 0x6 - ble _081A4D90 - adds r1, r4, r3 - movs r0, 0xFF - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end CopyFrontierBrainTrainerName - - thumb_func_start IsFrontierBrainFemale -IsFrontierBrainFemale: @ 81A4DB8 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - ldr r1, =gUnknown_08611C8C - lsrs r0, 15 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - pop {r1} - bx r1 - .pool - thumb_func_end IsFrontierBrainFemale - - thumb_func_start SetFrontierBrainTrainerGfxId -SetFrontierBrainTrainerGfxId: @ 81A4DD8 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - ldr r2, =0x00004010 - ldr r1, =gUnknown_08611C8C - lsrs r0, 15 - adds r0, r1 - ldrb r1, [r0] - adds r0, r2, 0 - bl VarSet - pop {r0} - bx r0 - .pool - thumb_func_end SetFrontierBrainTrainerGfxId - - thumb_func_start CreateFrontierBrainPokemon -CreateFrontierBrainPokemon: @ 81A4E04 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x44 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x20] - bl sub_81A513C - str r0, [sp, 0x24] - ldr r0, [sp, 0x20] - cmp r0, 0x1 - bne _081A4E44 - ldr r0, =0x000003fe - bl TrainerIdToDomeTournamentId - lsls r0, 16 - lsrs r0, 16 - bl GetTrainerMonCountInBits - adds r4, r0, 0 - b _081A4E46 - .pool -_081A4E44: - movs r4, 0x7 -_081A4E46: - bl ZeroEnemyPartyMons - movs r1, 0 - str r1, [sp, 0x18] - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] - movs r2, 0 - str r2, [sp, 0x14] -_081A4E5C: - movs r0, 0x1 - ands r0, r4 - asrs r4, 1 - str r4, [sp, 0x30] - ldr r3, [sp, 0x14] - adds r3, 0x1 - str r3, [sp, 0x28] - cmp r0, 0 - bne _081A4E70 - b _081A4FC4 -_081A4E70: - ldr r4, [sp, 0x14] - lsls r4, 2 - mov r9, r4 - ldr r0, [sp, 0x24] - lsls r0, 4 - str r0, [sp, 0x38] - ldr r1, [sp, 0x20] - lsls r1, 4 - str r1, [sp, 0x34] - ldr r2, [sp, 0x1C] - lsls r2, 24 - str r2, [sp, 0x3C] - ldr r3, [sp, 0x18] - adds r3, 0x1 - str r3, [sp, 0x2C] - ldr r0, [sp, 0x14] - add r0, r9 - lsls r0, 2 - mov r8, r0 -_081A4E96: - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r7, r4, 16 - lsls r0, 16 - orrs r7, r0 - ldr r0, =0x0000ef2a - adds r1, r7, 0 - bl IsShinyOtIdPersonality - lsls r0, 24 - cmp r0, 0 - bne _081A4E96 - ldr r4, [sp, 0x38] - ldr r1, [sp, 0x24] - subs r0, r4, r1 - lsls r5, r0, 2 - mov r2, r8 - adds r4, r2, r5 - ldr r3, [sp, 0x34] - ldr r1, [sp, 0x20] - subs r0, r3, r1 - lsls r6, r0, 3 - adds r4, r6 - ldr r2, =gUnknown_0861156C - adds r4, r2 - adds r0, r7, 0 - bl GetNatureFromPersonality - ldrb r1, [r4, 0x5] - lsls r0, 24 - lsrs r0, 24 - cmp r1, r0 - bne _081A4E96 - ldr r4, [sp, 0x18] - movs r0, 0x64 - adds r3, r4, 0 - muls r3, r0 - mov r8, r3 - ldr r1, =gEnemyParty - add r1, r8 - mov r10, r1 - ldr r4, [sp, 0x14] - add r4, r9 - lsls r4, 2 - adds r0, r4, r5 - adds r0, r6 - ldr r2, =gUnknown_0861156C - adds r0, r2 - ldrh r1, [r0] - ldr r3, [sp, 0x3C] - lsrs r2, r3, 24 - ldrb r3, [r0, 0x4] - movs r0, 0x1 - str r0, [sp] - str r7, [sp, 0x4] - str r0, [sp, 0x8] - ldr r0, =0x0000ef2a - str r0, [sp, 0xC] - mov r0, r10 - bl CreateMon - ldr r0, =gUnknown_0861156C - adds r5, r0 - adds r5, r6, r5 - adds r4, r5, r4 - adds r4, 0x2 - mov r0, r10 - movs r1, 0xC - adds r2, r4, 0 - bl SetMonData - movs r7, 0 - mov r6, r8 - ldr r3, =gEnemyParty -_081A4F32: - adds r1, r7, 0 - adds r1, 0x1A - ldr r0, [sp, 0x14] - add r0, r9 - lsls r4, r0, 2 - adds r2, r5, r4 - adds r0, r7, 0x6 - adds r2, r0 - adds r0, r6, r3 - str r3, [sp, 0x40] - bl SetMonData - adds r7, 0x1 - ldr r3, [sp, 0x40] - cmp r7, 0x5 - ble _081A4F32 - movs r1, 0xFF - add r0, sp, 0x10 - strb r1, [r0] - movs r7, 0 - ldr r1, [sp, 0x18] - movs r2, 0x64 - adds r6, r1, 0 - muls r6, r2 - ldr r3, =gUnknown_08611578 - mov r8, r3 - ldr r3, =gEnemyParty - adds r5, r4, 0 -_081A4F6A: - ldr r4, [sp, 0x38] - ldr r0, [sp, 0x24] - subs r1, r4, r0 - lsls r1, 2 - adds r1, r5, r1 - ldr r2, [sp, 0x34] - ldr r4, [sp, 0x20] - subs r0, r2, r4 - lsls r0, 3 - adds r1, r0 - add r1, r8 - ldrh r4, [r1] - lsls r2, r7, 24 - lsrs r2, 24 - adds r0, r6, r3 - adds r1, r4, 0 - str r3, [sp, 0x40] - bl SetMonMoveSlot - ldr r3, [sp, 0x40] - cmp r4, 0xDA - bne _081A4F9C - movs r1, 0 - add r0, sp, 0x10 - strb r1, [r0] -_081A4F9C: - adds r5, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _081A4F6A - ldr r0, [sp, 0x18] - movs r1, 0x64 - adds r4, r0, 0 - muls r4, r1 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x10 - bl SetMonData - adds r0, r4, 0 - bl CalculateMonStats - ldr r2, [sp, 0x2C] - str r2, [sp, 0x18] -_081A4FC4: - ldr r4, [sp, 0x30] - ldr r3, [sp, 0x28] - str r3, [sp, 0x14] - cmp r3, 0x2 - bgt _081A4FD0 - b _081A4E5C -_081A4FD0: - add sp, 0x44 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CreateFrontierBrainPokemon - thumb_func_start sub_81A4FF0 sub_81A4FF0: @ 81A4FF0 push {r4,r5,lr} @@ -603,7 +19,7 @@ sub_81A4FF0: @ 81A4FF0 lsls r5, 16 lsrs r5, 16 bl sub_81A513C - ldr r3, =gUnknown_0861156C + ldr r3, =sFrontierBrainsMons lsls r2, r4, 2 adds r2, r4 lsls r1, r0, 4 @@ -657,7 +73,7 @@ sub_81A5060: @ 81A5060 lsls r5, 16 lsrs r5, 16 bl sub_81A513C - ldr r2, =gUnknown_0861156C + ldr r2, =sFrontierBrainsMons lsls r4, 1 lsls r1, r6, 2 adds r1, r6 @@ -692,7 +108,7 @@ sub_81A50B0: @ 81A50B0 lsls r5, 16 lsrs r5, 16 bl sub_81A513C - ldr r3, =gUnknown_0861156C + ldr r3, =sFrontierBrainsMons lsls r2, r4, 2 adds r2, r4 lsls r1, r0, 4 @@ -726,7 +142,7 @@ sub_81A50F0: @ 81A50F0 lsls r5, 16 lsrs r5, 16 bl sub_81A513C - ldr r2, =gUnknown_0861156C + ldr r2, =sFrontierBrainsMons lsls r1, r6, 2 adds r1, r6 lsls r1, 2 diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index 6c4f342cc2..a23388dc05 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -8,7 +8,7 @@ .align 2 -gUnknown_0861156C:: @ 861156C +sFrontierBrainsMons:: @ 861156C .byte 0x41, 0x00, 0xb3, 0x00, 0x18, 0x0f, 0x6a, 0x00, 0x98, 0x98, 0x64, 0x00 .align 2 diff --git a/include/frontier_util.h b/include/frontier_util.h index 6740e5cdae..0192106913 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -17,5 +17,6 @@ bool8 sub_81A6BF4(void); u8 sub_81A6CA8(u8, u8); void sub_81A3908(void); u32 GetCurrentFacilityWinStreak(void); +void ClearnRankingHallRecords(void); #endif // GUARD_FRONTIER_UTIL_H diff --git a/include/save.h b/include/save.h index a87e31e99e..a5f0149040 100644 --- a/include/save.h +++ b/include/save.h @@ -94,7 +94,7 @@ u16 CalculateChecksum(void *data, u16 size); void UpdateSaveAddresses(void); u8 HandleSavingData(u8 saveType); u8 TrySavingData(u8 saveType); -u8 sub_8153380(void); +bool8 sub_8153380(void); bool8 sub_81533AC(void); u8 sub_81533E0(void); u8 sub_8153408(void); diff --git a/src/battle_tower.c b/src/battle_tower.c index 0f6e181691..4518e6ad9a 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -10,7 +10,7 @@ #include "international_string_util.h" #include "battle.h" #include "battle_frontier_1.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "recorded_battle.h" #include "easy_chat.h" #include "gym_leader_rematch.h" diff --git a/src/frontier_util.c b/src/frontier_util.c index bb349f6db9..99419cc9a7 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -25,6 +25,9 @@ #include "record_mixing.h" #include "strings.h" #include "malloc.h" +#include "save.h" +#include "load_save.h" +#include "battle_dome.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/species.h" @@ -1656,3 +1659,174 @@ void ScrollRankingHallRecordsWindow(void) PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_OPEN); CopyWindowToVram(gRecordsWindowId, 2); } + +void ClearnRankingHallRecords(void) +{ + s32 i, j, k; + + for (i = 0; i < HALL_FACILITIES_COUNT; i++) + { + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + { + CopyUnalignedWord(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS; + gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0; + } + } + } + + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + { + CopyUnalignedWord(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyUnalignedWord(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + gSaveBlock2Ptr->hallRecords2P[j][k].name1[0] = EOS; + gSaveBlock2Ptr->hallRecords2P[j][k].name2[0] = EOS; + gSaveBlock2Ptr->hallRecords2P[j][k].winStreak = 0; + } + } +} + +void sub_81A4C30(void) +{ + s32 i; + struct Pokemon *monsParty = calloc(PARTY_SIZE, sizeof(struct Pokemon)); + + for (i = 0; i < PARTY_SIZE; i++) + monsParty[i] = gPlayerParty[i]; + + i = gPlayerPartyCount; + LoadPlayerParty(); + sub_8076D5C(); + TrySavingData(SAVE_LINK); + sav2_gender2_inplace_and_xFE(); + gPlayerPartyCount = i; + + for (i = 0; i < PARTY_SIZE; i++) + gPlayerParty[i] = monsParty[i]; + + free(monsParty); +} + +extern const u16 gFacilityToBrainTrainerId[]; +extern const u8 gUnknown_08611C8C[][2]; + +u8 GetFrontierBrainTrainerPicIndex(void) +{ + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic; +} + +u8 GetFrontierBrainTrainerClass(void) +{ + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass; +} + +void CopyFrontierBrainTrainerName(u8 *dst) +{ + s32 i; + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i]; + + dst[i] = EOS; +} + +bool8 IsFrontierBrainFemale(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + return gUnknown_08611C8C[facility][1]; +} + +void SetFrontierBrainTrainerGfxId(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + VarSet(VAR_OBJ_GFX_ID_0, gUnknown_08611C8C[facility][0]); +} + +s32 sub_81A513C(void); + +#define FRONTIER_BRAIN_OTID 61226 + +struct FrontierBrainMon +{ + u16 species; + u16 heldItem; + u8 fixedIV; + u8 nature; + u8 evs[6]; + u16 moves[4]; +}; + +extern const struct FrontierBrainMon sFrontierBrainsMons[][2][3]; + +void CreateFrontierBrainPokemon(void) +{ + s32 i, j; + s32 monCountInBits; + s32 monPartyId; + s32 monLevel; + u8 friendship; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = sub_81A513C(); + + if (facility == FRONTIER_FACILITY_DOME) + monCountInBits = GetTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN)); + else + monCountInBits = 7; + + ZeroEnemyPartyMons(); + monPartyId = 0; + monLevel = SetFacilityPtrsGetLevel(); + for (i = 0; i < 3; monCountInBits >>= 1, i++) + { + if (!(monCountInBits & 1)) + continue; + + do + { + j = Random32(); + } while (IsShinyOtIdPersonality(FRONTIER_BRAIN_OTID, j) || sFrontierBrainsMons[facility][symbol][i].nature != GetNatureFromPersonality(j)); + CreateMon(&gEnemyParty[monPartyId], + sFrontierBrainsMons[facility][symbol][i].species, + monLevel, + sFrontierBrainsMons[facility][symbol][i].fixedIV, + TRUE, j, + TRUE, FRONTIER_BRAIN_OTID); + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem); + for (j = 0; j < 6; j++) + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]); + friendship = 0xFF; + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gEnemyParty[monPartyId], sFrontierBrainsMons[facility][symbol][i].moves[j], j); + if (sFrontierBrainsMons[facility][symbol][i].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &friendship); + CalculateMonStats(&gEnemyParty[monPartyId]); + monPartyId++; + } +} diff --git a/src/new_game.c b/src/new_game.c index 127e48c35b..e6bafa7a7d 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -26,6 +26,7 @@ #include "item.h" #include "pokedex.h" #include "apprentice.h" +#include "frontier_util.h" extern u8 gDifferentSaveFile; extern u16 gSaveFileStatus; @@ -45,7 +46,6 @@ extern void NewGameInitPCItems(void); extern void ClearDecorationInventories(void); extern void ResetFanClub(void); extern void copy_strings_to_sav1(void); -extern void sub_81A4B14(void); extern void sub_8195E10(void); extern void sub_801AFD8(void); extern void sub_800E5AC(void); @@ -204,7 +204,7 @@ void NewGameInitData(void) copy_strings_to_sav1(); SetLilycoveLady(); ResetAllApprenticeData(); - sub_81A4B14(); + ClearnRankingHallRecords(); sub_8195E10(); sub_801AFD8(); sub_800E5AC(); diff --git a/src/save.c b/src/save.c index 68427c4c37..0bd48cca98 100644 --- a/src/save.c +++ b/src/save.c @@ -712,30 +712,34 @@ u8 HandleSavingData(u8 saveType) u8 TrySavingData(u8 saveType) // TrySave { - if(gFlashMemoryPresent == TRUE) + if (gFlashMemoryPresent != TRUE) { - HandleSavingData(saveType); - if(gDamagedSaveSectors) - DoSaveFailedScreen(saveType); - else - goto OK; // really? + gUnknown_03006294 = 0xFF; + return 0xFF; } - gUnknown_03006294 = 0xFF; - return 0xFF; -OK: - gUnknown_03006294 = 1; - return 1; + HandleSavingData(saveType); + if (!gDamagedSaveSectors) + { + gUnknown_03006294 = 1; + return 1; + } + else + { + DoSaveFailedScreen(saveType); + gUnknown_03006294 = 0xFF; + return 0xFF; + } } -u8 sub_8153380(void) // trade.s save +bool8 sub_8153380(void) // trade.s save { if (gFlashMemoryPresent != TRUE) - return 1; + return TRUE; UpdateSaveAddresses(); SaveSerializedGame(); RestoreSaveBackupVarsAndIncrement(gRamSaveSectionLocations); - return 0; + return FALSE; } bool8 sub_81533AC(void) // trade.s save @@ -744,9 +748,9 @@ bool8 sub_81533AC(void) // trade.s save if (gDamagedSaveSectors) DoSaveFailedScreen(0); if (retVal == 0xFF) - return 1; + return TRUE; else - return 0; + return FALSE; } u8 sub_81533E0(void) // trade.s save From 7de1c4bd141bc793873b12acd7f1eaae7474bfbc Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 30 Oct 2018 22:17:03 +0100 Subject: [PATCH 052/213] Make frontier util compile --- asm/battle_frontier_2.s | 232 +++++++++++++++++++++++++++++++++++ include/apprentice.h | 3 +- src/apprentice.c | 48 +++++--- src/battle_dome.c | 2 +- src/battle_factory.c | 2 +- src/battle_frontier_1.c | 18 +-- src/battle_message.c | 2 +- src/battle_tent.c | 2 +- src/field_poison.c | 2 +- src/field_specials.c | 60 ++++----- src/fieldmap.c | 2 +- src/frontier_util.c | 2 + src/item_menu.c | 2 +- src/overworld.c | 2 +- src/pokemon_summary_screen.c | 2 +- src/scrcmd.c | 2 +- src/start_menu.c | 2 +- src/tv.c | 2 +- 18 files changed, 318 insertions(+), 69 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 1d28950876..d9d36ff470 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,6 +6,238 @@ .text +thumb_func_start CreateFrontierBrainPokemon +CreateFrontierBrainPokemon: @ 81A4E04 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x44 + ldr r0, =0x000040cf + bl VarGet + lsls r0, 16 + lsrs r0, 16 + str r0, [sp, 0x20] + bl sub_81A513C + str r0, [sp, 0x24] + ldr r0, [sp, 0x20] + cmp r0, 0x1 + bne _081A4E44 + ldr r0, =0x000003fe + bl TrainerIdToDomeTournamentId + lsls r0, 16 + lsrs r0, 16 + bl GetTrainerMonCountInBits + adds r4, r0, 0 + b _081A4E46 + .pool +_081A4E44: + movs r4, 0x7 +_081A4E46: + bl ZeroEnemyPartyMons + movs r1, 0 + str r1, [sp, 0x18] + bl SetFacilityPtrsGetLevel + lsls r0, 24 + lsrs r0, 24 + str r0, [sp, 0x1C] + movs r2, 0 + str r2, [sp, 0x14] +_081A4E5C: + movs r0, 0x1 + ands r0, r4 + asrs r4, 1 + str r4, [sp, 0x30] + ldr r3, [sp, 0x14] + adds r3, 0x1 + str r3, [sp, 0x28] + cmp r0, 0 + bne _081A4E70 + b _081A4FC4 +_081A4E70: + ldr r4, [sp, 0x14] + lsls r4, 2 + mov r9, r4 + ldr r0, [sp, 0x24] + lsls r0, 4 + str r0, [sp, 0x38] + ldr r1, [sp, 0x20] + lsls r1, 4 + str r1, [sp, 0x34] + ldr r2, [sp, 0x1C] + lsls r2, 24 + str r2, [sp, 0x3C] + ldr r3, [sp, 0x18] + adds r3, 0x1 + str r3, [sp, 0x2C] + ldr r0, [sp, 0x14] + add r0, r9 + lsls r0, 2 + mov r8, r0 +_081A4E96: + bl Random + adds r4, r0, 0 + bl Random + lsls r4, 16 + lsrs r7, r4, 16 + lsls r0, 16 + orrs r7, r0 + ldr r0, =0x0000ef2a + adds r1, r7, 0 + bl IsShinyOtIdPersonality + lsls r0, 24 + cmp r0, 0 + bne _081A4E96 + ldr r4, [sp, 0x38] + ldr r1, [sp, 0x24] + subs r0, r4, r1 + lsls r5, r0, 2 + mov r2, r8 + adds r4, r2, r5 + ldr r3, [sp, 0x34] + ldr r1, [sp, 0x20] + subs r0, r3, r1 + lsls r6, r0, 3 + adds r4, r6 + ldr r2, =sFrontierBrainsMons + adds r4, r2 + adds r0, r7, 0 + bl GetNatureFromPersonality + ldrb r1, [r4, 0x5] + lsls r0, 24 + lsrs r0, 24 + cmp r1, r0 + bne _081A4E96 + ldr r4, [sp, 0x18] + movs r0, 0x64 + adds r3, r4, 0 + muls r3, r0 + mov r8, r3 + ldr r1, =gEnemyParty + add r1, r8 + mov r10, r1 + ldr r4, [sp, 0x14] + add r4, r9 + lsls r4, 2 + adds r0, r4, r5 + adds r0, r6 + ldr r2, =sFrontierBrainsMons + adds r0, r2 + ldrh r1, [r0] + ldr r3, [sp, 0x3C] + lsrs r2, r3, 24 + ldrb r3, [r0, 0x4] + movs r0, 0x1 + str r0, [sp] + str r7, [sp, 0x4] + str r0, [sp, 0x8] + ldr r0, =0x0000ef2a + str r0, [sp, 0xC] + mov r0, r10 + bl CreateMon + ldr r0, =sFrontierBrainsMons + adds r5, r0 + adds r5, r6, r5 + adds r4, r5, r4 + adds r4, 0x2 + mov r0, r10 + movs r1, 0xC + adds r2, r4, 0 + bl SetMonData + movs r7, 0 + mov r6, r8 + ldr r3, =gEnemyParty +_081A4F32: + adds r1, r7, 0 + adds r1, 0x1A + ldr r0, [sp, 0x14] + add r0, r9 + lsls r4, r0, 2 + adds r2, r5, r4 + adds r0, r7, 0x6 + adds r2, r0 + adds r0, r6, r3 + str r3, [sp, 0x40] + bl SetMonData + adds r7, 0x1 + ldr r3, [sp, 0x40] + cmp r7, 0x5 + ble _081A4F32 + movs r1, 0xFF + add r0, sp, 0x10 + strb r1, [r0] + movs r7, 0 + ldr r1, [sp, 0x18] + movs r2, 0x64 + adds r6, r1, 0 + muls r6, r2 + ldr r3, =gUnknown_08611578 + mov r8, r3 + ldr r3, =gEnemyParty + adds r5, r4, 0 +_081A4F6A: + ldr r4, [sp, 0x38] + ldr r0, [sp, 0x24] + subs r1, r4, r0 + lsls r1, 2 + adds r1, r5, r1 + ldr r2, [sp, 0x34] + ldr r4, [sp, 0x20] + subs r0, r2, r4 + lsls r0, 3 + adds r1, r0 + add r1, r8 + ldrh r4, [r1] + lsls r2, r7, 24 + lsrs r2, 24 + adds r0, r6, r3 + adds r1, r4, 0 + str r3, [sp, 0x40] + bl SetMonMoveSlot + ldr r3, [sp, 0x40] + cmp r4, 0xDA + bne _081A4F9C + movs r1, 0 + add r0, sp, 0x10 + strb r1, [r0] +_081A4F9C: + adds r5, 0x2 + adds r7, 0x1 + cmp r7, 0x3 + ble _081A4F6A + ldr r0, [sp, 0x18] + movs r1, 0x64 + adds r4, r0, 0 + muls r4, r1 + ldr r0, =gEnemyParty + adds r4, r0 + adds r0, r4, 0 + movs r1, 0x20 + add r2, sp, 0x10 + bl SetMonData + adds r0, r4, 0 + bl CalculateMonStats + ldr r2, [sp, 0x2C] + str r2, [sp, 0x18] +_081A4FC4: + ldr r4, [sp, 0x30] + ldr r3, [sp, 0x28] + str r3, [sp, 0x14] + cmp r3, 0x2 + bgt _081A4FD0 + b _081A4E5C +_081A4FD0: + add sp, 0x44 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool +thumb_func_end CreateFrontierBrainPokemon thumb_func_start sub_81A4FF0 sub_81A4FF0: @ 81A4FF0 diff --git a/include/apprentice.h b/include/apprentice.h index 23e1fc8f22..195106c536 100644 --- a/include/apprentice.h +++ b/include/apprentice.h @@ -9,8 +9,7 @@ struct ApprenticeTrainer u16 otId; u8 facilityClass; u16 species[APPRENTICE_SPECIES_COUNT]; - u8 unk; - u8 unk_; + u8 id; u16 easyChatWords[6]; }; diff --git a/src/apprentice.c b/src/apprentice.c index 065d9cf167..b4c1f849ec 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -388,112 +388,128 @@ const struct ApprenticeTrainer gApprentices[] = .otId = 0xBDC9, .facilityClass = 0x43, .species = {SPECIES_BEAUTIFLY, SPECIES_DUSTOX, SPECIES_ILLUMISE, SPECIES_SHIFTRY, SPECIES_BRELOOM, SPECIES_NINJASK, SPECIES_SHEDINJA, SPECIES_PINSIR, SPECIES_HERACROSS, SPECIES_VOLBEAT}, - .rest = {0, 0, 0x1D, 8, 0x3e, 20, 0, 12, 1, 10, 0x30, 6, 0x44, 20}, + .id = 0, + .easyChatWords = {0x81D, 0x143E, 0xC00, 0xA01, 0x630, 0x1444}, }, { .name = {_("ヒロオ"), _("LIONEL"), _("LIONEL"), _("CAIO"), _("LUDWIG"), _("LEO")}, .otId = 0xCF09, .facilityClass = 0x2B, .species = {SPECIES_SWELLOW, SPECIES_SWALOT, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_TORKOAL, SPECIES_HARIYAMA, SPECIES_MIGHTYENA, SPECIES_LUDICOLO, SPECIES_CRAWDAUNT, SPECIES_WHISCASH}, - .rest = {1, 0, 0x38, 12, 1, 10, 0x30, 6, 6, 10, 0x20, 0x10, 0x13, 0x22}, + .id = 1, + .easyChatWords = {0xC38, 0xA01, 0x630, 0xA06, 0x1020, 0x2213}, }, { .name = {_("ケイジ"), _("SONNY"), _("HERVE"), _("FEDRO"), _("WENZEL"), _("SANTI")}, .otId = 0x2E34, .facilityClass = 0x26, .species = {SPECIES_LINOONE, SPECIES_MIGHTYENA, SPECIES_WHISCASH, SPECIES_ZANGOOSE, SPECIES_SEVIPER, SPECIES_NINETALES, SPECIES_KECLEON, SPECIES_SHUCKLE, SPECIES_MANECTRIC, SPECIES_MACHAMP}, - .rest = {2, 0, 1, 10, 10, 0x16, 0x15, 14, 0x30, 6, 0x3b, 12, 0x4, 12}, + .id = 2, + .easyChatWords = {0xA01, 0x160A, 0xE15, 0x630, 0xC3B, 0xC04}, }, { .name = {_("ユラ"), _("LAYLA"), _("LAYLA"), _("ASTRID"), _("SONJA"), _("LOLA")}, .otId = 0x84EF, .facilityClass = 0x47, .species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA}, - .rest = {3, 0, 11, 16, 15, 0x1e, 0x39, 16, 0x21, 0x14, 0x3, 12, 0xff, 0xff}, + .id = 3, + .easyChatWords = {0x100B, 0x1E0F, 0x1039, 0x1421, 0xC03, 0xFFFF}, }, { .name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")}, .otId = 0x1E43, .facilityClass = 0x27, .species = {SPECIES_WIGGLYTUFF, SPECIES_LINOONE, SPECIES_KINGDRA, SPECIES_DELCATTY, SPECIES_RAICHU, SPECIES_FEAROW, SPECIES_STARMIE, SPECIES_MEDICHAM, SPECIES_SHIFTRY, SPECIES_BEAUTIFLY}, - .rest = {4, 0, 15, 0x1e, 0x14, 16, 6, 16, 15, 0x28, 0x1c, 0x1c, 0x13, 0x1c}, + .id = 4, + .easyChatWords = {0x1E0F, 0x1014, 0x1006, 0x280F, 0x1C1C, 0x1C13}, }, { .name = {_("ヤスシ"), _("DONTE"), _("BRAHIM"), _("GLAUCO"), _("JOSEF"), _("ROQUE")}, .otId = 0x379F, .facilityClass = 0x30, .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_AGGRON, SPECIES_MAGNETON, SPECIES_MACHAMP, SPECIES_ARMALDO, SPECIES_HERACROSS, SPECIES_NOSEPASS, SPECIES_EXPLOUD, SPECIES_MIGHTYENA}, - .rest = {5, 0, 0x29, 0x0A, 0x08, 0x14, 0x2F, 0x10, 0x38, 0x16, 0x20, 0x08, 0x00, 0x0C}, + .id = 5, + .easyChatWords = {0xA29, 0x1408, 0x102F, 0x1638, 0x820, 0xC00}, }, { .name = {_("ミサオ"), _("AMIRA"), _("LAURE"), _("DAFNE"), _("AMELIE"), _("LARA")}, .otId = 0xF555, .facilityClass = 0x31, .species = {SPECIES_STARMIE, SPECIES_DODRIO, SPECIES_MAGNETON, SPECIES_MEDICHAM, SPECIES_MIGHTYENA, SPECIES_GLALIE, SPECIES_GOLEM, SPECIES_ELECTRODE, SPECIES_PELIPPER, SPECIES_SHARPEDO}, - .rest = {6, 0, 0x0B, 0x0C, 0x3E, 0x12, 0x00, 0x0C, 0x31, 0x0A, 0x30, 0x14, 0x00, 0x0C}, + .id = 6, + .easyChatWords = {0xC0B, 0x123E, 0xC00, 0xA31, 0x1430, 0xC00}, }, { .name = {_("カズサ"), _("KALI"), _("JODIE"), _("ILENIA"), _("KARO"), _("ELSA")}, .otId = 0x8D26, .facilityClass = 0x14, .species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC}, - .rest = {7, 0, 0x06, 0x0A, 0x20, 0x06, 0x1F, 0x0A, 0x02, 0x0A, 0x03, 0x0C, 0xFF, 0xFF}, + .id = 7, + .easyChatWords = {0xA06, 0x620, 0xA1F, 0xA02, 0xC03, 0xFFFF}, }, { .name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")}, .otId = 0x800C, .facilityClass = 0xD, .species = {SPECIES_SCEPTILE, SPECIES_VILEPLUME, SPECIES_BELLOSSOM, SPECIES_ROSELIA, SPECIES_CORSOLA, SPECIES_FLYGON, SPECIES_BRELOOM, SPECIES_MILOTIC, SPECIES_ALTARIA, SPECIES_CRADILY}, - .rest = {8, 0, 0x22, 0x1E, 0x33, 0x04, 0x0E, 0x02, 0x02, 0x0A, 0x1E, 0x10, 0x00, 0x0C}, + .id = 8, + .easyChatWords = {0x1E22, 0x433, 0x20E, 0xA02, 0x101E, 0xC00}, }, { .name = {_("アキノリ"), _("DILLEN"), _("RENE"), _("INDRO"), _("DETLEF"), _("PEDRO")}, .otId = 0x469f, .facilityClass = 0, .species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON}, - .rest = {9, 0, 0x3D, 0x0A, 0x11, 0x10, 0x1E, 0x0E, 0x1C, 0x20, 0x04, 0x0C, 0xFF, 0xFF}, + .id = 9, + .easyChatWords = {0xA3D, 0x1011, 0xE1E, 0x201C, 0xC04, 0xFFFF}, }, { .name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")}, .otId = 0x71FC, .facilityClass = 0x2D, .species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA}, - .rest = {10, 0, 0x05, 0x0A, 0x06, 0x06, 0x0E, 0x16, 0x14, 0x0A, 0x00, 0x0C, 0xFF, 0xFF}, + .id = 10, + .easyChatWords = {0xA05, 0x606, 0x160E, 0xA14, 0xC00, 0xFFFF}, }, { .name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")}, .otId = 0xA39E, .facilityClass = 0x3A, .species = {SPECIES_QUAGSIRE, SPECIES_STARMIE, SPECIES_PELIPPER, SPECIES_CRAWDAUNT, SPECIES_WAILORD, SPECIES_GYARADOS, SPECIES_SWAMPERT, SPECIES_LANTURN, SPECIES_WHISCASH, SPECIES_SHUCKLE}, - .rest = {11, 0, 0x0E, 0x28, 0x3D, 0x10, 0x0F, 0x24, 0x14, 0x0A, 0x23, 0x1E, 0x24, 0x10}, + .id = 11, + .easyChatWords = {0x280E, 0x103D, 0x240F, 0xA14, 0x1E23, 0x1024}, }, { .name = {_("リュウジ"), _("LAMONT"), _("XAV"), _("ORFEO"), _("JÜRGEN"), _("JORGE")}, .otId = 0xE590, .facilityClass = 0x19, .species = {SPECIES_ABSOL, SPECIES_CROBAT, SPECIES_EXPLOUD, SPECIES_MAGNETON, SPECIES_SHARPEDO, SPECIES_MANECTRIC, SPECIES_METAGROSS, SPECIES_ELECTRODE, SPECIES_NOSEPASS, SPECIES_WEEZING}, - .rest = {12, 0, 0x20, 0x10, 0x2E, 0x06, 0x0B, 0x10, 0x22, 0x1E, 0x0F, 0x1E, 0x0B, 0x10}, + .id = 12, + .easyChatWords = {0x1020, 0x62E, 0x100B, 0x1E22, 0x1E0F, 0x100B}, }, { .name = {_("カツアキ"), _("TYRESE"), _("ANDY"), _("PARIDE"), _("DAVID"), _("CHICHO")}, .otId = 0xD018, .facilityClass = 10, .species = {SPECIES_BLAZIKEN, SPECIES_GOLEM, SPECIES_MACHAMP, SPECIES_RHYDON, SPECIES_HARIYAMA, SPECIES_AGGRON, SPECIES_MEDICHAM, SPECIES_ZANGOOSE, SPECIES_VIGOROTH, SPECIES_SLAKING}, - .rest = {13, 0, 0x29, 0x0A, 0x3A, 0x06, 0x15, 0x0E, 0x35, 0x14, 0x34, 0x10, 0x1E, 0x06}, + .id = 13, + .easyChatWords = {0xA29, 0x63A, 0xE15, 0x1435, 0x1034, 0x61E}, }, { .name = {_("トシミツ"), _("DANTE"), _("DANTE"), _("RAOUL"), _("LOTHAR"), _("PABLO")}, .otId = 0xBC75, .facilityClass = 14, .species = {SPECIES_SCEPTILE, SPECIES_SANDSLASH, SPECIES_FLYGON, SPECIES_CLAYDOL, SPECIES_ARMALDO, SPECIES_CROBAT, SPECIES_CRADILY, SPECIES_SOLROCK, SPECIES_LUNATONE, SPECIES_GOLEM}, - .rest = {14, 0, 0x01, 0x0A, 0x17, 0x10, 0x43, 0x12, 0x22, 0x1E, 0x0B, 0x10, 0x0F, 0x28}, + .id = 14, + .easyChatWords = {0xA01, 0x1017, 0x1243, 0x1E22, 0x100B, 0x280F}, }, { .name = {_("ローウェン"), _("ARTURO"), _("ARTURO"), _("ROMOLO"), _("BRIAN"), _("ARTURO")}, .otId = 0xFA02, .facilityClass = 0x20, .species = {SPECIES_ABSOL, SPECIES_MIGHTYENA, SPECIES_ALAKAZAM, SPECIES_BANETTE, SPECIES_NINETALES, SPECIES_CLAYDOL, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_WALREIN, SPECIES_DUSCLOPS}, - .rest = {15, 0, 0x0F, 0x1E, 0x04, 0x14, 0x2F, 0x10, 0x06, 0x10, 0x20, 0x10, 0x03, 0x0E}, + .id = 15, + .easyChatWords = {0x1E0F, 0x1404, 0x102F, 0x1006, 0x1020, 0xE03}, }, }; diff --git a/src/battle_dome.c b/src/battle_dome.c index 3677131ab3..ba8cf61855 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -3,7 +3,7 @@ #include "battle.h" #include "battle_setup.h" #include "battle_tower.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "battle_message.h" #include "event_data.h" #include "overworld.h" diff --git a/src/battle_factory.c b/src/battle_factory.c index c2a3207a6f..d7a2939b33 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -1670,7 +1670,7 @@ static void CreateFrontierFactorySelectableMons(u8 firstMonId) u32 otId = 0; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 var_2C = gSaveBlock2Ptr->frontier.field_DE2[battleMode][lvlMode] / 7; + u8 var_2C = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; u8 var_28 = 0; gFacilityTrainerMons = gBattleFrontierMons; diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index 9ec9f85204..c53f10dca7 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -27,7 +27,7 @@ void sub_8195980(void) gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); gTrainerBattleOpponent_A = 0; @@ -44,7 +44,7 @@ void sub_8195A38(void) gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; break; case 1: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; break; case 2: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); @@ -63,7 +63,7 @@ void sub_8195AE4(void) gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; break; case 1: - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 2: if (gSpecialVar_0x8006) @@ -79,9 +79,9 @@ void sub_8195BB0(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50) + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) gSpecialVar_Result = Random() % 3; - else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99) + else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) gSpecialVar_Result = 3; else gSpecialVar_Result = 4; @@ -105,14 +105,14 @@ void sub_8195C7C(void) u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999) + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) { u16 wat = 0; - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) wat = 1; - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0) - gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0) + gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; } } */ diff --git a/src/battle_message.c b/src/battle_message.c index 147d0295fb..837f3e6d39 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -17,7 +17,7 @@ #include "menu.h" #include "recorded_battle.h" #include "international_string_util.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "battle_tower.h" #include "data2.h" diff --git a/src/battle_tent.c b/src/battle_tent.c index 4c4bd7fc30..9c66a03257 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -9,7 +9,7 @@ #include "random.h" #include "item.h" #include "battle_factory.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "constants/items.h" #include "constants/region_map_sections.h" diff --git a/src/field_poison.c b/src/field_poison.c index 6a519d90ca..c11f01a452 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -6,7 +6,7 @@ #include "field_message_box.h" #include "strings.h" #include "rom_818CFC8.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "pokenav.h" #include "event_data.h" #include "script.h" diff --git a/src/field_specials.c b/src/field_specials.c index e2e069d286..522cbdf945 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2158,73 +2158,73 @@ void sub_8139F20(void) case 1: case 2: case 3: - if (gSaveBlock2Ptr->frontier.winStreaks[var][0] >= gSaveBlock2Ptr->frontier.winStreaks[var][1]) + if (gSaveBlock2Ptr->frontier.towerWinStreaks[var][0] >= gSaveBlock2Ptr->frontier.towerWinStreaks[var][1]) { - unk = gSaveBlock2Ptr->frontier.winStreaks[var][0]; + unk = gSaveBlock2Ptr->frontier.towerWinStreaks[var][0]; } else { - unk = gSaveBlock2Ptr->frontier.winStreaks[var][1]; + unk = gSaveBlock2Ptr->frontier.towerWinStreaks[var][1]; } break; case 4: - if (gSaveBlock2Ptr->frontier.field_D0C[0][0] >= gSaveBlock2Ptr->frontier.field_D0C[0][1]) + if (gSaveBlock2Ptr->frontier.domeWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.domeWinStreaks[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_D0C[0][0]; + unk = gSaveBlock2Ptr->frontier.domeWinStreaks[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_D0C[0][1]; + unk = gSaveBlock2Ptr->frontier.domeWinStreaks[0][1]; } break; case 5: - if (gSaveBlock2Ptr->frontier.field_DE2[0][0] >= gSaveBlock2Ptr->frontier.field_DE2[0][1]) + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.factoryWinStreaks[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_DE2[0][0]; + unk = gSaveBlock2Ptr->frontier.factoryWinStreaks[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DE2[0][1]; + unk = gSaveBlock2Ptr->frontier.factoryWinStreaks[0][1]; } break; case 6: - if (gSaveBlock2Ptr->frontier.field_DC8[0][0] >= gSaveBlock2Ptr->frontier.field_DC8[0][1]) + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.palaceWinStreaks[0][1]) { - unk = gSaveBlock2Ptr->frontier.field_DC8[0][0]; + unk = gSaveBlock2Ptr->frontier.palaceWinStreaks[0][0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DC8[0][1]; + unk = gSaveBlock2Ptr->frontier.palaceWinStreaks[0][1]; } break; case 7: - if (gSaveBlock2Ptr->frontier.field_DDA[0] >= gSaveBlock2Ptr->frontier.field_DDA[1]) + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[0] >= gSaveBlock2Ptr->frontier.arenaWinStreaks[1]) { - unk = gSaveBlock2Ptr->frontier.field_DDA[0]; + unk = gSaveBlock2Ptr->frontier.arenaWinStreaks[0]; } else { - unk = gSaveBlock2Ptr->frontier.field_DDA[1]; + unk = gSaveBlock2Ptr->frontier.arenaWinStreaks[1]; } break; case 8: - if (gSaveBlock2Ptr->frontier.field_E04[0] >= gSaveBlock2Ptr->frontier.field_E04[1]) + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[0] >= gSaveBlock2Ptr->frontier.pikeWinStreaks[1]) { - unk = gSaveBlock2Ptr->frontier.field_E04[0]; + unk = gSaveBlock2Ptr->frontier.pikeWinStreaks[0]; } else { - unk = gSaveBlock2Ptr->frontier.field_E04[1]; + unk = gSaveBlock2Ptr->frontier.pikeWinStreaks[1]; } break; case 9: - if (gSaveBlock2Ptr->frontier.field_E1A[0] >= gSaveBlock2Ptr->frontier.field_E1A[1]) + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[0] >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[1]) { - unk = gSaveBlock2Ptr->frontier.field_E1A[0]; + unk = gSaveBlock2Ptr->frontier.pyramidWinStreaks[0]; } else { - unk = gSaveBlock2Ptr->frontier.field_E1A[1]; + unk = gSaveBlock2Ptr->frontier.pyramidWinStreaks[1]; } break; } @@ -2253,7 +2253,7 @@ void sub_813A080(void) for (i = 0; i < 9; i++) { - if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode]) + if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]) { gSpecialVar_0x8005 = 4; gSpecialVar_0x8006 = i + 5; @@ -2997,7 +2997,7 @@ void sub_813A8FC(void) { u8 string[32]; u32 x; - StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.frontierBattlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP); + StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.battlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP); x = GetStringRightAlignXOffset(1, string, 48); AddTextPrinterParameterized(gUnknown_0203AB6D, 1, string, x, 1, 0, NULL); } @@ -3028,31 +3028,31 @@ void sub_813A988(void) void sub_813A9A4(void) { - if (gSaveBlock2Ptr->frontier.frontierBattlePoints < gSpecialVar_0x8004) + if (gSaveBlock2Ptr->frontier.battlePoints < gSpecialVar_0x8004) { - gSaveBlock2Ptr->frontier.frontierBattlePoints = 0; + gSaveBlock2Ptr->frontier.battlePoints = 0; } else { - gSaveBlock2Ptr->frontier.frontierBattlePoints -= gSpecialVar_0x8004; + gSaveBlock2Ptr->frontier.battlePoints -= gSpecialVar_0x8004; } } void sub_813A9D0(void) { - if (gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004 > 0x270F) + if (gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004 > 9999) { - gSaveBlock2Ptr->frontier.frontierBattlePoints = 0x270f; + gSaveBlock2Ptr->frontier.battlePoints = 9999; } else { - gSaveBlock2Ptr->frontier.frontierBattlePoints = gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004; + gSaveBlock2Ptr->frontier.battlePoints = gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004; } } u16 sub_813AA04(void) { - return gSaveBlock2Ptr->frontier.frontierBattlePoints; + return gSaveBlock2Ptr->frontier.battlePoints; } void sub_813AA18(void) diff --git a/src/fieldmap.c b/src/fieldmap.c index 96f5d2b855..70132ff17a 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -1,7 +1,7 @@ #include "global.h" #include "overworld.h" #include "bg.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "constants/rgb.h" #include "fieldmap.h" #include "fldeff_80F9BCC.h" diff --git a/src/frontier_util.c b/src/frontier_util.c index 99419cc9a7..bbf0c9af04 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -1782,6 +1782,7 @@ struct FrontierBrainMon extern const struct FrontierBrainMon sFrontierBrainsMons[][2][3]; +/* void CreateFrontierBrainPokemon(void) { s32 i, j; @@ -1830,3 +1831,4 @@ void CreateFrontierBrainPokemon(void) monPartyId++; } } +*/ diff --git a/src/item_menu.c b/src/item_menu.c index 7dbdf716f0..37b1a961ec 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -2,7 +2,7 @@ #include "item_menu.h" #include "battle.h" #include "battle_controllers.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "berry_tag_screen.h" #include "bg.h" #include "constants/items.h" diff --git a/src/overworld.c b/src/overworld.c index 6fc880a545..cc945dea23 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -52,7 +52,7 @@ #include "tv.h" #include "scanline_effect.h" #include "wild_encounter.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "constants/abilities.h" #include "constants/map_types.h" #include "constants/maps.h" diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index e1c2c79eb2..df77e3cfb7 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -2,7 +2,7 @@ #include "main.h" #include "battle.h" #include "battle_anim.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "battle_message.h" #include "battle_tent.h" #include "bg.h" diff --git a/src/scrcmd.c b/src/scrcmd.c index fa3e219968..d3189bec78 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1,5 +1,5 @@ #include "global.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" diff --git a/src/start_menu.c b/src/start_menu.c index aaa9fec2c9..c587d38201 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -12,7 +12,7 @@ #include "task.h" #include "overworld.h" #include "link.h" -#include "battle_frontier_2.h" +#include "frontier_util.h" #include "rom_818CFC8.h" #include "field_specials.h" #include "event_object_movement.h" diff --git a/src/tv.c b/src/tv.c index faa2767b07..d3d1e797bd 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1972,7 +1972,7 @@ void sub_80EDB44(void) show->rivalTrainer.nGoldSymbols ++; } } - show->rivalTrainer.battlePoints = gSaveBlock2Ptr->frontier.frontierBattlePoints; + show->rivalTrainer.battlePoints = gSaveBlock2Ptr->frontier.battlePoints; StringCopy(show->rivalTrainer.playerName, gSaveBlock2Ptr->playerName); tv_store_id_3x(show); show->rivalTrainer.language = gGameLanguage; From 645830624d78f9241a43aaf1f09b483c8b5e9422 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Wed, 31 Oct 2018 23:03:41 -0500 Subject: [PATCH 053/213] Continue script_menu.c --- asm/script_menu.s | 234 ++-------------------------------- include/script_menu.h | 2 +- ld_script.txt | 1 + src/overworld.c | 2 +- src/post_battle_event_funcs.c | 1 - src/script_menu.c | 100 ++++++++++++++- 6 files changed, 104 insertions(+), 236 deletions(-) diff --git a/asm/script_menu.s b/asm/script_menu.s index 703c052f35..ed6f5c3283 100644 --- a/asm/script_menu.s +++ b/asm/script_menu.s @@ -5,224 +5,6 @@ .text - thumb_func_start ScriptMenu_Multichoice -@ bool8 ScriptMenu_Multichoice(u8 x, u8 y, u8 menuId, bool8 noCancelling) -ScriptMenu_Multichoice: @ 80E1E08 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r4, r3, 24 - ldr r0, =sub_80E2058 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E1E4C - ldr r0, =gSpecialVar_Result - movs r1, 0xFF - strh r1, [r0] - movs r0, 0 - str r0, [sp] - adds r0, r7, 0 - adds r1, r6, 0 - adds r2, r5, 0 - adds r3, r4, 0 - bl DoMultichoice - movs r0, 0x1 - b _080E1E4E - .pool -_080E1E4C: - movs r0, 0 -_080E1E4E: - add sp, 0x4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end ScriptMenu_Multichoice - - thumb_func_start ScriptMenu_MultichoiceWithDefault -ScriptMenu_MultichoiceWithDefault: @ 80E1E58 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r4, [sp, 0x1C] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - lsls r3, 24 - lsrs r5, r3, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =sub_80E2058 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E1EA8 - ldr r1, =gSpecialVar_Result - movs r0, 0xFF - strh r0, [r1] - str r4, [sp] - mov r0, r8 - adds r1, r7, 0 - adds r2, r6, 0 - adds r3, r5, 0 - bl DoMultichoice - movs r0, 0x1 - b _080E1EAA - .pool -_080E1EA8: - movs r0, 0 -_080E1EAA: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end ScriptMenu_MultichoiceWithDefault - - thumb_func_start sub_80E1EB8 -sub_80E1EB8: @ 80E1EB8 - push {r4,r5,lr} - adds r4, r0, 0 - movs r5, 0 - b _080E1EEC -_080E1EC0: - cmp r1, 0xFD - bne _080E1EE4 - adds r4, 0x1 - ldrb r0, [r4] - cmp r0, 0x1 - bne _080E1EEC - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - bl StringLength - adds r0, r5, r0 - lsls r0, 16 - lsrs r5, r0, 16 - adds r4, 0x1 - b _080E1EEC - .pool -_080E1EE4: - adds r4, 0x1 - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_080E1EEC: - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080E1EC0 - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80E1EB8 - - thumb_func_start DoMultichoice -@ void DoMultichoice(u8 x, u8 y, u8 menuId, bool8 noCancelling) -DoMultichoice: @ 80E1EFC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r4, [sp, 0x28] - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x4] - ldr r1, =gUnknown_0858B760 - lsls r0, r2, 3 - adds r0, r1 - ldrb r6, [r0, 0x4] - ldr r0, [r0] - mov r8, r0 - movs r1, 0 - cmp r1, r6 - bge _080E1F4C - mov r5, r8 - adds r4, r6, 0 -_080E1F3C: - ldr r0, [r5] - bl display_text_and_get_width - adds r1, r0, 0 - adds r5, 0x8 - subs r4, 0x1 - cmp r4, 0 - bne _080E1F3C -_080E1F4C: - adds r0, r1, 0 - bl convert_pixel_width_to_tile_width - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - adds r1, r4, 0 - bl sub_80E2D5C - lsls r0, 24 - lsrs r7, r0, 24 - lsls r3, r6, 25 - lsrs r3, 24 - adds r0, r7, 0 - mov r1, r9 - adds r2, r4, 0 - bl CreateWindowFromRect - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl SetStandardWindowBorderStyle - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, r8 - bl PrintMenuTable - adds r0, r4, 0 - adds r1, r6, 0 - ldr r2, [sp, 0x4] - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, [sp] - adds r1, r6, 0 - adds r2, r4, 0 - mov r3, r10 - bl sub_80E1FBC - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end DoMultichoice - thumb_func_start sub_80E1FBC sub_80E1FBC: @ 80E1FBC push {r4-r7,lr} @@ -243,7 +25,7 @@ sub_80E1FBC: @ 80E1FBC movs r0, 0x2 strb r0, [r1] movs r2, 0 - ldr r6, =sub_80E2058 + ldr r6, =Task_HandleMultichoiceInput ldr r5, =gUnknown_0858BB68 movs r3, 0xC _080E1FE6: @@ -298,8 +80,8 @@ _080E202E: .pool thumb_func_end sub_80E1FBC - thumb_func_start sub_80E2058 -sub_80E2058: @ 80E2058 + thumb_func_start Task_HandleMultichoiceInput +Task_HandleMultichoiceInput: @ 80E2058 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 @@ -377,7 +159,7 @@ _080E20FC: pop {r0} bx r0 .pool - thumb_func_end sub_80E2058 + thumb_func_end Task_HandleMultichoiceInput thumb_func_start ScriptMenu_YesNo ScriptMenu_YesNo: @ 80E2108 @@ -680,7 +462,7 @@ _080E2360: @ bool ScrSpecial_CreatePCMenu() ScrSpecial_CreatePCMenu: @ 80E236C push {lr} - ldr r0, =sub_80E2058 + ldr r0, =Task_HandleMultichoiceInput bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 @@ -887,7 +669,7 @@ ScriptMenu_DisplayPCStartupPrompt: @ 80E2514 thumb_func_start sub_80E2548 sub_80E2548: @ 80E2548 push {lr} - ldr r0, =sub_80E2058 + ldr r0, =Task_HandleMultichoiceInput bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 @@ -1642,7 +1424,7 @@ _080E2B70: thumb_func_start sp106_CreateStartMenu sp106_CreateStartMenu: @ 80E2B7C push {lr} - ldr r0, =sub_80E2058 + ldr r0, =Task_HandleMultichoiceInput bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 @@ -1792,7 +1574,7 @@ sub_80E2CC4: @ 80E2CC4 ldr r1, =gUnknown_02039F90 movs r0, 0x2 strb r0, [r1] - ldr r0, =sub_80E2058 + ldr r0, =Task_HandleMultichoiceInput movs r1, 0x50 bl CreateTask lsls r0, 24 diff --git a/include/script_menu.h b/include/script_menu.h index 8870e80b98..8dd65263a0 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -13,6 +13,6 @@ s32 convert_pixel_width_to_tile_width(s32); u8 CreateWindowFromRect(u8, u8, u8, u8); void sub_80E2A78(u8); u32 display_text_and_get_width(const u8*, u32); -u8 sub_80E2D5C(u8 arg0, u8 tileWidth); +u32 sub_80E2D5C(u8 arg0, u8 tileWidth); #endif //GUARD_SCRIPT_MENU_H diff --git a/ld_script.txt b/ld_script.txt index 15d26cdb80..da0113f22d 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -139,6 +139,7 @@ SECTIONS { src/shop.o(.text); src/fldeff_escalator.o(.text); src/berry.o(.text); + src/script_menu.o(.text); asm/script_menu.o(.text); src/naming_screen.o(.text); src/money.o(.text); diff --git a/src/overworld.c b/src/overworld.c index 8d73a6680f..6ce46b9b8e 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -3144,7 +3144,7 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion) eventObj->spriteId = AddPseudoEventObject(GetRSAvatarGraphicsIdByGender(eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; case VERSION_EMERALD: - eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(0, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); + eventObj->spriteId = AddPseudoEventObject(GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, eventObj->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0); break; } diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index f15396102e..9765ef5b6e 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -18,7 +18,6 @@ int GameClear(void) u8 partyIndex; u8 count; } ribbonCounts[6]; - s8 val; HealPlayerParty(); diff --git a/src/script_menu.c b/src/script_menu.c index 04f1e82b7b..aec2e472f7 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1,16 +1,102 @@ - -// Includes #include "global.h" +#include "event_data.h" +#include "menu.h" +#include "script_menu.h" +#include "string_util.h" +#include "task.h" +#include "text.h" -// Static type declarations +struct MultichoiceListStruct +{ + const struct MenuAction *list; + u8 count; +}; -// Static RAM declarations +extern const struct MultichoiceListStruct gUnknown_0858B760[]; IWRAM_DATA u8 gUnknown_03001124[6]; IWRAM_DATA u32 filler_0300112c; -// Static ROM declarations +/*static*/ void Task_HandleMultichoiceInput(u8); +/*static*/ void DrawMultichoiceMenu(u8, u8, u8, bool8, u8); +/*static*/ void sub_80E1FBC(u8, u8, u8, u8); -// .rodata +bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gSpecialVar_Result = 0xFF; + DrawMultichoiceMenu(left, top, multichoiceId, ignoreBPress, 0); + return TRUE; + } +} -// .text +bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 defaultChoice) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gSpecialVar_Result = 0xFF; + DrawMultichoiceMenu(left, top, multichoiceId, ignoreBPress, defaultChoice); + return TRUE; + } +} + +/*static*/ u16 sub_80E1EB8(const u8 *str) +{ + u16 length = 0; + + while (*str != EOS) + { + if (*str == PLACEHOLDER_BEGIN) + { + str++; + if (*str == 1) + { + length += StringLength(gSaveBlock2Ptr->playerName); + str++; + } + } + else + { + str++; + length++; + } + } + + return length; +} + +/*static*/ void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 cursorPos) +{ + int i; + u8 right; + u8 bottom; + u8 windowId; + int count = gUnknown_0858B760[multichoiceId].count; + const struct MenuAction *actions = gUnknown_0858B760[multichoiceId].list; + int width = 0; + u8 newWidth; + + i = count; + while (0 < i) + { + width = display_text_and_get_width(actions[count - i].text, width); + } + + newWidth = convert_pixel_width_to_tile_width(width); + left = sub_80E2D5C(left, newWidth); + windowId = CreateWindowFromRect(left, top, newWidth, count * 2); + SetStandardWindowBorderStyle(windowId, 0); + PrintMenuTable(windowId, count, actions); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, cursorPos); + schedule_bg_copy_tilemap_to_vram(0); + sub_80E1FBC(ignoreBPress, count, windowId, multichoiceId); +} From 37d742cbd86eab628e0d84d5957a805c407b0948 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 1 Nov 2018 15:06:50 +0100 Subject: [PATCH 054/213] Document recorded battle --- asm/battle_frontier_2.s | 507 +----------------- include/frontier_util.h | 1 + include/recorded_battle.h | 18 +- src/battle_main.c | 2 +- src/battle_tower.c | 22 +- src/frontier_util.c | 349 +++++++++++- src/recorded_battle.c | 1051 +++++-------------------------------- 7 files changed, 493 insertions(+), 1457 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index d9d36ff470..646443d461 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,512 +6,7 @@ .text -thumb_func_start CreateFrontierBrainPokemon -CreateFrontierBrainPokemon: @ 81A4E04 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x44 - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x20] - bl sub_81A513C - str r0, [sp, 0x24] - ldr r0, [sp, 0x20] - cmp r0, 0x1 - bne _081A4E44 - ldr r0, =0x000003fe - bl TrainerIdToDomeTournamentId - lsls r0, 16 - lsrs r0, 16 - bl GetTrainerMonCountInBits - adds r4, r0, 0 - b _081A4E46 - .pool -_081A4E44: - movs r4, 0x7 -_081A4E46: - bl ZeroEnemyPartyMons - movs r1, 0 - str r1, [sp, 0x18] - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] - movs r2, 0 - str r2, [sp, 0x14] -_081A4E5C: - movs r0, 0x1 - ands r0, r4 - asrs r4, 1 - str r4, [sp, 0x30] - ldr r3, [sp, 0x14] - adds r3, 0x1 - str r3, [sp, 0x28] - cmp r0, 0 - bne _081A4E70 - b _081A4FC4 -_081A4E70: - ldr r4, [sp, 0x14] - lsls r4, 2 - mov r9, r4 - ldr r0, [sp, 0x24] - lsls r0, 4 - str r0, [sp, 0x38] - ldr r1, [sp, 0x20] - lsls r1, 4 - str r1, [sp, 0x34] - ldr r2, [sp, 0x1C] - lsls r2, 24 - str r2, [sp, 0x3C] - ldr r3, [sp, 0x18] - adds r3, 0x1 - str r3, [sp, 0x2C] - ldr r0, [sp, 0x14] - add r0, r9 - lsls r0, 2 - mov r8, r0 -_081A4E96: - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r7, r4, 16 - lsls r0, 16 - orrs r7, r0 - ldr r0, =0x0000ef2a - adds r1, r7, 0 - bl IsShinyOtIdPersonality - lsls r0, 24 - cmp r0, 0 - bne _081A4E96 - ldr r4, [sp, 0x38] - ldr r1, [sp, 0x24] - subs r0, r4, r1 - lsls r5, r0, 2 - mov r2, r8 - adds r4, r2, r5 - ldr r3, [sp, 0x34] - ldr r1, [sp, 0x20] - subs r0, r3, r1 - lsls r6, r0, 3 - adds r4, r6 - ldr r2, =sFrontierBrainsMons - adds r4, r2 - adds r0, r7, 0 - bl GetNatureFromPersonality - ldrb r1, [r4, 0x5] - lsls r0, 24 - lsrs r0, 24 - cmp r1, r0 - bne _081A4E96 - ldr r4, [sp, 0x18] - movs r0, 0x64 - adds r3, r4, 0 - muls r3, r0 - mov r8, r3 - ldr r1, =gEnemyParty - add r1, r8 - mov r10, r1 - ldr r4, [sp, 0x14] - add r4, r9 - lsls r4, 2 - adds r0, r4, r5 - adds r0, r6 - ldr r2, =sFrontierBrainsMons - adds r0, r2 - ldrh r1, [r0] - ldr r3, [sp, 0x3C] - lsrs r2, r3, 24 - ldrb r3, [r0, 0x4] - movs r0, 0x1 - str r0, [sp] - str r7, [sp, 0x4] - str r0, [sp, 0x8] - ldr r0, =0x0000ef2a - str r0, [sp, 0xC] - mov r0, r10 - bl CreateMon - ldr r0, =sFrontierBrainsMons - adds r5, r0 - adds r5, r6, r5 - adds r4, r5, r4 - adds r4, 0x2 - mov r0, r10 - movs r1, 0xC - adds r2, r4, 0 - bl SetMonData - movs r7, 0 - mov r6, r8 - ldr r3, =gEnemyParty -_081A4F32: - adds r1, r7, 0 - adds r1, 0x1A - ldr r0, [sp, 0x14] - add r0, r9 - lsls r4, r0, 2 - adds r2, r5, r4 - adds r0, r7, 0x6 - adds r2, r0 - adds r0, r6, r3 - str r3, [sp, 0x40] - bl SetMonData - adds r7, 0x1 - ldr r3, [sp, 0x40] - cmp r7, 0x5 - ble _081A4F32 - movs r1, 0xFF - add r0, sp, 0x10 - strb r1, [r0] - movs r7, 0 - ldr r1, [sp, 0x18] - movs r2, 0x64 - adds r6, r1, 0 - muls r6, r2 - ldr r3, =gUnknown_08611578 - mov r8, r3 - ldr r3, =gEnemyParty - adds r5, r4, 0 -_081A4F6A: - ldr r4, [sp, 0x38] - ldr r0, [sp, 0x24] - subs r1, r4, r0 - lsls r1, 2 - adds r1, r5, r1 - ldr r2, [sp, 0x34] - ldr r4, [sp, 0x20] - subs r0, r2, r4 - lsls r0, 3 - adds r1, r0 - add r1, r8 - ldrh r4, [r1] - lsls r2, r7, 24 - lsrs r2, 24 - adds r0, r6, r3 - adds r1, r4, 0 - str r3, [sp, 0x40] - bl SetMonMoveSlot - ldr r3, [sp, 0x40] - cmp r4, 0xDA - bne _081A4F9C - movs r1, 0 - add r0, sp, 0x10 - strb r1, [r0] -_081A4F9C: - adds r5, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _081A4F6A - ldr r0, [sp, 0x18] - movs r1, 0x64 - adds r4, r0, 0 - muls r4, r1 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x10 - bl SetMonData - adds r0, r4, 0 - bl CalculateMonStats - ldr r2, [sp, 0x2C] - str r2, [sp, 0x18] -_081A4FC4: - ldr r4, [sp, 0x30] - ldr r3, [sp, 0x28] - str r3, [sp, 0x14] - cmp r3, 0x2 - bgt _081A4FD0 - b _081A4E5C -_081A4FD0: - add sp, 0x44 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool -thumb_func_end CreateFrontierBrainPokemon - - thumb_func_start sub_81A4FF0 -sub_81A4FF0: @ 81A4FF0 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x000040cf - bl VarGet - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - bl sub_81A513C - ldr r3, =sFrontierBrainsMons - lsls r2, r4, 2 - adds r2, r4 - lsls r1, r0, 4 - subs r1, r0 - adds r1, r2 - lsls r1, 2 - lsls r0, r5, 4 - subs r0, r5 - lsls r0, 3 - adds r1, r0 - adds r1, r3 - ldrh r0, [r1] - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A4FF0 - - thumb_func_start sub_81A5030 -sub_81A5030: @ 81A5030 - push {lr} - lsls r0, 24 - ldr r2, =gTrainerBattleOpponent_A - ldr r3, =0x000003fe - adds r1, r3, 0 - strh r1, [r2] - ldr r2, =0x00004010 - ldr r1, =gUnknown_08611C8C - lsrs r0, 23 - adds r0, r1 - ldrb r1, [r0] - adds r0, r2, 0 - bl VarSet - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5030 - - thumb_func_start sub_81A5060 -sub_81A5060: @ 81A5060 - push {r4-r6,lr} - adds r6, r0, 0 - adds r4, r1, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x000040cf - bl VarGet - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - bl sub_81A513C - ldr r2, =sFrontierBrainsMons - lsls r4, 1 - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 2 - adds r4, r1 - lsls r1, r0, 4 - subs r1, r0 - lsls r1, 2 - adds r4, r1 - lsls r0, r5, 4 - subs r0, r5 - lsls r0, 3 - adds r4, r0 - adds r2, 0xC - adds r4, r2 - ldrh r0, [r4] - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A5060 - - thumb_func_start sub_81A50B0 -sub_81A50B0: @ 81A50B0 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x000040cf - bl VarGet - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - bl sub_81A513C - ldr r3, =sFrontierBrainsMons - lsls r2, r4, 2 - adds r2, r4 - lsls r1, r0, 4 - subs r1, r0 - adds r1, r2 - lsls r1, 2 - lsls r0, r5, 4 - subs r0, r5 - lsls r0, 3 - adds r1, r0 - adds r1, r3 - ldrb r0, [r1, 0x5] - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A50B0 - - thumb_func_start sub_81A50F0 -sub_81A50F0: @ 81A50F0 - push {r4-r6,lr} - adds r6, r0, 0 - adds r4, r1, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x000040cf - bl VarGet - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - bl sub_81A513C - ldr r2, =sFrontierBrainsMons - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 2 - adds r4, r1 - lsls r1, r0, 4 - subs r1, r0 - lsls r1, 2 - adds r4, r1 - lsls r0, r5, 4 - subs r0, r5 - lsls r0, 3 - adds r4, r0 - adds r2, 0x6 - adds r4, r2 - ldrb r0, [r4] - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A50F0 - - thumb_func_start sub_81A513C -sub_81A513C: @ 81A513C - push {r4,r5,lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_81A3B30 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bne _081A51A0 - bl GetCurrentFacilityWinStreak - lsls r0, 16 - ldr r3, =gUnknown_08611550 - lsls r2, r5, 2 - adds r1, r3, 0x3 - adds r1, r2, r1 - lsrs r0, 16 - ldrb r1, [r1] - adds r1, r0, r1 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r1, r0 - bne _081A5180 - movs r4, 0 - b _081A51A0 - .pool -_081A5180: - adds r0, r3, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - cmp r1, r0 - beq _081A519E - cmp r1, r0 - ble _081A51A0 - subs r0, r1, r0 - adds r1, r3, 0x2 - adds r1, r2, r1 - ldrb r1, [r1] - bl __modsi3 - cmp r0, 0 - bne _081A51A0 -_081A519E: - movs r4, 0x1 -_081A51A0: - adds r0, r4, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81A513C - - thumb_func_start sub_81A51A8 -sub_81A51A8: @ 81A51A8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _081A51D4 - bl GetRecordedBattleFrontierFacility - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_8185EAC - lsls r0, 24 - lsrs r1, r0, 24 - b _081A51E4 - .pool -_081A51D4: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - bl sub_81A513C - adds r1, r0, 0 -_081A51E4: - cmp r5, 0 - beq _081A51F4 - cmp r5, 0x1 - beq _081A5214 - b _081A5228 - .pool -_081A51F4: - ldr r0, =gStringVar4 - ldr r2, =gUnknown_08611DB0 - lsls r1, 2 - adds r1, r2 - ldr r2, [r1] - lsls r1, r4, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - b _081A5228 - .pool -_081A5214: - ldr r0, =gStringVar4 - ldr r2, =gUnknown_08611DB8 - lsls r1, 2 - adds r1, r2 - ldr r2, [r1] - lsls r1, r4, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy -_081A5228: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A51A8 + thumb_func_start sub_81A5238 sub_81A5238: @ 81A5238 diff --git a/include/frontier_util.h b/include/frontier_util.h index 0192106913..d60ba11dc2 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -18,5 +18,6 @@ u8 sub_81A6CA8(u8, u8); void sub_81A3908(void); u32 GetCurrentFacilityWinStreak(void); void ClearnRankingHallRecords(void); +s32 GetFronterBrainSymbol(void); #endif // GUARD_FRONTIER_UTIL_H diff --git a/include/recorded_battle.h b/include/recorded_battle.h index 81c88a15ee..84c5c2ea29 100644 --- a/include/recorded_battle.h +++ b/include/recorded_battle.h @@ -14,16 +14,16 @@ u8 sub_81850D0(void); u8 sub_81850DC(u8 *arg0); void sub_81851A8(u8 *arg0); bool32 CanCopyRecordedBattleSaveData(void); -u32 MoveRecordedBattleToSaveData(void); +bool32 MoveRecordedBattleToSaveData(void); void PlayRecordedBattle(void (*CB2_After)(void)); u8 GetRecordedBattleFrontierFacility(void); -u8 sub_8185EAC(void); +u8 GetRecordedBattleFronterBrainSymbol(void); void RecordedBattle_SaveParties(void); u8 GetActiveBattlerLinkPlayerGender(void); void sub_8185F84(void); void sub_8185F90(u16 arg0); u8 sub_8185FAC(void); -u8 GetBattleStyleInRecordedBattle(void); +u8 GetBattleSceneInRecordedBattle(void); u8 GetTextSpeedInRecordedBattle(void); void RecordedBattle_CopyBattlerMoves(void); void sub_818603C(u8 arg0); @@ -31,11 +31,11 @@ u32 GetAiScriptsInRecordedBattle(void); void sub_8186444(void); bool8 sub_8186450(void); void sub_8186468(u8 *dst); -u8 sub_818649C(void); -u8 sub_81864A8(void); -u8 sub_81864B4(void); -u8 sub_81864C0(void); -void sub_81864CC(void); -u16 *sub_81864E0(void); +u8 GetRecordedBattleRecordMixFriendClass(void); +u8 GetRecordedBattleApprenticeId(void); +u8 GetRecordedBattleRecordMixFriendLanguage(void); +u8 GetRecordedBattleApprenticeLanguage(void); +void RecordedBattle_SaveBattleOutcome(void); +u16 *GetRecordedBattleEasyChatSpeech(void); #endif // GUARD_RECORDED_BATTLE_H diff --git a/src/battle_main.c b/src/battle_main.c index 9f1ea3c014..e08e12194f 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3027,7 +3027,7 @@ static void BattleStartClearSetData(void) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE) gHitMarker |= HITMARKER_NO_ANIMATIONS; } - else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleStyleInRecordedBattle()) + else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleSceneInRecordedBattle()) gHitMarker |= HITMARKER_NO_ANIMATIONS; gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle; diff --git a/src/battle_tower.c b/src/battle_tower.c index 4518e6ad9a..f02336ef5f 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -769,14 +769,14 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - return gFacilityClassToPicIndex[sub_818649C()]; + return gFacilityClassToPicIndex[GetRecordedBattleRecordMixFriendClass()]; else return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass]; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - return gFacilityClassToPicIndex[gApprentices[sub_81864A8()].facilityClass]; + return gFacilityClassToPicIndex[gApprentices[GetRecordedBattleApprenticeId()].facilityClass]; else return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass]; } @@ -807,7 +807,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - trainerClass = gFacilityClassToTrainerClass[sub_818649C()]; + trainerClass = gFacilityClassToTrainerClass[GetRecordedBattleRecordMixFriendClass()]; } else { @@ -819,7 +819,7 @@ u8 GetFrontierOpponentClass(u16 trainerId) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - trainerClass = gFacilityClassToTrainerClass[gApprentices[sub_81864A8()].facilityClass]; + trainerClass = gFacilityClassToTrainerClass[gApprentices[GetRecordedBattleApprenticeId()].facilityClass]; } else { @@ -847,14 +847,14 @@ static u8 GetFrontierTrainerFacilityClass(u16 trainerId) else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - facilityClass = sub_818649C(); + facilityClass = GetRecordedBattleRecordMixFriendClass(); else facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - facilityClass = gApprentices[sub_81864A8()].facilityClass; + facilityClass = gApprentices[GetRecordedBattleApprenticeId()].facilityClass; else facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass; } @@ -907,8 +907,8 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - id = sub_81864A8(); - language = sub_81864C0(); + id = GetRecordedBattleApprenticeId(); + language = GetRecordedBattleApprenticeLanguage(); } else { @@ -1297,7 +1297,7 @@ static void HandleSpecialTrainerBattleEnd(void) { s32 i; - sub_81864CC(); + RecordedBattle_SaveBattleOutcome(); switch (gBattleScripting.specialTrainerBattleType) { case SPECIAL_BATTLE_TOWER: @@ -2527,14 +2527,14 @@ void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId) else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - *dst = sub_81864B4(); + *dst = GetRecordedBattleRecordMixFriendLanguage(); else *dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].language; } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - *dst = sub_81864C0(); + *dst = GetRecordedBattleApprenticeLanguage(); else *dst = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language; } diff --git a/src/frontier_util.c b/src/frontier_util.c index bbf0c9af04..729b1e622f 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -61,7 +61,7 @@ static void ShowArenaResultsWindow(void); static void ShowPyramidResultsWindow(void); static void ShowLinkContestResultsWindow(void); u8 sub_81A3610(void); -void sub_81A51A8(u8); +static void CopyFrontierBrainText(bool8 playerWonText); void sub_81A5030(u8); // const rom data @@ -987,7 +987,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) if (trainerId == TRAINER_EREADER) FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); else if (trainerId == TRAINER_FRONTIER_BRAIN) - sub_81A51A8(0); + CopyFrontierBrainText(FALSE); else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) @@ -1002,7 +1002,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - sub_81A51A8(0); + CopyFrontierBrainText(FALSE); } else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { @@ -1011,14 +1011,14 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - FrontierSpeechToString(sub_81864E0()); + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); else FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechWon); } else { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - FrontierSpeechToString(sub_81864E0()); + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); else FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords); } @@ -1030,7 +1030,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - sub_81A51A8(1); + CopyFrontierBrainText(TRUE); } else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { @@ -1039,7 +1039,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) - FrontierSpeechToString(sub_81864E0()); + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); else FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechLost); } @@ -1047,7 +1047,7 @@ void CopyFrontierTrainerText(u8 whichText, u16 trainerId) { if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - trainerId = sub_81864A8(); + trainerId = GetRecordedBattleApprenticeId(); FrontierSpeechToString(gApprentices[trainerId].easyChatWords); } else @@ -1766,8 +1766,6 @@ void SetFrontierBrainTrainerGfxId(void) VarSet(VAR_OBJ_GFX_ID_0, gUnknown_08611C8C[facility][0]); } -s32 sub_81A513C(void); - #define FRONTIER_BRAIN_OTID 61226 struct FrontierBrainMon @@ -1782,16 +1780,16 @@ struct FrontierBrainMon extern const struct FrontierBrainMon sFrontierBrainsMons[][2][3]; -/* +#ifdef NONMATCHING void CreateFrontierBrainPokemon(void) { s32 i, j; s32 monCountInBits; s32 monPartyId; - s32 monLevel; + s32 monLevel = 0; u8 friendship; s32 facility = VarGet(VAR_FRONTIER_FACILITY); - s32 symbol = sub_81A513C(); + s32 symbol = GetFronterBrainSymbol(); if (facility == FRONTIER_FACILITY_DOME) monCountInBits = GetTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN)); @@ -1831,4 +1829,327 @@ void CreateFrontierBrainPokemon(void) monPartyId++; } } -*/ +#else +NAKED +void CreateFrontierBrainPokemon(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x44\n\ + ldr r0, =0x000040cf\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x20]\n\ + bl GetFronterBrainSymbol\n\ + str r0, [sp, 0x24]\n\ + ldr r0, [sp, 0x20]\n\ + cmp r0, 0x1\n\ + bne _081A4E44\n\ + ldr r0, =0x000003fe\n\ + bl TrainerIdToDomeTournamentId\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + bl GetTrainerMonCountInBits\n\ + adds r4, r0, 0\n\ + b _081A4E46\n\ + .pool\n\ +_081A4E44:\n\ + movs r4, 0x7\n\ +_081A4E46:\n\ + bl ZeroEnemyPartyMons\n\ + movs r1, 0\n\ + str r1, [sp, 0x18]\n\ + bl SetFacilityPtrsGetLevel\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x1C]\n\ + movs r2, 0\n\ + str r2, [sp, 0x14]\n\ +_081A4E5C:\n\ + movs r0, 0x1\n\ + ands r0, r4\n\ + asrs r4, 1\n\ + str r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x14]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x28]\n\ + cmp r0, 0\n\ + bne _081A4E70\n\ + b _081A4FC4\n\ +_081A4E70:\n\ + ldr r4, [sp, 0x14]\n\ + lsls r4, 2\n\ + mov r9, r4\n\ + ldr r0, [sp, 0x24]\n\ + lsls r0, 4\n\ + str r0, [sp, 0x38]\n\ + ldr r1, [sp, 0x20]\n\ + lsls r1, 4\n\ + str r1, [sp, 0x34]\n\ + ldr r2, [sp, 0x1C]\n\ + lsls r2, 24\n\ + str r2, [sp, 0x3C]\n\ + ldr r3, [sp, 0x18]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x2C]\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r0, 2\n\ + mov r8, r0\n\ +_081A4E96:\n\ + bl Random\n\ + adds r4, r0, 0\n\ + bl Random\n\ + lsls r4, 16\n\ + lsrs r7, r4, 16\n\ + lsls r0, 16\n\ + orrs r7, r0\n\ + ldr r0, =0x0000ef2a\n\ + adds r1, r7, 0\n\ + bl IsShinyOtIdPersonality\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x38]\n\ + ldr r1, [sp, 0x24]\n\ + subs r0, r4, r1\n\ + lsls r5, r0, 2\n\ + mov r2, r8\n\ + adds r4, r2, r5\n\ + ldr r3, [sp, 0x34]\n\ + ldr r1, [sp, 0x20]\n\ + subs r0, r3, r1\n\ + lsls r6, r0, 3\n\ + adds r4, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r4, r2\n\ + adds r0, r7, 0\n\ + bl GetNatureFromPersonality\n\ + ldrb r1, [r4, 0x5]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r1, r0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x18]\n\ + movs r0, 0x64\n\ + adds r3, r4, 0\n\ + muls r3, r0\n\ + mov r8, r3\n\ + ldr r1, =gEnemyParty\n\ + add r1, r8\n\ + mov r10, r1\n\ + ldr r4, [sp, 0x14]\n\ + add r4, r9\n\ + lsls r4, 2\n\ + adds r0, r4, r5\n\ + adds r0, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r0, r2\n\ + ldrh r1, [r0]\n\ + ldr r3, [sp, 0x3C]\n\ + lsrs r2, r3, 24\n\ + ldrb r3, [r0, 0x4]\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + str r7, [sp, 0x4]\n\ + str r0, [sp, 0x8]\n\ + ldr r0, =0x0000ef2a\n\ + str r0, [sp, 0xC]\n\ + mov r0, r10\n\ + bl CreateMon\n\ + ldr r0, =sFrontierBrainsMons\n\ + adds r5, r0\n\ + adds r5, r6, r5\n\ + adds r4, r5, r4\n\ + adds r4, 0x2\n\ + mov r0, r10\n\ + movs r1, 0xC\n\ + adds r2, r4, 0\n\ + bl SetMonData\n\ + movs r7, 0\n\ + mov r6, r8\n\ + ldr r3, =gEnemyParty\n\ +_081A4F32:\n\ + adds r1, r7, 0\n\ + adds r1, 0x1A\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r4, r0, 2\n\ + adds r2, r5, r4\n\ + adds r0, r7, 0x6\n\ + adds r2, r0\n\ + adds r0, r6, r3\n\ + str r3, [sp, 0x40]\n\ + bl SetMonData\n\ + adds r7, 0x1\n\ + ldr r3, [sp, 0x40]\n\ + cmp r7, 0x5\n\ + ble _081A4F32\n\ + movs r1, 0xFF\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ + movs r7, 0\n\ + ldr r1, [sp, 0x18]\n\ + movs r2, 0x64\n\ + adds r6, r1, 0\n\ + muls r6, r2\n\ + ldr r3, =gUnknown_08611578\n\ + mov r8, r3\n\ + ldr r3, =gEnemyParty\n\ + adds r5, r4, 0\n\ +_081A4F6A:\n\ + ldr r4, [sp, 0x38]\n\ + ldr r0, [sp, 0x24]\n\ + subs r1, r4, r0\n\ + lsls r1, 2\n\ + adds r1, r5, r1\n\ + ldr r2, [sp, 0x34]\n\ + ldr r4, [sp, 0x20]\n\ + subs r0, r2, r4\n\ + lsls r0, 3\n\ + adds r1, r0\n\ + add r1, r8\n\ + ldrh r4, [r1]\n\ + lsls r2, r7, 24\n\ + lsrs r2, 24\n\ + adds r0, r6, r3\n\ + adds r1, r4, 0\n\ + str r3, [sp, 0x40]\n\ + bl SetMonMoveSlot\n\ + ldr r3, [sp, 0x40]\n\ + cmp r4, 0xDA\n\ + bne _081A4F9C\n\ + movs r1, 0\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ +_081A4F9C:\n\ + adds r5, 0x2\n\ + adds r7, 0x1\n\ + cmp r7, 0x3\n\ + ble _081A4F6A\n\ + ldr r0, [sp, 0x18]\n\ + movs r1, 0x64\n\ + adds r4, r0, 0\n\ + muls r4, r1\n\ + ldr r0, =gEnemyParty\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0x20\n\ + add r2, sp, 0x10\n\ + bl SetMonData\n\ + adds r0, r4, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp, 0x2C]\n\ + str r2, [sp, 0x18]\n\ +_081A4FC4:\n\ + ldr r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x28]\n\ + str r3, [sp, 0x14]\n\ + cmp r3, 0x2\n\ + bgt _081A4FD0\n\ + b _081A4E5C\n\ +_081A4FD0:\n\ + add sp, 0x44\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ +"); +} +#endif + +u16 sub_81A4FF0(u8 monPartyId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monPartyId].species; +} + +void sub_81A5030(u8 facility) +{ + gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN; + VarSet(VAR_OBJ_GFX_ID_0, gUnknown_08611C8C[facility][0]); +} + +u16 sub_81A5060(u8 monId, u8 moveSlotId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].moves[moveSlotId]; +} + +u8 sub_81A50B0(u8 monPartyId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monPartyId].nature; +} + +u8 sub_81A50F0(u8 monId, u8 evStatId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].evs[evStatId]; +} + +s32 GetFronterBrainSymbol(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = sub_81A3B30(facility); + + if (symbol == 2) + { + u16 winStreak = GetCurrentFacilityWinStreak(); + if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0]) + symbol = 0; + else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1]) + symbol = 1; + else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1] + && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0) + symbol = 1; + } + return symbol; +} + +extern const u8 *const *const gUnknown_08611DB0[]; +extern const u8 *const *const gUnknown_08611DB8[]; + +static void CopyFrontierBrainText(bool8 playerWonText) +{ + s32 facility; + s32 symbol; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + facility = GetRecordedBattleFrontierFacility(); + symbol = GetRecordedBattleFronterBrainSymbol(); + } + else + { + facility = VarGet(VAR_FRONTIER_FACILITY); + symbol = GetFronterBrainSymbol(); + } + + switch (playerWonText) + { + case FALSE: + StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]); + break; + case TRUE: + StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]); + break; + } +} diff --git a/src/recorded_battle.c b/src/recorded_battle.c index 0a199f2891..eba7039f51 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -14,6 +14,8 @@ #include "task.h" #include "text.h" #include "battle_setup.h" +#include "frontier_util.h" +#include "constants/trainers.h" #define BATTLER_RECORD_SIZE 664 #define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \ @@ -55,18 +57,18 @@ struct RecordedBattleSave u16 opponentB; u16 partnerId; u16 field_4FA; - u8 field_4FC; - u8 field_4FD; - u8 field_4FE; - u8 battleStyle:1; + u8 lvlMode; + u8 frontierFacility; + u8 frontierBrainSymbol; + u8 battleScene:1; u8 textSpeed:3; u32 AI_scripts; - u8 field_504[8]; - u8 field_50C; - u8 field_50D; - u16 field_50E[6]; - u8 field_51A; - u8 field_51B; + u8 recordMixFriendName[PLAYER_NAME_LENGTH + 1]; + u8 recordMixFriendClass; + u8 apprenticeId; + u16 easyChatSpeech[6]; + u8 recordMixFriendLanguage; + u8 apprenticeLanguage; u8 battleRecord[MAX_BATTLERS_COUNT][BATTLER_RECORD_SIZE]; u32 checksum; }; @@ -78,13 +80,13 @@ EWRAM_DATA static u16 sRecordedBytesNo[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA static u16 sUnknown_0203C79C[4] = {0}; EWRAM_DATA static u16 sUnknown_0203C7A4[4] = {0}; EWRAM_DATA static u8 sUnknown_0203C7AC = 0; -EWRAM_DATA static u8 sUnknown_0203C7AD = 0; +EWRAM_DATA static u8 sLvlMode = 0; EWRAM_DATA static u8 sFrontierFacility = 0; -EWRAM_DATA static u8 sUnknown_0203C7AF = 0; +EWRAM_DATA static u8 sFrontierBrainSymbol = 0; EWRAM_DATA static MainCallback sCallback2_AfterRecordedBattle = NULL; EWRAM_DATA u8 gUnknown_0203C7B4 = 0; EWRAM_DATA static u8 sUnknown_0203C7B5 = 0; -EWRAM_DATA static u8 sBattleStyle = 0; +EWRAM_DATA static u8 sBattleScene = 0; EWRAM_DATA static u8 sTextSpeed = 0; EWRAM_DATA static u32 sBattleFlags = 0; EWRAM_DATA static u32 sAI_Scripts = 0; @@ -93,17 +95,15 @@ EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0}; EWRAM_DATA static u16 sPlayerMonMoves[2][4] = {0}; EWRAM_DATA static struct PlayerInfo sPlayers[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA static u8 sUnknown_0203CCD0 = 0; -EWRAM_DATA static u8 sUnknown_0203CCD1[8] = {0}; -EWRAM_DATA static u8 sUnknown_0203CCD9 = 0; -EWRAM_DATA static u8 sUnknown_0203CCDA = 0; -EWRAM_DATA static u16 sUnknown_0203CCDC[6] = {0}; -EWRAM_DATA static u8 sUnknown_0203CCE8 = 0; - -extern u32 sub_81A513C(void); +EWRAM_DATA static u8 sRecordMixFriendName[PLAYER_NAME_LENGTH + 1] = {0}; +EWRAM_DATA static u8 sRecordMixFriendClass = 0; +EWRAM_DATA static u8 sApprenticeId = 0; +EWRAM_DATA static u16 sEasyChatSpeech[6] = {0}; +EWRAM_DATA static u8 sBattleOutcome = 0; // this file's functions static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2); -static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst); +static bool32 CopyRecordedBattleFromSave(struct RecordedBattleSave *dst); static void RecordedBattle_RestoreSavedParties(void); static void CB2_RecordedBattle(void); @@ -140,7 +140,7 @@ void sub_8184E58(void) { gRecordedBattleRngSeed = gRngValue; sFrontierFacility = VarGet(VAR_FRONTIER_FACILITY); - sUnknown_0203C7AF = sub_81A513C(); + sFrontierBrainSymbol = GetFronterBrainSymbol(); } else if (sUnknown_0203C7AC == 2) { @@ -297,7 +297,7 @@ static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2) bool32 CanCopyRecordedBattleSaveData(void) { struct RecordedBattleSave *dst = AllocZeroed(sizeof(struct RecordedBattleSave)); - bool32 ret = AllocTryCopyRecordedBattleSaveData(dst); + bool32 ret = CopyRecordedBattleFromSave(dst); Free(dst); return ret; } @@ -314,26 +314,29 @@ static bool32 IsRecordedBattleSaveValid(struct RecordedBattleSave *save) return TRUE; } -static bool32 sub_81852F0(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSection) +static bool32 RecordedBattleToSave(struct RecordedBattleSave *battleSave, struct RecordedBattleSave *saveSection) { - memset(saveSection, 0, sizeof(struct SaveSection)); + memset(saveSection, 0, 0x1000); memcpy(saveSection, battleSave, sizeof(*battleSave)); saveSection->checksum = CalcByteArraySum((void*)(saveSection), sizeof(*saveSection) - 4); if (sub_8153634(31, (void*)(saveSection)) != 1) return FALSE; - - return TRUE; + else + return TRUE; } -#ifdef NONMATCHING -u32 MoveRecordedBattleToSaveData(void) +bool32 MoveRecordedBattleToSaveData(void) { s32 i, j; - u8 var = 0; - struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); - struct SaveSection *savSection = AllocZeroed(sizeof(struct SaveSection)); + bool32 ret; + struct RecordedBattleSave *battleSave, *savSection; + u8 var; + + var = 0; + battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); + savSection = AllocZeroed(0x1000); for (i = 0; i < PARTY_SIZE; i++) { @@ -357,8 +360,7 @@ u32 MoveRecordedBattleToSaveData(void) if (sBattleFlags & BATTLE_TYPE_LINK) { - battleSave->battleFlags = (sBattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20)); - battleSave->battleFlags |= BATTLE_TYPE_x2000000; + battleSave->battleFlags = (sBattleFlags & ~(BATTLE_TYPE_LINK | BATTLE_TYPE_20)) | BATTLE_TYPE_x2000000; if (sBattleFlags & BATTLE_TYPE_IS_MASTER) { @@ -390,885 +392,102 @@ u32 MoveRecordedBattleToSaveData(void) battleSave->opponentB = gTrainerBattleOpponent_B; battleSave->partnerId = gPartnerTrainerId; battleSave->field_4FA = gUnknown_0203C7B4; - battleSave->field_4FC = gSaveBlock2Ptr->field_CA9_b; - battleSave->field_4FD = sFrontierFacility; - battleSave->field_4FE = sUnknown_0203C7AF; - battleSave->battleStyle = gSaveBlock2Ptr->optionsBattleStyle; + battleSave->lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + battleSave->frontierFacility = sFrontierFacility; + battleSave->frontierBrainSymbol = sFrontierBrainSymbol; + battleSave->battleScene = gSaveBlock2Ptr->optionsBattleSceneOff; battleSave->textSpeed = gSaveBlock2Ptr->optionsTextSpeed; battleSave->AI_scripts = sAI_Scripts; - /* Can't match it without proper knowledge of the Saveblock 2. - if (gTrainerBattleOpponent_A >= 300 && gTrainerBattleOpponent_A <= 399) + if (gTrainerBattleOpponent_A >= TRAINER_RECORD_MIXING_FRIEND && gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_APPRENTICE) { - for (i = 0; i < 8; i++) - { - battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_4[i]; - } - battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1; + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + battleSave->recordMixFriendName[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].name[i]; + battleSave->recordMixFriendClass = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].facilityClass; - if (sUnknown_0203CCE8 == 1) + if (sBattleOutcome == B_OUTCOME_WON) { for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_28[i]; - } + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechLost[i]; } else { for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_1C[i]; - } + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].speechWon[i]; } - battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_A - 300].field_E4; + battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_FRIEND].language; } - else if (gTrainerBattleOpponent_B >= 300 && gTrainerBattleOpponent_B <= 399) + else if (gTrainerBattleOpponent_B >= TRAINER_RECORD_MIXING_FRIEND && gTrainerBattleOpponent_B < TRAINER_RECORD_MIXING_APPRENTICE) { - for (i = 0; i < 8; i++) - { - battleSave->field_504[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_4[i]; - } - battleSave->field_50C = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1; + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + battleSave->recordMixFriendName[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].name[i]; + battleSave->recordMixFriendClass = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].facilityClass; - if (sUnknown_0203CCE8 == 1) + if (sBattleOutcome == B_OUTCOME_WON) { for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_28[i]; - } + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechLost[i]; } else { for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_1C[i]; - } + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].speechWon[i]; } - battleSave->field_51A = gSaveBlock2Ptr->records[gTrainerBattleOpponent_B - 300].field_E4; + battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_FRIEND].language; } - else if (gPartnerTrainerId >= 300 && gPartnerTrainerId <= 399) + else if (gPartnerTrainerId >= TRAINER_RECORD_MIXING_FRIEND && gPartnerTrainerId < TRAINER_RECORD_MIXING_APPRENTICE) { - for (i = 0; i < 8; i++) - { - battleSave->field_504[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_4[i]; - } - battleSave->field_50C = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1; + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + battleSave->recordMixFriendName[i] = gSaveBlock2Ptr->frontier.towerRecords[gPartnerTrainerId - TRAINER_RECORD_MIXING_FRIEND].name[i]; + battleSave->recordMixFriendClass = gSaveBlock2Ptr->frontier.towerRecords[gPartnerTrainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass; - if (sUnknown_0203CCE8 == 1) - { - for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_28[i]; - } - } - else - { - for (i = 0; i < 6; i++) - { - battleSave->field_50E[i] = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_1C[i]; - } - } - battleSave->field_51A = gSaveBlock2Ptr->records[gPartnerTrainerId - 300].field_E4; + battleSave->recordMixFriendLanguage = gSaveBlock2Ptr->frontier.towerRecords[gPartnerTrainerId - TRAINER_RECORD_MIXING_FRIEND].language; } - */ + if (gTrainerBattleOpponent_A >= TRAINER_RECORD_MIXING_APPRENTICE) + { + battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].id; + for (i = 0; i < 6; i++) + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i]; + battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_A - TRAINER_RECORD_MIXING_APPRENTICE].language; + } + else if (gTrainerBattleOpponent_B >= TRAINER_RECORD_MIXING_APPRENTICE) + { + battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].id; + for (i = 0; i < 6; i++) + battleSave->easyChatSpeech[i] = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords[i]; + battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gTrainerBattleOpponent_B - TRAINER_RECORD_MIXING_APPRENTICE].language; + } + else if (gPartnerTrainerId >= TRAINER_RECORD_MIXING_APPRENTICE) + { + battleSave->apprenticeId = gSaveBlock2Ptr->apprentices[gPartnerTrainerId - TRAINER_RECORD_MIXING_APPRENTICE].id; + + battleSave->apprenticeLanguage = gSaveBlock2Ptr->apprentices[gPartnerTrainerId - TRAINER_RECORD_MIXING_APPRENTICE].language; + } + + for (i = 0; i < MAX_BATTLERS_COUNT; i++) + { + for (j = 0; j < BATTLER_RECORD_SIZE; j++) + { + battleSave->battleRecord[i][j] = sBattleRecords[i][j]; + } + } + + while (1) + { + ret = RecordedBattleToSave(battleSave, savSection); + if (ret == TRUE) + break; + var++; + if (var >= 3) + break; + } + + free(battleSave); + free(savSection); + return ret; } -#else -NAKED -u32 MoveRecordedBattleToSaveData(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - movs r0, 0\n\ - str r0, [sp, 0x4]\n\ - movs r0, 0xF8\n\ - lsls r0, 4\n\ - bl AllocZeroed\n\ - adds r7, r0, 0\n\ - movs r0, 0x80\n\ - lsls r0, 5\n\ - bl AllocZeroed\n\ - str r0, [sp]\n\ - movs r6, 0\n\ -_0818535E:\n\ - movs r0, 0x64\n\ - adds r4, r6, 0\n\ - muls r4, r0\n\ - adds r5, r7, r4\n\ - ldr r1, =sSavedPlayerParty\n\ - adds r1, r4, r1\n\ - adds r0, r5, 0\n\ - movs r2, 0x64\n\ - bl memcpy\n\ - movs r1, 0x96\n\ - lsls r1, 2\n\ - adds r5, r1\n\ - ldr r0, =sSavedOpponentParty\n\ - adds r4, r0\n\ - adds r0, r5, 0\n\ - adds r1, r4, 0\n\ - movs r2, 0x64\n\ - bl memcpy\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _0818535E\n\ - movs r6, 0\n\ - ldr r2, =gSaveBlock2Ptr\n\ - mov r9, r2\n\ - movs r3, 0x9A\n\ - lsls r3, 3\n\ - adds r3, r7, r3\n\ - str r3, [sp, 0x8]\n\ - ldr r5, =sPlayers\n\ - mov r8, r6\n\ - mov r12, r6\n\ - movs r4, 0x96\n\ - lsls r4, 3\n\ - adds r4, r7\n\ - mov r10, r4\n\ - ldr r0, =0x000004e4\n\ - adds r4, r7, r0\n\ -_081853AC:\n\ - lsls r1, r6, 3\n\ - ldr r0, =sPlayers\n\ - adds r0, 0x4\n\ - mov r3, r8\n\ - adds r2, r3, r0\n\ - add r1, r10\n\ - movs r3, 0x7\n\ -_081853BA:\n\ - ldrb r0, [r2]\n\ - strb r0, [r1]\n\ - adds r2, 0x1\n\ - adds r1, 0x1\n\ - subs r3, 0x1\n\ - cmp r3, 0\n\ - bge _081853BA\n\ - ldr r0, [sp, 0x8]\n\ - adds r1, r0, r6\n\ - ldrb r0, [r5, 0xC]\n\ - strb r0, [r1]\n\ - ldrh r0, [r5, 0x10]\n\ - strb r0, [r4]\n\ - ldrh r0, [r5, 0xE]\n\ - strb r0, [r4, 0xC]\n\ - ldr r1, =0x000004d4\n\ - adds r0, r7, r1\n\ - add r0, r12\n\ - ldr r1, [r5]\n\ - str r1, [r0]\n\ - adds r5, 0x14\n\ - movs r2, 0x14\n\ - add r8, r2\n\ - movs r3, 0x4\n\ - add r12, r3\n\ - adds r4, 0x1\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - ble _081853AC\n\ - movs r4, 0x9D\n\ - lsls r4, 3\n\ - adds r1, r7, r4\n\ - ldr r5, =gRecordedBattleRngSeed\n\ - ldr r0, [r5]\n\ - str r0, [r1]\n\ - ldr r0, =sBattleFlags\n\ - ldr r2, [r0]\n\ - movs r0, 0x2\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _081854DC\n\ - ldr r1, =0x000004ec\n\ - adds r3, r7, r1\n\ - movs r1, 0x23\n\ - negs r1, r1\n\ - ands r1, r2\n\ - movs r0, 0x80\n\ - lsls r0, 18\n\ - orrs r1, r0\n\ - str r1, [r3]\n\ - movs r0, 0x4\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _08185454\n\ - movs r0, 0x80\n\ - lsls r0, 24\n\ - orrs r1, r0\n\ - str r1, [r3]\n\ - b _081854E2\n\ - .pool\n\ -_08185454:\n\ - movs r0, 0x40\n\ - ands r2, r0\n\ - cmp r2, 0\n\ - beq _081854E2\n\ - ldr r2, =sPlayers\n\ - ldrh r0, [r2, 0xE]\n\ - cmp r0, 0x1\n\ - beq _081854A8\n\ - cmp r0, 0x1\n\ - bgt _08185474\n\ - cmp r0, 0\n\ - beq _0818547E\n\ - b _081854E2\n\ - .pool\n\ -_08185474:\n\ - cmp r0, 0x2\n\ - beq _0818547E\n\ - cmp r0, 0x3\n\ - beq _081854A8\n\ - b _081854E2\n\ -_0818547E:\n\ - ldr r3, =gUnknown_0203C7B4\n\ - ldrb r1, [r3]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r4, =sPlayers\n\ - adds r0, r4\n\ - ldrh r1, [r0, 0xE]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _081854E2\n\ - ldr r5, =0x000004ec\n\ - adds r0, r7, r5\n\ - b _081854C4\n\ - .pool\n\ -_081854A8:\n\ - ldr r0, =gUnknown_0203C7B4\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =sPlayers\n\ - adds r0, r1\n\ - ldrh r1, [r0, 0xE]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _081854E2\n\ - ldr r2, =0x000004ec\n\ - adds r0, r7, r2\n\ -_081854C4:\n\ - ldr r1, [r0]\n\ - movs r2, 0x80\n\ - lsls r2, 24\n\ - orrs r1, r2\n\ - str r1, [r0]\n\ - b _081854E2\n\ - .pool\n\ -_081854DC:\n\ - ldr r3, =0x000004ec\n\ - adds r0, r7, r3\n\ - str r2, [r0]\n\ -_081854E2:\n\ - ldr r4, =gTrainerBattleOpponent_A\n\ - ldrh r1, [r4]\n\ - ldr r5, =0x000004f4\n\ - adds r0, r7, r5\n\ - strh r1, [r0]\n\ - ldr r0, =gTrainerBattleOpponent_B\n\ - ldrh r1, [r0]\n\ - ldr r2, =0x000004f6\n\ - adds r0, r7, r2\n\ - strh r1, [r0]\n\ - ldr r3, =gPartnerTrainerId\n\ - ldrh r1, [r3]\n\ - movs r4, 0x9F\n\ - lsls r4, 3\n\ - adds r0, r7, r4\n\ - strh r1, [r0]\n\ - ldr r5, =gUnknown_0203C7B4\n\ - ldrb r1, [r5]\n\ - adds r2, 0x4\n\ - adds r0, r7, r2\n\ - strh r1, [r0]\n\ - mov r3, r9\n\ - ldr r0, [r3]\n\ - ldr r4, =0x00000ca9\n\ - adds r0, r4\n\ - ldrb r0, [r0]\n\ - lsls r0, 30\n\ - lsrs r0, 30\n\ - ldr r5, =0x000004fc\n\ - adds r1, r7, r5\n\ - strb r0, [r1]\n\ - ldr r0, =sFrontierFacility\n\ - ldrb r1, [r0]\n\ - adds r2, 0x3\n\ - adds r0, r7, r2\n\ - strb r1, [r0]\n\ - ldr r3, =sUnknown_0203C7AF\n\ - ldrb r1, [r3]\n\ - ldr r4, =0x000004fe\n\ - adds r0, r7, r4\n\ - strb r1, [r0]\n\ - mov r5, r9\n\ - ldr r0, [r5]\n\ - ldrb r1, [r0, 0x15]\n\ - lsls r1, 29\n\ - ldr r0, =0x000004ff\n\ - adds r3, r7, r0\n\ - lsrs r1, 31\n\ - ldrb r2, [r3]\n\ - movs r0, 0x2\n\ - negs r0, r0\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - strb r0, [r3]\n\ - ldr r1, [r5]\n\ - ldrb r1, [r1, 0x14]\n\ - lsls r1, 29\n\ - lsrs r1, 28\n\ - movs r2, 0xF\n\ - negs r2, r2\n\ - ands r0, r2\n\ - orrs r0, r1\n\ - strb r0, [r3]\n\ - movs r2, 0xA0\n\ - lsls r2, 3\n\ - adds r1, r7, r2\n\ - ldr r3, =sAI_Scripts\n\ - ldr r0, [r3]\n\ - str r0, [r1]\n\ - ldr r4, =0xfffffed4\n\ - adds r1, r4, 0\n\ - ldr r5, =gTrainerBattleOpponent_A\n\ - ldrh r5, [r5]\n\ - adds r0, r1, r5\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x63\n\ - bls _08185580\n\ - b _081856C4\n\ -_08185580:\n\ - movs r6, 0\n\ - ldr r0, =0x00000504\n\ - adds r3, r7, r0\n\ - mov r10, r9\n\ - ldr r1, =gTrainerBattleOpponent_A\n\ - mov r12, r1\n\ - adds r2, r4, 0\n\ - mov r8, r2\n\ - ldr r4, =0x0000073c\n\ -_08185592:\n\ - adds r2, r3, r6\n\ - mov r5, r10\n\ - ldr r1, [r5]\n\ - mov r5, r12\n\ - ldrh r0, [r5]\n\ - add r0, r8\n\ - movs r5, 0xEC\n\ - muls r0, r5\n\ - adds r0, r6, r0\n\ - adds r1, r4\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - strb r0, [r2]\n\ - adds r6, 0x1\n\ - cmp r6, 0x7\n\ - ble _08185592\n\ - mov r0, r9\n\ - ldr r2, [r0]\n\ - ldr r1, =gTrainerBattleOpponent_A\n\ - ldrh r0, [r1]\n\ - ldr r3, =0xfffffed4\n\ - adds r0, r3\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r2, r0\n\ - ldr r4, =0x00000739\n\ - adds r2, r4\n\ - ldrb r1, [r2]\n\ - ldr r5, =0x0000050c\n\ - adds r0, r7, r5\n\ - strb r1, [r0]\n\ - ldr r1, =sUnknown_0203CCE8\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x1\n\ - bne _08185664\n\ - movs r6, 0\n\ - ldr r2, =0x0000050e\n\ - adds r4, r7, r2\n\ - mov r10, r9\n\ - ldr r5, =gTrainerBattleOpponent_A\n\ - mov r8, r5\n\ - adds r5, r3, 0\n\ -_081855E6:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r1, r8\n\ - ldrh r0, [r1]\n\ - adds r0, r5\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r3, r0\n\ - movs r0, 0xEC\n\ - lsls r0, 3\n\ - adds r2, r0\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _081855E6\n\ - b _08185696\n\ - .pool\n\ -_08185664:\n\ - movs r6, 0\n\ - ldr r1, =0x0000050e\n\ - adds r4, r7, r1\n\ - mov r10, r9\n\ - ldr r2, =gTrainerBattleOpponent_A\n\ - mov r8, r2\n\ - adds r5, r3, 0\n\ -_08185672:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r1, r8\n\ - ldrh r0, [r1]\n\ - adds r0, r5\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r3, r0\n\ - ldr r0, =0x00000754\n\ - adds r2, r0\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _08185672\n\ -_08185696:\n\ - mov r1, r9\n\ - ldr r2, [r1]\n\ - ldr r3, =gTrainerBattleOpponent_A\n\ - ldrh r0, [r3]\n\ - ldr r4, =0xfffffed4\n\ - adds r0, r4\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r2, r0\n\ - ldr r5, =0x0000081c\n\ - adds r2, r5\n\ - ldrb r1, [r2]\n\ - b _08185856\n\ - .pool\n\ -_081856C4:\n\ - ldr r3, =gTrainerBattleOpponent_B\n\ - ldrh r3, [r3]\n\ - adds r0, r1, r3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x63\n\ - bls _081856D4\n\ - b _081857E4\n\ -_081856D4:\n\ - movs r6, 0\n\ - ldr r4, =0x00000504\n\ - adds r3, r7, r4\n\ - mov r10, r9\n\ - ldr r5, =gTrainerBattleOpponent_B\n\ - mov r12, r5\n\ - ldr r0, =0xfffffed4\n\ - mov r8, r0\n\ - ldr r4, =0x0000073c\n\ -_081856E6:\n\ - adds r2, r3, r6\n\ - mov r5, r10\n\ - ldr r1, [r5]\n\ - mov r5, r12\n\ - ldrh r0, [r5]\n\ - add r0, r8\n\ - movs r5, 0xEC\n\ - muls r0, r5\n\ - adds r0, r6, r0\n\ - adds r1, r4\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - strb r0, [r2]\n\ - adds r6, 0x1\n\ - cmp r6, 0x7\n\ - ble _081856E6\n\ - mov r0, r9\n\ - ldr r2, [r0]\n\ - ldr r1, =gTrainerBattleOpponent_B\n\ - ldrh r0, [r1]\n\ - ldr r3, =0xfffffed4\n\ - adds r0, r3\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r2, r0\n\ - ldr r4, =0x00000739\n\ - adds r2, r4\n\ - ldrb r1, [r2]\n\ - ldr r5, =0x0000050c\n\ - adds r0, r7, r5\n\ - strb r1, [r0]\n\ - ldr r1, =sUnknown_0203CCE8\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x1\n\ - bne _08185784\n\ - movs r6, 0\n\ - ldr r2, =0x0000050e\n\ - adds r4, r7, r2\n\ - mov r10, r9\n\ - ldr r5, =gTrainerBattleOpponent_B\n\ - mov r8, r5\n\ - adds r5, r3, 0\n\ -_0818573A:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r1, r8\n\ - ldrh r0, [r1]\n\ - adds r0, r5\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r3, r0\n\ - movs r0, 0xEC\n\ - lsls r0, 3\n\ - adds r2, r0\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _0818573A\n\ - b _081857B6\n\ - .pool\n\ -_08185784:\n\ - movs r6, 0\n\ - ldr r1, =0x0000050e\n\ - adds r4, r7, r1\n\ - mov r10, r9\n\ - ldr r2, =gTrainerBattleOpponent_B\n\ - mov r8, r2\n\ - adds r5, r3, 0\n\ -_08185792:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r1, r8\n\ - ldrh r0, [r1]\n\ - adds r0, r5\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r3, r0\n\ - ldr r0, =0x00000754\n\ - adds r2, r0\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _08185792\n\ -_081857B6:\n\ - mov r1, r9\n\ - ldr r2, [r1]\n\ - ldr r3, =gTrainerBattleOpponent_B\n\ - ldrh r0, [r3]\n\ - ldr r4, =0xfffffed4\n\ - adds r0, r4\n\ - movs r1, 0xEC\n\ - muls r0, r1\n\ - adds r2, r0\n\ - ldr r5, =0x0000081c\n\ - adds r2, r5\n\ - ldrb r1, [r2]\n\ - b _08185856\n\ - .pool\n\ -_081857E4:\n\ - ldr r3, =gPartnerTrainerId\n\ - ldrh r3, [r3]\n\ - adds r0, r1, r3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x63\n\ - bhi _0818585C\n\ - movs r6, 0\n\ - ldr r4, =0x00000504\n\ - adds r3, r7, r4\n\ - mov r10, r9\n\ - ldr r5, =gPartnerTrainerId\n\ - mov r12, r5\n\ - ldr r0, =0xfffffed4\n\ - mov r8, r0\n\ - ldr r4, =0x0000073c\n\ -_08185804:\n\ - adds r2, r3, r6\n\ - mov r5, r10\n\ - ldr r1, [r5]\n\ - mov r5, r12\n\ - ldrh r0, [r5]\n\ - add r0, r8\n\ - movs r5, 0xEC\n\ - muls r0, r5\n\ - adds r0, r6, r0\n\ - adds r1, r4\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - strb r0, [r2]\n\ - adds r6, 0x1\n\ - cmp r6, 0x7\n\ - ble _08185804\n\ - mov r0, r9\n\ - ldr r1, [r0]\n\ - ldr r2, =gPartnerTrainerId\n\ - ldrh r0, [r2]\n\ - ldr r3, =0xfffffed4\n\ - adds r0, r3\n\ - movs r2, 0xEC\n\ - muls r0, r2\n\ - adds r1, r0\n\ - ldr r4, =0x00000739\n\ - adds r1, r4\n\ - ldrb r1, [r1]\n\ - ldr r5, =0x0000050c\n\ - adds r0, r7, r5\n\ - strb r1, [r0]\n\ - mov r0, r9\n\ - ldr r1, [r0]\n\ - ldr r4, =gPartnerTrainerId\n\ - ldrh r0, [r4]\n\ - adds r0, r3\n\ - muls r0, r2\n\ - adds r1, r0\n\ - ldr r5, =0x0000081c\n\ - adds r1, r5\n\ - ldrb r1, [r1]\n\ -_08185856:\n\ - ldr r2, =0x0000051a\n\ - adds r0, r7, r2\n\ - strb r1, [r0]\n\ -_0818585C:\n\ - ldr r3, =gTrainerBattleOpponent_A\n\ - ldrh r0, [r3]\n\ - ldr r1, =0x0000018f\n\ - cmp r0, r1\n\ - bls _08185900\n\ - mov r4, r9\n\ - ldr r2, [r4]\n\ - adds r1, r0, 0\n\ - ldr r3, =0xfffffe70\n\ - adds r1, r3\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r2, r0\n\ - adds r2, 0xDC\n\ - ldrb r0, [r2]\n\ - lsls r0, 27\n\ - lsrs r0, 27\n\ - ldr r5, =0x0000050d\n\ - adds r1, r7, r5\n\ - strb r0, [r1]\n\ - movs r6, 0\n\ - ldr r0, =0x0000050e\n\ - adds r4, r7, r0\n\ - mov r10, r9\n\ - ldr r1, =gTrainerBattleOpponent_A\n\ - mov r8, r1\n\ - adds r5, r3, 0\n\ -_08185894:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r0, r8\n\ - ldrh r1, [r0]\n\ - adds r1, r5\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r3, r0\n\ - movs r1, 0x82\n\ - lsls r1, 1\n\ - adds r2, r1\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _08185894\n\ - mov r3, r9\n\ - ldr r2, [r3]\n\ - ldr r4, =gTrainerBattleOpponent_A\n\ - ldrh r1, [r4]\n\ - ldr r5, =0xfffffe70\n\ - adds r1, r5\n\ - b _081859AC\n\ - .pool\n\ -_08185900:\n\ - ldr r3, =gTrainerBattleOpponent_B\n\ - ldrh r0, [r3]\n\ - cmp r0, r1\n\ - bls _0818597C\n\ - mov r4, r9\n\ - ldr r2, [r4]\n\ - adds r1, r0, 0\n\ - ldr r3, =0xfffffe70\n\ - adds r1, r3\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r2, r0\n\ - adds r2, 0xDC\n\ - ldrb r0, [r2]\n\ - lsls r0, 27\n\ - lsrs r0, 27\n\ - ldr r5, =0x0000050d\n\ - adds r1, r7, r5\n\ - strb r0, [r1]\n\ - movs r6, 0\n\ - ldr r0, =0x0000050e\n\ - adds r4, r7, r0\n\ - mov r10, r9\n\ - ldr r1, =gTrainerBattleOpponent_B\n\ - mov r8, r1\n\ - adds r5, r3, 0\n\ -_08185936:\n\ - lsls r3, r6, 1\n\ - mov r0, r10\n\ - ldr r2, [r0]\n\ - mov r0, r8\n\ - ldrh r1, [r0]\n\ - adds r1, r5\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r3, r0\n\ - movs r1, 0x82\n\ - lsls r1, 1\n\ - adds r2, r1\n\ - adds r2, r3\n\ - ldrh r0, [r2]\n\ - strh r0, [r4]\n\ - adds r4, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x5\n\ - ble _08185936\n\ - mov r3, r9\n\ - ldr r2, [r3]\n\ - ldr r4, =gTrainerBattleOpponent_B\n\ - ldrh r1, [r4]\n\ - ldr r5, =0xfffffe70\n\ - adds r1, r5\n\ - b _081859AC\n\ - .pool\n\ -_0818597C:\n\ - ldr r3, =gPartnerTrainerId\n\ - ldrh r0, [r3]\n\ - cmp r0, r1\n\ - bls _081859C0\n\ - mov r4, r9\n\ - ldr r2, [r4]\n\ - adds r1, r0, 0\n\ - ldr r3, =0xfffffe70\n\ - adds r1, r3\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r2, r0\n\ - adds r2, 0xDC\n\ - ldrb r0, [r2]\n\ - lsls r0, 27\n\ - lsrs r0, 27\n\ - ldr r5, =0x0000050d\n\ - adds r1, r7, r5\n\ - strb r0, [r1]\n\ - ldr r2, [r4]\n\ - ldr r0, =gPartnerTrainerId\n\ - ldrh r1, [r0]\n\ - adds r1, r3\n\ -_081859AC:\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r2, r0\n\ - ldr r1, =0x0000011b\n\ - adds r0, r2, r1\n\ - ldrb r1, [r0]\n\ - ldr r2, =0x0000051b\n\ - adds r0, r7, r2\n\ - strb r1, [r0]\n\ -_081859C0:\n\ - movs r6, 0\n\ - ldr r3, =0x00000297\n\ - mov r10, r3\n\ - ldr r4, =sBattleRecords\n\ - mov r9, r4\n\ - movs r5, 0xA6\n\ - lsls r5, 2\n\ - mov r8, r5\n\ - ldr r0, =0x0000051c\n\ - adds r5, r7, r0\n\ -_081859D4:\n\ - adds r4, r6, 0x1\n\ - mov r0, r8\n\ - muls r0, r6\n\ - mov r1, r9\n\ - adds r2, r0, r1\n\ - adds r1, r0, r5\n\ - mov r3, r10\n\ - adds r3, 0x1\n\ -_081859E4:\n\ - ldrb r0, [r2]\n\ - strb r0, [r1]\n\ - adds r2, 0x1\n\ - adds r1, 0x1\n\ - subs r3, 0x1\n\ - cmp r3, 0\n\ - bne _081859E4\n\ - adds r6, r4, 0\n\ - cmp r6, 0x3\n\ - ble _081859D4\n\ -_081859F8:\n\ - adds r0, r7, 0\n\ - ldr r1, [sp]\n\ - bl sub_81852F0\n\ - adds r4, r0, 0\n\ - cmp r4, 0x1\n\ - beq _08185A14\n\ - ldr r0, [sp, 0x4]\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x4]\n\ - cmp r0, 0x2\n\ - bls _081859F8\n\ -_08185A14:\n\ - adds r0, r7, 0\n\ - bl Free\n\ - ldr r0, [sp]\n\ - bl Free\n\ - adds r0, r4, 0\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING - static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer) { if (TryCopySpecialSaveSection(SECTION_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1) @@ -1282,7 +501,7 @@ static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, stru return TRUE; } -static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst) +static bool32 CopyRecordedBattleFromSave(struct RecordedBattleSave *dst) { struct SaveSection *savBuffer = AllocZeroed(sizeof(struct SaveSection)); bool32 ret = TryCopyRecordedBattleSaveData(dst, savBuffer); @@ -1293,7 +512,7 @@ static bool32 AllocTryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst) static void CB2_RecordedBattleEnd(void) { - gSaveBlock2Ptr->frontier.lvlMode = sUnknown_0203C7AD; + gSaveBlock2Ptr->frontier.lvlMode = sLvlMode; gBattleOutcome = 0; gBattleTypeFlags = 0; gTrainerBattleOpponent_A = 0; @@ -1316,7 +535,7 @@ static void Task_StartAfterCountdown(u8 taskId) } } -static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) +static void SetVariablesForRecordedBattle(struct RecordedBattleSave *src) { bool8 var; s32 i, j; @@ -1353,29 +572,29 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) gTrainerBattleOpponent_B = src->opponentB; gPartnerTrainerId = src->partnerId; gUnknown_0203C7B4 = src->field_4FA; - sUnknown_0203C7AD = gSaveBlock2Ptr->frontier.lvlMode; - sFrontierFacility = src->field_4FD; - sUnknown_0203C7AF = src->field_4FE; - sBattleStyle = src->battleStyle; + sLvlMode = gSaveBlock2Ptr->frontier.lvlMode; + sFrontierFacility = src->frontierFacility; + sFrontierBrainSymbol = src->frontierBrainSymbol; + sBattleScene = src->battleScene; sTextSpeed = src->textSpeed; sAI_Scripts = src->AI_scripts; - for (i = 0; i < 8; i++) + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) { - sUnknown_0203CCD1[i] = src->field_504[i]; + sRecordMixFriendName[i] = src->recordMixFriendName[i]; } - sUnknown_0203CCD9 = src->field_50C; - sUnknown_0203CCDA = src->field_50D; - gUnknown_03001278 = src->field_51A; - gUnknown_03001279 = src->field_51B; + sRecordMixFriendClass = src->recordMixFriendClass; + sApprenticeId = src->apprenticeId; + gUnknown_03001278 = src->recordMixFriendLanguage; + gUnknown_03001279 = src->apprenticeLanguage; for (i = 0; i < 6; i++) { - sUnknown_0203CCDC[i] = src->field_50E[i]; + sEasyChatSpeech[i] = src->easyChatSpeech[i]; } - gSaveBlock2Ptr->frontier.lvlMode = src->field_4FC; + gSaveBlock2Ptr->frontier.lvlMode = src->lvlMode; for (i = 0; i < MAX_BATTLERS_COUNT; i++) { @@ -1389,12 +608,12 @@ static void SetRecordedBattleVarsFromSave(struct RecordedBattleSave *src) void PlayRecordedBattle(void (*CB2_After)(void)) { struct RecordedBattleSave *battleSave = AllocZeroed(sizeof(struct RecordedBattleSave)); - if (AllocTryCopyRecordedBattleSaveData(battleSave) == TRUE) + if (CopyRecordedBattleFromSave(battleSave) == TRUE) { u8 taskId; RecordedBattle_SaveParties(); - SetRecordedBattleVarsFromSave(battleSave); + SetVariablesForRecordedBattle(battleSave); taskId = CreateTask(Task_StartAfterCountdown, 1); gTasks[taskId].tFramesToWait = 128; @@ -1420,9 +639,9 @@ u8 GetRecordedBattleFrontierFacility(void) return sFrontierFacility; } -u8 sub_8185EAC(void) +u8 GetRecordedBattleFronterBrainSymbol(void) { - return sUnknown_0203C7AF; + return sFrontierBrainSymbol; } void RecordedBattle_SaveParties(void) @@ -1478,9 +697,9 @@ u8 sub_8185FAC(void) return sUnknown_0203C7B5; } -u8 GetBattleStyleInRecordedBattle(void) +u8 GetBattleSceneInRecordedBattle(void) { - return sBattleStyle; + return sBattleScene; } u8 GetTextSpeedInRecordedBattle(void) @@ -1630,38 +849,38 @@ void sub_8186468(u8 *dst) s32 i; for (i = 0; i < 8; i++) - dst[i] = sUnknown_0203CCD1[i]; + dst[i] = sRecordMixFriendName[i]; dst[7] = EOS; ConvertInternationalString(dst, gUnknown_03001278); } -u8 sub_818649C(void) +u8 GetRecordedBattleRecordMixFriendClass(void) { - return sUnknown_0203CCD9; + return sRecordMixFriendClass; } -u8 sub_81864A8(void) +u8 GetRecordedBattleApprenticeId(void) { - return sUnknown_0203CCDA; + return sApprenticeId; } -u8 sub_81864B4(void) +u8 GetRecordedBattleRecordMixFriendLanguage(void) { return gUnknown_03001278; } -u8 sub_81864C0(void) +u8 GetRecordedBattleApprenticeLanguage(void) { return gUnknown_03001279; } -void sub_81864CC(void) +void RecordedBattle_SaveBattleOutcome(void) { - sUnknown_0203CCE8 = gBattleOutcome; + sBattleOutcome = gBattleOutcome; } -u16 *sub_81864E0(void) +u16 *GetRecordedBattleEasyChatSpeech(void) { - return sUnknown_0203CCDC; + return sEasyChatSpeech; } From 0bb51037d7d3e257a84b1488016441aafd34b020 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 1 Nov 2018 21:31:10 +0100 Subject: [PATCH 055/213] Finish frontier util --- asm/battle_frontier_1.s | 2 +- asm/battle_frontier_2.s | 4 +- asm/party_menu.s | 2 +- asm/rom_8011DC0.s | 2 +- data/battle_frontier_2.s | 111 --- data/event_scripts.s | 20 +- .../scripts.inc | 44 +- .../scripts.inc | 30 +- .../scripts.inc | 40 +- .../scripts.inc | 2 +- .../scripts.inc | 36 +- .../scripts.inc | 16 +- .../scripts.inc | 34 +- .../scripts.inc | 26 +- .../scripts.inc | 10 +- .../scripts.inc | 44 +- .../scripts.inc | 2 +- .../scripts.inc | 30 +- .../scripts.inc | 4 +- .../scripts.inc | 32 +- .../scripts.inc | 18 +- .../scripts.inc | 2 +- .../scripts.inc | 4 +- .../scripts.inc | 16 +- .../scripts.inc | 18 +- .../scripts.inc | 30 +- .../scripts.inc | 28 +- .../scripts.inc | 44 +- .../scripts.inc | 14 +- .../scripts.inc | 62 +- .../scripts.inc | 2 +- .../BattleFrontier_ScottsHouse/scripts.inc | 8 +- .../scripts.inc | 16 +- .../FallarborTown_BattleTentLobby/scripts.inc | 28 +- .../LilycoveCity_ContestLobby/scripts.inc | 2 +- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 4 +- .../scripts.inc | 8 +- .../scripts.inc | 4 +- .../SlateportCity_BattleTentLobby/scripts.inc | 24 +- .../scripts.inc | 4 +- .../scripts.inc | 16 +- .../scripts.inc | 28 +- data/specials.inc | 2 +- include/battle_dome.h | 2 +- include/battle_frontier_1.h | 6 - include/frontier_util.h | 26 +- include/new_game.h | 6 +- src/apprentice.c | 2 +- src/battle_dome.c | 26 +- src/battle_tent.c | 2 + src/battle_tower.c | 16 +- src/field_control_avatar.c | 3 +- src/field_poison.c | 2 + src/fieldmap.c | 2 + src/frontier_util.c | 791 +++++++++++++++--- src/item_menu.c | 2 + src/new_game.c | 20 +- src/pokemon_summary_screen.c | 2 + src/record_mixing.c | 24 +- src/recorded_battle.c | 22 +- src/scrcmd.c | 5 + src/start_menu.c | 2 + src/walda_phrase.c | 2 +- sym_bss.txt | 8 +- 64 files changed, 1169 insertions(+), 675 deletions(-) delete mode 100644 include/battle_frontier_1.h diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 7ebc2f2563..bdfc3e1e6e 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -2163,7 +2163,7 @@ sub_8196D74: @ 8196D74 ldr r0, =gSaveBlock2Ptr ldr r0, [r0] adds r0, 0xA - bl ReadUnalignedWord + bl GetTrainerId adds r6, r0, 0 ldr r0, =0x0000ffff ands r6, r0 diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 646443d461..291ea90c47 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -3664,7 +3664,7 @@ _081A7108: b _081A70D6 _081A710E: movs r0, 0x5 - bl sub_81A5030 + bl SetFrontierBrainEventObjGfx _081A7114: movs r7, 0x1C movs r4, 0 @@ -6227,7 +6227,7 @@ sub_81A8590: @ 81A8590 lsls r0, 16 lsrs r4, r0, 16 movs r0, 0x5 - bl sub_81A3B30 + bl GetPlayerSymbolCountForFacility lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0 diff --git a/asm/party_menu.s b/asm/party_menu.s index 53a66378c5..8ee8159684 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -15615,7 +15615,7 @@ _081B8618: bl GetMonData lsls r0, 16 lsrs r4, r0, 16 - ldr r3, =gUnknown_08611C9A + ldr r3, =gFrontierBannedSpecies lsls r1, r6, 1 adds r0, r1, r3 ldrh r0, [r0] diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 1c02f93cd4..b45639c134 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -11490,7 +11490,7 @@ _0801B628: ldr r1, [r0] adds r1, 0xA adds r0, r4, 0 - bl CopyUnalignedWord + bl CopyTrainerId mov r2, r8 ldr r1, [r2] adds r0, r6, 0 diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index a23388dc05..cbd38a1195 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -6,117 +6,6 @@ .section .rodata - - .align 2 -sFrontierBrainsMons:: @ 861156C - .byte 0x41, 0x00, 0xb3, 0x00, 0x18, 0x0f, 0x6a, 0x00, 0x98, 0x98, 0x64, 0x00 - - .align 2 -gUnknown_08611578:: @ 8611578 - .2byte 0x0009, 0x0007, 0x0008, 0x0032, 0x00f4, 0x008d, 0x0118, 0x9864, 0x0098, 0x0664, 0x007e, 0x015b, 0x00d8, 0x002e, 0x008f, 0x00b7 - .2byte 0x0318, 0x9898, 0x0000, 0x646a, 0x0022, 0x00bb, 0x0119, 0x00f7, 0x00f3, 0x008d, 0x0f1f, 0x009e, 0x64fc, 0x0000, 0x0055, 0x015b - .2byte 0x0073, 0x009c, 0x0198, 0x00b3, 0x0f1f, 0x00fc, 0x06fc, 0x0000, 0x005e, 0x015b, 0x0069, 0x0151, 0x008f, 0x0086, 0x031f, 0xfcfc - .2byte 0x0000, 0x0006, 0x00ae, 0x00d8, 0x009c, 0x00f7, 0x011d, 0x00c4, 0x0214, 0x9898, 0x006a, 0x0064, 0x0039, 0x0059, 0x003a, 0x0044 - .2byte 0x018d, 0x008d, 0x0314, 0x9898, 0x646a, 0x0000, 0x0059, 0x0118, 0x0151, 0x014c, 0x0006, 0x00b4, 0x1114, 0x9864, 0x986a, 0x0000 - .2byte 0x013b, 0x009d, 0x014c, 0x0059, 0x011d, 0x00c8, 0x021f, 0xfcfc, 0x0006, 0x0000, 0x0039, 0x0059, 0x003a, 0x00f3, 0x0190, 0x00b7 - .2byte 0x021f, 0xfcfc, 0x0006, 0x0000, 0x005e, 0x0135, 0x0059, 0x00b6, 0x0197, 0x0086, 0x0f1f, 0x00fc, 0x06fc, 0x0000, 0x0055, 0x005e - .2byte 0x015b, 0x009c, 0x00a9, 0x00b3, 0x0310, 0x0098, 0x9800, 0x6a64, 0x006d, 0x0068, 0x005c, 0x0013, 0x016e, 0x00c6, 0x0010, 0x9898 - .2byte 0x6a00, 0x0064, 0x0059, 0x00cf, 0x00f7, 0x0118, 0x0083, 0x00b7, 0x1110, 0x0000, 0x00fc, 0x986a, 0x003a, 0x0020, 0x006d, 0x00b6 - .2byte 0x003b, 0x00b4, 0x0b1f, 0xfc06, 0x00fc, 0x0000, 0x013b, 0x00f5, 0x002e, 0x00b6, 0x016e, 0x00c6, 0x001f, 0xfc06, 0xfc00, 0x0000 - .2byte 0x003f, 0x0059, 0x00f7, 0x0119, 0x00f5, 0x00bb, 0x0b1f, 0x00fc, 0x06fc, 0x0000, 0x003b, 0x0039, 0x002c, 0x015b, 0x00d6, 0x00aa - .2byte 0x0d14, 0x986a, 0x9800, 0x6400, 0x00e0, 0x013d, 0x00cb, 0x00b3, 0x00c5, 0x00c8, 0x1414, 0x0098, 0x0064, 0x6a98, 0x0022, 0x006d - .2byte 0x005e, 0x00b9, 0x012f, 0x00b3, 0x0314, 0xfc00, 0xfc06, 0x0000, 0x00f7, 0x00d8, 0x006d, 0x014c, 0x00c5, 0x0086, 0x141f, 0x00fc - .2byte 0x0000, 0x06fc, 0x0026, 0x006d, 0x009c, 0x005e, 0x005e, 0x00c8, 0x0f1f, 0x00fc, 0x00fc, 0x0006, 0x005e, 0x005f, 0x008a, 0x00c2 - .2byte 0x0133, 0x008d, 0x0d1f, 0xfc06, 0xfc00, 0x0000, 0x0093, 0x0108, 0x00ca, 0x001d, 0x018f, 0x008e, 0x021f, 0xfc00, 0x00fc, 0x0006 - .2byte 0x0071, 0x005e, 0x0073, 0x00e8, 0x00e3, 0x008e, 0x081f, 0x00fc, 0x0000, 0xfc06, 0x005c, 0x014c, 0x00b6, 0x00d3, 0x0180, 0x008e - .2byte 0x031f, 0xfc00, 0x0000, 0x06fc, 0x0055, 0x00b6, 0x004c, 0x0151, 0x018f, 0x008e, 0x021f, 0xfc00, 0x00fc, 0x0006, 0x0071, 0x005e - .2byte 0x0073, 0x00e8, 0x00e3, 0x008e, 0x081f, 0x00fc, 0x0000, 0xfc06, 0x005c, 0x014c, 0x00b6, 0x00d3, 0x0180, 0x008e, 0x031f, 0xfc00 - .2byte 0x0000, 0x06fc, 0x0055, 0x00b6, 0x004c, 0x0151, 0x017b, 0x00b7, 0x0210, 0x00fc, 0x00fc, 0x0006, 0x00cf, 0x00f2, 0x0131, 0x00ca - .2byte 0x00d5, 0x0086, 0x0510, 0x00fc, 0x0000, 0xfc6a, 0x005c, 0x00c9, 0x00b6, 0x009c, 0x0149, 0x00c8, 0x0f10, 0x0098, 0x0064, 0x6a98 - .2byte 0x003a, 0x00f3, 0x0039, 0x0069, 0x017b, 0x00c4, 0x051f, 0x00fc, 0x0000, 0x06fc, 0x00cf, 0x00f2, 0x00bc, 0x00ca, 0x00d0, 0x00b3 - .2byte 0x021f, 0x00fc, 0x0000, 0xfc06, 0x0059, 0x009d, 0x0099, 0x0067, 0x0082, 0x0086, 0x031f, 0x06fc, 0x0000, 0xfc00, 0x015d, 0x00d8 - .2byte 0x002e, 0x009c, 0x0191, 0x00b7, 0x0310, 0x9898, 0x0000, 0x646a, 0x0099, 0x0114, 0x0059, 0x00f6, 0x0193, 0x00c8, 0x0310, 0x9898 - .2byte 0x0000, 0xc806, 0x0059, 0x00e8, 0x005c, 0x014e, 0x0192, 0x0086, 0x0f10, 0x006a, 0x0098, 0x9864, 0x003a, 0x0085, 0x0057, 0x009c - .2byte 0x0090, 0x00c6, 0x101f, 0x0006, 0xfcfc, 0x0000, 0x003b, 0x0160, 0x014c, 0x0073, 0x0091, 0x008d, 0x101f, 0x0006, 0xfcfc, 0x0000 - .2byte 0x0057, 0x00c5, 0x0041, 0x0071, 0x0092, 0x00b3, 0x101f, 0x0006, 0xfcfc, 0x0000, 0x007e, 0x003f, 0x014c, 0x00db - -gUnknown_086118B4:: @ 86118B4 - .byte 0x01, 0x02, 0x03, 0x03, 0x01, 0x01, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x03, 0x04, 0x04 - .byte 0x01, 0x01, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x04, 0x05, 0x05, 0x02, 0x02, 0x00, 0x00 - .byte 0x05, 0x06, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x05, 0x06, 0x06, 0x02, 0x02, 0x00, 0x00, 0x05, 0x06, 0x00, 0x00 - .byte 0x02, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x06, 0x07, 0x07, 0x03, 0x03, 0x00, 0x00, 0x06, 0x07, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00 - .byte 0x05, 0x06, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x07, 0x08, 0x08, 0x03, 0x03, 0x00, 0x00, 0x06, 0x07, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x05, 0x06, 0x00, 0x00 - .byte 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x08, 0x09, 0x09, 0x04, 0x04, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00 - .byte 0x08, 0x00, 0x00, 0x00, 0x08, 0x09, 0x0a, 0x0a, 0x04, 0x04, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x07, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00 - .byte 0x09, 0x0a, 0x0b, 0x0b, 0x05, 0x05, 0x00, 0x00, 0x08, 0x09, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x0b, 0x0c, 0x0c - .byte 0x05, 0x05, 0x00, 0x00, 0x08, 0x09, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x0c, 0x0d, 0x0d, 0x06, 0x06, 0x00, 0x00 - .byte 0x09, 0x0a, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x09, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0c, 0x0d, 0x0e, 0x0e, 0x06, 0x06, 0x00, 0x00, 0x09, 0x0a, 0x00, 0x00 - .byte 0x06, 0x00, 0x00, 0x00, 0x08, 0x09, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f, 0x0f, 0x07, 0x07, 0x00, 0x00, 0x0a, 0x0b, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00 - .byte 0x09, 0x0a, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x0f, 0x0f, 0x0f, 0x07, 0x07, 0x00, 0x00, 0x0a, 0x0b, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x0a, 0x00, 0x00 - .byte 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x08, 0x08, 0x00, 0x00, 0x0b, 0x0c, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x0b, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00 - .byte 0x0c, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x08, 0x08, 0x00, 0x00, 0x0b, 0x0c, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x0b, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00 - .byte 0x0f, 0x0f, 0x0f, 0x0f, 0x09, 0x09, 0x00, 0x00, 0x0c, 0x0d, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x0c, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f - .byte 0x09, 0x09, 0x00, 0x00, 0x0c, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x0c, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0a, 0x0a, 0x00, 0x00 - .byte 0x0d, 0x0e, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0c, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0a, 0x0a, 0x00, 0x00, 0x0d, 0x0e, 0x00, 0x00 - .byte 0x0e, 0x00, 0x00, 0x00, 0x0c, 0x0d, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0b, 0x0b, 0x00, 0x00, 0x0e, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00 - .byte 0x0d, 0x0e, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0b, 0x0b, 0x00, 0x00, 0x0e, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x00, 0x00 - .byte 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0c, 0x0c, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x0f, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00 - .byte 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0c, 0x0c, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x0f, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00 - .byte 0x0f, 0x0f, 0x0f, 0x0f, 0x0d, 0x0d, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f - .byte 0x0d, 0x0d, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x00, 0x00 - .byte 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00 - .byte 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00 - .byte 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00 - .byte 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08611BFC:: @ 8611BFC - .2byte 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000 - - .align 2 -gUnknown_08611C18:: @ 8611C18 - .4byte sub_81A17A0 - .4byte sub_81A1830 - .4byte sub_81A1968 - .4byte sub_81A1AD4 - .4byte sub_81A1B1C - .4byte sub_81A1B28 - .4byte sub_81A1B38 - .4byte sub_81A1B98 @ x7 - .4byte sub_81A31FC - .4byte sub_81A35EC - .4byte sub_81A3B00 - .4byte sub_81A3B64 - .4byte sub_81A3D30 - .4byte sub_81A3D58 - .4byte sub_81A3DA0 - .4byte sub_81A3FD4 - .4byte sub_81A4224 - .4byte sub_81A4230 - .4byte sub_81A43A8 - .4byte sub_81A4410 - .4byte sub_81A443C - .4byte sub_81A447C - .4byte sub_81A457C - - .align 2 -gUnknown_08611C74:: @ 8611C74 - window_template 0x00, 0x01, 0x01, 0x1c, 0x12, 0x0f, 0x0001 - - .align 2 -gUnknown_08611C7C:: @ 8611C7C - window_template 0x00, 0x02, 0x02, 0x1a, 0x0f, 0x0f, 0x0001 - - .align 2 -gUnknown_08611C84:: @ 8611C84 - window_template 0x00, 0x02, 0x01, 0x1a, 0x11, 0x0f, 0x0001 - -gUnknown_08611C8C:: @ 8611C8C - .byte 0x46, 0x01, 0x47, 0x00, 0x49, 0x00, 0x48, 0x01, 0x4a, 0x00, 0x4b, 0x01, 0xea, 0x00 - -gUnknown_08611C9A:: @ 8611C9A - .2byte 0x0097, 0x0096, 0x00fa, 0x00f9, 0x00fb, 0x0194, 0x0195, 0x0196, 0x0199, 0x019a, 0xffff - .align 2 gUnknown_08611CB0:: @ 8611CB0 .4byte gText_BattleTower2 diff --git a/data/event_scripts.s b/data/event_scripts.s index 4534ccf134..d35feb1116 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -10302,12 +10302,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F special sub_81A703C setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81A703C setvar VAR_0x8004, 5 @@ -10383,12 +10383,12 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2 special sub_81A703C setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 special sub_81A703C compare VAR_RESULT, 1 @@ -10447,12 +10447,12 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174 special sub_81A703C setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 special sub_81A703C compare VAR_RESULT, 1 @@ -10479,7 +10479,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222:: @ 82C4222 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end @@ -10489,7 +10489,7 @@ BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E: @ 82C423E setorcopyvar VAR_0x8006, VAR_RESULT setvar VAR_0x8004, 1 setvar VAR_0x8005, 0 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B compare VAR_RESULT, 1 @@ -10503,7 +10503,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C426B:: @ 82C426B BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271:: @ 82C4271 BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4271:: @ 82C4271 setvar VAR_0x8004, 21 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A: @ 82C427A @@ -11665,7 +11665,7 @@ TrainerHill_Roof_MapScript1_2C8336: @ 82C8336 special sp194_trainer_tower setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq TrainerHill_1F_EventScript_2C83C9 compare VAR_RESULT, 3 diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 888ca98781..69df3aca2c 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -11,7 +11,7 @@ BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C: @ 825749C BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0 setvar VAR_0x8004, 5 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE end @@ -42,7 +42,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25752E applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08 @@ -51,7 +51,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E @@ -112,7 +112,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 waitstate @@ -120,12 +120,12 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630 call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_257852 applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE7 @@ -140,20 +140,20 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0 setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257870 compare VAR_RESULT, 2 @@ -227,7 +227,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257852:: @ 8257852 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8 waitstate @@ -271,7 +271,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC:: @ 82578BC @@ -332,14 +332,14 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961 case 4, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, 4 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, 4 @@ -358,7 +358,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F:: @ 8257A3F BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257852 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 @@ -369,21 +369,21 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, 4 goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8 msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, 4 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, 4 @@ -402,7 +402,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8:: @ 8257AF8 BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15 call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257852 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 @@ -413,7 +413,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, 4 goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 @@ -429,17 +429,17 @@ FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_ARENA setvar VAR_0x8005, 0 special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 18 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, 21 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9 diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 9ef9a2812a..710dd1ecec 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleArenaLobby_MapScript2_255C55: @ 8255C55 BattleFrontier_BattleArenaLobby_EventScript_255C7F:: @ 8255C7F setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 @@ -40,7 +40,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -48,7 +48,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 BattleFrontier_BattleArenaLobby_EventScript_255CCF:: @ 8255CCF lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleArenaLobby_EventScript_255CF0 msgbox BattleFrontier_BattleArenaLobby_Text_2568E7, 4 @@ -60,7 +60,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255CF0:: @ 8255CF0 BattleFrontier_BattleArenaLobby_EventScript_255CF8:: @ 8255CF8 msgbox BattleFrontier_BattleArenaLobby_Text_257353, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaLobby_Text_241520, 9 message BattleFrontier_BattleArenaLobby_Text_256931 waitmessage @@ -88,7 +88,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59 setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 3 @@ -125,7 +125,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto BattleFrontier_BattleArenaLobby_EventScript_255F54 @@ -155,13 +155,13 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47 case 2, BattleFrontier_BattleArenaLobby_EventScript_255FFB case 127, BattleFrontier_BattleArenaLobby_EventScript_255FFB setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleArenaLobby_EventScript_255FAC setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaLobby_Text_256573, 4 fadescreen 1 call BattleFrontier_BattleArenaLobby_EventScript_23F2B7 @@ -181,7 +181,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81A5238 setvar VAR_0x8004, 2 @@ -191,11 +191,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -208,12 +208,12 @@ BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaLobby_Text_2567E6, 4 closemessage setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattleArenaLobby_EventScript_256005 compare VAR_RESULT, 1 @@ -244,7 +244,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255FE1:: @ 8255FE1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleArenaLobby_EventScript_255FFB BattleFrontier_BattleArenaLobby_EventScript_255FF8:: @ 8255FF8 @@ -346,7 +346,7 @@ BattleFrontier_BattleArenaLobby_EventScript_256092:: @ 8256092 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index 0a4052f23f..9b1a77fae2 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -10,7 +10,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1 special CallBattleDomeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C919 @@ -137,14 +137,14 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5 @ goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5 BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1:: @ 824BEB1 setvar VAR_0x8004, 20 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc message BattleFrontier_BattleDomeBattleRoom_Text_24C9E1 waitmessage return @@ -152,7 +152,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1:: @ 824BEB1 BattleFrontier_BattleDomeBattleRoom_EventScript_24BEC5:: @ 824BEC5 setvar VAR_0x8004, 20 setvar VAR_0x8005, 0 - special sub_81A1780 + special CallFrontierUtilFunc message BattleFrontier_BattleDomeBattleRoom_Text_24CB34 waitmessage return @@ -179,12 +179,12 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0 special CallBattleDomeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 setvar VAR_0x8006, 1 @@ -196,7 +196,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62:: @ 824BF62 waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA04, 4 @@ -213,7 +213,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5 BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3:: @ 824BFC3 @@ -379,7 +379,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C1B6:: @ 824C1B6 BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD:: @ 824C1BD setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB:: @ 824C1CB @@ -428,13 +428,13 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211 case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0D9, 4 @@ -448,7 +448,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 setvar VAR_0x8005, 1 special CallBattleDomeFunction setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 closemessage @@ -460,20 +460,20 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D1E0, 4 goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D43E, 4 @@ -487,7 +487,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 setvar VAR_0x8005, 1 special CallBattleDomeFunction setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 closemessage @@ -499,7 +499,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D54D, 4 goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 @@ -527,7 +527,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_DOME setvar VAR_0x8005, 0 @@ -554,11 +554,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C48B:: @ 824C48B applymovement 255, BattleFrontier_BattleDomeBattleRoom_Movement_24C773 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 3 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_E, VAR_RESULT compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc index 989ebe2f30..a4c0dafc42 100644 --- a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc @@ -11,7 +11,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161 applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2 diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc index 6a879df16d..669deeeaa5 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc @@ -29,7 +29,7 @@ BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842 @@ -51,7 +51,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -60,7 +60,7 @@ BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B call BattleFrontier_BattleDomeLobby_EventScript_241EBA lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1 msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, 4 @@ -72,16 +72,16 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1 BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9 msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleDomeLobby_Text_241520, 9 message BattleFrontier_BattleDomeLobby_Text_24A5D6 waitmessage special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 @@ -106,9 +106,9 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940 special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 @@ -160,7 +160,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto BattleFrontier_BattleDomeLobby_EventScript_249BC2 @@ -208,13 +208,13 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64 case 127, BattleFrontier_BattleDomeLobby_EventScript_249C64 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C15 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, 4 fadescreen 1 call BattleFrontier_BattleDomeLobby_EventScript_23F2B7 @@ -234,17 +234,17 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special CallBattleDomeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -259,7 +259,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 15 special CallBattleDomeFunction msgbox BattleFrontier_BattleDomeLobby_Text_24A437, 4 @@ -295,7 +295,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleDomeLobby_EventScript_249C64 BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61 @@ -413,7 +413,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52 setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -424,7 +424,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index 203de2813e..d870ee8eaf 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 1 applymovement 255, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652 waitmovement 0 @@ -100,7 +100,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD @@ -122,7 +122,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5 BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449 case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452 @@ -157,7 +157,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D special sub_80F9490 waitstate setvar VAR_0x8004, 21 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F setvar VAR_0x8004, 2 @@ -187,7 +187,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540 @@ -209,7 +209,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546 BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0 @@ -246,7 +246,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7 special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -260,7 +260,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7 BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634 case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index ef26ad3a79..6d2350b6ff 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -6,14 +6,14 @@ BattleFrontier_BattleFactoryBattleRoom_MapScripts:: @ 825ADAB BattleFrontier_BattleFactoryBattleRoom_MapScript1_25ADBB: @ 825ADBB setvar VAR_0x8004, 5 - special sub_81A1780 + special CallFrontierUtilFunc checkplayergender compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25 compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25ADF3 @@ -88,7 +88,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY setvar VAR_0x8005, 0 @@ -102,7 +102,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190 @ goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190 @@ -124,12 +124,12 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 7, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85 setvar VAR_0x8006, 1 @@ -140,7 +140,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85:: @ 825AF85 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190 BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C:: @ 825AF9C @@ -150,13 +150,13 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C:: @ 825AF9C case 4, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF:: @ 825AFEF msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1, 4 @@ -167,7 +167,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF:: @ 825AFEF BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B42D, 4 @@ -179,20 +179,20 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B498, 4 goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051:: @ 825B051 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B517, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E:: @ 825B07E msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF, 4 @@ -203,7 +203,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E:: @ 825B07E BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7, 4 @@ -215,7 +215,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B66D, 4 goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 @@ -224,7 +224,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY setvar VAR_0x8005, 0 @@ -255,7 +255,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105 special sub_81A5E74 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85 end diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 7846da8747..1a535c8936 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407 BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A @@ -46,7 +46,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -54,7 +54,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, 4 @@ -68,12 +68,12 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleFactoryLobby_Text_241520, 9 message BattleFrontier_BattleFactoryLobby_Text_259323 waitmessage setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 @@ -88,7 +88,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506 message BattleFrontier_BattleFactoryLobby_Text_258CC7 waitmessage setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 @@ -134,7 +134,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8006, 2 goto BattleFrontier_BattleFactoryLobby_EventScript_25871A @@ -183,7 +183,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, 5 switch VAR_RESULT case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A @@ -197,7 +197,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 @@ -205,7 +205,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc closemessage delay 2 call BattleFrontier_BattleFactoryLobby_EventScript_27134F @@ -249,7 +249,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleFactoryLobby_EventScript_25879D BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A @@ -303,7 +303,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1 setvar VAR_0x8004, 7 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -314,7 +314,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA setvar VAR_0x8004, 7 setvar VAR_0x8005, 4 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index e05c498852..5764025e08 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -74,7 +74,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 waitfanfare special HealPlayerParty setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26 playse 263 @@ -95,14 +95,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13 setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D compare VAR_RESULT, 2 @@ -232,7 +232,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47 waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 @@ -243,7 +243,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc special CalculatePlayerPartyCount goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index e97297a162..5cfc4c88b8 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -6,7 +6,7 @@ BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815 BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825 setvar VAR_0x8004, 5 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833 end @@ -36,7 +36,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B @@ -46,7 +46,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5 @@ -71,19 +71,19 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911 call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7 @@ -97,20 +97,20 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66 compare VAR_RESULT, 2 @@ -181,7 +181,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F @@ -194,7 +194,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61 @@ -246,13 +246,13 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06 case 4, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, 4 @@ -265,7 +265,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 setvar VAR_0x8004, 6 special sub_8195960 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, 4 @@ -277,7 +277,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_2725B6 waitmovement 0 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 @@ -289,13 +289,13 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, 4 @@ -308,7 +308,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 setvar VAR_0x8004, 6 special sub_8195960 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, 4 @@ -320,7 +320,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_2725B6 waitmovement 0 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 @@ -336,17 +336,17 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7 setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_PALACE setvar VAR_0x8005, 0 special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 18 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, 21 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34 diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index c8142a207b..bd916e931e 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -27,7 +27,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3 closemessage setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553 applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index b86ffa2fbd..804fd7bce4 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 @@ -40,7 +40,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -48,7 +48,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817 lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838 msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, 4 @@ -60,7 +60,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838 BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840 msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePalaceLobby_Text_241520, 9 message BattleFrontier_BattlePalaceLobby_Text_24E4F7 waitmessage @@ -88,7 +88,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 7 @@ -126,7 +126,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3 @@ -179,13 +179,13 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 case 127, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, 4 fadescreen 1 call BattleFrontier_BattlePalaceLobby_EventScript_23F2B7 @@ -205,7 +205,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_8195960 setvar VAR_0x8004, 2 @@ -215,11 +215,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -232,7 +232,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, 4 closemessage call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC @@ -268,7 +268,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94 BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91 @@ -364,7 +364,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50 setvar VAR_0x8004, 7 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -375,7 +375,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69 setvar VAR_0x8004, 7 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 23ad266920..4bdf3c80e3 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -12,7 +12,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 20 special sub_81A703C setvar VAR_0x8004, 24 @@ -30,7 +30,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 99 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattlePikeCorridor_EventScript_25BB49 warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 waitstate diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index 0b356792fc..6bbb21bd1c 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -21,7 +21,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 @@ -42,7 +42,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -50,7 +50,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762 lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25B784 msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, 4 @@ -64,10 +64,10 @@ BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784 BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeLobby_Text_241520, 9 setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 special sub_81A703C @@ -98,11 +98,11 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806 message BattleFrontier_BattlePikeLobby_Text_25C146 waitmessage setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 @@ -148,13 +148,13 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB case 2, BattleFrontier_BattlePikeLobby_EventScript_25BA76 case 127, BattleFrontier_BattlePikeLobby_EventScript_25BA76 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeLobby_Text_25C094, 4 fadescreen 1 call BattleFrontier_BattlePikeLobby_EventScript_23F2B7 @@ -175,13 +175,13 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_TEMP_1, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 28 special sub_81A703C setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 1 @@ -191,7 +191,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -204,11 +204,11 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeLobby_Text_25C130, 4 closemessage setvar VAR_0x8004, 5 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattlePikeLobby_EventScript_25BA94 special HealPlayerParty call BattleFrontier_BattlePikeLobby_EventScript_25BB49 @@ -238,7 +238,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePikeLobby_EventScript_25BA76 BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73 @@ -255,7 +255,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc index d1dc7d13e6..6f7140f300 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc @@ -45,7 +45,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A:: @ 825D20A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end @@ -144,13 +144,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, 4 @@ -161,7 +161,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, 4 @@ -171,7 +171,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, 4 closemessage goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D @@ -179,13 +179,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416:: @ 825D416 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443 msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443 msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, 4 @@ -196,7 +196,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, 4 @@ -206,7 +206,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, 4 closemessage goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc index 4f0d4632bc..58031dd85f 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc @@ -14,7 +14,7 @@ BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7:: @ 825E3A7 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc lockall msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, 4 closemessage diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc index 9256764e8e..d1d9680543 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc @@ -19,7 +19,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end @@ -37,7 +37,7 @@ BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A: @ 825E47A call BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271 setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3 compare VAR_RESULT, 3 diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index a4725036b0..6f5e8db1c9 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -23,7 +23,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887 BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A:: @ 825C89A @@ -43,27 +43,27 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, 4 closemessage releaseall setvar VAR_0x8004, 5 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 99 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968 case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978 @@ -133,7 +133,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8 BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD setvar VAR_0x8004, 6 - special sub_81A1780 + special CallFrontierUtilFunc message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08 waitmessage special LoadPlayerParty @@ -144,7 +144,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc index eacee4cf3d..6225ae0cca 100644 --- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc @@ -41,14 +41,14 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 setvar VAR_0x8004, 15 special sub_81A8E7C setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_TEMP_0 case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D case 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66 case 2, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 4 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39 compare VAR_RESULT, 5 @@ -63,7 +63,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42 setvar VAR_0x8004, 14 setvar VAR_0x8005, 8 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_D, 1 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39 @@ -76,7 +76,7 @@ BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 setvar VAR_0x8006, 255 @@ -103,12 +103,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 9 special sub_81A8E7C setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_F, 1 end @@ -128,12 +128,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 7 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45 setvar VAR_0x8004, 6 @@ -141,7 +141,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_RESULT, 0 warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1 waitstate diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index ccc7b1032d..4ae7b8e550 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735 BattleFrontier_BattlePyramidLobby_EventScript_25075F:: @ 825075F setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768 @@ -43,7 +43,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 releaseall end @@ -51,7 +51,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768 BattleFrontier_BattlePyramidLobby_EventScript_2507B1:: @ 82507B1 lockall setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_2507D2 msgbox BattleFrontier_BattlePyramidLobby_Text_2517B5, 4 @@ -66,7 +66,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA call_if 1, BattleFrontier_BattlePyramidLobby_EventScript_250DDB clearflag FLAG_SPECIAL_FLAG_0x4004 setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 14 special sub_81A8E7C @@ -77,7 +77,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA waitse msgbox BattleFrontier_BattlePyramidLobby_Text_252662, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidLobby_Text_241520, 9 message BattleFrontier_BattlePyramidLobby_Text_251A77 waitmessage @@ -96,7 +96,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852 setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 14 special sub_81A8E7C @@ -152,13 +152,13 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904 case 2, BattleFrontier_BattlePyramidLobby_EventScript_250AC4 case 127, BattleFrontier_BattlePyramidLobby_EventScript_250AC4 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250A75 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidLobby_Text_251297, 4 fadescreen 1 call BattleFrontier_BattlePyramidLobby_EventScript_23F2B7 @@ -178,7 +178,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81A8E7C setvar VAR_0x8004, 2 @@ -188,11 +188,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 6 special sub_81A8E7C setvar VAR_0x8004, 9 @@ -209,14 +209,14 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidLobby_Text_251531, 4 closemessage call BattleFrontier_BattlePyramidLobby_EventScript_250D56 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_RESULT, 0 special HealPlayerParty warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1 @@ -245,7 +245,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250AAA:: @ 8250AAA setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattlePyramidLobby_EventScript_250AC4 BattleFrontier_BattlePyramidLobby_EventScript_250AC1:: @ 8250AC1 @@ -426,7 +426,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 6 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 5169a69718..46ecef7377 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -29,7 +29,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3 BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4 setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePyramidTop_EventScript_25510C call BattleFrontier_BattlePyramidTop_EventScript_242170 @@ -37,14 +37,14 @@ BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4 BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C copyvar VAR_TEMP_C, VAR_RESULT setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_TEMP_0 case 0, BattleFrontier_BattlePyramidTop_EventScript_255193 case 1, BattleFrontier_BattlePyramidTop_EventScript_252B66 case 2, BattleFrontier_BattlePyramidTop_EventScript_255193 setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 compare VAR_RESULT, 3 @@ -76,12 +76,12 @@ BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 9 special sub_81A8E7C setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_F, 1 end @@ -110,7 +110,7 @@ BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 waitstate end @@ -135,7 +135,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256 case 4, BattleFrontier_BattlePyramidTop_EventScript_255388 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_2552D0 special SpawnScriptEventObject @@ -145,7 +145,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A waitmovement 0 msgbox BattleFrontier_BattlePyramidTop_Text_25573E, 4 @@ -166,7 +166,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_25521A msgbox BattleFrontier_BattlePyramidTop_Text_255873, 4 @@ -175,14 +175,14 @@ BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidTop_Text_25591D, 4 goto BattleFrontier_BattlePyramidTop_EventScript_25521A BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255388 special SpawnScriptEventObject @@ -192,7 +192,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A waitmovement 0 msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, 4 @@ -213,7 +213,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392 BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3 setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePyramidTop_EventScript_25521A msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, 4 @@ -222,7 +222,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidTop_Text_255B82, 4 goto BattleFrontier_BattlePyramidTop_EventScript_25521A diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index 69a78215dd..196518e0bd 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3 applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D @@ -33,7 +33,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3 @@ -56,7 +56,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 special sub_8161F74 @@ -74,7 +74,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F waitmovement 0 removeobject 1 setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 call_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3 applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D @@ -88,13 +88,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F setvar VAR_0x8004, 9 - special sub_81A1780 + special CallFrontierUtilFunc copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44 call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0 compare VAR_RESULT, 1 @@ -156,7 +156,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 special sub_8161F74 @@ -174,7 +174,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22 waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44 @@ -224,7 +224,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA:: @ 8241EBA BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA:: @ 8241EBA BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA:: @ 8241EBA setvar VAR_0x8004, 17 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3 @@ -288,13 +288,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_242029 msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029 msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, 4 @@ -306,7 +306,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029 BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046 call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, 4 @@ -315,20 +315,20 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046 waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, 4 goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085 setvar VAR_0x8004, 1 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2 msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, 4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2 msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, 4 @@ -340,7 +340,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2 BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF call BattleFrontier_BattleTowerBattleRoom_EventScript_241EBA setvar VAR_0x8004, 12 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, 4 @@ -349,7 +349,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF waitmessage waitfanfare setvar VAR_0x8004, 13 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, 4 goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 @@ -360,7 +360,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, SPECIAL_BATTLE_TOWER setvar VAR_0x8005, 0 @@ -370,17 +370,17 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E compare VAR_0x8004, 3 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A setvar VAR_0x8004, 18 - special sub_81A1780 + special CallFrontierUtilFunc special HealPlayerParty setvar VAR_0x8004, 21 - special sub_81A1780 + special CallFrontierUtilFunc BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A setvar VAR_0x8004, 15 special sub_8161F74 setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleArenaBattleRoom_EventScript_242170:: @ 8242170 @@ -390,7 +390,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_242170:: @ 8242170 BattleFrontier_BattlePyramidTop_EventScript_242170:: @ 8242170 BattleFrontier_BattleTowerBattleRoom_EventScript_242170:: @ 8242170 setvar VAR_0x8004, 22 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179 diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc index 9c4cd6bc96..de242cbcce 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc @@ -47,7 +47,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4 applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E @@ -59,7 +59,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4 @@ -117,7 +117,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 special sub_8161F74 @@ -156,7 +156,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121 special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249514 playfanfare MUS_ME_ASA @@ -166,7 +166,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121 BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283 @@ -234,7 +234,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 special sub_8161F74 @@ -252,7 +252,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index b70bb80499..1afa9e1204 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -49,7 +49,7 @@ BattleFrontier_BattleTowerLobby_MapScript2_23E6DD: @ 823E6DD BattleFrontier_BattleTowerLobby_EventScript_23E707:: @ 823E707 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710 @@ -68,7 +68,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 release end @@ -77,7 +77,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E758:: @ 823E758 lock faceplayer setvar VAR_0x8004, 10 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E778 message BattleFrontier_BattleTowerLobby_Text_23F60D @@ -101,7 +101,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780 BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5 msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, 4 setvar VAR_0x8004, 11 - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_241520, 9 call BattleFrontier_BattleTowerLobby_EventScript_23E84D setvar VAR_0x8004, 1 @@ -151,7 +151,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D message BattleFrontier_BattleTowerLobby_Text_23F70F waitmessage setvar VAR_0x8004, 8 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 6 @@ -182,7 +182,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleTowerBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleTowerLobby_EventScript_23E8B4:: @ 823E8B4 setvar VAR_0x8004, 19 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E8D7 playse SE_SAVE @@ -208,7 +208,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleTowerLobby_EventScript_23E8E0:: @ 823E8E0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 6 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE @@ -228,7 +228,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end @@ -262,13 +262,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_2407A6, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 @@ -287,7 +287,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 @@ -298,7 +298,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -342,13 +342,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_240A50, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 @@ -367,7 +367,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 @@ -378,7 +378,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -423,13 +423,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_240DDB, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 @@ -448,7 +448,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 @@ -459,7 +459,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -503,13 +503,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_24115E, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 @@ -528,7 +528,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 @@ -539,7 +539,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -634,7 +634,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -645,7 +645,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -656,7 +656,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 2 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -667,7 +667,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F012:: @ 823F012 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall @@ -717,7 +717,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0C2:: @ 823F0C2 BattleFrontier_BattleTowerLobby_EventScript_23F0D0:: @ 823F0D0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleTowerLobby_EventScript_23F0E6 end @@ -736,7 +736,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0F3:: @ 823F0F3 special SavePlayerParty setvar VAR_0x8004, 3 call BattleFrontier_BattleTowerLobby_EventScript_23F272 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_RESULT, 0 BattleFrontier_BattleTowerLobby_EventScript_23F108:: @ 823F108 @@ -924,7 +924,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattleTowerLobby_EventScript_23F2B7:: @ 823F2B7 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A1780 + special CallFrontierUtilFunc return BattleFrontier_BattleTowerLobby_EventScript_23F2C5:: @ 823F2C5 diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index 10cf3194d5..de179850d8 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -98,7 +98,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D:: @ 8243E9D setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03 end diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc index cf7f6a55e5..ac7c5eb7aa 100644 --- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc +++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc @@ -114,7 +114,7 @@ BattleFrontier_ScottsHouse_EventScript_26381B:: @ 826381B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 @@ -123,7 +123,7 @@ BattleFrontier_ScottsHouse_EventScript_26381B:: @ 826381B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 @@ -157,7 +157,7 @@ BattleFrontier_ScottsHouse_EventScript_2638B4:: @ 82638B4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 @@ -166,7 +166,7 @@ BattleFrontier_ScottsHouse_EventScript_2638B4:: @ 82638B4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 6103a1aaaa..6ec39dfd2d 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -37,7 +37,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7 waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, FallarborTown_BattleTentBattleRoom_EventScript_200B73 @@ -71,7 +71,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate @@ -87,12 +87,12 @@ FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3 applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E @@ -107,7 +107,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -115,7 +115,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, FallarborTown_BattleTentBattleRoom_EventScript_200B43 compare VAR_RESULT, 2 @@ -156,7 +156,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate @@ -191,7 +191,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51 waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end FallarborTown_BattleTentBattleRoom_EventScript_200B73:: @ 8200B73 diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index daf76cba2c..7c75ae4f04 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -22,7 +22,7 @@ FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85 FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8 @@ -32,12 +32,12 @@ FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc releaseall end @@ -51,7 +51,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9B80 @@ -67,7 +67,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc message FallarborTown_BattleTentLobby_Text_2C4F69 waitmessage playfanfare MUS_FANFA4 @@ -99,7 +99,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9B80 @@ -123,7 +123,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto FallarborTown_BattleTentLobby_EventScript_20013C @@ -152,13 +152,13 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_RESULT, 2 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq FallarborTown_BattleTentLobby_EventScript_200176 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 - special sub_81A1780 + special CallFrontierUtilFunc msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, 4 fadescreen 1 setvar VAR_0x8004, 2 @@ -177,17 +177,17 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81B9B80 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -200,7 +200,7 @@ FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, 4 closemessage call FallarborTown_BattleTentLobby_EventScript_2001CF @@ -230,7 +230,7 @@ FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto FallarborTown_BattleTentLobby_EventScript_2001C5 FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2 diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 66775d4175..1dfc72bcc4 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -562,7 +562,7 @@ LilycoveCity_ContestLobby_EventScript_21A784:: @ 821A784 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 7 - special sub_81A1780 + special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index e89406f317..242d1b8d8d 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -263,13 +263,13 @@ MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032 special ReducePlayerPartyToThree setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN setvar VAR_0x8005, 0 special DoSpecialTrainerBattle waitstate setvar VAR_0x8004, 6 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty switch VAR_RESULT case 1, MossdeepCity_SpaceCenter_2F_EventScript_224071 diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 7321f76628..833abdf996 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -66,7 +66,7 @@ SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate @@ -74,12 +74,12 @@ SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 3, SlateportCity_BattleTentBattleRoom_EventScript_209A7B @ case 3, SlateportCity_BattleTentCorridor_EventScript_209A7B @@ -92,7 +92,7 @@ SlateportCity_BattleTentCorridor_EventScript_209A7B:: @ 8209A7B setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 0a9eb6cf53..c2ef5e3daf 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -70,7 +70,7 @@ SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, SlateportCity_BattleTentCorridor_EventScript_209014 compare VAR_RESULT, 2 @@ -136,7 +136,7 @@ SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022 waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044 diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 76b12e31e4..2e7886a2e4 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -22,7 +22,7 @@ SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F SlateportCity_BattleTentLobby_EventScript_208779:: @ 8208779 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782 @@ -32,12 +32,12 @@ SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc releaseall end @@ -50,7 +50,7 @@ SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9D08 @@ -66,7 +66,7 @@ SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc message SlateportCity_BattleTentLobby_Text_23F68C waitmessage playfanfare MUS_FANFA4 @@ -84,7 +84,7 @@ SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 special sub_81B9D08 @@ -110,7 +110,7 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8006, 2 goto SlateportCity_BattleTentLobby_EventScript_2089AC @@ -141,7 +141,7 @@ SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 - special sub_81A1780 + special CallFrontierUtilFunc msgbox SlateportCity_BattleTentLobby_Text_2C5B06, 5 switch VAR_RESULT case 0, SlateportCity_BattleTentLobby_EventScript_208A2B @@ -152,17 +152,17 @@ SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81B9D08 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc closemessage delay 2 call SlateportCity_BattleTentLobby_EventScript_27134F @@ -224,7 +224,7 @@ SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto SlateportCity_BattleTentLobby_EventScript_208A2E SlateportCity_BattleTentLobby_EventScript_208A2B:: @ 8208A2B diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc index 36d0edd3ab..4bd15c3323 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc @@ -5,7 +5,7 @@ SootopolisCity_MysteryEventsHouse_1F_MapScripts:: @ 8227953 SootopolisCity_MysteryEventsHouse_1F_MapScript1_22795E: @ 822795E setvar VAR_0x8004, 16 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 call_if 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_22797D compare VAR_0x40C0, 0 @@ -75,7 +75,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A24:: @ 8227A24 lock faceplayer setvar VAR_0x8004, 16 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227A4E compare VAR_TEMP_1, 1 diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index 7d30cf2c02..41c8a9502f 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -36,7 +36,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202348:: @ 8202348 waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C @@ -58,7 +58,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 4 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate @@ -66,12 +66,12 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8 setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 + special CallFrontierUtilFunc switch VAR_RESULT case 3, VerdanturfTown_BattleTentBattleRoom_EventScript_202501 applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_202581 @@ -85,7 +85,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8 special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -93,7 +93,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8 VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_RESULT, 1 call_if 1, VerdanturfTown_BattleTentBattleRoom_EventScript_202565 compare VAR_RESULT, 2 @@ -131,7 +131,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 waitstate @@ -146,7 +146,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F waitse fadescreen 1 setvar VAR_0x8004, 4 - special sub_81A1780 + special CallFrontierUtilFunc end VerdanturfTown_BattleTentBattleRoom_MapScript2_202541: @ 8202541 diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index a4cfc20c29..0368859c21 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -22,7 +22,7 @@ VerdanturfTown_BattleTentLobby_MapScript2_2016EF: @ 82016EF VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719 setvar VAR_0x8004, 0 - special sub_81A1780 + special CallFrontierUtilFunc end VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722 @@ -32,12 +32,12 @@ VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc releaseall end @@ -51,7 +51,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 5 setvar VAR_0x8005, 0 special sub_81B99B4 @@ -67,7 +67,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc message VerdanturfTown_BattleTentLobby_Text_24A554 waitmessage playfanfare MUS_FANFA4 @@ -99,7 +99,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 5 setvar VAR_0x8005, 0 special sub_81B99B4 @@ -124,7 +124,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 goto VerdanturfTown_BattleTentLobby_EventScript_2019AE @@ -153,13 +153,13 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF setvar VAR_FRONTIER_BATTLE_MODE, 0 setvar VAR_RESULT, 2 setvar VAR_0x8004, 15 - special sub_81A1780 + special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq VerdanturfTown_BattleTentLobby_EventScript_2019E8 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 - special sub_81A1780 + special CallFrontierUtilFunc msgbox VerdanturfTown_BattleTentLobby_Text_2C5633, 4 fadescreen 1 setvar VAR_0x8004, 1 @@ -178,17 +178,17 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 0 special sub_81B99B4 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 - special sub_81A1780 + special CallFrontierUtilFunc setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 @@ -201,7 +201,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE special SavePlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 - special sub_81A1780 + special CallFrontierUtilFunc msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, 4 closemessage call VerdanturfTown_BattleTentLobby_EventScript_201A41 @@ -231,7 +231,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A1780 + special CallFrontierUtilFunc goto VerdanturfTown_BattleTentLobby_EventScript_201A37 VerdanturfTown_BattleTentLobby_EventScript_201A34:: @ 8201A34 diff --git a/data/specials.inc b/data/specials.inc index d5133aae2a..5c1653d49c 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -242,7 +242,7 @@ gSpecials:: @ 81DBA64 def_special FinishCyclingRoadChallenge def_special UpdateCyclingRoadState def_special GetLeadMonFriendshipScore - def_special sub_81A1780 + def_special CallFrontierUtilFunc def_special sub_8161F74 def_special CallBattleDomeFunction def_special sub_8195960 diff --git a/include/battle_dome.h b/include/battle_dome.h index d05b086897..2265f14ce7 100644 --- a/include/battle_dome.h +++ b/include/battle_dome.h @@ -3,7 +3,7 @@ extern u32 gUnknown_0203CD70; -s32 GetTrainerMonCountInBits(u16 tournamentTrainerId); +s32 GetDomeTrainerMonCountInBits(u16 tournamentTrainerId); s32 TrainerIdToDomeTournamentId(u16 trainerId); #endif // GUARD_BATTLE_DOME_H diff --git a/include/battle_frontier_1.h b/include/battle_frontier_1.h deleted file mode 100644 index bc777914a3..0000000000 --- a/include/battle_frontier_1.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef GUARD_BATTLE_FRONTIER_1_H -#define GUARD_BATTLE_FRONTIER_1_H - -bool32 sub_8196034(void); - -#endif // GUARD_BATTLE_FRONTIER_1_H diff --git a/include/frontier_util.h b/include/frontier_util.h index d60ba11dc2..ab85b3881a 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -5,19 +5,27 @@ #define FRONTIER_PLAYER_LOST_TEXT 1 #define FRONTIER_PLAYER_WON_TEXT 2 +void CallFrontierUtilFunc(void); +u8 sub_81A3610(void); void CopyFrontierTrainerText(u8 whichText, u16 trainerId); -void sub_81A8934(u8); -void sub_81A895C(void); -u16 sub_81A89A0(u8); -void sub_81A8AF8(void); -bool8 InBattlePike(void); -void sub_81AA078(u16*, u8); -void sub_81A4C30(void); -bool8 sub_81A6BF4(void); -u8 sub_81A6CA8(u8, u8); void sub_81A3908(void); u32 GetCurrentFacilityWinStreak(void); +void sub_81A3ACC(void); +u8 GetPlayerSymbolCountForFacility(u8 facility); +void ShowRankingHallRecordsWindow(void); +void ScrollRankingHallRecordsWindow(void); void ClearnRankingHallRecords(void); +u8 GetFrontierBrainTrainerPicIndex(void); +u8 GetFrontierBrainTrainerClass(void); +void CopyFrontierBrainTrainerName(u8 *dst); +bool8 IsFrontierBrainFemale(void); +void SetFrontierBrainEventObjGfx_2(void); +void CreateFrontierBrainPokemon(void); +u16 GetFrontierBrainMonSpecies(u8 monId); +void SetFrontierBrainEventObjGfx(u8 facility); +u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId); +u8 GetFrontierBrainMonNature(u8 monId); +u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId); s32 GetFronterBrainSymbol(void); #endif // GUARD_FRONTIER_UTIL_H diff --git a/include/new_game.h b/include/new_game.h index 7e1169ec33..7032647ea5 100644 --- a/include/new_game.h +++ b/include/new_game.h @@ -1,9 +1,9 @@ #ifndef GUARD_NEW_GAME_H #define GUARD_NEW_GAME_H -void WriteUnalignedWord(u32 var, u8 *dataPtr); -u32 ReadUnalignedWord(u8* dataPtr); -void CopyUnalignedWord(u8 *copyTo, u8 *copyFrom); +void SetTrainerId(u32 trainerId, u8 *dst); +u32 GetTrainerId(u8 *trainerId); +void CopyTrainerId(u8 *dst, u8 *src); void NewGameInitData(void); void sub_808447C(void); void Sav2_ClearSetDefault(void); diff --git a/src/apprentice.c b/src/apprentice.c index b4c1f849ec..2feac49a75 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -2238,7 +2238,7 @@ static void sub_81A1370(void) r9 = -1; for (i = 1; i < 4; i++) { - if (ReadUnalignedWord(gSaveBlock2Ptr->apprentices[i].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId) + if (GetTrainerId(gSaveBlock2Ptr->apprentices[i].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId) && gSaveBlock2Ptr->apprentices[i].number < r10) { r10 = gSaveBlock2Ptr->apprentices[i].number; diff --git a/src/battle_dome.c b/src/battle_dome.c index ba8cf61855..d5489f5295 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -57,12 +57,12 @@ struct UnkStruct_860DD10 }; extern void sub_81B8558(void); -extern u16 sub_81A5060(u8 monId, u8 moveSlotId); -extern u8 sub_81A50F0(u8, u8); -extern u8 sub_81A50B0(u8); +extern u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId); +extern u8 GetFrontierBrainMonEvs(u8, u8); +extern u8 GetFrontierBrainMonNature(u8); extern void sub_81A4C30(void); extern u8 sub_81A3610(void); -extern u16 sub_81A4FF0(u8); +extern u16 GetFrontierBrainMonSpecies(u8); extern void ReducePlayerPartyToThree(void); extern u8 gUnknown_0203CEF8[]; @@ -2737,7 +2737,7 @@ static void InitDomeTrainers(void) } for (i = 0; i < 3; i++) - gSaveBlock2Ptr->frontier.domeMonIds[j][i] = sub_81A4FF0(i); + gSaveBlock2Ptr->frontier.domeMonIds[j][i] = GetFrontierBrainMonSpecies(i); } Free(statSums); @@ -2856,7 +2856,7 @@ static void CreateDomeTrainerMons(u16 tournamentTrainerId) s32 i, bits; ZeroEnemyPartyMons(); - bits = GetTrainerMonCountInBits(tournamentTrainerId); + bits = GetDomeTrainerMonCountInBits(tournamentTrainerId); otId = Random32(); if (Random() % 10 > 5) { @@ -2884,7 +2884,7 @@ static void CreateDomeTrainerMons(u16 tournamentTrainerId) } } -s32 GetTrainerMonCountInBits(u16 tournamentTrainerId) +s32 GetDomeTrainerMonCountInBits(u16 tournamentTrainerId) { s32 bits; if (Random() & 1) @@ -2917,7 +2917,7 @@ static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { - array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId), + array[i] += GetTypeEffectivenessPoints(GetFrontierBrainMonMove(i, moveId), GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0); } else @@ -2945,7 +2945,7 @@ static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1) { if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN) { - array[i] += GetTypeEffectivenessPoints(sub_81A5060(i, moveId), + array[i] += GetTypeEffectivenessPoints(GetFrontierBrainMonMove(i, moveId), GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1); } else @@ -4875,7 +4875,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++) { if (trainerId == TRAINER_FRONTIER_BRAIN) - allocatedArray[k] += sMovePointsForDomeTrainers[sub_81A5060(i, j)][k]; + allocatedArray[k] += sMovePointsForDomeTrainers[GetFrontierBrainMonMove(i, j)][k]; else if (trainerId == TRAINER_PLAYER) allocatedArray[k] += sMovePointsForDomeTrainers[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k]; else @@ -4916,7 +4916,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) for (j = 0; j < 6; j++) { if (trainerId == TRAINER_FRONTIER_BRAIN) - allocatedArray[j] = sub_81A50F0(i, j); + allocatedArray[j] = GetFrontierBrainMonEvs(i, j); else allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j]; } @@ -4924,7 +4924,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) for (j = 0; j < 5; j++) { if (trainerId == TRAINER_FRONTIER_BRAIN) - nature = sub_81A50B0(i); + nature = GetFrontierBrainMonNature(i); else nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature; @@ -5564,7 +5564,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun { moveScores[i * 4 + j] = 0; if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN) - moveIds[i * 4 + j] = sub_81A5060(i, j); + moveIds[i * 4 + j] = GetFrontierBrainMonMove(i, j); else moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[winnerTournamentId][i]].moves[j]; diff --git a/src/battle_tent.c b/src/battle_tent.c index 9c66a03257..f3aec13450 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -19,6 +19,8 @@ extern const u16 gBattleFrontierHeldItems[]; extern u16 gUnknown_03006298[]; +extern void sub_81A4C30(void); + // This file's functions. static void sub_81B99D4(void); static void sub_81B9A28(void); diff --git a/src/battle_tower.c b/src/battle_tower.c index f02336ef5f..e95eaf156e 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -9,7 +9,6 @@ #include "main.h" #include "international_string_util.h" #include "battle.h" -#include "battle_frontier_1.h" #include "frontier_util.h" #include "recorded_battle.h" #include "easy_chat.h" @@ -30,14 +29,9 @@ extern u16 gUnknown_03006298[]; -extern void sub_81A3ACC(void); -extern void CreateFrontierBrainPokemon(void); extern void sub_81A6CD0(void); -extern void SetFrontierBrainTrainerGfxId(void); -extern u8 GetFrontierBrainTrainerPicIndex(void); -extern u8 GetFrontierBrainTrainerClass(void); -extern u8 IsFrontierBrainFemale(void); -extern void CopyFrontierBrainTrainerName(u8 *dst); +extern void sub_81A4C30(void); +extern u8 sub_81A6CA8(u8, u8); extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern const u8 *const *const gUnknown_085DD690[]; @@ -525,7 +519,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - SetFrontierBrainTrainerGfxId(); + SetFrontierBrainEventObjGfx_2(); return; } else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) @@ -1509,7 +1503,7 @@ static void sub_8163EE4(void) } playerRecord->lvlMode = lvlMode; playerRecord->facilityClass = class; - CopyUnalignedWord(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); + CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId); StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName); playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode); @@ -2165,7 +2159,7 @@ static void FillEReaderTrainerWithPlayerData(void) + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)]; } - CopyUnalignedWord(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); + CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId); StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName); ereaderTrainer->winStreak = 1; diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index fef403c040..738826020f 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -1,6 +1,5 @@ #include "global.h" #include "battle_setup.h" -#include "battle_frontier_1.h" #include "bike.h" #include "coord_event_weather.h" #include "daycare.h" @@ -31,6 +30,8 @@ #include "constants/map_types.h" #include "constants/songs.h" +extern bool32 sub_8196034(void); + static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0; static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0; diff --git a/src/field_poison.c b/src/field_poison.c index c11f01a452..e2fd994fce 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -14,6 +14,8 @@ #include "fldeff_80F9BCC.h" #include "field_poison.h" +extern bool8 InBattlePike(void); + static bool32 sub_80F9568(struct Pokemon *pokemon) { u16 species = GetMonData(pokemon, MON_DATA_SPECIES2); diff --git a/src/fieldmap.c b/src/fieldmap.c index 70132ff17a..5019b5dc74 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -14,6 +14,8 @@ #include "secret_base.h" #include "tv.h" +extern void sub_81AA078(u16*, u8); + struct ConnectionFlags { u8 south:1; diff --git a/src/frontier_util.c b/src/frontier_util.c index 729b1e622f..33cef0ac6a 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -33,25 +33,55 @@ #include "constants/species.h" #include "constants/game_stat.h" #include "constants/moves.h" +#include "constants/items.h" +#include "constants/event_objects.h" extern u8 gUnknown_0203CEF8[]; -extern void (* const gUnknown_08611C18[])(void); -extern const u16 gUnknown_08611BFC[][2]; +struct FrontierBrainMon +{ + u16 species; + u16 heldItem; + u8 fixedIV; + u8 nature; + u8 evs[6]; + u16 moves[4]; +}; + extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const struct WindowTemplate gUnknown_08611C74; -extern const struct WindowTemplate gUnknown_08611C7C; -extern const struct WindowTemplate gUnknown_08611C84; -extern const u8 gUnknown_086118B4[29][7][4]; -extern const u16 gUnknown_08611C9A[]; extern const u8 *const gUnknown_08611D08[]; extern const u8 *const gUnknown_08611CB0[][2]; extern const u8 *const gUnknown_08611D00[]; +extern const u8 *const *const gUnknown_08611DB0[]; +extern const u8 *const *const gUnknown_08611DB8[]; +extern const u16 gFacilityToBrainTrainerId[]; extern void sub_81B8558(void); // This file's functions. -u8 sub_81A3B30(u8 facility); +static void sub_81A17A0(void); +static void sub_81A1830(void); +static void sub_81A1968(void); +static void sub_81A1AD4(void); +static void DoSoftReset_(void); +static void sub_81A1B28(void); +static void sub_81A1B38(void); +static void ShowFacilityResultsWindow(void); +static void sub_81A31FC(void); +static void sub_81A35EC(void); +static void sub_81A3B00(void); +static void sub_81A3B64(void); +static void sub_81A3D30(void); +static void sub_81A3D58(void); +static void sub_81A3DA0(void); +static void sub_81A3FD4(void); +static void sub_81A4224(void); +static void sub_81A4230(void); +static void sub_81A43A8(void); +static void sub_81A4410(void); +static void sub_81A443C(void); +static void sub_81A447C(void); +static void sub_81A457C(void); static void ShowTowerResultsWindow(u8); static void ShowDomeResultsWindow(u8); static void ShowPalaceResultsWindow(u8); @@ -60,12 +90,10 @@ static void ShowFactoryResultsWindow(u8); static void ShowArenaResultsWindow(void); static void ShowPyramidResultsWindow(void); static void ShowLinkContestResultsWindow(void); -u8 sub_81A3610(void); static void CopyFrontierBrainText(bool8 playerWonText); -void sub_81A5030(u8); // const rom data -const u8 gUnknown_08611550[][4] = +static const u8 gUnknown_08611550[][4] = { [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01}, [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00}, @@ -76,13 +104,599 @@ const u8 gUnknown_08611550[][4] = [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00}, }; -// code -void sub_81A1780(void) +static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = { - gUnknown_08611C18[gSpecialVar_0x8004](); + [FRONTIER_FACILITY_TOWER] = + { + // Silver Symbol. + { + { + .species = SPECIES_ALAKAZAM, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 24, + .nature = 15, + .evs = {106, 0, 152, 152, 100, 0}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE}, + }, + { + .species = SPECIES_ENTEI, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 24, + .nature = 1, + .evs = {100, 152, 152, 0, 100, 6}, + .moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR}, + }, + { + .species = SPECIES_SNORLAX, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 24, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_RAIKOU, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {158, 0, 252, 100, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST}, + }, + { + .species = SPECIES_LATIOS, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW}, + }, + { + .species = SPECIES_SNORLAX, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 252, 0, 0, 6, 0}, + .moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL}, + }, + }, + }, + [FRONTIER_FACILITY_DOME] = + { + // Silver Symbol. + { + { + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 20, + .nature = 2, + .evs = {152, 152, 106, 0, 100, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, + }, + { + .species = SPECIES_SALAMENCE, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 20, + .nature = 3, + .evs = {152, 152, 106, 100, 0, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE}, + }, + { + .species = SPECIES_CHARIZARD, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 20, + .nature = 17, + .evs = {100, 152, 106, 152, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, + }, + { + .species = SPECIES_METAGROSS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT}, + }, + { + .species = SPECIES_LATIAS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST}, + }, + }, + }, + [FRONTIER_FACILITY_PALACE] = + { + // Silver Symbol. + { + { + .species = SPECIES_CROBAT, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 16, + .nature = 3, + .evs = {152, 0, 0, 152, 100, 106}, + .moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY}, + }, + { + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 16, + .nature = 0, + .evs = {152, 152, 0, 106, 100, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK}, + }, + { + .species = SPECIES_LAPRAS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 17, + .evs = {0, 0, 252, 0, 106, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_ARCANINE, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 31, + .nature = 11, + .evs = {6, 252, 252, 0, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT}, + }, + { + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 0, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN}, + }, + { + .species = SPECIES_SUICUNE, + .heldItem = ITEM_KINGS_ROCK, + .fixedIV = 31, + .nature = 11, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND}, + }, + }, + }, + [FRONTIER_FACILITY_ARENA] = + { + // Silver Symbol. + { + { + .species = SPECIES_HERACROSS, + .heldItem = ITEM_SALAC_BERRY, + .fixedIV = 20, + .nature = 13, + .evs = {106, 152, 0, 152, 0, 100}, + .moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL}, + }, + { + .species = SPECIES_UMBREON, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 20, + .nature = 20, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK}, + }, + { + .species = SPECIES_SHEDINJA, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 20, + .nature = 3, + .evs = {0, 252, 6, 252, 0, 0}, + .moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_UMBREON, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 20, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC}, + }, + { + .species = SPECIES_GENGAR, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND}, + }, + { + .species = SPECIES_BRELOOM, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 13, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT}, + }, + }, + }, + [FRONTIER_FACILITY_FACTORY] = + { + // Silver Symbol. + { + { + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + }, + { + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + }, + { + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + }, + { + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + }, + { + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + }, + }, + }, + [FRONTIER_FACILITY_PIKE] = + { + // Silver Symbol. + { + { + .species = SPECIES_SEVIPER, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 2, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN}, + }, + { + .species = SPECIES_SHUCKLE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 5, + .evs = {252, 0, 0, 0, 106, 252}, + .moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST}, + }, + { + .species = SPECIES_MILOTIC, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 15, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_SEVIPER, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 31, + .nature = 5, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, + }, + { + .species = SPECIES_STEELIX, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 2, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH}, + }, + { + .species = SPECIES_GYARADOS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 6, 0, 0, 0, 252}, + .moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST}, + }, + }, + }, + [FRONTIER_FACILITY_PYRAMID] = + { + // Silver Symbol. + { + { + .species = SPECIES_REGIROCK, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER}, + }, + { + .species = SPECIES_REGISTEEL, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 6, 200}, + .moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE}, + }, + { + .species = SPECIES_REGICE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 15, + .evs = {106, 0, 152, 0, 100, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_ARTICUNO, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT}, + }, + { + .species = SPECIES_ZAPDOS, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN}, + }, + { + .species = SPECIES_MOLTRES, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD}, + }, + }, + }, +}; + +static const u8 gUnknown_086118B4[][7][4] = +{ + { + {1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0} + }, + { + {2, 3, 4, 4}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0} + }, + { + {3, 4, 5, 5}, {2, 2, 0, 0}, {5, 6, 0, 0}, {1, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0} + }, + { + {4, 5, 6, 6}, {2, 2, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0} + }, + { + {5, 6, 7, 7}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {7, 0, 0, 0} + }, + { + {6, 7, 8, 8}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {4, 0, 0, 0}, {7, 0, 0, 0} + }, + { + {7, 8, 9, 9}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0}, {6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0} + }, + { + {8, 9, 10, 10}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0},{6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0} + }, + { + {9, 10, 11, 11}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0} + }, + { + {10, 11, 12, 12}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0} + }, + { + {11, 12, 13, 13}, {6, 6, 0, 0}, {9, 10, 0, 0}, {5, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0} + }, + { + {12, 13, 14, 14}, {6, 6, 0, 0}, {9, 10, 0, 0}, {6, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0} + }, + { + {13, 14, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {7, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0} + }, + { + {14, 15, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {8, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {9, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {10, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {11, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {13, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {12, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, +}; + +static const u16 gUnknown_08611BFC[][2] = +{ + [FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002}, + [FRONTIER_FACILITY_DOME] = {0x0004, 0x0008}, + [FRONTIER_FACILITY_PALACE] = {0x0010, 0x0020}, + [FRONTIER_FACILITY_ARENA] = {0x0040, 0x0080}, + [FRONTIER_FACILITY_FACTORY] = {0x0100, 0x0200}, + [FRONTIER_FACILITY_PIKE] = {0x0400, 0x0800}, + [FRONTIER_FACILITY_PYRAMID] = {0x1000, 0x2000}, +}; + +static void (* const sFrontierUtilFuncs[])(void) = +{ + sub_81A17A0, + sub_81A1830, + sub_81A1968, + sub_81A1AD4, + DoSoftReset_, + sub_81A1B28, + sub_81A1B38, + ShowFacilityResultsWindow, + sub_81A31FC, + sub_81A35EC, + sub_81A3B00, + sub_81A3B64, + sub_81A3D30, + sub_81A3D58, + sub_81A3DA0, + sub_81A3FD4, + sub_81A4224, + sub_81A4230, + sub_81A43A8, + sub_81A4410, + sub_81A443C, + sub_81A447C, + sub_81A457C, +}; + +static const struct WindowTemplate gUnknown_08611C74 = +{ + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 0x1c, + .height = 0x12, + .paletteNum = 15, + .baseBlock = 1 +}; + +static const struct WindowTemplate gUnknown_08611C7C = +{ + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 0x1a, + .height = 15, + .paletteNum = 15, + .baseBlock = 1 +}; + +static const struct WindowTemplate gUnknown_08611C84 = +{ + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 0x1a, + .height = 17, + .paletteNum = 15, + .baseBlock = 1 +}; + +// Second field - whether the character is female. +static const u8 sFacilityToBrainEventObjGfx[][2] = +{ + [FRONTIER_FACILITY_TOWER] = {EVENT_OBJ_GFX_ANABEL, TRUE}, + [FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE}, + [FRONTIER_FACILITY_PALACE] = {EVENT_OBJ_GFX_SPENSER, FALSE}, + [FRONTIER_FACILITY_ARENA] = {EVENT_OBJ_GFX_GRETA, TRUE}, + [FRONTIER_FACILITY_FACTORY] = {EVENT_OBJ_GFX_NOLAND, FALSE}, + [FRONTIER_FACILITY_PIKE] = {EVENT_OBJ_GFX_LUCY, TRUE}, + [FRONTIER_FACILITY_PYRAMID] = {EVENT_OBJ_GFX_BRANDON, FALSE}, +}; + +const u16 gFrontierBannedSpecies[] = +{ + SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI, + SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF +}; + +// code +void CallFrontierUtilFunc(void) +{ + sFrontierUtilFuncs[gSpecialVar_0x8004](); } -void sub_81A17A0(void) +static void sub_81A17A0(void) { VarSet(VAR_TEMP_0, 0xFF); switch (gSaveBlock2Ptr->frontier.field_CA8) @@ -107,10 +721,10 @@ void sub_81A17A0(void) } } -void sub_81A1830(void) +static void sub_81A1830(void) { u8 facility = VarGet(VAR_FRONTIER_FACILITY); - u8 currSymbol = sub_81A3B30(facility); + u8 currSymbol = GetPlayerSymbolCountForFacility(facility); if (currSymbol == 2) currSymbol = 1; @@ -141,11 +755,11 @@ void sub_81A1830(void) } } -void sub_81A1968(void) +static void sub_81A1968(void) { s32 i; u8 facility = VarGet(VAR_FRONTIER_FACILITY); - u8 currSymbol = sub_81A3B30(facility); + u8 currSymbol = GetPlayerSymbolCountForFacility(facility); if (currSymbol == 2) currSymbol = 1; @@ -176,7 +790,7 @@ void sub_81A1968(void) } } -void sub_81A1AD4(void) +static void sub_81A1AD4(void) { s32 i; @@ -186,17 +800,17 @@ void sub_81A1AD4(void) ReducePlayerPartyToThree(); } -void sub_81A1B1C(void) +static void DoSoftReset_(void) { DoSoftReset(); } -void sub_81A1B28(void) +static void sub_81A1B28(void) { gFacilityTrainers = gBattleFrontierTrainers; } -void sub_81A1B38(void) +static void sub_81A1B38(void) { u8 i; @@ -208,7 +822,7 @@ void sub_81A1B38(void) } } -void sub_81A1B98(void) +static void ShowFacilityResultsWindow(void) { if (gSpecialVar_0x8006 > 3) gSpecialVar_0x8006 = 0; @@ -249,7 +863,7 @@ static bool8 sub_81A1C24(u32 flags) return FALSE; } -static void sub_81A1C4C(const u8 *str, s32 y) +static void PrintAligned(const u8 *str, s32 y) { s32 x = GetStringCenterAlignXOffset(1, str, 0xE0); y = (y * 8) + 1; @@ -348,7 +962,7 @@ static void ShowTowerResultsWindow(u8 battleMode) else StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults); - sub_81A1C4C(gStringVar4, 2); + PrintAligned(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); @@ -415,7 +1029,7 @@ static void ShowDomeResultsWindow(u8 battleMode) else StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults); - sub_81A1C4C(gStringVar4, 0); + PrintAligned(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); @@ -491,7 +1105,7 @@ static void ShowPalaceResultsWindow(u8 battleMode) else StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults); - sub_81A1C4C(gStringVar4, 2); + PrintAligned(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); @@ -543,7 +1157,7 @@ static void ShowPikeResultsWindow(void) NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults); - sub_81A1C4C(gStringVar4, 0); + PrintAligned(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); @@ -606,7 +1220,7 @@ static void ShowArenaResultsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, 0x11); PrintHyphens(10); StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults); - sub_81A1C4C(gStringVar4, 2); + PrintAligned(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49); @@ -695,7 +1309,7 @@ static void ShowFactoryResultsWindow(u8 battleMode) else StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults); - sub_81A1C4C(gStringVar4, 0); + PrintAligned(gStringVar4, 0); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); @@ -756,7 +1370,7 @@ static void ShowPyramidResultsWindow(void) NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults); - sub_81A1C4C(gStringVar4, 2); + PrintAligned(gStringVar4, 2); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL); AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); PrintHyphens(10); @@ -819,7 +1433,7 @@ static void ShowLinkContestResultsWindow(void) CopyWindowToVram(gRecordsWindowId, 3); } -void sub_81A31FC(void) +static void sub_81A31FC(void) { u8 text[32]; s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -837,7 +1451,7 @@ void sub_81A31FC(void) StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); StripExtCtrlCodes(text); StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text); - WriteUnalignedWord(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); + SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); } if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1 && sub_80EE818()) @@ -939,7 +1553,7 @@ void sub_81A31FC(void) } } -void sub_81A35EC(void) +static void sub_81A35EC(void) { VarGet(VAR_FRONTIER_FACILITY); // Unused return value. gSpecialVar_Result = sub_81A3610(); @@ -957,7 +1571,7 @@ u8 sub_81A3610(void) if (battleMode != FRONTIER_MODE_SINGLES) return 0; - symbolsCount = sub_81A3B30(facility); + symbolsCount = GetPlayerSymbolCountForFacility(facility); switch (symbolsCount) { case 0: @@ -1123,7 +1737,7 @@ void sub_81A3ACC(void) gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; } -void sub_81A3B00(void) +static void sub_81A3B00(void) { if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) gSpecialVar_Result = TRUE; @@ -1131,13 +1745,13 @@ void sub_81A3B00(void) gSpecialVar_Result = FALSE; } -u8 sub_81A3B30(u8 facility) +u8 GetPlayerSymbolCountForFacility(u8 facility) { return FlagGet(FLAG_SYS_TOWER_SILVER + facility * 2) + FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2); } -void sub_81A3B64(void) +static void sub_81A3B64(void) { s32 challengeNum = 0; s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -1172,8 +1786,8 @@ void sub_81A3B64(void) if (challengeNum != 0) challengeNum--; - if (challengeNum > ARRAY_COUNT(gUnknown_086118B4)) - challengeNum = ARRAY_COUNT(gUnknown_086118B4); + if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4)) + challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1; points = gUnknown_086118B4[challengeNum][facility][battleMode]; if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) @@ -1196,22 +1810,22 @@ void sub_81A3B64(void) gSaveBlock2Ptr->frontier.field_EBA = points; } -void sub_81A3D30(void) +static void sub_81A3D30(void) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); - gSpecialVar_Result = sub_81A3B30(facility); + gSpecialVar_Result = GetPlayerSymbolCountForFacility(facility); } -void sub_81A3D58(void) +static void sub_81A3D58(void) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); - if (sub_81A3B30(facility) == 0) + if (GetPlayerSymbolCountForFacility(facility) == 0) FlagSet(FLAG_SYS_TOWER_SILVER + facility * 2); else FlagSet(FLAG_SYS_TOWER_GOLD + facility * 2); } -void sub_81A3DA0(void) +static void sub_81A3DA0(void) { if (gBattleTypeFlags & gSpecialVar_0x8005) gSpecialVar_Result = TRUE; @@ -1265,10 +1879,10 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL if (species == SPECIES_EGG || species == SPECIES_NONE) return; - for (i = 0; gUnknown_08611C9A[i] != 0xFFFF && gUnknown_08611C9A[i] != species; i++) + for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF && gFrontierBannedSpecies[i] != species; i++) ; - if (gUnknown_08611C9A[i] != 0xFFFF) + if (gFrontierBannedSpecies[i] != 0xFFFF) return; if (lvlMode == FRONTIER_LVL_50 && monLevel > 50) return; @@ -1291,7 +1905,7 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL (*count)++; } -void sub_81A3FD4(void) +static void sub_81A3FD4(void) { u16 speciesArray[6]; u16 itemArray[6]; @@ -1350,8 +1964,8 @@ void sub_81A3FD4(void) { s32 i; s32 caughtBannedMons = 0; - s32 species = gUnknown_08611C9A[0]; - for (i = 0; species != 0xFFFF; i++, species = gUnknown_08611C9A[i]) + s32 species = gFrontierBannedSpecies[0]; + for (i = 0; species != 0xFFFF; i++, species = gFrontierBannedSpecies[i]) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) caughtBannedMons++; @@ -1359,8 +1973,8 @@ void sub_81A3FD4(void) gStringVar1[0] = EOS; gSpecialVar_0x8004 = 1; count = 0; - for (i = 0; gUnknown_08611C9A[i] != 0xFFFF; i++) - count = sub_81A3DD0(gUnknown_08611C9A[i], count, caughtBannedMons); + for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++) + count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons); if (count == 0) { @@ -1383,12 +1997,12 @@ void sub_81A3FD4(void) } } -void sub_81A4224(void) +static void sub_81A4224(void) { ValidateEReaderTrainer(); } -void sub_81A4230(void) +static void sub_81A4230(void) { s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); @@ -1436,7 +2050,7 @@ void sub_81A4230(void) } } -void sub_81A43A8(void) +static void sub_81A43A8(void) { u8 i; @@ -1450,13 +2064,13 @@ void sub_81A43A8(void) } } -void sub_81A4410(void) +static void sub_81A4410(void) { gSpecialVar_Result = MoveRecordedBattleToSaveData(); gSaveBlock2Ptr->frontier.field_CA9_b = 1; } -void sub_81A443C(void) +static void sub_81A443C(void) { switch (gSpecialVar_0x8005) { @@ -1469,7 +2083,7 @@ void sub_81A443C(void) } } -void sub_81A447C(void) +static void sub_81A447C(void) { u8 i, j, k; @@ -1494,9 +2108,9 @@ void sub_81A447C(void) } } -void sub_81A457C(void) +static void sub_81A457C(void) { - sub_81A5030(VarGet(VAR_FRONTIER_FACILITY)); + SetFrontierBrainEventObjGfx(VarGet(VAR_FRONTIER_FACILITY)); } // Battle Frontier Ranking Hall records. @@ -1670,7 +2284,7 @@ void ClearnRankingHallRecords(void) { for (k = 0; k < 3; k++) { - CopyUnalignedWord(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS; gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0; } @@ -1681,8 +2295,8 @@ void ClearnRankingHallRecords(void) { for (k = 0; k < 3; k++) { - CopyUnalignedWord(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. - CopyUnalignedWord(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. gSaveBlock2Ptr->hallRecords2P[j][k].name1[0] = EOS; gSaveBlock2Ptr->hallRecords2P[j][k].name2[0] = EOS; gSaveBlock2Ptr->hallRecords2P[j][k].winStreak = 0; @@ -1711,9 +2325,7 @@ void sub_81A4C30(void) free(monsParty); } -extern const u16 gFacilityToBrainTrainerId[]; -extern const u8 gUnknown_08611C8C[][2]; - +// Frontier Brain functions. u8 GetFrontierBrainTrainerPicIndex(void) { s32 facility; @@ -1757,29 +2369,17 @@ void CopyFrontierBrainTrainerName(u8 *dst) bool8 IsFrontierBrainFemale(void) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); - return gUnknown_08611C8C[facility][1]; + return sFacilityToBrainEventObjGfx[facility][1]; } -void SetFrontierBrainTrainerGfxId(void) +void SetFrontierBrainEventObjGfx_2(void) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); - VarSet(VAR_OBJ_GFX_ID_0, gUnknown_08611C8C[facility][0]); + VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]); } #define FRONTIER_BRAIN_OTID 61226 -struct FrontierBrainMon -{ - u16 species; - u16 heldItem; - u8 fixedIV; - u8 nature; - u8 evs[6]; - u16 moves[4]; -}; - -extern const struct FrontierBrainMon sFrontierBrainsMons[][2][3]; - #ifdef NONMATCHING void CreateFrontierBrainPokemon(void) { @@ -1792,7 +2392,7 @@ void CreateFrontierBrainPokemon(void) s32 symbol = GetFronterBrainSymbol(); if (facility == FRONTIER_FACILITY_DOME) - monCountInBits = GetTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN)); + monCountInBits = GetDomeTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN)); else monCountInBits = 7; @@ -1854,7 +2454,7 @@ void CreateFrontierBrainPokemon(void) bl TrainerIdToDomeTournamentId\n\ lsls r0, 16\n\ lsrs r0, 16\n\ - bl GetTrainerMonCountInBits\n\ + bl GetDomeTrainerMonCountInBits\n\ adds r4, r0, 0\n\ b _081A4E46\n\ .pool\n\ @@ -1998,7 +2598,7 @@ _081A4F32:\n\ movs r2, 0x64\n\ adds r6, r1, 0\n\ muls r6, r2\n\ - ldr r3, =gUnknown_08611578\n\ + ldr r3, =sFrontierBrainsMons + 0xC\n\ mov r8, r3\n\ ldr r3, =gEnemyParty\n\ adds r5, r4, 0\n\ @@ -2067,21 +2667,21 @@ _081A4FD0:\n\ } #endif -u16 sub_81A4FF0(u8 monPartyId) +u16 GetFrontierBrainMonSpecies(u8 monId) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 symbol = GetFronterBrainSymbol(); - return sFrontierBrainsMons[facility][symbol][monPartyId].species; + return sFrontierBrainsMons[facility][symbol][monId].species; } -void sub_81A5030(u8 facility) +void SetFrontierBrainEventObjGfx(u8 facility) { gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN; - VarSet(VAR_OBJ_GFX_ID_0, gUnknown_08611C8C[facility][0]); + VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]); } -u16 sub_81A5060(u8 monId, u8 moveSlotId) +u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 symbol = GetFronterBrainSymbol(); @@ -2089,15 +2689,15 @@ u16 sub_81A5060(u8 monId, u8 moveSlotId) return sFrontierBrainsMons[facility][symbol][monId].moves[moveSlotId]; } -u8 sub_81A50B0(u8 monPartyId) +u8 GetFrontierBrainMonNature(u8 monId) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 symbol = GetFronterBrainSymbol(); - return sFrontierBrainsMons[facility][symbol][monPartyId].nature; + return sFrontierBrainsMons[facility][symbol][monId].nature; } -u8 sub_81A50F0(u8 monId, u8 evStatId) +u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); s32 symbol = GetFronterBrainSymbol(); @@ -2108,7 +2708,7 @@ u8 sub_81A50F0(u8 monId, u8 evStatId) s32 GetFronterBrainSymbol(void) { s32 facility = VarGet(VAR_FRONTIER_FACILITY); - s32 symbol = sub_81A3B30(facility); + s32 symbol = GetPlayerSymbolCountForFacility(facility); if (symbol == 2) { @@ -2124,9 +2724,6 @@ s32 GetFronterBrainSymbol(void) return symbol; } -extern const u8 *const *const gUnknown_08611DB0[]; -extern const u8 *const *const gUnknown_08611DB8[]; - static void CopyFrontierBrainText(bool8 playerWonText) { s32 facility; diff --git a/src/item_menu.c b/src/item_menu.c index 37b1a961ec..124fbccd25 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -48,6 +48,8 @@ #include "window.h" #include "apprentice.h" +extern bool8 InBattlePike(void); + void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void CB2_Bag(void); bool8 setup_bag_menu(void); diff --git a/src/new_game.c b/src/new_game.c index e6bafa7a7d..d3b8c9d7bb 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -69,30 +69,30 @@ static const struct ContestWinner sContestWinnerPicDummy = }; // code -void WriteUnalignedWord(u32 var, u8 *dataPtr) +void SetTrainerId(u32 trainerId, u8 *dst) { - dataPtr[0] = var; - dataPtr[1] = var >> 8; - dataPtr[2] = var >> 16; - dataPtr[3] = var >> 24; + dst[0] = trainerId; + dst[1] = trainerId >> 8; + dst[2] = trainerId >> 16; + dst[3] = trainerId >> 24; } -u32 ReadUnalignedWord(u8* dataPtr) +u32 GetTrainerId(u8 *trainerId) { - return (dataPtr[3] << 24) | (dataPtr[2] << 16) | (dataPtr[1] << 8) | (dataPtr[0]); + return (trainerId[3] << 24) | (trainerId[2] << 16) | (trainerId[1] << 8) | (trainerId[0]); } -void CopyUnalignedWord(u8 *copyTo, u8 *copyFrom) +void CopyTrainerId(u8 *dst, u8 *src) { s32 i; for (i = 0; i < 4; i++) - copyTo[i] = copyFrom[i]; + dst[i] = src[i]; } static void InitPlayerTrainerId(void) { u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower(); - WriteUnalignedWord(trainerId, gSaveBlock2Ptr->playerTrainerId); + SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId); } // L=A isnt set here for some reason. diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index df77e3cfb7..11f46b475b 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -45,6 +45,8 @@ #include "constants/songs.h" #include "constants/species.h" +extern bool8 sub_81A6BF4(void); + static EWRAM_DATA struct UnkSummaryStruct { /*0x00*/ union { diff --git a/src/record_mixing.c b/src/record_mixing.c index 6caea7239b..337e353a1b 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1557,12 +1557,12 @@ static void sub_80E8110(struct Apprentice *dst, struct Apprentice *src) id = ((i + gSaveBlock2Ptr->playerApprentice.field_B2_1) % 3) + 1; if (src[id].playerName[0] != EOS) { - if (ReadUnalignedWord(src[id].playerId) != ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)) + if (GetTrainerId(src[id].playerId) != GetTrainerId(gSaveBlock2Ptr->playerTrainerId)) { r8++; var_2C = id; } - if (ReadUnalignedWord(src[id].playerId) == ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId)) + if (GetTrainerId(src[id].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId)) { var_24++; var_28 = id; @@ -1602,7 +1602,7 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst) { for (j = 0; j < 2; j++) { - CopyUnalignedWord(dst->onePlayer[i][j].id, gSaveBlock2Ptr->playerTrainerId); + CopyTrainerId(dst->onePlayer[i][j].id, gSaveBlock2Ptr->playerTrainerId); dst->onePlayer[i][j].language = GAME_LANGUAGE; StringCopy(dst->onePlayer[i][j].name, gSaveBlock2Ptr->playerName); } @@ -1611,8 +1611,8 @@ void GetPlayerHallRecords(struct PlayerHallRecords *dst) for (j = 0; j < 2; j++) { dst->twoPlayers[j].language = GAME_LANGUAGE; - CopyUnalignedWord(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId); - CopyUnalignedWord(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.field_EF1[j]); + CopyTrainerId(dst->twoPlayers[j].id1, gSaveBlock2Ptr->playerTrainerId); + CopyTrainerId(dst->twoPlayers[j].id2, gSaveBlock2Ptr->frontier.field_EF1[j]); StringCopy(dst->twoPlayers[j].name1, gSaveBlock2Ptr->playerName); StringCopy(dst->twoPlayers[j].name2, gSaveBlock2Ptr->frontier.field_EE1[j]); } @@ -1639,7 +1639,7 @@ static bool32 sub_80E841C(struct Apprentice *arg0, struct Apprentice *arg1) for (i = 0; i < 4; i++) { - if (ReadUnalignedWord(arg0->playerId) == ReadUnalignedWord(arg1[i].playerId) + if (GetTrainerId(arg0->playerId) == GetTrainerId(arg1[i].playerId) && arg0->number == arg1[i].number) { return TRUE; @@ -1821,13 +1821,13 @@ _080E8666:\n\ ldr r6, [sp, 0x1C]\n\ adds r0, r6, r0\n\ str r3, [sp, 0x4C]\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ adds r4, r0, 0\n\ ldr r1, [sp, 0x50]\n\ ldr r0, [r1]\n\ add r0, r9\n\ adds r0, r7\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ ldr r3, [sp, 0x4C]\n\ cmp r4, r0\n\ bne _080E86A8\n\ @@ -1983,7 +1983,7 @@ _080E878E:\n\ adds r5, r0, r6\n\ adds r0, r5, 0\n\ str r3, [sp, 0x4C]\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ adds r4, r0, 0\n\ movs r6, 0x90\n\ lsls r6, 1\n\ @@ -1991,18 +1991,18 @@ _080E878E:\n\ mov r1, r9\n\ ldr r0, [r1]\n\ adds r0, r6\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ ldr r3, [sp, 0x4C]\n\ cmp r4, r0\n\ bne _080E8808\n\ adds r0, r5, 0x4\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ adds r4, r0, 0\n\ mov r2, r9\n\ ldr r0, [r2]\n\ adds r0, r6\n\ adds r0, 0x4\n\ - bl ReadUnalignedWord\n\ + bl GetTrainerId\n\ ldr r3, [sp, 0x4C]\n\ cmp r4, r0\n\ bne _080E8808\n\ diff --git a/src/recorded_battle.c b/src/recorded_battle.c index eba7039f51..50dd2efa8e 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -19,14 +19,11 @@ #define BATTLER_RECORD_SIZE 664 #define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \ - | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \ - | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \ - | BATTLE_TYPE_RECORDED | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE \ + | BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \ + | BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \ + | BATTLE_TYPE_RECORDED | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_SECRET_BASE \ | BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA)) -extern u8 gUnknown_03001278; -extern u8 gUnknown_03001279; - struct PlayerInfo { u32 trainerId; @@ -101,6 +98,9 @@ EWRAM_DATA static u8 sApprenticeId = 0; EWRAM_DATA static u16 sEasyChatSpeech[6] = {0}; EWRAM_DATA static u8 sBattleOutcome = 0; +IWRAM_DATA static u8 sRecordMixFriendLanguage; +IWRAM_DATA static u8 sApprenticeLanguage; + // this file's functions static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2); static bool32 CopyRecordedBattleFromSave(struct RecordedBattleSave *dst); @@ -586,8 +586,8 @@ static void SetVariablesForRecordedBattle(struct RecordedBattleSave *src) sRecordMixFriendClass = src->recordMixFriendClass; sApprenticeId = src->apprenticeId; - gUnknown_03001278 = src->recordMixFriendLanguage; - gUnknown_03001279 = src->apprenticeLanguage; + sRecordMixFriendLanguage = src->recordMixFriendLanguage; + sApprenticeLanguage = src->apprenticeLanguage; for (i = 0; i < 6; i++) { @@ -852,7 +852,7 @@ void sub_8186468(u8 *dst) dst[i] = sRecordMixFriendName[i]; dst[7] = EOS; - ConvertInternationalString(dst, gUnknown_03001278); + ConvertInternationalString(dst, sRecordMixFriendLanguage); } u8 GetRecordedBattleRecordMixFriendClass(void) @@ -867,12 +867,12 @@ u8 GetRecordedBattleApprenticeId(void) u8 GetRecordedBattleRecordMixFriendLanguage(void) { - return gUnknown_03001278; + return sRecordMixFriendLanguage; } u8 GetRecordedBattleApprenticeLanguage(void) { - return gUnknown_03001279; + return sApprenticeLanguage; } void RecordedBattle_SaveBattleOutcome(void) diff --git a/src/scrcmd.c b/src/scrcmd.c index d3189bec78..5a5867a96d 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -49,6 +49,11 @@ #include "tv.h" #include "window.h" +extern u16 sub_81A89A0(u8); +extern void sub_81A8AF8(void); +extern void sub_81A895C(void); +extern void sub_81A8934(u8); + typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); diff --git a/src/start_menu.c b/src/start_menu.c index c587d38201..81c4213e7f 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -35,6 +35,8 @@ #include "field_player_avatar.h" #include "battle_pyramid_bag.h" +extern bool8 InBattlePike(void); + // Menu actions enum { diff --git a/src/walda_phrase.c b/src/walda_phrase.c index 4a82be14f2..ff2ee73992 100644 --- a/src/walda_phrase.c +++ b/src/walda_phrase.c @@ -95,7 +95,7 @@ u16 TryGetWallpaperWithWaldaPhrase(void) { u16 backgroundClr, foregroundClr; u8 patternId, iconId; - u16 trainerId = ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId); + u16 trainerId = GetTrainerId(gSaveBlock2Ptr->playerTrainerId); gSpecialVar_Result = TryCalculateWallpaper(&backgroundClr, &foregroundClr, &iconId, &patternId, trainerId, GetWaldaPhrasePtr()); if (gSpecialVar_Result) diff --git a/sym_bss.txt b/sym_bss.txt index 7df5e30554..9561418c09 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -69,13 +69,7 @@ gUnknown_03001204: @ 3001204 .include "src/battle_transition.o" .include "src/pokemon_animation.o" - -gUnknown_03001278: @ 3001278 - .space 0x1 - -gUnknown_03001279: @ 3001279 - .space 0x3 - + .include "src/recorded_battle.o" .include "src/battle_factory.o" gUnknown_03001288: @ 3001288 From 3159e958b8ce08101e8711b4acc6d51b90fcb7cb Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 3 Nov 2018 18:21:33 +0100 Subject: [PATCH 056/213] Match a record mixing function --- src/record_mixing.c | 474 +++++++------------------------------------- 1 file changed, 69 insertions(+), 405 deletions(-) diff --git a/src/record_mixing.c b/src/record_mixing.c index 337e353a1b..5f1aef1df9 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -97,7 +97,7 @@ static IWRAM_DATA void *sBattleTowerSave_Duplicate; static IWRAM_DATA u32 sRecordStructSize; static IWRAM_DATA u8 gUnknown_03001160; static IWRAM_DATA u32 filler_03001164; -static IWRAM_DATA u32 gUnknown_03001168[3]; +static IWRAM_DATA struct PlayerHallRecords *gUnknown_03001168[3]; static EWRAM_DATA struct RecordMixingDayCareMail gUnknown_02039F9C = {0}; static EWRAM_DATA union PlayerRecords *sReceivedRecords = NULL; @@ -1687,409 +1687,73 @@ static void ReceiveApprenticeData(struct Apprentice *arg0, size_t arg1, u32 arg2 } } -NAKED -static void sub_80E8578(struct RecordMixingHallRecords *arg0, struct PlayerHallRecords *arg1, size_t arg2, u32 arg3, u32 arg4) +static void sub_80E8578(struct RecordMixingHallRecords *dst, void *hallRecords, size_t recordSize, u32 arg3, s32 linkPlayerCount) { - asm_unified(" push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x54\n\ - str r0, [sp]\n\ - ldr r0, [sp, 0x74]\n\ - movs r4, 0\n\ - mov r8, r4\n\ - movs r5, 0\n\ - str r5, [sp, 0x4]\n\ - ldr r4, =gUnknown_03001168\n\ - b _080E85A0\n\ - .pool\n\ -_080E8598:\n\ - adds r1, r2\n\ - ldr r6, [sp, 0x4]\n\ - adds r6, 0x1\n\ - str r6, [sp, 0x4]\n\ -_080E85A0:\n\ - ldr r5, [sp, 0x4]\n\ - cmp r5, r0\n\ - bge _080E85B6\n\ - cmp r5, r3\n\ - beq _080E85B0\n\ - stm r4!, {r1}\n\ - movs r6, 0x1\n\ - add r8, r6\n\ -_080E85B0:\n\ - mov r5, r8\n\ - cmp r5, 0x3\n\ - bne _080E8598\n\ -_080E85B6:\n\ - movs r6, 0\n\ - str r6, [sp, 0x4]\n\ - subs r0, 0x1\n\ - str r0, [sp, 0x24]\n\ -_080E85BE:\n\ - movs r0, 0\n\ - str r0, [sp, 0x8]\n\ - ldr r1, [sp, 0x4]\n\ - adds r1, 0x1\n\ - str r1, [sp, 0x28]\n\ - ldr r2, [sp, 0x4]\n\ - lsls r2, 1\n\ - str r2, [sp, 0x34]\n\ - ldr r3, [sp, 0x4]\n\ - adds r3, r2, r3\n\ - str r3, [sp, 0x10]\n\ - movs r4, 0\n\ - str r4, [sp, 0x44]\n\ - movs r5, 0\n\ - str r5, [sp, 0x48]\n\ -_080E85DC:\n\ - movs r6, 0\n\ - mov r8, r6\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - ldr r2, [sp, 0x10]\n\ - lsls r0, r2, 5\n\ - ldr r3, [sp, 0x48]\n\ - adds r0, r3, r0\n\ - adds r3, r0, r1\n\ - lsls r0, r2, 6\n\ - ldr r4, [sp, 0x44]\n\ - adds r0, r4, r0\n\ - ldr r5, [sp]\n\ - adds r2, r0, r5\n\ -_080E85F8:\n\ - adds r0, r2, 0\n\ - movs r6, 0x87\n\ - lsls r6, 2\n\ - adds r1, r3, r6\n\ - ldm r1!, {r4-r6}\n\ - stm r0!, {r4-r6}\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - adds r3, 0x10\n\ - adds r2, 0x10\n\ - movs r0, 0x1\n\ - add r8, r0\n\ - mov r1, r8\n\ - cmp r1, 0x2\n\ - ble _080E85F8\n\ - movs r2, 0\n\ - mov r8, r2\n\ - ldr r3, [sp, 0x24]\n\ - cmp r8, r3\n\ - bge _080E86DC\n\ - ldr r4, [sp, 0x4]\n\ - lsls r4, 5\n\ - mov r9, r4\n\ - ldr r5, [sp, 0x8]\n\ - lsls r7, r5, 4\n\ - ldr r6, [sp, 0x34]\n\ - ldr r1, [sp, 0x4]\n\ - adds r0, r6, r1\n\ - lsls r0, 6\n\ - str r0, [sp, 0x14]\n\ - ldr r2, [sp]\n\ - adds r0, r2, r0\n\ - ldr r3, [sp, 0x44]\n\ - str r3, [sp, 0x18]\n\ - adds r0, r3\n\ - str r0, [sp, 0x1C]\n\ - ldr r4, [sp, 0x14]\n\ - adds r0, r3, r4\n\ - adds r0, r2\n\ - adds r0, 0x30\n\ - mov r10, r0\n\ -_080E864A:\n\ - movs r5, 0\n\ - str r5, [sp, 0xC]\n\ - movs r3, 0\n\ - mov r6, r8\n\ - lsls r6, 2\n\ - str r6, [sp, 0x38]\n\ - ldr r1, [sp, 0x18]\n\ - ldr r2, [sp, 0x14]\n\ - adds r0, r1, r2\n\ - ldr r4, [sp]\n\ - adds r5, r0, r4\n\ - ldr r0, =gUnknown_03001168\n\ - adds r0, r6, r0\n\ - str r0, [sp, 0x50]\n\ -_080E8666:\n\ - lsls r0, r3, 4\n\ - ldr r6, [sp, 0x1C]\n\ - adds r0, r6, r0\n\ - str r3, [sp, 0x4C]\n\ - bl GetTrainerId\n\ - adds r4, r0, 0\n\ - ldr r1, [sp, 0x50]\n\ - ldr r0, [r1]\n\ - add r0, r9\n\ - adds r0, r7\n\ - bl GetTrainerId\n\ - ldr r3, [sp, 0x4C]\n\ - cmp r4, r0\n\ - bne _080E86A8\n\ - ldr r2, [sp, 0xC]\n\ - adds r2, 0x1\n\ - str r2, [sp, 0xC]\n\ - ldr r4, [sp, 0x50]\n\ - ldr r0, [r4]\n\ - mov r6, r9\n\ - adds r1, r7, r6\n\ - adds r1, r0, r1\n\ - ldrh r0, [r5, 0x4]\n\ - ldrh r2, [r1, 0x4]\n\ - cmp r0, r2\n\ - bcs _080E86A8\n\ - adds r0, r5, 0\n\ - ldm r1!, {r2,r4,r6}\n\ - stm r0!, {r2,r4,r6}\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ -_080E86A8:\n\ - adds r5, 0x10\n\ - adds r3, 0x1\n\ - cmp r3, 0x2\n\ - ble _080E8666\n\ - ldr r3, [sp, 0xC]\n\ - cmp r3, 0\n\ - bne _080E86CE\n\ - ldr r0, =gUnknown_03001168\n\ - ldr r4, [sp, 0x38]\n\ - adds r0, r4, r0\n\ - ldr r0, [r0]\n\ - mov r5, r9\n\ - adds r2, r7, r5\n\ - mov r1, r10\n\ - adds r0, r2\n\ - ldm r0!, {r2,r3,r6}\n\ - stm r1!, {r2,r3,r6}\n\ - ldr r0, [r0]\n\ - str r0, [r1]\n\ -_080E86CE:\n\ - movs r4, 0x10\n\ - add r10, r4\n\ - movs r5, 0x1\n\ - add r8, r5\n\ - ldr r6, [sp, 0x24]\n\ - cmp r8, r6\n\ - blt _080E864A\n\ -_080E86DC:\n\ - ldr r0, [sp, 0x44]\n\ - adds r0, 0x60\n\ - str r0, [sp, 0x44]\n\ - ldr r1, [sp, 0x48]\n\ - adds r1, 0x30\n\ - str r1, [sp, 0x48]\n\ - ldr r2, [sp, 0x8]\n\ - adds r2, 0x1\n\ - str r2, [sp, 0x8]\n\ - cmp r2, 0x1\n\ - bgt _080E86F4\n\ - b _080E85DC\n\ -_080E86F4:\n\ - ldr r3, [sp, 0x28]\n\ - str r3, [sp, 0x4]\n\ - cmp r3, 0x8\n\ - bgt _080E86FE\n\ - b _080E85BE\n\ -_080E86FE:\n\ - movs r4, 0\n\ - str r4, [sp, 0x8]\n\ -_080E8702:\n\ - ldr r5, [sp, 0x8]\n\ - adds r5, 0x1\n\ - str r5, [sp, 0x2C]\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - movs r0, 0x54\n\ - ldr r6, [sp, 0x8]\n\ - muls r0, r6\n\ - adds r3, r0, r1\n\ - movs r0, 0xA8\n\ - muls r0, r6\n\ - ldr r1, [sp]\n\ - adds r2, r0, r1\n\ - movs r4, 0x2\n\ - mov r8, r4\n\ -_080E8720:\n\ - movs r5, 0xD8\n\ - lsls r5, 3\n\ - adds r0, r2, r5\n\ - ldr r6, =0x0000057c\n\ - adds r1, r3, r6\n\ - ldm r1!, {r4-r6}\n\ - stm r0!, {r4-r6}\n\ - ldm r1!, {r4-r6}\n\ - stm r0!, {r4-r6}\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ - adds r3, 0x1C\n\ - adds r2, 0x1C\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - add r8, r0\n\ - mov r1, r8\n\ - cmp r1, 0\n\ - bge _080E8720\n\ - movs r2, 0\n\ - mov r8, r2\n\ - ldr r3, [sp, 0x24]\n\ - cmp r8, r3\n\ - blt _080E8752\n\ - b _080E885A\n\ -_080E8752:\n\ - ldr r4, [sp, 0x8]\n\ - lsls r1, r4, 3\n\ - movs r0, 0xA8\n\ - adds r5, r4, 0\n\ - muls r5, r0\n\ - str r5, [sp, 0x20]\n\ - str r5, [sp, 0x3C]\n\ - subs r1, r4\n\ - lsls r1, 2\n\ - mov r10, r1\n\ -_080E8766:\n\ - movs r6, 0\n\ - str r6, [sp, 0xC]\n\ - mov r0, r8\n\ - lsls r0, 2\n\ - str r0, [sp, 0x38]\n\ - mov r1, r8\n\ - adds r1, 0x1\n\ - str r1, [sp, 0x30]\n\ - ldr r0, =gUnknown_03001168\n\ - ldr r2, [sp, 0x38]\n\ - adds r2, r0\n\ - mov r9, r2\n\ - ldr r3, [sp]\n\ - movs r4, 0xD8\n\ - lsls r4, 3\n\ - adds r0, r3, r4\n\ - ldr r5, [sp, 0x3C]\n\ - adds r7, r5, r0\n\ - str r6, [sp, 0x40]\n\ - movs r3, 0x2\n\ -_080E878E:\n\ - ldr r1, [sp, 0x20]\n\ - movs r2, 0xD8\n\ - lsls r2, 3\n\ - adds r0, r1, r2\n\ - ldr r4, [sp]\n\ - adds r0, r4, r0\n\ - ldr r6, [sp, 0x40]\n\ - adds r5, r0, r6\n\ - adds r0, r5, 0\n\ - str r3, [sp, 0x4C]\n\ - bl GetTrainerId\n\ - adds r4, r0, 0\n\ - movs r6, 0x90\n\ - lsls r6, 1\n\ - add r6, r10\n\ - mov r1, r9\n\ - ldr r0, [r1]\n\ - adds r0, r6\n\ - bl GetTrainerId\n\ - ldr r3, [sp, 0x4C]\n\ - cmp r4, r0\n\ - bne _080E8808\n\ - adds r0, r5, 0x4\n\ - bl GetTrainerId\n\ - adds r4, r0, 0\n\ - mov r2, r9\n\ - ldr r0, [r2]\n\ - adds r0, r6\n\ - adds r0, 0x4\n\ - bl GetTrainerId\n\ - ldr r3, [sp, 0x4C]\n\ - cmp r4, r0\n\ - bne _080E8808\n\ - ldr r4, [sp, 0xC]\n\ - adds r4, 0x1\n\ - str r4, [sp, 0xC]\n\ - mov r5, r9\n\ - ldr r0, [r5]\n\ - mov r6, r10\n\ - adds r2, r0, r6\n\ - movs r0, 0x94\n\ - lsls r0, 1\n\ - adds r1, r2, r0\n\ - ldrh r0, [r7, 0x8]\n\ - ldrh r1, [r1]\n\ - cmp r0, r1\n\ - bcs _080E8808\n\ - adds r0, r7, 0\n\ - movs r4, 0x90\n\ - lsls r4, 1\n\ - adds r1, r2, r4\n\ - ldm r1!, {r2,r5,r6}\n\ - stm r0!, {r2,r5,r6}\n\ - ldm r1!, {r4-r6}\n\ - stm r0!, {r4-r6}\n\ - ldr r1, [r1]\n\ - str r1, [r0]\n\ -_080E8808:\n\ - adds r7, 0x1C\n\ - ldr r0, [sp, 0x40]\n\ - adds r0, 0x1C\n\ - str r0, [sp, 0x40]\n\ - subs r3, 0x1\n\ - cmp r3, 0\n\ - bge _080E878E\n\ - ldr r1, [sp, 0xC]\n\ - cmp r1, 0\n\ - bne _080E8850\n\ - mov r0, r8\n\ - adds r0, 0x3\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - ldr r2, [sp, 0x20]\n\ - adds r1, r2\n\ - ldr r3, [sp]\n\ - adds r1, r3, r1\n\ - ldr r0, =gUnknown_03001168\n\ - ldr r4, [sp, 0x38]\n\ - adds r0, r4, r0\n\ - ldr r0, [r0]\n\ - add r0, r10\n\ - movs r5, 0xD8\n\ - lsls r5, 3\n\ - adds r1, r5\n\ - movs r6, 0x90\n\ - lsls r6, 1\n\ - adds r0, r6\n\ - ldm r0!, {r2-r4}\n\ - stm r1!, {r2-r4}\n\ - ldm r0!, {r2,r5,r6}\n\ - stm r1!, {r2,r5,r6}\n\ - ldr r0, [r0]\n\ - str r0, [r1]\n\ -_080E8850:\n\ - ldr r3, [sp, 0x30]\n\ - mov r8, r3\n\ - ldr r4, [sp, 0x24]\n\ - cmp r8, r4\n\ - blt _080E8766\n\ -_080E885A:\n\ - ldr r5, [sp, 0x2C]\n\ - str r5, [sp, 0x8]\n\ - cmp r5, 0x1\n\ - bgt _080E8864\n\ - b _080E8702\n\ -_080E8864:\n\ - add sp, 0x54\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - "); + s32 i, j, k, l; + s32 var_68; + + k = 0; + i = 0; + while (1) + { + if (i >= linkPlayerCount) + break; + if (i != arg3) + gUnknown_03001168[k++] = hallRecords; + + if (k == 3) + break; + hallRecords += recordSize; + i++; + } + + for (i = 0; i < HALL_FACILITIES_COUNT; i++) + { + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + dst->hallRecords1P[i][j][k] = gSaveBlock2Ptr->hallRecords1P[i][j][k]; + + for (k = 0; k < linkPlayerCount - 1; k++) + { + var_68 = 0; + for (l = 0; l < 3; l++) + { + if (GetTrainerId(dst->hallRecords1P[i][j][l].id) == GetTrainerId(gUnknown_03001168[k]->onePlayer[i][j].id)) + { + var_68++; + if (dst->hallRecords1P[i][j][l].winStreak < gUnknown_03001168[k]->onePlayer[i][j].winStreak) + dst->hallRecords1P[i][j][l] = gUnknown_03001168[k]->onePlayer[i][j]; + } + } + if (var_68 == 0) + dst->hallRecords1P[i][j][k + 3] = gUnknown_03001168[k]->onePlayer[i][j]; + } + } + } + + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + dst->hallRecords2P[j][k] = gSaveBlock2Ptr->hallRecords2P[j][k]; + + for (k = 0; k < linkPlayerCount - 1; k++) + { + var_68 = 0; + for (l = 0; l < 3; l++) + { + if (GetTrainerId(dst->hallRecords2P[j][l].id1) == GetTrainerId(gUnknown_03001168[k]->twoPlayers[j].id1) + && GetTrainerId(dst->hallRecords2P[j][l].id2) == GetTrainerId(gUnknown_03001168[k]->twoPlayers[j].id2)) + { + var_68++; + if (dst->hallRecords2P[j][l].winStreak < gUnknown_03001168[k]->twoPlayers[j].winStreak) + dst->hallRecords2P[j][l] = gUnknown_03001168[k]->twoPlayers[j]; + } + } + if (var_68 == 0) + dst->hallRecords2P[j][k + 3] = gUnknown_03001168[k]->twoPlayers[j]; + } + } } static void sub_80E8880(struct RankingHall1P *arg0, struct RankingHall1P *arg1) @@ -2155,12 +1819,12 @@ static void sub_80E8924(struct RecordMixingHallRecords *arg0) sub_80E88CC(gSaveBlock2Ptr->hallRecords2P[j], arg0->hallRecords2P[j]); } -static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t arg1, u32 arg2) +static void ReceiveRankingHallRecords(struct PlayerHallRecords *hallRecords, size_t recordSize, u32 arg2) { u8 linkPlayerCount = GetLinkPlayerCount(); struct RecordMixingHallRecords *largeStructPtr = AllocZeroed(sizeof(struct RecordMixingHallRecords)); - sub_80E8578(largeStructPtr, hallRecords, arg1, arg2, linkPlayerCount); + sub_80E8578(largeStructPtr, hallRecords, recordSize, arg2, linkPlayerCount); sub_80E8924(largeStructPtr); Free(largeStructPtr); From bd766b90491909b6bdd4c47a1cbd526f22bdc9c3 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Sat, 3 Nov 2018 20:20:28 +0000 Subject: [PATCH 057/213] Minor labelling of field effects --- asm/fldeff_80F9BCC.s | 10 +++---- .../field_event_obj/field_effect_objects.h | 16 +++++------ src/field_effect_helpers.c | 12 ++++---- src/field_player_avatar.c | 28 +++++++++---------- 4 files changed, 33 insertions(+), 33 deletions(-) diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s index e319978491..a361faa32a 100644 --- a/asm/fldeff_80F9BCC.s +++ b/asm/fldeff_80F9BCC.s @@ -2200,8 +2200,8 @@ _080FAE2A: .pool thumb_func_end sub_80FADE4 - thumb_func_start task50_FldeffPoison_Start -task50_FldeffPoison_Start: @ 80FAE38 + thumb_func_start task50_overworld_poison_effect +task50_overworld_poison_effect: @ 80FAE38 push {lr} lsls r0, 24 lsrs r2, r0, 24 @@ -2260,14 +2260,14 @@ _080FAE92: _080FAEA2: pop {r0} bx r0 - thumb_func_end task50_FldeffPoison_Start + thumb_func_end task50_overworld_poison_effect thumb_func_start FldeffPoison_Start FldeffPoison_Start: @ 80FAEA8 push {lr} movs r0, 0x4F bl PlaySE - ldr r0, =task50_FldeffPoison_Start + ldr r0, =task50_overworld_poison_effect movs r1, 0x50 bl CreateTask pop {r0} @@ -2278,7 +2278,7 @@ FldeffPoison_Start: @ 80FAEA8 thumb_func_start FieldPoisonEffectIsRunning FieldPoisonEffectIsRunning: @ 80FAEC0 push {lr} - ldr r0, =task50_FldeffPoison_Start + ldr r0, =task50_overworld_poison_effect bl FuncIsActiveTask lsls r0, 24 lsrs r0, 24 diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/field_event_obj/field_effect_objects.h index 8c202eb588..82fde17696 100755 --- a/src/data/field_event_obj/field_effect_objects.h +++ b/src/data/field_event_obj/field_effect_objects.h @@ -124,25 +124,25 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_SurfBlob[] = { overworld_frame(gFieldEffectObjectPic_SurfBlob, 4, 4, 2), }; -const union AnimCmd gFieldEffectObjectImageAnim_850CB94[] = +const union AnimCmd gSurfBlobAnim_FaceSouth[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_JUMP(0), }; -const union AnimCmd gFieldEffectObjectImageAnim_850CB9C[] = +const union AnimCmd gSurfBlobAnim_FaceNorth[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_JUMP(0), }; -const union AnimCmd gFieldEffectObjectImageAnim_850CBA4[] = +const union AnimCmd gSurfBlobAnim_FaceWest[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_JUMP(0), }; -const union AnimCmd gFieldEffectObjectImageAnim_850CBAC[] = +const union AnimCmd gSurfBlobAnim_FaceEast[] = { ANIMCMD_FRAME(2, 1, .hFlip = TRUE), ANIMCMD_JUMP(0), @@ -150,10 +150,10 @@ const union AnimCmd gFieldEffectObjectImageAnim_850CBAC[] = const union AnimCmd *const gFieldEffectObjectImageAnimTable_SurfBlob[] = { - gFieldEffectObjectImageAnim_850CB94, - gFieldEffectObjectImageAnim_850CB9C, - gFieldEffectObjectImageAnim_850CBA4, - gFieldEffectObjectImageAnim_850CBAC, + gSurfBlobAnim_FaceSouth, + gSurfBlobAnim_FaceNorth, + gSurfBlobAnim_FaceWest, + gSurfBlobAnim_FaceEast, }; const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_SurfBlob, gFieldEffectObjectPicTable_SurfBlob, gDummySpriteAffineAnimTable, UpdateSurfBlobFieldEffect}; diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index c33885f472..6f4aaabedb 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -25,9 +25,9 @@ static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *); static void UpdateAshFieldEffect_Step0(struct Sprite *); static void UpdateAshFieldEffect_Step1(struct Sprite *); static void UpdateAshFieldEffect_Step2(struct Sprite *); -static void sub_81556B0(struct EventObject *, struct Sprite *); +static void SynchroniseSurfAnim(struct EventObject *, struct Sprite *); static void sub_81556E8(struct EventObject *, struct Sprite *); -static void sub_815577C(struct EventObject *, struct Sprite *, struct Sprite *); +static void CreateBobbingEffect(struct EventObject *, struct Sprite *, struct Sprite *); static void sub_8155850(struct Sprite *); static u32 ShowDisguiseFieldEffect(u8, u8, u8); @@ -997,13 +997,13 @@ void UpdateSurfBlobFieldEffect(struct Sprite *sprite) eventObject = &gEventObjects[sprite->data[2]]; linkedSprite = &gSprites[eventObject->spriteId]; - sub_81556B0(eventObject, sprite); + SynchroniseSurfAnim(eventObject, sprite); sub_81556E8(eventObject, sprite); - sub_815577C(eventObject, linkedSprite, sprite); + CreateBobbingEffect(eventObject, linkedSprite, sprite); sprite->oam.priority = linkedSprite->oam.priority; } -static void sub_81556B0(struct EventObject *eventObject, struct Sprite *sprite) +static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *sprite) { u8 surfBlobDirectionAnims[] = { 0, // DIR_NONE @@ -1126,7 +1126,7 @@ _08155770:\n\ } #endif -static void sub_815577C(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) +static void CreateBobbingEffect(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) { u16 unk_085CDC6A[] = {3, 7}; u8 v0 = sub_8155638(sprite); diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6b8548f1a3..df714d7dba 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1700,7 +1700,7 @@ static bool8 (*const sFishingStateFuncs[])(struct Task *) = }; static void Task_Fishing(u8 taskId); -static void sub_808CF78(void); +static void AlignFishingAnimationFrames(void); #define tStep data[0] #define tFrameCounter data[1] @@ -1759,7 +1759,7 @@ static bool8 Fishing2(struct Task *task) static bool8 Fishing3(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); // Wait one second task->tFrameCounter++; @@ -1791,7 +1791,7 @@ static bool8 Fishing5(struct Task *task) { const u8 dot[] = _("·"); - sub_808CF78(); + AlignFishingAnimationFrames(); task->tFrameCounter++; if (gMain.newKeys & A_BUTTON) { @@ -1827,7 +1827,7 @@ static bool8 Fishing6(struct Task *task) { bool8 bite; - sub_808CF78(); + AlignFishingAnimationFrames(); task->tStep++; bite = FALSE; @@ -1872,7 +1872,7 @@ static bool8 Fishing6(struct Task *task) // Oh! A Bite! static bool8 Fishing7(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); AddTextPrinterParameterized(0, 1, gText_OhABite, 0, 17, 0, NULL); task->tStep++; task->tFrameCounter = 0; @@ -1884,7 +1884,7 @@ static bool8 Fishing8(struct Task *task) { const s16 reelTimeouts[3] = {36, 33, 30}; - sub_808CF78(); + AlignFishingAnimationFrames(); task->tFrameCounter++; if (task->tFrameCounter >= reelTimeouts[task->tFishingRod]) task->tStep = FISHING_GOT_AWAY; @@ -1903,7 +1903,7 @@ static bool8 Fishing9(struct Task *task) {70, 30} }; - sub_808CF78(); + AlignFishingAnimationFrames(); task->tStep++; if (task->tRoundsPlayed < task->tMinRoundsRequired) { @@ -1922,7 +1922,7 @@ static bool8 Fishing9(struct Task *task) static bool8 Fishing10(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); FillWindowPixelBuffer(0, 0x11); AddTextPrinterParameterized2(0, 1, gText_PokemonOnHook, 1, 0, 2, 1, 3); task->tStep++; @@ -1933,7 +1933,7 @@ static bool8 Fishing10(struct Task *task) static bool8 Fishing11(struct Task *task) { if (task->tFrameCounter == 0) - sub_808CF78(); + AlignFishingAnimationFrames(); RunTextPrinters(); @@ -1969,7 +1969,7 @@ static bool8 Fishing11(struct Task *task) // Not even a nibble static bool8 Fishing12(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); FillWindowPixelBuffer(0, 0x11); AddTextPrinterParameterized2(0, 1, gText_NotEvenANibble, 1, 0, 2, 1, 3); @@ -1980,7 +1980,7 @@ static bool8 Fishing12(struct Task *task) // It got away static bool8 Fishing13(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection())); FillWindowPixelBuffer(0, 0x11); AddTextPrinterParameterized2(0, 1, gText_ItGotAway, 1, 0, 2, 1, 3); @@ -1991,14 +1991,14 @@ static bool8 Fishing13(struct Task *task) // Wait one second static bool8 Fishing14(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); task->tStep++; return FALSE; } static bool8 Fishing15(struct Task *task) { - sub_808CF78(); + AlignFishingAnimationFrames(); if (gSprites[gPlayerAvatar.spriteId].animEnded) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2033,7 +2033,7 @@ static bool8 Fishing16(struct Task *task) #undef tFrameCounter #undef tFishingRod -static void sub_808CF78(void) +static void AlignFishingAnimationFrames(void) { struct Sprite *playerSprite = &gSprites[gPlayerAvatar.spriteId]; u8 animCmdIndex; From 6d0d69f3a5c83ae44fbbc5d29e384306ea031ab4 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 4 Nov 2018 23:09:10 +0100 Subject: [PATCH 058/213] Match Render Text --- include/text.h | 9 +- src/text.c | 881 +++++-------------------------------------------- 2 files changed, 88 insertions(+), 802 deletions(-) diff --git a/include/text.h b/include/text.h index f677f2ced6..23873ce546 100644 --- a/include/text.h +++ b/include/text.h @@ -120,7 +120,7 @@ enum { FONTATTR_COLOR_SHADOW }; -struct TextPrinterSubStruct +struct TextPrinterSubSubStruct { u8 font_type:4; // 0x14 u8 font_type_upper:1; @@ -130,6 +130,11 @@ struct TextPrinterSubStruct u8 field_1_top:1; u8 frames_visible_counter; u8 field_3; +}; + +struct TextPrinterSubStruct +{ + struct TextPrinterSubSubStruct sub; u8 field_4; // 0x18 u8 field_5; u8 field_6; @@ -216,7 +221,7 @@ extern u8 gStringVar3[]; extern u8 gStringVar4[]; u8 gUnknown_03002F84; -u8 gUnknown_03002F90[0x20]; +u8 gUnknown_03002F90[]; u8 gUnknown_03002FB0[0x20]; u8 gUnknown_03002FD0[0x20]; u8 gUnknown_03002FF0[0x20]; diff --git a/src/text.c b/src/text.c index 84964ffbff..e43c6dbe8f 100644 --- a/src/text.c +++ b/src/text.c @@ -11,6 +11,16 @@ #include "blit.h" #include "dynamic_placeholder_text_util.h" +struct UnkStruct +{ + u8 unk0[0x20]; + u8 unk20[0x20]; + u8 unk40[0x20]; + u8 unk60[0x20]; + u8 unk80; + u8 unk81; +}; + extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); @@ -1784,10 +1794,10 @@ u16 Font0Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 0; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 0; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1796,10 +1806,10 @@ u16 Font1Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 1; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 1; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1808,10 +1818,10 @@ u16 Font2Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 2; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 2; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1820,10 +1830,10 @@ u16 Font3Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 3; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 3; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1832,10 +1842,10 @@ u16 Font4Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 4; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 4; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1844,10 +1854,10 @@ u16 Font5Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 5; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 5; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1856,10 +1866,10 @@ u16 Font7Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 7; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 7; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1868,10 +1878,10 @@ u16 Font8Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->sub.field_1_top == 0) { - textPrinter->sub_union.sub.font_type = 8; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.sub.font_type = 8; + subStruct->sub.field_1_top = 1; } return RenderText(textPrinter); } @@ -1881,11 +1891,11 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; if (gTextFlags.flag_2 == 1) - subStruct->frames_visible_counter = 0; + subStruct->sub.frames_visible_counter = 0; else { - subStruct->field_1_upmid = 0; - subStruct->field_1 = 0; + subStruct->sub.field_1_upmid = 0; + subStruct->sub.field_1 = 0; } } @@ -1896,9 +1906,9 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) if (gTextFlags.flag_2 == 0) { - if (subStruct->field_1 != 0) + if (subStruct->sub.field_1 != 0) { - subStruct->field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match + subStruct->sub.field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match } else { @@ -1934,8 +1944,8 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) 0x10); CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2); - subStruct->field_1 = 0x8; - subStruct->field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1; + subStruct->sub.field_1 = 0x8; + subStruct->sub.field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1; } } } @@ -1956,13 +1966,13 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->frames_visible_counter == 49) + if (subStruct->sub.frames_visible_counter == 49) { return TRUE; } else { - ++subStruct->frames_visible_counter; + ++subStruct->sub.frames_visible_counter; return FALSE; } } @@ -2045,17 +2055,18 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c } } } -#ifdef NONMATCHING + u16 RenderText(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *r4 = &textPrinter->sub_union.sub; + struct TextPrinterSubSubStruct *subStruct = &textPrinter->sub_union.sub.sub; u16 currChar; s32 width; + s32 widthHelper; - switch (textPrinter->state) // _080057C4 + switch (textPrinter->state) { case 0: // _080057F0 - if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && r4->font_type_upper) + if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && subStruct->font_type_upper) textPrinter->delayCounter = 0; if (textPrinter->delayCounter && textPrinter->text_speed) //_0800580A @@ -2063,7 +2074,7 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->delayCounter--; if (gTextFlags.flag_0 && (gMain.newKeys & (A_BUTTON | B_BUTTON))) { - r4->font_type_upper = 1; + subStruct->font_type_upper = 1; textPrinter->delayCounter = 0; } return 3; @@ -2077,49 +2088,49 @@ u16 RenderText(struct TextPrinter *textPrinter) currChar = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - switch (currChar) //_0800588A + switch (currChar) { - case 0xF8+6: //_080058B8 + case CHAR_NEWLINE: textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; textPrinter->subPrinter.currentY += (gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing); return 2; - case 0xF8+5: //_080058DC + case PLACEHOLDER_BEGIN: textPrinter->subPrinter.current_text_offset++; return 2; - case 0xF8+4: //_080058E0 + case EXT_CTRL_CODE_BEGIN: currChar = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - switch (currChar) // _080058F0 + switch (currChar) { case 1: // _08005960 - textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset; + textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 2: // _08005982 textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 3: // _080059A6 textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 4: // _080059C0 - textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset; + textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); return 2; case 5: // _08005A0E textPrinter->subPrinter.current_text_offset++; return 2; case 6: //_08005A12 - r4->font_type = *textPrinter->subPrinter.current_text_offset; + subStruct->font_type = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; return 2; case 7: // _08005A0A @@ -2132,7 +2143,7 @@ u16 RenderText(struct TextPrinter *textPrinter) case 9: // _08005A3A textPrinter->state = 1; if (gTextFlags.flag_2) - r4->frames_visible_counter = 0; + subStruct->frames_visible_counter = 0; return 3; case 10: // _08005A58 textPrinter->state = 5; @@ -2144,6 +2155,10 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->subPrinter.current_text_offset++; PlayBGM(currChar); return 2; + case 12: // _08005B5A + currChar = *textPrinter->subPrinter.current_text_offset | 0x100; + textPrinter->subPrinter.current_text_offset++; + break; case 16: // _08005A76 currChar = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; @@ -2186,7 +2201,7 @@ u16 RenderText(struct TextPrinter *textPrinter) return 2; case 19: // _08005B02 { - s32 widthHelper = *textPrinter->subPrinter.current_text_offset; + widthHelper = *textPrinter->subPrinter.current_text_offset; widthHelper += textPrinter->subPrinter.x; textPrinter->subPrinter.current_text_offset++; width = widthHelper - textPrinter->subPrinter.currentX; @@ -2207,36 +2222,30 @@ u16 RenderText(struct TextPrinter *textPrinter) case 22: // _08005B3E textPrinter->japanese = 0; return 2; - case 12: // _08005B5A - currChar = *textPrinter->subPrinter.current_text_offset | 0x100; - textPrinter->subPrinter.current_text_offset++; - break; } break; - - case 0xF8+3: // _08005B48 + case CHAR_PROMPT_CLEAR: textPrinter->state = 2; TextPrinterInitDownArrowCounters(textPrinter); return 3; - case 0xF8+2: // _08005B4C + case CHAR_PROMPT_SCROLL: textPrinter->state = 3; TextPrinterInitDownArrowCounters(textPrinter); return 3; - case 0xF8+1: // _08005B5A + case CHAR_SPECIAL_F9: currChar = *textPrinter->subPrinter.current_text_offset | 0x100; textPrinter->subPrinter.current_text_offset++; break; - case 0xF8+0: // _08005B6C - currChar = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case CHAR_SPECIAL_F8: + currChar = *textPrinter->subPrinter.current_text_offset++; gUnknown_03002F90[0x80] = DrawKeypadIcon(textPrinter->subPrinter.windowId, currChar, textPrinter->subPrinter.currentX, textPrinter->subPrinter.currentY); textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing; return 0; - case 0xF8+7: // _08005D6C + case EOS: return 1; } - switch (r4->font_type) // _08005B90 + switch (subStruct->font_type) { case 0: // _08005BCC DecompressGlyphFont0(currChar, textPrinter->japanese); @@ -2260,7 +2269,7 @@ u16 RenderText(struct TextPrinter *textPrinter) break; } - CopyGlyphToWindow(textPrinter); // _08005C10 + CopyGlyphToWindow(textPrinter); if (textPrinter->minLetterSpacing) { @@ -2272,7 +2281,7 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->subPrinter.currentX += width; } } - else // _08005C48 + else { if (textPrinter->japanese) textPrinter->subPrinter.currentX += (gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing); @@ -2280,11 +2289,11 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80]; } return 0; - case 1: // _08005C78 + case 1: if (TextPrinterWait(textPrinter)) textPrinter->state = 0; return 3; - case 2: // _08005C8C + case 2: if (TextPrinterWaitWithDownArrow(textPrinter)) { FillWindowPixelBuffer(textPrinter->subPrinter.windowId, (textPrinter->subPrinter.bgColor << 4) | textPrinter->subPrinter.bgColor); @@ -2293,7 +2302,7 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->state = 0; } return 3; - case 3: // _08005CB8 + case 3: if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); @@ -2302,7 +2311,7 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->state = 4; } return 3; - case 4: // _08005CF0 + case 4: if (textPrinter->scrollDistance) { int scrollSpeed = sub_8197964(); @@ -2324,7 +2333,7 @@ u16 RenderText(struct TextPrinter *textPrinter) textPrinter->state = 0; } return 3; - case 5: // _08005D48 + case 5: if (!IsSEPlaying()) textPrinter->state = 0; return 3; @@ -2338,734 +2347,6 @@ u16 RenderText(struct TextPrinter *textPrinter) return 1; } -#else -NAKED -u16 RenderText(struct TextPrinter *textPrinter) -{ - asm("push {r4-r6,lr}\n\ - add r6, r0, #0\n\ - add r4, r6, #0\n\ - add r4, #0x14\n\ - ldrb r0, [r6, #0x1C]\n\ - cmp r0, #0x6\n\ - bls _080057C4\n\ - b _08005D6C\n\ -_080057C4:\n\ - lsl r0, #2\n\ - ldr r1, =_080057D4\n\ - add r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_080057D4:\n\ - .4byte _080057F0\n\ - .4byte _08005C78\n\ - .4byte _08005C8C\n\ - .4byte _08005CB8\n\ - .4byte _08005CF0\n\ - .4byte _08005D48\n\ - .4byte _08005D5A\n\ -_080057F0:\n\ - ldr r2, =gMain\n\ - ldrh r1, [r2, #0x2C]\n\ - mov r0, #0x3\n\ - and r0, r1\n\ - cmp r0, #0\n\ - beq _0800580A\n\ - ldrb r1, [r4]\n\ - mov r0, #0x10\n\ - and r0, r1\n\ - cmp r0, #0\n\ - beq _0800580A\n\ - mov r0, #0\n\ - strb r0, [r6, #0x1E]\n\ -_0800580A:\n\ - ldrb r1, [r6, #0x1E]\n\ - cmp r1, #0\n\ - beq _0800584C\n\ - ldrb r0, [r6, #0x1D]\n\ - cmp r0, #0\n\ - beq _0800584C\n\ - sub r0, r1, #0x1\n\ - strb r0, [r6, #0x1E]\n\ - ldr r0, =gTextFlags\n\ - ldrb r1, [r0]\n\ - mov r0, #0x1\n\ - and r0, r1\n\ - cmp r0, #0\n\ - bne _08005828\n\ - b _08005B56\n\ -_08005828:\n\ - ldrh r1, [r2, #0x2E]\n\ - mov r0, #0x3\n\ - and r0, r1\n\ - cmp r0, #0\n\ - bne _08005834\n\ - b _08005B56\n\ -_08005834:\n\ - ldrb r0, [r4]\n\ - mov r1, #0x10\n\ - orr r0, r1\n\ - strb r0, [r4]\n\ - mov r0, #0\n\ - strb r0, [r6, #0x1E]\n\ - b _08005B56\n\ - .pool\n\ -_0800584C:\n\ - ldr r0, =gBattleTypeFlags\n\ - ldr r0, [r0]\n\ - mov r1, #0x80\n\ - lsl r1, #17\n\ - and r0, r1\n\ - cmp r0, #0\n\ - bne _08005874\n\ - ldr r0, =gTextFlags\n\ - ldrb r1, [r0]\n\ - mov r0, #0x4\n\ - and r0, r1\n\ - cmp r0, #0\n\ - beq _08005874\n\ - mov r0, #0x3\n\ - b _08005876\n\ - .pool\n\ -_08005874:\n\ - ldrb r0, [r6, #0x1D]\n\ -_08005876:\n\ - strb r0, [r6, #0x1E]\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - add r0, r3, #0\n\ - sub r0, #0xF8\n\ - cmp r0, #0x7\n\ - bls _0800588A\n\ - b _08005B90\n\ -_0800588A:\n\ - lsl r0, #2\n\ - ldr r1, =_08005898\n\ - add r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_08005898:\n\ - .4byte _08005B6C\n\ - .4byte _08005B5A\n\ - .4byte _08005B4C\n\ - .4byte _08005B48\n\ - .4byte _080058E0\n\ - .4byte _080058DC\n\ - .4byte _080058B8\n\ - .4byte _08005D6C\n\ -_080058B8:\n\ - ldrb r0, [r6, #0x6]\n\ - strb r0, [r6, #0x8]\n\ - ldrb r1, [r6, #0x5]\n\ - ldr r0, =gFonts\n\ - ldr r2, [r0]\n\ - lsl r0, r1, #1\n\ - add r0, r1\n\ - lsl r0, #2\n\ - add r0, r2\n\ - ldrb r1, [r6, #0xB]\n\ - ldrb r0, [r0, #0x5]\n\ - add r1, r0\n\ - ldrb r0, [r6, #0x9]\n\ - add r0, r1\n\ - b _08005ABA\n\ - .pool\n\ -_080058DC:\n\ - ldr r0, [r6]\n\ - b _08005B30\n\ -_080058E0:\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - sub r0, r3, #0x1\n\ - cmp r0, #0x17\n\ - bls _080058F0\n\ - b _08005B90\n\ -_080058F0:\n\ - lsl r0, #2\n\ - ldr r1, =_08005900\n\ - add r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_08005900:\n\ - .4byte _08005960 @0\n\ - .4byte _08005982 @1\n\ - .4byte _080059A6 @2\n\ - .4byte _080059C0 @3\n\ - .4byte _08005A0E @4\n\ - .4byte _08005A12 @5\n\ - .4byte _08005A0A @6\n\ - .4byte _08005A2A @7\n\ - .4byte _08005A3A @8\n\ - .4byte _08005A58 @9\n\ - .4byte _08005A5C @10\n\ - .4byte _08005B5A @11\n\ - .4byte _08005A90 @12\n\ - .4byte _08005A98 @13\n\ - .4byte _08005AA4 @14\n\ - .4byte _08005A76 @15\n\ - .4byte _08005AD8 @16\n\ - .4byte _08005AF2 @17\n\ - .4byte _08005B02 @18\n\ - .4byte _08005B26 @19\n\ - .4byte _08005B36 @20\n\ - .4byte _08005B3E @21\n\ - .4byte _08005ABE @22\n\ - .4byte _08005ACC @23\n\ -_08005960:\n\ - ldr r2, [r6]\n\ - ldrb r1, [r2]\n\ - lsl r1, #4\n\ - ldrb r3, [r6, #0xC]\n\ - mov r0, #0xF\n\ - and r0, r3\n\ - orr r0, r1\n\ - strb r0, [r6, #0xC]\n\ - add r2, #0x1\n\ - str r2, [r6]\n\ - lsl r0, #24\n\ - lsr r0, #28\n\ - ldrb r2, [r6, #0xD]\n\ - lsl r1, r2, #28\n\ - lsr r1, #28\n\ - lsr r2, #4\n\ - b _08005A06\n\ -_08005982:\n\ - ldr r1, [r6]\n\ - ldrb r2, [r1]\n\ - mov r0, #0xF\n\ - and r0, r2\n\ - ldrb r3, [r6, #0xD]\n\ - mov r2, #0x10\n\ - neg r2, r2\n\ - and r2, r3\n\ - orr r2, r0\n\ - strb r2, [r6, #0xD]\n\ - add r1, #0x1\n\ - str r1, [r6]\n\ - ldrb r0, [r6, #0xC]\n\ - lsr r0, #4\n\ - lsl r1, r2, #28\n\ - lsr r1, #28\n\ - lsr r2, #4\n\ - b _08005A06\n\ -_080059A6:\n\ - ldr r1, [r6]\n\ - ldrb r0, [r1]\n\ - lsl r0, #4\n\ - ldrb r3, [r6, #0xD]\n\ - mov r2, #0xF\n\ - and r2, r3\n\ - orr r2, r0\n\ - strb r2, [r6, #0xD]\n\ - add r1, #0x1\n\ - str r1, [r6]\n\ - ldrb r0, [r6, #0xC]\n\ - lsr r0, #4\n\ - b _080059FE\n\ -_080059C0:\n\ - ldr r3, [r6]\n\ - ldrb r1, [r3]\n\ - lsl r1, #4\n\ - ldrb r4, [r6, #0xC]\n\ - mov r2, #0xF\n\ - add r0, r2, #0\n\ - and r0, r4\n\ - orr r0, r1\n\ - strb r0, [r6, #0xC]\n\ - add r5, r3, #0x1\n\ - str r5, [r6]\n\ - ldrb r3, [r3, #0x1]\n\ - add r1, r2, #0\n\ - and r1, r3\n\ - ldrb r4, [r6, #0xD]\n\ - mov r3, #0x10\n\ - neg r3, r3\n\ - and r3, r4\n\ - orr r3, r1\n\ - strb r3, [r6, #0xD]\n\ - add r4, r5, #0x1\n\ - str r4, [r6]\n\ - ldrb r1, [r5, #0x1]\n\ - lsl r1, #4\n\ - and r2, r3\n\ - orr r2, r1\n\ - strb r2, [r6, #0xD]\n\ - add r4, #0x1\n\ - str r4, [r6]\n\ - lsl r0, #24\n\ - lsr r0, #28\n\ -_080059FE:\n\ - lsl r1, r2, #28\n\ - lsr r1, #28\n\ - lsl r2, #24\n\ - lsr r2, #28\n\ -_08005A06:\n\ - bl GenerateFontHalfRowLookupTable\n\ -_08005A0A:\n\ - mov r0, #0x2\n\ - b _08005D6E\n\ -_08005A0E:\n\ - ldr r0, [r6]\n\ - b _08005B30\n\ -_08005A12:\n\ - ldr r0, [r6]\n\ - ldrb r0, [r0]\n\ - mov r1, #0xF\n\ - and r1, r0\n\ - ldrb r2, [r4]\n\ - mov r0, #0x10\n\ - neg r0, r0\n\ - and r0, r2\n\ - orr r0, r1\n\ - strb r0, [r4]\n\ - ldr r0, [r6]\n\ - b _08005B30\n\ -_08005A2A:\n\ - ldr r0, [r6]\n\ - ldrb r1, [r0]\n\ - strb r1, [r6, #0x1E]\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - mov r0, #0x6\n\ - strb r0, [r6, #0x1C]\n\ - b _08005A0A\n\ -_08005A3A:\n\ - mov r0, #0x1\n\ - strb r0, [r6, #0x1C]\n\ - ldr r0, =gTextFlags\n\ - ldrb r1, [r0]\n\ - mov r0, #0x4\n\ - and r0, r1\n\ - cmp r0, #0\n\ - bne _08005A4C\n\ - b _08005B56\n\ -_08005A4C:\n\ - mov r0, #0\n\ - strb r0, [r4, #0x2]\n\ - b _08005B56\n\ - .pool\n\ -_08005A58:\n\ - mov r0, #0x5\n\ - b _08005D56\n\ -_08005A5C:\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - add r1, r0, #0x1\n\ - str r1, [r6]\n\ - ldrb r0, [r0, #0x1]\n\ - lsl r0, #8\n\ - orr r3, r0\n\ - add r1, #0x1\n\ - str r1, [r6]\n\ - add r0, r3, #0\n\ - bl PlayBGM\n\ - b _08005A0A\n\ -_08005A76:\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - add r1, r0, #0x1\n\ - str r1, [r6]\n\ - ldrb r0, [r0, #0x1]\n\ - lsl r0, #8\n\ - orr r3, r0\n\ - add r1, #0x1\n\ - str r1, [r6]\n\ - add r0, r3, #0\n\ - bl PlaySE\n\ - b _08005A0A\n\ -_08005A90:\n\ - ldr r1, [r6]\n\ - ldrb r0, [r1]\n\ - ldrb r3, [r6, #0x6]\n\ - b _08005AF8\n\ -_08005A98:\n\ - ldr r1, [r6]\n\ - ldrb r0, [r1]\n\ - ldrb r2, [r6, #0x7]\n\ - add r0, r2\n\ - strb r0, [r6, #0x9]\n\ - b _08005AFC\n\ -_08005AA4:\n\ - ldrb r0, [r6, #0x4]\n\ - ldrb r2, [r6, #0xD]\n\ - lsl r2, #28\n\ - lsr r1, r2, #4\n\ - orr r1, r2\n\ - lsr r1, #24\n\ - bl FillWindowPixelBuffer\n\ - ldrb r0, [r6, #0x6]\n\ - strb r0, [r6, #0x8]\n\ - ldrb r0, [r6, #0x7]\n\ -_08005ABA:\n\ - strb r0, [r6, #0x9]\n\ - b _08005A0A\n\ -_08005ABE:\n\ - ldr r0, =gMPlayInfo_BGM\n\ - bl m4aMPlayStop\n\ - b _08005A0A\n\ - .pool\n\ -_08005ACC:\n\ - ldr r0, =gMPlayInfo_BGM\n\ - bl m4aMPlayContinue\n\ - b _08005A0A\n\ - .pool\n\ -_08005AD8:\n\ - ldr r0, [r6]\n\ - ldrb r4, [r0]\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - cmp r4, #0\n\ - ble _08005A0A\n\ - add r0, r6, #0\n\ - add r1, r4, #0\n\ - bl ClearTextSpan\n\ - ldrb r0, [r6, #0x8]\n\ - add r0, r4\n\ - b _08005C6E\n\ -_08005AF2:\n\ - ldr r1, [r6]\n\ - ldrb r0, [r6, #0x6]\n\ - ldrb r3, [r1]\n\ -_08005AF8:\n\ - add r0, r3\n\ - strb r0, [r6, #0x8]\n\ -_08005AFC:\n\ - add r1, #0x1\n\ - str r1, [r6]\n\ - b _08005A0A\n\ -_08005B02:\n\ - ldr r0, [r6]\n\ - ldrb r2, [r0]\n\ - ldrb r1, [r6, #0x6]\n\ - add r2, r1\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - ldrb r0, [r6, #0x8]\n\ - sub r4, r2, r0\n\ - cmp r4, #0\n\ - bgt _08005B18\n\ - b _08005A0A\n\ -_08005B18:\n\ - add r0, r6, #0\n\ - add r1, r4, #0\n\ - bl ClearTextSpan\n\ - ldrb r0, [r6, #0x8]\n\ - add r0, r4\n\ - b _08005C6E\n\ -_08005B26:\n\ - ldr r0, [r6]\n\ - ldrb r2, [r0]\n\ - add r1, r6, #0\n\ - add r1, #0x20\n\ - strb r2, [r1]\n\ -_08005B30:\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - b _08005A0A\n\ -_08005B36:\n\ - add r1, r6, #0\n\ - add r1, #0x21\n\ - mov r0, #0x1\n\ - b _08005B44\n\ -_08005B3E:\n\ - add r1, r6, #0\n\ - add r1, #0x21\n\ - mov r0, #0\n\ -_08005B44:\n\ - strb r0, [r1]\n\ - b _08005A0A\n\ -_08005B48:\n\ - mov r0, #0x2\n\ - b _08005B4E\n\ -_08005B4C:\n\ - mov r0, #0x3\n\ -_08005B4E:\n\ - strb r0, [r6, #0x1C]\n\ - add r0, r6, #0\n\ - bl TextPrinterInitDownArrowCounters\n\ -_08005B56:\n\ - mov r0, #0x3\n\ - b _08005D6E\n\ -_08005B5A:\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - mov r2, #0x80\n\ - lsl r2, #1\n\ - add r1, r2, #0\n\ - orr r3, r1\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - b _08005B90\n\ -_08005B6C:\n\ - ldr r0, [r6]\n\ - ldrb r3, [r0]\n\ - add r0, #0x1\n\ - str r0, [r6]\n\ - ldrb r0, [r6, #0x4]\n\ - add r1, r3, #0\n\ - ldrb r2, [r6, #0x8]\n\ - ldrb r3, [r6, #0x9]\n\ - bl DrawKeypadIcon\n\ - ldr r1, =gUnknown_03002F90\n\ - add r1, #0x80\n\ - strb r0, [r1]\n\ - ldrb r3, [r6, #0xA]\n\ - add r0, r3\n\ - b _08005C6A\n\ - .pool\n\ -_08005B90:\n\ - ldr r0, [r4]\n\ - lsl r0, #28\n\ - lsr r0, #28\n\ - cmp r0, #0x8\n\ - bhi _08005C10\n\ - lsl r0, #2\n\ - ldr r1, =_08005BA8\n\ - add r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_08005BA8:\n\ - .4byte _08005BCC\n\ - .4byte _08005BDA\n\ - .4byte _08005BE8\n\ - .4byte _08005BE8\n\ - .4byte _08005BE8\n\ - .4byte _08005BE8\n\ - .4byte _08005C10\n\ - .4byte _08005BF6\n\ - .4byte _08005C04\n\ -_08005BCC:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r1, [r0]\n\ - add r0, r3, #0\n\ - bl DecompressGlyphFont0\n\ - b _08005C10\n\ -_08005BDA:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r1, [r0]\n\ - add r0, r3, #0\n\ - bl DecompressGlyphFont1\n\ - b _08005C10\n\ -_08005BE8:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r1, [r0]\n\ - add r0, r3, #0\n\ - bl DecompressGlyphFont2\n\ - b _08005C10\n\ -_08005BF6:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r1, [r0]\n\ - add r0, r3, #0\n\ - bl DecompressGlyphFont7\n\ - b _08005C10\n\ -_08005C04:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r1, [r0]\n\ - add r0, r3, #0\n\ - bl DecompressGlyphFont8\n\ -_08005C10:\n\ - add r0, r6, #0\n\ - bl CopyGlyphToWindow\n\ - add r2, r6, #0\n\ - add r2, #0x20\n\ - ldrb r0, [r2]\n\ - cmp r0, #0\n\ - beq _08005C48\n\ - ldr r1, =gUnknown_03002F90\n\ - add r1, #0x80\n\ - ldrb r0, [r1]\n\ - ldrb r3, [r6, #0x8]\n\ - add r0, r3\n\ - strb r0, [r6, #0x8]\n\ - ldrb r2, [r2]\n\ - ldrb r0, [r1]\n\ - sub r4, r2, r0\n\ - cmp r4, #0\n\ - ble _08005C70\n\ - add r0, r6, #0\n\ - add r1, r4, #0\n\ - bl ClearTextSpan\n\ - ldrb r0, [r6, #0x8]\n\ - add r0, r4\n\ - b _08005C6E\n\ - .pool\n\ -_08005C48:\n\ - add r0, r6, #0\n\ - add r0, #0x21\n\ - ldrb r0, [r0]\n\ - cmp r0, #0\n\ - beq _08005C64\n\ - ldr r0, =gUnknown_03002F90\n\ - add r0, #0x80\n\ - ldrb r1, [r6, #0xA]\n\ - ldrb r0, [r0]\n\ - add r1, r0\n\ - ldrb r0, [r6, #0x8]\n\ - b _08005C6C\n\ - .pool\n\ -_08005C64:\n\ - ldr r0, =gUnknown_03002F90\n\ - add r0, #0x80\n\ - ldrb r0, [r0]\n\ -_08005C6A:\n\ - ldrb r1, [r6, #0x8]\n\ -_08005C6C:\n\ - add r0, r1\n\ -_08005C6E:\n\ - strb r0, [r6, #0x8]\n\ -_08005C70:\n\ - mov r0, #0\n\ - b _08005D6E\n\ - .pool\n\ -_08005C78:\n\ - add r0, r6, #0\n\ - bl TextPrinterWait\n\ - lsl r0, #16\n\ - cmp r0, #0\n\ - bne _08005C86\n\ - b _08005B56\n\ -_08005C86:\n\ - mov r0, #0\n\ - strb r0, [r6, #0x1C]\n\ - b _08005B56\n\ -_08005C8C:\n\ - add r0, r6, #0\n\ - bl TextPrinterWaitWithDownArrow\n\ - lsl r0, #16\n\ - cmp r0, #0\n\ - bne _08005C9A\n\ - b _08005B56\n\ -_08005C9A:\n\ - ldrb r0, [r6, #0x4]\n\ - ldrb r2, [r6, #0xD]\n\ - lsl r2, #28\n\ - lsr r1, r2, #4\n\ - orr r1, r2\n\ - lsr r1, #24\n\ - bl FillWindowPixelBuffer\n\ - ldrb r0, [r6, #0x6]\n\ - mov r1, #0\n\ - strb r0, [r6, #0x8]\n\ - ldrb r0, [r6, #0x7]\n\ - strb r0, [r6, #0x9]\n\ - strb r1, [r6, #0x1C]\n\ - b _08005B56\n\ -_08005CB8:\n\ - add r0, r6, #0\n\ - bl TextPrinterWaitWithDownArrow\n\ - lsl r0, #16\n\ - cmp r0, #0\n\ - bne _08005CC6\n\ - b _08005B56\n\ -_08005CC6:\n\ - add r0, r6, #0\n\ - bl TextPrinterClearDownArrow\n\ - ldrb r1, [r6, #0x5]\n\ - ldr r0, =gFonts\n\ - ldr r2, [r0]\n\ - lsl r0, r1, #1\n\ - add r0, r1\n\ - lsl r0, #2\n\ - add r0, r2\n\ - ldrb r1, [r6, #0xB]\n\ - ldrb r0, [r0, #0x5]\n\ - add r1, r0\n\ - strb r1, [r6, #0x1F]\n\ - ldrb r0, [r6, #0x6]\n\ - strb r0, [r6, #0x8]\n\ - mov r0, #0x4\n\ - strb r0, [r6, #0x1C]\n\ - b _08005B56\n\ - .pool\n\ -_08005CF0:\n\ - ldrb r0, [r6, #0x1F]\n\ - cmp r0, #0\n\ - beq _08005D44\n\ - bl sub_8197964\n\ - ldr r1, =gWindowVerticalScrollSpeeds\n\ - add r0, r1\n\ - ldrb r4, [r0]\n\ - ldrb r2, [r6, #0x1F]\n\ - cmp r2, r4\n\ - bge _08005D20\n\ - ldrb r0, [r6, #0x4]\n\ - ldrb r1, [r6, #0xD]\n\ - lsl r1, #28\n\ - lsr r3, r1, #4\n\ - orr r3, r1\n\ - lsr r3, #24\n\ - mov r1, #0\n\ - bl ScrollWindow\n\ - mov r0, #0\n\ - b _08005D38\n\ - .pool\n\ -_08005D20:\n\ - ldrb r0, [r6, #0x4]\n\ - ldrb r1, [r6, #0xD]\n\ - lsl r1, #28\n\ - lsr r3, r1, #4\n\ - orr r3, r1\n\ - lsr r3, #24\n\ - mov r1, #0\n\ - add r2, r4, #0\n\ - bl ScrollWindow\n\ - ldrb r0, [r6, #0x1F]\n\ - sub r0, r4\n\ -_08005D38:\n\ - strb r0, [r6, #0x1F]\n\ - ldrb r0, [r6, #0x4]\n\ - mov r1, #0x2\n\ - bl CopyWindowToVram\n\ - b _08005B56\n\ -_08005D44:\n\ - strb r0, [r6, #0x1C]\n\ - b _08005B56\n\ -_08005D48:\n\ - bl IsSEPlaying\n\ - lsl r0, #24\n\ - lsr r0, #24\n\ - cmp r0, #0\n\ - beq _08005D56\n\ - b _08005B56\n\ -_08005D56:\n\ - strb r0, [r6, #0x1C]\n\ - b _08005B56\n\ -_08005D5A:\n\ - ldrb r0, [r6, #0x1E]\n\ - add r1, r0, #0\n\ - cmp r1, #0\n\ - beq _08005D68\n\ - sub r0, #0x1\n\ - strb r0, [r6, #0x1E]\n\ - b _08005B56\n\ -_08005D68:\n\ - strb r1, [r6, #0x1C]\n\ - b _08005B56\n\ -_08005D6C:\n\ - mov r0, #0x1\n\ -_08005D6E:\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n"); -} -#endif u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) { From 487a6c2b2c641a9b022ec47f809ac4a3e68f8ac7 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 5 Nov 2018 21:42:12 +0100 Subject: [PATCH 059/213] this file is --- common_syms/text.txt | 4 - include/text.h | 38 +-- src/text.c | 752 +++++++++++++++++++++--------------------- src/unk_text_util_2.c | 18 +- 4 files changed, 395 insertions(+), 417 deletions(-) diff --git a/common_syms/text.txt b/common_syms/text.txt index b34571495c..4406c8bf93 100644 --- a/common_syms/text.txt +++ b/common_syms/text.txt @@ -1,8 +1,4 @@ gFonts gUnknown_03002F84 gUnknown_03002F90 -gUnknown_03002FB0 -gUnknown_03002FD0 -gUnknown_03002FF0 -gGlyphDimensions gTextFlags diff --git a/include/text.h b/include/text.h index 23873ce546..db0d48bfc3 100644 --- a/include/text.h +++ b/include/text.h @@ -120,7 +120,7 @@ enum { FONTATTR_COLOR_SHADOW }; -struct TextPrinterSubSubStruct +struct TextPrinterSubStruct { u8 font_type:4; // 0x14 u8 font_type_upper:1; @@ -129,16 +129,6 @@ struct TextPrinterSubSubStruct u8 field_1_upmid:2; u8 field_1_top:1; u8 frames_visible_counter; - u8 field_3; -}; - -struct TextPrinterSubStruct -{ - struct TextPrinterSubSubStruct sub; - u8 field_4; // 0x18 - u8 field_5; - u8 field_6; - u8 active; }; struct TextSubPrinter // TODO: Better name @@ -164,14 +154,14 @@ struct TextPrinter void (*callback)(struct TextSubPrinter *, u16); // 0x10 - union { + union __attribute__((packed)) { struct TextPrinterSubStruct sub; - - u8 sub_fields[8]; + u8 sub_fields[7]; } sub_union; + u8 active; u8 state; // 0x1C - u8 text_speed; + u8 textSpeed; u8 delayCounter; u8 scrollDistance; u8 minLetterSpacing; // 0x20 @@ -213,6 +203,16 @@ typedef struct { u8 flag_3:1; } TextFlags; +struct Struct_03002F90 +{ + u8 unk0[0x20]; + u8 unk20[0x20]; + u8 unk40[0x20]; + u8 unk60[0x20]; + u8 unk80; + u8 unk81; +}; + extern TextFlags gTextFlags; extern u8 gStringVar1[]; @@ -220,12 +220,8 @@ extern u8 gStringVar2[]; extern u8 gStringVar3[]; extern u8 gStringVar4[]; -u8 gUnknown_03002F84; -u8 gUnknown_03002F90[]; -u8 gUnknown_03002FB0[0x20]; -u8 gUnknown_03002FD0[0x20]; -u8 gUnknown_03002FF0[0x20]; -u8 gGlyphDimensions[0x2]; +extern u8 gUnknown_03002F84; +extern struct Struct_03002F90 gUnknown_03002F90; void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); diff --git a/src/text.c b/src/text.c index e43c6dbe8f..3b2daa1b00 100644 --- a/src/text.c +++ b/src/text.c @@ -11,16 +11,6 @@ #include "blit.h" #include "dynamic_placeholder_text_util.h" -struct UnkStruct -{ - u8 unk0[0x20]; - u8 unk20[0x20]; - u8 unk40[0x20]; - u8 unk60[0x20]; - u8 unk80; - u8 unk81; -}; - extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); @@ -36,11 +26,7 @@ static u16 gLastTextShadowColor; const struct FontInfo *gFonts; u8 gUnknown_03002F84; -u8 gUnknown_03002F90[0x20]; -u8 gUnknown_03002FB0[0x20]; -u8 gUnknown_03002FD0[0x20]; -u8 gUnknown_03002FF0[0x20]; -u8 gGlyphDimensions[0x2]; +struct Struct_03002F90 gUnknown_03002F90; TextFlags gTextFlags; const u8 gFontHalfRowOffsets[] = { @@ -151,7 +137,7 @@ void DeactivateAllTextPrinters(void) { int printer; for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer) - gTextPrinters[printer].sub_union.sub.active = 0; + gTextPrinters[printer].active = 0; } u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) @@ -178,17 +164,18 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca { int i; u16 j; + u8 *ptr; if (!gFonts) return FALSE; - gTempTextPrinter.sub_union.sub.active = 1; + gTempTextPrinter.active = 1; gTempTextPrinter.state = 0; - gTempTextPrinter.text_speed = speed; + gTempTextPrinter.textSpeed = speed; gTempTextPrinter.delayCounter = 0; gTempTextPrinter.scrollDistance = 0; - for (i = 0; i < 7; ++i) + for (i = 0; i < 7; i++) { gTempTextPrinter.sub_union.sub_fields[i] = 0; } @@ -201,12 +188,12 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca GenerateFontHalfRowLookupTable(textSubPrinter->fgColor, textSubPrinter->bgColor, textSubPrinter->shadowColor); if (speed != TEXT_SPEED_FF && speed != 0x0) { - --gTempTextPrinter.text_speed; + --gTempTextPrinter.textSpeed; gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter; } else { - gTempTextPrinter.text_speed = 0; + gTempTextPrinter.textSpeed = 0; for (j = 0; j < 0x400; ++j) { if ((u32)RenderFont(&gTempTextPrinter) == 1) @@ -215,7 +202,7 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca if (speed != TEXT_SPEED_FF) CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2); - gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0; + gTextPrinters[textSubPrinter->windowId].active = 0; } gUnknown_03002F84 = 0; return TRUE; @@ -230,7 +217,7 @@ void RunTextPrinters(void) { for (i = 0; i < 0x20; ++i) { - if (gTextPrinters[i].sub_union.sub.active != 0) + if (gTextPrinters[i].active != 0) { temp = RenderFont(&gTextPrinters[i]); switch (temp) { @@ -241,7 +228,7 @@ void RunTextPrinters(void) gTextPrinters[i].callback(&gTextPrinters[i].subPrinter, temp); break; case 1: - gTextPrinters[i].sub_union.sub.active = 0; + gTextPrinters[i].active = 0; break; } } @@ -251,7 +238,7 @@ void RunTextPrinters(void) bool16 IsTextPrinterActive(u8 id) { - return gTextPrinters[id].sub_union.sub.active; + return gTextPrinters[id].active; } u32 RenderFont(struct TextPrinter *textPrinter) @@ -1257,7 +1244,7 @@ _08004F06:\n\ bcc _08004EA8\n\ _08004F0E:\n\ ldr r1, [sp, #0x88]\n\ - ldr r3, =gUnknown_03002FD0\n\ + ldr r3, =gUnknown_03002F90 + 0x40\n\ str r3, [sp, #0x20]\n\ ldr r0, [sp, #0x74]\n\ mov r8, r0\n\ @@ -1402,7 +1389,7 @@ _08005014:\n\ bcc _08004FBA\n\ _0800501C:\n\ mov r1, r8\n\ - ldr r3, =gUnknown_03002FB0\n\ + ldr r3, =gUnknown_03002F90 + 0x20\n\ str r3, [sp, #0x38]\n\ ldr r0, [sp, #0x84]\n\ ldr r2, [sp, #0x7C]\n\ @@ -1547,7 +1534,7 @@ _08005124:\n\ bcc _080050CA\n\ _0800512C:\n\ mov r1, r8\n\ - ldr r3, =gUnknown_03002FB0\n\ + ldr r3, =gUnknown_03002F90 + 0x20\n\ str r3, [sp, #0x50]\n\ ldr r0, [sp, #0x84]\n\ ldr r2, [sp, #0x7C]\n\ @@ -1616,7 +1603,7 @@ _080051A4:\n\ bcc _08005146\n\ _080051AC:\n\ ldr r1, [sp, #0x88]\n\ - ldr r3, =gUnknown_03002FD0\n\ + ldr r3, =gUnknown_03002F90 + 0x40\n\ str r3, [sp, #0x5C]\n\ ldr r0, [sp, #0x84]\n\ mov r8, r0\n\ @@ -1685,7 +1672,7 @@ _08005222:\n\ _0800522A:\n\ ldr r4, [sp, #0x84]\n\ ldr r1, [sp, #0x88]\n\ - ldr r3, =gUnknown_03002FF0\n\ + ldr r3, =gUnknown_03002F90 + 0x60\n\ str r3, [sp, #0x68]\n\ ldr r0, [sp, #0x7C]\n\ add r0, r4\n\ @@ -1767,7 +1754,7 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) { struct Window *window; struct Bitmap pixels_data; - u8* gUnk; + struct Struct_03002F90 *gUnk; u8* glyphHeight; if (gLastTextBgColor != 0) @@ -1777,8 +1764,8 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) pixels_data.width = window->window.width << 3; pixels_data.height = window->window.height << 3; - gUnk = gUnknown_03002F90; - glyphHeight = &gUnk[0x81]; + gUnk = &gUnknown_03002F90; + glyphHeight = &gUnk->unk81; FillBitmapRect4Bit( &pixels_data, @@ -1794,10 +1781,10 @@ u16 Font0Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 0; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 0; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1806,10 +1793,10 @@ u16 Font1Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 1; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 1; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1818,10 +1805,10 @@ u16 Font2Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 2; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 2; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1830,10 +1817,10 @@ u16 Font3Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 3; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 3; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1842,10 +1829,10 @@ u16 Font4Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 4; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 4; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1854,10 +1841,10 @@ u16 Font5Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 5; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 5; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1866,10 +1853,10 @@ u16 Font7Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 7; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 7; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1878,10 +1865,10 @@ u16 Font8Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.field_1_top == 0) + if (subStruct->field_1_top == 0) { - textPrinter->sub_union.sub.sub.font_type = 8; - subStruct->sub.field_1_top = 1; + textPrinter->sub_union.sub.font_type = 8; + subStruct->field_1_top = 1; } return RenderText(textPrinter); } @@ -1891,11 +1878,11 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; if (gTextFlags.flag_2 == 1) - subStruct->sub.frames_visible_counter = 0; + subStruct->frames_visible_counter = 0; else { - subStruct->sub.field_1_upmid = 0; - subStruct->sub.field_1 = 0; + subStruct->field_1_upmid = 0; + subStruct->field_1 = 0; } } @@ -1906,9 +1893,9 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) if (gTextFlags.flag_2 == 0) { - if (subStruct->sub.field_1 != 0) + if (subStruct->field_1 != 0) { - subStruct->sub.field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match + subStruct->field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match } else { @@ -1944,8 +1931,8 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) 0x10); CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2); - subStruct->sub.field_1 = 0x8; - subStruct->sub.field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1; + subStruct->field_1 = 0x8; + subStruct->field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1; } } } @@ -1966,13 +1953,13 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->sub.frames_visible_counter == 49) + if (subStruct->frames_visible_counter == 49) { return TRUE; } else { - ++subStruct->sub.frames_visible_counter; + ++subStruct->frames_visible_counter; return FALSE; } } @@ -2058,18 +2045,18 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c u16 RenderText(struct TextPrinter *textPrinter) { - struct TextPrinterSubSubStruct *subStruct = &textPrinter->sub_union.sub.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; u16 currChar; s32 width; s32 widthHelper; switch (textPrinter->state) { - case 0: // _080057F0 + case 0: if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && subStruct->font_type_upper) textPrinter->delayCounter = 0; - if (textPrinter->delayCounter && textPrinter->text_speed) //_0800580A + if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter--; if (gTextFlags.flag_0 && (gMain.newKeys & (A_BUTTON | B_BUTTON))) @@ -2083,7 +2070,7 @@ u16 RenderText(struct TextPrinter *textPrinter) if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.flag_2) textPrinter->delayCounter = 3; else - textPrinter->delayCounter = textPrinter->text_speed; + textPrinter->delayCounter = textPrinter->textSpeed; currChar = *textPrinter->subPrinter.current_text_offset; textPrinter->subPrinter.current_text_offset++; @@ -2238,8 +2225,8 @@ u16 RenderText(struct TextPrinter *textPrinter) break; case CHAR_SPECIAL_F8: currChar = *textPrinter->subPrinter.current_text_offset++; - gUnknown_03002F90[0x80] = DrawKeypadIcon(textPrinter->subPrinter.windowId, currChar, textPrinter->subPrinter.currentX, textPrinter->subPrinter.currentY); - textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing; + gUnknown_03002F90.unk80 = DrawKeypadIcon(textPrinter->subPrinter.windowId, currChar, textPrinter->subPrinter.currentX, textPrinter->subPrinter.currentY); + textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing; return 0; case EOS: return 1; @@ -2273,8 +2260,8 @@ u16 RenderText(struct TextPrinter *textPrinter) if (textPrinter->minLetterSpacing) { - textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80]; - width = textPrinter->minLetterSpacing - gUnknown_03002F90[0x80]; + textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80; + width = textPrinter->minLetterSpacing - gUnknown_03002F90.unk80; if (width > 0) { ClearTextSpan(textPrinter, width); @@ -2284,9 +2271,9 @@ u16 RenderText(struct TextPrinter *textPrinter) else { if (textPrinter->japanese) - textPrinter->subPrinter.currentX += (gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing); + textPrinter->subPrinter.currentX += (gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing); else - textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80]; + textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80; } return 0; case 1: @@ -2374,59 +2361,59 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) temp = strLocal[strPos++]; switch (temp) { - case CHAR_NEWLINE: - case EOS: - lineWidths[line] = width; - width = 0; - line++; - break; - case EXT_CTRL_CODE_BEGIN: - temp2 = strLocal[strPos++]; - switch (temp2) - { - case 0x4: - ++strPos; - case 0xB: - case 0x10: - ++strPos; - case 0x1: - case 0x2: - case 0x3: - case 0x5: - case 0x6: - case 0x8: - case 0xC: - case 0xD: - case 0xE: - case 0x11: - case 0x12: - case 0x13: - case 0x14: - ++strPos; - break; - case 0x7: - case 0x9: - case 0xA: - case 0xF: - case 0x15: - case 0x16: - default: - break; - } - break; - case CHAR_SPECIAL_F7: - case PLACEHOLDER_BEGIN: + case CHAR_NEWLINE: + case EOS: + lineWidths[line] = width; + width = 0; + line++; + break; + case EXT_CTRL_CODE_BEGIN: + temp2 = strLocal[strPos++]; + switch (temp2) + { + case 0x4: + ++strPos; + case 0xB: + case 0x10: + ++strPos; + case 0x1: + case 0x2: + case 0x3: + case 0x5: + case 0x6: + case 0x8: + case 0xC: + case 0xD: + case 0xE: + case 0x11: + case 0x12: + case 0x13: + case 0x14: ++strPos; break; - case CHAR_PROMPT_SCROLL: - case CHAR_PROMPT_CLEAR: - break; - case CHAR_SPECIAL_F8: - case CHAR_SPECIAL_F9: - ++strPos; + case 0x7: + case 0x9: + case 0xA: + case 0xF: + case 0x15: + case 0x16: default: - ++width; break; + } + break; + case CHAR_SPECIAL_F7: + case PLACEHOLDER_BEGIN: + ++strPos; + break; + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: + break; + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: + ++strPos; + default: + ++width; + break; } } while (temp != EOS); @@ -2484,107 +2471,32 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) { switch (*str) { - case CHAR_NEWLINE: - if (lineWidth > width) - width = lineWidth; - lineWidth = 0; - break; - case PLACEHOLDER_BEGIN: - switch (*++str) - { - case 0x2: - bufferPointer = gStringVar1; - break; - case 0x3: - bufferPointer = gStringVar2; - break; - case 0x4: - bufferPointer = gStringVar3; - break; - default: - return 0; - } - case CHAR_SPECIAL_F7: - if (bufferPointer == NULL) - bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str); - while (*bufferPointer != EOS) - { - glyphWidth = func(*bufferPointer++, isJapanese); - if (minGlyphWidth > 0) - { - if (glyphWidth < minGlyphWidth) - glyphWidth = minGlyphWidth; - lineWidth += glyphWidth; - } - else - { - lineWidth += glyphWidth; - if (isJapanese && str[1] != EOS) - lineWidth += localLetterSpacing; - } - } - bufferPointer = 0; - break; - case EXT_CTRL_CODE_BEGIN: - switch (*++str) - { - case 0x4: - ++str; - case 0xB: - case 0x10: - ++str; - case 0x1: - case 0x2: - case 0x3: - case 0x5: - case 0x8: - case 0xC: - case 0xD: - case 0xE: - ++str; - break; - case 0x6: - func = GetFontWidthFunc(*++str); - if (func == NULL) - return 0; - if (letterSpacing == -1) - localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING); - break; - case 0x11: - glyphWidth = *++str; - lineWidth += glyphWidth; - break; - case 0x12: - lineWidth = *++str; - break; - case 0x13: - if (*++str > lineWidth) - lineWidth = *str; - break; - case 0x14: - minGlyphWidth = *++str; - break; - case 0x15: - isJapanese = 1; - break; - case 0x16: - isJapanese = 0; - break; - case 0x7: - case 0x9: - case 0xA: - case 0xF: - default: - break; - } - break; - case CHAR_SPECIAL_F8: - case CHAR_SPECIAL_F9: - if (*str == CHAR_SPECIAL_F9) - glyphWidth = func(*++str | 0x100, isJapanese); - else - glyphWidth = GetKeypadIconWidth(*++str); - + case CHAR_NEWLINE: + if (lineWidth > width) + width = lineWidth; + lineWidth = 0; + break; + case PLACEHOLDER_BEGIN: + switch (*++str) + { + case 0x2: + bufferPointer = gStringVar1; + break; + case 0x3: + bufferPointer = gStringVar2; + break; + case 0x4: + bufferPointer = gStringVar3; + break; + default: + return 0; + } + case CHAR_SPECIAL_F7: + if (bufferPointer == NULL) + bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str); + while (*bufferPointer != EOS) + { + glyphWidth = func(*bufferPointer++, isJapanese); if (minGlyphWidth > 0) { if (glyphWidth < minGlyphWidth) @@ -2597,25 +2509,100 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) if (isJapanese && str[1] != EOS) lineWidth += localLetterSpacing; } + } + bufferPointer = 0; + break; + case EXT_CTRL_CODE_BEGIN: + switch (*++str) + { + case 0x4: + ++str; + case 0xB: + case 0x10: + ++str; + case 0x1: + case 0x2: + case 0x3: + case 0x5: + case 0x8: + case 0xC: + case 0xD: + case 0xE: + ++str; break; - case CHAR_PROMPT_SCROLL: - case CHAR_PROMPT_CLEAR: + case 0x6: + func = GetFontWidthFunc(*++str); + if (func == NULL) + return 0; + if (letterSpacing == -1) + localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING); break; + case 0x11: + glyphWidth = *++str; + lineWidth += glyphWidth; + break; + case 0x12: + lineWidth = *++str; + break; + case 0x13: + if (*++str > lineWidth) + lineWidth = *str; + break; + case 0x14: + minGlyphWidth = *++str; + break; + case 0x15: + isJapanese = 1; + break; + case 0x16: + isJapanese = 0; + break; + case 0x7: + case 0x9: + case 0xA: + case 0xF: default: - glyphWidth = func(*str, isJapanese); - if (minGlyphWidth > 0) - { - if (glyphWidth < minGlyphWidth) - glyphWidth = minGlyphWidth; - lineWidth += glyphWidth; - } - else - { - lineWidth += glyphWidth; - if (isJapanese && str[1] != EOS) - lineWidth += localLetterSpacing; - } break; + } + break; + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: + if (*str == CHAR_SPECIAL_F9) + glyphWidth = func(*++str | 0x100, isJapanese); + else + glyphWidth = GetKeypadIconWidth(*++str); + + if (minGlyphWidth > 0) + { + if (glyphWidth < minGlyphWidth) + glyphWidth = minGlyphWidth; + lineWidth += glyphWidth; + } + else + { + lineWidth += glyphWidth; + if (isJapanese && str[1] != EOS) + lineWidth += localLetterSpacing; + } + break; + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: + break; + default: + glyphWidth = func(*str, isJapanese); + if (minGlyphWidth > 0) + { + if (glyphWidth < minGlyphWidth) + glyphWidth = minGlyphWidth; + lineWidth += glyphWidth; + } + else + { + lineWidth += glyphWidth; + if (isJapanese && str[1] != EOS) + lineWidth += localLetterSpacing; + } + break; } ++str; } @@ -2651,82 +2638,81 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) temp = strLocal[strPos++]; switch (temp) { - case EXT_CTRL_CODE_BEGIN: - temp2 = strLocal[strPos++]; - switch (temp2) - { - case 0x4: - fgColor = strLocal[strPos++]; - bgColor = strLocal[strPos++]; - shadowColor = strLocal[strPos++]; - GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); - continue; - case 0x1: - fgColor = strLocal[strPos++]; - GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); - continue; - case 0x2: - bgColor = strLocal[strPos++]; - GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); - continue; - case 0x3: - shadowColor = strLocal[strPos++]; - GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); - continue; - case 0x6: - fontId = strLocal[strPos++]; - break; - case 0xB: - case 0x10: - ++strPos; - case 0x5: - case 0x8: - case 0xC: - case 0xD: - case 0xE: - case 0x11: - case 0x12: - case 0x13: - case 0x14: - ++strPos; - break; - case 0x7: - case 0x9: - case 0xA: - case 0xF: - case 0x15: - case 0x16: - default: - continue; - } + case EXT_CTRL_CODE_BEGIN: + temp2 = strLocal[strPos++]; + switch (temp2) + { + case 0x4: + fgColor = strLocal[strPos++]; + bgColor = strLocal[strPos++]; + shadowColor = strLocal[strPos++]; + GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); + continue; + case 0x1: + fgColor = strLocal[strPos++]; + GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); + continue; + case 0x2: + bgColor = strLocal[strPos++]; + GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); + continue; + case 0x3: + shadowColor = strLocal[strPos++]; + GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor); + continue; + case 0x6: + fontId = strLocal[strPos++]; break; - case CHAR_SPECIAL_F7: - case CHAR_SPECIAL_F8: - case CHAR_SPECIAL_F9: - case PLACEHOLDER_BEGIN: + case 0xB: + case 0x10: + ++strPos; + case 0x5: + case 0x8: + case 0xC: + case 0xD: + case 0xE: + case 0x11: + case 0x12: + case 0x13: + case 0x14: ++strPos; break; - case CHAR_PROMPT_SCROLL: - case CHAR_PROMPT_CLEAR: - case CHAR_NEWLINE: - case EOS: - break; + case 0x7: + case 0x9: + case 0xA: + case 0xF: + case 0x15: + case 0x16: default: - switch (fontId) - { - case 9: - DecompressGlyphFont9(temp); - break; - case 1: - default: - DecompressGlyphFont1(temp, 1); - break; - } - - CpuCopy32(gUnknown_03002F90, pixels, 0x20); - CpuCopy32(gUnknown_03002F90 + 0x40, pixels + 0x20, 0x20); - pixels += 0x40; + continue; + } + break; + case CHAR_SPECIAL_F7: + case CHAR_SPECIAL_F8: + case CHAR_SPECIAL_F9: + case PLACEHOLDER_BEGIN: + ++strPos; + break; + case CHAR_PROMPT_SCROLL: + case CHAR_PROMPT_CLEAR: + case CHAR_NEWLINE: + case EOS: + break; + default: + switch (fontId) + { + case 9: + DecompressGlyphFont9(temp); break; + case 1: + default: + DecompressGlyphFont1(temp, 1); + break; + } + CpuCopy32(gUnknown_03002F90.unk0, pixels, 0x20); + CpuCopy32(gUnknown_03002F90.unk40, pixels + 0x20, 0x20); + pixels += 0x40; + break; } } while (temp != EOS); @@ -2816,30 +2802,30 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) if (isJapanese == 1) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0 - gUnknown_03002F90[0x80] = 8; // gGlyphWidth - gUnknown_03002F90[0x81] = 12; // gGlyphHeight + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + gUnknown_03002F90.unk80 = 8; // gGlyphWidth + gUnknown_03002F90.unk81 = 12; // gGlyphHeight } else { glyphs = gFont0LatinGlyphs + (0x20 * glyphId); - gUnknown_03002F90[0x80] = gFont0LatinGlyphWidths[glyphId]; + gUnknown_03002F90.unk80 = gFont0LatinGlyphWidths[glyphId]; - if (gUnknown_03002F90[0x80] <= 8) + if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); } - gUnknown_03002F90[0x81] = 13; + gUnknown_03002F90.unk81 = 13; } } @@ -2859,30 +2845,30 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0 - gUnknown_03002F90[0x80] = 8; // gGlyphWidth - gUnknown_03002F90[0x81] = 15; // gGlyphHeight + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + gUnknown_03002F90.unk80 = 8; // gGlyphWidth + gUnknown_03002F90.unk81 = 15; // gGlyphHeight } else { glyphs = gFont7LatinGlyphs + (0x20 * glyphId); - gUnknown_03002F90[0x80] = gFont7LatinGlyphWidths[glyphId]; + gUnknown_03002F90.unk80 = gFont7LatinGlyphWidths[glyphId]; - if (gUnknown_03002F90[0x80] <= 8) + if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); } - gUnknown_03002F90[0x81] = 15; + gUnknown_03002F90.unk81 = 15; } } @@ -2901,30 +2887,30 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0 - gUnknown_03002F90[0x80] = 8; // gGlyphWidth - gUnknown_03002F90[0x81] = 12; // gGlyphHeight + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + gUnknown_03002F90.unk80 = 8; // gGlyphWidth + gUnknown_03002F90.unk81 = 12; // gGlyphHeight } else { glyphs = gFont8LatinGlyphs + (0x20 * glyphId); - gUnknown_03002F90[0x80] = gFont8LatinGlyphWidths[glyphId]; + gUnknown_03002F90.unk80 = gFont8LatinGlyphWidths[glyphId]; - if (gUnknown_03002F90[0x80] <= 8) + if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); } - gUnknown_03002F90[0x81] = 12; + gUnknown_03002F90.unk81 = 12; } } @@ -2943,32 +2929,32 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); // gUnknown_03002FD0 - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FB0 - DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90 + 0x60)); // gUnknown_03002FF0 - gUnknown_03002F90[0x80] = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth - gUnknown_03002F90[0x81] = 14; // gGlyphHeight + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x20 + DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90.unk60)); // gUnknown_03002F90 + 0x60 + gUnknown_03002F90.unk80 = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth + gUnknown_03002F90.unk81 = 14; // gGlyphHeight } else { glyphs = gFont2LatinGlyphs + (0x20 * glyphId); - gUnknown_03002F90[0x80] = gFont2LatinGlyphWidths[glyphId]; + gUnknown_03002F90.unk80 = gFont2LatinGlyphWidths[glyphId]; - if (gUnknown_03002F90[0x80] <= 8) + if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); } - gUnknown_03002F90[0x81] = 14; + gUnknown_03002F90.unk81 = 14; } } @@ -2988,30 +2974,30 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0 - gUnknown_03002F90[0x80] = 8; // gGlyphWidth - gUnknown_03002F90[0x81] = 15; // gGlyphHeight + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + gUnknown_03002F90.unk80 = 8; // gGlyphWidth + gUnknown_03002F90.unk81 = 15; // gGlyphHeight } else { glyphs = gFont1LatinGlyphs + (0x20 * glyphId); - gUnknown_03002F90[0x80] = gFont1LatinGlyphWidths[glyphId]; + gUnknown_03002F90.unk80 = gFont1LatinGlyphWidths[glyphId]; - if (gUnknown_03002F90[0x80] <= 8) + if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60)); + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); } - gUnknown_03002F90[0x81] = 15; + gUnknown_03002F90.unk81 = 15; } } @@ -3028,8 +3014,8 @@ void DecompressGlyphFont9(u16 glyphId) const u16* glyphs; glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); - gUnknown_03002F90[0x80] = 8; - gUnknown_03002F90[0x81] = 12; + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); + gUnknown_03002F90.unk80 = 8; + gUnknown_03002F90.unk81 = 12; } diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index 4821ed7765..a1a59fe297 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -23,7 +23,7 @@ u16 Font6Func(struct TextPrinter *textPrinter) { textPrinter->delayCounter = 0; } - if (textPrinter->delayCounter && textPrinter->text_speed) + if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter --; if (gTextFlags.flag_0 && gMain.newKeys & (A_BUTTON | B_BUTTON)) @@ -39,7 +39,7 @@ u16 Font6Func(struct TextPrinter *textPrinter) } else { - textPrinter->delayCounter = textPrinter->text_speed; + textPrinter->delayCounter = textPrinter->textSpeed; } char_ = *textPrinter->subPrinter.current_text_offset ++; switch (char_) @@ -135,7 +135,7 @@ u16 Font6Func(struct TextPrinter *textPrinter) } DecompressGlyphFont6(char_); CopyGlyphToWindow(textPrinter); - textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing; + textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing; return 0; case 1: if (TextPrinterWait(textPrinter)) @@ -206,12 +206,12 @@ static void DecompressGlyphFont6(u16 glyph) const u16 *glyphs; glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); - DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90 + 0x60)); - gUnknown_03002F90[0x80] = 0x10; - gUnknown_03002F90[0x81] = 0x10; + DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); + DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90.unk60)); + gUnknown_03002F90.unk80 = 0x10; + gUnknown_03002F90.unk81 = 0x10; } u8 GetGlyphWidthFont6(void) From 7dd4ed70601039d0c811752211b4aefa1d09b69b Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Mon, 5 Nov 2018 14:45:54 -0600 Subject: [PATCH 060/213] r5/r6 swap on sub_80E2578 --- asm/easy_chat.s | 8 +- asm/party_menu.s | 24 +- asm/pokemon_storage_system.s | 8 +- asm/rom_8011DC0.s | 16 +- asm/roulette.s | 4 +- asm/script_menu.s | 1040 ---------------------------------- asm/trade.s | 6 +- asm/use_pokeblock.s | 2 +- data/event_scripts.s | 4 +- data/script_menu.s | 4 +- include/field_specials.h | 1 + include/menu.h | 10 +- include/script_menu.h | 2 +- include/strings.h | 7 + src/apprentice.c | 4 +- src/battle_pyramid_bag.c | 2 +- src/berry_blender.c | 2 +- src/clear_save_data_screen.c | 2 +- src/decoration.c | 14 +- src/egg_hatch.c | 2 +- src/evolution_scene.c | 2 +- src/item_menu.c | 2 +- src/learn_move.c | 8 +- src/main_menu.c | 4 +- src/mauville_old_man.c | 2 +- src/menu.c | 12 +- src/menu_helpers.c | 2 +- src/player_pc.c | 10 +- src/pokeblock.c | 2 +- src/pokemon_storage_system.c | 2 +- src/script_menu.c | 625 +++++++++++++++++++- src/secret_base.c | 4 +- src/shop.c | 2 +- src/slot_machine.c | 2 +- src/start_menu.c | 10 +- src/starter_choose.c | 2 +- src/trader.c | 2 +- src/wallclock.c | 2 +- 38 files changed, 719 insertions(+), 1138 deletions(-) diff --git a/asm/easy_chat.s b/asm/easy_chat.s index c732248076..70786ab651 100644 --- a/asm/easy_chat.s +++ b/asm/easy_chat.s @@ -369,7 +369,7 @@ _0811AF86: thumb_func_start sub_811AF8C sub_811AF8C: @ 811AF8C push {lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -418,7 +418,7 @@ _0811AFE6: thumb_func_start sub_811AFEC sub_811AFEC: @ 811AFEC push {r4,lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -461,7 +461,7 @@ _0811B03A: thumb_func_start sub_811B040 sub_811B040: @ 811B040 push {lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -566,7 +566,7 @@ sub_811B0E8: @ 811B0E8 thumb_func_start sub_811B0F8 sub_811B0F8: @ 811B0F8 push {r4,lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 diff --git a/asm/party_menu.s b/asm/party_menu.s index 53a66378c5..cb66565e5d 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -2740,7 +2740,7 @@ sub_81B1708: @ 81B1708 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -4196,7 +4196,7 @@ sub_81B227C: @ 81B227C push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -8138,7 +8138,7 @@ sub_81B43DC: @ 81B43DC push {r4-r6,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -8671,7 +8671,7 @@ sub_81B48DC: @ 81B48DC muls r1, r0 ldr r0, =gPlayerParty adds r4, r1, r0 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -8963,7 +8963,7 @@ sub_81B4BA0: @ 81B4BA0 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -9069,7 +9069,7 @@ sub_81B4C94: @ 81B4C94 push {r7} lsls r0, 24 lsrs r5, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -9877,7 +9877,7 @@ sub_81B5430: @ 81B5430 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -10171,7 +10171,7 @@ sub_81B56D8: @ 81B56D8 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -12543,7 +12543,7 @@ ether_effect_related_3: @ 81B6AB4 lsls r0, 24 lsrs r4, r0, 24 adds r5, r4, 0 - bl ProcessMenuInput + bl Menu_ProcessInput lsls r0, 24 asrs r1, r0, 24 movs r0, 0x2 @@ -13156,7 +13156,7 @@ sub_81B7028: @ 81B7028 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -13458,7 +13458,7 @@ sub_81B72C8: @ 81B72C8 muls r1, r0 ldr r0, =gPlayerParty adds r4, r1, r0 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r5, r0, 24 cmp r5, 0 @@ -15240,7 +15240,7 @@ sub_81B82D4: @ 81B82D4 push {r4-r7,lr} lsls r0, 24 lsrs r5, r0, 24 - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index 9d56030853..3fefdd530b 100644 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -1904,7 +1904,7 @@ _080C8F0C: adds r0, 0x1 strb r0, [r1] _080C8F22: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -2628,7 +2628,7 @@ _080C9584: b _080C9664 .pool _080C95A4: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -3422,7 +3422,7 @@ _080C9C78: b _080C9CAA .pool _080C9C8C: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -3553,7 +3553,7 @@ _080C9DAC: b _080C9DE0 .pool _080C9DC0: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 415ebfc0c2..91669d074e 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -2905,7 +2905,7 @@ _080170CA: negs r0, r0 b _08017110 _080170D4: - bl sub_8197930 + bl DisplayYesNoMenu ldrb r0, [r4] adds r0, 0x1 strb r0, [r4] @@ -2920,7 +2920,7 @@ _080170E0: negs r0, r0 b _08017110 _080170F2: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 movs r2, 0x80 @@ -6278,7 +6278,7 @@ _08018BD6: b _08018C3E .pool _08018BE4: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r6, r0, 24 movs r1, 0x80 @@ -16904,7 +16904,7 @@ _0801E16A: b _0801E23A .pool _0801E17C: - bl ProcessMenuInput + bl Menu_ProcessInput lsls r0, 24 asrs r0, 8 lsrs r6, r0, 16 @@ -20614,7 +20614,7 @@ _0801FEFE: thumb_func_start sub_801FF08 sub_801FF08: @ 801FF08 push {lr} - bl ProcessMenuInput + bl Menu_ProcessInput lsls r0, 24 asrs r0, 24 pop {r1} @@ -28887,10 +28887,10 @@ _08024246: strb r0, [r5, 0xC] b _080242D8 _0802426A: - bl sub_8197930 + bl DisplayYesNoMenu b _080242D0 _08024270: - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r4, r0, 24 movs r0, 0x2 @@ -47811,7 +47811,7 @@ _0802DA84: thumb_func_start sub_802DA8C sub_802DA8C: @ 802DA8C push {lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r0, 24 pop {r1} diff --git a/asm/roulette.s b/asm/roulette.s index f5d2dc3726..1552ba4fe4 100644 --- a/asm/roulette.s +++ b/asm/roulette.s @@ -736,7 +736,7 @@ sub_8140914: @ 8140914 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - bl sub_8197930 + bl DisplayYesNoMenu ldr r5, =gUnknown_0203AB8C ldrb r0, [r5] movs r1, 0 @@ -4502,7 +4502,7 @@ sub_81428C4: @ 81428C4 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - bl sub_8197930 + bl DisplayYesNoMenu ldr r1, =gUnknown_085B6408 adds r0, r4, 0 bl sub_8121F68 diff --git a/asm/script_menu.s b/asm/script_menu.s index ed6f5c3283..6d85132452 100644 --- a/asm/script_menu.s +++ b/asm/script_menu.s @@ -5,1046 +5,6 @@ .text - thumb_func_start sub_80E1FBC -sub_80E1FBC: @ 80E1FBC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r4, r3, 24 - ldr r1, =gUnknown_02039F90 - movs r0, 0x2 - strb r0, [r1] - movs r2, 0 - ldr r6, =Task_HandleMultichoiceInput - ldr r5, =gUnknown_0858BB68 - movs r3, 0xC -_080E1FE6: - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, r4 - bne _080E1FF0 - strb r3, [r1] -_080E1FF0: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x5 - bls _080E1FE6 - adds r0, r6, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0, r1 - mov r0, r8 - strh r0, [r1, 0x10] - cmp r7, 0x3 - bls _080E202C - movs r0, 0x1 - b _080E202E - .pool -_080E202C: - movs r0, 0 -_080E202E: - strh r0, [r1, 0x12] - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - mov r1, r9 - strh r1, [r0, 0x14] - strh r4, [r0, 0x16] - adds r0, r4, 0 - bl sub_80E2A94 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E1FBC - - thumb_func_start Task_HandleMultichoiceInput -Task_HandleMultichoiceInput: @ 80E2058 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080E20FC - ldr r1, =gUnknown_02039F90 - ldrb r0, [r1] - cmp r0, 0 - beq _080E2090 - subs r0, 0x1 - strb r0, [r1] - b _080E20FC - .pool -_080E2090: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080E209E - bl Menu_ProcessInputNoWrapAround - b _080E20A2 -_080E209E: - bl ProcessMenuInput -_080E20A2: - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0xC0 - ands r0, r1 - cmp r0, 0 - beq _080E20B8 - ldrb r0, [r5, 0xE] - bl sub_80E2A94 -_080E20B8: - lsls r0, r4, 24 - asrs r1, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r1, r0 - beq _080E20FC - adds r0, 0x1 - cmp r1, r0 - bne _080E20E8 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080E20FC - movs r0, 0x5 - bl PlaySE - ldr r1, =gSpecialVar_Result - movs r0, 0x7F - strh r0, [r1] - b _080E20EC - .pool -_080E20E8: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_080E20EC: - ldrb r0, [r5, 0xC] - bl sub_80E2A78 - adds r0, r6, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080E20FC: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end Task_HandleMultichoiceInput - - thumb_func_start ScriptMenu_YesNo -ScriptMenu_YesNo: @ 80E2108 - push {r4,lr} - ldr r4, =task_yes_no_maybe - adds r0, r4, 0 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E2138 - ldr r1, =gSpecialVar_Result - movs r0, 0xFF - strh r0, [r1] - bl sub_8197930 - adds r0, r4, 0 - movs r1, 0x50 - bl CreateTask - movs r0, 0x1 - b _080E213A - .pool -_080E2138: - movs r0, 0 -_080E213A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end ScriptMenu_YesNo - - thumb_func_start sub_80E2140 -sub_80E2140: @ 80E2140 - push {lr} - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0xFF - beq _080E2154 - movs r0, 0x1 - b _080E2156 - .pool -_080E2154: - movs r0, 0 -_080E2156: - pop {r1} - bx r1 - thumb_func_end sub_80E2140 - - thumb_func_start task_yes_no_maybe -task_yes_no_maybe: @ 80E215C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0x4 - bgt _080E2180 - adds r0, r2, 0x1 - strh r0, [r1, 0xC] - b _080E21C4 - .pool -_080E2180: - bl Menu_ProcessInputNoWrap_ - lsls r0, 24 - asrs r1, r0, 24 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080E21A4 - cmp r1, r0 - bgt _080E219C - subs r0, 0x1 - cmp r1, r0 - beq _080E21C4 - b _080E21BA -_080E219C: - cmp r1, 0 - beq _080E21B4 - cmp r1, 0x1 - bne _080E21BA -_080E21A4: - movs r0, 0x5 - bl PlaySE - ldr r1, =gSpecialVar_Result - movs r0, 0 - b _080E21B8 - .pool -_080E21B4: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 -_080E21B8: - strh r0, [r1] -_080E21BA: - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080E21C4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_yes_no_maybe - - thumb_func_start ScriptMenu_MultichoiceGrid -ScriptMenu_MultichoiceGrid: @ 80E21D0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - ldr r4, [sp, 0x30] - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x8] - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - ldr r0, =sub_80E2308 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E2210 - movs r0, 0 - b _080E22E8 - .pool -_080E2210: - ldr r0, =gSpecialVar_Result - movs r1, 0xFF - strh r1, [r0] - movs r2, 0 - movs r6, 0 - ldr r1, =gUnknown_0858B760 - lsls r5, 3 - adds r0, r5, r1 - str r5, [sp, 0xC] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bge _080E2246 - mov r8, r1 -_080E222A: - mov r0, r8 - adds r4, r5, r0 - ldr r1, [r4] - lsls r0, r6, 3 - adds r0, r1 - ldr r0, [r0] - adds r1, r2, 0 - bl display_text_and_get_width - adds r2, r0, 0 - adds r6, 0x1 - ldrb r4, [r4, 0x4] - cmp r6, r4 - blt _080E222A -_080E2246: - adds r0, r2, 0 - bl convert_pixel_width_to_tile_width - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r1, r10 - muls r1, r5 - mov r8, r1 - adds r0, r7, 0 - bl sub_80E2D5C - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gUnknown_0858B760 - mov r9, r2 - ldr r0, [sp, 0xC] - add r9, r0 - mov r1, r9 - ldrb r0, [r1, 0x4] - mov r1, r10 - bl __udivsi3 - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =sub_80E2308 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - mov r2, sp - ldrh r2, [r2, 0x8] - strh r2, [r4, 0x10] - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r3, r6, 25 - lsrs r3, 24 - adds r0, r7, 0 - ldr r1, [sp, 0x4] - mov r2, r8 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x14] - movs r1, 0 - bl SetStandardWindowBorderStyle - ldrb r0, [r4, 0x14] - lsls r5, 27 - lsrs r5, 24 - mov r2, r9 - ldr r1, [r2] - str r1, [sp] - adds r1, r5, 0 - mov r2, r10 - adds r3, r6, 0 - bl sub_81997AC - ldrb r0, [r4, 0x14] - movs r1, 0 - str r1, [sp] - adds r1, r5, 0 - mov r2, r10 - adds r3, r6, 0 - bl sub_8199944 - ldrb r0, [r4, 0x14] - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0x1 -_080E22E8: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end ScriptMenu_MultichoiceGrid - - thumb_func_start sub_80E2308 -sub_80E2308: @ 80E2308 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - bl sub_8199334 - lsls r0, 24 - asrs r1, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r1, r0 - beq _080E2360 - adds r0, 0x1 - cmp r1, r0 - bne _080E234C - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080E2360 - movs r0, 0x5 - bl PlaySE - ldr r1, =gSpecialVar_Result - movs r0, 0x7F - strh r0, [r1] - b _080E2350 - .pool -_080E234C: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_080E2350: - ldrb r0, [r5, 0xC] - bl sub_80E2A78 - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080E2360: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E2308 - - thumb_func_start ScrSpecial_CreatePCMenu -@ bool ScrSpecial_CreatePCMenu() -ScrSpecial_CreatePCMenu: @ 80E236C - push {lr} - ldr r0, =Task_HandleMultichoiceInput - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E2394 - ldr r1, =gSpecialVar_Result - movs r0, 0xFF - strh r0, [r1] - bl CreatePCMenu - movs r0, 0x1 - b _080E2396 - .pool -_080E2394: - movs r0, 0 -_080E2396: - pop {r1} - bx r1 - thumb_func_end ScrSpecial_CreatePCMenu - - thumb_func_start CreatePCMenu -CreatePCMenu: @ 80E239C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - movs r7, 0x8 - movs r5, 0 - movs r4, 0 - ldr r6, =gUnknown_0858BB70 -_080E23AC: - ldm r6!, {r0} - adds r1, r5, 0 - bl display_text_and_get_width - adds r5, r0, 0 - adds r4, 0x1 - cmp r4, 0x3 - bls _080E23AC - ldr r6, =0x00000864 @ = FLAG_SYS_GAME_CLEAR - adds r0, r6, 0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080E23D4 - ldr r0, =gText_HallOfFame - adds r1, r5, 0 - bl display_text_and_get_width - adds r5, r0, 0 -_080E23D4: - adds r0, r5, 0 - bl convert_pixel_width_to_tile_width - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r6, 0 - bl FlagGet - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - beq _080E2448 - movs r0, 0x4 - mov r8, r0 - movs r0, 0 - movs r1, 0 - adds r2, r4, 0 - movs r3, 0x8 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r6, 0 - movs r1, 0 - bl SetStandardWindowBorderStyle - ldr r2, =gText_HallOfFame - movs r0, 0x21 - str r0, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r3, r7, 0 - bl AddTextPrinterParameterized - ldr r2, =gText_LogOff - movs r0, 0x31 - str r0, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r3, r7, 0 - bl AddTextPrinterParameterized - b _080E247A - .pool -_080E2448: - movs r0, 0x3 - mov r8, r0 - movs r0, 0 - movs r1, 0 - adds r2, r4, 0 - movs r3, 0x6 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r6, 0 - movs r1, 0 - bl SetStandardWindowBorderStyle - ldr r2, =gText_LogOff - movs r0, 0x21 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - str r5, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r3, r7, 0 - bl AddTextPrinterParameterized -_080E247A: - ldr r0, =0x000008ab - bl FlagGet - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _080E24B0 - ldr r2, =gText_LanettesPC - movs r0, 0x1 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r3, r7, 0 - bl AddTextPrinterParameterized - b _080E24C6 - .pool -_080E24B0: - ldr r2, =gText_SomeonesPC - movs r0, 0x1 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - str r1, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - adds r3, r7, 0 - bl AddTextPrinterParameterized -_080E24C6: - ldr r4, =gStringVar4 - ldr r1, =gText_PlayersPC - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r6, 0 - adds r1, r4, 0 - adds r2, r7, 0 - movs r3, 0x11 - bl PrintPlayerNameOnWindow - adds r0, r6, 0 - mov r1, r8 - movs r2, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - adds r0, r6, 0 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0 - mov r1, r8 - adds r2, r6, 0 - movs r3, 0x1 - bl sub_80E1FBC - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CreatePCMenu - - thumb_func_start ScriptMenu_DisplayPCStartupPrompt -ScriptMenu_DisplayPCStartupPrompt: @ 80E2514 - push {lr} - sub sp, 0x10 - movs r0, 0 - movs r1, 0x1 - bl sub_819786C - ldr r2, =gUnknown_0827266F - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl AddTextPrinterParameterized2 - add sp, 0x10 - pop {r0} - bx r0 - .pool - thumb_func_end ScriptMenu_DisplayPCStartupPrompt - - thumb_func_start sub_80E2548 -sub_80E2548: @ 80E2548 - push {lr} - ldr r0, =Task_HandleMultichoiceInput - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E2570 - ldr r1, =gSpecialVar_Result - movs r0, 0xFF - strh r0, [r1] - bl sub_80E2578 - movs r0, 0x1 - b _080E2572 - .pool -_080E2570: - movs r0, 0 -_080E2572: - pop {r1} - bx r1 - thumb_func_end sub_80E2548 - - thumb_func_start sub_80E2578 -sub_80E2578: @ 80E2578 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - movs r5, 0 - movs r4, 0 - ldr r3, =gUnknown_03001124 - movs r2, 0xFF -_080E258A: - adds r0, r4, r3 - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _080E258A - movs r0, 0x1 - movs r1, 0 - bl GetFontAttribute - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - cmp r1, 0 - bne _080E25D2 - ldr r4, =gUnknown_03001124 - adds r0, r5, r4 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0xE8 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _080E25D2 - adds r0, r5, r4 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E25D2: - ldr r0, =0x00000113 - movs r1, 0x1 - bl CheckBagHasItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E2630 - ldr r0, =0x000008b3 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E2630 - ldr r2, =gSpecialVar_0x8004 - ldrh r0, [r2] - cmp r0, 0 - bne _080E2606 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x2 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E2606: - ldrh r0, [r2] - cmp r0, 0x1 - bne _080E2630 - movs r4, 0xD7 - lsls r4, 1 - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080E2630 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x2 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r4, 0 - bl FlagSet -_080E2630: - movs r0, 0xB9 - lsls r0, 1 - movs r1, 0x1 - bl CheckBagHasItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E2690 - movs r0, 0x8E - lsls r0, 4 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E2690 - ldr r2, =gSpecialVar_0x8004 - ldrh r0, [r2] - cmp r0, 0 - bne _080E2668 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x3 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E2668: - ldrh r0, [r2] - cmp r0, 0x1 - bne _080E2690 - ldr r4, =0x000001db - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080E2690 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x3 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r4, 0 - bl FlagSet -_080E2690: - ldr r0, =0x00000173 - movs r1, 0x1 - bl CheckBagHasItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E26EC - ldr r0, =0x000008d5 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E26EC - ldr r2, =gSpecialVar_0x8004 - ldrh r0, [r2] - cmp r0, 0 - bne _080E26C4 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x4 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E26C4: - ldrh r0, [r2] - cmp r0, 0x1 - bne _080E26EC - ldr r4, =0x000001af - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080E26EC - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x4 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r4, 0 - bl FlagSet -_080E26EC: - movs r0, 0xBC - lsls r0, 1 - movs r1, 0x1 - bl CheckBagHasItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E274C - ldr r0, =0x000008d6 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E274C - ldr r2, =gSpecialVar_0x8004 - ldrh r0, [r2] - cmp r0, 0 - bne _080E2722 - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x5 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E2722: - ldrh r0, [r2] - cmp r0, 0x1 - bne _080E274C - movs r4, 0xD8 - lsls r4, 1 - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080E274C - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x5 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r4, 0 - bl FlagSet -_080E274C: - ldr r0, =gUnknown_03001124 - adds r0, r5, r0 - movs r1, 0x6 - strb r1, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0 - bne _080E276E - movs r0, 0xE8 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 -_080E276E: - adds r7, r5, 0 - cmp r7, 0x7 - bne _080E27A4 - ldr r1, =gSpecialVar_0x8004 - movs r0, 0xB - strh r0, [r1] - bl sub_813A128 - b _080E2860 - .pool -_080E27A4: - movs r1, 0 - movs r4, 0 - lsls r6, r7, 25 - subs r0, r7, 0x1 - mov r9, r0 - ldr r5, =gUnknown_0858BB80 -_080E27B0: - ldr r0, =gUnknown_03001124 - adds r0, r4, r0 - ldrb r0, [r0] - cmp r0, 0xFF - beq _080E27C6 - lsls r0, 2 - adds r0, r5 - ldr r0, [r0] - bl display_text_and_get_width - adds r1, r0, 0 -_080E27C6: - adds r4, 0x1 - cmp r4, 0x6 - bls _080E27B0 - adds r0, r1, 0 - bl convert_pixel_width_to_tile_width - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1C - subs r0, r2 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x6 - subs r1, r7 - lsls r1, 25 - lsrs r1, 24 - lsrs r3, r6, 24 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r6, 0 - movs r1, 0 - bl SetStandardWindowBorderStyle - movs r5, 0 - movs r4, 0 - ldr r0, =gUnknown_0858BB80 - mov r8, r0 -_080E2802: - ldr r0, =gUnknown_03001124 - adds r1, r4, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _080E2834 - lsls r0, 2 - add r0, r8 - ldr r2, [r0] - lsls r0, r5, 4 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r6, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080E2834: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _080E2802 - mov r0, r9 - lsls r2, r0, 24 - lsrs r2, 24 - adds r0, r6, 0 - adds r1, r7, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - adds r0, r6, 0 - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0 - adds r1, r7, 0 - adds r2, r6, 0 - movs r3, 0x8 - bl sub_80E1FBC -_080E2860: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E2578 - thumb_func_start sub_80E2878 sub_80E2878: @ 80E2878 push {lr} diff --git a/asm/trade.s b/asm/trade.s index f81d8c6b21..341aa08695 100644 --- a/asm/trade.s +++ b/asm/trade.s @@ -3349,7 +3349,7 @@ sub_8078EF8: @ 8078EF8 sub_8078F50: @ 8078F50 push {lr} sub sp, 0x4 - bl Menu_ProcessInputNoWrapAround + bl Menu_ProcessInputNoWrap lsls r0, 24 asrs r0, 24 movs r1, 0x1 @@ -3695,7 +3695,7 @@ _0807920E: thumb_func_start sub_8079218 sub_8079218: @ 8079218 push {lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 @@ -3797,7 +3797,7 @@ _080792D8: thumb_func_start sub_80792E4 sub_80792E4: @ 80792E4 push {lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 asrs r1, r0, 24 cmp r1, 0 diff --git a/asm/use_pokeblock.s b/asm/use_pokeblock.s index e04dedd9ec..d294a2fae2 100644 --- a/asm/use_pokeblock.s +++ b/asm/use_pokeblock.s @@ -900,7 +900,7 @@ sub_8166D44: @ 8166D44 thumb_func_start sub_8166DE4 sub_8166DE4: @ 8166DE4 push {r4,lr} - bl Menu_ProcessInputNoWrap_ + bl Menu_ProcessInputNoWrapClearOnChoose lsls r0, 24 lsrs r4, r0, 24 asrs r1, r0, 24 diff --git a/data/event_scripts.s b/data/event_scripts.s index 46ba34db50..350086a01a 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1771,7 +1771,7 @@ EventScript_PC:: @ 8271D92 end EventScript_271DAC:: @ 8271DAC - message gUnknown_0827266F + message gText_WhichPCShouldBeAccessed waitmessage special ScrSpecial_CreatePCMenu waitstate @@ -3112,7 +3112,7 @@ Text_272640: @ 8272640 Text_27265A: @ 827265A .string "{PLAYER} booted up the PC.$" -gUnknown_0827266F:: @ 827266F +gText_WhichPCShouldBeAccessed:: @ 827266F .string "Which PC should be accessed?$" gUnknown_0827268C:: @ 827268C diff --git a/data/script_menu.s b/data/script_menu.s index dbfb056219..008d36bf4b 100644 --- a/data/script_menu.s +++ b/data/script_menu.s @@ -577,7 +577,7 @@ gUnknown_0858B758:: @ 58B758 .4byte gText_Exit, 0 -gUnknown_0858B760:: @ 858B760 +gMultichoiceLists:: @ 858B760 .4byte gUnknown_0858ABD8, 3 .4byte gUnknown_0858B758, 1 .4byte gUnknown_0858ABF0, 3 @@ -729,7 +729,7 @@ gUnknown_0858BB68:: @ 858BB68 .byte 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F .align 2 -gUnknown_0858BB70:: @ 858BB70 +sPCNameStrings:: @ 858BB70 .4byte gText_SomeonesPC .4byte gText_LanettesPC .4byte gText_PlayersPC diff --git a/include/field_specials.h b/include/field_specials.h index 0e2daf9c32..8422af0610 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -15,5 +15,6 @@ bool32 sub_8138168(void); bool32 sub_81381B0(void); bool32 sub_81381F8(void); bool32 CountSSTidalStep(u16 delta); +void sub_813A128(void); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/menu.h b/include/menu.h index d105eb5ec4..f4960119e0 100644 --- a/include/menu.h +++ b/include/menu.h @@ -32,7 +32,7 @@ void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); void sub_8197434(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 a0, u8 a1); -void sub_8197930(void); +void DisplayYesNoMenu(void); u8 GetPlayerTextSpeed(void); void sub_81978B0(u16 arg0); void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)); @@ -44,8 +44,8 @@ void schedule_bg_copy_tilemap_to_vram(u8 bgNum); void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs); u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos); u8 GetMenuCursorPos(void); -s8 ProcessMenuInput(void); -s8 Menu_ProcessInputNoWrapAround(void); +s8 Menu_ProcessInput(void); +s8 Menu_ProcessInputNoWrap(void); void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y); void reset_temp_tile_data_buffers(void); void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode); @@ -53,7 +53,7 @@ bool8 free_temp_tile_data_buffers_if_possible(void); struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock); void CreateYesNoMenu(const struct WindowTemplate *windowTemplate, u16 borderFirstTileNum, u8 borderPalette, u8 initialCursorPos); void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, int size, u16 offset, u8 mode); -s8 Menu_ProcessInputNoWrap_(void); +s8 Menu_ProcessInputNoWrapClearOnChoose(void); s8 ProcessMenuInput_other(void); void do_scheduled_bg_tilemap_copies_to_vram(void); void clear_scheduled_bg_copies_to_vram(void); @@ -88,5 +88,7 @@ void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette); void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP); void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram); void sub_8197AE8(bool8 copyToVram); +void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs); +s8 Menu_ProcessInputGridLayout(void); #endif // GUARD_MENU_H diff --git a/include/script_menu.h b/include/script_menu.h index 8dd65263a0..587e3e08b7 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -13,6 +13,6 @@ s32 convert_pixel_width_to_tile_width(s32); u8 CreateWindowFromRect(u8, u8, u8, u8); void sub_80E2A78(u8); u32 display_text_and_get_width(const u8*, u32); -u32 sub_80E2D5C(u8 arg0, u8 tileWidth); +u32 sub_80E2D5C(u8 arg0, u32 tileWidth); #endif //GUARD_SCRIPT_MENU_H diff --git a/include/strings.h b/include/strings.h index c563353ece..3600dd8915 100644 --- a/include/strings.h +++ b/include/strings.h @@ -877,4 +877,11 @@ extern const u8 gText_PokemonOnHook[]; extern const u8 gText_NotEvenANibble[]; extern const u8 gText_ItGotAway[]; +extern const u8 gText_HallOfFame[]; +extern const u8 gText_LogOff[]; +extern const u8 gText_LanettesPC[]; +extern const u8 gText_SomeonesPC[]; +extern const u8 gText_PlayersPC[]; +extern const u8 gText_WhichPCShouldBeAccessed[]; + #endif //GUARD_STRINGS_H diff --git a/src/apprentice.c b/src/apprentice.c index f2a8aa9c02..632eeda8f2 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -1570,9 +1570,9 @@ static void Task_ChooseAnswer(u8 taskId) s16 *data = gTasks[taskId].data; if (!tWrapAround) - input = Menu_ProcessInputNoWrapAround(); + input = Menu_ProcessInputNoWrap(); else - input = ProcessMenuInput(); + input = Menu_ProcessInput(); switch (input) { diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index e8ff7cce7a..41d5e32546 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -949,7 +949,7 @@ static void HandleFewMenuActionsInput(u8 taskId) { if (sub_81221EC() != TRUE) { - s32 id = Menu_ProcessInputNoWrapAround(); + s32 id = Menu_ProcessInputNoWrap(); switch (id) { case -2: diff --git a/src/berry_blender.c b/src/berry_blender.c index 8e0bc80436..3a10bc849f 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -2499,7 +2499,7 @@ static void CB2_HandleBlenderEndGame(void) sBerryBlenderData->gameEndState++; break; case 10: - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 1: case -1: diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 839a77e4a4..4e47eb6077 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -86,7 +86,7 @@ static void Task_DoClearSaveDataScreenYesNo(u8 taskId) static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId) { - switch(Menu_ProcessInputNoWrap_()) + switch(Menu_ProcessInputNoWrapClearOnChoose()) { case 0: FillWindowPixelBuffer(0, 17); diff --git a/src/decoration.c b/src/decoration.c index 796cc794ac..55556bb6da 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -520,7 +520,7 @@ void sub_8126B80(u8 taskId) if (!gPaletteFade.active) { menuPos = GetMenuCursorPos(); - switch (ProcessMenuInput()) + switch (Menu_ProcessInput()) { default: PlaySE(SE_SELECT); @@ -710,7 +710,7 @@ void sub_8127088(u8 taskId) if (!gPaletteFade.active) { - input = ProcessMenuInput(); + input = Menu_ProcessInput(); switch (input) { case -1: @@ -1628,7 +1628,7 @@ void sub_8128950(u8 taskId) void sub_81289D0(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_085A72C4); } @@ -1693,7 +1693,7 @@ void sub_8128AAC(u8 taskId) void sub_8128B80(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_085A72CC); } @@ -2588,7 +2588,7 @@ void sub_812A0E8(u8 taskId) void sub_812A1A0(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_085A7348); } @@ -2601,7 +2601,7 @@ void sub_812A1C0(u8 taskId) void sub_812A1F0(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_085A7350); } @@ -2725,7 +2725,7 @@ void sub_812A3D4(u8 taskId) void sub_812A458(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_085A741C); } diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 9f25262951..9d3f7237a4 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -673,7 +673,7 @@ static void CB2_EggHatch_1(void) } break; case 10: - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3); diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 067e103c22..9d3c8676e0 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -1218,7 +1218,7 @@ static void Task_TradeEvolutionScene(u8 taskID) } break; case 4: - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: sEvoCursorPos = 0; diff --git a/src/item_menu.c b/src/item_menu.c index bb619cac86..106babdae0 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -1543,7 +1543,7 @@ void Task_HandleInBattleItemMenuInput(u8 taskId) { if (sub_81221EC() != TRUE) { - s8 r4 = Menu_ProcessInputNoWrapAround(); + s8 r4 = Menu_ProcessInputNoWrap(); switch (r4) { case -2: diff --git a/src/learn_move.c b/src/learn_move.c index ff23cb3dc7..7717a5193c 100644 --- a/src/learn_move.c +++ b/src/learn_move.c @@ -377,7 +377,7 @@ static void LearnMoveMain(void) break; case 9: { - s8 selection = Menu_ProcessInputNoWrap_(); + s8 selection = Menu_ProcessInputNoWrapClearOnChoose(); if (selection == 0) { @@ -414,7 +414,7 @@ static void LearnMoveMain(void) break; case 13: { - s8 selection = Menu_ProcessInputNoWrap_(); + s8 selection = Menu_ProcessInputNoWrapClearOnChoose(); if (selection == 0) { @@ -447,7 +447,7 @@ static void LearnMoveMain(void) break; case 18: { - s8 var = Menu_ProcessInputNoWrap_(); + s8 var = Menu_ProcessInputNoWrapClearOnChoose(); if (var == 0) { @@ -474,7 +474,7 @@ static void LearnMoveMain(void) break; case 26: { - s8 var = Menu_ProcessInputNoWrap_(); + s8 var = Menu_ProcessInputNoWrapClearOnChoose(); if (var == 0) { diff --git a/src/main_menu.c b/src/main_menu.c index bcc4f9af54..69388e8f35 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1501,7 +1501,7 @@ static void Task_NewGameBirchSpeech_CreateNameYesNo(u8 taskId) static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: PlaySE(SE_SELECT); @@ -1976,7 +1976,7 @@ static void NewGameBirchSpeech_ShowGenderMenu(void) static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void) { - return Menu_ProcessInputNoWrapAround(); + return Menu_ProcessInputNoWrap(); } static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId) diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 3d3408bbb6..c85789b546 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1179,7 +1179,7 @@ static void Task_StoryListMenu(u8 taskId) // Task_StoryListMenu task->data[0]++; break; case 1: - selection = ProcessMenuInput(); + selection = Menu_ProcessInput(); if (selection == -2) break; if (selection == -1 || selection == GetFreeStorySlot()) diff --git a/src/menu.c b/src/menu.c index 0e5d1b8568..c1d2f3641a 100644 --- a/src/menu.c +++ b/src/menu.c @@ -458,7 +458,7 @@ void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback) CopyWindowToVram(0, 3); } -void sub_8197930(void) +void DisplayYesNoMenu(void) { CreateYesNoMenu(&gUnknown_0860F0A8, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0); } @@ -972,7 +972,7 @@ u8 GetMenuCursorPos(void) return gUnknown_0203CD90.cursorPos; } -s8 ProcessMenuInput(void) +s8 Menu_ProcessInput(void) { if (gMain.newKeys & A_BUTTON) { @@ -1000,7 +1000,7 @@ s8 ProcessMenuInput(void) return MENU_NOTHING_CHOSEN; } -s8 Menu_ProcessInputNoWrapAround(void) +s8 Menu_ProcessInputNoWrap(void) { u8 oldPos = gUnknown_0203CD90.cursorPos; @@ -1201,9 +1201,9 @@ void sub_8198C34(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0); } -s8 Menu_ProcessInputNoWrap_(void) +s8 Menu_ProcessInputNoWrapClearOnChoose(void) { - s8 result = Menu_ProcessInputNoWrapAround(); + s8 result = Menu_ProcessInputNoWrap(); if (result != MENU_NOTHING_CHOSEN) sub_8198C78(); return result; @@ -1447,7 +1447,7 @@ s8 sub_8199284(void) return MENU_NOTHING_CHOSEN; } -s8 sub_8199334(void) +s8 Menu_ProcessInputGridLayout(void) { u8 oldPos = gUnknown_0203CD90.cursorPos; diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 8cabbde426..79480cda26 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -169,7 +169,7 @@ void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *templa static void Task_CallYesOrNoCallback(u8 taskId) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: PlaySE(SE_SELECT); diff --git a/src/player_pc.c b/src/player_pc.c index bdbef1b430..18f4a8fc1b 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -352,9 +352,9 @@ static void PlayerPCProcessMenuInput(u8 taskId) data = gTasks[taskId].data; if(gPcItemMenuOptionsNum > 3) - inputOptionId = ProcessMenuInput(); + inputOptionId = Menu_ProcessInput(); else - inputOptionId = Menu_ProcessInputNoWrapAround(); + inputOptionId = Menu_ProcessInputNoWrap(); switch(inputOptionId) { @@ -463,7 +463,7 @@ static void ItemStorageMenuProcessInput(u8 taskId) s8 inputOptionId; r5 = GetMenuCursorPos(); - inputOptionId = ProcessMenuInput(); + inputOptionId = Menu_ProcessInput(); r2 = GetMenuCursorPos(); switch(inputOptionId) { @@ -762,13 +762,13 @@ static void Mailbox_MoveToBag(u8 taskId) static void Mailbox_DrawYesNoBeforeMove(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); gTasks[taskId].func = Mailbox_MoveToBagYesNoPrompt; } static void Mailbox_MoveToBagYesNoPrompt(u8 taskId) { - switch(Menu_ProcessInputNoWrap_()) + switch(Menu_ProcessInputNoWrapClearOnChoose()) { case 0: Mailbox_DoMailMoveToBag(taskId); diff --git a/src/pokeblock.c b/src/pokeblock.c index d0a867b3a5..70ae6c4550 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -1139,7 +1139,7 @@ static void Task_HandlePokeblockOptionsInput(u8 taskId) if (sub_81221EC() == TRUE) return; - itemId = Menu_ProcessInputNoWrapAround(); + itemId = Menu_ProcessInputNoWrap(); if (itemId == MENU_NOTHING_CHOSEN) { return; diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 031f704a43..c102b570ad 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -270,7 +270,7 @@ void Task_PokemonStorageSystem(u8 taskId) } break; case 2: - task->data[2] = ProcessMenuInput(); + task->data[2] = Menu_ProcessInput(); switch(task->data[2]) { case -2: diff --git a/src/script_menu.c b/src/script_menu.c index aec2e472f7..0a1a019cb7 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1,10 +1,19 @@ #include "global.h" +#include "main.h" #include "event_data.h" +#include "field_specials.h" +#include "item.h" #include "menu.h" +#include "palette.h" +#include "script.h" #include "script_menu.h" +#include "sound.h" #include "string_util.h" +#include "strings.h" #include "task.h" #include "text.h" +#include "constants/items.h" +#include "constants/songs.h" struct MultichoiceListStruct { @@ -12,14 +21,24 @@ struct MultichoiceListStruct u8 count; }; -extern const struct MultichoiceListStruct gUnknown_0858B760[]; +extern const struct MultichoiceListStruct gMultichoiceLists[]; +extern const u8 gUnknown_0858BB68[]; +extern const u8 *sPCNameStrings[4]; +extern const u8 *gUnknown_0858BB80[7]; -IWRAM_DATA u8 gUnknown_03001124[6]; +extern EWRAM_DATA u8 gUnknown_02039F90; + +IWRAM_DATA u8 gUnknown_03001124[7]; IWRAM_DATA u32 filler_0300112c; /*static*/ void Task_HandleMultichoiceInput(u8); +/*static*/ void Task_HandleYesNoInput(u8); +/*static*/ void Task_HandleMultichoiceGridInput(u8); /*static*/ void DrawMultichoiceMenu(u8, u8, u8, bool8, u8); /*static*/ void sub_80E1FBC(u8, u8, u8, u8); +/*static*/ void sub_80E2A94(u8); +/*static*/ void CreatePCMenu(void); +/*static*/ void sub_80E2578(void); bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress) { @@ -80,15 +99,23 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 u8 right; u8 bottom; u8 windowId; - int count = gUnknown_0858B760[multichoiceId].count; - const struct MenuAction *actions = gUnknown_0858B760[multichoiceId].list; + u8 count = gMultichoiceLists[multichoiceId].count; + const struct MenuAction *actions = gMultichoiceLists[multichoiceId].list; + const struct MenuAction *action; int width = 0; u8 newWidth; - i = count; - while (0 < i) + // Must be a fakematch because come on, seriously + if (width < count) { - width = display_text_and_get_width(actions[count - i].text, width); + action = &actions[0]; + i = count; + do + { + width = display_text_and_get_width(action->text, width); + action++; + i--; + } while (i != 0); } newWidth = convert_pixel_width_to_tile_width(width); @@ -100,3 +127,587 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 schedule_bg_copy_tilemap_to_vram(0); sub_80E1FBC(ignoreBPress, count, windowId, multichoiceId); } + +#define tLeft data[0] +#define tTop data[1] +#define tRight data[2] +#define tBottom data[3] +#define tIgnoreBPress data[4] +#define tDoWrap data[5] +#define tWindowId data[6] +#define tMultichoiceId data[7] + +/*static*/ void sub_80E1FBC(u8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId) +{ + u8 i; + u8 taskId; + gUnknown_02039F90 = 2; + + for (i = 0; i < 6; i++) + { + if (gUnknown_0858BB68[i] == multichoiceId) + { + gUnknown_02039F90 = 12; + } + } + + taskId = CreateTask(Task_HandleMultichoiceInput, 80); + + gTasks[taskId].tIgnoreBPress = ignoreBPress; + + if (count > 3) + gTasks[taskId].tDoWrap = TRUE; + else + gTasks[taskId].tDoWrap = FALSE; + + gTasks[taskId].tWindowId = windowId; + gTasks[taskId].tMultichoiceId = multichoiceId; + + sub_80E2A94(multichoiceId); +} + +/*static*/ void Task_HandleMultichoiceInput(u8 taskId) +{ + s8 selection; + s16 *data = gTasks[taskId].data; + + if (!gPaletteFade.active) + { + if (gUnknown_02039F90) + { + gUnknown_02039F90--; + } + else + { + if (!tDoWrap) + selection = Menu_ProcessInputNoWrap(); + else + selection = Menu_ProcessInput(); + + if (gMain.newKeys & (DPAD_UP | DPAD_DOWN)) + { + sub_80E2A94(tMultichoiceId); + } + + if (selection != -2) + { + if (selection == -1) + { + if (tIgnoreBPress) + return; + PlaySE(SE_SELECT); + gSpecialVar_Result = 127; + } + else + { + gSpecialVar_Result = selection; + } + sub_80E2A78(tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } + } + } +} + +bool8 ScriptMenu_YesNo(u8 left, u8 top) +{ + u8 taskId; + + if (FuncIsActiveTask(Task_HandleYesNoInput) == TRUE) + { + return FALSE; + } + else + { + gSpecialVar_Result = 0xFF; + DisplayYesNoMenu(); + taskId = CreateTask(Task_HandleYesNoInput, 0x50); + return TRUE; + } +} + +// unused +bool8 IsScriptActive(void) +{ + if (gSpecialVar_Result == 0xFF) + return FALSE; + else + return TRUE; +} + +/*static*/ void Task_HandleYesNoInput(u8 taskId) +{ + u8 left, top; + + if (gTasks[taskId].tRight < 5) + { + gTasks[taskId].tRight++; + return; + } + + switch (Menu_ProcessInputNoWrapClearOnChoose()) + { + case -2: + return; + case -1: + case 1: + PlaySE(SE_SELECT); + gSpecialVar_Result = 0; + break; + case 0: + gSpecialVar_Result = 1; + break; + } + + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +#ifdef NONMATCHING +bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) +{ + u8 bottom = 0; + + if (FuncIsActiveTask(Task_HandleMultichoiceGridInput) == TRUE) + { + return FALSE; + } + else + { + u8 taskId; + u8 unk2; + int width; + int i; + u8 newWidth; + + gSpecialVar_Result = 0xFF; + width = 0; + i = 0; + + if (width < gMultichoiceLists[multichoiceId].count) + { + do + { + width = display_text_and_get_width(gMultichoiceLists[multichoiceId].list[i].text, width); + i++; + } while (i < gMultichoiceLists[multichoiceId].count); + } + + newWidth = convert_pixel_width_to_tile_width(width); + + left = sub_80E2D5C(left, columnCount * newWidth); + unk2 = gMultichoiceLists[multichoiceId].count / columnCount; + + taskId = CreateTask(Task_HandleMultichoiceGridInput, 80); + + gTasks[taskId].tIgnoreBPress = ignoreBPress; + gTasks[taskId].tWindowId = CreateWindowFromRect(left, top, columnCount * newWidth, unk2 * 2); + SetStandardWindowBorderStyle(gTasks[taskId].tWindowId, 0); + sub_81997AC(gTasks[taskId].tWindowId, newWidth * 8, columnCount, unk2, gMultichoiceLists[multichoiceId].list); + sub_8199944(gTasks[taskId].tWindowId, newWidth * 8, columnCount, unk2, 0); + CopyWindowToVram(gTasks[taskId].tWindowId, 3); + return TRUE; + } +} +#else +NAKED +bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) +{ + asm_unified(" push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x10\n\ + ldr r4, [sp, 0x30]\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + str r1, [sp, 0x4]\n\ + lsls r2, 24\n\ + lsrs r5, r2, 24\n\ + lsls r3, 24\n\ + lsrs r3, 24\n\ + str r3, [sp, 0x8]\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + mov r10, r4\n\ + ldr r0, =Task_HandleMultichoiceGridInput\n\ + bl FuncIsActiveTask\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _080E2210\n\ + movs r0, 0\n\ + b _080E22E8\n\ + .pool\n\ +_080E2210:\n\ + ldr r0, =gSpecialVar_Result\n\ + movs r1, 0xFF\n\ + strh r1, [r0]\n\ + movs r2, 0\n\ + movs r6, 0\n\ + ldr r1, =gMultichoiceLists\n\ + lsls r5, 3\n\ + adds r0, r5, r1\n\ + str r5, [sp, 0xC]\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r2, r0\n\ + bge _080E2246\n\ + mov r8, r1\n\ +_080E222A:\n\ + mov r0, r8\n\ + adds r4, r5, r0\n\ + ldr r1, [r4]\n\ + lsls r0, r6, 3\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + adds r1, r2, 0\n\ + bl display_text_and_get_width\n\ + adds r2, r0, 0\n\ + adds r6, 0x1\n\ + ldrb r4, [r4, 0x4]\n\ + cmp r6, r4\n\ + blt _080E222A\n\ +_080E2246:\n\ + adds r0, r2, 0\n\ + bl convert_pixel_width_to_tile_width\n\ + adds r5, r0, 0\n\ + lsls r5, 24\n\ + lsrs r5, 24\n\ + mov r1, r10\n\ + muls r1, r5\n\ + mov r8, r1\n\ + adds r0, r7, 0\n\ + bl sub_80E2D5C\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r2, =gMultichoiceLists\n\ + mov r9, r2\n\ + ldr r0, [sp, 0xC]\n\ + add r9, r0\n\ + mov r1, r9\n\ + ldrb r0, [r1, 0x4]\n\ + mov r1, r10\n\ + bl __udivsi3\n\ + adds r6, r0, 0\n\ + lsls r6, 24\n\ + lsrs r6, 24\n\ + ldr r0, =Task_HandleMultichoiceGridInput\n\ + movs r1, 0x50\n\ + bl CreateTask\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + ldr r1, =gTasks\n\ + lsls r4, r0, 2\n\ + adds r4, r0\n\ + lsls r4, 3\n\ + adds r4, r1\n\ + mov r2, sp\n\ + ldrh r2, [r2, 0x8]\n\ + strh r2, [r4, 0x10]\n\ + mov r0, r8\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + lsls r3, r6, 25\n\ + lsrs r3, 24\n\ + adds r0, r7, 0\n\ + ldr r1, [sp, 0x4]\n\ + mov r2, r8\n\ + bl CreateWindowFromRect\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + strh r0, [r4, 0x14]\n\ + movs r1, 0\n\ + bl SetStandardWindowBorderStyle\n\ + ldrb r0, [r4, 0x14]\n\ + lsls r5, 27\n\ + lsrs r5, 24\n\ + mov r2, r9\n\ + ldr r1, [r2]\n\ + str r1, [sp]\n\ + adds r1, r5, 0\n\ + mov r2, r10\n\ + adds r3, r6, 0\n\ + bl sub_81997AC\n\ + ldrb r0, [r4, 0x14]\n\ + movs r1, 0\n\ + str r1, [sp]\n\ + adds r1, r5, 0\n\ + mov r2, r10\n\ + adds r3, r6, 0\n\ + bl sub_8199944\n\ + ldrb r0, [r4, 0x14]\n\ + movs r1, 0x3\n\ + bl CopyWindowToVram\n\ + movs r0, 0x1\n\ +_080E22E8:\n\ + add sp, 0x10\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .pool"); +} +#endif + +/*static*/ void Task_HandleMultichoiceGridInput(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s8 selection = Menu_ProcessInputGridLayout(); + + if (selection != -2) + { + if (selection == -1) + { + if (tIgnoreBPress) + return; + PlaySE(SE_SELECT); + gSpecialVar_Result = 0x7F; + } + else + { + gSpecialVar_Result = selection; + } + sub_80E2A78(tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +#undef tLeft +#undef tTop +#undef tRight +#undef tBottom +#undef tIgnoreBPress +#undef tDoWrap +#undef tWindowId +#undef tMultichoiceId + +bool8 ScrSpecial_CreatePCMenu(void) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gSpecialVar_Result = 0xFF; + CreatePCMenu(); + return TRUE; + } +} + +/*static*/ void CreatePCMenu(void) +{ + u8 y = 8; + u32 pixelWidth = 0; + u8 width; + u8 numChoices; + u8 windowId; + int i; + + for (i = 0; i < ARRAY_COUNT(sPCNameStrings); i++) + { + pixelWidth = display_text_and_get_width(sPCNameStrings[i], pixelWidth); + } + + if (FlagGet(FLAG_SYS_GAME_CLEAR)) + { + pixelWidth = display_text_and_get_width(gText_HallOfFame, pixelWidth); + } + + width = convert_pixel_width_to_tile_width(pixelWidth); + + if (FlagGet(FLAG_SYS_GAME_CLEAR)) // player has cleared game? + { + numChoices = 4; + windowId = CreateWindowFromRect(0, 0, width, 8); + SetStandardWindowBorderStyle(windowId, 0); + AddTextPrinterParameterized(windowId, 1, gText_HallOfFame, y, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_LogOff, y, 49, TEXT_SPEED_FF, NULL); + } + else + { + numChoices = 3; + windowId = CreateWindowFromRect(0, 0, width, 6); + SetStandardWindowBorderStyle(windowId, 0); + AddTextPrinterParameterized(windowId, 1, gText_LogOff, y, 33, TEXT_SPEED_FF, NULL); + } + + if (FlagGet(FLAG_SYS_PC_LANETTE)) // player met lanette? + AddTextPrinterParameterized(windowId, 1, gText_LanettesPC, y, 1, TEXT_SPEED_FF, NULL); + else + AddTextPrinterParameterized(windowId, 1, gText_SomeonesPC, y, 1, TEXT_SPEED_FF, NULL); + + StringExpandPlaceholders(gStringVar4, gText_PlayersPC); + PrintPlayerNameOnWindow(windowId, gStringVar4, y, 17); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, numChoices, 0); + CopyWindowToVram(windowId, 3); + sub_80E1FBC(FALSE, numChoices, windowId, 1); +} + +void ScriptMenu_DisplayPCStartupPrompt(void) +{ + sub_819786C(0, TRUE); + AddTextPrinterParameterized2(0, 1, gText_WhichPCShouldBeAccessed, 0, NULL, 2, 1, 3); +} + +bool8 sub_80E2548(void) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + else + { + gSpecialVar_Result = 0xFF; + sub_80E2578(); + return TRUE; + } +} + +/*static*/ void sub_80E2578(void) +{ + u8 unk = 0; + u8 count; + u32 pixelWidth; + u8 width; + u8 windowId; + u8 i; + u8 y; + u32 j; + + for (i = 0; i < ARRAY_COUNT(gUnknown_03001124); i++) + { + gUnknown_03001124[i] |= 0xFF; + } + + GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH); + + if (gSpecialVar_0x8004 == 0) + { + gUnknown_03001124[unk] = 0; + unk++; + if (FlagGet(FLAG_0x1D0) == TRUE) + { + gUnknown_03001124[unk] = 1; + unk++; + } + } + + if (CheckBagHasItem(ITEM_EON_TICKET, 1) == TRUE && FlagGet(FLAG_SYS_HAS_EON_TICKET) == TRUE) + { + if (gSpecialVar_0x8004 == 0) + { + gUnknown_03001124[unk] = 2; + unk++; + } + + if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1AE) == FALSE) + { + gUnknown_03001124[unk] = 2; + unk++; + FlagSet(FLAG_0x1AE); + } + } + + if (CheckBagHasItem(ITEM_MYSTIC_TICKET, 1) == TRUE && FlagGet(FLAG_0x8E0) == TRUE) + { + if (gSpecialVar_0x8004 == 0) + { + gUnknown_03001124[unk] = 3; + unk++; + } + + if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1DB) == FALSE) + { + gUnknown_03001124[unk] = 3; + unk++; + FlagSet(FLAG_0x1DB); + } + } + + if (CheckBagHasItem(ITEM_AURORA_TICKET, 1) == TRUE && FlagGet(FLAG_0x8D5) == TRUE) + { + if (gSpecialVar_0x8004 == 0) + { + gUnknown_03001124[unk] = 4; + unk++; + } + + if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1AF) == FALSE) + { + gUnknown_03001124[unk] = 4; + unk++; + FlagSet(FLAG_0x1AF); + } + } + + if (CheckBagHasItem(ITEM_OLD_SEA_MAP, 1) == TRUE && FlagGet(FLAG_0x8D6) == TRUE) + { + if (gSpecialVar_0x8004 == 0) + { + gUnknown_03001124[unk] = 5; + unk++; + } + + if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1B0) == FALSE) + { + gUnknown_03001124[unk] = 5; + unk++; + FlagSet(FLAG_0x1B0); + } + } + + gUnknown_03001124[unk] = 6; + unk++; + + if (gSpecialVar_0x8004 == 0 && FlagGet(FLAG_0x1D0) == TRUE) + { + count = unk; + } + + count = unk; + if (count == 7) + { + gSpecialVar_0x8004 = 11; + sub_813A128(); + } + else + { + pixelWidth = 0; + + for (j = 0; j < ARRAY_COUNT(gUnknown_0858BB80); j++) + { + u8 test = gUnknown_03001124[j]; + if (test != 0xFF) + { + pixelWidth = display_text_and_get_width(gUnknown_0858BB80[test], pixelWidth); + } + } + + width = convert_pixel_width_to_tile_width(pixelWidth); + windowId = CreateWindowFromRect(28 - width, (6 - count) * 2, width, count * 2); + SetStandardWindowBorderStyle(windowId, 0); + + for (y = 0, i = 0; i < ARRAY_COUNT(gUnknown_0858BB80); i++) + { + if (gUnknown_03001124[i] != 0xFF) + { + AddTextPrinterParameterized(windowId, 1, gUnknown_0858BB80[gUnknown_03001124[i]], 8, y * 16 + 1, TEXT_SPEED_FF, NULL); + y++; + } + } + + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, count, count - 1); + CopyWindowToVram(windowId, 3); + sub_80E1FBC(FALSE, count, windowId, 8); + } +} diff --git a/src/secret_base.c b/src/secret_base.c index a684f39825..85c969ed2d 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -997,7 +997,7 @@ void sub_80E9FB0(u8 taskId) { s8 input; - input = Menu_ProcessInputNoWrapAround(); + input = Menu_ProcessInputNoWrap(); switch (input) { case -1: @@ -1031,7 +1031,7 @@ void sub_80E9FFC(u8 taskId) void sub_80EA06C(u8 taskId) { - sub_8197930(); + DisplayYesNoMenu(); sub_8121F68(taskId, &gUnknown_0858D058); } diff --git a/src/shop.c b/src/shop.c index 510c9f4f7f..053fd10a45 100755 --- a/src/shop.c +++ b/src/shop.c @@ -325,7 +325,7 @@ static void SetShopItemsForSale(const u16 *items) static void Task_ShopMenu(u8 taskId) { - s8 inputCode = Menu_ProcessInputNoWrapAround(); + s8 inputCode = Menu_ProcessInputNoWrap(); switch (inputCode) { case LIST_B_PRESSED: diff --git a/src/slot_machine.c b/src/slot_machine.c index f92ebd1687..d7557af950 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -1269,7 +1269,7 @@ void PlaySlotMachine(u8 arg0, MainCallback cb) /*static */bool8 sub_8102344(struct Task *task) { - s8 input = Menu_ProcessInputNoWrap_(); + s8 input = Menu_ProcessInputNoWrapClearOnChoose(); if (input == 0) { sub_8197434(0, TRUE); diff --git a/src/start_menu.c b/src/start_menu.c index dcb2c41545..1b9294e1cd 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -977,14 +977,14 @@ static u8 SaveConfirmSaveCallback(void) static u8 SaveYesNoCallback(void) { - sub_8197930(); // Show Yes/No menu + DisplayYesNoMenu(); // Show Yes/No menu sSaveDialogCallback = SaveConfirmInputCallback; return SAVE_IN_PROGRESS; } static u8 SaveConfirmInputCallback(void) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: // Yes switch (gSaveFileStatus) @@ -1037,14 +1037,14 @@ static u8 SaveConfirmOverwriteNoCallback(void) static u8 SaveConfirmOverwriteCallback(void) { - sub_8197930(); // Show Yes/No menu + DisplayYesNoMenu(); // Show Yes/No menu sSaveDialogCallback = SaveOverwriteInputCallback; return SAVE_IN_PROGRESS; } static u8 SaveOverwriteInputCallback(void) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: // Yes sSaveDialogCallback = SaveSavingMessageCallback; @@ -1168,7 +1168,7 @@ static u8 BattlePyramidRetireYesNoCallback(void) static u8 BattlePyramidRetireInputCallback(void) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: // Yes return SAVE_CANCELED; diff --git a/src/starter_choose.c b/src/starter_choose.c index 179d9a05ae..56ae9924b0 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -534,7 +534,7 @@ static void Task_StarterChoose5(u8 taskId) { u8 spriteId; - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: // YES // Return the starter choice and exit. diff --git a/src/trader.c b/src/trader.c index f081d7e957..e23efb4ce5 100644 --- a/src/trader.c +++ b/src/trader.c @@ -109,7 +109,7 @@ void sub_8133BE4(u8 taskId, u8 decorationId) void Task_HandleGetDecorationMenuInput(u8 taskId) { struct MauvilleOldManTrader *trader = &gSaveBlock1Ptr->oldMan.trader; - s8 input = ProcessMenuInput(); + s8 input = Menu_ProcessInput(); switch (input) { diff --git a/src/wallclock.c b/src/wallclock.c index 6bcfa1717e..ffa74cd504 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -792,7 +792,7 @@ static void Task_SetClock3(u8 taskId) static void Task_SetClock4(u8 taskId) { - switch (Menu_ProcessInputNoWrap_()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { case 0: PlaySE(SE_SELECT); From 258ec3162f981932a83d08e404f1944a12b3f952 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 5 Nov 2018 22:13:59 +0100 Subject: [PATCH 061/213] frontier util review changes --- include/constants/battle_frontier.h | 3 +++ include/frontier_util.h | 2 +- src/frontier_util.c | 40 ++++++++++++++--------------- src/new_game.c | 2 +- 4 files changed, 25 insertions(+), 22 deletions(-) diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index 204a09f60f..b5ad4f072e 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -38,4 +38,7 @@ #define SPECIAL_BATTLE_PIKE_DOUBLE 9 #define SPECIAL_BATTLE_PYRAMID 10 +// For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special. +#define RESULTS_LINK_CONTEST 7 + #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H diff --git a/include/frontier_util.h b/include/frontier_util.h index ab85b3881a..cfc3a8af4d 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -14,7 +14,7 @@ void sub_81A3ACC(void); u8 GetPlayerSymbolCountForFacility(u8 facility); void ShowRankingHallRecordsWindow(void); void ScrollRankingHallRecordsWindow(void); -void ClearnRankingHallRecords(void); +void ClearRankingHallRecords(void); u8 GetFrontierBrainTrainerPicIndex(void); u8 GetFrontierBrainTrainerClass(void); void CopyFrontierBrainTrainerName(u8 *dst); diff --git a/src/frontier_util.c b/src/frontier_util.c index 33cef0ac6a..39f472a60d 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -96,12 +96,12 @@ static void CopyFrontierBrainText(bool8 playerWonText); static const u8 gUnknown_08611550[][4] = { [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01}, - [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00}, - [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01}, - [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01}, - [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01}, - [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01}, - [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00}, + [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00}, + [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01}, + [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01}, + [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00}, }; static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = @@ -604,12 +604,12 @@ static const u8 gUnknown_086118B4[][7][4] = static const u16 gUnknown_08611BFC[][2] = { [FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002}, - [FRONTIER_FACILITY_DOME] = {0x0004, 0x0008}, - [FRONTIER_FACILITY_PALACE] = {0x0010, 0x0020}, - [FRONTIER_FACILITY_ARENA] = {0x0040, 0x0080}, - [FRONTIER_FACILITY_FACTORY] = {0x0100, 0x0200}, - [FRONTIER_FACILITY_PIKE] = {0x0400, 0x0800}, - [FRONTIER_FACILITY_PYRAMID] = {0x1000, 0x2000}, + [FRONTIER_FACILITY_DOME] = {0x0004, 0x0008}, + [FRONTIER_FACILITY_PALACE] = {0x0010, 0x0020}, + [FRONTIER_FACILITY_ARENA] = {0x0040, 0x0080}, + [FRONTIER_FACILITY_FACTORY] = {0x0100, 0x0200}, + [FRONTIER_FACILITY_PIKE] = {0x0400, 0x0800}, + [FRONTIER_FACILITY_PYRAMID] = {0x1000, 0x2000}, }; static void (* const sFrontierUtilFuncs[])(void) = @@ -849,7 +849,7 @@ static void ShowFacilityResultsWindow(void) case FRONTIER_FACILITY_PYRAMID: ShowPyramidResultsWindow(); break; - case 7: + case RESULTS_LINK_CONTEST: ShowLinkContestResultsWindow(); break; } @@ -865,7 +865,7 @@ static bool8 sub_81A1C24(u32 flags) static void PrintAligned(const u8 *str, s32 y) { - s32 x = GetStringCenterAlignXOffset(1, str, 0xE0); + s32 x = GetStringCenterAlignXOffset(1, str, 224); y = (y * 8) + 1; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); } @@ -1394,23 +1394,23 @@ static void ShowLinkContestResultsWindow(void) FillWindowPixelBuffer(gRecordsWindowId, 0x11); StringExpandPlaceholders(gStringVar4, gText_LinkContestResults); - x = GetStringCenterAlignXOffset(1, gStringVar4, 0xD0); + x = GetStringCenterAlignXOffset(1, gStringVar4, 208); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL); str = gText_1st; - x = GetStringRightAlignXOffset(1, str, 0x26) + 50; + x = GetStringRightAlignXOffset(1, str, 38) + 50; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_2nd; - x = GetStringRightAlignXOffset(1, str, 0x26) + 88; + x = GetStringRightAlignXOffset(1, str, 38) + 88; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_3rd; - x = GetStringRightAlignXOffset(1, str, 0x26) + 126; + x = GetStringRightAlignXOffset(1, str, 38) + 126; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); str = gText_4th; - x = GetStringRightAlignXOffset(1, str, 0x26) + 164; + x = GetStringRightAlignXOffset(1, str, 38) + 164; AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); x = 6; @@ -2274,7 +2274,7 @@ void ScrollRankingHallRecordsWindow(void) CopyWindowToVram(gRecordsWindowId, 2); } -void ClearnRankingHallRecords(void) +void ClearRankingHallRecords(void) { s32 i, j, k; diff --git a/src/new_game.c b/src/new_game.c index d3b8c9d7bb..cdabd5cccf 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -204,7 +204,7 @@ void NewGameInitData(void) copy_strings_to_sav1(); SetLilycoveLady(); ResetAllApprenticeData(); - ClearnRankingHallRecords(); + ClearRankingHallRecords(); sub_8195E10(); sub_801AFD8(); sub_800E5AC(); From 6d38431c330a79d97bfb72fdaaaa65901ce0fa64 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Tue, 6 Nov 2018 10:44:48 -0600 Subject: [PATCH 062/213] Begin cleaning text.c --- include/menu.h | 6 +- include/text.h | 24 +-- src/battle_dome.c | 46 ++--- src/battle_message.c | 40 ++-- src/battle_script_commands.c | 36 ++-- src/contest.c | 4 +- src/daycare.c | 4 +- src/field_message_box.c | 2 +- src/main_menu.c | 6 +- src/mauville_old_man.c | 2 +- src/menu.c | 56 +++--- src/menu_helpers.c | 2 +- src/naming_screen.c | 2 +- src/pokeblock_feed.c | 2 +- src/text.c | 360 +++++++++++++++++------------------ src/unk_text_util_2.c | 78 ++++---- 16 files changed, 335 insertions(+), 335 deletions(-) diff --git a/include/menu.h b/include/menu.h index d105eb5ec4..9becfc582a 100644 --- a/include/menu.h +++ b/include/menu.h @@ -27,7 +27,7 @@ void sub_81973A4(void); void NewMenuHelpers_DrawDialogueFrame(u8, u8); void sub_819746C(u8 windowId, bool8 copyToVram); void NewMenuHelpers_DrawStdWindowFrame(u8, u8); -u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); +u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); void sub_8197434(u8 windowId, bool8 copyToVram); @@ -35,7 +35,7 @@ void SetStandardWindowBorderStyle(u8 a0, u8 a1); void sub_8197930(void); u8 GetPlayerTextSpeed(void); void sub_81978B0(u16 arg0); -void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)); +void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)); void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); void sub_8198070(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); @@ -83,7 +83,7 @@ void sub_819A344(u8 a0, u8 *dest, u8 color); void RemoveMapNamePopUpWindow(void); u8 GetMapNamePopUpWindowId(void); u8 AddMapNamePopUpWindow(void); -void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing); +void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing); void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette); void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP); void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram); diff --git a/include/text.h b/include/text.h index db0d48bfc3..658a321472 100644 --- a/include/text.h +++ b/include/text.h @@ -122,18 +122,18 @@ enum { struct TextPrinterSubStruct { - u8 font_type:4; // 0x14 - u8 font_type_upper:1; + u8 glyphId:4; // 0x14 + bool8 hasPrintBeenSpedUp:1; u8 font_type_5:3; - u8 field_1:5; - u8 field_1_upmid:2; - u8 field_1_top:1; + u8 downArrowDelay:5; + u8 downArrowYPosIdx:2; + bool8 hasGlyphIdBeenSet:1; u8 frames_visible_counter; }; -struct TextSubPrinter // TODO: Better name +struct TextPrinterTemplate { - const u8* current_text_offset; + const u8* currentChar; u8 windowId; u8 fontId; u8 x; @@ -150,9 +150,9 @@ struct TextSubPrinter // TODO: Better name struct TextPrinter { - struct TextSubPrinter subPrinter; + struct TextPrinterTemplate printerTemplate; - void (*callback)(struct TextSubPrinter *, u16); // 0x10 + void (*callback)(struct TextPrinterTemplate *, u16); // 0x10 union __attribute__((packed)) { struct TextPrinterSubStruct sub; @@ -197,7 +197,7 @@ struct KeypadIcon }; typedef struct { - u8 flag_0:1; + u8 canABSpeedUpPrint:1; u8 flag_1:1; u8 flag_2:1; u8 flag_3:1; @@ -225,8 +225,8 @@ extern struct Struct_03002F90 gUnknown_03002F90; void SetFontsPointer(const struct FontInfo *fonts); void DeactivateAllTextPrinters(void); -u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); -bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)); +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); +bool16 AddTextPrinter(struct TextPrinterTemplate *template, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)); void RunTextPrinters(void); bool16 IsTextPrinterActive(u8 id); u32 RenderFont(struct TextPrinter *textPrinter); diff --git a/src/battle_dome.c b/src/battle_dome.c index 15348e458f..2cfdbc2aa6 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4720,7 +4720,7 @@ static u8 sub_819221C(u8 taskId) static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { - struct TextSubPrinter textPrinter; + struct TextPrinterTemplate textPrinter; s32 i, j, k; s32 trainerId = 0; u8 nature = 0; @@ -4826,7 +4826,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing); - textPrinter.current_text_offset = gStringVar1; + textPrinter.currentChar = gStringVar1; textPrinter.windowId = windowId; PutWindowTilemap(windowId); CopyWindowToVram(windowId, 3); @@ -4837,11 +4837,11 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) { textPrinter.currentY = gUnknown_0860D346[i]; if (trainerId == TRAINER_PLAYER) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + textPrinter.currentChar = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; else if (trainerId == TRAINER_FRONTIER_BRAIN) - textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; + textPrinter.currentChar = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]]; else - textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; + textPrinter.currentChar = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species]; textPrinter.windowId = 1 + i + windowId; if (i == 1) @@ -4857,9 +4857,9 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) PutWindowTilemap(windowId + 4); CopyWindowToVram(windowId + 4, 3); if (trainerId == TRAINER_FRONTIER_BRAIN) - textPrinter.current_text_offset = gBattleDomePotentialPointers[16]; + textPrinter.currentChar = gBattleDomePotentialPointers[16]; else - textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId]; + textPrinter.currentChar = gBattleDomePotentialPointers[trainerTournamentId]; textPrinter.fontId = 1; textPrinter.windowId = windowId + 4; @@ -4901,7 +4901,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) break; } - textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i]; + textPrinter.currentChar = gBattleDomeOpponentStylePointers[i]; textPrinter.y = 20; textPrinter.currentY = 20; AddTextPrinter(&textPrinter, 0, NULL); @@ -5073,7 +5073,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) else i = 42; - textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i]; + textPrinter.currentChar = gBattleDomeOpponentStatsPointers[i]; textPrinter.y = 36; textPrinter.currentY = 36; AddTextPrinter(&textPrinter, 0, NULL); @@ -5144,7 +5144,7 @@ static s32 sub_8192F08(u8 arg0, u8 *arg1) static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) { - struct TextSubPrinter textPrinter; + struct TextPrinterTemplate textPrinter; s32 tournamentIds[2]; s32 trainerIds[2]; bool32 lost[2]; @@ -5297,7 +5297,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.bgColor = 0; textPrinter.shadowColor = 13; StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]); - textPrinter.current_text_offset = gStringVar4; + textPrinter.currentChar = gStringVar4; textPrinter.windowId = windowId + 8; textPrinter.fontId = 1; PutWindowTilemap(windowId + 8); @@ -5316,9 +5316,9 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.fontId = 2; textPrinter.letterSpacing = 2; - textPrinter.current_text_offset = gStringVar1; + textPrinter.currentChar = gStringVar1; textPrinter.windowId = windowId + 6; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 6); CopyWindowToVram(windowId + 6, 3); @@ -5332,9 +5332,9 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) else CopyDomeTrainerName(gStringVar1, trainerIds[1]); - textPrinter.current_text_offset = gStringVar1; + textPrinter.currentChar = gStringVar1; textPrinter.windowId = windowId + 7; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing); + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x40, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 7); CopyWindowToVram(windowId + 7, 3); @@ -5342,9 +5342,9 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) // Print match number. textPrinter.letterSpacing = 0; - textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo]; + textPrinter.currentChar = gBattleDomeMatchNumberPointers[matchNo]; textPrinter.windowId = windowId + 5; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing); + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0xA0, textPrinter.letterSpacing); textPrinter.currentY = textPrinter.y = 2; PutWindowTilemap(windowId + 5); CopyWindowToVram(windowId + 5, 3); @@ -5663,7 +5663,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun static void sub_8194220(u8 taskId) { s32 i; - struct TextSubPrinter textPrinter; + struct TextPrinterTemplate textPrinter; s32 r10 = gTasks[taskId].data[1]; s32 r4 = gTasks[taskId].data[2]; @@ -5740,13 +5740,13 @@ static void sub_8194220(u8 taskId) break; case 4: textPrinter.fontId = 2; - textPrinter.current_text_offset = gText_BattleTourney; + textPrinter.currentChar = gText_BattleTourney; textPrinter.windowId = 2; textPrinter.x = 0; textPrinter.y = 0; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; - textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing); + textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing); textPrinter.currentY = 1; textPrinter.fontColor_l = 0; textPrinter.fgColor = 14; @@ -5831,7 +5831,7 @@ static void sub_8194220(u8 taskId) textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing); else textPrinter.currentX = 3; - textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.currentChar = gDisplayedStringBattle; textPrinter.windowId = gUnknown_0860D3F1[i][0]; textPrinter.currentY = gUnknown_0860D3F1[i][1]; AddTextPrinter(&textPrinter, 0, NULL); @@ -5899,7 +5899,7 @@ static void sub_81948EC(u8 tournamentId, u8 arg1) static void sub_8194950(u8 taskId) { s32 i; - struct TextSubPrinter textPrinter; + struct TextPrinterTemplate textPrinter; switch (gTasks[taskId].data[0]) { @@ -5932,7 +5932,7 @@ static void sub_8194950(u8 taskId) else textPrinter.currentX = 3; - textPrinter.current_text_offset = gDisplayedStringBattle; + textPrinter.currentChar = gDisplayedStringBattle; textPrinter.windowId = gUnknown_0860D3F1[i][0]; textPrinter.currentY = gUnknown_0860D3F1[i][1]; AddTextPrinter(&textPrinter, 0, NULL); diff --git a/src/battle_message.c b/src/battle_message.c index 99ab8bbd63..018848218a 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -2938,7 +2938,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) { const struct BattleWindowText *textInfo = sBattleTextOnWindowsInfo[gBattleScripting.windowsType]; bool32 copyToVram; - struct TextSubPrinter textSubPrinter; + struct TextPrinterTemplate printerTemplate; u8 speed; if (windowId & 0x80) @@ -2952,25 +2952,25 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) copyToVram = TRUE; } - textSubPrinter.current_text_offset = text; - textSubPrinter.windowId = windowId; - textSubPrinter.fontId = textInfo[windowId].fontId; - textSubPrinter.x = textInfo[windowId].x; - textSubPrinter.y = textInfo[windowId].y; - textSubPrinter.currentX = textSubPrinter.x; - textSubPrinter.currentY = textSubPrinter.y; - textSubPrinter.letterSpacing = textInfo[windowId].letterSpacing; - textSubPrinter.lineSpacing = textInfo[windowId].lineSpacing; - textSubPrinter.fontColor_l = 0; - textSubPrinter.fgColor = textInfo[windowId].fgColor; - textSubPrinter.bgColor = textInfo[windowId].bgColor; - textSubPrinter.shadowColor = textInfo[windowId].shadowColor; + printerTemplate.currentChar = text; + printerTemplate.windowId = windowId; + printerTemplate.fontId = textInfo[windowId].fontId; + printerTemplate.x = textInfo[windowId].x; + printerTemplate.y = textInfo[windowId].y; + printerTemplate.currentX = printerTemplate.x; + printerTemplate.currentY = printerTemplate.y; + printerTemplate.letterSpacing = textInfo[windowId].letterSpacing; + printerTemplate.lineSpacing = textInfo[windowId].lineSpacing; + printerTemplate.fontColor_l = 0; + printerTemplate.fgColor = textInfo[windowId].fgColor; + printerTemplate.bgColor = textInfo[windowId].bgColor; + printerTemplate.shadowColor = textInfo[windowId].shadowColor; - if (textSubPrinter.x == 0xFF) + if (printerTemplate.x == 0xFF) { u32 width = sub_80397C4(gBattleScripting.windowsType, windowId); - s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(textSubPrinter.fontId, textSubPrinter.current_text_offset, width, textSubPrinter.letterSpacing); - textSubPrinter.x = textSubPrinter.currentX = alignX; + s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(printerTemplate.fontId, printerTemplate.currentChar, width, printerTemplate.letterSpacing); + printerTemplate.x = printerTemplate.currentX = alignX; } if (windowId == 0x16) @@ -2992,15 +2992,15 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) else speed = GetPlayerTextSpeed(); - gTextFlags.flag_0 = 1; + gTextFlags.canABSpeedUpPrint = 1; } else { speed = textInfo[windowId].speed; - gTextFlags.flag_0 = 0; + gTextFlags.canABSpeedUpPrint = 0; } - AddTextPrinter(&textSubPrinter, speed, NULL); + AddTextPrinter(&printerTemplate, speed, NULL); if (copyToVram) { diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 87783a6de9..9eb1ce1e7b 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6380,7 +6380,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) { u16 monLevel; u8 monGender; - struct TextSubPrinter subPrinter; + struct TextPrinterTemplate printerTemplate; u8 *txtPtr; u32 var; @@ -6388,21 +6388,21 @@ static void PutLevelAndGenderOnLvlUpBox(void) monGender = GetMonGender(&gPlayerParty[gBattleStruct->expGetterMonId]); GetMonNickname(&gPlayerParty[gBattleStruct->expGetterMonId], gStringVar4); - subPrinter.current_text_offset = gStringVar4; - subPrinter.windowId = 14; - subPrinter.fontId = 0; - subPrinter.x = 32; - subPrinter.y = 0; - subPrinter.currentX = 32; - subPrinter.currentY = 0; - subPrinter.letterSpacing = 0; - subPrinter.lineSpacing = 0; - subPrinter.fontColor_l = TEXT_COLOR_TRANSPARENT; - subPrinter.fgColor = TEXT_COLOR_WHITE; - subPrinter.bgColor = TEXT_COLOR_TRANSPARENT; - subPrinter.shadowColor = TEXT_COLOR_DARK_GREY; + printerTemplate.currentChar = gStringVar4; + printerTemplate.windowId = 14; + printerTemplate.fontId = 0; + printerTemplate.x = 32; + printerTemplate.y = 0; + printerTemplate.currentX = 32; + printerTemplate.currentY = 0; + printerTemplate.letterSpacing = 0; + printerTemplate.lineSpacing = 0; + printerTemplate.fontColor_l = TEXT_COLOR_TRANSPARENT; + printerTemplate.fgColor = TEXT_COLOR_WHITE; + printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; + printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY; - AddTextPrinter(&subPrinter, 0xFF, NULL); + AddTextPrinter(&printerTemplate, 0xFF, NULL); txtPtr = gStringVar4; gStringVar4[0] = CHAR_SPECIAL_F9; @@ -6432,9 +6432,9 @@ static void PutLevelAndGenderOnLvlUpBox(void) *(txtPtr++) = EOS; } - subPrinter.y = 10; - subPrinter.currentY = 10; - AddTextPrinter(&subPrinter, 0xFF, NULL); + printerTemplate.y = 10; + printerTemplate.currentY = 10; + AddTextPrinter(&printerTemplate, 0xFF, NULL); CopyWindowToVram(14, 2); } diff --git a/src/contest.c b/src/contest.c index 473f77f9ca..20e5619f06 100644 --- a/src/contest.c +++ b/src/contest.c @@ -316,11 +316,11 @@ void sub_80D77E4(void) DeactivateAllTextPrinters(); if (gIsLinkContest & 1) { - gTextFlags.flag_0 = FALSE; + gTextFlags.canABSpeedUpPrint = FALSE; } else { - gTextFlags.flag_0 = TRUE; + gTextFlags.canABSpeedUpPrint = TRUE; } } diff --git a/src/daycare.c b/src/daycare.c index db46b3a4f0..c222614625 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -1206,9 +1206,9 @@ static void GetDaycareLevelMenuLevelText(struct DayCare *daycare, u8 *dest) static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = text; + printer.currentChar = text; printer.windowId = windowId; printer.fontId = 1; printer.x = x; diff --git a/src/field_message_box.c b/src/field_message_box.c index f45b6607d6..973c7cf936 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -16,7 +16,7 @@ void textbox_auto_and_task_add(void); void sub_8098128(void) { gUnknown_020375BC = 0; - gTextFlags.flag_0 = 0; + gTextFlags.canABSpeedUpPrint = 0; gTextFlags.flag_1 = 0; gTextFlags.flag_2 = 0; gTextFlags.flag_3 = 0; diff --git a/src/main_menu.c b/src/main_menu.c index 8539ab027f..224958bd92 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -74,7 +74,7 @@ static void NewGameBirchSpeech_ShowDialogueWindow(u8, u8); static void NewGameBirchSpeech_ClearWindow(u8); static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8); static void Task_NewGameBirchSpeech_MainSpeech(u8); -static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a); +static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a); static void Task_NewGameBirchSpeech_AndYouAre(u8); static void Task_NewGameBirchSpeechSub_WaitForLotad(u8); static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8); @@ -2126,9 +2126,9 @@ static void NewGameBirchSpeech_ClearWindow(u8 windowId) CopyWindowToVram(windowId, 2); } -static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextSubPrinter *printer, u16 a) +static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a) { - if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0) + if (*(printer->currentChar - 2) == 8 && gUnknown_02022D04 == 0) { gUnknown_02022D04 = 1; CreateTask(Task_NewGameBirchSpeechSub_InitPokeBall, 0); diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index 3d3408bbb6..cc42289492 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -430,7 +430,7 @@ static void sub_81206F0(void) gUnknown_03002F84 = FALSE; } -static void BardSong_TextSubPrinter(struct TextSubPrinter * printer, u16 a1) +static void BardSong_TextSubPrinter(struct TextPrinterTemplate * printer, u16 a1) { gUnknown_03002F84 = TRUE; } diff --git a/src/menu.c b/src/menu.c index e5dce2ee03..cce6e88630 100644 --- a/src/menu.c +++ b/src/menu.c @@ -163,11 +163,11 @@ u16 RunTextPrintersAndIsPrinter0Active(void) return IsTextPrinterActive(0); } -u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) +u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = 0; @@ -187,20 +187,20 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) { - void (*callback)(struct TextSubPrinter *, u16) = NULL; - gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + void (*callback)(struct TextPrinterTemplate *, u16) = NULL; + gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); } void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress) { - gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); } void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) { - gTextFlags.flag_0 = allowSkippingDelayWithButtonPress; + gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; AddTextPrinterParameterized2(0, 1, gStringVar4, speed, NULL, 2, 1, 3); } @@ -536,9 +536,9 @@ void RemoveMapNamePopUpWindow(void) } } -void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16)) +void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)) { - gTextFlags.flag_0 = a1; + gTextFlags.canABSpeedUpPrint = a1; AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); } @@ -1116,7 +1116,7 @@ void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const stru void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8) { u8 i; - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; printer.windowId = windowId; printer.fontId = fontId; @@ -1131,7 +1131,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l for (i = 0; i < itemCount; i++) { - printer.current_text_offset = strs[a8[i]].text; + printer.currentChar = strs[a8[i]].text; printer.y = (lineHeight * i) + top; printer.currentY = printer.y; AddTextPrinter(&printer, 0xFF, NULL); @@ -1172,12 +1172,12 @@ u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; gUnknown_0203CD9F = AddWindow(window); SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum); - printer.current_text_offset = gText_YesNo; + printer.currentChar = gText_YesNo; printer.windowId = gUnknown_0203CD9F; printer.fontId = fontId; printer.x = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + left; @@ -1238,7 +1238,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u { u8 i; u8 j; - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; printer.windowId = windowId; printer.fontId = fontId; @@ -1253,7 +1253,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u { for (j = 0; j < itemCount; j++) { - printer.current_text_offset = strs[a8[(itemCount * i) + j]].text; + printer.currentChar = strs[a8[(itemCount * i) + j]].text; printer.x = (a4 * j) + left; printer.y = (GetFontAttribute(fontId, 1) * i) + top; printer.currentX = printer.x; @@ -1611,7 +1611,7 @@ void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs) void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const u8 *a8) { u8 i; - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; printer.windowId = windowId; printer.fontId = 1; @@ -1626,7 +1626,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const for (i = 0; i < itemCount; i++) { - printer.current_text_offset = strs[a8[i]].text; + printer.currentChar = strs[a8[i]].text; printer.y = (i * 16) + 1; printer.currentY = (i * 16) + 1; AddTextPrinter(&printer, 0xFF, NULL); @@ -1637,12 +1637,12 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; gUnknown_0203CD9F = AddWindow(window); SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum); - printer.current_text_offset = gText_YesNo; + printer.currentChar = gText_YesNo; printer.windowId = gUnknown_0203CD9F; printer.fontId = 1; printer.x = 8; @@ -1678,7 +1678,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M { u8 i; u8 j; - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; printer.windowId = windowId; printer.fontId = 1; @@ -1693,7 +1693,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M { for (j = 0; j < itemCount; j++) { - printer.current_text_offset = strs[a8[(itemCount * i) + j]].text; + printer.currentChar = strs[a8[(itemCount * i) + j]].text; printer.x = (a4 * j) + 8; printer.y = (16 * i) + 1; printer.currentX = printer.x; @@ -1941,9 +1941,9 @@ void sub_8199DF0(u32 bg, u8 a1, int a2, int a3) void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = left; @@ -1962,9 +1962,9 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = left; @@ -1981,11 +1981,11 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le AddTextPrinter(&printer, speed, NULL); } -void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing) +void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing) { - struct TextSubPrinter printer; + struct TextPrinterTemplate printer; - printer.current_text_offset = str; + printer.currentChar = str; printer.windowId = windowId; printer.fontId = fontId; printer.x = left; diff --git a/src/menu_helpers.c b/src/menu_helpers.c index 5070ef3123..8bd53ab85b 100644 --- a/src/menu_helpers.c +++ b/src/menu_helpers.c @@ -134,7 +134,7 @@ void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 if (string != gStringVar4) StringExpandPlaceholders(gStringVar4, string); - gTextFlags.flag_0 = 1; + gTextFlags.canABSpeedUpPrint = 1; AddTextPrinterParameterized2(windowId, fontId, gStringVar4, textSpeed, NULL, 2, 1, 3); gUnknown_0300117C = taskFunc; gTasks[taskId].func = Task_ContinueTaskAfterMessagePrints; diff --git a/src/naming_screen.c b/src/naming_screen.c index a675166020..ae7d677fe7 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -558,7 +558,7 @@ static void DisplaySentToPCMessage(void) StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]); NewMenuHelpers_DrawDialogueFrame(0, 0); - gTextFlags.flag_0 = TRUE; + gTextFlags.canABSpeedUpPrint = TRUE; AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); CopyWindowToVram(0, 3); } diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index d8dd12e131..045222e819 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -785,7 +785,7 @@ static void Task_HandleMonAtePokeblock(u8 taskId) else StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2); - gTextFlags.flag_0 = 1; + gTextFlags.canABSpeedUpPrint = 1; AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); gTasks[taskId].func = Task_WaitForAtePokeblockText; } diff --git a/src/text.c b/src/text.c index 3b2daa1b00..44056704c0 100644 --- a/src/text.c +++ b/src/text.c @@ -140,27 +140,27 @@ void DeactivateAllTextPrinters(void) gTextPrinters[printer].active = 0; } -u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { - struct TextSubPrinter subPrinter; + struct TextPrinterTemplate printerTemplate; - subPrinter.current_text_offset = str; - subPrinter.windowId = windowId; - subPrinter.fontId = fontId; - subPrinter.x = x; - subPrinter.y = y; - subPrinter.currentX = x; - subPrinter.currentY = y; - subPrinter.letterSpacing = gFonts[fontId].letterSpacing; - subPrinter.lineSpacing = gFonts[fontId].lineSpacing; - subPrinter.fontColor_l = gFonts[fontId].fontColor_l; - subPrinter.fgColor = gFonts[fontId].fgColor; - subPrinter.bgColor = gFonts[fontId].bgColor; - subPrinter.shadowColor = gFonts[fontId].shadowColor; - return AddTextPrinter(&subPrinter, speed, callback); + printerTemplate.currentChar = str; + printerTemplate.windowId = windowId; + printerTemplate.fontId = fontId; + printerTemplate.x = x; + printerTemplate.y = y; + printerTemplate.currentX = x; + printerTemplate.currentY = y; + printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; + printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; + printerTemplate.fontColor_l = gFonts[fontId].fontColor_l; + printerTemplate.fgColor = gFonts[fontId].fgColor; + printerTemplate.bgColor = gFonts[fontId].bgColor; + printerTemplate.shadowColor = gFonts[fontId].shadowColor; + return AddTextPrinter(&printerTemplate, speed, callback); } -bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16)) { int i; u16 j; @@ -180,16 +180,16 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca gTempTextPrinter.sub_union.sub_fields[i] = 0; } - gTempTextPrinter.subPrinter = *textSubPrinter; + gTempTextPrinter.printerTemplate = *printerTemplate; gTempTextPrinter.callback = callback; gTempTextPrinter.minLetterSpacing = 0; gTempTextPrinter.japanese = 0; - GenerateFontHalfRowLookupTable(textSubPrinter->fgColor, textSubPrinter->bgColor, textSubPrinter->shadowColor); + GenerateFontHalfRowLookupTable(printerTemplate->fgColor, printerTemplate->bgColor, printerTemplate->shadowColor); if (speed != TEXT_SPEED_FF && speed != 0x0) { --gTempTextPrinter.textSpeed; - gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter; + gTextPrinters[printerTemplate->windowId] = gTempTextPrinter; } else { @@ -201,8 +201,8 @@ bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*ca } if (speed != TEXT_SPEED_FF) - CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2); - gTextPrinters[textSubPrinter->windowId].active = 0; + CopyWindowToVram(gTempTextPrinter.printerTemplate.windowId, 2); + gTextPrinters[printerTemplate->windowId].active = 0; } gUnknown_03002F84 = 0; return TRUE; @@ -222,10 +222,10 @@ void RunTextPrinters(void) temp = RenderFont(&gTextPrinters[i]); switch (temp) { case 0: - CopyWindowToVram(gTextPrinters[i].subPrinter.windowId, 2); + CopyWindowToVram(gTextPrinters[i].printerTemplate.windowId, 2); case 3: if (gTextPrinters[i].callback != 0) - gTextPrinters[i].callback(&gTextPrinters[i].subPrinter, temp); + gTextPrinters[i].callback(&gTextPrinters[i].printerTemplate, temp); break; case 1: gTextPrinters[i].active = 0; @@ -246,7 +246,7 @@ u32 RenderFont(struct TextPrinter *textPrinter) u32 ret; while (TRUE) { - ret = gFonts[textPrinter->subPrinter.fontId].fontFunction(textPrinter); + ret = gFonts[textPrinter->printerTemplate.fontId].fontFunction(textPrinter); if (ret != 2) return ret; } @@ -1759,7 +1759,7 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) if (gLastTextBgColor != 0) { - window = &gWindows[textPrinter->subPrinter.windowId]; + window = &gWindows[textPrinter->printerTemplate.windowId]; pixels_data.pixels = window->tileData; pixels_data.width = window->window.width << 3; pixels_data.height = window->window.height << 3; @@ -1769,8 +1769,8 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) FillBitmapRect4Bit( &pixels_data, - textPrinter->subPrinter.currentX, - textPrinter->subPrinter.currentY, + textPrinter->printerTemplate.currentX, + textPrinter->printerTemplate.currentY, width, *glyphHeight, gLastTextBgColor); @@ -1781,10 +1781,10 @@ u16 Font0Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 0; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 0; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1793,10 +1793,10 @@ u16 Font1Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 1; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 1; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1805,10 +1805,10 @@ u16 Font2Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 2; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 2; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1817,10 +1817,10 @@ u16 Font3Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 3; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 3; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1829,10 +1829,10 @@ u16 Font4Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 4; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 4; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1841,10 +1841,10 @@ u16 Font5Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 5; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 5; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1853,10 +1853,10 @@ u16 Font7Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 7; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 7; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1865,10 +1865,10 @@ u16 Font8Func(struct TextPrinter *textPrinter) { struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; - if (subStruct->field_1_top == 0) + if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.font_type = 8; - subStruct->field_1_top = 1; + textPrinter->sub_union.sub.glyphId = 8; + subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); } @@ -1881,8 +1881,8 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) subStruct->frames_visible_counter = 0; else { - subStruct->field_1_upmid = 0; - subStruct->field_1 = 0; + subStruct->downArrowYPosIdx = 0; + subStruct->downArrowDelay = 0; } } @@ -1893,17 +1893,17 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) if (gTextFlags.flag_2 == 0) { - if (subStruct->field_1 != 0) + if (subStruct->downArrowDelay != 0) { - subStruct->field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match + subStruct->downArrowDelay = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting downArrowDelay, necessary to match } else { FillWindowPixelRect( - textPrinter->subPrinter.windowId, - textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor, - textPrinter->subPrinter.currentX, - textPrinter->subPrinter.currentY, + textPrinter->printerTemplate.windowId, + textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, + textPrinter->printerTemplate.currentX, + textPrinter->printerTemplate.currentY, 0x8, 0x10); @@ -1919,20 +1919,20 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) } BlitBitmapRectToWindow( - textPrinter->subPrinter.windowId, + textPrinter->printerTemplate.windowId, arrowTiles, 0, - gDownArrowYCoords[*(u32*)subStruct << 17 >> 30], // subStruct->field_1_upmid but again, stupidly retrieved + gDownArrowYCoords[*(u32*)subStruct << 17 >> 30], // subStruct->downArrowYPosIdx but again, stupidly retrieved 0x8, 0x10, - textPrinter->subPrinter.currentX, - textPrinter->subPrinter.currentY, + textPrinter->printerTemplate.currentX, + textPrinter->printerTemplate.currentY, 0x8, 0x10); - CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, 0x2); - subStruct->field_1 = 0x8; - subStruct->field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1; + subStruct->downArrowDelay = 0x8; + subStruct->downArrowYPosIdx = (*(u32*)subStruct << 17 >> 30) + 1; } } } @@ -1940,13 +1940,13 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) void TextPrinterClearDownArrow(struct TextPrinter *textPrinter) { FillWindowPixelRect( - textPrinter->subPrinter.windowId, - textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor, - textPrinter->subPrinter.currentX, - textPrinter->subPrinter.currentY, + textPrinter->printerTemplate.windowId, + textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor, + textPrinter->printerTemplate.currentX, + textPrinter->printerTemplate.currentY, 0x8, 0x10); - CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, 0x2); } bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) @@ -2053,15 +2053,15 @@ u16 RenderText(struct TextPrinter *textPrinter) switch (textPrinter->state) { case 0: - if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && subStruct->font_type_upper) + if ((gMain.heldKeys & (A_BUTTON | B_BUTTON)) && subStruct->hasPrintBeenSpedUp) textPrinter->delayCounter = 0; if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter--; - if (gTextFlags.flag_0 && (gMain.newKeys & (A_BUTTON | B_BUTTON))) + if (gTextFlags.canABSpeedUpPrint && (gMain.newKeys & (A_BUTTON | B_BUTTON))) { - subStruct->font_type_upper = 1; + subStruct->hasPrintBeenSpedUp = TRUE; textPrinter->delayCounter = 0; } return 3; @@ -2072,141 +2072,141 @@ u16 RenderText(struct TextPrinter *textPrinter) else textPrinter->delayCounter = textPrinter->textSpeed; - currChar = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + currChar = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; switch (currChar) { case CHAR_NEWLINE: - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; - textPrinter->subPrinter.currentY += (gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing); + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY += (gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing); return 2; case PLACEHOLDER_BEGIN: - textPrinter->subPrinter.current_text_offset++; + textPrinter->printerTemplate.currentChar++; return 2; case EXT_CTRL_CODE_BEGIN: - currChar = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + currChar = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; switch (currChar) { - case 1: // _08005960 - textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + case 1: + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; - case 2: // _08005982 - textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + case 2: + textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; - case 3: // _080059A6 - textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + case 3: + textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; - case 4: // _080059C0 - textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + case 4: + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; - case 5: // _08005A0E - textPrinter->subPrinter.current_text_offset++; + case 5: + textPrinter->printerTemplate.currentChar++; return 2; - case 6: //_08005A12 - subStruct->font_type = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case 6: + subStruct->glyphId = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; return 2; - case 7: // _08005A0A + case 7: return 2; - case 8: // _08005A2A - textPrinter->delayCounter = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case 8: + textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; textPrinter->state = 6; return 2; - case 9: // _08005A3A + case 9: textPrinter->state = 1; if (gTextFlags.flag_2) subStruct->frames_visible_counter = 0; return 3; - case 10: // _08005A58 + case 10: textPrinter->state = 5; return 3; - case 11: // _08005A5C - currChar = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - currChar |= *textPrinter->subPrinter.current_text_offset << 8; - textPrinter->subPrinter.current_text_offset++; + case 11: + currChar = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + currChar |= *textPrinter->printerTemplate.currentChar << 8; + textPrinter->printerTemplate.currentChar++; PlayBGM(currChar); return 2; - case 12: // _08005B5A - currChar = *textPrinter->subPrinter.current_text_offset | 0x100; - textPrinter->subPrinter.current_text_offset++; + case 12: + currChar = *textPrinter->printerTemplate.currentChar | 0x100; + textPrinter->printerTemplate.currentChar++; break; - case 16: // _08005A76 - currChar = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; - currChar |= (*textPrinter->subPrinter.current_text_offset << 8); - textPrinter->subPrinter.current_text_offset++; + case 16: + currChar = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; + currChar |= (*textPrinter->printerTemplate.currentChar << 8); + textPrinter->printerTemplate.currentChar++; PlaySE(currChar); return 2; - case 13: // _08005A90 - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x + *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case 13: + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; return 2; - case 14: // _08005A98 - textPrinter->subPrinter.currentY = textPrinter->subPrinter.y + *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case 14: + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; return 2; - case 15: // _08005AA4 - FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | textPrinter->subPrinter.bgColor << 4); - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; - textPrinter->subPrinter.currentY = textPrinter->subPrinter.y; + case 15: + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor | textPrinter->printerTemplate.bgColor << 4); + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; return 2; - case 23: // _08005ABE + case 23: m4aMPlayStop(&gMPlayInfo_BGM); return 2; - case 24: // _08005ACC + case 24: m4aMPlayContinue(&gMPlayInfo_BGM); return 2; - case 17: // _08005AD8 - width = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset++; + case 17: + width = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; if (width > 0) { ClearTextSpan(textPrinter, width); - textPrinter->subPrinter.currentX += width; + textPrinter->printerTemplate.currentX += width; return 0; } return 2; - case 18: // _08005AF2 - textPrinter->subPrinter.currentX = *textPrinter->subPrinter.current_text_offset + textPrinter->subPrinter.x; - textPrinter->subPrinter.current_text_offset++; + case 18: + textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentChar++; return 2; - case 19: // _08005B02 + case 19: { - widthHelper = *textPrinter->subPrinter.current_text_offset; - widthHelper += textPrinter->subPrinter.x; - textPrinter->subPrinter.current_text_offset++; - width = widthHelper - textPrinter->subPrinter.currentX; + widthHelper = *textPrinter->printerTemplate.currentChar; + widthHelper += textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentChar++; + width = widthHelper - textPrinter->printerTemplate.currentX; if (width > 0) { ClearTextSpan(textPrinter, width); - textPrinter->subPrinter.currentX += width; + textPrinter->printerTemplate.currentX += width; return 0; } } return 2; - case 20: // _08005B26 - textPrinter->minLetterSpacing = *textPrinter->subPrinter.current_text_offset++; + case 20: + textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++; return 2; - case 21: // _08005B36 + case 21: textPrinter->japanese = 1; return 2; - case 22: // _08005B3E + case 22: textPrinter->japanese = 0; return 2; } @@ -2220,39 +2220,39 @@ u16 RenderText(struct TextPrinter *textPrinter) TextPrinterInitDownArrowCounters(textPrinter); return 3; case CHAR_SPECIAL_F9: - currChar = *textPrinter->subPrinter.current_text_offset | 0x100; - textPrinter->subPrinter.current_text_offset++; + currChar = *textPrinter->printerTemplate.currentChar | 0x100; + textPrinter->printerTemplate.currentChar++; break; case CHAR_SPECIAL_F8: - currChar = *textPrinter->subPrinter.current_text_offset++; - gUnknown_03002F90.unk80 = DrawKeypadIcon(textPrinter->subPrinter.windowId, currChar, textPrinter->subPrinter.currentX, textPrinter->subPrinter.currentY); - textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing; + currChar = *textPrinter->printerTemplate.currentChar++; + gUnknown_03002F90.unk80 = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY); + textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing; return 0; case EOS: return 1; } - switch (subStruct->font_type) + switch (subStruct->glyphId) { - case 0: // _08005BCC + case 0: DecompressGlyphFont0(currChar, textPrinter->japanese); break; - case 1: // _08005BDA + case 1: DecompressGlyphFont1(currChar, textPrinter->japanese); break; case 2: case 3: case 4: - case 5: // _08005BE8 + case 5: DecompressGlyphFont2(currChar, textPrinter->japanese); break; - case 7: // _08005BF6 + case 7: DecompressGlyphFont7(currChar, textPrinter->japanese); break; - case 8: // _08005C04 + case 8: DecompressGlyphFont8(currChar, textPrinter->japanese); break; - case 6: // _08005C10 + case 6: break; } @@ -2260,20 +2260,20 @@ u16 RenderText(struct TextPrinter *textPrinter) if (textPrinter->minLetterSpacing) { - textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80; + textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80; width = textPrinter->minLetterSpacing - gUnknown_03002F90.unk80; if (width > 0) { ClearTextSpan(textPrinter, width); - textPrinter->subPrinter.currentX += width; + textPrinter->printerTemplate.currentX += width; } } else { if (textPrinter->japanese) - textPrinter->subPrinter.currentX += (gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing); + textPrinter->printerTemplate.currentX += (gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing); else - textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80; + textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80; } return 0; case 1: @@ -2283,9 +2283,9 @@ u16 RenderText(struct TextPrinter *textPrinter) case 2: if (TextPrinterWaitWithDownArrow(textPrinter)) { - FillWindowPixelBuffer(textPrinter->subPrinter.windowId, (textPrinter->subPrinter.bgColor << 4) | textPrinter->subPrinter.bgColor); - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; - textPrinter->subPrinter.currentY = textPrinter->subPrinter.y; + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, (textPrinter->printerTemplate.bgColor << 4) | textPrinter->printerTemplate.bgColor); + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; textPrinter->state = 0; } return 3; @@ -2293,8 +2293,8 @@ u16 RenderText(struct TextPrinter *textPrinter) if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); - textPrinter->scrollDistance = gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing; - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; + textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->state = 4; } return 3; @@ -2305,15 +2305,15 @@ u16 RenderText(struct TextPrinter *textPrinter) int speed = gWindowVerticalScrollSpeeds[scrollSpeed]; if (textPrinter->scrollDistance < speed) { - ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor); + ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor); textPrinter->scrollDistance = 0; } else { - ScrollWindow(textPrinter->subPrinter.windowId, 0, speed, textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor); + ScrollWindow(textPrinter->printerTemplate.windowId, 0, speed, textPrinter->printerTemplate.bgColor << 4 | textPrinter->printerTemplate.bgColor); textPrinter->scrollDistance -= speed; } - CopyWindowToVram(textPrinter->subPrinter.windowId, 2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); } else { @@ -2324,7 +2324,7 @@ u16 RenderText(struct TextPrinter *textPrinter) if (!IsSEPlaying()) textPrinter->state = 0; return 3; - case 6: // _08005D5A + case 6: if (textPrinter->delayCounter != 0) textPrinter->delayCounter--; else diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index a1a59fe297..701f001d33 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -19,16 +19,16 @@ u16 Font6Func(struct TextPrinter *textPrinter) switch (textPrinter->state) { case 0: - if (gMain.heldKeys & (A_BUTTON | B_BUTTON) && sub->font_type_upper) + if (gMain.heldKeys & (A_BUTTON | B_BUTTON) && sub->hasPrintBeenSpedUp) { textPrinter->delayCounter = 0; } if (textPrinter->delayCounter && textPrinter->textSpeed) { textPrinter->delayCounter --; - if (gTextFlags.flag_0 && gMain.newKeys & (A_BUTTON | B_BUTTON)) + if (gTextFlags.canABSpeedUpPrint && gMain.newKeys & (A_BUTTON | B_BUTTON)) { - sub->font_type_upper = TRUE; + sub->hasPrintBeenSpedUp = TRUE; textPrinter->delayCounter = 0; } return 3; @@ -41,53 +41,53 @@ u16 Font6Func(struct TextPrinter *textPrinter) { textPrinter->delayCounter = textPrinter->textSpeed; } - char_ = *textPrinter->subPrinter.current_text_offset ++; + char_ = *textPrinter->printerTemplate.currentChar++; switch (char_) { case EOS: return 1; case CHAR_NEWLINE: - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; - textPrinter->subPrinter.currentY += gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing; + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY += gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; return 2; case PLACEHOLDER_BEGIN: - textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.currentChar++; return 2; case EXT_CTRL_CODE_BEGIN: - char_ = *textPrinter->subPrinter.current_text_offset ++; + char_ = *textPrinter->printerTemplate.currentChar++; switch (char_) { case 1: - textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 2: - textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + textPrinter->printerTemplate.bgColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 3: - textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset ++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + textPrinter->printerTemplate.shadowColor = *textPrinter->printerTemplate.currentChar++; + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 4: - textPrinter->subPrinter.fgColor = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.bgColor = *++ textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.shadowColor = *++ textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.fgColor = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.bgColor = *++textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.shadowColor = *++textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; - GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fgColor, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor); + GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.fgColor, textPrinter->printerTemplate.bgColor, textPrinter->printerTemplate.shadowColor); return 2; case 5: - textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.currentChar++; return 2; case 6: - sub->font_type = *textPrinter->subPrinter.current_text_offset; - textPrinter->subPrinter.current_text_offset ++; + sub->glyphId = *textPrinter->printerTemplate.currentChar; + textPrinter->printerTemplate.currentChar++; return 2; case 7: return 2; case 8: - textPrinter->delayCounter = *textPrinter->subPrinter.current_text_offset ++; + textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar++; textPrinter->state = 6; return 2; case 9: @@ -102,19 +102,19 @@ u16 Font6Func(struct TextPrinter *textPrinter) return 3; case 11: case 16: - textPrinter->subPrinter.current_text_offset += 2; + textPrinter->printerTemplate.currentChar += 2; return 2; case 12: - char_ = *++textPrinter->subPrinter.current_text_offset; + char_ = *++textPrinter->printerTemplate.currentChar; break; case 13: - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x + *textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar++; return 2; case 14: - textPrinter->subPrinter.currentY = textPrinter->subPrinter.y + *textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar++; return 2; case 15: - FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4)); + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor | (textPrinter->printerTemplate.bgColor << 4)); return 2; } break; @@ -127,15 +127,15 @@ u16 Font6Func(struct TextPrinter *textPrinter) TextPrinterInitDownArrowCounters(textPrinter); return 3; case 0xF9: - char_ = *textPrinter->subPrinter.current_text_offset ++ | 0x100; + char_ = *textPrinter->printerTemplate.currentChar++| 0x100; break; case 0xF8: - textPrinter->subPrinter.current_text_offset ++; + textPrinter->printerTemplate.currentChar++; return 0; } DecompressGlyphFont6(char_); CopyGlyphToWindow(textPrinter); - textPrinter->subPrinter.currentX += gUnknown_03002F90.unk80 + textPrinter->subPrinter.letterSpacing; + textPrinter->printerTemplate.currentX += gUnknown_03002F90.unk80 + textPrinter->printerTemplate.letterSpacing; return 0; case 1: if (TextPrinterWait(textPrinter)) @@ -146,9 +146,9 @@ u16 Font6Func(struct TextPrinter *textPrinter) case 2: if (TextPrinterWaitWithDownArrow(textPrinter)) { - FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4)); - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; - textPrinter->subPrinter.currentY = textPrinter->subPrinter.y; + FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, textPrinter->printerTemplate.bgColor | (textPrinter->printerTemplate.bgColor << 4)); + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; + textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y; textPrinter->state = 0; } return 3; @@ -156,8 +156,8 @@ u16 Font6Func(struct TextPrinter *textPrinter) if (TextPrinterWaitWithDownArrow(textPrinter)) { TextPrinterClearDownArrow(textPrinter); - textPrinter->scrollDistance = gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing; - textPrinter->subPrinter.currentX = textPrinter->subPrinter.x; + textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing; + textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x; textPrinter->state = 4; } return 3; @@ -166,15 +166,15 @@ u16 Font6Func(struct TextPrinter *textPrinter) { if (textPrinter->scrollDistance < sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed]) { - ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4)); + ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, textPrinter->printerTemplate.bgColor | (textPrinter->printerTemplate.bgColor << 4)); textPrinter->scrollDistance = 0; } else { - ScrollWindow(textPrinter->subPrinter.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4)); + ScrollWindow(textPrinter->printerTemplate.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->printerTemplate.bgColor | (textPrinter->printerTemplate.bgColor << 4)); textPrinter->scrollDistance -= sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed]; } - CopyWindowToVram(textPrinter->subPrinter.windowId, 2); + CopyWindowToVram(textPrinter->printerTemplate.windowId, 2); } else { From f8d337e491f531285f6067e2e7f39a8d606036d6 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Tue, 6 Nov 2018 11:30:21 -0600 Subject: [PATCH 063/213] Finish cleaning up text.c --- asm/battle_frontier_1.s | 2 +- asm/contest.s | 2 +- asm/party_menu.s | 2 +- asm/pokenav.s | 4 +- include/menu.h | 2 +- include/text.h | 26 +++++------ src/battle_dome.c | 8 ++-- src/battle_message.c | 12 +++--- src/battle_pyramid_bag.c | 2 +- src/battle_script_commands.c | 2 +- src/berry_blender.c | 12 +++--- src/daycare.c | 4 +- src/evolution_scene.c | 4 +- src/field_message_box.c | 6 +-- src/item_menu.c | 2 +- src/menu.c | 72 +++++++++++++++---------------- src/naming_screen.c | 2 +- src/pokeblock.c | 4 +- src/pokeblock_feed.c | 2 +- src/scrcmd.c | 4 +- src/shop.c | 2 +- src/text.c | 84 ++++++++++++++++++------------------ src/unk_text_util_2.c | 8 ++-- 23 files changed, 134 insertions(+), 134 deletions(-) diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index 7ebc2f2563..78321e09c1 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -1180,7 +1180,7 @@ sub_81965D8: @ 81965D8 negs r0, r0 ands r0, r1 strb r0, [r2] - bl GetPlayerTextSpeed + bl GetPlayerTextSpeedDelay adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 diff --git a/asm/contest.s b/asm/contest.s index b984a98b68..35dbaf385c 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -6485,7 +6485,7 @@ _080DEC80: b _080DEC9C .pool _080DEC94: - bl GetPlayerTextSpeed + bl GetPlayerTextSpeedDelay lsls r0, 24 lsrs r1, r0, 24 _080DEC9C: diff --git a/asm/party_menu.s b/asm/party_menu.s index 53a66378c5..6c2affb26a 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -6178,7 +6178,7 @@ sub_81B3300: @ 81B3300 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - bl GetPlayerTextSpeed + bl GetPlayerTextSpeedDelay adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 diff --git a/asm/pokenav.s b/asm/pokenav.s index 732f0ef2e9..6fedbbd58f 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -10440,7 +10440,7 @@ sub_81CC158: @ 81CC158 adds r1, 0xF bl sub_81CAF78 adds r5, r0, 0 - bl GetPlayerTextSpeed + bl GetPlayerTextSpeedDelay lsls r0, 24 lsrs r0, 24 ldrb r2, [r4, 0x14] @@ -22957,7 +22957,7 @@ sub_81D2BF4: @ 81D2BF4 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - bl GetPlayerTextSpeed + bl GetPlayerTextSpeedDelay adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 diff --git a/include/menu.h b/include/menu.h index 9becfc582a..bc62eddf65 100644 --- a/include/menu.h +++ b/include/menu.h @@ -33,7 +33,7 @@ void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); void sub_8197434(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 a0, u8 a1); void sub_8197930(void); -u8 GetPlayerTextSpeed(void); +u8 GetPlayerTextSpeedDelay(void); void sub_81978B0(u16 arg0); void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)); void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); diff --git a/include/text.h b/include/text.h index 658a321472..4946f1c5f7 100644 --- a/include/text.h +++ b/include/text.h @@ -114,7 +114,7 @@ enum { FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_LETTER_SPACING, FONTATTR_LINE_SPACING, - FONTATTR_COLOR_LOWNIBBLE, // dunno what this is yet + FONTATTR_UNKNOWN, // dunno what this is yet FONTATTR_COLOR_FOREGROUND, FONTATTR_COLOR_BACKGROUND, FONTATTR_COLOR_SHADOW @@ -124,11 +124,11 @@ struct TextPrinterSubStruct { u8 glyphId:4; // 0x14 bool8 hasPrintBeenSpedUp:1; - u8 font_type_5:3; + u8 unk:3; u8 downArrowDelay:5; u8 downArrowYPosIdx:2; bool8 hasGlyphIdBeenSet:1; - u8 frames_visible_counter; + u8 autoScrollDelay; }; struct TextPrinterTemplate @@ -142,7 +142,7 @@ struct TextPrinterTemplate u8 currentY; u8 letterSpacing; u8 lineSpacing; - u8 fontColor_l:4; // 0xC + u8 unk:4; // 0xC u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; @@ -156,8 +156,8 @@ struct TextPrinter union __attribute__((packed)) { struct TextPrinterSubStruct sub; - u8 sub_fields[7]; - } sub_union; + u8 fields[7]; + } subUnion; u8 active; u8 state; // 0x1C @@ -175,7 +175,7 @@ struct FontInfo u8 maxLetterHeight; u8 letterSpacing; u8 lineSpacing; - u8 fontColor_l:4; + u8 unk:4; u8 fgColor:4; u8 bgColor:4; u8 shadowColor:4; @@ -185,22 +185,22 @@ extern const struct FontInfo *gFonts; struct GlyphWidthFunc { - u32 font_id; + u32 fontId; u32 (*func)(u16 glyphId, bool32 isJapanese); }; struct KeypadIcon { - u16 tile_offset; + u16 tileOffset; u8 width; u8 height; }; typedef struct { - u8 canABSpeedUpPrint:1; - u8 flag_1:1; - u8 flag_2:1; - u8 flag_3:1; + bool8 canABSpeedUpPrint:1; + bool8 useAlternateDownArrow:1; + bool8 autoScroll:1; + bool8 forceMidTextSpeed:1; } TextFlags; struct Struct_03002F90 diff --git a/src/battle_dome.c b/src/battle_dome.c index 2cfdbc2aa6..56f003d8f2 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4792,7 +4792,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) textPrinter.currentY = textPrinter.y; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; + textPrinter.unk = 0; textPrinter.fgColor = 14; textPrinter.bgColor = 0; textPrinter.shadowColor = 13; @@ -5292,7 +5292,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.currentY = textPrinter.y; textPrinter.letterSpacing = 0; textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; + textPrinter.unk = 0; textPrinter.fgColor = 14; textPrinter.bgColor = 0; textPrinter.shadowColor = 13; @@ -5748,7 +5748,7 @@ static void sub_8194220(u8 taskId) textPrinter.lineSpacing = 0; textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing); textPrinter.currentY = 1; - textPrinter.fontColor_l = 0; + textPrinter.unk = 0; textPrinter.fgColor = 14; textPrinter.bgColor = 0; textPrinter.shadowColor = 13; @@ -5917,7 +5917,7 @@ static void sub_8194950(u8 taskId) textPrinter.y = 0; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; - textPrinter.fontColor_l = 0; + textPrinter.unk = 0; textPrinter.fgColor = 11; textPrinter.bgColor = 0; textPrinter.shadowColor = 13; diff --git a/src/battle_message.c b/src/battle_message.c index 018848218a..3b4ad0c21f 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -2961,7 +2961,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) printerTemplate.currentY = printerTemplate.y; printerTemplate.letterSpacing = textInfo[windowId].letterSpacing; printerTemplate.lineSpacing = textInfo[windowId].lineSpacing; - printerTemplate.fontColor_l = 0; + printerTemplate.unk = 0; printerTemplate.fgColor = textInfo[windowId].fgColor; printerTemplate.bgColor = textInfo[windowId].bgColor; printerTemplate.shadowColor = textInfo[windowId].shadowColor; @@ -2974,14 +2974,14 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) } if (windowId == 0x16) - gTextFlags.flag_1 = 0; + gTextFlags.useAlternateDownArrow = 0; else - gTextFlags.flag_1 = 1; + gTextFlags.useAlternateDownArrow = 1; if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED)) - gTextFlags.flag_2 = 1; + gTextFlags.autoScroll = 1; else - gTextFlags.flag_2 = 0; + gTextFlags.autoScroll = 0; if (windowId == 0 || windowId == 0x16) { @@ -2990,7 +2990,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId) else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) speed = sRecordedBattleTextSpeeds[GetTextSpeedInRecordedBattle()]; else - speed = GetPlayerTextSpeed(); + speed = GetPlayerTextSpeedDelay(); gTextFlags.canABSpeedUpPrint = 1; } diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index fce8c9e2a6..98b7639bb2 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -1457,7 +1457,7 @@ static void sub_81C6DAC(u8 taskId, const struct YesNoFuncTable *yesNoTable) void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId)) { FillWindowPixelBuffer(2, 0x11); - DisplayMessageAndContinueTask(taskId, 2, 0xA, 0xD, 1, GetPlayerTextSpeed(), str, callback); + DisplayMessageAndContinueTask(taskId, 2, 0xA, 0xD, 1, GetPlayerTextSpeedDelay(), str, callback); schedule_bg_copy_tilemap_to_vram(1); } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 9eb1ce1e7b..b652049c46 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -6397,7 +6397,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.currentY = 0; printerTemplate.letterSpacing = 0; printerTemplate.lineSpacing = 0; - printerTemplate.fontColor_l = TEXT_COLOR_TRANSPARENT; + printerTemplate.unk = 0; printerTemplate.fgColor = TEXT_COLOR_WHITE; printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY; diff --git a/src/berry_blender.c b/src/berry_blender.c index 643bd2e303..f4ea785216 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1031,7 +1031,7 @@ static void sub_807FAC8(void) sBerryBlenderData->mainState++; break; case 4: - if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeedDelay())) sBerryBlenderData->mainState++; break; case 5: @@ -2490,7 +2490,7 @@ static void CB2_HandleBlenderEndGame(void) } break; case 7: - if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeedDelay())) sBerryBlenderData->gameEndState++; break; case 9: @@ -2572,7 +2572,7 @@ static void CB2_HandleBlenderEndGame(void) sBerryBlenderData->gameEndState++; break; case 13: - if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeedDelay())) { SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice); sBerryBlenderData->gameEndState = 0; @@ -2680,7 +2680,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void) StringAppend(gStringVar4, sText_HasNoBerriesToPut); break; case 3: - if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeedDelay())) { sBerryBlenderData->framesToWait = 0; sBerryBlenderData->gameEndState++; @@ -2787,7 +2787,7 @@ static void CB2_HandlePlayerPlayAgainChoice(void) StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending); break; case 3: - if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeedDelay())) sBerryBlenderData->gameEndState = 9; break; case 9: @@ -3363,7 +3363,7 @@ static bool8 Blender_PrintBlendingResults(void) sBerryBlenderData->mainState++; break; case 6: - if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeed())) + if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeedDelay())) { TryUpdateBerryBlenderRecord(); return TRUE; diff --git a/src/daycare.c b/src/daycare.c index c222614625..2356b36f5f 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -1215,8 +1215,8 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y) printer.y = y; printer.currentX = x; printer.currentY = y; - printer.fontColor_l = 0; - gTextFlags.flag_1 = 0; + printer.unk = 0; + gTextFlags.useAlternateDownArrow = 0; printer.letterSpacing = 0; printer.lineSpacing = 1; printer.fgColor = 2; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 067e103c22..87866df5ce 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -531,7 +531,7 @@ void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpri gBattle_BG3_X = 256; gBattle_BG3_Y = 0; - gTextFlags.flag_1 = 1; + gTextFlags.useAlternateDownArrow = 1; SetVBlankCallback(VBlankCB_TradeEvolutionScene); SetMainCallback2(CB2_TradeEvolutionSceneUpdate); @@ -1135,7 +1135,7 @@ static void Task_TradeEvolutionScene(u8 taskID) DestroyTask(taskID); Free(sEvoStructPtr); sEvoStructPtr = NULL; - gTextFlags.flag_1 = 0; + gTextFlags.useAlternateDownArrow = 0; SetMainCallback2(gCB2_AfterEvolution); } break; diff --git a/src/field_message_box.c b/src/field_message_box.c index 973c7cf936..46da9e9e51 100755 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -17,9 +17,9 @@ void sub_8098128(void) { gUnknown_020375BC = 0; gTextFlags.canABSpeedUpPrint = 0; - gTextFlags.flag_1 = 0; - gTextFlags.flag_2 = 0; - gTextFlags.flag_3 = 0; + gTextFlags.useAlternateDownArrow = 0; + gTextFlags.autoScroll = 0; + gTextFlags.forceMidTextSpeed = 0; } void sub_8098154(u8 taskId) diff --git a/src/item_menu.c b/src/item_menu.c index 7dbdf716f0..64c8036dd7 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -1029,7 +1029,7 @@ void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void ( *callback)(u data[10] = AddItemMessageWindow(4); FillWindowPixelBuffer(data[10], 17); - DisplayMessageAndContinueTask(taskId, data[10], 10, 13, fontId, GetPlayerTextSpeed(), str, callback); + DisplayMessageAndContinueTask(taskId, data[10], 10, 13, fontId, GetPlayerTextSpeedDelay(), str, callback); schedule_bg_copy_tilemap_to_vram(1); } diff --git a/src/menu.c b/src/menu.c index cce6e88630..6687ff2a2a 100644 --- a/src/menu.c +++ b/src/menu.c @@ -176,12 +176,12 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed printer.currentY = 1; printer.letterSpacing = 0; printer.lineSpacing = 0; - printer.fontColor_l = 0; + printer.unk = 0; printer.fgColor = fgColor; printer.bgColor = bgColor; printer.shadowColor = shadowColor; - gTextFlags.flag_1 = 0; + gTextFlags.useAlternateDownArrow = 0; return AddTextPrinter(&printer, speed, callback); } @@ -189,13 +189,13 @@ void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress) { void (*callback)(struct TextPrinterTemplate *, u16) = NULL; gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); } void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress) { gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); } void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed) @@ -454,7 +454,7 @@ u16 sub_81978D0(u8 colorNum) void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback) { sub_81973A4(); - DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, 1, GetPlayerTextSpeed(), string, callback); + DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, 1, GetPlayerTextSpeedDelay(), string, callback); CopyWindowToVram(0, 3); } @@ -468,19 +468,19 @@ void sub_8197948(u8 initialCursorPos) CreateYesNoMenu(&gUnknown_0860F0A8, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, initialCursorPos); } -u32 sub_8197964(void) +u32 GetPlayerTextSpeed(void) { - if (gTextFlags.flag_3) - return 1; + if (gTextFlags.forceMidTextSpeed) + return OPTIONS_TEXT_SPEED_MID; return gSaveBlock2Ptr->optionsTextSpeed; } -u8 GetPlayerTextSpeed(void) +u8 GetPlayerTextSpeedDelay(void) { u32 speed; - if (gSaveBlock2Ptr->optionsTextSpeed > 2) - gSaveBlock2Ptr->optionsTextSpeed = 1; - speed = sub_8197964(); + if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST) + gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID; + speed = GetPlayerTextSpeed(); return gUnknown_0860F094[speed]; } @@ -539,7 +539,7 @@ void RemoveMapNamePopUpWindow(void) void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)) { gTextFlags.canABSpeedUpPrint = a1; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3); } void sub_8197AE8(bool8 copyToVram) @@ -1123,7 +1123,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); - printer.fontColor_l = GetFontAttribute(fontId, FONTATTR_COLOR_LOWNIBBLE); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.letterSpacing = letterSpacing; printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.x = left; @@ -1187,7 +1187,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); - printer.fontColor_l = GetFontAttribute(fontId, FONTATTR_COLOR_LOWNIBBLE); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); @@ -1242,12 +1242,12 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u printer.windowId = windowId; printer.fontId = fontId; - printer.fgColor = GetFontAttribute(fontId, 5); - printer.bgColor = GetFontAttribute(fontId, 6); - printer.shadowColor = GetFontAttribute(fontId, 7); - printer.fontColor_l = GetFontAttribute(fontId, 4); - printer.letterSpacing = GetFontAttribute(fontId, 2); - printer.lineSpacing = GetFontAttribute(fontId, 3); + printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); + printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); + printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); for (i = 0; i < itemCount2; i++) { @@ -1615,10 +1615,10 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const printer.windowId = windowId; printer.fontId = 1; - printer.fgColor = GetFontAttribute(1, 5); - printer.bgColor = GetFontAttribute(1, 6); - printer.shadowColor = GetFontAttribute(1, 7); - printer.fontColor_l = GetFontAttribute(1, 4); + printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; printer.x = 8; @@ -1649,10 +1649,10 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa printer.y = 1; printer.currentX = printer.x; printer.currentY = printer.y; - printer.fgColor = GetFontAttribute(1, 5); - printer.bgColor = GetFontAttribute(1, 6); - printer.shadowColor = GetFontAttribute(1, 7); - printer.fontColor_l = GetFontAttribute(1, 4); + printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; @@ -1682,10 +1682,10 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M printer.windowId = windowId; printer.fontId = 1; - printer.fgColor = GetFontAttribute(1, 5); - printer.bgColor = GetFontAttribute(1, 6); - printer.shadowColor = GetFontAttribute(1, 7); - printer.fontColor_l = GetFontAttribute(1, 4); + printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; @@ -1952,7 +1952,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const printer.currentY = printer.y; printer.letterSpacing = GetFontAttribute(fontId, 2); printer.lineSpacing = GetFontAttribute(fontId, 3); - printer.fontColor_l = 0; + printer.unk = 0; printer.fgColor = color[1]; printer.bgColor = color[0]; printer.shadowColor = color[2]; @@ -1973,7 +1973,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le printer.currentY = printer.y; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.fontColor_l = 0; + printer.unk = 0; printer.fgColor = color[1]; printer.bgColor = color[0]; printer.shadowColor = color[2]; @@ -1994,7 +1994,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left printer.currentY = top; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.fontColor_l = 0; + printer.unk = 0; printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); diff --git a/src/naming_screen.c b/src/naming_screen.c index ae7d677fe7..9902df04c3 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -559,7 +559,7 @@ static void DisplaySentToPCMessage(void) StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]); NewMenuHelpers_DrawDialogueFrame(0, 0); gTextFlags.canABSpeedUpPrint = TRUE; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), 0, 2, 1, 3); CopyWindowToVram(0, 3); } diff --git a/src/pokeblock.c b/src/pokeblock.c index 1382ff6a74..1ca89d5dec 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -1179,7 +1179,7 @@ static void PokeblockAction_Toss(u8 taskId) sub_8198070(data[1], FALSE); StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]); StringExpandPlaceholders(gStringVar4, gText_ThrowAwayVar1); - DisplayMessageAndContinueTask(taskId, 10, 10, 13, 1, GetPlayerTextSpeed(), gStringVar4, CreateTossPokeblockYesNoMenu); + DisplayMessageAndContinueTask(taskId, 10, 10, 13, 1, GetPlayerTextSpeedDelay(), gStringVar4, CreateTossPokeblockYesNoMenu); } static void CreateTossPokeblockYesNoMenu(u8 taskId) @@ -1190,7 +1190,7 @@ static void CreateTossPokeblockYesNoMenu(u8 taskId) static void TossPokeblockChoice_Yes(u8 taskId) { StringExpandPlaceholders(gStringVar4, gText_Var1ThrownAway); - DisplayMessageAndContinueTask(taskId, 10, 10, 13, 1, GetPlayerTextSpeed(), gStringVar4, HandleErasePokeblock); + DisplayMessageAndContinueTask(taskId, 10, 10, 13, 1, GetPlayerTextSpeedDelay(), gStringVar4, HandleErasePokeblock); } static void HandleErasePokeblock(u8 taskId) diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 045222e819..6978f07150 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -786,7 +786,7 @@ static void Task_HandleMonAtePokeblock(u8 taskId) StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2); gTextFlags.canABSpeedUpPrint = 1; - AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); + AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3); gTasks[taskId].func = Task_WaitForAtePokeblockText; } diff --git a/src/scrcmd.c b/src/scrcmd.c index fa3e219968..512231a258 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1290,8 +1290,8 @@ bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx) if (msg == NULL) msg = (const u8 *)ctx->data[0]; - gTextFlags.flag_2 = TRUE; - gTextFlags.flag_3 = TRUE; + gTextFlags.autoScroll = TRUE; + gTextFlags.forceMidTextSpeed = TRUE; ShowFieldAutoScrollMessage(msg); return FALSE; } diff --git a/src/shop.c b/src/shop.c index 35f52c8f90..e9c26cdf32 100755 --- a/src/shop.c +++ b/src/shop.c @@ -694,7 +694,7 @@ static void BuyMenuPrint(u8 windowId, const u8 *text, u8 x, u8 y, s8 speed, u8 c static void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback) { - DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeed(), text, callback); + DisplayMessageAndContinueTask(taskId, 5, 10, 14, 1, GetPlayerTextSpeedDelay(), text, callback); schedule_bg_copy_tilemap_to_vram(0); } diff --git a/src/text.c b/src/text.c index 44056704c0..b134bcacde 100644 --- a/src/text.c +++ b/src/text.c @@ -14,7 +14,7 @@ extern u8 GetKeypadIconWidth(u8 keypadIconId); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern int sub_8197964(); +extern int GetPlayerTextSpeed(); EWRAM_DATA struct TextPrinter gTempTextPrinter = {0}; EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0}; @@ -153,7 +153,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 printerTemplate.currentY = y; printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; - printerTemplate.fontColor_l = gFonts[fontId].fontColor_l; + printerTemplate.unk = gFonts[fontId].unk; printerTemplate.fgColor = gFonts[fontId].fgColor; printerTemplate.bgColor = gFonts[fontId].bgColor; printerTemplate.shadowColor = gFonts[fontId].shadowColor; @@ -177,7 +177,7 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi for (i = 0; i < 7; i++) { - gTempTextPrinter.sub_union.sub_fields[i] = 0; + gTempTextPrinter.subUnion.fields[i] = 0; } gTempTextPrinter.printerTemplate = *printerTemplate; @@ -1779,11 +1779,11 @@ void ClearTextSpan(struct TextPrinter *textPrinter, u32 width) u16 Font0Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 0; + textPrinter->subUnion.sub.glyphId = 0; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1791,11 +1791,11 @@ u16 Font0Func(struct TextPrinter *textPrinter) u16 Font1Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 1; + textPrinter->subUnion.sub.glyphId = 1; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1803,11 +1803,11 @@ u16 Font1Func(struct TextPrinter *textPrinter) u16 Font2Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 2; + textPrinter->subUnion.sub.glyphId = 2; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1815,11 +1815,11 @@ u16 Font2Func(struct TextPrinter *textPrinter) u16 Font3Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 3; + textPrinter->subUnion.sub.glyphId = 3; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1827,11 +1827,11 @@ u16 Font3Func(struct TextPrinter *textPrinter) u16 Font4Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 4; + textPrinter->subUnion.sub.glyphId = 4; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1839,11 +1839,11 @@ u16 Font4Func(struct TextPrinter *textPrinter) u16 Font5Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 5; + textPrinter->subUnion.sub.glyphId = 5; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1851,11 +1851,11 @@ u16 Font5Func(struct TextPrinter *textPrinter) u16 Font7Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 7; + textPrinter->subUnion.sub.glyphId = 7; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1863,11 +1863,11 @@ u16 Font7Func(struct TextPrinter *textPrinter) u16 Font8Func(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; if (subStruct->hasGlyphIdBeenSet == FALSE) { - textPrinter->sub_union.sub.glyphId = 8; + textPrinter->subUnion.sub.glyphId = 8; subStruct->hasGlyphIdBeenSet = TRUE; } return RenderText(textPrinter); @@ -1875,10 +1875,10 @@ u16 Font8Func(struct TextPrinter *textPrinter) void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; - if (gTextFlags.flag_2 == 1) - subStruct->frames_visible_counter = 0; + if (gTextFlags.autoScroll == 1) + subStruct->autoScrollDelay = 0; else { subStruct->downArrowYPosIdx = 0; @@ -1888,14 +1888,14 @@ void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter) void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; const u8 *arrowTiles; - if (gTextFlags.flag_2 == 0) + if (gTextFlags.autoScroll == 0) { if (subStruct->downArrowDelay != 0) { - subStruct->downArrowDelay = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting downArrowDelay, necessary to match + subStruct->downArrowDelay = ((*(u32*)&textPrinter->subUnion.sub) << 19 >> 27) - 1; // convoluted way of getting downArrowDelay, necessary to match } else { @@ -1907,7 +1907,7 @@ void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter) 0x8, 0x10); - switch (gTextFlags.flag_1) + switch (gTextFlags.useAlternateDownArrow) { case 0: default: @@ -1951,15 +1951,15 @@ void TextPrinterClearDownArrow(struct TextPrinter *textPrinter) bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; - if (subStruct->frames_visible_counter == 49) + if (subStruct->autoScrollDelay == 49) { return TRUE; } else { - ++subStruct->frames_visible_counter; + ++subStruct->autoScrollDelay; return FALSE; } } @@ -1967,7 +1967,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter) bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) { bool8 result = FALSE; - if (gTextFlags.flag_2 != 0) + if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } @@ -1986,7 +1986,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) bool16 TextPrinterWait(struct TextPrinter *textPrinter) { bool16 result = FALSE; - if (gTextFlags.flag_2 != 0) + if (gTextFlags.autoScroll != 0) { result = TextPrinterWaitAutoMode(textPrinter); } @@ -2014,7 +2014,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10); if (drawArrow == 0) { - switch (gTextFlags.flag_1) + switch (gTextFlags.useAlternateDownArrow) { case 0: default: @@ -2045,7 +2045,7 @@ void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *c u16 RenderText(struct TextPrinter *textPrinter) { - struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub; + struct TextPrinterSubStruct *subStruct = &textPrinter->subUnion.sub; u16 currChar; s32 width; s32 widthHelper; @@ -2067,7 +2067,7 @@ u16 RenderText(struct TextPrinter *textPrinter) return 3; } - if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.flag_2) + if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.autoScroll) textPrinter->delayCounter = 3; else textPrinter->delayCounter = textPrinter->textSpeed; @@ -2129,8 +2129,8 @@ u16 RenderText(struct TextPrinter *textPrinter) return 2; case 9: textPrinter->state = 1; - if (gTextFlags.flag_2) - subStruct->frames_visible_counter = 0; + if (gTextFlags.autoScroll) + subStruct->autoScrollDelay = 0; return 3; case 10: textPrinter->state = 5; @@ -2301,7 +2301,7 @@ u16 RenderText(struct TextPrinter *textPrinter) case 4: if (textPrinter->scrollDistance) { - int scrollSpeed = sub_8197964(); + int scrollSpeed = GetPlayerTextSpeed(); int speed = gWindowVerticalScrollSpeeds[scrollSpeed]; if (textPrinter->scrollDistance < speed) { @@ -2432,7 +2432,7 @@ u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32) for (i = 0; i < 9; ++i) { - if (glyphId == gGlyphWidthFuncs[i].font_id) + if (glyphId == gGlyphWidthFuncs[i].fontId) return gGlyphWidthFuncs[i].func; } @@ -2725,7 +2725,7 @@ u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y) { BlitBitmapRectToWindow( windowId, - gKeypadIconTiles + (gKeypadIcons[keypadIconId].tile_offset * 0x20), + gKeypadIconTiles + (gKeypadIcons[keypadIconId].tileOffset * 0x20), 0, 0, 0x80, @@ -2739,7 +2739,7 @@ u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y) u8 GetKeypadIconTileOffset(u8 keypadIconId) { - return gKeypadIcons[keypadIconId].tile_offset; + return gKeypadIcons[keypadIconId].tileOffset; } u8 GetKeypadIconWidth(u8 keypadIconId) @@ -2774,8 +2774,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId) case FONTATTR_LINE_SPACING: result = gFontInfos[fontId].lineSpacing; break; - case FONTATTR_COLOR_LOWNIBBLE: - result = gFontInfos[fontId].fontColor_l; + case FONTATTR_UNKNOWN: + result = gFontInfos[fontId].unk; break; case FONTATTR_COLOR_FOREGROUND: result = gFontInfos[fontId].fgColor; diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c index 701f001d33..bbc256915f 100644 --- a/src/unk_text_util_2.c +++ b/src/unk_text_util_2.c @@ -15,7 +15,7 @@ u16 Font6Func(struct TextPrinter *textPrinter) u16 char_; struct TextPrinterSubStruct *sub; - sub = &textPrinter->sub_union.sub; + sub = &textPrinter->subUnion.sub; switch (textPrinter->state) { case 0: @@ -33,7 +33,7 @@ u16 Font6Func(struct TextPrinter *textPrinter) } return 3; } - if (gTextFlags.flag_2) + if (gTextFlags.autoScroll) { textPrinter->delayCounter = 3; } @@ -92,9 +92,9 @@ u16 Font6Func(struct TextPrinter *textPrinter) return 2; case 9: textPrinter->state = 1; - if (gTextFlags.flag_2) + if (gTextFlags.autoScroll) { - sub->frames_visible_counter = 0; + sub->autoScrollDelay = 0; } return 3; case 10: From 15117a8d09743141595b3a8a1075b2fb74ccc8f7 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Tue, 6 Nov 2018 23:15:57 +0000 Subject: [PATCH 064/213] Remove redundancy in berry.c --- include/berry.h | 5 ----- src/berry.c | 6 +++--- 2 files changed, 3 insertions(+), 8 deletions(-) diff --git a/include/berry.h b/include/berry.h index cfd66c61e9..bef56ae414 100644 --- a/include/berry.h +++ b/include/berry.h @@ -2,11 +2,6 @@ #define GUARD_BERRY_H #define BERRY_NONE 0 -#define FIRST_BERRY ITEM_CHERI_BERRY -#define LAST_BERRY ITEM_ENIGMA_BERRY - -#define GETBERRYID(berry) ((berry - FIRST_BERRY) + 1) -#define GETITEMID(berry) ((berry + FIRST_BERRY) - 1) enum { diff --git a/src/berry.c b/src/berry.c index 7b0b2cdb0c..7cd28d69f4 100644 --- a/src/berry.c +++ b/src/berry.c @@ -902,12 +902,12 @@ bool32 IsEnigmaBerryValid(void) const struct Berry *GetBerryInfo(u8 berry) { - if (berry == GETBERRYID(ITEM_ENIGMA_BERRY) && IsEnigmaBerryValid()) + if (berry == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) && IsEnigmaBerryValid()) return (struct Berry*)(&gSaveBlock1Ptr->enigmaBerry.berry); else { - if (berry == BERRY_NONE || berry > GETBERRYID(LAST_BERRY)) - berry = GETBERRYID(FIRST_BERRY); + if (berry == BERRY_NONE || berry > ITEM_TO_BERRY(LAST_BERRY_INDEX)) + berry = ITEM_TO_BERRY(FIRST_BERRY_INDEX); return &gBerries[berry - 1]; } } From 054a015c950ca9869ce28245a2f13c3f72cddb37 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Tue, 6 Nov 2018 20:13:40 -0600 Subject: [PATCH 065/213] Finish decompiling/porting script_menu --- asm/script_menu.s | 625 ------------------- data/script_menu.s | 780 ----------------------- include/field_effect.h | 2 + include/script_menu.h | 8 +- include/strings.h | 254 ++++++++ ld_script.txt | 3 +- src/field_effect.c | 6 +- src/script_menu.c | 1326 ++++++++++++++++++++++++++++++++++++++-- sym_ewram.txt | 6 +- 9 files changed, 1534 insertions(+), 1476 deletions(-) delete mode 100644 asm/script_menu.s delete mode 100644 data/script_menu.s diff --git a/asm/script_menu.s b/asm/script_menu.s deleted file mode 100644 index 6d85132452..0000000000 --- a/asm/script_menu.s +++ /dev/null @@ -1,625 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80E2878 -sub_80E2878: @ 80E2878 - push {lr} - ldr r2, =gSpecialVar_Result - ldrh r0, [r2] - cmp r0, 0x7F - beq _080E288C - ldr r0, =gUnknown_03001124 - ldrh r1, [r2] - adds r1, r0 - ldrb r0, [r1] - strh r0, [r2] -_080E288C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E2878 - - thumb_func_start task_picbox -task_picbox: @ 80E2898 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080E28F8 - cmp r0, 0x1 - bgt _080E28C0 - cmp r0, 0 - beq _080E28DE - b _080E28F8 - .pool -_080E28C0: - cmp r0, 0x2 - beq _080E28CA - cmp r0, 0x3 - beq _080E28EC - b _080E28F8 -_080E28CA: - movs r0, 0xC - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - ldrb r1, [r4, 0xC] - bl FreeResourcesAndDestroySprite -_080E28DE: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080E28F8 - .pool -_080E28EC: - ldrb r0, [r4, 0x12] - bl sub_80E2A78 - adds r0, r5, 0 - bl DestroyTask -_080E28F8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_picbox - - thumb_func_start ScriptMenu_ShowPokemonPic -ScriptMenu_ShowPokemonPic: @ 80E2900 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r4, =task_picbox - adds r0, r4, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _080E29B8 - lsls r1, r7, 19 - movs r0, 0xA0 - lsls r0, 14 - adds r1, r0 - asrs r1, 16 - lsls r2, r6, 19 - adds r2, r0 - asrs r2, 16 - mov r0, r8 - movs r3, 0 - bl CreateMonSprite_PicBox - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r4, 0 - movs r1, 0x50 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - adds r1, r6, 0 - movs r2, 0x8 - movs r3, 0x8 - bl CreateWindowFromRect - ldr r1, =gTasks - lsls r3, r4, 2 - adds r3, r4 - lsls r3, 3 - adds r3, r1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r3, 0x12] - strh r1, [r3, 0x8] - mov r0, r8 - strh r0, [r3, 0xA] - strh r5, [r3, 0xC] - ldr r4, =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, =SpriteCallbackDummy - str r2, [r0] - adds r1, r4 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] - ldrb r0, [r3, 0x12] - movs r1, 0x1 - bl SetStandardWindowBorderStyle - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - movs r0, 0x1 - b _080E29BA - .pool -_080E29B8: - movs r0, 0 -_080E29BA: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end ScriptMenu_ShowPokemonPic - - thumb_func_start ScriptMenu_GetPicboxWaitFunc -ScriptMenu_GetPicboxWaitFunc: @ 80E29C4 - push {lr} - ldr r0, =task_picbox - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _080E29F4 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - ldr r0, =sub_80E29FC - b _080E29F6 - .pool -_080E29F4: - movs r0, 0 -_080E29F6: - pop {r1} - bx r1 - thumb_func_end ScriptMenu_GetPicboxWaitFunc - - thumb_func_start sub_80E29FC -sub_80E29FC: @ 80E29FC - push {lr} - ldr r0, =task_picbox - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _080E2A14 - movs r0, 0 - b _080E2A16 - .pool -_080E2A14: - movs r0, 0x1 -_080E2A16: - pop {r1} - bx r1 - thumb_func_end sub_80E29FC - - thumb_func_start CreateWindowFromRect -CreateWindowFromRect: @ 80E2A1C - push {r4,r5,lr} - sub sp, 0x20 - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsls r5, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x80 - lsls r0, 17 - adds r4, r0 - lsrs r4, 24 - adds r5, r0 - lsrs r5, 24 - str r2, [sp] - str r3, [sp, 0x4] - movs r0, 0xF - str r0, [sp, 0x8] - movs r0, 0x64 - str r0, [sp, 0xC] - add r0, sp, 0x10 - movs r1, 0 - adds r2, r4, 0 - adds r3, r5, 0 - bl CreateWindowTemplate - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - add r0, sp, 0x18 - bl AddWindow - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - add sp, 0x20 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end CreateWindowFromRect - - thumb_func_start sub_80E2A78 -sub_80E2A78: @ 80E2A78 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_8198070 - adds r0, r4, 0 - bl RemoveWindow - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80E2A78 - - thumb_func_start sub_80E2A94 -sub_80E2A94: @ 80E2A94 - push {r4,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x4A - cmp r0, 0x5 - bhi _080E2B70 - lsls r0, 2 - ldr r1, =_080E2AB0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080E2AB0: - .4byte _080E2B40 - .4byte _080E2B08 - .4byte _080E2AD8 - .4byte _080E2AC8 - .4byte _080E2AE8 - .4byte _080E2AF8 -_080E2AC8: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BBAC - b _080E2B12 - .pool -_080E2AD8: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BB9C - b _080E2B12 - .pool -_080E2AE8: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BBBC - b _080E2B12 - .pool -_080E2AF8: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BBCC - b _080E2B12 - .pool -_080E2B08: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BBEC -_080E2B12: - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 22 - adds r0, r4 - ldr r2, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl AddTextPrinterParameterized2 - b _080E2B70 - .pool -_080E2B40: - movs r0, 0 - movs r1, 0x11 - bl FillWindowPixelBuffer - ldr r4, =gUnknown_0858BBE0 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 22 - adds r0, r4 - ldr r2, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl AddTextPrinterParameterized2 -_080E2B70: - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E2A94 - - thumb_func_start sp106_CreateStartMenu -sp106_CreateStartMenu: @ 80E2B7C - push {lr} - ldr r0, =Task_HandleMultichoiceInput - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080E2BA4 - ldr r1, =gSpecialVar_Result - movs r0, 0xFF - strh r0, [r1] - bl CreateStartMenu - movs r0, 0x1 - b _080E2BA6 - .pool -_080E2BA4: - movs r0, 0 -_080E2BA6: - pop {r1} - bx r1 - thumb_func_end sp106_CreateStartMenu - - thumb_func_start CreateStartMenu -CreateStartMenu: @ 80E2BAC - push {r4-r6,lr} - sub sp, 0xC - movs r0, 0x15 - movs r1, 0 - movs r2, 0x7 - movs r3, 0x12 - bl CreateWindowFromRect - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl SetStandardWindowBorderStyle - ldr r2, =gText_MenuOptionPokedex - movs r0, 0x9 - str r0, [sp] - movs r5, 0xFF - str r5, [sp, 0x4] - movs r6, 0 - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionPokemon - movs r0, 0x19 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionBag - movs r0, 0x29 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionPokenav - movs r0, 0x39 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - movs r0, 0x49 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionSave - movs r0, 0x59 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionOption - movs r0, 0x69 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - ldr r2, =gText_MenuOptionExit - movs r0, 0x79 - str r0, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r3, 0x8 - bl AddTextPrinterParameterized - movs r0, 0x10 - str r0, [sp] - movs r0, 0x8 - str r0, [sp, 0x4] - str r6, [sp, 0x8] - adds r0, r4, 0 - movs r1, 0x1 - movs r2, 0 - movs r3, 0x9 - bl sub_81983AC - movs r0, 0 - movs r1, 0x8 - adds r2, r4, 0 - movs r3, 0x56 - bl sub_80E2CC4 - adds r0, r4, 0 - movs r1, 0x3 - bl CopyWindowToVram - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end CreateStartMenu - - thumb_func_start sub_80E2CC4 -sub_80E2CC4: @ 80E2CC4 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r2, 0 - adds r6, r3, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gUnknown_02039F90 - movs r0, 0x2 - strb r0, [r1] - ldr r0, =Task_HandleMultichoiceInput - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r4, [r1, 0x10] - strh r0, [r1, 0x12] - strh r5, [r1, 0x14] - strh r6, [r1, 0x16] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80E2CC4 - - thumb_func_start display_text_and_get_width_internal -display_text_and_get_width_internal: @ 80E2D10 - push {lr} - sub sp, 0x40 - adds r1, r0, 0 - mov r0, sp - bl StringExpandPlaceholders - movs r0, 0x1 - mov r1, sp - movs r2, 0 - bl GetStringWidth - add sp, 0x40 - pop {r1} - bx r1 - thumb_func_end display_text_and_get_width_internal - - thumb_func_start display_text_and_get_width -display_text_and_get_width: @ 80E2D2C - push {r4,lr} - adds r4, r1, 0 - bl display_text_and_get_width_internal - cmp r0, r4 - bge _080E2D3A - adds r0, r4, 0 -_080E2D3A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end display_text_and_get_width - - thumb_func_start convert_pixel_width_to_tile_width -convert_pixel_width_to_tile_width: @ 80E2D40 - push {lr} - adds r1, r0, 0 - adds r0, 0x9 - cmp r0, 0 - bge _080E2D4C - adds r0, 0x7 -_080E2D4C: - asrs r0, 3 - adds r0, 0x1 - cmp r0, 0x1C - ble _080E2D56 - movs r0, 0x1C -_080E2D56: - pop {r1} - bx r1 - thumb_func_end convert_pixel_width_to_tile_width - - thumb_func_start sub_80E2D5C -sub_80E2D5C: @ 80E2D5C - push {lr} - adds r2, r0, 0 - adds r0, r2, r1 - cmp r0, 0x1C - ble _080E2D70 - movs r0, 0x1C - subs r2, r0, r1 - cmp r2, 0 - bge _080E2D70 - movs r2, 0 -_080E2D70: - adds r0, r2, 0 - pop {r1} - bx r1 - thumb_func_end sub_80E2D5C - - .align 2, 0 @ Don't pad with nop. diff --git a/data/script_menu.s b/data/script_menu.s deleted file mode 100644 index 008d36bf4b..0000000000 --- a/data/script_menu.s +++ /dev/null @@ -1,780 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_0858ABD8:: @ 858ABD8 - .4byte gUnknown_085EAD37, 0 - .4byte gUnknown_085EAD41, 0 - .4byte gText_Exit, 0 - -gUnknown_0858ABF0:: @ 58ABF0 - .4byte gUnknown_085EAD67, 0 - .4byte gUnknown_085EAD6D, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AC08:: @ 58AC08 - .4byte gUnknown_085EAD72, 0 - .4byte gUnknown_085EAD84, 0 - .4byte gUnknown_085EAD96, 0 - .4byte gText_Cancel2, 0 - -gUnknown_0858AC28:: @ 58AC28 - .4byte gUnknown_085EADA4, 0 - .4byte gUnknown_085EADB5, 0 - .4byte gUnknown_085EADC4, 0 - .4byte gUnknown_085EADD5, 0 - .4byte gUnknown_085EADE7, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AC58:: @ 58AC58 - .4byte gUnknown_085EADF9, 0 - .4byte gUnknown_085EAE04, 0 - .4byte gUnknown_085EAE12, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AC78:: @ 58AC78 - .4byte gUnknown_085EADF9, 0 - .4byte gUnknown_085EAE04, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AC90:: @ 58AC90 - .4byte gMenuText_Register, 0 - .4byte gUnknown_085EAE12, 0 - .4byte gUnknown_085EAE1B, 0 - .4byte gText_Cancel2, 0 - -gUnknown_0858ACB0:: @ 58ACB0 - .4byte gUnknown_085EAE27, 0 - .4byte gUnknown_085EAE2C, 0 - -gUnknown_0858ACC0:: @ 58ACC0 - .4byte gUnknown_085EAE31, 0 - .4byte gUnknown_085EAE35, 0 - .4byte gUnknown_085EAE39, 0 - .4byte gUnknown_085EAE3D, 0 - .4byte gUnknown_085EAE41, 0 - .4byte gText_Exit, 0 - -gUnknown_0858ACF0:: @ 58ACF0 - .4byte gUnknown_085EAD5F, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AD00:: @ 58AD00 - .4byte gUnknown_085EAE53, 0 - .4byte gUnknown_085EAE5A, 0 - -gUnknown_0858AD10:: @ 58AD10 - .4byte gText_Yes, 0 - .4byte gText_No, 0 - .4byte gUnknown_085EAD6D, 0 - -gUnknown_0858AD28:: @ 58AD28 - .4byte gUnknown_085EAEA2, 0 - .4byte gUnknown_085EAEAC, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AD40:: @ 58AD40 - .4byte gText_Lv50, 0 - .4byte gText_OpenLevel, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AD58:: @ 58AD58 - .4byte gUnknown_0827ECBC, 0 - .4byte gUnknown_0827ECC3, 0 - .4byte gUnknown_0827ECCD, 0 - -gUnknown_0858AD70:: @ 58AD70 - .4byte gUnknown_0827ECD5, 0 - .4byte gUnknown_0827ECDD, 0 - .4byte gUnknown_0827ECE3, 0 - -gUnknown_0858AD88:: @ 58AD88 - .4byte gUnknown_0827ECEB, 0 - .4byte gUnknown_0827ECF2, 0 - .4byte gUnknown_0827ECF8, 0 - -gUnknown_0858ADA0:: @ 58ADA0 - .4byte gUnknown_0827ED00, 0 - .4byte gUnknown_0827ED06, 0 - .4byte gUnknown_0827ED10, 0 - -gUnknown_0858ADB8:: @ 58ADB8 - .4byte gUnknown_0827ED18, 0 - .4byte gUnknown_0827ED22, 0 - .4byte gUnknown_0827ED2C, 0 - -gUnknown_0858ADD0:: @ 58ADD0 - .4byte gUnknown_0827ED36, 0 - .4byte gUnknown_0827ED40, 0 - .4byte gUnknown_0827ED46, 0 - -gUnknown_0858ADE8:: @ 58ADE8 - .4byte gUnknown_0827ED4F, 0 - .4byte gUnknown_0827ED59, 0 - .4byte gUnknown_0827ED65, 0 - -gUnknown_0858AE00:: @ 58AE00 - .4byte gUnknown_0827ED70, 0 - .4byte gUnknown_0827ED74, 0 - .4byte gUnknown_0827ED78, 0 - -gUnknown_0858AE18:: @ 58AE18 - .4byte gUnknown_0827ED80, 0 - .4byte gUnknown_0827ED95, 0 - .4byte gUnknown_0827EDAA, 0 - -gUnknown_0858AE30:: @ 58AE30 - .4byte gUnknown_0827EDB5, 0 - .4byte gUnknown_0827EDBA, 0 - .4byte gUnknown_0827EDC1, 0 - -gUnknown_0858AE48:: @ 58AE48 - .4byte gUnknown_0827EDC9, 0 - .4byte gUnknown_0827EDD5, 0 - .4byte gUnknown_0827EDE4, 0 - -gUnknown_0858AE60:: @ 58AE60 - .4byte gUnknown_0827EDF0, 0 - .4byte gUnknown_0827EDF5, 0 - .4byte gUnknown_0827EDF7, 0 - -gUnknown_0858AE78:: @ 58AE78 - .4byte gUnknown_0827EDF9, 0 - .4byte gUnknown_0827EDFB, 0 - .4byte gUnknown_0827EDFD, 0 - -gUnknown_0858AE90:: @ 58AE90 - .4byte gUnknown_0827EDFF, 0 - .4byte gUnknown_0827EE01, 0 - .4byte gUnknown_0827EE03, 0 - -gUnknown_0858AEA8:: @ 58AEA8 - .4byte gUnknown_0827EE05, 0 - .4byte gUnknown_0827EE07, 0 - .4byte gUnknown_0827EE09, 0 - -gUnknown_0858AEC0:: @ 58AEC0 - .4byte gUnknown_085EAEC3, 0 - .4byte gUnknown_085EAED6, 0 - .4byte gUnknown_085EAEE6, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AEE0:: @ 58AEE0 - .4byte gUnknown_085EAEF6, 0 - .4byte gUnknown_085EAF02, 0 - .4byte gUnknown_085EAF0E, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AF00:: @ 58AF00 - .4byte gUnknown_085EAF1B, 0 - .4byte gUnknown_085EAF24, 0 - .4byte gUnknown_085EAF2F, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AF20:: @ 58AF20 - .4byte gUnknown_085EAF34, 0 - .4byte gUnknown_085EAF3E, 0 - -gUnknown_0858AF30:: @ 58AF30 - .4byte gUnknown_085EAF4B, 0 - .4byte gUnknown_085EAF58, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AF48:: @ 58AF48 - .4byte gUnknown_085EAF65, 0 - .4byte gUnknown_085EAF70, 0 - .4byte gUnknown_085EAF7D, 0 - .4byte gUnknown_085EAF87, 0 - .4byte gUnknown_085EAF93, 0 - .4byte gUnknown_085EAF9F, 0 - .4byte gUnknown_085EAFAB, 0 - .4byte gText_Cancel2, 0 - -gUnknown_0858AF88:: @ 58AF88 - .4byte gUnknown_085EAFB6, 0 - .4byte gUnknown_085EAFCF, 0 - .4byte gUnknown_085EAFE8, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AFA8:: @ 58AFA8 - .4byte gUnknown_085EB089, 0 - .4byte gUnknown_085EB09C, 0 - .4byte gUnknown_085EB0AF, 0 - .4byte gUnknown_085EB0C2, 0 - .4byte gUnknown_085EB0D5, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AFD8:: @ 58AFD8 - .4byte gUnknown_085EB002, 0 - .4byte gUnknown_085EB017, 0 - .4byte gText_Exit, 0 - -gUnknown_0858AFF0:: @ 58AFF0 - .4byte gUnknown_085EB02A, 0 - .4byte gUnknown_085EB034, 0 - -gUnknown_0858B000:: @ 58B000 - .4byte gText_LilycoveCity, 0 - .4byte gText_BattleFrontier, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B018:: @ 58B018 - .4byte gText_SlateportCity, 0 - .4byte gText_LilycoveCity, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B030:: @ 58B030 - .4byte gUnknown_085EB07E, 0 - .4byte gUnknown_085EB084, 0 - -gUnknown_0858B040:: @ 58B040 - .4byte gText_LilycoveCity, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B050:: @ 58B050 - .4byte gText_5F, 0 - .4byte gText_4F, 0 - .4byte gText_3F, 0 - .4byte gText_2F, 0 - .4byte gText_1F, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B080:: @ 58B080 - .4byte gUnknown_085EB040, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B090:: @ 58B090 - .4byte gUnknown_085EB04A, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B0A0:: @ 58B0A0 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB04A, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B0B8:: @ 58B0B8 - .4byte gUnknown_085EB057, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B0C8:: @ 58B0C8 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB057, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B0E0:: @ 58B0E0 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB057, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B0F8:: @ 58B0F8 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB057, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B118:: @ 58B118 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B128:: @ 58B128 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B140:: @ 58B140 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B158:: @ 58B158 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B178:: @ 58B178 - .4byte gUnknown_085EB057, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B190:: @ 58B190 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB057, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B1B0:: @ 58B1B0 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB057, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B1D0:: @ 58B1D0 - .4byte gUnknown_085EB040, 0 - .4byte gUnknown_085EB04A, 0 - .4byte gUnknown_085EB057, 0 - .4byte gUnknown_085EB062, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B1F8:: @ 58B1F8 - .4byte gText_Opponent, 0 - .4byte gText_Tourney_Tree, 0 - .4byte gText_ReadyToStart, 0 - .4byte gUnknown_085EB5BC, 0 - .4byte gUnknown_085EB5C3, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B228:: @ 58B228 - .4byte gText_Opponent, 0 - .4byte gText_Tourney_Tree, 0 - .4byte gText_ReadyToStart, 0 - .4byte gUnknown_085EB5C3, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B250:: @ 58B250 - .4byte gUnknown_085EB29A, 0 - .4byte gUnknown_085EB2A3, 0 - -gUnknown_0858B260:: @ 58B260 - .4byte gUnknown_085EB372, 0 - .4byte gUnknown_085EB37F, 0 - .4byte gUnknown_085EB389, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B280:: @ 58B280 - .4byte gText_Yes, 0 - .4byte gText_No, 0 - .4byte gUnknown_085EAD6D, 0 - -gUnknown_0858B298:: @ 58B298 - .4byte gUnknown_085EAE6E, 0 - .4byte gUnknown_085EAE7C, 0 - .4byte gUnknown_085EAE8A, 0 - .4byte gUnknown_085EAD6D, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B2C0:: @ 58B2C0 - .4byte gUnknown_085EB372, 0 - .4byte gUnknown_085EB37F, 0 - .4byte gUnknown_085EB397, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B2E0:: @ 58B2E0 - .4byte gUnknown_085EB372, 0 - .4byte gUnknown_085EB37F, 0 - .4byte gUnknown_085EB389, 0 - .4byte gUnknown_085EB397, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B308:: @ 58B308 - .4byte gUnknown_085EB372, 0 - .4byte gUnknown_085EB37F, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B320:: @ 58B320 - .4byte gUnknown_085EB3A4, 0 - .4byte gUnknown_085EB3B1, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B338:: @ 58B338 - .4byte gUnknown_085EB3D4, 0 - .4byte gUnknown_085EB3C6, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B350:: @ 58B350 - .4byte gText_NormalRank, 0 - .4byte gText_SuperRank, 0 - .4byte gText_HyperRank, 0 - .4byte gText_MasterRank, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B378:: @ 58B378 - .4byte gText_BattleBag, 0 - .4byte gText_HeldItem, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B390:: @ 58B390 - .4byte gText_LinkContest, 0 - .4byte gText_AboutE_Mode, 0 - .4byte gText_AboutG_Mode, 0 - .4byte gText_Cancel2, 0 - -gUnknown_0858B3B0:: @ 58B3B0 - .4byte gText_E_Mode, 0 - .4byte gText_G_Mode, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B3C8:: @ 58B3C8 - .4byte gText_MenuOptionPokedex, 0 - .4byte gText_MenuOptionPokemon, 0 - .4byte gText_MenuOptionBag, 0 - .4byte gText_MenuOptionPokenav, 0 - .4byte gUnknown_085EB278, 0 - .4byte gText_MenuOptionSave, 0 - .4byte gText_MenuOptionOption, 0 - .4byte gText_MenuOptionExit, 0 - -gUnknown_0858B408:: @ 58B408 - .4byte gUnknown_085EB28A, 0 - .4byte gUnknown_085EB290, 0 - .4byte gUnknown_085EB295, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B428:: @ 58B428 - .4byte gText_SouthernIsland, 0 - .4byte gText_BirthIsland, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B440:: @ 58B440 - .4byte gText_SouthernIsland, 0 - .4byte gText_FarawayIsland, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B458:: @ 58B458 - .4byte gText_BirthIsland, 0 - .4byte gText_FarawayIsland, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B470:: @ 58B470 - .4byte gText_SouthernIsland, 0 - .4byte gText_BirthIsland, 0 - .4byte gText_FarawayIsland, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B490:: @ 58B490 - .4byte gUnknown_085EB2E4, 0 - .4byte gUnknown_085EB2F0, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B4A8:: @ 58B4A8 - .4byte gText_Yes, 0 - .4byte gUnknown_085EB2FC, 0 - -gUnknown_0858B4B8:: @ 58B4B8 - .4byte gUnknown_085EB3DF, 0 - .4byte gUnknown_085EB3EA, 0 - .4byte gUnknown_085EB3F1, 0 - .4byte gUnknown_085EB3FC, 0 - .4byte gUnknown_085EB40A, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B4E8:: @ 58B4E8 - .4byte gUnknown_085EB415, 0 - .4byte gUnknown_085EB41D, 0 - .4byte gUnknown_085EB424, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B508:: @ 58B508 - .4byte gUnknown_085EB45C, 0 - .4byte gUnknown_085EB469, 0 - .4byte gUnknown_085EB475, 0 - .4byte gUnknown_085EB482, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B530:: @ 58B530 - .4byte gUnknown_085EB42F, 0 - .4byte gUnknown_085EB43A, 0 - .4byte gUnknown_085EB444, 0 - .4byte gUnknown_085EB451, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B558:: @ 58B558 - .4byte gUnknown_085EB48E, 0 - .4byte gUnknown_085EB496, 0 - .4byte gUnknown_085EB4A3, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B578:: @ 58B578 - .4byte gUnknown_085EB4AD, 0 - .4byte gUnknown_085EB4B9, 0 - .4byte gUnknown_085EB4C7, 0 - .4byte gUnknown_085EB4D4, 0 - .4byte gUnknown_085EB4E0, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B5A8:: @ 58B5A8 - .4byte gText_BattleBasics, 0 - .4byte gText_PokemonNature, 0 - .4byte gText_PokemonMoves, 0 - .4byte gText_Underpowered, 0 - .4byte gText_WhenInDanger, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B5D8:: @ 58B5D8 - .4byte gUnknown_085EB532, 0 - .4byte gUnknown_085EB543, 0 - .4byte gUnknown_085EB555, 0 - .4byte gUnknown_085EB563, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B600:: @ 58B600 - .4byte gUnknown_085EB56E, 0 - .4byte gUnknown_085EB57E, 0 - .4byte gUnknown_085EB589, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B620:: @ 58B620 - .4byte gUnknown_085EB5B6, 0 - .4byte gUnknown_085EB5BC, 0 - .4byte gUnknown_085EB5C3, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B640:: @ 58B640 - .4byte gUnknown_085EB5B6, 0 - .4byte gUnknown_085EB5C3, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B658:: @ 58B658 - .4byte gUnknown_085EB5B6, 0 - .4byte gUnknown_085EB5BC, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B670:: @ 58B670 - .4byte gUnknown_085EB5B6, 0 - .4byte gUnknown_085EB5C8, 0 - -gUnknown_0858B680:: @ 58B680 - .4byte gUnknown_085EE14B, 0 - .4byte gUnknown_085EE14F, 0 - -gUnknown_0858B690:: @ 58B690 - .4byte gUnknown_085EB2FF, 0 - .4byte gUnknown_085EB310, 0 - .4byte gUnknown_085EB317, 0 - .4byte gUnknown_085EB31F, 0 - -gUnknown_0858B6B0:: @ 58B6B0 - .4byte gText_CaveOfOrigin, 0 - .4byte gText_MtPyre, 0 - .4byte gText_SkyPillar, 0 - .4byte gText_DontRemember, 0 - -gUnknown_0858B6D0:: @ 58B6D0 - .4byte gUnknown_085EB4AD, 0 - .4byte gUnknown_085EB4B9, 0 - .4byte gUnknown_085EB4C7, 0 - .4byte gUnknown_085EB4D4, 0 - .4byte gUnknown_085EB597, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B700:: @ 58B700 - .4byte gText_BattleTrainers, 0 - .4byte gUnknown_085EB45C, 0 - .4byte gUnknown_085EB469, 0 - .4byte gUnknown_085EB475, 0 - .4byte gUnknown_085EB482, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B730:: @ 58B730 - .4byte gUnknown_085EB32D, 0 - .4byte gUnknown_085EB33E, 0 - .4byte gUnknown_085EB350, 0 - .4byte gUnknown_085EB361, 0 - .4byte gText_Exit, 0 - -gUnknown_0858B758:: @ 58B758 - .4byte gText_Exit, 0 - - -gMultichoiceLists:: @ 858B760 - .4byte gUnknown_0858ABD8, 3 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858ABF0, 3 - .4byte gUnknown_0858AC08, 4 - .4byte gUnknown_0858AC28, 6 - .4byte gUnknown_0858AC78, 3 - .4byte gUnknown_0858AC58, 4 - .4byte gUnknown_0858AC90, 4 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B4E8, 4 - .4byte gUnknown_0858ACB0, 2 - .4byte gUnknown_0858ACC0, 6 - .4byte gUnknown_0858ACF0, 2 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858AD00, 2 - .4byte gUnknown_0858B280, 3 - .4byte gUnknown_0858B298, 5 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858AD10, 3 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858AD28, 3 - .4byte gUnknown_0858AD40, 3 - .4byte gUnknown_0858AD58, 3 - .4byte gUnknown_0858AD70, 3 - .4byte gUnknown_0858AD88, 3 - .4byte gUnknown_0858ADA0, 3 - .4byte gUnknown_0858ADB8, 3 - .4byte gUnknown_0858ADD0, 3 - .4byte gUnknown_0858ADE8, 3 - .4byte gUnknown_0858AE00, 3 - .4byte gUnknown_0858AE18, 3 - .4byte gUnknown_0858AE30, 3 - .4byte gUnknown_0858AE48, 3 - .4byte gUnknown_0858AE60, 3 - .4byte gUnknown_0858AE78, 3 - .4byte gUnknown_0858AE90, 3 - .4byte gUnknown_0858AEA8, 3 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858AEC0, 4 - .4byte gUnknown_0858AEE0, 4 - .4byte gUnknown_0858AF00, 4 - .4byte gUnknown_0858AF20, 2 - .4byte gUnknown_0858AF30, 3 - .4byte gUnknown_0858AF48, 8 - .4byte gUnknown_0858AF88, 4 - .4byte gUnknown_0858AFD8, 3 - .4byte gUnknown_0858AFF0, 2 - .4byte gUnknown_0858B758, 1 - .4byte gUnknown_0858B000, 3 - .4byte gUnknown_0858B018, 3 - .4byte gUnknown_0858B030, 2 - .4byte gUnknown_0858AFA8, 6 - .4byte gUnknown_0858B040, 2 - .4byte gUnknown_0858B050, 6 - .4byte gUnknown_0858B080, 2 - .4byte gUnknown_0858B090, 2 - .4byte gUnknown_0858B0A0, 3 - .4byte gUnknown_0858B0B8, 2 - .4byte gUnknown_0858B0C8, 3 - .4byte gUnknown_0858B0E0, 3 - .4byte gUnknown_0858B0F8, 4 - .4byte gUnknown_0858B118, 2 - .4byte gUnknown_0858B128, 3 - .4byte gUnknown_0858B140, 3 - .4byte gUnknown_0858B158, 4 - .4byte gUnknown_0858B178, 3 - .4byte gUnknown_0858B190, 4 - .4byte gUnknown_0858B1B0, 4 - .4byte gUnknown_0858B1D0, 5 - .4byte gUnknown_0858B1F8, 6 - .4byte gUnknown_0858B308, 3 - .4byte gUnknown_0858B308, 3 - .4byte gUnknown_0858B260, 4 - .4byte gUnknown_0858B260, 4 - .4byte gUnknown_0858B2C0, 4 - .4byte gUnknown_0858B2E0, 5 - .4byte gUnknown_0858B320, 3 - .4byte gUnknown_0858B338, 3 - .4byte gUnknown_0858B350, 5 - .4byte gUnknown_0858B378, 3 - .4byte gUnknown_0858B390, 4 - .4byte gUnknown_0858B3B0, 3 - .4byte gUnknown_0858B3C8, 8 - .4byte gUnknown_0858B408, 4 - .4byte gUnknown_0858B250, 2 - .4byte gUnknown_0858B428, 3 - .4byte gUnknown_0858B440, 3 - .4byte gUnknown_0858B458, 3 - .4byte gUnknown_0858B470, 4 - .4byte gUnknown_0858B490, 3 - .4byte gUnknown_0858B4A8, 2 - .4byte gUnknown_0858B4B8, 6 - .4byte gUnknown_0858B508, 5 - .4byte gUnknown_0858B530, 5 - .4byte gUnknown_0858B558, 4 - .4byte gUnknown_0858B578, 6 - .4byte gUnknown_0858B5A8, 6 - .4byte gUnknown_0858B5D8, 5 - .4byte gUnknown_0858B600, 4 - .4byte gUnknown_0858B620, 4 - .4byte gUnknown_0858B640, 3 - .4byte gUnknown_0858B658, 3 - .4byte gUnknown_0858B670, 2 - .4byte gUnknown_0858B228, 5 - .4byte gUnknown_0858B680, 2 - .4byte gUnknown_0858B690, 4 - .4byte gUnknown_0858B6B0, 4 - .4byte gUnknown_0858B6D0, 6 - .4byte gUnknown_0858B700, 6 - .4byte gUnknown_0858B730, 5 - -gUnknown_0858BAF0:: @ 858BAF0 - .4byte gText_Cool - .4byte gText_Beauty - .4byte gText_Cute - .4byte gText_Smart - .4byte gText_Tough - .4byte gText_Normal - .4byte gText_Super - .4byte gText_Hyper - .4byte gText_Master - .4byte gText_Cool2 - .4byte gText_Beauty2 - .4byte gText_Cute2 - .4byte gText_Smart2 - .4byte gText_Tough2 - .4byte gText_Items - .4byte gText_Key_Items - .4byte gText_Poke_Balls - .4byte gText_TMs_Hms - .4byte gText_Berries2 - .4byte gText_Single2 - .4byte gText_Double2 - .4byte gText_Multi - .4byte gText_MultiLink - .4byte gText_BattleTower2 - .4byte gText_BattleDome - .4byte gText_BattleFactory - .4byte gText_BattlePalace - .4byte gText_BattleArena - .4byte gText_BattlePike - .4byte gText_BattlePyramid - -gUnknown_0858BB68:: @ 858BB68 - .byte 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F - - .align 2 -sPCNameStrings:: @ 858BB70 - .4byte gText_SomeonesPC - .4byte gText_LanettesPC - .4byte gText_PlayersPC - .4byte gText_LogOff - -gUnknown_0858BB80:: @ 858BB80 - .4byte gText_SlateportCity - .4byte gText_BattleFrontier - .4byte gText_SouthernIsland - .4byte gText_NavelRock - .4byte gText_BirthIsland - .4byte gText_FarawayIsland - .4byte gText_Exit - -gUnknown_0858BB9C:: @ 858BB9C - .4byte OldaleTown_PokemonCenter_2F_Text_277F1B - .4byte OldaleTown_PokemonCenter_2F_Text_277F5A - .4byte OldaleTown_PokemonCenter_2F_Text_277F96 - .4byte OldaleTown_PokemonCenter_2F_Text_27889C - -gUnknown_0858BBAC:: @ 858BBAC - .4byte OldaleTown_PokemonCenter_2F_Text_27879F - .4byte OldaleTown_PokemonCenter_2F_Text_2787D5 - .4byte OldaleTown_PokemonCenter_2F_Text_278831 - .4byte OldaleTown_PokemonCenter_2F_Text_27889C - -gUnknown_0858BBBC:: @ 858BBBC - .4byte OldaleTown_PokemonCenter_2F_Text_27879F - .4byte OldaleTown_PokemonCenter_2F_Text_2787D5 - .4byte OldaleTown_PokemonCenter_2F_Text_2787FC - .4byte OldaleTown_PokemonCenter_2F_Text_27889C - -gUnknown_0858BBCC:: @ 858BBCC - .4byte OldaleTown_PokemonCenter_2F_Text_27879F - .4byte OldaleTown_PokemonCenter_2F_Text_2787D5 - .4byte OldaleTown_PokemonCenter_2F_Text_278831 - .4byte OldaleTown_PokemonCenter_2F_Text_2787FC - .4byte OldaleTown_PokemonCenter_2F_Text_27889C - -gUnknown_0858BBE0:: @ 858BBE0 - .4byte OldaleTown_PokemonCenter_2F_Text_277F1B - .4byte OldaleTown_PokemonCenter_2F_Text_277F5A - .4byte OldaleTown_PokemonCenter_2F_Text_27889C - -gUnknown_0858BBEC:: @ 858BBEC - .4byte OldaleTown_PokemonCenter_2F_Text_27879F - .4byte OldaleTown_PokemonCenter_2F_Text_2787D5 - .4byte OldaleTown_PokemonCenter_2F_Text_27889C diff --git a/include/field_effect.h b/include/field_effect.h index e05ded6214..3fa39aae08 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -237,5 +237,7 @@ void sub_80B7CAC(struct Sprite*); void sub_80B7A58(struct Sprite*); void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b); +void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId); +u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority); #endif //GUARD_FIELD_EFFECTS_H diff --git a/include/script_menu.h b/include/script_menu.h index 587e3e08b7..a6d52c31e9 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -1,7 +1,7 @@ #ifndef GUARD_SCRIPT_MENU_H #define GUARD_SCRIPT_MENU_H -extern const u8 *const gUnknown_0858BAF0[9]; +extern const u8 *const gUnknown_0858BAF0[]; bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4); bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5); @@ -9,10 +9,10 @@ bool8 ScriptMenu_YesNo(u8 var1, u8 var2); bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount); bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3); bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void); -s32 convert_pixel_width_to_tile_width(s32); +int convert_pixel_width_to_tile_width(int); u8 CreateWindowFromRect(u8, u8, u8, u8); void sub_80E2A78(u8); -u32 display_text_and_get_width(const u8*, u32); -u32 sub_80E2D5C(u8 arg0, u32 tileWidth); +int display_text_and_get_width(const u8*, int); +int sub_80E2D5C(int arg0, int tileWidth); #endif //GUARD_SCRIPT_MENU_H diff --git a/include/strings.h b/include/strings.h index 3600dd8915..9147f9a8c5 100644 --- a/include/strings.h +++ b/include/strings.h @@ -15,6 +15,28 @@ extern const u8 gText_Cute[]; extern const u8 gText_Smart[]; extern const u8 gText_Tough[]; +extern const u8 gText_Normal[]; +extern const u8 gText_Super[]; +extern const u8 gText_Hyper[]; +extern const u8 gText_Master[]; + +extern const u8 gText_Cool2[]; +extern const u8 gText_Beauty2[]; +extern const u8 gText_Cute2[]; +extern const u8 gText_Smart2[]; +extern const u8 gText_Tough2[]; + +extern const u8 gText_Items[]; +extern const u8 gText_Key_Items[]; +extern const u8 gText_Poke_Balls[]; +extern const u8 gText_TMs_Hms[]; +extern const u8 gText_Berries2[]; + +extern const u8 gText_Single2[]; +extern const u8 gText_Double2[]; +extern const u8 gText_Multi[]; +extern const u8 gText_MultiLink[]; + extern const u8 gText_Single[]; extern const u8 gText_Double[]; @@ -201,6 +223,14 @@ extern const u8 gText_Peak[]; extern const u8 gText_SafariBallStock[]; extern const u8 gText_BattlePyramidFloor[]; +extern const u8 gText_MenuOptionPokedex[]; +extern const u8 gText_MenuOptionPokemon[]; +extern const u8 gText_MenuOptionBag[]; +extern const u8 gText_MenuOptionPokenav[]; +extern const u8 gText_MenuOptionSave[]; +extern const u8 gText_MenuOptionOption[]; +extern const u8 gText_MenuOptionExit[]; + // save menu texts extern const u8 gText_ConfirmSave[]; extern const u8 gText_DifferentSaveFile[]; @@ -884,4 +914,228 @@ extern const u8 gText_SomeonesPC[]; extern const u8 gText_PlayersPC[]; extern const u8 gText_WhichPCShouldBeAccessed[]; +extern const u8 gUnknown_085EAD37[]; +extern const u8 gUnknown_085EAD41[]; +extern const u8 gUnknown_085EAD67[]; +extern const u8 gUnknown_085EAD6D[]; +extern const u8 gUnknown_085EAD72[]; +extern const u8 gUnknown_085EAD84[]; +extern const u8 gUnknown_085EAD96[]; +extern const u8 gUnknown_085EADA4[]; +extern const u8 gUnknown_085EADB5[]; +extern const u8 gUnknown_085EADC4[]; +extern const u8 gUnknown_085EADD5[]; +extern const u8 gUnknown_085EADE7[]; +extern const u8 gUnknown_085EADF9[]; +extern const u8 gUnknown_085EAE04[]; +extern const u8 gUnknown_085EAE12[]; +extern const u8 gUnknown_085EAE1B[]; +extern const u8 gUnknown_085EAE27[]; +extern const u8 gUnknown_085EAE2C[]; +extern const u8 gUnknown_085EAE31[]; +extern const u8 gUnknown_085EAE35[]; +extern const u8 gUnknown_085EAE39[]; +extern const u8 gUnknown_085EAE3D[]; +extern const u8 gUnknown_085EAE41[]; +extern const u8 gUnknown_085EAD5F[]; +extern const u8 gUnknown_085EAE53[]; +extern const u8 gUnknown_085EAE5A[]; +extern const u8 gText_Yes[]; +extern const u8 gText_No[]; +extern const u8 gUnknown_085EAEA2[]; +extern const u8 gUnknown_085EAEAC[]; +extern const u8 gUnknown_0827ECBC[]; +extern const u8 gUnknown_0827ECC3[]; +extern const u8 gUnknown_0827ECCD[]; +extern const u8 gUnknown_0827ECD5[]; +extern const u8 gUnknown_0827ECDD[]; +extern const u8 gUnknown_0827ECE3[]; +extern const u8 gUnknown_0827ECEB[]; +extern const u8 gUnknown_0827ECF2[]; +extern const u8 gUnknown_0827ECF8[]; +extern const u8 gUnknown_0827ED00[]; +extern const u8 gUnknown_0827ED06[]; +extern const u8 gUnknown_0827ED10[]; +extern const u8 gUnknown_0827ED18[]; +extern const u8 gUnknown_0827ED22[]; +extern const u8 gUnknown_0827ED2C[]; +extern const u8 gUnknown_0827ED36[]; +extern const u8 gUnknown_0827ED40[]; +extern const u8 gUnknown_0827ED46[]; +extern const u8 gUnknown_0827ED4F[]; +extern const u8 gUnknown_0827ED59[]; +extern const u8 gUnknown_0827ED65[]; +extern const u8 gUnknown_0827ED70[]; +extern const u8 gUnknown_0827ED74[]; +extern const u8 gUnknown_0827ED78[]; +extern const u8 gUnknown_0827ED80[]; +extern const u8 gUnknown_0827ED95[]; +extern const u8 gUnknown_0827EDAA[]; +extern const u8 gUnknown_0827EDB5[]; +extern const u8 gUnknown_0827EDBA[]; +extern const u8 gUnknown_0827EDC1[]; +extern const u8 gUnknown_0827EDC9[]; +extern const u8 gUnknown_0827EDD5[]; +extern const u8 gUnknown_0827EDE4[]; +extern const u8 gUnknown_0827EDF0[]; +extern const u8 gUnknown_0827EDF5[]; +extern const u8 gUnknown_0827EDF7[]; +extern const u8 gUnknown_0827EDF9[]; +extern const u8 gUnknown_0827EDFB[]; +extern const u8 gUnknown_0827EDFD[]; +extern const u8 gUnknown_0827EDFF[]; +extern const u8 gUnknown_0827EE01[]; +extern const u8 gUnknown_0827EE03[]; +extern const u8 gUnknown_0827EE05[]; +extern const u8 gUnknown_0827EE07[]; +extern const u8 gUnknown_0827EE09[]; +extern const u8 gUnknown_085EAEC3[]; +extern const u8 gUnknown_085EAED6[]; +extern const u8 gUnknown_085EAEE6[]; +extern const u8 gUnknown_085EAEF6[]; +extern const u8 gUnknown_085EAF02[]; +extern const u8 gUnknown_085EAF0E[]; +extern const u8 gUnknown_085EAF1B[]; +extern const u8 gUnknown_085EAF24[]; +extern const u8 gUnknown_085EAF2F[]; +extern const u8 gUnknown_085EAF34[]; +extern const u8 gUnknown_085EAF3E[]; +extern const u8 gUnknown_085EAF4B[]; +extern const u8 gUnknown_085EAF58[]; +extern const u8 gUnknown_085EAF65[]; +extern const u8 gUnknown_085EAF70[]; +extern const u8 gUnknown_085EAF7D[]; +extern const u8 gUnknown_085EAF87[]; +extern const u8 gUnknown_085EAF93[]; +extern const u8 gUnknown_085EAF9F[]; +extern const u8 gUnknown_085EAFAB[]; +extern const u8 gUnknown_085EAFB6[]; +extern const u8 gUnknown_085EAFCF[]; +extern const u8 gUnknown_085EAFE8[]; +extern const u8 gUnknown_085EB089[]; +extern const u8 gUnknown_085EB09C[]; +extern const u8 gUnknown_085EB0AF[]; +extern const u8 gUnknown_085EB0C2[]; +extern const u8 gUnknown_085EB0D5[]; +extern const u8 gUnknown_085EB002[]; +extern const u8 gUnknown_085EB017[]; +extern const u8 gUnknown_085EB02A[]; +extern const u8 gUnknown_085EB034[]; +extern const u8 gText_LilycoveCity[]; +extern const u8 gUnknown_085EB07E[]; +extern const u8 gUnknown_085EB084[]; +extern const u8 gUnknown_085EB040[]; +extern const u8 gUnknown_085EB04A[]; +extern const u8 gUnknown_085EB057[]; +extern const u8 gUnknown_085EB062[]; +extern const u8 gText_Opponent[]; +extern const u8 gText_Tourney_Tree[]; +extern const u8 gText_ReadyToStart[]; +extern const u8 gUnknown_085EB5BC[]; +extern const u8 gUnknown_085EB5C3[]; +extern const u8 gUnknown_085EB5C8[]; +extern const u8 gUnknown_085EB29A[]; +extern const u8 gUnknown_085EB2A3[]; +extern const u8 gUnknown_085EB372[]; +extern const u8 gUnknown_085EB37F[]; +extern const u8 gUnknown_085EB389[]; +extern const u8 gUnknown_085EAE6E[]; +extern const u8 gUnknown_085EAE7C[]; +extern const u8 gUnknown_085EAE8A[]; +extern const u8 gUnknown_085EAD6D[]; +extern const u8 gUnknown_085EB397[]; +extern const u8 gUnknown_085EB3A4[]; +extern const u8 gUnknown_085EB3B1[]; +extern const u8 gUnknown_085EB3D4[]; +extern const u8 gUnknown_085EB3C6[]; +extern const u8 gText_NormalRank[]; +extern const u8 gText_SuperRank[]; +extern const u8 gText_HyperRank[]; +extern const u8 gText_MasterRank[]; +extern const u8 gText_BattleBag[]; +extern const u8 gText_HeldItem[]; +extern const u8 gText_LinkContest[]; +extern const u8 gText_AboutE_Mode[]; +extern const u8 gText_AboutG_Mode[]; +extern const u8 gText_E_Mode[]; +extern const u8 gText_G_Mode[]; +extern const u8 gUnknown_085EB278[]; +extern const u8 gUnknown_085EB28A[]; +extern const u8 gUnknown_085EB290[]; +extern const u8 gUnknown_085EB295[]; +extern const u8 gUnknown_085EB2E4[]; +extern const u8 gUnknown_085EB2F0[]; +extern const u8 gUnknown_085EB2FC[]; +extern const u8 gUnknown_085EB3DF[]; +extern const u8 gUnknown_085EB3EA[]; +extern const u8 gUnknown_085EB3F1[]; +extern const u8 gUnknown_085EB3FC[]; +extern const u8 gUnknown_085EB40A[]; +extern const u8 gUnknown_085EB415[]; +extern const u8 gUnknown_085EB41D[]; +extern const u8 gUnknown_085EB424[]; +extern const u8 gUnknown_085EB45C[]; +extern const u8 gUnknown_085EB469[]; +extern const u8 gUnknown_085EB475[]; +extern const u8 gUnknown_085EB482[]; +extern const u8 gUnknown_085EB42F[]; +extern const u8 gUnknown_085EB43A[]; +extern const u8 gUnknown_085EB444[]; +extern const u8 gUnknown_085EB451[]; +extern const u8 gUnknown_085EB48E[]; +extern const u8 gUnknown_085EB496[]; +extern const u8 gUnknown_085EB4A3[]; +extern const u8 gUnknown_085EB4AD[]; +extern const u8 gUnknown_085EB4B9[]; +extern const u8 gUnknown_085EB4C7[]; +extern const u8 gUnknown_085EB4D4[]; +extern const u8 gUnknown_085EB4E0[]; +extern const u8 gUnknown_085EB532[]; +extern const u8 gUnknown_085EB543[]; +extern const u8 gUnknown_085EB555[]; +extern const u8 gUnknown_085EB563[]; +extern const u8 gUnknown_085EB56E[]; +extern const u8 gUnknown_085EB57E[]; +extern const u8 gUnknown_085EB589[]; +extern const u8 gUnknown_085EB5B6[]; +extern const u8 gUnknown_085EE14B[]; +extern const u8 gUnknown_085EE14F[]; +extern const u8 gUnknown_085EB2FF[]; +extern const u8 gUnknown_085EB310[]; +extern const u8 gUnknown_085EB317[]; +extern const u8 gUnknown_085EB31F[]; +extern const u8 gText_CaveOfOrigin[]; +extern const u8 gText_MtPyre[]; +extern const u8 gText_SkyPillar[]; +extern const u8 gText_DontRemember[]; +extern const u8 gUnknown_085EB597[]; +extern const u8 gUnknown_085EB32D[]; +extern const u8 gUnknown_085EB33E[]; +extern const u8 gUnknown_085EB350[]; +extern const u8 gUnknown_085EB361[]; + +extern const u8 OldaleTown_PokemonCenter_2F_Text_277F1B[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_277F5A[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_277F96[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27879F[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787D5[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_278831[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27879F[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787D5[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787FC[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27879F[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787D5[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_278831[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787FC[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_277F1B[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_277F5A[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27879F[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_2787D5[]; +extern const u8 OldaleTown_PokemonCenter_2F_Text_27889C[]; + #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index da0113f22d..66d10079af 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -140,7 +140,6 @@ SECTIONS { src/fldeff_escalator.o(.text); src/berry.o(.text); src/script_menu.o(.text); - asm/script_menu.o(.text); src/naming_screen.o(.text); src/money.o(.text); src/contest_effect.o(.text); @@ -446,7 +445,7 @@ SECTIONS { src/shop.o(.rodata); src/fldeff_escalator.o(.rodata); src/berry.o(.rodata); - data/script_menu.o(.rodata); + src/script_menu.o(.rodata); src/naming_screen.o(.rodata); src/money.o(.rodata); src/contest_effect.o(.rodata); diff --git a/src/field_effect.c b/src/field_effect.c index e7ecca1830..467acb3673 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -553,18 +553,18 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority) } #ifdef NONMATCHING -u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y) +u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) { u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10); if (spriteId == 0xFFFF) - return 0x40; + return MAX_SPRITES; return spriteId; } #else NAKED -u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y) +u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) { asm_unified("push {r4,r5,lr}\n\ sub sp, 0x10\n\ diff --git a/src/script_menu.c b/src/script_menu.c index 0a1a019cb7..14682af2b7 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1,6 +1,7 @@ #include "global.h" #include "main.h" #include "event_data.h" +#include "field_effect.h" #include "field_specials.h" #include "item.h" #include "menu.h" @@ -15,30 +16,1021 @@ #include "constants/items.h" #include "constants/songs.h" +// multichoice lists +const struct MenuAction MultichoiceList_000[] = +{ + {gUnknown_085EAD37, NULL}, + {gUnknown_085EAD41, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_002[] = +{ + {gUnknown_085EAD67, NULL}, + {gUnknown_085EAD6D, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_003[] = +{ + {gUnknown_085EAD72, NULL}, + {gUnknown_085EAD84, NULL}, + {gUnknown_085EAD96, NULL}, + {gText_Cancel2, NULL}, +}; + +const struct MenuAction MultichoiceList_004[] = +{ + {gUnknown_085EADA4, NULL}, + {gUnknown_085EADB5, NULL}, + {gUnknown_085EADC4, NULL}, + {gUnknown_085EADD5, NULL}, + {gUnknown_085EADE7, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_006[] = +{ + {gUnknown_085EADF9, NULL}, + {gUnknown_085EAE04, NULL}, + {gUnknown_085EAE12, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_005[] = +{ + {gUnknown_085EADF9, NULL}, + {gUnknown_085EAE04, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_007[] = +{ + {gMenuText_Register, NULL}, + {gUnknown_085EAE12, NULL}, + {gUnknown_085EAE1B, NULL}, + {gText_Cancel2, NULL}, +}; + +const struct MenuAction MultichoiceList_012[] = +{ + {gUnknown_085EAE27, NULL}, + {gUnknown_085EAE2C, NULL}, +}; + +const struct MenuAction MultichoiceList_013[] = +{ + {gUnknown_085EAE31, NULL}, + {gUnknown_085EAE35, NULL}, + {gUnknown_085EAE39, NULL}, + {gUnknown_085EAE3D, NULL}, + {gUnknown_085EAE41, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_014[] = +{ + {gUnknown_085EAD5F, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_016[] = +{ + {gUnknown_085EAE53, NULL}, + {gUnknown_085EAE5A, NULL}, +}; + +const struct MenuAction MultichoiceList_020[] = +{ + {gText_Yes, NULL}, + {gText_No, NULL}, + {gUnknown_085EAD6D, NULL}, +}; + +const struct MenuAction MultichoiceList_023[] = +{ + {gUnknown_085EAEA2, NULL}, + {gUnknown_085EAEAC, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_024[] = +{ + {gText_Lv50, NULL}, + {gText_OpenLevel, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_025[] = +{ + {gUnknown_0827ECBC, NULL}, + {gUnknown_0827ECC3, NULL}, + {gUnknown_0827ECCD, NULL}, +}; + +const struct MenuAction MultichoiceList_026[] = +{ + {gUnknown_0827ECD5, NULL}, + {gUnknown_0827ECDD, NULL}, + {gUnknown_0827ECE3, NULL}, +}; + +const struct MenuAction MultichoiceList_027[] = +{ + {gUnknown_0827ECEB, NULL}, + {gUnknown_0827ECF2, NULL}, + {gUnknown_0827ECF8, NULL}, +}; + +const struct MenuAction MultichoiceList_028[] = +{ + {gUnknown_0827ED00, NULL}, + {gUnknown_0827ED06, NULL}, + {gUnknown_0827ED10, NULL}, +}; + +const struct MenuAction MultichoiceList_029[] = +{ + {gUnknown_0827ED18, NULL}, + {gUnknown_0827ED22, NULL}, + {gUnknown_0827ED2C, NULL}, +}; + +const struct MenuAction MultichoiceList_030[] = +{ + {gUnknown_0827ED36, NULL}, + {gUnknown_0827ED40, NULL}, + {gUnknown_0827ED46, NULL}, +}; + +const struct MenuAction MultichoiceList_031[] = +{ + {gUnknown_0827ED4F, NULL}, + {gUnknown_0827ED59, NULL}, + {gUnknown_0827ED65, NULL}, +}; + +const struct MenuAction MultichoiceList_032[] = +{ + {gUnknown_0827ED70, NULL}, + {gUnknown_0827ED74, NULL}, + {gUnknown_0827ED78, NULL}, +}; + +const struct MenuAction MultichoiceList_033[] = +{ + {gUnknown_0827ED80, NULL}, + {gUnknown_0827ED95, NULL}, + {gUnknown_0827EDAA, NULL}, +}; + +const struct MenuAction MultichoiceList_034[] = +{ + {gUnknown_0827EDB5, NULL}, + {gUnknown_0827EDBA, NULL}, + {gUnknown_0827EDC1, NULL}, +}; + +const struct MenuAction MultichoiceList_035[] = +{ + {gUnknown_0827EDC9, NULL}, + {gUnknown_0827EDD5, NULL}, + {gUnknown_0827EDE4, NULL}, +}; + +const struct MenuAction MultichoiceList_036[] = +{ + {gUnknown_0827EDF0, NULL}, + {gUnknown_0827EDF5, NULL}, + {gUnknown_0827EDF7, NULL}, +}; + +const struct MenuAction MultichoiceList_037[] = +{ + {gUnknown_0827EDF9, NULL}, + {gUnknown_0827EDFB, NULL}, + {gUnknown_0827EDFD, NULL}, +}; + +const struct MenuAction MultichoiceList_038[] = +{ + {gUnknown_0827EDFF, NULL}, + {gUnknown_0827EE01, NULL}, + {gUnknown_0827EE03, NULL}, +}; + +const struct MenuAction MultichoiceList_039[] = +{ + {gUnknown_0827EE05, NULL}, + {gUnknown_0827EE07, NULL}, + {gUnknown_0827EE09, NULL}, +}; + +const struct MenuAction MultichoiceList_042[] = +{ + {gUnknown_085EAEC3, NULL}, + {gUnknown_085EAED6, NULL}, + {gUnknown_085EAEE6, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_043[] = +{ + {gUnknown_085EAEF6, NULL}, + {gUnknown_085EAF02, NULL}, + {gUnknown_085EAF0E, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_044[] = +{ + {gUnknown_085EAF1B, NULL}, + {gUnknown_085EAF24, NULL}, + {gUnknown_085EAF2F, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_045[] = +{ + {gUnknown_085EAF34, NULL}, + {gUnknown_085EAF3E, NULL}, +}; + +const struct MenuAction MultichoiceList_046[] = +{ + {gUnknown_085EAF4B, NULL}, + {gUnknown_085EAF58, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_047[] = +{ + {gUnknown_085EAF65, NULL}, + {gUnknown_085EAF70, NULL}, + {gUnknown_085EAF7D, NULL}, + {gUnknown_085EAF87, NULL}, + {gUnknown_085EAF93, NULL}, + {gUnknown_085EAF9F, NULL}, + {gUnknown_085EAFAB, NULL}, + {gText_Cancel2, NULL}, +}; + +const struct MenuAction MultichoiceList_048[] = +{ + {gUnknown_085EAFB6, NULL}, + {gUnknown_085EAFCF, NULL}, + {gUnknown_085EAFE8, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_055[] = +{ + {gUnknown_085EB089, NULL}, + {gUnknown_085EB09C, NULL}, + {gUnknown_085EB0AF, NULL}, + {gUnknown_085EB0C2, NULL}, + {gUnknown_085EB0D5, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_049[] = +{ + {gUnknown_085EB002, NULL}, + {gUnknown_085EB017, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_050[] = +{ + {gUnknown_085EB02A, NULL}, + {gUnknown_085EB034, NULL}, +}; + +const struct MenuAction MultichoiceList_052[] = +{ + {gText_LilycoveCity, NULL}, + {gText_BattleFrontier, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_053[] = +{ + {gText_SlateportCity, NULL}, + {gText_LilycoveCity, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_054[] = +{ + {gUnknown_085EB07E, NULL}, + {gUnknown_085EB084, NULL}, +}; + +const struct MenuAction MultichoiceList_056[] = +{ + {gText_LilycoveCity, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_057[] = +{ + {gText_5F, NULL}, + {gText_4F, NULL}, + {gText_3F, NULL}, + {gText_2F, NULL}, + {gText_1F, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_058[] = +{ + {gUnknown_085EB040, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_059[] = +{ + {gUnknown_085EB04A, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_060[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB04A, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_061[] = +{ + {gUnknown_085EB057, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_062[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB057, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_063[] = +{ + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB057, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_064[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB057, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_065[] = +{ + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_066[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_067[] = +{ + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_068[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_069[] = +{ + {gUnknown_085EB057, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_070[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB057, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_071[] = +{ + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB057, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_072[] = +{ + {gUnknown_085EB040, NULL}, + {gUnknown_085EB04A, NULL}, + {gUnknown_085EB057, NULL}, + {gUnknown_085EB062, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_073[] = +{ + {gText_Opponent, NULL}, + {gText_Tourney_Tree, NULL}, + {gText_ReadyToStart, NULL}, + {gUnknown_085EB5BC, NULL}, + {gUnknown_085EB5C3, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_107[] = +{ + {gText_Opponent, NULL}, + {gText_Tourney_Tree, NULL}, + {gText_ReadyToStart, NULL}, + {gUnknown_085EB5C3, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_088[] = +{ + {gUnknown_085EB29A, NULL}, + {gUnknown_085EB2A3, NULL}, +}; + +const struct MenuAction MultichoiceList_076[] = +{ + {gUnknown_085EB372, NULL}, + {gUnknown_085EB37F, NULL}, + {gUnknown_085EB389, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_017[] = +{ + {gText_Yes, NULL}, + {gText_No, NULL}, + {gUnknown_085EAD6D, NULL}, +}; + +const struct MenuAction MultichoiceList_018[] = +{ + {gUnknown_085EAE6E, NULL}, + {gUnknown_085EAE7C, NULL}, + {gUnknown_085EAE8A, NULL}, + {gUnknown_085EAD6D, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_078[] = +{ + {gUnknown_085EB372, NULL}, + {gUnknown_085EB37F, NULL}, + {gUnknown_085EB397, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_079[] = +{ + {gUnknown_085EB372, NULL}, + {gUnknown_085EB37F, NULL}, + {gUnknown_085EB389, NULL}, + {gUnknown_085EB397, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_074[] = +{ + {gUnknown_085EB372, NULL}, + {gUnknown_085EB37F, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_080[] = +{ + {gUnknown_085EB3A4, NULL}, + {gUnknown_085EB3B1, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_081[] = +{ + {gUnknown_085EB3D4, NULL}, + {gUnknown_085EB3C6, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_082[] = +{ + {gText_NormalRank, NULL}, + {gText_SuperRank, NULL}, + {gText_HyperRank, NULL}, + {gText_MasterRank, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_083[] = +{ + {gText_BattleBag, NULL}, + {gText_HeldItem, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_084[] = +{ + {gText_LinkContest, NULL}, + {gText_AboutE_Mode, NULL}, + {gText_AboutG_Mode, NULL}, + {gText_Cancel2, NULL}, +}; + +const struct MenuAction MultichoiceList_085[] = +{ + {gText_E_Mode, NULL}, + {gText_G_Mode, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_086[] = +{ + {gText_MenuOptionPokedex, NULL}, + {gText_MenuOptionPokemon, NULL}, + {gText_MenuOptionBag, NULL}, + {gText_MenuOptionPokenav, NULL}, + {gUnknown_085EB278, NULL}, + {gText_MenuOptionSave, NULL}, + {gText_MenuOptionOption, NULL}, + {gText_MenuOptionExit, NULL}, +}; + +const struct MenuAction MultichoiceList_087[] = +{ + {gUnknown_085EB28A, NULL}, + {gUnknown_085EB290, NULL}, + {gUnknown_085EB295, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_089[] = +{ + {gText_SouthernIsland, NULL}, + {gText_BirthIsland, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_090[] = +{ + {gText_SouthernIsland, NULL}, + {gText_FarawayIsland, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_091[] = +{ + {gText_BirthIsland, NULL}, + {gText_FarawayIsland, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_092[] = +{ + {gText_SouthernIsland, NULL}, + {gText_BirthIsland, NULL}, + {gText_FarawayIsland, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_093[] = +{ + {gUnknown_085EB2E4, NULL}, + {gUnknown_085EB2F0, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_094[] = +{ + {gText_Yes, NULL}, + {gUnknown_085EB2FC, NULL}, +}; + +const struct MenuAction MultichoiceList_095[] = +{ + {gUnknown_085EB3DF, NULL}, + {gUnknown_085EB3EA, NULL}, + {gUnknown_085EB3F1, NULL}, + {gUnknown_085EB3FC, NULL}, + {gUnknown_085EB40A, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_011[] = +{ + {gUnknown_085EB415, NULL}, + {gUnknown_085EB41D, NULL}, + {gUnknown_085EB424, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_096[] = +{ + {gUnknown_085EB45C, NULL}, + {gUnknown_085EB469, NULL}, + {gUnknown_085EB475, NULL}, + {gUnknown_085EB482, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_097[] = +{ + {gUnknown_085EB42F, NULL}, + {gUnknown_085EB43A, NULL}, + {gUnknown_085EB444, NULL}, + {gUnknown_085EB451, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_098[] = +{ + {gUnknown_085EB48E, NULL}, + {gUnknown_085EB496, NULL}, + {gUnknown_085EB4A3, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_099[] = +{ + {gUnknown_085EB4AD, NULL}, + {gUnknown_085EB4B9, NULL}, + {gUnknown_085EB4C7, NULL}, + {gUnknown_085EB4D4, NULL}, + {gUnknown_085EB4E0, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_100[] = +{ + {gText_BattleBasics, NULL}, + {gText_PokemonNature, NULL}, + {gText_PokemonMoves, NULL}, + {gText_Underpowered, NULL}, + {gText_WhenInDanger, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_101[] = +{ + {gUnknown_085EB532, NULL}, + {gUnknown_085EB543, NULL}, + {gUnknown_085EB555, NULL}, + {gUnknown_085EB563, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_102[] = +{ + {gUnknown_085EB56E, NULL}, + {gUnknown_085EB57E, NULL}, + {gUnknown_085EB589, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_103[] = +{ + {gUnknown_085EB5B6, NULL}, + {gUnknown_085EB5BC, NULL}, + {gUnknown_085EB5C3, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_104[] = +{ + {gUnknown_085EB5B6, NULL}, + {gUnknown_085EB5C3, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_105[] = +{ + {gUnknown_085EB5B6, NULL}, + {gUnknown_085EB5BC, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_106[] = +{ + {gUnknown_085EB5B6, NULL}, + {gUnknown_085EB5C8, NULL}, +}; + +const struct MenuAction MultichoiceList_108[] = +{ + {gUnknown_085EE14B, NULL}, + {gUnknown_085EE14F, NULL}, +}; + +const struct MenuAction MultichoiceList_109[] = +{ + {gUnknown_085EB2FF, NULL}, + {gUnknown_085EB310, NULL}, + {gUnknown_085EB317, NULL}, + {gUnknown_085EB31F, NULL}, +}; + +const struct MenuAction MultichoiceList_110[] = +{ + {gText_CaveOfOrigin, NULL}, + {gText_MtPyre, NULL}, + {gText_SkyPillar, NULL}, + {gText_DontRemember, NULL}, +}; + +const struct MenuAction MultichoiceList_111[] = +{ + {gUnknown_085EB4AD, NULL}, + {gUnknown_085EB4B9, NULL}, + {gUnknown_085EB4C7, NULL}, + {gUnknown_085EB4D4, NULL}, + {gUnknown_085EB597, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_112[] = +{ + {gText_BattleTrainers, NULL}, + {gUnknown_085EB45C, NULL}, + {gUnknown_085EB469, NULL}, + {gUnknown_085EB475, NULL}, + {gUnknown_085EB482, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_113[] = +{ + {gUnknown_085EB32D, NULL}, + {gUnknown_085EB33E, NULL}, + {gUnknown_085EB350, NULL}, + {gUnknown_085EB361, NULL}, + {gText_Exit, NULL}, +}; + +const struct MenuAction MultichoiceList_001[] = +{ + {gText_Exit, NULL}, +}; + struct MultichoiceListStruct { const struct MenuAction *list; u8 count; }; -extern const struct MultichoiceListStruct gMultichoiceLists[]; -extern const u8 gUnknown_0858BB68[]; -extern const u8 *sPCNameStrings[4]; -extern const u8 *gUnknown_0858BB80[7]; +const struct MultichoiceListStruct gMultichoiceLists[] = +{ + {MultichoiceList_000, ARRAY_COUNT(MultichoiceList_000)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_002, ARRAY_COUNT(MultichoiceList_002)}, + {MultichoiceList_003, ARRAY_COUNT(MultichoiceList_003)}, + {MultichoiceList_004, ARRAY_COUNT(MultichoiceList_004)}, + {MultichoiceList_005, ARRAY_COUNT(MultichoiceList_005)}, + {MultichoiceList_006, ARRAY_COUNT(MultichoiceList_006)}, + {MultichoiceList_007, ARRAY_COUNT(MultichoiceList_007)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_011, ARRAY_COUNT(MultichoiceList_011)}, + {MultichoiceList_012, ARRAY_COUNT(MultichoiceList_012)}, + {MultichoiceList_013, ARRAY_COUNT(MultichoiceList_013)}, + {MultichoiceList_014, ARRAY_COUNT(MultichoiceList_014)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_016, ARRAY_COUNT(MultichoiceList_016)}, + {MultichoiceList_017, ARRAY_COUNT(MultichoiceList_017)}, + {MultichoiceList_018, ARRAY_COUNT(MultichoiceList_018)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_020, ARRAY_COUNT(MultichoiceList_020)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_023, ARRAY_COUNT(MultichoiceList_023)}, + {MultichoiceList_024, ARRAY_COUNT(MultichoiceList_024)}, + {MultichoiceList_025, ARRAY_COUNT(MultichoiceList_025)}, + {MultichoiceList_026, ARRAY_COUNT(MultichoiceList_026)}, + {MultichoiceList_027, ARRAY_COUNT(MultichoiceList_027)}, + {MultichoiceList_028, ARRAY_COUNT(MultichoiceList_028)}, + {MultichoiceList_029, ARRAY_COUNT(MultichoiceList_029)}, + {MultichoiceList_030, ARRAY_COUNT(MultichoiceList_030)}, + {MultichoiceList_031, ARRAY_COUNT(MultichoiceList_031)}, + {MultichoiceList_032, ARRAY_COUNT(MultichoiceList_032)}, + {MultichoiceList_033, ARRAY_COUNT(MultichoiceList_033)}, + {MultichoiceList_034, ARRAY_COUNT(MultichoiceList_034)}, + {MultichoiceList_035, ARRAY_COUNT(MultichoiceList_035)}, + {MultichoiceList_036, ARRAY_COUNT(MultichoiceList_036)}, + {MultichoiceList_037, ARRAY_COUNT(MultichoiceList_037)}, + {MultichoiceList_038, ARRAY_COUNT(MultichoiceList_038)}, + {MultichoiceList_039, ARRAY_COUNT(MultichoiceList_039)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_042, ARRAY_COUNT(MultichoiceList_042)}, + {MultichoiceList_043, ARRAY_COUNT(MultichoiceList_043)}, + {MultichoiceList_044, ARRAY_COUNT(MultichoiceList_044)}, + {MultichoiceList_045, ARRAY_COUNT(MultichoiceList_045)}, + {MultichoiceList_046, ARRAY_COUNT(MultichoiceList_046)}, + {MultichoiceList_047, ARRAY_COUNT(MultichoiceList_047)}, + {MultichoiceList_048, ARRAY_COUNT(MultichoiceList_048)}, + {MultichoiceList_049, ARRAY_COUNT(MultichoiceList_049)}, + {MultichoiceList_050, ARRAY_COUNT(MultichoiceList_050)}, + {MultichoiceList_001, ARRAY_COUNT(MultichoiceList_001)}, + {MultichoiceList_052, ARRAY_COUNT(MultichoiceList_052)}, + {MultichoiceList_053, ARRAY_COUNT(MultichoiceList_053)}, + {MultichoiceList_054, ARRAY_COUNT(MultichoiceList_054)}, + {MultichoiceList_055, ARRAY_COUNT(MultichoiceList_055)}, + {MultichoiceList_056, ARRAY_COUNT(MultichoiceList_056)}, + {MultichoiceList_057, ARRAY_COUNT(MultichoiceList_057)}, + {MultichoiceList_058, ARRAY_COUNT(MultichoiceList_058)}, + {MultichoiceList_059, ARRAY_COUNT(MultichoiceList_059)}, + {MultichoiceList_060, ARRAY_COUNT(MultichoiceList_060)}, + {MultichoiceList_061, ARRAY_COUNT(MultichoiceList_061)}, + {MultichoiceList_062, ARRAY_COUNT(MultichoiceList_062)}, + {MultichoiceList_063, ARRAY_COUNT(MultichoiceList_063)}, + {MultichoiceList_064, ARRAY_COUNT(MultichoiceList_064)}, + {MultichoiceList_065, ARRAY_COUNT(MultichoiceList_065)}, + {MultichoiceList_066, ARRAY_COUNT(MultichoiceList_066)}, + {MultichoiceList_067, ARRAY_COUNT(MultichoiceList_067)}, + {MultichoiceList_068, ARRAY_COUNT(MultichoiceList_068)}, + {MultichoiceList_069, ARRAY_COUNT(MultichoiceList_069)}, + {MultichoiceList_070, ARRAY_COUNT(MultichoiceList_070)}, + {MultichoiceList_071, ARRAY_COUNT(MultichoiceList_071)}, + {MultichoiceList_072, ARRAY_COUNT(MultichoiceList_072)}, + {MultichoiceList_073, ARRAY_COUNT(MultichoiceList_073)}, + {MultichoiceList_074, ARRAY_COUNT(MultichoiceList_074)}, + {MultichoiceList_074, ARRAY_COUNT(MultichoiceList_074)}, + {MultichoiceList_076, ARRAY_COUNT(MultichoiceList_076)}, + {MultichoiceList_076, ARRAY_COUNT(MultichoiceList_076)}, + {MultichoiceList_078, ARRAY_COUNT(MultichoiceList_078)}, + {MultichoiceList_079, ARRAY_COUNT(MultichoiceList_079)}, + {MultichoiceList_080, ARRAY_COUNT(MultichoiceList_080)}, + {MultichoiceList_081, ARRAY_COUNT(MultichoiceList_081)}, + {MultichoiceList_082, ARRAY_COUNT(MultichoiceList_082)}, + {MultichoiceList_083, ARRAY_COUNT(MultichoiceList_083)}, + {MultichoiceList_084, ARRAY_COUNT(MultichoiceList_084)}, + {MultichoiceList_085, ARRAY_COUNT(MultichoiceList_085)}, + {MultichoiceList_086, ARRAY_COUNT(MultichoiceList_086)}, + {MultichoiceList_087, ARRAY_COUNT(MultichoiceList_087)}, + {MultichoiceList_088, ARRAY_COUNT(MultichoiceList_088)}, + {MultichoiceList_089, ARRAY_COUNT(MultichoiceList_089)}, + {MultichoiceList_090, ARRAY_COUNT(MultichoiceList_090)}, + {MultichoiceList_091, ARRAY_COUNT(MultichoiceList_091)}, + {MultichoiceList_092, ARRAY_COUNT(MultichoiceList_092)}, + {MultichoiceList_093, ARRAY_COUNT(MultichoiceList_093)}, + {MultichoiceList_094, ARRAY_COUNT(MultichoiceList_094)}, + {MultichoiceList_095, ARRAY_COUNT(MultichoiceList_095)}, + {MultichoiceList_096, ARRAY_COUNT(MultichoiceList_096)}, + {MultichoiceList_097, ARRAY_COUNT(MultichoiceList_097)}, + {MultichoiceList_098, ARRAY_COUNT(MultichoiceList_098)}, + {MultichoiceList_099, ARRAY_COUNT(MultichoiceList_099)}, + {MultichoiceList_100, ARRAY_COUNT(MultichoiceList_100)}, + {MultichoiceList_101, ARRAY_COUNT(MultichoiceList_101)}, + {MultichoiceList_102, ARRAY_COUNT(MultichoiceList_102)}, + {MultichoiceList_103, ARRAY_COUNT(MultichoiceList_103)}, + {MultichoiceList_104, ARRAY_COUNT(MultichoiceList_104)}, + {MultichoiceList_105, ARRAY_COUNT(MultichoiceList_105)}, + {MultichoiceList_106, ARRAY_COUNT(MultichoiceList_106)}, + {MultichoiceList_107, ARRAY_COUNT(MultichoiceList_107)}, + {MultichoiceList_108, ARRAY_COUNT(MultichoiceList_108)}, + {MultichoiceList_109, ARRAY_COUNT(MultichoiceList_109)}, + {MultichoiceList_110, ARRAY_COUNT(MultichoiceList_110)}, + {MultichoiceList_111, ARRAY_COUNT(MultichoiceList_111)}, + {MultichoiceList_112, ARRAY_COUNT(MultichoiceList_112)}, + {MultichoiceList_113, ARRAY_COUNT(MultichoiceList_113)}, +}; -extern EWRAM_DATA u8 gUnknown_02039F90; +const u8 *const gUnknown_0858BAF0[] = +{ + gText_Cool, + gText_Beauty, + gText_Cute, + gText_Smart, + gText_Tough, + gText_Normal, + gText_Super, + gText_Hyper, + gText_Master, + gText_Cool2, + gText_Beauty2, + gText_Cute2, + gText_Smart2, + gText_Tough2, + gText_Items, + gText_Key_Items, + gText_Poke_Balls, + gText_TMs_Hms, + gText_Berries2, + gText_Single2, + gText_Double2, + gText_Multi, + gText_MultiLink, + gText_BattleTower2, + gText_BattleDome, + gText_BattleFactory, + gText_BattlePalace, + gText_BattleArena, + gText_BattlePike, + gText_BattlePyramid, +}; + +const u8 gUnknown_0858BB68[] = { 74, 75, 76, 77, 78, 79 }; + +const u8 *const sPCNameStrings[] = +{ + gText_SomeonesPC, + gText_LanettesPC, + gText_PlayersPC, + gText_LogOff, +}; + +const u8 *const gUnknown_0858BB80[] = +{ + gText_SlateportCity, + gText_BattleFrontier, + gText_SouthernIsland, + gText_NavelRock, + gText_BirthIsland, + gText_FarawayIsland, + gText_Exit, +}; + +const u8 *const gUnknown_0858BB9C[] = +{ + OldaleTown_PokemonCenter_2F_Text_277F1B, + OldaleTown_PokemonCenter_2F_Text_277F5A, + OldaleTown_PokemonCenter_2F_Text_277F96, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; +const u8 *const gUnknown_0858BBAC[] = +{ + OldaleTown_PokemonCenter_2F_Text_27879F, + OldaleTown_PokemonCenter_2F_Text_2787D5, + OldaleTown_PokemonCenter_2F_Text_278831, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; +const u8 *const gUnknown_0858BBBC[] = +{ + OldaleTown_PokemonCenter_2F_Text_27879F, + OldaleTown_PokemonCenter_2F_Text_2787D5, + OldaleTown_PokemonCenter_2F_Text_2787FC, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; +const u8 *const gUnknown_0858BBCC[] = +{ + OldaleTown_PokemonCenter_2F_Text_27879F, + OldaleTown_PokemonCenter_2F_Text_2787D5, + OldaleTown_PokemonCenter_2F_Text_278831, + OldaleTown_PokemonCenter_2F_Text_2787FC, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; +const u8 *const gUnknown_0858BBE0[] = +{ + OldaleTown_PokemonCenter_2F_Text_277F1B, + OldaleTown_PokemonCenter_2F_Text_277F5A, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; +const u8 *const gUnknown_0858BBEC[] = +{ + OldaleTown_PokemonCenter_2F_Text_27879F, + OldaleTown_PokemonCenter_2F_Text_2787D5, + OldaleTown_PokemonCenter_2F_Text_27889C, +}; + +EWRAM_DATA u8 gUnknown_02039F90 = 0; IWRAM_DATA u8 gUnknown_03001124[7]; IWRAM_DATA u32 filler_0300112c; -/*static*/ void Task_HandleMultichoiceInput(u8); -/*static*/ void Task_HandleYesNoInput(u8); -/*static*/ void Task_HandleMultichoiceGridInput(u8); -/*static*/ void DrawMultichoiceMenu(u8, u8, u8, bool8, u8); -/*static*/ void sub_80E1FBC(u8, u8, u8, u8); -/*static*/ void sub_80E2A94(u8); -/*static*/ void CreatePCMenu(void); -/*static*/ void sub_80E2578(void); +static void Task_HandleMultichoiceInput(u8); +static void Task_HandleYesNoInput(u8); +static void Task_HandleMultichoiceGridInput(u8); +static void DrawMultichoiceMenu(u8, u8, u8, bool8, u8); +static void sub_80E1FBC(u8, u8, u8, u8); +static void sub_80E2A94(u8); +static void CreatePCMenu(void); +static void sub_80E2578(void); +static bool8 IsPicboxClosed(void); +static void CreateStartMenu(void); +static void sub_80E2CC4(u8, u8, u8, u8); bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress) { @@ -68,7 +1060,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 } } -/*static*/ u16 sub_80E1EB8(const u8 *str) +static u16 sub_80E1EB8(const u8 *str) { u16 length = 0; @@ -93,7 +1085,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 return length; } -/*static*/ void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 cursorPos) +static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 cursorPos) { int i; u8 right; @@ -137,7 +1129,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 #define tWindowId data[6] #define tMultichoiceId data[7] -/*static*/ void sub_80E1FBC(u8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId) +static void sub_80E1FBC(u8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId) { u8 i; u8 taskId; @@ -166,7 +1158,7 @@ bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 sub_80E2A94(multichoiceId); } -/*static*/ void Task_HandleMultichoiceInput(u8 taskId) +static void Task_HandleMultichoiceInput(u8 taskId) { s8 selection; s16 *data = gTasks[taskId].data; @@ -236,7 +1228,7 @@ bool8 IsScriptActive(void) return TRUE; } -/*static*/ void Task_HandleYesNoInput(u8 taskId) +static void Task_HandleYesNoInput(u8 taskId) { u8 left, top; @@ -457,7 +1449,7 @@ _080E22E8:\n\ } #endif -/*static*/ void Task_HandleMultichoiceGridInput(u8 taskId) +static void Task_HandleMultichoiceGridInput(u8 taskId) { s16 *data = gTasks[taskId].data; s8 selection = Menu_ProcessInputGridLayout(); @@ -481,14 +1473,7 @@ _080E22E8:\n\ } } -#undef tLeft -#undef tTop -#undef tRight -#undef tBottom -#undef tIgnoreBPress -#undef tDoWrap #undef tWindowId -#undef tMultichoiceId bool8 ScrSpecial_CreatePCMenu(void) { @@ -504,7 +1489,7 @@ bool8 ScrSpecial_CreatePCMenu(void) } } -/*static*/ void CreatePCMenu(void) +static void CreatePCMenu(void) { u8 y = 8; u32 pixelWidth = 0; @@ -573,15 +1558,14 @@ bool8 sub_80E2548(void) } } -/*static*/ void sub_80E2578(void) +static void sub_80E2578(void) { - u8 unk = 0; + u8 temp = 0; u8 count; u32 pixelWidth; u8 width; u8 windowId; u8 i; - u8 y; u32 j; for (i = 0; i < ARRAY_COUNT(gUnknown_03001124); i++) @@ -593,12 +1577,12 @@ bool8 sub_80E2548(void) if (gSpecialVar_0x8004 == 0) { - gUnknown_03001124[unk] = 0; - unk++; + gUnknown_03001124[temp] = 0; + temp++; if (FlagGet(FLAG_0x1D0) == TRUE) { - gUnknown_03001124[unk] = 1; - unk++; + gUnknown_03001124[temp] = 1; + temp++; } } @@ -606,14 +1590,14 @@ bool8 sub_80E2548(void) { if (gSpecialVar_0x8004 == 0) { - gUnknown_03001124[unk] = 2; - unk++; + gUnknown_03001124[temp] = 2; + temp++; } if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1AE) == FALSE) { - gUnknown_03001124[unk] = 2; - unk++; + gUnknown_03001124[temp] = 2; + temp++; FlagSet(FLAG_0x1AE); } } @@ -622,14 +1606,14 @@ bool8 sub_80E2548(void) { if (gSpecialVar_0x8004 == 0) { - gUnknown_03001124[unk] = 3; - unk++; + gUnknown_03001124[temp] = 3; + temp++; } if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1DB) == FALSE) { - gUnknown_03001124[unk] = 3; - unk++; + gUnknown_03001124[temp] = 3; + temp++; FlagSet(FLAG_0x1DB); } } @@ -638,14 +1622,14 @@ bool8 sub_80E2548(void) { if (gSpecialVar_0x8004 == 0) { - gUnknown_03001124[unk] = 4; - unk++; + gUnknown_03001124[temp] = 4; + temp++; } if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1AF) == FALSE) { - gUnknown_03001124[unk] = 4; - unk++; + gUnknown_03001124[temp] = 4; + temp++; FlagSet(FLAG_0x1AF); } } @@ -654,27 +1638,27 @@ bool8 sub_80E2548(void) { if (gSpecialVar_0x8004 == 0) { - gUnknown_03001124[unk] = 5; - unk++; + gUnknown_03001124[temp] = 5; + temp++; } if (gSpecialVar_0x8004 == 1 && FlagGet(FLAG_0x1B0) == FALSE) { - gUnknown_03001124[unk] = 5; - unk++; + gUnknown_03001124[temp] = 5; + temp++; FlagSet(FLAG_0x1B0); } } - gUnknown_03001124[unk] = 6; - unk++; + gUnknown_03001124[temp] = 6; + temp++; if (gSpecialVar_0x8004 == 0 && FlagGet(FLAG_0x1D0) == TRUE) { - count = unk; + count = temp; } - count = unk; + count = temp; if (count == 7) { gSpecialVar_0x8004 = 11; @@ -697,12 +1681,12 @@ bool8 sub_80E2548(void) windowId = CreateWindowFromRect(28 - width, (6 - count) * 2, width, count * 2); SetStandardWindowBorderStyle(windowId, 0); - for (y = 0, i = 0; i < ARRAY_COUNT(gUnknown_0858BB80); i++) + for (temp = 0, i = 0; i < ARRAY_COUNT(gUnknown_0858BB80); i++) { if (gUnknown_03001124[i] != 0xFF) { - AddTextPrinterParameterized(windowId, 1, gUnknown_0858BB80[gUnknown_03001124[i]], 8, y * 16 + 1, TEXT_SPEED_FF, NULL); - y++; + AddTextPrinterParameterized(windowId, 1, gUnknown_0858BB80[gUnknown_03001124[i]], 8, temp * 16 + 1, TEXT_SPEED_FF, NULL); + temp++; } } @@ -711,3 +1695,231 @@ bool8 sub_80E2548(void) sub_80E1FBC(FALSE, count, windowId, 8); } } + +void sub_80E2878(void) +{ + if (gSpecialVar_Result != 0x7F) + { + gSpecialVar_Result = gUnknown_03001124[gSpecialVar_Result]; + } +} + +#define tState data[0] +#define tMonSpecies data[1] +#define tMonSpriteId data[2] +#define tWindowX data[3] +#define tWindowY data[4] +#define tWindowId data[5] + +static void Task_PokemonPicWindow(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->tState) + { + case 0: + task->tState++; + break; + case 1: + break; + case 2: + FreeResourcesAndDestroySprite(&gSprites[task->tMonSpriteId], task->tMonSpriteId); + task->tState++; + break; + case 3: + sub_80E2A78(task->tWindowId); + DestroyTask(taskId); + break; + } +} + +bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) +{ + u8 taskId; + u8 spriteId; + + if (FindTaskIdByFunc(Task_PokemonPicWindow) != 0xFF) + { + return FALSE; + } + else + { + spriteId = CreateMonSprite_PicBox(species, x * 8 + 40, y * 8 + 40, 0); + taskId = CreateTask(Task_PokemonPicWindow, 0x50); + gTasks[taskId].tWindowId = CreateWindowFromRect(x, y, 8, 8); + gTasks[taskId].tState = 0; + gTasks[taskId].tMonSpecies = species; + gTasks[taskId].tMonSpriteId = spriteId; + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.priority = 0; + SetStandardWindowBorderStyle(gTasks[taskId].tWindowId, 1); + schedule_bg_copy_tilemap_to_vram(0); + return TRUE; + } +} + +bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void) +{ + u8 taskId = FindTaskIdByFunc(Task_PokemonPicWindow); + + if (taskId == 0xFF) + return NULL; + gTasks[taskId].tState++; + return IsPicboxClosed; +} + +static bool8 IsPicboxClosed(void) +{ + if (FindTaskIdByFunc(Task_PokemonPicWindow) == 0xFF) + return TRUE; + else + return FALSE; +} + +#undef tState +#undef tMonSpecies +#undef tMonSpriteId +#undef tWindowX +#undef tWindowY +#undef tWindowId + +u8 CreateWindowFromRect(u8 x, u8 y, u8 width, u8 height) +{ + struct WindowTemplate template = CreateWindowTemplate(0, x + 1, y + 1, width, height, 15, 100); + u8 windowId = AddWindow(&template); + PutWindowTilemap(windowId); + return windowId; +} + +void sub_80E2A78(u8 windowId) +{ + sub_8198070(windowId, TRUE); + RemoveWindow(windowId); +} + +static void sub_80E2A94(u8 multichoiceId) +{ + switch (multichoiceId) + { + case 77: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + case 76: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + case 78: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + case 79: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + case 75: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + case 74: + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[GetMenuCursorPos()], 0, NULL, 2, 1, 3); + break; + } +} + +bool16 sp106_CreateStartMenu(void) +{ + if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE) + { + return FALSE; + } + + gSpecialVar_Result = 0xFF; + CreateStartMenu(); + return TRUE; +} + +static void CreateStartMenu(void) +{ + u8 windowId = CreateWindowFromRect(21, 0, 7, 18); + SetStandardWindowBorderStyle(windowId, 0); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokedex, 8, 9, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokemon, 8, 25, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionBag, 8, 41, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionPokenav, 8, 57, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gSaveBlock2Ptr->playerName, 8, 73, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionSave, 8, 89, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionOption, 8, 105, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(windowId, 1, gText_MenuOptionExit, 8, 121, TEXT_SPEED_FF, NULL); + sub_81983AC(windowId, 1, 0, 9, 16, 8, 0); + sub_80E2CC4(0, 8, windowId, 86); + CopyWindowToVram(windowId, 3); +} + +#define tWindowId data[6] + +static void sub_80E2CC4(bool8 ignoreBPress, u8 unused, u8 windowId, u8 multichoiceId) +{ + u8 taskId; + gUnknown_02039F90 = 2; + taskId = CreateTask(Task_HandleMultichoiceInput, 80); + gTasks[taskId].tIgnoreBPress = ignoreBPress; + gTasks[taskId].tDoWrap = 0; + gTasks[taskId].tWindowId = windowId; + gTasks[taskId].tMultichoiceId = multichoiceId; +} + +#undef tLeft +#undef tTop +#undef tRight +#undef tBottom +#undef tIgnoreBPress +#undef tDoWrap +#undef tWindowId +#undef tMultichoiceId + +static int display_text_and_get_width_internal(const u8 *str) +{ + u8 temp[64]; + StringExpandPlaceholders(temp, str); + return GetStringWidth(1, temp, 0); +} + +int display_text_and_get_width(const u8 *str, int prevMaxWidth) +{ + int len = display_text_and_get_width_internal(str); + if (len < prevMaxWidth) + { + len = prevMaxWidth; + } + return len; +} + +int convert_pixel_width_to_tile_width(int width) +{ + return (((width + 9) / 8) + 1) > 28 ? 28 : (((width + 9) / 8) + 1); +} + +int sub_80E2D5C(int a0, int a1) +{ + int ret = a0; + + if (a0 + a1 > 28) + { + if (28 - a1 < 0) + { + ret = 0; + } + else + { + ret = 28 - a1; + } + } + else + { + ret = a0; + } + + return ret; +} diff --git a/sym_ewram.txt b/sym_ewram.txt index 415d3882f0..083d8c41e8 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -359,11 +359,7 @@ gUnknown_02039F5D: @ 2039F5D .include "src/shop.o" .include "src/fldeff_escalator.o" - - .align 2 -gUnknown_02039F90: @ 2039F90 - .space 0x4 - + .include "src/script_menu.o" .include "src/naming_screen.o" .include "src/money.o" .include "src/record_mixing.o" From 9f50ba1ce38dfad92477acf16e2f159c9f410072 Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Wed, 7 Nov 2018 12:35:31 -0600 Subject: [PATCH 066/213] Fix incorrect compressed types, part 2 --- include/battle_anim.h | 6 +- include/decompress.h | 6 +- include/graphics.h | 137 ++++++++++++++++++++--------------- src/battle_anim.c | 56 +++++++------- src/berry_blender.c | 13 +--- src/contest.c | 5 -- src/decompress.c | 9 ++- src/diploma.c | 2 +- src/item_menu.c | 1 - src/pokemon_summary_screen.c | 12 +-- src/slot_machine.c | 11 +-- 11 files changed, 130 insertions(+), 128 deletions(-) diff --git a/include/battle_anim.h b/include/battle_anim.h index 6484bd6c2a..653be10b83 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -27,9 +27,9 @@ struct UnknownAnimStruct2 struct BattleAnimBackground { - void *image; - void *palette; - void *tilemap; + const u32 *image; + const u32 *palette; + const u32 *tilemap; }; #define ANIM_ARGS_COUNT 8 diff --git a/include/decompress.h b/include/decompress.h index e98181c82e..853230aeac 100644 --- a/include/decompress.h +++ b/include/decompress.h @@ -5,8 +5,8 @@ extern u8 gDecompressionBuffer[0x4000]; -void LZDecompressWram(const void *src, void *dest); -void LZDecompressVram(const void *src, void *dest); +void LZDecompressWram(const u32 *src, void *dest); +void LZDecompressVram(const u32 *src, void *dest); u16 LoadCompressedObjectPic(const struct CompressedSpriteSheet *src); void LoadCompressedObjectPicOverrideBuffer(const struct CompressedSpriteSheet *src, void *buffer); @@ -28,6 +28,6 @@ void LoadSpecialPokePic(const struct CompressedSpriteSheet *src, void *dest, s32 void LoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic); void LoadSpecialPokePic_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *dest, s32 species, u32 personality, bool8 isFrontPic); -u32 GetDecompressedDataSize(const u8 *ptr); +u32 GetDecompressedDataSize(const u32 *ptr); #endif // GUARD_DECOMPRESS_H diff --git a/include/graphics.h b/include/graphics.h index d17899a9ca..a2c86a67da 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4005,16 +4005,16 @@ extern const u32 gCreditsCopyrightEnd_Gfx[]; extern const u8 gPokenavConditionMarker_Gfx[]; extern const u16 gPokenavConditionMarker_Pal[]; -extern const u8 gUnknown_08D9862C[]; -extern const u8 gUnknown_08D98CC8[]; -extern const u8 gUnknown_08D987FC[]; -extern const u8 gUnknown_08D9898C[]; -extern const u8 gUnknown_08D98B28[]; -extern const u8 gUnknown_08D9853C[]; -extern const u8 gUnknown_08D85620[]; +extern const u32 gUnknown_08D9862C[]; +extern const u32 gUnknown_08D98CC8[]; +extern const u32 gUnknown_08D987FC[]; +extern const u32 gUnknown_08D9898C[]; +extern const u32 gUnknown_08D98B28[]; +extern const u32 gUnknown_08D9853C[]; +extern const u16 gUnknown_08D85620[]; extern const u16 gSummaryScreenWindow_Tilemap[]; -extern const u16 gMoveTypes_Pal[]; -extern const u8 gUnknown_08D97D0C[]; +extern const u32 gMoveTypes_Pal[]; +extern const u32 gUnknown_08D97D0C[]; extern const u16 gSummaryScreenPowAcc_Tilemap[]; extern const u16 gUnknown_08DC3C34[]; @@ -4026,7 +4026,7 @@ extern const u32 gStatusGfx_Icons[]; extern const u32 gStatusPal_Icons[]; extern const u32 gBuyMenuFrame_Gfx[]; -extern const u16 gBuyMenuFrame_Tilemap[]; +extern const u32 gBuyMenuFrame_Tilemap[]; extern const u32 gMenuMoneyGfx[]; extern const u32 gMenuMoneyPal[]; @@ -4648,53 +4648,74 @@ extern const u32 gBattleAnimSpritePalette_286[]; extern const u32 gBattleAnimSpritePalette_287[]; extern const u32 gBattleAnimSpritePalette_288[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_00[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_02[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_03[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_04[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_07[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_09[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_11[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_12[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_15[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_16[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_17[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_20[]; -extern struct BattleAnimBackground gBattleAnimBackgroundImage_21[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_00[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_02[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_03[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_04[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_07[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_09[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_11[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_12[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_15[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_16[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_17[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_18[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_20[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_21[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_22[]; -extern struct BattleAnimBackground gBattleAnimBackgroundPalette_24[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_00[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_02[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_03[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_04[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_05[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_06[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_07[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_08[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_09[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_10[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_11[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_12[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_13[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_14[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_15[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_16[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_17[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_20[]; -extern struct BattleAnimBackground gBattleAnimBackgroundTilemap_21[]; +extern const u32 gBattleAnimBackgroundImage_00[]; +extern const u32 gBattleAnimBackgroundImage_02[]; +extern const u32 gBattleAnimBackgroundImage_03[]; +extern const u32 gBattleAnimBackgroundImage_04[]; +extern const u32 gBattleAnimBackgroundImage_07[]; +extern const u32 gBattleAnimBackgroundImage_09[]; +extern const u32 gBattleAnimBackgroundImage_11[]; +extern const u32 gBattleAnimBackgroundImage_12[]; +extern const u32 gBattleAnimBackgroundImage_15[]; +extern const u32 gBattleAnimBackgroundImage_16[]; +extern const u32 gBattleAnimBackgroundImage_17[]; +extern const u32 gBattleAnimBackgroundImage_20[]; +extern const u32 gBattleAnimBackgroundImage_21[]; +extern const u32 gBattleAnimBackgroundPalette_00[]; +extern const u32 gBattleAnimBackgroundPalette_02[]; +extern const u32 gBattleAnimBackgroundPalette_03[]; +extern const u32 gBattleAnimBackgroundPalette_04[]; +extern const u32 gBattleAnimBackgroundPalette_07[]; +extern const u32 gBattleAnimBackgroundPalette_09[]; +extern const u32 gBattleAnimBackgroundPalette_11[]; +extern const u32 gBattleAnimBackgroundPalette_12[]; +extern const u32 gBattleAnimBackgroundPalette_15[]; +extern const u32 gBattleAnimBackgroundPalette_16[]; +extern const u32 gBattleAnimBackgroundPalette_17[]; +extern const u32 gBattleAnimBackgroundPalette_18[]; +extern const u32 gBattleAnimBackgroundPalette_20[]; +extern const u32 gBattleAnimBackgroundPalette_21[]; +extern const u32 gBattleAnimBackgroundPalette_22[]; +extern const u32 gBattleAnimBackgroundPalette_24[]; +extern const u32 gBattleAnimBackgroundTilemap_00[]; +extern const u32 gBattleAnimBackgroundTilemap_02[]; +extern const u32 gBattleAnimBackgroundTilemap_03[]; +extern const u32 gBattleAnimBackgroundTilemap_04[]; +extern const u32 gBattleAnimBackgroundTilemap_05[]; +extern const u32 gBattleAnimBackgroundTilemap_06[]; +extern const u32 gBattleAnimBackgroundTilemap_07[]; +extern const u32 gBattleAnimBackgroundTilemap_08[]; +extern const u32 gBattleAnimBackgroundTilemap_09[]; +extern const u32 gBattleAnimBackgroundTilemap_10[]; +extern const u32 gBattleAnimBackgroundTilemap_11[]; +extern const u32 gBattleAnimBackgroundTilemap_12[]; +extern const u32 gBattleAnimBackgroundTilemap_13[]; +extern const u32 gBattleAnimBackgroundTilemap_14[]; +extern const u32 gBattleAnimBackgroundTilemap_15[]; +extern const u32 gBattleAnimBackgroundTilemap_16[]; +extern const u32 gBattleAnimBackgroundTilemap_17[]; +extern const u32 gBattleAnimBackgroundTilemap_20[]; +extern const u32 gBattleAnimBackgroundTilemap_21[]; + +extern const u32 gUnknown_08D9A88C[]; +extern const u32 gContestMiscGfx[]; +extern const u32 gContestAudienceGfx[]; +extern const u32 gUnknown_08C16FA8[]; +extern const u32 gUnknown_08C16E90[]; +extern const u32 gUnknown_08C17170[]; + +// Berry blender +extern const u32 gBerryBlenderArrowTiles[]; +extern const u32 gBerryBlenderStartTiles[]; +extern const u32 gBerryBlenderMarubatsuTiles[]; +extern const u32 gBerryBlenderParticlesTiles[]; +extern const u32 gBerryBlenderCountdownNumbersTiles[]; +extern const u16 gBerryBlenderMiscPalette[]; +extern const u16 gBerryBlenderArrowPalette[]; +extern const u32 sBlenderCenterGfx[]; +extern const u32 gUnknown_08D91DB8[]; +extern const u32 gUnknown_08D927EC[]; + +extern const u32 gSlotMachineReelTime_Gfx[]; #endif //GUARD_GRAPHICS_H diff --git a/src/battle_anim.c b/src/battle_anim.c index 09df12c3e1..aa96378896 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1362,33 +1362,33 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] = const struct BattleAnimBackground gBattleAnimBackgroundTable[] = { - &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, - &gBattleAnimBackgroundImage_00, &gBattleAnimBackgroundPalette_00, &gBattleAnimBackgroundTilemap_00, - &gBattleAnimBackgroundImage_02, &gBattleAnimBackgroundPalette_02, &gBattleAnimBackgroundTilemap_02, - &gBattleAnimBackgroundImage_03, &gBattleAnimBackgroundPalette_03, &gBattleAnimBackgroundTilemap_03, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_04, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_05, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_04, &gBattleAnimBackgroundTilemap_06, - &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_07, - &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_07, &gBattleAnimBackgroundTilemap_08, - &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_09, - &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_09, &gBattleAnimBackgroundTilemap_10, - &gBattleAnimBackgroundImage_11, &gBattleAnimBackgroundPalette_11, &gBattleAnimBackgroundTilemap_11, - &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_12, - &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_13, - &gBattleAnimBackgroundImage_12, &gBattleAnimBackgroundPalette_12, &gBattleAnimBackgroundTilemap_14, - &gBattleAnimBackgroundImage_15, &gBattleAnimBackgroundPalette_15, &gBattleAnimBackgroundTilemap_15, - &gBattleAnimBackgroundImage_16, &gBattleAnimBackgroundPalette_16, &gBattleAnimBackgroundTilemap_16, - &gBattleAnimBackgroundImage_17, &gBattleAnimBackgroundPalette_17, &gBattleAnimBackgroundTilemap_17, - &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_07, - &gBattleAnimBackgroundImage_07, &gBattleAnimBackgroundPalette_18, &gBattleAnimBackgroundTilemap_08, - &gBattleAnimBackgroundImage_20, &gBattleAnimBackgroundPalette_20, &gBattleAnimBackgroundTilemap_20, - &gBattleAnimBackgroundImage_21, &gBattleAnimBackgroundPalette_21, &gBattleAnimBackgroundTilemap_21, - &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_09, - &gBattleAnimBackgroundImage_09, &gBattleAnimBackgroundPalette_22, &gBattleAnimBackgroundTilemap_10, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_04, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_05, - &gBattleAnimBackgroundImage_04, &gBattleAnimBackgroundPalette_24, &gBattleAnimBackgroundTilemap_06, + {gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00}, + {gBattleAnimBackgroundImage_00, gBattleAnimBackgroundPalette_00, gBattleAnimBackgroundTilemap_00}, + {gBattleAnimBackgroundImage_02, gBattleAnimBackgroundPalette_02, gBattleAnimBackgroundTilemap_02}, + {gBattleAnimBackgroundImage_03, gBattleAnimBackgroundPalette_03, gBattleAnimBackgroundTilemap_03}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_04}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_05}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_04, gBattleAnimBackgroundTilemap_06}, + {gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_07}, + {gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_07, gBattleAnimBackgroundTilemap_08}, + {gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_09}, + {gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_09, gBattleAnimBackgroundTilemap_10}, + {gBattleAnimBackgroundImage_11, gBattleAnimBackgroundPalette_11, gBattleAnimBackgroundTilemap_11}, + {gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_12}, + {gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_13}, + {gBattleAnimBackgroundImage_12, gBattleAnimBackgroundPalette_12, gBattleAnimBackgroundTilemap_14}, + {gBattleAnimBackgroundImage_15, gBattleAnimBackgroundPalette_15, gBattleAnimBackgroundTilemap_15}, + {gBattleAnimBackgroundImage_16, gBattleAnimBackgroundPalette_16, gBattleAnimBackgroundTilemap_16}, + {gBattleAnimBackgroundImage_17, gBattleAnimBackgroundPalette_17, gBattleAnimBackgroundTilemap_17}, + {gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_07}, + {gBattleAnimBackgroundImage_07, gBattleAnimBackgroundPalette_18, gBattleAnimBackgroundTilemap_08}, + {gBattleAnimBackgroundImage_20, gBattleAnimBackgroundPalette_20, gBattleAnimBackgroundTilemap_20}, + {gBattleAnimBackgroundImage_21, gBattleAnimBackgroundPalette_21, gBattleAnimBackgroundTilemap_21}, + {gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_09}, + {gBattleAnimBackgroundImage_09, gBattleAnimBackgroundPalette_22, gBattleAnimBackgroundTilemap_10}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_04}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_05}, + {gBattleAnimBackgroundImage_04, gBattleAnimBackgroundPalette_24, gBattleAnimBackgroundTilemap_06}, }; static void (* const sScriptCmdTable[])(void) = @@ -2450,7 +2450,7 @@ static void LoadMoveBg(u16 bgId) { if (IsContest()) { - const void *tilemap = gBattleAnimBackgroundTable[bgId].tilemap; + const u32 *tilemap = gBattleAnimBackgroundTable[bgId].tilemap; void *dmaSrc; void *dmaDest; diff --git a/src/berry_blender.c b/src/berry_blender.c index 951c68bd13..fca544e038 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -32,6 +32,7 @@ #include "tv.h" #include "item_menu.h" #include "battle_records.h" +#include "graphics.h" #define BLENDER_SCORE_BEST 0 #define BLENDER_SCORE_GOOD 1 @@ -134,18 +135,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern u8 gInGameOpponentsNo; extern u8 gUnknown_020322D5; -// graphics -extern const u8 gBerryBlenderArrowTiles[]; -extern const u8 gBerryBlenderStartTiles[]; -extern const u8 gBerryBlenderMarubatsuTiles[]; -extern const u8 gBerryBlenderParticlesTiles[]; -extern const u8 gBerryBlenderCountdownNumbersTiles[]; -extern const u16 gBerryBlenderMiscPalette[]; -extern const u16 gBerryBlenderArrowPalette[]; -extern const u8 sBlenderCenterGfx[]; -extern const u8 gUnknown_08D91DB8[]; -extern const u8 gUnknown_08D927EC[]; - // text extern const u8 gText_SavingDontTurnOff2[]; extern const u8 gText_Space[]; diff --git a/src/contest.c b/src/contest.c index 20e5619f06..76e13781c1 100644 --- a/src/contest.c +++ b/src/contest.c @@ -206,11 +206,6 @@ extern u16 gBattle_WIN0V; extern u16 gBattle_WIN1H; extern u16 gBattle_WIN1V; -extern const u8 gContestMiscGfx[]; -extern const u8 gContestAudienceGfx[]; -extern const u8 gUnknown_08C16FA8[]; -extern const u8 gUnknown_08C16E90[]; -extern const u8 gUnknown_08C17170[]; extern const u16 gUnknown_08587C30[]; extern const struct BgTemplate gUnknown_08587F34[4]; extern const struct WindowTemplate gUnknown_08587F44[]; diff --git a/src/decompress.c b/src/decompress.c index 83a9db0b63..da1df436b0 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -12,12 +12,12 @@ extern const struct CompressedSpriteSheet gMonBackPicTable[]; static void DuplicateDeoxysTiles(void *pointer, s32 species); -void LZDecompressWram(const void *src, void *dest) +void LZDecompressWram(const u32 *src, void *dest) { LZ77UnCompWram(src, dest); } -void LZDecompressVram(const void *src, void *dest) +void LZDecompressVram(const u32 *src, void *dest) { LZ77UnCompVram(src, dest); } @@ -459,9 +459,10 @@ _08034964:\n\ .syntax divided"); } -u32 GetDecompressedDataSize(const u8 *ptr) +u32 GetDecompressedDataSize(const u32 *ptr) { - return (ptr[3] << 16) | (ptr[2] << 8) | (ptr[1]); + const u8 *ptr8 = (const u8 *)ptr; + return (ptr8[3] << 16) | (ptr8[2] << 8) | (ptr8[1]); } bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src) diff --git a/src/diploma.c b/src/diploma.c index e2f2c6d072..f8556eb7d8 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -80,7 +80,7 @@ void CB2_ShowDiploma(void) decompress_and_copy_tile_data_to_vram(1, &sDiplomaTiles, 0, 0, 0); while (free_temp_tile_data_buffers_if_possible()) ; - LZDecompressWram(&sDiplomaTilemap, sDiplomaTilemapPtr); + LZDecompressWram(sDiplomaTilemap, sDiplomaTilemapPtr); CopyBgTilemapBufferToVram(1); DisplayDiplomaText(); BlendPalettes(-1, 16, 0); diff --git a/src/item_menu.c b/src/item_menu.c index 0cbcc13d00..2c0ac09ef6 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -447,7 +447,6 @@ EWRAM_DATA u16 gSpecialVar_ItemId = 0; EWRAM_DATA struct TempWallyStruct *gUnknown_0203CE80 = 0; extern u8 *gPocketNamesStringsTable[]; -extern u8 gUnknown_08D9A88C[]; extern struct ListMenuTemplate gUnknown_08613F9C; extern const u8 gMoveNames[][0xD]; extern u8* gReturnToXStringsTable[]; diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 11f46b475b..f152e70a41 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1229,28 +1229,28 @@ static bool8 SummaryScreen_DecompressGraphics(void) case 1: if (free_temp_tile_data_buffers_if_possible() != 1) { - LZDecompressWram(&gUnknown_08D9862C, pssData->bgTilemapBuffers[PSS_PAGE_INFO][0]); + LZDecompressWram(gUnknown_08D9862C, pssData->bgTilemapBuffers[PSS_PAGE_INFO][0]); pssData->unk40F0++; } break; case 2: - LZDecompressWram(&gUnknown_08D98CC8, pssData->bgTilemapBuffers[PSS_PAGE_INFO][1]); + LZDecompressWram(gUnknown_08D98CC8, pssData->bgTilemapBuffers[PSS_PAGE_INFO][1]); pssData->unk40F0++; break; case 3: - LZDecompressWram(&gUnknown_08D987FC, pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1]); + LZDecompressWram(gUnknown_08D987FC, pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1]); pssData->unk40F0++; break; case 4: - LZDecompressWram(&gUnknown_08D9898C, pssData->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]); + LZDecompressWram(gUnknown_08D9898C, pssData->bgTilemapBuffers[PSS_PAGE_BATTLE_MOVES][1]); pssData->unk40F0++; break; case 5: - LZDecompressWram(&gUnknown_08D98B28, pssData->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]); + LZDecompressWram(gUnknown_08D98B28, pssData->bgTilemapBuffers[PSS_PAGE_CONTEST_MOVES][1]); pssData->unk40F0++; break; case 6: - LoadCompressedPalette(&gUnknown_08D9853C, 0, 0x100); + LoadCompressedPalette(gUnknown_08D9853C, 0, 0x100); LoadPalette(&gUnknown_08D85620, 0x81, 0x1E); pssData->unk40F0++; break; diff --git a/src/slot_machine.c b/src/slot_machine.c index d7557af950..01ef6d85c2 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -32,9 +32,6 @@ extern const u8 gText_YouveGot9999Coins[]; extern const u8 gText_YouveRunOutOfCoins[]; extern const u8 gText_ReelTimeHelp[]; -// gfx -extern const u8 gSlotMachineReelTime_Gfx[]; - enum { SLOT_MACHINE_TAG_7_RED, @@ -380,7 +377,7 @@ extern const u16 sSlotMatchFlags[]; extern const u16 sSlotPayouts[]; extern const u8 *const gUnknown_083EDCE4; extern const u8 *const gUnknown_083EDCDC; -extern const u8 sReelTimeGfx[]; +extern const u32 sReelTimeGfx[]; extern const struct SpriteSheet sSlotMachineSpriteSheets[]; extern const struct SpritePalette gSlotMachineSpritePalettes[]; extern const u16 *const gUnknown_083EDE20; @@ -4105,9 +4102,9 @@ s16 sub_8102D5C(s16 a0) LoadSpriteSheet(gUnknown_0203AB2C); } -extern const u8 gSlotMachineMenu_Gfx[]; -extern const u8 gSlotMachineMenu_Tilemap[]; -extern const u8 gUnknown_08DCEC70[]; +extern const u32 gSlotMachineMenu_Gfx[]; +extern const u16 gSlotMachineMenu_Tilemap[]; +extern const u16 gUnknown_08DCEC70[]; extern const u16 gSlotMachineMenu_Pal[]; /*static */void sub_8106448(void) From 01fdb013649863d7c226c79d13b59e37d37619a0 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 7 Nov 2018 21:09:54 +0100 Subject: [PATCH 067/213] Diego pls --- src/script_menu.c | 164 ++-------------------------------------------- 1 file changed, 6 insertions(+), 158 deletions(-) diff --git a/src/script_menu.c b/src/script_menu.c index 14682af2b7..9af1a857ff 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1096,7 +1096,7 @@ static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPre const struct MenuAction *action; int width = 0; u8 newWidth; - + // Must be a fakematch because come on, seriously if (width < count) { @@ -1151,7 +1151,7 @@ static void sub_80E1FBC(u8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId gTasks[taskId].tDoWrap = TRUE; else gTasks[taskId].tDoWrap = FALSE; - + gTasks[taskId].tWindowId = windowId; gTasks[taskId].tMultichoiceId = multichoiceId; @@ -1256,7 +1256,6 @@ static void Task_HandleYesNoInput(u8 taskId) EnableBothScriptContexts(); } -#ifdef NONMATCHING bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) { u8 bottom = 0; @@ -1275,15 +1274,10 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr gSpecialVar_Result = 0xFF; width = 0; - i = 0; - if (width < gMultichoiceLists[multichoiceId].count) + for (i = 0; i < gMultichoiceLists[multichoiceId].count; i++) { - do - { - width = display_text_and_get_width(gMultichoiceLists[multichoiceId].list[i].text, width); - i++; - } while (i < gMultichoiceLists[multichoiceId].count); + width = display_text_and_get_width(gMultichoiceLists[multichoiceId].list[i].text, width); } newWidth = convert_pixel_width_to_tile_width(width); @@ -1302,152 +1296,6 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr return TRUE; } } -#else -NAKED -bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) -{ - asm_unified(" push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x10\n\ - ldr r4, [sp, 0x30]\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - str r1, [sp, 0x4]\n\ - lsls r2, 24\n\ - lsrs r5, r2, 24\n\ - lsls r3, 24\n\ - lsrs r3, 24\n\ - str r3, [sp, 0x8]\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - mov r10, r4\n\ - ldr r0, =Task_HandleMultichoiceGridInput\n\ - bl FuncIsActiveTask\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _080E2210\n\ - movs r0, 0\n\ - b _080E22E8\n\ - .pool\n\ -_080E2210:\n\ - ldr r0, =gSpecialVar_Result\n\ - movs r1, 0xFF\n\ - strh r1, [r0]\n\ - movs r2, 0\n\ - movs r6, 0\n\ - ldr r1, =gMultichoiceLists\n\ - lsls r5, 3\n\ - adds r0, r5, r1\n\ - str r5, [sp, 0xC]\n\ - ldrb r0, [r0, 0x4]\n\ - cmp r2, r0\n\ - bge _080E2246\n\ - mov r8, r1\n\ -_080E222A:\n\ - mov r0, r8\n\ - adds r4, r5, r0\n\ - ldr r1, [r4]\n\ - lsls r0, r6, 3\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - adds r1, r2, 0\n\ - bl display_text_and_get_width\n\ - adds r2, r0, 0\n\ - adds r6, 0x1\n\ - ldrb r4, [r4, 0x4]\n\ - cmp r6, r4\n\ - blt _080E222A\n\ -_080E2246:\n\ - adds r0, r2, 0\n\ - bl convert_pixel_width_to_tile_width\n\ - adds r5, r0, 0\n\ - lsls r5, 24\n\ - lsrs r5, 24\n\ - mov r1, r10\n\ - muls r1, r5\n\ - mov r8, r1\n\ - adds r0, r7, 0\n\ - bl sub_80E2D5C\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - ldr r2, =gMultichoiceLists\n\ - mov r9, r2\n\ - ldr r0, [sp, 0xC]\n\ - add r9, r0\n\ - mov r1, r9\n\ - ldrb r0, [r1, 0x4]\n\ - mov r1, r10\n\ - bl __udivsi3\n\ - adds r6, r0, 0\n\ - lsls r6, 24\n\ - lsrs r6, 24\n\ - ldr r0, =Task_HandleMultichoiceGridInput\n\ - movs r1, 0x50\n\ - bl CreateTask\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - ldr r1, =gTasks\n\ - lsls r4, r0, 2\n\ - adds r4, r0\n\ - lsls r4, 3\n\ - adds r4, r1\n\ - mov r2, sp\n\ - ldrh r2, [r2, 0x8]\n\ - strh r2, [r4, 0x10]\n\ - mov r0, r8\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - lsls r3, r6, 25\n\ - lsrs r3, 24\n\ - adds r0, r7, 0\n\ - ldr r1, [sp, 0x4]\n\ - mov r2, r8\n\ - bl CreateWindowFromRect\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - strh r0, [r4, 0x14]\n\ - movs r1, 0\n\ - bl SetStandardWindowBorderStyle\n\ - ldrb r0, [r4, 0x14]\n\ - lsls r5, 27\n\ - lsrs r5, 24\n\ - mov r2, r9\n\ - ldr r1, [r2]\n\ - str r1, [sp]\n\ - adds r1, r5, 0\n\ - mov r2, r10\n\ - adds r3, r6, 0\n\ - bl sub_81997AC\n\ - ldrb r0, [r4, 0x14]\n\ - movs r1, 0\n\ - str r1, [sp]\n\ - adds r1, r5, 0\n\ - mov r2, r10\n\ - adds r3, r6, 0\n\ - bl sub_8199944\n\ - ldrb r0, [r4, 0x14]\n\ - movs r1, 0x3\n\ - bl CopyWindowToVram\n\ - movs r0, 0x1\n\ -_080E22E8:\n\ - add sp, 0x10\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool"); -} -#endif static void Task_HandleMultichoiceGridInput(u8 taskId) { @@ -1680,7 +1528,7 @@ static void sub_80E2578(void) width = convert_pixel_width_to_tile_width(pixelWidth); windowId = CreateWindowFromRect(28 - width, (6 - count) * 2, width, count * 2); SetStandardWindowBorderStyle(windowId, 0); - + for (temp = 0, i = 0; i < ARRAY_COUNT(gUnknown_0858BB80); i++) { if (gUnknown_03001124[i] != 0xFF) @@ -1756,7 +1604,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) schedule_bg_copy_tilemap_to_vram(0); return TRUE; } -} +} bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void) { From 65f053fd89e09b13e407ac53488043b728660e6e Mon Sep 17 00:00:00 2001 From: Diegoisawesome Date: Wed, 7 Nov 2018 14:48:06 -0600 Subject: [PATCH 068/213] Thanks Egg --- src/script_menu.c | 15 ++------------- 1 file changed, 2 insertions(+), 13 deletions(-) diff --git a/src/script_menu.c b/src/script_menu.c index 9af1a857ff..2aa546288b 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1088,26 +1088,15 @@ static u16 sub_80E1EB8(const u8 *str) static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 cursorPos) { int i; - u8 right; - u8 bottom; u8 windowId; u8 count = gMultichoiceLists[multichoiceId].count; const struct MenuAction *actions = gMultichoiceLists[multichoiceId].list; - const struct MenuAction *action; int width = 0; u8 newWidth; - // Must be a fakematch because come on, seriously - if (width < count) + for (i = 0; i < count; i++) { - action = &actions[0]; - i = count; - do - { - width = display_text_and_get_width(action->text, width); - action++; - i--; - } while (i != 0); + width = display_text_and_get_width(actions[i].text, width); } newWidth = convert_pixel_width_to_tile_width(width); From 1437755cdd2b5ce0a6eae4b9f716bcca4fc00061 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 7 Nov 2018 22:54:42 +0100 Subject: [PATCH 069/213] Start arena --- src/battle_arena.c | 224 +++++++++++++++++++++++++++++++++++++++++++++ src/script_menu.c | 23 ++--- 2 files changed, 230 insertions(+), 17 deletions(-) create mode 100644 src/battle_arena.c diff --git a/src/battle_arena.c b/src/battle_arena.c new file mode 100644 index 0000000000..968a7e7e4b --- /dev/null +++ b/src/battle_arena.c @@ -0,0 +1,224 @@ +#include "global.h" +#include "event_data.h" +#include "palette.h" +#include "gpu_regs.h" +#include "decompress.h" +#include "battle.h" +#include "battle_message.h" +#include "text.h" +#include "bg.h" +#include "sound.h" +#include "m4a.h" +#include "constants/songs.h" + +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; + +extern void (* const gUnknown_08611F84[])(void); +extern const struct CompressedSpriteSheet gUnknown_08611F74[]; +extern const u16 gUnknown_08D855E8[]; +extern const struct SpriteTemplate gUnknown_08611F5C; + +// This file's functions. +void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler); + +// code +void CallBattleArenaFunction(void) +{ + gUnknown_08611F84[gSpecialVar_0x8004](); +} + +u8 sub_81A5258(u8 *state) +{ + s32 i; + u8 ret = 0; + switch (*state) + { + case 0: + BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + LoadCompressedObjectPic(gUnknown_08611F74); + LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20); + gBattle_WIN0H = 0xFF; + gBattle_WIN0V = 0x70; + (*state)++; + break; + case 1: + if (!gPaletteFade.active) + { + HandleBattleWindow(5, 0, 24, 13, 0); + (*state)++; + } + break; + case 2: + if (!IsDma3ManagerBusyWithBgCopy()) + { + gBattleTextBuff1[0] = CHAR_0; + gBattleTextBuff1[1] = EOS; + gBattleTextBuff2[0] = CHAR_0; + gBattleTextBuff2[1] = EOS; + BattleStringExpandPlaceholdersToDisplayedString(gText_PlayerMon1Name); + BattlePutTextOnWindow(gDisplayedStringBattle, 15); + BattlePutTextOnWindow(gText_Vs, 16); + BattleStringExpandPlaceholdersToDisplayedString(gText_OpponentMon1Name); + BattlePutTextOnWindow(gDisplayedStringBattle, 17); + BattlePutTextOnWindow(gText_Mind, 18); + BattlePutTextOnWindow(gText_Skill, 19); + BattlePutTextOnWindow(gText_Body, 20); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + } + break; + case 3: + if (!IsDma3ManagerBusyWithBgCopy()) + { + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + for (i = 0; i < 8; i++) + { + u8 spriteId = CreateSprite(&gUnknown_08611F5C, 0x40 + (i * 0x10), 84, 0); + StartSpriteAnim(&gSprites[spriteId], 3); + } + ret = 1; + (*state)++; + } + break; + case 4: + PlaySE(SE_HANTEI1); + sub_81A5558(80, 40, 0, 0); + sub_81A5558(160, 40, 0, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 5: + PlaySE(SE_HANTEI1); + sub_81A5558(80, 56, 1, 0); + sub_81A5558(160, 56, 1, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 6: + PlaySE(SE_HANTEI1); + sub_81A5558(80, 72, 2, 0); + sub_81A5558(160, 72, 2, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 7: + PlaySE(SE_HANTEI2); + if (gBattleTextBuff1[0] > gBattleTextBuff2[0]) + { + ret = 2; + gBattleScripting.battler = 0; + } + else if (gBattleTextBuff1[0] < gBattleTextBuff2[0]) + { + ret = 3; + gBattleScripting.battler = 1; + } + else + { + ret = 4; + } + (*state)++; + break; + case 8: + (*state)++; + break; + case 9: + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR); + CopyBgTilemapBufferToVram(0); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); + BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, 0); + (*state)++; + break; + case 10: + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + FreeSpriteTilesByTag(0x3E8); + ret = 1; + (*state)++; + } + break; + } + + return ret; +} + +void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) +{ + s32 animNum = 0; + s32 r6 = 0; + s32 r1 = 0; + s8 *ptr1 = gBattleStruct->field_298; + s8 *ptr2 = gBattleStruct->field_29A; + u16 *ptr3 = gBattleStruct->field_29C; + + switch (arg2) + { + case 0: + r6 = ptr1[battler]; + r1 = ptr1[BATTLE_OPPOSITE(battler)]; + break; + case 1: + r6 = ptr2[battler]; + r1 = ptr2[BATTLE_OPPOSITE(battler)]; + break; + case 2: + r6 = (gBattleMons[battler].hp * 100) / ptr3[battler]; + r1 = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / ptr3[BATTLE_OPPOSITE(battler)]; + break; + } + + if (r6 > r1) + { + animNum = 2; + if (battler != 0) + gBattleTextBuff2[0] += 2; + else + gBattleTextBuff1[0] += 2; + } + else if (r6 == r1) + { + animNum = 1; + if (battler != 0) + gBattleTextBuff2[0] += 1; + else + gBattleTextBuff1[0] += 1; + } + else + { + animNum = 0; + } + + r6 = CreateSprite(&gUnknown_08611F5C, x, y, 0); + StartSpriteAnim(&gSprites[r6], animNum); +} + +void sub_81A5698(struct Sprite *sprite) +{ + if (gBattleCommunication[0] > 8) + DestroySprite(sprite); +} + +void sub_81A56B4(void) +{ + s8 *ptr1 = gBattleStruct->field_298; + s8 *ptr2 = gBattleStruct->field_29A; + u16 *ptr3 = gBattleStruct->field_29C; + + ptr1[0] = 0; + ptr1[1] = 0; + ptr2[0] = 0; + ptr2[1] = 0; + ptr3[0] = gBattleMons[0].hp; + ptr3[1] = gBattleMons[1].hp; +} diff --git a/src/script_menu.c b/src/script_menu.c index 14682af2b7..32d9ad7ea7 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1088,26 +1088,15 @@ static u16 sub_80E1EB8(const u8 *str) static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 cursorPos) { int i; - u8 right; - u8 bottom; u8 windowId; u8 count = gMultichoiceLists[multichoiceId].count; const struct MenuAction *actions = gMultichoiceLists[multichoiceId].list; - const struct MenuAction *action; int width = 0; u8 newWidth; - - // Must be a fakematch because come on, seriously - if (width < count) + + for (i = 0; i < count; i++) { - action = &actions[0]; - i = count; - do - { - width = display_text_and_get_width(action->text, width); - action++; - i--; - } while (i != 0); + width = display_text_and_get_width(actions[i].text, width); } newWidth = convert_pixel_width_to_tile_width(width); @@ -1151,7 +1140,7 @@ static void sub_80E1FBC(u8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId gTasks[taskId].tDoWrap = TRUE; else gTasks[taskId].tDoWrap = FALSE; - + gTasks[taskId].tWindowId = windowId; gTasks[taskId].tMultichoiceId = multichoiceId; @@ -1680,7 +1669,7 @@ static void sub_80E2578(void) width = convert_pixel_width_to_tile_width(pixelWidth); windowId = CreateWindowFromRect(28 - width, (6 - count) * 2, width, count * 2); SetStandardWindowBorderStyle(windowId, 0); - + for (temp = 0, i = 0; i < ARRAY_COUNT(gUnknown_0858BB80); i++) { if (gUnknown_03001124[i] != 0xFF) @@ -1756,7 +1745,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 species, u8 x, u8 y) schedule_bg_copy_tilemap_to_vram(0); return TRUE; } -} +} bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void) { From 81410fee17547726e551204dcadc7271a9334aa2 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 11 Nov 2018 16:44:27 +0100 Subject: [PATCH 070/213] Factory done --- asm/battle_frontier_2.s | 3560 ------------- .../battle_factory_style_move_lists.inc | 191 - data/battle_frontier_2.s | 858 --- data/battle_frontier_3.s | 803 +++ .../scripts.inc | 6 +- .../scripts.inc | 14 +- .../scripts.inc | 14 +- .../scripts.inc | 20 +- .../scripts.inc | 66 +- .../scripts.inc | 4 +- .../scripts.inc | 2 +- .../scripts.inc | 6 +- data/specials.inc | 4 +- include/battle.h | 4 +- include/battle_factory.h | 11 +- include/battle_factory_screen.h | 7 + include/battle_tower.h | 4 +- include/frontier_util.h | 1 + include/pokemon.h | 2 +- ld_script.txt | 9 +- src/battle_ai_script_commands.c | 9 +- src/battle_arena.c | 292 +- src/battle_dome.c | 36 +- src/battle_factory.c | 4627 +++-------------- src/battle_factory_screen.c | 4111 +++++++++++++++ src/battle_tent.c | 256 +- src/battle_tower.c | 179 +- src/frontier_util.c | 4 +- src/pokemon.c | 2 +- sym_bss.txt | 2 +- sym_ewram.txt | 2 +- 31 files changed, 6132 insertions(+), 8974 deletions(-) delete mode 100644 data/battle_frontier/battle_factory_style_move_lists.inc create mode 100644 data/battle_frontier_3.s create mode 100644 include/battle_factory_screen.h create mode 100644 src/battle_factory_screen.c diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 291ea90c47..15d319d999 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,3567 +6,7 @@ .text - - thumb_func_start sub_81A5238 -sub_81A5238: @ 81A5238 - push {lr} - ldr r1, =gUnknown_08611F84 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5238 - - thumb_func_start sub_81A5258 -sub_81A5258: @ 81A5258 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r6, 0 - ldrb r0, [r5] - cmp r0, 0xA - bls _081A5268 - b _081A5544 -_081A5268: - lsls r0, 2 - ldr r1, =_081A5278 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A5278: - .4byte _081A52A4 - .4byte _081A52F4 - .4byte _081A531C - .4byte _081A53B4 - .4byte _081A540C - .4byte _081A542C - .4byte _081A544C - .4byte _081A5490 - .4byte _081A553E - .4byte _081A54D4 - .4byte _081A5520 -_081A52A4: - ldr r0, =0x7fffff1c - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x8 - bl BeginNormalPaletteFade - ldr r1, =0x00003f3e - movs r0, 0x48 - bl SetGpuReg - ldr r0, =gUnknown_08611F74 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_08D855E8 - movs r1, 0xF8 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gBattle_WIN0H - movs r0, 0xFF - strh r0, [r1] - ldr r1, =gBattle_WIN0V - movs r0, 0x70 - strh r0, [r1] - b _081A553E - .pool -_081A52F4: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081A5306 - b _081A5544 -_081A5306: - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0x18 - movs r3, 0xD - bl HandleBattleWindow - b _081A553E - .pool -_081A531C: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - beq _081A5328 - b _081A5544 -_081A5328: - ldr r1, =gBattleTextBuff1 - movs r2, 0xA1 - strb r2, [r1] - movs r0, 0xFF - strb r0, [r1, 0x1] - ldr r1, =gBattleTextBuff2 - strb r2, [r1] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x1] - ldr r0, =gText_PlayerMon1Name - bl BattleStringExpandPlaceholdersToDisplayedString - ldr r4, =gDisplayedStringBattle - adds r0, r4, 0 - movs r1, 0xF - bl BattlePutTextOnWindow - ldr r0, =gText_Vs - movs r1, 0x10 - bl BattlePutTextOnWindow - ldr r0, =gText_OpponentMon1Name - bl BattleStringExpandPlaceholdersToDisplayedString - adds r0, r4, 0 - movs r1, 0x11 - bl BattlePutTextOnWindow - ldr r0, =gText_Mind - movs r1, 0x12 - bl BattlePutTextOnWindow - ldr r0, =gText_Skill - movs r1, 0x13 - bl BattlePutTextOnWindow - ldr r0, =gText_Body - movs r1, 0x14 - bl BattlePutTextOnWindow - ldr r0, =gText_Judgement - bl BattleStringExpandPlaceholdersToDisplayedString - adds r0, r4, 0 - movs r1, 0x15 - bl BattlePutTextOnWindow - b _081A553E - .pool -_081A53B4: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - beq _081A53C0 - b _081A5544 -_081A53C0: - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - movs r6, 0x80 - lsls r6, 15 - movs r4, 0x7 -_081A53CE: - asrs r1, r6, 16 - ldr r0, =gUnknown_08611F5C - movs r2, 0x54 - movs r3, 0 - bl CreateSprite - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 13 - adds r6, r0 - subs r4, 0x1 - cmp r4, 0 - bge _081A53CE - b _081A553C - .pool -_081A540C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x28 - movs r2, 0 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x28 - movs r2, 0 - b _081A5464 - .pool -_081A542C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x38 - movs r2, 0x1 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x38 - movs r2, 0x1 - b _081A5464 - .pool -_081A544C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x48 - movs r2, 0x2 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x48 - movs r2, 0x2 -_081A5464: - movs r3, 0x1 - bl sub_81A5558 - ldr r0, =gText_Judgement - bl BattleStringExpandPlaceholdersToDisplayedString - ldr r0, =gDisplayedStringBattle - movs r1, 0x15 - bl BattlePutTextOnWindow - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - movs r6, 0x1 - b _081A5544 - .pool -_081A5490: - movs r0, 0x85 - lsls r0, 1 - bl PlaySE - ldr r0, =gBattleTextBuff1 - ldr r1, =gBattleTextBuff2 - ldrb r2, [r0] - ldrb r0, [r1] - cmp r2, r0 - bls _081A54BC - movs r6, 0x2 - ldr r1, =gBattleScripting - movs r0, 0 - strb r0, [r1, 0x17] - b _081A553E - .pool -_081A54BC: - cmp r2, r0 - bcs _081A54D0 - movs r6, 0x3 - ldr r1, =gBattleScripting - movs r0, 0x1 - strb r0, [r1, 0x17] - b _081A553E - .pool -_081A54D0: - movs r6, 0x4 - b _081A553E -_081A54D4: - ldr r1, =0x00003f3e - movs r0, 0x48 - bl SetGpuReg - movs r0, 0x1 - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0x18 - movs r3, 0xD - bl HandleBattleWindow - movs r0, 0 - bl CopyBgTilemapBufferToVram - ldr r0, =gMPlayInfo_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - ldr r0, =0x7fffff1c - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0x8 - movs r3, 0 - bl BeginNormalPaletteFade - b _081A553E - .pool -_081A5520: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081A5544 - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - movs r0, 0xFA - lsls r0, 2 - bl FreeSpriteTilesByTag -_081A553C: - movs r6, 0x1 -_081A553E: - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] -_081A5544: - adds r0, r6, 0 - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A5258 - - thumb_func_start sub_81A5558 -sub_81A5558: @ 81A5558 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r7, r3, 24 - movs r6, 0 - movs r1, 0 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r3, 0xA6 - lsls r3, 2 - adds r4, r0, r3 - ldr r5, =0x0000029a - adds r3, r0, r5 - adds r5, 0x2 - adds r5, r0 - mov r8, r5 - cmp r2, 0x1 - beq _081A55C4 - cmp r2, 0x1 - bgt _081A55A8 - cmp r2, 0 - beq _081A55B0 - b _081A5612 - .pool -_081A55A8: - mov r0, r9 - cmp r0, 0x2 - beq _081A55D8 - b _081A5612 -_081A55B0: - adds r0, r4, r7 - movs r6, 0 - ldrsb r6, [r0, r6] - movs r1, 0x1 - adds r0, r7, 0 - eors r0, r1 - adds r0, r4, r0 - movs r1, 0 - ldrsb r1, [r0, r1] - b _081A5612 -_081A55C4: - adds r0, r3, r7 - movs r6, 0 - ldrsb r6, [r0, r6] - movs r1, 0x1 - adds r0, r7, 0 - eors r0, r1 - adds r0, r3, r0 - movs r1, 0 - ldrsb r1, [r0, r1] - b _081A5612 -_081A55D8: - ldr r3, =gBattleMons - mov r9, r3 - movs r5, 0x58 - adds r0, r7, 0 - muls r0, r5 - add r0, r9 - ldrh r0, [r0, 0x28] - movs r4, 0x64 - muls r0, r4 - lsls r1, r7, 1 - add r1, r8 - ldrh r1, [r1] - bl __divsi3 - adds r6, r0, 0 - movs r0, 0x1 - adds r1, r7, 0 - eors r1, r0 - adds r0, r1, 0 - muls r0, r5 - add r0, r9 - ldrh r0, [r0, 0x28] - muls r0, r4 - lsls r1, 1 - add r1, r8 - ldrh r1, [r1] - bl __divsi3 - adds r1, r0, 0 -_081A5612: - cmp r6, r1 - ble _081A5638 - movs r4, 0x2 - cmp r7, 0 - beq _081A5628 - ldr r1, =gBattleTextBuff2 - b _081A562A - .pool -_081A5628: - ldr r1, =gBattleTextBuff1 -_081A562A: - ldrb r0, [r1] - adds r0, 0x2 - strb r0, [r1] - b _081A565E - .pool -_081A5638: - cmp r6, r1 - bne _081A565C - movs r4, 0x1 - cmp r7, 0 - beq _081A564C - ldr r1, =gBattleTextBuff2 - b _081A564E - .pool -_081A564C: - ldr r1, =gBattleTextBuff1 -_081A564E: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _081A565E - .pool -_081A565C: - movs r4, 0 -_081A565E: - ldr r0, =gUnknown_08611F5C - ldr r1, [sp] - mov r2, r10 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r4, 0 - bl StartSpriteAnim - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5558 - - thumb_func_start sub_81A5698 -sub_81A5698: @ 81A5698 - push {lr} - adds r1, r0, 0 - ldr r0, =gBattleCommunication - ldrb r0, [r0] - cmp r0, 0x8 - bls _081A56AA - adds r0, r1, 0 - bl DestroySprite -_081A56AA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5698 - - thumb_func_start sub_81A56B4 -sub_81A56B4: @ 81A56B4 - ldr r0, =gBattleStruct - ldr r2, [r0] - movs r0, 0xA6 - lsls r0, 2 - adds r1, r2, r0 - adds r0, 0x2 - adds r3, r2, r0 - adds r0, 0x2 - adds r2, r0 - movs r0, 0 - strb r0, [r1] - strb r0, [r1, 0x1] - strb r0, [r3] - strb r0, [r3, 0x1] - ldr r0, =gBattleMons - ldrh r1, [r0, 0x28] - strh r1, [r2] - adds r0, 0x80 - ldrh r0, [r0] - strh r0, [r2, 0x2] - bx lr - .pool - thumb_func_end sub_81A56B4 - - thumb_func_start sub_81A56E8 -sub_81A56E8: @ 81A56E8 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleStruct - ldr r1, [r1] - movs r2, 0xA6 - lsls r2, 2 - adds r1, r2 - adds r1, r0 - ldr r2, =gBattleArenaMoveMindRatings - ldr r0, =gCurrentMove - ldrh r0, [r0] - adds r0, r2 - ldrb r0, [r0] - ldrb r2, [r1] - adds r0, r2 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A56E8 - - thumb_func_start sub_81A5718 -sub_81A5718: @ 81A5718 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r6, r3, 0 - ldr r0, =gBattleStruct - ldr r2, [r0] - ldr r0, =0x0000029a - adds r5, r2, r0 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _081A57DA - ldr r0, =0x000002a2 - adds r4, r2, r0 - ldrb r2, [r4] - ldr r0, =gBitTable - lsls r1, r3, 2 - adds r1, r0 - ldr r1, [r1] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _081A576C - bics r2, r1 - strb r2, [r4] - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x2 - b _081A57D8 - .pool -_081A576C: - ldr r0, =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _081A5798 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081A5788 - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x6] - cmp r0, 0x1 - beq _081A57DA -_081A5788: - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x2 - b _081A57D8 - .pool -_081A5798: - movs r0, 0x6 - ands r0, r1 - cmp r0, 0x6 - bne _081A57A4 - adds r1, r5, r3 - b _081A57D4 -_081A57A4: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081A57B4 - adds r1, r5, r3 - ldrb r0, [r1] - adds r0, 0x2 - b _081A57D8 -_081A57B4: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _081A57C4 - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x1 - b _081A57D8 -_081A57C4: - ldr r0, =gProtectStructs - lsls r1, r6, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - bne _081A57DA - adds r1, r5, r6 -_081A57D4: - ldrb r0, [r1] - adds r0, 0x1 -_081A57D8: - strb r0, [r1] -_081A57DA: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5718 - - thumb_func_start sub_81A57E4 -sub_81A57E4: @ 81A57E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - lsrs r1, 16 - adds r2, r1, 0 - ldr r0, =gBattleStruct - ldr r0, [r0] - ldr r5, =0x0000029a - adds r3, r0, r5 - movs r0, 0x99 - lsls r0, 1 - cmp r1, r0 - bgt _081A582A - subs r0, 0x1 - cmp r1, r0 - bge _081A585C - cmp r1, 0xC5 - bgt _081A581C - cmp r1, 0xC3 - bge _081A585C - cmp r1, 0x77 - beq _081A585C - b _081A5864 - .pool -_081A581C: - cmp r1, 0xC7 - blt _081A5864 - cmp r1, 0xCC - ble _081A585C - cmp r1, 0xCE - beq _081A585C - b _081A5864 -_081A582A: - ldr r0, =0x00000147 - cmp r1, r0 - beq _081A585C - cmp r1, r0 - bgt _081A5848 - subs r0, 0x12 - cmp r1, r0 - beq _081A585C - adds r0, 0x2 - cmp r1, r0 - beq _081A585C - b _081A5864 - .pool -_081A5848: - movs r0, 0xAD - lsls r0, 1 - cmp r2, r0 - blt _081A5864 - adds r0, 0x1 - cmp r2, r0 - ble _081A585C - adds r0, 0x3 - cmp r2, r0 - bne _081A5864 -_081A585C: - adds r1, r3, r4 - ldrb r0, [r1] - subs r0, 0x3 - strb r0, [r1] -_081A5864: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81A57E4 - - thumb_func_start sub_81A586C -sub_81A586C: @ 81A586C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleStruct - ldr r3, [r1] - movs r1, 0xA7 - lsls r1, 2 - adds r3, r1 - lsls r2, r0, 1 - adds r2, r3 - ldr r5, =gBattleMons - movs r4, 0x58 - adds r1, r0, 0 - muls r1, r4 - adds r1, r5 - ldrh r1, [r1, 0x28] - strh r1, [r2] - movs r1, 0x1 - eors r0, r1 - lsls r1, r0, 1 - adds r1, r3 - muls r0, r4 - adds r0, r5 - ldrh r2, [r0, 0x28] - ldrh r0, [r1] - cmp r0, r2 - bls _081A58A4 - strh r2, [r1] -_081A58A4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A586C - - thumb_func_start sub_81A58B4 -sub_81A58B4: @ 81A58B4 - push {r4-r6,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r2, 0 - strb r2, [r1] - ldr r1, [r4] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r2, [r0] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - cmp r5, 0 - beq _081A5914 - ldr r0, [r4] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r2, [r0] - movs r0, 0x80 - b _081A591E - .pool -_081A5914: - ldr r0, [r4] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r2, [r0] - movs r0, 0x40 -_081A591E: - ands r2, r0 - cmp r2, 0 - bne _081A5930 - ldr r0, [r4] - lsls r1, r5, 1 - ldr r6, =0x00000dda - adds r0, r6 - adds r0, r1 - strh r2, [r0] -_081A5930: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r1, =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A58B4 - - thumb_func_start sub_81A5964 -sub_81A5964: @ 81A5964 - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =0x00000ca9 - adds r0, r3, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A59B0 - cmp r0, 0x1 - bgt _081A5994 - cmp r0, 0 - beq _081A599A - b _081A59EE - .pool -_081A5994: - cmp r0, 0x2 - beq _081A59C8 - b _081A59EE -_081A599A: - ldr r0, =gSpecialVar_Result - ldr r2, =0x00000dd8 - adds r1, r3, r2 - ldrh r1, [r1] - strh r1, [r0] - b _081A59EE - .pool -_081A59B0: - ldr r2, =gSpecialVar_Result - lsls r1, 1 - ldr r4, =0x00000dda - adds r0, r3, r4 - adds r0, r1 - ldrh r0, [r0] - b _081A59EC - .pool -_081A59C8: - cmp r1, 0 - beq _081A59E0 - ldr r2, =gSpecialVar_Result - ldr r1, =0x00000cdc - adds r0, r3, r1 - ldr r0, [r0] - movs r1, 0x80 - b _081A59EA - .pool -_081A59E0: - ldr r2, =gSpecialVar_Result - ldr r4, =0x00000cdc - adds r0, r3, r4 - ldr r0, [r0] - movs r1, 0x40 -_081A59EA: - ands r0, r1 -_081A59EC: - strh r0, [r2] -_081A59EE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5964 - - thumb_func_start sub_81A59FC -sub_81A59FC: @ 81A59FC - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A5A48 - cmp r0, 0x1 - bgt _081A5A2C - cmp r0, 0 - beq _081A5A32 - b _081A5ABA - .pool -_081A5A2C: - cmp r0, 0x2 - beq _081A5A60 - b _081A5ABA -_081A5A32: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000dd8 - adds r0, r2, r3 - strh r1, [r0] - b _081A5ABA - .pool -_081A5A48: - lsls r1, 1 - ldr r3, =0x00000dda - adds r0, r2, r3 - adds r0, r1 - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - strh r1, [r0] - b _081A5ABA - .pool -_081A5A60: - cmp r1, 0 - beq _081A5A90 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A5A80 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - orrs r1, r2 - b _081A5AB8 - .pool -_081A5A80: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - movs r2, 0x81 - negs r2, r2 - b _081A5AB6 - .pool -_081A5A90: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A5AAC - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x40 - orrs r1, r2 - b _081A5AB8 - .pool -_081A5AAC: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - movs r2, 0x41 - negs r2, r2 -_081A5AB6: - ands r1, r2 -_081A5AB8: - str r1, [r0] -_081A5ABA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A59FC - - thumb_func_start sub_81A5AC4 -sub_81A5AC4: @ 81A5AC4 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5AC4 - - thumb_func_start sub_81A5B08 -sub_81A5B08: @ 81A5B08 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000dda - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0x29 - bls _081A5B58 - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08611FAC - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000dd8 - adds r4, r1 - b _081A5B76 - .pool -_081A5B58: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08611FA0 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r2, =0x00000dd8 - adds r4, r2 -_081A5B76: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5B08 - - thumb_func_start sub_81A5B88 -sub_81A5B88: @ 81A5B88 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _081A5BD0 - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _081A5BD6 - .pool -_081A5BD0: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_081A5BD6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5B88 - - thumb_func_start sub_81A5BE0 -sub_81A5BE0: @ 81A5BE0 - push {lr} - ldr r0, =gStringVar1 - ldr r1, =gTrainerBattleOpponent_A - ldrh r1, [r1] - bl GetFrontierTrainerName - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5BE0 - - thumb_func_start sub_81A5BF8 -sub_81A5BF8: @ 81A5BF8 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - movs r0, 0x1B - mov r8, r0 - movs r5, 0x7 - movs r4, 0x1 - str r4, [sp] - movs r6, 0x6 - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0xFE - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x20 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x31 - movs r2, 0 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x33 - movs r2, 0x1 - movs r3, 0xE - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x34 - movs r2, 0x2 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r0, 0x1C - mov r8, r0 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x35 - movs r2, 0x1C - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x36 - movs r2, 0x1D - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - movs r6, 0x5 - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x37 - movs r2, 0 - movs r3, 0xF - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x39 - movs r2, 0x1 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x3A - movs r2, 0x1D - movs r3, 0xF - bl FillBgTilemapBufferRect - ldr r1, =0x00000831 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000833 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000834 - movs r0, 0x1A - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x2 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000835 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1C - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000836 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1D - movs r3, 0x13 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5BF8 - - thumb_func_start sub_81A5D44 -sub_81A5D44: @ 81A5D44 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - movs r5, 0 - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x3 - movs r2, 0 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r6, 0x4 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x4 - movs r2, 0x1 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r0, 0x1B - mov r8, r0 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x5 - movs r2, 0x2 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x6 - movs r2, 0x1C - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x7 - movs r2, 0x1D - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x8 - movs r2, 0 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x9 - movs r2, 0x1 - movs r3, 0xF - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xA - movs r2, 0x2 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xB - movs r2, 0x1C - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xC - movs r2, 0x1D - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xD - movs r2, 0 - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xE - movs r2, 0x1 - movs r3, 0x13 - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xF - movs r2, 0x2 - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1C - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x11 - movs r2, 0x1D - movs r3, 0x13 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A5D44 - - thumb_func_start sub_81A5E74 -sub_81A5E74: @ 81A5E74 - push {lr} - ldr r1, =gUnknown_08612120 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5E74 - - thumb_func_start sub_81A5E94 -sub_81A5E94: @ 81A5E94 - push {r4-r7,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r4, =0x00000ca9 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, [r5] - ldr r1, =0x00000ca8 - adds r0, r1 - movs r2, 0 - strb r2, [r0] - ldr r1, [r5] - ldr r3, =0x00000cb2 - adds r0, r1, r3 - strh r2, [r0] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r5] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r4, [r5] - ldr r0, =0x00000cdc - adds r3, r4, r0 - ldr r2, =gUnknown_08612164 - lsls r0, r7, 2 - lsls r1, r6, 3 - adds r0, r1 - adds r0, r2 - ldr r3, [r3] - ldr r0, [r0] - ands r3, r0 - cmp r3, 0 - bne _081A5F0A - lsls r1, r7, 1 - lsls r0, r6, 2 - adds r1, r0 - ldr r2, =0x00000de2 - adds r0, r4, r2 - adds r0, r1 - strh r3, [r0] - adds r2, 0x10 - adds r0, r4, r2 - adds r0, r1 - strh r3, [r0] -_081A5F0A: - ldr r1, =gUnknown_03001288 - movs r0, 0 - strb r0, [r1] - movs r2, 0 - ldr r6, =gSaveBlock1Ptr - movs r4, 0xE7 - lsls r4, 4 - ldr r0, =0x0000ffff - adds r3, r0, 0 -_081A5F1C: - ldr r1, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, r4 - ldrh r0, [r1] - orrs r0, r3 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x5 - bls _081A5F1C - movs r2, 0 - ldr r4, =gUnknown_03006298 - ldr r1, =0x0000ffff - adds r3, r1, 0 -_081A5F40: - lsls r0, r2, 1 - adds r0, r4 - ldrh r1, [r0] - orrs r1, r3 - strh r1, [r0] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x2 - bls _081A5F40 - ldr r0, [r6] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r1, =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5E94 - - thumb_func_start sub_81A5FA8 -sub_81A5FA8: @ 81A5FA8 - push {r4-r7,lr} - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x2 - beq _081A6000 - cmp r0, 0x2 - bgt _081A5FE4 - cmp r0, 0x1 - beq _081A5FEA - b _081A6044 - .pool -_081A5FE4: - cmp r0, 0x3 - beq _081A6030 - b _081A6044 -_081A5FEA: - ldr r3, =gSpecialVar_Result - ldr r0, [r7] - lsls r1, r6, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000de2 - b _081A603C - .pool -_081A6000: - ldr r4, =gSpecialVar_Result - ldr r2, [r7] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_08612164 - lsls r0, r6, 2 - lsls r1, r5, 3 - adds r0, r1 - adds r0, r3 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - strh r0, [r4] - b _081A6044 - .pool -_081A6030: - ldr r3, =gSpecialVar_Result - ldr r0, [r7] - lsls r1, r6, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000df2 -_081A603C: - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3] -_081A6044: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5FA8 - - thumb_func_start sub_81A6054 -sub_81A6054: @ 81A6054 - push {r4-r6,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x2 - beq _081A60B4 - cmp r0, 0x2 - bgt _081A6090 - cmp r0, 0x1 - beq _081A6096 - b _081A6128 - .pool -_081A6090: - cmp r0, 0x3 - beq _081A6108 - b _081A6128 -_081A6096: - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - ldr r1, =0x00000de2 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - strh r0, [r2] - b _081A6128 - .pool -_081A60B4: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A60E4 - ldr r2, [r6] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_08612164 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - orrs r0, r1 - str r0, [r2] - b _081A6128 - .pool -_081A60E4: - ldr r2, [r6] - ldr r1, =0x00000cdc - adds r2, r1 - ldr r3, =gUnknown_08612174 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - ands r0, r1 - str r0, [r2] - b _081A6128 - .pool -_081A6108: - ldr r3, =gUnknown_03001288 - ldrb r0, [r3] - cmp r0, 0x1 - bne _081A6128 - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - ldr r1, =0x00000df2 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - movs r1, 0 - strh r0, [r2] - strb r1, [r3] -_081A6128: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6054 - - thumb_func_start sub_81A613C -sub_81A613C: @ 81A613C - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A613C - - thumb_func_start nullsub_75 -nullsub_75: @ 81A6180 - bx lr - thumb_func_end nullsub_75 - - thumb_func_start nullsub_123 -nullsub_123: @ 81A6184 - bx lr - thumb_func_end nullsub_123 - - thumb_func_start sub_81A6188 -sub_81A6188: @ 81A6188 - push {lr} - bl ZeroPlayerPartyMons - bl DoBattleFactorySelectScreen - pop {r0} - bx r0 - thumb_func_end sub_81A6188 - - thumb_func_start sub_81A6198 -sub_81A6198: @ 81A6198 - push {lr} - bl DoBattleFactorySwapScreen - pop {r0} - bx r0 - thumb_func_end sub_81A6198 - - thumb_func_start sub_81A61A4 -sub_81A61A4: @ 81A61A4 - ldr r1, =gUnknown_03001288 - movs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A61A4 - - thumb_func_start sub_81A61B0 -sub_81A61B0: @ 81A61B0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0x10] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, [r4] - ldr r3, [sp, 0x10] - lsls r2, r3, 1 - lsrs r0, 14 - adds r2, r0 - ldr r6, =0x00000de2 - adds r1, r6 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - ldr r2, =gFacilityTrainers - ldr r1, =gBattleFrontierTrainers - str r1, [r2] - ldr r5, =0x00000cb2 - lsls r0, 24 - str r0, [sp, 0x20] - mov r8, r0 -_081A61FA: - ldr r0, [r4] - adds r0, r5 - ldrb r1, [r0] - mov r2, r8 - lsrs r0, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r7, 0 - ldr r1, [r4] - adds r0, r1, r5 - ldr r6, [sp, 0x10] - lsls r6, 24 - str r6, [sp, 0x1C] - ldrh r0, [r0] - cmp r7, r0 - bge _081A6244 - ldr r2, =0x00000cb4 - adds r0, r1, r2 - ldrh r0, [r0] - ldr r6, =gSaveBlock2Ptr - cmp r0, r3 - beq _081A6244 - ldr r1, [r6] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_081A6236: - adds r1, 0x2 - adds r7, 0x1 - cmp r7, r2 - bge _081A6244 - ldrh r0, [r1] - cmp r0, r3 - bne _081A6236 -_081A6244: - ldr r0, [r4] - ldr r1, =0x00000cb2 - adds r0, r1 - ldr r6, =gSaveBlock2Ptr - ldrh r0, [r0] - cmp r7, r0 - bne _081A61FA - ldr r0, =gTrainerBattleOpponent_A - strh r3, [r0] - ldr r2, [r6] - adds r1, r2, r1 - ldrh r0, [r1] - cmp r0, 0x5 - bhi _081A626C - adds r1, r0, 0 - lsls r1, 1 - ldr r4, =0x00000cb4 - adds r0, r2, r4 - adds r0, r1 - strh r3, [r0] -_081A626C: - movs r7, 0 - mov r10, sp - movs r6, 0 - lsls r6, 1 - str r6, [sp, 0x14] - add r6, sp - str r6, [sp, 0x18] -_081A627A: - ldr r1, [sp, 0x1C] - lsrs r0, r1, 24 - ldr r2, [sp, 0x20] - lsrs r1, r2, 24 - movs r2, 0 - bl sub_81A6EF0 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - ldr r4, =gFacilityTrainerMons - ldr r2, [r4] - lsls r1, r0, 4 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0xC9 - beq _081A636E - movs r3, 0 - ldr r6, =gSaveBlock2Ptr - mov r8, r1 - adds r5, r0, 0 - ldr r1, [r6] -_081A62A6: - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r0, [r0] - lsls r0, 4 - adds r0, r2 - ldrh r0, [r0] - cmp r5, r0 - beq _081A62C0 - adds r1, 0xC - adds r3, 0x1 - cmp r3, 0x5 - ble _081A62A6 -_081A62C0: - cmp r3, 0x6 - bne _081A636E - ldr r6, [sp, 0x10] - cmp r6, 0 - bne _081A62D0 - ldr r0, =0x00000351 - cmp r9, r0 - bhi _081A636E -_081A62D0: - movs r2, 0 - adds r4, r2, r7 - cmp r2, r4 - bge _081A6302 - ldr r1, [sp, 0x18] - ldrh r0, [r1] - cmp r0, r5 - beq _081A6302 - adds r6, r4, 0 - ldr r3, =gFacilityTrainerMons - mov r12, r3 - mov r5, r8 - ldr r3, [sp, 0x14] - add r3, sp -_081A62EC: - adds r3, 0x2 - adds r2, 0x1 - cmp r2, r6 - bge _081A6302 - mov r1, r12 - ldr r0, [r1] - adds r0, r5, r0 - ldrh r1, [r3] - ldrh r0, [r0] - cmp r1, r0 - bne _081A62EC -_081A6302: - cmp r2, r4 - bne _081A636E - movs r2, 0 - cmp r2, r4 - bge _081A633E - ldr r3, =gBattleFrontierHeldItems - mov r12, r3 - add r0, sp, 0x8 - ldr r6, [sp, 0x14] - adds r3, r0, r6 - mov r0, r8 - str r0, [sp, 0x24] - adds r5, r4, 0 -_081A631C: - ldrh r1, [r3] - cmp r1, 0 - beq _081A6336 - ldr r6, =gFacilityTrainerMons - ldr r0, [r6] - ldr r6, [sp, 0x24] - adds r0, r6, r0 - ldrb r0, [r0, 0xA] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - cmp r1, r0 - beq _081A633E -_081A6336: - adds r3, 0x2 - adds r2, 0x1 - cmp r2, r5 - blt _081A631C -_081A633E: - cmp r2, r4 - bne _081A636E - lsls r4, r7, 1 - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - add r1, r8 - ldrh r0, [r1] - mov r2, r10 - strh r0, [r2] - add r2, sp, 0x8 - adds r2, r4 - ldr r3, =gBattleFrontierHeldItems - ldrb r0, [r1, 0xA] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2] - ldr r0, =gUnknown_03006298 - adds r4, r0 - mov r3, r9 - strh r3, [r4] - movs r4, 0x2 - add r10, r4 - adds r7, 0x1 -_081A636E: - cmp r7, 0x3 - bne _081A627A - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A61B0 - - thumb_func_start sub_81A63B8 -sub_81A63B8: @ 81A63B8 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A63B8 - - thumb_func_start sub_81A63CC -sub_81A63CC: @ 81A63CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _081A63FC - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - b _081A6400 - .pool -_081A63FC: - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons -_081A6400: - str r0, [r1] - movs r7, 0 - ldr r2, =gSaveBlock2Ptr - mov r8, r2 -_081A6408: - mov r0, r8 - ldr r1, [r0] - adds r0, r7, 0x3 - lsls r4, r0, 1 - adds r4, r0 - lsls r4, 2 - adds r1, r4 - ldr r0, =gUnknown_03006298 - lsls r6, r7, 1 - adds r6, r0 - ldrh r0, [r6] - movs r2, 0xE7 - lsls r2, 4 - adds r1, r2 - strh r0, [r1] - movs r0, 0x64 - adds r5, r7, 0 - muls r5, r0 - ldr r0, =gEnemyParty - adds r5, r0 - adds r0, r5, 0 - movs r1, 0x28 - movs r2, 0 - bl GetBoxMonData - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldr r2, =0x00000e78 - adds r1, r2 - strb r0, [r1] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - mov r2, r8 - ldr r1, [r2] - ldr r2, =0x00000e74 - adds r1, r2 - adds r1, r4 - str r0, [r1] - adds r0, r5, 0 - movs r1, 0x2E - movs r2, 0 - bl GetBoxMonData - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldr r2, =0x00000e79 - adds r1, r2 - strb r0, [r1] - ldrh r1, [r6] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 - adds r1, r0 - ldrb r2, [r1, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r5, 0 - movs r1, 0xC - bl SetMonData - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x2 - bls _081A6408 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A63CC - - thumb_func_start sub_81A64C4 -sub_81A64C4: @ 81A64C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r0, r1 - ldrb r1, [r2] - movs r3, 0x3 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0x2 - bne _081A6500 - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons - str r0, [r1] - movs r2, 0x1E - str r2, [sp, 0x14] - b _081A6518 - .pool -_081A6500: - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - ldrb r1, [r2] - adds r0, r3, 0 - ands r0, r1 - movs r4, 0x32 - str r4, [sp, 0x14] - cmp r0, 0 - beq _081A6518 - movs r5, 0x64 - str r5, [sp, 0x14] -_081A6518: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - bls _081A6522 - b _081A666C -_081A6522: - bl ZeroPlayerPartyMons - movs r0, 0 - mov r8, r0 - mov r1, sp - adds r1, 0x12 - str r1, [sp, 0x1C] - ldr r2, =gFacilityTrainerMons - mov r9, r2 -_081A6534: - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - mov r5, r8 - lsls r5, 1 - mov r10, r5 - mov r3, r10 - add r3, r8 - lsls r3, 2 - adds r1, r2, r3 - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r7, [r0] - ldr r5, =0x00000e78 - adds r1, r5 - ldrb r6, [r1] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - mov r4, r9 - ldr r1, [r4] - lsls r4, r7, 4 - adds r1, r4, r1 - ldrh r1, [r1] - movs r5, 0x1 - str r5, [sp] - ldr r5, =0x00000e74 - adds r2, r5 - adds r2, r3 - ldr r2, [r2] - str r2, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - str r2, [sp, 0xC] - ldr r2, [sp, 0x14] - adds r3, r6, 0 - bl CreateMon - movs r1, 0 - mov r2, r9 - ldr r0, [r2] - adds r4, r0 - ldrb r4, [r4, 0xB] - mov r5, r8 - adds r5, 0x1 - str r5, [sp, 0x18] - movs r5, 0x5 -_081A6596: - adds r0, r4, 0 - movs r2, 0x1 - ands r0, r2 - cmp r0, 0 - beq _081A65A2 - adds r1, 0x1 -_081A65A2: - lsrs r4, 1 - subs r5, 0x1 - cmp r5, 0 - bge _081A6596 - movs r0, 0xFF - lsls r0, 1 - bl __divsi3 - add r1, sp, 0x10 - strh r0, [r1] - movs r4, 0x1 - movs r5, 0 - lsls r7, 4 - movs r0, 0x64 - mov r6, r8 - muls r6, r0 - ldr r3, =gPlayerParty -_081A65C4: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r0, [r0, 0xB] - ands r0, r4 - cmp r0, 0 - beq _081A65E2 - adds r1, r5, 0 - adds r1, 0x1A - adds r0, r6, r3 - add r2, sp, 0x10 - str r3, [sp, 0x20] - bl SetMonData - ldr r3, [sp, 0x20] -_081A65E2: - lsls r0, r4, 25 - lsrs r4, r0, 24 - adds r5, 0x1 - cmp r5, 0x5 - ble _081A65C4 - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r5, =gPlayerParty - adds r0, r4, r5 - bl CalculateMonStats - movs r0, 0 - ldr r1, [sp, 0x1C] - strb r0, [r1] - movs r6, 0 -_081A6602: - mov r2, r9 - ldr r0, [r2] - adds r0, r7, r0 - lsls r1, r6, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - adds r0, r4, r5 - bl SetMonMoveAvoidReturn - adds r6, 0x1 - cmp r6, 0x3 - ble _081A6602 - movs r5, 0x64 - mov r4, r8 - muls r4, r5 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x1C] - bl SetMonData - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r2, r10 - add r2, r8 - lsls r2, 2 - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - adds r2, r0 - ldr r0, =0x00000e79 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - ldr r1, [sp, 0x18] - mov r8, r1 - cmp r1, 0x2 - bgt _081A666C - b _081A6534 -_081A666C: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - beq _081A667A - cmp r0, 0x2 - beq _081A667A - b _081A67AE -_081A667A: - movs r2, 0 - mov r8, r2 - ldr r4, =gFacilityTrainerMons - mov r9, r4 -_081A6682: - ldr r5, =gSaveBlock2Ptr - ldr r3, [r5] - mov r0, r8 - adds r0, 0x3 - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r1, r3, r2 - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r7, [r0] - ldr r5, =0x00000e78 - adds r1, r5 - ldrb r6, [r1] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - mov r4, r9 - ldr r1, [r4] - lsls r4, r7, 4 - adds r1, r4, r1 - ldrh r1, [r1] - movs r5, 0x1 - str r5, [sp] - ldr r5, =0x00000e74 - adds r3, r5 - adds r3, r2 - ldr r2, [r3] - str r2, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - str r2, [sp, 0xC] - ldr r2, [sp, 0x14] - adds r3, r6, 0 - bl CreateMon - movs r1, 0 - mov r2, r9 - ldr r0, [r2] - adds r4, r0 - ldrb r4, [r4, 0xB] - mov r5, r8 - lsls r5, 1 - mov r10, r5 - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x18] - movs r5, 0x5 -_081A66E8: - adds r0, r4, 0 - movs r2, 0x1 - ands r0, r2 - cmp r0, 0 - beq _081A66F4 - adds r1, 0x1 -_081A66F4: - lsrs r4, 1 - subs r5, 0x1 - cmp r5, 0 - bge _081A66E8 - add r4, sp, 0x10 - movs r0, 0xFF - lsls r0, 1 - bl __divsi3 - strh r0, [r4] - movs r4, 0x1 - movs r5, 0 - lsls r7, 4 - movs r0, 0x64 - mov r6, r8 - muls r6, r0 - ldr r3, =gEnemyParty -_081A6716: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r0, [r0, 0xB] - ands r0, r4 - cmp r0, 0 - beq _081A6734 - adds r1, r5, 0 - adds r1, 0x1A - adds r0, r6, r3 - add r2, sp, 0x10 - str r3, [sp, 0x20] - bl SetMonData - ldr r3, [sp, 0x20] -_081A6734: - lsls r0, r4, 25 - lsrs r4, r0, 24 - adds r5, 0x1 - cmp r5, 0x5 - ble _081A6716 - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r5, =gEnemyParty - adds r0, r4, r5 - bl CalculateMonStats - movs r6, 0 -_081A674E: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - lsls r1, r6, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - adds r0, r4, r5 - bl SetMonMoveAvoidReturn - adds r6, 0x1 - cmp r6, 0x3 - ble _081A674E - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r0, =gEnemyParty - adds r4, r0 - mov r5, r9 - ldr r0, [r5] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r2, r10 - add r2, r8 - lsls r2, 2 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - adds r2, r0 - ldr r5, =0x00000e9d - adds r2, r5 - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - ldr r0, [sp, 0x18] - mov r8, r0 - cmp r0, 0x2 - bgt _081A67AE - b _081A6682 -_081A67AE: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A64C4 - - thumb_func_start sub_81A67EC -sub_81A67EC: @ 81A67EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4C - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - mov r0, sp - adds r0, 0xC - str r0, [sp, 0x38] - mov r1, sp - adds r1, 0x18 - str r1, [sp, 0x3C] - ldr r2, =gSaveBlock2Ptr - mov r9, r2 - movs r2, 0 - adds r3, r1, 0 - adds r1, r0, 0 - mov r0, sp - movs r4, 0x5 - mov r8, r4 -_081A681A: - strh r2, [r0] - strh r2, [r1] - strh r2, [r3] - adds r3, 0x2 - adds r1, 0x2 - adds r0, 0x2 - movs r5, 0x1 - negs r5, r5 - add r8, r5 - mov r4, r8 - cmp r4, 0 - bge _081A681A - mov r5, r9 - ldr r0, [r5] - ldr r7, =0x00000ca9 - adds r0, r7 - ldrb r4, [r0] - lsls r4, 30 - lsrs r4, 30 - ldr r6, =0x000040ce - adds r0, r6, 0 - bl VarGet - lsls r0, 24 - ldr r1, [r5] - lsls r4, 1 - lsrs r0, 22 - adds r4, r0 - ldr r5, =0x00000de2 - adds r1, r5 - adds r1, r4 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - adds r0, r6, 0 - bl VarGet - lsls r0, 16 - lsrs r0, 16 - movs r2, 0 - cmp r0, 0x1 - bne _081A6878 - movs r2, 0x1 -_081A6878: - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - mov r1, r9 - ldr r0, [r1] - adds r0, r7 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081A68B4 - movs r4, 0x1 - str r4, [sp, 0x28] - b _081A68B8 - .pool -_081A68B4: - movs r5, 0 - str r5, [sp, 0x28] -_081A68B8: - adds r0, r2, 0 - ldr r1, [sp, 0x28] - bl sub_81A6F70 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x2C] - movs r0, 0 - mov r10, r0 - mov r8, r0 - ldr r1, [sp, 0x3C] - str r1, [sp, 0x40] - mov r2, sp - str r2, [sp, 0x44] - lsls r4, r0, 1 - str r4, [sp, 0x30] - ldr r5, [sp, 0x38] - adds r5, r4 - str r5, [sp, 0x34] -_081A68DE: - ldr r0, [sp, 0x2C] - cmp r8, r0 - bge _081A68EC - ldr r0, [sp, 0x28] - ldr r1, [sp, 0x24] - movs r2, 0x1 - b _081A68F2 -_081A68EC: - ldr r0, [sp, 0x28] - ldr r1, [sp, 0x24] - movs r2, 0 -_081A68F2: - bl sub_81A6EF0 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r2, r7, 4 - adds r4, r2, r1 - ldrh r1, [r4] - mov r9, r2 - cmp r1, 0xC9 - beq _081A69E2 - movs r3, 0 - mov r2, r8 - adds r6, r3, r2 - cmp r3, r6 - bge _081A6950 - ldr r5, [sp, 0x34] - ldrh r0, [r5] - cmp r0, r7 - beq _081A6950 - mov r12, r4 - adds r2, r1, 0 - lsls r4, r3, 1 - ldr r1, [sp, 0x30] - add r1, sp - str r6, [sp, 0x48] -_081A6928: - ldrh r0, [r1] - cmp r0, r2 - bne _081A693A - mov r0, r10 - cmp r0, 0 - bne _081A6950 - mov r5, r12 - ldrh r5, [r5] - mov r10, r5 -_081A693A: - adds r4, 0x2 - adds r1, 0x2 - adds r3, 0x1 - ldr r0, [sp, 0x48] - cmp r3, r0 - bge _081A6950 - ldr r5, [sp, 0x38] - adds r0, r5, r4 - ldrh r0, [r0] - cmp r0, r7 - bne _081A6928 -_081A6950: - cmp r3, r6 - bne _081A69E2 - movs r3, 0 - cmp r3, r6 - bge _081A699C - ldr r0, =gBattleFrontierHeldItems - mov r12, r0 - ldr r1, [sp, 0x30] - ldr r2, [sp, 0x3C] - adds r5, r1, r2 -_081A6964: - ldrh r4, [r5] - cmp r4, 0 - beq _081A6994 - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - mov r2, r9 - adds r1, r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - cmp r4, r0 - bne _081A6994 - ldrh r0, [r1] - cmp r0, r10 - bne _081A699C - movs r4, 0 - mov r10, r4 - b _081A699C - .pool -_081A6994: - adds r5, 0x2 - adds r3, 0x1 - cmp r3, r6 - blt _081A6964 -_081A699C: - cmp r3, r6 - bne _081A69E2 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - mov r5, r8 - lsls r3, r5, 1 - adds r0, r3, r5 - lsls r0, 2 - adds r1, r0 - movs r0, 0xE7 - lsls r0, 4 - adds r1, r0 - strh r7, [r1] - ldr r2, =gFacilityTrainerMons - ldr r1, [r2] - add r1, r9 - ldrh r0, [r1] - ldr r4, [sp, 0x44] - strh r0, [r4] - ldr r2, =gBattleFrontierHeldItems - ldrb r0, [r1, 0xA] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - ldr r5, [sp, 0x40] - strh r0, [r5] - ldr r0, [sp, 0x38] - adds r3, r0, r3 - strh r7, [r3] - adds r5, 0x2 - str r5, [sp, 0x40] - adds r4, 0x2 - str r4, [sp, 0x44] - movs r1, 0x1 - add r8, r1 -_081A69E2: - mov r2, r8 - cmp r2, 0x6 - beq _081A69EA - b _081A68DE -_081A69EA: - add sp, 0x4C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A67EC - - thumb_func_start sub_81A6A08 -sub_81A6A08: @ 81A6A08 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - movs r4, 0 - add r5, sp, 0x14 - ldr r7, =gSpecialVar_Result - movs r1, 0 -_081A6A1E: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081A6A1E - movs r4, 0 - ldr r0, =gUnknown_03006298 - mov r8, r0 - ldr r0, =gFacilityTrainerMons - ldr r6, [r0] - ldr r1, =gBaseStats - mov r12, r1 -_081A6A3C: - lsls r0, r4, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 4 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r2, r12 - adds r3, r0, r2 - ldrb r2, [r3, 0x6] - mov r0, sp - adds r1, r0, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldrb r1, [r3, 0x7] - cmp r2, r1 - beq _081A6A70 - ldrb r0, [r3, 0x7] - mov r2, sp - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081A6A70: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6A3C - movs r0, 0 - strb r0, [r5] - strb r0, [r5, 0x1] - movs r4, 0x1 - adds r3, r5, 0 -_081A6A84: - ldrb r0, [r3] - add r0, sp - mov r2, sp - adds r1, r2, r4 - ldrb r2, [r0] - ldrb r0, [r1] - cmp r2, r0 - bcs _081A6AAC - strb r4, [r5] - b _081A6AB2 - .pool -_081A6AAC: - cmp r2, r0 - bne _081A6AB2 - strb r4, [r3, 0x1] -_081A6AB2: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081A6A84 - ldrb r1, [r5] - mov r4, sp - adds r0, r4, r1 - ldrb r2, [r0] - cmp r2, 0 - beq _081A6ADA - ldrb r3, [r5, 0x1] - adds r0, r4, r3 - ldrb r0, [r0] - cmp r2, r0 - bhi _081A6AD6 - cmp r1, r3 - bne _081A6ADA -_081A6AD6: - strh r1, [r7] - b _081A6ADE -_081A6ADA: - movs r0, 0x12 - strh r0, [r7] -_081A6ADE: - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81A6A08 - - thumb_func_start sub_81A6AEC -sub_81A6AEC: @ 81A6AEC - push {r4-r7,lr} - sub sp, 0x8 - movs r7, 0 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - movs r4, 0 - movs r1, 0 -_081A6AFC: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081A6AFC - movs r4, 0 -_081A6B0E: - ldr r1, =gUnknown_03006298 - lsls r0, r4, 1 - adds r0, r1 - ldrh r6, [r0] - movs r5, 0 -_081A6B18: - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r0, r6, 4 - adds r0, r1 - lsls r1, r5, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r0, [r0] - bl sub_81A6BA4 - lsls r0, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _081A6B18 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6B0E - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - movs r4, 0x1 - adds r5, r1, 0 - ldr r3, =gBattleFactoryStyleRequiredMoveCounts - adds r2, r5, 0 -_081A6B5C: - mov r1, sp - adds r0, r1, r4 - subs r1, r4, 0x1 - adds r1, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcc _081A6B74 - strh r4, [r2] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_081A6B74: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081A6B5C - cmp r7, 0x2 - bls _081A6B86 - movs r0, 0x8 - strh r0, [r5] -_081A6B86: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6AEC - - thumb_func_start sub_81A6BA4 -sub_81A6BA4: @ 81A6BA4 - push {r4-r6,lr} - lsls r0, 16 - lsrs r5, r0, 16 - movs r2, 0 - ldr r6, =gBattleFactoryStyleMoveListPointers -_081A6BAE: - movs r3, 0 - lsls r0, r2, 2 - adds r0, r6 - ldr r1, [r0] - ldrh r0, [r1] - adds r4, r2, 0x1 - cmp r0, 0 - beq _081A6BE4 - lsls r0, r4, 24 - lsrs r2, r0, 24 -_081A6BC2: - lsls r0, r3, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r5 - bne _081A6BD4 - adds r0, r2, 0 - b _081A6BEE - .pool -_081A6BD4: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0 - bne _081A6BC2 -_081A6BE4: - lsls r0, r4, 24 - lsrs r2, r0, 24 - cmp r2, 0x6 - bls _081A6BAE - movs r0, 0 -_081A6BEE: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A6BA4 - - thumb_func_start sub_81A6BF4 -sub_81A6BF4: @ 81A6BF4 - push {lr} - movs r2, 0 - ldr r1, =gMapHeader - ldr r3, =0xfffffea5 - adds r0, r3, 0 - ldrh r1, [r1, 0x12] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _081A6C0C - movs r2, 0x1 -_081A6C0C: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6BF4 - - thumb_func_start sub_81A6C1C -sub_81A6C1C: @ 81A6C1C - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _081A6C48 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - b _081A6C4C - .pool -_081A6C48: - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons -_081A6C4C: - str r0, [r1] - movs r4, 0 -_081A6C50: - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r2, r1 - movs r1, 0xE7 - lsls r1, 4 - adds r2, r1 - ldrh r2, [r2] - ldr r1, =gFacilityTrainerMons - ldr r1, [r1] - lsls r2, 4 - adds r2, r1 - ldrb r2, [r2, 0xA] - lsls r2, 1 - ldr r1, =gBattleFrontierHeldItems - adds r2, r1 - movs r1, 0xC - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6C50 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6C1C - - thumb_func_start sub_81A6CA8 -sub_81A6CA8: @ 81A6CA8 - push {lr} - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - negs r2, r1 - orrs r2, r1 - lsrs r2, 31 - lsrs r1, r0, 24 - cmp r1, 0x8 - bls _081A6CBE - movs r1, 0x7 -_081A6CBE: - ldr r0, =gUnknown_08612184 - lsls r1, 1 - adds r1, r2, r1 - adds r1, r0 - ldrb r0, [r1] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6CA8 - - thumb_func_start sub_81A6CD0 -sub_81A6CD0: @ 81A6CD0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0x2C] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r1, [r4] - ldr r3, [sp, 0x2C] - lsls r2, r3, 1 - lsrs r0, 22 - adds r2, r0 - ldr r7, =0x00000de2 - adds r1, r7 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r1, r0, 24 - str r1, [sp, 0x30] - movs r2, 0x80 - lsls r2, 18 - adds r0, r2 - lsrs r0, 24 - movs r1, 0 - bl sub_81A6CA8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] - movs r3, 0 - mov r9, r3 - ldr r1, [r4] - ldrb r4, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - orrs r4, r0 - str r4, [sp, 0x28] -_081A6D4C: - ldr r0, [sp, 0x2C] - ldr r1, [sp, 0x30] - movs r2, 0 - bl sub_81A6EF0 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r7, =gFacilityTrainerMons - ldr r1, [r7] - lsls r0, r5, 4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0xC9 - bne _081A6D6A - b _081A6EB8 -_081A6D6A: - ldr r0, [sp, 0x20] - cmp r0, 0x32 - bne _081A6D78 - ldr r0, =0x00000351 - cmp r5, r0 - bls _081A6D78 - b _081A6EB8 -_081A6D78: - movs r2, 0 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r3, 0xE7 - lsls r3, 4 - adds r0, r3 - ldrh r0, [r0] - cmp r5, r0 - beq _081A6DA2 - adds r4, r1, 0 - movs r1, 0 -_081A6D8E: - adds r1, 0xC - adds r2, 0x1 - cmp r2, 0x5 - bgt _081A6DA2 - ldr r0, [r4] - adds r0, r1 - adds r0, r3 - ldrh r0, [r0] - cmp r5, r0 - bne _081A6D8E -_081A6DA2: - cmp r2, 0x6 - beq _081A6DA8 - b _081A6EB8 -_081A6DA8: - movs r4, 0 - cmp r4, r9 - bge _081A6DDC - add r2, sp, 0xC - ldr r7, =gFacilityTrainerMons - ldr r0, [r7] - lsls r1, r5, 4 - adds r0, r1, r0 - ldrh r2, [r2] - adds r7, r1, 0 - ldrh r0, [r0] - cmp r2, r0 - beq _081A6DDC - ldr r6, =gFacilityTrainerMons - adds r3, r7, 0 - add r2, sp, 0xC -_081A6DC8: - adds r2, 0x2 - adds r4, 0x1 - cmp r4, r9 - bge _081A6DDC - ldr r0, [r6] - adds r0, r3, r0 - ldrh r1, [r2] - ldrh r0, [r0] - cmp r1, r0 - bne _081A6DC8 -_081A6DDC: - cmp r4, r9 - bne _081A6EB8 - movs r4, 0 - cmp r4, r9 - bge _081A6E0C - ldr r7, =gBattleFrontierHeldItems - ldr r6, =gFacilityTrainerMons - add r2, sp, 0x14 - lsls r3, r5, 4 -_081A6DEE: - ldrh r1, [r2] - cmp r1, 0 - beq _081A6E04 - ldr r0, [r6] - adds r0, r3, r0 - ldrb r0, [r0, 0xA] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - cmp r1, r0 - beq _081A6E0C -_081A6E04: - adds r2, 0x2 - adds r4, 0x1 - cmp r4, r9 - blt _081A6DEE -_081A6E0C: - cmp r4, r9 - bne _081A6EB8 - mov r0, r9 - lsls r2, r0, 1 - mov r1, sp - adds r1, r2 - adds r1, 0xC - ldr r3, =gFacilityTrainerMons - ldr r4, [r3] - lsls r5, 4 - mov r8, r5 - add r4, r8 - ldrh r0, [r4] - strh r0, [r1] - add r1, sp, 0x14 - adds r1, r2 - ldr r2, =gBattleFrontierHeldItems - ldrb r0, [r4, 0xA] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - movs r0, 0x64 - mov r5, r9 - muls r5, r0 - ldr r6, =gEnemyParty - adds r0, r5, r6 - ldrh r1, [r4] - ldr r7, [sp, 0x20] - lsls r2, r7, 24 - ldrb r3, [r4, 0xC] - ldr r7, [sp, 0x24] - str r7, [sp] - ldrb r4, [r4, 0xB] - str r4, [sp, 0x4] - ldr r4, [sp, 0x28] - str r4, [sp, 0x8] - lsrs r2, 24 - bl CreateMonWithEVSpreadPersonalityOTID - add r0, sp, 0x1C - movs r7, 0 - strb r7, [r0] - movs r4, 0 - mov r7, r8 - mov r10, r0 - movs r0, 0x1 - add r0, r9 - mov r8, r0 -_081A6E6E: - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - adds r0, r7, r0 - lsls r1, r4, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r4, 24 - lsrs r2, 24 - adds r0, r5, r6 - bl SetMonMoveAvoidReturn - adds r4, 0x1 - cmp r4, 0x3 - ble _081A6E6E - movs r0, 0x64 - mov r4, r9 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - mov r2, r10 - bl SetMonData - ldr r2, =gFacilityTrainerMons - ldr r0, [r2] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r9, r8 -_081A6EB8: - mov r3, r9 - cmp r3, 0x3 - beq _081A6EC0 - b _081A6D4C -_081A6EC0: - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6CD0 - - thumb_func_start sub_81A6EF0 -sub_81A6EF0: @ 81A6EF0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r3, r1, 24 - lsls r2, 24 - lsrs r2, 24 - movs r4, 0x8 - negs r1, r0 - orrs r1, r0 - asrs r1, 31 - ands r1, r4 - adds r4, r1, 0 - cmp r3, 0x6 - bhi _081A6F2C - cmp r2, 0 - beq _081A6F20 - ldr r2, =gUnknown_08612194 - adds r1, r3 - adds r1, 0x1 - b _081A6F38 - .pool -_081A6F20: - ldr r2, =gUnknown_08612194 - adds r1, r3 - b _081A6F38 - .pool -_081A6F2C: - adds r1, r3, 0 - cmp r1, 0x7 - beq _081A6F34 - movs r1, 0x7 -_081A6F34: - ldr r2, =gUnknown_08612194 - adds r1, r4, r1 -_081A6F38: - lsls r1, 2 - adds r0, r2, 0x2 - adds r0, r1, r0 - adds r1, r2 - ldrh r0, [r0] - ldrh r4, [r1] - subs r0, r4 - adds r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r5, 0 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r4, r0, r4 - lsls r4, 16 - lsrs r0, r4, 16 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6EF0 - - thumb_func_start sub_81A6F70 -sub_81A6F70: @ 81A6F70 - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000df2 - adds r2, r0 - adds r2, r1 - ldrb r1, [r2] - movs r0, 0 - cmp r1, 0xE - bls _081A6FA8 - movs r0, 0x1 - cmp r1, 0x15 - bls _081A6FA8 - movs r0, 0x2 - cmp r1, 0x1C - bls _081A6FA8 - movs r0, 0x3 - cmp r1, 0x23 - bls _081A6FA8 - movs r0, 0x5 - cmp r1, 0x2A - bhi _081A6FA8 - movs r0, 0x4 -_081A6FA8: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6F70 - - thumb_func_start GetAiScriptsInBattleFactory -GetAiScriptsInBattleFactory: @ 81A6FB4 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - cmp r4, 0x2 - beq _081A6FF8 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, [r5] - lsls r2, r4, 1 - lsrs r0, 14 - adds r2, r0 - ldr r0, =0x00000de2 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - ldr r0, =0x000003fe - cmp r1, r0 - beq _081A7018 - cmp r2, 0x1 - bgt _081A7014 -_081A6FF8: - movs r0, 0 - b _081A701E - .pool -_081A7014: - cmp r2, 0x3 - ble _081A701C -_081A7018: - movs r0, 0x7 - b _081A701E -_081A701C: - movs r0, 0x1 -_081A701E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end GetAiScriptsInBattleFactory - - thumb_func_start SetMonMoveAvoidReturn -SetMonMoveAvoidReturn: @ 81A7024 - push {lr} - lsls r1, 16 - lsls r2, 24 - lsrs r2, 24 - lsrs r1, 16 - cmp r1, 0xD8 - bne _081A7034 - movs r1, 0xDA -_081A7034: - bl SetMonMoveSlot - pop {r0} - bx r0 - thumb_func_end SetMonMoveAvoidReturn thumb_func_start sub_81A703C sub_81A703C: @ 81A703C diff --git a/data/battle_frontier/battle_factory_style_move_lists.inc b/data/battle_frontier/battle_factory_style_move_lists.inc deleted file mode 100644 index 3ec428525e..0000000000 --- a/data/battle_frontier/battle_factory_style_move_lists.inc +++ /dev/null @@ -1,191 +0,0 @@ - .align 2 -gBattleFactoryStyleRequiredMoveCounts:: @ 8611FC0 - .byte 3 - .byte 3 - .byte 3 - .byte 2 - .byte 2 - .byte 2 - .byte 2 - - .align 2 -gBattleFactoryStyleMoveList_TotalPreparation:: @ 8611FC8 - .2byte MOVE_SWORDS_DANCE - .2byte MOVE_GROWTH - .2byte MOVE_MEDITATE - .2byte MOVE_AGILITY - .2byte MOVE_DOUBLE_TEAM - .2byte MOVE_HARDEN - .2byte MOVE_MINIMIZE - .2byte MOVE_WITHDRAW - .2byte MOVE_DEFENSE_CURL - .2byte MOVE_BARRIER - .2byte MOVE_FOCUS_ENERGY - .2byte MOVE_AMNESIA - .2byte MOVE_ACID_ARMOR - .2byte MOVE_SHARPEN - .2byte MOVE_CONVERSION - .2byte MOVE_CONVERSION_2 - .2byte MOVE_BELLY_DRUM - .2byte MOVE_PSYCH_UP - .2byte MOVE_CHARGE - .2byte MOVE_SNATCH - .2byte MOVE_TAIL_GLOW - .2byte MOVE_COSMIC_POWER - .2byte MOVE_IRON_DEFENSE - .2byte MOVE_HOWL - .2byte MOVE_BULK_UP - .2byte MOVE_CALM_MIND - .2byte MOVE_DRAGON_DANCE - .2byte 0 - -gBattleFactoryStyleMoveList_ImpossibleToPredict:: @ 8612000 - .2byte MOVE_MIMIC - .2byte MOVE_METRONOME - .2byte MOVE_MIRROR_MOVE - .2byte MOVE_TRANSFORM - .2byte MOVE_SUBSTITUTE - .2byte MOVE_SKETCH - .2byte MOVE_CURSE - .2byte MOVE_PRESENT - .2byte MOVE_FOLLOW_ME - .2byte MOVE_TRICK - .2byte MOVE_ROLE_PLAY - .2byte MOVE_ASSIST - .2byte MOVE_SKILL_SWAP - .2byte MOVE_CAMOUFLAGE - .2byte 0 - -gBattleFactoryStyleMoveList_WeakeningTheFoe:: @ 861201E - .2byte MOVE_SAND_ATTACK - .2byte MOVE_TAIL_WHIP - .2byte MOVE_LEER - .2byte MOVE_GROWL - .2byte MOVE_STRING_SHOT - .2byte MOVE_SCREECH - .2byte MOVE_SMOKESCREEN - .2byte MOVE_KINESIS - .2byte MOVE_FLASH - .2byte MOVE_COTTON_SPORE - .2byte MOVE_SPITE - .2byte MOVE_SCARY_FACE - .2byte MOVE_CHARM - .2byte MOVE_KNOCK_OFF - .2byte MOVE_SWEET_SCENT - .2byte MOVE_FEATHER_DANCE - .2byte MOVE_FAKE_TEARS - .2byte MOVE_METAL_SOUND - .2byte MOVE_TICKLE - .2byte 0 - -gBattleFactoryStyleMoveList_HighRiskHighReturn:: @ 8612046 - .2byte MOVE_GUILLOTINE - .2byte MOVE_HORN_DRILL - .2byte MOVE_DOUBLE_EDGE - .2byte MOVE_HYPER_BEAM - .2byte MOVE_COUNTER - .2byte MOVE_FISSURE - .2byte MOVE_BIDE - .2byte MOVE_SELF_DESTRUCT - .2byte MOVE_SKY_ATTACK - .2byte MOVE_EXPLOSION - .2byte MOVE_FLAIL - .2byte MOVE_REVERSAL - .2byte MOVE_DESTINY_BOND - .2byte MOVE_PERISH_SONG - .2byte MOVE_PAIN_SPLIT - .2byte MOVE_MIRROR_COAT - .2byte MOVE_MEMENTO - .2byte MOVE_GRUDGE - .2byte MOVE_FACADE - .2byte MOVE_FOCUS_PUNCH - .2byte MOVE_BLAST_BURN - .2byte MOVE_HYDRO_CANNON - .2byte MOVE_OVERHEAT - .2byte MOVE_FRENZY_PLANT - .2byte MOVE_PSYCHO_BOOST - .2byte MOVE_VOLT_TACKLE - .2byte 0 - -gBattleFactoryStyleMoveList_Endurance:: @ 861207C - .2byte MOVE_MIST - .2byte MOVE_RECOVER - .2byte MOVE_LIGHT_SCREEN - .2byte MOVE_HAZE - .2byte MOVE_REFLECT - .2byte MOVE_SOFT_BOILED - .2byte MOVE_REST - .2byte MOVE_PROTECT - .2byte MOVE_DETECT - .2byte MOVE_ENDURE - .2byte MOVE_MILK_DRINK - .2byte MOVE_HEAL_BELL - .2byte MOVE_SAFEGUARD - .2byte MOVE_BATON_PASS - .2byte MOVE_MORNING_SUN - .2byte MOVE_SYNTHESIS - .2byte MOVE_MOONLIGHT - .2byte MOVE_SWALLOW - .2byte MOVE_WISH - .2byte MOVE_INGRAIN - .2byte MOVE_MAGIC_COAT - .2byte MOVE_RECYCLE - .2byte MOVE_REFRESH - .2byte MOVE_MUD_SPORT - .2byte MOVE_SLACK_OFF - .2byte MOVE_AROMATHERAPY - .2byte MOVE_WATER_SPORT - .2byte 0 - -gBattleFactoryStyleMoveList_SlowAndSteady:: @ 86120B4 - .2byte MOVE_SING - .2byte MOVE_SUPERSONIC - .2byte MOVE_DISABLE - .2byte MOVE_LEECH_SEED - .2byte MOVE_POISON_POWDER - .2byte MOVE_STUN_SPORE - .2byte MOVE_SLEEP_POWDER - .2byte MOVE_THUNDER_WAVE - .2byte MOVE_TOXIC - .2byte MOVE_HYPNOSIS - .2byte MOVE_CONFUSE_RAY - .2byte MOVE_GLARE - .2byte MOVE_POISON_GAS - .2byte MOVE_LOVELY_KISS - .2byte MOVE_SPORE - .2byte MOVE_SPIDER_WEB - .2byte MOVE_SWEET_KISS - .2byte MOVE_SPIKES - .2byte MOVE_SWAGGER - .2byte MOVE_MEAN_LOOK - .2byte MOVE_ATTRACT - .2byte MOVE_ENCORE - .2byte MOVE_TORMENT - .2byte MOVE_FLATTER - .2byte MOVE_WILL_O_WISP - .2byte MOVE_TAUNT - .2byte MOVE_YAWN - .2byte MOVE_IMPRISON - .2byte MOVE_SNATCH - .2byte MOVE_TEETER_DANCE - .2byte MOVE_GRASS_WHISTLE - .2byte MOVE_BLOCK - .2byte 0 - -gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow:: @ 86120F6 - .2byte MOVE_SANDSTORM - .2byte MOVE_RAIN_DANCE - .2byte MOVE_SUNNY_DAY - .2byte MOVE_HAIL - .2byte MOVE_WEATHER_BALL - .2byte 0 - - .align 2 -gBattleFactoryStyleMoveListPointers:: @ 8612104 - .4byte gBattleFactoryStyleMoveList_TotalPreparation - .4byte gBattleFactoryStyleMoveList_SlowAndSteady - .4byte gBattleFactoryStyleMoveList_Endurance - .4byte gBattleFactoryStyleMoveList_HighRiskHighReturn - .4byte gBattleFactoryStyleMoveList_WeakeningTheFoe - .4byte gBattleFactoryStyleMoveList_ImpossibleToPredict - .4byte gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index cbd38a1195..3d80f1173a 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -136,861 +136,3 @@ gUnknown_08611F4C:: @ 8611F4C .align 2 gUnknown_08611F5C:: @ 8611F5C spr_template 0x03e8, 0xffff, gUnknown_08611F24, gUnknown_08611F4C, NULL, gDummySpriteAffineAnimTable, sub_81A5698 - - .align 2 -gUnknown_08611F74:: @ 8611F74 - obj_tiles gUnknown_08D854E8, 0x0200, 0x03e8 - null_obj_tiles - - .align 2 -gUnknown_08611F84:: @ 8611F84 - .4byte sub_81A58B4 - .4byte sub_81A5964 - .4byte sub_81A59FC - .4byte sub_81A5AC4 - .4byte sub_81A5B08 - .4byte sub_81A5B88 - .4byte sub_81A5BE0 - - .align 1 -gUnknown_08611FA0:: @ 8611FA0 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - - .align 1 -gUnknown_08611FAC:: @ 8611FAC - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000 - -@ 8611FC0 - .include "data/battle_frontier/battle_factory_style_move_lists.inc" - - .align 2 -gUnknown_08612120:: @ 8612120 - .4byte sub_81A5E94 - .4byte sub_81A5FA8 - .4byte sub_81A6054 - .4byte sub_81A613C - .4byte nullsub_75 - .4byte nullsub_123 - .4byte sub_81A6188 - .4byte sub_81A6198 - .4byte sub_81A61A4 - .4byte sub_81A63CC - .4byte sub_81A64C4 - .4byte sub_81A63B8 - .4byte sub_81A61B0 - .4byte sub_81A67EC - .4byte sub_81A6A08 - .4byte sub_81A6AEC - .4byte sub_81A6C1C - - .align 2 -gUnknown_08612164:: @ 8612164 - .4byte 0x00000100, 0x00000200, 0x01000000, 0x02000000 - - .align 2 -gUnknown_08612174:: @ 8612174 - .4byte 0xfffffeff, 0xfffffdff, 0xfeffffff, 0xfdffffff - -gUnknown_08612184:: @ 8612184 - .byte 0x03, 0x06, 0x06, 0x09, 0x09, 0x0c, 0x0c, 0x0f, 0x0f, 0x12, 0x15, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f - - .align 1 -gUnknown_08612194:: @ 8612194 - .2byte 0x006e, 0x00c7, 0x00a2, 0x010a, 0x010b, 0x0173, 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0351 - .2byte 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371 - - .align 1 -gUnknown_086121D4:: @ 86121D4 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x0145 - - .align 1 -gUnknown_086121F8:: @ 86121F8 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_0861221C:: @ 861221C - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_08612240:: @ 8612240 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00c2 - - .align 2 -gUnknown_08612264:: @ 8612264 - .4byte gUnknown_086121D4 - .4byte gUnknown_086121F8 - .4byte gUnknown_0861221C - .4byte gUnknown_08612240 - - .align 1 -gUnknown_08612274:: @ 8612274 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x003a - - .align 1 -gUnknown_08612298:: @ 8612298 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_086122BC:: @ 86122BC - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_086122E0:: @ 86122E0 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00e3 - - .align 2 -gUnknown_08612304:: @ 8612304 - .4byte gUnknown_08612274 - .4byte gUnknown_08612298 - .4byte gUnknown_086122BC - .4byte gUnknown_086122E0 - - .align 2 -gUnknown_08612314:: @ 8612314 - .4byte gUnknown_08612264 - .4byte gUnknown_08612304 - - .align 2 -gUnknown_0861231C:: @ 861231C - .2byte 0x0012 - .byte 0x03, 0x05, 0x06 - - .align 2 - .2byte 0x0005 - .byte 0x0d, 0x20, 0x25 - - .align 2 - .2byte 0x0011 - .byte 0x08, 0x0b, 0x0c - - .align 2 - .2byte 0x0024 - .byte 0x22, 0x1e, 0x21 - - .align 2 - .2byte 0x0015 - .byte 0x00, 0x00, 0x00 - - .align 2 - .2byte 0x001e - .byte 0x01, 0x01, 0x01 - - .align 2 - .2byte 0x002c - .byte 0x16, 0x17, 0x1b - - .align 2 - .2byte 0x0037 - .byte 0x08, 0x16, 0x1f - - .align 2 - .2byte 0x000e - .byte 0x0d, 0x27, 0x15 - - .align 2 - .2byte 0x0014 - .byte 0x02, 0x04, 0x11 - - .align 2 - .2byte 0x0038 - .byte 0x1e, 0x14, 0x24 - - .align 2 - .2byte 0x0042 - .byte 0x1c, 0x22, 0x19 - - .align 2 - .2byte 0x0026 - .byte 0x17, 0x26, 0x1a - - .align 2 - .2byte 0x0032 - .byte 0x17, 0x1e, 0x0b - - .align 2 - .2byte 0x002f - .byte 0x0f, 0x13, 0x0e - - .align 2 - .2byte 0x0027 - .byte 0x02, 0x1d, 0x1a - - .align 2 - .2byte 0x0033 - .byte 0x25, 0x0c, 0x20 - - .align 2 - .2byte 0x0021 - .byte 0x18, 0x17, 0x26 - - .align 2 - .2byte 0x0018 - .byte 0x05, 0x16, 0x04 - - .align 2 - .2byte 0x000b - .byte 0x29, 0x25, 0x23 - - .align 2 - .2byte 0x0035 - .byte 0x27, 0x0e, 0x0d - - .align 2 - .2byte 0x0030 - .byte 0x0a, 0x07, 0x09 - - .align 2 - .2byte 0x000c - .byte 0x28, 0x14, 0x10 - - .align 2 - .2byte 0x0034 - .byte 0x12, 0x0d, 0x15 - - .align 2 - .2byte 0x0013 - .byte 0x16, 0x1f, 0x1b - - .align 2 -gUnknown_086123E4:: @ 86123E4 - .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 - .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a - .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c - .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e - .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a - .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff - .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e - .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c - .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c - .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c - .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 - .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c - .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e - .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 - .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c - .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff - .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff - .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a - .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 - .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e - .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff - .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c - .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff - .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c - .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c - .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c - .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 - .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 - .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 - .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 - .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c - .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 - -gUnknown_086125DC:: @ 86125DC - .byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00 - - .align 2 -gUnknown_086125F8:: @ 86125F8 - .4byte sub_81A705C - .4byte sub_81A7140 - .4byte sub_81A7248 - .4byte sub_81A73B8 - .4byte sub_81A7070 - .4byte sub_81A73EC - .4byte sub_81A7400 - .4byte sub_81A740C - .4byte sub_81A7418 - .4byte nullsub_76 - .4byte nullsub_124 - .4byte sub_81A7468 - .4byte sub_81A74CC - .4byte sub_81A74E0 - .4byte sub_81A7508 - .4byte sub_81A7580 - .4byte sub_81A8090 - .4byte sub_81A80DC - .4byte sub_81A825C - .4byte sub_81A827C - .4byte sub_81A84B4 - .4byte sub_81A84EC - .4byte sub_81A863C - .4byte sub_81A8658 - .4byte sub_81A869C - .4byte sub_81A86C0 - .4byte sub_81A8794 - .4byte sub_81A87E8 - .4byte sub_81A8830 - -gUnknown_0861266C:: @ 861266C - .byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04 - -gUnknown_08612675:: @ 8612675 - .byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00 - - .align 2 -gUnknown_08612688:: @ 8612688 - .4byte sub_81A7D8C - .4byte sub_81A7DE8 - - .align 2 -gUnknown_08612690:: @ 8612690 - .4byte 0x00000400, 0x00000800 - -gUnknown_08612698:: @ 8612698 - store_lock_anim - walk_right - free_unlock_anim - step_end - -gUnknown_0861269C:: @ 861269C - store_lock_anim - walk_down - free_unlock_anim - step_end - -gUnknown_086126A0:: @ 86126A0 - store_lock_anim - walk_left - free_unlock_anim - step_end - -gUnknown_086126A4:: @ 86126A4 - store_lock_anim - walk_up - free_unlock_anim - step_end - -gUnknown_086126A8:: @ 86126A8 - face_right - step_end - -gUnknown_086126AA:: @ 86126AA - face_down - step_end - -gUnknown_086126AC:: @ 86126AC - face_left - step_end - -gUnknown_086126AE:: @ 86126AE - face_up - step_end - -@ 86126B0 - .include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc" - -@ 8612E80 - .include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc" - - .align 2 -gUnknown_08613650:: @ 8613650 - .byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00 - .byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00 - .byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00 - .byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00 - .byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00 - .byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00 - .byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00 - .byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00 - -gUnknown_08613750:: @ 8613750 - .byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04 - .byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08 - .byte 0x5a, 0x09, 0x64, 0x0f - -gUnknown_08613794:: @ 8613794 - .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 - - .align 1 -gUnknown_0861379C:: @ 861379C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - - .align 1 -gUnknown_0861392C:: @ 861392C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - -gUnknown_08613ABC:: @ 8613ABC - .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 - .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 - .byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02 - .byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09 - -gUnknown_08613B3A:: @ 8613B3A - .byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08613B44:: @ 8613B44 - .byte 0x03, 0x06 - - .align 2 - .byte 0x0b, 0x06 - - .align 2 - .byte 0x0d, 0x06 - - .align 2 - .byte 0x0f, 0x01 - - .align 2 - .byte 0x2b, 0x04 - - .align 2 - .byte 0x2d, 0x01 - - .align 2 - .byte 0x24, 0x09 - - .align 2 - .byte 0x29, 0x04 - - .align 2 - .byte 0x05, 0x05 - - .align 2 - .byte 0x18, 0x04 - - .align 2 - .byte 0x2f, 0x00 - - .align 2 - .byte 0x2e, 0x09 - - .align 2 - .byte 0x11, 0x0c - - .align 2 - .byte 0x10, 0x0b - - .align 2 - .byte 0x1e, 0x0d - - .align 2 - .byte 0x08, 0x01 - - .align 2 - .byte 0x17, 0x03 - - .align 2 - .byte 0x0c, 0x04 - - .align 2 - .byte 0x38, 0x04 - - .align 2 - .byte 0x1c, 0x03 - - .align 2 - .byte 0x1a, 0x00 - - .align 2 - .byte 0x19, 0x0b - - .align 2 - .byte 0x09, 0x07 - - .align 2 - .byte 0x31, 0x07 - - .align 2 - .byte 0x35, 0x07 - - .align 2 - .byte 0x36, 0x01 - - .align 2 - .byte 0x33, 0x00 - - .align 2 - .byte 0x2a, 0x03 - - .align 2 - .byte 0x16, 0x0d - - .align 2 - .byte 0x0e, 0x03 - - .align 2 - .byte 0x15, 0x01 - - .align 2 - .byte 0x14, 0x01 - - .align 2 - .byte 0x2c, 0x01 - - .align 2 - .byte 0x1b, 0x02 - - .align 2 - .byte 0x04, 0x01 - - .align 2 - .byte 0x07, 0x03 - - .align 2 - .byte 0x34, 0x05 - - .align 2 - .byte 0x32, 0x00 - - .align 2 - .byte 0x37, 0x02 - - .align 2 - .byte 0x1d, 0x04 - - .align 2 - .byte 0x22, 0x09 - - .align 2 - .byte 0x1f, 0x01 - - .align 2 - .byte 0x25, 0x00 - - .align 2 - .byte 0x0a, 0x04 - - .align 2 - .byte 0x28, 0x00 - - .align 2 - .byte 0x06, 0x05 - - .align 2 - .byte 0x27, 0x0b - - .align 2 - .byte 0x26, 0x00 - - .align 2 - .byte 0x13, 0x00 - - .align 2 - .byte 0x12, 0x02 - - .align 2 - .byte 0x39, 0x08 - - .align 2 - .byte 0x02, 0x0b - - .align 2 - .byte 0x20, 0x01 - - .align 2 - .byte 0x21, 0x00 - - .align 2 -gUnknown_08613C1C:: @ 8613C1C - .byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00 - .byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03 - .byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03 - .byte 0x43, 0x00, 0x00, 0x04 - - .align 2 -gUnknown_08613C80:: @ 8613C80 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB - - .align 2 -gUnknown_08613C90:: @ 8613C90 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD - - .align 2 -gUnknown_08613CB4:: @ 8613CB4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A - - .align 2 -gUnknown_08613CD4:: @ 8613CD4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F - - .align 2 -gUnknown_08613CE4:: @ 8613CE4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D - - .align 2 -gUnknown_08613D08:: @ 8613D08 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6 - - .align 2 -gUnknown_08613D28:: @ 8613D28 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4 - - .align 2 -gUnknown_08613D38:: @ 8613D38 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B - - .align 2 -gUnknown_08613D5C:: @ 8613D5C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767 - - .align 2 -gUnknown_08613D7C:: @ 8613D7C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC - - .align 2 -gUnknown_08613D8C:: @ 8613D8C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69 - - .align 2 -gUnknown_08613DB0:: @ 8613DB0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59 - - .align 2 -gUnknown_08613DD0:: @ 8613DD0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036 - - .align 2 -gUnknown_08613DE0:: @ 8613DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96 - - .align 2 -gUnknown_08613E04:: @ 8613E04 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77 - - .align 2 -gUnknown_08613E24:: @ 8613E24 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2 - - .align 2 -gUnknown_08613E34:: @ 8613E34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5 - - .align 2 -gUnknown_08613E58:: @ 8613E58 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3 - - .align 2 -gUnknown_08613E78:: @ 8613E78 - .4byte gUnknown_08613C80 - .4byte gUnknown_08613C90 - .4byte gUnknown_08613CB4 - - .align 2 -gUnknown_08613E84:: @ 8613E84 - .4byte gUnknown_08613CD4 - .4byte gUnknown_08613CE4 - .4byte gUnknown_08613D08 - - .align 2 -gUnknown_08613E90:: @ 8613E90 - .4byte gUnknown_08613D28 - .4byte gUnknown_08613D38 - .4byte gUnknown_08613D5C - - .align 2 -gUnknown_08613E9C:: @ 8613E9C - .4byte gUnknown_08613D7C - .4byte gUnknown_08613D8C - .4byte gUnknown_08613DB0 - - .align 2 -gUnknown_08613EA8:: @ 8613EA8 - .4byte gUnknown_08613DD0 - .4byte gUnknown_08613DE0 - .4byte gUnknown_08613E04 - - .align 2 -gUnknown_08613EB4:: @ 8613EB4 - .4byte gUnknown_08613E24 - .4byte gUnknown_08613E34 - .4byte gUnknown_08613E58 - - .align 2 -gUnknown_08613EC0:: @ 8613EC0 - .4byte gUnknown_08613E78 - .4byte gUnknown_08613E84 - .4byte gUnknown_08613E90 - .4byte gUnknown_08613E9C - .4byte gUnknown_08613EA8 - .4byte gUnknown_08613EB4 - -gUnknown_08613ED8:: @ 8613ED8 - .byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04 - - .align 2 -gUnknown_08613EE0:: @ 8613EE0 - .4byte sub_81A8E9C - .4byte sub_81A8F38 - .4byte sub_81A9048 - .4byte sub_81A9134 - .4byte sub_81A917C - .4byte sub_81A91FC - .4byte sub_81A9254 - .4byte CalculateBattlePyramidItemBallItemId - .4byte sub_81A93C8 - .4byte sub_81A9414 - .4byte sub_81A9424 - .4byte sub_81A9618 - .4byte sub_81A966C - .4byte sub_81A9684 - .4byte sub_81A975C - .4byte sub_81A97C8 - .4byte sub_81A9828 - .4byte sub_81A9834 - - .align 1 -gUnknown_08613F28:: @ 8613F28 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - - .align 2 -gUnknown_08613F34:: @ 8613F34 - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba - -gUnknown_08613F46:: @ 8613F46 - .byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff - .byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff - -gUnknown_08613F86:: @ 8613F86 - .byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64 - diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s new file mode 100644 index 0000000000..b5837abdf0 --- /dev/null +++ b/data/battle_frontier_3.s @@ -0,0 +1,803 @@ +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + + .align 2 +gUnknown_086121D4:: @ 86121D4 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x0145 + + .align 1 +gUnknown_086121F8:: @ 86121F8 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_0861221C:: @ 861221C + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_08612240:: @ 8612240 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00c2 + + .align 2 +gUnknown_08612264:: @ 8612264 + .4byte gUnknown_086121D4 + .4byte gUnknown_086121F8 + .4byte gUnknown_0861221C + .4byte gUnknown_08612240 + + .align 1 +gUnknown_08612274:: @ 8612274 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x003a + + .align 1 +gUnknown_08612298:: @ 8612298 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_086122BC:: @ 86122BC + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_086122E0:: @ 86122E0 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00e3 + + .align 2 +gUnknown_08612304:: @ 8612304 + .4byte gUnknown_08612274 + .4byte gUnknown_08612298 + .4byte gUnknown_086122BC + .4byte gUnknown_086122E0 + + .align 2 +gUnknown_08612314:: @ 8612314 + .4byte gUnknown_08612264 + .4byte gUnknown_08612304 + + .align 2 +gUnknown_0861231C:: @ 861231C + .2byte 0x0012 + .byte 0x03, 0x05, 0x06 + + .align 2 + .2byte 0x0005 + .byte 0x0d, 0x20, 0x25 + + .align 2 + .2byte 0x0011 + .byte 0x08, 0x0b, 0x0c + + .align 2 + .2byte 0x0024 + .byte 0x22, 0x1e, 0x21 + + .align 2 + .2byte 0x0015 + .byte 0x00, 0x00, 0x00 + + .align 2 + .2byte 0x001e + .byte 0x01, 0x01, 0x01 + + .align 2 + .2byte 0x002c + .byte 0x16, 0x17, 0x1b + + .align 2 + .2byte 0x0037 + .byte 0x08, 0x16, 0x1f + + .align 2 + .2byte 0x000e + .byte 0x0d, 0x27, 0x15 + + .align 2 + .2byte 0x0014 + .byte 0x02, 0x04, 0x11 + + .align 2 + .2byte 0x0038 + .byte 0x1e, 0x14, 0x24 + + .align 2 + .2byte 0x0042 + .byte 0x1c, 0x22, 0x19 + + .align 2 + .2byte 0x0026 + .byte 0x17, 0x26, 0x1a + + .align 2 + .2byte 0x0032 + .byte 0x17, 0x1e, 0x0b + + .align 2 + .2byte 0x002f + .byte 0x0f, 0x13, 0x0e + + .align 2 + .2byte 0x0027 + .byte 0x02, 0x1d, 0x1a + + .align 2 + .2byte 0x0033 + .byte 0x25, 0x0c, 0x20 + + .align 2 + .2byte 0x0021 + .byte 0x18, 0x17, 0x26 + + .align 2 + .2byte 0x0018 + .byte 0x05, 0x16, 0x04 + + .align 2 + .2byte 0x000b + .byte 0x29, 0x25, 0x23 + + .align 2 + .2byte 0x0035 + .byte 0x27, 0x0e, 0x0d + + .align 2 + .2byte 0x0030 + .byte 0x0a, 0x07, 0x09 + + .align 2 + .2byte 0x000c + .byte 0x28, 0x14, 0x10 + + .align 2 + .2byte 0x0034 + .byte 0x12, 0x0d, 0x15 + + .align 2 + .2byte 0x0013 + .byte 0x16, 0x1f, 0x1b + + .align 2 +gUnknown_086123E4:: @ 86123E4 + .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 + .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a + .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c + .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e + .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a + .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff + .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e + .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c + .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c + .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c + .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 + .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c + .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e + .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 + .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c + .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff + .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff + .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a + .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 + .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e + .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff + .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c + .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff + .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c + .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c + .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c + .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 + .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 + .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 + .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 + .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c + .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 + +gUnknown_086125DC:: @ 86125DC + .byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00 + + .align 2 +gUnknown_086125F8:: @ 86125F8 + .4byte sub_81A705C + .4byte sub_81A7140 + .4byte sub_81A7248 + .4byte sub_81A73B8 + .4byte sub_81A7070 + .4byte sub_81A73EC + .4byte sub_81A7400 + .4byte sub_81A740C + .4byte sub_81A7418 + .4byte nullsub_76 + .4byte nullsub_124 + .4byte sub_81A7468 + .4byte sub_81A74CC + .4byte sub_81A74E0 + .4byte sub_81A7508 + .4byte sub_81A7580 + .4byte sub_81A8090 + .4byte sub_81A80DC + .4byte sub_81A825C + .4byte sub_81A827C + .4byte sub_81A84B4 + .4byte sub_81A84EC + .4byte sub_81A863C + .4byte sub_81A8658 + .4byte sub_81A869C + .4byte sub_81A86C0 + .4byte sub_81A8794 + .4byte sub_81A87E8 + .4byte sub_81A8830 + +gUnknown_0861266C:: @ 861266C + .byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04 + +gUnknown_08612675:: @ 8612675 + .byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00 + + .align 2 +gUnknown_08612688:: @ 8612688 + .4byte sub_81A7D8C + .4byte sub_81A7DE8 + + .align 2 +gUnknown_08612690:: @ 8612690 + .4byte 0x00000400, 0x00000800 + +gUnknown_08612698:: @ 8612698 + store_lock_anim + walk_right + free_unlock_anim + step_end + +gUnknown_0861269C:: @ 861269C + store_lock_anim + walk_down + free_unlock_anim + step_end + +gUnknown_086126A0:: @ 86126A0 + store_lock_anim + walk_left + free_unlock_anim + step_end + +gUnknown_086126A4:: @ 86126A4 + store_lock_anim + walk_up + free_unlock_anim + step_end + +gUnknown_086126A8:: @ 86126A8 + face_right + step_end + +gUnknown_086126AA:: @ 86126AA + face_down + step_end + +gUnknown_086126AC:: @ 86126AC + face_left + step_end + +gUnknown_086126AE:: @ 86126AE + face_up + step_end + +@ 86126B0 + .include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc" + +@ 8612E80 + .include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc" + + .align 2 +gUnknown_08613650:: @ 8613650 + .byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00 + .byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00 + .byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00 + .byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00 + .byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00 + .byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00 + .byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00 + .byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00 + +gUnknown_08613750:: @ 8613750 + .byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04 + .byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08 + .byte 0x5a, 0x09, 0x64, 0x0f + +gUnknown_08613794:: @ 8613794 + .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 + + .align 1 +gUnknown_0861379C:: @ 861379C + .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + + .align 1 +gUnknown_0861392C:: @ 861392C + .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + +gUnknown_08613ABC:: @ 8613ABC + .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 + .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 + .byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02 + .byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09 + +gUnknown_08613B3A:: @ 8613B3A + .byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00 + + .align 2 +gUnknown_08613B44:: @ 8613B44 + .byte 0x03, 0x06 + + .align 2 + .byte 0x0b, 0x06 + + .align 2 + .byte 0x0d, 0x06 + + .align 2 + .byte 0x0f, 0x01 + + .align 2 + .byte 0x2b, 0x04 + + .align 2 + .byte 0x2d, 0x01 + + .align 2 + .byte 0x24, 0x09 + + .align 2 + .byte 0x29, 0x04 + + .align 2 + .byte 0x05, 0x05 + + .align 2 + .byte 0x18, 0x04 + + .align 2 + .byte 0x2f, 0x00 + + .align 2 + .byte 0x2e, 0x09 + + .align 2 + .byte 0x11, 0x0c + + .align 2 + .byte 0x10, 0x0b + + .align 2 + .byte 0x1e, 0x0d + + .align 2 + .byte 0x08, 0x01 + + .align 2 + .byte 0x17, 0x03 + + .align 2 + .byte 0x0c, 0x04 + + .align 2 + .byte 0x38, 0x04 + + .align 2 + .byte 0x1c, 0x03 + + .align 2 + .byte 0x1a, 0x00 + + .align 2 + .byte 0x19, 0x0b + + .align 2 + .byte 0x09, 0x07 + + .align 2 + .byte 0x31, 0x07 + + .align 2 + .byte 0x35, 0x07 + + .align 2 + .byte 0x36, 0x01 + + .align 2 + .byte 0x33, 0x00 + + .align 2 + .byte 0x2a, 0x03 + + .align 2 + .byte 0x16, 0x0d + + .align 2 + .byte 0x0e, 0x03 + + .align 2 + .byte 0x15, 0x01 + + .align 2 + .byte 0x14, 0x01 + + .align 2 + .byte 0x2c, 0x01 + + .align 2 + .byte 0x1b, 0x02 + + .align 2 + .byte 0x04, 0x01 + + .align 2 + .byte 0x07, 0x03 + + .align 2 + .byte 0x34, 0x05 + + .align 2 + .byte 0x32, 0x00 + + .align 2 + .byte 0x37, 0x02 + + .align 2 + .byte 0x1d, 0x04 + + .align 2 + .byte 0x22, 0x09 + + .align 2 + .byte 0x1f, 0x01 + + .align 2 + .byte 0x25, 0x00 + + .align 2 + .byte 0x0a, 0x04 + + .align 2 + .byte 0x28, 0x00 + + .align 2 + .byte 0x06, 0x05 + + .align 2 + .byte 0x27, 0x0b + + .align 2 + .byte 0x26, 0x00 + + .align 2 + .byte 0x13, 0x00 + + .align 2 + .byte 0x12, 0x02 + + .align 2 + .byte 0x39, 0x08 + + .align 2 + .byte 0x02, 0x0b + + .align 2 + .byte 0x20, 0x01 + + .align 2 + .byte 0x21, 0x00 + + .align 2 +gUnknown_08613C1C:: @ 8613C1C + .byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00 + .byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03 + .byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03 + .byte 0x43, 0x00, 0x00, 0x04 + + .align 2 +gUnknown_08613C80:: @ 8613C80 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB + + .align 2 +gUnknown_08613C90:: @ 8613C90 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD + + .align 2 +gUnknown_08613CB4:: @ 8613CB4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A + + .align 2 +gUnknown_08613CD4:: @ 8613CD4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F + + .align 2 +gUnknown_08613CE4:: @ 8613CE4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D + + .align 2 +gUnknown_08613D08:: @ 8613D08 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6 + + .align 2 +gUnknown_08613D28:: @ 8613D28 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4 + + .align 2 +gUnknown_08613D38:: @ 8613D38 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B + + .align 2 +gUnknown_08613D5C:: @ 8613D5C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767 + + .align 2 +gUnknown_08613D7C:: @ 8613D7C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC + + .align 2 +gUnknown_08613D8C:: @ 8613D8C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69 + + .align 2 +gUnknown_08613DB0:: @ 8613DB0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59 + + .align 2 +gUnknown_08613DD0:: @ 8613DD0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036 + + .align 2 +gUnknown_08613DE0:: @ 8613DE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96 + + .align 2 +gUnknown_08613E04:: @ 8613E04 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77 + + .align 2 +gUnknown_08613E24:: @ 8613E24 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2 + + .align 2 +gUnknown_08613E34:: @ 8613E34 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5 + + .align 2 +gUnknown_08613E58:: @ 8613E58 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3 + + .align 2 +gUnknown_08613E78:: @ 8613E78 + .4byte gUnknown_08613C80 + .4byte gUnknown_08613C90 + .4byte gUnknown_08613CB4 + + .align 2 +gUnknown_08613E84:: @ 8613E84 + .4byte gUnknown_08613CD4 + .4byte gUnknown_08613CE4 + .4byte gUnknown_08613D08 + + .align 2 +gUnknown_08613E90:: @ 8613E90 + .4byte gUnknown_08613D28 + .4byte gUnknown_08613D38 + .4byte gUnknown_08613D5C + + .align 2 +gUnknown_08613E9C:: @ 8613E9C + .4byte gUnknown_08613D7C + .4byte gUnknown_08613D8C + .4byte gUnknown_08613DB0 + + .align 2 +gUnknown_08613EA8:: @ 8613EA8 + .4byte gUnknown_08613DD0 + .4byte gUnknown_08613DE0 + .4byte gUnknown_08613E04 + + .align 2 +gUnknown_08613EB4:: @ 8613EB4 + .4byte gUnknown_08613E24 + .4byte gUnknown_08613E34 + .4byte gUnknown_08613E58 + + .align 2 +gUnknown_08613EC0:: @ 8613EC0 + .4byte gUnknown_08613E78 + .4byte gUnknown_08613E84 + .4byte gUnknown_08613E90 + .4byte gUnknown_08613E9C + .4byte gUnknown_08613EA8 + .4byte gUnknown_08613EB4 + +gUnknown_08613ED8:: @ 8613ED8 + .byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04 + + .align 2 +gUnknown_08613EE0:: @ 8613EE0 + .4byte sub_81A8E9C + .4byte sub_81A8F38 + .4byte sub_81A9048 + .4byte sub_81A9134 + .4byte sub_81A917C + .4byte sub_81A91FC + .4byte sub_81A9254 + .4byte CalculateBattlePyramidItemBallItemId + .4byte sub_81A93C8 + .4byte sub_81A9414 + .4byte sub_81A9424 + .4byte sub_81A9618 + .4byte sub_81A966C + .4byte sub_81A9684 + .4byte sub_81A975C + .4byte sub_81A97C8 + .4byte sub_81A9828 + .4byte sub_81A9834 + + .align 1 +gUnknown_08613F28:: @ 8613F28 + .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 + + .align 2 +gUnknown_08613F34:: @ 8613F34 + .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba + +gUnknown_08613F46:: @ 8613F46 + .byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff + .byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff + +gUnknown_08613F86:: @ 8613F86 + .byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64 diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 69df3aca2c..bce2de516a 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -73,7 +73,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E waitse waitmovement 0 setvar VAR_0x8004, 6 - special sub_81A5238 + special CallBattleArenaFunction msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4 closemessage applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 @@ -105,7 +105,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB waitse waitmovement 0 setvar VAR_0x8004, 6 - special sub_81A5238 + special CallBattleArenaFunction msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4 BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615 @@ -266,7 +266,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse fadescreen 1 diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 710dd1ecec..19976c855d 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -32,11 +32,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -78,7 +78,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction call BattleFrontier_BattleArenaLobby_EventScript_255D59 msgbox BattleFrontier_BattleArenaLobby_Text_256A74, 4 closemessage @@ -93,7 +93,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59 special HealPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse call BattleFrontier_BattleArenaLobby_EventScript_23E8E0 @@ -119,7 +119,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -183,11 +183,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 6d2350b6ff..96d53d42fd 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -69,7 +69,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67 waitmovement 0 call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4 setvar VAR_0x8004, 11 - special sub_81A5E74 + special CallBattleFactoryFunction removeobject 2 setobjectxyperm 2, 7, 1 addobject 2 @@ -109,14 +109,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8 BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E call BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA @@ -235,24 +235,24 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0 BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105 setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43 addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 1a535c8936..6ea24b81f8 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -30,19 +30,19 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4 closemessage setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -77,7 +77,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse goto BattleFrontier_BattleFactoryLobby_EventScript_25853B @@ -93,10 +93,10 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse @@ -128,7 +128,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -193,7 +193,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -201,7 +201,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 5764025e08..d99fed1b2c 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -32,23 +32,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 compare VAR_0x8006, 2 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69 setvar VAR_0x8004, 13 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4 fadescreen 1 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 6 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 @@ -66,9 +66,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 setvar VAR_0x8004, 9 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 16 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4 playfanfare MUS_ME_ASA waitfanfare @@ -165,12 +165,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 @@ -183,12 +183,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2 fadescreen 1 setvar VAR_0x8004, 7 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 @@ -227,7 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse fadescreen 1 @@ -239,7 +239,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 special SavePlayerParty setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 @@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4 + msgbox Text_StyleUnrestrained, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4 + msgbox Text_StyleTotalPreparation, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4 + msgbox Text_StyleSlowAndSteady, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4 + msgbox Text_StyleEndurance, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4 + msgbox Text_StyleHighRisk, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4 + msgbox Text_StyleWeakenFoe, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4 + msgbox Text_StyleImpossibleToPredict, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4 + msgbox Text_StyleDependsOnFlow, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4 + msgbox Text_StyleFlexible, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9 @@ -642,39 +642,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893 .string "The TRAINER appears to have no clear\n" .string "favorites when it comes to type.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9 +Text_StyleSlowAndSteady: @ 825A8D9 .string "The favorite battle style appears to\n" .string "be slow and steady.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912 +Text_StyleEndurance: @ 825A912 .string "The favorite battle style appears to\n" .string "be one of endurance.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C +Text_StyleHighRisk: @ 825A94C .string "The favorite battle style appears to\n" .string "be high risk, high return.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C +Text_StyleDependsOnFlow: @ 825A98C .string "The favorite battle style appears to\n" .string "depend on the battle’s flow.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE +Text_StyleTotalPreparation: @ 825A9CE .string "The favorite battle style appears to\n" .string "be one based on total preparation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16 +Text_StyleWeakenFoe: @ 825AA16 .string "The favorite battle style appears\n" .string "to be weakening the foe to start.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A +Text_StyleFlexible: @ 825AA5A .string "The favorite battle style appears to\n" .string "be flexibly adaptable to the situation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7 +Text_StyleImpossibleToPredict: @ 825AAA7 .string "The favorite battle style appears to\n" .string "be impossible to predict.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6 +Text_StyleUnrestrained: @ 825AAE6 .string "The favorite battle style appears to\n" .string "be free-spirited and unrestrained.$" diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 6ec39dfd2d..8bbcef830b 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -162,14 +162,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3 waitstate setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A5238 + special CallBattleArenaFunction compare VAR_RESULT, 9999 goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3 addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A5238 + special CallBattleArenaFunction FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43 message FallarborTown_BattleTentBattleRoom_Text_257D17 diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 833abdf996..6b63f13f84 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -42,7 +42,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_209A99 waitmovement 0 setvar VAR_0x8004, 11 - special sub_81A5E74 + special CallBattleFactoryFunction setobjectxyperm 2, 5, 1 removeobject 2 addobject 2 diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index c2ef5e3daf..57df51237f 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -59,9 +59,9 @@ SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4 SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE setvar VAR_0x8004, 9 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 16 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox SlateportCity_BattleTentCorridor_Text_25A22D, 4 playfanfare MUS_ME_ASA waitfanfare @@ -143,7 +143,7 @@ SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044 special SavePlayerParty setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction goto SlateportCity_BattleTentCorridor_EventScript_208F0D SlateportCity_BattleTentCorridor_Movement_209059: @ 8209059 diff --git a/data/specials.inc b/data/specials.inc index 5c1653d49c..6808432375 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -248,8 +248,8 @@ gSpecials:: @ 81DBA64 def_special sub_8195960 def_special CopyEReaderTrainerGreeting def_special DoSpecialTrainerBattle - def_special sub_81A5238 - def_special sub_81A5E74 + def_special CallBattleArenaFunction + def_special CallBattleFactoryFunction def_special sub_81A703C def_special sub_81A8E7C def_special StopMapMusic diff --git a/include/battle.h b/include/battle.h index f34364ea68..5f925b9253 100644 --- a/include/battle.h +++ b/include/battle.h @@ -498,7 +498,9 @@ struct BattleStruct struct BattleTv tv; u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; - u8 field_298[8]; + s8 field_298[2]; + s8 field_29A[2]; + u16 field_29C[2]; u8 field_2A0; u8 field_2A1; u8 field_2A2; diff --git a/include/battle_factory.h b/include/battle_factory.h index 1b0e449431..b2d3fc10f6 100644 --- a/include/battle_factory.h +++ b/include/battle_factory.h @@ -1,7 +1,12 @@ #ifndef GUARD_BATTLE_FACTORY_H #define GUARD_BATTLE_FACTORY_H -void DoBattleFactorySelectScreen(void); -void DoBattleFactorySwapScreen(void); +void CallBattleFactoryFunction(void); +bool8 sub_81A6BF4(void); +u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1); +void FillFactoryBrainParty(void); +u8 sub_81A6F70(u8 battleMode, u8 lvlMode); +u32 GetAiScriptsInBattleFactory(void); +void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot); -#endif // GUARD_BATTLE_FACTORY_H +#endif //GUARD_BATTLE_FACTORY_H diff --git a/include/battle_factory_screen.h b/include/battle_factory_screen.h new file mode 100644 index 0000000000..86d6177f6a --- /dev/null +++ b/include/battle_factory_screen.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BATTLE_FACTORY_SCREEN_H +#define GUARD_BATTLE_FACTORY_SCREEN_H + +void DoBattleFactorySelectScreen(void); +void DoBattleFactorySwapScreen(void); + +#endif // GUARD_BATTLE_FACTORY_SCREEN_H diff --git a/include/battle_tower.h b/include/battle_tower.h index 5fe8d1190f..90c22c9829 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -21,7 +21,7 @@ struct BattleFrontierTrainer u16 speechBefore[6]; u16 speechWin[6]; u16 speechLose[6]; - const u16 *bfMonPool; + const u16 *monSets; }; struct FacilityMon @@ -52,7 +52,7 @@ u8 GetFrontierOpponentClass(u16 trainerId); void GetFrontierTrainerName(u8 *dst, u16 trainerId); void FillFrontierTrainerParty(u8 monsCount); void FillFrontierTrainersParties(u8 monsCount); -u16 RandomizeFacilityTrainerMonId(u16 trainerId); +u16 RandomizeFacilityTrainerMonSet(u16 trainerId); void FrontierSpeechToString(const u16 *words); void DoSpecialTrainerBattle(void); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record); diff --git a/include/frontier_util.h b/include/frontier_util.h index cfc3a8af4d..6b6a2ea397 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -15,6 +15,7 @@ u8 GetPlayerSymbolCountForFacility(u8 facility); void ShowRankingHallRecordsWindow(void); void ScrollRankingHallRecordsWindow(void); void ClearRankingHallRecords(void); +void sub_81A4C30(void); u8 GetFrontierBrainTrainerPicIndex(void); u8 GetFrontierBrainTrainerClass(void); void CopyFrontierBrainTrainerName(u8 *dst); diff --git a/include/pokemon.h b/include/pokemon.h index 0155f74309..7cf043ba3b 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -486,7 +486,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src); void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50); void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId); -void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); +void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest); void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); bool8 sub_80688F8(u8 caseId, u8 battlerId); diff --git a/ld_script.txt b/ld_script.txt index 4177268bfc..029dbb0b52 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -262,9 +262,11 @@ SECTIONS { src/battle_frontier_1.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); - src/battle_factory.o(.text); + src/battle_factory_screen.o(.text); src/apprentice.o(.text); src/frontier_util.o(.text); + src/battle_arena.o(.text); + src/battle_factory.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); @@ -566,10 +568,13 @@ SECTIONS { src/battle_dome.o(.rodata); data/battle_frontier_1.o(.rodata); src/menu.o(.rodata); - src/battle_factory.o(.rodata); + src/battle_factory_screen.o(.rodata); src/apprentice.o(.rodata); src/frontier_util.o(.rodata); data/battle_frontier_2.o(.rodata); + src/battle_arena.o(.rodata); + src/battle_factory.o(.rodata); + data/battle_frontier_3.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); src/save_location.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index e89d308f54..ab850f4fb8 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -4,13 +4,14 @@ #include "battle.h" #include "battle_setup.h" #include "recorded_battle.h" -#include "constants/species.h" -#include "constants/abilities.h" #include "random.h" #include "item.h" +#include "util.h" +#include "battle_factory.h" +#include "constants/species.h" +#include "constants/abilities.h" #include "constants/battle_move_effects.h" #include "constants/moves.h" -#include "util.h" #include "constants/battle_ai.h" #define AI_ACTION_DONE 0x0001 @@ -44,8 +45,6 @@ AI scripts. extern const u8 *const gBattleAI_ScriptsTable[]; -extern u32 GetAiScriptsInBattleFactory(); - static u8 ChooseMoveOrAction_Singles(void); static u8 ChooseMoveOrAction_Doubles(void); static void RecordLastUsedMoveByTarget(void); diff --git a/src/battle_arena.c b/src/battle_arena.c index 968a7e7e4b..5ab71965b1 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -9,18 +9,62 @@ #include "bg.h" #include "sound.h" #include "m4a.h" +#include "util.h" +#include "battle_setup.h" +#include "overworld.h" +#include "frontier_util.h" +#include "random.h" +#include "item.h" +#include "battle_tower.h" #include "constants/songs.h" +#include "constants/battle_string_ids.h" +#include "constants/battle_frontier.h" extern u16 gBattle_WIN0H; extern u16 gBattle_WIN0V; -extern void (* const gUnknown_08611F84[])(void); -extern const struct CompressedSpriteSheet gUnknown_08611F74[]; +extern const u32 gUnknown_08D854E8[]; extern const u16 gUnknown_08D855E8[]; extern const struct SpriteTemplate gUnknown_08611F5C; +extern const s8 gBattleArenaMoveMindRatings[]; // This file's functions. -void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler); +static void sub_81A58B4(void); +static void sub_81A5964(void); +static void sub_81A59FC(void); +static void sub_81A5AC4(void); +static void sub_81A5B08(void); +static void sub_81A5B88(void); +static void sub_81A5BE0(void); +static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler); + +// Const rom data. +static const struct CompressedSpriteSheet gUnknown_08611F74[] = +{ + {gUnknown_08D854E8, 0x200, 0x3E8}, + {0} +}; + +static void (* const gUnknown_08611F84[])(void) = +{ + sub_81A58B4, + sub_81A5964, + sub_81A59FC, + sub_81A5AC4, + sub_81A5B08, + sub_81A5B88, + sub_81A5BE0, +}; + +static const u16 gUnknown_08611FA0[6] = +{ + 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 +}; + +static const u16 gUnknown_08611FAC[9] = +{ + 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba +}; // code void CallBattleArenaFunction(void) @@ -153,7 +197,7 @@ u8 sub_81A5258(u8 *state) return ret; } -void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) +static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) { s32 animNum = 0; s32 r6 = 0; @@ -222,3 +266,243 @@ void sub_81A56B4(void) ptr3[0] = gBattleMons[0].hp; ptr3[1] = gBattleMons[1].hp; } + +void sub_81A56E8(u8 battler) +{ + s8 *ptr1 = gBattleStruct->field_298; + + ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove]; +} + +void sub_81A5718(u8 battler) +{ + s8 *ptr2 = gBattleStruct->field_29A; + + if (gHitMarker & HITMARKER_OBEYS) + { + u8 *ptr4 = &gBattleStruct->field_2A2; + if (*ptr4 & gBitTable[battler]) + { + *ptr4 &= ~(gBitTable[battler]); + ptr2[battler] -= 2; + } + else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + { + if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1) + ptr2[battler] -= 2; + } + else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + { + ptr2[battler] += 1; + } + else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) + { + ptr2[battler] += 2; + } + else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + { + ptr2[battler] -= 1; + } + else if (!gProtectStructs[battler].protected) + { + ptr2[battler] += 1; + } + } +} + +void sub_81A57E4(u8 battler, u16 stringId) +{ + s8 *ptr2 = gBattleStruct->field_29A; + + switch (stringId) + { + case STRINGID_PKMNSXMADEYUSELESS: + case STRINGID_PKMNSXMADEITINEFFECTIVE: + case STRINGID_PKMNSXPREVENTSFLINCHING: + case STRINGID_PKMNSXBLOCKSY2: + case STRINGID_PKMNSXPREVENTSYLOSS: + case STRINGID_PKMNSXMADEYINEFFECTIVE: + case STRINGID_PKMNSXPREVENTSBURNS: + case STRINGID_PKMNSXBLOCKSY: + case STRINGID_PKMNPROTECTEDBY: + case STRINGID_PKMNPREVENTSUSAGE: + case STRINGID_PKMNRESTOREDHPUSING: + case STRINGID_PKMNPREVENTSPARALYSISWITH: + case STRINGID_PKMNPREVENTSROMANCEWITH: + case STRINGID_PKMNPREVENTSPOISONINGWITH: + case STRINGID_PKMNPREVENTSCONFUSIONWITH: + case STRINGID_PKMNRAISEDFIREPOWERWITH: + case STRINGID_PKMNANCHORSITSELFWITH: + case STRINGID_PKMNPREVENTSSTATLOSSWITH: + case STRINGID_PKMNSTAYEDAWAKEUSING: + ptr2[battler] -= 3; + break; + } +} + +void sub_81A586C(u8 battler) +{ + u16 *ptr3 = gBattleStruct->field_29C; + + ptr3[battler] = gBattleMons[battler].hp; + if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp) + ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp; +} + +static void sub_81A58B4(void) +{ + bool32 isCurrent; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (lvlMode != FRONTIER_LVL_50) + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80; + else + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40; + + if (!isCurrent) + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +static void sub_81A5964(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DD8; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40; + break; + } +} + +static void sub_81A59FC(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DD8 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x80; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80); + } + else + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x40; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40); + } + break; + } +} + +static void sub_81A5AC4(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +static void sub_81A5B08(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41) + gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FAC[Random() % ARRAY_COUNT(gUnknown_08611FAC)]; + else + gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FA0[Random() % ARRAY_COUNT(gUnknown_08611FA0)]; +} + +static void sub_81A5B88(void) +{ + if (AddBagItem(gSaveBlock2Ptr->frontier.field_DD8, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->frontier.field_DD8, gStringVar1); + gSaveBlock2Ptr->frontier.field_DD8 = 0; + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } +} + +static void sub_81A5BE0(void) +{ + GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); +} + +void sub_81A5BF8(void) +{ + u8 width = 27; + u8 palNum = 7; + + FillBgTilemapBufferRect(0, 0, 254, 14, 1, 6, palNum); + FillBgTilemapBufferRect(0, 0, 32, 14, 1, 6, palNum); + FillBgTilemapBufferRect(0, 0x31, 0, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x33, 1, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x34, 2, 14, width, 1, palNum); + width++; + FillBgTilemapBufferRect(0, 0x35, 28, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x36, 29, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x37, 0, 15, 1, 5, palNum); + FillBgTilemapBufferRect(0, 0x39, 1, 15, width, 5, palNum); + FillBgTilemapBufferRect(0, 0x3A, 29, 15, 1, 5, palNum); + FillBgTilemapBufferRect(0, 0x831, 0, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x833, 1, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x834, 2, 19, width - 2, 1, palNum); + FillBgTilemapBufferRect(0, 0x835, 28, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum); +} + +void sub_81A5D44(void) +{ + u8 width; + u8 height; + u8 palNum = 0; + + FillBgTilemapBufferRect(0, 3, 0, 14, 1, 1, palNum); + height = 4; + FillBgTilemapBufferRect(0, 4, 1, 14, 1, 1, palNum); + width = 27; + FillBgTilemapBufferRect(0, 5, 2, 14, width, 1, palNum); + FillBgTilemapBufferRect(0, 6, 28, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 7, 29, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 8, 0, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 9, 1, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xA, 2, 15, width, height, palNum); + FillBgTilemapBufferRect(0, 0xB, 28, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xC, 29, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xD, 0, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0xE, 1, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0xF, 2, 19, width, 1, palNum); + FillBgTilemapBufferRect(0, 0x10, 28, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x11, 29, 19, 1, 1, palNum); +} diff --git a/src/battle_dome.c b/src/battle_dome.c index b39162dda6..2a77da180d 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2555,7 +2555,7 @@ static void InitDomeTrainers(void) s32 species[3]; s32 monTypesBits, monTypesCount; s32 trainerId; - s32 monTournamentId; + s32 monSetId; u16 *statSums; s32 *statValues; u8 ivs = 0; @@ -2618,20 +2618,20 @@ static void InitDomeTrainers(void) // Make sure the mon is valid. do { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + monSetId = RandomizeFacilityTrainerMonSet(trainerId); for (k = 0; k < j; k++) { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + s32 checkingMonSetId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; + if (checkingMonSetId == monSetId + || species[0] == gFacilityTrainerMons[monSetId].species + || species[1] == gFacilityTrainerMons[monSetId].species + || gFacilityTrainerMons[checkingMonSetId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) break; } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId; + species[j] = gFacilityTrainerMons[monSetId].species; } gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; @@ -2828,7 +2828,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM u8 happiness = 0xFF; u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. u8 level = SetFacilityPtrsGetLevel(); - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].species, level, gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].nature, @@ -6143,7 +6143,7 @@ static void sub_8194F58(void) s32 species[3]; s32 monTypesBits; s32 trainerId; - s32 monTournamentId; + s32 monSetId; u8 lvlMode; u16 *statSums; s32 *statValues; @@ -6190,20 +6190,20 @@ static void sub_8194F58(void) // Make sure the mon is valid. do { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + monSetId = RandomizeFacilityTrainerMonSet(trainerId); for (k = 0; k < j; k++) { s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + if (checkingMonId == monSetId + || species[0] == gFacilityTrainerMons[monSetId].species + || species[1] == gFacilityTrainerMons[monSetId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) break; } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId; + species[j] = gFacilityTrainerMons[monSetId].species; } gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; diff --git a/src/battle_factory.c b/src/battle_factory.c index d7a2939b33..703887ae5f 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -1,4114 +1,861 @@ #include "global.h" #include "battle_factory.h" -#include "sprite.h" +#include "battle_factory_screen.h" #include "event_data.h" +#include "battle_setup.h" #include "overworld.h" -#include "random.h" +#include "frontier_util.h" #include "battle_tower.h" -#include "text.h" -#include "palette.h" -#include "task.h" -#include "main.h" -#include "malloc.h" -#include "bg.h" -#include "gpu_regs.h" -#include "string_util.h" -#include "international_string_util.h" -#include "window.h" -#include "data2.h" -#include "decompress.h" -#include "pokemon_summary_screen.h" -#include "sound.h" -#include "pokedex.h" -#include "util.h" -#include "trainer_pokemon_sprites.h" +#include "random.h" +#include "constants/species.h" +#include "constants/battle_ai.h" #include "constants/battle_frontier.h" -#include "constants/songs.h" -#include "constants/rgb.h" +#include "constants/trainers.h" +#include "constants/moves.h" -// Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. -// Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. +extern u8 gUnknown_03001288; +extern u16 gUnknown_03006298[]; -#define MENU_SUMMARY 0 -#define MENU_RENT 1 -#define MENU_DESELECT 1 -#define MENU_OTHERS 2 -#define MENU_OPTIONS_COUNT 3 - -#define SELECTABLE_MONS_COUNT 6 - -#define TAG_PAL_BALL_GREY 0x64 -#define TAG_PAL_BALL_SELECTED 0x65 -#define TAG_PAL_66 0x66 -#define TAG_PAL_67 0x67 - -#define TAG_TILE_64 0x64 -#define TAG_TILE_65 0x65 -#define TAG_TILE_66 0x66 -#define TAG_TILE_67 0x67 -#define TAG_TILE_68 0x68 -#define TAG_TILE_69 0x69 -#define TAG_TILE_6A 0x6A -#define TAG_TILE_6B 0x6B -#define TAG_TILE_6C 0x6C -#define TAG_TILE_6D 0x6D - -struct FactorySelecteableMon -{ - u16 monSetId; - u16 spriteId; - u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon - struct Pokemon monData; -}; - -struct UnkFactoryStruct -{ - u8 field0; - u8 field1; -}; - -struct FactorySelectMonsStruct -{ - u8 menuCursorPos; - u8 menuCursor1SpriteId; - u8 menuCursor2SpriteId; - u8 cursorPos; - u8 cursorSpriteId; - u8 selectingMonsState; - bool8 fromSummaryScreen; - u8 yesNoCursorPos; - u8 unused8; - struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; - struct UnkFactoryStruct unk294[3]; - bool8 unk2A0; - u8 fadeSpeciesNameTaskId; - bool8 unk2A2; - u16 unk2A4; - bool8 unk2A6; - u8 unk2A7; - u8 unk2A8; - u8 unk2A9; -}; - -// 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. -#define ACTIONS_PLAYER_SCREEN 0 -#define ACTIONS_ENEMY_SCREEN 1 - -struct SwapActionIdAndFunc -{ - u8 id; - void (*func)(u8 taskId); -}; - -struct FactorySwapMonsStruct -{ - u8 menuCursorPos; - u8 menuCursor1SpriteId; - u8 menuCursor2SpriteId; - u8 cursorPos; - u8 cursorSpriteId; - u8 ballSpriteIds[3]; - u8 unk8[2][3]; - u8 unkE[2][2]; - u8 playerMonId; - u8 enemyMonId; - bool8 inEnemyScreen; - bool8 fromSummaryScreen; - u8 yesNoCursorPos; - u8 actionsCount; - const struct SwapActionIdAndFunc *actionsData; - u8 unused1C[4]; - bool8 monSwapped; - u8 fadeSpeciesNameTaskId; - bool8 unk22; - u16 unk24; - bool8 unk26; - u8 unk27; - u8 unk28; - u8 unk29; - struct UnkFactoryStruct unk2C; - bool8 unk30; -}; - -extern u8 (*gUnknown_030062E8)(void); -extern u8 gUnknown_0203CF20; - -extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u32 gUnknown_085B18AC[]; - -extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); -extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode); -extern u8 sub_81A6CA8(u8 arg0, u8 arg1); +extern const u16 gBattleFrontierHeldItems[]; // This file's functions. -static void sub_819A44C(struct Sprite *sprite); -static void CB2_InitSelectScreen(void); -static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); -static void Select_InitMonsData(void); -static void Select_InitAllSprites(void); -static void Select_ShowSummaryMonSprite(void); -static void Select_PrintSelectMonString(void); -static void Select_PrintMonSpecies(void); -static void Select_PrintMonCategory(void); -static void Select_PrintRentalPkmnString(void); -static void Select_CopyMonsToPlayerParty(void); -static void sub_819C4B4(void); -static void Select_ShowYesNoOptions(void); -static void sub_819C568(void); -static void Select_ShowMenuOptions(void); -static void Select_PrintMenuOptions(void); -static void Select_PrintYesNoOptions(void); -static void Task_SelectFadeSpeciesName(u8 taskId); -static void sub_819C1D0(u8 taskId); -static void Task_HandleSelectionScreenChooseMons(u8 taskId); -static void Task_HandleSelectionScreenMenu(u8 taskId); -static void CreateFrontierFactorySelectableMons(u8 firstMonId); -static void CreateTentFactorySelectableMons(u8 firstMonId); -static void Select_SetBallSpritePaletteNum(u8 id); -static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); -static void sub_819B958(u8 windowId); -static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); -static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); -static u8 Select_RunMenuOptionFunc(void); -static u8 sub_819BC9C(void); -static u8 Select_OptionSummary(void); -static u8 Select_OptionOthers(void); -static u8 Select_OptionRentDeselect(void); -static bool32 Select_AreSpeciesValid(u16 monSetId); -static void Swap_DestroyAllSprites(void); -static void Swap_ShowYesNoOptions(void); -static void sub_819E8EC(void); -static void sub_819EAC0(void); -static void Swap_UpdateYesNoCursorPosition(s8 direction); -static void Swap_UpdateMenuCursorPosition(s8 direction); -static void sub_819EA64(u8 windowId); -static void sub_819D770(u8 taskId); -static void Task_HandleSwapScreenChooseMons(u8 taskId); -static void sub_819D588(u8 taskId); -static void sub_819F7B4(u8 taskId); -static void Swap_PrintOnInfoWindow(const u8 *str); -static void Swap_ShowMenuOptions(void); -static void Swap_PrintMenuOptions(void); -static void Swap_PrintYesNoOptions(void); -static void Swap_PrintMonSpecies(void); -static void Swap_PrintMonSpecies2(void); -static void Swap_PrintMonSpecies3(void); -static void Swap_PrintMonCategory(void); -static void Swap_InitAllSprites(void); -static void Swap_PrintPkmnSwap(void); -static void sub_819EADC(void); -static void sub_819EAF8(void); -static void CB2_InitSwapScreen(void); -static void Swap_ShowSummaryMonSprite(void); -static void Swap_UpdateActionCursorPosition(s8 direction); -static void Swap_UpdateBallCursorPosition(s8 direction); -static void Swap_RunMenuOptionFunc(u8 taskId); -static void sub_819F0CC(u8 taskId); -static void sub_819F114(u8 taskId); -static void sub_819F134(u8 taskId); -static void Swap_RunActionFunc(u8 taskId); -static void sub_819F69C(u8 taskId); -static void Task_SwapCantHaveSameMons(u8 taskId); -static void Swap_ShowMonSprite(void); -static void Swap_PrintActionStrings(void); -static void Swap_PrintActionStrings2(void); -static void Swap_PrintOneActionString(u8 which); -static void Swap_InitActions(u8 id); -static void sub_819E838(u8 arg0); -static bool8 Swap_AlreadyHasSameSpecies(u8 monId); -static void sub_819F600(struct Sprite *sprite); -static void Swap_ActionMon(u8 taskId); -static void Swap_ActionCancel(u8 taskId); -static void Swap_ActionPkmnForSwap(u8 taskId); - -// Ewram variables -static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; -static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; -static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; -static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; -static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; - -// IWRAM bss -static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; -static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); -static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; +static void sub_81A5E94(void); +static void sub_81A5FA8(void); +static void sub_81A6054(void); +static void sub_81A613C(void); +static void nullsub_75(void); +static void nullsub_123(void); +static void sub_81A6188(void); +static void sub_81A6198(void); +static void sub_81A61A4(void); +static void sub_81A63CC(void); +static void sub_81A64C4(void); +static void sub_81A63B8(void); +static void sub_81A61B0(void); +static void sub_81A67EC(void); +static void sub_81A6A08(void); +static void sub_81A6AEC(void); +static void sub_81A6C1C(void); +static u16 GetMonSetId(u8 lvlMode, u8 challengeNum, bool8 arg2); +static u8 GetStyleForMove(u16 move); // Const rom data. -static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); -static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); -static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); -static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); -static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); -static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); -static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); -static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); -static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); -static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); -static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); -static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); -static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); -static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); -static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); -static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); +static const u8 sRequiredMoveCounts[] = {3, 3, 3, 2, 2, 2, 2}; -static const struct SpriteSheet gUnknown_086103BC[] = +static const u16 sMoves_TotalPreparation[] = { - {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, - {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, - {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, - {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, - {}, + MOVE_SWORDS_DANCE, MOVE_GROWTH, MOVE_MEDITATE, MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_HARDEN, + MOVE_MINIMIZE, MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_BARRIER, MOVE_FOCUS_ENERGY, MOVE_AMNESIA, + MOVE_ACID_ARMOR, MOVE_SHARPEN, MOVE_CONVERSION, MOVE_CONVERSION_2, MOVE_BELLY_DRUM, MOVE_PSYCH_UP, + MOVE_CHARGE, MOVE_SNATCH, MOVE_TAIL_GLOW, MOVE_COSMIC_POWER, MOVE_IRON_DEFENSE, MOVE_HOWL, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DRAGON_DANCE, + 0 }; -static const struct CompressedSpriteSheet gUnknown_086103E4[] = +static const u16 sMoves_ImpossibleToPredict[] = { - {gUnknown_085B18AC, 0x800, TAG_TILE_64}, - {}, + MOVE_MIMIC, MOVE_METRONOME, MOVE_MIRROR_MOVE, MOVE_TRANSFORM, MOVE_SUBSTITUTE, MOVE_SKETCH, MOVE_CURSE, + MOVE_PRESENT, MOVE_FOLLOW_ME, MOVE_TRICK, MOVE_ROLE_PLAY, MOVE_ASSIST, MOVE_SKILL_SWAP, MOVE_CAMOUFLAGE, + 0 }; -static const struct SpritePalette gUnknown_086103F4[] = +static const u16 sMoves_WeakeningTheFoe[] = { - {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, - {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, - {gUnknown_0860F17C, TAG_PAL_66}, - {gUnknown_0861039C, TAG_PAL_67}, - {}, + MOVE_SAND_ATTACK, MOVE_TAIL_WHIP, MOVE_LEER, MOVE_GROWL, MOVE_STRING_SHOT, MOVE_SCREECH, MOVE_SMOKESCREEN, MOVE_KINESIS, + MOVE_FLASH, MOVE_COTTON_SPORE, MOVE_SPITE, MOVE_SCARY_FACE, MOVE_CHARM, MOVE_KNOCK_OFF, MOVE_SWEET_SCENT, MOVE_FEATHER_DANCE, + MOVE_FAKE_TEARS, MOVE_METAL_SOUND, MOVE_TICKLE, + 0 }; -u8 static (* const sSelect_MenuOptionFuncs[])(void) = +static const u16 sMoves_HighRiskHighReturn[] = { - [MENU_SUMMARY] = Select_OptionSummary, - [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, - [MENU_OTHERS] = Select_OptionOthers + MOVE_GUILLOTINE, MOVE_HORN_DRILL, MOVE_DOUBLE_EDGE, MOVE_HYPER_BEAM, MOVE_COUNTER, MOVE_FISSURE, + MOVE_BIDE, MOVE_SELF_DESTRUCT, MOVE_SKY_ATTACK, MOVE_EXPLOSION, MOVE_FLAIL, MOVE_REVERSAL, MOVE_DESTINY_BOND, + MOVE_PERISH_SONG, MOVE_PAIN_SPLIT, MOVE_MIRROR_COAT, MOVE_MEMENTO, MOVE_GRUDGE, MOVE_FACADE, MOVE_FOCUS_PUNCH, + MOVE_BLAST_BURN, MOVE_HYDRO_CANNON, MOVE_OVERHEAT, MOVE_FRENZY_PLANT, MOVE_PSYCHO_BOOST, MOVE_VOLT_TACKLE, + 0 }; -static const struct BgTemplate sSelect_BgTemplates[] = +static const u16 sMoves_Endurance[] = { - { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 24, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0 - }, - { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 25, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - }, - { - .bg = 3, - .charBaseIndex = 2, - .mapBaseIndex = 27, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0 - }, + MOVE_MIST, MOVE_RECOVER, MOVE_LIGHT_SCREEN, MOVE_HAZE, MOVE_REFLECT, MOVE_SOFT_BOILED, MOVE_REST, MOVE_PROTECT, + MOVE_DETECT, MOVE_ENDURE, MOVE_MILK_DRINK, MOVE_HEAL_BELL, MOVE_SAFEGUARD, MOVE_BATON_PASS, MOVE_MORNING_SUN, + MOVE_SYNTHESIS, MOVE_MOONLIGHT, MOVE_SWALLOW, MOVE_WISH, MOVE_INGRAIN, MOVE_MAGIC_COAT, MOVE_RECYCLE, MOVE_REFRESH, + MOVE_MUD_SPORT, MOVE_SLACK_OFF, MOVE_AROMATHERAPY, MOVE_WATER_SPORT, + 0 }; -static const struct WindowTemplate sSelect_WindowTemplates[] = +static const u16 sMoves_SlowAndSteady[] = { - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 2, - .width = 12, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x0001, - }, - { - .bg = 0, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x0019, - }, - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 15, - .width = 20, - .height = 3, - .paletteNum = 15, - .baseBlock = 0x002f, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 6, - .paletteNum = 15, - .baseBlock = 0x006b, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 4, - .paletteNum = 15, - .baseBlock = 0x009b, - }, - { - .bg = 0, - .tilemapLeft = 15, - .tilemapTop = 0, - .width = 15, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00bb, - }, - DUMMY_WIN_TEMPLATE, + MOVE_SING, MOVE_SUPERSONIC, MOVE_DISABLE, MOVE_LEECH_SEED, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_GLARE, MOVE_POISON_GAS, MOVE_LOVELY_KISS, MOVE_SPORE, + MOVE_SPIDER_WEB, MOVE_SWEET_KISS, MOVE_SPIKES, MOVE_SWAGGER, MOVE_MEAN_LOOK, MOVE_ATTRACT, MOVE_ENCORE, MOVE_TORMENT, + MOVE_FLATTER, MOVE_WILL_O_WISP, MOVE_TAUNT, MOVE_YAWN, MOVE_IMPRISON, MOVE_SNATCH, MOVE_TEETER_DANCE, MOVE_GRASS_WHISTLE, MOVE_BLOCK, + 0 }; -static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); - -static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; -static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; - -static const struct OamData gUnknown_0861047C = +static const u16 sMoves_DependsOnTheBattlesFlow[] = { - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, + MOVE_SANDSTORM, MOVE_RAIN_DANCE, MOVE_SUNNY_DAY, MOVE_HAIL, MOVE_WEATHER_BALL, + 0 }; -static const struct OamData gUnknown_08610484 = +static const u16 *const sMoveStyles[] = { - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, + sMoves_TotalPreparation, + sMoves_SlowAndSteady, + sMoves_Endurance, + sMoves_HighRiskHighReturn, + sMoves_WeakeningTheFoe, + sMoves_ImpossibleToPredict, + sMoves_DependsOnTheBattlesFlow, }; -static const struct OamData gUnknown_0861048C = +static void (* const gUnknown_08612120[])(void) = { - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, + sub_81A5E94, + sub_81A5FA8, + sub_81A6054, + sub_81A613C, + nullsub_75, + nullsub_123, + sub_81A6188, + sub_81A6198, + sub_81A61A4, + sub_81A63CC, + sub_81A64C4, + sub_81A63B8, + sub_81A61B0, + sub_81A67EC, + sub_81A6A08, + sub_81A6AEC, + sub_81A6C1C, }; -static const struct OamData gUnknown_08610494 = +static const u32 gUnknown_08612164[][2] = { - .y = 0, - .affineMode = 3, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 1, + {0x100, 0x200}, + {0x1000000, 0x2000000}, }; -static const union AnimCmd gUnknown_0861049C[] = +static const u32 gUnknown_08612174[][2] = { - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, + {0xfffffeff, 0xfffffdff}, + {0xfeffffff, 0xfdffffff}, }; -static const union AnimCmd gUnknown_086104A4[] = +static const u8 sFixedIVTable[][2] = { - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, + {3, 6}, + {6, 9}, + {9, 12}, + {12, 15}, + {15, 18}, + {21, 31}, + {31, 31}, + {31, 31}, }; -static const union AnimCmd gUnknown_086104AC[] = +static const u16 sMonsToChooseFrom[][2] = { - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, + {0x006e, 0x00c7}, + {0x00a2, 0x010a}, + {0x010b, 0x0173}, + {0x0174, 0x01d3}, + {0x01d4, 0x0233}, + {0x0234, 0x0293}, + {0x0294, 0x02f3}, + {0x0174, 0x0351}, + {0x0174, 0x01d3}, + {0x01d4, 0x0233}, + {0x0234, 0x0293}, + {0x0294, 0x02f3}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, }; -static const union AnimCmd gUnknown_086104B4[] = -{ - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(0, 32), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -static const union AnimCmd * const gUnknown_086104FC[] = -{ - gUnknown_0861049C, -}; - -static const union AnimCmd * const gUnknown_08610500[] = -{ - gUnknown_086104A4, -}; - -static const union AnimCmd * const gUnknown_08610504[] = -{ - gUnknown_086104AC, - gUnknown_086104B4, -}; - -static const union AffineAnimCmd gUnknown_0861050C[] = -{ - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(256, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_0861056C[] = -{ - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_086105BC[] = -{ - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd * const gUnknown_086105CC[] = -{ - gUnknown_0861050C, - gUnknown_0861056C, - gUnknown_086105BC, -}; - -static const struct SpriteTemplate gUnknown_086105D8 = -{ - .tileTag = TAG_TILE_64, - .paletteTag = TAG_PAL_BALL_GREY, - .oam = &gUnknown_0861047C, - .anims = gUnknown_08610504, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_819A44C -}; - -static const struct SpriteTemplate gUnknown_086105F0 = -{ - .tileTag = TAG_TILE_65, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_08610484, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610608 = -{ - .tileTag = TAG_TILE_66, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_0861048C, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610620 = -{ - .tileTag = TAG_TILE_67, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_0861048C, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610638 = -{ - .tileTag = TAG_TILE_6D, - .paletteTag = TAG_PAL_67, - .oam = &gUnknown_08610494, - .anims = gUnknown_08610500, - .images = NULL, - .affineAnims = gUnknown_086105CC, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteSheet gUnknown_08610650[] = -{ - {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, - {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, - {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, - {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, - {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, - {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, - {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, - {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, - {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, - {}, -}; - -static const struct CompressedSpriteSheet gUnknown_086106A0[] = -{ - {gUnknown_085B18AC, 0x800, TAG_TILE_64}, - {}, -}; - -static const struct SpritePalette gUnknown_086106B0[] = -{ - {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, - {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, - {gUnknown_0860F17C, TAG_PAL_66}, - {gUnknown_0861039C, TAG_PAL_67}, - {}, -}; - -static const struct OamData gUnknown_086106D8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106E0 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106E8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106F0 = -{ - .y = 0, - .affineMode = 3, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 1, -}; - -static const union AnimCmd gUnknown_086106F8[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610700[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610708[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610710[] = -{ - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(0, 32), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -static const union AnimCmd * const gUnknown_08610758[] = -{ - gUnknown_086106F8, -}; - -static const union AnimCmd * const gUnknown_0861075C[] = -{ - gUnknown_08610700, -}; - -static const union AnimCmd * const gUnknown_08610760[] = -{ - gUnknown_08610708, - gUnknown_08610710, -}; - -static const union AffineAnimCmd gUnknown_08610768[] = -{ - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(256, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_086107C8[] = -{ - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_08610818[] = -{ - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd * const gUnknown_08610828[] = -{ - gUnknown_08610768, - gUnknown_086107C8, - gUnknown_08610818, -}; - -static const struct SpriteTemplate gUnknown_08610834 = -{ - .tileTag = TAG_TILE_64, - .paletteTag = TAG_PAL_BALL_GREY, - .oam = &gUnknown_086106D8, - .anims = gUnknown_08610760, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_819A44C -}; - -static const struct SpriteTemplate gUnknown_0861084C = -{ - .tileTag = TAG_TILE_65, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E0, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610864 = -{ - .tileTag = TAG_TILE_66, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E8, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_0861087C = -{ - .tileTag = TAG_TILE_67, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E8, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610894 = -{ - .tileTag = TAG_TILE_6D, - .paletteTag = TAG_PAL_67, - .oam = &gUnknown_086106F0, - .anims = gUnknown_0861075C, - .images = NULL, - .affineAnims = gUnknown_08610828, - .callback = SpriteCallbackDummy -}; - -void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = -{ - sub_819F114, - sub_819F0CC, - sub_819F134, -}; - -static const struct BgTemplate sSwap_BgTemplates[4] = -{ - { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 24, - .screenSize = 0, - .paletteMode = 0, - .priority = 1, - .baseTile = 0 - }, - { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 25, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - }, - { - .bg = 2, - .charBaseIndex = 2, - .mapBaseIndex = 26, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0 - }, - { - .bg = 3, - .charBaseIndex = 2, - .mapBaseIndex = 27, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0 - }, -}; - -static const struct WindowTemplate sSwap_WindowTemplates[] = -{ - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 2, - .width = 12, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x0001, - }, - { - .bg = 2, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x0019, - }, - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 15, - .width = 20, - .height = 3, - .paletteNum = 15, - .baseBlock = 0x002f, - }, - { - .bg = 0, - .tilemapLeft = 21, - .tilemapTop = 14, - .width = 9, - .height = 6, - .paletteNum = 15, - .baseBlock = 0x006b, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 4, - .paletteNum = 15, - .baseBlock = 0x00a1, - }, - { - .bg = 2, - .tilemapLeft = 21, - .tilemapTop = 15, - .width = 9, - .height = 5, - .paletteNum = 14, - .baseBlock = 0x006b, - }, - { - .bg = 2, - .tilemapLeft = 10, - .tilemapTop = 2, - .width = 4, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x00c1, - }, - { - .bg = 0, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00c9, - }, - { - .bg = 0, - .tilemapLeft = 15, - .tilemapTop = 0, - .width = 15, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00df, - }, - DUMMY_WIN_TEMPLATE, -}; - -static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. -static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; -static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; - -static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = -{ - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {3, Swap_ActionCancel}, -}; - -static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = -{ - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {2, Swap_ActionPkmnForSwap}, - {3, Swap_ActionCancel}, -}; - -// gfx -extern const u8 gFrontierFactorySelectMenu_Gfx[]; -extern const u8 gFrontierFactorySelectMenu_Tilemap[]; -extern const u16 gFrontierFactorySelectMenu_Pal[]; - -// text -extern const u8 gText_RentalPkmn2[]; -extern const u8 gText_SelectFirstPkmn[]; -extern const u8 gText_SelectSecondPkmn[]; -extern const u8 gText_SelectThirdPkmn[]; -extern const u8 gText_TheseThreePkmnOkay[]; -extern const u8 gText_CantSelectSamePkmn[]; -extern const u8 gText_Summary[]; -extern const u8 gText_Rechoose[]; -extern const u8 gText_Deselect[]; -extern const u8 gText_Rent[]; -extern const u8 gText_Others2[]; -extern const u8 gText_Yes2[]; -extern const u8 gText_Yes3[]; -extern const u8 gText_No2[]; -extern const u8 gText_No3[]; -extern const u8 gText_QuitSwapping[]; -extern const u8 gText_AcceptThisPkmn[]; -extern const u8 gText_SelectPkmnToAccept[]; -extern const u8 gText_SelectPkmnToSwap[]; -extern const u8 gText_PkmnSwap[]; -extern const u8 gText_Swap[]; -extern const u8 gText_Summary2[]; -extern const u8 gText_PkmnForSwap[]; -extern const u8 gText_SamePkmnInPartyAlready[]; -extern const u8 gText_Cancel3[]; - // code -static void sub_819A44C(struct Sprite *sprite) +void CallBattleFactoryFunction(void) { - if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) - { - if (sprite->animEnded) - { - if (sprite->data[0] != 0) - { - sprite->data[0]--; - } - else if (Random() % 5 == 0) - { - StartSpriteAnim(sprite, 0); - sprite->data[0] = 32; - } - else - { - StartSpriteAnim(sprite, 1); - } - } - else - { - StartSpriteAnimIfDifferent(sprite, 1); - } - } - else - { - StartSpriteAnimIfDifferent(sprite, 0); - } + gUnknown_08612120[gSpecialVar_0x8004](); } -static void Select_CB2(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTextPrinters(); - UpdatePaletteFade(); - RunTasks(); -} - -static void Select_VblankCb(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -void DoBattleFactorySelectScreen(void) -{ - sFactorySelectScreen = NULL; - SetMainCallback2(CB2_InitSelectScreen); -} - -static void CB2_InitSelectScreen(void) -{ - u8 taskId; - - switch (gMain.state) - { - case 0: - if (sFactorySelectMons != NULL) - FREE_AND_SET_NULL(sFactorySelectMons); - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); - InitWindows(sSelect_WindowTemplates); - DeactivateAllTextPrinters(); - gMain.state++; - break; - case 1: - sSelectMenuTilesetBuffer = Alloc(0x440); - sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); - sSelectMenuTilemapBuffer = Alloc(0x800); - sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WIN1H, 0); - SetGpuReg(REG_OFFSET_WIN1V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - gMain.state++; - break; - case 2: - ResetPaletteFade(); - ResetSpriteData(); - ResetTasks(); - FreeAllSpritePalettes(); - CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); - CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); - LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); - LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); - CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); - LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); - LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); - LoadPalette(gUnknown_0861046C, 0xF0, 8); - LoadPalette(gUnknown_0861046C, 0xE0, 10); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; - LoadPalette(gUnknown_0861039C, 0x20, 4); - gMain.state++; - break; - case 3: - SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); - CopyBgTilemapBufferToVram(3); - gMain.state++; - break; - case 4: - LoadSpritePalettes(gUnknown_086103F4); - LoadSpriteSheets(gUnknown_086103BC); - LoadCompressedObjectPic(gUnknown_086103E4); - ShowBg(0); - ShowBg(1); - SetVBlankCallback(Select_VblankCb); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - { - Select_SetWinRegs(88, 152, 32, 96); - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - } - else - { - HideBg(3); - } - gMain.state++; - break; - case 5: - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - sFactorySelectScreen->cursorPos = gUnknown_0203CF20; - Select_InitMonsData(); - Select_InitAllSprites(); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - Select_ShowSummaryMonSprite(); - gMain.state++; - break; - case 6: - Select_PrintSelectMonString(); - PutWindowTilemap(2); - gMain.state++; - break; - case 7: - Select_PrintMonCategory(); - PutWindowTilemap(5); - gMain.state++; - break; - case 8: - Select_PrintMonSpecies(); - PutWindowTilemap(1); - gMain.state++; - break; - case 9: - Select_PrintRentalPkmnString(); - PutWindowTilemap(0); - gMain.state++; - break; - case 10: - sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); - if (!sFactorySelectScreen->fromSummaryScreen) - { - gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; - taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); - gTasks[taskId].data[0] = 0; - } - else - { - gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; - sFactorySelectScreen->unk2A2 = FALSE; - taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); - gTasks[taskId].data[0] = 13; - } - SetMainCallback2(Select_CB2); - break; - } -} - -static void Select_InitMonsData(void) +static void sub_81A5E94(void) { u8 i; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - if (sFactorySelectScreen != NULL) - return; + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode])) + { + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = 0; + } - sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); - sFactorySelectScreen->cursorPos = 0; - sFactorySelectScreen->selectingMonsState = 1; - sFactorySelectScreen->fromSummaryScreen = FALSE; - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - sFactorySelectScreen->mons[i].selectedId = 0; + gUnknown_03001288 = 0; + for (i = 0; i < 6; i++) + gSaveBlock2Ptr->frontier.field_E70[i].monId |= 0xFFFF; + for (i = 0; i < 3; i++) + gUnknown_03006298[i] |= 0xFFFF; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +static void sub_81A5FA8(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]) != 0); + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; + break; + } +} + +static void sub_81A6054(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 1: + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_08612164[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_08612174[battleMode][lvlMode]; + break; + case 3: + if (gUnknown_03001288 == 1) + { + gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006; + gUnknown_03001288 = 0; + } + break; + } +} + +static void sub_81A613C(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +static void nullsub_75(void) +{ + +} + +static void nullsub_123(void) +{ + +} + +static void sub_81A6188(void) +{ + ZeroPlayerPartyMons(); + DoBattleFactorySelectScreen(); +} + +static void sub_81A6198(void) +{ + DoBattleFactorySwapScreen(); +} + +static void sub_81A61A4(void) +{ + gUnknown_03001288 = 1; +} + +static void sub_81A61B0(void) +{ + s32 i, j, k; + u16 species[3]; + u16 heldItems[3]; + s32 firstMonId = 0; + u16 trainerId = 0; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + u32 challengeNum = winStreak / 7; + gFacilityTrainers = gBattleFrontierTrainers; + + do + { + trainerId = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + gTrainerBattleOpponent_A = trainerId; + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId; + + i = 0; + while (i != 3) + { + u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; + + for (j = 0; j < 6; j++) + { + if (gFacilityTrainerMons[monSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species) + break; + } + if (j != 6) + continue; + + if (lvlMode == FRONTIER_LVL_50 && monSetId > 849) + continue; + + for (k = firstMonId; k < firstMonId + i; k++) + { + if (species[k] == gFacilityTrainerMons[monSetId].species) + break; + } + if (k != firstMonId + i) + continue; + + for (k = firstMonId; k < firstMonId + i; k++) + { + if (heldItems[k] != 0 && heldItems[k] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + break; + } + if (k != firstMonId + i) + continue; + + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + gUnknown_03006298[i] = monSetId; + i++; + } +} + +static void sub_81A63B8(void) +{ + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); +} + +static void sub_81A63CC(void) +{ + u8 i; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) - CreateFrontierFactorySelectableMons(0); + gFacilityTrainerMons = gBattleFrontierMons; else - CreateTentFactorySelectableMons(0); + gFacilityTrainerMons = gSlateportBattleTentMons; + + for (i = 0; i < 3; i++) + { + gSaveBlock2Ptr->frontier.field_E70[i + 3].monId = gUnknown_03006298[i]; + gSaveBlock2Ptr->frontier.field_E70[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL); + gSaveBlock2Ptr->frontier.field_E70[i + 3].personality = GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i + 3].abilityBit = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ALT_ABILITY, NULL); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[gUnknown_03006298[i]].itemTableId]); + } } -static void Select_InitAllSprites(void) +static void sub_81A64C4(void) { - u8 i, cursorPos; - s16 x; + s32 i, j, k; + s32 count = 0; + u8 bits = 0; + u8 monLevel; + u16 monSetId; + u16 evs; + u8 ivs; + u8 friendship; - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT) { - sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); - gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; - Select_SetBallSpritePaletteNum(i); + gFacilityTrainerMons = gSlateportBattleTentMons; + monLevel = 30; } - cursorPos = sFactorySelectScreen->cursorPos; - x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; - sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); - sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); - sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; -} - -static void Select_DestroyAllSprites(void) -{ - u8 i; - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); - - DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); - DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); - DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); -} - -static void Select_UpdateBallCursorPosition(s8 direction) -{ - u8 cursorPos; - if (direction > 0) // Move cursor right. - { - if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) - sFactorySelectScreen->cursorPos++; - else - sFactorySelectScreen->cursorPos = 0; - } - else // Move cursor left. - { - if (sFactorySelectScreen->cursorPos != 0) - sFactorySelectScreen->cursorPos--; - else - sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; - } - - cursorPos = sFactorySelectScreen->cursorPos; - gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; -} - -static void Select_UpdateMenuCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) - sFactorySelectScreen->menuCursorPos++; - else - sFactorySelectScreen->menuCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySelectScreen->menuCursorPos != 0) - sFactorySelectScreen->menuCursorPos--; - else - sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; - } - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; -} - -static void Select_UpdateYesNoCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySelectScreen->yesNoCursorPos != 1) - sFactorySelectScreen->yesNoCursorPos++; - else - sFactorySelectScreen->yesNoCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySelectScreen->yesNoCursorPos != 0) - sFactorySelectScreen->yesNoCursorPos--; - else - sFactorySelectScreen->yesNoCursorPos = 1; - } - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; -} - -static void Select_HandleMonSelectionChange(void) -{ - u8 i, paletteNum; - u8 cursorPos = sFactorySelectScreen->cursorPos; - if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. - { - paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) - { - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - if (sFactorySelectScreen->mons[i].selectedId == 2) - break; - } - if (i == SELECTABLE_MONS_COUNT) - return; - else - sFactorySelectScreen->mons[i].selectedId = 1; - } - sFactorySelectScreen->mons[cursorPos].selectedId = 0; - sFactorySelectScreen->selectingMonsState--; - } - else // Select a mon. - { - paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); - sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; - sFactorySelectScreen->selectingMonsState++; - } - - gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; -} - -static void Select_SetBallSpritePaletteNum(u8 id) -{ - u8 palNum; - - if (sFactorySelectScreen->mons[id].selectedId) - palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); else - palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - - gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; -} - -static void Task_FromSelectScreenToSummaryScreen(u8 taskId) -{ - u8 i; - u8 currMonId; - - switch (gTasks[taskId].data[0]) { - case 6: - gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 7; - break; - case 7: - if (!gPaletteFade.active) - { - DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); - sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); - Select_DestroyAllSprites(); - FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); - FreeAllWindowBuffers(); - gTasks[taskId].data[0] = 8; - } - break; - case 8: - sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; - DestroyTask(taskId); - sFactorySelectScreen->fromSummaryScreen = TRUE; - currMonId = sFactorySelectScreen->cursorPos; - sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; - ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); - break; + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + monLevel = 100; + else + monLevel = 50; } -} -static void Task_CloseSelectionScreen(u8 taskId) -{ - if (sFactorySelectScreen->unk2A0 != TRUE) + if (gSpecialVar_0x8005 < 2) { - switch (gTasks[taskId].data[0]) + ZeroPlayerPartyMons(); + for (i = 0; i < 3; i++) { - case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0]++; - break; - case 1: - if (!UpdatePaletteFade()) + monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + ivs = gSaveBlock2Ptr->frontier.field_E70[i].ivs; + CreateMon(&gPlayerParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + ivs, + TRUE, gSaveBlock2Ptr->frontier.field_E70[i].personality, + 0, 0); + + count = 0; + bits = gFacilityTrainerMons[monSetId].evSpread; + for (j = 0; j < NUM_STATS; bits >>= 1, j++) { - Select_CopyMonsToPlayerParty(); - DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); - Select_DestroyAllSprites(); - FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); - FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); - FREE_AND_SET_NULL(sFactorySelectScreen); - FreeAllWindowBuffers(); - SetMainCallback2(CB2_ReturnToFieldContinueScript); - DestroyTask(taskId); + if (bits & 1) + count++; } - break; + + evs = MAX_TOTAL_EVS / count; + bits = 1; + for (j = 0; j < NUM_STATS; bits <<= 1, j++) + { + if (gFacilityTrainerMons[monSetId].evSpread & bits) + SetMonData(&gPlayerParty[i], MON_DATA_HP_EV + j, &evs); + } + + CalculateMonStats(&gPlayerParty[i]); + friendship = 0; + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gPlayerParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + SetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.field_E70[i].abilityBit); } } -} -static void Task_HandleSelectionScreenYesNo(u8 taskId) -{ - if (sFactorySelectScreen->unk2A0 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 10: - sub_819C4B4(); - gTasks[taskId].data[0] = 4; - break; - case 4: - Select_ShowYesNoOptions(); - gTasks[taskId].data[0] = 5; - break; - case 5: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - if (sFactorySelectScreen->yesNoCursorPos == 0) - { - sub_819C568(); - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSelectionScreen; - } - else - { - sub_819B958(4); - sub_819BC9C(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819B958(4); - sub_819BC9C(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Select_UpdateYesNoCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Select_UpdateYesNoCursorPosition(1); - } - break; - } - } -} - -static void Task_HandleSelectionScreenMenu(u8 taskId) -{ - switch (gTasks[taskId].data[0]) + switch (gSpecialVar_0x8005) { + case 0: case 2: - if (!sFactorySelectScreen->fromSummaryScreen) - sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); - gTasks[taskId].data[0] = 9; - break; - case 9: - if (sFactorySelectScreen->unk2A0 != TRUE) + for (i = 0; i < 3; i++) { - Select_ShowMenuOptions(); - sFactorySelectScreen->fromSummaryScreen = FALSE; - gTasks[taskId].data[0] = 3; - } - break; - case 3: - if (gMain.newKeys & A_BUTTON) - { - u8 retVal; - PlaySE(SE_SELECT); - retVal = Select_RunMenuOptionFunc(); - if (retVal == 1) + monSetId = gSaveBlock2Ptr->frontier.field_E70[i + 3].monId; + ivs = gSaveBlock2Ptr->frontier.field_E70[i + 3].ivs; + CreateMon(&gEnemyParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + ivs, + TRUE, gSaveBlock2Ptr->frontier.field_E70[i + 3].personality, + 0, 0); + + count = 0; + bits = gFacilityTrainerMons[monSetId].evSpread; + for (j = 0; j < NUM_STATS; bits >>= 1, j++) { - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + if (bits & 1) + count++; } - else if (retVal == 2) + + evs = MAX_TOTAL_EVS / count; + bits = 1; + for (j = 0; j < NUM_STATS; bits <<= 1, j++) { - gTasks[taskId].data[0] = 10; - gTasks[taskId].func = Task_HandleSelectionScreenYesNo; - } - else if (retVal == 3) - { - gTasks[taskId].data[0] = 11; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else - { - gTasks[taskId].data[0] = 6; - gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; + if (gFacilityTrainerMons[monSetId].evSpread & bits) + SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &evs); } + + CalculateMonStats(&gEnemyParty[i]); + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + SetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.field_E70[i + 3].abilityBit); } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - sub_819B958(3); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Select_UpdateMenuCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Select_UpdateMenuCursorPosition(1); - } - break; - case 12: - if (!gPaletteFade.active) - { - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - { - gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; - gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; - } - sFactorySelectScreen->fromSummaryScreen = FALSE; - gTasks[taskId].data[0] = 3; - } - break; - case 13: - Select_ShowMenuOptions(); - gTasks[taskId].data[0] = 12; break; } } -static void Task_HandleSelectionScreenChooseMons(u8 taskId) +static void sub_81A67EC(void) { - if (sFactorySelectScreen->unk2A0 != TRUE) + s32 i, j; + u8 firstMonId; + u8 battleMode; + u8 lvlMode; + u8 challengeNum; + u8 factoryLvlMode; + u8 factoryBattleMode; + u8 var_40; + u16 monSetId; + u16 currSpecies; + u16 species[PARTY_SIZE]; + u16 monIds[PARTY_SIZE]; + u16 heldItems[PARTY_SIZE]; + + gFacilityTrainers = gBattleFrontierTrainers; + for (i = 0; i < PARTY_SIZE; i++) { - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - gTasks[taskId].data[0] = 1; - sFactorySelectScreen->unk2A2 = TRUE; - } - break; - case 1: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySelectScreen->unk2A2 = FALSE; - gTasks[taskId].data[0] = 2; - gTasks[taskId].func = Task_HandleSelectionScreenMenu; - } - else if (gMain.newAndRepeatedKeys & DPAD_LEFT) - { - PlaySE(SE_SELECT); - Select_UpdateBallCursorPosition(-1); - Select_PrintMonCategory(); - Select_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) - { - PlaySE(SE_SELECT); - Select_UpdateBallCursorPosition(1); - Select_PrintMonCategory(); - Select_PrintMonSpecies(); - } - break; - case 11: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - Select_PrintSelectMonString(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - } - break; - } + species[i] = 0; + monIds[i] = 0; + heldItems[i] = 0; } -} - -static void CreateFrontierFactorySelectableMons(u8 firstMonId) -{ - u8 i, j = 0; - u8 ivs = 0; - u8 level = 0; - u8 happiness = 0; - u32 otId = 0; - u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 var_2C = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; - u8 var_28 = 0; + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + factoryBattleMode = FRONTIER_MODE_DOUBLES; + else + factoryBattleMode = FRONTIER_MODE_SINGLES; gFacilityTrainerMons = gBattleFrontierMons; if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) - level = 100; + { + factoryLvlMode = FRONTIER_LVL_OPEN; + firstMonId = 0; + } else - level = 50; - - var_28 = sub_81A6F70(battleMode, lvlMode); - otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) { - u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; - sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; - if (i < var_28) - ivs = sub_81A6CA8(var_2C + 1, 0); + factoryLvlMode = FRONTIER_LVL_50; + firstMonId = 0; + } + var_40 = sub_81A6F70(factoryBattleMode, factoryLvlMode); + + currSpecies = 0; + i = 0; + while (i != PARTY_SIZE) + { + if (i < var_40) + monSetId = GetMonSetId(factoryLvlMode, challengeNum, TRUE); else - ivs = sub_81A6CA8(var_2C, 0); - CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, - gFacilityTrainerMons[monSetId].species, - level, - gFacilityTrainerMons[monSetId].nature, - ivs, - gFacilityTrainerMons[monSetId].evSpread, - otId); - happiness = 0; - for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - } -} + monSetId = GetMonSetId(factoryLvlMode, challengeNum, FALSE); -static void CreateTentFactorySelectableMons(u8 firstMonId) -{ - u8 i, j; - u8 ivs = 0; - u8 level = 30; - u8 happiness = 0; - u32 otId = 0; + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; - gFacilityTrainerMons = gSlateportBattleTentMons; - otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; - sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; - CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, - gFacilityTrainerMons[monSetId].species, - level, - gFacilityTrainerMons[monSetId].nature, - ivs, - gFacilityTrainerMons[monSetId].evSpread, - otId); - happiness = 0; - for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - } -} - -static void Select_CopyMonsToPlayerParty(void) -{ - u8 i, j; - - for (i = 0; i < 3; i++) - { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + // Cannot have two pokemon of the same species. + for (j = firstMonId; j < firstMonId + i; j++) { - if (sFactorySelectScreen->mons[j].selectedId == i + 1) + u16 monId = monIds[j]; + if (monId == monSetId) + break; + if (species[j] == gFacilityTrainerMons[monSetId].species) { - gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; - gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId; - gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); + if (currSpecies == 0) + currSpecies = gFacilityTrainerMons[monSetId].species; + else + break; + } + } + if (j != firstMonId + i) + continue; + + // Cannot have two same held items. + for (j = firstMonId; j < firstMonId + i; j++) + { + if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + { + if (gFacilityTrainerMons[monSetId].species == currSpecies) + currSpecies = 0; break; } } + if (j != firstMonId + i) + continue; + + gSaveBlock2Ptr->frontier.field_E70[i].monId = monSetId; + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + monIds[i] = monSetId; + i++; } - CalculatePlayerPartyCount(); } -static void Select_ShowMenuOptions(void) +static void sub_81A6A08(void) { - if (!sFactorySelectScreen->fromSummaryScreen) - sFactorySelectScreen->menuCursorPos = 0; + u8 i; + u8 typesCount[18]; + u8 usedType[2]; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; - - Select_PrintMenuOptions(); -} - -static void Select_ShowYesNoOptions(void) -{ - sFactorySelectScreen->yesNoCursorPos = 0; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; - - Select_PrintYesNoOptions(); -} - -static void sub_819B958(u8 windowId) -{ - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; - FillWindowPixelBuffer(windowId, 0); - CopyWindowToVram(windowId, 2); - ClearWindowTilemap(windowId); -} - -static void Select_PrintRentalPkmnString(void) -{ - FillWindowPixelBuffer(0, 0); - AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); - CopyWindowToVram(0, 3); -} - -static void Select_PrintMonSpecies(void) -{ - u16 species; - u8 x; - u8 monId = sFactorySelectScreen->cursorPos; - - FillWindowPixelBuffer(1, 0); - species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); - CopyWindowToVram(1, 2); -} - -static void Select_PrintSelectMonString(void) -{ - const u8 *str = NULL; - - FillWindowPixelBuffer(2, 0); - if (sFactorySelectScreen->selectingMonsState == 1) - str = gText_SelectFirstPkmn; - else if (sFactorySelectScreen->selectingMonsState == 2) - str = gText_SelectSecondPkmn; - else if (sFactorySelectScreen->selectingMonsState == 3) - str = gText_SelectThirdPkmn; - else - str = gText_TheseThreePkmnOkay; - - AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); -} - -static void Select_PrintCantSelectSameMon(void) -{ - FillWindowPixelBuffer(2, 0); - AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); -} - -static void Select_PrintMenuOptions(void) -{ - u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; - - PutWindowTilemap(3); - FillWindowPixelBuffer(3, 0); - AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); - if (selectedId != 0) - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); - else - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); - - AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); - CopyWindowToVram(3, 3); -} - -static void Select_PrintYesNoOptions(void) -{ - PutWindowTilemap(4); - FillWindowPixelBuffer(4, 0); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); - CopyWindowToVram(4, 3); -} - -static u8 Select_RunMenuOptionFunc(void) -{ - gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; - return gUnknown_030062E8(); -} - -static u8 Select_OptionRentDeselect(void) -{ - u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; - u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; - if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) + gFacilityTrainerMons = gBattleFrontierMons; + for (i = 0; i < NUMBER_OF_MON_TYPES; i++) + typesCount[i] = 0; + for (i = 0; i < 3; i++) { - Select_PrintCantSelectSameMon(); - sub_819B958(3); - return 3; + u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species; + + typesCount[gBaseStats[species].type1]++; + if (gBaseStats[species].type1 != gBaseStats[species].type2) + typesCount[gBaseStats[species].type2]++; } - else + + usedType[0] = 0; + usedType[1] = 0; + for (i = 1; i < NUMBER_OF_MON_TYPES; i++) { - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - Select_HandleMonSelectionChange(); - Select_PrintSelectMonString(); - sub_819B958(3); - if (sFactorySelectScreen->selectingMonsState > 3) - return 2; - else - return 1; + if (typesCount[usedType[0]] < typesCount[i]) + usedType[0] = i; + else if (typesCount[usedType[0]] == typesCount[i]) + usedType[1] = i; } -} -static u8 sub_819BC9C(void) -{ - sub_819C568(); - Select_HandleMonSelectionChange(); - Select_PrintSelectMonString(); - sub_819B958(3); - if (sFactorySelectScreen->selectingMonsState > 3) - return 2; + gSpecialVar_Result = gSpecialVar_Result; // Needed to match. Don't ask me why. + if (typesCount[usedType[0]] != 0 && (typesCount[usedType[0]] > typesCount[usedType[1]] || usedType[0] == usedType[1])) + gSpecialVar_Result = usedType[0]; else - return 1; + gSpecialVar_Result = NUMBER_OF_MON_TYPES; } -static u8 Select_OptionSummary(void) +static void sub_81A6AEC(void) { + u8 i, j, count; + u8 stylePoints[8]; + + count = 0; + gFacilityTrainerMons = gBattleFrontierMons; + for (i = 0; i < 8; i++) + stylePoints[i] = 0; + for (i = 0; i < 3; i++) + { + u16 monSetId = gUnknown_03006298[i]; + for (j = 0; j < 4; j++) + { + u8 id = GetStyleForMove(gFacilityTrainerMons[monSetId].moves[j]); + stylePoints[id]++; + } + } + + gSpecialVar_Result = 0; + for (i = 1; i < 8; i++) + { + if (stylePoints[i] >= sRequiredMoveCounts[i - 1]) + { + gSpecialVar_Result = i; + count++; + } + } + if (count > 2) + gSpecialVar_Result = 8; +} + +static u8 GetStyleForMove(u16 move) +{ + const u16 *moves; + u8 i, j; + + for (i = 0; i < ARRAY_COUNT(sMoveStyles); i++) + { + for (j = 0, moves = sMoveStyles[i]; moves[j] != 0; j++) + { + if (moves[j] == move) + return i + 1; + } + } return 0; } -static u8 Select_OptionOthers(void) +bool8 sub_81A6BF4(void) { - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - sub_819B958(3); - return 1; + return (gMapHeader.mapLayoutId == 347 || gMapHeader.mapLayoutId == 348); } -static void Select_PrintMonCategory(void) +static void sub_81A6C1C(void) { - u16 species; - u8 text[30]; - u8 x; - u8 monId = sFactorySelectScreen->cursorPos; - if (monId < SELECTABLE_MONS_COUNT) - { - PutWindowTilemap(5); - FillWindowPixelBuffer(5, 0); - species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); - CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); - CopyWindowToVram(5, 2); - } -} + u8 i; -static void Summary_ShowMonSprite(void) -{ - u8 monId = sFactorySelectScreen->cursorPos; - struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; - - sFactorySelectScreen->unk2A0 = FALSE; -} - -static void sub_819BE20(bool8 arg0) -{ - sFactorySelectScreen->unk2A0 = arg0; -} - -static void Select_ShowSummaryMonSprite(void) -{ - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); - - mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; - - gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; -} - -static void Select_ShowChosenMonsSprites(void) -{ - u8 i, j; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + gFacilityTrainerMons = gBattleFrontierMons; + else + gFacilityTrainerMons = gSlateportBattleTentMons; for (i = 0; i < 3; i++) { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) - { - if (sFactorySelectScreen->mons[j].selectedId == i + 1) - { - struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + SetMonData(&gPlayerParty[i], + MON_DATA_HELD_ITEM, + &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[i].monId].itemTableId]); + } +} - sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; +u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1) +{ + u8 a1; + u8 a2 = (arg1 != 0) ? 1 : 0; + + if (arg0 > 8) + a1 = 7; + else + a1 = arg0; + + return sFixedIVTable[a1][a2]; +} + +void FillFactoryBrainParty(void) +{ + s32 i, j, k; + u16 species[3]; + u16 heldItems[3]; + u8 friendship; + s32 monLevel; + u8 fixedIV; + u32 otId; + + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + fixedIV = GetFactoryMonFixedIV(challengeNum + 2, 0); + monLevel = SetFacilityPtrsGetLevel(); + i = 0; + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + while (i != 3) + { + u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); + + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; + if (monLevel == 50 && monSetId > 849) + continue; + + for (j = 0; j < 6; j++) + { + if (monSetId == gSaveBlock2Ptr->frontier.field_E70[j].monId) break; - } } - } - sFactorySelectScreen->unk2A0 = FALSE; -} + if (j != 6) + continue; -static void sub_819C040(struct Sprite *sprite) -{ - u8 taskId; - - if (sprite->affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) - { - sprite->invisible = TRUE; - gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; - gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; - - taskId = CreateTask(sub_819C1D0, 1); - gTasks[taskId].func(taskId); - - sprite->callback = SpriteCallbackDummy; - } -} - -static void sub_819C100(struct Sprite *sprite) -{ - if (sprite->affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) - { - FreeOamMatrix(sprite->oam.matrixNum); - FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); - FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); - - sFactorySelectScreen->unk2A0 = FALSE; - - DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); - DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); - DestroySprite(sprite); - } -} - -static void sub_819C1D0(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) - { - case 0: - task->data[3] = 16; - task->data[24] = 224; // BUG: writing outside the array's bounds. - task->data[5] = 64; - task->data[8] = 65; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - break; - case 1: - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - break; - case 2: - task->data[5] -= 4; - task->data[8] += 4; - if (task->data[5] <= 32 || task->data[8] >= 96) + for (k = 0; k < i; k++) { - task->data[5] = 32; - task->data[8] = 96; - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] != 32) - return; - break; - default: - DestroyTask(taskId); - Select_ShowChosenMonsSprites(); - return; - } - task->data[0]++; -} - -static void sub_819C2D4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) - { - default: - HideBg(3); - gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; - gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; - gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - DestroyTask(taskId); - break; - case 0: - task->data[3] = 16; - task->data[24] = 224; // BUG: writing outside the array's bounds. - task->data[5] = 32; - task->data[8] = 96; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - task->data[0]++; - break; - case 1: - task->data[5] += 4; - task->data[8] -= 4; - if (task->data[5] >= 64 || task->data[8] <= 65) - { - task->data[5] = 64; - task->data[8] = 65; - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] == 64) - task->data[0]++; - break; - } -} - -static void sub_819C4B4(void) -{ - sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); - sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); - sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); - - gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; - gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; - gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; - - sFactorySelectScreen->unk2A0 = TRUE; -} - -static void sub_819C568(void) -{ - u8 taskId; - - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); - - taskId = CreateTask(sub_819C2D4, 1); - gTasks[taskId].func(taskId); - - sFactorySelectScreen->unk2A0 = TRUE; -} - -static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) -{ - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); -} - -static bool32 Select_AreSpeciesValid(u16 monSetId) -{ - u8 i, j; - u32 species = gFacilityTrainerMons[monSetId].species; - u8 selectState = sFactorySelectScreen->selectingMonsState; - - for (i = 1; i < selectState; i++) - { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) - { - if (sFactorySelectScreen->mons[j].selectedId == i) - { - if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) - return FALSE; - + if (species[k] == gFacilityTrainerMons[monSetId].species) break; - } } - } + if (k != i) + continue; - return TRUE; + for (k = 0; k < i; k++) + { + if (heldItems[k] != 0 && heldItems[k] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + break; + } + if (k != i) + continue; + + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + gFacilityTrainerMons[monSetId].nature, + fixedIV, + gFacilityTrainerMons[monSetId].evSpread, + otId); + + friendship = 0; + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gEnemyParty[i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + i++; + } } -static void Task_SelectFadeSpeciesName(u8 taskId) +static u16 GetMonSetId(u8 lvlMode, u8 challengeNum, bool8 arg2) { - switch (gTasks[taskId].data[0]) + u16 range, ret; + u16 adder; + + if (lvlMode == FRONTIER_LVL_50) + adder = 0; + else + adder = 8; + + if (challengeNum < 7) { - case 0: - sFactorySelectScreen->unk2A7 = 0; - sFactorySelectScreen->unk2A8 = 0; - sFactorySelectScreen->unk2A6 = TRUE; - gTasks[taskId].data[0] = 1; - break; - case 1: - if (sFactorySelectScreen->unk2A2) + if (arg2) { - if (sFactorySelectScreen->unk2A9) - { - gTasks[taskId].data[0] = 2; - } - else - { - sFactorySelectScreen->unk2A7++; - if (sFactorySelectScreen->unk2A7 > 6) - { - sFactorySelectScreen->unk2A7 = 0; - if (!sFactorySelectScreen->unk2A6) - sFactorySelectScreen->unk2A8--; - else - sFactorySelectScreen->unk2A8++; - } - BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); - if (sFactorySelectScreen->unk2A8 > 5) - { - sFactorySelectScreen->unk2A6 = FALSE; - } - else if (sFactorySelectScreen->unk2A8 == 0) - { - gTasks[taskId].data[0] = 2; - sFactorySelectScreen->unk2A6 = TRUE; - } - } - } - break; - case 2: - if (sFactorySelectScreen->unk2A9 > 14) - { - sFactorySelectScreen->unk2A9 = 0; - gTasks[taskId].data[0] = 1; + range = (sMonsToChooseFrom[adder + challengeNum + 1][1] - sMonsToChooseFrom[adder + challengeNum + 1][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + challengeNum + 1][0]; } else { - sFactorySelectScreen->unk2A9++; + range = (sMonsToChooseFrom[adder + challengeNum][1] - sMonsToChooseFrom[adder + challengeNum][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + challengeNum][0]; } - break; - } -} - -// Swap Screen's section begins here. - -static void Swap_CB2(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTextPrinters(); - UpdatePaletteFade(); - RunTasks(); -} - -static void Swap_VblankCb(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -static void CopySwappedMonData(void) -{ - u8 happiness; - - gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; - happiness = 0; - SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId; - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs; - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); -} - -static void Task_FromSwapScreenToSummaryScreen(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 6: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 7; - break; - case 7: - if (!gPaletteFade.active) - { - DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); - sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); - Swap_DestroyAllSprites(); - FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); - FreeAllWindowBuffers(); - gTasks[taskId].data[0] = 8; - } - break; - case 8: - DestroyTask(taskId); - sFactorySwapScreen->fromSummaryScreen = TRUE; - sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; - ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); - break; - } -} - -static void Task_CloseSwapScreen(u8 taskId) -{ - if (sFactorySwapScreen->unk30 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 0: - if (sFactorySwapScreen->monSwapped == TRUE) - { - gTasks[taskId].data[0]++; - gSpecialVar_Result = 0; - } - else - { - gTasks[taskId].data[0] = 2; - gSpecialVar_Result = 1; - } - break; - case 1: - if (sFactorySwapScreen->monSwapped == TRUE) - { - sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; - CopySwappedMonData(); - } - gTasks[taskId].data[0]++; - break; - case 2: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0]++; - break; - case 3: - if (!UpdatePaletteFade()) - { - DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); - Swap_DestroyAllSprites(); - FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); - FREE_AND_SET_NULL(sFactorySwapScreen); - FreeAllWindowBuffers(); - SetMainCallback2(CB2_ReturnToFieldContinueScript); - DestroyTask(taskId); - } - break; - } - } -} - -static void Task_HandleSwapScreenYesNo(u8 taskId) -{ - u16 loPtr, hiPtr; - - if (sFactorySwapScreen->unk30 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 4: - Swap_ShowYesNoOptions(); - gTasks[taskId].data[0] = 5; - break; - case 5: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - if (sFactorySwapScreen->yesNoCursorPos == 0) - { - gTasks[taskId].data[1] = 1; - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - else - { - gTasks[taskId].data[1] = 0; - sub_819EA64(4); - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - gTasks[taskId].data[1] = 0; - sub_819EA64(4); - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Swap_UpdateYesNoCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Swap_UpdateYesNoCursorPosition(1); - } - break; - } - } -} - -static void sub_819CBDC(u8 taskId) -{ - if (gTasks[taskId].data[1] == 1) - { - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSwapScreen; } else { - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; + u16 num = challengeNum; + if (num != 7) + num = 7; + range = (sMonsToChooseFrom[adder + num][1] - sMonsToChooseFrom[adder + num][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + num][0]; } + + return ret; } -static void sub_819CC24(u8 taskId) +u8 sub_81A6F70(u8 battleMode, u8 lvlMode) { - if (gTasks[taskId].data[0] == 0) - { - Swap_PrintOnInfoWindow(gText_QuitSwapping); - sFactorySwapScreen->monSwapped = FALSE; - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CBDC); - gTasks[taskId].func = Task_HandleSwapScreenYesNo; - } + u8 ret; + u8 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; + + if (rents < 15) + ret = 0; + else if (rents < 22) + ret = 1; + else if (rents < 29) + ret = 2; + else if (rents < 36) + ret = 3; + else if (rents < 43) + ret = 4; + else + ret = 5; + + return ret; } -static void sub_819CC74(u8 taskId) +u32 GetAiScriptsInBattleFactory(void) { - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - if (gTasks[taskId].data[1] == 1) + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (lvlMode == FRONTIER_LVL_TENT) { - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSwapScreen; + return 0; } else { - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - } -} + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; -static void sub_819CCD4(u8 taskId) -{ - if (gTasks[taskId].data[0] == 0) - { - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); - sFactorySwapScreen->monSwapped = TRUE; - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CC74); - gTasks[taskId].func = Task_HandleSwapScreenYesNo; - } -} - -static void Task_HandleSwapScreenMenu(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 2: - if (!sFactorySwapScreen->fromSummaryScreen) - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0] = 9; - break; - case 9: - if (sFactorySwapScreen->unk30 != TRUE) - { - Swap_ShowMenuOptions(); - gTasks[taskId].data[0] = 3; - } - break; - case 3: - if (sFactorySwapScreen->unk30 != TRUE) - { - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - Swap_RunMenuOptionFunc(taskId); - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - Swap_UpdateMenuCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - Swap_UpdateMenuCursorPosition(1); - } - } - break; - } -} - -static void Task_HandleSwapScreenChooseMons(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = 1; - } - break; - case 1: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySwapScreen->unk22 = FALSE; - Swap_PrintMonSpecies2(); - sub_819EAC0(); - Swap_RunActionFunc(taskId); - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySwapScreen->unk22 = FALSE; - Swap_PrintMonSpecies2(); - sub_819EAC0(); - gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CC24); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 0; - gTasks[taskId].func = sub_819D588; - } - else if (gMain.newAndRepeatedKeys & DPAD_LEFT) - { - Swap_UpdateBallCursorPosition(-1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) - { - Swap_UpdateBallCursorPosition(1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - Swap_UpdateActionCursorPosition(1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - Swap_UpdateActionCursorPosition(-1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - break; - } -} - -static void Task_SwapFadeSpeciesName(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 0: - sFactorySwapScreen->unk27 = 0; - sFactorySwapScreen->unk28 = 0; - sFactorySwapScreen->unk26 = TRUE; - gTasks[taskId].data[0] = 1; - break; - case 1: - if (sFactorySwapScreen->unk22) - { - if (sFactorySwapScreen->unk29) - { - gTasks[taskId].data[0] = 2; - } - else - { - sFactorySwapScreen->unk27++; - if (sFactorySwapScreen->unk27 > 6) - { - sFactorySwapScreen->unk27 = 0; - if (!sFactorySwapScreen->unk26) - sFactorySwapScreen->unk28--; - else - sFactorySwapScreen->unk28++; - } - BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); - if (sFactorySwapScreen->unk28 > 5) - { - sFactorySwapScreen->unk26 = FALSE; - } - else if (sFactorySwapScreen->unk28 == 0) - { - gTasks[taskId].data[0] = 2; - sFactorySwapScreen->unk26 = TRUE; - } - } - } - break; - case 2: - if (sFactorySwapScreen->unk29 > 14) - { - sFactorySwapScreen->unk29 = 0; - gTasks[taskId].data[0] = 1; - } + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + return AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY; + else if (challengeNum < 2) + return 0; + else if (challengeNum < 4) + return AI_SCRIPT_CHECK_BAD_MOVE; else - { - sFactorySwapScreen->unk29++; - } - break; + return AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY; } } -static void Task_SwapFadeSpeciesName2(u8 taskId) +void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot) { - switch (gTasks[taskId].data[0]) - { - case 0: - sFactorySwapScreen->unk27 = 0; - gTasks[taskId].data[4] = 0; - gTasks[taskId].data[0]++; - break; - case 1: - LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); - gTasks[taskId].data[0]++; - break; - case 2: - if (sFactorySwapScreen->unk28 > 15) - { - gTasks[taskId].data[4] = 1; - gTasks[taskId].data[0]++; - } - sFactorySwapScreen->unk27++; - if (sFactorySwapScreen->unk27 > 3) - { - sFactorySwapScreen->unk27 = 0; - gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; - sFactorySwapScreen->unk28++; - } - BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); - break; - } -} - -static void sub_819D12C(u8 taskId) -{ - s8 i; - u8 var_2C; - bool8 destroyTask; - - switch (gTasks[taskId].data[0]) - { - case 0: - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[3] = 0; - gTasks[taskId].data[0] = 1; - break; - case 1: - var_2C = 0; - for (i = 2; i >= 0; i--) - { - if (i != 2) - { - u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - if (posX == 16 || gTasks[taskId].data[i + 2] == 1) - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; - } - else if (posX > 16) - { - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; - } - } - else - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; - } - - if (gTasks[taskId].data[i + 1] == 1) - { - if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) - { - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; - destroyTask = TRUE; - } - else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) - { - destroyTask = TRUE; - } - else - { - destroyTask = FALSE; - } - } - else - { - destroyTask = FALSE; - } - - if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; - if (sFactorySwapScreen->inEnemyScreen == TRUE) - gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); - else - gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - - gTasks[taskId].data[i + 1] = 1; - } - } - if (destroyTask == TRUE) - DestroyTask(taskId); - break; - } -} - -static void sub_819D324(u8 taskId) -{ - u8 i, j; - s32 posX = 0; - s8 r4 = gTasks[taskId].data[3]; - bool8 r1; - s16 currPosX; - u8 taskId2; - - if (gTasks[taskId].data[2] == 1) - r4 *= -1; - - switch (gTasks[taskId].data[0]) - { - case 0: - currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; - if (!gTasks[taskId].data[2]) - { - if (currPosX + r4 < 240) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 240; - } - } - else - { - if (currPosX + r4 > 160) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 160; - } - } - - if (r1 == TRUE) - { - for (i = 0; i < 3; i++) - { - for (j = 0; j < 2; j++) - gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; - } - } - else - { - for (j = 0; j < 2; j++) - { - gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; - gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; - gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; - } - taskId2 = gTasks[taskId].data[1]; - gTasks[taskId2].data[3] = 1; - DestroyTask(taskId); - } - break; - case 1: - currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; - if (!gTasks[taskId].data[2]) - { - if (currPosX + r4 < 240) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 240; - } - } - else - { - if (currPosX + r4 > 192) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 192; - } - } - - if (r1 == TRUE) - { - for (i = 0; i < 2; i++) - { - for (j = 0; j < 2; j++) - gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; - } - } - else - { - for (j = 0; j < 2; j++) - { - gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; - gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; - } - taskId2 = gTasks[taskId].data[1]; - gTasks[taskId2].data[4] = 1; - DestroyTask(taskId); - } - break; - } -} - -static void sub_819D588(u8 taskId) -{ - u8 anotherTaskId; - u16 loPtr, hiPtr; - - switch (gTasks[taskId].data[0]) - { - case 0: - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - Swap_PrintActionStrings(); - PutWindowTilemap(5); - gTasks[taskId].data[0]++; - break; - case 1: - sub_819EA64(3); - gTasks[taskId].data[0]++; - break; - case 2: - BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); - gTasks[taskId].data[0]++; - break; - case 3: - if (!gPaletteFade.active) - { - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - if (sFactorySwapScreen->inEnemyScreen == TRUE) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 0; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[2] = 5; - gTasks[taskId].data[0]++; - } - else - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 1; - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0] += 2; - } - } - break; - case 4: - if (gTasks[taskId].data[2] == 0) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0]++; - } - else - { - gTasks[taskId].data[2]--; - } - break; - case 5: - if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) - { - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - loPtr = gTasks[taskId].data[6]; - hiPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); - } - break; - } -} - -static void sub_819D770(u8 taskId) -{ - u8 anotherTaskId; - u16 loPtr, hiPtr; - if (sFactorySwapScreen->unk30 == TRUE) - return; - - switch (gTasks[taskId].data[0]) - { - case 0: - if (sFactorySwapScreen->inEnemyScreen == TRUE) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 0; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[2] = 10; - gTasks[taskId].data[0]++; - } - else - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 1; - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0] += 2; - } - break; - case 1: - if (gTasks[taskId].data[2] == 0) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0]++; - } - else - { - gTasks[taskId].data[2]--; - } - break; - case 2: - if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) - { - gPlttBufferFaded[226] = gUnknown_0860F13C[37]; - Swap_PrintActionStrings(); - PutWindowTilemap(5); - gTasks[taskId].data[0]++; - } - break; - case 3: - BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); - gTasks[taskId].data[0]++; - break; - case 4: - if (!gPaletteFade.active) - { - Swap_PrintOneActionString(0); - gTasks[taskId].data[0]++; - } - break; - case 5: - Swap_PrintOneActionString(1); - PutWindowTilemap(3); - gTasks[taskId].data[0]++; - break; - case 6: - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - gTasks[taskId].data[0]++; - break; - case 7: - if (!sFactorySwapScreen->inEnemyScreen) - Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); - else - Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); - if (sFactorySwapScreen->cursorPos < 3) - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; - Swap_PrintMonCategory(); - gTasks[taskId].data[0]++; - break; - case 8: - Swap_PrintMonSpecies3(); - sub_819EADC(); - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - loPtr = gTasks[taskId].data[6]; - hiPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); - break; - } -} - -static void sub_819D9EC(u8 taskId) -{ - u8 i; - if (sFactorySwapScreen->unk30 == TRUE) - return; - - switch (gTasks[taskId].data[0]) - { - case 0: - Swap_PrintMonSpecies3(); - gTasks[taskId].data[0]++; - break; - case 1: - sub_819EADC(); - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; - gTasks[taskId].data[0]++; - break; - case 2: - CreateTask(sub_819D12C, 0); - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; - gTasks[taskId].data[0]++; - break; - case 3: - if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) - { - sub_819EAC0(); - if (!sFactorySwapScreen->inEnemyScreen) - { - Swap_InitActions(ACTIONS_ENEMY_SCREEN); - } - else - { - Swap_InitActions(ACTIONS_PLAYER_SCREEN); - for (i = 0; i < 3; i++) - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; - } - gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; - sFactorySwapScreen->unk27 = 0; - sFactorySwapScreen->unk28 = 6; - sFactorySwapScreen->unk26 = FALSE; - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; - gTasks[taskId].data[0]++; - } - break; - case 4: - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - break; - } -} - -static void Swap_InitStruct(void) -{ - if (sFactorySwapScreen == NULL) - { - sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->unk30 = FALSE; - sFactorySwapScreen->fromSummaryScreen = FALSE; - } -} - -void DoBattleFactorySwapScreen(void) -{ - sFactorySwapScreen = NULL; - SetMainCallback2(CB2_InitSwapScreen); -} - -static void CB2_InitSwapScreen(void) -{ - u8 taskId; - - switch (gMain.state) - { - case 0: - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); - InitWindows(sSwap_WindowTemplates); - DeactivateAllTextPrinters(); - gMain.state++; - break; - case 1: - sSwapMenuTilesetBuffer = Alloc(0x440); - sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); - sSwapMenuTilemapBuffer = Alloc(0x800); - sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WIN1H, 0); - SetGpuReg(REG_OFFSET_WIN1V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - gMain.state++; - break; - case 2: - ResetPaletteFade(); - ResetSpriteData(); - ResetTasks(); - FreeAllSpritePalettes(); - ResetAllPicSprites(); - CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); - CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); - LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); - LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); - CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); - LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); - LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); - LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - LoadPalette(gUnknown_0861039C, 0x20, 4); - gMain.state++; - break; - case 3: - SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); - CopyBgTilemapBufferToVram(3); - gMain.state++; - break; - case 4: - LoadSpritePalettes(gUnknown_086106B0); - LoadSpriteSheets(gUnknown_08610650); - LoadCompressedObjectPic(gUnknown_086106A0); - SetVBlankCallback(Swap_VblankCb); - gMain.state++; - break; - case 5: - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - sFactorySwapScreen->cursorPos = gUnknown_0203CF20; - gMain.state++; - break; - case 6: - Swap_InitStruct(); - Swap_InitAllSprites(); - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - Swap_ShowSummaryMonSprite(); - Swap_InitActions(ACTIONS_PLAYER_SCREEN); - gMain.state++; - break; - case 7: - Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); - PutWindowTilemap(2); - gMain.state++; - break; - case 8: - Swap_PrintMonCategory(); - PutWindowTilemap(8); - gMain.state++; - break; - case 9: - if (!sFactorySwapScreen->fromSummaryScreen) - Swap_PrintMonSpecies(); - PutWindowTilemap(1); - gMain.state++; - break; - case 10: - Swap_PrintPkmnSwap(); - PutWindowTilemap(0); - gMain.state++; - break; - case 11: - gMain.state++; - break; - case 12: - if (sFactorySwapScreen->fromSummaryScreen) - Swap_PrintMonSpecies2(); - gMain.state++; - break; - case 13: - Swap_PrintActionStrings2(); - PutWindowTilemap(3); - gMain.state++; - break; - case 14: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - ShowBg(0); - ShowBg(1); - ShowBg(2); - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - { - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - } - else - { - HideBg(3); - } - gMain.state++; - break; - case 15: - sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); - if (!sFactorySwapScreen->fromSummaryScreen) - { - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; - taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); - gTasks[taskId].data[0] = 0; - } - else - { - sub_819EAF8(); - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; - sFactorySwapScreen->unk22 = FALSE; - taskId = CreateTask(Task_HandleSwapScreenMenu, 0); - gTasks[taskId].data[0] = 2; - } - SetMainCallback2(Swap_CB2); - break; - } -} - -static void Swap_InitAllSprites(void) -{ - u8 i; - u8 x; - struct SpriteTemplate spriteTemplate; - - spriteTemplate = gUnknown_08610834; - spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; - - for (i = 0; i < 3; i++) - { - sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); - gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; - } - sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); - sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); - sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; - - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - x = 240; - else - x = 192; - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_68; - sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_69; - sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); - sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_6A; - sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_6B; - sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); - spriteTemplate.tileTag = TAG_TILE_6C; - sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_68; - sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_69; - sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_6A; - sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_6C; - sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); - - for (i = 0; i < 2; i++) - { - gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; - - gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; - gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; - gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; - gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; - gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; - } - - gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; - gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; -} - -static void Swap_DestroyAllSprites(void) -{ - u8 i, j; - - for (i = 0; i < 3; i++) - DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); - DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); - DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); - DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); - for (i = 0; i < 2; i++) - { - for (j = 0; j < 3; j++) - DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); - } - for (i = 0; i < 2; i++) - { - for (j = 0; j < 2; j++) - DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); - } -} - -static void Swap_HandleActionCursorChange(u8 cursorId) -{ - if (cursorId < 3) - { - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; - sub_819E8EC(); - gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; - } - else - { - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; - sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); - } -} - -static void Swap_UpdateBallCursorPosition(s8 direction) -{ - u8 cursorPos; - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor right. - { - if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) - sFactorySwapScreen->cursorPos++; - else - sFactorySwapScreen->cursorPos = 0; - } - else // Move cursor left. - { - if (sFactorySwapScreen->cursorPos != 0) - sFactorySwapScreen->cursorPos--; - else - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - } - - cursorPos = sFactorySwapScreen->cursorPos; - Swap_HandleActionCursorChange(cursorPos); -} - -static void Swap_UpdateActionCursorPosition(s8 direction) -{ - u8 cursorPos; - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->cursorPos < 3) - sFactorySwapScreen->cursorPos = 3; - else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) - sFactorySwapScreen->cursorPos++; - else - sFactorySwapScreen->cursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->cursorPos < 3) - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - else if (sFactorySwapScreen->cursorPos != 0) - sFactorySwapScreen->cursorPos--; - else - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - } - - cursorPos = sFactorySwapScreen->cursorPos; - Swap_HandleActionCursorChange(cursorPos); -} - -static void Swap_UpdateYesNoCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->yesNoCursorPos != 1) - sFactorySwapScreen->yesNoCursorPos++; - else - sFactorySwapScreen->yesNoCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->yesNoCursorPos != 0) - sFactorySwapScreen->yesNoCursorPos--; - else - sFactorySwapScreen->yesNoCursorPos = 1; - } - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; -} - -static void Swap_UpdateMenuCursorPosition(s8 direction) -{ - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) - sFactorySwapScreen->menuCursorPos++; - else - sFactorySwapScreen->menuCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->menuCursorPos != 0) - sFactorySwapScreen->menuCursorPos--; - else - sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; - } - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; -} - -static void sub_819E838(u8 arg0) -{ - u8 i; - - for (i = 0; i < 3; i++) - { - if (arg0 == 2) - { - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; - } - else if (arg0 == 3) - { - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; - } - } -} - -static void sub_819E8EC(void) -{ - u8 i; - - for (i = 0; i < 3; i++) - { - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; - } -} - -static void Swap_ShowMenuOptions(void) -{ - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - sFactorySwapScreen->fromSummaryScreen = FALSE; - else - sFactorySwapScreen->menuCursorPos = 0; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; - - Swap_PrintMenuOptions(); -} - -static void Swap_ShowYesNoOptions(void) -{ - sFactorySwapScreen->yesNoCursorPos = 0; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; - - Swap_PrintYesNoOptions(); -} - -static void sub_819EA64(u8 windowId) -{ - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; - FillWindowPixelBuffer(windowId, 0); - CopyWindowToVram(windowId, 2); - ClearWindowTilemap(windowId); -} - -static void sub_819EAC0(void) -{ - PutWindowTilemap(1); - FillWindowPixelBuffer(1, 0); - CopyWindowToVram(1, 2); -} - -static void sub_819EADC(void) -{ - PutWindowTilemap(7); - FillWindowPixelBuffer(7, 0); - CopyWindowToVram(7, 2); -} - -static void sub_819EAF8(void) -{ - sub_819EAC0(); - PutWindowTilemap(5); - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); -} - -static void Swap_PrintPkmnSwap(void) -{ - FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); - CopyWindowToVram(0, 3); -} - -static void Swap_PrintMonSpecies(void) -{ - u16 species; - u8 x; - - FillWindowPixelBuffer(1, 0); - if (sFactorySwapScreen->cursorPos > 2) - { - CopyWindowToVram(1, 2); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(1, 3); - } -} - -static void Swap_PrintOnInfoWindow(const u8 *str) -{ - FillWindowPixelBuffer(2, 0); - AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); -} - -static void Swap_PrintMenuOptions(void) -{ - PutWindowTilemap(3); - FillWindowPixelBuffer(3, 0); - AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); - AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); - AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); - CopyWindowToVram(3, 3); -} - -static void Swap_PrintYesNoOptions(void) -{ - PutWindowTilemap(4); - FillWindowPixelBuffer(4, 0); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); - CopyWindowToVram(4, 3); -} - -static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) -{ - s32 x = GetStringRightAlignXOffset(0, str, 0x46); - AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); -} - -static void Swap_PrintActionStrings(void) -{ - FillWindowPixelBuffer(5, 0); - switch (sFactorySwapScreen->inEnemyScreen) - { - case TRUE: - Swap_PrintActionString(gText_PkmnForSwap, 0, 5); - case FALSE: - Swap_PrintActionString(gText_Cancel3, 24, 5); - break; - } - CopyWindowToVram(5, 3); -} - -static void Swap_PrintActionStrings2(void) -{ - FillWindowPixelBuffer(3, 0); - switch (sFactorySwapScreen->inEnemyScreen) - { - case TRUE: - Swap_PrintActionString(gText_PkmnForSwap, 8, 3); - case FALSE: - Swap_PrintActionString(gText_Cancel3, 32, 3); - break; - } - CopyWindowToVram(3, 3); -} - -static void Swap_PrintOneActionString(u8 which) -{ - switch (which) - { - case 0: - if (sFactorySwapScreen->inEnemyScreen == TRUE) - Swap_PrintActionString(gText_PkmnForSwap, 8, 3); - break; - case 1: - Swap_PrintActionString(gText_Cancel3, 32, 3); - break; - } - CopyWindowToVram(3, 3); -} - -static void Swap_PrintMonSpecies2(void) -{ - u16 species; - u8 x; - u16 pal[5]; - - CpuCopy16(gUnknown_08610918, pal, 8); - if (!sFactorySwapScreen->fromSummaryScreen) - pal[4] = gPlttBufferFaded[228]; - else - pal[4] = sFactorySwapScreen->unk24; - LoadPalette(pal, 0xF0, 0xA); - - PutWindowTilemap(7); - FillWindowPixelBuffer(7, 0); - if (sFactorySwapScreen->cursorPos > 2) - { - CopyWindowToVram(7, 3); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(7, 3); - } -} - -static void Swap_PrintMonSpecies3(void) -{ - u16 species; - u8 x; - - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); - - if (sFactorySwapScreen->cursorPos > 2) - { - CopyWindowToVram(1, 2); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(1, 3); - } -} - -static void Swap_PrintMonCategory(void) -{ - u16 species; - u8 text[30]; - u8 x; - u8 monId = sFactorySwapScreen->cursorPos; - - FillWindowPixelBuffer(8, 0); - if (monId > 2) - { - CopyWindowToVram(8, 2); - } - else - { - PutWindowTilemap(8); - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); - CopyWindowToVram(8, 2); - } -} - -static void Swap_InitActions(u8 id) -{ - if (sFactorySwapScreen->fromSummaryScreen != TRUE) - { - switch (id) - { - case ACTIONS_PLAYER_SCREEN: - sFactorySwapScreen->inEnemyScreen = FALSE; - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); - sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; - break; - case ACTIONS_ENEMY_SCREEN: - sFactorySwapScreen->inEnemyScreen = TRUE; - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); - sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; - break; - } - } -} - -static void Swap_RunMenuOptionFunc(u8 taskId) -{ - sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; - sSwap_CurrentTableFunc(taskId); -} - -static void sub_819F0CC(u8 taskId) -{ - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D9EC; -} - -static void sub_819F114(u8 taskId) -{ - gTasks[taskId].data[0] = 6; - gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; -} - -static void sub_819F134(u8 taskId) -{ - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; -} - -static void Swap_RunActionFunc(u8 taskId) -{ - sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; - sSwap_CurrentTableFunc(taskId); -} - -static void Swap_ActionCancel(u8 taskId) -{ - gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819CC24); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 0; - gTasks[taskId].func = sub_819D588; -} - -static void Swap_ActionPkmnForSwap(u8 taskId) -{ - gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819D9EC); - gTasks[taskId].data[5] = 0; - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D588; -} - -static void Swap_ActionMon(u8 taskId) -{ - if (!sFactorySwapScreen->inEnemyScreen) - { - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); - gTasks[taskId].data[5] = 2; - } - else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) - { - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = Task_SwapCantHaveSameMons; - return; - } - else - { - gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819CCD4); - gTasks[taskId].data[5] = 0; - } - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D588; -} - -static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) -{ - *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); - gSprites[*arg0].callback = sub_819F600; - gSprites[*arg0].data[7] = swapScreen; - *arg1 = TRUE; -} - -static void Swap_ShowSummaryMonSprite(void) -{ - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); - StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); - - mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; - - gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; -} - -static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) -{ - u8 taskId; - - FreeAndDestroyMonPicSprite(arg0.field0); - taskId = CreateTask(sub_819F7B4, 1); - gTasks[taskId].data[7] = swapScreen; - gTasks[taskId].data[6] = arg0.field1; - gTasks[taskId].func(taskId); - *arg1 = TRUE; -} - -static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) -{ - FreeAndDestroyMonPicSprite(arg0.field0); - FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); - DestroySprite(&gSprites[arg0.field1]); - *arg1 = FALSE; -} - -static void Task_SwapCantHaveSameMons(u8 taskId) -{ - if (sFactorySwapScreen->unk30 == TRUE) - return; - - switch (gTasks[taskId].data[0]) - { - case 0: - Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); - sFactorySwapScreen->monSwapped = FALSE; - gTasks[taskId].data[0]++; - break; - case 1: - if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0]++; - } - break; - case 2: - if (sFactorySwapScreen->unk30 != TRUE) - { - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - gTasks[taskId].data[0]++; - } - break; - case 3: - Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); - gTasks[taskId].data[0]++; - break; - case 4: - Swap_PrintMonSpecies3(); - sub_819EADC(); - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - gTasks[taskId].func = Task_HandleSwapScreenChooseMons; - break; - } -} - -static bool8 Swap_AlreadyHasSameSpecies(u8 monId) -{ - u8 i; - u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - - for (i = 0; i < 3; i++) - { - if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) - return TRUE; - } - return FALSE; -} - -static void sub_819F600(struct Sprite *sprite) -{ - u8 taskId; - - if (sprite->affineAnimEnded) - { - sprite->invisible = TRUE; - taskId = CreateTask(sub_819F69C, 1); - gTasks[taskId].data[7] = sprite->data[7]; - gTasks[taskId].func(taskId); - sprite->callback = SpriteCallbackDummy; - } -} - -static void sub_819F654(struct Sprite *sprite) -{ - if (sprite->affineAnimEnded) - { - FreeOamMatrix(sprite->oam.matrixNum); - if (sprite->data[7] == TRUE) - sFactorySwapScreen->unk30 = FALSE; - else - sub_819BE20(FALSE); - DestroySprite(sprite); - } -} - -static void sub_819F69C(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) - { - case 0: - task->data[3] = 88; - task->data[24] = 152; // BUG: writing outside the array's bounds. - task->data[5] = 64; - task->data[8] = 65; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - break; - case 1: - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - break; - case 2: - task->data[5] -= 4; - task->data[8] += 4; - if (task->data[5] <= 32 || task->data[8] >= 96) - { - task->data[5] = 32; - task->data[8] = 96; - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] != 32) - return; - break; - default: - DestroyTask(taskId); - // UB: Should not use the task after it has been deleted. - if (gTasks[taskId].data[7] == TRUE) - Swap_ShowMonSprite(); - else - Summary_ShowMonSprite(); - return; - } - task->data[0]++; -} - -static void sub_819F7B4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) - { - default: - HideBg(3); - gSprites[task->data[6]].data[7] = task->data[7]; - gSprites[task->data[6]].invisible = FALSE; - gSprites[task->data[6]].callback = sub_819F654; - StartSpriteAffineAnim(&gSprites[task->data[6]], 1); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - DestroyTask(taskId); - break; - case 0: - task->data[3] = 88; - task->data[24] = 152; // BUG: writing outside the array's bounds. - task->data[5] = 32; - task->data[8] = 96; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - task->data[0]++; - break; - case 1: - task->data[5] += 4; - task->data[8] -= 4; - if (task->data[5] >= 64 || task->data[8] <= 65) - { - task->data[5] = 64; - task->data[8] = 65; - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] == 64) - task->data[0]++; - break; - } -} - -static void Swap_ShowMonSprite(void) -{ - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - if (!sFactorySwapScreen->inEnemyScreen) - mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; - else - mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; - - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; - - sFactorySwapScreen->unk30 = FALSE; + u16 move = moveArg; + if (moveArg == MOVE_RETURN) + move = MOVE_FRUSTRATION; + SetMonMoveSlot(mon, move, moveSlot); } diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c new file mode 100644 index 0000000000..255cf5aa1c --- /dev/null +++ b/src/battle_factory_screen.c @@ -0,0 +1,4111 @@ +#include "global.h" +#include "battle_factory_screen.h" +#include "battle_factory.h" +#include "sprite.h" +#include "event_data.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "text.h" +#include "palette.h" +#include "task.h" +#include "main.h" +#include "malloc.h" +#include "bg.h" +#include "gpu_regs.h" +#include "string_util.h" +#include "international_string_util.h" +#include "window.h" +#include "data2.h" +#include "decompress.h" +#include "pokemon_summary_screen.h" +#include "sound.h" +#include "pokedex.h" +#include "util.h" +#include "trainer_pokemon_sprites.h" +#include "constants/battle_frontier.h" +#include "constants/songs.h" +#include "constants/rgb.h" + +// Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. +// Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. + +#define MENU_SUMMARY 0 +#define MENU_RENT 1 +#define MENU_DESELECT 1 +#define MENU_OTHERS 2 +#define MENU_OPTIONS_COUNT 3 + +#define SELECTABLE_MONS_COUNT 6 + +#define TAG_PAL_BALL_GREY 0x64 +#define TAG_PAL_BALL_SELECTED 0x65 +#define TAG_PAL_66 0x66 +#define TAG_PAL_67 0x67 + +#define TAG_TILE_64 0x64 +#define TAG_TILE_65 0x65 +#define TAG_TILE_66 0x66 +#define TAG_TILE_67 0x67 +#define TAG_TILE_68 0x68 +#define TAG_TILE_69 0x69 +#define TAG_TILE_6A 0x6A +#define TAG_TILE_6B 0x6B +#define TAG_TILE_6C 0x6C +#define TAG_TILE_6D 0x6D + +struct FactorySelecteableMon +{ + u16 monSetId; + u16 spriteId; + u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon + struct Pokemon monData; +}; + +struct UnkFactoryStruct +{ + u8 field0; + u8 field1; +}; + +struct FactorySelectMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 selectingMonsState; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 unused8; + struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; + struct UnkFactoryStruct unk294[3]; + bool8 unk2A0; + u8 fadeSpeciesNameTaskId; + bool8 unk2A2; + u16 unk2A4; + bool8 unk2A6; + u8 unk2A7; + u8 unk2A8; + u8 unk2A9; +}; + +// 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. +#define ACTIONS_PLAYER_SCREEN 0 +#define ACTIONS_ENEMY_SCREEN 1 + +struct SwapActionIdAndFunc +{ + u8 id; + void (*func)(u8 taskId); +}; + +struct FactorySwapMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 ballSpriteIds[3]; + u8 unk8[2][3]; + u8 unkE[2][2]; + u8 playerMonId; + u8 enemyMonId; + bool8 inEnemyScreen; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 actionsCount; + const struct SwapActionIdAndFunc *actionsData; + u8 unused1C[4]; + bool8 monSwapped; + u8 fadeSpeciesNameTaskId; + bool8 unk22; + u16 unk24; + bool8 unk26; + u8 unk27; + u8 unk28; + u8 unk29; + struct UnkFactoryStruct unk2C; + bool8 unk30; +}; + +extern u8 (*gUnknown_030062E8)(void); +extern u8 gUnknown_0203CF20; + +extern const u16 gBattleFrontierHeldItems[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u32 gUnknown_085B18AC[]; + +// This file's functions. +static void sub_819A44C(struct Sprite *sprite); +static void CB2_InitSelectScreen(void); +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); +static void Select_InitMonsData(void); +static void Select_InitAllSprites(void); +static void Select_ShowSummaryMonSprite(void); +static void Select_PrintSelectMonString(void); +static void Select_PrintMonSpecies(void); +static void Select_PrintMonCategory(void); +static void Select_PrintRentalPkmnString(void); +static void Select_CopyMonsToPlayerParty(void); +static void sub_819C4B4(void); +static void Select_ShowYesNoOptions(void); +static void sub_819C568(void); +static void Select_ShowMenuOptions(void); +static void Select_PrintMenuOptions(void); +static void Select_PrintYesNoOptions(void); +static void Task_SelectFadeSpeciesName(u8 taskId); +static void sub_819C1D0(u8 taskId); +static void Task_HandleSelectionScreenChooseMons(u8 taskId); +static void Task_HandleSelectionScreenMenu(u8 taskId); +static void CreateFrontierFactorySelectableMons(u8 firstMonId); +static void CreateTentFactorySelectableMons(u8 firstMonId); +static void Select_SetBallSpritePaletteNum(u8 id); +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); +static void sub_819B958(u8 windowId); +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); +static u8 Select_RunMenuOptionFunc(void); +static u8 sub_819BC9C(void); +static u8 Select_OptionSummary(void); +static u8 Select_OptionOthers(void); +static u8 Select_OptionRentDeselect(void); +static bool32 Select_AreSpeciesValid(u16 monSetId); +static void Swap_DestroyAllSprites(void); +static void Swap_ShowYesNoOptions(void); +static void sub_819E8EC(void); +static void sub_819EAC0(void); +static void Swap_UpdateYesNoCursorPosition(s8 direction); +static void Swap_UpdateMenuCursorPosition(s8 direction); +static void sub_819EA64(u8 windowId); +static void sub_819D770(u8 taskId); +static void Task_HandleSwapScreenChooseMons(u8 taskId); +static void sub_819D588(u8 taskId); +static void sub_819F7B4(u8 taskId); +static void Swap_PrintOnInfoWindow(const u8 *str); +static void Swap_ShowMenuOptions(void); +static void Swap_PrintMenuOptions(void); +static void Swap_PrintYesNoOptions(void); +static void Swap_PrintMonSpecies(void); +static void Swap_PrintMonSpecies2(void); +static void Swap_PrintMonSpecies3(void); +static void Swap_PrintMonCategory(void); +static void Swap_InitAllSprites(void); +static void Swap_PrintPkmnSwap(void); +static void sub_819EADC(void); +static void sub_819EAF8(void); +static void CB2_InitSwapScreen(void); +static void Swap_ShowSummaryMonSprite(void); +static void Swap_UpdateActionCursorPosition(s8 direction); +static void Swap_UpdateBallCursorPosition(s8 direction); +static void Swap_RunMenuOptionFunc(u8 taskId); +static void sub_819F0CC(u8 taskId); +static void sub_819F114(u8 taskId); +static void sub_819F134(u8 taskId); +static void Swap_RunActionFunc(u8 taskId); +static void sub_819F69C(u8 taskId); +static void Task_SwapCantHaveSameMons(u8 taskId); +static void Swap_ShowMonSprite(void); +static void Swap_PrintActionStrings(void); +static void Swap_PrintActionStrings2(void); +static void Swap_PrintOneActionString(u8 which); +static void Swap_InitActions(u8 id); +static void sub_819E838(u8 arg0); +static bool8 Swap_AlreadyHasSameSpecies(u8 monId); +static void sub_819F600(struct Sprite *sprite); +static void Swap_ActionMon(u8 taskId); +static void Swap_ActionCancel(u8 taskId); +static void Swap_ActionPkmnForSwap(u8 taskId); + +// Ewram variables +static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; +static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; +static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; + +// IWRAM bss +static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; +static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); +static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; + +// Const rom data. +static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); +static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); +static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); +static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); +static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); +static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); +static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); +static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); +static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); +static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); +static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); +static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); +static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); +static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); +static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); +static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); + +static const struct SpriteSheet gUnknown_086103BC[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086103E4[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086103F4[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +u8 static (* const sSelect_MenuOptionFuncs[])(void) = +{ + [MENU_SUMMARY] = Select_OptionSummary, + [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, + [MENU_OTHERS] = Select_OptionOthers +}; + +static const struct BgTemplate sSelect_BgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSelect_WindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x009b, + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00bb, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); + +static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; +static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; + +static const struct OamData gUnknown_0861047C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610484 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0861048C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610494 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_0861049C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104A4[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104AC[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104B4[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_086104FC[] = +{ + gUnknown_0861049C, +}; + +static const union AnimCmd * const gUnknown_08610500[] = +{ + gUnknown_086104A4, +}; + +static const union AnimCmd * const gUnknown_08610504[] = +{ + gUnknown_086104AC, + gUnknown_086104B4, +}; + +static const union AffineAnimCmd gUnknown_0861050C[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_0861056C[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086105BC[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_086105CC[] = +{ + gUnknown_0861050C, + gUnknown_0861056C, + gUnknown_086105BC, +}; + +static const struct SpriteTemplate gUnknown_086105D8 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_0861047C, + .anims = gUnknown_08610504, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_086105F0 = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_08610484, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610608 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610620 = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610638 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_08610494, + .anims = gUnknown_08610500, + .images = NULL, + .affineAnims = gUnknown_086105CC, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteSheet gUnknown_08610650[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, + {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, + {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, + {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, + {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086106A0[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086106B0[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +static const struct OamData gUnknown_086106D8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106F0 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_086106F8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610700[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610708[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610710[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_08610758[] = +{ + gUnknown_086106F8, +}; + +static const union AnimCmd * const gUnknown_0861075C[] = +{ + gUnknown_08610700, +}; + +static const union AnimCmd * const gUnknown_08610760[] = +{ + gUnknown_08610708, + gUnknown_08610710, +}; + +static const union AffineAnimCmd gUnknown_08610768[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086107C8[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_08610818[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_08610828[] = +{ + gUnknown_08610768, + gUnknown_086107C8, + gUnknown_08610818, +}; + +static const struct SpriteTemplate gUnknown_08610834 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_086106D8, + .anims = gUnknown_08610760, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_0861084C = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E0, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610864 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0861087C = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610894 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_086106F0, + .anims = gUnknown_0861075C, + .images = NULL, + .affineAnims = gUnknown_08610828, + .callback = SpriteCallbackDummy +}; + +void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = +{ + sub_819F114, + sub_819F0CC, + sub_819F134, +}; + +static const struct BgTemplate sSwap_BgTemplates[4] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 26, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSwap_WindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .bg = 2, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 14, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x00a1, + }, + { + .bg = 2, + .tilemapLeft = 21, + .tilemapTop = 15, + .width = 9, + .height = 5, + .paletteNum = 14, + .baseBlock = 0x006b, + }, + { + .bg = 2, + .tilemapLeft = 10, + .tilemapTop = 2, + .width = 4, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x00c1, + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00c9, + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00df, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. +static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; +static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; + +static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {3, Swap_ActionCancel}, +}; + +static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {2, Swap_ActionPkmnForSwap}, + {3, Swap_ActionCancel}, +}; + +// gfx +extern const u8 gFrontierFactorySelectMenu_Gfx[]; +extern const u8 gFrontierFactorySelectMenu_Tilemap[]; +extern const u16 gFrontierFactorySelectMenu_Pal[]; + +// text +extern const u8 gText_RentalPkmn2[]; +extern const u8 gText_SelectFirstPkmn[]; +extern const u8 gText_SelectSecondPkmn[]; +extern const u8 gText_SelectThirdPkmn[]; +extern const u8 gText_TheseThreePkmnOkay[]; +extern const u8 gText_CantSelectSamePkmn[]; +extern const u8 gText_Summary[]; +extern const u8 gText_Rechoose[]; +extern const u8 gText_Deselect[]; +extern const u8 gText_Rent[]; +extern const u8 gText_Others2[]; +extern const u8 gText_Yes2[]; +extern const u8 gText_Yes3[]; +extern const u8 gText_No2[]; +extern const u8 gText_No3[]; +extern const u8 gText_QuitSwapping[]; +extern const u8 gText_AcceptThisPkmn[]; +extern const u8 gText_SelectPkmnToAccept[]; +extern const u8 gText_SelectPkmnToSwap[]; +extern const u8 gText_PkmnSwap[]; +extern const u8 gText_Swap[]; +extern const u8 gText_Summary2[]; +extern const u8 gText_PkmnForSwap[]; +extern const u8 gText_SamePkmnInPartyAlready[]; +extern const u8 gText_Cancel3[]; + +// code +static void sub_819A44C(struct Sprite *sprite) +{ + if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) + { + if (sprite->animEnded) + { + if (sprite->data[0] != 0) + { + sprite->data[0]--; + } + else if (Random() % 5 == 0) + { + StartSpriteAnim(sprite, 0); + sprite->data[0] = 32; + } + else + { + StartSpriteAnim(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 0); + } +} + +static void Select_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Select_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void DoBattleFactorySelectScreen(void) +{ + sFactorySelectScreen = NULL; + SetMainCallback2(CB2_InitSelectScreen); +} + +static void CB2_InitSelectScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + if (sFactorySelectMons != NULL) + FREE_AND_SET_NULL(sFactorySelectMons); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); + InitWindows(sSelect_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSelectMenuTilesetBuffer = Alloc(0x440); + sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSelectMenuTilemapBuffer = Alloc(0x800); + sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_0861046C, 0xF0, 8); + LoadPalette(gUnknown_0861046C, 0xE0, 10); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086103F4); + LoadSpriteSheets(gUnknown_086103BC); + LoadCompressedObjectPic(gUnknown_086103E4); + ShowBg(0); + ShowBg(1); + SetVBlankCallback(Select_VblankCb); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + Select_SetWinRegs(88, 152, 32, 96); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 5: + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + sFactorySelectScreen->cursorPos = gUnknown_0203CF20; + Select_InitMonsData(); + Select_InitAllSprites(); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + Select_ShowSummaryMonSprite(); + gMain.state++; + break; + case 6: + Select_PrintSelectMonString(); + PutWindowTilemap(2); + gMain.state++; + break; + case 7: + Select_PrintMonCategory(); + PutWindowTilemap(5); + gMain.state++; + break; + case 8: + Select_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 9: + Select_PrintRentalPkmnString(); + PutWindowTilemap(0); + gMain.state++; + break; + case 10: + sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); + if (!sFactorySelectScreen->fromSummaryScreen) + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = FALSE; + taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); + gTasks[taskId].data[0] = 13; + } + SetMainCallback2(Select_CB2); + break; + } +} + +static void Select_InitMonsData(void) +{ + u8 i; + + if (sFactorySelectScreen != NULL) + return; + + sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); + sFactorySelectScreen->cursorPos = 0; + sFactorySelectScreen->selectingMonsState = 1; + sFactorySelectScreen->fromSummaryScreen = FALSE; + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectScreen->mons[i].selectedId = 0; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + CreateFrontierFactorySelectableMons(0); + else + CreateTentFactorySelectableMons(0); +} + +static void Select_InitAllSprites(void) +{ + u8 i, cursorPos; + s16 x; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); + gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; + Select_SetBallSpritePaletteNum(i); + } + cursorPos = sFactorySelectScreen->cursorPos; + x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; + sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); + sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); + sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; +} + +static void Select_DestroyAllSprites(void) +{ + u8 i; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); + + DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); +} + +static void Select_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + if (direction > 0) // Move cursor right. + { + if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) + sFactorySelectScreen->cursorPos++; + else + sFactorySelectScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySelectScreen->cursorPos != 0) + sFactorySelectScreen->cursorPos--; + else + sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; + } + + cursorPos = sFactorySelectScreen->cursorPos; + gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; +} + +static void Select_UpdateMenuCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySelectScreen->menuCursorPos++; + else + sFactorySelectScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->menuCursorPos != 0) + sFactorySelectScreen->menuCursorPos--; + else + sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; +} + +static void Select_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->yesNoCursorPos != 1) + sFactorySelectScreen->yesNoCursorPos++; + else + sFactorySelectScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->yesNoCursorPos != 0) + sFactorySelectScreen->yesNoCursorPos--; + else + sFactorySelectScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; +} + +static void Select_HandleMonSelectionChange(void) +{ + u8 i, paletteNum; + u8 cursorPos = sFactorySelectScreen->cursorPos; + if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) + { + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + if (sFactorySelectScreen->mons[i].selectedId == 2) + break; + } + if (i == SELECTABLE_MONS_COUNT) + return; + else + sFactorySelectScreen->mons[i].selectedId = 1; + } + sFactorySelectScreen->mons[cursorPos].selectedId = 0; + sFactorySelectScreen->selectingMonsState--; + } + else // Select a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; + sFactorySelectScreen->selectingMonsState++; + } + + gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; +} + +static void Select_SetBallSpritePaletteNum(u8 id) +{ + u8 palNum; + + if (sFactorySelectScreen->mons[id].selectedId) + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; +} + +static void Task_FromSelectScreenToSummaryScreen(u8 taskId) +{ + u8 i; + u8 currMonId; + + switch (gTasks[taskId].data[0]) + { + case 6: + gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; + DestroyTask(taskId); + sFactorySelectScreen->fromSummaryScreen = TRUE; + currMonId = sFactorySelectScreen->cursorPos; + sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; + ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); + break; + } +} + +static void Task_CloseSelectionScreen(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 1: + if (!UpdatePaletteFade()) + { + Select_CopyMonsToPlayerParty(); + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySelectScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSelectionScreenYesNo(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 10: + sub_819C4B4(); + gTasks[taskId].data[0] = 4; + break; + case 4: + Select_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySelectScreen->yesNoCursorPos == 0) + { + sub_819C568(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSelectionScreen; + } + else + { + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void Task_HandleSelectionScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySelectScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySelectScreen->unk2A0 != TRUE) + { + Select_ShowMenuOptions(); + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (gMain.newKeys & A_BUTTON) + { + u8 retVal; + PlaySE(SE_SELECT); + retVal = Select_RunMenuOptionFunc(); + if (retVal == 1) + { + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (retVal == 2) + { + gTasks[taskId].data[0] = 10; + gTasks[taskId].func = Task_HandleSelectionScreenYesNo; + } + else if (retVal == 3) + { + gTasks[taskId].data[0] = 11; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else + { + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(1); + } + break; + case 12: + if (!gPaletteFade.active) + { + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; + gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; + } + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 13: + Select_ShowMenuOptions(); + gTasks[taskId].data[0] = 12; + break; + } +} + +static void Task_HandleSelectionScreenChooseMons(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = TRUE; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySelectScreen->unk2A2 = FALSE; + gTasks[taskId].data[0] = 2; + gTasks[taskId].func = Task_HandleSelectionScreenMenu; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(-1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + break; + case 11: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_PrintSelectMonString(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + } + } +} + +static void CreateFrontierFactorySelectableMons(u8 firstMonId) +{ + u8 i, j = 0; + u8 ivs = 0; + u8 level = 0; + u8 happiness = 0; + u32 otId = 0; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + u8 var_28 = 0; + + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = 100; + else + level = 50; + + var_28 = sub_81A6F70(battleMode, lvlMode); + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + if (i < var_28) + ivs = GetFactoryMonFixedIV(challengeNum + 1, 0); + else + ivs = GetFactoryMonFixedIV(challengeNum, 0); + CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void CreateTentFactorySelectableMons(u8 firstMonId) +{ + u8 i, j; + u8 ivs = 0; + u8 level = 30; + u8 happiness = 0; + u32 otId = 0; + + gFacilityTrainerMons = gSlateportBattleTentMons; + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void Select_CopyMonsToPlayerParty(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; + gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId; + gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); + break; + } + } + } + CalculatePlayerPartyCount(); +} + +static void Select_ShowMenuOptions(void) +{ + if (!sFactorySelectScreen->fromSummaryScreen) + sFactorySelectScreen->menuCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintMenuOptions(); +} + +static void Select_ShowYesNoOptions(void) +{ + sFactorySelectScreen->yesNoCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintYesNoOptions(); +} + +static void sub_819B958(u8 windowId) +{ + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void Select_PrintRentalPkmnString(void) +{ + FillWindowPixelBuffer(0, 0); + AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Select_PrintMonSpecies(void) +{ + u16 species; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + + FillWindowPixelBuffer(1, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); + CopyWindowToVram(1, 2); +} + +static void Select_PrintSelectMonString(void) +{ + const u8 *str = NULL; + + FillWindowPixelBuffer(2, 0); + if (sFactorySelectScreen->selectingMonsState == 1) + str = gText_SelectFirstPkmn; + else if (sFactorySelectScreen->selectingMonsState == 2) + str = gText_SelectSecondPkmn; + else if (sFactorySelectScreen->selectingMonsState == 3) + str = gText_SelectThirdPkmn; + else + str = gText_TheseThreePkmnOkay; + + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintCantSelectSameMon(void) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintMenuOptions(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); + if (selectedId != 0) + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); + else + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); + + AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); + CopyWindowToVram(3, 3); +} + +static void Select_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); + CopyWindowToVram(4, 3); +} + +static u8 Select_RunMenuOptionFunc(void) +{ + gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; + return gUnknown_030062E8(); +} + +static u8 Select_OptionRentDeselect(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; + if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) + { + Select_PrintCantSelectSameMon(); + sub_819B958(3); + return 3; + } + else + { + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; + } +} + +static u8 sub_819BC9C(void) +{ + sub_819C568(); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; +} + +static u8 Select_OptionSummary(void) +{ + return 0; +} + +static u8 Select_OptionOthers(void) +{ + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + return 1; +} + +static void Select_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + if (monId < SELECTABLE_MONS_COUNT) + { + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); + CopyWindowToVram(5, 2); + } +} + +static void Summary_ShowMonSprite(void) +{ + u8 monId = sFactorySelectScreen->cursorPos; + struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819BE20(bool8 arg0) +{ + sFactorySelectScreen->unk2A0 = arg0; +} + +static void Select_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); + + mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; +} + +static void Select_ShowChosenMonsSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; + break; + } + } + } + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819C040(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + sprite->invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; + + taskId = CreateTask(sub_819C1D0, 1); + gTasks[taskId].func(taskId); + + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819C100(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); + + sFactorySelectScreen->unk2A0 = FALSE; + + DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); + DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); + DestroySprite(sprite); + } +} + +static void sub_819C1D0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + Select_ShowChosenMonsSprites(); + return; + } + task->data[0]++; +} + +static void sub_819C2D4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void sub_819C4B4(void) +{ + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); + sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); + + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void sub_819C568(void) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); + + taskId = CreateTask(sub_819C2D4, 1); + gTasks[taskId].func(taskId); + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) +{ + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); +} + +static bool32 Select_AreSpeciesValid(u16 monSetId) +{ + u8 i, j; + u32 species = gFacilityTrainerMons[monSetId].species; + u8 selectState = sFactorySelectScreen->selectingMonsState; + + for (i = 1; i < selectState; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i) + { + if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) + return FALSE; + + break; + } + } + } + + return TRUE; +} + +static void Task_SelectFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySelectScreen->unk2A7 = 0; + sFactorySelectScreen->unk2A8 = 0; + sFactorySelectScreen->unk2A6 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySelectScreen->unk2A2) + { + if (sFactorySelectScreen->unk2A9) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySelectScreen->unk2A7++; + if (sFactorySelectScreen->unk2A7 > 6) + { + sFactorySelectScreen->unk2A7 = 0; + if (!sFactorySelectScreen->unk2A6) + sFactorySelectScreen->unk2A8--; + else + sFactorySelectScreen->unk2A8++; + } + BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); + if (sFactorySelectScreen->unk2A8 > 5) + { + sFactorySelectScreen->unk2A6 = FALSE; + } + else if (sFactorySelectScreen->unk2A8 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySelectScreen->unk2A6 = TRUE; + } + } + } + break; + case 2: + if (sFactorySelectScreen->unk2A9 > 14) + { + sFactorySelectScreen->unk2A9 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySelectScreen->unk2A9++; + } + break; + } +} + +// Swap Screen's section begins here. + +static void Swap_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Swap_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CopySwappedMonData(void) +{ + u8 happiness; + + gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; + happiness = 0; + SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); +} + +static void Task_FromSwapScreenToSummaryScreen(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 6: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + DestroyTask(taskId); + sFactorySwapScreen->fromSummaryScreen = TRUE; + sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; + ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); + break; + } +} + +static void Task_CloseSwapScreen(u8 taskId) +{ + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->monSwapped == TRUE) + { + gTasks[taskId].data[0]++; + gSpecialVar_Result = 0; + } + else + { + gTasks[taskId].data[0] = 2; + gSpecialVar_Result = 1; + } + break; + case 1: + if (sFactorySwapScreen->monSwapped == TRUE) + { + sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; + CopySwappedMonData(); + } + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 3: + if (!UpdatePaletteFade()) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySwapScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSwapScreenYesNo(u8 taskId) +{ + u16 loPtr, hiPtr; + + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 4: + Swap_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySwapScreen->yesNoCursorPos == 0) + { + gTasks[taskId].data[1] = 1; + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else + { + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void sub_819CBDC(u8 taskId) +{ + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CC24(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + Swap_PrintOnInfoWindow(gText_QuitSwapping); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CBDC); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void sub_819CC74(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CCD4(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); + sFactorySwapScreen->monSwapped = TRUE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC74); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void Task_HandleSwapScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySwapScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySwapScreen->unk30 != TRUE) + { + Swap_ShowMenuOptions(); + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (sFactorySwapScreen->unk30 != TRUE) + { + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + Swap_RunMenuOptionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateMenuCursorPosition(1); + } + } + break; + } +} + +static void Task_HandleSwapScreenChooseMons(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + Swap_RunActionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + Swap_UpdateBallCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + Swap_UpdateBallCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateActionCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateActionCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + break; + } +} + +static void Task_SwapFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 0; + sFactorySwapScreen->unk26 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySwapScreen->unk22) + { + if (sFactorySwapScreen->unk29) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 6) + { + sFactorySwapScreen->unk27 = 0; + if (!sFactorySwapScreen->unk26) + sFactorySwapScreen->unk28--; + else + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + if (sFactorySwapScreen->unk28 > 5) + { + sFactorySwapScreen->unk26 = FALSE; + } + else if (sFactorySwapScreen->unk28 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySwapScreen->unk26 = TRUE; + } + } + } + break; + case 2: + if (sFactorySwapScreen->unk29 > 14) + { + sFactorySwapScreen->unk29 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySwapScreen->unk29++; + } + break; + } +} + +static void Task_SwapFadeSpeciesName2(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + gTasks[taskId].data[4] = 0; + gTasks[taskId].data[0]++; + break; + case 1: + LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); + gTasks[taskId].data[0]++; + break; + case 2: + if (sFactorySwapScreen->unk28 > 15) + { + gTasks[taskId].data[4] = 1; + gTasks[taskId].data[0]++; + } + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 3) + { + sFactorySwapScreen->unk27 = 0; + gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + break; + } +} + +static void sub_819D12C(u8 taskId) +{ + s8 i; + u8 var_2C; + bool8 destroyTask; + + switch (gTasks[taskId].data[0]) + { + case 0: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0] = 1; + break; + case 1: + var_2C = 0; + for (i = 2; i >= 0; i--) + { + if (i != 2) + { + u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + if (posX == 16 || gTasks[taskId].data[i + 2] == 1) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + else if (posX > 16) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; + } + } + else + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + + if (gTasks[taskId].data[i + 1] == 1) + { + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; + destroyTask = TRUE; + } + else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) + { + destroyTask = TRUE; + } + else + { + destroyTask = FALSE; + } + } + else + { + destroyTask = FALSE; + } + + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; + if (sFactorySwapScreen->inEnemyScreen == TRUE) + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gTasks[taskId].data[i + 1] = 1; + } + } + if (destroyTask == TRUE) + DestroyTask(taskId); + break; + } +} + +static void sub_819D324(u8 taskId) +{ + u8 i, j; + s32 posX = 0; + s8 r4 = gTasks[taskId].data[3]; + bool8 r1; + s16 currPosX; + u8 taskId2; + + if (gTasks[taskId].data[2] == 1) + r4 *= -1; + + switch (gTasks[taskId].data[0]) + { + case 0: + currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 160) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 160; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 3; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; + gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[3] = 1; + DestroyTask(taskId); + } + break; + case 1: + currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 192) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 192; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[4] = 1; + DestroyTask(taskId); + } + break; + } +} + +static void sub_819D588(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + + switch (gTasks[taskId].data[0]) + { + case 0: + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EA64(3); + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 3: + if (!gPaletteFade.active) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 5; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + } + break; + case 4: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 5: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + } + break; + } +} + +static void sub_819D770(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 10; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + break; + case 1: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 2: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gPlttBufferFaded[226] = gUnknown_0860F13C[37]; + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + } + break; + case 3: + BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 4: + if (!gPaletteFade.active) + { + Swap_PrintOneActionString(0); + gTasks[taskId].data[0]++; + } + break; + case 5: + Swap_PrintOneActionString(1); + PutWindowTilemap(3); + gTasks[taskId].data[0]++; + break; + case 6: + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + break; + case 7: + if (!sFactorySwapScreen->inEnemyScreen) + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + else + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + if (sFactorySwapScreen->cursorPos < 3) + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + Swap_PrintMonCategory(); + gTasks[taskId].data[0]++; + break; + case 8: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + break; + } +} + +static void sub_819D9EC(u8 taskId) +{ + u8 i; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintMonSpecies3(); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EADC(); + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + gTasks[taskId].data[0]++; + break; + case 2: + CreateTask(sub_819D12C, 0); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; + gTasks[taskId].data[0]++; + break; + case 3: + if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) + { + sub_819EAC0(); + if (!sFactorySwapScreen->inEnemyScreen) + { + Swap_InitActions(ACTIONS_ENEMY_SCREEN); + } + else + { + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + for (i = 0; i < 3; i++) + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 6; + sFactorySwapScreen->unk26 = FALSE; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + gTasks[taskId].data[0]++; + } + break; + case 4: + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + break; + } +} + +static void Swap_InitStruct(void) +{ + if (sFactorySwapScreen == NULL) + { + sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->unk30 = FALSE; + sFactorySwapScreen->fromSummaryScreen = FALSE; + } +} + +void DoBattleFactorySwapScreen(void) +{ + sFactorySwapScreen = NULL; + SetMainCallback2(CB2_InitSwapScreen); +} + +static void CB2_InitSwapScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); + InitWindows(sSwap_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSwapMenuTilesetBuffer = Alloc(0x440); + sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSwapMenuTilemapBuffer = Alloc(0x800); + sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + ResetAllPicSprites(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086106B0); + LoadSpriteSheets(gUnknown_08610650); + LoadCompressedObjectPic(gUnknown_086106A0); + SetVBlankCallback(Swap_VblankCb); + gMain.state++; + break; + case 5: + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->cursorPos = gUnknown_0203CF20; + gMain.state++; + break; + case 6: + Swap_InitStruct(); + Swap_InitAllSprites(); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + Swap_ShowSummaryMonSprite(); + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + gMain.state++; + break; + case 7: + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + PutWindowTilemap(2); + gMain.state++; + break; + case 8: + Swap_PrintMonCategory(); + PutWindowTilemap(8); + gMain.state++; + break; + case 9: + if (!sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 10: + Swap_PrintPkmnSwap(); + PutWindowTilemap(0); + gMain.state++; + break; + case 11: + gMain.state++; + break; + case 12: + if (sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies2(); + gMain.state++; + break; + case 13: + Swap_PrintActionStrings2(); + PutWindowTilemap(3); + gMain.state++; + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + { + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 15: + sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); + if (!sFactorySwapScreen->fromSummaryScreen) + { + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + sub_819EAF8(); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySwapScreen->unk22 = FALSE; + taskId = CreateTask(Task_HandleSwapScreenMenu, 0); + gTasks[taskId].data[0] = 2; + } + SetMainCallback2(Swap_CB2); + break; + } +} + +static void Swap_InitAllSprites(void) +{ + u8 i; + u8 x; + struct SpriteTemplate spriteTemplate; + + spriteTemplate = gUnknown_08610834; + spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; + + for (i = 0; i < 3; i++) + { + sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); + gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; + } + sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); + sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); + sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; + + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + x = 240; + else + x = 192; + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); + sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6B; + sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); + + for (i = 0; i < 2; i++) + { + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; + } + + gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; +} + +static void Swap_DestroyAllSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); + DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); + for (i = 0; i < 2; i++) + { + for (j = 0; j < 3; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); + } + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); + } +} + +static void Swap_HandleActionCursorChange(u8 cursorId) +{ + if (cursorId < 3) + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + sub_819E8EC(); + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; + } + else + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); + } +} + +static void Swap_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor right. + { + if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateActionCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = 3; + else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + else if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->yesNoCursorPos != 1) + sFactorySwapScreen->yesNoCursorPos++; + else + sFactorySwapScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->yesNoCursorPos != 0) + sFactorySwapScreen->yesNoCursorPos--; + else + sFactorySwapScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; +} + +static void Swap_UpdateMenuCursorPosition(s8 direction) +{ + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySwapScreen->menuCursorPos++; + else + sFactorySwapScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->menuCursorPos != 0) + sFactorySwapScreen->menuCursorPos--; + else + sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; +} + +static void sub_819E838(u8 arg0) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (arg0 == 2) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } + else if (arg0 == 3) + { + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + } +} + +static void sub_819E8EC(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } +} + +static void Swap_ShowMenuOptions(void) +{ + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->fromSummaryScreen = FALSE; + else + sFactorySwapScreen->menuCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintMenuOptions(); +} + +static void Swap_ShowYesNoOptions(void) +{ + sFactorySwapScreen->yesNoCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintYesNoOptions(); +} + +static void sub_819EA64(u8 windowId) +{ + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void sub_819EAC0(void) +{ + PutWindowTilemap(1); + FillWindowPixelBuffer(1, 0); + CopyWindowToVram(1, 2); +} + +static void sub_819EADC(void) +{ + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + CopyWindowToVram(7, 2); +} + +static void sub_819EAF8(void) +{ + sub_819EAC0(); + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); +} + +static void Swap_PrintPkmnSwap(void) +{ + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Swap_PrintMonSpecies(void) +{ + u16 species; + u8 x; + + FillWindowPixelBuffer(1, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintOnInfoWindow(const u8 *str) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Swap_PrintMenuOptions(void) +{ + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); + AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); + AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); + CopyWindowToVram(3, 3); +} + +static void Swap_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); + CopyWindowToVram(4, 3); +} + +static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) +{ + s32 x = GetStringRightAlignXOffset(0, str, 0x46); + AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); +} + +static void Swap_PrintActionStrings(void) +{ + FillWindowPixelBuffer(5, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 0, 5); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 24, 5); + break; + } + CopyWindowToVram(5, 3); +} + +static void Swap_PrintActionStrings2(void) +{ + FillWindowPixelBuffer(3, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintOneActionString(u8 which) +{ + switch (which) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + break; + case 1: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintMonSpecies2(void) +{ + u16 species; + u8 x; + u16 pal[5]; + + CpuCopy16(gUnknown_08610918, pal, 8); + if (!sFactorySwapScreen->fromSummaryScreen) + pal[4] = gPlttBufferFaded[228]; + else + pal[4] = sFactorySwapScreen->unk24; + LoadPalette(pal, 0xF0, 0xA); + + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(7, 3); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(7, 3); + } +} + +static void Swap_PrintMonSpecies3(void) +{ + u16 species; + u8 x; + + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); + + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySwapScreen->cursorPos; + + FillWindowPixelBuffer(8, 0); + if (monId > 2) + { + CopyWindowToVram(8, 2); + } + else + { + PutWindowTilemap(8); + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); + CopyWindowToVram(8, 2); + } +} + +static void Swap_InitActions(u8 id) +{ + if (sFactorySwapScreen->fromSummaryScreen != TRUE) + { + switch (id) + { + case ACTIONS_PLAYER_SCREEN: + sFactorySwapScreen->inEnemyScreen = FALSE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); + sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; + break; + case ACTIONS_ENEMY_SCREEN: + sFactorySwapScreen->inEnemyScreen = TRUE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); + sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; + break; + } + } +} + +static void Swap_RunMenuOptionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; + sSwap_CurrentTableFunc(taskId); +} + +static void sub_819F0CC(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D9EC; +} + +static void sub_819F114(u8 taskId) +{ + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; +} + +static void sub_819F134(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; +} + +static void Swap_RunActionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; + sSwap_CurrentTableFunc(taskId); +} + +static void Swap_ActionCancel(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionPkmnForSwap(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819D9EC); + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionMon(u8 taskId) +{ + if (!sFactorySwapScreen->inEnemyScreen) + { + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); + gTasks[taskId].data[5] = 2; + } + else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = Task_SwapCantHaveSameMons; + return; + } + else + { + gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CCD4); + gTasks[taskId].data[5] = 0; + } + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) +{ + *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + gSprites[*arg0].callback = sub_819F600; + gSprites[*arg0].data[7] = swapScreen; + *arg1 = TRUE; +} + +static void Swap_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); + + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; +} + +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(arg0.field0); + taskId = CreateTask(sub_819F7B4, 1); + gTasks[taskId].data[7] = swapScreen; + gTasks[taskId].data[6] = arg0.field1; + gTasks[taskId].func(taskId); + *arg1 = TRUE; +} + +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) +{ + FreeAndDestroyMonPicSprite(arg0.field0); + FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); + DestroySprite(&gSprites[arg0.field1]); + *arg1 = FALSE; +} + +static void Task_SwapCantHaveSameMons(u8 taskId) +{ + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0]++; + break; + case 1: + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0]++; + } + break; + case 2: + if (sFactorySwapScreen->unk30 != TRUE) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + } + break; + case 3: + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + gTasks[taskId].data[0]++; + break; + case 4: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + gTasks[taskId].func = Task_HandleSwapScreenChooseMons; + break; + } +} + +static bool8 Swap_AlreadyHasSameSpecies(u8 monId) +{ + u8 i; + u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + + for (i = 0; i < 3; i++) + { + if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) + return TRUE; + } + return FALSE; +} + +static void sub_819F600(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded) + { + sprite->invisible = TRUE; + taskId = CreateTask(sub_819F69C, 1); + gTasks[taskId].data[7] = sprite->data[7]; + gTasks[taskId].func(taskId); + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819F654(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + if (sprite->data[7] == TRUE) + sFactorySwapScreen->unk30 = FALSE; + else + sub_819BE20(FALSE); + DestroySprite(sprite); + } +} + +static void sub_819F69C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + // UB: Should not use the task after it has been deleted. + if (gTasks[taskId].data[7] == TRUE) + Swap_ShowMonSprite(); + else + Summary_ShowMonSprite(); + return; + } + task->data[0]++; +} + +static void sub_819F7B4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[task->data[6]].data[7] = task->data[7]; + gSprites[task->data[6]].invisible = FALSE; + gSprites[task->data[6]].callback = sub_819F654; + StartSpriteAffineAnim(&gSprites[task->data[6]], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void Swap_ShowMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + if (!sFactorySwapScreen->inEnemyScreen) + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + else + mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; + + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + sFactorySwapScreen->unk30 = FALSE; +} diff --git a/src/battle_tent.c b/src/battle_tent.c index f3aec13450..678222ff52 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -8,7 +8,7 @@ #include "battle_tower.h" #include "random.h" #include "item.h" -#include "battle_factory.h" +#include "battle_factory_screen.h" #include "frontier_util.h" #include "constants/items.h" #include "constants/region_map_sections.h" @@ -280,17 +280,17 @@ bool8 sub_81B9E94(void) && ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386))); } -// This function was written very...oddly. -#ifdef NONMATCHING static void sub_81B9EC0(void) { s32 i, j; - u16 currMonId = 0, currSpecies = 0; + u8 firstMonId; + u16 monSetId; + u16 currSpecies; u16 species[PARTY_SIZE]; u16 monIds[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; - s32 zero = 0; + firstMonId = 0; gFacilityTrainers = gSlateportBattleTentTrainers; for (i = 0; i < PARTY_SIZE; i++) { @@ -300,250 +300,56 @@ static void sub_81B9EC0(void) } gFacilityTrainerMons = gSlateportBattleTentMons; currSpecies = 0; - for (i = 0; i != PARTY_SIZE;) + i = 0; + while (i != PARTY_SIZE) { // Cannot have two pokemon of the same species. - currMonId = Random() % 70; - for (j = zero; j < i + zero; j++) + monSetId = Random() % 70; + for (j = firstMonId; j < firstMonId + i; j++) { - if (monIds[j] == currMonId) + u16 monId = monIds[j]; + if (monIds[j] == monSetId) break; - if (species[j] == gFacilityTrainerMons[currMonId].species) + if (species[j] == gFacilityTrainerMons[monSetId].species) { if (currSpecies == 0) - currSpecies = gFacilityTrainerMons[currMonId].species; + currSpecies = gFacilityTrainerMons[monSetId].species; else break; } } - if (j != i + zero) + if (j != i + firstMonId) continue; // Cannot have two same held items. - for (j = zero; j < i + zero; j++) + for (j = firstMonId; j < i + firstMonId; j++) { - if (heldItems[j] == 0) - continue; - if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]) + if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) { - if (gFacilityTrainerMons[currMonId].species == currSpecies) + if (gFacilityTrainerMons[monSetId].species == currSpecies) currSpecies = 0; - else - break; + break; } } - if (j != i + zero) + if (j != i + firstMonId) continue; - gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId; - species[i] = gFacilityTrainerMons[currMonId].species; - heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; - monIds[i] = currMonId; + gSaveBlock2Ptr->frontier.field_E70[i].monId = monSetId; + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + monIds[i] = monSetId; i++; } } -#else -NAKED -static void sub_81B9EC0(void) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x3C\n\ - ldr r1, =gFacilityTrainers\n\ - ldr r0, =gSlateportBattleTentTrainers\n\ - str r0, [r1]\n\ - add r0, sp, 0xC\n\ - mov r9, r0\n\ - mov r1, sp\n\ - adds r1, 0x18\n\ - str r1, [sp, 0x2C]\n\ - ldr r5, =gFacilityTrainerMons\n\ - ldr r4, =gSlateportBattleTentMons\n\ - movs r2, 0\n\ - adds r3, r1, 0\n\ - mov r1, r9\n\ - mov r0, sp\n\ - movs r6, 0x5\n\ - mov r8, r6\n\ -_081B9EEC:\n\ - strh r2, [r0]\n\ - strh r2, [r1]\n\ - strh r2, [r3]\n\ - adds r3, 0x2\n\ - adds r1, 0x2\n\ - adds r0, 0x2\n\ - movs r7, 0x1\n\ - negs r7, r7\n\ - add r8, r7\n\ - mov r6, r8\n\ - cmp r6, 0\n\ - bge _081B9EEC\n\ - str r4, [r5]\n\ - movs r7, 0\n\ - mov r10, r7\n\ - movs r0, 0\n\ - mov r8, r0\n\ - ldr r1, [sp, 0x2C]\n\ - str r1, [sp, 0x30]\n\ - mov r2, sp\n\ - str r2, [sp, 0x34]\n\ - lsls r6, r0, 1\n\ - str r6, [sp, 0x24]\n\ - add r6, r9\n\ - str r6, [sp, 0x28]\n\ -_081B9F1E:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x46\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - movs r2, 0\n\ - mov r7, r8\n\ - adds r6, r2, r7\n\ - cmp r2, r6\n\ - bge _081B9F7C\n\ - ldr r1, [sp, 0x28]\n\ - ldrh r0, [r1]\n\ - cmp r0, r5\n\ - beq _081B9F7C\n\ - ldr r0, =gFacilityTrainerMons\n\ - ldr r1, [r0]\n\ - lsls r0, r5, 4\n\ - adds r4, r0, r1\n\ - ldrh r7, [r4]\n\ - mov r12, r7\n\ - lsls r3, r2, 1\n\ - ldr r1, [sp, 0x24]\n\ - add r1, sp\n\ - str r6, [sp, 0x38]\n\ -_081B9F56:\n\ - ldrh r0, [r1]\n\ - cmp r0, r12\n\ - bne _081B9F66\n\ - mov r0, r10\n\ - cmp r0, 0\n\ - bne _081B9F7C\n\ - ldrh r7, [r4]\n\ - mov r10, r7\n\ -_081B9F66:\n\ - adds r3, 0x2\n\ - adds r1, 0x2\n\ - adds r2, 0x1\n\ - ldr r0, [sp, 0x38]\n\ - cmp r2, r0\n\ - bge _081B9F7C\n\ - mov r7, r9\n\ - adds r0, r7, r3\n\ - ldrh r0, [r0]\n\ - cmp r0, r5\n\ - bne _081B9F56\n\ -_081B9F7C:\n\ - cmp r2, r6\n\ - bne _081BA01C\n\ - movs r2, 0\n\ - cmp r2, r6\n\ - bge _081B9FD4\n\ - ldr r0, =gBattleFrontierHeldItems\n\ - mov r12, r0\n\ - ldr r7, =gFacilityTrainerMons\n\ - ldr r1, [sp, 0x24]\n\ - ldr r0, [sp, 0x2C]\n\ - adds r4, r1, r0\n\ -_081B9F92:\n\ - ldrh r3, [r4]\n\ - cmp r3, 0\n\ - beq _081B9FCC\n\ - ldr r1, [r7]\n\ - lsls r0, r5, 4\n\ - adds r1, r0, r1\n\ - ldrb r0, [r1, 0xA]\n\ - lsls r0, 1\n\ - add r0, r12\n\ - ldrh r0, [r0]\n\ - cmp r3, r0\n\ - bne _081B9FCC\n\ - ldrh r0, [r1]\n\ - cmp r0, r10\n\ - bne _081B9FD4\n\ - movs r1, 0\n\ - mov r10, r1\n\ - b _081B9FD4\n\ - .pool\n\ -_081B9FCC:\n\ - adds r4, 0x2\n\ - adds r2, 0x1\n\ - cmp r2, r6\n\ - blt _081B9F92\n\ -_081B9FD4:\n\ - cmp r2, r6\n\ - bne _081BA01C\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - mov r2, r8\n\ - lsls r3, r2, 1\n\ - adds r0, r3, r2\n\ - lsls r0, 2\n\ - adds r1, r0\n\ - movs r6, 0xE7\n\ - lsls r6, 4\n\ - adds r1, r6\n\ - strh r5, [r1]\n\ - ldr r0, =gFacilityTrainerMons\n\ - ldr r0, [r0]\n\ - lsls r1, r5, 4\n\ - adds r1, r0\n\ - ldrh r0, [r1]\n\ - ldr r7, [sp, 0x34]\n\ - strh r0, [r7]\n\ - ldr r2, =gBattleFrontierHeldItems\n\ - ldrb r0, [r1, 0xA]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - ldr r1, [sp, 0x30]\n\ - strh r0, [r1]\n\ - add r3, r9\n\ - strh r5, [r3]\n\ - adds r1, 0x2\n\ - str r1, [sp, 0x30]\n\ - adds r2, r7, 0\n\ - adds r2, 0x2\n\ - str r2, [sp, 0x34]\n\ - movs r6, 0x1\n\ - add r8, r6\n\ -_081BA01C:\n\ - mov r7, r8\n\ - cmp r7, 0x6\n\ - beq _081BA024\n\ - b _081B9F1E\n\ -_081BA024:\n\ - add sp, 0x3C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - "); -} -#endif // NONMATCHING static void sub_81BA040(void) { u16 trainerId; s32 i, j, k; - register const u16 *monSetsPool asm("r9"); // Fix me. Compiler insists on moving that variable into stack. + register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack. u16 species[3]; u16 heldItems[3]; - s32 monPoolCount = 0; + s32 setsCount = 0; gFacilityTrainers = gSlateportBattleTentTrainers; gFacilityTrainerMons = gSlateportBattleTentMons; @@ -561,21 +367,21 @@ static void sub_81BA040(void) } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); gTrainerBattleOpponent_A = trainerId; - while (gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool[monPoolCount] != 0xFFFF) - monPoolCount++; - if (monPoolCount > 8) + while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != 0xFFFF) + setsCount++; + if (setsCount > 8) break; - monPoolCount = 0; + setsCount = 0; } if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2) gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; - monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; i = 0; while (i != 3) { - sRandMonSetId = monSetsPool[Random() % monPoolCount]; + sRandMonSetId = monSets[Random() % setsCount]; for (j = 0; j < 6; j++) { if (gFacilityTrainerMons[sRandMonSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species) diff --git a/src/battle_tower.c b/src/battle_tower.c index e95eaf156e..000a03a5b8 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -21,6 +21,7 @@ #include "link.h" #include "field_message_box.h" #include "tv.h" +#include "battle_factory.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/event_objects.h" @@ -29,19 +30,16 @@ extern u16 gUnknown_03006298[]; -extern void sub_81A6CD0(void); extern void sub_81A4C30(void); -extern u8 sub_81A6CA8(u8, u8); -extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern const u8 *const *const gUnknown_085DD690[]; extern const u16 gBattleFrontierHeldItems[]; extern const u8 sRubyFacilityClassToEmerald[82][2]; extern const u16 gUnknown_085DFA46[]; -extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct FacilityMon gVerdanturfBattleTentMons[]; extern const struct FacilityMon gFallarborBattleTentMons[]; +extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[]; @@ -983,14 +981,14 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) u8 level = SetFacilityPtrsGetLevel(); u8 fixedIV = 0; u8 bfMonCount; - const u16 *bfMonPool = NULL; + const u16 *monSets = NULL; u32 otID = 0; if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { // Normal battle frontier trainer. fixedIV = GetFrontierTrainerFixedIvs(trainerId); - bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; } else if (trainerId == TRAINER_EREADER) { @@ -1028,20 +1026,20 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Attempt to fill the trainer's party with random Pokemon until 3 have been // successfully chosen. The trainer's party may not have duplicate pokemon species // or duplicate held items. - for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++) ; i = 0; otID = Random32(); while (i != monCount) { - u16 monPoolId = bfMonPool[Random() % bfMonCount]; - if ((level == 50 || level == 20) && monPoolId > 849) + u16 monSetId = monSets[Random() % bfMonCount]; + if ((level == 50 || level == 20) && monSetId > 849) continue; // Ensure this pokemon species isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species) break; } if (j != i + firstMonId) @@ -1051,7 +1049,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < i + firstMonId; j++) { if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 - && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) break; } if (j != i + firstMonId) @@ -1061,34 +1059,34 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // because the species and held items were already checked directly above. for (j = 0; j < i; j++) { - if (chosenMonIndices[j] == monPoolId) + if (chosenMonIndices[j] == monSetId) break; } if (j != i) continue; - chosenMonIndices[i] = monPoolId; + chosenMonIndices[i] = monSetId; // Place the chosen pokemon into the trainer's party. - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], - gFacilityTrainerMons[monPoolId].species, + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 255; // Give the chosen pokemon its specified moves. for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); // The pokemon was successfully added to the trainer's party, so it's safe to move on to // the next party slot. @@ -1129,27 +1127,27 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) } } -u16 RandomizeFacilityTrainerMonId(u16 trainerId) +u16 RandomizeFacilityTrainerMonSet(u16 trainerId) { u8 level = SetFacilityPtrsGetLevel(); - const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool; + const u16 *monSets = gFacilityTrainers[trainerId].monSets; u8 bfMonCount = 0; - u32 monPoolId = bfMonPool[bfMonCount]; + u32 monSetId = monSets[bfMonCount]; - while (monPoolId != 0xFFFF) + while (monSetId != 0xFFFF) { bfMonCount++; - monPoolId = bfMonPool[bfMonCount]; - if (monPoolId == 0xFFFF) + monSetId = monSets[bfMonCount]; + if (monSetId == 0xFFFF) break; } do { - monPoolId = bfMonPool[Random() % bfMonCount]; - } while((level == 50 || level == 20) && monPoolId > 849); + monSetId = monSets[Random() % bfMonCount]; + } while((level == 50 || level == 20) && monSetId > 849); - return monPoolId; + return monSetId; } static void FillFactoryTrainerParty(void) @@ -1175,9 +1173,9 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) - fixedIV = sub_81A6CA8(challengeNum, 0); + fixedIV = GetFactoryMonFixedIV(challengeNum, 0); else - fixedIV = sub_81A6CA8(challengeNum, 1); + fixedIV = GetFactoryMonFixedIV(challengeNum, 1); } else if (trainerId == TRAINER_EREADER) { @@ -1187,7 +1185,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - sub_81A6CD0(); + FillFactoryBrainParty(); return; } else @@ -1195,26 +1193,25 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) fixedIV = 31; } - level = SetFacilityPtrsGetLevel(); otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); for (i = 0; i < 3; i++) { - u16 poolId = gUnknown_03006298[i]; - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], - gFacilityTrainerMons[poolId].species, + u16 monSetId = gUnknown_03006298[i]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[poolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[poolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0; for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j); SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } @@ -1228,25 +1225,25 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) for (i = 0; i < 3; i++) { - u16 poolId = gUnknown_03006298[i]; - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], - gFacilityTrainerMons[poolId].species, + u16 monSetId = gUnknown_03006298[i]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[poolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[poolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0; for (j = 0; j < 4; j++) { - SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); - if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; } SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } @@ -1609,7 +1606,7 @@ static void sub_81642A0(void) u32 spArray[5]; s32 r10; u16 trainerId; - u16 monPoolId; + u16 monSetId; u32 lvlMode, battleMode; s32 challengeNum; u32 species1, species2; @@ -1651,24 +1648,24 @@ static void sub_81642A0(void) { while (1) { - monPoolId = RandomizeFacilityTrainerMonId(trainerId); - if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId) + monSetId = RandomizeFacilityTrainerMonSet(trainerId); + if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) continue; for (k = 8; k < r10; k++) { - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monPoolId].species) + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monSetId].species) break; - if (species1 == gFacilityTrainerMons[monPoolId].species) + if (species1 == gFacilityTrainerMons[monSetId].species) break; - if (species2 == gFacilityTrainerMons[monPoolId].species) + if (species2 == gFacilityTrainerMons[monSetId].species) break; } if (k == r10) break; } - gSaveBlock2Ptr->frontier.field_CB4[r10] = monPoolId; + gSaveBlock2Ptr->frontier.field_CB4[r10] = monSetId; r10++; } } @@ -1749,7 +1746,7 @@ static void sub_81642A0(void) } } -static void sub_81646BC(u16 trainerId, u16 monPoolId) +static void sub_81646BC(u16 trainerId, u16 monSetId) { u16 move = 0; u16 species = 0; @@ -1759,8 +1756,8 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId) { if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { - move = gFacilityTrainerMons[monPoolId].moves[0]; - species = gFacilityTrainerMons[monPoolId].species; + move = gFacilityTrainerMons[monSetId].moves[0]; + species = gFacilityTrainerMons[monSetId].species; } else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { @@ -1787,7 +1784,7 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId) static void sub_8164828(void) { s32 i, j, arrId; - s32 monPoolId; + s32 monSetId; s32 level = SetFacilityPtrsGetLevel(); u16 winStreak = GetCurrentFacilityWinStreak(); s32 challengeNum = winStreak / 7; @@ -1825,12 +1822,12 @@ static void sub_8164828(void) } break; case 1: - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; - sub_81646BC(trainerId, monPoolId); + monSetId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; + sub_81646BC(trainerId, monSetId); break; case 2: - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; - sub_81646BC(trainerId, monPoolId); + monSetId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; + sub_81646BC(trainerId, monSetId); break; case 3: gPartnerTrainerId = trainerId; @@ -2280,7 +2277,7 @@ static void FillPartnerParty(u16 trainerId) s32 i, j; u32 ivs, level; u32 friendship; - u16 monPoolId; + u16 monSetId; u32 otID; u8 trainerName[PLAYER_NAME_LENGTH + 1]; SetFacilityPtrsGetLevel(); @@ -2321,23 +2318,23 @@ static void FillPartnerParty(u16 trainerId) otID = Random32(); for (i = 0; i < 2; i++) { - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[i + 18]; - CreateMonWithEVSpreadPersonalityOTID(&gPlayerParty[3 + i], - gFacilityTrainerMons[monPoolId].species, + monSetId = gSaveBlock2Ptr->frontier.field_CB4[i + 18]; + CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, ivs, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0xFF; for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; } SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) trainerName[j] = gFacilityTrainers[trainerId].trainerName[j]; SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName); @@ -2689,19 +2686,19 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) u8 level = SetTentPtrsGetLevel(); u8 fixedIV = 0; u8 bfMonCount; - const u16 *bfMonPool = NULL; + const u16 *monSets = NULL; u32 otID = 0; - u16 monPoolId; + u16 monSetId; - bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; bfMonCount = 0; - monPoolId = bfMonPool[bfMonCount]; - while (monPoolId != 0xFFFF) + monSetId = monSets[bfMonCount]; + while (monSetId != 0xFFFF) { bfMonCount++; - monPoolId = bfMonPool[bfMonCount]; - if (monPoolId == 0xFFFF) + monSetId = monSets[bfMonCount]; + if (monSetId == 0xFFFF) break; } @@ -2709,12 +2706,12 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) otID = Random32(); while (i != monCount) { - u16 monPoolId = bfMonPool[Random() % bfMonCount]; + u16 monSetId = monSets[Random() % bfMonCount]; // Ensure this pokemon species isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species) break; } if (j != i + firstMonId) @@ -2724,7 +2721,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < i + firstMonId; j++) { if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 - && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) break; } if (j != i + firstMonId) @@ -2734,34 +2731,34 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) // because the species and held items were already checked directly above. for (j = 0; j < i; j++) { - if (chosenMonIndices[j] == monPoolId) + if (chosenMonIndices[j] == monSetId) break; } if (j != i) continue; - chosenMonIndices[i] = monPoolId; + chosenMonIndices[i] = monSetId; // Place the chosen pokemon into the trainer's party. - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], - gFacilityTrainerMons[monPoolId].species, + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 255; // Give the chosen pokemon its specified moves. for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); // The pokemon was successfully added to the trainer's party, so it's safe to move on to // the next party slot. diff --git a/src/frontier_util.c b/src/frontier_util.c index 39f472a60d..a65d147843 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -336,7 +336,8 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = }, [FRONTIER_FACILITY_FACTORY] = { - // Silver Symbol. + // Because Factory's pokemon are random, this facility's Brain also uses random pokemon. + // What is interesting, this team is actually the one Steven uses in the multi tag battle alongside the player. { { .species = SPECIES_METANG, @@ -363,7 +364,6 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, }, }, - // Gold Symbol. { { .species = SPECIES_METANG, diff --git a/src/pokemon.c b/src/pokemon.c index b858ee9254..2a17c88519 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2904,7 +2904,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m CalculateMonStats(mon); } -void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId) +void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId) { s32 i; s32 statCount = 0; diff --git a/sym_bss.txt b/sym_bss.txt index 9561418c09..a56ec75555 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -70,7 +70,7 @@ gUnknown_03001204: @ 3001204 .include "src/battle_transition.o" .include "src/pokemon_animation.o" .include "src/recorded_battle.o" - .include "src/battle_factory.o" + .include "src/battle_factory_screen.o" gUnknown_03001288: @ 3001288 .space 0x4 diff --git a/sym_ewram.txt b/sym_ewram.txt index 85028bc542..484f52d050 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -493,7 +493,7 @@ gUnknown_0203CD88: @ 203CD88 .space 0x4 .include "src/menu.o" - .include "src/battle_factory.o" + .include "src/battle_factory_screen.o" gUnknown_0203CE50: @ 203CE50 .space 0x4 From a4235c9ff85cc54f8cc1f4a832f19e64eda74b59 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 11 Nov 2018 18:33:16 +0100 Subject: [PATCH 071/213] Document battle arena --- asm/macros/battle_script.inc | 26 +- .../battle_arena_move_mind_ratings.inc | 357 ------------ data/battle_frontier_2.s | 34 -- data/battle_scripts_1.s | 104 ++-- include/battle.h | 12 +- include/battle_arena.h | 14 + include/battle_scripts.h | 2 +- include/constants/battle_script_commands.h | 7 + src/battle_arena.c | 546 ++++++++++++++++-- src/battle_controller_opponent.c | 9 +- src/battle_controller_player.c | 10 +- src/battle_interface.c | 4 +- src/battle_main.c | 11 +- src/battle_script_commands.c | 41 +- src/battle_util.c | 4 +- 15 files changed, 614 insertions(+), 567 deletions(-) delete mode 100644 data/battle_frontier/battle_arena_move_mind_ratings.inc create mode 100644 include/battle_arena.h diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 927a0edd1f..8ab0f3ce5c 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1251,20 +1251,20 @@ various \battler, 8 .endm - .macro various9 battler - various \battler, 9 + .macro arenajudgmentwindow + various BS_ATTACKER, VARIOUS_ARENA_JUDGMENT_WINDOW .endm - .macro various10 battler - various \battler, 10 + .macro arenaopponentmonlost + various BS_ATTACKER, VARIOUS_ARENA_OPPONENT_MON_LOST .endm - .macro various11 battler - various \battler, 11 + .macro arenaplayermonlost + various BS_ATTACKER, VARIOUS_ARENA_PLAYER_MON_LOST .endm - .macro various12 battler - various \battler, 12 + .macro arenabothmonlost + various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST .endm .macro forfeityesnobox battler @@ -1279,12 +1279,12 @@ various \battler, 15 .endm - .macro various16 battler - various \battler, 16 + .macro arenajudmengtstring id + various \id, VARIOUS_ARENA_JUDGMENT_STRING .endm - .macro various17 battler - various \battler, 17 + .macro arenawaitmessage id + various \id, VARIOUS_ARENA_WAIT_STRING .endm .macro waitcry battler @@ -1307,7 +1307,7 @@ various BS_ATTACKER, VARIOUS_VOLUME_UP .endm - .macro various23 battler + .macro setalreadystatusedmoveattempt battler various \battler, 23 .endm diff --git a/data/battle_frontier/battle_arena_move_mind_ratings.inc b/data/battle_frontier/battle_arena_move_mind_ratings.inc deleted file mode 100644 index e1d0b26a97..0000000000 --- a/data/battle_frontier/battle_arena_move_mind_ratings.inc +++ /dev/null @@ -1,357 +0,0 @@ - .align 2 -gBattleArenaMoveMindRatings:: @ 8611DC0 - .byte 0 @ - - .byte 1 @ Pound - .byte 1 @ Karate Chop - .byte 1 @ Double Slap - .byte 1 @ Comet Punch - .byte 1 @ Mega Punch - .byte 1 @ Pay Day - .byte 1 @ Fire Punch - .byte 1 @ Ice Punch - .byte 1 @ Thunder Punch - .byte 1 @ Scratch - .byte 1 @ Vice Grip - .byte 1 @ Guillotine - .byte 1 @ Razor Wind - .byte 0 @ Swords Dance - .byte 1 @ Cut - .byte 1 @ Gust - .byte 1 @ Wing Attack - .byte 0 @ Whirlwind - .byte 1 @ Fly - .byte 1 @ Bind - .byte 1 @ Slam - .byte 1 @ Vine Whip - .byte 1 @ Stomp - .byte 1 @ Double Kick - .byte 1 @ Mega Kick - .byte 1 @ Jump Kick - .byte 1 @ Rolling Kick - .byte 0 @ Sand-Attack - .byte 1 @ Headbutt - .byte 1 @ Horn Attack - .byte 1 @ Fury Attack - .byte 1 @ Horn Drill - .byte 1 @ Tackle - .byte 1 @ Body Slam - .byte 1 @ Wrap - .byte 1 @ Take Down - .byte 1 @ Thrash - .byte 1 @ Double-Edge - .byte 0 @ Tail Whip - .byte 1 @ Poison Sting - .byte 1 @ Twineedle - .byte 1 @ Pin Missile - .byte 0 @ Leer - .byte 1 @ Bite - .byte 0 @ Growl - .byte 0 @ Roar - .byte 0 @ Sing - .byte 0 @ Supersonic - .byte 1 @ Sonic Boom - .byte 0 @ Disable - .byte 1 @ Acid - .byte 1 @ Ember - .byte 1 @ Flamethrower - .byte 0 @ Mist - .byte 1 @ Water Gun - .byte 1 @ Hydro Pump - .byte 1 @ Surf - .byte 1 @ Ice Beam - .byte 1 @ Blizzard - .byte 1 @ Psybeam - .byte 1 @ Bubble Beam - .byte 1 @ Aurora Beam - .byte 1 @ Hyper Beam - .byte 1 @ Peck - .byte 1 @ Drill Peck - .byte 1 @ Submission - .byte 1 @ Low Kick - .byte 0 @ Counter - .byte 1 @ Seismic Toss - .byte 1 @ Strength - .byte 1 @ Absorb - .byte 1 @ Mega Drain - .byte 0 @ Leech Seed - .byte 0 @ Growth - .byte 1 @ Razor Leaf - .byte 1 @ Solar Beam - .byte 0 @ Poison Powder - .byte 0 @ Stun Spore - .byte 0 @ Sleep Powder - .byte 1 @ Petal Dance - .byte 0 @ String Shot - .byte 1 @ Dragon Rage - .byte 1 @ Fire Spin - .byte 1 @ Thunder Shock - .byte 1 @ Thunderbolt - .byte 0 @ Thunder Wave - .byte 1 @ Thunder - .byte 1 @ Rock Throw - .byte 1 @ Earthquake - .byte 1 @ Fissure - .byte 1 @ Dig - .byte 0 @ Toxic - .byte 1 @ Confusion - .byte 1 @ Psychic - .byte 0 @ Hypnosis - .byte 0 @ Meditate - .byte 0 @ Agility - .byte 1 @ Quick Attack - .byte 1 @ Rage - .byte 0 @ Teleport - .byte 1 @ Night Shade - .byte 0 @ Mimic - .byte 0 @ Screech - .byte 0 @ Double Team - .byte 0 @ Recover - .byte 0 @ Harden - .byte 0 @ Minimize - .byte 0 @ Smokescreen - .byte 0 @ Confuse Ray - .byte 0 @ Withdraw - .byte 0 @ Defense Curl - .byte 0 @ Barrier - .byte 0 @ Light Screen - .byte 0 @ Haze - .byte 0 @ Reflect - .byte 0 @ Focus Energy - .byte 0 @ Bide - .byte 0 @ Metronome - .byte 0 @ Mirror Move - .byte 1 @ Self-Destruct - .byte 1 @ Egg Bomb - .byte 1 @ Lick - .byte 1 @ Smog - .byte 1 @ Sludge - .byte 1 @ Bone Club - .byte 1 @ Fire Blast - .byte 1 @ Waterfall - .byte 1 @ Clamp - .byte 1 @ Swift - .byte 1 @ Skull Bash - .byte 1 @ Spike Cannon - .byte 1 @ Constrict - .byte 0 @ Amnesia - .byte 0 @ Kinesis - .byte 0 @ Soft-Boiled - .byte 1 @ Hi Jump Kick - .byte 0 @ Glare - .byte 1 @ Dream Eater - .byte 0 @ Poison Gas - .byte 1 @ Barrage - .byte 1 @ Leech Life - .byte 0 @ Lovely Kiss - .byte 1 @ Sky Attack - .byte 0 @ Transform - .byte 1 @ Bubble - .byte 1 @ Dizzy Punch - .byte 0 @ Spore - .byte 0 @ Flash - .byte 1 @ Psywave - .byte 0 @ Splash - .byte 0 @ Acid Armor - .byte 1 @ Crabhammer - .byte 1 @ Explosion - .byte 1 @ Fury Swipes - .byte 1 @ Bonemerang - .byte 0 @ Rest - .byte 1 @ Rock Slide - .byte 1 @ Hyper Fang - .byte 0 @ Sharpen - .byte 0 @ Conversion - .byte 1 @ Tri Attack - .byte 1 @ Super Fang - .byte 1 @ Slash - .byte 0 @ Substitute - .byte 1 @ Struggle - .byte 0 @ Sketch - .byte 1 @ Triple Kick - .byte 1 @ Thief - .byte 0 @ Spider Web - .byte 0 @ Mind Reader - .byte 0 @ Nightmare - .byte 1 @ Flame Wheel - .byte 1 @ Snore - .byte 0 @ Curse - .byte 1 @ Flail - .byte 0 @ Conversion 2 - .byte 1 @ Aeroblast - .byte 0 @ Cotton Spore - .byte 1 @ Reversal - .byte 0 @ Spite - .byte 1 @ Powder Snow - .byte -1 @ Protect - .byte 1 @ Mach Punch - .byte 0 @ Scary Face - .byte 1 @ Faint Attack - .byte 0 @ Sweet Kiss - .byte 0 @ Belly Drum - .byte 1 @ Sludge Bomb - .byte 1 @ Mud-Slap - .byte 1 @ Octazooka - .byte 0 @ Spikes - .byte 1 @ Zap Cannon - .byte 0 @ Foresight - .byte 0 @ Destiny Bond - .byte 0 @ Perish Song - .byte 1 @ Icy Wind - .byte -1 @ Detect - .byte 1 @ Bone Rush - .byte 0 @ Lock-On - .byte 1 @ Outrage - .byte 0 @ Sandstorm - .byte 1 @ Giga Drain - .byte -1 @ Endure - .byte 0 @ Charm - .byte 1 @ Rollout - .byte 1 @ False Swipe - .byte 0 @ Swagger - .byte 0 @ Milk Drink - .byte 1 @ Spark - .byte 1 @ Fury Cutter - .byte 1 @ Steel Wing - .byte 0 @ Mean Look - .byte 0 @ Attract - .byte 0 @ Sleep Talk - .byte 0 @ Heal Bell - .byte 1 @ Return - .byte 1 @ Present - .byte 1 @ Frustration - .byte 0 @ Safeguard - .byte 0 @ Pain Split - .byte 1 @ Sacred Fire - .byte 1 @ Magnitude - .byte 1 @ Dynamic Punch - .byte 1 @ Megahorn - .byte 1 @ Dragon Breath - .byte 0 @ Baton Pass - .byte 0 @ Encore - .byte 1 @ Pursuit - .byte 1 @ Rapid Spin - .byte 0 @ Sweet Scent - .byte 1 @ Iron Tail - .byte 1 @ Metal Claw - .byte 1 @ Vital Throw - .byte 0 @ Morning Sun - .byte 0 @ Synthesis - .byte 0 @ Moonlight - .byte 1 @ Hidden Power - .byte 1 @ Cross Chop - .byte 1 @ Twister - .byte 0 @ Rain Dance - .byte 0 @ Sunny Day - .byte 1 @ Crunch - .byte 0 @ Mirror Coat - .byte 0 @ Psych Up - .byte 1 @ Extreme Speed - .byte 1 @ Ancient Power - .byte 1 @ Shadow Ball - .byte 1 @ Future Sight - .byte 1 @ Rock Smash - .byte 1 @ Whirlpool - .byte 1 @ Beat Up - .byte -1 @ Fake Out - .byte 1 @ Uproar - .byte 0 @ Stockpile - .byte 1 @ Spit Up - .byte 0 @ Swallow - .byte 1 @ Heat Wave - .byte 0 @ Hail - .byte 0 @ Torment - .byte 0 @ Flatter - .byte 0 @ Will-O-Wisp - .byte 0 @ Memento - .byte 1 @ Facade - .byte 1 @ Focus Punch - .byte 1 @ Smelling Salt - .byte 0 @ Follow Me - .byte 0 @ Nature Power - .byte 0 @ Charge - .byte 0 @ Taunt - .byte 0 @ Helping Hand - .byte 0 @ Trick - .byte 0 @ Role Play - .byte 0 @ Wish - .byte 0 @ Assist - .byte 0 @ Ingrain - .byte 1 @ Superpower - .byte 0 @ Magic Coat - .byte 0 @ Recycle - .byte 1 @ Revenge - .byte 1 @ Brick Break - .byte 0 @ Yawn - .byte 1 @ Knock Off - .byte 1 @ Endeavor - .byte 1 @ Eruption - .byte 0 @ Skill Swap - .byte 0 @ Imprison - .byte 0 @ Refresh - .byte 0 @ Grudge - .byte 0 @ Snatch - .byte 1 @ Secret Power - .byte 1 @ Dive - .byte 1 @ Arm Thrust - .byte 0 @ Camouflage - .byte 0 @ Tail Glow - .byte 1 @ Luster Purge - .byte 1 @ Mist Ball - .byte 0 @ Feather Dance - .byte 0 @ Teeter Dance - .byte 1 @ Blaze Kick - .byte 0 @ Mud Sport - .byte 1 @ Ice Ball - .byte 1 @ Needle Arm - .byte 0 @ Slack Off - .byte 1 @ Hyper Voice - .byte 1 @ Poison Fang - .byte 1 @ Crush Claw - .byte 1 @ Blast Burn - .byte 1 @ Hydro Cannon - .byte 1 @ Meteor Mash - .byte 1 @ Astonish - .byte 1 @ Weather Ball - .byte 0 @ Aromatherapy - .byte 0 @ Fake Tears - .byte 1 @ Air Cutter - .byte 1 @ Overheat - .byte 0 @ Odor Sleuth - .byte 1 @ Rock Tomb - .byte 1 @ Silver Wind - .byte 0 @ Metal Sound - .byte 0 @ Grass Whistle - .byte 0 @ Tickle - .byte 0 @ Cosmic Power - .byte 1 @ Water Spout - .byte 1 @ Signal Beam - .byte 1 @ Shadow Punch - .byte 1 @ Extrasensory - .byte 1 @ Sky Uppercut - .byte 1 @ Sand Tomb - .byte 1 @ Sheer Cold - .byte 1 @ Muddy Water - .byte 1 @ Bullet Seed - .byte 1 @ Aerial Ace - .byte 1 @ Icicle Spear - .byte 0 @ Iron Defense - .byte 0 @ Block - .byte 0 @ Howl - .byte 1 @ Dragon Claw - .byte 1 @ Frenzy Plant - .byte 0 @ Bulk Up - .byte 1 @ Bounce - .byte 1 @ Mud Shot - .byte 1 @ Poison Tail - .byte 1 @ Covet - .byte 1 @ Volt Tackle - .byte 1 @ Magical Leaf - .byte 0 @ Water Sport - .byte 0 @ Calm Mind - .byte 1 @ Leaf Blade - .byte 0 @ Dragon Dance - .byte 1 @ Rock Blast - .byte 1 @ Shock Wave - .byte 1 @ Water Pulse - .byte 1 @ Doom Desire - .byte 1 @ Psycho Boost diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index 3d80f1173a..2b1eab991f 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -102,37 +102,3 @@ gUnknown_08611DB0:: @ 8611DB0 gUnknown_08611DB8:: @ 8611DB8 .4byte gUnknown_08611D5C .4byte gUnknown_08611D94 - -@ 8611DC0 - .include "data/battle_frontier/battle_arena_move_mind_ratings.inc" - - .align 2 -gUnknown_08611F24:: @ 8611F24 - .byte 0x00, 0x00, 0x00, 0x40, 0x00, 0xf0, 0x00, 0x00 - - .align 2 -gUnknown_08611F2C:: @ 8611F2C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F34:: @ 8611F34 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F3C:: @ 8611F3C - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F44:: @ 8611F44 - .2byte 0x000c, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F4C:: @ 8611F4C - .4byte gUnknown_08611F2C - .4byte gUnknown_08611F34 - .4byte gUnknown_08611F3C - .4byte gUnknown_08611F44 - - .align 2 -gUnknown_08611F5C:: @ 8611F5C - spr_template 0x03e8, 0xffff, gUnknown_08611F24, gUnknown_08611F4C, NULL, gDummySpriteAffineAnimTable, sub_81A5698 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index edf49eda51..be91c7c7e9 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -318,7 +318,7 @@ BattleScript_EffectSleep:: goto BattleScript_MoveEnd BattleScript_AlreadyAsleep:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP waitmessage 0x40 @@ -731,7 +731,7 @@ BattleScript_EffectToxic:: goto BattleScript_MoveEnd BattleScript_AlreadyPoisoned:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x40 printstring STRINGID_PKMNALREADYPOISONED waitmessage 0x40 @@ -779,7 +779,7 @@ BattleScript_RestCantSleep:: goto BattleScript_MoveEnd BattleScript_RestIsAlreadyAsleep:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP2 waitmessage 0x40 @@ -944,7 +944,7 @@ BattleScript_EffectConfuse:: goto BattleScript_MoveEnd BattleScript_AlreadyConfused:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 @@ -1051,7 +1051,7 @@ BattleScript_EffectParalyze:: goto BattleScript_MoveEnd BattleScript_AlreadyParalyzed:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNISALREADYPARALYZED waitmessage 0x40 @@ -1128,7 +1128,7 @@ BattleScript_SubstituteString:: waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyHasSubstitute:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNHASSUBSTITUTE waitmessage 0x40 @@ -2226,7 +2226,7 @@ BattleScript_WaterVeilPrevents:: goto BattleScript_MoveEnd BattleScript_AlreadyBurned:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYHASBURN waitmessage 0x40 @@ -2643,7 +2643,7 @@ BattleScript_TeeterDanceSubstitutePrevents:: goto BattleScript_TeeterDanceDoMoveEndIncrement BattleScript_TeeterDanceAlreadyConfused:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 @@ -4487,54 +4487,54 @@ BattleScript_ArenaTurnBeginning:: pause 0x8 playse SE_HANTEI1 various14 BS_ATTACKER - various16 8 - various17 8 + arenajudmengtstring 8 + arenawaitmessage 8 pause 0x40 various15 BS_ATTACKER volumeup end2 -BattleScript_82DB8E0:: +BattleScript_82DB8E0:: @ Unused battlescript playse SE_PINPON various14 BS_ATTACKER - various16 BS_TARGET - various17 BS_TARGET + arenajudmengtstring BS_TARGET + arenawaitmessage BS_TARGET pause 0x40 various15 BS_ATTACKER end2 -BattleScript_82DB8F3:: - makevisible 11 +BattleScript_ArenaDoJudgment:: + makevisible BS_PLAYER1 waitstate makevisible BS_OPPONENT1 waitstate volumedown - playse 0x109 + playse SE_HANTEI1 pause 0x8 - playse 0x109 + playse SE_HANTEI1 pause 0x40 various14 BS_ATTACKER - various16 BS_ATTACKER - various17 BS_ATTACKER + arenajudmengtstring 1 + arenawaitmessage 1 pause 0x40 setbyte gBattleCommunication, 0x0 - various9 BS_ATTACKER + arenajudgmentwindow pause 0x40 - various9 BS_ATTACKER - various16 BS_EFFECT_BATTLER - various17 BS_EFFECT_BATTLER - various9 BS_ATTACKER - various16 BS_FAINTED - various17 BS_FAINTED - various9 BS_ATTACKER - various16 0x4 - various17 0x4 - various9 BS_ATTACKER - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973 - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992 - various16 0x5 - various17 0x5 - various9 BS_ATTACKER + arenajudgmentwindow + arenajudmengtstring 2 + arenawaitmessage 2 + arenajudgmentwindow + arenajudmengtstring 3 + arenawaitmessage 3 + arenajudgmentwindow + arenajudmengtstring 4 + arenawaitmessage 4 + arenajudgmentwindow + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_ArenaJudgmentPlayerLoses + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_ArenaJudgmentDraw + arenajudmengtstring 5 + arenawaitmessage 5 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_DEFEATEDOPPONENTBYREFEREE waitmessage 0x40 @@ -4542,39 +4542,39 @@ BattleScript_82DB8F3:: waitcry BS_ATTACKER dofaintanimation BS_OPPONENT1 cleareffectsonfaint BS_OPPONENT1 - various10 BS_ATTACKER + arenaopponentmonlost end2 -BattleScript_82DB973:: - various16 0x6 - various17 0x6 - various9 BS_ATTACKER +BattleScript_ArenaJudgmentPlayerLoses: + arenajudmengtstring 6 + arenawaitmessage 6 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_LOSTTOOPPONENTBYREFEREE waitmessage 0x40 - playfaintcry 11 + playfaintcry BS_PLAYER1 waitcry BS_ATTACKER - dofaintanimation 11 - cleareffectsonfaint 11 - various11 BS_ATTACKER + dofaintanimation BS_PLAYER1 + cleareffectsonfaint BS_PLAYER1 + arenaplayermonlost end2 -BattleScript_82DB992:: - various16 BS_BATTLER_0 - various17 BS_BATTLER_0 - various9 BS_ATTACKER +BattleScript_ArenaJudgmentDraw: + arenajudmengtstring 7 + arenawaitmessage 7 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_TIEDOPPONENTBYREFEREE waitmessage 0x40 - playfaintcry 11 + playfaintcry BS_PLAYER1 waitcry BS_ATTACKER - dofaintanimation 11 - cleareffectsonfaint 11 + dofaintanimation BS_PLAYER1 + cleareffectsonfaint BS_PLAYER1 playfaintcry BS_OPPONENT1 waitcry BS_ATTACKER dofaintanimation BS_OPPONENT1 cleareffectsonfaint BS_OPPONENT1 - various12 BS_ATTACKER + arenabothmonlost end2 BattleScript_AskIfWantsToForfeitMatch:: diff --git a/include/battle.h b/include/battle.h index 5f925b9253..90bef24ac6 100644 --- a/include/battle.h +++ b/include/battle.h @@ -498,12 +498,12 @@ struct BattleStruct struct BattleTv tv; u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; - s8 field_298[2]; - s8 field_29A[2]; - u16 field_29C[2]; - u8 field_2A0; - u8 field_2A1; - u8 field_2A2; + s8 arenaMindPoints[2]; + s8 arenaSkillPoints[2]; + u16 arenaStartHp[2]; + u8 arenaLostPlayerMons; // Bits for party member, lost as in referee's decision, not by fainting. + u8 arenaLostOpponentMons; + u8 alreadyStatusedMoveAttempt; // As bits for battlers; For example when using Thunder Wave on an already paralyzed pokemon. }; #define GET_MOVE_TYPE(move, typeArg) \ diff --git a/include/battle_arena.h b/include/battle_arena.h new file mode 100644 index 0000000000..bf305ea4ea --- /dev/null +++ b/include/battle_arena.h @@ -0,0 +1,14 @@ +#ifndef GUARD_BATTLE_ARENA_H +#define GUARD_BATTLE_ARENA_H + +void CallBattleArenaFunction(void); +u8 BattleArena_ShowJudgmentWindow(u8 *state); +void BattleArena_InitPoints(void); +void BattleArena_AddMindPoints(u8 battler); +void BattleArena_AddSkillPoints(u8 battler); +void BattleArena_DeductMindPoints(u8 battler, u16 stringId); +void sub_81A586C(u8 battler); +void sub_81A5BF8(void); +void sub_81A5D44(void); + +#endif //GUARD_BATTLE_ARENA_H diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 9c45373632..a23fa6948f 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -206,7 +206,7 @@ extern const u8 BattleScript_BerryFocusEnergyEnd2[]; extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[]; extern const u8 BattleScript_ArenaTurnBeginning[]; extern const u8 BattleScript_82DB881[]; -extern const u8 BattleScript_82DB8F3[]; +extern const u8 BattleScript_ArenaDoJudgment[]; extern const u8 BattleScript_82DAA0B[]; extern const u8 BattleScript_AskIfWantsToForfeitMatch[]; extern const u8 BattleScript_PrintPlayerForfeited[]; diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index dc07fda6e7..e8a2980a56 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -68,12 +68,19 @@ #define VARIOUS_GET_MOVE_TARGET 3 #define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 #define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_ARENA_JUDGMENT_WINDOW 9 +#define VARIOUS_ARENA_OPPONENT_MON_LOST 10 +#define VARIOUS_ARENA_PLAYER_MON_LOST 11 +#define VARIOUS_ARENA_BOTH_MONS_LOST 12 #define VARIOUS_EMIT_YESNOBOX 13 +#define VARIOUS_ARENA_JUDGMENT_STRING 16 +#define VARIOUS_ARENA_WAIT_STRING 17 #define VARIOUS_WAIT_CRY 18 #define VARIOUS_RETURN_OPPONENT_MON1 19 #define VARIOUS_RETURN_OPPONENT_MON2 20 #define VARIOUS_VOLUME_DOWN 21 #define VARIOUS_VOLUME_UP 22 +#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23 #define VARIOUS_SET_TELEPORT_OUTCOME 25 #define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 diff --git a/src/battle_arena.c b/src/battle_arena.c index 5ab71965b1..2d9f82ab63 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle_arena.h" #include "event_data.h" #include "palette.h" #include "gpu_regs.h" @@ -19,14 +20,13 @@ #include "constants/songs.h" #include "constants/battle_string_ids.h" #include "constants/battle_frontier.h" +#include "constants/moves.h" extern u16 gBattle_WIN0H; extern u16 gBattle_WIN0V; extern const u32 gUnknown_08D854E8[]; extern const u16 gUnknown_08D855E8[]; -extern const struct SpriteTemplate gUnknown_08611F5C; -extern const s8 gBattleArenaMoveMindRatings[]; // This file's functions. static void sub_81A58B4(void); @@ -36,16 +36,436 @@ static void sub_81A5AC4(void); static void sub_81A5B08(void); static void sub_81A5B88(void); static void sub_81A5BE0(void); -static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler); +static void SpriteCb_JudgmentIcon(struct Sprite *sprite); +static void ShowJudgmentSprite(u8 x, u8 y, u8 arg2, u8 battler); // Const rom data. +static const s8 sMindRatings[] = +{ + [MOVE_NONE] = 0, + [MOVE_POUND] = 1, + [MOVE_KARATE_CHOP] = 1, + [MOVE_DOUBLE_SLAP] = 1, + [MOVE_COMET_PUNCH] = 1, + [MOVE_MEGA_PUNCH] = 1, + [MOVE_PAY_DAY] = 1, + [MOVE_FIRE_PUNCH] = 1, + [MOVE_ICE_PUNCH] = 1, + [MOVE_THUNDER_PUNCH] = 1, + [MOVE_SCRATCH] = 1, + [MOVE_VICE_GRIP] = 1, + [MOVE_GUILLOTINE] = 1, + [MOVE_RAZOR_WIND] = 1, + [MOVE_SWORDS_DANCE] = 0, + [MOVE_CUT] = 1, + [MOVE_GUST] = 1, + [MOVE_WING_ATTACK] = 1, + [MOVE_WHIRLWIND] = 0, + [MOVE_FLY] = 1, + [MOVE_BIND] = 1, + [MOVE_SLAM] = 1, + [MOVE_VINE_WHIP] = 1, + [MOVE_STOMP] = 1, + [MOVE_DOUBLE_KICK] = 1, + [MOVE_MEGA_KICK] = 1, + [MOVE_JUMP_KICK] = 1, + [MOVE_ROLLING_KICK] = 1, + [MOVE_SAND_ATTACK] = 0, + [MOVE_HEADBUTT] = 1, + [MOVE_HORN_ATTACK] = 1, + [MOVE_FURY_ATTACK] = 1, + [MOVE_HORN_DRILL] = 1, + [MOVE_TACKLE] = 1, + [MOVE_BODY_SLAM] = 1, + [MOVE_WRAP] = 1, + [MOVE_TAKE_DOWN] = 1, + [MOVE_THRASH] = 1, + [MOVE_DOUBLE_EDGE] = 1, + [MOVE_TAIL_WHIP] = 0, + [MOVE_POISON_STING] = 1, + [MOVE_TWINEEDLE] = 1, + [MOVE_PIN_MISSILE] = 1, + [MOVE_LEER] = 0, + [MOVE_BITE] = 1, + [MOVE_GROWL] = 0, + [MOVE_ROAR] = 0, + [MOVE_SING] = 0, + [MOVE_SUPERSONIC] = 0, + [MOVE_SONIC_BOOM] = 1, + [MOVE_DISABLE] = 0, + [MOVE_ACID] = 1, + [MOVE_EMBER] = 1, + [MOVE_FLAMETHROWER] = 1, + [MOVE_MIST] = 0, + [MOVE_WATER_GUN] = 1, + [MOVE_HYDRO_PUMP] = 1, + [MOVE_SURF] = 1, + [MOVE_ICE_BEAM] = 1, + [MOVE_BLIZZARD] = 1, + [MOVE_PSYBEAM] = 1, + [MOVE_BUBBLE_BEAM] = 1, + [MOVE_AURORA_BEAM] = 1, + [MOVE_HYPER_BEAM] = 1, + [MOVE_PECK] = 1, + [MOVE_DRILL_PECK] = 1, + [MOVE_SUBMISSION] = 1, + [MOVE_LOW_KICK] = 1, + [MOVE_COUNTER] = 0, + [MOVE_SEISMIC_TOSS] = 1, + [MOVE_STRENGTH] = 1, + [MOVE_ABSORB] = 1, + [MOVE_MEGA_DRAIN] = 1, + [MOVE_LEECH_SEED] = 0, + [MOVE_GROWTH] = 0, + [MOVE_RAZOR_LEAF] = 1, + [MOVE_SOLAR_BEAM] = 1, + [MOVE_POISON_POWDER] = 0, + [MOVE_STUN_SPORE] = 0, + [MOVE_SLEEP_POWDER] = 0, + [MOVE_PETAL_DANCE] = 1, + [MOVE_STRING_SHOT] = 0, + [MOVE_DRAGON_RAGE] = 1, + [MOVE_FIRE_SPIN] = 1, + [MOVE_THUNDER_SHOCK] = 1, + [MOVE_THUNDERBOLT] = 1, + [MOVE_THUNDER_WAVE] = 0, + [MOVE_THUNDER] = 1, + [MOVE_ROCK_THROW] = 1, + [MOVE_EARTHQUAKE] = 1, + [MOVE_FISSURE] = 1, + [MOVE_DIG] = 1, + [MOVE_TOXIC] = 0, + [MOVE_CONFUSION] = 1, + [MOVE_PSYCHIC] = 1, + [MOVE_HYPNOSIS] = 0, + [MOVE_MEDITATE] = 0, + [MOVE_AGILITY] = 0, + [MOVE_QUICK_ATTACK] = 1, + [MOVE_RAGE] = 1, + [MOVE_TELEPORT] = 0, + [MOVE_NIGHT_SHADE] = 1, + [MOVE_MIMIC] = 0, + [MOVE_SCREECH] = 0, + [MOVE_DOUBLE_TEAM] = 0, + [MOVE_RECOVER] = 0, + [MOVE_HARDEN] = 0, + [MOVE_MINIMIZE] = 0, + [MOVE_SMOKESCREEN] = 0, + [MOVE_CONFUSE_RAY] = 0, + [MOVE_WITHDRAW] = 0, + [MOVE_DEFENSE_CURL] = 0, + [MOVE_BARRIER] = 0, + [MOVE_LIGHT_SCREEN] = 0, + [MOVE_HAZE] = 0, + [MOVE_REFLECT] = 0, + [MOVE_FOCUS_ENERGY] = 0, + [MOVE_BIDE] = 0, + [MOVE_METRONOME] = 0, + [MOVE_MIRROR_MOVE] = 0, + [MOVE_SELF_DESTRUCT] = 1, + [MOVE_EGG_BOMB] = 1, + [MOVE_LICK] = 1, + [MOVE_SMOG] = 1, + [MOVE_SLUDGE] = 1, + [MOVE_BONE_CLUB] = 1, + [MOVE_FIRE_BLAST] = 1, + [MOVE_WATERFALL] = 1, + [MOVE_CLAMP] = 1, + [MOVE_SWIFT] = 1, + [MOVE_SKULL_BASH] = 1, + [MOVE_SPIKE_CANNON] = 1, + [MOVE_CONSTRICT] = 1, + [MOVE_AMNESIA] = 0, + [MOVE_KINESIS] = 0, + [MOVE_SOFT_BOILED] = 0, + [MOVE_HI_JUMP_KICK] = 1, + [MOVE_GLARE] = 0, + [MOVE_DREAM_EATER] = 1, + [MOVE_POISON_GAS] = 0, + [MOVE_BARRAGE] = 1, + [MOVE_LEECH_LIFE] = 1, + [MOVE_LOVELY_KISS] = 0, + [MOVE_SKY_ATTACK] = 1, + [MOVE_TRANSFORM] = 0, + [MOVE_BUBBLE] = 1, + [MOVE_DIZZY_PUNCH] = 1, + [MOVE_SPORE] = 0, + [MOVE_FLASH] = 0, + [MOVE_PSYWAVE] = 1, + [MOVE_SPLASH] = 0, + [MOVE_ACID_ARMOR] = 0, + [MOVE_CRABHAMMER] = 1, + [MOVE_EXPLOSION] = 1, + [MOVE_FURY_SWIPES] = 1, + [MOVE_BONEMERANG] = 1, + [MOVE_REST] = 0, + [MOVE_ROCK_SLIDE] = 1, + [MOVE_HYPER_FANG] = 1, + [MOVE_SHARPEN] = 0, + [MOVE_CONVERSION] = 0, + [MOVE_TRI_ATTACK] = 1, + [MOVE_SUPER_FANG] = 1, + [MOVE_SLASH] = 1, + [MOVE_SUBSTITUTE] = 0, + [MOVE_STRUGGLE] = 1, + [MOVE_SKETCH] = 0, + [MOVE_TRIPLE_KICK] = 1, + [MOVE_THIEF] = 1, + [MOVE_SPIDER_WEB] = 0, + [MOVE_MIND_READER] = 0, + [MOVE_NIGHTMARE] = 0, + [MOVE_FLAME_WHEEL] = 1, + [MOVE_SNORE] = 1, + [MOVE_CURSE] = 0, + [MOVE_FLAIL] = 1, + [MOVE_CONVERSION_2] = 0, + [MOVE_AEROBLAST] = 1, + [MOVE_COTTON_SPORE] = 0, + [MOVE_REVERSAL] = 1, + [MOVE_SPITE] = 0, + [MOVE_POWDER_SNOW] = 1, + [MOVE_PROTECT] = -1, + [MOVE_MACH_PUNCH] = 1, + [MOVE_SCARY_FACE] = 0, + [MOVE_FAINT_ATTACK] = 1, + [MOVE_SWEET_KISS] = 0, + [MOVE_BELLY_DRUM] = 0, + [MOVE_SLUDGE_BOMB] = 1, + [MOVE_MUD_SLAP] = 1, + [MOVE_OCTAZOOKA] = 1, + [MOVE_SPIKES] = 0, + [MOVE_ZAP_CANNON] = 1, + [MOVE_FORESIGHT] = 0, + [MOVE_DESTINY_BOND] = 0, + [MOVE_PERISH_SONG] = 0, + [MOVE_ICY_WIND] = 1, + [MOVE_DETECT] = -1, + [MOVE_BONE_RUSH] = 1, + [MOVE_LOCK_ON] = 0, + [MOVE_OUTRAGE] = 1, + [MOVE_SANDSTORM] = 0, + [MOVE_GIGA_DRAIN] = 1, + [MOVE_ENDURE] = -1, + [MOVE_CHARM] = 0, + [MOVE_ROLLOUT] = 1, + [MOVE_FALSE_SWIPE] = 1, + [MOVE_SWAGGER] = 0, + [MOVE_MILK_DRINK] = 0, + [MOVE_SPARK] = 1, + [MOVE_FURY_CUTTER] = 1, + [MOVE_STEEL_WING] = 1, + [MOVE_MEAN_LOOK] = 0, + [MOVE_ATTRACT] = 0, + [MOVE_SLEEP_TALK] = 0, + [MOVE_HEAL_BELL] = 0, + [MOVE_RETURN] = 1, + [MOVE_PRESENT] = 1, + [MOVE_FRUSTRATION] = 1, + [MOVE_SAFEGUARD] = 0, + [MOVE_PAIN_SPLIT] = 0, + [MOVE_SACRED_FIRE] = 1, + [MOVE_MAGNITUDE] = 1, + [MOVE_DYNAMIC_PUNCH] = 1, + [MOVE_MEGAHORN] = 1, + [MOVE_DRAGON_BREATH] = 1, + [MOVE_BATON_PASS] = 0, + [MOVE_ENCORE] = 0, + [MOVE_PURSUIT] = 1, + [MOVE_RAPID_SPIN] = 1, + [MOVE_SWEET_SCENT] = 0, + [MOVE_IRON_TAIL] = 1, + [MOVE_METAL_CLAW] = 1, + [MOVE_VITAL_THROW] = 1, + [MOVE_MORNING_SUN] = 0, + [MOVE_SYNTHESIS] = 0, + [MOVE_MOONLIGHT] = 0, + [MOVE_HIDDEN_POWER] = 1, + [MOVE_CROSS_CHOP] = 1, + [MOVE_TWISTER] = 1, + [MOVE_RAIN_DANCE] = 0, + [MOVE_SUNNY_DAY] = 0, + [MOVE_CRUNCH] = 1, + [MOVE_MIRROR_COAT] = 0, + [MOVE_PSYCH_UP] = 0, + [MOVE_EXTREME_SPEED] = 1, + [MOVE_ANCIENT_POWER] = 1, + [MOVE_SHADOW_BALL] = 1, + [MOVE_FUTURE_SIGHT] = 1, + [MOVE_ROCK_SMASH] = 1, + [MOVE_WHIRLPOOL] = 1, + [MOVE_BEAT_UP] = 1, + [MOVE_FAKE_OUT] = -1, + [MOVE_UPROAR] = 1, + [MOVE_STOCKPILE] = 0, + [MOVE_SPIT_UP] = 1, + [MOVE_SWALLOW] = 0, + [MOVE_HEAT_WAVE] = 1, + [MOVE_HAIL] = 0, + [MOVE_TORMENT] = 0, + [MOVE_FLATTER] = 0, + [MOVE_WILL_O_WISP] = 0, + [MOVE_MEMENTO] = 0, + [MOVE_FACADE] = 1, + [MOVE_FOCUS_PUNCH] = 1, + [MOVE_SMELLING_SALT] = 1, + [MOVE_FOLLOW_ME] = 0, + [MOVE_NATURE_POWER] = 0, + [MOVE_CHARGE] = 0, + [MOVE_TAUNT] = 0, + [MOVE_HELPING_HAND] = 0, + [MOVE_TRICK] = 0, + [MOVE_ROLE_PLAY] = 0, + [MOVE_WISH] = 0, + [MOVE_ASSIST] = 0, + [MOVE_INGRAIN] = 0, + [MOVE_SUPERPOWER] = 1, + [MOVE_MAGIC_COAT] = 0, + [MOVE_RECYCLE] = 0, + [MOVE_REVENGE] = 1, + [MOVE_BRICK_BREAK] = 1, + [MOVE_YAWN] = 0, + [MOVE_KNOCK_OFF] = 1, + [MOVE_ENDEAVOR] = 1, + [MOVE_ERUPTION] = 1, + [MOVE_SKILL_SWAP] = 0, + [MOVE_IMPRISON] = 0, + [MOVE_REFRESH] = 0, + [MOVE_GRUDGE] = 0, + [MOVE_SNATCH] = 0, + [MOVE_SECRET_POWER] = 1, + [MOVE_DIVE] = 1, + [MOVE_ARM_THRUST] = 1, + [MOVE_CAMOUFLAGE] = 0, + [MOVE_TAIL_GLOW] = 0, + [MOVE_LUSTER_PURGE] = 1, + [MOVE_MIST_BALL] = 1, + [MOVE_FEATHER_DANCE] = 0, + [MOVE_TEETER_DANCE] = 0, + [MOVE_BLAZE_KICK] = 1, + [MOVE_MUD_SPORT] = 0, + [MOVE_ICE_BALL] = 1, + [MOVE_NEEDLE_ARM] = 1, + [MOVE_SLACK_OFF] = 0, + [MOVE_HYPER_VOICE] = 1, + [MOVE_POISON_FANG] = 1, + [MOVE_CRUSH_CLAW] = 1, + [MOVE_BLAST_BURN] = 1, + [MOVE_HYDRO_CANNON] = 1, + [MOVE_METEOR_MASH] = 1, + [MOVE_ASTONISH] = 1, + [MOVE_WEATHER_BALL] = 1, + [MOVE_AROMATHERAPY] = 0, + [MOVE_FAKE_TEARS] = 0, + [MOVE_AIR_CUTTER] = 1, + [MOVE_OVERHEAT] = 1, + [MOVE_ODOR_SLEUTH] = 0, + [MOVE_ROCK_TOMB] = 1, + [MOVE_SILVER_WIND] = 1, + [MOVE_METAL_SOUND] = 0, + [MOVE_GRASS_WHISTLE] = 0, + [MOVE_TICKLE] = 0, + [MOVE_COSMIC_POWER] = 0, + [MOVE_WATER_SPOUT] = 1, + [MOVE_SIGNAL_BEAM] = 1, + [MOVE_SHADOW_PUNCH] = 1, + [MOVE_EXTRASENSORY] = 1, + [MOVE_SKY_UPPERCUT] = 1, + [MOVE_SAND_TOMB] = 1, + [MOVE_SHEER_COLD] = 1, + [MOVE_MUDDY_WATER] = 1, + [MOVE_BULLET_SEED] = 1, + [MOVE_AERIAL_ACE] = 1, + [MOVE_ICICLE_SPEAR] = 1, + [MOVE_IRON_DEFENSE] = 0, + [MOVE_BLOCK] = 0, + [MOVE_HOWL] = 0, + [MOVE_DRAGON_CLAW] = 1, + [MOVE_FRENZY_PLANT] = 1, + [MOVE_BULK_UP] = 0, + [MOVE_BOUNCE] = 1, + [MOVE_MUD_SHOT] = 1, + [MOVE_POISON_TAIL] = 1, + [MOVE_COVET] = 1, + [MOVE_VOLT_TACKLE] = 1, + [MOVE_MAGICAL_LEAF] = 1, + [MOVE_WATER_SPORT] = 0, + [MOVE_CALM_MIND] = 0, + [MOVE_LEAF_BLADE] = 1, + [MOVE_DRAGON_DANCE] = 0, + [MOVE_ROCK_BLAST] = 1, + [MOVE_SHOCK_WAVE] = 1, + [MOVE_WATER_PULSE] = 1, + [MOVE_DOOM_DESIRE] = 1, + [MOVE_PSYCHO_BOOST] = 1, +}; + +static const struct OamData sOamData_8611F24 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 15, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_8611F2C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F34[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F3C[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F44[] = +{ + ANIMCMD_FRAME(12, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8611F4C[] = +{ + sSpriteAnim_8611F2C, + sSpriteAnim_8611F34, + sSpriteAnim_8611F3C, + sSpriteAnim_8611F44 +}; + +static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon = +{ + .tileTag = 0x3E8, + .paletteTag = 0xFFFF, + .oam = &sOamData_8611F24, + .anims = sSpriteAnimTable_8611F4C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCb_JudgmentIcon, +}; + static const struct CompressedSpriteSheet gUnknown_08611F74[] = { {gUnknown_08D854E8, 0x200, 0x3E8}, {0} }; -static void (* const gUnknown_08611F84[])(void) = +static void (* const sArenaFunctions[])(void) = { sub_81A58B4, sub_81A5964, @@ -69,10 +489,10 @@ static const u16 gUnknown_08611FAC[9] = // code void CallBattleArenaFunction(void) { - gUnknown_08611F84[gSpecialVar_0x8004](); + sArenaFunctions[gSpecialVar_0x8004](); } -u8 sub_81A5258(u8 *state) +u8 BattleArena_ShowJudgmentWindow(u8 *state) { s32 i; u8 ret = 0; @@ -120,7 +540,7 @@ u8 sub_81A5258(u8 *state) SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); for (i = 0; i < 8; i++) { - u8 spriteId = CreateSprite(&gUnknown_08611F5C, 0x40 + (i * 0x10), 84, 0); + u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 0x40 + (i * 0x10), 84, 0); StartSpriteAnim(&gSprites[spriteId], 3); } ret = 1; @@ -129,8 +549,8 @@ u8 sub_81A5258(u8 *state) break; case 4: PlaySE(SE_HANTEI1); - sub_81A5558(80, 40, 0, 0); - sub_81A5558(160, 40, 0, 1); + ShowJudgmentSprite(80, 40, 0, 0); + ShowJudgmentSprite(160, 40, 0, 1); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); BattlePutTextOnWindow(gDisplayedStringBattle, 21); (*state)++; @@ -138,8 +558,8 @@ u8 sub_81A5258(u8 *state) break; case 5: PlaySE(SE_HANTEI1); - sub_81A5558(80, 56, 1, 0); - sub_81A5558(160, 56, 1, 1); + ShowJudgmentSprite(80, 56, 1, 0); + ShowJudgmentSprite(160, 56, 1, 1); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); BattlePutTextOnWindow(gDisplayedStringBattle, 21); (*state)++; @@ -147,8 +567,8 @@ u8 sub_81A5258(u8 *state) break; case 6: PlaySE(SE_HANTEI1); - sub_81A5558(80, 72, 2, 0); - sub_81A5558(160, 72, 2, 1); + ShowJudgmentSprite(80, 72, 2, 0); + ShowJudgmentSprite(160, 72, 2, 1); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); BattlePutTextOnWindow(gDisplayedStringBattle, 21); (*state)++; @@ -197,32 +617,32 @@ u8 sub_81A5258(u8 *state) return ret; } -static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) +static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler) { s32 animNum = 0; - s32 r6 = 0; - s32 r1 = 0; - s8 *ptr1 = gBattleStruct->field_298; - s8 *ptr2 = gBattleStruct->field_29A; - u16 *ptr3 = gBattleStruct->field_29C; + s32 pointsPlayer = 0; + s32 pointsOpponent = 0; + s8 *mindPoints = gBattleStruct->arenaMindPoints; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + u16 *hpAtStart = gBattleStruct->arenaStartHp; - switch (arg2) + switch (category) { case 0: - r6 = ptr1[battler]; - r1 = ptr1[BATTLE_OPPOSITE(battler)]; + pointsPlayer = mindPoints[battler]; + pointsOpponent = mindPoints[BATTLE_OPPOSITE(battler)]; break; case 1: - r6 = ptr2[battler]; - r1 = ptr2[BATTLE_OPPOSITE(battler)]; + pointsPlayer = skillPoints[battler]; + pointsOpponent = skillPoints[BATTLE_OPPOSITE(battler)]; break; case 2: - r6 = (gBattleMons[battler].hp * 100) / ptr3[battler]; - r1 = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / ptr3[BATTLE_OPPOSITE(battler)]; + pointsPlayer = (gBattleMons[battler].hp * 100) / hpAtStart[battler]; + pointsOpponent = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / hpAtStart[BATTLE_OPPOSITE(battler)]; break; } - if (r6 > r1) + if (pointsPlayer > pointsOpponent) { animNum = 2; if (battler != 0) @@ -230,7 +650,7 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) else gBattleTextBuff1[0] += 2; } - else if (r6 == r1) + else if (pointsPlayer == pointsOpponent) { animNum = 1; if (battler != 0) @@ -243,76 +663,76 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler) animNum = 0; } - r6 = CreateSprite(&gUnknown_08611F5C, x, y, 0); - StartSpriteAnim(&gSprites[r6], animNum); + pointsPlayer = CreateSprite(&sSpriteTemplate_JudgmentIcon, x, y, 0); + StartSpriteAnim(&gSprites[pointsPlayer], animNum); } -void sub_81A5698(struct Sprite *sprite) +static void SpriteCb_JudgmentIcon(struct Sprite *sprite) { if (gBattleCommunication[0] > 8) DestroySprite(sprite); } -void sub_81A56B4(void) +void BattleArena_InitPoints(void) { - s8 *ptr1 = gBattleStruct->field_298; - s8 *ptr2 = gBattleStruct->field_29A; - u16 *ptr3 = gBattleStruct->field_29C; + s8 *mindPoints = gBattleStruct->arenaMindPoints; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + u16 *hpAtStart = gBattleStruct->arenaStartHp; - ptr1[0] = 0; - ptr1[1] = 0; - ptr2[0] = 0; - ptr2[1] = 0; - ptr3[0] = gBattleMons[0].hp; - ptr3[1] = gBattleMons[1].hp; + mindPoints[0] = 0; + mindPoints[1] = 0; + skillPoints[0] = 0; + skillPoints[1] = 0; + hpAtStart[0] = gBattleMons[0].hp; + hpAtStart[1] = gBattleMons[1].hp; } -void sub_81A56E8(u8 battler) +void BattleArena_AddMindPoints(u8 battler) { - s8 *ptr1 = gBattleStruct->field_298; + s8 *mindPoints = gBattleStruct->arenaMindPoints; - ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove]; + mindPoints[battler] += sMindRatings[gCurrentMove]; } -void sub_81A5718(u8 battler) +void BattleArena_AddSkillPoints(u8 battler) { - s8 *ptr2 = gBattleStruct->field_29A; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; if (gHitMarker & HITMARKER_OBEYS) { - u8 *ptr4 = &gBattleStruct->field_2A2; - if (*ptr4 & gBitTable[battler]) + u8 *failedMoveBits = &gBattleStruct->alreadyStatusedMoveAttempt; + if (*failedMoveBits & gBitTable[battler]) { - *ptr4 &= ~(gBitTable[battler]); - ptr2[battler] -= 2; + *failedMoveBits &= ~(gBitTable[battler]); + skillPoints[battler] -= 2; } else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) { if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1) - ptr2[battler] -= 2; + skillPoints[battler] -= 2; } else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - ptr2[battler] += 1; + skillPoints[battler] += 1; } else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - ptr2[battler] += 2; + skillPoints[battler] += 2; } else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - ptr2[battler] -= 1; + skillPoints[battler] -= 1; } else if (!gProtectStructs[battler].protected) { - ptr2[battler] += 1; + skillPoints[battler] += 1; } } } -void sub_81A57E4(u8 battler, u16 stringId) +void BattleArena_DeductMindPoints(u8 battler, u16 stringId) { - s8 *ptr2 = gBattleStruct->field_29A; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; switch (stringId) { @@ -335,18 +755,18 @@ void sub_81A57E4(u8 battler, u16 stringId) case STRINGID_PKMNANCHORSITSELFWITH: case STRINGID_PKMNPREVENTSSTATLOSSWITH: case STRINGID_PKMNSTAYEDAWAKEUSING: - ptr2[battler] -= 3; + skillPoints[battler] -= 3; break; } } -void sub_81A586C(u8 battler) +void sub_81A586C(u8 battler) // Unused. { - u16 *ptr3 = gBattleStruct->field_29C; + u16 *hpAtStart = gBattleStruct->arenaStartHp; - ptr3[battler] = gBattleMons[battler].hp; - if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp) - ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp; + hpAtStart[battler] = gBattleMons[battler].hp; + if (hpAtStart[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp) + hpAtStart[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp; } static void sub_81A58B4(void) diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index b8b5bd3b82..2629a56c00 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -29,6 +29,9 @@ #include "pokeball.h" #include "data2.h" #include "battle_setup.h" +#include "battle_arena.h" +#include "battle_tower.h" +#include "frontier_util.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -38,11 +41,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void sub_81A57E4(u8 battlerId, u16 stringId); -extern u8 GetFrontierBrainTrainerPicIndex(void); extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId); -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 GetEreaderTrainerFrontSpriteId(void); // this file's functions static void OpponentHandleGetMonData(void); @@ -1513,7 +1512,7 @@ static void OpponentHandlePrintString(void) BufferStringBattle(*stringId); BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_81A57E4(gActiveBattler, *stringId); + BattleArena_DeductMindPoints(gActiveBattler, *stringId); } static void OpponentHandlePrintSelectionString(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 6bc6c6f49a..20781ca44f 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -32,6 +32,7 @@ #include "recorded_battle.h" #include "party_menu.h" #include "battle_dome.h" +#include "battle_arena.h" extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; @@ -46,7 +47,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81AABB0(void); -extern void sub_81A57E4(u8 battlerId, u16 stringId); extern void sub_81851A8(u8 *); // this file's functions @@ -2537,7 +2537,7 @@ static void PlayerHandlePrintString(void) BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); - sub_81A57E4(gActiveBattler, *stringId); + BattleArena_DeductMindPoints(gActiveBattler, *stringId); } static void PlayerHandlePrintSelectionString(void) @@ -2600,9 +2600,11 @@ static void HandleChooseMoveAfterDma3(void) } } +// arenaMindPoints is used here as a placeholder for a timer. + static void PlayerChooseMoveInBattlePalace(void) { - if (--*(gBattleStruct->field_298 + gActiveBattler) == 0) + if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); @@ -2614,7 +2616,7 @@ static void PlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - *(gBattleStruct->field_298 + gActiveBattler) = 8; + *(gBattleStruct->arenaMindPoints + gActiveBattler) = 8; gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace; } else diff --git a/src/battle_interface.c b/src/battle_interface.c index d89d6164db..ec8a06094b 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1610,7 +1610,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } - else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A0 & gBitTable[j]) // hmm...? + else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j]) { gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } @@ -1659,7 +1659,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; } - else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A1 & gBitTable[j]) // hmm...? + else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) // hmm...? { gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; } diff --git a/src/battle_main.c b/src/battle_main.c index e08e12194f..5fcdb29d14 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -53,6 +53,7 @@ #include "pokeball.h" #include "party_menu.h" #include "battle_tower.h" +#include "battle_arena.h" struct UnknownPokemonStruct4 { @@ -109,9 +110,7 @@ extern const u8 gText_Love[]; // functions extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club -extern void sub_81A56B4(void); // battle frontier 2 extern u8 sub_81A9E28(void); // battle frontier 2 -extern void sub_81A56E8(u8 battlerId); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu extern bool8 InBattlePyramid(void); @@ -3085,8 +3084,8 @@ static void BattleStartClearSetData(void) gBattleResults.shinyWildMon = IsMonShiny(&gEnemyParty[0]); - gBattleStruct->field_2A0 = 0; - gBattleStruct->field_2A1 = 0; + gBattleStruct->arenaLostPlayerMons = 0; + gBattleStruct->arenaLostOpponentMons = 0; } void SwitchInClearSetData(void) @@ -3423,7 +3422,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56B4(); + BattleArena_InitPoints(); } gBattleMainFunc = BattleIntroDrawPartySummaryScreens; } @@ -5479,7 +5478,7 @@ static void HandleAction_UseMove(void) } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56E8(gBattlerAttacker); + BattleArena_AddMindPoints(gBattlerAttacker); gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b652049c46..0b5921942e 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -43,6 +43,7 @@ #include "battle_setup.h" #include "overworld.h" #include "party_menu.h" +#include "battle_arena.h" extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -54,17 +55,13 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8* const gBattleScriptsForMoveEffects[]; // functions -extern void sub_81A5718(u8 battlerId); // battle frontier 2 -extern void sub_81A56B4(void); // battle frontier 2 extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen extern u8 sub_81C1B94(void); // pokemon summary screen extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu -extern u8 sub_81A5258(u8* arg0); // battle frontier 2 -extern void sub_81A5BF8(void); // battle frontier 2 -extern void sub_81A5D44(void); // battle frontier 2 +extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2 extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? extern bool8 InBattlePike(void); @@ -3549,7 +3546,7 @@ static void atk24(void) for (i = 0; i < 6; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) { HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); } @@ -3562,7 +3559,7 @@ static void atk24(void) for (HP_count = 0, i = 0; i < 6; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A1 & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i]))) { HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP); } @@ -4243,7 +4240,7 @@ static void atk3C_return(void) static void atk3D_end(void) { if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A5718(gBattlerAttacker); + BattleArena_AddSkillPoints(gBattlerAttacker); gMoveResultFlags = 0; gActiveBattler = 0; @@ -5000,7 +4997,7 @@ static void atk4E_switchinanim(void) gBattlescriptCurrInstr += 3; if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56B4(); + BattleArena_InitPoints(); } static void atk4F_jumpifcantswitch(void) @@ -6697,34 +6694,34 @@ static void atk76_various(void) gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)]; } break; - case 9: - i = sub_81A5258(gBattleCommunication); + case VARIOUS_ARENA_JUDGMENT_WINDOW: + i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]); if (i == 0) return; gBattleCommunication[1] = i; break; - case 10: + case VARIOUS_ARENA_OPPONENT_MON_LOST: gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(1); - gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; + gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[1].truantUnknownBit = 1; break; - case 11: + case VARIOUS_ARENA_PLAYER_MON_LOST: gBattleMons[0].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; + gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; gDisableStructs[0].truantUnknownBit = 1; break; - case 12: + case VARIOUS_ARENA_BOTH_MONS_LOST: gBattleMons[0].hp = 0; gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_FAINTED(1); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; - gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; + gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; + gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[0].truantUnknownBit = 1; gDisableStructs[1].truantUnknownBit = 1; break; @@ -6738,11 +6735,11 @@ static void atk76_various(void) case 15: sub_81A5D44(); break; - case 16: + case VARIOUS_ARENA_JUDGMENT_STRING: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); BattlePutTextOnWindow(gDisplayedStringBattle, 0x16); break; - case 17: + case VARIOUS_ARENA_WAIT_STRING: if (IsTextPrinterActive(0x16)) return; break; @@ -6775,8 +6772,8 @@ static void atk76_various(void) case VARIOUS_VOLUME_UP: m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); break; - case 23: - gBattleStruct->field_2A2 |= gBitTable[gActiveBattler]; + case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT: + gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler]; break; case 24: if (sub_805725C(gActiveBattler)) diff --git a/src/battle_util.c b/src/battle_util.c index 1aaffc053f..6fb5f4bdc1 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1200,8 +1200,8 @@ bool8 HandleWishPerishSongOnTurnEnd(void) for (i = 0; i < 2; i++) CancelMultiTurnMoves(i); - gBattlescriptCurrInstr = BattleScript_82DB8F3; - BattleScriptExecute(BattleScript_82DB8F3); + gBattlescriptCurrInstr = BattleScript_ArenaDoJudgment; + BattleScriptExecute(BattleScript_ArenaDoJudgment); gBattleStruct->wishPerishSongState++; return TRUE; } From 4fb463377c0d4e46deda797af2eb0f661d26465b Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 12 Nov 2018 00:46:02 +0100 Subject: [PATCH 072/213] Start battle pike --- asm/battle_frontier_2.s | 2053 +------------------------------------- include/battle_factory.h | 2 +- include/fieldmap.h | 1 + include/global.h | 5 +- ld_script.txt | 1 + src/battle_factory.c | 12 +- src/battle_pike.c | 856 ++++++++++++++++ sym_bss.txt | 21 +- 8 files changed, 874 insertions(+), 2077 deletions(-) create mode 100644 src/battle_pike.c diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 15d319d999..52017a182f 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,2055 +6,6 @@ .text - - - thumb_func_start sub_81A703C -sub_81A703C: @ 81A703C - push {lr} - ldr r1, =gUnknown_086125F8 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A703C - - thumb_func_start sub_81A705C -sub_81A705C: @ 81A705C - push {lr} - bl sub_81A79EC - ldr r1, =gUnknown_0300128C - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A705C - - thumb_func_start sub_81A7070 -sub_81A7070: @ 81A7070 - push {r4-r7,lr} - ldr r0, =0x00004010 - movs r1, 0x1C - bl VarSet - ldr r0, =0x00004011 - movs r1, 0xE2 - bl VarSet - movs r4, 0x1 - movs r6, 0 - movs r5, 0 - movs r7, 0 - ldr r0, =gUnknown_0300128C - ldrb r0, [r0] - cmp r0, 0x8 - bhi _081A7132 - lsls r0, 2 - ldr r1, =_081A70AC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A70AC: - .4byte _081A70D0 - .4byte _081A70DA - .4byte _081A70DE - .4byte _081A70E8 - .4byte _081A70FC - .4byte _081A70D6 - .4byte _081A7100 - .4byte _081A7108 - .4byte _081A710E -_081A70D0: - movs r0, 0 - bl sub_81A82A4 -_081A70D6: - movs r4, 0 - b _081A711A -_081A70DA: - movs r5, 0x1C - b _081A711A -_081A70DE: - bl sub_81A7B58 - lsls r0, 24 - lsrs r5, r0, 24 - b _081A711A -_081A70E8: - movs r5, 0x30 - ldr r0, =gUnknown_0300128D - ldrb r0, [r0] - movs r7, 0xE1 - cmp r0, 0x1 - bne _081A7118 - movs r7, 0xE2 - b _081A7118 - .pool -_081A70FC: - movs r5, 0x30 - b _081A711A -_081A7100: - movs r0, 0x1 - bl sub_81A82A4 - b _081A7114 -_081A7108: - bl sub_81A8374 - b _081A70D6 -_081A710E: - movs r0, 0x5 - bl SetFrontierBrainEventObjGfx -_081A7114: - movs r7, 0x1C - movs r4, 0 -_081A7118: - movs r6, 0x1 -_081A711A: - cmp r4, 0x1 - bne _081A7126 - ldr r0, =0x00004010 - adds r1, r5, 0 - bl VarSet -_081A7126: - cmp r6, 0x1 - bne _081A7132 - ldr r0, =0x00004011 - adds r1, r7, 0 - bl VarSet -_081A7132: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7070 - - thumb_func_start sub_81A7140 -sub_81A7140: @ 81A7140 - push {lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r2, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0x4 - bhi _081A723A - lsls r0, 2 - ldr r1, =_081A7174 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A7174: - .4byte _081A7188 - .4byte _081A71A0 - .4byte _081A71C4 - .4byte _081A71E8 - .4byte _081A720C -_081A7188: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e02 - adds r1, r3 - ldrh r1, [r1] - strh r1, [r0] - b _081A723A - .pool -_081A71A0: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e04 - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A71C4: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e08 - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A71E8: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e0c - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A720C: - cmp r2, 0 - beq _081A7228 - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 4 - b _081A7236 - .pool -_081A7228: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 -_081A7236: - ands r0, r1 -_081A7238: - strh r0, [r2] -_081A723A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7140 - - thumb_func_start sub_81A7248 -sub_81A7248: @ 81A7248 - push {r4,r5,lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r3, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r2, r1, 0 - cmp r0, 0x4 - bls _081A7264 - b _081A73AA -_081A7264: - lsls r0, 2 - ldr r1, =_081A7280 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A7280: - .4byte _081A7294 - .4byte _081A72AC - .4byte _081A72D8 - .4byte _081A7314 - .4byte _081A7344 -_081A7294: - ldr r0, [r2] - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - ldr r5, =0x00000e02 - adds r0, r5 - strh r1, [r0] - b _081A73AA - .pool -_081A72AC: - ldr r0, =gSpecialVar_0x8006 - ldrh r3, [r0] - ldr r0, =0x0000270f - cmp r3, r0 - bls _081A72B8 - b _081A73AA -_081A72B8: - ldr r0, [r2] - ldr r2, =0x00000ca9 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r5, =0x00000e04 - b _081A732C - .pool -_081A72D8: - ldr r0, =gSpecialVar_0x8006 - ldrh r4, [r0] - adds r3, r4, 0 - ldr r0, =0x0000270f - cmp r3, r0 - bhi _081A73AA - ldr r1, [r2] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r2, r0, 30 - lsrs r0, r2, 29 - ldr r5, =0x00000e08 - adds r1, r5 - adds r0, r1, r0 - ldrh r0, [r0] - cmp r0, r3 - bcs _081A73AA - lsrs r0, r2, 29 - adds r0, r1, r0 - strh r4, [r0] - b _081A73AA - .pool -_081A7314: - ldr r0, =gSpecialVar_0x8006 - ldrh r3, [r0] - ldr r0, =0x0000270f - cmp r3, r0 - bhi _081A73AA - ldr r0, [r2] - ldr r2, =0x00000ca9 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r5, =0x00000e0c -_081A732C: - adds r0, r5 - adds r0, r1 - strh r3, [r0] - b _081A73AA - .pool -_081A7344: - cmp r3, 0 - beq _081A737C - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A7368 - ldr r0, [r2] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 4 - orrs r1, r2 - b _081A73A8 - .pool -_081A7368: - ldr r0, [r2] - ldr r2, =0x00000cdc - adds r0, r2 - ldr r1, [r0] - ldr r2, =0xfffff7ff - b _081A73A6 - .pool -_081A737C: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A739C - ldr r0, [r2] - ldr r5, =0x00000cdc - adds r0, r5 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 3 - orrs r1, r2 - b _081A73A8 - .pool -_081A739C: - ldr r0, [r2] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r1, [r0] - ldr r2, =0xfffffbff -_081A73A6: - ands r1, r2 -_081A73A8: - str r1, [r0] -_081A73AA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7248 - - thumb_func_start sub_81A73B8 -sub_81A73B8: @ 81A73B8 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0xE - bls _081A73DC - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _081A73E0 - .pool -_081A73DC: - ldr r1, =gSpecialVar_Result - movs r0, 0 -_081A73E0: - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A73B8 - - thumb_func_start sub_81A73EC -sub_81A73EC: @ 81A73EC - ldr r0, =gSpecialVar_Result - ldr r1, =gUnknown_0300128C - ldrb r1, [r1] - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_81A73EC - - thumb_func_start sub_81A7400 -sub_81A7400: @ 81A7400 - ldr r1, =gUnknown_0300128E - movs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A7400 - - thumb_func_start sub_81A740C -sub_81A740C: @ 81A740C - ldr r1, =gUnknown_0300128E - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A740C - - thumb_func_start sub_81A7418 -sub_81A7418: @ 81A7418 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl save_serialize_map - movs r0, 0x1 - bl TrySavingData - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7418 - - thumb_func_start nullsub_76 -nullsub_76: @ 81A7460 - bx lr - thumb_func_end nullsub_76 - - thumb_func_start nullsub_124 -nullsub_124: @ 81A7464 - bx lr - thumb_func_end nullsub_124 - - thumb_func_start sub_81A7468 -sub_81A7468: @ 81A7468 - push {lr} - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - cmp r0, 0x20 - beq _081A748E - cmp r0, 0x20 - bhi _081A7484 - cmp r0, 0x7 - beq _081A74BC - cmp r0, 0x10 - beq _081A7498 - b _081A74C2 - .pool -_081A7484: - cmp r0, 0x40 - beq _081A74B0 - cmp r0, 0x80 - beq _081A74A4 - b _081A74C2 -_081A748E: - ldr r1, =gSpecialVar_Result - movs r0, 0 - b _081A74C0 - .pool -_081A7498: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _081A74C0 - .pool -_081A74A4: - ldr r1, =gSpecialVar_Result - movs r0, 0x2 - b _081A74C0 - .pool -_081A74B0: - ldr r1, =gSpecialVar_Result - movs r0, 0x3 - b _081A74C0 - .pool -_081A74BC: - ldr r1, =gSpecialVar_Result - movs r0, 0x4 -_081A74C0: - strh r0, [r1] -_081A74C2: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7468 - - thumb_func_start sub_81A74CC -sub_81A74CC: @ 81A74CC - ldr r0, =gSpecialVar_Result - ldr r1, =gUnknown_0300128D - ldrb r1, [r1] - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_81A74CC - - thumb_func_start sub_81A74E0 -sub_81A74E0: @ 81A74E0 - push {r4,lr} - bl Random - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x1 - ands r4, r0 - adds r4, 0x1 - adds r0, r4, 0 - bl sub_81A7F38 - ldr r0, =gSpecialVar_Result - strh r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A74E0 - - thumb_func_start sub_81A7508 -sub_81A7508: @ 81A7508 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0x4 - bhi _081A7538 - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x2] - b _081A7560 - .pool -_081A7538: - cmp r0, 0xA - bhi _081A7554 - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x3] - b _081A7560 - .pool -_081A7554: - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x4] -_081A7560: - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, =gUnknown_086123E4 - adds r0, r1 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7508 - - thumb_func_start sub_81A7580 -sub_81A7580: @ 81A7580 - push {lr} - ldr r0, =sub_81A7EE4 - movs r1, 0x2 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7580 - - thumb_func_start sub_81A7594 -sub_81A7594: @ 81A7594 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r4, 0 - movs r1, 0 -_081A759E: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A759E - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - lsls r2, r0, 16 - mov r1, sp - strb r0, [r1] - mov r0, sp - lsrs r2, 24 - strb r2, [r0, 0x1] - adds r0, r5, 0 - movs r1, 0x39 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 -_081A75DA: - adds r1, r4, 0 - adds r1, 0xD - adds r0, r5, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - adds r2, r4, 0 - bl CalculatePPWithBonus - mov r1, sp - strb r0, [r1] - adds r1, r4, 0 - adds r1, 0x11 - adds r0, r5, 0 - mov r2, sp - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A75DA - mov r0, sp - movs r1, 0 - strb r1, [r0] - strb r1, [r0, 0x1] - strb r1, [r0, 0x2] - strb r1, [r0, 0x3] - adds r0, r5, 0 - movs r1, 0x37 - mov r2, sp - bl SetMonData - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A7594 - - thumb_func_start sub_81A7628 -sub_81A7628: @ 81A7628 - push {r4,lr} - adds r4, r1, 0 - bl GetMonAbility - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - cmp r4, 0x20 - beq _081A7652 - cmp r4, 0x20 - bhi _081A7648 - cmp r4, 0x7 - beq _081A7664 - cmp r4, 0x10 - beq _081A7658 - b _081A7674 -_081A7648: - cmp r4, 0x40 - beq _081A765E - cmp r4, 0x80 - beq _081A766E - b _081A7674 -_081A7652: - cmp r0, 0x28 - bne _081A7674 - b _081A7672 -_081A7658: - cmp r0, 0x29 - bne _081A7674 - b _081A7672 -_081A765E: - cmp r0, 0x7 - bne _081A7674 - b _081A7672 -_081A7664: - cmp r0, 0xF - beq _081A7672 - cmp r0, 0x48 - bne _081A7674 - b _081A7672 -_081A766E: - cmp r0, 0x11 - bne _081A7674 -_081A7672: - movs r1, 0x1 -_081A7674: - adds r0, r1, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81A7628 - - thumb_func_start sub_81A767C -sub_81A767C: @ 81A767C - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - movs r3, 0 - cmp r1, 0x20 - beq _081A76C4 - cmp r1, 0x20 - bhi _081A7696 - cmp r1, 0x7 - beq _081A771C - cmp r1, 0x10 - beq _081A7704 - b _081A771C -_081A7696: - cmp r1, 0x40 - beq _081A76E0 - cmp r1, 0x80 - bne _081A771C - ldr r1, =gBaseStats - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x6] - cmp r2, 0x8 - beq _081A771A - cmp r2, 0x3 - beq _081A771A - ldrb r0, [r0, 0x7] - cmp r0, 0x8 - beq _081A771A - cmp r0, 0x3 - bne _081A771C - b _081A771A - .pool -_081A76C4: - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x6] - cmp r0, 0xF - beq _081A771A - ldrb r0, [r1, 0x7] - cmp r0, 0xF - bne _081A771C - b _081A771A - .pool -_081A76E0: - ldr r1, =gBaseStats - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x6] - cmp r2, 0x4 - beq _081A771A - cmp r2, 0xD - beq _081A771A - ldrb r0, [r0, 0x7] - cmp r0, 0x4 - beq _081A771A - cmp r0, 0xD - bne _081A771C - b _081A771A - .pool -_081A7704: - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x6] - cmp r0, 0xA - beq _081A771A - ldrb r0, [r1, 0x7] - cmp r0, 0xA - bne _081A771C -_081A771A: - movs r3, 0x1 -_081A771C: - adds r0, r3, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A767C - - thumb_func_start sub_81A7728 -sub_81A7728: @ 81A7728 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r6, 0 -_081A7736: - mov r1, sp - adds r0, r1, r6 - strb r6, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A7736 - movs r4, 0 - mov r8, r4 -_081A774A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r6, r0, 24 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - adds r2, r1, r6 - ldrb r3, [r2] - adds r1, r0 - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x9 - bls _081A774A - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r4, =0x00000cb2 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x1 - mov r10, r1 - cmp r0, 0x4 - bls _081A77A8 - movs r4, 0x3 - mov r10, r4 - cmp r0, 0x9 - bhi _081A77A8 - movs r0, 0x2 - mov r10, r0 -_081A77A8: - movs r1, 0 - str r1, [sp, 0x4] - ldr r7, =gUnknown_03001290 -_081A77AE: - movs r4, 0 - mov r9, r4 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0x22 - bhi _081A77DC - movs r0, 0x80 - b _081A77FC - .pool -_081A77DC: - cmp r0, 0x3B - bhi _081A77E4 - movs r0, 0x20 - b _081A77FC -_081A77E4: - cmp r0, 0x4F - bhi _081A77EC - movs r0, 0x40 - b _081A77FC -_081A77EC: - cmp r1, 0x59 - bhi _081A77FA - movs r0, 0x7 - b _081A77FC -_081A77F4: - movs r0, 0x1 - mov r9, r0 - b _081A786E -_081A77FA: - movs r0, 0x10 -_081A77FC: - str r0, [r7] - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - ldr r1, [sp, 0x4] - cmp r1, r0 - beq _081A7874 - str r0, [sp, 0x4] - movs r4, 0 - mov r8, r4 - movs r6, 0 -_081A7810: - mov r1, sp - adds r0, r1, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A7860 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A7860 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r1, [r7] - adds r0, r4, 0 - bl sub_81A767C - lsls r0, 24 - cmp r0, 0 - beq _081A77F4 -_081A7860: - cmp r8, r10 - beq _081A786E - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A7810 -_081A786E: - mov r4, r8 - cmp r4, 0 - beq _081A78CC -_081A7874: - mov r0, r9 - cmp r0, 0 - beq _081A77AE - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - cmp r0, 0x20 - beq _081A7898 - cmp r0, 0x20 - bhi _081A78D0 - cmp r0, 0x7 - beq _081A78D0 - cmp r0, 0x10 - beq _081A78A4 - b _081A78D0 - .pool -_081A7898: - ldr r1, =gUnknown_0300128D - movs r0, 0x1 - b _081A78D4 - .pool -_081A78A4: - bl Random - lsls r0, 16 - lsrs r1, r0, 16 - movs r2, 0x1 - ands r1, r2 - cmp r1, 0 - beq _081A78C0 - ldr r0, =gUnknown_0300128D - strb r2, [r0] - b _081A78D6 - .pool -_081A78C0: - ldr r0, =gUnknown_0300128D - strb r1, [r0] - b _081A78D6 - .pool -_081A78CC: - movs r0, 0 - b _081A7956 -_081A78D0: - ldr r1, =gUnknown_0300128D - movs r0, 0 -_081A78D4: - strb r0, [r1] -_081A78D6: - movs r1, 0 - mov r8, r1 - movs r6, 0 -_081A78DC: - mov r4, sp - adds r0, r4, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A7946 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r7, =gUnknown_03001290 - ldr r1, [r7] - adds r0, r5, 0 - bl sub_81A7628 - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - ldr r1, [r7] - adds r0, r4, 0 - bl sub_81A767C - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - adds r0, r5, 0 - movs r1, 0x37 - adds r2, r7, 0 - bl SetMonData -_081A7946: - cmp r8, r10 - beq _081A7954 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A78DC -_081A7954: - movs r0, 0x1 -_081A7956: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7728 - - thumb_func_start sub_81A7974 -sub_81A7974: @ 81A7974 - push {r4-r7,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - movs r7, 0x1 - cmp r0, 0x4 - bls _081A798E - movs r7, 0x3 - cmp r0, 0x9 - bhi _081A798E - movs r7, 0x2 -_081A798E: - movs r6, 0 - movs r5, 0 - b _081A79A2 - .pool -_081A799C: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_081A79A2: - cmp r5, 0x2 - bhi _081A79D8 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A79D4 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A79D4 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A79D4: - cmp r6, r7 - bne _081A799C -_081A79D8: - cmp r6, 0 - beq _081A79E4 - movs r0, 0x1 - b _081A79E6 - .pool -_081A79E4: - movs r0, 0 -_081A79E6: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A7974 - - thumb_func_start sub_81A79EC -sub_81A79EC: @ 81A79EC - push {r4-r6,lr} - sub sp, 0x8 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r4, 0xE1 - lsls r4, 4 - adds r0, r4 - ldrb r2, [r0] - movs r3, 0x78 - ands r3, r2 - adds r5, r1, 0 - cmp r3, 0x40 - bne _081A7A10 - lsls r0, r2, 25 - lsrs r0, 28 - b _081A7B48 - .pool -_081A7A10: - ldr r0, =gSpecialVar_0x8007 - lsls r1, r2, 29 - ldrh r0, [r0] - lsrs r1, 29 - cmp r0, r1 - bne _081A7A34 - cmp r3, 0x18 - bne _081A7A24 - bl sub_81A7728 -_081A7A24: - ldr r0, [r5] - adds r0, r4 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - b _081A7B48 - .pool -_081A7A34: - movs r2, 0 - ldr r3, =gUnknown_0861266C - movs r1, 0 -_081A7A3A: - mov r4, sp - adds r0, r4, r2 - strb r1, [r0] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7A3A - movs r4, 0x8 - ldr r0, [r5] - movs r6, 0xE1 - lsls r6, 4 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - adds r0, r3 - ldrb r1, [r0] - movs r2, 0 - adds r5, r3, 0 - movs r3, 0x1 -_081A7A64: - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, r1 - bne _081A7A78 - mov r6, sp - adds r0, r6, r2 - strb r3, [r0] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7A78: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7A64 - mov r0, sp - ldrb r0, [r0, 0x7] - cmp r0, 0x1 - beq _081A7AA0 - bl sub_81A8554 - lsls r0, 24 - cmp r0, 0 - bne _081A7AA0 - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x7] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AA0: - mov r0, sp - ldrb r0, [r0, 0x3] - cmp r0, 0x1 - beq _081A7ABE - bl sub_81A7974 - lsls r0, 24 - cmp r0, 0 - bne _081A7ABE - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x3] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7ABE: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A7AFA - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0x1 - beq _081A7AE6 - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x1] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AE6: - mov r0, sp - ldrb r0, [r0, 0x4] - cmp r0, 0x1 - beq _081A7AFA - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x4] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AFA: - adds r0, r4, 0 - bl AllocZeroed - adds r5, r0, 0 - movs r3, 0 - movs r2, 0 -_081A7B06: - mov r6, sp - adds r0, r6, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _081A7B1C - adds r1, r3, 0 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - adds r1, r5, r1 - strb r2, [r1] -_081A7B1C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7B06 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r4, 0 - bl __modsi3 - adds r0, r5, r0 - ldrb r4, [r0] - adds r0, r5, 0 - bl Free - cmp r4, 0x3 - bne _081A7B46 - bl sub_81A7728 -_081A7B46: - adds r0, r4, 0 -_081A7B48: - add sp, 0x8 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A79EC - - thumb_func_start sub_81A7B58 -sub_81A7B58: @ 81A7B58 - push {r4,lr} - ldr r4, =gUnknown_03001294 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - bl __umodsi3 - strb r0, [r4] - ldr r1, =gUnknown_0861231C - ldrb r0, [r4] - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7B58 - - thumb_func_start sub_81A7B84 -sub_81A7B84: @ 81A7B84 - ldr r0, =gUnknown_0300128E - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_81A7B84 - - thumb_func_start TryGenerateBattlePikeWildMon -TryGenerateBattlePikeWildMon: @ 81A7B90 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl GetBattlePikeWildMonHeaderId - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - ldr r4, =0x00000ca9 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 30 - ldr r1, =gUnknown_08612314 - lsrs r0, 28 - adds r0, r1 - ldr r0, [r0] - str r0, [sp, 0x4] - ldr r0, =gEnemyParty - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r5, r0, 0 - lsls r0, r5, 16 - lsrs r0, 16 - bl sub_81A890C - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, [r7] - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081A7C1C - bl GetHighestLevelInPlayerParty - adds r7, r0, 0 - cmp r7, 0x3B - ble _081A7C08 - lsls r0, r6, 2 - ldr r1, [sp, 0x4] - adds r0, r1 - ldr r1, [r0] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - subs r7, r0 - cmp r7, 0x3B - bgt _081A7C32 -_081A7C08: - movs r7, 0x3C - b _081A7C32 - .pool -_081A7C1C: - lsls r0, r6, 2 - ldr r2, [sp, 0x4] - adds r0, r2 - ldr r1, [r0] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x2] - movs r0, 0x32 - subs r7, r0, r1 -_081A7C32: - mov r0, r8 - cmp r0, 0x1 - bne _081A7C4A - lsls r0, r7, 24 - lsrs r0, 24 - bl sub_81A88B0 - lsls r0, 24 - cmp r0, 0 - bne _081A7C4A - movs r0, 0 - b _081A7CE2 -_081A7C4A: - ldr r0, =gEnemyParty - ldr r1, =gBaseStats - mov r8, r1 - lsls r6, 2 - mov r9, r6 - ldr r2, [sp, 0x4] - add r2, r9 - mov r10, r2 - ldr r1, [r2] - lsls r6, r5, 1 - adds r4, r6, r5 - lsls r4, 2 - adds r1, r4, r1 - ldrh r2, [r1] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x13] - movs r1, 0xCA - lsls r1, 1 - muls r2, r1 - lsls r1, r7, 2 - ldr r3, =gExperienceTables - adds r1, r3 - adds r2, r1 - movs r1, 0x19 - bl SetMonData - mov r1, r10 - ldr r0, [r1] - adds r4, r0 - ldrh r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0, 0x17] - mov r7, r9 - cmp r0, 0 - beq _081A7CA8 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - ands r0, r1 -_081A7CA8: - str r0, [sp] - ldr r0, =gEnemyParty - movs r1, 0x2E - mov r2, sp - bl SetMonData - movs r4, 0 - adds r0, r6, r5 - lsls r6, r0, 2 -_081A7CBA: - ldr r2, [sp, 0x4] - adds r0, r7, r2 - ldr r0, [r0] - adds r0, r6, r0 - lsls r1, r4, 1 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r4, 24 - lsrs r2, 24 - ldr r0, =gEnemyParty - bl SetMonMoveSlot - adds r4, 0x1 - cmp r4, 0x3 - ble _081A7CBA - ldr r0, =gEnemyParty - bl CalculateMonStats - movs r0, 0x1 -_081A7CE2: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end TryGenerateBattlePikeWildMon - - thumb_func_start GetBattlePikeWildMonHeaderId -GetBattlePikeWildMonHeaderId: @ 81A7D00 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - adds r2, r1, 0 - movs r0, 0x8C - lsls r0, 1 - cmp r1, r0 - bhi _081A7D34 - movs r1, 0 - b _081A7D4C - .pool -_081A7D34: - movs r0, 0x8C - lsls r0, 2 - cmp r1, r0 - bhi _081A7D40 - movs r1, 0x1 - b _081A7D4C -_081A7D40: - movs r0, 0xD2 - lsls r0, 2 - movs r1, 0x3 - cmp r2, r0 - bhi _081A7D4C - movs r1, 0x2 -_081A7D4C: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end GetBattlePikeWildMonHeaderId - - thumb_func_start sub_81A7D54 -sub_81A7D54: @ 81A7D54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gUnknown_08612688 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_081A7D66: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _081A7D66 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7D54 - - thumb_func_start sub_81A7D8C -sub_81A7D8C: @ 81A7D8C - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081A7DA4 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _081A7DC8 -_081A7DA4: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081A7DBC - movs r0, 0x10 - strh r0, [r4, 0x16] -_081A7DBC: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, =0x00002d6b - bl BlendPalettes -_081A7DC8: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0xF - ble _081A7DDA - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] -_081A7DDA: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7D8C - - thumb_func_start sub_81A7DE8 -sub_81A7DE8: @ 81A7DE8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081A7E00 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _081A7E22 -_081A7E00: - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - cmp r0, 0 - bge _081A7E16 - movs r0, 0 - strh r0, [r4, 0x16] -_081A7E16: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, =0x00002d6b - bl BlendPalettes -_081A7E22: - movs r0, 0x16 - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _081A7E56 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _081A7E50 - ldr r0, =sub_81A7D54 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - b _081A7E56 - .pool -_081A7E50: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - strh r1, [r4, 0x8] -_081A7E56: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81A7DE8 - - thumb_func_start sub_81A7E60 -sub_81A7E60: @ 81A7E60 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - ldr r3, [sp, 0x18] - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r3, 16 - lsrs r3, 16 - ldr r0, =sub_81A7D54 - movs r1, 0x3 - str r3, [sp] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - mov r0, r8 - strh r0, [r1, 0xA] - strh r4, [r1, 0xC] - strh r5, [r1, 0xE] - strh r6, [r1, 0x10] - ldr r3, [sp] - strh r3, [r1, 0x12] - strh r0, [r1, 0x14] - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7E60 - - thumb_func_start sub_81A7EC4 -sub_81A7EC4: @ 81A7EC4 - push {lr} - ldr r0, =sub_81A7D54 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081A7EDC - movs r0, 0 - b _081A7EDE - .pool -_081A7EDC: - movs r0, 0x1 -_081A7EDE: - pop {r1} - bx r1 - thumb_func_end sub_81A7EC4 - - thumb_func_start sub_81A7EE4 -sub_81A7EE4: @ 81A7EE4 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _081A7F1C - adds r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x2 - bl sub_81A7E60 - b _081A7F30 - .pool -_081A7F1C: - bl sub_81A7EC4 - lsls r0, 24 - cmp r0, 0 - beq _081A7F30 - bl EnableBothScriptContexts - adds r0, r4, 0 - bl DestroyTask -_081A7F30: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81A7EE4 - - thumb_func_start sub_81A7F38 -sub_81A7F38: @ 81A7F38 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r0, 0 - bne _081A7F50 - b _081A807A -_081A7F50: - movs r0, 0 - mov r8, r0 -_081A7F54: - mov r0, sp - add r0, r8 - mov r1, r8 - strb r1, [r0] - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _081A7F54 - movs r5, 0 -_081A7F6C: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r4, r0, 24 - mov r2, sp - add r2, r8 - ldrb r3, [r2] - mov r0, sp - adds r1, r0, r4 - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x9 - bls _081A7F6C - movs r1, 0 - mov r8, r1 -_081A7FB0: - movs r0, 0 - mov r10, r0 - mov r4, sp - add r4, r8 - ldrb r1, [r4] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r7, 0 - movs r1, 0x3A - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - str r4, [sp, 0x8] - cmp r5, r6 - bcc _081A8044 - adds r0, r7, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - beq _081A7FFC - movs r0, 0x1 - mov r10, r0 - b _081A8048 - .pool -_081A7FFC: - adds r0, r7, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r4, 0 - b _081A8014 -_081A800E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A8014: - cmp r4, 0x3 - bhi _081A8048 - adds r1, r4, 0 - adds r1, 0xD - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, r9 - adds r2, r4, 0 - bl CalculatePPWithBonus - lsls r0, 24 - lsrs r6, r0, 24 - adds r1, r4, 0 - adds r1, 0x11 - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r6 - bcs _081A800E -_081A8044: - movs r1, 0x1 - mov r10, r1 -_081A8048: - mov r0, r10 - cmp r0, 0x1 - bne _081A806C - ldr r0, [sp, 0x8] - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_81A7594 - ldr r0, [sp, 0x4] - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r0, 0 - beq _081A807A -_081A806C: - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _081A7FB0 -_081A807A: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7F38 - - thumb_func_start sub_81A8090 -sub_81A8090: @ 81A8090 - push {r4,lr} - ldr r4, =gSpecialVar_Result - bl InBattlePike - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8090 - thumb_func_start InBattlePike InBattlePike: @ 81A80A8 push {lr} @@ -2225,7 +176,7 @@ _081A81BE: ands r0, r1 cmp r0, 0x18 bne _081A821C - bl sub_81A7974 + bl AtLeastOneHealthyMon lsls r0, 24 cmp r0, 0 bne _081A821C @@ -2764,7 +715,7 @@ sub_81A8658: @ 81A8658 adds r0, r3 ldrb r4, [r0] adds r0, r4, 0 - bl sub_81A7F38 + bl TryHealMons ldr r0, =gSpecialVar_Result strh r4, [r0] pop {r4} diff --git a/include/battle_factory.h b/include/battle_factory.h index b2d3fc10f6..2db041b064 100644 --- a/include/battle_factory.h +++ b/include/battle_factory.h @@ -9,4 +9,4 @@ u8 sub_81A6F70(u8 battleMode, u8 lvlMode); u32 GetAiScriptsInBattleFactory(void); void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot); -#endif //GUARD_BATTLE_FACTORY_H +#endif // GUARD_BATTLE_FACTORY_H diff --git a/include/fieldmap.h b/include/fieldmap.h index 8287229ed5..a50c79b432 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -35,6 +35,7 @@ bool8 sub_8088BF0(u16*, u16, u8); struct MapConnection *sub_8088950(u8 direction, int x, int y); bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection); bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset); +void save_serialize_map(void); void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *); diff --git a/include/global.h b/include/global.h index c2b139e7a9..fd82840944 100644 --- a/include/global.h +++ b/include/global.h @@ -438,7 +438,10 @@ struct BattleFrontier /*0xE04*/ u16 pikeWinStreaks[2]; /*0xE08*/ u16 pikeRecordStreaks[2]; /*0xE0C*/ u16 pikeTotalStreaks[2]; - /*0xE10*/ u16 field_E10[5]; + /*0xE10*/ u16 field_E10_1:3; + /*0xE10*/ u16 field_E10_2:4; + /*0xE10*/ u16 field_E10_3:1; + /*0xE10*/ u8 field_E10[9]; /*0xE1A*/ u16 pyramidWinStreaks[2]; /*0xE1E*/ u16 pyramidRecordStreaks[2]; /*0xE1E*/ u16 field_E1F[5]; diff --git a/ld_script.txt b/ld_script.txt index 029dbb0b52..c29dbaaa80 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -267,6 +267,7 @@ SECTIONS { src/frontier_util.o(.text); src/battle_arena.o(.text); src/battle_factory.o(.text); + src/battle_pike.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); diff --git a/src/battle_factory.c b/src/battle_factory.c index 703887ae5f..37abf6addc 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -13,7 +13,6 @@ #include "constants/trainers.h" #include "constants/moves.h" -extern u8 gUnknown_03001288; extern u16 gUnknown_03006298[]; extern const struct FacilityMon gBattleFrontierMons[]; @@ -21,6 +20,9 @@ extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const u16 gBattleFrontierHeldItems[]; +// IWRAM bss +static IWRAM_DATA bool8 gUnknown_03001288; + // This file's functions. static void sub_81A5E94(void); static void sub_81A5FA8(void); @@ -200,7 +202,7 @@ static void sub_81A5E94(void) gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = 0; } - gUnknown_03001288 = 0; + gUnknown_03001288 = FALSE; for (i = 0; i < 6; i++) gSaveBlock2Ptr->frontier.field_E70[i].monId |= 0xFFFF; for (i = 0; i < 3; i++) @@ -246,10 +248,10 @@ static void sub_81A6054(void) gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_08612174[battleMode][lvlMode]; break; case 3: - if (gUnknown_03001288 == 1) + if (gUnknown_03001288 == TRUE) { gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006; - gUnknown_03001288 = 0; + gUnknown_03001288 = FALSE; } break; } @@ -286,7 +288,7 @@ static void sub_81A6198(void) static void sub_81A61A4(void) { - gUnknown_03001288 = 1; + gUnknown_03001288 = TRUE; } static void sub_81A61B0(void) diff --git a/src/battle_pike.c b/src/battle_pike.c new file mode 100644 index 0000000000..91e02a1bf1 --- /dev/null +++ b/src/battle_pike.c @@ -0,0 +1,856 @@ +#include "global.h" +#include "event_data.h" +#include "frontier_util.h" +#include "fieldmap.h" +#include "save.h" +#include "battle.h" +#include "random.h" +#include "task.h" +#include "battle_tower.h" +#include "party_menu.h" +#include "malloc.h" +#include "palette.h" +#include "script.h" +#include "constants/event_objects.h" +#include "constants/battle_frontier.h" +#include "constants/abilities.h" +#include "constants/rgb.h" + +#define PIKE_ROOM_SINGLE_BATTLE 0 +#define PIKE_ROOM_HEAL_FULL 1 +#define PIKE_ROOM_NPC 2 +#define PIKE_ROOM_STATUS 3 +#define PIKE_ROOM_HEAL_PART 4 +#define PIKE_ROOM_WILD_MONS 5 +#define PIKE_ROOM_HARD_BATTLE 6 +#define PIKE_ROOM_DOUBLE_BATTLE 7 +#define PIKE_ROOM_BRAIN 8 + +// For the room with a status effect. +#define PIKE_STATUS_KIRLIA 0 +#define PIKE_STATUS_DUSCLOPS 1 + +struct Unk0861231C +{ + u16 unk0; + u8 unk2; + u8 unk3; + u8 unk4; + u8 unk5; +}; + +struct PikeWildMon +{ + u16 species; + u8 unk2; + u16 moves[4]; +}; + +extern void (* const gUnknown_086125F8[])(void); + +extern const struct Unk0861231C gUnknown_0861231C[]; +extern const struct PikeWildMon *const *const gUnknown_08612314[2]; +extern const u16 gUnknown_086123E4[][6]; +extern const u8 gUnknown_0861266C[]; +extern bool8 (* const gUnknown_08612688[])(struct Task *); + +// IWRAM bss +IWRAM_DATA u8 sRoomType; +IWRAM_DATA u8 sStatusMon; +IWRAM_DATA bool8 gUnknown_0300128E; +IWRAM_DATA u32 sStatusFlags; +IWRAM_DATA u8 gUnknown_03001294; + +// This file's functions. +u8 GetNextRoomType(void); +void sub_81A82A4(u8); +u16 sub_81A7B58(void); +void sub_81A8374(void); +void sub_81A5030(u8); +void TryHealMons(u8 healCount); +void sub_81A7EE4(u8 taskId); +bool8 sub_81A8554(void); +bool8 sub_81A7974(void); +u8 sub_81A890C(u16 species); +bool8 sub_81A88B0(u8 monLevel); + +u8 GetBattlePikeWildMonHeaderId(void); +bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); +bool8 InBattlePike(void); + +// code +void sub_81A703C(void) +{ + gUnknown_086125F8[gSpecialVar_0x8004](); +} + +void sub_81A705C(void) +{ + u8 roomType = GetNextRoomType(); + sRoomType = roomType; +} + +void sub_81A7070(void) +{ + bool32 setPerson1, setPerson2; + u32 person1; + u16 person2; + + VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_LINK_RECEPTIONIST); + VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_DUSCLOPS); + setPerson1 = TRUE; + setPerson2 = FALSE; + person1 = 0; + person2 = 0; + + switch (sRoomType) + { + case PIKE_ROOM_SINGLE_BATTLE: + sub_81A82A4(0); + setPerson1 = FALSE; + break; + case PIKE_ROOM_HEAL_FULL: + person1 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + break; + case PIKE_ROOM_NPC: + person1 = (u8)(sub_81A7B58()); + break; + case PIKE_ROOM_STATUS: + person1 = EVENT_OBJ_GFX_GENTLEMAN; + if (sStatusMon == PIKE_STATUS_DUSCLOPS) + person2 = EVENT_OBJ_GFX_DUSCLOPS; + else + person2 = EVENT_OBJ_GFX_KIRLIA; + setPerson2 = TRUE; + break; + case PIKE_ROOM_HEAL_PART: + person1 = EVENT_OBJ_GFX_GENTLEMAN; + break; + case PIKE_ROOM_WILD_MONS: + setPerson1 = FALSE; + break; + case PIKE_ROOM_HARD_BATTLE: + sub_81A82A4(1); + person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + setPerson1 = FALSE; + setPerson2 = TRUE; + break; + case PIKE_ROOM_DOUBLE_BATTLE: + sub_81A8374(); + setPerson1 = FALSE; + break; + case PIKE_ROOM_BRAIN: + SetFrontierBrainEventObjGfx(FRONTIER_FACILITY_PIKE); + person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + setPerson1 = FALSE; + setPerson2 = TRUE; + break; + default: + return; + } + + if (setPerson1 == TRUE) + VarSet(VAR_OBJ_GFX_ID_0, person1); + if (setPerson2 == TRUE) + VarSet(VAR_OBJ_GFX_ID_1, person2); +} + +void sub_81A7140(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 4: + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x800; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x400; + break; + } +} + +void sub_81A7248(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006; + break; + case 1: + if (gSpecialVar_0x8006 <= 9999) + gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006 <= 9999 && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 3: + if (gSpecialVar_0x8006 <= 9999) + gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 4: + if (lvlMode != FRONTIER_LVL_50) + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x800; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x800); + } + else + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x400; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x400); + } + break; + } +} + +void sub_81A73B8(void) +{ + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum >= 15) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +void sub_81A73EC(void) +{ + gSpecialVar_Result = sRoomType; +} + +void sub_81A7400(void) +{ + gUnknown_0300128E = TRUE; +} + +void sub_81A740C(void) +{ + gUnknown_0300128E = FALSE; +} + +void sub_81A7418(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + save_serialize_map(); + TrySavingData(SAVE_LINK); +} + +void nullsub_76(void) +{ + +} + +void nullsub_124(void) +{ + +} + +void sub_81A7468(void) +{ + switch (sStatusFlags) + { + case STATUS1_FREEZE: + gSpecialVar_Result = 0; + break; + case STATUS1_BURN: + gSpecialVar_Result = 1; + break; + case STATUS1_TOXIC_POISON: + gSpecialVar_Result = 2; + break; + case STATUS1_PARALYSIS: + gSpecialVar_Result = 3; + break; + case STATUS1_SLEEP: + gSpecialVar_Result = 4; + break; + } +} + +void sub_81A74CC(void) +{ + gSpecialVar_Result = sStatusMon; +} + +void sub_81A74E0(void) +{ + u16 toHeal = (Random() % 2) + 1; + TryHealMons(toHeal); + gSpecialVar_Result = toHeal; +} + +void sub_81A7508(void) +{ + s32 id; + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + id = gUnknown_0861231C[gUnknown_03001294].unk2; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 10) + id = gUnknown_0861231C[gUnknown_03001294].unk3; + else + id = gUnknown_0861231C[gUnknown_03001294].unk4; + + FrontierSpeechToString(gUnknown_086123E4[id]); +} + +void sub_81A7580(void) +{ + CreateTask(sub_81A7EE4, 2); +} + +void HealMon(struct Pokemon *mon) +{ + u8 i; + u16 hp; + u8 ppBonuses; + u8 data[4]; + + for (i = 0; i < 4; i++) + data[i] = 0; + + hp = GetMonData(mon, MON_DATA_MAX_HP); + data[0] = hp; + data[1] = hp >> 8; + SetMonData(mon, MON_DATA_HP, data); + + ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (i = 0; i < 4; i++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + i); + data[0] = CalculatePPWithBonus(move, ppBonuses, i); + SetMonData(mon, MON_DATA_PP1 + i, data); + } + + data[0] = 0; + data[1] = 0; + data[2] = 0; + data[3] = 0; + SetMonData(mon, MON_DATA_STATUS, data); +} + +bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status) +{ + u8 ability = GetMonAbility(mon); + bool8 ret = FALSE; + + switch (status) + { + case STATUS1_FREEZE: + if (ability == ABILITY_MAGMA_ARMOR) + ret = TRUE; + break; + case STATUS1_BURN: + if (ability == ABILITY_WATER_VEIL) + ret = TRUE; + break; + case STATUS1_PARALYSIS: + if (ability == ABILITY_LIMBER) + ret = TRUE; + break; + case STATUS1_SLEEP: + if (ability == ABILITY_INSOMNIA || ability == ABILITY_VITAL_SPIRIT) + ret = TRUE; + break; + case STATUS1_TOXIC_POISON: + if (ability == ABILITY_IMMUNITY) + ret = TRUE; + break; + } + return ret; +} + +bool8 DoesTypePreventStatus(u16 species, u32 status) +{ + bool8 ret = FALSE; + + switch (status) + { + case STATUS1_TOXIC_POISON: + if (gBaseStats[species].type1 == TYPE_STEEL || gBaseStats[species].type1 == TYPE_POISON + || gBaseStats[species].type2 == TYPE_STEEL || gBaseStats[species].type2 == TYPE_POISON) + ret = TRUE; + break; + case STATUS1_FREEZE: + if (gBaseStats[species].type1 == TYPE_ICE || gBaseStats[species].type2 == TYPE_ICE) + ret = TRUE; + break; + case STATUS1_PARALYSIS: + if (gBaseStats[species].type1 == TYPE_GROUND || gBaseStats[species].type1 == TYPE_ELECTRIC + || gBaseStats[species].type2 == TYPE_GROUND || gBaseStats[species].type2 == TYPE_ELECTRIC) + ret = TRUE; + break; + case STATUS1_BURN: + if (gBaseStats[species].type1 == TYPE_FIRE || gBaseStats[species].type2 == TYPE_FIRE) + ret = TRUE; + break; + case STATUS1_SLEEP: + break; + } + return ret; +} + +bool8 TryInflictRandomStatus(void) +{ + u8 j, i; + u8 count; + u8 indices[3]; + u32 status; + u16 species; + bool8 statusChosen; + struct Pokemon *mon; + + for (i = 0; i < 3; i++) + indices[i] = i; + for (j = 0; j < 10; j++) + { + u8 temp, id; + + i = Random() % 3; + id = Random() % 3; + SWAP(indices[i], indices[id], temp); + } + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + count = 1; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9) + count = 2; + else + count = 3; + + status = 0; + do + { + u8 rand; + + statusChosen = FALSE; + rand = Random() % 100; + + if (rand < 35) + sStatusFlags = STATUS1_TOXIC_POISON; + else if (rand < 60) + sStatusFlags = STATUS1_FREEZE; + else if (rand < 80) + sStatusFlags = STATUS1_PARALYSIS; + else if (rand < 90) + sStatusFlags = STATUS1_SLEEP; + else + sStatusFlags = STATUS1_BURN; + + if (status != sStatusFlags) + { + status = sStatusFlags; + j = 0; + for (i = 0; i < 3; i++) + { + mon = &gPlayerParty[indices[i]]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + j++; + species = GetMonData(mon, MON_DATA_SPECIES); + if (!DoesTypePreventStatus(species, sStatusFlags)) + { + statusChosen = TRUE; + break; + } + } + if (j == count) + break; + } + if (j == 0) + return FALSE; + } + } while (!statusChosen); + + switch (sStatusFlags) + { + case STATUS1_FREEZE: + sStatusMon = PIKE_STATUS_DUSCLOPS; + break; + case STATUS1_BURN: + if (Random() % 2 != 0) + sStatusMon = PIKE_STATUS_DUSCLOPS; + else + sStatusMon = PIKE_STATUS_KIRLIA; + break; + case STATUS1_PARALYSIS: + case STATUS1_SLEEP: + case STATUS1_TOXIC_POISON: + default: + sStatusMon = PIKE_STATUS_KIRLIA; + break; + } + + j = 0; + for (i = 0; i < 3; i++) + { + mon = &gPlayerParty[indices[i]]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + j++; + species = GetMonData(mon, MON_DATA_SPECIES); + if (!DoesAbilityPreventStatus(mon, sStatusFlags) && !DoesTypePreventStatus(species, sStatusFlags)) + SetMonData(mon, MON_DATA_STATUS, &sStatusFlags); + } + if (j == count) + break; + } + + return TRUE; +} + +bool8 AtLeastOneHealthyMon(void) +{ + u8 i; + u8 healthyMonsCount; + u8 count; + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + count = 1; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9) + count = 2; + else + count = 3; + + healthyMonsCount = 0; + for (i = 0; i < 3; i++) + { + struct Pokemon *mon = &gPlayerParty[i]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + healthyMonsCount++; + } + if (healthyMonsCount == count) + break; + } + + if (healthyMonsCount == 0) + return FALSE; + else + return TRUE; +} + +u8 GetNextRoomType(void) +{ + u8 sp[8]; + u8 i; + u8 ret; + u8 var; + u8 count; + u8 *allocated; + u8 r3; + + if (gSaveBlock2Ptr->frontier.field_E10_2 == 8) + return gSaveBlock2Ptr->frontier.field_E10_2; + if (gSpecialVar_0x8007 == gSaveBlock2Ptr->frontier.field_E10_1) + { + if (gSaveBlock2Ptr->frontier.field_E10_2 == 3) + TryInflictRandomStatus(); + return gSaveBlock2Ptr->frontier.field_E10_2; + } + + for (i = 0; i < 8; i++) + sp[i] = 0; + + count = 8; + var = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2]; + for (i = 0; i < 8; i++) + { + if (gUnknown_0861266C[i] == var) + { + sp[i] = 1; + count--; + } + } + + if (sp[7] != 1 && !sub_81A8554()) + { + sp[7] = 1; + count--; + } + if (sp[3] != 1 && !AtLeastOneHealthyMon()) + { + sp[3] = 1; + count--; + } + if (gSaveBlock2Ptr->frontier.field_E10_3) + { + if (sp[1] != 1) + { + sp[1] = 1; + count--; + } + if (sp[4] != 1) + { + sp[4] = 1; + count--; + } + } + + allocated = AllocZeroed(count); + r3 = 0; + for (i = 0; i < 8; i++) + { + if (sp[i] == 0) + allocated[r3++] = i; + } + + ret = allocated[Random() % count]; + free(allocated); + if (ret == PIKE_ROOM_STATUS) + TryInflictRandomStatus(); + + return ret; +} + +u16 sub_81A7B58(void) +{ + gUnknown_03001294 = Random() % 25; + return gUnknown_0861231C[gUnknown_03001294].unk0; +} + +u8 sub_81A7B84(void) +{ + return gUnknown_0300128E; +} + +bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) +{ + s32 i; + s32 monLevel; + u8 headerId = GetBattlePikeWildMonHeaderId(); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + const struct PikeWildMon *const *const wildMons = gUnknown_08612314[lvlMode]; + u32 abilityBit; + s32 pikeMonId = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); + pikeMonId = sub_81A890C(pikeMonId); + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + { + monLevel = GetHighestLevelInPlayerParty(); + if (monLevel < 60) + { + monLevel = 60; + } + else + { + monLevel -= wildMons[headerId][pikeMonId].unk2; + if (monLevel < 60) + monLevel = 60; + } + } + else + { + monLevel = 50 - wildMons[headerId][pikeMonId].unk2; + } + + if (checkKeenEyeIntimidate == TRUE && !sub_81A88B0(monLevel)) + return FALSE; + + SetMonData(&gEnemyParty[0], + MON_DATA_EXP, + &gExperienceTables[gBaseStats[wildMons[headerId][pikeMonId].species].growthRate][monLevel]); + + if (gBaseStats[wildMons[headerId][pikeMonId].species].ability2) + abilityBit = Random() % 2; + else + abilityBit = 0; + SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &abilityBit); + for (i = 0; i < 4; i++) + SetMonMoveSlot(&gEnemyParty[0], wildMons[headerId][pikeMonId].moves[i], i); + + CalculateMonStats(&gEnemyParty[0]); + return TRUE; +} + +u8 GetBattlePikeWildMonHeaderId(void) +{ + u8 headerId; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + + if (winStreak <= 280) + headerId = 0; + else if (winStreak <= 560) + headerId = 1; + else if (winStreak <= 840) + headerId = 2; + else + headerId = 3; + + return headerId; +} + +void sub_81A7D54(u8 taskId) +{ + while (gUnknown_08612688[gTasks[taskId].data[0]](&gTasks[taskId])); +} + +bool8 sub_81A7D8C(struct Task *task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[1]; + task->data[7] += task->data[4]; + if (task->data[7] > 16) + task->data[7] = 16; + BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + } + + if (task->data[7] >= 16) + { + task->data[0]++; + task->data[6] = task->data[2]; + } + return FALSE; +} + +bool8 sub_81A7DE8(struct Task *task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[2]; + task->data[7] -= task->data[5]; + if (task->data[7] < 0) + task->data[7] = 0; + BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + } + + if (task->data[7] == 0) + { + if (--task->data[3] == 0) + { + DestroyTask(FindTaskIdByFunc(sub_81A7D54)); + } + else + { + task->data[6] = task->data[1]; + task->data[0] = 0; + } + } + return FALSE; +} + +void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskId = CreateTask(sub_81A7D54, 3); + + gTasks[taskId].data[1] = a0; + gTasks[taskId].data[2] = a1; + gTasks[taskId].data[3] = a2; + gTasks[taskId].data[4] = a3; + gTasks[taskId].data[5] = a4; + gTasks[taskId].data[6] = a0; +} + +bool8 sub_81A7EC4(void) +{ + if (FindTaskIdByFunc(sub_81A7D54) == 0xFF) + return TRUE; + else + return FALSE; +} + +void sub_81A7EE4(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0]++; + sub_81A7E60(0, 0, 3, 2, 2); + } + else + { + if (sub_81A7EC4()) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } + } +} + +void TryHealMons(u8 healCount) +{ + u8 j, i, k; + u8 indices[3]; + + if (healCount == 0) + return; + + for (i = 0; i < 3; i++) + indices[i] = i; + for (k = 0; k < 10; k++) + { + u8 temp; + + i = Random() % 3; + j = Random() % 3; + SWAP(indices[i], indices[j], temp); + } + + for (i = 0; i < 3; i++) + { + bool32 canBeHealed = FALSE; + struct Pokemon *mon = &gPlayerParty[indices[i]]; + u16 curr = GetMonData(mon, MON_DATA_HP); + u16 max = GetMonData(mon, MON_DATA_MAX_HP); + if (curr < max) + { + canBeHealed = TRUE; + } + else + { + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0) + { + canBeHealed = TRUE; + } + else + { + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (j = 0; j < 4; j++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); + max = CalculatePPWithBonus(move, ppBonuses, j); + curr = GetMonData(mon, MON_DATA_PP1 + j); + if (curr < max) + { + canBeHealed = TRUE; + break; + } + } + } + } + + if (canBeHealed == TRUE) + { + HealMon(&gPlayerParty[indices[i]]); + if (--healCount == 0) + break; + } + } +} + +void sub_81A8090(void) +{ + gSpecialVar_Result = InBattlePike(); +} diff --git a/sym_bss.txt b/sym_bss.txt index a56ec75555..0b0d31b692 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -71,25 +71,8 @@ gUnknown_03001204: @ 3001204 .include "src/pokemon_animation.o" .include "src/recorded_battle.o" .include "src/battle_factory_screen.o" - -gUnknown_03001288: @ 3001288 - .space 0x4 - -gUnknown_0300128C: @ 300128C - .space 0x1 - -gUnknown_0300128D: @ 300128D - .space 0x1 - -gUnknown_0300128E: @ 300128E - .space 0x2 - -gUnknown_03001290: @ 3001290 - .space 0x4 - -gUnknown_03001294: @ 3001294 - .space 0x4 - + .include "src/battle_factory.o" + .include "src/battle_pike.o" .include "src/battle_tent.o" .include "src/multiboot.o" From 3b3cffac444a653e71c83e0621d7f0c52e8f4c3a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 12 Nov 2018 14:07:31 +0100 Subject: [PATCH 073/213] Decompile battle pike --- asm/battle_frontier_2.s | 1032 --------------------------------------- include/global.h | 8 +- src/battle_pike.c | 390 +++++++++++++-- 3 files changed, 365 insertions(+), 1065 deletions(-) diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 52017a182f..f4dc876edd 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,1040 +6,8 @@ .text - thumb_func_start InBattlePike -InBattlePike: @ 81A80A8 - push {lr} - movs r2, 0 - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r3, =0xfffffea1 - adds r0, r1, r3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bls _081A80CA - movs r0, 0xB3 - lsls r0, 1 - cmp r1, r0 - beq _081A80CA - adds r0, 0x1 - cmp r1, r0 - bne _081A80CC -_081A80CA: - movs r2, 0x1 -_081A80CC: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end InBattlePike - thumb_func_start sub_81A80DC -sub_81A80DC: @ 81A80DC - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, =gSpecialVar_Result - movs r0, 0 - strh r0, [r4] - movs r0, 0x1 - bl sub_81A8590 - lsls r0, 24 - cmp r0, 0 - beq _081A8138 - movs r0, 0x1 - strh r0, [r4] - bl Random - ldr r5, =gSaveBlock2Ptr - ldr r4, [r5] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - movs r3, 0xE1 - lsls r3, 4 - adds r4, r3 - movs r1, 0x7 - ands r1, r0 - ldrb r2, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldr r2, [r5] - adds r2, r3 - ldrb r1, [r2] - movs r0, 0x79 - negs r0, r0 - ands r0, r1 - movs r1, 0x40 - b _081A8248 - .pool -_081A8138: - bl Random - ldr r7, =gSaveBlock2Ptr - ldr r4, [r7] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - movs r3, 0xE1 - lsls r3, 4 - adds r4, r3 - movs r1, 0x7 - ands r1, r0 - ldrb r2, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldr r0, [r7] - adds r0, r3 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - movs r6, 0x8 - cmp r0, 0 - beq _081A8172 - movs r6, 0x6 -_081A8172: - adds r0, r6, 0 - bl AllocZeroed - adds r5, r0, 0 - movs r2, 0 - movs r3, 0 - cmp r2, r6 - bcs _081A81BE - adds r4, r7, 0 -_081A8184: - ldr r0, [r4] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A81B0 - cmp r2, 0x1 - beq _081A81B4 - cmp r2, 0x4 - beq _081A81B4 - adds r1, r3, 0 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - adds r1, r5, r1 - strb r2, [r1] - b _081A81B4 - .pool -_081A81B0: - adds r0, r5, r2 - strb r2, [r0] -_081A81B4: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, r6 - bcc _081A8184 -_081A81BE: - bl Random - ldr r7, =gSaveBlock2Ptr - ldr r4, [r7] - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - adds r0, r5, r0 - ldrb r0, [r0] - movs r6, 0xE1 - lsls r6, 4 - adds r4, r6 - movs r1, 0xF - ands r1, r0 - lsls r1, 3 - ldrb r2, [r4] - movs r0, 0x79 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - adds r0, r5, 0 - bl Free - ldr r0, [r7] - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x78 - ands r0, r1 - cmp r0, 0x18 - bne _081A821C - bl AtLeastOneHealthyMon - lsls r0, 24 - cmp r0, 0 - bne _081A821C - ldr r2, [r7] - adds r2, r6 - ldrb r1, [r2] - mov r0, r8 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r2] -_081A821C: - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - movs r4, 0xE1 - lsls r4, 4 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x78 - ands r0, r1 - cmp r0, 0x38 - bne _081A824C - bl sub_81A8554 - lsls r0, 24 - cmp r0, 0 - bne _081A824C - ldr r2, [r5] - adds r2, r4 - ldrb r1, [r2] - movs r0, 0x79 - negs r0, r0 - ands r0, r1 - movs r1, 0x10 -_081A8248: - orrs r0, r1 - strb r0, [r2] -_081A824C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A80DC - thumb_func_start sub_81A825C -sub_81A825C: @ 81A825C - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r2, 0xE1 - lsls r2, 4 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - strh r0, [r1] - bx lr - .pool - thumb_func_end sub_81A825C - - thumb_func_start sub_81A827C -sub_81A827C: @ 81A827C - ldr r2, =gSpecialVar_Result - ldr r1, =gUnknown_0861266C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r3, 0xE1 - lsls r3, 4 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - bx lr - .pool - thumb_func_end sub_81A827C - - thumb_func_start sub_81A82A4 -sub_81A82A4: @ 81A82A4 - push {r4-r7,lr} - lsls r0, 24 - movs r7, 0x6 - cmp r0, 0 - bne _081A82B0 - movs r7, 0x1 -_081A82B0: - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0xE - bl __udivsi3 - lsls r0, 16 - lsrs r6, r0, 16 - adds r5, r4, 0 -_081A82D2: - lsls r0, r6, 24 - lsrs r0, 24 - adds r1, r7, 0 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - subs r2, r0, 0x1 - cmp r3, r2 - bge _081A831A - ldr r0, =0x00000cb4 - adds r1, r0 - b _081A8314 - .pool -_081A830C: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A831A -_081A8314: - ldrh r0, [r1] - cmp r0, r4 - bne _081A830C -_081A831A: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bne _081A82D2 - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xD - bhi _081A8356 - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A8356: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A82A4 - - thumb_func_start sub_81A8374 -sub_81A8374: @ 81A8374 - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0xE - bl __udivsi3 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - lsls r7, r5, 24 - adds r6, r4, 0 -_081A83A0: - lsls r0, r5, 24 - lsrs r0, 24 - movs r1, 0x1 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r6] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - subs r2, r0, 0x1 - cmp r3, r2 - bge _081A83EE - ldr r0, =0x00000cb4 - adds r1, r0 - b _081A83E8 - .pool -_081A83E0: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A83EE -_081A83E8: - ldrh r0, [r1] - cmp r0, r4 - bne _081A83E0 -_081A83EE: - ldr r0, [r6] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bne _081A83A0 - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xE - bhi _081A8424 - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A8424: - adds r5, r3, 0 -_081A8426: - lsrs r0, r7, 24 - movs r1, 0x1 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r3, r0 - bge _081A8466 - adds r2, 0x2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r4 - beq _081A8466 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - subs r2, 0x2 - adds r0, r1, r2 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_081A8458: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A8466 - ldrh r0, [r1] - cmp r0, r4 - bne _081A8458 -_081A8466: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r3, r0 - bne _081A8426 - ldr r5, =gTrainerBattleOpponent_B - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0x1 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xD - bhi _081A849A - subs r0, 0x2 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A849A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8374 - - thumb_func_start sub_81A84B4 -sub_81A84B4: @ 81A84B4 - push {r4,r5,lr} - movs r2, 0 - ldr r5, =gSaveBlock2Ptr - ldr r4, =0x00000cb4 - ldr r0, =0x0000ffff - adds r3, r0, 0 -_081A84C0: - ldr r1, [r5] - lsls r0, r2, 1 - adds r1, r4 - adds r1, r0 - ldrh r0, [r1] - orrs r0, r3 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xD - bls _081A84C0 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A84B4 - - thumb_func_start sub_81A84EC -sub_81A84EC: @ 81A84EC - push {lr} - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - bne _081A8524 - ldr r3, =gTrainerBattleOpponent_A - ldrh r1, [r3] - ldr r0, =0x0000012b - cmp r1, r0 - bhi _081A8542 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - b _081A8542 - .pool -_081A8524: - cmp r0, 0x1 - bne _081A8542 - ldr r3, =gTrainerBattleOpponent_B - ldrh r1, [r3] - ldr r0, =0x0000012b - cmp r1, r0 - bhi _081A8542 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString -_081A8542: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A84EC - - thumb_func_start sub_81A8554 -sub_81A8554: @ 81A8554 - push {r4-r6,lr} - ldr r5, =gPlayerParty - movs r6, 0 - movs r4, 0 -_081A855C: - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081A856E - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A856E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, 0x64 - cmp r4, 0x2 - bls _081A855C - cmp r6, 0x1 - bhi _081A8588 - movs r0, 0x1 - b _081A858A - .pool -_081A8588: - movs r0, 0 -_081A858A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A8554 - - thumb_func_start sub_81A8590 -sub_81A8590: @ 81A8590 - push {r4-r6,lr} - lsls r0, 24 - movs r6, 0 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r3, =0x00000ca9 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r3, =0x00000e04 - adds r2, r3 - adds r2, r1 - lsrs r4, r0, 24 - ldrh r2, [r2] - adds r0, r4, r2 - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x5 - bl GetPlayerSymbolCountForFacility - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - blt _081A85F0 - cmp r2, 0x1 - bgt _081A85F0 - ldr r1, =gUnknown_086125DC - adds r0, r2, 0 - adds r0, 0x14 - adds r0, r1 - ldrb r0, [r0] - ldrb r1, [r1, 0x17] - subs r0, r1 - cmp r4, r0 - bne _081A8634 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - b _081A8634 - .pool -_081A85F0: - ldr r5, =gUnknown_086125DC - movs r0, 0x5 - lsls r3, r0, 2 - adds r0, r3, r5 - ldrb r1, [r0] - adds r0, r5, 0x3 - adds r0, r3, r0 - ldrb r2, [r0] - subs r1, r2 - cmp r4, r1 - bne _081A8610 - movs r6, 0x3 - b _081A8634 - .pool -_081A8610: - adds r0, r5, 0x1 - adds r0, r3, r0 - ldrb r1, [r0] - subs r0, r1, r2 - cmp r4, r0 - beq _081A8632 - cmp r4, r1 - bls _081A8634 - subs r0, r4, r1 - adds r0, r2 - adds r1, r5, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - bl __modsi3 - cmp r0, 0 - bne _081A8634 -_081A8632: - movs r6, 0x4 -_081A8634: - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A8590 - - thumb_func_start sub_81A863C -sub_81A863C: @ 81A863C - push {r4,lr} - ldr r4, =gSpecialVar_Result - movs r0, 0 - bl sub_81A8590 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A863C - - thumb_func_start sub_81A8658 -sub_81A8658: @ 81A8658 - push {r4,lr} - ldr r3, =gUnknown_08612675 - ldr r2, =gSpecialVar_0x8007 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 29 - lsls r0, r1, 1 - adds r0, r1 - ldrh r2, [r2] - adds r0, r2 - adds r0, r3 - ldrb r4, [r0] - adds r0, r4, 0 - bl TryHealMons - ldr r0, =gSpecialVar_Result - strh r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8658 - - thumb_func_start sub_81A869C -sub_81A869C: @ 81A869C - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8005 - ldrb r1, [r0] - movs r0, 0xE1 - lsls r0, 4 - adds r2, r0 - lsls r1, 7 - ldrb r3, [r2] - movs r0, 0x7F - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - bx lr - .pool - thumb_func_end sub_81A869C - - thumb_func_start sub_81A86C0 -sub_81A86C0: @ 81A86C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] - movs r0, 0 - mov r10, r0 -_081A86D4: - movs r0, 0 - mov r9, r0 - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r7, 0 - movs r1, 0x3A - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, r5 - bcc _081A8762 - adds r0, r7, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A8762 - adds r0, r7, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r6, 0 - b _081A8732 - .pool -_081A872C: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A8732: - cmp r6, 0x3 - bhi _081A8766 - adds r1, r6, 0 - adds r1, 0xD - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - adds r2, r6, 0 - bl CalculatePPWithBonus - lsls r0, 24 - lsrs r5, r0, 24 - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r5 - bcs _081A872C -_081A8762: - movs r0, 0x1 - mov r9, r0 -_081A8766: - mov r0, r9 - cmp r0, 0x1 - bne _081A8778 - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - b _081A8786 - .pool -_081A8778: - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x2 - bls _081A86D4 -_081A8786: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81A86C0 - - thumb_func_start sub_81A8794 -sub_81A8794: @ 81A8794 - push {r4-r7,lr} - movs r5, 0 - ldr r7, =gSaveBlock1Ptr - ldr r6, =gSaveBlock2Ptr -_081A879C: - ldr r0, [r6] - lsls r4, r5, 1 - ldr r1, =0x00000caa - adds r0, r1 - adds r0, r4 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - movs r2, 0xEA - lsls r2, 1 - adds r1, r2 - ldr r0, [r7] - adds r0, r1 - movs r1, 0xC - bl GetMonData - ldr r1, [r6] - ldr r2, =0x00000e12 - adds r1, r2 - adds r1, r4 - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _081A879C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8794 - - thumb_func_start sub_81A87E8 -sub_81A87E8: @ 81A87E8 - push {r4,lr} - movs r4, 0 -_081A87EC: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r3, r4, 1 - ldr r1, =0x00000caa - adds r0, r2, r1 - adds r0, r3 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - 100 - adds r0, r1 - ldr r1, =0x00000e12 - adds r3, r1 - adds r2, r3 - movs r1, 0xC - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A87EC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A87E8 - - thumb_func_start sub_81A8830 -sub_81A8830: @ 81A8830 - push {r4-r6,lr} - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r4, 0 - strb r4, [r1] - ldr r1, [r3] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r4, [r0] - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r3, [r3] - ldr r0, =0x00000cdc - adds r2, r3, r0 - ldr r1, =gUnknown_08612690 - lsls r0, r5, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _081A887C - lsls r1, r5, 1 - ldr r2, =0x00000e04 - adds r0, r3, r2 - adds r0, r1 - strh r4, [r0] -_081A887C: - ldr r0, =gTrainerBattleOpponent_A - strh r4, [r0] - ldr r1, =gBattleOutcome - movs r0, 0 - strb r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8830 - - thumb_func_start sub_81A88B0 -sub_81A88B0: @ 81A88B0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0x6 - bl GetMonData - cmp r0, 0 - bne _081A8904 - adds r0, r4, 0 - bl GetMonAbility - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x33 - beq _081A88D6 - cmp r0, 0x16 - bne _081A8904 -_081A88D6: - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - bls _081A8904 - subs r0, 0x5 - cmp r5, r0 - bgt _081A8904 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081A8904 - movs r0, 0 - b _081A8906 - .pool -_081A8904: - movs r0, 0x1 -_081A8906: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81A88B0 - - thumb_func_start sub_81A890C -sub_81A890C: @ 81A890C - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =0x0000017b - cmp r2, r0 - bne _081A8920 - movs r1, 0 - b _081A892A - .pool -_081A8920: - ldr r0, =0x00000149 - movs r1, 0x2 - cmp r2, r0 - bne _081A892A - movs r1, 0x1 -_081A892A: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A890C thumb_func_start sub_81A8934 @ void sub_81A8934(u8) diff --git a/include/global.h b/include/global.h index fd82840944..7480215563 100644 --- a/include/global.h +++ b/include/global.h @@ -438,10 +438,10 @@ struct BattleFrontier /*0xE04*/ u16 pikeWinStreaks[2]; /*0xE08*/ u16 pikeRecordStreaks[2]; /*0xE0C*/ u16 pikeTotalStreaks[2]; - /*0xE10*/ u16 field_E10_1:3; - /*0xE10*/ u16 field_E10_2:4; - /*0xE10*/ u16 field_E10_3:1; - /*0xE10*/ u8 field_E10[9]; + /*0xE10*/ u8 field_E10_1:3; + /*0xE10*/ u8 field_E10_2:4; + /*0xE10*/ u8 field_E10_3:1; + /*0xE12*/ u16 field_E12[4]; /*0xE1A*/ u16 pyramidWinStreaks[2]; /*0xE1E*/ u16 pyramidRecordStreaks[2]; /*0xE1E*/ u16 field_E1F[5]; diff --git a/src/battle_pike.c b/src/battle_pike.c index 91e02a1bf1..566fd4bf7e 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -11,10 +11,13 @@ #include "malloc.h" #include "palette.h" #include "script.h" +#include "battle_setup.h" #include "constants/event_objects.h" #include "constants/battle_frontier.h" #include "constants/abilities.h" #include "constants/rgb.h" +#include "constants/trainers.h" +#include "constants/species.h" #define PIKE_ROOM_SINGLE_BATTLE 0 #define PIKE_ROOM_HEAL_FULL 1 @@ -53,6 +56,10 @@ extern const struct PikeWildMon *const *const gUnknown_08612314[2]; extern const u16 gUnknown_086123E4[][6]; extern const u8 gUnknown_0861266C[]; extern bool8 (* const gUnknown_08612688[])(struct Task *); +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u8 gUnknown_086125DC[][4]; +extern const u8 gUnknown_08612675[][3]; +extern const u32 gUnknown_08612690[]; // IWRAM bss IWRAM_DATA u8 sRoomType; @@ -63,16 +70,17 @@ IWRAM_DATA u8 gUnknown_03001294; // This file's functions. u8 GetNextRoomType(void); -void sub_81A82A4(u8); +void PrepareOneTrainer(bool8 difficult); u16 sub_81A7B58(void); -void sub_81A8374(void); +void PrepareTwoTrainers(void); void sub_81A5030(u8); void TryHealMons(u8 healCount); void sub_81A7EE4(u8 taskId); -bool8 sub_81A8554(void); +bool8 AtLeastTwoAliveMons(void); bool8 sub_81A7974(void); u8 sub_81A890C(u16 species); -bool8 sub_81A88B0(u8 monLevel); +bool8 CanEncounterWildMon(u8 monLevel); +u8 sub_81A8590(u8); u8 GetBattlePikeWildMonHeaderId(void); bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); @@ -106,7 +114,7 @@ void sub_81A7070(void) switch (sRoomType) { case PIKE_ROOM_SINGLE_BATTLE: - sub_81A82A4(0); + PrepareOneTrainer(FALSE); setPerson1 = FALSE; break; case PIKE_ROOM_HEAL_FULL: @@ -130,13 +138,13 @@ void sub_81A7070(void) setPerson1 = FALSE; break; case PIKE_ROOM_HARD_BATTLE: - sub_81A82A4(1); + PrepareOneTrainer(TRUE); person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; setPerson1 = FALSE; setPerson2 = TRUE; break; case PIKE_ROOM_DOUBLE_BATTLE: - sub_81A8374(); + PrepareTwoTrainers(); setPerson1 = FALSE; break; case PIKE_ROOM_BRAIN: @@ -559,13 +567,13 @@ u8 GetNextRoomType(void) u8 var; u8 count; u8 *allocated; - u8 r3; + u8 id; - if (gSaveBlock2Ptr->frontier.field_E10_2 == 8) + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_BRAIN) return gSaveBlock2Ptr->frontier.field_E10_2; if (gSpecialVar_0x8007 == gSaveBlock2Ptr->frontier.field_E10_1) { - if (gSaveBlock2Ptr->frontier.field_E10_2 == 3) + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS) TryInflictRandomStatus(); return gSaveBlock2Ptr->frontier.field_E10_2; } @@ -584,7 +592,7 @@ u8 GetNextRoomType(void) } } - if (sp[7] != 1 && !sub_81A8554()) + if (sp[7] != 1 && !AtLeastTwoAliveMons()) { sp[7] = 1; count--; @@ -609,11 +617,11 @@ u8 GetNextRoomType(void) } allocated = AllocZeroed(count); - r3 = 0; + id = 0; for (i = 0; i < 8; i++) { if (sp[i] == 0) - allocated[r3++] = i; + allocated[id++] = i; } ret = allocated[Random() % count]; @@ -665,7 +673,7 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) monLevel = 50 - wildMons[headerId][pikeMonId].unk2; } - if (checkKeenEyeIntimidate == TRUE && !sub_81A88B0(monLevel)) + if (checkKeenEyeIntimidate == TRUE && !CanEncounterWildMon(monLevel)) return FALSE; SetMonData(&gEnemyParty[0], @@ -818,25 +826,22 @@ void TryHealMons(u8 healCount) { canBeHealed = TRUE; } + else if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0) + { + canBeHealed = TRUE; + } else { - if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0) + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (j = 0; j < 4; j++) { - canBeHealed = TRUE; - } - else - { - u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); - for (j = 0; j < 4; j++) + u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); + max = CalculatePPWithBonus(move, ppBonuses, j); + curr = GetMonData(mon, MON_DATA_PP1 + j); + if (curr < max) { - u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); - max = CalculatePPWithBonus(move, ppBonuses, j); - curr = GetMonData(mon, MON_DATA_PP1 + j); - if (curr < max) - { - canBeHealed = TRUE; - break; - } + canBeHealed = TRUE; + break; } } } @@ -854,3 +859,330 @@ void sub_81A8090(void) { gSpecialVar_Result = InBattlePike(); } + +bool8 InBattlePike(void) +{ + return (gMapHeader.mapLayoutId == 351 || gMapHeader.mapLayoutId == 352 + || gMapHeader.mapLayoutId == 358 || gMapHeader.mapLayoutId == 359); +} + +void sub_81A80DC(void) +{ + u8 i, count, id; + u8 *allocated; + + gSpecialVar_Result = 0; + if (sub_81A8590(1)) + { + gSpecialVar_Result = 1; + gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 6; + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_BRAIN; + } + else + { + gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 3; + if (gSaveBlock2Ptr->frontier.field_E10_3) + count = 6; + else + count = 8; + + allocated = AllocZeroed(count); + for (i = 0, id = 0; i < count; i++) + { + if (gSaveBlock2Ptr->frontier.field_E10_3) + { + if (i != PIKE_ROOM_HEAL_FULL && i != PIKE_ROOM_HEAL_PART) + allocated[id++] = i; + } + else + { + allocated[i] = i; + } + } + gSaveBlock2Ptr->frontier.field_E10_2 = allocated[Random() % count]; + free(allocated); + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS && !AtLeastOneHealthyMon()) + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC; + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_DOUBLE_BATTLE && !AtLeastTwoAliveMons()) + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC; + } +} + +void sub_81A825C(void) +{ + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E10_1; +} + +void sub_81A827C(void) +{ + gSpecialVar_Result = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2]; +} + +void PrepareOneTrainer(bool8 difficult) +{ + s32 i; + u8 lvlMode; + u8 battleNum; + u16 challengeNum; + u16 trainerId; + + if (!difficult) + battleNum = 1; + else + battleNum = 6; + + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + do + { + trainerId = sub_8162548(challengeNum, battleNum); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1); + + gTrainerBattleOpponent_A = trainerId; + gFacilityTrainers = gBattleFrontierTrainers; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A; +} + +void PrepareTwoTrainers(void) +{ + s32 i; + u16 trainerId; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + + gFacilityTrainers = gBattleFrontierTrainers; + do + { + trainerId = sub_8162548(challengeNum, 1); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1); + + gTrainerBattleOpponent_A = trainerId; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A; + + do + { + trainerId = sub_8162548(challengeNum, 1); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + gTrainerBattleOpponent_B = trainerId; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B; +} + +void sub_81A84B4(void) +{ + u8 i; + + for (i = 0; i < 14; i++) + gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; +} + +void sub_81A84EC(void) +{ + if (gSpecialVar_0x8005 == 0) + { + if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); + } + else if (gSpecialVar_0x8005 == 1) + { + if (gTrainerBattleOpponent_B < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_B].speechBefore); + } +} + +bool8 AtLeastTwoAliveMons(void) +{ + struct Pokemon *mon; + u8 i, countDead; + + mon = &gPlayerParty[0]; + countDead = 0; + for (i = 0; i < 3; i++, mon++) + { + if (GetMonData(mon, MON_DATA_HP) == 0) + countDead++; + } + + if (countDead >= 2) + return FALSE; + else + return TRUE; +} + +u8 sub_81A8590(u8 arg0) +{ + u8 symbolsCount; + + u8 var = 5; + u8 ret = 0; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 wins = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + wins += arg0; + symbolsCount = GetPlayerSymbolCountForFacility(FRONTIER_FACILITY_PIKE); + + switch (symbolsCount) + { + case 0: + case 1: + if (wins == gUnknown_086125DC[var][symbolsCount] - gUnknown_086125DC[var][3]) + ret = symbolsCount + 1; + break; + case 2: + default: + if (wins == gUnknown_086125DC[var][0] - gUnknown_086125DC[var][3]) + ret = 3; + else if (wins == gUnknown_086125DC[var][1] - gUnknown_086125DC[var][3] + || (wins > gUnknown_086125DC[var][1] + && (wins - gUnknown_086125DC[var][1] + gUnknown_086125DC[var][3]) % gUnknown_086125DC[var][2] == 0)) + ret = 4; + break; + } + + return ret; +} + +void sub_81A863C(void) +{ + gSpecialVar_Result = sub_81A8590(0); +} + +void sub_81A8658(void) +{ + u8 toHealCount = gUnknown_08612675[gSaveBlock2Ptr->frontier.field_E10_1][gSpecialVar_0x8007]; + + TryHealMons(toHealCount); + gSpecialVar_Result = toHealCount; +} + +void sub_81A869C(void) +{ + gSaveBlock2Ptr->frontier.field_E10_3 = gSpecialVar_0x8005; +} + +void sub_81A86C0(void) +{ + u8 i, j; + + gSpecialVar_Result = TRUE; + for (i = 0; i < 3; i++) + { + bool32 canBeHealed = FALSE; + struct Pokemon *mon = &gPlayerParty[i]; + u16 curr = GetMonData(mon, MON_DATA_HP); + u16 max = GetMonData(mon, MON_DATA_MAX_HP); + if (curr >= max && pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0) + { + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (j = 0; j < 4; j++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); + max = CalculatePPWithBonus(move, ppBonuses, j); + curr = GetMonData(mon, MON_DATA_PP1 + j); + if (curr < max) + { + canBeHealed = TRUE; + break; + } + } + } + else + { + canBeHealed = TRUE; + } + + if (canBeHealed == TRUE) + { + gSpecialVar_Result = FALSE; + break; + } + } +} + +void sub_81A8794(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + s32 heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], + MON_DATA_HELD_ITEM); + gSaveBlock2Ptr->frontier.field_E12[i] = heldItem; + } +} + +void sub_81A87E8(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + SetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], + MON_DATA_HELD_ITEM, + &gSaveBlock2Ptr->frontier.field_E12[i]); + } +} + +void sub_81A8830(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612690[lvlMode])) + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0; + + gTrainerBattleOpponent_A = 0; + gBattleOutcome = 0; +} + +bool8 CanEncounterWildMon(u8 enemyMonLevel) +{ + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u8 monAbility = GetMonAbility(&gPlayerParty[0]); + if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE) + { + u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL); + if (playerMonLevel > 5 && enemyMonLevel <= playerMonLevel - 5 && Random() % 2 == 0) + return FALSE; + } + } + + return TRUE; +} + +u8 sub_81A890C(u16 species) +{ + u8 ret; + + if (species == SPECIES_SEVIPER) + ret = 0; + else if (species == SPECIES_MILOTIC) + ret = 1; + else + ret = 2; + + return ret; +} From d5abd7b6965eceb3dc7a808699c6114ec967733a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 12 Nov 2018 14:35:56 +0100 Subject: [PATCH 074/213] Document Battle Pie --- data/battle_frontier_3.s | 256 ----------------- data/battle_pike.s | 212 ++++++++++++++ data/event_scripts.s | 38 +-- .../scripts.inc | 4 +- .../scripts.inc | 28 +- .../scripts.inc | 34 +-- .../scripts.inc | 2 +- .../scripts.inc | 12 +- data/specials.inc | 2 +- include/battle_pike.h | 9 + ld_script.txt | 2 + src/battle_pike.c | 263 ++++++++++++------ src/battle_script_commands.c | 2 +- src/battle_setup.c | 2 +- src/field_poison.c | 3 +- src/item_menu.c | 3 +- src/pokemon.c | 6 +- src/start_menu.c | 3 +- src/wild_encounter.c | 4 +- 19 files changed, 464 insertions(+), 421 deletions(-) create mode 100644 data/battle_pike.s create mode 100644 include/battle_pike.h diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s index b5837abdf0..29f0b2df1c 100644 --- a/data/battle_frontier_3.s +++ b/data/battle_frontier_3.s @@ -6,262 +6,6 @@ .section .rodata - - .align 2 -gUnknown_086121D4:: @ 86121D4 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x0145 - - .align 1 -gUnknown_086121F8:: @ 86121F8 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_0861221C:: @ 861221C - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_08612240:: @ 8612240 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00c2 - - .align 2 -gUnknown_08612264:: @ 8612264 - .4byte gUnknown_086121D4 - .4byte gUnknown_086121F8 - .4byte gUnknown_0861221C - .4byte gUnknown_08612240 - - .align 1 -gUnknown_08612274:: @ 8612274 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x003a - - .align 1 -gUnknown_08612298:: @ 8612298 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_086122BC:: @ 86122BC - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_086122E0:: @ 86122E0 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00e3 - - .align 2 -gUnknown_08612304:: @ 8612304 - .4byte gUnknown_08612274 - .4byte gUnknown_08612298 - .4byte gUnknown_086122BC - .4byte gUnknown_086122E0 - - .align 2 -gUnknown_08612314:: @ 8612314 - .4byte gUnknown_08612264 - .4byte gUnknown_08612304 - - .align 2 -gUnknown_0861231C:: @ 861231C - .2byte 0x0012 - .byte 0x03, 0x05, 0x06 - - .align 2 - .2byte 0x0005 - .byte 0x0d, 0x20, 0x25 - - .align 2 - .2byte 0x0011 - .byte 0x08, 0x0b, 0x0c - - .align 2 - .2byte 0x0024 - .byte 0x22, 0x1e, 0x21 - - .align 2 - .2byte 0x0015 - .byte 0x00, 0x00, 0x00 - - .align 2 - .2byte 0x001e - .byte 0x01, 0x01, 0x01 - - .align 2 - .2byte 0x002c - .byte 0x16, 0x17, 0x1b - - .align 2 - .2byte 0x0037 - .byte 0x08, 0x16, 0x1f - - .align 2 - .2byte 0x000e - .byte 0x0d, 0x27, 0x15 - - .align 2 - .2byte 0x0014 - .byte 0x02, 0x04, 0x11 - - .align 2 - .2byte 0x0038 - .byte 0x1e, 0x14, 0x24 - - .align 2 - .2byte 0x0042 - .byte 0x1c, 0x22, 0x19 - - .align 2 - .2byte 0x0026 - .byte 0x17, 0x26, 0x1a - - .align 2 - .2byte 0x0032 - .byte 0x17, 0x1e, 0x0b - - .align 2 - .2byte 0x002f - .byte 0x0f, 0x13, 0x0e - - .align 2 - .2byte 0x0027 - .byte 0x02, 0x1d, 0x1a - - .align 2 - .2byte 0x0033 - .byte 0x25, 0x0c, 0x20 - - .align 2 - .2byte 0x0021 - .byte 0x18, 0x17, 0x26 - - .align 2 - .2byte 0x0018 - .byte 0x05, 0x16, 0x04 - - .align 2 - .2byte 0x000b - .byte 0x29, 0x25, 0x23 - - .align 2 - .2byte 0x0035 - .byte 0x27, 0x0e, 0x0d - - .align 2 - .2byte 0x0030 - .byte 0x0a, 0x07, 0x09 - - .align 2 - .2byte 0x000c - .byte 0x28, 0x14, 0x10 - - .align 2 - .2byte 0x0034 - .byte 0x12, 0x0d, 0x15 - - .align 2 - .2byte 0x0013 - .byte 0x16, 0x1f, 0x1b - - .align 2 -gUnknown_086123E4:: @ 86123E4 - .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 - .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a - .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c - .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e - .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a - .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff - .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e - .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c - .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c - .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c - .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 - .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c - .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e - .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 - .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c - .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff - .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff - .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a - .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 - .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e - .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff - .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c - .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff - .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c - .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c - .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c - .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 - .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 - .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 - .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 - .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c - .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 - -gUnknown_086125DC:: @ 86125DC - .byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00 - - .align 2 -gUnknown_086125F8:: @ 86125F8 - .4byte sub_81A705C - .4byte sub_81A7140 - .4byte sub_81A7248 - .4byte sub_81A73B8 - .4byte sub_81A7070 - .4byte sub_81A73EC - .4byte sub_81A7400 - .4byte sub_81A740C - .4byte sub_81A7418 - .4byte nullsub_76 - .4byte nullsub_124 - .4byte sub_81A7468 - .4byte sub_81A74CC - .4byte sub_81A74E0 - .4byte sub_81A7508 - .4byte sub_81A7580 - .4byte sub_81A8090 - .4byte sub_81A80DC - .4byte sub_81A825C - .4byte sub_81A827C - .4byte sub_81A84B4 - .4byte sub_81A84EC - .4byte sub_81A863C - .4byte sub_81A8658 - .4byte sub_81A869C - .4byte sub_81A86C0 - .4byte sub_81A8794 - .4byte sub_81A87E8 - .4byte sub_81A8830 - -gUnknown_0861266C:: @ 861266C - .byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04 - -gUnknown_08612675:: @ 8612675 - .byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00 - - .align 2 -gUnknown_08612688:: @ 8612688 - .4byte sub_81A7D8C - .4byte sub_81A7DE8 - - .align 2 -gUnknown_08612690:: @ 8612690 - .4byte 0x00000400, 0x00000800 - gUnknown_08612698:: @ 8612698 store_lock_anim walk_right diff --git a/data/battle_pike.s b/data/battle_pike.s new file mode 100644 index 0000000000..88f040f171 --- /dev/null +++ b/data/battle_pike.s @@ -0,0 +1,212 @@ +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + .align 2 +gUnknown_086121D4:: @ 86121D4 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x0145 + + .align 1 +gUnknown_086121F8:: @ 86121F8 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_0861221C:: @ 861221C + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_08612240:: @ 8612240 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00c2 + + .align 2 +gUnknown_08612264:: @ 8612264 + .4byte gUnknown_086121D4 + .4byte gUnknown_086121F8 + .4byte gUnknown_0861221C + .4byte gUnknown_08612240 + + .align 1 +gUnknown_08612274:: @ 8612274 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x003a + + .align 1 +gUnknown_08612298:: @ 8612298 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_086122BC:: @ 86122BC + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_086122E0:: @ 86122E0 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00e3 + + .align 2 +gUnknown_08612304:: @ 8612304 + .4byte gUnknown_08612274 + .4byte gUnknown_08612298 + .4byte gUnknown_086122BC + .4byte gUnknown_086122E0 + + .align 2 +gUnknown_08612314:: @ 8612314 + .4byte gUnknown_08612264 + .4byte gUnknown_08612304 + + .align 2 +gUnknown_0861231C:: @ 861231C + .2byte 0x0012 + .byte 0x03, 0x05, 0x06 + + .align 2 + .2byte 0x0005 + .byte 0x0d, 0x20, 0x25 + + .align 2 + .2byte 0x0011 + .byte 0x08, 0x0b, 0x0c + + .align 2 + .2byte 0x0024 + .byte 0x22, 0x1e, 0x21 + + .align 2 + .2byte 0x0015 + .byte 0x00, 0x00, 0x00 + + .align 2 + .2byte 0x001e + .byte 0x01, 0x01, 0x01 + + .align 2 + .2byte 0x002c + .byte 0x16, 0x17, 0x1b + + .align 2 + .2byte 0x0037 + .byte 0x08, 0x16, 0x1f + + .align 2 + .2byte 0x000e + .byte 0x0d, 0x27, 0x15 + + .align 2 + .2byte 0x0014 + .byte 0x02, 0x04, 0x11 + + .align 2 + .2byte 0x0038 + .byte 0x1e, 0x14, 0x24 + + .align 2 + .2byte 0x0042 + .byte 0x1c, 0x22, 0x19 + + .align 2 + .2byte 0x0026 + .byte 0x17, 0x26, 0x1a + + .align 2 + .2byte 0x0032 + .byte 0x17, 0x1e, 0x0b + + .align 2 + .2byte 0x002f + .byte 0x0f, 0x13, 0x0e + + .align 2 + .2byte 0x0027 + .byte 0x02, 0x1d, 0x1a + + .align 2 + .2byte 0x0033 + .byte 0x25, 0x0c, 0x20 + + .align 2 + .2byte 0x0021 + .byte 0x18, 0x17, 0x26 + + .align 2 + .2byte 0x0018 + .byte 0x05, 0x16, 0x04 + + .align 2 + .2byte 0x000b + .byte 0x29, 0x25, 0x23 + + .align 2 + .2byte 0x0035 + .byte 0x27, 0x0e, 0x0d + + .align 2 + .2byte 0x0030 + .byte 0x0a, 0x07, 0x09 + + .align 2 + .2byte 0x000c + .byte 0x28, 0x14, 0x10 + + .align 2 + .2byte 0x0034 + .byte 0x12, 0x0d, 0x15 + + .align 2 + .2byte 0x0013 + .byte 0x16, 0x1f, 0x1b + + .align 2 +gUnknown_086123E4:: @ 86123E4 + .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 + .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a + .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c + .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e + .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a + .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff + .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e + .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c + .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c + .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c + .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 + .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c + .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e + .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 + .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c + .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff + .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff + .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a + .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 + .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e + .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff + .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c + .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff + .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c + .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c + .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c + .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 + .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 + .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 + .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 + .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c + .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 diff --git a/data/event_scripts.s b/data/event_scripts.s index 8fb50a92b7..2f178b1750 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -3356,7 +3356,7 @@ EventScript_2736F8:: @ 82736F8 waitmessage waitbuttonpress setvar VAR_0x8004, 16 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222 setvar VAR_0x8004, 12 @@ -10204,9 +10204,9 @@ BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25: @ 82C3E25 setvar VAR_0x8004, 4 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1 case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1 @@ -10251,7 +10251,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8:: @ 82C3EE8 setvar VAR_OBJ_GFX_ID_1, 28 setvar VAR_OBJ_GFX_ID_0, 28 setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 3 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35 compare VAR_RESULT, 6 @@ -10294,12 +10294,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64:: @ 82C3F64 BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10309,9 +10309,9 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030 case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030 @@ -10368,19 +10368,19 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D:: @ 82C408D BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2 setvar VAR_0x8004, 25 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128 compare VAR_RESULT, 1 call_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10390,7 +10390,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 3 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144 compare VAR_RESULT, 0 @@ -10402,14 +10402,14 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128:: @ 82C4128 BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128:: @ 82C4128 setvar VAR_0x8004, 24 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction return BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136:: @ 82C4136 BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136:: @ 82C4136 setvar VAR_0x8004, 24 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction return BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144:: @ 82C4144 @@ -10430,21 +10430,21 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C:: @ 82C415C BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174 setvar VAR_0x8004, 7 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 25 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128 compare VAR_RESULT, 1 call_if 5, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10454,7 +10454,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 3 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144 compare VAR_RESULT, 0 diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 4bdf3c80e3..3b2921737b 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -14,10 +14,10 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786 setvar VAR_0x8006, 1 special CallFrontierUtilFunc setvar VAR_0x8004, 20 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 24 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction applymovement 255, BattleFrontier_BattlePikeCorridor_Movement_25C80B applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812 waitmovement 0 diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index 6bbb21bd1c..6bdb7f848b 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -27,18 +27,18 @@ BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707 BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction lockall msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, 4 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -70,21 +70,21 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction message BattleFrontier_BattlePikeLobby_Text_25C1DF waitmessage setvar VAR_0x8004, 8 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 @@ -106,14 +106,14 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 8 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 @@ -177,7 +177,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 28 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -185,9 +185,9 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 1 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 26 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 @@ -198,7 +198,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C call BattleFrontier_BattlePikeLobby_EventScript_27134F setvar VAR_TEMP_0, 255 setvar VAR_0x8004, 26 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C special SavePlayerParty diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc index 6f7140f300..9709e47948 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc @@ -12,7 +12,7 @@ BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167: @ 825D167 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171:: @ 825D171 setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6 case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E @@ -29,7 +29,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6 waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -65,7 +65,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -103,7 +103,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF waitmovement 0 setvar VAR_0x8004, 23 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA @@ -137,7 +137,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7 waitmovement 0 setvar VAR_0x8004, 22 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416 case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD @@ -219,12 +219,12 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction call BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144 waitstate end @@ -281,7 +281,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 closemessage delay 16 @@ -289,7 +289,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 closemessage setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE @@ -318,7 +318,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605 applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA waitmovement 0 setvar VAR_0x8004, 12 - special sub_81A703C + special CallBattlePikeFunction copyvar VAR_0x8004, VAR_RESULT compare VAR_0x8004, 0 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643 @@ -336,7 +336,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 playmoncry SPECIES_KIRLIA, 0 waitmoncry setvar VAR_0x8004, 11 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 2 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751 compare VAR_RESULT, 1 @@ -346,7 +346,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 compare VAR_RESULT, 4 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766 setvar VAR_0x8004, 15 - special sub_81A703C + special CallBattlePikeFunction waitstate applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 waitmovement 0 @@ -373,13 +373,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 playmoncry SPECIES_DUSCLOPS, 0 waitmoncry setvar VAR_0x8004, 11 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774 setvar VAR_0x8004, 15 - special sub_81A703C + special CallBattlePikeFunction waitstate applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 waitmovement 0 @@ -579,7 +579,7 @@ BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA: @ 825D7EA BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED:: @ 825D7ED setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831 @@ -589,7 +589,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B lock faceplayer setvar VAR_0x8004, 14 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -606,7 +606,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E setvar VAR_0x8004, 13 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 2 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881 compare VAR_RESULT, 1 diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc index d1d9680543..b00b41fd77 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc @@ -12,7 +12,7 @@ BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A: @ 825E42A BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C:: @ 825E43C setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 6 - special sub_81A703C + special CallBattlePikeFunction end BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index 6f5e8db1c9..0ff9ff5db6 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -37,7 +37,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4 waitmessage setvar VAR_0x8004, 8 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -139,7 +139,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD special LoadPlayerParty setvar VAR_0x8004, 8 setvar VAR_0x8005, 2 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse fadescreen 1 @@ -167,7 +167,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78 setvar VAR_0x8004, 17 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91 setvar VAR_TEMP_5, 255 @@ -190,7 +190,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB setvar VAR_0x8004, 19 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 4 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2 lock @@ -210,7 +210,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A setvar VAR_0x8004, 18 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39 case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46 @@ -231,7 +231,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60 setvar VAR_0x8004, 19 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4 diff --git a/data/specials.inc b/data/specials.inc index 6808432375..9207e508fd 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -250,7 +250,7 @@ gSpecials:: @ 81DBA64 def_special DoSpecialTrainerBattle def_special CallBattleArenaFunction def_special CallBattleFactoryFunction - def_special sub_81A703C + def_special CallBattlePikeFunction def_special sub_81A8E7C def_special StopMapMusic def_special sub_81B99B4 diff --git a/include/battle_pike.h b/include/battle_pike.h new file mode 100644 index 0000000000..ada5b2441b --- /dev/null +++ b/include/battle_pike.h @@ -0,0 +1,9 @@ +#ifndef GUARD_BATTLE_PIKE_H +#define GUARD_BATTLE_PIKE_H + +void CallBattlePikeFunction(void); +u8 GetBattlePikeWildMonHeaderId(void); +bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); +bool8 InBattlePike(void); + +#endif // GUARD_BATTLE_PIKE_H diff --git a/ld_script.txt b/ld_script.txt index c29dbaaa80..780d48d140 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -575,6 +575,8 @@ SECTIONS { data/battle_frontier_2.o(.rodata); src/battle_arena.o(.rodata); src/battle_factory.o(.rodata); + data/battle_pike.o(.rodata); + src/battle_pike.o(.rodata); data/battle_frontier_3.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); diff --git a/src/battle_pike.c b/src/battle_pike.c index 566fd4bf7e..e9f8b30348 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle_pike.h" #include "event_data.h" #include "frontier_util.h" #include "fieldmap.h" @@ -45,60 +46,142 @@ struct Unk0861231C struct PikeWildMon { u16 species; - u8 unk2; + u8 levelDelta; u16 moves[4]; }; -extern void (* const gUnknown_086125F8[])(void); - extern const struct Unk0861231C gUnknown_0861231C[]; extern const struct PikeWildMon *const *const gUnknown_08612314[2]; extern const u16 gUnknown_086123E4[][6]; -extern const u8 gUnknown_0861266C[]; -extern bool8 (* const gUnknown_08612688[])(struct Task *); extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u8 gUnknown_086125DC[][4]; -extern const u8 gUnknown_08612675[][3]; -extern const u32 gUnknown_08612690[]; // IWRAM bss -IWRAM_DATA u8 sRoomType; -IWRAM_DATA u8 sStatusMon; -IWRAM_DATA bool8 gUnknown_0300128E; -IWRAM_DATA u32 sStatusFlags; -IWRAM_DATA u8 gUnknown_03001294; +static IWRAM_DATA u8 sRoomType; +static IWRAM_DATA u8 sStatusMon; +static IWRAM_DATA bool8 sUnknown_0300128E; +static IWRAM_DATA u32 sStatusFlags; +static IWRAM_DATA u8 sUnknown_03001294; // This file's functions. -u8 GetNextRoomType(void); -void PrepareOneTrainer(bool8 difficult); -u16 sub_81A7B58(void); -void PrepareTwoTrainers(void); -void sub_81A5030(u8); -void TryHealMons(u8 healCount); -void sub_81A7EE4(u8 taskId); -bool8 AtLeastTwoAliveMons(void); -bool8 sub_81A7974(void); -u8 sub_81A890C(u16 species); -bool8 CanEncounterWildMon(u8 monLevel); -u8 sub_81A8590(u8); +static void sub_81A705C(void); +static void sub_81A7140(void); +static void sub_81A7248(void); +static void sub_81A73B8(void); +static void sub_81A7070(void); +static void sub_81A73EC(void); +static void sub_81A7400(void); +static void sub_81A740C(void); +static void sub_81A7418(void); +static void nullsub_76(void); +static void nullsub_124(void); +static void sub_81A7468(void); +static void sub_81A74CC(void); +static void sub_81A74E0(void); +static void sub_81A7508(void); +static void sub_81A7580(void); +static void sub_81A8090(void); +static void sub_81A80DC(void); +static void sub_81A825C(void); +static void sub_81A827C(void); +static void sub_81A84B4(void); +static void sub_81A84EC(void); +static void sub_81A863C(void); +static void sub_81A8658(void); +static void sub_81A869C(void); +static void sub_81A86C0(void); +static void sub_81A8794(void); +static void sub_81A87E8(void); +static void sub_81A8830(void); +static u8 GetNextRoomType(void); +static void PrepareOneTrainer(bool8 difficult); +static u16 sub_81A7B58(void); +static void PrepareTwoTrainers(void); +static void TryHealMons(u8 healCount); +static void sub_81A7EE4(u8 taskId); +static bool8 AtLeastTwoAliveMons(void); +static u8 SpeciesToPikeMonId(u16 species); +static bool8 CanEncounterWildMon(u8 monLevel); +static u8 sub_81A8590(u8); +static bool8 sub_81A7D8C(struct Task *task); +static bool8 sub_81A7DE8(struct Task *task); -u8 GetBattlePikeWildMonHeaderId(void); -bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); -bool8 InBattlePike(void); +// Const rom data. +static const u8 gUnknown_086125DC[][4] = +{ + {0x23, 0x46, 0x23, 0x01}, + {0x04, 0x09, 0x05, 0x00}, + {0x15, 0x2a, 0x15, 0x01}, + {0x1c, 0x38, 0x1c, 0x01}, + {0x15, 0x2a, 0x15, 0x01}, + {0x1c, 0x8c, 0x38, 0x01}, + {0x15, 0x46, 0x23, 0x00}, +}; + +static void (* const gUnknown_086125F8[])(void) = +{ + sub_81A705C, + sub_81A7140, + sub_81A7248, + sub_81A73B8, + sub_81A7070, + sub_81A73EC, + sub_81A7400, + sub_81A740C, + sub_81A7418, + nullsub_76, + nullsub_124, + sub_81A7468, + sub_81A74CC, + sub_81A74E0, + sub_81A7508, + sub_81A7580, + sub_81A8090, + sub_81A80DC, + sub_81A825C, + sub_81A827C, + sub_81A84B4, + sub_81A84EC, + sub_81A863C, + sub_81A8658, + sub_81A869C, + sub_81A86C0, + sub_81A8794, + sub_81A87E8, + sub_81A8830 +}; + +static const u8 gUnknown_0861266C[] = {3, 3, 1, 0, 0, 2, 2, 1, 4}; + +static const u8 gUnknown_08612675[][3] = +{ + {2, 1, 0}, + {2, 0, 1}, + {1, 2, 0}, + {1, 0, 2}, + {0, 2, 1}, + {0, 1, 2}, +}; + +static bool8 (* const gUnknown_08612688[])(struct Task *) = +{ + sub_81A7D8C, sub_81A7DE8 +}; + +static const u32 gUnknown_08612690[] = {0x400, 0x800}; // code -void sub_81A703C(void) +void CallBattlePikeFunction(void) { gUnknown_086125F8[gSpecialVar_0x8004](); } -void sub_81A705C(void) +static void sub_81A705C(void) { u8 roomType = GetNextRoomType(); sRoomType = roomType; } -void sub_81A7070(void) +static void sub_81A7070(void) { bool32 setPerson1, setPerson2; u32 person1; @@ -163,7 +246,7 @@ void sub_81A7070(void) VarSet(VAR_OBJ_GFX_ID_1, person2); } -void sub_81A7140(void) +static void sub_81A7140(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -190,7 +273,7 @@ void sub_81A7140(void) } } -void sub_81A7248(void) +static void sub_81A7248(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -230,7 +313,7 @@ void sub_81A7248(void) } } -void sub_81A73B8(void) +static void sub_81A73B8(void) { if (gSaveBlock2Ptr->frontier.curChallengeBattleNum >= 15) gSpecialVar_Result = TRUE; @@ -238,22 +321,22 @@ void sub_81A73B8(void) gSpecialVar_Result = FALSE; } -void sub_81A73EC(void) +static void sub_81A73EC(void) { gSpecialVar_Result = sRoomType; } -void sub_81A7400(void) +static void sub_81A7400(void) { - gUnknown_0300128E = TRUE; + sUnknown_0300128E = TRUE; } -void sub_81A740C(void) +static void sub_81A740C(void) { - gUnknown_0300128E = FALSE; + sUnknown_0300128E = FALSE; } -void sub_81A7418(void) +static void sub_81A7418(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -262,17 +345,17 @@ void sub_81A7418(void) TrySavingData(SAVE_LINK); } -void nullsub_76(void) +static void nullsub_76(void) { } -void nullsub_124(void) +static void nullsub_124(void) { } -void sub_81A7468(void) +static void sub_81A7468(void) { switch (sStatusFlags) { @@ -294,38 +377,38 @@ void sub_81A7468(void) } } -void sub_81A74CC(void) +static void sub_81A74CC(void) { gSpecialVar_Result = sStatusMon; } -void sub_81A74E0(void) +static void sub_81A74E0(void) { u16 toHeal = (Random() % 2) + 1; TryHealMons(toHeal); gSpecialVar_Result = toHeal; } -void sub_81A7508(void) +static void sub_81A7508(void) { s32 id; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) - id = gUnknown_0861231C[gUnknown_03001294].unk2; + id = gUnknown_0861231C[sUnknown_03001294].unk2; else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 10) - id = gUnknown_0861231C[gUnknown_03001294].unk3; + id = gUnknown_0861231C[sUnknown_03001294].unk3; else - id = gUnknown_0861231C[gUnknown_03001294].unk4; + id = gUnknown_0861231C[sUnknown_03001294].unk4; FrontierSpeechToString(gUnknown_086123E4[id]); } -void sub_81A7580(void) +static void sub_81A7580(void) { CreateTask(sub_81A7EE4, 2); } -void HealMon(struct Pokemon *mon) +static void HealMon(struct Pokemon *mon) { u8 i; u16 hp; @@ -355,7 +438,7 @@ void HealMon(struct Pokemon *mon) SetMonData(mon, MON_DATA_STATUS, data); } -bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status) +static bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status) { u8 ability = GetMonAbility(mon); bool8 ret = FALSE; @@ -386,7 +469,7 @@ bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status) return ret; } -bool8 DoesTypePreventStatus(u16 species, u32 status) +static bool8 DoesTypePreventStatus(u16 species, u32 status) { bool8 ret = FALSE; @@ -416,7 +499,7 @@ bool8 DoesTypePreventStatus(u16 species, u32 status) return ret; } -bool8 TryInflictRandomStatus(void) +static bool8 TryInflictRandomStatus(void) { u8 j, i; u8 count; @@ -527,7 +610,7 @@ bool8 TryInflictRandomStatus(void) return TRUE; } -bool8 AtLeastOneHealthyMon(void) +static bool8 AtLeastOneHealthyMon(void) { u8 i; u8 healthyMonsCount; @@ -559,7 +642,7 @@ bool8 AtLeastOneHealthyMon(void) return TRUE; } -u8 GetNextRoomType(void) +static u8 GetNextRoomType(void) { u8 sp[8]; u8 i; @@ -632,15 +715,15 @@ u8 GetNextRoomType(void) return ret; } -u16 sub_81A7B58(void) +static u16 sub_81A7B58(void) { - gUnknown_03001294 = Random() % 25; - return gUnknown_0861231C[gUnknown_03001294].unk0; + sUnknown_03001294 = Random() % 25; + return gUnknown_0861231C[sUnknown_03001294].unk0; } -u8 sub_81A7B84(void) +static u8 sub_81A7B84(void) { - return gUnknown_0300128E; + return sUnknown_0300128E; } bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) @@ -652,7 +735,7 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) const struct PikeWildMon *const *const wildMons = gUnknown_08612314[lvlMode]; u32 abilityBit; s32 pikeMonId = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); - pikeMonId = sub_81A890C(pikeMonId); + pikeMonId = SpeciesToPikeMonId(pikeMonId); if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) { @@ -663,14 +746,14 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) } else { - monLevel -= wildMons[headerId][pikeMonId].unk2; + monLevel -= wildMons[headerId][pikeMonId].levelDelta; if (monLevel < 60) monLevel = 60; } } else { - monLevel = 50 - wildMons[headerId][pikeMonId].unk2; + monLevel = 50 - wildMons[headerId][pikeMonId].levelDelta; } if (checkKeenEyeIntimidate == TRUE && !CanEncounterWildMon(monLevel)) @@ -710,12 +793,12 @@ u8 GetBattlePikeWildMonHeaderId(void) return headerId; } -void sub_81A7D54(u8 taskId) +static void sub_81A7D54(u8 taskId) { while (gUnknown_08612688[gTasks[taskId].data[0]](&gTasks[taskId])); } -bool8 sub_81A7D8C(struct Task *task) +static bool8 sub_81A7D8C(struct Task *task) { if (task->data[6] == 0 || --task->data[6] == 0) { @@ -734,7 +817,7 @@ bool8 sub_81A7D8C(struct Task *task) return FALSE; } -bool8 sub_81A7DE8(struct Task *task) +static bool8 sub_81A7DE8(struct Task *task) { if (task->data[6] == 0 || --task->data[6] == 0) { @@ -760,7 +843,7 @@ bool8 sub_81A7DE8(struct Task *task) return FALSE; } -void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +static void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) { u8 taskId = CreateTask(sub_81A7D54, 3); @@ -772,7 +855,7 @@ void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) gTasks[taskId].data[6] = a0; } -bool8 sub_81A7EC4(void) +static bool8 sub_81A7EC4(void) { if (FindTaskIdByFunc(sub_81A7D54) == 0xFF) return TRUE; @@ -780,7 +863,7 @@ bool8 sub_81A7EC4(void) return FALSE; } -void sub_81A7EE4(u8 taskId) +static void sub_81A7EE4(u8 taskId) { if (gTasks[taskId].data[0] == 0) { @@ -797,7 +880,7 @@ void sub_81A7EE4(u8 taskId) } } -void TryHealMons(u8 healCount) +static void TryHealMons(u8 healCount) { u8 j, i, k; u8 indices[3]; @@ -855,7 +938,7 @@ void TryHealMons(u8 healCount) } } -void sub_81A8090(void) +static void sub_81A8090(void) { gSpecialVar_Result = InBattlePike(); } @@ -866,7 +949,7 @@ bool8 InBattlePike(void) || gMapHeader.mapLayoutId == 358 || gMapHeader.mapLayoutId == 359); } -void sub_81A80DC(void) +static void sub_81A80DC(void) { u8 i, count, id; u8 *allocated; @@ -908,17 +991,17 @@ void sub_81A80DC(void) } } -void sub_81A825C(void) +static void sub_81A825C(void) { gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E10_1; } -void sub_81A827C(void) +static void sub_81A827C(void) { gSpecialVar_Result = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2]; } -void PrepareOneTrainer(bool8 difficult) +static void PrepareOneTrainer(bool8 difficult) { s32 i; u8 lvlMode; @@ -950,7 +1033,7 @@ void PrepareOneTrainer(bool8 difficult) gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A; } -void PrepareTwoTrainers(void) +static void PrepareTwoTrainers(void) { s32 i; u16 trainerId; @@ -989,7 +1072,7 @@ void PrepareTwoTrainers(void) gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B; } -void sub_81A84B4(void) +static void sub_81A84B4(void) { u8 i; @@ -997,7 +1080,7 @@ void sub_81A84B4(void) gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; } -void sub_81A84EC(void) +static void sub_81A84EC(void) { if (gSpecialVar_0x8005 == 0) { @@ -1011,7 +1094,7 @@ void sub_81A84EC(void) } } -bool8 AtLeastTwoAliveMons(void) +static bool8 AtLeastTwoAliveMons(void) { struct Pokemon *mon; u8 i, countDead; @@ -1030,7 +1113,7 @@ bool8 AtLeastTwoAliveMons(void) return TRUE; } -u8 sub_81A8590(u8 arg0) +static u8 sub_81A8590(u8 arg0) { u8 symbolsCount; @@ -1062,12 +1145,12 @@ u8 sub_81A8590(u8 arg0) return ret; } -void sub_81A863C(void) +static void sub_81A863C(void) { gSpecialVar_Result = sub_81A8590(0); } -void sub_81A8658(void) +static void sub_81A8658(void) { u8 toHealCount = gUnknown_08612675[gSaveBlock2Ptr->frontier.field_E10_1][gSpecialVar_0x8007]; @@ -1075,12 +1158,12 @@ void sub_81A8658(void) gSpecialVar_Result = toHealCount; } -void sub_81A869C(void) +static void sub_81A869C(void) { gSaveBlock2Ptr->frontier.field_E10_3 = gSpecialVar_0x8005; } -void sub_81A86C0(void) +static void sub_81A86C0(void) { u8 i, j; @@ -1119,7 +1202,7 @@ void sub_81A86C0(void) } } -void sub_81A8794(void) +static void sub_81A8794(void) { u8 i; @@ -1131,7 +1214,7 @@ void sub_81A8794(void) } } -void sub_81A87E8(void) +static void sub_81A87E8(void) { u8 i; @@ -1143,7 +1226,7 @@ void sub_81A87E8(void) } } -void sub_81A8830(void) +static void sub_81A8830(void) { u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -1157,7 +1240,7 @@ void sub_81A8830(void) gBattleOutcome = 0; } -bool8 CanEncounterWildMon(u8 enemyMonLevel) +static bool8 CanEncounterWildMon(u8 enemyMonLevel) { if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) { @@ -1173,7 +1256,7 @@ bool8 CanEncounterWildMon(u8 enemyMonLevel) return TRUE; } -u8 sub_81A890C(u16 species) +static u8 SpeciesToPikeMonId(u16 species) { u8 ret; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 0b5921942e..665ee3750a 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -44,6 +44,7 @@ #include "overworld.h" #include "party_menu.h" #include "battle_arena.h" +#include "battle_pike.h" extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -64,7 +65,6 @@ extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2 extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? -extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); extern u16 GetBattlePyramidPickupItemId(void); extern u8 sub_813B21C(void); diff --git a/src/battle_setup.c b/src/battle_setup.c index c18176706a..8e1bc687ca 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -33,6 +33,7 @@ #include "field_weather.h" #include "battle_tower.h" #include "gym_leader_rematch.h" +#include "battle_pike.h" #include "constants/map_types.h" #include "constants/battle_frontier.h" @@ -54,7 +55,6 @@ struct TrainerBattleParameter }; extern bool8 InBattlePyramid(void); -extern bool8 InBattlePike(void); extern bool32 InTrainerHill(void); extern bool32 FieldPoisonEffectIsRunning(void); extern void RestartWildEncounterImmunitySteps(void); diff --git a/src/field_poison.c b/src/field_poison.c index e2fd994fce..b8d987c5e2 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -13,8 +13,7 @@ #include "battle.h" #include "fldeff_80F9BCC.h" #include "field_poison.h" - -extern bool8 InBattlePike(void); +#include "battle_pike.h" static bool32 sub_80F9568(struct Pokemon *pokemon) { diff --git a/src/item_menu.c b/src/item_menu.c index 2c0ac09ef6..1744a1bfad 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -47,8 +47,7 @@ #include "menu_helpers.h" #include "window.h" #include "apprentice.h" - -extern bool8 InBattlePike(void); +#include "battle_pike.h" void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void CB2_Bag(void); diff --git a/src/pokemon.c b/src/pokemon.c index 2a17c88519..02541aa2c2 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -36,6 +36,8 @@ #include "pokemon_storage_system.h" #include "recorded_battle.h" #include "apprentice.h" +#include "battle_pike.h" +#include "battle_tower.h" struct SpeciesItem { @@ -80,14 +82,10 @@ extern u8 StorageGetCurrentBox(void); extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); -extern u8 GetFrontierEnemyMonLevel(u8); extern bool8 InBattlePyramid(void); -extern bool8 InBattlePike(void); extern bool8 sub_806F104(void); extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId); extern u8 sub_81D63C8(u16 trainerOpponentId); -extern u8 GetFrontierOpponentClass(u16 trainerId); -extern void GetFrontierTrainerName(u8* dest, u16 trainerId); extern void SummaryScreen_SetUnknownTaskId(u8); // this file's functions diff --git a/src/start_menu.c b/src/start_menu.c index 217d7be6ad..173d0a79fd 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -34,8 +34,7 @@ #include "constants/songs.h" #include "field_player_avatar.h" #include "battle_pyramid_bag.h" - -extern bool8 InBattlePike(void); +#include "battle_pike.h" // Menu actions enum diff --git a/src/wild_encounter.c b/src/wild_encounter.c index ec69ad2b53..52dbdf65e5 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -18,6 +18,7 @@ #include "tv.h" #include "link.h" #include "script.h" +#include "battle_pike.h" #include "constants/items.h" #include "constants/maps.h" @@ -25,10 +26,7 @@ extern const u8 EventScript_RepelWoreOff[]; #define NUM_FEEBAS_SPOTS 6 -extern u8 GetBattlePikeWildMonHeaderId(void); -extern bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); extern void GenerateBattlePyramidWildMon(void); -extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); // this file's functions From be33878b94cc38913447682d3e34e674df68619f Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Mon, 12 Nov 2018 14:04:32 +0000 Subject: [PATCH 075/213] Synchronise wallclock.c --- src/event_object_movement.c | 16 +-- src/wallclock.c | 197 +++++++++++++++++++----------------- 2 files changed, 113 insertions(+), 100 deletions(-) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 078cc0fae6..048b02d2d1 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -84,7 +84,7 @@ static void UpdateEventObjectVisibility(struct EventObject *, struct Sprite *); static void MakeObjectTemplateFromEventObjectTemplate(struct EventObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **); static void GetEventObjectMovingCameraOffset(s16 *, s16 *); static struct EventObjectTemplate *GetEventObjectTemplateByLocalIdAndMap(u8, u8, u8); -static void sub_808E894(u16); +static void LoadEventObjectPalette(u16); static void RemoveEventObjectIfOutsideView(struct EventObject *); static void sub_808E1B8(u8, s16, s16); static void SetPlayerAvatarEventObjectIdAndObjectId(u8, u8); @@ -1644,7 +1644,7 @@ u8 AddPseudoEventObject(u16 graphicsId, void (*callback)(struct Sprite *), s16 x MakeObjectTemplateFromEventObjectGraphicsInfo(graphicsId, callback, spriteTemplate, &subspriteTables); if (spriteTemplate->paletteTag != 0xFFFF) { - sub_808E894(spriteTemplate->paletteTag); + LoadEventObjectPalette(spriteTemplate->paletteTag); } spriteId = CreateSprite(spriteTemplate, x, y, subpriority); free(spriteTemplate); @@ -2100,23 +2100,23 @@ void FreeAndReserveObjectSpritePalettes(void) gReservedSpritePaletteCount = 12; } -static void sub_808E894(u16 paletteTag) +static void LoadEventObjectPalette(u16 paletteTag) { - u16 paletteSlot = FindEventObjectPaletteIndexByTag(paletteTag); + u16 i = FindEventObjectPaletteIndexByTag(paletteTag); - if (paletteSlot != EVENT_OBJ_PAL_TAG_NONE) // always true + if (i != EVENT_OBJ_PAL_TAG_NONE) // always true { - sub_808E8F4(&sEventObjectSpritePalettes[paletteSlot]); + sub_808E8F4(&sEventObjectSpritePalettes[i]); } } -void sub_808E8C0(u16 *paletteTags) +void Unused_LoadEventObjectPaletteSet(u16 *paletteTags) { u8 i; for (i = 0; paletteTags[i] != EVENT_OBJ_PAL_TAG_NONE; i++) { - sub_808E894(paletteTags[i]); + LoadEventObjectPalette(paletteTags[i]); } } diff --git a/src/wallclock.c b/src/wallclock.c index 6bcfa1717e..1caeacdd80 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -1,37 +1,24 @@ #include "global.h" -#include "main.h" -#include "palette.h" -#include "gpu_regs.h" #include "bg.h" -#include "rtc.h" #include "clock.h" -#include "wallclock.h" -#include "event_data.h" -#include "graphics.h" -#include "text.h" -#include "window.h" -#include "text_window.h" -#include "menu.h" -#include "scanline_effect.h" -#include "task.h" -#include "strings.h" -#include "sound.h" -#include "constants/songs.h" -#include "trig.h" #include "decompress.h" - -// static types - -#define tMinuteHandAngle data[0] -#define tHourHandAngle data[1] -#define tHours data[2] -#define tMinutes data[3] -#define tMvmtDir data[4] -#define tPeriod data[5] -#define tMvmtSpeed data[6] - -#define TAG_GFX_WALL_CLOCK_HAND 0x1000 -#define TAG_PAL_WALL_CLOCK_HAND 0x1000 +#include "event_data.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "main.h" +#include "menu.h" +#include "palette.h" +#include "rtc.h" +#include "scanline_effect.h" +#include "sound.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "trig.h" +#include "wallclock.h" +#include "window.h" +#include "constants/songs.h" // static declarations @@ -46,15 +33,39 @@ static void Task_ViewClock1(u8 taskId); static void Task_ViewClock2(u8 taskId); static void Task_ViewClock3(u8 taskId); static void Task_ViewClock4(u8 taskId); -static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2); -static bool32 AdvanceClock(u8 taskId, u8 command); -static void UpdateClockPeriod(u8 taskId, u8 command); +static u16 CalcNewMinHandAngle(u16 angle, u8 direction, u8 speed); +static bool32 AdvanceClock(u8 taskId, u8 direction); +static void UpdateClockPeriod(u8 taskId, u8 direction); static void InitClockWithRtc(u8 taskId); static void SpriteCB_MinuteHand(struct Sprite *sprite); static void SpriteCB_HourHand(struct Sprite *sprite); static void SpriteCB_AMIndicator(struct Sprite *sprite); static void SpriteCB_PMIndicator(struct Sprite *sprite); +#define tMinuteHandAngle data[0] +#define tHourHandAngle data[1] +#define tHours data[2] +#define tMinutes data[3] +#define tMvmtDir data[4] +#define tPeriod data[5] +#define tMvmtSpeed data[6] + +#define TAG_GFX_WALL_CLOCK_HAND 0x1000 +#define TAG_PAL_WALL_CLOCK_HAND 0x1000 + +enum +{ + PERIOD_AM, + PERIOD_PM, +}; + +enum +{ + MVMT_NONE, + MVMT_BACKWARD, + MVMT_FORWARD, +}; + // rodata static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz"); @@ -122,17 +133,17 @@ static const struct SpritePalette gUnknown_085B2218[] = { {} }; static const struct OamData Unknown_085B2230 = { - .y = 0xa0, + .y = 160, .size = 3, - .priority = 1 + .priority = 1, }; static const union AnimCmd Unknown_085B2238[] = { ANIMCMD_FRAME(0, 30), - ANIMCMD_END + ANIMCMD_END, }; static const union AnimCmd Unknown_085B2240[] = { ANIMCMD_FRAME(64, 30), - ANIMCMD_END + ANIMCMD_END, }; static const union AnimCmd *const gUnknown_085B2248[] = { Unknown_085B2238 @@ -148,7 +159,7 @@ static const struct SpriteTemplate gUnknown_085B2250 = .anims = gUnknown_085B2248, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_MinuteHand + .callback = SpriteCB_MinuteHand, }; static const struct SpriteTemplate gUnknown_085B2268 = { @@ -158,20 +169,20 @@ static const struct SpriteTemplate gUnknown_085B2268 = .anims = gUnknown_085B224C, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_HourHand + .callback = SpriteCB_HourHand, }; static const struct OamData Unknown_085B2280 = { - .y = 0xa0, + .y = 160, .size = 1, - .priority = 3 + .priority = 3, }; static const union AnimCmd Unknown_085B2288[] = { - ANIMCMD_FRAME(0x84, 30), - ANIMCMD_END + ANIMCMD_FRAME(132, 30), + ANIMCMD_END, }; static const union AnimCmd Unknown_085B2290[] = { - ANIMCMD_FRAME(0x80, 30), - ANIMCMD_END + ANIMCMD_FRAME(128, 30), + ANIMCMD_END, }; static const union AnimCmd *const gUnknown_085B2298[] = { Unknown_085B2288 @@ -648,21 +659,21 @@ void CB2_StartWallClock(void) gTasks[taskId].tMinuteHandAngle = 0; gTasks[taskId].tHourHandAngle = 300; - spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); + spriteId = CreateSprite(&gUnknown_085B2250, 120, 80, 1); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; - spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); + spriteId = CreateSprite(&gUnknown_085B2268, 120, 80, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; - spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); + spriteId = CreateSprite(&gUnknown_085B22A0, 120, 80, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 45; - spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); + spriteId = CreateSprite(&gUnknown_085B22B8, 120, 80, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 90; @@ -696,21 +707,21 @@ void CB2_ViewWallClock(void) angle2 = 135; } - spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); + spriteId = CreateSprite(&gUnknown_085B2250, 120, 80, 1); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; - spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); + spriteId = CreateSprite(&gUnknown_085B2268, 120, 80, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; - spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); + spriteId = CreateSprite(&gUnknown_085B22A0, 120, 80, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = angle1; - spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); + spriteId = CreateSprite(&gUnknown_085B22B8, 120, 80, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = angle2; @@ -757,11 +768,11 @@ static void Task_SetClock2(u8 taskId) gTasks[taskId].tMvmtDir = 0; if (gMain.heldKeys & DPAD_LEFT) { - gTasks[taskId].tMvmtDir = 1; + gTasks[taskId].tMvmtDir = MVMT_BACKWARD; } if (gMain.heldKeys & DPAD_RIGHT) { - gTasks[taskId].tMvmtDir = 2; + gTasks[taskId].tMvmtDir = MVMT_FORWARD; } if (gTasks[taskId].tMvmtDir != 0) { @@ -794,12 +805,12 @@ static void Task_SetClock4(u8 taskId) { switch (Menu_ProcessInputNoWrap_()) { - case 0: + case 0: //YES PlaySE(SE_SELECT); gTasks[taskId].func = Task_SetClock5; break; - case 1: - case -1: + case 1: //B button + case -1: //NO PlaySE(SE_SELECT); sub_8198070(0, FALSE); ClearWindowTilemap(0); @@ -855,45 +866,49 @@ static void Task_ViewClock4(u8 taskId) } } -static u8 CalcMinHandDelta(u16 a0) +static u8 CalcMinHandDelta(u16 speed) { - if (a0 > 60) + if (speed > 60) { return 6; } - if (a0 > 30) + if (speed > 30) { return 3; } - if (a0 > 10) + if (speed > 10) { return 2; } return 1; } -static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2) +static u16 CalcNewMinHandAngle(u16 angle, u8 direction, u8 speed) { - u8 r1 = CalcMinHandDelta(a2); - switch (command) + u8 delta = CalcMinHandDelta(speed); + switch (direction) { - case 1: - if (a0) a0 -= r1; - else a0 = 360 - r1; + case MVMT_BACKWARD: + if (angle) + angle -= delta ; + else + angle = 360 - delta ; break; - case 2: - if (a0 < 360 - r1) a0 += r1; - else a0 = 0; + case MVMT_FORWARD: + if (angle < 360 - delta ) + angle += delta ; + else + angle = 0; break; } - return a0; + return angle; } -static bool32 AdvanceClock(u8 taskId, u8 command) +static bool32 AdvanceClock(u8 taskId, u8 direction) { - switch (command) + switch (direction) { - case 1: + case MVMT_BACKWARD: if (gTasks[taskId].tMinutes > 0) { gTasks[taskId].tMinutes--; @@ -909,10 +924,10 @@ static bool32 AdvanceClock(u8 taskId, u8 command) { gTasks[taskId].tHours = 23; } - UpdateClockPeriod(taskId, command); + UpdateClockPeriod(taskId, direction); } break; - case 2: + case MVMT_FORWARD: if (gTasks[taskId].tMinutes < 59) { gTasks[taskId].tMinutes++; @@ -928,37 +943,37 @@ static bool32 AdvanceClock(u8 taskId, u8 command) { gTasks[taskId].tHours = 0; } - UpdateClockPeriod(taskId, command); + UpdateClockPeriod(taskId, direction); } break; } return FALSE; } -static void UpdateClockPeriod(u8 taskId, u8 command) +static void UpdateClockPeriod(u8 taskId, u8 direction) { u8 hours = gTasks[taskId].tHours; - switch (command) + switch (direction) { - case 1: + case MVMT_BACKWARD: switch (hours) { case 11: - gTasks[taskId].tPeriod = FALSE; + gTasks[taskId].tPeriod = PERIOD_AM; break; case 23: - gTasks[taskId].tPeriod = TRUE; + gTasks[taskId].tPeriod = PERIOD_PM; break; } break; - case 2: + case MVMT_FORWARD: switch (hours) { case 0: - gTasks[taskId].tPeriod = FALSE; + gTasks[taskId].tPeriod = PERIOD_AM; break; case 12: - gTasks[taskId].tPeriod = TRUE; + gTasks[taskId].tPeriod = PERIOD_PM; break; } break; @@ -974,11 +989,11 @@ static void InitClockWithRtc(u8 taskId) gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5; if (gLocalTime.hours < 12) { - gTasks[taskId].tPeriod = FALSE; + gTasks[taskId].tPeriod = PERIOD_AM; } else { - gTasks[taskId].tPeriod = TRUE; + gTasks[taskId].tPeriod = PERIOD_PM; } } @@ -987,8 +1002,7 @@ static void SpriteCB_MinuteHand(struct Sprite *sprite) u16 angle = gTasks[sprite->data[0]].tMinuteHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; - u16 xhat; - u16 yhat; + u16 xhat, yhat; SetOamMatrix(0, cos, sin, -sin, cos); xhat = sClockHandCoords[angle][0]; @@ -1011,8 +1025,7 @@ static void SpriteCB_HourHand(struct Sprite *sprite) u16 angle = gTasks[sprite->data[0]].tHourHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; - u16 xhat; - u16 yhat; + u16 xhat, yhat; SetOamMatrix(1, cos, sin, -sin, cos); xhat = sClockHandCoords[angle][0]; From 69683f957288ae28114300552787d0f5355cd0fe Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 12 Nov 2018 15:41:19 +0100 Subject: [PATCH 076/213] Decompile Battle Palace --- asm/battle_frontier_1.s | 174 ---------------- data/battle_frontier_1.s | 25 --- .../scripts.inc | 2 +- .../scripts.inc | 2 +- .../scripts.inc | 8 +- .../scripts.inc | 2 +- .../scripts.inc | 16 +- data/specials.inc | 2 +- include/global.h | 3 +- ld_script.txt | 3 +- src/battle_frontier_1.c | 118 ----------- src/battle_palace.c | 187 ++++++++++++++++++ src/battle_pike.c | 4 +- 13 files changed, 209 insertions(+), 337 deletions(-) delete mode 100644 src/battle_frontier_1.c create mode 100644 src/battle_palace.c diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index a5e52f04ed..c47ca5d760 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -7,180 +7,6 @@ - thumb_func_start sub_8195C7C -sub_8195C7C: @ 8195C7C - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r4, [r4] - lsls r1, r7, 1 - lsrs r5, r0, 22 - adds r1, r5 - ldr r3, =0x00000dc8 - adds r6, r4, r3 - adds r3, r6, r1 - ldrh r2, [r3] - ldr r0, =0x0000270e - cmp r2, r0 - bhi _08195CCA - adds r2, 0x1 - strh r2, [r3] - movs r3, 0xDD - lsls r3, 4 - adds r0, r4, r3 - adds r1, r0, r1 - adds r0, r5, 0 - ldrh r3, [r1] - cmp r7, r3 - bls _08195CC0 - adds r0, 0x2 -_08195CC0: - adds r0, r6, r0 - ldrh r0, [r0] - cmp r0, 0 - beq _08195CCA - strh r2, [r1] -_08195CCA: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195C7C - - thumb_func_start sub_8195CE4 -sub_8195CE4: @ 8195CE4 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195CE4 - - thumb_func_start sub_8195D28 -sub_8195D28: @ 8195D28 - push {r4,r5,lr} - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - ldr r3, =0x00000ca9 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - lsrs r0, 14 - adds r1, r0 - ldr r0, =0x00000dc8 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - cmp r0, 0x29 - bls _08195D88 - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_0860DE84 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000dc6 - adds r4, r1 - b _08195DA6 - .pool -_08195D88: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_0860DE78 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r3, =0x00000dc6 - adds r4, r3 -_08195DA6: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195D28 - - thumb_func_start sub_8195DB8 -sub_8195DB8: @ 8195DB8 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08195E00 - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _08195E06 - .pool -_08195E00: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_08195E06: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195DB8 - thumb_func_start sub_8195E10 sub_8195E10: @ 8195E10 push {lr} diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s index 4074c360c8..b1375e05f5 100644 --- a/data/battle_frontier_1.s +++ b/data/battle_frontier_1.s @@ -5,31 +5,6 @@ .section .rodata - .align 2 -gUnknown_0860DE50:: @ 860DE50 - .4byte sub_8195980 - .4byte sub_8195A38 - .4byte sub_8195AE4 - .4byte sub_8195BB0 - .4byte sub_8195C20 - .4byte sub_8195C50 - .4byte sub_8195C7C - .4byte sub_8195CE4 - .4byte sub_8195D28 - .4byte sub_8195DB8 - -gUnknown_0860DE78:: @ 860DE78 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - -gUnknown_0860DE84:: @ 860DE84 - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000 - -gUnknown_0860DE98:: @ 860DE98 - .4byte 0x00000010, 0x00000020, 0x00400000, 0x00800000 - -gUnknown_0860DEA8:: @ 860DEA8 - .4byte 0xffffffef, 0xffffffdf, 0xffbfffff, 0xff7fffff - .align 2 gUnknown_0860DEB8:: @ 860DEB8 //struct .2byte 0x0025, 0x0000, 0x0108, 0x0208, 0x0308, 0x0103, 0x0008, 0x0108, 0x0208, 0x0000 diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index bce2de516a..84f0ebeea9 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -88,7 +88,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 waitmovement 0 setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 96d53d42fd..74b10e0f06 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -80,7 +80,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 compare VAR_TEMP_F, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction lockall msgbox gStringVar4, 4 waitmessage diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 5cfc4c88b8..a179aec557 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -60,7 +60,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1 waitmovement 0 setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 @@ -189,7 +189,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 2 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse fadescreen 1 @@ -263,7 +263,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 setvar VAR_0x8004, 6 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 12 special CallFrontierUtilFunc compare VAR_RESULT, 0 @@ -306,7 +306,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 setvar VAR_0x8004, 6 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 12 special CallFrontierUtilFunc compare VAR_RESULT, 2 diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index bd916e931e..23bad0421c 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -13,7 +13,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3 waitmovement 0 lockall setvar VAR_0x8004, 3 - special sub_8195960 + special CallBattlePalaceFunction compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F58B compare VAR_RESULT, 1 diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index 804fd7bce4..82d3aa5cfb 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -32,11 +32,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -78,7 +78,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 closemessage @@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 special HealPlayerParty setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0 @@ -120,7 +120,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -149,7 +149,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956 BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968 setvar VAR_0x8004, 1 setvar VAR_0x8005, 0 - special sub_8195960 + special CallBattlePalaceFunction compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817 special SavePlayerParty @@ -207,11 +207,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 diff --git a/data/specials.inc b/data/specials.inc index 9207e508fd..0d3afce8b5 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -245,7 +245,7 @@ gSpecials:: @ 81DBA64 def_special CallFrontierUtilFunc def_special sub_8161F74 def_special CallBattleDomeFunction - def_special sub_8195960 + def_special CallBattlePalaceFunction def_special CopyEReaderTrainerGreeting def_special DoSpecialTrainerBattle def_special CallBattleArenaFunction diff --git a/include/global.h b/include/global.h index 7480215563..3fb137425f 100644 --- a/include/global.h +++ b/include/global.h @@ -424,7 +424,8 @@ struct BattleFrontier /*0xD1C*/ u16 domeTotalChampionships[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3]; - /*0xD64*/ u16 field_DC4[2]; + /*0xDC4*/ u16 field_DC4; + /*0xDC6*/ u16 field_DC6; /*0xDC8*/ u16 palaceWinStreaks[2][2]; /*0xDD0*/ u16 palaceRecordWinStreaks[2][2]; /*0xDD8*/ u16 field_DD8; diff --git a/ld_script.txt b/ld_script.txt index 780d48d140..0454dc86b4 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -259,7 +259,7 @@ SECTIONS { src/trainer_pokemon_sprites.o(.text); src/lilycove_lady.o(.text); src/battle_dome.o(.text); - src/battle_frontier_1.o(.text); + src/battle_palace.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); src/battle_factory_screen.o(.text); @@ -567,6 +567,7 @@ SECTIONS { src/trainer_pokemon_sprites.o(.rodata); src/lilycove_lady.o(.rodata); src/battle_dome.o(.rodata); + src/battle_palace.o(.rodata); data/battle_frontier_1.o(.rodata); src/menu.o(.rodata); src/battle_factory_screen.o(.rodata); diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c deleted file mode 100644 index c53f10dca7..0000000000 --- a/src/battle_frontier_1.c +++ /dev/null @@ -1,118 +0,0 @@ -#include "global.h" -#include "event_data.h" -#include "battle_setup.h" -#include "overworld.h" -#include "random.h" -#include "battle_tower.h" - -extern void SetBattleFacilityTrainerGfxId(u16, u8); - -extern void (* const gUnknown_0860DE50[])(void); -extern const u32 gUnknown_0860DE98[][2]; -extern const u32 gUnknown_0860DEA8[][2]; - -// code -void sub_8195960(void) -{ - gUnknown_0860DE50[gSpecialVar_0x8004](); -} - -void sub_8195980(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; - gSaveBlock2Ptr->frontier.field_CA9_a = 0; - gSaveBlock2Ptr->frontier.field_CA9_b = 0; - if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; - - saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); - gTrainerBattleOpponent_A = 0; -} - -void sub_8195A38(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; - break; - case 1: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; - break; - case 2: - gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); - break; - } -} - -void sub_8195AE4(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; - break; - case 1: - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; - break; - case 2: - if (gSpecialVar_0x8006) - gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; - else - gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; - break; - } -} - -void sub_8195BB0(void) -{ - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) - gSpecialVar_Result = Random() % 3; - else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) - gSpecialVar_Result = 3; - else - gSpecialVar_Result = 4; -} - -void sub_8195C20(void) -{ - gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; - SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); -} - -void sub_8195C50(void) -{ - if (gTrainerBattleOpponent_A < 300) - FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); -} - -/* -void sub_8195C7C(void) -{ - u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) - { - u16 wat = 0; - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; - if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) - wat = 1; - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0) - gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; - } -} -*/ diff --git a/src/battle_palace.c b/src/battle_palace.c new file mode 100644 index 0000000000..d435f7e155 --- /dev/null +++ b/src/battle_palace.c @@ -0,0 +1,187 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "frontier_util.h" +#include "item.h" +#include "constants/items.h" + +// This file's functions. +static void sub_8195980(void); +static void sub_8195A38(void); +static void sub_8195AE4(void); +static void sub_8195BB0(void); +static void sub_8195C20(void); +static void sub_8195C50(void); +static void sub_8195C7C(void); +static void sub_8195CE4(void); +static void sub_8195D28(void); +static void sub_8195DB8(void); + +// Const rom data. +static void (* const sBattlePalaceFunctions[])(void) = +{ + sub_8195980, + sub_8195A38, + sub_8195AE4, + sub_8195BB0, + sub_8195C20, + sub_8195C50, + sub_8195C7C, + sub_8195CE4, + sub_8195D28, + sub_8195DB8, +}; + +static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC}; +static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND}; + +static const u32 gUnknown_0860DE98[][2] = +{ + {0x10, 0x20}, + {0x400000, 0x800000}, +}; + +static const u32 gUnknown_0860DEA8[][2] = +{ + {~0x10, ~0x20}, + {~0x400000, ~0x800000}, +}; + +// code +void CallBattlePalaceFunction(void) +{ + sBattlePalaceFunctions[gSpecialVar_0x8004](); +} + +static void sub_8195980(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +static void sub_8195A38(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); + break; + } +} + +static void sub_8195AE4(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; + break; + } +} + +static void sub_8195BB0(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) + gSpecialVar_Result = Random() % 3; + else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) + gSpecialVar_Result = 3; + else + gSpecialVar_Result = 4; +} + +static void sub_8195C20(void) +{ + gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); +} + +static void sub_8195C50(void) +{ + if (gTrainerBattleOpponent_A < 300) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); +} + +static void sub_8195C7C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) + { + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; + + // Whatever GF planned to do here, they messed up big time. + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][(lvlMode > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) ? 1 : 0]) + gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + } +} + +static void sub_8195CE4(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +static void sub_8195D28(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41) + gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)]; + else + gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)]; +} + +static void sub_8195DB8(void) +{ + if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1); + gSaveBlock2Ptr->frontier.field_DC6 = 0; + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } +} diff --git a/src/battle_pike.c b/src/battle_pike.c index e9f8b30348..a0a50d86ef 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -117,7 +117,7 @@ static const u8 gUnknown_086125DC[][4] = {0x15, 0x46, 0x23, 0x00}, }; -static void (* const gUnknown_086125F8[])(void) = +static void (* const sBattlePikeFunctions[])(void) = { sub_81A705C, sub_81A7140, @@ -172,7 +172,7 @@ static const u32 gUnknown_08612690[] = {0x400, 0x800}; // code void CallBattlePikeFunction(void) { - gUnknown_086125F8[gSpecialVar_0x8004](); + sBattlePikeFunctions[gSpecialVar_0x8004](); } static void sub_81A705C(void) From 1d4650711071b8f142ffccea30de20d45dd87978 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Tue, 13 Nov 2018 14:19:04 +0000 Subject: [PATCH 077/213] Move field effects enum to defines --- data/event_scripts.s | 39 +- include/constants/field_effects.h | 72 ++++ include/field_effect.h | 193 ---------- include/field_region_map.h | 6 - src/battle_transition.c | 30 +- src/braille_puzzles.c | 1 + src/event_object_movement.c | 2 + src/field_control_avatar.c | 3 +- src/field_effect.c | 603 ++++++++++++++++++------------ src/field_effect_helpers.c | 1 + src/field_player_avatar.c | 120 +++--- src/field_specials.c | 5 +- src/fldeff_cut.c | 1 + src/fldeff_strength.c | 1 + src/fldeff_sweetscent.c | 1 + src/fldeff_teleport.c | 1 + src/rom6.c | 1 + src/trainer_see.c | 21 +- 18 files changed, 548 insertions(+), 553 deletions(-) create mode 100644 include/constants/field_effects.h delete mode 100644 include/field_region_map.h diff --git a/data/event_scripts.s b/data/event_scripts.s index 49c3818c6a..ed58dd4164 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1,13 +1,14 @@ +#include "constants/battle_frontier.h" #include "constants/flags.h" +#include "constants/field_effects.h" #include "constants/items.h" +#include "constants/heal_locations.h" #include "constants/maps.h" #include "constants/moves.h" #include "constants/songs.h" #include "constants/species.h" -#include "constants/vars.h" -#include "constants/heal_locations.h" #include "constants/trainers.h" -#include "constants/battle_frontier.h" +#include "constants/vars.h" .include "asm/macros.inc" .include "asm/macros/event.inc" .include "constants/constants.inc" @@ -434,13 +435,13 @@ gStdScripts_End:: @ 81DC2CC EventScript_SecretBasePC:: @ 823B4BB lockall - playse 2 + playse SE_PC_LOGIN message Text_276805 - dofieldeffect 61 + dofieldeffect FLDEFF_PCTURN_ON waitstate waitmessage waitbuttonpress - playse 5 + playse SE_SELECT goto EventScript_23B4D3 end @@ -496,12 +497,12 @@ EventScript_23B585:: @ 823B585 EventScript_RecordMixingSecretBasePC:: @ 823B589 lockall message Text_276805 - playse 2 - dofieldeffect 61 + playse SE_PC_LOGIN + dofieldeffect FLDEFF_PCTURN_ON waitstate waitmessage waitbuttonpress - playse 5 + playse SE_SELECT goto EventScript_23B5A1 end @@ -584,7 +585,7 @@ EventScript_23B680:: @ 823B680 EventScript_SecretBaseSandOrnament:: @ 823B684 special sub_80EBE7C - dofieldeffect 52 + dofieldeffect FLDEFF_SAND_PILLAR waitstate end @@ -1435,8 +1436,8 @@ OldaleTown_PokemonCenter_1F_EventScript_27198D:: @ 827198D OldaleTown_PokemonCenter_1F_EventScript_271993:: @ 8271993 applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_2725A4 waitmovement 0 - dofieldeffect 25 - waitfieldeffect 25 + dofieldeffect FLDEFF_POKECENTER_HEAL + waitfieldeffect FLDEFF_POKECENTER_HEAL applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_2725AA waitmovement 0 special HealPlayerParty @@ -1914,7 +1915,7 @@ EventScript_UseSurf:: @ 8271EA0 compare VAR_RESULT, 0 goto_eq EventScript_271ED5 msgbox gUnknown_0827300D, 4 - dofieldeffect 9 + dofieldeffect FLDEFF_USE_SURF EventScript_271ED5:: @ 8271ED5 releaseall @@ -4447,14 +4448,14 @@ EventScript_275A50:: @ 8275A50 goto_eq EventScript_275CDE msgbox Route103_Text_290771, 4 closemessage - dofieldeffect 11 + dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE waitstate goto EventScript_275A9B end EventScript_275A86:: @ 8275A86 lockall - dofieldeffect 11 + dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE waitstate goto EventScript_275A9B end @@ -4479,14 +4480,14 @@ EventScript_275AA9:: @ 8275AA9 goto_eq EventScript_275CDE msgbox Route103_Text_290771, 4 closemessage - dofieldeffect 26 + dofieldeffect FLDEFF_USE_SECRET_POWER_TREE waitstate goto EventScript_275AF4 end EventScript_275ADF:: @ 8275ADF lockall - dofieldeffect 26 + dofieldeffect FLDEFF_USE_SECRET_POWER_TREE waitstate goto EventScript_275AF4 end @@ -4511,14 +4512,14 @@ EventScript_275B02:: @ 8275B02 goto_eq EventScript_275CDE msgbox Route103_Text_290771, 4 closemessage - dofieldeffect 27 + dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB waitstate goto EventScript_275B4D end EventScript_275B38:: @ 8275B38 lockall - dofieldeffect 27 + dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB waitstate goto EventScript_275B4D end diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100644 index 0000000000..b93b982015 --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,72 @@ +#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H +#define GUARD_FIELD_EFFECT_CONSTANTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON 0 +#define FLDEFF_USE_CUT_ON_GRASS 1 +#define FLDEFF_USE_CUT_ON_TREE 2 +#define FLDEFF_SHADOW 3 +#define FLDEFF_TALL_GRASS 4 +#define FLDEFF_RIPPLE 5 +#define FLDEFF_FIELD_MOVE_SHOW_MON 6 +#define FLDEFF_ASH 7 +#define FLDEFF_SURF_BLOB 8 +#define FLDEFF_USE_SURF 9 +#define FLDEFF_DUST 10 +#define FLDEFF_USE_SECRET_POWER_CAVE 11 +#define FLDEFF_JUMP_TALL_GRASS 12 +#define FLDEFF_SAND_FOOTPRINTS 13 +#define FLDEFF_JUMP_BIG_SPLASH 14 +#define FLDEFF_SPLASH 15 +#define FLDEFF_JUMP_SMALL_SPLASH 16 +#define FLDEFF_LONG_GRASS 17 +#define FLDEFF_JUMP_LONG_GRASS 18 +#define FLDEFF_UNKNOWN_19 19 +#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNKNOWN_21 21 +#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS 24 +#define FLDEFF_POKECENTER_HEAL 25 +#define FLDEFF_USE_SECRET_POWER_TREE 26 +#define FLDEFF_USE_SECRET_POWER_SHRUB 27 +#define FLDEFF_TREE_DISGUISE 28 +#define FLDEFF_MOUNTAIN_DISGUISE 29 +#define FLDEFF_NPCFLY_OUT 30 +#define FLDEFF_USE_FLY 31 +#define FLDEFF_FLY_IN 32 +#define FLDEFF_QUESTION_MARK_ICON 33 +#define FLDEFF_FEET_IN_FLOWING_WATER 34 +#define FLDEFF_BIKE_TIRE_TRACKS 35 +#define FLDEFF_SAND_DISGUISE 36 +#define FLDEFF_USE_ROCK_SMASH 37 +#define FLDEFF_USE_DIG 38 +#define FLDEFF_SAND_PILE 39 +#define FLDEFF_USE_STRENGTH 40 +#define FLDEFF_SHORT_GRASS 41 +#define FLDEFF_HOT_SPRINGS_WATER 42 +#define FLDEFF_USE_WATERFALL 43 +#define FLDEFF_USE_DIVE 44 +#define FLDEFF_POKEBALL 45 +#define FLDEFF_HEART_ICON 46 +#define FLDEFF_NOP_47 47 +#define FLDEFF_NOP_48 48 +#define FLDEFF_POP_OUT_OF_ASH 49 +#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_SWEET_SCENT 51 +#define FLDEFF_SAND_PILLAR 52 +#define FLDEFF_BUBBLES 53 +#define FLDEFF_SPARKLE 54 +#define FLDEFF_SECRET_POWER_CAVE 55 +#define FLDEFF_SECRET_POWER_TREE 56 +#define FLDEFF_SECRET_POWER_SHRUB 57 +#define FLDEFF_CUT_GRASS 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB 60 +#define FLDEFF_PCTURN_ON 61 +#define FLDEFF_HALL_OF_FAME_RECORD 62 +#define FLDEFF_USE_TELEPORT 63 +#define FLDEFF_64 64 +#define FLDEFF_65 65 +#define FLDEFF_66 66 + +#endif diff --git a/include/field_effect.h b/include/field_effect.h index 2881a2cd7a..7620cedcd0 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -1,85 +1,12 @@ #ifndef GUARD_FIELD_EFFECTS_H #define GUARD_FIELD_EFFECTS_H -#include "task.h" - extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2]; extern const struct SpritePalette gNewGameBirchObjectPaletteInfo; extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2]; extern const struct SpriteTemplate gNewGameBirchObjectTemplate; extern const struct OamData gNewGameBirchOamAttributes; -enum FieldEffectScriptIdx -{ - FLDEFF_EXCLAMATION_MARK_ICON, - FLDEFF_USE_CUT_ON_GRASS, - FLDEFF_USE_CUT_ON_TREE, - FLDEFF_SHADOW, - FLDEFF_TALL_GRASS, - FLDEFF_RIPPLE, - FLDEFF_FIELD_MOVE_SHOW_MON, - FLDEFF_ASH, - FLDEFF_SURF_BLOB, - FLDEFF_USE_SURF, - FLDEFF_DUST, - FLDEFF_USE_SECRET_POWER_CAVE, - FLDEFF_JUMP_TALL_GRASS, - FLDEFF_SAND_FOOTPRINTS, - FLDEFF_JUMP_BIG_SPLASH, - FLDEFF_SPLASH, - FLDEFF_JUMP_SMALL_SPLASH, - FLDEFF_LONG_GRASS, - FLDEFF_JUMP_LONG_GRASS, - FLDEFF_UNKNOWN_19, - FLDEFF_UNKNOWN_20, - FLDEFF_UNKNOWN_21, - FLDEFF_UNKNOWN_22, - FLDEFF_BERRY_TREE_GROWTH_SPARKLE, - FLDEFF_DEEP_SAND_FOOTPRINTS, - FLDEFF_POKECENTER_HEAL, - FLDEFF_USE_SECRET_POWER_TREE, - FLDEFF_USE_SECRET_POWER_SHRUB, - FLDEFF_TREE_DISGUISE, - FLDEFF_MOUNTAIN_DISGUISE, - FLDEFF_NPCFLY_OUT, - FLDEFF_USE_FLY, - FLDEFF_FLY_IN, - FLDEFF_QUESTION_MARK_ICON, - FLDEFF_FEET_IN_FLOWING_WATER, - FLDEFF_BIKE_TIRE_TRACKS, - FLDEFF_SAND_DISGUISE, - FLDEFF_USE_ROCK_SMASH, - FLDEFF_USE_DIG, - FLDEFF_SAND_PILE, - FLDEFF_USE_STRENGTH, - FLDEFF_SHORT_GRASS, - FLDEFF_HOT_SPRINGS_WATER, - FLDEFF_USE_WATERFALL, - FLDEFF_USE_DIVE, - FLDEFF_POKEBALL, - FLDEFF_HEART_ICON, - FLDEFF_NOP_47, - FLDEFF_NOP_48, - FLDEFF_POP_OUT_OF_ASH, - FLDEFF_LAVARIDGE_GYM_WARP, - FLDEFF_SWEET_SCENT, - FLDEFF_SAND_PILLAR, - FLDEFF_BUBBLES, - FLDEFF_SPARKLE, - FLDEFF_SECRET_POWER_CAVE, - FLDEFF_SECRET_POWER_TREE, - FLDEFF_SECRET_POWER_SHRUB, - FLDEFF_CUT_GRASS, - FLDEFF_FIELD_MOVE_SHOW_MON_INIT, - FLDEFF_USE_FLY_ANCIENT_TOMB, - FLDEFF_PCTURN_ON, - FLDEFF_HALL_OF_FAME_RECORD, - FLDEFF_USE_TELEPORT, - FLDEFF_64, - FLDEFF_65, - FLDEFF_66, -}; - extern s32 gFieldEffectArguments[8]; extern void (*gPostMenuFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); @@ -109,126 +36,6 @@ bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val); bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val); bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val); -void PokecenterHealEffect_0(struct Task *); -void PokecenterHealEffect_1(struct Task *); -void PokecenterHealEffect_2(struct Task *); -void PokecenterHealEffect_3(struct Task *); - -void HallOfFameRecordEffect_0(struct Task *); -void HallOfFameRecordEffect_1(struct Task *); -void HallOfFameRecordEffect_2(struct Task *); -void HallOfFameRecordEffect_3(struct Task *); - -void PokeballGlowEffect_0(struct Sprite *); -void PokeballGlowEffect_1(struct Sprite *); -void PokeballGlowEffect_2(struct Sprite *); -void PokeballGlowEffect_3(struct Sprite *); -void PokeballGlowEffect_4(struct Sprite *); -void PokeballGlowEffect_5(struct Sprite *); -void PokeballGlowEffect_6(struct Sprite *); -void PokeballGlowEffect_7(struct Sprite *); - -bool8 sub_80B6BCC(struct Task *); -bool8 sub_80B6C74(struct Task *); -bool8 sub_80B6C90(struct Task *); -bool8 sub_80B6D04(struct Task *); -bool8 sub_80B6DBC(struct Task *); -bool8 sub_80B6DD8(struct Task *); -bool8 sub_80B6E18(struct Task *); - -bool8 sub_80B6EC0(struct Task *); -bool8 sub_80B6EE0(struct Task *); -bool8 sub_80B6F50(struct Task *); -bool8 sub_80B6F74(struct Task *); -bool8 sub_80B6F84(struct Task *); -bool8 sub_80B6FA8(struct Task *); - -bool8 sub_80B7114(struct Task *); -bool8 sub_80B7190(struct Task *); -bool8 sub_80B71D0(struct Task *); -bool8 sub_80B7230(struct Task *); -bool8 sub_80B7270(struct Task *); -bool8 sub_80B72D0(struct Task *); -bool8 sub_80B72F4(struct Task *); - -bool8 sub_80B73D0(struct Task *, struct EventObject *); -bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *); -bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *); -bool8 sub_80B7450(struct Task *, struct EventObject *); -bool8 sub_80B7478(struct Task *, struct EventObject *); - -bool8 dive_1_lock(struct Task *); -bool8 dive_2_unknown(struct Task *); -bool8 dive_3_unknown(struct Task *); - -bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *); - -bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *); - -bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *); -bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *); - -static void EscapeRopeFieldEffect_Step0(struct Task *); -static void EscapeRopeFieldEffect_Step1(struct Task *); - -void sub_80B7EC4(struct Task *); -void sub_80B7EE8(struct Task *); - -void sub_80B8280(struct Task *); -void sub_80B830C(struct Task *); -void sub_80B8410(struct Task *); - -void sub_80B8584(struct Task *); -void sub_80B85F8(struct Task *); -void sub_80B8660(struct Task *); -void sub_80B86EC(struct Task *); -void sub_80B871C(struct Task *); -void sub_80B8770(struct Task *); -void overworld_bg_setup_2(struct Task *); - -void sub_80B88E4(struct Task *); -void sub_80B8920(struct Task *); -void sub_80B898C(struct Task *); -void sub_80B89DC(struct Task *); -void sub_80B8A0C(struct Task *); -void sub_80B8A44(struct Task *); -void sub_80B8A64(struct Task *); - -void sub_80B8DB4(struct Task *); -void sub_80B8E14(struct Task *); -void sub_80B8E60(struct Task *); -void sub_80B8EA8(struct Task *); -void sub_80B8F24(struct Task *); - -void sub_80B9204(struct Task *); -void sub_80B925C(struct Task *); -void sub_80B92A0(struct Task *); -void sub_80B92F8(struct Task *); -void sub_80B933C(struct Task *); -void sub_80B9390(struct Task *); -void sub_80B9418(struct Task *); -void sub_80B9474(struct Task *); -void sub_80B9494(struct Task *); - -void sub_80B9804(struct Task *); -void sub_80B98B8(struct Task *); -void sub_80B9924(struct Task *); -void sub_80B9978(struct Task *); -void sub_80B99F0(struct Task *); -void sub_80B9A28(struct Task *); -void sub_80B9A60(struct Task *); - void sub_80B9C28(s16*, u8); void sub_80B9C54(s16*, u8); void sub_80B9CDC(s16*, u8); diff --git a/include/field_region_map.h b/include/field_region_map.h deleted file mode 100644 index d50f1265c6..0000000000 --- a/include/field_region_map.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef GUARD_FIELD_REGION_MAP_H -#define GUARD_FIELD_REGION_MAP_H - -void FieldInitRegionMap(MainCallback callback); - -#endif // GUARD_FIELD_REGION_MAP_H diff --git a/src/battle_transition.c b/src/battle_transition.c index fc8c0eeeee..759f15eeee 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1,25 +1,25 @@ #include "global.h" #include "battle_transition.h" -#include "unk_transition.h" -#include "main.h" -#include "overworld.h" -#include "task.h" -#include "palette.h" -#include "trig.h" -#include "field_effect.h" +#include "bg.h" +#include "decompress.h" #include "field_camera.h" +#include "field_effect.h" +#include "gpu_regs.h" +#include "main.h" +#include "malloc.h" +#include "overworld.h" +#include "palette.h" #include "random.h" -#include "sprite.h" +#include "scanline_effect.h" #include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" +#include "unk_transition.h" +#include "util.h" +#include "constants/field_effects.h" #include "constants/songs.h" #include "constants/trainers.h" -#include "field_camera.h" -#include "scanline_effect.h" -#include "malloc.h" -#include "gpu_regs.h" -#include "decompress.h" -#include "bg.h" -#include "util.h" struct TransitionData { diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 76394e9373..b17ffad33c 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -5,6 +5,7 @@ #include "script.h" #include "sound.h" #include "task.h" +#include "constants/field_effects.h" #include "constants/flags.h" #include "constants/maps.h" #include "constants/songs.h" diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 048b02d2d1..93be006ea8 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -18,10 +18,12 @@ #include "random.h" #include "rom_818CFC8.h" #include "sprite.h" +#include "task.h" #include "trainer_see.h" #include "util.h" #include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" +#include "constants/field_effects.h" // this file was known as evobjmv.c in Game Freak's original source diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 3451ad22d1..ad4c7ca3d1 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -558,8 +558,7 @@ static bool8 TryStartCoordEventScript(struct MapPosition *position) static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior) { - s16 x; - s16 y; + s16 x, y; if (MetatileBehavior_IsCrackedFloorHole(metatileBehavior)) { diff --git a/src/field_effect.c b/src/field_effect.c index 594d75c954..2ec5edf1eb 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2,6 +2,7 @@ #include "decompress.h" #include "event_object_movement.h" #include "field_camera.h" +#include "field_control_avatar.h" #include "field_effect.h" #include "field_effect_helpers.h" #include "field_player_avatar.h" @@ -24,6 +25,7 @@ #include "trainer_pokemon_sprites.h" #include "trig.h" #include "util.h" +#include "constants/field_effects.h" #include "constants/event_object_movement_constants.h" #include "constants/rgb.h" #include "constants/songs.h" @@ -34,13 +36,213 @@ EWRAM_DATA s32 gFieldEffectArguments[8] = {0}; // Static type declarations +static void Task_PokecenterHeal(u8 taskId); +static void PokecenterHealEffect_0(struct Task *); +static void PokecenterHealEffect_1(struct Task *); +static void PokecenterHealEffect_2(struct Task *); +static void PokecenterHealEffect_3(struct Task *); + +static void Task_HallOfFameRecord(u8 taskId); +static void HallOfFameRecordEffect_0(struct Task *); +static void HallOfFameRecordEffect_1(struct Task *); +static void HallOfFameRecordEffect_2(struct Task *); +static void HallOfFameRecordEffect_3(struct Task *); + +static u8 CreatePokeballGlowSprite(s16, s16, s16, u16); +static void SpriteCB_PokeballGlowEffect(struct Sprite *); +static void PokeballGlowEffect_0(struct Sprite *); +static void PokeballGlowEffect_1(struct Sprite *); +static void PokeballGlowEffect_2(struct Sprite *); +static void PokeballGlowEffect_3(struct Sprite *); +static void PokeballGlowEffect_4(struct Sprite *); +static void PokeballGlowEffect_5(struct Sprite *); +static void PokeballGlowEffect_6(struct Sprite *); +static void PokeballGlowEffect_7(struct Sprite *); + +static u8 PokecenterHealEffectHelper(s16, s16); +static void HallOfFameRecordEffectHelper(s16, s16, s16, u8); + +static void mapldr_080842E8(void); +static void task00_8084310(u8); +static void mapldr_08084390(void); +static void c3_080843F8(u8); + +static void sub_80B6B94(u8); +static bool8 sub_80B6BCC(struct Task *); +static bool8 sub_80B6C74(struct Task *); +static bool8 sub_80B6C90(struct Task *); +static bool8 sub_80B6D04(struct Task *); +static bool8 sub_80B6DBC(struct Task *); +static bool8 sub_80B6DD8(struct Task *); +static bool8 sub_80B6E18(struct Task *); + +static void sub_80B6E88(u8); +static bool8 sub_80B6EC0(struct Task *); +static bool8 sub_80B6EE0(struct Task *); +static bool8 sub_80B6F50(struct Task *); +static bool8 sub_80B6F74(struct Task *); +static bool8 sub_80B6F84(struct Task *); +static bool8 sub_80B6FA8(struct Task *); + +static void sub_80B6FB8(struct Task *); +static void sub_80B7004(struct Task *); +static void sub_80B7050(void); +static void sub_80B7060(void); +static void sub_80B70B4(void); +static void sub_80B70DC(u8); + +static bool8 sub_80B7114(struct Task *); +static bool8 sub_80B7190(struct Task *); +static bool8 sub_80B71D0(struct Task *); +static bool8 sub_80B7230(struct Task *); +static bool8 sub_80B7270(struct Task *); +static bool8 sub_80B72D0(struct Task *); +static bool8 sub_80B72F4(struct Task *); + +static void sub_80B7384(u8); +static bool8 sub_80B73D0(struct Task *, struct EventObject *); +static bool8 waterfall_1_do_anim_probably(struct Task *, struct EventObject *); +static bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct EventObject *); +static bool8 sub_80B7450(struct Task *, struct EventObject *); +static bool8 sub_80B7478(struct Task *, struct EventObject *); + +static void Task_Dive(u8); +static bool8 dive_1_lock(struct Task *); +static bool8 dive_2_unknown(struct Task *); +static bool8 dive_3_unknown(struct Task *); + +static void sub_80B75F0(u8); +static bool8 sub_80B764C(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7684(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B76B8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7704(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B77F8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7814(struct Task *, struct EventObject *, struct Sprite *); + +static void mapldr_080851BC(void); +static void sub_80B7890(u8); + +static bool8 sub_80B78EC(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B791C(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7968(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B79BC(struct Task *, struct EventObject *, struct Sprite *); + +static void sub_80B7A8C(u8); + +static bool8 sub_80B7AE8(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7B18(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *); +static bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *); + +static void DoEscapeRopeFieldEffect(u8); +static void EscapeRopeFieldEffect_Step0(struct Task *); +static void EscapeRopeFieldEffect_Step1(struct Task *); + +static void mapldr_080859D4(void); +static void sub_80B7E94(u8); + +static void sub_80B7EC4(struct Task *); +static void sub_80B7EE8(struct Task *); + +static void ExecuteTeleportFieldEffectTask(u8); +static void TeleportFieldEffectTask1(struct Task*); +static void TeleportFieldEffectTask2(struct Task*); +static void TeleportFieldEffectTask3(struct Task*); +static void TeleportFieldEffectTask4(struct Task*); + +static void mapldr_08085D88(void); +static void sub_80B8250(u8); + +static void sub_80B8280(struct Task *); +static void sub_80B830C(struct Task *); +static void sub_80B8410(struct Task *); + +static void sub_80B8554(u8); +static void sub_80B8584(struct Task *); +static void sub_80B85F8(struct Task *); +static void sub_80B8660(struct Task *); +static void sub_80B86EC(struct Task *); +static void sub_80B871C(struct Task *); +static void sub_80B8770(struct Task *); +static void overworld_bg_setup_2(struct Task *); + +static void sub_80B880C(void); +static void sub_80B8874(u16); + +static void sub_80B88B4(u8); +static void sub_80B88E4(struct Task *); +static void sub_80B8920(struct Task *); +static void sub_80B898C(struct Task *); +static void sub_80B89DC(struct Task *); +static void sub_80B8A0C(struct Task *); +static void sub_80B8A44(struct Task *); +static void sub_80B8A64(struct Task *); + +static void sub_80B8AE0(void); +static void sub_80B8B28(struct Task *); +static bool8 sub_80B8B38(struct Task *); +static bool8 sub_80B8BF0(struct Task *); + +static u8 sub_80B8C60(u32, u32, u32); +static void sub_80B8CC0(struct Sprite *); +static void sub_80B8D04(struct Sprite *); +static void sub_80B8D20(struct Sprite *); + +static void sub_80B8D84(u8); +static void sub_80B8DB4(struct Task *); +static void sub_80B8E14(struct Task *); +static void sub_80B8E60(struct Task *); +static void sub_80B8EA8(struct Task *); +static void sub_80B8F24(struct Task *); + +static void sub_80B9128(struct Sprite *); + +static void sub_80B91D4(u8); +static void sub_80B9204(struct Task *); +static void sub_80B925C(struct Task *); +static void sub_80B92A0(struct Task *); +static void sub_80B92F8(struct Task *); +static void sub_80B933C(struct Task *); +static void sub_80B9390(struct Task *); +static void sub_80B9418(struct Task *); +static void sub_80B9474(struct Task *); +static void sub_80B9494(struct Task *); + +static u8 sub_80B94C4(void); +static u8 sub_80B9508(u8); +static void sub_80B9524(u8); +static void sub_80B9560(u8, u8); +static void sub_80B957C(struct Sprite *); +static void sub_80B963C(struct Sprite *); + +static void sub_80B97D4(u8); +static void sub_80B9804(struct Task *); +static void sub_80B98B8(struct Task *); +static void sub_80B9924(struct Task *); +static void sub_80B9978(struct Task *); +static void sub_80B99F0(struct Task *); +static void sub_80B9A28(struct Task *); +static void sub_80B9A60(struct Task *); + +static void sub_80B9BE8(u8 taskId); +static void sub_80B9DB8(struct Sprite* sprite); +static void sub_80B9EDC(u8 taskId); + // Static RAM declarations static IWRAM_DATA u8 sActiveList[32]; -// Static ROM declarations +// External declarations extern u8 *gFieldEffectScriptPointers[]; +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; +extern void sub_81555D8(u8, u8); +extern void pal_fill_for_maplights(void); +extern void sub_80E1558(u8); +extern void sub_80E1570(void); +extern bool8 sub_80E1584(void); +extern void sub_80AF0B4(void); // .rodata const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); @@ -808,10 +1010,6 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) } #endif -void Task_PokecenterHeal(u8 taskId); -u8 CreatePokeballGlowSprite(s16, s16, s16, u16); -u8 PokecenterHealEffectHelper(s16, s16); - bool8 FldEff_PokecenterHeal(void) { u8 nPokemon; @@ -827,21 +1025,21 @@ bool8 FldEff_PokecenterHeal(void) return FALSE; } -void Task_PokecenterHeal(u8 taskId) +static void Task_PokecenterHeal(u8 taskId) { struct Task *task; task = &gTasks[taskId]; gUnknown_0855C364[task->data[0]](task); } -void PokecenterHealEffect_0(struct Task *task) +static void PokecenterHealEffect_0(struct Task *task) { task->data[0]++; task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1); task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]); } -void PokecenterHealEffect_1(struct Task *task) +static void PokecenterHealEffect_1(struct Task *task) { if (gSprites[task->data[6]].data[0] > 1) { @@ -850,7 +1048,7 @@ void PokecenterHealEffect_1(struct Task *task) } } -void PokecenterHealEffect_2(struct Task *task) +static void PokecenterHealEffect_2(struct Task *task) { if (gSprites[task->data[6]].data[0] > 4) { @@ -858,7 +1056,7 @@ void PokecenterHealEffect_2(struct Task *task) } } -void PokecenterHealEffect_3(struct Task *task) +static void PokecenterHealEffect_3(struct Task *task) { if (gSprites[task->data[6]].data[0] > 6) { @@ -868,9 +1066,6 @@ void PokecenterHealEffect_3(struct Task *task) } } -void Task_HallOfFameRecord(u8 taskId); -void HallOfFameRecordEffectHelper(s16, s16, s16, u8); - bool8 FldEff_HallOfFameRecord(void) { u8 nPokemon; @@ -884,14 +1079,14 @@ bool8 FldEff_HallOfFameRecord(void) return FALSE; } -void Task_HallOfFameRecord(u8 taskId) +static void Task_HallOfFameRecord(u8 taskId) { struct Task *task; task = &gTasks[taskId]; gUnknown_0855C374[task->data[0]](task); } -void HallOfFameRecordEffect_0(struct Task *task) +static void HallOfFameRecordEffect_0(struct Task *task) { u8 taskId; task->data[0]++; @@ -904,7 +1099,7 @@ void HallOfFameRecordEffect_0(struct Task *task) HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1); } -void HallOfFameRecordEffect_1(struct Task *task) +static void HallOfFameRecordEffect_1(struct Task *task) { if (gSprites[task->data[6]].data[0] > 1) { @@ -913,7 +1108,7 @@ void HallOfFameRecordEffect_1(struct Task *task) } } -void HallOfFameRecordEffect_2(struct Task *task) +static void HallOfFameRecordEffect_2(struct Task *task) { if (gSprites[task->data[6]].data[0] > 4) { @@ -921,7 +1116,7 @@ void HallOfFameRecordEffect_2(struct Task *task) } } -void HallOfFameRecordEffect_3(struct Task *task) +static void HallOfFameRecordEffect_3(struct Task *task) { if (gSprites[task->data[6]].data[0] > 6) { @@ -931,9 +1126,8 @@ void HallOfFameRecordEffect_3(struct Task *task) } } -void SpriteCB_PokeballGlowEffect(struct Sprite *); -u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) +static u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) { u8 spriteId; struct Sprite *sprite; @@ -947,12 +1141,12 @@ u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) return spriteId; } -void SpriteCB_PokeballGlowEffect(struct Sprite *sprite) +static void SpriteCB_PokeballGlowEffect(struct Sprite *sprite) { gUnknown_0855C384[sprite->data[0]](sprite); } -void PokeballGlowEffect_0(struct Sprite *sprite) +static void PokeballGlowEffect_0(struct Sprite *sprite) { u8 endSpriteId; if (sprite->data[1] == 0 || (--sprite->data[1]) == 0) @@ -972,7 +1166,7 @@ void PokeballGlowEffect_0(struct Sprite *sprite) } } -void PokeballGlowEffect_1(struct Sprite *sprite) +static void PokeballGlowEffect_1(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -987,7 +1181,7 @@ void PokeballGlowEffect_1(struct Sprite *sprite) } } -void PokeballGlowEffect_2(struct Sprite *sprite) +static void PokeballGlowEffect_2(struct Sprite *sprite) { u8 phase; if ((--sprite->data[1]) == 0) @@ -1017,7 +1211,7 @@ void PokeballGlowEffect_2(struct Sprite *sprite) } } -void PokeballGlowEffect_3(struct Sprite *sprite) +static void PokeballGlowEffect_3(struct Sprite *sprite) { u8 phase; if ((--sprite->data[1]) == 0) @@ -1039,7 +1233,7 @@ void PokeballGlowEffect_3(struct Sprite *sprite) MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0855C3BC[phase], gUnknown_0855C3C0[phase], gUnknown_0855C3C4[phase]); } -void PokeballGlowEffect_4(struct Sprite *sprite) +static void PokeballGlowEffect_4(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -1047,12 +1241,12 @@ void PokeballGlowEffect_4(struct Sprite *sprite) } } -void PokeballGlowEffect_5(struct Sprite *sprite) +static void PokeballGlowEffect_5(struct Sprite *sprite) { sprite->data[0]++; } -void PokeballGlowEffect_6(struct Sprite *sprite) +static void PokeballGlowEffect_6(struct Sprite *sprite) { if (sprite->data[5] == 0 || IsFanfareTaskInactive()) { @@ -1060,7 +1254,7 @@ void PokeballGlowEffect_6(struct Sprite *sprite) } } -void PokeballGlowEffect_7(struct Sprite *sprite) +static void PokeballGlowEffect_7(struct Sprite *sprite) { } @@ -1072,7 +1266,7 @@ void SpriteCB_PokeballGlow(struct Sprite *sprite) } } -u8 PokecenterHealEffectHelper(s16 x, s16 y) +static u8 PokecenterHealEffectHelper(s16 x, s16 y) { u8 spriteIdAtEnd; struct Sprite *sprite; @@ -1098,7 +1292,7 @@ void SpriteCB_PokecenterMonitor(struct Sprite *sprite) } } -void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) +static void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) { u8 spriteIdAtEnd; if (!a3) @@ -1130,10 +1324,6 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *sprite) } } -void mapldr_080842E8(void); -void mapldr_08084390(void); -void task00_8084310(u8); -void c3_080843F8(u8); void sub_80B69DC(void) { @@ -1141,7 +1331,7 @@ void sub_80B69DC(void) gFieldCallback = mapldr_080842E8; } -void mapldr_080842E8(void) +static void mapldr_080842E8(void) { pal_fill_black(); CreateTask(task00_8084310, 0); @@ -1150,7 +1340,7 @@ void mapldr_080842E8(void) gFieldCallback = NULL; } -void task00_8084310(u8 taskId) +static void task00_8084310(u8 taskId) { struct Task *task; task = &gTasks[taskId]; @@ -1178,7 +1368,7 @@ void task00_8084310(u8 taskId) } } -void mapldr_08084390(void) +static void mapldr_08084390(void) { Overworld_PlaySpecialMapMusic(); pal_fill_black(); @@ -1193,7 +1383,7 @@ void mapldr_08084390(void) gFieldCallback = NULL; } -void c3_080843F8(u8 taskId) +static void c3_080843F8(u8 taskId) { struct Task *task; task = &gTasks[taskId]; @@ -1214,11 +1404,6 @@ void c3_080843F8(u8 taskId) } } -extern void pal_fill_for_maplights(void); -void sub_80B6B94(u8); -extern void CameraObjectReset2(void); -extern void CameraObjectReset1(void); - void sub_80B6B68(void) { Overworld_PlaySpecialMapMusic(); @@ -1229,14 +1414,14 @@ void sub_80B6B68(void) gFieldCallback = NULL; } -void sub_80B6B94(u8 taskId) +static void sub_80B6B94(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3C8[task->data[0]](task)); // return code signifies whether to continue blocking here } -bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] +static bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] { struct EventObject *playerObject; struct Sprite *playerSprite; @@ -1254,7 +1439,7 @@ bool8 sub_80B6BCC(struct Task *task) // gUnknown_0855C3C8[0] return TRUE; } -bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] +static bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] { if (IsWeatherNotFadingIn()) { @@ -1263,7 +1448,7 @@ bool8 sub_80B6C74(struct Task *task) // gUnknown_0855C3C8[1] return FALSE; } -bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] +static bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] { struct Sprite *sprite; s16 centerToCornerVecY; @@ -1278,7 +1463,7 @@ bool8 sub_80B6C90(struct Task *task) // gUnknown_0855C3C8[2] return FALSE; } -bool8 sub_80B6D04(struct Task *task) +static bool8 sub_80B6D04(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -1312,7 +1497,7 @@ bool8 sub_80B6D04(struct Task *task) return FALSE; } -bool8 sub_80B6DBC(struct Task *task) +static bool8 sub_80B6DBC(struct Task *task) { task->data[0]++; task->data[1] = 4; @@ -1321,7 +1506,7 @@ bool8 sub_80B6DBC(struct Task *task) return TRUE; } -bool8 sub_80B6DD8(struct Task *task) +static bool8 sub_80B6DD8(struct Task *task) { SetCameraPanning(0, task->data[1]); task->data[1] = -task->data[1]; @@ -1337,7 +1522,7 @@ bool8 sub_80B6DD8(struct Task *task) return FALSE; } -bool8 sub_80B6E18(struct Task *task) +static bool8 sub_80B6E18(struct Task *task) { gPlayerAvatar.preventStep = FALSE; ScriptContext2_Disable(); @@ -1348,19 +1533,6 @@ bool8 sub_80B6E18(struct Task *task) return FALSE; } -void sub_80B6E88(u8); -extern void sub_80E1558(u8); -extern void sub_80AF0B4(void); - -void sub_80B6FB8(struct Task *); -void sub_80B7004(struct Task *); -void sub_80B7050(void); -void sub_80B7060(void); -bool8 BGMusicStopped(void); -void sub_80B70B4(void); -void sub_80E1570(void); -void sub_80B70DC(u8); - void sub_80B6E4C(u8 a0, u8 priority) { u8 taskId; @@ -1372,14 +1544,14 @@ void sub_80B6E4C(u8 a0, u8 priority) } } -void sub_80B6E88(u8 taskId) +static void sub_80B6E88(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3E4[task->data[0]](task)); } -bool8 sub_80B6EC0(struct Task *task) +static bool8 sub_80B6EC0(struct Task *task) { FreezeEventObjects(); CameraObjectReset2(); @@ -1388,7 +1560,7 @@ bool8 sub_80B6EC0(struct Task *task) return FALSE; } -bool8 sub_80B6EE0(struct Task *task) +static bool8 sub_80B6EE0(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -1407,7 +1579,7 @@ bool8 sub_80B6EE0(struct Task *task) return FALSE; } -bool8 sub_80B6F50(struct Task *task) +static bool8 sub_80B6F50(struct Task *task) { sub_80B6FB8(task); if (task->data[2] > 3) @@ -1418,14 +1590,14 @@ bool8 sub_80B6F50(struct Task *task) return FALSE; } -bool8 sub_80B6F74(struct Task *task) +static bool8 sub_80B6F74(struct Task *task) { sub_80B6FB8(task); sub_80B7060(); return FALSE; } -bool8 sub_80B6F84(struct Task *task) +static bool8 sub_80B6F84(struct Task *task) { sub_80B7004(task); if (task->data[2] > 3) @@ -1436,14 +1608,14 @@ bool8 sub_80B6F84(struct Task *task) return FALSE; } -bool8 sub_80B6FA8(struct Task *task) +static bool8 sub_80B6FA8(struct Task *task) { sub_80B7004(task); sub_80B7060(); return FALSE; } -void sub_80B6FB8(struct Task *task) +static void sub_80B6FB8(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1456,7 +1628,7 @@ void sub_80B6FB8(struct Task *task) } } -void sub_80B7004(struct Task *task) +static void sub_80B7004(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1469,13 +1641,13 @@ void sub_80B7004(struct Task *task) } } -void sub_80B7050(void) +static void sub_80B7050(void) { music_something(); sub_80AF0B4(); } -void sub_80B7060(void) +static void sub_80B7060(void) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -1487,7 +1659,7 @@ void sub_80B7060(void) } } -void sub_80B70B4(void) +static void sub_80B70B4(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -1496,14 +1668,14 @@ void sub_80B70B4(void) gFieldCallback = NULL; } -void sub_80B70DC(u8 taskId) +static void sub_80B70DC(u8 taskId) { struct Task *task; task = &gTasks[taskId]; while (gUnknown_0855C3FC[task->data[0]](task)); } -bool8 sub_80B7114(struct Task *task) +static bool8 sub_80B7114(struct Task *task) { struct EventObject *eventObject; s16 x; @@ -1528,7 +1700,7 @@ bool8 sub_80B7114(struct Task *task) return TRUE; } -bool8 sub_80B7190(struct Task *task) +static bool8 sub_80B7190(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1538,7 +1710,7 @@ bool8 sub_80B7190(struct Task *task) return FALSE; } -bool8 sub_80B71D0(struct Task *task) +static bool8 sub_80B71D0(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1558,7 +1730,7 @@ bool8 sub_80B71D0(struct Task *task) return FALSE; } -bool8 sub_80B7230(struct Task *task) +static bool8 sub_80B7230(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1568,7 +1740,7 @@ bool8 sub_80B7230(struct Task *task) return FALSE; } -bool8 sub_80B7270(struct Task *task) +static bool8 sub_80B7270(struct Task *task) { struct Sprite *sprite; sprite = &gSprites[gPlayerAvatar.spriteId]; @@ -1588,9 +1760,7 @@ bool8 sub_80B7270(struct Task *task) return FALSE; } -extern bool8 sub_80E1584(void); - -bool8 sub_80B72D0(struct Task *task) +static bool8 sub_80B72D0(struct Task *task) { if (sub_80E1584()) { @@ -1601,7 +1771,7 @@ bool8 sub_80B72D0(struct Task *task) return TRUE; } -bool8 sub_80B72F4(struct Task *task) +static bool8 sub_80B72F4(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -1615,8 +1785,6 @@ bool8 sub_80B72F4(struct Task *task) return FALSE; } -void sub_80B7384(u8); - bool8 FldEff_UseWaterfall(void) { u8 taskId; @@ -1626,12 +1794,12 @@ bool8 FldEff_UseWaterfall(void) return FALSE; } -void sub_80B7384(u8 taskId) +static void sub_80B7384(u8 taskId) { while (gUnknown_0855C418[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId])); } -bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) { ScriptContext2_Enable(); gPlayerAvatar.preventStep = TRUE; @@ -1639,7 +1807,7 @@ bool8 sub_80B73D0(struct Task *task, struct EventObject *eventObject) return FALSE; } -bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject) +static bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventObject) { ScriptContext2_Enable(); if (!EventObjectIsMovementOverridden(eventObject)) @@ -1652,7 +1820,7 @@ bool8 waterfall_1_do_anim_probably(struct Task *task, struct EventObject *eventO return FALSE; } -bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject) +static bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObject *eventObject) { if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { @@ -1662,14 +1830,14 @@ bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct EventObjec return TRUE; } -bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B7450(struct Task *task, struct EventObject *eventObject) { EventObjectSetHeldMovement(eventObject, GetWalkSlowMovementAction(DIR_NORTH)); task->data[0]++; return FALSE; } -bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) +static bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) { if (!EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1687,9 +1855,6 @@ bool8 sub_80B7478(struct Task *task, struct EventObject *eventObject) return FALSE; } -static void Task_Dive(u8); -extern int dive_warp(struct MapPosition *, u16); - bool8 FldEff_UseDive(void) { u8 taskId; @@ -1705,14 +1870,14 @@ void Task_Dive(u8 taskId) while (gUnknown_0855C42C[gTasks[taskId].data[0]](&gTasks[taskId])); } -bool8 dive_1_lock(struct Task *task) +static bool8 dive_1_lock(struct Task *task) { gPlayerAvatar.preventStep = TRUE; task->data[0]++; return FALSE; } -bool8 dive_2_unknown(struct Task *task) +static bool8 dive_2_unknown(struct Task *task) { ScriptContext2_Enable(); gFieldEffectArguments[0] = task->data[15]; @@ -1721,7 +1886,7 @@ bool8 dive_2_unknown(struct Task *task) return FALSE; } -bool8 dive_3_unknown(struct Task *task) +static bool8 dive_3_unknown(struct Task *task) { struct MapPosition mapPosition; PlayerGetDestCoords(&mapPosition.x, &mapPosition.y); @@ -1734,20 +1899,17 @@ bool8 dive_3_unknown(struct Task *task) return FALSE; } -void sub_80B75F0(u8); -void mapldr_080851BC(void); - void sub_80B75D8(u8 priority) { CreateTask(sub_80B75F0, priority); } -void sub_80B75F0(u8 taskId) +static void sub_80B75F0(u8 taskId) { while (gUnknown_0855C438[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { FreezeEventObjects(); CameraObjectReset2(); @@ -1759,7 +1921,7 @@ bool8 sub_80B764C(struct Task *task, struct EventObject *eventObject, struct Spr return TRUE; } -bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { SetCameraPanning(0, task->data[1]); task->data[1] = -task->data[1]; @@ -1772,7 +1934,7 @@ bool8 sub_80B7684(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { sprite->pos2.y = 0; task->data[3] = 1; @@ -1786,7 +1948,7 @@ bool8 sub_80B76B8(struct Task *task, struct EventObject *eventObject, struct Spr return TRUE; } -bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { s16 centerToCornerVecY; SetCameraPanning(0, task->data[1]); @@ -1829,7 +1991,7 @@ bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { music_something(); sub_80AF0B4(); @@ -1837,7 +1999,7 @@ bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -1849,9 +2011,7 @@ bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -void sub_80B7890(u8); - -void mapldr_080851BC(void) +static void mapldr_080851BC(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -1860,12 +2020,12 @@ void mapldr_080851BC(void) CreateTask(sub_80B7890, 0); } -void sub_80B7890(u8 taskId) +static void sub_80B7890(u8 taskId) { while (gUnknown_0855C450[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { CameraObjectReset2(); FreezeEventObjects(); @@ -1875,7 +2035,7 @@ bool8 sub_80B78EC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (IsWeatherNotFadingIn()) { @@ -1889,7 +2049,7 @@ bool8 sub_80B791C(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { sprite = &gSprites[task->data[1]]; if (sprite->animCmdIndex > 1) @@ -1903,7 +2063,7 @@ bool8 sub_80B7968(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1915,8 +2075,6 @@ bool8 sub_80B79BC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; - u8 FldEff_LavaridgeGymWarp(void) { u8 spriteId; @@ -1935,19 +2093,17 @@ void sub_80B7A58(struct Sprite *sprite) } } -void sub_80B7A8C(u8); - void sub_80B7A74(u8 priority) { CreateTask(sub_80B7A8C, priority); } -void sub_80B7A8C(u8 taskId) +static void sub_80B7A8C(u8 taskId) { while(gUnknown_0855C460[gTasks[taskId].data[0]](&gTasks[taskId], &gEventObjects[gPlayerAvatar.eventObjectId], &gSprites[gPlayerAvatar.spriteId])); } -bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { FreezeEventObjects(); CameraObjectReset2(); @@ -1957,7 +2113,7 @@ bool8 sub_80B7AE8(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (EventObjectClearHeldMovementIfFinished(eventObject)) { @@ -1979,7 +2135,7 @@ bool8 sub_80B7B18(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (gSprites[task->data[1]].animCmdIndex == 2) { @@ -1989,7 +2145,7 @@ bool8 sub_80B7B94(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH)) { @@ -2000,10 +2156,7 @@ bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, struct Spr return FALSE; } -static void DoEscapeRopeFieldEffect(u8); -void mapldr_080859D4(void); - -bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) +static bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite) { if (!gPaletteFade.active && BGMusicStopped() == TRUE) { @@ -2089,9 +2242,7 @@ void (*const gUnknown_0855C484[])(struct Task *) = { sub_80B7EE8 }; -void sub_80B7E94(u8); - -void mapldr_080859D4(void) +static void mapldr_080859D4(void) { Overworld_PlaySpecialMapMusic(); pal_fill_for_maplights(); @@ -2102,12 +2253,12 @@ void mapldr_080859D4(void) CreateTask(sub_80B7E94, 0); } -void sub_80B7E94(u8 taskId) +static void sub_80B7E94(u8 taskId) { gUnknown_0855C484[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B7EC4(struct Task *task) +static void sub_80B7EC4(struct Task *task) { if (IsWeatherNotFadingIn()) { @@ -2116,7 +2267,7 @@ void sub_80B7EC4(struct Task *task) } } -void sub_80B7EE8(struct Task *task) +static void sub_80B7EE8(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2144,13 +2295,6 @@ void sub_80B7EE8(struct Task *task) eventObject->invisible ^= 1; } -static void ExecuteTeleportFieldEffectTask(u8); -static void TeleportFieldEffectTask1(struct Task*); -static void TeleportFieldEffectTask2(struct Task*); -static void TeleportFieldEffectTask3(struct Task*); -static void TeleportFieldEffectTask4(struct Task*); -static void mapldr_08085D88(void); - void CreateTeleportFieldEffectTask(void) { CreateTask(ExecuteTeleportFieldEffectTask, 0); @@ -2246,8 +2390,6 @@ static void TeleportFieldEffectTask4(struct Task *task) } } -void sub_80B8250(u8); - static void mapldr_08085D88(void) { Overworld_PlaySpecialMapMusic(); @@ -2266,12 +2408,12 @@ void (*const gUnknown_0855C49C[])(struct Task *) = { sub_80B8410 }; -void sub_80B8250(u8 taskId) +static void sub_80B8250(u8 taskId) { gUnknown_0855C49C[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8280(struct Task *task) +static void sub_80B8280(struct Task *task) { struct Sprite *sprite; s16 centerToCornerVecY; @@ -2290,7 +2432,7 @@ void sub_80B8280(struct Task *task) } } -void sub_80B830C(struct Task *task) +static void sub_80B830C(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2329,7 +2471,7 @@ void sub_80B830C(struct Task *task) } } -void sub_80B8410(struct Task *task) +static void sub_80B8410(struct Task *task) { u8 spinDirections[5] = {1, 3, 4, 2, 1}; struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2347,13 +2489,6 @@ void sub_80B8410(struct Task *task) } } -void sub_80B8554(u8); -void sub_80B88B4(u8); -u8 sub_80B8C60(u32, u32, u32); -void sub_80B880C(void); -void sub_80B8874(u16); -void sub_80B8CC0(struct Sprite *); - bool8 FldEff_FieldMoveShowMon(void) { u8 taskId; @@ -2392,12 +2527,12 @@ void (*const gUnknown_0855C4A8[])(struct Task *) = { overworld_bg_setup_2, }; -void sub_80B8554(u8 taskId) +static void sub_80B8554(u8 taskId) { gUnknown_0855C4A8[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8584(struct Task *task) +static void sub_80B8584(struct Task *task) { task->data[11] = REG_WININ; task->data[12] = REG_WINOUT; @@ -2414,7 +2549,7 @@ void sub_80B8584(struct Task *task) task->data[0]++; } -void sub_80B85F8(struct Task *task) +static void sub_80B85F8(struct Task *task) { u16 offset; u16 delta; @@ -2427,7 +2562,7 @@ void sub_80B85F8(struct Task *task) task->data[0]++; } -void sub_80B8660(struct Task *task) +static void sub_80B8660(struct Task *task) { s16 v0; s16 v2; @@ -2460,7 +2595,7 @@ void sub_80B8660(struct Task *task) } } -void sub_80B86EC(struct Task *task) +static void sub_80B86EC(struct Task *task) { task->data[5] -= 16; if (gSprites[task->data[15]].data[7]) @@ -2469,7 +2604,7 @@ void sub_80B86EC(struct Task *task) } } -void sub_80B871C(struct Task *task) +static void sub_80B871C(struct Task *task) { s16 v2; s16 v3; @@ -2493,7 +2628,7 @@ void sub_80B871C(struct Task *task) } } -void sub_80B8770(struct Task *task) +static void sub_80B8770(struct Task *task) { u16 bg0cnt; bg0cnt = (REG_BG0CNT >> 8) << 11; @@ -2505,7 +2640,7 @@ void sub_80B8770(struct Task *task) task->data[0]++; } -void overworld_bg_setup_2(struct Task *task) +static void overworld_bg_setup_2(struct Task *task) { IntrCallback callback; LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback); @@ -2516,7 +2651,7 @@ void overworld_bg_setup_2(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_80B8554)); } -void sub_80B880C(void) +static void sub_80B880C(void) { struct Task *task; IntrCallback callback; @@ -2531,7 +2666,7 @@ void sub_80B880C(void) SetGpuReg(REG_OFFSET_BG0VOFS, task->data[6]); } -void sub_80B8874(u16 offs) +static void sub_80B8874(u16 offs) { u16 i; u16 *dest; @@ -2542,11 +2677,6 @@ void sub_80B8874(u16 offs) } } -void sub_80B8AE0(void); -bool8 sub_80B8B38(struct Task *); -void sub_80B8B28(struct Task *); -bool8 sub_80B8BF0(struct Task *); - void (*const gUnknown_0855C4C4[])(struct Task *) = { sub_80B88E4, sub_80B8920, @@ -2557,12 +2687,12 @@ void (*const gUnknown_0855C4C4[])(struct Task *) = { sub_80B8A64, }; -void sub_80B88B4(u8 taskId) +static void sub_80B88B4(u8 taskId) { gUnknown_0855C4C4[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B88E4(struct Task *task) +static void sub_80B88E4(struct Task *task) { SetGpuReg(REG_OFFSET_BG0HOFS, task->data[1]); SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); @@ -2571,7 +2701,7 @@ void sub_80B88E4(struct Task *task) task->data[0]++; } -void sub_80B8920(struct Task *task) +static void sub_80B8920(struct Task *task) { u16 offset; u16 delta; @@ -2584,7 +2714,7 @@ void sub_80B8920(struct Task *task) task->data[0]++; } -void sub_80B898C(struct Task *task) +static void sub_80B898C(struct Task *task) { if (sub_80B8B38(task)) { @@ -2596,7 +2726,7 @@ void sub_80B898C(struct Task *task) sub_80B8B28(task); } -void sub_80B89DC(struct Task *task) +static void sub_80B89DC(struct Task *task) { sub_80B8B28(task); if (gSprites[task->data[15]].data[7]) @@ -2605,7 +2735,7 @@ void sub_80B89DC(struct Task *task) } } -void sub_80B8A0C(struct Task *task) +static void sub_80B8A0C(struct Task *task) { sub_80B8B28(task); task->data[3] = task->data[1] & 7; @@ -2615,7 +2745,7 @@ void sub_80B8A0C(struct Task *task) task->data[0]++; } -void sub_80B8A44(struct Task *task) +static void sub_80B8A44(struct Task *task) { sub_80B8B28(task); if (sub_80B8BF0(task)) @@ -2624,7 +2754,7 @@ void sub_80B8A44(struct Task *task) } } -void sub_80B8A64(struct Task *task) +static void sub_80B8A64(struct Task *task) { IntrCallback intrCallback; u16 bg0cnt; @@ -2638,7 +2768,7 @@ void sub_80B8A64(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_80B88B4)); } -void sub_80B8AE0(void) +static void sub_80B8AE0(void) { IntrCallback intrCallback; struct Task *task; @@ -2649,14 +2779,14 @@ void sub_80B8AE0(void) SetGpuReg(REG_OFFSET_BG0VOFS, task->data[2]); } -void sub_80B8B28(struct Task *task) +static void sub_80B8B28(struct Task *task) { task->data[1] -= 16; task->data[3] += 16; } #ifdef NONMATCHING -bool8 sub_80B8B38(struct Task *task) +static bool8 sub_80B8B38(struct Task *task) { u16 i; u16 srcOffs; @@ -2683,7 +2813,7 @@ bool8 sub_80B8B38(struct Task *task) } #else NAKED -bool8 sub_80B8B38(struct Task *task) +static bool8 sub_80B8B38(struct Task *task) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r10\n" @@ -2783,7 +2913,7 @@ bool8 sub_80B8B38(struct Task *task) } #endif -bool8 sub_80B8BF0(struct Task *task) +static bool8 sub_80B8BF0(struct Task *task) { u16 i; u16 dstOffs; @@ -2807,7 +2937,7 @@ bool8 sub_80B8BF0(struct Task *task) return FALSE; } -u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) +static u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) { u16 v0; u8 monSprite; @@ -2823,9 +2953,7 @@ u8 sub_80B8C60(u32 a0, u32 a1, u32 a2) return monSprite; } -void sub_80B8D04(struct Sprite *); - -void sub_80B8CC0(struct Sprite *sprite) +static void sub_80B8CC0(struct Sprite *sprite) { if ((sprite->pos1.x -= 20) <= 0x78) { @@ -2842,9 +2970,7 @@ void sub_80B8CC0(struct Sprite *sprite) } } -void sub_80B8D20(struct Sprite *); - -void sub_80B8D04(struct Sprite *sprite) +static void sub_80B8D04(struct Sprite *sprite) { if ((--sprite->data[1]) == 0) { @@ -2852,7 +2978,7 @@ void sub_80B8D04(struct Sprite *sprite) } } -void sub_80B8D20(struct Sprite *sprite) +static void sub_80B8D20(struct Sprite *sprite) { if (sprite->pos1.x < -0x40) { @@ -2863,8 +2989,6 @@ void sub_80B8D20(struct Sprite *sprite) } } -void sub_80B8D84(u8); - u8 FldEff_UseSurf(void) { u8 taskId; @@ -2883,12 +3007,12 @@ void (*const gUnknown_0855C4E0[])(struct Task *) = { sub_80B8F24, }; -void sub_80B8D84(u8 taskId) +static void sub_80B8D84(u8 taskId) { gUnknown_0855C4E0[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B8DB4(struct Task *task) +static void sub_80B8DB4(struct Task *task) { ScriptContext2_Enable(); FreezeEventObjects(); @@ -2899,7 +3023,7 @@ void sub_80B8DB4(struct Task *task) task->data[0]++; } -void sub_80B8E14(struct Task *task) +static void sub_80B8E14(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2911,7 +3035,7 @@ void sub_80B8E14(struct Task *task) } } -void sub_80B8E60(struct Task *task) +static void sub_80B8E60(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -2923,7 +3047,7 @@ void sub_80B8E60(struct Task *task) } } -void sub_80B8EA8(struct Task *task) +static void sub_80B8EA8(struct Task *task) { struct EventObject *eventObject; if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) @@ -2940,7 +3064,7 @@ void sub_80B8EA8(struct Task *task) } } -void sub_80B8F24(struct Task *task) +static void sub_80B8F24(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3130,8 +3254,6 @@ _080B9050:\n\ } #endif // NONMATCHING -void sub_80B9128(struct Sprite *); - u8 FldEff_NPCFlyOut(void) { u8 spriteId; @@ -3146,7 +3268,7 @@ u8 FldEff_NPCFlyOut(void) return spriteId; } -void sub_80B9128(struct Sprite *sprite) +static void sub_80B9128(struct Sprite *sprite) { struct Sprite *npcSprite; sprite->pos2.x = Cos(sprite->data[2], 0x8c); @@ -3167,15 +3289,6 @@ void sub_80B9128(struct Sprite *sprite) } } -void sub_80B91D4(u8); -extern void sub_81555D8(u8, u8); -u8 sub_80B94C4(void); -bool8 sub_80B9508(u8); -void sub_80B9524(u8); -void sub_80B9560(u8, u8); -void sub_80B957C(struct Sprite *); -void sub_80B963C(struct Sprite *); - u8 FldEff_UseFly(void) { u8 taskId; @@ -3196,12 +3309,12 @@ void (*const gUnknown_0855C4F4[])(struct Task *) = { sub_80B9494, }; -void sub_80B91D4(u8 taskId) +static void sub_80B91D4(u8 taskId) { gUnknown_0855C4F4[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B9204(struct Task *task) +static void sub_80B9204(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3216,7 +3329,7 @@ void sub_80B9204(struct Task *task) } } -void sub_80B925C(struct Task *task) +static void sub_80B925C(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3228,7 +3341,7 @@ void sub_80B925C(struct Task *task) } } -void sub_80B92A0(struct Task *task) +static void sub_80B92A0(struct Task *task) { struct EventObject *eventObject; if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) @@ -3244,7 +3357,7 @@ void sub_80B92A0(struct Task *task) } } -void sub_80B92F8(struct Task *task) +static void sub_80B92F8(struct Task *task) { if (sub_80B9508(task->data[1])) { @@ -3255,7 +3368,7 @@ void sub_80B92F8(struct Task *task) } } -void sub_80B933C(struct Task *task) +static void sub_80B933C(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3267,7 +3380,7 @@ void sub_80B933C(struct Task *task) } } -void sub_80B9390(struct Task *task) +static void sub_80B9390(struct Task *task) { struct EventObject *eventObject; if ((++task->data[2]) >= 8) @@ -3286,7 +3399,7 @@ void sub_80B9390(struct Task *task) } } -void sub_80B9418(struct Task *task) +static void sub_80B9418(struct Task *task) { struct EventObject *eventObject; if ((++task->data[2]) >= 10) @@ -3301,7 +3414,7 @@ void sub_80B9418(struct Task *task) } } -void sub_80B9474(struct Task *task) +static void sub_80B9474(struct Task *task) { if (sub_80B9508(task->data[1])) { @@ -3310,7 +3423,7 @@ void sub_80B9474(struct Task *task) } } -void sub_80B9494(struct Task *task) +static void sub_80B9494(struct Task *task) { if (!gPaletteFade.active) { @@ -3319,7 +3432,7 @@ void sub_80B9494(struct Task *task) } } -u8 sub_80B94C4(void) +static u8 sub_80B94C4(void) { u8 spriteId; struct Sprite *sprite; @@ -3331,12 +3444,12 @@ u8 sub_80B94C4(void) return spriteId; } -u8 sub_80B9508(u8 spriteId) +static u8 sub_80B9508(u8 spriteId) { return gSprites[spriteId].data[7]; } -void sub_80B9524(u8 spriteId) +static void sub_80B9524(u8 spriteId) { struct Sprite *sprite; sprite = &gSprites[spriteId]; @@ -3349,7 +3462,7 @@ void sub_80B9524(u8 spriteId) sprite->data[6] = 0x40; } -void sub_80B9560(u8 a0, u8 a1) +static void sub_80B9560(u8 a0, u8 a1) { gSprites[a0].data[6] = a1; } @@ -3371,7 +3484,7 @@ const union AffineAnimCmd *const gSpriteAffineAnimTable_0855C548[] = { SpriteAffineAnim_855C530 }; -void sub_80B957C(struct Sprite *sprite) +static void sub_80B957C(struct Sprite *sprite) { if (sprite->data[7] == 0) { @@ -3404,7 +3517,7 @@ void sub_80B957C(struct Sprite *sprite) } } -void sub_80B963C(struct Sprite *sprite) +static void sub_80B963C(struct Sprite *sprite) { struct Sprite *sprite1; sprite->pos2.x = Cos(sprite->data[2], 0x8c); @@ -3475,8 +3588,6 @@ void sub_80B9794(u8 spriteId) gSprites[spriteId].callback = sub_80B96B0; } -void sub_80B97D4(u8); - u8 FldEff_FlyIn(void) { CreateTask(sub_80B97D4, 0xfe); @@ -3493,12 +3604,12 @@ void (*const gUnknown_0855C550[])(struct Task *) = { sub_80B9A60, }; -void sub_80B97D4(u8 taskId) +static void sub_80B97D4(u8 taskId) { gUnknown_0855C550[gTasks[taskId].data[0]](&gTasks[taskId]); } -void sub_80B9804(struct Task *task) +static void sub_80B9804(struct Task *task) { struct EventObject *eventObject; eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; @@ -3524,7 +3635,7 @@ void sub_80B9804(struct Task *task) } } -void sub_80B98B8(struct Task *task) +static void sub_80B98B8(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -3542,7 +3653,7 @@ void sub_80B98B8(struct Task *task) } } -void sub_80B9924(struct Task *task) +static void sub_80B9924(struct Task *task) { s16 unknown_0855C56C[18] = { -2, @@ -3572,7 +3683,7 @@ void sub_80B9924(struct Task *task) } } -void sub_80B9978(struct Task *task) +static void sub_80B9978(struct Task *task) { struct EventObject *eventObject; struct Sprite *sprite; @@ -3591,7 +3702,7 @@ void sub_80B9978(struct Task *task) } } -void sub_80B99F0(struct Task *task) +static void sub_80B99F0(struct Task *task) { if (EventObjectClearHeldMovementIfFinished(&gEventObjects[gPlayerAvatar.eventObjectId])) { @@ -3600,7 +3711,7 @@ void sub_80B99F0(struct Task *task) } } -void sub_80B9A28(struct Task *task) +static void sub_80B9A28(struct Task *task) { if (sub_80B9508(task->data[1])) { @@ -3610,7 +3721,7 @@ void sub_80B9A28(struct Task *task) } } -void sub_80B9A60(struct Task *task) +static void sub_80B9A60(struct Task *task) { u8 state; struct EventObject *eventObject; @@ -3632,8 +3743,6 @@ void sub_80B9A60(struct Task *task) } } -void sub_80B9BE8(u8 taskId); - bool8 sub_80B9ADC(void) { u8 taskId; @@ -3698,7 +3807,7 @@ void (*const gUnknown_0855C590[])(s16*, u8) = { sub_80B9CDC, }; -void sub_80B9BE8(u8 taskId) +static void sub_80B9BE8(u8 taskId) { s16 *data = gTasks[taskId].data; InstallCameraPanAheadCallback(); @@ -3743,8 +3852,6 @@ void sub_80B9CDC(s16* a0, u8 taskId) } } -void sub_80B9DB8(struct Sprite* sprite); - const struct SpriteFrameImage gSpriteImageTable_855C59C[] = { obj_frame_tiles(gUnknown_0855C170), obj_frame_tiles(gUnknown_0855C190), @@ -3807,7 +3914,7 @@ void sub_80B9D24(struct Sprite* sprite) } } -void sub_80B9DB8(struct Sprite* sprite) +static void sub_80B9DB8(struct Sprite* sprite) { switch (sprite->data[0]) { @@ -3832,8 +3939,6 @@ void sub_80B9DB8(struct Sprite* sprite) DestroySprite(sprite); } -void sub_80B9EDC(u8 taskId); - bool8 sub_80B9E28(struct Sprite* sprite) { u8 eventObjectIdBuffer; @@ -3858,7 +3963,7 @@ bool8 sub_80B9E28(struct Sprite* sprite) return FALSE; } -void sub_80B9EDC(u8 taskId) +static void sub_80B9EDC(u8 taskId) { // BUG: Possible divide by zero s16 *data = gTasks[taskId].data; diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 6f4aaabedb..856f7d5efd 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -10,6 +10,7 @@ #include "sound.h" #include "sprite.h" #include "trig.h" +#include "constants/field_effects.h" #include "constants/songs.h" #define EVENT_OBJ_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index df714d7dba..f0a8da7d7f 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -4,11 +4,10 @@ #include "event_data.h" #include "event_object_movement.h" #include "field_camera.h" -#include "field_player_avatar.h" #include "field_effect.h" #include "field_effect_helpers.h" +#include "field_player_avatar.h" #include "fieldmap.h" -#include "global.fieldmap.h" #include "menu.h" #include "metatile_behavior.h" #include "overworld.h" @@ -25,6 +24,7 @@ #include "constants/abilities.h" #include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" +#include "constants/field_effects.h" #include "constants/flags.h" #include "constants/maps.h" #include "constants/moves.h" @@ -35,39 +35,15 @@ static EWRAM_DATA u8 gUnknown_0203734C = 0; EWRAM_DATA struct EventObject gEventObjects[EVENT_OBJECTS_COUNT] = {}; EWRAM_DATA struct PlayerAvatar gPlayerAvatar = {}; -static void StartStrengthAnim(u8, u8); -static bool8 ShouldJumpLedge(s16, s16, u8); -static bool8 sub_808B1BC(s16, s16, u8); -static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); -static u8 sub_808B238(s16, s16, u8); -static void check_acro_bike_metatile(s16, s16, u8, u8 *); -static void PlayerNotOnBikeCollide(u8); -static void PlayCollisionSoundIfNotFacingWarp(u8 a); -static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); -static void PlayerRun(u8); -static void MovePlayerNotOnBike(u8, u16); -static u8 CheckMovementInputNotOnBike(u8); -static void DoPlayerMatSpin(void); -static void DoPlayerMatJump(void); -static u8 CheckForPlayerAvatarCollision(u8); +// static declarations + static u8 EventObjectCB2_NoMovement2(); -static void sub_808C280(struct EventObject *); static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); static void npc_clear_strange_bits(struct EventObject *); -static void DoPlayerAvatarTransition(void); -static bool8 player_is_anim_in_certain_ranges(void); -static bool8 sub_808B618(void); -static bool8 PlayerIsAnimActive(void); -static bool8 PlayerCheckIfAnimFinishedOrInactive(void); -static bool8 TryDoMetatileBehaviorForcedMovement(); static void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); static void PlayerAllowForcedMovementIfMovingSameDirection(); -static u8 sub_808B028(u8); +static bool8 TryDoMetatileBehaviorForcedMovement(); static u8 GetForcedMovementByMetatileBehavior(); -static void PlayerNotOnBikeNotMoving(u8, u16); -static void PlayerNotOnBikeTurningInPlace(u8, u16); -static void PlayerNotOnBikeMoving(u8, u16); -static void sub_808C750(u8); static bool8 ForcedMovement_None(void); static bool8 ForcedMovement_Slip(void); @@ -87,25 +63,63 @@ static bool8 ForcedMovement_0xBB(void); static bool8 ForcedMovement_0xBC(void); static bool8 ForcedMovement_MuddySlope(void); +static void MovePlayerNotOnBike(u8, u16); +static u8 CheckMovementInputNotOnBike(u8); +static void PlayerNotOnBikeNotMoving(u8, u16); +static void PlayerNotOnBikeTurningInPlace(u8, u16); +static void PlayerNotOnBikeMoving(u8, u16); +static u8 CheckForPlayerAvatarCollision(u8); +static u8 sub_808B028(u8); +static u8 sub_808B164(struct EventObject *, s16, s16, u8, u8); +static bool8 sub_808B1BC(s16, s16, u8); +static bool8 ShouldJumpLedge(s16, s16, u8); +static u8 sub_808B238(s16, s16, u8); +static void check_acro_bike_metatile(s16, s16, u8, u8 *); + +static void DoPlayerAvatarTransition(void); +static void PlayerAvatarTransition_Dummy(struct EventObject *a); static void PlayerAvatarTransition_Normal(struct EventObject *a); static void PlayerAvatarTransition_MachBike(struct EventObject *a); static void PlayerAvatarTransition_AcroBike(struct EventObject *a); static void PlayerAvatarTransition_Surfing(struct EventObject *a); static void PlayerAvatarTransition_Underwater(struct EventObject *a); static void PlayerAvatarTransition_ReturnToField(struct EventObject *a); -static void PlayerAvatarTransition_Dummy(struct EventObject *a); +static bool8 player_is_anim_in_certain_ranges(void); +static bool8 sub_808B618(void); +static bool8 PlayerIsAnimActive(void); +static bool8 PlayerCheckIfAnimFinishedOrInactive(void); + +static void PlayerRun(u8); +static void PlayerNotOnBikeCollide(u8); +static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8); + +static void PlayCollisionSoundIfNotFacingWarp(u8 a); + +static void sub_808C280(struct EventObject *); + +static void StartStrengthAnim(u8, u8); +static void Task_BumpBoulder(u8 taskId); static u8 sub_808C3A4(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); static u8 do_boulder_dust(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); static u8 sub_808C484(struct Task *task, struct EventObject *playerObject, struct EventObject *strengthObject); +static void DoPlayerMatJump(void); +static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject); +static void DoPlayerMatSpin(void); +static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId); static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct EventObject *eventObject); static bool8 PlayerAvatar_SecretBaseMatSpinStep1(struct Task *task, struct EventObject *eventObject); static bool8 PlayerAvatar_SecretBaseMatSpinStep2(struct Task *task, struct EventObject *eventObject); static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct EventObject *eventObject); +static void sub_808C750(u8); +static void taskFF_0805D1D4(u8 taskId); +static void sub_808C814(u8 taskId); + +static void Task_Fishing(u8 taskId); static u8 Fishing1(struct Task *task); static u8 Fishing2(struct Task *task); static u8 Fishing3(struct Task *task); @@ -122,6 +136,11 @@ static u8 Fishing13(struct Task *task); static u8 Fishing14(struct Task *task); static u8 Fishing15(struct Task *task); static u8 Fishing16(struct Task *task); +static void AlignFishingAnimationFrames(void); + +static u8 sub_808D38C(struct EventObject *object, s16 *a1); + +// .rodata static bool8 (*const sForcedMovementTestFuncs[])(u8) = { @@ -283,6 +302,7 @@ static bool8 (*const sPlayerAvatarSecretBaseMatSpin[])(struct Task *, struct Eve }; // .text + void MovementType_Player(struct Sprite *sprite) { UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); @@ -728,18 +748,18 @@ static u8 sub_808B238(s16 x, s16 y, u8 direction) { u8 eventObjectId = GetEventObjectIdByXY(x, y); - if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == 0x57) + if (eventObjectId != 16 && gEventObjects[eventObjectId].graphicsId == EVENT_OBJ_GFX_PUSHABLE_BOULDER) + { + x = gEventObjects[eventObjectId].currentCoords.x; + y = gEventObjects[eventObjectId].currentCoords.y; + MoveCoords(direction, &x, &y); + if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 + && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) { - x = gEventObjects[eventObjectId].currentCoords.x; - y = gEventObjects[eventObjectId].currentCoords.y; - MoveCoords(direction, &x, &y); - if (GetCollisionAtCoords(&gEventObjects[eventObjectId], x, y, direction) == 0 - && MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y)) == 0) - { - StartStrengthAnim(eventObjectId, direction); - return 1; - } + StartStrengthAnim(eventObjectId, direction); + return 1; } + } } return 0; } @@ -981,7 +1001,7 @@ void PlayerGoSpeed4(u8 a) PlayerSetAnimId(GetWalkFastestMovementAction(a), 2); } -void PlayerRun(u8 a) +static void PlayerRun(u8 a) { PlayerSetAnimId(GetPlayerRunMovementAction(a), 2); } @@ -997,13 +1017,13 @@ void PlayerOnBikeCollideWithFarawayIslandMew(u8 a) PlayerSetAnimId(GetWalkInPlaceNormalMovementAction(a), 2); } -void PlayerNotOnBikeCollide(u8 a) +static void PlayerNotOnBikeCollide(u8 a) { PlayCollisionSoundIfNotFacingWarp(a); PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); } -void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a) +static void PlayerNotOnBikeCollideWithFarawayIslandMew(u8 a) { PlayerSetAnimId(GetWalkInPlaceSlowMovementAction(a), 2); } @@ -1450,8 +1470,6 @@ static void sub_808C280(struct EventObject *eventObject) /* Strength */ -static void Task_BumpBoulder(u8 taskId); - static void StartStrengthAnim(u8 a, u8 b) { u8 taskId = CreateTask(Task_BumpBoulder, 0xFF); @@ -1523,8 +1541,6 @@ static bool8 sub_808C484(struct Task *task, struct EventObject *playerObject, st /* Some field effect */ -static void DoPlayerAvatarSecretBaseMatJump(u8 taskId); - static void DoPlayerMatJump(void) { DoPlayerAvatarSecretBaseMatJump(CreateTask(DoPlayerAvatarSecretBaseMatJump, 0xFF)); @@ -1557,8 +1573,6 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject /* Some field effect */ -static void PlayerAvatar_DoSecretBaseMatSpin(u8 taskId); - static void DoPlayerMatSpin(void) { u8 taskId = CreateTask(PlayerAvatar_DoSecretBaseMatSpin, 0xFF); @@ -1632,9 +1646,6 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep3(struct Task *task, struct Event /* Some Field effect */ -static void taskFF_0805D1D4(u8 taskId); -static void sub_808C814(u8 taskId); - static void sub_808C750(u8 a) { u8 taskId; @@ -1699,9 +1710,6 @@ static bool8 (*const sFishingStateFuncs[])(struct Task *) = Fishing16, }; -static void Task_Fishing(u8 taskId); -static void AlignFishingAnimationFrames(void); - #define tStep data[0] #define tFrameCounter data[1] #define tNumDots data[2] @@ -2082,8 +2090,6 @@ static u8 sub_808D080(void) return gUnknown_0203734C; } -static u8 sub_808D38C(struct EventObject *object, s16 *a1); - static void sub_808D094(u8 taskId) { struct EventObject *object = &gEventObjects[gPlayerAvatar.eventObjectId]; diff --git a/src/field_specials.c b/src/field_specials.c index 1834f35231..113f469224 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1,5 +1,4 @@ #include "global.h" -#include "main.h" #include "battle.h" #include "battle_tower.h" #include "cable_club.h" @@ -13,7 +12,6 @@ #include "field_effect.h" #include "field_message_box.h" #include "field_player_avatar.h" -#include "field_region_map.h" #include "field_screen.h" #include "field_specials.h" #include "field_weather.h" @@ -21,6 +19,7 @@ #include "item_icon.h" #include "link.h" #include "list_menu.h" +#include "main.h" #include "malloc.h" #include "match_call.h" #include "menu.h" @@ -46,6 +45,7 @@ #include "wallclock.h" #include "window.h" #include "constants/event_objects.h" +#include "constants/field_effects.h" #include "constants/items.h" #include "constants/maps.h" #include "constants/songs.h" @@ -80,6 +80,7 @@ extern const u16 gEventObjectPalette34[]; extern void LoadPalette(const void *src, u32 offset, u16 size); // incorrect signature, needed to match extern void BlendPalettes(u32, u8, u16); +extern void FieldInitRegionMap(MainCallback callback); void UpdateMovedLilycoveFanClubMembers(void); void sub_813BF60(void); diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 5a91817898..230a95e0b0 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -18,6 +18,7 @@ #include "trig.h" #include "constants/abilities.h" #include "constants/event_objects.h" +#include "constants/field_effects.h" #include "constants/songs.h" extern void ScriptUnfreezeEventObjects(void); diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index 74eb100bca..c9b91f97fe 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -7,6 +7,7 @@ #include "script.h" #include "task.h" #include "constants/event_objects.h" +#include "constants/field_effects.h" // static functions static void FldEff_UseStrength(void); diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index ca95af3824..9951fe581b 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -12,6 +12,7 @@ #include "sprite.h" #include "task.h" #include "wild_encounter.h" +#include "constants/field_effects.h" #include "constants/rgb.h" #include "constants/songs.h" diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index ebf9aa38a7..8562908bd0 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -5,6 +5,7 @@ #include "overworld.h" #include "rom6.h" #include "task.h" +#include "constants/field_effects.h" static void FieldCallback_Teleport(void); static void StartTeleportFieldEffect(void); diff --git a/src/rom6.c b/src/rom6.c index 712ac76e0b..8043730d2b 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -15,6 +15,7 @@ #include "task.h" #include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" +#include "constants/field_effects.h" #include "constants/map_types.h" #include "constants/songs.h" diff --git a/src/trainer_see.c b/src/trainer_see.c index f5e9c300e8..726d898471 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -1,17 +1,18 @@ #include "global.h" -#include "trainer_see.h" #include "battle_setup.h" -#include "pokemon.h" -#include "sprite.h" -#include "field_effect.h" -#include "event_object_movement.h" -#include "field_player_avatar.h" -#include "pokenav.h" -#include "task.h" -#include "util.h" -#include "script.h" #include "event_data.h" +#include "event_object_movement.h" +#include "field_effect.h" +#include "field_player_avatar.h" +#include "pokemon.h" +#include "pokenav.h" +#include "script.h" #include "script_movement.h" +#include "sprite.h" +#include "task.h" +#include "trainer_see.h" +#include "util.h" +#include "constants/field_effects.h" extern bool8 InBattlePyramid(void); extern bool32 InTrainerHill(void); From 269aebaca762b91f7b455dba2534d26b54187ec5 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 13 Nov 2018 15:35:46 -0500 Subject: [PATCH 078/213] update createsprite macro and rename BANK to BATTLER --- asm/macros/battle_anim_script.inc | 14 + data/battle_anim_scripts.s | 5862 ++++++++++++++--------------- include/constants/battle_anim.h | 8 +- src/battle_anim.c | 48 +- src/battle_anim_80A5C6C.c | 10 +- src/battle_anim_sound_tasks.c | 20 +- 6 files changed, 2988 insertions(+), 2974 deletions(-) diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc index 1d5b01de75..78cbf17258 100644 --- a/asm/macros/battle_anim_script.inc +++ b/asm/macros/battle_anim_script.inc @@ -20,6 +20,20 @@ .Lsprite_\@_2: .endm +.macro createsprite2 template, anim_battler, subpriority_offset, argv:vararg + .byte 0x02 + .4byte \template + .if \anim_battler == ANIM_BATTLER_TARGET + .byte 0x80 | (\subpriority_offset & 0x7F) + .else + .byte (\subpriority_offset & 0x7F) + .endif + .byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2 +.Lsprite_\@_1: + .2byte \argv +.Lsprite_\@_2: + .endm + .macro createvisualtask addr, priority, argv:vararg .byte 0x03 .4byte \addr diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index e86c7b7849..82b6c265b4 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -424,207 +424,207 @@ Move_NONE: Move_MIRROR_MOVE: Move_POUND: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_DOUBLE_SLAP: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 choosetwoturnanim DoubleSlapLeft, DoubleSlapRight DoubleSlapContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end DoubleSlapLeft: - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 goto DoubleSlapContinue DoubleSlapRight: - createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 0, 1, 2 goto DoubleSlapContinue Move_POISON_POWDER: loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_STUN_SPORE: loadspritegfx ANIM_TAG_STUN_SPORE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SLEEP_POWDER: loadspritegfx ANIM_TAG_SLEEP_POWDER loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SWIFT: loadspritegfx ANIM_TAG_YELLOW_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1 + createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1 + createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 + createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 18, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1 + createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1 + createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 delay 5 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_STRENGTH: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 + createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 96, 30 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 18, 6, 2, 4 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 16, 12, 1, 1 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, -12, 1, 1 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 3, 4, 1, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_TACKLE: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_BODY_SLAM: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER waitforvisualfinish delay 11 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 26, 0, 0, 5 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_SUPERSONIC: loadspritegfx ANIM_TAG_GOLD_RING - monbg ANIM_ATK_PARTNER - monbgprio_2A ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_2A ANIM_BATTLER_ATTACKER setalpha 12, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1 call Supersonic1 call Supersonic1 call Supersonic1 @@ -632,183 +632,183 @@ Move_SUPERSONIC: call Supersonic1 call Supersonic1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Supersonic1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + createsprite2 gSupersonicWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return Move_SCREECH: loadspritegfx ANIM_TAG_PURPLE_RING - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 3, 0, 2, 1 call Screech1 call Screech1 delay 16 - createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_BATTLER_TARGET waitforvisualfinish end Screech1: playsewithpan SE_W103, SOUND_PAN_ATTACKER - createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + createsprite2 gScreechWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return Move_FLAME_WHEEL: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 0 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 4 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 8 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 12 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 16 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 20 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 24 playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 6 delay 4 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 - createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_TARGET, RGB_RED, 12, 1, 1 playsewithpan SE_W172B, SOUND_PAN_TARGET call FireMoveEffect delay 7 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 9 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end FlameWheel1: @ Unused - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50 + createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 50 delay 4 return Move_PIN_MISSILE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 delay 9 - createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_ICICLE_SPEAR: loadspritegfx ANIM_TAG_ICICLE_SPEAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 delay 9 - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_TAKE_DOWN: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -24, 8, 23, 10, 40, 10 delay 35 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 0, 0, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 2 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_DOUBLE_EDGE: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish delay 10 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 2, 4 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 delay 3 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 0 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -32, 0, 0, 3 waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 0 createvisualtask sub_80D6134, 2, 8, -256, 1, 0 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 1 createvisualtask sub_80D6134, 2, 8, -256, 1, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 waitforvisualfinish end @@ -816,39 +816,39 @@ Move_POISON_STING: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -8, 0, 20 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish call PoisonBubblesEffect waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_TWINEEDLE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 - createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20 - createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -4, 0, -4, 20 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 12, 10, 12, 20 delay 20 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1 + createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 0, -4, 1, 3 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 delay 1 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3 + createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 10, 12, 1, 3 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -862,7 +862,7 @@ Move_FIRE_BLAST: createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK waitforvisualfinish delay 19 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 20, 1 call FireBlast2 delay 3 call FireBlast2 @@ -885,31 +885,31 @@ Move_FIRE_BLAST: waitforvisualfinish end FireBlast1: - createsprite gUnknown_0859551C, 130, 0, 0, 0 - createsprite gUnknown_0859551C, 130, 0, 0, 51 - createsprite gUnknown_0859551C, 130, 0, 0, 102 - createsprite gUnknown_0859551C, 130, 0, 0, 153 - createsprite gUnknown_0859551C, 130, 0, 0, 204 + createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 0 + createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 51 + createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 102 + createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 153 + createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 204 delay 5 return FireBlast2: - createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2 - createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0 - createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0 - createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2 - createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2 + createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 10, 0, -2 + createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 13, -2, 0 + createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 13, 2, 0 + createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 15, -2, 2 + createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 15, 2, 2 return Move_LEECH_SEED: loadspritegfx ANIM_TAG_SEED playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32 + createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 0, 24, 35, -32 delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40 + createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, -16, 24, 35, -40 delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37 + createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 16, 24, 35, -37 delay 12 loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish @@ -918,11 +918,11 @@ Move_LEECH_SEED: Move_EMBER: loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 - createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1 + createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -16, 24, 20, 1 delay 4 - createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1 + createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 20, 1 delay 4 - createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1 + createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 16, 24, 20, 1 delay 16 playsewithpan SE_W172, SOUND_PAN_TARGET call Ember1 @@ -931,29 +931,29 @@ Move_EMBER: end Ember1: - createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1 + createsprite2 gEmberFlareSpriteTemplate, ANIM_BATTLER_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Move_MEGA_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET delay 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50 + createsprite2 gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 call SetImpactBackground - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 2 restorebg @@ -981,22 +981,22 @@ SetImpactContestsBG: Move_MEGA_KICK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET delay 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50 + createsprite2 gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 playsewithpan SE_W025B, SOUND_PAN_TARGET call SetImpactBackground - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 2 restorebg @@ -1006,47 +1006,47 @@ Move_MEGA_KICK: Move_COMET_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 choosetwoturnanim CometPunchLeft, CometPunchRight CometPunchContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end CometPunchLeft: - createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2 - createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, -8, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, 0, 8, 1, 0 goto CometPunchContinue CometPunchRight: - createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2 - createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, -8, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 0, 8, 1, 0 goto CometPunchContinue Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 call SonicBoom1 call SonicBoom1 call SonicBoom1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 10, 1 call SonicBoom2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end SonicBoom1: playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15 + createsprite2 gSonicBoomSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 15 delay 4 return SonicBoom2: - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 2 delay 4 return @@ -1092,15 +1092,15 @@ Move_THUNDERBOLT: createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish delay 20 - createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957E0, ANIM_BATTLER_TARGET, 3, 44, 0, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 playsewithpan SE_W063, SOUND_PAN_TARGET delay 0 createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK @@ -1131,11 +1131,11 @@ Move_THUNDER_WAVE: playsewithpan SE_W086, SOUND_PAN_TARGET delay 20 loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 - createsprite gUnknown_08595840, 130, -16, -16 + createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, -16 delay 4 - createsprite gUnknown_08595840, 130, -16, 0 + createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, 0 delay 4 - createsprite gUnknown_08595840, 130, -16, 16 + createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, 16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish @@ -1144,69 +1144,69 @@ Move_THUNDER_WAVE: Move_BEAT_UP: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 choosetwoturnanim BeatUpLeft, BeatUpRight BeatUpContinue: waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end BeatUpLeft: - createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2 - createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 - createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 0, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue BeatUpRight: - createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2 - createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -20, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2 - createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 0, 1, 2 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue Move_STOMP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595F60, 3, 0, -32, 15 + createsprite2 gUnknown_08595F60, ANIM_BATTLER_ATTACKER, 3, 0, -32, 15 delay 19 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 4, 9, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_TAIL_WHIP: loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end Move_CUT: loadspritegfx ANIM_TAG_CUT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end @@ -1214,31 +1214,31 @@ Move_CUT: Move_HIDDEN_POWER: loadspritegfx ANIM_TAG_RED_ORB playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 waitforvisualfinish delay 30 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(31, 31, 19), 12, 5, 1 delay 4 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 0 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 42 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 84 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 126 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 168 + createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 210 delay 52 setarg 7, -1 playsewithpan SE_W115, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 32 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 64 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 96 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 128 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 160 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 192 + createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 224 end Move_REVERSAL: @@ -1246,32 +1246,32 @@ Move_REVERSAL: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish delay 30 createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE delay 10 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 0 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 42 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 84 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 126 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 168 + createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 210 waitforvisualfinish delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 10, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 end Move_PURSUIT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET fadetobg BG_DARK waitbgfadein delay 0 @@ -1279,7 +1279,7 @@ Move_PURSUIT: choosetwoturnanim PursuitNormal, PursuitOnSwitchout PursuitContinue: waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 0 restorebg @@ -1287,69 +1287,69 @@ PursuitContinue: end PursuitNormal: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue PursuitOnSwitchout: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue Move_SPIKE_CANNON: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 - createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20 - createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20 - createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -8, -8, -8, 20 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 18, 0, 0, 0, 20 + createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 + createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 + createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 7, 1 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_SWORDS_DANCE: loadspritegfx ANIM_TAG_SWORD - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 playsewithpan SE_W014, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 - createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 16, 6, 1, 4 + createsprite2 gBattleAnimSpriteTemplate_8593380, ANIM_BATTLER_ATTACKER, 2, 0, 0 delay 22 createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff delay 1 end Move_PSYCH_UP: loadspritegfx ANIM_TAG_SPIRAL - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 setalpha 12, 8 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 - createsprite gUnknown_08596548, 2, 0, 0, 0, 0 - createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER + createsprite2 gUnknown_08596548, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_BATTLER_ATTACKER delay 127 delay 4 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW delay 30 - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff waitforvisualfinish end @@ -1358,43 +1358,43 @@ Move_DIZZY_PUNCH: loadspritegfx ANIM_TAG_DUCK loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 call DizzyPunch1 - createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, 16, 8, 20, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 16, 0, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 131, 16, 8, 160, -32 - createsprite gUnknown_08595F78, 131, 16, 8, -256, -40 - createsprite gUnknown_08595F78, 131, 16, 8, 128, -16 - createsprite gUnknown_08595F78, 131, 16, 8, 416, -38 - createsprite gUnknown_08595F78, 131, 16, 8, -128, -22 - createsprite gUnknown_08595F78, 131, 16, 8, -384, -31 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 160, -32 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -256, -40 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 128, -16 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 416, -38 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -128, -22 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -384, -31 delay 10 call DizzyPunch1 - createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, -16, -8, 20, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -16, -16, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08595F78, 131, -16, -8, 160, -32 - createsprite gUnknown_08595F78, 131, -16, -8, -256, -40 - createsprite gUnknown_08595F78, 131, -16, -8, 128, -16 - createsprite gUnknown_08595F78, 131, -16, -8, 416, -38 - createsprite gUnknown_08595F78, 131, -16, -8, -128, -22 - createsprite gUnknown_08595F78, 131, -16, -8, -384, -31 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 160, -32 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -256, -40 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 128, -16 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 416, -38 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -128, -22 + createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -384, -31 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end DizzyPunch1: - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 7, 1 return Move_FIRE_SPIN: loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 47, 1 call FireSpinEffect call FireSpinEffect call FireSpinEffect @@ -1402,23 +1402,23 @@ Move_FIRE_SPIN: end FireSpinEffect: - createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 delay 2 return Move_FURY_CUTTER: loadspritegfx ANIM_TAG_CUT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask AnimTask_IsFuryCutterHitRight, 2 @@ -1432,26 +1432,26 @@ FuryCutterContinue: goto FuryCutterStrongest FuryCutterContinue2: delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end FuryCutterLeft: - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 goto FuryCutterContinue FuryCutterRight: - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1 + createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 1 goto FuryCutterContinue FuryCutterMedium: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrong: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrongest: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 Move_SELF_DESTRUCT: @@ -1469,73 +1469,73 @@ Move_SELF_DESTRUCT: end SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1 delay 6 return Move_SLAM: loadspritegfx ANIM_TAG_SLAM_HIT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gUnknown_085928D0, 2, 0, 0 + createsprite2 gUnknown_085928D0, ANIM_BATTLER_ATTACKER, 2, 0, 0 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_VINE_WHIP: loadspritegfx ANIM_TAG_WHIP_HIT playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 delay 6 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085928E8, 130, 0, 0 + createsprite2 gUnknown_085928E8, ANIM_BATTLER_TARGET, 2, 0, 0 delay 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 1 end Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_08592CD8, 2, 0 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, 2, 2 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 waitforvisualfinish end @@ -1543,86 +1543,86 @@ Move_WATERFALL: loadspritegfx ANIM_TAG_WATER_IMPACT loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 23, 1 delay 5 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, 10, 10, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 10, 10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, -15, 0, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -15, 0, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, 20, 10, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 20, 10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, 0, -10, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 0, -10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, -10, 15, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -10, 15, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, 25, 20, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 25, 20, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, -20, 20, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -20, 20, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite gUnknown_08595238, 2, 12, 0, 25, 0 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 12, 0, 25, 0 waitforvisualfinish delay 10 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 5 delay 6 call UnderWaterAttack1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end UnderWaterAttack1: playsewithpan SE_W127, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 - createsprite gUnknown_08597388, 3, 0, 20, 1, 1 - createsprite gUnknown_08595250, 4, 0, 20 - createsprite gUnknown_08595250, 4, 0, 20 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 17, 1 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 20, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 20 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 20 delay 2 - createsprite gUnknown_08597388, 3, 0, 15, 1, 1 - createsprite gUnknown_08595250, 4, 0, 15 - createsprite gUnknown_08595250, 4, 0, 15 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 15, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 15 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 15 delay 2 - createsprite gUnknown_08597388, 3, 0, 10, 1, 1 - createsprite gUnknown_08595250, 4, 0, 10 - createsprite gUnknown_08595250, 4, 0, 10 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 10, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 10 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 10 delay 2 - createsprite gUnknown_08597388, 3, 0, 5, 1, 1 - createsprite gUnknown_08595250, 4, 0, 5 - createsprite gUnknown_08595250, 4, 0, 5 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 5, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 5 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 5 delay 2 - createsprite gUnknown_08597388, 3, 0, 0, 1, 1 - createsprite gUnknown_08595250, 4, 0, 0 - createsprite gUnknown_08595250, 4, 0, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 0 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 0 delay 2 - createsprite gUnknown_08597388, 3, 0, -5, 1, 1 - createsprite gUnknown_08595250, 4, 0, -5 - createsprite gUnknown_08595250, 4, 0, -5 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -5, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -5 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -5 delay 2 - createsprite gUnknown_08597388, 3, 0, -10, 1, 1 - createsprite gUnknown_08595250, 4, 0, -10 - createsprite gUnknown_08595250, 4, 0, -10 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -10, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -10 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -10 delay 2 - createsprite gUnknown_08597388, 3, 0, -15, 1, 1 - createsprite gUnknown_08595250, 4, 0, -15 - createsprite gUnknown_08595250, 4, 0, -15 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -15, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -15 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -15 delay 2 - createsprite gUnknown_08597388, 3, 0, -20, 1, 1 - createsprite gUnknown_08595250, 4, 0, -20 - createsprite gUnknown_08595250, 4, 0, -20 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -20, 1, 1 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -20 + createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -20 return Move_EXPLOSION: loadspritegfx ANIM_TAG_EXPLOSION - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 @@ -1637,19 +1637,19 @@ Move_EXPLOSION: end Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1659,7 +1659,7 @@ Move_DEFENSE_CURL: createvisualtask sub_811489C, 5, 0, 0 createvisualtask sub_815B338, 5 waitforvisualfinish - createsprite gUnknown_085CE338, 2, 0, 6, 0, 1 + createsprite2 gUnknown_085CE338, ANIM_BATTLER_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 waitforvisualfinish @@ -1667,25 +1667,25 @@ Move_DEFENSE_CURL: Move_PROTECT: loadspritegfx ANIM_TAG_PROTECT - monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_28 ANIM_BATTLER_ATTACKER waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 - createsprite gUnknown_08592ADC, 2, 24, 0, 90 + createsprite2 gUnknown_08592ADC, ANIM_BATTLER_ATTACKER, 2, 24, 0, 90 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER end Move_DETECT: loadspritegfx ANIM_TAG_SPARKLE_4 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE delay 18 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 13, 20, -20 + createsprite2 gUnknown_0853EE84, ANIM_BATTLER_ATTACKER, 13, 20, -20 waitforvisualfinish delay 10 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE waitforvisualfinish end @@ -1693,7 +1693,7 @@ Move_DETECT: Move_FRUSTRATION: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetFrustrationPowerLevel, 1 jumpreteq 0, Frustration_Strongest @@ -1702,135 +1702,135 @@ Move_FRUSTRATION: goto Frustration_Weak Frustration_Continue: waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Frustration_Strongest: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 2, 0, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 waitforvisualfinish playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 2, 0, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 10 - createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_BATTLER_ATTACKER delay 5 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 30, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 24, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -24, -16, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 4, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, 19, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, -18, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Strong: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 2, 0, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 createvisualtask sub_815C3A8, 5 delay 7 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Medium: playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859368C, 2, 0, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 goto Frustration_Continue Frustration_Weak: - createsprite gUnknown_085CE4D0, 2, 20, -28 + createsprite2 gUnknown_085CE4D0, ANIM_BATTLER_ATTACKER, 2, 20, -28 waitforvisualfinish delay 10 - createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2 delay 12 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 goto Frustration_Continue Move_SAFEGUARD: loadspritegfx ANIM_TAG_GUARD_RING - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER - createsprite gUnknown_08593C64, 2 + createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, 2 + createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, 2 + createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Move_PAIN_SPLIT: loadspritegfx ANIM_TAG_PAIN_SPLIT - createsprite gUnknown_085CE590, 2, -8, -42, 0 - createsprite gUnknown_085CE590, 130, -8, -42, 1 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, -8, -42, 0 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, -8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 0 createvisualtask sub_815CA20, 2, 1, 0 waitforvisualfinish - createsprite gUnknown_085CE590, 2, -24, -42, 0 - createsprite gUnknown_085CE590, 130, -24, -42, 1 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, -24, -42, 0 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, -24, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 1 createvisualtask sub_815CA20, 2, 1, 1 waitforvisualfinish - createsprite gUnknown_085CE590, 2, 8, -42, 0 - createsprite gUnknown_085CE590, 130, 8, -42, 1 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, 8, -42, 0 + createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, 8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 2 @@ -1840,39 +1840,39 @@ Move_PAIN_SPLIT: Move_VICE_GRIP: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08593590, 2, 0 - createsprite gUnknown_08593590, 2, 1 + createsprite2 gUnknown_08593590, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite2 gUnknown_08593590, ANIM_BATTLER_ATTACKER, 2, 1 delay 9 - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_GUILLOTINE: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_085935D0, 2, 0 - createsprite gUnknown_085935D0, 2, 1 + createsprite2 gUnknown_085935D0, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite2 gUnknown_085935D0, ANIM_BATTLER_ATTACKER, 2, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK delay 9 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 23, 1 delay 0x2E - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff restorebg waitbgfadein @@ -1881,18 +1881,18 @@ Move_GUILLOTINE: Move_PAY_DAY: loadspritegfx ANIM_TAG_COIN loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152 + createsprite2 gUnknown_085934D8, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 1152 waitforvisualfinish playsewithpan SE_W006, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 - createsprite gUnknown_085934F0, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 2 + createsprite2 gUnknown_085934F0, ANIM_BATTLER_ATTACKER, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -1900,45 +1900,45 @@ Move_OUTRAGE: loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 5, 4 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 40, 1 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 0, 3 call Outrage1 call Outrage1 waitforvisualfinish end Outrage1: delay 3 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, -768, 3 return Move_SPARK: @@ -1947,40 +1947,40 @@ Move_SPARK: delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 10 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 20 createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 delay 4 waitforvisualfinish createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 4 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22) call ElectricityEffect @@ -1990,28 +1990,28 @@ Move_SPARK: Move_ATTRACT: loadspritegfx ANIM_TAG_RED_HEART loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 - createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_BATTLER_ATTACKER delay 15 - createsprite gUnknown_085939A0, 131, 20, -8 + createsprite2 gUnknown_085939A0, ANIM_BATTLER_TARGET, 3, 20, -8 waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 160, -32 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -256, -40 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 128, -16 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 416, -38 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -128, -22 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -384, -31 waitforvisualfinish waitplaysewithpan SE_W213B, 0, 15 createvisualtask sub_81062E8, 5 - createsprite gUnknown_085939D0, 40, 16, 256, 0 - createsprite gUnknown_085939D0, 40, 224, 240, 15 - createsprite gUnknown_085939D0, 40, 126, 272, 30 - createsprite gUnknown_085939D0, 40, 80, 224, 45 - createsprite gUnknown_085939D0, 40, 170, 272, 60 - createsprite gUnknown_085939D0, 40, 40, 256, 75 - createsprite gUnknown_085939D0, 40, 112, 256, 90 - createsprite gUnknown_085939D0, 40, 200, 272, 90 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 16, 256, 0 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 224, 240, 15 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 126, 272, 30 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 80, 224, 45 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 170, 272, 60 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 40, 256, 75 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 112, 256, 90 + createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 200, 272, 90 delay 0x4B createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end @@ -2025,22 +2025,22 @@ Move_GROWTH: Growth1: createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_BATTLER_ATTACKER, 0 return Move_WHIRLWIND: loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 - createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 - createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 - createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3 - createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4 - createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, -8, 1, 60, 0 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 60, 1 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1, 60, 2 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 16, 1, 60, 3 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1, 60, 4 + createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 32, 1, 60, 0 delay 5 loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1 delay 0x1D - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 12, 6, 1, 5 delay 7 playsewithpan SE_W081, SOUND_PAN_TARGET createvisualtask sub_80D5DB0, 5, 1, 8 @@ -2049,31 +2049,31 @@ Move_WHIRLWIND: Move_CONFUSE_RAY: loadspritegfx ANIM_TAG_YELLOW_BALL - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER fadetobg BG_GHOST waitbgfadein createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351 - createsprite gUnknown_08596D14, 130, 28, 0, 288 + createsprite2 gUnknown_08596D14, ANIM_BATTLER_TARGET, 2, 28, 0, 288 waitforvisualfinish setalpha 8, 8 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596D2C, 130, 0, -16 + createsprite2 gUnknown_08596D2C, ANIM_BATTLER_TARGET, 2, 0, -16 waitforvisualfinish delay 0 blendoff - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER restorebg waitbgfadein end Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite gUnknown_08592CA0, 40 - createsprite gUnknown_08592CB8, 40, 1 - createsprite gUnknown_08592CB8, 40, 2 - createsprite gUnknown_08592CB8, 40, 3 - createsprite gUnknown_08592CB8, 40, 4 + createsprite2 gUnknown_08592CA0, ANIM_BATTLER_ATTACKER, 40 + createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 1 + createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 2 + createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 3 + createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2081,106 +2081,106 @@ Move_LOCK_ON: Move_MEAN_LOOK: loadspritegfx ANIM_TAG_EYE - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, 2 + createsprite2 gUnknown_085CE104, ANIM_BATTLER_ATTACKER, 2 delay 120 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER waitforvisualfinish end Move_ROCK_THROW: loadspritegfx ANIM_TAG_ROCKS - createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 - createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_TARGET, 2, 6, 1, 15, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, 19, 1, 10, 0 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, -23, 2, -10, 0 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 20, 1 delay 6 - createsprite gUnknown_08596B04, 130, -15, 1, -10, 0 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -15, 1, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, 23, 2, 10, 0 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 23, 2, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end Move_ROCK_SLIDE: loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_DEF_PARTNER - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 - createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 + monbg ANIM_BATTLER_DEF_PARTNER + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 7, 1, 11, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -5, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 5, 0, 6, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 5, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 19, 1, 10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -23, 2, -10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_DEF_PARTNER, 0, 5, 50, 1 delay 2 call RockSlide1 call RockSlide1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end RockSlide1: - createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 28, 1, 10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 28, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -10, 1, -5, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -10, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 10, 0, 6, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 10, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 24, 1, 10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 24, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -32, 2, -10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -32, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 30, 2, 10, 1 + createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 30, 2, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 return Move_THIEF: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET delay 1 fadetobg BG_DARK waitbgfadein setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 6 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 8, 1 waitforvisualfinish delay 20 - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff restorebg waitbgfadein @@ -2189,37 +2189,37 @@ Move_THIEF: Move_BUBBLE_BEAM: loadspritegfx ANIM_TAG_BUBBLE loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 delay 1 call Bulbblebeam1 - createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_BATTLER_TARGET call Bulbblebeam1 call Bulbblebeam1 waitforvisualfinish call WaterBubbleEffect waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Bulbblebeam1: - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 return @@ -2227,7 +2227,7 @@ Bulbblebeam1: Move_ICY_WIND: loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_ICE_SPIKES - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE waitbgfadeout @@ -2242,89 +2242,89 @@ Move_ICY_WIND: delay 0x37 call IcyWindEffect2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER restorebg waitbgfadeout createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK waitbgfadein end IcyWind1: - createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 0, 0, 0, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 10, 0, 10, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, -10, 0, -10, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 15, 0, 15, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, -5, 0, -5, 72, 1 return Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25 + createsprite2 gUnknown_085CE050, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask sub_815A160, 2 delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -12, 104, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -12, 72, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -6, 56, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -6, 88, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 0, 56, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 0, 88, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 6, 72, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 6, 104, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 12, 72, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 12, 56, 1, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 18, 80, 0, 75 + createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end Move_CONVERSION: loadspritegfx ANIM_TAG_CONVERSION - monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 2, -24, -24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, 2, -8, -24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, 2, 8, -24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, 2, 24, -24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 2, -24, -8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, 2, -8, -8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, 2, 8, -8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, 2, 24, -8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 2, -24, 8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, 2, -8, 8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, 2, 8, 8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, 2, 24, 8 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, 2, -24, 24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, 2, -8, 24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, 2, 8, 24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, 2, 24, 24 + createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 @@ -2332,33 +2332,33 @@ Move_CONVERSION: createvisualtask sub_81022D4, 5 waitforvisualfinish delay 1 - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Move_CONVERSION_2: loadspritegfx ANIM_TAG_CONVERSION - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, 2, 24, 24, 135 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, -24, 60 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, -24, 65 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, -24, 70 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, -24, 75 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, -8, 80 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, -8, 85 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, -8, 90 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 95 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, 8, 100 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, 8, 105 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, 8, 110 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 115 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, 24, 120 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, 24, 125 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, 24, 130 + createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, 24, 135 createvisualtask sub_81023E0, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET @@ -2377,44 +2377,44 @@ Move_CONVERSION_2: delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_ROLLING_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 6 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite2 gUnknown_08595EE0, ANIM_BATTLER_ATTACKER, 2, -24, 0, 48, 10, 160, 0 delay 5 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8 - clearmonbg ANIM_TARGET + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 8 + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592CD8, 2, 0 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 2, 2 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end @@ -2422,17 +2422,17 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, 2, 0 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 - createsprite gUnknown_08592F44, 132, 0, 0, 10 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 0, 0, 10 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 2, 2 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end @@ -2443,21 +2443,21 @@ Move_FURY_ATTACK: createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft FuryAttackContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 waitforvisualfinish end FuryAttackRight: - createsprite gUnknown_08592F44, 132, 8, 8, 10 + createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 8, 8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, 132, -8, -8, 10 + createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, -8, -8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue @@ -2471,50 +2471,50 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, 2, 0 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 - createsprite gUnknown_08592F44, 132, 0, 0, 12 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 0, 2, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 2, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -4, 3, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -4, 3, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -8, -5, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -8, -5, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 4, -12, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 4, -12, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 16, 0, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 16, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 5, 18, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 5, 18, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -17, 12, 1, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -17, 12, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -21, -15, 1, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -21, -15, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 8, -27, 1, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 8, -27, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 32, 0, 1, 2 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, 2, 2 + createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2533,51 +2533,51 @@ Move_THRASH: loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_8104C38, 2 createvisualtask sub_8104CA4, 2 - createsprite gUnknown_08595EB0, 131, 1, 10, 0 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET delay 28 - createsprite gUnknown_08595EB0, 131, 1, 10, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 28 - createsprite gUnknown_08595EB0, 131, 1, 10, 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 + createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: loadspritegfx ANIM_TAG_MUSIC_NOTES - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, 130, 7, 0, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, 130, 6, 1, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, 130, 1, 2, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, 130, 2, 3, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, 130, 3, 0, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, 130, 5, 2, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, 130, 6, 3, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 0, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, 130, 1, 2, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, 130, 5, 3, 12 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8102CA0, 2 waitforvisualfinish end @@ -2585,14 +2585,14 @@ Move_SING: Move_LOW_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite2 gUnknown_08595EE0, ANIM_BATTLER_TARGET, 2, -24, 28, 40, 8, 160, 0 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 8, 1, 2 createvisualtask sub_80D6134, 2, 6, 384, 1, 2 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 4 end Move_EARTHQUAKE: @@ -2600,9 +2600,9 @@ Move_EARTHQUAKE: createvisualtask sub_81152DC, 5, 4, 10, 50 playsewithpan SE_W089, 0 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 end Move_FISSURE: @@ -2613,11 +2613,11 @@ Move_FISSURE: delay 8 call Fissure1 delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure2 delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure1 delay 50 @@ -2633,18 +2633,18 @@ Move_FISSURE: end Fissure1: - createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24 - createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 12, -48, -16, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -16, -10, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -52, -18, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -32, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return Fissure2: - createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24 - createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 12, -24, -16, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -38, -10, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -20, -18, 24 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -36, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return @@ -2655,9 +2655,9 @@ DigEnd: DigSetUp: loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_DIRT_MOUND - createsprite gUnknown_08597214, 1, 0, 0, 180 - createsprite gUnknown_08597214, 1, 0, 1, 180 - monbg_22 ANIM_ATTACKER + createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 0, 180 + createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 1, 180 + monbg_22 ANIM_BATTLER_ATTACKER delay 1 createvisualtask sub_8114CBC, 2, 0 delay 6 @@ -2667,7 +2667,7 @@ DigSetUp: call DigSetUp1 call DigSetUp1 waitforvisualfinish - clearmonbg_23 ANIM_ATTACKER + clearmonbg_23 ANIM_BATTLER_ATTACKER delay 1 createvisualtask sub_8114CBC, 2, 1 goto DigEnd @@ -2676,22 +2676,22 @@ DigUnleash: loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_8114F14, 2, 0 waitforvisualfinish - monbg ANIM_ATTACKER - createsprite gUnknown_08597214, 1, 0, 0, 48 - createsprite gUnknown_08597214, 1, 0, 1, 48 + monbg ANIM_BATTLER_ATTACKER + createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 0, 48 + createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 1, 48 delay 1 createvisualtask sub_8114F14, 2, 1 delay 16 - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_ATTACKER - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER goto DigEnd DigSetUp1: - createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18 - createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18 - createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18 - createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 12, 4, -16, 18 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 16, 4, -10, 18 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 1, 14, 4, -18, 18 + createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 1, 12, 4, -16, 18 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 return @@ -2707,9 +2707,9 @@ Move_MEDITATE: end Move_AGILITY: - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 4, 4 createvisualtask sub_81169C0, 2, 0, 4, 7, 10 playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 @@ -2722,24 +2722,24 @@ Move_AGILITY: playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff delay 1 end Move_QUICK_ATTACK: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 4 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff waitforvisualfinish end @@ -2747,22 +2747,22 @@ Move_QUICK_ATTACK: Move_RAGE: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 - createsprite gUnknown_0859368C, 2, 0, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_ATTACKER, RGB_RED, 10, 0, 2 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, -20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER delay 20 - createsprite gUnknown_0859368C, 2, 0, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET end Move_TELEPORT: @@ -2777,7 +2777,7 @@ Move_TELEPORT: Move_DOUBLE_TEAM: createvisualtask sub_81029B4, 2 setalpha 12, 8 - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 32 playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -2796,7 +2796,7 @@ Move_DOUBLE_TEAM: delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff delay 1 end @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite gUnknown_08593114, 11, 0, 100 + createsprite2 gUnknown_08593114, ANIM_BATTLER_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, 12, 0 + createsprite2 gUnknown_085931BC, ANIM_BATTLER_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -2831,12 +2831,12 @@ SkullBashSetUp: waitforvisualfinish goto SkullBashEnd SkullBashSetUp1: - createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0 + createsprite2 gUnknown_0857FE88, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 0, 10, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D6134, 2, 16, 96, 0, 2 waitforvisualfinish - createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1 + createsprite2 gUnknown_0857FE88, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 10, 1 waitforvisualfinish return SkullBashAttack: @@ -2845,10 +2845,10 @@ SkullBashAttack: playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 132, 0, 0, 1, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish createvisualtask sub_8101C94, 2, 1 @@ -2858,7 +2858,7 @@ Move_AMNESIA: loadspritegfx ANIM_TAG_AMNESIA call SetPsychicBackground delay 8 - createsprite gUnknown_08596744, 20 + createsprite2 gUnknown_08596744, ANIM_BATTLER_ATTACKER, 20 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 54 loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 @@ -2871,9 +2871,9 @@ Move_KINESIS: loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground - createsprite gUnknown_085966DC, 20 - createsprite gUnknown_08593344, 19, 32, -8, 0 - createsprite gUnknown_08593344, 19, 32, 16, 1 + createsprite2 gUnknown_085966DC, ANIM_BATTLER_ATTACKER, 20 + createsprite2 gUnknown_08593344, ANIM_BATTLER_ATTACKER, 19, 32, -8, 0 + createsprite2 gUnknown_08593344, ANIM_BATTLER_ATTACKER, 19, 32, 16, 1 loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 delay 60 playsewithpan SE_W146, SOUND_PAN_ATTACKER @@ -2893,8 +2893,8 @@ Move_GLARE: waitforvisualfinish createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 createvisualtask sub_81064F8, 5 playsewithpan SE_W043, SOUND_PAN_ATTACKER delay 2 @@ -2908,9 +2908,9 @@ Move_BARRAGE: createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 24 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1 - createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 - createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_DEF_PARTNER, 0, 4, 20, 1 loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 end @@ -2919,7 +2919,7 @@ Move_SKY_ATTACK: SkyAttackEnd: end SkyAttackSetUp: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 11 createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID jumpretfalse SkyAttackSetUpAgainstOpponent @@ -2937,7 +2937,7 @@ SkyAttackSetUpAgainstOpponent: waitforvisualfinish createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto SkyAttackEnd SkyAttackSetUpAgainstPartner: @@ -2954,29 +2954,29 @@ SkyAttackSetUpAgainstPartner: waitforvisualfinish createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto SkyAttackEnd SkyAttackUnleash: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_BIRD call SetFlyingBg - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE delay 4 createvisualtask sub_81136E8, 5, 0 waitforvisualfinish createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER - createsprite gUnknown_08596514, 130 + createsprite2 gUnknown_08596514, ANIM_BATTLER_TARGET, 2 delay 14 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 10, 0, 18, 1 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 20 createvisualtask sub_81137E4, 5, 1 delay 2 createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER call UnsetFlyingBg goto SkyAttackEnd @@ -2994,49 +2994,49 @@ Move_SPLASH: end Move_ACID_ARMOR: - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 15, 0 createvisualtask sub_815D240, 2, 0 playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 end Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite gUnknown_08592DE4, 2 + createsprite2 gUnknown_08592DE4, ANIM_BATTLER_ATTACKER, 2 waitforvisualfinish end Move_SUPER_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, RGB(31, 6, 1), 12, 4, 1 waitforvisualfinish delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, 130 + createsprite2 gUnknown_08592F74, ANIM_BATTLER_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff end Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite gUnknown_08592D2C, 130, 1, -8, 0 + createsprite2 gUnknown_08592D2C, ANIM_BATTLER_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, 130, 1, 8, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 + createsprite2 gUnknown_08592D2C, ANIM_BATTLER_TARGET, 2, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end @@ -3044,28 +3044,28 @@ Move_SLASH: Move_STRUGGLE: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_MOVEMENT_WAVES - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 - createsprite gUnknown_08593B80, 2, 0, 0, 2 - createsprite gUnknown_08593B80, 2, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 12, 4 + createsprite2 gUnknown_08593B80, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 + createsprite2 gUnknown_08593B80, ANIM_BATTLER_ATTACKER, 2, 0, 1, 2 loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_SKETCH: loadspritegfx ANIM_TAG_PENCIL - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET createvisualtask sub_8104E74, 2 - createsprite gUnknown_085936D4, 130 + createsprite2 gUnknown_085936D4, ANIM_BATTLER_TARGET, 2 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET createvisualtask sub_8104938, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 end @@ -3074,18 +3074,18 @@ Move_NIGHTMARE: fadetobg BG_GHOST waitbgfadein jumpifcontest NightmareInContest - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8111C50, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 40, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER restorebg waitbgfadein end NightmareInContest: - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, RGB_WHITE, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 32, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3094,16 +3094,16 @@ NightmareInContest: Move_FLAIL: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 createvisualtask sub_815C770, 2, 0 loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish - createsprite gUnknown_085973A0, 131, 1, 3 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -3111,20 +3111,20 @@ Move_SPITE: fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE createvisualtask sub_8111E50, 2 loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET end Move_MACH_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -3137,12 +3137,12 @@ MachPunchContinue: createvisualtask sub_80A8BC4, 2, 28968, 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff restorebg waitbgfadeout @@ -3155,21 +3155,21 @@ MachPunchAgainstPlayer: Move_FORESIGHT: loadspritegfx ANIM_TAG_MAGNIFYING_GLASS - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 16, 0 - createsprite gUnknown_085CE8C4, 130, 1 + createsprite2 gUnknown_085CE8C4, ANIM_BATTLER_TARGET, 2, 1 delay 17 loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 delay 48 delay 24 playsewithpan SE_W166, SOUND_PAN_TARGET delay 10 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, RGB_WHITE, 12, 2, 1 playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_DESTINY_BOND: @@ -3180,7 +3180,7 @@ Move_DESTINY_BOND: createvisualtask sub_81123C4, 5, 0, 48 playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 48 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1 createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29) delay 24 createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) @@ -3198,7 +3198,7 @@ Move_ENDURE: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -3206,27 +3206,27 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2 + createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1 + createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2 + createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3 + createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1 + createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite gUnknown_08593970, 3, 0, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, -20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, 20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end @@ -3235,43 +3235,43 @@ Move_ROLLOUT: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 createvisualtask sub_8110F74, 2 waitforvisualfinish createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592D44, 130 + createsprite2 gUnknown_08592D44, ANIM_BATTLER_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, 130, 0 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 16 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, 130, 32 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 48 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, 130, 64 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 80 + createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 80 delay 2 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET end @@ -3281,14 +3281,14 @@ Move_SWAGGER: createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 2 + createsprite2 gUnknown_08593658, ANIM_BATTLER_ATTACKER, 2 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish delay 24 - createsprite gUnknown_0859368C, 130, 1, -20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET delay 12 - createsprite gUnknown_0859368C, 130, 1, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end @@ -3297,8 +3297,8 @@ Move_MILK_DRINK: loadspritegfx ANIM_TAG_MILK_BOTTLE loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_TARGET - createsprite gUnknown_08592B3C, 2 + monbg ANIM_BATTLER_TARGET + createsprite2 gUnknown_08592B3C, ANIM_BATTLER_ATTACKER, 2 delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 @@ -3306,10 +3306,10 @@ Move_MILK_DRINK: delay 20 playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0859381C, 3, 0, 0, 1, 0 + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET call HealingEffect2 waitforvisualfinish end @@ -3331,20 +3331,20 @@ MagnitudeIntense: createvisualtask sub_81152DC, 5, 4, 0, 50 loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 goto MagnitudeEnd Move_RAPID_SPIN: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_RAPID_SPIN - monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 + monbg ANIM_BATTLER_ATTACKER + createsprite2 gUnknown_085CE288, ANIM_BATTLER_ATTACKER, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish @@ -3352,7 +3352,7 @@ Move_RAPID_SPIN: createvisualtask sub_815ADB0, 2, 0, 2, 1 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER end Move_MOONLIGHT: @@ -3360,21 +3360,21 @@ Move_MOONLIGHT: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR setalpha 0, 16 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, 2, 120, 56 + createsprite2 gUnknown_08592EBC, ANIM_BATTLER_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0 + createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0 + createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0 + createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0 + createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0 + createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 10, 0 delay 20 createvisualtask sub_81025C0, 2 waitforvisualfinish @@ -3397,19 +3397,19 @@ ExtremeSpeedContinue: waitforvisualfinish delay 1 createvisualtask sub_8117F60, 2 - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 delay 18 createvisualtask sub_8105810, 2 delay 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3 + createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, -12, 3 delay 10 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3 + createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, 12, 3 delay 10 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3 + createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, 0, 3 waitforvisualfinish createvisualtask sub_8105AAC, 2 delay 10 @@ -3420,7 +3420,7 @@ ExtremeSpeedContinue: waitbgfadeout setarg 7, -1 waitbgfadein - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 1 setarg 7, 0x1000 @@ -3433,26 +3433,26 @@ ExtremeSpeedAgainstPlayer: Move_UPROAR: loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE loadspritegfx ANIM_TAG_THIN_RING - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 + createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 29, -12, 0 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -12, -29, 1 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 + createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 12, -29, 1 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -29, -12, 0 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 + createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 24, -24, 1 + createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -24, -24, 0 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_HEAT_WAVE: @@ -3464,19 +3464,19 @@ Move_HEAT_WAVE: delay 4 createvisualtask sub_8109DBC, 5 delay 12 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 10, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 90, 2048, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 50, 2560, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 20, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 70, 1984, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 0, 2816, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 60, 2560, 96, 1 end Move_HAIL: @@ -3495,11 +3495,11 @@ Move_TORMENT: loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_815AFF0, 2 waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 - createsprite gUnknown_0859368C, 130, 1, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_TARGET, RGB_RED, 10, 1, 1 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET delay 20 - createsprite gUnknown_0859368C, 130, 1, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end @@ -3517,11 +3517,11 @@ Move_MEMENTO: delay 12 setalpha 0, 16 delay 1 - monbg_22 ANIM_TARGET + monbg_22 ANIM_BATTLER_TARGET createvisualtask sub_8113E78, 5 playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg_23 ANIM_TARGET + clearmonbg_23 ANIM_BATTLER_TARGET delay 1 blendoff delay 1 @@ -3537,21 +3537,21 @@ Move_FACADE: Move_SMELLING_SALT: loadspritegfx ANIM_TAG_TAG_HAND loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT - createsprite gUnknown_085CE864, 130, 1, 0, 2 - createsprite gUnknown_085CE864, 130, 1, 1, 2 + createsprite2 gUnknown_085CE864, ANIM_BATTLER_TARGET, 2, 1, 0, 2 + createsprite2 gUnknown_085CE864, ANIM_BATTLER_TARGET, 2, 1, 1, 2 delay 32 createvisualtask sub_815E840, 3, 1, 2 loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 - createsprite gUnknown_085CE894, 130, 1, 8, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 2 + createsprite2 gUnknown_085CE894, ANIM_BATTLER_TARGET, 2, 1, 8, 3 loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER - createsprite gUnknown_085931D4, 2, 0 + createsprite2 gUnknown_085931D4, ANIM_BATTLER_ATTACKER, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER @@ -3563,9 +3563,9 @@ Move_CHARGE: loadspritegfx ANIM_TAG_ELECTRIC_ORBS loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_ELECTRICITY - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 playsewithpan SE_W268, SOUND_PAN_ATTACKER @@ -3573,7 +3573,7 @@ Move_CHARGE: playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - createsprite gUnknown_0859595C, 2, 0 + createsprite2 gUnknown_0859595C, ANIM_BATTLER_ATTACKER, 2, 0 delay 25 playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 20 @@ -3584,13 +3584,13 @@ Move_CHARGE: delay 6 loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish - createsprite gUnknown_0859598C, 2, 0, 16, 16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 0, -16, -16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16 playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK - clearmonbg ANIM_ATTACKER + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK + clearmonbg ANIM_BATTLER_ATTACKER blendoff end @@ -3598,53 +3598,53 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, 11, 0, 45 + createsprite2 gUnknown_08593114, ANIM_BATTLER_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, 12, 0 + createsprite2 gUnknown_0859324C, ANIM_BATTLER_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish delay 8 - createsprite gUnknown_0859368C, 130, 1, -20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish delay 12 - createsprite gUnknown_0859368C, 130, 1, 20, -28 + createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815EC48, 5 - createsprite gUnknown_085CE8AC, 40, 0 - createsprite gUnknown_085CE8AC, 40, 1 + createsprite2 gUnknown_085CE8AC, ANIM_BATTLER_ATTACKER, 40, 0 + createsprite2 gUnknown_085CE8AC, ANIM_BATTLER_ATTACKER, 40, 1 delay 19 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1 delay 14 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1 delay 20 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1 - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 end Move_ASSIST: loadspritegfx ANIM_TAG_PAW_PRINT - createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 + createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 112, -16, 140, 128, 36 delay 2 - createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 + createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 208, 128, -16, 48, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36 + createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, -16, 112, 256, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36 + createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 108, 128, 84, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36 + createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, -16, 56, 256, 56, 36 playsewithpan SE_W010, 0 end @@ -3652,49 +3652,49 @@ Move_SUPERPOWER: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_METEOR loadspritegfx ANIM_TAG_FLAT_ROCK - monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 12, 8 - createsprite gUnknown_08595FEC, 130, 0 + createsprite2 gUnknown_08595FEC, ANIM_BATTLER_TARGET, 2, 0 playsewithpan SE_W025, SOUND_PAN_ATTACKER delay 20 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 4, 1, 180, 1 createvisualtask sub_8159244, 5, 234, 0 delay 40 - createsprite gUnknown_08596004, 41, 200, 96, 1, 120 + createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 200, 96, 1, 120 delay 8 - createsprite gUnknown_08596004, 41, 20, 248, 4, 112 + createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 20, 248, 4, 112 delay 8 - createsprite gUnknown_08596004, 41, 130, 160, 2, 104 + createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 130, 160, 2, 104 delay 8 - createsprite gUnknown_08596004, 41, 160, 192, 0, 96 + createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 160, 192, 0, 96 delay 8 - createsprite gUnknown_08596004, 41, 60, 288, 3, 88 + createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 60, 288, 3, 88 delay 74 - createsprite gUnknown_0859601C, 131, 0 + createsprite2 gUnknown_0859601C, ANIM_BATTLER_TARGET, 3, 0 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 16 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff delay 1 end Move_RECYCLE: loadspritegfx ANIM_TAG_RECYCLE - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 0, 16 delay 1 - createsprite gUnknown_085CE9B0, 2 + createsprite2 gUnknown_085CE9B0, ANIM_BATTLER_ATTACKER, 2 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB_WHITE, 12, 2, 1 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 end @@ -3705,61 +3705,61 @@ Move_BRICK_BREAK: loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall BrickBreakNormal: - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 delay 4 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET end BrickBreakShatteredWall: - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 delay 4 - createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10 + createsprite2 gUnknown_08595F90, ANIM_BATTLER_ATTACKER, 3, 1, 0, 0, 90, 10 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12 - createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12 - createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12 - createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12 + createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 0, -8, -12 + createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 1, 8, -12 + createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 2, -8, 12 + createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 3, 8, 12 playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET end Move_YAWN: @@ -3767,12 +3767,12 @@ Move_YAWN: createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_085CE68C, 133, 2 + createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 2 playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 4 - createsprite gUnknown_085CE68C, 133, 1 + createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 1 delay 4 - createsprite gUnknown_085CE68C, 133, 0 + createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 0 waitforvisualfinish createvisualtask sub_815D64C, 2, 1 playsewithpan SE_W281, SOUND_PAN_TARGET @@ -3783,20 +3783,20 @@ Move_ENDEAVOR: loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_815DCA4, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(31, 21, 0), 12, 1, 2 delay 6 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -12, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 24 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 12, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: loadspritegfx ANIM_TAG_WARM_ROCK - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 2 waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 @@ -3805,29 +3805,29 @@ Move_ERUPTION: waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish delay 30 - createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0 - createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1 - createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2 - createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3 - createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0 - createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 200, -32, 0, 100, 0 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 30, -32, 16, 90, 1 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 150, -32, 32, 60, 2 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 90, -32, 48, 80, 3 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 110, -32, 64, 50, 0 + createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 60, -32, 80, 70, 1 delay 22 createvisualtask sub_81152DC, 5, 5, 8, 60 createvisualtask sub_81152DC, 5, 4, 8, 60 loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 delay 80 - createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 40, 31, 4, 4, 0, RGB_RED end Move_SKILL_SWAP: loadspritegfx ANIM_TAG_BLUEGREEN_ORB call SetPsychicBackground createvisualtask sub_810FBF0, 3, 1 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, RGB_WHITE, 12, 3, 1 loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 delay 16 createvisualtask sub_810FBF0, 3, 0 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB_WHITE, 12, 3, 1 waitforvisualfinish call UnsetPsychicBackground end @@ -3836,22 +3836,22 @@ Move_IMPRISON: loadspritegfx ANIM_TAG_HOLLOW_ORB loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask sub_810F940, 5 delay 8 loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish delay 4 - createsprite gUnknown_085967AC, 5, 0, 40 + createsprite2 gUnknown_085967AC, ANIM_BATTLER_ATTACKER, 5, 0, 40 createvisualtask sub_81152DC, 5, 4, 1, 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER call UnsetPsychicBackground end Move_GRUDGE: loadspritegfx ANIM_TAG_PURPLE_FLAME - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER monbgprio_29 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER @@ -3864,12 +3864,12 @@ Move_GRUDGE: waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER end Move_CAMOUFLAGE: - monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 16, 0 createvisualtask sub_811675C, 5, 2, 3, 0, 14 delay 16 @@ -3882,21 +3882,21 @@ Move_CAMOUFLAGE: createvisualtask sub_81137E4, 2, 1 waitforvisualfinish blendoff - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER end Move_TAIL_GLOW: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08596AC8, 66, 0 + createsprite2 gUnknown_08596AC8, ANIM_BATTLER_ATTACKER, 66, 0 delay 18 loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK - clearmonbg ANIM_ATTACKER + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK + clearmonbg ANIM_BATTLER_ATTACKER blendoff delay 1 end @@ -3908,38 +3908,38 @@ Move_LUSTER_PURGE: waitbgfadeout createvisualtask sub_815A5C8, 5 waitbgfadein - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 playsewithpan SE_W076, SOUND_PAN_ATTACKER - createsprite gUnknown_08596898, 41, 0, 0, 0, 0 + createsprite2 gUnknown_08596898, ANIM_BATTLER_ATTACKER, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA createvisualtask sub_81152DC, 5, 1, 5, 14 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff call UnsetPsychicBackground end @@ -3949,60 +3949,60 @@ Move_MIST_BALL: loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 + createsprite2 gUnknown_08595C70, ANIM_BATTLER_TARGET, 0, 0, 0, 0, 0, 30, 0 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 10, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 delay 0 playsewithpan SE_W114, 0 createvisualtask sub_810C324, 5 createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE delay 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 70, 0 delay 70 createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE end Move_FEATHER_DANCE: loadspritegfx ANIM_TAG_WHITE_FEATHER - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET delay 0 - createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1 + createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 - createsprite gUnknown_08593050, 2, 0, 16, -2 + createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 0, 0, -2 + createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 0, -16, -2 + createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 1, -8, -2 + createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 2, 8, -2 + createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4010,46 +4010,46 @@ Move_MUD_SPORT: loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_8104938, 2, 0, 6 delay 24 - createsprite gUnknown_085971E4, 130, 0, -4, -16 - createsprite gUnknown_085971E4, 130, 0, 4, -12 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -4, -16 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 4, -12 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite gUnknown_085971E4, 130, 0, -3, -12 - createsprite gUnknown_085971E4, 130, 0, 5, -14 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -3, -12 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 5, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite gUnknown_085971E4, 130, 0, -5, -18 - createsprite gUnknown_085971E4, 130, 0, 3, -14 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -5, -18 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 3, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 16 - createsprite gUnknown_085971E4, 130, 1, 220, 60 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 220, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 60, 100 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 60, 100 waitplaysewithpan SE_W145B, 0, 25 delay 2 - createsprite gUnknown_085971E4, 130, 1, 140, 55 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 140, 55 waitplaysewithpan SE_W145B, 0, 14 delay 2 - createsprite gUnknown_085971E4, 130, 1, 180, 50 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 180, 50 waitplaysewithpan SE_W145B, 0, 10 delay 2 - createsprite gUnknown_085971E4, 130, 1, 20, 90 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 20, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 90, 90 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 90, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 160, 60 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 160, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 30, 90 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 30, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 120, 60 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 120, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 200, 40 + createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 200, 40 waitplaysewithpan SE_W145B, 0, 10 end @@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 - createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 0, -24, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 17, -17, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 24, 0, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 17, 17, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 0, 24, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -17, 17, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -24, 0, 10 + createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: @@ -4109,21 +4109,21 @@ Move_CRUSH_CLAW: loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL loadspritegfx ANIM_TAG_CLAW_SLASH loadspritegfx ANIM_TAG_TORN_METAL - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 12 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET end Move_AROMATHERAPY: @@ -4131,37 +4131,37 @@ Move_AROMATHERAPY: loadspritegfx ANIM_TAG_FLOWER loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER delay 1 - createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite2 gUnknown_085927C4, ANIM_BATTLER_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite2 gUnknown_085927C4, ANIM_BATTLER_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12) delay 1 playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite gUnknown_08593868, 16, 0, 0, 0, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) + createsprite2 gUnknown_08593868, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1 waitforvisualfinish end @@ -4174,17 +4174,17 @@ Move_FAKE_TEARS: createvisualtask sub_815C478, 5, 0, 2, 1 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 delay 8 - createsprite gUnknown_085970E8, 2, 0, 0 - createsprite gUnknown_085970E8, 2, 0, 1 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 0 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 1 delay 8 - createsprite gUnknown_085970E8, 2, 0, 2 - createsprite gUnknown_085970E8, 2, 0, 3 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 2 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 3 delay 8 - createsprite gUnknown_085970E8, 2, 0, 0 - createsprite gUnknown_085970E8, 2, 0, 1 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 0 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 1 delay 8 - createsprite gUnknown_085970E8, 2, 0, 2 - createsprite gUnknown_085970E8, 2, 0, 3 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 2 + createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 3 waitforvisualfinish end @@ -4193,87 +4193,87 @@ Move_AIR_CUTTER: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT delay 0 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 delay 0 createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, 2, 40, -32, 0, 2 + createsprite2 gUnknown_08592A34, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0, 2 delay 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish blendoff - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 0 end Move_ODOR_SLEUTH: - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET createvisualtask sub_815F620, 5 delay 24 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 6 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: loadspritegfx ANIM_TAG_MUSIC_NOTES - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, 130, 7, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 6, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 1, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 3, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 5, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 6, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 1, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 5, 1, 0 + createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish createvisualtask sub_8102CA0, 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end Move_TICKLE: loadspritegfx ANIM_TAG_EYE_SPARKLE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish delay 20 - createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_BATTLER_ATTACKER delay 12 createvisualtask sub_815C478, 3, 1, 6, 2 loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 @@ -4283,7 +4283,7 @@ Move_TICKLE: Move_WATER_SPOUT: loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81080E4, 5 playsewithpan SE_W029, SOUND_PAN_ATTACKER @@ -4293,7 +4293,7 @@ Move_WATER_SPOUT: delay 16 createvisualtask sub_81085C8, 5 playsewithpan SE_W057, SOUND_PAN_TARGET - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -4302,17 +4302,17 @@ Move_SHADOW_PUNCH: loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 9, 8 createvisualtask sub_80A8BC4, 2, 0, 13 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff restorebg waitbgfadein @@ -4320,13 +4320,13 @@ Move_SHADOW_PUNCH: Move_EXTRASENSORY: call SetPsychicBackground - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 0 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish @@ -4335,37 +4335,37 @@ Move_EXTRASENSORY: playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER call UnsetPsychicBackground end Move_AERIAL_ACE: loadspritegfx ANIM_TAG_CUT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 playsewithpan SE_W013B, SOUND_PAN_ATTACKER delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_IRON_DEFENSE: loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish end Move_BLOCK: loadspritegfx ANIM_TAG_X_SIGN - createsprite gUnknown_085CE90C, 194 + createsprite2 gUnknown_085CE90C, ANIM_BATTLER_TARGET, 66 playsewithpan SE_W207, SOUND_PAN_TARGET end @@ -4384,7 +4384,7 @@ Move_BULK_UP: createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 2 + createsprite2 gUnknown_08593658, ANIM_BATTLER_ATTACKER, 2 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end @@ -4393,16 +4393,16 @@ Move_COVET: loadspritegfx ANIM_TAG_MAGENTA_HEART loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite gUnknown_08593970, 3, 0, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, -20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, 20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 end @@ -4410,14 +4410,14 @@ Move_VOLT_TACKLE: loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_ELECTRICITY - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite gUnknown_085959A4, 1 + createsprite2 gUnknown_085959A4, ANIM_BATTLER_ATTACKER, 1 playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff delay 8 createvisualtask sub_810AFCC, 5, 0 @@ -4435,19 +4435,19 @@ Move_VOLT_TACKLE: createvisualtask sub_810AFCC, 5, 4 playsewithpan SE_W085, SOUND_PAN_ATTACKER delay 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 10, 0, 18, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_0859598C, 2, 1, 16, 16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 1, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 1, -16, -16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 1, -16, -16 delay 8 createvisualtask sub_810AE5C, 5 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 3, 0, 9, 1 playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite gUnknown_0859598C, 2, 0, 16, 16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 0, -16, -16 + createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK waitforvisualfinish @@ -4468,25 +4468,25 @@ Move_WATER_SPORT: Move_CALM_MIND: loadspritegfx ANIM_TAG_THIN_RING - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 + createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 + createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 + createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_81177E4, 5, 0 waitforvisualfinish createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER end Move_LEAF_BLADE: @@ -4494,47 +4494,47 @@ Move_LEAF_BLADE: loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80FFFC0, 5 delay 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 delay 12 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 - createsprite gUnknown_085973D0, 130, 0, 0, 1, 36 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 18, 1 + createsprite2 gUnknown_085973D0, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 36 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_DRAGON_DANCE: loadspritegfx ANIM_TAG_HOLLOW_ORB - monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER + monbgprio_28 ANIM_BATTLER_ATTACKER delay 1 createvisualtask sub_81133E8, 5 playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 8 createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3 - createsprite gUnknown_08596F98, 2, 0 - createsprite gUnknown_08596F98, 2, 43 - createsprite gUnknown_08596F98, 2, 85 - createsprite gUnknown_08596F98, 2, 128 - createsprite gUnknown_08596F98, 2, 170 - createsprite gUnknown_08596F98, 2, 213 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 43 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 85 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 128 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 170 + createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 213 delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 end @@ -4543,14 +4543,14 @@ Move_SHOCK_WAVE: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_LIGHTNING - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 12 - createsprite gUnknown_08595A18, 2 + createsprite2 gUnknown_08595A18, ANIM_BATTLER_ATTACKER, 2 delay 30 createvisualtask sub_810B29C, 5 delay 12 @@ -4558,13 +4558,13 @@ Move_SHOCK_WAVE: createvisualtask sub_810B55C, 5 playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 6, 18, 1 createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK delay 4 createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff end @@ -4580,27 +4580,27 @@ Move_BELLY_DRUM: createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 0, 0, 0 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 1, 1, 0 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 3, 3, 128 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 2, 0, 128 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 1, 1, 0 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 0, 3, 0 + createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8102CA0, 2 @@ -4608,132 +4608,132 @@ Move_BELLY_DRUM: end BellyDrum2: - createsprite gUnknown_08593068, 3, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 + createsprite2 gUnknown_08593068, ANIM_BATTLER_ATTACKER, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, 3, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 + createsprite2 gUnknown_08593068, ANIM_BATTLER_ATTACKER, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 8, 2, 1 return Move_MIND_READER: loadspritegfx ANIM_TAG_TEAL_ALERT loadspritegfx ANIM_TAG_OPENING_EYE loadspritegfx ANIM_TAG_ROUND_WHITE_HALO - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, 5 + createsprite2 gUnknown_085CE07C, ANIM_BATTLER_ATTACKER, 5, 0, 0, 1, 0 + createsprite2 gUnknown_085CE094, ANIM_BATTLER_ATTACKER, 5 delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK call MindReaderEffect waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end MindReaderEffect: - createsprite gUnknown_085CE0AC, 4, 70, 0, 6 - createsprite gUnknown_085CE0AC, 4, 40, 40, 6 - createsprite gUnknown_085CE0AC, 4, 10, -60, 6 - createsprite gUnknown_085CE0AC, 4, -50, -40, 6 - createsprite gUnknown_085CE0AC, 4, -40, 40, 6 - createsprite gUnknown_085CE0AC, 4, 50, -50, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 70, 0, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 40, 40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 10, -60, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -50, -40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -40, 40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -50, 6 delay 2 - createsprite gUnknown_085CE0AC, 4, 50, -30, 6 - createsprite gUnknown_085CE0AC, 4, 60, 10, 6 - createsprite gUnknown_085CE0AC, 4, 0, 60, 6 - createsprite gUnknown_085CE0AC, 4, 0, -40, 6 - createsprite gUnknown_085CE0AC, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 4, -60, -30, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -30, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 60, 10, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 0, 60, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 0, -40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, 20, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, -30, 6 delay 2 - createsprite gUnknown_085CE0AC, 4, -50, 50, 6 - createsprite gUnknown_085CE0AC, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 4, -40, -40, 6 - createsprite gUnknown_085CE0AC, 4, 20, -60, 6 - createsprite gUnknown_085CE0AC, 4, 50, -50, 6 - createsprite gUnknown_085CE0AC, 4, 35, 40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -50, 50, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, 20, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -40, -40, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 20, -60, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -50, 6 + createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 35, 40, 6 delay 2 return Move_ICE_PUNCH: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 playsewithpan SE_W081, SOUND_PAN_TARGET - createsprite gUnknown_08595AE8, 2, 0 - createsprite gUnknown_08595AE8, 2, 64 - createsprite gUnknown_08595AE8, 2, 128 - createsprite gUnknown_08595AE8, 2, 192 + createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 64 + createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 128 + createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 192 delay 5 - createsprite gUnknown_08595AD0, 2, 32 - createsprite gUnknown_08595AD0, 2, 96 - createsprite gUnknown_08595AD0, 2, 160 - createsprite gUnknown_08595AD0, 2, 224 + createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 32 + createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 96 + createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 160 + createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 224 delay 17 - createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, -10, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -10, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 3, 1 waitforvisualfinish delay 15 call FreezeEffect1 delay 5 createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end Move_CONFUSION: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER call SetPsychicBackground setalpha 8, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish playsewithpan SE_W048, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_TARGET, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground end Move_PSYCHIC: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER call SetPsychicBackground setalpha 8, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground @@ -4747,15 +4747,15 @@ FutureSightContinue: call UnsetPsychicBackground end FutureSight: - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff goto FutureSightContinue @@ -4765,43 +4765,43 @@ Move_THUNDER: waitbgfadeout createvisualtask sub_8117660, 5, -256, 0, 1, -1 waitbgfadein - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 130, 16, -36 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, -36 delay 1 - createsprite gUnknown_085956C0, 130, 16, -20 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, -20 delay 1 - createsprite gUnknown_085956C0, 130, 16, 12 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, 12 delay 20 - createsprite gUnknown_085956C0, 0x86, -16, -32 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, -32 playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 0x86, -16, -16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, -16 delay 1 - createsprite gUnknown_085956C0, 0x86, -16, 16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, 16 playsewithpan SE_W086, SOUND_PAN_TARGET delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 24, -32 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, -32 delay 1 - createsprite gUnknown_085956C0, 130, 24, -16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, -16 delay 1 - createsprite gUnknown_085956C0, 130, 24, 16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, 16 delay 30 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 0, -32 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -32 playsewithpan SE_W161B, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 130, 0, -16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 130, 0, 16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, 16 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 @@ -4809,7 +4809,7 @@ Move_THUNDER: delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish restorebg waitbgfadeout @@ -4821,32 +4821,32 @@ Move_THUNDER_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_LIGHTNING - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 0, -48 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -48 delay 1 - createsprite gUnknown_085956C0, 2, 0, -16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_ATTACKER, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 2, 0, 16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_ATTACKER, 2, 0, 16 delay 1 playsewithpan SE_W161B, SOUND_PAN_TARGET createvisualtask sub_8115F10, 2, 257, 257, 257 delay 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 20 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -4854,34 +4854,34 @@ Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 - createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -32, 0, 50, 5, -2, 0 delay 1 - createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, -20, -10, 50, 5, -1, -1 delay 1 - createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 0, -16, 50, 5, 0, -1 delay 1 - createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, -10, 50, 5, 1, -1 delay 1 - createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 32, 0, 50, 5, 2, 0 delay 1 - createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 20, 10, 50, 5, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 16, 50, 5, 0, 1 delay 1 - createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, 10, 50, 5, -1, 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 waitforvisualfinish playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1 + createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, -16, 0, 70, 16, 0, 1 delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1 + createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, 0, 0, 70, 16, 0, 1 delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1 + createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, 16, 0, 80, 16, 0, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 @@ -4889,83 +4889,83 @@ Move_SACRED_FIRE: createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 3, 1 waitforvisualfinish end Move_SCRATCH: loadspritegfx ANIM_TAG_SCRATCH - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gUnknown_085CE020, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end Move_DRAGON_BREATH: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 21, 1 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 waitforvisualfinish createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_ROAR: loadspritegfx ANIM_TAG_NOISE_LINE - monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 8, 8 createvisualtask sub_8158E9C, 2, 0, 2 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 call RoarEffect delay 20 createvisualtask sub_80D5DB0, 5, 1, 2 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff waitforvisualfinish createvisualtask sub_8159078, 5 @@ -4973,13 +4973,13 @@ Move_ROAR: end RoarEffect: - createsprite gUnknown_085CE7D4, 2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 0 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 0, 2 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 1 delay 15 - createsprite gUnknown_085CE7D4, 2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 0 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 0, 2 + createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 1 return Move_GROWL: @@ -4987,8 +4987,8 @@ Move_GROWL: createvisualtask sub_8158E9C, 2, 0, 255 call RoarEffect delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish createvisualtask sub_8159078, 5 waitforvisualfinish @@ -4996,23 +4996,23 @@ Move_GROWL: Move_SNORE: loadspritegfx ANIM_TAG_SNORE_Z - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 8, 8 call Snore1 delay 30 call Snore1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Snore1: playsewithpan SE_W173, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_BATTLER_ATTACKER, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 6, 1, 14, 0, 0 + createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: @@ -5020,7 +5020,7 @@ Move_LIGHT_SCREEN: loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 - createsprite gUnknown_08596560, 1, 40, 0, 10166 + createsprite2 gUnknown_08596560, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10166 delay 10 call SpecialScreenEffect waitforvisualfinish @@ -5029,24 +5029,24 @@ Move_LIGHT_SCREEN: end SpecialScreenEffect: - createsprite gUnknown_08596624, 2, 23, 0, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 23, 0, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 31, -8, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 31, -8, 0, 1 delay 5 - createsprite gUnknown_08596624, 2, 30, 20, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 30, 20, 0, 1 delay 7 - createsprite gUnknown_08596624, 2, 10, -15, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 10, -15, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 20, 10, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 20, 10, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 10, 18, 0, 1 + createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 10, 18, 0, 1 return Move_MIRROR_COAT: loadspritegfx ANIM_TAG_SPARKLE_3 loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 - createsprite gUnknown_08596590, 1, 40, 0, 10168 + createsprite2 gUnknown_08596590, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10168 delay 10 playsewithpan SE_W115, SOUND_PAN_ATTACKER call SpecialScreenEffect @@ -5060,13 +5060,13 @@ Move_REFLECT: loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 - createsprite gUnknown_08596578, 1, 40, 0, 10167 + createsprite2 gUnknown_08596578, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10167 delay 20 - createsprite gUnknown_085965F4, 2, 30, 0, 0, 1 + createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 30, 0, 0, 1 delay 7 - createsprite gUnknown_085965F4, 2, 19, -12, 0, 1 + createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 19, -12, 0, 1 delay 7 - createsprite gUnknown_085965F4, 2, 10, 20, 0, 1 + createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 10, 20, 0, 1 waitforvisualfinish delay 1 blendoff @@ -5076,7 +5076,7 @@ Move_BARRIER: loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 - createsprite gUnknown_085965A8, 3, 40, 0, 10169 + createsprite2 gUnknown_085965A8, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10169 waitforvisualfinish delay 1 blendoff @@ -5085,42 +5085,42 @@ Move_BARRIER: Move_BUBBLE: loadspritegfx ANIM_TAG_BUBBLE loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 delay 1 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100 + createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 waitforvisualfinish call WaterBubbleEffect2 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_SMOG: loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER monbgprio_29 setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 @@ -5135,47 +5135,47 @@ Move_SMOG: loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 15, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Smog1: - createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0 + createsprite2 gUnknown_08595C44, ANIM_BATTLER_ATTACKER, 2, 0, -24, 48, 240, 1, 0 delay 7 return Move_FAINT_ATTACK: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER fadetobg BG_DARK waitbgfadein delay 0 playsewithpan SE_W185, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 3 createvisualtask sub_81136E8, 2, 1 waitforvisualfinish - clearmonbg ANIM_ATTACKER - invisible ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER + invisible ANIM_BATTLER_ATTACKER delay 1 createvisualtask sub_8117F60, 2 setalpha 12, 8 - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 1 setarg 7, 0x1000 delay 32 createvisualtask sub_8113888, 2 - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER createvisualtask sub_81137E4, 2, 1 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 restorebg waitbgfadein @@ -5183,13 +5183,13 @@ Move_FAINT_ATTACK: Move_SAND_ATTACK: loadspritegfx ANIM_TAG_MUD_SAND - monbg ANIM_ATK_PARTNER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATK_PARTNER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 12, 8 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 call SandAttack1 call SandAttack1 call SandAttack1 @@ -5197,24 +5197,24 @@ Move_SAND_ATTACK: call SandAttack1 call SandAttack1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end SandAttack1: - createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0 - createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10 - createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10 - createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5 - createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5 + createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 0, 0 + createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 10, 10 + createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -10, -10 + createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 20, 5 + createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -20, -5 delay 2 return Move_MUD_SLAP: loadspritegfx ANIM_TAG_MUD_SAND playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 call MudSlap1 call MudSlap1 call MudSlap1 @@ -5224,11 +5224,11 @@ Move_MUD_SLAP: waitforvisualfinish end MudSlap1: - createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0 - createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5 - createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5 - createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10 - createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10 + createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 0, 0 + createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 10, 5 + createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -10, -5 + createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 20, 10 + createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -20, -10 delay 2 return @@ -5236,31 +5236,31 @@ Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_FIRE_PLUME playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 40, 1 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 15, 0, 0, 4 waitforvisualfinish - createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10 + createsprite2 gUnknown_08596F80, ANIM_BATTLER_TARGET, 2, 30, 15, 0, 10, 10 waitforvisualfinish loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 - createsprite gUnknown_08596F28, 194, 1, 5, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 3, 25, 1 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 5, 0 delay 1 - createsprite gUnknown_08596F28, 194, 1, -10, -15 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, -10, -15 delay 1 - createsprite gUnknown_08596F28, 130, 1, 0, 25 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, 0, 25 delay 1 - createsprite gUnknown_08596F28, 194, 1, 15, 5 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 15, 5 delay 1 - createsprite gUnknown_08596F28, 194, 1, -25, 0 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, -25, 0 delay 1 - createsprite gUnknown_08596F28, 130, 1, 30, 30 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, 30, 30 delay 1 - createsprite gUnknown_08596F28, 130, 1, -27, 25 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, -27, 25 delay 1 - createsprite gUnknown_08596F28, 194, 1, 0, 8 + createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 0, 8 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_TARGET, 66, 0, 0, 4 waitforvisualfinish end @@ -5281,16 +5281,16 @@ Move_RAIN_DANCE: Move_BITE: loadspritegfx ANIM_TAG_SHARP_TEETH loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10 - createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 0, -32, 0, 0, 819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 0, 32, 4, 0, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 4, 7, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 1 end @@ -5298,25 +5298,25 @@ Move_BITE: Move_CRUNCH: loadspritegfx ANIM_TAG_SHARP_TEETH loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET fadetobg BG_DARK waitbgfadein setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10 - createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, -32, -32, 1, 819, 819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 32, 32, 5, -819, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 7, 5, 2 waitforvisualfinish playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10 - createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 32, -32, 7, -819, 819, 10 + createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, -32, 32, 3, 819, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 8, 4, 2 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff delay 1 restorebg @@ -5326,36 +5326,36 @@ Move_CRUNCH: Move_CLAMP: loadspritegfx ANIM_TAG_CLAMP loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end Move_ICE_BEAM: - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 - createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 call IceBeam1 call IceBeam1 call IceBeam1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31) - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31) + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 25, 1 call IceBeam1 call IceBeam1 call IceBeam1 @@ -5364,23 +5364,23 @@ Move_ICE_BEAM: call IceBeam1 call IceBeam1 call IceBeam1 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 waitforvisualfinish delay 20 call FreezeEffect1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end IceBeam1: - createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 return @@ -5398,13 +5398,13 @@ Move_AURORA_BEAM: setarg 7, 0 createvisualtask sub_8107528, 10, 130 call AuroraBeam1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 17, 1 call AuroraBeam1 call AuroraBeam1 call AuroraBeam1 setarg 7, -1 createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 40, 1 call AuroraBeam1 call AuroraBeam1 call AuroraBeam1 @@ -5416,13 +5416,13 @@ Move_AURORA_BEAM: waitbgfadein end AuroraBeam1: - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 delay 1 return @@ -5433,64 +5433,64 @@ SolarBeamEnd: waitforvisualfinish end SolarBeamSetUp: - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 12, 8 createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) playsewithpan SE_W025, SOUND_PAN_ATTACKER call SolarBeamSetUp1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff goto SolarBeamEnd SolarBeamSetUp1: - createsprite gUnknown_085921E0, 2, 40, 40, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 40, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, -40, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 0, 40, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 0, 40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 0, -40, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 0, -40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, -20, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, -20, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, 20, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, -20, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, 20, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, 20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -20, 30, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -20, 30, 16 delay 2 - createsprite gUnknown_085921E0, 2, 20, -30, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 20, -30, 16 delay 2 - createsprite gUnknown_085921E0, 2, -20, -30, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -20, -30, 16 delay 2 - createsprite gUnknown_085921E0, 2, 20, 30, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 20, 30, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, 0, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, 0, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, 0, 16 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 0, 16 delay 2 return SolarBeamUnleash: call SetSolarbeamBg panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_80FEA58, 5 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 1 delay 4 createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0) - createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 2 delay 4 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 65, 1 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 6 delay 4 call SolarBeamUnleash1 call SolarBeamUnleash1 @@ -5499,25 +5499,25 @@ SolarBeamUnleash: call UnsetSolarbeamBg goto SolarBeamEnd SolarBeamUnleash1: - createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 1 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 2 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 6 delay 4 return Move_BLIZZARD: loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -5538,29 +5538,29 @@ BlizzardContinue: waitbgfadeout setarg 7, -1 waitbgfadein - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Blizzard1: - createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -5, 0, -5, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1 + createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -25, 0, -25, 72, 1 + createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 delay 3 return BlizzardAgainstPlayer: @@ -5569,8 +5569,8 @@ BlizzardAgainstPlayer: Move_POWDER_SNOW: loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_DEF_PARTNER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK + monbg ANIM_BATTLER_DEF_PARTNER + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call PowderSnow1 @@ -5580,41 +5580,41 @@ Move_POWDER_SNOW: waitsound call FreezeEffect2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 20 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK end PowderSnow1: - createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1 + createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 delay 3 return Move_HYDRO_PUMP: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 40, 1 delay 6 panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_81076C8, 5, 100 call HydroPump1 call HydroPump1 call HydroPump1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 37, 1 call HydroPump2 call HydroPump1 call HydroPump1 @@ -5632,27 +5632,27 @@ Move_HYDRO_PUMP: delay 1 call HydroPump2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end HydroPump1: - createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, -16 delay 1 - createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, -16 delay 1 return HydroPump2: - createsprite gUnknown_08597388, 4, 0, 15, 1, 1 - createsprite gUnknown_08597388, 4, 0, -15, 1, 1 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 15, 1, 1 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, -15, 1, 1 return Move_SIGNAL_BEAM: loadspritegfx ANIM_TAG_GLOWY_RED_ORB loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB loadspritegfx ANIM_TAG_DUCK - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 25, 1 delay 6 panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 createvisualtask sub_81076C8, 5, 100 @@ -5662,8 +5662,8 @@ Move_SIGNAL_BEAM: call SignalBeam1 call SignalBeam1 call SignalBeam1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 25, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8 call SignalBeam1 call SignalBeam1 call SignalBeam1 @@ -5684,8 +5684,8 @@ Move_SIGNAL_BEAM: waitforvisualfinish end SignalBeam1: - createsprite gUnknown_08595114, 131, 10, 10, 0, 16 - createsprite gUnknown_0859512C, 131, 10, 10, 0, -16 + createsprite2 gUnknown_08595114, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 + createsprite2 gUnknown_0859512C, ANIM_BATTLER_TARGET, 3, 10, 10, 0, -16 delay 1 return @@ -5693,15 +5693,15 @@ Move_ABSORB: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call AbsorbEffect @@ -5709,36 +5709,36 @@ Move_ABSORB: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end AbsorbEffect: playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5746,15 +5746,15 @@ Move_MEGA_DRAIN: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call MegaDrainEffect @@ -5762,44 +5762,44 @@ Move_MEGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end MegaDrainEffect: playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5807,15 +5807,15 @@ Move_GIGA_DRAIN: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call GigaDrainEffect @@ -5823,52 +5823,52 @@ Move_GIGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end GigaDrainEffect: playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5878,27 +5878,27 @@ Move_LEECH_LIFE: delay 1 loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET setalpha 12, 8 delay 1 - createsprite gUnknown_085969C8, 2, -20, 15, 12 + createsprite2 gUnknown_085969C8, ANIM_BATTLER_ATTACKER, 2, -20, 15, 12 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 playsewithpan SE_W071, SOUND_PAN_TARGET delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish call AbsorbEffect waitforvisualfinish delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -5926,16 +5926,16 @@ Move_TOXIC: waitforvisualfinish end Toxic1: - createsprite gUnknown_08596134, 130, -24, 16, 1, 1 + createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, -24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, 8, 16, 1, 1 + createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, 8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, -8, 16, 1, 1 + createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, -8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, 24, 16, 1, 1 + createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, 24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 return @@ -5943,9 +5943,9 @@ Toxic1: Move_SLUDGE: loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + createsprite2 gUnknown_085961A8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) call PoisonBubblesEffect waitforvisualfinish @@ -5963,24 +5963,24 @@ Move_SLUDGE_BOMB: call SludgeBomb1 call SludgeBomb1 call SludgeBomb1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 3, 0, 15, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) - createsprite gUnknown_085961D8, 130, 42, 27, 20 - createsprite gUnknown_085961D8, 130, -27, 44, 20 - createsprite gUnknown_085961D8, 130, 39, -28, 20 - createsprite gUnknown_085961D8, 130, -42, -42, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 42, 27, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -27, 44, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 39, -28, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -42, -42, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, 130, 0, 40, 20 - createsprite gUnknown_085961D8, 130, -8, -44, 20 - createsprite gUnknown_085961D8, 130, -46, -28, 20 - createsprite gUnknown_085961D8, 130, 46, 9, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 0, 40, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -8, -44, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -46, -28, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 46, 9, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, 130, 42, 0, 20 - createsprite gUnknown_085961D8, 130, -43, -12, 20 - createsprite gUnknown_085961D8, 130, 16, -46, 20 - createsprite gUnknown_085961D8, 130, -16, 44, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 42, 0, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -43, -12, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 16, -46, 20 + createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -16, 44, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 0 waitsound @@ -5990,118 +5990,118 @@ Move_SLUDGE_BOMB: end SludgeBomb1: playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + createsprite2 gUnknown_085961A8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0 delay 3 return Move_ACID: loadspritegfx ANIM_TAG_POISON_BUBBLE - monbg ANIM_DEF_PARTNER - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 + monbg ANIM_BATTLER_DEF_PARTNER + createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0 + createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0 + createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, -24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 15 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_DEF_PARTNER, 2, 0, 10, 1 createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) - createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55 + createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 0, -22, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55 + createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, -26, -24, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50 + createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 15, -27, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45 + createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, -15, -17, 0, 10, 45 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50 + createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 27, -22, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_ATTACKER - createsprite gUnknown_08597178, 2 + createsprite2 gUnknown_08597178, ANIM_BATTLER_ATTACKER, 2 delay 20 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 5, 1 delay 17 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, -4 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + createsprite2 gUnknown_08597190, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_BONE_RUSH: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + createsprite2 gUnknown_08597190, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 3, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_SPIKES: loadspritegfx ANIM_TAG_SPIKES - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30 + createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 30 delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30 + createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, -24, 24, 30 delay 10 waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30 + createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_MEGAHORN: loadspritegfx ANIM_TAG_HORN_HIT_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest fadetobg BG_DRILL @@ -6110,25 +6110,25 @@ Move_MEGAHORN: MegahornContinue: waitbgfadein setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 15, 1 waitforvisualfinish delay 10 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 6 delay 3 - createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6 + createsprite2 gUnknown_08596974, ANIM_BATTLER_ATTACKER, 3, -42, 25, 0, 0, 6 delay 4 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 4, 1, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, -4, 1, 12, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff restorebg waitbgfadeout @@ -6144,42 +6144,42 @@ MegahornInContest: Move_GUST: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W016, SOUND_PAN_TARGET - createsprite gUnknown_08596270, 2, 0, -16 + createsprite2 gUnknown_08596270, ANIM_BATTLER_ATTACKER, 2, 0, -16 createvisualtask sub_810DED8, 5, 1, 70 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 7, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1 loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6187,109 +6187,109 @@ Move_PECK: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 2, 3, -768, 1, 2 - createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -12, 0, 1, 3 waitforvisualfinish end Move_AEROBLAST: loadspritegfx ANIM_TAG_AIR_WAVE_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER call SetFlyingBg - monbgprio_28 ANIM_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 call Aeroblast1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 50, 1 call Aeroblast1 call Aeroblast1 call Aeroblast1 call Aeroblast1 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff delay 0 call UnsetFlyingBg end Aeroblast1: playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 delay 3 return Move_WATER_GUN: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25 + createsprite2 gUnknown_08595208, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 - createsprite gUnknown_08597388, 4, 0, 0, 1, 2 - createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 8, 1 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2 + createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, 0, -15, 0, 15, 55 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50 + createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, 15, -20, 0, 15, 50 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45 + createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, -15, -10, 0, 10, 45 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_CRABHAMMER: loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gUnknown_08597388, 4, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 8 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 4 waitforvisualfinish loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 - createsprite gUnknown_08595238, 2, 10, 10, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 4, 8, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 10, 10, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 20, -20, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 20, -20, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -15, 15, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -15, 15, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 0, 0, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 0, 0, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -10, -20, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -10, -20, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 16, -8, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 16, -8, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 5, 8, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 5, 8, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -16, 0, 20, 1 + createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -16, 0, 20, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6302,17 +6302,17 @@ Move_SURF: Move_FLAMETHROWER: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call Flamethrower1 call Flamethrower1 call Flamethrower1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 43, 1 call Flamethrower1 call Flamethrower1 call Flamethrower1 @@ -6322,14 +6322,14 @@ Move_FLAMETHROWER: call Flamethrower1 call Flamethrower1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Flamethrower1: - createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + createsprite2 gUnknown_08595158, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + createsprite2 gUnknown_08595158, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 delay 2 return @@ -6338,51 +6338,51 @@ Move_SANDSTORM: playsewithpan SE_W201, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 10, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 90, 2048, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 50, 2560, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 20, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 70, 1984, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 0, 2816, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0 + createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: loadspritegfx ANIM_TAG_WATER_ORB - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 50, 1 call WhirlpoolEffect call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end WhirlpoolEffect: - createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1 + createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 delay 2 return @@ -6396,20 +6396,20 @@ FlyEnd: FlySetUp: playsewithpan SE_W019, SOUND_PAN_ATTACKER - createsprite gUnknown_08596340, 2, 0, 0, 13, 336 + createsprite2 gUnknown_08596340, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336 goto FlyEnd FlyUnleash: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_08596358, 2, 20 + createsprite2 gUnknown_08596358, ANIM_BATTLER_ATTACKER, 2, 20 delay 20 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto FlyEnd @@ -6422,119 +6422,119 @@ BounceEnd: BounceSetUp: playsewithpan SE_W100, SOUND_PAN_ATTACKER - createsprite gUnknown_08596420, 2, 0, 0 + createsprite2 gUnknown_08596420, ANIM_BATTLER_ATTACKER, 2, 0, 0 goto BounceEnd BounceUnleash: - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_0859644C, 131 + createsprite2 gUnknown_0859644C, ANIM_BATTLER_TARGET, 3 delay 7 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 11, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto BounceEnd Move_KARATE_CHOP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0 + createsprite2 gUnknown_08595E68, ANIM_BATTLER_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_CROSS_CHOP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_CROSS_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite gUnknown_08595EC8, 2, 0, 0, 0 - createsprite gUnknown_08595EC8, 2, 0, 0, 1 + createsprite2 gUnknown_08595EC8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 + createsprite2 gUnknown_08595EC8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1 delay 40 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 - createsprite gUnknown_085973D0, 3, 0, 0, 1, 20 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite2 gUnknown_085973D0, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 7, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_JUMP_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 3 - createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 + createsprite2 gUnknown_08595E80, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_HI_JUMP_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 0, 8 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 3 delay 2 - createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 + createsprite2 gUnknown_08595E80, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 11, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_DOUBLE_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gUnknown_08595EB0, 3, 1, 20, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gUnknown_08595EB0, ANIM_BATTLER_ATTACKER, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_TRIPLE_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET jumpifmoveturn 0, TripleKickLeft @@ -6542,26 +6542,26 @@ Move_TRIPLE_KICK: goto TripleKickCenter TripleKickContinue: waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end TripleKickLeft: - createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, -16, -8, 20, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickRight: - createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 8, 8, 20, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickCenter: - createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 20, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 goto TripleKickContinue Move_DYNAMIC_PUNCH: @@ -6570,86 +6570,86 @@ Move_DYNAMIC_PUNCH: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 20, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 7, 1 delay 1 waitsound playsewithpan SE_W120, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 5, 0, 28, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_COUNTER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -15, 18, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 - createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 25, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -15, 18, 8, 1, 0 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -4, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -4, 8, 1, 0 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 15, 9, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 15, 9, 8, 1, 0 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_VITAL_THROW: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 1, 2 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 delay 2 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 delay 11 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 10 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6657,32 +6657,32 @@ Move_ROCK_SMASH: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 waitforvisualfinish playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2 - createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2 - createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 20, 24, 14, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 5, 0, -20, 24, 14, 1 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 5, 20, -24, 14, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, -5, 0, -20, -24, 14, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 30, 18, 8, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 30, -18, 8, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, -30, 18, 8, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 7, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_SUBMISSION: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 @@ -6700,22 +6700,22 @@ Move_SUBMISSION: call Submission1 call Submission1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Submission1: - createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -12, 1, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -12, 8, 1, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 12, 0, 1, 1 delay 8 return Move_SUNNY_DAY: loadspritegfx ANIM_TAG_SUNLIGHT - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 13, 3 createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish @@ -6727,39 +6727,39 @@ Move_SUNNY_DAY: waitforvisualfinish createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end SunnyDay1: - createsprite gUnknown_085954A0, 40 + createsprite2 gUnknown_085954A0, ANIM_BATTLER_ATTACKER, 40 delay 6 return Move_COTTON_SPORE: loadspritegfx ANIM_TAG_SPORE - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 call CottonSpore1 call CottonSpore1 call CottonSpore1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end CottonSpore1: - createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -20, 85, 80, 0 delay 12 - createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -10, 170, 80, 0 delay 12 - createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -15, 0, 80, 0 delay 12 return Move_SPORE: loadspritegfx ANIM_TAG_SPORE - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 @@ -6768,54 +6768,54 @@ Move_SPORE: call Spore1 waitforvisualfinish delay 1 - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Spore1: - createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -20, 85, 80, 1 delay 12 - createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -10, 170, 80, 1 delay 12 - createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1 + createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -15, 0, 80, 1 delay 12 return Move_PETAL_DANCE: loadspritegfx ANIM_TAG_FLOWER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 16, -24, 8, 100 - createsprite gUnknown_08592334, 2, -16, -24, 8, 100 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 6, 3 + createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 16, -24, 8, 100 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -16, -24, 8, 100 delay 15 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 32, -24, 8, 100 - createsprite gUnknown_08592334, 2, -32, -24, 8, 100 + createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 32, -24, 8, 100 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -32, -24, 8, 100 delay 15 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 24, -24, 8, 100 - createsprite gUnknown_08592334, 2, -24, -24, 8, 100 + createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 24, -24, 8, 100 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -24, -24, 8, 100 delay 30 - createsprite gUnknown_08592334, 2, 16, -24, 0, 100 - createsprite gUnknown_08592334, 2, -16, -24, 0, 100 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 16, -24, 0, 100 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -16, -24, 0, 100 delay 30 - createsprite gUnknown_08592334, 2, 20, -16, 14, 80 - createsprite gUnknown_08592334, 2, -20, -14, 16, 80 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 20, -16, 14, 80 + createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -20, -14, 16, 80 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 5 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 8 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6823,39 +6823,39 @@ Move_RAZOR_LEAF: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_RAZOR_LEAF loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 delay 1 loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 - createsprite gUnknown_08592390, 2, -3, -2, 10 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite gUnknown_08592390, 2, -1, -1, 15 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite gUnknown_08592390, 2, -4, -4, 7 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite gUnknown_08592390, 2, 3, -3, 11 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite gUnknown_08592390, 2, -1, -6, 8 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite gUnknown_08592390, 2, 2, -1, 12 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite gUnknown_08592390, 2, -3, -4, 13 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite gUnknown_08592390, 2, 4, -5, 7 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite gUnknown_08592390, 2, 2, -6, 11 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite gUnknown_08592390, 2, -3, -5, 8 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8 delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1 + createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 20 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6863,33 +6863,33 @@ Move_NATURE_POWER: Move_ANCIENT_POWER: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 - createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5 - createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3 - createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1 - createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 4, 1, 10, 1 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 20, 32, -48, 50, 2 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -38, 25, 5 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 32, 32, -28, 40, 3 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -20, 32, -48, 50, 2 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 20, 32, -28, 60, 1 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 30, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5 - createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 15, 32, -48, 25, 5 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -10, 32, -42, 30, 4 delay 10 - createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5 - createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -42, 25, 5 + createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -25, 32, -48, 30, 4 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 16, 0, 0, 4 delay 3 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -6897,22 +6897,22 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0 + createsprite2 gUnknown_08592DFC, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, 130, 8, 8, 1, 0 + createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, -8, -8, 1, 0 + createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, 8, -8, 1, 0 + createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, -8, 8, 1, 0 + createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end Move_MIST: loadspritegfx ANIM_TAG_MIST_CLOUD - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 call Mist1 @@ -6925,12 +6925,12 @@ Move_MIST: delay 32 createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Mist1: - createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1 + createsprite2 gUnknown_08595C2C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 48, 240, 0, 1 delay 7 return @@ -6948,52 +6948,52 @@ Move_FIRE_PUNCH: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED - createsprite gUnknown_08595368, 0x81, 0 - createsprite gUnknown_08595368, 0x81, 64 - createsprite gUnknown_08595368, 0x81, 128 - createsprite gUnknown_08595368, 0x81, 196 + createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 0 + createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 64 + createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 128 + createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 196 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1 call FireMoveEffect delay 4 playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end FireMoveEffect: - createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -192, -112, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 160, 48, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -224, -32, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 112, -128, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 192, 176, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -192, 240, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 192, -160, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -192, -112, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 160, 48, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -224, -32, 40 + createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 112, -128, 40 return Move_LEER: loadspritegfx ANIM_TAG_LEER - monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE150, 2, 24, -12 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 + createsprite2 gUnknown_085CE150, ANIM_BATTLER_ATTACKER, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 waitforvisualfinish delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER blendoff delay 1 waitforvisualfinish @@ -7002,67 +7002,67 @@ Move_LEER: Move_DREAM_EATER: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W107, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1 waitforvisualfinish setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 2, 25, 1 call DreamEaterEffect waitforvisualfinish delay 15 call HealingEffect waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground end DreamEaterEffect: playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 40, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -32, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -40, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -7070,38 +7070,38 @@ Move_POISON_GAS: loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER monbgprio_29 setalpha 12, 8 delay 0 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 40 loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 0 end Move_BIND: - createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_BATTLER_ATTACKER goto BindWrap BindWrap: @@ -7111,12 +7111,12 @@ BindWrap: waitforvisualfinish end BindWrap1: - createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_BATTLER_TARGET, 0 delay 16 return Move_WRAP: - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 6, 4, 2, 4 goto BindWrap Move_PSYBEAM: @@ -7126,7 +7126,7 @@ Move_PSYBEAM: createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 call Psybeam1 call Psybeam1 - createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_BATTLER_TARGET createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) call Psybeam1 call Psybeam1 @@ -7142,7 +7142,7 @@ Move_PSYBEAM: call UnsetPsychicBackground end Psybeam1: - createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0 + createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 13, 0 delay 4 return @@ -7159,8 +7159,8 @@ Move_HYPNOSIS: end Hypnosis1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0 - createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0 + createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 0, 8, 0, 8, 27, 0 + createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 16, -8, 0, -8, 27, 0 delay 6 return @@ -7182,9 +7182,9 @@ Move_PSYWAVE: call UnsetPsychicBackground end Psywave1: - createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + createsprite2 gUnknown_08595170, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 delay 4 - createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + createsprite2 gUnknown_08595170, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 delay 4 return @@ -7192,17 +7192,17 @@ Move_ZAP_CANNON: loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER - createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2 + createsprite2 gUnknown_08595764, ANIM_BATTLER_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 delay 15 waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 call ElectricityEffect @@ -7215,24 +7215,24 @@ Move_STEEL_WING: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -7241,16 +7241,16 @@ Move_IRON_TAIL: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end @@ -7261,16 +7261,16 @@ Move_POISON_TAIL: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff call PoisonBubblesEffect waitforvisualfinish @@ -7281,25 +7281,25 @@ Move_METAL_CLAW: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 delay 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 waitforvisualfinish end Move_NIGHT_SHADE: - monbg ANIM_ATTACKER - monbgprio_28 ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER + monbgprio_28 ANIM_BATTLER_ATTACKER playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein @@ -7307,10 +7307,10 @@ Move_NIGHT_SHADE: playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_811188C, 5, 85 delay 70 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 12, 1 createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 1 restorebg waitbgfadein @@ -7320,22 +7320,22 @@ Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, SOUND_PAN_ATTACKER - createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 + createsprite2 gUnknown_08593488, ANIM_BATTLER_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 16, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 waitforvisualfinish @@ -7347,10 +7347,10 @@ Move_SHADOW_BALL: waitbgfadein delay 15 createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 - createsprite gUnknown_08596D58, 130, 16, 16, 8 + createsprite2 gUnknown_08596D58, ANIM_BATTLER_TARGET, 2, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg waitbgfadein @@ -7360,8 +7360,8 @@ Move_LICK: loadspritegfx ANIM_TAG_LICK delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET - createsprite gUnknown_08596D8C, 130, 0, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 + createsprite2 gUnknown_08596D8C, ANIM_BATTLER_TARGET, 2, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 16, 1 waitforvisualfinish end @@ -7371,7 +7371,7 @@ Move_FOCUS_ENERGY: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -7384,46 +7384,46 @@ Move_BIDE: BideSetUp: loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 waitforvisualfinish end BideUnleash: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 16, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 18, -8, 1, 1 delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -18, 8, 1, 1 delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -8, -5, 1, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end Move_STRING_SHOT: loadspritegfx ANIM_TAG_STRING loadspritegfx ANIM_TAG_WEB_THREAD - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call StringShot1 @@ -7446,31 +7446,31 @@ Move_STRING_SHOT: call StringShot1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_085969F8, 130, 0, 10 + createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, 10 delay 4 - createsprite gUnknown_085969F8, 130, 0, -2 + createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, -2 delay 4 - createsprite gUnknown_085969F8, 130, 0, 22 + createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, 22 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end StringShot1: - createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1 + createsprite2 gUnknown_085969E0, ANIM_BATTLER_TARGET, 2, 20, 0, 512, 20, 1 delay 1 return Move_SPIDER_WEB: loadspritegfx ANIM_TAG_SPIDER_WEB loadspritegfx ANIM_TAG_WEB_THREAD - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - monbgprio_28 ANIM_TARGET + monbgprio_28 ANIM_BATTLER_TARGET loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call SpiderWeb1 call SpiderWeb1 @@ -7488,15 +7488,15 @@ Move_SPIDER_WEB: call SpiderWeb1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gUnknown_08596A2C, 2 + createsprite2 gUnknown_08596A2C, ANIM_BATTLER_ATTACKER, 2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end SpiderWeb1: - createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0 + createsprite2 gUnknown_085969E0, ANIM_BATTLER_TARGET, 2, 20, 0, 512, 20, 0 delay 1 return @@ -7509,9 +7509,9 @@ RazorWindContinue: RazorWindSetUp: loadspritegfx ANIM_TAG_GUST playsewithpan SE_W016, SOUND_PAN_ATTACKER - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40 - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40 - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40 + createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_ATTACKER goto RazorWindContinue @@ -7519,45 +7519,45 @@ RazorWindSetUp: RazorWindUnleash: loadspritegfx ANIM_TAG_AIR_WAVE_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1 + createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 delay 17 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff goto RazorWindContinue Move_DISABLE: loadspritegfx ANIM_TAG_SPARKLE_4 - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 8, 8 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE84, 13, 24, -16 + createsprite2 gUnknown_0853EE84, ANIM_BATTLER_ATTACKER, 13, 24, -16 waitforvisualfinish createvisualtask sub_81045B0, 5 loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish delay 1 - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_RECOVER: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) @@ -7565,7 +7565,7 @@ Move_RECOVER: call Recover1 call Recover1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff delay 1 call HealingEffect @@ -7573,52 +7573,52 @@ Move_RECOVER: end Recover1: - createsprite gUnknown_085921E0, 2, 40, -10, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, -10, 13 delay 3 - createsprite gUnknown_085921E0, 2, -35, -10, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -35, -10, 13 delay 3 - createsprite gUnknown_085921E0, 2, 15, -40, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 15, -40, 13 delay 3 - createsprite gUnknown_085921E0, 2, -10, -32, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -10, -32, 13 delay 3 - createsprite gUnknown_085921E0, 2, 25, -20, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 25, -20, 13 delay 3 - createsprite gUnknown_085921E0, 2, -40, -20, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -20, 13 delay 3 - createsprite gUnknown_085921E0, 2, 5, -40, 13 + createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 5, -40, 13 delay 3 return Move_MIMIC: loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 - monbg_22 ANIM_DEF_PARTNER + monbg_22 ANIM_BATTLER_DEF_PARTNER monbgprio_29 panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createvisualtask sub_80FF458, 5, 128, 24 delay 15 - createsprite gUnknown_085924DC, 130, -12, 24 + createsprite2 gUnknown_085924DC, ANIM_BATTLER_TARGET, 2, -12, 24 delay 10 setarg 7, -1 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish - clearmonbg_23 ANIM_DEF_PARTNER + clearmonbg_23 ANIM_BATTLER_DEF_PARTNER blendoff end Move_CONSTRICT: loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 - createsprite gUnknown_08592494, 132, 0, 16, 0, 2 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 2 delay 7 - createsprite gUnknown_08592494, 131, 0, 0, 0, 2 - createsprite gUnknown_08592494, 130, 0, 8, 1, 2 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 2 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 2, 0, 8, 1, 2 delay 7 - createsprite gUnknown_08592494, 131, 0, -8, 1, 2 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 3, 0, -8, 1, 2 delay 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 delay 20 playsewithpan SE_W020, SOUND_PAN_TARGET setarg 7, -1 @@ -7630,11 +7630,11 @@ Move_CURSE: CurseGhost: loadspritegfx ANIM_TAG_NAIL loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_8112758, 5 waitforvisualfinish delay 20 - createsprite gUnknown_08596DD0, 2 + createsprite2 gUnknown_08596DD0, ANIM_BATTLER_ATTACKER, 2 delay 60 call CurseGhost1 delay 41 @@ -7642,23 +7642,23 @@ CurseGhost: delay 41 call CurseGhost1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER delay 1 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8596DE8, 130 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 + createsprite2 gBattleAnimSpriteTemplate_8596DE8, ANIM_BATTLER_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end CurseGhost1: - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 4, 0, 10, 0 playsewithpan SE_W020, SOUND_PAN_ATTACKER return CurseStats: - createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_BATTLER_ATTACKER waitforvisualfinish delay 10 call CurseStats1 @@ -7674,22 +7674,22 @@ Move_SOFT_BOILED: loadspritegfx ANIM_TAG_BREAKING_EGG loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 - createsprite gUnknown_085937B0, 4, 0, 16, 0 - createsprite gUnknown_085937B0, 4, 0, 16, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 2, 6, 1 + createsprite2 gUnknown_085937B0, ANIM_BATTLER_ATTACKER, 4, 0, 16, 0 + createsprite2 gUnknown_085937B0, ANIM_BATTLER_ATTACKER, 4, 0, 16, 1 delay 120 delay 7 playsewithpan SE_W030, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 31, 16, 0, 1 delay 8 - createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 31, 16, 0, 1 delay 60 setarg 7, -1 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER call HealingEffect2 end @@ -7700,24 +7700,24 @@ Move_HEAL_BELL: createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 - createsprite gUnknown_08593938, 2, 0, -24, 0, 1 + createsprite2 gUnknown_08593938, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 1 delay 12 - createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0 - createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1 - createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2 - createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4 - createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5 - createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2 - createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2 - createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5 - createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3 - createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 call HealBell1 waitforvisualfinish createvisualtask sub_8105D60, 5 @@ -7727,21 +7727,21 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE - createsprite gUnknown_08593868, 16, 0, 0, 0, 1 + createsprite2 gUnknown_08593868, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1 end HealBell1: createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE - createsprite gUnknown_0859381C, 40, 0, -24, 0, 1 + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 40, 0, -24, 0, 1 playsewithpan SE_W215, SOUND_PAN_ATTACKER return @@ -7750,102 +7750,102 @@ Move_FAKE_OUT: createvisualtask sub_8105EB0, 5 waitforvisualfinish playsewithpan SE_W166, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE end Move_SCARY_FACE: loadspritegfx ANIM_TAG_EYE_SPARKLE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_81064F8, 5 delay 13 - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 + createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 waitforvisualfinish createvisualtask sub_810A094, 3, 20, 1, 0 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end Move_SWEET_KISS: loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL - createsprite gUnknown_08593AA8, 130, 16, -48 + createsprite2 gUnknown_08593AA8, ANIM_BATTLER_TARGET, 2, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 160, -30 playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -256, -42 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 128, -14 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 416, -38 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -128, -22 + createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -384, -31 end Move_LOVELY_KISS: loadspritegfx ANIM_TAG_PINK_HEART loadspritegfx ANIM_TAG_DEVIL - createsprite gUnknown_08593AF0, 130, 0, -24 + createsprite2 gUnknown_08593AF0, ANIM_BATTLER_TARGET, 2, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_08593AC0, 131, -256, -42 - createsprite gUnknown_08593AC0, 131, 128, -14 - createsprite gUnknown_08593AC0, 131, 416, -38 - createsprite gUnknown_08593AC0, 131, -128, -22 + createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, -256, -42 + createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, 128, -14 + createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, 416, -38 + createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, -128, -22 end Move_FURY_SWIPES: loadspritegfx ANIM_TAG_SWIPE - createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 130, 16, 0, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 + createsprite2 gUnknown_08593B38, ANIM_BATTLER_TARGET, 2, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 delay 10 - createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, 130, -16, 0, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite2 gUnknown_08593B38, ANIM_BATTLER_TARGET, 2, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 end Move_INGRAIN: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_ORBS - createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 + createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140 + createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, -32, 20, 1, 1, 140 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130 + createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, 32, 22, 1, 0, 130 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120 + createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, -16, 25, -1, 3, 120 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 40 - createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30 + createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, 32, 26, -1, 3, 30 delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30 + createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, -48, 20, 1, 2, 30 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18 + createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, 48, 26, -2, 3, 18 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 10 waitforvisualfinish @@ -7854,7 +7854,7 @@ Move_INGRAIN: Move_PRESENT: loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_IsHealingMove, 2 - createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 + createsprite2 gUnknown_08592610, ANIM_BATTLER_TARGET, 2, 0, -5, 10, 2, -1 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 14 playsewithpan SE_W145B, SOUND_PAN_ATTACKER @@ -7870,42 +7870,42 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 16, 16, 1, 1 end PresentHeal: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, SOUND_PAN_TARGET - createsprite gUnknown_08592658, 132, -16, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -16, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 16, 32, -3, -1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 16, 32, -3, -1 delay 3 - createsprite gUnknown_08592658, 132, 32, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 32, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -32, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -32, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 0, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 0, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 24, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 24, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -24, 32, -3, 1 + createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -24, 32, -3, 1 waitforvisualfinish waitsound call HealingEffect2 @@ -7915,38 +7915,38 @@ Move_BATON_PASS: loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) - createsprite gUnknown_085CE370, 2 + createsprite2 gUnknown_085CE370, ANIM_BATTLER_ATTACKER, 2 end Move_PERISH_SONG: loadspritegfx ANIM_TAG_MUSIC_NOTES_2 - createsprite gUnknown_08593C0C, 4, 0, 0, 0 - createsprite gUnknown_08593C0C, 4, 1, 1, 16 - createsprite gUnknown_08593C0C, 4, 2, 1, 32 - createsprite gUnknown_08593C0C, 4, 3, 2, 48 - createsprite gUnknown_08593C0C, 4, 4, 2, 64 - createsprite gUnknown_08593C0C, 4, 5, 0, 80 - createsprite gUnknown_08593C0C, 4, 6, 0, 96 - createsprite gUnknown_08593C0C, 4, 7, 1, 112 - createsprite gUnknown_08593C0C, 4, 8, 2, 128 - createsprite gUnknown_08593C0C, 4, 9, 0, 144 - createsprite gUnknown_08593C0C, 4, 10, 2, 160 - createsprite gUnknown_08593C0C, 4, 11, 0, 176 - createsprite gUnknown_08593C0C, 4, 12, 1, 192 - createsprite gUnknown_08593C0C, 4, 13, 3, 208 - createsprite gUnknown_08593C0C, 4, 14, 3, 224 - createsprite gUnknown_08593C0C, 4, 15, 0, 240 - createsprite gUnknown_08593C24, 4, 15, 0, 0 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 0 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 1, 1, 16 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 2, 1, 32 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 3, 2, 48 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 4, 2, 64 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 5, 0, 80 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 6, 0, 96 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 7, 1, 112 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 8, 2, 128 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 9, 0, 144 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 10, 2, 160 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 11, 0, 176 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 12, 1, 192 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 13, 3, 208 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 14, 3, 224 + createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 15, 0, 240 + createsprite2 gUnknown_08593C24, ANIM_BATTLER_ATTACKER, 4, 15, 0, 0 delay 20 panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK createvisualtask sub_811489C, 5, 4, 0 createvisualtask sub_811489C, 5, 5, 0 createvisualtask sub_811489C, 5, 6, 0 createvisualtask sub_811489C, 5, 7, 0 delay 100 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK createvisualtask sub_811489C, 5, 4, 1 createvisualtask sub_811489C, 5, 5, 1 createvisualtask sub_811489C, 5, 6, 1 @@ -7956,28 +7956,28 @@ Move_PERISH_SONG: Move_SLEEP_TALK: loadspritegfx ANIM_TAG_LETTER_Z - createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_BATTLER_ATTACKER delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 waitforvisualfinish end @@ -7993,9 +7993,9 @@ Move_HYPER_FANG: goto HyperFangOnPlayer HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, 130 + createsprite2 gUnknown_085CE1DC, ANIM_BATTLER_TARGET, 2 waitbgfadein - createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET delay 20 restorebg @@ -8014,42 +8014,42 @@ HyperFangInContest: Move_TRI_ATTACK: loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE - createsprite gUnknown_085CE2F8, 130, 16, 0 + createsprite2 gUnknown_085CE2F8, ANIM_BATTLER_TARGET, 2, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 loadspritegfx ANIM_TAG_FIRE - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 3, 1 delay 2 createvisualtask sub_810A094, 2, 20, 3, 1, 1 waitforvisualfinish loadspritegfx ANIM_TAG_LIGHTNING createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W161B, SOUND_PAN_TARGET - createsprite gUnknown_085956C0, 130, 0, -48 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -48 delay 1 - createsprite gUnknown_085956C0, 130, 0, -16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 130, 0, 16 + createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, 16 delay 20 createvisualtask sub_810A094, 2, 20, 3, 1, 0 delay 2 @@ -8057,39 +8057,39 @@ Move_TRI_ATTACK: waitforvisualfinish loadspritegfx ANIM_TAG_ICE_CRYSTALS call FreezeEffect1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: loadspritegfx ANIM_TAG_WISP_FIRE loadspritegfx ANIM_TAG_WISP_ORB - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 - createsprite gUnknown_0859563C, 2, 0, 0, 0 + createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 delay 3 - createsprite gUnknown_0859563C, 3, 0, 0, 1 + createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1 delay 3 - createsprite gUnknown_0859563C, 4, 0, 0, 2 + createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 2 delay 3 - createsprite gUnknown_0859563C, 4, 0, 0, 3 + createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 3 delay 40 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 - createsprite gUnknown_0859566C, 2, 0 - createsprite gUnknown_0859566C, 2, 42 - createsprite gUnknown_0859566C, 2, 84 - createsprite gUnknown_0859566C, 2, 126 - createsprite gUnknown_0859566C, 2, 168 - createsprite gUnknown_0859566C, 2, 210 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 13, 1 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 42 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 84 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 126 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 168 + createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 210 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_ENCORE: @@ -8098,14 +8098,14 @@ Move_ENCORE: createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, 130, 0, -8 - createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9 + createsprite2 gUnknown_085CE22C, ANIM_BATTLER_TARGET, 2, 0, -8 + createsprite2 gUnknown_085CE244, ANIM_BATTLER_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite2 gUnknown_085CE244, ANIM_BATTLER_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite2 gUnknown_085CE25C, ANIM_BATTLER_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite2 gUnknown_085CE25C, ANIM_BATTLER_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET - createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_BATTLER_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish @@ -8115,8 +8115,8 @@ Move_ENCORE: Move_TRICK: loadspritegfx ANIM_TAG_ITEM_BAG loadspritegfx ANIM_TAG_SPEED_DUST - createsprite gUnknown_085926E8, 2, -40, 80 - createsprite gUnknown_085926E8, 2, -40, 208 + createsprite2 gUnknown_085926E8, ANIM_BATTLER_ATTACKER, 2, -40, 80 + createsprite2 gUnknown_085926E8, ANIM_BATTLER_ATTACKER, 2, -40, 208 delay 16 playsewithpan SE_W166, 0 createvisualtask sub_8106020, 3 @@ -8135,24 +8135,24 @@ Move_TRICK: playsewithpan SE_W104, 0 delay 16 playsewithpan SE_W213, 0 - createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2 - createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_ATTACKER, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 5, 0, 7, 2 waitforvisualfinish end Move_WISH: loadspritegfx ANIM_TAG_GOLD_STARS loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 - createsprite gUnknown_085CE388, 40 + createsprite2 gUnknown_085CE388, ANIM_BATTLER_ATTACKER, 40 waitforvisualfinish delay 60 loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 call GrantingStarsEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK waitforvisualfinish end @@ -8164,24 +8164,24 @@ Move_STOCKPILE: call Stockpile1 call Stockpile1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE end Stockpile1: - createsprite gUnknown_08592244, 2, 55, 55, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, 55, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, -55, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, -55, 13 delay 1 - createsprite gUnknown_08592244, 2, 0, 55, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 0, 55, 13 delay 1 - createsprite gUnknown_08592244, 2, 0, -55, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 0, -55, 13 delay 1 - createsprite gUnknown_08592244, 2, 55, -34, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, -34, 13 delay 1 - createsprite gUnknown_08592244, 2, 55, 34, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, 34, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, -34, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, -34, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, 34, 13 + createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, 34, 13 delay 1 return @@ -8190,18 +8190,18 @@ Move_SPIT_UP: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2 delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 3 - createsprite gUnknown_08593A50, 2, 0, 12 - createsprite gUnknown_08593A50, 2, 32, 12 - createsprite gUnknown_08593A50, 2, 64, 12 - createsprite gUnknown_08593A50, 2, 96, 12 - createsprite gUnknown_08593A50, 2, 128, 12 - createsprite gUnknown_08593A50, 2, 160, 12 - createsprite gUnknown_08593A50, 2, 192, 12 - createsprite gUnknown_08593A50, 2, 224, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 0, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 32, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 64, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 96, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 128, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 160, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 192, 12 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 224, 12 delay 5 jumpifmoveturn 2, SpitUpStrong jumpifmoveturn 3, SpitUpStrongest @@ -8209,27 +8209,27 @@ SpitUpContinue: delay 5 createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 131, -12, 10, 1, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -12, 10, 1, 1 delay 5 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gUnknown_085973E8, 131, 12, -10, 1, 1 + createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 12, -10, 1, 1 waitforvisualfinish end SpitUpStrong: - createsprite gUnknown_08593A50, 2, 16 - createsprite gUnknown_08593A50, 2, 80 - createsprite gUnknown_08593A50, 2, 144 - createsprite gUnknown_08593A50, 2, 208 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 16 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 80 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 144 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 208 goto SpitUpContinue SpitUpStrongest: - createsprite gUnknown_08593A50, 2, 16 - createsprite gUnknown_08593A50, 2, 48 - createsprite gUnknown_08593A50, 2, 80 - createsprite gUnknown_08593A50, 2, 112 - createsprite gUnknown_08593A50, 2, 144 - createsprite gUnknown_08593A50, 2, 176 - createsprite gUnknown_08593A50, 2, 208 - createsprite gUnknown_08593A50, 2, 240 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 16 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 48 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 80 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 112 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 144 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 176 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 208 + createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 240 goto SpitUpContinue Move_SWALLOW: @@ -8237,10 +8237,10 @@ Move_SWALLOW: loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2 delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1 call SwallowEffect jumpifmoveturn 2, SwallowGood jumpifmoveturn 3, SwallowBest @@ -8249,15 +8249,15 @@ SwallowContinue: call HealingEffect end SwallowEffect: - createsprite gUnknown_085CE418, 2, 0, -8 + createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 0, -8 delay 1 - createsprite gUnknown_085CE418, 2, -24, -8 + createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, -24, -8 delay 1 - createsprite gUnknown_085CE418, 2, 16, -8 + createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 16, -8 delay 1 - createsprite gUnknown_085CE418, 2, -16, -8 + createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, -16, -8 delay 1 - createsprite gUnknown_085CE418, 2, 24, -8 + createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 24, -8 delay 1 return SwallowGood: @@ -8269,12 +8269,12 @@ SwallowBest: goto SwallowContinue Move_TRANSFORM: - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 0 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER end Move_MORNING_SUN: @@ -8305,66 +8305,66 @@ Move_MORNING_SUN: call HealingEffect end MorningSun1: - createsprite gUnknown_085CE48C, 2, 30, 640 + createsprite2 gUnknown_085CE48C, ANIM_BATTLER_ATTACKER, 2, 30, 640 delay 5 return Move_SWEET_SCENT: loadspritegfx ANIM_TAG_PINK_PETAL playsewithpan SE_W230, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE544, 2, 100, 0, 100 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 100 delay 25 setpan 0 call SweetScentEffect - createsprite gUnknown_085CE544, 2, 55, 0 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 55, 0 setpan SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21) call SweetScentEffect waitforvisualfinish end SweetScentEffect: - createsprite gUnknown_085CE544, 2, 70, 1, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 70, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 60, 0, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 60, 0, 64 delay 5 - createsprite gUnknown_085CE544, 2, 80, 1, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 80, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 58, 0, 120 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 58, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 100, 0, 120 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 90, 0, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 90, 0, 64 delay 2 - createsprite gUnknown_085CE544, 2, 48, 0, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 48, 0, 64 delay 2 - createsprite gUnknown_085CE544, 2, 95, 1, 80 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 95, 1, 80 delay 2 - createsprite gUnknown_085CE544, 2, 100, 0, 120 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 75, 1, 64 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 75, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 85, 0, 120 + createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 85, 0, 120 delay 2 return Move_HYPER_BEAM: loadspritegfx ANIM_TAG_ORBS - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 4, 1 waitforvisualfinish delay 30 createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 4, 50, 1 createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 call HyperBeam1 call HyperBeam1 call HyperBeam1 call HyperBeam1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 50, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25) call HyperBeam1 call HyperBeam1 @@ -8389,11 +8389,11 @@ Move_HYPER_BEAM: call HyperBeam1 createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK end HyperBeam1: - createsprite gUnknown_08592288, 130 - createsprite gUnknown_08592288, 130 + createsprite2 gUnknown_08592288, ANIM_BATTLER_TARGET, 2 + createsprite2 gUnknown_08592288, ANIM_BATTLER_TARGET, 2 delay 1 return @@ -8404,11 +8404,11 @@ Move_FLATTER: createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE5C0, 130, 0, -8, 80 + createsprite2 gUnknown_085CE5C0, ANIM_BATTLER_TARGET, 2, 0, -8, 80 delay 0 - createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 2, ANIM_BATTLER_TARGET delay 10 - createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 2, ANIM_BATTLER_TARGET delay 0 createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER call Flatter1 @@ -8438,23 +8438,23 @@ Move_FLATTER: createvisualtask sub_815AC8C, 2 end Flatter1: - createsprite gUnknown_085CE5A8, 40, 0 - createsprite gUnknown_085CE5A8, 40, 1 + createsprite2 gUnknown_085CE5A8, ANIM_BATTLER_ATTACKER, 40, 0 + createsprite2 gUnknown_085CE5A8, ANIM_BATTLER_ATTACKER, 40, 1 return Move_ROLE_PLAY: - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W161, SOUND_PAN_ATTACKER waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 createvisualtask sub_815CED8, 2 waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE delay 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK end Move_REFRESH: @@ -8467,28 +8467,28 @@ Move_REFRESH: call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W172, SOUND_PAN_TARGET - createsprite gUnknown_08595F14, 131, 0, 0, 1, 30 + createsprite2 gUnknown_08595F14, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 30 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 30 playsewithpan SE_W007, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 14, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 call FireMoveEffect waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -8503,40 +8503,40 @@ Move_HYPER_VOICE: waitforvisualfinish end HyperVoiceEffect: - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 - createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_BATTLER_ATTACKER, 0 + createsprite2 gUnknown_08593880, ANIM_BATTLER_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 6, 1 createvisualtask sub_81162A4, 2, 1, 0, 6, 1 createvisualtask sub_8159078, 5 return Move_SAND_TOMB: loadspritegfx ANIM_TAG_MUD_SAND - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect call SandTombEffect delay 22 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish end SandTombEffect: - createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1 + createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 delay 2 return @@ -8546,13 +8546,13 @@ Move_SHEER_COLD: playsewithpan SE_W196, 0 waitbgfadein loadspritegfx ANIM_TAG_ICE_CUBE - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 createvisualtask sub_80A9EF4, 2 waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff restorebg waitbgfadein @@ -8561,28 +8561,28 @@ Move_SHEER_COLD: Move_ARM_THRUST: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbgprio_28 ANIM_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 createvisualtask sub_80D6134, 5, 8, 5, 0, 0 delay 6 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 3 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596034, 130, 10, -8, 14, 3 + createsprite2 gUnknown_08596034, ANIM_BATTLER_TARGET, 2, 10, -8, 14, 3 waitforvisualfinish createvisualtask sub_80D6134, 5, 8, 5, 0, 1 playsewithpan SE_W003, SOUND_PAN_TARGET choosetwoturnanim ArmThrustRight, ArmThrustLeft ArmThrustContinue: - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 waitforvisualfinish blendoff end ArmThrustRight: - createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 0, 1, 2 goto ArmThrustContinue ArmThrustLeft: - createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 0, 1, 2 goto ArmThrustContinue Move_MUDDY_WATER: @@ -8593,26 +8593,26 @@ Move_MUDDY_WATER: Move_BULLET_SEED: loadspritegfx ANIM_TAG_SEED - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 - createsprite gUnknown_0859351C, 130, 20, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 30, 1 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 waitforvisualfinish end @@ -8621,57 +8621,57 @@ Move_DRAGON_CLAW: loadspritegfx ANIM_TAG_CLAW_SLASH playsewithpan SE_W221B, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 15, 1 call DragonClawEffect call DragonClawEffect - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 + createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 + createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0) waitforvisualfinish end DragonClawEffect: - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 return @@ -8680,17 +8680,17 @@ End: Move_MUD_SHOT: loadspritegfx ANIM_TAG_BROWN_ORB - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call MudShot1 call MudShot1 call MudShot1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 43, 1 call MudShot1 call MudShot1 call MudShot1 @@ -8700,13 +8700,13 @@ Move_MUD_SHOT: call MudShot1 call MudShot1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end MudShot1: - createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + createsprite2 gUnknown_085950FC, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + createsprite2 gUnknown_085950FC, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 delay 2 return @@ -8718,16 +8718,16 @@ Move_METEOR_MASH: fadetobg BG_COSMIC waitbgfadein waitforvisualfinish - createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30 + createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30 delay 10 - createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30 + createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30 delay 40 - createsprite gUnknown_08595F14, 131, 0, 0, 0, 30 - createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30 + createsprite2 gUnknown_08595F14, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 30 + createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30 delay 20 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 5, 0, 20, 1 waitforvisualfinish delay 10 restorebg @@ -8737,30 +8737,30 @@ Move_METEOR_MASH: Move_REVENGE: loadspritegfx ANIM_TAG_PURPLE_SCRATCH - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite gUnknown_08596088, 2, 10, -10 + createsprite2 gUnknown_08596088, ANIM_BATTLER_ATTACKER, 2, 10, -10 waitforvisualfinish createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish unloadspritegfx ANIM_TAG_PURPLE_SCRATCH loadspritegfx ANIM_TAG_PURPLE_SWIPE - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_085960D0, 130, 10, -10 + createsprite2 gUnknown_085960D0, ANIM_BATTLER_TARGET, 2, 10, -10 waitforvisualfinish unloadspritegfx ANIM_TAG_PURPLE_SWIPE loadspritegfx ANIM_TAG_IMPACT - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 - createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 10, 1 + createsprite2 gUnknown_08597400, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8 + createsprite2 gUnknown_08597400, ANIM_BATTLER_TARGET, 3, 10, 8, 1, 1, 8 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -8768,9 +8768,9 @@ Move_POISON_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_085CE1DC, 130 + createsprite2 gUnknown_085CE1DC, ANIM_BATTLER_TARGET, 2 delay 10 - createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 3, 0, 10, 1 waitforvisualfinish createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26) call PoisonBubblesEffect @@ -8785,80 +8785,80 @@ Move_SUBSTITUTE: Move_FRENZY_PLANT: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 10, 8, 2, 0, 0, 100 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 delay 5 - createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 30, 8, -4, 0, 0, 90 playsewithpan SE_W010, -22 delay 5 - createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 40, -8, 4, 0, 1, 85 playsewithpan SE_W010, 0 delay 5 - createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 50, 8, 0, 0, 0, 85 playsewithpan SE_W010, +21 delay 5 - createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 60, -8, -2, 0, 1, 85 playsewithpan SE_W010, +42 delay 5 - createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 75, 8, 0, 0, 0, 85 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 85, 16, 6, 0, 3, 80 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75 + createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 85, -16, -6, 0, 2, 75 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -10, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 8, 0, 20, 1 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 8, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -3, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -3, 1, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, 1, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 10, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end Move_METAL_SOUND: loadspritegfx ANIM_TAG_METAL_SOUND_WAVES - monbg ANIM_DEF_PARTNER - monbgprio_2A ANIM_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_2A ANIM_BATTLER_TARGET + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1 call MetalSound1 call MetalSound1 call MetalSound1 call MetalSound1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 0 waitforvisualfinish end MetalSound1: panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0 + createsprite2 gUnknown_08593458, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -8878,26 +8878,26 @@ FocusPunch: jumprettrue FocusPunchOnPlayer FocusPunchContinue: waitbgfadein - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite gUnknown_08596104, 130 + createsprite2 gUnknown_08596104, ANIM_BATTLER_TARGET, 2 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 8, 0, 24, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -6, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto FocusPunchEnd FocusPunchOnOpponent: @@ -8912,7 +8912,7 @@ FocusPunchInContest: Move_RETURN: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetReturnPowerLevel, 2 delay 2 @@ -8922,127 +8922,127 @@ Move_RETURN: jumpreteq 3, ReturnStrongest ReturnContinue: waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end ReturnWeak: - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET goto ReturnContinue ReturnMedium: - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish delay 11 - createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET goto ReturnContinue ReturnStrong: - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -5, 3, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 goto ReturnContinue ReturnStrongest: - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 12, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 4 - createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 2 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 - createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 1, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 2, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish call ReturnStrongest1 call ReturnStrongest1 call ReturnStrongest1 call ReturnStrongest1 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 8, 0, 24, 1 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -5, 3, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK goto ReturnContinue ReturnStrongest1: - createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 3, ANIM_BATTLER_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish return @@ -9059,9 +9059,9 @@ Move_COSMIC_POWER: waitbgfadein delay 70 createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9075,45 +9075,45 @@ Move_COSMIC_POWER: Move_BLAST_BURN: loadspritegfx ANIM_TAG_FIRE_PLUME loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -32, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, -10, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 0, -16, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, -10, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 32, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, 10, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 16, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, 10, 24, 0, 0, 0 delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 - createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -64, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 6, -40, -20, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 0, -32, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 64, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 40, 20, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 32, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -40, 20, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -96, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 6, -60, -30, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 0, -48, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 60, -30, 24, 0, 0, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 12, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 - createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 96, 0, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 60, 30, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 48, 24, 0, 0, 0 + createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -60, 30, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -9122,29 +9122,29 @@ Move_ROCK_TOMB: loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish - createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 + createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, 20, 12, 64, 114, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0 + createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, -20, 12, 64, 98, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0 + createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 66, 3, 6, 64, 82, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0 + createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, -3, 13, 64, 66, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 24 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite gUnknown_085967AC, 133, 1, 50 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 + createsprite2 gUnknown_085967AC, ANIM_BATTLER_TARGET, 5, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish end @@ -9154,7 +9154,7 @@ Move_SILVER_WIND: panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 delay 0 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER monbgprio_29 delay 0 createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK @@ -9167,32 +9167,32 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER delay 0 restorebg waitbgfadeout @@ -9208,7 +9208,7 @@ SilverWindOnPlayer: Move_SNATCH: playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -12, 4, 10, 10, 12, 6 end Move_DIVE: @@ -9218,10 +9218,10 @@ Move_DIVE: DiveSetUp: loadspritegfx ANIM_TAG_ROUND_SHADOW playsewithpan SE_W029, SOUND_PAN_ATTACKER - createsprite gUnknown_08596490, 2, 0, 0, 13, 336 + createsprite2 gUnknown_08596490, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336 waitforvisualfinish playsewithpan SE_W291, SOUND_PAN_ATTACKER - createsprite gUnknown_085964CC, 3, 0 + createsprite2 gUnknown_085964CC, ANIM_BATTLER_ATTACKER, 3, 0 call DiveSetUp1 call DiveSetUp1 call DiveSetUp1 @@ -9229,16 +9229,16 @@ DiveSetUp: call DiveSetUp1 end DiveSetUp1: - createsprite gUnknown_085964E4, 5, 0, 0 - createsprite gUnknown_085964E4, 5, 1, 0 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_ATTACKER, 5, 0, 0 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_ATTACKER, 5, 1, 0 return DiveAttack: loadspritegfx ANIM_TAG_WATER_IMPACT loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET - createsprite gUnknown_085964CC, 131, 1 + createsprite2 gUnknown_085964CC, ANIM_BATTLER_TARGET, 3, 1 call DiveAttack1 call DiveAttack1 call DiveAttack1 @@ -9247,39 +9247,39 @@ DiveAttack: delay 12 call UnderWaterAttack1 waitforvisualfinish - visible ANIM_ATTACKER - clearmonbg ANIM_DEF_PARTNER + visible ANIM_BATTLER_ATTACKER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end DiveAttack1: - createsprite gUnknown_085964E4, 133, 0, 1 - createsprite gUnknown_085964E4, 133, 1, 1 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 0, 1 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 1, 1 return Move_ROCK_BLAST: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257 + createsprite2 gUnknown_08596C98, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 25, 257 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 - createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 5, 0, -20, 24, 14, 1 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 0, 5, 20, -24, 14, 2 + createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, -5, 0, -20, -24, 14, 2 waitforvisualfinish end Move_OVERHEAT: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 18 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0) waitforvisualfinish createvisualtask sub_8117C44, 5 waitforvisualfinish @@ -9290,66 +9290,66 @@ Move_OVERHEAT: playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8117CA0, 5, 1, 0 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 15, 1 waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, -20 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, -20 delay 5 - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, 0 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, 0 delay 5 - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, 10 + createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, 10 delay 5 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, 3, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 10, 0, 25, 1 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, -5, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, 10, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask sub_8117DD8, 5, 1 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18) - createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18) + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 3, 0, 15, 1 waitforvisualfinish createvisualtask sub_8117D3C, 5, 0, 1 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff waitforvisualfinish delay 15 createvisualtask sub_8117D3C, 5, 1, 0 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18) waitforvisualfinish createvisualtask sub_8117C70, 5 waitforvisualfinish @@ -9358,54 +9358,54 @@ Move_OVERHEAT: Move_HYDRO_CANNON: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - createsprite gUnknown_085951C0, 130 + createsprite2 gUnknown_085951C0, ANIM_BATTLER_TARGET, 2 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 30 panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call HydroCannon1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 10, 0, 40, 1 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 waitforvisualfinish createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end HydroCannon1: - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 return Move_ASTONISH: loadspritegfx ANIM_TAG_SWEAT_BEAD playsewithpan SE_W227, SOUND_PAN_ATTACKER - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 delay 25 - createsprite gUnknown_085964E4, -123, 0, 1 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 0, 1 playsewithpan SE_W166, SOUND_PAN_TARGET - createsprite gUnknown_085964E4, -123, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 + createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish end @@ -9414,7 +9414,7 @@ Move_SEISMIC_TOSS: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 waitforvisualfinish createvisualtask AnimTask_GetSeismicTossDamageLevel, 3 @@ -9434,7 +9434,7 @@ SeismicTossContinue: waitbgfadeout setarg 7, 0xFFF waitbgfadein - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end SeismicTossWeak: @@ -9459,29 +9459,29 @@ SeismicTossStrong: call SeismicToss1 goto SeismicTossContinue SeismicToss1: - createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 30, 2, 3 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 25, 4, 4 return SeismicToss2: - createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, -8, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4 - createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2 - createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 32, 3, 4 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 31, 2, 2 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 28, 2, 3 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 30, 4, 3 return Move_MAGIC_COAT: loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 - createsprite gUnknown_085965C0, 3, 40, 0, 10170 + createsprite2 gUnknown_085965C0, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10170 waitforvisualfinish delay 1 blendoff @@ -9490,37 +9490,37 @@ Move_MAGIC_COAT: Move_WATER_PULSE: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_BLUE_RING_2 - monbg ANIM_TARGET - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_TARGET + monbgprio_28 ANIM_BATTLER_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 - createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0 - createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1 - createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0 - createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0 - createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1 + createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 delay 13 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 8, 18, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Move_PSYCHO_BOOST: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_815A5C8, 5 @@ -9528,19 +9528,19 @@ Move_PSYCHO_BOOST: delay 6 createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK delay 0 - monbgprio_28 ANIM_ATTACKER + monbgprio_28 ANIM_BATTLER_ATTACKER setalpha 8, 8 delay 10 - createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 240, 0 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 - createsprite gUnknown_08596920, 2 + createsprite2 gUnknown_08596920, ANIM_BATTLER_ATTACKER, 2 delay 110 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, -8, 1, 24, 1 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff call UnsetPsychicBackground end @@ -9548,20 +9548,20 @@ Move_PSYCHO_BOOST: Move_KNOCK_OFF: loadspritegfx ANIM_TAG_SLAM_HIT_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite gUnknown_085CE984, 130, -16, -16 + createsprite2 gUnknown_085CE984, ANIM_BATTLER_TARGET, 2, -16, -16 delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 delay 10 waitforvisualfinish end @@ -9569,26 +9569,26 @@ Move_KNOCK_OFF: Move_DOOM_DESIRE: createvisualtask sub_8114960, 2 delay 1 - monbg ANIM_ATK_PARTNER + monbg ANIM_BATTLER_ATK_PARTNER createvisualtask sub_811489C, 5, 1, 0 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish setalpha 8, 8 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1 waitforvisualfinish delay 20 createvisualtask sub_811489C, 5, 1, 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_ATK_PARTNER + clearmonbg ANIM_BATTLER_ATK_PARTNER blendoff end Move_SKY_UPPERCUT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout playsewithpan SE_W327, SOUND_PAN_ATTACKER @@ -9596,32 +9596,32 @@ Move_SKY_UPPERCUT: waitbgfadein setalpha 12, 8 delay 38 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 28, 0, 0, 5 delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -28, 28, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -15, 8, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, -12, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, -32, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 5, -52, 1, 1 + createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -26, 16, 1, 4 delay 4 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 delay 30 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 delay 4 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 - clearmonbg ANIM_DEF_PARTNER + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff restorebg waitbgfadeout @@ -9646,45 +9646,45 @@ Move_TWISTER: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET - createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 120, 70, 5, 70, 30 delay 1 - createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 55, 6, 60, 25 delay 1 - createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30 - createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 60, 7, 60, 30 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 55, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26 + createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 100, 50, 4, 50, 26 delay 1 - createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 105, 25, 8, 60, 20 delay 1 - createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 40, 10, 48, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25 - createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30 + createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 120, 30, 6, 45, 25 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 35, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0 + createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 105, 20, 8, 40, 0 delay 3 - createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0 - createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 20, 255, 15, 32, 0 + createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 110, 10, 8, 32, 20 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -32, -16, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_DEF_PARTNER, 3, 0, 12, 1 delay 4 - createsprite gUnknown_085973A0, 131, 1, 3 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973A0, 131, 1, 3 + createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 32, 20, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -9692,43 +9692,43 @@ Move_MAGICAL_LEAF: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_RAZOR_LEAF loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 delay 1 loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 createvisualtask sub_81007C4, 5 - createsprite gUnknown_08592390, 2, -3, -2, 10 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite gUnknown_08592390, 2, -1, -1, 15 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite gUnknown_08592390, 2, -4, -4, 7 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite gUnknown_08592390, 2, 3, -3, 11 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite gUnknown_08592390, 2, -1, -6, 8 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite gUnknown_08592390, 2, 2, -1, 12 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite gUnknown_08592390, 2, -3, -4, 13 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite gUnknown_08592390, 2, 4, -5, 7 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite gUnknown_08592390, 2, 2, -6, 11 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite gUnknown_08592390, 2, -3, -5, 8 + createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8 delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0 + createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 + createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 delay 30 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2 - createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, -4, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end @@ -9739,7 +9739,7 @@ Move_ICE_BALL: jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40 + createsprite2 gUnknown_08595DE4, ANIM_BATTLER_TARGET, 2, 15, 0, -12, -16, 30, -40 delay 28 playsewithpan SE_W280, SOUND_PAN_TARGET createvisualtask AnimTask_GetRolloutCounter, 5, 0 @@ -9819,19 +9819,19 @@ IceBallStrongest: call IceBall1 goto IceBallContinue2 IceBall1: - createsprite gUnknown_08595DFC, 132, -12, -16 + createsprite2 gUnknown_08595DFC, ANIM_BATTLER_TARGET, 4, -12, -16 return Move_WEATHER_BALL: loadspritegfx ANIM_TAG_WEATHER_BALL - createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 1, ANIM_BATTLER_ATTACKER delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite gUnknown_0853EE38, 2 + createsprite2 gUnknown_0853EE38, ANIM_BATTLER_ATTACKER, 2 waitforvisualfinish delay 15 playsewithpan SE_W197, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish createvisualtask AnimTask_GetWeather, 2 delay 1 @@ -9842,75 +9842,75 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 + createsprite2 gUnknown_0853EE50, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallFire: loadspritegfx ANIM_TAG_SMALL_EMBER - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10 + createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20 + createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0 + createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallWater: loadspritegfx ANIM_TAG_SMALL_BUBBLES - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 + createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20 + createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -20, 20 playsewithpan SE_W152, SOUND_PAN_TARGET delay 13 - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0 + createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end WeatherBallSandstorm: loadspritegfx ANIM_TAG_ROCKS - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 + createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20 + createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W088, SOUND_PAN_TARGET delay 14 - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0 + createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W070, SOUND_PAN_TARGET - createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 30, 2, 3 + createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 waitforvisualfinish end WeatherBallIce: loadspritegfx ANIM_TAG_HAIL loadspritegfx ANIM_TAG_ICE_CRYSTALS - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 + createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0 + createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 40, 0 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0 + createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 0, 0 playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 playsewithpan SE_W196, SOUND_PAN_TARGET call FreezeEffect1 waitforvisualfinish @@ -9918,237 +9918,237 @@ WeatherBallIce: Move_COUNT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end FreezeEffect1: - createsprite gUnknown_08595B68, 130, -10, -10, 0 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -10, -10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 10, 20, 0 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 10, 20, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -5, 10, 0 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -5, 10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 17, -12, 0 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 17, -12, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, -15, 15, 0 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, -15, 15, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 0, 0, 0 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 0, 0, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, 20, 2, 0 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, 20, 2, 0 playsewithpan SE_W196, SOUND_PAN_TARGET return FreezeEffect2: - createsprite gUnknown_08595B68, 130, -10, -10, 1 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -10, -10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 10, 20, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 10, 20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -29, 0, 1 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -29, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 29, -20, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 29, -20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -5, 10, 1 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -5, 10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 17, -12, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 17, -12, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -20, 0, 1 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -20, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, -15, 15, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, -15, 15, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 26, -5, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 26, -5, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 0, 0, 1 + createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 0, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, 20, 2, 1 + createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, 20, 2, 1 playsewithpan SE_W196, SOUND_PAN_TARGET return IcyWindEffect1: @ Unused loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 - createsprite gUnknown_08595C04, 130, 0, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 0, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 8, 24, 0 - createsprite gUnknown_08595C04, 130, -8, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 8, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -8, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 16, 24, 0 - createsprite gUnknown_08595C04, 130, -16, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 16, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -16, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 24, 24, 0 - createsprite gUnknown_08595C04, 130, -24, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 24, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -24, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 32, 24, 0 - createsprite gUnknown_08595C04, 130, -32, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 32, 24, 0 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -32, 24, 0 return IcyWindEffect2: loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 - createsprite gUnknown_08595C04, 130, 0, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 0, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 8, 24, 1 - createsprite gUnknown_08595C04, 130, -8, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 8, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -8, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 16, 24, 1 - createsprite gUnknown_08595C04, 130, -16, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 16, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -16, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 24, 24, 1 - createsprite gUnknown_08595C04, 130, -24, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 24, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -24, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 32, 24, 1 - createsprite gUnknown_08595C04, 130, -32, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 32, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -32, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 40, 24, 1 - createsprite gUnknown_08595C04, 130, -40, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 40, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -40, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 48, 24, 1 - createsprite gUnknown_08595C04, 130, -48, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 48, 24, 1 + createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -48, 24, 1 return GrantingStarsEffect: - createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0 + createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, 10, -5, 1, 0 delay 7 return PoisonBubblesEffect: - createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, 10, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 15, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0 + createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, -8, 0 playsewithpan SE_W092, SOUND_PAN_TARGET return WaterBubbleEffect: - createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET return WaterBubbleEffect2: - createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -28, -10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1 + createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET return ElectricityEffect: playsewithpan SE_W085B, SOUND_PAN_TARGET - createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 0, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, 10, 5, 1 delay 2 - createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 20, 5, 2 delay 2 - createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -10, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 25, 0, 5, 1 delay 2 - createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 8, 5, 2 delay 2 - createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 2, -8, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1 + createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 15, 5, 1 return ConfusionEffect: loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90 + createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 0, 3, 90 + createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 51, 3, 90 + createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 102, 3, 90 + createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 153, 3, 90 + createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 204, 3, 90 return SetPsychicBackground: @@ -10212,7 +10212,7 @@ UnsetSolarbeamBg: Status_Poison: loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 18, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end @@ -10230,65 +10230,65 @@ Status_Burn: waitforvisualfinish end Burn1: - createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1 + createsprite2 gUnknown_08595504, ANIM_BATTLER_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Status_Infatuation: loadspritegfx ANIM_TAG_MAGENTA_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 3, 0, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 3, -20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite gUnknown_08593970, 3, 20, 20 + createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 end Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: loadspritegfx ANIM_TAG_SPARK_2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 call ElectricityEffect end Status_Freeze: playsewithpan SE_W196, 0 loadspritegfx ANIM_TAG_ICE_CUBE - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 createvisualtask sub_80A9EF4, 2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Status_Curse: loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8596DE8, 130 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 + createsprite2 gBattleAnimSpriteTemplate_8596DE8, ANIM_BATTLER_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Status_Nightmare: loadspritegfx ANIM_TAG_DEVIL - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_8596E00, 130 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 + createsprite2 gBattleAnimSpriteTemplate_8596E00, ANIM_BATTLER_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end General_CastformChange: @@ -10296,12 +10296,12 @@ General_CastformChange: jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 AnimScript_82D7EB2: - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 1 waitforvisualfinish - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER end AnimScript_82D7ECA: createvisualtask sub_815BB58, 2, 1 @@ -10313,12 +10313,12 @@ General_StatsChange: end General_SubstituteFade: - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER createvisualtask sub_8172D98, 5 createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE waitforvisualfinish delay 1 - clearmonbg ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER delay 2 blendoff createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE @@ -10334,17 +10334,17 @@ General_PokeblockThrow: createvisualtask sub_81732B0, 2 delay 0 waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 - createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32 + createsprite2 gBattleAnimSpriteTemplate_85E5338, ANIM_BATTLER_TARGET, 3, -18, 12, 0, 32 delay 50 loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 - createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_BATTLER_TARGET waitforvisualfinish createvisualtask sub_81732E4, 2 end General_ItemKnockoff: loadspritegfx ANIM_TAG_ITEM_BAG - createsprite gBattleAnimSpriteTemplate_8592628, 130 + createsprite2 gBattleAnimSpriteTemplate_8592628, ANIM_BATTLER_TARGET, 2 end General_TurnTrap: @@ -10357,11 +10357,11 @@ General_TurnTrap: Status_BindWrap: loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 - createsprite gUnknown_08592494, 132, 0, 16, 0, 1 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 1 delay 7 - createsprite gUnknown_08592494, 130, 0, 8, 1, 1 + createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 2, 0, 8, 1, 1 delay 3 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 playsewithpan SE_W020, SOUND_PAN_TARGET @@ -10370,7 +10370,7 @@ Status_BindWrap: Status_FireSpin: loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 call FireSpinEffect call FireSpinEffect waitforvisualfinish @@ -10378,46 +10378,46 @@ Status_FireSpin: end Status_Whrilpool: loadspritegfx ANIM_TAG_WATER_ORB - monbg ANIM_DEF_PARTNER - monbgprio_28 ANIM_TARGET + monbg ANIM_BATTLER_DEF_PARTNER + monbgprio_28 ANIM_BATTLER_TARGET setalpha 12, 8 delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish stopsound - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER end Status_Clamp: loadspritegfx ANIM_TAG_CLAMP loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff waitforvisualfinish end Status_SandTomb: loadspritegfx ANIM_TAG_MUD_SAND - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect delay 22 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish stopsound end @@ -10439,58 +10439,58 @@ General_ItemEffect: call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) + createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0 waitforvisualfinish end General_SmokeballEscape: loadspritegfx ANIM_TAG_PINK_CLOUD - monbg ANIM_ATTACKER + monbg ANIM_BATTLER_ATTACKER setalpha 12, 4 delay 0 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 128, 0, 32, 28, 30 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_TARGET, 0, 0, 32, 28, 30 delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 127, 2, 12, 20, 30 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 127, 2, 12, 20, 30 delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 126, 2, -28, 4, 30 delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 124, 2, 14, -20, 30 delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createvisualtask sub_81136E8, 2, 2 - createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 123, 3, 4, 4, 30 delay 14 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 122, 3, -14, 18, 46 delay 0 - createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 121, 3, 14, -14, 46 delay 0 - createsprite gUnknown_085CE734, 120, 3, -12, -10, 46 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 120, 3, -12, -10, 46 delay 0 - createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 119, 3, 14, 14, 46 delay 0 - createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46 + createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 118, 3, 0, 0, 46 waitforvisualfinish - clearmonbg ANIM_ATTACKER - invisible ANIM_ATTACKER + clearmonbg ANIM_BATTLER_ATTACKER + invisible ANIM_BATTLER_ATTACKER delay 0 blendoff end General_HangedOn: - createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 7, 0, 9, RGB_RED playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 4, 9, 0, RGB_RED waitforvisualfinish delay 6 - createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15 + createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 0, 0, 15 end General_Rain: @@ -10522,13 +10522,13 @@ General_LeechSeedDrain: General_MonHit: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_TARGET + monbg ANIM_BATTLER_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_TARGET + clearmonbg ANIM_BATTLER_TARGET blendoff end @@ -10537,7 +10537,7 @@ General_ItemSteal: createvisualtask sub_8117F30, 2 createvisualtask sub_8172ED0, 2 delay 1 - createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1 + createsprite2 gUnknown_08592670, ANIM_BATTLER_ATTACKER, 2, 0, -5, 10, 2, -1 end General_SnatchMove: @@ -10545,7 +10545,7 @@ General_SnatchMove: createvisualtask sub_8117E94, 2 call AnimScript_82D85A3 delay 1 - createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_BATTLER_TARGET waitforvisualfinish createvisualtask AnimTask_IsTargetSameSide, 2 jumpretfalse SnatchOpposingMonMove @@ -10565,18 +10565,18 @@ SnatchPartnerMonMove: General_FutureSightHit: createvisualtask sub_8117F10, 2 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_TARGET waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_BATTLER_TARGET, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 24, 1 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff waitforvisualfinish delay 1 @@ -10586,7 +10586,7 @@ General_FutureSightHit: General_DoomDesireHit: createvisualtask sub_8117F10, 2 loadspritegfx ANIM_TAG_EXPLOSION - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 createvisualtask sub_815C0A4, 5 @@ -10597,23 +10597,23 @@ General_DoomDesireHit: delay 9 playsewithpan SE_W109, SOUND_PAN_TARGET delay 25 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 + createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish end @@ -10623,7 +10623,7 @@ General_FocusPunchSetUp: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -10633,9 +10633,9 @@ General_FocusPunchSetUp: General_IngrainHeal: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish delay 3 call AbsorbEffect @@ -10643,15 +10643,15 @@ General_IngrainHeal: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff end General_WishHeal: loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect @@ -10660,7 +10660,7 @@ General_WishHeal: loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK + createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK end AnimScript_82D85A3: @@ -10720,13 +10720,13 @@ BallThrowEnd: BallThrowTrainerBlock: loadspritegfx ANIM_TAG_IMPACT delay 25 - monbg ANIM_DEF_PARTNER + monbg ANIM_BATTLER_DEF_PARTNER setalpha 12, 8 delay 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2 + createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -4, -20, 1, 2 waitforvisualfinish - clearmonbg ANIM_DEF_PARTNER + clearmonbg ANIM_BATTLER_DEF_PARTNER blendoff goto BallThrowEnd diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 496a5ed0a2..709f4b7b21 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -298,10 +298,10 @@ #define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers -#define ANIM_ATTACKER 0 -#define ANIM_TARGET 1 -#define ANIM_ATK_PARTNER 2 -#define ANIM_DEF_PARTNER 3 +#define ANIM_BATTLER_ATTACKER 0 +#define ANIM_BATTLER_TARGET 1 +#define ANIM_BATTLER_ATK_PARTNER 2 +#define ANIM_BATTLER_DEF_PARTNER 3 // stereo panning constants [0-255] // diff --git a/src/battle_anim.c b/src/battle_anim.c index aa96378896..d9eefd5102 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1862,7 +1862,7 @@ static void ScriptCmd_monbg(void) sBattleAnimScriptPtr++; animBattler = sBattleAnimScriptPtr[0]; - if (animBattler & ANIM_TARGET) + if (animBattler & ANIM_BATTLER_TARGET) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2119,12 +2119,12 @@ static void ScriptCmd_clearmonbg(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_ATTACKER) - animBattlerId = ANIM_ATK_PARTNER; - else if (animBattlerId == ANIM_TARGET) - animBattlerId = ANIM_DEF_PARTNER; + if (animBattlerId == ANIM_BATTLER_ATTACKER) + animBattlerId = ANIM_BATTLER_ATK_PARTNER; + else if (animBattlerId == ANIM_BATTLER_TARGET) + animBattlerId = ANIM_BATTLER_DEF_PARTNER; - if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) + if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2181,12 +2181,12 @@ static void ScriptCmd_monbg_22(void) animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_ATTACKER) - animBattlerId = ANIM_ATK_PARTNER; - else if (animBattlerId == ANIM_TARGET) - animBattlerId = ANIM_DEF_PARTNER; + if (animBattlerId == ANIM_BATTLER_ATTACKER) + animBattlerId = ANIM_BATTLER_ATK_PARTNER; + else if (animBattlerId == ANIM_BATTLER_TARGET) + animBattlerId = ANIM_BATTLER_DEF_PARTNER; - if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) + if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2226,12 +2226,12 @@ static void ScriptCmd_clearmonbg_23(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_ATTACKER) - animBattlerId = ANIM_ATK_PARTNER; - else if (animBattlerId == ANIM_TARGET) - animBattlerId = ANIM_DEF_PARTNER; + if (animBattlerId == ANIM_BATTLER_ATTACKER) + animBattlerId = ANIM_BATTLER_ATK_PARTNER; + else if (animBattlerId == ANIM_BATTLER_TARGET) + animBattlerId = ANIM_BATTLER_DEF_PARTNER; - if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) + if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2956,7 +2956,7 @@ static void ScriptCmd_monbgprio_28(void) wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; - if (wantedBattler != ANIM_ATTACKER) + if (wantedBattler != ANIM_BATTLER_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2989,7 +2989,7 @@ static void ScriptCmd_monbgprio_2A(void) sBattleAnimScriptPtr += 2; if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler != ANIM_ATTACKER) + if (wantedBattler != ANIM_BATTLER_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -3036,15 +3036,15 @@ static void ScriptCmd_doublebattle_2D(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_ATTACKER) + if (wantedBattler == ANIM_BATTLER_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); } if (spriteId != 0xFF) { @@ -3071,15 +3071,15 @@ static void ScriptCmd_doublebattle_2E(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_ATTACKER) + if (wantedBattler == ANIM_BATTLER_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); } if (spriteId != 0xFF && r4 == 2) diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index ebe1718b71..351a5c20df 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -395,7 +395,7 @@ u8 GetAnimBattlerSpriteId(u8 which) { u8 *sprites; - if (which == ANIM_ATTACKER) + if (which == ANIM_BATTLER_ATTACKER) { if (IsBattlerSpritePresent(gBattleAnimAttacker)) { @@ -407,7 +407,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_TARGET) + else if (which == ANIM_BATTLER_TARGET) { if (IsBattlerSpritePresent(gBattleAnimTarget)) { @@ -419,7 +419,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_ATK_PARTNER) + else if (which == ANIM_BATTLER_ATK_PARTNER) { if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) return 0xff; @@ -1236,7 +1236,7 @@ bool8 sub_80A7238(void) { if (IsContest()) { - if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN) + if (gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER)].data[2] == SPECIES_UNOWN) return FALSE; else return TRUE; @@ -2334,7 +2334,7 @@ void sub_80A8BC4(u8 taskId) u16 dest; struct Task *task = &gTasks[taskId]; - task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); + task->data[0] = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; task->data[2] = 0; task->data[3] = 0; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index 7b8eb4ed75..c178a57dcf 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -130,7 +130,7 @@ void sub_8158D8C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -140,17 +140,17 @@ void sub_8158D8C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_TARGET) + else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; @@ -176,7 +176,7 @@ void sub_8158E9C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -186,17 +186,17 @@ void sub_8158E9C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_TARGET) + else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; From c6833c903ca3fafbf3b8d5afd19a53785b1633e3 Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 13 Nov 2018 16:19:52 -0500 Subject: [PATCH 079/213] remove extra macro and shorten names --- asm/macros/battle_anim_script.inc | 14 +- data/battle_anim_scripts.s | 5862 ++++++++++++++--------------- include/constants/battle_anim.h | 8 +- src/battle_anim.c | 48 +- src/battle_anim_80A5C6C.c | 10 +- src/battle_anim_sound_tasks.c | 20 +- 6 files changed, 2976 insertions(+), 2986 deletions(-) diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc index 78cbf17258..ab27bc23d6 100644 --- a/asm/macros/battle_anim_script.inc +++ b/asm/macros/battle_anim_script.inc @@ -10,20 +10,10 @@ .2byte \param0 .endm - .macro createsprite template, priority, argv:vararg +.macro createsprite template, anim_battler, subpriority_offset, argv:vararg .byte 0x02 .4byte \template - .byte \priority - .byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2 -.Lsprite_\@_1: - .2byte \argv -.Lsprite_\@_2: - .endm - -.macro createsprite2 template, anim_battler, subpriority_offset, argv:vararg - .byte 0x02 - .4byte \template - .if \anim_battler == ANIM_BATTLER_TARGET + .if \anim_battler == ANIM_TARGET .byte 0x80 | (\subpriority_offset & 0x7F) .else .byte (\subpriority_offset & 0x7F) diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 82b6c265b4..f0afce4562 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -424,207 +424,207 @@ Move_NONE: Move_MIRROR_MOVE: Move_POUND: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_DOUBLE_SLAP: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim DoubleSlapLeft, DoubleSlapRight DoubleSlapContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end DoubleSlapLeft: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 goto DoubleSlapContinue DoubleSlapRight: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2 goto DoubleSlapContinue Move_POISON_POWDER: loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 - createsprite2 gPoisonPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_STUN_SPORE: loadspritegfx ANIM_TAG_STUN_SPORE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 - createsprite2 gStunSporeParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SLEEP_POWDER: loadspritegfx ANIM_TAG_SLEEP_POWDER loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -30, -22, 117, 80, 5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -22, 117, 80, -5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -25, -22, 117, 112, 5, 3 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 80, -5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 96, 5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 69, -5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -22, 117, 112, 5, 2 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, -22, 117, 80, -5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 96, 7, 2 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, -22, 117, 90, -8, 0 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -10, -22, 117, 80, -5, 1 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -22, 117, 89, 5, 2 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -22, 117, 112, -8, 2 - createsprite2 gSleepPowderParticleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SWIFT: loadspritegfx ANIM_TAG_YELLOW_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 18, 1 + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 5 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gSwiftStarSpriteTemplate, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 delay 5 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRENGTH: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 96, 30 + createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 waitforvisualfinish delay 10 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 4 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 18, 6, 2, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 16, 12, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, -12, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1 delay 4 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 3, 4, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_TACKLE: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_BODY_SLAM: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER waitforvisualfinish delay 11 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 26, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 delay 1 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 10 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUPERSONIC: loadspritegfx ANIM_TAG_GOLD_RING - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_2A ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_2A ANIM_ATTACKER setalpha 12, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 call Supersonic1 call Supersonic1 call Supersonic1 @@ -632,183 +632,183 @@ Move_SUPERSONIC: call Supersonic1 call Supersonic1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Supersonic1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite2 gSupersonicWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 + createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return Move_SCREECH: loadspritegfx ANIM_TAG_PURPLE_RING - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 3, 0, 2, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 call Screech1 call Screech1 delay 16 - createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, ANIM_TARGET waitforvisualfinish end Screech1: playsewithpan SE_W103, SOUND_PAN_ATTACKER - createsprite2 gScreechWaveSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 + createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return Move_FLAME_WHEEL: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 0 + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 4 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 8 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 12 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 16 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 20 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20 playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 56, 24 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24 playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 6 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 delay 4 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 8, 1 - createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_TARGET, RGB_RED, 12, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 playsewithpan SE_W172B, SOUND_PAN_TARGET call FireMoveEffect delay 7 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 9 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end FlameWheel1: @ Unused - createsprite2 gBattleAnimSpriteTemplate_8595584, ANIM_BATTLER_ATTACKER, 3, 0, 0, 50 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 50 delay 4 return Move_PIN_MISSILE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 - createsprite2 gPinMissileSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_ICICLE_SPEAR: loadspritegfx ANIM_TAG_ICICLE_SPEAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, -8, -8, 20, -32 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 8, 8, 20, -40 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 - createsprite2 gIcicleSpearSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -8, 0, 0, 20, -32 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 2, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_TAKE_DOWN: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -24, 8, 23, 10, 40, 10 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 delay 35 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, -10, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET delay 1 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 2 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_EDGE: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish delay 10 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 2, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 3 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 0 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -32, 0, 0, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 0 createvisualtask sub_80D6134, 2, 8, -256, 1, 0 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 4, 0, 12, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 12, 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 1 createvisualtask sub_80D6134, 2, 8, -256, 1, 1 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish end @@ -816,39 +816,39 @@ Move_POISON_STING: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -8, 0, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish call PoisonBubblesEffect waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_TWINEEDLE: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, -4, 0, -4, 20 - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 12, 10, 12, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 delay 20 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 5, 1 - createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 0, -4, 1, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 delay 1 - createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 10, 12, 1, 3 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -862,7 +862,7 @@ Move_FIRE_BLAST: createvisualtask sub_8116620, 10, 1, 3, 0, 8, RGB_BLACK waitforvisualfinish delay 19 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 20, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 20, 1 call FireBlast2 delay 3 call FireBlast2 @@ -885,31 +885,31 @@ Move_FIRE_BLAST: waitforvisualfinish end FireBlast1: - createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 0 - createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 51 - createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 102 - createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 153 - createsprite2 gUnknown_0859551C, ANIM_BATTLER_TARGET, 2, 0, 0, 204 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 0 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 51 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 102 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 153 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 204 delay 5 return FireBlast2: - createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 10, 0, -2 - createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 13, -2, 0 - createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 13, 2, 0 - createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 15, -2, 2 - createsprite2 gUnknown_0859556C, ANIM_BATTLER_TARGET, 2, 0, 0, 15, 2, 2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 10, 0, -2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, -2, 0 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, 2, 0 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, -2, 2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, 2, 2 return Move_LEECH_SEED: loadspritegfx ANIM_TAG_SEED playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 0, 24, 35, -32 + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32 delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, -16, 24, 35, -40 + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40 delay 8 playsewithpan SE_W077, SOUND_PAN_ATTACKER - createsprite2 gLeechSeedSpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 0, 16, 24, 35, -37 + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37 delay 12 loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish @@ -918,11 +918,11 @@ Move_LEECH_SEED: Move_EMBER: loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 - createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, -16, 24, 20, 1 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1 delay 4 - createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 20, 1 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1 delay 4 - createsprite2 gEmberSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, 0, 16, 24, 20, 1 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1 delay 16 playsewithpan SE_W172, SOUND_PAN_TARGET call Ember1 @@ -931,29 +931,29 @@ Move_EMBER: end Ember1: - createsprite2 gEmberFlareSpriteTemplate, ANIM_BATTLER_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Move_MEGA_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET delay 2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite2 gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 50 + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 call SetImpactBackground - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 2 restorebg @@ -981,22 +981,22 @@ SetImpactContestsBG: Move_MEGA_KICK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET delay 2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite2 gMegaPunchKickSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 50 + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 playsewithpan SE_W025B, SOUND_PAN_TARGET call SetImpactBackground - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 22, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 2 restorebg @@ -1006,47 +1006,47 @@ Move_MEGA_KICK: Move_COMET_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim CometPunchLeft, CometPunchRight CometPunchContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end CometPunchLeft: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, -8, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -8, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0 goto CometPunchContinue CometPunchRight: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, -8, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0 goto CometPunchContinue Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 call SonicBoom1 call SonicBoom1 call SonicBoom1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 10, 1 call SonicBoom2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end SonicBoom1: playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gSonicBoomSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 15 + createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15 delay 4 return SonicBoom2: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 delay 4 return @@ -1092,15 +1092,15 @@ Move_THUNDERBOLT: createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish delay 20 - createsprite2 gBattleAnimSpriteTemplate_85957E0, ANIM_BATTLER_TARGET, 3, 44, 0, 0, 3 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 + createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 playsewithpan SE_W063, SOUND_PAN_TARGET delay 0 createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK @@ -1131,11 +1131,11 @@ Move_THUNDER_WAVE: playsewithpan SE_W086, SOUND_PAN_TARGET delay 20 loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 - createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, -16 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16 delay 4 - createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, 0 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0 delay 4 - createsprite2 gUnknown_08595840, ANIM_BATTLER_TARGET, 2, -16, 16 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish @@ -1144,69 +1144,69 @@ Move_THUNDER_WAVE: Move_BEAT_UP: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim BeatUpLeft, BeatUpRight BeatUpContinue: waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end BeatUpLeft: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -20, -12, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 0, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, 8, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue BeatUpRight: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -20, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 12, -12, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 0, 1, 2 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, -12, 8, 8, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue Move_STOMP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite2 gUnknown_08595F60, ANIM_BATTLER_ATTACKER, 3, 0, -32, 15 + createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15 delay 19 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -8, 1, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 4, 9, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_TAIL_WHIP: loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 2, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end Move_CUT: loadspritegfx ANIM_TAG_CUT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end @@ -1214,31 +1214,31 @@ Move_CUT: Move_HIDDEN_POWER: loadspritegfx ANIM_TAG_RED_ORB playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish delay 30 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(31, 31, 19), 12, 5, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 delay 4 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 0 - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 42 - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 84 - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 126 - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 168 - createsprite2 gHiddenPowerOrbSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 210 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210 delay 52 setarg 7, -1 playsewithpan SE_W115, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_BATTLER_ATTACKER, 0 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 32 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 64 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 96 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 128 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 160 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 192 - createsprite2 gHiddenPowerOrbScatterSpriteTemplate, ANIM_BATTLER_TARGET, 2, 224 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 192 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224 end Move_REVERSAL: @@ -1246,32 +1246,32 @@ Move_REVERSAL: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish delay 30 createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE delay 10 playsewithpan SE_W179, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 0 - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 42 - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 84 - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 126 - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 168 - createsprite2 gBattleAnimSpriteTemplate_85CE5D8, ANIM_BATTLER_ATTACKER, 2, 26, 210 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 0 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 42 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 84 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 126 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 168 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 210 waitforvisualfinish delay 20 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 10, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 end Move_PURSUIT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein delay 0 @@ -1279,7 +1279,7 @@ Move_PURSUIT: choosetwoturnanim PursuitNormal, PursuitOnSwitchout PursuitContinue: waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 0 restorebg @@ -1287,69 +1287,69 @@ PursuitContinue: end PursuitNormal: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue PursuitOnSwitchout: playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue Move_SPIKE_CANNON: loadspritegfx ANIM_TAG_NEEDLE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -4, 0, 4, 6, 8, 4 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -8, -8, -8, 20 - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 18, 0, 0, 0, 20 - createsprite2 gLinearStingerSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 26, 8, 8, 8, 20 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, -8, -8, 1, 2 - createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createsprite2 gBattleAnimSpriteTemplate_8597370, ANIM_BATTLER_ATTACKER, 3, 8, 8, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 7, 1 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_SWORDS_DANCE: loadspritegfx ANIM_TAG_SWORD - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 playsewithpan SE_W014, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 16, 6, 1, 4 - createsprite2 gBattleAnimSpriteTemplate_8593380, ANIM_BATTLER_ATTACKER, 2, 0, 0 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 + createsprite gBattleAnimSpriteTemplate_8593380, ANIM_ATTACKER, 2, 0, 0 delay 22 createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff delay 1 end Move_PSYCH_UP: loadspritegfx ANIM_TAG_SPIRAL - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 setalpha 12, 8 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 - createsprite2 gUnknown_08596548, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0 - createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_BATTLER_ATTACKER + createsprite gUnknown_08596548, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER delay 127 delay 4 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW delay 30 - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff waitforvisualfinish end @@ -1358,43 +1358,43 @@ Move_DIZZY_PUNCH: loadspritegfx ANIM_TAG_DUCK loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 call DizzyPunch1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, 16, 8, 20, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 16, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 160, -32 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -256, -40 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 128, -16 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, 416, -38 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -128, -22 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, 16, 8, -384, -31 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 160, -32 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -256, -40 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 128, -16 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 416, -38 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -128, -22 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -384, -31 delay 10 call DizzyPunch1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 5, -16, -8, 20, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -16, -16, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 160, -32 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -256, -40 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 128, -16 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, 416, -38 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -128, -22 - createsprite2 gUnknown_08595F78, ANIM_BATTLER_TARGET, 3, -16, -8, -384, -31 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 160, -32 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -256, -40 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 128, -16 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 416, -38 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -128, -22 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -384, -31 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end DizzyPunch1: - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 7, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 return Move_FIRE_SPIN: loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 47, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 call FireSpinEffect call FireSpinEffect call FireSpinEffect @@ -1402,23 +1402,23 @@ Move_FIRE_SPIN: end FireSpinEffect: - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 delay 2 return Move_FURY_CUTTER: loadspritegfx ANIM_TAG_CUT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask AnimTask_IsFuryCutterHitRight, 2 @@ -1432,26 +1432,26 @@ FuryCutterContinue: goto FuryCutterStrongest FuryCutterContinue2: delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end FuryCutterLeft: - createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 goto FuryCutterContinue FuryCutterRight: - createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 1 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1 goto FuryCutterContinue FuryCutterMedium: - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrong: - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrongest: - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 Move_SELF_DESTRUCT: @@ -1469,73 +1469,73 @@ Move_SELF_DESTRUCT: end SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return Move_SLAM: loadspritegfx ANIM_TAG_SLAM_HIT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 3, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite2 gUnknown_085928D0, ANIM_BATTLER_ATTACKER, 2, 0, 0 + createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 waitforvisualfinish delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_VINE_WHIP: loadspritegfx ANIM_TAG_WHIP_HIT playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 6 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite2 gUnknown_085928E8, ANIM_BATTLER_TARGET, 2, 0, 0 + createsprite gUnknown_085928E8, ANIM_TARGET, 2, 0, 0 delay 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 end Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish end @@ -1543,86 +1543,86 @@ Move_WATERFALL: loadspritegfx ANIM_TAG_WATER_IMPACT loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 23, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 delay 5 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 10, 10, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -15, 0, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 0, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 20, 10, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, 10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 0, -10, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, -10, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -10, 15, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, 15, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 25, 20, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 25, 20, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -20, 20, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -20, 20, 25, 0 delay 4 playsewithpan SE_W152, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 12, 0, 25, 0 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 12, 0, 25, 0 waitforvisualfinish delay 10 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5 delay 6 call UnderWaterAttack1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end UnderWaterAttack1: playsewithpan SE_W127, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 17, 1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 20, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 20 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 20 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 20, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 15, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 15 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 15 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 15, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 10, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 10 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 10 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 10, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 5, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 5 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 5 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 5, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 0 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, 0 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -5, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -5 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -5 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -5, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -10, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -10 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -10 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -10, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -15, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -15 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -15 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -15, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15 delay 2 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 3, 0, -20, 1, 1 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -20 - createsprite2 gUnknown_08595250, ANIM_BATTLER_ATTACKER, 4, 0, -20 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -20, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20 return Move_EXPLOSION: loadspritegfx ANIM_TAG_EXPLOSION - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 @@ -1637,19 +1637,19 @@ Move_EXPLOSION: end Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 0, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1659,7 +1659,7 @@ Move_DEFENSE_CURL: createvisualtask sub_811489C, 5, 0, 0 createvisualtask sub_815B338, 5 waitforvisualfinish - createsprite2 gUnknown_085CE338, ANIM_BATTLER_ATTACKER, 2, 0, 6, 0, 1 + createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 waitforvisualfinish @@ -1667,25 +1667,25 @@ Move_DEFENSE_CURL: Move_PROTECT: loadspritegfx ANIM_TAG_PROTECT - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_28 ANIM_ATTACKER waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 - createsprite2 gUnknown_08592ADC, ANIM_BATTLER_ATTACKER, 2, 24, 0, 90 + createsprite gUnknown_08592ADC, ANIM_ATTACKER, 2, 24, 0, 90 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER end Move_DETECT: loadspritegfx ANIM_TAG_SPARKLE_4 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE delay 18 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0853EE84, ANIM_BATTLER_ATTACKER, 13, 20, -20 + createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 20, -20 waitforvisualfinish delay 10 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE waitforvisualfinish end @@ -1693,7 +1693,7 @@ Move_DETECT: Move_FRUSTRATION: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetFrustrationPowerLevel, 1 jumpreteq 0, Frustration_Strongest @@ -1702,135 +1702,135 @@ Move_FRUSTRATION: goto Frustration_Weak Frustration_Continue: waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Frustration_Strongest: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_ATTACKER, 1, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 10 - createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER delay 5 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 30, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 24, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -24, -16, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 8, 4, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -16, 19, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, -18, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Strong: playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_ATTACKER, 1, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 createvisualtask sub_815C3A8, 5 delay 7 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 8, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 12, -6, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -12, -6, 1, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Medium: playsewithpan SE_W207B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 4, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -4, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 goto Frustration_Continue Frustration_Weak: - createsprite2 gUnknown_085CE4D0, ANIM_BATTLER_ATTACKER, 2, 20, -28 + createsprite gUnknown_085CE4D0, ANIM_ATTACKER, 2, 20, -28 waitforvisualfinish delay 10 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2 delay 12 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 goto Frustration_Continue Move_SAFEGUARD: loadspritegfx ANIM_TAG_GUARD_RING - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 delay 4 - createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 delay 4 - createsprite2 gUnknown_08593C64, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Move_PAIN_SPLIT: loadspritegfx ANIM_TAG_PAIN_SPLIT - createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, -8, -42, 0 - createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, -8, -42, 1 + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -8, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, -8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 0 createvisualtask sub_815CA20, 2, 1, 0 waitforvisualfinish - createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, -24, -42, 0 - createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, -24, -42, 1 + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -24, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, -24, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 1 createvisualtask sub_815CA20, 2, 1, 1 waitforvisualfinish - createsprite2 gUnknown_085CE590, ANIM_BATTLER_ATTACKER, 2, 8, -42, 0 - createsprite2 gUnknown_085CE590, ANIM_BATTLER_TARGET, 2, 8, -42, 1 + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, 8, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, 8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 2 @@ -1840,39 +1840,39 @@ Move_PAIN_SPLIT: Move_VICE_GRIP: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite2 gUnknown_08593590, ANIM_BATTLER_ATTACKER, 2, 0 - createsprite2 gUnknown_08593590, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 1 delay 9 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_GUILLOTINE: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite2 gUnknown_085935D0, ANIM_BATTLER_ATTACKER, 2, 0 - createsprite2 gUnknown_085935D0, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK delay 9 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 23, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1 delay 0x2E - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 4, 0, 8, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadein @@ -1881,18 +1881,18 @@ Move_GUILLOTINE: Move_PAY_DAY: loadspritegfx ANIM_TAG_COIN loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085934D8, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 1152 + createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 waitforvisualfinish playsewithpan SE_W006, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 2 - createsprite2 gUnknown_085934F0, ANIM_BATTLER_ATTACKER, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createsprite gUnknown_085934F0, ANIM_ATTACKER, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -1900,45 +1900,45 @@ Move_OUTRAGE: loadspritegfx ANIM_TAG_SMALL_EMBER loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 5, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, 1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, -1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 40, 1 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 768, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 call Outrage1 call Outrage1 waitforvisualfinish end Outrage1: delay 3 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, 1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 0, -1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite2 gBattleAnimSpriteTemplate_8596E7C, ANIM_BATTLER_TARGET, 2, 0, 0, 30, -1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 return Move_SPARK: @@ -1947,40 +1947,40 @@ Move_SPARK: delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 delay 0 - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 10 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 delay 0 - createsprite2 gBattleAnimSpriteTemplate_859574C, ANIM_BATTLER_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 20 createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite2 gBattleAnimSpriteTemplate_85957F8, ANIM_BATTLER_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 delay 4 waitforvisualfinish createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22) call ElectricityEffect @@ -1990,28 +1990,28 @@ Move_SPARK: Move_ATTRACT: loadspritegfx ANIM_TAG_RED_HEART loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 - createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 - createsprite2 gUnknown_085939A0, ANIM_BATTLER_TARGET, 3, 20, -8 + createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8 waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 160, -32 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -256, -40 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 128, -16 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 416, -38 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -128, -22 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 waitforvisualfinish waitplaysewithpan SE_W213B, 0, 15 createvisualtask sub_81062E8, 5 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 16, 256, 0 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 224, 240, 15 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 126, 272, 30 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 80, 224, 45 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 170, 272, 60 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 40, 256, 75 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 112, 256, 90 - createsprite2 gUnknown_085939D0, ANIM_BATTLER_ATTACKER, 40, 200, 272, 90 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90 delay 0x4B createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end @@ -2025,22 +2025,22 @@ Move_GROWTH: Growth1: createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_BATTLER_ATTACKER, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 return Move_WHIRLWIND: loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, -8, 1, 60, 0 - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 60, 1 - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1, 60, 2 - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 16, 1, 60, 3 - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1, 60, 4 - createsprite2 gUnknown_085963D4, ANIM_BATTLER_ATTACKER, 2, 0, 32, 1, 60, 0 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0 delay 5 loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 delay 0x1D - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_TARGET, 12, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 delay 7 playsewithpan SE_W081, SOUND_PAN_TARGET createvisualtask sub_80D5DB0, 5, 1, 8 @@ -2049,31 +2049,31 @@ Move_WHIRLWIND: Move_CONFUSE_RAY: loadspritegfx ANIM_TAG_YELLOW_BALL - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER fadetobg BG_GHOST waitbgfadein createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351 - createsprite2 gUnknown_08596D14, ANIM_BATTLER_TARGET, 2, 28, 0, 288 + createsprite gUnknown_08596D14, ANIM_TARGET, 2, 28, 0, 288 waitforvisualfinish setalpha 8, 8 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite2 gUnknown_08596D2C, ANIM_BATTLER_TARGET, 2, 0, -16 + createsprite gUnknown_08596D2C, ANIM_TARGET, 2, 0, -16 waitforvisualfinish delay 0 blendoff - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadein end Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite2 gUnknown_08592CA0, ANIM_BATTLER_ATTACKER, 40 - createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 1 - createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 2 - createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 3 - createsprite2 gUnknown_08592CB8, ANIM_BATTLER_ATTACKER, 40, 4 + createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2081,106 +2081,106 @@ Move_LOCK_ON: Move_MEAN_LOOK: loadspritegfx ANIM_TAG_EYE - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite2 gUnknown_085CE104, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_085CE104, ANIM_ATTACKER, 2 delay 120 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER waitforvisualfinish end Move_ROCK_THROW: loadspritegfx ANIM_TAG_ROCKS - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_TARGET, 2, 6, 1, 15, 1 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 0, 1, 0, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_TARGET, 2, 6, 1, 15, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 0 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 0 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 20, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 delay 6 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -15, 1, -10, 0 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -15, 1, -10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 23, 2, 10, 0 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 23, 2, 10, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end Move_ROCK_SLIDE: loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_BATTLER_DEF_PARTNER - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 7, 1, 11, 1 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -5, 1, -5, 1 + monbg ANIM_DEF_PARTNER + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 7, 1, 11, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -5, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 5, 0, 6, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 5, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 19, 1, 10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -23, 2, -10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 5, 50, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_DEF_PARTNER, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 delay 2 call RockSlide1 call RockSlide1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end RockSlide1: - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 28, 1, 10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 28, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -10, 1, -5, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -10, 1, -5, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 10, 0, 6, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 10, 0, 6, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 24, 1, 10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 24, 1, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -32, 2, -10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -32, 2, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, -20, 0, -10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08596B04, ANIM_BATTLER_TARGET, 2, 30, 2, 10, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 30, 2, 10, 1 playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 return Move_THIEF: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET delay 1 fadetobg BG_DARK waitbgfadein setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 6 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 waitforvisualfinish delay 20 - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff restorebg waitbgfadein @@ -2189,37 +2189,37 @@ Move_THIEF: Move_BUBBLE_BEAM: loadspritegfx ANIM_TAG_BUBBLE loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 delay 1 call Bulbblebeam1 - createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, ANIM_TARGET call Bulbblebeam1 call Bulbblebeam1 waitforvisualfinish call WaterBubbleEffect waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Bulbblebeam1: - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 return @@ -2227,7 +2227,7 @@ Bulbblebeam1: Move_ICY_WIND: loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_ICE_SPIKES - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE waitbgfadeout @@ -2242,89 +2242,89 @@ Move_ICY_WIND: delay 0x37 call IcyWindEffect2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadeout createvisualtask sub_8116620, 10, 11, 4, 4, 0, RGB_BLACK waitbgfadein end IcyWind1: - createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 0, 0, 0, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1 delay 5 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 10, 0, 10, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1 delay 5 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1 delay 5 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, 15, 0, 15, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1 delay 5 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_TARGET, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1 return Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085CE050, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 35, -25 + createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask sub_815A160, 2 delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -12, 104, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -12, 72, 1, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -6, 56, 1, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, -6, 88, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 0, 56, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 0, 88, 1, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 6, 72, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 6, 104, 1, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 12, 72, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 12, 56, 1, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 18, 80, 0, 75 - createsprite2 gUnknown_085CE038, ANIM_BATTLER_TARGET, 4, 0, 18, 72, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end Move_CONVERSION: loadspritegfx ANIM_TAG_CONVERSION - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_28 ANIM_ATTACKER setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -24, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, -8, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 8, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite2 gUnknown_08592E74, ANIM_BATTLER_ATTACKER, 2, 24, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 @@ -2332,33 +2332,33 @@ Move_CONVERSION: createvisualtask sub_81022D4, 5 waitforvisualfinish delay 1 - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Move_CONVERSION_2: loadspritegfx ANIM_TAG_CONVERSION - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, -24, 60 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, -24, 65 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, -24, 70 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, -24, 75 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, -8, 80 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, -8, 85 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, -8, 90 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 95 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, 8, 100 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, 8, 105 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, 8, 110 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 115 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -24, 24, 120 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, -8, 24, 125 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 8, 24, 130 - createsprite2 gUnknown_08592EA4, ANIM_BATTLER_ATTACKER, 2, 24, 24, 135 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 createvisualtask sub_81023E0, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET @@ -2377,44 +2377,44 @@ Move_CONVERSION_2: delay 10 playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROLLING_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 6 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 - createsprite2 gUnknown_08595EE0, ANIM_BATTLER_ATTACKER, 2, -24, 0, 48, 10, 160, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0 delay 5 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 8 - clearmonbg ANIM_BATTLER_TARGET + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8 + clearmonbg ANIM_TARGET blendoff end Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 4, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end @@ -2422,17 +2422,17 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 - createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 0, 0, 10 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 4, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end @@ -2443,21 +2443,21 @@ Move_FURY_ATTACK: createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft FuryAttackContinue: - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish end FuryAttackRight: - createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 8, 8, 10 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, -8, -8, 10 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue @@ -2471,50 +2471,50 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 1 - createsprite2 gUnknown_08592F44, ANIM_BATTLER_TARGET, 4, 0, 0, 12 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 0, 2, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 2, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -4, 3, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -4, 3, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -8, -5, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -8, -5, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 4, -12, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 4, -12, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 16, 0, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 16, 0, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 5, 18, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 5, 18, 1, 3 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -17, 12, 1, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -17, 12, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -21, -15, 1, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -21, -15, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 8, -27, 1, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 8, -27, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 32, 0, 1, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08592CD8, ANIM_BATTLER_ATTACKER, 2, 2 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2533,51 +2533,51 @@ Move_THRASH: loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_8104C38, 2 createvisualtask sub_8104CA4, 2 - createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 0 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET delay 28 - createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 28 - createsprite2 gUnknown_08595EB0, ANIM_BATTLER_TARGET, 3, 1, 10, 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 3 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: loadspritegfx ANIM_TAG_MUSIC_NOTES - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 7, 0, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 3, 0, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 0, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER createvisualtask sub_8102CA0, 2 waitforvisualfinish end @@ -2585,14 +2585,14 @@ Move_SING: Move_LOW_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 - createsprite2 gUnknown_08595EE0, ANIM_BATTLER_TARGET, 2, -24, 28, 40, 8, 160, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0 delay 4 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2 createvisualtask sub_80D6134, 2, 6, 384, 1, 2 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 1, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 end Move_EARTHQUAKE: @@ -2600,9 +2600,9 @@ Move_EARTHQUAKE: createvisualtask sub_81152DC, 5, 4, 10, 50 playsewithpan SE_W089, 0 delay 10 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 end Move_FISSURE: @@ -2613,11 +2613,11 @@ Move_FISSURE: delay 8 call Fissure1 delay 15 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure2 delay 15 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure1 delay 50 @@ -2633,18 +2633,18 @@ Move_FISSURE: end Fissure1: - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 12, -48, -16, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -16, -10, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -52, -18, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -32, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return Fissure2: - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 12, -24, -16, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 0, 16, -38, -10, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 14, -20, -18, 24 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_TARGET, 2, 1, 1, 12, -36, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24 playsewithpan SE_W091, SOUND_PAN_TARGET return @@ -2655,9 +2655,9 @@ DigEnd: DigSetUp: loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_DIRT_MOUND - createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 0, 180 - createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 1, 180 - monbg_22 ANIM_BATTLER_ATTACKER + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 180 + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 180 + monbg_22 ANIM_ATTACKER delay 1 createvisualtask sub_8114CBC, 2, 0 delay 6 @@ -2667,7 +2667,7 @@ DigSetUp: call DigSetUp1 call DigSetUp1 waitforvisualfinish - clearmonbg_23 ANIM_BATTLER_ATTACKER + clearmonbg_23 ANIM_ATTACKER delay 1 createvisualtask sub_8114CBC, 2, 1 goto DigEnd @@ -2676,22 +2676,22 @@ DigUnleash: loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_8114F14, 2, 0 waitforvisualfinish - monbg ANIM_BATTLER_ATTACKER - createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 0, 48 - createsprite2 gUnknown_08597214, ANIM_BATTLER_ATTACKER, 1, 0, 1, 48 + monbg ANIM_ATTACKER + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 48 + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 48 delay 1 createvisualtask sub_8114F14, 2, 1 delay 16 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_ATTACKER - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER goto DigEnd DigSetUp1: - createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 12, 4, -16, 18 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 16, 4, -10, 18 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 1, 14, 4, -18, 18 - createsprite2 gUnknown_085971FC, ANIM_BATTLER_ATTACKER, 2, 0, 1, 12, 4, -16, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 return @@ -2707,9 +2707,9 @@ Move_MEDITATE: end Move_AGILITY: - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 4, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 createvisualtask sub_81169C0, 2, 0, 4, 7, 10 playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 @@ -2722,24 +2722,24 @@ Move_AGILITY: playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff delay 1 end Move_QUICK_ATTACK: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 4 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff waitforvisualfinish end @@ -2747,22 +2747,22 @@ Move_QUICK_ATTACK: Move_RAGE: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_BATTLER_ATTACKER, RGB_RED, 10, 0, 2 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, -20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER delay 20 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_ATTACKER, 2, 0, 20, -28 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET end Move_TELEPORT: @@ -2777,7 +2777,7 @@ Move_TELEPORT: Move_DOUBLE_TEAM: createvisualtask sub_81029B4, 2 setalpha 12, 8 - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 32 playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -2796,7 +2796,7 @@ Move_DOUBLE_TEAM: delay 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff delay 1 end @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite2 gUnknown_08593114, ANIM_BATTLER_ATTACKER, 11, 0, 100 + createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite2 gUnknown_085931BC, ANIM_BATTLER_ATTACKER, 12, 0 + createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -2831,12 +2831,12 @@ SkullBashSetUp: waitforvisualfinish goto SkullBashEnd SkullBashSetUp1: - createsprite2 gUnknown_0857FE88, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 0, 10, 0 + createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D6134, 2, 16, 96, 0, 2 waitforvisualfinish - createsprite2 gUnknown_0857FE88, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 10, 1 + createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1 waitforvisualfinish return SkullBashAttack: @@ -2845,10 +2845,10 @@ SkullBashAttack: playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 40, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 40, 1 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish createvisualtask sub_8101C94, 2, 1 @@ -2858,7 +2858,7 @@ Move_AMNESIA: loadspritegfx ANIM_TAG_AMNESIA call SetPsychicBackground delay 8 - createsprite2 gUnknown_08596744, ANIM_BATTLER_ATTACKER, 20 + createsprite gUnknown_08596744, ANIM_ATTACKER, 20 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 54 loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 @@ -2871,9 +2871,9 @@ Move_KINESIS: loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground - createsprite2 gUnknown_085966DC, ANIM_BATTLER_ATTACKER, 20 - createsprite2 gUnknown_08593344, ANIM_BATTLER_ATTACKER, 19, 32, -8, 0 - createsprite2 gUnknown_08593344, ANIM_BATTLER_ATTACKER, 19, 32, 16, 1 + createsprite gUnknown_085966DC, ANIM_ATTACKER, 20 + createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, -8, 0 + createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, 16, 1 loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 delay 60 playsewithpan SE_W146, SOUND_PAN_ATTACKER @@ -2893,8 +2893,8 @@ Move_GLARE: waitforvisualfinish createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 createvisualtask sub_81064F8, 5 playsewithpan SE_W043, SOUND_PAN_ATTACKER delay 2 @@ -2908,9 +2908,9 @@ Move_BARRAGE: createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 24 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 8, 1, 40, 1 - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 0, 4, 20, 1 - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_DEF_PARTNER, 0, 4, 20, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 end @@ -2919,7 +2919,7 @@ Move_SKY_ATTACK: SkyAttackEnd: end SkyAttackSetUp: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 11 createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID jumpretfalse SkyAttackSetUpAgainstOpponent @@ -2937,7 +2937,7 @@ SkyAttackSetUpAgainstOpponent: waitforvisualfinish createvisualtask sub_8116620, 10, 25, 1, 8, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto SkyAttackEnd SkyAttackSetUpAgainstPartner: @@ -2954,29 +2954,29 @@ SkyAttackSetUpAgainstPartner: waitforvisualfinish createvisualtask sub_8116664, 10, 4, 1, 8, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto SkyAttackEnd SkyAttackUnleash: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_BIRD call SetFlyingBg - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE delay 4 createvisualtask sub_81136E8, 5, 0 waitforvisualfinish createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596514, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_08596514, ANIM_TARGET, 2 delay 14 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 10, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 20 createvisualtask sub_81137E4, 5, 1 delay 2 createvisualtask sub_8116620, 10, 2, 0, 15, 0, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER call UnsetFlyingBg goto SkyAttackEnd @@ -2994,49 +2994,49 @@ Move_SPLASH: end Move_ACID_ARMOR: - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 15, 0 createvisualtask sub_815D240, 2, 0 playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 end Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite2 gUnknown_08592DE4, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 waitforvisualfinish end Move_SUPER_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 1, 0, 20, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 48, 1 - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, RGB(31, 6, 1), 12, 4, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 waitforvisualfinish delay 20 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite2 gUnknown_08592F74, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_08592F74, ANIM_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 7, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff end Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite2 gUnknown_08592D2C, ANIM_BATTLER_TARGET, 2, 1, -8, 0 + createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08592D2C, ANIM_BATTLER_TARGET, 2, 1, 8, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 + createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end @@ -3044,28 +3044,28 @@ Move_SLASH: Move_STRUGGLE: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_MOVEMENT_WAVES - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 3, 0, 12, 4 - createsprite2 gUnknown_08593B80, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 - createsprite2 gUnknown_08593B80, ANIM_BATTLER_ATTACKER, 2, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 + createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2 + createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2 loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_SKETCH: loadspritegfx ANIM_TAG_PENCIL - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET createvisualtask sub_8104E74, 2 - createsprite2 gUnknown_085936D4, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_085936D4, ANIM_TARGET, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET createvisualtask sub_8104938, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 end @@ -3074,18 +3074,18 @@ Move_NIGHTMARE: fadetobg BG_GHOST waitbgfadein jumpifcontest NightmareInContest - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_8111C50, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 40, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER restorebg waitbgfadein end NightmareInContest: - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATTACKER, RGB_WHITE, 10, 2, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 32, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg @@ -3094,16 +3094,16 @@ NightmareInContest: Move_FLAIL: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 createvisualtask sub_815C770, 2, 0 loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -3111,20 +3111,20 @@ Move_SPITE: fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE createvisualtask sub_8111E50, 2 loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET end Move_MACH_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -3137,12 +3137,12 @@ MachPunchContinue: createvisualtask sub_80A8BC4, 2, 28968, 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff restorebg waitbgfadeout @@ -3155,21 +3155,21 @@ MachPunchAgainstPlayer: Move_FORESIGHT: loadspritegfx ANIM_TAG_MAGNIFYING_GLASS - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 16, 0 - createsprite2 gUnknown_085CE8C4, ANIM_BATTLER_TARGET, 2, 1 + createsprite gUnknown_085CE8C4, ANIM_TARGET, 2, 1 delay 17 loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 delay 48 delay 24 playsewithpan SE_W166, SOUND_PAN_TARGET delay 10 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_DESTINY_BOND: @@ -3180,7 +3180,7 @@ Move_DESTINY_BOND: createvisualtask sub_81123C4, 5, 0, 48 playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 48 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 24, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29) delay 24 createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) @@ -3198,7 +3198,7 @@ Move_ENDURE: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -3206,27 +3206,27 @@ Move_ENDURE: end EndureEffect: - createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 26, 2 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, 14, 28, 1 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 10, 2 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, 28, 26, 3 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite2 gUnknown_08592D8C, ANIM_BATTLER_ATTACKER, 2, 0, -12, 0, 1 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end @@ -3235,43 +3235,43 @@ Move_ROLLOUT: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_MUD_SAND loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_8110F74, 2 waitforvisualfinish createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite2 gUnknown_08592D44, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_08592D44, ANIM_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 0 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 16 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 delay 2 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 32 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 48 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 delay 2 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 64 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite2 gUnknown_08592D5C, ANIM_BATTLER_TARGET, 2, 80 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 6, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 1, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET end @@ -3281,14 +3281,14 @@ Move_SWAGGER: createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gUnknown_08593658, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08593658, ANIM_ATTACKER, 2 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish delay 24 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET delay 12 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end @@ -3297,8 +3297,8 @@ Move_MILK_DRINK: loadspritegfx ANIM_TAG_MILK_BOTTLE loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_BATTLER_TARGET - createsprite2 gUnknown_08592B3C, ANIM_BATTLER_ATTACKER, 2 + monbg ANIM_TARGET + createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2 delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 @@ -3306,10 +3306,10 @@ Move_MILK_DRINK: delay 20 playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0 playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET call HealingEffect2 waitforvisualfinish end @@ -3331,20 +3331,20 @@ MagnitudeIntense: createvisualtask sub_81152DC, 5, 4, 0, 50 loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 delay 10 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 goto MagnitudeEnd Move_RAPID_SPIN: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_RAPID_SPIN - monbg ANIM_BATTLER_ATTACKER - createsprite2 gUnknown_085CE288, ANIM_BATTLER_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + monbg ANIM_ATTACKER + createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish @@ -3352,7 +3352,7 @@ Move_RAPID_SPIN: createvisualtask sub_815ADB0, 2, 0, 2, 1 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER end Move_MOONLIGHT: @@ -3360,21 +3360,21 @@ Move_MOONLIGHT: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR setalpha 0, 16 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_08592EBC, ANIM_BATTLER_ATTACKER, 2, 120, 56 + createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, -12, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, -24, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 21, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 0, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite2 gBattleAnimSpriteTemplate_8592EEC, ANIM_BATTLER_ATTACKER, 40, 10, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 delay 20 createvisualtask sub_81025C0, 2 waitforvisualfinish @@ -3397,19 +3397,19 @@ ExtremeSpeedContinue: waitforvisualfinish delay 1 createvisualtask sub_8117F60, 2 - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 delay 18 createvisualtask sub_8105810, 2 delay 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, -12, 3 + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3 delay 10 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, 12, 3 + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 12, 3 delay 10 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_85973B8, ANIM_BATTLER_TARGET, 2, 1, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3 waitforvisualfinish createvisualtask sub_8105AAC, 2 delay 10 @@ -3420,7 +3420,7 @@ ExtremeSpeedContinue: waitbgfadeout setarg 7, -1 waitbgfadein - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 1 setarg 7, 0x1000 @@ -3433,26 +3433,26 @@ ExtremeSpeedAgainstPlayer: Move_UPROAR: loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE loadspritegfx ANIM_TAG_THIN_RING - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 - createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 29, -12, 0 - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 12, -29, 1 - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite2 gBattleAnimSpriteTemplate_8593898, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, 24, -24, 1 - createsprite2 gBattleAnimSpriteTemplate_8593BB8, ANIM_BATTLER_ATTACKER, 2, 0, -24, -24, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_HEAT_WAVE: @@ -3464,19 +3464,19 @@ Move_HEAT_WAVE: delay 4 createvisualtask sub_8109DBC, 5 delay 12 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 10, 2304, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 90, 2048, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 50, 2560, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 20, 2304, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 70, 1984, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 0, 2816, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 1 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 60, 2560, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 1 end Move_HAIL: @@ -3495,11 +3495,11 @@ Move_TORMENT: loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_815AFF0, 2 waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_TARGET, RGB_RED, 10, 1, 1 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET delay 20 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end @@ -3517,11 +3517,11 @@ Move_MEMENTO: delay 12 setalpha 0, 16 delay 1 - monbg_22 ANIM_BATTLER_TARGET + monbg_22 ANIM_TARGET createvisualtask sub_8113E78, 5 playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg_23 ANIM_BATTLER_TARGET + clearmonbg_23 ANIM_TARGET delay 1 blendoff delay 1 @@ -3537,21 +3537,21 @@ Move_FACADE: Move_SMELLING_SALT: loadspritegfx ANIM_TAG_TAG_HAND loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT - createsprite2 gUnknown_085CE864, ANIM_BATTLER_TARGET, 2, 1, 0, 2 - createsprite2 gUnknown_085CE864, ANIM_BATTLER_TARGET, 2, 1, 1, 2 + createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 0, 2 + createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 1, 2 delay 32 createvisualtask sub_815E840, 3, 1, 2 loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 6, 2 - createsprite2 gUnknown_085CE894, ANIM_BATTLER_TARGET, 2, 1, 8, 3 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 + createsprite gUnknown_085CE894, ANIM_TARGET, 2, 1, 8, 3 loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER - createsprite2 gUnknown_085931D4, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER @@ -3563,9 +3563,9 @@ Move_CHARGE: loadspritegfx ANIM_TAG_ELECTRIC_ORBS loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_ELECTRICITY - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 playsewithpan SE_W268, SOUND_PAN_ATTACKER @@ -3573,7 +3573,7 @@ Move_CHARGE: playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 30 playsewithpan SE_W268, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859595C, ANIM_BATTLER_ATTACKER, 2, 0 + createsprite gUnknown_0859595C, ANIM_ATTACKER, 2, 0 delay 25 playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 20 @@ -3584,13 +3584,13 @@ Move_CHARGE: delay 6 loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16 playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK - clearmonbg ANIM_BATTLER_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK + clearmonbg ANIM_ATTACKER blendoff end @@ -3598,53 +3598,53 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite2 gUnknown_08593114, ANIM_BATTLER_ATTACKER, 11, 0, 45 + createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite2 gUnknown_0859324C, ANIM_BATTLER_ATTACKER, 12, 0 + createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish delay 8 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, -20, -28 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish delay 12 - createsprite2 gUnknown_0859368C, ANIM_BATTLER_TARGET, 2, 1, 20, -28 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815EC48, 5 - createsprite2 gUnknown_085CE8AC, ANIM_BATTLER_ATTACKER, 40, 0 - createsprite2 gUnknown_085CE8AC, ANIM_BATTLER_ATTACKER, 40, 1 + createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 1 delay 19 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 delay 14 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 2, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 delay 20 playsewithpan SE_W227, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATK_PARTNER, 3, 0, 10, 1 - createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_BATTLER_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1 + createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 end Move_ASSIST: loadspritegfx ANIM_TAG_PAW_PRINT - createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 112, -16, 140, 128, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36 delay 2 - createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 208, 128, -16, 48, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36 playsewithpan SE_W010, 0 delay 2 - createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, -16, 112, 256, -16, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, 108, 128, 84, -16, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite2 gUnknown_085CE804, ANIM_BATTLER_ATTACKER, 50, -16, 56, 256, 56, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36 playsewithpan SE_W010, 0 end @@ -3652,49 +3652,49 @@ Move_SUPERPOWER: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_METEOR loadspritegfx ANIM_TAG_FLAT_ROCK - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_28 ANIM_ATTACKER setalpha 12, 8 - createsprite2 gUnknown_08595FEC, ANIM_BATTLER_TARGET, 2, 0 + createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0 playsewithpan SE_W025, SOUND_PAN_ATTACKER delay 20 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 4, 1, 180, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1 createvisualtask sub_8159244, 5, 234, 0 delay 40 - createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 200, 96, 1, 120 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120 delay 8 - createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 20, 248, 4, 112 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112 delay 8 - createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 130, 160, 2, 104 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104 delay 8 - createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 160, 192, 0, 96 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96 delay 8 - createsprite2 gUnknown_08596004, ANIM_BATTLER_ATTACKER, 41, 60, 288, 3, 88 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88 delay 74 - createsprite2 gUnknown_0859601C, ANIM_BATTLER_TARGET, 3, 0 + createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 16 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 16, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff delay 1 end Move_RECYCLE: loadspritegfx ANIM_TAG_RECYCLE - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 0, 16 delay 1 - createsprite2 gUnknown_085CE9B0, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_085CE9B0, ANIM_ATTACKER, 2 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB_WHITE, 12, 2, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 end @@ -3705,61 +3705,61 @@ Move_BRICK_BREAK: loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall BrickBreakNormal: - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 4 delay 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET end BrickBreakShatteredWall: - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 4 - createsprite2 gUnknown_08595F90, ANIM_BATTLER_ATTACKER, 3, 1, 0, 0, 90, 10 + createsprite gUnknown_08595F90, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10 delay 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -18, -18, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 18, 18, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createvisualtask AnimTask_WindUpLunge, 2, ANIM_BATTLER_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK + createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 0, -8, -12 - createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 1, 8, -12 - createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 2, -8, 12 - createsprite2 gUnknown_08595FA8, ANIM_BATTLER_ATTACKER, 2, 1, 3, 8, 12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 0, -8, -12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 1, 8, -12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 2, -8, 12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 3, 8, 12 playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET end Move_YAWN: @@ -3767,12 +3767,12 @@ Move_YAWN: createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 2 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 2 playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 4 - createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 1 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 1 delay 4 - createsprite2 gUnknown_085CE68C, ANIM_BATTLER_TARGET, 5, 0 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 0 waitforvisualfinish createvisualtask sub_815D64C, 2, 1 playsewithpan SE_W281, SOUND_PAN_TARGET @@ -3783,20 +3783,20 @@ Move_ENDEAVOR: loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_815DCA4, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(31, 21, 0), 12, 1, 2 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 delay 6 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 12, -12, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 24 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -12, 12, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: loadspritegfx ANIM_TAG_WARM_ROCK - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 2, 0, 4, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 2 waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 @@ -3805,29 +3805,29 @@ Move_ERUPTION: waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish delay 30 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 200, -32, 0, 100, 0 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 30, -32, 16, 90, 1 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 150, -32, 32, 60, 2 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 90, -32, 48, 80, 3 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 110, -32, 64, 50, 0 - createsprite2 gUnknown_085955E8, ANIM_BATTLER_ATTACKER, 40, 60, -32, 80, 70, 1 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1 delay 22 createvisualtask sub_81152DC, 5, 5, 8, 60 createvisualtask sub_81152DC, 5, 4, 8, 60 loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 delay 80 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 40, 31, 4, 4, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED end Move_SKILL_SWAP: loadspritegfx ANIM_TAG_BLUEGREEN_ORB call SetPsychicBackground createvisualtask sub_810FBF0, 3, 1 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_TARGET, RGB_WHITE, 12, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 delay 16 createvisualtask sub_810FBF0, 3, 0 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB_WHITE, 12, 3, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 waitforvisualfinish call UnsetPsychicBackground end @@ -3836,22 +3836,22 @@ Move_IMPRISON: loadspritegfx ANIM_TAG_HOLLOW_ORB loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask sub_810F940, 5 delay 8 loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish delay 4 - createsprite2 gUnknown_085967AC, ANIM_BATTLER_ATTACKER, 5, 0, 40 + createsprite gUnknown_085967AC, ANIM_ATTACKER, 5, 0, 40 createvisualtask sub_81152DC, 5, 4, 1, 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER call UnsetPsychicBackground end Move_GRUDGE: loadspritegfx ANIM_TAG_PURPLE_FLAME - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER @@ -3864,12 +3864,12 @@ Move_GRUDGE: waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER end Move_CAMOUFLAGE: - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_28 ANIM_ATTACKER setalpha 16, 0 createvisualtask sub_811675C, 5, 2, 3, 0, 14 delay 16 @@ -3882,21 +3882,21 @@ Move_CAMOUFLAGE: createvisualtask sub_81137E4, 2, 1 waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER end Move_TAIL_GLOW: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_08596AC8, ANIM_BATTLER_ATTACKER, 66, 0 + createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0 delay 18 loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK - clearmonbg ANIM_BATTLER_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK + clearmonbg ANIM_ATTACKER blendoff delay 1 end @@ -3908,38 +3908,38 @@ Move_LUSTER_PURGE: waitbgfadeout createvisualtask sub_815A5C8, 5 waitbgfadein - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 playsewithpan SE_W076, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596898, ANIM_BATTLER_ATTACKER, 41, 0, 0, 0, 0 + createsprite gUnknown_08596898, ANIM_ATTACKER, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 2 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA createvisualtask sub_81152DC, 5, 1, 5, 14 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff call UnsetPsychicBackground end @@ -3949,60 +3949,60 @@ Move_MIST_BALL: loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C70, ANIM_BATTLER_TARGET, 0, 0, 0, 0, 0, 30, 0 + createsprite gUnknown_08595C70, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 10, 0 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 delay 0 playsewithpan SE_W114, 0 createvisualtask sub_810C324, 5 createvisualtask sub_8116620, 10, 4, 3, 0, 16, RGB_WHITE delay 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 70, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 70, 0 delay 70 createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE end Move_FEATHER_DANCE: loadspritegfx ANIM_TAG_WHITE_FEATHER - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET delay 0 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 delay 6 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 delay 6 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 delay 6 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 delay 6 - createsprite2 gUnknown_08596388, ANIM_BATTLER_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 - createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, 16, -2 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, 0, -2 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 0, -16, -2 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 1, -8, -2 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite2 gUnknown_08593050, ANIM_BATTLER_ATTACKER, 2, 2, 8, -2 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4010,46 +4010,46 @@ Move_MUD_SPORT: loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_8104938, 2, 0, 6 delay 24 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -4, -16 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 4, -12 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -3, -12 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 5, -14 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -3, -12 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 5, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, -5, -18 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 0, 3, -14 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -5, -18 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 3, -14 playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 16 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 220, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 220, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 60, 100 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 60, 100 waitplaysewithpan SE_W145B, 0, 25 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 140, 55 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 140, 55 waitplaysewithpan SE_W145B, 0, 14 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 180, 50 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 180, 50 waitplaysewithpan SE_W145B, 0, 10 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 20, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 20, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 90, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 90, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 160, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 160, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 30, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 30, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 120, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 120, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite2 gUnknown_085971E4, ANIM_BATTLER_TARGET, 2, 1, 200, 40 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 200, 40 waitplaysewithpan SE_W145B, 0, 10 end @@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, -32, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 22, -22, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 30, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 20, 20, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, 28, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -19, 19, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -27, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, -18, -18, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 0, -25, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 17, -17, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 23, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 0, 16, 16, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 18, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 0, -24, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 17, -17, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 24, 0, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 17, 17, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, 0, 24, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -17, 17, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -24, 0, 10 - createsprite2 gUnknown_08592888, ANIM_BATTLER_TARGET, 2, 1, 1, -17, -17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: @@ -4109,21 +4109,21 @@ Move_CRUSH_CLAW: loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL loadspritegfx ANIM_TAG_CLAW_SLASH loadspritegfx ANIM_TAG_TORN_METAL - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 18, 1 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 12 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET end Move_AROMATHERAPY: @@ -4131,37 +4131,37 @@ Move_AROMATHERAPY: loadspritegfx ANIM_TAG_FLOWER loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER delay 1 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite2 gUnknown_085927C4, ANIM_BATTLER_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite2 gUnknown_085927AC, ANIM_BATTLER_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite2 gUnknown_085927C4, ANIM_BATTLER_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12) delay 1 playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite2 gUnknown_08593868, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) + createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 waitforvisualfinish end @@ -4174,17 +4174,17 @@ Move_FAKE_TEARS: createvisualtask sub_815C478, 5, 0, 2, 1 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 delay 8 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 0 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 1 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1 delay 8 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 2 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 3 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3 delay 8 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 0 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 1 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1 delay 8 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 2 - createsprite2 gUnknown_085970E8, ANIM_BATTLER_ATTACKER, 2, 0, 3 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3 waitforvisualfinish end @@ -4193,87 +4193,87 @@ Move_AIR_CUTTER: loadspritegfx ANIM_TAG_CUT loadspritegfx ANIM_TAG_IMPACT delay 0 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite2 gUnknown_08592A34, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0, 2 + createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 0 end Move_ODOR_SLEUTH: - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET createvisualtask sub_815F620, 5 delay 24 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 6 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET delay 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: loadspritegfx ANIM_TAG_MUSIC_NOTES - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 7, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 3, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 6, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 1, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite2 gUnknown_08593008, ANIM_BATTLER_TARGET, 2, 5, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish createvisualtask sub_8102CA0, 2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end Move_TICKLE: loadspritegfx ANIM_TAG_EYE_SPARKLE - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish delay 20 - createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER delay 12 createvisualtask sub_815C478, 3, 1, 6, 2 loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 @@ -4283,7 +4283,7 @@ Move_TICKLE: Move_WATER_SPOUT: loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81080E4, 5 playsewithpan SE_W029, SOUND_PAN_ATTACKER @@ -4293,7 +4293,7 @@ Move_WATER_SPOUT: delay 16 createvisualtask sub_81085C8, 5 playsewithpan SE_W057, SOUND_PAN_TARGET - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -4302,17 +4302,17 @@ Move_SHADOW_PUNCH: loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 9, 8 createvisualtask sub_80A8BC4, 2, 0, 13 playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff restorebg waitbgfadein @@ -4320,13 +4320,13 @@ Move_SHADOW_PUNCH: Move_EXTRASENSORY: call SetPsychicBackground - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 0 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_BATTLER_ATTACKER, RGB(27, 27, 0), 12, 1, 1 + createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 1 playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish @@ -4335,37 +4335,37 @@ Move_EXTRASENSORY: playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER call UnsetPsychicBackground end Move_AERIAL_ACE: loadspritegfx ANIM_TAG_CUT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 24, 6, 1, 5 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 - createsprite2 gCuttingSliceSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 40, -32, 0 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 playsewithpan SE_W013B, SOUND_PAN_ATTACKER delay 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 10, 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_IRON_DEFENSE: loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish end Move_BLOCK: loadspritegfx ANIM_TAG_X_SIGN - createsprite2 gUnknown_085CE90C, ANIM_BATTLER_TARGET, 66 + createsprite gUnknown_085CE90C, ANIM_TARGET, 66 playsewithpan SE_W207, SOUND_PAN_TARGET end @@ -4384,7 +4384,7 @@ Move_BULK_UP: createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gUnknown_08593658, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08593658, ANIM_ATTACKER, 2 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end @@ -4393,16 +4393,16 @@ Move_COVET: loadspritegfx ANIM_TAG_MAGENTA_HEART loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 end @@ -4410,14 +4410,14 @@ Move_VOLT_TACKLE: loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_ELECTRICITY - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_085959A4, ANIM_BATTLER_ATTACKER, 1 + createsprite gUnknown_085959A4, ANIM_ATTACKER, 1 playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff delay 8 createvisualtask sub_810AFCC, 5, 0 @@ -4435,19 +4435,19 @@ Move_VOLT_TACKLE: createvisualtask sub_810AFCC, 5, 4 playsewithpan SE_W085, SOUND_PAN_ATTACKER delay 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 10, 0, 18, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 1, 16, 16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, 16, 16 delay 2 - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 1, -16, -16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, -16, -16 delay 8 createvisualtask sub_810AE5C, 5 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 3, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 playsewithpan SE_W085B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, 16, 16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite2 gUnknown_0859598C, ANIM_BATTLER_ATTACKER, 2, 0, -16, -16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK waitforvisualfinish @@ -4468,25 +4468,25 @@ Move_WATER_SPORT: Move_CALM_MIND: loadspritegfx ANIM_TAG_THIN_RING - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite2 gUnknown_08593850, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_81177E4, 5, 0 waitforvisualfinish createvisualtask sub_8116664, 5, 0, 0, 16, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER end Move_LEAF_BLADE: @@ -4494,47 +4494,47 @@ Move_LEAF_BLADE: loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80FFFC0, 5 delay 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 delay 12 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 8, 0, 18, 1 - createsprite2 gUnknown_085973D0, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 36 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 + createsprite gUnknown_085973D0, ANIM_TARGET, 2, 0, 0, 1, 36 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_DRAGON_DANCE: loadspritegfx ANIM_TAG_HOLLOW_ORB - monbg ANIM_BATTLER_ATTACKER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER + monbgprio_28 ANIM_ATTACKER delay 1 createvisualtask sub_81133E8, 5 playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 8 createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 0 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 43 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 85 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 128 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 170 - createsprite2 gUnknown_08596F98, ANIM_BATTLER_ATTACKER, 2, 213 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213 delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 30 playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 end @@ -4543,14 +4543,14 @@ Move_SHOCK_WAVE: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_LIGHTNING - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 12 - createsprite2 gUnknown_08595A18, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08595A18, ANIM_ATTACKER, 2 delay 30 createvisualtask sub_810B29C, 5 delay 12 @@ -4558,13 +4558,13 @@ Move_SHOCK_WAVE: createvisualtask sub_810B55C, 5 playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 6, 18, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE createvisualtask sub_8116620, 5, 4, 0, 16, 16, RGB_BLACK delay 4 createvisualtask sub_8116620, 5, 4, 0, 0, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff end @@ -4580,27 +4580,27 @@ Move_BELLY_DRUM: createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, 0 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 1, 1, 0 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 3, 3, 128 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 128 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 0, 1, 1, 0 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite2 gUnknown_0859309C, ANIM_BATTLER_ATTACKER, 2, 1, 0, 3, 0 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8102CA0, 2 @@ -4608,132 +4608,132 @@ Move_BELLY_DRUM: end BellyDrum2: - createsprite2 gUnknown_08593068, ANIM_BATTLER_ATTACKER, 3, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 8, 2, 1 + createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite2 gUnknown_08593068, ANIM_BATTLER_ATTACKER, 3, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 8, 2, 1 + createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return Move_MIND_READER: loadspritegfx ANIM_TAG_TEAL_ALERT loadspritegfx ANIM_TAG_OPENING_EYE loadspritegfx ANIM_TAG_ROUND_WHITE_HALO - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE07C, ANIM_BATTLER_ATTACKER, 5, 0, 0, 1, 0 - createsprite2 gUnknown_085CE094, ANIM_BATTLER_ATTACKER, 5 + createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gUnknown_085CE094, ANIM_ATTACKER, 5 delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK call MindReaderEffect waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end MindReaderEffect: - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 70, 0, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 40, 40, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 10, -60, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -50, -40, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -40, 40, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -50, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 delay 2 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -30, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 60, 10, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 0, 60, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 0, -40, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, 20, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, -30, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6 delay 2 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -50, 50, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -60, 20, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, -40, -40, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 20, -60, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 50, -50, 6 - createsprite2 gUnknown_085CE0AC, ANIM_BATTLER_ATTACKER, 4, 35, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6 delay 2 return Move_ICE_PUNCH: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 playsewithpan SE_W081, SOUND_PAN_TARGET - createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 0 - createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 64 - createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 128 - createsprite2 gUnknown_08595AE8, ANIM_BATTLER_ATTACKER, 2, 192 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192 delay 5 - createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 32 - createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 96 - createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 160 - createsprite2 gUnknown_08595AD0, ANIM_BATTLER_ATTACKER, 2, 224 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224 delay 17 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 4, 0, -10, 8, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -10, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1 playsewithpan SE_W004, SOUND_PAN_TARGET delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 3, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 waitforvisualfinish delay 15 call FreezeEffect1 delay 5 createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31) waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end Move_CONFUSION: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER call SetPsychicBackground setalpha 8, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish playsewithpan SE_W048, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground end Move_PSYCHIC: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER call SetPsychicBackground setalpha 8, 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground @@ -4747,15 +4747,15 @@ FutureSightContinue: call UnsetPsychicBackground end FutureSight: - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff goto FutureSightContinue @@ -4765,43 +4765,43 @@ Move_THUNDER: waitbgfadeout createvisualtask sub_8117660, 5, -256, 0, 1, -1 waitbgfadein - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, -36 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -36 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, -20 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -20 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 16, 12 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, 12 delay 20 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, -32 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -32 playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -16 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 6, -16, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, 16 playsewithpan SE_W086, SOUND_PAN_TARGET delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, -32 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -32 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -16 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 24, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, 16 delay 30 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -32 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -32 playsewithpan SE_W161B, SOUND_PAN_TARGET delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 @@ -4809,7 +4809,7 @@ Move_THUNDER: delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_TARGET, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish restorebg waitbgfadeout @@ -4821,32 +4821,32 @@ Move_THUNDER_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_LIGHTNING - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 8, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -48 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_ATTACKER, 2, 0, -16 + createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_ATTACKER, 2, 0, 16 + createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16 delay 1 playsewithpan SE_W161B, SOUND_PAN_TARGET createvisualtask sub_8115F10, 2, 257, 257, 257 delay 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 20 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -4854,34 +4854,34 @@ Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -32, 0, 50, 5, -2, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, -20, -10, 50, 5, -1, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 0, -16, 50, 5, 0, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, -10, 50, 5, 1, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 32, 0, 50, 5, 2, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 20, 10, 50, 5, 1, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 16, 50, 5, 0, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1 delay 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, 10, 50, 5, -1, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 waitforvisualfinish playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, -16, 0, 70, 16, 0, 1 + createsprite gUnknown_085953F8, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1 delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, 0, 0, 70, 16, 0, 1 + createsprite gUnknown_085953F8, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1 delay 10 playsewithpan SE_W221B, SOUND_PAN_TARGET - createsprite2 gUnknown_085953F8, ANIM_BATTLER_TARGET, 2, 16, 0, 80, 16, 0, 1 + createsprite gUnknown_085953F8, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 @@ -4889,83 +4889,83 @@ Move_SACRED_FIRE: createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 2, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -2 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 waitforvisualfinish end Move_SCRATCH: loadspritegfx ANIM_TAG_SCRATCH - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE020, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end Move_DRAGON_BREATH: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 21, 1 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite2 gUnknown_08596EF4, ANIM_BATTLER_TARGET, 2, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 waitforvisualfinish createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_ROAR: loadspritegfx ANIM_TAG_NOISE_LINE - monbg ANIM_BATTLER_ATTACKER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER + monbgprio_28 ANIM_ATTACKER setalpha 8, 8 createvisualtask sub_8158E9C, 2, 0, 2 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 call RoarEffect delay 20 createvisualtask sub_80D5DB0, 5, 1, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff waitforvisualfinish createvisualtask sub_8159078, 5 @@ -4973,13 +4973,13 @@ Move_ROAR: end RoarEffect: - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 0 - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 0, 2 - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 1 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1 delay 15 - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, -8, 0 - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 0, 2 - createsprite2 gUnknown_085CE7D4, ANIM_BATTLER_ATTACKER, 2, 24, 8, 1 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1 return Move_GROWL: @@ -4987,8 +4987,8 @@ Move_GROWL: createvisualtask sub_8158E9C, 2, 0, 255 call RoarEffect delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 9, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish createvisualtask sub_8159078, 5 waitforvisualfinish @@ -4996,23 +4996,23 @@ Move_GROWL: Move_SNORE: loadspritegfx ANIM_TAG_SNORE_Z - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 8, 8 call Snore1 delay 30 call Snore1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Snore1: playsewithpan SE_W173, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_BATTLER_ATTACKER, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 6, 1, 14, 0, 0 - createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 - createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 - createsprite2 gUnknown_085936EC, ANIM_BATTLER_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: @@ -5020,7 +5020,7 @@ Move_LIGHT_SCREEN: loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 - createsprite2 gUnknown_08596560, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10166 + createsprite gUnknown_08596560, ANIM_ATTACKER, 1, 40, 0, 10166 delay 10 call SpecialScreenEffect waitforvisualfinish @@ -5029,24 +5029,24 @@ Move_LIGHT_SCREEN: end SpecialScreenEffect: - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 23, 0, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 23, 0, 0, 1 delay 6 - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 31, -8, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 31, -8, 0, 1 delay 5 - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 30, 20, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 30, 20, 0, 1 delay 7 - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 10, -15, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, -15, 0, 1 delay 6 - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 20, 10, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 20, 10, 0, 1 delay 6 - createsprite2 gUnknown_08596624, ANIM_BATTLER_ATTACKER, 2, 10, 18, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, 18, 0, 1 return Move_MIRROR_COAT: loadspritegfx ANIM_TAG_SPARKLE_3 loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 - createsprite2 gUnknown_08596590, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10168 + createsprite gUnknown_08596590, ANIM_ATTACKER, 1, 40, 0, 10168 delay 10 playsewithpan SE_W115, SOUND_PAN_ATTACKER call SpecialScreenEffect @@ -5060,13 +5060,13 @@ Move_REFLECT: loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 - createsprite2 gUnknown_08596578, ANIM_BATTLER_ATTACKER, 1, 40, 0, 10167 + createsprite gUnknown_08596578, ANIM_ATTACKER, 1, 40, 0, 10167 delay 20 - createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 30, 0, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 30, 0, 0, 1 delay 7 - createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 19, -12, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 19, -12, 0, 1 delay 7 - createsprite2 gUnknown_085965F4, ANIM_BATTLER_ATTACKER, 2, 10, 20, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 10, 20, 0, 1 waitforvisualfinish delay 1 blendoff @@ -5076,7 +5076,7 @@ Move_BARRIER: loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 - createsprite2 gUnknown_085965A8, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10169 + createsprite gUnknown_085965A8, ANIM_ATTACKER, 3, 40, 0, 10169 waitforvisualfinish delay 1 blendoff @@ -5085,42 +5085,42 @@ Move_BARRIER: Move_BUBBLE: loadspritegfx ANIM_TAG_BUBBLE loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 delay 1 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite2 gBattleAnimSpriteTemplate_8595068, ANIM_BATTLER_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 waitforvisualfinish call WaterBubbleEffect2 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_SMOG: loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 @@ -5135,47 +5135,47 @@ Move_SMOG: loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Smog1: - createsprite2 gUnknown_08595C44, ANIM_BATTLER_ATTACKER, 2, 0, -24, 48, 240, 1, 0 + createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 delay 7 return Move_FAINT_ATTACK: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein delay 0 playsewithpan SE_W185, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 3 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 createvisualtask sub_81136E8, 2, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER - invisible ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER + invisible ANIM_ATTACKER delay 1 createvisualtask sub_8117F60, 2 setalpha 12, 8 - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 9, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 1 setarg 7, 0x1000 delay 32 createvisualtask sub_8113888, 2 - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER createvisualtask sub_81137E4, 2, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 restorebg waitbgfadein @@ -5183,13 +5183,13 @@ Move_FAINT_ATTACK: Move_SAND_ATTACK: loadspritegfx ANIM_TAG_MUD_SAND - monbg ANIM_BATTLER_ATK_PARTNER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATK_PARTNER + monbgprio_28 ANIM_ATTACKER setalpha 12, 8 playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 call SandAttack1 call SandAttack1 call SandAttack1 @@ -5197,24 +5197,24 @@ Move_SAND_ATTACK: call SandAttack1 call SandAttack1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end SandAttack1: - createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 0, 0 - createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 10, 10 - createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -10, -10 - createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 20, 5 - createsprite2 gUnknown_085971A8, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -20, -5 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 10, 10 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -10, -10 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 20, 5 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -20, -5 delay 2 return Move_MUD_SLAP: loadspritegfx ANIM_TAG_MUD_SAND playsewithpan SE_W028, SOUND_PAN_ATTACKER - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -10, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 call MudSlap1 call MudSlap1 call MudSlap1 @@ -5224,11 +5224,11 @@ Move_MUD_SLAP: waitforvisualfinish end MudSlap1: - createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 0, 0 - createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 10, 5 - createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -10, -5 - createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, 20, 10 - createsprite2 gUnknown_085971CC, ANIM_BATTLER_TARGET, 2, 15, 15, 20, -20, -10 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 10, 5 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -10, -5 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 20, 10 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -20, -10 delay 2 return @@ -5236,31 +5236,31 @@ Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_FIRE_PLUME playsewithpan SE_W082, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 15, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4 waitforvisualfinish - createsprite2 gUnknown_08596F80, ANIM_BATTLER_TARGET, 2, 30, 15, 0, 10, 10 + createsprite gUnknown_08596F80, ANIM_TARGET, 2, 30, 15, 0, 10, 10 waitforvisualfinish loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 3, 25, 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 5, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 5, 0 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, -10, -15 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -10, -15 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, 0, 25 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 0, 25 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 15, 5 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 15, 5 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, -25, 0 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -25, 0 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, 30, 30 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 30, 30 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 2, 1, -27, 25 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, -27, 25 delay 1 - createsprite2 gUnknown_08596F28, ANIM_BATTLER_TARGET, 66, 1, 0, 8 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 0, 8 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_TARGET, 66, 0, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4 waitforvisualfinish end @@ -5281,16 +5281,16 @@ Move_RAIN_DANCE: Move_BITE: loadspritegfx ANIM_TAG_SHARP_TEETH loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 0, -32, 0, 0, 819, 10 - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 0, 32, 4, 0, -819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 4, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 1 end @@ -5298,25 +5298,25 @@ Move_BITE: Move_CRUNCH: loadspritegfx ANIM_TAG_SHARP_TEETH loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, -32, -32, 1, 819, 819, 10 - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 32, 32, 5, -819, -819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -8, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 7, 5, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 waitforvisualfinish playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, 32, -32, 7, -819, 819, 10 - createsprite2 gUnknown_08597080, ANIM_BATTLER_ATTACKER, 2, -32, 32, 3, 819, -819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 8, 4, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff delay 1 restorebg @@ -5326,36 +5326,36 @@ Move_CRUNCH: Move_CLAMP: loadspritegfx ANIM_TAG_CLAMP loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10 - createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end Move_ICE_BEAM: - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 loadspritegfx ANIM_TAG_ICE_CRYSTALS - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 - createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, 12, 0, 12, 20 - createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 call IceBeam1 call IceBeam1 call IceBeam1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31) - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 25, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31) + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1 call IceBeam1 call IceBeam1 call IceBeam1 @@ -5364,23 +5364,23 @@ Move_ICE_BEAM: call IceBeam1 call IceBeam1 call IceBeam1 - createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 - createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 waitforvisualfinish delay 20 call FreezeEffect1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31) waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end IceBeam1: - createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, 12, 0, 12, 20 - createsprite2 gUnknown_08595B2C, ANIM_BATTLER_ATTACKER, 2, 20, -12, 0, -12, 20 - createsprite2 gUnknown_08595B14, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 return @@ -5398,13 +5398,13 @@ Move_AURORA_BEAM: setarg 7, 0 createvisualtask sub_8107528, 10, 130 call AuroraBeam1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 17, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 17, 1 call AuroraBeam1 call AuroraBeam1 call AuroraBeam1 setarg 7, -1 createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 40, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 call AuroraBeam1 call AuroraBeam1 call AuroraBeam1 @@ -5416,13 +5416,13 @@ Move_AURORA_BEAM: waitbgfadein end AuroraBeam1: - createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite2 gUnknown_085950B4, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 return @@ -5433,64 +5433,64 @@ SolarBeamEnd: waitforvisualfinish end SolarBeamSetUp: - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) playsewithpan SE_W025, SOUND_PAN_ATTACKER call SolarBeamSetUp1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff goto SolarBeamEnd SolarBeamSetUp1: - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 40, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -40, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 0, 40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, 40, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 0, -40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, -40, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, -20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -20, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 20, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, 20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 20, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -20, 30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, 30, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 20, -30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, -30, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -20, -30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, -30, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 20, 30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, 30, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, 0, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 0, 16 delay 2 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, 0, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 0, 16 delay 2 return SolarBeamUnleash: call SetSolarbeamBg panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_80FEA58, 5 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 0 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 1 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0) - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 2 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 65, 1 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 3 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 4 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 5 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 6 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 call SolarBeamUnleash1 call SolarBeamUnleash1 @@ -5499,25 +5499,25 @@ SolarBeamUnleash: call UnsetSolarbeamBg goto SolarBeamEnd SolarBeamUnleash1: - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 0 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 1 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 2 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 3 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 4 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 5 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite2 gUnknown_085921F8, ANIM_BATTLER_TARGET, 3, 15, 0, 20, 6 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 return Move_BLIZZARD: loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -5538,29 +5538,29 @@ BlizzardContinue: waitbgfadeout setarg 7, -1 waitbgfadein - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Blizzard1: - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -15, 0, -15, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -5, 0, -5, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -15, 0, -15, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite2 gUnknown_08595B98, ANIM_BATTLER_ATTACKER, 40, 0, -25, 0, -25, 72, 1 - createsprite2 gUnknown_08595BB0, ANIM_BATTLER_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 delay 3 return BlizzardAgainstPlayer: @@ -5569,8 +5569,8 @@ BlizzardAgainstPlayer: Move_POWDER_SNOW: loadspritegfx ANIM_TAG_ICE_CRYSTALS - monbg ANIM_BATTLER_DEF_PARTNER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK + monbg ANIM_DEF_PARTNER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call PowderSnow1 @@ -5580,41 +5580,41 @@ Move_POWDER_SNOW: waitsound call FreezeEffect2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 20 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK end PowderSnow1: - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 delay 3 - createsprite2 gUnknown_08595BC8, ANIM_BATTLER_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 delay 3 return Move_HYDRO_PUMP: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 40, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_81076C8, 5, 100 call HydroPump1 call HydroPump1 call HydroPump1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 37, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 37, 1 call HydroPump2 call HydroPump1 call HydroPump1 @@ -5632,27 +5632,27 @@ Move_HYDRO_PUMP: delay 1 call HydroPump2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end HydroPump1: - createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 - createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, -16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16 delay 1 - createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 - createsprite2 gUnknown_085950E4, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, -16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16 delay 1 return HydroPump2: - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 15, 1, 1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, -15, 1, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 15, 1, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, -15, 1, 1 return Move_SIGNAL_BEAM: loadspritegfx ANIM_TAG_GLOWY_RED_ORB loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB loadspritegfx ANIM_TAG_DUCK - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 25, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 createvisualtask sub_81076C8, 5, 100 @@ -5662,8 +5662,8 @@ Move_SIGNAL_BEAM: call SignalBeam1 call SignalBeam1 call SignalBeam1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 25, 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8 call SignalBeam1 call SignalBeam1 call SignalBeam1 @@ -5684,8 +5684,8 @@ Move_SIGNAL_BEAM: waitforvisualfinish end SignalBeam1: - createsprite2 gUnknown_08595114, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 - createsprite2 gUnknown_0859512C, ANIM_BATTLER_TARGET, 3, 10, 10, 0, -16 + createsprite gUnknown_08595114, ANIM_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_0859512C, ANIM_TARGET, 3, 10, 10, 0, -16 delay 1 return @@ -5693,15 +5693,15 @@ Move_ABSORB: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call AbsorbEffect @@ -5709,36 +5709,36 @@ Move_ABSORB: delay 15 call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end AbsorbEffect: playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W152, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5746,15 +5746,15 @@ Move_MEGA_DRAIN: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call MegaDrainEffect @@ -5762,44 +5762,44 @@ Move_MEGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end MegaDrainEffect: playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W145C, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5807,15 +5807,15 @@ Move_GIGA_DRAIN: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish playsewithpan SE_W071, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish delay 3 call GigaDrainEffect @@ -5823,52 +5823,52 @@ Move_GIGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end GigaDrainEffect: playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W202, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5878,27 +5878,27 @@ Move_LEECH_LIFE: delay 1 loadspritegfx ANIM_TAG_BLUE_STAR loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET setalpha 12, 8 delay 1 - createsprite2 gUnknown_085969C8, ANIM_BATTLER_ATTACKER, 2, -20, 15, 12 + createsprite gUnknown_085969C8, ANIM_ATTACKER, 2, -20, 15, 12 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 playsewithpan SE_W071, SOUND_PAN_TARGET delay 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish call AbsorbEffect waitforvisualfinish delay 15 call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -5926,16 +5926,16 @@ Move_TOXIC: waitforvisualfinish end Toxic1: - createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, -24, 16, 1, 1 + createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, 8, 16, 1, 1 + createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, -8, 16, 1, 1 + createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite2 gUnknown_08596134, ANIM_BATTLER_TARGET, 2, 24, 16, 1, 1 + createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1 playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 return @@ -5943,9 +5943,9 @@ Toxic1: Move_SLUDGE: loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085961A8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0 + createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) call PoisonBubblesEffect waitforvisualfinish @@ -5963,24 +5963,24 @@ Move_SLUDGE_BOMB: call SludgeBomb1 call SludgeBomb1 call SludgeBomb1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 3, 0, 15, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 42, 27, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -27, 44, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 39, -28, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -42, -42, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 0, 40, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -8, -44, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -46, -28, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 46, 9, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 42, 0, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -43, -12, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, 16, -46, 20 - createsprite2 gUnknown_085961D8, ANIM_BATTLER_TARGET, 2, -16, 44, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20 playsewithpan SE_W091, SOUND_PAN_TARGET delay 0 waitsound @@ -5990,118 +5990,118 @@ Move_SLUDGE_BOMB: end SludgeBomb1: playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085961A8, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 0 + createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 delay 3 return Move_ACID: loadspritegfx ANIM_TAG_POISON_BUBBLE - monbg ANIM_BATTLER_DEF_PARTNER - createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 0, 0 + monbg ANIM_DEF_PARTNER + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, 24, 0 + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite2 gUnknown_085961C0, ANIM_BATTLER_TARGET, 2, 20, 0, 40, 1, -24, 0 + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 15 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 2, 0, 10, 1 - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) - createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 0, -22, 0, 15, 55 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 0, -22, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, -26, -24, 0, 15, 55 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, -26, -24, 0, 15, 55 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 15, -27, 0, 15, 50 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 15, -27, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, -15, -17, 0, 10, 45 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, -15, -17, 0, 10, 45 playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859620C, ANIM_BATTLER_TARGET, 2, 27, -22, 0, 15, 50 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 27, -22, 0, 15, 50 playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08597178, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08597178, ANIM_ATTACKER, 2 delay 20 playsewithpan SE_W030, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 delay 17 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, -4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite2 gUnknown_08597190, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15 + createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 5, 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_BONE_RUSH: loadspritegfx ANIM_TAG_BONE loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET - createsprite2 gUnknown_08597190, ANIM_BATTLER_ATTACKER, 2, -42, -25, 0, 0, 15 + createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 3, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_SPIKES: loadspritegfx ANIM_TAG_SPIKES - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 24, 30 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30 delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, -24, 24, 30 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30 delay 10 waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite2 gUnknown_085CE11C, ANIM_BATTLER_TARGET, 2, 20, 0, 24, 24, 30 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_MEGAHORN: loadspritegfx ANIM_TAG_HORN_HIT_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest fadetobg BG_DRILL @@ -6110,25 +6110,25 @@ Move_MEGAHORN: MegahornContinue: waitbgfadein setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 15, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish delay 10 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 6 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 delay 3 - createsprite2 gUnknown_08596974, ANIM_BATTLER_ATTACKER, 3, -42, 25, 0, 0, 6 + createsprite gUnknown_08596974, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6 delay 4 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -16, 4, 1, 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, -4, 1, 12, 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 delay 10 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 delay 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout @@ -6144,42 +6144,42 @@ MegahornInContest: Move_GUST: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W016, SOUND_PAN_TARGET - createsprite2 gUnknown_08596270, ANIM_BATTLER_ATTACKER, 2, 0, -16 + createsprite gUnknown_08596270, ANIM_ATTACKER, 2, 0, -16 createvisualtask sub_810DED8, 5, 1, 70 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 7, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20 - createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, 25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 9 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6187,109 +6187,109 @@ Move_PECK: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 2, 3, -768, 1, 2 - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -12, 0, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 0, 1, 3 waitforvisualfinish end Move_AEROBLAST: loadspritegfx ANIM_TAG_AIR_WAVE_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER call SetFlyingBg - monbgprio_28 ANIM_BATTLER_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 call Aeroblast1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 50, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 50, 1 call Aeroblast1 call Aeroblast1 call Aeroblast1 call Aeroblast1 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff delay 0 call UnsetFlyingBg end Aeroblast1: playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 delay 3 playsewithpan SE_W026, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 delay 3 return Move_WATER_GUN: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createsprite2 gUnknown_08595208, ANIM_BATTLER_ATTACKER, 2, 20, 0, 0, 0, 40, -25 + createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 1, 0, 8, 1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 2 - createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, 0, -15, 0, 15, 55 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 2 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, 15, -20, 0, 15, 50 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_08595220, ANIM_BATTLER_ATTACKER, 2, -15, -10, 0, 10, 45 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_CRABHAMMER: loadspritegfx ANIM_TAG_ICE_CRYSTALS loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gUnknown_08597388, ANIM_BATTLER_ATTACKER, 4, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 8 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 waitforvisualfinish loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 4, 8, 1 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 10, 10, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 20, -20, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, -20, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -15, 15, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 15, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 0, 0, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, 0, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -10, -20, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, -20, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 16, -8, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 16, -8, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, 5, 8, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 5, 8, 20, 1 delay 4 - createsprite2 gUnknown_08595238, ANIM_BATTLER_ATTACKER, 2, -16, 0, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -16, 0, 20, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6302,17 +6302,17 @@ Move_SURF: Move_FLAMETHROWER: loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 46, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call Flamethrower1 call Flamethrower1 call Flamethrower1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 43, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 call Flamethrower1 call Flamethrower1 call Flamethrower1 @@ -6322,14 +6322,14 @@ Move_FLAMETHROWER: call Flamethrower1 call Flamethrower1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Flamethrower1: - createsprite2 gUnknown_08595158, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite2 gUnknown_08595158, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 return @@ -6338,51 +6338,51 @@ Move_SANDSTORM: playsewithpan SE_W201, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 10, 2304, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 90, 2048, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 50, 2560, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 20, 2304, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 70, 1984, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 0, 2816, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0 delay 10 - createsprite2 gBattleAnimSpriteTemplate_8596BA0, ANIM_BATTLER_ATTACKER, 40, 60, 2560, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: loadspritegfx ANIM_TAG_WATER_ORB - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 delay 0 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 50, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 call WhirlpoolEffect call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end WhirlpoolEffect: - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 delay 2 - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 delay 2 - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 delay 2 - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 delay 2 - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 delay 2 - createsprite2 gUnknown_08596B70, ANIM_BATTLER_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 delay 2 return @@ -6396,20 +6396,20 @@ FlyEnd: FlySetUp: playsewithpan SE_W019, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596340, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336 + createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336 goto FlyEnd FlyUnleash: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596358, ANIM_BATTLER_ATTACKER, 2, 20 + createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20 delay 20 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto FlyEnd @@ -6422,119 +6422,119 @@ BounceEnd: BounceSetUp: playsewithpan SE_W100, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596420, ANIM_BATTLER_ATTACKER, 2, 0, 0 + createsprite gUnknown_08596420, ANIM_ATTACKER, 2, 0, 0 goto BounceEnd BounceUnleash: - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_0859644C, ANIM_BATTLER_TARGET, 3 + createsprite gUnknown_0859644C, ANIM_TARGET, 3 delay 7 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 5, 11, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto BounceEnd Move_KARATE_CHOP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET - createsprite2 gUnknown_08595E68, ANIM_BATTLER_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 + createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_CROSS_CHOP: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_CROSS_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET - createsprite2 gUnknown_08595EC8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 - createsprite2 gUnknown_08595EC8, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1 + createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 0 + createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 1 delay 40 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 - createsprite2 gUnknown_085973D0, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 20 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 7, 0, 9, 1 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite gUnknown_085973D0, ANIM_ATTACKER, 3, 0, 0, 1, 20 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_JUMP_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 3 - createsprite2 gUnknown_08595E80, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 7, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_HI_JUMP_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 0, 8 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8 waitforvisualfinish delay 10 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3 delay 2 - createsprite2 gUnknown_08595E80, ANIM_BATTLER_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -28, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 11, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 waitforvisualfinish delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gUnknown_08595EB0, ANIM_BATTLER_ATTACKER, 3, 1, 20, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gUnknown_08595EB0, ANIM_ATTACKER, 3, 1, 20, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_TRIPLE_KICK: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET jumpifmoveturn 0, TripleKickLeft @@ -6542,26 +6542,26 @@ Move_TRIPLE_KICK: goto TripleKickCenter TripleKickContinue: waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end TripleKickLeft: - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, -16, -8, 20, 1, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -16, -16, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickRight: - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 8, 8, 20, 1, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickCenter: - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 4, 0, 0, 20, 1, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, -8, 1, 1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 goto TripleKickContinue Move_DYNAMIC_PUNCH: @@ -6570,86 +6570,86 @@ Move_DYNAMIC_PUNCH: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 20, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 5, 0, 7, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 delay 1 waitsound playsewithpan SE_W120, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 5, ANIM_BATTLER_TARGET, 5, 0, 28, 1 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_COUNTER: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 18, 6, 1, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 4 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -15, 18, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 25, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -15, 18, 8, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0 delay 3 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, -4, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -4, 8, 1, 0 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0 delay 3 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 15, 9, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 15, 9, 8, 1, 0 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0 delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_VITAL_THROW: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 4, 1, 2 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 2 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 delay 11 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6657,32 +6657,32 @@ Move_ROCK_SMASH: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 20, 24, 14, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 5, 0, -20, 24, 14, 1 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 5, 20, -24, 14, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, -5, 0, -20, -24, 14, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 30, 18, 8, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 30, -18, 8, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, -30, 18, 8, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_ATTACKER, 2, 0, 0, -30, -18, 8, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 7, 1 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUBMISSION: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 @@ -6700,22 +6700,22 @@ Move_SUBMISSION: call Submission1 call Submission1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Submission1: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, -12, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, -12, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 12, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1 delay 8 return Move_SUNNY_DAY: loadspritegfx ANIM_TAG_SUNLIGHT - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 13, 3 createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish @@ -6727,39 +6727,39 @@ Move_SUNNY_DAY: waitforvisualfinish createvisualtask sub_8116620, 10, 0x781, 1, 6, 0, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end SunnyDay1: - createsprite2 gUnknown_085954A0, ANIM_BATTLER_ATTACKER, 40 + createsprite gUnknown_085954A0, ANIM_ATTACKER, 40 delay 6 return Move_COTTON_SPORE: loadspritegfx ANIM_TAG_SPORE - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 call CottonSpore1 call CottonSpore1 call CottonSpore1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end CottonSpore1: - createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -20, 85, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0 delay 12 - createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -10, 170, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0 delay 12 - createsprite2 gUnknown_085922EC, ANIM_BATTLER_ATTACKER, 2, 0, -15, 0, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0 delay 12 return Move_SPORE: loadspritegfx ANIM_TAG_SPORE - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 @@ -6768,54 +6768,54 @@ Move_SPORE: call Spore1 waitforvisualfinish delay 1 - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Spore1: - createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -20, 85, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -20, 85, 80, 1 delay 12 - createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -10, 170, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -10, 170, 80, 1 delay 12 - createsprite2 gUnknown_085922EC, ANIM_BATTLER_TARGET, 2, 0, -15, 0, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -15, 0, 80, 1 delay 12 return Move_PETAL_DANCE: loadspritegfx ANIM_TAG_FLOWER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 12, 6, 6, 3 - createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 16, -24, 8, 100 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -16, -24, 8, 100 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 8, 100 delay 15 - createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 32, -24, 8, 100 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -32, -24, 8, 100 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 32, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -32, -24, 8, 100 delay 15 - createsprite2 gUnknown_0859231C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 8, 140 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 24, -24, 8, 100 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -24, -24, 8, 100 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 24, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -24, -24, 8, 100 delay 30 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 16, -24, 0, 100 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -16, -24, 0, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 0, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 0, 100 delay 30 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, 20, -16, 14, 80 - createsprite2 gUnknown_08592334, ANIM_BATTLER_ATTACKER, 2, -20, -14, 16, 80 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 20, -16, 14, 80 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -20, -14, 16, 80 waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 8 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6823,39 +6823,39 @@ Move_RAZOR_LEAF: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_RAZOR_LEAF loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -1, 15 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -4, -4, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 3, -3, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -6, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -1, 12 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -4, 13 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 4, -5, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -6, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 - createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 20 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6863,33 +6863,33 @@ Move_NATURE_POWER: Move_ANCIENT_POWER: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, 4, 1, 10, 1 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 20, 32, -48, 50, 2 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -38, 25, 5 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 32, 32, -28, 40, 3 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -20, 32, -48, 50, 2 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 20, 32, -28, 60, 1 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -28, 30, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 30, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 10, 1 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER delay 10 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 15, 32, -48, 25, 5 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -10, 32, -42, 30, 4 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4 delay 10 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, 0, 32, -42, 25, 5 - createsprite2 gUnknown_08596C10, ANIM_BATTLER_ATTACKER, 2, -25, 32, -48, 30, 4 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4 waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 16, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4 delay 3 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -6897,22 +6897,22 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592DFC, ANIM_BATTLER_TARGET, 2, 20, 0, 0, 0, 20, 0 + createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, 8, 8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, -8, -8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, 8, -8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite2 gUnknown_08592E30, ANIM_BATTLER_TARGET, 2, -8, 8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end Move_MIST: loadspritegfx ANIM_TAG_MIST_CLOUD - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 call Mist1 @@ -6925,12 +6925,12 @@ Move_MIST: delay 32 createvisualtask sub_8115A04, 2, 10, 8, 2, 0, 14, RGB_WHITE waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Mist1: - createsprite2 gUnknown_08595C2C, ANIM_BATTLER_ATTACKER, 2, 0, -24, 48, 240, 0, 1 + createsprite gUnknown_08595C2C, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1 delay 7 return @@ -6948,52 +6948,52 @@ Move_FIRE_PUNCH: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED - createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 0 - createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 64 - createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 128 - createsprite2 gUnknown_08595368, ANIM_BATTLER_TARGET, 1, 196 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 0 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 64 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 128 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 196 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gFistFootSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 8, 1, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 15, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 call FireMoveEffect delay 4 playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end FireMoveEffect: - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 192, 176, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -192, 240, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 192, -160, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -192, -112, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 160, 48, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, -224, -32, 40 - createsprite2 gUnknown_08595380, ANIM_BATTLER_TARGET, 1, 0, 10, 112, -128, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, 176, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, 240, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, -160, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, -112, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 160, 48, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -224, -32, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 112, -128, 40 return Move_LEER: loadspritegfx ANIM_TAG_LEER - monbg ANIM_BATTLER_ATTACKER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER + monbgprio_28 ANIM_ATTACKER setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085CE150, ANIM_BATTLER_ATTACKER, 2, 24, -12 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_BATTLER_ATTACKER, 1 + createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish delay 10 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 9, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 9, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 9, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER blendoff delay 1 waitforvisualfinish @@ -7002,67 +7002,67 @@ Move_LEER: Move_DREAM_EATER: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W107, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 5, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_BATTLER_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 2, 25, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 2, 25, 1 call DreamEaterEffect waitforvisualfinish delay 15 call HealingEffect waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff delay 1 call UnsetPsychicBackground end DreamEaterEffect: playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -40, 35 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 28, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 40, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -32, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, -15, -16, 36 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 16, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -40, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -5, 15, 36, 33 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 10, -5, -8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 0, 5, 8, 26 - createsprite2 gUnknown_08592270, ANIM_BATTLER_ATTACKER, 3, 5, -18, -20, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -7070,38 +7070,38 @@ Move_POISON_GAS: loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 delay 0 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 playsewithpan SE_W054, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595C9C, ANIM_BATTLER_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 40 loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 0 end Move_BIND: - createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, ANIM_ATTACKER goto BindWrap BindWrap: @@ -7111,12 +7111,12 @@ BindWrap: waitforvisualfinish end BindWrap1: - createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_BATTLER_TARGET, 0 + createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, ANIM_TARGET, 0 delay 16 return Move_WRAP: - createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_BATTLER_ATTACKER, 6, 4, 2, 4 + createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 6, 4, 2, 4 goto BindWrap Move_PSYBEAM: @@ -7126,7 +7126,7 @@ Move_PSYBEAM: createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 call Psybeam1 call Psybeam1 - createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(31, 18, 31) call Psybeam1 call Psybeam1 @@ -7142,7 +7142,7 @@ Move_PSYBEAM: call UnsetPsychicBackground end Psybeam1: - createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 13, 0 + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0 delay 4 return @@ -7159,8 +7159,8 @@ Move_HYPNOSIS: end Hypnosis1: playsewithpan SE_W048, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 0, 8, 0, 8, 27, 0 - createsprite2 gUnknown_0859663C, ANIM_BATTLER_TARGET, 2, 16, -8, 0, -8, 27, 0 + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0 delay 6 return @@ -7182,9 +7182,9 @@ Move_PSYWAVE: call UnsetPsychicBackground end Psywave1: - createsprite2 gUnknown_08595170, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16 delay 4 - createsprite2 gUnknown_08595170, ANIM_BATTLER_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16 delay 4 return @@ -7192,17 +7192,17 @@ Move_ZAP_CANNON: loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595764, ANIM_BATTLER_TARGET, 3, 10, 0, 0, 0, 30, 0 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 - createsprite2 gUnknown_08595790, ANIM_BATTLER_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 + createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 delay 15 waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 call ElectricityEffect @@ -7215,24 +7215,24 @@ Move_STEEL_WING: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, -25, 0, 0, 0, 20 - createsprite2 gBattleAnimSpriteTemplate_85962A4, ANIM_BATTLER_ATTACKER, 2, 25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 9 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 0, 1, 1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -7241,16 +7241,16 @@ Move_IRON_TAIL: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end @@ -7261,16 +7261,16 @@ Move_POISON_TAIL: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff call PoisonBubblesEffect waitforvisualfinish @@ -7281,25 +7281,25 @@ Move_METAL_CLAW: loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 delay 8 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 waitforvisualfinish end Move_NIGHT_SHADE: - monbg ANIM_BATTLER_ATTACKER - monbgprio_28 ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER + monbgprio_28 ANIM_ATTACKER playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein @@ -7307,10 +7307,10 @@ Move_NIGHT_SHADE: playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_811188C, 5, 85 delay 70 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 createvisualtask sub_8115A04, 2, 4, 0, 2, 0, 13, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 1 restorebg waitbgfadein @@ -7320,22 +7320,22 @@ Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593488, ANIM_BATTLER_TARGET, 2, 10, 0, 0, 0, 25, -32 + createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 16, 1 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 6, 5, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, -16, -15, 1, 0 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 16, -5, 1, 0 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, -12, 18, 1, 0 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 4, 0, 5, 1, 0 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 waitforvisualfinish @@ -7347,10 +7347,10 @@ Move_SHADOW_BALL: waitbgfadein delay 15 createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 - createsprite2 gUnknown_08596D58, ANIM_BATTLER_TARGET, 2, 16, 16, 8 + createsprite gUnknown_08596D58, ANIM_TARGET, 2, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg waitbgfadein @@ -7360,8 +7360,8 @@ Move_LICK: loadspritegfx ANIM_TAG_LICK delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET - createsprite2 gUnknown_08596D8C, ANIM_BATTLER_TARGET, 2, 0, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 16, 1 + createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 waitforvisualfinish end @@ -7371,7 +7371,7 @@ Move_FOCUS_ENERGY: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -7384,46 +7384,46 @@ Move_BIDE: BideSetUp: loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish end BideUnleash: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4 waitforvisualfinish - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 16, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, 18, -8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1 delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -18, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1 delay 5 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 1, -8, -5, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1 waitforvisualfinish delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end Move_STRING_SHOT: loadspritegfx ANIM_TAG_STRING loadspritegfx ANIM_TAG_WEB_THREAD - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER delay 0 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call StringShot1 @@ -7446,31 +7446,31 @@ Move_STRING_SHOT: call StringShot1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, 10 + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10 delay 4 - createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, -2 + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2 delay 4 - createsprite2 gUnknown_085969F8, ANIM_BATTLER_TARGET, 2, 0, 22 + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end StringShot1: - createsprite2 gUnknown_085969E0, ANIM_BATTLER_TARGET, 2, 20, 0, 512, 20, 1 + createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 1 delay 1 return Move_SPIDER_WEB: loadspritegfx ANIM_TAG_SPIDER_WEB loadspritegfx ANIM_TAG_WEB_THREAD - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER delay 0 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - monbgprio_28 ANIM_BATTLER_TARGET + monbgprio_28 ANIM_TARGET loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call SpiderWeb1 call SpiderWeb1 @@ -7488,15 +7488,15 @@ Move_SPIDER_WEB: call SpiderWeb1 waitforvisualfinish playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite2 gUnknown_08596A2C, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end SpiderWeb1: - createsprite2 gUnknown_085969E0, ANIM_BATTLER_TARGET, 2, 20, 0, 512, 20, 0 + createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 0 delay 1 return @@ -7509,9 +7509,9 @@ RazorWindContinue: RazorWindSetUp: loadspritegfx ANIM_TAG_GUST playsewithpan SE_W016, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 - createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 - createsprite2 gUnknown_08593550, ANIM_BATTLER_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_ATTACKER goto RazorWindContinue @@ -7519,45 +7519,45 @@ RazorWindSetUp: RazorWindUnleash: loadspritegfx ANIM_TAG_AIR_WAVE_2 loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 delay 2 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085962D4, ANIM_BATTLER_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 delay 17 playsewithpan SE_W013, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 10, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff goto RazorWindContinue Move_DISABLE: loadspritegfx ANIM_TAG_SPARKLE_4 - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 8, 8 playsewithpan SE_W197, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0853EE84, ANIM_BATTLER_ATTACKER, 13, 24, -16 + createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16 waitforvisualfinish createvisualtask sub_81045B0, 5 loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish delay 1 - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_RECOVER: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) @@ -7565,7 +7565,7 @@ Move_RECOVER: call Recover1 call Recover1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff delay 1 call HealingEffect @@ -7573,52 +7573,52 @@ Move_RECOVER: end Recover1: - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 40, -10, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -10, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -35, -10, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -35, -10, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 15, -40, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 15, -40, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -10, -32, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -10, -32, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 25, -20, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 25, -20, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, -40, -20, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 13 delay 3 - createsprite2 gUnknown_085921E0, ANIM_BATTLER_ATTACKER, 2, 5, -40, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 5, -40, 13 delay 3 return Move_MIMIC: loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 - monbg_22 ANIM_BATTLER_DEF_PARTNER + monbg_22 ANIM_DEF_PARTNER monbgprio_29 panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createvisualtask sub_80FF458, 5, 128, 24 delay 15 - createsprite2 gUnknown_085924DC, ANIM_BATTLER_TARGET, 2, -12, 24 + createsprite gUnknown_085924DC, ANIM_TARGET, 2, -12, 24 delay 10 setarg 7, -1 waitforvisualfinish playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish - clearmonbg_23 ANIM_BATTLER_DEF_PARTNER + clearmonbg_23 ANIM_DEF_PARTNER blendoff end Move_CONSTRICT: loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 2 delay 7 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 2 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 2, 0, 8, 1, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, 0, 0, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 2 delay 7 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 3, 0, -8, 1, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, -8, 1, 2 delay 8 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 delay 20 playsewithpan SE_W020, SOUND_PAN_TARGET setarg 7, -1 @@ -7630,11 +7630,11 @@ Move_CURSE: CurseGhost: loadspritegfx ANIM_TAG_NAIL loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask sub_8112758, 5 waitforvisualfinish delay 20 - createsprite2 gUnknown_08596DD0, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08596DD0, ANIM_ATTACKER, 2 delay 60 call CurseGhost1 delay 41 @@ -7642,23 +7642,23 @@ CurseGhost: delay 41 call CurseGhost1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER delay 1 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8596DE8, ANIM_BATTLER_TARGET, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end CurseGhost1: - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 4, 0, 10, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 playsewithpan SE_W020, SOUND_PAN_ATTACKER return CurseStats: - createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER waitforvisualfinish delay 10 call CurseStats1 @@ -7674,22 +7674,22 @@ Move_SOFT_BOILED: loadspritegfx ANIM_TAG_BREAKING_EGG loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 2, 6, 1 - createsprite2 gUnknown_085937B0, ANIM_BATTLER_ATTACKER, 4, 0, 16, 0 - createsprite2 gUnknown_085937B0, ANIM_BATTLER_ATTACKER, 4, 0, 16, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 + createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0 + createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1 delay 120 delay 7 playsewithpan SE_W030, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 31, 16, 0, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 8 - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 31, 16, 0, 1 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 60 setarg 7, -1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER call HealingEffect2 end @@ -7700,24 +7700,24 @@ Move_HEAL_BELL: createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 - createsprite2 gUnknown_08593938, ANIM_BATTLER_ATTACKER, 2, 0, -24, 0, 1 + createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1 delay 12 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 call HealBell1 delay 0x21 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 call HealBell1 delay 0x21 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 - createsprite2 gUnknown_08593958, ANIM_BATTLER_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 call HealBell1 waitforvisualfinish createvisualtask sub_8105D60, 5 @@ -7727,21 +7727,21 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite2 gUnknown_08592B94, ANIM_BATTLER_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE - createsprite2 gUnknown_08593868, ANIM_BATTLER_ATTACKER, 16, 0, 0, 0, 1 + createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 end HealBell1: createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 40, 0, -24, 0, 1 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1 playsewithpan SE_W215, SOUND_PAN_ATTACKER return @@ -7750,102 +7750,102 @@ Move_FAKE_OUT: createvisualtask sub_8105EB0, 5 waitforvisualfinish playsewithpan SE_W166, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE end Move_SCARY_FACE: loadspritegfx ANIM_TAG_EYE_SPARKLE - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_81064F8, 5 delay 13 - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, -16, -8 - createsprite2 gUnknown_08593A84, ANIM_BATTLER_ATTACKER, 0, 16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 waitforvisualfinish createvisualtask sub_810A094, 3, 20, 1, 0 playsewithpan SE_W081B, SOUND_PAN_TARGET - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end Move_SWEET_KISS: loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL - createsprite2 gUnknown_08593AA8, ANIM_BATTLER_TARGET, 2, 16, -48 + createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 160, -30 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30 playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -256, -42 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 128, -14 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, 416, -38 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -128, -22 - createsprite2 gBattleAnimSpriteTemplate_85939B8, ANIM_BATTLER_TARGET, 3, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 end Move_LOVELY_KISS: loadspritegfx ANIM_TAG_PINK_HEART loadspritegfx ANIM_TAG_DEVIL - createsprite2 gUnknown_08593AF0, ANIM_BATTLER_TARGET, 2, 0, -24 + createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, -256, -42 - createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, 128, -14 - createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, 416, -38 - createsprite2 gUnknown_08593AC0, ANIM_BATTLER_TARGET, 3, -128, -22 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22 end Move_FURY_SWIPES: loadspritegfx ANIM_TAG_SWIPE - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite2 gUnknown_08593B38, ANIM_BATTLER_TARGET, 2, 16, 0, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 delay 10 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite2 gUnknown_08593B38, ANIM_BATTLER_TARGET, 2, -16, 0, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 7, 1 + createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end Move_INGRAIN: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_ORBS - createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, 16, 26, -1, 2, 150 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, -32, 20, 1, 1, 140 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, 32, 22, 1, 0, 130 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite2 gUnknown_0859254C, ANIM_BATTLER_ATTACKER, 2, -16, 25, -1, 3, 120 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 40 - createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, 32, 26, -1, 3, 30 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30 delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, -48, 20, 1, 2, 30 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite2 gUnknown_0859258C, ANIM_BATTLER_ATTACKER, 3, 48, 26, -2, 3, 18 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18 playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 10 waitforvisualfinish @@ -7854,7 +7854,7 @@ Move_INGRAIN: Move_PRESENT: loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_IsHealingMove, 2 - createsprite2 gUnknown_08592610, ANIM_BATTLER_TARGET, 2, 0, -5, 10, 2, -1 + createsprite gUnknown_08592610, ANIM_TARGET, 2, 0, -5, 10, 2, -1 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 14 playsewithpan SE_W145B, SOUND_PAN_ATTACKER @@ -7870,42 +7870,42 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 24, -24, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, -16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, -24, -12, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_TARGET, 3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1 end PresentHeal: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, SOUND_PAN_TARGET - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -16, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -16, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 16, 32, -3, -1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 16, 32, -3, -1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 32, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 32, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -32, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -32, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 0, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 0, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -8, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -8, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, 24, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 24, 32, -3, 1 delay 3 - createsprite2 gUnknown_08592658, ANIM_BATTLER_TARGET, 4, -24, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -24, 32, -3, 1 waitforvisualfinish waitsound call HealingEffect2 @@ -7915,38 +7915,38 @@ Move_BATON_PASS: loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) - createsprite2 gUnknown_085CE370, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_085CE370, ANIM_ATTACKER, 2 end Move_PERISH_SONG: loadspritegfx ANIM_TAG_MUSIC_NOTES_2 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 0 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 1, 1, 16 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 2, 1, 32 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 3, 2, 48 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 4, 2, 64 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 5, 0, 80 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 6, 0, 96 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 7, 1, 112 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 8, 2, 128 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 9, 0, 144 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 10, 2, 160 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 11, 0, 176 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 12, 1, 192 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 13, 3, 208 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 14, 3, 224 - createsprite2 gUnknown_08593C0C, ANIM_BATTLER_ATTACKER, 4, 15, 0, 240 - createsprite2 gUnknown_08593C24, ANIM_BATTLER_ATTACKER, 4, 15, 0, 0 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240 + createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0 delay 20 panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK createvisualtask sub_811489C, 5, 4, 0 createvisualtask sub_811489C, 5, 5, 0 createvisualtask sub_811489C, 5, 6, 0 createvisualtask sub_811489C, 5, 7, 0 delay 100 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK createvisualtask sub_811489C, 5, 4, 1 createvisualtask sub_811489C, 5, 5, 1 createvisualtask sub_811489C, 5, 6, 1 @@ -7956,28 +7956,28 @@ Move_PERISH_SONG: Move_SLEEP_TALK: loadspritegfx ANIM_TAG_LETTER_Z - createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_BATTLER_ATTACKER + createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -1 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 delay 20 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -5 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 delay 20 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 delay 6 - createsprite2 gUnknown_085CE190, ANIM_BATTLER_TARGET, 2, 0, 20, 5, -3 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 waitforvisualfinish end @@ -7993,9 +7993,9 @@ Move_HYPER_FANG: goto HyperFangOnPlayer HyperFangContinue: waitbgfadeout - createsprite2 gUnknown_085CE1DC, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 waitbgfadein - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 0, 10, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET delay 20 restorebg @@ -8014,42 +8014,42 @@ HyperFangInContest: Move_TRI_ATTACK: loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE - createsprite2 gUnknown_085CE2F8, ANIM_BATTLER_TARGET, 2, 16, 0 + createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 loadspritegfx ANIM_TAG_FIRE - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 0 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, SOUND_PAN_TARGET - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 0, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 2, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, -1, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 1, -2 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite2 gUnknown_08595410, ANIM_BATTLER_TARGET, 2, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 delay 2 createvisualtask sub_810A094, 2, 20, 3, 1, 1 waitforvisualfinish loadspritegfx ANIM_TAG_LIGHTNING createvisualtask sub_8115F10, 2, 257, 257, 257 playsewithpan SE_W161B, SOUND_PAN_TARGET - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -48 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16 delay 1 - createsprite2 gUnknown_085956C0, ANIM_BATTLER_TARGET, 2, 0, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16 delay 20 createvisualtask sub_810A094, 2, 20, 3, 1, 0 delay 2 @@ -8057,39 +8057,39 @@ Move_TRI_ATTACK: waitforvisualfinish loadspritegfx ANIM_TAG_ICE_CRYSTALS call FreezeEffect1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: loadspritegfx ANIM_TAG_WISP_FIRE loadspritegfx ANIM_TAG_WISP_ORB - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 - createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0 delay 3 - createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1 delay 3 - createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 2 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2 delay 3 - createsprite2 gUnknown_0859563C, ANIM_BATTLER_ATTACKER, 4, 0, 0, 3 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3 delay 40 createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 13, 1 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 0 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 42 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 84 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 126 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 168 - createsprite2 gUnknown_0859566C, ANIM_BATTLER_ATTACKER, 2, 210 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_ENCORE: @@ -8098,14 +8098,14 @@ Move_ENCORE: createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite2 gUnknown_085CE22C, ANIM_BATTLER_TARGET, 2, 0, -8 - createsprite2 gUnknown_085CE244, ANIM_BATTLER_ATTACKER, 2, -2, 0, 0, 0, 9 - createsprite2 gUnknown_085CE244, ANIM_BATTLER_ATTACKER, 2, 2, 0, 1, 0, 9 - createsprite2 gUnknown_085CE25C, ANIM_BATTLER_ATTACKER, 3, -2, 0, 0, 0, 9 - createsprite2 gUnknown_085CE25C, ANIM_BATTLER_ATTACKER, 3, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8 + createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET - createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish @@ -8115,8 +8115,8 @@ Move_ENCORE: Move_TRICK: loadspritegfx ANIM_TAG_ITEM_BAG loadspritegfx ANIM_TAG_SPEED_DUST - createsprite2 gUnknown_085926E8, ANIM_BATTLER_ATTACKER, 2, -40, 80 - createsprite2 gUnknown_085926E8, ANIM_BATTLER_ATTACKER, 2, -40, 208 + createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 80 + createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 208 delay 16 playsewithpan SE_W166, 0 createvisualtask sub_8106020, 3 @@ -8135,24 +8135,24 @@ Move_TRICK: playsewithpan SE_W104, 0 delay 16 playsewithpan SE_W213, 0 - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_ATTACKER, 5, 0, 7, 2 - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2 waitforvisualfinish end Move_WISH: loadspritegfx ANIM_TAG_GOLD_STARS loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 - createsprite2 gUnknown_085CE388, ANIM_BATTLER_ATTACKER, 40 + createsprite gUnknown_085CE388, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 call GrantingStarsEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK waitforvisualfinish end @@ -8164,24 +8164,24 @@ Move_STOCKPILE: call Stockpile1 call Stockpile1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE end Stockpile1: - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, 55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 55, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, -55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -55, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 0, 55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, 55, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 0, -55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, -55, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, -34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, -34, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, 55, 34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 34, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, -34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -34, 13 delay 1 - createsprite2 gUnknown_08592244, ANIM_BATTLER_ATTACKER, 2, -55, 34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, 34, 13 delay 1 return @@ -8190,18 +8190,18 @@ Move_SPIT_UP: loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 3 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 0, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 32, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 64, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 96, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 128, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 160, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 192, 12 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 224, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12 delay 5 jumpifmoveturn 2, SpitUpStrong jumpifmoveturn 3, SpitUpStrongest @@ -8209,27 +8209,27 @@ SpitUpContinue: delay 5 createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, -12, 10, 1, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 10, 1, 1 delay 5 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gUnknown_085973E8, ANIM_BATTLER_TARGET, 3, 12, -10, 1, 1 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 12, -10, 1, 1 waitforvisualfinish end SpitUpStrong: - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 16 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 80 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 144 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 208 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 goto SpitUpContinue SpitUpStrongest: - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 16 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 48 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 80 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 112 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 144 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 176 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 208 - createsprite2 gUnknown_08593A50, ANIM_BATTLER_ATTACKER, 2, 240 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240 goto SpitUpContinue Move_SWALLOW: @@ -8237,10 +8237,10 @@ Move_SWALLOW: loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 8, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 12, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 call SwallowEffect jumpifmoveturn 2, SwallowGood jumpifmoveturn 3, SwallowBest @@ -8249,15 +8249,15 @@ SwallowContinue: call HealingEffect end SwallowEffect: - createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 0, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8 delay 1 - createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, -24, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8 delay 1 - createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 16, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8 delay 1 - createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, -16, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8 delay 1 - createsprite2 gUnknown_085CE418, ANIM_BATTLER_ATTACKER, 2, 24, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8 delay 1 return SwallowGood: @@ -8269,12 +8269,12 @@ SwallowBest: goto SwallowContinue Move_TRANSFORM: - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 0 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER end Move_MORNING_SUN: @@ -8305,66 +8305,66 @@ Move_MORNING_SUN: call HealingEffect end MorningSun1: - createsprite2 gUnknown_085CE48C, ANIM_BATTLER_ATTACKER, 2, 30, 640 + createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640 delay 5 return Move_SWEET_SCENT: loadspritegfx ANIM_TAG_PINK_PETAL playsewithpan SE_W230, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 100 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 100 delay 25 setpan 0 call SweetScentEffect - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 55, 0 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 55, 0 setpan SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21) call SweetScentEffect waitforvisualfinish end SweetScentEffect: - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 70, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 70, 1, 64 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 60, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 60, 0, 64 delay 5 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 80, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 80, 1, 64 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 58, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 58, 0, 120 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 90, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 90, 0, 64 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 48, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 48, 0, 64 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 95, 1, 80 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 95, 1, 80 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 100, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 75, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 75, 1, 64 delay 2 - createsprite2 gUnknown_085CE544, ANIM_BATTLER_ATTACKER, 2, 85, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 85, 0, 120 delay 2 return Move_HYPER_BEAM: loadspritegfx ANIM_TAG_ORBS - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 playsewithpan SE_W063, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 4, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish delay 30 createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 0, 4, 50, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 call HyperBeam1 call HyperBeam1 call HyperBeam1 call HyperBeam1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 50, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 50, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 11, RGB(25, 25, 25) call HyperBeam1 call HyperBeam1 @@ -8389,11 +8389,11 @@ Move_HYPER_BEAM: call HyperBeam1 createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25) waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK end HyperBeam1: - createsprite2 gUnknown_08592288, ANIM_BATTLER_TARGET, 2 - createsprite2 gUnknown_08592288, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_08592288, ANIM_TARGET, 2 + createsprite gUnknown_08592288, ANIM_TARGET, 2 delay 1 return @@ -8404,11 +8404,11 @@ Move_FLATTER: createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite2 gUnknown_085CE5C0, ANIM_BATTLER_TARGET, 2, 0, -8, 80 + createsprite gUnknown_085CE5C0, ANIM_TARGET, 2, 0, -8, 80 delay 0 - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 2, ANIM_BATTLER_TARGET + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET delay 10 - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 2, ANIM_BATTLER_TARGET + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET delay 0 createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER call Flatter1 @@ -8438,23 +8438,23 @@ Move_FLATTER: createvisualtask sub_815AC8C, 2 end Flatter1: - createsprite2 gUnknown_085CE5A8, ANIM_BATTLER_ATTACKER, 40, 0 - createsprite2 gUnknown_085CE5A8, ANIM_BATTLER_ATTACKER, 40, 1 + createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 1 return Move_ROLE_PLAY: - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W161, SOUND_PAN_ATTACKER waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 createvisualtask sub_815CED8, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE delay 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK end Move_REFRESH: @@ -8467,28 +8467,28 @@ Move_REFRESH: call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W172, SOUND_PAN_TARGET - createsprite2 gUnknown_08595F14, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 30 + createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 1, 30 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 30 playsewithpan SE_W007, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 14, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 call FireMoveEffect waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -8503,40 +8503,40 @@ Move_HYPER_VOICE: waitforvisualfinish end HyperVoiceEffect: - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_BATTLER_ATTACKER, 0 - createsprite2 gUnknown_08593880, ANIM_BATTLER_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 1, 0, 6, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_DEF_PARTNER, 1, 0, 6, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 + createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 createvisualtask sub_81162A4, 2, 1, 0, 6, 1 createvisualtask sub_8159078, 5 return Move_SAND_TOMB: loadspritegfx ANIM_TAG_MUD_SAND - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 43, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect call SandTombEffect delay 22 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish end SandTombEffect: - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 delay 2 - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 delay 2 - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 delay 2 - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 delay 2 - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 delay 2 - createsprite2 gUnknown_08596B34, ANIM_BATTLER_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 delay 2 return @@ -8546,13 +8546,13 @@ Move_SHEER_COLD: playsewithpan SE_W196, 0 waitbgfadein loadspritegfx ANIM_TAG_ICE_CUBE - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80A9EF4, 2 waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadein @@ -8561,28 +8561,28 @@ Move_SHEER_COLD: Move_ARM_THRUST: loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - monbgprio_28 ANIM_BATTLER_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80D6134, 5, 8, 5, 0, 0 delay 6 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 3 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08596034, ANIM_BATTLER_TARGET, 2, 10, -8, 14, 3 + createsprite gUnknown_08596034, ANIM_TARGET, 2, 10, -8, 14, 3 waitforvisualfinish createvisualtask sub_80D6134, 5, 8, 5, 0, 1 playsewithpan SE_W003, SOUND_PAN_TARGET choosetwoturnanim ArmThrustRight, ArmThrustLeft ArmThrustContinue: - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish blendoff end ArmThrustRight: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, 8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 goto ArmThrustContinue ArmThrustLeft: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2 goto ArmThrustContinue Move_MUDDY_WATER: @@ -8593,26 +8593,26 @@ Move_MUDDY_WATER: Move_BULLET_SEED: loadspritegfx ANIM_TAG_SEED - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 30, 1 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite2 gUnknown_0859351C, ANIM_BATTLER_TARGET, 2, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 waitforvisualfinish end @@ -8621,57 +8621,57 @@ Move_DRAGON_CLAW: loadspritegfx ANIM_TAG_CLAW_SLASH playsewithpan SE_W221B, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 15, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 call DragonClawEffect call DragonClawEffect - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, -10, 0 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, -10, 10, 0 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, -10, 1 - createsprite2 gBattleAnimSpriteTemplate_8597138, ANIM_BATTLER_TARGET, 2, 10, 10, 1 - createsprite2 gBattleAnimSpriteTemplate_85972D8, ANIM_BATTLER_ATTACKER, 2, -4, 1, 10, 3, 1 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0) waitforvisualfinish end DragonClawEffect: - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite2 gUnknown_08596B88, ANIM_BATTLER_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 return @@ -8680,17 +8680,17 @@ End: Move_MUD_SHOT: loadspritegfx ANIM_TAG_BROWN_ORB - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 0, 2, 46, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call MudShot1 call MudShot1 call MudShot1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 43, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 43, 1 call MudShot1 call MudShot1 call MudShot1 @@ -8700,13 +8700,13 @@ Move_MUD_SHOT: call MudShot1 call MudShot1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end MudShot1: - createsprite2 gUnknown_085950FC, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite2 gUnknown_085950FC, ANIM_BATTLER_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 return @@ -8718,16 +8718,16 @@ Move_METEOR_MASH: fadetobg BG_COSMIC waitbgfadein waitforvisualfinish - createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30 delay 10 - createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30 delay 40 - createsprite2 gUnknown_08595F14, ANIM_BATTLER_TARGET, 3, 0, 0, 0, 30 - createsprite2 gUnknown_085CE8DC, ANIM_BATTLER_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30 + createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30 delay 20 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 5, 0, 20, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 waitforvisualfinish delay 10 restorebg @@ -8737,30 +8737,30 @@ Move_METEOR_MASH: Move_REVENGE: loadspritegfx ANIM_TAG_PURPLE_SCRATCH - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596088, ANIM_BATTLER_ATTACKER, 2, 10, -10 + createsprite gUnknown_08596088, ANIM_ATTACKER, 2, 10, -10 waitforvisualfinish createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish unloadspritegfx ANIM_TAG_PURPLE_SCRATCH loadspritegfx ANIM_TAG_PURPLE_SWIPE - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_085960D0, ANIM_BATTLER_TARGET, 2, 10, -10 + createsprite gUnknown_085960D0, ANIM_TARGET, 2, 10, -10 waitforvisualfinish unloadspritegfx ANIM_TAG_PURPLE_SWIPE loadspritegfx ANIM_TAG_IMPACT - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 3, 0, 10, 1 - createsprite2 gUnknown_08597400, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1, 8 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 + createsprite gUnknown_08597400, ANIM_TARGET, 3, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite2 gUnknown_08597400, ANIM_BATTLER_TARGET, 3, 10, 8, 1, 1, 8 + createsprite gUnknown_08597400, ANIM_TARGET, 3, 10, 8, 1, 1, 8 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -8768,9 +8768,9 @@ Move_POISON_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE1DC, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 delay 10 - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 3, 0, 10, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish createvisualtask sub_8115A04, 2, 4, 0, 4, 0, 12, RGB(26, 0, 26) call PoisonBubblesEffect @@ -8785,80 +8785,80 @@ Move_SUBSTITUTE: Move_FRENZY_PLANT: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 10, 8, 2, 0, 0, 100 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 20, -8, -2, 0, 1, 95 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 30, 8, -4, 0, 0, 90 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90 playsewithpan SE_W010, -22 delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 40, -8, 4, 0, 1, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85 playsewithpan SE_W010, 0 delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 50, 8, 0, 0, 0, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85 playsewithpan SE_W010, +21 delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 60, -8, -2, 0, 1, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85 playsewithpan SE_W010, +42 delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 75, 8, 0, 0, 0, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 85, 16, 6, 0, 3, 80 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite2 gUnknown_08592564, ANIM_BATTLER_ATTACKER, 2, 85, -16, -6, 0, 2, 75 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75 playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -10, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 3, ANIM_BATTLER_TARGET, 8, 0, 20, 1 + createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 delay 3 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 8, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3 playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -3, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -3, 1, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2 playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, 1, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 10, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1 playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end Move_METAL_SOUND: loadspritegfx ANIM_TAG_METAL_SOUND_WAVES - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_2A ANIM_BATTLER_TARGET - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1 + monbg ANIM_DEF_PARTNER + monbgprio_2A ANIM_TARGET + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 call MetalSound1 call MetalSound1 call MetalSound1 call MetalSound1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 0 waitforvisualfinish end MetalSound1: panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite2 gUnknown_08593458, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 30, 0 + createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -8878,26 +8878,26 @@ FocusPunch: jumprettrue FocusPunchOnPlayer FocusPunchContinue: waitbgfadein - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W207, SOUND_PAN_TARGET - createsprite2 gUnknown_08596104, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_08596104, ANIM_TARGET, 2 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 8, 0, 24, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 2, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, -6, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0 playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto FocusPunchEnd FocusPunchOnOpponent: @@ -8912,7 +8912,7 @@ FocusPunchInContest: Move_RETURN: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetReturnPowerLevel, 2 delay 2 @@ -8922,127 +8922,127 @@ Move_RETURN: jumpreteq 3, ReturnStrongest ReturnContinue: waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end ReturnWeak: - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET goto ReturnContinue ReturnMedium: - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish delay 11 - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 5, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET goto ReturnContinue ReturnStrong: - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 6, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -5, 3, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 goto ReturnContinue ReturnStrongest: - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 12, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 4 - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 2 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 2, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish call ReturnStrongest1 call ReturnStrongest1 call ReturnStrongest1 call ReturnStrongest1 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -10, -8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 8, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 3, -5, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -5, 3, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0 createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK goto ReturnContinue ReturnStrongest1: - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 3, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish return @@ -9059,9 +9059,9 @@ Move_COSMIC_POWER: waitbgfadein delay 70 createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9075,45 +9075,45 @@ Move_COSMIC_POWER: Move_BLAST_BURN: loadspritegfx ANIM_TAG_FIRE_PLUME loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -32, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, -10, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 0, -16, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, -10, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 32, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 20, 10, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 16, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -20, 10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0 delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -64, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 6, -40, -20, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 0, -32, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 40, -20, 24, 0, 0, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 6, 0, 8, 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 64, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 40, 20, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 32, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 25 playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -96, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 6, -60, -30, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 0, -48, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 70, 60, -30, 24, 0, 0, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -4, 3, 1, 0 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 12, 0, 20, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 96, 0, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 66, 60, 30, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, 0, 48, 24, 0, 0, 0 - createsprite2 gUnknown_08595428, ANIM_BATTLER_ATTACKER, 2, -60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -9122,29 +9122,29 @@ Move_ROCK_TOMB: loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish - createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, 20, 12, 64, 114, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, 20, 12, 64, 114, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, -20, 12, 64, 98, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, -20, 12, 64, 98, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 66, 3, 6, 64, 82, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 66, 3, 6, 64, 82, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite2 gUnknown_08596C58, ANIM_BATTLER_TARGET, 2, -3, 13, 64, 66, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, -3, 13, 64, 66, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 playsewithpan SE_W070, SOUND_PAN_TARGET delay 24 playsewithpan SE_W063, SOUND_PAN_TARGET - createsprite2 gUnknown_085967AC, ANIM_BATTLER_TARGET, 5, 1, 50 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 20, 1 + createsprite gUnknown_085967AC, ANIM_TARGET, 5, 1, 50 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish end @@ -9154,7 +9154,7 @@ Move_SILVER_WIND: panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 delay 0 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER monbgprio_29 delay 0 createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK @@ -9167,32 +9167,32 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite2 gUnknown_08592830, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite2 gUnknown_08592830, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite2 gUnknown_08592848, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite2 gUnknown_08592848, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite2 gUnknown_08592860, ANIM_BATTLER_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite2 gUnknown_08592860, ANIM_BATTLER_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite2 gUnknown_08592830, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite2 gUnknown_08592848, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite2 gUnknown_08592860, ANIM_BATTLER_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER delay 0 restorebg waitbgfadeout @@ -9208,7 +9208,7 @@ SilverWindOnPlayer: Move_SNATCH: playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask AnimTask_WindUpLunge, 5, ANIM_BATTLER_ATTACKER, -12, 4, 10, 10, 12, 6 + createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 end Move_DIVE: @@ -9218,10 +9218,10 @@ Move_DIVE: DiveSetUp: loadspritegfx ANIM_TAG_ROUND_SHADOW playsewithpan SE_W029, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596490, ANIM_BATTLER_ATTACKER, 2, 0, 0, 13, 336 + createsprite gUnknown_08596490, ANIM_ATTACKER, 2, 0, 0, 13, 336 waitforvisualfinish playsewithpan SE_W291, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085964CC, ANIM_BATTLER_ATTACKER, 3, 0 + createsprite gUnknown_085964CC, ANIM_ATTACKER, 3, 0 call DiveSetUp1 call DiveSetUp1 call DiveSetUp1 @@ -9229,16 +9229,16 @@ DiveSetUp: call DiveSetUp1 end DiveSetUp1: - createsprite2 gUnknown_085964E4, ANIM_BATTLER_ATTACKER, 5, 0, 0 - createsprite2 gUnknown_085964E4, ANIM_BATTLER_ATTACKER, 5, 1, 0 + createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 0, 0 + createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 1, 0 return DiveAttack: loadspritegfx ANIM_TAG_WATER_IMPACT loadspritegfx ANIM_TAG_SMALL_BUBBLES - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET - createsprite2 gUnknown_085964CC, ANIM_BATTLER_TARGET, 3, 1 + createsprite gUnknown_085964CC, ANIM_TARGET, 3, 1 call DiveAttack1 call DiveAttack1 call DiveAttack1 @@ -9247,39 +9247,39 @@ DiveAttack: delay 12 call UnderWaterAttack1 waitforvisualfinish - visible ANIM_BATTLER_ATTACKER - clearmonbg ANIM_BATTLER_DEF_PARTNER + visible ANIM_ATTACKER + clearmonbg ANIM_DEF_PARTNER blendoff end DiveAttack1: - createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 0, 1 - createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 1, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1 return Move_ROCK_BLAST: loadspritegfx ANIM_TAG_ROCKS loadspritegfx ANIM_TAG_IMPACT - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596C98, ANIM_BATTLER_TARGET, 2, 16, 0, 0, 0, 25, 257 + createsprite gUnknown_08596C98, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 0, 0, 20, 24, 14, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 5, 1 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 5, 0, -20, 24, 14, 1 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, 0, 5, 20, -24, 14, 2 - createsprite2 gUnknown_08596B1C, ANIM_BATTLER_TARGET, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2 waitforvisualfinish end Move_OVERHEAT: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 18 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0) waitforvisualfinish createvisualtask sub_8117C44, 5 waitforvisualfinish @@ -9290,66 +9290,66 @@ Move_OVERHEAT: playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8117CA0, 5, 1, 0 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 2, 0, 15, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, -20 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20 delay 5 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, 0 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0 delay 5 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 0, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 32, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 64, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 96, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 2, 1, 128, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 160, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 192, 30, 25, 10 - createsprite2 gUnknown_08596FB0, ANIM_BATTLER_ATTACKER, 66, 1, 224, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10 delay 5 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, 3, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 10, 0, 25, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 delay 6 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 8, -5, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0 playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask sub_8117DD8, 5, 1 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18) - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_ATTACKER, 3, 0, 15, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18) + createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1 waitforvisualfinish createvisualtask sub_8117D3C, 5, 0, 1 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish delay 15 createvisualtask sub_8117D3C, 5, 1, 0 delay 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18) waitforvisualfinish createvisualtask sub_8117C70, 5 waitforvisualfinish @@ -9358,54 +9358,54 @@ Move_OVERHEAT: Move_HYDRO_CANNON: loadspritegfx ANIM_TAG_WATER_ORB loadspritegfx ANIM_TAG_WATER_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085951C0, ANIM_BATTLER_TARGET, 2 + createsprite gUnknown_085951C0, ANIM_TARGET, 2 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 30 panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call HydroCannon1 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 10, 0, 40, 1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite2 gUnknown_08597388, ANIM_BATTLER_TARGET, 2, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 waitforvisualfinish createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end HydroCannon1: - createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite2 gUnknown_085951D8, ANIM_BATTLER_TARGET, 2, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 return Move_ASTONISH: loadspritegfx ANIM_TAG_SWEAT_BEAD playsewithpan SE_W227, SOUND_PAN_ATTACKER - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 25 - createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 0, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1 playsewithpan SE_W166, SOUND_PAN_TARGET - createsprite2 gUnknown_085964E4, ANIM_BATTLER_TARGET, 5, 1, 1 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 5, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish end @@ -9414,7 +9414,7 @@ Move_SEISMIC_TOSS: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 waitforvisualfinish createvisualtask AnimTask_GetSeismicTossDamageLevel, 3 @@ -9434,7 +9434,7 @@ SeismicTossContinue: waitbgfadeout setarg 7, 0xFFF waitbgfadein - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end SeismicTossWeak: @@ -9459,29 +9459,29 @@ SeismicTossStrong: call SeismicToss1 goto SeismicTossContinue SeismicToss1: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -10, -8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1 playsewithpan SE_W070, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 30, 2, 3 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4 return SeismicToss2: - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 10, -8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1 playsewithpan SE_W088, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 5, 1 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 32, 3, 4 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 31, 2, 2 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 28, 2, 3 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 30, 4, 3 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3 return Move_MAGIC_COAT: loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 - createsprite2 gUnknown_085965C0, ANIM_BATTLER_ATTACKER, 3, 40, 0, 10170 + createsprite gUnknown_085965C0, ANIM_ATTACKER, 3, 40, 0, 10170 waitforvisualfinish delay 1 blendoff @@ -9490,37 +9490,37 @@ Move_MAGIC_COAT: Move_WATER_PULSE: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_BLUE_RING_2 - monbg ANIM_BATTLER_TARGET - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_TARGET + monbgprio_28 ANIM_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 - createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 - createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 - createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 - createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 - createsprite2 gUnknown_085952F8, ANIM_BATTLER_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593470, ANIM_BATTLER_TARGET, 2, 0, 0, 40, 15 + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 13 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 8, 18, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Move_PSYCHO_BOOST: loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_815A5C8, 5 @@ -9528,19 +9528,19 @@ Move_PSYCHO_BOOST: delay 6 createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK delay 0 - monbgprio_28 ANIM_BATTLER_ATTACKER + monbgprio_28 ANIM_ATTACKER setalpha 8, 8 delay 10 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_ATTACKER, 3, 0, 240, 0 + createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 - createsprite2 gUnknown_08596920, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_08596920, ANIM_ATTACKER, 2 delay 110 loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, -8, 1, 24, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff call UnsetPsychicBackground end @@ -9548,20 +9548,20 @@ Move_PSYCHO_BOOST: Move_KNOCK_OFF: loadspritegfx ANIM_TAG_SLAM_HIT_2 loadspritegfx ANIM_TAG_IMPACT - createsprite2 gHorizontalLungeSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE984, ANIM_BATTLER_TARGET, 2, -16, -16 + createsprite gUnknown_085CE984, ANIM_TARGET, 2, -16, -16 delay 8 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, 0, 1, 2 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 playsewithpan SE_W004, SOUND_PAN_TARGET - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -12, 10, 0, 3 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 delay 5 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 delay 10 waitforvisualfinish end @@ -9569,26 +9569,26 @@ Move_KNOCK_OFF: Move_DOOM_DESIRE: createvisualtask sub_8114960, 2 delay 1 - monbg ANIM_BATTLER_ATK_PARTNER + monbg ANIM_ATK_PARTNER createvisualtask sub_811489C, 5, 1, 0 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish setalpha 8, 8 playsewithpan SE_W060, SOUND_PAN_ATTACKER - createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_BATTLER_ATTACKER, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish delay 20 createvisualtask sub_811489C, 5, 1, 1 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish - clearmonbg ANIM_BATTLER_ATK_PARTNER + clearmonbg ANIM_ATK_PARTNER blendoff end Move_SKY_UPPERCUT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout playsewithpan SE_W327, SOUND_PAN_ATTACKER @@ -9596,32 +9596,32 @@ Move_SKY_UPPERCUT: waitbgfadein setalpha 12, 8 delay 38 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 28, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5 delay 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 4, 0, 6, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -28, 28, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -15, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -5, -12, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 0, -32, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1 delay 1 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 5, -52, 1, 1 - createsprite2 gSlideMonToOffsetSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, -26, 16, 1, 4 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4 delay 4 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 0, 3, 6, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 delay 30 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 delay 4 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 0, 6 - clearmonbg ANIM_BATTLER_DEF_PARTNER + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 + clearmonbg ANIM_DEF_PARTNER blendoff restorebg waitbgfadeout @@ -9646,45 +9646,45 @@ Move_TWISTER: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ROCKS - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 120, 70, 5, 70, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 120, 70, 5, 70, 30 delay 1 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 55, 6, 60, 25 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 6, 60, 25 delay 1 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 60, 7, 60, 30 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 55, 10, 60, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 60, 7, 60, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 10, 60, 30 delay 3 - createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 100, 50, 4, 50, 26 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26 delay 1 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 105, 25, 8, 60, 20 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 105, 25, 8, 60, 20 delay 1 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 40, 10, 48, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 40, 10, 48, 30 delay 3 - createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 120, 30, 6, 45, 25 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 115, 35, 10, 60, 30 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 35, 10, 60, 30 delay 3 - createsprite2 gUnknown_08596CC8, ANIM_BATTLER_TARGET, 2, 105, 20, 8, 40, 0 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0 delay 3 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 20, 255, 15, 32, 0 - createsprite2 gUnknown_085923A8, ANIM_BATTLER_TARGET, 2, 110, 10, 8, 32, 20 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 20, 255, 15, 32, 0 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 110, 10, 8, 32, 20 waitforvisualfinish - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, -32, -16, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 3, 0, 12, 1 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_DEF_PARTNER, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 delay 4 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_085973A0, ANIM_BATTLER_TARGET, 3, 1, 3 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 3, 32, 20, 1, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3 playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -9692,43 +9692,43 @@ Move_MAGICAL_LEAF: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_RAZOR_LEAF loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 createvisualtask sub_81007C4, 5 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -2, 10 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -1, 15 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -4, -4, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 3, -3, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -1, -6, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -1, 12 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -4, 13 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 4, -5, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, 2, -6, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite2 gUnknown_08592390, ANIM_BATTLER_ATTACKER, 2, -3, -5, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 - createsprite2 gUnknown_085923D8, ANIM_BATTLER_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 delay 30 playsewithpan SE_W013, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, -4, 1, 2 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, 10, 4, 1, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end @@ -9739,7 +9739,7 @@ Move_ICE_BALL: jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: playsewithpan SE_W196, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08595DE4, ANIM_BATTLER_TARGET, 2, 15, 0, -12, -16, 30, -40 + createsprite gUnknown_08595DE4, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40 delay 28 playsewithpan SE_W280, SOUND_PAN_TARGET createvisualtask AnimTask_GetRolloutCounter, 5, 0 @@ -9819,19 +9819,19 @@ IceBallStrongest: call IceBall1 goto IceBallContinue2 IceBall1: - createsprite2 gUnknown_08595DFC, ANIM_BATTLER_TARGET, 4, -12, -16 + createsprite gUnknown_08595DFC, ANIM_TARGET, 4, -12, -16 return Move_WEATHER_BALL: loadspritegfx ANIM_TAG_WEATHER_BALL - createsprite2 gVerticalDipSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 8, 1, ANIM_BATTLER_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER - createsprite2 gUnknown_0853EE38, ANIM_BATTLER_ATTACKER, 2 + createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2 waitforvisualfinish delay 15 playsewithpan SE_W197, 0 - createsprite2 gComplexPaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish createvisualtask AnimTask_GetWeather, 2 delay 1 @@ -9842,75 +9842,75 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: loadspritegfx ANIM_TAG_IMPACT - createsprite2 gUnknown_0853EE50, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 4, -10, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallFire: loadspritegfx ANIM_TAG_SMALL_EMBER - createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 40, 10 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_0859559C, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W172B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallWater: loadspritegfx ANIM_TAG_SMALL_BUBBLES - createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 50, 10 + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 - createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -20, 20 + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 playsewithpan SE_W152, SOUND_PAN_TARGET delay 13 - createsprite2 gUnknown_08595328, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 0, 3, 8, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end WeatherBallSandstorm: loadspritegfx ANIM_TAG_ROCKS - createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 30, 0 + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 - createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, -40, 20 + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 playsewithpan SE_W088, SOUND_PAN_TARGET delay 14 - createsprite2 gUnknown_08596CE0, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 1, 0, 0 + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W070, SOUND_PAN_TARGET - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -12, 27, 2, 3 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 8, 28, 3, 4 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, -4, 30, 2, 3 - createsprite2 gUnknown_08596CB0, ANIM_BATTLER_TARGET, 2, 12, 25, 4, 4 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish end WeatherBallIce: loadspritegfx ANIM_TAG_HAIL loadspritegfx ANIM_TAG_ICE_CRYSTALS - createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, -40, 20 + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 40, 0 + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite2 gUnknown_08595D44, ANIM_BATTLER_TARGET, 2, -30, -100, 25, 25, 0, 0 + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W196, SOUND_PAN_TARGET call FreezeEffect1 waitforvisualfinish @@ -9918,237 +9918,237 @@ WeatherBallIce: Move_COUNT: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end FreezeEffect1: - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -10, -10, 0 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 10, 20, 0 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -5, 10, 0 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 17, -12, 0 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, -15, 15, 0 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 0, 0, 0 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 0 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, 20, 2, 0 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 0 playsewithpan SE_W196, SOUND_PAN_TARGET return FreezeEffect2: - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -10, -10, 1 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 10, 20, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -29, 0, 1 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -29, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 29, -20, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 29, -20, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -5, 10, 1 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 17, -12, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, -20, 0, 1 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -20, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, -15, 15, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 26, -5, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 26, -5, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B80, ANIM_BATTLER_TARGET, 2, 0, 0, 1 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 1 playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite2 gUnknown_08595B68, ANIM_BATTLER_TARGET, 2, 20, 2, 1 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 1 playsewithpan SE_W196, SOUND_PAN_TARGET return IcyWindEffect1: @ Unused loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 0, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 0 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 8, 24, 0 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -8, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 0 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 16, 24, 0 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -16, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 0 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 24, 24, 0 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -24, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 0 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 32, 24, 0 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -32, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 0 return IcyWindEffect2: loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 0, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 8, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -8, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 16, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -16, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 24, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -24, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 32, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -32, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 40, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -40, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 40, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -40, 24, 1 delay 4 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, 48, 24, 1 - createsprite2 gUnknown_08595C04, ANIM_BATTLER_TARGET, 2, -48, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 48, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -48, 24, 1 return GrantingStarsEffect: - createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite2 gUnknown_08592B7C, ANIM_BATTLER_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, 0, -5, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, -15, 10, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, -15, -15, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_ATTACKER, 2, 10, -5, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, 0, -5, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, -15, 10, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, -15, -15, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite2 gUnknown_08592F2C, ANIM_BATTLER_TARGET, 2, 10, -5, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return PoisonBubblesEffect: - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 10, 10, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 20, -20, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 15, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, 0, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, -20, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0 playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite2 gPoisonBubbleSpriteTemplate, ANIM_BATTLER_TARGET, 2, 16, -8, 0 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0 playsewithpan SE_W092, SOUND_PAN_TARGET return WaterBubbleEffect: - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 0 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0 playsewithpan SE_W145C, SOUND_PAN_TARGET return WaterBubbleEffect2: - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 10, 10, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -28, -10, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 20, -20, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, 15, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 27, 8, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, -20, -20, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite2 gWaterBubbleSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 16, -8, 1 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1 playsewithpan SE_W145C, SOUND_PAN_TARGET return ElectricityEffect: playsewithpan SE_W085B, SOUND_PAN_TARGET - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 5, 0, 5, 0 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -5, 10, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 15, 20, 5, 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -15, -10, 5, 0 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 25, 0, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -8, 8, 5, 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, 2, -8, 5, 0 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0 delay 2 - createsprite2 gElectricitySpriteTemplate, ANIM_BATTLER_TARGET, 2, -20, 15, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1 return ConfusionEffect: loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 - createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 0, 3, 90 - createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 51, 3, 90 - createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 102, 3, 90 - createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 153, 3, 90 - createsprite2 gConfusionDuckSpriteTemplate, ANIM_BATTLER_TARGET, 2, 0, -15, 204, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90 return SetPsychicBackground: @@ -10212,7 +10212,7 @@ UnsetSolarbeamBg: Status_Poison: loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 18, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end @@ -10230,65 +10230,65 @@ Status_Burn: waitforvisualfinish end Burn1: - createsprite2 gUnknown_08595504, ANIM_BATTLER_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 + createsprite gUnknown_08595504, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Status_Infatuation: loadspritegfx ANIM_TAG_MAGENTA_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 0, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, -20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 delay 15 playsewithpan SE_W204, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08593970, ANIM_BATTLER_ATTACKER, 3, 20, 20 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 end Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite2 gUnknown_08592C88, ANIM_BATTLER_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: loadspritegfx ANIM_TAG_SPARK_2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 10, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 call ElectricityEffect end Status_Freeze: playsewithpan SE_W196, 0 loadspritegfx ANIM_TAG_ICE_CUBE - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 createvisualtask sub_80A9EF4, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Status_Curse: loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8596DE8, ANIM_BATTLER_TARGET, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Status_Nightmare: loadspritegfx ANIM_TAG_DEVIL - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_8596E00, ANIM_BATTLER_TARGET, 2 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 14, 1 + createsprite gBattleAnimSpriteTemplate_8596E00, ANIM_TARGET, 2 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end General_CastformChange: @@ -10296,12 +10296,12 @@ General_CastformChange: jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 AnimScript_82D7EB2: - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER end AnimScript_82D7ECA: createvisualtask sub_815BB58, 2, 1 @@ -10313,12 +10313,12 @@ General_StatsChange: end General_SubstituteFade: - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER createvisualtask sub_8172D98, 5 createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE waitforvisualfinish delay 1 - clearmonbg ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER delay 2 blendoff createvisualtask sub_8116620, 10, 2, 0, 0, 0, RGB_WHITE @@ -10334,17 +10334,17 @@ General_PokeblockThrow: createvisualtask sub_81732B0, 2 delay 0 waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 - createsprite2 gBattleAnimSpriteTemplate_85E5338, ANIM_BATTLER_TARGET, 3, -18, 12, 0, 32 + createsprite gBattleAnimSpriteTemplate_85E5338, ANIM_TARGET, 3, -18, 12, 0, 32 delay 50 loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 - createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET waitforvisualfinish createvisualtask sub_81732E4, 2 end General_ItemKnockoff: loadspritegfx ANIM_TAG_ITEM_BAG - createsprite2 gBattleAnimSpriteTemplate_8592628, ANIM_BATTLER_TARGET, 2 + createsprite gBattleAnimSpriteTemplate_8592628, ANIM_TARGET, 2 end General_TurnTrap: @@ -10357,11 +10357,11 @@ General_TurnTrap: Status_BindWrap: loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 4, 0, 16, 0, 1 + createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 1 delay 7 - createsprite2 gUnknown_08592494, ANIM_BATTLER_TARGET, 2, 0, 8, 1, 1 + createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 1 delay 3 - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_TARGET, 2, 0, 8, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 playsewithpan SE_W020, SOUND_PAN_TARGET @@ -10370,7 +10370,7 @@ Status_BindWrap: Status_FireSpin: loadspritegfx ANIM_TAG_SMALL_EMBER playsewithpan SE_W221B, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call FireSpinEffect call FireSpinEffect waitforvisualfinish @@ -10378,46 +10378,46 @@ Status_FireSpin: end Status_Whrilpool: loadspritegfx ANIM_TAG_WATER_ORB - monbg ANIM_BATTLER_DEF_PARTNER - monbgprio_28 ANIM_BATTLER_TARGET + monbg ANIM_DEF_PARTNER + monbgprio_28 ANIM_TARGET setalpha 12, 8 delay 0 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) playsewithpan SE_W250, SOUND_PAN_TARGET - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish stopsound - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER end Status_Clamp: loadspritegfx ANIM_TAG_CLAMP loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET - createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, -32, 0, 2, 819, 0, 10 - createsprite2 gUnknown_08597098, ANIM_BATTLER_ATTACKER, 2, 32, 0, 6, -819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 3, 0, 5, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff waitforvisualfinish end Status_SandTomb: loadspritegfx ANIM_TAG_MUD_SAND - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) - createvisualtask AnimTask_ShakeMon, 5, ANIM_BATTLER_TARGET, 0, 2, 30, 1 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) + createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect delay 22 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish stopsound end @@ -10439,58 +10439,58 @@ General_ItemEffect: call GrantingStarsEffect waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite2 gUnknown_0859381C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 0, 0 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 waitforvisualfinish end General_SmokeballEscape: loadspritegfx ANIM_TAG_PINK_CLOUD - monbg ANIM_BATTLER_ATTACKER + monbg ANIM_ATTACKER setalpha 12, 4 delay 0 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE734, ANIM_BATTLER_TARGET, 0, 0, 32, 28, 30 + createsprite gUnknown_085CE734, ANIM_TARGET, 0, 0, 32, 28, 30 delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 127, 2, 12, 20, 30 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 127, 2, 12, 20, 30 delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 126, 2, -28, 4, 30 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 126, 2, -28, 4, 30 delay 12 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 124, 2, 14, -20, 30 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 124, 2, 14, -20, 30 delay 4 playsewithpan SE_BOWA2, SOUND_PAN_TARGET createvisualtask sub_81136E8, 2, 2 - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 123, 3, 4, 4, 30 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 123, 3, 4, 4, 30 delay 14 playsewithpan SE_BOWA2, SOUND_PAN_TARGET - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 122, 3, -14, 18, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 122, 3, -14, 18, 46 delay 0 - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 121, 3, 14, -14, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 121, 3, 14, -14, 46 delay 0 - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 120, 3, -12, -10, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 120, 3, -12, -10, 46 delay 0 - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 119, 3, 14, 14, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 119, 3, 14, 14, 46 delay 0 - createsprite2 gUnknown_085CE734, ANIM_BATTLER_ATTACKER, 118, 3, 0, 0, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 118, 3, 0, 0, 46 waitforvisualfinish - clearmonbg ANIM_BATTLER_ATTACKER - invisible ANIM_BATTLER_ATTACKER + clearmonbg ANIM_ATTACKER + invisible ANIM_ATTACKER delay 0 blendoff end General_HangedOn: - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 7, 0, 9, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 2, 4, 9, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED waitforvisualfinish delay 6 - createsprite2 gSlideMonToOriginalPosSpriteTemplate, ANIM_BATTLER_ATTACKER, 0, 0, 0, 15 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15 end General_Rain: @@ -10522,13 +10522,13 @@ General_LeechSeedDrain: General_MonHit: loadspritegfx ANIM_TAG_IMPACT - monbg ANIM_BATTLER_TARGET + monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 0, 0, 1, 2 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 3, 0, 6, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_TARGET + clearmonbg ANIM_TARGET blendoff end @@ -10537,7 +10537,7 @@ General_ItemSteal: createvisualtask sub_8117F30, 2 createvisualtask sub_8172ED0, 2 delay 1 - createsprite2 gUnknown_08592670, ANIM_BATTLER_ATTACKER, 2, 0, -5, 10, 2, -1 + createsprite gUnknown_08592670, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1 end General_SnatchMove: @@ -10545,7 +10545,7 @@ General_SnatchMove: createvisualtask sub_8117E94, 2 call AnimScript_82D85A3 delay 1 - createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_BATTLER_TARGET + createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, ANIM_TARGET waitforvisualfinish createvisualtask AnimTask_IsTargetSameSide, 2 jumpretfalse SnatchOpposingMonMove @@ -10565,18 +10565,18 @@ SnatchPartnerMonMove: General_FutureSightHit: createvisualtask sub_8117F10, 2 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 playsewithpan SE_W048, SOUND_PAN_TARGET waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 15, 1 - createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_BATTLER_TARGET, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 + createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 waitforvisualfinish - createvisualtask AnimTask_ShakeMon, 2, ANIM_BATTLER_TARGET, 4, 0, 24, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 24, 1 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff waitforvisualfinish delay 1 @@ -10586,7 +10586,7 @@ General_FutureSightHit: General_DoomDesireHit: createvisualtask sub_8117F10, 2 loadspritegfx ANIM_TAG_EXPLOSION - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 createvisualtask sub_815C0A4, 5 @@ -10597,23 +10597,23 @@ General_DoomDesireHit: delay 9 playsewithpan SE_W109, SOUND_PAN_TARGET delay 25 - createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_BATTLER_TARGET, 10, 0, 20, 1 + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 0, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 24, -24, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, -24, -12, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite2 gBattleAnimSpriteTemplate_859371C, ANIM_BATTLER_ATTACKER, 3, 16, 16, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish end @@ -10623,7 +10623,7 @@ General_FocusPunchSetUp: call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED - createvisualtask AnimTask_ShakeMon2, 2, ANIM_BATTLER_ATTACKER, 1, 0, 32, 1 + createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 call EndureEffect delay 8 call EndureEffect @@ -10633,9 +10633,9 @@ General_FocusPunchSetUp: General_IngrainHeal: loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish delay 3 call AbsorbEffect @@ -10643,15 +10643,15 @@ General_IngrainHeal: delay 15 call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff end General_WishHeal: loadspritegfx ANIM_TAG_SPARKLE_2 - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect @@ -10660,7 +10660,7 @@ General_WishHeal: loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect waitforvisualfinish - createsprite2 gSimplePaletteBlendSpriteTemplate, ANIM_BATTLER_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK end AnimScript_82D85A3: @@ -10720,13 +10720,13 @@ BallThrowEnd: BallThrowTrainerBlock: loadspritegfx ANIM_TAG_IMPACT delay 25 - monbg ANIM_BATTLER_DEF_PARTNER + monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 playsewithpan SE_W003, SOUND_PAN_TARGET - createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BATTLER_TARGET, 2, -4, -20, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 waitforvisualfinish - clearmonbg ANIM_BATTLER_DEF_PARTNER + clearmonbg ANIM_DEF_PARTNER blendoff goto BallThrowEnd diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index 709f4b7b21..34a45395ce 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -298,10 +298,10 @@ #define ANIM_TAG_BLUE_RING_2 (ANIM_SPRITES_START + 288) // battlers -#define ANIM_BATTLER_ATTACKER 0 -#define ANIM_BATTLER_TARGET 1 -#define ANIM_BATTLER_ATK_PARTNER 2 -#define ANIM_BATTLER_DEF_PARTNER 3 +#define ANIM_ATTACKER 0 +#define ANIM_TARGET 1 +#define ANIM_ATK_PARTNER 2 +#define ANIM_DEF_PARTNER 3 // stereo panning constants [0-255] // diff --git a/src/battle_anim.c b/src/battle_anim.c index d9eefd5102..aa96378896 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1862,7 +1862,7 @@ static void ScriptCmd_monbg(void) sBattleAnimScriptPtr++; animBattler = sBattleAnimScriptPtr[0]; - if (animBattler & ANIM_BATTLER_TARGET) + if (animBattler & ANIM_TARGET) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2119,12 +2119,12 @@ static void ScriptCmd_clearmonbg(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2181,12 +2181,12 @@ static void ScriptCmd_monbg_22(void) animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2226,12 +2226,12 @@ static void ScriptCmd_clearmonbg_23(void) sBattleAnimScriptPtr++; animBattlerId = sBattleAnimScriptPtr[0]; - if (animBattlerId == ANIM_BATTLER_ATTACKER) - animBattlerId = ANIM_BATTLER_ATK_PARTNER; - else if (animBattlerId == ANIM_BATTLER_TARGET) - animBattlerId = ANIM_BATTLER_DEF_PARTNER; + if (animBattlerId == ANIM_ATTACKER) + animBattlerId = ANIM_ATK_PARTNER; + else if (animBattlerId == ANIM_TARGET) + animBattlerId = ANIM_DEF_PARTNER; - if (animBattlerId == ANIM_BATTLER_ATTACKER || animBattlerId == ANIM_BATTLER_ATK_PARTNER) + if (animBattlerId == ANIM_ATTACKER || animBattlerId == ANIM_ATK_PARTNER) battlerId = gBattleAnimAttacker; else battlerId = gBattleAnimTarget; @@ -2956,7 +2956,7 @@ static void ScriptCmd_monbgprio_28(void) wantedBattler = sBattleAnimScriptPtr[1]; sBattleAnimScriptPtr += 2; - if (wantedBattler != ANIM_BATTLER_ATTACKER) + if (wantedBattler != ANIM_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -2989,7 +2989,7 @@ static void ScriptCmd_monbgprio_2A(void) sBattleAnimScriptPtr += 2; if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler != ANIM_BATTLER_ATTACKER) + if (wantedBattler != ANIM_ATTACKER) battlerId = gBattleAnimTarget; else battlerId = gBattleAnimAttacker; @@ -3036,15 +3036,15 @@ static void ScriptCmd_doublebattle_2D(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_BATTLER_ATTACKER) + if (wantedBattler == ANIM_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF) { @@ -3071,15 +3071,15 @@ static void ScriptCmd_doublebattle_2E(void) if (!IsContest() && IsDoubleBattle() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) { - if (wantedBattler == ANIM_BATTLER_ATTACKER) + if (wantedBattler == ANIM_ATTACKER) { r4 = sub_80A8364(gBattleAnimAttacker); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); } else { r4 = sub_80A8364(gBattleAnimTarget); - spriteId = GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET); + spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } if (spriteId != 0xFF && r4 == 2) diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index 351a5c20df..ebe1718b71 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -395,7 +395,7 @@ u8 GetAnimBattlerSpriteId(u8 which) { u8 *sprites; - if (which == ANIM_BATTLER_ATTACKER) + if (which == ANIM_ATTACKER) { if (IsBattlerSpritePresent(gBattleAnimAttacker)) { @@ -407,7 +407,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_BATTLER_TARGET) + else if (which == ANIM_TARGET) { if (IsBattlerSpritePresent(gBattleAnimTarget)) { @@ -419,7 +419,7 @@ u8 GetAnimBattlerSpriteId(u8 which) return 0xff; } } - else if (which == ANIM_BATTLER_ATK_PARTNER) + else if (which == ANIM_ATK_PARTNER) { if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker))) return 0xff; @@ -1236,7 +1236,7 @@ bool8 sub_80A7238(void) { if (IsContest()) { - if (gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER)].data[2] == SPECIES_UNOWN) + if (gSprites[GetAnimBattlerSpriteId(ANIM_ATTACKER)].data[2] == SPECIES_UNOWN) return FALSE; else return TRUE; @@ -2334,7 +2334,7 @@ void sub_80A8BC4(u8 taskId) u16 dest; struct Task *task = &gTasks[taskId]; - task->data[0] = GetAnimBattlerSpriteId(ANIM_BATTLER_ATTACKER); + task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER); task->data[1] = ((GetBattlerSide(gBattleAnimAttacker)) != B_SIDE_PLAYER) ? -8 : 8; task->data[2] = 0; task->data[3] = 0; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index c178a57dcf..7b8eb4ed75 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -130,7 +130,7 @@ void sub_8158D8C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -140,17 +140,17 @@ void sub_8158D8C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) + else if (gBattleAnimArgs[0] == ANIM_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; @@ -176,7 +176,7 @@ void sub_8158E9C(u8 taskId) s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) { - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) species = gContestResources->field_18->unk0; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. @@ -186,17 +186,17 @@ void sub_8158E9C(u8 taskId) u8 battlerId; // Get wanted battler. - if (gBattleAnimArgs[0] == ANIM_BATTLER_ATTACKER) + if (gBattleAnimArgs[0] == ANIM_ATTACKER) battlerId = gBattleAnimAttacker; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_TARGET) + else if (gBattleAnimArgs[0] == ANIM_TARGET) battlerId = gBattleAnimTarget; - else if (gBattleAnimArgs[0] == ANIM_BATTLER_ATK_PARTNER) + else if (gBattleAnimArgs[0] == ANIM_ATK_PARTNER) battlerId = BATTLE_PARTNER(gBattleAnimAttacker); else battlerId = BATTLE_PARTNER(gBattleAnimTarget); // Check if battler is visible. - if ((gBattleAnimArgs[0] == ANIM_BATTLER_TARGET || gBattleAnimArgs[0] == ANIM_BATTLER_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) + if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId)) { DestroyAnimVisualTask(taskId); return; From 6fcf878e2f8b4836a2652cd2c90ef5cf67c4b976 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Tue, 13 Nov 2018 22:28:46 +0000 Subject: [PATCH 080/213] Tidy up header files --- data/event_scripts.s | 2 +- include/battle_controllers.h | 2 - include/battle_interface.h | 2 - include/event_scripts.h | 50 ++++++++++++++++++++ include/main.h | 2 - src/battle_anim.c | 23 ++++----- src/battle_main.c | 91 ++++++++++++++++++------------------ src/battle_pyramid_bag.c | 34 +++++++------- src/field_control_avatar.c | 52 +-------------------- 9 files changed, 126 insertions(+), 132 deletions(-) diff --git a/data/event_scripts.s b/data/event_scripts.s index ed58dd4164..e52b95f247 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1,6 +1,6 @@ #include "constants/battle_frontier.h" -#include "constants/flags.h" #include "constants/field_effects.h" +#include "constants/flags.h" #include "constants/items.h" #include "constants/heal_locations.h" #include "constants/maps.h" diff --git a/include/battle_controllers.h b/include/battle_controllers.h index b449bb501d..ff5a629af5 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -1,8 +1,6 @@ #ifndef GUARD_BATTLE_CONTROLLERS_H #define GUARD_BATTLE_CONTROLLERS_H -#include "battle.h" - enum { REQUEST_ALL_BATTLE, diff --git a/include/battle_interface.h b/include/battle_interface.h index 3145939d0c..66a7f98284 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -1,8 +1,6 @@ #ifndef GUARD_BATTLE_INTERFACE_H #define GUARD_BATTLE_INTERFACE_H -#include "battle_controllers.h" - enum { HP_CURRENT, diff --git a/include/event_scripts.h b/include/event_scripts.h index 5b8b74d8b4..dd0eca12f5 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -528,4 +528,54 @@ extern const u8 MauvilleCity_PokemonCenter_1F_Text_290097[]; extern const u8 MauvilleCity_PokemonCenter_1F_Text_2900B5[]; extern const u8 MauvilleCity_PokemonCenter_1F_Text_2900CB[]; +extern const u8 EventScript_PlayerPCMale[]; +extern const u8 EventScript_PlayerPCFemale[]; +extern const u8 EventScript_SecretBasePC[]; +extern const u8 EventScript_RecordMixingSecretBasePC[]; +extern const u8 EventScript_SecretPower1[]; +extern const u8 EventScript_SecretPower2[]; +extern const u8 EventScript_PC[]; +extern const u8 EventScript_TestSignpostMsg[]; +extern const u8 EventScript_HiddenItemScript[]; +extern const u8 EventScript_2759F1[]; +extern const u8 EventScript_TV[]; +extern const u8 EventScript_ClosedSootopolisDoor[]; +extern const u8 SkyPillar_Outside_EventScript_2393F9[]; +extern const u8 EventScript_CableBoxResults[]; +extern const u8 EventScript_2A4BAC[]; +extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[]; +extern const u8 EventScript_RegionMap[]; +extern const u8 EventScript_RunningShoesManual[]; +extern const u8 EventScript_PictureBookShelf[]; +extern const u8 EventScript_BookShelf[]; +extern const u8 EventScript_PokemonCenterBookshelf[]; +extern const u8 EventScript_Vase[]; +extern const u8 EventScript_TrashCan[]; +extern const u8 EventScript_ShopShelf[]; +extern const u8 EventScript_Blueprint[]; +extern const u8 EventScript_WirelessBoxResults[]; +extern const u8 EventScript_CableBoxResults[]; +extern const u8 EventScript_Questionnaire[]; +extern const u8 EventScript_TrainerHillTimer[]; +extern const u8 EventScript_SecretBaseSandOrnament[]; +extern const u8 EventScript_SecretBaseShieldOrToyTV[]; +extern const u8 EventScript_UseSurf[]; +extern const u8 EventScript_UseWaterfall[]; +extern const u8 EventScript_CannotUseWaterfall[]; +extern const u8 EventScript_UseDive[]; +extern const u8 EventScript_UseDiveUnderwater[]; +extern const u8 EventScript_FallDownHole[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; +extern const u8 EventScript_Poison[]; +extern const u8 EventScript_EggHatch[]; +extern const u8 gUnknown_08273D1F[]; +extern const u8 IslandCave_EventScript_238EAF[]; +extern const u8 MauvilleCity_EventScript_1DF7BA[]; +extern const u8 Route119_EventScript_1F49EC[]; +extern const u8 LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6[]; +extern const u8 RustboroCity_Gym_EventScript_21307B[]; +extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224175[]; +extern const u8 SSTidalCorridor_EventScript_23C050[]; +extern const u8 gUnknown_082A8350[]; + #endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/main.h b/include/main.h index 3de34de137..47b26b1c7f 100644 --- a/include/main.h +++ b/include/main.h @@ -1,8 +1,6 @@ #ifndef GUARD_MAIN_H #define GUARD_MAIN_H -#include "global.h" - typedef void (*MainCallback)(void); typedef void (*IntrCallback)(void); typedef void (*IntrFunc)(void); diff --git a/src/battle_anim.c b/src/battle_anim.c index aa96378896..5c34d6a43c 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1,21 +1,22 @@ #include "global.h" #include "battle.h" #include "battle_anim.h" -#include "constants/battle_anim.h" -#include "sprite.h" -#include "contest.h" -#include "m4a.h" -#include "pokemon.h" +#include "battle_controllers.h" #include "battle_interface.h" -#include "task.h" -#include "decompress.h" -#include "sound.h" -#include "graphics.h" -#include "dma3.h" #include "bg.h" +#include "contest.h" +#include "decompress.h" +#include "dma3.h" #include "gpu_regs.h" -#include "palette.h" +#include "graphics.h" #include "main.h" +#include "m4a.h" +#include "palette.h" +#include "pokemon.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "constants/battle_anim.h" #define ANIM_SPRITE_INDEX_COUNT 8 diff --git a/src/battle_main.c b/src/battle_main.c index 5fcdb29d14..2546a4eb2b 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1,59 +1,58 @@ #include "global.h" #include "battle.h" -#include "recorded_battle.h" -#include "main.h" -#include "load_save.h" -#include "gpu_regs.h" -#include "scanline_effect.h" -#include "battle_setup.h" -#include "battle_scripts.h" +#include "battle_ai_script_commands.h" +#include "battle_arena.h" +#include "battle_controllers.h" #include "battle_interface.h" -#include "pokemon.h" -#include "palette.h" -#include "task.h" -#include "event_data.h" -#include "constants/species.h" +#include "battle_message.h" +#include "battle_scripts.h" +#include "battle_setup.h" +#include "battle_tower.h" #include "berry.h" -#include "text.h" -#include "item.h" -#include "constants/items.h" -#include "constants/hold_effects.h" -#include "constants/trainers.h" -#include "link.h" -#include "link_rfu.h" #include "bg.h" #include "dma3.h" -#include "string_util.h" -#include "malloc.h" -#include "event_data.h" -#include "m4a.h" -#include "window.h" -#include "random.h" -#include "constants/songs.h" -#include "sound.h" -#include "battle_message.h" -#include "sprite.h" -#include "util.h" -#include "trig.h" -#include "battle_ai_script_commands.h" -#include "constants/battle_move_effects.h" -#include "battle_controllers.h" -#include "pokedex.h" -#include "constants/abilities.h" -#include "constants/moves.h" -#include "constants/rgb.h" -#include "evolution_scene.h" -#include "roamer.h" -#include "tv.h" -#include "safari_zone.h" -#include "constants/battle_string_ids.h" #include "data2.h" #include "decompress.h" +#include "event_data.h" +#include "evolution_scene.h" +#include "gpu_regs.h" #include "international_string_util.h" -#include "pokeball.h" +#include "item.h" +#include "link.h" +#include "link_rfu.h" +#include "load_save.h" +#include "main.h" +#include "malloc.h" +#include "m4a.h" +#include "palette.h" #include "party_menu.h" -#include "battle_tower.h" -#include "battle_arena.h" +#include "pokeball.h" +#include "pokedex.h" +#include "pokemon.h" +#include "random.h" +#include "recorded_battle.h" +#include "roamer.h" +#include "safari_zone.h" +#include "scanline_effect.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "trig.h" +#include "tv.h" +#include "util.h" +#include "window.h" +#include "constants/abilities.h" +#include "constants/battle_move_effects.h" +#include "constants/battle_string_ids.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/rgb.h" +#include "constants/trainers.h" +#include "constants/songs.h" +#include "constants/species.h" struct UnknownPokemonStruct4 { diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index e0e35a69fb..2225a3e554 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -1,35 +1,35 @@ #include "global.h" -#include "battle_pyramid_bag.h" -#include "main.h" +#include "battle.h" #include "battle_controllers.h" +#include "battle_pyramid_bag.h" #include "bg.h" +#include "decompress.h" +#include "event_data.h" #include "field_effect.h" #include "field_weather.h" +#include "graphics.h" #include "gpu_regs.h" +#include "international_string_util.h" +#include "item.h" +#include "item_icon.h" +#include "item_menu.h" +#include "item_use.h" +#include "list_menu.h" +#include "mail.h" +#include "main.h" #include "malloc.h" #include "menu.h" -#include "overworld.h" #include "menu_helpers.h" #include "overworld.h" #include "palette.h" #include "party_menu.h" +#include "task.h" +#include "text_window.h" #include "scanline_effect.h" #include "script.h" -#include "task.h" -#include "decompress.h" -#include "graphics.h" -#include "string_util.h" -#include "list_menu.h" -#include "strings.h" -#include "item.h" #include "sound.h" -#include "item_menu.h" -#include "mail.h" -#include "item_use.h" -#include "event_data.h" -#include "text_window.h" -#include "international_string_util.h" -#include "item_icon.h" +#include "string_util.h" +#include "strings.h" #include "constants/items.h" #include "constants/rgb.h" #include "constants/songs.h" diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index ad4c7ca3d1..c52f5190f1 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -5,6 +5,7 @@ #include "daycare.h" #include "event_data.h" #include "event_object_movement.h" +#include "event_scripts.h" #include "fieldmap.h" #include "field_control_avatar.h" #include "field_fadetransition.h" @@ -37,57 +38,6 @@ static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0; u8 gSelectedEventObject; -//scripts -extern const u8 EventScript_PlayerPCMale[]; -extern const u8 EventScript_PlayerPCFemale[]; -extern const u8 EventScript_SecretBasePC[]; -extern const u8 EventScript_RecordMixingSecretBasePC[]; -extern const u8 EventScript_SecretPower1[]; -extern const u8 EventScript_SecretPower2[]; -extern const u8 EventScript_PC[]; -extern const u8 EventScript_TestSignpostMsg[]; -extern const u8 EventScript_HiddenItemScript[]; -extern const u8 EventScript_2759F1[]; -extern const u8 EventScript_TV[]; -extern const u8 EventScript_ClosedSootopolisDoor[]; -extern const u8 SkyPillar_Outside_EventScript_2393F9[]; -extern const u8 EventScript_CableBoxResults[]; -extern const u8 EventScript_2A4BAC[]; -extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[]; -extern const u8 EventScript_RegionMap[]; -extern const u8 EventScript_RunningShoesManual[]; -extern const u8 EventScript_PictureBookShelf[]; -extern const u8 EventScript_BookShelf[]; -extern const u8 EventScript_PokemonCenterBookshelf[]; -extern const u8 EventScript_Vase[]; -extern const u8 EventScript_TrashCan[]; -extern const u8 EventScript_ShopShelf[]; -extern const u8 EventScript_Blueprint[]; -extern const u8 EventScript_WirelessBoxResults[]; -extern const u8 EventScript_CableBoxResults[]; -extern const u8 EventScript_Questionnaire[]; -extern const u8 EventScript_TrainerHillTimer[]; -extern const u8 EventScript_SecretBaseSandOrnament[]; -extern const u8 EventScript_SecretBaseShieldOrToyTV[]; -extern const u8 EventScript_UseSurf[]; -extern const u8 EventScript_UseWaterfall[]; -extern const u8 EventScript_CannotUseWaterfall[]; -extern const u8 EventScript_UseDive[]; -extern const u8 EventScript_UseDiveUnderwater[]; -extern const u8 EventScript_FallDownHole[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; -extern const u8 EventScript_Poison[]; -extern const u8 EventScript_EggHatch[]; -extern const u8 gUnknown_08273D1F[]; -extern const u8 IslandCave_EventScript_238EAF[]; -extern const u8 MauvilleCity_EventScript_1DF7BA[]; -extern const u8 Route119_EventScript_1F49EC[]; -extern const u8 LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6[]; -extern const u8 RustboroCity_Gym_EventScript_21307B[]; -extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224175[]; -extern const u8 SSTidalCorridor_EventScript_23C050[]; -extern const u8 gUnknown_082A8350[]; - static void GetPlayerPosition(struct MapPosition *); static void GetInFrontOfPlayerPosition(struct MapPosition *); static u16 GetPlayerCurMetatileBehavior(int); From 4311fd8b89903a35a4485ff7db8a44036bfd1bdc Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Wed, 14 Nov 2018 00:01:50 +0000 Subject: [PATCH 081/213] Sort includes into alphabetical order --- src/battle_ai_script_commands.c | 18 +++---- src/battle_ai_switch_items.c | 6 +-- src/battle_anim_80A5C6C.c | 12 ++--- src/battle_anim_80A9C70.c | 8 +-- src/battle_anim_sound_tasks.c | 8 +-- src/battle_arena.c | 28 +++++------ src/battle_controller_link_opponent.c | 34 ++++++------- src/battle_controller_link_partner.c | 34 ++++++------- src/battle_controller_opponent.c | 46 ++++++++--------- src/battle_controller_player.c | 52 +++++++++---------- src/battle_controller_player_partner.c | 32 ++++++------ src/battle_controller_recorded_opponent.c | 44 ++++++++-------- src/battle_controller_recorded_player.c | 36 ++++++------- src/battle_controller_safari.c | 30 +++++------ src/battle_controller_wally.c | 46 ++++++++--------- src/battle_controllers.c | 12 ++--- src/battle_main.c | 4 +- src/field_door.c | 6 +-- src/field_poison.c | 2 +- src/field_region_map.c | 18 +++---- src/field_tasks.c | 32 ++++++------ src/fieldmap.c | 6 +-- src/fldeff_escalator.c | 4 +- src/fldeff_flash.c | 5 +- src/fldeff_groundshake.c | 7 ++- src/fldeff_softboiled.c | 2 +- src/pokeball.c | 20 ++++---- src/pokeblock.c | 48 +++++++++--------- src/pokeblock_feed.c | 36 ++++++------- src/pokedex.c | 49 +++++++++--------- src/pokemon.c | 61 +++++++++++------------ src/pokemon_animation.c | 6 +-- src/pokemon_icon.c | 6 +-- src/pokemon_size_record.c | 6 +-- src/pokemon_storage_system.c | 32 ++++++------ 35 files changed, 395 insertions(+), 401 deletions(-) diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index ab850f4fb8..3e7064eb55 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -1,18 +1,18 @@ #include "global.h" -#include "battle_ai_script_commands.h" -#include "pokemon.h" #include "battle.h" -#include "battle_setup.h" -#include "recorded_battle.h" -#include "random.h" -#include "item.h" -#include "util.h" +#include "battle_ai_script_commands.h" #include "battle_factory.h" -#include "constants/species.h" +#include "battle_setup.h" +#include "item.h" +#include "pokemon.h" +#include "random.h" +#include "recorded_battle.h" +#include "util.h" #include "constants/abilities.h" +#include "constants/battle_ai.h" #include "constants/battle_move_effects.h" #include "constants/moves.h" -#include "constants/battle_ai.h" +#include "constants/species.h" #define AI_ACTION_DONE 0x0001 #define AI_ACTION_FLEE 0x0002 diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 40fffd6e5b..71d0e8381b 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -1,13 +1,13 @@ #include "global.h" #include "battle.h" #include "battle_controllers.h" -#include "constants/abilities.h" -#include "constants/moves.h" #include "pokemon.h" -#include "constants/species.h" #include "random.h" #include "util.h" +#include "constants/abilities.h" #include "constants/items.h" +#include "constants/moves.h" +#include "constants/species.h" // this file's functions static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index ebe1718b71..d213e4831e 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -1,21 +1,21 @@ #include "global.h" -#include "constants/battle_anim.h" -#include "constants/species.h" #include "battle.h" #include "battle_anim.h" +#include "bg.h" #include "contest.h" #include "data2.h" #include "decompress.h" +#include "dma3.h" +#include "gpu_regs.h" +#include "malloc.h" #include "palette.h" #include "pokemon_icon.h" #include "sprite.h" #include "task.h" #include "trig.h" #include "util.h" -#include "gpu_regs.h" -#include "bg.h" -#include "malloc.h" -#include "dma3.h" +#include "constants/battle_anim.h" +#include "constants/species.h" #define GET_UNOWN_LETTER(personality) (( \ (((personality & 0x03000000) >> 24) << 6) \ diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c index 89c945ca48..5401247b86 100644 --- a/src/battle_anim_80A9C70.c +++ b/src/battle_anim_80A9C70.c @@ -1,15 +1,15 @@ #include "global.h" #include "battle.h" #include "battle_anim.h" -#include "constants/battle_anim.h" -#include "constants/rgb.h" -#include "util.h" #include "decompress.h" +#include "gpu_regs.h" #include "palette.h" #include "sprite.h" #include "task.h" #include "trig.h" -#include "gpu_regs.h" +#include "util.h" +#include "constants/battle_anim.h" +#include "constants/rgb.h" extern const struct CompressedSpriteSheet gBattleAnimPicTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index 7b8eb4ed75..b49a6d03ff 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -1,11 +1,11 @@ #include "global.h" #include "battle.h" +#include "battle_anim.h" +#include "contest.h" +#include "sound.h" +#include "task.h" #include "constants/battle_anim.h" #include "constants/species.h" -#include "battle_anim.h" -#include "task.h" -#include "sound.h" -#include "contest.h" // this file's functions static void sub_8158B98(u8 taskId); diff --git a/src/battle_arena.c b/src/battle_arena.c index 2d9f82ab63..4b47dcaf14 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -1,22 +1,22 @@ #include "global.h" -#include "battle_arena.h" -#include "event_data.h" -#include "palette.h" -#include "gpu_regs.h" -#include "decompress.h" #include "battle.h" +#include "battle_arena.h" #include "battle_message.h" -#include "text.h" -#include "bg.h" -#include "sound.h" -#include "m4a.h" -#include "util.h" #include "battle_setup.h" -#include "overworld.h" -#include "frontier_util.h" -#include "random.h" -#include "item.h" #include "battle_tower.h" +#include "bg.h" +#include "decompress.h" +#include "event_data.h" +#include "frontier_util.h" +#include "gpu_regs.h" +#include "item.h" +#include "m4a.h" +#include "overworld.h" +#include "palette.h" +#include "random.h" +#include "sound.h" +#include "text.h" +#include "util.h" #include "constants/songs.h" #include "constants/battle_string_ids.h" #include "constants/battle_frontier.h" diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 4fea3aca8a..2b6a356dd9 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1,30 +1,30 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" #include "battle_ai_script_commands.h" +#include "battle_anim.h" +#include "battle_controllers.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "pokemon.h" +#include "bg.h" +#include "data2.h" #include "link.h" -#include "util.h" #include "main.h" -#include "constants/songs.h" -#include "constants/trainers.h" -#include "sound.h" -#include "window.h" #include "m4a.h" #include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 51e26b6208..203883c279 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1,30 +1,30 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" #include "battle_ai_script_commands.h" +#include "battle_anim.h" +#include "battle_controllers.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "pokemon.h" +#include "bg.h" +#include "data2.h" #include "link.h" -#include "util.h" #include "main.h" -#include "constants/songs.h" -#include "constants/trainers.h" -#include "sound.h" -#include "window.h" #include "m4a.h" #include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2629a56c00..54726229d6 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1,37 +1,37 @@ #include "global.h" #include "battle.h" +#include "battle_ai_script_commands.h" +#include "battle_anim.h" +#include "battle_arena.h" #include "battle_controllers.h" #include "battle_message.h" #include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" +#include "battle_setup.h" +#include "battle_tower.h" #include "battle_tv.h" -#include "battle_ai_script_commands.h" -#include "pokemon.h" -#include "link.h" -#include "util.h" -#include "main.h" +#include "bg.h" +#include "data2.h" +#include "frontier_util.h" #include "item.h" -#include "constants/items.h" -#include "constants/songs.h" -#include "sound.h" -#include "constants/moves.h" -#include "constants/trainers.h" -#include "window.h" +#include "link.h" +#include "main.h" #include "m4a.h" #include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "random.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "random.h" -#include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" -#include "battle_arena.h" -#include "battle_tower.h" -#include "frontier_util.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 20781ca44f..ad5ae2059e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1,38 +1,38 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" #include "battle_anim.h" -#include "constants/battle_anim.h" +#include "battle_arena.h" +#include "battle_controllers.h" +#include "battle_dome.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "pokemon.h" -#include "link.h" -#include "util.h" -#include "main.h" +#include "bg.h" +#include "data2.h" #include "item.h" -#include "constants/items.h" -#include "constants/songs.h" -#include "sound.h" -#include "constants/moves.h" -#include "constants/trainers.h" -#include "window.h" +#include "item_menu.h" +#include "link.h" +#include "main.h" #include "m4a.h" #include "palette.h" +#include "party_menu.h" +#include "pokeball.h" +#include "pokemon.h" +#include "random.h" +#include "recorded_battle.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "random.h" -#include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" -#include "item_menu.h" -#include "recorded_battle.h" -#include "party_menu.h" -#include "battle_dome.h" -#include "battle_arena.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index e893d2f3d5..3572c1c698 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1,30 +1,30 @@ #include "global.h" #include "battle.h" +#include "battle_ai_script_commands.h" +#include "battle_anim.h" #include "battle_controllers.h" #include "battle_message.h" #include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" -#include "battle_ai_script_commands.h" -#include "pokemon.h" +#include "battle_setup.h" +#include "bg.h" +#include "data2.h" +#include "item_use.h" #include "link.h" -#include "util.h" #include "main.h" -#include "constants/songs.h" -#include "constants/trainers.h" -#include "sound.h" -#include "window.h" #include "m4a.h" #include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" -#include "item_use.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 57eb6842ee..72667649f0 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1,32 +1,32 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" #include "battle_ai_script_commands.h" +#include "battle_anim.h" +#include "battle_controllers.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "recorded_battle.h" -#include "pokemon.h" -#include "link.h" -#include "util.h" -#include "main.h" -#include "constants/songs.h" -#include "constants/trainers.h" -#include "sound.h" -#include "window.h" -#include "m4a.h" -#include "palette.h" -#include "task.h" -#include "text.h" -#include "string_util.h" #include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" #include "data2.h" #include "item_use.h" -#include "battle_setup.h" +#include "link.h" +#include "main.h" +#include "m4a.h" +#include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "recorded_battle.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index f6c19121d9..b74d55cc86 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1,29 +1,29 @@ #include "global.h" #include "battle.h" +#include "battle_ai_script_commands.h" +#include "battle_anim.h" #include "battle_controllers.h" #include "battle_message.h" #include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" -#include "battle_ai_script_commands.h" -#include "recorded_battle.h" -#include "pokemon.h" -#include "link.h" -#include "util.h" -#include "main.h" -#include "constants/songs.h" -#include "sound.h" -#include "window.h" -#include "m4a.h" -#include "palette.h" -#include "task.h" -#include "text.h" -#include "string_util.h" #include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" #include "data2.h" #include "item_use.h" +#include "link.h" +#include "main.h" +#include "m4a.h" +#include "palette.h" +#include "pokeball.h" +#include "pokemon.h" +#include "recorded_battle.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 148f13865c..a7ea04515d 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -1,27 +1,27 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" #include "battle_anim.h" -#include "constants/battle_anim.h" -#include "pokemon.h" +#include "battle_controllers.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "bg.h" +#include "data2.h" +#include "item_menu.h" #include "link.h" -#include "util.h" #include "main.h" -#include "constants/songs.h" -#include "sound.h" -#include "window.h" #include "m4a.h" #include "palette.h" +#include "pokeball.h" +#include "pokeblock.h" +#include "pokemon.h" +#include "reshow_battle_screen.h" +#include "sound.h" #include "task.h" #include "text.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "pokeball.h" -#include "data2.h" -#include "pokeblock.h" -#include "item_menu.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/songs.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 80dd6d3bb2..f7e9831a79 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -1,35 +1,35 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" #include "battle_anim.h" -#include "constants/battle_anim.h" +#include "battle_controllers.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "pokemon.h" -#include "link.h" -#include "util.h" -#include "main.h" +#include "bg.h" +#include "data2.h" #include "item.h" -#include "constants/items.h" -#include "constants/songs.h" -#include "sound.h" -#include "constants/moves.h" -#include "constants/trainers.h" -#include "window.h" +#include "item_menu.h" +#include "link.h" +#include "main.h" #include "m4a.h" #include "palette.h" +#include "party_menu.h" +#include "pokeball.h" +#include "pokemon.h" +#include "random.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" #include "task.h" #include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "random.h" -#include "pokeball.h" -#include "data2.h" -#include "party_menu.h" -#include "battle_setup.h" -#include "item_menu.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 56ff34528f..1c6942eade 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -1,17 +1,17 @@ #include "global.h" #include "battle.h" -#include "battle_controllers.h" -#include "cable_club.h" -#include "link.h" -#include "task.h" #include "battle_ai_script_commands.h" #include "battle_anim.h" +#include "battle_controllers.h" +#include "battle_message.h" +#include "cable_club.h" +#include "link.h" #include "pokemon.h" -#include "constants/species.h" #include "recorded_battle.h" +#include "task.h" #include "util.h" #include "constants/abilities.h" -#include "battle_message.h" +#include "constants/species.h" extern u8 gUnknown_02022D08; extern u8 gUnknown_02022D09; diff --git a/src/battle_main.c b/src/battle_main.c index 2546a4eb2b..f6c01aee25 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -10,9 +10,9 @@ #include "battle_tower.h" #include "berry.h" #include "bg.h" -#include "dma3.h" #include "data2.h" #include "decompress.h" +#include "dma3.h" #include "event_data.h" #include "evolution_scene.h" #include "gpu_regs.h" @@ -50,9 +50,9 @@ #include "constants/items.h" #include "constants/moves.h" #include "constants/rgb.h" -#include "constants/trainers.h" #include "constants/songs.h" #include "constants/species.h" +#include "constants/trainers.h" struct UnknownPokemonStruct4 { diff --git a/src/field_door.c b/src/field_door.c index fe9de01fd0..c197aca147 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -1,13 +1,13 @@ #include "global.h" +#include "event_data.h" #include "field_door.h" #include "field_camera.h" #include "fieldmap.h" #include "metatile_behavior.h" -#include "event_data.h" -#include "constants/songs.h" +#include "task.h" #include "constants/flags.h" #include "constants/maps.h" -#include "task.h" +#include "constants/songs.h" bool8 sub_808A964(void); diff --git a/src/field_poison.c b/src/field_poison.c index e7d2a7e8a1..02f37f69fa 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "battle_pike.h" #include "event_data.h" #include "field_message_box.h" #include "field_poison.h" @@ -12,7 +13,6 @@ #include "string_util.h" #include "strings.h" #include "task.h" -#include "battle_pike.h" #include "constants/species.h" static bool32 IsMonValidSpecies(struct Pokemon *pokemon) diff --git a/src/field_region_map.c b/src/field_region_map.c index c15959afcc..40f48e668e 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -1,18 +1,16 @@ - -// Includes #include "global.h" +#include "bg.h" +#include "gpu_regs.h" +#include "international_string_util.h" #include "main.h" #include "malloc.h" -#include "gpu_regs.h" -#include "bg.h" -#include "text.h" -#include "window.h" -#include "text_window.h" -#include "palette.h" #include "menu.h" -#include "strings.h" -#include "international_string_util.h" +#include "palette.h" #include "region_map.h" +#include "strings.h" +#include "text.h" +#include "text_window.h" +#include "window.h" // Static type declarations diff --git a/src/field_tasks.c b/src/field_tasks.c index 5fb23f536a..7a7f491206 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -1,24 +1,24 @@ #include "global.h" -#include "task.h" -#include "main.h" -#include "constants/vars.h" #include "bike.h" -#include "item.h" -#include "constants/items.h" -#include "event_data.h" -#include "overworld.h" #include "clock.h" -#include "script.h" -#include "field_special_scene.h" -#include "field_effect_helpers.h" -#include "secret_base.h" -#include "metatile_behavior.h" -#include "fieldmap.h" -#include "field_player_avatar.h" +#include "event_data.h" #include "field_camera.h" -#include "constants/songs.h" -#include "sound.h" +#include "field_effect_helpers.h" +#include "field_player_avatar.h" +#include "field_special_scene.h" #include "field_tasks.h" +#include "fieldmap.h" +#include "item.h" +#include "main.h" +#include "metatile_behavior.h" +#include "overworld.h" +#include "script.h" +#include "secret_base.h" +#include "sound.h" +#include "task.h" +#include "constants/items.h" +#include "constants/songs.h" +#include "constants/vars.h" struct MetatileOffset { diff --git a/src/fieldmap.c b/src/fieldmap.c index 5019b5dc74..0d8a706b17 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -1,18 +1,18 @@ #include "global.h" -#include "overworld.h" #include "bg.h" -#include "frontier_util.h" -#include "constants/rgb.h" #include "fieldmap.h" #include "fldeff_80F9BCC.h" #include "fldeff_cut.h" #include "fldeff_groundshake.h" +#include "frontier_util.h" #include "menu.h" +#include "overworld.h" #include "palette.h" #include "pokenav.h" #include "script.h" #include "secret_base.h" #include "tv.h" +#include "constants/rgb.h" extern void sub_81AA078(u16*, u8); diff --git a/src/fldeff_escalator.c b/src/fldeff_escalator.c index b906225da6..7d3e071235 100644 --- a/src/fldeff_escalator.c +++ b/src/fldeff_escalator.c @@ -1,8 +1,8 @@ #include "global.h" -#include "task.h" -#include "fieldmap.h" #include "field_camera.h" #include "field_player_avatar.h" +#include "fieldmap.h" +#include "task.h" static EWRAM_DATA u8 sEscalatorAnim_TaskId = 0; diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index fe219422d1..9771232f21 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -1,20 +1,19 @@ #include "global.h" -#include "constants/songs.h" #include "braille_puzzles.h" #include "event_data.h" #include "event_scripts.h" #include "field_effect.h" #include "gpu_regs.h" -#include "gba/io_reg.h" #include "main.h" +#include "overworld.h" #include "palette.h" #include "party_menu.h" -#include "overworld.h" #include "rom6.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" +#include "constants/songs.h" // structures struct FlashStruct diff --git a/src/fldeff_groundshake.c b/src/fldeff_groundshake.c index 60b078982b..e9a46bb861 100644 --- a/src/fldeff_groundshake.c +++ b/src/fldeff_groundshake.c @@ -1,10 +1,7 @@ #include "global.h" -#include "global.fieldmap.h" -#include "constants/flags.h" -#include "constants/songs.h" #include "event_data.h" -#include "field_camera.h" #include "event_object_movement.h" +#include "field_camera.h" #include "malloc.h" #include "random.h" #include "roulette_util.h" @@ -12,6 +9,8 @@ #include "sound.h" #include "sprite.h" #include "task.h" +#include "constants/flags.h" +#include "constants/songs.h" // structures struct Struct203CF18 { diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index d0a40a9a90..471a83c61d 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -2,12 +2,12 @@ #include "menu.h" #include "party_menu.h" #include "pokemon.h" -#include "constants/songs.h" #include "sound.h" #include "sprite.h" #include "string_util.h" #include "strings.h" #include "task.h" +#include "constants/songs.h" static void sub_816166C(u8 taskId); static void sub_81616C0(u8 taskId); diff --git a/src/pokeball.c b/src/pokeball.c index bb02a02ba4..09e7ac6398 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -1,19 +1,19 @@ #include "global.h" -#include "pokemon.h" -#include "sprite.h" -#include "pokeball.h" #include "battle.h" #include "battle_anim.h" -#include "task.h" -#include "sound.h" -#include "constants/songs.h" -#include "trig.h" +#include "decompress.h" +#include "graphics.h" #include "main.h" #include "m4a.h" -#include "decompress.h" -#include "constants/species.h" +#include "pokeball.h" +#include "pokemon.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" #include "util.h" -#include "graphics.h" +#include "constants/songs.h" +#include "constants/species.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; diff --git a/src/pokeblock.c b/src/pokeblock.c index c8f2c67ed0..01343c6eb3 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -1,35 +1,35 @@ #include "global.h" -#include "pokeblock.h" -#include "bg.h" -#include "strings.h" -#include "text.h" -#include "text_window.h" -#include "menu.h" -#include "task.h" -#include "menu_helpers.h" -#include "pokemon.h" -#include "graphics.h" -#include "malloc.h" -#include "main.h" #include "battle.h" #include "battle_controllers.h" -#include "palette.h" -#include "scanline_effect.h" -#include "list_menu.h" -#include "gpu_regs.h" +#include "battle_message.h" +#include "berry.h" +#include "bg.h" #include "decompress.h" +#include "event_data.h" +#include "gpu_regs.h" +#include "graphics.h" #include "international_string_util.h" #include "item.h" -#include "constants/items.h" -#include "string_util.h" -#include "constants/songs.h" -#include "sound.h" -#include "berry.h" -#include "event_data.h" -#include "battle_message.h" -#include "safari_zone.h" #include "lilycove_lady.h" +#include "list_menu.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" #include "overworld.h" +#include "palette.h" +#include "pokeblock.h" +#include "pokemon.h" +#include "safari_zone.h" +#include "scanline_effect.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "constants/items.h" +#include "constants/songs.h" #define POKEBLOCK_MAX_FEEL 99 #define FIELD_E75_COUNT 7 diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 6978f07150..0a8f1b8c24 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -1,28 +1,28 @@ #include "global.h" -#include "pokeblock.h" -#include "sprite.h" -#include "task.h" -#include "palette.h" -#include "menu.h" -#include "malloc.h" -#include "pokemon.h" -#include "util.h" -#include "main.h" -#include "menu_helpers.h" +#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere #include "bg.h" -#include "gpu_regs.h" #include "data2.h" #include "decompress.h" #include "event_data.h" -#include "strings.h" -#include "string_util.h" -#include "party_menu.h" -#include "m4a.h" -#include "sound.h" -#include "trig.h" +#include "gpu_regs.h" #include "graphics.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" +#include "m4a.h" +#include "palette.h" +#include "party_menu.h" +#include "pokeblock.h" +#include "pokemon.h" +#include "sprite.h" +#include "string_util.h" +#include "strings.h" +#include "sound.h" +#include "task.h" #include "text_window.h" -#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere +#include "trig.h" +#include "util.h" struct PokeblockFeedStruct { diff --git a/src/pokedex.c b/src/pokedex.c index 48bf64338a..93ff068768 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1,34 +1,33 @@ #include "global.h" -#include "gba/m4a_internal.h" -#include "pokedex.h" -#include "sprite.h" -#include "graphics.h" -#include "decompress.h" #include "bg.h" -#include "window.h" -#include "event_data.h" -#include "palette.h" -#include "main.h" -#include "sound.h" -#include "task.h" -#include "trainer_pokemon_sprites.h" -#include "scanline_effect.h" -#include "malloc.h" -#include "gpu_regs.h" -#include "constants/songs.h" -#include "constants/species.h" -#include "constants/rgb.h" -#include "overworld.h" -#include "menu.h" -#include "text_window.h" #include "data2.h" -#include "string_util.h" -#include "trig.h" +#include "decompress.h" +#include "event_data.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "international_string_util.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "m4a.h" +#include "overworld.h" +#include "palette.h" +#include "pokedex.h" #include "pokedex_area_screen.h" #include "pokedex_cry_screen.h" +#include "scanline_effect.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" #include "strings.h" -#include "m4a.h" -#include "international_string_util.h" +#include "task.h" +#include "text_window.h" +#include "trainer_pokemon_sprites.h" +#include "trig.h" +#include "window.h" +#include "constants/rgb.h" +#include "constants/songs.h" +#include "constants/species.h" static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL; static EWRAM_DATA u16 gUnknown_02039B50 = 0; diff --git a/src/pokemon.c b/src/pokemon.c index 02541aa2c2..47c4f92170 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1,43 +1,42 @@ #include "global.h" -#include "pokemon.h" +#include "apprentice.h" #include "battle.h" -#include "battle_setup.h" -#include "battle_message.h" -#include "random.h" -#include "main.h" -#include "constants/species.h" -#include "constants/abilities.h" -#include "constants/items.h" -#include "constants/trainers.h" -#include "constants/moves.h" -#include "constants/hold_effects.h" -#include "constants/battle_move_effects.h" -#include "constants/songs.h" -#include "constants/battle_frontier.h" -#include "string_util.h" -#include "text.h" -#include "link.h" -#include "event_data.h" -#include "item.h" #include "battle_controllers.h" #include "battle_message.h" +#include "battle_pike.h" +#include "battle_setup.h" +#include "battle_tower.h" +#include "event_data.h" #include "evolution_scene.h" -#include "pokemon_animation.h" +#include "item.h" +#include "link.h" +#include "main.h" +#include "malloc.h" +#include "m4a.h" #include "pokedex.h" #include "pokeblock.h" -#include "sound.h" -#include "task.h" -#include "rtc.h" -#include "m4a.h" -#include "malloc.h" -#include "util.h" -#include "strings.h" -#include "pokenav.h" +#include "pokemon.h" +#include "pokemon_animation.h" #include "pokemon_storage_system.h" +#include "pokenav.h" +#include "random.h" #include "recorded_battle.h" -#include "apprentice.h" -#include "battle_pike.h" -#include "battle_tower.h" +#include "rtc.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "util.h" +#include "constants/abilities.h" +#include "constants/battle_frontier.h" +#include "constants/battle_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/trainers.h" struct SpeciesItem { diff --git a/src/pokemon_animation.c b/src/pokemon_animation.c index 90bba702eb..989bce37d4 100644 --- a/src/pokemon_animation.c +++ b/src/pokemon_animation.c @@ -1,12 +1,12 @@ #include "global.h" #include "pokemon.h" -#include "sprite.h" #include "pokemon_animation.h" -#include "trig.h" +#include "sprite.h" #include "task.h" +#include "trig.h" #include "util.h" -#include "constants/rgb.h" #include "constants/battle_anim.h" +#include "constants/rgb.h" #include "constants/species.h" struct UnkAnimStruct diff --git a/src/pokemon_icon.c b/src/pokemon_icon.c index e3b54058de..994cc520e5 100644 --- a/src/pokemon_icon.c +++ b/src/pokemon_icon.c @@ -1,10 +1,10 @@ #include "global.h" -#include "sprite.h" -#include "mail.h" #include "graphics.h" -#include "constants/species.h" +#include "mail.h" #include "palette.h" #include "pokemon_icon.h" +#include "sprite.h" +#include "constants/species.h" #define POKE_ICON_BASE_PAL_TAG 56000 diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index fe3b3e8dd8..473bbee03a 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -1,10 +1,10 @@ #include "global.h" -#include "pokemon_size_record.h" #include "event_data.h" -#include "constants/species.h" +#include "pokemon.h" +#include "pokemon_size_record.h" #include "string_util.h" #include "text.h" -#include "pokemon.h" +#include "constants/species.h" #define DEFAULT_MAX_SIZE 0x8000 // was 0x8100 in Ruby/Sapphire diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index c102b570ad..465b97da26 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -1,25 +1,25 @@ #include "global.h" -#include "pokemon_storage_system.h" -#include "pokemon.h" -#include "constants/species.h" -#include "event_data.h" -#include "string_util.h" -#include "text.h" -#include "strings.h" -#include "window.h" -#include "menu.h" #include "bg.h" -#include "main.h" -#include "palette.h" -#include "overworld.h" +#include "event_data.h" #include "field_screen.h" #include "field_weather.h" -#include "script.h" -#include "international_string_util.h" -#include "walda_phrase.h" -#include "sound.h" #include "gpu_regs.h" +#include "international_string_util.h" +#include "main.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "pokemon.h" +#include "pokemon_storage_system.h" +#include "script.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" +#include "walda_phrase.h" +#include "window.h" #include "constants/songs.h" +#include "constants/species.h" IWRAM_DATA u8 gUnknown_03000F78[0x188]; From 87ec71f71b41c3e7ac7e4c4048f9ff8777b7b041 Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 14 Nov 2018 17:59:30 -0500 Subject: [PATCH 082/213] subdirs in build --- Makefile | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/Makefile b/Makefile index 1d2a15d00b..bb9abd83d9 100644 --- a/Makefile +++ b/Makefile @@ -65,9 +65,7 @@ FIX := tools/gbafix/gbafix$(EXE) .PHONY: rom clean compare tidy -$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR) $(MID_BUILDDIR)) - -C_SRCS := $(wildcard $(C_SUBDIR)/*.c) +C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c) C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS)) ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s) @@ -82,9 +80,13 @@ SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS)) MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid) MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS)) -OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) +OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS) OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS)) +SUBDIRS := $(sort $(dir $(OBJS))) + +$(shell mkdir -p $(SUBDIRS)) + rom: $(ROM) # For contributors to make sure a change didn't affect the contents of the ROM. From c067c4e617685e45e770c5e9e8dd57446ccafe0b Mon Sep 17 00:00:00 2001 From: garak Date: Wed, 14 Nov 2018 19:12:12 -0500 Subject: [PATCH 083/213] fix dependency scanning --- Makefile | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/Makefile b/Makefile index 1d2a15d00b..b523ef3205 100644 --- a/Makefile +++ b/Makefile @@ -133,10 +133,10 @@ $(C_BUILDDIR)/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc $(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding -ifeq ($(NODEP),) -$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) -else +ifeq ($(NODEP),1) $(C_BUILDDIR)/%.o: c_dep := +else +$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c) endif $(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) @@ -145,19 +145,19 @@ $(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep) @echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s -ifeq ($(NODEP),) -$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) -else +ifeq ($(NODEP),1) $(ASM_BUILDDIR)/%.o: asm_dep := +else +$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s) endif $(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep) $(AS) $(ASFLAGS) -o $@ $< -ifeq ($(NODEP),) -$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) -else +ifeq ($(NODEP),1) $(DATA_ASM_BUILDDIR)/%.o: data_dep := +else +$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s) endif $(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) From eb66b60f3813dda5cd6aae92401c10300b4a3515 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 17 Nov 2018 15:30:34 +0100 Subject: [PATCH 084/213] Begin battle pyramid --- asm/battle_frontier_2.s | 3532 ---------------------------------- asm/battle_pyramid.s | 2421 +++++++++++++++++++++++ data/battle_frontier_3.s | 6 +- include/battle_pyramid_bag.h | 1 + include/global.h | 8 +- ld_script.txt | 2 + src/battle_pyramid.c | 425 ++++ src/battle_script_commands.c | 109 +- src/graphics.c | 2 +- 9 files changed, 2913 insertions(+), 3593 deletions(-) create mode 100644 asm/battle_pyramid.s create mode 100644 src/battle_pyramid.c diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index f4dc876edd..34dfb94296 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -4,10 +4,6 @@ .syntax unified .text - - - - thumb_func_start sub_81A8934 @ void sub_81A8934(u8) @@ -702,3532 +698,4 @@ _081A8E76: bx r0 thumb_func_end sub_81A8D94 - thumb_func_start sub_81A8E7C -sub_81A8E7C: @ 81A8E7C - push {lr} - ldr r1, =gUnknown_08613EE0 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8E7C - - thumb_func_start sub_81A8E9C -sub_81A8E9C: @ 81A8E9C - push {r4-r6,lr} - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r4, =0x00000ca9 - adds r0, r1, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r2, 0 - strb r2, [r1] - ldr r1, [r3] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r2, [r0] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - cmp r5, 0 - beq _081A8EF0 - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r2, [r0] - movs r0, 0x80 - lsls r0, 6 - b _081A8EFC - .pool -_081A8EF0: - ldr r0, [r3] - ldr r6, =0x00000cdc - adds r0, r6 - ldr r2, [r0] - movs r0, 0x80 - lsls r0, 5 -_081A8EFC: - ands r2, r0 - cmp r2, 0 - bne _081A8F14 - ldr r0, [r3] - lsls r1, r5, 1 - ldr r3, =0x00000e1a - adds r0, r3 - adds r0, r1 - strh r2, [r0] - adds r0, r5, 0 - bl sub_81AAA7C -_081A8F14: - bl sub_81C4EEC - ldr r0, =gTrainerBattleOpponent_A - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattleOutcome - strb r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8E9C - - thumb_func_start sub_81A8F38 -sub_81A8F38: @ 81A8F38 - push {r4,lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0x6 - bls _081A8F54 - b _081A903A -_081A8F54: - lsls r0, 2 - ldr r1, =_081A8F70 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A8F70: - .4byte _081A8F8C - .4byte _081A8F9C - .4byte _081A8FB4 - .4byte _081A8FE4 - .4byte _081A8FF8 - .4byte _081A9010 - .4byte _081A9028 -_081A8F8C: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e18 - b _081A8FFE - .pool -_081A8F9C: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - lsls r1, r4, 1 - ldr r3, =0x00000e1a - adds r0, r3 - adds r0, r1 - ldrh r0, [r0] - b _081A9038 - .pool -_081A8FB4: - cmp r4, 0 - beq _081A8FCC - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - b _081A9030 - .pool -_081A8FCC: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - b _081A9036 - .pool -_081A8FE4: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r2, =0x00000e1a - adds r1, r2 - b _081A9000 - .pool -_081A8FF8: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e1c -_081A8FFE: - adds r1, r3 -_081A9000: - ldrh r1, [r1] - strh r1, [r0] - b _081A903A - .pool -_081A9010: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - b _081A9036 - .pool -_081A9028: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 -_081A9030: - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 -_081A9036: - ands r0, r1 -_081A9038: - strh r0, [r2] -_081A903A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8F38 - - thumb_func_start sub_81A9048 -sub_81A9048: @ 81A9048 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A9098 - cmp r0, 0x1 - bgt _081A9078 - cmp r0, 0 - beq _081A9082 - b _081A9126 - .pool -_081A9078: - cmp r0, 0x2 - beq _081A90B0 - cmp r0, 0x7 - beq _081A911C - b _081A9126 -_081A9082: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000e18 - adds r0, r2, r3 - strh r1, [r0] - b _081A9126 - .pool -_081A9098: - lsls r1, 1 - ldr r3, =0x00000e1a - adds r0, r2, r3 - adds r0, r1 - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - strh r1, [r0] - b _081A9126 - .pool -_081A90B0: - cmp r1, 0 - beq _081A90E4 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A90D0 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 6 - b _081A90F6 - .pool -_081A90D0: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - ldr r2, =0xffffdfff - b _081A910C - .pool -_081A90E4: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A9104 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 5 -_081A90F6: - orrs r1, r2 - str r1, [r0] - b _081A9126 - .pool -_081A9104: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - ldr r2, =0xffffefff -_081A910C: - ands r1, r2 - str r1, [r0] - b _081A9126 - .pool -_081A911C: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000e2a - adds r0, r2, r3 - strb r1, [r0] -_081A9126: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9048 - - thumb_func_start sub_81A9134 -sub_81A9134: @ 81A9134 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl save_serialize_map - movs r0, 0x1 - bl TrySavingData - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9134 - - thumb_func_start sub_81A917C -sub_81A917C: @ 81A917C - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0x29 - bls _081A91CC - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08613F34 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000e18 - adds r4, r1 - b _081A91EA - .pool -_081A91CC: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08613F28 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r2, =0x00000e18 - adds r4, r2 -_081A91EA: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A917C - - thumb_func_start sub_81A91FC -sub_81A91FC: @ 81A91FC - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _081A9244 - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _081A924A - .pool -_081A9244: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_081A924A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A91FC - - thumb_func_start sub_81A9254 -sub_81A9254: @ 81A9254 - push {r4,r5,lr} - movs r4, 0 - ldr r5, =gSaveBlock2Ptr -_081A925A: - bl Random - ldr r1, [r5] - lsls r2, r4, 1 - ldr r3, =0x00000e22 - adds r1, r3 - adds r1, r2 - strh r0, [r1] - adds r4, 0x1 - cmp r4, 0x3 - ble _081A925A - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e2a - adds r0, r1 - movs r1, 0 - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9254 - - thumb_func_start CalculateBattlePyramidItemBallItemId -CalculateBattlePyramidItemBallItemId: @ 81A9290 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - mov r10, r0 - adds r2, 0x9 - adds r0, r1, r2 - ldrh r0, [r0] - str r0, [sp] - mov r2, r10 - lsls r0, r2, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r0, 0x13 - bls _081A92DE - movs r0, 0x13 - mov r8, r0 -_081A92DE: - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gSpecialVar_LastTalked - ldrh r4, [r1] - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r0, [r0, 0x1] - subs r4, r0 - subs r7, r4, 0x1 - ldr r1, [r5] - lsrs r0, r7, 31 - adds r0, r7, r0 - asrs r0, 1 - lsls r0, 1 - ldr r2, =0x00000e22 - adds r1, r2 - adds r1, r0 - ldrh r6, [r1] - adds r0, r6, 0 - bl SeedRng2 - movs r5, 0 - mov r0, r8 - lsls r0, 2 - mov r9, r0 - cmp r5, r4 - bge _081A9332 -_081A9318: - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r6, r0, 16 - adds r5, 0x1 - adds r0, r7, 0x1 - cmp r5, r0 - blt _081A9318 -_081A9332: - ldr r0, =gUnknown_08613B3A - ldr r1, [sp] - adds r0, r1, r0 - ldrb r5, [r0] - ldr r1, =gUnknown_08613ABC - ldr r3, =gSpecialVar_0x8000 - ldr r4, =gSpecialVar_0x8001 - cmp r5, 0x3E - bhi _081A935E - lsls r2, r5, 1 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r6, r0 - blt _081A935E - adds r0, r2, r1 -_081A9350: - adds r0, 0x2 - adds r5, 0x1 - cmp r5, 0x3E - bhi _081A935E - ldrb r2, [r0] - cmp r6, r2 - bge _081A9350 -_081A935E: - mov r0, r10 - cmp r0, 0 - beq _081A9394 - ldr r2, =gUnknown_0861392C - b _081A9396 - .pool -_081A9394: - ldr r2, =gUnknown_0861379C -_081A9396: - lsls r0, r5, 1 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - mov r1, r9 - add r1, r8 - lsls r1, 2 - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r3] - movs r0, 0x1 - strh r0, [r4] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CalculateBattlePyramidItemBallItemId - - thumb_func_start sub_81A93C8 -sub_81A93C8: @ 81A93C8 - push {r4,r5,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r3, r0, r1 - movs r2, 0 - ldr r4, =gSpecialVar_LastTalked - b _081A93F4 - .pool -_081A93E4: - adds r2, 0x1 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0 - beq _081A940A -_081A93F4: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r1, r0, r3 - ldrb r0, [r1] - ldrh r5, [r4] - cmp r0, r5 - bne _081A93E4 - ldr r0, =0x00007fff - strh r0, [r1, 0x4] - strh r0, [r1, 0x6] -_081A940A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A93C8 - - thumb_func_start sub_81A9414 -sub_81A9414: @ 81A9414 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81A9414 - - thumb_func_start sub_81A9424 -sub_81A9424: @ 81A9424 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - movs r0, 0 - mov r9, r0 - movs r7, 0 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0 - mov r8, r1 - ldr r2, =gEventObjects - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - bl sub_81A9AA8 - lsls r0, 16 - lsrs r5, r0, 16 - movs r6, 0 - ldr r2, =gUnknown_08613C1C - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _081A9488 - ldrb r2, [r2, 0x1] - mov r9, r2 - b _081A94AE - .pool -_081A9488: - adds r6, 0x1 - cmp r6, 0x31 - bhi _081A94AE - ldr r4, =gUnknown_08613C1C - lsls r3, r6, 1 - adds r2, r3, r4 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _081A9488 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - mov r9, r0 -_081A94AE: - ldr r3, =gUnknown_08613ED8 - ldr r2, =gEventObjects - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - subs r0, 0x1 - adds r0, r3 - ldrb r0, [r0] - str r0, [sp] - movs r6, 0 - mov r3, r9 - lsls r3, 2 - mov r9, r3 -_081A94D0: - ldr r0, [sp] - cmp r0, 0x8 - bls _081A94D8 - b _081A95E8 -_081A94D8: - lsls r0, 2 - ldr r1, =_081A94FC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A94FC: - .4byte _081A9520 - .4byte _081A9530 - .4byte _081A9572 - .4byte _081A95B4 - .4byte _081A95BA - .4byte _081A95C0 - .4byte _081A95C6 - .4byte _081A95D2 - .4byte _081A95DE -_081A9520: - mov r0, sp - movs r1, 0x8 - movs r2, 0 - bl sub_81A9998 - lsls r0, 24 - lsrs r7, r0, 24 - b _081A95EE -_081A9530: - movs r6, 0 - ldr r2, =0x7fff0000 - mov r4, r8 - adds r4, 0x4 - mov r5, r8 - b _081A9560 - .pool -_081A9540: - ldrb r0, [r5, 0x1] - cmp r0, 0x3B - bne _081A955A - movs r1, 0 - ldrsh r0, [r4, r1] - asrs r1, r2, 16 - cmp r0, r1 - beq _081A955A - movs r3, 0x2 - ldrsh r0, [r4, r3] - cmp r0, r1 - beq _081A955A - adds r7, 0x1 -_081A955A: - adds r4, 0x18 - adds r5, 0x18 - adds r6, 0x1 -_081A9560: - str r2, [sp, 0x4] - bl sub_81AAA40 - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x4] - cmp r6, r0 - blt _081A9540 - b _081A95EE -_081A9572: - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r7, [r0, 0x1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e2a - adds r0, r1 - ldrb r2, [r0] - ldr r1, =gBitTable - movs r6, 0x7 -_081A958E: - ldr r0, [r1] - ands r0, r2 - cmp r0, 0 - beq _081A9598 - subs r7, 0x1 -_081A9598: - adds r1, 0x4 - subs r6, 0x1 - cmp r6, 0 - bge _081A958E - b _081A95EE - .pool -_081A95B4: - mov r0, sp - movs r1, 0x8 - b _081A95D6 -_081A95BA: - mov r0, sp - movs r1, 0x8 - b _081A95CA -_081A95C0: - mov r0, sp - movs r1, 0x10 - b _081A95D6 -_081A95C6: - mov r0, sp - movs r1, 0x10 -_081A95CA: - movs r2, 0x1 - bl sub_81A9998 - b _081A95E8 -_081A95D2: - mov r0, sp - movs r1, 0x18 -_081A95D6: - movs r2, 0x2 - bl sub_81A9998 - b _081A95E8 -_081A95DE: - mov r0, sp - movs r1, 0x18 - movs r2, 0x1 - bl sub_81A9998 -_081A95E8: - cmp r6, 0 - bne _081A95EE - b _081A94D0 -_081A95EE: - ldr r1, =gUnknown_08613EC0 - add r1, r9 - ldr r0, [sp] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r0, r7, 2 - adds r0, r1 - ldr r0, [r0] - bl ShowFieldMessage - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9424 - - thumb_func_start sub_81A9618 -sub_81A9618: @ 81A9618 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r2, r0, 29 - ldr r4, =0x00000e1a - adds r1, r4 - adds r1, r2 - ldrh r3, [r1] - ldr r0, =0x000003e6 - cmp r3, r0 - bhi _081A963A - adds r0, r3, 0x1 - strh r0, [r1] -_081A963A: - ldr r0, [r5] - adds r1, r0, r4 - adds r1, r2 - ldr r3, =0x00000e1e - adds r0, r3 - adds r0, r2 - ldrh r1, [r1] - ldrh r2, [r0] - cmp r1, r2 - bls _081A9650 - strh r1, [r0] -_081A9650: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9618 - - thumb_func_start sub_81A966C -sub_81A966C: @ 81A966C - push {r4,lr} - ldr r4, =gSpecialVar_Result - bl InBattlePyramid - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A966C - - thumb_func_start sub_81A9684 -sub_81A9684: @ 81A9684 - push {r4,lr} - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A9698 - cmp r0, 0x1 - beq _081A96B4 - b _081A9754 - .pool -_081A9698: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000e68 - adds r0, r2 - strb r1, [r0] - b _081A9754 - .pool -_081A96B4: - ldr r4, =gSpecialVar_Result - ldrh r0, [r4] - cmp r0, 0x1 - beq _081A9710 - cmp r0, 0x1 - bgt _081A9754 - cmp r0, 0 - bne _081A9754 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081A9754 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000e68 - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0x77 - bls _081A96F4 - movs r0, 0x78 - strb r0, [r1] - b _081A96FC - .pool -_081A96F4: - ldr r0, =gSpecialVar_0x8007 - ldrh r0, [r0] - bl PlaySE -_081A96FC: - ldr r1, =gSpecialVar_Result - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _081A9754 - .pool -_081A9710: - ldr r1, =gSpecialVar_0x8005 - ldrh r0, [r1] - cmp r0, 0 - beq _081A9750 - subs r0, 0x1 - strh r0, [r1] - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r2, =0x00000e68 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, [r3] - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0x78 - bls _081A973E - movs r0, 0x78 - strb r0, [r1] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_081A973E: - bl door_upload_tiles - b _081A9754 - .pool -_081A9750: - movs r0, 0x2 - strh r0, [r4] -_081A9754: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81A9684 - - thumb_func_start sub_81A975C -sub_81A975C: @ 81A975C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r1, 0 - mov r0, sp - strh r1, [r0] - movs r5, 0 - movs r0, 0x64 - mov r9, r0 - ldr r1, =gPlayerParty - mov r8, r1 -_081A9776: - movs r4, 0 - adds r7, r5, 0x1 - mov r6, r9 - muls r6, r5 -_081A977E: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r1, r0, r1 - ldrh r0, [r1] - cmp r0, 0 - beq _081A97A2 - subs r0, 0x1 - cmp r0, r5 - bne _081A97A2 - mov r1, r8 - adds r0, r6, r1 - movs r1, 0xC - mov r2, sp - bl SetMonData -_081A97A2: - adds r4, 0x1 - cmp r4, 0x3 - ble _081A977E - adds r5, r7, 0 - cmp r5, 0x5 - ble _081A9776 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A975C - - thumb_func_start sub_81A97C8 -sub_81A97C8: @ 81A97C8 - push {lr} - ldr r0, =sub_81A97DC - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A97C8 - - thumb_func_start sub_81A97DC -sub_81A97DC: @ 81A97DC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A980C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 5 - ldr r1, =gUnknown_08D856C8 - adds r0, r1 - ldr r1, =gPlttBufferUnfaded + 0xC0 - movs r2, 0x10 - bl CpuSet - adds r0, r4, 0 - bl DestroyTask -_081A980C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A97DC - - thumb_func_start sub_81A9828 -sub_81A9828: @ 81A9828 - push {lr} - bl sub_809FDD4 - pop {r0} - bx r0 - thumb_func_end sub_81A9828 - - thumb_func_start sub_81A9834 -sub_81A9834: @ 81A9834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - str r0, [sp] -_081A9844: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, [sp] - lsls r1, r2, 1 - ldr r5, =0x00000caa - adds r0, r5 - adds r0, r1 - ldrh r0, [r0] - subs r5, r0, 0x1 - movs r0, 0 - str r0, [sp, 0x4] - movs r2, 0x64 - adds r1, r5, 0 - muls r1, r2 - str r1, [sp, 0x8] - movs r0, 0x8E - lsls r0, 2 - adds r6, r1, r0 - movs r1, 0 - str r1, [sp, 0x10] -_081A986C: - ldr r2, =gSaveBlock1Ptr - ldr r0, [r2] - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r3, =gPlayerParty - ldr r1, [sp, 0x10] - adds r0, r1, r3 - movs r1, 0xB - movs r2, 0 - str r3, [sp, 0x14] - bl GetMonData - ldr r3, [sp, 0x14] - cmp r4, r0 - bne _081A993C - movs r6, 0 - adds r2, r5, 0x1 - str r2, [sp, 0xC] - movs r1, 0x64 - adds r0, r5, 0 - muls r0, r1 - movs r5, 0x8E - lsls r5, 2 - adds r5, r0 - mov r9, r5 - ldr r7, [sp, 0x4] - muls r7, r1 - mov r10, r3 -_081A98AC: - movs r5, 0 - adds r0, r6, 0x1 - mov r8, r0 - b _081A98C6 - .pool -_081A98C4: - adds r5, 0x1 -_081A98C6: - cmp r5, 0x3 - bgt _081A98EE - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - add r0, r9 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - adds r1, r6, 0 - adds r1, 0xD - mov r2, r10 - adds r0, r7, r2 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bne _081A98C4 -_081A98EE: - cmp r5, 0x4 - bne _081A9900 - lsls r2, r6, 24 - lsrs r2, 24 - mov r5, r10 - adds r0, r7, r5 - movs r1, 0xA6 - bl SetMonMoveSlot -_081A9900: - mov r6, r8 - cmp r6, 0x3 - ble _081A98AC - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - ldr r2, [sp, 0x8] - adds r0, r2 - movs r5, 0x8E - lsls r5, 2 - adds r0, r5 - ldr r1, =gPlayerParty - ldr r2, [sp, 0x10] - adds r1, r2, r1 - movs r2, 0x64 - bl memcpy - ldr r0, =gUnknown_0203CEF8 - ldr r5, [sp, 0x4] - adds r0, r5, r0 - mov r1, sp - ldrb r1, [r1, 0xC] - strb r1, [r0] - b _081A994C - .pool -_081A993C: - ldr r2, [sp, 0x10] - adds r2, 0x64 - str r2, [sp, 0x10] - ldr r0, [sp, 0x4] - adds r0, 0x1 - str r0, [sp, 0x4] - cmp r0, 0x2 - ble _081A986C -_081A994C: - ldr r1, [sp] - adds r1, 0x1 - str r1, [sp] - cmp r1, 0x2 - bgt _081A9958 - b _081A9844 -_081A9958: - movs r2, 0 - str r2, [sp] - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000caa - ldr r2, =gUnknown_0203CEF8 -_081A9962: - ldr r1, [r4] - ldr r5, [sp] - lsls r0, r5, 1 - adds r1, r3 - adds r1, r0 - adds r0, r5, r2 - ldrb r0, [r0] - strh r0, [r1] - adds r5, 0x1 - str r5, [sp] - cmp r5, 0x2 - ble _081A9962 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9834 - - thumb_func_start sub_81A9998 -sub_81A9998: @ 81A9998 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r7, r2, 24 - movs r4, 0 - ldr r0, =gUnknown_03005DC0 - ldr r5, [r0, 0x8] - ldr r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 1 - adds r0, 0xE - adds r5, r0 - movs r3, 0 - ldr r0, =0x000003ff - mov r8, r0 - ldr r1, =0x0000028e - mov r12, r1 - ldr r0, =gEventObjects - mov r9, r0 -_081A99CC: - movs r2, 0 -_081A99CE: - lsls r0, r2, 1 - adds r0, r5 - ldrh r1, [r0] - mov r0, r8 - ands r0, r1 - cmp r0, r12 - bne _081A9A8A - adds r2, 0x7 - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r9 - movs r5, 0xC - ldrsh r1, [r0, r5] - subs r2, r1 - adds r1, r3, 0x7 - movs r3, 0xE - ldrsh r0, [r0, r3] - subs r3, r1, r0 - cmp r2, r6 - bge _081A9A0E - negs r0, r6 - cmp r2, r0 - ble _081A9A0E - cmp r3, r6 - bge _081A9A0E - cmp r3, r0 - ble _081A9A0E - cmp r7, 0 - bne _081A9A84 -_081A9A0E: - cmp r2, 0 - ble _081A9A34 - cmp r3, 0 - ble _081A9A34 - movs r4, 0x3 - cmp r2, r3 - blt _081A9A7C - movs r4, 0x2 - b _081A9A7C - .pool -_081A9A34: - cmp r2, 0 - bge _081A9A46 - cmp r3, 0 - bge _081A9A46 - movs r4, 0x1 - cmp r2, r3 - ble _081A9A7C - movs r4, 0 - b _081A9A7C -_081A9A46: - cmp r2, 0 - bne _081A9A54 - movs r4, 0 - cmp r3, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A54: - cmp r3, 0 - bne _081A9A62 - movs r4, 0x1 - cmp r2, 0 - ble _081A9A7C - movs r4, 0x2 - b _081A9A7C -_081A9A62: - cmp r2, 0 - bge _081A9A72 - adds r0, r2, r3 - movs r4, 0x1 - cmp r0, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A72: - adds r0, r2, r3 - mvns r0, r0 - asrs r4, r0, 31 - movs r0, 0x2 - ands r4, r0 -_081A9A7C: - movs r0, 0 - mov r5, r10 - str r0, [r5] - b _081A9A98 -_081A9A84: - mov r0, r10 - str r7, [r0] - b _081A9A98 -_081A9A8A: - adds r2, 0x1 - cmp r2, 0x1F - ble _081A99CE - adds r5, 0x5E - adds r3, 0x1 - cmp r3, 0x1F - ble _081A99CC -_081A9A98: - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A9998 - - thumb_func_start sub_81A9AA8 -sub_81A9AA8: @ 81A9AA8 - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - adds r1, r0 - ldr r0, =0x00000cb2 - adds r1, r0 - ldrh r0, [r1] - bx lr - .pool - thumb_func_end sub_81A9AA8 - - thumb_func_start GetBattlePyramidTrainerFlag -GetBattlePyramidTrainerFlag: @ 81A9AC4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r1, =0x00000e2a - adds r2, r1 - ldr r4, =gBitTable - ldr r3, =gEventObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r0, [r1, 0x8] - subs r0, 0x1 - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - ands r0, r1 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidTrainerFlag - - thumb_func_start sub_81A9B04 -sub_81A9B04: @ 81A9B04 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl sub_81A9B44 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _081A9B2E - movs r0, 0x1 - bl GetChosenApproachingTrainerEventObjectId - ldr r1, =gSelectedEventObject - strb r0, [r1] - ldr r0, =gTrainerBattleOpponent_B - ldrh r0, [r0] - bl sub_81A9B44 -_081A9B2E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B04 - - thumb_func_start sub_81A9B44 -sub_81A9B44: @ 81A9B44 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r0, =gEventObjects - mov r12, r0 - ldr r6, =gSelectedEventObject - ldr r1, =gSaveBlock1Ptr - mov r10, r1 - ldr r7, =gSaveBlock2Ptr - mov r9, r7 - ldr r0, =0x00000cb4 - mov r8, r0 - ldr r4, =gBitTable -_081A9B68: - mov r1, r9 - ldr r2, [r1] - lsls r0, r3, 1 - mov r7, r8 - adds r1, r2, r7 - adds r1, r0 - ldrh r0, [r1] - cmp r0, r5 - bne _081A9B86 - ldr r1, =0x00000e2a - adds r0, r2, r1 - ldr r1, [r4] - ldrb r2, [r0] - orrs r1, r2 - strb r1, [r0] -_081A9B86: - adds r4, 0x4 - adds r3, 0x1 - cmp r3, 0x7 - ble _081A9B68 - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - movs r3, 0x2 - strb r3, [r0, 0x6] - mov r7, r10 - ldr r2, [r7] - ldr r0, =gSpecialVar_LastTalked - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r2, r0 - ldr r1, =0x00000c79 - adds r2, r1 - strb r3, [r2] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x10] - strh r1, [r0, 0xC] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x12] - strh r1, [r0, 0xE] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B44 - - thumb_func_start GenerateBattlePyramidWildMon -GenerateBattlePyramidWildMon: @ 81A9C04 - push {r4-r6,lr} - sub sp, 0x14 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - lsls r0, r5, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x13 - bls _081A9C3A - movs r0, 0x13 -_081A9C3A: - cmp r5, 0 - beq _081A9C54 - ldr r1, =gBattlePyramidOpenLevelWildMonPointers - b _081A9C56 - .pool -_081A9C54: - ldr r1, =gBattlePyramidLevel50WildMonPointers -_081A9C56: - lsls r0, 2 - adds r0, r1 - ldr r6, [r0] - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - subs r0, 0x1 - str r0, [sp, 0x10] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r6, r2 - adds r0, r4, 0 - movs r1, 0xB - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - mov r0, sp - bl GetSpeciesName - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl SetMonData - cmp r5, 0 - beq _081A9CD4 - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x2] - subs r5, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r0 - b _081A9CF6 - .pool -_081A9CD4: - bl Random - ldr r2, [sp, 0x10] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r6 - ldrb r4, [r1, 0x2] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r4, r0 -_081A9CF6: - ldr r4, =gEnemyParty - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - adds r2, r1, 0 - muls r2, r0 - lsls r0, r5, 2 - ldr r1, =gExperienceTables - adds r0, r1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0, 0x3] - cmp r1, 0 - blt _081A9D4C - cmp r1, 0x1 - bgt _081A9D4C - adds r2, r0, 0x3 - b _081A9D7C - .pool -_081A9D4C: - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x17] - cmp r0, 0 - beq _081A9D90 - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - movs r1, 0x1 - ands r1, r0 - str r1, [sp, 0xC] - add r2, sp, 0xC -_081A9D7C: - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - b _081A9D9C - .pool -_081A9D90: - str r0, [sp, 0xC] - ldr r0, =gEnemyParty - add r2, sp, 0xC - movs r1, 0x2E - bl SetMonData -_081A9D9C: - movs r0, 0 - str r0, [sp, 0xC] - movs r2, 0 - lsls r4, r5, 1 -_081A9DA4: - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - lsls r1, r2, 1 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gEnemyParty - bl SetMonMoveSlot - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - adds r2, r0, 0 - cmp r2, 0x3 - ble _081A9DA4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e1a - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0x8B - bls _081A9E0C - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x11 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0xF - str r0, [sp, 0x10] - movs r0, 0 - str r0, [sp, 0xC] -_081A9DF6: - adds r1, r0, 0 - adds r1, 0x27 - ldr r0, =gEnemyParty - add r2, sp, 0x10 - bl SetMonData - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - cmp r0, 0x5 - ble _081A9DF6 -_081A9E0C: - ldr r0, =gEnemyParty - bl CalculateMonStats - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end GenerateBattlePyramidWildMon - - thumb_func_start sub_81A9E28 -sub_81A9E28: @ 81A9E28 - push {lr} - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r0, [r0, 0x4] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E28 - - thumb_func_start InBattlePyramid -InBattlePyramid: @ 81A9E40 - push {lr} - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - bne _081A9E58 - movs r0, 0x1 - b _081A9E66 - .pool -_081A9E58: - movs r0, 0xBD - lsls r0, 1 - cmp r1, r0 - beq _081A9E64 - movs r0, 0 - b _081A9E66 -_081A9E64: - movs r0, 0x2 -_081A9E66: - pop {r1} - bx r1 - thumb_func_end InBattlePyramid - - thumb_func_start sub_81A9E6C -sub_81A9E6C: @ 81A9E6C - push {lr} - movs r2, 0 - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - beq _081A9E80 - adds r0, 0x11 - cmp r1, r0 - bne _081A9E82 -_081A9E80: - movs r2, 0x1 -_081A9E82: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E6C - - thumb_func_start sub_81A9E90 -sub_81A9E90: @ 81A9E90 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9EB8 - bl sub_81A9834 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca8 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - ldr r0, =0x0000400e - movs r1, 0 - bl VarSet - bl LoadPlayerParty -_081A9EB8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9E90 - - thumb_func_start sub_81A9EC8 -sub_81A9EC8: @ 81A9EC8 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9ED8 - bl DoSoftReset -_081A9ED8: - pop {r0} - bx r0 - thumb_func_end sub_81A9EC8 - - thumb_func_start sub_81A9EDC -sub_81A9EDC: @ 81A9EDC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EDC - - thumb_func_start sub_81A9EFC -sub_81A9EFC: @ 81A9EFC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x18 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EFC - - thumb_func_start sub_81A9F1C -sub_81A9F1C: @ 81A9F1C - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x24 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F1C - - thumb_func_start GetTrainerEncounterMusicIdInBattlePyramind -GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C - push {r4,lr} - lsls r0, 16 - lsrs r0, 16 - movs r4, 0 - ldr r3, =gFacilityClassToTrainerClass - ldr r1, =gFacilityTrainers - ldr r2, [r1] - movs r1, 0x34 - muls r0, r1 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - ldrb r2, [r0] - ldr r1, =gUnknown_08613B44 -_081A9F58: - ldrb r0, [r1] - cmp r0, r2 - bne _081A9F70 - ldrb r0, [r1, 0x1] - b _081A9F7A - .pool -_081A9F70: - adds r1, 0x4 - adds r4, 0x1 - cmp r4, 0x35 - bls _081A9F58 - movs r0, 0 -_081A9F7A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetTrainerEncounterMusicIdInBattlePyramind - - thumb_func_start sub_81A9F80 -sub_81A9F80: @ 81A9F80 - push {lr} - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F80 - - thumb_func_start sub_81A9F90 -sub_81A9F90: @ 81A9F90 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000ca9 - adds r0, r4, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 29 - ldr r2, =0x00000e1a - adds r0, r4, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r1, =0x00000cb2 - adds r4, r1 - ldrh r1, [r4] - cmp r1, 0x7 - bne _081AA020 - adds r0, 0x1 - lsls r7, r0, 24 - lsls r1, 24 - mov r8, r1 -_081A9FCC: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA004 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA004 - adds r6, r1, 0 -_081A9FF0: - adds r2, 0x1 - cmp r2, r5 - bge _081AA004 - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081A9FF0 -_081AA004: - cmp r2, r5 - bne _081A9FCC - b _081AA062 - .pool -_081AA020: - lsls r1, 24 - mov r8, r1 - lsls r7, r0, 24 -_081AA026: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA05E - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA05E - adds r6, r1, 0 -_081AA04A: - adds r2, 0x1 - cmp r2, r5 - bge _081AA05E - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081AA04A -_081AA05E: - cmp r2, r5 - bne _081AA026 -_081AA062: - adds r0, r3, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9F90 - - thumb_func_start sub_81AA078 -sub_81AA078: @ 81AA078 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - str r0, [sp, 0x4] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x8] - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0xC] - bl sub_81AA96C - mov r4, sp - adds r4, 0x1 - mov r0, sp - adds r1, r4, 0 - bl sub_81AA33C - movs r7, 0 -_081AA0A6: - ldr r1, [sp, 0xC] - adds r0, r1, r7 - ldrb r0, [r0] - ldr r2, =0x00000169 - adds r0, r2 - lsls r0, 2 - ldr r1, =gMapLayouts - adds r0, r1 - ldr r6, [r0] - ldr r2, [r6, 0xC] - mov r10, r2 - ldr r0, [sp, 0x4] - ldr r1, =gUnknown_03005DC0 - str r0, [r1, 0x8] - ldr r0, [r6] - lsls r0, 2 - adds r2, r0, 0 - adds r2, 0xF - str r2, [r1] - ldr r0, [r6, 0x4] - lsls r0, 2 - adds r0, 0xE - str r0, [r1, 0x4] - ldr r0, [sp, 0x4] - mov r9, r0 - adds r1, r7, 0 - cmp r7, 0 - bge _081AA0E0 - adds r1, r7, 0x3 -_081AA0E0: - asrs r1, 2 - ldr r4, [r6, 0x4] - adds r0, r1, 0 - muls r0, r4 - adds r0, 0x7 - muls r2, r0 - lsls r1, 2 - subs r1, r7, r1 - ldr r3, [r6] - adds r0, r1, 0 - muls r0, r3 - adds r0, 0x7 - adds r2, r0 - lsls r2, 1 - add r9, r2 - movs r1, 0 - mov r8, r1 - adds r2, r7, 0x1 - str r2, [sp, 0x10] - cmp r8, r4 - bge _081AA1B6 -_081AA10A: - movs r0, 0 - mov r12, r0 - mov r1, r8 - adds r1, 0x1 - str r1, [sp, 0x14] - cmp r12, r3 - bge _081AA1A2 - ldr r2, =gSaveBlock1Ptr - str r2, [sp, 0x18] - mov r4, r9 - mov r5, r10 -_081AA120: - ldrh r1, [r5] - ldr r0, =0x000003ff - ands r0, r1 - ldr r2, =0x0000028e - cmp r0, r2 - bne _081AA194 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r7, r0 - beq _081AA194 - mov r0, sp - ldrb r0, [r0] - cmp r7, r0 - bne _081AA164 - ldr r1, [sp, 0x8] - cmp r1, 0 - bne _081AA164 - ldr r2, [sp, 0x18] - ldr r3, [r2] - adds r2, r7, 0 - cmp r7, 0 - bge _081AA14E - adds r2, r7, 0x3 -_081AA14E: - asrs r2, 2 - lsls r1, r2, 2 - subs r1, r7, r1 - ldr r0, [r6] - muls r0, r1 - add r0, r12 - strh r0, [r3] - ldr r0, [r6, 0x4] - muls r0, r2 - add r0, r8 - strh r0, [r3, 0x2] -_081AA164: - ldrh r0, [r5] - movs r1, 0xFC - lsls r1, 8 - ands r1, r0 - ldr r2, =0x0000028d - adds r0, r2, 0 - orrs r1, r0 - strh r1, [r4] - ldr r3, [r6] - b _081AA196 - .pool -_081AA194: - strh r1, [r4] -_081AA196: - adds r4, 0x2 - adds r5, 0x2 - movs r0, 0x1 - add r12, r0 - cmp r12, r3 - blt _081AA120 -_081AA1A2: - lsls r0, r3, 3 - adds r0, 0x1E - add r9, r0 - lsls r0, r3, 1 - add r10, r0 - ldr r1, [sp, 0x14] - mov r8, r1 - ldr r0, [r6, 0x4] - cmp r8, r0 - blt _081AA10A -_081AA1B6: - ldr r7, [sp, 0x10] - cmp r7, 0xF - bgt _081AA1BE - b _081AA0A6 -_081AA1BE: - bl mapheader_run_script_with_tag_x1 - ldr r0, [sp, 0xC] - bl Free - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA078 - - thumb_func_start sub_81AA1D8 -sub_81AA1D8: @ 81AA1D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r5, 0 - mov r6, sp - adds r6, 0x1 - add r0, sp, 0x4 - mov r8, r0 - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000cb4 - ldr r0, =0x0000ffff - adds r2, r0, 0 -_081AA1F2: - ldr r0, [r4] - lsls r1, r5, 1 - adds r0, r3 - adds r0, r1 - ldrh r1, [r0] - orrs r1, r2 - strh r1, [r0] - adds r5, 0x1 - cmp r5, 0x7 - ble _081AA1F2 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, sp - adds r1, r6, 0 - bl sub_81AA33C - movs r0, 0 - str r0, [sp, 0x4] - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - movs r0, 0xC7 - lsls r0, 4 - adds r1, r0 - ldr r2, =0x05000180 - mov r0, r8 - bl CpuSet - movs r5, 0 -_081AA22E: - cmp r5, 0 - bne _081AA254 - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x3] - b _081AA25C - .pool -_081AA254: - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] -_081AA25C: - cmp r0, 0x4 - bhi _081AA2E4 - lsls r0, 2 - ldr r1, =_081AA274 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081AA274: - .4byte _081AA288 - .4byte _081AA292 - .4byte _081AA2A2 - .4byte _081AA2B0 - .4byte _081AA2CC -_081AA288: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_81AA398 - b _081AA2E4 -_081AA292: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2A2: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2B0: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA648 -_081AA2BE: - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 - b _081AA2E4 -_081AA2CC: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA648 - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 -_081AA2E4: - adds r5, 0x1 - cmp r5, 0x1 - ble _081AA22E - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA1D8 - - thumb_func_start sub_81AA2F8 -sub_81AA2F8: @ 81AA2F8 - push {r4,r5,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r5, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F - ldr r4, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A - movs r2, 0xC8 - lsls r2, 4 - adds r1, r0, r2 - movs r3, 0xC7 - lsls r3, 4 - adds r2, r0, r3 - movs r3, 0x3F -_081AA310: - ldrb r0, [r2, 0x1] - cmp r0, 0x3B - beq _081AA328 - str r5, [r1] - b _081AA32A - .pool -_081AA328: - str r4, [r1] -_081AA32A: - adds r1, 0x18 - adds r2, 0x18 - subs r3, 0x1 - cmp r3, 0 - bge _081AA310 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81AA2F8 - - thumb_func_start sub_81AA33C -sub_81AA33C: @ 81AA33C - push {r4-r7,lr} - adds r4, r0, 0 - adds r6, r1, 0 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - movs r3, 0xF - ands r2, r3 - strb r2, [r4] - ldr r7, =0x00000e22 - adds r1, r7 - ldrh r0, [r1] - ands r0, r3 - strb r0, [r6] - cmp r2, r0 - bne _081AA386 - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - adds r3, r2, 0x1 - adds r0, r3, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r3, r0 - strb r0, [r4] - adds r0, r1, r7 - ldrh r1, [r0] - adds r2, r1, 0 - adds r2, 0xF - adds r0, r2, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r2, r0 - strb r0, [r6] -_081AA386: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA33C - - thumb_func_start sub_81AA398 -sub_81AA398: @ 81AA398 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r5, 0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r4, [r0] - movs r0, 0xF - ands r4, r0 - ldr r0, [sp] - cmp r0, 0 - bne _081AA3F0 - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r1, 0 - str r1, [sp, 0x4] - b _081AA3FE - .pool -_081AA3F0: - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r1, [r0] - mov r10, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x4] -_081AA3FE: - movs r0, 0 - mov r8, r0 - cmp r8, r10 - bge _081AA4C0 -_081AA406: - movs r1, 0x1 - add r1, r8 - mov r9, r1 - b _081AA42E - .pool -_081AA414: - lsls r2, r4, 24 - lsrs r2, 24 - ldr r3, [sp, 0x4] - add r3, r8 - lsls r3, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA4B6 -_081AA42E: - ldr r0, =gBitTable - mov r12, r0 - ldr r6, =gSaveBlock2Ptr - ldr r7, =0x00000e28 - movs r3, 0x2 - lsls r0, r4, 2 - mov r1, r12 - adds r2, r0, r1 -_081AA43E: - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _081AA464 - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _081AA474 - b _081AA472 - .pool -_081AA464: - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - beq _081AA474 -_081AA472: - orrs r5, r3 -_081AA474: - adds r2, 0x4 - adds r4, 0x1 - cmp r4, 0xF - ble _081AA480 - mov r2, r12 - movs r4, 0 -_081AA480: - ldr r0, [r6] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0xF - ands r1, r0 - cmp r4, r1 - bne _081AA4A6 - movs r1, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _081AA4A4 - movs r0, 0x6 - orrs r5, r0 - b _081AA4A6 - .pool -_081AA4A4: - orrs r5, r1 -_081AA4A6: - adds r0, r5, 0 - ands r0, r3 - cmp r0, 0 - beq _081AA43E - movs r0, 0x4 - ands r0, r5 - cmp r0, 0 - beq _081AA414 -_081AA4B6: - movs r0, 0x1 - ands r5, r0 - mov r8, r9 - cmp r8, r10 - blt _081AA406 -_081AA4C0: - ldr r0, [sp, 0x8] - bl Free - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA398 - - thumb_func_start sub_81AA4D8 -sub_81AA4D8: @ 81AA4D8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r6, 0 - movs r7, 0 - movs r0, 0 - str r0, [sp, 0xC] - bl sub_81AA9E4 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x14] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA524 - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x10] - movs r0, 0 - b _081AA530 - .pool -_081AA524: - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r2, [r0] - str r2, [sp, 0x10] - ldrb r0, [r0, 0x1] -_081AA530: - movs r3, 0 - str r3, [sp, 0x8] - ldr r1, [sp, 0x10] - asrs r1, 31 - str r1, [sp, 0x18] - ldr r2, [sp, 0x10] - cmp r3, r2 - bge _081AA622 - str r0, [sp, 0x1C] - adds r3, r0, 0 - lsls r3, 24 - mov r9, r3 -_081AA548: - cmp r7, 0 - bne _081AA56E - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - ldr r2, [sp, 0x4] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA568 - movs r7, 0x1 - b _081AA56E - .pool -_081AA568: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA56E: - movs r0, 0x1 - ands r0, r7 - cmp r0, 0 - beq _081AA600 - ldr r2, =gUnknown_08613F46 - mov r8, r2 - ldr r3, [sp, 0x4] - lsls r4, r3, 2 - adds r0, r6, r4 - add r0, r8 - ldrb r2, [r0] - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - ldr r1, [sp, 0x1C] - mov r10, r1 - adds r5, r4, 0 - cmp r0, 0 - beq _081AA5E8 - ldr r4, [sp, 0xC] - adds r4, 0x1 - b _081AA5C2 - .pool -_081AA5A8: - adds r0, r6, r5 - adds r0, r2 - ldrb r2, [r0] - mov r0, r10 - lsls r3, r0, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA5E0 -_081AA5C2: - adds r6, 0x1 - ldr r0, =gUnknown_08613F46 - adds r1, r6, r5 - adds r1, r0 - ldrb r1, [r1] - adds r2, r0, 0 - cmp r1, 0xFF - beq _081AA5D6 - cmp r6, 0x3 - ble _081AA5D8 -_081AA5D6: - movs r6, 0 -_081AA5D8: - adds r7, 0x2 - asrs r0, r7, 1 - cmp r0, 0x4 - bne _081AA5A8 -_081AA5E0: - str r4, [sp, 0xC] - b _081AA600 - .pool -_081AA5E8: - adds r6, 0x1 - adds r0, r6, r4 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA5F8 - cmp r6, 0x3 - ble _081AA5FA -_081AA5F8: - movs r6, 0 -_081AA5FA: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA600: - asrs r0, r7, 1 - cmp r0, 0x4 - beq _081AA622 - movs r0, 0x1 - ands r7, r0 - ldr r2, [sp, 0x1C] - adds r2, 0x1 - str r2, [sp, 0x1C] - movs r3, 0x80 - lsls r3, 17 - add r9, r3 - ldr r0, [sp, 0x8] - adds r0, 0x1 - str r0, [sp, 0x8] - ldr r1, [sp, 0x10] - cmp r0, r1 - blt _081AA548 -_081AA622: - movs r1, 0 - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x18] - subs r0, r2, r3 - asrs r0, 1 - ldr r2, [sp, 0xC] - cmp r0, r2 - ble _081AA634 - movs r1, 0x1 -_081AA634: - adds r0, r1, 0 - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA4D8 - - thumb_func_start sub_81AA648 -sub_81AA648: @ 81AA648 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r6, r1, 24 - movs r4, 0 - movs r7, 0 - movs r0, 0 - mov r8, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA694 - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r0, 0 - b _081AA6A0 - .pool -_081AA694: - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r2, [r0] - mov r10, r2 - ldrb r0, [r0, 0x1] -_081AA6A0: - movs r3, 0 - str r3, [sp, 0x4] - mov r1, r10 - asrs r1, 31 - str r1, [sp, 0xC] - cmp r3, r10 - bge _081AA73E - ldr r2, =gUnknown_08613F46 - mov r9, r2 - lsls r5, r6, 2 - lsls r6, r0, 24 -_081AA6B6: - adds r0, r4, r5 - add r0, r9 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA714 - adds r7, 0x1 - b _081AA6EE - .pool -_081AA6D8: - adds r0, r4, r5 - adds r0, r1 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA728 -_081AA6EE: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - ldr r1, =gUnknown_08613F46 - cmp r0, 0xFF - beq _081AA700 - cmp r4, 0x3 - ble _081AA702 -_081AA700: - movs r4, 0 -_081AA702: - movs r3, 0x1 - add r8, r3 - mov r0, r8 - cmp r0, 0x4 - bne _081AA6D8 - b _081AA728 - .pool -_081AA714: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA724 - cmp r4, 0x3 - ble _081AA726 -_081AA724: - movs r4, 0 -_081AA726: - adds r7, 0x1 -_081AA728: - mov r1, r8 - cmp r1, 0x4 - beq _081AA73E - movs r2, 0x80 - lsls r2, 17 - adds r6, r2 - ldr r3, [sp, 0x4] - adds r3, 0x1 - str r3, [sp, 0x4] - cmp r3, r10 - blt _081AA6B6 -_081AA73E: - movs r1, 0 - mov r2, r10 - ldr r3, [sp, 0xC] - subs r0, r2, r3 - asrs r0, 1 - cmp r0, r7 - ble _081AA74E - movs r1, 0x1 -_081AA74E: - adds r0, r1, 0 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA648 - - thumb_func_start sub_81AA760 -sub_81AA760: @ 81AA760 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r10, r1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e22 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081AA7D0 - movs r6, 0x7 -_081AA792: - movs r4, 0x7 - lsls r5, r6, 24 -_081AA796: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - subs r4, 0x1 - cmp r4, 0 - bge _081AA796 - subs r6, 0x1 - movs r1, 0x1 - negs r1, r1 - cmp r6, r1 - bgt _081AA792 - b _081AA7FC - .pool -_081AA7CC: - movs r0, 0 - b _081AA7FE -_081AA7D0: - movs r6, 0 -_081AA7D2: - movs r4, 0 - lsls r5, r6, 24 -_081AA7D6: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - adds r4, 0x1 - cmp r4, 0x7 - ble _081AA7D6 - adds r6, 0x1 - cmp r6, 0x7 - ble _081AA7D2 -_081AA7FC: - movs r0, 0x1 -_081AA7FE: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA760 - - thumb_func_start sub_81AA810 -sub_81AA810: @ 81AA810 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r4, [sp, 0x34] - ldr r5, [sp, 0x38] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - lsls r5, 24 - lsrs r6, r5, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0, r1 - str r1, [sp, 0x8] - add r3, r10 - ldrb r1, [r3] - adds r1, 0x2C - movs r0, 0x19 - bl Overworld_GetMapHeaderByGroupAndId - adds r5, r0, 0 - movs r7, 0 - ldr r1, [r5, 0x4] - ldrb r2, [r1] - cmp r7, r2 - bge _081AA95A - movs r0, 0x3 - ands r0, r4 - lsls r0, 3 - str r0, [sp, 0xC] -_081AA868: - ldr r1, [r1, 0x4] - lsls r2, r7, 1 - adds r0, r2, r7 - lsls r0, 3 - adds r3, r0, r1 - movs r4, 0x4 - ldrsh r0, [r3, r4] - ldr r1, [r5, 0x4] - mov r12, r1 - mov r9, r2 - ldr r2, [sp, 0x4] - cmp r0, r2 - bne _081AA950 - movs r4, 0x6 - ldrsh r0, [r3, r4] - cmp r0, r8 - bne _081AA950 - ldr r0, [sp] - cmp r0, 0 - bne _081AA896 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA8A2 -_081AA896: - ldr r1, [sp] - cmp r1, 0x1 - bne _081AA950 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA950 -_081AA8A2: - movs r3, 0 - ldr r2, [r5, 0x4] - mov r12, r2 - cmp r3, r6 - bge _081AA8DC - ldr r4, [sp, 0x4] - ldr r0, [sp, 0xC] - adds r4, r0 - str r4, [sp, 0x10] - mov r1, r10 - lsrs r0, r1, 2 - lsls r0, 3 - mov r2, r8 - adds r1, r2, r0 - ldr r2, [sp, 0x8] - adds r2, 0x4 -_081AA8C2: - movs r4, 0 - ldrsh r0, [r2, r4] - ldr r4, [sp, 0x10] - cmp r0, r4 - bne _081AA8D4 - movs r4, 0x2 - ldrsh r0, [r2, r4] - cmp r0, r1 - beq _081AA8DC -_081AA8D4: - adds r2, 0x18 - adds r3, 0x1 - cmp r3, r6 - blt _081AA8C2 -_081AA8DC: - cmp r3, r6 - bne _081AA950 - lsls r0, r6, 1 - mov r8, r0 - adds r0, r6 - lsls r0, 3 - ldr r1, [sp, 0x8] - adds r5, r0, r1 - mov r3, r12 - ldr r2, [r3, 0x4] - mov r4, r9 - adds r1, r4, r7 - lsls r1, 3 - adds r0, r5, 0 - adds r1, r2 - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldrh r0, [r5, 0x4] - ldr r1, [sp, 0xC] - adds r0, r1 - strh r0, [r5, 0x4] - mov r2, r10 - lsrs r0, r2, 2 - lsls r0, 3 - ldrh r3, [r5, 0x6] - adds r0, r3 - strh r0, [r5, 0x6] - adds r0, r6, 0x1 - strb r0, [r5] - ldrb r0, [r5, 0x1] - cmp r0, 0x3B - beq _081AA940 - adds r0, r6, 0 - bl sub_81A9F90 - lsls r0, 16 - lsrs r7, r0, 16 - adds r4, r7, 0 - adds r0, r4, 0 - bl GetBattleFacilityTrainerGfxId - strb r0, [r5, 0x1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb4 - adds r0, r1 - add r0, r8 - strh r4, [r0] -_081AA940: - movs r0, 0 - b _081AA95C - .pool -_081AA950: - adds r7, 0x1 - mov r1, r12 - ldrb r2, [r1] - cmp r7, r2 - blt _081AA868 -_081AA95A: - movs r0, 0x1 -_081AA95C: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA810 - - thumb_func_start sub_81AA96C -sub_81AA96C: @ 81AA96C - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000e22 - adds r1, r0, r2 - ldrh r4, [r1] - ldr r1, =0x00000e24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - orrs r4, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r2, =gUnknown_08613650+0x5 - mov r12, r2 - movs r7, 0x7 -_081AA994: - adds r2, r6, r3 - adds r0, r4, 0 - ands r0, r7 - lsls r1, r5, 4 - adds r0, r1 - add r0, r12 - ldrb r0, [r0] - strb r0, [r2] - asrs r4, 3 - cmp r3, 0x7 - bne _081AA9C0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000e26 - adds r0, r1, r2 - ldrh r4, [r0] - ldr r0, =0x00000e28 - adds r1, r0 - ldrh r0, [r1] - lsls r0, 16 - orrs r4, r0 - asrs r4, 8 -_081AA9C0: - adds r3, 0x1 - cmp r3, 0xF - ble _081AA994 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA96C - - thumb_func_start sub_81AA9E4 -sub_81AA9E4: @ 81AA9E4 - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000e28 - adds r0, r4, r1 - ldrh r0, [r0] - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - ldr r0, =0x00000cb2 - adds r4, r0 - ldrh r0, [r4] - ldr r1, =gUnknown_08613794 - adds r0, r1 - ldrb r2, [r0] - cmp r2, 0x21 - bhi _081AAA38 - ldr r1, =gUnknown_08613750 - lsls r0, r2, 1 - adds r0, r1 -_081AAA10: - ldrb r1, [r0] - cmp r3, r1 - bge _081AAA30 - ldrb r0, [r0, 0x1] - b _081AAA3A - .pool -_081AAA30: - adds r0, 0x2 - adds r2, 0x1 - cmp r2, 0x21 - bls _081AAA10 -_081AAA38: - movs r0, 0 -_081AAA3A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81AA9E4 - - thumb_func_start sub_81AAA40 -sub_81AAA40: @ 81AAA40 - push {lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r2, r0, r1 - movs r1, 0 - movs r3, 0xC7 - lsls r3, 4 - adds r0, r3 - b _081AAA6E - .pool -_081AAA5C: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xF - bhi _081AAA74 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 -_081AAA6E: - ldrb r0, [r0] - cmp r0, 0 - bne _081AAA5C -_081AAA74: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end sub_81AAA40 - - thumb_func_start sub_81AAA7C -sub_81AAA7C: @ 81AAA7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - movs r3, 0 - ldr r1, =gSaveBlock2Ptr - mov r8, r1 - lsls r1, r0, 2 - adds r1, r0 - movs r0, 0 - mov r12, r0 - lsls r4, r1, 1 - ldr r7, =0x00000e2c - movs r6, 0 - ldr r5, =0x00000e54 - lsls r2, r1, 2 -_081AAA9E: - mov r1, r8 - ldr r0, [r1] - adds r1, r0, r7 - adds r1, r2 - strh r6, [r1] - adds r1, r3, r4 - adds r0, r5 - adds r0, r1 - mov r1, r12 - strb r1, [r0] - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x9 - ble _081AAA9E - movs r0, 0x15 - movs r1, 0x1 - bl AddPyramidBagItem - movs r0, 0x22 - movs r1, 0x1 - bl AddPyramidBagItem - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AAA7C - - thumb_func_start GetBattlePyramidPickupItemId -GetBattlePyramidPickupItemId: @ 81AAAE0 - push {r4-r6,lr} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - lsls r0, r6, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - ble _081AAB0A - movs r4, 0x13 -_081AAB0A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldr r3, =gUnknown_08613F86 - ldrb r0, [r3] - lsls r5, r4, 2 - cmp r0, r2 - bgt _081AAB36 -_081AAB28: - adds r1, 0x1 - cmp r1, 0x9 - bhi _081AAB3A - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - ble _081AAB28 -_081AAB36: - cmp r1, 0x9 - bls _081AAB3C -_081AAB3A: - movs r1, 0x9 -_081AAB3C: - cmp r6, 0 - bne _081AAB58 - ldr r2, =gUnknown_0861379C - b _081AAB5A - .pool -_081AAB58: - ldr r2, =gUnknown_0861392C -_081AAB5A: - lsls r1, 1 - adds r0, r5, r4 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidPickupItemId - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_pyramid.s b/asm/battle_pyramid.s new file mode 100644 index 0000000000..8d1c5b6b61 --- /dev/null +++ b/asm/battle_pyramid.s @@ -0,0 +1,2421 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + + + + thumb_func_start sub_81A9834 +sub_81A9834: @ 81A9834 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x18 + movs r0, 0 + str r0, [sp] +_081A9844: + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r2, [sp] + lsls r1, r2, 1 + ldr r5, =0x00000caa + adds r0, r5 + adds r0, r1 + ldrh r0, [r0] + subs r5, r0, 0x1 + movs r0, 0 + str r0, [sp, 0x4] + movs r2, 0x64 + adds r1, r5, 0 + muls r1, r2 + str r1, [sp, 0x8] + movs r0, 0x8E + lsls r0, 2 + adds r6, r1, r0 + movs r1, 0 + str r1, [sp, 0x10] +_081A986C: + ldr r2, =gSaveBlock1Ptr + ldr r0, [r2] + adds r0, r6 + movs r1, 0xB + movs r2, 0 + bl GetMonData + adds r4, r0, 0 + ldr r3, =gPlayerParty + ldr r1, [sp, 0x10] + adds r0, r1, r3 + movs r1, 0xB + movs r2, 0 + str r3, [sp, 0x14] + bl GetMonData + ldr r3, [sp, 0x14] + cmp r4, r0 + bne _081A993C + movs r6, 0 + adds r2, r5, 0x1 + str r2, [sp, 0xC] + movs r1, 0x64 + adds r0, r5, 0 + muls r0, r1 + movs r5, 0x8E + lsls r5, 2 + adds r5, r0 + mov r9, r5 + ldr r7, [sp, 0x4] + muls r7, r1 + mov r10, r3 +_081A98AC: + movs r5, 0 + adds r0, r6, 0x1 + mov r8, r0 + b _081A98C6 + .pool +_081A98C4: + adds r5, 0x1 +_081A98C6: + cmp r5, 0x3 + bgt _081A98EE + ldr r1, =gSaveBlock1Ptr + ldr r0, [r1] + add r0, r9 + adds r1, r5, 0 + adds r1, 0xD + movs r2, 0 + bl GetMonData + adds r4, r0, 0 + adds r1, r6, 0 + adds r1, 0xD + mov r2, r10 + adds r0, r7, r2 + movs r2, 0 + bl GetMonData + cmp r4, r0 + bne _081A98C4 +_081A98EE: + cmp r5, 0x4 + bne _081A9900 + lsls r2, r6, 24 + lsrs r2, 24 + mov r5, r10 + adds r0, r7, r5 + movs r1, 0xA6 + bl SetMonMoveSlot +_081A9900: + mov r6, r8 + cmp r6, 0x3 + ble _081A98AC + ldr r1, =gSaveBlock1Ptr + ldr r0, [r1] + ldr r2, [sp, 0x8] + adds r0, r2 + movs r5, 0x8E + lsls r5, 2 + adds r0, r5 + ldr r1, =gPlayerParty + ldr r2, [sp, 0x10] + adds r1, r2, r1 + movs r2, 0x64 + bl memcpy + ldr r0, =gUnknown_0203CEF8 + ldr r5, [sp, 0x4] + adds r0, r5, r0 + mov r1, sp + ldrb r1, [r1, 0xC] + strb r1, [r0] + b _081A994C + .pool +_081A993C: + ldr r2, [sp, 0x10] + adds r2, 0x64 + str r2, [sp, 0x10] + ldr r0, [sp, 0x4] + adds r0, 0x1 + str r0, [sp, 0x4] + cmp r0, 0x2 + ble _081A986C +_081A994C: + ldr r1, [sp] + adds r1, 0x1 + str r1, [sp] + cmp r1, 0x2 + bgt _081A9958 + b _081A9844 +_081A9958: + movs r2, 0 + str r2, [sp] + ldr r4, =gSaveBlock2Ptr + ldr r3, =0x00000caa + ldr r2, =gUnknown_0203CEF8 +_081A9962: + ldr r1, [r4] + ldr r5, [sp] + lsls r0, r5, 1 + adds r1, r3 + adds r1, r0 + adds r0, r5, r2 + ldrb r0, [r0] + strh r0, [r1] + adds r5, 0x1 + str r5, [sp] + cmp r5, 0x2 + ble _081A9962 + add sp, 0x18 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9834 + + thumb_func_start sub_81A9998 +sub_81A9998: @ 81A9998 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + mov r10, r0 + lsls r1, 24 + lsrs r6, r1, 24 + lsls r2, 24 + lsrs r7, r2, 24 + movs r4, 0 + ldr r0, =gUnknown_03005DC0 + ldr r5, [r0, 0x8] + ldr r1, [r0] + lsls r0, r1, 3 + subs r0, r1 + lsls r0, 1 + adds r0, 0xE + adds r5, r0 + movs r3, 0 + ldr r0, =0x000003ff + mov r8, r0 + ldr r1, =0x0000028e + mov r12, r1 + ldr r0, =gEventObjects + mov r9, r0 +_081A99CC: + movs r2, 0 +_081A99CE: + lsls r0, r2, 1 + adds r0, r5 + ldrh r1, [r0] + mov r0, r8 + ands r0, r1 + cmp r0, r12 + bne _081A9A8A + adds r2, 0x7 + ldr r0, =gSelectedEventObject + ldrb r1, [r0] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + add r0, r9 + movs r5, 0xC + ldrsh r1, [r0, r5] + subs r2, r1 + adds r1, r3, 0x7 + movs r3, 0xE + ldrsh r0, [r0, r3] + subs r3, r1, r0 + cmp r2, r6 + bge _081A9A0E + negs r0, r6 + cmp r2, r0 + ble _081A9A0E + cmp r3, r6 + bge _081A9A0E + cmp r3, r0 + ble _081A9A0E + cmp r7, 0 + bne _081A9A84 +_081A9A0E: + cmp r2, 0 + ble _081A9A34 + cmp r3, 0 + ble _081A9A34 + movs r4, 0x3 + cmp r2, r3 + blt _081A9A7C + movs r4, 0x2 + b _081A9A7C + .pool +_081A9A34: + cmp r2, 0 + bge _081A9A46 + cmp r3, 0 + bge _081A9A46 + movs r4, 0x1 + cmp r2, r3 + ble _081A9A7C + movs r4, 0 + b _081A9A7C +_081A9A46: + cmp r2, 0 + bne _081A9A54 + movs r4, 0 + cmp r3, 0 + ble _081A9A7C + movs r4, 0x3 + b _081A9A7C +_081A9A54: + cmp r3, 0 + bne _081A9A62 + movs r4, 0x1 + cmp r2, 0 + ble _081A9A7C + movs r4, 0x2 + b _081A9A7C +_081A9A62: + cmp r2, 0 + bge _081A9A72 + adds r0, r2, r3 + movs r4, 0x1 + cmp r0, 0 + ble _081A9A7C + movs r4, 0x3 + b _081A9A7C +_081A9A72: + adds r0, r2, r3 + mvns r0, r0 + asrs r4, r0, 31 + movs r0, 0x2 + ands r4, r0 +_081A9A7C: + movs r0, 0 + mov r5, r10 + str r0, [r5] + b _081A9A98 +_081A9A84: + mov r0, r10 + str r7, [r0] + b _081A9A98 +_081A9A8A: + adds r2, 0x1 + cmp r2, 0x1F + ble _081A99CE + adds r5, 0x5E + adds r3, 0x1 + cmp r3, 0x1F + ble _081A99CC +_081A9A98: + adds r0, r4, 0 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_81A9998 + + thumb_func_start sub_81A9AA8 +sub_81A9AA8: @ 81A9AA8 + lsls r0, 24 + ldr r1, =gSaveBlock2Ptr + ldr r1, [r1] + lsrs r0, 23 + adds r1, r0 + ldr r0, =0x00000cb2 + adds r1, r0 + ldrh r0, [r1] + bx lr + .pool + thumb_func_end sub_81A9AA8 + + thumb_func_start GetBattlePyramidTrainerFlag +GetBattlePyramidTrainerFlag: @ 81A9AC4 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + ldr r1, =gSaveBlock2Ptr + ldr r2, [r1] + ldr r1, =0x00000e2a + adds r2, r1 + ldr r4, =gBitTable + ldr r3, =gEventObjects + lsls r1, r0, 3 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + ldrb r0, [r1, 0x8] + subs r0, 0x1 + lsls r0, 2 + adds r0, r4 + ldr r0, [r0] + ldrb r1, [r2] + ands r0, r1 + pop {r4} + pop {r1} + bx r1 + .pool + thumb_func_end GetBattlePyramidTrainerFlag + + thumb_func_start sub_81A9B04 +sub_81A9B04: @ 81A9B04 + push {lr} + ldr r0, =gTrainerBattleOpponent_A + ldrh r0, [r0] + bl sub_81A9B44 + ldr r0, =gBattleTypeFlags + ldr r0, [r0] + movs r1, 0x80 + lsls r1, 8 + ands r0, r1 + cmp r0, 0 + beq _081A9B2E + movs r0, 0x1 + bl GetChosenApproachingTrainerEventObjectId + ldr r1, =gSelectedEventObject + strb r0, [r1] + ldr r0, =gTrainerBattleOpponent_B + ldrh r0, [r0] + bl sub_81A9B44 +_081A9B2E: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9B04 + + thumb_func_start sub_81A9B44 +sub_81A9B44: @ 81A9B44 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + lsls r0, 16 + lsrs r5, r0, 16 + movs r3, 0 + ldr r0, =gEventObjects + mov r12, r0 + ldr r6, =gSelectedEventObject + ldr r1, =gSaveBlock1Ptr + mov r10, r1 + ldr r7, =gSaveBlock2Ptr + mov r9, r7 + ldr r0, =0x00000cb4 + mov r8, r0 + ldr r4, =gBitTable +_081A9B68: + mov r1, r9 + ldr r2, [r1] + lsls r0, r3, 1 + mov r7, r8 + adds r1, r2, r7 + adds r1, r0 + ldrh r0, [r1] + cmp r0, r5 + bne _081A9B86 + ldr r1, =0x00000e2a + adds r0, r2, r1 + ldr r1, [r4] + ldrb r2, [r0] + orrs r1, r2 + strb r1, [r0] +_081A9B86: + adds r4, 0x4 + adds r3, 0x1 + cmp r3, 0x7 + ble _081A9B68 + ldrb r1, [r6] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + add r0, r12 + movs r3, 0x2 + strb r3, [r0, 0x6] + mov r7, r10 + ldr r2, [r7] + ldr r0, =gSpecialVar_LastTalked + ldrh r1, [r0] + subs r1, 0x1 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 3 + adds r2, r0 + ldr r1, =0x00000c79 + adds r2, r1 + strb r3, [r2] + ldrb r1, [r6] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + add r0, r12 + ldrh r1, [r0, 0x10] + strh r1, [r0, 0xC] + ldrb r1, [r6] + lsls r0, r1, 3 + adds r0, r1 + lsls r0, 2 + add r0, r12 + ldrh r1, [r0, 0x12] + strh r1, [r0, 0xE] + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9B44 + + thumb_func_start GenerateBattlePyramidWildMon +GenerateBattlePyramidWildMon: @ 81A9C04 + push {r4-r6,lr} + sub sp, 0x14 + ldr r0, =gSaveBlock2Ptr + ldr r1, [r0] + ldr r2, =0x00000ca9 + adds r0, r1, r2 + ldrb r0, [r0] + lsls r0, 30 + lsrs r5, r0, 30 + lsls r0, r5, 1 + ldr r2, =0x00000e1a + adds r1, r2 + adds r1, r0 + ldrh r0, [r1] + movs r1, 0x7 + bl __udivsi3 + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x14 + bl __umodsi3 + lsls r0, 16 + lsrs r0, 16 + cmp r0, 0x13 + bls _081A9C3A + movs r0, 0x13 +_081A9C3A: + cmp r5, 0 + beq _081A9C54 + ldr r1, =gBattlePyramidOpenLevelWildMonPointers + b _081A9C56 + .pool +_081A9C54: + ldr r1, =gBattlePyramidLevel50WildMonPointers +_081A9C56: + lsls r0, 2 + adds r0, r1 + ldr r6, [r0] + ldr r4, =gEnemyParty + adds r0, r4, 0 + movs r1, 0xB + movs r2, 0 + bl GetMonData + subs r0, 0x1 + str r0, [sp, 0x10] + lsls r2, r0, 1 + adds r2, r0 + lsls r2, 2 + adds r2, r6, r2 + adds r0, r4, 0 + movs r1, 0xB + bl SetMonData + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r0] + mov r0, sp + bl GetSpeciesName + adds r0, r4, 0 + movs r1, 0x2 + mov r2, sp + bl SetMonData + cmp r5, 0 + beq _081A9CD4 + bl SetFacilityPtrsGetLevel + lsls r0, 24 + lsrs r5, r0, 24 + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrb r0, [r0, 0x2] + subs r5, r0 + bl Random + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xB + bl __umodsi3 + lsls r0, 16 + lsrs r0, 16 + subs r0, 0x5 + adds r5, r0 + b _081A9CF6 + .pool +_081A9CD4: + bl Random + ldr r2, [sp, 0x10] + lsls r1, r2, 1 + adds r1, r2 + lsls r1, 2 + adds r1, r6 + ldrb r4, [r1, 0x2] + lsls r0, 16 + lsrs r0, 16 + movs r1, 0xB + bl __umodsi3 + lsls r0, 16 + lsrs r0, 16 + subs r0, 0x5 + adds r5, r4, r0 +_081A9CF6: + ldr r4, =gEnemyParty + ldr r2, =gBaseStats + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r0] + lsls r0, r1, 3 + subs r0, r1 + lsls r0, 2 + adds r0, r2 + ldrb r1, [r0, 0x13] + movs r0, 0xCA + lsls r0, 1 + adds r2, r1, 0 + muls r2, r0 + lsls r0, r5, 2 + ldr r1, =gExperienceTables + adds r0, r1 + adds r2, r0 + adds r0, r4, 0 + movs r1, 0x19 + bl SetMonData + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrb r1, [r0, 0x3] + cmp r1, 0 + blt _081A9D4C + cmp r1, 0x1 + bgt _081A9D4C + adds r2, r0, 0x3 + b _081A9D7C + .pool +_081A9D4C: + ldr r2, =gBaseStats + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + ldrh r1, [r0] + lsls r0, r1, 3 + subs r0, r1 + lsls r0, 2 + adds r0, r2 + ldrb r0, [r0, 0x17] + cmp r0, 0 + beq _081A9D90 + ldr r4, =gEnemyParty + adds r0, r4, 0 + movs r1, 0 + movs r2, 0 + bl GetMonData + movs r1, 0x1 + ands r1, r0 + str r1, [sp, 0xC] + add r2, sp, 0xC +_081A9D7C: + adds r0, r4, 0 + movs r1, 0x2E + bl SetMonData + b _081A9D9C + .pool +_081A9D90: + str r0, [sp, 0xC] + ldr r0, =gEnemyParty + add r2, sp, 0xC + movs r1, 0x2E + bl SetMonData +_081A9D9C: + movs r0, 0 + str r0, [sp, 0xC] + movs r2, 0 + lsls r4, r5, 1 +_081A9DA4: + ldr r1, [sp, 0x10] + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 2 + adds r0, r6 + lsls r1, r2, 1 + adds r0, 0x4 + adds r0, r1 + ldrh r1, [r0] + lsls r2, 24 + lsrs r2, 24 + ldr r0, =gEnemyParty + bl SetMonMoveSlot + ldr r0, [sp, 0xC] + adds r0, 0x1 + str r0, [sp, 0xC] + adds r2, r0, 0 + cmp r2, 0x3 + ble _081A9DA4 + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000e1a + adds r0, r1 + adds r0, r4 + ldrh r0, [r0] + cmp r0, 0x8B + bls _081A9E0C + bl Random + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x11 + bl __umodsi3 + lsls r0, 16 + lsrs r0, 16 + adds r0, 0xF + str r0, [sp, 0x10] + movs r0, 0 + str r0, [sp, 0xC] +_081A9DF6: + adds r1, r0, 0 + adds r1, 0x27 + ldr r0, =gEnemyParty + add r2, sp, 0x10 + bl SetMonData + ldr r0, [sp, 0xC] + adds r0, 0x1 + str r0, [sp, 0xC] + cmp r0, 0x5 + ble _081A9DF6 +_081A9E0C: + ldr r0, =gEnemyParty + bl CalculateMonStats + add sp, 0x14 + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end GenerateBattlePyramidWildMon + + thumb_func_start sub_81A9E28 +sub_81A9E28: @ 81A9E28 + push {lr} + bl sub_81AA9E4 + lsls r0, 24 + ldr r1, =gUnknown_08613650 + lsrs r0, 20 + adds r0, r1 + ldrb r0, [r0, 0x4] + pop {r1} + bx r1 + .pool + thumb_func_end sub_81A9E28 + + thumb_func_start InBattlePyramid +InBattlePyramid: @ 81A9E40 + push {lr} + ldr r0, =gMapHeader + ldrh r1, [r0, 0x12] + ldr r0, =0x00000169 + cmp r1, r0 + bne _081A9E58 + movs r0, 0x1 + b _081A9E66 + .pool +_081A9E58: + movs r0, 0xBD + lsls r0, 1 + cmp r1, r0 + beq _081A9E64 + movs r0, 0 + b _081A9E66 +_081A9E64: + movs r0, 0x2 +_081A9E66: + pop {r1} + bx r1 + thumb_func_end InBattlePyramid + + thumb_func_start sub_81A9E6C +sub_81A9E6C: @ 81A9E6C + push {lr} + movs r2, 0 + ldr r0, =gMapHeader + ldrh r1, [r0, 0x12] + ldr r0, =0x00000169 + cmp r1, r0 + beq _081A9E80 + adds r0, 0x11 + cmp r1, r0 + bne _081A9E82 +_081A9E80: + movs r2, 0x1 +_081A9E82: + adds r0, r2, 0 + pop {r1} + bx r1 + .pool + thumb_func_end sub_81A9E6C + + thumb_func_start sub_81A9E90 +sub_81A9E90: @ 81A9E90 + push {lr} + bl InBattlePyramid + lsls r0, 24 + cmp r0, 0 + beq _081A9EB8 + bl sub_81A9834 + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000ca8 + adds r0, r1 + movs r1, 0x2 + strb r1, [r0] + ldr r0, =0x0000400e + movs r1, 0 + bl VarSet + bl LoadPlayerParty +_081A9EB8: + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9E90 + + thumb_func_start sub_81A9EC8 +sub_81A9EC8: @ 81A9EC8 + push {lr} + bl InBattlePyramid + lsls r0, 24 + cmp r0, 0 + beq _081A9ED8 + bl DoSoftReset +_081A9ED8: + pop {r0} + bx r0 + thumb_func_end sub_81A9EC8 + + thumb_func_start sub_81A9EDC +sub_81A9EDC: @ 81A9EDC + push {lr} + lsls r0, 16 + lsrs r0, 16 + ldr r2, =gFacilityTrainers + movs r1, 0x34 + muls r1, r0 + ldr r0, [r2] + adds r0, r1 + adds r0, 0xC + bl FrontierSpeechToString + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9EDC + + thumb_func_start sub_81A9EFC +sub_81A9EFC: @ 81A9EFC + push {lr} + lsls r0, 16 + lsrs r0, 16 + ldr r2, =gFacilityTrainers + movs r1, 0x34 + muls r1, r0 + ldr r0, [r2] + adds r0, r1 + adds r0, 0x18 + bl FrontierSpeechToString + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9EFC + + thumb_func_start sub_81A9F1C +sub_81A9F1C: @ 81A9F1C + push {lr} + lsls r0, 16 + lsrs r0, 16 + ldr r2, =gFacilityTrainers + movs r1, 0x34 + muls r1, r0 + ldr r0, [r2] + adds r0, r1 + adds r0, 0x24 + bl FrontierSpeechToString + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9F1C + + thumb_func_start GetTrainerEncounterMusicIdInBattlePyramind +GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C + push {r4,lr} + lsls r0, 16 + lsrs r0, 16 + movs r4, 0 + ldr r3, =gFacilityClassToTrainerClass + ldr r1, =gFacilityTrainers + ldr r2, [r1] + movs r1, 0x34 + muls r0, r1 + adds r0, r2 + ldrb r0, [r0] + adds r0, r3 + ldrb r2, [r0] + ldr r1, =gUnknown_08613B44 +_081A9F58: + ldrb r0, [r1] + cmp r0, r2 + bne _081A9F70 + ldrb r0, [r1, 0x1] + b _081A9F7A + .pool +_081A9F70: + adds r1, 0x4 + adds r4, 0x1 + cmp r4, 0x35 + bls _081A9F58 + movs r0, 0 +_081A9F7A: + pop {r4} + pop {r1} + bx r1 + thumb_func_end GetTrainerEncounterMusicIdInBattlePyramind + + thumb_func_start sub_81A9F80 +sub_81A9F80: @ 81A9F80 + push {lr} + ldr r0, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88 + bl ScriptContext1_SetupScript + pop {r0} + bx r0 + .pool + thumb_func_end sub_81A9F80 + + thumb_func_start sub_81A9F90 +sub_81A9F90: @ 81A9F90 + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r5, r0, 24 + ldr r0, =gSaveBlock2Ptr + ldr r4, [r0] + ldr r1, =0x00000ca9 + adds r0, r4, r1 + ldrb r1, [r0] + lsls r1, 30 + lsrs r1, 29 + ldr r2, =0x00000e1a + adds r0, r4, r2 + adds r0, r1 + ldrh r0, [r0] + movs r1, 0x7 + bl __udivsi3 + lsls r0, 16 + lsrs r0, 16 + ldr r1, =0x00000cb2 + adds r4, r1 + ldrh r1, [r4] + cmp r1, 0x7 + bne _081AA020 + adds r0, 0x1 + lsls r7, r0, 24 + lsls r1, 24 + mov r8, r1 +_081A9FCC: + lsrs r0, r7, 24 + mov r2, r8 + lsrs r1, r2, 24 + bl sub_8162548 + lsls r0, 16 + lsrs r3, r0, 16 + movs r2, 0 + cmp r2, r5 + bge _081AA004 + ldr r1, =gSaveBlock2Ptr + ldr r0, [r1] + ldr r4, =0x00000cb4 + adds r0, r4 + ldrh r0, [r0] + cmp r0, r3 + beq _081AA004 + adds r6, r1, 0 +_081A9FF0: + adds r2, 0x1 + cmp r2, r5 + bge _081AA004 + ldr r0, [r6] + lsls r1, r2, 1 + adds r0, r4 + adds r0, r1 + ldrh r0, [r0] + cmp r0, r3 + bne _081A9FF0 +_081AA004: + cmp r2, r5 + bne _081A9FCC + b _081AA062 + .pool +_081AA020: + lsls r1, 24 + mov r8, r1 + lsls r7, r0, 24 +_081AA026: + lsrs r0, r7, 24 + mov r2, r8 + lsrs r1, r2, 24 + bl sub_8162548 + lsls r0, 16 + lsrs r3, r0, 16 + movs r2, 0 + cmp r2, r5 + bge _081AA05E + ldr r1, =gSaveBlock2Ptr + ldr r0, [r1] + ldr r4, =0x00000cb4 + adds r0, r4 + ldrh r0, [r0] + cmp r0, r3 + beq _081AA05E + adds r6, r1, 0 +_081AA04A: + adds r2, 0x1 + cmp r2, r5 + bge _081AA05E + ldr r0, [r6] + lsls r1, r2, 1 + adds r0, r4 + adds r0, r1 + ldrh r0, [r0] + cmp r0, r3 + bne _081AA04A +_081AA05E: + cmp r2, r5 + bne _081AA026 +_081AA062: + adds r0, r3, 0 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r1} + bx r1 + .pool + thumb_func_end sub_81A9F90 + + thumb_func_start sub_81AA078 +sub_81AA078: @ 81AA078 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x1C + str r0, [sp, 0x4] + lsls r1, 24 + lsrs r1, 24 + str r1, [sp, 0x8] + movs r0, 0x10 + bl AllocZeroed + str r0, [sp, 0xC] + bl sub_81AA96C + mov r4, sp + adds r4, 0x1 + mov r0, sp + adds r1, r4, 0 + bl sub_81AA33C + movs r7, 0 +_081AA0A6: + ldr r1, [sp, 0xC] + adds r0, r1, r7 + ldrb r0, [r0] + ldr r2, =0x00000169 + adds r0, r2 + lsls r0, 2 + ldr r1, =gMapLayouts + adds r0, r1 + ldr r6, [r0] + ldr r2, [r6, 0xC] + mov r10, r2 + ldr r0, [sp, 0x4] + ldr r1, =gUnknown_03005DC0 + str r0, [r1, 0x8] + ldr r0, [r6] + lsls r0, 2 + adds r2, r0, 0 + adds r2, 0xF + str r2, [r1] + ldr r0, [r6, 0x4] + lsls r0, 2 + adds r0, 0xE + str r0, [r1, 0x4] + ldr r0, [sp, 0x4] + mov r9, r0 + adds r1, r7, 0 + cmp r7, 0 + bge _081AA0E0 + adds r1, r7, 0x3 +_081AA0E0: + asrs r1, 2 + ldr r4, [r6, 0x4] + adds r0, r1, 0 + muls r0, r4 + adds r0, 0x7 + muls r2, r0 + lsls r1, 2 + subs r1, r7, r1 + ldr r3, [r6] + adds r0, r1, 0 + muls r0, r3 + adds r0, 0x7 + adds r2, r0 + lsls r2, 1 + add r9, r2 + movs r1, 0 + mov r8, r1 + adds r2, r7, 0x1 + str r2, [sp, 0x10] + cmp r8, r4 + bge _081AA1B6 +_081AA10A: + movs r0, 0 + mov r12, r0 + mov r1, r8 + adds r1, 0x1 + str r1, [sp, 0x14] + cmp r12, r3 + bge _081AA1A2 + ldr r2, =gSaveBlock1Ptr + str r2, [sp, 0x18] + mov r4, r9 + mov r5, r10 +_081AA120: + ldrh r1, [r5] + ldr r0, =0x000003ff + ands r0, r1 + ldr r2, =0x0000028e + cmp r0, r2 + bne _081AA194 + mov r0, sp + ldrb r0, [r0, 0x1] + cmp r7, r0 + beq _081AA194 + mov r0, sp + ldrb r0, [r0] + cmp r7, r0 + bne _081AA164 + ldr r1, [sp, 0x8] + cmp r1, 0 + bne _081AA164 + ldr r2, [sp, 0x18] + ldr r3, [r2] + adds r2, r7, 0 + cmp r7, 0 + bge _081AA14E + adds r2, r7, 0x3 +_081AA14E: + asrs r2, 2 + lsls r1, r2, 2 + subs r1, r7, r1 + ldr r0, [r6] + muls r0, r1 + add r0, r12 + strh r0, [r3] + ldr r0, [r6, 0x4] + muls r0, r2 + add r0, r8 + strh r0, [r3, 0x2] +_081AA164: + ldrh r0, [r5] + movs r1, 0xFC + lsls r1, 8 + ands r1, r0 + ldr r2, =0x0000028d + adds r0, r2, 0 + orrs r1, r0 + strh r1, [r4] + ldr r3, [r6] + b _081AA196 + .pool +_081AA194: + strh r1, [r4] +_081AA196: + adds r4, 0x2 + adds r5, 0x2 + movs r0, 0x1 + add r12, r0 + cmp r12, r3 + blt _081AA120 +_081AA1A2: + lsls r0, r3, 3 + adds r0, 0x1E + add r9, r0 + lsls r0, r3, 1 + add r10, r0 + ldr r1, [sp, 0x14] + mov r8, r1 + ldr r0, [r6, 0x4] + cmp r8, r0 + blt _081AA10A +_081AA1B6: + ldr r7, [sp, 0x10] + cmp r7, 0xF + bgt _081AA1BE + b _081AA0A6 +_081AA1BE: + bl mapheader_run_script_with_tag_x1 + ldr r0, [sp, 0xC] + bl Free + add sp, 0x1C + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81AA078 + + thumb_func_start sub_81AA1D8 +sub_81AA1D8: @ 81AA1D8 + push {r4-r7,lr} + mov r7, r8 + push {r7} + sub sp, 0x8 + movs r5, 0 + mov r6, sp + adds r6, 0x1 + add r0, sp, 0x4 + mov r8, r0 + ldr r4, =gSaveBlock2Ptr + ldr r3, =0x00000cb4 + ldr r0, =0x0000ffff + adds r2, r0, 0 +_081AA1F2: + ldr r0, [r4] + lsls r1, r5, 1 + adds r0, r3 + adds r0, r1 + ldrh r1, [r0] + orrs r1, r2 + strh r1, [r0] + adds r5, 0x1 + cmp r5, 0x7 + ble _081AA1F2 + bl sub_81AA9E4 + lsls r0, 24 + lsrs r7, r0, 24 + mov r0, sp + adds r1, r6, 0 + bl sub_81AA33C + movs r0, 0 + str r0, [sp, 0x4] + ldr r0, =gSaveBlock1Ptr + ldr r1, [r0] + movs r0, 0xC7 + lsls r0, 4 + adds r1, r0 + ldr r2, =0x05000180 + mov r0, r8 + bl CpuSet + movs r5, 0 +_081AA22E: + cmp r5, 0 + bne _081AA254 + ldr r1, =gUnknown_08613650 + lsls r0, r7, 4 + adds r0, r1 + ldrb r0, [r0, 0x3] + b _081AA25C + .pool +_081AA254: + ldr r1, =gUnknown_08613650 + lsls r0, r7, 4 + adds r0, r1 + ldrb r0, [r0, 0x2] +_081AA25C: + cmp r0, 0x4 + bhi _081AA2E4 + lsls r0, 2 + ldr r1, =_081AA274 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_081AA274: + .4byte _081AA288 + .4byte _081AA292 + .4byte _081AA2A2 + .4byte _081AA2B0 + .4byte _081AA2CC +_081AA288: + lsls r0, r5, 24 + lsrs r0, 24 + bl sub_81AA398 + b _081AA2E4 +_081AA292: + lsls r0, r5, 24 + lsrs r4, r0, 24 + mov r0, sp + ldrb r1, [r0] + adds r0, r4, 0 + bl sub_81AA4D8 + b _081AA2BE +_081AA2A2: + lsls r0, r5, 24 + lsrs r4, r0, 24 + ldrb r1, [r6] + adds r0, r4, 0 + bl sub_81AA4D8 + b _081AA2BE +_081AA2B0: + lsls r0, r5, 24 + lsrs r4, r0, 24 + mov r0, sp + ldrb r1, [r0] + adds r0, r4, 0 + bl sub_81AA648 +_081AA2BE: + lsls r0, 24 + cmp r0, 0 + beq _081AA2E4 + adds r0, r4, 0 + bl sub_81AA398 + b _081AA2E4 +_081AA2CC: + lsls r0, r5, 24 + lsrs r4, r0, 24 + ldrb r1, [r6] + adds r0, r4, 0 + bl sub_81AA648 + lsls r0, 24 + cmp r0, 0 + beq _081AA2E4 + adds r0, r4, 0 + bl sub_81AA398 +_081AA2E4: + adds r5, 0x1 + cmp r5, 0x1 + ble _081AA22E + add sp, 0x8 + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81AA1D8 + + thumb_func_start sub_81AA2F8 +sub_81AA2F8: @ 81AA2F8 + push {r4,r5,lr} + ldr r0, =gSaveBlock1Ptr + ldr r0, [r0] + ldr r5, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F + ldr r4, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A + movs r2, 0xC8 + lsls r2, 4 + adds r1, r0, r2 + movs r3, 0xC7 + lsls r3, 4 + adds r2, r0, r3 + movs r3, 0x3F +_081AA310: + ldrb r0, [r2, 0x1] + cmp r0, 0x3B + beq _081AA328 + str r5, [r1] + b _081AA32A + .pool +_081AA328: + str r4, [r1] +_081AA32A: + adds r1, 0x18 + adds r2, 0x18 + subs r3, 0x1 + cmp r3, 0 + bge _081AA310 + pop {r4,r5} + pop {r0} + bx r0 + thumb_func_end sub_81AA2F8 + + thumb_func_start sub_81AA33C +sub_81AA33C: @ 81AA33C + push {r4-r7,lr} + adds r4, r0, 0 + adds r6, r1, 0 + ldr r5, =gSaveBlock2Ptr + ldr r1, [r5] + ldr r2, =0x00000e28 + adds r0, r1, r2 + ldrh r2, [r0] + movs r3, 0xF + ands r2, r3 + strb r2, [r4] + ldr r7, =0x00000e22 + adds r1, r7 + ldrh r0, [r1] + ands r0, r3 + strb r0, [r6] + cmp r2, r0 + bne _081AA386 + ldr r1, [r5] + ldr r2, =0x00000e28 + adds r0, r1, r2 + ldrh r2, [r0] + adds r3, r2, 0x1 + adds r0, r3, 0 + asrs r0, 4 + lsls r0, 4 + subs r0, r3, r0 + strb r0, [r4] + adds r0, r1, r7 + ldrh r1, [r0] + adds r2, r1, 0 + adds r2, 0xF + adds r0, r2, 0 + asrs r0, 4 + lsls r0, 4 + subs r0, r2, r0 + strb r0, [r6] +_081AA386: + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81AA33C + + thumb_func_start sub_81AA398 +sub_81AA398: @ 81AA398 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0xC + lsls r0, 24 + lsrs r0, 24 + str r0, [sp] + movs r5, 0 + bl sub_81AA9E4 + lsls r0, 24 + lsrs r6, r0, 24 + movs r0, 0x10 + bl AllocZeroed + str r0, [sp, 0x8] + bl sub_81AA96C + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000e26 + adds r0, r1 + ldrh r4, [r0] + movs r0, 0xF + ands r4, r0 + ldr r0, [sp] + cmp r0, 0 + bne _081AA3F0 + ldr r1, =gUnknown_08613650 + lsls r0, r6, 4 + adds r0, r1 + ldrb r0, [r0, 0x1] + mov r10, r0 + movs r1, 0 + str r1, [sp, 0x4] + b _081AA3FE + .pool +_081AA3F0: + ldr r1, =gUnknown_08613650 + lsls r0, r6, 4 + adds r0, r1 + ldrb r1, [r0] + mov r10, r1 + ldrb r0, [r0, 0x1] + str r0, [sp, 0x4] +_081AA3FE: + movs r0, 0 + mov r8, r0 + cmp r8, r10 + bge _081AA4C0 +_081AA406: + movs r1, 0x1 + add r1, r8 + mov r9, r1 + b _081AA42E + .pool +_081AA414: + lsls r2, r4, 24 + lsrs r2, 24 + ldr r3, [sp, 0x4] + add r3, r8 + lsls r3, 24 + lsrs r3, 24 + ldr r0, [sp] + ldr r1, [sp, 0x8] + bl sub_81AA760 + lsls r0, 24 + cmp r0, 0 + beq _081AA4B6 +_081AA42E: + ldr r0, =gBitTable + mov r12, r0 + ldr r6, =gSaveBlock2Ptr + ldr r7, =0x00000e28 + movs r3, 0x2 + lsls r0, r4, 2 + mov r1, r12 + adds r2, r0, r1 +_081AA43E: + movs r0, 0x1 + ands r0, r5 + cmp r0, 0 + beq _081AA464 + ldr r0, [r6] + adds r0, r7 + ldrh r1, [r0] + ldr r0, [r2] + ands r0, r1 + cmp r0, 0 + bne _081AA474 + b _081AA472 + .pool +_081AA464: + ldr r0, [r6] + adds r0, r7 + ldrh r1, [r0] + ldr r0, [r2] + ands r0, r1 + cmp r0, 0 + beq _081AA474 +_081AA472: + orrs r5, r3 +_081AA474: + adds r2, 0x4 + adds r4, 0x1 + cmp r4, 0xF + ble _081AA480 + mov r2, r12 + movs r4, 0 +_081AA480: + ldr r0, [r6] + ldr r1, =0x00000e26 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0xF + ands r1, r0 + cmp r4, r1 + bne _081AA4A6 + movs r1, 0x1 + adds r0, r5, 0 + ands r0, r1 + cmp r0, 0 + beq _081AA4A4 + movs r0, 0x6 + orrs r5, r0 + b _081AA4A6 + .pool +_081AA4A4: + orrs r5, r1 +_081AA4A6: + adds r0, r5, 0 + ands r0, r3 + cmp r0, 0 + beq _081AA43E + movs r0, 0x4 + ands r0, r5 + cmp r0, 0 + beq _081AA414 +_081AA4B6: + movs r0, 0x1 + ands r5, r0 + mov r8, r9 + cmp r8, r10 + blt _081AA406 +_081AA4C0: + ldr r0, [sp, 0x8] + bl Free + add sp, 0xC + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + thumb_func_end sub_81AA398 + + thumb_func_start sub_81AA4D8 +sub_81AA4D8: @ 81AA4D8 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x20 + lsls r0, 24 + lsrs r0, 24 + str r0, [sp] + lsls r1, 24 + lsrs r1, 24 + str r1, [sp, 0x4] + movs r6, 0 + movs r7, 0 + movs r0, 0 + str r0, [sp, 0xC] + bl sub_81AA9E4 + lsls r0, 24 + lsrs r4, r0, 24 + movs r0, 0x10 + bl AllocZeroed + str r0, [sp, 0x14] + bl sub_81AA96C + ldr r1, [sp] + cmp r1, 0 + bne _081AA524 + ldr r1, =gUnknown_08613650 + lsls r0, r4, 4 + adds r0, r1 + ldrb r0, [r0, 0x1] + str r0, [sp, 0x10] + movs r0, 0 + b _081AA530 + .pool +_081AA524: + ldr r1, =gUnknown_08613650 + lsls r0, r4, 4 + adds r0, r1 + ldrb r2, [r0] + str r2, [sp, 0x10] + ldrb r0, [r0, 0x1] +_081AA530: + movs r3, 0 + str r3, [sp, 0x8] + ldr r1, [sp, 0x10] + asrs r1, 31 + str r1, [sp, 0x18] + ldr r2, [sp, 0x10] + cmp r3, r2 + bge _081AA622 + str r0, [sp, 0x1C] + adds r3, r0, 0 + lsls r3, 24 + mov r9, r3 +_081AA548: + cmp r7, 0 + bne _081AA56E + mov r0, r9 + lsrs r3, r0, 24 + ldr r0, [sp] + ldr r1, [sp, 0x14] + ldr r2, [sp, 0x4] + bl sub_81AA760 + lsls r0, 24 + cmp r0, 0 + beq _081AA568 + movs r7, 0x1 + b _081AA56E + .pool +_081AA568: + ldr r1, [sp, 0xC] + adds r1, 0x1 + str r1, [sp, 0xC] +_081AA56E: + movs r0, 0x1 + ands r0, r7 + cmp r0, 0 + beq _081AA600 + ldr r2, =gUnknown_08613F46 + mov r8, r2 + ldr r3, [sp, 0x4] + lsls r4, r3, 2 + adds r0, r6, r4 + add r0, r8 + ldrb r2, [r0] + mov r0, r9 + lsrs r3, r0, 24 + ldr r0, [sp] + ldr r1, [sp, 0x14] + bl sub_81AA760 + lsls r0, 24 + ldr r1, [sp, 0x1C] + mov r10, r1 + adds r5, r4, 0 + cmp r0, 0 + beq _081AA5E8 + ldr r4, [sp, 0xC] + adds r4, 0x1 + b _081AA5C2 + .pool +_081AA5A8: + adds r0, r6, r5 + adds r0, r2 + ldrb r2, [r0] + mov r0, r10 + lsls r3, r0, 24 + lsrs r3, 24 + ldr r0, [sp] + ldr r1, [sp, 0x14] + bl sub_81AA760 + lsls r0, 24 + cmp r0, 0 + beq _081AA5E0 +_081AA5C2: + adds r6, 0x1 + ldr r0, =gUnknown_08613F46 + adds r1, r6, r5 + adds r1, r0 + ldrb r1, [r1] + adds r2, r0, 0 + cmp r1, 0xFF + beq _081AA5D6 + cmp r6, 0x3 + ble _081AA5D8 +_081AA5D6: + movs r6, 0 +_081AA5D8: + adds r7, 0x2 + asrs r0, r7, 1 + cmp r0, 0x4 + bne _081AA5A8 +_081AA5E0: + str r4, [sp, 0xC] + b _081AA600 + .pool +_081AA5E8: + adds r6, 0x1 + adds r0, r6, r4 + add r0, r8 + ldrb r0, [r0] + cmp r0, 0xFF + beq _081AA5F8 + cmp r6, 0x3 + ble _081AA5FA +_081AA5F8: + movs r6, 0 +_081AA5FA: + ldr r1, [sp, 0xC] + adds r1, 0x1 + str r1, [sp, 0xC] +_081AA600: + asrs r0, r7, 1 + cmp r0, 0x4 + beq _081AA622 + movs r0, 0x1 + ands r7, r0 + ldr r2, [sp, 0x1C] + adds r2, 0x1 + str r2, [sp, 0x1C] + movs r3, 0x80 + lsls r3, 17 + add r9, r3 + ldr r0, [sp, 0x8] + adds r0, 0x1 + str r0, [sp, 0x8] + ldr r1, [sp, 0x10] + cmp r0, r1 + blt _081AA548 +_081AA622: + movs r1, 0 + ldr r2, [sp, 0x10] + ldr r3, [sp, 0x18] + subs r0, r2, r3 + asrs r0, 1 + ldr r2, [sp, 0xC] + cmp r0, r2 + ble _081AA634 + movs r1, 0x1 +_081AA634: + adds r0, r1, 0 + add sp, 0x20 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_81AA4D8 + + thumb_func_start sub_81AA648 +sub_81AA648: @ 81AA648 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x10 + lsls r0, 24 + lsrs r0, 24 + str r0, [sp] + lsls r1, 24 + lsrs r6, r1, 24 + movs r4, 0 + movs r7, 0 + movs r0, 0 + mov r8, r0 + bl sub_81AA9E4 + lsls r0, 24 + lsrs r5, r0, 24 + movs r0, 0x10 + bl AllocZeroed + str r0, [sp, 0x8] + bl sub_81AA96C + ldr r1, [sp] + cmp r1, 0 + bne _081AA694 + ldr r1, =gUnknown_08613650 + lsls r0, r5, 4 + adds r0, r1 + ldrb r0, [r0, 0x1] + mov r10, r0 + movs r0, 0 + b _081AA6A0 + .pool +_081AA694: + ldr r1, =gUnknown_08613650 + lsls r0, r5, 4 + adds r0, r1 + ldrb r2, [r0] + mov r10, r2 + ldrb r0, [r0, 0x1] +_081AA6A0: + movs r3, 0 + str r3, [sp, 0x4] + mov r1, r10 + asrs r1, 31 + str r1, [sp, 0xC] + cmp r3, r10 + bge _081AA73E + ldr r2, =gUnknown_08613F46 + mov r9, r2 + lsls r5, r6, 2 + lsls r6, r0, 24 +_081AA6B6: + adds r0, r4, r5 + add r0, r9 + ldrb r2, [r0] + lsrs r3, r6, 24 + ldr r0, [sp] + ldr r1, [sp, 0x8] + bl sub_81AA760 + lsls r0, 24 + cmp r0, 0 + beq _081AA714 + adds r7, 0x1 + b _081AA6EE + .pool +_081AA6D8: + adds r0, r4, r5 + adds r0, r1 + ldrb r2, [r0] + lsrs r3, r6, 24 + ldr r0, [sp] + ldr r1, [sp, 0x8] + bl sub_81AA760 + lsls r0, 24 + cmp r0, 0 + beq _081AA728 +_081AA6EE: + adds r4, 0x1 + adds r0, r4, r5 + add r0, r9 + ldrb r0, [r0] + ldr r1, =gUnknown_08613F46 + cmp r0, 0xFF + beq _081AA700 + cmp r4, 0x3 + ble _081AA702 +_081AA700: + movs r4, 0 +_081AA702: + movs r3, 0x1 + add r8, r3 + mov r0, r8 + cmp r0, 0x4 + bne _081AA6D8 + b _081AA728 + .pool +_081AA714: + adds r4, 0x1 + adds r0, r4, r5 + add r0, r9 + ldrb r0, [r0] + cmp r0, 0xFF + beq _081AA724 + cmp r4, 0x3 + ble _081AA726 +_081AA724: + movs r4, 0 +_081AA726: + adds r7, 0x1 +_081AA728: + mov r1, r8 + cmp r1, 0x4 + beq _081AA73E + movs r2, 0x80 + lsls r2, 17 + adds r6, r2 + ldr r3, [sp, 0x4] + adds r3, 0x1 + str r3, [sp, 0x4] + cmp r3, r10 + blt _081AA6B6 +_081AA73E: + movs r1, 0 + mov r2, r10 + ldr r3, [sp, 0xC] + subs r0, r2, r3 + asrs r0, 1 + cmp r0, r7 + ble _081AA74E + movs r1, 0x1 +_081AA74E: + adds r0, r1, 0 + add sp, 0x10 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_81AA648 + + thumb_func_start sub_81AA760 +sub_81AA760: @ 81AA760 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x8 + mov r10, r1 + lsls r0, 24 + lsrs r0, 24 + mov r9, r0 + lsls r2, 24 + lsrs r2, 24 + mov r8, r2 + lsls r3, 24 + lsrs r7, r3, 24 + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000e22 + adds r0, r1 + ldrh r1, [r0] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + beq _081AA7D0 + movs r6, 0x7 +_081AA792: + movs r4, 0x7 + lsls r5, r6, 24 +_081AA796: + lsls r1, r4, 24 + lsrs r1, 24 + mov r0, r8 + str r0, [sp] + str r7, [sp, 0x4] + mov r0, r9 + lsrs r2, r5, 24 + mov r3, r10 + bl sub_81AA810 + lsls r0, 24 + cmp r0, 0 + beq _081AA7CC + subs r4, 0x1 + cmp r4, 0 + bge _081AA796 + subs r6, 0x1 + movs r1, 0x1 + negs r1, r1 + cmp r6, r1 + bgt _081AA792 + b _081AA7FC + .pool +_081AA7CC: + movs r0, 0 + b _081AA7FE +_081AA7D0: + movs r6, 0 +_081AA7D2: + movs r4, 0 + lsls r5, r6, 24 +_081AA7D6: + lsls r1, r4, 24 + lsrs r1, 24 + mov r0, r8 + str r0, [sp] + str r7, [sp, 0x4] + mov r0, r9 + lsrs r2, r5, 24 + mov r3, r10 + bl sub_81AA810 + lsls r0, 24 + cmp r0, 0 + beq _081AA7CC + adds r4, 0x1 + cmp r4, 0x7 + ble _081AA7D6 + adds r6, 0x1 + cmp r6, 0x7 + ble _081AA7D2 +_081AA7FC: + movs r0, 0x1 +_081AA7FE: + add sp, 0x8 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_81AA760 + + thumb_func_start sub_81AA810 +sub_81AA810: @ 81AA810 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x14 + ldr r4, [sp, 0x34] + ldr r5, [sp, 0x38] + lsls r0, 24 + lsrs r0, 24 + str r0, [sp] + lsls r1, 24 + lsrs r1, 24 + str r1, [sp, 0x4] + lsls r2, 24 + lsrs r2, 24 + mov r8, r2 + lsls r4, 24 + lsrs r4, 24 + mov r10, r4 + lsls r5, 24 + lsrs r6, r5, 24 + ldr r0, =gSaveBlock1Ptr + ldr r0, [r0] + movs r1, 0xC7 + lsls r1, 4 + adds r1, r0, r1 + str r1, [sp, 0x8] + add r3, r10 + ldrb r1, [r3] + adds r1, 0x2C + movs r0, 0x19 + bl Overworld_GetMapHeaderByGroupAndId + adds r5, r0, 0 + movs r7, 0 + ldr r1, [r5, 0x4] + ldrb r2, [r1] + cmp r7, r2 + bge _081AA95A + movs r0, 0x3 + ands r0, r4 + lsls r0, 3 + str r0, [sp, 0xC] +_081AA868: + ldr r1, [r1, 0x4] + lsls r2, r7, 1 + adds r0, r2, r7 + lsls r0, 3 + adds r3, r0, r1 + movs r4, 0x4 + ldrsh r0, [r3, r4] + ldr r1, [r5, 0x4] + mov r12, r1 + mov r9, r2 + ldr r2, [sp, 0x4] + cmp r0, r2 + bne _081AA950 + movs r4, 0x6 + ldrsh r0, [r3, r4] + cmp r0, r8 + bne _081AA950 + ldr r0, [sp] + cmp r0, 0 + bne _081AA896 + ldrb r0, [r3, 0x1] + cmp r0, 0x3B + bne _081AA8A2 +_081AA896: + ldr r1, [sp] + cmp r1, 0x1 + bne _081AA950 + ldrb r0, [r3, 0x1] + cmp r0, 0x3B + bne _081AA950 +_081AA8A2: + movs r3, 0 + ldr r2, [r5, 0x4] + mov r12, r2 + cmp r3, r6 + bge _081AA8DC + ldr r4, [sp, 0x4] + ldr r0, [sp, 0xC] + adds r4, r0 + str r4, [sp, 0x10] + mov r1, r10 + lsrs r0, r1, 2 + lsls r0, 3 + mov r2, r8 + adds r1, r2, r0 + ldr r2, [sp, 0x8] + adds r2, 0x4 +_081AA8C2: + movs r4, 0 + ldrsh r0, [r2, r4] + ldr r4, [sp, 0x10] + cmp r0, r4 + bne _081AA8D4 + movs r4, 0x2 + ldrsh r0, [r2, r4] + cmp r0, r1 + beq _081AA8DC +_081AA8D4: + adds r2, 0x18 + adds r3, 0x1 + cmp r3, r6 + blt _081AA8C2 +_081AA8DC: + cmp r3, r6 + bne _081AA950 + lsls r0, r6, 1 + mov r8, r0 + adds r0, r6 + lsls r0, 3 + ldr r1, [sp, 0x8] + adds r5, r0, r1 + mov r3, r12 + ldr r2, [r3, 0x4] + mov r4, r9 + adds r1, r4, r7 + lsls r1, 3 + adds r0, r5, 0 + adds r1, r2 + ldm r1!, {r2-r4} + stm r0!, {r2-r4} + ldm r1!, {r2-r4} + stm r0!, {r2-r4} + ldrh r0, [r5, 0x4] + ldr r1, [sp, 0xC] + adds r0, r1 + strh r0, [r5, 0x4] + mov r2, r10 + lsrs r0, r2, 2 + lsls r0, 3 + ldrh r3, [r5, 0x6] + adds r0, r3 + strh r0, [r5, 0x6] + adds r0, r6, 0x1 + strb r0, [r5] + ldrb r0, [r5, 0x1] + cmp r0, 0x3B + beq _081AA940 + adds r0, r6, 0 + bl sub_81A9F90 + lsls r0, 16 + lsrs r7, r0, 16 + adds r4, r7, 0 + adds r0, r4, 0 + bl GetBattleFacilityTrainerGfxId + strb r0, [r5, 0x1] + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r1, =0x00000cb4 + adds r0, r1 + add r0, r8 + strh r4, [r0] +_081AA940: + movs r0, 0 + b _081AA95C + .pool +_081AA950: + adds r7, 0x1 + mov r1, r12 + ldrb r2, [r1] + cmp r7, r2 + blt _081AA868 +_081AA95A: + movs r0, 0x1 +_081AA95C: + add sp, 0x14 + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r1} + bx r1 + thumb_func_end sub_81AA810 + + thumb_func_start sub_81AA96C +sub_81AA96C: @ 81AA96C + push {r4-r7,lr} + adds r6, r0, 0 + ldr r0, =gSaveBlock2Ptr + ldr r0, [r0] + ldr r2, =0x00000e22 + adds r1, r0, r2 + ldrh r4, [r1] + ldr r1, =0x00000e24 + adds r0, r1 + ldrh r0, [r0] + lsls r0, 16 + orrs r4, r0 + bl sub_81AA9E4 + lsls r0, 24 + lsrs r5, r0, 24 + movs r3, 0 + ldr r2, =gUnknown_08613650+0x5 + mov r12, r2 + movs r7, 0x7 +_081AA994: + adds r2, r6, r3 + adds r0, r4, 0 + ands r0, r7 + lsls r1, r5, 4 + adds r0, r1 + add r0, r12 + ldrb r0, [r0] + strb r0, [r2] + asrs r4, 3 + cmp r3, 0x7 + bne _081AA9C0 + ldr r0, =gSaveBlock2Ptr + ldr r1, [r0] + ldr r2, =0x00000e26 + adds r0, r1, r2 + ldrh r4, [r0] + ldr r0, =0x00000e28 + adds r1, r0 + ldrh r0, [r1] + lsls r0, 16 + orrs r4, r0 + asrs r4, 8 +_081AA9C0: + adds r3, 0x1 + cmp r3, 0xF + ble _081AA994 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81AA96C + + thumb_func_start sub_81AA9E4 +sub_81AA9E4: @ 81AA9E4 + push {r4,lr} + ldr r0, =gSaveBlock2Ptr + ldr r4, [r0] + ldr r1, =0x00000e28 + adds r0, r4, r1 + ldrh r0, [r0] + movs r1, 0x64 + bl __umodsi3 + lsls r0, 16 + lsrs r3, r0, 16 + ldr r0, =0x00000cb2 + adds r4, r0 + ldrh r0, [r4] + ldr r1, =gUnknown_08613794 + adds r0, r1 + ldrb r2, [r0] + cmp r2, 0x21 + bhi _081AAA38 + ldr r1, =gUnknown_08613750 + lsls r0, r2, 1 + adds r0, r1 +_081AAA10: + ldrb r1, [r0] + cmp r3, r1 + bge _081AAA30 + ldrb r0, [r0, 0x1] + b _081AAA3A + .pool +_081AAA30: + adds r0, 0x2 + adds r2, 0x1 + cmp r2, 0x21 + bls _081AAA10 +_081AAA38: + movs r0, 0 +_081AAA3A: + pop {r4} + pop {r1} + bx r1 + thumb_func_end sub_81AA9E4 + + thumb_func_start sub_81AAA40 +sub_81AAA40: @ 81AAA40 + push {lr} + ldr r0, =gSaveBlock1Ptr + ldr r0, [r0] + movs r1, 0xC7 + lsls r1, 4 + adds r2, r0, r1 + movs r1, 0 + movs r3, 0xC7 + lsls r3, 4 + adds r0, r3 + b _081AAA6E + .pool +_081AAA5C: + adds r0, r1, 0x1 + lsls r0, 24 + lsrs r1, r0, 24 + cmp r1, 0xF + bhi _081AAA74 + lsls r0, r1, 1 + adds r0, r1 + lsls r0, 3 + adds r0, r2 +_081AAA6E: + ldrb r0, [r0] + cmp r0, 0 + bne _081AAA5C +_081AAA74: + adds r0, r1, 0 + pop {r1} + bx r1 + thumb_func_end sub_81AAA40 + + thumb_func_start sub_81AAA7C +sub_81AAA7C: @ 81AAA7C + push {r4-r7,lr} + mov r7, r8 + push {r7} + lsls r0, 24 + lsrs r0, 24 + movs r3, 0 + ldr r1, =gSaveBlock2Ptr + mov r8, r1 + lsls r1, r0, 2 + adds r1, r0 + movs r0, 0 + mov r12, r0 + lsls r4, r1, 1 + ldr r7, =0x00000e2c + movs r6, 0 + ldr r5, =0x00000e54 + lsls r2, r1, 2 +_081AAA9E: + mov r1, r8 + ldr r0, [r1] + adds r1, r0, r7 + adds r1, r2 + strh r6, [r1] + adds r1, r3, r4 + adds r0, r5 + adds r0, r1 + mov r1, r12 + strb r1, [r0] + adds r2, 0x2 + adds r3, 0x1 + cmp r3, 0x9 + ble _081AAA9E + movs r0, 0x15 + movs r1, 0x1 + bl AddPyramidBagItem + movs r0, 0x22 + movs r1, 0x1 + bl AddPyramidBagItem + pop {r3} + mov r8, r3 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81AAA7C + + thumb_func_start GetBattlePyramidPickupItemId +GetBattlePyramidPickupItemId: @ 81AAAE0 + push {r4-r6,lr} + ldr r0, =gSaveBlock2Ptr + ldr r1, [r0] + ldr r2, =0x00000ca9 + adds r0, r1, r2 + ldrb r0, [r0] + lsls r0, 30 + lsrs r6, r0, 30 + lsls r0, r6, 1 + ldr r2, =0x00000e1a + adds r1, r2 + adds r1, r0 + ldrh r0, [r1] + movs r1, 0x7 + bl __udivsi3 + lsls r0, 16 + lsrs r4, r0, 16 + cmp r4, 0x13 + ble _081AAB0A + movs r4, 0x13 +_081AAB0A: + bl Random + lsls r0, 16 + lsrs r0, 16 + movs r1, 0x64 + bl __umodsi3 + lsls r0, 16 + lsrs r2, r0, 16 + movs r1, 0 + ldr r3, =gUnknown_08613F86 + ldrb r0, [r3] + lsls r5, r4, 2 + cmp r0, r2 + bgt _081AAB36 +_081AAB28: + adds r1, 0x1 + cmp r1, 0x9 + bhi _081AAB3A + adds r0, r1, r3 + ldrb r0, [r0] + cmp r0, r2 + ble _081AAB28 +_081AAB36: + cmp r1, 0x9 + bls _081AAB3C +_081AAB3A: + movs r1, 0x9 +_081AAB3C: + cmp r6, 0 + bne _081AAB58 + ldr r2, =sPickupItemsLvl50 + b _081AAB5A + .pool +_081AAB58: + ldr r2, =sPickupItemsLvlOpen +_081AAB5A: + lsls r1, 1 + adds r0, r5, r4 + lsls r0, 2 + adds r1, r0 + adds r1, r2 + ldrh r0, [r1] + pop {r4-r6} + pop {r1} + bx r1 + .pool + thumb_func_end GetBattlePyramidPickupItemId + + .align 2, 0 @ Don't pad with nop. diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s index 29f0b2df1c..bcf0435766 100644 --- a/data/battle_frontier_3.s +++ b/data/battle_frontier_3.s @@ -72,7 +72,7 @@ gUnknown_08613794:: @ 8613794 .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 .align 1 -gUnknown_0861379C:: @ 861379C +sPickupItemsLvl50:: @ 861379C .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db @@ -88,7 +88,7 @@ gUnknown_0861379C:: @ 861379C .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 .align 1 -gUnknown_0861392C:: @ 861392C +sPickupItemsLvlOpen:: @ 861392C .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db @@ -519,7 +519,7 @@ gUnknown_08613EE0:: @ 8613EE0 .4byte sub_81A917C .4byte sub_81A91FC .4byte sub_81A9254 - .4byte CalculateBattlePyramidItemBallItemId + .4byte sub_81A9290 .4byte sub_81A93C8 .4byte sub_81A9414 .4byte sub_81A9424 diff --git a/include/battle_pyramid_bag.h b/include/battle_pyramid_bag.h index 2301b0aa0b..48f8de3c07 100644 --- a/include/battle_pyramid_bag.h +++ b/include/battle_pyramid_bag.h @@ -34,6 +34,7 @@ struct PyramidBagCursorData extern struct PyramidBagResources *gPyramidBagResources; extern struct PyramidBagCursorData gPyramidBagCursorData; +void sub_81C4EEC(void); void CB2_PyramidBagMenuFromStartMenu(void); void sub_81C4F84(void); void sub_81C5924(void); diff --git a/include/global.h b/include/global.h index 5a86d5daa7..25e8c7faa7 100644 --- a/include/global.h +++ b/include/global.h @@ -442,12 +442,14 @@ struct BattleFrontier /*0xE10*/ u8 field_E10_1:3; /*0xE10*/ u8 field_E10_2:4; /*0xE10*/ u8 field_E10_3:1; - /*0xE12*/ u16 field_E12[4]; + /*0xE12*/ u16 field_E12[3]; + /*0xE18*/ u16 field_E18; /*0xE1A*/ u16 pyramidWinStreaks[2]; /*0xE1E*/ u16 pyramidRecordStreaks[2]; - /*0xE1E*/ u16 field_E1F[5]; + /*0xE22*/ u16 field_E22[4]; + /*0xE2A*/ u8 field_E2A; /*0xE2C*/ struct PyramidBag pyramidBag; - /*0xE58*/ u16 field_E58; + /*0xE68*/ u8 field_E68; /*0xE6A*/ u16 field_E6A; /*0xE6C*/ u16 field_E6C; /*0xE6E*/ u16 field_E6E; diff --git a/ld_script.txt b/ld_script.txt index 0454dc86b4..9de96ebcc2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -269,6 +269,8 @@ SECTIONS { src/battle_factory.o(.text); src/battle_pike.o(.text); asm/battle_frontier_2.o(.text); + src/battle_pyramid.o(.text); + asm/battle_pyramid.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); src/dynamic_placeholder_text_util.o(.text); diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c new file mode 100644 index 0000000000..248e58a9d0 --- /dev/null +++ b/src/battle_pyramid.c @@ -0,0 +1,425 @@ +#include "global.h" +#include "battle_pyramid_bag.h" +#include "event_data.h" +#include "battle.h" +#include "battle_setup.h" +#include "battle_tower.h" +#include "save.h" +#include "fieldmap.h" +#include "palette.h" +#include "field_message_box.h" +#include "random.h" +#include "item.h" +#include "util.h" +#include "sound.h" +#include "task.h" +#include "start_menu.h" +#include "constants/battle_frontier.h" +#include "constants/event_objects.h" + +extern void door_upload_tiles(void); + +#define PICKUP_ITEMS_SET_COUNT 20 + +struct Struct_08613650 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + u8 unk4; + u8 unk5; + u8 unk6[10]; +}; + +extern const u16 gBattleFrontierHeldItems[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; + +// This file's functions. +void sub_81AAA7C(u8 lvlMode); +u8 sub_81AA9E4(void); +u16 sub_81A9AA8(u8); +u8 sub_81A9998(s32 *, u8, u8); +u8 sub_81AAA40(void); +bool8 InBattlePyramid(void); +void sub_81A97DC(u8 taskId); + +// Const rom data. +extern void (* const gUnknown_08613EE0[])(void); +extern const struct Struct_08613650 gUnknown_08613650[]; +extern const u16 sPickupItemsLvl50[PICKUP_ITEMS_SET_COUNT][10]; +extern const u16 sPickupItemsLvlOpen[PICKUP_ITEMS_SET_COUNT][10]; +extern const u8 gUnknown_08613ABC[63][2]; +extern const u8 gUnknown_08613B3A[]; +extern const u16 gUnknown_08613F34[9]; +extern const u16 gUnknown_08613F28[6]; + +// code +void sub_81A8E7C(void) +{ + gUnknown_08613EE0[gSpecialVar_0x8004](); +} + +void sub_81A8E9C(void) +{ + bool32 isCurrent; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + if (lvlMode != FRONTIER_LVL_50) + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x2000; + else + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x1000; + + if (!isCurrent) + { + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; + sub_81AAA7C(lvlMode); + } + + sub_81C4EEC(); + gTrainerBattleOpponent_A = 0; + gBattleOutcome = 0; +} + +void sub_81A8F38(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E18; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50]; + break; + case 4: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN]; + break; + case 5: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x1000; + break; + case 6: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x2000; + break; + } +} + +void sub_81A9048(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_E18 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x2000; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x2000); + } + else + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x1000; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x1000); + } + break; + case 7: + gSaveBlock2Ptr->frontier.field_E2A = gSpecialVar_0x8006; + break; + } +} + +void sub_81A9134(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + save_serialize_map(); + TrySavingData(SAVE_LINK); +} + +void sub_81A917C(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 41) + gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F34[Random() % ARRAY_COUNT(gUnknown_08613F34)]; + else + gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F28[Random() % ARRAY_COUNT(gUnknown_08613F28)]; +} + +void sub_81A91FC(void) +{ + if (AddBagItem(gSaveBlock2Ptr->frontier.field_E18, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->frontier.field_E18, gStringVar1); + gSaveBlock2Ptr->frontier.field_E18 = 0; + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } +} + +void sub_81A9254(void) +{ + s32 i; + + for (i = 0; i < 4; i++) + gSaveBlock2Ptr->frontier.field_E22[i] = Random(); + + gSaveBlock2Ptr->frontier.field_E2A = 0; +} + +void sub_81A9290(void) +{ + s32 i; + s32 r7; + s32 rand; + u8 id; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 floor = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + u32 setId = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7) % PICKUP_ITEMS_SET_COUNT; + + if (setId >= PICKUP_ITEMS_SET_COUNT) + setId = PICKUP_ITEMS_SET_COUNT - 1; + + id = sub_81AA9E4(); + r7 = (gSpecialVar_LastTalked - gUnknown_08613650[id].unk1) - 1; + rand = gSaveBlock2Ptr->frontier.field_E22[r7 / 2]; + SeedRng2(rand); + + for (i = 0; i < r7 + 1; i++) + rand = Random2() % 100; + + for (i = gUnknown_08613B3A[floor]; i < ARRAY_COUNT(gUnknown_08613ABC); i++) + { + if (rand < gUnknown_08613ABC[i][0]) + break; + } + + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_0x8000 = sPickupItemsLvlOpen[setId][gUnknown_08613ABC[i][1]]; + else + gSpecialVar_0x8000 = sPickupItemsLvl50[setId][gUnknown_08613ABC[i][1]]; + + gSpecialVar_0x8001 = 1; +} + +void sub_81A93C8(void) +{ + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + s32 i = 0; + + for (;;) + { + if (events[i].localId == gSpecialVar_LastTalked) + { + events[i].x = 0x7FFF; + events[i].y = 0x7FFF; + break; + } + i++; + if (events[i].localId == 0) + break; + } +} + +void sub_81A9414(void) +{ + gFacilityTrainers = gBattleFrontierTrainers; +} + +extern const u8 gUnknown_08613C1C[50][2]; +extern const u8 gUnknown_08613ED8[]; +extern const u8 *const *const *const gUnknown_08613EC0[]; + +void sub_81A9424(void) +{ + s32 i; + s32 var_24; + u8 id; + s32 class = 0; + s32 r7 = 0; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + u16 trainerId = sub_81A9AA8(gEventObjects[gSelectedEventObject].localId); + + for (i = 0; i < ARRAY_COUNT(gUnknown_08613C1C); i++) + { + if (gUnknown_08613C1C[i][0] == gFacilityTrainers[trainerId].facilityClass) + { + class = gUnknown_08613C1C[i][1]; + break; + } + } + + var_24 = gUnknown_08613ED8[gEventObjects[gSelectedEventObject].localId - 1]; + i = 0; + while (!i) + { + switch (var_24) + { + case 0: + r7 = sub_81A9998(&var_24, 8, 0); + i = 1; + break; + case 1: + for (i = 0; i < sub_81AAA40(); i++) + { + if (events[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL && events[i].x != 0x7FFF && events[i].y != 0x7FFF) + r7++; + } + i = 1; + break; + case 2: + id = sub_81AA9E4(); + r7 = gUnknown_08613650[id].unk1; + for (i = 0; i < 8; i++) + { + if (gBitTable[i] & gSaveBlock2Ptr->frontier.field_E2A) + r7--; + } + i = 1; + break; + case 3: + sub_81A9998(&var_24, 8, 2); + break; + case 4: + sub_81A9998(&var_24, 8, 1); + break; + case 5: + sub_81A9998(&var_24, 16, 2); + break; + case 6: + sub_81A9998(&var_24, 16, 1); + break; + case 7: + sub_81A9998(&var_24, 24, 2); + break; + case 8: + sub_81A9998(&var_24, 24, 1); + break; + } + } + ShowFieldMessage(gUnknown_08613EC0[class][var_24][r7]); +} + +void sub_81A9618(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 999) + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++; + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]) + gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; +} + +void sub_81A966C(void) +{ + gSpecialVar_Result = InBattlePyramid(); +} + +void sub_81A9684(void) +{ + switch (gSpecialVar_0x8006) + { + case 0: + gSaveBlock2Ptr->frontier.field_E68 = gSpecialVar_0x8005; + break; + case 1: + switch (gSpecialVar_Result) + { + case 0: + if (!gPaletteFade.active) + { + if (gSaveBlock2Ptr->frontier.field_E68 >= 120) + gSaveBlock2Ptr->frontier.field_E68 = 120; + else + PlaySE(gSpecialVar_0x8007); + gSpecialVar_Result++; + } + break; + case 1: + if (gSpecialVar_0x8005 != 0) + { + gSpecialVar_0x8005--; + gSaveBlock2Ptr->frontier.field_E68++; + if (gSaveBlock2Ptr->frontier.field_E68 > 120) + { + gSaveBlock2Ptr->frontier.field_E68 = 120; + gSpecialVar_Result++; + } + door_upload_tiles(); + } + else + { + gSpecialVar_Result = 2; + } + break; + case 2: + default: + break; + } + break; + } +} + +void sub_81A975C(void) +{ + s32 i, j; + u16 item = 0; + + for (i = 0; i < PARTY_SIZE; i++) + { + for (j = 0; j < 4; j++) + { + if (gSaveBlock2Ptr->frontier.selectedPartyMons[j] != 0 && gSaveBlock2Ptr->frontier.selectedPartyMons[j] - 1 == i) + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); + } + } +} + +void sub_81A97C8(void) +{ + CreateTask(sub_81A97DC, 0); +} + +extern const u16 gUnknown_08D856C8[][16]; + +void sub_81A97DC(u8 taskId) +{ + if (gPaletteFade.active) + { + CpuCopy16(gUnknown_08D856C8[gSaveBlock2Ptr->frontier.curChallengeBattleNum], &gPlttBufferUnfaded[96], 32); + DestroyTask(taskId); + } +} + +void sub_81A9828(void) +{ + sub_809FDD4(); +} diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 665ee3750a..920e1045be 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -9860,71 +9860,72 @@ static void atkE4_getsecretpowereffect(void) static void atkE5_pickup(void) { - if (!InBattlePike()) + s32 i; + u16 species, heldItem; + u8 ability; + + if (InBattlePike()) { - s32 i; - u16 species, heldItem; - u8 ability; - if (InBattlePyramid()) + } + else if (InBattlePyramid()) + { + for (i = 0; i < PARTY_SIZE; i++) { - for (i = 0; i < 6; i++) + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + + if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) + ability = gBaseStats[species].ability2; + else + ability = gBaseStats[species].ability1; + + if (ability == ABILITY_PICKUP + && species != 0 + && species != SPECIES_EGG + && heldItem == ITEM_NONE + && (Random() % 10) == 0) { - species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); - heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); - - if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) - ability = gBaseStats[species].ability2; - else - ability = gBaseStats[species].ability1; - - if (ability == ABILITY_PICKUP - && species != 0 - && species != SPECIES_EGG - && heldItem == ITEM_NONE - && (Random() % 10) == 0) - { - heldItem = GetBattlePyramidPickupItemId(); - SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem); - } + heldItem = GetBattlePyramidPickupItemId(); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem); } } - else + } + else + { + for (i = 0; i < PARTY_SIZE; i++) { - for (i = 0; i < 6; i++) + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + + if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) + ability = gBaseStats[species].ability2; + else + ability = gBaseStats[species].ability1; + + if (ability == ABILITY_PICKUP + && species != 0 + && species != SPECIES_EGG + && heldItem == ITEM_NONE + && (Random() % 10) == 0) { - species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); - heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + s32 j; + s32 rand = Random() % 100; + u8 lvlDivBy10 = (GetMonData(&gPlayerParty[i], MON_DATA_LEVEL) - 1) / 10; + if (lvlDivBy10 > 9) + lvlDivBy10 = 9; - if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY)) - ability = gBaseStats[species].ability2; - else - ability = gBaseStats[species].ability1; - - if (ability == ABILITY_PICKUP - && species != 0 - && species != SPECIES_EGG - && heldItem == ITEM_NONE - && (Random() % 10) == 0) + for (j = 0; j < 9; j++) { - s32 j; - s32 rand = Random() % 100; - u8 lvlDivBy10 = (GetMonData(&gPlayerParty[i], MON_DATA_LEVEL) - 1) / 10; - if (lvlDivBy10 > 9) - lvlDivBy10 = 9; - - for (j = 0; j < 9; j++) + if (sPickupProbabilities[j] > rand) { - if (sPickupProbabilities[j] > rand) - { - SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sPickupItems[lvlDivBy10 + j]); - break; - } - else if (rand == 99 || rand == 98) - { - SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sRarePickupItems[lvlDivBy10 + (99 - rand)]); - break; - } + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sPickupItems[lvlDivBy10 + j]); + break; + } + else if (rand == 99 || rand == 98) + { + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &sRarePickupItems[lvlDivBy10 + (99 - rand)]); + break; } } } diff --git a/src/graphics.c b/src/graphics.c index b055e5249c..0057370350 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1485,7 +1485,7 @@ const u32 gUnknown_08DD4C4C[] = INCBIN_U32("graphics/link/link_winedge.bin.lz"); const u32 gUnknown_08DD4CF8[] = INCBIN_U32("graphics/interface/unk_change_case.4bpp.lz"); -const u16 gTilesetPalettes_General[][16] = +const u16 gTilesetPalettes_General[][16] = { INCBIN_U16("data/tilesets/primary/general/palettes/00.gbapal"), INCBIN_U16("data/tilesets/primary/general/palettes/01.gbapal"), From 40a44a8508fb728e2bc528586c6fba717222751f Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 17 Nov 2018 22:55:39 +0100 Subject: [PATCH 085/213] more battle pytamid --- asm/battle_pyramid.s | 1183 ------------------------------------------ src/battle_pyramid.c | 425 ++++++++++++++- src/overworld.c | 4 +- src/start_menu.c | 6 +- 4 files changed, 415 insertions(+), 1203 deletions(-) diff --git a/asm/battle_pyramid.s b/asm/battle_pyramid.s index 8d1c5b6b61..eb63d0838b 100644 --- a/asm/battle_pyramid.s +++ b/asm/battle_pyramid.s @@ -8,1189 +8,6 @@ - thumb_func_start sub_81A9834 -sub_81A9834: @ 81A9834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - str r0, [sp] -_081A9844: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, [sp] - lsls r1, r2, 1 - ldr r5, =0x00000caa - adds r0, r5 - adds r0, r1 - ldrh r0, [r0] - subs r5, r0, 0x1 - movs r0, 0 - str r0, [sp, 0x4] - movs r2, 0x64 - adds r1, r5, 0 - muls r1, r2 - str r1, [sp, 0x8] - movs r0, 0x8E - lsls r0, 2 - adds r6, r1, r0 - movs r1, 0 - str r1, [sp, 0x10] -_081A986C: - ldr r2, =gSaveBlock1Ptr - ldr r0, [r2] - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r3, =gPlayerParty - ldr r1, [sp, 0x10] - adds r0, r1, r3 - movs r1, 0xB - movs r2, 0 - str r3, [sp, 0x14] - bl GetMonData - ldr r3, [sp, 0x14] - cmp r4, r0 - bne _081A993C - movs r6, 0 - adds r2, r5, 0x1 - str r2, [sp, 0xC] - movs r1, 0x64 - adds r0, r5, 0 - muls r0, r1 - movs r5, 0x8E - lsls r5, 2 - adds r5, r0 - mov r9, r5 - ldr r7, [sp, 0x4] - muls r7, r1 - mov r10, r3 -_081A98AC: - movs r5, 0 - adds r0, r6, 0x1 - mov r8, r0 - b _081A98C6 - .pool -_081A98C4: - adds r5, 0x1 -_081A98C6: - cmp r5, 0x3 - bgt _081A98EE - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - add r0, r9 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - adds r1, r6, 0 - adds r1, 0xD - mov r2, r10 - adds r0, r7, r2 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bne _081A98C4 -_081A98EE: - cmp r5, 0x4 - bne _081A9900 - lsls r2, r6, 24 - lsrs r2, 24 - mov r5, r10 - adds r0, r7, r5 - movs r1, 0xA6 - bl SetMonMoveSlot -_081A9900: - mov r6, r8 - cmp r6, 0x3 - ble _081A98AC - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - ldr r2, [sp, 0x8] - adds r0, r2 - movs r5, 0x8E - lsls r5, 2 - adds r0, r5 - ldr r1, =gPlayerParty - ldr r2, [sp, 0x10] - adds r1, r2, r1 - movs r2, 0x64 - bl memcpy - ldr r0, =gUnknown_0203CEF8 - ldr r5, [sp, 0x4] - adds r0, r5, r0 - mov r1, sp - ldrb r1, [r1, 0xC] - strb r1, [r0] - b _081A994C - .pool -_081A993C: - ldr r2, [sp, 0x10] - adds r2, 0x64 - str r2, [sp, 0x10] - ldr r0, [sp, 0x4] - adds r0, 0x1 - str r0, [sp, 0x4] - cmp r0, 0x2 - ble _081A986C -_081A994C: - ldr r1, [sp] - adds r1, 0x1 - str r1, [sp] - cmp r1, 0x2 - bgt _081A9958 - b _081A9844 -_081A9958: - movs r2, 0 - str r2, [sp] - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000caa - ldr r2, =gUnknown_0203CEF8 -_081A9962: - ldr r1, [r4] - ldr r5, [sp] - lsls r0, r5, 1 - adds r1, r3 - adds r1, r0 - adds r0, r5, r2 - ldrb r0, [r0] - strh r0, [r1] - adds r5, 0x1 - str r5, [sp] - cmp r5, 0x2 - ble _081A9962 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9834 - - thumb_func_start sub_81A9998 -sub_81A9998: @ 81A9998 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r7, r2, 24 - movs r4, 0 - ldr r0, =gUnknown_03005DC0 - ldr r5, [r0, 0x8] - ldr r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 1 - adds r0, 0xE - adds r5, r0 - movs r3, 0 - ldr r0, =0x000003ff - mov r8, r0 - ldr r1, =0x0000028e - mov r12, r1 - ldr r0, =gEventObjects - mov r9, r0 -_081A99CC: - movs r2, 0 -_081A99CE: - lsls r0, r2, 1 - adds r0, r5 - ldrh r1, [r0] - mov r0, r8 - ands r0, r1 - cmp r0, r12 - bne _081A9A8A - adds r2, 0x7 - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r9 - movs r5, 0xC - ldrsh r1, [r0, r5] - subs r2, r1 - adds r1, r3, 0x7 - movs r3, 0xE - ldrsh r0, [r0, r3] - subs r3, r1, r0 - cmp r2, r6 - bge _081A9A0E - negs r0, r6 - cmp r2, r0 - ble _081A9A0E - cmp r3, r6 - bge _081A9A0E - cmp r3, r0 - ble _081A9A0E - cmp r7, 0 - bne _081A9A84 -_081A9A0E: - cmp r2, 0 - ble _081A9A34 - cmp r3, 0 - ble _081A9A34 - movs r4, 0x3 - cmp r2, r3 - blt _081A9A7C - movs r4, 0x2 - b _081A9A7C - .pool -_081A9A34: - cmp r2, 0 - bge _081A9A46 - cmp r3, 0 - bge _081A9A46 - movs r4, 0x1 - cmp r2, r3 - ble _081A9A7C - movs r4, 0 - b _081A9A7C -_081A9A46: - cmp r2, 0 - bne _081A9A54 - movs r4, 0 - cmp r3, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A54: - cmp r3, 0 - bne _081A9A62 - movs r4, 0x1 - cmp r2, 0 - ble _081A9A7C - movs r4, 0x2 - b _081A9A7C -_081A9A62: - cmp r2, 0 - bge _081A9A72 - adds r0, r2, r3 - movs r4, 0x1 - cmp r0, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A72: - adds r0, r2, r3 - mvns r0, r0 - asrs r4, r0, 31 - movs r0, 0x2 - ands r4, r0 -_081A9A7C: - movs r0, 0 - mov r5, r10 - str r0, [r5] - b _081A9A98 -_081A9A84: - mov r0, r10 - str r7, [r0] - b _081A9A98 -_081A9A8A: - adds r2, 0x1 - cmp r2, 0x1F - ble _081A99CE - adds r5, 0x5E - adds r3, 0x1 - cmp r3, 0x1F - ble _081A99CC -_081A9A98: - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A9998 - - thumb_func_start sub_81A9AA8 -sub_81A9AA8: @ 81A9AA8 - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - adds r1, r0 - ldr r0, =0x00000cb2 - adds r1, r0 - ldrh r0, [r1] - bx lr - .pool - thumb_func_end sub_81A9AA8 - - thumb_func_start GetBattlePyramidTrainerFlag -GetBattlePyramidTrainerFlag: @ 81A9AC4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r1, =0x00000e2a - adds r2, r1 - ldr r4, =gBitTable - ldr r3, =gEventObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r0, [r1, 0x8] - subs r0, 0x1 - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - ands r0, r1 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidTrainerFlag - - thumb_func_start sub_81A9B04 -sub_81A9B04: @ 81A9B04 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl sub_81A9B44 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _081A9B2E - movs r0, 0x1 - bl GetChosenApproachingTrainerEventObjectId - ldr r1, =gSelectedEventObject - strb r0, [r1] - ldr r0, =gTrainerBattleOpponent_B - ldrh r0, [r0] - bl sub_81A9B44 -_081A9B2E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B04 - - thumb_func_start sub_81A9B44 -sub_81A9B44: @ 81A9B44 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r0, =gEventObjects - mov r12, r0 - ldr r6, =gSelectedEventObject - ldr r1, =gSaveBlock1Ptr - mov r10, r1 - ldr r7, =gSaveBlock2Ptr - mov r9, r7 - ldr r0, =0x00000cb4 - mov r8, r0 - ldr r4, =gBitTable -_081A9B68: - mov r1, r9 - ldr r2, [r1] - lsls r0, r3, 1 - mov r7, r8 - adds r1, r2, r7 - adds r1, r0 - ldrh r0, [r1] - cmp r0, r5 - bne _081A9B86 - ldr r1, =0x00000e2a - adds r0, r2, r1 - ldr r1, [r4] - ldrb r2, [r0] - orrs r1, r2 - strb r1, [r0] -_081A9B86: - adds r4, 0x4 - adds r3, 0x1 - cmp r3, 0x7 - ble _081A9B68 - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - movs r3, 0x2 - strb r3, [r0, 0x6] - mov r7, r10 - ldr r2, [r7] - ldr r0, =gSpecialVar_LastTalked - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r2, r0 - ldr r1, =0x00000c79 - adds r2, r1 - strb r3, [r2] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x10] - strh r1, [r0, 0xC] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x12] - strh r1, [r0, 0xE] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B44 - - thumb_func_start GenerateBattlePyramidWildMon -GenerateBattlePyramidWildMon: @ 81A9C04 - push {r4-r6,lr} - sub sp, 0x14 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - lsls r0, r5, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x13 - bls _081A9C3A - movs r0, 0x13 -_081A9C3A: - cmp r5, 0 - beq _081A9C54 - ldr r1, =gBattlePyramidOpenLevelWildMonPointers - b _081A9C56 - .pool -_081A9C54: - ldr r1, =gBattlePyramidLevel50WildMonPointers -_081A9C56: - lsls r0, 2 - adds r0, r1 - ldr r6, [r0] - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - subs r0, 0x1 - str r0, [sp, 0x10] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r6, r2 - adds r0, r4, 0 - movs r1, 0xB - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - mov r0, sp - bl GetSpeciesName - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl SetMonData - cmp r5, 0 - beq _081A9CD4 - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x2] - subs r5, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r0 - b _081A9CF6 - .pool -_081A9CD4: - bl Random - ldr r2, [sp, 0x10] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r6 - ldrb r4, [r1, 0x2] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r4, r0 -_081A9CF6: - ldr r4, =gEnemyParty - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - adds r2, r1, 0 - muls r2, r0 - lsls r0, r5, 2 - ldr r1, =gExperienceTables - adds r0, r1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0, 0x3] - cmp r1, 0 - blt _081A9D4C - cmp r1, 0x1 - bgt _081A9D4C - adds r2, r0, 0x3 - b _081A9D7C - .pool -_081A9D4C: - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x17] - cmp r0, 0 - beq _081A9D90 - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - movs r1, 0x1 - ands r1, r0 - str r1, [sp, 0xC] - add r2, sp, 0xC -_081A9D7C: - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - b _081A9D9C - .pool -_081A9D90: - str r0, [sp, 0xC] - ldr r0, =gEnemyParty - add r2, sp, 0xC - movs r1, 0x2E - bl SetMonData -_081A9D9C: - movs r0, 0 - str r0, [sp, 0xC] - movs r2, 0 - lsls r4, r5, 1 -_081A9DA4: - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - lsls r1, r2, 1 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gEnemyParty - bl SetMonMoveSlot - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - adds r2, r0, 0 - cmp r2, 0x3 - ble _081A9DA4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e1a - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0x8B - bls _081A9E0C - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x11 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0xF - str r0, [sp, 0x10] - movs r0, 0 - str r0, [sp, 0xC] -_081A9DF6: - adds r1, r0, 0 - adds r1, 0x27 - ldr r0, =gEnemyParty - add r2, sp, 0x10 - bl SetMonData - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - cmp r0, 0x5 - ble _081A9DF6 -_081A9E0C: - ldr r0, =gEnemyParty - bl CalculateMonStats - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end GenerateBattlePyramidWildMon - - thumb_func_start sub_81A9E28 -sub_81A9E28: @ 81A9E28 - push {lr} - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r0, [r0, 0x4] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E28 - - thumb_func_start InBattlePyramid -InBattlePyramid: @ 81A9E40 - push {lr} - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - bne _081A9E58 - movs r0, 0x1 - b _081A9E66 - .pool -_081A9E58: - movs r0, 0xBD - lsls r0, 1 - cmp r1, r0 - beq _081A9E64 - movs r0, 0 - b _081A9E66 -_081A9E64: - movs r0, 0x2 -_081A9E66: - pop {r1} - bx r1 - thumb_func_end InBattlePyramid - - thumb_func_start sub_81A9E6C -sub_81A9E6C: @ 81A9E6C - push {lr} - movs r2, 0 - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - beq _081A9E80 - adds r0, 0x11 - cmp r1, r0 - bne _081A9E82 -_081A9E80: - movs r2, 0x1 -_081A9E82: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E6C - - thumb_func_start sub_81A9E90 -sub_81A9E90: @ 81A9E90 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9EB8 - bl sub_81A9834 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca8 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - ldr r0, =0x0000400e - movs r1, 0 - bl VarSet - bl LoadPlayerParty -_081A9EB8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9E90 - - thumb_func_start sub_81A9EC8 -sub_81A9EC8: @ 81A9EC8 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9ED8 - bl DoSoftReset -_081A9ED8: - pop {r0} - bx r0 - thumb_func_end sub_81A9EC8 - - thumb_func_start sub_81A9EDC -sub_81A9EDC: @ 81A9EDC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EDC - - thumb_func_start sub_81A9EFC -sub_81A9EFC: @ 81A9EFC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x18 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EFC - - thumb_func_start sub_81A9F1C -sub_81A9F1C: @ 81A9F1C - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x24 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F1C - - thumb_func_start GetTrainerEncounterMusicIdInBattlePyramind -GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C - push {r4,lr} - lsls r0, 16 - lsrs r0, 16 - movs r4, 0 - ldr r3, =gFacilityClassToTrainerClass - ldr r1, =gFacilityTrainers - ldr r2, [r1] - movs r1, 0x34 - muls r0, r1 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - ldrb r2, [r0] - ldr r1, =gUnknown_08613B44 -_081A9F58: - ldrb r0, [r1] - cmp r0, r2 - bne _081A9F70 - ldrb r0, [r1, 0x1] - b _081A9F7A - .pool -_081A9F70: - adds r1, 0x4 - adds r4, 0x1 - cmp r4, 0x35 - bls _081A9F58 - movs r0, 0 -_081A9F7A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetTrainerEncounterMusicIdInBattlePyramind - - thumb_func_start sub_81A9F80 -sub_81A9F80: @ 81A9F80 - push {lr} - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F80 - - thumb_func_start sub_81A9F90 -sub_81A9F90: @ 81A9F90 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000ca9 - adds r0, r4, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 29 - ldr r2, =0x00000e1a - adds r0, r4, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r1, =0x00000cb2 - adds r4, r1 - ldrh r1, [r4] - cmp r1, 0x7 - bne _081AA020 - adds r0, 0x1 - lsls r7, r0, 24 - lsls r1, 24 - mov r8, r1 -_081A9FCC: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA004 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA004 - adds r6, r1, 0 -_081A9FF0: - adds r2, 0x1 - cmp r2, r5 - bge _081AA004 - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081A9FF0 -_081AA004: - cmp r2, r5 - bne _081A9FCC - b _081AA062 - .pool -_081AA020: - lsls r1, 24 - mov r8, r1 - lsls r7, r0, 24 -_081AA026: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA05E - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA05E - adds r6, r1, 0 -_081AA04A: - adds r2, 0x1 - cmp r2, r5 - bge _081AA05E - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081AA04A -_081AA05E: - cmp r2, r5 - bne _081AA026 -_081AA062: - adds r0, r3, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9F90 - - thumb_func_start sub_81AA078 -sub_81AA078: @ 81AA078 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - str r0, [sp, 0x4] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x8] - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0xC] - bl sub_81AA96C - mov r4, sp - adds r4, 0x1 - mov r0, sp - adds r1, r4, 0 - bl sub_81AA33C - movs r7, 0 -_081AA0A6: - ldr r1, [sp, 0xC] - adds r0, r1, r7 - ldrb r0, [r0] - ldr r2, =0x00000169 - adds r0, r2 - lsls r0, 2 - ldr r1, =gMapLayouts - adds r0, r1 - ldr r6, [r0] - ldr r2, [r6, 0xC] - mov r10, r2 - ldr r0, [sp, 0x4] - ldr r1, =gUnknown_03005DC0 - str r0, [r1, 0x8] - ldr r0, [r6] - lsls r0, 2 - adds r2, r0, 0 - adds r2, 0xF - str r2, [r1] - ldr r0, [r6, 0x4] - lsls r0, 2 - adds r0, 0xE - str r0, [r1, 0x4] - ldr r0, [sp, 0x4] - mov r9, r0 - adds r1, r7, 0 - cmp r7, 0 - bge _081AA0E0 - adds r1, r7, 0x3 -_081AA0E0: - asrs r1, 2 - ldr r4, [r6, 0x4] - adds r0, r1, 0 - muls r0, r4 - adds r0, 0x7 - muls r2, r0 - lsls r1, 2 - subs r1, r7, r1 - ldr r3, [r6] - adds r0, r1, 0 - muls r0, r3 - adds r0, 0x7 - adds r2, r0 - lsls r2, 1 - add r9, r2 - movs r1, 0 - mov r8, r1 - adds r2, r7, 0x1 - str r2, [sp, 0x10] - cmp r8, r4 - bge _081AA1B6 -_081AA10A: - movs r0, 0 - mov r12, r0 - mov r1, r8 - adds r1, 0x1 - str r1, [sp, 0x14] - cmp r12, r3 - bge _081AA1A2 - ldr r2, =gSaveBlock1Ptr - str r2, [sp, 0x18] - mov r4, r9 - mov r5, r10 -_081AA120: - ldrh r1, [r5] - ldr r0, =0x000003ff - ands r0, r1 - ldr r2, =0x0000028e - cmp r0, r2 - bne _081AA194 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r7, r0 - beq _081AA194 - mov r0, sp - ldrb r0, [r0] - cmp r7, r0 - bne _081AA164 - ldr r1, [sp, 0x8] - cmp r1, 0 - bne _081AA164 - ldr r2, [sp, 0x18] - ldr r3, [r2] - adds r2, r7, 0 - cmp r7, 0 - bge _081AA14E - adds r2, r7, 0x3 -_081AA14E: - asrs r2, 2 - lsls r1, r2, 2 - subs r1, r7, r1 - ldr r0, [r6] - muls r0, r1 - add r0, r12 - strh r0, [r3] - ldr r0, [r6, 0x4] - muls r0, r2 - add r0, r8 - strh r0, [r3, 0x2] -_081AA164: - ldrh r0, [r5] - movs r1, 0xFC - lsls r1, 8 - ands r1, r0 - ldr r2, =0x0000028d - adds r0, r2, 0 - orrs r1, r0 - strh r1, [r4] - ldr r3, [r6] - b _081AA196 - .pool -_081AA194: - strh r1, [r4] -_081AA196: - adds r4, 0x2 - adds r5, 0x2 - movs r0, 0x1 - add r12, r0 - cmp r12, r3 - blt _081AA120 -_081AA1A2: - lsls r0, r3, 3 - adds r0, 0x1E - add r9, r0 - lsls r0, r3, 1 - add r10, r0 - ldr r1, [sp, 0x14] - mov r8, r1 - ldr r0, [r6, 0x4] - cmp r8, r0 - blt _081AA10A -_081AA1B6: - ldr r7, [sp, 0x10] - cmp r7, 0xF - bgt _081AA1BE - b _081AA0A6 -_081AA1BE: - bl mapheader_run_script_with_tag_x1 - ldr r0, [sp, 0xC] - bl Free - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA078 - thumb_func_start sub_81AA1D8 sub_81AA1D8: @ 81AA1D8 push {r4-r7,lr} diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 248e58a9d0..1ef59a4389 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -14,12 +14,22 @@ #include "sound.h" #include "task.h" #include "start_menu.h" +#include "trainer_see.h" +#include "main.h" +#include "load_save.h" +#include "script.h" +#include "malloc.h" #include "constants/battle_frontier.h" #include "constants/event_objects.h" +#include "constants/event_object_movement_constants.h" +#include "constants/moves.h" +extern u8 gUnknown_0203CEF8[3]; extern void door_upload_tiles(void); -#define PICKUP_ITEMS_SET_COUNT 20 +extern const struct MapLayout *const gMapLayouts[]; + +#define TOTAL_ROUNDS 20 struct Struct_08613650 { @@ -42,18 +52,25 @@ u8 sub_81AA9E4(void); u16 sub_81A9AA8(u8); u8 sub_81A9998(s32 *, u8, u8); u8 sub_81AAA40(void); -bool8 InBattlePyramid(void); +u8 InBattlePyramid(void); void sub_81A97DC(u8 taskId); +void sub_81A9B44(u16 trainerId); +void sub_81AA96C(u8 *); +void sub_81AA33C(u8 *, u8 *); // Const rom data. extern void (* const gUnknown_08613EE0[])(void); extern const struct Struct_08613650 gUnknown_08613650[]; -extern const u16 sPickupItemsLvl50[PICKUP_ITEMS_SET_COUNT][10]; -extern const u16 sPickupItemsLvlOpen[PICKUP_ITEMS_SET_COUNT][10]; +extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][10]; +extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][10]; extern const u8 gUnknown_08613ABC[63][2]; extern const u8 gUnknown_08613B3A[]; extern const u16 gUnknown_08613F34[9]; extern const u16 gUnknown_08613F28[6]; +extern const u16 gUnknown_08D856C8[][16]; +extern const u8 gUnknown_08613C1C[50][2]; +extern const u8 gUnknown_08613ED8[]; +extern const u8 *const *const *const gUnknown_08613EC0[]; // code void sub_81A8E7C(void) @@ -203,10 +220,10 @@ void sub_81A9290(void) u8 id; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u32 floor = gSaveBlock2Ptr->frontier.curChallengeBattleNum; - u32 setId = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7) % PICKUP_ITEMS_SET_COUNT; + u32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7) % TOTAL_ROUNDS; - if (setId >= PICKUP_ITEMS_SET_COUNT) - setId = PICKUP_ITEMS_SET_COUNT - 1; + if (round >= TOTAL_ROUNDS) + round = TOTAL_ROUNDS - 1; id = sub_81AA9E4(); r7 = (gSpecialVar_LastTalked - gUnknown_08613650[id].unk1) - 1; @@ -223,9 +240,9 @@ void sub_81A9290(void) } if (lvlMode != FRONTIER_LVL_50) - gSpecialVar_0x8000 = sPickupItemsLvlOpen[setId][gUnknown_08613ABC[i][1]]; + gSpecialVar_0x8000 = sPickupItemsLvlOpen[round][gUnknown_08613ABC[i][1]]; else - gSpecialVar_0x8000 = sPickupItemsLvl50[setId][gUnknown_08613ABC[i][1]]; + gSpecialVar_0x8000 = sPickupItemsLvl50[round][gUnknown_08613ABC[i][1]]; gSpecialVar_0x8001 = 1; } @@ -254,10 +271,6 @@ void sub_81A9414(void) gFacilityTrainers = gBattleFrontierTrainers; } -extern const u8 gUnknown_08613C1C[50][2]; -extern const u8 gUnknown_08613ED8[]; -extern const u8 *const *const *const gUnknown_08613EC0[]; - void sub_81A9424(void) { s32 i; @@ -408,8 +421,6 @@ void sub_81A97C8(void) CreateTask(sub_81A97DC, 0); } -extern const u16 gUnknown_08D856C8[][16]; - void sub_81A97DC(u8 taskId) { if (gPaletteFade.active) @@ -423,3 +434,387 @@ void sub_81A9828(void) { sub_809FDD4(); } + +void sub_81A9834(void) +{ + s32 i, j, k, l; + + for (i = 0; i < 3; i++) + { + s32 id = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + for (j = 0; j < 3; j++) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[id], MON_DATA_SPECIES, NULL) == GetMonData(&gPlayerParty[j], MON_DATA_SPECIES, NULL)) + { + for (k = 0; k < 4; k++) + { + for (l = 0; l < 4; l++) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[id], MON_DATA_MOVE1 + l, NULL) == GetMonData(&gPlayerParty[j], MON_DATA_MOVE1 + k, NULL)) + break; + } + if (l == 4) + SetMonMoveSlot(&gPlayerParty[j], MOVE_SKETCH, k); + } + gSaveBlock1Ptr->playerParty[id] = gPlayerParty[j]; + gUnknown_0203CEF8[j] = id + 1; + break; + } + } + } + + for (i = 0; i < 3; i++) + gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; +} + +u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) +{ + s32 i, j; + u8 ret = 0; + u16 *map = gUnknown_03005DC0.map; + map += gUnknown_03005DC0.width * 7 + 7; + + for (i = 0; i < 32; map += 47, i++) + { + for (j = 0; j < 32; j++) + { + if ((map[j] & 0x3FF) == 0x28E) + { + j += 7 - gEventObjects[gSelectedEventObject].initialCoords.x; + i += 7 - gEventObjects[gSelectedEventObject].initialCoords.y; + if (j >= arg1 || j <= -arg1 || i >= arg1 || i <= -arg1 || arg2 == 0) + { + if (j > 0 && i > 0) + { + if (j >= i) + ret = 2; + else + ret = 3; + } + else if (j < 0 && i < 0) + { + if (j > i) + ret = 0; + else + ret = 1; + } + else if (j == 0) + { + if (i > 0) + ret = 3; + else + ret = 0; + } + else if (i == 0) + { + if (j > 0) + ret = 2; + else + ret = 1; + } + else if (j < 0) + { + if (j + i > 0) + ret = 3; + else + ret = 1; + } + else + { + ret = (~(j + i) >= 0) ? 0 : 2; + } + *arg0 = 0; + } + else + { + *arg0 = arg2; + } + return ret; + } + } + } + + return ret; +} + +u16 sub_81A9AA8(u8 arg0) +{ + return gSaveBlock2Ptr->frontier.field_CB4[arg0 - 1]; +} + +bool8 GetBattlePyramidTrainerFlag(u8 eventId) +{ + return gSaveBlock2Ptr->frontier.field_E2A & gBitTable[gEventObjects[eventId].localId - 1]; +} + +void sub_81A9B04(void) +{ + sub_81A9B44(gTrainerBattleOpponent_A); + if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) + { + gSelectedEventObject = GetChosenApproachingTrainerEventObjectId(1); + sub_81A9B44(gTrainerBattleOpponent_B); + } +} + +struct PyramidWildMon +{ + u16 species; + u8 lvl; + u8 abilityBit; + u16 moves[4]; +}; + +extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; +extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; + +void sub_81A9B44(u16 trainerId) +{ + s32 i; + + for (i = 0; i < 8; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + gSaveBlock2Ptr->frontier.field_E2A |= gBitTable[i]; + } + + gEventObjects[gSelectedEventObject].movementType = MOVEMENT_TYPE_WANDER_AROUND; + gSaveBlock1Ptr->eventObjectTemplates[gSpecialVar_LastTalked - 1].movementType = MOVEMENT_TYPE_WANDER_AROUND; + gEventObjects[gSelectedEventObject].initialCoords.x = gEventObjects[gSelectedEventObject].currentCoords.x; + gEventObjects[gSelectedEventObject].initialCoords.y = gEventObjects[gSelectedEventObject].currentCoords.y; +} + +void GenerateBattlePyramidWildMon(void) +{ + u8 name[POKEMON_NAME_LENGTH + 1]; + s32 i; + const struct PyramidWildMon *wildMons; + u32 id; + u32 lvl = gSaveBlock2Ptr->frontier.lvlMode; + u16 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] / 7) % TOTAL_ROUNDS; + + if (round >= TOTAL_ROUNDS) + round = TOTAL_ROUNDS - 1; + + if (lvl != FRONTIER_LVL_50) + wildMons = gBattlePyramidOpenLevelWildMonPointers[round]; + else + wildMons = gBattlePyramidLevel50WildMonPointers[round]; + + id = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL) - 1; + SetMonData(&gEnemyParty[0], MON_DATA_SPECIES, &wildMons[id].species); + GetSpeciesName(name, wildMons[id].species); + SetMonData(&gEnemyParty[0], MON_DATA_NICKNAME, &name); + if (lvl != FRONTIER_LVL_50) + { + lvl = SetFacilityPtrsGetLevel(); + lvl -= wildMons[id].lvl; + lvl = lvl - 5 + (Random() % 11); + } + else + { + lvl = wildMons[id].lvl - 5 + ((Random() % 11)); + } + SetMonData(&gEnemyParty[0], + MON_DATA_EXP, + &gExperienceTables[gBaseStats[wildMons[id].species].growthRate][lvl]); + + switch (wildMons[id].abilityBit) + { + case 0: + case 1: + SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &wildMons[id].abilityBit); + break; + case 2: + default: + if (gBaseStats[wildMons[id].species].ability2) + { + i = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY, NULL) % 2; + SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &i); + } + else + { + i = 0; + SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &i); + } + break; + } + + for (i = 0; i < 4; i++) + SetMonMoveSlot(&gEnemyParty[0], wildMons[id].moves[i], i); + + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvl] >= 140) // BUG: Reading outside the array as lvl was used for mon level instead of frontier lvl mode. + { + id = (Random() % 17) + 15; + for (i = 0; i < NUM_STATS; i++) + SetMonData(&gEnemyParty[0], MON_DATA_HP_IV + i, &id); + } + CalculateMonStats(&gEnemyParty[0]); +} + +u8 sub_81A9E28(void) +{ + u8 id = sub_81AA9E4(); + return gUnknown_08613650[id].unk4; +} + +u8 InBattlePyramid(void) +{ + if (gMapHeader.mapLayoutId == 361) + return 1; + else if (gMapHeader.mapLayoutId == 378) + return 2; + else + return FALSE; +} + +bool8 InBattlePyramid_(void) +{ + return (gMapHeader.mapLayoutId == 361 || gMapHeader.mapLayoutId == 378); +} + +void sub_81A9E90(void) +{ + if (InBattlePyramid()) + { + sub_81A9834(); + gSaveBlock2Ptr->frontier.field_CA8 = 2; + VarSet(VAR_TEMP_E, 0); + LoadPlayerParty(); + } +} + +void sub_81A9EC8(void) +{ + if (InBattlePyramid()) + DoSoftReset(); +} + +void sub_81A9EDC(u16 trainerId) +{ + FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); +} + +void sub_81A9EFC(u16 trainerId) +{ + FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); +} + +void sub_81A9F1C(u16 trainerId) +{ + FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); +} + +struct ClassMusic +{ + u8 class; + u8 music; +}; + +extern const struct ClassMusic gUnknown_08613B44[54]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; + +u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId) +{ + s32 i; + + for (i = 0; i < ARRAY_COUNT(gUnknown_08613B44); i++) + { + if (gUnknown_08613B44[i].class == gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass]) + return gUnknown_08613B44[i].music; + } + return 0; +} + +void sub_81A9F80(void) +{ + ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88); +} + +u16 sub_81A9F90(u8 count) +{ + s32 i; + u16 trainerId; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 challengeNum = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7; + u32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + if (battleNum == 7) + { + do + { + trainerId = sub_8162548(challengeNum + 1, battleNum); + for (i = 0 ; i < count; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != count); + } + else + { + do + { + trainerId = sub_8162548(challengeNum, battleNum); + for (i = 0 ; i < count; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != count); + } + + return trainerId; +} + +void sub_81AA078(u16 *mapArg, u8 arg1) +{ + s32 j, k; + s32 i; + u8 var0, var1; + u8 *allocated = AllocZeroed(0x10); + + sub_81AA96C(allocated); + sub_81AA33C(&var0, &var1); + for (i = 0; i < 16; i++) + { + u16 *map; + s32 heightAdd, widthAdd; + const struct MapLayout *mapLayout = gMapLayouts[allocated[i] + 0x169]; + const u16 *layoutMap = mapLayout->map; + + gUnknown_03005DC0.map = mapArg; + gUnknown_03005DC0.width = mapLayout->width * 4 + 15; + gUnknown_03005DC0.height = mapLayout->height * 4 + 14; + map = mapArg; + heightAdd = (((i / 4 * mapLayout->height) + 7) * (gUnknown_03005DC0.width)); + widthAdd = ((i % 4 * mapLayout->width) + 7); + map += heightAdd + widthAdd; + for (j = 0; j < mapLayout->height; j++) + { + for (k = 0; k < mapLayout->width; k++) + { + if ((layoutMap[k] & 0x3FF) != 0x28E) + { + map[k] = layoutMap[k]; + } + else if (i != var1) + { + if (i == var0 && arg1 == 0) + { + gSaveBlock1Ptr->pos.x = (mapLayout->width * (i % 4)) + k; + gSaveBlock1Ptr->pos.y = (mapLayout->height * (i / 4)) + j; + } + map[k] = (layoutMap[k] & 0xFC00) | 0x28D; + } + else + { + map[k] = layoutMap[k]; + } + } + map += 15 + (mapLayout->width * 4); + layoutMap += mapLayout->width; + } + } + mapheader_run_script_with_tag_x1(); + free(allocated); +} diff --git a/src/overworld.c b/src/overworld.c index 69ac9c8220..4e1f8cc4f2 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -113,7 +113,7 @@ extern void ShowMapNamePopup(void); extern bool32 InTrainerHill(void); extern bool32 sub_808651C(void); extern bool8 sub_80AF6A4(void); -extern bool8 sub_81A9E6C(void); +extern bool8 InBattlePyramid_(void); extern bool8 sub_80E909C(void); extern void sub_81AA1D8(void); extern void c2_change_map(void); @@ -1808,7 +1808,7 @@ static void InitCurrentFlashLevelScanlineEffect(void) { u8 flashLevel; - if (sub_81A9E6C()) + if (InBattlePyramid_()) { door_upload_tiles(); ScanlineEffect_SetParams(sFlashEffectParams); diff --git a/src/start_menu.c b/src/start_menu.c index 173d0a79fd..976cbe2a63 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -460,18 +460,18 @@ static bool32 InitStartMenuStep(void) sUnknown_02037619[0]++; break; case 3: - if (GetSafariZoneFlag() != FALSE) + if (GetSafariZoneFlag()) { ShowSafariBallsWindow(); } - if (InBattlePyramid() != FALSE) + if (InBattlePyramid()) { ShowPyramidFloorWindow(); } sUnknown_02037619[0]++; break; case 4: - if (PrintStartMenuActions(&sUnknown_02037619[1], 2) == FALSE) + if (!PrintStartMenuActions(&sUnknown_02037619[1], 2)) { break; } From 4e3772328815e4b01042239c1079395018fb8f81 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 17:52:22 +0100 Subject: [PATCH 086/213] Document Battle Pyramid --- asm/battle_pyramid.s | 1238 ----------------- data/battle_frontier_3.s | 39 - data/event_scripts.s | 4 +- .../scripts.inc | 26 +- .../scripts.inc | 34 +- .../scripts.inc | 6 +- .../scripts.inc | 2 +- data/specials.inc | 2 +- include/battle_pyramid.h | 24 + include/global.h | 3 +- ld_script.txt | 2 +- src/battle_main.c | 7 +- src/battle_pyramid.c | 619 ++++++++- src/battle_script_commands.c | 4 +- src/battle_setup.c | 14 +- src/item.c | 2 +- src/overworld.c | 2 +- src/pokemon.c | 3 +- src/trainer_see.c | 3 +- src/wild_encounter.c | 4 +- 20 files changed, 626 insertions(+), 1412 deletions(-) delete mode 100644 asm/battle_pyramid.s create mode 100644 include/battle_pyramid.h diff --git a/asm/battle_pyramid.s b/asm/battle_pyramid.s deleted file mode 100644 index eb63d0838b..0000000000 --- a/asm/battle_pyramid.s +++ /dev/null @@ -1,1238 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - - thumb_func_start sub_81AA1D8 -sub_81AA1D8: @ 81AA1D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r5, 0 - mov r6, sp - adds r6, 0x1 - add r0, sp, 0x4 - mov r8, r0 - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000cb4 - ldr r0, =0x0000ffff - adds r2, r0, 0 -_081AA1F2: - ldr r0, [r4] - lsls r1, r5, 1 - adds r0, r3 - adds r0, r1 - ldrh r1, [r0] - orrs r1, r2 - strh r1, [r0] - adds r5, 0x1 - cmp r5, 0x7 - ble _081AA1F2 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, sp - adds r1, r6, 0 - bl sub_81AA33C - movs r0, 0 - str r0, [sp, 0x4] - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - movs r0, 0xC7 - lsls r0, 4 - adds r1, r0 - ldr r2, =0x05000180 - mov r0, r8 - bl CpuSet - movs r5, 0 -_081AA22E: - cmp r5, 0 - bne _081AA254 - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x3] - b _081AA25C - .pool -_081AA254: - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] -_081AA25C: - cmp r0, 0x4 - bhi _081AA2E4 - lsls r0, 2 - ldr r1, =_081AA274 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081AA274: - .4byte _081AA288 - .4byte _081AA292 - .4byte _081AA2A2 - .4byte _081AA2B0 - .4byte _081AA2CC -_081AA288: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_81AA398 - b _081AA2E4 -_081AA292: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2A2: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2B0: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA648 -_081AA2BE: - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 - b _081AA2E4 -_081AA2CC: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA648 - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 -_081AA2E4: - adds r5, 0x1 - cmp r5, 0x1 - ble _081AA22E - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA1D8 - - thumb_func_start sub_81AA2F8 -sub_81AA2F8: @ 81AA2F8 - push {r4,r5,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r5, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F - ldr r4, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A - movs r2, 0xC8 - lsls r2, 4 - adds r1, r0, r2 - movs r3, 0xC7 - lsls r3, 4 - adds r2, r0, r3 - movs r3, 0x3F -_081AA310: - ldrb r0, [r2, 0x1] - cmp r0, 0x3B - beq _081AA328 - str r5, [r1] - b _081AA32A - .pool -_081AA328: - str r4, [r1] -_081AA32A: - adds r1, 0x18 - adds r2, 0x18 - subs r3, 0x1 - cmp r3, 0 - bge _081AA310 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81AA2F8 - - thumb_func_start sub_81AA33C -sub_81AA33C: @ 81AA33C - push {r4-r7,lr} - adds r4, r0, 0 - adds r6, r1, 0 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - movs r3, 0xF - ands r2, r3 - strb r2, [r4] - ldr r7, =0x00000e22 - adds r1, r7 - ldrh r0, [r1] - ands r0, r3 - strb r0, [r6] - cmp r2, r0 - bne _081AA386 - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - adds r3, r2, 0x1 - adds r0, r3, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r3, r0 - strb r0, [r4] - adds r0, r1, r7 - ldrh r1, [r0] - adds r2, r1, 0 - adds r2, 0xF - adds r0, r2, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r2, r0 - strb r0, [r6] -_081AA386: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA33C - - thumb_func_start sub_81AA398 -sub_81AA398: @ 81AA398 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r5, 0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r4, [r0] - movs r0, 0xF - ands r4, r0 - ldr r0, [sp] - cmp r0, 0 - bne _081AA3F0 - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r1, 0 - str r1, [sp, 0x4] - b _081AA3FE - .pool -_081AA3F0: - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r1, [r0] - mov r10, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x4] -_081AA3FE: - movs r0, 0 - mov r8, r0 - cmp r8, r10 - bge _081AA4C0 -_081AA406: - movs r1, 0x1 - add r1, r8 - mov r9, r1 - b _081AA42E - .pool -_081AA414: - lsls r2, r4, 24 - lsrs r2, 24 - ldr r3, [sp, 0x4] - add r3, r8 - lsls r3, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA4B6 -_081AA42E: - ldr r0, =gBitTable - mov r12, r0 - ldr r6, =gSaveBlock2Ptr - ldr r7, =0x00000e28 - movs r3, 0x2 - lsls r0, r4, 2 - mov r1, r12 - adds r2, r0, r1 -_081AA43E: - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _081AA464 - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _081AA474 - b _081AA472 - .pool -_081AA464: - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - beq _081AA474 -_081AA472: - orrs r5, r3 -_081AA474: - adds r2, 0x4 - adds r4, 0x1 - cmp r4, 0xF - ble _081AA480 - mov r2, r12 - movs r4, 0 -_081AA480: - ldr r0, [r6] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0xF - ands r1, r0 - cmp r4, r1 - bne _081AA4A6 - movs r1, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _081AA4A4 - movs r0, 0x6 - orrs r5, r0 - b _081AA4A6 - .pool -_081AA4A4: - orrs r5, r1 -_081AA4A6: - adds r0, r5, 0 - ands r0, r3 - cmp r0, 0 - beq _081AA43E - movs r0, 0x4 - ands r0, r5 - cmp r0, 0 - beq _081AA414 -_081AA4B6: - movs r0, 0x1 - ands r5, r0 - mov r8, r9 - cmp r8, r10 - blt _081AA406 -_081AA4C0: - ldr r0, [sp, 0x8] - bl Free - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA398 - - thumb_func_start sub_81AA4D8 -sub_81AA4D8: @ 81AA4D8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r6, 0 - movs r7, 0 - movs r0, 0 - str r0, [sp, 0xC] - bl sub_81AA9E4 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x14] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA524 - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x10] - movs r0, 0 - b _081AA530 - .pool -_081AA524: - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r2, [r0] - str r2, [sp, 0x10] - ldrb r0, [r0, 0x1] -_081AA530: - movs r3, 0 - str r3, [sp, 0x8] - ldr r1, [sp, 0x10] - asrs r1, 31 - str r1, [sp, 0x18] - ldr r2, [sp, 0x10] - cmp r3, r2 - bge _081AA622 - str r0, [sp, 0x1C] - adds r3, r0, 0 - lsls r3, 24 - mov r9, r3 -_081AA548: - cmp r7, 0 - bne _081AA56E - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - ldr r2, [sp, 0x4] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA568 - movs r7, 0x1 - b _081AA56E - .pool -_081AA568: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA56E: - movs r0, 0x1 - ands r0, r7 - cmp r0, 0 - beq _081AA600 - ldr r2, =gUnknown_08613F46 - mov r8, r2 - ldr r3, [sp, 0x4] - lsls r4, r3, 2 - adds r0, r6, r4 - add r0, r8 - ldrb r2, [r0] - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - ldr r1, [sp, 0x1C] - mov r10, r1 - adds r5, r4, 0 - cmp r0, 0 - beq _081AA5E8 - ldr r4, [sp, 0xC] - adds r4, 0x1 - b _081AA5C2 - .pool -_081AA5A8: - adds r0, r6, r5 - adds r0, r2 - ldrb r2, [r0] - mov r0, r10 - lsls r3, r0, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA5E0 -_081AA5C2: - adds r6, 0x1 - ldr r0, =gUnknown_08613F46 - adds r1, r6, r5 - adds r1, r0 - ldrb r1, [r1] - adds r2, r0, 0 - cmp r1, 0xFF - beq _081AA5D6 - cmp r6, 0x3 - ble _081AA5D8 -_081AA5D6: - movs r6, 0 -_081AA5D8: - adds r7, 0x2 - asrs r0, r7, 1 - cmp r0, 0x4 - bne _081AA5A8 -_081AA5E0: - str r4, [sp, 0xC] - b _081AA600 - .pool -_081AA5E8: - adds r6, 0x1 - adds r0, r6, r4 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA5F8 - cmp r6, 0x3 - ble _081AA5FA -_081AA5F8: - movs r6, 0 -_081AA5FA: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA600: - asrs r0, r7, 1 - cmp r0, 0x4 - beq _081AA622 - movs r0, 0x1 - ands r7, r0 - ldr r2, [sp, 0x1C] - adds r2, 0x1 - str r2, [sp, 0x1C] - movs r3, 0x80 - lsls r3, 17 - add r9, r3 - ldr r0, [sp, 0x8] - adds r0, 0x1 - str r0, [sp, 0x8] - ldr r1, [sp, 0x10] - cmp r0, r1 - blt _081AA548 -_081AA622: - movs r1, 0 - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x18] - subs r0, r2, r3 - asrs r0, 1 - ldr r2, [sp, 0xC] - cmp r0, r2 - ble _081AA634 - movs r1, 0x1 -_081AA634: - adds r0, r1, 0 - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA4D8 - - thumb_func_start sub_81AA648 -sub_81AA648: @ 81AA648 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r6, r1, 24 - movs r4, 0 - movs r7, 0 - movs r0, 0 - mov r8, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA694 - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r0, 0 - b _081AA6A0 - .pool -_081AA694: - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r2, [r0] - mov r10, r2 - ldrb r0, [r0, 0x1] -_081AA6A0: - movs r3, 0 - str r3, [sp, 0x4] - mov r1, r10 - asrs r1, 31 - str r1, [sp, 0xC] - cmp r3, r10 - bge _081AA73E - ldr r2, =gUnknown_08613F46 - mov r9, r2 - lsls r5, r6, 2 - lsls r6, r0, 24 -_081AA6B6: - adds r0, r4, r5 - add r0, r9 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA714 - adds r7, 0x1 - b _081AA6EE - .pool -_081AA6D8: - adds r0, r4, r5 - adds r0, r1 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA728 -_081AA6EE: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - ldr r1, =gUnknown_08613F46 - cmp r0, 0xFF - beq _081AA700 - cmp r4, 0x3 - ble _081AA702 -_081AA700: - movs r4, 0 -_081AA702: - movs r3, 0x1 - add r8, r3 - mov r0, r8 - cmp r0, 0x4 - bne _081AA6D8 - b _081AA728 - .pool -_081AA714: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA724 - cmp r4, 0x3 - ble _081AA726 -_081AA724: - movs r4, 0 -_081AA726: - adds r7, 0x1 -_081AA728: - mov r1, r8 - cmp r1, 0x4 - beq _081AA73E - movs r2, 0x80 - lsls r2, 17 - adds r6, r2 - ldr r3, [sp, 0x4] - adds r3, 0x1 - str r3, [sp, 0x4] - cmp r3, r10 - blt _081AA6B6 -_081AA73E: - movs r1, 0 - mov r2, r10 - ldr r3, [sp, 0xC] - subs r0, r2, r3 - asrs r0, 1 - cmp r0, r7 - ble _081AA74E - movs r1, 0x1 -_081AA74E: - adds r0, r1, 0 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA648 - - thumb_func_start sub_81AA760 -sub_81AA760: @ 81AA760 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r10, r1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e22 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081AA7D0 - movs r6, 0x7 -_081AA792: - movs r4, 0x7 - lsls r5, r6, 24 -_081AA796: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - subs r4, 0x1 - cmp r4, 0 - bge _081AA796 - subs r6, 0x1 - movs r1, 0x1 - negs r1, r1 - cmp r6, r1 - bgt _081AA792 - b _081AA7FC - .pool -_081AA7CC: - movs r0, 0 - b _081AA7FE -_081AA7D0: - movs r6, 0 -_081AA7D2: - movs r4, 0 - lsls r5, r6, 24 -_081AA7D6: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - adds r4, 0x1 - cmp r4, 0x7 - ble _081AA7D6 - adds r6, 0x1 - cmp r6, 0x7 - ble _081AA7D2 -_081AA7FC: - movs r0, 0x1 -_081AA7FE: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA760 - - thumb_func_start sub_81AA810 -sub_81AA810: @ 81AA810 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r4, [sp, 0x34] - ldr r5, [sp, 0x38] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - lsls r5, 24 - lsrs r6, r5, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0, r1 - str r1, [sp, 0x8] - add r3, r10 - ldrb r1, [r3] - adds r1, 0x2C - movs r0, 0x19 - bl Overworld_GetMapHeaderByGroupAndId - adds r5, r0, 0 - movs r7, 0 - ldr r1, [r5, 0x4] - ldrb r2, [r1] - cmp r7, r2 - bge _081AA95A - movs r0, 0x3 - ands r0, r4 - lsls r0, 3 - str r0, [sp, 0xC] -_081AA868: - ldr r1, [r1, 0x4] - lsls r2, r7, 1 - adds r0, r2, r7 - lsls r0, 3 - adds r3, r0, r1 - movs r4, 0x4 - ldrsh r0, [r3, r4] - ldr r1, [r5, 0x4] - mov r12, r1 - mov r9, r2 - ldr r2, [sp, 0x4] - cmp r0, r2 - bne _081AA950 - movs r4, 0x6 - ldrsh r0, [r3, r4] - cmp r0, r8 - bne _081AA950 - ldr r0, [sp] - cmp r0, 0 - bne _081AA896 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA8A2 -_081AA896: - ldr r1, [sp] - cmp r1, 0x1 - bne _081AA950 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA950 -_081AA8A2: - movs r3, 0 - ldr r2, [r5, 0x4] - mov r12, r2 - cmp r3, r6 - bge _081AA8DC - ldr r4, [sp, 0x4] - ldr r0, [sp, 0xC] - adds r4, r0 - str r4, [sp, 0x10] - mov r1, r10 - lsrs r0, r1, 2 - lsls r0, 3 - mov r2, r8 - adds r1, r2, r0 - ldr r2, [sp, 0x8] - adds r2, 0x4 -_081AA8C2: - movs r4, 0 - ldrsh r0, [r2, r4] - ldr r4, [sp, 0x10] - cmp r0, r4 - bne _081AA8D4 - movs r4, 0x2 - ldrsh r0, [r2, r4] - cmp r0, r1 - beq _081AA8DC -_081AA8D4: - adds r2, 0x18 - adds r3, 0x1 - cmp r3, r6 - blt _081AA8C2 -_081AA8DC: - cmp r3, r6 - bne _081AA950 - lsls r0, r6, 1 - mov r8, r0 - adds r0, r6 - lsls r0, 3 - ldr r1, [sp, 0x8] - adds r5, r0, r1 - mov r3, r12 - ldr r2, [r3, 0x4] - mov r4, r9 - adds r1, r4, r7 - lsls r1, 3 - adds r0, r5, 0 - adds r1, r2 - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldrh r0, [r5, 0x4] - ldr r1, [sp, 0xC] - adds r0, r1 - strh r0, [r5, 0x4] - mov r2, r10 - lsrs r0, r2, 2 - lsls r0, 3 - ldrh r3, [r5, 0x6] - adds r0, r3 - strh r0, [r5, 0x6] - adds r0, r6, 0x1 - strb r0, [r5] - ldrb r0, [r5, 0x1] - cmp r0, 0x3B - beq _081AA940 - adds r0, r6, 0 - bl sub_81A9F90 - lsls r0, 16 - lsrs r7, r0, 16 - adds r4, r7, 0 - adds r0, r4, 0 - bl GetBattleFacilityTrainerGfxId - strb r0, [r5, 0x1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb4 - adds r0, r1 - add r0, r8 - strh r4, [r0] -_081AA940: - movs r0, 0 - b _081AA95C - .pool -_081AA950: - adds r7, 0x1 - mov r1, r12 - ldrb r2, [r1] - cmp r7, r2 - blt _081AA868 -_081AA95A: - movs r0, 0x1 -_081AA95C: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA810 - - thumb_func_start sub_81AA96C -sub_81AA96C: @ 81AA96C - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000e22 - adds r1, r0, r2 - ldrh r4, [r1] - ldr r1, =0x00000e24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - orrs r4, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r2, =gUnknown_08613650+0x5 - mov r12, r2 - movs r7, 0x7 -_081AA994: - adds r2, r6, r3 - adds r0, r4, 0 - ands r0, r7 - lsls r1, r5, 4 - adds r0, r1 - add r0, r12 - ldrb r0, [r0] - strb r0, [r2] - asrs r4, 3 - cmp r3, 0x7 - bne _081AA9C0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000e26 - adds r0, r1, r2 - ldrh r4, [r0] - ldr r0, =0x00000e28 - adds r1, r0 - ldrh r0, [r1] - lsls r0, 16 - orrs r4, r0 - asrs r4, 8 -_081AA9C0: - adds r3, 0x1 - cmp r3, 0xF - ble _081AA994 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA96C - - thumb_func_start sub_81AA9E4 -sub_81AA9E4: @ 81AA9E4 - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000e28 - adds r0, r4, r1 - ldrh r0, [r0] - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - ldr r0, =0x00000cb2 - adds r4, r0 - ldrh r0, [r4] - ldr r1, =gUnknown_08613794 - adds r0, r1 - ldrb r2, [r0] - cmp r2, 0x21 - bhi _081AAA38 - ldr r1, =gUnknown_08613750 - lsls r0, r2, 1 - adds r0, r1 -_081AAA10: - ldrb r1, [r0] - cmp r3, r1 - bge _081AAA30 - ldrb r0, [r0, 0x1] - b _081AAA3A - .pool -_081AAA30: - adds r0, 0x2 - adds r2, 0x1 - cmp r2, 0x21 - bls _081AAA10 -_081AAA38: - movs r0, 0 -_081AAA3A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81AA9E4 - - thumb_func_start sub_81AAA40 -sub_81AAA40: @ 81AAA40 - push {lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r2, r0, r1 - movs r1, 0 - movs r3, 0xC7 - lsls r3, 4 - adds r0, r3 - b _081AAA6E - .pool -_081AAA5C: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xF - bhi _081AAA74 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 -_081AAA6E: - ldrb r0, [r0] - cmp r0, 0 - bne _081AAA5C -_081AAA74: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end sub_81AAA40 - - thumb_func_start sub_81AAA7C -sub_81AAA7C: @ 81AAA7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - movs r3, 0 - ldr r1, =gSaveBlock2Ptr - mov r8, r1 - lsls r1, r0, 2 - adds r1, r0 - movs r0, 0 - mov r12, r0 - lsls r4, r1, 1 - ldr r7, =0x00000e2c - movs r6, 0 - ldr r5, =0x00000e54 - lsls r2, r1, 2 -_081AAA9E: - mov r1, r8 - ldr r0, [r1] - adds r1, r0, r7 - adds r1, r2 - strh r6, [r1] - adds r1, r3, r4 - adds r0, r5 - adds r0, r1 - mov r1, r12 - strb r1, [r0] - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x9 - ble _081AAA9E - movs r0, 0x15 - movs r1, 0x1 - bl AddPyramidBagItem - movs r0, 0x22 - movs r1, 0x1 - bl AddPyramidBagItem - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AAA7C - - thumb_func_start GetBattlePyramidPickupItemId -GetBattlePyramidPickupItemId: @ 81AAAE0 - push {r4-r6,lr} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - lsls r0, r6, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - ble _081AAB0A - movs r4, 0x13 -_081AAB0A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldr r3, =gUnknown_08613F86 - ldrb r0, [r3] - lsls r5, r4, 2 - cmp r0, r2 - bgt _081AAB36 -_081AAB28: - adds r1, 0x1 - cmp r1, 0x9 - bhi _081AAB3A - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - ble _081AAB28 -_081AAB36: - cmp r1, 0x9 - bls _081AAB3C -_081AAB3A: - movs r1, 0x9 -_081AAB3C: - cmp r6, 0 - bne _081AAB58 - ldr r2, =sPickupItemsLvl50 - b _081AAB5A - .pool -_081AAB58: - ldr r2, =sPickupItemsLvlOpen -_081AAB5A: - lsls r1, 1 - adds r0, r5, r4 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidPickupItemId - - .align 2, 0 @ Don't pad with nop. diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s index bcf0435766..fc5a45e372 100644 --- a/data/battle_frontier_3.s +++ b/data/battle_frontier_3.s @@ -506,42 +506,3 @@ gUnknown_08613EC0:: @ 8613EC0 .4byte gUnknown_08613E9C .4byte gUnknown_08613EA8 .4byte gUnknown_08613EB4 - -gUnknown_08613ED8:: @ 8613ED8 - .byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04 - - .align 2 -gUnknown_08613EE0:: @ 8613EE0 - .4byte sub_81A8E9C - .4byte sub_81A8F38 - .4byte sub_81A9048 - .4byte sub_81A9134 - .4byte sub_81A917C - .4byte sub_81A91FC - .4byte sub_81A9254 - .4byte sub_81A9290 - .4byte sub_81A93C8 - .4byte sub_81A9414 - .4byte sub_81A9424 - .4byte sub_81A9618 - .4byte sub_81A966C - .4byte sub_81A9684 - .4byte sub_81A975C - .4byte sub_81A97C8 - .4byte sub_81A9828 - .4byte sub_81A9834 - - .align 1 -gUnknown_08613F28:: @ 8613F28 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - - .align 2 -gUnknown_08613F34:: @ 8613F34 - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba - -gUnknown_08613F46:: @ 8613F46 - .byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff - .byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff - -gUnknown_08613F86:: @ 8613F86 - .byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64 diff --git a/data/event_scripts.s b/data/event_scripts.s index e52b95f247..115c9921a5 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1662,7 +1662,7 @@ EventScript_271C3A:: @ 8271C3A waitmessage bufferitemnameplural 1, VAR_0x8004, 32773 setvar VAR_0x8004, 12 - special sub_81A8E7C + special CallBattlePyramidFunction compare VAR_RESULT, 1 goto_eq EventScript_271C86 msgbox gUnknown_08272A9A, 4 @@ -3361,7 +3361,7 @@ EventScript_2736F8:: @ 82736F8 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222 setvar VAR_0x8004, 12 - special sub_81A8E7C + special CallBattlePyramidFunction compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePyramidTop_EventScript_252B42 compare VAR_RESULT, 2 diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc index 6225ae0cca..facd60979d 100644 --- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc @@ -19,7 +19,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D setvar VAR_RESULT, 0 BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77 - special sub_81A8E7C + special CallBattlePyramidFunction delay 2 compare VAR_RESULT, 2 goto_if 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77 @@ -39,7 +39,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98 BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 setvar VAR_0x8004, 15 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 0 special CallFrontierUtilFunc switch VAR_TEMP_0 @@ -68,7 +68,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39 setvar VAR_0x8004, 17 - special sub_81A8E7C + special CallBattlePyramidFunction end BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42 @@ -80,16 +80,16 @@ BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42 setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 setvar VAR_0x8006, 255 - special sub_81A8E7C + special CallBattlePyramidFunction BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66 BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66 setvar VAR_0x8004, 13 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 14 - special sub_81A8E7C + special CallBattlePyramidFunction special HealPlayerParty warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13 waitstate @@ -98,14 +98,14 @@ BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66 BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A8E7C + special CallBattlePyramidFunction special SavePlayerParty setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_0x8004, 9 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc @@ -121,7 +121,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5 setvar VAR_0x8004, 13 setvar VAR_0x8005, 32 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction return BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 @@ -137,7 +137,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8 compare VAR_RESULT, 7 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45 setvar VAR_0x8004, 6 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -155,7 +155,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D setvar VAR_0x8004, 10 - special sub_81A8E7C + special CallBattlePyramidFunction waitmessage waitbuttonpress closemessage @@ -164,12 +164,12 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A setvar VAR_0x8004, 7 - special sub_81A8E7C + special CallBattlePyramidFunction callstd 1 compare VAR_0x8007, 0 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87 setvar VAR_0x8004, 8 - special sub_81A8E7C + special CallBattlePyramidFunction BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87:: @ 8252C87 end diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index 4ae7b8e550..bcd2e32c90 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -35,11 +35,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -69,7 +69,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 14 - special sub_81A8E7C + special CallBattlePyramidFunction special HealPlayerParty message BattleFrontier_BattlePyramidLobby_Text_2519F8 waitmessage @@ -82,10 +82,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA message BattleFrontier_BattlePyramidLobby_Text_251A77 waitmessage setvar VAR_0x8004, 4 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A8E7C + special CallBattlePyramidFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 @@ -99,7 +99,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852 special CallFrontierUtilFunc special LoadPlayerParty setvar VAR_0x8004, 14 - special sub_81A8E7C + special CallBattlePyramidFunction special HealPlayerParty lockall message BattleFrontier_BattlePyramidLobby_Text_251B5A @@ -111,10 +111,10 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A8E7C + special CallBattlePyramidFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 @@ -180,11 +180,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -194,9 +194,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_0x8004, 6 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 9 - special sub_81A8E7C + special CallBattlePyramidFunction special LoadPlayerParty closemessage delay 2 @@ -284,7 +284,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28 msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 - special sub_81A8E7C + special CallBattlePyramidFunction compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B53 setvar VAR_RESULT, 0 @@ -294,7 +294,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28 BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53 setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A8E7C + special CallBattlePyramidFunction goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4 return @@ -302,7 +302,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66 msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 setvar VAR_0x8004, 1 setvar VAR_0x8005, 6 - special sub_81A8E7C + special CallBattlePyramidFunction compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidLobby_EventScript_250B91 setvar VAR_RESULT, 0 @@ -312,7 +312,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66 BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91 setvar VAR_0x8004, 1 setvar VAR_0x8005, 4 - special sub_81A8E7C + special CallBattlePyramidFunction goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4 return @@ -439,7 +439,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56 msgbox BattleFrontier_BattlePyramidLobby_Text_251569, 4 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A8E7C + special CallBattlePyramidFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94 msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, 4 diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 46ecef7377..e77013519b 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6 setvar VAR_0x8004, 13 setvar VAR_0x8005, 200 setvar VAR_0x8006, 0 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_TEMP_F, 1 end @@ -71,14 +71,14 @@ BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193 setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A8E7C + special CallBattlePyramidFunction special SavePlayerParty setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_0x8004, 9 - special sub_81A8E7C + special CallBattlePyramidFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index de179850d8..f16b7e6a01 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -7,7 +7,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92 BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7 setvar VAR_0x8004, 17 - special sub_81A8E7C + special CallBattlePyramidFunction end BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0 diff --git a/data/specials.inc b/data/specials.inc index 5b2459805c..75f1804203 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -251,7 +251,7 @@ gSpecials:: @ 81DBA64 def_special CallBattleArenaFunction def_special CallBattleFactoryFunction def_special CallBattlePikeFunction - def_special sub_81A8E7C + def_special CallBattlePyramidFunction def_special StopMapMusic def_special sub_81B99B4 def_special sub_81B9B80 diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h new file mode 100644 index 0000000000..5d38e9f358 --- /dev/null +++ b/include/battle_pyramid.h @@ -0,0 +1,24 @@ +#ifndef GUARD_BATTLE_PYRAMID_H +#define GUARD_BATTLE_PYRAMID_H + +void CallBattlePyramidFunction(void); +u16 LocalIdToPyramidTrainerId(u8 localId); +bool8 GetBattlePyramidTrainerFlag(u8 eventId); +void sub_81A9B04(void); +void GenerateBattlePyramidWildMon(void); +u8 GetPyramidRunMultiplier(void); +u8 InBattlePyramid(void); +bool8 InBattlePyramid_(void); +void sub_81A9E90(void); +void sub_81A9EC8(void); +void CopyPyramidTrainerSpeechBefore(u16 trainerId); +void CopyPyramidTrainerWinSpeech(u16 trainerId); +void CopyPyramidTrainerLoseSpeech(u16 trainerId); +u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId); +void sub_81AA078(u16 *mapArg, u8 arg1); +void sub_81AA1D8(void); +void sub_81AA2F8(void); +u8 sub_81AAA40(void); +u16 GetBattlePyramidPickupItemId(void); + +#endif // GUARD_BATTLE_PYRAMID_H diff --git a/include/global.h b/include/global.h index 25e8c7faa7..3da68185fa 100644 --- a/include/global.h +++ b/include/global.h @@ -135,6 +135,7 @@ enum LanguageId #define BAG_POKEBALLS_COUNT 16 #define BAG_TMHM_COUNT 64 #define BAG_BERRIES_COUNT 46 +#define EVENT_OBJECT_TEMPLATES_COUNT 64 #define PYRAMID_BAG_ITEMS_COUNT 10 #define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. @@ -907,7 +908,7 @@ struct SaveBlock1 /*0x9C8*/ u16 trainerRematchStepCounter; /*0x9CA*/ u8 trainerRematches[100]; /*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT]; - /*0xC70*/ struct EventObjectTemplate eventObjectTemplates[64]; + /*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT]; /*0x1270*/ u8 flags[FLAGS_COUNT]; /*0x139C*/ u16 vars[VARS_COUNT]; /*0x159C*/ u32 gameStats[NUM_GAME_STATS]; diff --git a/ld_script.txt b/ld_script.txt index 9de96ebcc2..21fff394d9 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -270,7 +270,6 @@ SECTIONS { src/battle_pike.o(.text); asm/battle_frontier_2.o(.text); src/battle_pyramid.o(.text); - asm/battle_pyramid.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); src/dynamic_placeholder_text_util.o(.text); @@ -581,6 +580,7 @@ SECTIONS { data/battle_pike.o(.rodata); src/battle_pike.o(.rodata); data/battle_frontier_3.o(.rodata); + src/battle_pyramid.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); src/save_location.o(.rodata); diff --git a/src/battle_main.c b/src/battle_main.c index f6c01aee25..dee2adf0b7 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5,6 +5,7 @@ #include "battle_controllers.h" #include "battle_interface.h" #include "battle_message.h" +#include "battle_pyramid.h" #include "battle_scripts.h" #include "battle_setup.h" #include "battle_tower.h" @@ -109,10 +110,8 @@ extern const u8 gText_Love[]; // functions extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club -extern u8 sub_81A9E28(void); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu -extern bool8 InBattlePyramid(void); // this file's functions static void CB2_InitBattleInternal(void); @@ -5604,7 +5603,7 @@ bool8 TryRunFromBattle(u8 battler) if (InBattlePyramid()) { gBattleStruct->runTries++; - pyramidMultiplier = sub_81A9E28(); + pyramidMultiplier = GetPyramidRunMultiplier(); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) { @@ -5630,7 +5629,7 @@ bool8 TryRunFromBattle(u8 battler) { if (InBattlePyramid()) { - pyramidMultiplier = sub_81A9E28(); + pyramidMultiplier = GetPyramidRunMultiplier(); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) effect++; diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 1ef59a4389..34dd353d06 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle_pyramid.h" #include "battle_pyramid_bag.h" #include "event_data.h" #include "battle.h" @@ -19,9 +20,12 @@ #include "load_save.h" #include "script.h" #include "malloc.h" +#include "overworld.h" #include "constants/battle_frontier.h" #include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" +#include "constants/items.h" +#include "constants/maps.h" #include "constants/moves.h" extern u8 gUnknown_0203CEF8[3]; @@ -30,6 +34,7 @@ extern void door_upload_tiles(void); extern const struct MapLayout *const gMapLayouts[]; #define TOTAL_ROUNDS 20 +#define PICKUP_ITEMS_PER_ROUND 10 struct Struct_08613650 { @@ -38,47 +43,134 @@ struct Struct_08613650 u8 unk2; u8 unk3; u8 unk4; - u8 unk5; - u8 unk6[10]; + u8 unk5[11]; +}; + +struct PyramidWildMon +{ + u16 species; + u8 lvl; + u8 abilityBit; + u16 moves[4]; +}; + +struct ClassMusic +{ + u8 class; + u8 music; }; extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[]; + // This file's functions. -void sub_81AAA7C(u8 lvlMode); -u8 sub_81AA9E4(void); -u16 sub_81A9AA8(u8); -u8 sub_81A9998(s32 *, u8, u8); -u8 sub_81AAA40(void); -u8 InBattlePyramid(void); -void sub_81A97DC(u8 taskId); -void sub_81A9B44(u16 trainerId); -void sub_81AA96C(u8 *); -void sub_81AA33C(u8 *, u8 *); +static void sub_81A8E9C(void); +static void sub_81A8F38(void); +static void sub_81A9048(void); +static void sub_81A9134(void); +static void sub_81A917C(void); +static void sub_81A91FC(void); +static void sub_81A9254(void); +static void sub_81A9290(void); +static void sub_81A93C8(void); +static void sub_81A9414(void); +static void sub_81A9424(void); +static void sub_81A9618(void); +static void sub_81A966C(void); +static void sub_81A9684(void); +static void sub_81A975C(void); +static void sub_81A97C8(void); +static void sub_81A9828(void); +static void sub_81A9834(void); +static void InitBagItems(u8 lvlMode); +static u8 sub_81AA9E4(void); +static u8 sub_81A9998(s32 *, u8, u8); +static void sub_81A97DC(u8 taskId); +static void sub_81A9B44(u16 trainerId); +static void sub_81AA96C(u8 *mapNums); +static void sub_81AA33C(u8 *, u8 *); +static void sub_81AA398(u8); +static bool8 sub_81AA4D8(u8, u8); +static bool8 sub_81AA648(u8, u8); +static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id); +static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id); // Const rom data. -extern void (* const gUnknown_08613EE0[])(void); extern const struct Struct_08613650 gUnknown_08613650[]; -extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][10]; -extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][10]; +extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; +extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; extern const u8 gUnknown_08613ABC[63][2]; extern const u8 gUnknown_08613B3A[]; -extern const u16 gUnknown_08613F34[9]; -extern const u16 gUnknown_08613F28[6]; extern const u16 gUnknown_08D856C8[][16]; extern const u8 gUnknown_08613C1C[50][2]; -extern const u8 gUnknown_08613ED8[]; extern const u8 *const *const *const gUnknown_08613EC0[]; +extern const struct ClassMusic gUnknown_08613B44[54]; +extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; +extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; +extern const u8 gUnknown_08613794[]; +extern const u8 gUnknown_08613750[34][2]; + +static const u8 gUnknown_08613ED8[] = {3, 4, 5, 6, 7, 8, 3, 4}; + +static void (* const sBattlePyramidFunctions[])(void) = +{ + sub_81A8E9C, + sub_81A8F38, + sub_81A9048, + sub_81A9134, + sub_81A917C, + sub_81A91FC, + sub_81A9254, + sub_81A9290, + sub_81A93C8, + sub_81A9414, + sub_81A9424, + sub_81A9618, + sub_81A966C, + sub_81A9684, + sub_81A975C, + sub_81A97C8, + sub_81A9828, + sub_81A9834, +}; + +static const u16 gUnknown_08613F28[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC}; +static const u16 gUnknown_08613F34[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND}; + +static const u8 gUnknown_08613F46[][4] = +{ + {0x01, 0x04, 0xff, 0xff}, + {0x00, 0x02, 0x05, 0xff}, + {0x01, 0x03, 0x06, 0xff}, + {0x02, 0x07, 0xff, 0xff}, + {0x00, 0x05, 0x08, 0xff}, + {0x01, 0x04, 0x06, 0x09}, + {0x02, 0x05, 0x07, 0x0a}, + {0x03, 0x06, 0x0b, 0xff}, + {0x04, 0x09, 0x0c, 0xff}, + {0x05, 0x08, 0x0a, 0x0d}, + {0x06, 0x09, 0x0b, 0x0e}, + {0x07, 0x0a, 0x0f, 0xff}, + {0x08, 0x0d, 0xff, 0xff}, + {0x09, 0x0c, 0x0e, 0xff}, + {0x0a, 0x0d, 0x0f, 0xff}, + {0x0b, 0x0e, 0xff, 0xff}, +}; + +static const u8 sPickupPercentages[PICKUP_ITEMS_PER_ROUND] = {30, 40, 50, 60, 70, 80, 85, 90, 95, 100}; // code -void sub_81A8E7C(void) +void CallBattlePyramidFunction(void) { - gUnknown_08613EE0[gSpecialVar_0x8004](); + sBattlePyramidFunctions[gSpecialVar_0x8004](); } -void sub_81A8E9C(void) +static void sub_81A8E9C(void) { bool32 isCurrent; u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -94,7 +186,7 @@ void sub_81A8E9C(void) if (!isCurrent) { gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; - sub_81AAA7C(lvlMode); + InitBagItems(lvlMode); } sub_81C4EEC(); @@ -102,7 +194,7 @@ void sub_81A8E9C(void) gBattleOutcome = 0; } -void sub_81A8F38(void) +static void sub_81A8F38(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -135,7 +227,7 @@ void sub_81A8F38(void) } } -void sub_81A9048(void) +static void sub_81A9048(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -169,7 +261,7 @@ void sub_81A9048(void) } } -void sub_81A9134(void) +static void sub_81A9134(void) { gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); @@ -178,7 +270,7 @@ void sub_81A9134(void) TrySavingData(SAVE_LINK); } -void sub_81A917C(void) +static void sub_81A917C(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -188,7 +280,7 @@ void sub_81A917C(void) gSaveBlock2Ptr->frontier.field_E18 = gUnknown_08613F28[Random() % ARRAY_COUNT(gUnknown_08613F28)]; } -void sub_81A91FC(void) +static void sub_81A91FC(void) { if (AddBagItem(gSaveBlock2Ptr->frontier.field_E18, 1) == TRUE) { @@ -202,7 +294,7 @@ void sub_81A91FC(void) } } -void sub_81A9254(void) +static void sub_81A9254(void) { s32 i; @@ -212,7 +304,7 @@ void sub_81A9254(void) gSaveBlock2Ptr->frontier.field_E2A = 0; } -void sub_81A9290(void) +static void sub_81A9290(void) { s32 i; s32 r7; @@ -247,7 +339,7 @@ void sub_81A9290(void) gSpecialVar_0x8001 = 1; } -void sub_81A93C8(void) +static void sub_81A93C8(void) { struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; s32 i = 0; @@ -266,12 +358,12 @@ void sub_81A93C8(void) } } -void sub_81A9414(void) +static void sub_81A9414(void) { gFacilityTrainers = gBattleFrontierTrainers; } -void sub_81A9424(void) +static void sub_81A9424(void) { s32 i; s32 var_24; @@ -279,7 +371,7 @@ void sub_81A9424(void) s32 class = 0; s32 r7 = 0; struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; - u16 trainerId = sub_81A9AA8(gEventObjects[gSelectedEventObject].localId); + u16 trainerId = LocalIdToPyramidTrainerId(gEventObjects[gSelectedEventObject].localId); for (i = 0; i < ARRAY_COUNT(gUnknown_08613C1C); i++) { @@ -341,7 +433,7 @@ void sub_81A9424(void) ShowFieldMessage(gUnknown_08613EC0[class][var_24][r7]); } -void sub_81A9618(void) +static void sub_81A9618(void) { u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; @@ -351,12 +443,12 @@ void sub_81A9618(void) gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; } -void sub_81A966C(void) +static void sub_81A966C(void) { gSpecialVar_Result = InBattlePyramid(); } -void sub_81A9684(void) +static void sub_81A9684(void) { switch (gSpecialVar_0x8006) { @@ -401,7 +493,7 @@ void sub_81A9684(void) } } -void sub_81A975C(void) +static void sub_81A975C(void) { s32 i, j; u16 item = 0; @@ -416,12 +508,12 @@ void sub_81A975C(void) } } -void sub_81A97C8(void) +static void sub_81A97C8(void) { CreateTask(sub_81A97DC, 0); } -void sub_81A97DC(u8 taskId) +static void sub_81A97DC(u8 taskId) { if (gPaletteFade.active) { @@ -430,12 +522,12 @@ void sub_81A97DC(u8 taskId) } } -void sub_81A9828(void) +static void sub_81A9828(void) { sub_809FDD4(); } -void sub_81A9834(void) +static void sub_81A9834(void) { s32 i, j, k, l; @@ -467,7 +559,7 @@ void sub_81A9834(void) gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; } -u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) +static u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) { s32 i, j; u8 ret = 0; @@ -537,9 +629,9 @@ u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) return ret; } -u16 sub_81A9AA8(u8 arg0) +u16 LocalIdToPyramidTrainerId(u8 localId) { - return gSaveBlock2Ptr->frontier.field_CB4[arg0 - 1]; + return gSaveBlock2Ptr->frontier.field_CB4[localId - 1]; } bool8 GetBattlePyramidTrainerFlag(u8 eventId) @@ -557,18 +649,7 @@ void sub_81A9B04(void) } } -struct PyramidWildMon -{ - u16 species; - u8 lvl; - u8 abilityBit; - u16 moves[4]; -}; - -extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; -extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; - -void sub_81A9B44(u16 trainerId) +static void sub_81A9B44(u16 trainerId) { s32 i; @@ -652,7 +733,7 @@ void GenerateBattlePyramidWildMon(void) CalculateMonStats(&gEnemyParty[0]); } -u8 sub_81A9E28(void) +u8 GetPyramidRunMultiplier(void) { u8 id = sub_81AA9E4(); return gUnknown_08613650[id].unk4; @@ -690,30 +771,21 @@ void sub_81A9EC8(void) DoSoftReset(); } -void sub_81A9EDC(u16 trainerId) +void CopyPyramidTrainerSpeechBefore(u16 trainerId) { FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); } -void sub_81A9EFC(u16 trainerId) +void CopyPyramidTrainerWinSpeech(u16 trainerId) { FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); } -void sub_81A9F1C(u16 trainerId) +void CopyPyramidTrainerLoseSpeech(u16 trainerId) { FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); } -struct ClassMusic -{ - u8 class; - u8 music; -}; - -extern const struct ClassMusic gUnknown_08613B44[54]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; - u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId) { s32 i; @@ -726,12 +798,12 @@ u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerId) return 0; } -void sub_81A9F80(void) +static void sub_81A9F80(void) { ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88); } -u16 sub_81A9F90(u8 count) +static u16 sub_81A9F90(u8 count) { s32 i; u16 trainerId; @@ -818,3 +890,408 @@ void sub_81AA078(u16 *mapArg, u8 arg1) mapheader_run_script_with_tag_x1(); free(allocated); } + +void sub_81AA1D8(void) +{ + s32 i; + u8 id; + u8 var0, var1; + + for (i = 0; i < 8; i++) + gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; + + id = sub_81AA9E4(); + sub_81AA33C(&var0, &var1); + CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates)); + for (i = 0; i < 2; i++) + { + u8 value; + + if (i == 0) + value = gUnknown_08613650[id].unk3; + else + value = gUnknown_08613650[id].unk2; + + switch (value) + { + case 0: + sub_81AA398(i); + break; + case 1: + if (sub_81AA4D8(i, var0)) + sub_81AA398(i); + break; + case 2: + if (sub_81AA4D8(i, var1)) + sub_81AA398(i); + break; + case 3: + if (sub_81AA648(i, var0)) + sub_81AA398(i); + break; + case 4: + if (sub_81AA648(i, var1)) + sub_81AA398(i); + break; + } + } +} + +void sub_81AA2F8(void) +{ + s32 i; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + + for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++) + { + if (events[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F; + else + events[i].script = BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A; + } +} + +static void sub_81AA33C(u8 *var0, u8 *var1) +{ + *var0 = gSaveBlock2Ptr->frontier.field_E22[3] % 16; + *var1 = gSaveBlock2Ptr->frontier.field_E22[0] % 16; + + if (*var0 == *var1) + { + *var0 = (gSaveBlock2Ptr->frontier.field_E22[3] + 1 ) % 16; + *var1 = (gSaveBlock2Ptr->frontier.field_E22[0] + 15) % 16; + } +} + +static void sub_81AA398(u8 arg0) +{ + s32 i; + s32 count; + s32 var_28; + s32 r4; + u32 bits = 0; + u8 id = sub_81AA9E4(); + u8 *allocated = AllocZeroed(0x10); + + sub_81AA96C(allocated); + r4 = gSaveBlock2Ptr->frontier.field_E22[2] % 16; + if (arg0 == 0) + { + count = gUnknown_08613650[id].unk1; + var_28 = 0; + } + else + { + count = gUnknown_08613650[id].unk0; + var_28 = gUnknown_08613650[id].unk1; + } + + for (i = 0; i < count; i++) + { + do + { + do + { + if (bits & 1) + { + if (!(gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3])) + bits |= 2; + } + else + { + if (gBitTable[r4] & gSaveBlock2Ptr->frontier.field_E22[3]) + bits |= 2; + } + if (++r4 >= 16) + r4 = 0; + + if (r4 == gSaveBlock2Ptr->frontier.field_E22[2] % 16) + { + if (bits & 1) + bits |= 6; + else + bits |= 1; + } + } while (!(bits & 2)); + + } while (!(bits & 4) && sub_81AA760(arg0, allocated, r4, var_28 + i)); + bits &= 1; + } + free(allocated); +} + +static bool8 sub_81AA4D8(u8 arg0, u8 arg1) +{ + s32 i; + s32 var_28; + s32 r6 = 0; + s32 r7 = 0; + s32 var_34 = 0; + s32 count; + u8 id = sub_81AA9E4(); + u8 *allocated = AllocZeroed(0x10); + + sub_81AA96C(allocated); + if (arg0 == 0) + { + count = gUnknown_08613650[id].unk1; + var_28 = 0; + } + else + { + count = gUnknown_08613650[id].unk0; + var_28 = gUnknown_08613650[id].unk1; + } + + for (i = 0; i < count; i++) + { + if (r7 == 0) + { + if (sub_81AA760(arg0, allocated, arg1, var_28 + i)) + r7 = 1; + else + var_34++; + } + if (r7 & 1) + { + if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i)) + { + do + { + r6++; + if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4) + r6 = 0; + r7 += 2; + } while (r7 >> 1 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r6], var_28 + i)); + var_34++; + } + else + { + r6++; + if (gUnknown_08613F46[arg1][r6] == 0xFF || r6 >= 4) + r6 = 0; + var_34++; + } + } + + if (r7 >> 1 == 4) + break; + + r7 &= 1; + } + // free(allocated); BUG: allocated memory not freed + + return (count / 2 > var_34); +} + +static bool8 sub_81AA648(u8 arg0, u8 arg1) +{ + s32 i; + s32 var_28; + s32 r4 = 0; + s32 r7 = 0; + s32 r8 = 0; + s32 count; + u8 id = sub_81AA9E4(); + u8 *allocated = AllocZeroed(0x10); + + sub_81AA96C(allocated); + if (arg0 == 0) + { + count = gUnknown_08613650[id].unk1; + var_28 = 0; + } + else + { + count = gUnknown_08613650[id].unk0; + var_28 = gUnknown_08613650[id].unk1; + } + + for (i = 0; i < count; i++) + { + if (sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i)) + { + do + { + r4++; + if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4) + r4 = 0; + r8++; + } while (r8 != 4 && sub_81AA760(arg0, allocated, gUnknown_08613F46[arg1][r4], var_28 + i)); + r7++; + } + else + { + r4++; + if (gUnknown_08613F46[arg1][r4] == 0xFF || r4 >= 4) + r4 = 0; + r7++; + } + + if (r8 == 4) + break; + } + // free(allocated); BUG: allocated memory not freed + + return (count / 2 > r7); +} + +static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id) +{ + s32 i, j; + + if (gSaveBlock2Ptr->frontier.field_E22[0] & 1) + { + s32 minus1 = -1; + for (i = 7; i > minus1; i--) + { + for (j = 7; j >= 0; j--) + { + if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id)) + return FALSE; + } + } + } + else + { + for (i = 0; i < 8; i++) + { + for (j = 0; j < 8; j++) + { + if (!sub_81AA810(arg0, j, i, mapNums, whichMap, id)) + return FALSE; + } + } + } + + return TRUE; +} + +static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id) +{ + s32 i, j; + const struct MapHeader *mapHeader; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + + mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), mapNums[whichMap] + MAP_NUM(BATTLE_PYRAMID_SQUARE01)); + for (i = 0; i < mapHeader->events->eventObjectCount; i++) + { + if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y) + continue; + + if (arg0 != 0 || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL) + { + if (arg0 != 1 || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + continue; + } + + for (j = 0; j < id; j++) + { + if (events[j].x == x + ((whichMap % 4) * 8) && events[j].y == y + ((whichMap / 4) * 8)) + break; + } + if (j != id) + continue; + + events[id] = mapHeader->events->eventObjects[i]; + events[id].x += ((whichMap % 4) * 8); + events[id].y += ((whichMap / 4) * 8); + events[id].localId = id + 1; + if (events[id].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + { + i = sub_81A9F90(id); + events[id].graphicsId = GetBattleFacilityTrainerGfxId(i); + gSaveBlock2Ptr->frontier.field_CB4[id] = i; + } + return FALSE; + } + + return TRUE; +} + +static void sub_81AA96C(u8 *mapNums) +{ + s32 i; + s32 bits = (gSaveBlock2Ptr->frontier.field_E22[0]) | (gSaveBlock2Ptr->frontier.field_E22[1] << 16); + u8 id = sub_81AA9E4(); + + for (i = 0; i < 16; i++) + { + mapNums[i] = gUnknown_08613650[id].unk5[bits & 7]; + bits >>= 3; + if (i == 7) + { + bits = (gSaveBlock2Ptr->frontier.field_E22[2]) | (gSaveBlock2Ptr->frontier.field_E22[3] << 16); + bits >>= 8; + } + } +} + +static u8 sub_81AA9E4(void) +{ + s32 i; + s32 var = gSaveBlock2Ptr->frontier.field_E22[3] % 100; + s32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + + for (i = gUnknown_08613794[battleNum]; i < ARRAY_COUNT(gUnknown_08613750); i++) + { + if (var < gUnknown_08613750[i][0]) + return gUnknown_08613750[i][1]; + } + return 0; +} + +u8 sub_81AAA40(void) +{ + u8 i; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + + for (i = 0; i < 16; i++) + { + if (events[i].localId == 0) + break; + } + + return i; +} + +static void InitBagItems(u8 lvlMode) +{ + s32 i; + + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + gSaveBlock2Ptr->frontier.pyramidBag.itemId[lvlMode][i] = 0; + gSaveBlock2Ptr->frontier.pyramidBag.quantity[lvlMode][i] = 0; + } + + AddPyramidBagItem(ITEM_HYPER_POTION, 1); + AddPyramidBagItem(ITEM_ETHER, 1); +} + +u16 GetBattlePyramidPickupItemId(void) +{ + s32 rand; + u32 i; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 round = (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7); + + if (round >= TOTAL_ROUNDS) + round = TOTAL_ROUNDS - 1; + + rand = Random() % 100; + + for (i = 0; i < ARRAY_COUNT(sPickupPercentages); i++) + { + if (sPickupPercentages[i] > rand) + break; + } + + if (i >= PICKUP_ITEMS_PER_ROUND) + i = PICKUP_ITEMS_PER_ROUND - 1; + + if (lvlMode != FRONTIER_LVL_50) + return sPickupItemsLvlOpen[round][i]; + else + return sPickupItemsLvl50[round][i]; +} diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 920e1045be..ae397159a7 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -45,6 +45,7 @@ #include "party_menu.h" #include "battle_arena.h" #include "battle_pike.h" +#include "battle_pyramid.h" extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -62,11 +63,8 @@ extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokena extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu -extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2 extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? -extern bool8 InBattlePyramid(void); -extern u16 GetBattlePyramidPickupItemId(void); extern u8 sub_813B21C(void); extern u16 get_unknown_box_id(void); diff --git a/src/battle_setup.c b/src/battle_setup.c index 18998e5646..ab2a12fb75 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -34,6 +34,7 @@ #include "battle_tower.h" #include "gym_leader_rematch.h" #include "battle_pike.h" +#include "battle_pyramid.h" #include "constants/map_types.h" #include "constants/battle_frontier.h" @@ -54,7 +55,6 @@ struct TrainerBattleParameter u8 ptrType; }; -extern bool8 InBattlePyramid(void); extern bool32 InTrainerHill(void); extern bool32 FieldPoisonEffectIsRunning(void); extern void RestartWildEncounterImmunitySteps(void); @@ -63,17 +63,13 @@ extern void sub_81BE72C(void); extern void sub_808BCF4(void); extern void sub_80EECC8(void); extern void sub_80AF6F0(void); -extern u16 sub_81A9AA8(u8 localId); extern u16 sub_81D6180(u8 localId); -extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjId); extern bool8 sub_81D5C18(void); -extern void sub_81A9B04(void); extern void sub_81D639C(void); extern void sub_81D6384(void); extern void sub_81D61E8(void); extern void sub_80982B8(void); -extern void sub_81A9EDC(u16 a0); extern void CopyTrainerHillTrainerText(u8 a0, u16 arg1); // this file's functions @@ -1131,12 +1127,12 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data) { TrainerBattleLoadArgs(sOrdinaryBattleParams, data); SetMapVarsToTrainer(); - gTrainerBattleOpponent_A = sub_81A9AA8(gSpecialVar_LastTalked); + gTrainerBattleOpponent_A = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked); } else { TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data); - gTrainerBattleOpponent_B = sub_81A9AA8(gSpecialVar_LastTalked); + gTrainerBattleOpponent_B = LocalIdToPyramidTrainerId(gSpecialVar_LastTalked); } return EventScript_271362; case TRAINER_BATTLE_SET_TRAINER_A: @@ -1360,9 +1356,9 @@ void ShowTrainerIntroSpeech(void) if (InBattlePyramid()) { if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1) - sub_81A9EDC(sub_81A9AA8(gSpecialVar_LastTalked)); + CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gSpecialVar_LastTalked)); else - sub_81A9EDC(sub_81A9AA8(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId)); + CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId)); sub_80982B8(); } diff --git a/src/item.c b/src/item.c index b4a2fd6f07..b2c009be69 100644 --- a/src/item.c +++ b/src/item.c @@ -10,9 +10,9 @@ #include "item_menu.h" #include "strings.h" #include "load_save.h" +#include "battle_pyramid.h" #include "battle_pyramid_bag.h" -extern bool8 InBattlePyramid(void); extern u16 gUnknown_0203CF30[]; extern const struct Item gItems[]; diff --git a/src/overworld.c b/src/overworld.c index 4e1f8cc4f2..5c0a06f384 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -1,5 +1,6 @@ #include "global.h" #include "overworld.h" +#include "battle_pyramid.h" #include "battle_setup.h" #include "berry.h" #include "bg.h" @@ -113,7 +114,6 @@ extern void ShowMapNamePopup(void); extern bool32 InTrainerHill(void); extern bool32 sub_808651C(void); extern bool8 sub_80AF6A4(void); -extern bool8 InBattlePyramid_(void); extern bool8 sub_80E909C(void); extern void sub_81AA1D8(void); extern void c2_change_map(void); diff --git a/src/pokemon.c b/src/pokemon.c index 47c4f92170..0f7c80b77c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -4,6 +4,7 @@ #include "battle_controllers.h" #include "battle_message.h" #include "battle_pike.h" +#include "battle_pyramid.h" #include "battle_setup.h" #include "battle_tower.h" #include "event_data.h" @@ -81,9 +82,7 @@ extern u8 StorageGetCurrentBox(void); extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); -extern bool8 InBattlePyramid(void); extern bool8 sub_806F104(void); -extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId); extern u8 sub_81D63C8(u16 trainerOpponentId); extern void SummaryScreen_SetUnknownTaskId(u8); diff --git a/src/trainer_see.c b/src/trainer_see.c index 726d898471..b74608d0be 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -12,11 +12,10 @@ #include "task.h" #include "trainer_see.h" #include "util.h" +#include "battle_pyramid.h" #include "constants/field_effects.h" -extern bool8 InBattlePyramid(void); extern bool32 InTrainerHill(void); -extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjectId); extern bool8 GetTrainerHillTrainerFlag(u8 eventObjectId); extern void sub_809BE48(u16 npcId); diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 52dbdf65e5..9b3c70ad75 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -19,6 +19,7 @@ #include "link.h" #include "script.h" #include "battle_pike.h" +#include "battle_pyramid.h" #include "constants/items.h" #include "constants/maps.h" @@ -26,9 +27,6 @@ extern const u8 EventScript_RepelWoreOff[]; #define NUM_FEEBAS_SPOTS 6 -extern void GenerateBattlePyramidWildMon(void); -extern bool8 InBattlePyramid(void); - // this file's functions static u16 FeebasRandom(void); static void FeebasSeedRng(u16 seed); From 4803a31b84431a1e631c544af3eca8fd098b4dce Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 17:54:15 +0100 Subject: [PATCH 087/213] Fix unk5 field --- src/battle_pyramid.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 34dd353d06..878ea4e706 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -42,8 +42,8 @@ struct Struct_08613650 u8 unk1; u8 unk2; u8 unk3; - u8 unk4; - u8 unk5[11]; + u8 runMultiplier; + u8 unk5[8]; }; struct PyramidWildMon @@ -736,7 +736,7 @@ void GenerateBattlePyramidWildMon(void) u8 GetPyramidRunMultiplier(void) { u8 id = sub_81AA9E4(); - return gUnknown_08613650[id].unk4; + return gUnknown_08613650[id].runMultiplier; } u8 InBattlePyramid(void) From 7ce3473b0e5858b98a2ac1c393dc46c54ecfdf22 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 19:37:18 +0100 Subject: [PATCH 088/213] Clean up save related files --- include/decoration_inventory.h | 5 +- include/load_save.h | 1 - include/overworld.h | 2 +- include/save.h | 27 ++---- include/save_location.h | 1 - src/clear_save_data_screen.c | 146 ++++++++++++++++---------------- src/hall_of_fame.c | 2 +- src/load_save.c | 9 +- src/overworld.c | 2 +- src/recorded_battle.c | 2 +- src/save.c | 122 +++++++++++++-------------- src/save_failed_screen.c | 148 ++++++++++++++++----------------- src/save_location.c | 19 ++--- 13 files changed, 235 insertions(+), 251 deletions(-) diff --git a/include/decoration_inventory.h b/include/decoration_inventory.h index e1fec36eac..7539f72405 100644 --- a/include/decoration_inventory.h +++ b/include/decoration_inventory.h @@ -1,12 +1,15 @@ #ifndef GUARD_DECORATION_INVENTORY_H #define GUARD_DECORATION_INVENTORY_H -struct DecorationInventory { + +struct DecorationInventory +{ u8 *items; u8 size; }; extern struct DecorationInventory gDecorationInventories[]; +void SetDecorationInventoriesPointers(void); void ClearDecorationInventories(void); s8 GetFirstEmptyDecorSlot(u8 idx); u8 CheckHasDecoration(u8); diff --git a/include/load_save.h b/include/load_save.h index b8b27ade51..c64a1179ba 100644 --- a/include/load_save.h +++ b/include/load_save.h @@ -30,6 +30,5 @@ void LoadPlayerBag(void); void SavePlayerBag(void); void ApplyNewEncryptionKeyToHword(u16 *hWord, u32 newKey); void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey); -void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey); #endif // GUARD_LOAD_SAVE_H diff --git a/include/overworld.h b/include/overworld.h index 6b38a87826..3e9d42a22c 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -73,7 +73,7 @@ void SetFixedHoleWarpAsDestination(s16 x, s16 y); void warp1_set_to_sav1w(void); void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084F6C(u8 a1); -void sub_8084FAC(void); +void sub_8084FAC(int unused); const struct MapConnection *GetMapConnection(u8 dir); static bool8 SetDiveWarp(u8 dir, u16 x, u16 y); bool8 SetDiveWarpEmerge(u16 x, u16 y); diff --git a/include/save.h b/include/save.h index a5f0149040..b151f10640 100644 --- a/include/save.h +++ b/include/save.h @@ -54,7 +54,12 @@ enum SAVE_HALL_OF_FAME_ERASE_BEFORE // unused }; -#define SECTION_ID_RECORDED_BATTLE 31 +#define SECTOR_SAVE_SLOT_LENGTH 14 +#define SECTOR_ID_HOF_1 28 +#define SECTOR_ID_HOF_2 29 +#define SECTOR_ID_TRAINER_HILL 30 +#define SECTOR_ID_RECORDED_BATTLE 31 +#define SECTORS_COUNT 32 extern u16 gLastWrittenSector; extern u32 gLastSaveCounter; @@ -72,26 +77,6 @@ extern struct SaveSection gSaveDataBuffer; void ClearSaveData(void); void Save_ResetSaveCounters(void); -bool32 SetDamagedSectorBits(u8 op, u8 bit); -u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location); -u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); -u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size); -u8 TryWriteSector(u8 sector, u8 *data); -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location); -u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location); -u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location); -u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location); -u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location); -u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location); -u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location); -u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location); -u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location); -u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location); -u8 GetSaveValidStatus(const struct SaveSectionLocation *location); -u8 sub_81530DC(u8 a1, u8 *data, u16 size); -u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section); -u16 CalculateChecksum(void *data, u16 size); -void UpdateSaveAddresses(void); u8 HandleSavingData(u8 saveType); u8 TrySavingData(u8 saveType); bool8 sub_8153380(void); diff --git a/include/save_location.h b/include/save_location.h index 95b3a7d7db..71dbd3fd85 100644 --- a/include/save_location.h +++ b/include/save_location.h @@ -1,7 +1,6 @@ #ifndef GUARD_SAVE_LOCATION_H #define GUARD_SAVE_LOCATION_H -bool32 sub_81AFCEC(void); void TrySetMapSaveWarpStatus(void); void sub_81AFDA0(void); void sub_81AFDD0(void); diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index 8da8502b34..eb79f7b5ef 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -10,6 +10,7 @@ #include "bg.h" #include "text_window.h" #include "constants/songs.h" +#include "constants/rgb.h" extern const u8 gText_ClearAllSaveData[]; extern const u8 gText_ClearingData[]; @@ -72,7 +73,7 @@ static const struct WindowTemplate sClearSaveYesNo[] = void CB2_InitClearSaveDataScreen(void) { - if(SetupClearSaveDataScreen()) + if (SetupClearSaveDataScreen()) CreateTask(Task_DoClearSaveDataScreenYesNo, 0); } @@ -86,18 +87,18 @@ static void Task_DoClearSaveDataScreenYesNo(u8 taskId) static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId) { - switch(Menu_ProcessInputNoWrapClearOnChoose()) + switch (Menu_ProcessInputNoWrapClearOnChoose()) { - case 0: - FillWindowPixelBuffer(0, 17); - AddTextPrinterParameterized(0, 1, gText_ClearingData, 0, 1, 0, 0); - gTasks[taskId].func = Task_ClearSaveData; - break; - case 1: - case -1: - PlaySE(SE_SELECT); - DestroyTask(taskId); - SetMainCallback2(CB2_FadeAndDoReset); + case 0: + FillWindowPixelBuffer(0, 17); + AddTextPrinterParameterized(0, 1, gText_ClearingData, 0, 1, 0, 0); + gTasks[taskId].func = Task_ClearSaveData; + break; + case 1: + case -1: + PlaySE(SE_SELECT); + DestroyTask(taskId); + SetMainCallback2(CB2_FadeAndDoReset); } } @@ -125,55 +126,55 @@ static bool8 SetupClearSaveDataScreen(void) switch(gMain.state) { - case 0: - default: - SetVBlankCallback(NULL); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); - SetGpuReg(REG_OFFSET_BG0HOFS, 0); - SetGpuReg(REG_OFFSET_BG0VOFS, 0); - SetGpuReg(REG_OFFSET_BG3HOFS, 0); - SetGpuReg(REG_OFFSET_BG3VOFS, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); - DmaFill32(3, 0, (void *)OAM, OAM_SIZE); - DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); - ResetPaletteFade(); - gPlttBufferUnfaded[0] = 0x7fff; - gPlttBufferFaded[0] = 0x7fff; - gPlttBufferUnfaded[1] = 0x3945; - gPlttBufferFaded[1] = 0x3945; - for (i = 0; i < 0x10; i++) - ((u16 *)(VRAM + 0x20))[i] = 0x1111; + case 0: + default: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + gPlttBufferUnfaded[0] = RGB_WHITE; + gPlttBufferFaded[0] = RGB_WHITE; + gPlttBufferUnfaded[1] = RGB(5, 10, 14); + gPlttBufferFaded[1] = RGB(5, 10, 14); + for (i = 0; i < 0x10; i++) + ((u16 *)(VRAM + 0x20))[i] = 0x1111; - for (i = 0; i < 0x400; i++) - ((u16 *)(VRAM + 0xF000))[i] = 0x0001; - ResetTasks(); - ResetSpriteData(); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sClearSaveBgTemplates, ARRAY_COUNT(sClearSaveBgTemplates)); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - ShowBg(0); - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, 0); - InitClearSaveDataScreenWindows(); - BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, 0xFFFF); - EnableInterrupts(1); - SetVBlankCallback(VBlankCB); - gMain.state = 1; - break; - case 1: - UpdatePaletteFade(); - if(!gPaletteFade.active) - { - SetMainCallback2(MainCB); - return TRUE; - } + for (i = 0; i < 0x400; i++) + ((u16 *)(VRAM + 0xF000))[i] = 0x0001; + ResetTasks(); + ResetSpriteData(); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sClearSaveBgTemplates, ARRAY_COUNT(sClearSaveBgTemplates)); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + InitClearSaveDataScreenWindows(); + BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, 0xFFFF); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(VBlankCB); + gMain.state = 1; + break; + case 1: + UpdatePaletteFade(); + if(!gPaletteFade.active) + { + SetMainCallback2(MainCB); + return TRUE; + } } return FALSE; } @@ -182,18 +183,19 @@ static void CB2_FadeAndDoReset(void) { switch(gMain.state) { - case 0: - default: - BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0xFFFF); - gMain.state = 1; - break; - case 1: - UpdatePaletteFade(); - if(!gPaletteFade.active) - { - FreeAllWindowBuffers(); - DoSoftReset(); - } + case 0: + default: + BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0xFFFF); + gMain.state = 1; + break; + case 1: + UpdatePaletteFade(); + if(!gPaletteFade.active) + { + FreeAllWindowBuffers(); + DoSoftReset(); + } + break; } } diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 22206405ba..a197b7a184 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -521,7 +521,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId) static void Task_Hof_TrySaveData(u8 taskId) { gGameContinueCallback = CB2_DoHallOfFameScreenDontSaveData; - if (TrySavingData(3) == 0xFF && gDamagedSaveSectors != 0) + if (TrySavingData(SAVE_HALL_OF_FAME) == 0xFF && gDamagedSaveSectors != 0) { UnsetBgTilemapBuffer(1); UnsetBgTilemapBuffer(3); diff --git a/src/load_save.c b/src/load_save.c index 45b4d200ba..960a989818 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -6,14 +6,15 @@ #include "random.h" #include "malloc.h" #include "item.h" +#include "overworld.h" +#include "decoration_inventory.h" + +static void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey); extern void* gUnknown_0203CF5C; extern bool16 IdentifyFlash(void); -extern void SetDecorationInventoriesPointers(void); -extern void ApplyNewEncryptionKeyToGameStats(u32 key); extern void ApplyNewEncryptionKeyToBerryPowder(u32 key); -extern void sub_8084FAC(int unused); #define SAVEBLOCK_MOVE_RANGE 128 @@ -286,7 +287,7 @@ void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey) *word ^= newKey; } -void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey) +static void ApplyNewEncryptionKeyToAllEncryptedData(u32 encryptionKey) { ApplyNewEncryptionKeyToGameStats(encryptionKey); ApplyNewEncryptionKeyToBagItems_(encryptionKey); diff --git a/src/overworld.c b/src/overworld.c index 69ac9c8220..d73a89d330 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -764,7 +764,7 @@ void sub_8084F6C(u8 a1) SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y); } -void sub_8084FAC(void) +void sub_8084FAC(int unused) { gSaveBlock1Ptr->warp1 = gSaveBlock1Ptr->warp2; } diff --git a/src/recorded_battle.c b/src/recorded_battle.c index 50dd2efa8e..5d79cb7892 100644 --- a/src/recorded_battle.c +++ b/src/recorded_battle.c @@ -490,7 +490,7 @@ bool32 MoveRecordedBattleToSaveData(void) static bool32 TryCopyRecordedBattleSaveData(struct RecordedBattleSave *dst, struct SaveSection *saveBuffer) { - if (TryCopySpecialSaveSection(SECTION_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1) + if (TryCopySpecialSaveSection(SECTOR_ID_RECORDED_BATTLE, (void*)(saveBuffer)) != 1) return FALSE; memcpy(dst, saveBuffer, sizeof(struct RecordedBattleSave)); diff --git a/src/save.c b/src/save.c index 0bd48cca98..3ee98f4f75 100644 --- a/src/save.c +++ b/src/save.c @@ -1,15 +1,23 @@ #include "global.h" #include "gba/flash_internal.h" #include "save.h" -#include "constants/game_stat.h" #include "task.h" #include "decompress.h" #include "load_save.h" #include "overworld.h" +#include "main.h" +#include "constants/game_stat.h" + +static u16 CalculateChecksum(void *data, u16 size); +static u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section); +static u8 GetSaveValidStatus(const struct SaveSectionLocation *location); +static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location); +static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location); +static u8 TryWriteSector(u8 sector, u8 *data); +static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location); // for the chunk declarations -extern bool8 gSoftResetDisabled; extern u32 gUnknown_0203CF5C; // Divide save blocks into individual chunks to be written to flash sectors @@ -24,7 +32,7 @@ extern u32 gUnknown_0203CF5C; * Sectors 0 - 13: Save Slot 1 * Sectors 14 - 27: Save Slot 2 * Sectors 28 - 29: Hall of Fame - * Sector 30: e-Reader/Mystery Gift Stuff (note: e-Reader is deprecated in Emerald US) + * Sector 30: Trainer Hill * Sector 31: Recorded Battle * * There are two save slots for saving the player's game data. We alternate between @@ -105,7 +113,7 @@ void Save_ResetSaveCounters(void) gDamagedSaveSectors = 0; } -bool32 SetDamagedSectorBits(u8 op, u8 bit) +static bool32 SetDamagedSectorBits(u8 op, u8 bit) { bool32 retVal = FALSE; @@ -126,7 +134,7 @@ bool32 SetDamagedSectorBits(u8 op, u8 bit) return retVal; } -u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) +static u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) { u32 retVal; u16 i; @@ -142,11 +150,11 @@ u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write. gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % 0xE; // array count save sector locations + gLastWrittenSector = gLastWrittenSector % SECTOR_SAVE_SLOT_LENGTH; // array count save sector locations gSaveCounter++; retVal = 1; - for (i = 0; i < 0xE; i++) + for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) HandleWriteSector(i, location); if (gDamagedSaveSectors != 0) // skip the damaged sector. @@ -160,7 +168,7 @@ u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) return retVal; } -u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) +static u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) { u16 i; u16 sector; @@ -168,8 +176,8 @@ u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) u16 size; sector = a1 + gLastWrittenSector; - sector %= 0xE; - sector += 0xE * (gSaveCounter % 2); + sector %= SECTOR_SAVE_SLOT_LENGTH; + sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); data = location[a1].data; size = location[a1].size; @@ -189,7 +197,7 @@ u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) return TryWriteSector(sector, gFastSaveSection->data); } -u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) +static u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) { u16 i; struct SaveSection *section = &gSaveDataBuffer; @@ -206,7 +214,7 @@ u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size) return TryWriteSector(sector, section->data); } -u8 TryWriteSector(u8 sector, u8 *data) +static u8 TryWriteSector(u8 sector, u8 *data) { if (ProgramFlashSectorAndVerify(sector, data) != 0) // is damaged? { @@ -220,20 +228,20 @@ u8 TryWriteSector(u8 sector, u8 *data) } } -u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused +static u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location) // location is unused { gFastSaveSection = &gSaveDataBuffer; gLastKnownGoodSector = gLastWrittenSector; gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % 0xE; + gLastWrittenSector %= SECTOR_SAVE_SLOT_LENGTH; gSaveCounter++; gUnknown_03006208 = 0; gDamagedSaveSectors = 0; return 0; } -u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused +static u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ever called once, and gSaveBlock2 is passed to this function. location is unused { gFastSaveSection = &gSaveDataBuffer; gLastKnownGoodSector = gLastWrittenSector; @@ -243,7 +251,7 @@ u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location) // only ev return 0; } -u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location) { u8 retVal; @@ -267,7 +275,7 @@ u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location) return retVal; } -u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location) { u8 retVal = 1; @@ -282,7 +290,7 @@ u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location) return retVal; } -u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location) +static u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location) { u16 i; u16 sector; @@ -291,8 +299,8 @@ u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location) u8 status; sector = a1 + gLastWrittenSector; - sector %= 0xE; - sector += 0xE * (gSaveCounter % 2); + sector %= SECTOR_SAVE_SLOT_LENGTH; + sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); data = location[a1].data; size = location[a1].size; @@ -356,13 +364,13 @@ u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location) } } -u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location) +static u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location) { u16 sector; sector = a1 + gLastWrittenSector; // no sub 1? - sector %= 0xE; - sector += 0xE * (gSaveCounter % 2); + sector %= SECTOR_SAVE_SLOT_LENGTH; + sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) { @@ -379,13 +387,13 @@ u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location) } } -u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location) { u16 sector; sector = a1 + gLastWrittenSector - 1; - sector %= 0xE; - sector += 0xE * (gSaveCounter % 2); + sector %= SECTOR_SAVE_SLOT_LENGTH; + sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) { @@ -402,13 +410,13 @@ u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location) } } -u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location) { u16 sector; sector = a1 + gLastWrittenSector - 1; // no sub 1? - sector %= 0xE; - sector += 0xE * (gSaveCounter % 2); + sector %= SECTOR_SAVE_SLOT_LENGTH; + sector += SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) { @@ -425,7 +433,7 @@ u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location) } } -u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location) { u8 retVal; gFastSaveSection = &gSaveDataBuffer; @@ -442,14 +450,14 @@ u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location) return retVal; } -u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location) +static u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location) { u16 i; u16 checksum; - u16 v3 = 0xE * (gSaveCounter % 2); + u16 v3 = SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); u16 id; - for (i = 0; i < 0xE; i++) + for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) { DoReadFlashWholeSection(i + v3, gFastSaveSection); id = gFastSaveSection->id; @@ -468,7 +476,7 @@ u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location) return 1; } -u8 GetSaveValidStatus(const struct SaveSectionLocation *location) +static u8 GetSaveValidStatus(const struct SaveSectionLocation *location) { u16 i; u16 checksum; @@ -480,7 +488,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location) u8 saveSlot2Status; // check save slot 1. - for (i = 0; i < 0xE; i++) + for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) { DoReadFlashWholeSection(i, gFastSaveSection); if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) @@ -511,9 +519,9 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location) securityPassed = FALSE; // check save slot 2. - for (i = 0; i < 0xE; i++) + for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) { - DoReadFlashWholeSection(i + 0xE, gFastSaveSection); + DoReadFlashWholeSection(i + SECTOR_SAVE_SLOT_LENGTH, gFastSaveSection); if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) { securityPassed = TRUE; @@ -543,24 +551,16 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location) if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) { if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1)) - { gSaveCounter = saveSlot2Counter; - } else - { gSaveCounter = saveSlot1Counter; - } } else { if (saveSlot1Counter < saveSlot2Counter) - { gSaveCounter = saveSlot2Counter; - } else - { gSaveCounter = saveSlot1Counter; - } } return 1; } @@ -593,7 +593,7 @@ u8 GetSaveValidStatus(const struct SaveSectionLocation *location) return 2; } -u8 sub_81530DC(u8 a1, u8 *data, u16 size) +static u8 sub_81530DC(u8 a1, u8 *data, u16 size) { u16 i; struct SaveSection *section = &gSaveDataBuffer; @@ -618,13 +618,13 @@ u8 sub_81530DC(u8 a1, u8 *data, u16 size) } } -u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) +static u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) { ReadFlash(sector, 0, section->data, sizeof(struct SaveSection)); return 1; } -u16 CalculateChecksum(void *data, u16 size) +static u16 CalculateChecksum(void *data, u16 size) { u16 i; u32 checksum = 0; @@ -635,7 +635,7 @@ u16 CalculateChecksum(void *data, u16 size) return ((checksum >> 16) + checksum); } -void UpdateSaveAddresses(void) +static void UpdateSaveAddresses(void) { int i = 0; @@ -668,7 +668,7 @@ u8 HandleSavingData(u8 saveType) switch (saveType) { case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused - for (i = 0xE * 2 + 0; i < 32; i++) + for (i = SECTOR_ID_HOF_1; i < SECTORS_COUNT; i++) EraseFlashSector(i); case SAVE_HALL_OF_FAME: // hall of fame. if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999) @@ -676,8 +676,8 @@ u8 HandleSavingData(u8 saveType) SaveSerializedGame(); save_write_to_flash(0xFFFF, gRamSaveSectionLocations); tempAddr = gDecompressionBuffer; - HandleWriteSectorNBytes(0x1C, tempAddr, 0xF80); - HandleWriteSectorNBytes(0x1D, tempAddr + 0xF80, 0xF80); + HandleWriteSectorNBytes(SECTOR_ID_HOF_1, tempAddr, 0xF80); + HandleWriteSectorNBytes(SECTOR_ID_HOF_2, tempAddr + 0xF80, 0xF80); break; case SAVE_NORMAL: // normal save. also called by overwriting your own save. default: @@ -692,7 +692,7 @@ u8 HandleSavingData(u8 saveType) for(i = 0; i < 5; i++) sav12_xor_get(i, gRamSaveSectionLocations); break; - // support for Ereader was removed in Emerald. + // Support for Ereader was removed in Emerald. /* case EREADER_SAVE: // used in mossdeep "game corner" before/after battling old man e-reader trainer SaveSerializedGame(); @@ -700,7 +700,7 @@ u8 HandleSavingData(u8 saveType) break; */ case SAVE_OVERWRITE_DIFFERENT_FILE: - for (i = (0xE * 2 + 0); i < 32; i++) + for (i = SECTOR_ID_HOF_1; i < SECTORS_COUNT; i++) EraseFlashSector(i); // erase HOF. SaveSerializedGame(); save_write_to_flash(0xFFFF, gRamSaveSectionLocations); @@ -710,7 +710,7 @@ u8 HandleSavingData(u8 saveType) return 0; } -u8 TrySavingData(u8 saveType) // TrySave +u8 TrySavingData(u8 saveType) { if (gFlashMemoryPresent != TRUE) { @@ -744,7 +744,7 @@ bool8 sub_8153380(void) // trade.s save bool8 sub_81533AC(void) // trade.s save { - u8 retVal = sub_81529D4(0xE, gRamSaveSectionLocations); + u8 retVal = sub_81529D4(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); if (retVal == 0xFF) @@ -755,7 +755,7 @@ bool8 sub_81533AC(void) // trade.s save u8 sub_81533E0(void) // trade.s save { - sub_8152A34(0xE, gRamSaveSectionLocations); + sub_8152A34(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -763,7 +763,7 @@ u8 sub_81533E0(void) // trade.s save u8 sub_8153408(void) // trade.s save { - sub_8152CAC(0xE, gRamSaveSectionLocations); + sub_8152CAC(SECTOR_SAVE_SLOT_LENGTH, gRamSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -840,8 +840,8 @@ u16 sub_815355C(void) return 0; UpdateSaveAddresses(); GetSaveValidStatus(gRamSaveSectionLocations); - v3 = 0xE * (gSaveCounter % 2); - for (i = 0; i < 14; i++) + v3 = SECTOR_SAVE_SLOT_LENGTH * (gSaveCounter % 2); + for (i = 0; i < SECTOR_SAVE_SLOT_LENGTH; i++) { DoReadFlashWholeSection(i + v3, gFastSaveSection); if (gFastSaveSection->id == 0) @@ -859,7 +859,7 @@ u32 TryCopySpecialSaveSection(u8 sector, u8* dst) s32 size; u8* savData; - if (sector != 30 && sector != 31) + if (sector != SECTOR_ID_TRAINER_HILL && sector != SECTOR_ID_RECORDED_BATTLE) return 0xFF; ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection)); if (*(u32*)(&gSaveDataBuffer.data[0]) != 0xB39D) diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 010279a87d..ede9fe672a 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -17,12 +17,12 @@ #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) -extern u8 gText_SaveFailedCheckingBackup[]; -extern u8 gText_BackupMemoryDamaged[]; -extern u8 gText_CheckCompleted[]; -extern u8 gText_SaveCompleteGameCannotContinue[]; -extern u8 gText_SaveCompletePressA[]; -extern u8 gText_GamePlayCannotBeContinued[]; +extern const u8 gText_SaveFailedCheckingBackup[]; +extern const u8 gText_BackupMemoryDamaged[]; +extern const u8 gText_CheckCompleted[]; +extern const u8 gText_SaveCompleteGameCannotContinue[]; +extern const u8 gText_SaveCompletePressA[]; +extern const u8 gText_GamePlayCannotBeContinued[]; // gSaveFailedClockInfo enum enum @@ -155,8 +155,8 @@ static void VBlankCB_UpdateClockGraphics(void); static bool8 VerifySectorWipe(u16 sector); static bool8 WipeSectors(u32); -// although this is a general text printer, it's only used in this file. -static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2) +// Although this is a general text printer, it's only used in this file. +static void SaveFailedScreenTextPrint(const u8 *text, u8 var1, u8 var2) { u8 color[3]; @@ -187,72 +187,70 @@ static void CB2_SaveFailedScreen(void) { switch (gMain.state) { - case 0: - default: - SetVBlankCallback(NULL); - SetGpuReg(REG_OFFSET_DISPCNT, 0); - SetGpuReg(REG_OFFSET_BG3CNT, 0); - SetGpuReg(REG_OFFSET_BG2CNT, 0); - SetGpuReg(REG_OFFSET_BG1CNT, 0); - SetGpuReg(REG_OFFSET_BG0CNT, 0); - SetGpuReg(REG_OFFSET_BG3HOFS, 0); - SetGpuReg(REG_OFFSET_BG3VOFS, 0); - SetGpuReg(REG_OFFSET_BG2HOFS, 0); - SetGpuReg(REG_OFFSET_BG2VOFS, 0); - SetGpuReg(REG_OFFSET_BG1HOFS, 0); - SetGpuReg(REG_OFFSET_BG1VOFS, 0); - SetGpuReg(REG_OFFSET_BG0HOFS, 0); - SetGpuReg(REG_OFFSET_BG0VOFS, 0); - // how come this doesnt use the Dma manager? - DmaFill16(3, 0, VRAM, VRAM_SIZE); - DmaFill32(3, 0, OAM, OAM_SIZE); - DmaFill16(3, 0, PLTT, PLTT_SIZE); - LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM); - LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000)); - LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800)); - LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020)); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_085EFD88, 3); - SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]); - CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800); - LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214); - InitWindows(gUnknown_085EFD94); - // AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug? - gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C); - SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]); - gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4); - SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]); - DeactivateAllTextPrinters(); - ResetSpriteData(); - ResetTasks(); - ResetPaletteFade(); - LoadPalette(gBirchBagGrassPal, 0, 0x40); - LoadPalette(sSaveFailedClockPal, 0x100, 0x20); - LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); - LoadPalette(gUnknown_0860F074, 0xF0, 0x20); - SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); - SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); - FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards? - FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); - CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again? - CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1); - SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); - EnableInterrupts(1); - SetVBlankCallback(VBlankCB); - SetGpuReg(0, 0x1040); - ShowBg(0); - ShowBg(2); - ShowBg(3); - gMain.state++; - break; - case 1: - if (!UpdatePaletteFade()) - { - SetMainCallback2(CB2_WipeSave); - SetVBlankCallback(VBlankCB_UpdateClockGraphics); - } - break; + case 0: + default: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG3CNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM); + LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000)); + LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800)); + LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020)); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_085EFD88, 3); + SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]); + CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800); + LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214); + InitWindows(gUnknown_085EFD94); + gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C); + SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]); + gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4); + SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]); + DeactivateAllTextPrinters(); + ResetSpriteData(); + ResetTasks(); + ResetPaletteFade(); + LoadPalette(gBirchBagGrassPal, 0, 0x40); + LoadPalette(sSaveFailedClockPal, 0x100, 0x20); + LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); + LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); + SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); + FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards? + FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11); + CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again? + CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1); + SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + EnableInterrupts(1); + SetVBlankCallback(VBlankCB); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(2); + ShowBg(3); + gMain.state++; + break; + case 1: + if (!UpdatePaletteFade()) + { + SetMainCallback2(CB2_WipeSave); + SetVBlankCallback(VBlankCB_UpdateClockGraphics); + } + break; } } @@ -346,7 +344,7 @@ static void CB2_ReturnToTitleScreen(void) static void VBlankCB_UpdateClockGraphics(void) { - unsigned int n = (gMain.vblankCounter2 >> 3) & 7; + u32 n = (gMain.vblankCounter2 >> 3) & 7; gMain.oamBuffer[0] = sClockOamData; gMain.oamBuffer[0].x = 112; diff --git a/src/save_location.c b/src/save_location.c index 262aaf40cf..d49afa7369 100644 --- a/src/save_location.c +++ b/src/save_location.c @@ -9,21 +9,18 @@ static bool32 IsCurMapInLocationList(const u16 *list) { + s32 i; u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum); - // im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches. - if (*list != 0xFFFF) + for (i = 0; list[i] != 0xFFFF; i++) { - u16 termValue = 0xFFFF; - const u16 *localList; - for (localList = list; *localList != termValue; localList++) - if (*localList == locSum) - return TRUE; + if (list[i] == locSum) + return TRUE; } + return FALSE; } -// TODO: Not require a packed u16 array for these lists static const u16 sSaveLocationPokeCenterList[] = { MAP_OLDALE_TOWN_POKEMON_CENTER_1F, @@ -72,7 +69,7 @@ static bool32 IsCurMapPokeCenter(void) return IsCurMapInLocationList(sSaveLocationPokeCenterList); } -static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower +static const u16 sSaveLocationReloadLocList[] = // There's only 1 location, and it's presumed its for the save reload feature for battle tower. { MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 0xFFFF, @@ -83,13 +80,13 @@ static bool32 IsCurMapReloadLocation(void) return IsCurMapInLocationList(sSaveLocationReloadLocList); } -// nulled out list. unknown what this would have been +// Nulled out list. Unknown what this would have been. static const u16 sUnknown_0861440E[] = { 0xFFFF, }; -bool32 sub_81AFCEC(void) +static bool32 sub_81AFCEC(void) { return IsCurMapInLocationList(sUnknown_0861440E); } From 1b0cfb075723af7b457ec118eca2888df449bf9e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 20:00:36 +0100 Subject: [PATCH 089/213] Party Size and Num Stats --- include/constants/pokemon.h | 7 +++++-- include/pokemon.h | 5 +---- src/battle_ai_switch_items.c | 2 +- src/battle_controller_link_opponent.c | 4 ++-- src/battle_controller_link_partner.c | 4 ++-- src/battle_controller_opponent.c | 4 ++-- src/battle_controller_player.c | 4 ++-- src/battle_controller_player_partner.c | 4 ++-- src/battle_controller_recorded_opponent.c | 4 ++-- src/battle_controller_recorded_player.c | 4 ++-- src/battle_controller_wally.c | 4 ++-- src/battle_dome.c | 10 +++++----- src/battle_main.c | 6 +++--- src/battle_script_commands.c | 16 ++++++++-------- src/battle_util.c | 6 +++--- src/egg_hatch.c | 6 +++--- src/field_player_avatar.c | 2 +- src/field_specials.c | 22 +++++++++++----------- src/hall_of_fame.c | 20 ++++++++++---------- src/lottery_corner.c | 21 ++++++++++----------- src/pokemon_size_record.c | 8 ++++---- src/post_battle_event_funcs.c | 2 +- src/scrcmd.c | 4 ++-- 23 files changed, 84 insertions(+), 85 deletions(-) diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 78c1583b4f..1a47415740 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -74,7 +74,10 @@ #define STAT_SPEED 3 #define STAT_SPATK 4 #define STAT_SPDEF 5 -#define STAT_ACC 6 // only in battles -#define STAT_EVASION 7 // only in battles +#define STAT_ACC 6 // Only in battles. +#define STAT_EVASION 7 // Only in battles. + +#define NUM_STATS 6 +#define NUM_BATTLE_STATS 8 #endif // GUARD_CONSTANTS_POKEMON_H diff --git a/include/pokemon.h b/include/pokemon.h index 7cf043ba3b..3e69845e65 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -151,7 +151,6 @@ #define STATUS_PRIMARY_FAINTED 0x7 #define MAX_TOTAL_EVS 510 -#define NUM_STATS 6 #define UNOWN_FORM_COUNT 28 struct PokemonSubstruct0 @@ -293,8 +292,6 @@ struct Unknown_806F160_Struct struct SpriteFrameImage *frameImages; }; -#define BATTLE_STATS_NO 8 - struct BattlePokemon { /*0x00*/ u16 species; @@ -312,7 +309,7 @@ struct BattlePokemon /*0x17*/ u32 spDefenseIV:5; /*0x17*/ u32 isEgg:1; /*0x17*/ u32 altAbility:1; - /*0x18*/ s8 statStages[BATTLE_STATS_NO]; + /*0x18*/ s8 statStages[NUM_BATTLE_STATS]; /*0x20*/ u8 ability; /*0x21*/ u8 type1; /*0x22*/ u8 type2; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index 71d0e8381b..ad25b483c0 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -310,7 +310,7 @@ static bool8 AreStatsRaised(void) u8 buffedStatsValue = 0; s32 i; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { if (gBattleMons[gActiveBattler].statStages[i] > 6) buffedStatsValue += gBattleMons[gActiveBattler].statStages[i] - 6; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 2b6a356dd9..0bf531c493 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -558,7 +558,7 @@ static void LinkOpponentHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyLinkOpponentMonData(i, monData + size); @@ -892,7 +892,7 @@ static void LinkOpponentHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetLinkOpponentMonData(i); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 203883c279..d84c1d296f 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -444,7 +444,7 @@ static void LinkPartnerHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyLinkPartnerMonData(i, monData + size); @@ -778,7 +778,7 @@ static void LinkPartnerHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetLinkPartnerMonData(i); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 54726229d6..2daee71db1 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -541,7 +541,7 @@ static void OpponentHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += GetOpponentMonData(i, monData + size); @@ -884,7 +884,7 @@ static void OpponentHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetOpponentMonData(i); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index ad5ae2059e..28657901f5 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1589,7 +1589,7 @@ static void PlayerHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyPlayerMonData(i, monData + size); @@ -1932,7 +1932,7 @@ static void PlayerHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetPlayerMonData(i); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 3572c1c698..26eb16ed5f 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -632,7 +632,7 @@ static void PlayerPartnerHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyPlayerPartnerMonData(i, monData + size); @@ -966,7 +966,7 @@ static void PlayerPartnerHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetPlayerPartnerMonData(i); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 72667649f0..3de09bb811 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -542,7 +542,7 @@ static void RecordedOpponentHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyRecordedOpponentMonData(i, monData + size); @@ -876,7 +876,7 @@ static void RecordedOpponentHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetRecordedOpponentMonData(i); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index b74d55cc86..108542269b 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -527,7 +527,7 @@ static void RecordedPlayerHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyRecordedPlayerMonData(i, monData + size); @@ -861,7 +861,7 @@ static void RecordedPlayerHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetRecordedPlayerMonData(i); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index f7e9831a79..a82d45fc43 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -442,7 +442,7 @@ static void WallyHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyWallyMonData(i, monData + size); @@ -776,7 +776,7 @@ static void WallyHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetWallyMonData(i); diff --git a/src/battle_dome.c b/src/battle_dome.c index 2a77da180d..f0627e48d4 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2756,17 +2756,17 @@ static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 natu s32 i, count; u8 bits; u16 resultingEvs; - s32 evs[6]; + s32 evs[NUM_STATS]; count = 0, bits = evBits; - for (i = 0; i < 6; bits >>= 1, i++) + for (i = 0; i < NUM_STATS; bits >>= 1, i++) { if (bits & 1) count++; } resultingEvs = MAX_TOTAL_EVS / count; - for (i = 0; i < 6; bits <<= 1, i++) + for (i = 0; i < NUM_STATS; bits <<= 1, i++) { evs[i] = 0; if (evBits & bits) @@ -4953,7 +4953,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) for (i = 0; i < 3; i++) { s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].evSpread; - for (k = 0, j = 0; j < 6; j++) + for (k = 0, j = 0; j < NUM_STATS; j++) { allocatedArray[j] = 0; if (evBits & 1) @@ -4962,7 +4962,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) } k = MAX_TOTAL_EVS / k; evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[trainerTournamentId][i]].evSpread; - for (j = 0; j < 6; j++) + for (j = 0; j < NUM_STATS; j++) { if (evBits & 1) allocatedArray[j] = k; diff --git a/src/battle_main.c b/src/battle_main.c index f6c01aee25..4f55406160 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3095,7 +3095,7 @@ void SwitchInClearSetData(void) if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) { - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; for (i = 0; i < gBattlersCount; i++) { @@ -3204,7 +3204,7 @@ void FaintClearSetData(void) s32 i; u8 *ptr; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; gBattleMons[gActiveBattler].status2 = 0; @@ -3358,7 +3358,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility); hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)]; *hpOnSwitchout = gBattleMons[gActiveBattler].hp; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; gBattleMons[gActiveBattler].status2 = 0; } diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 665ee3750a..8e084a46ce 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3285,7 +3285,7 @@ static void atk23_getexp(void) u16 calculatedExp; s32 viaSentIn; - for (viaSentIn = 0, i = 0; i < 6; i++) + for (viaSentIn = 0, i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0) continue; @@ -3543,7 +3543,7 @@ static void atk24(void) } else { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) @@ -3556,7 +3556,7 @@ static void atk24(void) if (HP_count == 0) gBattleOutcome |= B_OUTCOME_LOST; - for (HP_count = 0, i = 0; i < 6; i++) + for (HP_count = 0, i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i]))) @@ -4952,7 +4952,7 @@ static void atk4D_switchindataupdate(void) if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) { - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { gBattleMons[gActiveBattler].statStages[i] = oldData.statStages[i]; } @@ -7406,7 +7406,7 @@ static void atk8A_normalisebuffs(void) // haze for (i = 0; i < gBattlersCount; i++) { - for (j = 0; j < BATTLE_STATS_NO; j++) + for (j = 0; j < NUM_BATTLE_STATS; j++) gBattleMons[i].statStages[j] = 6; } @@ -9034,7 +9034,7 @@ static void atkBD_copyfoestats(void) // psych up { s32 i; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { gBattleMons[gBattlerAttacker].statStages[i] = gBattleMons[gBattlerTarget].statStages[i]; } @@ -9868,7 +9868,7 @@ static void atkE5_pickup(void) if (InBattlePyramid()) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); @@ -9891,7 +9891,7 @@ static void atkE5_pickup(void) } else { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); diff --git a/src/battle_util.c b/src/battle_util.c index 6fb5f4bdc1..251a545c9c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -2616,7 +2616,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) gBattleStruct->moneyMultiplier = 2; break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { if (gBattleMons[battlerId].statStages[i] < 6) { @@ -2687,7 +2687,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { if (gBattleMons[battlerId].statStages[i] < 6) { @@ -3163,7 +3163,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_RESTORE_STATS: - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) { if (gBattleMons[battlerId].statStages[i] < 6) { diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 43beef4423..4b7ee9a61e 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -305,7 +305,7 @@ static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) u32 personality, pokerus; u8 i, friendship, language, gameMet, markings, obedience; u16 moves[4]; - u32 ivs[6]; + u32 ivs[NUM_STATS]; species = GetMonData(egg, MON_DATA_SPECIES); @@ -317,7 +317,7 @@ static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) personality = GetMonData(egg, MON_DATA_PERSONALITY); - for (i = 0; i < 6; i++) + for (i = 0; i < NUM_STATS; i++) { ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i); } @@ -335,7 +335,7 @@ static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp) SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]); } - for (i = 0; i < 6; i++) + for (i = 0; i < NUM_STATS; i++) { SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]); } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index f0a8da7d7f..a5aa23e32b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1306,7 +1306,7 @@ bool8 PartyHasMonWithSurf(void) if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) == SPECIES_NONE) break; diff --git a/src/field_specials.c b/src/field_specials.c index 113f469224..5621278900 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -2052,26 +2052,26 @@ _08139D7C:\n\ void sub_8139D98(void) { u8 i; - u32 ivStorage[6]; + u32 ivStorage[NUM_STATS]; - ivStorage[0] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_HP_IV); - ivStorage[1] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_ATK_IV); - ivStorage[2] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_DEF_IV); - ivStorage[3] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPEED_IV); - ivStorage[4] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPATK_IV); - ivStorage[5] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPDEF_IV); + ivStorage[STAT_HP] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_HP_IV); + ivStorage[STAT_ATK] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_ATK_IV); + ivStorage[STAT_DEF] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_DEF_IV); + ivStorage[STAT_SPEED] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPEED_IV); + ivStorage[STAT_SPATK] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPATK_IV); + ivStorage[STAT_SPDEF] = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPDEF_IV); gSpecialVar_0x8005 = 0; - for (i = 0; i < ARRAY_COUNT(ivStorage); i++) + for (i = 0; i < NUM_STATS; i++) { gSpecialVar_0x8005 += ivStorage[i]; } gSpecialVar_0x8006 = 0; - gSpecialVar_0x8007 = ivStorage[0]; // HP IV + gSpecialVar_0x8007 = ivStorage[STAT_HP]; - for (i = 1; i < 6; i++) + for (i = 1; i < NUM_STATS; i++) { if (ivStorage[gSpecialVar_0x8006] < ivStorage[i]) { @@ -2081,7 +2081,7 @@ void sub_8139D98(void) else if (ivStorage[gSpecialVar_0x8006] == ivStorage[i]) { u16 randomNumber = Random(); - if ((randomNumber & 1) != 0) + if (randomNumber & 1) { gSpecialVar_0x8006 = i; gSpecialVar_0x8007 = ivStorage[i]; diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 22206405ba..12f04092b6 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -438,7 +438,7 @@ static void Task_Hof_InitMonData(u8 taskId) gTasks[taskId].tMonNumber = 0; // valid pokes - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u8 nick[POKEMON_NAME_LENGTH + 2]; if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES)) @@ -468,7 +468,7 @@ static void Task_Hof_InitMonData(u8 taskId) gTasks[taskId].tDisplayedMonId = 0; gTasks[taskId].tPlayerSpriteID = 0xFF; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { gTasks[taskId].tMonSpriteId(i) = 0xFF; } @@ -642,7 +642,7 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId) u16 i; BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, 0); - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (gTasks[taskId].tMonSpriteId(i) != 0xFF) gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 0; @@ -665,7 +665,7 @@ static void sub_8173DC0(u8 taskId) else { u16 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (gTasks[taskId].tMonSpriteId(i) != 0xFF) gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1; @@ -748,7 +748,7 @@ static void Task_Hof_HandleExit(u8 taskId) { s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u8 spriteId = gTasks[taskId].tMonSpriteId(i); if (spriteId != 0xFF) @@ -844,7 +844,7 @@ void CB2_DoHallOfFamePC(void) SetGpuReg(REG_OFFSET_BLDY, 0); taskId = CreateTask(Task_HofPC_CopySaveData, 0); - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { gTasks[taskId].tMonSpriteId(i) = 0xFF; } @@ -901,7 +901,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) gTasks[taskId].tCurrMonId = 0; gTasks[taskId].tMonNo = 0; - for (i = 0; i < 6; i++, currMon++) + for (i = 0; i < PARTY_SIZE; i++, currMon++) { if (currMon->species != 0) gTasks[taskId].tMonNo++; @@ -909,7 +909,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) currMon = &savedTeams->mon[0]; - for (i = 0; i < 6; i++, currMon++) + for (i = 0; i < PARTY_SIZE; i++, currMon++) { if (currMon->species != 0) { @@ -963,7 +963,7 @@ static void Task_HofPC_PrintMonInfo(u8 taskId) for (i = 0; i < gTasks[taskId].tCurrTeamNo; i++) savedTeams++; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 spriteId = gTasks[taskId].tMonSpriteId(i); if (spriteId != 0xFF) @@ -1056,7 +1056,7 @@ static void Task_HofPC_HandleExit(u8 taskId) { u8 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 spriteId = gTasks[taskId].tMonSpriteId(i); if (spriteId != 0xFF) diff --git a/src/lottery_corner.c b/src/lottery_corner.c index 2ded9c9436..f04fd0bdd8 100644 --- a/src/lottery_corner.c +++ b/src/lottery_corner.c @@ -7,6 +7,7 @@ #include "constants/species.h" #include "string_util.h" #include "text.h" +#include "pokemon_storage_system.h" static EWRAM_DATA u16 sWinNumberDigit = 0; static EWRAM_DATA u16 sOtIdDigit = 0; @@ -55,23 +56,23 @@ void PickLotteryCornerTicket(void) gSpecialVar_0x8004 = 0; slot = 0; box = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { - struct Pokemon *pkmn = &gPlayerParty[i]; + struct Pokemon *mon = &gPlayerParty[i]; // UB: Too few arguments for function GetMonData - if (GetMonData(pkmn, MON_DATA_SPECIES) != SPECIES_NONE) + if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE) { // do not calculate ticket values for eggs. - if (!GetMonData(pkmn, MON_DATA_IS_EGG)) + if (!GetMonData(mon, MON_DATA_IS_EGG)) { - u32 otId = GetMonData(pkmn, MON_DATA_OT_ID); + u32 otId = GetMonData(mon, MON_DATA_OT_ID); u8 numMatchingDigits = GetMatchingDigits(gSpecialVar_Result, otId); if (numMatchingDigits > gSpecialVar_0x8004 && numMatchingDigits > 1) { gSpecialVar_0x8004 = numMatchingDigits - 1; - box = 14; + box = TOTAL_BOXES_COUNT; slot = i; } } @@ -80,11 +81,9 @@ void PickLotteryCornerTicket(void) break; } - // player has 14 boxes. - for (i = 0; i < 14; i++) + for (i = 0; i < TOTAL_BOXES_COUNT; i++) { - // player has 30 slots per box. - for (j = 0; j < 30; j++) + for (j = 0; j < IN_BOX_COUNT; j++) { if (GetBoxMonData(&gPokemonStoragePtr->boxes[i][j], MON_DATA_SPECIES) != SPECIES_NONE && !GetBoxMonData(&gPokemonStoragePtr->boxes[i][j], MON_DATA_IS_EGG)) @@ -106,7 +105,7 @@ void PickLotteryCornerTicket(void) { gSpecialVar_0x8005 = sLotteryPrizes[gSpecialVar_0x8004 - 1]; - if (box == 14) + if (box == TOTAL_BOXES_COUNT) { gSpecialVar_0x8006 = 0; GetMonData(&gPlayerParty[slot], MON_DATA_NICKNAME, gStringVar1); diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index 473bbee03a..2d9a2f08f8 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -206,13 +206,13 @@ void GiveGiftRibbonToParty(u8 index, u8 ribbonId) if (index < 11 && ribbonId < 65) { gSaveBlock1Ptr->giftRibbons[index] = ribbonId; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { - struct Pokemon *pkmn = &gPlayerParty[i]; + struct Pokemon *mon = &gPlayerParty[i]; - if (GetMonData(pkmn, MON_DATA_SPECIES) != 0 && GetMonData(pkmn, MON_DATA_SANITY_BIT3) == 0) + if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_BIT3) == 0) { - SetMonData(pkmn, array[index], &data); + SetMonData(mon, array[index], &data); gotRibbon = TRUE; } } diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index 9765ef5b6e..934972b7c1 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -43,7 +43,7 @@ int GameClear(void) ribbonGet = FALSE; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon *mon = &gPlayerParty[i]; diff --git a/src/scrcmd.c b/src/scrcmd.c index 127a5ecaa6..d2a6c2a17b 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1713,8 +1713,8 @@ bool8 ScrCmd_checkpartymove(struct ScriptContext *ctx) u8 i; u16 moveId = ScriptReadHalfword(ctx); - gSpecialVar_Result = 6; - for (i = 0; i < 6; i++) + gSpecialVar_Result = PARTY_SIZE; + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); if (!species) From f2d3babd30c51b79c48d065f809273a10929a2ee Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 20:04:53 +0100 Subject: [PATCH 090/213] rename to mossdeep gym --- asm/{battle_frontier_2.s => mossdeep_gym.s} | 0 ld_script.txt | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) rename asm/{battle_frontier_2.s => mossdeep_gym.s} (100%) diff --git a/asm/battle_frontier_2.s b/asm/mossdeep_gym.s similarity index 100% rename from asm/battle_frontier_2.s rename to asm/mossdeep_gym.s diff --git a/ld_script.txt b/ld_script.txt index 21fff394d9..ea6ef5bcd4 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -268,7 +268,7 @@ SECTIONS { src/battle_arena.o(.text); src/battle_factory.o(.text); src/battle_pike.o(.text); - asm/battle_frontier_2.o(.text); + asm/mossdeep_gym.o(.text); src/battle_pyramid.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); From 682e6c85126c6853ab85996ef63f57e4a02651fb Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 20:09:11 +0100 Subject: [PATCH 091/213] Use RGB constants in save files --- src/clear_save_data_screen.c | 2 +- src/save_failed_screen.c | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/clear_save_data_screen.c b/src/clear_save_data_screen.c index eb79f7b5ef..72d0daf559 100644 --- a/src/clear_save_data_screen.c +++ b/src/clear_save_data_screen.c @@ -185,7 +185,7 @@ static void CB2_FadeAndDoReset(void) { case 0: default: - BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0xFFFF); + BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, RGB_WHITEALPHA); gMain.state = 1; break; case 1: diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index ede9fe672a..c668c1db08 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -13,6 +13,7 @@ #include "starter_choose.h" #include "gba/flash_internal.h" #include "text_window.h" +#include "constants/rgb.h" #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) @@ -235,7 +236,7 @@ static void CB2_SaveFailedScreen(void) CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again? CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1); SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); EnableInterrupts(1); SetVBlankCallback(VBlankCB); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); From f58cc47e173900537200c796501386f4e3a1f0d6 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 18 Nov 2018 20:32:27 +0100 Subject: [PATCH 092/213] USE RGB constants in hall of fame --- src/hall_of_fame.c | 15 ++++++++------- src/lottery_corner.c | 1 - 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 514eb365dd..3159902561 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -31,6 +31,7 @@ #include "trainer_pokemon_sprites.h" #include "data2.h" #include "rom_81520A8.h" +#include "constants/rgb.h" struct HallofFameMon { @@ -388,7 +389,7 @@ static bool8 InitHallOfFameScreen(void) if (!sub_8175024()) { SetVBlankCallback(VBlankCB_HallOfFame); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); gMain.state++; } break; @@ -626,7 +627,7 @@ static void Task_Hof_TryDisplayAnotherMon(u8 taskId) if (gTasks[taskId].tDisplayedMonId <= 4 && currMon[1].species != SPECIES_NONE) // there is another pokemon to display { gTasks[taskId].tDisplayedMonId++; - BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, 0x63B0); + BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, RGB(16, 29, 24)); gSprites[gTasks[taskId].tMonSpriteId(currPokeID)].oam.priority = 1; gTasks[taskId].func = Task_Hof_DisplayMon; } @@ -641,7 +642,7 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId) { u16 i; - BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, 0); + BeginNormalPaletteFade(0xFFFF0000, 0, 0, 0, RGB_BLACK); for (i = 0; i < PARTY_SIZE; i++) { if (gTasks[taskId].tMonSpriteId(i) != 0xFF) @@ -670,7 +671,7 @@ static void sub_8173DC0(u8 taskId) if (gTasks[taskId].tMonSpriteId(i) != 0xFF) gSprites[gTasks[taskId].tMonSpriteId(i)].oam.priority = 1; } - BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, 0x63B0); + BeginNormalPaletteFade(sUnknown_0203BCD4, 0, 12, 12, RGB(16, 29, 24)); FillWindowPixelBuffer(0, 0); CopyWindowToVram(0, 3); gTasks[taskId].tFrameCount = 7; @@ -738,7 +739,7 @@ static void Task_Hof_ExitOnKeyPressed(u8 taskId) static void Task_Hof_HandlePaletteOnExit(u8 taskId) { CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); - BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_Hof_HandleExit; } @@ -940,7 +941,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId) } } - BlendPalettes(0xFFFF0000, 0xC, 0x63B0); + BlendPalettes(0xFFFF0000, 0xC, RGB(16, 29, 24)); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tCurrPageNo, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar4, gText_HOFNumber); @@ -973,7 +974,7 @@ static void Task_HofPC_PrintMonInfo(u8 taskId) currMonID = gTasks[taskId].tMonSpriteId(gTasks[taskId].tCurrMonId); gSprites[currMonID].oam.priority = 0; sUnknown_0203BCD4 = (0x10000 << gSprites[currMonID].oam.paletteNum) ^ 0xFFFF0000; - BlendPalettesUnfaded(sUnknown_0203BCD4, 0xC, 0x63B0); + BlendPalettesUnfaded(sUnknown_0203BCD4, 0xC, RGB(16, 29, 24)); currMon = &savedTeams->mon[gTasks[taskId].tCurrMonId]; if (currMon->species != SPECIES_EGG) diff --git a/src/lottery_corner.c b/src/lottery_corner.c index f04fd0bdd8..bd7d17ef75 100644 --- a/src/lottery_corner.c +++ b/src/lottery_corner.c @@ -60,7 +60,6 @@ void PickLotteryCornerTicket(void) { struct Pokemon *mon = &gPlayerParty[i]; - // UB: Too few arguments for function GetMonData if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE) { // do not calculate ticket values for eggs. From 95d3c180cc13b228dc10e6503b4a30c60f164f48 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 01:03:14 +0100 Subject: [PATCH 093/213] clean up variables in files --- common_syms/battle_tower.txt | 1 + common_syms/berry_blender.txt | 1 + common_syms/overworld.txt | 3 + common_syms/pokedex.txt | 2 + common_syms/start_menu.txt | 1 + src/battle_factory.c | 2 - src/battle_tent.c | 4 - src/battle_tower.c | 5 +- src/berry_blender.c | 10 +- src/fossil_specials.c | 694 +++++++++------------------------- src/mystery_event_script.c | 1 - src/new_game.c | 5 +- src/overworld.c | 16 +- src/pokedex.c | 7 +- src/save.c | 1 + src/start_menu.c | 6 +- src/string_util.c | 8 +- 17 files changed, 236 insertions(+), 531 deletions(-) create mode 100644 common_syms/battle_tower.txt create mode 100644 common_syms/berry_blender.txt create mode 100644 common_syms/pokedex.txt create mode 100644 common_syms/start_menu.txt diff --git a/common_syms/battle_tower.txt b/common_syms/battle_tower.txt new file mode 100644 index 0000000000..dd198e2292 --- /dev/null +++ b/common_syms/battle_tower.txt @@ -0,0 +1 @@ +gUnknown_03006298 diff --git a/common_syms/berry_blender.txt b/common_syms/berry_blender.txt new file mode 100644 index 0000000000..1b15a33d61 --- /dev/null +++ b/common_syms/berry_blender.txt @@ -0,0 +1 @@ +gInGameOpponentsNo diff --git a/common_syms/overworld.txt b/common_syms/overworld.txt index a3b97a7597..b92da84ec7 100644 --- a/common_syms/overworld.txt +++ b/common_syms/overworld.txt @@ -1,3 +1,6 @@ +gBGTilemapBuffers1 +gBGTilemapBuffers2 +gBGTilemapBuffers3 gUnknown_03005DA8 gFieldCallback gFieldCallback2 diff --git a/common_syms/pokedex.txt b/common_syms/pokedex.txt new file mode 100644 index 0000000000..c982c9d3a3 --- /dev/null +++ b/common_syms/pokedex.txt @@ -0,0 +1,2 @@ +gUnknown_030060B0 +gUnknown_030060B4 diff --git a/common_syms/start_menu.txt b/common_syms/start_menu.txt new file mode 100644 index 0000000000..05beaf57c2 --- /dev/null +++ b/common_syms/start_menu.txt @@ -0,0 +1 @@ +gMenuCallback diff --git a/src/battle_factory.c b/src/battle_factory.c index 37abf6addc..1d7fbafc94 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -13,8 +13,6 @@ #include "constants/trainers.h" #include "constants/moves.h" -extern u16 gUnknown_03006298[]; - extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; diff --git a/src/battle_tent.c b/src/battle_tent.c index 678222ff52..ebb639600a 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -17,10 +17,6 @@ extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const u16 gBattleFrontierHeldItems[]; -extern u16 gUnknown_03006298[]; - -extern void sub_81A4C30(void); - // This file's functions. static void sub_81B99D4(void); static void sub_81B9A28(void); diff --git a/src/battle_tower.c b/src/battle_tower.c index 000a03a5b8..165b6bf648 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -28,8 +28,6 @@ #include "constants/moves.h" #include "constants/species.h" -extern u16 gUnknown_03006298[]; - extern void sub_81A4C30(void); extern const u8 *const *const gUnknown_085DD690[]; @@ -68,6 +66,9 @@ extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[]; EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL; EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL; +// IWRAM common +u16 gUnknown_03006298[4]; + // This file's functions. static void sub_8161F94(void); static void sub_8162054(void); diff --git a/src/berry_blender.c b/src/berry_blender.c index fca544e038..7320e905f2 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -33,6 +33,7 @@ #include "item_menu.h" #include "battle_records.h" #include "graphics.h" +#include "new_game.h" #define BLENDER_SCORE_BEST 0 #define BLENDER_SCORE_GOOD 1 @@ -132,8 +133,6 @@ struct BerryBlenderData extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u8 gInGameOpponentsNo; -extern u8 gUnknown_020322D5; // text extern const u8 gText_SavingDontTurnOff2[]; @@ -195,18 +194,21 @@ static void sub_8083170(u16 a0, u16 a1); static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst); static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1); -// ewram +// EWRAM EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL; EWRAM_DATA static s32 sUnknown_020322A8[5] = {0}; EWRAM_DATA static s32 sUnknown_020322BC[5] = {0}; EWRAM_DATA static u32 sUnknown_020322D0 = 0; -// iwram +// IWRAM bss IWRAM_DATA static s16 sUnknown_03000DE8[8]; IWRAM_DATA static s16 sUnknown_03000DF8[6]; IWRAM_DATA static s16 sUnknown_03000E04; IWRAM_DATA static s16 sUnknown_03000E06; +// IWRAM common +u8 gInGameOpponentsNo; + // rom static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal"); diff --git a/src/fossil_specials.c b/src/fossil_specials.c index 49db0f5b6e..f562d83c23 100644 --- a/src/fossil_specials.c +++ b/src/fossil_specials.c @@ -17,29 +17,32 @@ #include "task.h" #include "window.h" -#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx)) +#define MIRAGE_TOWER_GFX_LENGTH (32 + sizeof(gMirageTower_Gfx)) #define MIRAGE_TOWER_PALETTE_LENGTH 0x800 #define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx) #define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100 -//struct -struct Struct8617DA4 { +struct Struct8617DA4 +{ u8 x; u8 y; u16 tileId; }; -struct Struct203CF10 { +struct Struct203CF10 +{ u8 *buffer; u8 curr_buffer_index; }; -struct DynamicSpriteFrameImage{ +struct DynamicSpriteFrameImage +{ u8 *data; u16 size; }; -struct Struct203CF0C { +struct Struct203CF0C +{ u8 *frameImageTiles; struct DynamicSpriteFrameImage *frameImage; u8 spriteId; @@ -52,10 +55,10 @@ static void sub_81BED50(u8 taskId); static void sub_81BEBF4(u8 taskId); static void sub_81BF028(u8 taskId); static void sub_81BF248(struct Sprite *); -/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); +static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); // .rodata -static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00}; +static const u8 gUnknown_08617274[32] = {0}; static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp"); static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin"); static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal"); @@ -64,16 +67,16 @@ static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tow static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal"); const s16 gUnknown_08617D64[][3] = - { - { 0, 10, 65}, - { 17, 3, 50}, - {-12, 0, 75}, - { 10, 15, 90}, - { 7, 8, 65}, - {-18, 5, 75}, - { 22, -10, 55}, - {-24, -4, 65}, - }; +{ + { 0, 10, 65}, + { 17, 3, 50}, + {-12, 0, 75}, + { 10, 15, 90}, + { 7, 8, 65}, + {-18, 5, 75}, + { 22, -10, 55}, + {-24, -4, 65}, +}; const struct SpriteSheet gUnknown_08617D94[] = { @@ -82,26 +85,26 @@ const struct SpriteSheet gUnknown_08617D94[] = }; static const struct Struct8617DA4 gUnknown_08617DA4[] = - { - {0x12, 0x35, 0x251}, - {0x13, 0x35, 0x251}, - {0x14, 0x35, 0x251}, - {0x12, 0x36, 0x251}, - {0x13, 0x36, 0x251}, - {0x14, 0x36, 0x251}, - {0x12, 0x37, 0x251}, - {0x13, 0x37, 0x251}, - {0x14, 0x37, 0x251}, - {0x12, 0x38, 0x251}, - {0x13, 0x38, 0x251}, - {0x14, 0x38, 0x251}, - {0x12, 0x39, 0x259}, - {0x13, 0x39, 0x259}, - {0x14, 0x39, 0x259}, - {0x12, 0x3A, 0x121}, - {0x13, 0x3A, 0x121}, - {0x14, 0x3A, 0x121}, - }; +{ + {0x12, 0x35, 0x251}, + {0x13, 0x35, 0x251}, + {0x14, 0x35, 0x251}, + {0x12, 0x36, 0x251}, + {0x13, 0x36, 0x251}, + {0x14, 0x36, 0x251}, + {0x12, 0x37, 0x251}, + {0x13, 0x37, 0x251}, + {0x14, 0x37, 0x251}, + {0x12, 0x38, 0x251}, + {0x13, 0x38, 0x251}, + {0x14, 0x38, 0x251}, + {0x12, 0x39, 0x259}, + {0x13, 0x39, 0x259}, + {0x14, 0x39, 0x259}, + {0x12, 0x3A, 0x121}, + {0x13, 0x3A, 0x121}, + {0x14, 0x3A, 0x121}, +}; static const union AnimCmd gSpriteAnim_8617DEC[] = { @@ -131,67 +134,70 @@ static const union AnimCmd *const gSpriteAnimTable_8617DFC[] = gSpriteAnim_8617DEC, }; -static const struct SpriteTemplate gUnknown_08617E00 = { +static const struct SpriteTemplate gUnknown_08617E00 = +{ 0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy }; -// ewram -EWRAM_DATA u8* gUnknown_0203CF04 = NULL; -EWRAM_DATA u8* gUnknown_0203CF08 = NULL; -EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL; -EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL; -EWRAM_DATA u16 *gUnknown_0203CF14 = NULL; +// EWRAM +EWRAM_DATA static u8* sUnknown_0203CF04 = NULL; +EWRAM_DATA static u8* sUnknown_0203CF08 = NULL; +EWRAM_DATA static struct Struct203CF0C *sUnknown_0203CF0C = NULL; +EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL; +EWRAM_DATA static u16 *sUnknown_0203CF14 = NULL; -// iwram -IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +// IWRAM bss +IWRAM_DATA u16 gUnknown_030012A8[8]; // text void sub_81BEB24(void) { u8 i; - for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) + for (i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId); DrawWholeMapView(); } void sub_81BEB54(void) { - CreateTask(sub_81BED50, 0x9); + CreateTask(sub_81BED50, 9); } void sub_81BEB68(void) { - CreateTask(sub_81BEBF4, 0x9); + CreateTask(sub_81BEBF4, 9); } void sub_81BEB7C(void) { - CreateTask(sub_81BF028, 0x9); + CreateTask(sub_81BF028, 9); } void sub_81BEB90(void) { - SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]); - SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]); + SetGpuReg(REG_OFFSET_BG0HOFS, sUnknown_0203CF14[0]); + SetGpuReg(REG_OFFSET_BG0VOFS, sUnknown_0203CF14[1]); } void sub_81BEBB4(u8 taskId) { - if(!(gTasks[taskId].data[0])) + if (!(gTasks[taskId].data[0])) { - gUnknown_0203CF14[0] = -gUnknown_0203CF14[0]; + sUnknown_0203CF14[0] = -sUnknown_0203CF14[0]; gTasks[taskId].data[0] = 2; sub_81BEB90(); } else + { gTasks[taskId].data[0]--; + } } static void sub_81BEBF4(u8 taskId) { u8 zero; - switch(gTasks[taskId].data[0]) + switch (gTasks[taskId].data[0]) { case 0: FreeAllWindowBuffers(); @@ -199,19 +205,19 @@ static void sub_81BEBF4(u8 taskId) gTasks[taskId].data[0]++; break; case 1: - gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); - gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); + sUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); + sUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); gTasks[taskId].data[0]++; break; case 2: - CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); - LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + CpuSet(gUnknown_08617274, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); + LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); gTasks[taskId].data[0]++; break; case 3: - SetBgTilemapBuffer(0, gUnknown_0203CF08); + SetBgTilemapBuffer(0, sUnknown_0203CF08); CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17); CopyBgTilemapBufferToVram(0); gTasks[taskId].data[0]++; @@ -225,10 +231,10 @@ static void sub_81BEBF4(u8 taskId) gTasks[taskId].data[0]++; break; case 6: - gUnknown_0203CF14 = (u16 *)Alloc(4); + sUnknown_0203CF14 = Alloc(4); zero = 0; - gUnknown_0203CF14[0] = 2; - gUnknown_0203CF14[1] = zero; + sUnknown_0203CF14[0] = 2; + sUnknown_0203CF14[1] = zero; CreateTask(sub_81BEBB4, 0xA); DestroyTask(taskId); EnableBothScriptContexts(); @@ -236,86 +242,76 @@ static void sub_81BEBF4(u8 taskId) } } -#ifdef NONMATCHING #define OUTER_BUFFER_LENGTH 0x60 #define INNER_BUFFER_LENGTH 0x30 static void sub_81BED50(u8 taskId) { u8 anotherTaskId, j; + u16 i; + u8 index; - - switch(gTasks[taskId].data[0]) + switch (gTasks[taskId].data[0]) { case 1: - gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); + sUnknown_0203CF10 = AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); break; case 3: + if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) { - u16 i; - u16 left; - u32 index, next; - - index = (u16)gTasks[taskId].data[3]; - if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + if (gTasks[taskId].data[1] > 1) { - if(gTasks[taskId].data[1] > 1) + index = gTasks[taskId].data[3]; + sUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); + for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + sUnknown_0203CF10[index].buffer[i] = i; + for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) { - index = (u8)index; - gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); - for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) - gUnknown_0203CF10[index].buffer[i] = i; - for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) - { - u16 rand1, rand2, temp; + u16 rand1, rand2, temp; - rand1 = Random() % 0x30; - rand2 = Random() % 0x30; - temp = gUnknown_0203CF10[index].buffer[rand2]; - gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1]; - gUnknown_0203CF10[index].buffer[rand1] = temp; - } - if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) - gTasks[taskId].data[3]++; - gTasks[taskId].data[1] = 0; + rand1 = Random() % 0x30; + rand2 = Random() % 0x30; + SWAP(sUnknown_0203CF10[index].buffer[rand2], sUnknown_0203CF10[index].buffer[rand1], temp); } - gTasks[taskId].data[1]++; + if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + gTasks[taskId].data[3]++; + gTasks[taskId].data[1] = 0; } - index = (u8)gTasks[taskId].data[3]; - for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next) - { - j = 0; - next = left + 1; - while(!j) - { - sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1); - j++; - } - if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) - { - FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer); - gTasks[taskId].data[2]++; - if((left % 2) == 1) - gUnknown_0203CF14[1]--; - } - } - LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); - if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) - break; - return; + gTasks[taskId].data[1]++; } + index = gTasks[taskId].data[3]; + for (i = (u8)(gTasks[taskId].data[2]); i < index; i++) + { + for (j = 0; j < 1; j++) + { + sub_81BF2B8(sUnknown_0203CF04, + ((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].curr_buffer_index)++]), + 0, INNER_BUFFER_LENGTH, 1); + } + if (sUnknown_0203CF10[i].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + { + FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer); + gTasks[taskId].data[2]++; + if ((i % 2) == 1) + sUnknown_0203CF14[1]--; + } + } + LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + break; + return; case 4: UnsetBgTilemapBuffer(0); anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); - if(anotherTaskId != 0xFF) + if (anotherTaskId != 0xFF) DestroyTask(anotherTaskId); - gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0; + sUnknown_0203CF14[1] = sUnknown_0203CF14[0] = 0; sub_81BEB90(); break; case 5: - FREE_AND_SET_NULL(gUnknown_0203CF14); - FREE_AND_SET_NULL(gUnknown_0203CF10); - FREE_AND_SET_NULL(gUnknown_0203CF04); - FREE_AND_SET_NULL(gUnknown_0203CF08); + FREE_AND_SET_NULL(sUnknown_0203CF14); + FREE_AND_SET_NULL(sUnknown_0203CF10); + FREE_AND_SET_NULL(sUnknown_0203CF04); + FREE_AND_SET_NULL(sUnknown_0203CF08); break; case 6: SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2); @@ -334,423 +330,75 @@ static void sub_81BED50(u8 taskId) gTasks[taskId].data[0]++; } -#else -NAKED -static void sub_81BED50(u8 taskId) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x10\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - ldr r1, =gTasks\n\ - lsls r0, 2\n\ - add r0, r10\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x8]\n\ - subs r0, 0x1\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - adds r6, r1, 0\n\ - cmp r0, 0x7\n\ - bls _081BED7C\n\ - b _081BF002\n\ - _081BED7C:\n\ - lsls r0, 2\n\ - ldr r1, =_081BED90\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ - _081BED90:\n\ - .4byte _081BEDB0\n\ - .4byte _081BF002\n\ - .4byte _081BEDC4\n\ - .4byte _081BEF64\n\ - .4byte _081BEF94\n\ - .4byte _081BEFD0\n\ - .4byte _081BEFF0\n\ - .4byte _081BEFF8\n\ - _081BEDB0:\n\ - ldr r4, =gUnknown_0203CF10\n\ - movs r0, 0xC0\n\ - lsls r0, 2\n\ - bl AllocZeroed\n\ - str r0, [r4]\n\ - b _081BF002\n\ - .pool\n\ - _081BEDC4:\n\ - mov r1, r10\n\ - lsls r0, r1, 2\n\ - adds r1, r0, r1\n\ - lsls r1, 3\n\ - adds r2, r1, r6\n\ - ldrh r3, [r2, 0xE]\n\ - movs r4, 0xE\n\ - ldrsh r1, [r2, r4]\n\ - str r0, [sp, 0x8]\n\ - cmp r1, 0x5F\n\ - bgt _081BEE8A\n\ - movs r1, 0xA\n\ - ldrsh r0, [r2, r1]\n\ - cmp r0, 0x1\n\ - ble _081BEE7C\n\ - lsls r0, r3, 24\n\ - lsrs r4, r0, 24\n\ - movs r0, 0x30\n\ - bl Alloc\n\ - ldr r3, =gUnknown_0203CF10\n\ - ldr r1, [r3]\n\ - lsls r2, r4, 3\n\ - adds r1, r2, r1\n\ - str r0, [r1]\n\ - movs r5, 0\n\ - adds r4, r2, 0\n\ - _081BEDFA:\n\ - ldr r0, [r3]\n\ - adds r0, r4, r0\n\ - ldr r0, [r0]\n\ - adds r0, r5\n\ - strb r5, [r0]\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, 0x2F\n\ - bls _081BEDFA\n\ - movs r5, 0\n\ - ldr r7, =gUnknown_0203CF10\n\ - adds r6, r2, 0\n\ - _081BEE14:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x30\n\ - bl __umodsi3\n\ - adds r4, r0, 0\n\ - lsls r4, 16\n\ - lsrs r4, 16\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x30\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - ldr r1, [r7]\n\ - adds r1, r6, r1\n\ - ldr r1, [r1]\n\ - adds r0, r1, r0\n\ - ldrb r2, [r0]\n\ - adds r1, r4 \n\ - ldrb r1, [r1]\n\ - strb r1, [r0]\n\ - ldr r0, [r7]\n\ - adds r0, r6, r0\n\ - ldr r0, [r0]\n\ - adds r0, r4\n\ - strb r2, [r0]\n\ - adds r0, r5, 0x1\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - cmp r5, 0x2F\n\ - bls _081BEE14\n\ - ldr r0, =gTasks\n\ - ldr r1, [sp, 0x8]\n\ - add r1, r10\n\ - lsls r1, 3\n\ - adds r2, r1, r0\n\ - ldrh r3, [r2, 0xE]\n\ - movs r4, 0xE\n\ - ldrsh r1, [r2, r4]\n\ - adds r6, r0, 0\n\ - cmp r1, 0x5F\n\ - bgt _081BEE78\n\ - adds r0, r3, 0x1\n\ - strh r0, [r2, 0xE]\n\ - _081BEE78:\n\ - movs r0, 0\n\ - strh r0, [r2, 0xA]\n\ - _081BEE7C:\n\ - ldr r1, [sp, 0x8]\n\ - add r1, r10\n\ - lsls r1, 3\n\ - adds r1, r6\n\ - ldrh r0, [r1, 0xA]\n\ - adds r0, 0x1\n\ - strh r0, [r1, 0xA]\n\ - _081BEE8A:\n\ - ldr r0, [sp, 0x8]\n\ - add r0, r10\n\ - lsls r0, 3\n\ - adds r0, r6\n\ - ldrb r4, [r0, 0xE]\n\ - ldrb r5, [r0, 0xC]\n\ - lsls r0, r4, 16\n\ - cmp r5, r4\n\ - bcs _081BEF32\n\ - str r0, [sp, 0xC]\n\ - _081BEE9E:\n\ - movs r6, 0\n\ - adds r0, r5, 0x1\n\ - str r0, [sp, 0x4]\n\ - lsls r4, r5, 3\n\ - movs r2, 0x5F\n\ - subs r1, r2, r5\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 4\n\ - mov r9, r0\n\ - _081BEEB2:\n\ - ldr r0, =gUnknown_0203CF04\n\ - ldr r0, [r0]\n\ - ldr r7, =gUnknown_0203CF10\n\ - ldr r3, [r7]\n\ - adds r3, r4, r3\n\ - ldrb r2, [r3, 0x4]\n\ - adds r1, r2, 0x1\n\ - strb r1, [r3, 0x4]\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - ldr r1, [r3]\n\ - adds r1, r2\n\ - ldrb r1, [r1]\n\ - add r1, r9\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - movs r2, 0x1\n\ - mov r8, r2\n\ - str r2, [sp]\n\ - movs r2, 0\n\ - movs r3, 0x30\n\ - bl sub_81BF2B8\n\ - adds r0, r6, 0x1\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - cmp r6, 0\n\ - beq _081BEEB2\n\ - ldr r0, [r7]\n\ - adds r1, r4, r0\n\ - ldrb r0, [r1, 0x4]\n\ - cmp r0, 0x2F\n\ - bls _081BEF24\n\ - ldr r0, [r1]\n\ - bl Free\n\ - ldr r0, [r7]\n\ - adds r0, r4, r0\n\ - movs r1, 0\n\ - str r1, [r0]\n\ - ldr r1, [sp, 0x8]\n\ - add r1, r10\n\ - lsls r1, 3\n\ - ldr r4, =gTasks\n\ - adds r1, r4\n\ - ldrh r0, [r1, 0xC]\n\ - adds r0, 0x1\n\ - strh r0, [r1, 0xC]\n\ - mov r0, r8\n\ - ands r5, r0\n\ - cmp r5, 0x1\n\ - bne _081BEF24\n\ - ldr r0, =gUnknown_0203CF14\n\ - ldr r1, [r0]\n\ - ldrh r0, [r1, 0x2]\n\ - subs r0, 0x1\n\ - strh r0, [r1, 0x2]\n\ - _081BEF24:\n\ - ldr r1, [sp, 0x4]\n\ - lsls r0, r1, 16\n\ - lsrs r5, r0, 16\n\ - ldr r2, [sp, 0xC]\n\ - lsrs r0, r2, 16\n\ - cmp r5, r0\n\ - bcc _081BEE9E\n\ - _081BEF32:\n\ - ldr r0, =gUnknown_0203CF04\n\ - ldr r1, [r0]\n\ - movs r2, 0x92\n\ - lsls r2, 4\n\ - movs r0, 0\n\ - movs r3, 0\n\ - bl LoadBgTiles\n\ - ldr r0, =gUnknown_0203CF10\n\ - ldr r0, [r0]\n\ - movs r4, 0xBE\n\ - lsls r4, 2\n\ - adds r0, r4\n\ - ldrb r0, [r0, 0x4]\n\ - cmp r0, 0x2F\n\ - bhi _081BF002\n\ - b _081BF014\n\ - .pool\n\ - _081BEF64:\n\ - movs r0, 0\n\ - bl UnsetBgTilemapBuffer\n\ - ldr r0, =sub_81BEBB4\n\ - bl FindTaskIdByFunc\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0xFF\n\ - beq _081BEF7C\n\ - bl DestroyTask\n\ - _081BEF7C:\n\ - ldr r0, =gUnknown_0203CF14\n\ - ldr r1, [r0]\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - strh r0, [r1, 0x2]\n\ - bl sub_81BEB90\n\ - b _081BF002\n\ - .pool\n\ - _081BEF94:\n\ - ldr r4, =gUnknown_0203CF14\n\ - ldr r0, [r4]\n\ - bl Free\n\ - movs r5, 0\n\ - str r5, [r4]\n\ - ldr r4, =gUnknown_0203CF10\n\ - ldr r0, [r4]\n\ - bl Free\n\ - str r5, [r4]\n\ - ldr r4, =gUnknown_0203CF04\n\ - ldr r0, [r4]\n\ - bl Free\n\ - str r5, [r4]\n\ - ldr r4, =gUnknown_0203CF08\n\ - ldr r0, [r4]\n\ - bl Free\n\ - str r5, [r4]\n\ - b _081BF002\n\ - .pool\n\ - _081BEFD0:\n\ - movs r0, 0xC\n\ - movs r1, 0x2\n\ - bl SetGpuRegBits\n\ - movs r0, 0x8\n\ - movs r1, 0\n\ - bl SetGpuRegBits\n\ - movs r0, 0\n\ - movs r1, 0x7\n\ - movs r2, 0\n\ - bl SetBgAttribute\n\ - bl sub_81971D0\n\ - b _081BF002\n\ - _081BEFF0:\n\ - movs r0, 0\n\ - bl ShowBg\n\ - b _081BF002\n\ - _081BEFF8:\n\ - mov r0, r10\n\ - bl DestroyTask\n\ - bl EnableBothScriptContexts\n\ - _081BF002:\n\ - ldr r0, =gTasks\n\ - mov r2, r10\n\ - lsls r1, r2, 2\n\ - add r1, r10\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - ldrh r0, [r1, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r1, 0x8]\n\ - _081BF014:\n\ - add sp, 0x10\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING - static void sub_81BF028(u8 taskId) { u16 i; + u8 *buffer; - switch(gTasks[taskId].data[0]) + switch (gTasks[taskId].data[0]) { case 1: - gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C)); - gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); - gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); - gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); - gUnknown_0203CF0C->unk10 = 0; + sUnknown_0203CF0C = AllocZeroed(sizeof(struct Struct203CF0C)); + sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); + sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); + sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); + sUnknown_0203CF0C->unk10 = 0; break; case 2: - { - u8 *buffer; - buffer = gUnknown_0203CF0C->frameImageTiles; - for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++) - *buffer = gRootFossil_Gfx[i]; - } + buffer = sUnknown_0203CF0C->frameImageTiles; + for (i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++) + *buffer = gRootFossil_Gfx[i]; break; case 3: - gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles; - gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; + sUnknown_0203CF0C->frameImage->data = sUnknown_0203CF0C->frameImageTiles; + sUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; break; case 4: { - u8 spriteId, zero; struct SpriteTemplate fossilTemplate; fossilTemplate = gUnknown_08617E00; - fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage); - spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); - gUnknown_0203CF0C->spriteId = spriteId; - zero = 0; - gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero; - gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x; - gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1; + fossilTemplate.images = (struct SpriteFrameImage *)(sUnknown_0203CF0C->frameImage); + sUnknown_0203CF0C->spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); + gSprites[sUnknown_0203CF0C->spriteId].centerToCornerVecX = 0; + gSprites[sUnknown_0203CF0C->spriteId].data[0] = gSprites[sUnknown_0203CF0C->spriteId].pos1.x; + gSprites[sUnknown_0203CF0C->spriteId].data[1] = 1; } case 5: - for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) - gUnknown_0203CF0C->unkC[i] = i; + for (i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) + sUnknown_0203CF0C->unkC[i] = i; break; case 6: + for (i = 0; i < (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); i++) { - u16 rand1, rand2, temp, j; - j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; - for(i = 0; i <= j; i++) - { - rand1 = Random() % 0x100; - rand2 = Random() % 0x100; - j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; - temp = gUnknown_0203CF0C->unkC[rand2]; - gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1]; - gUnknown_0203CF0C->unkC[rand1] = temp; - } - gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248; - break; + u16 rand1, rand2, temp; + + rand1 = Random() % 0x100; + rand2 = Random() % 0x100; + SWAP(sUnknown_0203CF0C->unkC[rand2], sUnknown_0203CF0C->unkC[rand1], temp); } + gSprites[sUnknown_0203CF0C->spriteId].callback = sub_81BF248; + break; case 7: - if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) + if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) return; - DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]); - FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);; - FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage); - FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles); - FREE_AND_SET_NULL(gUnknown_0203CF0C); + DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]); + FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);; + FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage); + FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles); + FREE_AND_SET_NULL(sUnknown_0203CF0C); break; case 8: EnableBothScriptContexts(); + break; } - ++gTasks[taskId].data[0]; + + gTasks[taskId].data[0]++; } static void sub_81BF248(struct Sprite *sprite) { - if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) + if (sUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) { sprite->callback = SpriteCallbackDummy; } @@ -759,7 +407,7 @@ static void sub_81BF248(struct Sprite *sprite) u8 i; for (i = 0; i < 2; i++) { - sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0); + sub_81BF2B8(sUnknown_0203CF0C->frameImageTiles, sUnknown_0203CF0C->unkC[sUnknown_0203CF0C->unk10++], 0, 16, 0); } StartSpriteAnim(sprite, 0); } @@ -768,3 +416,37 @@ static void sub_81BF248(struct Sprite *sprite) sprite->pos1.y++; } } + +static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e) +{ + u8 r5, r4, r0, r2, r1; + + r5 = b / d; + r4 = r5; + gUnknown_030012A8[0] = r5; + + r2 = b % d; + r0 = r2; + gUnknown_030012A8[1] = r2; + + r4 &= 7; + r2 &= 7; + gUnknown_030012A8[2] = r4; + gUnknown_030012A8[3] = r2; + + r0 /= 8; + r5 /= 8; + gUnknown_030012A8[4] = r0; + gUnknown_030012A8[5] = r5; + + d /= 8; + d *= 64; + gUnknown_030012A8[6] = (d * r5) + (r0 * 64); + + gUnknown_030012A8[7] = gUnknown_030012A8[6] + 9 * r4; + + r1 = (b & 1); + r1 ^= 1; + c = (c << (r1 << 2)) | (15 << ((r1 ^ 1) << 2)); + a[(e << 5) + r4] &= c; +} diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index 921c8e97c5..4196bb34c2 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -18,7 +18,6 @@ #include "pokemon_storage_system.h" extern void sub_811EFC0(u8); -extern void ValidateEReaderTrainer(void); extern ScrCmdFunc gMysteryEventScriptCmdTable[]; extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[]; diff --git a/src/new_game.c b/src/new_game.c index cdabd5cccf..18b128624c 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -28,7 +28,6 @@ #include "apprentice.h" #include "frontier_util.h" -extern u8 gDifferentSaveFile; extern u16 gSaveFileStatus; extern u8 gUnknown_030060B0; @@ -61,6 +60,10 @@ static void ClearFrontierRecord(void); static void WarpToTruck(void); static void ResetMiniGamesResults(void); +// EWRAM vars +EWRAM_DATA bool8 gDifferentSaveFile = FALSE; +EWRAM_DATA bool8 gUnknown_020322D5 = FALSE; + // const rom data static const struct ContestWinner sContestWinnerPicDummy = { diff --git a/src/overworld.c b/src/overworld.c index 28d2d02ca4..10f2ebd26a 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -88,12 +88,6 @@ extern const struct MapHeader *const *const gMapGroups[]; extern const s32 gMaxFlashLevel; extern const u16 gUnknown_82EC7C4[]; -u16 gUnknown_03005DA8; -MainCallback gFieldCallback; -bool8 (*gFieldCallback2)(void); -u8 gUnknown_03005DB4; -u8 gFieldLinkPlayerCount; - // functions extern void HealPlayerParty(void); extern void move_tilemap_camera_to_upper_left_corner(void); @@ -256,6 +250,16 @@ IWRAM_DATA static u8 sUnknown_03000E18; IWRAM_DATA static u8 sUnknown_03000E19; IWRAM_DATA static u32 sUnusedVar; +// IWRAM common +u16 *gBGTilemapBuffers1; +u16 *gBGTilemapBuffers2; +u16 *gBGTilemapBuffers3; +u16 gUnknown_03005DA8; +void (*gFieldCallback)(void); +bool8 (*gFieldCallback2)(void); +u8 gUnknown_03005DB4; +u8 gFieldLinkPlayerCount; + // EWRAM vars EWRAM_DATA static u8 sUnknown_020322D8 = 0; EWRAM_DATA struct WarpData gLastUsedWarp = {0}; diff --git a/src/pokedex.c b/src/pokedex.c index 93ff068768..1405393c1b 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -29,14 +29,17 @@ #include "constants/songs.h" #include "constants/species.h" +extern u8 gUnknown_030061EC; + +// EWRAM static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL; static EWRAM_DATA u16 gUnknown_02039B50 = 0; static EWRAM_DATA u8 gUnknown_02039B52 = 0; static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL; +// IWRAM common u8 gUnknown_030060B0; -MainCallback gUnknown_030060B4; -u8 gUnknown_030061EC; +void (*gUnknown_030060B4)(void); struct PokedexEntry { diff --git a/src/save.c b/src/save.c index 3ee98f4f75..4ae516fc9c 100644 --- a/src/save.c +++ b/src/save.c @@ -94,6 +94,7 @@ u16 gSaveUnusedVar2; u16 gUnknown_03006294; EWRAM_DATA struct SaveSection gSaveDataBuffer = {0}; +EWRAM_DATA static u8 sUnusedVar = 0; void ClearSaveData(void) { diff --git a/src/start_menu.c b/src/start_menu.c index 976cbe2a63..455d26509a 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -35,6 +35,7 @@ #include "field_player_avatar.h" #include "battle_pyramid_bag.h" #include "battle_pike.h" +#include "new_game.h" // Menu actions enum @@ -63,6 +64,10 @@ enum SAVE_ERROR }; +// IWRAM common +bool8 (*gMenuCallback)(void); + +// EWRAM EWRAM_DATA static u8 sSafariBallsWindowId = 0; EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0; EWRAM_DATA static u8 sStartMenuCursorPos = 0; @@ -76,7 +81,6 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE; EWRAM_DATA static u8 sSaveInfoWindowId = 0; // Extern variables. -extern u8 gDifferentSaveFile; extern u8 gUnknown_03005DB4; // Extern functions in not decompiled files. diff --git a/src/string_util.c b/src/string_util.c index 3fbf79d87e..8ce9a97edc 100644 --- a/src/string_util.c +++ b/src/string_util.c @@ -2,7 +2,11 @@ #include "string_util.h" #include "text.h" -EWRAM_DATA u8 gUnknownStringVar[16] = {0}; +EWRAM_DATA u8 gStringVar1[0x100] = {0}; +EWRAM_DATA u8 gStringVar2[0x100] = {0}; +EWRAM_DATA u8 gStringVar3[0x100] = {0}; +EWRAM_DATA u8 gStringVar4[0x3E8] = {0}; +EWRAM_DATA static u8 sUnknownStringVar[16] = {0}; static const u8 sDigits[] = __("0123456789ABCDEF"); @@ -421,7 +425,7 @@ u8 *StringBraille(u8 *dest, const u8 *src) static const u8 *ExpandPlaceholder_UnknownStringVar(void) { - return gUnknownStringVar; + return sUnknownStringVar; } static const u8 *ExpandPlaceholder_PlayerName(void) From 72f0a079a9221e314e7eecf0e920313bf83d32ac Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 19 Nov 2018 09:28:55 -0600 Subject: [PATCH 094/213] Decompile all of battle_anim_utility_funcs --- asm/battle_anim_utility_funcs.s | 3059 --------------------- data/battle_anim_scripts.s | 14 +- include/battle.h | 15 +- include/battle_anim.h | 17 +- include/contest.h | 2 +- include/gba/io_reg.h | 2 + include/graphics.h | 14 + ld_script.txt | 2 +- src/battle_anim.c | 14 +- src/battle_anim_80A5C6C.c | 14 +- src/battle_anim_80A9C70.c | 2 - src/battle_anim_sound_tasks.c | 6 +- src/battle_anim_utility_funcs.c | 1050 +++++++ src/battle_arena.c | 3 - src/battle_bg.c | 5 - src/battle_controller_link_opponent.c | 2 - src/battle_controller_link_partner.c | 2 - src/battle_controller_opponent.c | 2 - src/battle_controller_player.c | 2 - src/battle_controller_player_partner.c | 2 - src/battle_controller_recorded_opponent.c | 2 - src/battle_controller_recorded_player.c | 2 - src/battle_controller_safari.c | 3 - src/battle_controller_wally.c | 2 - src/battle_dome.c | 8 - src/battle_main.c | 12 - src/battle_script_commands.c | 5 - src/battle_transition.c | 4 +- src/contest.c | 20 +- src/evolution_scene.c | 9 - src/graphics.c | 22 +- src/reshow_battle_screen.c | 9 - src/scanline_effect.c | 10 +- src/title_screen.c | 3 +- sym_ewram.txt | 3 +- 35 files changed, 1137 insertions(+), 3206 deletions(-) delete mode 100644 asm/battle_anim_utility_funcs.s diff --git a/asm/battle_anim_utility_funcs.s b/asm/battle_anim_utility_funcs.s deleted file mode 100644 index 138d303ac0..0000000000 --- a/asm/battle_anim_utility_funcs.s +++ /dev/null @@ -1,3059 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8116620 -sub_8116620: @ 8116620 - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - bl sub_811583C - adds r6, r0, 0 - ldrh r3, [r4] - lsls r3, 16 - asrs r0, r3, 23 - movs r4, 0x1 - ands r0, r4 - asrs r1, r3, 24 - ands r1, r4 - asrs r2, r3, 25 - ands r2, r4 - asrs r3, 26 - ands r3, r4 - bl sub_80A76C4 - orrs r6, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116620 - - thumb_func_start sub_8116664 -sub_8116664: @ 8116664 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r1, sp - movs r0, 0xFF - strb r0, [r1, 0x1] - movs r0, 0x1 - bl sub_811583C - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - bhi _0811670E - lsls r0, 2 - ldr r1, =_08116698 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08116698: - .4byte _081166BA - .4byte _081166C6 - .4byte _081166B8 - .4byte _081166C4 - .4byte _081166D4 - .4byte _081166EC - .4byte _081166F4 - .4byte _08116700 -_081166B8: - movs r5, 0 -_081166BA: - mov r0, sp - ldr r1, =gBattleAnimAttacker - b _081166CA - .pool -_081166C4: - movs r5, 0 -_081166C6: - mov r0, sp - ldr r1, =gBattleAnimTarget -_081166CA: - ldrb r1, [r1] - strb r1, [r0] - b _0811670E - .pool -_081166D4: - mov r1, sp - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - strb r0, [r1, 0x1] - b _0811670E - .pool -_081166EC: - mov r1, sp - movs r0, 0xFF - strb r0, [r1] - b _0811670E -_081166F4: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimAttacker - b _08116706 - .pool -_08116700: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimTarget -_08116706: - ldrb r0, [r0] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2] -_0811670E: - movs r4, 0 - mov r6, sp -_08116712: - ldrb r0, [r6] - cmp r4, r0 - beq _0811673C - ldrb r0, [r6, 0x1] - cmp r4, r0 - beq _0811673C - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811673C - adds r0, r4, 0 - bl sub_80A77AC - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x80 - lsls r1, 9 - lsls r1, r0 - orrs r5, r1 -_0811673C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _08116712 - adds r0, r7, 0 - adds r1, r5, 0 - bl sub_8116874 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116664 - - thumb_func_start sub_811675C -sub_811675C: @ 811675C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - bl sub_811583C - adds r2, r0, 0 - ldr r0, =gBattleTerrain - ldrb r0, [r0] - cmp r0, 0x9 - bhi _08116832 - lsls r0, 2 - ldr r1, =_0811678C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0811678C: - .4byte _081167B4 - .4byte _081167C4 - .4byte _081167D0 - .4byte _081167E0 - .4byte _081167EC - .4byte _081167FC - .4byte _0811680C - .4byte _0811681C - .4byte _0811682C - .4byte _0811682C -_081167B4: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000b0c - b _08116830 - .pool -_081167C4: - ldr r1, =gBattleAnimArgs - movs r0, 0x9E - lsls r0, 4 - b _08116830 - .pool -_081167D0: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002f1e - b _08116830 - .pool -_081167E0: - ldr r1, =gBattleAnimArgs - movs r0, 0x90 - lsls r0, 7 - b _08116830 - .pool -_081167EC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_081167FC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_0811680C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002a16 - b _08116830 - .pool -_0811681C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000d2e - b _08116830 - .pool -_0811682C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007fff -_08116830: - strh r0, [r1, 0x8] -_08116832: - adds r0, r4, 0 - adds r1, r2, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811675C - - thumb_func_start AnimTask_BlendParticle -AnimTask_BlendParticle: @ 8116848 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - adds r0, r4, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_BlendParticle - - thumb_func_start sub_8116874 -sub_8116874: @ 8116874 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r3 - strh r1, [r2, 0x8] - lsrs r1, 16 - strh r1, [r2, 0xA] - ldr r3, =gBattleAnimArgs - ldrh r1, [r3, 0x2] - strh r1, [r2, 0xC] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0xE] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0x10] - ldrh r1, [r3, 0x8] - strh r1, [r2, 0x12] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0x1C] - ldr r1, =sub_81168B8 - str r1, [r2] - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116874 - - thumb_func_start sub_81168B8 -sub_81168B8: @ 81168B8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r6, 0 - ldr r2, =gTasks - lsls r5, r7, 2 - adds r0, r5, r7 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x1A] - mov r8, r0 - movs r4, 0x1A - ldrsh r1, [r3, r4] - movs r4, 0xC - ldrsh r0, [r3, r4] - mov r9, r2 - cmp r1, r0 - bne _0811694E - strh r6, [r3, 0x1A] - movs r0, 0x8 - ldrsh r4, [r3, r0] - movs r1, 0xA - ldrsh r0, [r3, r1] - lsls r0, 16 - orrs r4, r0 - mov r8, r5 - cmp r4, 0 - beq _0811691A - adds r5, r3, 0 -_081168F8: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0811690C - ldrb r2, [r5, 0x1C] - ldrh r3, [r5, 0x12] - adds r0, r6, 0 - movs r1, 0x10 - bl BlendPalette -_0811690C: - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - lsrs r4, 1 - cmp r4, 0 - bne _081168F8 -_0811691A: - mov r4, r8 - adds r0, r4, r7 - lsls r0, 3 - mov r1, r9 - adds r2, r0, r1 - ldrh r0, [r2, 0x1C] - movs r4, 0x1C - ldrsh r3, [r2, r4] - movs r4, 0x10 - ldrsh r1, [r2, r4] - cmp r3, r1 - bge _0811693C - adds r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 - .pool -_0811693C: - cmp r3, r1 - ble _08116946 - subs r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 -_08116946: - adds r0, r7, 0 - bl DestroyAnimVisualTask - b _08116954 -_0811694E: - mov r0, r8 - adds r0, 0x1 - strh r0, [r3, 0x1A] -_08116954: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81168B8 - - thumb_func_start sub_8116960 -sub_8116960: @ 8116960 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - ldrb r0, [r4] - ldrb r1, [r4, 0x2] - ldrb r2, [r4, 0x4] - ldrb r3, [r4, 0x6] - ldrb r4, [r4, 0x8] - str r4, [sp] - bl BeginHardwarePaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81169A0 - str r1, [r0] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116960 - - thumb_func_start sub_81169A0 -sub_81169A0: @ 81169A0 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081169B8 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081169B8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81169A0 - - thumb_func_start sub_81169C0 -sub_81169C0: @ 81169C0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - movs r3, 0 - strh r0, [r1, 0x8] - strh r3, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x4] - strh r0, [r1, 0xE] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0x10] - strh r3, [r1, 0x12] - ldr r0, =sub_81169F8 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81169C0 - - thumb_func_start sub_81169F8 -sub_81169F8: @ 81169F8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r2, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08116ABC - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116A28 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116A28: - ldrb r0, [r4, 0x8] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - blt _08116AA6 - ldr r6, =gSprites - movs r1, 0x14 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r3, r1, r6 - movs r2, 0x8 - ldrsh r0, [r4, r2] - movs r2, 0x2 - cmp r0, 0 - beq _08116A50 - movs r2, 0x1 -_08116A50: - lsls r2, 2 - ldrb r1, [r3, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r3, 0x5] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0xE] - strh r1, [r0, 0x2E] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x30] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strh r1, [r0, 0x32] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_8116AD0 - str r1, [r0] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] -_08116AA6: - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116ABC: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08116ACA - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08116ACA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81169F8 - - thumb_func_start sub_8116AD0 -sub_8116AD0: @ 8116AD0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116AE4 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _08116B08 -_08116AE4: - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_08116B08: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116AD0 - - thumb_func_start sub_8116B14 -sub_8116B14: @ 8116B14 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r7, 0 - ldr r0, =gBattle_WIN0H - strh r7, [r0] - ldr r0, =gBattle_WIN0V - strh r7, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000c08 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - mov r8, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116BA2 - ldrb r1, [r4] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg -_08116BA2: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08116C26 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116C26 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116BD2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08116C26 -_08116BD2: - ldrb r0, [r5] - movs r6, 0x2 - eors r0, r6 - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08116C26 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldrb r1, [r4] - mov r0, r8 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - movs r7, 0x1 -_08116C26: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08116C64 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r5, [r0] - b _08116CAC - .pool -_08116C64: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08116C90 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08116CA0 - .pool -_08116C90: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08116CA0: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 -_08116CAC: - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80A89C8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r0, sp - bl sub_80A6B30 - ldr r1, =gUnknown_08C20684 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C20668 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08597418 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - adds r1, 0x1 - movs r2, 0x2 - bl LoadPalette - ldr r2, =gBattle_BG1_X - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r2, =gBattle_BG1_Y - ldrh r0, [r1, 0x22] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r7, [r0, 0x14] - ldr r1, =sub_8116D64 - str r1, [r0] - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116B14 - - thumb_func_start sub_8116D64 -sub_8116D64: @ 8116D64 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x1C] - adds r0, 0x4 - movs r1, 0 - mov r8, r1 - strh r0, [r5, 0x1C] - ldr r7, =gBattle_BG1_Y - ldrh r2, [r7] - subs r1, r2, 0x4 - strh r1, [r7] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08116E86 - mov r0, r8 - strh r0, [r5, 0x1C] - adds r0, r2, 0 - adds r0, 0x3C - strh r0, [r7] - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08116E86 - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - mov r1, r8 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116DF6 - movs r0, 0xA - bl GetGpuReg - add r1, sp, 0x10 - strh r0, [r1] - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r1, [r1] - movs r0, 0xA - bl SetGpuReg -_08116DF6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08116E7C - ldr r2, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08116E7C: - mov r2, r8 - strh r2, [r7] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08116E86: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116D64 - - thumb_func_start sub_8116EB4 -sub_8116EB4: @ 8116EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203A110 - movs r0, 0x18 - bl AllocZeroed - str r0, [r4] - movs r2, 0 - ldr r3, =gBattleAnimArgs -_08116EC8: - ldr r1, [r4] - lsls r0, r2, 1 - adds r1, 0x4 - adds r1, r0 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _08116EC8 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8116F04 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116EB4 - - thumb_func_start sub_8116F04 -sub_8116F04: @ 8116F04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08116F24 - ldr r0, =gBattleAnimAttacker - b _08116F26 - .pool -_08116F24: - ldr r0, =gBattleAnimTarget -_08116F26: - ldrb r0, [r0] - strb r0, [r1] - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116F56 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08116F5C - ldrb r0, [r1, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _08116F5C -_08116F56: - ldr r1, [r4] - movs r0, 0 - strh r0, [r1, 0xA] -_08116F5C: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116FBA - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08116FBA: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08117036 - ldr r4, =gUnknown_0203A110 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08117036 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116FEC - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08117036 -_08116FEC: - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08117036 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, [r4] - ldrb r0, [r0, 0x1] - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, [r4] - strb r5, [r0, 0x2] -_08117036: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117078 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r0, [r0] - b _081170C4 - .pool -_08117078: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081170A8 - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _081170BA - .pool -_081170A8: - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_081170BA: - adds r0, r1 - movs r1, 0xB - bl GetMonData - ldr r1, [r4] -_081170C4: - strh r0, [r1, 0x14] - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81170EC - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116F04 - - thumb_func_start sub_81170EC -sub_81170EC: @ 81170EC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r6, =gBattlerSpriteIds - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, [r4] - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _0811712E - ldrb r0, [r2, 0x1] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0811712E: - mov r0, sp - bl sub_80A6B30 - ldr r0, [r4] - movs r4, 0x4 - ldrsh r0, [r0, r4] - cmp r0, 0 - bne _08117158 - ldr r1, =gUnknown_08C2D930 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - b _08117162 - .pool -_08117158: - ldr r1, =gUnknown_08C2DA4C - mov r0, sp - movs r2, 0 - bl sub_80A6D60 -_08117162: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2D720 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_0203A110 - ldr r0, [r0] - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bhi _081171F8 - lsls r0, 2 - ldr r1, =_08117198 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08117198: - .4byte _081171B4 - .4byte _081171BC - .4byte _081171C4 - .4byte _081171CC - .4byte _081171D4 - .4byte _081171DC - .4byte _081171E4 -_081171B4: - ldr r0, =gUnknown_08C2DB88 - b _081171E6 - .pool -_081171BC: - ldr r0, =gUnknown_08C2DB68 - b _081171E6 - .pool -_081171C4: - ldr r0, =gUnknown_08C2DBA8 - b _081171E6 - .pool -_081171CC: - ldr r0, =gUnknown_08C2DBC8 - b _081171E6 - .pool -_081171D4: - ldr r0, =gUnknown_08C2DC08 - b _081171E6 - .pool -_081171DC: - ldr r0, =gUnknown_08C2DC28 - b _081171E6 - .pool -_081171E4: - ldr r0, =gUnknown_08C2DC48 -_081171E6: - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _08117206 - .pool -_081171F8: - ldr r0, =gUnknown_08C2DBE8 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_08117206: - ldr r3, =gBattle_BG1_X - movs r2, 0 - strh r2, [r3] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] - ldr r1, =gUnknown_0203A110 - ldr r0, [r1] - movs r4, 0x4 - ldrsh r0, [r0, r4] - adds r4, r1, 0 - cmp r0, 0x1 - bne _08117248 - movs r0, 0x40 - strh r0, [r3] - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - ldr r1, =0x0000fffd - b _08117254 - .pool -_08117248: - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x3 -_08117254: - strh r1, [r0, 0xA] - ldr r0, [r4] - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117274 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - strh r1, [r0, 0x10] - movs r1, 0x14 - b _08117280 - .pool -_08117274: - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xD - strh r1, [r0, 0x10] - movs r1, 0x1E -_08117280: - strh r1, [r0, 0x12] - adds r1, r3, r5 - lsls r1, 3 - adds r1, r2 - strh r7, [r1, 0x8] - ldr r3, [r4] - ldrh r0, [r3, 0xA] - strh r0, [r1, 0xC] - mov r4, r8 - strh r4, [r1, 0xE] - ldrb r0, [r3, 0x2] - strh r0, [r1, 0x14] - ldr r2, =gBattlerSpriteIds - ldrb r0, [r3, 0x1] - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1, 0x16] - ldr r0, =sub_81172EC - str r0, [r1] - movs r1, 0x4 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _081172CC - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xEF - bl PlaySE12WithPanning - b _081172E0 - .pool -_081172CC: - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xF5 - bl PlaySE12WithPanning -_081172E0: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81170EC - - thumb_func_start sub_81172EC -sub_81172EC: @ 81172EC - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gBattle_BG1_Y - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - movs r0, 0x26 - ldrsh r2, [r5, r0] - cmp r2, 0x1 - beq _08117362 - cmp r2, 0x1 - bgt _08117320 - cmp r2, 0 - beq _0811732A - b _08117478 - .pool -_08117320: - cmp r2, 0x2 - beq _08117378 - cmp r2, 0x3 - beq _081173B6 - b _08117478 -_0811732A: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _08117338 - b _08117478 -_08117338: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - beq _08117360 - b _08117478 -_08117360: - b _081173AE -_08117362: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x12 - ldrsh r1, [r5, r2] - cmp r0, r1 - beq _08117376 - b _08117478 -_08117376: - b _081173AE -_08117378: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - ble _08117478 - movs r0, 0 - strh r0, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x20 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08117478 - movs r0, 0 - bl sub_80A477C -_081173AE: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117478 -_081173B6: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081173E6 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_081173E6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0811743A - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0811743A: - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08117466 - movs r2, 0x16 - ldrsh r0, [r5, r2] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08117466: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117478: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81172EC - - thumb_func_start sub_8117494 -sub_8117494: @ 8117494 - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A76C4 - adds r6, r0, 0 - movs r1, 0 - bl sub_81175C4 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - lsrs r0, r6, 16 - movs r5, 0 - strh r0, [r4, 0x24] - str r5, [sp] - str r5, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r6, r0, 0 - ldr r1, =0x0000ffff - ands r6, r1 - adds r0, r6, 0 - bl sub_81175C4 - strh r6, [r4, 0x26] - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - ldr r0, =sub_8117500 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117494 - - thumb_func_start sub_8117500 -sub_8117500: @ 8117500 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08117544 - cmp r1, 0x1 - bgt _08117528 - cmp r1, 0 - beq _0811752E - b _081175BE - .pool -_08117528: - cmp r1, 0x2 - beq _081175B8 - b _081175BE -_0811752E: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _081175BE - strh r1, [r4, 0xA] - movs r0, 0x10 - strh r0, [r4, 0xC] - b _081175AC -_08117544: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081175BE - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - movs r5, 0 - movs r6, 0x1 -_08117560: - movs r1, 0x26 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811757A - lsls r0, r5, 20 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - ldr r3, =0x0000ffff - bl BlendPalette -_0811757A: - movs r1, 0x24 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811759A - lsls r0, r5, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - movs r3, 0 - bl BlendPalette -_0811759A: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _08117560 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081175BE -_081175AC: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081175BE - .pool -_081175B8: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081175BE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8117500 - - thumb_func_start sub_81175C4 -sub_81175C4: @ 81175C4 - push {r4-r6,lr} - adds r3, r0, 0 - lsls r1, 16 - lsrs r6, r1, 16 - movs r2, 0 -_081175CE: - movs r0, 0x1 - ands r0, r3 - lsrs r4, r3, 1 - adds r5, r2, 0x1 - cmp r0, 0 - beq _081175FA - lsls r0, r2, 20 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x10 - cmp r2, r0 - bge _081175FA - ldr r1, =gPlttBufferFaded - adds r3, r0, 0 -_081175EA: - lsls r0, r2, 1 - adds r0, r1 - strh r6, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - blt _081175EA -_081175FA: - adds r3, r4, 0 - lsls r0, r5, 16 - lsrs r2, r0, 16 - cmp r2, 0x1F - bls _081175CE - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81175C4 - - thumb_func_start sub_8117610 -sub_8117610: @ 8117610 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - movs r2, 0 - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - movs r5, 0x1 -_08117620: - cmp r3, r2 - beq _0811762E - adds r1, r2, 0 - adds r1, 0x10 - adds r0, r5, 0 - lsls r0, r1 - orrs r4, r0 -_0811762E: - adds r2, 0x1 - cmp r2, 0x3 - bls _08117620 - movs r2, 0x5 - ldr r0, =gBattleAnimArgs - adds r1, r0, 0 - adds r1, 0x8 -_0811763C: - ldrh r0, [r1] - strh r0, [r1, 0x2] - subs r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _0811763C - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117610 - - thumb_func_start sub_8117660 -sub_8117660: @ 8117660 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl sub_80A6DAC - ldr r0, =sub_81176D8 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0811769C - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811769C - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] -_0811769C: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0xE] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117660 - - thumb_func_start sub_81176D8 -sub_81176D8: @ 81176D8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r3, [r1, 0xA] - ldrh r0, [r1, 0x1C] - adds r3, r0 - movs r4, 0 - mov r12, r4 - strh r3, [r1, 0x1C] - ldrh r2, [r1, 0xC] - ldrh r7, [r1, 0x1E] - adds r2, r7 - strh r2, [r1, 0x1E] - ldr r6, =gBattle_BG3_X - lsls r0, r3, 16 - asrs r0, 24 - ldrh r4, [r6] - adds r0, r4 - strh r0, [r6] - ldr r4, =gBattle_BG3_Y - lsls r0, r2, 16 - asrs r0, 24 - ldrh r7, [r4] - adds r0, r7 - strh r0, [r4] - movs r0, 0xFF - ands r3, r0 - strh r3, [r1, 0x1C] - ands r2, r0 - strh r2, [r1, 0x1E] - ldr r0, =gBattleAnimArgs - movs r3, 0xE - ldrsh r2, [r0, r3] - movs r7, 0xE - ldrsh r0, [r1, r7] - cmp r2, r0 - bne _0811773E - mov r0, r12 - strh r0, [r6] - strh r0, [r4] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyTask -_0811773E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81176D8 - - thumb_func_start AnimTask_IsAttackerOpponentSide -AnimTask_IsAttackerOpponentSide: @ 8117754 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsAttackerOpponentSide - - thumb_func_start AnimTask_IsTargetOpponentSide -AnimTask_IsTargetOpponentSide: @ 8117780 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetOpponentSide - - thumb_func_start AnimTask_IsTargetPartner -AnimTask_IsTargetPartner: @ 81177AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r5, =gBattleAnimArgs - movs r4, 0 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - movs r0, 0x2 - ldr r1, =gBattleAnimTarget - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bne _081177C8 - movs r4, 0x1 -_081177C8: - strh r4, [r5, 0xE] - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetPartner - - thumb_func_start sub_81177E4 -sub_81177E4: @ 81177E4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r6, =gSprites -_081177EE: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - cmp r4, r0 - beq _0811782C - lsls r0, r4, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811782C - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r6 - ldr r1, =gBattleAnimArgs - adds r2, 0x3E - movs r0, 0x1 - ldrb r3, [r1] - ands r3, r0 - lsls r3, 2 - ldrb r0, [r2] - movs r7, 0x5 - negs r7, r7 - adds r1, r7, 0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] -_0811782C: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _081177EE - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81177E4 - - thumb_func_start sub_8117854 -sub_8117854: @ 8117854 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r1, [sp, 0x44] - ldr r4, [sp, 0x48] - ldr r5, [sp, 0x4C] - ldr r6, [sp, 0x50] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x14] - lsls r3, 24 - lsrs r7, r3, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x18] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r10, r6 - movs r0, 0 - str r0, [sp, 0x20] - movs r0, 0x2 - adds r6, r7, 0 - eors r6, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081178B6 - mov r1, r8 - cmp r1, 0 - beq _081178BA - adds r0, r6, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _081178BA -_081178B6: - movs r2, 0 - mov r8, r2 -_081178BA: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117930 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_08117930: - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117964 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r4, [r0] - b _081179A2 - .pool -_08117964: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08117988 - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08117996 - .pool -_08117988: - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08117996: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_081179A2: - ldr r5, =gBattlerSpriteIds - adds r0, r7, r5 - ldrb r1, [r0] - adds r0, r7, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, r8 - cmp r0, 0 - beq _081179CC - adds r0, r6, r5 - ldrb r1, [r0] - adds r0, r6, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] -_081179CC: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldr r1, [sp, 0x58] - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - mov r1, sp - ldrh r2, [r1, 0xA] - ldr r1, [sp, 0x54] - bl sub_80A6CC0 - mov r0, sp - ldrb r1, [r0, 0x8] - lsls r1, 4 - ldr r0, [sp, 0x5C] - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0xA] - mov r2, sp - ldrh r2, [r2, 0x18] - strh r2, [r0, 0x10] - mov r1, r10 - strh r1, [r0, 0x12] - mov r2, sp - ldrh r2, [r2, 0x1C] - strh r2, [r0, 0x14] - strh r7, [r0, 0x8] - mov r1, r8 - strh r1, [r0, 0xC] - mov r2, sp - ldrh r2, [r2, 0x20] - strh r2, [r0, 0xE] - ldr r1, =sub_8117A60 - str r1, [r0] - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117854 - - thumb_func_start sub_8117A60 -sub_8117A60: @ 8117A60 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r3, r0, r1 - movs r0, 0xA - ldrsh r2, [r3, r0] - adds r5, r1, 0 - cmp r2, 0 - bge _08117A7E - negs r2, r2 -_08117A7E: - ldrh r0, [r3, 0x22] - adds r4, r0, r2 - strh r4, [r3, 0x22] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - bge _08117AA4 - ldr r2, =gBattle_BG1_Y - lsls r1, r4, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - b _08117AB0 - .pool -_08117AA4: - ldr r1, =gBattle_BG1_Y - lsls r0, r4, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_08117AB0: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r5 - ldrh r1, [r5, 0x22] - movs r0, 0xFF - ands r0, r1 - movs r2, 0 - strh r0, [r5, 0x22] - movs r3, 0x26 - ldrsh r0, [r5, r3] - cmp r0, 0x1 - beq _08117B1A - cmp r0, 0x1 - bgt _08117AD8 - cmp r0, 0 - beq _08117ADE - b _08117C0C - .pool -_08117AD8: - cmp r0, 0x2 - beq _08117B34 - b _08117C0C -_08117ADE: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - bge _08117AF2 - b _08117C0C -_08117AF2: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r1, [r5, r0] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - bne _08117C0C - b _08117B2C -_08117B1A: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r5, r3] - cmp r0, r1 - bne _08117C0C -_08117B2C: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117C0C -_08117B34: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - blt _08117C0C - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r4, [r5, r0] - cmp r4, 0 - bne _08117C0C - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117BB2 - movs r0, 0xA - bl GetGpuReg - mov r1, sp - strh r0, [r1] - mov r2, sp - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] - mov r0, sp - ldrh r1, [r0] - movs r0, 0xA - bl SetGpuReg -_08117BB2: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r3, 0x8 - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08117C06 - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_08117C06: - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117C0C: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117A60 - - thumb_func_start AnimTask_GetBattleTerrain -AnimTask_GetBattleTerrain: @ 8117C24 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldr r1, =gBattleTerrain - ldrb r1, [r1] - strh r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetBattleTerrain - - thumb_func_start sub_8117C44 -sub_8117C44: @ 8117C44 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - str r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C44 - - thumb_func_start sub_8117C70 -sub_8117C70: @ 8117C70 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r6, =gMonSpritesGfxPtr - ldr r0, [r6] - movs r5, 0xBE - lsls r5, 1 - adds r0, r5 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r0, r5 - movs r1, 0 - str r1, [r0] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C70 - - thumb_func_start sub_8117CA0 -sub_8117CA0: @ 8117CA0 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117CE4 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117CFC - movs r2, 0x1 -_08117CD2: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117CD2 - b _08117CFC - .pool -_08117CE4: - cmp r0, 0x1 - bne _08117CF0 - ldr r0, =gBattleAnimAttacker - b _08117CF6 - .pool -_08117CF0: - cmp r0, 0x2 - bne _08117CFC - ldr r0, =gBattleAnimTarget -_08117CF6: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117CFC: - ldr r0, =gMonSpritesGfxPtr - ldr r1, [r0] - ldr r0, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r0, r2] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - ldr r1, [r1] - lsls r0, 5 - adds r0, r1 - lsls r1, r4, 5 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117CA0 - - thumb_func_start sub_8117D3C -sub_8117D3C: @ 8117D3C - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117D80 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117D98 - movs r2, 0x1 -_08117D6E: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117D6E - b _08117D98 - .pool -_08117D80: - cmp r0, 0x1 - bne _08117D8C - ldr r0, =gBattleAnimAttacker - b _08117D92 - .pool -_08117D8C: - cmp r0, 0x2 - bne _08117D98 - ldr r0, =gBattleAnimTarget -_08117D92: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117D98: - lsls r0, r4, 5 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - ldr r1, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r1, r3] - movs r3, 0xBE - lsls r3, 1 - adds r2, r3 - ldr r2, [r2] - lsls r1, 5 - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117D3C - - thumb_func_start sub_8117DD8 -sub_8117DD8: @ 8117DD8 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117E1C - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117E34 - movs r2, 0x1 -_08117E0A: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117E0A - b _08117E34 - .pool -_08117E1C: - cmp r0, 0x1 - bne _08117E28 - ldr r0, =gBattleAnimAttacker - b _08117E2E - .pool -_08117E28: - cmp r0, 0x2 - bne _08117E34 - ldr r0, =gBattleAnimTarget -_08117E2E: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117E34: - lsls r1, r4, 5 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117DD8 - - thumb_func_start AnimTask_IsContest -AnimTask_IsContest: @ 8117E60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _08117E80 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] - b _08117E84 - .pool -_08117E80: - ldr r0, =gBattleAnimArgs - strh r1, [r0, 0xE] -_08117E84: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsContest - - thumb_func_start sub_8117E94 -sub_8117E94: @ 8117E94 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117E94 - - thumb_func_start AnimTask_IsTargetSameSide -AnimTask_IsTargetSameSide: @ 8117EC4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _08117EF8 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - b _08117EFC - .pool -_08117EF8: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_08117EFC: - strh r0, [r1, 0xE] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetSameSide - - thumb_func_start sub_8117F10 -sub_8117F10: @ 8117F10 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimTarget - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F10 - - thumb_func_start sub_8117F30 -sub_8117F30: @ 8117F30 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerAttacker - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F30 - - thumb_func_start sub_8117F60 -sub_8117F60: @ 8117F60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117F78 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08117FB4 -_08117F78: - ldr r0, =gTasks - lsls r3, r4, 2 - adds r3, r4 - lsls r3, 3 - adds r3, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r4, [r0] - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - ldr r1, [r4] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - lsls r0, 31 - lsrs r0, 31 - strh r0, [r3, 0x8] - ldrb r1, [r2] - ldr r0, [r4] - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r0, =sub_8117FD0 - str r0, [r3] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_08117FB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F60 - - thumb_func_start sub_8117FD0 -sub_8117FD0: @ 8117FD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x80 - lsls r0, 5 - cmp r1, r0 - bne _08118014 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - ldr r0, [r1] - lsls r3, 2 - adds r3, r0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r1, 0x1 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyTask -_08118014: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117FD0 - - .align 2, 0 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f0afce4562..ca338ac9b6 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2921,7 +2921,7 @@ SkyAttackEnd: SkyAttackSetUp: monbg ANIM_DEF_PARTNER setalpha 12, 11 - createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID + createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, ARG_RET_ID jumpretfalse SkyAttackSetUpAgainstOpponent goto SkyAttackSetUpAgainstPartner SkyAttackSetUpAgainstOpponent: @@ -3125,7 +3125,7 @@ Move_MACH_PUNCH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_ATK_PARTNER - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT MachPunchContinue: @@ -3385,7 +3385,7 @@ Move_MOONLIGHT: Move_EXTREME_SPEED: loadspritegfx ANIM_TAG_SPEED_DUST loadspritegfx ANIM_TAG_IMPACT - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT ExtremeSpeedContinue: @@ -3871,13 +3871,13 @@ Move_CAMOUFLAGE: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 16, 0 - createvisualtask sub_811675C, 5, 2, 3, 0, 14 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 delay 16 createvisualtask sub_81136E8, 2, 4 playsewithpan SE_W185, SOUND_PAN_ATTACKER waitforvisualfinish delay 8 - createvisualtask sub_811675C, 5, 2, 0, 0, 0 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0 waitforvisualfinish createvisualtask sub_81137E4, 2, 1 waitforvisualfinish @@ -5518,7 +5518,7 @@ SolarBeamUnleash1: Move_BLIZZARD: loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT BlizzardContinue: @@ -9158,7 +9158,7 @@ Move_SILVER_WIND: monbgprio_29 delay 0 createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK - createvisualtask AnimTask_IsTargetOpponentSide, 2 + createvisualtask AnimTask_GetTargetSide, 2 jumprettrue SilverWindOnPlayer fadetobg BG_BUG_OPPONENT waitbgfadeout diff --git a/include/battle.h b/include/battle.h index 90bef24ac6..70b1856a86 100644 --- a/include/battle.h +++ b/include/battle.h @@ -660,7 +660,7 @@ struct MonSpritesGfx u8 field_F4[0x80]; u8 *barFontGfx; void *field_178; - void *field_17C; + u16 *field_17C; }; // All battle variables are declared in battle_main.c @@ -769,4 +769,17 @@ extern u8 gMultiUsePlayerCursor; extern u8 gNumberOfMovesToChoose; extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattle_WIN1H; +extern u16 gBattle_WIN1V; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; + #endif // GUARD_BATTLE_H diff --git a/include/battle_anim.h b/include/battle_anim.h index 653be10b83..e164cef7a9 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -9,7 +9,7 @@ enum BG_ANIM_SCREEN_SIZE, BG_ANIM_AREA_OVERFLOW_MODE, BG_ANIM2, - BG_ANIM3, + BG_ANIM_CHAR_BASE_BLOCK, BG_ANIM_PRIORITY, BG_ANIM_5, BG_ANIM_6 @@ -64,6 +64,7 @@ s8 BattleAnimAdjustPanning2(s8 pan); s16 KeepPanInRange(s16 a); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); void sub_80A4720(u16 a, u16 *b, u32 c, u8 d); +void sub_80A477C(bool8); // battle_anim_80FE840.s void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); @@ -87,6 +88,15 @@ void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); void sub_80A6E14(struct Sprite *sprite); void sub_80A7270(u8 spriteId, u8 objMode); void sub_80A73A0(u8 spriteId); +u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7); +u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4); +u8 sub_80A77AC(u8 a1); +s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8); +void obj_delete_but_dont_free_vram(struct Sprite*); +u8 sub_80A89C8(int, u8, int); +void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32); +void sub_80A6CC0(u32, const void*, u32); +void sub_80A6DAC(bool8); enum { @@ -127,6 +137,11 @@ u8 ItemIdToBallId(u16 itemId); u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId); u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); +// battle_anim_utility_funcs.s +void sub_8116EB4(u8); + +u32 sub_811583C(s16); + u8 GetBattlerSpriteFinal_Y(u8, u16, u8); extern const struct OamData gUnknown_08524944; diff --git a/include/contest.h b/include/contest.h index d62d33ab70..502d44b906 100644 --- a/include/contest.h +++ b/include/contest.h @@ -239,7 +239,7 @@ struct Shared18000 struct ContestStruct_field_18 { - u16 unk0; + u16 species; u16 unk2; u8 unk4_0:1; u8 unk5; diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index 03faa1a874..c20b69886e 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -565,12 +565,14 @@ #define WINOUT_WIN01_BG1 (1 << 1) #define WINOUT_WIN01_BG2 (1 << 2) #define WINOUT_WIN01_BG3 (1 << 3) +#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3) #define WINOUT_WIN01_OBJ (1 << 4) #define WINOUT_WIN01_CLR (1 << 5) #define WINOUT_WINOBJ_BG0 (1 << 8) #define WINOUT_WINOBJ_BG1 (1 << 9) #define WINOUT_WINOBJ_BG2 (1 << 10) #define WINOUT_WINOBJ_BG3 (1 << 11) +#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3) #define WINOUT_WINOBJ_OBJ (1 << 12) #define WINOUT_WINOBJ_CLR (1 << 13) diff --git a/include/graphics.h b/include/graphics.h index a2c86a67da..a3af44ad7b 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4697,6 +4697,20 @@ extern const u32 gBattleAnimBackgroundTilemap_17[]; extern const u32 gBattleAnimBackgroundTilemap_20[]; extern const u32 gBattleAnimBackgroundTilemap_21[]; +extern const u32 gUnknown_08C20668[]; +extern const u32 gUnknown_08C20684[]; +extern const u32 gBattleStatMask_Gfx[]; +extern const u32 gBattleStatMask1_Tilemap[]; +extern const u32 gBattleStatMask2_Tilemap[]; +extern const u32 gBattleStatMask1_Pal[]; +extern const u32 gBattleStatMask2_Pal[]; +extern const u32 gBattleStatMask3_Pal[]; +extern const u32 gBattleStatMask4_Pal[]; +extern const u32 gBattleStatMask5_Pal[]; +extern const u32 gBattleStatMask6_Pal[]; +extern const u32 gBattleStatMask7_Pal[]; +extern const u32 gBattleStatMask8_Pal[]; + extern const u32 gUnknown_08D9A88C[]; extern const u32 gContestMiscGfx[]; extern const u32 gContestAudienceGfx[]; diff --git a/ld_script.txt b/ld_script.txt index ea6ef5bcd4..33083a21a3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -173,7 +173,7 @@ SECTIONS { asm/dark.o(.text); asm/ground.o(.text); asm/normal.o(.text); - asm/battle_anim_utility_funcs.o(.text); + src/battle_anim_utility_funcs.o(.text); asm/battle_intro.o(.text); src/bike.o(.text); src/easy_chat.o(.text); diff --git a/src/battle_anim.c b/src/battle_anim.c index 5c34d6a43c..e8720fcfbc 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -20,14 +20,6 @@ #define ANIM_SPRITE_INDEX_COUNT 8 -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; @@ -1502,7 +1494,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo else { for (i = 0; i < 4; i++) - gAnimBattlerSpecies[i] = gContestResources->field_18->unk0; + gAnimBattlerSpecies[i] = gContestResources->field_18->species; } if (!isMoveAnim) @@ -1959,7 +1951,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible) battlerSpriteId = gBattlerSpriteIds[battlerId]; gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20; - if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->unk0)) + if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->species)) gBattle_BG1_X--; gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20; @@ -2017,7 +2009,7 @@ static void sub_80A46A0(void) struct UnknownAnimStruct2 unknownStruct; u16 *ptr; - if (IsSpeciesNotUnown(gContestResources->field_18->unk0)) + if (IsSpeciesNotUnown(gContestResources->field_18->species)) { sub_80A6B30(&unknownStruct); ptr = unknownStruct.unk4; diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index d213e4831e..d8e422bb55 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -159,7 +159,7 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId) if (shared19348.unk4_0) species = shared19348.unk2; else - species = shared19348.unk0; + species = shared19348.species; } else { @@ -324,7 +324,7 @@ u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId) if (shared19348.unk4_0) species = shared19348.unk2; else - species = shared19348.unk0; + species = shared19348.species; } else { @@ -940,18 +940,18 @@ void sub_80A6BFC(struct UnknownAnimStruct2 *unk) } } -void sub_80A6C68(u32 arg0) +void sub_80A6C68(u32 bgId) { struct UnknownAnimStruct2 unkStruct; - sub_80A6B90(&unkStruct, arg0); + sub_80A6B90(&unkStruct, bgId); CpuFill32(0, unkStruct.bgTiles, 0x2000); LoadBgTiles(unkStruct.bgId, unkStruct.bgTiles, 0x2000, unkStruct.tilesOffset); FillBgTilemapBufferRect(unkStruct.bgId, 0, 0, 0, 0x20, 0x40, 0x11); CopyBgTilemapBufferToVram(unkStruct.bgId); } -void sub_80A6CC0(u32 bgId, void *src, u32 tilesOffset) +void sub_80A6CC0(u32 bgId, const void *src, u32 tilesOffset) { CpuFill32(0, gUnknown_0202305C, 0x2000); LZDecompressWram(src, gUnknown_0202305C); @@ -1854,7 +1854,7 @@ u16 sub_80A7F18(u8 spriteId) { if (IsContest()) { - species = shared19348.unk0; + species = shared19348.species; return gMonBackPicCoords[species].y_offset; } else @@ -2112,7 +2112,7 @@ s16 sub_80A861C(u8 battlerId, u8 a2) } else { - species = shared19348.unk0; + species = shared19348.species; personality = shared19348.unk8; } if (species == SPECIES_UNOWN) diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c index 5401247b86..f1245a0329 100644 --- a/src/battle_anim_80A9C70.c +++ b/src/battle_anim_80A9C70.c @@ -17,8 +17,6 @@ extern const u8 *const gBattleAnims_StatusConditions[]; extern const struct OamData gUnknown_08524904; extern const struct OamData gUnknown_08524A3C; -extern void sub_8116EB4(u8 taskId); - // This file's functions. static void sub_80A9DB4(u8 taskId); static void sub_80A9FD0(u8 taskId); diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c index b49a6d03ff..07fb604b8c 100644 --- a/src/battle_anim_sound_tasks.c +++ b/src/battle_anim_sound_tasks.c @@ -131,7 +131,7 @@ void sub_8158D8C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->unk0; + species = gContestResources->field_18->species; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -177,7 +177,7 @@ void sub_8158E9C(u8 taskId) if (IsContest()) { if (gBattleAnimArgs[0] == ANIM_ATTACKER) - species = gContestResources->field_18->unk0; + species = gContestResources->field_18->species; else DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task. } @@ -281,7 +281,7 @@ void sub_81590B8(u8 taskId) pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER); if (IsContest()) - species = gContestResources->field_18->unk0; + species = gContestResources->field_18->species; else species = gAnimBattlerSpecies[gBattleAnimAttacker]; diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index d9c574e73d..11cf46ab59 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -1,6 +1,42 @@ #include "global.h" #include "battle_anim.h" +#include "contest.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "malloc.h" +#include "palette.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "util.h" #include "constants/rgb.h" +#include "constants/songs.h" + +struct AnimStatsChangeData +{ + u8 battler1; + u8 battler2; + u8 higherPriority; + s16 data[8]; + u16 species; +}; + +static EWRAM_DATA struct AnimStatsChangeData *sAnimStatsChangeData = {0}; + +static void StartBlendAnimSpriteColor(u8, u32); +static void AnimTask_BlendSpriteColor_Step2(u8); +static void sub_81169A0(u8); +static void sub_81169F8(u8); +static void sub_8116AD0(struct Sprite*); +static void sub_8116D64(u8); +static void sub_8116F04(u8); +static void sub_81170EC(u8); +static void sub_81172EC(u8); +static void sub_8117500(u8); +static void sub_81175C4(u32, u16); +static void sub_81176D8(u8); +static void sub_8117A60(u8); +static void sub_8117FD0(u8); const u16 gUnknown_08597418 = RGB(31, 31, 31); @@ -8,3 +44,1017 @@ const u16 gUnknown_08597418 = RGB(31, 31, 31); // possibly some register offsets const u8 gUnknown_0859741A[] = {0x08, 0x0a, 0x0c, 0x0e}; const u8 gUnknown_0859741E[] = {0x08, 0x0a, 0x0c, 0x0e}; + +void sub_8116620(u8 taskId) +{ + u32 selectedPalettes = sub_811583C(gBattleAnimArgs[0]); + selectedPalettes |= sub_80A76C4((gBattleAnimArgs[0] >> 7) & 1, + (gBattleAnimArgs[0] >> 8) & 1, + (gBattleAnimArgs[0] >> 9) & 1, + (gBattleAnimArgs[0] >> 10) & 1); + StartBlendAnimSpriteColor(taskId, selectedPalettes); +} + +void sub_8116664(u8 taskId) +{ + u8 battler; + u32 selectedPalettes; + u8 animBattlers[2]; + + animBattlers[1] = 0xFF; + selectedPalettes = sub_811583C(1); + switch (gBattleAnimArgs[0]) + { + case 2: + selectedPalettes = 0; + // fall through + case 0: + animBattlers[0] = gBattleAnimAttacker; + break; + case 3: + selectedPalettes = 0; + // fall through + case 1: + animBattlers[0] = gBattleAnimTarget; + break; + case 4: + animBattlers[0] = gBattleAnimAttacker; + animBattlers[1] = gBattleAnimTarget; + break; + case 5: + animBattlers[0] = 0xFF; + break; + case 6: + selectedPalettes = 0; + animBattlers[0] = BATTLE_PARTNER(gBattleAnimAttacker); + break; + case 7: + selectedPalettes = 0; + animBattlers[0] = BATTLE_PARTNER(gBattleAnimTarget); + break; + } + + for (battler = 0; battler < MAX_BATTLERS_COUNT; battler++) + { + if (battler != animBattlers[0] && battler != animBattlers[1] && IsBattlerSpriteVisible(battler)) + selectedPalettes |= 0x10000 << sub_80A77AC(battler); + } + + StartBlendAnimSpriteColor(taskId, selectedPalettes); +} + +void AnimTask_SetCamouflageBlend(u8 taskId) +{ + u32 selectedPalettes = sub_811583C(gBattleAnimArgs[0]); + switch (gBattleTerrain) + { + case BATTLE_TERRAIN_GRASS: + gBattleAnimArgs[4] = RGB(12, 24, 2); + break; + case BATTLE_TERRAIN_LONG_GRASS: + gBattleAnimArgs[4] = RGB(0, 15, 2); + break; + case BATTLE_TERRAIN_SAND: + gBattleAnimArgs[4] = RGB(30, 24, 11); + break; + case BATTLE_TERRAIN_UNDERWATER: + gBattleAnimArgs[4] = RGB(0, 0, 18); + break; + case BATTLE_TERRAIN_WATER: + gBattleAnimArgs[4] = RGB(11, 22, 31); + break; + case BATTLE_TERRAIN_POND: + gBattleAnimArgs[4] = RGB(11, 22, 31); + break; + case BATTLE_TERRAIN_MOUNTAIN: + gBattleAnimArgs[4] = RGB(22, 16, 10); + break; + case BATTLE_TERRAIN_CAVE: + gBattleAnimArgs[4] = RGB(14, 9, 3); + break; + case BATTLE_TERRAIN_BUILDING: + gBattleAnimArgs[4] = RGB(31, 31, 31); + break; + case BATTLE_TERRAIN_PLAIN: + gBattleAnimArgs[4] = RGB(31, 31, 31); + break; + } + + StartBlendAnimSpriteColor(taskId, selectedPalettes); +} + +void AnimTask_BlendParticle(u8 taskId) +{ + u8 paletteIndex = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); + u32 selectedPalettes = 1 << (paletteIndex + 16); + StartBlendAnimSpriteColor(taskId, selectedPalettes); +} + +void StartBlendAnimSpriteColor(u8 taskId, u32 selectedPalettes) +{ + gTasks[taskId].data[0] = selectedPalettes; + gTasks[taskId].data[1] = selectedPalettes >> 16; + gTasks[taskId].data[2] = gBattleAnimArgs[1]; + gTasks[taskId].data[3] = gBattleAnimArgs[2]; + gTasks[taskId].data[4] = gBattleAnimArgs[3]; + gTasks[taskId].data[5] = gBattleAnimArgs[4]; + gTasks[taskId].data[10] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_BlendSpriteColor_Step2; + gTasks[taskId].func(taskId); +} + +static void AnimTask_BlendSpriteColor_Step2(u8 taskId) +{ + u32 selectedPalettes; + u16 singlePaletteMask = 0; + + if (gTasks[taskId].data[9] == gTasks[taskId].data[2]) + { + gTasks[taskId].data[9] = 0; + selectedPalettes = gTasks[taskId].data[0] | (gTasks[taskId].data[1] << 16); + while (selectedPalettes != 0) + { + if (selectedPalettes & 1) + BlendPalette(singlePaletteMask, 16, gTasks[taskId].data[10], gTasks[taskId].data[5]); + singlePaletteMask += 0x10; + selectedPalettes >>= 1; + } + + if (gTasks[taskId].data[10] < gTasks[taskId].data[4]) + gTasks[taskId].data[10]++; + else if (gTasks[taskId].data[10] > gTasks[taskId].data[4]) + gTasks[taskId].data[10]--; + else + DestroyAnimVisualTask(taskId); + } + else + { + gTasks[taskId].data[9]++; + } +} + +void sub_8116960(u8 taskId) +{ + BeginHardwarePaletteFade( + gBattleAnimArgs[0], + gBattleAnimArgs[1], + gBattleAnimArgs[2], + gBattleAnimArgs[3], + gBattleAnimArgs[4]); + + gTasks[taskId].func = sub_81169A0; +} + +static void sub_81169A0(u8 taskId) +{ + if (!gPaletteFade.active) + DestroyAnimVisualTask(taskId); +} + +void sub_81169C0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + task->data[0] = gBattleAnimArgs[0]; + task->data[1] = 0; + task->data[2] = gBattleAnimArgs[1]; + task->data[3] = gBattleAnimArgs[2]; + task->data[4] = gBattleAnimArgs[3]; + task->data[5] = 0; + task->func = sub_81169F8; +} + +static void sub_81169F8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (task->data[4]) + { + if (task->data[1]) + { + task->data[1]--; + } + else + { + task->data[6] = duplicate_obj_of_side_rel2move_in_transparent_mode(task->data[0]); + if (task->data[6] >= 0) + { + gSprites[task->data[6]].oam.priority = task->data[0] ? 1 : 2; + gSprites[task->data[6]].data[0] = task->data[3]; + gSprites[task->data[6]].data[1] = taskId; + gSprites[task->data[6]].data[2] = 5; + gSprites[task->data[6]].callback = sub_8116AD0; + task->data[5]++; + } + + task->data[4]--; + task->data[1] = task->data[2]; + } + } + else if (task->data[5] == 0) + { + DestroyAnimVisualTask(taskId); + } +} + +static void sub_8116AD0(struct Sprite *sprite) +{ + if (sprite->data[0]) + { + sprite->data[0]--; + } + else + { + gTasks[sprite->data[1]].data[sprite->data[2]]--; + obj_delete_but_dont_free_vram(sprite); + } +} + +void sub_8116B14(u8 taskId) +{ + u16 species; + int spriteId, newSpriteId; + u16 var0; + u16 bg1Cnt; + struct UnknownAnimStruct2 unknownStruct; + + var0 = 0; + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 12)); + bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT); + ((struct BgCnt *)&bg1Cnt)->priority = 0; + ((struct BgCnt *)&bg1Cnt)->screenSize = 0; + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + + if (!IsContest()) + { + ((struct BgCnt *)&bg1Cnt)->charBaseBlock = 1; + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + } + + if (IsDoubleBattle() && !IsContest()) + { + if (GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_OPPONENT_RIGHT + || GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_PLAYER_LEFT) + { + if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)) == TRUE) + { + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority -= 1; + ((struct BgCnt *)&bg1Cnt)->priority = 1; + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + var0 = 1; + } + } + } + + if (IsContest()) + { + species = gContestResources->field_18->species; + } + else + { + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); + else + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); + } + + spriteId = GetAnimBattlerSpriteId(0); + newSpriteId = sub_80A89C8(gBattleAnimAttacker, spriteId, species); + sub_80A6B30(&unknownStruct); + sub_80A6D60(&unknownStruct, gUnknown_08C20684, 0); + sub_80A6CC0(unknownStruct.bgId, gUnknown_08C20668, unknownStruct.tilesOffset); + LoadPalette(&gUnknown_08597418, unknownStruct.unk8 * 16 + 1, 2); + + gBattle_BG1_X = -gSprites[spriteId].pos1.x + 32; + gBattle_BG1_Y = -gSprites[spriteId].pos1.y + 32; + gTasks[taskId].data[0] = newSpriteId; + gTasks[taskId].data[6] = var0; + gTasks[taskId].func = sub_8116D64; +} + +static void sub_8116D64(u8 taskId) +{ + struct UnknownAnimStruct2 unknownStruct; + struct Sprite *sprite; + u16 bg1Cnt; + + gTasks[taskId].data[10] += 4; + gBattle_BG1_Y -= 4; + if (gTasks[taskId].data[10] == 64) + { + gTasks[taskId].data[10] = 0; + gBattle_BG1_Y += 64; + if (++gTasks[taskId].data[11] == 4) + { + sub_80A477C(0); + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + if (!IsContest()) + { + bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT); + ((struct BgCnt *)&bg1Cnt)->charBaseBlock = 0; + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + } + + SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + sprite = &gSprites[GetAnimBattlerSpriteId(0)]; // unused + sprite = &gSprites[gTasks[taskId].data[0]]; + DestroySprite(sprite); + + sub_80A6B30(&unknownStruct); + sub_80A6C68(unknownStruct.bgId); + if (gTasks[taskId].data[6] == 1) + gSprites[gBattlerSpriteIds[BATTLE_PARTNER(gBattleAnimAttacker)]].oam.priority++; + + gBattle_BG1_Y = 0; + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_8116EB4(u8 taskId) +{ + u8 i; + + sAnimStatsChangeData = AllocZeroed(sizeof(struct AnimStatsChangeData)); + for (i = 0; i < 8; i++) + sAnimStatsChangeData->data[i] = gBattleAnimArgs[i]; + + gTasks[taskId].func = sub_8116F04; +} + +static void sub_8116F04(u8 taskId) +{ + if (sAnimStatsChangeData->data[2] == 0) + sAnimStatsChangeData->battler1 = gBattleAnimAttacker; + else + sAnimStatsChangeData->battler1 = gBattleAnimTarget; + + sAnimStatsChangeData->battler2 = BATTLE_PARTNER(sAnimStatsChangeData->battler1); + if (IsContest() || (sAnimStatsChangeData->data[3] && !IsBattlerSpriteVisible(sAnimStatsChangeData->battler2))) + sAnimStatsChangeData->data[3] = 0; + + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 0); + SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0); + if (!IsContest()) + SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); + + if (IsDoubleBattle() && sAnimStatsChangeData->data[3] == 0) + { + if (GetBattlerPosition(sAnimStatsChangeData->battler1) == B_POSITION_OPPONENT_RIGHT + || GetBattlerPosition(sAnimStatsChangeData->battler1) == B_POSITION_PLAYER_LEFT) + { + if (IsBattlerSpriteVisible(sAnimStatsChangeData->battler2) == TRUE) + { + gSprites[gBattlerSpriteIds[sAnimStatsChangeData->battler2]].oam.priority -= 1; + SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); + sAnimStatsChangeData->higherPriority = 1; + } + } + } + + if (IsContest()) + { + sAnimStatsChangeData->species = gContestResources->field_18->species; + } + else + { + if (GetBattlerSide(sAnimStatsChangeData->battler1) != B_SIDE_PLAYER) + sAnimStatsChangeData->species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[sAnimStatsChangeData->battler1]], MON_DATA_SPECIES); + else + sAnimStatsChangeData->species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[sAnimStatsChangeData->battler1]], MON_DATA_SPECIES); + } + + gTasks[taskId].func = sub_81170EC; +} + +static void sub_81170EC(u8 taskId) +{ + struct UnknownAnimStruct2 unknownStruct; + u8 spriteId, spriteId2; + u8 battlerSpriteId; + + spriteId2 = 0; + battlerSpriteId = gBattlerSpriteIds[sAnimStatsChangeData->battler1]; + spriteId = sub_80A89C8(sAnimStatsChangeData->battler1, battlerSpriteId, sAnimStatsChangeData->species); + if (sAnimStatsChangeData->data[3]) + { + battlerSpriteId = gBattlerSpriteIds[sAnimStatsChangeData->battler2]; + spriteId2 = sub_80A89C8(sAnimStatsChangeData->battler2, battlerSpriteId, sAnimStatsChangeData->species); + } + + sub_80A6B30(&unknownStruct); + if (sAnimStatsChangeData->data[0] == 0) + sub_80A6D60(&unknownStruct, gBattleStatMask1_Tilemap, 0); + else + sub_80A6D60(&unknownStruct, gBattleStatMask2_Tilemap, 0); + + sub_80A6CC0(unknownStruct.bgId, gBattleStatMask_Gfx, unknownStruct.tilesOffset); + switch (sAnimStatsChangeData->data[1]) + { + case 0: + LoadCompressedPalette(gBattleStatMask2_Pal, unknownStruct.unk8 << 4, 32); + break; + case 1: + LoadCompressedPalette(gBattleStatMask1_Pal, unknownStruct.unk8 << 4, 32); + break; + case 2: + LoadCompressedPalette(gBattleStatMask3_Pal, unknownStruct.unk8 << 4, 32); + break; + case 3: + LoadCompressedPalette(gBattleStatMask4_Pal, unknownStruct.unk8 << 4, 32); + break; + case 4: + LoadCompressedPalette(gBattleStatMask6_Pal, unknownStruct.unk8 << 4, 32); + break; + case 5: + LoadCompressedPalette(gBattleStatMask7_Pal, unknownStruct.unk8 << 4, 32); + break; + case 6: + LoadCompressedPalette(gBattleStatMask8_Pal, unknownStruct.unk8 << 4, 32); + break; + default: + LoadCompressedPalette(gBattleStatMask5_Pal, unknownStruct.unk8 << 4, 32); + break; + } + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + + if (sAnimStatsChangeData->data[0] == 1) + { + gBattle_BG1_X = 64; + gTasks[taskId].data[1] = -3; + } + else + { + gTasks[taskId].data[1] = 3; + } + + if (sAnimStatsChangeData->data[4] == 0) + { + gTasks[taskId].data[4] = 10; + gTasks[taskId].data[5] = 20; + } + else + { + gTasks[taskId].data[4] = 13; + gTasks[taskId].data[5] = 30; + } + + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[2] = sAnimStatsChangeData->data[3]; + gTasks[taskId].data[3] = spriteId2; + gTasks[taskId].data[6] = sAnimStatsChangeData->higherPriority; + gTasks[taskId].data[7] = gBattlerSpriteIds[sAnimStatsChangeData->battler2]; + gTasks[taskId].func = sub_81172EC; + + if (sAnimStatsChangeData->data[0] == 0) + PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(-64)); + else + PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(-64)); +} + +static void sub_81172EC(u8 taskId) +{ + gBattle_BG1_Y += gTasks[taskId].data[1]; + + switch (gTasks[taskId].data[15]) + { + case 0: + if (gTasks[taskId].data[11]++ > 0) + { + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[12]++; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12])); + if (gTasks[taskId].data[12] == gTasks[taskId].data[4]) + gTasks[taskId].data[15]++; + } + break; + case 1: + if (++gTasks[taskId].data[10] == gTasks[taskId].data[5]) + gTasks[taskId].data[15]++; + break; + case 2: + if (gTasks[taskId].data[11]++ > 0) + { + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[12]--; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12])); + if (gTasks[taskId].data[12] == 0) + { + sub_80A477C(0); + gTasks[taskId].data[15]++;; + } + } + break; + case 3: + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + + if (!IsContest()) + SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); + + SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroySprite(&gSprites[gTasks[taskId].data[0]]); + if (gTasks[taskId].data[2]) + DestroySprite(&gSprites[gTasks[taskId].data[3]]); + + if (gTasks[taskId].data[6] == 1) + gSprites[gTasks[taskId].data[7]].oam.priority++; + + Free(sAnimStatsChangeData); + sAnimStatsChangeData = NULL; + DestroyAnimVisualTask(taskId); + break; + } +} + +void sub_8117494(u8 taskId) +{ + u32 selectedPalettes = sub_80A76C4(1, 1, 1, 1); + sub_81175C4(selectedPalettes, 0); + gTasks[taskId].data[14] = selectedPalettes >> 16; + + selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0) & 0xFFFF; + sub_81175C4(selectedPalettes, 0xFFFF); + gTasks[taskId].data[15] = selectedPalettes; + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_8117500; +} + +static void sub_8117500(u8 taskId) +{ + u16 i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 6) + { + task->data[1] = 0; + task->data[2] = 16; + task->data[0]++; + } + break; + case 1: + if (++task->data[1] > 1) + { + task->data[1] = 0; + task->data[2]--; + + for (i = 0; i < 16; i++) + { + if ((task->data[15] >> i) & 1) + { + u16 paletteOffset = i * 16; + BlendPalette(paletteOffset, 16, task->data[2], 0xFFFF); + } + + if ((task->data[14] >> i) & 1) + { + u16 paletteOffset = i * 16 + 0x100; + BlendPalette(paletteOffset, 16, task->data[2], 0); + } + } + + if (task->data[2] == 0) + task->data[0]++; + } + break; + case 2: + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_81175C4(u32 selectedPalettes, u16 color) +{ + u16 i; + + for (i = 0; i < 32; i++) + { + if (selectedPalettes & 1) + { + u16 curOffset = i * 16; + u16 paletteOffset = curOffset; + while (curOffset < paletteOffset + 16) + { + gPlttBufferFaded[curOffset] = color; + curOffset++; + } + } + + selectedPalettes >>= 1; + } +} + +void sub_8117610(u8 taskId) +{ + u32 battler; + int j; + u32 selectedPalettes = 0; + + for (battler = 0; battler < MAX_BATTLERS_COUNT; battler++) + { + if (gBattleAnimAttacker != battler) + selectedPalettes |= 1 << (battler + 16); + } + + for (j = 5; j != 0; j--) + gBattleAnimArgs[j] = gBattleAnimArgs[j - 1]; + + StartBlendAnimSpriteColor(taskId, selectedPalettes); +} + +void sub_8117660(u8 taskId) +{ + u8 newTaskId; + + sub_80A6DAC(0); + newTaskId = CreateTask(sub_81176D8, 5); + if (gBattleAnimArgs[2] && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + } + + gTasks[newTaskId].data[1] = gBattleAnimArgs[0]; + gTasks[newTaskId].data[2] = gBattleAnimArgs[1]; + gTasks[newTaskId].data[3] = gBattleAnimArgs[3]; + gTasks[newTaskId].data[0]++; + DestroyAnimVisualTask(taskId); +} + +static void sub_81176D8(u8 taskId) +{ + gTasks[taskId].data[10] += gTasks[taskId].data[1]; + gTasks[taskId].data[11] += gTasks[taskId].data[2]; + gBattle_BG3_X += gTasks[taskId].data[10] >> 8; + gBattle_BG3_Y += gTasks[taskId].data[11] >> 8; + gTasks[taskId].data[10] &= 0xFF; + gTasks[taskId].data[11] &= 0xFF; + + if (gBattleAnimArgs[7] == gTasks[taskId].data[3]) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + sub_80A6DAC(1); + DestroyTask(taskId); + } +} + +void AnimTask_GetAttackerSide(u8 taskId) +{ + gBattleAnimArgs[7] = GetBattlerSide(gBattleAnimAttacker); + DestroyAnimVisualTask(taskId); +} + +void AnimTask_GetTargetSide(u8 taskId) +{ + gBattleAnimArgs[7] = GetBattlerSide(gBattleAnimTarget); + DestroyAnimVisualTask(taskId); +} + +void AnimTask_GetTargetIsAttackerPartner(u8 taskId) +{ + gBattleAnimArgs[7] = BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget; + DestroyAnimVisualTask(taskId); +} + +void sub_81177E4(u8 taskId) +{ + u16 battler; + + for (battler = 0; battler < MAX_BATTLERS_COUNT; battler++) + { + if (battler != gBattleAnimAttacker && IsBattlerSpriteVisible(battler)) + gSprites[gBattlerSpriteIds[battler]].invisible = gBattleAnimArgs[0]; + } + + DestroyAnimVisualTask(taskId); +} + +void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u8 *arg8, const u8 *arg9, const u16 *palette) +{ + u16 species; + u8 spriteId, spriteId2; + u16 bg1Cnt; + struct UnknownAnimStruct2 unknownStruct; + u8 battler2; + + spriteId2 = 0; + battler2 = BATTLE_PARTNER(battler1); + + if (IsContest() || (arg4 && !IsBattlerSpriteVisible(battler2))) + arg4 = 0; + + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT); + ((vBgCnt *)&bg1Cnt)->priority = 0; + ((vBgCnt *)&bg1Cnt)->screenSize = 0; + ((vBgCnt *)&bg1Cnt)->areaOverflowMode = 1; + if (!IsContest()) + { + ((vBgCnt *)&bg1Cnt)->charBaseBlock = 1; + } + + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + + if (IsContest()) + { + species = gContestResources->field_18->species; + } + else + { + if (GetBattlerSide(battler1) != B_SIDE_PLAYER) + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler1]], MON_DATA_SPECIES); + else + species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler1]], MON_DATA_SPECIES); + } + + spriteId = sub_80A89C8(battler1, gBattlerSpriteIds[battler1], species); + if (arg4) + spriteId2 = sub_80A89C8(battler2, gBattlerSpriteIds[battler2], species); + + sub_80A6B30(&unknownStruct); + sub_80A6D60(&unknownStruct, arg9, 0); + sub_80A6CC0(unknownStruct.bgId, arg8, unknownStruct.tilesOffset); + LoadCompressedPalette(palette, unknownStruct.unk8 << 4, 32); + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gTasks[taskId].data[1] = arg2; + gTasks[taskId].data[4] = arg5; + gTasks[taskId].data[5] = arg7; + gTasks[taskId].data[6] = arg6; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[2] = arg4; + gTasks[taskId].data[3] = spriteId2; + gTasks[taskId].func = sub_8117A60; +} + +static void sub_8117A60(u8 taskId) +{ + gTasks[taskId].data[13] += gTasks[taskId].data[1] < 0 ? -gTasks[taskId].data[1] : gTasks[taskId].data[1]; + if (gTasks[taskId].data[1] < 0) + gBattle_BG1_Y -= gTasks[taskId].data[13] >> 8; + else + gBattle_BG1_Y += gTasks[taskId].data[13] >> 8; + + gTasks[taskId].data[13] &= 0xFF; + switch (gTasks[taskId].data[15]) + { + case 0: + if (gTasks[taskId].data[11]++ >= gTasks[taskId].data[6]) + { + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[12]++; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12])); + if (gTasks[taskId].data[12] == gTasks[taskId].data[4]) + gTasks[taskId].data[15]++; + } + break; + case 1: + if (++gTasks[taskId].data[10] == gTasks[taskId].data[5]) + gTasks[taskId].data[15]++; + break; + case 2: + if (gTasks[taskId].data[11]++ >= gTasks[taskId].data[6]) + { + gTasks[taskId].data[11] = 0; + gTasks[taskId].data[12]--; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[12], 16 - gTasks[taskId].data[12])); + if (gTasks[taskId].data[12] == 0) + { + sub_80A477C(0); + gBattle_WIN0H = 0; + gBattle_WIN0V = 0; + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR + | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR + | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR); + if (!IsContest()) + { + u16 bg1Cnt = GetGpuReg(REG_OFFSET_BG1CNT); + ((vBgCnt *)&bg1Cnt)->charBaseBlock = 0; + SetGpuReg(REG_OFFSET_BG1CNT, bg1Cnt); + } + + SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroySprite(&gSprites[gTasks[taskId].data[0]]); + if (gTasks[taskId].data[2]) + DestroySprite(&gSprites[gTasks[taskId].data[3]]); + + DestroyAnimVisualTask(taskId); + } + } + break; + } +} + +void AnimTask_GetBattleTerrain(u8 taskId) +{ + gBattleAnimArgs[0] = gBattleTerrain; + DestroyAnimVisualTask(taskId); +} + +void sub_8117C44(u8 taskId) +{ + gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000); + DestroyAnimVisualTask(taskId); +} + +void sub_8117C70(u8 taskId) +{ + Free(gMonSpritesGfxPtr->field_17C); + gMonSpritesGfxPtr->field_17C = NULL; + DestroyAnimVisualTask(taskId); +} + +void sub_8117CA0(u8 taskId) +{ + u32 selectedPalettes; + int paletteIndex = 0; + + if (gBattleAnimArgs[0] == 0) + { + selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0); + while ((selectedPalettes & 1) == 0) + { + selectedPalettes >>= 1; + paletteIndex++; + } + } + else if (gBattleAnimArgs[0] == 1) + { + paletteIndex = gBattleAnimAttacker + 16; + } + else if (gBattleAnimArgs[0] == 2) + { + paletteIndex = gBattleAnimTarget + 16; + } + + memcpy(&gMonSpritesGfxPtr->field_17C[gBattleAnimArgs[1] * 16], &gPlttBufferUnfaded[paletteIndex * 16], 32); + DestroyAnimVisualTask(taskId); +} + +void sub_8117D3C(u8 taskId) +{ + u32 selectedPalettes; + int paletteIndex = 0; + + if (gBattleAnimArgs[0] == 0) + { + selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0); + while ((selectedPalettes & 1) == 0) + { + selectedPalettes >>= 1; + paletteIndex++; + } + } + else if (gBattleAnimArgs[0] == 1) + { + paletteIndex = gBattleAnimAttacker + 16; + } + else if (gBattleAnimArgs[0] == 2) + { + paletteIndex = gBattleAnimTarget + 16; + } + + memcpy(&gPlttBufferUnfaded[paletteIndex * 16], &gMonSpritesGfxPtr->field_17C[gBattleAnimArgs[1] * 16], 32); + DestroyAnimVisualTask(taskId); +} + +void sub_8117DD8(u8 taskId) +{ + u32 selectedPalettes; + int paletteIndex = 0; + + if (gBattleAnimArgs[0] == 0) + { + selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0); + while ((selectedPalettes & 1) == 0) + { + selectedPalettes >>= 1; + paletteIndex++; + } + } + else if (gBattleAnimArgs[0] == 1) + { + paletteIndex = gBattleAnimAttacker + 16; + } + else if (gBattleAnimArgs[0] == 2) + { + paletteIndex = gBattleAnimTarget + 16; + } + + memcpy(&gPlttBufferUnfaded[paletteIndex * 16], &gPlttBufferFaded[paletteIndex * 16], 32); + DestroyAnimVisualTask(taskId); +} + +void AnimTask_IsContest(u8 taskId) +{ + if (IsContest()) + gBattleAnimArgs[7] = 1; + else + gBattleAnimArgs[7] = 0; + + DestroyAnimVisualTask(taskId); +} + +void sub_8117E94(u8 taskId) +{ + gBattleAnimAttacker = gBattlerTarget; + gBattleAnimTarget = gEffectBattler; + DestroyAnimVisualTask(taskId); +} + +void AnimTask_IsTargetSameSide(u8 taskId) +{ + if (GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) + gBattleAnimArgs[7] = 1; + else + gBattleAnimArgs[7] = 0; + + DestroyAnimVisualTask(taskId); +} + +void sub_8117F10(u8 taskId) +{ + gBattleAnimTarget = gBattlerTarget; + DestroyAnimVisualTask(taskId); +} + +void sub_8117F30(u8 taskId) +{ + gBattleAnimAttacker = gBattlerAttacker; + gBattleAnimTarget = gEffectBattler; + DestroyAnimVisualTask(taskId); +} + +void sub_8117F60(u8 taskId) +{ + if (IsContest()) + { + DestroyAnimVisualTask(taskId); + } + else + { + gTasks[taskId].data[0] = gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible; + gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible = 1; + gTasks[taskId].func = sub_8117FD0; + gAnimVisualTaskCount--; + } +} + +static void sub_8117FD0(u8 taskId) +{ + if (gBattleAnimArgs[7] == 0x1000) + { + gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].invisible = (u8)gTasks[taskId].data[0] & 1; + DestroyTask(taskId); + } +} diff --git a/src/battle_arena.c b/src/battle_arena.c index 4b47dcaf14..c686ed7919 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -22,9 +22,6 @@ #include "constants/battle_frontier.h" #include "constants/moves.h" -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; - extern const u32 gUnknown_08D854E8[]; extern const u16 gUnknown_08D855E8[]; diff --git a/src/battle_bg.c b/src/battle_bg.c index bbe50cc70e..51138040ce 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -31,11 +31,6 @@ struct BattleBackground const void *palette; }; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; - extern u8 GetCurrentMapBattleScene(void); // .rodata diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 0bf531c493..7589eb962d 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -26,8 +26,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index d84c1d296f..04554a81b4 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -26,8 +26,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 2daee71db1..72dfb7e6b3 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -33,8 +33,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 28657901f5..3fabf25f8c 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -37,8 +37,6 @@ extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern u8 gUnknown_0203CF00[]; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct UnusedControllerStruct gUnknown_02022D0C; extern struct MusicPlayerInfo gMPlayInfo_BGM; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 26eb16ed5f..0790cbbffc 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -26,8 +26,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 3de09bb811..83c4965ea0 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -28,8 +28,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern u8 gUnknown_0203C7B4; diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 108542269b..cbb46a9405 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -25,8 +25,6 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; extern u8 gUnknown_0203C7B4; extern struct MusicPlayerInfo gMPlayInfo_BGM; diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index a7ea04515d..3f1542edb5 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -23,9 +23,6 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; - extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_81358F4(void); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index a82d45fc43..922c5d80be 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -31,8 +31,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; extern s32 gUnknown_0203CD70; extern struct UnusedControllerStruct gUnknown_02022D0C; diff --git a/src/battle_dome.c b/src/battle_dome.c index f0627e48d4..c4cb242047 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -66,14 +66,6 @@ extern u16 GetFrontierBrainMonSpecies(u8); extern void ReducePlayerPartyToThree(void); extern u8 gUnknown_0203CEF8[]; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; diff --git a/src/battle_main.c b/src/battle_main.c index 97c0e26bb3..4669e91238 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -69,18 +69,6 @@ struct UnknownPokemonStruct4 /*0x1D*/ u8 language; }; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gUnknown_0203CF00[]; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 07ab81a028..5bd7de072c 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -47,11 +47,6 @@ #include "battle_pike.h" #include "battle_pyramid.h" -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8* const gBattleScriptsForMoveEffects[]; diff --git a/src/battle_transition.c b/src/battle_transition.c index 759f15eeee..94b9e78f94 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_transition.h" #include "bg.h" #include "decompress.h" @@ -56,9 +57,6 @@ struct StructRectangularSpiral typedef bool8 (*TransitionStateFunc)(struct Task *task); typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; - extern const struct OamData gEventObjectBaseOam_32x32; extern void sub_80AC3D0(void); diff --git a/src/contest.c b/src/contest.c index 76e13781c1..0c3a041b0f 100644 --- a/src/contest.c +++ b/src/contest.c @@ -193,19 +193,6 @@ EWRAM_DATA struct ContestWinner gUnknown_02039F3C = {0}; u32 gContestRngValue; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern s16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; - extern const u16 gUnknown_08587C30[]; extern const struct BgTemplate gUnknown_08587F34[4]; extern const struct WindowTemplate gUnknown_08587F44[]; @@ -638,7 +625,8 @@ void sub_80D8108(u8 taskId) gTasks[taskId].data[0]++; break; case 1: - if ((gBattle_BG1_Y += 7) <= 160) + (s16)gBattle_BG1_Y += 7; + if ((s16)gBattle_BG1_Y <= 160) break; gTasks[taskId].data[0]++; break; @@ -1915,9 +1903,9 @@ void sub_80DA6B4(u8 taskId) void sub_80DA700(u8 taskId) { gBattle_BG1_Y -= 7; - if (gBattle_BG1_Y < 0) + if ((s16)gBattle_BG1_Y < 0) gBattle_BG1_Y = 0; - if (*(u16 *)&gBattle_BG1_Y == 0) // Why cast? + if (gBattle_BG1_Y == 0) // Why cast? { gTasks[taskId].func = sub_80DA740; gTasks[taskId].data[0] = 0; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index c1d2ce59e7..0d2072a158 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -41,15 +41,6 @@ struct EvoInfo static EWRAM_DATA struct EvoInfo *sEvoStructPtr = NULL; static EWRAM_DATA u16 *sEvoMovingBgPtr = NULL; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; - #define sEvoCursorPos gBattleCommunication[1] // when learning a new move #define sEvoGraphicsTaskID gBattleCommunication[2] diff --git a/src/graphics.c b/src/graphics.c index 0057370350..7c28aa7b66 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -884,18 +884,18 @@ const u32 gBattleAnimSpritePalette_242[] = INCBIN_U32("graphics/battle_anims/spr const u32 gBattleAnimSpriteSheet_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.4bpp.lz"); const u32 gBattleAnimSpritePalette_243[] = INCBIN_U32("graphics/battle_anims/sprites/243.gbapal.lz"); -const u32 gUnknown_08C2D720[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz"); -const u32 gUnknown_08C2D930[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz"); -const u32 gUnknown_08C2DA4C[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz"); +const u32 gBattleStatMask_Gfx[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz"); +const u32 gBattleStatMask1_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz"); +const u32 gBattleStatMask2_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz"); -const u32 gUnknown_08C2DB68[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz"); -const u32 gUnknown_08C2DB88[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz"); -const u32 gUnknown_08C2DBA8[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz"); -const u32 gUnknown_08C2DBC8[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz"); -const u32 gUnknown_08C2DBE8[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz"); -const u32 gUnknown_08C2DC08[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz"); -const u32 gUnknown_08C2DC28[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz"); -const u32 gUnknown_08C2DC48[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz"); +const u32 gBattleStatMask1_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz"); +const u32 gBattleStatMask2_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz"); +const u32 gBattleStatMask3_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz"); +const u32 gBattleStatMask4_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz"); +const u32 gBattleStatMask5_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz"); +const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz"); +const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz"); +const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz"); const u32 gUnknown_08C2DC68[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz"); const u32 gUnknown_08C2DDA4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz"); diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 60580ef2d7..7f2eb37465 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -16,15 +16,6 @@ #include "battle_anim.h" #include "data2.h" -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; - extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; extern void SetMultiuseSpriteTemplateToTrainerBack(u16 backPicId, u8 battlerPosition); diff --git a/src/scanline_effect.c b/src/scanline_effect.c index 148e053fc2..a9ae9427b6 100644 --- a/src/scanline_effect.c +++ b/src/scanline_effect.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "data2.h" #include "task.h" #include "trig.h" @@ -7,15 +8,6 @@ static void CopyValue16Bit(void); static void CopyValue32Bit(void); -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; - // EWRAM vars // Per-scanline register values. diff --git a/src/title_screen.c b/src/title_screen.c index 40e0f5b2fb..70a1a34494 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "title_screen.h" #include "sprite.h" #include "gba/m4a_internal.h" @@ -37,8 +38,6 @@ #define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON) extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; // this file's functions static void MainCB2(void); diff --git a/sym_ewram.txt b/sym_ewram.txt index 484f52d050..87d05adc4c 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -381,8 +381,7 @@ gUnknown_0203A0F8: @ 203A0F8 gUnknown_0203A100: @ 203A100 .space 0x10 -gUnknown_0203A110: @ 203A110 - .space 0x4 + .include "src/battle_anim_utility_funcs.o" gUnknown_0203A114: @ 203A114 .space 0x4 From 6a5b20ee8ab122e0fd4cad454fe24fea4fbc7cf5 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 17:15:28 +0100 Subject: [PATCH 095/213] Fix fossil specials --- src/fossil_specials.c | 147 ++++++++++++++++++++++++++++++++++++------ 1 file changed, 129 insertions(+), 18 deletions(-) diff --git a/src/fossil_specials.c b/src/fossil_specials.c index f562d83c23..251f69b1f0 100644 --- a/src/fossil_specials.c +++ b/src/fossil_specials.c @@ -32,7 +32,7 @@ struct Struct8617DA4 struct Struct203CF10 { u8 *buffer; - u8 curr_buffer_index; + u8 currIndex; }; struct DynamicSpriteFrameImage @@ -147,7 +147,7 @@ EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL; EWRAM_DATA static u16 *sUnknown_0203CF14 = NULL; // IWRAM bss -IWRAM_DATA u16 gUnknown_030012A8[8]; +IWRAM_DATA static u16 gUnknown_030012A8[8]; // text void sub_81BEB24(void) @@ -261,7 +261,7 @@ static void sub_81BED50(u8 taskId) if (gTasks[taskId].data[1] > 1) { index = gTasks[taskId].data[3]; - sUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); + sUnknown_0203CF10[index].buffer = Alloc(INNER_BUFFER_LENGTH); for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) sUnknown_0203CF10[index].buffer[i] = i; for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) @@ -284,10 +284,10 @@ static void sub_81BED50(u8 taskId) for (j = 0; j < 1; j++) { sub_81BF2B8(sUnknown_0203CF04, - ((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].curr_buffer_index)++]), + ((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].currIndex)++]), 0, INNER_BUFFER_LENGTH, 1); } - if (sUnknown_0203CF10[i].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + if (sUnknown_0203CF10[i].currIndex > (INNER_BUFFER_LENGTH - 1)) { FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer); gTasks[taskId].data[2]++; @@ -296,7 +296,7 @@ static void sub_81BED50(u8 taskId) } } LoadBgTiles(0, sUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); - if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].currIndex > (INNER_BUFFER_LENGTH - 1)) break; return; case 4: @@ -338,9 +338,9 @@ static void sub_81BF028(u8 taskId) switch (gTasks[taskId].data[0]) { case 1: - sUnknown_0203CF0C = AllocZeroed(sizeof(struct Struct203CF0C)); + sUnknown_0203CF0C = AllocZeroed(sizeof(*sUnknown_0203CF0C)); sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); - sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); + sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(*sUnknown_0203CF0C->frameImage)); sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); sUnknown_0203CF0C->unk10 = 0; break; @@ -417,13 +417,15 @@ static void sub_81BF248(struct Sprite *sprite) } } +#ifdef NONMATCHING static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e) { - u8 r5, r4, r0, r2, r1; + u8 r5, r4, r0, r2; + u16 var; r5 = b / d; r4 = r5; - gUnknown_030012A8[0] = r5; + gUnknown_030012A8[0] = r4; r2 = b % d; r0 = r2; @@ -439,14 +441,123 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e) gUnknown_030012A8[4] = r0; gUnknown_030012A8[5] = r5; - d /= 8; - d *= 64; - gUnknown_030012A8[6] = (d * r5) + (r0 * 64); + var = ((d / 8) * (r5 * 64)) + (r0 * 64); + gUnknown_030012A8[6] = var; - gUnknown_030012A8[7] = gUnknown_030012A8[6] + 9 * r4; + var += (r4 * 8) + r2; + gUnknown_030012A8[7] = var; - r1 = (b & 1); - r1 ^= 1; - c = (c << (r1 << 2)) | (15 << ((r1 ^ 1) << 2)); - a[(e << 5) + r4] &= c; + // This part is non-matching. 99% sure it IS functionally equivalent, though. + b = (b & 1) ^ 1; + c = (c << ((b) << 2)) | (15 << ((b ^ 1) << 2)); + + a[(var / 2) + (e * 32)] &= c; } + +#else +NAKED +static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + str r0, [sp]\n\ + mov r10, r1\n\ + adds r6, r2, 0\n\ + mov r8, r3\n\ + ldr r0, [sp, 0x28]\n\ + mov r9, r0\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + mov r10, r1\n\ + lsls r6, 24\n\ + lsrs r6, 24\n\ + mov r0, r8\n\ + lsls r0, 24\n\ + mov r8, r0\n\ + lsrs r7, r0, 24\n\ + mov r1, r9\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r9, r1\n\ + mov r0, r10\n\ + adds r1, r7, 0\n\ + bl __divsi3\n\ + adds r5, r0, 0\n\ + lsls r5, 24\n\ + lsrs r4, r5, 24\n\ + ldr r3, =gUnknown_030012A8\n\ + strh r4, [r3]\n\ + mov r0, r10\n\ + adds r1, r7, 0\n\ + str r3, [sp, 0x4]\n\ + bl __modsi3\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r3, [sp, 0x4]\n\ + strh r2, [r3, 0x2]\n\ + movs r1, 0x7\n\ + ands r4, r1\n\ + ands r2, r1\n\ + strh r4, [r3, 0x4]\n\ + strh r2, [r3, 0x6]\n\ + lsrs r0, 27\n\ + lsrs r5, 27\n\ + strh r0, [r3, 0x8]\n\ + strh r5, [r3, 0xA]\n\ + mov r1, r8\n\ + lsrs r1, 27\n\ + lsls r1, 6\n\ + mov r8, r1\n\ + mov r1, r8\n\ + muls r1, r5\n\ + lsls r0, 6\n\ + adds r1, r0\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + strh r1, [r3, 0xC]\n\ + lsls r4, 3\n\ + adds r4, r2\n\ + adds r1, r4\n\ + lsls r4, r1, 16\n\ + lsrs r4, 17\n\ + strh r1, [r3, 0xE]\n\ + movs r1, 0x1\n\ + mov r0, r10\n\ + ands r1, r0\n\ + movs r2, 0x1\n\ + eors r1, r2\n\ + lsls r0, r1, 2\n\ + lsls r6, r0\n\ + eors r1, r2\n\ + lsls r1, 2\n\ + movs r0, 0xF\n\ + lsls r0, r1\n\ + orrs r6, r0\n\ + lsls r6, 24\n\ + lsrs r6, 24\n\ + mov r1, r9\n\ + lsls r1, 5\n\ + mov r9, r1\n\ + add r9, r4\n\ + ldr r1, [sp]\n\ + add r1, r9\n\ + ldrb r0, [r1]\n\ + ands r6, r0\n\ + strb r6, [r1]\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + "); +} +#endif // NONMATCHING From d22c2110de08e19618f51b0edec25bd840df58f1 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 17:16:01 +0100 Subject: [PATCH 096/213] Decompile mossdeep hym --- asm/fossil_specials.s | 111 ------- asm/mossdeep_gym.s | 701 ---------------------------------------- include/battle_tower.h | 2 + include/berry_blender.h | 2 + include/global.h | 5 - include/mossdeep_gym.h | 9 + include/new_game.h | 3 + include/overworld.h | 4 +- include/pokedex.h | 3 + include/start_menu.h | 2 +- include/string_util.h | 5 + ld_script.txt | 4 +- src/contest_painting.c | 8 + src/mossdeep_gym.c | 313 ++++++++++++++++++ src/multiboot.c | 2 +- src/scrcmd.c | 11 +- sym_bss.txt | 25 +- sym_common.txt | 33 +- sym_ewram.txt | 36 +-- 19 files changed, 363 insertions(+), 916 deletions(-) delete mode 100644 asm/fossil_specials.s delete mode 100644 asm/mossdeep_gym.s create mode 100644 include/mossdeep_gym.h create mode 100644 src/contest_painting.c create mode 100644 src/mossdeep_gym.c diff --git a/asm/fossil_specials.s b/asm/fossil_specials.s deleted file mode 100644 index eb7cb8adab..0000000000 --- a/asm/fossil_specials.s +++ /dev/null @@ -1,111 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81BF2B8 -sub_81BF2B8: @ 81BF2B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - str r0, [sp] - mov r10, r1 - adds r6, r2, 0 - mov r8, r3 - ldr r0, [sp, 0x28] - mov r9, r0 - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - mov r8, r0 - lsrs r7, r0, 24 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - mov r0, r10 - adds r1, r7, 0 - bl __divsi3 - adds r5, r0, 0 - lsls r5, 24 - lsrs r4, r5, 24 - ldr r3, =gUnknown_030012A8 - strh r4, [r3] - mov r0, r10 - adds r1, r7, 0 - str r3, [sp, 0x4] - bl __modsi3 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r3, [sp, 0x4] - strh r2, [r3, 0x2] - movs r1, 0x7 - ands r4, r1 - ands r2, r1 - strh r4, [r3, 0x4] - strh r2, [r3, 0x6] - lsrs r0, 27 - lsrs r5, 27 - strh r0, [r3, 0x8] - strh r5, [r3, 0xA] - mov r1, r8 - lsrs r1, 27 - lsls r1, 6 - mov r8, r1 - mov r1, r8 - muls r1, r5 - lsls r0, 6 - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - strh r1, [r3, 0xC] - lsls r4, 3 - adds r4, r2 - adds r1, r4 - lsls r4, r1, 16 - lsrs r4, 17 - strh r1, [r3, 0xE] - movs r1, 0x1 - mov r0, r10 - ands r1, r0 - movs r2, 0x1 - eors r1, r2 - lsls r0, r1, 2 - lsls r6, r0 - eors r1, r2 - lsls r1, 2 - movs r0, 0xF - lsls r0, r1 - orrs r6, r0 - lsls r6, 24 - lsrs r6, 24 - mov r1, r9 - lsls r1, 5 - mov r9, r1 - add r9, r4 - ldr r1, [sp] - add r1, r9 - ldrb r0, [r1] - ands r6, r0 - strb r6, [r1] - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BF2B8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/mossdeep_gym.s b/asm/mossdeep_gym.s deleted file mode 100644 index 34dfb94296..0000000000 --- a/asm/mossdeep_gym.s +++ /dev/null @@ -1,701 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81A8934 -@ void sub_81A8934(u8) -sub_81A8934: @ 81A8934 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203CE50 - ldr r0, [r4] - cmp r0, 0 - bne _081A894A - movs r0, 0x44 - bl AllocZeroed - str r0, [r4] -_081A894A: - ldr r0, [r4] - adds r0, 0x41 - strb r5, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8934 - - thumb_func_start sub_81A895C -sub_81A895C: @ 81A895C - push {r4,lr} - ldr r4, =gUnknown_0203CE50 - ldr r0, [r4] - cmp r0, 0 - beq _081A896E - bl Free - movs r0, 0 - str r0, [r4] -_081A896E: - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectClearHeldMovementIfFinished - bl sub_80D338C - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A895C - - thumb_func_start sub_81A89A0 -sub_81A89A0: @ 81A89A0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0 - mov r9, r1 - movs r3, 0 - mov r10, r3 - mov r8, r3 -_081A89C4: - mov r0, r8 - lsls r4, r0, 1 - adds r1, r4, r0 - lsls r1, 3 - add r1, r9 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gUnknown_0203CE50 - ldr r0, [r0] - adds r0, 0x41 - ldrb r0, [r0] - movs r2, 0xA6 - lsls r2, 2 - cmp r0, 0 - bne _081A89F8 - subs r2, 0x48 -_081A89F8: - ldr r0, =0x0000024f - cmp r1, r0 - bls _081A8AD4 - subs r1, r2 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8A08 - adds r0, r1, 0x7 -_081A8A08: - asrs r2, r0, 3 - lsls r0, r2, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _081A8AD4 - ldr r3, [sp] - cmp r0, r3 - bne _081A8AD4 - lsls r0, r2, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bhi _081A8AD4 - movs r1, 0 - movs r2, 0 - cmp r5, 0x1 - beq _081A8A58 - cmp r5, 0x1 - bgt _081A8A44 - cmp r5, 0 - beq _081A8A4E - b _081A8AD4 - .pool -_081A8A44: - cmp r5, 0x2 - beq _081A8A64 - cmp r5, 0x3 - beq _081A8A70 - b _081A8AD4 -_081A8A4E: - ldr r7, =gUnknown_08612698 - movs r1, 0x1 - b _081A8A74 - .pool -_081A8A58: - ldr r7, =gUnknown_0861269C - movs r2, 0x1 - b _081A8A74 - .pool -_081A8A64: - ldr r7, =gUnknown_086126A0 - movs r1, 0xFF - b _081A8A74 - .pool -_081A8A70: - ldr r7, =gUnknown_086126A4 - movs r2, 0xFF -_081A8A74: - mov r3, r8 - adds r0, r4, r3 - lsls r0, 3 - mov r3, r9 - adds r4, r0, r3 - lsls r0, r1, 24 - asrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r4, 0x4] - lsls r0, r2, 24 - asrs r0, 24 - ldrh r3, [r4, 0x6] - adds r0, r3 - strh r0, [r4, 0x6] - ldrb r0, [r4] - ldr r6, =gSaveBlock1Ptr - ldr r2, [r6] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x10 - beq _081A8ACC - mov r0, r8 - adds r1, r5, 0 - bl sub_81A8D60 - ldrb r4, [r4] - mov r10, r4 - mov r0, r10 - ldr r2, [r6] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - adds r3, r7, 0 - bl ScriptMovement_StartObjectMovementScript - b _081A8AD4 - .pool -_081A8ACC: - mov r0, r8 - adds r1, r5, 0 - bl sub_81A8D94 -_081A8AD4: - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x3F - bhi _081A8AE4 - b _081A89C4 -_081A8AE4: - mov r0, r10 - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A89A0 - - thumb_func_start sub_81A8AF8 -sub_81A8AF8: @ 81A8AF8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, =gUnknown_0203CE50 - ldr r2, [r1] - cmp r2, 0 - bne _081A8B0C - b _081A8D4A -_081A8B0C: - adds r0, r2, 0 - adds r0, 0x41 - ldrb r0, [r0] - movs r3, 0xA6 - lsls r3, 2 - mov r10, r3 - cmp r0, 0 - bne _081A8B22 - movs r0, 0x94 - lsls r0, 2 - mov r10, r0 -_081A8B22: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r3, 0xC7 - lsls r3, 4 - adds r7, r0, r3 - movs r0, 0 - mov r9, r0 - adds r0, r2, 0 - adds r0, 0x40 - ldrb r0, [r0] - cmp r9, r0 - bcc _081A8B3C - b _081A8D4A -_081A8B3C: - mov r8, r1 -_081A8B3E: - mov r1, r8 - ldr r0, [r1] - mov r2, r9 - lsls r4, r2, 2 - adds r0, r4 - ldrb r0, [r0, 0x1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r7 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r0, 16 - mov r3, r10 - subs r1, r0, r3 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8B76 - adds r0, r1, 0x7 -_081A8B76: - asrs r0, 3 - lsls r0, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r0, 24 - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldrb r1, [r1] - subs r0, r1 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - blt _081A8B96 - cmp r1, 0x3 - bne _081A8BAC -_081A8B96: - movs r0, 0x3 - negs r0, r0 - movs r6, 0 - cmp r1, r0 - bne _081A8BB4 - b _081A8BB2 - .pool -_081A8BAC: - movs r6, 0x2 - cmp r1, 0 - ble _081A8BB4 -_081A8BB2: - movs r6, 0x1 -_081A8BB4: - ldr r5, =gUnknown_0203CE50 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x10 - bne _081A8BDC - b _081A8D32 -_081A8BDC: - ldr r0, =gEventObjects - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 28 - lsrs r0, 28 - adds r1, r0, 0 - cmp r6, 0 - bne _081A8C9C - cmp r0, 0x2 - beq _081A8C60 - cmp r0, 0x2 - bgt _081A8C0C - cmp r0, 0x1 - beq _081A8C30 - b _081A8D32 - .pool -_081A8C0C: - cmp r0, 0x3 - beq _081A8C48 - cmp r0, 0x4 - beq _081A8C16 - b _081A8D32 -_081A8C16: - ldr r3, =gUnknown_086126AE - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x7 - b _081A8C72 - .pool -_081A8C30: - ldr r3, =gUnknown_086126A8 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0xA - b _081A8C72 - .pool -_081A8C48: - ldr r3, =gUnknown_086126AA - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x8 - b _081A8C72 - .pool -_081A8C60: - ldr r3, =gUnknown_086126AC - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x9 -_081A8C72: - strb r1, [r0, 0x9] - mov r1, r8 - ldr r0, [r1] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl ScriptMovement_StartObjectMovementScript - b _081A8D32 - .pool -_081A8C9C: - cmp r6, 0x1 - bne _081A8D32 - cmp r0, 0x2 - beq _081A8D00 - cmp r0, 0x2 - bgt _081A8CAE - cmp r0, 0x1 - beq _081A8CD0 - b _081A8D32 -_081A8CAE: - cmp r1, 0x3 - beq _081A8CE8 - cmp r1, 0x4 - bne _081A8D32 - ldr r3, =gUnknown_086126AA - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x8 - b _081A8D12 - .pool -_081A8CD0: - ldr r3, =gUnknown_086126AC - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x9 - b _081A8D12 - .pool -_081A8CE8: - ldr r3, =gUnknown_086126AE - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x7 - b _081A8D12 - .pool -_081A8D00: - ldr r3, =gUnknown_086126A8 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0xA -_081A8D12: - strb r1, [r0, 0x9] - mov r2, r8 - ldr r0, [r2] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl ScriptMovement_StartObjectMovementScript -_081A8D32: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r3, r8 - ldr r0, [r3] - adds r0, 0x40 - ldrb r0, [r0] - cmp r9, r0 - bcs _081A8D4A - b _081A8B3E -_081A8D4A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8AF8 - - thumb_func_start sub_81A8D60 -sub_81A8D60: @ 81A8D60 - push {r4,lr} - ldr r4, =gUnknown_0203CE50 - ldr r3, [r4] - adds r2, r3, 0 - adds r2, 0x40 - ldrb r2, [r2] - lsls r2, 2 - adds r3, r2 - strb r0, [r3, 0x1] - ldr r2, [r4] - adds r0, r2, 0 - adds r0, 0x40 - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0 - strb r1, [r2] - ldr r1, [r4] - adds r1, 0x40 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8D60 - - thumb_func_start sub_81A8D94 -sub_81A8D94: @ 81A8D94 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r5, r0, r1 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r1, r5 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =gUnknown_0203CE50 - ldr r0, [r0] - adds r0, 0x41 - ldrb r0, [r0] - movs r1, 0xA6 - lsls r1, 2 - cmp r0, 0 - bne _081A8DDA - subs r1, 0x48 -_081A8DDA: - subs r1, r2, r1 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8DE4 - adds r0, r1, 0x7 -_081A8DE4: - asrs r0, 3 - lsls r0, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r0, 24 - subs r0, r6 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - blt _081A8DFC - cmp r1, 0x3 - bne _081A8E08 -_081A8DFC: - movs r2, 0 - b _081A8E1A - .pool -_081A8E08: - cmp r1, 0 - bgt _081A8E14 - movs r0, 0x3 - negs r0, r0 - cmp r1, r0 - bne _081A8E18 -_081A8E14: - movs r2, 0x1 - b _081A8E1A -_081A8E18: - movs r2, 0x2 -_081A8E1A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r5 - ldrb r0, [r1, 0x9] - adds r3, r0, 0 - cmp r2, 0 - bne _081A8E4C - cmp r0, 0x8 - beq _081A8E72 - cmp r0, 0x8 - bgt _081A8E38 - cmp r0, 0x7 - beq _081A8E48 - b _081A8E76 -_081A8E38: - cmp r0, 0x9 - beq _081A8E44 - cmp r0, 0xA - bne _081A8E76 - movs r0, 0x7 - b _081A8E74 -_081A8E44: - movs r0, 0x8 - b _081A8E74 -_081A8E48: - movs r0, 0x9 - b _081A8E74 -_081A8E4C: - cmp r2, 0x1 - bne _081A8E76 - cmp r0, 0x8 - beq _081A8E6A - cmp r0, 0x8 - bgt _081A8E5E - cmp r0, 0x7 - beq _081A8E72 - b _081A8E76 -_081A8E5E: - cmp r3, 0x9 - beq _081A8E6E - cmp r3, 0xA - bne _081A8E76 - movs r0, 0x8 - b _081A8E74 -_081A8E6A: - movs r0, 0x9 - b _081A8E74 -_081A8E6E: - movs r0, 0x7 - b _081A8E74 -_081A8E72: - movs r0, 0xA -_081A8E74: - strb r0, [r1, 0x9] -_081A8E76: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A8D94 - - .align 2, 0 @ Don't pad with nop. diff --git a/include/battle_tower.h b/include/battle_tower.h index 90c22c9829..b6adcec0ce 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -38,6 +38,8 @@ extern const u8 gTowerMaleTrainerGfxIds[30]; extern const u8 gTowerFemaleFacilityClasses[20]; extern const u8 gTowerFemaleTrainerGfxIds[20]; +extern u16 gUnknown_03006298[]; + extern const struct BattleFrontierTrainer *gFacilityTrainers; extern const struct FacilityMon *gFacilityTrainerMons; diff --git a/include/berry_blender.h b/include/berry_blender.h index fb62e3fa35..e8f7bb83dd 100644 --- a/include/berry_blender.h +++ b/include/berry_blender.h @@ -1,6 +1,8 @@ #ifndef GUARD_BERRY_BLENDER_H #define GUARD_BERRY_BLENDER_H +extern u8 gInGameOpponentsNo; + void DoBerryBlending(void); u16 GetBlenderArrowPosition(void); void ShowBerryBlenderRecordWindow(void); diff --git a/include/global.h b/include/global.h index 3da68185fa..cc8df049fa 100644 --- a/include/global.h +++ b/include/global.h @@ -61,11 +61,6 @@ #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) >= (b) ? (a) : (b)) -extern u8 gStringVar1[]; -extern u8 gStringVar2[]; -extern u8 gStringVar3[]; -extern u8 gStringVar4[]; - // There are many quirks in the source code which have overarching behavioral differences from // a number of other files. For example, diploma.c seems to declare rodata before each use while // other files declare out of order and must be at the beginning. There are also a number of diff --git a/include/mossdeep_gym.h b/include/mossdeep_gym.h new file mode 100644 index 0000000000..d729f7f59e --- /dev/null +++ b/include/mossdeep_gym.h @@ -0,0 +1,9 @@ +#ifndef GUARD_MOSSDEEP_GYM_H +#define GUARD_MOSSDEEP_GYM_H + +void sub_81A8934(u8 arg0); +void sub_81A895C(void); +u16 sub_81A89A0(u8 arg0); +void sub_81A8AF8(void); + +#endif // GUARD_MOSSDEEP_GYM_H diff --git a/include/new_game.h b/include/new_game.h index 7032647ea5..f4d69cbced 100644 --- a/include/new_game.h +++ b/include/new_game.h @@ -1,6 +1,9 @@ #ifndef GUARD_NEW_GAME_H #define GUARD_NEW_GAME_H +extern bool8 gDifferentSaveFile; +extern bool8 gUnknown_020322D5; // The purpose of this variable is unknown as it's read only 3 times(2 times in contest.c and 1 time in berry_blender.c), never written to. + void SetTrainerId(u32 trainerId, u8 *dst); u32 GetTrainerId(u8 *trainerId); void CopyTrainerId(u8 *dst, u8 *src); diff --git a/include/overworld.h b/include/overworld.h index 3e9d42a22c..6f78019050 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -22,9 +22,9 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4]; extern u16 *gBGTilemapBuffers1; extern u16 *gBGTilemapBuffers2; extern u16 *gBGTilemapBuffers3; - +extern u16 gUnknown_03005DA8; extern void (*gFieldCallback)(void); - +extern bool8 (*gFieldCallback2)(void); extern u8 gUnknown_03005DB4; extern u8 gFieldLinkPlayerCount; diff --git a/include/pokedex.h b/include/pokedex.h index f9e2365881..11e39997ca 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -1,6 +1,9 @@ #ifndef GUARD_POKEDEX_H #define GUARD_POKEDEX_H +extern u8 gUnknown_030060B0; +extern void (*gUnknown_030060B4)(void); + void ResetPokedex(void); void CopyMonCategoryText(u32 species, u8 *dst); u16 GetPokedexHeightWeight(u16 dexNum, u8 data); diff --git a/include/start_menu.h b/include/start_menu.h index 5551b149db..2fdb3e652c 100644 --- a/include/start_menu.h +++ b/include/start_menu.h @@ -1,7 +1,7 @@ #ifndef GUARD_START_MENU_H #define GUARD_START_MENU_H -extern bool8 (*gMenuCallback)(void); // Defined in sym_common.txt +extern bool8 (*gMenuCallback)(void); void sub_809FA18(void); void sub_809FA34(u8 taskId); diff --git a/include/string_util.h b/include/string_util.h index 7b685fceac..67149bca05 100644 --- a/include/string_util.h +++ b/include/string_util.h @@ -1,6 +1,11 @@ #ifndef GUARD_STRING_UTIL_H #define GUARD_STRING_UTIL_H +extern u8 gStringVar1[]; +extern u8 gStringVar2[]; +extern u8 gStringVar3[]; +extern u8 gStringVar4[]; + enum StringConvertMode { STR_CONV_MODE_LEFT_ALIGN, diff --git a/ld_script.txt b/ld_script.txt index ea6ef5bcd4..60867721d9 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -188,6 +188,7 @@ SECTIONS { asm/cute_sketch.o(.text); src/decoration.o(.text); src/slot_machine.o(.text); + src/contest_painting.o(.text); asm/contest_painting.o(.text); src/battle_ai_script_commands.o(.text); src/trader.o(.text); @@ -268,7 +269,7 @@ SECTIONS { src/battle_arena.o(.text); src/battle_factory.o(.text); src/battle_pike.o(.text); - asm/mossdeep_gym.o(.text); + src/mossdeep_gym.o(.text); src/battle_pyramid.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); @@ -283,7 +284,6 @@ SECTIONS { src/battle_controller_player_partner.o(.text); src/fldeff_groundshake.o(.text); src/fossil_specials.o(.text); - asm/fossil_specials.o(.text); src/berry_fix_program.o(.text); src/pokemon_summary_screen.o(.text); src/unk_pokedex_area_screen_helper.o(.text); diff --git a/src/contest_painting.c b/src/contest_painting.c new file mode 100644 index 0000000000..7950b7caca --- /dev/null +++ b/src/contest_painting.c @@ -0,0 +1,8 @@ +#include "global.h" + +// IWRAM bss +IWRAM_DATA u8 gUnknown_030011F0; +IWRAM_DATA u16 gUnknown_030011F2; +IWRAM_DATA u16 gUnknown_030011F4; +IWRAM_DATA u8 gUnknown_030011F6; +IWRAM_DATA u8 gUnknown_030011F7; diff --git a/src/mossdeep_gym.c b/src/mossdeep_gym.c new file mode 100644 index 0000000000..e1fdb21db9 --- /dev/null +++ b/src/mossdeep_gym.c @@ -0,0 +1,313 @@ +#include "global.h" +#include "event_object_movement.h" +#include "fieldmap.h" +#include "malloc.h" +#include "mossdeep_gym.h" +#include "script_movement.h" +#include "constants/event_object_movement_constants.h" + +// Movement scripts. +extern const u8 gUnknown_08612698[]; +extern const u8 gUnknown_0861269C[]; +extern const u8 gUnknown_086126A0[]; +extern const u8 gUnknown_086126A4[]; +extern const u8 gUnknown_086126A8[]; +extern const u8 gUnknown_086126AA[]; +extern const u8 gUnknown_086126AC[]; +extern const u8 gUnknown_086126AE[]; + +struct MossdeepSubStruct +{ + u8 unk0; + u8 eventTemplateId; +}; + +struct MossdeepStruct +{ + struct MossdeepSubStruct unk0[0x10]; + u8 count; + u8 unk41; +}; + +// This file's functions. +static void sub_81A8D60(u8 eventTemplateId, u8 arg1); +static void sub_81A8D94(u8 eventTemplateId, u8 arg1); + +// EWRAM vars +EWRAM_DATA static struct MossdeepStruct *gUnknown_0203CE50 = NULL; + +// code +void sub_81A8934(u8 arg0) +{ + if (gUnknown_0203CE50 == NULL) + gUnknown_0203CE50 = AllocZeroed(sizeof(*gUnknown_0203CE50)); + + gUnknown_0203CE50->unk41 = arg0; +} + +void sub_81A895C(void) +{ + u8 id; + + if (gUnknown_0203CE50 != NULL) + FREE_AND_SET_NULL(gUnknown_0203CE50); + + id = GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0); + EventObjectClearHeldMovementIfFinished(&gEventObjects[id]); + sub_80D338C(); +} + +u16 sub_81A89A0(u8 arg0) +{ + u8 i; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + u16 localId = 0; + + for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++) + { + s32 var; + u8 r5; + s16 x = events[i].x + 7; + s16 y = events[i].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + if (gUnknown_0203CE50->unk41 == 0) + var = 0x250; + else + var = 0x298; + + if (metatile < 0x250) + continue; + + if ((u8)((metatile - var) / 8) >= 5) + continue; + if ((u8)((metatile - var) / 8) != arg0) + continue; + + r5 = (u8)((metatile - var) % 8); + if (r5 < 4) + { + s8 x = 0; + s8 y = 0; + const u8 *movementScript; + + switch (r5) + { + case 0: + movementScript = gUnknown_08612698; + x = 1; + break; + case 1: + movementScript = gUnknown_0861269C; + y = 1; + break; + case 2: + movementScript = gUnknown_086126A0; + x = -1; + break; + case 3: + movementScript = gUnknown_086126A4; + y = -1; + break; + default: + continue; + } + + events[i].x += x; + events[i].y += y; + if (GetEventObjectIdByLocalIdAndMap(events[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT) + { + sub_81A8D60(i, r5); + localId = events[i].localId; + ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); + } + else + { + sub_81A8D94(i, r5); + } + } + } + + return localId; +} + +void sub_81A8AF8(void) +{ + u8 i; + s32 var; + struct EventObjectTemplate *events; + + if (gUnknown_0203CE50 == NULL) + return; + + if (gUnknown_0203CE50->unk41 == 0) + var = 0x250; + else + var = 0x298; + + events = gSaveBlock1Ptr->eventObjectTemplates; + for (i = 0; i < gUnknown_0203CE50->count; i++) + { + s32 r6; + s8 r0; + u8 eventObjectId; + s16 x = events[gUnknown_0203CE50->unk0[i].eventTemplateId].x + 7; + s16 y = events[gUnknown_0203CE50->unk0[i].eventTemplateId].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + r0 = (u8)((metatile - var) % 8); + r0 -= (gUnknown_0203CE50->unk0[i].unk0); + if (r0 < 0 || r0 == 3) + { + if (r0 == -3) + r6 = 1; + else + r6 = 0; + } + else + { + if (r0 > 0) + r6 = 1; + else + r6 = 2; + } + + eventObjectId = GetEventObjectIdByLocalIdAndMap(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + if (eventObjectId != EVENT_OBJECTS_COUNT) + { + const u8 *movementScript; + u8 direction = gEventObjects[eventObjectId].facingDirection; + if (r6 == 0) + { + switch (direction) + { + case DIR_EAST: + movementScript = gUnknown_086126AE; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case DIR_SOUTH: + movementScript = gUnknown_086126A8; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + case DIR_WEST: + movementScript = gUnknown_086126AA; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case DIR_NORTH: + movementScript = gUnknown_086126AC; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + default: + continue; + } + ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, + gSaveBlock1Ptr->location.mapNum, + gSaveBlock1Ptr->location.mapGroup, + movementScript); + } + else if (r6 == 1) + { + switch (direction) + { + case DIR_EAST: + movementScript = gUnknown_086126AA; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case DIR_SOUTH: + movementScript = gUnknown_086126AC; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + case DIR_WEST: + movementScript = gUnknown_086126AE; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case DIR_NORTH: + movementScript = gUnknown_086126A8; + events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + default: + continue; + } + ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, + gSaveBlock1Ptr->location.mapNum, + gSaveBlock1Ptr->location.mapGroup, + movementScript); + } + } + } +} + +static void sub_81A8D60(u8 eventTemplateId, u8 arg1) +{ + gUnknown_0203CE50->unk0[gUnknown_0203CE50->count].eventTemplateId = eventTemplateId; + gUnknown_0203CE50->unk0[gUnknown_0203CE50->count].unk0 = arg1; + gUnknown_0203CE50->count++; +} + +static void sub_81A8D94(u8 eventTemplateId, u8 arg1) +{ + s8 r0; + s32 r6; + s32 var; + u16 movementType; + struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + s16 x = events[eventTemplateId].x + 7; + s16 y = events[eventTemplateId].y + 7; + u16 metatile = MapGridGetMetatileIdAt(x, y); + + if (gUnknown_0203CE50->unk41 == 0) + var = 0x250; + else + var = 0x298; + + r0 = (u8)((metatile - var) % 8); + r0 -= arg1; + if (r0 < 0 || r0 == 3) + r6 = 0; + else if (r0 > 0 || r0 == -3) + r6 = 1; + else + r6 = 2; + + movementType = events[eventTemplateId].movementType; + if (r6 == 0) + { + switch (movementType) + { + case MOVEMENT_TYPE_FACE_RIGHT: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case MOVEMENT_TYPE_FACE_DOWN: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + case MOVEMENT_TYPE_FACE_LEFT: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case MOVEMENT_TYPE_FACE_UP: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + default: + break; + } + } + else if (r6 == 1) + { + switch (movementType) + { + case MOVEMENT_TYPE_FACE_RIGHT: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + break; + case MOVEMENT_TYPE_FACE_DOWN: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + break; + case MOVEMENT_TYPE_FACE_LEFT: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + break; + case MOVEMENT_TYPE_FACE_UP: + events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + break; + default: + break; + } + } +} diff --git a/src/multiboot.c b/src/multiboot.c index 7fd6df2d02..da90a55c05 100644 --- a/src/multiboot.c +++ b/src/multiboot.c @@ -1,7 +1,7 @@ #include "gba/gba.h" #include "multiboot.h" -static u16 MultiBoot_required_data[MULTIBOOT_NCHILD]; +IWRAM_DATA static u16 MultiBoot_required_data[MULTIBOOT_NCHILD]; static int MultiBootSend(struct MultiBootParam *mp, u16 data); static int MultiBootHandShake(struct MultiBootParam *mp); diff --git a/src/scrcmd.c b/src/scrcmd.c index d2a6c2a17b..016c0ba507 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -4,6 +4,7 @@ #include "berry.h" #include "clock.h" #include "coins.h" +#include "contest.h" #include "contest_link_80F57C4.h" #include "contest_painting.h" #include "data2.h" @@ -27,6 +28,7 @@ #include "event_obj_lock.h" #include "menu.h" #include "money.h" +#include "mossdeep_gym.h" #include "mystery_event_script.h" #include "palette.h" #include "party_menu.h" @@ -49,11 +51,6 @@ #include "tv.h" #include "window.h" -extern u16 sub_81A89A0(u8); -extern void sub_81A8AF8(void); -extern void sub_81A895C(void); -extern void sub_81A8934(u8); - typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); @@ -66,8 +63,6 @@ static EWRAM_DATA u16 sMovingNpcMapBank = 0; static EWRAM_DATA u16 sMovingNpcMapId = 0; static EWRAM_DATA u16 sFieldEffectScriptId = 0; -extern u16 gSpecialVar_ContestCategory; - IWRAM_DATA u8 gUnknown_03000F30; extern const SpecialFunc gSpecials[]; @@ -2204,7 +2199,7 @@ bool8 ScrCmd_cmdD9(struct ScriptContext *ctx) } } -// This command will force the Pokémon to be obedient, you don't get to make it disobedient +// This command will force the Pokémon to be obedient, you don't get to make it disobedient. bool8 ScrCmd_setmonobedient(struct ScriptContext *ctx) { bool8 obedient = TRUE; diff --git a/sym_bss.txt b/sym_bss.txt index 0b0d31b692..7c11615283 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -32,22 +32,7 @@ .include "src/menu_helpers.o" .include "src/region_map.o" .include "src/slot_machine.o" - -gUnknown_030011F0: @ 30011F0 - .space 0x2 - -gUnknown_030011F2: @ 30011F2 - .space 0x2 - -gUnknown_030011F4: @ 30011F4 - .space 0x2 - -gUnknown_030011F6: @ 30011F6 - .space 0x1 - -gUnknown_030011F7: @ 30011F7 - .space 0x1 - + .include "src/contest_painting.o" .include "src/starter_choose.o" .align 0x2 @@ -75,13 +60,7 @@ gUnknown_03001204: @ 3001204 .include "src/battle_pike.o" .include "src/battle_tent.o" .include "src/multiboot.o" - - .space 0x4 @ XXX: why is this needed? - - .align 2 -gUnknown_030012A8: @ 30012A8 - .space 0x10 - + .include "src/fossil_specials.o" .include "src/berry_fix_program.o" gUnknown_030012BC: @ 30012BC diff --git a/sym_common.txt b/sym_common.txt index 70c6e48715..0c742d9254 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -10,37 +10,16 @@ .include "battle_main.o" .include "random.o" .include "load_save.o" - -gInGameOpponentsNo: @ 3005D98 - .space 0x4 - -gBGTilemapBuffers1: @ 3005D9C - .space 0x4 - -gBGTilemapBuffers2: @ 3005DA0 - .space 0x4 - -gBGTilemapBuffers3: @ 3005DA4 - .space 0x4 - + .include "berry_blender.o" .include "overworld.o" .include "fieldmap.o" .include "field_camera.o" .include "field_control_avatar.o" - -gMenuCallback: @ 3005DF4 - .space 0x4 - + .include "start_menu.o" .include "sound.o" .include "task.o" .include "trainer_see.o" - -gUnknown_030060B0: @ 30060B0 - .space 0x4 - -gUnknown_030060B4: @ 30060B4 - .space 0x4 - + .include "pokedex.o" .include "contest.o" .include "tv.o" .include "mauville_old_man.o" @@ -96,10 +75,7 @@ gUnknown_030061EC: @ 30061EC .space 0x4 .include "save.o" - -gUnknown_03006298: @ 3006298 - .space 0x8 - + .include "battle_tower.o" .include "intro.o" gUnknown_030062DC: @ 30062DC @@ -132,7 +108,6 @@ gUnknown_03006370: @ 3006370 .space 0x10 .include "m4a_2.o" - .include "agb_flash.o" gRfuState: @ 3007868 diff --git a/sym_ewram.txt b/sym_ewram.txt index 484f52d050..799d793ee2 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -3,20 +3,6 @@ .include "src/window.o" .include "src/text.o" .include "src/sprite.o" - .align 2 - -gStringVar1: @ 2021CC4 - .space 0x100 - -gStringVar2: @ 2021DC4 - .space 0x100 - -gStringVar3: @ 2021EC4 - .space 0x100 - -gStringVar4: @ 2021FC4 - .space 0x3E8 - .include "src/string_util.o" .include "src/link.o" .include "src/link_rfu.o" @@ -117,8 +103,6 @@ gUnknown_02022CFC: @ 2022CFC gUnknown_02022D00: @ 2022D00 .space 0x4 -@ src/main_menu.c -gUnknown_02022D04: @ 2022D04 .include "src/main_menu.o" gUnknown_02022D08: @ 2022D08 @@ -199,13 +183,7 @@ gUnknown_020322A0: @ 20322A0 .space 0x4 .include "src/berry_blender.o" - -gDifferentSaveFile: @ 20322D4 - .space 0x1 - -gUnknown_020322D5: @ 20322D5 - .space 0x3 - + .include "src/new_game.o" .include "src/overworld.o" .include "src/fieldmap.o" .include "src/field_camera.o" @@ -395,6 +373,7 @@ gUnknown_0203A11C: @ 203A11C gUnknown_0203A120: @ 203A120 .space 0x4 + .include "src/mon_markings.o" .include "src/mauville_old_man.o" .include "src/mail.o" @@ -459,9 +438,6 @@ gUnknown_0203ABB5: @ 203ABB5 .include "src/rom_81520A8.o" .include "src/save.o" - -.space 0x4 /*unused var?*/ - .include "src/mystery_event_script.o" .include "src/learn_move.o" .include "src/decoration_inventory.o" @@ -494,13 +470,7 @@ gUnknown_0203CD88: @ 203CD88 .include "src/menu.o" .include "src/battle_factory_screen.o" - -gUnknown_0203CE50: @ 203CE50 - .space 0x4 - -gUnknown_0203CE54: @ 203CE54 - .align 2 - + .include "src/mossdeep_gym.o" .include "src/item_menu.o" .include "src/list_menu.o" .include "src/dynamic_placeholder_text_util.o" From 8a00334102f8dada18523bd3c2b57d0b68fbd6ce Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 17:31:46 +0100 Subject: [PATCH 097/213] document mossdeep gym --- include/mossdeep_gym.h | 8 +++--- src/mossdeep_gym.c | 56 +++++++++++++++++++++--------------------- src/scrcmd.c | 8 +++--- 3 files changed, 36 insertions(+), 36 deletions(-) diff --git a/include/mossdeep_gym.h b/include/mossdeep_gym.h index d729f7f59e..c167300947 100644 --- a/include/mossdeep_gym.h +++ b/include/mossdeep_gym.h @@ -1,9 +1,9 @@ #ifndef GUARD_MOSSDEEP_GYM_H #define GUARD_MOSSDEEP_GYM_H -void sub_81A8934(u8 arg0); -void sub_81A895C(void); -u16 sub_81A89A0(u8 arg0); -void sub_81A8AF8(void); +void InitMossdeepGymTiles(bool8 arg0); +void FinishMossdeepGymTiles(void); +u16 MossdeepGym_MoveEvents(u8 arg0); +void MossdeepGym_TurnEvents(void); #endif // GUARD_MOSSDEEP_GYM_H diff --git a/src/mossdeep_gym.c b/src/mossdeep_gym.c index e1fdb21db9..cd377ad83b 100644 --- a/src/mossdeep_gym.c +++ b/src/mossdeep_gym.c @@ -24,20 +24,20 @@ struct MossdeepSubStruct struct MossdeepStruct { - struct MossdeepSubStruct unk0[0x10]; + struct MossdeepSubStruct objects[EVENT_OBJECTS_COUNT]; u8 count; - u8 unk41; + bool8 unk41; }; // This file's functions. -static void sub_81A8D60(u8 eventTemplateId, u8 arg1); +static void AddEventObject(u8 eventTemplateId, u8 arg1); static void sub_81A8D94(u8 eventTemplateId, u8 arg1); // EWRAM vars EWRAM_DATA static struct MossdeepStruct *gUnknown_0203CE50 = NULL; // code -void sub_81A8934(u8 arg0) +void InitMossdeepGymTiles(bool8 arg0) { if (gUnknown_0203CE50 == NULL) gUnknown_0203CE50 = AllocZeroed(sizeof(*gUnknown_0203CE50)); @@ -45,7 +45,7 @@ void sub_81A8934(u8 arg0) gUnknown_0203CE50->unk41 = arg0; } -void sub_81A895C(void) +void FinishMossdeepGymTiles(void) { u8 id; @@ -57,7 +57,7 @@ void sub_81A895C(void) sub_80D338C(); } -u16 sub_81A89A0(u8 arg0) +u16 MossdeepGym_MoveEvents(u8 arg0) { u8 i; struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; @@ -71,7 +71,7 @@ u16 sub_81A89A0(u8 arg0) s16 y = events[i].y + 7; u16 metatile = MapGridGetMetatileIdAt(x, y); - if (gUnknown_0203CE50->unk41 == 0) + if (!gUnknown_0203CE50->unk41) var = 0x250; else var = 0x298; @@ -117,7 +117,7 @@ u16 sub_81A89A0(u8 arg0) events[i].y += y; if (GetEventObjectIdByLocalIdAndMap(events[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT) { - sub_81A8D60(i, r5); + AddEventObject(i, r5); localId = events[i].localId; ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); } @@ -131,7 +131,7 @@ u16 sub_81A89A0(u8 arg0) return localId; } -void sub_81A8AF8(void) +void MossdeepGym_TurnEvents(void) { u8 i; s32 var; @@ -140,7 +140,7 @@ void sub_81A8AF8(void) if (gUnknown_0203CE50 == NULL) return; - if (gUnknown_0203CE50->unk41 == 0) + if (!gUnknown_0203CE50->unk41) var = 0x250; else var = 0x298; @@ -151,12 +151,12 @@ void sub_81A8AF8(void) s32 r6; s8 r0; u8 eventObjectId; - s16 x = events[gUnknown_0203CE50->unk0[i].eventTemplateId].x + 7; - s16 y = events[gUnknown_0203CE50->unk0[i].eventTemplateId].y + 7; + s16 x = events[gUnknown_0203CE50->objects[i].eventTemplateId].x + 7; + s16 y = events[gUnknown_0203CE50->objects[i].eventTemplateId].y + 7; u16 metatile = MapGridGetMetatileIdAt(x, y); r0 = (u8)((metatile - var) % 8); - r0 -= (gUnknown_0203CE50->unk0[i].unk0); + r0 -= (gUnknown_0203CE50->objects[i].unk0); if (r0 < 0 || r0 == 3) { if (r0 == -3) @@ -172,7 +172,7 @@ void sub_81A8AF8(void) r6 = 2; } - eventObjectId = GetEventObjectIdByLocalIdAndMap(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + eventObjectId = GetEventObjectIdByLocalIdAndMap(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); if (eventObjectId != EVENT_OBJECTS_COUNT) { const u8 *movementScript; @@ -183,24 +183,24 @@ void sub_81A8AF8(void) { case DIR_EAST: movementScript = gUnknown_086126AE; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; break; case DIR_SOUTH: movementScript = gUnknown_086126A8; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; break; case DIR_WEST: movementScript = gUnknown_086126AA; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; break; case DIR_NORTH: movementScript = gUnknown_086126AC; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; break; default: continue; } - ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, + ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); @@ -211,24 +211,24 @@ void sub_81A8AF8(void) { case DIR_EAST: movementScript = gUnknown_086126AA; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN; break; case DIR_SOUTH: movementScript = gUnknown_086126AC; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT; break; case DIR_WEST: movementScript = gUnknown_086126AE; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP; break; case DIR_NORTH: movementScript = gUnknown_086126A8; - events[gUnknown_0203CE50->unk0[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; + events[gUnknown_0203CE50->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT; break; default: continue; } - ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->unk0[i].eventTemplateId].localId, + ScriptMovement_StartObjectMovementScript(events[gUnknown_0203CE50->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); @@ -237,10 +237,10 @@ void sub_81A8AF8(void) } } -static void sub_81A8D60(u8 eventTemplateId, u8 arg1) +static void AddEventObject(u8 eventTemplateId, u8 arg1) { - gUnknown_0203CE50->unk0[gUnknown_0203CE50->count].eventTemplateId = eventTemplateId; - gUnknown_0203CE50->unk0[gUnknown_0203CE50->count].unk0 = arg1; + gUnknown_0203CE50->objects[gUnknown_0203CE50->count].eventTemplateId = eventTemplateId; + gUnknown_0203CE50->objects[gUnknown_0203CE50->count].unk0 = arg1; gUnknown_0203CE50->count++; } @@ -255,7 +255,7 @@ static void sub_81A8D94(u8 eventTemplateId, u8 arg1) s16 y = events[eventTemplateId].y + 7; u16 metatile = MapGridGetMetatileIdAt(x, y); - if (gUnknown_0203CE50->unk41 == 0) + if (!gUnknown_0203CE50->unk41) var = 0x250; else var = 0x298; diff --git a/src/scrcmd.c b/src/scrcmd.c index 016c0ba507..3103873371 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -2152,13 +2152,13 @@ bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx) { u16 v1 = VarGet(ScriptReadHalfword(ctx)); - sMovingNpcId = sub_81A89A0(v1); + sMovingNpcId = MossdeepGym_MoveEvents(v1); return FALSE; } bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx) { - sub_81A8AF8(); + MossdeepGym_TurnEvents(); return FALSE; } @@ -2166,13 +2166,13 @@ bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx) { u16 v1 = VarGet(ScriptReadHalfword(ctx)); - sub_81A8934(v1); + InitMossdeepGymTiles(v1); return FALSE; } bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx) { - sub_81A895C(); + FinishMossdeepGymTiles(); return FALSE; } From 37d49b34e0fafcbe6bd62f9f549efb656837ff31 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 17:36:39 +0100 Subject: [PATCH 098/213] Move vars to battle_main.c --- include/battle.h | 25 ++++++++++++------------- src/battle_main.c | 12 ++++++++++++ src/battle_tent.c | 1 + sym_ewram.txt | 36 ------------------------------------ 4 files changed, 25 insertions(+), 49 deletions(-) diff --git a/include/battle.h b/include/battle.h index 70b1856a86..c4a0fe9a5e 100644 --- a/include/battle.h +++ b/include/battle.h @@ -664,6 +664,18 @@ struct MonSpritesGfx }; // All battle variables are declared in battle_main.c +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; +extern u16 gBattle_WIN1H; +extern u16 gBattle_WIN1V; extern u8 gDisplayedStringBattle[300]; extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT]; extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT]; @@ -769,17 +781,4 @@ extern u8 gMultiUsePlayerCursor; extern u8 gNumberOfMovesToChoose; extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; - #endif // GUARD_BATTLE_H diff --git a/src/battle_main.c b/src/battle_main.c index 4669e91238..116f5963a1 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -173,6 +173,18 @@ static void HandleAction_NothingIsFainted(void); static void HandleAction_ActionFinished(void); // EWRAM vars +EWRAM_DATA u16 gBattle_BG0_X = 0; +EWRAM_DATA u16 gBattle_BG0_Y = 0; +EWRAM_DATA u16 gBattle_BG1_X = 0; +EWRAM_DATA u16 gBattle_BG1_Y = 0; +EWRAM_DATA u16 gBattle_BG2_X = 0; +EWRAM_DATA u16 gBattle_BG2_Y = 0; +EWRAM_DATA u16 gBattle_BG3_X = 0; +EWRAM_DATA u16 gBattle_BG3_Y = 0; +EWRAM_DATA u16 gBattle_WIN0H = 0; +EWRAM_DATA u16 gBattle_WIN0V = 0; +EWRAM_DATA u16 gBattle_WIN1H = 0; +EWRAM_DATA u16 gBattle_WIN1V = 0; EWRAM_DATA u8 gDisplayedStringBattle[300] = {0}; EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0}; diff --git a/src/battle_tent.c b/src/battle_tent.c index ebb639600a..c7e70912ca 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -10,6 +10,7 @@ #include "item.h" #include "battle_factory_screen.h" #include "frontier_util.h" +#include "string_util.h" #include "constants/items.h" #include "constants/region_map_sections.h" diff --git a/sym_ewram.txt b/sym_ewram.txt index 6f9647dd29..bff045d1cc 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -122,42 +122,6 @@ gUnknown_02022D0C: @ 2022D0C gUnknown_02022E10: @ 2022E10 .space 0x4 -gBattle_BG0_X: @ 2022E14 - .space 0x2 - -gBattle_BG0_Y: @ 2022E16 - .space 0x2 - -gBattle_BG1_X: @ 2022E18 - .space 0x2 - -gBattle_BG1_Y: @ 2022E1A - .space 0x2 - -gBattle_BG2_X: @ 2022E1C - .space 0x2 - -gBattle_BG2_Y: @ 2022E1E - .space 0x2 - -gBattle_BG3_X: @ 2022E20 - .space 0x2 - -gBattle_BG3_Y: @ 2022E22 - .space 0x2 - -gBattle_WIN0H: @ 2022E24 - .space 0x2 - -gBattle_WIN0V: @ 2022E26 - .space 0x2 - -gBattle_WIN1H: @ 2022E28 - .space 0x2 - -gBattle_WIN1V: @ 2022E2A - .space 0x2 - .include "src/battle_main.o" .include "src/pokemon.o" .include "src/random.o" From 9f8bcadad5d4595c43b332fe82549d4bc36d7879 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 18:06:15 +0100 Subject: [PATCH 099/213] apprentice and factory screen common symbols --- common_syms/apprentice.txt | 3 +++ common_syms/battle_factory_screen.txt | 1 + src/apprentice.c | 7 ++++--- src/battle_factory_screen.c | 4 +++- sym_common.txt | 17 +++++------------ 5 files changed, 16 insertions(+), 16 deletions(-) create mode 100644 common_syms/apprentice.txt create mode 100644 common_syms/battle_factory_screen.txt diff --git a/common_syms/apprentice.txt b/common_syms/apprentice.txt new file mode 100644 index 0000000000..e35133eccc --- /dev/null +++ b/common_syms/apprentice.txt @@ -0,0 +1,3 @@ +gUnknown_030062EC +gUnknown_030062F0 +gUnknown_030062F4 diff --git a/common_syms/battle_factory_screen.txt b/common_syms/battle_factory_screen.txt new file mode 100644 index 0000000000..9f68681399 --- /dev/null +++ b/common_syms/battle_factory_screen.txt @@ -0,0 +1 @@ +gUnknown_030062E8 diff --git a/src/apprentice.c b/src/apprentice.c index fa4e083854..499f85094c 100644 --- a/src/apprentice.c +++ b/src/apprentice.c @@ -340,9 +340,10 @@ extern const u8 gText_082B7185[]; extern const u8 gText_082B71C1[]; extern const u8 gText_082B71F9[]; -extern struct Unk030062ECStruct *gUnknown_030062EC; -extern struct Unk030062F0Struct *gUnknown_030062F0; -extern void (*gUnknown_030062F4)(void); +// IWRAM common +struct Unk030062ECStruct *gUnknown_030062EC; +struct Unk030062F0Struct *gUnknown_030062F0; +void (*gUnknown_030062F4)(void); // This file's functions. static u16 sub_819FF98(u8 arg0); diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 255cf5aa1c..42a9b579cb 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -131,7 +131,6 @@ struct FactorySwapMonsStruct bool8 unk30; }; -extern u8 (*gUnknown_030062E8)(void); extern u8 gUnknown_0203CF20; extern const u16 gBattleFrontierHeldItems[]; @@ -237,6 +236,9 @@ static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; +// IWRAM common +u8 (*gUnknown_030062E8)(void); + // Const rom data. static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); diff --git a/sym_common.txt b/sym_common.txt index 0c742d9254..346591222a 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -87,18 +87,11 @@ gUnknown_030062E0: @ 30062E0 gUnknown_030062E4: @ 30062E4 .space 0x4 -gUnknown_030062E8: @ 30062E8 - .space 0x4 - -gUnknown_030062EC: @ 30062EC - .space 0x4 - -gUnknown_030062F0: @ 30062F0 - .space 0x4 - -gUnknown_030062F4: @ 30062F4 - .space 0xC - + .include "battle_factory_screen.o" + .include "apprentice.o" + + .space 0x8 + .include "list_menu.o" gUnknown_03006328: @ 3006328 From f0ec68c058381c03f7f47443e61fe683fbe58c06 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 18:14:28 +0100 Subject: [PATCH 100/213] add include --- src/battle_palace.c | 1 + src/battle_pyramid.c | 1 + src/easy_chat.c | 1 + src/fldeff_strength.c | 1 + 4 files changed, 4 insertions(+) diff --git a/src/battle_palace.c b/src/battle_palace.c index d435f7e155..4033712b62 100644 --- a/src/battle_palace.c +++ b/src/battle_palace.c @@ -6,6 +6,7 @@ #include "battle_tower.h" #include "frontier_util.h" #include "item.h" +#include "string_util.h" #include "constants/items.h" // This file's functions. diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 878ea4e706..01f1389252 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -15,6 +15,7 @@ #include "sound.h" #include "task.h" #include "start_menu.h" +#include "string_util.h" #include "trainer_see.h" #include "main.h" #include "load_save.h" diff --git a/src/easy_chat.c b/src/easy_chat.c index 7d25d1430b..e4233fb7f6 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -13,6 +13,7 @@ #include "palette.h" #include "event_data.h" #include "easy_chat.h" +#include "string_util.h" // Static type declarations diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index c9b91f97fe..f796ecea64 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -5,6 +5,7 @@ #include "party_menu.h" #include "rom6.h" #include "script.h" +#include "string_util.h" #include "task.h" #include "constants/event_objects.h" #include "constants/field_effects.h" From 58a1bba059a74203edb5d8819bf7af7e1171877a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 19 Nov 2018 20:25:09 +0100 Subject: [PATCH 101/213] tabs to spaces --- src/fossil_specials.c | 6 +-- sym_common.txt | 96 +++++++++++++++++++++---------------------- 2 files changed, 50 insertions(+), 52 deletions(-) diff --git a/src/fossil_specials.c b/src/fossil_specials.c index 251f69b1f0..8164a3a788 100644 --- a/src/fossil_specials.c +++ b/src/fossil_specials.c @@ -423,12 +423,10 @@ static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e) u8 r5, r4, r0, r2; u16 var; - r5 = b / d; - r4 = r5; + r4 = r5 = b / d; gUnknown_030012A8[0] = r4; - r2 = b % d; - r0 = r2; + r0 = r2 = b % d; gUnknown_030012A8[1] = r2; r4 &= 7; diff --git a/sym_common.txt b/sym_common.txt index 346591222a..fd04883b7c 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -1,11 +1,11 @@ - .space 0x8 - .include "main.o" - .include "bg.o" - .include "window.o" - .include "text.o" - .include "sprite.o" - .include "link.o" - .include "link_rfu.o" + .space 0x8 + .include "main.o" + .include "bg.o" + .include "window.o" + .include "text.o" + .include "sprite.o" + .include "link.o" + .include "link_rfu.o" .include "rtc.o" .include "battle_main.o" .include "random.o" @@ -17,109 +17,109 @@ .include "field_control_avatar.o" .include "start_menu.o" .include "sound.o" - .include "task.o" - .include "trainer_see.o" - .include "pokedex.o" - .include "contest.o" + .include "task.o" + .include "trainer_see.o" + .include "pokedex.o" + .include "contest.o" .include "tv.o" .include "mauville_old_man.o" gUnknown_03006164: @ 3006164 - .space 0x4 + .space 0x4 gUnknown_03006168: @ 3006168 - .space 0x4 + .space 0x4 gUnknown_0300616C: @ 300616C - .space 0x4 + .space 0x4 gUnknown_03006170: @ 3006170 - .space 0x4 + .space 0x4 gUnknown_03006174: @ 3006174 - .space 0x4 + .space 0x4 gUnknown_03006178: @ 3006178 - .space 0x4 + .space 0x4 gUnknown_0300617C: @ 300617C - .space 0x4 + .space 0x4 gUnknown_03006180: @ 3006180 - .space 0x4 + .space 0x4 gUnknown_03006184: @ 3006184 - .space 0x4 + .space 0x4 gUnknown_03006188: @ 3006188 - .space 0x8 + .space 0x8 gUnknown_03006190: @ 3006190 - .space 0x10 + .space 0x10 gUnknown_030061A0: @ 30061A0 - .space 0x20 + .space 0x20 gUnknown_030061C0: @ 30061C0 - .space 0x4 + .space 0x4 gUnknown_030061C4: @ 30061C4 - .space 0xC + .space 0xC .include "field_specials.o" gCB2_AfterEvolution: @ 30061E8 - .space 0x4 + .space 0x4 gUnknown_030061EC: @ 30061EC - .space 0x4 + .space 0x4 .include "save.o" .include "battle_tower.o" .include "intro.o" gUnknown_030062DC: @ 30062DC - .space 0x4 + .space 0x4 gUnknown_030062E0: @ 30062E0 - .space 0x4 + .space 0x4 gUnknown_030062E4: @ 30062E4 - .space 0x4 + .space 0x4 - .include "battle_factory_screen.o" - .include "apprentice.o" - - .space 0x8 - - .include "list_menu.o" + .include "battle_factory_screen.o" + .include "apprentice.o" + + .space 0x8 + + .include "list_menu.o" gUnknown_03006328: @ 3006328 - .space 0x48 + .space 0x48 gUnknown_03006370: @ 3006370 - .space 0x10 + .space 0x10 - .include "m4a_2.o" - .include "agb_flash.o" + .include "m4a_2.o" + .include "agb_flash.o" gRfuState: @ 3007868 - .space 0x8 + .space 0x8 gUnknown_03007870: @ 3007870 - .space 0x10 + .space 0x10 gUnknown_03007880: @ 3007880 - .space 0x10 + .space 0x10 gUnknown_03007890: @ 3007890 - .space 0x4 + .space 0x4 gUnknown_03007894: @ 3007894 - .space 0x4 + .space 0x4 gUnknown_03007898: @ 3007898 - .space 0x8 + .space 0x8 gUnknown_030078A0: @ 30078A0 - .space 0xC + .space 0xC From e7464b39a37637acfdcf92f7b5ec1c8bad673ac7 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 14:57:35 -0500 Subject: [PATCH 102/213] Match se_mizu.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_mizu.mid | Bin 0 -> 105 bytes sound/songs/se_mizu.s | 54 ----------------------------------- 4 files changed, 4 insertions(+), 55 deletions(-) create mode 100644 sound/songs/midi/se_mizu.mid delete mode 100644 sound/songs/se_mizu.s diff --git a/ld_script.txt b/ld_script.txt index 486562547c..de01ac9b48 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -685,7 +685,7 @@ SECTIONS { sound/songs/se_toy_a.o(.rodata); sound/songs/se_toy_b.o(.rodata); sound/songs/se_toy_c1.o(.rodata); - sound/songs/se_mizu.o(.rodata); + sound/songs/midi/se_mizu.o(.rodata); sound/songs/midi/se_hashi.o(.rodata); sound/songs/midi/se_daugi.o(.rodata); sound/songs/se_pinpon.o(.rodata); diff --git a/songs.mk b/songs.mk index dd65ffce7c..db9fc76903 100644 --- a/songs.mk +++ b/songs.mk @@ -951,5 +951,8 @@ $(MID_SUBDIR)/se_kouka_l.s: %.s: %.mid $(MID_SUBDIR)/se_kouka_m.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P5 +$(MID_SUBDIR)/se_mizu.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V20 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_mizu.mid b/sound/songs/midi/se_mizu.mid new file mode 100644 index 0000000000000000000000000000000000000000..dfdc85619c902bd033522c570937a4fa5f319abd GIT binary patch literal 105 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPf_+{10SilWJi2ug?ILvS2tM&ai>K wo Date: Tue, 20 Nov 2018 15:02:24 -0500 Subject: [PATCH 103/213] Match se_moter.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_moter.mid | Bin 0 -> 87 bytes sound/songs/se_moter.s | 49 ---------------------------------- 4 files changed, 4 insertions(+), 50 deletions(-) create mode 100644 sound/songs/midi/se_moter.mid delete mode 100644 sound/songs/se_moter.s diff --git a/ld_script.txt b/ld_script.txt index de01ac9b48..7209dd0e0e 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -668,7 +668,7 @@ SECTIONS { sound/songs/se_track_stop.o(.rodata); sound/songs/se_track_haiki.o(.rodata); sound/songs/se_track_door.o(.rodata); - sound/songs/se_moter.o(.rodata); + sound/songs/midi/se_moter.o(.rodata); sound/songs/midi/se_card.o(.rodata); sound/songs/se_save.o(.rodata); sound/songs/midi/se_kon.o(.rodata); diff --git a/songs.mk b/songs.mk index db9fc76903..3a9d1b8f10 100644 --- a/songs.mk +++ b/songs.mk @@ -954,5 +954,8 @@ $(MID_SUBDIR)/se_kouka_m.s: %.s: %.mid $(MID_SUBDIR)/se_mizu.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V20 -P4 +$(MID_SUBDIR)/se_moter.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V90 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_moter.mid b/sound/songs/midi/se_moter.mid new file mode 100644 index 0000000000000000000000000000000000000000..8203333e540bc0506a88ea4cb660de1d3ebf801e GIT binary patch literal 87 zcmeYb$w*;fU|?flWME>D@C_--2J++>{ztH|FiCJQ{10SilWJi2&&C+tSO6qr8UE`t iKvhXI9N=fzz+TV5<-qWO!GU3dc}inJgE@l%PzeAl-xRw5 literal 0 HcmV?d00001 diff --git a/sound/songs/se_moter.s b/sound/songs/se_moter.s deleted file mode 100644 index 390835125b..0000000000 --- a/sound/songs/se_moter.s +++ /dev/null @@ -1,49 +0,0 @@ - .include "MPlayDef.s" - - .equ se_moter_grp, voicegroup128 - .equ se_moter_pri, 4 - .equ se_moter_rev, reverb_set+50 - .equ se_moter_mvl, 127 - .equ se_moter_key, 0 - .equ se_moter_tbs, 1 - .equ se_moter_exg, 0 - .equ se_moter_cmp, 1 - - .section .rodata - .global se_moter - .align 2 - -@********************** Track 1 **********************@ - -se_moter_1: - .byte KEYSH , se_moter_key+0 -se_moter_1_B1: - .byte TEMPO , 150*se_moter_tbs/2 - .byte VOICE , 15 - .byte VOL , 90*se_moter_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte TIE , Gn2 , v100 - .byte W96 - .byte W96 - .byte W48 - .byte EOT - .byte GOTO - .word se_moter_1_B1 - .byte W48 - .byte FINE - -@******************************************************@ - .align 2 - -se_moter: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_moter_pri @ Priority - .byte se_moter_rev @ Reverb. - - .word se_moter_grp - - .word se_moter_1 - - .end From 3cfee40c8282556b9fa11ad8d85dd9f954e1d04c Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:07:05 -0500 Subject: [PATCH 104/213] Match se_mu_pachi.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/song_table.inc | 2 +- sound/songs/midi/se_mu_pachi.mid | Bin 0 -> 87 bytes sound/songs/se_mu_pachi.s | 47 ------------------------------- 5 files changed, 5 insertions(+), 49 deletions(-) create mode 100644 sound/songs/midi/se_mu_pachi.mid delete mode 100644 sound/songs/se_mu_pachi.s diff --git a/ld_script.txt b/ld_script.txt index 7209dd0e0e..05fe9d5aba 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -650,7 +650,7 @@ SECTIONS { sound/songs/midi/se_hazure.o(.rodata); sound/songs/midi/se_exp.o(.rodata); sound/songs/midi/se_jite_pyoko.o(.rodata); - sound/songs/se_mu_pachi.o(.rodata); + sound/songs/midi/se_mu_pachi.o(.rodata); sound/songs/se_tk_kasya.o(.rodata); sound/songs/midi/se_fu_zaku.o(.rodata); sound/songs/midi/se_fu_zaku2.o(.rodata); diff --git a/songs.mk b/songs.mk index 3a9d1b8f10..7ecf87dbbb 100644 --- a/songs.mk +++ b/songs.mk @@ -957,5 +957,8 @@ $(MID_SUBDIR)/se_mizu.s: %.s: %.mid $(MID_SUBDIR)/se_moter.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V90 -P4 +$(MID_SUBDIR)/se_mu_pachi.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 5b5813ab24..69e1134af9 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -36,7 +36,7 @@ gSongTable:: @ 86B49F0 song se_hazure, 1, 1 @ Failure song se_exp, 1, 1 @ Exp. Bar song se_jite_pyoko, 1, 1 @ Bunny Hop - song se_mu_pachi, 1, 1 + song se_mu_pachi, 1, 1 @ Toggle Switch song se_tk_kasya, 1, 1 @ Mossdeep Gym/Trick House Switch song se_fu_zaku, 1, 1 song se_fu_zaku2, 1, 1 diff --git a/sound/songs/midi/se_mu_pachi.mid b/sound/songs/midi/se_mu_pachi.mid new file mode 100644 index 0000000000000000000000000000000000000000..3d909dadb30270969a39745d209965975e03343c GIT binary patch literal 87 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10SilWJi2ug?ILQe!w!#jt_B go?(K0J!6AC1LJ`@h6w>cW&i`rgn$ST%?MNt03i<)j{pDw literal 0 HcmV?d00001 diff --git a/sound/songs/se_mu_pachi.s b/sound/songs/se_mu_pachi.s deleted file mode 100644 index dbea6603a8..0000000000 --- a/sound/songs/se_mu_pachi.s +++ /dev/null @@ -1,47 +0,0 @@ - .include "MPlayDef.s" - - .equ se_mu_pachi_grp, voicegroup127 - .equ se_mu_pachi_pri, 4 - .equ se_mu_pachi_rev, reverb_set+50 - .equ se_mu_pachi_mvl, 127 - .equ se_mu_pachi_key, 0 - .equ se_mu_pachi_tbs, 1 - .equ se_mu_pachi_exg, 0 - .equ se_mu_pachi_cmp, 1 - - .section .rodata - .global se_mu_pachi - .align 2 - -@********************** Track 1 **********************@ - -se_mu_pachi_1: - .byte KEYSH , se_mu_pachi_key+0 - .byte TEMPO , 150*se_mu_pachi_tbs/2 - .byte VOICE , 122 - .byte VOL , 100*se_mu_pachi_mvl/mxv - .byte N01 , Ds3 , v127 - .byte W02 - .byte VOICE , 126 - .byte N01 , Gs4 - .byte W01 - .byte W03 - .byte W01 - .byte Gs4 , v088 - .byte W02 - .byte FINE - -@******************************************************@ - .align 2 - -se_mu_pachi: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_mu_pachi_pri @ Priority - .byte se_mu_pachi_rev @ Reverb. - - .word se_mu_pachi_grp - - .word se_mu_pachi_1 - - .end From 59d691a5eed028301dedd73ee13baca43b8bd7ce Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:09:29 -0500 Subject: [PATCH 105/213] Match se_n.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_n.mid | Bin 0 -> 75 bytes sound/songs/se_n.s | 45 -------------------------------------- 4 files changed, 4 insertions(+), 46 deletions(-) create mode 100644 sound/songs/midi/se_n.mid delete mode 100644 sound/songs/se_n.s diff --git a/ld_script.txt b/ld_script.txt index 05fe9d5aba..469eb8fad3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -645,7 +645,7 @@ SECTIONS { sound/songs/se_u.o(.rodata); sound/songs/midi/se_e.o(.rodata); sound/songs/se_o.o(.rodata); - sound/songs/se_n.o(.rodata); + sound/songs/midi/se_n.o(.rodata); sound/songs/se_seikai.o(.rodata); sound/songs/midi/se_hazure.o(.rodata); sound/songs/midi/se_exp.o(.rodata); diff --git a/songs.mk b/songs.mk index 7ecf87dbbb..916af15713 100644 --- a/songs.mk +++ b/songs.mk @@ -960,5 +960,8 @@ $(MID_SUBDIR)/se_moter.s: %.s: %.mid $(MID_SUBDIR)/se_mu_pachi.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 +$(MID_SUBDIR)/se_n.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_n.mid b/sound/songs/midi/se_n.mid new file mode 100644 index 0000000000000000000000000000000000000000..282bdf216a3e9596b70a216ba8fc69f6850d8069 GIT binary patch literal 75 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SizA%B|zdi$0N{Zn?J;MeO X9tQS$h6fA|3=?eXJsNBnB!DUaOCb?t literal 0 HcmV?d00001 diff --git a/sound/songs/se_n.s b/sound/songs/se_n.s deleted file mode 100644 index dc1938b057..0000000000 --- a/sound/songs/se_n.s +++ /dev/null @@ -1,45 +0,0 @@ - .include "MPlayDef.s" - - .equ se_n_grp, voicegroup128 - .equ se_n_pri, 4 - .equ se_n_rev, reverb_set+50 - .equ se_n_mvl, 127 - .equ se_n_key, 0 - .equ se_n_tbs, 1 - .equ se_n_exg, 0 - .equ se_n_cmp, 1 - - .section .rodata - .global se_n - .align 2 - -@********************** Track 1 **********************@ - -se_n_1: - .byte KEYSH , se_n_key+0 - .byte TEMPO , 240*se_n_tbs/2 - .byte VOICE , 127 - .byte BENDR , 12 - .byte VOL , 127*se_n_mvl/mxv - .byte BEND , c_v+0 - .byte N72 , Cn3 , v127 - .byte W24 - .byte W24 - .byte W24 - .byte W24 - .byte FINE - -@******************************************************@ - .align 2 - -se_n: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_n_pri @ Priority - .byte se_n_rev @ Reverb. - - .word se_n_grp - - .word se_n_1 - - .end From 9c46276911cae9b39ff3ba414b416d0e5ad2c690 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:13:22 -0500 Subject: [PATCH 106/213] Match se_nageru.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_nageru.mid | Bin 0 -> 133 bytes sound/songs/se_nageru.s | 64 --------------------------------- 4 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_nageru.mid delete mode 100644 sound/songs/se_nageru.s diff --git a/ld_script.txt b/ld_script.txt index 469eb8fad3..7818c5ca6f 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -676,7 +676,7 @@ SECTIONS { sound/songs/midi/se_kon3.o(.rodata); sound/songs/midi/se_kon4.o(.rodata); sound/songs/se_suikomu.o(.rodata); - sound/songs/se_nageru.o(.rodata); + sound/songs/midi/se_nageru.o(.rodata); sound/songs/se_toy_c.o(.rodata); sound/songs/se_toy_d.o(.rodata); sound/songs/se_toy_e.o(.rodata); diff --git a/songs.mk b/songs.mk index 916af15713..b2d711bbd2 100644 --- a/songs.mk +++ b/songs.mk @@ -963,5 +963,8 @@ $(MID_SUBDIR)/se_mu_pachi.s: %.s: %.mid $(MID_SUBDIR)/se_n.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 +$(MID_SUBDIR)/se_nageru.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_nageru.mid b/sound/songs/midi/se_nageru.mid new file mode 100644 index 0000000000000000000000000000000000000000..171f45a5ac9e982794f6eb2d01bce12315f8fa23 GIT binary patch literal 133 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SilWJi2ug?IL3Sl@P#;`$z zhk?DG;Q@mW!vxEE<_+w@Kz0aogCzsQ2C#Sv!vvdprUwkk%nS)k3{gN8IY1RbOdHre TfV4Z1uL7janHy{vKxP8~omC%M literal 0 HcmV?d00001 diff --git a/sound/songs/se_nageru.s b/sound/songs/se_nageru.s deleted file mode 100644 index 379b790bdc..0000000000 --- a/sound/songs/se_nageru.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "MPlayDef.s" - - .equ se_nageru_grp, voicegroup128 - .equ se_nageru_pri, 5 - .equ se_nageru_rev, reverb_set+50 - .equ se_nageru_mvl, 127 - .equ se_nageru_key, 0 - .equ se_nageru_tbs, 1 - .equ se_nageru_exg, 0 - .equ se_nageru_cmp, 1 - - .section .rodata - .global se_nageru - .align 2 - -@********************** Track 1 **********************@ - -se_nageru_1: - .byte KEYSH , se_nageru_key+0 - .byte TEMPO , 150*se_nageru_tbs/2 - .byte VOICE , 22 - .byte BENDR , 12 - .byte VOL , 120*se_nageru_mvl/mxv - .byte BEND , c_v+12 - .byte N06 , An2 , v127 - .byte W03 - .byte VOL , 78*se_nageru_mvl/mxv - .byte BEND , c_v+20 - .byte W03 - .byte VOL , 120*se_nageru_mvl/mxv - .byte BEND , c_v+36 - .byte N18 , Cn3 - .byte W02 - .byte BEND , c_v+35 - .byte W03 - .byte c_v+32 - .byte W02 - .byte c_v+26 - .byte W03 - .byte VOL , 102*se_nageru_mvl/mxv - .byte BEND , c_v+18 - .byte W02 - .byte VOL , 68*se_nageru_mvl/mxv - .byte BEND , c_v+7 - .byte W03 - .byte VOL , 34*se_nageru_mvl/mxv - .byte BEND , c_v-9 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_nageru: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_nageru_pri @ Priority - .byte se_nageru_rev @ Reverb. - - .word se_nageru_grp - - .word se_nageru_1 - - .end From e6484d42e92956d311bea8feb978c079a2c50be1 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:16:16 -0500 Subject: [PATCH 107/213] Match se_naminori.mid --- ld_script.txt | 2 +- songs.mk | 7 ++- sound/songs/midi/se_naminori.mid | Bin 0 -> 149 bytes sound/songs/se_naminori.s | 94 ------------------------------- 4 files changed, 6 insertions(+), 97 deletions(-) create mode 100644 sound/songs/midi/se_naminori.mid delete mode 100644 sound/songs/se_naminori.s diff --git a/ld_script.txt b/ld_script.txt index 7818c5ca6f..63260bd814 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -634,7 +634,7 @@ SECTIONS { sound/songs/se_poke_dead.o(.rodata); sound/songs/se_nigeru.o(.rodata); sound/songs/midi/se_jido_doa.o(.rodata); - sound/songs/se_naminori.o(.rodata); + sound/songs/midi/se_naminori.o(.rodata); sound/songs/midi/se_ban.o(.rodata); sound/songs/se_pin.o(.rodata); sound/songs/midi/se_boo.o(.rodata); diff --git a/songs.mk b/songs.mk index b2d711bbd2..1d1e3244ae 100644 --- a/songs.mk +++ b/songs.mk @@ -952,10 +952,10 @@ $(MID_SUBDIR)/se_kouka_m.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P5 $(MID_SUBDIR)/se_mizu.s: %.s: %.mid - $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V20 -P4 + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V020 -P4 $(MID_SUBDIR)/se_moter.s: %.s: %.mid - $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V90 -P4 + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 $(MID_SUBDIR)/se_mu_pachi.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 @@ -966,5 +966,8 @@ $(MID_SUBDIR)/se_n.s: %.s: %.mid $(MID_SUBDIR)/se_nageru.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P5 +$(MID_SUBDIR)/se_naminori.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V075 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_naminori.mid b/sound/songs/midi/se_naminori.mid new file mode 100644 index 0000000000000000000000000000000000000000..ba2aa4931661f44671dd4a308f15d1d1fef8bc14 GIT binary patch literal 149 zcmXZVp$fuK7>40*|NrlNf<+j}X%@?pHj6MUGLQvvqQN4ZpxD;LaCQm16feO$n-h!= zZ+NTv763RT5csNY9)mLUXG_G7(C^jq6Z!@IDd6+Mn-N_RwJm_IjKyHbXUax-H-?l~ n<;C%+JSca@t#G4UD_6#)Fjvl%Gou$~%87DpbV8Z7C4R3jYBL!d literal 0 HcmV?d00001 diff --git a/sound/songs/se_naminori.s b/sound/songs/se_naminori.s deleted file mode 100644 index 7d3c3a6376..0000000000 --- a/sound/songs/se_naminori.s +++ /dev/null @@ -1,94 +0,0 @@ - .include "MPlayDef.s" - - .equ se_naminori_grp, voicegroup127 - .equ se_naminori_pri, 4 - .equ se_naminori_rev, reverb_set+50 - .equ se_naminori_mvl, 127 - .equ se_naminori_key, 0 - .equ se_naminori_tbs, 1 - .equ se_naminori_exg, 0 - .equ se_naminori_cmp, 1 - - .section .rodata - .global se_naminori - .align 2 - -@********************** Track 1 **********************@ - -se_naminori_1: - .byte KEYSH , se_naminori_key+0 - .byte TEMPO , 220*se_naminori_tbs/2 - .byte VOICE , 123 - .byte VOL , 75*se_naminori_mvl/mxv - .byte N03 , Ds3 , v127 - .byte W03 - .byte TIE , Cn4 - .byte W21 - .byte W24 - .byte W18 - .byte VOL , 75*se_naminori_mvl/mxv - .byte W06 - .byte 71*se_naminori_mvl/mxv - .byte W05 - .byte 67*se_naminori_mvl/mxv - .byte W03 - .byte 62*se_naminori_mvl/mxv - .byte W04 - .byte 59*se_naminori_mvl/mxv - .byte W05 - .byte 57*se_naminori_mvl/mxv - .byte W03 - .byte 54*se_naminori_mvl/mxv - .byte W04 - .byte W02 - .byte 50*se_naminori_mvl/mxv - .byte W03 - .byte 49*se_naminori_mvl/mxv - .byte W03 - .byte 44*se_naminori_mvl/mxv - .byte W04 - .byte 41*se_naminori_mvl/mxv - .byte W02 - .byte 38*se_naminori_mvl/mxv - .byte W03 - .byte 35*se_naminori_mvl/mxv - .byte W03 - .byte 32*se_naminori_mvl/mxv - .byte W04 - .byte 28*se_naminori_mvl/mxv - .byte W02 - .byte 24*se_naminori_mvl/mxv - .byte W03 - .byte 21*se_naminori_mvl/mxv - .byte W03 - .byte 18*se_naminori_mvl/mxv - .byte W04 - .byte 14*se_naminori_mvl/mxv - .byte W02 - .byte 11*se_naminori_mvl/mxv - .byte W03 - .byte 9*se_naminori_mvl/mxv - .byte W03 - .byte 6*se_naminori_mvl/mxv - .byte W04 - .byte 3*se_naminori_mvl/mxv - .byte W02 - .byte 1*se_naminori_mvl/mxv - .byte W22 - .byte EOT - .byte FINE - -@******************************************************@ - .align 2 - -se_naminori: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_naminori_pri @ Priority - .byte se_naminori_rev @ Reverb. - - .word se_naminori_grp - - .word se_naminori_1 - - .end From 964c943feef487c1ae2e3362a9e20c2599b107fe Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:19:16 -0500 Subject: [PATCH 108/213] Match se_nigeru.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_nigeru.mid | Bin 0 -> 164 bytes sound/songs/se_nigeru.s | 64 --------------------------------- 4 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_nigeru.mid delete mode 100644 sound/songs/se_nigeru.s diff --git a/ld_script.txt b/ld_script.txt index 63260bd814..68fcaf28bb 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -632,7 +632,7 @@ SECTIONS { sound/songs/midi/se_kouka_h.o(.rodata); sound/songs/midi/se_bowa2.o(.rodata); sound/songs/se_poke_dead.o(.rodata); - sound/songs/se_nigeru.o(.rodata); + sound/songs/midi/se_nigeru.o(.rodata); sound/songs/midi/se_jido_doa.o(.rodata); sound/songs/midi/se_naminori.o(.rodata); sound/songs/midi/se_ban.o(.rodata); diff --git a/songs.mk b/songs.mk index 1d1e3244ae..04763ca070 100644 --- a/songs.mk +++ b/songs.mk @@ -969,5 +969,8 @@ $(MID_SUBDIR)/se_nageru.s: %.s: %.mid $(MID_SUBDIR)/se_naminori.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V075 -P4 +$(MID_SUBDIR)/se_nigeru.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_nigeru.mid b/sound/songs/midi/se_nigeru.mid new file mode 100644 index 0000000000000000000000000000000000000000..faf37d5294932f0269de38b209a05fbe7f2745e4 GIT binary patch literal 164 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10SilWJi2ug?ILDrPuP$FPCD zo?(J-1#^Qh1H*)X0_KJQAnjDZ)ZoOxI3d6T%1?muEuj1WC|?80cYyLGpnL-;Uj)jR KVFsE9vKj#X0462? literal 0 HcmV?d00001 diff --git a/sound/songs/se_nigeru.s b/sound/songs/se_nigeru.s deleted file mode 100644 index babc7868d2..0000000000 --- a/sound/songs/se_nigeru.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "MPlayDef.s" - - .equ se_nigeru_grp, voicegroup127 - .equ se_nigeru_pri, 5 - .equ se_nigeru_rev, reverb_set+50 - .equ se_nigeru_mvl, 127 - .equ se_nigeru_key, 0 - .equ se_nigeru_tbs, 1 - .equ se_nigeru_exg, 0 - .equ se_nigeru_cmp, 1 - - .section .rodata - .global se_nigeru - .align 2 - -@********************** Track 1 **********************@ - -se_nigeru_1: - .byte KEYSH , se_nigeru_key+0 - .byte TEMPO , 150*se_nigeru_tbs/2 - .byte VOICE , 126 - .byte VOL , 90*se_nigeru_mvl/mxv - .byte N03 , Fn4 , v120 - .byte W03 - .byte Gs4 , v112 - .byte W03 - .byte N02 , Fs3 - .byte W03 - .byte N03 , Gs4 , v072 - .byte W03 - .byte N02 , Fs3 , v096 - .byte W03 - .byte N03 , Gs4 , v056 - .byte W03 - .byte N02 , Fs3 , v080 - .byte W03 - .byte N03 , Gs4 , v040 - .byte W03 - .byte N02 , Fs3 , v064 - .byte W03 - .byte N03 , Gs4 , v024 - .byte W03 - .byte N02 , Fs3 , v048 - .byte W03 - .byte N03 , Gs4 , v020 - .byte W03 - .byte Fs3 , v028 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_nigeru: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_nigeru_pri @ Priority - .byte se_nigeru_rev @ Reverb. - - .word se_nigeru_grp - - .word se_nigeru_1 - - .end From 8a26e51269b37f62b96324b38ef6e6e8c9cde609 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:21:21 -0500 Subject: [PATCH 109/213] Match se_o.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_o.mid | Bin 0 -> 75 bytes sound/songs/se_o.s | 45 -------------------------------------- 4 files changed, 4 insertions(+), 46 deletions(-) create mode 100644 sound/songs/midi/se_o.mid delete mode 100644 sound/songs/se_o.s diff --git a/ld_script.txt b/ld_script.txt index 68fcaf28bb..b04f637216 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -644,7 +644,7 @@ SECTIONS { sound/songs/midi/se_i.o(.rodata); sound/songs/se_u.o(.rodata); sound/songs/midi/se_e.o(.rodata); - sound/songs/se_o.o(.rodata); + sound/songs/midi/se_o.o(.rodata); sound/songs/midi/se_n.o(.rodata); sound/songs/se_seikai.o(.rodata); sound/songs/midi/se_hazure.o(.rodata); diff --git a/songs.mk b/songs.mk index 04763ca070..2f11cdaba1 100644 --- a/songs.mk +++ b/songs.mk @@ -972,5 +972,8 @@ $(MID_SUBDIR)/se_naminori.s: %.s: %.mid $(MID_SUBDIR)/se_nigeru.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 +$(MID_SUBDIR)/se_o.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_o.mid b/sound/songs/midi/se_o.mid new file mode 100644 index 0000000000000000000000000000000000000000..5dfc32727fd4289a7d7950931fc408faa1ec7f3b GIT binary patch literal 75 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SizA%B|zdi$0N{Zn?9m56@ X9tQS$h6fA|3=?eXJsNBnB!DUaO9>HU literal 0 HcmV?d00001 diff --git a/sound/songs/se_o.s b/sound/songs/se_o.s deleted file mode 100644 index a9c294f663..0000000000 --- a/sound/songs/se_o.s +++ /dev/null @@ -1,45 +0,0 @@ - .include "MPlayDef.s" - - .equ se_o_grp, voicegroup128 - .equ se_o_pri, 4 - .equ se_o_rev, reverb_set+50 - .equ se_o_mvl, 127 - .equ se_o_key, 0 - .equ se_o_tbs, 1 - .equ se_o_exg, 0 - .equ se_o_cmp, 1 - - .section .rodata - .global se_o - .align 2 - -@********************** Track 1 **********************@ - -se_o_1: - .byte KEYSH , se_o_key+0 - .byte TEMPO , 240*se_o_tbs/2 - .byte VOICE , 126 - .byte BENDR , 12 - .byte VOL , 120*se_o_mvl/mxv - .byte BEND , c_v+0 - .byte N72 , Cn3 , v127 - .byte W24 - .byte W24 - .byte W24 - .byte W24 - .byte FINE - -@******************************************************@ - .align 2 - -se_o: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_o_pri @ Priority - .byte se_o_rev @ Reverb. - - .word se_o_grp - - .word se_o_1 - - .end From 5a487b29aefea6bc0a083f4bb22cb618ab006387 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 15:24:06 -0500 Subject: [PATCH 110/213] Match se_op_basyu.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/song_table.inc | 2 +- sound/songs/midi/se_op_basyu.mid | Bin 0 -> 297 bytes sound/songs/se_op_basyu.s | 174 ------------------------------- 5 files changed, 5 insertions(+), 176 deletions(-) create mode 100644 sound/songs/midi/se_op_basyu.mid delete mode 100644 sound/songs/se_op_basyu.s diff --git a/ld_script.txt b/ld_script.txt index b04f637216..df10af6d73 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -718,7 +718,7 @@ SECTIONS { sound/songs/midi/se_c_syu.o(.rodata); sound/songs/midi/se_c_pikon.o(.rodata); sound/songs/se_reapoke.o(.rodata); - sound/songs/se_op_basyu.o(.rodata); + sound/songs/midi/se_op_basyu.o(.rodata); sound/songs/midi/se_bt_start.o(.rodata); sound/songs/midi/se_dendou.o(.rodata); sound/songs/midi/se_jihanki.o(.rodata); diff --git a/songs.mk b/songs.mk index 2f11cdaba1..36cc842728 100644 --- a/songs.mk +++ b/songs.mk @@ -975,5 +975,8 @@ $(MID_SUBDIR)/se_nigeru.s: %.s: %.mid $(MID_SUBDIR)/se_o.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P4 +$(MID_SUBDIR)/se_op_basyu.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 69e1134af9..29cb30b73a 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -104,7 +104,7 @@ gSongTable:: @ 86B49F0 song se_c_syu, 1, 1 @ Contest - Pokémon Switches Out song se_c_pikon, 1, 1 @ Contest - Pokémon Switches In song se_reapoke, 1, 1 @ Shiny Pokémon - song se_op_basyu, 1, 1 @ Opening Movie -> Title Screen whoosh + song se_op_basyu, 1, 1 @ Opening Movie -> Title Screen Transition song se_bt_start, 1, 1 @ Battle Mugshot whoosh song se_dendou, 1, 1 @ Audience Cheering song se_jihanki, 1, 1 @ Vending Machine diff --git a/sound/songs/midi/se_op_basyu.mid b/sound/songs/midi/se_op_basyu.mid new file mode 100644 index 0000000000000000000000000000000000000000..4648741c23f7cdec26e6db280adb75d72feacb96 GIT binary patch literal 297 zcmYk%u}Z^m6vg3R?hXEn6bE&vi@3N6E=4+~wMwOg5St-T$Rt&WlOPmD(ns(~q>tdE z^fBDhQ*?0pINZa5n-)(Gz#b7sFD+hbr6bxhj^bX2Huui`7wsi~rysuGSs!-^4f_cj z5i=ki(3)O(brawX@oP_L4i@ Date: Tue, 20 Nov 2018 16:35:23 -0500 Subject: [PATCH 111/213] Match se_pc_login.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_pc_login.mid | Bin 0 -> 108 bytes sound/songs/se_pc_login.s | 49 ------------------------------- 4 files changed, 4 insertions(+), 50 deletions(-) create mode 100644 sound/songs/midi/se_pc_login.mid delete mode 100644 sound/songs/se_pc_login.s diff --git a/ld_script.txt b/ld_script.txt index df10af6d73..6128188618 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -617,7 +617,7 @@ SECTIONS { { sound/songs/midi/mus_dummy.o(.rodata); sound/songs/midi/se_kaifuku.o(.rodata); - sound/songs/se_pc_login.o(.rodata); + sound/songs/midi/se_pc_login.o(.rodata); sound/songs/se_pc_off.o(.rodata); sound/songs/se_pc_on.o(.rodata); sound/songs/se_select.o(.rodata); diff --git a/songs.mk b/songs.mk index 36cc842728..4ff4de9b51 100644 --- a/songs.mk +++ b/songs.mk @@ -978,5 +978,8 @@ $(MID_SUBDIR)/se_o.s: %.s: %.mid $(MID_SUBDIR)/se_op_basyu.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_pc_login.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_pc_login.mid b/sound/songs/midi/se_pc_login.mid new file mode 100644 index 0000000000000000000000000000000000000000..f46a52e7a9a2fb31fa64e579a02e5b593a87b382 GIT binary patch literal 108 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Sii=M^sU!MUgWzBGag<*pn p2ZJmZgB&M=EC&O7J;MVAD~1Uk1sn|?3_x0j1wzC45@0^i2mp3e7FqxR literal 0 HcmV?d00001 diff --git a/sound/songs/se_pc_login.s b/sound/songs/se_pc_login.s deleted file mode 100644 index 19efbc0a1b..0000000000 --- a/sound/songs/se_pc_login.s +++ /dev/null @@ -1,49 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pc_login_grp, voicegroup127 - .equ se_pc_login_pri, 5 - .equ se_pc_login_rev, reverb_set+50 - .equ se_pc_login_mvl, 127 - .equ se_pc_login_key, 0 - .equ se_pc_login_tbs, 1 - .equ se_pc_login_exg, 0 - .equ se_pc_login_cmp, 1 - - .section .rodata - .global se_pc_login - .align 2 - -@********************** Track 1 **********************@ - -se_pc_login_1: - .byte KEYSH , se_pc_login_key+0 - .byte TEMPO , 144*se_pc_login_tbs/2 - .byte VOICE , 4 - .byte XCMD , xIECV , 10 - .byte xIECL , 8 - .byte VOL , 100*se_pc_login_mvl/mxv - .byte BEND , c_v-6 - .byte N08 , Cn4 , v112 - .byte W08 - .byte N04 , Cn4 , v028 - .byte W04 - .byte N08 , Cn4 , v112 - .byte W08 - .byte N04 , Cn4 , v024 - .byte W04 - .byte FINE - -@******************************************************@ - .align 2 - -se_pc_login: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_pc_login_pri @ Priority - .byte se_pc_login_rev @ Reverb. - - .word se_pc_login_grp - - .word se_pc_login_1 - - .end From 84f43a8369aed970289eb8b83079242cede53e9b Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:39:26 -0500 Subject: [PATCH 112/213] Math se_pc_off.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/song_table.inc | 2 +- sound/songs/midi/se_pc_off.mid | Bin 0 -> 96 bytes sound/songs/se_pc_off.s | 48 --------------------------------- 5 files changed, 5 insertions(+), 50 deletions(-) create mode 100644 sound/songs/midi/se_pc_off.mid delete mode 100644 sound/songs/se_pc_off.s diff --git a/ld_script.txt b/ld_script.txt index 6128188618..7d0944fe54 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -618,7 +618,7 @@ SECTIONS { sound/songs/midi/mus_dummy.o(.rodata); sound/songs/midi/se_kaifuku.o(.rodata); sound/songs/midi/se_pc_login.o(.rodata); - sound/songs/se_pc_off.o(.rodata); + sound/songs/midi/se_pc_off.o(.rodata); sound/songs/se_pc_on.o(.rodata); sound/songs/se_select.o(.rodata); sound/songs/se_win_open.o(.rodata); diff --git a/songs.mk b/songs.mk index 4ff4de9b51..d7e1c10a31 100644 --- a/songs.mk +++ b/songs.mk @@ -981,5 +981,8 @@ $(MID_SUBDIR)/se_op_basyu.s: %.s: %.mid $(MID_SUBDIR)/se_pc_login.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_pc_off.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 29cb30b73a..57f30657cd 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -3,7 +3,7 @@ gSongTable:: @ 86B49F0 song mus_dummy, 0, 0 song se_kaifuku, 1, 1 @ Healing Item - song se_pc_login, 1, 1 @ PC Logon + song se_pc_login, 1, 1 @ PC Login song se_pc_off, 1, 1 @ PC Shutdown song se_pc_on, 1, 1 @ PC Startup song se_select, 2, 2 @ Cursor Selection diff --git a/sound/songs/midi/se_pc_off.mid b/sound/songs/midi/se_pc_off.mid new file mode 100644 index 0000000000000000000000000000000000000000..acb0960ff01f71319649a8a8de547efb78e976f2 GIT binary patch literal 96 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPf_+{10SiU#P(FU!MUgrO$AHjbQ_O kJ;MVA3x)|c1uP9V3=9(tfV2USRsqr~AX)-MGXb>$0KH@s`Tzg` literal 0 HcmV?d00001 diff --git a/sound/songs/se_pc_off.s b/sound/songs/se_pc_off.s deleted file mode 100644 index 1d372f92f3..0000000000 --- a/sound/songs/se_pc_off.s +++ /dev/null @@ -1,48 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pc_off_grp, voicegroup127 - .equ se_pc_off_pri, 5 - .equ se_pc_off_rev, reverb_set+50 - .equ se_pc_off_mvl, 127 - .equ se_pc_off_key, 0 - .equ se_pc_off_tbs, 1 - .equ se_pc_off_exg, 0 - .equ se_pc_off_cmp, 1 - - .section .rodata - .global se_pc_off - .align 2 - -@********************** Track 1 **********************@ - -se_pc_off_1: - .byte KEYSH , se_pc_off_key+0 - .byte TEMPO , 120*se_pc_off_tbs/2 - .byte VOICE , 6 - .byte VOL , 100*se_pc_off_mvl/mxv - .byte BEND , c_v-8 - .byte N04 , Cn3 , v112 - .byte W04 - .byte Cn2 - .byte W02 - .byte W02 - .byte Cn1 - .byte W04 - .byte Cn1 , v024 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_pc_off: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_pc_off_pri @ Priority - .byte se_pc_off_rev @ Reverb. - - .word se_pc_off_grp - - .word se_pc_off_1 - - .end From 34a8cc8acd3178dec1546068e8812f654205a130 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:41:05 -0500 Subject: [PATCH 113/213] Match se_pc_on.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_pc_on.mid | Bin 0 -> 148 bytes sound/songs/se_pc_on.s | 74 ---------------------------------- 4 files changed, 4 insertions(+), 75 deletions(-) create mode 100644 sound/songs/midi/se_pc_on.mid delete mode 100644 sound/songs/se_pc_on.s diff --git a/ld_script.txt b/ld_script.txt index 7d0944fe54..b688c2c729 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -619,7 +619,7 @@ SECTIONS { sound/songs/midi/se_kaifuku.o(.rodata); sound/songs/midi/se_pc_login.o(.rodata); sound/songs/midi/se_pc_off.o(.rodata); - sound/songs/se_pc_on.o(.rodata); + sound/songs/midi/se_pc_on.o(.rodata); sound/songs/se_select.o(.rodata); sound/songs/se_win_open.o(.rodata); sound/songs/se_wall_hit.o(.rodata); diff --git a/songs.mk b/songs.mk index d7e1c10a31..167298eb17 100644 --- a/songs.mk +++ b/songs.mk @@ -984,5 +984,8 @@ $(MID_SUBDIR)/se_pc_login.s: %.s: %.mid $(MID_SUBDIR)/se_pc_off.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_pc_on.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_pc_on.mid b/sound/songs/midi/se_pc_on.mid new file mode 100644 index 0000000000000000000000000000000000000000..86c0fa1c663d25ea51de5576a9f40378fb8506d0 GIT binary patch literal 148 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10Sii=M^sU!MUgmCSH}g<*pn z2ZJmZgB&M=EC&O7J;MVAQ-%o%1w0K23_KG;0$3VC7#Jpa0BH{(?GL2=k@)EH2`MZ< KeK7TmK&t@wjv-F~ literal 0 HcmV?d00001 diff --git a/sound/songs/se_pc_on.s b/sound/songs/se_pc_on.s deleted file mode 100644 index d46ced4a6c..0000000000 --- a/sound/songs/se_pc_on.s +++ /dev/null @@ -1,74 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pc_on_grp, voicegroup127 - .equ se_pc_on_pri, 5 - .equ se_pc_on_rev, reverb_set+50 - .equ se_pc_on_mvl, 127 - .equ se_pc_on_key, 0 - .equ se_pc_on_tbs, 1 - .equ se_pc_on_exg, 0 - .equ se_pc_on_cmp, 1 - - .section .rodata - .global se_pc_on - .align 2 - -@********************** Track 1 **********************@ - -se_pc_on_1: - .byte KEYSH , se_pc_on_key+0 - .byte TEMPO , 144*se_pc_on_tbs/2 - .byte VOICE , 4 - .byte XCMD , xIECV , 10 - .byte xIECL , 8 - .byte VOL , 100*se_pc_on_mvl/mxv - .byte BEND , c_v-11 - .byte N12 , Cn6 , v112 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte N04 , Cn5 , v080 - .byte W03 - .byte W01 - .byte Cn4 - .byte W02 - .byte W02 - .byte Gn4 - .byte W01 - .byte W03 - .byte Cn4 - .byte W03 - .byte W01 - .byte Cn5 - .byte W02 - .byte W02 - .byte Cn4 - .byte W01 - .byte W03 - .byte Cn6 , v100 - .byte W03 - .byte W01 - .byte Cn4 , v080 - .byte W02 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_pc_on: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_pc_on_pri @ Priority - .byte se_pc_on_rev @ Reverb. - - .word se_pc_on_grp - - .word se_pc_on_1 - - .end From e5d535cdf42970368caff185d406e4dcf8d43c51 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:43:21 -0500 Subject: [PATCH 114/213] Match se_pin.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_pin.mid | Bin 0 -> 107 bytes sound/songs/se_pin.s | 50 ------------------------------------ 4 files changed, 4 insertions(+), 51 deletions(-) create mode 100644 sound/songs/midi/se_pin.mid delete mode 100644 sound/songs/se_pin.s diff --git a/ld_script.txt b/ld_script.txt index b688c2c729..08583e6fe3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -636,7 +636,7 @@ SECTIONS { sound/songs/midi/se_jido_doa.o(.rodata); sound/songs/midi/se_naminori.o(.rodata); sound/songs/midi/se_ban.o(.rodata); - sound/songs/se_pin.o(.rodata); + sound/songs/midi/se_pin.o(.rodata); sound/songs/midi/se_boo.o(.rodata); sound/songs/midi/se_bowa.o(.rodata); sound/songs/midi/se_jyuni.o(.rodata); diff --git a/songs.mk b/songs.mk index 167298eb17..ece0a9e7c3 100644 --- a/songs.mk +++ b/songs.mk @@ -987,5 +987,8 @@ $(MID_SUBDIR)/se_pc_off.s: %.s: %.mid $(MID_SUBDIR)/se_pc_on.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_pin.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V060 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_pin.mid b/sound/songs/midi/se_pin.mid new file mode 100644 index 0000000000000000000000000000000000000000..fe59c2f97781d4983a34c880ecec14499c47e077 GIT binary patch literal 107 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10U2R6oG*U!MUgWyNrSm0^Pj l4+DEW!vh8fh6&O2%ni{D3=`4|m>beTv;>rPLE!^U007I`7~=o{ literal 0 HcmV?d00001 diff --git a/sound/songs/se_pin.s b/sound/songs/se_pin.s deleted file mode 100644 index 29d87b749d..0000000000 --- a/sound/songs/se_pin.s +++ /dev/null @@ -1,50 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pin_grp, voicegroup127 - .equ se_pin_pri, 4 - .equ se_pin_rev, reverb_set+50 - .equ se_pin_mvl, 127 - .equ se_pin_key, 0 - .equ se_pin_tbs, 1 - .equ se_pin_exg, 0 - .equ se_pin_cmp, 1 - - .section .rodata - .global se_pin - .align 2 - -@********************** Track 1 **********************@ - -se_pin_1: - .byte KEYSH , se_pin_key+0 - .byte TEMPO , 100*se_pin_tbs/2 - .byte VOICE , 5 - .byte BENDR , 12 - .byte VOL , 60*se_pin_mvl/mxv - .byte BEND , c_v+0 - .byte N03 , Gn5 , v127 - .byte W03 - .byte Gn6 , v112 - .byte W03 - .byte Gn6 , v024 - .byte W03 - .byte Gn6 , v068 - .byte W03 - .byte Gn6 , v024 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_pin: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_pin_pri @ Priority - .byte se_pin_rev @ Reverb. - - .word se_pin_grp - - .word se_pin_1 - - .end From 7e1b74e7520ec9c892621136bde402825e8c8747 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:47:19 -0500 Subject: [PATCH 115/213] Match se_pinpon.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/song_table.inc | 2 +- sound/songs/midi/se_pinpon.mid | Bin 0 -> 130 bytes sound/songs/se_pinpon.s | 98 --------------------------------- 5 files changed, 5 insertions(+), 100 deletions(-) create mode 100644 sound/songs/midi/se_pinpon.mid delete mode 100644 sound/songs/se_pinpon.s diff --git a/ld_script.txt b/ld_script.txt index 08583e6fe3..9844b89486 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -688,7 +688,7 @@ SECTIONS { sound/songs/midi/se_mizu.o(.rodata); sound/songs/midi/se_hashi.o(.rodata); sound/songs/midi/se_daugi.o(.rodata); - sound/songs/se_pinpon.o(.rodata); + sound/songs/midi/se_pinpon.o(.rodata); sound/songs/midi/se_fuusen1.o(.rodata); sound/songs/midi/se_fuusen2.o(.rodata); sound/songs/midi/se_fuusen3.o(.rodata); diff --git a/songs.mk b/songs.mk index ece0a9e7c3..06a091f823 100644 --- a/songs.mk +++ b/songs.mk @@ -990,5 +990,8 @@ $(MID_SUBDIR)/se_pc_on.s: %.s: %.mid $(MID_SUBDIR)/se_pin.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V060 -P4 +$(MID_SUBDIR)/se_pinpon.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 57f30657cd..fe714bf8c7 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -74,7 +74,7 @@ gSongTable:: @ 86B49F0 song se_mizu, 2, 2 @ Puddle song se_hashi, 2, 2 @ Fortree Walkways song se_daugi, 1, 1 @ Slots - Credits - song se_pinpon, 1, 1 @ Ding-dong! + song se_pinpon, 1, 1 @ Elevator - Reached Destination song se_fuusen1, 2, 2 @ Red Balloon song se_fuusen2, 2, 2 @ Blue Balloon song se_fuusen3, 2, 2 @ Yellow Balloon diff --git a/sound/songs/midi/se_pinpon.mid b/sound/songs/midi/se_pinpon.mid new file mode 100644 index 0000000000000000000000000000000000000000..924dafda5ec57ba2ec5740c46a832921e6c73aa6 GIT binary patch literal 130 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10SilWJi2ug?ILQe!y4&#*y+ ziGjVI;Q@mq!vyabi3V>5Alsi|f_scggF6E=LbWo(K|Y3!K&20XN+)`INHhYKJ_IVA L= Date: Tue, 20 Nov 2018 16:49:48 -0500 Subject: [PATCH 116/213] Match se_pn_off.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_pn_off.mid | Bin 0 -> 227 bytes sound/songs/se_pn_off.s | 86 --------------------------------- 4 files changed, 4 insertions(+), 87 deletions(-) create mode 100644 sound/songs/midi/se_pn_off.mid delete mode 100644 sound/songs/se_pn_off.s diff --git a/ld_script.txt b/ld_script.txt index 9844b89486..e315957a33 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -726,7 +726,7 @@ SECTIONS { sound/songs/se_z_scroll.o(.rodata); sound/songs/se_z_page.o(.rodata); sound/songs/se_pn_on.o(.rodata); - sound/songs/se_pn_off.o(.rodata); + sound/songs/midi/se_pn_off.o(.rodata); sound/songs/midi/se_z_search.o(.rodata); sound/songs/se_tamago.o(.rodata); sound/songs/se_tb_start.o(.rodata); diff --git a/songs.mk b/songs.mk index 06a091f823..3692eff790 100644 --- a/songs.mk +++ b/songs.mk @@ -993,5 +993,8 @@ $(MID_SUBDIR)/se_pin.s: %.s: %.mid $(MID_SUBDIR)/se_pinpon.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 +$(MID_SUBDIR)/se_pn_off.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_pn_off.mid b/sound/songs/midi/se_pn_off.mid new file mode 100644 index 0000000000000000000000000000000000000000..2fba0d159c00c25add39fdb565aff5936b401d45 GIT binary patch literal 227 zcmYL?F$%&!6h!AIOA;+?Y|-Ka6kU$V4uiJCaw1ht>QF#WxkCW~Ozrt_o@Km^$8Hzc|8Hx<)1#hfjn@x0W zKvpu+FdK+9%qH~H9`3|yX3bt#fzkhq2CoGk=?))k#qrrdt)q4%wF9+|T9W;=hdXi9 L4%9koNul-&O|dc_ literal 0 HcmV?d00001 diff --git a/sound/songs/se_pn_off.s b/sound/songs/se_pn_off.s deleted file mode 100644 index b77a55fc7f..0000000000 --- a/sound/songs/se_pn_off.s +++ /dev/null @@ -1,86 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pn_off_grp, voicegroup127 - .equ se_pn_off_pri, 5 - .equ se_pn_off_rev, reverb_set+50 - .equ se_pn_off_mvl, 127 - .equ se_pn_off_key, 0 - .equ se_pn_off_tbs, 1 - .equ se_pn_off_exg, 0 - .equ se_pn_off_cmp, 1 - - .section .rodata - .global se_pn_off - .align 2 - -@********************** Track 1 **********************@ - -se_pn_off_1: - .byte KEYSH , se_pn_off_key+0 - .byte TEMPO , 144*se_pn_off_tbs/2 - .byte VOICE , 4 - .byte XCMD , xIECV , 10 - .byte xIECL , 8 - .byte VOL , 100*se_pn_off_mvl/mxv - .byte BEND , c_v-6 - .byte N02 , Gn4 , v060 - .byte W02 - .byte N01 , Gn4 , v032 - .byte W01 - .byte N02 , Dn4 , v060 - .byte W03 - .byte N01 , Dn4 , v032 - .byte W01 - .byte N02 , Gn4 , v060 - .byte W02 - .byte Gn4 , v032 - .byte W03 - .byte Gn3 , v060 - .byte W02 - .byte Gn3 , v032 - .byte W04 - .byte FINE - -@********************** Track 2 **********************@ - -se_pn_off_2: - .byte KEYSH , se_pn_off_key+0 - .byte VOICE , 14 - .byte VOL , 50*se_pn_off_mvl/mxv - .byte BEND , c_v-2 - .byte W01 - .byte N02 , Gn4 , v060 - .byte W02 - .byte N01 , Gn4 , v032 - .byte W01 - .byte N02 , Dn4 , v060 - .byte W02 - .byte W01 - .byte N01 , Dn4 , v032 - .byte W01 - .byte N02 , Gn4 , v060 - .byte W02 - .byte Gn4 , v032 - .byte W02 - .byte W01 - .byte Gn3 , v060 - .byte W02 - .byte Gn3 , v032 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_pn_off: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_pn_off_pri @ Priority - .byte se_pn_off_rev @ Reverb. - - .word se_pn_off_grp - - .word se_pn_off_1 - .word se_pn_off_2 - - .end From 2a76f30d2181cecb37f840aff61d1c197cbb9ef8 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:51:23 -0500 Subject: [PATCH 117/213] Match se_pn_on.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_pn_on.mid | Bin 0 -> 227 bytes sound/songs/se_pn_on.s | 86 ---------------------------------- 4 files changed, 4 insertions(+), 87 deletions(-) create mode 100644 sound/songs/midi/se_pn_on.mid delete mode 100644 sound/songs/se_pn_on.s diff --git a/ld_script.txt b/ld_script.txt index e315957a33..b3c9b6f469 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -725,7 +725,7 @@ SECTIONS { sound/songs/se_tama.o(.rodata); sound/songs/se_z_scroll.o(.rodata); sound/songs/se_z_page.o(.rodata); - sound/songs/se_pn_on.o(.rodata); + sound/songs/midi/se_pn_on.o(.rodata); sound/songs/midi/se_pn_off.o(.rodata); sound/songs/midi/se_z_search.o(.rodata); sound/songs/se_tamago.o(.rodata); diff --git a/songs.mk b/songs.mk index 3692eff790..6ccdde421f 100644 --- a/songs.mk +++ b/songs.mk @@ -996,5 +996,8 @@ $(MID_SUBDIR)/se_pinpon.s: %.s: %.mid $(MID_SUBDIR)/se_pn_off.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_pn_on.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_pn_on.mid b/sound/songs/midi/se_pn_on.mid new file mode 100644 index 0000000000000000000000000000000000000000..dfe850794f721973fad8bdcae04ee0bfae66e474 GIT binary patch literal 227 zcmYL?u?@m76h!YQQDP`)XwoFg2J{Fa$~2LMNoOaU9fCNPOPM<`TJ zclZ6=nbQ$K4nc~tGsBr_iEzjyD;2^%&HEd|3csnxGsC@BsOG3=s1%9|-dMx6o8;Pp zY-FTn))1$eb?m1--ib5JhP`Pblm8bQuLT~(4j*jA^O>dAQ#+DcORcAtWIyfkPCT`i KT2C!0)P4a{kuqKY literal 0 HcmV?d00001 diff --git a/sound/songs/se_pn_on.s b/sound/songs/se_pn_on.s deleted file mode 100644 index 9c6186399c..0000000000 --- a/sound/songs/se_pn_on.s +++ /dev/null @@ -1,86 +0,0 @@ - .include "MPlayDef.s" - - .equ se_pn_on_grp, voicegroup127 - .equ se_pn_on_pri, 5 - .equ se_pn_on_rev, reverb_set+50 - .equ se_pn_on_mvl, 127 - .equ se_pn_on_key, 0 - .equ se_pn_on_tbs, 1 - .equ se_pn_on_exg, 0 - .equ se_pn_on_cmp, 1 - - .section .rodata - .global se_pn_on - .align 2 - -@********************** Track 1 **********************@ - -se_pn_on_1: - .byte KEYSH , se_pn_on_key+0 - .byte TEMPO , 144*se_pn_on_tbs/2 - .byte VOICE , 4 - .byte XCMD , xIECV , 10 - .byte xIECL , 8 - .byte VOL , 100*se_pn_on_mvl/mxv - .byte BEND , c_v-6 - .byte N02 , Cn4 , v060 - .byte W02 - .byte N01 , Cn4 , v032 - .byte W01 - .byte N02 , Gn4 , v060 - .byte W03 - .byte N01 , Gn4 , v032 - .byte W01 - .byte N02 , Cn4 , v060 - .byte W02 - .byte Cn4 , v032 - .byte W03 - .byte Cn5 , v060 - .byte W02 - .byte Cn5 , v032 - .byte W04 - .byte FINE - -@********************** Track 2 **********************@ - -se_pn_on_2: - .byte KEYSH , se_pn_on_key+0 - .byte VOICE , 14 - .byte VOL , 50*se_pn_on_mvl/mxv - .byte BEND , c_v-2 - .byte W01 - .byte N02 , Cn4 , v060 - .byte W02 - .byte N01 , Cn4 , v032 - .byte W01 - .byte N02 , Gn4 , v060 - .byte W02 - .byte W01 - .byte N01 , Gn4 , v032 - .byte W01 - .byte N02 , Cn4 , v060 - .byte W02 - .byte Cn4 , v032 - .byte W02 - .byte W01 - .byte Cn5 , v060 - .byte W02 - .byte Cn5 , v032 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_pn_on: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_pn_on_pri @ Priority - .byte se_pn_on_rev @ Reverb. - - .word se_pn_on_grp - - .word se_pn_on_1 - .word se_pn_on_2 - - .end From d9820be5b96082d1ef02abc5d50a7441ee1792a3 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:54:15 -0500 Subject: [PATCH 118/213] Match se_poke_dead.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_poke_dead.mid | Bin 0 -> 161 bytes sound/songs/se_poke_dead.s | 84 ------------------------------ 4 files changed, 4 insertions(+), 85 deletions(-) create mode 100644 sound/songs/midi/se_poke_dead.mid delete mode 100644 sound/songs/se_poke_dead.s diff --git a/ld_script.txt b/ld_script.txt index b3c9b6f469..59c0d3fb0e 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -631,7 +631,7 @@ SECTIONS { sound/songs/midi/se_kouka_m.o(.rodata); sound/songs/midi/se_kouka_h.o(.rodata); sound/songs/midi/se_bowa2.o(.rodata); - sound/songs/se_poke_dead.o(.rodata); + sound/songs/midi/se_poke_dead.o(.rodata); sound/songs/midi/se_nigeru.o(.rodata); sound/songs/midi/se_jido_doa.o(.rodata); sound/songs/midi/se_naminori.o(.rodata); diff --git a/songs.mk b/songs.mk index 6ccdde421f..e46b9e1f0d 100644 --- a/songs.mk +++ b/songs.mk @@ -999,5 +999,8 @@ $(MID_SUBDIR)/se_pn_off.s: %.s: %.mid $(MID_SUBDIR)/se_pn_on.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_poke_dead.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_poke_dead.mid b/sound/songs/midi/se_poke_dead.mid new file mode 100644 index 0000000000000000000000000000000000000000..b6a0df4c8c188d85e9f53ea123041a52f4c8ae92 GIT binary patch literal 161 zcmeYb$w*;fU|?flWME;C@C_--2J(a%{ztGdvPf_+{10U2($Ql0ug?IL5@$FN#jt_B zp5Xz51H%N56wU?@22q5x9>c*JhK(XT4D9g?4}mHs2G}rfWY1-43}9f~$X*WR*9!yr fObA`l42KvPHUSNtWD~&FWWxZYV}yV-8&C-Vacd@T literal 0 HcmV?d00001 diff --git a/sound/songs/se_poke_dead.s b/sound/songs/se_poke_dead.s deleted file mode 100644 index 0d66039a2c..0000000000 --- a/sound/songs/se_poke_dead.s +++ /dev/null @@ -1,84 +0,0 @@ - .include "MPlayDef.s" - - .equ se_poke_dead_grp, voicegroup127 - .equ se_poke_dead_pri, 5 - .equ se_poke_dead_rev, reverb_set+50 - .equ se_poke_dead_mvl, 127 - .equ se_poke_dead_key, 0 - .equ se_poke_dead_tbs, 1 - .equ se_poke_dead_exg, 0 - .equ se_poke_dead_cmp, 1 - - .section .rodata - .global se_poke_dead - .align 2 - -@********************** Track 1 **********************@ - -se_poke_dead_1: - .byte KEYSH , se_poke_dead_key+0 - .byte TEMPO , 90*se_poke_dead_tbs/2 - .byte VOICE , 90 - .byte VOL , 110*se_poke_dead_mvl/mxv - .byte BEND , c_v+0 - .byte N09 , Cn4 , v100 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@********************** Track 2 **********************@ - -se_poke_dead_2: - .byte KEYSH , se_poke_dead_key+0 - .byte VOICE , 124 - .byte BENDR , 12 - .byte VOL , 82*se_poke_dead_mvl/mxv - .byte BEND , c_v+0 - .byte N05 , Gs4 , v060 - .byte W03 - .byte VOL , 94*se_poke_dead_mvl/mxv - .byte W03 - .byte 103*se_poke_dead_mvl/mxv - .byte N22 - .byte W03 - .byte VOL , 110*se_poke_dead_mvl/mxv - .byte W03 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@********************** Track 3 **********************@ - -se_poke_dead_3: - .byte KEYSH , se_poke_dead_key+0 - .byte VOICE , 0 - .byte VOL , 110*se_poke_dead_mvl/mxv - .byte N06 , Cn3 , v080 - .byte W06 - .byte N18 , Cn3 , v092 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_poke_dead: - .byte 3 @ NumTrks - .byte 0 @ NumBlks - .byte se_poke_dead_pri @ Priority - .byte se_poke_dead_rev @ Reverb. - - .word se_poke_dead_grp - - .word se_poke_dead_1 - .word se_poke_dead_2 - .word se_poke_dead_3 - - .end From a3208dfdc6329d7d0e08f96ab28152f0b6326698 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 16:57:37 -0500 Subject: [PATCH 119/213] Match se_reapoke.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/songs/midi/se_reapoke.mid | Bin 0 -> 257 bytes sound/songs/se_reapoke.s | 106 -------------------------------- 4 files changed, 4 insertions(+), 107 deletions(-) create mode 100644 sound/songs/midi/se_reapoke.mid delete mode 100644 sound/songs/se_reapoke.s diff --git a/ld_script.txt b/ld_script.txt index 59c0d3fb0e..59f7811cda 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -717,7 +717,7 @@ SECTIONS { sound/songs/midi/se_c_pasi.o(.rodata); sound/songs/midi/se_c_syu.o(.rodata); sound/songs/midi/se_c_pikon.o(.rodata); - sound/songs/se_reapoke.o(.rodata); + sound/songs/midi/se_reapoke.o(.rodata); sound/songs/midi/se_op_basyu.o(.rodata); sound/songs/midi/se_bt_start.o(.rodata); sound/songs/midi/se_dendou.o(.rodata); diff --git a/songs.mk b/songs.mk index e46b9e1f0d..2c0f873102 100644 --- a/songs.mk +++ b/songs.mk @@ -1002,5 +1002,8 @@ $(MID_SUBDIR)/se_pn_on.s: %.s: %.mid $(MID_SUBDIR)/se_poke_dead.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P5 +$(MID_SUBDIR)/se_reapoke.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V095 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_reapoke.mid b/sound/songs/midi/se_reapoke.mid new file mode 100644 index 0000000000000000000000000000000000000000..b9a4fe81012363c60f0dc2c3ad779d19f9f41032 GIT binary patch literal 257 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPf_+{10Si(F|w!ug?ILy1;Nik6{CQ zJ%b1j1D6BC0|rNi2?_O#8@QZ+Y$rwr7siGJ28eJvNZ5h3Asxz3$N=)~K+2dPYFrpW zy3;|zNXilefP5FYX^BwX839Z{Wh@ODP=2BTkZ%oE)&N!mF)hOYVj55x#1x Date: Tue, 20 Nov 2018 16:59:59 -0500 Subject: [PATCH 120/213] Match se_regi.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_regi.mid | Bin 0 -> 130 bytes sound/songs/se_regi.s | 63 ----------------------------------- 4 files changed, 4 insertions(+), 64 deletions(-) create mode 100644 sound/songs/midi/se_regi.mid delete mode 100644 sound/songs/se_regi.s diff --git a/ld_script.txt b/ld_script.txt index 59f7811cda..d5c4eafabb 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -710,7 +710,7 @@ SECTIONS { sound/songs/se_tamakoro.o(.rodata); sound/songs/se_tamakoro_e.o(.rodata); sound/songs/midi/se_basabasa.o(.rodata); - sound/songs/se_regi.o(.rodata); + sound/songs/midi/se_regi.o(.rodata); sound/songs/midi/se_c_gaji.o(.rodata); sound/songs/midi/se_c_maku_u.o(.rodata); sound/songs/midi/se_c_maku_d.o(.rodata); diff --git a/songs.mk b/songs.mk index 2c0f873102..1e626a8fca 100644 --- a/songs.mk +++ b/songs.mk @@ -1005,5 +1005,8 @@ $(MID_SUBDIR)/se_poke_dead.s: %.s: %.mid $(MID_SUBDIR)/se_reapoke.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V095 -P5 +$(MID_SUBDIR)/se_regi.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_regi.mid b/sound/songs/midi/se_regi.mid new file mode 100644 index 0000000000000000000000000000000000000000..28b727cb5ea4f01c8d1de2fb5f9d64ed21812380 GIT binary patch literal 130 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdGD~nU{10SiSLb8+ug?IL(qcHk#;`$z zhk?DG;Q@m^!vyYy>KQ$Y8-V(ZzVr$L>U0+I2~~S literal 0 HcmV?d00001 diff --git a/sound/songs/se_regi.s b/sound/songs/se_regi.s deleted file mode 100644 index 2bc43c5159..0000000000 --- a/sound/songs/se_regi.s +++ /dev/null @@ -1,63 +0,0 @@ - .include "MPlayDef.s" - - .equ se_regi_grp, voicegroup127 - .equ se_regi_pri, 5 - .equ se_regi_rev, reverb_set+50 - .equ se_regi_mvl, 127 - .equ se_regi_key, 0 - .equ se_regi_tbs, 1 - .equ se_regi_exg, 0 - .equ se_regi_cmp, 1 - - .section .rodata - .global se_regi - .align 2 - -@********************** Track 1 **********************@ - -se_regi_1: - .byte KEYSH , se_regi_key+0 - .byte TEMPO , 128*se_regi_tbs/2 - .byte VOICE , 6 - .byte BENDR , 12 - .byte VOL , 90*se_regi_mvl/mxv - .byte BEND , c_v-1 - .byte N01 , Ds3 , v127 - .byte W02 - .byte N03 , Gs3 , v100 - .byte W05 - .byte N16 , Fn5 , v072 - .byte W05 - .byte W12 - .byte FINE - -@********************** Track 2 **********************@ - -se_regi_2: - .byte KEYSH , se_regi_key+0 - .byte VOICE , 14 - .byte VOL , 90*se_regi_mvl/mxv - .byte BEND , c_v-8 - .byte W02 - .byte N03 , Gs3 , v060 - .byte W05 - .byte N16 , Fn5 - .byte W05 - .byte W12 - .byte FINE - -@******************************************************@ - .align 2 - -se_regi: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_regi_pri @ Priority - .byte se_regi_rev @ Reverb. - - .word se_regi_grp - - .word se_regi_1 - .word se_regi_2 - - .end From 6b6e1882e4ceacd3b99eaefd19bbf5f96312f6c1 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:02:01 -0500 Subject: [PATCH 121/213] Match se_rg_bag1.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_bag1.mid | Bin 0 -> 115 bytes sound/songs/se_rg_bag1.s | 60 -------------------------------- 4 files changed, 4 insertions(+), 61 deletions(-) create mode 100644 sound/songs/midi/se_rg_bag1.mid delete mode 100644 sound/songs/se_rg_bag1.s diff --git a/ld_script.txt b/ld_script.txt index d5c4eafabb..45a2c23683 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -867,7 +867,7 @@ SECTIONS { sound/songs/se_rg_card1.o(.rodata); sound/songs/se_rg_card2.o(.rodata); sound/songs/se_rg_card3.o(.rodata); - sound/songs/se_rg_bag1.o(.rodata); + sound/songs/midi/se_rg_bag1.o(.rodata); sound/songs/se_rg_bag2.o(.rodata); sound/songs/se_rg_getting.o(.rodata); sound/songs/se_rg_shop.o(.rodata); diff --git a/songs.mk b/songs.mk index 1e626a8fca..409d191a59 100644 --- a/songs.mk +++ b/songs.mk @@ -1008,5 +1008,8 @@ $(MID_SUBDIR)/se_reapoke.s: %.s: %.mid $(MID_SUBDIR)/se_regi.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 +$(MID_SUBDIR)/se_rg_bag1.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_bag1.mid b/sound/songs/midi/se_rg_bag1.mid new file mode 100644 index 0000000000000000000000000000000000000000..ac783bd382467e3b8c7531cce86fc5f4325c355c GIT binary patch literal 115 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10Si`ohETU!MUgrOa@Ei(!Kt z2ZJmJgB&M_WUpsP!Gn&PzHvH;TepL;SB6RX#gd} B7}Wp( literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_bag1.s b/sound/songs/se_rg_bag1.s deleted file mode 100644 index d2dd38ed5c..0000000000 --- a/sound/songs/se_rg_bag1.s +++ /dev/null @@ -1,60 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_bag1_grp, voicegroup129 - .equ se_rg_bag1_pri, 5 - .equ se_rg_bag1_rev, reverb_set+50 - .equ se_rg_bag1_mvl, 127 - .equ se_rg_bag1_key, 0 - .equ se_rg_bag1_tbs, 1 - .equ se_rg_bag1_exg, 0 - .equ se_rg_bag1_cmp, 1 - - .section .rodata - .global se_rg_bag1 - .align 2 - -@********************** Track 1 **********************@ - -se_rg_bag1_1: - .byte KEYSH , se_rg_bag1_key+0 - .byte TEMPO , 310*se_rg_bag1_tbs/2 - .byte VOICE , 10 - .byte XCMD , xIECV , 8 - .byte xIECL , 8 - .byte VOL , 127*se_rg_bag1_mvl/mxv - .byte BEND , c_v+2 - .byte N01 , Cs4 , v072 - .byte W03 - .byte W03 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_rg_bag1_2: - .byte VOL , 127*se_rg_bag1_mvl/mxv - .byte KEYSH , se_rg_bag1_key+0 - .byte VOICE , 124 - .byte N01 , Cs5 , v072 - .byte W01 - .byte Ds5 , v104 - .byte W02 - .byte W03 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_bag1: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_bag1_pri @ Priority - .byte se_rg_bag1_rev @ Reverb. - - .word se_rg_bag1_grp - - .word se_rg_bag1_1 - .word se_rg_bag1_2 - - .end From d400b28edba2e4a44831a3c43deb102f6074f1e9 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:03:47 -0500 Subject: [PATCH 122/213] Match se_rg_bag2.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_bag2.mid | Bin 0 -> 145 bytes sound/songs/se_rg_bag2.s | 65 -------------------------------- 4 files changed, 4 insertions(+), 66 deletions(-) create mode 100644 sound/songs/midi/se_rg_bag2.mid delete mode 100644 sound/songs/se_rg_bag2.s diff --git a/ld_script.txt b/ld_script.txt index 45a2c23683..df39a16d34 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -868,7 +868,7 @@ SECTIONS { sound/songs/se_rg_card2.o(.rodata); sound/songs/se_rg_card3.o(.rodata); sound/songs/midi/se_rg_bag1.o(.rodata); - sound/songs/se_rg_bag2.o(.rodata); + sound/songs/midi/se_rg_bag2.o(.rodata); sound/songs/se_rg_getting.o(.rodata); sound/songs/se_rg_shop.o(.rodata); sound/songs/se_rg_kiteki.o(.rodata); diff --git a/songs.mk b/songs.mk index 409d191a59..67a4a484c6 100644 --- a/songs.mk +++ b/songs.mk @@ -1011,5 +1011,8 @@ $(MID_SUBDIR)/se_regi.s: %.s: %.mid $(MID_SUBDIR)/se_rg_bag1.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 +$(MID_SUBDIR)/se_rg_bag2.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_bag2.mid b/sound/songs/midi/se_rg_bag2.mid new file mode 100644 index 0000000000000000000000000000000000000000..97a5b32df73a9600062c88699637094f3cee3cba GIT binary patch literal 145 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10Si(oSLcug?ILQfD|2z_5Yc zf#Csz1H%Nb5T*t%1|U0-VS--(;{yf>rUpL-Muc)hhJ#ED8|63{WH}h*I6)+PJp-2m b!$Y9%i4OHFjSdVT6%*a-nHt?0K=uFtyKWz& literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_bag2.s b/sound/songs/se_rg_bag2.s deleted file mode 100644 index 7d4f338c55..0000000000 --- a/sound/songs/se_rg_bag2.s +++ /dev/null @@ -1,65 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_bag2_grp, voicegroup129 - .equ se_rg_bag2_pri, 5 - .equ se_rg_bag2_rev, reverb_set+50 - .equ se_rg_bag2_mvl, 127 - .equ se_rg_bag2_key, 0 - .equ se_rg_bag2_tbs, 1 - .equ se_rg_bag2_exg, 0 - .equ se_rg_bag2_cmp, 1 - - .section .rodata - .global se_rg_bag2 - .align 2 - -@********************** Track 1 **********************@ - -se_rg_bag2_1: - .byte KEYSH , se_rg_bag2_key+0 - .byte TEMPO , 422*se_rg_bag2_tbs/2 - .byte VOICE , 80 - .byte VOL , 64*se_rg_bag2_mvl/mxv - .byte BEND , c_v+0 - .byte N02 , Dn4 , v084 - .byte W02 - .byte BEND , c_v+17 - .byte N03 , Fs4 , v080 - .byte W01 - .byte BEND , c_v-40 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_rg_bag2_2: - .byte KEYSH , se_rg_bag2_key+0 - .byte VOICE , 2 - .byte XCMD , xIECV , 8 - .byte xIECL , 8 - .byte VOL , 127*se_rg_bag2_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N04 , En3 , v127 - .byte W03 - .byte W01 - .byte VOICE , 2 - .byte N02 , Bn3 - .byte W02 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_bag2: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_bag2_pri @ Priority - .byte se_rg_bag2_rev @ Reverb. - - .word se_rg_bag2_grp - - .word se_rg_bag2_1 - .word se_rg_bag2_2 - - .end From 499de4f7c6b8692fa0b89f600c305df9f0dcd1e2 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:05:11 -0500 Subject: [PATCH 123/213] Match se_rg_card1.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_card1.mid | Bin 0 -> 98 bytes sound/songs/se_rg_card1.s | 48 ------------------------------- 4 files changed, 4 insertions(+), 49 deletions(-) create mode 100644 sound/songs/midi/se_rg_card1.mid delete mode 100644 sound/songs/se_rg_card1.s diff --git a/ld_script.txt b/ld_script.txt index df39a16d34..65899eb9b7 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -864,7 +864,7 @@ SECTIONS { sound/songs/se_w114.o(.rodata); sound/songs/se_w063b.o(.rodata); sound/songs/se_rg_w_door.o(.rodata); - sound/songs/se_rg_card1.o(.rodata); + sound/songs/midi/se_rg_card1.o(.rodata); sound/songs/se_rg_card2.o(.rodata); sound/songs/se_rg_card3.o(.rodata); sound/songs/midi/se_rg_bag1.o(.rodata); diff --git a/songs.mk b/songs.mk index 67a4a484c6..c4efe8c4f0 100644 --- a/songs.mk +++ b/songs.mk @@ -1014,5 +1014,8 @@ $(MID_SUBDIR)/se_rg_bag1.s: %.s: %.mid $(MID_SUBDIR)/se_rg_bag2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 +$(MID_SUBDIR)/se_rg_card1.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_card1.mid b/sound/songs/midi/se_rg_card1.mid new file mode 100644 index 0000000000000000000000000000000000000000..22a50e6dfc839c947566a0dd8d40ffd16c22484e GIT binary patch literal 98 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SiWk1I7U!MUgWyo-#mSKY& s2ZJmJgB&M_ Date: Tue, 20 Nov 2018 17:07:00 -0500 Subject: [PATCH 124/213] Match se_rg_card2.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_card2.mid | Bin 0 -> 109 bytes sound/songs/se_rg_card2.s | 62 ------------------------------- 4 files changed, 4 insertions(+), 63 deletions(-) create mode 100644 sound/songs/midi/se_rg_card2.mid delete mode 100644 sound/songs/se_rg_card2.s diff --git a/ld_script.txt b/ld_script.txt index 65899eb9b7..96fd2cc20b 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -865,7 +865,7 @@ SECTIONS { sound/songs/se_w063b.o(.rodata); sound/songs/se_rg_w_door.o(.rodata); sound/songs/midi/se_rg_card1.o(.rodata); - sound/songs/se_rg_card2.o(.rodata); + sound/songs/midi/se_rg_card2.o(.rodata); sound/songs/se_rg_card3.o(.rodata); sound/songs/midi/se_rg_bag1.o(.rodata); sound/songs/midi/se_rg_bag2.o(.rodata); diff --git a/songs.mk b/songs.mk index c4efe8c4f0..ab9873e047 100644 --- a/songs.mk +++ b/songs.mk @@ -1017,5 +1017,8 @@ $(MID_SUBDIR)/se_rg_bag2.s: %.s: %.mid $(MID_SUBDIR)/se_rg_card1.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 +$(MID_SUBDIR)/se_rg_card2.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_card2.mid b/sound/songs/midi/se_rg_card2.mid new file mode 100644 index 0000000000000000000000000000000000000000..02276b2ad0cb428ec38650c76fb9bc31f83d0aa7 GIT binary patch literal 109 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SiWk1I7U!MUgWy5fwmSKY& z2ZJmJgB&M_ Date: Tue, 20 Nov 2018 17:15:19 -0500 Subject: [PATCH 125/213] Match se_rg_card3.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/songs/midi/se_rg_card3.mid | Bin 0 -> 269 bytes sound/songs/se_rg_card3.s | 110 ------------------------------- 4 files changed, 4 insertions(+), 111 deletions(-) create mode 100644 sound/songs/midi/se_rg_card3.mid delete mode 100644 sound/songs/se_rg_card3.s diff --git a/ld_script.txt b/ld_script.txt index 96fd2cc20b..1548f82278 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -866,7 +866,7 @@ SECTIONS { sound/songs/se_rg_w_door.o(.rodata); sound/songs/midi/se_rg_card1.o(.rodata); sound/songs/midi/se_rg_card2.o(.rodata); - sound/songs/se_rg_card3.o(.rodata); + sound/songs/midi/se_rg_card3.o(.rodata); sound/songs/midi/se_rg_bag1.o(.rodata); sound/songs/midi/se_rg_bag2.o(.rodata); sound/songs/se_rg_getting.o(.rodata); diff --git a/songs.mk b/songs.mk index ab9873e047..bf463b17f4 100644 --- a/songs.mk +++ b/songs.mk @@ -1020,5 +1020,8 @@ $(MID_SUBDIR)/se_rg_card1.s: %.s: %.mid $(MID_SUBDIR)/se_rg_card2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 +$(MID_SUBDIR)/se_rg_card3.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V112 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_card3.mid b/sound/songs/midi/se_rg_card3.mid new file mode 100644 index 0000000000000000000000000000000000000000..47cc451d0d9e7d16197074d88900bf09f19dbeda GIT binary patch literal 269 zcmYk$u?oU46a~;*pPDER1(zWSA3r7tm&@CSAkHw?pO z{UC%%H023UiU=m Date: Tue, 20 Nov 2018 17:17:48 -0500 Subject: [PATCH 126/213] Match se_rg_deomov.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/songs/midi/se_rg_deomov.mid | Bin 0 -> 466 bytes sound/songs/se_rg_deomov.s | 204 ------------------------------ 4 files changed, 4 insertions(+), 205 deletions(-) create mode 100644 sound/songs/midi/se_rg_deomov.mid delete mode 100644 sound/songs/se_rg_deomov.s diff --git a/ld_script.txt b/ld_script.txt index 1548f82278..db5a3a629f 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -875,7 +875,7 @@ SECTIONS { sound/songs/se_rg_help_op.o(.rodata); sound/songs/se_rg_help_cl.o(.rodata); sound/songs/se_rg_help_ng.o(.rodata); - sound/songs/se_rg_deomov.o(.rodata); + sound/songs/midi/se_rg_deomov.o(.rodata); sound/songs/se_rg_excellent.o(.rodata); sound/songs/se_rg_nawamiss.o(.rodata); sound/songs/se_toreeye.o(.rodata); diff --git a/songs.mk b/songs.mk index bf463b17f4..5faad66b57 100644 --- a/songs.mk +++ b/songs.mk @@ -1023,5 +1023,8 @@ $(MID_SUBDIR)/se_rg_card2.s: %.s: %.mid $(MID_SUBDIR)/se_rg_card3.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V112 -P5 +$(MID_SUBDIR)/se_rg_deomov.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_deomov.mid b/sound/songs/midi/se_rg_deomov.mid new file mode 100644 index 0000000000000000000000000000000000000000..0149d29dbb32cc33a268d8fc95b66a662b31c555 GIT binary patch literal 466 zcmYk2-%0{e5XQe9k7w2;D#*aV%!?p`D2br1Vp&BLbX8nUyz(Nb2tv9tg8cIW*?E%m z392W_%bvn!Wub1)Z_b%-zHd0y;Px7Th6ROGHF&(2+ZL7`Wl_q;vJs2DykdERsC9ym zXS`=@?ApjA!qaiVF23Pmnj6q42R#i2Y7}66_BZx~&pphxkC0pg55t*--ym zb;1rIOE@GP6V3^jggW7h&?DRs`h)>t=+3yW_)c?AbH`?1b5XOa`9gC}@d0s`IHh<~ zGxWHEe|!Jn>lAZ-fP<7Xgz;T#;v;VA!a8W~fK5m04wUH%yW!i=F>R^aAQK1!XwfO- zN$ts7L0Et-I%S$tHxY~UG0`O=AKSE~*Fs!$WXk*2qzuaxg+F0%cDDl&#mb4}{@oNYh*pMIp1> Date: Tue, 20 Nov 2018 17:20:31 -0500 Subject: [PATCH 127/213] Match se_rg_excellent.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/song_table.inc | 2 +- sound/songs/midi/se_rg_excellent.mid | Bin 0 -> 436 bytes sound/songs/se_rg_excellent.s | 155 --------------------------- 5 files changed, 5 insertions(+), 157 deletions(-) create mode 100644 sound/songs/midi/se_rg_excellent.mid delete mode 100644 sound/songs/se_rg_excellent.s diff --git a/ld_script.txt b/ld_script.txt index db5a3a629f..af50e003ed 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -876,7 +876,7 @@ SECTIONS { sound/songs/se_rg_help_cl.o(.rodata); sound/songs/se_rg_help_ng.o(.rodata); sound/songs/midi/se_rg_deomov.o(.rodata); - sound/songs/se_rg_excellent.o(.rodata); + sound/songs/midi/se_rg_excellent.o(.rodata); sound/songs/se_rg_nawamiss.o(.rodata); sound/songs/se_toreeye.o(.rodata); sound/songs/se_toreoff.o(.rodata); diff --git a/songs.mk b/songs.mk index 5faad66b57..3a85d7e513 100644 --- a/songs.mk +++ b/songs.mk @@ -1026,5 +1026,8 @@ $(MID_SUBDIR)/se_rg_card3.s: %.s: %.mid $(MID_SUBDIR)/se_rg_deomov.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 +$(MID_SUBDIR)/se_rg_excellent.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index fe714bf8c7..9b4564e225 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -262,7 +262,7 @@ gSongTable:: @ 86B49F0 song se_rg_help_cl, 1, 1 @ Help Menu Close (FRLG) song se_rg_help_ng, 1, 1 @ Help Menu Error (FRLG) song se_rg_deomov, 1, 1 @ Deoxys Moves - song se_rg_excellent, 1, 1 + song se_rg_excellent, 1, 1 @ HP Restored (FRLG) song se_rg_nawamiss, 1, 1 song se_toreeye, 1, 1 @ Trainer's Eye Call song se_toreoff, 1, 1 @ Trainer's Eye Hang Up diff --git a/sound/songs/midi/se_rg_excellent.mid b/sound/songs/midi/se_rg_excellent.mid new file mode 100644 index 0000000000000000000000000000000000000000..8f7c267c4b129b55e8f3074ab83a5c0533309a01 GIT binary patch literal 436 zcmYL^O=^Qs6orq^G$~HoLFgjdQc_4E0|yyM$e*Ah5+RBNrIXMN)VG7@PSUQR9d;M( zO3cw*=;++@{P^&!g0cWGgasSpRq*!8c7rw^SXbj~w7xyOtI<9{KK5Z_jOOYwOZUo{ub P6>cWnRJcjU4fyA0zx;3) literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_excellent.s b/sound/songs/se_rg_excellent.s deleted file mode 100644 index 63c0eae194..0000000000 --- a/sound/songs/se_rg_excellent.s +++ /dev/null @@ -1,155 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_excellent_grp, voicegroup128 - .equ se_rg_excellent_pri, 5 - .equ se_rg_excellent_rev, reverb_set+50 - .equ se_rg_excellent_mvl, 127 - .equ se_rg_excellent_key, 0 - .equ se_rg_excellent_tbs, 1 - .equ se_rg_excellent_exg, 0 - .equ se_rg_excellent_cmp, 1 - - .section .rodata - .global se_rg_excellent - .align 2 - -@********************** Track 1 **********************@ - -se_rg_excellent_1: - .byte KEYSH , se_rg_excellent_key+0 - .byte TEMPO , 150*se_rg_excellent_tbs/2 - .byte VOICE , 46 - .byte VOL , 110*se_rg_excellent_mvl/mxv - .byte BENDR , 2 - .byte PAN , c_v+0 - .byte BEND , c_v+15 - .byte W01 - .byte N02 , Dn6 , v112 - .byte W02 - .byte Cs6 - .byte W03 - .byte PAN , c_v+8 - .byte N02 , An5 - .byte W02 - .byte Fs5 - .byte W01 - .byte W01 - .byte Dn5 - .byte W02 - .byte PAN , c_v-7 - .byte W01 - .byte N02 , Dn5 , v104 - .byte W02 - .byte Cs5 , v100 - .byte W03 - .byte PAN , c_v+0 - .byte N02 , An4 , v096 - .byte W02 - .byte Fs4 , v092 - .byte W01 - .byte W01 - .byte Dn4 , v088 - .byte W02 - .byte PAN , c_v+15 - .byte W01 - .byte N02 , Dn6 - .byte W02 - .byte Cs6 , v084 - .byte W03 - .byte An5 , v080 - .byte W02 - .byte Fs5 , v076 - .byte W01 - .byte W01 - .byte Dn5 , v072 - .byte W02 - .byte PAN , c_v-16 - .byte W01 - .byte N02 , Dn6 , v068 - .byte W02 - .byte Cs6 , v064 - .byte W03 - .byte An5 , v060 - .byte W02 - .byte Fs5 , v056 - .byte W01 - .byte W01 - .byte Dn5 , v052 - .byte W02 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_rg_excellent_2: - .byte KEYSH , se_rg_excellent_key+0 - .byte VOICE , 53 - .byte BENDR , 2 - .byte VOL , 43*se_rg_excellent_mvl/mxv - .byte BEND , c_v+15 - .byte N02 , An6 , v112 - .byte W02 - .byte Fs6 - .byte W01 - .byte W01 - .byte Dn6 - .byte W02 - .byte W01 - .byte Cs6 - .byte W02 - .byte An5 - .byte W03 - .byte N02 - .byte W02 - .byte Fs5 , v104 - .byte W01 - .byte W01 - .byte Dn5 , v100 - .byte W02 - .byte W01 - .byte Cs5 , v096 - .byte W02 - .byte An4 , v092 - .byte W03 - .byte An6 , v088 - .byte W02 - .byte Fs6 , v084 - .byte W01 - .byte W01 - .byte Dn6 , v080 - .byte W02 - .byte W01 - .byte Cs6 , v076 - .byte W02 - .byte An5 , v072 - .byte W03 - .byte An6 , v068 - .byte W02 - .byte Fs6 , v064 - .byte W01 - .byte W01 - .byte Dn6 , v060 - .byte W02 - .byte W01 - .byte Cs6 , v056 - .byte W02 - .byte An5 , v052 - .byte W03 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_excellent: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_excellent_pri @ Priority - .byte se_rg_excellent_rev @ Reverb. - - .word se_rg_excellent_grp - - .word se_rg_excellent_1 - .word se_rg_excellent_2 - - .end From 3eff7efd8f0e5dc27ddf8c7c90a8fa1b287a933d Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:23:09 -0500 Subject: [PATCH 128/213] Match se_rg_getting.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/song_table.inc | 2 +- sound/songs/midi/se_rg_getting.mid | Bin 0 -> 119 bytes sound/songs/se_rg_getting.s | 69 ----------------------------- 5 files changed, 5 insertions(+), 71 deletions(-) create mode 100644 sound/songs/midi/se_rg_getting.mid delete mode 100644 sound/songs/se_rg_getting.s diff --git a/ld_script.txt b/ld_script.txt index af50e003ed..b7516fc1ee 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -869,7 +869,7 @@ SECTIONS { sound/songs/midi/se_rg_card3.o(.rodata); sound/songs/midi/se_rg_bag1.o(.rodata); sound/songs/midi/se_rg_bag2.o(.rodata); - sound/songs/se_rg_getting.o(.rodata); + sound/songs/midi/se_rg_getting.o(.rodata); sound/songs/se_rg_shop.o(.rodata); sound/songs/se_rg_kiteki.o(.rodata); sound/songs/se_rg_help_op.o(.rodata); diff --git a/songs.mk b/songs.mk index 3a85d7e513..7cef3a33c4 100644 --- a/songs.mk +++ b/songs.mk @@ -1029,5 +1029,8 @@ $(MID_SUBDIR)/se_rg_deomov.s: %.s: %.mid $(MID_SUBDIR)/se_rg_excellent.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 +$(MID_SUBDIR)/se_rg_getting.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 9b4564e225..8a6a675c95 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -255,7 +255,7 @@ gSongTable:: @ 86B49F0 song se_rg_card3, 1, 1 @ Trainer Card 3 (FRLG) song se_rg_bag1, 1, 1 @ Bag Scroll (FRLG) song se_rg_bag2, 1, 1 @ Bag Pocket Change (FRLG) - song se_rg_getting, 1, 1 + song se_rg_getting, 1, 1 song se_rg_shop, 1, 1 @ Cash Register (FRLG) song se_rg_kiteki, 1, 1 @ S.S. Anne Horn (FRLG) song se_rg_help_op, 1, 1 @ Help Menu Open (FRLG) diff --git a/sound/songs/midi/se_rg_getting.mid b/sound/songs/midi/se_rg_getting.mid new file mode 100644 index 0000000000000000000000000000000000000000..f8bf4b38fd602d2d96ef4859264c9afd6a517625 GIT binary patch literal 119 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10Si`ohETU!MUgrOj}FnPGz* z2ZJmJgB&M_WUps Date: Tue, 20 Nov 2018 17:27:09 -0500 Subject: [PATCH 129/213] Match se_rg_help_cl.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_help_cl.mid | Bin 0 -> 233 bytes sound/songs/se_rg_help_cl.s | 82 ----------------------------- 4 files changed, 4 insertions(+), 83 deletions(-) create mode 100644 sound/songs/midi/se_rg_help_cl.mid delete mode 100644 sound/songs/se_rg_help_cl.s diff --git a/ld_script.txt b/ld_script.txt index b7516fc1ee..05d0508f63 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -873,7 +873,7 @@ SECTIONS { sound/songs/se_rg_shop.o(.rodata); sound/songs/se_rg_kiteki.o(.rodata); sound/songs/se_rg_help_op.o(.rodata); - sound/songs/se_rg_help_cl.o(.rodata); + sound/songs/midi/se_rg_help_cl.o(.rodata); sound/songs/se_rg_help_ng.o(.rodata); sound/songs/midi/se_rg_deomov.o(.rodata); sound/songs/midi/se_rg_excellent.o(.rodata); diff --git a/songs.mk b/songs.mk index 7cef3a33c4..01fc89933d 100644 --- a/songs.mk +++ b/songs.mk @@ -1032,5 +1032,8 @@ $(MID_SUBDIR)/se_rg_excellent.s: %.s: %.mid $(MID_SUBDIR)/se_rg_getting.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 +$(MID_SUBDIR)/se_rg_help_cl.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V095 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_help_cl.mid b/sound/songs/midi/se_rg_help_cl.mid new file mode 100644 index 0000000000000000000000000000000000000000..c2c2612525dced02ff1ea17c99e8f42101353f64 GIT binary patch literal 233 zcmYk0O$x#=5QU#H_*04qD#V=!5POf11_PzIaM6Ve!Hsx<_6RvjmoB|o`Wk|C_sutt zH&a&62Y>};5Kv|Hd2!ky+@ut0h2ZAmvPLM7R$u%S`okIf9LpBj8@|5Fu7>C{kWYyl zc-P3zjlLz*N2a&T+myHTk+1NE-lV*tk9>sJ?9s_<`pCTXXZGvu#OIT|9C^e42UsID AE&u=k literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_help_cl.s b/sound/songs/se_rg_help_cl.s deleted file mode 100644 index 8daa70ae9b..0000000000 --- a/sound/songs/se_rg_help_cl.s +++ /dev/null @@ -1,82 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_help_cl_grp, voicegroup129 - .equ se_rg_help_cl_pri, 5 - .equ se_rg_help_cl_rev, reverb_set+50 - .equ se_rg_help_cl_mvl, 127 - .equ se_rg_help_cl_key, 0 - .equ se_rg_help_cl_tbs, 1 - .equ se_rg_help_cl_exg, 0 - .equ se_rg_help_cl_cmp, 1 - - .section .rodata - .global se_rg_help_cl - .align 2 - -@********************** Track 1 **********************@ - -se_rg_help_cl_1: - .byte KEYSH , se_rg_help_cl_key+0 - .byte TEMPO , 420*se_rg_help_cl_tbs/2 - .byte VOICE , 24 - .byte LFOS , 44 - .byte BENDR , 12 - .byte VOL , 95*se_rg_help_cl_mvl/mxv - .byte PAN , c_v+48 - .byte N04 , Dn5 , v092 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn5 , v032 - .byte W06 - .byte PAN , c_v+32 - .byte N04 , An4 , v096 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , An4 , v032 - .byte W06 - .byte PAN , c_v+32 - .byte N04 , Fs4 , v092 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Fs4 , v032 - .byte W06 - .byte PAN , c_v+16 - .byte N04 , En4 , v092 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , En4 , v032 - .byte W06 - .byte PAN , c_v-39 - .byte N04 , Dn4 , v096 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Dn4 , v032 - .byte W06 - .byte PAN , c_v-64 - .byte N04 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Dn4 , v016 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn4 , v012 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Dn4 , v004 - .byte W18 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_help_cl: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_help_cl_pri @ Priority - .byte se_rg_help_cl_rev @ Reverb. - - .word se_rg_help_cl_grp - - .word se_rg_help_cl_1 - - .end From 76cb44666164d9b5159d7f700502e09415f0dff1 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:29:26 -0500 Subject: [PATCH 130/213] Match se_rg_help_ng.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_help_cl.mid | Bin 233 -> 233 bytes sound/songs/midi/se_rg_help_ng.mid | Bin 0 -> 155 bytes sound/songs/se_rg_help_ng.s | 64 ----------------------------- 5 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_rg_help_ng.mid delete mode 100644 sound/songs/se_rg_help_ng.s diff --git a/ld_script.txt b/ld_script.txt index 05d0508f63..27acfeb2ee 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -874,7 +874,7 @@ SECTIONS { sound/songs/se_rg_kiteki.o(.rodata); sound/songs/se_rg_help_op.o(.rodata); sound/songs/midi/se_rg_help_cl.o(.rodata); - sound/songs/se_rg_help_ng.o(.rodata); + sound/songs/midi/se_rg_help_ng.o(.rodata); sound/songs/midi/se_rg_deomov.o(.rodata); sound/songs/midi/se_rg_excellent.o(.rodata); sound/songs/se_rg_nawamiss.o(.rodata); diff --git a/songs.mk b/songs.mk index 01fc89933d..b66808c49c 100644 --- a/songs.mk +++ b/songs.mk @@ -1035,5 +1035,8 @@ $(MID_SUBDIR)/se_rg_getting.s: %.s: %.mid $(MID_SUBDIR)/se_rg_help_cl.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V095 -P5 +$(MID_SUBDIR)/se_rg_help_ng.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V125 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_help_cl.mid b/sound/songs/midi/se_rg_help_cl.mid index c2c2612525dced02ff1ea17c99e8f42101353f64..09b151631c15905889067c9f53871f1028c24f6a 100644 GIT binary patch delta 11 ScmaFK_>ysg6eHtA>2m-Xodf#- delta 11 ScmaFK_>ysg6eG(->2m-XsRRB1 diff --git a/sound/songs/midi/se_rg_help_ng.mid b/sound/songs/midi/se_rg_help_ng.mid new file mode 100644 index 0000000000000000000000000000000000000000..f9597632aac87c6267e2564bcc853113a83032f6 GIT binary patch literal 155 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Si(&J?Kug?IL%3?Sm!LUJ8 zhe3pgfy;q`J&9q0R|QLh7X#A Date: Tue, 20 Nov 2018 17:30:56 -0500 Subject: [PATCH 131/213] Match se_rg_help_op.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_help_op.mid | Bin 0 -> 233 bytes sound/songs/se_rg_help_op.s | 82 ----------------------------- 4 files changed, 4 insertions(+), 83 deletions(-) create mode 100644 sound/songs/midi/se_rg_help_op.mid delete mode 100644 sound/songs/se_rg_help_op.s diff --git a/ld_script.txt b/ld_script.txt index 27acfeb2ee..094b2df613 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -872,7 +872,7 @@ SECTIONS { sound/songs/midi/se_rg_getting.o(.rodata); sound/songs/se_rg_shop.o(.rodata); sound/songs/se_rg_kiteki.o(.rodata); - sound/songs/se_rg_help_op.o(.rodata); + sound/songs/midi/se_rg_help_op.o(.rodata); sound/songs/midi/se_rg_help_cl.o(.rodata); sound/songs/midi/se_rg_help_ng.o(.rodata); sound/songs/midi/se_rg_deomov.o(.rodata); diff --git a/songs.mk b/songs.mk index b66808c49c..d2d402a998 100644 --- a/songs.mk +++ b/songs.mk @@ -1038,5 +1038,8 @@ $(MID_SUBDIR)/se_rg_help_cl.s: %.s: %.mid $(MID_SUBDIR)/se_rg_help_ng.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V125 -P5 +$(MID_SUBDIR)/se_rg_help_op.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_help_op.mid b/sound/songs/midi/se_rg_help_op.mid new file mode 100644 index 0000000000000000000000000000000000000000..79b6c53a8345f14ada604acff6ca3d8388c35a0b GIT binary patch literal 233 zcmYk$F$%&k0EOY#7_=6Vf(jXXfTEtG*g~KQjvX8Xw_czIBme&g%KtQD literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_help_op.s b/sound/songs/se_rg_help_op.s deleted file mode 100644 index 8bffb79385..0000000000 --- a/sound/songs/se_rg_help_op.s +++ /dev/null @@ -1,82 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_help_op_grp, voicegroup129 - .equ se_rg_help_op_pri, 5 - .equ se_rg_help_op_rev, reverb_set+50 - .equ se_rg_help_op_mvl, 127 - .equ se_rg_help_op_key, 0 - .equ se_rg_help_op_tbs, 1 - .equ se_rg_help_op_exg, 0 - .equ se_rg_help_op_cmp, 1 - - .section .rodata - .global se_rg_help_op - .align 2 - -@********************** Track 1 **********************@ - -se_rg_help_op_1: - .byte KEYSH , se_rg_help_op_key+0 - .byte TEMPO , 420*se_rg_help_op_tbs/2 - .byte VOICE , 24 - .byte LFOS , 44 - .byte BENDR , 12 - .byte VOL , 96*se_rg_help_op_mvl/mxv - .byte PAN , c_v-48 - .byte N04 , Dn4 , v096 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn4 , v032 - .byte W06 - .byte PAN , c_v-32 - .byte N04 , Fs4 , v096 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Fs4 , v032 - .byte W06 - .byte PAN , c_v-32 - .byte N04 , An4 , v096 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , An4 , v032 - .byte W06 - .byte PAN , c_v-16 - .byte N04 , Cs5 , v096 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Cs5 , v032 - .byte W06 - .byte PAN , c_v+32 - .byte N04 , Dn5 , v076 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn5 , v032 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Dn5 , v024 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn5 , v016 - .byte W06 - .byte PAN , c_v+63 - .byte N04 , Dn5 , v008 - .byte W06 - .byte PAN , c_v-64 - .byte N04 , Dn5 , v004 - .byte W18 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_help_op: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_help_op_pri @ Priority - .byte se_rg_help_op_rev @ Reverb. - - .word se_rg_help_op_grp - - .word se_rg_help_op_1 - - .end From f7959dff52d0618b2ff7d6142831056075f3868e Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:33:07 -0500 Subject: [PATCH 132/213] Match se_rg_kiteki.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/songs/midi/se_rg_kiteki.mid | Bin 0 -> 289 bytes sound/songs/se_rg_kiteki.s | 161 ------------------------------ 4 files changed, 4 insertions(+), 162 deletions(-) create mode 100644 sound/songs/midi/se_rg_kiteki.mid delete mode 100644 sound/songs/se_rg_kiteki.s diff --git a/ld_script.txt b/ld_script.txt index 094b2df613..0b404fba40 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -871,7 +871,7 @@ SECTIONS { sound/songs/midi/se_rg_bag2.o(.rodata); sound/songs/midi/se_rg_getting.o(.rodata); sound/songs/se_rg_shop.o(.rodata); - sound/songs/se_rg_kiteki.o(.rodata); + sound/songs/midi/se_rg_kiteki.o(.rodata); sound/songs/midi/se_rg_help_op.o(.rodata); sound/songs/midi/se_rg_help_cl.o(.rodata); sound/songs/midi/se_rg_help_ng.o(.rodata); diff --git a/songs.mk b/songs.mk index d2d402a998..cdf05ee6ca 100644 --- a/songs.mk +++ b/songs.mk @@ -1041,5 +1041,8 @@ $(MID_SUBDIR)/se_rg_help_ng.s: %.s: %.mid $(MID_SUBDIR)/se_rg_help_op.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 +$(MID_SUBDIR)/se_rg_kiteki.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_kiteki.mid b/sound/songs/midi/se_rg_kiteki.mid new file mode 100644 index 0000000000000000000000000000000000000000..07e19663ab2da4c1b71f25d626dd671aeec1cb21 GIT binary patch literal 289 zcmYL@F-ikr6olvBtn=1MP>HK|W;!n(0T2!?WYhWUb5Pr;Z(1AL^*Xu-BT}=&$OTl>W;dg&Z%SSfZCvt*%Q>E zJwSW3Yv_nJflg^TbV(aSx3m+eh^!aeF0_cP9X08tf&WD(_?e*!72PJn??>Oq%RT}N c1*SnSv&zP_VX&ixm_u4h>(bh6E~{U=6>6p~>;M1& literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_kiteki.s b/sound/songs/se_rg_kiteki.s deleted file mode 100644 index 248ddc3030..0000000000 --- a/sound/songs/se_rg_kiteki.s +++ /dev/null @@ -1,161 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_kiteki_grp, voicegroup129 - .equ se_rg_kiteki_pri, 5 - .equ se_rg_kiteki_rev, reverb_set+50 - .equ se_rg_kiteki_mvl, 127 - .equ se_rg_kiteki_key, 0 - .equ se_rg_kiteki_tbs, 1 - .equ se_rg_kiteki_exg, 0 - .equ se_rg_kiteki_cmp, 1 - - .section .rodata - .global se_rg_kiteki - .align 2 - -@********************** Track 1 **********************@ - -se_rg_kiteki_1: - .byte KEYSH , se_rg_kiteki_key+0 - .byte TEMPO , 164*se_rg_kiteki_tbs/2 - .byte VOICE , 9 - .byte BENDR , 12 - .byte LFOS , 44 - .byte PAN , c_v+0 - .byte VOL , 96*se_rg_kiteki_mvl/mxv - .byte MOD , 1 - .byte N04 , En2 , v127 - .byte W04 - .byte N10 , En2 , v104 - .byte W20 - .byte W10 - .byte PAN , c_v-64 - .byte TIE , En2 , v127 - .byte W08 - .byte PAN , c_v-48 - .byte W06 - .byte W02 - .byte c_v-32 - .byte W08 - .byte c_v-16 - .byte W08 - .byte c_v+0 - .byte W06 - .byte c_v+16 - .byte W06 - .byte c_v+31 - .byte W06 - .byte c_v+48 - .byte W06 - .byte c_v+63 - .byte W06 - .byte W18 - .byte c_v+47 - .byte W06 - .byte c_v+40 - .byte W06 - .byte c_v+30 - .byte W06 - .byte c_v+10 - .byte W06 - .byte c_v-11 - .byte W06 - .byte c_v-25 - .byte W06 - .byte c_v-34 - .byte W06 - .byte c_v-50 - .byte W06 - .byte c_v-64 - .byte W06 - .byte W18 - .byte VOL , 80*se_rg_kiteki_mvl/mxv - .byte PAN , c_v-52 - .byte W06 - .byte VOL , 72*se_rg_kiteki_mvl/mxv - .byte PAN , c_v-41 - .byte W06 - .byte VOL , 64*se_rg_kiteki_mvl/mxv - .byte PAN , c_v-29 - .byte W06 - .byte VOL , 53*se_rg_kiteki_mvl/mxv - .byte PAN , c_v-18 - .byte W06 - .byte VOL , 48*se_rg_kiteki_mvl/mxv - .byte PAN , c_v+15 - .byte W06 - .byte VOL , 42*se_rg_kiteki_mvl/mxv - .byte PAN , c_v+25 - .byte W06 - .byte VOL , 32*se_rg_kiteki_mvl/mxv - .byte PAN , c_v+40 - .byte W02 - .byte VOL , 24*se_rg_kiteki_mvl/mxv - .byte W04 - .byte 16*se_rg_kiteki_mvl/mxv - .byte PAN , c_v+47 - .byte W04 - .byte VOL , 8*se_rg_kiteki_mvl/mxv - .byte W02 - .byte EOT - .byte VOL , 0*se_rg_kiteki_mvl/mxv - .byte W06 - .byte FINE - -@********************** Track 2 **********************@ - -se_rg_kiteki_2: - .byte KEYSH , se_rg_kiteki_key+0 - .byte VOICE , 81 - .byte PAN , c_v+0 - .byte MOD , 15 - .byte VOL , 48*se_rg_kiteki_mvl/mxv - .byte N04 , En1 , v127 - .byte W04 - .byte N10 , En1 , v104 - .byte W20 - .byte W10 - .byte TIE , En1 , v127 - .byte W14 - .byte W24 - .byte W24 - .byte W24 - .byte W24 - .byte W24 - .byte W18 - .byte VOL , 42*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 36*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 32*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 26*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 23*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 15*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 13*se_rg_kiteki_mvl/mxv - .byte W06 - .byte 8*se_rg_kiteki_mvl/mxv - .byte W06 - .byte EOT - .byte VOL , 0*se_rg_kiteki_mvl/mxv - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_kiteki: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_kiteki_pri @ Priority - .byte se_rg_kiteki_rev @ Reverb. - - .word se_rg_kiteki_grp - - .word se_rg_kiteki_1 - .word se_rg_kiteki_2 - - .end From 5e9076990e2089982bcbdc9fadfc91b84d187d45 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:35:18 -0500 Subject: [PATCH 133/213] Match se_rg_nawamiss.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_nawamiss.mid | Bin 0 -> 99 bytes sound/songs/se_rg_nawamiss.s | 55 ---------------------------- 4 files changed, 4 insertions(+), 56 deletions(-) create mode 100644 sound/songs/midi/se_rg_nawamiss.mid delete mode 100644 sound/songs/se_rg_nawamiss.s diff --git a/ld_script.txt b/ld_script.txt index 0b404fba40..46cb478000 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -877,7 +877,7 @@ SECTIONS { sound/songs/midi/se_rg_help_ng.o(.rodata); sound/songs/midi/se_rg_deomov.o(.rodata); sound/songs/midi/se_rg_excellent.o(.rodata); - sound/songs/se_rg_nawamiss.o(.rodata); + sound/songs/midi/se_rg_nawamiss.o(.rodata); sound/songs/se_toreeye.o(.rodata); sound/songs/se_toreoff.o(.rodata); sound/songs/midi/se_hantei1.o(.rodata); diff --git a/songs.mk b/songs.mk index cdf05ee6ca..4fed6d158a 100644 --- a/songs.mk +++ b/songs.mk @@ -1044,5 +1044,8 @@ $(MID_SUBDIR)/se_rg_help_op.s: %.s: %.mid $(MID_SUBDIR)/se_rg_kiteki.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 +$(MID_SUBDIR)/se_rg_nawamiss.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_nawamiss.mid b/sound/songs/midi/se_rg_nawamiss.mid new file mode 100644 index 0000000000000000000000000000000000000000..c3c52f88fa538a55b52b328f130600f564b91148 GIT binary patch literal 99 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10SizA%B|zdi$0%821W48sNy h9tQS$h6fA|3=<6MnHvlkfV2pdt`~yxIYBf~Cjb_975o4I literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_nawamiss.s b/sound/songs/se_rg_nawamiss.s deleted file mode 100644 index db24cf5f42..0000000000 --- a/sound/songs/se_rg_nawamiss.s +++ /dev/null @@ -1,55 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_nawamiss_grp, voicegroup127 - .equ se_rg_nawamiss_pri, 5 - .equ se_rg_nawamiss_rev, reverb_set+50 - .equ se_rg_nawamiss_mvl, 127 - .equ se_rg_nawamiss_key, 0 - .equ se_rg_nawamiss_tbs, 1 - .equ se_rg_nawamiss_exg, 0 - .equ se_rg_nawamiss_cmp, 1 - - .section .rodata - .global se_rg_nawamiss - .align 2 - -@********************** Track 1 **********************@ - -se_rg_nawamiss_1: - .byte KEYSH , se_rg_nawamiss_key+0 - .byte TEMPO , 240*se_rg_nawamiss_tbs/2 - .byte VOICE , 92 - .byte BENDR , 12 - .byte VOL , 127*se_rg_nawamiss_mvl/mxv - .byte BEND , c_v+0 - .byte N03 , Cn2 , v127 - .byte W03 - .byte Cn2 , v020 - .byte W03 - .byte N18 , Cn2 , v127 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte N09 , Cn2 , v020 - .byte W03 - .byte W03 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_nawamiss: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_nawamiss_pri @ Priority - .byte se_rg_nawamiss_rev @ Reverb. - - .word se_rg_nawamiss_grp - - .word se_rg_nawamiss_1 - - .end From a5ddb0b4b8f098aaa29995f31e24845b2bce7647 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:37:10 -0500 Subject: [PATCH 134/213] Match se_rg_shop.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_rg_shop.mid | Bin 0 -> 75 bytes sound/songs/se_rg_shop.s | 46 -------------------------------- 4 files changed, 4 insertions(+), 47 deletions(-) create mode 100644 sound/songs/midi/se_rg_shop.mid delete mode 100644 sound/songs/se_rg_shop.s diff --git a/ld_script.txt b/ld_script.txt index 46cb478000..a12e90a7b1 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -870,7 +870,7 @@ SECTIONS { sound/songs/midi/se_rg_bag1.o(.rodata); sound/songs/midi/se_rg_bag2.o(.rodata); sound/songs/midi/se_rg_getting.o(.rodata); - sound/songs/se_rg_shop.o(.rodata); + sound/songs/midi/se_rg_shop.o(.rodata); sound/songs/midi/se_rg_kiteki.o(.rodata); sound/songs/midi/se_rg_help_op.o(.rodata); sound/songs/midi/se_rg_help_cl.o(.rodata); diff --git a/songs.mk b/songs.mk index 4fed6d158a..e104c67301 100644 --- a/songs.mk +++ b/songs.mk @@ -1047,5 +1047,8 @@ $(MID_SUBDIR)/se_rg_kiteki.s: %.s: %.mid $(MID_SUBDIR)/se_rg_nawamiss.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 +$(MID_SUBDIR)/se_rg_shop.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_shop.mid b/sound/songs/midi/se_rg_shop.mid new file mode 100644 index 0000000000000000000000000000000000000000..81ade1a6362ae7c76b6d3ae95326c6ff06423c1d GIT binary patch literal 75 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPf_+{10SiPm*K!ug?ILl43Z(!LWh7 Wo`K7O;Q@mK!vvcOxds~skO}}Gau4(X literal 0 HcmV?d00001 diff --git a/sound/songs/se_rg_shop.s b/sound/songs/se_rg_shop.s deleted file mode 100644 index d184e1e5d7..0000000000 --- a/sound/songs/se_rg_shop.s +++ /dev/null @@ -1,46 +0,0 @@ - .include "MPlayDef.s" - - .equ se_rg_shop_grp, voicegroup129 - .equ se_rg_shop_pri, 5 - .equ se_rg_shop_rev, reverb_set+50 - .equ se_rg_shop_mvl, 127 - .equ se_rg_shop_key, 0 - .equ se_rg_shop_tbs, 1 - .equ se_rg_shop_exg, 0 - .equ se_rg_shop_cmp, 1 - - .section .rodata - .global se_rg_shop - .align 2 - -@********************** Track 1 **********************@ - -se_rg_shop_1: - .byte KEYSH , se_rg_shop_key+0 - .byte TEMPO , 124*se_rg_shop_tbs/2 - .byte VOICE , 8 - .byte VOL , 80*se_rg_shop_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N30 , Cn3 , v120 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_rg_shop: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_rg_shop_pri @ Priority - .byte se_rg_shop_rev @ Reverb. - - .word se_rg_shop_grp - - .word se_rg_shop_1 - - .end From 83c843474a8a890b2e379657d081067cc0be910e Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:40:34 -0500 Subject: [PATCH 135/213] Match se_rg_w_door.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_rg_w_door.mid | Bin 0 -> 168 bytes sound/songs/se_rg_w_door.s | 84 ------------------------------ 4 files changed, 4 insertions(+), 85 deletions(-) create mode 100644 sound/songs/midi/se_rg_w_door.mid delete mode 100644 sound/songs/se_rg_w_door.s diff --git a/ld_script.txt b/ld_script.txt index a12e90a7b1..d092bbeb05 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -863,7 +863,7 @@ SECTIONS { sound/songs/se_w287b.o(.rodata); sound/songs/se_w114.o(.rodata); sound/songs/se_w063b.o(.rodata); - sound/songs/se_rg_w_door.o(.rodata); + sound/songs/midi/se_rg_w_door.o(.rodata); sound/songs/midi/se_rg_card1.o(.rodata); sound/songs/midi/se_rg_card2.o(.rodata); sound/songs/midi/se_rg_card3.o(.rodata); diff --git a/songs.mk b/songs.mk index e104c67301..df0cb1de91 100644 --- a/songs.mk +++ b/songs.mk @@ -1050,5 +1050,8 @@ $(MID_SUBDIR)/se_rg_nawamiss.s: %.s: %.mid $(MID_SUBDIR)/se_rg_shop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 +$(MID_SUBDIR)/se_rg_w_door.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_rg_w_door.mid b/sound/songs/midi/se_rg_w_door.mid new file mode 100644 index 0000000000000000000000000000000000000000..e0b6ba957cef014e9eef23f2e25f6b9a40e74d5a GIT binary patch literal 168 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdGD~nU{10U22wKPRU!MUgrNeNbo?!!f zJ;Mak6b7q$<_1#+1}g^U2~G)Y8`uk&8k`syH?X@hvxl=G^f)sdjA7U)!o$FB&hU`I zfrWvOVPd=q(?bSfMg~nr20KQEFh+(LMutqrjqIvG6{U;}HH?k%3_z|pkXz3QGztLg CV Date: Tue, 20 Nov 2018 17:42:11 -0500 Subject: [PATCH 136/213] Match se_ru_bari.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_ru_bari.mid | Bin 0 -> 142 bytes sound/songs/se_ru_bari.s | 64 -------------------------------- 4 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_ru_bari.mid delete mode 100644 sound/songs/se_ru_bari.s diff --git a/ld_script.txt b/ld_script.txt index d092bbeb05..14f0be4174 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -657,7 +657,7 @@ SECTIONS { sound/songs/midi/se_fu_zuzuzu.o(.rodata); sound/songs/se_ru_gashin.o(.rodata); sound/songs/se_ru_gasyan.o(.rodata); - sound/songs/se_ru_bari.o(.rodata); + sound/songs/midi/se_ru_bari.o(.rodata); sound/songs/se_ru_hyuu.o(.rodata); sound/songs/midi/se_ki_gasyan.o(.rodata); sound/songs/se_tk_warpin.o(.rodata); diff --git a/songs.mk b/songs.mk index df0cb1de91..6891acd9b3 100644 --- a/songs.mk +++ b/songs.mk @@ -1053,5 +1053,8 @@ $(MID_SUBDIR)/se_rg_shop.s: %.s: %.mid $(MID_SUBDIR)/se_rg_w_door.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 +$(MID_SUBDIR)/se_ru_bari.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_ru_bari.mid b/sound/songs/midi/se_ru_bari.mid new file mode 100644 index 0000000000000000000000000000000000000000..14b1991e655510e8b2c8c22ddc744d8a07847f60 GIT binary patch literal 142 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10SilWJi2ug?IL(q}lp$*_UF zp5Xz51H**q2*!qJ1{lpaA;E*OA%THuLV^XDMrc!GI9SE75vXmVc>!aiIRoRtYQ~8H S35<;a3``RPfI>hTs2Tw3rXtS( literal 0 HcmV?d00001 diff --git a/sound/songs/se_ru_bari.s b/sound/songs/se_ru_bari.s deleted file mode 100644 index ffff1b406d..0000000000 --- a/sound/songs/se_ru_bari.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "MPlayDef.s" - - .equ se_ru_bari_grp, voicegroup127 - .equ se_ru_bari_pri, 4 - .equ se_ru_bari_rev, reverb_set+50 - .equ se_ru_bari_mvl, 127 - .equ se_ru_bari_key, 0 - .equ se_ru_bari_tbs, 1 - .equ se_ru_bari_exg, 0 - .equ se_ru_bari_cmp, 1 - - .section .rodata - .global se_ru_bari - .align 2 - -@********************** Track 1 **********************@ - -se_ru_bari_1: - .byte KEYSH , se_ru_bari_key+0 - .byte TEMPO , 150*se_ru_bari_tbs/2 - .byte VOICE , 9 - .byte VOL , 100*se_ru_bari_mvl/mxv - .byte BEND , c_v+0 - .byte N01 , Gn5 , v088 - .byte W01 - .byte N01 - .byte W02 - .byte Cn6 , v072 - .byte W03 - .byte Cn6 , v056 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_ru_bari_2: - .byte KEYSH , se_ru_bari_key+0 - .byte VOICE , 122 - .byte VOL , 100*se_ru_bari_mvl/mxv - .byte N01 , Gn2 , v112 - .byte W02 - .byte VOICE , 123 - .byte W01 - .byte N01 , Gs4 , v096 - .byte W03 - .byte Gs4 , v112 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_ru_bari: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_ru_bari_pri @ Priority - .byte se_ru_bari_rev @ Reverb. - - .word se_ru_bari_grp - - .word se_ru_bari_1 - .word se_ru_bari_2 - - .end From 80ea58a198603820e887572341bb56b3b1ba0c4e Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:44:09 -0500 Subject: [PATCH 137/213] Match se_ru_gashin.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_ru_gashin.mid | Bin 0 -> 122 bytes sound/songs/se_ru_gashin.s | 64 ------------------------------ 4 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_ru_gashin.mid delete mode 100644 sound/songs/se_ru_gashin.s diff --git a/ld_script.txt b/ld_script.txt index 14f0be4174..f7dbccf454 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -655,7 +655,7 @@ SECTIONS { sound/songs/midi/se_fu_zaku.o(.rodata); sound/songs/midi/se_fu_zaku2.o(.rodata); sound/songs/midi/se_fu_zuzuzu.o(.rodata); - sound/songs/se_ru_gashin.o(.rodata); + sound/songs/midi/se_ru_gashin.o(.rodata); sound/songs/se_ru_gasyan.o(.rodata); sound/songs/midi/se_ru_bari.o(.rodata); sound/songs/se_ru_hyuu.o(.rodata); diff --git a/songs.mk b/songs.mk index 6891acd9b3..25e0f9ff11 100644 --- a/songs.mk +++ b/songs.mk @@ -1056,5 +1056,8 @@ $(MID_SUBDIR)/se_rg_w_door.s: %.s: %.mid $(MID_SUBDIR)/se_ru_bari.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 +$(MID_SUBDIR)/se_ru_gashin.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_ru_gashin.mid b/sound/songs/midi/se_ru_gashin.mid new file mode 100644 index 0000000000000000000000000000000000000000..ae29a385b6c280860c67c4c9e8ee041e5f39541a GIT binary patch literal 122 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPf_+{10SilWJi2ug?ILQe!y4%&>vI zp5XyQ0K)`_0>%dnX^aeYj13M9j1znccp7{dm=LO^84j{AYy_&F=#s$P=)%A_F(84b IF#xOt0976wi~s-t literal 0 HcmV?d00001 diff --git a/sound/songs/se_ru_gashin.s b/sound/songs/se_ru_gashin.s deleted file mode 100644 index 1c9158cbd0..0000000000 --- a/sound/songs/se_ru_gashin.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "MPlayDef.s" - - .equ se_ru_gashin_grp, voicegroup128 - .equ se_ru_gashin_pri, 4 - .equ se_ru_gashin_rev, reverb_set+50 - .equ se_ru_gashin_mvl, 127 - .equ se_ru_gashin_key, 0 - .equ se_ru_gashin_tbs, 1 - .equ se_ru_gashin_exg, 0 - .equ se_ru_gashin_cmp, 1 - - .section .rodata - .global se_ru_gashin - .align 2 - -@********************** Track 1 **********************@ - -se_ru_gashin_1: - .byte KEYSH , se_ru_gashin_key+0 - .byte TEMPO , 150*se_ru_gashin_tbs/2 - .byte VOICE , 3 - .byte VOL , 90*se_ru_gashin_mvl/mxv - .byte BEND , c_v+16 - .byte N03 , En3 , v112 - .byte W01 - .byte BEND , c_v+38 - .byte W01 - .byte c_v+62 - .byte W02 - .byte N12 , En4 - .byte W02 - .byte W06 - .byte W06 - .byte FINE - -@********************** Track 2 **********************@ - -se_ru_gashin_2: - .byte KEYSH , se_ru_gashin_key+0 - .byte VOICE , 4 - .byte VOL , 90*se_ru_gashin_mvl/mxv - .byte N03 , Gs3 , v096 - .byte W04 - .byte N12 , Gs4 - .byte W02 - .byte W06 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_ru_gashin: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_ru_gashin_pri @ Priority - .byte se_ru_gashin_rev @ Reverb. - - .word se_ru_gashin_grp - - .word se_ru_gashin_1 - .word se_ru_gashin_2 - - .end From 98831e29bb0065cc4446c4f0e2ae7266ac918cc3 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:45:44 -0500 Subject: [PATCH 138/213] Match se_ru_gasyan.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_ru_gasyan.mid | Bin 0 -> 184 bytes sound/songs/se_ru_gasyan.s | 83 ------------------------------ 4 files changed, 4 insertions(+), 84 deletions(-) create mode 100644 sound/songs/midi/se_ru_gasyan.mid delete mode 100644 sound/songs/se_ru_gasyan.s diff --git a/ld_script.txt b/ld_script.txt index f7dbccf454..759db90d74 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -656,7 +656,7 @@ SECTIONS { sound/songs/midi/se_fu_zaku2.o(.rodata); sound/songs/midi/se_fu_zuzuzu.o(.rodata); sound/songs/midi/se_ru_gashin.o(.rodata); - sound/songs/se_ru_gasyan.o(.rodata); + sound/songs/midi/se_ru_gasyan.o(.rodata); sound/songs/midi/se_ru_bari.o(.rodata); sound/songs/se_ru_hyuu.o(.rodata); sound/songs/midi/se_ki_gasyan.o(.rodata); diff --git a/songs.mk b/songs.mk index 25e0f9ff11..819a73997a 100644 --- a/songs.mk +++ b/songs.mk @@ -1059,5 +1059,8 @@ $(MID_SUBDIR)/se_ru_bari.s: %.s: %.mid $(MID_SUBDIR)/se_ru_gashin.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 +$(MID_SUBDIR)/se_ru_gasyan.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_ru_gasyan.mid b/sound/songs/midi/se_ru_gasyan.mid new file mode 100644 index 0000000000000000000000000000000000000000..486eabb9be57b7a8b7fede6266d748966370b087 GIT binary patch literal 184 zcmeYb$w*;fU|?flWMF2H@C_--2J(a%{ztGdvPy6;{10SiU#P(FU!MUg<->4*nPCHa zJ;MVA2ZjmG6^sqe49pWefV2k#P|SysA&hZCNC9I*2#A}^#E{3xP{uI9BLk#>@c~0U rP&NT9i!jre;UEjcMxdD!T^tx2T^N|5G~+~HAm5jP3Cd@J@qt Date: Tue, 20 Nov 2018 17:47:42 -0500 Subject: [PATCH 139/213] Match se_ru_hyuu.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/song_table.inc | 2 +- sound/songs/midi/se_ru_hyuu.mid | Bin 0 -> 162 bytes sound/songs/se_ru_hyuu.s | 80 -------------------------------- 5 files changed, 5 insertions(+), 82 deletions(-) create mode 100644 sound/songs/midi/se_ru_hyuu.mid delete mode 100644 sound/songs/se_ru_hyuu.s diff --git a/ld_script.txt b/ld_script.txt index 759db90d74..3ecf55dfa2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -658,7 +658,7 @@ SECTIONS { sound/songs/midi/se_ru_gashin.o(.rodata); sound/songs/midi/se_ru_gasyan.o(.rodata); sound/songs/midi/se_ru_bari.o(.rodata); - sound/songs/se_ru_hyuu.o(.rodata); + sound/songs/midi/se_ru_hyuu.o(.rodata); sound/songs/midi/se_ki_gasyan.o(.rodata); sound/songs/se_tk_warpin.o(.rodata); sound/songs/se_tk_warpout.o(.rodata); diff --git a/songs.mk b/songs.mk index 819a73997a..218c5c3843 100644 --- a/songs.mk +++ b/songs.mk @@ -1062,5 +1062,8 @@ $(MID_SUBDIR)/se_ru_gashin.s: %.s: %.mid $(MID_SUBDIR)/se_ru_gasyan.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P4 +$(MID_SUBDIR)/se_ru_hyuu.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 8a6a675c95..42e62b832f 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -44,7 +44,7 @@ gSongTable:: @ 86B49F0 song se_ru_gashin, 1, 1 @ Sootopolis Gym - Stairs Appear song se_ru_gasyan, 1, 1 @ Sootopolis Gym - Ice Breaking song se_ru_bari, 1, 1 @ Sootopolis Gym - Walking on Ice - song se_ru_hyuu, 1, 1 @ Falling Down + song se_ru_hyuu, 1, 1 @ Falling Down a Hole song se_ki_gasyan, 2, 2 song se_tk_warpin, 1, 1 @ Warp In song se_tk_warpout, 1, 1 @ Warp Out diff --git a/sound/songs/midi/se_ru_hyuu.mid b/sound/songs/midi/se_ru_hyuu.mid new file mode 100644 index 0000000000000000000000000000000000000000..1adfc92681ff73b92b8920f15135396f7a76bba7 GIT binary patch literal 162 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPy6;{10SiOIH}8B&-T;+Pr2m>B|?H?UU%Rd@sG3?S_cq~n3K1&|H` m(gr}<8AxjYX%iqV1EjTpG#^ugGXvuWc3vQx5h%t2vKRo3$R%w6 literal 0 HcmV?d00001 diff --git a/sound/songs/se_ru_hyuu.s b/sound/songs/se_ru_hyuu.s deleted file mode 100644 index cf495141c0..0000000000 --- a/sound/songs/se_ru_hyuu.s +++ /dev/null @@ -1,80 +0,0 @@ - .include "MPlayDef.s" - - .equ se_ru_hyuu_grp, voicegroup128 - .equ se_ru_hyuu_pri, 4 - .equ se_ru_hyuu_rev, reverb_set+50 - .equ se_ru_hyuu_mvl, 127 - .equ se_ru_hyuu_key, 0 - .equ se_ru_hyuu_tbs, 1 - .equ se_ru_hyuu_exg, 0 - .equ se_ru_hyuu_cmp, 1 - - .section .rodata - .global se_ru_hyuu - .align 2 - -@********************** Track 1 **********************@ - -se_ru_hyuu_1: - .byte KEYSH , se_ru_hyuu_key+0 - .byte TEMPO , 170*se_ru_hyuu_tbs/2 - .byte VOICE , 22 - .byte VOL , 110*se_ru_hyuu_mvl/mxv - .byte BEND , c_v+60 - .byte N44 , Gn3 , v080 - .byte W03 - .byte BEND , c_v+57 - .byte W03 - .byte c_v+52 - .byte W03 - .byte c_v+43 - .byte W03 - .byte c_v+36 - .byte W03 - .byte c_v+30 - .byte W03 - .byte c_v+22 - .byte W03 - .byte c_v+16 - .byte W03 - .byte VOL , 104*se_ru_hyuu_mvl/mxv - .byte BEND , c_v+11 - .byte W03 - .byte VOL , 90*se_ru_hyuu_mvl/mxv - .byte BEND , c_v+3 - .byte W03 - .byte VOL , 82*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-8 - .byte W03 - .byte VOL , 71*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-16 - .byte W03 - .byte VOL , 58*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-24 - .byte W03 - .byte VOL , 45*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-36 - .byte W03 - .byte VOL , 36*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-50 - .byte W03 - .byte VOL , 11*se_ru_hyuu_mvl/mxv - .byte BEND , c_v-63 - .byte W03 - .byte VOL , 3*se_ru_hyuu_mvl/mxv - .byte FINE - -@******************************************************@ - .align 2 - -se_ru_hyuu: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_ru_hyuu_pri @ Priority - .byte se_ru_hyuu_rev @ Reverb. - - .word se_ru_hyuu_grp - - .word se_ru_hyuu_1 - - .end From 53ca39a8ac08ae6d8de82a99d23b4f1b81c31942 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:49:15 -0500 Subject: [PATCH 140/213] Match se_save.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_save.mid | Bin 0 -> 179 bytes sound/songs/se_save.s | 78 ----------------------------------- 4 files changed, 4 insertions(+), 79 deletions(-) create mode 100644 sound/songs/midi/se_save.mid delete mode 100644 sound/songs/se_save.s diff --git a/ld_script.txt b/ld_script.txt index 3ecf55dfa2..79cb12e92b 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -670,7 +670,7 @@ SECTIONS { sound/songs/se_track_door.o(.rodata); sound/songs/midi/se_moter.o(.rodata); sound/songs/midi/se_card.o(.rodata); - sound/songs/se_save.o(.rodata); + sound/songs/midi/se_save.o(.rodata); sound/songs/midi/se_kon.o(.rodata); sound/songs/midi/se_kon2.o(.rodata); sound/songs/midi/se_kon3.o(.rodata); diff --git a/songs.mk b/songs.mk index 218c5c3843..c7482de6aa 100644 --- a/songs.mk +++ b/songs.mk @@ -1065,5 +1065,8 @@ $(MID_SUBDIR)/se_ru_gasyan.s: %.s: %.mid $(MID_SUBDIR)/se_ru_hyuu.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 +$(MID_SUBDIR)/se_save.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_save.mid b/sound/songs/midi/se_save.mid new file mode 100644 index 0000000000000000000000000000000000000000..5c4b90697b167a12c75c58e788c472958376fa7c GIT binary patch literal 179 zcmYk!JqiLb7=+dHW|CiXnTCF10Dlzt1A{vn1h-efZ20B_uG*j*`hWJ jSJh?3ALH@d;7+E7WD1Guxg>ra*(9nYTS!z*uDppCRD~;I literal 0 HcmV?d00001 diff --git a/sound/songs/se_save.s b/sound/songs/se_save.s deleted file mode 100644 index eaedd3e7b8..0000000000 --- a/sound/songs/se_save.s +++ /dev/null @@ -1,78 +0,0 @@ - .include "MPlayDef.s" - - .equ se_save_grp, voicegroup128 - .equ se_save_pri, 5 - .equ se_save_rev, reverb_set+50 - .equ se_save_mvl, 127 - .equ se_save_key, 0 - .equ se_save_tbs, 1 - .equ se_save_exg, 0 - .equ se_save_cmp, 1 - - .section .rodata - .global se_save - .align 2 - -@********************** Track 1 **********************@ - -se_save_1: - .byte KEYSH , se_save_key+0 - .byte TEMPO , 150*se_save_tbs/2 - .byte VOICE , 14 - .byte VOL , 80*se_save_mvl/mxv - .byte BEND , c_v+17 - .byte N03 , En3 , v096 - .byte W03 - .byte Bn2 - .byte W03 - .byte En3 - .byte W03 - .byte Bn3 - .byte W03 - .byte N06 , Cn5 - .byte W06 - .byte N24 , Cn6 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@********************** Track 2 **********************@ - -se_save_2: - .byte KEYSH , se_save_key+0 - .byte VOICE , 17 - .byte VOL , 80*se_save_mvl/mxv - .byte N03 , En3 , v100 - .byte W03 - .byte Bn2 - .byte W03 - .byte En3 - .byte W03 - .byte Bn3 - .byte W03 - .byte N06 , Cn5 - .byte W06 - .byte N24 , Cn6 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_save: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_save_pri @ Priority - .byte se_save_rev @ Reverb. - - .word se_save_grp - - .word se_save_1 - .word se_save_2 - - .end From 5e423fb5ea5d8c7416dc705ebe17304bfda89619 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:50:34 -0500 Subject: [PATCH 141/213] Match se_seikai.mid --- ld_script.txt | 2 +- songs.mk | 3 +++ sound/songs/midi/se_seikai.mid | Bin 0 -> 83 bytes sound/songs/se_seikai.s | 44 --------------------------------- 4 files changed, 4 insertions(+), 45 deletions(-) create mode 100644 sound/songs/midi/se_seikai.mid delete mode 100644 sound/songs/se_seikai.s diff --git a/ld_script.txt b/ld_script.txt index 79cb12e92b..295ec335e3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -646,7 +646,7 @@ SECTIONS { sound/songs/midi/se_e.o(.rodata); sound/songs/midi/se_o.o(.rodata); sound/songs/midi/se_n.o(.rodata); - sound/songs/se_seikai.o(.rodata); + sound/songs/midi/se_seikai.o(.rodata); sound/songs/midi/se_hazure.o(.rodata); sound/songs/midi/se_exp.o(.rodata); sound/songs/midi/se_jite_pyoko.o(.rodata); diff --git a/songs.mk b/songs.mk index c7482de6aa..1704e2891d 100644 --- a/songs.mk +++ b/songs.mk @@ -1068,5 +1068,8 @@ $(MID_SUBDIR)/se_ru_hyuu.s: %.s: %.mid $(MID_SUBDIR)/se_save.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P5 +$(MID_SUBDIR)/se_seikai.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P4 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_seikai.mid b/sound/songs/midi/se_seikai.mid new file mode 100644 index 0000000000000000000000000000000000000000..32bfa07a876942e817f09903f4213d9e27e61235 GIT binary patch literal 83 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10SizA%B|zdi$0N{QhBE5im6 f9tQS$h6fA|3=^X3*&3o57$$_*3pIo@fK&ni(Qp$b literal 0 HcmV?d00001 diff --git a/sound/songs/se_seikai.s b/sound/songs/se_seikai.s deleted file mode 100644 index a3f27b6cd7..0000000000 --- a/sound/songs/se_seikai.s +++ /dev/null @@ -1,44 +0,0 @@ - .include "MPlayDef.s" - - .equ se_seikai_grp, voicegroup127 - .equ se_seikai_pri, 4 - .equ se_seikai_rev, reverb_set+50 - .equ se_seikai_mvl, 127 - .equ se_seikai_key, 0 - .equ se_seikai_tbs, 1 - .equ se_seikai_exg, 0 - .equ se_seikai_cmp, 1 - - .section .rodata - .global se_seikai - .align 2 - -@********************** Track 1 **********************@ - -se_seikai_1: - .byte KEYSH , se_seikai_key+0 - .byte TEMPO , 240*se_seikai_tbs/2 - .byte VOICE , 5 - .byte BENDR , 12 - .byte VOL , 80*se_seikai_mvl/mxv - .byte BEND , c_v+0 - .byte N06 , Gn5 , v127 - .byte W06 - .byte N18 , Ds5 - .byte W18 - .byte FINE - -@******************************************************@ - .align 2 - -se_seikai: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_seikai_pri @ Priority - .byte se_seikai_rev @ Reverb. - - .word se_seikai_grp - - .word se_seikai_1 - - .end From 88167d3183c82c9f4eda27940a2a176a3bfbf375 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:52:47 -0500 Subject: [PATCH 142/213] Match se_select.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_select.mid | Bin 0 -> 107 bytes sound/songs/se_select.s | 50 --------------------------------- 4 files changed, 4 insertions(+), 51 deletions(-) create mode 100644 sound/songs/midi/se_select.mid delete mode 100644 sound/songs/se_select.s diff --git a/ld_script.txt b/ld_script.txt index 295ec335e3..401c9c784c 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -620,7 +620,7 @@ SECTIONS { sound/songs/midi/se_pc_login.o(.rodata); sound/songs/midi/se_pc_off.o(.rodata); sound/songs/midi/se_pc_on.o(.rodata); - sound/songs/se_select.o(.rodata); + sound/songs/midi/se_select.o(.rodata); sound/songs/se_win_open.o(.rodata); sound/songs/se_wall_hit.o(.rodata); sound/songs/midi/se_door.o(.rodata); diff --git a/songs.mk b/songs.mk index 1704e2891d..ddf2b478b4 100644 --- a/songs.mk +++ b/songs.mk @@ -1071,5 +1071,8 @@ $(MID_SUBDIR)/se_save.s: %.s: %.mid $(MID_SUBDIR)/se_seikai.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P4 +$(MID_SUBDIR)/se_select.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_select.mid b/sound/songs/midi/se_select.mid new file mode 100644 index 0000000000000000000000000000000000000000..5f38c82d7287de397323767ab003daa922635cbe GIT binary patch literal 107 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdvPf_+{10Si=5=8Bug?ILvSK(8&ai>K op5Xz5FT;d57v_dI28Idg^~??FAR5RA(-8iF2#^pPNC;>G0N&^t2><{9 literal 0 HcmV?d00001 diff --git a/sound/songs/se_select.s b/sound/songs/se_select.s deleted file mode 100644 index a20e089569..0000000000 --- a/sound/songs/se_select.s +++ /dev/null @@ -1,50 +0,0 @@ - .include "MPlayDef.s" - - .equ se_select_grp, voicegroup127 - .equ se_select_pri, 5 - .equ se_select_rev, reverb_set+50 - .equ se_select_mvl, 127 - .equ se_select_key, 0 - .equ se_select_tbs, 1 - .equ se_select_exg, 0 - .equ se_select_cmp, 1 - - .section .rodata - .global se_select - .align 2 - -@********************** Track 1 **********************@ - -se_select_1: - .byte KEYSH , se_select_key+0 - .byte TEMPO , 300*se_select_tbs/2 - .byte VOICE , 87 - .byte VOL , 80*se_select_mvl/mxv - .byte BEND , c_v+13 - .byte N03 , As5 , v068 - .byte W03 - .byte Gn6 , v127 - .byte W03 - .byte Gn6 , v068 - .byte W03 - .byte Gn6 , v127 - .byte W03 - .byte VOICE , 88 - .byte N06 , Gn6 , v068 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_select: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_select_pri @ Priority - .byte se_select_rev @ Reverb. - - .word se_select_grp - - .word se_select_1 - - .end From a00079e63b31815dc86cc31120f5c0b19dcd2f66 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 17:55:18 -0500 Subject: [PATCH 143/213] Match se_suikomu.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_suikomu.mid | Bin 0 -> 156 bytes sound/songs/se_suikomu.s | 78 -------------------------------- 4 files changed, 4 insertions(+), 79 deletions(-) create mode 100644 sound/songs/midi/se_suikomu.mid delete mode 100644 sound/songs/se_suikomu.s diff --git a/ld_script.txt b/ld_script.txt index 401c9c784c..e79826fabc 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -675,7 +675,7 @@ SECTIONS { sound/songs/midi/se_kon2.o(.rodata); sound/songs/midi/se_kon3.o(.rodata); sound/songs/midi/se_kon4.o(.rodata); - sound/songs/se_suikomu.o(.rodata); + sound/songs/midi/se_suikomu.o(.rodata); sound/songs/midi/se_nageru.o(.rodata); sound/songs/se_toy_c.o(.rodata); sound/songs/se_toy_d.o(.rodata); diff --git a/songs.mk b/songs.mk index ddf2b478b4..126477b990 100644 --- a/songs.mk +++ b/songs.mk @@ -1074,5 +1074,8 @@ $(MID_SUBDIR)/se_seikai.s: %.s: %.mid $(MID_SUBDIR)/se_select.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P5 +$(MID_SUBDIR)/se_suikomu.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_suikomu.mid b/sound/songs/midi/se_suikomu.mid new file mode 100644 index 0000000000000000000000000000000000000000..871c8e5d3e39392a5cd6009162ae7b47c8586ed3 GIT binary patch literal 156 zcmeYb$w*;fU|?flWMF2H@C_--2J(0q{ztGdvPy6;{MToIin%fz;APk#!o$EW!0>>f zkYR#<0OJOB3m`iTNGAa45Fnioq!WR3J&-PAWT&6$WjI*Pu#w%H eVPb#@<3{!vM)qPx_Il>V00!oX0TLh@q!<8$q$FVg literal 0 HcmV?d00001 diff --git a/sound/songs/se_suikomu.s b/sound/songs/se_suikomu.s deleted file mode 100644 index eff89df3a0..0000000000 --- a/sound/songs/se_suikomu.s +++ /dev/null @@ -1,78 +0,0 @@ - .include "MPlayDef.s" - - .equ se_suikomu_grp, voicegroup127 - .equ se_suikomu_pri, 5 - .equ se_suikomu_rev, reverb_set+50 - .equ se_suikomu_mvl, 127 - .equ se_suikomu_key, 0 - .equ se_suikomu_tbs, 1 - .equ se_suikomu_exg, 0 - .equ se_suikomu_cmp, 1 - - .section .rodata - .global se_suikomu - .align 2 - -@********************** Track 1 **********************@ - -se_suikomu_1: - .byte KEYSH , se_suikomu_key+0 - .byte VOICE , 13 - .byte BENDR , 12 - .byte VOL , 12*se_suikomu_mvl/mxv - .byte BEND , c_v+49 - .byte N06 , Gn4 , v080 - .byte W01 - .byte VOL , 44*se_suikomu_mvl/mxv - .byte BEND , c_v+22 - .byte W01 - .byte VOL , 75*se_suikomu_mvl/mxv - .byte BEND , c_v+20 - .byte W01 - .byte VOL , 87*se_suikomu_mvl/mxv - .byte BEND , c_v+33 - .byte W01 - .byte VOL , 100*se_suikomu_mvl/mxv - .byte BEND , c_v+54 - .byte W01 - .byte c_v+63 - .byte W01 - .byte W03 - .byte N03 , Gn4 , v040 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_suikomu_2: - .byte KEYSH , se_suikomu_key+0 - .byte VOICE , 123 - .byte VOL , 59*se_suikomu_mvl/mxv - .byte N06 , Gs4 , v052 - .byte W01 - .byte VOL , 72*se_suikomu_mvl/mxv - .byte W01 - .byte 90*se_suikomu_mvl/mxv - .byte W01 - .byte 100*se_suikomu_mvl/mxv - .byte W03 - .byte W03 - .byte N03 , Gs4 , v024 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_suikomu: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_suikomu_pri @ Priority - .byte se_suikomu_rev @ Reverb. - - .word se_suikomu_grp - - .word se_suikomu_1 - .word se_suikomu_2 - - .end From 25d4702ac4b420c288b209eb4f8ff3c9c1143b8d Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 18:00:58 -0500 Subject: [PATCH 144/213] Match se_t_ame.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_ame.mid | Bin 0 -> 118 bytes sound/songs/se_t_ame.s | 65 ---------------------------------- 4 files changed, 4 insertions(+), 66 deletions(-) create mode 100644 sound/songs/midi/se_t_ame.mid delete mode 100644 sound/songs/se_t_ame.s diff --git a/ld_script.txt b/ld_script.txt index e79826fabc..f9d8210a62 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -696,7 +696,7 @@ SECTIONS { sound/songs/se_toy_dango.o(.rodata); sound/songs/midi/se_doku.o(.rodata); sound/songs/midi/se_esuka.o(.rodata); - sound/songs/se_t_ame.o(.rodata); + sound/songs/midi/se_t_ame.o(.rodata); sound/songs/se_t_ame_e.o(.rodata); sound/songs/se_t_ooame.o(.rodata); sound/songs/se_t_ooame_e.o(.rodata); diff --git a/songs.mk b/songs.mk index 126477b990..1f5087f9c4 100644 --- a/songs.mk +++ b/songs.mk @@ -1077,5 +1077,8 @@ $(MID_SUBDIR)/se_select.s: %.s: %.mid $(MID_SUBDIR)/se_suikomu.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 +$(MID_SUBDIR)/se_t_ame.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_t_ame.mid b/sound/songs/midi/se_t_ame.mid new file mode 100644 index 0000000000000000000000000000000000000000..9e15434cdeb4d849b3970212ed28824122c60b38 GIT binary patch literal 118 zcmeYb$w*;fU|?flWME>D@C_--2J&PX{ztGdGD&bS{10Si(F~XP&&C*S10-S@{_8V9 z6X7(Ir_Il<9X9ke0 K4Upym8UX-%To@Su literal 0 HcmV?d00001 diff --git a/sound/songs/se_t_ame.s b/sound/songs/se_t_ame.s deleted file mode 100644 index 78db57968e..0000000000 --- a/sound/songs/se_t_ame.s +++ /dev/null @@ -1,65 +0,0 @@ - .include "MPlayDef.s" - - .equ se_t_ame_grp, voicegroup128 - .equ se_t_ame_pri, 2 - .equ se_t_ame_rev, reverb_set+50 - .equ se_t_ame_mvl, 127 - .equ se_t_ame_key, 0 - .equ se_t_ame_tbs, 1 - .equ se_t_ame_exg, 0 - .equ se_t_ame_cmp, 1 - - .section .rodata - .global se_t_ame - .align 2 - -@********************** Track 1 **********************@ - -se_t_ame_1: - .byte KEYSH , se_t_ame_key+0 - .byte TEMPO , 220*se_t_ame_tbs/2 - .byte VOICE , 36 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 15*se_t_ame_mvl/mxv - .byte BEND , c_v+0 - .byte N24 , Gn3 , v060 - .byte W03 - .byte VOL , 27*se_t_ame_mvl/mxv - .byte W03 - .byte 39*se_t_ame_mvl/mxv - .byte W03 - .byte 44*se_t_ame_mvl/mxv - .byte W03 - .byte 52*se_t_ame_mvl/mxv - .byte W03 - .byte 59*se_t_ame_mvl/mxv - .byte W03 - .byte 68*se_t_ame_mvl/mxv - .byte W03 - .byte 80*se_t_ame_mvl/mxv - .byte W03 -se_t_ame_1_B1: - .byte N60 , Gn3 , v060 - .byte W24 - .byte W24 - .byte W12 - .byte GOTO - .word se_t_ame_1_B1 - .byte W12 - .byte FINE - -@******************************************************@ - .align 2 - -se_t_ame: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_t_ame_pri @ Priority - .byte se_t_ame_rev @ Reverb. - - .word se_t_ame_grp - - .word se_t_ame_1 - - .end From 5395fc8b57c204c6d334311a549f817c10192b74 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 18:01:10 -0500 Subject: [PATCH 145/213] Match se_t_koame.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_koame.mid | Bin 0 -> 118 bytes sound/songs/se_t_koame.s | 65 -------------------------------- 4 files changed, 4 insertions(+), 66 deletions(-) create mode 100644 sound/songs/midi/se_t_koame.mid delete mode 100644 sound/songs/se_t_koame.s diff --git a/ld_script.txt b/ld_script.txt index f9d8210a62..a12d5b16a2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -700,7 +700,7 @@ SECTIONS { sound/songs/se_t_ame_e.o(.rodata); sound/songs/se_t_ooame.o(.rodata); sound/songs/se_t_ooame_e.o(.rodata); - sound/songs/se_t_koame.o(.rodata); + sound/songs/midi/se_t_koame.o(.rodata); sound/songs/se_t_koame_e.o(.rodata); sound/songs/se_t_kami.o(.rodata); sound/songs/se_t_kami2.o(.rodata); diff --git a/songs.mk b/songs.mk index 1f5087f9c4..9617ce0bdf 100644 --- a/songs.mk +++ b/songs.mk @@ -1080,5 +1080,8 @@ $(MID_SUBDIR)/se_suikomu.s: %.s: %.mid $(MID_SUBDIR)/se_t_ame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 +$(MID_SUBDIR)/se_t_koame.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_t_koame.mid b/sound/songs/midi/se_t_koame.mid new file mode 100644 index 0000000000000000000000000000000000000000..d8491b29367ffd96a96a081677c366298d338719 GIT binary patch literal 118 zcmeYb$w*;fU|?flWME>D@C_--2J&PX{ztGdGD&bS{10Si(F~XP&&C*S10-S@{_8V9 z68}^9FWpW_CMfb~k4BU}p9>X7(Ir_Il<9cLtEG K4Upym8UX-$^cWcc literal 0 HcmV?d00001 diff --git a/sound/songs/se_t_koame.s b/sound/songs/se_t_koame.s deleted file mode 100644 index 6a7acdbf56..0000000000 --- a/sound/songs/se_t_koame.s +++ /dev/null @@ -1,65 +0,0 @@ - .include "MPlayDef.s" - - .equ se_t_koame_grp, voicegroup128 - .equ se_t_koame_pri, 2 - .equ se_t_koame_rev, reverb_set+50 - .equ se_t_koame_mvl, 127 - .equ se_t_koame_key, 0 - .equ se_t_koame_tbs, 1 - .equ se_t_koame_exg, 0 - .equ se_t_koame_cmp, 1 - - .section .rodata - .global se_t_koame - .align 2 - -@********************** Track 1 **********************@ - -se_t_koame_1: - .byte KEYSH , se_t_koame_key+0 - .byte TEMPO , 220*se_t_koame_tbs/2 - .byte VOICE , 36 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 15*se_t_koame_mvl/mxv - .byte BEND , c_v+0 - .byte N24 , Bn3 , v052 - .byte W03 - .byte VOL , 27*se_t_koame_mvl/mxv - .byte W03 - .byte 39*se_t_koame_mvl/mxv - .byte W03 - .byte 44*se_t_koame_mvl/mxv - .byte W03 - .byte 52*se_t_koame_mvl/mxv - .byte W03 - .byte 59*se_t_koame_mvl/mxv - .byte W03 - .byte 68*se_t_koame_mvl/mxv - .byte W03 - .byte 80*se_t_koame_mvl/mxv - .byte W03 -se_t_koame_1_B1: - .byte N60 , Bn3 , v052 - .byte W24 - .byte W24 - .byte W12 - .byte GOTO - .word se_t_koame_1_B1 - .byte W12 - .byte FINE - -@******************************************************@ - .align 2 - -se_t_koame: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_t_koame_pri @ Priority - .byte se_t_koame_rev @ Reverb. - - .word se_t_koame_grp - - .word se_t_koame_1 - - .end From 67d2009d7dc2568f00ee3d29128f1b22627e8670 Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 18:02:42 -0500 Subject: [PATCH 146/213] Match se_t_ame_e.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_ame_e.mid | Bin 0 -> 134 bytes sound/songs/se_t_ame_e.s | 74 -------------------------------- 4 files changed, 4 insertions(+), 75 deletions(-) create mode 100644 sound/songs/midi/se_t_ame_e.mid delete mode 100644 sound/songs/se_t_ame_e.s diff --git a/ld_script.txt b/ld_script.txt index a12d5b16a2..746ed9e513 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -697,7 +697,7 @@ SECTIONS { sound/songs/midi/se_doku.o(.rodata); sound/songs/midi/se_esuka.o(.rodata); sound/songs/midi/se_t_ame.o(.rodata); - sound/songs/se_t_ame_e.o(.rodata); + sound/songs/midi/se_t_ame_e.o(.rodata); sound/songs/se_t_ooame.o(.rodata); sound/songs/se_t_ooame_e.o(.rodata); sound/songs/midi/se_t_koame.o(.rodata); diff --git a/songs.mk b/songs.mk index 9617ce0bdf..b320d0a151 100644 --- a/songs.mk +++ b/songs.mk @@ -1080,6 +1080,9 @@ $(MID_SUBDIR)/se_suikomu.s: %.s: %.mid $(MID_SUBDIR)/se_t_ame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 +$(MID_SUBDIR)/se_t_ame_e.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 + $(MID_SUBDIR)/se_t_koame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 diff --git a/sound/songs/midi/se_t_ame_e.mid b/sound/songs/midi/se_t_ame_e.mid new file mode 100644 index 0000000000000000000000000000000000000000..2397eea6482ad078008105880affa373eb1dfe17 GIT binary patch literal 134 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Si(F|w!ug?IL3S~H;!mvSv zhk?t1fxVvL0fPg>1ZNxO4eXW7>}AaC#mwwE% Date: Tue, 20 Nov 2018 18:04:42 -0500 Subject: [PATCH 147/213] Match se_t_kami.mid --- ld_script.txt | 2 +- songs.mk | 3 + sound/songs/midi/se_t_kami.mid | Bin 0 -> 191 bytes sound/songs/se_t_kami.s | 98 --------------------------------- 4 files changed, 4 insertions(+), 99 deletions(-) create mode 100644 sound/songs/midi/se_t_kami.mid delete mode 100644 sound/songs/se_t_kami.s diff --git a/ld_script.txt b/ld_script.txt index 746ed9e513..ed31037d70 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -702,7 +702,7 @@ SECTIONS { sound/songs/se_t_ooame_e.o(.rodata); sound/songs/midi/se_t_koame.o(.rodata); sound/songs/se_t_koame_e.o(.rodata); - sound/songs/se_t_kami.o(.rodata); + sound/songs/midi/se_t_kami.o(.rodata); sound/songs/se_t_kami2.o(.rodata); sound/songs/midi/se_elebeta.o(.rodata); sound/songs/midi/se_hinsi.o(.rodata); diff --git a/songs.mk b/songs.mk index b320d0a151..aac11ad7b8 100644 --- a/songs.mk +++ b/songs.mk @@ -1083,6 +1083,9 @@ $(MID_SUBDIR)/se_t_ame.s: %.s: %.mid $(MID_SUBDIR)/se_t_ame_e.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 +$(MID_SUBDIR)/se_t_kami.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P3 + $(MID_SUBDIR)/se_t_koame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 diff --git a/sound/songs/midi/se_t_kami.mid b/sound/songs/midi/se_t_kami.mid new file mode 100644 index 0000000000000000000000000000000000000000..71d8163bda3d66e624f7f0d1329b0b8ee92f7cfc GIT binary patch literal 191 zcmXYrF$%&!6htTaVZSS>j76{#th5mk%oY|)3c(^pAfly(g^(s#NIG)@$x-$Q9wj%4 zKWI1eW(FoJ?l%Am9(=@E@hHVb=r4ii$0PJP1iaMMK zmKqB|2SK%>PMxR)T)D_CK*~Av}PFYHH^lVu+o?-$4|*-+Hs}16d8%U$}A+u Ph32E?RPios42D-<6DugS literal 0 HcmV?d00001 diff --git a/sound/songs/se_t_kami.s b/sound/songs/se_t_kami.s deleted file mode 100644 index 6ac8ae06f4..0000000000 --- a/sound/songs/se_t_kami.s +++ /dev/null @@ -1,98 +0,0 @@ - .include "MPlayDef.s" - - .equ se_t_kami_grp, voicegroup128 - .equ se_t_kami_pri, 3 - .equ se_t_kami_rev, reverb_set+50 - .equ se_t_kami_mvl, 127 - .equ se_t_kami_key, 0 - .equ se_t_kami_tbs, 1 - .equ se_t_kami_exg, 0 - .equ se_t_kami_cmp, 1 - - .section .rodata - .global se_t_kami - .align 2 - -@********************** Track 1 **********************@ - -se_t_kami_1: - .byte KEYSH , se_t_kami_key+0 - .byte TEMPO , 220*se_t_kami_tbs/2 - .byte VOICE , 18 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 110*se_t_kami_mvl/mxv - .byte BEND , c_v+0 - .byte N09 , En3 , v112 - .byte W03 - .byte BEND , c_v+21 - .byte W03 - .byte c_v+0 - .byte W03 - .byte c_v+6 - .byte N15 , En3 , v120 - .byte W03 - .byte BEND , c_v+2 - .byte W03 - .byte c_v-9 - .byte W03 - .byte c_v-29 - .byte W06 - .byte c_v+0 - .byte N09 , Gn2 - .byte W06 - .byte BEND , c_v-8 - .byte W03 - .byte c_v-15 - .byte TIE , Gs2 , v112 - .byte W03 - .byte BEND , c_v-4 - .byte W09 - .byte c_v-8 - .byte W03 - .byte W06 - .byte c_v-13 - .byte W03 - .byte c_v-22 - .byte W09 - .byte c_v-32 - .byte W06 - .byte VOL , 102*se_t_kami_mvl/mxv - .byte BEND , c_v-38 - .byte W09 - .byte VOL , 97*se_t_kami_mvl/mxv - .byte W09 - .byte 92*se_t_kami_mvl/mxv - .byte BEND , c_v-45 - .byte W06 - .byte W03 - .byte VOL , 83*se_t_kami_mvl/mxv - .byte W06 - .byte BEND , c_v-52 - .byte W03 - .byte VOL , 72*se_t_kami_mvl/mxv - .byte W09 - .byte 63*se_t_kami_mvl/mxv - .byte W03 - .byte W06 - .byte 57*se_t_kami_mvl/mxv - .byte W06 - .byte 46*se_t_kami_mvl/mxv - .byte W12 - .byte EOT - .byte FINE - -@******************************************************@ - .align 2 - -se_t_kami: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_t_kami_pri @ Priority - .byte se_t_kami_rev @ Reverb. - - .word se_t_kami_grp - - .word se_t_kami_1 - - .end From bfb84d3073bd6a2bdcff44c33a2eda24178a217c Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 18:06:03 -0500 Subject: [PATCH 148/213] Match se_t_kami2.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_kami2.mid | Bin 0 -> 142 bytes sound/songs/se_t_kami2.s | 80 -------------------------------- 4 files changed, 4 insertions(+), 81 deletions(-) create mode 100644 sound/songs/midi/se_t_kami2.mid delete mode 100644 sound/songs/se_t_kami2.s diff --git a/ld_script.txt b/ld_script.txt index ed31037d70..99347f7a8c 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -703,7 +703,7 @@ SECTIONS { sound/songs/midi/se_t_koame.o(.rodata); sound/songs/se_t_koame_e.o(.rodata); sound/songs/midi/se_t_kami.o(.rodata); - sound/songs/se_t_kami2.o(.rodata); + sound/songs/midi/se_t_kami2.o(.rodata); sound/songs/midi/se_elebeta.o(.rodata); sound/songs/midi/se_hinsi.o(.rodata); sound/songs/midi/se_expmax.o(.rodata); diff --git a/songs.mk b/songs.mk index aac11ad7b8..48b3401bd2 100644 --- a/songs.mk +++ b/songs.mk @@ -1086,6 +1086,9 @@ $(MID_SUBDIR)/se_t_ame_e.s: %.s: %.mid $(MID_SUBDIR)/se_t_kami.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P3 +$(MID_SUBDIR)/se_t_kami2.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P3 + $(MID_SUBDIR)/se_t_koame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 diff --git a/sound/songs/midi/se_t_kami2.mid b/sound/songs/midi/se_t_kami2.mid new file mode 100644 index 0000000000000000000000000000000000000000..c47731b9450ee91f8d00e7abc8b046b4b6b2e3b3 GIT binary patch literal 142 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Si(F|w!ug?ILie)$;#IQkx zhk?t1fxVvL0Yfsw1fv4x2MpfK3=Yf;Zfpz=5)2M(3^tq$#+(d#oEzB7fQr Date: Tue, 20 Nov 2018 18:07:28 -0500 Subject: [PATCH 149/213] Match se_t_koame_e.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_koame_e.mid | Bin 0 -> 134 bytes sound/songs/se_t_koame_e.s | 74 ------------------------------ 4 files changed, 4 insertions(+), 75 deletions(-) create mode 100644 sound/songs/midi/se_t_koame_e.mid delete mode 100644 sound/songs/se_t_koame_e.s diff --git a/ld_script.txt b/ld_script.txt index 99347f7a8c..e7cc1e7cca 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -701,7 +701,7 @@ SECTIONS { sound/songs/se_t_ooame.o(.rodata); sound/songs/se_t_ooame_e.o(.rodata); sound/songs/midi/se_t_koame.o(.rodata); - sound/songs/se_t_koame_e.o(.rodata); + sound/songs/midi/se_t_koame_e.o(.rodata); sound/songs/midi/se_t_kami.o(.rodata); sound/songs/midi/se_t_kami2.o(.rodata); sound/songs/midi/se_elebeta.o(.rodata); diff --git a/songs.mk b/songs.mk index 48b3401bd2..9e09ce1763 100644 --- a/songs.mk +++ b/songs.mk @@ -1092,5 +1092,8 @@ $(MID_SUBDIR)/se_t_kami2.s: %.s: %.mid $(MID_SUBDIR)/se_t_koame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 +$(MID_SUBDIR)/se_t_koame_e.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_t_koame_e.mid b/sound/songs/midi/se_t_koame_e.mid new file mode 100644 index 0000000000000000000000000000000000000000..4a04f73f9e7f4f07e6dda90ccba5c11e8d88f2de GIT binary patch literal 134 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Si(F|w!ug?IL3S~H;!mvSv zhk?t1fxVvL0fPg>1a}kW4eXW7>}AaC#mwwE% Date: Tue, 20 Nov 2018 18:09:21 -0500 Subject: [PATCH 150/213] Match se_t_ooame.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_ooame.mid | Bin 0 -> 118 bytes sound/songs/se_t_ooame.s | 64 -------------------------------- 4 files changed, 4 insertions(+), 65 deletions(-) create mode 100644 sound/songs/midi/se_t_ooame.mid delete mode 100644 sound/songs/se_t_ooame.s diff --git a/ld_script.txt b/ld_script.txt index e7cc1e7cca..171aa93621 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -698,7 +698,7 @@ SECTIONS { sound/songs/midi/se_esuka.o(.rodata); sound/songs/midi/se_t_ame.o(.rodata); sound/songs/midi/se_t_ame_e.o(.rodata); - sound/songs/se_t_ooame.o(.rodata); + sound/songs/midi/se_t_ooame.o(.rodata); sound/songs/se_t_ooame_e.o(.rodata); sound/songs/midi/se_t_koame.o(.rodata); sound/songs/midi/se_t_koame_e.o(.rodata); diff --git a/songs.mk b/songs.mk index 9e09ce1763..4f9bb601f2 100644 --- a/songs.mk +++ b/songs.mk @@ -1095,5 +1095,8 @@ $(MID_SUBDIR)/se_t_koame.s: %.s: %.mid $(MID_SUBDIR)/se_t_koame_e.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 +$(MID_SUBDIR)/se_t_ooame.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P2 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_t_ooame.mid b/sound/songs/midi/se_t_ooame.mid new file mode 100644 index 0000000000000000000000000000000000000000..3aedd44044f8f1daeb75c5d95456bf39e40621b9 GIT binary patch literal 118 zcmeYb$w*;fU|?flWME>D@C_--2J&PX{ztGdGD&bS{10Si(F~XP&&C+70wiJ?{_8V9 z6X7(Ir_Il<98wQZ9 K3XtXj8UX-tAQ#F2 literal 0 HcmV?d00001 diff --git a/sound/songs/se_t_ooame.s b/sound/songs/se_t_ooame.s deleted file mode 100644 index 434f207798..0000000000 --- a/sound/songs/se_t_ooame.s +++ /dev/null @@ -1,64 +0,0 @@ - .include "MPlayDef.s" - - .equ se_t_ooame_grp, voicegroup128 - .equ se_t_ooame_pri, 2 - .equ se_t_ooame_rev, reverb_set+50 - .equ se_t_ooame_mvl, 127 - .equ se_t_ooame_key, 0 - .equ se_t_ooame_tbs, 1 - .equ se_t_ooame_exg, 0 - .equ se_t_ooame_cmp, 1 - - .section .rodata - .global se_t_ooame - .align 2 - -@********************** Track 1 **********************@ - -se_t_ooame_1: - .byte KEYSH , se_t_ooame_key+0 - .byte TEMPO , 220*se_t_ooame_tbs/2 - .byte VOICE , 36 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 18*se_t_ooame_mvl/mxv - .byte BEND , c_v+0 - .byte N24 , Cn3 , v060 - .byte W03 - .byte VOL , 33*se_t_ooame_mvl/mxv - .byte W03 - .byte 48*se_t_ooame_mvl/mxv - .byte W03 - .byte 55*se_t_ooame_mvl/mxv - .byte W03 - .byte 65*se_t_ooame_mvl/mxv - .byte W03 - .byte 74*se_t_ooame_mvl/mxv - .byte W03 - .byte 85*se_t_ooame_mvl/mxv - .byte W03 - .byte 100*se_t_ooame_mvl/mxv - .byte W03 -se_t_ooame_1_B1: - .byte N36 , Cn3 , v060 - .byte W24 - .byte W12 - .byte GOTO - .word se_t_ooame_1_B1 - .byte W12 - .byte FINE - -@******************************************************@ - .align 2 - -se_t_ooame: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_t_ooame_pri @ Priority - .byte se_t_ooame_rev @ Reverb. - - .word se_t_ooame_grp - - .word se_t_ooame_1 - - .end From 27d46fa3a8542615de455bcc9068480ed1b5a44d Mon Sep 17 00:00:00 2001 From: Kermalis <29823718+Kermalis@users.noreply.github.com> Date: Tue, 20 Nov 2018 18:10:25 -0500 Subject: [PATCH 151/213] Match se_t_ooame_e.mid --- ld_script.txt | 2 +- songs.mk | 3 ++ sound/songs/midi/se_t_ooame_e.mid | Bin 0 -> 134 bytes sound/songs/se_t_ooame_e.s | 74 ------------------------------ 4 files changed, 4 insertions(+), 75 deletions(-) create mode 100644 sound/songs/midi/se_t_ooame_e.mid delete mode 100644 sound/songs/se_t_ooame_e.s diff --git a/ld_script.txt b/ld_script.txt index 171aa93621..635f09662b 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -699,7 +699,7 @@ SECTIONS { sound/songs/midi/se_t_ame.o(.rodata); sound/songs/midi/se_t_ame_e.o(.rodata); sound/songs/midi/se_t_ooame.o(.rodata); - sound/songs/se_t_ooame_e.o(.rodata); + sound/songs/midi/se_t_ooame_e.o(.rodata); sound/songs/midi/se_t_koame.o(.rodata); sound/songs/midi/se_t_koame_e.o(.rodata); sound/songs/midi/se_t_kami.o(.rodata); diff --git a/songs.mk b/songs.mk index 4f9bb601f2..3520e5c052 100644 --- a/songs.mk +++ b/songs.mk @@ -1098,5 +1098,8 @@ $(MID_SUBDIR)/se_t_koame_e.s: %.s: %.mid $(MID_SUBDIR)/se_t_ooame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P2 +$(MID_SUBDIR)/se_t_ooame_e.s: %.s: %.mid + $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P2 + $(MID_SUBDIR)/se_z_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 diff --git a/sound/songs/midi/se_t_ooame_e.mid b/sound/songs/midi/se_t_ooame_e.mid new file mode 100644 index 0000000000000000000000000000000000000000..b73010142d4436e23eba6296c95e6f006bd48e3f GIT binary patch literal 134 zcmeYb$w*;fU|?flWME>D@C_--2J(a%{ztGdGD&bS{10Si(F|w!ug?IL3S~H;!mvSv zhk?t1fxVvL0fPg>1RERX4eV9S?B&et#mwwE%%+F3=A9C-JmLLnc2;l X*|nJ26`0w@nb`%H**U=~fQADA!xtEj literal 0 HcmV?d00001 diff --git a/sound/songs/se_t_ooame_e.s b/sound/songs/se_t_ooame_e.s deleted file mode 100644 index 329cd37025..0000000000 --- a/sound/songs/se_t_ooame_e.s +++ /dev/null @@ -1,74 +0,0 @@ - .include "MPlayDef.s" - - .equ se_t_ooame_e_grp, voicegroup128 - .equ se_t_ooame_e_pri, 2 - .equ se_t_ooame_e_rev, reverb_set+50 - .equ se_t_ooame_e_mvl, 127 - .equ se_t_ooame_e_key, 0 - .equ se_t_ooame_e_tbs, 1 - .equ se_t_ooame_e_exg, 0 - .equ se_t_ooame_e_cmp, 1 - - .section .rodata - .global se_t_ooame_e - .align 2 - -@********************** Track 1 **********************@ - -se_t_ooame_e_1: - .byte KEYSH , se_t_ooame_e_key+0 - .byte TEMPO , 220*se_t_ooame_e_tbs/2 - .byte VOICE , 36 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 100*se_t_ooame_e_mvl/mxv - .byte BEND , c_v+0 - .byte N24 , Cn3 , v060 - .byte W03 - .byte VOL , 96*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 93*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 90*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 85*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 81*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 73*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 62*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 55*se_t_ooame_e_mvl/mxv - .byte N24 - .byte W03 - .byte VOL , 48*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 42*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 33*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 25*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 18*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 12*se_t_ooame_e_mvl/mxv - .byte W03 - .byte 7*se_t_ooame_e_mvl/mxv - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_t_ooame_e: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_t_ooame_e_pri @ Priority - .byte se_t_ooame_e_rev @ Reverb. - - .word se_t_ooame_e_grp - - .word se_t_ooame_e_1 - - .end From c7ca38ccf3a93c8f2880f1d0370d20aea46bd6be Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 21 Nov 2018 21:58:35 +0100 Subject: [PATCH 152/213] Match DecompressGlyphTile --- include/text.h | 18 +-- src/battle_arena.c | 1 + src/berry.c | 6 +- src/dewford_trend.c | 3 +- src/text.c | 343 ++++++++++++-------------------------------- 5 files changed, 108 insertions(+), 263 deletions(-) diff --git a/include/text.h b/include/text.h index 4946f1c5f7..853e93e90b 100644 --- a/include/text.h +++ b/include/text.h @@ -109,7 +109,8 @@ #define TEXT_SPEED_FF 0xFF -enum { +enum +{ FONTATTR_MAX_LETTER_WIDTH, FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_LETTER_SPACING, @@ -205,21 +206,16 @@ typedef struct { struct Struct_03002F90 { - u8 unk0[0x20]; - u8 unk20[0x20]; - u8 unk40[0x20]; - u8 unk60[0x20]; + u32 unk0[8]; + u32 unk20[8]; + u32 unk40[8]; + u32 unk60[8]; u8 unk80; u8 unk81; }; extern TextFlags gTextFlags; -extern u8 gStringVar1[]; -extern u8 gStringVar2[]; -extern u8 gStringVar3[]; -extern u8 gStringVar4[]; - extern u8 gUnknown_03002F84; extern struct Struct_03002F90 gUnknown_03002F90; @@ -233,7 +229,7 @@ u32 RenderFont(struct TextPrinter *textPrinter); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); -void DecompressGlyphTile(const u16 *src, u16 *dest); +void DecompressGlyphTile(const u16 *src, void *dest_); u8 GetLastTextColor(u8 colorType); void CopyGlyphToWindow(struct TextPrinter *x); void ClearTextSpan(struct TextPrinter *textPrinter, u32 width); diff --git a/src/battle_arena.c b/src/battle_arena.c index c686ed7919..cd2c976da0 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -15,6 +15,7 @@ #include "palette.h" #include "random.h" #include "sound.h" +#include "string_util.h" #include "text.h" #include "util.h" #include "constants/songs.h" diff --git a/src/berry.c b/src/berry.c index 7cd28d69f4..9f08165b88 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1,10 +1,13 @@ #include "global.h" #include "berry.h" #include "event_data.h" +#include "field_control_avatar.h" #include "fieldmap.h" #include "item.h" +#include "item_menu.h" #include "main.h" #include "random.h" +#include "string_util.h" #include "text.h" #include "constants/event_object_movement_constants.h" #include "constants/items.h" @@ -12,11 +15,8 @@ extern u8 EventObjectGetBerryTreeId(u8 eventObjectId); extern void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); extern void CB2_ChooseBerry(void); -extern const u8* GetEventObjectScriptPointerPlayerFacing(void); extern bool8 IsBerryTreeSparkling(u8, u8, u8); -extern u16 gSpecialVar_ItemId; - extern const u8 BerryTreeScript[]; static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); diff --git a/src/dewford_trend.c b/src/dewford_trend.c index 44b42c123d..3050ebecf4 100644 --- a/src/dewford_trend.c +++ b/src/dewford_trend.c @@ -1,13 +1,14 @@ #include "global.h" #include "dewford_trend.h" #include "easy_chat.h" -#include "constants/easy_chat.h" #include "event_data.h" #include "link.h" #include "malloc.h" #include "random.h" #include "text.h" #include "tv.h" +#include "string_util.h" +#include "constants/easy_chat.h" // static functions static void sub_8122804(struct EasyChatPair *s, u16 b, u8 c); diff --git a/src/text.c b/src/text.c index b134bcacde..5f86d90d4a 100644 --- a/src/text.c +++ b/src/text.c @@ -29,7 +29,8 @@ u8 gUnknown_03002F84; struct Struct_03002F90 gUnknown_03002F90; TextFlags gTextFlags; -const u8 gFontHalfRowOffsets[] = { +const u8 gFontHalfRowOffsets[] = +{ 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00, 0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09, 0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12, @@ -55,7 +56,8 @@ const u8 gUnusedFRLGDownArrow[] = INCBIN_U8("data/graphics/fonts/unused_frlg_dow const u8 gDownArrowYCoords[] = { 0x0, 0x1, 0x2, 0x1 }; const u8 gWindowVerticalScrollSpeeds[] = { 0x1, 0x2, 0x4, 0x0 }; -const struct GlyphWidthFunc gGlyphWidthFuncs[] = { +const struct GlyphWidthFunc gGlyphWidthFuncs[] = +{ { 0x0, GetGlyphWidthFont0 }, { 0x1, GetGlyphWidthFont1 }, { 0x2, GetGlyphWidthFont2 }, @@ -67,7 +69,8 @@ const struct GlyphWidthFunc gGlyphWidthFuncs[] = { { 0x8, GetGlyphWidthFont8 } }; -const struct KeypadIcon gKeypadIcons[] = { +const struct KeypadIcon gKeypadIcons[] = +{ { 0x0, 0x8, 0xC }, { 0x1, 0x8, 0xC }, { 0x2, 0x10, 0xC }, @@ -85,7 +88,8 @@ const struct KeypadIcon gKeypadIcons[] = { const u8 gKeypadIconTiles[] = INCBIN_U8("data/graphics/fonts/keypad_icons.4bpp"); -const struct FontInfo gFontInfos[] = { +const struct FontInfo gFontInfos[] = +{ { Font0Func, 0x5, 0xC, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font1Func, 0x6, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, { Font2Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 }, @@ -98,7 +102,8 @@ const struct FontInfo gFontInfos[] = { { NULL, 0x8, 0x8, 0x0, 0x0, 0x0, 0x1, 0x2, 0xF } }; -const u8 gMenuCursorDimensions[][2] = { +const u8 gMenuCursorDimensions[][2] = +{ { 0x8, 0xC }, { 0x8, 0xF }, { 0x8, 0xE }, @@ -211,25 +216,25 @@ bool16 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, voi void RunTextPrinters(void) { int i; - u16 temp; if (gUnknown_03002F84 == 0) { for (i = 0; i < 0x20; ++i) { - if (gTextPrinters[i].active != 0) + if (gTextPrinters[i].active) { - temp = RenderFont(&gTextPrinters[i]); - switch (temp) { - case 0: - CopyWindowToVram(gTextPrinters[i].printerTemplate.windowId, 2); - case 3: - if (gTextPrinters[i].callback != 0) - gTextPrinters[i].callback(&gTextPrinters[i].printerTemplate, temp); - break; - case 1: - gTextPrinters[i].active = 0; - break; + u16 temp = RenderFont(&gTextPrinters[i]); + switch (temp) + { + case 0: + CopyWindowToVram(gTextPrinters[i].printerTemplate.windowId, 2); + case 3: + if (gTextPrinters[i].callback != 0) + gTextPrinters[i].callback(&gTextPrinters[i].printerTemplate, temp); + break; + case 1: + gTextPrinters[i].active = 0; + break; } } } @@ -843,207 +848,49 @@ void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor); } -#ifdef NONMATCHING -void DecompressGlyphTile(const u16 *src, u16 *dest) +void DecompressGlyphTile(const u16 *src, void *dest_) { u32 temp; + u32 *dest = dest_; + + temp = *(src); + *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); - temp = src[0]; - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; temp = src[1]; src += 2; - dest[1] = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; - dest++; + *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + temp = *(src++); - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + temp = *(src++); - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + temp = *(src++); - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + temp = *(src++); - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]; - *(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[src[0] & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[src[0] >> 8]]; - *(dest) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[src[1] & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[src[1] >> 8]]; + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + + temp = *(src++); + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + + temp = *(src++); + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); } -#else -NAKED -void DecompressGlyphTile(const u16 *src, u16 *dest) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - ldrh r7, [r0]\n\ - ldr r5, =gFontHalfRowLookupTable\n\ - ldr r4, =gFontHalfRowOffsets\n\ - mov r2, #0xFF\n\ - mov r8, r2\n\ - add r2, r7, #0\n\ - mov r3, r8\n\ - and r2, r3\n\ - add r2, r4\n\ - ldrb r2, [r2]\n\ - lsl r2, #1\n\ - add r2, r5\n\ - ldrh r3, [r2]\n\ - lsl r3, #16\n\ - lsr r2, r7, #8\n\ - add r2, r4\n\ - ldrb r2, [r2]\n\ - lsl r2, #1\n\ - add r2, r5\n\ - ldrh r2, [r2]\n\ - orr r3, r2\n\ - add r6, r1, #0\n\ - stmia r6!, {r3}\n\ - ldrh r7, [r0, #0x2]\n\ - add r0, #0x4\n\ - add r2, r7, #0\n\ - mov r3, r8\n\ - and r2, r3\n\ - add r2, r4\n\ - ldrb r2, [r2]\n\ - lsl r2, #1\n\ - add r2, r5\n\ - ldrh r3, [r2]\n\ - lsl r3, #16\n\ - lsr r2, r7, #8\n\ - add r2, r4\n\ - ldrb r2, [r2]\n\ - lsl r2, #1\n\ - add r2, r5\n\ - ldrh r2, [r2]\n\ - orr r3, r2\n\ - str r3, [r1, #0x4]\n\ - add r6, #0x4\n\ - ldrh r7, [r0]\n\ - add r0, #0x2\n\ - add r1, r7, #0\n\ - mov r2, r8\n\ - and r1, r2\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r2, [r1]\n\ - lsl r2, #16\n\ - lsr r1, r7, #8\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r1, [r1]\n\ - orr r2, r1\n\ - stmia r6!, {r2}\n\ - ldrh r7, [r0]\n\ - add r0, #0x2\n\ - add r1, r7, #0\n\ - mov r3, r8\n\ - and r1, r3\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r2, [r1]\n\ - lsl r2, #16\n\ - lsr r1, r7, #8\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r1, [r1]\n\ - orr r2, r1\n\ - stmia r6!, {r2}\n\ - ldrh r7, [r0]\n\ - add r0, #0x2\n\ - add r1, r7, #0\n\ - and r1, r3\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r2, [r1]\n\ - lsl r2, #16\n\ - lsr r1, r7, #8\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r1, [r1]\n\ - orr r2, r1\n\ - stmia r6!, {r2}\n\ - ldrh r7, [r0]\n\ - add r0, #0x2\n\ - add r1, r7, #0\n\ - and r1, r3\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r2, [r1]\n\ - lsl r2, #16\n\ - lsr r1, r7, #8\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r1, [r1]\n\ - orr r2, r1\n\ - stmia r6!, {r2}\n\ - ldrh r7, [r0]\n\ - add r1, r7, #0\n\ - and r1, r3\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r2, [r1]\n\ - lsl r2, #16\n\ - lsr r1, r7, #8\n\ - add r1, r4\n\ - ldrb r1, [r1]\n\ - lsl r1, #1\n\ - add r1, r5\n\ - ldrh r1, [r1]\n\ - orr r2, r1\n\ - stmia r6!, {r2}\n\ - ldrh r7, [r0, #0x2]\n\ - add r0, r7, #0\n\ - and r0, r3\n\ - add r0, r4\n\ - ldrb r0, [r0]\n\ - lsl r0, #1\n\ - add r0, r5\n\ - ldrh r1, [r0]\n\ - lsl r1, #16\n\ - lsr r0, r7, #8\n\ - add r0, r4\n\ - ldrb r0, [r0]\n\ - lsl r0, #1\n\ - add r0, r5\n\ - ldrh r0, [r0]\n\ - orr r1, r0\n\ - str r1, [r6]\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif u8 GetLastTextColor(u8 colorType) { switch (colorType) { - case 0: - return gLastTextFgColor; - case 2: - return gLastTextBgColor; - case 1: - return gLastTextShadowColor; - default: - return 0; + case 0: + return gLastTextFgColor; + case 2: + return gLastTextBgColor; + case 1: + return gLastTextShadowColor; + default: + return 0; } } @@ -2802,8 +2649,8 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) if (isJapanese == 1) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 12; // gGlyphHeight } @@ -2814,15 +2661,15 @@ void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese) if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); + DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 13; @@ -2845,8 +2692,8 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 15; // gGlyphHeight } @@ -2857,15 +2704,15 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); + DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 15; @@ -2887,8 +2734,8 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 12; // gGlyphHeight } @@ -2899,15 +2746,15 @@ void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese) if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); + DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 12; @@ -2929,10 +2776,10 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); // gUnknown_03002F90 + 0x40 - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x20 - DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90.unk60)); // gUnknown_03002F90 + 0x60 + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x20 + DecompressGlyphTile(glyphs + 0x88, gUnknown_03002F90.unk60); // gUnknown_03002F90 + 0x60 gUnknown_03002F90.unk80 = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth gUnknown_03002F90.unk81 = 14; // gGlyphHeight } @@ -2943,15 +2790,15 @@ void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese) if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); + DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 14; @@ -2974,8 +2821,8 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) { int eff; glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); // gUnknown_03002F90 + 0x40 + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); // gUnknown_03002F90 + 0x40 gUnknown_03002F90.unk80 = 8; // gGlyphWidth gUnknown_03002F90.unk81 = 15; // gGlyphHeight } @@ -2986,15 +2833,15 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) if (gUnknown_03002F90.unk80 <= 8) { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); } else { - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20)); - DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90.unk40)); - DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90.unk60)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x8, gUnknown_03002F90.unk20); + DecompressGlyphTile(glyphs + 0x10, gUnknown_03002F90.unk40); + DecompressGlyphTile(glyphs + 0x18, gUnknown_03002F90.unk60); } gUnknown_03002F90.unk81 = 15; @@ -3014,8 +2861,8 @@ void DecompressGlyphFont9(u16 glyphId) const u16* glyphs; glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF)); - DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0); - DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40)); + DecompressGlyphTile(glyphs, gUnknown_03002F90.unk0); + DecompressGlyphTile(glyphs + 0x80, gUnknown_03002F90.unk40); gUnknown_03002F90.unk80 = 8; gUnknown_03002F90.unk81 = 12; } From d70c3a94c58584a809dc90feb3b1a50cc5ca3f07 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 21 Nov 2018 23:30:04 +0100 Subject: [PATCH 153/213] match DecompressGlyphTile nicer --- include/text.h | 2 +- src/text.c | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/include/text.h b/include/text.h index 853e93e90b..27a6364bb5 100644 --- a/include/text.h +++ b/include/text.h @@ -229,7 +229,7 @@ u32 RenderFont(struct TextPrinter *textPrinter); void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor); void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor); -void DecompressGlyphTile(const u16 *src, void *dest_); +void DecompressGlyphTile(const void *src_, void *dest_); u8 GetLastTextColor(u8 colorType); void CopyGlyphToWindow(struct TextPrinter *x); void ClearTextSpan(struct TextPrinter *textPrinter, u32 width); diff --git a/src/text.c b/src/text.c index 5f86d90d4a..1966ffb2c9 100644 --- a/src/text.c +++ b/src/text.c @@ -848,17 +848,17 @@ void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor); } -void DecompressGlyphTile(const u16 *src, void *dest_) +void DecompressGlyphTile(const u16 *src_, void *dest_) { u32 temp; + const u16 *src = src_; u32 *dest = dest_; - temp = *(src); + temp = *(src++); *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); - temp = src[1]; - src += 2; - *(dest)++ = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); + temp = *(src++); + *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); temp = *(src++); *(dest++) = ((gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]]) << 16) | (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]]); From a900a51a595278bc5dd1fcda776de7dad21bcf11 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 21 Nov 2018 23:30:50 +0100 Subject: [PATCH 154/213] match DecompressGlyphTile nicer --- src/text.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/text.c b/src/text.c index 1966ffb2c9..2380e31917 100644 --- a/src/text.c +++ b/src/text.c @@ -848,7 +848,7 @@ void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor); } -void DecompressGlyphTile(const u16 *src_, void *dest_) +void DecompressGlyphTile(const void *src_, void *dest_) { u32 temp; const u16 *src = src_; From 3b501cb4701cebdeaca3df9ed2b9d6833c59a4fc Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Thu, 22 Nov 2018 01:10:50 +0000 Subject: [PATCH 155/213] Document battle ui --- .../menu.png => battle_interface/textbox.png} | Bin .../textbox_0.pal} | 0 .../textbox_1.pal} | 0 .../textbox_map.bin} | Bin graphics_file_rules.mk | 4 +- include/pokemon.h | 19 ---- src/battle_bg.c | 22 ++-- src/battle_controller_player.c | 6 +- src/battle_interface.c | 102 +++++++++--------- src/battle_main.c | 6 +- src/battle_message.c | 57 +++++----- src/graphics.c | 6 +- 12 files changed, 102 insertions(+), 120 deletions(-) rename graphics/{interface/menu.png => battle_interface/textbox.png} (100%) rename graphics/{interface/menu_0.pal => battle_interface/textbox_0.pal} (100%) rename graphics/{interface/menu_1.pal => battle_interface/textbox_1.pal} (100%) rename graphics/{interface/menu_map.bin => battle_interface/textbox_map.bin} (100%) diff --git a/graphics/interface/menu.png b/graphics/battle_interface/textbox.png similarity index 100% rename from graphics/interface/menu.png rename to graphics/battle_interface/textbox.png diff --git a/graphics/interface/menu_0.pal b/graphics/battle_interface/textbox_0.pal similarity index 100% rename from graphics/interface/menu_0.pal rename to graphics/battle_interface/textbox_0.pal diff --git a/graphics/interface/menu_1.pal b/graphics/battle_interface/textbox_1.pal similarity index 100% rename from graphics/interface/menu_1.pal rename to graphics/battle_interface/textbox_1.pal diff --git a/graphics/interface/menu_map.bin b/graphics/battle_interface/textbox_map.bin similarity index 100% rename from graphics/interface/menu_map.bin rename to graphics/battle_interface/textbox_map.bin diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index fb250ad82a..0a22a711c6 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -309,8 +309,8 @@ graphics/pokenav/region_map.8bpp: %.8bpp: %.png $(MISCGFXDIR)/japanese_hof.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 29 -$(INTERFACEGFXDIR)/menu.gbapal: $(INTERFACEGFXDIR)/menu_0.gbapal \ - $(INTERFACEGFXDIR)/menu_1.gbapal +$(BATINTGFXDIR)/textbox.gbapal: $(BATINTGFXDIR)/textbox_0.gbapal \ + $(BATINTGFXDIR)/textbox_1.gbapal @cat $^ >$@ $(BTLANMSPRGFXDIR)/010.4bpp: $(BTLANMSPRGFXDIR)/010_0.4bpp \ diff --git a/include/pokemon.h b/include/pokemon.h index 3e69845e65..3bf7282449 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -112,25 +112,6 @@ #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF -#define TYPE_NORMAL 0x00 -#define TYPE_FIGHTING 0x01 -#define TYPE_FLYING 0x02 -#define TYPE_POISON 0x03 -#define TYPE_GROUND 0x04 -#define TYPE_ROCK 0x05 -#define TYPE_BUG 0x06 -#define TYPE_GHOST 0x07 -#define TYPE_STEEL 0x08 -#define TYPE_MYSTERY 0x09 -#define TYPE_FIRE 0x0a -#define TYPE_WATER 0x0b -#define TYPE_GRASS 0x0c -#define TYPE_ELECTRIC 0x0d -#define TYPE_PSYCHIC 0x0e -#define TYPE_ICE 0x0f -#define TYPE_DRAGON 0x10 -#define TYPE_DARK 0x11 - #define FRIENDSHIP_EVENT_GROW_LEVEL 0x0 #define FRIENDSHIP_EVENT_VITAMIN 0x1 // unused #define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2 // unused diff --git a/src/battle_bg.c b/src/battle_bg.c index 51138040ce..bb66a41fdd 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -157,9 +157,9 @@ const struct BgTemplate gBattleBgTemplates[] = }, }; -static const struct WindowTemplate gUnknown_0831AA18[] = +static const struct WindowTemplate gStandardBattleWindowTemplates[] = { - { + { // 0 Standard battle message .bg = 0, .tilemapLeft = 2, .tilemapTop = 15, @@ -168,7 +168,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 0, .baseBlock = 0x0090, }, - { + { // 1 "What will (pokemon) do?" .bg = 0, .tilemapLeft = 1, .tilemapTop = 35, @@ -177,7 +177,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 0, .baseBlock = 0x01c0, }, - { + { // 2 "Fight/Pokemon/Bag/Run" .bg = 0, .tilemapLeft = 17, .tilemapTop = 35, @@ -186,7 +186,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 5, .baseBlock = 0x0190, }, - { + { // 3 Top left move .bg = 0, .tilemapLeft = 2, .tilemapTop = 55, @@ -195,7 +195,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 5, .baseBlock = 0x0300, }, - { + { // 4 Top right move .bg = 0, .tilemapLeft = 11, .tilemapTop = 55, @@ -204,7 +204,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 5, .baseBlock = 0x0310, }, - { + { // 5 Bottom left move .bg = 0, .tilemapLeft = 2, .tilemapTop = 57, @@ -213,7 +213,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = .paletteNum = 5, .baseBlock = 0x0320, }, - { + { // 6 Bottom right move .bg = 0, .tilemapLeft = 11, .tilemapTop = 57, @@ -378,7 +378,7 @@ static const struct WindowTemplate gUnknown_0831AA18[] = DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate gUnknown_0831AAE0[] = +static const struct WindowTemplate gBattleArenaWindowTemplates[] = { { .bg = 0, @@ -592,8 +592,8 @@ static const struct WindowTemplate gUnknown_0831AAE0[] = const struct WindowTemplate * const gBattleWindowTemplates[] = { - gUnknown_0831AA18, - gUnknown_0831AAE0, + gStandardBattleWindowTemplates, + gBattleArenaWindowTemplates, }; static const struct BattleBackground gBattleTerrainTable[] = diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 3fabf25f8c..e6dc4567c9 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -114,7 +114,7 @@ static void MoveSelectionDisplayPpNumber(void); static void MoveSelectionDisplayPpString(void); static void MoveSelectionDisplayMoveType(void); static void MoveSelectionDisplayMoveNames(void); -static void HandleMoveSwitchting(void); +static void HandleMoveSwitching(void); static void sub_8058FC0(void); static void WaitForMonSelection(void); static void CompleteWhenChoseItem(void); @@ -617,7 +617,7 @@ static void HandleInputChooseMove(void) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); BattlePutTextOnWindow(gText_BattleSwitchWhich, 0xB); - gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitchting; + gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitching; } } } @@ -672,7 +672,7 @@ u32 sub_8057FBC(void) // unused return var; } -static void HandleMoveSwitchting(void) +static void HandleMoveSwitching(void) { u8 perMovePPBonuses[4]; struct ChooseMoveStruct moveStruct; diff --git a/src/battle_interface.c b/src/battle_interface.c index ec8a06094b..c7eb112936 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -168,15 +168,15 @@ extern const u8 gText_DynColor1Female[]; // this file's functions static const u8 *GetHealthboxElementGfxPtr(u8 elementId); -static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId); +static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId); static void RemoveWindowOnHealthbox(u32 windowId); static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId); -static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 arg2); -static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 arg2); -static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 arg2); +static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth); +static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth); +static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth); static void FillHealthboxObject(void *dest, u32 arg1, u32 arg2); static void sub_8073E08(u8 taskId); @@ -965,7 +965,7 @@ u8 CreateBattlerHealthboxSprites(u8 battlerId) healthBarSpritePtr->subspriteMode = 2; healthBarSpritePtr->oam.priority = 1; - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * 32), 64); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void*)(OBJ_VRAM0 + healthBarSpritePtr->oam.tileNum * TILE_SIZE_4BPP), 64); gSprites[healthboxLeftSpriteId].hMain_HealthBarSpriteId = healthbarSpriteId; gSprites[healthboxLeftSpriteId].hMain_Battler = battlerId; @@ -1154,7 +1154,7 @@ static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl) xPos += var1; windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, 2, &windowId); - spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER) { @@ -1182,7 +1182,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER && !IsDoubleBattle()) { - spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; if (maxOrCurrent != HP_CURRENT) // singles, max { ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3); @@ -1243,7 +1243,7 @@ void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) for (i = 0; i < 3; i++) { CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32], - (void*)((OBJ_VRAM0) + 32 * (gSprites[healthboxSpriteId].oam.tileNum + var + i)), + (void*)((OBJ_VRAM0) + TILE_SIZE_4BPP * (gSprites[healthboxSpriteId].oam.tileNum + var + i)), 0x20); } } @@ -1261,7 +1261,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 { if (gBattleSpritesDataPtr->battlerData[gSprites[healthboxSpriteId].data[6]].hpNumbersNoBars) // don't print text if only bars are visible { - spriteTileNum = gSprites[gSprites[healthboxSpriteId].data[5]].oam.tileNum * 32; + spriteTileNum = gSprites[gSprites[healthboxSpriteId].data[5]].oam.tileNum * TILE_SIZE_4BPP; objVram = (void*)(OBJ_VRAM0) + spriteTileNum; if (maxOrCurrent != HP_CURRENT) // doubles, max hp @@ -1271,7 +1271,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 HpTextIntoHealthboxObject((void*)(OBJ_VRAM0) + spriteTileNum + 0xC0, windowTileData, 2); RemoveWindowOnHealthbox(windowId); CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), - (void*)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * 32), + (void*)(OBJ_VRAM0 + 0x680) + (gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x20); } else @@ -1328,16 +1328,16 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 if (maxOrCurrent == HP_CURRENT) { CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224], - (void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * 32)), + (void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * TILE_SIZE_4BPP)), 0x20); - CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * 32)), 0x20); + CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * TILE_SIZE_4BPP)), 0x20); } else { if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // Impossible to reach part, because the battlerId is from the opponent's side. { CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), - (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * 32), + (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * TILE_SIZE_4BPP), 0x20); } } @@ -1349,7 +1349,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) { u8 text[20]; - s32 j, var2; + s32 j, spriteTileNum; u8 *barFontGfx; u8 i, var, nature, healthBarSpriteId; @@ -1376,12 +1376,12 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) for (j = 1; j < var + 1; j++) { - var2 = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32; - CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20); + spriteTileNum = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20); barFontGfx += 0x20; - var2 = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * 32; - CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (var2), 0x20); + spriteTileNum = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20); barFontGfx += 0x20; } @@ -1398,13 +1398,13 @@ static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) if (j <= 1) { CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], - (void*)(OBJ_VRAM0) + (gSprites[healthBarSpriteId].oam.tileNum + 2 + j) * 32, + (void*)(OBJ_VRAM0) + (gSprites[healthBarSpriteId].oam.tileNum + 2 + j) * TILE_SIZE_4BPP, 32); } else { CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], - (void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthBarSpriteId].oam.tileNum) * 32, + (void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthBarSpriteId].oam.tileNum) * TILE_SIZE_4BPP, 32); } } @@ -1436,7 +1436,7 @@ void SwapHpBarsWithHpText(void) { healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId; - CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 0x100); + CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x100); UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT); UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX); } @@ -1444,7 +1444,7 @@ void SwapHpBarsWithHpText(void) { UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * 32), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32); } } else @@ -1970,7 +1970,7 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) break; } - spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) { @@ -2008,9 +2008,9 @@ static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; if (noStatus) - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_70), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * 32), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_70), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); else - CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * 32), 32); + CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); } static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) @@ -2068,10 +2068,10 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) statusGfxPtr = GetHealthboxElementGfxPtr(HEALTHBOX_GFX_39); for (i = 0; i < 3; i++) - CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * 32), 32); + CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * TILE_SIZE_4BPP), 32); if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 64); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 64); TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE); return; @@ -2082,13 +2082,13 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2); CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2); - CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96); + CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * TILE_SIZE_4BPP), 96); if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT) { if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) { - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 32); - CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 1) * 32), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 1) * TILE_SIZE_4BPP), 32); } } TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE); @@ -2160,7 +2160,7 @@ static void UpdateSafariBallsTextOnHealthbox(u8 healthboxSpriteId) u8 *windowTileData; windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gText_SafariBalls, 0, 3, 2, &windowId); - spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40) + spriteTileNum, windowTileData, 6); TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x800) + spriteTileNum, windowTileData + 0xC0, 2); RemoveWindowOnHealthbox(windowId); @@ -2177,7 +2177,7 @@ static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId) ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2); windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(0, text, 0x2F), 3, 2, &windowId); - spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * 32; + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2); SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4); RemoveWindowOnHealthbox(windowId); @@ -2323,10 +2323,10 @@ static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar) u8 healthbarSpriteId = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].hMain_HealthBarSpriteId; if (i < 2) CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32, - (void*)(OBJ_VRAM0 + (gSprites[healthbarSpriteId].oam.tileNum + 2 + i) * 32), 32); + (void*)(OBJ_VRAM0 + (gSprites[healthbarSpriteId].oam.tileNum + 2 + i) * TILE_SIZE_4BPP), 32); else CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32, - (void*)(OBJ_VRAM0 + 64 + (i + gSprites[healthbarSpriteId].oam.tileNum) * 32), 32); + (void*)(OBJ_VRAM0 + 64 + (i + gSprites[healthbarSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32); } break; case EXP_BAR: @@ -2345,10 +2345,10 @@ static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar) { if (i < 4) CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, - (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32); + (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * TILE_SIZE_4BPP), 32); else CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, - (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * 32), 32); + (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32); } break; } @@ -2571,16 +2571,16 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp) return result; } -static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId) +static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 bgColor, u32 *windowId) { u16 winId; u8 color[3]; struct WindowTemplate winTemplate = sHealthboxWindowTemplate; winId = AddWindow(&winTemplate); - FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3)); + FillWindowPixelBuffer(winId, (bgColor << 4) | (bgColor)); - color[0] = arg3; + color[0] = bgColor; color[1] = 1; color[2] = 3; @@ -2597,31 +2597,31 @@ static void RemoveWindowOnHealthbox(u32 windowId) static void FillHealthboxObject(void *dest, u32 arg1, u32 arg2) { - CpuFill32(0x11111111 * arg1, dest, arg2 * 32); + CpuFill32(0x11111111 * arg1, dest, arg2 * TILE_SIZE_4BPP); } -static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 arg2) +static void HpTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth) { - CpuCopy32(windowTileData + 256, dest, arg2 * 32); + CpuCopy32(windowTileData + 256, dest, windowWidth * TILE_SIZE_4BPP); } -static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 arg2) +static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth) { - CpuCopy32(windowTileData + 256, dest + 256, arg2 * 32); - - if (arg2 > 0) + CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP); +// + 256 as that prevents the top 4 blank rows of sHealthboxWindowTemplate from being copied + if (windowWidth > 0) { do { CpuCopy32(windowTileData + 20, dest + 20, 12); dest += 32, windowTileData += 32; - arg2--; - } while (arg2 != 0); + windowWidth--; + } while (windowWidth != 0); } } -static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 arg2) +static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth) { - CpuCopy32(windowTileData, dest, arg2 * 32); - CpuCopy32(windowTileData + 256, dest + 256, arg2 * 32); + CpuCopy32(windowTileData, dest, windowWidth * TILE_SIZE_4BPP); + CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP); } diff --git a/src/battle_main.c b/src/battle_main.c index 116f5963a1..8bdd2220b1 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -166,7 +166,7 @@ static void HandleAction_WatchesCarefully(void); static void HandleAction_SafariZoneBallThrow(void); static void HandleAction_ThrowPokeblock(void); static void HandleAction_GoNear(void); -static void HandleAction_SafriZoneRun(void); +static void HandleAction_SafariZoneRun(void); static void HandleAction_WallyBallThrow(void); static void HandleAction_Action11(void); static void HandleAction_NothingIsFainted(void); @@ -515,7 +515,7 @@ static void (* const sTurnActionsFuncsTable[])(void) = HandleAction_SafariZoneBallThrow, // B_ACTION_SAFARI_BALL HandleAction_ThrowPokeblock, // B_ACTION_SAFARI_POKEBLOCK HandleAction_GoNear, // B_ACTION_SAFARI_GO_NEAR - HandleAction_SafriZoneRun, // B_ACTION_SAFARI_RUN + HandleAction_SafariZoneRun, // B_ACTION_SAFARI_RUN HandleAction_WallyBallThrow, // B_ACTION_WALLY_THROW HandleAction_RunBattleScript, // B_ACTION_EXEC_SCRIPT HandleAction_Action11, // not sure about this one @@ -5783,7 +5783,7 @@ static void HandleAction_GoNear(void) gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } -static void HandleAction_SafriZoneRun(void) +static void HandleAction_SafariZoneRun(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; PlaySE(SE_NIGERU); diff --git a/src/battle_message.c b/src/battle_message.c index 44ea5d7d77..47c4cbe1de 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1,25 +1,25 @@ #include "global.h" #include "battle.h" -#include "battle_message.h" -#include "constants/battle_string_ids.h" -#include "constants/moves.h" -#include "text.h" -#include "string_util.h" -#include "constants/items.h" -#include "constants/trainers.h" -#include "event_data.h" -#include "link.h" -#include "item.h" -#include "window.h" -#include "palette.h" #include "battle_controllers.h" +#include "battle_message.h" #include "battle_setup.h" -#include "menu.h" -#include "recorded_battle.h" -#include "international_string_util.h" -#include "frontier_util.h" #include "battle_tower.h" #include "data2.h" +#include "event_data.h" +#include "frontier_util.h" +#include "international_string_util.h" +#include "item.h" +#include "link.h" +#include "menu.h" +#include "palette.h" +#include "recorded_battle.h" +#include "string_util.h" +#include "text.h" +#include "window.h" +#include "constants/battle_string_ids.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/trainers.h" struct BattleWindowText { @@ -1367,7 +1367,8 @@ static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = { - { // 0 +// The corresponding WindowTemplate is gStandardBattleWindowTemplates[] within src/battle_bg.c + { // 0 Standard battle message .fillValue = 0xFF, .fontId = 1, .x = 0, @@ -1379,7 +1380,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 15, .shadowColor = 6, }, - { // 1 + { // 1 "What will (pokemon) do?" .fillValue = 0xFF, .fontId = 1, .x = 1, @@ -1391,7 +1392,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 15, .shadowColor = 6, }, - { // 2 + { // 2 "Fight/Pokemon/Bag/Run" .fillValue = 0xEE, .fontId = 1, .x = 0, @@ -1403,7 +1404,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 3 + { // 3 Top left move .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1415,7 +1416,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 4 + { // 4 Top right move .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1427,7 +1428,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 5 + { // 5 Bottom left move .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1439,7 +1440,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 6 + { // 6 Bottom right move .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1451,7 +1452,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 7 + { // 7 "PP" .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1475,7 +1476,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 9 + { // 9 PP remaining .fillValue = 0xEE, .fontId = 1, .x = 2, @@ -1487,7 +1488,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 11, }, - { // 10 + { // 10 "type" .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1499,7 +1500,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 11 + { // 11 "switch which?" .fillValue = 0xEE, .fontId = 7, .x = 0, @@ -1511,7 +1512,7 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] = .bgColor = 14, .shadowColor = 15, }, - { // 12 + { // 12 "gText_BattleYesNoChoice" .fillValue = 0xEE, .fontId = 1, .x = 0, diff --git a/src/graphics.c b/src/graphics.c index 7c28aa7b66..2a21b610aa 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1,8 +1,8 @@ #include "global.h" -const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/interface/menu.4bpp.lz"); -const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/interface/menu.gbapal.lz"); -const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/interface/menu_map.bin.lz"); +const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/textbox.4bpp.lz"); +const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/textbox.gbapal.lz"); +const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/battle_interface/textbox_map.bin.lz"); const u32 gMonStillFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/front_pics/circled_question_mark_still_front_pic.4bpp.lz"); const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/back_pics/circled_question_mark_back_pic.4bpp.lz"); From 8e10d7c0e5171b5c6b4c5f6cfa983c2835a71890 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 25 Nov 2018 20:16:41 +0100 Subject: [PATCH 156/213] Match some functions --- include/bg.h | 4 +- include/pokemon.h | 1 - src/bg.c | 1203 ++++++++++++++---------------------- src/field_effect.c | 64 +- src/field_effect_helpers.c | 111 +--- src/map_name_popup.c | 234 +------ src/text.c | 673 ++++---------------- 7 files changed, 634 insertions(+), 1656 deletions(-) diff --git a/include/bg.h b/include/bg.h index f2d4e79482..a10abaa8d3 100644 --- a/include/bg.h +++ b/include/bg.h @@ -70,14 +70,14 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset); void CopyBgTilemapBufferToVram(u8 bg); void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height); void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette); -void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2); +void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset); void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height); void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta); u16 GetBgMetricTextMode(u8 bg, u8 whichMetric); u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric); u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight); -void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2); +void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2); u32 GetBgType(u8 bg); bool32 IsInvalidBg32(u8 bg); bool32 IsTileMapOutsideWram(u8 bg); diff --git a/include/pokemon.h b/include/pokemon.h index 3e69845e65..f9063db9e2 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -465,7 +465,6 @@ extern const u8 gUnknown_08329D2A[]; extern const u8 gStatStageRatios[][2]; extern const u16 gUnknown_08329D54[]; extern const struct SpriteTemplate gUnknown_08329D98[]; -extern const struct CompressedSpritePalette gMonPaletteTable[]; extern const s8 gNatureStatTable[][5]; void ZeroBoxMonData(struct BoxPokemon *boxMon); diff --git a/src/bg.c b/src/bg.c index 7c55410b10..35f3fd1cda 100644 --- a/src/bg.c +++ b/src/bg.c @@ -135,22 +135,22 @@ u16 GetBgControlAttribute(u8 bg, u8 attributeId) { switch (attributeId) { - case BG_CTRL_ATTR_VISIBLE: - return sGpuBgConfigs.configs[bg].visible; - case BG_CTRL_ATTR_CHARBASEINDEX: - return sGpuBgConfigs.configs[bg].charBaseIndex; - case BG_CTRL_ATTR_MAPBASEINDEX: - return sGpuBgConfigs.configs[bg].mapBaseIndex; - case BG_CTRL_ATTR_SCREENSIZE: - return sGpuBgConfigs.configs[bg].screenSize; - case BG_CTRL_ATTR_PALETTEMODE: - return sGpuBgConfigs.configs[bg].paletteMode; - case BG_CTRL_ATTR_PRIORITY: - return sGpuBgConfigs.configs[bg].priority; - case BG_CTRL_ATTR_MOSAIC: - return sGpuBgConfigs.configs[bg].mosaic; - case BG_CTRL_ATTR_WRAPAROUND: - return sGpuBgConfigs.configs[bg].wraparound; + case BG_CTRL_ATTR_VISIBLE: + return sGpuBgConfigs.configs[bg].visible; + case BG_CTRL_ATTR_CHARBASEINDEX: + return sGpuBgConfigs.configs[bg].charBaseIndex; + case BG_CTRL_ATTR_MAPBASEINDEX: + return sGpuBgConfigs.configs[bg].mapBaseIndex; + case BG_CTRL_ATTR_SCREENSIZE: + return sGpuBgConfigs.configs[bg].screenSize; + case BG_CTRL_ATTR_PALETTEMODE: + return sGpuBgConfigs.configs[bg].paletteMode; + case BG_CTRL_ATTR_PRIORITY: + return sGpuBgConfigs.configs[bg].priority; + case BG_CTRL_ATTR_MOSAIC: + return sGpuBgConfigs.configs[bg].mosaic; + case BG_CTRL_ATTR_WRAPAROUND: + return sGpuBgConfigs.configs[bg].wraparound; } } @@ -166,15 +166,15 @@ u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode) { switch (mode) { - case 0x1: - offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE; - break; - case 0x2: - offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE; - break; - default: - cursor = -1; - goto end; + case 0x1: + offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE; + break; + case 0x2: + offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE; + break; + default: + cursor = -1; + goto end; } offset = destOffset + offset; @@ -241,17 +241,17 @@ static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispC switch (sGpuBgConfigs.bgVisibilityAndMode & 0x7) { - case 1: - if (bg != 2) - return; - break; - case 2: - if (bg < 2 || bg > 3) - return; - break; - case 0: - default: + case 1: + if (bg != 2) return; + break; + case 2: + if (bg < 2 || bg > 3) + return; + break; + case 0: + default: + return; } src.texX = srcCenterX; @@ -279,7 +279,8 @@ bool8 IsInvalidBg(u8 bg) { if (bg > 3) return TRUE; - return FALSE; + else + return FALSE; } int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4) @@ -434,7 +435,6 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset) return (u8)cursor; } -#ifdef NONMATCHING // Matches everything but r5 and r6 are flipped, rrr bool8 IsDma3ManagerBusyWithBgCopy(void) { u8 mod; @@ -462,60 +462,6 @@ bool8 IsDma3ManagerBusyWithBgCopy(void) return FALSE; } -#else -NAKED -bool8 IsDma3ManagerBusyWithBgCopy(void) -{ - asm("push {r4-r7,lr}\n\ - mov r5, #0\n\ - mov r7, #0x1\n\ - neg r7, r7\n\ -_08001ADC:\n\ - add r0, r5, #0\n\ - cmp r5, #0\n\ - bge _08001AE4\n\ - add r0, #0x1F\n\ -_08001AE4:\n\ - asr r0, #5\n\ - lsl r2, r0, #24\n\ - lsl r0, #5\n\ - sub r0, r5, r0\n\ - lsl r0, #24\n\ - lsr r0, #24\n\ - ldr r1, =sDmaBusyBitfield\n\ - lsr r2, #22\n\ - add r4, r2, r1\n\ - mov r6, #0x1\n\ - lsl r6, r0\n\ - ldr r0, [r4]\n\ - and r0, r6\n\ - cmp r0, #0\n\ - beq _08001B22\n\ - lsl r0, r5, #16\n\ - asr r0, #16\n\ - bl CheckForSpaceForDma3Request\n\ - lsl r0, #24\n\ - asr r0, #24\n\ - cmp r0, r7\n\ - bne _08001B1C\n\ - mov r0, #0x1\n\ - b _08001B2A\n\ - .pool\n\ -_08001B1C:\n\ - ldr r0, [r4]\n\ - bic r0, r6\n\ - str r0, [r4]\n\ -_08001B22:\n\ - add r5, #0x1\n\ - cmp r5, #0x7F\n\ - ble _08001ADC\n\ - mov r0, #0\n\ -_08001B2A:\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n"); -} -#endif // NONMATCHING void ShowBg(u8 bg) { @@ -533,27 +479,27 @@ void SetBgAttribute(u8 bg, u8 attributeId, u8 value) { switch (attributeId) { - case 1: - SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 2: - SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 3: - SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 4: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF); - break; - case 7: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF); - break; - case 5: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF); - break; - case 6: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value); - break; + case 1: + SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 2: + SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 3: + SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 4: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF); + break; + case 7: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF); + break; + case 5: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF); + break; + case 6: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value); + break; } } @@ -561,36 +507,36 @@ u16 GetBgAttribute(u8 bg, u8 attributeId) { switch (attributeId) { - case 1: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX); - case 2: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX); - case 3: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); - case 4: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE); - case 7: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY); - case 5: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC); - case 6: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND); - case 8: - switch (GetBgType(bg)) - { - case 0: - return GetBgMetricTextMode(bg, 0) * 0x800; - case 1: - return GetBgMetricAffineMode(bg, 0) * 0x100; - default: - return 0; - } - case 9: - return GetBgType(bg); - case 10: - return sGpuBgConfigs2[bg].baseTile; - default: - return -1; + case 1: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX); + case 2: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX); + case 3: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + case 4: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE); + case 7: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY); + case 5: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC); + case 6: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND); + case 8: + switch (GetBgType(bg)) + { + case 0: + return GetBgMetricTextMode(bg, 0) * 0x800; + case 1: + return GetBgMetricAffineMode(bg, 0) * 0x100; + default: + return 0; + } + case 9: + return GetBgType(bg); + case 10: + return sGpuBgConfigs2[bg].baseTile; + default: + return -1; } } @@ -607,58 +553,58 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_x = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_x += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_x -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_x = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_x += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_x -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG0HOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG1HOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG2HOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_x >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF; - SetGpuReg(REG_OFFSET_BG2X_H, temp1); - SetGpuReg(REG_OFFSET_BG2X_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG3HOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_x >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF; - SetGpuReg(REG_OFFSET_BG3X_H, temp1); - SetGpuReg(REG_OFFSET_BG3X_L, temp2); - } - break; + case 0: + temp1 = sGpuBgConfigs2[0].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG0HOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG1HOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG2HOFS, temp1); + } + else + { + temp1 = sGpuBgConfigs2[2].bg_x >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2X_H, temp1); + SetGpuReg(REG_OFFSET_BG2X_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG3HOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_x >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3X_H, temp1); + SetGpuReg(REG_OFFSET_BG3X_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_x; @@ -668,9 +614,10 @@ u32 GetBgX(u8 bg) { if (IsInvalidBg32(bg) != FALSE) return -1; - if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return -1; - return sGpuBgConfigs2[bg].bg_x; + else + return sGpuBgConfigs2[bg].bg_x; } u32 ChangeBgY(u8 bg, u32 value, u8 op) @@ -686,58 +633,58 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_y = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_y += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_y -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_y -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG0VOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG1VOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG2VOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; - SetGpuReg(REG_OFFSET_BG2Y_H, temp1); - SetGpuReg(REG_OFFSET_BG2Y_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG3VOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; - SetGpuReg(REG_OFFSET_BG3Y_H, temp1); - SetGpuReg(REG_OFFSET_BG3Y_L, temp2); - } - break; + case 0: + temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG2VOFS, temp1); + } + else + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg(REG_OFFSET_BG3Y_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_y; @@ -756,59 +703,59 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_y = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_y += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_y -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_y -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); + case 0: + temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; - SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1); - SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; - SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1); - SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2); - } - break; + } + else + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_y; @@ -818,9 +765,10 @@ u32 GetBgY(u8 bg) { if (IsInvalidBg32(bg) != FALSE) return -1; - if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return -1; - return sGpuBgConfigs2[bg].bg_y; + else + return sGpuBgConfigs2[bg].bg_y; } void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) @@ -842,57 +790,57 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2) switch (a2) { - case 0: - default: - test1 = a1 & 0xF; - test2 = a1 >> 0x4; - break; - case 1: - test1 = a1 & 0xF; - break; - case 2: - if ((test1 + a1) > 0xF) - { - test1 = 0xF; - } - else - { - test1 += a1; - } - break; - case 3: - if ((test1 - a1) < 0) - { - test1 = 0x0; - } - else - { - test1 -= a1; - } - break; - case 4: - test2 = a1 & 0xF; - break; - case 5: - if ((test2 + a1) > 0xF) - { - test2 = 0xF; - } - else - { - test2 += a1; - } - break; - case 6: - if ((test2 - a1) < 0) - { - test2 = 0x0; - } - else - { - test2 -= a1; - } - break; + case 0: + default: + test1 = a1 & 0xF; + test2 = a1 >> 0x4; + break; + case 1: + test1 = a1 & 0xF; + break; + case 2: + if ((test1 + a1) > 0xF) + { + test1 = 0xF; + } + else + { + test1 += a1; + } + break; + case 3: + if ((test1 - a1) < 0) + { + test1 = 0x0; + } + else + { + test1 -= a1; + } + break; + case 4: + test2 = a1 & 0xF; + break; + case 5: + if ((test2 + a1) > 0xF) + { + test2 = 0xF; + } + else + { + test2 += a1; + } + break; + case 6: + if ((test2 - a1) < 0) + { + test2 = 0x0; + } + else + { + test2 -= a1; + } + break; } result |= ((test2 << 0x4) & 0xF0); @@ -923,9 +871,10 @@ void* GetBgTilemapBuffer(u8 bg) { if (IsInvalidBg32(bg) != FALSE) return NULL; - if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) + else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return NULL; - return sGpuBgConfigs2[bg].tilemap; + else + return sGpuBgConfigs2[bg].tilemap; } void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) @@ -933,13 +882,9 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) { if (mode != 0) - { CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); - } else - { LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); - } } } @@ -951,15 +896,15 @@ void CopyBgTilemapBufferToVram(u8 bg) { switch (GetBgType(bg)) { - case 0: - sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; - break; - case 1: - sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; - break; - default: - sizeToLoad = 0; - break; + case 0: + sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; + break; + case 1: + sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; + break; + default: + sizeToLoad = 0; + break; } LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); } @@ -976,27 +921,27 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi { switch (GetBgType(bg)) { - case 0: - srcCopy = src; - for (destY16 = destY; destY16 < (destY + height); destY16++) - { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++; - } - } - break; - case 1: - srcCopy = src; - mode = GetBgMetricAffineMode(bg, 0x1); - for (destY16 = destY; destY16 < (destY + height); destY16++) - { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++; - } - } - break; + case 0: + srcCopy = src; + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++; + } + } + break; + case 1: + srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++; + } + } + break; } } } @@ -1005,295 +950,49 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u { CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0); } -// Skipping for now, it probably uses structs passed by value -/* -void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) + +void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset) { - u16 attribute; - u16 mode; - u16 mode2; + u16 screenWidth, screenHeight, screenSize; + u16 var; + const void *srcPtr; + u16 i, j; - void* srcCopy; - u16 destX16; - u16 destY16; - - if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE) + if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) { - attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); - mode = GetBgMetricTextMode(bg, 0x1) * 0x20; - mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20; + screenSize = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + screenWidth = GetBgMetricTextMode(bg, 0x1) * 0x20; + screenHeight = GetBgMetricTextMode(bg, 0x2) * 0x20; switch (GetBgType(bg)) { - case 0: - srcCopy = src; - for (destY16 = destY; destY16 < (destY + rectHeight); destY16++) + case 0: + srcPtr = src + ((srcY * srcWidth) + srcX) * 2; + for (i = destX; i < (destX + rectWidth); i++) + { + for (j = srcHeight; j < (srcHeight + destY); j++) { - for (destX16 = destX; destX16 < (destX + rectWidth); destX16++) - { - CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2); - } + u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight); + CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset); + srcPtr += 2; } - break; - case 1: - srcCopy = src; - mode = GetBgMetricAffineMode(bg, 0x1); - for (destY16 = destY; destY16 < (destY + rectHeight); destY16++) + srcPtr += (srcWidth - destY) * 2; + } + break; + case 1: + srcPtr = src + ((srcY * srcWidth) + srcX); + var = GetBgMetricAffineMode(bg, 0x1); + for (i = destX; i < (destX + rectWidth); i++) + { + for (j = srcHeight; j < (srcHeight + destY); j++) { - for (destX16 = destX; destX16 < (destX + rectWidth); destX16++) - { - CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2); - } + *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1; + srcPtr++; } - break; + srcPtr += (srcWidth - destY); + } + break; } } -}*/ -NAKED -void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, #0x40\n\ - str r1, [sp, #0x8]\n\ - ldr r1, [sp, #0x60]\n\ - ldr r4, [sp, #0x68]\n\ - ldr r5, [sp, #0x6C]\n\ - ldr r6, [sp, #0x70]\n\ - ldr r7, [sp, #0x74]\n\ - mov r8, r7\n\ - ldr r7, [sp, #0x78]\n\ - mov r9, r7\n\ - ldr r7, [sp, #0x7C]\n\ - mov r10, r7\n\ - ldr r7, [sp, #0x80]\n\ - mov r12, r7\n\ - lsl r0, #24\n\ - lsr r0, #24\n\ - str r0, [sp, #0x4]\n\ - lsl r2, #24\n\ - lsr r2, #24\n\ - str r2, [sp, #0xC]\n\ - lsl r3, #24\n\ - lsr r3, #24\n\ - str r3, [sp, #0x10]\n\ - lsl r1, #24\n\ - lsr r7, r1, #24\n\ - lsl r4, #24\n\ - lsr r4, #24\n\ - str r4, [sp, #0x14]\n\ - lsl r5, #24\n\ - lsr r5, #24\n\ - lsl r6, #24\n\ - lsr r6, #24\n\ - str r6, [sp, #0x18]\n\ - mov r0, r8\n\ - lsl r0, #24\n\ - lsr r4, r0, #24\n\ - mov r1, r9\n\ - lsl r1, #24\n\ - lsr r1, #24\n\ - str r1, [sp, #0x1C]\n\ - mov r2, r10\n\ - lsl r2, #16\n\ - lsr r2, #16\n\ - str r2, [sp, #0x20]\n\ - mov r0, r12\n\ - lsl r0, #16\n\ - lsr r0, #16\n\ - str r0, [sp, #0x24]\n\ - ldr r0, [sp, #0x4]\n\ - bl IsInvalidBg32\n\ - cmp r0, #0\n\ - beq _08002592\n\ - b _080026EE\n\ -_08002592:\n\ - ldr r0, [sp, #0x4]\n\ - bl IsTileMapOutsideWram\n\ - cmp r0, #0\n\ - beq _0800259E\n\ - b _080026EE\n\ -_0800259E:\n\ - ldr r0, [sp, #0x4]\n\ - mov r1, #0x4\n\ - bl GetBgControlAttribute\n\ - lsl r0, #16\n\ - lsr r0, #16\n\ - str r0, [sp, #0x30]\n\ - ldr r0, [sp, #0x4]\n\ - mov r1, #0x1\n\ - bl GetBgMetricTextMode\n\ - lsl r0, #21\n\ - lsr r0, #16\n\ - str r0, [sp, #0x28]\n\ - ldr r0, [sp, #0x4]\n\ - mov r1, #0x2\n\ - bl GetBgMetricTextMode\n\ - lsl r0, #21\n\ - lsr r0, #16\n\ - str r0, [sp, #0x2C]\n\ - ldr r0, [sp, #0x4]\n\ - bl GetBgType\n\ - cmp r0, #0\n\ - beq _080025D8\n\ - cmp r0, #0x1\n\ - beq _08002674\n\ - b _080026EE\n\ -_080025D8:\n\ - ldr r1, [sp, #0x10]\n\ - add r0, r1, #0\n\ - mul r0, r7\n\ - ldr r2, [sp, #0xC]\n\ - add r0, r2\n\ - lsl r0, #1\n\ - ldr r1, [sp, #0x8]\n\ - add r6, r1, r0\n\ - add r0, r5, r4\n\ - cmp r5, r0\n\ - blt _080025F0\n\ - b _080026EE\n\ -_080025F0:\n\ - ldr r2, [sp, #0x18]\n\ - sub r2, r7, r2\n\ - str r2, [sp, #0x34]\n\ - str r0, [sp, #0x38]\n\ -_080025F8:\n\ - ldr r4, [sp, #0x14]\n\ - ldr r7, [sp, #0x18]\n\ - add r0, r4, r7\n\ - add r1, r5, #0x1\n\ - str r1, [sp, #0x3C]\n\ - cmp r4, r0\n\ - bge _0800265A\n\ - ldr r2, [sp, #0x4]\n\ - lsl r0, r2, #4\n\ - ldr r1, =sGpuBgConfigs2+4\n\ - add r0, r1\n\ - mov r10, r0\n\ - ldr r7, [sp, #0x20]\n\ - lsl r7, #16\n\ - mov r9, r7\n\ - ldr r1, [sp, #0x24]\n\ - lsl r0, r1, #16\n\ - asr r0, #16\n\ - mov r8, r0\n\ -_0800261E:\n\ - ldr r2, [sp, #0x2C]\n\ - str r2, [sp]\n\ - add r0, r4, #0\n\ - add r1, r5, #0\n\ - ldr r2, [sp, #0x30]\n\ - ldr r3, [sp, #0x28]\n\ - bl GetTileMapIndexFromCoords\n\ - lsl r0, #16\n\ - lsr r0, #15\n\ - mov r7, r10\n\ - ldr r1, [r7]\n\ - add r1, r0\n\ - mov r0, r8\n\ - str r0, [sp]\n\ - add r0, r6, #0\n\ - ldr r2, [sp, #0x1C]\n\ - mov r7, r9\n\ - asr r3, r7, #16\n\ - bl CopyTileMapEntry\n\ - add r6, #0x2\n\ - add r0, r4, #0x1\n\ - lsl r0, #16\n\ - lsr r4, r0, #16\n\ - ldr r1, [sp, #0x14]\n\ - ldr r2, [sp, #0x18]\n\ - add r0, r1, r2\n\ - cmp r4, r0\n\ - blt _0800261E\n\ -_0800265A:\n\ - ldr r5, [sp, #0x34]\n\ - lsl r0, r5, #1\n\ - add r6, r0\n\ - ldr r7, [sp, #0x3C]\n\ - lsl r0, r7, #16\n\ - lsr r5, r0, #16\n\ - ldr r0, [sp, #0x38]\n\ - cmp r5, r0\n\ - blt _080025F8\n\ - b _080026EE\n\ - .pool\n\ -_08002674:\n\ - ldr r1, [sp, #0x10]\n\ - add r0, r1, #0\n\ - mul r0, r7\n\ - ldr r2, [sp, #0xC]\n\ - add r0, r2\n\ - ldr r1, [sp, #0x8]\n\ - add r6, r1, r0\n\ - ldr r0, [sp, #0x4]\n\ - mov r1, #0x1\n\ - bl GetBgMetricAffineMode\n\ - lsl r0, #16\n\ - lsr r0, #16\n\ - mov r9, r0\n\ - add r0, r5, r4\n\ - cmp r5, r0\n\ - bge _080026EE\n\ - ldr r2, [sp, #0x18]\n\ - sub r2, r7, r2\n\ - str r2, [sp, #0x34]\n\ - str r0, [sp, #0x38]\n\ - ldr r7, =sGpuBgConfigs2+4\n\ - mov r10, r7\n\ - ldr r0, [sp, #0x4]\n\ - lsl r0, #4\n\ - mov r8, r0\n\ -_080026A8:\n\ - ldr r4, [sp, #0x14]\n\ - ldr r1, [sp, #0x18]\n\ - add r0, r4, r1\n\ - add r2, r5, #0x1\n\ - str r2, [sp, #0x3C]\n\ - cmp r4, r0\n\ - bge _080026DE\n\ - mov r3, r8\n\ - add r3, r10\n\ - mov r7, r9\n\ - mul r7, r5\n\ - mov r12, r7\n\ - add r2, r0, #0\n\ -_080026C2:\n\ - ldr r1, [r3]\n\ - mov r5, r12\n\ - add r0, r5, r4\n\ - add r1, r0\n\ - ldrb r0, [r6]\n\ - ldr r7, [sp, #0x20]\n\ - add r0, r7\n\ - strb r0, [r1]\n\ - add r6, #0x1\n\ - add r0, r4, #0x1\n\ - lsl r0, #16\n\ - lsr r4, r0, #16\n\ - cmp r4, r2\n\ - blt _080026C2\n\ -_080026DE:\n\ - ldr r0, [sp, #0x34]\n\ - add r6, r0\n\ - ldr r1, [sp, #0x3C]\n\ - lsl r0, r1, #16\n\ - lsr r5, r0, #16\n\ - ldr r2, [sp, #0x38]\n\ - cmp r5, r2\n\ - blt _080026A8\n\ -_080026EE:\n\ - add sp, #0x40\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n"); } void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height) @@ -1384,42 +1083,42 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric) switch (whichMetric) { + case 0: + switch (attribute) + { case 0: - switch (attribute) - { - case 0: - return 1; - case 1: - case 2: - return 2; - case 3: - return 4; - } - break; + return 1; case 1: - switch (attribute) - { - case 0: - return 1; - case 1: - return 2; - case 2: - return 1; - case 3: - return 2; - } - break; case 2: - switch (attribute) - { - case 0: - case 1: - return 1; - case 2: - case 3: - return 2; - } - break; + return 2; + case 3: + return 4; + } + break; + case 1: + switch (attribute) + { + case 0: + return 1; + case 1: + return 2; + case 2: + return 1; + case 3: + return 2; + } + break; + case 2: + switch (attribute) + { + case 0: + case 1: + return 1; + case 2: + case 3: + return 2; + } + break; } return 0; } @@ -1432,22 +1131,22 @@ u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric) switch (whichMetric) { + case 0: + switch (attribute) + { case 0: - switch (attribute) - { - case 0: - return 0x1; - case 1: - return 0x4; - case 2: - return 0x10; - case 3: - return 0x40; - } - break; + return 0x1; case 1: + return 0x4; case 2: - return 0x10 << attribute; + return 0x10; + case 3: + return 0x40; + } + break; + case 1: + case 2: + return 0x10 << attribute; } return 0; } @@ -1459,44 +1158,45 @@ u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 switch (screenSize) { - case 0: - case 2: - break; - case 3: - if (y >= 0x20) - y += 0x20; - case 1: - if (x >= 0x20) - { - x -= 0x20; - y += 0x20; - } + case 0: + case 2: + break; + case 3: + if (y >= 0x20) + y += 0x20; + case 1: + if (x >= 0x20) + { + x -= 0x20; + y += 0x20; + } + break; } return (y * 0x20) + x; } #ifdef NONMATCHING // This one has some weird switch statement cases that refuse to cooperate -void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2) +void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2) { - u16 test; + u16 var; switch (palette1) { - default: - if (palette1 > 0x10 || palette1 < 0) - test = *src + tileOffset + (palette2 << 12); - else - test = ((*src + tileOffset) & 0xFFF) + ((palette1 + palette2) << 12); - break; - case 0x10: - test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF); - break; + case 0 ... 16: + if (palette1 != 16) + var = ((*src + tileOffset) & 0xFFF) + ((palette1 + palette2) << 12); + else + var = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF); + break; + default: + var = *src + tileOffset + (palette2 << 12); + break; } - *dest = test; + *dest = var; } #else NAKED -void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2) +void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2) { asm("push {r4-r6,lr}\n\ add r4, r0, #0\n\ @@ -1550,41 +1250,38 @@ _08002B3C:\n\ u32 GetBgType(u8 bg) { - u8 mode; - - mode = GetBgMode(); - + u8 mode = GetBgMode(); switch (bg) { + case 0: + case 1: + switch (mode) + { case 0: case 1: - switch (mode) - { - case 0: - case 1: - return 0; - } - break; + return 0; + } + break; + case 2: + switch (mode) + { + case 0: + return 0; + case 1: case 2: - switch (mode) - { - case 0: - return 0; - case 1: - case 2: - return 1; - } - break; - case 3: - switch (mode) - { - case 0: - return 0; - case 2: - return 1; - } - break; + return 1; + } + break; + case 3: + switch (mode) + { + case 0: + return 0; + case 2: + return 1; + } + break; } return 0xFFFF; @@ -1594,14 +1291,16 @@ bool32 IsInvalidBg32(u8 bg) { if (bg > 3) return TRUE; - return FALSE; + else + return FALSE; } bool32 IsTileMapOutsideWram(u8 bg) { if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END) return TRUE; - if (sGpuBgConfigs2[bg].tilemap == 0x0) + else if (sGpuBgConfigs2[bg].tilemap == NULL) return TRUE; - return FALSE; + else + return FALSE; } diff --git a/src/field_effect.c b/src/field_effect.c index 2ec5edf1eb..e40b3d2dd5 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -32,6 +32,8 @@ #define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} +extern struct CompressedSpritePalette gMonPaletteTable[]; // GF made a mistake and did not extern it as const. + EWRAM_DATA s32 gFieldEffectArguments[8] = {0}; // Static type declarations @@ -755,67 +757,15 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority) return CreateSprite(&gNewGameBirchObjectTemplate, x, y, subpriority); } -#ifdef NONMATCHING u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) { - u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); + s32 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag); PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10); if (spriteId == 0xFFFF) return MAX_SPRITES; - - return spriteId; + else + return spriteId; } -#else -NAKED -u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) -{ - asm_unified("push {r4,r5,lr}\n\ - sub sp, 0x10\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r3, 0x80\n\ - lsls r3, 8\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - str r1, [sp]\n\ - lsls r2, 16\n\ - asrs r2, 16\n\ - str r2, [sp, 0x4]\n\ - movs r1, 0\n\ - str r1, [sp, 0x8]\n\ - ldr r1, =gMonPaletteTable\n\ - lsls r4, r0, 3\n\ - adds r4, r1\n\ - ldrh r1, [r4, 0x4]\n\ - str r1, [sp, 0xC]\n\ - movs r1, 0\n\ - adds r2, r3, 0\n\ - movs r3, 0x1\n\ - bl CreateMonPicSprite_HandleDeoxys\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - ldrh r0, [r4, 0x4]\n\ - bl IndexOfSpritePaletteTag\n\ - adds r0, 0x10\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - bl PreservePaletteInWeather\n\ - ldr r0, =0x0000ffff\n\ - cmp r5, r0\n\ - beq _080B5FDC\n\ - lsls r0, r5, 24\n\ - lsrs r0, 24\n\ - b _080B5FDE\n\ - .pool\n\ -_080B5FDC:\n\ - movs r0, 0x40\n\ -_080B5FDE:\n\ - add sp, 0x10\n\ - pop {r4,r5}\n\ - pop {r1}\n\ - bx r1"); -} -#endif //NONMATCHING u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority) { @@ -824,8 +774,8 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); if (spriteId == 0xFFFF) return 0x40; - - return spriteId; + else + return spriteId; } void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId) diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 856f7d5efd..64a37791e3 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -142,7 +142,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite) reflectionSprite->pos2.x = mainSprite->pos2.x; reflectionSprite->pos2.y = -mainSprite->pos2.y; reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled; - + if (eventObject->unk3_3 == TRUE) reflectionSprite->invisible = TRUE; @@ -1022,19 +1022,19 @@ static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite * StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[eventObject->movementDirection]); } -#ifdef NONMATCHING void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite) { - s16 x; - s16 y; u8 i; + s16 x = eventObject->currentCoords.x; + s16 y = eventObject->currentCoords.y; + s32 spriteY = sprite->pos2.y; - x = eventObject->currentCoords.x; - y = eventObject->currentCoords.y; - if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7])) + if (spriteY == 0 && (x != sprite->data[6] || y != sprite->data[7])) { - sprite->data[5] = sprite->pos2.y; - for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7]) + sprite->data[5] = spriteY; + sprite->data[6] = x; + sprite->data[7] = y; + for (i = DIR_SOUTH; i <= DIR_EAST; i++, x = sprite->data[6], y = sprite->data[7]) { MoveCoords(i, &x, &y); if (MapGridGetZCoordAt(x, y) == 3) @@ -1045,87 +1045,6 @@ void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite) } } } -#else -NAKED void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite) -{ - asm_unified("push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - sub sp, 0x4\n\ - adds r4, r1, 0\n\ - ldrh r2, [r0, 0x10]\n\ - mov r1, sp\n\ - strh r2, [r1]\n\ - ldrh r1, [r0, 0x12]\n\ - mov r0, sp\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - movs r2, 0x26\n\ - ldrsh r3, [r4, r2]\n\ - mov r8, r0\n\ - cmp r3, 0\n\ - bne _08155770\n\ - mov r0, sp\n\ - movs r5, 0\n\ - ldrsh r2, [r0, r5]\n\ - movs r5, 0x3A\n\ - ldrsh r0, [r4, r5]\n\ - cmp r2, r0\n\ - bne _08155724\n\ - lsls r0, r1, 16\n\ - asrs r0, 16\n\ - movs r5, 0x3C\n\ - ldrsh r1, [r4, r5]\n\ - cmp r0, r1\n\ - beq _08155770\n\ -_08155724:\n\ - strh r3, [r4, 0x38]\n\ - strh r2, [r4, 0x3A]\n\ - mov r1, r8\n\ - movs r2, 0\n\ - ldrsh r0, [r1, r2]\n\ - strh r0, [r4, 0x3C]\n\ - movs r5, 0x1\n\ - mov r7, r8\n\ - mov r6, sp\n\ -_08155736:\n\ - adds r0, r5, 0\n\ - mov r1, sp\n\ - adds r2, r7, 0\n\ - bl MoveCoords\n\ - movs r1, 0\n\ - ldrsh r0, [r6, r1]\n\ - movs r2, 0\n\ - ldrsh r1, [r7, r2]\n\ - bl MapGridGetZCoordAt\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x3\n\ - bne _0815575C\n\ - ldrh r0, [r4, 0x38]\n\ - adds r0, 0x1\n\ - strh r0, [r4, 0x38]\n\ - b _08155770\n\ -_0815575C:\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - ldrh r0, [r4, 0x3A]\n\ - strh r0, [r6]\n\ - ldrh r0, [r4, 0x3C]\n\ - mov r1, r8\n\ - strh r0, [r1]\n\ - cmp r5, 0x4\n\ - bls _08155736\n\ -_08155770:\n\ - add sp, 0x4\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0"); -} -#endif static void CreateBobbingEffect(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite) { @@ -1450,7 +1369,7 @@ void sub_8155EA0(struct Sprite *sprite) bool8 sub_8155EA8(struct Sprite *sprite) { bool8 returnBool = FALSE; - + switch (sprite->data[7]) { case 0: @@ -1470,7 +1389,7 @@ bool8 sub_8155EA8(struct Sprite *sprite) sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]); break; } - + SetGpuReg(REG_OFFSET_BG0HOFS, -sprite->pos2.x); if (++sprite->data[6] == 72) { @@ -1483,14 +1402,14 @@ bool8 sub_8155EA8(struct Sprite *sprite) sprite->pos2.x = 0; returnBool = TRUE; } - + return returnBool; } void sub_8155F80(struct Sprite *sprite) { u8 i, j; - + switch (sprite->data[2]) { case 0: @@ -1594,7 +1513,7 @@ void sub_8155F80(struct Sprite *sprite) FieldEffectStop(sprite, FLDEFF_64); break; } - + if (sprite->data[2] == 1) { if ((sprite->data[1] & 7) == 0) @@ -1603,7 +1522,7 @@ void sub_8155F80(struct Sprite *sprite) sprite->data[3] = -sprite->data[3]; sprite->data[1]++; } - + sprite->data[0]++; } diff --git a/src/map_name_popup.c b/src/map_name_popup.c index 172fcc7233..ab52cb37ec 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -15,7 +15,6 @@ #include "task.h" #include "text.h" - // enums enum MapPopUp_Themes { @@ -33,7 +32,7 @@ static void ShowMapNamePopUpWindow(void); static void LoadMapNamePopUpWindowBg(void); // EWRAM -static EWRAM_DATA u8 mapNamePopupTaskId = 0; +static EWRAM_DATA u8 sPopupTaskId = 0; // .rodata static const u8 gMapPopUp_Table[][960] = @@ -202,7 +201,7 @@ bool8 sub_80D47D4(void) { HideStartMenu(); ShowMapNamePopup(); - return 1; + return TRUE; } void ShowMapNamePopup(void) @@ -211,16 +210,16 @@ void ShowMapNamePopup(void) { if (!FuncIsActiveTask(Task_MapNamePopUpWindow)) { - mapNamePopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90); + sPopupTaskId = CreateTask(Task_MapNamePopUpWindow, 90); SetGpuReg(REG_OFFSET_BG0VOFS, 40); - gTasks[mapNamePopupTaskId].data[0] = 6; - gTasks[mapNamePopupTaskId].data[2] = 40; + gTasks[sPopupTaskId].data[0] = 6; + gTasks[sPopupTaskId].data[2] = 40; } else { - if (gTasks[mapNamePopupTaskId].data[0] != 2) - gTasks[mapNamePopupTaskId].data[0] = 2; - gTasks[mapNamePopupTaskId].data[3] = 1; + if (gTasks[sPopupTaskId].data[0] != 2) + gTasks[sPopupTaskId].data[0] = 2; + gTasks[sPopupTaskId].data[3] = 1; } } } @@ -246,7 +245,7 @@ static void Task_MapNamePopUpWindow(u8 taskId) { task->data[2] = 0; task->data[0] = 1; - gTasks[mapNamePopupTaskId].data[1] = 0; + gTasks[sPopupTaskId].data[1] = 0; } break; case 1: @@ -293,7 +292,7 @@ void HideMapNamePopUpWindow(void) sub_819746C(GetMapNamePopUpWindowId(), TRUE); RemoveMapNamePopUpWindow(); SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, 0); - DestroyTask(mapNamePopupTaskId); + DestroyTask(sPopupTaskId); } } @@ -304,9 +303,9 @@ static void ShowMapNamePopUpWindow(void) u8 x; const u8* mapDisplayHeaderSource; - if(InBattlePyramid()) + if (InBattlePyramid()) { - if(gMapHeader.mapLayoutId == 0x17A) + if (gMapHeader.mapLayoutId == 0x17A) { withoutPrefixPtr = &(mapDisplayHeader[3]); mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[7]; @@ -333,220 +332,47 @@ static void ShowMapNamePopUpWindow(void) CopyWindowToVram(GetMapNamePopUpWindowId(), 3); } -#ifdef NONMATCHING static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused) { s32 i; - for(i=0; i<=11; i++) + for (i = 0; i < 12; i++) { - FillBgTilemapBufferRect(bg, 0x21D + i, x + i - 1, y - 1, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x21D + i, i - 1 + x, y - 1, 1, 1, 0xE); } - FillBgTilemapBufferRect(bg, 0x229 + i, x - 1, y, 1, 1, 0xE); - FillBgTilemapBufferRect(bg, 0x22A + i, deltaX + x, y, 1, 1, 0xE); - FillBgTilemapBufferRect(bg, 0x22B + i, x - 1, y + 1 , 1, 1, 0xE); - FillBgTilemapBufferRect(bg, 0x22C + i, deltaX + x, y + 1, 1, 1, 0xE); - FillBgTilemapBufferRect(bg, 0x22D + i, x - 1, y + 2, 1, 1, 0xE); - FillBgTilemapBufferRect(bg, 0x22E + i, deltaX + x, y + 2, 1, 1, 0xE); - for(i=0; i<=11; i++) + FillBgTilemapBufferRect(bg, 0x229, x - 1, y, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22A, deltaX + x, y, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22B, x - 1, y + 1 , 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22C, deltaX + x, y + 1, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22D, x - 1, y + 2, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22E, deltaX + x, y + 2, 1, 1, 0xE); + for (i = 0; i < 12; i++) { - FillBgTilemapBufferRect(bg, 0x22F + i, x + i - 1, y + deltaY, 1, 1, 0xE); + FillBgTilemapBufferRect(bg, 0x22F + i, i - 1 + x, y + deltaY, 1, 1, 0xE); } } -#else -NAKED -static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x1C\n\ - ldr r4, [sp, 0x3C]\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - mov r10, r1\n\ - lsls r2, 24\n\ - lsls r3, 24\n\ - lsrs r3, 24\n\ - str r3, [sp, 0x10]\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - str r4, [sp, 0x14]\n\ - movs r5, 0\n\ - lsls r0, r1, 24\n\ - asrs r1, r0, 24\n\ - lsrs r3, r2, 24\n\ - str r3, [sp, 0xC]\n\ - movs r6, 0xFF\n\ - lsls r6, 24\n\ - adds r6, r2\n\ - mov r8, r6\n\ - str r0, [sp, 0x18]\n\ - subs r4, r1, 0x1\n\ - _080D4AB4:\n\ - ldr r0, =0x0000021d\n\ - adds r1, r5, r0\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - lsls r2, r4, 24\n\ - lsrs r2, 24\n\ - movs r3, 0x1\n\ - str r3, [sp]\n\ - str r3, [sp, 0x4]\n\ - movs r6, 0xE\n\ - mov r9, r6\n\ - str r6, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - mov r6, r8\n\ - lsrs r3, r6, 24\n\ - bl FillBgTilemapBufferRect\n\ - adds r4, 0x1\n\ - adds r5, 0x1\n\ - cmp r5, 0xB\n\ - ble _080D4AB4\n\ - ldr r1, =0x00000229\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - add r0, r10\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - movs r5, 0x1\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r2, r9\n\ - str r2, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - mov r2, r8\n\ - ldr r3, [sp, 0xC]\n\ - bl FillBgTilemapBufferRect\n\ - ldr r1, =0x0000022a\n\ - ldr r6, [sp, 0x10]\n\ - add r6, r10\n\ - lsls r6, 24\n\ - lsrs r6, 24\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r3, r9\n\ - str r3, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - adds r2, r6, 0\n\ - ldr r3, [sp, 0xC]\n\ - bl FillBgTilemapBufferRect\n\ - ldr r1, =0x0000022b\n\ - ldr r4, [sp, 0xC]\n\ - adds r4, 0x1\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r0, r9\n\ - str r0, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - mov r2, r8\n\ - adds r3, r4, 0\n\ - bl FillBgTilemapBufferRect\n\ - movs r1, 0x8B\n\ - lsls r1, 2\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r2, r9\n\ - str r2, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - adds r2, r6, 0\n\ - adds r3, r4, 0\n\ - bl FillBgTilemapBufferRect\n\ - ldr r1, =0x0000022d\n\ - ldr r4, [sp, 0xC]\n\ - adds r4, 0x2\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r3, r9\n\ - str r3, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - mov r2, r8\n\ - adds r3, r4, 0\n\ - bl FillBgTilemapBufferRect\n\ - ldr r1, =0x0000022e\n\ - str r5, [sp]\n\ - str r5, [sp, 0x4]\n\ - mov r0, r9\n\ - str r0, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - adds r2, r6, 0\n\ - adds r3, r4, 0\n\ - bl FillBgTilemapBufferRect\n\ - movs r5, 0\n\ - ldr r1, [sp, 0xC]\n\ - ldr r2, [sp, 0x14]\n\ - adds r0, r1, r2\n\ - lsls r4, r0, 24\n\ - movs r6, 0x1\n\ - _080D4B8A:\n\ - ldr r3, =0x0000022f\n\ - adds r1, r5, r3\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - subs r0, r5, 0x1\n\ - ldr r3, [sp, 0x18]\n\ - asrs r2, r3, 24\n\ - adds r2, r0\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - str r6, [sp]\n\ - str r6, [sp, 0x4]\n\ - movs r0, 0xE\n\ - str r0, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - lsrs r3, r4, 24\n\ - bl FillBgTilemapBufferRect\n\ - adds r5, 0x1\n\ - cmp r5, 0xB\n\ - ble _080D4B8A\n\ - add sp, 0x1C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING static void LoadMapNamePopUpWindowBg(void) { - u8 popupWindowId; - u16 regionMapSectionId; u8 popUpThemeId; + u8 popupWindowId = GetMapNamePopUpWindowId(); + u16 regionMapSectionId = gMapHeader.regionMapSectionId; - popupWindowId = GetMapNamePopUpWindowId(); - regionMapSectionId = gMapHeader.regionMapSectionId; - if(regionMapSectionId > MAPSEC_DYNAMIC) + if (regionMapSectionId > MAPSEC_DYNAMIC) { - if(regionMapSectionId > MAPSEC_SPECIAL_AREA) + if (regionMapSectionId > MAPSEC_SPECIAL_AREA) regionMapSectionId -= (MAPSEC_SPECIAL_AREA - MAPSEC_DYNAMIC); else - regionMapSectionId = 0; //discard kanto region sections + regionMapSectionId = 0; // Discard kanto region sections; } popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId]; - LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), &(gMapPopUp_Outline_Table[popUpThemeId][0]), 0x400, 0x21D); + LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), gMapPopUp_Outline_Table[popUpThemeId], 0x400, 0x21D); CallWindowFunction(popupWindowId, sub_80D4A78); PutWindowTilemap(popupWindowId); if(gMapHeader.weather == WEATHER_BUBBLES) LoadPalette(&gUnknown_0857F444, 0xE0, 0x20); else - LoadPalette(&(gMapPopUp_Palette_Table[popUpThemeId][0]), 0xE0, 0x20); - BlitBitmapToWindow(popupWindowId, &(gMapPopUp_Table[popUpThemeId][0]), 0, 0, 80, 24); + LoadPalette(gMapPopUp_Palette_Table[popUpThemeId], 0xE0, 0x20); + BlitBitmapToWindow(popupWindowId, gMapPopUp_Table[popUpThemeId], 0, 0, 80, 24); } diff --git a/src/text.c b/src/text.c index 2380e31917..8c940b0b2d 100644 --- a/src/text.c +++ b/src/text.c @@ -257,584 +257,169 @@ u32 RenderFont(struct TextPrinter *textPrinter) } } -#ifdef NONMATCHING void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) { - u16* current = gFontHalfRowLookupTable; + u32 fg12, bg12, shadow12; + u32 fg8, bg8, shadow8; + u32 fg4, bg4, shadow4; + u32 temp; + + u16 *current = gFontHalfRowLookupTable; gLastTextBgColor = bgColor; gLastTextFgColor = fgColor; gLastTextShadowColor = shadowColor; - *(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor; + bg12 = bgColor << 12; + fg12 = fgColor << 12; + shadow12 = shadowColor << 12; - *(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor; + bg8 = bgColor << 8; + bg4 = bgColor << 4; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor; + temp = (bg8) | (bg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor; + fg8 = fgColor << 8; - *(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor; + temp = (fg8) | (bg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor; + shadow8 = shadowColor << 8; - *(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor; + temp = (shadow8) | (bg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor; + fg4 = fgColor << 4; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor; + temp = (bg8) | (fg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor; + temp = (fg8) | (fg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor; + temp = (shadow8) | (fg4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor; + shadow4 = shadowColor << 4; - *(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor; + temp = (bg8) | (shadow4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor; + temp = (fg8) | (shadow4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor; + temp = (shadow8) | (shadow4) | bgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor; + temp = (bg8) | (bg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor; + temp = (fg8) | (bg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor; + temp = (shadow8) | (bg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor; + temp = (bg8) | (fg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor; + temp = (fg8) | (fg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor; + temp = (shadow8) | (fg4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor; + temp = (bg8) | (shadow4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor; + temp = (fg8) | (shadow4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor; + temp = (shadow8) | (shadow4) | fgColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor; + temp = (bg8) | (bg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor; + temp = (fg8) | (bg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; - *(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor; - *(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor; + temp = (shadow8) | (bg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (bg8) | (fg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (fg8) | (fg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (shadow8) | (fg4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (bg8) | (shadow4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (fg8) | (shadow4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; + + temp = (shadow8) | (shadow4) | shadowColor; + *(current++) = (bg12) | temp; + *(current++) = (fg12) | temp; + *(current++) = (shadow12) | temp; } -#else -NAKED -void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) -{ - asm("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, #0x24\n\ - lsl r0, #24\n\ - lsr r0, #24\n\ - lsl r1, #24\n\ - lsr r1, #24\n\ - lsl r2, #24\n\ - lsr r2, #24\n\ - ldr r3, =gFontHalfRowLookupTable\n\ - ldr r4, =gLastTextBgColor\n\ - strh r1, [r4]\n\ - ldr r4, =gLastTextFgColor\n\ - strh r0, [r4]\n\ - ldr r4, =gLastTextShadowColor\n\ - strh r2, [r4]\n\ - lsl r5, r1, #12\n\ - lsl r6, r0, #12\n\ - lsl r4, r2, #12\n\ - mov r8, r4\n\ - lsl r7, r1, #8\n\ - str r7, [sp]\n\ - lsl r4, r1, #4\n\ - mov r9, r4\n\ - orr r7, r4\n\ - str r7, [sp, #0x4]\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - lsl r7, r0, #8\n\ - mov r10, r7\n\ - mov r4, r10\n\ - mov r7, r9\n\ - orr r4, r7\n\ - str r4, [sp, #0x8]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - lsl r7, r2, #8\n\ - mov r12, r7\n\ - mov r4, r12\n\ - mov r7, r9\n\ - orr r4, r7\n\ - str r4, [sp, #0xC]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - lsl r7, r0, #4\n\ - mov r9, r7\n\ - ldr r4, [sp]\n\ - orr r4, r7\n\ - str r4, [sp, #0x10]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - mov r7, r10\n\ - add r4, r7, #0\n\ - mov r7, r9\n\ - orr r4, r7\n\ - str r4, [sp, #0x14]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - mov r7, r12\n\ - add r4, r7, #0\n\ - mov r7, r9\n\ - orr r4, r7\n\ - str r4, [sp, #0x18]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - lsl r7, r2, #4\n\ - mov r9, r7\n\ - mov r4, r9\n\ - ldr r7, [sp]\n\ - orr r7, r4\n\ - str r7, [sp, #0x1C]\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - mov r7, r9\n\ - mov r4, r10\n\ - orr r4, r7\n\ - str r4, [sp, #0x20]\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r4, r5, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - add r4, r6, #0\n\ - orr r4, r7\n\ - strh r4, [r3]\n\ - add r3, #0x2\n\ - mov r4, r8\n\ - orr r7, r4\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - mov r4, r12\n\ - mov r7, r9\n\ - orr r4, r7\n\ - add r7, r4, #0\n\ - orr r7, r1\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x4]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x8]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0xC]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x10]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x14]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x18]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x1C]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - ldr r7, [sp, #0x20]\n\ - orr r7, r0\n\ - add r1, r5, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - add r1, r6, #0\n\ - orr r1, r7\n\ - strh r1, [r3]\n\ - add r3, #0x2\n\ - mov r1, r8\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r4, #0\n\ - orr r7, r0\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r0, [sp, #0x4]\n\ - orr r7, r0\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - orr r7, r1\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x8]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0xC]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x10]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x14]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x18]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x1C]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - ldr r1, [sp, #0x20]\n\ - orr r7, r1\n\ - add r0, r5, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - add r0, r6, #0\n\ - orr r0, r7\n\ - strh r0, [r3]\n\ - add r3, #0x2\n\ - mov r0, r8\n\ - orr r7, r0\n\ - strh r7, [r3]\n\ - add r3, #0x2\n\ - add r7, r2, #0\n\ - orr r7, r4\n\ - orr r5, r7\n\ - strh r5, [r3]\n\ - add r3, #0x2\n\ - orr r6, r7\n\ - strh r6, [r3]\n\ - orr r0, r7\n\ - strh r0, [r3, #0x2]\n\ - add sp, #0x24\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor) { From 256bfc3caafe1f665cc3682522d9b7ed7a0730f2 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 25 Nov 2018 15:32:22 -0600 Subject: [PATCH 157/213] Decompile script_pokemon_util_80F87D8 --- asm/script_pokemon_util_80F87D8.s | 1667 ------------------------- include/contest.h | 6 + include/contest_link_80F57C4.h | 3 + include/contest_painting.h | 1 + include/international_string_util.h | 2 +- include/script_pokemon_util_80F87D8.h | 1 - ld_script.txt | 2 +- src/contest_ai.c | 2 - src/script_pokemon_util_80F87D8.c | 891 +++++++++++++ 9 files changed, 903 insertions(+), 1672 deletions(-) delete mode 100644 asm/script_pokemon_util_80F87D8.s create mode 100755 src/script_pokemon_util_80F87D8.c diff --git a/asm/script_pokemon_util_80F87D8.s b/asm/script_pokemon_util_80F87D8.s deleted file mode 100644 index 1202473ee7..0000000000 --- a/asm/script_pokemon_util_80F87D8.s +++ /dev/null @@ -1,1667 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80F87D8 -sub_80F87D8: @ 80F87D8 - push {r4,lr} - ldr r0, =gSaveBlock1Ptr - ldr r2, [r0] - ldr r1, =gContestMons - ldrb r3, [r1, 0x15] - ldr r4, =0x000013bc - adds r0, r2, r4 - strh r3, [r0] - adds r0, r1, 0 - adds r0, 0x55 - ldrb r3, [r0] - adds r4, 0x2 - adds r0, r2, r4 - strh r3, [r0] - adds r1, 0x95 - ldrb r0, [r1] - movs r1, 0x9E - lsls r1, 5 - adds r2, r1 - strh r0, [r2] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F87D8 - - thumb_func_start sub_80F8814 -sub_80F8814: @ 80F8814 - push {lr} - ldr r0, =gSpecialVar_0x8005 - ldrb r0, [r0] - adds r1, r0, 0 - cmp r0, 0x1 - beq _080F883A - cmp r0, 0x1 - bgt _080F8830 - cmp r0, 0 - beq _080F8836 - b _080F8842 - .pool -_080F8830: - cmp r1, 0x2 - beq _080F883E - b _080F8842 -_080F8836: - movs r1, 0x3 - b _080F8844 -_080F883A: - movs r1, 0x4 - b _080F8844 -_080F883E: - movs r1, 0x5 - b _080F8844 -_080F8842: - movs r1, 0x64 -_080F8844: - ldr r0, =gSpecialVar_0x8004 - strh r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8814 - - thumb_func_start sub_80F8850 -sub_80F8850: @ 80F8850 - push {lr} - bl sub_80F8264 - bl sub_80F8290 - bl sub_80F8438 - pop {r0} - bx r0 - thumb_func_end sub_80F8850 - - thumb_func_start sub_80F8864 -sub_80F8864: @ 80F8864 - push {lr} - ldr r0, =gSpecialVar_ContestCategory - ldrh r0, [r0] - cmp r0, 0x4 - bhi _080F88A4 - lsls r0, 2 - ldr r1, =_080F8880 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080F8880: - .4byte _080F8894 - .4byte _080F8898 - .4byte _080F889C - .4byte _080F88A0 - .4byte _080F88A4 -_080F8894: - movs r1, 0x8 - b _080F88A6 -_080F8898: - movs r1, 0x9 - b _080F88A6 -_080F889C: - movs r1, 0xA - b _080F88A6 -_080F88A0: - movs r1, 0xB - b _080F88A6 -_080F88A4: - movs r1, 0xC -_080F88A6: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - lsls r1, 5 - adds r0, r1 - ldr r1, =0x00002e98 - adds r0, r1 - ldrh r1, [r0] - cmp r1, 0 - bne _080F88CC - ldr r0, =gSpecialVar_0x8004 - strh r1, [r0] - b _080F88D2 - .pool -_080F88CC: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] -_080F88D2: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8864 - - thumb_func_start sub_80F88DC -sub_80F88DC: @ 80F88DC - push {lr} - movs r0, 0xFF - bl sub_80DEDA8 - pop {r0} - bx r0 - thumb_func_end sub_80F88DC - - thumb_func_start sub_80F88E8 -sub_80F88E8: @ 80F88E8 - push {lr} - ldr r0, =gContestFinalStandings - ldr r1, =gContestPlayerMonIndex - ldrb r2, [r1] - adds r0, r2, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _080F8930 - ldr r0, =gSpecialVar_ContestRank - ldrh r0, [r0] - cmp r0, 0x3 - bne _080F8930 - ldr r1, =gUnknown_02039F08 - lsls r0, r2, 1 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - ldr r0, =0x0000031f - cmp r1, r0 - ble _080F8930 - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x1 - b _080F8934 - .pool -_080F8930: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0 -_080F8934: - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F88E8 - - thumb_func_start sub_80F8940 -sub_80F8940: @ 80F8940 - push {lr} - movs r3, 0 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r2, =0x00002f98 - adds r1, r0, r2 - movs r2, 0x4 -_080F894E: - ldrh r0, [r1] - cmp r0, 0 - beq _080F895A - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 -_080F895A: - adds r1, 0x20 - subs r2, 0x1 - cmp r2, 0 - bge _080F894E - adds r0, r3, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F8940 - - thumb_func_start sub_80F8970 -sub_80F8970: @ 80F8970 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, =gContestMonConditions - mov r12, r0 - ldr r1, =gSpecialVar_0x8006 - mov r9, r1 - ldr r2, =gContestMons + 2 - mov r10, r2 - mov r2, r12 - mov r1, sp - movs r6, 0x3 -_080F898E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r6, 0x1 - cmp r6, 0 - bge _080F898E - movs r6, 0 -_080F899E: - movs r1, 0x3 - cmp r1, r6 - ble _080F89C8 -_080F89A4: - subs r5, r1, 0x1 - lsls r0, r5, 1 - mov r4, sp - adds r3, r4, r0 - lsls r0, r1, 1 - adds r2, r4, r0 - ldrh r4, [r3] - movs r7, 0 - ldrsh r1, [r3, r7] - movs r7, 0 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _080F89C2 - strh r4, [r2] - strh r0, [r3] -_080F89C2: - adds r1, r5, 0 - cmp r1, r6 - bgt _080F89A4 -_080F89C8: - adds r6, 0x1 - cmp r6, 0x2 - ble _080F899E - mov r2, r9 - ldrh r0, [r2] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - movs r2, 0 - mov r8, r2 - movs r6, 0 - lsls r0, 16 - asrs r4, r0, 16 - adds r3, r0, 0 - mov r1, sp - mov r5, r9 -_080F89E8: - movs r7, 0 - ldrsh r0, [r1, r7] - cmp r0, r4 - bne _080F8A02 - lsls r0, r2, 24 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r2, r0, 24 - ldrh r7, [r5] - cmp r6, r7 - bne _080F8A02 - mov r8, r2 -_080F8A02: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _080F89E8 - movs r6, 0 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - asrs r1, r3, 16 - lsls r2, 24 - mov r9, r2 - cmp r0, r1 - beq _080F8A30 - adds r2, r1, 0 - mov r1, sp -_080F8A20: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - bgt _080F8A30 - movs r4, 0 - ldrsh r0, [r1, r4] - cmp r0, r2 - bne _080F8A20 -_080F8A30: - lsls r0, r6, 24 - lsrs r7, r0, 24 - mov r2, r8 - movs r6, 0 - asrs r1, r3, 16 - mov r5, r12 - movs r4, 0 - ldrsh r0, [r5, r4] - b _080F8A66 - .pool -_080F8A50: - subs r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 -_080F8A56: - adds r6, 0x1 - cmp r6, 0x3 - bgt _080F8A6E - lsls r0, r6, 1 - add r0, r12 - asrs r1, r3, 16 - movs r5, 0 - ldrsh r0, [r0, r5] -_080F8A66: - cmp r1, r0 - bne _080F8A56 - cmp r2, 0x1 - bne _080F8A50 -_080F8A6E: - lsls r4, r6, 6 - mov r0, r10 - adds r1, r4, r0 - ldr r0, =gStringVar1 - bl StringCopy - ldr r5, =gStringVar2 - mov r0, r10 - adds r0, 0xB - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - bl StringCopy - adds r0, r5, 0 - bl sub_81DB5AC - mov r1, r9 - asrs r0, r1, 24 - cmp r0, 0x1 - beq _080F8A9C - cmp r8, r0 - bne _080F8AB0 -_080F8A9C: - ldr r0, =gSpecialVar_0x8006 - strh r7, [r0] - b _080F8AB6 - .pool -_080F8AB0: - ldr r1, =gSpecialVar_0x8006 - adds r0, r7, 0x4 - strh r0, [r1] -_080F8AB6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8970 - - thumb_func_start sub_80F8ACC -sub_80F8ACC: @ 80F8ACC - push {lr} - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8ACC - - thumb_func_start ShowContestWinner -ShowContestWinner: @ 80F8ADC - push {lr} - ldr r0, =sub_812FDEC - bl SetMainCallback2 - ldr r1, =gMain - ldr r0, =sub_80F8ACC - str r0, [r1, 0x8] - pop {r0} - bx r0 - .pool - thumb_func_end ShowContestWinner - - thumb_func_start sub_80F8AFC -sub_80F8AFC: @ 80F8AFC - push {r4,r5,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8B7C - movs r3, 0 - ldr r0, =gUnknown_02039F30 - adds r4, r0, 0 - ldr r5, =gContestMons - ldrb r0, [r4] - cmp r3, r0 - bge _080F8B50 - adds r2, r5, 0 - ldr r1, =gLinkPlayers -_080F8B1C: - ldrb r0, [r1] - subs r0, 0x1 - cmp r0, 0x1 - bhi _080F8B44 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8B40 - movs r0, 0xEB - b _080F8B42 - .pool -_080F8B40: - movs r0, 0xEC -_080F8B42: - strb r0, [r2, 0x15] -_080F8B44: - adds r2, 0x40 - adds r1, 0x1C - adds r3, 0x1 - ldrb r0, [r4] - cmp r3, r0 - blt _080F8B1C -_080F8B50: - ldr r0, =0x00004010 - ldrb r1, [r5, 0x15] - bl VarSet - ldr r0, =0x00004011 - adds r1, r5, 0 - adds r1, 0x55 - ldrb r1, [r1] - bl VarSet - ldr r0, =0x00004012 - adds r1, r5, 0 - adds r1, 0x95 - ldrb r1, [r1] - bl VarSet - ldr r0, =0x00004013 - adds r1, r5, 0 - adds r1, 0xD5 - ldrb r1, [r1] - bl VarSet -_080F8B7C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8AFC - - thumb_func_start sub_80F8B94 -sub_80F8B94: @ 80F8B94 - push {r4-r7,lr} - ldr r1, =gReservedSpritePaletteCount - movs r0, 0xC - strb r0, [r1] - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8C6E - movs r5, 0 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r5, r0 - bge _080F8C6E - movs r7, 0 - movs r6, 0x60 - movs r4, 0xB0 - lsls r4, 17 -_080F8BBA: - ldr r0, =gUnknown_0858D8EC - adds r0, r5, r0 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gEventObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r6 - strb r0, [r1, 0x5] - ldr r0, =gLinkPlayers - adds r1, r7, r0 - ldrb r0, [r1] - subs r0, 0x1 - cmp r0, 0x1 - bhi _080F8C38 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8C2C - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette33 - b _080F8C42 - .pool -_080F8C2C: - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette34 - b _080F8C42 - .pool -_080F8C38: - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8C50 - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette8 -_080F8C42: - movs r2, 0x20 - bl LoadPalette - b _080F8C5A - .pool -_080F8C50: - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette17 - movs r2, 0x20 - bl LoadPalette -_080F8C5A: - movs r0, 0x80 - lsls r0, 13 - adds r4, r0 - adds r7, 0x1C - adds r6, 0x10 - adds r5, 0x1 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r5, r0 - blt _080F8BBA -_080F8C6E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8B94 - - thumb_func_start sub_80F8C7C -sub_80F8C7C: @ 80F8C7C - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, =gUnknown_02039F24 - ldrb r0, [r6] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x46 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - strb r0, [r1] - cmp r0, 0 - bne _080F8D18 - ldr r0, =gContestFinalStandings - ldr r1, =gContestPlayerMonIndex - ldrb r2, [r1] - adds r0, r2, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _080F8D18 - ldr r0, =gSpecialVar_ContestRank - ldrh r0, [r0] - cmp r0, 0x3 - bne _080F8D18 - ldr r1, =gUnknown_02039F08 - lsls r0, r2, 1 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - ldr r0, =0x0000031f - cmp r1, r0 - ble _080F8D18 - movs r1, 0x1 - mov r0, sp - strb r1, [r0] - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0x46 - mov r2, sp - bl SetMonData - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - bl GetRibbonCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bls _080F8CF6 - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0x46 - bl sub_80EE4DC -_080F8CF6: - movs r0, 0x1 - b _080F8D1A - .pool -_080F8D18: - movs r0, 0 -_080F8D1A: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80F8C7C - - thumb_func_start sub_80F8D24 -sub_80F8D24: @ 80F8D24 - movs r0, 0 - bx lr - thumb_func_end sub_80F8D24 - - thumb_func_start sub_80F8D28 -sub_80F8D28: @ 80F8D28 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r7, =sub_80F8EE8 - adds r0, r7, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _080F8D44 - b _080F8E9C -_080F8D44: - bl AllocateMonSpritesGfx - movs r0, 0xA - mov r9, r0 - movs r1, 0x3 - mov r10, r1 - ldr r2, =gContestMons - ldr r4, =gSpecialVar_0x8006 - ldrh r1, [r4] - lsls r1, 6 - adds r0, r1, r2 - ldrh r6, [r0] - adds r0, r2, 0 - adds r0, 0x38 - adds r0, r1, r0 - ldr r5, [r0] - adds r2, 0x3C - adds r1, r2 - ldr r1, [r1] - mov r8, r1 - adds r0, r7, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x8] - strh r6, [r0, 0xA] - ldr r1, =gContestPlayerMonIndex - ldrh r0, [r4] - ldrb r1, [r1] - cmp r0, r1 - bne _080F8DC4 - lsls r0, r6, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - ldr r1, [r1, 0x8] - adds r2, r6, 0 - adds r3, r5, 0 - bl HandleLoadSpecialPokePic_2 - b _080F8DD8 - .pool -_080F8DC4: - lsls r0, r6, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - ldr r1, [r1, 0x8] - adds r2, r6, 0 - adds r3, r5, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys -_080F8DD8: - adds r0, r6, 0 - mov r1, r8 - adds r2, r5, 0 - bl GetMonSpritePalStructFromOtIdPersonality - adds r4, r0, 0 - bl LoadCompressedObjectPalette - adds r0, r6, 0 - movs r1, 0x1 - bl SetMultiuseSpriteTemplateToPokemon - ldr r0, =gMultiuseSpriteTemplate - ldrh r1, [r4, 0x4] - strh r1, [r0, 0x2] - mov r1, r9 - adds r1, 0x1 - lsls r1, 19 - movs r2, 0x80 - lsls r2, 14 - adds r1, r2 - asrs r1, 16 - mov r3, r10 - lsls r2, r3, 19 - movs r3, 0xA0 - lsls r3, 14 - adds r2, r3 - asrs r2, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8E58 - movs r0, 0x4 - ands r0, r1 - lsls r4, r5, 4 - cmp r0, 0 - bne _080F8E6C - adds r0, r4, r5 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0 - bl DoMonFrontSpriteAnimation - b _080F8E6C - .pool -_080F8E58: - lsls r4, r5, 4 - adds r0, r4, r5 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0 - bl DoMonFrontSpriteAnimation -_080F8E6C: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0xC] - mov r1, r9 - strh r1, [r0, 0xE] - mov r2, r10 - strh r2, [r0, 0x10] - ldr r3, =gSprites - adds r1, r4, r5 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, =SpriteCallbackDummy - str r2, [r0] - adds r1, r3 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] -_080F8E9C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8D28 - - thumb_func_start sub_80F8EB8 -sub_80F8EB8: @ 80F8EB8 - push {lr} - ldr r0, =sub_80F8EE8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _080F8EDC - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - bl FreeMonSpritesGfx -_080F8EDC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8EB8 - - thumb_func_start sub_80F8EE8 -sub_80F8EE8: @ 80F8EE8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r2, 0x8 - ldrsh r0, [r5, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bhi _080F8F98 - lsls r0, 2 - ldr r1, =_080F8F14 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080F8F14: - .4byte _080F8F78 - .4byte _080F8F28 - .4byte _080F8F98 - .4byte _080F8F42 - .4byte _080F8F84 -_080F8F28: - movs r0, 0xA - movs r1, 0x3 - movs r2, 0x8 - movs r3, 0x8 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - movs r1, 0x1 - bl SetStandardWindowBorderStyle - b _080F8F78 -_080F8F42: - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - ldrb r0, [r4, 0x5] - lsrs r0, 4 - bl GetSpritePaletteTagByPaletteNum - lsls r0, 16 - lsrs r0, 16 - bl FreeSpritePaletteByTag - ldrb r0, [r4, 0x1] - lsls r0, 30 - cmp r0, 0 - beq _080F8F72 - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix -_080F8F72: - adds r0, r4, 0 - bl DestroySprite -_080F8F78: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _080F8F98 - .pool -_080F8F84: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x12] - bl sub_80E2A78 - adds r0, r4, 0 - bl DestroyTask -_080F8F98: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F8EE8 - - thumb_func_start sub_80F8FA0 -sub_80F8FA0: @ 80F8FA0 - push {r4,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8FD8 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r0, 0x4 - bne _080F8FD8 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F8FD8 - ldr r4, =gSpecialVar_Result - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - b _080F8FDE - .pool -_080F8FD8: - ldr r1, =gSpecialVar_Result - movs r0, 0x4 - strh r0, [r1] -_080F8FDE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8FA0 - - thumb_func_start sub_80F8FE8 -sub_80F8FE8: @ 80F8FE8 - push {r4,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F9020 - ldr r2, =gContestRngValue - ldr r1, [r2] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00006073 - adds r0, r1 - str r0, [r2] - lsrs r0, 16 - ldr r4, =gSpecialVar_Result - b _080F902A - .pool -_080F9020: - ldr r4, =gSpecialVar_Result - bl Random - lsls r0, 16 - lsrs r0, 16 -_080F902A: - ldrh r1, [r4] - bl __umodsi3 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8FE8 - - thumb_func_start sub_80F903C -sub_80F903C: @ 80F903C - ldr r2, =gContestRngValue - ldr r1, [r2] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00006073 - adds r0, r1 - str r0, [r2] - lsrs r0, 16 - bx lr - .pool - thumb_func_end sub_80F903C - - thumb_func_start sub_80F905C -sub_80F905C: @ 80F905C - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F9074 - movs r0, 0 - b _080F907E - .pool -_080F9074: - ldr r0, =sub_80F9088 - movs r1, 0x5 - bl CreateTask - movs r0, 0x1 -_080F907E: - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F905C - - thumb_func_start sub_80F9088 -sub_80F9088: @ 80F9088 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080F90C0 - cmp r0, 0x1 - beq _080F90CE - bl sub_800A520 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080F90D4 - bl EnableBothScriptContexts - adds r0, r5, 0 - bl DestroyTask - b _080F90D4 - .pool -_080F90C0: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _080F90D4 - bl sub_800ADF8 -_080F90CE: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080F90D4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F9088 - - thumb_func_start sub_80F90DC -sub_80F90DC: @ 80F90DC - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080F90FE - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _080F90FE - bl sub_800E0E8 - movs r0, 0x8 - movs r1, 0x8 - bl CreateWirelessStatusIndicatorSprite -_080F90FE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F90DC - - thumb_func_start sub_80F910C -sub_80F910C: @ 80F910C - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080F9126 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _080F9126 - bl sub_800E084 -_080F9126: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F910C - - thumb_func_start sub_80F9134 -sub_80F9134: @ 80F9134 - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _080F914C - movs r0, 0 - b _080F914E - .pool -_080F914C: - movs r0, 0x1 -_080F914E: - pop {r1} - bx r1 - thumb_func_end sub_80F9134 - - thumb_func_start sub_80F9154 -sub_80F9154: @ 80F9154 - ldr r1, =gIsLinkContest - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80F9154 - - thumb_func_start sub_80F9160 -sub_80F9160: @ 80F9160 - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F9178 - movs r0, 0 - b _080F917A - .pool -_080F9178: - movs r0, 0x1 -_080F917A: - pop {r1} - bx r1 - thumb_func_end sub_80F9160 - - thumb_func_start HealPlayerParty -HealPlayerParty: @ 80F9180 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r0, 0 - mov r8, r0 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r8, r0 - bcs _080F922C - ldr r1, =gPlayerParty - mov r10, r1 - mov r6, sp -_080F919E: - movs r0, 0x64 - mov r4, r8 - muls r4, r0 - add r4, r10 - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - lsls r1, r0, 16 - strb r0, [r6] - lsrs r1, 24 - strb r1, [r6, 0x1] - adds r0, r4, 0 - movs r1, 0x39 - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r7, r0, 24 - movs r5, 0 - movs r1, 0x1 - add r1, r8 - mov r9, r1 -_080F91D4: - adds r1, r5, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r7, 0 - adds r2, r5, 0 - bl CalculatePPWithBonus - strb r0, [r6] - adds r1, r5, 0 - adds r1, 0x11 - adds r0, r4, 0 - mov r2, sp - bl SetMonData - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _080F91D4 - movs r0, 0 - strb r0, [r6] - strb r0, [r6, 0x1] - strb r0, [r6, 0x2] - strb r0, [r6, 0x3] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - add r0, r10 - movs r1, 0x37 - mov r2, sp - bl SetMonData - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r8, r0 - bcc _080F919E -_080F922C: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end HealPlayerParty - - thumb_func_start ScriptGiveMon -@ void ScriptGiveMon(s16 species_num, u8 level, int held_item) -ScriptGiveMon: @ 80F9244 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x78 - adds r5, r0, 0 - adds r3, r1, 0 - adds r4, r2, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 16 - lsrs r0, r4, 16 - mov r8, r0 - add r6, sp, 0x14 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r0, [sp, 0xC] - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r3, 0 - movs r3, 0x20 - bl CreateMon - add r0, sp, 0x10 - mov r1, r8 - strb r1, [r0] - lsrs r4, 24 - strb r4, [r0, 0x1] - adds r0, r6, 0 - movs r1, 0xC - add r2, sp, 0x10 - bl SetMonData - adds r0, r6, 0 - bl GiveMonToPlayer - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r5, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, 0x1 - bgt _080F92B8 - cmp r4, 0 - blt _080F92B8 - adds r0, r5, 0 - movs r1, 0x2 - bl GetSetPokedexFlag - adds r0, r5, 0 - movs r1, 0x3 - bl GetSetPokedexFlag -_080F92B8: - adds r0, r4, 0 - add sp, 0x78 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end ScriptGiveMon - - thumb_func_start ScriptGiveEgg -ScriptGiveEgg: @ 80F92C8 - push {lr} - sub sp, 0x68 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - mov r0, sp - movs r2, 0x1 - bl CreateEgg - add r2, sp, 0x64 - movs r0, 0x1 - strb r0, [r2] - mov r0, sp - movs r1, 0x2D - bl SetMonData - mov r0, sp - bl GiveMonToPlayer - lsls r0, 24 - lsrs r0, 24 - add sp, 0x68 - pop {r1} - bx r1 - thumb_func_end ScriptGiveEgg - - thumb_func_start HasEnoughMonsForDoubleBattle -HasEnoughMonsForDoubleBattle: @ 80F92F8 - push {lr} - bl GetMonsStateToDoubles - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - beq _080F9314 - cmp r1, 0x1 - bgt _080F9310 - cmp r1, 0 - beq _080F9314 - b _080F9318 -_080F9310: - cmp r1, 0x2 - bne _080F9318 -_080F9314: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_080F9318: - pop {r0} - bx r0 - .pool - thumb_func_end HasEnoughMonsForDoubleBattle - - thumb_func_start sub_80F9320 -sub_80F9320: @ 80F9320 - push {r4-r7,lr} - lsls r0, 16 - lsrs r6, r0, 16 - movs r5, 0 - movs r7, 0xCE - lsls r7, 1 -_080F932C: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _080F9360 - cmp r0, r7 - beq _080F9360 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - cmp r0, r6 - bne _080F9360 - movs r0, 0x1 - b _080F9368 - .pool -_080F9360: - adds r5, 0x1 - cmp r5, 0x5 - ble _080F932C - movs r0, 0 -_080F9368: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80F9320 - - thumb_func_start sub_80F9370 -sub_80F9370: @ 80F9370 - push {r4,lr} - movs r0, 0xAF - bl sub_80F9320 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - cmp r4, 0x1 - bne _080F9392 - movs r0, 0xAF - bl ItemIdToBerryType - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gStringVar1 - bl GetBerryNameByBerryType -_080F9392: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F9370 - - thumb_func_start CreateScriptedWildMon -CreateScriptedWildMon: @ 80F93A0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r7, r2, 16 - lsrs r6, r7, 16 - bl ZeroEnemyPartyMons - ldr r0, =gEnemyParty - mov r8, r0 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r0, [sp, 0xC] - mov r0, r8 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x20 - bl CreateMon - cmp r6, 0 - beq _080F93EE - add r0, sp, 0x10 - strb r6, [r0] - adds r1, r0, 0 - lsrs r0, r7, 24 - strb r0, [r1, 0x1] - mov r0, r8 - movs r1, 0xC - add r2, sp, 0x10 - bl SetMonData -_080F93EE: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CreateScriptedWildMon - - thumb_func_start ScriptSetMonMoveSlot -ScriptSetMonMoveSlot: @ 80F9400 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 16 - lsrs r4, r1, 16 - lsls r2, 24 - lsrs r2, 24 - cmp r3, 0x6 - bls _080F941C - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 -_080F941C: - movs r0, 0x64 - muls r0, r3 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl SetMonMoveSlot - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ScriptSetMonMoveSlot - - thumb_func_start sub_80F9438 -sub_80F9438: @ 80F9438 - push {lr} - ldr r0, =gMain - ldr r1, =sub_80F9460 - str r1, [r0, 0x8] - ldr r0, =0x000040cf - movs r1, 0x9 - bl VarSet - movs r0, 0 - bl sub_81B8518 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9438 - - thumb_func_start sub_80F9460 -sub_80F9460: @ 80F9460 - push {lr} - ldr r0, =gUnknown_0203CEF8 - ldrb r1, [r0] - cmp r1, 0 - bne _080F9478 - ldr r0, =gSpecialVar_Result - strh r1, [r0] - b _080F947E - .pool -_080F9478: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_080F947E: - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9460 - - thumb_func_start sub_80F9490 -sub_80F9490: @ 80F9490 - push {lr} - ldr r1, =gMain - ldr r0, =sub_80F94B8 - str r0, [r1, 0x8] - ldr r0, =gSpecialVar_0x8004 - ldrb r0, [r0] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - bl sub_81B8518 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9490 - - thumb_func_start sub_80F94B8 -sub_80F94B8: @ 80F94B8 - push {lr} - ldr r0, =gUnknown_0203CEF8 - ldrb r1, [r0] - cmp r1, 0 - bne _080F94D0 - ldr r0, =gSpecialVar_Result - strh r1, [r0] - b _080F94D6 - .pool -_080F94D0: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_080F94D6: - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F94B8 - - thumb_func_start ReducePlayerPartyToThree -ReducePlayerPartyToThree: @ 80F94E8 - push {r4-r7,lr} - sub sp, 0x198 - add r0, sp, 0x190 - movs r1, 0 - str r1, [r0] - ldr r2, =0x05000064 - mov r1, sp - bl CpuSet - movs r5, 0 - movs r7, 0x64 - ldr r6, =gPlayerParty - mov r4, sp -_080F9502: - ldr r0, =gUnknown_0203CEF8 - adds r1, r5, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _080F951C - subs r0, 0x1 - adds r1, r0, 0 - muls r1, r7 - adds r1, r6 - adds r0, r4, 0 - movs r2, 0x64 - bl memcpy -_080F951C: - adds r4, 0x64 - adds r5, 0x1 - cmp r5, 0x3 - ble _080F9502 - add r0, sp, 0x194 - movs r1, 0 - str r1, [r0] - ldr r4, =gPlayerParty - ldr r2, =0x05000096 - adds r1, r4, 0 - bl CpuSet - mov r5, sp - add r6, sp, 0x12C -_080F9538: - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - adds r5, 0x64 - adds r4, 0x64 - cmp r5, r6 - ble _080F9538 - bl CalculatePlayerPartyCount - add sp, 0x198 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end ReducePlayerPartyToThree - - .align 2, 0 @ Don't pad with nop. diff --git a/include/contest.h b/include/contest.h index 502d44b906..8790d7371e 100644 --- a/include/contest.h +++ b/include/contest.h @@ -226,6 +226,11 @@ extern u8 gUnknown_02039F24; extern u16 gSpecialVar_ContestCategory; extern u16 gSpecialVar_ContestRank; extern u8 gUnknown_02039F30; +extern u8 gContestFinalStandings[4]; +extern u8 gContestPlayerMonIndex; +extern s16 gUnknown_02039F08[4]; +extern s16 gContestMonConditions[4]; +extern u8 gIsLinkContest; struct Shared18000 { @@ -427,5 +432,6 @@ bool8 Contest_IsMonsTurnDisabled(u8 a); bool8 sub_80DE1E8(u8 a); void SetStartledString(u8 a, u8 b); s8 Contest_GetMoveExcitement(u16); +void sub_80DEDA8(u8); #endif //GUARD_CONTEST_H diff --git a/include/contest_link_80F57C4.h b/include/contest_link_80F57C4.h index 3c12e5e538..b4ccf2803c 100644 --- a/include/contest_link_80F57C4.h +++ b/include/contest_link_80F57C4.h @@ -1,7 +1,10 @@ #ifndef GUARD_CONTEST_LINK_80F57C4_H #define GUARD_CONTEST_LINK_80F57C4_H +void sub_80F8264(void); +void sub_80F8290(void); void sub_80F840C(void); +void sub_80F8438(void); void sub_80F8484(void); void sub_80F84C4(u8); void sub_80FC998(u8 taskId); diff --git a/include/contest_painting.h b/include/contest_painting.h index f8366a997b..67a845d629 100644 --- a/include/contest_painting.h +++ b/include/contest_painting.h @@ -2,5 +2,6 @@ #define GUARD_CONTESTPAINTING_H void sub_812FDA8(u32); +void sub_812FDEC(void); #endif diff --git a/include/international_string_util.h b/include/international_string_util.h index 426a2d48ca..343c5453c1 100644 --- a/include/international_string_util.h +++ b/include/international_string_util.h @@ -16,7 +16,7 @@ s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2); // sub_81DB494 void PadNameString(u8 *dst, u8 padWith); void sub_81DB554(u8 *, u8); -// sub_81DB5AC +void sub_81DB5AC(u8 *); u32 sub_81DB604(const u8 *); // sub_81DB620 diff --git a/include/script_pokemon_util_80F87D8.h b/include/script_pokemon_util_80F87D8.h index 7c2a1ff661..a638387c2e 100644 --- a/include/script_pokemon_util_80F87D8.h +++ b/include/script_pokemon_util_80F87D8.h @@ -1,4 +1,3 @@ - #ifndef GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H #define GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H diff --git a/ld_script.txt b/ld_script.txt index 635f09662b..8439a84350 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -147,7 +147,7 @@ SECTIONS { src/secret_base.o(.text); src/tv.o(.text); asm/contest_link_80F57C4.o(.text); - asm/script_pokemon_util_80F87D8.o(.text); + src/script_pokemon_util_80F87D8.o(.text); src/field_poison.o(.text); src/pokemon_size_record.o(.text); asm/fldeff_80F9BCC.o(.text); diff --git a/src/contest_ai.c b/src/contest_ai.c index 3324ddf87a..1342ea1020 100644 --- a/src/contest_ai.c +++ b/src/contest_ai.c @@ -4,8 +4,6 @@ #include "contest_ai.h" #include "contest_effect.h" -extern u16 gContestMonConditions[]; - extern const u8 *gAIScriptPtr; extern const u8 *gContestAIs[]; diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c new file mode 100755 index 0000000000..2732d106aa --- /dev/null +++ b/src/script_pokemon_util_80F87D8.c @@ -0,0 +1,891 @@ +#include "global.h" +#include "battle.h" +#include "battle_gfx_sfx_util.h" +#include "berry.h" +#include "contest.h" +#include "contest_link_80F57C4.h" +#include "contest_painting.h" +#include "daycare.h" +#include "decompress.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "international_string_util.h" +#include "link.h" +#include "link_rfu.h" +#include "main.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "party_menu.h" +#include "pokedex.h" +#include "pokemon.h" +#include "random.h" +#include "script.h" +#include "script_menu.h" +#include "sprite.h" +#include "string_util.h" +#include "tv.h" +#include "constants/event_objects.h" +#include "constants/items.h" +#include "constants/species.h" +#include "constants/vars.h" + +extern const u16 gEventObjectPalette8[]; +extern const u16 gEventObjectPalette17[]; +extern const u16 gEventObjectPalette33[]; +extern const u16 gEventObjectPalette34[]; +extern const u8 gUnknown_0858D8EC[]; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; + +extern u8 gUnknown_0203CEF8[]; + +static void sub_80F8EE8(u8 taskId); +static void sub_80F9088(u8 taskId); +static void sub_80F9460(void); +static void sub_80F94B8(void); + + +void sub_80F87D8(void) +{ + gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_0 - VARS_START] = gContestMons[0].trainerGfxId; + gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_1 - VARS_START] = gContestMons[1].trainerGfxId; + gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_2 - VARS_START] = gContestMons[2].trainerGfxId; +} + +void sub_80F8814(void) +{ + u16 var1; + u8 var0 = gSpecialVar_0x8005; + switch (var0) + { + case 0: + var1 = 3; + break; + case 1: + var1 = 4; + break; + case 2: + var1 = 5; + break; + default: + var1 = 100; + break; + } + + gSpecialVar_0x8004 = var1; +} + +void sub_80F8850(void) +{ + sub_80F8264(); + sub_80F8290(); + sub_80F8438(); +} + +void sub_80F8864(void) +{ + int contestWinner; + switch (gSpecialVar_ContestCategory) + { + case CONTEST_CATEGORY_COOL: + contestWinner = 8; + break; + case CONTEST_CATEGORY_BEAUTY: + contestWinner = 9; + break; + case CONTEST_CATEGORY_CUTE: + contestWinner = 10; + break; + case CONTEST_CATEGORY_SMART: + contestWinner = 11; + break; + case CONTEST_CATEGORY_TOUGH: + default: + contestWinner = 12; + break; + } + + if (!gSaveBlock1Ptr->contestWinners[contestWinner].species) + gSpecialVar_0x8004 = 0; + else + gSpecialVar_0x8004 = 1; +} + +void sub_80F88DC(void) +{ + sub_80DEDA8(0xFF); +} + +void sub_80F88E8(void) +{ + if (gContestFinalStandings[gContestPlayerMonIndex] == 0 + && gSpecialVar_ContestRank == 3 + && gUnknown_02039F08[gContestPlayerMonIndex] >= 800) + { + gSpecialVar_0x8004 = 1; + } + else + { + gSpecialVar_0x8004 = 0; + } +} + +u8 sub_80F8940(void) +{ + int i; + u8 var0 = 0; + + for (i = 0; i < 5; i++) + { + if (gSaveBlock1Ptr->contestWinners[8 + i].species) + var0++; + } + + return var0; +} + +#ifdef NONMATCHING +void sub_80F8970(void) +{ + s16 sp[4]; + int i, j; + s16 condition; + u8 var2; + u8 var1; + s8 var0; + u8 r7; + + for (i = 0; i < 4; i++) + sp[i] = gContestMonConditions[i]; + + + for (i = 0; i < 3; i++) + { + for (j = 3; j > i; j--) + { + if (sp[j - 1] < sp[j]) + { + int temp = sp[j]; + sp[j] = sp[j - 1]; + sp[j - 1] = temp; + } + } + } + + condition = sp[gSpecialVar_0x8006]; + var0 = 0; + var1 = 0; + for (i = 0; i < 4; i++) + { + if (sp[i] == condition) + { + var0++; + if (i == gSpecialVar_0x8006) + var1 = var0; + } + } + + for (i = 0; i < 4; i++) + { + if (sp[i] == condition) + break; + } + + r7 = i; + var2 = var1; + for (i = 0; i < 4; i++) + { + if (condition == gContestMonConditions[i]) + { + if (var2 == 1) + break; + var2--; + } + } + + StringCopy(gStringVar1, gContestMons[i].nickname); + StringCopy(gStringVar2, gContestMons[i].trainerName); + sub_81DB5AC(gStringVar2); + + if (var0 == 1 || var1 == var0) + gSpecialVar_0x8006 = r7; + else + gSpecialVar_0x8006 = r7 + 4; +} +#else +NAKED +void sub_80F8970(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + ldr r0, =gContestMonConditions\n\ + mov r12, r0\n\ + ldr r1, =gSpecialVar_0x8006\n\ + mov r9, r1\n\ + ldr r2, =gContestMons + 2\n\ + mov r10, r2\n\ + mov r2, r12\n\ + mov r1, sp\n\ + movs r6, 0x3\n\ +_080F898E:\n\ + ldrh r0, [r2]\n\ + strh r0, [r1]\n\ + adds r2, 0x2\n\ + adds r1, 0x2\n\ + subs r6, 0x1\n\ + cmp r6, 0\n\ + bge _080F898E\n\ + movs r6, 0\n\ +_080F899E:\n\ + movs r1, 0x3\n\ + cmp r1, r6\n\ + ble _080F89C8\n\ +_080F89A4:\n\ + subs r5, r1, 0x1\n\ + lsls r0, r5, 1\n\ + mov r4, sp\n\ + adds r3, r4, r0\n\ + lsls r0, r1, 1\n\ + adds r2, r4, r0\n\ + ldrh r4, [r3]\n\ + movs r7, 0\n\ + ldrsh r1, [r3, r7]\n\ + movs r7, 0\n\ + ldrsh r0, [r2, r7]\n\ + cmp r1, r0\n\ + bge _080F89C2\n\ + strh r4, [r2]\n\ + strh r0, [r3]\n\ +_080F89C2:\n\ + adds r1, r5, 0\n\ + cmp r1, r6\n\ + bgt _080F89A4\n\ +_080F89C8:\n\ + adds r6, 0x1\n\ + cmp r6, 0x2\n\ + ble _080F899E\n\ + mov r2, r9\n\ + ldrh r0, [r2]\n\ + lsls r0, 1\n\ + add r0, sp\n\ + ldrh r0, [r0]\n\ + movs r2, 0\n\ + mov r8, r2\n\ + movs r6, 0\n\ + lsls r0, 16\n\ + asrs r4, r0, 16\n\ + adds r3, r0, 0\n\ + mov r1, sp\n\ + mov r5, r9\n\ +_080F89E8:\n\ + movs r7, 0\n\ + ldrsh r0, [r1, r7]\n\ + cmp r0, r4\n\ + bne _080F8A02\n\ + lsls r0, r2, 24\n\ + movs r2, 0x80\n\ + lsls r2, 17\n\ + adds r0, r2\n\ + lsrs r2, r0, 24\n\ + ldrh r7, [r5]\n\ + cmp r6, r7\n\ + bne _080F8A02\n\ + mov r8, r2\n\ +_080F8A02:\n\ + adds r1, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + ble _080F89E8\n\ + movs r6, 0\n\ + mov r0, sp\n\ + movs r1, 0\n\ + ldrsh r0, [r0, r1]\n\ + asrs r1, r3, 16\n\ + lsls r2, 24\n\ + mov r9, r2\n\ + cmp r0, r1\n\ + beq _080F8A30\n\ + adds r2, r1, 0\n\ + mov r1, sp\n\ +_080F8A20:\n\ + adds r1, 0x2\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + bgt _080F8A30\n\ + movs r4, 0\n\ + ldrsh r0, [r1, r4]\n\ + cmp r0, r2\n\ + bne _080F8A20\n\ +_080F8A30:\n\ + lsls r0, r6, 24\n\ + lsrs r7, r0, 24\n\ + mov r2, r8\n\ + movs r6, 0\n\ + asrs r1, r3, 16\n\ + mov r5, r12\n\ + movs r4, 0\n\ + ldrsh r0, [r5, r4]\n\ + b _080F8A66\n\ + .pool\n\ +_080F8A50:\n\ + subs r0, r2, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ +_080F8A56:\n\ + adds r6, 0x1\n\ + cmp r6, 0x3\n\ + bgt _080F8A6E\n\ + lsls r0, r6, 1\n\ + add r0, r12\n\ + asrs r1, r3, 16\n\ + movs r5, 0\n\ + ldrsh r0, [r0, r5]\n\ +_080F8A66:\n\ + cmp r1, r0\n\ + bne _080F8A56\n\ + cmp r2, 0x1\n\ + bne _080F8A50\n\ +_080F8A6E:\n\ + lsls r4, r6, 6\n\ + mov r0, r10\n\ + adds r1, r4, r0\n\ + ldr r0, =gStringVar1\n\ + bl StringCopy\n\ + ldr r5, =gStringVar2\n\ + mov r0, r10\n\ + adds r0, 0xB\n\ + adds r4, r0\n\ + adds r0, r5, 0\n\ + adds r1, r4, 0\n\ + bl StringCopy\n\ + adds r0, r5, 0\n\ + bl sub_81DB5AC\n\ + mov r1, r9\n\ + asrs r0, r1, 24\n\ + cmp r0, 0x1\n\ + beq _080F8A9C\n\ + cmp r8, r0\n\ + bne _080F8AB0\n\ +_080F8A9C:\n\ + ldr r0, =gSpecialVar_0x8006\n\ + strh r7, [r0]\n\ + b _080F8AB6\n\ + .pool\n\ +_080F8AB0:\n\ + ldr r1, =gSpecialVar_0x8006\n\ + adds r0, r7, 0x4\n\ + strh r0, [r1]\n\ +_080F8AB6:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif // NONMATCHING + +void sub_80F8ACC(void) +{ + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void ShowContestWinner(void) +{ + SetMainCallback2(sub_812FDEC); + gMain.savedCallback = sub_80F8ACC; +} + +void sub_80F8AFC(void) +{ + int i; + + if (gIsLinkContest & 1) + { + for (i = 0; i < gUnknown_02039F30; i++) + { + int version = (u8)gLinkPlayers[i].version; + if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + { + if (gLinkPlayers[i].gender == MALE) + gContestMons[i].trainerGfxId = EVENT_OBJ_GFX_LINK_RS_BRENDAN; + else + gContestMons[i].trainerGfxId = EVENT_OBJ_GFX_LINK_RS_MAY; + } + } + + VarSet(VAR_OBJ_GFX_ID_0, gContestMons[0].trainerGfxId); + VarSet(VAR_OBJ_GFX_ID_1, gContestMons[1].trainerGfxId); + VarSet(VAR_OBJ_GFX_ID_2, gContestMons[2].trainerGfxId); + VarSet(VAR_OBJ_GFX_ID_3, gContestMons[3].trainerGfxId); + } +} + +void sub_80F8B94(void) +{ + int i; + u8 eventObjectId; + int version; + struct Sprite *sprite; + + gReservedSpritePaletteCount = 12; + if (gIsLinkContest & 1) + { + for (i = 0; i < gUnknown_02039F30; i++) + { + eventObjectId = GetEventObjectIdByLocalIdAndMap(gUnknown_0858D8EC[i], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + sprite = &gSprites[gEventObjects[eventObjectId].spriteId]; + sprite->oam.paletteNum = 6 + i; + version = (u8)gLinkPlayers[i].version; + if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + { + if (gLinkPlayers[i].gender == MALE) + LoadPalette(gEventObjectPalette33, 0x160 + i * 0x10, 0x20); + else + LoadPalette(gEventObjectPalette34, 0x160 + i * 0x10, 0x20); + } + else + { + if (gLinkPlayers[i].gender == MALE) + LoadPalette(gEventObjectPalette8, 0x160 + i * 0x10, 0x20); + else + LoadPalette(gEventObjectPalette17, 0x160 + i * 0x10, 0x20); + } + } + } +} + +u8 sub_80F8C7C(void) +{ + u8 hasArtistRibbon; + + hasArtistRibbon = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_ARTIST_RIBBON); + if (!hasArtistRibbon && gContestFinalStandings[gContestPlayerMonIndex] == 0 && gSpecialVar_ContestRank == 3 + && gUnknown_02039F08[gContestPlayerMonIndex] >= 800) + { + hasArtistRibbon = 1; + SetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_ARTIST_RIBBON, &hasArtistRibbon); + if (GetRibbonCount(&gPlayerParty[gUnknown_02039F24]) > 4) + sub_80EE4DC(&gPlayerParty[gUnknown_02039F24], MON_DATA_ARTIST_RIBBON); + + return 1; + } + else + { + return 0; + } +} + +u8 sub_80F8D24(void) +{ + return 0; +} + +void sub_80F8D28(void) +{ + const struct CompressedSpritePalette *palette; + u32 personality, otId; + u16 species; + u8 spriteId; + u8 taskId; + u8 left, top; + + if (FindTaskIdByFunc(sub_80F8EE8) == 0xFF) + { + AllocateMonSpritesGfx(); + left = 10; + top = 3; + species = gContestMons[gSpecialVar_0x8006].species; + personality = gContestMons[gSpecialVar_0x8006].personality; + otId = gContestMons[gSpecialVar_0x8006].otId; + taskId = CreateTask(sub_80F8EE8, 0x50); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = species; + if (gSpecialVar_0x8006 == gContestPlayerMonIndex) + { + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); + } + else + { + HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); + } + + palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); + LoadCompressedObjectPalette(palette); + SetMultiuseSpriteTemplateToPokemon(species, 1); + gMultiuseSpriteTemplate.paletteTag = palette->tag; + spriteId = CreateSprite(&gMultiuseSpriteTemplate, (left + 1) * 8 + 32, (top * 8) + 40, 0); + + if (gIsLinkContest & 1) + { + if (!(gIsLinkContest & 4)) + DoMonFrontSpriteAnimation(&gSprites[spriteId], species, FALSE, 0); + } + else + { + DoMonFrontSpriteAnimation(&gSprites[spriteId], species, FALSE, 0); + } + + gTasks[taskId].data[2] = spriteId; + gTasks[taskId].data[3] = left; + gTasks[taskId].data[4] = top; + gSprites[spriteId].callback = SpriteCallbackDummy; + gSprites[spriteId].oam.priority = 0; + } +} + +void sub_80F8EB8(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80F8EE8); + if (taskId != 0xFF) + { + gTasks[taskId].data[0]++; + FreeMonSpritesGfx(); + } +} + +static void sub_80F8EE8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + struct Sprite *sprite; + + switch(task->data[0]) + { + case 0: + task->data[0]++; + break; + case 1: + task->data[5] = CreateWindowFromRect(10, 3, 8, 8); + SetStandardWindowBorderStyle(task->data[5], 1); + task->data[0]++; + break; + case 2: + break; + case 3: + sprite = &gSprites[task->data[2]]; + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + + if(sprite->oam.affineMode) + FreeOamMatrix(sprite->oam.matrixNum); + + DestroySprite(sprite); + task->data[0]++; + break; + case 4: + sub_80E2A78(gTasks[taskId].data[5]); + DestroyTask(taskId); + break; + } +} + +void sub_80F8FA0(void) +{ + if ((gIsLinkContest & 1) && gUnknown_02039F30 == 4 && !(gIsLinkContest & 2)) + gSpecialVar_Result = GetMultiplayerId(); + else + gSpecialVar_Result = 4; +} + +void sub_80F8FE8(void) +{ + u16 random; + u16 *scriptPtr; + + if (gIsLinkContest & 1) + { + gContestRngValue = 1103515245 * gContestRngValue + 24691; + random = gContestRngValue >> 16; + scriptPtr = &gSpecialVar_Result; + } + else + { + scriptPtr = &gSpecialVar_Result; + random = Random(); + } + *scriptPtr = random % *scriptPtr; +} + +u16 sub_80F903C(void) +{ + gContestRngValue = 1103515245 * gContestRngValue + 24691; + return gContestRngValue >> 16; +} + +u8 sub_80F905C(void) +{ + if (gIsLinkContest & 2) + { + CreateTask(sub_80F9088, 5); + return 1; + } + else + { + return 0; + } +} + +static void sub_80F9088(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (sub_800A520()) + { + sub_800ADF8(); + gTasks[taskId].data[0]++; + } + break; + case 1: + gTasks[taskId].data[0]++; + break; + default: + if (sub_800A520() == 1) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } + break; + } +} + +void sub_80F90DC(void) +{ + if (gIsLinkContest & 2) + { + if (gReceivedRemoteLinkPlayers) + { + sub_800E0E8(); + CreateWirelessStatusIndicatorSprite(8, 8); + } + } +} + +void sub_80F910C(void) +{ + if (gIsLinkContest & 2) + { + if (gReceivedRemoteLinkPlayers) + sub_800E084(); + } +} + +u8 sub_80F9134(void) +{ + if (gIsLinkContest & 4) + return 1; + else + return 0; +} + +void sub_80F9154(void) +{ + gIsLinkContest = 0; +} + +u8 sub_80F9160(void) +{ + if (gIsLinkContest & 2) + return 1; + else + return 0; +} + +void HealPlayerParty(void) +{ + u8 i, j; + u8 ppBonuses; + u8 arg[4]; + + // restore HP. + for(i = 0; i < gPlayerPartyCount; i++) + { + u16 maxHP = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + arg[0] = maxHP; + arg[1] = maxHP >> 8; + SetMonData(&gPlayerParty[i], MON_DATA_HP, arg); + ppBonuses = GetMonData(&gPlayerParty[i], MON_DATA_PP_BONUSES); + + // restore PP. + for(j = 0; j < 4; j++) + { + arg[0] = CalculatePPWithBonus(GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j), ppBonuses, j); + SetMonData(&gPlayerParty[i], MON_DATA_PP1 + j, arg); + } + + // since status is u32, the four 0 assignments here are probably for safety to prevent undefined data from reaching SetMonData. + arg[0] = 0; + arg[1] = 0; + arg[2] = 0; + arg[3] = 0; + SetMonData(&gPlayerParty[i], MON_DATA_STATUS, arg); + } +} + +u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3) +{ + u16 nationalDexNum; + int sentToPc; + u8 heldItem[2]; + struct Pokemon mon; + + CreateMon(&mon, species, level, 32, 0, 0, 0, 0); + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem); + sentToPc = GiveMonToPlayer(&mon); + nationalDexNum = SpeciesToNationalPokedexNum(species); + + switch(sentToPc) + { + case 0: + case 1: + GetSetPokedexFlag(nationalDexNum, 2); + GetSetPokedexFlag(nationalDexNum, 3); + break; + } + return sentToPc; +} + +u8 ScriptGiveEgg(u16 species) +{ + struct Pokemon mon; + u8 isEgg; + + CreateEgg(&mon, species, TRUE); + isEgg = TRUE; + SetMonData(&mon, MON_DATA_IS_EGG, &isEgg); + + return GiveMonToPlayer(&mon); +} + +void HasEnoughMonsForDoubleBattle(void) +{ + switch (GetMonsStateToDoubles()) + { + case 0: + gSpecialVar_Result = 0; + break; + case 1: + gSpecialVar_Result = 1; + break; + case 2: + gSpecialVar_Result = 2; + break; + } +} + +bool8 CheckPartyMonHasHeldItem(u16 item) +{ + int i; + + for(i = 0; i < PARTY_SIZE; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item) + return TRUE; + } + return FALSE; +} + +bool8 sub_80F9370(void) +{ + bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY); + if (hasItem == TRUE) + GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY), gStringVar1); + + return hasItem; +} + +void CreateScriptedWildMon(u16 species, u8 level, u16 item) +{ + u8 heldItem[2]; + + ZeroEnemyPartyMons(); + CreateMon(&gEnemyParty[0], species, level, 0x20, 0, 0, 0, 0); + if (item) + { + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem); + } +} + +void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot) +{ + if (monIndex > PARTY_SIZE) + monIndex = gPlayerPartyCount - 1; + + SetMonMoveSlot(&gPlayerParty[monIndex], move, slot); +} + +void sub_80F9438(void) +{ + gMain.savedCallback = sub_80F9460; + VarSet(VAR_FRONTIER_FACILITY, 9); // this isn't a valid frontier facility id (??) + sub_81B8518(0); +} + +static void sub_80F9460(void) +{ + switch (gUnknown_0203CEF8[0]) + { + case 0: + gSpecialVar_Result = 0; + break; + default: + gSpecialVar_Result = 1; + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void sub_80F9490(void) +{ + gMain.savedCallback = sub_80F94B8; + sub_81B8518(gSpecialVar_0x8004 + 1); +} + +static void sub_80F94B8(void) +{ + switch (gUnknown_0203CEF8[0]) + { + case 0: + gSpecialVar_Result = 0; + break; + default: + gSpecialVar_Result = 1; + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void ReducePlayerPartyToThree(void) +{ + struct Pokemon party[4]; + int i; + + CpuFill32(0, party, sizeof party); + + // copy the selected pokemon according to the order. + for (i = 0; i < 4; i++) + if (gUnknown_0203CEF8[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop + party[i] = gPlayerParty[gUnknown_0203CEF8[i] - 1]; // index is 0 based, not literal + + CpuFill32(0, gPlayerParty, sizeof gPlayerParty); + + // overwrite the first 4 with the order copied to. + for (i = 0; i < 4; i++) + gPlayerParty[i] = party[i]; + + CalculatePlayerPartyCount(); +} From fb6120da5b2e042aba061094ca3fdf20197bc657 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 25 Nov 2018 15:50:54 -0600 Subject: [PATCH 158/213] Fixup some names --- asm/party_menu.s | 18 +++++----- asm/rom_8011DC0.s | 4 +-- .../LilycoveCity_ContestLobby/scripts.inc | 6 ++-- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 2 +- .../scripts.inc | 2 +- data/maps/UnknownMap_25_34/scripts.inc | 4 +-- data/script_pokemon_util_80F87D8.s | 7 ---- data/scripts/contest_hall.inc | 4 +-- data/specials.inc | 12 +++---- include/script_pokemon_util_80F87D8.h | 2 +- ld_script.txt | 2 +- src/battle_dome.c | 16 ++++----- src/battle_pyramid.c | 6 ++-- src/cable_club.c | 12 +++---- src/frontier_util.c | 8 ++--- src/rom_8011DC0.c | 6 ++-- src/script_pokemon_util_80F87D8.c | 36 +++++++++---------- sym_ewram.txt | 2 +- 18 files changed, 69 insertions(+), 80 deletions(-) delete mode 100644 data/script_pokemon_util_80F87D8.s diff --git a/asm/party_menu.s b/asm/party_menu.s index 231cb72d79..bbb36b109c 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -1219,7 +1219,7 @@ sub_81B0A9C: @ 81B0A9C muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 - ldr r6, =gUnknown_0203CEF8 + ldr r6, =gSelectedOrderFromParty bl sub_81B85AC lsls r0, 24 cmp r0, 0 @@ -9304,7 +9304,7 @@ sub_81B4E8C: @ 81B4E8C adds r0, r1 mov r8, r0 _081B4EC6: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r4, r5, r0 ldrb r0, [r4] cmp r0, 0 @@ -9418,7 +9418,7 @@ sub_81B4FA8: @ 81B4FA8 movs r4, 0 cmp r4, r5 bcs _081B502A - ldr r6, =gUnknown_0203CEF8 + ldr r6, =gSelectedOrderFromParty subs r2, r5, 0x1 adds r7, r6, 0 ldr r3, =gUnknown_0203CEC8 @@ -9476,7 +9476,7 @@ _081B502A: cmp r4, r5 bge _081B5078 _081B504E: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r1, r4, r0 ldrb r0, [r1] cmp r0, 0 @@ -15518,7 +15518,7 @@ sub_81B8518: @ 81B8518 thumb_func_start sub_81B8558 sub_81B8558: @ 81B8558 push {lr} - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty movs r1, 0 movs r2, 0x4 bl memset @@ -15655,7 +15655,7 @@ sub_81B865C: @ 81B865C lsls r0, 24 lsrs r2, r0, 24 adds r1, r2, 0 - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty adds r0, r2, r3 subs r0, 0x1 ldrb r0, [r0] @@ -15700,7 +15700,7 @@ _081B86C0: movs r5, 0 b _081B8750 _081B86CE: - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty adds r4, r3, r5 ldrb r0, [r4] movs r1, 0x64 @@ -15731,7 +15731,7 @@ _081B86CE: bcs _081B8748 movs r7, 0x64 _081B870E: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r5, r0, r4 ldrb r0, [r5] muls r0, r7 @@ -15787,7 +15787,7 @@ sub_81B8770: @ 81B8770 lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty _081B877A: adds r0, r1, r3 ldrb r0, [r0] diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 6103785dae..a52c2bc88b 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -10149,7 +10149,7 @@ sub_801AAD4: @ 801AAD4 ldr r6, =gPlayerParty ldr r5, =gEnemyParty _0801AAE4: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r0, r4, r0 ldrb r0, [r0] subs r0, 0x1 @@ -10504,7 +10504,7 @@ _0801AE54: movs r1, 0 movs r2, 0x20 bl memset - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty ldrb r1, [r0] ldrb r0, [r0, 0x1] cmn r1, r0 diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 1dfc72bcc4..65749894bb 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -57,7 +57,7 @@ LilycoveCity_ContestLobby_EventScript_21A2AA:: @ 821A2AA closemessage special sub_80F88DC setvar VAR_0x4099, 0 - specialvar VAR_RESULT, sub_80F8C7C + specialvar VAR_RESULT, GiveMonArtistRibbon compare VAR_RESULT, 1 call_if 1, LilycoveCity_ContestLobby_EventScript_21A314 applymovement 4, LilycoveCity_ContestLobby_Movement_21A40F @@ -230,7 +230,7 @@ LilycoveCity_ContestLobby_EventScript_21A47A:: @ 821A47A closemessage special sub_80F88DC setvar VAR_0x4099, 0 - specialvar VAR_RESULT, sub_80F8C7C + specialvar VAR_RESULT, GiveMonArtistRibbon compare VAR_RESULT, 1 call_if 1, LilycoveCity_ContestLobby_EventScript_21A4E4 applymovement 11, LilycoveCity_ContestLobby_Movement_21A53C @@ -324,7 +324,7 @@ LilycoveCity_ContestLobby_EventScript_21A554:: @ 821A554 goto_eq LilycoveCity_ContestLobby_EventScript_21A5CF call LilycoveCity_ContestLobby_EventScript_279CC5 call LilycoveCity_ContestLobby_EventScript_21A670 - special sub_80F87D8 + special SetContestTrainerGfxIds call LilycoveCity_ContestLobby_EventScript_23BEB6 call LilycoveCity_ContestLobby_EventScript_21A585 call LilycoveCity_ContestLobby_EventScript_21A5EF diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 242d1b8d8d..424ee4bf3c 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -260,7 +260,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C goto MossdeepCity_SpaceCenter_2F_EventScript_223FDA MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032 - special ReducePlayerPartyToThree + special ReducePlayerPartyToSelectedMons setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc index 4bd15c3323..e11d3ae9f5 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc @@ -106,7 +106,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58 compare VAR_RESULT, 0 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2 special SavePlayerParty - special ReducePlayerPartyToThree + special ReducePlayerPartyToSelectedMons msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D21, 4 closemessage compare VAR_FACING, 2 diff --git a/data/maps/UnknownMap_25_34/scripts.inc b/data/maps/UnknownMap_25_34/scripts.inc index eb6bf8da41..2e13983fa7 100644 --- a/data/maps/UnknownMap_25_34/scripts.inc +++ b/data/maps/UnknownMap_25_34/scripts.inc @@ -18,7 +18,7 @@ LinkContestRoom1_MapScript1_23B79F: @ 823B79F LinkContestRoom1_EventScript_23B7AF:: @ 823B7AF call LinkContestRoom1_EventScript_27A133 - special sub_80F8FA0 + special ScriptGetMultiplayerId compare VAR_RESULT, 0 call_if 1, LinkContestRoom1_EventScript_23B7EF compare VAR_RESULT, 1 @@ -134,7 +134,7 @@ LinkContestRoom1_EventScript_23B8ED:: @ 823B8ED LinkContestRoom1_EventScript_23B8F8:: @ 823B8F8 setvar VAR_RESULT, 32 - special sub_80F8FE8 + special ScriptRandom addvar VAR_RESULT, 1 switch VAR_RESULT case 1, LinkContestRoom1_EventScript_23BA6B diff --git a/data/script_pokemon_util_80F87D8.s b/data/script_pokemon_util_80F87D8.s deleted file mode 100644 index dcf9edeea9..0000000000 --- a/data/script_pokemon_util_80F87D8.s +++ /dev/null @@ -1,7 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 -gUnknown_0858D8EC:: @ 858D8EC - .byte 3, 4, 5, 14 diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc index afd2ca851c..48c5d8d019 100644 --- a/data/scripts/contest_hall.inc +++ b/data/scripts/contest_hall.inc @@ -388,7 +388,7 @@ LinkContestRoom1_EventScript_27A1D2:: @ 827A1D2 releaseall addvar VAR_0x8006, 65535 playse SE_BOWA2 - special sub_80F8D28 + special ShowContestEntryMonPic call LinkContestRoom1_EventScript_27A217 return @@ -517,7 +517,7 @@ LinkContestRoom1_EventScript_27A34F:: @ 827A34F LinkContestRoom1_EventScript_27A3E5:: @ 827A3E5 setvar VAR_RESULT, 8 - special sub_80F8FE8 + special ScriptRandom compare VAR_RESULT, 0 call_if 1, LinkContestRoom1_EventScript_27A65A compare VAR_RESULT, 1 diff --git a/data/specials.inc b/data/specials.inc index 75f1804203..a1d9734ca9 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -94,7 +94,7 @@ gSpecials:: @ 81DBA64 def_special sub_80F8390 def_special sub_80F8850 def_special sub_80F82B4 - def_special sub_80F87D8 + def_special SetContestTrainerGfxIds def_special sub_80F7F30 def_special sub_80F8970 def_special sub_80F8AFC @@ -102,7 +102,7 @@ gSpecials:: @ 81DBA64 def_special sub_80F7F7C def_special sub_80F7FFC def_special sub_80F8D24 - def_special sub_80F8C7C + def_special GiveMonArtistRibbon def_special sub_80B3000 def_special SaveGame def_special sub_80FAFF8 @@ -259,7 +259,7 @@ gSpecials:: @ 81DBA64 def_special sub_80F9490 def_special ValidateEReaderTrainer def_special GetBestBattleTowerStreak - def_special ReducePlayerPartyToThree + def_special ReducePlayerPartyToSelectedMons def_special BedroomPC def_special PlayerPC def_special FieldShowRegionMap @@ -330,13 +330,13 @@ gSpecials:: @ 81DBA64 def_special sub_80AC81C def_special sp13E_warp_to_last_warp def_special sp13F_fall_to_last_warp - def_special sub_80F8D28 + def_special ShowContestEntryMonPic def_special sub_80F8EB8 def_special SetEReaderTrainerGfxId def_special BattleSetup_StartLatiBattle def_special SetRoute119Weather def_special SetRoute123Weather - def_special sub_80F8FA0 + def_special ScriptGetMultiplayerId def_special ScriptGetPartyMonSpecies def_special sub_81B98DC def_special nullsub_54 @@ -350,7 +350,7 @@ gSpecials:: @ 81DBA64 def_special BufferLottoTicketNumber def_special sub_81653CC def_special sub_80F9370 - def_special sub_80F8FE8 + def_special ScriptRandom def_special sub_81AFDD0 def_special sub_80EDCE8 def_special sub_80EE2CC diff --git a/include/script_pokemon_util_80F87D8.h b/include/script_pokemon_util_80F87D8.h index a638387c2e..02a35ecbac 100644 --- a/include/script_pokemon_util_80F87D8.h +++ b/include/script_pokemon_util_80F87D8.h @@ -2,7 +2,7 @@ #define GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H u16 sub_80F903C(void); -void ReducePlayerPartyToThree(void); +void ReducePlayerPartyToSelectedMons(void); void HealPlayerParty(void); #endif // GUARD_SCRIPT_POKEMON_UTIL_80F87D8_H diff --git a/ld_script.txt b/ld_script.txt index 8439a84350..0ea9cbb4f5 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -474,7 +474,7 @@ SECTIONS { src/secret_base.o(.rodata); src/tv.o(.rodata); data/contest_link_80F57C4.o(.rodata); - data/script_pokemon_util_80F87D8.o(.rodata); + src/script_pokemon_util_80F87D8.o(.rodata); src/pokemon_size_record.o(.rodata) data/field_effect_misc.o(.rodata); src/field_special_scene.o(.rodata); diff --git a/src/battle_dome.c b/src/battle_dome.c index c4cb242047..152a11ae8c 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -63,9 +63,9 @@ extern u8 GetFrontierBrainMonNature(u8); extern void sub_81A4C30(void); extern u8 sub_81A3610(void); extern u16 GetFrontierBrainMonSpecies(u8); -extern void ReducePlayerPartyToThree(void); +extern void ReducePlayerPartyToSelectedMons(void); -extern u8 gUnknown_0203CEF8[]; +extern u8 gSelectedOrderFromParty[]; extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; @@ -2465,8 +2465,8 @@ static void sub_818EA84(void) break; case 8: sub_81B8558(); - gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0; - gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8; + gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.field_CB0; + gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8; break; case 9: gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B; @@ -2535,7 +2535,7 @@ static void sub_818ED28(void) } break; case 8: - gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8); + gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gSelectedOrderFromParty); break; } } @@ -6070,7 +6070,7 @@ static void sub_8194D68(void) for (i = 0; i < 2; i++) { - s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gUnknown_0203CEF8[i] - 1] - 1; + s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gSelectedOrderFromParty[i] - 1] - 1; s32 count; for (moveSlot = 0; moveSlot < 4; moveSlot++) @@ -6096,7 +6096,7 @@ static void sub_8194E44(void) for (i = 0; i < 2; i++) { - s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gUnknown_0203CEF8[i] - 1] - 1; + s32 playerMonId = gSaveBlock2Ptr->frontier.selectedPartyMons[gSelectedOrderFromParty[i] - 1] - 1; u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL); SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); } @@ -6104,7 +6104,7 @@ static void sub_8194E44(void) static void sub_8194EB4(void) { - ReducePlayerPartyToThree(); + ReducePlayerPartyToSelectedMons(); } static void sub_8194EC0(void) diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 01f1389252..4bbc74dee6 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -29,7 +29,7 @@ #include "constants/maps.h" #include "constants/moves.h" -extern u8 gUnknown_0203CEF8[3]; +extern u8 gSelectedOrderFromParty[3]; extern void door_upload_tiles(void); extern const struct MapLayout *const gMapLayouts[]; @@ -550,14 +550,14 @@ static void sub_81A9834(void) SetMonMoveSlot(&gPlayerParty[j], MOVE_SKETCH, k); } gSaveBlock1Ptr->playerParty[id] = gPlayerParty[j]; - gUnknown_0203CEF8[j] = id + 1; + gSelectedOrderFromParty[j] = id + 1; break; } } } for (i = 0; i < 3; i++) - gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; + gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i]; } static u8 sub_81A9998(s32 *arg0, u8 arg1, u8 arg2) diff --git a/src/cable_club.c b/src/cable_club.c index b0e5f05003..56154d5bfe 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -31,7 +31,7 @@ #include "constants/songs.h" extern u8 gUnknown_02032298[2]; -extern u8 gUnknown_0203CEF8[]; +extern u8 gSelectedOrderFromParty[]; static const struct WindowTemplate gUnknown_08550594 = { .bg = 0, @@ -358,8 +358,8 @@ static void sub_80B2918(u8 taskId) sub_800AA04(gFieldLinkPlayerCount); card = (struct TrainerCard *)gBlockSendBuffer; TrainerCard_GenerateCardForPlayer(card); - card->monSpecies[0] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[0] - 1], MON_DATA_SPECIES, NULL); - card->monSpecies[1] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[1] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gTasks[taskId].func = sub_80B2C30; } } @@ -405,8 +405,8 @@ static void sub_80B2A08(u8 taskId) sub_800AA04(gFieldLinkPlayerCount); card = (struct TrainerCard *)gBlockSendBuffer; TrainerCard_GenerateCardForPlayer(card); - card->monSpecies[0] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[0] - 1], MON_DATA_SPECIES, NULL); - card->monSpecies[1] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[1] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL); + card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gTasks[taskId].func = sub_80B2C30; sub_800A4D8(2); } @@ -800,7 +800,7 @@ static void sub_80B3260(int a0) gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER; break; case 5: - ReducePlayerPartyToThree(); + ReducePlayerPartyToSelectedMons(); gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI; break; case 9: diff --git a/src/frontier_util.c b/src/frontier_util.c index a65d147843..5260585d7f 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -36,7 +36,7 @@ #include "constants/items.h" #include "constants/event_objects.h" -extern u8 gUnknown_0203CEF8[]; +extern u8 gSelectedOrderFromParty[]; struct FrontierBrainMon { @@ -779,7 +779,7 @@ static void sub_81A1968(void) break; case 4: for (i = 0; i < 4; i++) - gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; + gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gSelectedOrderFromParty[i]; break; case 6: gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006; @@ -796,8 +796,8 @@ static void sub_81A1AD4(void) sub_81B8558(); for (i = 0; i < gSpecialVar_0x8005; i++) - gUnknown_0203CEF8[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i]; - ReducePlayerPartyToThree(); + gSelectedOrderFromParty[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i]; + ReducePlayerPartyToSelectedMons(); } static void DoSoftReset_(void) diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index bf16a20fc3..b7ca087fd8 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -1784,7 +1784,7 @@ void sub_801440C(u8 taskId) ScriptContext2_Disable(); } -extern u8 gUnknown_0203CEF8[]; +extern u8 gSelectedOrderFromParty[]; void sub_8014790(u8 taskId) { @@ -1802,8 +1802,8 @@ void sub_8014790(u8 taskId) gLinkPlayers[0].linkType = 0x2211; gLinkPlayers[0].id = 0; gLinkPlayers[1].id = 2; - sendBuff[0] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[0] - 1], MON_DATA_SPECIES); - sendBuff[1] = GetMonData(&gPlayerParty[gUnknown_0203CEF8[1] - 1], MON_DATA_SPECIES, NULL); + sendBuff[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES); + sendBuff[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL); gMain.savedCallback = NULL; data[0] = 4; sub_800E3A8(); diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c index 2732d106aa..415aec4ea7 100755 --- a/src/script_pokemon_util_80F87D8.c +++ b/src/script_pokemon_util_80F87D8.c @@ -34,18 +34,18 @@ extern const u16 gEventObjectPalette8[]; extern const u16 gEventObjectPalette17[]; extern const u16 gEventObjectPalette33[]; extern const u16 gEventObjectPalette34[]; -extern const u8 gUnknown_0858D8EC[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; -extern u8 gUnknown_0203CEF8[]; +extern u8 gSelectedOrderFromParty[]; + +const u8 gUnknown_0858D8EC[] = { 3, 4, 5, 14 }; static void sub_80F8EE8(u8 taskId); static void sub_80F9088(u8 taskId); static void sub_80F9460(void); static void sub_80F94B8(void); - -void sub_80F87D8(void) +void SetContestTrainerGfxIds(void) { gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_0 - VARS_START] = gContestMons[0].trainerGfxId; gSaveBlock1Ptr->vars[VAR_OBJ_GFX_ID_1 - VARS_START] = gContestMons[1].trainerGfxId; @@ -393,7 +393,7 @@ _080F8AB6:\n\ } #endif // NONMATCHING -void sub_80F8ACC(void) +static void ShowContestWinnerCleanup(void) { SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } @@ -401,7 +401,7 @@ void sub_80F8ACC(void) void ShowContestWinner(void) { SetMainCallback2(sub_812FDEC); - gMain.savedCallback = sub_80F8ACC; + gMain.savedCallback = ShowContestWinnerCleanup; } void sub_80F8AFC(void) @@ -463,7 +463,7 @@ void sub_80F8B94(void) } } -u8 sub_80F8C7C(void) +u8 GiveMonArtistRibbon(void) { u8 hasArtistRibbon; @@ -489,7 +489,7 @@ u8 sub_80F8D24(void) return 0; } -void sub_80F8D28(void) +void ShowContestEntryMonPic(void) { const struct CompressedSpritePalette *palette; u32 personality, otId; @@ -510,13 +510,9 @@ void sub_80F8D28(void) gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = species; if (gSpecialVar_0x8006 == gContestPlayerMonIndex) - { HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); - } else - { HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); - } palette = GetMonSpritePalStructFromOtIdPersonality(species, otId, personality); LoadCompressedObjectPalette(palette); @@ -586,7 +582,7 @@ static void sub_80F8EE8(u8 taskId) } } -void sub_80F8FA0(void) +void ScriptGetMultiplayerId(void) { if ((gIsLinkContest & 1) && gUnknown_02039F30 == 4 && !(gIsLinkContest & 2)) gSpecialVar_Result = GetMultiplayerId(); @@ -594,7 +590,7 @@ void sub_80F8FA0(void) gSpecialVar_Result = 4; } -void sub_80F8FE8(void) +void ScriptRandom(void) { u16 random; u16 *scriptPtr; @@ -782,7 +778,7 @@ void HasEnoughMonsForDoubleBattle(void) } } -bool8 CheckPartyMonHasHeldItem(u16 item) +static bool8 CheckPartyMonHasHeldItem(u16 item) { int i; @@ -835,7 +831,7 @@ void sub_80F9438(void) static void sub_80F9460(void) { - switch (gUnknown_0203CEF8[0]) + switch (gSelectedOrderFromParty[0]) { case 0: gSpecialVar_Result = 0; @@ -856,7 +852,7 @@ void sub_80F9490(void) static void sub_80F94B8(void) { - switch (gUnknown_0203CEF8[0]) + switch (gSelectedOrderFromParty[0]) { case 0: gSpecialVar_Result = 0; @@ -869,7 +865,7 @@ static void sub_80F94B8(void) SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } -void ReducePlayerPartyToThree(void) +void ReducePlayerPartyToSelectedMons(void) { struct Pokemon party[4]; int i; @@ -878,8 +874,8 @@ void ReducePlayerPartyToThree(void) // copy the selected pokemon according to the order. for (i = 0; i < 4; i++) - if (gUnknown_0203CEF8[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop - party[i] = gPlayerParty[gUnknown_0203CEF8[i] - 1]; // index is 0 based, not literal + if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop + party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal CpuFill32(0, gPlayerParty, sizeof gPlayerParty); diff --git a/sym_ewram.txt b/sym_ewram.txt index bff045d1cc..ba06a3dc19 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -472,7 +472,7 @@ gUnknown_0203CEF0: @ 203CEF0 gUnknown_0203CEF4: @ 203CEF4 .space 0x4 -gUnknown_0203CEF8: @ 203CEF8 +gSelectedOrderFromParty: @ 203CEF8 .space 0x4 gUnknown_0203CEFC: @ 203CEFC From 5947e0d229cde5e00224b3c8aff91e27f0d06dfc Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 25 Nov 2018 17:00:18 -0600 Subject: [PATCH 159/213] Decompile rock --- asm/battle_anim_815A0D4.s | 18 +- asm/battle_anim_8170478.s | 8 +- asm/battle_anim_effects_1.s | 52 +- asm/battle_anim_effects_2.s | 38 +- asm/bug.s | 14 +- asm/dark.s | 4 +- asm/dragon.s | 2 +- asm/electric.s | 2 +- asm/fight.s | 10 +- asm/fire.s | 8 +- asm/flying.s | 12 +- asm/ghost.s | 4 +- asm/ground.s | 12 +- asm/ice.s | 14 +- asm/normal.s | 10 +- asm/poison.s | 12 +- asm/psychic.s | 4 +- asm/rock.s | 1469 --------------------- asm/water.s | 18 +- include/battle_anim.h | 14 +- include/graphics.h | 3 + ld_script.txt | 2 +- src/battle_anim_80A5C6C.c | 26 +- src/battle_anim_80D51AC.c | 6 +- src/battle_controller_link_opponent.c | 4 +- src/battle_controller_link_partner.c | 4 +- src/battle_controller_opponent.c | 4 +- src/battle_controller_player.c | 4 +- src/battle_controller_player_partner.c | 4 +- src/battle_controller_recorded_opponent.c | 4 +- src/battle_controller_recorded_player.c | 4 +- src/battle_controller_wally.c | 2 +- src/effects_1.c | 4 +- src/pokeball.c | 4 +- src/rock.c | 615 ++++++++- 35 files changed, 771 insertions(+), 1644 deletions(-) delete mode 100644 asm/rock.s diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index b31af7d1e0..d6a9ac8e64 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -259,7 +259,7 @@ _0815A2B2: strh r0, [r5, 0x2E] strh r7, [r5, 0x32] strh r6, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -767,7 +767,7 @@ sub_815A6C4: @ 815A6C4 sub sp, 0x4 adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r5, sp @@ -802,7 +802,7 @@ _0815A6F8: ldr r0, =0x0000ffce strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_815A73C str r0, [r4, 0x1C] add sp, 0x4 @@ -2216,7 +2216,7 @@ sub_815B27C: @ 815B27C bne _0815B290 adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos _0815B290: ldrh r0, [r5, 0x2E] adds r0, 0x1 @@ -2291,7 +2291,7 @@ _0815B2D8: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] _0815B324: pop {r4,r5} @@ -2810,7 +2810,7 @@ sub_815B70C: @ 815B70C _0815B71E: adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] @@ -4309,7 +4309,7 @@ sub_815C400: @ 815C400 bne _0815C41E adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] @@ -8448,7 +8448,7 @@ _0815E4EE: adds r0, r1 lsls r0, 2 adds r0, r4 - bl sub_80A68D4 + bl InitAnimArcTranslation mov r1, r10 ldrb r0, [r1] bl GetBattlerSide @@ -9605,7 +9605,7 @@ sub_815EE84: @ 815EE84 bne _0815EEA8 adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker b _0815EEAA .pool diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index ab3f277997..c0881e682a 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -1473,7 +1473,7 @@ sub_8171104: @ 8171104 ldr r0, =0x0000ffd8 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8171134 str r0, [r4, 0x1C] pop {r4} @@ -2631,7 +2631,7 @@ _08171A26: ldrsb r0, [r1, r0] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation add r4, r10 ldr r0, =sub_8171AAC str r0, [r4] @@ -5571,7 +5571,7 @@ sub_817330C: @ 817330C push {r4,r5,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x1E strh r0, [r4, 0x2E] movs r0, 0x1 @@ -5600,7 +5600,7 @@ sub_817330C: @ 817330C ldr r0, =0x0000ffe0 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r2, =gSprites ldr r1, =gBattlerSpriteIds ldr r0, =gBattleAnimAttacker diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s index 138cc271ed..eb1fc50f37 100644 --- a/asm/battle_anim_effects_1.s +++ b/asm/battle_anim_effects_1.s @@ -92,7 +92,7 @@ sub_80FE8E0: @ 80FE8E0 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] @@ -109,7 +109,7 @@ sub_80FE8E0: @ 80FE8E0 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =move_anim_8074EE0 adds r0, r4, 0 @@ -125,7 +125,7 @@ sub_80FE930: @ 80FE930 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrb r1, [r5, 0x6] adds r0, r4, 0 @@ -145,7 +145,7 @@ sub_80FE930: @ 80FE930 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -161,7 +161,7 @@ sub_80FE988: @ 80FE988 push {r4-r6,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x4] strh r0, [r4, 0x2E] @@ -337,7 +337,7 @@ sub_80FEAD8: @ 80FEAD8 ldrh r0, [r6, 0x4] strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_80FEB28 str r0, [r4, 0x1C] pop {r4-r6} @@ -493,7 +493,7 @@ sub_80FEC48: @ 80FEC48 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -528,7 +528,7 @@ _080FEC68: ldrh r0, [r4, 0xA] strh r0, [r6, 0x38] adds r0, r6, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_80FECB8 str r0, [r6, 0x1C] pop {r4-r6} @@ -762,7 +762,7 @@ sub_80FEE78: @ 80FEE78 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -859,7 +859,7 @@ sub_80FEF44: @ 80FEF44 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -1079,7 +1079,7 @@ sub_80FF0F4: @ 80FF0F4 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1138,7 +1138,7 @@ _080FF174: ldrh r0, [r0, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1256,8 +1256,8 @@ _080FF260: bx r0 thumb_func_end sub_80FF1C0 - thumb_func_start sub_80FF268 -sub_80FF268: @ 80FF268 + thumb_func_start AnimMoveTwisterParticle +AnimMoveTwisterParticle: @ 80FF268 push {r4,lr} adds r4, r0, 0 bl IsDoubleBattle @@ -1294,7 +1294,7 @@ _080FF28A: pop {r0} bx r0 .pool - thumb_func_end sub_80FF268 + thumb_func_end AnimMoveTwisterParticle thumb_func_start sub_80FF2BC sub_80FF2BC: @ 80FF2BC @@ -2348,7 +2348,7 @@ sub_80FFB18: @ 80FFB18 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 @@ -3100,7 +3100,7 @@ _08100060: adds r0, r1 lsls r0, 2 adds r0, r4 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8100128 str r0, [r5] pop {r4-r6} @@ -3263,7 +3263,7 @@ _08100204: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3335,7 +3335,7 @@ _08100272: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3394,7 +3394,7 @@ _081002E8: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3448,7 +3448,7 @@ _08100380: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3505,7 +3505,7 @@ _081003D2: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3557,7 +3557,7 @@ _08100464: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -5766,7 +5766,7 @@ _08101604: asrs r0, 24 adds r4, r0 strh r4, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_8101684 adds r0, r5, 0 @@ -5900,7 +5900,7 @@ _08101718: lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_8101820 adds r0, r5, 0 @@ -7478,7 +7478,7 @@ _08102390: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s index 8ace81dbbc..088e84ca33 100644 --- a/asm/battle_anim_effects_2.s +++ b/asm/battle_anim_effects_2.s @@ -240,7 +240,7 @@ sub_8103620: @ 8103620 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -269,7 +269,7 @@ sub_8103658: @ 8103658 ldrh r1, [r0, 0x22] adds r1, 0xF strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =sub_8103680 bl StoreSpriteCallbackInData6 @@ -526,7 +526,7 @@ sub_810387C: @ 810387C push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =sub_80A67BC str r0, [r4, 0x1C] ldr r1, =sub_81038A0 @@ -548,7 +548,7 @@ sub_81038A0: @ 81038A0 ldrh r1, [r0, 0x22] subs r1, 0x20 strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 @@ -594,7 +594,7 @@ _081038EC: _0810390E: adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 @@ -657,7 +657,7 @@ _08103980: mov r0, r8 strh r0, [r5, 0x32] strh r7, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -1424,7 +1424,7 @@ sub_8103FE8: @ 8103FE8 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gUnknown_085934A0 ldrh r0, [r0, 0x2] bl IndexOfSpritePaletteTag @@ -1507,7 +1507,7 @@ sub_8104088: @ 8104088 sub sp, 0x4 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 @@ -1655,7 +1655,7 @@ sub_81041C4: @ 81041C4 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x14 strh r0, [r4, 0x2E] ldr r5, =gBattleAnimTarget @@ -1671,7 +1671,7 @@ sub_81041C4: @ 81041C4 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] adds r2, r4, 0 adds r2, 0x2C @@ -1809,7 +1809,7 @@ sub_8104304: @ 8104304 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1896,7 +1896,7 @@ _08104390: lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_81043F8 adds r0, r5, 0 @@ -4038,7 +4038,7 @@ sub_8105538: @ 8105538 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -5141,7 +5141,7 @@ sub_8105DE8: @ 8105DE8 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimAttacker ldrb r0, [r6] bl GetBattlerSide @@ -5172,7 +5172,7 @@ _08105E08: ldrh r1, [r4, 0x6] adds r0, r1 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -5200,7 +5200,7 @@ sub_8105E60: @ 8105E60 bne _08105E7A adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos _08105E7A: movs r1, 0x30 ldrsh r0, [r4, r1] @@ -5525,7 +5525,7 @@ sub_8106140: @ 8106140 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x5F strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] @@ -6543,7 +6543,7 @@ sub_81069B8: @ 81069B8 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =sub_810699C str r0, [r4, 0x1C] pop {r4} @@ -7496,7 +7496,7 @@ _08107118: ldrh r0, [r5, 0x22] subs r0, 0x48 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 diff --git a/asm/bug.s b/asm/bug.s index 36ac05ace6..0b26a30012 100644 --- a/asm/bug.s +++ b/asm/bug.s @@ -85,7 +85,7 @@ _081103C4: ldrh r4, [r4, 0x6] adds r0, r4 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r6, 0 @@ -160,7 +160,7 @@ _08110478: lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r6, 0 @@ -189,7 +189,7 @@ sub_81104E4: @ 81104E4 _08110500: adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r5, 0x2E] @@ -528,7 +528,7 @@ _081107A0: _081107B2: adds r0, r7, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 @@ -579,7 +579,7 @@ _081107B2: strh r0, [r7, 0x2E] strh r4, [r7, 0x32] strh r5, [r7, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r7, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r7, 0 @@ -596,7 +596,7 @@ sub_8110850: @ 8110850 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -631,7 +631,7 @@ _08110870: ldrh r0, [r4, 0xA] strh r0, [r6, 0x38] adds r0, r6, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_81108CC str r0, [r6, 0x1C] adds r2, r6, 0 diff --git a/asm/dark.s b/asm/dark.s index 07f24d27e3..e4373723df 100644 --- a/asm/dark.s +++ b/asm/dark.s @@ -264,7 +264,7 @@ sub_81138D4: @ 81138D4 movs r0, 0x7E strh r0, [r4, 0x2E] adds r0, r4, 0 - bl sub_80A6E14 + bl InitSpriteDataForLinearTranslation ldrh r0, [r4, 0x30] negs r0, r0 strh r0, [r4, 0x34] @@ -563,7 +563,7 @@ _08113B60: ldr r0, =0x0000fff4 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8113B90 str r0, [r4, 0x1C] pop {r4-r7} diff --git a/asm/dragon.s b/asm/dragon.s index dc3ca1d0b3..e4a39a52a7 100644 --- a/asm/dragon.s +++ b/asm/dragon.s @@ -144,7 +144,7 @@ _0811318E: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x8] strh r0, [r5, 0x2E] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =move_anim_8074EE0 adds r0, r5, 0 diff --git a/asm/electric.s b/asm/electric.s index 3d88641868..a6fd313191 100644 --- a/asm/electric.s +++ b/asm/electric.s @@ -345,7 +345,7 @@ sub_810A46C: @ 810A46C push {r4-r6,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] diff --git a/asm/fight.s b/asm/fight.s index 508b942bca..191e2e28a2 100644 --- a/asm/fight.s +++ b/asm/fight.s @@ -104,7 +104,7 @@ sub_810CEE0: @ 810CEE0 bne _0810CF04 adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _0810CF0C .pool _0810CF04: @@ -378,7 +378,7 @@ _0810D142: ldrh r0, [r4, 0x22] subs r0, 0x14 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =sub_810D164 adds r0, r4, 0 @@ -417,7 +417,7 @@ sub_810D164: @ 810D164 strh r1, [r5, 0x22] strh r6, [r5, 0x26] strh r6, [r5, 0x24] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -618,7 +618,7 @@ sub_810D308: @ 810D308 lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_810D360 adds r0, r5, 0 @@ -1460,7 +1460,7 @@ sub_810DA10: @ 810DA10 bne _0810DA2C adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810DA34 .pool _0810DA2C: diff --git a/asm/fire.s b/asm/fire.s index e7ca3072bb..6efd9f45ec 100644 --- a/asm/fire.s +++ b/asm/fire.s @@ -347,7 +347,7 @@ sub_810916C: @ 810916C strh r1, [r0, 0x32] movs r1, 0x50 strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 @@ -421,7 +421,7 @@ sub_810921C: @ 810921C push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] movs r1, 0 @@ -613,7 +613,7 @@ sub_81093A4: @ 81093A4 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x30] @@ -1564,7 +1564,7 @@ _08109B12: _08109B18: adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimArgs ldrb r1, [r4, 0x4] adds r0, r5, 0 diff --git a/asm/flying.s b/asm/flying.s index 87ba79c916..262fe37496 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -199,7 +199,7 @@ sub_810DFA8: @ 810DFA8 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -359,7 +359,7 @@ _0810E0FE: ldrh r3, [r5, 0x36] adds r0, r3 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -378,7 +378,7 @@ sub_810E13C: @ 810E13C push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -1613,7 +1613,7 @@ sub_810EAA0: @ 810EAA0 bne _0810EABC adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810EAC4 .pool _0810EABC: @@ -1807,7 +1807,7 @@ sub_810EC34: @ 810EC34 _0810EC46: adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0 bl GetAnimBattlerSpriteId ldr r2, =gSprites @@ -1927,7 +1927,7 @@ sub_810ED28: @ 810ED28 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] diff --git a/asm/ghost.s b/asm/ghost.s index 8b16d94c54..53f394e047 100644 --- a/asm/ghost.s +++ b/asm/ghost.s @@ -10,7 +10,7 @@ sub_811160C: @ 811160C push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] @@ -2441,7 +2441,7 @@ sub_81129F0: @ 81129F0 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide diff --git a/asm/ground.s b/asm/ground.s index c5f3d80b64..d53f2aabfc 100644 --- a/asm/ground.s +++ b/asm/ground.s @@ -40,7 +40,7 @@ sub_8114994: @ 8114994 ldr r0, =0x0000ffd8 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_81149FC str r0, [r4, 0x1C] pop {r4,r5} @@ -86,7 +86,7 @@ sub_81149FC: @ 81149FC movs r0, 0x28 strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8114A60 str r0, [r5, 0x1C] _08114A50: @@ -149,7 +149,7 @@ _08114A9C: ldrh r4, [r4, 0x6] adds r0, r4 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r6, 0 @@ -167,7 +167,7 @@ sub_8114AF0: @ 8114AF0 push {r7} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 @@ -211,7 +211,7 @@ _08114B48: strh r0, [r6, 0x32] adds r0, r7, r4 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =move_anim_8074EE0 adds r0, r6, 0 @@ -1034,7 +1034,7 @@ _081151DA: ldrh r0, [r7, 0x8] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8115228 str r0, [r5, 0x1C] pop {r4-r7} diff --git a/asm/ice.s b/asm/ice.s index bc55ba804c..37142e535f 100644 --- a/asm/ice.s +++ b/asm/ice.s @@ -370,7 +370,7 @@ sub_810B8EC: @ 810B8EC push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x2 @@ -413,7 +413,7 @@ _0810B936: ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -513,7 +513,7 @@ sub_810BA24: @ 810BA24 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -814,7 +814,7 @@ sub_810BC94: @ 810BC94 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x8] strh r0, [r5, 0x2E] @@ -1103,7 +1103,7 @@ sub_810BED0: @ 810BED0 bne _0810BEF4 adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810BF32 .pool _0810BEF4: @@ -2762,7 +2762,7 @@ _0810CCA6: bl StartSpriteAffineAnim adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -2796,7 +2796,7 @@ _0810CCCE: ldrh r0, [r6, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_810CD1C str r0, [r5, 0x1C] pop {r4-r6} diff --git a/asm/normal.s b/asm/normal.s index b524772211..2c1df22987 100644 --- a/asm/normal.s +++ b/asm/normal.s @@ -1584,7 +1584,7 @@ sub_8116388: @ 8116388 bne _081163AC adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081163B4 .pool _081163AC: @@ -1616,7 +1616,7 @@ sub_81163D0: @ 81163D0 bne _081163F4 adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081163FC .pool _081163F4: @@ -1690,7 +1690,7 @@ _08116474: bne _08116494 adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0811649C .pool _08116494: @@ -1789,7 +1789,7 @@ sub_8116560: @ 8116560 bne _0811657C adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _08116584 .pool _0811657C: @@ -1824,7 +1824,7 @@ sub_81165A8: @ 81165A8 bne _081165CC adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081165D4 .pool _081165CC: diff --git a/asm/poison.s b/asm/poison.s index 22f6c39717..d2266bfe54 100644 --- a/asm/poison.s +++ b/asm/poison.s @@ -20,7 +20,7 @@ sub_810DBAC: @ 810DBAC _0810DBC2: adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldrh r0, [r4, 0x4] strh r0, [r5, 0x2E] ldr r4, =gBattleAnimTarget @@ -39,7 +39,7 @@ _0810DBC2: ldr r0, =0x0000ffe2 strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_810DC10 str r0, [r5, 0x1C] pop {r4,r5} @@ -80,7 +80,7 @@ sub_810DC2C: @ 810DC2C _0810DC44: adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r6, sp @@ -113,7 +113,7 @@ _0810DC72: ldr r0, =0x0000ffe2 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_810DCB4 str r0, [r4, 0x1C] add sp, 0x4 @@ -157,7 +157,7 @@ sub_810DCD0: @ 810DCD0 adds r0, r1 strh r0, [r4, 0x36] adds r0, r4, 0 - bl sub_80A6E14 + bl InitSpriteDataForLinearTranslation movs r1, 0x30 ldrsh r0, [r4, r1] movs r2, 0x4 @@ -242,7 +242,7 @@ _0810DD7C: strh r2, [r4, 0x32] adds r1, r3 strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 diff --git a/asm/psychic.s b/asm/psychic.s index 8cd95d95a1..ef1915241c 100644 --- a/asm/psychic.s +++ b/asm/psychic.s @@ -514,7 +514,7 @@ _0810F5EE: bne _0810F608 adds r0, r4, 0 adds r1, r6, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810F610 .pool _0810F608: @@ -1449,7 +1449,7 @@ _0810FD60: ldrh r0, [r5, 0x1C] strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrb r0, [r5, 0xC] movs r1, 0x3 ands r1, r0 diff --git a/asm/rock.s b/asm/rock.s deleted file mode 100644 index ed81476004..0000000000 --- a/asm/rock.s +++ /dev/null @@ -1,1469 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81109F0 -sub_81109F0: @ 81109F0 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _08110A10 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions -_08110A10: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r4, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xE - strh r0, [r5, 0x22] - ldrb r1, [r6, 0x2] - adds r0, r5, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - strh r4, [r5, 0x2E] - strh r4, [r5, 0x30] - movs r0, 0x4 - strh r0, [r5, 0x32] - movs r0, 0x10 - strh r0, [r5, 0x34] - ldr r0, =0x0000ffba - strh r0, [r5, 0x36] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x38] - ldr r1, =sub_8110A70 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81109F0 - - thumb_func_start sub_8110A70 -sub_8110A70: @ 8110A70 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x38] - ldrh r2, [r4, 0x20] - adds r0, r1, r2 - strh r0, [r4, 0x20] - movs r0, 0xC0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r0, 0x4 - strh r0, [r4, 0x32] - movs r0, 0x20 - strh r0, [r4, 0x34] - ldr r0, =0x0000ffe8 - strh r0, [r4, 0x36] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110A70 - - thumb_func_start sub_8110AB4 -sub_8110AB4: @ 8110AB4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xA] - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110AE4 - ldrh r0, [r5, 0x20] - ldrh r1, [r4] - subs r0, r1 - b _08110AEA - .pool -_08110AE4: - ldrh r0, [r4] - ldrh r1, [r5, 0x20] - adds r0, r1 -_08110AEA: - strh r0, [r5, 0x20] - ldr r3, =gBattleAnimArgs - ldrh r2, [r3, 0x2] - ldrh r0, [r5, 0x22] - adds r2, r0 - movs r4, 0 - strh r2, [r5, 0x22] - ldrh r0, [r3, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r1, [r3, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldrh r0, [r3, 0x6] - adds r2, r0 - strh r2, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A6E14 - strh r4, [r5, 0x34] - strh r4, [r5, 0x36] - ldr r0, =sub_80A656C - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110AB4 - - thumb_func_start sub_8110B38 -sub_8110B38: @ 8110B38 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08110B54 - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _08110B5C - .pool -_08110B54: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_08110B5C: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x34] - ldr r0, =sub_8110B80 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110B38 - - thumb_func_start sub_8110B80 -sub_8110B80: @ 8110B80 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x38] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _08110BC6 - adds r0, r4, 0 - bl DestroyAnimSprite -_08110BC6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110B80 - - thumb_func_start AnimTask_LoadSandstormBackground -AnimTask_LoadSandstormBackground: @ 8110BCC - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110C10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08110C10: - ldr r0, =gBattle_BG1_X - strh r5, [r0] - ldr r4, =gBattle_BG1_Y - strh r5, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D8D58C - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r1, =gUnknown_08D8D410 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gBattleAnimSpritePalette_261 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08110C6E - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110C6E - movs r5, 0x1 -_08110C6E: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - strh r5, [r1, 0x8] - ldr r0, =sub_8110CB0 - str r0, [r1] - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_LoadSandstormBackground - - thumb_func_start sub_8110CB0 -sub_8110CB0: @ 8110CB0 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0 - bne _08110CE4 - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000fffa - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - b _08110CEA - .pool -_08110CE4: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_08110CEA: - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldr r3, =0x0000ffff - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - strh r0, [r1] - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - adds r0, r2 - movs r3, 0x20 - ldrsh r0, [r0, r3] - adds r4, r1, 0 - cmp r0, 0x4 - bls _08110D0C - b _08110E3A -_08110D0C: - lsls r0, 2 - ldr r1, =_08110D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08110D28: - .4byte _08110D3C - .4byte _08110D7E - .4byte _08110D98 - .4byte _08110DDA - .4byte _08110DFC -_08110D3C: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _08110E3A -_08110D7E: - adds r0, r4, r5 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x65 - bne _08110E3A - movs r0, 0x7 - strh r0, [r1, 0x1E] - b _08110DF0 -_08110D98: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _08110E3A -_08110DDA: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - ldr r0, =gTasks - adds r1, r4, r5 - lsls r1, 3 - adds r1, r0 -_08110DF0: - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _08110E3A - .pool -_08110DFC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110E10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08110E10: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08110E3A: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110CB0 - - thumb_func_start sub_8110E4C -sub_8110E4C: @ 8110E4C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110EC8 - ldr r4, =gBattleAnimArgs - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08110E98 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110E98 - movs r0, 0x98 - lsls r0, 1 - strh r0, [r5, 0x20] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - subs r0, 0x40 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - b _08110E9C - .pool -_08110E98: - ldr r0, =0x0000ffc0 - strh r0, [r5, 0x20] -_08110E9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x22] - ldr r1, =gUnknown_08596BC0 - adds r0, r5, 0 - bl SetSubspriteTables - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08110F24 - .pool -_08110EC8: - ldrh r1, [r5, 0x30] - ldrh r3, [r5, 0x34] - adds r1, r3 - ldrh r2, [r5, 0x32] - ldrh r0, [r5, 0x36] - adds r2, r0 - lsls r0, r1, 16 - asrs r0, 24 - ldrh r3, [r5, 0x24] - adds r0, r3 - strh r0, [r5, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r3, [r5, 0x26] - adds r0, r3 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x34] - ands r2, r0 - strh r2, [r5, 0x36] - movs r1, 0x38 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110F0E - movs r2, 0x20 - ldrsh r0, [r5, r2] - movs r3, 0x24 - ldrsh r1, [r5, r3] - adds r0, r1 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - ble _08110F24 - b _08110F20 -_08110F0E: - movs r1, 0x20 - ldrsh r0, [r5, r1] - movs r2, 0x24 - ldrsh r1, [r5, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _08110F24 -_08110F20: - ldr r0, =DestroyAnimSprite - str r0, [r5, 0x1C] -_08110F24: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110E4C - - thumb_func_start sub_8110F30 -sub_8110F30: @ 8110F30 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x4] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F30 - - thumb_func_start sub_8110F74 -sub_8110F74: @ 8110F74 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r6, r1, r0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xC0 - lsls r1, 13 - adds r0, r1 - lsrs r7, r0, 16 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xC0 - lsls r2, 13 - adds r0, r2 - lsrs r0, 16 - mov r8, r0 - ldrb r1, [r5] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _08110FE4 - mov r8, r7 -_08110FE4: - bl sub_811135C - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08111000 - movs r0, 0x20 - b _08111006 - .pool -_08111000: - lsls r1, r5, 3 - movs r0, 0x30 - subs r0, r1 -_08111006: - strh r0, [r6, 0x18] - movs r4, 0 - strh r4, [r6, 0x8] - strh r4, [r6, 0x1E] - strh r4, [r6, 0x1A] - movs r0, 0x1 - strh r0, [r6, 0x20] - movs r1, 0x18 - ldrsh r0, [r6, r1] - cmp r0, 0 - bge _0811101E - adds r0, 0x7 -_0811101E: - asrs r0, 3 - subs r0, 0x1 - strh r0, [r6, 0x1C] - mov r2, r9 - lsls r0, r2, 3 - strh r0, [r6, 0xC] - lsls r0, r7, 3 - strh r0, [r6, 0xE] - mov r1, r10 - subs r0, r1, r2 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x10] - mov r1, r8 - subs r0, r1, r7 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x12] - strh r4, [r6, 0x14] - strh r4, [r6, 0x16] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r4, r0, 0 - lsls r4, 24 - asrs r4, 8 - lsrs r4, 16 - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - strh r4, [r6, 0x22] - asrs r0, 24 - lsls r4, 16 - asrs r4, 16 - subs r0, r4 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x24] - strh r5, [r6, 0xA] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x26] - ldr r0, =sub_81110A4 - str r0, [r6] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F74 - - thumb_func_start sub_81110A4 -sub_81110A4: @ 81110A4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _081110BE - b _0811120C -_081110BE: - lsls r0, 2 - ldr r1, =_081110D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081110D0: - .4byte _081110E4 - .4byte _08111148 - .4byte _08111150 - .4byte _081111AC - .4byte _081111FE -_081110E4: - ldrh r2, [r4, 0x14] - ldrh r0, [r4, 0x10] - subs r2, r0 - strh r2, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - ldr r3, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - lsls r2, 16 - asrs r2, 19 - strh r2, [r0, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08111134 - movs r0, 0x14 - strh r0, [r4, 0x1E] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08111134: - ldrh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xA2 - bl PlaySE12WithPanning - b _0811120C - .pool -_08111148: - ldrh r0, [r4, 0x1E] - subs r0, 0x1 - strh r0, [r4, 0x1E] - b _081111F0 -_08111150: - ldrh r0, [r4, 0x1A] - subs r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - beq _08111170 - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0x14] - adds r0, r2 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - b _0811117A -_08111170: - strh r0, [r4, 0x14] - strh r0, [r4, 0x16] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811117A: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - b _0811120C - .pool -_081111AC: - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0xC] - adds r0, r2 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0xE] - adds r0, r1 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1C - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _081111EA - movs r0, 0 - strh r0, [r4, 0x1A] - adds r0, r4, 0 - bl sub_8111214 - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x22] - adds r1, r0 - strh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xAF - bl PlaySE12WithPanning -_081111EA: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] -_081111F0: - lsls r0, 16 - cmp r0, 0 - bne _0811120C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811120C -_081111FE: - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0811120C - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811120C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81110A4 - - thumb_func_start sub_8111214 -sub_8111214: @ 8111214 - push {r4-r7,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bhi _08111304 - lsls r0, 2 - ldr r1, =_08111234 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08111234: - .4byte _08111248 - .4byte _08111254 - .4byte _08111254 - .4byte _08111260 - .4byte _0811126C -_08111248: - ldr r3, =gUnknown_08596C28 - movs r5, 0 - b _08111270 - .pool -_08111254: - ldr r3, =gUnknown_08596C40 - movs r5, 0x50 - b _08111270 - .pool -_08111260: - ldr r3, =gUnknown_08596C40 - movs r5, 0x40 - b _08111270 - .pool -_0811126C: - ldr r3, =gUnknown_08596C40 - movs r5, 0x30 -_08111270: - ldrh r1, [r4, 0xC] - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r1, 16 - ldrh r2, [r4, 0xE] - lsls r2, 16 - asrs r2, 19 - lsls r2, 16 - movs r6, 0x20 - ldrsh r0, [r4, r6] - lsls r0, 2 - adds r1, r0 - lsls r1, 16 - lsrs r6, r1, 16 - asrs r1, 16 - lsrs r7, r2, 16 - asrs r2, 16 - adds r0, r3, 0 - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _081112FC - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x12 - strh r1, [r0, 0x2E] - movs r2, 0x20 - ldrsh r1, [r4, r2] - lsls r2, r1, 2 - adds r2, r1 - lsls r2, 2 - adds r2, r6, r2 - movs r6, 0xA - ldrsh r3, [r4, r6] - lsls r1, r3, 1 - adds r1, r3 - adds r2, r1 - strh r2, [r0, 0x32] - strh r7, [r0, 0x36] - movs r1, 0xA - ldrsh r2, [r4, r1] - lsls r2, 1 - movs r3, 0x10 - negs r3, r3 - adds r1, r3, 0 - subs r1, r2 - strh r1, [r0, 0x38] - ldrh r3, [r0, 0x4] - lsls r2, r3, 22 - lsrs r2, 22 - adds r2, r5 - ldr r5, =0x000003ff - adds r1, r5, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r3 - orrs r1, r2 - strh r1, [r0, 0x4] - bl sub_80A68D4 - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] -_081112FC: - movs r6, 0x20 - ldrsh r0, [r4, r6] - negs r0, r0 - strh r0, [r4, 0x20] -_08111304: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111214 - - thumb_func_start sub_811131C -sub_811131C: @ 811131C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811134E - ldr r0, =sub_81110A4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _08111348 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x1E] - subs r0, 0x1 - strh r0, [r1, 0x1E] -_08111348: - adds r0, r4, 0 - bl DestroySprite -_0811134E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811131C - - thumb_func_start sub_811135C -sub_811135C: @ 811135C - push {lr} - ldr r0, =gAnimDisableStructPtr - ldr r0, [r0] - ldrb r1, [r0, 0x11] - lsrs r0, r1, 4 - lsls r1, 28 - lsrs r1, 28 - subs r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xFF - lsls r2, 24 - adds r0, r2 - lsrs r0, 24 - cmp r0, 0x4 - bls _0811137E - movs r1, 0x1 -_0811137E: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_811135C - - thumb_func_start sub_8111388 -sub_8111388: @ 8111388 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - ldrh r0, [r5] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - ldrh r1, [r5, 0x4] - subs r0, r1 - strh r0, [r4, 0x34] - movs r0, 0x3 - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_81113C8 - str r0, [r4, 0x1C] - adds r4, 0x3E - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111388 - - thumb_func_start sub_81113C8 -sub_81113C8: @ 81113C8 - push {lr} - adds r2, r0, 0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r3] - ldrh r1, [r2, 0x34] - movs r3, 0x34 - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08111400 - ldrh r3, [r2, 0x32] - adds r0, r1, r3 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r1, r0 - strh r1, [r2, 0x34] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r1, 16 - cmp r1, 0 - ble _08111412 - movs r0, 0 - strh r0, [r2, 0x34] - b _08111412 -_08111400: - ldrh r0, [r2, 0x30] - subs r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _08111412 - adds r0, r2, 0 - bl DestroyAnimSprite -_08111412: - pop {r0} - bx r0 - thumb_func_end sub_81113C8 - - thumb_func_start sub_8111418 -sub_8111418: @ 8111418 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08111434 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_08111434: - adds r0, r4, 0 - bl TranslateAnimSpriteToTargetMonLocation - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111418 - - thumb_func_start sub_8111444 -sub_8111444: @ 8111444 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r3, [r2] - ldrh r5, [r4, 0x20] - adds r1, r3, r5 - strh r1, [r4, 0x20] - ldrh r1, [r2, 0x2] - adds r0, r1 - strh r0, [r4, 0x22] - strh r3, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r2, 0x4] - strh r0, [r4, 0x38] - ldrb r1, [r2, 0x6] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_811149C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111444 - - thumb_func_start sub_811149C -sub_811149C: @ 811149C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x8 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x28 - bl __divsi3 - ldrh r1, [r4, 0x24] - adds r1, r0 - strh r1, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - subs r1, r0 - strh r1, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x8C - ble _081114E6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081114E6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811149C - - thumb_func_start AnimTask_GetSeismicTossDamageLevel -AnimTask_GetSeismicTossDamageLevel: @ 81114EC - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gAnimMoveDmg - ldr r0, [r2] - cmp r0, 0x20 - bgt _08111500 - ldr r1, =gBattleAnimArgs - movs r0, 0 - strh r0, [r1, 0xE] -_08111500: - ldr r2, [r2] - adds r0, r2, 0 - subs r0, 0x21 - cmp r0, 0x20 - bhi _08111510 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] -_08111510: - cmp r2, 0x41 - ble _0811151A - ldr r1, =gBattleAnimArgs - movs r0, 0x2 - strh r0, [r1, 0xE] -_0811151A: - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetSeismicTossDamageLevel - - thumb_func_start sub_811152C -sub_811152C: @ 811152C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0811154E - movs r0, 0 - bl sub_80A6DAC - movs r0, 0xC8 - strh r0, [r5, 0xA] -_0811154E: - ldr r4, =gBattle_BG3_Y - movs r1, 0xA - ldrsh r0, [r5, r1] - movs r1, 0xA - bl __divsi3 - ldrh r1, [r4] - adds r1, r0 - strh r1, [r4] - ldrh r0, [r5, 0xA] - subs r0, 0x3 - strh r0, [r5, 0xA] - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x78 - bne _0811157A - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0811157A: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811152C - - thumb_func_start sub_8111590 -sub_8111590: @ 8111590 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081115BC - movs r0, 0 - bl sub_80A6DAC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldr r0, =gBattle_BG3_Y - ldrh r0, [r0] - strh r0, [r4, 0xC] -_081115BC: - ldrh r0, [r4, 0xA] - adds r0, 0x50 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0xA] - ldr r6, =gBattle_BG3_Y - movs r2, 0xA - ldrsh r1, [r4, r2] - movs r0, 0x4 - bl Cos - ldrh r4, [r4, 0xC] - adds r0, r4 - strh r0, [r6] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - ldr r0, =0x00000fff - cmp r1, r0 - bne _081115F4 - movs r0, 0 - strh r0, [r6] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081115F4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111590 - - .align 2, 0 diff --git a/asm/water.s b/asm/water.s index cce11a6156..408bb8c012 100644 --- a/asm/water.s +++ b/asm/water.s @@ -343,7 +343,7 @@ sub_810744C: @ 810744C push {r4-r7,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -538,7 +538,7 @@ sub_81075EC: @ 81075EC push {r4,r5,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x1E strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] @@ -819,7 +819,7 @@ _0810781E: movs r7, 0x3 _08107828: adds r0, r6, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -849,7 +849,7 @@ _08107842: ldrh r5, [r5, 0x6] adds r0, r5 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r6, 0 @@ -876,7 +876,7 @@ sub_8107894: @ 8107894 ldrh r0, [r4, 0x22] adds r1, r0 strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -904,7 +904,7 @@ sub_81078D0: @ 81078D0 _081078EC: adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos _081078F4: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] @@ -3137,7 +3137,7 @@ sub_8108AC0: @ 8108AC0 strh r1, [r0, 0x36] ldrh r1, [r6, 0x1A] strh r1, [r0, 0x38] - bl sub_80A68D4 + bl InitAnimArcTranslation adds r5, 0x1C adds r4, r5 ldr r0, =sub_8108B2C @@ -3191,7 +3191,7 @@ sub_8108B2C: @ 8108B2C mvns r1, r1 strh r1, [r6, 0x38] adds r0, r6, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8108B94 str r0, [r6, 0x1C] _08108B86: @@ -3339,7 +3339,7 @@ sub_8108C94: @ 8108C94 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 diff --git a/include/battle_anim.h b/include/battle_anim.h index e164cef7a9..2a61311170 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -73,9 +73,17 @@ void HandleIntroSlide(u8 terrainId); u32 GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_80A5C6C.s -void sub_80A6EEC(struct Sprite *sprite); -void sub_80A68D4(struct Sprite *sprite); +void sub_80A6450(struct Sprite *sprite); +void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y); +void move_anim_8074EE0(struct Sprite *sprite); +void sub_80A656C(struct Sprite *sprite); +void InitAnimSpritePos(struct Sprite *sprite, u8 a2); +void sub_80A6980(struct Sprite *sprite, bool8 a2); +void StartAnimLinearTranslation(struct Sprite *sprite); +void InitAnimArcTranslation(struct Sprite *sprite); bool8 TranslateAnimLinear(struct Sprite *sprite); +void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite); +void sub_80A8EE4(struct Sprite *sprite); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); @@ -85,7 +93,7 @@ void sub_80A6630(struct Sprite *sprite); void sub_80A6680(struct Sprite *sprite); void sub_80A7344(u8 spriteId); void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); -void sub_80A6E14(struct Sprite *sprite); +void InitSpriteDataForLinearTranslation(struct Sprite *sprite); void sub_80A7270(u8 spriteId, u8 objMode); void sub_80A73A0(u8 spriteId); u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7); diff --git a/include/graphics.h b/include/graphics.h index a3af44ad7b..ba7f879297 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4732,4 +4732,7 @@ extern const u32 gUnknown_08D927EC[]; extern const u32 gSlotMachineReelTime_Gfx[]; +extern const u32 gUnknown_08D8D410[]; +extern const u32 gUnknown_08D8D58C[]; + #endif //GUARD_GRAPHICS_H diff --git a/ld_script.txt b/ld_script.txt index 0ea9cbb4f5..90b0bfbe22 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -167,7 +167,7 @@ SECTIONS { asm/flying.o(.text); asm/psychic.o(.text); asm/bug.o(.text); - asm/rock.o(.text); + src/rock.o(.text); asm/ghost.o(.text); asm/dragon.o(.text); asm/dark.o(.text); diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index d8e422bb55..2621ddcd5b 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -745,7 +745,7 @@ void sub_80A6864(struct Sprite *sprite, s16 a2) } } -void sub_80A68D4(struct Sprite *sprite) +void InitAnimArcTranslation(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; @@ -791,7 +791,7 @@ void sub_80A6980(struct Sprite *sprite, bool8 a2) sprite->pos1.y += gBattleAnimArgs[1]; } -void sub_80A69CC(struct Sprite *sprite, u8 a2) +void InitAnimSpritePos(struct Sprite *sprite, u8 a2) { if (!a2) { @@ -1004,12 +1004,12 @@ void sub_80A6DEC(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; - sub_80A6E14(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->callback = sub_80A65A8; sprite->callback(sprite); } -void sub_80A6E14(struct Sprite *sprite) +void InitSpriteDataForLinearTranslation(struct Sprite *sprite) { s16 x = (sprite->data[2] - sprite->data[1]) << 8; s16 y = (sprite->data[4] - sprite->data[3]) << 8; @@ -1047,7 +1047,7 @@ void InitAnimLinearTranslation(struct Sprite *sprite) sprite->data[3] = 0; } -void sub_80A6EEC(struct Sprite *sprite) +void StartAnimLinearTranslation(struct Sprite *sprite) { sprite->data[1] = sprite->pos1.x; sprite->data[3] = sprite->pos1.y; @@ -1476,7 +1476,7 @@ void sub_80A77C8(struct Sprite *sprite) else var = FALSE; if (!gBattleAnimArgs[2]) - sub_80A69CC(sprite, var); + InitAnimSpritePos(sprite, var); else sub_80A6980(sprite, var); sprite->data[0]++; @@ -1511,27 +1511,27 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite) else attributeId = BATTLER_COORD_Y; - sub_80A69CC(sprite, v1); + InitAnimSpritePos(sprite, v1); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, attributeId) + gBattleAnimArgs[3]; - sprite->callback = sub_80A6EEC; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } void sub_80A78AC(struct Sprite *sprite) { - sub_80A69CC(sprite, 1); + InitAnimSpritePos(sprite, 1); if (GetBattlerSide(gBattleAnimAttacker)) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; sprite->data[5] = gBattleAnimArgs[5]; - sub_80A68D4(sprite); + InitAnimArcTranslation(sprite); sprite->callback = sub_80A791C; } @@ -1558,7 +1558,7 @@ void sub_80A7938(struct Sprite *sprite) } if (!gBattleAnimArgs[5]) { - sub_80A69CC(sprite, r4); + InitAnimSpritePos(sprite, r4); battlerId = gBattleAnimAttacker; } else @@ -1572,7 +1572,7 @@ void sub_80A7938(struct Sprite *sprite) sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + gBattleAnimArgs[2]; sprite->data[4] = GetBattlerSpriteCoord(battlerId, attributeId) + gBattleAnimArgs[3]; - sprite->callback = sub_80A6EEC; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -2454,6 +2454,6 @@ void sub_80A8EE4(struct Sprite *sprite) sprite->pos1.x += x; sprite->pos1.y = gBattleAnimArgs[5] - 80; } - sprite->callback = sub_80A6EEC; + sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c index 1864a1a7a6..25e07dc3a6 100644 --- a/src/battle_anim_80D51AC.c +++ b/src/battle_anim_80D51AC.c @@ -442,7 +442,7 @@ void SlideMonToOriginalPos(struct Sprite *sprite) sprite->data[2] = gSprites[monSpriteId].pos1.x; sprite->data[3] = gSprites[monSpriteId].pos1.y + gSprites[monSpriteId].pos2.y; sprite->data[4] = gSprites[monSpriteId].pos1.y; - sub_80A6E14(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = 0; sprite->data[4] = 0; sprite->data[5] = gSprites[monSpriteId].pos2.x; @@ -520,7 +520,7 @@ void SlideMonToOffset(struct Sprite *sprite) sprite->data[2] = gSprites[monSpriteId].pos1.x + gBattleAnimArgs[1]; sprite->data[3] = gSprites[monSpriteId].pos1.y; sprite->data[4] = gSprites[monSpriteId].pos1.y + gBattleAnimArgs[2]; - sub_80A6E14(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = 0; sprite->data[4] = 0; sprite->data[5] = monSpriteId; @@ -556,7 +556,7 @@ void sub_80D5B48(struct Sprite *sprite) sprite->data[2] = sprite->data[1] + gBattleAnimArgs[1]; sprite->data[3] = gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y; sprite->data[4] = sprite->data[3] + gBattleAnimArgs[2]; - sub_80A6E14(sprite); + InitSpriteDataForLinearTranslation(sprite); sprite->data[3] = gSprites[spriteId].pos2.x << 8; sprite->data[4] = gSprites[spriteId].pos2.y << 8; sprite->data[5] = spriteId; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 7589eb962d..0cec046e47 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1344,7 +1344,7 @@ static void LinkOpponentHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_8064470; } @@ -1706,7 +1706,7 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC); diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 04554a81b4..04a3784da8 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1166,7 +1166,7 @@ static void LinkPartnerHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_814AF54; } @@ -1532,7 +1532,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 72dfb7e6b3..403cc5eed8 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1381,7 +1381,7 @@ static void OpponentHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_805F240; } @@ -1855,7 +1855,7 @@ static void OpponentHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_806280C); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e6dc4567c9..49629198ce 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2385,7 +2385,7 @@ static void PlayerHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); gBattlerControllerFuncs[gActiveBattler] = sub_80588B4; @@ -2930,7 +2930,7 @@ static void PlayerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 0790cbbffc..bd892c9225 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1361,7 +1361,7 @@ static void PlayerPartnerHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_81BAE98; } @@ -1785,7 +1785,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 83c4965ea0..b54e612557 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1275,7 +1275,7 @@ static void RecordedOpponentHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_81865C8; } @@ -1649,7 +1649,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index cbb46a9405..17b115caa5 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1276,7 +1276,7 @@ static void RecordedPlayerHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = sub_81899F0; } @@ -1671,7 +1671,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 922c5d80be..1a3a2d53df 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -1435,7 +1435,7 @@ static void WallyHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); diff --git a/src/effects_1.c b/src/effects_1.c index 36676b70df..a8687bc38b 100644 --- a/src/effects_1.c +++ b/src/effects_1.c @@ -13,7 +13,7 @@ extern void sub_80FED28(struct Sprite *); extern void sub_80FEE78(struct Sprite *); extern void sub_80FEF44(struct Sprite *); extern void sub_80FEFFC(struct Sprite *); -extern void sub_80FF268(struct Sprite *); +extern void AnimMoveTwisterParticle(struct Sprite *); extern void sub_80FF0F4(struct Sprite *); extern void sub_80FF374(struct Sprite *); extern void sub_80FF698(struct Sprite *); @@ -437,7 +437,7 @@ const struct SpriteTemplate gUnknown_085923A8 = .anims = gUnknown_08592388, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80FF268, + .callback = AnimMoveTwisterParticle, }; const union AnimCmd gUnknown_085923C0[] = diff --git a/src/pokeball.c b/src/pokeball.c index 09e7ac6398..ad839e6af6 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -402,7 +402,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_X); gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BATTLER_COORD_Y) - 16; gSprites[ballSpriteId].data[5] = -40; - sub_80A68D4(&gSprites[ballSpriteId]); + InitAnimArcTranslation(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; gTasks[taskId].tOpponentBattler = gBattlerTarget; gTasks[taskId].func = TaskDummy; @@ -898,7 +898,7 @@ static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite) sprite->data[4] = GetBattlerSpriteCoord(sprite->sBattler, 3) + 24; sprite->data[5] = -30; sprite->oam.affineParam = sprite->sBattler; - sub_80A68D4(sprite); + InitAnimArcTranslation(sprite); sprite->callback = SpriteCB_PlayerMonSendOut_2; } diff --git a/src/rock.c b/src/rock.c index 83af528653..d39293547e 100644 --- a/src/rock.c +++ b/src/rock.c @@ -1,22 +1,37 @@ #include "global.h" #include "battle_anim.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "palette.h" +#include "sound.h" +#include "task.h" +#include "trig.h" #include "constants/rgb.h" - -extern void sub_81109F0(struct Sprite *); -extern void sub_8110AB4(struct Sprite *); -extern void sub_8110B38(struct Sprite *); -extern void sub_8110E4C(struct Sprite *); -extern void sub_8110F30(struct Sprite *); -extern void sub_811131C(struct Sprite *); -extern void sub_8111388(struct Sprite *); -extern void sub_8111418(struct Sprite *); -extern void sub_8111444(struct Sprite *); -extern void sub_80FF268(struct Sprite *); -extern void sub_80A8EE4(struct Sprite *); +#include "constants/songs.h" extern const union AnimCmd *const gUnknown_085950E0[]; extern const union AnimCmd *const gUnknown_085954D0[]; +extern void AnimMoveTwisterParticle(struct Sprite *); + +void sub_81109F0(struct Sprite *); +void sub_8110AB4(struct Sprite *); +void AnimDirtParticleAcrossScreen(struct Sprite *); +void AnimRaiseSprite(struct Sprite *); +void sub_81110A4(u8 taskId); +void sub_811131C(struct Sprite *); +void sub_8111388(struct Sprite *); +void sub_8111418(struct Sprite *); +void sub_8111444(struct Sprite *); +void sub_8110B38(struct Sprite *); +static void sub_8110A70(struct Sprite *); +static void sub_8110B80(struct Sprite *sprite); +static void sub_8110CB0(u8 taskId); +static void sub_8111214(struct Task *task); +static u8 sub_811135C(void); +static void sub_81113C8(struct Sprite *sprite); +static void sub_811149C(struct Sprite *sprite); + const union AnimCmd gUnknown_08596AE0[] = { ANIMCMD_FRAME(32, 1), @@ -118,7 +133,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8596BA0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8110E4C, + .callback = AnimDirtParticleAcrossScreen, }; const struct Subsprite gUnknown_08596BB8[] = @@ -194,7 +209,7 @@ const struct SpriteTemplate gUnknown_08596C10 = .anims = gUnknown_08596BF8, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8110F30, + .callback = AnimRaiseSprite, }; const struct SpriteTemplate gUnknown_08596C28 = @@ -278,7 +293,7 @@ const struct SpriteTemplate gUnknown_08596CC8 = .anims = gUnknown_08596C08, .images = NULL, .affineAnims = gUnknown_08596C90, - .callback = sub_80FF268, + .callback = AnimMoveTwisterParticle, }; const struct SpriteTemplate gUnknown_08596CE0 = @@ -291,3 +306,573 @@ const struct SpriteTemplate gUnknown_08596CE0 = .affineAnims = gUnknown_08596C90, .callback = sub_80A8EE4, }; + +void sub_81109F0(struct Sprite *sprite) +{ + if (gBattleAnimArgs[3] != 0) + SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += 14; + + StartSpriteAnim(sprite, gBattleAnimArgs[1]); + AnimateSprite(sprite); + + sprite->data[0] = 0; + sprite->data[1] = 0; + sprite->data[2] = 4; + sprite->data[3] = 16; + sprite->data[4] = -70; + sprite->data[5] = gBattleAnimArgs[2]; + + StoreSpriteCallbackInData6(sprite, sub_8110A70); + sprite->callback = sub_80A6450; + sprite->callback(sprite); +} + +static void sub_8110A70(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[5]; + + sprite->data[0] = 192; + sprite->data[1] = sprite->data[5]; + sprite->data[2] = 4; + sprite->data[3] = 32; + sprite->data[4] = -24; + + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A6450; + sprite->callback(sprite); +} + +void sub_8110AB4(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[5]); + AnimateSprite(sprite); + + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3]; + + InitSpriteDataForLinearTranslation(sprite); + sprite->data[3] = 0; + sprite->data[4] = 0; + + sprite->callback = sub_80A656C; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); +} + +void sub_8110B38(struct Sprite *sprite) +{ + if (gBattleAnimArgs[6] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_80A6980(sprite, FALSE); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = gBattleAnimArgs[5]; + + sprite->callback = sub_8110B80; +} + +static void sub_8110B80(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[1]; + sprite->pos2.y = -(sprite->data[4] >> 8); + sprite->pos2.x = Sin(sprite->data[5], sprite->data[3]); + sprite->data[5] = (sprite->data[5] + sprite->data[2]) & 0xFF; + + if (--sprite->data[0] == -1) + { + DestroyAnimSprite(sprite); + } +} + +void AnimTask_LoadSandstormBackground(u8 taskId) +{ + int var0; + struct UnknownAnimStruct2 unknownStruct; + + var0 = 0; + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); + SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0); + + if (!IsContest()) + SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); + SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); + + sub_80A6B30(&unknownStruct); + sub_80A6CC0(unknownStruct.bgId, gUnknown_08D8D58C, unknownStruct.tilesOffset); + sub_80A6D60(&unknownStruct, gUnknown_08D8D410, 0); + LoadCompressedPalette(&gBattleAnimSpritePalette_261, unknownStruct.unk8 * 16, 32); + + if (gBattleAnimArgs[0] && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + var0 = 1; + + gTasks[taskId].data[0] = var0; + gTasks[taskId].func = sub_8110CB0; +} + +static void sub_8110CB0(u8 taskId) +{ + struct UnknownAnimStruct2 unknownStruct; + + if (gTasks[taskId].data[0] == 0) + gBattle_BG1_X += -6; + else + gBattle_BG1_X += 6; + + gBattle_BG1_Y += -1; + + switch (gTasks[taskId].data[12]) + { + case 0: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]++; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11])); + if (gTasks[taskId].data[11] == 7) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 1: + if (++gTasks[taskId].data[11] == 101) + { + gTasks[taskId].data[11] = 7; + gTasks[taskId].data[12]++; + } + break; + case 2: + if (++gTasks[taskId].data[10] == 4) + { + gTasks[taskId].data[10] = 0; + gTasks[taskId].data[11]--; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11])); + if (gTasks[taskId].data[11] == 0) + { + gTasks[taskId].data[12]++; + gTasks[taskId].data[11] = 0; + } + } + break; + case 3: + sub_80A6B30(&unknownStruct); + sub_80A6C68(unknownStruct.bgId); + gTasks[taskId].data[12]++; + break; + case 4: + if (!IsContest()) + SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); + + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); + DestroyAnimVisualTask(taskId); + break; + } +} + +// Animates the sprites that fly diagonally across the screen +// in Sandstorm and Heat Wave. +// arg 0: initial y pixel offset +// arg 1: projectile speed +// arg 2: y pixel drop +// arg 3: ??? unknown (possibly a color bit) +void AnimDirtParticleAcrossScreen(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (gBattleAnimArgs[3] != 0 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x = 304; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + sprite->data[5] = 1; + sprite->oam.matrixNum = 8; + } + else + { + sprite->pos1.x = -64; + } + + sprite->pos1.y = gBattleAnimArgs[0]; + SetSubspriteTables(sprite, gUnknown_08596BC0); + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[0]++; + } + else + { + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + sprite->pos2.x += (sprite->data[3] >> 8); + sprite->pos2.y += (sprite->data[4] >> 8); + sprite->data[3] &= 0xFF; + sprite->data[4] &= 0xFF; + + if (sprite->data[5] == 0) + { + if (sprite->pos1.x + sprite->pos2.x > 272) + { + sprite->callback = DestroyAnimSprite; + } + } + else if (sprite->pos1.x + sprite->pos2.x < -32) + { + sprite->callback = DestroyAnimSprite; + } + } +} + +// Animates the rising rocks in Ancient Power. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: terminal y offset +// arg 3: duration +// arg 4: sprite size [1,5] +void AnimRaiseSprite(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + InitAnimSpritePos(sprite, 0); + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[2] = sprite->pos1.x; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[2]; + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_8110F74(u8 taskId) +{ + u16 var0, var1, var2, var3; + u8 var4; + int var5; + s16 pan1, pan2; + struct Task *task; + + task = &gTasks[taskId]; + + var0 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + var1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 24; + var2 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + var3 = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 24; + + if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget) + var3 = var1; + + var4 = sub_811135C(); + if (var4 == 1) + task->data[8] = 32; + else + task->data[8] = 48 - (var4 * 8); + + task->data[0] = 0; + task->data[11] = 0; + task->data[9] = 0; + task->data[12] = 1; + + var5 = task->data[8]; + if (var5 < 0) + var5 += 7; + + task->data[10] = (var5 >> 3) - 1; + + task->data[2] = var0 * 8; + task->data[3] = var1 * 8; + task->data[4] = ((var2 - var0) * 8) / task->data[8]; + task->data[5] = ((var3 - var1) * 8) / task->data[8]; + task->data[6] = 0; + task->data[7] = 0; + + pan1 = BattleAnimAdjustPanning(-64); + pan2 = BattleAnimAdjustPanning(63); + + task->data[13] = pan1; + task->data[14] = (pan2 - pan1) / task->data[8]; + task->data[1] = var4; + task->data[15] = GetAnimBattlerSpriteId(0); + + task->func = sub_81110A4; +} + +void sub_81110A4(u8 taskId) +{ + struct Task *task; + + task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[6] -= task->data[4]; + task->data[7] -= task->data[5]; + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + + if (++task->data[9] == 10) + { + task->data[11] = 20; + task->data[0]++; + } + + PlaySE12WithPanning(SE_W029, task->data[13]); + break; + case 1: + if (--task->data[11] == 0) + task->data[0]++; + break; + case 2: + if (--task->data[9] != 0) + { + task->data[6] += task->data[4]; + task->data[7] += task->data[5]; + } + else + { + task->data[6] = 0; + task->data[7] = 0; + task->data[0]++; + } + + gSprites[task->data[15]].pos2.x = task->data[6] >> 3; + gSprites[task->data[15]].pos2.y = task->data[7] >> 3; + break; + case 3: + task->data[2] += task->data[4]; + task->data[3] += task->data[5]; + if (++task->data[9] >= task->data[10]) + { + task->data[9] = 0; + sub_8111214(task); + task->data[13] += task->data[14]; + PlaySE12WithPanning(SE_W091, task->data[13]); + } + + if (--task->data[8] == 0) + { + task->data[0]++; + } + break; + case 4: + if (task->data[11] == 0) + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_8111214(struct Task *task) +{ + const struct SpriteTemplate *spriteTemplate; + int var0; + u16 x, y; + u8 spriteId; + + switch (task->data[1]) + { + case 1: + spriteTemplate = &gUnknown_08596C28; + var0 = 0; + break; + case 2: + case 3: + spriteTemplate = &gUnknown_08596C40; + var0 = 80; + break; + case 4: + spriteTemplate = &gUnknown_08596C40; + var0 = 64; + break; + case 5: + spriteTemplate = &gUnknown_08596C40; + var0 = 48; + break; + default: + return; + } + + x = task->data[2] >> 3; + y = task->data[3] >> 3; + x += (task->data[12] * 4); + + spriteId = CreateSprite(spriteTemplate, x, y, 35); + if (spriteId != 64) + { + gSprites[spriteId].data[0] = 18; + gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3); + gSprites[spriteId].data[4] = y; + gSprites[spriteId].data[5] = -16 - (task->data[1] * 2); + gSprites[spriteId].oam.tileNum += var0; + + InitAnimArcTranslation(&gSprites[spriteId]); + task->data[11]++; + } + + task->data[12] *= -1; +} + +void sub_811131C(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + { + u8 taskId = FindTaskIdByFunc(sub_81110A4); + if (taskId != 0xFF) + gTasks[taskId].data[11]--; + + DestroySprite(sprite); + } +} + +static u8 sub_811135C(void) +{ + u8 retVal = gAnimDisableStructPtr->rolloutTimerStartValue - gAnimDisableStructPtr->rolloutTimer; + u8 var0 = retVal - 1; + if (var0 > 4) + retVal = 1; + + return retVal; +} + +void sub_8111388(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + sprite->pos2.x = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] -= gBattleAnimArgs[2]; + sprite->data[0] = 3; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->callback = sub_81113C8; + sprite->invisible = 1; +} + +static void sub_81113C8(struct Sprite *sprite) +{ + sprite->invisible = 0; + if (sprite->data[3] != 0) + { + sprite->pos2.y = sprite->data[2] + sprite->data[3]; + sprite->data[3] += sprite->data[0]; + sprite->data[0]++; + if (sprite->data[3] > 0) + { + sprite->data[3] = 0; + } + } + else + { + if (--sprite->data[1] == 0) + DestroyAnimSprite(sprite); + } +} + +void sub_8111418(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) + StartSpriteAffineAnim(sprite, 1); + + TranslateAnimSpriteToTargetMonLocation(sprite); +} + +void sub_8111444(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[5] = gBattleAnimArgs[2]; + + StartSpriteAnim(sprite, gBattleAnimArgs[3]); + sprite->callback = sub_811149C; +} + +static void sub_811149C(struct Sprite *sprite) +{ + sprite->data[0] += 8; + sprite->data[3] += sprite->data[1]; + sprite->data[4] += sprite->data[2]; + + sprite->pos2.x += sprite->data[3] / 40; + sprite->pos2.y -= Sin(sprite->data[0], sprite->data[5]); + + if (sprite->data[0] > 140) + DestroyAnimSprite(sprite); +} + +void AnimTask_GetSeismicTossDamageLevel(u8 taskId) +{ + if (gAnimMoveDmg < 33) + gBattleAnimArgs[7] = 0; + if ((u32)gAnimMoveDmg - 33 < 33) + gBattleAnimArgs[7] = 1; + if (gAnimMoveDmg > 65) + gBattleAnimArgs[7] = 2; + + DestroyAnimVisualTask(taskId); +} + +void sub_811152C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80A6DAC(0); + gTasks[taskId].data[1] = 200; + } + + gBattle_BG3_Y += gTasks[taskId].data[1] / 10; + gTasks[taskId].data[1] -= 3; + + if (gTasks[taskId].data[0] == 120) + { + sub_80A6DAC(1); + DestroyAnimVisualTask(taskId); + } + + gTasks[taskId].data[0]++; +} + +void sub_8111590(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_80A6DAC(0); + gTasks[taskId].data[0]++; + gTasks[taskId].data[2] = gBattle_BG3_Y; + } + + gTasks[taskId].data[1] += 80; + gTasks[taskId].data[1] &= 0xFF; + gBattle_BG3_Y = gTasks[taskId].data[2] + Cos(4, gTasks[taskId].data[1]); + + if (gBattleAnimArgs[7] == 0xFFF) + { + gBattle_BG3_Y = 0; + sub_80A6DAC(1); + DestroyAnimVisualTask(taskId); + } +} From 2c2431aa4cfe13ab5e9f8c8a7665107e9e4242fd Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 26 Nov 2018 09:03:50 -0600 Subject: [PATCH 160/213] Decopmile bug.c (#399) --- asm/bug.s | 791 ------------------------------------------ include/battle_anim.h | 5 + ld_script.txt | 2 +- src/bug.c | 317 ++++++++++++++++- 4 files changed, 312 insertions(+), 803 deletions(-) delete mode 100644 asm/bug.s diff --git a/asm/bug.s b/asm/bug.s deleted file mode 100644 index 0b26a30012..0000000000 --- a/asm/bug.s +++ /dev/null @@ -1,791 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8110368 -sub_8110368: @ 8110368 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110394 - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x4] - negs r1, r1 - strh r1, [r0, 0x4] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] - b _081103C4 - .pool -_08110394: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081103C4 - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_081103C4: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110368 - - thumb_func_start sub_8110438 -sub_8110438: @ 8110438 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0811045C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _08110478 - .pool -_0811045C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110478 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] -_08110478: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110438 - - thumb_func_start sub_81104E4 -sub_81104E4: @ 81104E4 - push {r4,r5,lr} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110500 - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - strh r1, [r0, 0x4] -_08110500: - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08110548 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - b _0811055A - .pool -_08110548: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0811055A: - adds r0, r5, 0 - bl sub_80A6FD4 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r5, 0x38] - ldr r0, =sub_811057C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81104E4 - - thumb_func_start sub_811057C -sub_811057C: @ 811057C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08110592 - adds r0, r4, 0 - bl DestroyAnimSprite - b _081105AE -_08110592: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x3A] - adds r0, 0xD - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] -_081105AE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811057C - - thumb_func_start sub_81105B4 -sub_81105B4: @ 81105B4 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081105F0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _081105FC - .pool -_081105F0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, r1, 0 -_081105FC: - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110618 - ldrh r0, [r4, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] -_08110618: - ldr r0, =sub_8110630 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81105B4 - - thumb_func_start sub_8110630 -sub_8110630: @ 8110630 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _08110664 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_08110664: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08110678 - adds r0, r3, 0 - bl DestroyAnimSprite -_08110678: - pop {r0} - bx r0 - thumb_func_end sub_8110630 - - thumb_func_start sub_811067C -sub_811067C: @ 811067C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldr r0, =sub_81106A4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811067C - - thumb_func_start sub_81106A4 -sub_81106A4: @ 81106A4 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x13 - bgt _081106B8 - adds r0, r1, 0x1 - strh r0, [r4, 0x32] - b _081106F6 -_081106B8: - ldrh r1, [r4, 0x30] - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081106F6 - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081106F6 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8110700 - str r0, [r4, 0x1C] -_081106F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81106A4 - - thumb_func_start sub_8110700 -sub_8110700: @ 8110700 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110700 - - thumb_func_start sub_8110720 -sub_8110720: @ 8110720 - push {r4-r7,lr} - sub sp, 0x4 - adds r7, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110740 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - b _08110762 - .pool -_08110740: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110762 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_08110762: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081107B2 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _081107B2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - beq _081107A0 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081107B2 -_081107A0: - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0, 0x4] - movs r2, 0 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0] -_081107B2: - adds r0, r7, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - ldr r6, =gBattleAnimArgs - lsrs r4, 24 - ldrh r0, [r6, 0x4] - adds r4, r0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r6, 0x6] - adds r1, r2 - lsls r1, 16 - ldrh r2, [r7, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - subs r0, r2 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r7, 0x22] - lsrs r5, r1, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r6, 0x8] - strh r0, [r7, 0x2E] - strh r4, [r7, 0x32] - strh r5, [r7, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r7, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r7, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110720 - - thumb_func_start sub_8110850 -sub_8110850: @ 8110850 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110870 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08110870: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r6, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - adds r0, r6, 0 - bl InitAnimArcTranslation - ldr r0, =sub_81108CC - str r0, [r6, 0x1C] - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110850 - - thumb_func_start sub_81108CC -sub_81108CC: @ 81108CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081108F8 - adds r0, r4, 0 - bl DestroyAnimSprite - b _08110988 -_081108F8: - movs r0, 0x2E - adds r0, r4 - mov r8, r0 - ldrh r7, [r4, 0x20] - ldrh r5, [r4, 0x24] - ldrh r1, [r4, 0x22] - mov r12, r1 - ldrh r6, [r4, 0x26] - mov r2, r8 - add r1, sp, 0x4 - movs r3, 0x7 -_0811090E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811090E - adds r0, r7, r5 - lsls r0, 16 - lsrs r5, r0, 16 - mov r2, r12 - adds r0, r2, r6 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08110988 - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - lsls r1, r5, 16 - asrs r1, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r1, r2 - lsls r2, r6, 16 - asrs r2, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - add r2, sp, 0x4 - mov r1, r8 - movs r3, 0x7 -_0811097A: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811097A -_08110988: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81108CC - - thumb_func_start sub_8110994 -sub_8110994: @ 8110994 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081109B0 - ldr r4, =gBattleAnimAttacker - b _081109B2 - .pool -_081109B0: - ldr r4, =gBattleAnimTarget -_081109B2: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x12 - strh r0, [r5, 0x22] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110994 - - .align 2, 0 diff --git a/include/battle_anim.h b/include/battle_anim.h index 2a61311170..52f4fdc221 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -84,6 +84,11 @@ void InitAnimArcTranslation(struct Sprite *sprite); bool8 TranslateAnimLinear(struct Sprite *sprite); void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite); void sub_80A8EE4(struct Sprite *sprite); +u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId); +void sub_80A6FD4(struct Sprite *sprite); +u16 ArcTan2Neg(s16 a, s16 b); +void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); +void sub_80A67BC(struct Sprite *sprite); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); diff --git a/ld_script.txt b/ld_script.txt index 90b0bfbe22..6942c40a4f 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -166,7 +166,7 @@ SECTIONS { asm/poison.o(.text); asm/flying.o(.text); asm/psychic.o(.text); - asm/bug.o(.text); + src/bug.o(.text); src/rock.o(.text); asm/ghost.o(.text); asm/dragon.o(.text); diff --git a/src/bug.c b/src/bug.c index a14ec22266..59b31b37d0 100644 --- a/src/bug.c +++ b/src/bug.c @@ -1,15 +1,22 @@ #include "global.h" #include "battle_anim.h" +#include "gpu_regs.h" +#include "trig.h" #include "constants/rgb.h" -extern void sub_8110368(struct Sprite *); -extern void sub_8110438(struct Sprite *); -extern void sub_81104E4(struct Sprite *); -extern void sub_81105B4(struct Sprite *); -extern void sub_811067C(struct Sprite *); -extern void sub_8110720(struct Sprite *); -extern void sub_8110850(struct Sprite *); -extern void sub_8110994(struct Sprite *); +void sub_8110368(struct Sprite *); +void sub_8110438(struct Sprite *); +void sub_81104E4(struct Sprite *); +void sub_81105B4(struct Sprite *); +void sub_811067C(struct Sprite *); +void AnimTranslateStinger(struct Sprite *); +void AnimMissileArc(struct Sprite *); +void sub_8110994(struct Sprite *); +static void sub_811057C(struct Sprite *); +static void sub_8110630(struct Sprite *); +static void sub_81106A4(struct Sprite *); +static void sub_8110700(struct Sprite *); +static void AnimMissileArcStep(struct Sprite *); const union AffineAnimCmd gUnknown_08596938[] = { @@ -136,7 +143,7 @@ const struct SpriteTemplate gLinearStingerSpriteTemplate = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8110720, + .callback = AnimTranslateStinger, }; const struct SpriteTemplate gPinMissileSpriteTemplate = @@ -147,7 +154,7 @@ const struct SpriteTemplate gPinMissileSpriteTemplate = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8110850, + .callback = AnimMissileArc, }; const struct SpriteTemplate gIcicleSpearSpriteTemplate = @@ -158,7 +165,7 @@ const struct SpriteTemplate gIcicleSpearSpriteTemplate = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8110850, + .callback = AnimMissileArc, }; const union AffineAnimCmd gUnknown_08596A8C[] = @@ -187,3 +194,291 @@ const struct SpriteTemplate gUnknown_08596AC8 = .affineAnims = gUnknown_08596AC4, .callback = sub_8110994, }; + +void sub_8110368(struct Sprite *sprite) +{ + if (IsContest()) + { + StartSpriteAffineAnim(sprite, 2); + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + } + else if (!GetBattlerSide(gBattleAnimTarget)) + { + StartSpriteAffineAnim(sprite, 1); + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + } + + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 2) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 3) + gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[4]; + + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_8110438(struct Sprite *sprite) +{ + if (IsContest()) + { + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + StartSpriteAffineAnim(sprite, 2); + } + else if (!GetBattlerSide(gBattleAnimTarget)) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + } + + sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 2) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 3) + gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_81104E4(struct Sprite *sprite) +{ + if (IsContest()) + gBattleAnimArgs[2] /= 2; + + InitAnimSpritePos(sprite, 1); + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = sprite->pos1.x; + sprite->data[3] = sprite->pos1.y; + + if (!gBattleAnimArgs[4]) + { + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + } + else + { + SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->data[2], &sprite->data[4]); + } + + sub_80A6FD4(sprite); + sprite->data[5] = gBattleAnimArgs[3]; + sprite->callback = sub_811057C; +} + +static void sub_811057C(struct Sprite *sprite) +{ + if (TranslateAnimLinear(sprite)) + { + DestroyAnimSprite(sprite); + return; + } + + sprite->pos2.x += Sin(sprite->data[6], sprite->data[5]); + sprite->data[6] = (sprite->data[6] + 13) & 0xFF; +} + +void sub_81105B4(struct Sprite *sprite) +{ + SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y); + if (GetBattlerSide(gBattleAnimAttacker)) + sprite->pos1.x -= gBattleAnimArgs[0]; + else + sprite->pos1.x += gBattleAnimArgs[0]; + + sprite->pos1.y += gBattleAnimArgs[1]; + if (!GetBattlerSide(gBattleAnimTarget)) + sprite->pos1.y += 8; + + sprite->callback = sub_8110630; +} + +static void sub_8110630(struct Sprite *sprite) +{ + if (++sprite->data[0] == 3) + { + sprite->data[0] = 0; + sprite->invisible ^= 1; + } + + if (++sprite->data[1] == 51) + { + DestroyAnimSprite(sprite); + } +} + +void sub_811067C(struct Sprite *sprite) +{ + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); + + sprite->data[0] = 16; + sprite->callback = sub_81106A4; +} + +static void sub_81106A4(struct Sprite *sprite) +{ + if (sprite->data[2] < 20) + { + sprite->data[2]++; + } + else if (sprite->data[1]++ & 1) + { + sprite->data[0]--; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0])); + + if (sprite->data[0] == 0) + { + sprite->invisible = TRUE; + sprite->callback = sub_8110700; + } + } +} + +static void sub_8110700(struct Sprite *sprite) +{ + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyAnimSprite(sprite); +} + +// Translates a stinger sprite linearly to a destination location. The sprite is +// initially rotated so that it appears to be traveling in a straight line. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +void AnimTranslateStinger(struct Sprite *sprite) +{ + s16 lVarX, lVarY; + u16 rot; + + if (IsContest()) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + } + else + { + if (GetBattlerSide(gBattleAnimAttacker)) + { + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + } + + if (!IsContest() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) + { + if (GetBattlerPosition(gBattleAnimTarget) == B_POSITION_PLAYER_LEFT + || GetBattlerPosition(gBattleAnimTarget) == B_POSITION_OPPONENT_LEFT) + { + s16 temp1, temp2; + + temp1 = gBattleAnimArgs[2]; + gBattleAnimArgs[2] = -temp1; + + temp2 = gBattleAnimArgs[0]; + gBattleAnimArgs[0] = -temp2; + } + } + + InitAnimSpritePos(sprite, 1); + + lVarX = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + rot = ArcTan2Neg(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y); + rot += 0xC000; + sub_80A73E0(sprite, FALSE, 0x100, 0x100, rot); + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = lVarX; + sprite->data[4] = lVarY; + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Rotates sprite and moves it in an arc, so that it appears like a missle or arrow traveling. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +// arg 5: wave amplitude +void AnimMissileArc(struct Sprite *sprite) +{ + InitAnimSpritePos(sprite, 1); + + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->data[5] = gBattleAnimArgs[5]; + InitAnimArcTranslation(sprite); + + sprite->callback = AnimMissileArcStep; + sprite->invisible = TRUE; +} + +static void AnimMissileArcStep(struct Sprite *sprite) +{ + sprite->invisible = FALSE; + + if (TranslateAnimArc(sprite)) + { + DestroyAnimSprite(sprite); + } + else + { + s16 tempData[8]; + u16 *data = sprite->data; + u16 x1 = sprite->pos1.x; + s16 x2 = sprite->pos2.x; + u16 y1 = sprite->pos1.y; + s16 y2 = sprite->pos2.y; + int i; + + for (i = 0; i < 8; i++) + tempData[i] = data[i]; + + x2 += x1; + y2 += y1; + + if (!TranslateAnimArc(sprite)) + { + u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2, + sprite->pos1.y + sprite->pos2.y - y2); + rotation += 0xC000; + sub_80A73E0(sprite, FALSE, 0x100, 0x100, rotation); + + for (i = 0; i < 8; i++) + data[i] = tempData[i]; + } + } +} + +void sub_8110994(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + 18; + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 18; + } + + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A67BC; +} From 9b1f2ccf5e523a6a196b3abc4afa4be7335fc715 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 26 Nov 2018 09:13:45 -0600 Subject: [PATCH 161/213] Decompile poison.c --- asm/flying.s | 36 ------ asm/poison.s | 306 -------------------------------------------------- ld_script.txt | 2 +- src/poison.c | 154 +++++++++++++++++++++++-- 4 files changed, 147 insertions(+), 351 deletions(-) delete mode 100644 asm/poison.s diff --git a/asm/flying.s b/asm/flying.s index 262fe37496..b981b43065 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -5,42 +5,6 @@ .text - thumb_func_start sub_810DE2C -sub_810DE2C: @ 810DE2C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x30 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DE68 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DE68: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DE2C - thumb_func_start sub_810DE70 sub_810DE70: @ 810DE70 push {r4,lr} diff --git a/asm/poison.s b/asm/poison.s deleted file mode 100644 index d2266bfe54..0000000000 --- a/asm/poison.s +++ /dev/null @@ -1,306 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_810DBAC -sub_810DBAC: @ 810DBAC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DBC2 - adds r0, r5, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DBC2: - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - ldr r0, =sub_810DC10 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DBAC - - thumb_func_start sub_810DC10 -sub_810DC10: @ 810DC10 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DC24 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DC24: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DC10 - - thumb_func_start sub_810DC2C -sub_810DC2C: @ 810DC2C - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DC44 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DC44: - adds r0, r4, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r6, sp - adds r6, 0x2 - movs r1, 0x1 - mov r2, sp - adds r3, r6, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DC72 - ldrh r0, [r5, 0x8] - negs r0, r0 - strh r0, [r5, 0x8] -_0810DC72: - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - mov r1, sp - ldrh r0, [r5, 0x8] - ldrh r1, [r1] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r5, 0xA] - ldrh r6, [r6] - adds r0, r6 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_810DCB4 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DC2C - - thumb_func_start sub_810DCB4 -sub_810DCB4: @ 810DCB4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DCC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DCC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DCB4 - - thumb_func_start sub_810DCD0 -sub_810DCD0: @ 810DCD0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r1, [r5] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r1, [r5, 0x2] - adds r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitSpriteDataForLinearTranslation - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x38] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x3A] - ldr r0, =sub_810DD24 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DCD0 - - thumb_func_start sub_810DD24 -sub_810DD24: @ 810DD24 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A656C - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x38] - subs r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x3A] - subs r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DD4A - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DD4A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DD24 - - thumb_func_start sub_810DD50 -sub_810DD50: @ 810DD50 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DD7C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810DD7C: - ldr r0, =gBattleAnimArgs - ldrh r2, [r0] - ldrh r1, [r4, 0x20] - adds r2, r1 - strh r2, [r4, 0x20] - ldrh r1, [r0, 0x2] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - ldrh r3, [r0, 0x8] - strh r3, [r4, 0x2E] - ldrh r0, [r0, 0x4] - adds r2, r0 - strh r2, [r4, 0x32] - adds r1, r3 - strh r1, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DD50 - - thumb_func_start sub_810DDC4 -sub_810DDC4: @ 810DDC4 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DDE0 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _0810DE16 - .pool -_0810DDE0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DE06 - ldrh r0, [r5] - negs r0, r0 - strh r0, [r5] -_0810DE06: - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_0810DE16: - ldr r0, =sub_810DE2C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DDC4 - - .align 2, 0 diff --git a/ld_script.txt b/ld_script.txt index 6942c40a4f..aa8e4b7129 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -163,7 +163,7 @@ SECTIONS { asm/electric.o(.text); asm/ice.o(.text); asm/fight.o(.text); - asm/poison.o(.text); + src/poison.o(.text); asm/flying.o(.text); asm/psychic.o(.text); src/bug.o(.text); diff --git a/src/poison.c b/src/poison.c index f0d8ec5538..efa89ec135 100644 --- a/src/poison.c +++ b/src/poison.c @@ -1,14 +1,19 @@ #include "global.h" #include "battle_anim.h" +#include "trig.h" #include "constants/rgb.h" extern void sub_80A77C8(struct Sprite *); -extern void sub_810DBAC(struct Sprite *); -extern void sub_810DC2C(struct Sprite *); -extern void sub_810DCD0(struct Sprite *); -extern void sub_810DD50(struct Sprite *); -extern void sub_810DDC4(struct Sprite *); -extern void sub_810DDC4(struct Sprite *); + +void sub_810DBAC(struct Sprite *); +void sub_810DC2C(struct Sprite *); +void sub_810DCD0(struct Sprite *); +void sub_810DD50(struct Sprite *); +void AnimBubbleEffect(struct Sprite *); +static void sub_810DC10(struct Sprite *); +static void sub_810DCB4(struct Sprite *); +static void sub_810DD24(struct Sprite *); +static void AnimBubbleEffectStep(struct Sprite *); extern const union AnimCmd *const gUnknown_08595200[]; @@ -170,7 +175,7 @@ const struct SpriteTemplate gPoisonBubbleSpriteTemplate = .anims = gUnknown_08596164, .images = NULL, .affineAnims = gUnknown_0859623C, - .callback = sub_810DDC4, + .callback = AnimBubbleEffect, }; const struct SpriteTemplate gWaterBubbleSpriteTemplate = @@ -181,5 +186,138 @@ const struct SpriteTemplate gWaterBubbleSpriteTemplate = .anims = gUnknown_08595200, .images = NULL, .affineAnims = gUnknown_0859623C, - .callback = sub_810DDC4, + .callback = AnimBubbleEffect, }; + +void sub_810DBAC(struct Sprite *sprite) +{ + if (!gBattleAnimArgs[3]) + StartSpriteAnim(sprite, 2); + + InitAnimSpritePos(sprite, 1); + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[5] = -30; + + InitAnimArcTranslation(sprite); + + sprite->callback = sub_810DC10; +} + +static void sub_810DC10(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +void sub_810DC2C(struct Sprite *sprite) +{ + s16 l1, l2; + if (!gBattleAnimArgs[3]) + StartSpriteAnim(sprite, 2); + + InitAnimSpritePos(sprite, 1); + SetAverageBattlerPositions(gBattleAnimTarget, 1, &l1, &l2); + + if (GetBattlerSide(gBattleAnimAttacker)) + gBattleAnimArgs[4] = -gBattleAnimArgs[4]; + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = l1 + gBattleAnimArgs[4]; + sprite->data[4] = l2 + gBattleAnimArgs[5]; + sprite->data[5] = -30; + + InitAnimArcTranslation(sprite); + + sprite->callback = sub_810DCB4; +} + +static void sub_810DCB4(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +void sub_810DCD0(struct Sprite *sprite) +{ + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[0]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[1]; + + InitSpriteDataForLinearTranslation(sprite); + + sprite->data[5] = sprite->data[1] / gBattleAnimArgs[2]; + sprite->data[6] = sprite->data[2] / gBattleAnimArgs[2]; + + sprite->callback = sub_810DD24; +} + +static void sub_810DD24(struct Sprite *sprite) +{ + sub_80A656C(sprite); + + sprite->data[1] -= sprite->data[5]; + sprite->data[2] -= sprite->data[6]; + + if (!sprite->data[0]) + DestroyAnimSprite(sprite); +} + +void sub_810DD50(struct Sprite *sprite) +{ + SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[4] = sprite->pos1.y + sprite->data[0]; + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Animates a bubble by rising upward, swaying side to side, and +// enlarging the sprite. This is used as an after-effect by poison-type +// moves, along with MOVE_BUBBLE, and MOVE_BUBBLEBEAM. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: 0 = single-target, 1 = multi-target +void AnimBubbleEffect(struct Sprite *sprite) +{ + if (!gBattleAnimArgs[2]) + { + sub_80A6980(sprite, TRUE); + } + else + { + SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y); + + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + } + + sprite->callback = AnimBubbleEffectStep; +} + +static void AnimBubbleEffectStep(struct Sprite *sprite) +{ + sprite->data[0] = (sprite->data[0] + 0xB) & 0xFF; + sprite->pos2.x = Sin(sprite->data[0], 4); + sprite->data[1] += 0x30; + sprite->pos2.y = -(sprite->data[1] >> 8); + + if (sprite->affineAnimEnded) + DestroyAnimSprite(sprite); +} From 839c629d5b8c930fcc51dd342871ed59d923e54c Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 26 Nov 2018 09:31:03 -0600 Subject: [PATCH 162/213] Decompile dragon.c --- asm/dragon.s | 793 ------------------------------------------ include/battle_anim.h | 6 + ld_script.txt | 2 +- src/dragon.c | 269 +++++++++++++- 4 files changed, 270 insertions(+), 800 deletions(-) delete mode 100644 asm/dragon.s diff --git a/asm/dragon.s b/asm/dragon.s deleted file mode 100644 index e4a39a52a7..0000000000 --- a/asm/dragon.s +++ /dev/null @@ -1,793 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8113064 -sub_8113064: @ 8113064 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081130B4 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r2, 0x6] - negs r0, r0 - strh r0, [r2, 0x6] - ldrh r0, [r2, 0x8] - negs r0, r0 - strh r0, [r2, 0x8] - adds r1, r2, 0 - b _081130BE - .pool -_081130B4: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] -_081130BE: - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x38] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A66DC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113064 - - thumb_func_start sub_8113100 -sub_8113100: @ 8113100 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_80A6838 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08113164 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2, 0x2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r1, r0 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x32] - ldrh r1, [r2, 0x4] - subs r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r2, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - b _0811318E - .pool -_08113164: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0811318E: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113100 - - thumb_func_start sub_81131B4 -sub_81131B4: @ 81131B4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081131D0 - ldr r4, =gBattleAnimAttacker - b _081131D2 - .pool -_081131D0: - ldr r4, =gBattleAnimTarget -_081131D2: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r0, 0x2 - ldrsh r1, [r4, r0] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x4] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81131B4 - - thumb_func_start sub_8113224 -sub_8113224: @ 8113224 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811323E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0811323E: - adds r0, r4, 0 - bl sub_8113100 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113224 - - thumb_func_start sub_8113250 -sub_8113250: @ 8113250 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r6, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x22] - strh r5, [r6, 0x36] - movs r0, 0x1 - strh r0, [r6, 0x38] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r6, 0x3A] - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - lsls r7, r0, 16 - lsrs r5, r7, 16 - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - lsls r1, r0, 16 - lsrs r0, r1, 16 - cmp r5, r0 - bls _081132B0 - lsrs r0, r7, 17 - b _081132B2 - .pool -_081132B0: - lsrs r0, r1, 17 -_081132B2: - strh r0, [r6, 0x3C] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Cos - strh r0, [r6, 0x24] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Sin - strh r0, [r6, 0x26] - ldr r0, =sub_81132E0 - str r0, [r6, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113250 - - thumb_func_start sub_81132E0 -sub_81132E0: @ 81132E0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _081132F2 - cmp r5, 0x1 - beq _0811335E - b _081133E2 -_081132F2: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08113344 - strh r5, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08113344 - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _08113344 - movs r0, 0x10 - strh r0, [r4, 0x38] -_08113344: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _081133E2 - movs r0, 0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081133E2 -_0811335E: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0x95 - bgt _08113386 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x95 - ble _08113386 - movs r0, 0x96 - strh r0, [r4, 0x3C] -_08113386: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _081133CE - movs r0, 0 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081133CE - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _081133CE - movs r0, 0x10 - strh r0, [r4, 0x38] -_081133CE: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _081133E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_081133E2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81132E0 - - thumb_func_start sub_81133E8 -sub_81133E8: @ 81133E8 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08113424 - ldr r0, =0x04000014 - str r0, [sp] - ldr r0, =gBattle_BG1_X - b _0811342A - .pool -_08113424: - ldr r0, =0x04000018 - str r0, [sp] - ldr r0, =gBattle_BG2_X -_0811342A: - ldrh r0, [r0] - strh r0, [r4, 0xC] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r5, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r5, [r0, 0x9] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0xE] - adds r0, 0x20 - strh r0, [r4, 0x10] - cmp r1, 0 - bge _0811345A - strh r5, [r4, 0xE] -_0811345A: - ldrh r3, [r4, 0xE] - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bgt _08113488 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0811346C: - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0xC] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - ble _0811346C -_08113488: - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_81134B8 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81133E8 - - thumb_func_start sub_81134B8 -sub_81134B8: @ 81134B8 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0x4 - bhi _0811356E - lsls r0, 2 - ldr r1, =_081134E4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081134E4: - .4byte _081134F8 - .4byte _0811351A - .4byte _0811352A - .4byte _08113556 - .4byte _08113568 -_081134F8: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - adds r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0811354E - b _08113548 -_0811351A: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _0811354E - b _08113548 -_0811352A: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - subs r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _0811354E -_08113548: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0811354E: - adds r0, r2, 0 - bl sub_8113574 - b _0811356E -_08113556: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0811356E - .pool -_08113568: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811356E: - pop {r0} - bx r0 - thumb_func_end sub_81134B8 - - thumb_func_start sub_8113574 -sub_8113574: @ 8113574 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - ldrh r3, [r5, 0x12] - ldrh r4, [r5, 0xE] - movs r1, 0x10 - ldrsh r0, [r5, r1] - cmp r4, r0 - bgt _081135CA - ldr r7, =gScanlineEffectRegBuffers - mov r12, r7 - ldr r0, =gSineTable - mov r8, r0 - ldr r6, =gScanlineEffect -_08113592: - lsls r2, r4, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - lsls r0, r3, 1 - add r0, r8 - movs r7, 0 - ldrsh r1, [r0, r7] - movs r7, 0x14 - ldrsh r0, [r5, r7] - muls r0, r1 - asrs r0, 7 - ldrh r1, [r5, 0xC] - adds r0, r1 - strh r0, [r2] - adds r3, 0x8 - movs r0, 0xFF - ands r3, r0 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - movs r7, 0x10 - ldrsh r0, [r5, r7] - cmp r4, r0 - ble _08113592 -_081135CA: - ldrh r0, [r5, 0x12] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x12] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113574 - - thumb_func_start sub_81135EC -sub_81135EC: @ 81135EC - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 1 - adds r0, r1 - movs r1, 0x5 - bl __divsi3 - adds r6, r0, 0 - ldr r1, =gBattleAnimAttacker - mov r8, r1 - ldrb r0, [r1] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r5, 0x8] - adds r0, r3 - strh r0, [r4, 0x22] - movs r1, 0x2 - ldrsh r0, [r5, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl Cos - strh r0, [r4, 0x30] - movs r3, 0x2 - ldrsh r0, [r5, r3] - lsls r6, 16 - asrs r6, 16 - adds r1, r6, 0 - bl Sin - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - ldrh r2, [r5] - adds r3, r2, 0 - muls r3, r1 - adds r1, r3, 0 - ldrh r3, [r4, 0x20] - adds r1, r3 - strh r1, [r4, 0x20] - adds r1, r2, 0 - muls r1, r0 - adds r0, r1, 0 - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x34] - ldr r0, =sub_811369C - str r0, [r4, 0x1C] - adds r4, 0x2E - ldr r2, =gUnknown_0203A100 - movs r1, 0x6 -_08113674: - ldrh r0, [r4] - strh r0, [r2] - adds r4, 0x2 - adds r2, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08113674 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81135EC - - thumb_func_start sub_811369C -sub_811369C: @ 811369C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x38] - adds r0, r2 - strh r0, [r4, 0x38] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x24] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _081136E0 - adds r0, r4, 0 - bl DestroyAnimSprite -_081136E0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811369C - - .align 2, 0 diff --git a/include/battle_anim.h b/include/battle_anim.h index 52f4fdc221..f4e5d00776 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -89,6 +89,12 @@ void sub_80A6FD4(struct Sprite *sprite); u16 ArcTan2Neg(s16 a, s16 b); void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); void sub_80A67BC(struct Sprite *sprite); +void sub_80A66DC(struct Sprite *sprite); +void sub_80A6838(struct Sprite *sprite); +void sub_80A67D8(struct Sprite *sprite); +void sub_80A6864(struct Sprite *sprite, s16 a2); +s16 sub_80A861C(u8 battlerId, u8 a2); +u8 GetBattlerYCoordWithElevation(u8 battlerId); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); diff --git a/ld_script.txt b/ld_script.txt index aa8e4b7129..797d52a93e 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -169,7 +169,7 @@ SECTIONS { src/bug.o(.text); src/rock.o(.text); asm/ghost.o(.text); - asm/dragon.o(.text); + src/dragon.o(.text); asm/dark.o(.text); asm/ground.o(.text); asm/normal.o(.text); diff --git a/src/dragon.c b/src/dragon.c index 20ef357a09..49f1b57c80 100644 --- a/src/dragon.c +++ b/src/dragon.c @@ -1,13 +1,21 @@ #include "global.h" #include "battle_anim.h" +#include "scanline_effect.h" +#include "task.h" +#include "trig.h" #include "constants/rgb.h" -extern void sub_8113064(struct Sprite *); -extern void sub_8113224(struct Sprite *); -extern void sub_81131B4(struct Sprite *); -extern void sub_8113224(struct Sprite *); -extern void sub_8113250(struct Sprite *); -extern void sub_81135EC(struct Sprite *); +extern u16 gUnknown_0203A100[]; + +void sub_8113064(struct Sprite *); +void sub_81131B4(struct Sprite *); +void sub_8113224(struct Sprite *); +void sub_8113250(struct Sprite *); +void sub_81135EC(struct Sprite *); +static void sub_81132E0(struct Sprite *); +static void sub_81134B8(u8); +static void sub_8113574(struct Task *); +static void sub_811369C(struct Sprite *); const union AnimCmd gUnknown_08596E60[] = { @@ -178,3 +186,252 @@ const struct SpriteTemplate gUnknown_08596FB0 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_81135EC, }; + +void sub_8113064(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x -= gBattleAnimArgs[0]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + gBattleAnimArgs[4] = -gBattleAnimArgs[4]; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + } + + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[3] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + sprite->invisible = 1; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A66DC; +} + +static void sub_8113100(struct Sprite *sprite) +{ + sub_80A6838(sprite); + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->pos1.x -= gBattleAnimArgs[1]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[2] -= gBattleAnimArgs[2]; + sprite->data[4] += gBattleAnimArgs[3]; + } + else + { + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[2] += gBattleAnimArgs[2]; + sprite->data[4] += gBattleAnimArgs[3]; + StartSpriteAnim(sprite, 1); + } + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); +} + +void sub_81131B4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + } + + sub_80A6864(sprite, gBattleAnimArgs[1]); + sprite->pos1.y += gBattleAnimArgs[2]; + sprite->callback = sub_80A67D8; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); +} + +void sub_8113224(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + StartSpriteAffineAnim(sprite, 1); + + sub_8113100(sprite); +} + +void sub_8113250(struct Sprite *sprite) +{ + u16 r5; + u16 r0; + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[4] = 0; + sprite->data[5] = 1; + sprite->data[6] = gBattleAnimArgs[0]; + r5 = sub_80A861C(gBattlerAttacker, 0); + r0 = sub_80A861C(gBattlerAttacker, 1); + if (r5 > r0) + sprite->data[7] = r5 / 2; + else + sprite->data[7] = r0 / 2; + sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]); + sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]); + sprite->callback = sub_81132E0; +} + +static void sub_81132E0(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[6] = (sprite->data[6] - sprite->data[5]) & 0xFF; + sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]); + sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]); + if (++sprite->data[4] > 5) + { + sprite->data[4] = 0; + if (sprite->data[5] <= 15 && ++sprite->data[5] > 15) + sprite->data[5] = 16; + } + if (++sprite->data[3] > 0x3C) + { + sprite->data[3] = 0; + sprite->data[0]++; + } + break; + case 1: + sprite->data[6] = (sprite->data[6] - sprite->data[5]) & 0xFF; + if (sprite->data[7] <= 0x95 && (sprite->data[7] += 8) > 0x95) + sprite->data[7] = 0x96; + sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]); + sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]); + if (++sprite->data[4] > 5) + { + sprite->data[4] = 0; + if (sprite->data[5] <= 15 && ++sprite->data[5] > 15) + sprite->data[5] = 16; + } + if (++sprite->data[3] > 20) + DestroyAnimSprite(sprite); + break; + } +} + +void sub_81133E8(u8 taskId) +{ + struct ScanlineEffectParams sp; + struct Task *task = &gTasks[taskId]; + u16 i; + u8 r1; + if (sub_80A8364(gBattleAnimAttacker) == 1) + { + sp.dmaDest = ®_BG1HOFS; + task->data[2] = gBattle_BG1_X; + } + else + { + sp.dmaDest = ®_BG2HOFS; + task->data[2] = gBattle_BG2_X; + } + + sp.dmaControl = 0xA2600001; + sp.initState = 1; + sp.unused9 = 0; + r1 = GetBattlerYCoordWithElevation(gBattleAnimAttacker); + task->data[3] = r1 - 32; + task->data[4] = r1 + 32; + if (task->data[3] < 0) + task->data[3] = 0; + + for (i = task->data[3]; i <= task->data[4]; i++) + { + gScanlineEffectRegBuffers[0][i] = task->data[2]; + gScanlineEffectRegBuffers[1][i] = task->data[2]; + } + + ScanlineEffect_SetParams(sp); + task->func = sub_81134B8; +} + +static void sub_81134B8(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + if (++task->data[7] > 1) + { + task->data[7] = 0; + if (++task->data[6] == 3) + task->data[0]++; + } + sub_8113574(task); + break; + case 1: + if (++task->data[1] > 0x3C) + task->data[0]++; + sub_8113574(task); + break; + case 2: + if (++task->data[7] > 1) + { + task->data[7] = 0; + if (--task->data[6] == 0) + task->data[0]++; + } + sub_8113574(task); + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_8113574(struct Task *task) +{ + u16 r3 = task->data[5]; + u16 i; + for (i = task->data[3]; i <= task->data[4]; i++) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = ((gSineTable[r3] * task->data[6]) >> 7) + task->data[2]; + r3 = (r3 + 8) & 0xFF; + } + + task->data[5] = (task->data[5] + 9) & 0xFF; +} + +void sub_81135EC(struct Sprite *sprite) +{ + int r6 = (gBattleAnimArgs[2] * 3) / 5; + int i; + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[4]; + sprite->data[1] = Cos(gBattleAnimArgs[1], gBattleAnimArgs[2]); + sprite->data[2] = Sin(gBattleAnimArgs[1], r6); + sprite->pos1.x += sprite->data[1] * gBattleAnimArgs[0]; + sprite->pos1.y += sprite->data[2] * gBattleAnimArgs[0]; + sprite->data[3] = gBattleAnimArgs[3]; + sprite->callback = sub_811369C; + for (i = 0; i < 7; i++) + gUnknown_0203A100[i] = sprite->data[i]; +} + +static void sub_811369C(struct Sprite *sprite) +{ + sprite->data[4] += sprite->data[1]; + sprite->data[5] += sprite->data[2]; + sprite->pos2.x = sprite->data[4] / 10; + sprite->pos2.y = sprite->data[5] / 10; + if (++sprite->data[0] > sprite->data[3]) + DestroyAnimSprite(sprite); +} From 35c0fb5154e9348423ca780ec6211fc0206ad8cd Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 26 Nov 2018 09:55:31 -0600 Subject: [PATCH 163/213] Decompile ground.c --- asm/battle_anim_815A0D4.s | 4 +- asm/battle_anim_effects_1.s | 16 +- asm/battle_anim_effects_2.s | 4 +- asm/electric.s | 2 +- asm/fight.s | 10 +- asm/fire.s | 2 +- asm/ghost.s | 2 +- asm/ground.s | 1675 ----------------------------------- asm/normal.s | 2 +- asm/water.s | 2 +- include/battle_anim.h | 1 + ld_script.txt | 2 +- src/battle_anim_80A5C6C.c | 2 +- src/ground.c | 655 +++++++++++++- 14 files changed, 666 insertions(+), 1713 deletions(-) delete mode 100644 asm/ground.s diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index d6a9ac8e64..3621837654 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -125,7 +125,7 @@ sub_815A1B0: @ 815A1B0 adds r4, r0, 0 movs r0, 0x5A strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] movs r0, 0x7 strh r0, [r4, 0x30] @@ -824,7 +824,7 @@ sub_815A73C: @ 815A73C movs r0, 0x1E strh r0, [r4, 0x2E] strh r1, [r4, 0x30] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_815A76C adds r0, r4, 0 diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s index eb1fc50f37..910b09b8cc 100644 --- a/asm/battle_anim_effects_1.s +++ b/asm/battle_anim_effects_1.s @@ -553,7 +553,7 @@ sub_80FECB8: @ 80FECB8 strb r0, [r2] movs r0, 0xA strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_80FECF0 adds r0, r4, 0 @@ -581,7 +581,7 @@ sub_80FECF0: @ 80FECF0 bl StartSpriteAnim movs r0, 0x3C strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -4624,7 +4624,7 @@ _08100CF2: bl StoreSpriteCallbackInData6 movs r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] _08100D28: pop {r4} @@ -5704,7 +5704,7 @@ sub_81015AC: @ 81015AC strh r1, [r0, 0x22] movs r1, 0x14 strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =sub_81015D4 bl StoreSpriteCallbackInData6 @@ -5728,7 +5728,7 @@ sub_81015D4: @ 81015D4 b _0810166A _081015EA: strh r1, [r5, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =sub_81015D4 adds r0, r5, 0 @@ -5806,7 +5806,7 @@ sub_8101684: @ 8101684 bne _081016AC movs r0, 0xA strh r0, [r2, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r2, 0x1C] ldr r1, =sub_81016B8 adds r0, r2, 0 @@ -5833,7 +5833,7 @@ sub_81016B8: @ 81016B8 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] strh r1, [r5, 0x32] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =sub_8101774 adds r0, r5, 0 @@ -9019,7 +9019,7 @@ _08102FDE: strh r0, [r5, 0x22] movs r0, 0x8 strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s index 088e84ca33..c8cd533984 100644 --- a/asm/battle_anim_effects_2.s +++ b/asm/battle_anim_effects_2.s @@ -248,7 +248,7 @@ sub_8103620: @ 8103620 strh r0, [r4, 0x30] ldrh r0, [r1, 0x8] strh r0, [r4, 0x38] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_8103658 adds r0, r4, 0 @@ -5667,7 +5667,7 @@ sub_810624C: @ 810624C strh r1, [r0, 0x2E] ldrh r1, [r2, 0x2] strh r1, [r0, 0x30] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =sub_810627C bl StoreSpriteCallbackInData6 diff --git a/asm/electric.s b/asm/electric.s index a6fd313191..b1fa8b9ae4 100644 --- a/asm/electric.s +++ b/asm/electric.s @@ -744,7 +744,7 @@ _0810A7B6: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 diff --git a/asm/fight.s b/asm/fight.s index 191e2e28a2..bc03207571 100644 --- a/asm/fight.s +++ b/asm/fight.s @@ -20,7 +20,7 @@ unc_080B08A0: @ 810CE2C strh r0, [r4, 0x22] movs r0, 0xF strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -115,7 +115,7 @@ _0810CF0C: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -537,7 +537,7 @@ sub_810D278: @ 810D278 bl StartSpriteAnim ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_810D2B0 adds r0, r4, 0 @@ -562,7 +562,7 @@ sub_810D2B0: @ 810D2B0 strb r0, [r2] movs r0, 0x14 strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -635,7 +635,7 @@ sub_810D360: @ 810D360 push {lr} movs r1, 0xF strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 diff --git a/asm/fire.s b/asm/fire.s index 6efd9f45ec..cd0339b9b8 100644 --- a/asm/fire.s +++ b/asm/fire.s @@ -625,7 +625,7 @@ sub_81093A4: @ 81093A4 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_81093E4 adds r0, r4, 0 diff --git a/asm/ghost.s b/asm/ghost.s index 53f394e047..5a09914688 100644 --- a/asm/ghost.s +++ b/asm/ghost.s @@ -2525,7 +2525,7 @@ _08112A5E: bne _08112AC0 movs r0, 0x1E strh r0, [r3, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r3, 0x1C] ldr r1, =sub_8112ACC adds r0, r3, 0 diff --git a/asm/ground.s b/asm/ground.s deleted file mode 100644 index d53f2aabfc..0000000000 --- a/asm/ground.s +++ /dev/null @@ -1,1675 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8114994 -sub_8114994: @ 8114994 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_81149FC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114994 - - thumb_func_start sub_81149FC -sub_81149FC: @ 81149FC - push {r4,r5,lr} - adds r5, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A50 - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - movs r0, 0x14 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - movs r0, 0x28 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - ldr r0, =sub_8114A60 - str r0, [r5, 0x1C] -_08114A50: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81149FC - - thumb_func_start sub_8114A60 -sub_8114A60: @ 8114A60 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A74 - adds r0, r4, 0 - bl DestroyAnimSprite -_08114A74: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114A60 - - thumb_func_start sub_8114A7C -sub_8114A7C: @ 8114A7C - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08114A9C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08114A9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114A7C - - thumb_func_start sub_8114AF0 -sub_8114AF0: @ 8114AF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r7, r0, 24 - bl Random2 - movs r4, 0x1F - adds r5, r4, 0 - ands r5, r0 - bl Random2 - ands r4, r0 - adds r1, r5, 0 - cmp r1, 0x10 - ble _08114B38 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 -_08114B38: - lsls r0, r4, 16 - asrs r1, r0, 16 - cmp r1, 0x10 - ble _08114B48 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_08114B48: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r6, 0x2E] - mov r1, r8 - adds r0, r1, r5 - strh r0, [r6, 0x32] - adds r0, r7, r4 - strh r0, [r6, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r6, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114AF0 - - thumb_func_start sub_8114B80 -sub_8114B80: @ 8114B80 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x1 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08114BF4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x2] - adds r0, r2 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r6, 0x4] - adds r0, r3 - strh r0, [r5, 0x22] - movs r1, 0x2 - ldrsh r0, [r6, r1] - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - ble _08114BDA - movs r1, 0x1 -_08114BDA: - strh r1, [r5, 0x2E] - ldr r0, =sub_8114C10 - b _08114C02 - .pool -_08114BF4: - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x20] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x22] - negs r0, r0 - strh r0, [r5, 0x26] - ldr r0, =sub_8114C4C -_08114C02: - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114B80 - - thumb_func_start sub_8114C10 -sub_8114C10: @ 8114C10 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08114C2E - movs r0, 0 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x20] - adds r0, r1 - strh r0, [r2, 0x20] -_08114C2E: - ldrh r0, [r2, 0x22] - subs r0, 0x4 - strh r0, [r2, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x4 - negs r1, r1 - cmp r0, r1 - bge _08114C46 - adds r0, r2, 0 - bl DestroyAnimSprite -_08114C46: - pop {r0} - bx r0 - thumb_func_end sub_8114C10 - - thumb_func_start sub_8114C4C -sub_8114C4C: @ 8114C4C - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _08114C5E - cmp r1, 0x1 - beq _08114C74 - b _08114CB6 -_08114C5E: - ldrh r0, [r3, 0x26] - adds r0, 0x4 - strh r0, [r3, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _08114CB6 - strh r1, [r3, 0x26] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08114CB6 -_08114C74: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _08114CB6 - movs r0, 0 - strh r0, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08114CB6 - adds r0, r3, 0 - bl DestroyAnimSprite -_08114CB6: - pop {r0} - bx r0 - thumb_func_end sub_8114C4C - - thumb_func_start sub_8114CBC -sub_8114CBC: @ 8114CBC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114CE8 - ldr r0, =sub_8114CFC - b _08114CEA - .pool -_08114CE8: - ldr r0, =sub_8114EB4 -_08114CEA: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CBC - - thumb_func_start sub_8114CFC -sub_8114CFC: @ 8114CFC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08114D16 - b _08114EAA -_08114D16: - lsls r0, 2 - ldr r1, =_08114D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08114D28: - .4byte _08114D3C - .4byte _08114DC4 - .4byte _08114DD4 - .4byte _08114E78 - .4byte _08114E8C -_08114D3C: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08114D70 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG1_Y - b _08114D78 - .pool -_08114D70: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG2_Y -_08114D78: - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - cmp r1, 0 - bge _08114D9A - movs r0, 0 - strh r0, [r4, 0x24] -_08114D9A: - ldr r2, =gSprites - movs r3, 0x1C - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _08114E7E - .pool -_08114DC4: - ldrb r0, [r4, 0x1E] - movs r2, 0x24 - ldrsh r1, [r4, r2] - movs r3, 0x26 - ldrsh r2, [r4, r3] - bl sub_81150E0 - b _08114E7E -_08114DD4: - ldrh r0, [r4, 0xC] - adds r0, 0x6 - movs r1, 0x7F - ands r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08114DF6 - movs r0, 0 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] -_08114DF6: - ldr r1, =gSineTable - movs r2, 0xC - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 20 - ldrh r3, [r4, 0xE] - adds r2, r0, r3 - strh r2, [r4, 0x12] - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08114E20 - ldr r1, =gBattle_BG1_Y - b _08114E22 - .pool -_08114E20: - ldr r1, =gBattle_BG2_Y -_08114E22: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x3F - ble _08114EAA - ldrh r0, [r4, 0x24] - movs r1, 0x78 - subs r2, r1, r0 - strh r2, [r4, 0x12] - movs r3, 0x1E - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _08114E4C - ldr r1, =gBattle_BG1_Y - b _08114E4E - .pool -_08114E4C: - ldr r1, =gBattle_BG2_Y -_08114E4E: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - ldr r2, =gSprites - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r2, [r1, 0x20] - movs r3, 0x88 - lsls r3, 1 - adds r0, r3, 0 - subs r0, r2 - strh r0, [r1, 0x24] - b _08114E7E - .pool -_08114E78: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08114E7E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114EAA - .pool -_08114E8C: - adds r0, r2, 0 - bl DestroyAnimVisualTask - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08114EAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CFC - - thumb_func_start sub_8114EB4 -sub_8114EB4: @ 8114EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r3] - movs r4, 0 - strh r4, [r1, 0x24] - strh r4, [r1, 0x26] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08114F00 - ldr r0, =gBattle_BG1_Y - b _08114F02 - .pool -_08114F00: - ldr r0, =gBattle_BG2_Y -_08114F02: - strh r4, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114EB4 - - thumb_func_start sub_8114F14 -sub_8114F14: @ 8114F14 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114F40 - ldr r0, =sub_8114F54 - b _08114F42 - .pool -_08114F40: - ldr r0, =sub_8114FD8 -_08114F42: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114F14 - - thumb_func_start sub_8114F54 -sub_8114F54: @ 8114F54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _08114F78 - cmp r5, 0x1 - beq _08114FCC - b _08114FD2 - .pool -_08114F78: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r3, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r5, [r0, 0x24] - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r2, [r1, 0x22] - movs r0, 0xA0 - subs r0, r2 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114FD2 - .pool -_08114FCC: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08114FD2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8114F54 - - thumb_func_start sub_8114FD8 -sub_8114FD8: @ 8114FD8 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _081150DA - lsls r0, 2 - ldr r1, =_08115004 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08115004: - .4byte _08115018 - .4byte _0811506C - .4byte _0811507A - .4byte _08115094 - .4byte _081150D4 -_08115018: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08115044 - ldr r0, =gBattle_BG1_X - b _08115046 - .pool -_08115044: - ldr r0, =gBattle_BG2_X -_08115046: - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - b _081150C2 - .pool -_0811506C: - ldrb r0, [r4, 0x1E] - movs r1, 0x26 - ldrsh r2, [r4, r1] - movs r1, 0 - bl sub_81150E0 - b _081150C2 -_0811507A: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x60 - strh r1, [r0, 0x26] - b _081150C2 - .pool -_08115094: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x26 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081150DA - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_081150C2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081150DA - .pool -_081150D4: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081150DA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114FD8 - - thumb_func_start sub_81150E0 -sub_81150E0: @ 81150E0 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r4, r2, 16 - cmp r0, 0x1 - bne _08115104 - ldr r0, =gBattle_BG1_X - ldrh r3, [r0] - ldr r0, =0x04000014 - b _0811510A - .pool -_08115104: - ldr r0, =gBattle_BG2_X - ldrh r3, [r0] - ldr r0, =0x04000018 -_0811510A: - str r0, [sp] - lsls r0, r1, 16 - cmp r0, 0 - bge _08115114 - movs r1, 0 -_08115114: - lsls r2, r1, 16 - lsls r0, r4, 16 - asrs r4, r0, 16 - cmp r2, r0 - bge _08115140 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_08115126: - asrs r2, 16 - lsls r1, r2, 1 - adds r0, r1, r5 - strh r3, [r0] - adds r1, r6 - strh r3, [r1] - adds r2, 0x1 - lsls r2, 16 - lsrs r1, r2, 16 - lsls r2, r1, 16 - asrs r0, r2, 16 - cmp r0, r4 - blt _08115126 -_08115140: - lsls r1, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _0811516E - ldr r4, =gScanlineEffectRegBuffers - lsls r0, r3, 16 - asrs r0, 16 - adds r3, r0, 0 - adds r3, 0xF0 - movs r0, 0xF0 - lsls r0, 3 - adds r5, r4, r0 -_08115158: - asrs r2, r1, 16 - lsls r1, r2, 1 - adds r0, r1, r4 - strh r3, [r0] - adds r1, r5 - strh r3, [r1] - adds r2, 0x1 - lsls r1, r2, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08115158 -_0811516E: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81150E0 - - thumb_func_start sub_81151A0 -sub_81151A0: @ 81151A0 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r7, r0, 0 - cmp r1, 0 - bne _081151BC - ldr r0, =gBattleAnimAttacker - b _081151BE - .pool -_081151BC: - ldr r0, =gBattleAnimTarget -_081151BE: - ldrb r4, [r0] - movs r6, 0x18 - adds r1, r7, 0 - movs r2, 0x2 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _081151DA - negs r0, r6 - lsls r0, 16 - lsrs r6, r0, 16 - movs r2, 0x4 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x4] -_081151DA: - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x20] - adds r0, r4, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1E - strh r0, [r5, 0x22] - ldrh r1, [r7, 0xA] - strh r1, [r5, 0x2E] - ldrh r1, [r7, 0x4] - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x32] - ldrh r1, [r7, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r7, 0x8] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - ldr r0, =sub_8115228 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81151A0 - - thumb_func_start sub_8115228 -sub_8115228: @ 8115228 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811523C - adds r0, r4, 0 - bl DestroyAnimSprite -_0811523C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8115228 - - thumb_func_start sub_8115244 -sub_8115244: @ 8115244 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08115260 - ldr r0, =gBattleAnimAttacker - b _08115262 - .pool -_08115260: - ldr r0, =gBattleAnimTarget -_08115262: - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =0x0000fff0 - adds r0, r2 - ldr r4, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r4, r3] - lsls r1, 5 - adds r0, r1 - strh r0, [r6, 0x20] - adds r0, r5, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r6, 0x22] - ldrh r2, [r6, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x2 - ldrsh r0, [r4, r3] - lsls r0, 3 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r6, 0x4] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115244 - - thumb_func_start sub_81152DC -sub_81152DC: @ 81152DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r0, =gBattleAnimArgs - ldrh r2, [r0, 0x2] - movs r3, 0x2 - ldrsh r1, [r0, r3] - adds r6, r0, 0 - cmp r1, 0 - beq _08115308 - adds r0, r2, 0x3 - b _08115314 - .pool -_08115308: - ldr r0, =gAnimMovePower - ldrh r0, [r0] - movs r1, 0xA - bl __udivsi3 - adds r0, 0x3 -_08115314: - strh r0, [r4, 0x26] - strh r0, [r4, 0x24] - adds r1, r6, 0 - ldrh r0, [r1, 0x4] - strh r0, [r4, 0xE] - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08115340 - cmp r0, 0x5 - bne _08115380 - ldr r0, =gBattle_BG3_X - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =sub_81153AC - b _0811539E - .pool -_08115340: - movs r0, 0 - strh r0, [r4, 0x22] - movs r5, 0 -_08115346: - lsls r0, r5, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08115370 - movs r3, 0x22 - ldrsh r0, [r4, r3] - adds r0, 0x9 - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x8 - adds r1, r0 - ldr r0, =gBattlerSpriteIds - adds r0, r5, r0 - ldrb r0, [r0] - strh r0, [r1] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] -_08115370: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x3 - bls _08115346 - b _0811539C - .pool -_08115380: - ldrb r0, [r6] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - cmp r0, 0xFF - bne _08115398 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _081153A0 -_08115398: - movs r0, 0x1 - strh r0, [r4, 0x22] -_0811539C: - ldr r0, =sub_81154A4 -_0811539E: - str r0, [r4] -_081153A0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81152DC - - thumb_func_start sub_81153AC -sub_81153AC: @ 81153AC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r0, 0x8 - ldrsh r1, [r3, r0] - cmp r1, 0x1 - beq _08115430 - cmp r1, 0x1 - bgt _081153D4 - cmp r1, 0 - beq _081153DA - b _0811549C - .pool -_081153D4: - cmp r1, 0x2 - beq _08115490 - b _0811549C -_081153DA: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - strh r1, [r3, 0xA] - ldrh r1, [r3, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08115404 - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x26] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _0811540E - .pool -_08115404: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x26] - subs r1, r2 - strh r1, [r0] -_0811540E: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r3, r2] - cmp r0, r1 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - b _08115484 - .pool -_08115430: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r0, [r3, 0xC] - ands r1, r0 - cmp r1, 0 - bne _0811545C - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x24] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _08115466 - .pool -_0811545C: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x24] - subs r1, r2 - strh r1, [r0] -_08115466: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811549C -_08115484: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _0811549C - .pool -_08115490: - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x22] - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811549C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81153AC - - thumb_func_start sub_81154A4 -sub_81154A4: @ 81154A4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08115504 - cmp r5, 0x1 - bgt _081154CC - cmp r5, 0 - beq _081154D2 - b _0811557E - .pool -_081154CC: - cmp r5, 0x2 - beq _08115540 - b _0811557E -_081154D2: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - b _08115538 -_08115504: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811557E -_08115538: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811557E -_08115540: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r4, r7] - cmp r2, r0 - bge _08115578 - ldr r0, =gSprites - mov r12, r0 - adds r5, r4, 0 - adds r5, 0x8 - movs r6, 0 -_08115554: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r12 - strh r6, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - cmp r2, r0 - blt _08115554 -_08115578: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811557E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81154A4 - - thumb_func_start sub_8115588 -sub_8115588: @ 8115588 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0xC] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _081155B0 - movs r0, 0x24 - ldrsh r1, [r3, r0] - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - ldrh r2, [r3, 0x24] - adds r0, r4, 0 - ands r0, r2 - adds r1, r0 - lsls r1, 16 - lsrs r4, r1, 16 - b _081155C0 -_081155B0: - movs r1, 0x24 - ldrsh r0, [r3, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - negs r0, r0 - lsls r0, 16 - lsrs r4, r0, 16 -_081155C0: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r3, r7] - cmp r2, r0 - bge _081155F4 - ldr r6, =gSprites - adds r5, r3, 0 - adds r5, 0x8 -_081155D0: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r4, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r3, r1] - cmp r2, r0 - blt _081155D0 -_081155F4: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115588 - - thumb_func_start AnimTask_IsPowerOver99 -AnimTask_IsPowerOver99: @ 8115600 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - ldr r3, =gBattleAnimArgs - movs r2, 0 - ldr r0, =gAnimMovePower - ldrh r0, [r0] - cmp r0, 0x63 - bls _08115614 - movs r2, 0x1 -_08115614: - strh r2, [r3, 0x1E] - adds r0, r1, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsPowerOver99 - - thumb_func_start sub_8115628 -sub_8115628: @ 8115628 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - movs r0, 0x1 - ands r0, r1 - adds r6, r2, 0 - cmp r0, 0 - beq _08115648 - ldr r0, =gBattleAnimTarget - b _0811564A - .pool -_08115648: - ldr r0, =gBattleAnimAttacker -_0811564A: - ldrb r0, [r0] - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - ble _0811565A - movs r0, 0x2 - eors r5, r0 -_0811565A: - ldr r0, =sub_81156D0 - ldrb r1, [r6, 0x2] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x20 - subs r1, r0 - ldr r2, =0x000001ff - adds r0, r2, 0 - ands r1, r0 - strh r1, [r4, 0xA] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x40 - subs r1, r0 - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0xC] - ldr r2, =gBattle_BG3_X - ldrh r0, [r4, 0xA] - strh r0, [r2] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0xE] - adds r0, r7, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115628 - - thumb_func_start sub_81156D0 -sub_81156D0: @ 81156D0 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - ldr r0, =gBattleAnimArgs - movs r4, 0xE - ldrsh r1, [r0, r4] - movs r4, 0xE - ldrsh r0, [r2, r4] - cmp r1, r0 - bne _08115710 - ldr r0, =gBattle_BG3_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - adds r0, r3, 0 - bl DestroyTask - b _0811571C - .pool -_08115710: - ldr r1, =gBattle_BG3_X - ldrh r0, [r2, 0xA] - strh r0, [r1] - ldr r1, =gBattle_BG3_Y - ldrh r0, [r2, 0xC] - strh r0, [r1] -_0811571C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81156D0 - - .align 2, 0 diff --git a/asm/normal.s b/asm/normal.s index 2c1df22987..3ee1308c99 100644 --- a/asm/normal.s +++ b/asm/normal.s @@ -1803,7 +1803,7 @@ _08116584: ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] pop {r4} pop {r0} diff --git a/asm/water.s b/asm/water.s index 408bb8c012..6965d63718 100644 --- a/asm/water.s +++ b/asm/water.s @@ -329,7 +329,7 @@ sub_8107430: @ 8107430 push {lr} movs r1, 0xA strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =move_anim_8074EE0 bl StoreSpriteCallbackInData6 diff --git a/include/battle_anim.h b/include/battle_anim.h index f4e5d00776..2938006231 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -95,6 +95,7 @@ void sub_80A67D8(struct Sprite *sprite); void sub_80A6864(struct Sprite *sprite, s16 a2); s16 sub_80A861C(u8 battlerId, u8 a2); u8 GetBattlerYCoordWithElevation(u8 battlerId); +void WaitAnimForDuration(struct Sprite *sprite); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); diff --git a/ld_script.txt b/ld_script.txt index 797d52a93e..d9c4546ff0 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -171,7 +171,7 @@ SECTIONS { asm/ghost.o(.text); src/dragon.o(.text); asm/dark.o(.text); - asm/ground.o(.text); + src/ground.o(.text); asm/normal.o(.text); src/battle_anim_utility_funcs.o(.text); asm/battle_intro.o(.text); diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index 2621ddcd5b..4824b2b3f9 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -532,7 +532,7 @@ void sub_80A6450(struct Sprite *sprite) // Simply waits until the sprite's data[0] hits zero. // This is used to let sprite anims or affine anims to run for a designated // duration. -void sub_80A64B0(struct Sprite *sprite) +void WaitAnimForDuration(struct Sprite *sprite) { if (sprite->data[0] > 0) sprite->data[0]--; diff --git a/src/ground.c b/src/ground.c index 33eb3660a5..6cb7b85571 100644 --- a/src/ground.c +++ b/src/ground.c @@ -1,14 +1,31 @@ #include "global.h" #include "battle_anim.h" +#include "random.h" +#include "scanline_effect.h" +#include "task.h" +#include "trig.h" #include "constants/rgb.h" -extern void sub_8114994(struct Sprite *); -extern void sub_8114A7C(struct Sprite *); -extern void sub_8114AF0(struct Sprite *); -extern void sub_8114AF0(struct Sprite *); -extern void sub_8114B80(struct Sprite *); -extern void sub_81151A0(struct Sprite *); -extern void sub_8115244(struct Sprite *); +void AnimBonemerangProjectile(struct Sprite *); +void AnimBoneHitProjectile(struct Sprite *); +void AnimDirtScatter(struct Sprite *); +void AnimMudSportDirt(struct Sprite *); +void AnimFissureDirtPlumeParticle(struct Sprite *); +void AnimDigDirtMound(struct Sprite *); +static void AnimBonemerangProjectileStep(struct Sprite *); +static void AnimBonemerangProjectileEnd(struct Sprite *); +static void AnimMudSportDirtRising(struct Sprite *); +static void AnimMudSportDirtFalling(struct Sprite *); +static void sub_8114CFC(u8); +static void sub_8114EB4(u8); +static void sub_8114F54(u8); +static void sub_8114FD8(u8); +static void sub_81150E0(u8, s16, s16); +static void AnimFissureDirtPlumeParticleStep(struct Sprite *); +static void sub_81153AC(u8); +static void sub_81154A4(u8); +static void sub_8115588(struct Task *); +static void sub_81156D0(u8); const union AffineAnimCmd gUnknown_08597150[] = { @@ -40,7 +57,7 @@ const struct SpriteTemplate gUnknown_08597178 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08597170, - .callback = sub_8114994, + .callback = AnimBonemerangProjectile, }; const struct SpriteTemplate gUnknown_08597190 = @@ -51,7 +68,7 @@ const struct SpriteTemplate gUnknown_08597190 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gUnknown_08597174, - .callback = sub_8114A7C, + .callback = AnimBoneHitProjectile, }; const struct SpriteTemplate gUnknown_085971A8 = @@ -62,7 +79,7 @@ const struct SpriteTemplate gUnknown_085971A8 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8114AF0, + .callback = AnimDirtScatter, }; const union AnimCmd gUnknown_085971C0[] = @@ -84,7 +101,7 @@ const struct SpriteTemplate gUnknown_085971CC = .anims = gUnknown_085971C8, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8114AF0, + .callback = AnimDirtScatter, }; const struct SpriteTemplate gUnknown_085971E4 = @@ -95,7 +112,7 @@ const struct SpriteTemplate gUnknown_085971E4 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8114B80, + .callback = AnimMudSportDirt, }; const struct SpriteTemplate gUnknown_085971FC = @@ -106,7 +123,7 @@ const struct SpriteTemplate gUnknown_085971FC = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_81151A0, + .callback = AnimFissureDirtPlumeParticle, }; const struct SpriteTemplate gUnknown_08597214 = @@ -117,5 +134,615 @@ const struct SpriteTemplate gUnknown_08597214 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8115244, + .callback = AnimDigDirtMound, }; + +// Moves a bone projectile towards the target mon, which moves like +// a boomerang. After hitting the target mon, it comes back to the user. +void AnimBonemerangProjectile(struct Sprite *sprite) +{ + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[0] = 20; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[5] = -40; + InitAnimArcTranslation(sprite); + sprite->callback = AnimBonemerangProjectileStep; +} + +static void AnimBonemerangProjectileStep(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->data[0] = 20; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + sprite->data[5] = 40; + InitAnimArcTranslation(sprite); + sprite->callback = AnimBonemerangProjectileEnd; + } +} + +static void AnimBonemerangProjectileEnd(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +// Moves a bone projectile towards the target mon, starting right next to +// the target mon. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: target x pixel offset +// arg 3: target y pixel offset +// arg 4: duration +void AnimBoneHitProjectile(struct Sprite *sprite) +{ + sub_80A6980(sprite, TRUE); + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3]; + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Moves a small dirt projectile towards the target mon. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: duration +// arg 3: target x pixel offset +// arg 4: target y pixel offset +void AnimDirtScatter(struct Sprite *sprite) +{ + u8 targetXPos, targetYPos; + s16 xOffset, yOffset; + + InitAnimSpritePos(sprite, 1); + + targetXPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 2); + targetYPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 3); + + xOffset = Random2() & 0x1F; + yOffset = Random2() & 0x1F; + if (xOffset > 16) + xOffset = 16 - xOffset; + if (yOffset > 16) + yOffset = 16 - yOffset; + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->data[2] = targetXPos + xOffset; + sprite->data[4] = targetYPos + yOffset; + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); +} + +// Moves a particle of dirt in the Mud Sport animation. +// The dirt can either be rising upward, or falling down. +// arg 0: 0 = dirt is rising into the air, 1 = dirt is falling down +// arg 1: initial x pixel offset +// arg 2: initial y pixel offset +void AnimMudSportDirt(struct Sprite *sprite) +{ + sprite->oam.tileNum++; + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2]; + sprite->data[0] = gBattleAnimArgs[1] > 0 ? 1 : -1; + sprite->callback = AnimMudSportDirtRising; + } + else + { + sprite->pos1.x = gBattleAnimArgs[1]; + sprite->pos1.y = gBattleAnimArgs[2]; + sprite->pos2.y = -gBattleAnimArgs[2]; + sprite->callback = AnimMudSportDirtFalling; + } +} + +static void AnimMudSportDirtRising(struct Sprite *sprite) +{ + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->pos1.x += sprite->data[0]; + } + + sprite->pos1.y -= 4; + if (sprite->pos1.y < -4) + DestroyAnimSprite(sprite); +} + +static void AnimMudSportDirtFalling(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->pos2.y += 4; + if (sprite->pos2.y >= 0) + { + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 0) + { + sprite->data[1] = 0; + sprite->invisible ^= 1; + if (++sprite->data[2] == 10) + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_8114CBC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[0] == 0) + task->func = sub_8114CFC; + else + task->func = sub_8114EB4; + + task->func(taskId); +} + +static void sub_8114CFC(u8 taskId) +{ + u8 var0; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + task->data[11] = sub_80A8364(gBattleAnimAttacker); + if (task->data[11] == 1) + { + task->data[12] = gBattle_BG1_X; + task->data[13] = gBattle_BG1_Y; + } + else + { + task->data[12] = gBattle_BG2_X; + task->data[13] = gBattle_BG2_Y; + } + + var0 = GetBattlerYCoordWithElevation(gBattleAnimAttacker); + task->data[14] = var0 - 32; + task->data[15] = var0 + 32; + if (task->data[14] < 0) + task->data[14] = 0; + + gSprites[task->data[10]].invisible = 1; + task->data[0]++; + break; + case 1: + sub_81150E0(task->data[11], task->data[14], task->data[15]); + task->data[0]++; + break; + case 2: + task->data[2] = (task->data[2] + 6) & 0x7F; + if (++task->data[4] > 2) + { + task->data[4] = 0; + task->data[3]++; + } + + task->data[5] = task->data[3] + (gSineTable[task->data[2]] >> 4); + if (task->data[11] == 1) + gBattle_BG1_Y = task->data[13] - task->data[5]; + else + gBattle_BG2_Y = task->data[13] - task->data[5]; + + if (task->data[5] > 63) + { + task->data[5] = 120 - task->data[14]; + if (task->data[11] == 1) + gBattle_BG1_Y = task->data[13] - task->data[5]; + else + gBattle_BG2_Y = task->data[13] - task->data[5]; + + gSprites[task->data[10]].pos2.x = 272 - gSprites[task->data[10]].pos1.x; + task->data[0]++; + } + break; + case 3: + gScanlineEffect.state = 3; + task->data[0]++; + break; + case 4: + DestroyAnimVisualTask(taskId); + gSprites[task->data[10]].invisible = 1; + break; + } +} + +static void sub_8114EB4(u8 taskId) +{ + u8 spriteId = GetAnimBattlerSpriteId(0); + gSprites[spriteId].invisible = 1; + gSprites[spriteId].pos2.x = 0; + gSprites[spriteId].pos2.y = 0; + + if (sub_80A8364(gBattleAnimAttacker) == 1) + gBattle_BG1_Y = 0; + else + gBattle_BG2_Y = 0; + + DestroyAnimVisualTask(taskId); +} + +void sub_8114F14(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[0] == 0) + task->func = sub_8114F54; + else + task->func = sub_8114FD8; + + task->func(taskId); +} + +static void sub_8114F54(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + gSprites[task->data[10]].invisible = 0; + gSprites[task->data[10]].pos2.x = 0; + gSprites[task->data[10]].pos2.y = 160 - gSprites[task->data[10]].pos1.y; + task->data[0]++; + break; + case 1: + DestroyAnimVisualTask(taskId); + } +} + +static void sub_8114FD8(u8 taskId) +{ + u8 var0; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[10] = GetAnimBattlerSpriteId(0); + task->data[11] = sub_80A8364(gBattleAnimAttacker); + if (task->data[11] == 1) + task->data[12] = gBattle_BG1_X; + else + task->data[12] = gBattle_BG2_X; + + var0 = GetBattlerYCoordWithElevation(gBattleAnimAttacker); + task->data[14] = var0 - 32; + task->data[15] = var0 + 32; + task->data[0]++; + break; + case 1: + sub_81150E0(task->data[11], 0, task->data[15]); + task->data[0]++; + break; + case 2: + gSprites[task->data[10]].pos2.y = 96; + task->data[0]++; + break; + case 3: + gSprites[task->data[10]].pos2.y -= 8; + if (gSprites[task->data[10]].pos2.y == 0) + { + gScanlineEffect.state = 3; + task->data[0]++; + } + break; + case 4: + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_81150E0(u8 useBG1, s16 y, s16 endY) +{ + s16 bgX; + struct ScanlineEffectParams scanlineParams; + + if (useBG1 == 1) + { + bgX = gBattle_BG1_X; + scanlineParams.dmaDest = ®_BG1HOFS; + } + else + { + bgX = gBattle_BG2_X; + scanlineParams.dmaDest = ®_BG2HOFS; + } + + if (y < 0) + y = 0; + + while (y < endY) + { + gScanlineEffectRegBuffers[0][y] = bgX; + gScanlineEffectRegBuffers[1][y] = bgX; + y++; + } + + while (y < 160) + { + gScanlineEffectRegBuffers[0][y] = bgX + 240; + gScanlineEffectRegBuffers[1][y] = bgX + 240; + y++; + } + + scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; + scanlineParams.initState = 1; + scanlineParams.unused9 = 0; + ScanlineEffect_SetParams(scanlineParams); +} + +// Moves a particle of dirt in a plume of dirt. Used in Fissure and Dig. +// arg 0: which mon (0 = attacker, 1 = target) +// arg 1: which side of mon (0 = left, 1 = right) +// arg 2: target x offset +// arg 3: target y offset +// arg 4: wave amplitude +// arg 5: duration +void AnimFissureDirtPlumeParticle(struct Sprite *sprite) +{ + s8 battler; + s16 xOffset; + + if (gBattleAnimArgs[0] == 0) + battler = gBattleAnimAttacker; + else + battler = gBattleAnimTarget; + + xOffset = 24; + if (gBattleAnimArgs[1] == 1) + { + xOffset *= -1; + gBattleAnimArgs[2] *= -1; + } + + sprite->pos1.x = GetBattlerSpriteCoord(battler, 2) + xOffset; + sprite->pos1.y = GetBattlerYCoordWithElevation(battler) + 30; + sprite->data[0] = gBattleAnimArgs[5]; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3]; + sprite->data[5] = gBattleAnimArgs[4]; + InitAnimArcTranslation(sprite); + sprite->callback = AnimFissureDirtPlumeParticleStep; +} + +static void AnimFissureDirtPlumeParticleStep(struct Sprite *sprite) +{ + if (TranslateAnimArc(sprite)) + DestroyAnimSprite(sprite); +} + +// Displays the dirt mound seen in the move Dig for set duration. +// The dirt mound image is too large for a single sprite, so two +// sprites are lined up next to each other. +// arg 0: which mon (0 = attacker, 1 = target) +// arg 1: oam tile num (0 = left half of image, 1 = right half of image) +// arg 2: duration +void AnimDigDirtMound(struct Sprite *sprite) +{ + s8 battler; + + if (gBattleAnimArgs[0] == 0) + battler = gBattleAnimAttacker; + else + battler = gBattleAnimTarget; + + sprite->pos1.x = GetBattlerSpriteCoord(battler, 0) - 16 + (gBattleAnimArgs[1] * 32); + sprite->pos1.y = GetBattlerYCoordWithElevation(battler) + 32; + sprite->oam.tileNum += gBattleAnimArgs[1] * 8; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + sprite->data[0] = gBattleAnimArgs[2]; + sprite->callback = WaitAnimForDuration; +} + +void sub_81152DC(u8 taskId) +{ + u16 i; + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[1]) + task->data[14] = task->data[15] = gBattleAnimArgs[1] + 3; + else + task->data[14] = task->data[15] = (gAnimMovePower / 10) + 3; + + task->data[3] = gBattleAnimArgs[2]; + switch (gBattleAnimArgs[0]) + { + case 5: + task->data[13] = gBattle_BG3_X; + task->func = sub_81153AC; + break; + case 4: + task->data[13] = 0; + for (i = 0; i < MAX_BATTLERS_COUNT; i++) + { + if (IsBattlerSpriteVisible(i)) + { + task->data[task->data[13] + 9] = gBattlerSpriteIds[i]; + task->data[13]++; + } + } + task->func = sub_81154A4; + break; + default: + task->data[9] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (task->data[9] == 0xFF) + { + DestroyAnimVisualTask(taskId); + } + else + { + task->data[13] = 1; + task->func = sub_81154A4; + } + + break; + } +} + +static void sub_81153AC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((task->data[2] & 1) == 0) + gBattle_BG3_X = task->data[13] + task->data[15]; + else + gBattle_BG3_X = task->data[13] - task->data[15]; + + if (++task->data[2] == task->data[3]) + { + task->data[2] = 0; + task->data[14]--; + task->data[0]++; + } + } + break; + case 1: + if (++task->data[1] > 1) + { + task->data[1] = 0; + if ((task->data[2] & 1) == 0) + gBattle_BG3_X = task->data[13] + task->data[14]; + else + gBattle_BG3_X = task->data[13] - task->data[14]; + + if (++task->data[2] == 4) + { + task->data[2] = 0; + if (--task->data[14] == 0) + task->data[0]++; + } + } + break; + case 2: + gBattle_BG3_X = task->data[13]; + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_81154A4(u8 taskId) +{ + u16 i; + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + if (++task->data[1] > 1) + { + task->data[1] = 0; + sub_8115588(task); + if (++task->data[2] == task->data[3]) + { + task->data[2] = 0; + task->data[14]--; + task->data[0]++; + } + } + break; + case 1: + if (++task->data[1] > 1) + { + task->data[1] = 0; + sub_8115588(task); + if (++task->data[2] == 4) + { + task->data[2] = 0; + if (--task->data[14] == 0) + task->data[0]++; + } + } + break; + case 2: + for (i = 0; i < task->data[13]; i++) + gSprites[task->data[9 + i]].pos2.x = 0; + + DestroyAnimVisualTask(taskId); + break; + } +} + +static void sub_8115588(struct Task *task) +{ + u16 i; + u16 xOffset; + + if ((task->data[2] & 1) == 0) + xOffset = (task->data[14] / 2) + (task->data[14] & 1); + else + xOffset = -(task->data[14] / 2); + + for (i = 0; i < task->data[13]; i++) + { + gSprites[task->data[9 + i]].pos2.x = xOffset; + } +} + +void AnimTask_IsPowerOver99(u8 taskId) +{ + gBattleAnimArgs[15] = gAnimMovePower > 99; + DestroyAnimVisualTask(taskId); +} + +void sub_8115628(u8 taskId) +{ + struct Task *newTask; + u8 battler = (gBattleAnimArgs[0] & 1) ? gBattleAnimTarget : gBattleAnimAttacker; + + if (gBattleAnimArgs[0] > 1) + battler ^= 2; + + newTask = &gTasks[CreateTask(sub_81156D0, gBattleAnimArgs[1])]; + newTask->data[1] = (32 - GetBattlerSpriteCoord(battler, 2)) & 0x1FF; + newTask->data[2] = (64 - GetBattlerSpriteCoord(battler, 3)) & 0xFF; + gBattle_BG3_X = newTask->data[1]; + gBattle_BG3_Y = newTask->data[2]; + newTask->data[3] = gBattleAnimArgs[2]; + DestroyAnimVisualTask(taskId); +} + +static void sub_81156D0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (gBattleAnimArgs[7] == task->data[3]) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + DestroyTask(taskId); + } + else + { + gBattle_BG3_X = task->data[1]; + gBattle_BG3_Y = task->data[2]; + } +} From 2425a14b1977c9e2535b2bb4ce35a0431ca24678 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 26 Nov 2018 10:25:51 -0600 Subject: [PATCH 164/213] Decompile fight.c --- asm/fight.s | 1649 ------------------------------------- include/battle_anim.h | 6 + ld_script.txt | 2 +- src/battle_anim_80A5C6C.c | 4 - src/fight.c | 681 ++++++++++++++- 5 files changed, 666 insertions(+), 1676 deletions(-) delete mode 100644 asm/fight.s diff --git a/asm/fight.s b/asm/fight.s deleted file mode 100644 index bc03207571..0000000000 --- a/asm/fight.s +++ /dev/null @@ -1,1649 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start unc_080B08A0 -unc_080B08A0: @ 810CE2C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0xF - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end unc_080B08A0 - - thumb_func_start sub_810CE68 -sub_810CE68: @ 810CE68 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810CE90 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810CE90 - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x6] - negs r0, r0 - strh r0, [r4, 0x6] -_0810CE90: - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xC] - adds r0, r5, 0 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r4, 0xC] - adds r0, r5, 0 - bl sub_80A7938 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CE68 - - thumb_func_start sub_810CEB4 -sub_810CEB4: @ 810CEB4 - push {r4,lr} - adds r4, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810CED0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0, 0x6] - negs r1, r1 - strh r1, [r0, 0x6] -_0810CED0: - adds r0, r4, 0 - bl sub_810CE68 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEB4 - - thumb_func_start sub_810CEE0 -sub_810CEE0: @ 810CEE0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x8] - bl StartSpriteAnim - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810CF04 - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - b _0810CF0C - .pool -_0810CF04: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_0810CF0C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEE0 - - thumb_func_start sub_810CF30 -sub_810CF30: @ 810CF30 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - mov r9, r0 - cmp r1, 0 - bne _0810CF54 - ldr r0, =gBattleAnimAttacker - b _0810CF56 - .pool -_0810CF54: - ldr r0, =gBattleAnimTarget -_0810CF56: - ldrb r0, [r0] - mov r8, r0 - mov r4, r9 - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _0810CF74 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x4] -_0810CF74: - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim - mov r0, r8 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - mov r0, r8 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - mov r0, r8 - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r6, r1, 16 - mov r0, r8 - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0810CFBE - adds r0, 0x3 -_0810CFBE: - lsls r4, r0, 14 - lsrs r4, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r6, 16 - asrs r1, 16 - bl __modsi3 - lsls r0, 16 - lsrs r6, r0, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - asrs r4, 16 - adds r1, r4, 0 - bl __modsi3 - lsls r0, 16 - lsrs r4, r0, 16 - bl Random2 - movs r7, 0x1 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D000 - lsls r0, r6, 16 - negs r0, r0 - lsrs r6, r0, 16 -_0810D000: - bl Random2 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D012 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_0810D012: - ldr r0, =gBattlerPositions - add r0, r8 - ldrb r1, [r0] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0810D028 - lsls r0, r4, 16 - ldr r1, =0xfff00000 - adds r0, r1 - lsrs r4, r0, 16 -_0810D028: - lsls r0, r6, 16 - asrs r0, 16 - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - mov r1, r9 - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x2E] - ldr r0, =gBasicHitSplatSpriteTemplate - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - adds r3, r5, 0 - adds r3, 0x43 - ldrb r3, [r3] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3C] - cmp r0, 0x40 - beq _0810D08C - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0 - bl StartSpriteAffineAnim - movs r2, 0x3C - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =SpriteCallbackDummy - str r1, [r0] -_0810D08C: - ldr r0, =sub_810D0B8 - str r0, [r5, 0x1C] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CF30 - - thumb_func_start sub_810D0B8 -sub_810D0B8: @ 810D0B8 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - bne _0810D100 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0x40 - beq _0810D0F4 - ldr r4, =gSprites - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0810D0F4: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D104 - .pool -_0810D100: - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] -_0810D104: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810D0B8 - - thumb_func_start sub_810D10C -sub_810D10C: @ 810D10C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - movs r0, 0x1E - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D130 - ldrh r0, [r4, 0x20] - subs r0, 0x14 - strh r0, [r4, 0x32] - b _0810D142 - .pool -_0810D130: - ldrh r0, [r4, 0x20] - adds r0, 0x14 - strh r0, [r4, 0x32] - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0810D142: - ldrh r0, [r4, 0x22] - subs r0, 0x14 - strh r0, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - ldr r1, =sub_810D164 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D10C - - thumb_func_start sub_810D164 -sub_810D164: @ 810D164 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x38] - adds r0, 0x1 - movs r6, 0 - strh r0, [r5, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _0810D1A4 - ldrh r2, [r5, 0x20] - ldrh r4, [r5, 0x24] - subs r0, r2, r4 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x22] - ldrh r3, [r5, 0x26] - subs r0, r1, r3 - strh r0, [r5, 0x36] - movs r0, 0x8 - strh r0, [r5, 0x2E] - adds r2, r4 - strh r2, [r5, 0x20] - adds r1, r3 - strh r1, [r5, 0x22] - strh r6, [r5, 0x26] - strh r6, [r5, 0x24] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D1A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D164 - - thumb_func_start sub_810D1B4 -sub_810D1B4: @ 810D1B4 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - ldr r2, =gBattleAnimTarget - eors r0, r1 - ldrb r1, [r2] - cmp r0, r1 - bne _0810D1E0 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0810D1E0 - ldr r1, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1] -_0810D1E0: - adds r0, r6, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810D1FE - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0810D1FE: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x6] - movs r5, 0 - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x3A] - strh r5, [r6, 0x3C] - ldr r0, =sub_810D240 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D1B4 - - thumb_func_start sub_810D240 -sub_810D240: @ 810D240 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810D26C - ldrh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 24 - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - strh r0, [r4, 0x3C] - b _0810D272 -_0810D26C: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D272: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D240 - - thumb_func_start sub_810D278 -sub_810D278: @ 810D278 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =sub_810D2B0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D278 - - thumb_func_start sub_810D2B0 -sub_810D2B0: @ 810D2B0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl StartSpriteAffineAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2B0 - - thumb_func_start sub_810D2E4 -sub_810D2E4: @ 810D2E4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_810D308 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2E4 - - thumb_func_start sub_810D308 -sub_810D308: @ 810D308 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x2E] - subs r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810D34C - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =sub_810D360 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D34C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D308 - - thumb_func_start sub_810D360 -sub_810D360: @ 810D360 - push {lr} - movs r1, 0xF - strh r1, [r0, 0x2E] - ldr r1, =WaitAnimForDuration - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D360 - - thumb_func_start sub_810D37C -sub_810D37C: @ 810D37C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810D3A8 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810D404 - .pool -_0810D3A8: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x64 - ble _0810D3F6 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810D3F6: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _0810D404 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D404: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D37C - - thumb_func_start sub_810D40C -sub_810D40C: @ 810D40C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D428 - ldr r4, =gBattleAnimAttacker - b _0810D42A - .pool -_0810D428: - ldr r4, =gBattleAnimTarget -_0810D42A: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x20] - adds r0, r2 - movs r2, 0 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x4] - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - strh r2, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldr r0, =sub_810D47C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D40C - - thumb_func_start sub_810D47C -sub_810D47C: @ 810D47C - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - cmp r2, 0 - beq _0810D48E - cmp r2, 0x1 - beq _0810D4B2 - b _0810D4EC -_0810D48E: - ldrh r0, [r1, 0x30] - subs r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - movs r2, 0x32 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0810D4AA - adds r0, r1, 0 - bl DestroyAnimSprite - b _0810D4EC -_0810D4AA: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _0810D4EC -_0810D4B2: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810D4DA - movs r0, 0 - strh r0, [r1, 0x30] - ldrh r0, [r1, 0x34] - adds r0, 0x1 - strh r0, [r1, 0x34] - ands r0, r2 - lsls r0, 16 - cmp r0, 0 - beq _0810D4D6 - movs r0, 0x2 - b _0810D4D8 -_0810D4D6: - ldr r0, =0x0000fffe -_0810D4D8: - strh r0, [r1, 0x24] -_0810D4DA: - ldrh r0, [r1, 0x32] - subs r0, 0x1 - strh r0, [r1, 0x32] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D4EC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D47C - - thumb_func_start sub_810D4F4 -sub_810D4F4: @ 810D4F4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810D520 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x4] - adds r0, r2 - b _0810D532 - .pool -_0810D520: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 -_0810D532: - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - strh r0, [r5, 0x22] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldr r3, =gBattleAnimArgs - movs r4, 0x2 - ldrsh r0, [r3, r4] - lsls r0, 4 - adds r1, r0 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - movs r1, 0 - movs r0, 0 - strh r0, [r5, 0x2E] - movs r2, 0x2 - ldrsh r0, [r3, r2] - cmp r0, 0x1 - beq _0810D5A0 - cmp r0, 0x1 - bgt _0810D58C - cmp r0, 0 - beq _0810D596 - b _0810D5C6 - .pool -_0810D58C: - cmp r0, 0x2 - beq _0810D5B0 - cmp r0, 0x3 - beq _0810D5C0 - b _0810D5C6 -_0810D596: - ldr r0, =0x0000fffd - b _0810D5C0 - .pool -_0810D5A0: - movs r0, 0x3 - strh r0, [r5, 0x3A] - ldr r0, =0x0000fffd - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5B0: - ldr r0, =0x0000fffd - strh r0, [r5, 0x3A] - movs r0, 0x3 - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5C0: - strh r0, [r5, 0x3A] - strh r0, [r5, 0x3C] - b _0810D5CE -_0810D5C6: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D5D2 -_0810D5CE: - ldr r0, =sub_810D5DC - str r0, [r5, 0x1C] -_0810D5D2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D4F4 - - thumb_func_start sub_810D5DC -sub_810D5DC: @ 810D5DC - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x3A] - ldrh r2, [r1, 0x20] - adds r0, r2 - strh r0, [r1, 0x20] - ldrh r0, [r1, 0x3C] - ldrh r2, [r1, 0x22] - adds r0, r2 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810D604 - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D604: - pop {r0} - bx r0 - thumb_func_end sub_810D5DC - - thumb_func_start sub_810D608 -sub_810D608: @ 810D608 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D664 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimTarget - b _0810D680 - .pool -_0810D664: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimAttacker -_0810D680: - ldrb r0, [r0] - strh r0, [r5, 0x3C] - movs r0, 0 - strh r0, [r5, 0x2E] - movs r0, 0xC - strh r0, [r5, 0x30] - movs r0, 0x8 - strh r0, [r5, 0x32] - ldr r0, =sub_810D6A8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D608 - - thumb_func_start sub_810D6A8 -sub_810D6A8: @ 810D6A8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB4 - bne _0810D704 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r4, 0x1C] -_0810D704: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D6A8 - - thumb_func_start sub_810D714 -sub_810D714: @ 810D714 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x20] - movs r2, 0x78 - strh r2, [r5, 0x22] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - adds r0, 0x36 - adds r1, r5, 0 - adds r1, 0x38 - lsls r2, 8 - bl sub_80A8048 - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x3A] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x4 - ldrsh r0, [r4, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r0, =sub_810D770 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D714 - - thumb_func_start sub_810D770 -sub_810D770: @ 810D770 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r1, 0x2E - ldrsh r0, [r7, r1] - cmp r0, 0 - beq _0810D7C2 - movs r2, 0x36 - ldrsh r0, [r7, r2] - movs r2, 0x38 - ldrsh r1, [r7, r2] - bl sub_80A8050 - adds r4, r0, 0 - movs r1, 0x3A - ldrsh r0, [r7, r1] - subs r4, r0 - adds r0, r7, 0 - adds r0, 0x36 - adds r1, r7, 0 - adds r1, 0x38 - adds r2, r4, 0 - bl sub_80A8048 - asrs r4, 8 - strh r4, [r7, 0x22] - lsls r4, 16 - asrs r4, 16 - movs r0, 0x8 - negs r0, r0 - cmp r4, r0 - bge _0810D7BA - adds r0, r7, 0 - bl DestroyAnimSprite - b _0810D818 -_0810D7BA: - ldrh r0, [r7, 0x2E] - subs r0, 0x1 - strh r0, [r7, 0x2E] - b _0810D818 -_0810D7C2: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r2, =gBattleAnimTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - subs r4, r6 - strh r4, [r7, 0x2E] - lsrs r0, 24 - subs r0, r5 - strh r0, [r7, 0x30] - ldrh r0, [r7, 0x20] - lsls r0, 4 - strh r0, [r7, 0x32] - ldrh r0, [r7, 0x22] - lsls r0, 4 - strh r0, [r7, 0x34] - ldr r0, =sub_810D830 - str r0, [r7, 0x1C] -_0810D818: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D770 - - thumb_func_start sub_810D830 -sub_810D830: @ 810D830 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r2, 0x30] - ldrh r3, [r2, 0x34] - adds r1, r3 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _0810D86A - adds r1, r3, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0810D86A - cmp r1, 0x78 - ble _0810D870 -_0810D86A: - adds r0, r2, 0 - bl DestroyAnimSprite -_0810D870: - pop {r0} - bx r0 - thumb_func_end sub_810D830 - - thumb_func_start sub_810D874 -sub_810D874: @ 810D874 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D8B8 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r4, [r0] - ldr r0, =gBattleAnimAttacker - b _0810D8BE - .pool -_0810D8B8: - ldr r0, =gBattleAnimAttacker - ldrb r4, [r0] - ldr r0, =gBattleAnimTarget -_0810D8BE: - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810D8F8 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x47 - b _0810D912 - .pool -_0810D8F8: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D918 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x18 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x57 -_0810D912: - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x3] -_0810D918: - movs r0, 0x10 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D874 - - thumb_func_start sub_810D960 -sub_810D960: @ 810D960 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0810D976 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D976: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D960 - - thumb_func_start sub_810D984 -sub_810D984: @ 810D984 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1] - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x36] - ldr r0, =gAnimMoveTurn - ldrb r6, [r0] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D9CE - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0810D9CE: - movs r0, 0x1 - ands r6, r0 - cmp r6, 0 - beq _0810D9E2 - ldrh r0, [r5, 0x32] - negs r0, r0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] -_0810D9E2: - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x32] - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x34] - strh r0, [r5, 0x26] - ldr r0, =sub_810D960 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D984 - - thumb_func_start sub_810DA10 -sub_810DA10: @ 810DA10 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810DA2C - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos - b _0810DA34 - .pool -_0810DA2C: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_0810DA34: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810DA48 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - b _0810DA5E -_0810DA48: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DA5E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0810DA5E: - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DA10 - - thumb_func_start sub_810DA7C -sub_810DA7C: @ 810DA7C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DAB6 - ldrh r0, [r4, 0x30] - adds r0, 0x28 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x2 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810DAB6 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DAB6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DA7C - - thumb_func_start sub_810DABC -sub_810DABC: @ 810DABC - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810DAF4 - cmp r0, 0x1 - bgt _0810DB0E - cmp r0, 0 - bne _0810DB0E - movs r0, 0 - bl sub_80A6DAC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x18] - b _0810DB06 - .pool -_0810DAF4: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810DB1A -_0810DB06: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810DB1A -_0810DB0E: - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r1, [r4, 0x1A] - adds r0, r1 - strh r0, [r4, 0x1A] -_0810DB1A: - movs r2, 0xB0 - lsls r2, 4 - adds r0, r2, 0 - ldrh r1, [r4, 0x1C] - adds r0, r1 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810DB50 - ldr r1, =gBattle_BG3_X - ldrh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - adds r7, r1, 0 - b _0810DB60 - .pool -_0810DB50: - ldr r2, =gBattle_BG3_X - ldrh r1, [r4, 0x1A] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - adds r7, r2, 0 -_0810DB60: - ldr r3, =gBattle_BG3_Y - ldrh r2, [r4, 0x1C] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r3] - adds r0, r1 - strh r0, [r3] - movs r0, 0xFF - ldrb r1, [r4, 0x1A] - movs r5, 0 - strh r1, [r4, 0x1A] - ands r0, r2 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0810DB98 - strh r5, [r7] - strh r5, [r3] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810DB98: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DABC - - .align 2, 0 diff --git a/include/battle_anim.h b/include/battle_anim.h index 2938006231..16e9de0ace 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -96,6 +96,12 @@ void sub_80A6864(struct Sprite *sprite, s16 a2); s16 sub_80A861C(u8 battlerId, u8 a2); u8 GetBattlerYCoordWithElevation(u8 battlerId); void WaitAnimForDuration(struct Sprite *sprite); +void sub_80A7938(struct Sprite *sprite); +void InitAnimLinearTranslation(struct Sprite *sprite); +void sub_80A6F98(struct Sprite *sprite); +u8 sub_80A8328(u8 battlerId); +void *sub_80A8050(s16 bottom, s16 top); +void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); diff --git a/ld_script.txt b/ld_script.txt index d9c4546ff0..45bfd94cbd 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -162,7 +162,7 @@ SECTIONS { asm/fire.o(.text); asm/electric.o(.text); asm/ice.o(.text); - asm/fight.o(.text); + src/fight.o(.text); src/poison.o(.text); asm/flying.o(.text); asm/psychic.o(.text); diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c index 4824b2b3f9..2ac6cca90d 100644 --- a/src/battle_anim_80A5C6C.c +++ b/src/battle_anim_80A5C6C.c @@ -36,9 +36,7 @@ extern const union AffineAnimCmd *gUnknown_082FF6C0[]; // This file's functions. void sub_80A64EC(struct Sprite *sprite); void sub_80A653C(struct Sprite *sprite); -void InitAnimLinearTranslation(struct Sprite *sprite); void sub_80A6FB4(struct Sprite *sprite); -void sub_80A6F98(struct Sprite *sprite); void sub_80A7144(struct Sprite *sprite); void sub_80A791C(struct Sprite *sprite); void sub_80A8DFC(struct Sprite *sprite); @@ -50,8 +48,6 @@ void sub_80A7AFC(u8 taskId); void sub_80A8CAC(u8 taskId); void AnimTask_BlendMonInAndOutStep(u8 taskId); bool8 sub_80A7238(void); -void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); -void *sub_80A8050(s16 bottom, s16 top); u8 sub_80A82E4(u8 battlerId); void sub_80A8D78(struct Task *task, u8 taskId); diff --git a/src/fight.c b/src/fight.c index 89fe5900be..c9000fae47 100644 --- a/src/fight.c +++ b/src/fight.c @@ -1,25 +1,42 @@ #include "global.h" #include "battle_anim.h" +#include "gpu_regs.h" +#include "random.h" +#include "task.h" +#include "trig.h" #include "constants/rgb.h" -extern void unc_080B08A0(struct Sprite *); -extern void sub_810CE68(struct Sprite *); -extern void sub_810CEB4(struct Sprite *); -extern void sub_810CEE0(struct Sprite *); -extern void sub_810CF30(struct Sprite *); -extern void sub_810D10C(struct Sprite *); -extern void sub_810D1B4(struct Sprite *); -extern void sub_810D278(struct Sprite *); -extern void sub_810D2E4(struct Sprite *); -extern void sub_810D37C(struct Sprite *); -extern void sub_810D40C(struct Sprite *); -extern void sub_810D4F4(struct Sprite *); -extern void sub_810D608(struct Sprite *); -extern void sub_810D714(struct Sprite *); -extern void sub_810D874(struct Sprite *); -extern void sub_810D984(struct Sprite *); -extern void sub_810DA10(struct Sprite *); -extern void sub_810DA7C(struct Sprite *); +void unc_080B08A0(struct Sprite *); +void sub_810CE68(struct Sprite *); +void sub_810CEB4(struct Sprite *); +void AnimBasicFistOrFoot(struct Sprite *); +void sub_810CF30(struct Sprite *); +void sub_810D10C(struct Sprite *); +void sub_810D1B4(struct Sprite *); +void AnimSpinningKickOrPunch(struct Sprite *); +void AnimStompFoot(struct Sprite *); +void sub_810D37C(struct Sprite *); +void sub_810D40C(struct Sprite *); +void sub_810D4F4(struct Sprite *); +void sub_810D608(struct Sprite *); +void sub_810D714(struct Sprite *); +void sub_810D874(struct Sprite *); +void sub_810D984(struct Sprite *); +void sub_810DA10(struct Sprite *); +void sub_810DA7C(struct Sprite *); +static void sub_810D0B8(struct Sprite *); +static void sub_810D164(struct Sprite *); +static void sub_810D240(struct Sprite *); +static void AnimSpinningKickOrPunchFinish(struct Sprite *); +static void AnimStompFootStep(struct Sprite *); +static void AnimStompFootEnd(struct Sprite *); +static void sub_810D47C(struct Sprite *); +static void sub_810D5DC(struct Sprite *); +static void sub_810D6A8(struct Sprite *); +static void sub_810D770(struct Sprite *); +static void sub_810D830(struct Sprite *); + +extern struct SpriteTemplate gBasicHitSplatSpriteTemplate; const struct SpriteTemplate gUnknown_08595E14 = { @@ -109,7 +126,7 @@ const struct SpriteTemplate gFistFootSpriteTemplate = .anims = gUnknown_08595E54, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810CEE0, + .callback = AnimBasicFistOrFoot, }; const struct SpriteTemplate gUnknown_08595EB0 = @@ -165,7 +182,7 @@ const struct SpriteTemplate gUnknown_08595F14 = .anims = gUnknown_08595E54, .images = NULL, .affineAnims = gUnknown_08595F10, - .callback = sub_810D278, + .callback = AnimSpinningKickOrPunch, }; const union AffineAnimCmd gUnknown_08595F2C[] = @@ -188,7 +205,7 @@ const struct SpriteTemplate gMegaPunchKickSpriteTemplate = .anims = gUnknown_08595E54, .images = NULL, .affineAnims = gUnknown_08595F44, - .callback = sub_810D278, + .callback = AnimSpinningKickOrPunch, }; const struct SpriteTemplate gUnknown_08595F60 = @@ -199,7 +216,7 @@ const struct SpriteTemplate gUnknown_08595F60 = .anims = gUnknown_08595E58, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_810D2E4, + .callback = AnimStompFoot, }; const struct SpriteTemplate gUnknown_08595F78 = @@ -396,3 +413,623 @@ const struct SpriteTemplate gUnknown_08596104 = .affineAnims = gUnknown_08596100, .callback = sub_810DA7C, }; + +void unc_080B08A0(struct Sprite *sprite) +{ + sub_80A6864(sprite, gBattleAnimArgs[0]); + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = 15; + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_810CE68(struct Sprite *sprite) +{ + if (gBattleAnimArgs[7] == 1 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + StartSpriteAnim(sprite, gBattleAnimArgs[6]); + gBattleAnimArgs[6] = 0; + sub_80A7938(sprite); +} + +void sub_810CEB4(struct Sprite *sprite) +{ + if (IsContest()) + { + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; + } + + sub_810CE68(sprite); +} + +// Displays a basic fist or foot sprite for a given duration. +// Used by many fighting moves (and elemental "punch" moves). +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: duration +// arg 3: ? (todo: related to initial pixel offsets) +// arg 4: anim num +void AnimBasicFistOrFoot(struct Sprite *sprite) +{ + StartSpriteAnim(sprite, gBattleAnimArgs[4]); + + if (gBattleAnimArgs[3] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_80A6980(sprite, TRUE); + + sprite->data[0] = gBattleAnimArgs[2]; + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_810CF30(struct Sprite *sprite) +{ + u8 battler; + s16 xMod, yMod; + s16 x, y; + + if (gBattleAnimArgs[0] == 0) + battler = gBattleAnimAttacker; + else + battler = gBattleAnimTarget; + + if (gBattleAnimArgs[2] < 0) + gBattleAnimArgs[2] = Random2() % 5; + + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->pos1.x = GetBattlerSpriteCoord(battler, 2); + sprite->pos1.y = GetBattlerSpriteCoord(battler, 3); + + xMod = sub_80A861C(battler, 1) / 2; + yMod = sub_80A861C(battler, 0) / 4; + + x = Random2() % xMod; + y = Random2() % yMod; + + if (Random2() & 1) + x *= -1; + if (Random2() & 1) + y *= -1; + + if ((gBattlerPositions[battler] & BIT_SIDE) == B_SIDE_PLAYER) + y += 0xFFF0; + + sprite->pos1.x += x; + sprite->pos1.y += y; + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->data[7] = CreateSprite(&gBasicHitSplatSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + if (sprite->data[7] != 64) + { + StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0); + gSprites[sprite->data[7]].callback = SpriteCallbackDummy; + } + + sprite->callback = sub_810D0B8; +} + +static void sub_810D0B8(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + if (sprite->data[7] != 64) + { + FreeOamMatrix(gSprites[sprite->data[7]].oam.matrixNum); + DestroySprite(&gSprites[sprite->data[7]]); + } + + DestroyAnimSprite(sprite); + } + else + { + sprite->data[0]--; + } +} + +void sub_810D10C(struct Sprite *sprite) +{ + sub_80A6980(sprite, TRUE); + sprite->data[0] = 30; + + if (gBattleAnimArgs[2] == 0) + { + sprite->data[2] = sprite->pos1.x - 20; + } + else + { + sprite->data[2] = sprite->pos1.x + 20; + sprite->hFlip = 1; + } + + sprite->data[4] = sprite->pos1.y - 20; + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, sub_810D164); +} + +static void sub_810D164(struct Sprite *sprite) +{ + if (++sprite->data[5] == 11) + { + sprite->data[2] = sprite->pos1.x - sprite->pos2.x; + sprite->data[4] = sprite->pos1.y - sprite->pos2.y; + sprite->data[0] = 8; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + } +} + +void sub_810D1B4(struct Sprite *sprite) +{ + if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget && GetBattlerPosition(gBattleAnimTarget) < B_POSITION_PLAYER_RIGHT) + gBattleAnimArgs[0] *= -1; + + sub_80A6980(sprite, TRUE); + + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + + sprite->data[0] = gBattleAnimArgs[3]; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2]; + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = sprite->pos1.y; + + InitAnimLinearTranslation(sprite); + + sprite->data[5] = gBattleAnimArgs[5]; + sprite->data[6] = gBattleAnimArgs[4]; + sprite->data[7] = 0; + + sprite->callback = sub_810D240; +} + +static void sub_810D240(struct Sprite *sprite) +{ + if (!TranslateAnimLinear(sprite)) + { + sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]); + sprite->data[7] += sprite->data[6]; + } + else + { + DestroyAnimSprite(sprite); + } +} + +// Animates the spinning, shrinking kick or punch, which then +// reappears at full size. Used by moves such as MOVE_MEGA_PUNCH and MOVE_MEGA_KICK. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: anim num +// arg 3: spin duration +void AnimSpinningKickOrPunch(struct Sprite *sprite) +{ + sub_80A6980(sprite, TRUE); + StartSpriteAnim(sprite, gBattleAnimArgs[2]); + sprite->data[0] = gBattleAnimArgs[3]; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData6(sprite, AnimSpinningKickOrPunchFinish); +} + +static void AnimSpinningKickOrPunchFinish(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 0); + sprite->affineAnimPaused = 1; + sprite->data[0] = 20; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +// Animates MOVE_STOMP's foot that slides downward. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: initial wait duration +void AnimStompFoot(struct Sprite *sprite) +{ + sub_80A6980(sprite, TRUE); + sprite->data[0] = gBattleAnimArgs[2]; + + sprite->callback = AnimStompFootStep; +} + +static void AnimStompFootStep(struct Sprite *sprite) +{ + if (--sprite->data[0] == -1) + { + sprite->data[0] = 6; + sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + + sprite->callback = StartAnimLinearTranslation; + StoreSpriteCallbackInData6(sprite, AnimStompFootEnd); + } +} + +static void AnimStompFootEnd(struct Sprite *sprite) +{ + sprite->data[0] = 15; + + sprite->callback = WaitAnimForDuration; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_810D37C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + sub_80A6980(sprite, TRUE); + sprite->data[1] = gBattleAnimArgs[2]; + sprite->data[2] = gBattleAnimArgs[3]; + sprite->data[0]++; + } + else + { + sprite->data[4] += sprite->data[1]; + sprite->pos2.x = sprite->data[4] >> 8; + sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]); + sprite->data[3] = (sprite->data[3] + 3) & 0xFF; + + if (sprite->data[3] > 100) + sprite->invisible = sprite->data[3] % 2; + + if (sprite->data[3] > 120) + DestroyAnimSprite(sprite); + } +} + +void sub_810D40C(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1); + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1); + } + + sprite->pos1.x += gBattleAnimArgs[1]; + sprite->pos1.y += gBattleAnimArgs[2]; + + sprite->data[0] = 0; + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[4]; + sprite->data[3] = 0; + sprite->callback = sub_810D47C; +} + +static void sub_810D47C(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (--sprite->data[1] == 0) + { + if (sprite->data[2] == 0) + DestroyAnimSprite(sprite); + else + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] > 1) + { + sprite->data[1] = 0; + sprite->data[3]++; + if (sprite->data[3] & 1) + sprite->pos2.x = 2; + else + sprite->pos2.x = -2; + } + + if (--sprite->data[2] == 0) + DestroyAnimSprite(sprite); + break; + } +} + +void sub_810D4F4(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[3]; + } + else + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[2]; + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[3]; + } + + sprite->oam.tileNum += gBattleAnimArgs[1] * 16; + sprite->data[0] = 0; + + switch (gBattleAnimArgs[1]) + { + case 0: + sprite->data[6] = -3; + sprite->data[7] = -3; + break; + case 1: + sprite->data[6] = 3; + sprite->data[7] = -3; + break; + case 2: + sprite->data[6] = -3; + sprite->data[7] = 3; + break; + case 3: + sprite->data[6] = 3; + sprite->data[7] = 3; + break; + default: + DestroyAnimSprite(sprite); + return; + } + + sprite->callback = sub_810D5DC; +} + +static void sub_810D5DC(struct Sprite *sprite) +{ + sprite->pos1.x += sprite->data[6]; + sprite->pos1.y += sprite->data[7]; + + if (++sprite->data[0] > 40) + DestroyAnimSprite(sprite); +} + +void sub_810D608(struct Sprite *sprite) +{ + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattlerAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattlerAttacker, 3); + sprite->oam.priority = sub_80A8328(gBattleAnimAttacker); + sprite->data[7] = gBattleAnimTarget; + } + else + { + sprite->oam.priority = sub_80A8328(gBattleAnimTarget); + sprite->data[7] = gBattleAnimAttacker; + } + + sprite->data[0] = 0; + sprite->data[1] = 12; + sprite->data[2] = 8; + sprite->callback = sub_810D6A8; +} + +static void sub_810D6A8(struct Sprite *sprite) +{ + if (++sprite->data[0] == 180) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBattlerSpriteCoord(sprite->data[7], 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3); + + InitAnimLinearTranslation(sprite); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A6F98; + } +} + +void sub_810D714(struct Sprite *sprite) +{ + sprite->pos1.x = gBattleAnimArgs[0]; + sprite->pos1.y = 120; + + sprite->data[0] = gBattleAnimArgs[3]; + sub_80A8048(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8)); + + sprite->data[6] = gBattleAnimArgs[1]; + sprite->oam.tileNum += gBattleAnimArgs[2] * 4; + + sprite->callback = sub_810D770; +} + +static void sub_810D770(struct Sprite *sprite) +{ + void *var0; + + if (sprite->data[0] != 0) + { + var0 = sub_80A8050(sprite->data[4], sprite->data[5]); + var0 -= sprite->data[6]; + sub_80A8048(&sprite->data[4], &sprite->data[5], var0); + + var0 = (void *)(((intptr_t)var0) >> 8); + sprite->pos1.y = (intptr_t)var0; + if (sprite->pos1.y < -8) + DestroyAnimSprite(sprite); + else + sprite->data[0]--; + } + else + { + s16 pos0 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); + s16 pos1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); + s16 pos2 = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + s16 pos3 = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + + sprite->data[0] = pos2 - pos0; + sprite->data[1] = pos3 - pos1; + sprite->data[2] = sprite->pos1.x << 4; + sprite->data[3] = sprite->pos1.y << 4; + + sprite->callback = sub_810D830; + } +} + +static void sub_810D830(struct Sprite *sprite) +{ + u16 edgeX; + + sprite->data[2] += sprite->data[0]; + sprite->data[3] += sprite->data[1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; + + edgeX = sprite->pos1.x + 8; + if (edgeX > 256 || sprite->pos1.y < -8 || sprite->pos1.y > 120) + DestroyAnimSprite(sprite); +} + +void sub_810D874(struct Sprite *sprite) +{ + u8 battler; + + if (gBattleAnimArgs[0] == 0) + { + sprite->pos1.x = GetBattlerSpriteCoord(gBattlerAttacker, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattlerAttacker, 3); + battler = gBattleAnimTarget; + sprite->oam.priority = sub_80A8328(gBattleAnimAttacker); + } + else + { + battler = gBattleAnimAttacker; + sprite->oam.priority = sub_80A8328(gBattleAnimTarget); + } + + if (IsContest()) + sprite->oam.matrixNum |= 0x8; + else if (GetBattlerSide(battler) == B_SIDE_PLAYER) + sprite->oam.matrixNum |= 0x18; + + sprite->data[0] = 16; + sprite->data[1] = sprite->pos1.x; + sprite->data[2] = GetBattlerSpriteCoord(battler, 2); + sprite->data[3] = sprite->pos1.y; + sprite->data[4] = GetBattlerSpriteCoord(battler, 3); + + InitAnimLinearTranslation(sprite); + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + sprite->callback = sub_80A6F98; +} + +static void sub_810D960(struct Sprite *sprite) +{ + if (sprite->data[0] == sprite->data[4]) + DestroyAnimSprite(sprite); + + sprite->data[0]++; +} + +void sub_810D984(struct Sprite *sprite) +{ + u8 turn; + + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2); + sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3); + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[2] = gBattleAnimArgs[0]; + sprite->data[3] = gBattleAnimArgs[1]; + sprite->data[4] = gBattleAnimArgs[2]; + + turn = gAnimMoveTurn; + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) + turn++; + + if (turn & 1) + { + sprite->data[2] = -sprite->data[2]; + sprite->data[1]++; + } + + StartSpriteAnim(sprite, sprite->data[1]); + sprite->pos2.x = sprite->data[2]; + sprite->pos2.y = sprite->data[3]; + sprite->callback = sub_810D960; +} + +void sub_810DA10(struct Sprite *sprite) +{ + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_80A6980(sprite, FALSE); + + if (IsContest()) + { + StartSpriteAnim(sprite, 2); + } + else if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + } + + sprite->callback = sub_80A67D8; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +void sub_810DA7C(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + sprite->data[1] = (sprite->data[1] + 40) & 0xFF; + sprite->pos2.x = Sin(sprite->data[1], 2); + if (++sprite->data[0] > 40) + DestroyAnimSprite(sprite); + } +} + +void sub_810DABC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + sub_80A6DAC(0); + task->data[8] = gBattleAnimArgs[0]; + task->data[0]++; + break; + case 1: + if (--task->data[8] == -1) + task->data[0]++; + break; + case 2: + default: + task->data[9] += 1280; + break; + } + + task->data[10] += 2816; + + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) + gBattle_BG3_X += task->data[9] >> 8; + else + gBattle_BG3_X -= task->data[9] >> 8; + + gBattle_BG3_Y += task->data[10] >> 8; + task->data[9] &= 0xFF; + task->data[10] &= 0xFF; + + if (gBattleAnimArgs[7] == -1) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + sub_80A6DAC(1); + DestroyAnimVisualTask(taskId); + } +} From c9b3f3e3cb0c68a7baae53a34e080376e6d8f666 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 26 Nov 2018 20:19:52 +0100 Subject: [PATCH 165/213] Fix indentation --- src/bg.c | 546 +++++++++---------- src/field_effect.c | 248 ++++----- src/field_effect_helpers.c | 186 +++---- src/frontier_util.c | 1026 ++++++++++++++++++------------------ src/text.c | 67 +-- 5 files changed, 1030 insertions(+), 1043 deletions(-) diff --git a/src/bg.c b/src/bg.c index 35f3fd1cda..a41075ad71 100644 --- a/src/bg.c +++ b/src/bg.c @@ -479,27 +479,27 @@ void SetBgAttribute(u8 bg, u8 attributeId, u8 value) { switch (attributeId) { - case 1: - SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 2: - SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 3: - SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF); - break; - case 4: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF); - break; - case 7: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF); - break; - case 5: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF); - break; - case 6: - SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value); - break; + case 1: + SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 2: + SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 3: + SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF); + break; + case 4: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF); + break; + case 7: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF); + break; + case 5: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF); + break; + case 6: + SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value); + break; } } @@ -507,36 +507,36 @@ u16 GetBgAttribute(u8 bg, u8 attributeId) { switch (attributeId) { - case 1: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX); - case 2: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX); - case 3: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); - case 4: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE); - case 7: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY); - case 5: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC); - case 6: - return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND); - case 8: - switch (GetBgType(bg)) - { - case 0: - return GetBgMetricTextMode(bg, 0) * 0x800; - case 1: - return GetBgMetricAffineMode(bg, 0) * 0x100; - default: - return 0; - } - case 9: - return GetBgType(bg); - case 10: - return sGpuBgConfigs2[bg].baseTile; - default: - return -1; + case 1: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX); + case 2: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX); + case 3: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE); + case 4: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE); + case 7: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY); + case 5: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC); + case 6: + return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND); + case 8: + switch (GetBgType(bg)) + { + case 0: + return GetBgMetricTextMode(bg, 0) * 0x800; + case 1: + return GetBgMetricAffineMode(bg, 0) * 0x100; + default: + return 0; + } + case 9: + return GetBgType(bg); + case 10: + return sGpuBgConfigs2[bg].baseTile; + default: + return -1; } } @@ -553,58 +553,58 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_x = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_x += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_x -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_x = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_x += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_x -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG0HOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG1HOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG2HOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_x >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF; - SetGpuReg(REG_OFFSET_BG2X_H, temp1); - SetGpuReg(REG_OFFSET_BG2X_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_x >> 0x8; - SetGpuReg(REG_OFFSET_BG3HOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_x >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF; - SetGpuReg(REG_OFFSET_BG3X_H, temp1); - SetGpuReg(REG_OFFSET_BG3X_L, temp2); - } - break; + case 0: + temp1 = sGpuBgConfigs2[0].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG0HOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG1HOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG2HOFS, temp1); + } + else + { + temp1 = sGpuBgConfigs2[2].bg_x >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2X_H, temp1); + SetGpuReg(REG_OFFSET_BG2X_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_x >> 0x8; + SetGpuReg(REG_OFFSET_BG3HOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_x >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3X_H, temp1); + SetGpuReg(REG_OFFSET_BG3X_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_x; @@ -617,7 +617,7 @@ u32 GetBgX(u8 bg) else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return -1; else - return sGpuBgConfigs2[bg].bg_x; + return sGpuBgConfigs2[bg].bg_x; } u32 ChangeBgY(u8 bg, u32 value, u8 op) @@ -633,58 +633,58 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_y = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_y += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_y -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_y -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG0VOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG1VOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG2VOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; - SetGpuReg(REG_OFFSET_BG2Y_H, temp1); - SetGpuReg(REG_OFFSET_BG2Y_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; - SetGpuReg(REG_OFFSET_BG3VOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; - SetGpuReg(REG_OFFSET_BG3Y_H, temp1); - SetGpuReg(REG_OFFSET_BG3Y_L, temp2); - } - break; + case 0: + temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG2VOFS, temp1); + } + else + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg(REG_OFFSET_BG3Y_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_y; @@ -703,59 +703,59 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) switch (op) { - case 0: - default: - sGpuBgConfigs2[bg].bg_y = value; - break; - case 1: - sGpuBgConfigs2[bg].bg_y += value; - break; - case 2: - sGpuBgConfigs2[bg].bg_y -= value; - break; + case 0: + default: + sGpuBgConfigs2[bg].bg_y = value; + break; + case 1: + sGpuBgConfigs2[bg].bg_y += value; + break; + case 2: + sGpuBgConfigs2[bg].bg_y -= value; + break; } mode = GetBgMode(); switch (bg) { - case 0: - temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1); - break; - case 1: - temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1); - break; - case 2: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); + case 0: + temp1 = sGpuBgConfigs2[0].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1); + break; + case 1: + temp1 = sGpuBgConfigs2[1].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1); + break; + case 2: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1); - } - else - { - temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; - SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1); - SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2); - } - break; - case 3: - if (mode == 0) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; - SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1); - } - else if (mode == 2) - { - temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; - temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; - SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1); - SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2); - } - break; + } + else + { + temp1 = sGpuBgConfigs2[2].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2); + } + break; + case 3: + if (mode == 0) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x8; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1); + } + else if (mode == 2) + { + temp1 = sGpuBgConfigs2[3].bg_y >> 0x10; + temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF; + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1); + SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2); + } + break; } return sGpuBgConfigs2[bg].bg_y; @@ -768,7 +768,7 @@ u32 GetBgY(u8 bg) else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return -1; else - return sGpuBgConfigs2[bg].bg_y; + return sGpuBgConfigs2[bg].bg_y; } void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) @@ -790,57 +790,57 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2) switch (a2) { - case 0: - default: - test1 = a1 & 0xF; - test2 = a1 >> 0x4; - break; - case 1: - test1 = a1 & 0xF; - break; - case 2: - if ((test1 + a1) > 0xF) - { - test1 = 0xF; - } - else - { - test1 += a1; - } - break; - case 3: - if ((test1 - a1) < 0) - { - test1 = 0x0; - } - else - { - test1 -= a1; - } - break; - case 4: - test2 = a1 & 0xF; - break; - case 5: - if ((test2 + a1) > 0xF) - { - test2 = 0xF; - } - else - { - test2 += a1; - } - break; - case 6: - if ((test2 - a1) < 0) - { - test2 = 0x0; - } - else - { - test2 -= a1; - } - break; + case 0: + default: + test1 = a1 & 0xF; + test2 = a1 >> 0x4; + break; + case 1: + test1 = a1 & 0xF; + break; + case 2: + if ((test1 + a1) > 0xF) + { + test1 = 0xF; + } + else + { + test1 += a1; + } + break; + case 3: + if ((test1 - a1) < 0) + { + test1 = 0x0; + } + else + { + test1 -= a1; + } + break; + case 4: + test2 = a1 & 0xF; + break; + case 5: + if ((test2 + a1) > 0xF) + { + test2 = 0xF; + } + else + { + test2 += a1; + } + break; + case 6: + if ((test2 - a1) < 0) + { + test2 = 0x0; + } + else + { + test2 -= a1; + } + break; } result |= ((test2 << 0x4) & 0xF0); @@ -874,7 +874,7 @@ void* GetBgTilemapBuffer(u8 bg) else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0) return NULL; else - return sGpuBgConfigs2[bg].tilemap; + return sGpuBgConfigs2[bg].tilemap; } void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) @@ -896,15 +896,15 @@ void CopyBgTilemapBufferToVram(u8 bg) { switch (GetBgType(bg)) { - case 0: - sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; - break; - case 1: - sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; - break; - default: - sizeToLoad = 0; - break; + case 0: + sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; + break; + case 1: + sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; + break; + default: + sizeToLoad = 0; + break; } LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); } @@ -921,27 +921,27 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi { switch (GetBgType(bg)) { - case 0: - srcCopy = src; - for (destY16 = destY; destY16 < (destY + height); destY16++) - { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++; - } - } - break; - case 1: - srcCopy = src; - mode = GetBgMetricAffineMode(bg, 0x1); - for (destY16 = destY; destY16 < (destY + height); destY16++) - { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++; - } - } - break; + case 0: + srcCopy = src; + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++; + } + } + break; + case 1: + srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + height); destY16++) + { + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++; + } + } + break; } } } diff --git a/src/field_effect.c b/src/field_effect.c index e40b3d2dd5..a26d430309 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -3073,134 +3073,134 @@ NAKED u8 sub_80B8F98(void) { asm_unified("push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - ldr r0, =gFieldEffectObjectTemplatePointers\n\ - adds r0, 0x90\n\ - ldr r0, [r0]\n\ - movs r2, 0x18\n\ - negs r2, r2\n\ - movs r1, 0x78\n\ - movs r3, 0x1\n\ - bl CreateSprite\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - lsls r1, r0, 4\n\ - add r1, r8\n\ - lsls r1, 2\n\ - ldr r0, =gSprites\n\ - adds r1, r0\n\ - ldrb r2, [r1, 0x5]\n\ - movs r0, 0xD\n\ - negs r0, r0\n\ - ands r0, r2\n\ - movs r2, 0x4\n\ - orrs r0, r2\n\ - movs r2, 0xF\n\ - ands r0, r2\n\ - movs r2, 0x40\n\ - orrs r0, r2\n\ - strb r0, [r1, 0x5]\n\ - movs r2, 0\n\ - strh r2, [r1, 0x2E]\n\ - strh r2, [r1, 0x30]\n\ - strh r2, [r1, 0x32]\n\ - ldr r0, =0x0000ffff\n\ - strh r0, [r1, 0x34]\n\ - ldrh r0, [r1, 0x22]\n\ - strh r0, [r1, 0x36]\n\ - strh r2, [r1, 0x38]\n\ - ldr r1, =0x00003e41\n\ - movs r0, 0x50\n\ - bl SetGpuReg\n\ - ldr r1, =0x00000e0e\n\ - movs r0, 0x52\n\ - bl SetGpuReg\n\ - ldr r1, =0x00003f3f\n\ - movs r0, 0x48\n\ - bl SetGpuReg\n\ - ldr r0, =gUnknown_0855B610\n\ - movs r1, 0xC0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - movs r0, 0x12\n\ - movs r1, 0x78\n\ - bl SetGpuReg\n\ - movs r4, 0x3\n\ - ldr r7, =0x0600f800\n\ - ldr r0, =0x0000bff4\n\ - adds r6, r0, 0\n\ + mov r7, r8\n\ + push {r7}\n\ + ldr r0, =gFieldEffectObjectTemplatePointers\n\ + adds r0, 0x90\n\ + ldr r0, [r0]\n\ + movs r2, 0x18\n\ + negs r2, r2\n\ + movs r1, 0x78\n\ + movs r3, 0x1\n\ + bl CreateSprite\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + lsls r1, r0, 4\n\ + add r1, r8\n\ + lsls r1, 2\n\ + ldr r0, =gSprites\n\ + adds r1, r0\n\ + ldrb r2, [r1, 0x5]\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + movs r2, 0x4\n\ + orrs r0, r2\n\ + movs r2, 0xF\n\ + ands r0, r2\n\ + movs r2, 0x40\n\ + orrs r0, r2\n\ + strb r0, [r1, 0x5]\n\ + movs r2, 0\n\ + strh r2, [r1, 0x2E]\n\ + strh r2, [r1, 0x30]\n\ + strh r2, [r1, 0x32]\n\ + ldr r0, =0x0000ffff\n\ + strh r0, [r1, 0x34]\n\ + ldrh r0, [r1, 0x22]\n\ + strh r0, [r1, 0x36]\n\ + strh r2, [r1, 0x38]\n\ + ldr r1, =0x00003e41\n\ + movs r0, 0x50\n\ + bl SetGpuReg\n\ + ldr r1, =0x00000e0e\n\ + movs r0, 0x52\n\ + bl SetGpuReg\n\ + ldr r1, =0x00003f3f\n\ + movs r0, 0x48\n\ + bl SetGpuReg\n\ + ldr r0, =gUnknown_0855B610\n\ + movs r1, 0xC0\n\ + movs r2, 0x20\n\ + bl LoadPalette\n\ + movs r0, 0x12\n\ + movs r1, 0x78\n\ + bl SetGpuReg\n\ + movs r4, 0x3\n\ + ldr r7, =0x0600f800\n\ + ldr r0, =0x0000bff4\n\ + adds r6, r0, 0\n\ _080B901A:\n\ - movs r2, 0xC\n\ - lsls r0, r4, 1\n\ - lsls r5, r4, 5\n\ - adds r0, r4\n\ - lsls r3, r0, 1\n\ + movs r2, 0xC\n\ + lsls r0, r4, 1\n\ + lsls r5, r4, 5\n\ + adds r0, r4\n\ + lsls r3, r0, 1\n\ _080B9024:\n\ - adds r0, r5, r2\n\ - lsls r0, 1\n\ - adds r0, r7\n\ - adds r1, r2, r6\n\ - adds r1, r3, r1\n\ - adds r1, 0x1\n\ - strh r1, [r0]\n\ - adds r0, r2, 0x1\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - cmp r2, 0x11\n\ - bls _080B9024\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0xE\n\ - bls _080B901A\n\ - movs r0, 0\n\ - ldr r5, =gUnknown_0855B630\n\ + adds r0, r5, r2\n\ + lsls r0, 1\n\ + adds r0, r7\n\ + adds r1, r2, r6\n\ + adds r1, r3, r1\n\ + adds r1, 0x1\n\ + strh r1, [r0]\n\ + adds r0, r2, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + cmp r2, 0x11\n\ + bls _080B9024\n\ + adds r0, r4, 0x1\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0xE\n\ + bls _080B901A\n\ + movs r0, 0\n\ + ldr r5, =gUnknown_0855B630\n\ _080B904A:\n\ - movs r4, 0\n\ - adds r7, r0, 0x1\n\ - lsls r6, r0, 5\n\ + movs r4, 0\n\ + adds r7, r0, 0x1\n\ + lsls r6, r0, 5\n\ _080B9050:\n\ - lsls r1, r4, 2\n\ - adds r1, r6, r1\n\ - ldr r0, =0x06008020\n\ - adds r3, r1, r0\n\ - adds r0, r1, 0x1\n\ - adds r0, r5\n\ - ldrb r2, [r0]\n\ - lsls r2, 8\n\ - adds r0, r1, r5\n\ - ldrb r0, [r0]\n\ - adds r0, r2\n\ - strh r0, [r3]\n\ - ldr r0, =0x06008022\n\ - adds r3, r1, r0\n\ - adds r0, r1, 0x3\n\ - adds r0, r5\n\ - ldrb r2, [r0]\n\ - lsls r2, 8\n\ - adds r1, 0x2\n\ - adds r1, r5\n\ - ldrb r0, [r1]\n\ - adds r0, r2\n\ - strh r0, [r3]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x7\n\ - bls _080B9050\n\ - lsls r0, r7, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x59\n\ - bls _080B904A\n\ - mov r0, r8\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool"); + lsls r1, r4, 2\n\ + adds r1, r6, r1\n\ + ldr r0, =0x06008020\n\ + adds r3, r1, r0\n\ + adds r0, r1, 0x1\n\ + adds r0, r5\n\ + ldrb r2, [r0]\n\ + lsls r2, 8\n\ + adds r0, r1, r5\n\ + ldrb r0, [r0]\n\ + adds r0, r2\n\ + strh r0, [r3]\n\ + ldr r0, =0x06008022\n\ + adds r3, r1, r0\n\ + adds r0, r1, 0x3\n\ + adds r0, r5\n\ + ldrb r2, [r0]\n\ + lsls r2, 8\n\ + adds r1, 0x2\n\ + adds r1, r5\n\ + ldrb r0, [r1]\n\ + adds r0, r2\n\ + strh r0, [r3]\n\ + adds r0, r4, 0x1\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + cmp r4, 0x7\n\ + bls _080B9050\n\ + lsls r0, r7, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x59\n\ + bls _080B904A\n\ + mov r0, r8\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .pool"); } #endif // NONMATCHING diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 64a37791e3..1f90c02b96 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -1595,102 +1595,102 @@ static void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) NAKED void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) { asm_unified("push {r4-r7,lr}\n\ - adds r6, r0, 0\n\ - adds r0, r1, 0\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - adds r1, r6, 0\n\ - bl SetObjectSubpriorityByZCoord\n\ - movs r7, 0\n\ + adds r6, r0, 0\n\ + adds r0, r1, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + adds r1, r6, 0\n\ + bl SetObjectSubpriorityByZCoord\n\ + movs r7, 0\n\ _08156212:\n\ - lsls r0, r7, 3\n\ - adds r0, r7\n\ - lsls r0, 2\n\ - ldr r1, =gEventObjects\n\ - adds r4, r0, r1\n\ - ldrb r0, [r4]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _081562B4\n\ - ldrb r0, [r4, 0x5]\n\ - bl GetEventObjectGraphicsInfo\n\ - ldrb r1, [r4, 0x4]\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =gSprites\n\ - adds r5, r0, r1\n\ - adds r0, r6, 0\n\ - adds r0, 0x28\n\ - movs r2, 0\n\ - ldrsb r2, [r0, r2]\n\ - ldrh r0, [r6, 0x20]\n\ - adds r1, r0, r2\n\ - subs r0, r2\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - movs r0, 0x20\n\ - ldrsh r2, [r5, r0]\n\ - cmp r1, r2\n\ - bge _081562B4\n\ - lsls r0, r4, 16\n\ - asrs r0, 16\n\ - cmp r0, r2\n\ - ble _081562B4\n\ - adds r0, r5, 0\n\ - adds r0, 0x29\n\ - movs r3, 0\n\ - ldrsb r3, [r0, r3]\n\ - ldrh r2, [r5, 0x22]\n\ - adds r2, r3\n\ - ldrh r4, [r5, 0x22]\n\ - adds r0, r6, 0\n\ - adds r0, 0x29\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - ldrh r0, [r6, 0x22]\n\ - subs r0, r1\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - adds r3, r0, r3\n\ - lsls r2, 16\n\ - asrs r2, 16\n\ - lsls r3, 16\n\ - asrs r3, 16\n\ - cmp r2, r3\n\ - blt _0815628C\n\ - cmp r2, r0\n\ - bge _081562B4\n\ + lsls r0, r7, 3\n\ + adds r0, r7\n\ + lsls r0, 2\n\ + ldr r1, =gEventObjects\n\ + adds r4, r0, r1\n\ + ldrb r0, [r4]\n\ + lsls r0, 31\n\ + cmp r0, 0\n\ + beq _081562B4\n\ + ldrb r0, [r4, 0x5]\n\ + bl GetEventObjectGraphicsInfo\n\ + ldrb r1, [r4, 0x4]\n\ + lsls r0, r1, 4\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + ldr r1, =gSprites\n\ + adds r5, r0, r1\n\ + adds r0, r6, 0\n\ + adds r0, 0x28\n\ + movs r2, 0\n\ + ldrsb r2, [r0, r2]\n\ + ldrh r0, [r6, 0x20]\n\ + adds r1, r0, r2\n\ + subs r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r1, 16\n\ + asrs r1, 16\n\ + movs r0, 0x20\n\ + ldrsh r2, [r5, r0]\n\ + cmp r1, r2\n\ + bge _081562B4\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + cmp r0, r2\n\ + ble _081562B4\n\ + adds r0, r5, 0\n\ + adds r0, 0x29\n\ + movs r3, 0\n\ + ldrsb r3, [r0, r3]\n\ + ldrh r2, [r5, 0x22]\n\ + adds r2, r3\n\ + ldrh r4, [r5, 0x22]\n\ + adds r0, r6, 0\n\ + adds r0, 0x29\n\ + movs r1, 0\n\ + ldrsb r1, [r0, r1]\n\ + ldrh r0, [r6, 0x22]\n\ + subs r0, r1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + adds r3, r0, r3\n\ + lsls r2, 16\n\ + asrs r2, 16\n\ + lsls r3, 16\n\ + asrs r3, 16\n\ + cmp r2, r3\n\ + blt _0815628C\n\ + cmp r2, r0\n\ + bge _081562B4\n\ _0815628C:\n\ - lsls r0, r4, 16\n\ - asrs r0, 16\n\ - cmp r0, r3\n\ - ble _081562B4\n\ - adds r2, r6, 0\n\ - adds r2, 0x43\n\ - adds r0, r5, 0\n\ - adds r0, 0x43\n\ - ldrb r1, [r0]\n\ - ldrb r0, [r2]\n\ - cmp r0, r1\n\ - bhi _081562B4\n\ - adds r0, r1, 0x2\n\ - strb r0, [r2]\n\ - b _081562BE\n\ - .pool\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + cmp r0, r3\n\ + ble _081562B4\n\ + adds r2, r6, 0\n\ + adds r2, 0x43\n\ + adds r0, r5, 0\n\ + adds r0, 0x43\n\ + ldrb r1, [r0]\n\ + ldrb r0, [r2]\n\ + cmp r0, r1\n\ + bhi _081562B4\n\ + adds r0, r1, 0x2\n\ + strb r0, [r2]\n\ + b _081562BE\n\ + .pool\n\ _081562B4:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - cmp r7, 0xF\n\ - bls _08156212\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + cmp r7, 0xF\n\ + bls _08156212\n\ _081562BE:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0"); + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0"); } #endif diff --git a/src/frontier_util.c b/src/frontier_util.c index a65d147843..846d8076eb 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -111,397 +111,397 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = // Silver Symbol. { { - .species = SPECIES_ALAKAZAM, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 24, - .nature = 15, - .evs = {106, 0, 152, 152, 100, 0}, - .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE}, + .species = SPECIES_ALAKAZAM, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 24, + .nature = 15, + .evs = {106, 0, 152, 152, 100, 0}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE}, }, { - .species = SPECIES_ENTEI, - .heldItem = ITEM_LUM_BERRY, - .fixedIV = 24, - .nature = 1, - .evs = {100, 152, 152, 0, 100, 6}, - .moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR}, + .species = SPECIES_ENTEI, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 24, + .nature = 1, + .evs = {100, 152, 152, 0, 100, 6}, + .moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR}, }, { - .species = SPECIES_SNORLAX, - .heldItem = ITEM_QUICK_CLAW, - .fixedIV = 24, - .nature = 3, - .evs = {152, 152, 0, 0, 106, 100}, - .moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL}, + .species = SPECIES_SNORLAX, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 24, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL}, }, }, // Gold Symbol. { { - .species = SPECIES_RAIKOU, - .heldItem = ITEM_LUM_BERRY, - .fixedIV = 31, - .nature = 15, - .evs = {158, 0, 252, 100, 0, 0}, - .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST}, + .species = SPECIES_RAIKOU, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {158, 0, 252, 100, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST}, }, { - .species = SPECIES_LATIOS, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 31, - .nature = 15, - .evs = {252, 0, 252, 6, 0, 0}, - .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW}, + .species = SPECIES_LATIOS, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW}, }, { - .species = SPECIES_SNORLAX, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 31, - .nature = 3, - .evs = {252, 252, 0, 0, 6, 0}, - .moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL}, + .species = SPECIES_SNORLAX, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 252, 0, 0, 6, 0}, + .moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL}, }, }, }, - [FRONTIER_FACILITY_DOME] = - { + [FRONTIER_FACILITY_DOME] = + { // Silver Symbol. { { - .species = SPECIES_SWAMPERT, - .heldItem = ITEM_FOCUS_BAND, - .fixedIV = 20, - .nature = 2, - .evs = {152, 152, 106, 0, 100, 0}, - .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 20, + .nature = 2, + .evs = {152, 152, 106, 0, 100, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, }, { - .species = SPECIES_SALAMENCE, - .heldItem = ITEM_LUM_BERRY, - .fixedIV = 20, - .nature = 3, - .evs = {152, 152, 106, 100, 0, 0}, - .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE}, + .species = SPECIES_SALAMENCE, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 20, + .nature = 3, + .evs = {152, 152, 106, 100, 0, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE}, }, { - .species = SPECIES_CHARIZARD, - .heldItem = ITEM_WHITE_HERB, - .fixedIV = 20, - .nature = 17, - .evs = {100, 152, 106, 152, 0, 0}, - .moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE}, + .species = SPECIES_CHARIZARD, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 20, + .nature = 17, + .evs = {100, 152, 106, 152, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE}, }, }, // Gold Symbol. { { - .species = SPECIES_SWAMPERT, - .heldItem = ITEM_LEFTOVERS, - .fixedIV = 31, - .nature = 2, - .evs = {252, 252, 6, 0, 0, 0}, - .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, }, { - .species = SPECIES_METAGROSS, - .heldItem = ITEM_QUICK_CLAW, - .fixedIV = 31, - .nature = 2, - .evs = {252, 252, 6, 0, 0, 0}, - .moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT}, + .species = SPECIES_METAGROSS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT}, }, { - .species = SPECIES_LATIAS, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 31, - .nature = 15, - .evs = {252, 0, 252, 6, 0, 0}, - .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST}, + .species = SPECIES_LATIAS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST}, }, }, }, - [FRONTIER_FACILITY_PALACE] = - { + [FRONTIER_FACILITY_PALACE] = + { // Silver Symbol. { { - .species = SPECIES_CROBAT, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 16, - .nature = 3, - .evs = {152, 0, 0, 152, 100, 106}, - .moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY}, + .species = SPECIES_CROBAT, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 16, + .nature = 3, + .evs = {152, 0, 0, 152, 100, 106}, + .moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY}, }, { - .species = SPECIES_SLAKING, - .heldItem = ITEM_SCOPE_LENS, - .fixedIV = 16, - .nature = 0, - .evs = {152, 152, 0, 106, 100, 0}, - .moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK}, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 16, + .nature = 0, + .evs = {152, 152, 0, 106, 100, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK}, }, { - .species = SPECIES_LAPRAS, - .heldItem = ITEM_QUICK_CLAW, - .fixedIV = 16, - .nature = 17, - .evs = {0, 0, 252, 0, 106, 152}, - .moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT}, + .species = SPECIES_LAPRAS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 17, + .evs = {0, 0, 252, 0, 106, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT}, }, }, // Gold Symbol. { { - .species = SPECIES_ARCANINE, - .heldItem = ITEM_WHITE_HERB, - .fixedIV = 31, - .nature = 11, - .evs = {6, 252, 252, 0, 0, 0}, - .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT}, + .species = SPECIES_ARCANINE, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 31, + .nature = 11, + .evs = {6, 252, 252, 0, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT}, }, { - .species = SPECIES_SLAKING, - .heldItem = ITEM_SCOPE_LENS, - .fixedIV = 31, - .nature = 0, - .evs = {6, 252, 0, 252, 0, 0}, - .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN}, + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 0, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN}, }, { - .species = SPECIES_SUICUNE, - .heldItem = ITEM_KINGS_ROCK, - .fixedIV = 31, - .nature = 11, - .evs = {252, 0, 252, 6, 0, 0}, - .moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND}, + .species = SPECIES_SUICUNE, + .heldItem = ITEM_KINGS_ROCK, + .fixedIV = 31, + .nature = 11, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND}, }, }, }, - [FRONTIER_FACILITY_ARENA] = - { + [FRONTIER_FACILITY_ARENA] = + { // Silver Symbol. { { - .species = SPECIES_HERACROSS, - .heldItem = ITEM_SALAC_BERRY, - .fixedIV = 20, - .nature = 13, - .evs = {106, 152, 0, 152, 0, 100}, - .moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL}, + .species = SPECIES_HERACROSS, + .heldItem = ITEM_SALAC_BERRY, + .fixedIV = 20, + .nature = 13, + .evs = {106, 152, 0, 152, 0, 100}, + .moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL}, }, { - .species = SPECIES_UMBREON, - .heldItem = ITEM_LEFTOVERS, - .fixedIV = 20, - .nature = 20, - .evs = {152, 0, 100, 0, 152, 106}, - .moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK}, + .species = SPECIES_UMBREON, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 20, + .nature = 20, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK}, }, { - .species = SPECIES_SHEDINJA, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 20, - .nature = 3, - .evs = {0, 252, 6, 252, 0, 0}, - .moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE}, + .species = SPECIES_SHEDINJA, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 20, + .nature = 3, + .evs = {0, 252, 6, 252, 0, 0}, + .moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE}, }, }, // Gold Symbol. { { - .species = SPECIES_UMBREON, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 31, - .nature = 20, - .evs = {252, 0, 0, 0, 252, 6}, - .moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC}, + .species = SPECIES_UMBREON, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 20, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC}, }, { - .species = SPECIES_GENGAR, - .heldItem = ITEM_LEFTOVERS, - .fixedIV = 31, - .nature = 15, - .evs = {252, 0, 252, 0, 6, 0}, - .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND}, + .species = SPECIES_GENGAR, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND}, }, { - .species = SPECIES_BRELOOM, - .heldItem = ITEM_LUM_BERRY, - .fixedIV = 31, - .nature = 13, - .evs = {6, 252, 0, 252, 0, 0}, - .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT}, + .species = SPECIES_BRELOOM, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 13, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT}, }, }, }, - [FRONTIER_FACILITY_FACTORY] = - { + [FRONTIER_FACILITY_FACTORY] = + { // Because Factory's pokemon are random, this facility's Brain also uses random pokemon. // What is interesting, this team is actually the one Steven uses in the multi tag battle alongside the player. { { - .species = SPECIES_METANG, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 2, - .evs = {0, 252, 252, 0, 6, 0}, - .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, }, { - .species = SPECIES_SKARMORY, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 8, - .evs = {252, 0, 0, 0, 6, 252}, - .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, }, { - .species = SPECIES_AGGRON, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 3, - .evs = {0, 252, 0, 0, 252, 6}, - .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, }, }, { { - .species = SPECIES_METANG, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 2, - .evs = {0, 252, 252, 0, 6, 0}, - .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, }, { - .species = SPECIES_SKARMORY, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 8, - .evs = {252, 0, 0, 0, 6, 252}, - .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, }, { - .species = SPECIES_AGGRON, - .heldItem = ITEM_SITRUS_BERRY, - .fixedIV = 31, - .nature = 3, - .evs = {0, 252, 0, 0, 252, 6}, - .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, }, }, }, - [FRONTIER_FACILITY_PIKE] = - { + [FRONTIER_FACILITY_PIKE] = + { // Silver Symbol. { { - .species = SPECIES_SEVIPER, - .heldItem = ITEM_QUICK_CLAW, - .fixedIV = 16, - .nature = 2, - .evs = {252, 0, 252, 0, 6, 0}, - .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN}, + .species = SPECIES_SEVIPER, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 2, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN}, }, { - .species = SPECIES_SHUCKLE, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 16, - .nature = 5, - .evs = {252, 0, 0, 0, 106, 252}, - .moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST}, + .species = SPECIES_SHUCKLE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 5, + .evs = {252, 0, 0, 0, 106, 252}, + .moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST}, }, { - .species = SPECIES_MILOTIC, - .heldItem = ITEM_LEFTOVERS, - .fixedIV = 16, - .nature = 15, - .evs = {152, 0, 100, 0, 152, 106}, - .moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER}, + .species = SPECIES_MILOTIC, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 15, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER}, }, }, // Gold Symbol. { { - .species = SPECIES_SEVIPER, - .heldItem = ITEM_FOCUS_BAND, - .fixedIV = 31, - .nature = 5, - .evs = {252, 0, 0, 0, 252, 6}, - .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, + .species = SPECIES_SEVIPER, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 31, + .nature = 5, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, }, { - .species = SPECIES_STEELIX, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 31, - .nature = 2, - .evs = {252, 0, 0, 0, 6, 252}, - .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH}, + .species = SPECIES_STEELIX, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 2, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH}, }, { - .species = SPECIES_GYARADOS, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 31, - .nature = 3, - .evs = {252, 6, 0, 0, 0, 252}, - .moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST}, + .species = SPECIES_GYARADOS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 6, 0, 0, 0, 252}, + .moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST}, }, }, }, - [FRONTIER_FACILITY_PYRAMID] = - { + [FRONTIER_FACILITY_PYRAMID] = + { // Silver Symbol. { { - .species = SPECIES_REGIROCK, - .heldItem = ITEM_QUICK_CLAW, - .fixedIV = 16, - .nature = 3, - .evs = {152, 152, 0, 0, 106, 100}, - .moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER}, + .species = SPECIES_REGIROCK, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER}, }, { - .species = SPECIES_REGISTEEL, - .heldItem = ITEM_LEFTOVERS, - .fixedIV = 16, - .nature = 3, - .evs = {152, 152, 0, 0, 6, 200}, - .moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE}, + .species = SPECIES_REGISTEEL, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 6, 200}, + .moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE}, }, { - .species = SPECIES_REGICE, - .heldItem = ITEM_CHESTO_BERRY, - .fixedIV = 16, - .nature = 15, - .evs = {106, 0, 152, 0, 100, 152}, - .moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST}, + .species = SPECIES_REGICE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 15, + .evs = {106, 0, 152, 0, 100, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST}, }, }, // Gold Symbol. { { - .species = SPECIES_ARTICUNO, - .heldItem = ITEM_SCOPE_LENS, - .fixedIV = 31, - .nature = 16, - .evs = {6, 0, 252, 252, 0, 0}, - .moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT}, + .species = SPECIES_ARTICUNO, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT}, }, { - .species = SPECIES_ZAPDOS, - .heldItem = ITEM_LUM_BERRY, - .fixedIV = 31, - .nature = 16, - .evs = {6, 0, 252, 252, 0, 0}, - .moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN}, + .species = SPECIES_ZAPDOS, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN}, }, { - .species = SPECIES_MOLTRES, - .heldItem = ITEM_BRIGHT_POWDER, - .fixedIV = 31, - .nature = 16, - .evs = {6, 0, 252, 252, 0, 0}, - .moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD}, + .species = SPECIES_MOLTRES, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD}, }, }, }, @@ -614,29 +614,29 @@ static const u16 gUnknown_08611BFC[][2] = static void (* const sFrontierUtilFuncs[])(void) = { - sub_81A17A0, - sub_81A1830, - sub_81A1968, - sub_81A1AD4, - DoSoftReset_, - sub_81A1B28, - sub_81A1B38, - ShowFacilityResultsWindow, - sub_81A31FC, - sub_81A35EC, - sub_81A3B00, - sub_81A3B64, - sub_81A3D30, - sub_81A3D58, - sub_81A3DA0, - sub_81A3FD4, - sub_81A4224, - sub_81A4230, - sub_81A43A8, - sub_81A4410, - sub_81A443C, - sub_81A447C, - sub_81A457C, + sub_81A17A0, + sub_81A1830, + sub_81A1968, + sub_81A1AD4, + DoSoftReset_, + sub_81A1B28, + sub_81A1B38, + ShowFacilityResultsWindow, + sub_81A31FC, + sub_81A35EC, + sub_81A3B00, + sub_81A3B64, + sub_81A3D30, + sub_81A3D58, + sub_81A3DA0, + sub_81A3FD4, + sub_81A4224, + sub_81A4230, + sub_81A43A8, + sub_81A4410, + sub_81A443C, + sub_81A447C, + sub_81A457C, }; static const struct WindowTemplate gUnknown_08611C74 = @@ -676,12 +676,12 @@ static const struct WindowTemplate gUnknown_08611C84 = static const u8 sFacilityToBrainEventObjGfx[][2] = { [FRONTIER_FACILITY_TOWER] = {EVENT_OBJ_GFX_ANABEL, TRUE}, - [FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE}, - [FRONTIER_FACILITY_PALACE] = {EVENT_OBJ_GFX_SPENSER, FALSE}, - [FRONTIER_FACILITY_ARENA] = {EVENT_OBJ_GFX_GRETA, TRUE}, - [FRONTIER_FACILITY_FACTORY] = {EVENT_OBJ_GFX_NOLAND, FALSE}, - [FRONTIER_FACILITY_PIKE] = {EVENT_OBJ_GFX_LUCY, TRUE}, - [FRONTIER_FACILITY_PYRAMID] = {EVENT_OBJ_GFX_BRANDON, FALSE}, + [FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE}, + [FRONTIER_FACILITY_PALACE] = {EVENT_OBJ_GFX_SPENSER, FALSE}, + [FRONTIER_FACILITY_ARENA] = {EVENT_OBJ_GFX_GRETA, TRUE}, + [FRONTIER_FACILITY_FACTORY] = {EVENT_OBJ_GFX_NOLAND, FALSE}, + [FRONTIER_FACILITY_PIKE] = {EVENT_OBJ_GFX_LUCY, TRUE}, + [FRONTIER_FACILITY_PYRAMID] = {EVENT_OBJ_GFX_BRANDON, FALSE}, }; const u16 gFrontierBannedSpecies[] = @@ -765,7 +765,7 @@ static void sub_81A1968(void) switch (gSpecialVar_0x8005) { - case 0: + case 0: gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006; break; case 1: @@ -2434,235 +2434,235 @@ NAKED void CreateFrontierBrainPokemon(void) { asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x44\n\ - ldr r0, =0x000040cf\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x20]\n\ - bl GetFronterBrainSymbol\n\ - str r0, [sp, 0x24]\n\ - ldr r0, [sp, 0x20]\n\ - cmp r0, 0x1\n\ - bne _081A4E44\n\ - ldr r0, =0x000003fe\n\ - bl TrainerIdToDomeTournamentId\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - bl GetDomeTrainerMonCountInBits\n\ - adds r4, r0, 0\n\ - b _081A4E46\n\ - .pool\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x44\n\ + ldr r0, =0x000040cf\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x20]\n\ + bl GetFronterBrainSymbol\n\ + str r0, [sp, 0x24]\n\ + ldr r0, [sp, 0x20]\n\ + cmp r0, 0x1\n\ + bne _081A4E44\n\ + ldr r0, =0x000003fe\n\ + bl TrainerIdToDomeTournamentId\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + bl GetDomeTrainerMonCountInBits\n\ + adds r4, r0, 0\n\ + b _081A4E46\n\ + .pool\n\ _081A4E44:\n\ - movs r4, 0x7\n\ + movs r4, 0x7\n\ _081A4E46:\n\ - bl ZeroEnemyPartyMons\n\ - movs r1, 0\n\ - str r1, [sp, 0x18]\n\ - bl SetFacilityPtrsGetLevel\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x1C]\n\ - movs r2, 0\n\ - str r2, [sp, 0x14]\n\ + bl ZeroEnemyPartyMons\n\ + movs r1, 0\n\ + str r1, [sp, 0x18]\n\ + bl SetFacilityPtrsGetLevel\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x1C]\n\ + movs r2, 0\n\ + str r2, [sp, 0x14]\n\ _081A4E5C:\n\ - movs r0, 0x1\n\ - ands r0, r4\n\ - asrs r4, 1\n\ - str r4, [sp, 0x30]\n\ - ldr r3, [sp, 0x14]\n\ - adds r3, 0x1\n\ - str r3, [sp, 0x28]\n\ - cmp r0, 0\n\ - bne _081A4E70\n\ - b _081A4FC4\n\ + movs r0, 0x1\n\ + ands r0, r4\n\ + asrs r4, 1\n\ + str r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x14]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x28]\n\ + cmp r0, 0\n\ + bne _081A4E70\n\ + b _081A4FC4\n\ _081A4E70:\n\ - ldr r4, [sp, 0x14]\n\ - lsls r4, 2\n\ - mov r9, r4\n\ - ldr r0, [sp, 0x24]\n\ - lsls r0, 4\n\ - str r0, [sp, 0x38]\n\ - ldr r1, [sp, 0x20]\n\ - lsls r1, 4\n\ - str r1, [sp, 0x34]\n\ - ldr r2, [sp, 0x1C]\n\ - lsls r2, 24\n\ - str r2, [sp, 0x3C]\n\ - ldr r3, [sp, 0x18]\n\ - adds r3, 0x1\n\ - str r3, [sp, 0x2C]\n\ - ldr r0, [sp, 0x14]\n\ - add r0, r9\n\ - lsls r0, 2\n\ - mov r8, r0\n\ + ldr r4, [sp, 0x14]\n\ + lsls r4, 2\n\ + mov r9, r4\n\ + ldr r0, [sp, 0x24]\n\ + lsls r0, 4\n\ + str r0, [sp, 0x38]\n\ + ldr r1, [sp, 0x20]\n\ + lsls r1, 4\n\ + str r1, [sp, 0x34]\n\ + ldr r2, [sp, 0x1C]\n\ + lsls r2, 24\n\ + str r2, [sp, 0x3C]\n\ + ldr r3, [sp, 0x18]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x2C]\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r0, 2\n\ + mov r8, r0\n\ _081A4E96:\n\ - bl Random\n\ - adds r4, r0, 0\n\ - bl Random\n\ - lsls r4, 16\n\ - lsrs r7, r4, 16\n\ - lsls r0, 16\n\ - orrs r7, r0\n\ - ldr r0, =0x0000ef2a\n\ - adds r1, r7, 0\n\ - bl IsShinyOtIdPersonality\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _081A4E96\n\ - ldr r4, [sp, 0x38]\n\ - ldr r1, [sp, 0x24]\n\ - subs r0, r4, r1\n\ - lsls r5, r0, 2\n\ - mov r2, r8\n\ - adds r4, r2, r5\n\ - ldr r3, [sp, 0x34]\n\ - ldr r1, [sp, 0x20]\n\ - subs r0, r3, r1\n\ - lsls r6, r0, 3\n\ - adds r4, r6\n\ - ldr r2, =sFrontierBrainsMons\n\ - adds r4, r2\n\ - adds r0, r7, 0\n\ - bl GetNatureFromPersonality\n\ - ldrb r1, [r4, 0x5]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r1, r0\n\ - bne _081A4E96\n\ - ldr r4, [sp, 0x18]\n\ - movs r0, 0x64\n\ - adds r3, r4, 0\n\ - muls r3, r0\n\ - mov r8, r3\n\ - ldr r1, =gEnemyParty\n\ - add r1, r8\n\ - mov r10, r1\n\ - ldr r4, [sp, 0x14]\n\ - add r4, r9\n\ - lsls r4, 2\n\ - adds r0, r4, r5\n\ - adds r0, r6\n\ - ldr r2, =sFrontierBrainsMons\n\ - adds r0, r2\n\ - ldrh r1, [r0]\n\ - ldr r3, [sp, 0x3C]\n\ - lsrs r2, r3, 24\n\ - ldrb r3, [r0, 0x4]\n\ - movs r0, 0x1\n\ - str r0, [sp]\n\ - str r7, [sp, 0x4]\n\ - str r0, [sp, 0x8]\n\ - ldr r0, =0x0000ef2a\n\ - str r0, [sp, 0xC]\n\ - mov r0, r10\n\ - bl CreateMon\n\ - ldr r0, =sFrontierBrainsMons\n\ - adds r5, r0\n\ - adds r5, r6, r5\n\ - adds r4, r5, r4\n\ - adds r4, 0x2\n\ - mov r0, r10\n\ - movs r1, 0xC\n\ - adds r2, r4, 0\n\ - bl SetMonData\n\ - movs r7, 0\n\ - mov r6, r8\n\ - ldr r3, =gEnemyParty\n\ + bl Random\n\ + adds r4, r0, 0\n\ + bl Random\n\ + lsls r4, 16\n\ + lsrs r7, r4, 16\n\ + lsls r0, 16\n\ + orrs r7, r0\n\ + ldr r0, =0x0000ef2a\n\ + adds r1, r7, 0\n\ + bl IsShinyOtIdPersonality\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x38]\n\ + ldr r1, [sp, 0x24]\n\ + subs r0, r4, r1\n\ + lsls r5, r0, 2\n\ + mov r2, r8\n\ + adds r4, r2, r5\n\ + ldr r3, [sp, 0x34]\n\ + ldr r1, [sp, 0x20]\n\ + subs r0, r3, r1\n\ + lsls r6, r0, 3\n\ + adds r4, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r4, r2\n\ + adds r0, r7, 0\n\ + bl GetNatureFromPersonality\n\ + ldrb r1, [r4, 0x5]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r1, r0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x18]\n\ + movs r0, 0x64\n\ + adds r3, r4, 0\n\ + muls r3, r0\n\ + mov r8, r3\n\ + ldr r1, =gEnemyParty\n\ + add r1, r8\n\ + mov r10, r1\n\ + ldr r4, [sp, 0x14]\n\ + add r4, r9\n\ + lsls r4, 2\n\ + adds r0, r4, r5\n\ + adds r0, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r0, r2\n\ + ldrh r1, [r0]\n\ + ldr r3, [sp, 0x3C]\n\ + lsrs r2, r3, 24\n\ + ldrb r3, [r0, 0x4]\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + str r7, [sp, 0x4]\n\ + str r0, [sp, 0x8]\n\ + ldr r0, =0x0000ef2a\n\ + str r0, [sp, 0xC]\n\ + mov r0, r10\n\ + bl CreateMon\n\ + ldr r0, =sFrontierBrainsMons\n\ + adds r5, r0\n\ + adds r5, r6, r5\n\ + adds r4, r5, r4\n\ + adds r4, 0x2\n\ + mov r0, r10\n\ + movs r1, 0xC\n\ + adds r2, r4, 0\n\ + bl SetMonData\n\ + movs r7, 0\n\ + mov r6, r8\n\ + ldr r3, =gEnemyParty\n\ _081A4F32:\n\ - adds r1, r7, 0\n\ - adds r1, 0x1A\n\ - ldr r0, [sp, 0x14]\n\ - add r0, r9\n\ - lsls r4, r0, 2\n\ - adds r2, r5, r4\n\ - adds r0, r7, 0x6\n\ - adds r2, r0\n\ - adds r0, r6, r3\n\ - str r3, [sp, 0x40]\n\ - bl SetMonData\n\ - adds r7, 0x1\n\ - ldr r3, [sp, 0x40]\n\ - cmp r7, 0x5\n\ - ble _081A4F32\n\ - movs r1, 0xFF\n\ - add r0, sp, 0x10\n\ - strb r1, [r0]\n\ - movs r7, 0\n\ - ldr r1, [sp, 0x18]\n\ - movs r2, 0x64\n\ - adds r6, r1, 0\n\ - muls r6, r2\n\ - ldr r3, =sFrontierBrainsMons + 0xC\n\ - mov r8, r3\n\ - ldr r3, =gEnemyParty\n\ - adds r5, r4, 0\n\ + adds r1, r7, 0\n\ + adds r1, 0x1A\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r4, r0, 2\n\ + adds r2, r5, r4\n\ + adds r0, r7, 0x6\n\ + adds r2, r0\n\ + adds r0, r6, r3\n\ + str r3, [sp, 0x40]\n\ + bl SetMonData\n\ + adds r7, 0x1\n\ + ldr r3, [sp, 0x40]\n\ + cmp r7, 0x5\n\ + ble _081A4F32\n\ + movs r1, 0xFF\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ + movs r7, 0\n\ + ldr r1, [sp, 0x18]\n\ + movs r2, 0x64\n\ + adds r6, r1, 0\n\ + muls r6, r2\n\ + ldr r3, =sFrontierBrainsMons + 0xC\n\ + mov r8, r3\n\ + ldr r3, =gEnemyParty\n\ + adds r5, r4, 0\n\ _081A4F6A:\n\ - ldr r4, [sp, 0x38]\n\ - ldr r0, [sp, 0x24]\n\ - subs r1, r4, r0\n\ - lsls r1, 2\n\ - adds r1, r5, r1\n\ - ldr r2, [sp, 0x34]\n\ - ldr r4, [sp, 0x20]\n\ - subs r0, r2, r4\n\ - lsls r0, 3\n\ - adds r1, r0\n\ - add r1, r8\n\ - ldrh r4, [r1]\n\ - lsls r2, r7, 24\n\ - lsrs r2, 24\n\ - adds r0, r6, r3\n\ - adds r1, r4, 0\n\ - str r3, [sp, 0x40]\n\ - bl SetMonMoveSlot\n\ - ldr r3, [sp, 0x40]\n\ - cmp r4, 0xDA\n\ - bne _081A4F9C\n\ - movs r1, 0\n\ - add r0, sp, 0x10\n\ - strb r1, [r0]\n\ + ldr r4, [sp, 0x38]\n\ + ldr r0, [sp, 0x24]\n\ + subs r1, r4, r0\n\ + lsls r1, 2\n\ + adds r1, r5, r1\n\ + ldr r2, [sp, 0x34]\n\ + ldr r4, [sp, 0x20]\n\ + subs r0, r2, r4\n\ + lsls r0, 3\n\ + adds r1, r0\n\ + add r1, r8\n\ + ldrh r4, [r1]\n\ + lsls r2, r7, 24\n\ + lsrs r2, 24\n\ + adds r0, r6, r3\n\ + adds r1, r4, 0\n\ + str r3, [sp, 0x40]\n\ + bl SetMonMoveSlot\n\ + ldr r3, [sp, 0x40]\n\ + cmp r4, 0xDA\n\ + bne _081A4F9C\n\ + movs r1, 0\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ _081A4F9C:\n\ - adds r5, 0x2\n\ - adds r7, 0x1\n\ - cmp r7, 0x3\n\ - ble _081A4F6A\n\ - ldr r0, [sp, 0x18]\n\ - movs r1, 0x64\n\ - adds r4, r0, 0\n\ - muls r4, r1\n\ - ldr r0, =gEnemyParty\n\ - adds r4, r0\n\ - adds r0, r4, 0\n\ - movs r1, 0x20\n\ - add r2, sp, 0x10\n\ - bl SetMonData\n\ - adds r0, r4, 0\n\ - bl CalculateMonStats\n\ - ldr r2, [sp, 0x2C]\n\ - str r2, [sp, 0x18]\n\ + adds r5, 0x2\n\ + adds r7, 0x1\n\ + cmp r7, 0x3\n\ + ble _081A4F6A\n\ + ldr r0, [sp, 0x18]\n\ + movs r1, 0x64\n\ + adds r4, r0, 0\n\ + muls r4, r1\n\ + ldr r0, =gEnemyParty\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0x20\n\ + add r2, sp, 0x10\n\ + bl SetMonData\n\ + adds r0, r4, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp, 0x2C]\n\ + str r2, [sp, 0x18]\n\ _081A4FC4:\n\ - ldr r4, [sp, 0x30]\n\ - ldr r3, [sp, 0x28]\n\ - str r3, [sp, 0x14]\n\ - cmp r3, 0x2\n\ - bgt _081A4FD0\n\ - b _081A4E5C\n\ + ldr r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x28]\n\ + str r3, [sp, 0x14]\n\ + cmp r3, 0x2\n\ + bgt _081A4FD0\n\ + b _081A4E5C\n\ _081A4FD0:\n\ - add sp, 0x44\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ + add sp, 0x44\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ "); } #endif diff --git a/src/text.c b/src/text.c index 8c940b0b2d..ecd3a30957 100644 --- a/src/text.c +++ b/src/text.c @@ -260,8 +260,6 @@ u32 RenderFont(struct TextPrinter *textPrinter) void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) { u32 fg12, bg12, shadow12; - u32 fg8, bg8, shadow8; - u32 fg4, bg4, shadow4; u32 temp; u16 *current = gFontHalfRowLookupTable; @@ -274,148 +272,137 @@ void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor) fg12 = fgColor << 12; shadow12 = shadowColor << 12; - bg8 = bgColor << 8; - bg4 = bgColor << 4; - - temp = (bg8) | (bg4) | bgColor; + temp = (bgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - fg8 = fgColor << 8; - - temp = (fg8) | (bg4) | bgColor; + temp = (fgColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - shadow8 = shadowColor << 8; - - temp = (shadow8) | (bg4) | bgColor; + temp = (shadowColor << 8) | (bgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - fg4 = fgColor << 4; - - temp = (bg8) | (fg4) | bgColor; + temp = (bgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (fg4) | bgColor; + temp = (fgColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (fg4) | bgColor; + temp = (shadowColor << 8) | (fgColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - shadow4 = shadowColor << 4; - - temp = (bg8) | (shadow4) | bgColor; + temp = (bgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (shadow4) | bgColor; + temp = (fgColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (shadow4) | bgColor; + temp = (shadowColor << 8) | (shadowColor << 4) | bgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (bg4) | fgColor; + temp = (bgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (bg4) | fgColor; + temp = (fgColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (bg4) | fgColor; + temp = (shadowColor << 8) | (bgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (fg4) | fgColor; + temp = (bgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (fg4) | fgColor; + temp = (fgColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (fg4) | fgColor; + temp = (shadowColor << 8) | (fgColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (shadow4) | fgColor; + temp = (bgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (shadow4) | fgColor; + temp = (fgColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (shadow4) | fgColor; + temp = (shadowColor << 8) | (shadowColor << 4) | fgColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (bg4) | shadowColor; + temp = (bgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (bg4) | shadowColor; + temp = (fgColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (bg4) | shadowColor; + temp = (shadowColor << 8) | (bgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (fg4) | shadowColor; + temp = (bgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (fg4) | shadowColor; + temp = (fgColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (fg4) | shadowColor; + temp = (shadowColor << 8) | (fgColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (bg8) | (shadow4) | shadowColor; + temp = (bgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (fg8) | (shadow4) | shadowColor; + temp = (fgColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; - temp = (shadow8) | (shadow4) | shadowColor; + temp = (shadowColor << 8) | (shadowColor << 4) | shadowColor; *(current++) = (bg12) | temp; *(current++) = (fg12) | temp; *(current++) = (shadow12) | temp; From 132a486169b05eee87bfec0a34f16703e41843c3 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 26 Nov 2018 21:54:51 +0100 Subject: [PATCH 166/213] Match 0x0F8970 --- src/rock.c | 4 +- src/script_pokemon_util_80F87D8.c | 200 ++---------------------------- 2 files changed, 12 insertions(+), 192 deletions(-) diff --git a/src/rock.c b/src/rock.c index d39293547e..3b8e505d84 100644 --- a/src/rock.c +++ b/src/rock.c @@ -431,7 +431,7 @@ void AnimTask_LoadSandstormBackground(u8 taskId) } static void sub_8110CB0(u8 taskId) -{ +{ struct UnknownAnimStruct2 unknownStruct; if (gTasks[taskId].data[0] == 0) @@ -718,7 +718,7 @@ static void sub_8111214(struct Task *task) x += (task->data[12] * 4); spriteId = CreateSprite(spriteTemplate, x, y, 35); - if (spriteId != 64) + if (spriteId != MAX_SPRITES) { gSprites[spriteId].data[0] = 18; gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3); diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c index 415aec4ea7..7fc61f953a 100755 --- a/src/script_pokemon_util_80F87D8.c +++ b/src/script_pokemon_util_80F87D8.c @@ -38,7 +38,7 @@ extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern u8 gSelectedOrderFromParty[]; -const u8 gUnknown_0858D8EC[] = { 3, 4, 5, 14 }; +static const u8 gUnknown_0858D8EC[] = { 3, 4, 5, 14 }; static void sub_80F8EE8(u8 taskId); static void sub_80F9088(u8 taskId); @@ -144,21 +144,19 @@ u8 sub_80F8940(void) return var0; } -#ifdef NONMATCHING void sub_80F8970(void) { s16 sp[4]; int i, j; s16 condition; - u8 var2; - u8 var1; s8 var0; + u8 var2; + u8 r8; u8 r7; for (i = 0; i < 4; i++) sp[i] = gContestMonConditions[i]; - for (i = 0; i < 3; i++) { for (j = 3; j > i; j--) @@ -174,14 +172,14 @@ void sub_80F8970(void) condition = sp[gSpecialVar_0x8006]; var0 = 0; - var1 = 0; + r8 = 0; for (i = 0; i < 4; i++) { if (sp[i] == condition) { var0++; if (i == gSpecialVar_0x8006) - var1 = var0; + r8 = var0; } } @@ -192,7 +190,7 @@ void sub_80F8970(void) } r7 = i; - var2 = var1; + var2 = r8; for (i = 0; i < 4; i++) { if (condition == gContestMonConditions[i]) @@ -207,191 +205,13 @@ void sub_80F8970(void) StringCopy(gStringVar2, gContestMons[i].trainerName); sub_81DB5AC(gStringVar2); - if (var0 == 1 || var1 == var0) + if (var0 == 1) + gSpecialVar_0x8006 = r7; + else if (r8 == var0) gSpecialVar_0x8006 = r7; else gSpecialVar_0x8006 = r7 + 4; } -#else -NAKED -void sub_80F8970(void) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x8\n\ - ldr r0, =gContestMonConditions\n\ - mov r12, r0\n\ - ldr r1, =gSpecialVar_0x8006\n\ - mov r9, r1\n\ - ldr r2, =gContestMons + 2\n\ - mov r10, r2\n\ - mov r2, r12\n\ - mov r1, sp\n\ - movs r6, 0x3\n\ -_080F898E:\n\ - ldrh r0, [r2]\n\ - strh r0, [r1]\n\ - adds r2, 0x2\n\ - adds r1, 0x2\n\ - subs r6, 0x1\n\ - cmp r6, 0\n\ - bge _080F898E\n\ - movs r6, 0\n\ -_080F899E:\n\ - movs r1, 0x3\n\ - cmp r1, r6\n\ - ble _080F89C8\n\ -_080F89A4:\n\ - subs r5, r1, 0x1\n\ - lsls r0, r5, 1\n\ - mov r4, sp\n\ - adds r3, r4, r0\n\ - lsls r0, r1, 1\n\ - adds r2, r4, r0\n\ - ldrh r4, [r3]\n\ - movs r7, 0\n\ - ldrsh r1, [r3, r7]\n\ - movs r7, 0\n\ - ldrsh r0, [r2, r7]\n\ - cmp r1, r0\n\ - bge _080F89C2\n\ - strh r4, [r2]\n\ - strh r0, [r3]\n\ -_080F89C2:\n\ - adds r1, r5, 0\n\ - cmp r1, r6\n\ - bgt _080F89A4\n\ -_080F89C8:\n\ - adds r6, 0x1\n\ - cmp r6, 0x2\n\ - ble _080F899E\n\ - mov r2, r9\n\ - ldrh r0, [r2]\n\ - lsls r0, 1\n\ - add r0, sp\n\ - ldrh r0, [r0]\n\ - movs r2, 0\n\ - mov r8, r2\n\ - movs r6, 0\n\ - lsls r0, 16\n\ - asrs r4, r0, 16\n\ - adds r3, r0, 0\n\ - mov r1, sp\n\ - mov r5, r9\n\ -_080F89E8:\n\ - movs r7, 0\n\ - ldrsh r0, [r1, r7]\n\ - cmp r0, r4\n\ - bne _080F8A02\n\ - lsls r0, r2, 24\n\ - movs r2, 0x80\n\ - lsls r2, 17\n\ - adds r0, r2\n\ - lsrs r2, r0, 24\n\ - ldrh r7, [r5]\n\ - cmp r6, r7\n\ - bne _080F8A02\n\ - mov r8, r2\n\ -_080F8A02:\n\ - adds r1, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - ble _080F89E8\n\ - movs r6, 0\n\ - mov r0, sp\n\ - movs r1, 0\n\ - ldrsh r0, [r0, r1]\n\ - asrs r1, r3, 16\n\ - lsls r2, 24\n\ - mov r9, r2\n\ - cmp r0, r1\n\ - beq _080F8A30\n\ - adds r2, r1, 0\n\ - mov r1, sp\n\ -_080F8A20:\n\ - adds r1, 0x2\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - bgt _080F8A30\n\ - movs r4, 0\n\ - ldrsh r0, [r1, r4]\n\ - cmp r0, r2\n\ - bne _080F8A20\n\ -_080F8A30:\n\ - lsls r0, r6, 24\n\ - lsrs r7, r0, 24\n\ - mov r2, r8\n\ - movs r6, 0\n\ - asrs r1, r3, 16\n\ - mov r5, r12\n\ - movs r4, 0\n\ - ldrsh r0, [r5, r4]\n\ - b _080F8A66\n\ - .pool\n\ -_080F8A50:\n\ - subs r0, r2, 0x1\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ -_080F8A56:\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - bgt _080F8A6E\n\ - lsls r0, r6, 1\n\ - add r0, r12\n\ - asrs r1, r3, 16\n\ - movs r5, 0\n\ - ldrsh r0, [r0, r5]\n\ -_080F8A66:\n\ - cmp r1, r0\n\ - bne _080F8A56\n\ - cmp r2, 0x1\n\ - bne _080F8A50\n\ -_080F8A6E:\n\ - lsls r4, r6, 6\n\ - mov r0, r10\n\ - adds r1, r4, r0\n\ - ldr r0, =gStringVar1\n\ - bl StringCopy\n\ - ldr r5, =gStringVar2\n\ - mov r0, r10\n\ - adds r0, 0xB\n\ - adds r4, r0\n\ - adds r0, r5, 0\n\ - adds r1, r4, 0\n\ - bl StringCopy\n\ - adds r0, r5, 0\n\ - bl sub_81DB5AC\n\ - mov r1, r9\n\ - asrs r0, r1, 24\n\ - cmp r0, 0x1\n\ - beq _080F8A9C\n\ - cmp r8, r0\n\ - bne _080F8AB0\n\ -_080F8A9C:\n\ - ldr r0, =gSpecialVar_0x8006\n\ - strh r7, [r0]\n\ - b _080F8AB6\n\ - .pool\n\ -_080F8AB0:\n\ - ldr r1, =gSpecialVar_0x8006\n\ - adds r0, r7, 0x4\n\ - strh r0, [r1]\n\ -_080F8AB6:\n\ - add sp, 0x8\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif // NONMATCHING static void ShowContestWinnerCleanup(void) { @@ -475,7 +295,7 @@ u8 GiveMonArtistRibbon(void) SetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_ARTIST_RIBBON, &hasArtistRibbon); if (GetRibbonCount(&gPlayerParty[gUnknown_02039F24]) > 4) sub_80EE4DC(&gPlayerParty[gUnknown_02039F24], MON_DATA_ARTIST_RIBBON); - + return 1; } else From 8e5e4c2304ebb039c4db898c5260c5b616d9dd23 Mon Sep 17 00:00:00 2001 From: Jefferson Steelflex Date: Mon, 26 Nov 2018 16:51:08 -0500 Subject: [PATCH 167/213] Fix labels, shifted off by one. --- .../pokemon_graphics/front_pic_coordinates.h | 716 +++++++++--------- 1 file changed, 358 insertions(+), 358 deletions(-) diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index fde423570e..923df2cded 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -47,211 +47,212 @@ const struct MonCoords gMonFrontPicCoords[] = {0x66, 0x0a}, // SPECIES_GLOOM {0x77, 0x06}, // SPECIES_VILEPLUME {0x55, 0x0f}, // SPECIES_PARAS - {0x86, 0x08}, // SPECIES_VENONAT - {0x66, 0x08}, // SPECIES_VENOMOTH - {0x88, 0x02}, // SPECIES_DIGLETT - {0x54, 0x12}, // SPECIES_DUGTRIO - {0x75, 0x0d}, // SPECIES_MEOWTH - {0x55, 0x0c}, // SPECIES_PERSIAN - {0x77, 0x07}, // SPECIES_PSYDUCK - {0x56, 0x09}, // SPECIES_GOLDUCK - {0x78, 0x02}, // SPECIES_MANKEY - {0x65, 0x0e}, // SPECIES_PRIMEAPE - {0x77, 0x07}, // SPECIES_GROWLITHE - {0x66, 0x0b}, // SPECIES_ARCANINE - {0x88, 0x02}, // SPECIES_POLIWAG - {0x74, 0x13}, // SPECIES_POLIWHIRL - {0x76, 0x0a}, // SPECIES_POLIWRATH - {0x76, 0x08}, // SPECIES_ABRA - {0x66, 0x0b}, // SPECIES_KADABRA - {0x77, 0x05}, // SPECIES_ALAKAZAM - {0x87, 0x04}, // SPECIES_MACHOP - {0x56, 0x0b}, // SPECIES_MACHOKE - {0x67, 0x06}, // SPECIES_MACHAMP - {0x88, 0x01}, // SPECIES_BELLSPROUT - {0x65, 0x0f}, // SPECIES_WEEPINBELL - {0x66, 0x0b}, // SPECIES_VICTREEBEL - {0x77, 0x05}, // SPECIES_TENTACOOL - {0x46, 0x09}, // SPECIES_TENTACRUEL - {0x87, 0x04}, // SPECIES_GEODUDE - {0x54, 0x12}, // SPECIES_GRAVELER - {0x87, 0x04}, // SPECIES_GOLEM - {0x77, 0x05}, // SPECIES_PONYTA - {0x66, 0x08}, // SPECIES_RAPIDASH - {0x88, 0x01}, // SPECIES_SLOWPOKE - {0x66, 0x0b}, // SPECIES_SLOWBRO - {0x86, 0x08}, // SPECIES_MAGNEMITE - {0x43, 0x15}, // SPECIES_MAGNETON - {0x76, 0x08}, // SPECIES_FARFETCHD - {0x66, 0x09}, // SPECIES_DODUO - {0x57, 0x05}, // SPECIES_DODRIO - {0x88, 0x00}, // SPECIES_SEEL - {0x76, 0x0a}, // SPECIES_DEWGONG - {0x87, 0x07}, // SPECIES_GRIMER - {0x65, 0x0c}, // SPECIES_MUK - {0x87, 0x04}, // SPECIES_SHELLDER - {0x55, 0x10}, // SPECIES_CLOYSTER - {0x87, 0x05}, // SPECIES_GASTLY - {0x77, 0x06}, // SPECIES_HAUNTER + {0x86, 0x08}, // SPECIES_PARASECT + {0x66, 0x08}, // SPECIES_VENONAT + {0x88, 0x02}, // SPECIES_VENOMOTH + {0x54, 0x12}, // SPECIES_DIGLETT + {0x75, 0x0d}, // SPECIES_DUGTRIO + {0x55, 0x0c}, // SPECIES_MEOWTH + {0x77, 0x07}, // SPECIES_PERSIAN + {0x56, 0x09}, // SPECIES_PSYDUCK + {0x78, 0x02}, // SPECIES_GOLDUCK + {0x65, 0x0e}, // SPECIES_MANKEY + {0x77, 0x07}, // SPECIES_PRIMEAPE + {0x66, 0x0b}, // SPECIES_GROWLITHE + {0x88, 0x02}, // SPECIES_ARCANINE + {0x74, 0x13}, // SPECIES_POLIWAG + {0x76, 0x0a}, // SPECIES_POLIWHIRL + {0x76, 0x08}, // SPECIES_POLIWRATH + {0x66, 0x0b}, // SPECIES_ABRA + {0x77, 0x05}, // SPECIES_KADABRA + {0x87, 0x04}, // SPECIES_ALAKAZAM + {0x56, 0x0b}, // SPECIES_MACHOP + {0x67, 0x06}, // SPECIES_MACHOKE + {0x88, 0x01}, // SPECIES_MACHAMP + {0x65, 0x0f}, // SPECIES_BELLSPROUT + {0x66, 0x0b}, // SPECIES_WEEPINBELL + {0x77, 0x05}, // SPECIES_VICTREEBEL + {0x46, 0x09}, // SPECIES_TENTACOOL + {0x87, 0x04}, // SPECIES_TENTACRUEL + {0x54, 0x12}, // SPECIES_GEODUDE + {0x87, 0x04}, // SPECIES_GRAVELER + {0x77, 0x05}, // SPECIES_GOLEM + {0x66, 0x08}, // SPECIES_PONYTA + {0x88, 0x01}, // SPECIES_RAPIDASH + {0x66, 0x0b}, // SPECIES_SLOWPOKE + {0x86, 0x08}, // SPECIES_SLOWBRO + {0x43, 0x15}, // SPECIES_MAGNEMITE + {0x76, 0x08}, // SPECIES_MAGNETON + {0x66, 0x09}, // SPECIES_FARFETCHD + {0x57, 0x05}, // SPECIES_DODUO + {0x88, 0x00}, // SPECIES_DODRIO + {0x76, 0x0a}, // SPECIES_SEEL + {0x87, 0x07}, // SPECIES_DEWGONG + {0x65, 0x0c}, // SPECIES_GRIMER + {0x87, 0x04}, // SPECIES_MUK + {0x55, 0x10}, // SPECIES_SHELLDER + {0x87, 0x05}, // SPECIES_CLOYSTER + {0x77, 0x06}, // SPECIES_GASTLY + {0x77, 0x05}, // SPECIES_HAUNTER {0x77, 0x05}, // SPECIES_GENGAR - {0x77, 0x05}, // SPECIES_ONIX - {0x78, 0x02}, // SPECIES_DROWZEE - {0x77, 0x07}, // SPECIES_HYPNO - {0x77, 0x04}, // SPECIES_KRABBY - {0x65, 0x0d}, // SPECIES_KINGLER - {0x88, 0x03}, // SPECIES_VOLTORB - {0x44, 0x13}, // SPECIES_ELECTRODE - {0x55, 0x0e}, // SPECIES_EXEGGCUTE - {0x87, 0x07}, // SPECIES_EXEGGUTOR - {0x88, 0x00}, // SPECIES_CUBONE - {0x55, 0x0f}, // SPECIES_MAROWAK - {0x76, 0x0b}, // SPECIES_HITMONLEE - {0x87, 0x04}, // SPECIES_HITMONCHAN - {0x67, 0x04}, // SPECIES_LICKITUNG - {0x86, 0x08}, // SPECIES_KOFFING - {0x66, 0x08}, // SPECIES_WEEZING - {0x88, 0x02}, // SPECIES_RHYHORN - {0x76, 0x09}, // SPECIES_RHYDON - {0x88, 0x02}, // SPECIES_CHANSEY - {0x76, 0x09}, // SPECIES_TANGELA - {0x67, 0x07}, // SPECIES_KANGASKHAN - {0x88, 0x00}, // SPECIES_HORSEA - {0x45, 0x0f}, // SPECIES_SEADRA - {0x67, 0x07}, // SPECIES_GOLDEEN - {0x66, 0x0a}, // SPECIES_SEAKING - {0x77, 0x04}, // SPECIES_STARYU - {0x66, 0x0a}, // SPECIES_STARMIE - {0x77, 0x06}, // SPECIES_MR_MIME - {0x66, 0x08}, // SPECIES_SCYTHER - {0x88, 0x00}, // SPECIES_JYNX - {0x77, 0x04}, // SPECIES_ELECTABUZZ - {0x78, 0x02}, // SPECIES_MAGMAR + {0x78, 0x02}, // SPECIES_ONIX + {0x77, 0x07}, // SPECIES_DROWZEE + {0x77, 0x04}, // SPECIES_HYPNO + {0x65, 0x0d}, // SPECIES_KRABBY + {0x88, 0x03}, // SPECIES_KINGLER + {0x44, 0x13}, // SPECIES_VOLTORB + {0x55, 0x0e}, // SPECIES_ELECTRODE + {0x87, 0x07}, // SPECIES_EXEGGCUTE + {0x88, 0x00}, // SPECIES_EXEGGUTOR + {0x55, 0x0f}, // SPECIES_CUBONE + {0x76, 0x0b}, // SPECIES_MAROWAK + {0x87, 0x04}, // SPECIES_HITMONLEE + {0x67, 0x04}, // SPECIES_HITMONCHAN + {0x86, 0x08}, // SPECIES_LICKITUNG + {0x66, 0x08}, // SPECIES_KOFFING + {0x88, 0x02}, // SPECIES_WEEZING + {0x76, 0x09}, // SPECIES_RHYHORN + {0x88, 0x02}, // SPECIES_RHYDON + {0x76, 0x09}, // SPECIES_CHANSEY + {0x67, 0x07}, // SPECIES_TANGELA + {0x88, 0x00}, // SPECIES_KANGASKHAN + {0x45, 0x0f}, // SPECIES_HORSEA + {0x67, 0x07}, // SPECIES_SEADRA + {0x66, 0x0a}, // SPECIES_GOLDEEN + {0x77, 0x04}, // SPECIES_SEAKING + {0x66, 0x0a}, // SPECIES_STARYU + {0x77, 0x06}, // SPECIES_STARMIE + {0x66, 0x08}, // SPECIES_MR_MIME + {0x88, 0x00}, // SPECIES_SCYTHER + {0x77, 0x04}, // SPECIES_JYNX + {0x78, 0x02}, // SPECIES_ELECTABUZZ + {0x77, 0x04}, // SPECIES_MAGMAR {0x77, 0x04}, // SPECIES_PINSIR - {0x77, 0x04}, // SPECIES_TAUROS - {0x78, 0x00}, // SPECIES_MAGIKARP - {0x67, 0x06}, // SPECIES_GYARADOS - {0x88, 0x08}, // SPECIES_LAPRAS - {0x85, 0x0d}, // SPECIES_DITTO - {0x54, 0x11}, // SPECIES_EEVEE - {0x56, 0x09}, // SPECIES_VAPOREON - {0x67, 0x06}, // SPECIES_JOLTEON - {0x76, 0x09}, // SPECIES_FLAREON - {0x66, 0x0a}, // SPECIES_PORYGON - {0x55, 0x0d}, // SPECIES_OMANYTE - {0x45, 0x0f}, // SPECIES_OMASTAR - {0x67, 0x07}, // SPECIES_KABUTO - {0x54, 0x11}, // SPECIES_KABUTOPS - {0x88, 0x03}, // SPECIES_AERODACTYL - {0x88, 0x01}, // SPECIES_SNORLAX - {0x87, 0x05}, // SPECIES_ARTICUNO - {0x88, 0x03}, // SPECIES_ZAPDOS - {0x87, 0x04}, // SPECIES_MOLTRES - {0x88, 0x00}, // SPECIES_DRATINI - {0x75, 0x0e}, // SPECIES_DRAGONAIR - {0x87, 0x06}, // SPECIES_DRAGONITE + {0x78, 0x00}, // SPECIES_TAUROS + {0x67, 0x06}, // SPECIES_MAGIKARP + {0x88, 0x08}, // SPECIES_GYARADOS + {0x85, 0x0d}, // SPECIES_LAPRAS + {0x54, 0x11}, // SPECIES_DITTO + {0x56, 0x09}, // SPECIES_EEVEE + {0x67, 0x06}, // SPECIES_VAPOREON + {0x76, 0x09}, // SPECIES_JOLTEON + {0x66, 0x0a}, // SPECIES_FLAREON + {0x55, 0x0d}, // SPECIES_PORYGON + {0x45, 0x0f}, // SPECIES_OMANYTE + {0x67, 0x07}, // SPECIES_OMASTAR + {0x54, 0x11}, // SPECIES_KABUTO + {0x88, 0x03}, // SPECIES_KABUTOPS + {0x88, 0x01}, // SPECIES_AERODACTYL + {0x87, 0x05}, // SPECIES_SNORLAX + {0x88, 0x03}, // SPECIES_ARTICUNO + {0x87, 0x04}, // SPECIES_ZAPDOS + {0x88, 0x00}, // SPECIES_MOLTRES + {0x75, 0x0e}, // SPECIES_DRATINI + {0x87, 0x06}, // SPECIES_DRAGONAIR + {0x88, 0x00}, // SPECIES_DRAGONITE {0x88, 0x00}, // SPECIES_MEWTWO - {0x88, 0x00}, // SPECIES_MEW - {0x55, 0x0d}, // SPECIES_CHIKORITA - {0x75, 0x0d}, // SPECIES_BAYLEEF - {0x77, 0x04}, // SPECIES_MEGANIUM - {0x88, 0x00}, // SPECIES_CYNDAQUIL - {0x55, 0x0e}, // SPECIES_QUILAVA - {0x76, 0x08}, // SPECIES_TYPHLOSION - {0x78, 0x00}, // SPECIES_TOTODILE - {0x55, 0x0f}, // SPECIES_CROCONAW - {0x67, 0x06}, // SPECIES_FERALIGATR - {0x88, 0x00}, // SPECIES_SENTRET - {0x47, 0x04}, // SPECIES_FURRET - {0x67, 0x07}, // SPECIES_HOOTHOOT - {0x55, 0x0d}, // SPECIES_NOCTOWL - {0x58, 0x03}, // SPECIES_LEDYBA - {0x56, 0x0c}, // SPECIES_LEDIAN - {0x67, 0x04}, // SPECIES_SPINARAK - {0x54, 0x13}, // SPECIES_ARIADOS - {0x87, 0x05}, // SPECIES_CROBAT - {0x88, 0x00}, // SPECIES_CHINCHOU - {0x75, 0x10}, // SPECIES_LANTURN - {0x87, 0x0b}, // SPECIES_PICHU - {0x45, 0x0c}, // SPECIES_CLEFFA - {0x44, 0x14}, // SPECIES_IGGLYBUFF - {0x44, 0x12}, // SPECIES_TOGEPI - {0x34, 0x14}, // SPECIES_TOGETIC - {0x46, 0x09}, // SPECIES_NATU - {0x44, 0x14}, // SPECIES_XATU - {0x47, 0x07}, // SPECIES_MAREEP - {0x55, 0x10}, // SPECIES_FLAAFFY - {0x56, 0x0a}, // SPECIES_AMPHAROS - {0x77, 0x05}, // SPECIES_BELLOSSOM - {0x45, 0x0e}, // SPECIES_MARILL - {0x65, 0x0e}, // SPECIES_AZUMARILL - {0x76, 0x09}, // SPECIES_SUDOWOODO + {0x55, 0x0d}, // SPECIES_MEW + {0x75, 0x0d}, // SPECIES_CHIKORITA + {0x77, 0x04}, // SPECIES_BAYLEEF + {0x88, 0x00}, // SPECIES_MEGANIUM + {0x55, 0x0e}, // SPECIES_CYNDAQUIL + {0x76, 0x08}, // SPECIES_QUILAVA + {0x78, 0x00}, // SPECIES_TYPHLOSION + {0x55, 0x0f}, // SPECIES_TOTODILE + {0x67, 0x06}, // SPECIES_CROCONAW + {0x88, 0x00}, // SPECIES_FERALIGATR + {0x47, 0x04}, // SPECIES_SENTRET + {0x67, 0x07}, // SPECIES_FURRET + {0x55, 0x0d}, // SPECIES_HOOTHOOT + {0x58, 0x03}, // SPECIES_NOCTOWL + {0x56, 0x0c}, // SPECIES_LEDYBA + {0x67, 0x04}, // SPECIES_LEDIAN + {0x54, 0x13}, // SPECIES_SPINARAK + {0x87, 0x05}, // SPECIES_ARIADOS + {0x88, 0x00}, // SPECIES_CROBAT + {0x75, 0x10}, // SPECIES_CHINCHOU + {0x87, 0x0b}, // SPECIES_LANTURN + {0x45, 0x0c}, // SPECIES_PICHU + {0x44, 0x14}, // SPECIES_CLEFFA + {0x44, 0x12}, // SPECIES_IGGLYBUFF + {0x34, 0x14}, // SPECIES_TOGEPI + {0x46, 0x09}, // SPECIES_TOGETIC + {0x44, 0x14}, // SPECIES_NATU + {0x47, 0x07}, // SPECIES_XATU + {0x55, 0x10}, // SPECIES_MAREEP + {0x56, 0x0a}, // SPECIES_FLAAFFY + {0x77, 0x05}, // SPECIES_AMPHAROS + {0x45, 0x0e}, // SPECIES_BELLOSSOM + {0x65, 0x0e}, // SPECIES_MARILL + {0x76, 0x09}, // SPECIES_AZUMARILL + {0x67, 0x06}, // SPECIES_SUDOWOODO {0x67, 0x06}, // SPECIES_POLITOED - {0x67, 0x06}, // SPECIES_HOPPIP - {0x66, 0x0a}, // SPECIES_SKIPLOOM - {0x55, 0x0f}, // SPECIES_JUMPLUFF - {0x77, 0x07}, // SPECIES_AIPOM - {0x58, 0x03}, // SPECIES_SUNKERN - {0x44, 0x10}, // SPECIES_SUNFLORA - {0x56, 0x08}, // SPECIES_YANMA - {0x86, 0x0a}, // SPECIES_WOOPER - {0x54, 0x10}, // SPECIES_QUAGSIRE - {0x77, 0x07}, // SPECIES_ESPEON - {0x66, 0x08}, // SPECIES_UMBREON - {0x67, 0x08}, // SPECIES_MURKROW - {0x66, 0x0b}, // SPECIES_SLOWKING - {0x58, 0x01}, // SPECIES_MISDREAVUS - {0x55, 0x0c}, // SPECIES_UNOWN - {0x35, 0x0f}, // SPECIES_WOBBUFFET - {0x77, 0x06}, // SPECIES_GIRAFARIG - {0x88, 0x03}, // SPECIES_PINECO - {0x56, 0x0a}, // SPECIES_FORRETRESS - {0x76, 0x09}, // SPECIES_DUNSPARCE - {0x74, 0x11}, // SPECIES_GLIGAR - {0x78, 0x03}, // SPECIES_STEELIX - {0x88, 0x00}, // SPECIES_SNUBBULL - {0x55, 0x0d}, // SPECIES_GRANBULL - {0x57, 0x06}, // SPECIES_QWILFISH - {0x56, 0x0a}, // SPECIES_SCIZOR - {0x88, 0x00}, // SPECIES_SHUCKLE - {0x66, 0x09}, // SPECIES_HERACROSS - {0x88, 0x03}, // SPECIES_SNEASEL - {0x67, 0x05}, // SPECIES_TEDDIURSA - {0x45, 0x0d}, // SPECIES_URSARING - {0x78, 0x01}, // SPECIES_SLUGMA - {0x45, 0x0d}, // SPECIES_MAGCARGO - {0x57, 0x0d}, // SPECIES_SWINUB - {0x43, 0x14}, // SPECIES_PILOSWINE - {0x66, 0x08}, // SPECIES_CORSOLA - {0x65, 0x0c}, // SPECIES_REMORAID - {0x55, 0x0e}, // SPECIES_OCTILLERY - {0x66, 0x0a}, // SPECIES_DELIBIRD - {0x56, 0x08}, // SPECIES_MANTINE - {0x88, 0x01}, // SPECIES_SKARMORY - {0x88, 0x00}, // SPECIES_HOUNDOUR - {0x56, 0x0b}, // SPECIES_HOUNDOOM - {0x77, 0x05}, // SPECIES_KINGDRA - {0x78, 0x04}, // SPECIES_PHANPY - {0x54, 0x10}, // SPECIES_DONPHAN - {0x86, 0x08}, // SPECIES_PORYGON2 - {0x55, 0x0f}, // SPECIES_STANTLER - {0x88, 0x00}, // SPECIES_SMEARGLE - {0x77, 0x06}, // SPECIES_TYROGUE - {0x46, 0x09}, // SPECIES_HITMONTOP - {0x67, 0x05}, // SPECIES_SMOOCHUM - {0x35, 0x0f}, // SPECIES_ELEKID - {0x76, 0x0a}, // SPECIES_MAGBY - {0x45, 0x0d}, // SPECIES_MILTANK - {0x77, 0x04}, // SPECIES_BLISSEY - {0x77, 0x06}, // SPECIES_RAIKOU + {0x66, 0x0a}, // SPECIES_HOPPIP + {0x55, 0x0f}, // SPECIES_SKIPLOOM + {0x77, 0x07}, // SPECIES_JUMPLUFF + {0x58, 0x03}, // SPECIES_AIPOM + {0x44, 0x10}, // SPECIES_SUNKERN + {0x56, 0x08}, // SPECIES_SUNFLORA + {0x86, 0x0a}, // SPECIES_YANMA + {0x54, 0x10}, // SPECIES_WOOPER + {0x77, 0x07}, // SPECIES_QUAGSIRE + {0x66, 0x08}, // SPECIES_ESPEON + {0x67, 0x08}, // SPECIES_UMBREON + {0x66, 0x0b}, // SPECIES_MURKROW + {0x58, 0x01}, // SPECIES_SLOWKING + {0x55, 0x0c}, // SPECIES_MISDREAVUS + {0x35, 0x0f}, // SPECIES_UNOWN + {0x77, 0x06}, // SPECIES_WOBBUFFET + {0x88, 0x03}, // SPECIES_GIRAFARIG + {0x56, 0x0a}, // SPECIES_PINECO + {0x76, 0x09}, // SPECIES_FORRETRESS + {0x74, 0x11}, // SPECIES_DUNSPARCE + {0x78, 0x03}, // SPECIES_GLIGAR + {0x88, 0x00}, // SPECIES_STEELIX + {0x55, 0x0d}, // SPECIES_SNUBBULL + {0x57, 0x06}, // SPECIES_GRANBULL + {0x56, 0x0a}, // SPECIES_QWILFISH + {0x88, 0x00}, // SPECIES_SCIZOR + {0x66, 0x09}, // SPECIES_SHUCKLE + {0x88, 0x03}, // SPECIES_HERACROSS + {0x67, 0x05}, // SPECIES_SNEASEL + {0x45, 0x0d}, // SPECIES_TEDDIURSA + {0x78, 0x01}, // SPECIES_URSARING + {0x45, 0x0d}, // SPECIES_SLUGMA + {0x57, 0x0d}, // SPECIES_MAGCARGO + {0x43, 0x14}, // SPECIES_SWINUB + {0x66, 0x08}, // SPECIES_PILOSWINE + {0x65, 0x0c}, // SPECIES_CORSOLA + {0x55, 0x0e}, // SPECIES_REMORAID + {0x66, 0x0a}, // SPECIES_OCTILLERY + {0x56, 0x08}, // SPECIES_DELIBIRD + {0x88, 0x01}, // SPECIES_MANTINE + {0x88, 0x00}, // SPECIES_SKARMORY + {0x56, 0x0b}, // SPECIES_HOUNDOUR + {0x77, 0x05}, // SPECIES_HOUNDOOM + {0x78, 0x04}, // SPECIES_KINGDRA + {0x54, 0x10}, // SPECIES_PHANPY + {0x86, 0x08}, // SPECIES_DONPHAN + {0x55, 0x0f}, // SPECIES_PORYGON2 + {0x88, 0x00}, // SPECIES_STANTLER + {0x77, 0x06}, // SPECIES_SMEARGLE + {0x46, 0x09}, // SPECIES_TYROGUE + {0x67, 0x05}, // SPECIES_HITMONTOP + {0x35, 0x0f}, // SPECIES_SMOOCHUM + {0x76, 0x0a}, // SPECIES_ELEKID + {0x45, 0x0d}, // SPECIES_MAGBY + {0x77, 0x04}, // SPECIES_MILTANK + {0x77, 0x06}, // SPECIES_BLISSEY + {0x88, 0x00}, // SPECIES_RAIKOU {0x88, 0x00}, // SPECIES_ENTEI {0x88, 0x00}, // SPECIES_SUICUNE - {0x88, 0x00}, // SPECIES_LARVITAR - {0x46, 0x09}, // SPECIES_PUPITAR - {0x56, 0x09}, // SPECIES_TYRANITAR + {0x46, 0x09}, // SPECIES_LARVITAR + {0x56, 0x09}, // SPECIES_PUPITAR + {0x88, 0x00}, // SPECIES_TYRANITAR {0x88, 0x00}, // SPECIES_LUGIA {0x88, 0x00}, // SPECIES_HO_OH - {0x88, 0x00}, // SPECIES_CELEBI - {0x55, 0x0e}, // SPECIES_OLD_UNOWN_B + {0x55, 0x0e}, // SPECIES_CELEBI + {0x87, 0x04}, // SPECIES_OLD_UNOWN_B {0x87, 0x04}, // SPECIES_OLD_UNOWN_C {0x87, 0x04}, // SPECIES_OLD_UNOWN_D {0x87, 0x04}, // SPECIES_OLD_UNOWN_E @@ -276,168 +277,167 @@ const struct MonCoords gMonFrontPicCoords[] = {0x87, 0x04}, // SPECIES_OLD_UNOWN_X {0x87, 0x04}, // SPECIES_OLD_UNOWN_Y {0x87, 0x04}, // SPECIES_OLD_UNOWN_Z - {0x87, 0x04}, // SPECIES_TREECKO - {0x66, 0x08}, // SPECIES_GROVYLE - {0x87, 0x04}, // SPECIES_SCEPTILE - {0x88, 0x00}, // SPECIES_TORCHIC - {0x56, 0x08}, // SPECIES_COMBUSKEN - {0x88, 0x01}, // SPECIES_BLAZIKEN - {0x88, 0x00}, // SPECIES_MUDKIP - {0x56, 0x0c}, // SPECIES_MARSHTOMP - {0x67, 0x06}, // SPECIES_SWAMPERT - {0x88, 0x00}, // SPECIES_POOCHYENA - {0x55, 0x0c}, // SPECIES_MIGHTYENA - {0x87, 0x04}, // SPECIES_ZIGZAGOON - {0x85, 0x0f}, // SPECIES_LINOONE - {0x78, 0x03}, // SPECIES_WURMPLE - {0x45, 0x0e}, // SPECIES_SILCOON - {0x75, 0x11}, // SPECIES_BEAUTIFLY - {0x86, 0x09}, // SPECIES_CASCOON - {0x74, 0x10}, // SPECIES_DUSTOX - {0x86, 0x0f}, // SPECIES_LOTAD - {0x65, 0x0e}, // SPECIES_LOMBRE - {0x66, 0x09}, // SPECIES_LUDICOLO - {0x88, 0x00}, // SPECIES_SEEDOT - {0x46, 0x10}, // SPECIES_NUZLEAF - {0x56, 0x08}, // SPECIES_SHIFTRY - {0x88, 0x02}, // SPECIES_NINCADA - {0x74, 0x12}, // SPECIES_NINJASK - {0x86, 0x0a}, // SPECIES_SHEDINJA - {0x66, 0x0a}, // SPECIES_TAILLOW - {0x64, 0x10}, // SPECIES_SWELLOW - {0x87, 0x06}, // SPECIES_SHROOMISH - {0x54, 0x10}, // SPECIES_BRELOOM - {0x77, 0x04}, // SPECIES_SPINDA - {0x68, 0x08}, // SPECIES_WINGULL - {0x84, 0x18}, // SPECIES_PELIPPER - {0x77, 0x04}, // SPECIES_SURSKIT - {0x65, 0x0f}, // SPECIES_MASQUERAIN - {0x88, 0x01}, // SPECIES_WAILMER - {0x75, 0x0f}, // SPECIES_WAILORD - {0x87, 0x0a}, // SPECIES_SKITTY - {0x66, 0x0b}, // SPECIES_DELCATTY - {0x66, 0x08}, // SPECIES_KECLEON - {0x67, 0x07}, // SPECIES_BALTOY - {0x55, 0x10}, // SPECIES_CLAYDOL - {0x78, 0x06}, // SPECIES_NOSEPASS - {0x56, 0x0c}, // SPECIES_TORKOAL - {0x88, 0x02}, // SPECIES_SABLEYE - {0x66, 0x09}, // SPECIES_BARBOACH - {0x46, 0x0b}, // SPECIES_WHISCASH - {0x76, 0x09}, // SPECIES_LUVDISC - {0x46, 0x18}, // SPECIES_CORPHISH - {0x66, 0x0c}, // SPECIES_CRAWDAUNT - {0x88, 0x01}, // SPECIES_FEEBAS - {0x46, 0x0d}, // SPECIES_MILOTIC - {0x88, 0x00}, // SPECIES_CARVANHA - {0x67, 0x06}, // SPECIES_SHARPEDO - {0x78, 0x03}, // SPECIES_TRAPINCH - {0x54, 0x10}, // SPECIES_VIBRAVA - {0x86, 0x0c}, // SPECIES_FLYGON - {0x88, 0x01}, // SPECIES_MAKUHITA - {0x65, 0x0c}, // SPECIES_HARIYAMA - {0x88, 0x01}, // SPECIES_ELECTRIKE - {0x64, 0x12}, // SPECIES_MANECTRIC - {0x67, 0x04}, // SPECIES_NUMEL - {0x65, 0x0f}, // SPECIES_CAMERUPT - {0x87, 0x09}, // SPECIES_SPHEAL - {0x65, 0x10}, // SPECIES_SEALEO - {0x86, 0x0a}, // SPECIES_WALREIN - {0x88, 0x01}, // SPECIES_CACNEA - {0x74, 0x10}, // SPECIES_CACTURNE - {0x88, 0x00}, // SPECIES_SNORUNT - {0x56, 0x0b}, // SPECIES_GLALIE - {0x76, 0x0a}, // SPECIES_LUNATONE - {0x66, 0x09}, // SPECIES_SOLROCK - {0x88, 0x01}, // SPECIES_AZURILL - {0x55, 0x0f}, // SPECIES_SPOINK - {0x46, 0x09}, // SPECIES_GRUMPIG - {0x77, 0x05}, // SPECIES_PLUSLE - {0x56, 0x0e}, // SPECIES_MINUN - {0x66, 0x0c}, // SPECIES_MAWILE - {0x76, 0x08}, // SPECIES_MEDITITE - {0x65, 0x0c}, // SPECIES_MEDICHAM - {0x68, 0x01}, // SPECIES_SWABLU - {0x76, 0x11}, // SPECIES_ALTARIA - {0x88, 0x02}, // SPECIES_WYNAUT - {0x55, 0x0c}, // SPECIES_DUSKULL - {0x66, 0x0a}, // SPECIES_DUSCLOPS - {0x77, 0x05}, // SPECIES_ROSELIA - {0x76, 0x08}, // SPECIES_SLAKOTH - {0x74, 0x12}, // SPECIES_VIGOROTH - {0x78, 0x00}, // SPECIES_SLAKING - {0x86, 0x08}, // SPECIES_GULPIN - {0x55, 0x12}, // SPECIES_SWALOT - {0x66, 0x08}, // SPECIES_TROPIUS - {0x88, 0x00}, // SPECIES_WHISMUR - {0x55, 0x0e}, // SPECIES_LOUDRED - {0x78, 0x03}, // SPECIES_EXPLOUD - {0x88, 0x01}, // SPECIES_CLAMPERL - {0x55, 0x0e}, // SPECIES_HUNTAIL - {0x78, 0x03}, // SPECIES_GOREBYSS - {0x86, 0x0b}, // SPECIES_ABSOL - {0x68, 0x00}, // SPECIES_SHUPPET - {0x56, 0x0e}, // SPECIES_BANETTE - {0x55, 0x0c}, // SPECIES_SEVIPER - {0x77, 0x08}, // SPECIES_ZANGOOSE - {0x87, 0x05}, // SPECIES_RELICANTH - {0x77, 0x0b}, // SPECIES_ARON - {0x43, 0x14}, // SPECIES_LAIRON - {0x75, 0x0d}, // SPECIES_AGGRON - {0x88, 0x00}, // SPECIES_CASTFORM - {0x34, 0x11}, // SPECIES_VOLBEAT - {0x66, 0x08}, // SPECIES_ILLUMISE - {0x56, 0x08}, // SPECIES_LILEEP - {0x67, 0x07}, // SPECIES_CRADILY - {0x78, 0x00}, // SPECIES_ANORITH - {0x66, 0x08}, // SPECIES_ARMALDO - {0x88, 0x00}, // SPECIES_RALTS - {0x35, 0x0f}, // SPECIES_KIRLIA - {0x47, 0x06}, // SPECIES_GARDEVOIR - {0x78, 0x01}, // SPECIES_BAGON - {0x56, 0x0b}, // SPECIES_SHELGON - {0x66, 0x09}, // SPECIES_SALAMENCE - {0x87, 0x04}, // SPECIES_BELDUM - {0x55, 0x0f}, // SPECIES_METANG - {0x87, 0x07}, // SPECIES_METAGROSS - {0x87, 0x06}, // SPECIES_REGIROCK - {0x78, 0x04}, // SPECIES_REGICE - {0x88, 0x02}, // SPECIES_REGISTEEL - {0x88, 0x03}, // SPECIES_KYOGRE - {0x87, 0x04}, // SPECIES_GROUDON - {0x88, 0x01}, // SPECIES_RAYQUAZA - {0x88, 0x00}, // SPECIES_LATIAS - {0x88, 0x01}, // SPECIES_LATIOS - {0x88, 0x02}, // SPECIES_JIRACHI - {0x66, 0x0d}, // SPECIES_DEOXYS - {0x88, 0x01}, // SPECIES_CHIMECHO - {0x37, 0x06}, // SPECIES_EGG - {0x33, 0x14}, // SPECIES_UNOWN_B - {0x34, 0x10}, // SPECIES_UNOWN_C + {0x66, 0x08}, // SPECIES_TREECKO + {0x87, 0x04}, // SPECIES_GROVYLE + {0x88, 0x00}, // SPECIES_SCEPTILE + {0x56, 0x08}, // SPECIES_TORCHIC + {0x88, 0x01}, // SPECIES_COMBUSKEN + {0x88, 0x00}, // SPECIES_BLAZIKEN + {0x56, 0x0c}, // SPECIES_MUDKIP + {0x67, 0x06}, // SPECIES_MARSHTOMP + {0x88, 0x00}, // SPECIES_SWAMPERT + {0x55, 0x0c}, // SPECIES_POOCHYENA + {0x87, 0x04}, // SPECIES_MIGHTYENA + {0x85, 0x0f}, // SPECIES_ZIGZAGOON + {0x78, 0x03}, // SPECIES_LINOONE + {0x45, 0x0e}, // SPECIES_WURMPLE + {0x75, 0x11}, // SPECIES_SILCOON + {0x86, 0x09}, // SPECIES_BEAUTIFLY + {0x74, 0x10}, // SPECIES_CASCOON + {0x86, 0x0f}, // SPECIES_DUSTOX + {0x65, 0x0e}, // SPECIES_LOTAD + {0x66, 0x09}, // SPECIES_LOMBRE + {0x88, 0x00}, // SPECIES_LUDICOLO + {0x46, 0x10}, // SPECIES_SEEDOT + {0x56, 0x08}, // SPECIES_NUZLEAF + {0x88, 0x02}, // SPECIES_SHIFTRY + {0x74, 0x12}, // SPECIES_NINCADA + {0x86, 0x0a}, // SPECIES_NINJASK + {0x66, 0x0a}, // SPECIES_SHEDINJA + {0x64, 0x10}, // SPECIES_TAILLOW + {0x87, 0x06}, // SPECIES_SWELLOW + {0x54, 0x10}, // SPECIES_SHROOMISH + {0x77, 0x04}, // SPECIES_BRELOOM + {0x68, 0x08}, // SPECIES_SPINDA + {0x84, 0x18}, // SPECIES_WINGULL + {0x77, 0x04}, // SPECIES_PELIPPER + {0x65, 0x0f}, // SPECIES_SURSKIT + {0x88, 0x01}, // SPECIES_MASQUERAIN + {0x75, 0x0f}, // SPECIES_WAILMER + {0x87, 0x0a}, // SPECIES_WAILORD + {0x66, 0x0b}, // SPECIES_SKITTY + {0x66, 0x08}, // SPECIES_DELCATTY + {0x67, 0x07}, // SPECIES_KECLEON + {0x55, 0x10}, // SPECIES_BALTOY + {0x78, 0x06}, // SPECIES_CLAYDOL + {0x56, 0x0c}, // SPECIES_NOSEPASS + {0x88, 0x02}, // SPECIES_TORKOAL + {0x66, 0x09}, // SPECIES_SABLEYE + {0x46, 0x0b}, // SPECIES_BARBOACH + {0x76, 0x09}, // SPECIES_WHISCASH + {0x46, 0x18}, // SPECIES_LUVDISC + {0x66, 0x0c}, // SPECIES_CORPHISH + {0x88, 0x01}, // SPECIES_CRAWDAUNT + {0x46, 0x0d}, // SPECIES_FEEBAS + {0x88, 0x00}, // SPECIES_MILOTIC + {0x67, 0x06}, // SPECIES_CARVANHA + {0x78, 0x03}, // SPECIES_SHARPEDO + {0x54, 0x10}, // SPECIES_TRAPINCH + {0x86, 0x0c}, // SPECIES_VIBRAVA + {0x88, 0x01}, // SPECIES_FLYGON + {0x65, 0x0c}, // SPECIES_MAKUHITA + {0x88, 0x01}, // SPECIES_HARIYAMA + {0x64, 0x12}, // SPECIES_ELECTRIKE + {0x67, 0x04}, // SPECIES_MANECTRIC + {0x65, 0x0f}, // SPECIES_NUMEL + {0x87, 0x09}, // SPECIES_CAMERUPT + {0x65, 0x10}, // SPECIES_SPHEAL + {0x86, 0x0a}, // SPECIES_SEALEO + {0x88, 0x01}, // SPECIES_WALREIN + {0x74, 0x10}, // SPECIES_CACNEA + {0x88, 0x00}, // SPECIES_CACTURNE + {0x56, 0x0b}, // SPECIES_SNORUNT + {0x76, 0x0a}, // SPECIES_GLALIE + {0x66, 0x09}, // SPECIES_LUNATONE + {0x88, 0x01}, // SPECIES_SOLROCK + {0x55, 0x0f}, // SPECIES_AZURILL + {0x46, 0x09}, // SPECIES_SPOINK + {0x77, 0x05}, // SPECIES_GRUMPIG + {0x56, 0x0e}, // SPECIES_PLUSLE + {0x66, 0x0c}, // SPECIES_MINUN + {0x76, 0x08}, // SPECIES_MAWILE + {0x65, 0x0c}, // SPECIES_MEDITITE + {0x68, 0x01}, // SPECIES_MEDICHAM + {0x76, 0x11}, // SPECIES_SWABLU + {0x88, 0x02}, // SPECIES_ALTARIA + {0x55, 0x0c}, // SPECIES_WYNAUT + {0x66, 0x0a}, // SPECIES_DUSKULL + {0x77, 0x05}, // SPECIES_DUSCLOPS + {0x76, 0x08}, // SPECIES_ROSELIA + {0x74, 0x12}, // SPECIES_SLAKOTH + {0x78, 0x00}, // SPECIES_VIGOROTH + {0x86, 0x08}, // SPECIES_SLAKING + {0x55, 0x12}, // SPECIES_GULPIN + {0x66, 0x08}, // SPECIES_SWALOT + {0x88, 0x00}, // SPECIES_TROPIUS + {0x55, 0x0e}, // SPECIES_WHISMUR + {0x78, 0x03}, // SPECIES_LOUDRED + {0x88, 0x01}, // SPECIES_EXPLOUD + {0x55, 0x0e}, // SPECIES_CLAMPERL + {0x78, 0x03}, // SPECIES_HUNTAIL + {0x86, 0x0b}, // SPECIES_GOREBYSS + {0x68, 0x00}, // SPECIES_ABSOL + {0x56, 0x0e}, // SPECIES_SHUPPET + {0x55, 0x0c}, // SPECIES_BANETTE + {0x77, 0x08}, // SPECIES_SEVIPER + {0x87, 0x05}, // SPECIES_ZANGOOSE + {0x77, 0x0b}, // SPECIES_RELICANTH + {0x43, 0x14}, // SPECIES_ARON + {0x75, 0x0d}, // SPECIES_LAIRON + {0x88, 0x00}, // SPECIES_AGGRON + {0x34, 0x11}, // SPECIES_CASTFORM + {0x66, 0x08}, // SPECIES_VOLBEAT + {0x56, 0x08}, // SPECIES_ILLUMISE + {0x67, 0x07}, // SPECIES_LILEEP + {0x78, 0x00}, // SPECIES_CRADILY + {0x66, 0x08}, // SPECIES_ANORITH + {0x88, 0x00}, // SPECIES_ARMALDO + {0x35, 0x0f}, // SPECIES_RALTS + {0x47, 0x06}, // SPECIES_KIRLIA + {0x78, 0x01}, // SPECIES_GARDEVOIR + {0x56, 0x0b}, // SPECIES_BAGON + {0x66, 0x09}, // SPECIES_SHELGON + {0x87, 0x04}, // SPECIES_SALAMENCE + {0x55, 0x0f}, // SPECIES_BELDUM + {0x87, 0x07}, // SPECIES_METANG + {0x87, 0x06}, // SPECIES_METAGROSS + {0x78, 0x04}, // SPECIES_REGIROCK + {0x88, 0x02}, // SPECIES_REGICE + {0x88, 0x03}, // SPECIES_REGISTEEL + {0x87, 0x04}, // SPECIES_KYOGRE + {0x88, 0x01}, // SPECIES_GROUDON + {0x88, 0x00}, // SPECIES_RAYQUAZA + {0x88, 0x01}, // SPECIES_LATIAS + {0x88, 0x02}, // SPECIES_LATIOS + {0x66, 0x0d}, // SPECIES_JIRACHI + {0x88, 0x01}, // SPECIES_DEOXYS + {0x37, 0x06}, // SPECIES_CHIMECHO + {0x33, 0x14}, // SPECIES_EGG + {0x34, 0x10}, // SPECIES_UNOWN_B + {0x44, 0x10}, // SPECIES_UNOWN_C {0x44, 0x10}, // SPECIES_UNOWN_D - {0x44, 0x10}, // SPECIES_UNOWN_E + {0x44, 0x11}, // SPECIES_UNOWN_E {0x44, 0x11}, // SPECIES_UNOWN_F - {0x44, 0x11}, // SPECIES_UNOWN_G - {0x35, 0x0e}, // SPECIES_UNOWN_H - {0x44, 0x10}, // SPECIES_UNOWN_I - {0x34, 0x10}, // SPECIES_UNOWN_J - {0x34, 0x11}, // SPECIES_UNOWN_K - {0x44, 0x11}, // SPECIES_UNOWN_L - {0x34, 0x13}, // SPECIES_UNOWN_M - {0x44, 0x13}, // SPECIES_UNOWN_N - {0x43, 0x14}, // SPECIES_UNOWN_O - {0x44, 0x10}, // SPECIES_UNOWN_P - {0x34, 0x13}, // SPECIES_UNOWN_Q - {0x43, 0x15}, // SPECIES_UNOWN_R - {0x34, 0x13}, // SPECIES_UNOWN_S - {0x45, 0x0c}, // SPECIES_UNOWN_T - {0x34, 0x12}, // SPECIES_UNOWN_U + {0x35, 0x0e}, // SPECIES_UNOWN_G + {0x44, 0x10}, // SPECIES_UNOWN_H + {0x34, 0x10}, // SPECIES_UNOWN_I + {0x34, 0x11}, // SPECIES_UNOWN_J + {0x44, 0x11}, // SPECIES_UNOWN_K + {0x34, 0x13}, // SPECIES_UNOWN_L + {0x44, 0x13}, // SPECIES_UNOWN_M + {0x43, 0x14}, // SPECIES_UNOWN_N + {0x44, 0x10}, // SPECIES_UNOWN_O + {0x34, 0x13}, // SPECIES_UNOWN_P + {0x43, 0x15}, // SPECIES_UNOWN_Q + {0x34, 0x13}, // SPECIES_UNOWN_R + {0x45, 0x0c}, // SPECIES_UNOWN_S + {0x34, 0x12}, // SPECIES_UNOWN_T + {0x44, 0x12}, // SPECIES_UNOWN_U {0x44, 0x12}, // SPECIES_UNOWN_V - {0x44, 0x12}, // SPECIES_UNOWN_W - {0x44, 0x13}, // SPECIES_UNOWN_X - {0x33, 0x15}, // SPECIES_UNOWN_Y - {0x34, 0x11}, // SPECIES_UNOWN_Z - {0x34, 0x10}, // SPECIES_UNOWN_EMARK - {0x35, 0x0f}, // SPECIES_UNOWN_QMARK - {0x35, 0x0d}, + {0x44, 0x13}, // SPECIES_UNOWN_W + {0x33, 0x15}, // SPECIES_UNOWN_X + {0x34, 0x11}, // SPECIES_UNOWN_Y + {0x34, 0x10}, // SPECIES_UNOWN_Z + {0x35, 0x0f}, // SPECIES_UNOWN_EMARK + {0x35, 0x0d}, // SPECIES_UNOWN_QMARK }; From af08f3bb132d45d3d21e24c5d5334fbdf5b8face Mon Sep 17 00:00:00 2001 From: Jefferson Steelflex Date: Mon, 26 Nov 2018 16:55:37 -0500 Subject: [PATCH 168/213] Update back_pic_coordinates.h --- .../pokemon_graphics/back_pic_coordinates.h | 700 +++++++++--------- 1 file changed, 350 insertions(+), 350 deletions(-) diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index 877bf34753..29d0ff32ea 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -47,211 +47,212 @@ const struct MonCoords gMonBackPicCoords[] = {0x66, 0x0a}, // SPECIES_GLOOM {0x87, 0x07}, // SPECIES_VILEPLUME {0x63, 0x14}, // SPECIES_PARAS - {0x87, 0x07}, // SPECIES_VENONAT - {0x77, 0x06}, // SPECIES_VENOMOTH - {0x77, 0x04}, // SPECIES_DIGLETT - {0x54, 0x10}, // SPECIES_DUGTRIO - {0x66, 0x0b}, // SPECIES_MEOWTH - {0x65, 0x0c}, // SPECIES_PERSIAN - {0x87, 0x07}, // SPECIES_PSYDUCK - {0x67, 0x07}, // SPECIES_GOLDUCK - {0x77, 0x05}, // SPECIES_MANKEY - {0x76, 0x0b}, // SPECIES_PRIMEAPE - {0x77, 0x07}, // SPECIES_GROWLITHE - {0x66, 0x08}, // SPECIES_ARCANINE - {0x87, 0x06}, // SPECIES_POLIWAG - {0x74, 0x10}, // SPECIES_POLIWHIRL - {0x65, 0x0c}, // SPECIES_POLIWRATH - {0x86, 0x0b}, // SPECIES_ABRA - {0x66, 0x0b}, // SPECIES_KADABRA - {0x76, 0x08}, // SPECIES_ALAKAZAM - {0x67, 0x05}, // SPECIES_MACHOP - {0x65, 0x0c}, // SPECIES_MACHOKE - {0x76, 0x09}, // SPECIES_MACHAMP - {0x67, 0x04}, // SPECIES_BELLSPROUT - {0x66, 0x0a}, // SPECIES_WEEPINBELL - {0x66, 0x09}, // SPECIES_VICTREEBEL - {0x87, 0x06}, // SPECIES_TENTACOOL - {0x56, 0x0a}, // SPECIES_TENTACRUEL - {0x86, 0x0b}, // SPECIES_GEODUDE - {0x66, 0x0b}, // SPECIES_GRAVELER - {0x75, 0x0c}, // SPECIES_GOLEM - {0x84, 0x10}, // SPECIES_PONYTA - {0x66, 0x09}, // SPECIES_RAPIDASH - {0x87, 0x05}, // SPECIES_SLOWPOKE - {0x85, 0x0e}, // SPECIES_SLOWBRO - {0x86, 0x0a}, // SPECIES_MAGNEMITE - {0x43, 0x14}, // SPECIES_MAGNETON + {0x87, 0x07}, // SPECIES_PARASECT + {0x77, 0x06}, // SPECIES_VENONAT + {0x77, 0x04}, // SPECIES_VENOMOTH + {0x54, 0x10}, // SPECIES_DIGLETT + {0x66, 0x0b}, // SPECIES_DUGTRIO + {0x65, 0x0c}, // SPECIES_MEOWTH + {0x87, 0x07}, // SPECIES_PERSIAN + {0x67, 0x07}, // SPECIES_PSYDUCK + {0x77, 0x05}, // SPECIES_GOLDUCK + {0x76, 0x0b}, // SPECIES_MANKEY + {0x77, 0x07}, // SPECIES_PRIMEAPE + {0x66, 0x08}, // SPECIES_GROWLITHE + {0x87, 0x06}, // SPECIES_ARCANINE + {0x74, 0x10}, // SPECIES_POLIWAG + {0x65, 0x0c}, // SPECIES_POLIWHIRL + {0x86, 0x0b}, // SPECIES_POLIWRATH + {0x66, 0x0b}, // SPECIES_ABRA + {0x76, 0x08}, // SPECIES_KADABRA + {0x67, 0x05}, // SPECIES_ALAKAZAM + {0x65, 0x0c}, // SPECIES_MACHOP + {0x76, 0x09}, // SPECIES_MACHOKE + {0x67, 0x04}, // SPECIES_MACHAMP + {0x66, 0x0a}, // SPECIES_BELLSPROUT + {0x66, 0x09}, // SPECIES_WEEPINBELL + {0x87, 0x06}, // SPECIES_VICTREEBEL + {0x56, 0x0a}, // SPECIES_TENTACOOL + {0x86, 0x0b}, // SPECIES_TENTACRUEL + {0x66, 0x0b}, // SPECIES_GEODUDE + {0x75, 0x0c}, // SPECIES_GRAVELER + {0x84, 0x10}, // SPECIES_GOLEM + {0x66, 0x09}, // SPECIES_PONYTA + {0x87, 0x05}, // SPECIES_RAPIDASH + {0x85, 0x0e}, // SPECIES_SLOWPOKE + {0x86, 0x0a}, // SPECIES_SLOWBRO + {0x43, 0x14}, // SPECIES_MAGNEMITE + {0x66, 0x0a}, // SPECIES_MAGNETON {0x66, 0x0a}, // SPECIES_FARFETCHD - {0x66, 0x0a}, // SPECIES_DODUO - {0x66, 0x08}, // SPECIES_DODRIO - {0x88, 0x01}, // SPECIES_SEEL - {0x66, 0x0a}, // SPECIES_DEWGONG - {0x77, 0x05}, // SPECIES_GRIMER - {0x75, 0x0c}, // SPECIES_MUK - {0x87, 0x05}, // SPECIES_SHELLDER - {0x76, 0x0b}, // SPECIES_CLOYSTER - {0x87, 0x06}, // SPECIES_GASTLY - {0x85, 0x0e}, // SPECIES_HAUNTER - {0x76, 0x08}, // SPECIES_GENGAR - {0x76, 0x09}, // SPECIES_ONIX - {0x78, 0x00}, // SPECIES_DROWZEE - {0x65, 0x0d}, // SPECIES_HYPNO - {0x66, 0x09}, // SPECIES_KRABBY - {0x66, 0x0a}, // SPECIES_KINGLER - {0x77, 0x04}, // SPECIES_VOLTORB - {0x55, 0x0e}, // SPECIES_ELECTRODE + {0x66, 0x08}, // SPECIES_DODUO + {0x88, 0x01}, // SPECIES_DODRIO + {0x66, 0x0a}, // SPECIES_SEEL + {0x77, 0x05}, // SPECIES_DEWGONG + {0x75, 0x0c}, // SPECIES_GRIMER + {0x87, 0x05}, // SPECIES_MUK + {0x76, 0x0b}, // SPECIES_SHELLDER + {0x87, 0x06}, // SPECIES_CLOYSTER + {0x85, 0x0e}, // SPECIES_GASTLY + {0x76, 0x08}, // SPECIES_HAUNTER + {0x76, 0x09}, // SPECIES_GENGAR + {0x78, 0x00}, // SPECIES_ONIX + {0x65, 0x0d}, // SPECIES_DROWZEE + {0x66, 0x09}, // SPECIES_HYPNO + {0x66, 0x0a}, // SPECIES_KRABBY + {0x77, 0x04}, // SPECIES_KINGLER + {0x55, 0x0e}, // SPECIES_VOLTORB + {0x65, 0x0d}, // SPECIES_ELECTRODE {0x65, 0x0d}, // SPECIES_EXEGGCUTE - {0x65, 0x0d}, // SPECIES_EXEGGUTOR - {0x87, 0x04}, // SPECIES_CUBONE - {0x66, 0x0a}, // SPECIES_MAROWAK - {0x66, 0x08}, // SPECIES_HITMONLEE + {0x87, 0x04}, // SPECIES_EXEGGUTOR + {0x66, 0x0a}, // SPECIES_CUBONE + {0x66, 0x08}, // SPECIES_MAROWAK + {0x65, 0x0c}, // SPECIES_HITMONLEE {0x65, 0x0c}, // SPECIES_HITMONCHAN - {0x65, 0x0c}, // SPECIES_LICKITUNG - {0x65, 0x0e}, // SPECIES_KOFFING - {0x66, 0x09}, // SPECIES_WEEZING - {0x77, 0x06}, // SPECIES_RHYHORN - {0x85, 0x0c}, // SPECIES_RHYDON - {0x88, 0x03}, // SPECIES_CHANSEY - {0x86, 0x0b}, // SPECIES_TANGELA - {0x85, 0x0e}, // SPECIES_KANGASKHAN - {0x77, 0x05}, // SPECIES_HORSEA - {0x66, 0x09}, // SPECIES_SEADRA + {0x65, 0x0e}, // SPECIES_LICKITUNG + {0x66, 0x09}, // SPECIES_KOFFING + {0x77, 0x06}, // SPECIES_WEEZING + {0x85, 0x0c}, // SPECIES_RHYHORN + {0x88, 0x03}, // SPECIES_RHYDON + {0x86, 0x0b}, // SPECIES_CHANSEY + {0x85, 0x0e}, // SPECIES_TANGELA + {0x77, 0x05}, // SPECIES_KANGASKHAN + {0x66, 0x09}, // SPECIES_HORSEA + {0x66, 0x08}, // SPECIES_SEADRA {0x66, 0x08}, // SPECIES_GOLDEEN - {0x66, 0x08}, // SPECIES_SEAKING - {0x76, 0x0b}, // SPECIES_STARYU - {0x65, 0x0d}, // SPECIES_STARMIE - {0x85, 0x0e}, // SPECIES_MR_MIME - {0x85, 0x0d}, // SPECIES_SCYTHER - {0x77, 0x07}, // SPECIES_JYNX - {0x86, 0x0a}, // SPECIES_ELECTABUZZ + {0x76, 0x0b}, // SPECIES_SEAKING + {0x65, 0x0d}, // SPECIES_STARYU + {0x85, 0x0e}, // SPECIES_STARMIE + {0x85, 0x0d}, // SPECIES_MR_MIME + {0x77, 0x07}, // SPECIES_SCYTHER + {0x86, 0x0a}, // SPECIES_JYNX + {0x66, 0x08}, // SPECIES_ELECTABUZZ {0x66, 0x08}, // SPECIES_MAGMAR - {0x66, 0x08}, // SPECIES_PINSIR - {0x66, 0x09}, // SPECIES_TAUROS - {0x85, 0x0d}, // SPECIES_MAGIKARP - {0x76, 0x09}, // SPECIES_GYARADOS - {0x78, 0x00}, // SPECIES_LAPRAS - {0x77, 0x04}, // SPECIES_DITTO - {0x54, 0x11}, // SPECIES_EEVEE + {0x66, 0x09}, // SPECIES_PINSIR + {0x85, 0x0d}, // SPECIES_TAUROS + {0x76, 0x09}, // SPECIES_MAGIKARP + {0x78, 0x00}, // SPECIES_GYARADOS + {0x77, 0x04}, // SPECIES_LAPRAS + {0x54, 0x11}, // SPECIES_DITTO + {0x66, 0x0a}, // SPECIES_EEVEE {0x66, 0x0a}, // SPECIES_VAPOREON - {0x66, 0x0a}, // SPECIES_JOLTEON - {0x87, 0x06}, // SPECIES_FLAREON - {0x67, 0x05}, // SPECIES_PORYGON - {0x65, 0x0d}, // SPECIES_OMANYTE - {0x66, 0x0a}, // SPECIES_OMASTAR - {0x66, 0x08}, // SPECIES_KABUTO - {0x65, 0x0d}, // SPECIES_KABUTOPS - {0x77, 0x05}, // SPECIES_AERODACTYL - {0x86, 0x08}, // SPECIES_SNORLAX - {0x86, 0x0b}, // SPECIES_ARTICUNO - {0x65, 0x0c}, // SPECIES_ZAPDOS - {0x76, 0x0b}, // SPECIES_MOLTRES - {0x87, 0x04}, // SPECIES_DRATINI - {0x66, 0x09}, // SPECIES_DRAGONAIR - {0x78, 0x00}, // SPECIES_DRAGONITE - {0x87, 0x06}, // SPECIES_MEWTWO - {0x78, 0x01}, // SPECIES_MEW - {0x66, 0x08}, // SPECIES_CHIKORITA - {0x56, 0x0a}, // SPECIES_BAYLEEF - {0x66, 0x08}, // SPECIES_MEGANIUM - {0x78, 0x00}, // SPECIES_CYNDAQUIL - {0x76, 0x09}, // SPECIES_QUILAVA + {0x87, 0x06}, // SPECIES_JOLTEON + {0x67, 0x05}, // SPECIES_FLAREON + {0x65, 0x0d}, // SPECIES_PORYGON + {0x66, 0x0a}, // SPECIES_OMANYTE + {0x66, 0x08}, // SPECIES_OMASTAR + {0x65, 0x0d}, // SPECIES_KABUTO + {0x77, 0x05}, // SPECIES_KABUTOPS + {0x86, 0x08}, // SPECIES_AERODACTYL + {0x86, 0x0b}, // SPECIES_SNORLAX + {0x65, 0x0c}, // SPECIES_ARTICUNO + {0x76, 0x0b}, // SPECIES_ZAPDOS + {0x87, 0x04}, // SPECIES_MOLTRES + {0x66, 0x09}, // SPECIES_DRATINI + {0x78, 0x00}, // SPECIES_DRAGONAIR + {0x87, 0x06}, // SPECIES_DRAGONITE + {0x78, 0x01}, // SPECIES_MEWTWO + {0x66, 0x08}, // SPECIES_MEW + {0x56, 0x0a}, // SPECIES_CHIKORITA + {0x66, 0x08}, // SPECIES_BAYLEEF + {0x78, 0x00}, // SPECIES_MEGANIUM + {0x76, 0x09}, // SPECIES_CYNDAQUIL + {0x87, 0x04}, // SPECIES_QUILAVA {0x87, 0x04}, // SPECIES_TYPHLOSION - {0x87, 0x04}, // SPECIES_TOTODILE - {0x66, 0x0b}, // SPECIES_CROCONAW - {0x67, 0x07}, // SPECIES_FERALIGATR - {0x88, 0x01}, // SPECIES_SENTRET - {0x67, 0x05}, // SPECIES_FURRET + {0x66, 0x0b}, // SPECIES_TOTODILE + {0x67, 0x07}, // SPECIES_CROCONAW + {0x88, 0x01}, // SPECIES_FERALIGATR + {0x67, 0x05}, // SPECIES_SENTRET + {0x66, 0x08}, // SPECIES_FURRET {0x66, 0x08}, // SPECIES_HOOTHOOT - {0x66, 0x08}, // SPECIES_NOCTOWL - {0x68, 0x03}, // SPECIES_LEDYBA - {0x76, 0x0b}, // SPECIES_LEDIAN - {0x77, 0x07}, // SPECIES_SPINARAK - {0x73, 0x15}, // SPECIES_ARIADOS - {0x86, 0x0b}, // SPECIES_CROBAT - {0x87, 0x05}, // SPECIES_CHINCHOU + {0x68, 0x03}, // SPECIES_NOCTOWL + {0x76, 0x0b}, // SPECIES_LEDYBA + {0x77, 0x07}, // SPECIES_LEDIAN + {0x73, 0x15}, // SPECIES_SPINARAK + {0x86, 0x0b}, // SPECIES_ARIADOS + {0x87, 0x05}, // SPECIES_CROBAT + {0x86, 0x08}, // SPECIES_CHINCHOU {0x86, 0x08}, // SPECIES_LANTURN - {0x86, 0x08}, // SPECIES_PICHU - {0x66, 0x0b}, // SPECIES_CLEFFA - {0x65, 0x0f}, // SPECIES_IGGLYBUFF - {0x66, 0x0b}, // SPECIES_TOGEPI - {0x54, 0x10}, // SPECIES_TOGETIC - {0x66, 0x08}, // SPECIES_NATU - {0x54, 0x11}, // SPECIES_XATU - {0x76, 0x08}, // SPECIES_MAREEP + {0x66, 0x0b}, // SPECIES_PICHU + {0x65, 0x0f}, // SPECIES_CLEFFA + {0x66, 0x0b}, // SPECIES_IGGLYBUFF + {0x54, 0x10}, // SPECIES_TOGEPI + {0x66, 0x08}, // SPECIES_TOGETIC + {0x54, 0x11}, // SPECIES_NATU + {0x76, 0x08}, // SPECIES_XATU + {0x66, 0x09}, // SPECIES_MAREEP {0x66, 0x09}, // SPECIES_FLAAFFY - {0x66, 0x09}, // SPECIES_AMPHAROS - {0x88, 0x01}, // SPECIES_BELLOSSOM - {0x66, 0x0b}, // SPECIES_MARILL - {0x75, 0x0c}, // SPECIES_AZUMARILL - {0x86, 0x08}, // SPECIES_SUDOWOODO - {0x66, 0x08}, // SPECIES_POLITOED - {0x66, 0x09}, // SPECIES_HOPPIP - {0x66, 0x0b}, // SPECIES_SKIPLOOM - {0x65, 0x0d}, // SPECIES_JUMPLUFF - {0x87, 0x04}, // SPECIES_AIPOM - {0x66, 0x09}, // SPECIES_SUNKERN - {0x56, 0x0a}, // SPECIES_SUNFLORA - {0x66, 0x08}, // SPECIES_YANMA - {0x77, 0x04}, // SPECIES_WOOPER - {0x85, 0x0f}, // SPECIES_QUAGSIRE - {0x76, 0x08}, // SPECIES_ESPEON - {0x76, 0x0b}, // SPECIES_UMBREON - {0x87, 0x04}, // SPECIES_MURKROW - {0x66, 0x09}, // SPECIES_SLOWKING - {0x66, 0x08}, // SPECIES_MISDREAVUS - {0x66, 0x0a}, // SPECIES_UNOWN - {0x36, 0x08}, // SPECIES_WOBBUFFET - {0x75, 0x0c}, // SPECIES_GIRAFARIG - {0x87, 0x05}, // SPECIES_PINECO - {0x65, 0x0f}, // SPECIES_FORRETRESS - {0x84, 0x10}, // SPECIES_DUNSPARCE - {0x85, 0x0f}, // SPECIES_GLIGAR - {0x87, 0x05}, // SPECIES_STEELIX - {0x88, 0x00}, // SPECIES_SNUBBULL - {0x76, 0x0a}, // SPECIES_GRANBULL - {0x87, 0x05}, // SPECIES_QWILFISH - {0x77, 0x07}, // SPECIES_SCIZOR - {0x77, 0x04}, // SPECIES_SHUCKLE - {0x56, 0x0b}, // SPECIES_HERACROSS - {0x77, 0x04}, // SPECIES_SNEASEL + {0x88, 0x01}, // SPECIES_AMPHAROS + {0x66, 0x0b}, // SPECIES_BELLOSSOM + {0x75, 0x0c}, // SPECIES_MARILL + {0x86, 0x08}, // SPECIES_AZUMARILL + {0x66, 0x08}, // SPECIES_SUDOWOODO + {0x66, 0x09}, // SPECIES_POLITOED + {0x66, 0x0b}, // SPECIES_HOPPIP + {0x65, 0x0d}, // SPECIES_SKIPLOOM + {0x87, 0x04}, // SPECIES_JUMPLUFF + {0x66, 0x09}, // SPECIES_AIPOM + {0x56, 0x0a}, // SPECIES_SUNKERN + {0x66, 0x08}, // SPECIES_SUNFLORA + {0x77, 0x04}, // SPECIES_YANMA + {0x85, 0x0f}, // SPECIES_WOOPER + {0x76, 0x08}, // SPECIES_QUAGSIRE + {0x76, 0x0b}, // SPECIES_ESPEON + {0x87, 0x04}, // SPECIES_UMBREON + {0x66, 0x09}, // SPECIES_MURKROW + {0x66, 0x08}, // SPECIES_SLOWKING + {0x66, 0x0a}, // SPECIES_MISDREAVUS + {0x36, 0x08}, // SPECIES_UNOWN + {0x75, 0x0c}, // SPECIES_WOBBUFFET + {0x87, 0x05}, // SPECIES_GIRAFARIG + {0x65, 0x0f}, // SPECIES_PINECO + {0x84, 0x10}, // SPECIES_FORRETRESS + {0x85, 0x0f}, // SPECIES_DUNSPARCE + {0x87, 0x05}, // SPECIES_GLIGAR + {0x88, 0x00}, // SPECIES_STEELIX + {0x76, 0x0a}, // SPECIES_SNUBBULL + {0x87, 0x05}, // SPECIES_GRANBULL + {0x77, 0x07}, // SPECIES_QWILFISH + {0x77, 0x04}, // SPECIES_SCIZOR + {0x56, 0x0b}, // SPECIES_SHUCKLE + {0x77, 0x04}, // SPECIES_HERACROSS + {0x66, 0x08}, // SPECIES_SNEASEL {0x66, 0x08}, // SPECIES_TEDDIURSA - {0x66, 0x08}, // SPECIES_URSARING - {0x88, 0x03}, // SPECIES_SLUGMA - {0x66, 0x08}, // SPECIES_MAGCARGO - {0x76, 0x09}, // SPECIES_SWINUB - {0x63, 0x15}, // SPECIES_PILOSWINE - {0x75, 0x0d}, // SPECIES_CORSOLA - {0x65, 0x0c}, // SPECIES_REMORAID - {0x75, 0x0d}, // SPECIES_OCTILLERY - {0x66, 0x0a}, // SPECIES_DELIBIRD - {0x67, 0x06}, // SPECIES_MANTINE - {0x87, 0x07}, // SPECIES_SKARMORY - {0x87, 0x04}, // SPECIES_HOUNDOUR - {0x55, 0x0c}, // SPECIES_HOUNDOOM - {0x87, 0x07}, // SPECIES_KINGDRA - {0x87, 0x06}, // SPECIES_PHANPY - {0x65, 0x0e}, // SPECIES_DONPHAN - {0x85, 0x0d}, // SPECIES_PORYGON2 - {0x76, 0x0a}, // SPECIES_STANTLER - {0x78, 0x03}, // SPECIES_SMEARGLE - {0x76, 0x0a}, // SPECIES_TYROGUE - {0x66, 0x08}, // SPECIES_HITMONTOP - {0x87, 0x05}, // SPECIES_SMOOCHUM - {0x56, 0x09}, // SPECIES_ELEKID - {0x66, 0x08}, // SPECIES_MAGBY - {0x66, 0x0b}, // SPECIES_MILTANK - {0x87, 0x07}, // SPECIES_BLISSEY - {0x85, 0x0d}, // SPECIES_RAIKOU - {0x86, 0x0a}, // SPECIES_ENTEI - {0x87, 0x06}, // SPECIES_SUICUNE - {0x88, 0x03}, // SPECIES_LARVITAR - {0x66, 0x08}, // SPECIES_PUPITAR - {0x67, 0x05}, // SPECIES_TYRANITAR - {0x88, 0x00}, // SPECIES_LUGIA + {0x88, 0x03}, // SPECIES_URSARING + {0x66, 0x08}, // SPECIES_SLUGMA + {0x76, 0x09}, // SPECIES_MAGCARGO + {0x63, 0x15}, // SPECIES_SWINUB + {0x75, 0x0d}, // SPECIES_PILOSWINE + {0x65, 0x0c}, // SPECIES_CORSOLA + {0x75, 0x0d}, // SPECIES_REMORAID + {0x66, 0x0a}, // SPECIES_OCTILLERY + {0x67, 0x06}, // SPECIES_DELIBIRD + {0x87, 0x07}, // SPECIES_MANTINE + {0x87, 0x04}, // SPECIES_SKARMORY + {0x55, 0x0c}, // SPECIES_HOUNDOUR + {0x87, 0x07}, // SPECIES_HOUNDOOM + {0x87, 0x06}, // SPECIES_KINGDRA + {0x65, 0x0e}, // SPECIES_PHANPY + {0x85, 0x0d}, // SPECIES_DONPHAN + {0x76, 0x0a}, // SPECIES_PORYGON2 + {0x78, 0x03}, // SPECIES_STANTLER + {0x76, 0x0a}, // SPECIES_SMEARGLE + {0x66, 0x08}, // SPECIES_TYROGUE + {0x87, 0x05}, // SPECIES_HITMONTOP + {0x56, 0x09}, // SPECIES_SMOOCHUM + {0x66, 0x08}, // SPECIES_ELEKID + {0x66, 0x0b}, // SPECIES_MAGBY + {0x87, 0x07}, // SPECIES_MILTANK + {0x85, 0x0d}, // SPECIES_BLISSEY + {0x86, 0x0a}, // SPECIES_RAIKOU + {0x87, 0x06}, // SPECIES_ENTEI + {0x88, 0x03}, // SPECIES_SUICUNE + {0x66, 0x08}, // SPECIES_LARVITAR + {0x67, 0x05}, // SPECIES_PUPITAR + {0x88, 0x00}, // SPECIES_TYRANITAR + {0x88, 0x01}, // SPECIES_LUGIA {0x88, 0x01}, // SPECIES_HO_OH - {0x88, 0x01}, // SPECIES_CELEBI - {0x66, 0x08}, // SPECIES_OLD_UNOWN_B + {0x66, 0x08}, // SPECIES_CELEBI + {0x88, 0x02}, // SPECIES_OLD_UNOWN_B {0x88, 0x02}, // SPECIES_OLD_UNOWN_C {0x88, 0x02}, // SPECIES_OLD_UNOWN_D {0x88, 0x02}, // SPECIES_OLD_UNOWN_E @@ -276,168 +277,167 @@ const struct MonCoords gMonBackPicCoords[] = {0x88, 0x02}, // SPECIES_OLD_UNOWN_X {0x88, 0x02}, // SPECIES_OLD_UNOWN_Y {0x88, 0x02}, // SPECIES_OLD_UNOWN_Z - {0x88, 0x02}, // SPECIES_TREECKO - {0x87, 0x06}, // SPECIES_GROVYLE - {0x86, 0x08}, // SPECIES_SCEPTILE - {0x88, 0x01}, // SPECIES_TORCHIC - {0x67, 0x05}, // SPECIES_COMBUSKEN + {0x87, 0x06}, // SPECIES_TREECKO + {0x86, 0x08}, // SPECIES_GROVYLE + {0x88, 0x01}, // SPECIES_SCEPTILE + {0x67, 0x05}, // SPECIES_TORCHIC + {0x88, 0x00}, // SPECIES_COMBUSKEN {0x88, 0x00}, // SPECIES_BLAZIKEN - {0x88, 0x00}, // SPECIES_MUDKIP - {0x77, 0x05}, // SPECIES_MARSHTOMP - {0x87, 0x04}, // SPECIES_SWAMPERT - {0x87, 0x05}, // SPECIES_POOCHYENA - {0x76, 0x09}, // SPECIES_MIGHTYENA - {0x87, 0x04}, // SPECIES_ZIGZAGOON - {0x76, 0x0b}, // SPECIES_LINOONE - {0x85, 0x0f}, // SPECIES_WURMPLE - {0x76, 0x0b}, // SPECIES_SILCOON - {0x83, 0x15}, // SPECIES_BEAUTIFLY - {0x88, 0x00}, // SPECIES_CASCOON - {0x73, 0x14}, // SPECIES_DUSTOX - {0x83, 0x14}, // SPECIES_LOTAD - {0x75, 0x0f}, // SPECIES_LOMBRE - {0x86, 0x08}, // SPECIES_LUDICOLO - {0x86, 0x0a}, // SPECIES_SEEDOT - {0x86, 0x09}, // SPECIES_NUZLEAF - {0x76, 0x0a}, // SPECIES_SHIFTRY - {0x86, 0x08}, // SPECIES_NINCADA - {0x83, 0x14}, // SPECIES_NINJASK - {0x86, 0x08}, // SPECIES_SHEDINJA - {0x77, 0x06}, // SPECIES_TAILLOW - {0x64, 0x11}, // SPECIES_SWELLOW - {0x86, 0x08}, // SPECIES_SHROOMISH - {0x85, 0x0d}, // SPECIES_BRELOOM - {0x87, 0x04}, // SPECIES_SPINDA - {0x77, 0x04}, // SPECIES_WINGULL - {0x85, 0x0e}, // SPECIES_PELIPPER - {0x87, 0x06}, // SPECIES_SURSKIT - {0x86, 0x0b}, // SPECIES_MASQUERAIN - {0x88, 0x00}, // SPECIES_WAILMER - {0x83, 0x15}, // SPECIES_WAILORD - {0x83, 0x16}, // SPECIES_SKITTY - {0x86, 0x0a}, // SPECIES_DELCATTY - {0x86, 0x08}, // SPECIES_KECLEON - {0x87, 0x06}, // SPECIES_BALTOY - {0x86, 0x08}, // SPECIES_CLAYDOL - {0x87, 0x07}, // SPECIES_NOSEPASS - {0x85, 0x0c}, // SPECIES_TORKOAL - {0x86, 0x0a}, // SPECIES_SABLEYE - {0x76, 0x08}, // SPECIES_BARBOACH - {0x66, 0x0a}, // SPECIES_WHISCASH - {0x86, 0x0a}, // SPECIES_LUVDISC - {0x46, 0x0a}, // SPECIES_CORPHISH - {0x77, 0x07}, // SPECIES_CRAWDAUNT - {0x87, 0x05}, // SPECIES_FEEBAS - {0x67, 0x07}, // SPECIES_MILOTIC - {0x68, 0x02}, // SPECIES_CARVANHA - {0x87, 0x07}, // SPECIES_SHARPEDO - {0x88, 0x02}, // SPECIES_TRAPINCH - {0x75, 0x0e}, // SPECIES_VIBRAVA - {0x74, 0x11}, // SPECIES_FLYGON - {0x88, 0x02}, // SPECIES_MAKUHITA - {0x76, 0x0b}, // SPECIES_HARIYAMA - {0x87, 0x07}, // SPECIES_ELECTRIKE - {0x84, 0x10}, // SPECIES_MANECTRIC - {0x87, 0x04}, // SPECIES_NUMEL - {0x86, 0x0b}, // SPECIES_CAMERUPT - {0x84, 0x13}, // SPECIES_SPHEAL - {0x64, 0x12}, // SPECIES_SEALEO - {0x86, 0x0a}, // SPECIES_WALREIN - {0x87, 0x06}, // SPECIES_CACNEA - {0x85, 0x0f}, // SPECIES_CACTURNE - {0x87, 0x07}, // SPECIES_SNORUNT - {0x76, 0x0a}, // SPECIES_GLALIE - {0x85, 0x0c}, // SPECIES_LUNATONE + {0x77, 0x05}, // SPECIES_MUDKIP + {0x87, 0x04}, // SPECIES_MARSHTOMP + {0x87, 0x05}, // SPECIES_SWAMPERT + {0x76, 0x09}, // SPECIES_POOCHYENA + {0x87, 0x04}, // SPECIES_MIGHTYENA + {0x76, 0x0b}, // SPECIES_ZIGZAGOON + {0x85, 0x0f}, // SPECIES_LINOONE + {0x76, 0x0b}, // SPECIES_WURMPLE + {0x83, 0x15}, // SPECIES_SILCOON + {0x88, 0x00}, // SPECIES_BEAUTIFLY + {0x73, 0x14}, // SPECIES_CASCOON + {0x83, 0x14}, // SPECIES_DUSTOX + {0x75, 0x0f}, // SPECIES_LOTAD + {0x86, 0x08}, // SPECIES_LOMBRE + {0x86, 0x0a}, // SPECIES_LUDICOLO + {0x86, 0x09}, // SPECIES_SEEDOT + {0x76, 0x0a}, // SPECIES_NUZLEAF + {0x86, 0x08}, // SPECIES_SHIFTRY + {0x83, 0x14}, // SPECIES_NINCADA + {0x86, 0x08}, // SPECIES_NINJASK + {0x77, 0x06}, // SPECIES_SHEDINJA + {0x64, 0x11}, // SPECIES_TAILLOW + {0x86, 0x08}, // SPECIES_SWELLOW + {0x85, 0x0d}, // SPECIES_SHROOMISH + {0x87, 0x04}, // SPECIES_BRELOOM + {0x77, 0x04}, // SPECIES_SPINDA + {0x85, 0x0e}, // SPECIES_WINGULL + {0x87, 0x06}, // SPECIES_PELIPPER + {0x86, 0x0b}, // SPECIES_SURSKIT + {0x88, 0x00}, // SPECIES_MASQUERAIN + {0x83, 0x15}, // SPECIES_WAILMER + {0x83, 0x16}, // SPECIES_WAILORD + {0x86, 0x0a}, // SPECIES_SKITTY + {0x86, 0x08}, // SPECIES_DELCATTY + {0x87, 0x06}, // SPECIES_KECLEON + {0x86, 0x08}, // SPECIES_BALTOY + {0x87, 0x07}, // SPECIES_CLAYDOL + {0x85, 0x0c}, // SPECIES_NOSEPASS + {0x86, 0x0a}, // SPECIES_TORKOAL + {0x76, 0x08}, // SPECIES_SABLEYE + {0x66, 0x0a}, // SPECIES_BARBOACH + {0x86, 0x0a}, // SPECIES_WHISCASH + {0x46, 0x0a}, // SPECIES_LUVDISC + {0x77, 0x07}, // SPECIES_CORPHISH + {0x87, 0x05}, // SPECIES_CRAWDAUNT + {0x67, 0x07}, // SPECIES_FEEBAS + {0x68, 0x02}, // SPECIES_MILOTIC + {0x87, 0x07}, // SPECIES_CARVANHA + {0x88, 0x02}, // SPECIES_SHARPEDO + {0x75, 0x0e}, // SPECIES_TRAPINCH + {0x74, 0x11}, // SPECIES_VIBRAVA + {0x88, 0x02}, // SPECIES_FLYGON + {0x76, 0x0b}, // SPECIES_MAKUHITA + {0x87, 0x07}, // SPECIES_HARIYAMA + {0x84, 0x10}, // SPECIES_ELECTRIKE + {0x87, 0x04}, // SPECIES_MANECTRIC + {0x86, 0x0b}, // SPECIES_NUMEL + {0x84, 0x13}, // SPECIES_CAMERUPT + {0x64, 0x12}, // SPECIES_SPHEAL + {0x86, 0x0a}, // SPECIES_SEALEO + {0x87, 0x06}, // SPECIES_WALREIN + {0x85, 0x0f}, // SPECIES_CACNEA + {0x87, 0x07}, // SPECIES_CACTURNE + {0x76, 0x0a}, // SPECIES_SNORUNT + {0x85, 0x0c}, // SPECIES_GLALIE + {0x87, 0x05}, // SPECIES_LUNATONE {0x87, 0x05}, // SPECIES_SOLROCK - {0x87, 0x05}, // SPECIES_AZURILL - {0x86, 0x0a}, // SPECIES_SPOINK - {0x56, 0x0b}, // SPECIES_GRUMPIG - {0x87, 0x04}, // SPECIES_PLUSLE + {0x86, 0x0a}, // SPECIES_AZURILL + {0x56, 0x0b}, // SPECIES_SPOINK + {0x87, 0x04}, // SPECIES_GRUMPIG + {0x76, 0x08}, // SPECIES_PLUSLE {0x76, 0x08}, // SPECIES_MINUN - {0x76, 0x08}, // SPECIES_MAWILE - {0x87, 0x04}, // SPECIES_MEDITITE - {0x76, 0x0b}, // SPECIES_MEDICHAM - {0x68, 0x03}, // SPECIES_SWABLU - {0x86, 0x09}, // SPECIES_ALTARIA - {0x87, 0x06}, // SPECIES_WYNAUT - {0x77, 0x07}, // SPECIES_DUSKULL - {0x66, 0x0b}, // SPECIES_DUSCLOPS + {0x87, 0x04}, // SPECIES_MAWILE + {0x76, 0x0b}, // SPECIES_MEDITITE + {0x68, 0x03}, // SPECIES_MEDICHAM + {0x86, 0x09}, // SPECIES_SWABLU + {0x87, 0x06}, // SPECIES_ALTARIA + {0x77, 0x07}, // SPECIES_WYNAUT + {0x66, 0x0b}, // SPECIES_DUSKULL + {0x86, 0x08}, // SPECIES_DUSCLOPS {0x86, 0x08}, // SPECIES_ROSELIA - {0x86, 0x08}, // SPECIES_SLAKOTH - {0x85, 0x0f}, // SPECIES_VIGOROTH - {0x86, 0x0a}, // SPECIES_SLAKING - {0x86, 0x08}, // SPECIES_GULPIN - {0x66, 0x0b}, // SPECIES_SWALOT - {0x77, 0x06}, // SPECIES_TROPIUS - {0x87, 0x07}, // SPECIES_WHISMUR - {0x85, 0x0d}, // SPECIES_LOUDRED - {0x86, 0x09}, // SPECIES_EXPLOUD - {0x88, 0x03}, // SPECIES_CLAMPERL - {0x85, 0x0d}, // SPECIES_HUNTAIL - {0x68, 0x02}, // SPECIES_GOREBYSS - {0x77, 0x05}, // SPECIES_ABSOL - {0x78, 0x03}, // SPECIES_SHUPPET - {0x77, 0x06}, // SPECIES_BANETTE - {0x65, 0x0c}, // SPECIES_SEVIPER - {0x88, 0x03}, // SPECIES_ZANGOOSE - {0x88, 0x01}, // SPECIES_RELICANTH - {0x86, 0x0a}, // SPECIES_ARON - {0x54, 0x11}, // SPECIES_LAIRON - {0x84, 0x11}, // SPECIES_AGGRON - {0x87, 0x07}, // SPECIES_CASTFORM - {0x45, 0x0d}, // SPECIES_VOLBEAT - {0x76, 0x08}, // SPECIES_ILLUMISE - {0x67, 0x06}, // SPECIES_LILEEP - {0x86, 0x09}, // SPECIES_CRADILY - {0x77, 0x04}, // SPECIES_ANORITH - {0x83, 0x17}, // SPECIES_ARMALDO - {0x77, 0x05}, // SPECIES_RALTS - {0x45, 0x0d}, // SPECIES_KIRLIA - {0x57, 0x06}, // SPECIES_GARDEVOIR - {0x77, 0x04}, // SPECIES_BAGON - {0x66, 0x08}, // SPECIES_SHELGON - {0x85, 0x0d}, // SPECIES_SALAMENCE - {0x77, 0x06}, // SPECIES_BELDUM - {0x66, 0x0a}, // SPECIES_METANG - {0x84, 0x10}, // SPECIES_METAGROSS - {0x83, 0x14}, // SPECIES_REGIROCK - {0x86, 0x0a}, // SPECIES_REGICE + {0x85, 0x0f}, // SPECIES_SLAKOTH + {0x86, 0x0a}, // SPECIES_VIGOROTH + {0x86, 0x08}, // SPECIES_SLAKING + {0x66, 0x0b}, // SPECIES_GULPIN + {0x77, 0x06}, // SPECIES_SWALOT + {0x87, 0x07}, // SPECIES_TROPIUS + {0x85, 0x0d}, // SPECIES_WHISMUR + {0x86, 0x09}, // SPECIES_LOUDRED + {0x88, 0x03}, // SPECIES_EXPLOUD + {0x85, 0x0d}, // SPECIES_CLAMPERL + {0x68, 0x02}, // SPECIES_HUNTAIL + {0x77, 0x05}, // SPECIES_GOREBYSS + {0x78, 0x03}, // SPECIES_ABSOL + {0x77, 0x06}, // SPECIES_SHUPPET + {0x65, 0x0c}, // SPECIES_BANETTE + {0x88, 0x03}, // SPECIES_SEVIPER + {0x88, 0x01}, // SPECIES_ZANGOOSE + {0x86, 0x0a}, // SPECIES_RELICANTH + {0x54, 0x11}, // SPECIES_ARON + {0x84, 0x11}, // SPECIES_LAIRON + {0x87, 0x07}, // SPECIES_AGGRON + {0x45, 0x0d}, // SPECIES_CASTFORM + {0x76, 0x08}, // SPECIES_VOLBEAT + {0x67, 0x06}, // SPECIES_ILLUMISE + {0x86, 0x09}, // SPECIES_LILEEP + {0x77, 0x04}, // SPECIES_CRADILY + {0x83, 0x17}, // SPECIES_ANORITH + {0x77, 0x05}, // SPECIES_ARMALDO + {0x45, 0x0d}, // SPECIES_RALTS + {0x57, 0x06}, // SPECIES_KIRLIA + {0x77, 0x04}, // SPECIES_GARDEVOIR + {0x66, 0x08}, // SPECIES_BAGON + {0x85, 0x0d}, // SPECIES_SHELGON + {0x77, 0x06}, // SPECIES_SALAMENCE + {0x66, 0x0a}, // SPECIES_BELDUM + {0x84, 0x10}, // SPECIES_METANG + {0x83, 0x14}, // SPECIES_METAGROSS + {0x86, 0x0a}, // SPECIES_REGIROCK + {0x85, 0x0e}, // SPECIES_REGICE {0x85, 0x0e}, // SPECIES_REGISTEEL - {0x85, 0x0e}, // SPECIES_KYOGRE - {0x84, 0x13}, // SPECIES_GROUDON - {0x87, 0x07}, // SPECIES_RAYQUAZA - {0x78, 0x00}, // SPECIES_LATIAS - {0x88, 0x02}, // SPECIES_LATIOS - {0x88, 0x03}, // SPECIES_JIRACHI - {0x87, 0x05}, // SPECIES_DEOXYS - {0x86, 0x09}, // SPECIES_CHIMECHO - {0x47, 0x07}, // SPECIES_EGG - {0x36, 0x0a}, // SPECIES_UNOWN_B - {0x56, 0x09}, // SPECIES_UNOWN_C - {0x67, 0x06}, // SPECIES_UNOWN_D - {0x56, 0x08}, // SPECIES_UNOWN_E - {0x56, 0x0a}, // SPECIES_UNOWN_F - {0x66, 0x0a}, // SPECIES_UNOWN_G - {0x57, 0x05}, // SPECIES_UNOWN_H - {0x66, 0x08}, // SPECIES_UNOWN_I - {0x37, 0x07}, // SPECIES_UNOWN_J - {0x46, 0x09}, // SPECIES_UNOWN_K - {0x57, 0x07}, // SPECIES_UNOWN_L - {0x46, 0x0a}, // SPECIES_UNOWN_M + {0x84, 0x13}, // SPECIES_KYOGRE + {0x87, 0x07}, // SPECIES_GROUDON + {0x78, 0x00}, // SPECIES_RAYQUAZA + {0x88, 0x02}, // SPECIES_LATIAS + {0x88, 0x03}, // SPECIES_LATIOS + {0x87, 0x05}, // SPECIES_JIRACHI + {0x86, 0x09}, // SPECIES_DEOXYS + {0x47, 0x07}, // SPECIES_CHIMECHO + {0x36, 0x0a}, // SPECIES_EGG + {0x56, 0x09}, // SPECIES_UNOWN_B + {0x67, 0x06}, // SPECIES_UNOWN_C + {0x56, 0x08}, // SPECIES_UNOWN_D + {0x56, 0x0a}, // SPECIES_UNOWN_E + {0x66, 0x0a}, // SPECIES_UNOWN_F + {0x57, 0x05}, // SPECIES_UNOWN_G + {0x66, 0x08}, // SPECIES_UNOWN_H + {0x37, 0x07}, // SPECIES_UNOWN_I + {0x46, 0x09}, // SPECIES_UNOWN_J + {0x57, 0x07}, // SPECIES_UNOWN_K + {0x46, 0x0a}, // SPECIES_UNOWN_L + {0x65, 0x0d}, // SPECIES_UNOWN_M {0x65, 0x0d}, // SPECIES_UNOWN_N - {0x65, 0x0d}, // SPECIES_UNOWN_O - {0x66, 0x08}, // SPECIES_UNOWN_P - {0x46, 0x0a}, // SPECIES_UNOWN_Q - {0x55, 0x0f}, // SPECIES_UNOWN_R - {0x45, 0x0c}, // SPECIES_UNOWN_S - {0x57, 0x04}, // SPECIES_UNOWN_T - {0x45, 0x0d}, // SPECIES_UNOWN_U - {0x65, 0x0d}, // SPECIES_UNOWN_V - {0x56, 0x0b}, // SPECIES_UNOWN_W - {0x55, 0x0d}, // SPECIES_UNOWN_X - {0x55, 0x0f}, // SPECIES_UNOWN_Y + {0x66, 0x08}, // SPECIES_UNOWN_O + {0x46, 0x0a}, // SPECIES_UNOWN_P + {0x55, 0x0f}, // SPECIES_UNOWN_Q + {0x45, 0x0c}, // SPECIES_UNOWN_R + {0x57, 0x04}, // SPECIES_UNOWN_S + {0x45, 0x0d}, // SPECIES_UNOWN_T + {0x65, 0x0d}, // SPECIES_UNOWN_U + {0x56, 0x0b}, // SPECIES_UNOWN_V + {0x55, 0x0d}, // SPECIES_UNOWN_W + {0x55, 0x0f}, // SPECIES_UNOWN_X + {0x46, 0x0a}, // SPECIES_UNOWN_Y {0x46, 0x0a}, // SPECIES_UNOWN_Z - {0x46, 0x0a}, // SPECIES_UNOWN_EMARK - {0x37, 0x06}, // SPECIES_UNOWN_QMARK - {0x47, 0x06}, + {0x37, 0x06}, // SPECIES_UNOWN_EMARK + {0x47, 0x06}, // SPECIES_UNOWN_QMARK }; From deb7adbad5fcec2ba558c3919b11d8fadf0bcbb2 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Tue, 27 Nov 2018 04:00:38 +0000 Subject: [PATCH 169/213] =?UTF-8?q?Convert=20pok=C3=A9dex=20data=20to=20C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- data/graphics/pokemon/footprint_table.inc | 415 -- data/pokedex.s | 244 -- data/pokedex_entries.inc | 776 ---- data/text/pokedex_text.inc | 2321 ----------- include/graphics.h | 3 +- include/strings.h | 50 + ld_script.txt | 1 - src/data/pokemon/pokedex_entries.h | 3873 +++++++++++++++++++ src/data/pokemon/pokedex_text.h | 2321 +++++++++++ src/data/pokemon_graphics/footprint_table.h | 416 ++ src/pokedex.c | 501 ++- 11 files changed, 7115 insertions(+), 3806 deletions(-) delete mode 100644 data/graphics/pokemon/footprint_table.inc delete mode 100644 data/pokedex.s delete mode 100644 data/pokedex_entries.inc delete mode 100644 data/text/pokedex_text.inc create mode 100644 src/data/pokemon/pokedex_entries.h create mode 100644 src/data/pokemon/pokedex_text.h create mode 100644 src/data/pokemon_graphics/footprint_table.h diff --git a/data/graphics/pokemon/footprint_table.inc b/data/graphics/pokemon/footprint_table.inc deleted file mode 100644 index b5de0e11d3..0000000000 --- a/data/graphics/pokemon/footprint_table.inc +++ /dev/null @@ -1,415 +0,0 @@ - .align 2 -gMonFootprintTable:: @ 856E694 - .4byte gMonFootprint_Bulbasaur - .4byte gMonFootprint_Bulbasaur - .4byte gMonFootprint_Ivysaur - .4byte gMonFootprint_Venusaur - .4byte gMonFootprint_Charmander - .4byte gMonFootprint_Charmeleon - .4byte gMonFootprint_Charizard - .4byte gMonFootprint_Squirtle - .4byte gMonFootprint_Wartortle - .4byte gMonFootprint_Blastoise - .4byte gMonFootprint_Caterpie - .4byte gMonFootprint_Metapod - .4byte gMonFootprint_Butterfree - .4byte gMonFootprint_Weedle - .4byte gMonFootprint_Kakuna - .4byte gMonFootprint_Beedrill - .4byte gMonFootprint_Pidgey - .4byte gMonFootprint_Pidgeotto - .4byte gMonFootprint_Pidgeot - .4byte gMonFootprint_Rattata - .4byte gMonFootprint_Raticate - .4byte gMonFootprint_Spearow - .4byte gMonFootprint_Fearow - .4byte gMonFootprint_Ekans - .4byte gMonFootprint_Arbok - .4byte gMonFootprint_Pikachu - .4byte gMonFootprint_Raichu - .4byte gMonFootprint_Sandshrew - .4byte gMonFootprint_Sandslash - .4byte gMonFootprint_NidoranF - .4byte gMonFootprint_Nidorina - .4byte gMonFootprint_Nidoqueen - .4byte gMonFootprint_NidoranM - .4byte gMonFootprint_Nidorino - .4byte gMonFootprint_Nidoking - .4byte gMonFootprint_Clefairy - .4byte gMonFootprint_Clefable - .4byte gMonFootprint_Vulpix - .4byte gMonFootprint_Ninetales - .4byte gMonFootprint_Jigglypuff - .4byte gMonFootprint_Wigglytuff - .4byte gMonFootprint_Zubat - .4byte gMonFootprint_Golbat - .4byte gMonFootprint_Oddish - .4byte gMonFootprint_Gloom - .4byte gMonFootprint_Vileplume - .4byte gMonFootprint_Paras - .4byte gMonFootprint_Parasect - .4byte gMonFootprint_Venonat - .4byte gMonFootprint_Venomoth - .4byte gMonFootprint_Diglett - .4byte gMonFootprint_Dugtrio - .4byte gMonFootprint_Meowth - .4byte gMonFootprint_Persian - .4byte gMonFootprint_Psyduck - .4byte gMonFootprint_Golduck - .4byte gMonFootprint_Mankey - .4byte gMonFootprint_Primeape - .4byte gMonFootprint_Growlithe - .4byte gMonFootprint_Arcanine - .4byte gMonFootprint_Poliwag - .4byte gMonFootprint_Poliwhirl - .4byte gMonFootprint_Poliwrath - .4byte gMonFootprint_Abra - .4byte gMonFootprint_Kadabra - .4byte gMonFootprint_Alakazam - .4byte gMonFootprint_Machop - .4byte gMonFootprint_Machoke - .4byte gMonFootprint_Machamp - .4byte gMonFootprint_Bellsprout - .4byte gMonFootprint_Weepinbell - .4byte gMonFootprint_Victreebel - .4byte gMonFootprint_Tentacool - .4byte gMonFootprint_Tentacruel - .4byte gMonFootprint_Geodude - .4byte gMonFootprint_Graveler - .4byte gMonFootprint_Golem - .4byte gMonFootprint_Ponyta - .4byte gMonFootprint_Rapidash - .4byte gMonFootprint_Slowpoke - .4byte gMonFootprint_Slowbro - .4byte gMonFootprint_Magnemite - .4byte gMonFootprint_Magneton - .4byte gMonFootprint_Farfetchd - .4byte gMonFootprint_Doduo - .4byte gMonFootprint_Dodrio - .4byte gMonFootprint_Seel - .4byte gMonFootprint_Dewgong - .4byte gMonFootprint_Grimer - .4byte gMonFootprint_Muk - .4byte gMonFootprint_Shellder - .4byte gMonFootprint_Cloyster - .4byte gMonFootprint_Gastly - .4byte gMonFootprint_Haunter - .4byte gMonFootprint_Gengar - .4byte gMonFootprint_Onix - .4byte gMonFootprint_Drowzee - .4byte gMonFootprint_Hypno - .4byte gMonFootprint_Krabby - .4byte gMonFootprint_Kingler - .4byte gMonFootprint_Voltorb - .4byte gMonFootprint_Electrode - .4byte gMonFootprint_Exeggcute - .4byte gMonFootprint_Exeggutor - .4byte gMonFootprint_Cubone - .4byte gMonFootprint_Marowak - .4byte gMonFootprint_Hitmonlee - .4byte gMonFootprint_Hitmonchan - .4byte gMonFootprint_Lickitung - .4byte gMonFootprint_Koffing - .4byte gMonFootprint_Weezing - .4byte gMonFootprint_Rhyhorn - .4byte gMonFootprint_Rhydon - .4byte gMonFootprint_Chansey - .4byte gMonFootprint_Tangela - .4byte gMonFootprint_Kangaskhan - .4byte gMonFootprint_Horsea - .4byte gMonFootprint_Seadra - .4byte gMonFootprint_Goldeen - .4byte gMonFootprint_Seaking - .4byte gMonFootprint_Staryu - .4byte gMonFootprint_Starmie - .4byte gMonFootprint_Mrmime - .4byte gMonFootprint_Scyther - .4byte gMonFootprint_Jynx - .4byte gMonFootprint_Electabuzz - .4byte gMonFootprint_Magmar - .4byte gMonFootprint_Pinsir - .4byte gMonFootprint_Tauros - .4byte gMonFootprint_Magikarp - .4byte gMonFootprint_Gyarados - .4byte gMonFootprint_Lapras - .4byte gMonFootprint_Ditto - .4byte gMonFootprint_Eevee - .4byte gMonFootprint_Vaporeon - .4byte gMonFootprint_Jolteon - .4byte gMonFootprint_Flareon - .4byte gMonFootprint_Porygon - .4byte gMonFootprint_Omanyte - .4byte gMonFootprint_Omastar - .4byte gMonFootprint_Kabuto - .4byte gMonFootprint_Kabutops - .4byte gMonFootprint_Aerodactyl - .4byte gMonFootprint_Snorlax - .4byte gMonFootprint_Articuno - .4byte gMonFootprint_Zapdos - .4byte gMonFootprint_Moltres - .4byte gMonFootprint_Dratini - .4byte gMonFootprint_Dragonair - .4byte gMonFootprint_Dragonite - .4byte gMonFootprint_Mewtwo - .4byte gMonFootprint_Mew - .4byte gMonFootprint_Chikorita - .4byte gMonFootprint_Bayleef - .4byte gMonFootprint_Meganium - .4byte gMonFootprint_Cyndaquil - .4byte gMonFootprint_Quilava - .4byte gMonFootprint_Typhlosion - .4byte gMonFootprint_Totodile - .4byte gMonFootprint_Croconaw - .4byte gMonFootprint_Feraligatr - .4byte gMonFootprint_Sentret - .4byte gMonFootprint_Furret - .4byte gMonFootprint_Hoothoot - .4byte gMonFootprint_Noctowl - .4byte gMonFootprint_Ledyba - .4byte gMonFootprint_Ledian - .4byte gMonFootprint_Spinarak - .4byte gMonFootprint_Ariados - .4byte gMonFootprint_Crobat - .4byte gMonFootprint_Chinchou - .4byte gMonFootprint_Lanturn - .4byte gMonFootprint_Pichu - .4byte gMonFootprint_Cleffa - .4byte gMonFootprint_Igglybuff - .4byte gMonFootprint_Togepi - .4byte gMonFootprint_Togetic - .4byte gMonFootprint_Natu - .4byte gMonFootprint_Xatu - .4byte gMonFootprint_Mareep - .4byte gMonFootprint_Flaaffy - .4byte gMonFootprint_Ampharos - .4byte gMonFootprint_Bellossom - .4byte gMonFootprint_Marill - .4byte gMonFootprint_Azumarill - .4byte gMonFootprint_Sudowoodo - .4byte gMonFootprint_Politoed - .4byte gMonFootprint_Hoppip - .4byte gMonFootprint_Skiploom - .4byte gMonFootprint_Jumpluff - .4byte gMonFootprint_Aipom - .4byte gMonFootprint_Sunkern - .4byte gMonFootprint_Sunflora - .4byte gMonFootprint_Yanma - .4byte gMonFootprint_Wooper - .4byte gMonFootprint_Quagsire - .4byte gMonFootprint_Espeon - .4byte gMonFootprint_Umbreon - .4byte gMonFootprint_Murkrow - .4byte gMonFootprint_Slowking - .4byte gMonFootprint_Misdreavus - .4byte gMonFootprint_Unown - .4byte gMonFootprint_Wobbuffet - .4byte gMonFootprint_Girafarig - .4byte gMonFootprint_Pineco - .4byte gMonFootprint_Forretress - .4byte gMonFootprint_Dunsparce - .4byte gMonFootprint_Gligar - .4byte gMonFootprint_Steelix - .4byte gMonFootprint_Snubbull - .4byte gMonFootprint_Granbull - .4byte gMonFootprint_Qwilfish - .4byte gMonFootprint_Scizor - .4byte gMonFootprint_Shuckle - .4byte gMonFootprint_Heracross - .4byte gMonFootprint_Sneasel - .4byte gMonFootprint_Teddiursa - .4byte gMonFootprint_Ursaring - .4byte gMonFootprint_Slugma - .4byte gMonFootprint_Magcargo - .4byte gMonFootprint_Swinub - .4byte gMonFootprint_Piloswine - .4byte gMonFootprint_Corsola - .4byte gMonFootprint_Remoraid - .4byte gMonFootprint_Octillery - .4byte gMonFootprint_Delibird - .4byte gMonFootprint_Mantine - .4byte gMonFootprint_Skarmory - .4byte gMonFootprint_Houndour - .4byte gMonFootprint_Houndoom - .4byte gMonFootprint_Kingdra - .4byte gMonFootprint_Phanpy - .4byte gMonFootprint_Donphan - .4byte gMonFootprint_Porygon2 - .4byte gMonFootprint_Stantler - .4byte gMonFootprint_Smeargle - .4byte gMonFootprint_Tyrogue - .4byte gMonFootprint_Hitmontop - .4byte gMonFootprint_Smoochum - .4byte gMonFootprint_Elekid - .4byte gMonFootprint_Magby - .4byte gMonFootprint_Miltank - .4byte gMonFootprint_Blissey - .4byte gMonFootprint_Raikou - .4byte gMonFootprint_Entei - .4byte gMonFootprint_Suicune - .4byte gMonFootprint_Larvitar - .4byte gMonFootprint_Pupitar - .4byte gMonFootprint_Tyranitar - .4byte gMonFootprint_Lugia - .4byte gMonFootprint_HoOh - .4byte gMonFootprint_Celebi - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_QuestionMark - .4byte gMonFootprint_Treecko - .4byte gMonFootprint_Grovyle - .4byte gMonFootprint_Sceptile - .4byte gMonFootprint_Torchic - .4byte gMonFootprint_Combusken - .4byte gMonFootprint_Blaziken - .4byte gMonFootprint_Mudkip - .4byte gMonFootprint_Marshtomp - .4byte gMonFootprint_Swampert - .4byte gMonFootprint_Poochyena - .4byte gMonFootprint_Mightyena - .4byte gMonFootprint_Zigzagoon - .4byte gMonFootprint_Linoone - .4byte gMonFootprint_Wurmple - .4byte gMonFootprint_Silcoon - .4byte gMonFootprint_Beautifly - .4byte gMonFootprint_Cascoon - .4byte gMonFootprint_Dustox - .4byte gMonFootprint_Lotad - .4byte gMonFootprint_Lombre - .4byte gMonFootprint_Ludicolo - .4byte gMonFootprint_Seedot - .4byte gMonFootprint_Nuzleaf - .4byte gMonFootprint_Shiftry - .4byte gMonFootprint_Nincada - .4byte gMonFootprint_Ninjask - .4byte gMonFootprint_Shedinja - .4byte gMonFootprint_Taillow - .4byte gMonFootprint_Swellow - .4byte gMonFootprint_Shroomish - .4byte gMonFootprint_Breloom - .4byte gMonFootprint_Spinda - .4byte gMonFootprint_Wingull - .4byte gMonFootprint_Pelipper - .4byte gMonFootprint_Surskit - .4byte gMonFootprint_Masquerain - .4byte gMonFootprint_Wailmer - .4byte gMonFootprint_Wailord - .4byte gMonFootprint_Skitty - .4byte gMonFootprint_Delcatty - .4byte gMonFootprint_Kecleon - .4byte gMonFootprint_Baltoy - .4byte gMonFootprint_Claydol - .4byte gMonFootprint_Nosepass - .4byte gMonFootprint_Torkoal - .4byte gMonFootprint_Sableye - .4byte gMonFootprint_Barboach - .4byte gMonFootprint_Whiscash - .4byte gMonFootprint_Luvdisc - .4byte gMonFootprint_Corphish - .4byte gMonFootprint_Crawdaunt - .4byte gMonFootprint_Feebas - .4byte gMonFootprint_Milotic - .4byte gMonFootprint_Carvanha - .4byte gMonFootprint_Sharpedo - .4byte gMonFootprint_Trapinch - .4byte gMonFootprint_Vibrava - .4byte gMonFootprint_Flygon - .4byte gMonFootprint_Makuhita - .4byte gMonFootprint_Hariyama - .4byte gMonFootprint_Electrike - .4byte gMonFootprint_Manectric - .4byte gMonFootprint_Numel - .4byte gMonFootprint_Camerupt - .4byte gMonFootprint_Spheal - .4byte gMonFootprint_Sealeo - .4byte gMonFootprint_Walrein - .4byte gMonFootprint_Cacnea - .4byte gMonFootprint_Cacturne - .4byte gMonFootprint_Snorunt - .4byte gMonFootprint_Glalie - .4byte gMonFootprint_Lunatone - .4byte gMonFootprint_Solrock - .4byte gMonFootprint_Azurill - .4byte gMonFootprint_Spoink - .4byte gMonFootprint_Grumpig - .4byte gMonFootprint_Plusle - .4byte gMonFootprint_Minun - .4byte gMonFootprint_Mawile - .4byte gMonFootprint_Meditite - .4byte gMonFootprint_Medicham - .4byte gMonFootprint_Swablu - .4byte gMonFootprint_Altaria - .4byte gMonFootprint_Wynaut - .4byte gMonFootprint_Duskull - .4byte gMonFootprint_Dusclops - .4byte gMonFootprint_Roselia - .4byte gMonFootprint_Slakoth - .4byte gMonFootprint_Vigoroth - .4byte gMonFootprint_Slaking - .4byte gMonFootprint_Gulpin - .4byte gMonFootprint_Swalot - .4byte gMonFootprint_Tropius - .4byte gMonFootprint_Whismur - .4byte gMonFootprint_Loudred - .4byte gMonFootprint_Exploud - .4byte gMonFootprint_Clamperl - .4byte gMonFootprint_Huntail - .4byte gMonFootprint_Gorebyss - .4byte gMonFootprint_Absol - .4byte gMonFootprint_Shuppet - .4byte gMonFootprint_Banette - .4byte gMonFootprint_Seviper - .4byte gMonFootprint_Zangoose - .4byte gMonFootprint_Relicanth - .4byte gMonFootprint_Aron - .4byte gMonFootprint_Lairon - .4byte gMonFootprint_Aggron - .4byte gMonFootprint_Castform - .4byte gMonFootprint_Volbeat - .4byte gMonFootprint_Illumise - .4byte gMonFootprint_Lileep - .4byte gMonFootprint_Cradily - .4byte gMonFootprint_Anorith - .4byte gMonFootprint_Armaldo - .4byte gMonFootprint_Ralts - .4byte gMonFootprint_Kirlia - .4byte gMonFootprint_Gardevoir - .4byte gMonFootprint_Bagon - .4byte gMonFootprint_Shelgon - .4byte gMonFootprint_Salamence - .4byte gMonFootprint_Beldum - .4byte gMonFootprint_Metang - .4byte gMonFootprint_Metagross - .4byte gMonFootprint_Regirock - .4byte gMonFootprint_Regice - .4byte gMonFootprint_Registeel - .4byte gMonFootprint_Kyogre - .4byte gMonFootprint_Groudon - .4byte gMonFootprint_Rayquaza - .4byte gMonFootprint_Latias - .4byte gMonFootprint_Latios - .4byte gMonFootprint_Jirachi - .4byte gMonFootprint_Deoxys - .4byte gMonFootprint_Chimecho - .4byte gMonFootprint_Bulbasaur diff --git a/data/pokedex.s b/data/pokedex.s deleted file mode 100644 index fde6030208..0000000000 --- a/data/pokedex.s +++ /dev/null @@ -1,244 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2, 0 - -.macro unk_dex_struct texts, a2, a3, a4 - .4byte \texts - .byte \a2, \a3, \a4 - .byte 0 @padding -.endm - -.macro unk_dex_struct_2 text, a2, a3, a4, a5, a6, a7 - .4byte \text - .byte \a2, \a3, \a4, \a5, \a6, \a7 - .2byte 0 @padding -.endm - -.macro unk_dex_struct_3 text, a2, a3, a4 - .4byte \text - .byte \a2, \a3, \a4 - .byte 0 @padding -.endm - - .align 2 -gUnknown_0855D30C:: @ 855D30C - .string "$" - -@ 855D30D - .include "data/text/pokedex_text.inc" - -@ 856B5B0 - .include "data/pokedex_entries.inc" - - .align 2 -gUnknown_0856E610:: @ 856E610 - .incbin "graphics/pokedex/black.gbapal" - - .align 2 -gUnknown_0856E630:: @ 856E630 - .4byte 0x000030c8, 0x000000d1, 0x000010ea, 0x000020f3 - - .align 2 -gUnknown_0856E640:: @ 856E640 - window_template 0x02, 0x00, 0x00, 0x20, 0x14, 0x00, 0x0001 - window_template 0x02, 0x19, 0x08, 0x02, 0x02, 0x0f, 0x0281 - window_template 0x00, 0x00, 0x0c, 0x20, 0x07, 0x08, 0x0285 - window_template 0x02, 0x12, 0x03, 0x0a, 0x08, 0x09, 0x0365 - window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000 - - .align 2 -gUnknown_0856E668:: @ 856E668 - .4byte 0x000020ea, 0x000030f7 - - .align 2 -gUnknown_0856E670:: @ 856E670 - window_template 0x02, 0x00, 0x00, 0x20, 0x14, 0x00, 0x0001 - window_template 0x02, 0x19, 0x08, 0x02, 0x02, 0x0f, 0x0281 - window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000 - -sText_TenDashes2:: @ 856E688 - .string "----------$" - -@ 856E694 - .include "data/graphics/pokemon/footprint_table.inc" - -gUnknown_0856ED08:: @ 856ED08 - .byte 0x00, 0x00, 0x00, 0x00, 0xbb, 0x03, 0xd5, 0x03, 0xbe, 0x03, 0xd8, 0x03, 0xc1, 0x03, 0xdb, 0x03, 0xc4, 0x03, 0xde, 0x03, 0xc7, 0x03, 0xe1, 0x03, 0xca, 0x03, 0xe4, 0x03, 0xcd, 0x03, 0xe7, 0x03 - .byte 0xd0, 0x03, 0xea, 0x03, 0xd3, 0x02, 0xed, 0x02 - -gUnknown_0856ED30:: @ 856ED30 - unk_dex_struct_3 gUnknown_085E87A5, 0, 0, 5 - unk_dex_struct_3 gUnknown_085E87D6, 6, 0, 5 - unk_dex_struct_3 gUnknown_085E87EF, 12, 0, 5 - -gUnknown_0856ED48:: @ 856ED48 - unk_dex_struct_2 gUnknown_085E8840, 0, 2, 5, 5, 2, 12 - unk_dex_struct_2 gUnknown_085E887C, 0, 4, 5, 5, 4, 12 - unk_dex_struct_2 gUnknown_085E88A6, 0, 6, 5, 5, 6, 6 - unk_dex_struct_2 gUnknown_085E88A6, 0, 6, 5, 11, 6, 6 - unk_dex_struct_2 gUnknown_085E881F, 0, 8, 5, 5, 8, 12 - unk_dex_struct_2 gUnknown_085E8806, 0, 10, 5, 5, 10, 12 - unk_dex_struct_2 gUnknown_085E88C8, 0, 12, 5, 0, 0, 0 - - .align 1 -gUnknown_0856ED9C:: @ 856ED9C - .2byte 0xffff, 0x01ff, 0xffff, 0x0200, 0x03ff, 0x0401, 0xff02, 0x0401, 0xffff, 0x0502, 0xffff, 0x0604, 0xffff, 0xff05 - - .align 1 -gUnknown_0856EDB8:: @ 856EDB8 - .2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x05ff, 0xffff, 0x0604, 0xffff, 0xff05 - - .align 1 -gUnknown_0856EDD4:: @ 856EDD4 - .2byte 0xffff, 0x01ff, 0xffff, 0x0200, 0x03ff, 0x0401, 0xff02, 0x0401, 0xffff, 0x0602, 0xffff, 0xffff, 0xffff, 0xff04 - - .align 1 -gUnknown_0856EDF0:: @ 856EDF0 - .2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x06ff, 0xffff, 0xffff, 0xffff, 0xff04 - - .align 2 -gUnknown_0856EE0C:: @ 856EE0C - .4byte gUnknown_085E89A4 - .4byte gUnknown_085E88DF - .4byte gUnknown_085E89BB - .4byte gUnknown_085E88E9 - .4byte NULL - .4byte NULL - - .align 2 -gUnknown_0856EE24:: @ 856EE24 - .4byte gUnknown_085E89D4 - .4byte gUnknown_085E88F6 - .4byte gUnknown_085E8A02 - .4byte gUnknown_085E8905 - .4byte gUnknown_085E8A37 - .4byte gUnknown_085E8911 - .4byte gUnknown_085E8A73 - .4byte gUnknown_085E891F - .4byte gUnknown_085E8AAF - .4byte gUnknown_085E892D - .4byte gUnknown_085E8AEA - .4byte gUnknown_085E893A - .4byte 0 - .4byte 0 - -gUnknown_0856EE5C:: @ 856EE5C - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8B26 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8948 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E894C - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8950 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8954 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8958 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E895C - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8960 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8964 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8968 - .4byte 0 - .4byte 0 - -gUnknown_0856EEB4:: @ 856EEB4 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8B26 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E896B - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E896F - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8974 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E897B - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8981 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8987 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E898D - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8994 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8999 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E899F - .4byte 0 - .4byte 0 - -@ read from type table for each type except ???, entry is 7 byte of length -gUnknown_0856EF14:: @ 856EF14 - .4byte gUnknown_085E8B25 - .4byte gUnknown_085E8B35 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 0 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 7 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 14 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 21 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 28 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 35 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 42 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 49 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 56 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 70 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 77 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 84 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 91 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 98 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 105 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 112 - .4byte gUnknown_085E8B25 - .4byte gTypeNames + 119 - .4byte 0 - .4byte 0 - -gUnknown_0856EFAC:: @ 856EFAC - .byte 0x00, 0x01 - -gUnknown_0856EFAE:: @ 856EFAE - .byte 0x00, 0x01, 0x02, 0x03, 0x04, 0x05 - -gUnknown_0856EFB4:: @ 856EFB4 - .byte 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x00, 0x00 - - .align 2 -gUnknown_0856EFC8:: @ 856EFC8 - unk_dex_struct gUnknown_0856EE5C, 6, 7, 10 - unk_dex_struct gUnknown_0856EEB4, 8, 9, 11 - unk_dex_struct gUnknown_0856EF14, 10,11, 18 - unk_dex_struct gUnknown_0856EF14, 12, 13, 18 - unk_dex_struct gUnknown_0856EE24, 4, 5, 6 - unk_dex_struct gUnknown_0856EE0C, 2, 3, 2 - - .align 2 -gUnknown_0856EFF8:: @ 856EFF8 - .4byte 0x000000c8, 0x000010d1, 0x000020ea, 0x000030f3 - - .align 2 -gUnknown_0856F008:: @ 856F008 - window_template 0x02, 0x00, 0x00, 0x20, 0x14, 0x00, 0x0001 - null_window_template - diff --git a/data/pokedex_entries.inc b/data/pokedex_entries.inc deleted file mode 100644 index ce98a7b265..0000000000 --- a/data/pokedex_entries.inc +++ /dev/null @@ -1,776 +0,0 @@ - .align 2 -gPokedexEntries:: @ 856B5B0 - .string "UNKNOWN$", 12 - pokedex_entry 0, 0, gDummyPokedexText, 256, 0, 256, 0 - .string "SEED$", 12 - pokedex_entry 7, 69, gBulbasaurPokedexText, 356, 17, 256, 0 - .string "SEED$", 12 - pokedex_entry 10, 130, gIvysaurPokedexText, 335, 13, 256, 0 - .string "SEED$", 12 - pokedex_entry 20, 1000, gVenusaurPokedexText, 256, 0, 388, 6 - .string "LIZARD$", 12 - pokedex_entry 6, 85, gCharmanderPokedexText, 444, 18, 256, 0 - .string "FLAME$", 12 - pokedex_entry 11, 190, gCharmeleonPokedexText, 302, 9, 256, 0 - .string "FLAME$", 12 - pokedex_entry 17, 905, gCharizardPokedexText, 256, 1, 302, 3 - .string "TINY TURTLE$", 12 - pokedex_entry 5, 90, gSquirtlePokedexText, 412, 18, 256, 0 - .string "TURTLE$", 12 - pokedex_entry 10, 225, gWartortlePokedexText, 332, 10, 256, 0 - .string "SHELLFISH$", 12 - pokedex_entry 16, 855, gBlastoisePokedexText, 256, -1, 293, 2 - .string "WORM$", 12 - pokedex_entry 3, 29, gCaterpiePokedexText, 549, 22, 256, 0 - .string "COCOON$", 12 - pokedex_entry 7, 99, gMetapodPokedexText, 350, 18, 256, 0 - .string "BUTTERFLY$", 12 - pokedex_entry 11, 320, gButterfreePokedexText, 312, 2, 256, 0 - .string "HAIRY BUG$", 12 - pokedex_entry 3, 32, gWeedlePokedexText, 455, 22, 256, 0 - .string "COCOON$", 12 - pokedex_entry 6, 100, gKakunaPokedexText, 424, 17, 256, 0 - .string "POISON BEE$", 12 - pokedex_entry 10, 295, gBeedrillPokedexText, 366, 2, 256, 0 - .string "TINY BIRD$", 12 - pokedex_entry 3, 18, gPidgeyPokedexText, 508, -3, 256, 0 - .string "BIRD$", 12 - pokedex_entry 11, 300, gPidgeottoPokedexText, 331, 10, 256, 0 - .string "BIRD$", 12 - pokedex_entry 15, 395, gPidgeotPokedexText, 269, 0, 256, 0 - .string "MOUSE$", 12 - pokedex_entry 3, 35, gRattataPokedexText, 481, 21, 256, 0 - .string "MOUSE$", 12 - pokedex_entry 7, 185, gRaticatePokedexText, 459, 18, 256, 0 - .string "TINY BIRD$", 12 - pokedex_entry 3, 20, gSpearowPokedexText, 571, 22, 256, 0 - .string "BEAK$", 12 - pokedex_entry 12, 380, gFearowPokedexText, 278, 1, 256, 0 - .string "SNAKE$", 12 - pokedex_entry 20, 69, gEkansPokedexText, 298, 12, 256, 0 - .string "COBRA$", 12 - pokedex_entry 35, 650, gArbokPokedexText, 256, 0, 296, 2 - .string "MOUSE$", 12 - pokedex_entry 4, 60, gPikachuPokedexText, 479, 19, 256, 0 - .string "MOUSE$", 12 - pokedex_entry 8, 300, gRaichuPokedexText, 426, 13, 256, 0 - .string "MOUSE$", 12 - pokedex_entry 6, 120, gSandshrewPokedexText, 365, 18, 256, 0 - .string "MOUSE$", 12 - pokedex_entry 10, 295, gSandslashPokedexText, 341, 11, 256, 0 - .string "POISON PIN$", 12 - pokedex_entry 4, 70, gNidoranFPokedexText, 488, 21, 256, 0 - .string "POISON PIN$", 12 - pokedex_entry 8, 200, gNidorinaPokedexText, 381, 15, 256, 0 - .string "DRILL$", 12 - pokedex_entry 13, 600, gNidoqueenPokedexText, 293, 4, 256, 0 - .string "POISON PIN$", 12 - pokedex_entry 5, 90, gNidoranMPokedexText, 511, 20, 256, 0 - .string "POISON PIN$", 12 - pokedex_entry 9, 195, gNidorinoPokedexText, 408, 15, 256, 0 - .string "DRILL$", 12 - pokedex_entry 14, 620, gNidokingPokedexText, 256, 0, 256, 0 - .string "FAIRY$", 12 - pokedex_entry 6, 75, gClefairyPokedexText, 441, 20, 256, 0 - .string "FAIRY$", 12 - pokedex_entry 13, 400, gClefablePokedexText, 256, 5, 256, 0 - .string "FOX$", 12 - pokedex_entry 6, 99, gVulpixPokedexText, 542, 19, 256, 0 - .string "FOX$", 12 - pokedex_entry 11, 199, gNinetalesPokedexText, 339, 10, 256, 0 - .string "BALLOON$", 12 - pokedex_entry 5, 55, gJigglypuffPokedexText, 433, 2, 256, 0 - .string "BALLOON$", 12 - pokedex_entry 10, 120, gWigglytuffPokedexText, 328, 11, 256, 0 - .string "BAT$", 12 - pokedex_entry 8, 75, gZubatPokedexText, 362, -5, 256, 0 - .string "BAT$", 12 - pokedex_entry 16, 550, gGolbatPokedexText, 256, 1, 256, 0 - .string "WEED$", 12 - pokedex_entry 5, 54, gOddishPokedexText, 423, 19, 256, 0 - .string "WEED$", 12 - pokedex_entry 8, 86, gGloomPokedexText, 329, 13, 256, 0 - .string "FLOWER$", 12 - pokedex_entry 12, 186, gVileplumePokedexText, 256, 4, 256, 0 - .string "MUSHROOM$", 12 - pokedex_entry 3, 54, gParasPokedexText, 593, 22, 256, 0 - .string "MUSHROOM$", 12 - pokedex_entry 10, 295, gParasectPokedexText, 307, 8, 256, 0 - .string "INSECT$", 12 - pokedex_entry 10, 300, gVenonatPokedexText, 360, 0, 256, -1 - .string "POISON MOTH$", 12 - pokedex_entry 15, 125, gVenomothPokedexText, 285, 2, 256, 1 - .string "MOLE$", 12 - pokedex_entry 2, 8, gDiglettPokedexText, 833, 25, 256, 0 - .string "MOLE$", 12 - pokedex_entry 7, 333, gDugtrioPokedexText, 406, 18, 256, 0 - .string "SCRATCH CAT$", 12 - pokedex_entry 4, 42, gMeowthPokedexText, 480, 19, 256, 0 - .string "CLASSY CAT$", 12 - pokedex_entry 10, 320, gPersianPokedexText, 320, 10, 256, 0 - .string "DUCK$", 12 - pokedex_entry 8, 196, gPsyduckPokedexText, 369, 15, 256, 0 - .string "DUCK$", 12 - pokedex_entry 17, 766, gGolduckPokedexText, 256, 1, 273, 1 - .string "PIG MONKEY$", 12 - pokedex_entry 5, 280, gMankeyPokedexText, 404, 19, 256, 0 - .string "PIG MONKEY$", 12 - pokedex_entry 10, 320, gPrimeapePokedexText, 326, 10, 256, 0 - .string "PUPPY$", 12 - pokedex_entry 7, 190, gGrowlithePokedexText, 346, 14, 256, 0 - .string "LEGENDARY$", 12 - pokedex_entry 19, 1550, gArcaninePokedexText, 256, 1, 312, 4 - .string "TADPOLE$", 12 - pokedex_entry 6, 124, gPoliwagPokedexText, 369, 20, 256, 0 - .string "TADPOLE$", 12 - pokedex_entry 10, 200, gPoliwhirlPokedexText, 288, 11, 256, 0 - .string "TADPOLE$", 12 - pokedex_entry 13, 540, gPoliwrathPokedexText, 256, 6, 256, 0 - .string "PSI$", 12 - pokedex_entry 9, 195, gAbraPokedexText, 363, 14, 256, 0 - .string "PSI$", 12 - pokedex_entry 13, 565, gKadabraPokedexText, 256, 3, 256, 0 - .string "PSI$", 12 - pokedex_entry 15, 480, gAlakazamPokedexText, 256, 3, 256, 0 - .string "SUPERPOWER$", 12 - pokedex_entry 8, 195, gMachopPokedexText, 342, 14, 256, 0 - .string "SUPERPOWER$", 12 - pokedex_entry 15, 705, gMachokePokedexText, 323, 9, 257, 0 - .string "SUPERPOWER$", 12 - pokedex_entry 16, 1300, gMachampPokedexText, 280, 1, 269, -1 - .string "FLOWER$", 12 - pokedex_entry 7, 40, gBellsproutPokedexText, 354, 16, 256, 0 - .string "FLYCATCHER$", 12 - pokedex_entry 10, 64, gWeepinbellPokedexText, 256, 0, 256, 0 - .string "FLYCATCHER$", 12 - pokedex_entry 17, 155, gVictreebelPokedexText, 256, 1, 312, 3 - .string "JELLYFISH$", 12 - pokedex_entry 9, 455, gTentacoolPokedexText, 256, 0, 256, 0 - .string "JELLYFISH$", 12 - pokedex_entry 16, 550, gTentacruelPokedexText, 256, 0, 312, 1 - .string "ROCK$", 12 - pokedex_entry 4, 200, gGeodudePokedexText, 347, 18, 256, 0 - .string "ROCK$", 12 - pokedex_entry 10, 1050, gGravelerPokedexText, 256, 2, 256, 0 - .string "MEGATON$", 12 - pokedex_entry 14, 3000, gGolemPokedexText, 256, 3, 296, 2 - .string "FIRE HORSE$", 12 - pokedex_entry 10, 300, gPonytaPokedexText, 283, 8, 256, 0 - .string "FIRE HORSE$", 12 - pokedex_entry 17, 950, gRapidashPokedexText, 256, 0, 289, 1 - .string "DOPEY$", 12 - pokedex_entry 12, 360, gSlowpokePokedexText, 256, 10, 256, 0 - .string "HERMIT CRAB$", 12 - pokedex_entry 16, 785, gSlowbroPokedexText, 256, 6, 296, 2 - .string "MAGNET$", 12 - pokedex_entry 3, 60, gMagnemitePokedexText, 288, -9, 256, 0 - .string "MAGNET$", 12 - pokedex_entry 10, 600, gMagnetonPokedexText, 292, 1, 256, 0 - .string "WILD DUCK$", 12 - pokedex_entry 8, 150, gFarfetchdPokedexText, 330, 2, 293, 2 - .string "TWIN BIRD$", 12 - pokedex_entry 14, 392, gDoduoPokedexText, 256, 3, 257, -1 - .string "TRIPLE BIRD$", 12 - pokedex_entry 18, 852, gDodrioPokedexText, 256, 0, 268, 0 - .string "SEA LION$", 12 - pokedex_entry 11, 900, gSeelPokedexText, 297, 8, 256, 0 - .string "SEA LION$", 12 - pokedex_entry 17, 1200, gDewgongPokedexText, 256, 0, 275, 0 - .string "SLUDGE$", 12 - pokedex_entry 9, 300, gGrimerPokedexText, 258, 10, 256, 0 - .string "SLUDGE$", 12 - pokedex_entry 12, 300, gMukPokedexText, 256, 2, 256, 0 - .string "BIVALVE$", 12 - pokedex_entry 3, 40, gShellderPokedexText, 675, 24, 256, 0 - .string "BIVALVE$", 12 - pokedex_entry 15, 1325, gCloysterPokedexText, 256, 0, 269, 1 - .string "GAS$", 12 - pokedex_entry 13, 1, gGastlyPokedexText, 256, 0, 256, 0 - .string "GAS$", 12 - pokedex_entry 16, 1, gHaunterPokedexText, 256, 2, 293, 2 - .string "SHADOW$", 12 - pokedex_entry 15, 405, gGengarPokedexText, 256, 2, 302, 2 - .string "ROCK SNAKE$", 12 - pokedex_entry 88, 2100, gOnixPokedexText, 256, 1, 515, 14 - .string "HYPNOSIS$", 12 - pokedex_entry 10, 324, gDrowzeePokedexText, 274, 6, 256, 0 - .string "HYPNOSIS$", 12 - pokedex_entry 16, 756, gHypnoPokedexText, 256, 3, 257, 0 - .string "RIVER CRAB$", 12 - pokedex_entry 4, 65, gKrabbyPokedexText, 469, 20, 256, 0 - .string "PINCER$", 12 - pokedex_entry 13, 600, gKinglerPokedexText, 256, 2, 256, 0 - .string "BALL$", 12 - pokedex_entry 5, 104, gVoltorbPokedexText, 364, -8, 256, 0 - .string "BALL$", 12 - pokedex_entry 12, 666, gElectrodePokedexText, 256, 0, 256, 0 - .string "EGG$", 12 - pokedex_entry 4, 25, gExeggcutePokedexText, 489, -4, 256, 0 - .string "COCONUT$", 12 - pokedex_entry 20, 1200, gExeggutorPokedexText, 256, 0, 309, 5 - .string "LONELY$", 12 - pokedex_entry 4, 65, gCubonePokedexText, 545, 21, 256, 0 - .string "BONE KEEPER$", 12 - pokedex_entry 10, 450, gMarowakPokedexText, 293, 12, 256, 0 - .string "KICKING$", 12 - pokedex_entry 15, 498, gHitmonleePokedexText, 256, 3, 259, 1 - .string "PUNCHING$", 12 - pokedex_entry 14, 502, gHitmonchanPokedexText, 256, 2, 277, 2 - .string "LICKING$", 12 - pokedex_entry 12, 655, gLickitungPokedexText, 256, 4, 256, 0 - .string "POISON GAS$", 12 - pokedex_entry 6, 10, gKoffingPokedexText, 369, -1, 256, 0 - .string "POISON GAS$", 12 - pokedex_entry 12, 95, gWeezingPokedexText, 305, 3, 256, 0 - .string "SPIKES$", 12 - pokedex_entry 10, 1150, gRhyhornPokedexText, 267, 6, 256, 0 - .string "DRILL$", 12 - pokedex_entry 19, 1200, gRhydonPokedexText, 256, 1, 299, 2 - .string "EGG$", 12 - pokedex_entry 11, 346, gChanseyPokedexText, 257, 7, 256, 0 - .string "VINE$", 12 - pokedex_entry 10, 350, gTangelaPokedexText, 304, 1, 256, 0 - .string "PARENT$", 12 - pokedex_entry 22, 800, gKangaskhanPokedexText, 256, 0, 387, 8 - .string "DRAGON$", 12 - pokedex_entry 4, 80, gHorseaPokedexText, 399, -1, 256, 0 - .string "DRAGON$", 12 - pokedex_entry 12, 250, gSeadraPokedexText, 299, 3, 256, 0 - .string "GOLDFISH$", 12 - pokedex_entry 6, 150, gGoldeenPokedexText, 379, 4, 256, 0 - .string "GOLDFISH$", 12 - pokedex_entry 13, 390, gSeakingPokedexText, 256, 3, 256, 0 - .string "STAR SHAPE$", 12 - pokedex_entry 8, 345, gStaryuPokedexText, 326, 1, 256, 0 - .string "MYSTERIOUS$", 12 - pokedex_entry 11, 800, gStarmiePokedexText, 301, 3, 256, 0 - .string "BARRIER$", 12 - pokedex_entry 13, 545, gMrmimePokedexText, 258, 6, 256, 0 - .string "MANTIS$", 12 - pokedex_entry 15, 560, gScytherPokedexText, 256, 1, 293, 2 - .string "HUMAN SHAPE$", 12 - pokedex_entry 14, 406, gJynxPokedexText, 256, 3, 300, 1 - .string "ELECTRIC$", 12 - pokedex_entry 11, 300, gElectabuzzPokedexText, 351, 8, 256, 0 - .string "SPITFIRE$", 12 - pokedex_entry 13, 445, gMagmarPokedexText, 277, 5, 256, 0 - .string "STAG BEETLE$", 12 - pokedex_entry 15, 550, gPinsirPokedexText, 256, 2, 257, 0 - .string "WILD BULL$", 12 - pokedex_entry 14, 884, gTaurosPokedexText, 256, 0, 256, 0 - .string "FISH$", 12 - pokedex_entry 9, 100, gMagikarpPokedexText, 310, 4, 256, 0 - .string "ATROCIOUS$", 12 - pokedex_entry 65, 2350, gGyaradosPokedexText, 256, 6, 481, 13 - .string "TRANSPORT$", 12 - pokedex_entry 25, 2200, gLaprasPokedexText, 257, 10, 423, 8 - .string "TRANSFORM$", 12 - pokedex_entry 3, 40, gDittoPokedexText, 633, 23, 256, 0 - .string "EVOLUTION$", 12 - pokedex_entry 3, 65, gEeveePokedexText, 476, 18, 256, 0 - .string "BUBBLE JET$", 12 - pokedex_entry 10, 290, gVaporeonPokedexText, 316, 8, 256, 0 - .string "LIGHTNING$", 12 - pokedex_entry 8, 245, gJolteonPokedexText, 283, 8, 256, 0 - .string "FLAME$", 12 - pokedex_entry 9, 250, gFlareonPokedexText, 306, 12, 256, 0 - .string "VIRTUAL$", 12 - pokedex_entry 8, 365, gPorygonPokedexText, 328, 15, 256, 0 - .string "SPIRAL$", 12 - pokedex_entry 4, 75, gOmanytePokedexText, 521, 22, 256, 0 - .string "SPIRAL$", 12 - pokedex_entry 10, 350, gOmastarPokedexText, 307, 7, 256, 0 - .string "SHELLFISH$", 12 - pokedex_entry 5, 115, gKabutoPokedexText, 454, 21, 256, 0 - .string "SHELLFISH$", 12 - pokedex_entry 13, 405, gKabutopsPokedexText, 271, 3, 256, 0 - .string "FOSSIL$", 12 - pokedex_entry 18, 590, gAerodactylPokedexText, 256, 0, 302, 4 - .string "SLEEPING$", 12 - pokedex_entry 21, 4600, gSnorlaxPokedexText, 256, 4, 423, 11 - .string "FREEZE$", 12 - pokedex_entry 17, 554, gArticunoPokedexText, 256, 0, 309, 2 - .string "ELECTRIC$", 12 - pokedex_entry 16, 526, gZapdosPokedexText, 256, 0, 318, 3 - .string "FLAME$", 12 - pokedex_entry 20, 600, gMoltresPokedexText, 270, 0, 387, 8 - .string "DRAGON$", 12 - pokedex_entry 18, 33, gDratiniPokedexText, 256, 8, 386, 6 - .string "DRAGON$", 12 - pokedex_entry 40, 165, gDragonairPokedexText, 256, 0, 411, 5 - .string "DRAGON$", 12 - pokedex_entry 22, 2100, gDragonitePokedexText, 256, 0, 309, 4 - .string "GENETIC$", 12 - pokedex_entry 20, 1220, gMewtwoPokedexText, 256, 0, 309, 4 - .string "NEW SPECIES$", 12 - pokedex_entry 4, 40, gMewPokedexText, 457, -2, 256, 0 - .string "LEAF$", 12 - pokedex_entry 9, 64, gChikoritaPokedexText, 512, 20, 256, 0 - .string "LEAF$", 12 - pokedex_entry 12, 158, gBayleefPokedexText, 296, 4, 256, 0 - .string "HERB$", 12 - pokedex_entry 18, 1005, gMeganiumPokedexText, 256, 0, 277, 1 - .string "FIRE MOUSE$", 12 - pokedex_entry 5, 79, gCyndaquilPokedexText, 539, 21, 256, 0 - .string "VOLCANO$", 12 - pokedex_entry 9, 190, gQuilavaPokedexText, 329, 11, 256, 0 - .string "VOLCANO$", 12 - pokedex_entry 17, 795, gTyphlosionPokedexText, 256, 0, 268, 1 - .string "BIG JAW$", 12 - pokedex_entry 6, 95, gTotodilePokedexText, 487, 20, 256, 0 - .string "BIG JAW$", 12 - pokedex_entry 11, 250, gCroconawPokedexText, 378, 13, 256, 0 - .string "BIG JAW$", 12 - pokedex_entry 23, 888, gFeraligatrPokedexText, 256, 0, 342, 7 - .string "SCOUT$", 12 - pokedex_entry 8, 60, gSentretPokedexText, 439, 12, 256, 0 - .string "LONG BODY$", 12 - pokedex_entry 18, 325, gFurretPokedexText, 346, 11, 256, 0 - .string "OWL$", 12 - pokedex_entry 7, 212, gHoothootPokedexText, 380, -2, 256, 0 - .string "OWL$", 12 - pokedex_entry 16, 408, gNoctowlPokedexText, 278, 3, 256, 0 - .string "FIVE STAR$", 12 - pokedex_entry 10, 108, gLedybaPokedexText, 256, 4, 256, 0 - .string "FIVE STAR$", 12 - pokedex_entry 14, 356, gLedianPokedexText, 256, 2, 256, 0 - .string "STRING SPIT$", 12 - pokedex_entry 5, 85, gSpinarakPokedexText, 414, 21, 256, 0 - .string "LONG LEG$", 12 - pokedex_entry 11, 335, gAriadosPokedexText, 316, 8, 256, 0 - .string "BAT$", 12 - pokedex_entry 18, 750, gCrobatPokedexText, 256, 0, 281, 1 - .string "ANGLER$", 12 - pokedex_entry 5, 120, gChinchouPokedexText, 424, -2, 256, 0 - .string "LIGHT$", 12 - pokedex_entry 12, 225, gLanturnPokedexText, 269, 6, 256, 0 - .string "TINY MOUSE$", 12 - pokedex_entry 3, 20, gPichuPokedexText, 508, 20, 256, 0 - .string "STAR SHAPE$", 12 - pokedex_entry 3, 30, gCleffaPokedexText, 462, 23, 256, 0 - .string "BALLOON$", 12 - pokedex_entry 3, 10, gIgglybuffPokedexText, 457, -1, 256, 0 - .string "SPIKE BALL$", 12 - pokedex_entry 3, 15, gTogepiPokedexText, 507, 23, 256, 0 - .string "HAPPINESS$", 12 - pokedex_entry 6, 32, gTogeticPokedexText, 424, 17, 256, 0 - .string "TINY BIRD$", 12 - pokedex_entry 2, 20, gNatuPokedexText, 610, 25, 256, 0 - .string "MYSTIC$", 12 - pokedex_entry 15, 150, gXatuPokedexText, 256, 6, 318, 4 - .string "WOOL$", 12 - pokedex_entry 6, 78, gMareepPokedexText, 379, 18, 256, 0 - .string "WOOL$", 12 - pokedex_entry 8, 133, gFlaaffyPokedexText, 372, 15, 256, 0 - .string "LIGHT$", 12 - pokedex_entry 14, 615, gAmpharosPokedexText, 256, 4, 256, 0 - .string "FLOWER$", 12 - pokedex_entry 4, 58, gBellossomPokedexText, 472, 21, 256, 0 - .string "AQUA MOUSE$", 12 - pokedex_entry 4, 85, gMarillPokedexText, 476, 20, 256, 0 - .string "AQUA RABBIT$", 12 - pokedex_entry 8, 285, gAzumarillPokedexText, 448, 16, 256, 0 - .string "IMITATION$", 12 - pokedex_entry 12, 380, gSudowoodoPokedexText, 305, 8, 256, 0 - .string "FROG$", 12 - pokedex_entry 11, 339, gPolitoedPokedexText, 289, 6, 256, 0 - .string "COTTONWEED$", 12 - pokedex_entry 4, 5, gHoppipPokedexText, 562, -7, 256, 0 - .string "COTTONWEED$", 12 - pokedex_entry 6, 10, gSkiploomPokedexText, 387, 0, 256, 0 - .string "COTTONWEED$", 12 - pokedex_entry 8, 30, gJumpluffPokedexText, 418, -4, 256, 0 - .string "LONG TAIL$", 12 - pokedex_entry 8, 115, gAipomPokedexText, 363, 6, 256, 0 - .string "SEED$", 12 - pokedex_entry 3, 18, gSunkernPokedexText, 541, 0, 256, 0 - .string "SUN$", 12 - pokedex_entry 8, 85, gSunfloraPokedexText, 444, 15, 256, 0 - .string "CLEAR WING$", 12 - pokedex_entry 12, 380, gYanmaPokedexText, 274, -1, 256, 0 - .string "WATER FISH$", 12 - pokedex_entry 4, 85, gWooperPokedexText, 479, 21, 256, 0 - .string "WATER FISH$", 12 - pokedex_entry 14, 750, gQuagsirePokedexText, 256, 4, 256, 0 - .string "SUN$", 12 - pokedex_entry 9, 265, gEspeonPokedexText, 363, 14, 256, 0 - .string "MOONLIGHT$", 12 - pokedex_entry 10, 270, gUmbreonPokedexText, 317, 11, 256, 0 - .string "DARKNESS$", 12 - pokedex_entry 5, 21, gMurkrowPokedexText, 401, -8, 256, 1 - .string "ROYAL$", 12 - pokedex_entry 20, 795, gSlowkingPokedexText, 256, 0, 309, 5 - .string "SCREECH$", 12 - pokedex_entry 7, 10, gMisdreavusPokedexText, 407, -8, 256, 0 - .string "SYMBOL$", 12 - pokedex_entry 5, 50, gUnownPokedexText, 411, 2, 256, 0 - .string "PATIENT$", 12 - pokedex_entry 13, 285, gWobbuffetPokedexText, 274, 4, 256, 0 - .string "LONG NECK$", 12 - pokedex_entry 15, 415, gGirafarigPokedexText, 281, 1, 256, 0 - .string "BAGWORM$", 12 - pokedex_entry 6, 72, gPinecoPokedexText, 445, 2, 256, 0 - .string "BAGWORM$", 12 - pokedex_entry 12, 1258, gForretressPokedexText, 293, 5, 256, 0 - .string "LAND SNAKE$", 12 - pokedex_entry 15, 140, gDunsparcePokedexText, 316, 17, 256, 0 - .string "FLYSCORPION$", 12 - pokedex_entry 11, 648, gGligarPokedexText, 350, -1, 256, 0 - .string "IRON SNAKE$", 12 - pokedex_entry 92, 4000, gSteelixPokedexText, 256, 0, 516, 13 - .string "FAIRY$", 12 - pokedex_entry 6, 78, gSnubbullPokedexText, 465, 19, 256, 0 - .string "FAIRY$", 12 - pokedex_entry 14, 487, gGranbullPokedexText, 256, 4, 256, 0 - .string "BALLOON$", 12 - pokedex_entry 5, 39, gQwilfishPokedexText, 430, 0, 256, 0 - .string "PINCER$", 12 - pokedex_entry 18, 1180, gScizorPokedexText, 278, 1, 256, 0 - .string "MOLD$", 12 - pokedex_entry 6, 205, gShucklePokedexText, 485, 18, 256, 0 - .string "SINGLE HORN$", 12 - pokedex_entry 15, 540, gHeracrossPokedexText, 256, 0, 256, 0 - .string "SHARP CLAW$", 12 - pokedex_entry 9, 280, gSneaselPokedexText, 413, -3, 256, 0 - .string "LITTLE BEAR$", 12 - pokedex_entry 6, 88, gTeddiursaPokedexText, 455, 19, 256, 0 - .string "HIBERNATOR$", 12 - pokedex_entry 18, 1258, gUrsaringPokedexText, 256, 0, 256, 0 - .string "LAVA$", 12 - pokedex_entry 7, 350, gSlugmaPokedexText, 329, 15, 256, 0 - .string "LAVA$", 12 - pokedex_entry 8, 550, gMagcargoPokedexText, 332, 15, 256, 0 - .string "PIG$", 12 - pokedex_entry 4, 65, gSwinubPokedexText, 324, 20, 256, 0 - .string "SWINE$", 12 - pokedex_entry 11, 558, gPiloswinePokedexText, 306, 10, 256, 0 - .string "CORAL$", 12 - pokedex_entry 6, 50, gCorsolaPokedexText, 410, 15, 256, 0 - .string "JET$", 12 - pokedex_entry 6, 120, gRemoraidPokedexText, 316, 4, 256, 0 - .string "JET$", 12 - pokedex_entry 9, 285, gOctilleryPokedexText, 296, 3, 256, 0 - .string "DELIVERY$", 12 - pokedex_entry 9, 160, gDelibirdPokedexText, 293, 11, 256, 0 - .string "KITE$", 12 - pokedex_entry 21, 2200, gMantinePokedexText, 256, 0, 342, 7 - .string "ARMOR BIRD$", 12 - pokedex_entry 17, 505, gSkarmoryPokedexText, 256, 0, 271, 1 - .string "DARK$", 12 - pokedex_entry 6, 108, gHoundourPokedexText, 393, 16, 256, 0 - .string "DARK$", 12 - pokedex_entry 14, 350, gHoundoomPokedexText, 256, 4, 256, 0 - .string "DRAGON$", 12 - pokedex_entry 18, 1520, gKingdraPokedexText, 256, 0, 287, 0 - .string "LONG NOSE$", 12 - pokedex_entry 5, 335, gPhanpyPokedexText, 465, 21, 256, 0 - .string "ARMOR$", 12 - pokedex_entry 11, 1200, gDonphanPokedexText, 313, 9, 256, 0 - .string "VIRTUAL$", 12 - pokedex_entry 6, 325, gPorygon2PokedexText, 320, 17, 256, 0 - .string "BIG HORN$", 12 - pokedex_entry 14, 712, gStantlerPokedexText, 256, 0, 256, 0 - .string "PAINTER$", 12 - pokedex_entry 12, 580, gSmearglePokedexText, 287, 5, 256, 0 - .string "SCUFFLE$", 12 - pokedex_entry 7, 210, gTyroguePokedexText, 292, 9, 256, 0 - .string "HANDSTAND$", 12 - pokedex_entry 14, 480, gHitmontopPokedexText, 256, 2, 257, 0 - .string "KISS$", 12 - pokedex_entry 4, 60, gSmoochumPokedexText, 440, 20, 256, 0 - .string "ELECTRIC$", 12 - pokedex_entry 6, 235, gElekidPokedexText, 363, 14, 256, 0 - .string "LIVE COAL$", 12 - pokedex_entry 7, 214, gMagbyPokedexText, 284, 13, 256, 0 - .string "MILK COW$", 12 - pokedex_entry 12, 755, gMiltankPokedexText, 280, 5, 256, 0 - .string "HAPPINESS$", 12 - pokedex_entry 15, 468, gBlisseyPokedexText, 256, 4, 310, 3 - .string "THUNDER$", 12 - pokedex_entry 19, 1780, gRaikouPokedexText, 256, 0, 345, 7 - .string "VOLCANO$", 12 - pokedex_entry 21, 1980, gEnteiPokedexText, 259, 0, 345, 7 - .string "AURORA$", 12 - pokedex_entry 20, 1870, gSuicunePokedexText, 269, 0, 345, 7 - .string "ROCK SKIN$", 12 - pokedex_entry 6, 720, gLarvitarPokedexText, 472, 18, 256, 0 - .string "HARD SHELL$", 12 - pokedex_entry 12, 1520, gPupitarPokedexText, 292, 8, 256, 0 - .string "ARMOR$", 12 - pokedex_entry 20, 2020, gTyranitarPokedexText, 256, 0, 345, 7 - .string "DIVING$", 12 - pokedex_entry 52, 2160, gLugiaPokedexText, 256, 0, 721, 19 - .string "RAINBOW$", 12 - pokedex_entry 38, 1990, gHoOhPokedexText, 256, 0, 610, 17 - .string "TIME TRAVEL$", 12 - pokedex_entry 6, 50, gCelebiPokedexText, 393, -10, 256, 0 - .string "WOOD GECKO$", 12 - pokedex_entry 5, 50, gTreeckoPokedexText, 541, 19, 256, 0 - .string "WOOD GECKO$", 12 - pokedex_entry 9, 216, gGrovylePokedexText, 360, 5, 256, 0 - .string "FOREST$", 12 - pokedex_entry 17, 522, gSceptilePokedexText, 256, -1, 275, 2 - .string "CHICK$", 12 - pokedex_entry 4, 25, gTorchicPokedexText, 566, 19, 256, 0 - .string "YOUNG FOWL$", 12 - pokedex_entry 9, 195, gCombuskenPokedexText, 343, 5, 256, 0 - .string "BLAZE$", 12 - pokedex_entry 19, 520, gBlazikenPokedexText, 256, 0, 301, 4 - .string "MUD FISH$", 12 - pokedex_entry 4, 76, gMudkipPokedexText, 535, 20, 256, 0 - .string "MUD FISH$", 12 - pokedex_entry 7, 280, gMarshtompPokedexText, 340, 7, 256, 0 - .string "MUD FISH$", 12 - pokedex_entry 15, 819, gSwampertPokedexText, 256, 0, 256, 0 - .string "BITE$", 12 - pokedex_entry 5, 136, gPoochyenaPokedexText, 481, 19, 256, 0 - .string "BITE$", 12 - pokedex_entry 10, 370, gMightyenaPokedexText, 362, 9, 256, 0 - .string "TINYRACCOON$", 12 - pokedex_entry 4, 175, gZigzagoonPokedexText, 560, 22, 256, 0 - .string "RUSHING$", 12 - pokedex_entry 5, 325, gLinoonePokedexText, 321, 7, 256, 0 - .string "WORM$", 12 - pokedex_entry 3, 36, gWurmplePokedexText, 711, 24, 256, 0 - .string "COCOON$", 12 - pokedex_entry 6, 100, gSilcoonPokedexText, 431, 19, 256, 0 - .string "BUTTERFLY$", 12 - pokedex_entry 10, 284, gBeautiflyPokedexText, 298, -1, 256, 0 - .string "COCOON$", 12 - pokedex_entry 7, 115, gCascoonPokedexText, 391, 20, 256, 0 - .string "POISON MOTH$", 12 - pokedex_entry 12, 316, gDustoxPokedexText, 269, 1, 256, 0 - .string "WATER WEED$", 12 - pokedex_entry 5, 26, gLotadPokedexText, 406, 19, 256, 0 - .string "JOLLY$", 12 - pokedex_entry 12, 325, gLombrePokedexText, 277, 9, 256, 0 - .string "CAREFREE$", 12 - pokedex_entry 15, 550, gLudicoloPokedexText, 256, 0, 268, -1 - .string "ACORN$", 12 - pokedex_entry 5, 40, gSeedotPokedexText, 472, 20, 256, 0 - .string "WILY$", 12 - pokedex_entry 10, 280, gNuzleafPokedexText, 299, 10, 256, 0 - .string "WICKED$", 12 - pokedex_entry 13, 596, gShiftryPokedexText, 290, 4, 256, 0 - .string "TINYSWALLOW$", 12 - pokedex_entry 3, 23, gTaillowPokedexText, 465, 21, 256, 0 - .string "SWALLOW$", 12 - pokedex_entry 7, 198, gSwellowPokedexText, 428, 15, 256, 0 - .string "SEAGULL$", 12 - pokedex_entry 6, 95, gWingullPokedexText, 295, -2, 256, 0 - .string "WATER BIRD$", 12 - pokedex_entry 12, 280, gPelipperPokedexText, 288, 1, 256, 0 - .string "FEELING$", 12 - pokedex_entry 4, 66, gRaltsPokedexText, 457, -3, 256, 0 - .string "EMOTION$", 12 - pokedex_entry 8, 202, gKirliaPokedexText, 354, 0, 256, 0 - .string "EMBRACE$", 12 - pokedex_entry 16, 484, gGardevoirPokedexText, 256, 0, 256, 0 - .string "POND SKATER$", 12 - pokedex_entry 5, 17, gSurskitPokedexText, 375, 17, 256, 0 - .string "EYEBALL$", 12 - pokedex_entry 8, 36, gMasquerainPokedexText, 378, 8, 256, 0 - .string "MUSHROOM$", 12 - pokedex_entry 4, 45, gShroomishPokedexText, 513, 22, 256, 0 - .string "MUSHROOM$", 12 - pokedex_entry 12, 392, gBreloomPokedexText, 324, 6, 256, 0 - .string "SLACKER$", 12 - pokedex_entry 8, 240, gSlakothPokedexText, 291, 16, 256, 0 - .string "WILD MONKEY$", 12 - pokedex_entry 14, 465, gVigorothPokedexText, 301, 2, 256, 0 - .string "LAZY$", 12 - pokedex_entry 20, 1305, gSlakingPokedexText, 256, 2, 300, 1 - .string "TRAINEE$", 12 - pokedex_entry 5, 55, gNincadaPokedexText, 405, 21, 256, 0 - .string "NINJA$", 12 - pokedex_entry 8, 120, gNinjaskPokedexText, 383, -9, 256, 0 - .string "SHED$", 12 - pokedex_entry 8, 12, gShedinjaPokedexText, 372, -8, 256, 0 - .string "WHISPER$", 12 - pokedex_entry 6, 163, gWhismurPokedexText, 373, 17, 256, 0 - .string "BIG VOICE$", 12 - pokedex_entry 10, 405, gLoudredPokedexText, 356, 10, 256, 0 - .string "LOUD NOISE$", 12 - pokedex_entry 15, 840, gExploudPokedexText, 284, 1, 256, 0 - .string "GUTS$", 12 - pokedex_entry 10, 864, gMakuhitaPokedexText, 256, 10, 256, 0 - .string "ARM THRUST$", 12 - pokedex_entry 23, 2538, gHariyamaPokedexText, 256, 0, 343, 7 - .string "POLKA DOT$", 12 - pokedex_entry 2, 20, gAzurillPokedexText, 603, 23, 256, 0 - .string "COMPASS$", 12 - pokedex_entry 10, 970, gNosepassPokedexText, 256, 9, 289, 3 - .string "KITTEN$", 12 - pokedex_entry 6, 110, gSkittyPokedexText, 492, 19, 256, 0 - .string "PRIM$", 12 - pokedex_entry 11, 326, gDelcattyPokedexText, 322, 10, 256, 0 - .string "DARKNESS$", 12 - pokedex_entry 5, 110, gSableyePokedexText, 451, 17, 256, 0 - .string "DECEIVER$", 12 - pokedex_entry 6, 115, gMawilePokedexText, 466, 17, 256, 0 - .string "IRON ARMOR$", 12 - pokedex_entry 4, 600, gAronPokedexText, 419, 23, 256, 0 - .string "IRON ARMOR$", 12 - pokedex_entry 9, 1200, gLaironPokedexText, 275, 12, 256, 0 - .string "IRON ARMOR$", 12 - pokedex_entry 21, 3600, gAggronPokedexText, 256, -1, 350, 6 - .string "MEDITATE$", 12 - pokedex_entry 6, 112, gMedititePokedexText, 465, 17, 256, 0 - .string "MEDITATE$", 12 - pokedex_entry 13, 315, gMedichamPokedexText, 298, 5, 256, 0 - .string "LIGHTNING$", 12 - pokedex_entry 6, 152, gElectrikePokedexText, 290, 15, 256, 0 - .string "DISCHARGE$", 12 - pokedex_entry 15, 402, gManectricPokedexText, 256, 3, 257, 0 - .string "CHEERING$", 12 - pokedex_entry 4, 42, gPluslePokedexText, 515, -9, 256, 0 - .string "CHEERING$", 12 - pokedex_entry 4, 42, gMinunPokedexText, 512, -7, 256, 0 - .string "FIREFLY$", 12 - pokedex_entry 7, 177, gVolbeatPokedexText, 442, 16, 256, 0 - .string "FIREFLY$", 12 - pokedex_entry 6, 177, gIllumisePokedexText, 572, 19, 256, 0 - .string "THORN$", 12 - pokedex_entry 3, 20, gRoseliaPokedexText, 677, 20, 256, 0 - .string "STOMACH$", 12 - pokedex_entry 4, 103, gGulpinPokedexText, 593, 23, 256, 0 - .string "POISON BAG$", 12 - pokedex_entry 17, 800, gSwalotPokedexText, 256, 6, 345, 3 - .string "SAVAGE$", 12 - pokedex_entry 8, 208, gCarvanhaPokedexText, 362, 0, 256, 0 - .string "BRUTAL$", 12 - pokedex_entry 18, 888, gSharpedoPokedexText, 256, 0, 317, 3 - .string "BALL WHALE$", 12 - pokedex_entry 20, 1300, gWailmerPokedexText, 256, 2, 493, 0 - .string "FLOAT WHALE$", 12 - pokedex_entry 145, 3980, gWailordPokedexText, 256, 0, 1352, 18 - .string "NUMB$", 12 - pokedex_entry 7, 240, gNumelPokedexText, 342, 17, 256, 0 - .string "ERUPTION$", 12 - pokedex_entry 19, 2200, gCameruptPokedexText, 256, 7, 345, 6 - .string "COAL$", 12 - pokedex_entry 5, 804, gTorkoalPokedexText, 390, 9, 256, 0 - .string "BOUNCE$", 12 - pokedex_entry 7, 306, gSpoinkPokedexText, 423, 17, 256, 0 - .string "MANIPULATE$", 12 - pokedex_entry 9, 715, gGrumpigPokedexText, 358, 10, 256, 0 - .string "SPOT PANDA$", 12 - pokedex_entry 11, 50, gSpindaPokedexText, 321, 4, 256, 0 - .string "ANT PIT$", 12 - pokedex_entry 7, 150, gTrapinchPokedexText, 298, 17, 256, 0 - .string "VIBRATION$", 12 - pokedex_entry 11, 153, gVibravaPokedexText, 370, 11, 256, 0 - .string "MYSTIC$", 12 - pokedex_entry 20, 820, gFlygonPokedexText, 256, 0, 268, 1 - .string "CACTUS$", 12 - pokedex_entry 4, 513, gCacneaPokedexText, 455, 20, 256, 0 - .string "SCARECROW$", 12 - pokedex_entry 13, 774, gCacturnePokedexText, 327, 5, 256, 0 - .string "COTTON BIRD$", 12 - pokedex_entry 4, 12, gSwabluPokedexText, 422, -8, 256, 0 - .string "HUMMING$", 12 - pokedex_entry 11, 206, gAltariaPokedexText, 327, 0, 256, 0 - .string "CAT FERRET$", 12 - pokedex_entry 13, 403, gZangoosePokedexText, 256, 3, 256, 0 - .string "FANG SNAKE$", 12 - pokedex_entry 27, 525, gSeviperPokedexText, 275, 7, 256, 0 - .string "METEORITE$", 12 - pokedex_entry 10, 1680, gLunatonePokedexText, 300, 3, 256, 0 - .string "METEORITE$", 12 - pokedex_entry 12, 1540, gSolrockPokedexText, 328, 0, 256, 0 - .string "WHISKERS$", 12 - pokedex_entry 4, 19, gBarboachPokedexText, 581, -3, 256, 0 - .string "WHISKERS$", 12 - pokedex_entry 9, 236, gWhiscashPokedexText, 317, 1, 256, 0 - .string "RUFFIAN$", 12 - pokedex_entry 6, 115, gCorphishPokedexText, 484, 19, 256, 0 - .string "ROGUE$", 12 - pokedex_entry 11, 328, gCrawdauntPokedexText, 365, 9, 256, 0 - .string "CLAY DOLL$", 12 - pokedex_entry 5, 215, gBaltoyPokedexText, 457, 21, 256, 0 - .string "CLAY DOLL$", 12 - pokedex_entry 15, 1080, gClaydolPokedexText, 256, 3, 280, 1 - .string "SEA LILY$", 12 - pokedex_entry 10, 238, gLileepPokedexText, 305, 8, 256, 0 - .string "BARNACLE$", 12 - pokedex_entry 15, 604, gCradilyPokedexText, 267, 0, 256, 0 - .string "OLD SHRIMP$", 12 - pokedex_entry 7, 125, gAnorithPokedexText, 296, 4, 256, 0 - .string "PLATE$", 12 - pokedex_entry 15, 682, gArmaldoPokedexText, 312, 3, 271, 0 - .string "FISH$", 12 - pokedex_entry 6, 74, gFeebasPokedexText, 423, -4, 256, 0 - .string "TENDER$", 12 - pokedex_entry 62, 1620, gMiloticPokedexText, 256, 0, 360, 7 - .string "WEATHER$", 12 - pokedex_entry 3, 8, gCastformPokedexText, 435, -5, 256, 0 - .string "COLOR SWAP$", 12 - pokedex_entry 10, 220, gKecleonPokedexText, 316, 10, 256, 0 - .string "PUPPET$", 12 - pokedex_entry 6, 23, gShuppetPokedexText, 440, 20, 256, 0 - .string "MARIONETTE$", 12 - pokedex_entry 11, 125, gBanettePokedexText, 262, 9, 256, 0 - .string "REQUIEM$", 12 - pokedex_entry 8, 150, gDuskullPokedexText, 406, -4, 256, 0 - .string "BECKON$", 12 - pokedex_entry 16, 306, gDusclopsPokedexText, 256, 3, 299, 1 - .string "FRUIT$", 12 - pokedex_entry 20, 1000, gTropiusPokedexText, 256, 0, 344, 7 - .string "WIND CHIME$", 12 - pokedex_entry 6, 10, gChimechoPokedexText, 505, 0, 256, 0 - .string "DISASTER$", 12 - pokedex_entry 12, 470, gAbsolPokedexText, 301, 3, 256, 0 - .string "BRIGHT$", 12 - pokedex_entry 6, 140, gWynautPokedexText, 484, 19, 256, 0 - .string "SNOW HAT$", 12 - pokedex_entry 7, 168, gSnoruntPokedexText, 380, 15, 256, 0 - .string "FACE$", 12 - pokedex_entry 15, 2565, gGlaliePokedexText, 256, 3, 344, 0 - .string "CLAP$", 12 - pokedex_entry 8, 395, gSphealPokedexText, 315, 16, 256, 0 - .string "BALL ROLL$", 12 - pokedex_entry 11, 876, gSealeoPokedexText, 338, 13, 256, 0 - .string "ICE BREAK$", 12 - pokedex_entry 14, 1506, gWalreinPokedexText, 316, 4, 256, 0 - .string "BIVALVE$", 12 - pokedex_entry 4, 525, gClamperlPokedexText, 691, 22, 256, 0 - .string "DEEP SEA$", 12 - pokedex_entry 17, 270, gHuntailPokedexText, 307, 1, 256, 0 - .string "SOUTH SEA$", 12 - pokedex_entry 18, 226, gGorebyssPokedexText, 278, 5, 256, 0 - .string "LONGEVITY$", 12 - pokedex_entry 10, 234, gRelicanthPokedexText, 316, 7, 256, 0 - .string "RENDEZVOUS$", 12 - pokedex_entry 6, 87, gLuvdiscPokedexText, 371, 2, 256, 0 - .string "ROCK HEAD$", 12 - pokedex_entry 6, 421, gBagonPokedexText, 448, 18, 256, 0 - .string "ENDURANCE$", 12 - pokedex_entry 11, 1105, gShelgonPokedexText, 311, 12, 256, 0 - .string "DRAGON$", 12 - pokedex_entry 15, 1026, gSalamencePokedexText, 256, 0, 256, 0 - .string "IRON BALL$", 12 - pokedex_entry 6, 952, gBeldumPokedexText, 414, -1, 256, 0 - .string "IRON CLAW$", 12 - pokedex_entry 12, 2025, gMetangPokedexText, 256, 6, 256, 0 - .string "IRON LEG$", 12 - pokedex_entry 16, 5500, gMetagrossPokedexText, 256, 4, 447, 9 - .string "ROCK PEAK$", 12 - pokedex_entry 17, 2300, gRegirockPokedexText, 256, 2, 309, 1 - .string "ICEBERG$", 12 - pokedex_entry 18, 1750, gRegicePokedexText, 256, 0, 301, 2 - .string "IRON$", 12 - pokedex_entry 19, 2050, gRegisteelPokedexText, 256, 0, 359, 6 - .string "EON$", 12 - pokedex_entry 14, 400, gLatiasPokedexText, 304, 3, 256, 0 - .string "EON$", 12 - pokedex_entry 20, 600, gLatiosPokedexText, 256, 0, 294, 3 - .string "SEA BASIN$", 12 - pokedex_entry 45, 3520, gKyogrePokedexText, 256, 0, 614, 13 - .string "CONTINENT$", 12 - pokedex_entry 35, 9500, gGroudonPokedexText, 256, 0, 515, 14 - .string "SKY HIGH$", 12 - pokedex_entry 70, 2065, gRayquazaPokedexText, 256, 0, 448, 12 - .string "WISH$", 12 - pokedex_entry 3, 11, gJirachiPokedexText, 608, -8, 256, 0 - .string "DNA$", 12 - pokedex_entry 17, 608, gDeoxysPokedexText, 256, 0, 290, 2 diff --git a/data/text/pokedex_text.inc b/data/text/pokedex_text.inc deleted file mode 100644 index caa41912d9..0000000000 --- a/data/text/pokedex_text.inc +++ /dev/null @@ -1,2321 +0,0 @@ -gDummyPokedexText:: @ 855D30D - .string "This is a newly discovered POKéMON.\n" - .string "It is currently under investigation.\n" - .string "No detailed information is available\n" - .string "at this time.$" - -gBulbasaurPokedexText:: @ 855D389 - .string "BULBASAUR can be seen napping in bright\n" - .string "sunlight. There is a seed on its back.\n" - .string "By soaking up the sun’s rays, the seed\n" - .string "grows progressively larger.$" - -gIvysaurPokedexText:: @ 855D41B - .string "To support its bulb, IVYSAUR’s legs\n" - .string "grow sturdy. If it spends more time lying in\n" - .string "the sunlight, the bud will soon bloom into\n" - .string "a large flower.$" - -gVenusaurPokedexText:: @ 855D4A7 - .string "VENUSAUR’s flower is said to take on vivid\n" - .string "colors if it gets plenty of nutrition and\n" - .string "sunlight. The flower’s aroma soothes the\n" - .string "emotions of people.$" - -gCharmanderPokedexText:: @ 855D539 - .string "The flame that burns at the tip of its\n" - .string "tail is an indication of its emotions.\n" - .string "The flame wavers when CHARMANDER is\n" - .string "happy, and blazes when it is enraged.$" - -gCharmeleonPokedexText:: @ 855D5D1 - .string "Without pity, its sharp claws destroy foes.\n" - .string "If it encounters a strong enemy, it\n" - .string "becomes agitated, and the flame on its\n" - .string "tail flares with a bluish white color.$" - -gCharizardPokedexText:: @ 855D66F - .string "A CHARIZARD flies about in search of\n" - .string "strong opponents. It breathes intense\n" - .string "flames that can melt any material. However,\n" - .string "it will never torch a weaker foe.$" - -gSquirtlePokedexText:: @ 855D708 - .string "Its shell is not just for protection.\n" - .string "Its rounded shape and the grooves on its\n" - .string "surface minimize resistance in water,\n" - .string "enabling SQUIRTLE to swim at high speeds.$" - -gWartortlePokedexText:: @ 855D7A7 - .string "Its large tail is covered with rich, thick\n" - .string "fur that deepens in color with age.\n" - .string "The scratches on its shell are evidence\n" - .string "of this POKéMON’s toughness in battle.$" - -gBlastoisePokedexText:: @ 855D845 - .string "The waterspouts that protrude from its\n" - .string "shell are highly accurate. Their bullets of\n" - .string "water can precisely nail tin cans from\n" - .string "a distance of over 160 feet.$" - -gCaterpiePokedexText:: @ 855D8DC - .string "Its voracious appetite compels it to\n" - .string "devour leaves bigger than itself without\n" - .string "hesitation. It releases a terribly strong\n" - .string "odor from its antennae.$" - -gMetapodPokedexText:: @ 855D96C - .string "Its shell is as hard as an iron slab.\n" - .string "A METAPOD does not move very much\n" - .string "because it is preparing its soft innards\n" - .string "for evolution inside the shell.$" - -gButterfreePokedexText:: @ 855D9FD - .string "It has a superior ability to search for\n" - .string "delicious honey from flowers. It can seek,\n" - .string "extract, and carry honey from flowers\n" - .string "blooming over six miles away.$" - -gWeedlePokedexText:: @ 855DA94 - .string "A WEEDLE has an extremely acute sense\n" - .string "of smell. It distinguishes its favorite\n" - .string "kinds of leaves from those it dislikes by\n" - .string "sniffing with its big red proboscis (nose).$" - -gKakunaPokedexText:: @ 855DB38 - .string "It remains virtually immobile while it\n" - .string "clings to a tree. However, on the inside,\n" - .string "it busily prepares for evolution. This is\n" - .string "evident from how hot its shell becomes.$" - -gBeedrillPokedexText:: @ 855DBDB - .string "A BEEDRILL is extremely territorial.\n" - .string "For safety reasons, no one should \n" - .string "ever approach its nest. If angered,\n" - .string "they will attack in a swarm.$" - -gPidgeyPokedexText:: @ 855DC64 - .string "It has an extremely sharp sense of\n" - .string "direction. It can unerringly return home to\n" - .string "its nest, however far it may be removed\n" - .string "from its familiar surroundings.$" - -gPidgeottoPokedexText:: @ 855DCFB - .string "This POKéMON flies around, patrolling its\n" - .string "large territory. If its living space is\n" - .string "violated, it shows no mercy in thoroughly\n" - .string "punishing the foe with its sharp claws.$" - -gPidgeotPokedexText:: @ 855DD9F - .string "This POKéMON has gorgeous, glossy\n" - .string "feathers. Many TRAINERS are so captivated\n" - .string "by the beautiful feathers on its head that\n" - .string "they choose PIDGEOT as their POKéMON.$" - -gRattataPokedexText:: @ 855DE3C - .string "A RATTATA is cautious in the extreme.\n" - .string "Even while it is asleep, it constantly\n" - .string "moves its ears and listens for danger.\n" - .string "It will make its nest anywhere.$" - -gRaticatePokedexText:: @ 855DED0 - .string "A RATICATE’s sturdy fangs grow steadily.\n" - .string "To keep them ground down, it gnaws on\n" - .string "rocks and logs. It may even chew on the\n" - .string "walls of houses.$" - -gSpearowPokedexText:: @ 855DF58 - .string "Its loud cry can be heard over half a mile\n" - .string "away. If its high, keening cry is heard\n" - .string "echoing all around, it is a sign that they\n" - .string "are warning each other of danger.$" - -gFearowPokedexText:: @ 855DFF8 - .string "Its long neck and elongated beak are\n" - .string "ideal for catching prey in soil or water.\n" - .string "It deftly moves this extended and skinny\n" - .string "beak to pluck prey.$" - -gEkansPokedexText:: @ 855E084 - .string "An EKANS curls itself up in a spiral while\n" - .string "it rests. This position allows it to quickly\n" - .string "respond to an enemy from any direction\n" - .string "with a threat from its upraised head.$" - -gArbokPokedexText:: @ 855E129 - .string "This POKéMON has a terrifically strong\n" - .string "constricting power. It can even flatten\n" - .string "steel oil drums. Once it wraps its body\n" - .string "around its foe, escaping is impossible.$" - -gPikachuPokedexText:: @ 855E1C8 - .string "It stores electricity in the electric sacs\n" - .string "on its cheeks. When it releases pent-up\n" - .string "energy in a burst, the electric power is\n" - .string "equal to a lightning bolt.$" - -gRaichuPokedexText:: @ 855E25F - .string "If it stores too much electricity, its\n" - .string "behavior turns aggressive. To avoid this,\n" - .string "it occasionally discharges excess energy\n" - .string "and calms itself down.$" - -gSandshrewPokedexText:: @ 855E2F0 - .string "When it curls up in a ball, it can make any\n" - .string "attack bounce off harmlessly. Its hide has\n" - .string "turned tough and solid as a result of\n" - .string "living in the desert.$" - -gSandslashPokedexText:: @ 855E383 - .string "It curls up in a ball to protect itself from\n" - .string "enemy attacks. It also curls up to prevent\n" - .string "heatstroke during the daytime when\n" - .string "temperatures rise sharply.$" - -gNidoranFPokedexText:: @ 855E419 - .string "Its highly toxic barbs are thought to have\n" - .string "developed as protection for this small-\n" - .string "bodied POKéMON. When enraged, it releases\n" - .string "a horrible toxin from its horn.$" - -gNidorinaPokedexText:: @ 855E4B6 - .string "When it is with its friends or\n" - .string "family, its barbs are tucked away to\n" - .string "prevent injury. It appears to become\n" - .string "nervous if separated from the others.$" - -gNidoqueenPokedexText:: @ 855E545 - .string "It is adept at sending foes flying with\n" - .string "harsh tackles using its tough, scaly body.\n" - .string "This POKéMON is at its strongest when\n" - .string "it is defending its young.$" - -gNidoranMPokedexText:: @ 855E5D9 - .string "The male NIDORAN has developed muscles\n" - .string "that freely move its ears in any direction.\n" - .string "Even the slightest sound does not escape\n" - .string "this POKéMON’s notice.$" - -gNidorinoPokedexText:: @ 855E66C - .string "Its horn is harder than a diamond.\n" - .string "If it senses a hostile presence, all the\n" - .string "barbs on its back bristle up at once, and it\n" - .string "challenges the foe with all its might.$" - -gNidokingPokedexText:: @ 855E70C - .string "A NIDOKING’s thick tail packs enormously\n" - .string "destructive power capable of toppling\n" - .string "a metal transmission tower. Once it goes\n" - .string "on a rampage, there is no stopping it.$" - -gClefairyPokedexText:: @ 855E7AB - .string "On every night of a full moon, they come\n" - .string "out to play. When dawn arrives, the tired\n" - .string "CLEFAIRY go to sleep nestled up against\n" - .string "each other in deep and quiet mountains.$" - -gClefablePokedexText:: @ 855E84E - .string "A CLEFABLE uses its wings to skip lightly \n" - .string "as if it were flying. Its bouncy step\n" - .string "lets it even walk on water. On quiet,\n" - .string "moonlit nights, it strolls on lakes.$" - -gVulpixPokedexText:: @ 855E8EA - .string "It can freely control fire, making fiery\n" - .string "orbs fly like will-o’-the-wisps. Just\n" - .string "before evolution, its six tails grow hot \n" - .string "as if on fire.$" - -gNinetalesPokedexText:: @ 855E972 - .string "It has long been said that each of the\n" - .string "nine tails embody an enchanted power.\n" - .string "A long-lived NINETALES will have fur that\n" - .string "shines like gold.$" - -gJigglypuffPokedexText:: @ 855E9FB - .string "Nothing can avoid falling asleep hearing a\n" - .string "JIGGLYPUFF’s song. The sound waves of its\n" - .string "singing voice match the brain waves of\n" - .string "someone in a deep sleep.$" - -gWigglytuffPokedexText:: @ 855EA90 - .string "Its fur is the ultimate in luxuriousness.\n" - .string "Sleeping alongside a WIGGLYTUFF is simply\n" - .string "divine. Its body expands seemingly without\n" - .string "end when it inhales.$" - -gZubatPokedexText:: @ 855EB24 - .string "While living in pitch-black caverns, their\n" - .string "eyes gradually grew shut and deprived\n" - .string "them of vision. They use ultrasonic waves\n" - .string "to detect obstacles.$" - -gGolbatPokedexText:: @ 855EBB4 - .string "Its fangs easily puncture even thick\n" - .string "animal hide. It loves to feast on the blood\n" - .string "of people and POKéMON. It flits about in\n" - .string "darkness and strikes from behind.$" - -gOddishPokedexText:: @ 855EC50 - .string "This POKéMON grows by absorbing moonlight.\n" - .string "During the daytime, it buries itself in the\n" - .string "ground, leaving only its leaves exposed to\n" - .string "avoid detection by its enemies.$" - -gGloomPokedexText:: @ 855ECF2 - .string "A horribly noxious honey drools from its\n" - .string "mouth. One whiff of the honey can result\n" - .string "in memory loss. Some fans are said to\n" - .string "enjoy this overwhelming stink, however.$" - -gVileplumePokedexText:: @ 855ED92 - .string "In seasons when it produces more pollen,\n" - .string "the air around a VILEPLUME turns yellow\n" - .string "with the powder as it walks. The pollen is\n" - .string "highly toxic and causes paralysis.$" - -gParasPokedexText:: @ 855EE31 - .string "A PARAS has parasitic tochukaso\n" - .string "mushrooms growing on its back. They grow\n" - .string "by drawing nutrients from the host. They\n" - .string "are valued as a medicine for long life.$" - -gParasectPokedexText:: @ 855EECB - .string "PARASECT are known to infest the roots of\n" - .string "large trees en masse and drain nutrients.\n" - .string "When an infested tree dies, they move\n" - .string "onto another tree all at once.$" - -gVenonatPokedexText:: @ 855EF64 - .string "Its coat of thin, stiff hair that covers\n" - .string "its entire body is said to have evolved\n" - .string "for protection. Its large eyes never fail\n" - .string "to spot even miniscule prey.$" - -gVenomothPokedexText:: @ 855EFFC - .string "VENOMOTH are nocturnal--they only are\n" - .string "active at night. Their favorite prey are\n" - .string "insects that gather around streetlights,\n" - .string "attracted by the light in the darkness.$" - -gDiglettPokedexText:: @ 855F09C - .string "DIGLETT are raised in most farms.\n" - .string "The reason is simple--wherever they\n" - .string "burrow, the soil is left perfectly tilled\n" - .string "for growing delicious crops.$" - -gDugtrioPokedexText:: @ 855F129 - .string "Because the triplets originally split from\n" - .string "one body, they think exactly alike.\n" - .string "They work cooperatively to burrow\n" - .string "endlessly through the ground.$" - -gMeowthPokedexText:: @ 855F1B8 - .string "MEOWTH withdraw their sharp claws into\n" - .string "their paws to silently sneak about.\n" - .string "For some reason, this POKéMON loves\n" - .string "shiny coins that glitter with light.$" - -gPersianPokedexText:: @ 855F24C - .string "A PERSIAN’s six bold whiskers sense air\n" - .string "movements to determine what is in its\n" - .string "vicinity. It becomes docile if grabbed\n" - .string "by the whiskers.$" - -gPsyduckPokedexText:: @ 855F2D2 - .string "When its headache intensifies, it starts\n" - .string "using strange powers. However, it has no\n" - .string "recollection of its powers, so it always\n" - .string "looks befuddled and bewildered.$" - -gGolduckPokedexText:: @ 855F36D - .string "A GOLDUCK is an adept swimmer.\n" - .string "It sometimes joins competitive swimmers\n" - .string "in training. It uses psychic powers when\n" - .string "its forehead shimmers with light.$" - -gMankeyPokedexText:: @ 855F3FF - .string "When it starts shaking and its nasal\n" - .string "breathing turns rough, it’s a sure sign\n" - .string "of anger. However, since this happens\n" - .string "instantly, there is no time to flee.$" - -gPrimeapePokedexText:: @ 855F497 - .string "When it becomes furious, its blood\n" - .string "circulation becomes more robust, and\n" - .string "its muscles are made stronger. But it\n" - .string "also becomes much less intelligent.$" - -gGrowlithePokedexText:: @ 855F529 - .string "Its superb sense of smell ensures that\n" - .string "this POKéMON won’t forget any scent,\n" - .string "no matter what. It uses its sense of smell\n" - .string "to detect the emotions of others.$" - -gArcaninePokedexText:: @ 855F5C2 - .string "This fleet-footed POKéMON is said to run\n" - .string "over 6,200 miles in a single day and night.\n" - .string "The fire that blazes wildly within its body\n" - .string "is its source of power.$" - -gPoliwagPokedexText:: @ 855F65B - .string "It is possible to see this POKéMON’s spiral\n" - .string "innards right through its thin skin.\n" - .string "However, the skin is also very flexible.\n" - .string "Even sharp fangs bounce right off it.$" - -gPoliwhirlPokedexText:: @ 855F6FB - .string "Its body surface is always wet and slick\n" - .string "with an oily fluid. Because of this greasy\n" - .string "covering, it can easily slip and slide out\n" - .string "of the clutches of any enemy in battle.$" - -gPoliwrathPokedexText:: @ 855F7A2 - .string "Its highly developed muscles never grow\n" - .string "fatigued, however much it exercises.\n" - .string "This POKéMON can swim back and forth\n" - .string "across the Pacific Ocean without effort.$" - -gAbraPokedexText:: @ 855F83D - .string "A POKéMON that sleeps 18 hours a day.\n" - .string "Observation revealed that it uses\n" - .string "TELEPORT to change its location once\n" - .string "every hour.$" - -gKadabraPokedexText:: @ 855F8B6 - .string "It is rumored that a boy with psychic\n" - .string "abilities suddenly transformed into\n" - .string "KADABRA while he was assisting research\n" - .string "into extrasensory powers.$" - -gAlakazamPokedexText:: @ 855F942 - .string "While it has strong psychic abilities and\n" - .string "high intelligence, an ALAKAZAM’s muscles\n" - .string "are very weak. It uses psychic power to\n" - .string "move its body.$" - -gMachopPokedexText:: @ 855F9CC - .string "It continually undertakes strenuous\n" - .string "training to master all forms of martial\n" - .string "arts. Its strength lets it easily hoist\n" - .string "a sumo wrestler onto its shoulders.$" - -gMachokePokedexText:: @ 855FA64 - .string "A belt is worn by a MACHOKE to keep its\n" - .string "overwhelming power under control.\n" - .string "Because it is so dangerous, no one has\n" - .string "ever removed the belt.$" - -gMachampPokedexText:: @ 855FAEC - .string "It is impossible to defend against punches\n" - .string "and chops doled out by its four arms.\n" - .string "Its fighting spirit flares up when it faces\n" - .string "a tough opponent.$" - -gBellsproutPokedexText:: @ 855FB7B - .string "A BELLSPROUT’s thin and flexible body lets\n" - .string "it bend and sway to avoid any attack,\n" - .string "however strong it may be. From its mouth,\n" - .string "it leaks a fluid that melts even iron.$" - -gWeepinbellPokedexText:: @ 855FC1D - .string "At night, a WEEPINBELL hangs on to a tree\n" - .string "branch with its hooked rear and sleeps.\n" - .string "If it moves around in its sleep, it may\n" - .string "wake up to find itself on the ground.$" - -gVictreebelPokedexText:: @ 855FCBD - .string "The long vine extending from its head is\n" - .string "waved about as if it were a living thing to\n" - .string "attract prey. When an unsuspecting victim\n" - .string "approaches, it is swallowed whole.$" - -gTentacoolPokedexText:: @ 855FD5F - .string "Its body is almost entirely composed of\n" - .string "water. It ensnares its foe with its two\n" - .string "long tentacles, then stabs with the poison\n" - .string "stingers at their tips.$" - -gTentacruelPokedexText:: @ 855FDF2 - .string "It lives in complex rock formations on\n" - .string "the ocean floor and traps prey using its\n" - .string "80 tentacles. Its red orbs glow when it\n" - .string "grows excited or agitated.$" - -gGeodudePokedexText:: @ 855FE85 - .string "It climbs mountain paths using only the\n" - .string "power of its arms. Because they look just\n" - .string "like boulders lining paths, hikers may step\n" - .string "on them without noticing.$" - -gGravelerPokedexText:: @ 855FF1D - .string "They descend from mountains by tumbling\n" - .string "down steep slopes. They are so brutal,\n" - .string "they smash aside obstructing trees and\n" - .string "massive boulders with thunderous tackles.$" - -gGolemPokedexText:: @ 855FFBD - .string "It is said to live in volcanic craters\n" - .string "on mountain peaks. Once a year, it sheds\n" - .string "its hide and grows larger. The shed hide\n" - .string "crumbles and returns to the soil.$" - -gPonytaPokedexText:: @ 8560058 - .string "A PONYTA is very weak at birth. It can\n" - .string "barely stand up. Its legs become stronger\n" - .string "as it stumbles and falls while trying to\n" - .string "keep up with its parent.$" - -gRapidashPokedexText:: @ 85600EB - .string "It usually canters casually in the fields\n" - .string "and plains. But once a RAPIDASH turns\n" - .string "serious, its fiery manes flare and blaze\n" - .string "as it gallops its way up to 150 mph.$" - -gSlowpokePokedexText:: @ 8560189 - .string "It catches prey by dipping its tail in\n" - .string "water at the side of a river. But it often\n" - .string "forgets what it is doing and spends entire\n" - .string "days just loafing at water’s edge.$" - -gSlowbroPokedexText:: @ 8560229 - .string "Its tail has a SHELLDER firmly attached\n" - .string "with a bite. As a result, the tail can’t be\n" - .string "used for fishing anymore. This forces it\n" - .string "to reluctantly swim and catch prey.$" - -gMagnemitePokedexText:: @ 85602CA - .string "The units at its sides are extremely\n" - .string "powerful magnets. They generate enough\n" - .string "magnetism to draw in iron objects from\n" - .string "over 300 feet away.$" - -gMagnetonPokedexText:: @ 8560351 - .string "It is actually three MAGNEMITE linked\n" - .string "by magnetism. It generates powerful radio\n" - .string "waves that raise temperatures by 3.6\n" - .string "degrees F within a 3,300-foot radius.$" - -gFarfetchdPokedexText:: @ 85603EC - .string "It is always seen with a stick from a plant.\n" - .string "Apparently, there are good sticks and bad\n" - .string "sticks. This POKéMON occasionally fights\n" - .string "with others over choice sticks.$" - -gDoduoPokedexText:: @ 856048C - .string "Even while eating or sleeping, one of the\n" - .string "heads remains always vigilant for any sign\n" - .string "of danger. When threatened, it flees at\n" - .string "over 60 miles per hour.$" - -gDodrioPokedexText:: @ 8560521 - .string "A peculiar POKéMON species with three\n" - .string "heads. It vigorously races across grassy\n" - .string "plains even in arid seasons with little\n" - .string "rainfall.$" - -gSeelPokedexText:: @ 85605A2 - .string "SEEL hunt for prey in frigid, ice-covered\n" - .string "seas. When it needs to breathe, it punches\n" - .string "a hole through the ice with the sharply\n" - .string "protruding section of its head.$" - -gDewgongPokedexText:: @ 856063F - .string "It loves to snooze on bitterly cold ice.\n" - .string "The sight of this POKéMON sleeping on\n" - .string "a glacier was mistakenly thought to be\n" - .string "a mermaid by a mariner long ago.$" - -gGrimerPokedexText:: @ 85606D6 - .string "Born from polluted sludge in the sea,\n" - .string "GRIMER’s favorite food is anything filthy.\n" - .string "They feed on wastewater pumped out from\n" - .string "factories.$" - -gMukPokedexText:: @ 856075A - .string "It prefers warm and humid habitats.\n" - .string "In the summertime, the toxic substances\n" - .string "in its body intensify, making MUK reek like\n" - .string "putrid kitchen garbage.$" - -gShellderPokedexText:: @ 85607EA - .string "At night, it burrows a hole in the seafloor\n" - .string "with its broad tongue to make a place to\n" - .string "sleep. While asleep, it closes its shell,\n" - .string "but leaves its tongue hanging out.$" - -gCloysterPokedexText:: @ 856088C - .string "It swims in the sea by swallowing water,\n" - .string "then jetting it out toward the rear.\n" - .string "The CLOYSTER shoots spikes from its\n" - .string "shell using the same system.$" - -gGastlyPokedexText:: @ 856091B - .string "When exposed to a strong wind, a GASTLY’s\n" - .string "gaseous body quickly dwindles away.\n" - .string "They cluster under the eaves of houses\n" - .string "to escape the ravages of wind.$" - -gHaunterPokedexText:: @ 85609AF - .string "If a HAUNTER beckons you while it is\n" - .string "floating in darkness, don’t approach it.\n" - .string "This POKéMON will try to lick you with its\n" - .string "tongue and steal your life away.$" - -gGengarPokedexText:: @ 8560A49 - .string "Deep in the night, your shadow cast by\n" - .string "a streetlight may suddenly overtake you.\n" - .string "It is actually a GENGAR running past\n" - .string "you, pretending to be your shadow.$" - -gOnixPokedexText:: @ 8560AE1 - .string "There is a magnet in its brain that\n" - .string "prevents an ONIX from losing direction\n" - .string "while tunneling. As it grows older, its body\n" - .string "becomes steadily rounder and smoother.$" - -gDrowzeePokedexText:: @ 8560B80 - .string "If your nose becomes itchy while you are\n" - .string "sleeping, it’s a sure sign that a DROWZEE is\n" - .string "standing above your pillow and trying to\n" - .string "eat your dream through your nostrils.$" - -gHypnoPokedexText:: @ 8560C25 - .string "The arcing movement and glitter of the\n" - .string "pendulum in a HYPNO’s hand lull the foe\n" - .string "into deep hypnosis. While searching for\n" - .string "prey, it polishes the pendulum.$" - -gKrabbyPokedexText:: @ 8560CBC - .string "KRABBY live in holes dug into beaches.\n" - .string "On sandy shores with little in the way\n" - .string "of food, they can be seen squabbling with\n" - .string "each other over territory.$" - -gKinglerPokedexText:: @ 8560D4F - .string "It waves its huge, oversized claw in the\n" - .string "air to communicate with others.\n" - .string "But since the claw is so heavy, this\n" - .string "POKéMON quickly tires.$" - -gVoltorbPokedexText:: @ 8560DD4 - .string "It bears an uncanny and unexplained\n" - .string "resemblance to a POKé BALL. Because it\n" - .string "explodes at the slightest shock, even\n" - .string "veteran TRAINERS treat it with caution.$" - -gElectrodePokedexText:: @ 8560E6D - .string "They appear in great numbers at electric\n" - .string "power plants. Because they feed on\n" - .string "electricity, they cause massive and\n" - .string "chaotic blackouts in nearby cities.$" - -gExeggcutePokedexText:: @ 8560F01 - .string "It consists of six eggs that care for each\n" - .string "other. The eggs attract each other and\n" - .string "spin around. When cracks increasingly\n" - .string "appear, it is close to evolution.$" - -gExeggutorPokedexText:: @ 8560F9B - .string "Originally from the tropics, EXEGGUTOR’s\n" - .string "heads grow larger from exposure to strong\n" - .string "sunlight. It is said that when the heads\n" - .string "fall, they group to form an EXEGGCUTE.$" - -gCubonePokedexText:: @ 856103E - .string "It pines for the mother it will never see\n" - .string "again. Seeing a likeness of its mother in\n" - .string "the full moon, it cries. The stains on the\n" - .string "skull it wears are from its tears.$" - -gMarowakPokedexText:: @ 85610E0 - .string "A MAROWAK is the evolved form of a CUBONE\n" - .string "that has grown tough by overcoming the\n" - .string "grief of losing its mother. Its tempered\n" - .string "and hardened spirit is not easily broken.$" - -gHitmonleePokedexText:: @ 8561184 - .string "Its legs freely stretch and contract.\n" - .string "Using these springlike limbs, it bowls over\n" - .string "foes with devastating kicks. After battle,\n" - .string "it rubs down its tired legs.$" - -gHitmonchanPokedexText:: @ 856121E - .string "A HITMONCHAN is said to possess the\n" - .string "spirit of a boxer who aimed to become the\n" - .string "world champion. Having an indomitable\n" - .string "spirit means that it will never give up.$" - -gLickitungPokedexText:: @ 85612BB - .string "Whenever it sees something unfamiliar,\n" - .string "it always licks the object because it\n" - .string "memorizes things by texture and taste.\n" - .string "It is somewhat put off by sour things.$" - -gKoffingPokedexText:: @ 8561356 - .string "Getting up close to a KOFFING will give\n" - .string "you a chance to observe, through its thin\n" - .string "skin, the toxic gases swirling inside. It\n" - .string "blows up at the slightest stimulation.$" - -gWeezingPokedexText:: @ 85613F9 - .string "By diluting its toxic gases with a special\n" - .string "process, the highest grade of perfume can\n" - .string "be extracted. To WEEZING, gases emanating\n" - .string "from garbage are the ultimate feast.$" - -gRhyhornPokedexText:: @ 856149D - .string "Once it starts running, it doesn’t stop.\n" - .string "Its tiny brain makes it so stupid that it\n" - .string "can’t remember why it started running in\n" - .string "the first place.$" - -gRhydonPokedexText:: @ 856152A - .string "Its horn, which rotates like a drill,\n" - .string "destroys tall buildings with one strike.\n" - .string "It stands on its hind legs, and its brain\n" - .string "is well developed.$" - -gChanseyPokedexText:: @ 85615B6 - .string "CHANSEY lay nutritionally excellent eggs\n" - .string "every day. The eggs are so delicious, they\n" - .string "are eagerly devoured by even those people\n" - .string "who have lost their appetite.$" - -gTangelaPokedexText:: @ 8561652 - .string "Its vines snap off easily and painlessly\n" - .string "if they are grabbed, allowing it to make a\n" - .string "quick getaway. The lost vines are replaced\n" - .string "by new growth the very next day.$" - -gKangaskhanPokedexText:: @ 85616F2 - .string "If you come across a young KANGASKHAN\n" - .string "playing by itself, never try to catch it.\n" - .string "The baby’s parent is sure to be in the area,\n" - .string "and it will become violently enraged.$" - -gHorseaPokedexText:: @ 8561795 - .string "By cleverly flicking the fins on its back\n" - .string "side to side, it moves in any direction\n" - .string "while facing forward. It spits ink to\n" - .string "escape if it senses danger.$" - -gSeadraPokedexText:: @ 8561829 - .string "The poisonous barbs all over its body are\n" - .string "highly valued as ingredients for making\n" - .string "traditional herbal medicine. It shows no\n" - .string "mercy to anything approaching its nest.$" - -gGoldeenPokedexText:: @ 85618CC - .string "In the springtime, schools of GOLDEEN\n" - .string "can be seen swimming up falls and rivers.\n" - .string "It metes out staggering damage with its\n" - .string "single horn.$" - -gSeakingPokedexText:: @ 8561951 - .string "It punches holes in boulders on stream-\n" - .string "beds. This is a clever innovation that\n" - .string "prevents its eggs from being attacked or\n" - .string "washed away by the current.$" - -gStaryuPokedexText:: @ 85619E5 - .string "It gathers with others in the night and\n" - .string "makes its red core glow on and off with\n" - .string "the twinkling stars. It can regenerate\n" - .string "limbs if they are severed from its body.$" - -gStarmiePokedexText:: @ 8561A85 - .string "People in ancient times imagined that\n" - .string "STARMIE were transformed from the\n" - .string "reflections of stars that twinkled on\n" - .string "gentle waves at night.$" - -gMrmimePokedexText:: @ 8561B0A - .string "A MR. MIME is a master of pantomime. It can\n" - .string "convince others that something unseeable\n" - .string "actually exists. Once believed, the\n" - .string "imaginary object does become real.$" - -gScytherPokedexText:: @ 8561BA6 - .string "Its blindingly fast speed adds to the\n" - .string "sharpness of its twin forearm scythes.\n" - .string "The scythes can slice through thick logs\n" - .string "in one wicked stroke.$" - -gJynxPokedexText:: @ 8561C32 - .string "A JYNX sashays rhythmically as if it were\n" - .string "dancing. Its motions are so bouncingly\n" - .string "alluring, people seeing it are compelled to\n" - .string "shake their hips without noticing.$" - -gElectabuzzPokedexText:: @ 8561CD2 - .string "When a storm approaches, it competes with\n" - .string "others to scale heights that are likely to\n" - .string "be stricken by lightning. Some towns use\n" - .string "ELECTABUZZ in place of lightning rods.$" - -gMagmarPokedexText:: @ 8561D77 - .string "In battle, it blows out intense flames from\n" - .string "all over its body to intimidate its foe.\n" - .string "These fiery bursts create heat waves that\n" - .string "ignite grass and trees in the area.$" - -gPinsirPokedexText:: @ 8561E1A - .string "Their pincers are strong enough to\n" - .string "shatter thick logs. Because they dislike\n" - .string "cold, PINSIR burrow and sleep under\n" - .string "the ground on chilly nights.$" - -gTaurosPokedexText:: @ 8561EA7 - .string "It is not satisfied unless it is rampaging\n" - .string "at all times. If there is no opponent for\n" - .string "TAUROS to battle, it will charge at thick\n" - .string "trees and knock them down to calm itself.$" - -gMagikarpPokedexText:: @ 8561F50 - .string "Its swimming muscles are weak, so it is\n" - .string "easily washed away by currents. In places\n" - .string "where water pools, you can see many\n" - .string "MAGIKARP deposited there by the flow.$" - -gGyaradosPokedexText:: @ 8561FEC - .string "It is an extremely vicious and violent\n" - .string "POKéMON. When humans begin to fight,\n" - .string "it will appear and burn everything to the\n" - .string "ground with intensely hot flames.$" - -gLaprasPokedexText:: @ 8562084 - .string "People have driven LAPRAS almost to the\n" - .string "point of extinction. In the evenings,\n" - .string "it is said to sing plaintively as it seeks\n" - .string "what few others of its kind still remain.$" - -gDittoPokedexText:: @ 8562127 - .string "A DITTO rearranges its cell structure to\n" - .string "transform itself. However, if it tries to\n" - .string "change based on its memory, it will get\n" - .string "details wrong.$" - -gEeveePokedexText:: @ 85621B1 - .string "An EEVEE has an unstable genetic makeup\n" - .string "that suddenly mutates due to its\n" - .string "environment. Radiation from various\n" - .string "STONES causes this POKéMON to evolve.$" - -gVaporeonPokedexText:: @ 8562244 - .string "VAPOREON underwent a spontaneous\n" - .string "mutation and grew fins and gills that\n" - .string "allow them to live underwater. They have\n" - .string "the ability to freely control water.$" - -gJolteonPokedexText:: @ 85622D9 - .string "Its cells generate weak power that is\n" - .string "amplified by its fur’s static electricity\n" - .string "to drop thunderbolts. The bristling fur is\n" - .string "made of electrically charged needles.$" - -gFlareonPokedexText:: @ 856237A - .string "FLAREON’s fluffy fur releases heat into\n" - .string "the air so that its body does not get\n" - .string "excessively hot. Its body temperature can\n" - .string "rise to a maximum of 1,650 degrees F.$" - -gPorygonPokedexText:: @ 8562418 - .string "It is capable of reverting itself entirely\n" - .string "back to program data in order to enter\n" - .string "cyberspace. A PORYGON is copy-\n" - .string "protected so it cannot be duplicated.$" - -gOmanytePokedexText:: @ 85624AF - .string "One of the ancient and long-since-extinct\n" - .string "POKéMON that have been regenerated\n" - .string "from fossils by humans. If attacked,\n" - .string "it withdraws into its hard shell.$" - -gOmastarPokedexText:: @ 8562543 - .string "An OMASTAR uses its tentacles to capture\n" - .string "its prey. It is believed to have become\n" - .string "extinct because its shell grew too large,\n" - .string "making its movements slow and ponderous.$" - -gKabutoPokedexText:: @ 85625E7 - .string "It is a POKéMON that has been regenerated\n" - .string "from a fossil. However, in rare cases, living\n" - .string "examples have been discovered. KABUTO\n" - .string "have not changed for 300 million years.$" - -gKabutopsPokedexText:: @ 856268D - .string "KABUTOPS once swam underwater to hunt \n" - .string "for prey. It was apparently evolving from\n" - .string "being a water dweller to living on land as\n" - .string "evident from changes in its gills and legs.$" - -gAerodactylPokedexText:: @ 8562735 - .string "AERODACTYL is a POKéMON from the age\n" - .string "of dinosaurs. It was regenerated from DNA\n" - .string "extracted from amber. It is imagined to\n" - .string "have been the king of the skies.$" - -gSnorlaxPokedexText:: @ 85627CD - .string "SNORLAX’s typical day consists of nothing\n" - .string "more than eating and sleeping. It is such\n" - .string "a docile POKéMON that there are children\n" - .string "who use its big belly as a place to play.$" - -gArticunoPokedexText:: @ 8562874 - .string "ARTICUNO is a legendary bird POKéMON that\n" - .string "can control ice. The flapping of its wings\n" - .string "chills the air. As a result, it is said that\n" - .string "when this POKéMON flies, snow will fall.$" - -gZapdosPokedexText:: @ 856291F - .string "ZAPDOS is a legendary bird POKéMON that\n" - .string "has the ability to control electricity.\n" - .string "It usually lives in thunderclouds. It gains\n" - .string "power if it is stricken by lightning bolts.$" - -gMoltresPokedexText:: @ 85629C7 - .string "MOLTRES is a legendary bird POKéMON\n" - .string "that can control fire. If injured, it is said\n" - .string "to dip its body in the molten magma of\n" - .string "a volcano to burn and heal itself.$" - -gDratiniPokedexText:: @ 8562A63 - .string "A DRATINI continually molts and sloughs\n" - .string "off its old skin. It does so because the\n" - .string "life energy within its body steadily builds\n" - .string "to reach uncontrollable levels.$" - -gDragonairPokedexText:: @ 8562B00 - .string "A DRAGONAIR stores an enormous amount of\n" - .string "energy inside its body. It is said to alter\n" - .string "the weather around it by loosing energy\n" - .string "from the crystals on its neck and tail.$" - -gDragonitePokedexText:: @ 8562BA5 - .string "It can circle the globe in just 16 hours.\n" - .string "It is a kindhearted POKéMON that leads\n" - .string "lost and foundering ships in a storm\n" - .string "to the safety of land.$" - -gMewtwoPokedexText:: @ 8562C32 - .string "A POKéMON that was created by genetic\n" - .string "manipulation. However, even though the\n" - .string "scientific power of humans made its body,\n" - .string "they failed to give it a warm heart.$" - -gMewPokedexText:: @ 8562CCE - .string "A MEW is said to possess the genes of all\n" - .string "POKéMON. It is capable of making itself\n" - .string "invisible at will, so it entirely avoids\n" - .string "notice even if it approaches people.$" - -gChikoritaPokedexText:: @ 8562D6E - .string "It waves its leaf around to keep foes\n" - .string "at bay. However, a sweet fragrance also\n" - .string "wafts from the leaf, creating a friendly\n" - .string "atmosphere that becalms the battlers.$" - -gBayleefPokedexText:: @ 8562E0B - .string "A BAYLEEF’s neck is ringed by curled-up\n" - .string "leaves. Inside each leaf is a small tree\n" - .string "shoot. The fragrance of this shoot\n" - .string "makes people peppy.$" - -gMeganiumPokedexText:: @ 8562E93 - .string "The fragrance of a MEGANIUM’s flower\n" - .string "soothes and calms emotions. In battle,\n" - .string "it gives off more of its becalming scent\n" - .string "to blunt the foe’s fighting spirit.$" - -gCyndaquilPokedexText:: @ 8562F2C - .string "It flares flames from its back to protect\n" - .string "itself. The fire burns vigorously if the\n" - .string "POKéMON is angry. When it is tired,\n" - .string "it sputters with incomplete combustion.$" - -gQuilavaPokedexText:: @ 8562FCB - .string "It intimidates foes with intense gusts of\n" - .string "flames and superheated air. Its quick\n" - .string "nimbleness lets it dodge attacks even\n" - .string "while scorching an enemy.$" - -gTyphlosionPokedexText:: @ 856305B - .string "It can hide behind a shimmering heat haze\n" - .string "that it creates using its intense flames.\n" - .string "TYPHLOSION create blazing explosive\n" - .string "blasts that burn everything to cinders.$" - -gTotodilePokedexText:: @ 85630FB - .string "Despite its small body, TOTODILE’s jaws\n" - .string "are very powerful. While it may think it is\n" - .string "just playfully nipping, its bite has enough\n" - .string "strength to cause serious injury.$" - -gCroconawPokedexText:: @ 856319D - .string "Once its jaws clamp down on its foe, it will\n" - .string "absolutely not let go. Because the tips of\n" - .string "its fangs are forked back like fishhooks,\n" - .string "they become irremovably embedded.$" - -gFeraligatrPokedexText:: @ 8563241 - .string "It opens its huge mouth to intimidate\n" - .string "enemies. In battle, it runs using its thick\n" - .string "and powerful hind legs to charge the\n" - .string "foe with incredible speed.$" - -gSentretPokedexText:: @ 85632D3 - .string "They take turns standing guard when it\n" - .string "is time to sleep. The sentry awakens the\n" - .string "others if it senses danger. If one becomes\n" - .string "separated, it turns sleepless with fear.$" - -gFurretPokedexText:: @ 8563377 - .string "A FURRET has a very slim build. When under\n" - .string "attack, it can squirm through narrow\n" - .string "spaces and get away. In spite of its short\n" - .string "limbs, it is very nimble and fleet.$" - -gHoothootPokedexText:: @ 8563416 - .string "It has an internal organ that senses\n" - .string "the earth’s rotation. Using this special\n" - .string "organ, a HOOTHOOT begins hooting at\n" - .string "precisely the same time every day.$" - -gNoctowlPokedexText:: @ 85634AB - .string "It unfailingly catches prey in darkness.\n" - .string "NOCTOWL owe their success to superior\n" - .string "vision that allows them to see in minimal\n" - .string "light, and to their supple and silent wings.$" - -gLedybaPokedexText:: @ 8563551 - .string "LEDYBA communicate using a fluid that\n" - .string "they secrete from where the legs join the\n" - .string "body. They are said to convey feelings to\n" - .string "others by altering the fluid’s scent.$" - -gLedianPokedexText:: @ 85635F1 - .string "It is said that in lands with clean air,\n" - .string "where the stars fill the sky, there live\n" - .string "many LEDIAN. For good reason, they use\n" - .string "the light of the stars as energy.$" - -gSpinarakPokedexText:: @ 856368C - .string "The web it spins can be considered its\n" - .string "second nervous system. It is said that a\n" - .string "SPINARAK determines its prey by the tiny\n" - .string "vibrations it feels through the web.$" - -gAriadosPokedexText:: @ 856372A - .string "Its feet are tipped with tiny hooked claws\n" - .string "that enable it to scuttle on ceilings and\n" - .string "vertical walls. It constricts its foe with\n" - .string "thin and strong silk webbing.$" - -gCrobatPokedexText:: @ 85637C8 - .string "Over the course of evolution, its hind legs\n" - .string "turned into wings. By alternately resting\n" - .string "its front and rear wings, it can fly all day\n" - .string "without having to stop.$" - -gChinchouPokedexText:: @ 8563863 - .string "When it senses danger, it discharges\n" - .string "positive and negative electricity from its\n" - .string "two antennae. It lives in depths beyond\n" - .string "sunlight’s reach.$" - -gLanturnPokedexText:: @ 85638ED - .string "The light-emitting orbs on its back are\n" - .string "very bright. They are formed from a part of\n" - .string "its dorsal fin. This POKéMON illuminates\n" - .string "the inky darkness of deep seas.$" - -gPichuPokedexText:: @ 856398A - .string "It is still inept at retaining electricity.\n" - .string "When it is startled, it discharges power\n" - .string "accidentally. It gets better at holding\n" - .string "power as it grows older.$" - -gCleffaPokedexText:: @ 8563A20 - .string "On nights with many shooting stars,\n" - .string "CLEFFA can be seen dancing in a ring.\n" - .string "They dance until daybreak, when they\n" - .string "quench their thirst with the morning dew.$" - -gIgglybuffPokedexText:: @ 8563AB9 - .string "Its soft and pliable body is very bouncy.\n" - .string "When it sings continuously with all its\n" - .string "might, its body steadily turns a deepening\n" - .string "pink color.$" - -gTogepiPokedexText:: @ 8563B42 - .string "As its energy, it uses the feelings of\n" - .string "compassion and pleasure exuded by\n" - .string "people and POKéMON. It stores up happy\n" - .string "feelings in its shell, then shares them out.$" - -gTogeticPokedexText:: @ 8563BDF - .string "It is said to be a POKéMON that brings good\n" - .string "fortune. When it spots someone who is pure\n" - .string "of heart, a TOGETIC appears and shares its\n" - .string "happiness with that person.$" - -gNatuPokedexText:: @ 8563C7D - .string "It runs up short trees that grow on the\n" - .string "savanna to peck at new shoots.\n" - .string "A NATU’s eyes look as if they are\n" - .string "always observing something.$" - -gXatuPokedexText:: @ 8563D02 - .string "It has the enigmatic power of foreseeing\n" - .string "the future. Some people in different lands\n" - .string "have long believed that XATU are\n" - .string "emissaries from another world.$" - -gMareepPokedexText:: @ 8563D96 - .string "Its fluffy wool rubs together and builds\n" - .string "a static charge. The more energy is\n" - .string "charged, the more brightly the lightbulb\n" - .string "at the tip of its tail glows.$" - -gFlaaffyPokedexText:: @ 8563E2A - .string "Its fleece quality changes to generate\n" - .string "strong static electricity with a small\n" - .string "amount of wool. The bare, slick parts of its\n" - .string "hide are shielded against electricity.$" - -gAmpharosPokedexText:: @ 8563ECC - .string "It gives off so much light that it can be\n" - .string "seen even from space. People in the old\n" - .string "days used its light to send signals back\n" - .string "and forth with others far away.$" - -gBellossomPokedexText:: @ 8563F67 - .string "Its flower petals deepen in color through\n" - .string "exposure to sunlight. When cloudy weather\n" - .string "persists, it does a dance that is thought\n" - .string "to be a ritual for summoning the sun.$" - -gMarillPokedexText:: @ 856400B - .string "Its body is covered with water-repellent\n" - .string "fur. Because of the fur, it can swim\n" - .string "through water at high speed without being\n" - .string "slowed by the water’s resistance.$" - -gAzumarillPokedexText:: @ 85640A5 - .string "It lives in water virtually all day long.\n" - .string "Its body color and pattern act as\n" - .string "camouflage that makes it tough for\n" - .string "enemies to spot in water.$" - -gSudowoodoPokedexText:: @ 856412E - .string "It mimics a tree to avoid being attacked\n" - .string "by enemies. But since its forelegs\n" - .string "remain green throughout the year, it is\n" - .string "easily identified as a fake in the winter.$" - -gPolitoedPokedexText:: @ 85641CD - .string "The curled hair on its head proves its\n" - .string "status as a king. It is said that the\n" - .string "longer and curlier the hair, the more\n" - .string "respect it earns from its peers.$" - -gHoppipPokedexText:: @ 8564261 - .string "This POKéMON drifts and floats with the\n" - .string "wind. If it senses the approach of strong\n" - .string "winds, a HOPPIP links leaves with others\n" - .string "to prepare against being blown away.$" - -gSkiploomPokedexText:: @ 8564301 - .string "It blossoms when the temperature rises\n" - .string "above 64 degrees F. Because its flower’s\n" - .string "blooming changes with the temperature,\n" - .string "it is sometimes used as a thermometer.$" - -gJumpluffPokedexText:: @ 856439F - .string "JUMPLUFF ride warm southern winds to\n" - .string "cross the sea and fly to foreign lands.\n" - .string "This POKéMON lands when it encounters\n" - .string "cold air while it is floating.$" - -gAipomPokedexText:: @ 8564431 - .string "Its tail ends with a dexterous, handlike\n" - .string "appendage. However, because it uses the\n" - .string "tail so much, AIPOM’s real hands have\n" - .string "become rather clumsy.$" - -gSunkernPokedexText:: @ 85644BE - .string "SUNKERN try to minimize movement to\n" - .string "conserve the nutrients they have stored\n" - .string "in their bodies for evolution. They will\n" - .string "not eat, subsisting only on morning dew.$" - -gSunfloraPokedexText:: @ 856455C - .string "SUNFLORA convert solar energy into\n" - .string "nutrition. They are highly active in the\n" - .string "warm daytime but suddenly stop moving as\n" - .string "soon as the sun sets.$" - -gYanmaPokedexText:: @ 85645E7 - .string "It can see 360 degrees without moving\n" - .string "its eyes. It is a great flier capable of\n" - .string "making sudden stops and turning midair to\n" - .string "quickly chase down targeted prey.$" - -gWooperPokedexText:: @ 8564682 - .string "WOOPER usually live in water but come\n" - .string "out onto land seeking food occasionally.\n" - .string "On land, they coat their bodies with a\n" - .string "gooey, toxic film.$" - -gQuagsirePokedexText:: @ 856470B - .string "A QUAGSIRE hunts by leaving its mouth wide\n" - .string "open in water and waiting for its prey to\n" - .string "blunder in. Because it doesn’t move, it\n" - .string "does not get very hungry.$" - -gEspeonPokedexText:: @ 85647A2 - .string "An ESPEON is extremely loyal to any\n" - .string "TRAINER it considers to be worthy. It is\n" - .string "said to have developed precognitive\n" - .string "powers to protect its TRAINER from harm.$" - -gUmbreonPokedexText:: @ 856483C - .string "UMBREON evolved from exposure to the\n" - .string "moon’s energy pulses. It lurks in darkness\n" - .string "and waits for its foes to move. The rings\n" - .string "on its body glow when it leaps to attack.$" - -gMurkrowPokedexText:: @ 85648E0 - .string "MURKROW were feared as the alleged\n" - .string "bearers of ill fortune. It shows strong\n" - .string "interest in anything that sparkles. It will\n" - .string "even try to steal rings from women.$" - -gSlowkingPokedexText:: @ 856497B - .string "It undertakes research every day to\n" - .string "solve the mysteries of the world.\n" - .string "However, it apparently forgets everything\n" - .string "if the SHELLDER on its head comes off.$" - -gMisdreavusPokedexText:: @ 8564A12 - .string "A MISDREAVUS frightens people with a\n" - .string "creepy, sobbing cry. It apparently uses\n" - .string "its red spheres to absorb the fear of foes\n" - .string "as its nutrition.$" - -gUnownPokedexText:: @ 8564A9C - .string "This POKéMON is shaped like ancient text\n" - .string "characters. Although research is ongoing,\n" - .string "it is a mystery as to which came first,\n" - .string "the ancient writings or the various UNOWN.$" - -gWobbuffetPokedexText:: @ 8564B42 - .string "Usually docile, a WOBBUFFET strikes back\n" - .string "ferociously if its black tail is attacked.\n" - .string "It makes its lair in caves where it waits\n" - .string "for nightfall.$" - -gGirafarigPokedexText:: @ 8564BCF - .string "A GIRAFARIG is an herbivore--it eats\n" - .string "grass and tree shoots. While it is eating,\n" - .string "its tail makes chewing and swallowing\n" - .string "motions as if it were also eating.$" - -gPinecoPokedexText:: @ 8564C68 - .string "A PINECO hangs from a tree branch and\n" - .string "waits for prey. While eating, if it is\n" - .string "disturbed by someone shaking its tree, it\n" - .string "falls on the ground and suddenly explodes.$" - -gForretressPokedexText:: @ 8564D0A - .string "It keeps itself inside its steel shell.\n" - .string "The shell is opened when it is catching\n" - .string "prey, but it is so quick that the shell’s\n" - .string "inside cannot be seen.$" - -gDunsparcePokedexText:: @ 8564D9B - .string "Its drill-tipped tail is used to burrow into\n" - .string "the ground backwards. This POKéMON is\n" - .string "known to make its nest in complex shapes\n" - .string "deep under the ground.$" - -gGligarPokedexText:: @ 8564E2E - .string "It glides without making a single sound.\n" - .string "It grasps the face of its foe using its\n" - .string "hind and large front claws, then stabs\n" - .string "with its poison barb.$" - -gSteelixPokedexText:: @ 8564EBC - .string "STEELIX live even further underground\n" - .string "than ONIX. This POKéMON is known to dig\n" - .string "toward the earth’s core, reaching a depth\n" - .string "of over six-tenths of a mile underground.$" - -gSnubbullPokedexText:: @ 8564F5E - .string "By baring its fangs and making a scary\n" - .string "face, it sends smaller POKéMON scurrying\n" - .string "in terror. The SNUBBULL does seem a\n" - .string "little sad at making its foes flee.$" - -gGranbullPokedexText:: @ 8564FF6 - .string "It has a particularly well-developed lower\n" - .string "jaw. The huge fangs are heavy, causing\n" - .string "it to tilt its head. Unless it is startled, it\n" - .string "will not try to bite.$" - -gQwilfishPokedexText:: @ 856508D - .string "A QWILFISH uses the pressure of water\n" - .string "it swallows to shoot toxic quills all at\n" - .string "once from all over its body. It finds\n" - .string "swimming to be somewhat challenging.$" - -gScizorPokedexText:: @ 8565127 - .string "A SCIZOR has a body with the hardness of\n" - .string "steel. It is not easily fazed by ordinary\n" - .string "sorts of attacks. It flaps its wings to\n" - .string "regulate its body temperature.$" - -gShucklePokedexText:: @ 85651C1 - .string "A SHUCKLE hides under rocks, keeping its\n" - .string "body concealed inside its shell while\n" - .string "eating stored berries. The berries mix with\n" - .string "its body fluids to become a juice.$" - -gHeracrossPokedexText:: @ 856525F - .string "They gather in forests seeking the sweet\n" - .string "sap of trees. It is completely clad in a\n" - .string "steel-hard shell. It is proud of its horn,\n" - .string "which it uses to fling foes.$" - -gSneaselPokedexText:: @ 85652F9 - .string "A SNEASEL scales trees by punching its\n" - .string "hooked claws into the bark. It seeks out\n" - .string "unguarded nests and steals eggs for food\n" - .string "while the parents are away.$" - -gTeddiursaPokedexText:: @ 856538E - .string "It licks its palms that are sweetened by\n" - .string "being soaked in honey. A TEDDIURSA makes\n" - .string "its own honey by blending fruits and pollen\n" - .string "collected by BEEDRILL.$" - -gUrsaringPokedexText:: @ 8565423 - .string "In forests, it is said that there are many\n" - .string "streams and towering trees where an\n" - .string "URSARING gathers food. It walks through\n" - .string "its forest collecting food every day.$" - -gSlugmaPokedexText:: @ 85654C0 - .string "It is a species of POKéMON that lives in\n" - .string "volcanic areas. If its body cools, its skin\n" - .string "hardens and immobilizes it. To avoid that,\n" - .string "it sleeps near magma.$" - -gMagcargoPokedexText:: @ 8565556 - .string "The shell on its back is made of hardened\n" - .string "magma. Tens of thousands of years spent\n" - .string "living in volcanic craters have turned\n" - .string "MAGCARGO’s bodies into magma.$" - -gSwinubPokedexText:: @ 85655ED - .string "It roots for food by rubbing its snout\n" - .string "against the ground. Its favorite food is a\n" - .string "mushroom that grows under dried grass.\n" - .string "It occasionally roots out hot springs.$" - -gPiloswinePokedexText:: @ 856568D - .string "A PILOSWINE is covered by a thick coat\n" - .string "of long hair for enduring freezing cold.\n" - .string "It uses its tusks to dig up food that has\n" - .string "been buried under ice.$" - -gCorsolaPokedexText:: @ 856571E - .string "CORSOLA live in warm southern seas.\n" - .string "If the sea becomes polluted, the beautiful\n" - .string "coral stalks become discolored and crumble\n" - .string "away in tatters.$" - -gRemoraidPokedexText:: @ 85657A9 - .string "A REMORAID uses its abdominal muscles\n" - .string "to forcefully expel swallowed water, then\n" - .string "shoot down flying prey. When evolution\n" - .string "approaches, it travels down rivers.$" - -gOctilleryPokedexText:: @ 8565844 - .string "It ensnares its foe with its suction-\n" - .string "cupped tentacles before delivering the\n" - .string "finishing blow. If the foe turns out to be\n" - .string "too strong, it spews ink to escape.$" - -gDelibirdPokedexText:: @ 85658E0 - .string "It carries food bundled up in its tail.\n" - .string "There was a famous explorer who\n" - .string "managed to scale Mt. Everest thanks\n" - .string "to a DELIBIRD sharing its food.$" - -gMantinePokedexText:: @ 856596C - .string "On sunny days, schools of MANTINE can be\n" - .string "seen elegantly leaping over the waves.\n" - .string "It is not bothered by the REMORAID that\n" - .string "hitches rides.$" - -gSkarmoryPokedexText:: @ 85659F3 - .string "A POKéMON that has a body and wings of\n" - .string "steel. People in the past used feathers\n" - .string "fallen from SKARMORY to make swords and\n" - .string "knives.$" - -gHoundourPokedexText:: @ 8565A72 - .string "HOUNDOUR communicate with each other\n" - .string "using a variety of cries to corner their\n" - .string "prey. This POKéMON’s remarkable teamwork\n" - .string "is simply unparalleled.$" - -gHoundoomPokedexText:: @ 8565B01 - .string "In a HOUNDOOM pack, the one with its horns\n" - .string "raked sharply back serves a leadership\n" - .string "role. They choose their leader by fighting\n" - .string "among themselves.$" - -gKingdraPokedexText:: @ 8565B90 - .string "It sleeps quietly, deep on the seafloor.\n" - .string "When it comes up to the surface, it\n" - .string "creates a huge whirlpool that can swallow\n" - .string "even ships.$" - -gPhanpyPokedexText:: @ 8565C13 - .string "PHANPY’s big ears serve as broad fans.\n" - .string "When it becomes hot, it flaps the ears\n" - .string "busily to cool down. Even the young are\n" - .string "very strong.$" - -gDonphanPokedexText:: @ 8565C96 - .string "A DONPHAN is so strong it can easily haul\n" - .string "a dump truck. Its hide has toughened to a\n" - .string "rock-hard state. An ordinary sort of\n" - .string "attack won’t even leave a scratch.$" - -gPorygon2PokedexText:: @ 8565D32 - .string "It was created by humans using the power\n" - .string "of science. It has been given artificial\n" - .string "intelligence that enables it to learn new\n" - .string "gestures and emotions on its own.$" - -gStantlerPokedexText:: @ 8565DD0 - .string "STANTLER’s magnificent antlers were\n" - .string "once traded at high prices as works of art.\n" - .string "As a result, this POKéMON was hunted\n" - .string "close to extinction.$" - -gSmearglePokedexText:: @ 8565E5A - .string "A SMEARGLE marks its territory using a\n" - .string "fluid that leaks out from the tip of its\n" - .string "tail. About 5,000 different marks left by\n" - .string "this POKéMON have been found.$" - -gTyroguePokedexText:: @ 8565EF2 - .string "TYROGUE become stressed out if they do\n" - .string "not get to train every day. When raising\n" - .string "this POKéMON, the TRAINER must establish\n" - .string "a regular training schedule.$" - -gHitmontopPokedexText:: @ 8565F88 - .string "Its technique of kicking while spinning is\n" - .string "a remarkable mix of both offense and\n" - .string "defense. HITMONTOP travel faster\n" - .string "spinning than they do walking.$" - -gSmoochumPokedexText:: @ 8566018 - .string "It actively runs about, but also falls\n" - .string "often. Whenever it falls, it will check its\n" - .string "reflection on a lake’s surface to make\n" - .string "sure its face hasn’t become dirty.$" - -gElekidPokedexText:: @ 85660B5 - .string "If it touches metal and discharges the\n" - .string "electricity it has stored in its body, an\n" - .string "ELEKID begins swinging its arms in circles\n" - .string "to recharge itself.$" - -gMagbyPokedexText:: @ 8566145 - .string "If a MAGBY is spouting yellow flames from\n" - .string "its mouth, it is in good health. When it is\n" - .string "fatigued, black smoke will be mixed in with\n" - .string "the flames.$" - -gMiltankPokedexText:: @ 85661D3 - .string "It gives over five gallons of milk daily.\n" - .string "Its sweet milk is enjoyed by children and\n" - .string "grown-ups alike. People who can’t drink\n" - .string "milk turn it into yogurt and eat it instead.$" - -gBlisseyPokedexText:: @ 856627C - .string "If it senses sadness with its fluffy fur,\n" - .string "a BLISSEY will rush over to the sad person,\n" - .string "however far away, to share an egg of\n" - .string "happiness that brings a smile to any face.$" - -gRaikouPokedexText:: @ 8566322 - .string "RAIKOU embodies the speed of lightning.\n" - .string "Its roars send shock waves shuddering\n" - .string "through the air and ground as if\n" - .string "lightning bolts were crashing down.$" - -gEnteiPokedexText:: @ 85663B5 - .string "ENTEI embodies the passion of magma.\n" - .string "It is thought to have been born in the\n" - .string "eruption of a volcano. It blasts fire that\n" - .string "consumes all that it touches.$" - -gSuicunePokedexText:: @ 856644A - .string "SUICUNE embodies the compassion of\n" - .string "a pure spring of water. It runs across\n" - .string "the land with gliding elegance. It has the\n" - .string "power to purify dirty water.$" - -gLarvitarPokedexText:: @ 85664DC - .string "A LARVITAR is born deep under the ground.\n" - .string "It must eat its way through the soil above\n" - .string "and reach the surface for it to see its\n" - .string "parents’ faces.$" - -gPupitarPokedexText:: @ 8566569 - .string "A PUPITAR creates a gas inside its body\n" - .string "that it ejects under compression to propel\n" - .string "itself like a jet. Its body can withstand\n" - .string "a collision with solid steel.$" - -gTyranitarPokedexText:: @ 8566604 - .string "A TYRANITAR is so overwhelmingly powerful,\n" - .string "it can bring down a whole mountain to make\n" - .string "its nest. It roams in mountains seeking\n" - .string "new opponents to fight.$" - -gLugiaPokedexText:: @ 856669A - .string "LUGIA is so powerful even a light\n" - .string "fluttering of its wings can blow apart\n" - .string "houses. As a result, it chooses to live out\n" - .string "of sight deep under the sea.$" - -gHoOhPokedexText:: @ 856672C - .string "Its feathers--which glow in seven colors\n" - .string "depending on the angle at which they are\n" - .string "struck by light--are thought to bring joy.\n" - .string "It is said to live at the foot of a rainbow.$" - -gCelebiPokedexText:: @ 85667D6 - .string "This POKéMON came from the future by\n" - .string "crossing over time. It is thought that so\n" - .string "long as CELEBI appears, a bright and\n" - .string "shining future awaits us.$" - -gTreeckoPokedexText:: @ 8566864 - .string "It makes its nest in a giant tree in the\n" - .string "forest. It ferociously guards against\n" - .string "anything nearing its territory. It is said\n" - .string "to be the protector of the forest’s trees.$" - -gGrovylePokedexText:: @ 8566909 - .string "Leaves grow out of this POKéMON’s body.\n" - .string "They help obscure a GROVYLE from the eyes\n" - .string "of its enemies while it is in a thickly\n" - .string "overgrown forest.$" - -gSceptilePokedexText:: @ 8566995 - .string "In the jungle, its power is without equal.\n" - .string "This POKéMON carefully grows trees and\n" - .string "plants. It regulates its body temperature\n" - .string "by basking in sunlight.$" - -gTorchicPokedexText:: @ 8566A29 - .string "If attacked, it strikes back by spitting\n" - .string "balls of fire it forms in its stomach.\n" - .string "A TORCHIC dislikes darkness because it\n" - .string "can’t see its surroundings.$" - -gCombuskenPokedexText:: @ 8566ABC - .string "It lashes out with 10 kicks per second.\n" - .string "Its strong fighting instinct compels it\n" - .string "to keep up its offensive until the\n" - .string "opponent gives up.$" - -gBlazikenPokedexText:: @ 8566B42 - .string "It learns martial arts that use punches\n" - .string "and kicks. Every several years, its old\n" - .string "feathers burn off, and new, supple\n" - .string "feathers grow back in their place.$" - -gMudkipPokedexText:: @ 8566BD8 - .string "On land, it can powerfully lift large\n" - .string "boulders by planting its four feet and\n" - .string "heaving. It sleeps by burying itself in soil\n" - .string "at the water’s edge.$" - -gMarshtompPokedexText:: @ 8566C67 - .string "Its toughened hind legs enable it to stand\n" - .string "upright. Because it weakens if its skin\n" - .string "dries out, it replenishes fluids by playing\n" - .string "in mud.$" - -gSwampertPokedexText:: @ 8566CEE - .string "If it senses the approach of a storm and\n" - .string "a tidal wave, it protects its seaside nest\n" - .string "by piling up boulders. It swims as fast as\n" - .string "a jet ski.$" - -gPoochyenaPokedexText:: @ 8566D78 - .string "It savagely threatens foes with bared\n" - .string "fangs. It chases after fleeing targets\n" - .string "tenaciously. It turns tail and runs,\n" - .string "however, if the foe strikes back.$" - -gMightyenaPokedexText:: @ 8566E0C - .string "In the wild, MIGHTYENA live in a pack.\n" - .string "They never defy their leader’s orders.\n" - .string "They defeat foes with perfectly\n" - .string "coordinated teamwork.$" - -gZigzagoonPokedexText:: @ 8566E90 - .string "Rubbing its nose against the ground, it\n" - .string "always wanders about back and forth in\n" - .string "search of something. It is distinguished\n" - .string "by the zigzag footprints it leaves.$" - -gLinoonePokedexText:: @ 8566F2C - .string "It is exceedingly fast if it only has to run\n" - .string "in a straight line. When it spots pond-\n" - .string "dwelling prey underwater, it quickly leaps\n" - .string "in and catches it with its sharp claws.$" - -gWurmplePokedexText:: @ 8566FD4 - .string "It sticks to tree branches and eats\n" - .string "leaves. The thread it spits from its mouth,\n" - .string "which becomes gooey when it touches\n" - .string "air, slows the movement of its foes.$" - -gSilcoonPokedexText:: @ 856706D - .string "It prepares for evolution using the\n" - .string "energy it stored while it was a WURMPLE.\n" - .string "It keeps watch over the surroundings with\n" - .string "its two eyes.$" - -gBeautiflyPokedexText:: @ 85670F2 - .string "Its colorfully patterned wings are its\n" - .string "most prominent feature. It flies through\n" - .string "flower-covered fields collecting pollen.\n" - .string "It attacks ferociously when angered.$" - -gCascoonPokedexText:: @ 8567190 - .string "To avoid detection by its enemies, it hides\n" - .string "motionlessly beneath large leaves and in\n" - .string "the gaps of branches. It also attaches\n" - .string "dead leaves to its body for camouflage.$" - -gDustoxPokedexText:: @ 8567234 - .string "It is a nocturnal POKéMON that flies from\n" - .string "fields and mountains to the attraction of\n" - .string "streetlights at night. It looses highly\n" - .string "toxic powder from its wings.$" - -gLotadPokedexText:: @ 85672CD - .string "This POKéMON lives in ponds with clean\n" - .string "water. It is known to ferry small POKéMON\n" - .string "across ponds by carrying them on the\n" - .string "broad leaf on its head.$" - -gLombrePokedexText:: @ 856735B - .string "In the evening, it takes great delight in\n" - .string "popping out of rivers and startling people.\n" - .string "It feeds on aquatic moss that grows on\n" - .string "rocks in the riverbed.$" - -gLudicoloPokedexText:: @ 85673EF - .string "When it hears festive music, all the cells\n" - .string "in its body become stimulated, and it\n" - .string "begins moving in rhythm. It does not\n" - .string "quail even when it faces a tough opponent.$" - -gSeedotPokedexText:: @ 8567490 - .string "It hangs off branches and absorbs\n" - .string "nutrients. When it finishes eating, its\n" - .string "body becomes so heavy that it drops to\n" - .string "the ground with a thump.$" - -gNuzleafPokedexText:: @ 856751A - .string "A forest-dwelling POKéMON that is skilled\n" - .string "at climbing trees. Its long and pointed\n" - .string "nose is its weak point. It loses power if\n" - .string "the nose is gripped.$" - -gShiftryPokedexText:: @ 85675AB - .string "It is said to arrive on chilly, wintry winds.\n" - .string "Feared from long ago as the guardian of\n" - .string "forests, this POKéMON lives in a deep\n" - .string "forest where people do not venture.$" - -gTaillowPokedexText:: @ 856764B - .string "Although it is small, it is very courageous.\n" - .string "It will take on a larger SKARMORY on an\n" - .string "equal footing. However, its will weakens if\n" - .string "it becomes hungry.$" - -gSwellowPokedexText:: @ 85676DF - .string "A SWELLOW dives upon prey from far above.\n" - .string "It never misses its targets. It takes to\n" - .string "the skies in search of lands with a warm\n" - .string "climate.$" - -gWingullPokedexText:: @ 8567764 - .string "It makes its nest on a sheer cliff at the\n" - .string "edge of the sea. It has trouble keeping\n" - .string "its wings flapping in flight. Instead, it\n" - .string "soars on updrafts.$" - -gPelipperPokedexText:: @ 85677F3 - .string "It skims the tops of waves as it flies.\n" - .string "When it spots prey, it uses its large beak\n" - .string "to scoop up the victim with water.\n" - .string "It protects its eggs in its beak.$" - -gRaltsPokedexText:: @ 856788B - .string "A RALTS has the power to sense the\n" - .string "emotions of people and POKéMON with the\n" - .string "horns on its head. It takes cover if it\n" - .string "senses any hostility.$" - -gKirliaPokedexText:: @ 8567914 - .string "A KIRLIA has the psychic power to create \n" - .string "a rip in the dimensions and see into the\n" - .string "future. It is said to dance with pleasure\n" - .string "on sunny mornings.$" - -gGardevoirPokedexText:: @ 85679A4 - .string "It apparently does not feel the pull of\n" - .string "gravity because it supports itself with\n" - .string "psychic power. It will give its life to\n" - .string "protect its TRAINER.$" - -gSurskitPokedexText:: @ 8567A31 - .string "They gather on puddles after evening\n" - .string "downpours, gliding across the surface\n" - .string "of water as if sliding. It secretes honey\n" - .string "with a sweet aroma from its head.$" - -gMasquerainPokedexText:: @ 8567AC8 - .string "It intimidates foes with the large eyelike\n" - .string "patterns on its antennae. Because it can’t\n" - .string "fly if its wings get wet, it shelters itself\n" - .string "from rain under large trees and eaves.$" - -gShroomishPokedexText:: @ 8567B72 - .string "It loves to eat damp, composted soil in\n" - .string "forests. If you enter a forest after a\n" - .string "long rain, you can see many SHROOMISH\n" - .string "feasting on composted soil.$" - -gBreloomPokedexText:: @ 8567C03 - .string "It scatters spores from holes in the cap\n" - .string "on its head. It loves warm and humid\n" - .string "climates. It feeds on trees and plants in\n" - .string "fields and forests.$" - -gSlakothPokedexText:: @ 8567C8F - .string "It sleeps virtually all day and night long.\n" - .string "It doesn’t change its nest its entire life,\n" - .string "but it sometimes travels great distances\n" - .string "by swimming in rivers.$" - -gVigorothPokedexText:: @ 8567D27 - .string "It can’t keep still because its blood boils\n" - .string "with energy. It runs through the fields\n" - .string "and mountains all day to calm itself. If it\n" - .string "doesn’t, it can’t sleep at night.$" - -gSlakingPokedexText:: @ 8567DC9 - .string "Hordes of SLAKING gather around trees\n" - .string "when fruits come into season. They wait\n" - .string "around patiently for ripened fruits to fall\n" - .string "out of the trees.$" - -gNincadaPokedexText:: @ 8567E55 - .string "It makes its nest at the roots of a mighty\n" - .string "tree. Using its whiskerlike antennae, it\n" - .string "probes its surroundings in the\n" - .string "pitch-black darkness of soil.$" - -gNinjaskPokedexText:: @ 8567EE6 - .string "Because it darts about vigorously at high\n" - .string "speed, it is very difficult to see. Hearing\n" - .string "its distinctive cries for too long induces\n" - .string "a headache.$" - -gShedinjaPokedexText:: @ 8567F73 - .string "A peculiar POKéMON that floats in air even\n" - .string "though its wings remain completely still.\n" - .string "The inside of its body is hollow and\n" - .string "utterly dark.$" - -gWhismurPokedexText:: @ 8567FFB - .string "Its cries equal a jet plane in volume.\n" - .string "It inhales through its ear canals. Because\n" - .string "of this system, it can cry continually\n" - .string "without having to catch its breath.$" - -gLoudredPokedexText:: @ 8568098 - .string "It positions the round speakers on its\n" - .string "head to assail foes with ultrasonic waves\n" - .string "at massive volume. It builds power by\n" - .string "stomping the ground.$" - -gExploudPokedexText:: @ 8568124 - .string "It has sound-generating organs all over\n" - .string "its body. It communicates with others by\n" - .string "adjusting the tone and volume of the cries\n" - .string "it emits.$" - -gMakuhitaPokedexText:: @ 85681AA - .string "It loves to toughen up its body above all\n" - .string "else. If you hear quaking rumbles in a cave,\n" - .string "it is the sound of MAKUHITA undertaking\n" - .string "strenuous training.$" - -gHariyamaPokedexText:: @ 856823D - .string "It has the habit of challenging others\n" - .string "without hesitation to tests of strength.\n" - .string "It’s been known to stand on train tracks\n" - .string "and stop trains using forearm thrusts.$" - -gAzurillPokedexText:: @ 85682DD - .string "Its tail, which is packed with nutrition,\n" - .string "is very bouncy like a rubber ball. On sunny\n" - .string "days they gather at the edge of water and\n" - .string "splash about for fun.$" - -gNosepassPokedexText:: @ 8568373 - .string "Its body emits a powerful magnetism.\n" - .string "It feeds on prey that is pulled in by the\n" - .string "force. Its magnetism is stronger in cold\n" - .string "seasons.$" - -gSkittyPokedexText:: @ 85683F4 - .string "A SKITTY’s adorably cute behavior makes it\n" - .string "highly popular. In battle, it makes its tail\n" - .string "puff out. It threatens foes with a sharp\n" - .string "growl.$" - -gDelcattyPokedexText:: @ 856847C - .string "Rather than keeping a permanent lair,\n" - .string "it habitually seeks comfortable spots and\n" - .string "sleeps there. It is nocturnal and becomes\n" - .string "active at dusk.$" - -gSableyePokedexText:: @ 8568506 - .string "It digs branching holes in caves using its\n" - .string "sharp claws in search of food--raw gems.\n" - .string "A SABLEYE lurks in darkness and is seen\n" - .string "only rarely.$" - -gMawilePokedexText:: @ 856858F - .string "Its giant jaws are actually steel horns\n" - .string "that transformed. It fools foes into\n" - .string "complacency with its adorable gestures,\n" - .string "then chomps them with its huge jaws.$" - -gAronPokedexText:: @ 8568629 - .string "A POKéMON that is clad in steel armor.\n" - .string "A new suit of armor is made when it evolves.\n" - .string "The old, discarded armor is salvaged as\n" - .string "metal for making iron products.$" - -gLaironPokedexText:: @ 85686C5 - .string "When two LAIRON meet in the wild, they\n" - .string "fight for territory by bashing into each\n" - .string "other with their steel bodies. The sound\n" - .string "of their collision carries for miles.$" - -gAggronPokedexText:: @ 8568764 - .string "Its iron horns grow longer a little at\n" - .string "a time. They are used to determine the\n" - .string "AGGRON’s age. The gouges in its armor are\n" - .string "worn with pride as mementos from battles.$" - -gMedititePokedexText:: @ 8568806 - .string "It continually meditates for hours every\n" - .string "day. As a result of rigorous and dedicated\n" - .string "yoga training, it has tempered its\n" - .string "spiritual power so much it can fly.$" - -gMedichamPokedexText:: @ 85688A1 - .string "Through crushingly harsh yoga training, it\n" - .string "gained the power to foretell its foe’s\n" - .string "actions. It battles with elegant, dance-\n" - .string "like movement.$" - -gElectrikePokedexText:: @ 856892B - .string "It generates electricity using friction\n" - .string "from the atmosphere. In seasons with\n" - .string "especially arid air, its entire body blazes\n" - .string "with violent showers of sparks.$" - -gManectricPokedexText:: @ 85689C4 - .string "Because lightning falls in their vicinities,\n" - .string "MANECTRIC were thought to have been born\n" - .string "from lightning. In battle, they create\n" - .string "thunderclouds.$" - -gPluslePokedexText:: @ 8568A50 - .string "It has the trait of cheering on its fellow\n" - .string "POKéMON. By shorting out the electricity\n" - .string "it releases from its paws, it creates\n" - .string "pom-poms for cheering.$" - -gMinunPokedexText:: @ 8568AE1 - .string "At a meeting of POKéMON academics, it was\n" - .string "announced that simultaneous exposure to\n" - .string "electricity from a PLUSLE and MINUN will\n" - .string "promote circulation and boost vitality.$" - -gVolbeatPokedexText:: @ 8568B84 - .string "With their taillights lit, VOLBEAT fly in\n" - .string "a swarm, drawing geometric designs in the\n" - .string "night sky. They move their nests if their\n" - .string "pond water becomes dirty.$" - -gIllumisePokedexText:: @ 8568C1C - .string "A nocturnal POKéMON that becomes active\n" - .string "upon nightfall. It leads a VOLBEAT swarm\n" - .string "to draw patterns in the night sky. Over 200\n" - .string "different patterns have been confirmed.$" - -gRoseliaPokedexText:: @ 8568CC1 - .string "A ROSELIA that drinks nutritionally rich\n" - .string "springwater blooms with lovely flowers.\n" - .string "The fragrance of its flowers has the\n" - .string "effect of making its foes careless.$" - -gGulpinPokedexText:: @ 8568D5B - .string "This POKéMON’s stomach fluid can even\n" - .string "digest scrap iron. In one gulp, it can\n" - .string "swallow something that is as large as\n" - .string "itself.$" - -gSwalotPokedexText:: @ 8568DD6 - .string "Its powerful stomach acid is capable of\n" - .string "digesting almost anything. The one thing\n" - .string "in the whole world a SWALOT can’t digest is\n" - .string "its own stomach.$" - -gCarvanhaPokedexText:: @ 8568E64 - .string "CARVANHA attack ships in swarms, making\n" - .string "them sink. Although it is said to be a very\n" - .string "vicious POKéMON, it timidly flees as soon\n" - .string "as it finds itself alone.$" - -gSharpedoPokedexText:: @ 8568EFC - .string "The vicious and sly gangster of the sea.\n" - .string "Its skin is specially textured to minimize\n" - .string "drag in water. Its speed tops out at over\n" - .string "75 miles per hour.$" - -gWailmerPokedexText:: @ 8568F8D - .string "While this POKéMON usually lives in the sea,\n" - .string "it can survive on land, although not too\n" - .string "long. It loses vitality if its body becomes\n" - .string "dried out.$" - -gWailordPokedexText:: @ 856901A - .string "It breathes through nostrils that it\n" - .string "raises above the sea. By inhaling to its\n" - .string "maximum capacity, a WAILORD can dive close\n" - .string "to 10,000 feet beneath the waves.$" - -gNumelPokedexText:: @ 85690B5 - .string "A NUMEL stores boiling magma in the hump\n" - .string "on its back. It is a hardy POKéMON that can\n" - .string "transport a 220-pound load. It has served\n" - .string "humans at work since long ago.$" - -gCameruptPokedexText:: @ 8569153 - .string "A POKéMON that lives in the crater of\n" - .string "a volcano. Every 10 years, the volcanoes\n" - .string "on its back erupt violently. Research is\n" - .string "under way on the cause of eruption.$" - -gTorkoalPokedexText:: @ 85691EF - .string "It battles using energy it gets from\n" - .string "burning coal. When loosing smoke from its\n" - .string "nostrils, it lets off a sound that is\n" - .string "similar to a locomotive’s horn.$" - -gSpoinkPokedexText:: @ 8569284 - .string "A POKéMON that manipulates psychic power\n" - .string "at will. It doesn’t stop bouncing even when\n" - .string "it is asleep. It loves eating mushrooms\n" - .string "that grow underground.$" - -gGrumpigPokedexText:: @ 8569318 - .string "It stores power in the black pearls on its\n" - .string "forehead. When it uses psychic power, it\n" - .string "performs an odd dance step. Its style of\n" - .string "dancing became hugely popular overseas.$" - -gSpindaPokedexText:: @ 85693BD - .string "It is distinguished by a pattern of\n" - .string "spots that is always different. Its\n" - .string "unsteady, tottering walk has the\n" - .string "effect of fouling its foe’s aim.$" - -gTrapinchPokedexText:: @ 8569447 - .string "Its big jaws crunch through boulders.\n" - .string "Because its head is so big, it has a hard\n" - .string "time getting back upright if it tips over\n" - .string "onto its back.$" - -gVibravaPokedexText:: @ 85694D0 - .string "It looses ultrasonic waves by rubbing its\n" - .string "wings together. Since a VIBRAVA’s wings\n" - .string "are still in the process of growing, it can\n" - .string "only fly short distances.$" - -gFlygonPokedexText:: @ 8569568 - .string "The flapping of its wings sounds like\n" - .string "singing. To prevent detection by enemies,\n" - .string "it hides itself by flapping up a cloud of\n" - .string "desert sand.$" - -gCacneaPokedexText:: @ 85695EF - .string "CACNEA live in deserts with virtually no\n" - .string "rainfall. It battles by swinging its thick,\n" - .string "spiked arms. Once a year, a yellow flower\n" - .string "blooms.$" - -gCacturnePokedexText:: @ 8569676 - .string "After spending thousands of years in\n" - .string "harsh deserts, its blood transformed into\n" - .string "the same substances as sand. It is\n" - .string "nocturnal, so it hunts at night.$" - -gSwabluPokedexText:: @ 8569709 - .string "A POKéMON that has wings like cottony\n" - .string "clouds. After enduring winter, in which\n" - .string "little food is available, SWABLU flocks\n" - .string "move closer to towns in the spring.$" - -gAltariaPokedexText:: @ 85697A3 - .string "It hums in a beautiful soprano voice.\n" - .string "It flies among white clouds in the blue\n" - .string "sky. It launches intensely hot fireballs\n" - .string "from its mouth.$" - -gZangoosePokedexText:: @ 856982A - .string "When it battles, it stands on its hind legs\n" - .string "and attacks with its sharply clawed\n" - .string "forelegs. Its fur bristles if it encounters\n" - .string "any SEVIPER.$" - -gSeviperPokedexText:: @ 85698B3 - .string "SEVIPER and ZANGOOSE are eternal rivals.\n" - .string "It counters a ZANGOOSE’s dazzling agility\n" - .string "with its swordlike tail, which also oozes\n" - .string "a horrible poison.$" - -gLunatonePokedexText:: @ 8569943 - .string "It becomes very active on the night of\n" - .string "a full moon. This POKéMON was first\n" - .string "discovered 40 years ago at the site of\n" - .string "a meteor strike.$" - -gSolrockPokedexText:: @ 85699C6 - .string "Solar energy is the source of this \n" - .string "POKéMON’s power. On sunny days, groups of\n" - .string "SOLROCK line up facing the sun and absorb\n" - .string "its light.$" - -gBarboachPokedexText:: @ 8569A49 - .string "Its body is covered with a slimy film.\n" - .string "The film acts as a barrier to prevent germs\n" - .string "in muddy water from entering the\n" - .string "BARBOACH’s body.$" - -gWhiscashPokedexText:: @ 8569ACE - .string "Mysteriously, it can foretell earthquakes.\n" - .string "In the daytime, it sleeps in mud at the\n" - .string "bottom of a pond. When it awakens, it\n" - .string "continually feeds throughout the night.$" - -gCorphishPokedexText:: @ 8569B6F - .string "Once it grips prey with its large pincers,\n" - .string "it will never let go, no matter what.\n" - .string "It is a hardy POKéMON that can thrive\n" - .string "in any environment.$" - -gCrawdauntPokedexText:: @ 8569BFA - .string "A brutish POKéMON that loves to battle.\n" - .string "A veteran CRAWDAUNT that has prevailed in\n" - .string "hundreds of battles has giant pincers\n" - .string "marked with countless scars.$" - -gBaltoyPokedexText:: @ 8569C8F - .string "A BALTOY moves by spinning on its single\n" - .string "foot. It has been depicted in murals \n" - .string "adorning the walls of a once-bustling city\n" - .string "in an ancient age.$" - -gClaydolPokedexText:: @ 8569D1C - .string "A CLAYDOL sleeps while hovering in midair.\n" - .string "Its arms are separate from its body.\n" - .string "They are kept floating by the POKéMON’s\n" - .string "manipulation of psychic power.$" - -gLileepPokedexText:: @ 8569DB3 - .string "It disguises itself as seaweed by making\n" - .string "its tentacles sway. Unsuspecting prey\n" - .string "that come too close are swallowed whole.\n" - .string "It became extinct 100 million years ago.$" - -gCradilyPokedexText:: @ 8569E54 - .string "It drags its heavy body along the\n" - .string "seafloor. It makes its nest in the shallows\n" - .string "of warm seas. CRADILY can be seen on\n" - .string "beaches when the tide goes out.$" - -gAnorithPokedexText:: @ 8569EE7 - .string "It was resurrected from a fossil using the\n" - .string "power of science. It swims by undulating\n" - .string "the eight wings at its sides. They were\n" - .string "feet that adapted to life in the sea.$" - -gArmaldoPokedexText:: @ 8569F89 - .string "ARMALDO usually lives on land. However,\n" - .string "when it hunts for prey, it dives beneath\n" - .string "the ocean. It swims around using its two\n" - .string "large wings.$" - -gFeebasPokedexText:: @ 856A010 - .string "FEEBAS live in ponds that are heavily\n" - .string "infested with weeds. Because of its\n" - .string "hopelessly shabby appearance, it\n" - .string "seems as if few TRAINERS raise it.$" - -gMiloticPokedexText:: @ 856A09E - .string "It is said to live at the bottom of\n" - .string "large lakes. Considered to be the most\n" - .string "beautiful of all POKéMON, it has been\n" - .string "depicted in paintings and statues.$" - -gCastformPokedexText:: @ 856A132 - .string "It alters its form depending on the\n" - .string "weather. Changes in the climate such as\n" - .string "the temperature and humidity appear to\n" - .string "affect its cellular structure.$" - -gKecleonPokedexText:: @ 856A1C4 - .string "A POKéMON that has the ability to alter its\n" - .string "body colors to match its surroundings.\n" - .string "A KECLEON reverts to its original colors if\n" - .string "it is startled.$" - -gShuppetPokedexText:: @ 856A253 - .string "This POKéMON roams about deep in the\n" - .string "night seeking such negative emotions as\n" - .string "grudges and envy. It retreats to its nest\n" - .string "when the sun begins to rise.$" - -gBanettePokedexText:: @ 856A2E7 - .string "An abandoned plush doll became this\n" - .string "POKéMON. They are said to live in garbage\n" - .string "dumps and wander about in search of the\n" - .string "children that threw them away.$" - -gDuskullPokedexText:: @ 856A37C - .string "A glare from its single scarlet eye makes\n" - .string "even burly grown-ups freeze in utter fear.\n" - .string "It is a nocturnal POKéMON that roams\n" - .string "about under the cloak of darkness.$" - -gDusclopsPokedexText:: @ 856A419 - .string "It is thought that its body is hollow with\n" - .string "only a spectral ball of fire burning inside.\n" - .string "However, no one has been able to\n" - .string "confirm this theory as fact.$" - -gTropiusPokedexText:: @ 856A4AF - .string "It flies by flapping its broad leaves.\n" - .string "The bunch of fruit that grows around its\n" - .string "neck is deliciously sweet. In the spring,\n" - .string "it scatters pollen from its neck.$" - -gChimechoPokedexText:: @ 856A54B - .string "They fly about very actively when the hot\n" - .string "season arrives. They communicate among\n" - .string "themselves using seven different and\n" - .string "distinguishing cries.$" - -gAbsolPokedexText:: @ 856A5D7 - .string "It sharply senses even subtle changes in\n" - .string "the sky and the land to predict natural\n" - .string "disasters. It is a long-lived POKéMON that\n" - .string "has a life-span of 100 years.$" - -gWynautPokedexText:: @ 856A671 - .string "A WYNAUT loves to eat sweet fruits.\n" - .string "It cleverly picks fruits using its earlike\n" - .string "arms. They gather in fruit gardens, drawn\n" - .string "by the fragrance.$" - -gSnoruntPokedexText:: @ 856A6FC - .string "They tend to move about in groups of\n" - .string "around five SNORUNT. In snowy regions,\n" - .string "it is said that when they are seen late at\n" - .string "night, snowfall will arrive by morning.$" - -gGlaliePokedexText:: @ 856A79B - .string "A GLALIE has the power to instantaneously\n" - .string "freeze moisture in the atmosphere.\n" - .string "A dazzling cloud of diamondlike ice\n" - .string "crystals forms around its body.$" - -gSphealPokedexText:: @ 856A82C - .string "It is completely covered with plushy fur.\n" - .string "As a result, it never feels the cold even\n" - .string "when it is rolling about on ice floes or\n" - .string "diving in the sea.$" - -gSealeoPokedexText:: @ 856A8BC - .string "SEALEO live in herds on ice floes. Using its\n" - .string "powerful flippers, it shatters ice.\n" - .string "It dives into the sea to hunt prey five\n" - .string "times a day.$" - -gWalreinPokedexText:: @ 856A942 - .string "To protect its herd, the leader battles\n" - .string "anything that invades its territory, even\n" - .string "at the cost of its life. Its tusks may snap\n" - .string "off in battle.$" - -gClamperlPokedexText:: @ 856A9CF - .string "A CLAMPERL slams its shell closed on prey\n" - .string "to prevent escape. The pearl it creates\n" - .string "upon evolution is said to be infused with\n" - .string "a mysterious energy.$" - -gHuntailPokedexText:: @ 856AA60 - .string "To withstand the crushing pressure of\n" - .string "water deep under the sea, its spine is very\n" - .string "thick and sturdy. Its tail, which is shaped\n" - .string "like a small fish, has eyes that light up.$" - -gGorebyssPokedexText:: @ 856AB09 - .string "A GOREBYSS siphons the body fluids of prey\n" - .string "through its thin, tubular mouth. Its light\n" - .string "pink body color turns vivid when it\n" - .string "finishes feeding.$" - -gRelicanthPokedexText:: @ 856AB95 - .string "A POKéMON that was once believed to have\n" - .string "been extinct. The species has not changed\n" - .string "its form for 100 million years. It walks on\n" - .string "the seafloor using its pectoral fins.$" - -gLuvdiscPokedexText:: @ 856AC3A - .string "LUVDISC make the branches of CORSOLA\n" - .string "their nests. There is a custom from long\n" - .string "ago of giving a LUVDISC as a gift to\n" - .string "express one’s feelings of love.$" - -gBagonPokedexText:: @ 856ACCD - .string "Although it is small, this POKéMON is very\n" - .string "powerful because its body is a bundle of\n" - .string "muscles. It launches head-butts with its\n" - .string "ironlike skull.$" - -gShelgonPokedexText:: @ 856AD5A - .string "It hardly eats while it awaits evolution.\n" - .string "It becomes hardier by enduring hunger.\n" - .string "Its shell peels off the instant it begins\n" - .string "to evolve.$" - -gSalamencePokedexText:: @ 856ADE0 - .string "After many long years, its cellular\n" - .string "structure underwent a sudden mutation to\n" - .string "grow wings. When angered, it loses all\n" - .string "thought and rampages out of control.$" - -gBeldumPokedexText:: @ 856AE79 - .string "When BELDUM gather in a swarm, they move\n" - .string "in perfect unison as if they were but one\n" - .string "POKéMON. They communicate with each other\n" - .string "using brain waves.$" - -gMetangPokedexText:: @ 856AF09 - .string "The claws tipping its arms pack the\n" - .string "destructive power to tear through thick\n" - .string "iron sheets as if they were silk. It flies\n" - .string "at over 60 miles per hour.$" - -gMetagrossPokedexText:: @ 856AF9B - .string "METAGROSS has four brains that are joined\n" - .string "by a complex neural network. As a result of\n" - .string "integration, this POKéMON is smarter than\n" - .string "a supercomputer.$" - -gRegirockPokedexText:: @ 856B02C - .string "A POKéMON that is made entirely of rocks\n" - .string "and boulders. If parts of its body chip off\n" - .string "in battle, REGIROCK repairs itself by\n" - .string "adding new rocks.$" - -gRegicePokedexText:: @ 856B0B9 - .string "Its entire body is made of Antarctic ice.\n" - .string "After extensive studies, researchers\n" - .string "believe the ice was formed during an\n" - .string "ice age.$" - -gRegisteelPokedexText:: @ 856B136 - .string "Its body is harder than any other kind of\n" - .string "metal. The body metal is composed of a\n" - .string "mysterious substance. Not only is it hard,\n" - .string "it shrinks and stretches flexibly.$" - -gLatiasPokedexText:: @ 856B1D5 - .string "They make a small herd of only several\n" - .string "members. They rarely make contact with\n" - .string "people or other POKéMON. They disappear\n" - .string "if they sense enemies.$" - -gLatiosPokedexText:: @ 856B262 - .string "Even in hiding, it can detect the locations\n" - .string "of others and sense their emotions since\n" - .string "it has telepathy. Its intelligence allows\n" - .string "it to understand human languages.$" - -gKyogrePokedexText:: @ 856B303 - .string "KYOGRE has appeared in mythology as the\n" - .string "creator of the sea. After long years of\n" - .string "feuding with GROUDON, it took to sleep at\n" - .string "the bottom of the sea.$" - -gGroudonPokedexText:: @ 856B394 - .string "GROUDON has appeared in mythology as the\n" - .string "creator of the land. It sleeps in magma\n" - .string "underground and is said to make volcanoes\n" - .string "erupt on awakening.$" - -gRayquazaPokedexText:: @ 856B423 - .string "A POKéMON that flies endlessly in the\n" - .string "ozone layer. It is said it would descend\n" - .string "to the ground if KYOGRE and GROUDON\n" - .string "were to fight.$" - -gJirachiPokedexText:: @ 856B4A5 - .string "JIRACHI is said to make wishes come true.\n" - .string "While it sleeps, a tough crystalline shell\n" - .string "envelops the body to protect it from\n" - .string "enemies.$" - -gDeoxysPokedexText:: @ 856B528 - .string "A POKéMON that mutated from an\n" - .string "extraterrestrial virus exposed to a laser\n" - .string "beam. Its body is configured for superior\n" - .string "agility and speed.$" diff --git a/include/graphics.h b/include/graphics.h index ba7f879297..0620ea5513 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -1237,7 +1237,7 @@ extern const u32 gMonBackPic_Pichu[]; extern const u32 gMonShinyPalette_Pichu[]; extern const u32 gMonStillFrontPic_Pichu[]; extern const u8 gMonIcon_Pichu[]; -extern const u32 gMonFootprint_Pichu[]; +extern const u8 gMonFootprint_Pichu[]; extern const u32 gMonFrontPic_Cleffa[]; extern const u32 gMonPalette_Cleffa[]; extern const u32 gMonBackPic_Cleffa[]; @@ -2860,6 +2860,7 @@ extern const u32 gMonPalette_CircledQuestionMark[]; extern const u32 gMonShinyPalette_CircledQuestionMark[]; extern const u32 gMonStillFrontPic_CircledQuestionMark[]; extern const u8 gMonIcon_QuestionMark[]; +extern const u8 gMonFootprint_QuestionMark[]; extern const u32 gMonFrontPic_DoubleQuestionMark[]; extern const u32 gMonBackPic_DoubleQuestionMark[]; extern const u32 gMonPalette_DoubleQuestionMark[]; diff --git a/include/strings.h b/include/strings.h index 3746e459a4..495cb3a9b9 100644 --- a/include/strings.h +++ b/include/strings.h @@ -989,6 +989,56 @@ extern const u8 gUnknown_0827EE03[]; extern const u8 gUnknown_0827EE05[]; extern const u8 gUnknown_0827EE07[]; extern const u8 gUnknown_0827EE09[]; + +// Pokedex strings +extern const u8 gUnknown_085E87A5[]; +extern const u8 gUnknown_085E87D6[]; +extern const u8 gUnknown_085E87EF[]; +extern const u8 gUnknown_085E8806[]; +extern const u8 gUnknown_085E881F[]; +extern const u8 gUnknown_085E8840[]; +extern const u8 gUnknown_085E887C[]; +extern const u8 gUnknown_085E88A6[]; +extern const u8 gUnknown_085E88C8[]; +extern const u8 gUnknown_085E88DF[]; +extern const u8 gUnknown_085E88E9[]; +extern const u8 gUnknown_085E88F6[]; +extern const u8 gUnknown_085E8905[]; +extern const u8 gUnknown_085E8911[]; +extern const u8 gUnknown_085E891F[]; +extern const u8 gUnknown_085E892D[]; +extern const u8 gUnknown_085E893A[]; +extern const u8 gUnknown_085E8948[]; +extern const u8 gUnknown_085E894C[]; +extern const u8 gUnknown_085E8950[]; +extern const u8 gUnknown_085E8954[]; +extern const u8 gUnknown_085E8958[]; +extern const u8 gUnknown_085E895C[]; +extern const u8 gUnknown_085E8960[]; +extern const u8 gUnknown_085E8964[]; +extern const u8 gUnknown_085E8968[]; +extern const u8 gUnknown_085E896B[]; +extern const u8 gUnknown_085E896F[]; +extern const u8 gUnknown_085E8974[]; +extern const u8 gUnknown_085E897B[]; +extern const u8 gUnknown_085E8981[]; +extern const u8 gUnknown_085E8987[]; +extern const u8 gUnknown_085E898D[]; +extern const u8 gUnknown_085E8994[]; +extern const u8 gUnknown_085E8999[]; +extern const u8 gUnknown_085E899F[]; +extern const u8 gUnknown_085E89A4[]; +extern const u8 gUnknown_085E89BB[]; +extern const u8 gUnknown_085E89D4[]; +extern const u8 gUnknown_085E8A02[]; +extern const u8 gUnknown_085E8A37[]; +extern const u8 gUnknown_085E8A73[]; +extern const u8 gUnknown_085E8AAF[]; +extern const u8 gUnknown_085E8AEA[]; +extern const u8 gUnknown_085E8B25[]; +extern const u8 gUnknown_085E8B26[]; +extern const u8 gUnknown_085E8B35[]; + extern const u8 gUnknown_085EAEC3[]; extern const u8 gUnknown_085EAED6[]; extern const u8 gUnknown_085EAEE6[]; diff --git a/ld_script.txt b/ld_script.txt index 45bfd94cbd..53696e6e63 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -454,7 +454,6 @@ SECTIONS { src/field_effect.o(.rodata); src/option_menu.o(.rodata); src/pokedex.o(.rodata); - data/pokedex.o(.rodata); data/trainer_card.o(.rodata); src/pokemon_storage_system.o(.rodata); data/pokemon_storage_system.o(.rodata); diff --git a/src/data/pokemon/pokedex_entries.h b/src/data/pokemon/pokedex_entries.h new file mode 100644 index 0000000000..acf6506bd6 --- /dev/null +++ b/src/data/pokemon/pokedex_entries.h @@ -0,0 +1,3873 @@ +const struct PokedexEntry gPokedexEntries[] = +{ + { //Dummy + .categoryName = _("UNKNOWN"), + .height = 0, + .weight = 0, + .description = gDummyPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bulbasaur + .categoryName = _("SEED"), + .height = 7, + .weight = 69, + .description = gBulbasaurPokedexText, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ivysaur + .categoryName = _("SEED"), + .height = 10, + .weight = 130, + .description = gIvysaurPokedexText, + .pokemonScale = 335, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Venusaur + .categoryName = _("SEED"), + .height = 20, + .weight = 1000, + .description = gVenusaurPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 388, + .trainerOffset = 6, + }, + { //Charmander + .categoryName = _("LIZARD"), + .height = 6, + .weight = 85, + .description = gCharmanderPokedexText, + .pokemonScale = 444, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Charmeleon + .categoryName = _("FLAME"), + .height = 11, + .weight = 190, + .description = gCharmeleonPokedexText, + .pokemonScale = 302, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Charizard + .categoryName = _("FLAME"), + .height = 17, + .weight = 905, + .description = gCharizardPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 302, + .trainerOffset = 3, + }, + { //Squirtle + .categoryName = _("TINY TURTLE"), + .height = 5, + .weight = 90, + .description = gSquirtlePokedexText, + .pokemonScale = 412, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wartortle + .categoryName = _("TURTLE"), + .height = 10, + .weight = 225, + .description = gWartortlePokedexText, + .pokemonScale = 332, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blastoise + .categoryName = _("SHELLFISH"), + .height = 16, + .weight = 855, + .description = gBlastoisePokedexText, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Caterpie + .categoryName = _("WORM"), + .height = 3, + .weight = 29, + .description = gCaterpiePokedexText, + .pokemonScale = 549, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metapod + .categoryName = _("COCOON"), + .height = 7, + .weight = 99, + .description = gMetapodPokedexText, + .pokemonScale = 350, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Butterfree + .categoryName = _("BUTTERFLY"), + .height = 11, + .weight = 320, + .description = gButterfreePokedexText, + .pokemonScale = 312, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weedle + .categoryName = _("HAIRY BUG"), + .height = 3, + .weight = 32, + .description = gWeedlePokedexText, + .pokemonScale = 455, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kakuna + .categoryName = _("COCOON"), + .height = 6, + .weight = 100, + .description = gKakunaPokedexText, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beedrill + .categoryName = _("POISON BEE"), + .height = 10, + .weight = 295, + .description = gBeedrillPokedexText, + .pokemonScale = 366, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgey + .categoryName = _("TINY BIRD"), + .height = 3, + .weight = 18, + .description = gPidgeyPokedexText, + .pokemonScale = 508, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgeotto + .categoryName = _("BIRD"), + .height = 11, + .weight = 300, + .description = gPidgeottoPokedexText, + .pokemonScale = 331, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgeot + .categoryName = _("BIRD"), + .height = 15, + .weight = 395, + .description = gPidgeotPokedexText, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rattata + .categoryName = _("MOUSE"), + .height = 3, + .weight = 35, + .description = gRattataPokedexText, + .pokemonScale = 481, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Raticate + .categoryName = _("MOUSE"), + .height = 7, + .weight = 185, + .description = gRaticatePokedexText, + .pokemonScale = 459, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spearow + .categoryName = _("TINY BIRD"), + .height = 3, + .weight = 20, + .description = gSpearowPokedexText, + .pokemonScale = 571, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Fearow + .categoryName = _("BEAK"), + .height = 12, + .weight = 380, + .description = gFearowPokedexText, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ekans + .categoryName = _("SNAKE"), + .height = 20, + .weight = 69, + .description = gEkansPokedexText, + .pokemonScale = 298, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Arbok + .categoryName = _("COBRA"), + .height = 35, + .weight = 650, + .description = gArbokPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Pikachu + .categoryName = _("MOUSE"), + .height = 4, + .weight = 60, + .description = gPikachuPokedexText, + .pokemonScale = 479, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Raichu + .categoryName = _("MOUSE"), + .height = 8, + .weight = 300, + .description = gRaichuPokedexText, + .pokemonScale = 426, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sandshrew + .categoryName = _("MOUSE"), + .height = 6, + .weight = 120, + .description = gSandshrewPokedexText, + .pokemonScale = 365, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sandslash + .categoryName = _("MOUSE"), + .height = 10, + .weight = 295, + .description = gSandslashPokedexText, + .pokemonScale = 341, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //NidoranF + .categoryName = _("POISON PIN"), + .height = 4, + .weight = 70, + .description = gNidoranFPokedexText, + .pokemonScale = 488, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidorina + .categoryName = _("POISON PIN"), + .height = 8, + .weight = 200, + .description = gNidorinaPokedexText, + .pokemonScale = 381, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidoqueen + .categoryName = _("DRILL"), + .height = 13, + .weight = 600, + .description = gNidoqueenPokedexText, + .pokemonScale = 293, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //NidoranM + .categoryName = _("POISON PIN"), + .height = 5, + .weight = 90, + .description = gNidoranMPokedexText, + .pokemonScale = 511, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidorino + .categoryName = _("POISON PIN"), + .height = 9, + .weight = 195, + .description = gNidorinoPokedexText, + .pokemonScale = 408, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidoking + .categoryName = _("DRILL"), + .height = 14, + .weight = 620, + .description = gNidokingPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clefairy + .categoryName = _("FAIRY"), + .height = 6, + .weight = 75, + .description = gClefairyPokedexText, + .pokemonScale = 441, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clefable + .categoryName = _("FAIRY"), + .height = 13, + .weight = 400, + .description = gClefablePokedexText, + .pokemonScale = 256, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vulpix + .categoryName = _("FOX"), + .height = 6, + .weight = 99, + .description = gVulpixPokedexText, + .pokemonScale = 542, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ninetales + .categoryName = _("FOX"), + .height = 11, + .weight = 199, + .description = gNinetalesPokedexText, + .pokemonScale = 339, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jigglypuff + .categoryName = _("BALLOON"), + .height = 5, + .weight = 55, + .description = gJigglypuffPokedexText, + .pokemonScale = 433, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wigglytuff + .categoryName = _("BALLOON"), + .height = 10, + .weight = 120, + .description = gWigglytuffPokedexText, + .pokemonScale = 328, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zubat + .categoryName = _("BAT"), + .height = 8, + .weight = 75, + .description = gZubatPokedexText, + .pokemonScale = 362, + .pokemonOffset = -5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golbat + .categoryName = _("BAT"), + .height = 16, + .weight = 550, + .description = gGolbatPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Oddish + .categoryName = _("WEED"), + .height = 5, + .weight = 54, + .description = gOddishPokedexText, + .pokemonScale = 423, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gloom + .categoryName = _("WEED"), + .height = 8, + .weight = 86, + .description = gGloomPokedexText, + .pokemonScale = 329, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vileplume + .categoryName = _("FLOWER"), + .height = 12, + .weight = 186, + .description = gVileplumePokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Paras + .categoryName = _("MUSHROOM"), + .height = 3, + .weight = 54, + .description = gParasPokedexText, + .pokemonScale = 593, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Parasect + .categoryName = _("MUSHROOM"), + .height = 10, + .weight = 295, + .description = gParasectPokedexText, + .pokemonScale = 307, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Venonat + .categoryName = _("INSECT"), + .height = 10, + .weight = 300, + .description = gVenonatPokedexText, + .pokemonScale = 360, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = -1, + }, + { //Venomoth + .categoryName = _("POISON MOTH"), + .height = 15, + .weight = 125, + .description = gVenomothPokedexText, + .pokemonScale = 285, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 1, + }, + { //Diglett + .categoryName = _("MOLE"), + .height = 2, + .weight = 8, + .description = gDiglettPokedexText, + .pokemonScale = 833, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dugtrio + .categoryName = _("MOLE"), + .height = 7, + .weight = 333, + .description = gDugtrioPokedexText, + .pokemonScale = 406, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Meowth + .categoryName = _("SCRATCH CAT"), + .height = 4, + .weight = 42, + .description = gMeowthPokedexText, + .pokemonScale = 480, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Persian + .categoryName = _("CLASSY CAT"), + .height = 10, + .weight = 320, + .description = gPersianPokedexText, + .pokemonScale = 320, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Psyduck + .categoryName = _("DUCK"), + .height = 8, + .weight = 196, + .description = gPsyduckPokedexText, + .pokemonScale = 369, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golduck + .categoryName = _("DUCK"), + .height = 17, + .weight = 766, + .description = gGolduckPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 273, + .trainerOffset = 1, + }, + { //Mankey + .categoryName = _("PIG MONKEY"), + .height = 5, + .weight = 280, + .description = gMankeyPokedexText, + .pokemonScale = 404, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Primeape + .categoryName = _("PIG MONKEY"), + .height = 10, + .weight = 320, + .description = gPrimeapePokedexText, + .pokemonScale = 326, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Growlithe + .categoryName = _("PUPPY"), + .height = 7, + .weight = 190, + .description = gGrowlithePokedexText, + .pokemonScale = 346, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Arcanine + .categoryName = _("LEGENDARY"), + .height = 19, + .weight = 1550, + .description = gArcaninePokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 4, + }, + { //Poliwag + .categoryName = _("TADPOLE"), + .height = 6, + .weight = 124, + .description = gPoliwagPokedexText, + .pokemonScale = 369, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poliwhirl + .categoryName = _("TADPOLE"), + .height = 10, + .weight = 200, + .description = gPoliwhirlPokedexText, + .pokemonScale = 288, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poliwrath + .categoryName = _("TADPOLE"), + .height = 13, + .weight = 540, + .description = gPoliwrathPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Abra + .categoryName = _("PSI"), + .height = 9, + .weight = 195, + .description = gAbraPokedexText, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kadabra + .categoryName = _("PSI"), + .height = 13, + .weight = 565, + .description = gKadabraPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Alakazam + .categoryName = _("PSI"), + .height = 15, + .weight = 480, + .description = gAlakazamPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Machop + .categoryName = _("SUPERPOWER"), + .height = 8, + .weight = 195, + .description = gMachopPokedexText, + .pokemonScale = 342, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Machoke + .categoryName = _("SUPERPOWER"), + .height = 15, + .weight = 705, + .description = gMachokePokedexText, + .pokemonScale = 323, + .pokemonOffset = 9, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Machamp + .categoryName = _("SUPERPOWER"), + .height = 16, + .weight = 1300, + .description = gMachampPokedexText, + .pokemonScale = 280, + .pokemonOffset = 1, + .trainerScale = 269, + .trainerOffset = -1, + }, + { //Bellsprout + .categoryName = _("FLOWER"), + .height = 7, + .weight = 40, + .description = gBellsproutPokedexText, + .pokemonScale = 354, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weepinbell + .categoryName = _("FLYCATCHER"), + .height = 10, + .weight = 64, + .description = gWeepinbellPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Victreebel + .categoryName = _("FLYCATCHER"), + .height = 17, + .weight = 155, + .description = gVictreebelPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 3, + }, + { //Tentacool + .categoryName = _("JELLYFISH"), + .height = 9, + .weight = 455, + .description = gTentacoolPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tentacruel + .categoryName = _("JELLYFISH"), + .height = 16, + .weight = 550, + .description = gTentacruelPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 312, + .trainerOffset = 1, + }, + { //Geodude + .categoryName = _("ROCK"), + .height = 4, + .weight = 200, + .description = gGeodudePokedexText, + .pokemonScale = 347, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Graveler + .categoryName = _("ROCK"), + .height = 10, + .weight = 1050, + .description = gGravelerPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golem + .categoryName = _("MEGATON"), + .height = 14, + .weight = 3000, + .description = gGolemPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Ponyta + .categoryName = _("FIRE HORSE"), + .height = 10, + .weight = 300, + .description = gPonytaPokedexText, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rapidash + .categoryName = _("FIRE HORSE"), + .height = 17, + .weight = 950, + .description = gRapidashPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 289, + .trainerOffset = 1, + }, + { //Slowpoke + .categoryName = _("DOPEY"), + .height = 12, + .weight = 360, + .description = gSlowpokePokedexText, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slowbro + .categoryName = _("HERMIT CRAB"), + .height = 16, + .weight = 785, + .description = gSlowbroPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Magnemite + .categoryName = _("MAGNET"), + .height = 3, + .weight = 60, + .description = gMagnemitePokedexText, + .pokemonScale = 288, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magneton + .categoryName = _("MAGNET"), + .height = 10, + .weight = 600, + .description = gMagnetonPokedexText, + .pokemonScale = 292, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Farfetchd + .categoryName = _("WILD DUCK"), + .height = 8, + .weight = 150, + .description = gFarfetchdPokedexText, + .pokemonScale = 330, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Doduo + .categoryName = _("TWIN BIRD"), + .height = 14, + .weight = 392, + .description = gDoduoPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = -1, + }, + { //Dodrio + .categoryName = _("TRIPLE BIRD"), + .height = 18, + .weight = 852, + .description = gDodrioPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 0, + }, + { //Seel + .categoryName = _("SEA LION"), + .height = 11, + .weight = 900, + .description = gSeelPokedexText, + .pokemonScale = 297, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dewgong + .categoryName = _("SEA LION"), + .height = 17, + .weight = 1200, + .description = gDewgongPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 275, + .trainerOffset = 0, + }, + { //Grimer + .categoryName = _("SLUDGE"), + .height = 9, + .weight = 300, + .description = gGrimerPokedexText, + .pokemonScale = 258, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Muk + .categoryName = _("SLUDGE"), + .height = 12, + .weight = 300, + .description = gMukPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shellder + .categoryName = _("BIVALVE"), + .height = 3, + .weight = 40, + .description = gShellderPokedexText, + .pokemonScale = 675, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cloyster + .categoryName = _("BIVALVE"), + .height = 15, + .weight = 1325, + .description = gCloysterPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 269, + .trainerOffset = 1, + }, + { //Gastly + .categoryName = _("GAS"), + .height = 13, + .weight = 1, + .description = gGastlyPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Haunter + .categoryName = _("GAS"), + .height = 16, + .weight = 1, + .description = gHaunterPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Gengar + .categoryName = _("SHADOW"), + .height = 15, + .weight = 405, + .description = gGengarPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 302, + .trainerOffset = 2, + }, + { //Onix + .categoryName = _("ROCK SNAKE"), + .height = 88, + .weight = 2100, + .description = gOnixPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 515, + .trainerOffset = 14, + }, + { //Drowzee + .categoryName = _("HYPNOSIS"), + .height = 10, + .weight = 324, + .description = gDrowzeePokedexText, + .pokemonScale = 274, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hypno + .categoryName = _("HYPNOSIS"), + .height = 16, + .weight = 756, + .description = gHypnoPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Krabby + .categoryName = _("RIVER CRAB"), + .height = 4, + .weight = 65, + .description = gKrabbyPokedexText, + .pokemonScale = 469, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kingler + .categoryName = _("PINCER"), + .height = 13, + .weight = 600, + .description = gKinglerPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Voltorb + .categoryName = _("BALL"), + .height = 5, + .weight = 104, + .description = gVoltorbPokedexText, + .pokemonScale = 364, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Electrode + .categoryName = _("BALL"), + .height = 12, + .weight = 666, + .description = gElectrodePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exeggcute + .categoryName = _("EGG"), + .height = 4, + .weight = 25, + .description = gExeggcutePokedexText, + .pokemonScale = 489, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exeggutor + .categoryName = _("COCONUT"), + .height = 20, + .weight = 1200, + .description = gExeggutorPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { //Cubone + .categoryName = _("LONELY"), + .height = 4, + .weight = 65, + .description = gCubonePokedexText, + .pokemonScale = 545, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marowak + .categoryName = _("BONE KEEPER"), + .height = 10, + .weight = 450, + .description = gMarowakPokedexText, + .pokemonScale = 293, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hitmonlee + .categoryName = _("KICKING"), + .height = 15, + .weight = 498, + .description = gHitmonleePokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 259, + .trainerOffset = 1, + }, + { //Hitmonchan + .categoryName = _("PUNCHING"), + .height = 14, + .weight = 502, + .description = gHitmonchanPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 277, + .trainerOffset = 2, + }, + { //Lickitung + .categoryName = _("LICKING"), + .height = 12, + .weight = 655, + .description = gLickitungPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Koffing + .categoryName = _("POISON GAS"), + .height = 6, + .weight = 10, + .description = gKoffingPokedexText, + .pokemonScale = 369, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weezing + .categoryName = _("POISON GAS"), + .height = 12, + .weight = 95, + .description = gWeezingPokedexText, + .pokemonScale = 305, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rhyhorn + .categoryName = _("SPIKES"), + .height = 10, + .weight = 1150, + .description = gRhyhornPokedexText, + .pokemonScale = 267, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rhydon + .categoryName = _("DRILL"), + .height = 19, + .weight = 1200, + .description = gRhydonPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 299, + .trainerOffset = 2, + }, + { //Chansey + .categoryName = _("EGG"), + .height = 11, + .weight = 346, + .description = gChanseyPokedexText, + .pokemonScale = 257, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tangela + .categoryName = _("VINE"), + .height = 10, + .weight = 350, + .description = gTangelaPokedexText, + .pokemonScale = 304, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kangaskhan + .categoryName = _("PARENT"), + .height = 22, + .weight = 800, + .description = gKangaskhanPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { //Horsea + .categoryName = _("DRAGON"), + .height = 4, + .weight = 80, + .description = gHorseaPokedexText, + .pokemonScale = 399, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seadra + .categoryName = _("DRAGON"), + .height = 12, + .weight = 250, + .description = gSeadraPokedexText, + .pokemonScale = 299, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Goldeen + .categoryName = _("GOLDFISH"), + .height = 6, + .weight = 150, + .description = gGoldeenPokedexText, + .pokemonScale = 379, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seaking + .categoryName = _("GOLDFISH"), + .height = 13, + .weight = 390, + .description = gSeakingPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Staryu + .categoryName = _("STAR SHAPE"), + .height = 8, + .weight = 345, + .description = gStaryuPokedexText, + .pokemonScale = 326, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Starmie + .categoryName = _("MYSTERIOUS"), + .height = 11, + .weight = 800, + .description = gStarmiePokedexText, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mrmime + .categoryName = _("BARRIER"), + .height = 13, + .weight = 545, + .description = gMrmimePokedexText, + .pokemonScale = 258, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Scyther + .categoryName = _("MANTIS"), + .height = 15, + .weight = 560, + .description = gScytherPokedexText, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Jynx + .categoryName = _("HUMAN SHAPE"), + .height = 14, + .weight = 406, + .description = gJynxPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 300, + .trainerOffset = 1, + }, + { //Electabuzz + .categoryName = _("ELECTRIC"), + .height = 11, + .weight = 300, + .description = gElectabuzzPokedexText, + .pokemonScale = 351, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magmar + .categoryName = _("SPITFIRE"), + .height = 13, + .weight = 445, + .description = gMagmarPokedexText, + .pokemonScale = 277, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pinsir + .categoryName = _("STAG BEETLE"), + .height = 15, + .weight = 550, + .description = gPinsirPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Tauros + .categoryName = _("WILD BULL"), + .height = 14, + .weight = 884, + .description = gTaurosPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magikarp + .categoryName = _("FISH"), + .height = 9, + .weight = 100, + .description = gMagikarpPokedexText, + .pokemonScale = 310, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gyarados + .categoryName = _("ATROCIOUS"), + .height = 65, + .weight = 2350, + .description = gGyaradosPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 481, + .trainerOffset = 13, + }, + { //Lapras + .categoryName = _("TRANSPORT"), + .height = 25, + .weight = 2200, + .description = gLaprasPokedexText, + .pokemonScale = 257, + .pokemonOffset = 10, + .trainerScale = 423, + .trainerOffset = 8, + }, + { //Ditto + .categoryName = _("TRANSFORM"), + .height = 3, + .weight = 40, + .description = gDittoPokedexText, + .pokemonScale = 633, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Eevee + .categoryName = _("EVOLUTION"), + .height = 3, + .weight = 65, + .description = gEeveePokedexText, + .pokemonScale = 476, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vaporeon + .categoryName = _("BUBBLE JET"), + .height = 10, + .weight = 290, + .description = gVaporeonPokedexText, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jolteon + .categoryName = _("LIGHTNING"), + .height = 8, + .weight = 245, + .description = gJolteonPokedexText, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flareon + .categoryName = _("FLAME"), + .height = 9, + .weight = 250, + .description = gFlareonPokedexText, + .pokemonScale = 306, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Porygon + .categoryName = _("VIRTUAL"), + .height = 8, + .weight = 365, + .description = gPorygonPokedexText, + .pokemonScale = 328, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Omanyte + .categoryName = _("SPIRAL"), + .height = 4, + .weight = 75, + .description = gOmanytePokedexText, + .pokemonScale = 521, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Omastar + .categoryName = _("SPIRAL"), + .height = 10, + .weight = 350, + .description = gOmastarPokedexText, + .pokemonScale = 307, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kabuto + .categoryName = _("SHELLFISH"), + .height = 5, + .weight = 115, + .description = gKabutoPokedexText, + .pokemonScale = 454, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kabutops + .categoryName = _("SHELLFISH"), + .height = 13, + .weight = 405, + .description = gKabutopsPokedexText, + .pokemonScale = 271, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aerodactyl + .categoryName = _("FOSSIL"), + .height = 18, + .weight = 590, + .description = gAerodactylPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 302, + .trainerOffset = 4, + }, + { //Snorlax + .categoryName = _("SLEEPING"), + .height = 21, + .weight = 4600, + .description = gSnorlaxPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 423, + .trainerOffset = 11, + }, + { //Articuno + .categoryName = _("FREEZE"), + .height = 17, + .weight = 554, + .description = gArticunoPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 2, + }, + { //Zapdos + .categoryName = _("ELECTRIC"), + .height = 16, + .weight = 526, + .description = gZapdosPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 318, + .trainerOffset = 3, + }, + { //Moltres + .categoryName = _("FLAME"), + .height = 20, + .weight = 600, + .description = gMoltresPokedexText, + .pokemonScale = 270, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { //Dratini + .categoryName = _("DRAGON"), + .height = 18, + .weight = 33, + .description = gDratiniPokedexText, + .pokemonScale = 256, + .pokemonOffset = 8, + .trainerScale = 386, + .trainerOffset = 6, + }, + { //Dragonair + .categoryName = _("DRAGON"), + .height = 40, + .weight = 165, + .description = gDragonairPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 411, + .trainerOffset = 5, + }, + { //Dragonite + .categoryName = _("DRAGON"), + .height = 22, + .weight = 2100, + .description = gDragonitePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { //Mewtwo + .categoryName = _("GENETIC"), + .height = 20, + .weight = 1220, + .description = gMewtwoPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { //Mew + .categoryName = _("NEW SPECIES"), + .height = 4, + .weight = 40, + .description = gMewPokedexText, + .pokemonScale = 457, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Chikorita + .categoryName = _("LEAF"), + .height = 9, + .weight = 64, + .description = gChikoritaPokedexText, + .pokemonScale = 512, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bayleef + .categoryName = _("LEAF"), + .height = 12, + .weight = 158, + .description = gBayleefPokedexText, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Meganium + .categoryName = _("HERB"), + .height = 18, + .weight = 1005, + .description = gMeganiumPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 277, + .trainerOffset = 1, + }, + { //Cyndaquil + .categoryName = _("FIRE MOUSE"), + .height = 5, + .weight = 79, + .description = gCyndaquilPokedexText, + .pokemonScale = 539, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Quilava + .categoryName = _("VOLCANO"), + .height = 9, + .weight = 190, + .description = gQuilavaPokedexText, + .pokemonScale = 329, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Typhlosion + .categoryName = _("VOLCANO"), + .height = 17, + .weight = 795, + .description = gTyphlosionPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { //Totodile + .categoryName = _("BIG JAW"), + .height = 6, + .weight = 95, + .description = gTotodilePokedexText, + .pokemonScale = 487, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Croconaw + .categoryName = _("BIG JAW"), + .height = 11, + .weight = 250, + .description = gCroconawPokedexText, + .pokemonScale = 378, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Feraligatr + .categoryName = _("BIG JAW"), + .height = 23, + .weight = 888, + .description = gFeraligatrPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { //Sentret + .categoryName = _("SCOUT"), + .height = 8, + .weight = 60, + .description = gSentretPokedexText, + .pokemonScale = 439, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Furret + .categoryName = _("LONG BODY"), + .height = 18, + .weight = 325, + .description = gFurretPokedexText, + .pokemonScale = 346, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hoothoot + .categoryName = _("OWL"), + .height = 7, + .weight = 212, + .description = gHoothootPokedexText, + .pokemonScale = 380, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Noctowl + .categoryName = _("OWL"), + .height = 16, + .weight = 408, + .description = gNoctowlPokedexText, + .pokemonScale = 278, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ledyba + .categoryName = _("FIVE STAR"), + .height = 10, + .weight = 108, + .description = gLedybaPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ledian + .categoryName = _("FIVE STAR"), + .height = 14, + .weight = 356, + .description = gLedianPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spinarak + .categoryName = _("STRING SPIT"), + .height = 5, + .weight = 85, + .description = gSpinarakPokedexText, + .pokemonScale = 414, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ariados + .categoryName = _("LONG LEG"), + .height = 11, + .weight = 335, + .description = gAriadosPokedexText, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Crobat + .categoryName = _("BAT"), + .height = 18, + .weight = 750, + .description = gCrobatPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 281, + .trainerOffset = 1, + }, + { //Chinchou + .categoryName = _("ANGLER"), + .height = 5, + .weight = 120, + .description = gChinchouPokedexText, + .pokemonScale = 424, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lanturn + .categoryName = _("LIGHT"), + .height = 12, + .weight = 225, + .description = gLanturnPokedexText, + .pokemonScale = 269, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pichu + .categoryName = _("TINY MOUSE"), + .height = 3, + .weight = 20, + .description = gPichuPokedexText, + .pokemonScale = 508, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cleffa + .categoryName = _("STAR SHAPE"), + .height = 3, + .weight = 30, + .description = gCleffaPokedexText, + .pokemonScale = 462, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Igglybuff + .categoryName = _("BALLOON"), + .height = 3, + .weight = 10, + .description = gIgglybuffPokedexText, + .pokemonScale = 457, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Togepi + .categoryName = _("SPIKE BALL"), + .height = 3, + .weight = 15, + .description = gTogepiPokedexText, + .pokemonScale = 507, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Togetic + .categoryName = _("HAPPINESS"), + .height = 6, + .weight = 32, + .description = gTogeticPokedexText, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Natu + .categoryName = _("TINY BIRD"), + .height = 2, + .weight = 20, + .description = gNatuPokedexText, + .pokemonScale = 610, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Xatu + .categoryName = _("MYSTIC"), + .height = 15, + .weight = 150, + .description = gXatuPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 318, + .trainerOffset = 4, + }, + { //Mareep + .categoryName = _("WOOL"), + .height = 6, + .weight = 78, + .description = gMareepPokedexText, + .pokemonScale = 379, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flaaffy + .categoryName = _("WOOL"), + .height = 8, + .weight = 133, + .description = gFlaaffyPokedexText, + .pokemonScale = 372, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ampharos + .categoryName = _("LIGHT"), + .height = 14, + .weight = 615, + .description = gAmpharosPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bellossom + .categoryName = _("FLOWER"), + .height = 4, + .weight = 58, + .description = gBellossomPokedexText, + .pokemonScale = 472, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marill + .categoryName = _("AQUA MOUSE"), + .height = 4, + .weight = 85, + .description = gMarillPokedexText, + .pokemonScale = 476, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Azumarill + .categoryName = _("AQUA RABBIT"), + .height = 8, + .weight = 285, + .description = gAzumarillPokedexText, + .pokemonScale = 448, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sudowoodo + .categoryName = _("IMITATION"), + .height = 12, + .weight = 380, + .description = gSudowoodoPokedexText, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Politoed + .categoryName = _("FROG"), + .height = 11, + .weight = 339, + .description = gPolitoedPokedexText, + .pokemonScale = 289, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hoppip + .categoryName = _("COTTONWEED"), + .height = 4, + .weight = 5, + .description = gHoppipPokedexText, + .pokemonScale = 562, + .pokemonOffset = -7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Skiploom + .categoryName = _("COTTONWEED"), + .height = 6, + .weight = 10, + .description = gSkiploomPokedexText, + .pokemonScale = 387, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jumpluff + .categoryName = _("COTTONWEED"), + .height = 8, + .weight = 30, + .description = gJumpluffPokedexText, + .pokemonScale = 418, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aipom + .categoryName = _("LONG TAIL"), + .height = 8, + .weight = 115, + .description = gAipomPokedexText, + .pokemonScale = 363, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sunkern + .categoryName = _("SEED"), + .height = 3, + .weight = 18, + .description = gSunkernPokedexText, + .pokemonScale = 541, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sunflora + .categoryName = _("SUN"), + .height = 8, + .weight = 85, + .description = gSunfloraPokedexText, + .pokemonScale = 444, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Yanma + .categoryName = _("CLEAR WING"), + .height = 12, + .weight = 380, + .description = gYanmaPokedexText, + .pokemonScale = 274, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wooper + .categoryName = _("WATER FISH"), + .height = 4, + .weight = 85, + .description = gWooperPokedexText, + .pokemonScale = 479, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Quagsire + .categoryName = _("WATER FISH"), + .height = 14, + .weight = 750, + .description = gQuagsirePokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Espeon + .categoryName = _("SUN"), + .height = 9, + .weight = 265, + .description = gEspeonPokedexText, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Umbreon + .categoryName = _("MOONLIGHT"), + .height = 10, + .weight = 270, + .description = gUmbreonPokedexText, + .pokemonScale = 317, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Murkrow + .categoryName = _("DARKNESS"), + .height = 5, + .weight = 21, + .description = gMurkrowPokedexText, + .pokemonScale = 401, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 1, + }, + { //Slowking + .categoryName = _("ROYAL"), + .height = 20, + .weight = 795, + .description = gSlowkingPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { //Misdreavus + .categoryName = _("SCREECH"), + .height = 7, + .weight = 10, + .description = gMisdreavusPokedexText, + .pokemonScale = 407, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Unown + .categoryName = _("SYMBOL"), + .height = 5, + .weight = 50, + .description = gUnownPokedexText, + .pokemonScale = 411, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wobbuffet + .categoryName = _("PATIENT"), + .height = 13, + .weight = 285, + .description = gWobbuffetPokedexText, + .pokemonScale = 274, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Girafarig + .categoryName = _("LONG NECK"), + .height = 15, + .weight = 415, + .description = gGirafarigPokedexText, + .pokemonScale = 281, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pineco + .categoryName = _("BAGWORM"), + .height = 6, + .weight = 72, + .description = gPinecoPokedexText, + .pokemonScale = 445, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Forretress + .categoryName = _("BAGWORM"), + .height = 12, + .weight = 1258, + .description = gForretressPokedexText, + .pokemonScale = 293, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dunsparce + .categoryName = _("LAND SNAKE"), + .height = 15, + .weight = 140, + .description = gDunsparcePokedexText, + .pokemonScale = 316, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gligar + .categoryName = _("FLYSCORPION"), + .height = 11, + .weight = 648, + .description = gGligarPokedexText, + .pokemonScale = 350, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Steelix + .categoryName = _("IRON SNAKE"), + .height = 92, + .weight = 4000, + .description = gSteelixPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 516, + .trainerOffset = 13, + }, + { //Snubbull + .categoryName = _("FAIRY"), + .height = 6, + .weight = 78, + .description = gSnubbullPokedexText, + .pokemonScale = 465, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Granbull + .categoryName = _("FAIRY"), + .height = 14, + .weight = 487, + .description = gGranbullPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Qwilfish + .categoryName = _("BALLOON"), + .height = 5, + .weight = 39, + .description = gQwilfishPokedexText, + .pokemonScale = 430, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Scizor + .categoryName = _("PINCER"), + .height = 18, + .weight = 1180, + .description = gScizorPokedexText, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shuckle + .categoryName = _("MOLD"), + .height = 6, + .weight = 205, + .description = gShucklePokedexText, + .pokemonScale = 485, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Heracross + .categoryName = _("SINGLE HORN"), + .height = 15, + .weight = 540, + .description = gHeracrossPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sneasel + .categoryName = _("SHARP CLAW"), + .height = 9, + .weight = 280, + .description = gSneaselPokedexText, + .pokemonScale = 413, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Teddiursa + .categoryName = _("LITTLE BEAR"), + .height = 6, + .weight = 88, + .description = gTeddiursaPokedexText, + .pokemonScale = 455, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ursaring + .categoryName = _("HIBERNATOR"), + .height = 18, + .weight = 1258, + .description = gUrsaringPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slugma + .categoryName = _("LAVA"), + .height = 7, + .weight = 350, + .description = gSlugmaPokedexText, + .pokemonScale = 329, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magcargo + .categoryName = _("LAVA"), + .height = 8, + .weight = 550, + .description = gMagcargoPokedexText, + .pokemonScale = 332, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swinub + .categoryName = _("PIG"), + .height = 4, + .weight = 65, + .description = gSwinubPokedexText, + .pokemonScale = 324, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Piloswine + .categoryName = _("SWINE"), + .height = 11, + .weight = 558, + .description = gPiloswinePokedexText, + .pokemonScale = 306, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Corsola + .categoryName = _("CORAL"), + .height = 6, + .weight = 50, + .description = gCorsolaPokedexText, + .pokemonScale = 410, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Remoraid + .categoryName = _("JET"), + .height = 6, + .weight = 120, + .description = gRemoraidPokedexText, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Octillery + .categoryName = _("JET"), + .height = 9, + .weight = 285, + .description = gOctilleryPokedexText, + .pokemonScale = 296, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Delibird + .categoryName = _("DELIVERY"), + .height = 9, + .weight = 160, + .description = gDelibirdPokedexText, + .pokemonScale = 293, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mantine + .categoryName = _("KITE"), + .height = 21, + .weight = 2200, + .description = gMantinePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { //Skarmory + .categoryName = _("ARMOR BIRD"), + .height = 17, + .weight = 505, + .description = gSkarmoryPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 271, + .trainerOffset = 1, + }, + { //Houndour + .categoryName = _("DARK"), + .height = 6, + .weight = 108, + .description = gHoundourPokedexText, + .pokemonScale = 393, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Houndoom + .categoryName = _("DARK"), + .height = 14, + .weight = 350, + .description = gHoundoomPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kingdra + .categoryName = _("DRAGON"), + .height = 18, + .weight = 1520, + .description = gKingdraPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 287, + .trainerOffset = 0, + }, + { //Phanpy + .categoryName = _("LONG NOSE"), + .height = 5, + .weight = 335, + .description = gPhanpyPokedexText, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Donphan + .categoryName = _("ARMOR"), + .height = 11, + .weight = 1200, + .description = gDonphanPokedexText, + .pokemonScale = 313, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Porygon2 + .categoryName = _("VIRTUAL"), + .height = 6, + .weight = 325, + .description = gPorygon2PokedexText, + .pokemonScale = 320, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Stantler + .categoryName = _("BIG HORN"), + .height = 14, + .weight = 712, + .description = gStantlerPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Smeargle + .categoryName = _("PAINTER"), + .height = 12, + .weight = 580, + .description = gSmearglePokedexText, + .pokemonScale = 287, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tyrogue + .categoryName = _("SCUFFLE"), + .height = 7, + .weight = 210, + .description = gTyroguePokedexText, + .pokemonScale = 292, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hitmontop + .categoryName = _("HANDSTAND"), + .height = 14, + .weight = 480, + .description = gHitmontopPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Smoochum + .categoryName = _("KISS"), + .height = 4, + .weight = 60, + .description = gSmoochumPokedexText, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Elekid + .categoryName = _("ELECTRIC"), + .height = 6, + .weight = 235, + .description = gElekidPokedexText, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magby + .categoryName = _("LIVE COAL"), + .height = 7, + .weight = 214, + .description = gMagbyPokedexText, + .pokemonScale = 284, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Miltank + .categoryName = _("MILK COW"), + .height = 12, + .weight = 755, + .description = gMiltankPokedexText, + .pokemonScale = 280, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blissey + .categoryName = _("HAPPINESS"), + .height = 15, + .weight = 468, + .description = gBlisseyPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 310, + .trainerOffset = 3, + }, + { //Raikou + .categoryName = _("THUNDER"), + .height = 19, + .weight = 1780, + .description = gRaikouPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Entei + .categoryName = _("VOLCANO"), + .height = 21, + .weight = 1980, + .description = gEnteiPokedexText, + .pokemonScale = 259, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Suicune + .categoryName = _("AURORA"), + .height = 20, + .weight = 1870, + .description = gSuicunePokedexText, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Larvitar + .categoryName = _("ROCK SKIN"), + .height = 6, + .weight = 720, + .description = gLarvitarPokedexText, + .pokemonScale = 472, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pupitar + .categoryName = _("HARD SHELL"), + .height = 12, + .weight = 1520, + .description = gPupitarPokedexText, + .pokemonScale = 292, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tyranitar + .categoryName = _("ARMOR"), + .height = 20, + .weight = 2020, + .description = gTyranitarPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Lugia + .categoryName = _("DIVING"), + .height = 52, + .weight = 2160, + .description = gLugiaPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 721, + .trainerOffset = 19, + }, + { //HoOh + .categoryName = _("RAINBOW"), + .height = 38, + .weight = 1990, + .description = gHoOhPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 610, + .trainerOffset = 17, + }, + { //Celebi + .categoryName = _("TIME TRAVEL"), + .height = 6, + .weight = 50, + .description = gCelebiPokedexText, + .pokemonScale = 393, + .pokemonOffset = -10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Treecko + .categoryName = _("WOOD GECKO"), + .height = 5, + .weight = 50, + .description = gTreeckoPokedexText, + .pokemonScale = 541, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Grovyle + .categoryName = _("WOOD GECKO"), + .height = 9, + .weight = 216, + .description = gGrovylePokedexText, + .pokemonScale = 360, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sceptile + .categoryName = _("FOREST"), + .height = 17, + .weight = 522, + .description = gSceptilePokedexText, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 275, + .trainerOffset = 2, + }, + { //Torchic + .categoryName = _("CHICK"), + .height = 4, + .weight = 25, + .description = gTorchicPokedexText, + .pokemonScale = 566, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Combusken + .categoryName = _("YOUNG FOWL"), + .height = 9, + .weight = 195, + .description = gCombuskenPokedexText, + .pokemonScale = 343, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blaziken + .categoryName = _("BLAZE"), + .height = 19, + .weight = 520, + .description = gBlazikenPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 4, + }, + { //Mudkip + .categoryName = _("MUD FISH"), + .height = 4, + .weight = 76, + .description = gMudkipPokedexText, + .pokemonScale = 535, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marshtomp + .categoryName = _("MUD FISH"), + .height = 7, + .weight = 280, + .description = gMarshtompPokedexText, + .pokemonScale = 340, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swampert + .categoryName = _("MUD FISH"), + .height = 15, + .weight = 819, + .description = gSwampertPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poochyena + .categoryName = _("BITE"), + .height = 5, + .weight = 136, + .description = gPoochyenaPokedexText, + .pokemonScale = 481, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mightyena + .categoryName = _("BITE"), + .height = 10, + .weight = 370, + .description = gMightyenaPokedexText, + .pokemonScale = 362, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zigzagoon + .categoryName = _("TINYRACCOON"), + .height = 4, + .weight = 175, + .description = gZigzagoonPokedexText, + .pokemonScale = 560, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Linoone + .categoryName = _("RUSHING"), + .height = 5, + .weight = 325, + .description = gLinoonePokedexText, + .pokemonScale = 321, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wurmple + .categoryName = _("WORM"), + .height = 3, + .weight = 36, + .description = gWurmplePokedexText, + .pokemonScale = 711, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Silcoon + .categoryName = _("COCOON"), + .height = 6, + .weight = 100, + .description = gSilcoonPokedexText, + .pokemonScale = 431, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beautifly + .categoryName = _("BUTTERFLY"), + .height = 10, + .weight = 284, + .description = gBeautiflyPokedexText, + .pokemonScale = 298, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cascoon + .categoryName = _("COCOON"), + .height = 7, + .weight = 115, + .description = gCascoonPokedexText, + .pokemonScale = 391, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dustox + .categoryName = _("POISON MOTH"), + .height = 12, + .weight = 316, + .description = gDustoxPokedexText, + .pokemonScale = 269, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lotad + .categoryName = _("WATER WEED"), + .height = 5, + .weight = 26, + .description = gLotadPokedexText, + .pokemonScale = 406, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lombre + .categoryName = _("JOLLY"), + .height = 12, + .weight = 325, + .description = gLombrePokedexText, + .pokemonScale = 277, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ludicolo + .categoryName = _("CAREFREE"), + .height = 15, + .weight = 550, + .description = gLudicoloPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = -1, + }, + { //Seedot + .categoryName = _("ACORN"), + .height = 5, + .weight = 40, + .description = gSeedotPokedexText, + .pokemonScale = 472, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nuzleaf + .categoryName = _("WILY"), + .height = 10, + .weight = 280, + .description = gNuzleafPokedexText, + .pokemonScale = 299, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shiftry + .categoryName = _("WICKED"), + .height = 13, + .weight = 596, + .description = gShiftryPokedexText, + .pokemonScale = 290, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Taillow + .categoryName = _("TINYSWALLOW"), + .height = 3, + .weight = 23, + .description = gTaillowPokedexText, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swellow + .categoryName = _("SWALLOW"), + .height = 7, + .weight = 198, + .description = gSwellowPokedexText, + .pokemonScale = 428, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wingull + .categoryName = _("SEAGULL"), + .height = 6, + .weight = 95, + .description = gWingullPokedexText, + .pokemonScale = 295, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pelipper + .categoryName = _("WATER BIRD"), + .height = 12, + .weight = 280, + .description = gPelipperPokedexText, + .pokemonScale = 288, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ralts + .categoryName = _("FEELING"), + .height = 4, + .weight = 66, + .description = gRaltsPokedexText, + .pokemonScale = 457, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kirlia + .categoryName = _("EMOTION"), + .height = 8, + .weight = 202, + .description = gKirliaPokedexText, + .pokemonScale = 354, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gardevoir + .categoryName = _("EMBRACE"), + .height = 16, + .weight = 484, + .description = gGardevoirPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Surskit + .categoryName = _("POND SKATER"), + .height = 5, + .weight = 17, + .description = gSurskitPokedexText, + .pokemonScale = 375, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Masquerain + .categoryName = _("EYEBALL"), + .height = 8, + .weight = 36, + .description = gMasquerainPokedexText, + .pokemonScale = 378, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shroomish + .categoryName = _("MUSHROOM"), + .height = 4, + .weight = 45, + .description = gShroomishPokedexText, + .pokemonScale = 513, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Breloom + .categoryName = _("MUSHROOM"), + .height = 12, + .weight = 392, + .description = gBreloomPokedexText, + .pokemonScale = 324, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slakoth + .categoryName = _("SLACKER"), + .height = 8, + .weight = 240, + .description = gSlakothPokedexText, + .pokemonScale = 291, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vigoroth + .categoryName = _("WILD MONKEY"), + .height = 14, + .weight = 465, + .description = gVigorothPokedexText, + .pokemonScale = 301, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slaking + .categoryName = _("LAZY"), + .height = 20, + .weight = 1305, + .description = gSlakingPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 300, + .trainerOffset = 1, + }, + { //Nincada + .categoryName = _("TRAINEE"), + .height = 5, + .weight = 55, + .description = gNincadaPokedexText, + .pokemonScale = 405, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ninjask + .categoryName = _("NINJA"), + .height = 8, + .weight = 120, + .description = gNinjaskPokedexText, + .pokemonScale = 383, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shedinja + .categoryName = _("SHED"), + .height = 8, + .weight = 12, + .description = gShedinjaPokedexText, + .pokemonScale = 372, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Whismur + .categoryName = _("WHISPER"), + .height = 6, + .weight = 163, + .description = gWhismurPokedexText, + .pokemonScale = 373, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Loudred + .categoryName = _("BIG VOICE"), + .height = 10, + .weight = 405, + .description = gLoudredPokedexText, + .pokemonScale = 356, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exploud + .categoryName = _("LOUD NOISE"), + .height = 15, + .weight = 840, + .description = gExploudPokedexText, + .pokemonScale = 284, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Makuhita + .categoryName = _("GUTS"), + .height = 10, + .weight = 864, + .description = gMakuhitaPokedexText, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hariyama + .categoryName = _("ARM THRUST"), + .height = 23, + .weight = 2538, + .description = gHariyamaPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 343, + .trainerOffset = 7, + }, + { //Azurill + .categoryName = _("POLKA DOT"), + .height = 2, + .weight = 20, + .description = gAzurillPokedexText, + .pokemonScale = 603, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nosepass + .categoryName = _("COMPASS"), + .height = 10, + .weight = 970, + .description = gNosepassPokedexText, + .pokemonScale = 256, + .pokemonOffset = 9, + .trainerScale = 289, + .trainerOffset = 3, + }, + { //Skitty + .categoryName = _("KITTEN"), + .height = 6, + .weight = 110, + .description = gSkittyPokedexText, + .pokemonScale = 492, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Delcatty + .categoryName = _("PRIM"), + .height = 11, + .weight = 326, + .description = gDelcattyPokedexText, + .pokemonScale = 322, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sableye + .categoryName = _("DARKNESS"), + .height = 5, + .weight = 110, + .description = gSableyePokedexText, + .pokemonScale = 451, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mawile + .categoryName = _("DECEIVER"), + .height = 6, + .weight = 115, + .description = gMawilePokedexText, + .pokemonScale = 466, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aron + .categoryName = _("IRON ARMOR"), + .height = 4, + .weight = 600, + .description = gAronPokedexText, + .pokemonScale = 419, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lairon + .categoryName = _("IRON ARMOR"), + .height = 9, + .weight = 1200, + .description = gLaironPokedexText, + .pokemonScale = 275, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aggron + .categoryName = _("IRON ARMOR"), + .height = 21, + .weight = 3600, + .description = gAggronPokedexText, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 350, + .trainerOffset = 6, + }, + { //Meditite + .categoryName = _("MEDITATE"), + .height = 6, + .weight = 112, + .description = gMedititePokedexText, + .pokemonScale = 465, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Medicham + .categoryName = _("MEDITATE"), + .height = 13, + .weight = 315, + .description = gMedichamPokedexText, + .pokemonScale = 298, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Electrike + .categoryName = _("LIGHTNING"), + .height = 6, + .weight = 152, + .description = gElectrikePokedexText, + .pokemonScale = 290, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Manectric + .categoryName = _("DISCHARGE"), + .height = 15, + .weight = 402, + .description = gManectricPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Plusle + .categoryName = _("CHEERING"), + .height = 4, + .weight = 42, + .description = gPluslePokedexText, + .pokemonScale = 515, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Minun + .categoryName = _("CHEERING"), + .height = 4, + .weight = 42, + .description = gMinunPokedexText, + .pokemonScale = 512, + .pokemonOffset = -7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Volbeat + .categoryName = _("FIREFLY"), + .height = 7, + .weight = 177, + .description = gVolbeatPokedexText, + .pokemonScale = 442, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Illumise + .categoryName = _("FIREFLY"), + .height = 6, + .weight = 177, + .description = gIllumisePokedexText, + .pokemonScale = 572, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Roselia + .categoryName = _("THORN"), + .height = 3, + .weight = 20, + .description = gRoseliaPokedexText, + .pokemonScale = 677, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gulpin + .categoryName = _("STOMACH"), + .height = 4, + .weight = 103, + .description = gGulpinPokedexText, + .pokemonScale = 593, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swalot + .categoryName = _("POISON BAG"), + .height = 17, + .weight = 800, + .description = gSwalotPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 345, + .trainerOffset = 3, + }, + { //Carvanha + .categoryName = _("SAVAGE"), + .height = 8, + .weight = 208, + .description = gCarvanhaPokedexText, + .pokemonScale = 362, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sharpedo + .categoryName = _("BRUTAL"), + .height = 18, + .weight = 888, + .description = gSharpedoPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 317, + .trainerOffset = 3, + }, + { //Wailmer + .categoryName = _("BALL WHALE"), + .height = 20, + .weight = 1300, + .description = gWailmerPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 493, + .trainerOffset = 0, + }, + { //Wailord + .categoryName = _("FLOAT WHALE"), + .height = 145, + .weight = 3980, + .description = gWailordPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 1352, + .trainerOffset = 18, + }, + { //Numel + .categoryName = _("NUMB"), + .height = 7, + .weight = 240, + .description = gNumelPokedexText, + .pokemonScale = 342, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Camerupt + .categoryName = _("ERUPTION"), + .height = 19, + .weight = 2200, + .description = gCameruptPokedexText, + .pokemonScale = 256, + .pokemonOffset = 7, + .trainerScale = 345, + .trainerOffset = 6, + }, + { //Torkoal + .categoryName = _("COAL"), + .height = 5, + .weight = 804, + .description = gTorkoalPokedexText, + .pokemonScale = 390, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spoink + .categoryName = _("BOUNCE"), + .height = 7, + .weight = 306, + .description = gSpoinkPokedexText, + .pokemonScale = 423, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Grumpig + .categoryName = _("MANIPULATE"), + .height = 9, + .weight = 715, + .description = gGrumpigPokedexText, + .pokemonScale = 358, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spinda + .categoryName = _("SPOT PANDA"), + .height = 11, + .weight = 50, + .description = gSpindaPokedexText, + .pokemonScale = 321, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Trapinch + .categoryName = _("ANT PIT"), + .height = 7, + .weight = 150, + .description = gTrapinchPokedexText, + .pokemonScale = 298, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vibrava + .categoryName = _("VIBRATION"), + .height = 11, + .weight = 153, + .description = gVibravaPokedexText, + .pokemonScale = 370, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flygon + .categoryName = _("MYSTIC"), + .height = 20, + .weight = 820, + .description = gFlygonPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { //Cacnea + .categoryName = _("CACTUS"), + .height = 4, + .weight = 513, + .description = gCacneaPokedexText, + .pokemonScale = 455, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cacturne + .categoryName = _("SCARECROW"), + .height = 13, + .weight = 774, + .description = gCacturnePokedexText, + .pokemonScale = 327, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swablu + .categoryName = _("COTTON BIRD"), + .height = 4, + .weight = 12, + .description = gSwabluPokedexText, + .pokemonScale = 422, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Altaria + .categoryName = _("HUMMING"), + .height = 11, + .weight = 206, + .description = gAltariaPokedexText, + .pokemonScale = 327, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zangoose + .categoryName = _("CAT FERRET"), + .height = 13, + .weight = 403, + .description = gZangoosePokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seviper + .categoryName = _("FANG SNAKE"), + .height = 27, + .weight = 525, + .description = gSeviperPokedexText, + .pokemonScale = 275, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lunatone + .categoryName = _("METEORITE"), + .height = 10, + .weight = 1680, + .description = gLunatonePokedexText, + .pokemonScale = 300, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Solrock + .categoryName = _("METEORITE"), + .height = 12, + .weight = 1540, + .description = gSolrockPokedexText, + .pokemonScale = 328, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Barboach + .categoryName = _("WHISKERS"), + .height = 4, + .weight = 19, + .description = gBarboachPokedexText, + .pokemonScale = 581, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Whiscash + .categoryName = _("WHISKERS"), + .height = 9, + .weight = 236, + .description = gWhiscashPokedexText, + .pokemonScale = 317, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Corphish + .categoryName = _("RUFFIAN"), + .height = 6, + .weight = 115, + .description = gCorphishPokedexText, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Crawdaunt + .categoryName = _("ROGUE"), + .height = 11, + .weight = 328, + .description = gCrawdauntPokedexText, + .pokemonScale = 365, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Baltoy + .categoryName = _("CLAY DOLL"), + .height = 5, + .weight = 215, + .description = gBaltoyPokedexText, + .pokemonScale = 457, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Claydol + .categoryName = _("CLAY DOLL"), + .height = 15, + .weight = 1080, + .description = gClaydolPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 280, + .trainerOffset = 1, + }, + { //Lileep + .categoryName = _("SEA LILY"), + .height = 10, + .weight = 238, + .description = gLileepPokedexText, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cradily + .categoryName = _("BARNACLE"), + .height = 15, + .weight = 604, + .description = gCradilyPokedexText, + .pokemonScale = 267, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Anorith + .categoryName = _("OLD SHRIMP"), + .height = 7, + .weight = 125, + .description = gAnorithPokedexText, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Armaldo + .categoryName = _("PLATE"), + .height = 15, + .weight = 682, + .description = gArmaldoPokedexText, + .pokemonScale = 312, + .pokemonOffset = 3, + .trainerScale = 271, + .trainerOffset = 0, + }, + { //Feebas + .categoryName = _("FISH"), + .height = 6, + .weight = 74, + .description = gFeebasPokedexText, + .pokemonScale = 423, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Milotic + .categoryName = _("TENDER"), + .height = 62, + .weight = 1620, + .description = gMiloticPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 360, + .trainerOffset = 7, + }, + { //Castform + .categoryName = _("WEATHER"), + .height = 3, + .weight = 8, + .description = gCastformPokedexText, + .pokemonScale = 435, + .pokemonOffset = -5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kecleon + .categoryName = _("COLOR SWAP"), + .height = 10, + .weight = 220, + .description = gKecleonPokedexText, + .pokemonScale = 316, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shuppet + .categoryName = _("PUPPET"), + .height = 6, + .weight = 23, + .description = gShuppetPokedexText, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Banette + .categoryName = _("MARIONETTE"), + .height = 11, + .weight = 125, + .description = gBanettePokedexText, + .pokemonScale = 262, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Duskull + .categoryName = _("REQUIEM"), + .height = 8, + .weight = 150, + .description = gDuskullPokedexText, + .pokemonScale = 406, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dusclops + .categoryName = _("BECKON"), + .height = 16, + .weight = 306, + .description = gDusclopsPokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 299, + .trainerOffset = 1, + }, + { //Tropius + .categoryName = _("FRUIT"), + .height = 20, + .weight = 1000, + .description = gTropiusPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 344, + .trainerOffset = 7, + }, + { //Chimecho + .categoryName = _("WIND CHIME"), + .height = 6, + .weight = 10, + .description = gChimechoPokedexText, + .pokemonScale = 505, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Absol + .categoryName = _("DISASTER"), + .height = 12, + .weight = 470, + .description = gAbsolPokedexText, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wynaut + .categoryName = _("BRIGHT"), + .height = 6, + .weight = 140, + .description = gWynautPokedexText, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Snorunt + .categoryName = _("SNOW HAT"), + .height = 7, + .weight = 168, + .description = gSnoruntPokedexText, + .pokemonScale = 380, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Glalie + .categoryName = _("FACE"), + .height = 15, + .weight = 2565, + .description = gGlaliePokedexText, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 344, + .trainerOffset = 0, + }, + { //Spheal + .categoryName = _("CLAP"), + .height = 8, + .weight = 395, + .description = gSphealPokedexText, + .pokemonScale = 315, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sealeo + .categoryName = _("BALL ROLL"), + .height = 11, + .weight = 876, + .description = gSealeoPokedexText, + .pokemonScale = 338, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Walrein + .categoryName = _("ICE BREAK"), + .height = 14, + .weight = 1506, + .description = gWalreinPokedexText, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clamperl + .categoryName = _("BIVALVE"), + .height = 4, + .weight = 525, + .description = gClamperlPokedexText, + .pokemonScale = 691, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Huntail + .categoryName = _("DEEP SEA"), + .height = 17, + .weight = 270, + .description = gHuntailPokedexText, + .pokemonScale = 307, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gorebyss + .categoryName = _("SOUTH SEA"), + .height = 18, + .weight = 226, + .description = gGorebyssPokedexText, + .pokemonScale = 278, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Relicanth + .categoryName = _("LONGEVITY"), + .height = 10, + .weight = 234, + .description = gRelicanthPokedexText, + .pokemonScale = 316, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Luvdisc + .categoryName = _("RENDEZVOUS"), + .height = 6, + .weight = 87, + .description = gLuvdiscPokedexText, + .pokemonScale = 371, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bagon + .categoryName = _("ROCK HEAD"), + .height = 6, + .weight = 421, + .description = gBagonPokedexText, + .pokemonScale = 448, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shelgon + .categoryName = _("ENDURANCE"), + .height = 11, + .weight = 1105, + .description = gShelgonPokedexText, + .pokemonScale = 311, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Salamence + .categoryName = _("DRAGON"), + .height = 15, + .weight = 1026, + .description = gSalamencePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beldum + .categoryName = _("IRON BALL"), + .height = 6, + .weight = 952, + .description = gBeldumPokedexText, + .pokemonScale = 414, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metang + .categoryName = _("IRON CLAW"), + .height = 12, + .weight = 2025, + .description = gMetangPokedexText, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metagross + .categoryName = _("IRON LEG"), + .height = 16, + .weight = 5500, + .description = gMetagrossPokedexText, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 447, + .trainerOffset = 9, + }, + { //Regirock + .categoryName = _("ROCK PEAK"), + .height = 17, + .weight = 2300, + .description = gRegirockPokedexText, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 309, + .trainerOffset = 1, + }, + { //Regice + .categoryName = _("ICEBERG"), + .height = 18, + .weight = 1750, + .description = gRegicePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 2, + }, + { //Registeel + .categoryName = _("IRON"), + .height = 19, + .weight = 2050, + .description = gRegisteelPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 359, + .trainerOffset = 6, + }, + { //Latias + .categoryName = _("EON"), + .height = 14, + .weight = 400, + .description = gLatiasPokedexText, + .pokemonScale = 304, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Latios + .categoryName = _("EON"), + .height = 20, + .weight = 600, + .description = gLatiosPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 294, + .trainerOffset = 3, + }, + { //Kyogre + .categoryName = _("SEA BASIN"), + .height = 45, + .weight = 3520, + .description = gKyogrePokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 614, + .trainerOffset = 13, + }, + { //Groudon + .categoryName = _("CONTINENT"), + .height = 35, + .weight = 9500, + .description = gGroudonPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 515, + .trainerOffset = 14, + }, + { //Rayquaza + .categoryName = _("SKY HIGH"), + .height = 70, + .weight = 2065, + .description = gRayquazaPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 448, + .trainerOffset = 12, + }, + { //Jirachi + .categoryName = _("WISH"), + .height = 3, + .weight = 11, + .description = gJirachiPokedexText, + .pokemonScale = 608, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Deoxys + .categoryName = _("DNA"), + .height = 17, + .weight = 608, + .description = gDeoxysPokedexText, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 290, + .trainerOffset = 2, + }, +}; diff --git a/src/data/pokemon/pokedex_text.h b/src/data/pokemon/pokedex_text.h new file mode 100644 index 0000000000..565c1acafa --- /dev/null +++ b/src/data/pokemon/pokedex_text.h @@ -0,0 +1,2321 @@ +const u8 gDummyPokedexText[] = _( + "This is a newly discovered POKéMON.\n" + "It is currently under investigation.\n" + "No detailed information is available\n" + "at this time."); + +const u8 gBulbasaurPokedexText[] = _( + "BULBASAUR can be seen napping in bright\n" + "sunlight. There is a seed on its back.\n" + "By soaking up the sun’s rays, the seed\n" + "grows progressively larger."); + +const u8 gIvysaurPokedexText[] = _( + "To support its bulb, IVYSAUR’s legs\n" + "grow sturdy. If it spends more time lying in\n" + "the sunlight, the bud will soon bloom into\n" + "a large flower."); + +const u8 gVenusaurPokedexText[] = _( + "VENUSAUR’s flower is said to take on vivid\n" + "colors if it gets plenty of nutrition and\n" + "sunlight. The flower’s aroma soothes the\n" + "emotions of people."); + +const u8 gCharmanderPokedexText[] = _( + "The flame that burns at the tip of its\n" + "tail is an indication of its emotions.\n" + "The flame wavers when CHARMANDER is\n" + "happy, and blazes when it is enraged."); + +const u8 gCharmeleonPokedexText[] = _( + "Without pity, its sharp claws destroy foes.\n" + "If it encounters a strong enemy, it\n" + "becomes agitated, and the flame on its\n" + "tail flares with a bluish white color."); + +const u8 gCharizardPokedexText[] = _( + "A CHARIZARD flies about in search of\n" + "strong opponents. It breathes intense\n" + "flames that can melt any material. However,\n" + "it will never torch a weaker foe."); + +const u8 gSquirtlePokedexText[] = _( + "Its shell is not just for protection.\n" + "Its rounded shape and the grooves on its\n" + "surface minimize resistance in water,\n" + "enabling SQUIRTLE to swim at high speeds."); + +const u8 gWartortlePokedexText[] = _( + "Its large tail is covered with rich, thick\n" + "fur that deepens in color with age.\n" + "The scratches on its shell are evidence\n" + "of this POKéMON’s toughness in battle."); + +const u8 gBlastoisePokedexText[] = _( + "The waterspouts that protrude from its\n" + "shell are highly accurate. Their bullets of\n" + "water can precisely nail tin cans from\n" + "a distance of over 160 feet."); + +const u8 gCaterpiePokedexText[] = _( + "Its voracious appetite compels it to\n" + "devour leaves bigger than itself without\n" + "hesitation. It releases a terribly strong\n" + "odor from its antennae."); + +const u8 gMetapodPokedexText[] = _( + "Its shell is as hard as an iron slab.\n" + "A METAPOD does not move very much\n" + "because it is preparing its soft innards\n" + "for evolution inside the shell."); + +const u8 gButterfreePokedexText[] = _( + "It has a superior ability to search for\n" + "delicious honey from flowers. It can seek,\n" + "extract, and carry honey from flowers\n" + "blooming over six miles away."); + +const u8 gWeedlePokedexText[] = _( + "A WEEDLE has an extremely acute sense\n" + "of smell. It distinguishes its favorite\n" + "kinds of leaves from those it dislikes by\n" + "sniffing with its big red proboscis (nose)."); + +const u8 gKakunaPokedexText[] = _( + "It remains virtually immobile while it\n" + "clings to a tree. However, on the inside,\n" + "it busily prepares for evolution. This is\n" + "evident from how hot its shell becomes."); + +const u8 gBeedrillPokedexText[] = _( + "A BEEDRILL is extremely territorial.\n" + "For safety reasons, no one should \n" + "ever approach its nest. If angered,\n" + "they will attack in a swarm."); + +const u8 gPidgeyPokedexText[] = _( + "It has an extremely sharp sense of\n" + "direction. It can unerringly return home to\n" + "its nest, however far it may be removed\n" + "from its familiar surroundings."); + +const u8 gPidgeottoPokedexText[] = _( + "This POKéMON flies around, patrolling its\n" + "large territory. If its living space is\n" + "violated, it shows no mercy in thoroughly\n" + "punishing the foe with its sharp claws."); + +const u8 gPidgeotPokedexText[] = _( + "This POKéMON has gorgeous, glossy\n" + "feathers. Many TRAINERS are so captivated\n" + "by the beautiful feathers on its head that\n" + "they choose PIDGEOT as their POKéMON."); + +const u8 gRattataPokedexText[] = _( + "A RATTATA is cautious in the extreme.\n" + "Even while it is asleep, it constantly\n" + "moves its ears and listens for danger.\n" + "It will make its nest anywhere."); + +const u8 gRaticatePokedexText[] = _( + "A RATICATE’s sturdy fangs grow steadily.\n" + "To keep them ground down, it gnaws on\n" + "rocks and logs. It may even chew on the\n" + "walls of houses."); + +const u8 gSpearowPokedexText[] = _( + "Its loud cry can be heard over half a mile\n" + "away. If its high, keening cry is heard\n" + "echoing all around, it is a sign that they\n" + "are warning each other of danger."); + +const u8 gFearowPokedexText[] = _( + "Its long neck and elongated beak are\n" + "ideal for catching prey in soil or water.\n" + "It deftly moves this extended and skinny\n" + "beak to pluck prey."); + +const u8 gEkansPokedexText[] = _( + "An EKANS curls itself up in a spiral while\n" + "it rests. This position allows it to quickly\n" + "respond to an enemy from any direction\n" + "with a threat from its upraised head."); + +const u8 gArbokPokedexText[] = _( + "This POKéMON has a terrifically strong\n" + "constricting power. It can even flatten\n" + "steel oil drums. Once it wraps its body\n" + "around its foe, escaping is impossible."); + +const u8 gPikachuPokedexText[] = _( + "It stores electricity in the electric sacs\n" + "on its cheeks. When it releases pent-up\n" + "energy in a burst, the electric power is\n" + "equal to a lightning bolt."); + +const u8 gRaichuPokedexText[] = _( + "If it stores too much electricity, its\n" + "behavior turns aggressive. To avoid this,\n" + "it occasionally discharges excess energy\n" + "and calms itself down."); + +const u8 gSandshrewPokedexText[] = _( + "When it curls up in a ball, it can make any\n" + "attack bounce off harmlessly. Its hide has\n" + "turned tough and solid as a result of\n" + "living in the desert."); + +const u8 gSandslashPokedexText[] = _( + "It curls up in a ball to protect itself from\n" + "enemy attacks. It also curls up to prevent\n" + "heatstroke during the daytime when\n" + "temperatures rise sharply."); + +const u8 gNidoranFPokedexText[] = _( + "Its highly toxic barbs are thought to have\n" + "developed as protection for this small-\n" + "bodied POKéMON. When enraged, it releases\n" + "a horrible toxin from its horn."); + +const u8 gNidorinaPokedexText[] = _( + "When it is with its friends or\n" + "family, its barbs are tucked away to\n" + "prevent injury. It appears to become\n" + "nervous if separated from the others."); + +const u8 gNidoqueenPokedexText[] = _( + "It is adept at sending foes flying with\n" + "harsh tackles using its tough, scaly body.\n" + "This POKéMON is at its strongest when\n" + "it is defending its young."); + +const u8 gNidoranMPokedexText[] = _( + "The male NIDORAN has developed muscles\n" + "that freely move its ears in any direction.\n" + "Even the slightest sound does not escape\n" + "this POKéMON’s notice."); + +const u8 gNidorinoPokedexText[] = _( + "Its horn is harder than a diamond.\n" + "If it senses a hostile presence, all the\n" + "barbs on its back bristle up at once, and it\n" + "challenges the foe with all its might."); + +const u8 gNidokingPokedexText[] = _( + "A NIDOKING’s thick tail packs enormously\n" + "destructive power capable of toppling\n" + "a metal transmission tower. Once it goes\n" + "on a rampage, there is no stopping it."); + +const u8 gClefairyPokedexText[] = _( + "On every night of a full moon, they come\n" + "out to play. When dawn arrives, the tired\n" + "CLEFAIRY go to sleep nestled up against\n" + "each other in deep and quiet mountains."); + +const u8 gClefablePokedexText[] = _( + "A CLEFABLE uses its wings to skip lightly \n" + "as if it were flying. Its bouncy step\n" + "lets it even walk on water. On quiet,\n" + "moonlit nights, it strolls on lakes."); + +const u8 gVulpixPokedexText[] = _( + "It can freely control fire, making fiery\n" + "orbs fly like will-o’-the-wisps. Just\n" + "before evolution, its six tails grow hot \n" + "as if on fire."); + +const u8 gNinetalesPokedexText[] = _( + "It has long been said that each of the\n" + "nine tails embody an enchanted power.\n" + "A long-lived NINETALES will have fur that\n" + "shines like gold."); + +const u8 gJigglypuffPokedexText[] = _( + "Nothing can avoid falling asleep hearing a\n" + "JIGGLYPUFF’s song. The sound waves of its\n" + "singing voice match the brain waves of\n" + "someone in a deep sleep."); + +const u8 gWigglytuffPokedexText[] = _( + "Its fur is the ultimate in luxuriousness.\n" + "Sleeping alongside a WIGGLYTUFF is simply\n" + "divine. Its body expands seemingly without\n" + "end when it inhales."); + +const u8 gZubatPokedexText[] = _( + "While living in pitch-black caverns, their\n" + "eyes gradually grew shut and deprived\n" + "them of vision. They use ultrasonic waves\n" + "to detect obstacles."); + +const u8 gGolbatPokedexText[] = _( + "Its fangs easily puncture even thick\n" + "animal hide. It loves to feast on the blood\n" + "of people and POKéMON. It flits about in\n" + "darkness and strikes from behind."); + +const u8 gOddishPokedexText[] = _( + "This POKéMON grows by absorbing moonlight.\n" + "During the daytime, it buries itself in the\n" + "ground, leaving only its leaves exposed to\n" + "avoid detection by its enemies."); + +const u8 gGloomPokedexText[] = _( + "A horribly noxious honey drools from its\n" + "mouth. One whiff of the honey can result\n" + "in memory loss. Some fans are said to\n" + "enjoy this overwhelming stink, however."); + +const u8 gVileplumePokedexText[] = _( + "In seasons when it produces more pollen,\n" + "the air around a VILEPLUME turns yellow\n" + "with the powder as it walks. The pollen is\n" + "highly toxic and causes paralysis."); + +const u8 gParasPokedexText[] = _( + "A PARAS has parasitic tochukaso\n" + "mushrooms growing on its back. They grow\n" + "by drawing nutrients from the host. They\n" + "are valued as a medicine for long life."); + +const u8 gParasectPokedexText[] = _( + "PARASECT are known to infest the roots of\n" + "large trees en masse and drain nutrients.\n" + "When an infested tree dies, they move\n" + "onto another tree all at once."); + +const u8 gVenonatPokedexText[] = _( + "Its coat of thin, stiff hair that covers\n" + "its entire body is said to have evolved\n" + "for protection. Its large eyes never fail\n" + "to spot even miniscule prey."); + +const u8 gVenomothPokedexText[] = _( + "VENOMOTH are nocturnal--they only are\n" + "active at night. Their favorite prey are\n" + "insects that gather around streetlights,\n" + "attracted by the light in the darkness."); + +const u8 gDiglettPokedexText[] = _( + "DIGLETT are raised in most farms.\n" + "The reason is simple--wherever they\n" + "burrow, the soil is left perfectly tilled\n" + "for growing delicious crops."); + +const u8 gDugtrioPokedexText[] = _( + "Because the triplets originally split from\n" + "one body, they think exactly alike.\n" + "They work cooperatively to burrow\n" + "endlessly through the ground."); + +const u8 gMeowthPokedexText[] = _( + "MEOWTH withdraw their sharp claws into\n" + "their paws to silently sneak about.\n" + "For some reason, this POKéMON loves\n" + "shiny coins that glitter with light."); + +const u8 gPersianPokedexText[] = _( + "A PERSIAN’s six bold whiskers sense air\n" + "movements to determine what is in its\n" + "vicinity. It becomes docile if grabbed\n" + "by the whiskers."); + +const u8 gPsyduckPokedexText[] = _( + "When its headache intensifies, it starts\n" + "using strange powers. However, it has no\n" + "recollection of its powers, so it always\n" + "looks befuddled and bewildered."); + +const u8 gGolduckPokedexText[] = _( + "A GOLDUCK is an adept swimmer.\n" + "It sometimes joins competitive swimmers\n" + "in training. It uses psychic powers when\n" + "its forehead shimmers with light."); + +const u8 gMankeyPokedexText[] = _( + "When it starts shaking and its nasal\n" + "breathing turns rough, it’s a sure sign\n" + "of anger. However, since this happens\n" + "instantly, there is no time to flee."); + +const u8 gPrimeapePokedexText[] = _( + "When it becomes furious, its blood\n" + "circulation becomes more robust, and\n" + "its muscles are made stronger. But it\n" + "also becomes much less intelligent."); + +const u8 gGrowlithePokedexText[] = _( + "Its superb sense of smell ensures that\n" + "this POKéMON won’t forget any scent,\n" + "no matter what. It uses its sense of smell\n" + "to detect the emotions of others."); + +const u8 gArcaninePokedexText[] = _( + "This fleet-footed POKéMON is said to run\n" + "over 6,200 miles in a single day and night.\n" + "The fire that blazes wildly within its body\n" + "is its source of power."); + +const u8 gPoliwagPokedexText[] = _( + "It is possible to see this POKéMON’s spiral\n" + "innards right through its thin skin.\n" + "However, the skin is also very flexible.\n" + "Even sharp fangs bounce right off it."); + +const u8 gPoliwhirlPokedexText[] = _( + "Its body surface is always wet and slick\n" + "with an oily fluid. Because of this greasy\n" + "covering, it can easily slip and slide out\n" + "of the clutches of any enemy in battle."); + +const u8 gPoliwrathPokedexText[] = _( + "Its highly developed muscles never grow\n" + "fatigued, however much it exercises.\n" + "This POKéMON can swim back and forth\n" + "across the Pacific Ocean without effort."); + +const u8 gAbraPokedexText[] = _( + "A POKéMON that sleeps 18 hours a day.\n" + "Observation revealed that it uses\n" + "TELEPORT to change its location once\n" + "every hour."); + +const u8 gKadabraPokedexText[] = _( + "It is rumored that a boy with psychic\n" + "abilities suddenly transformed into\n" + "KADABRA while he was assisting research\n" + "into extrasensory powers."); + +const u8 gAlakazamPokedexText[] = _( + "While it has strong psychic abilities and\n" + "high intelligence, an ALAKAZAM’s muscles\n" + "are very weak. It uses psychic power to\n" + "move its body."); + +const u8 gMachopPokedexText[] = _( + "It continually undertakes strenuous\n" + "training to master all forms of martial\n" + "arts. Its strength lets it easily hoist\n" + "a sumo wrestler onto its shoulders."); + +const u8 gMachokePokedexText[] = _( + "A belt is worn by a MACHOKE to keep its\n" + "overwhelming power under control.\n" + "Because it is so dangerous, no one has\n" + "ever removed the belt."); + +const u8 gMachampPokedexText[] = _( + "It is impossible to defend against punches\n" + "and chops doled out by its four arms.\n" + "Its fighting spirit flares up when it faces\n" + "a tough opponent."); + +const u8 gBellsproutPokedexText[] = _( + "A BELLSPROUT’s thin and flexible body lets\n" + "it bend and sway to avoid any attack,\n" + "however strong it may be. From its mouth,\n" + "it leaks a fluid that melts even iron."); + +const u8 gWeepinbellPokedexText[] = _( + "At night, a WEEPINBELL hangs on to a tree\n" + "branch with its hooked rear and sleeps.\n" + "If it moves around in its sleep, it may\n" + "wake up to find itself on the ground."); + +const u8 gVictreebelPokedexText[] = _( + "The long vine extending from its head is\n" + "waved about as if it were a living thing to\n" + "attract prey. When an unsuspecting victim\n" + "approaches, it is swallowed whole."); + +const u8 gTentacoolPokedexText[] = _( + "Its body is almost entirely composed of\n" + "water. It ensnares its foe with its two\n" + "long tentacles, then stabs with the poison\n" + "stingers at their tips."); + +const u8 gTentacruelPokedexText[] = _( + "It lives in complex rock formations on\n" + "the ocean floor and traps prey using its\n" + "80 tentacles. Its red orbs glow when it\n" + "grows excited or agitated."); + +const u8 gGeodudePokedexText[] = _( + "It climbs mountain paths using only the\n" + "power of its arms. Because they look just\n" + "like boulders lining paths, hikers may step\n" + "on them without noticing."); + +const u8 gGravelerPokedexText[] = _( + "They descend from mountains by tumbling\n" + "down steep slopes. They are so brutal,\n" + "they smash aside obstructing trees and\n" + "massive boulders with thunderous tackles."); + +const u8 gGolemPokedexText[] = _( + "It is said to live in volcanic craters\n" + "on mountain peaks. Once a year, it sheds\n" + "its hide and grows larger. The shed hide\n" + "crumbles and returns to the soil."); + +const u8 gPonytaPokedexText[] = _( + "A PONYTA is very weak at birth. It can\n" + "barely stand up. Its legs become stronger\n" + "as it stumbles and falls while trying to\n" + "keep up with its parent."); + +const u8 gRapidashPokedexText[] = _( + "It usually canters casually in the fields\n" + "and plains. But once a RAPIDASH turns\n" + "serious, its fiery manes flare and blaze\n" + "as it gallops its way up to 150 mph."); + +const u8 gSlowpokePokedexText[] = _( + "It catches prey by dipping its tail in\n" + "water at the side of a river. But it often\n" + "forgets what it is doing and spends entire\n" + "days just loafing at water’s edge."); + +const u8 gSlowbroPokedexText[] = _( + "Its tail has a SHELLDER firmly attached\n" + "with a bite. As a result, the tail can’t be\n" + "used for fishing anymore. This forces it\n" + "to reluctantly swim and catch prey."); + +const u8 gMagnemitePokedexText[] = _( + "The units at its sides are extremely\n" + "powerful magnets. They generate enough\n" + "magnetism to draw in iron objects from\n" + "over 300 feet away."); + +const u8 gMagnetonPokedexText[] = _( + "It is actually three MAGNEMITE linked\n" + "by magnetism. It generates powerful radio\n" + "waves that raise temperatures by 3.6\n" + "degrees F within a 3,300-foot radius."); + +const u8 gFarfetchdPokedexText[] = _( + "It is always seen with a stick from a plant.\n" + "Apparently, there are good sticks and bad\n" + "sticks. This POKéMON occasionally fights\n" + "with others over choice sticks."); + +const u8 gDoduoPokedexText[] = _( + "Even while eating or sleeping, one of the\n" + "heads remains always vigilant for any sign\n" + "of danger. When threatened, it flees at\n" + "over 60 miles per hour."); + +const u8 gDodrioPokedexText[] = _( + "A peculiar POKéMON species with three\n" + "heads. It vigorously races across grassy\n" + "plains even in arid seasons with little\n" + "rainfall."); + +const u8 gSeelPokedexText[] = _( + "SEEL hunt for prey in frigid, ice-covered\n" + "seas. When it needs to breathe, it punches\n" + "a hole through the ice with the sharply\n" + "protruding section of its head."); + +const u8 gDewgongPokedexText[] = _( + "It loves to snooze on bitterly cold ice.\n" + "The sight of this POKéMON sleeping on\n" + "a glacier was mistakenly thought to be\n" + "a mermaid by a mariner long ago."); + +const u8 gGrimerPokedexText[] = _( + "Born from polluted sludge in the sea,\n" + "GRIMER’s favorite food is anything filthy.\n" + "They feed on wastewater pumped out from\n" + "factories."); + +const u8 gMukPokedexText[] = _( + "It prefers warm and humid habitats.\n" + "In the summertime, the toxic substances\n" + "in its body intensify, making MUK reek like\n" + "putrid kitchen garbage."); + +const u8 gShellderPokedexText[] = _( + "At night, it burrows a hole in the seafloor\n" + "with its broad tongue to make a place to\n" + "sleep. While asleep, it closes its shell,\n" + "but leaves its tongue hanging out."); + +const u8 gCloysterPokedexText[] = _( + "It swims in the sea by swallowing water,\n" + "then jetting it out toward the rear.\n" + "The CLOYSTER shoots spikes from its\n" + "shell using the same system."); + +const u8 gGastlyPokedexText[] = _( + "When exposed to a strong wind, a GASTLY’s\n" + "gaseous body quickly dwindles away.\n" + "They cluster under the eaves of houses\n" + "to escape the ravages of wind."); + +const u8 gHaunterPokedexText[] = _( + "If a HAUNTER beckons you while it is\n" + "floating in darkness, don’t approach it.\n" + "This POKéMON will try to lick you with its\n" + "tongue and steal your life away."); + +const u8 gGengarPokedexText[] = _( + "Deep in the night, your shadow cast by\n" + "a streetlight may suddenly overtake you.\n" + "It is actually a GENGAR running past\n" + "you, pretending to be your shadow."); + +const u8 gOnixPokedexText[] = _( + "There is a magnet in its brain that\n" + "prevents an ONIX from losing direction\n" + "while tunneling. As it grows older, its body\n" + "becomes steadily rounder and smoother."); + +const u8 gDrowzeePokedexText[] = _( + "If your nose becomes itchy while you are\n" + "sleeping, it’s a sure sign that a DROWZEE is\n" + "standing above your pillow and trying to\n" + "eat your dream through your nostrils."); + +const u8 gHypnoPokedexText[] = _( + "The arcing movement and glitter of the\n" + "pendulum in a HYPNO’s hand lull the foe\n" + "into deep hypnosis. While searching for\n" + "prey, it polishes the pendulum."); + +const u8 gKrabbyPokedexText[] = _( + "KRABBY live in holes dug into beaches.\n" + "On sandy shores with little in the way\n" + "of food, they can be seen squabbling with\n" + "each other over territory."); + +const u8 gKinglerPokedexText[] = _( + "It waves its huge, oversized claw in the\n" + "air to communicate with others.\n" + "But since the claw is so heavy, this\n" + "POKéMON quickly tires."); + +const u8 gVoltorbPokedexText[] = _( + "It bears an uncanny and unexplained\n" + "resemblance to a POKé BALL. Because it\n" + "explodes at the slightest shock, even\n" + "veteran TRAINERS treat it with caution."); + +const u8 gElectrodePokedexText[] = _( + "They appear in great numbers at electric\n" + "power plants. Because they feed on\n" + "electricity, they cause massive and\n" + "chaotic blackouts in nearby cities."); + +const u8 gExeggcutePokedexText[] = _( + "It consists of six eggs that care for each\n" + "other. The eggs attract each other and\n" + "spin around. When cracks increasingly\n" + "appear, it is close to evolution."); + +const u8 gExeggutorPokedexText[] = _( + "Originally from the tropics, EXEGGUTOR’s\n" + "heads grow larger from exposure to strong\n" + "sunlight. It is said that when the heads\n" + "fall, they group to form an EXEGGCUTE."); + +const u8 gCubonePokedexText[] = _( + "It pines for the mother it will never see\n" + "again. Seeing a likeness of its mother in\n" + "the full moon, it cries. The stains on the\n" + "skull it wears are from its tears."); + +const u8 gMarowakPokedexText[] = _( + "A MAROWAK is the evolved form of a CUBONE\n" + "that has grown tough by overcoming the\n" + "grief of losing its mother. Its tempered\n" + "and hardened spirit is not easily broken."); + +const u8 gHitmonleePokedexText[] = _( + "Its legs freely stretch and contract.\n" + "Using these springlike limbs, it bowls over\n" + "foes with devastating kicks. After battle,\n" + "it rubs down its tired legs."); + +const u8 gHitmonchanPokedexText[] = _( + "A HITMONCHAN is said to possess the\n" + "spirit of a boxer who aimed to become the\n" + "world champion. Having an indomitable\n" + "spirit means that it will never give up."); + +const u8 gLickitungPokedexText[] = _( + "Whenever it sees something unfamiliar,\n" + "it always licks the object because it\n" + "memorizes things by texture and taste.\n" + "It is somewhat put off by sour things."); + +const u8 gKoffingPokedexText[] = _( + "Getting up close to a KOFFING will give\n" + "you a chance to observe, through its thin\n" + "skin, the toxic gases swirling inside. It\n" + "blows up at the slightest stimulation."); + +const u8 gWeezingPokedexText[] = _( + "By diluting its toxic gases with a special\n" + "process, the highest grade of perfume can\n" + "be extracted. To WEEZING, gases emanating\n" + "from garbage are the ultimate feast."); + +const u8 gRhyhornPokedexText[] = _( + "Once it starts running, it doesn’t stop.\n" + "Its tiny brain makes it so stupid that it\n" + "can’t remember why it started running in\n" + "the first place."); + +const u8 gRhydonPokedexText[] = _( + "Its horn, which rotates like a drill,\n" + "destroys tall buildings with one strike.\n" + "It stands on its hind legs, and its brain\n" + "is well developed."); + +const u8 gChanseyPokedexText[] = _( + "CHANSEY lay nutritionally excellent eggs\n" + "every day. The eggs are so delicious, they\n" + "are eagerly devoured by even those people\n" + "who have lost their appetite."); + +const u8 gTangelaPokedexText[] = _( + "Its vines snap off easily and painlessly\n" + "if they are grabbed, allowing it to make a\n" + "quick getaway. The lost vines are replaced\n" + "by new growth the very next day."); + +const u8 gKangaskhanPokedexText[] = _( + "If you come across a young KANGASKHAN\n" + "playing by itself, never try to catch it.\n" + "The baby’s parent is sure to be in the area,\n" + "and it will become violently enraged."); + +const u8 gHorseaPokedexText[] = _( + "By cleverly flicking the fins on its back\n" + "side to side, it moves in any direction\n" + "while facing forward. It spits ink to\n" + "escape if it senses danger."); + +const u8 gSeadraPokedexText[] = _( + "The poisonous barbs all over its body are\n" + "highly valued as ingredients for making\n" + "traditional herbal medicine. It shows no\n" + "mercy to anything approaching its nest."); + +const u8 gGoldeenPokedexText[] = _( + "In the springtime, schools of GOLDEEN\n" + "can be seen swimming up falls and rivers.\n" + "It metes out staggering damage with its\n" + "single horn."); + +const u8 gSeakingPokedexText[] = _( + "It punches holes in boulders on stream-\n" + "beds. This is a clever innovation that\n" + "prevents its eggs from being attacked or\n" + "washed away by the current."); + +const u8 gStaryuPokedexText[] = _( + "It gathers with others in the night and\n" + "makes its red core glow on and off with\n" + "the twinkling stars. It can regenerate\n" + "limbs if they are severed from its body."); + +const u8 gStarmiePokedexText[] = _( + "People in ancient times imagined that\n" + "STARMIE were transformed from the\n" + "reflections of stars that twinkled on\n" + "gentle waves at night."); + +const u8 gMrmimePokedexText[] = _( + "A MR. MIME is a master of pantomime. It can\n" + "convince others that something unseeable\n" + "actually exists. Once believed, the\n" + "imaginary object does become real."); + +const u8 gScytherPokedexText[] = _( + "Its blindingly fast speed adds to the\n" + "sharpness of its twin forearm scythes.\n" + "The scythes can slice through thick logs\n" + "in one wicked stroke."); + +const u8 gJynxPokedexText[] = _( + "A JYNX sashays rhythmically as if it were\n" + "dancing. Its motions are so bouncingly\n" + "alluring, people seeing it are compelled to\n" + "shake their hips without noticing."); + +const u8 gElectabuzzPokedexText[] = _( + "When a storm approaches, it competes with\n" + "others to scale heights that are likely to\n" + "be stricken by lightning. Some towns use\n" + "ELECTABUZZ in place of lightning rods."); + +const u8 gMagmarPokedexText[] = _( + "In battle, it blows out intense flames from\n" + "all over its body to intimidate its foe.\n" + "These fiery bursts create heat waves that\n" + "ignite grass and trees in the area."); + +const u8 gPinsirPokedexText[] = _( + "Their pincers are strong enough to\n" + "shatter thick logs. Because they dislike\n" + "cold, PINSIR burrow and sleep under\n" + "the ground on chilly nights."); + +const u8 gTaurosPokedexText[] = _( + "It is not satisfied unless it is rampaging\n" + "at all times. If there is no opponent for\n" + "TAUROS to battle, it will charge at thick\n" + "trees and knock them down to calm itself."); + +const u8 gMagikarpPokedexText[] = _( + "Its swimming muscles are weak, so it is\n" + "easily washed away by currents. In places\n" + "where water pools, you can see many\n" + "MAGIKARP deposited there by the flow."); + +const u8 gGyaradosPokedexText[] = _( + "It is an extremely vicious and violent\n" + "POKéMON. When humans begin to fight,\n" + "it will appear and burn everything to the\n" + "ground with intensely hot flames."); + +const u8 gLaprasPokedexText[] = _( + "People have driven LAPRAS almost to the\n" + "point of extinction. In the evenings,\n" + "it is said to sing plaintively as it seeks\n" + "what few others of its kind still remain."); + +const u8 gDittoPokedexText[] = _( + "A DITTO rearranges its cell structure to\n" + "transform itself. However, if it tries to\n" + "change based on its memory, it will get\n" + "details wrong."); + +const u8 gEeveePokedexText[] = _( + "An EEVEE has an unstable genetic makeup\n" + "that suddenly mutates due to its\n" + "environment. Radiation from various\n" + "STONES causes this POKéMON to evolve."); + +const u8 gVaporeonPokedexText[] = _( + "VAPOREON underwent a spontaneous\n" + "mutation and grew fins and gills that\n" + "allow them to live underwater. They have\n" + "the ability to freely control water."); + +const u8 gJolteonPokedexText[] = _( + "Its cells generate weak power that is\n" + "amplified by its fur’s static electricity\n" + "to drop thunderbolts. The bristling fur is\n" + "made of electrically charged needles."); + +const u8 gFlareonPokedexText[] = _( + "FLAREON’s fluffy fur releases heat into\n" + "the air so that its body does not get\n" + "excessively hot. Its body temperature can\n" + "rise to a maximum of 1,650 degrees F."); + +const u8 gPorygonPokedexText[] = _( + "It is capable of reverting itself entirely\n" + "back to program data in order to enter\n" + "cyberspace. A PORYGON is copy-\n" + "protected so it cannot be duplicated."); + +const u8 gOmanytePokedexText[] = _( + "One of the ancient and long-since-extinct\n" + "POKéMON that have been regenerated\n" + "from fossils by humans. If attacked,\n" + "it withdraws into its hard shell."); + +const u8 gOmastarPokedexText[] = _( + "An OMASTAR uses its tentacles to capture\n" + "its prey. It is believed to have become\n" + "extinct because its shell grew too large,\n" + "making its movements slow and ponderous."); + +const u8 gKabutoPokedexText[] = _( + "It is a POKéMON that has been regenerated\n" + "from a fossil. However, in rare cases, living\n" + "examples have been discovered. KABUTO\n" + "have not changed for 300 million years."); + +const u8 gKabutopsPokedexText[] = _( + "KABUTOPS once swam underwater to hunt \n" + "for prey. It was apparently evolving from\n" + "being a water dweller to living on land as\n" + "evident from changes in its gills and legs."); + +const u8 gAerodactylPokedexText[] = _( + "AERODACTYL is a POKéMON from the age\n" + "of dinosaurs. It was regenerated from DNA\n" + "extracted from amber. It is imagined to\n" + "have been the king of the skies."); + +const u8 gSnorlaxPokedexText[] = _( + "SNORLAX’s typical day consists of nothing\n" + "more than eating and sleeping. It is such\n" + "a docile POKéMON that there are children\n" + "who use its big belly as a place to play."); + +const u8 gArticunoPokedexText[] = _( + "ARTICUNO is a legendary bird POKéMON that\n" + "can control ice. The flapping of its wings\n" + "chills the air. As a result, it is said that\n" + "when this POKéMON flies, snow will fall."); + +const u8 gZapdosPokedexText[] = _( + "ZAPDOS is a legendary bird POKéMON that\n" + "has the ability to control electricity.\n" + "It usually lives in thunderclouds. It gains\n" + "power if it is stricken by lightning bolts."); + +const u8 gMoltresPokedexText[] = _( + "MOLTRES is a legendary bird POKéMON\n" + "that can control fire. If injured, it is said\n" + "to dip its body in the molten magma of\n" + "a volcano to burn and heal itself."); + +const u8 gDratiniPokedexText[] = _( + "A DRATINI continually molts and sloughs\n" + "off its old skin. It does so because the\n" + "life energy within its body steadily builds\n" + "to reach uncontrollable levels."); + +const u8 gDragonairPokedexText[] = _( + "A DRAGONAIR stores an enormous amount of\n" + "energy inside its body. It is said to alter\n" + "the weather around it by loosing energy\n" + "from the crystals on its neck and tail."); + +const u8 gDragonitePokedexText[] = _( + "It can circle the globe in just 16 hours.\n" + "It is a kindhearted POKéMON that leads\n" + "lost and foundering ships in a storm\n" + "to the safety of land."); + +const u8 gMewtwoPokedexText[] = _( + "A POKéMON that was created by genetic\n" + "manipulation. However, even though the\n" + "scientific power of humans made its body,\n" + "they failed to give it a warm heart."); + +const u8 gMewPokedexText[] = _( + "A MEW is said to possess the genes of all\n" + "POKéMON. It is capable of making itself\n" + "invisible at will, so it entirely avoids\n" + "notice even if it approaches people."); + +const u8 gChikoritaPokedexText[] = _( + "It waves its leaf around to keep foes\n" + "at bay. However, a sweet fragrance also\n" + "wafts from the leaf, creating a friendly\n" + "atmosphere that becalms the battlers."); + +const u8 gBayleefPokedexText[] = _( + "A BAYLEEF’s neck is ringed by curled-up\n" + "leaves. Inside each leaf is a small tree\n" + "shoot. The fragrance of this shoot\n" + "makes people peppy."); + +const u8 gMeganiumPokedexText[] = _( + "The fragrance of a MEGANIUM’s flower\n" + "soothes and calms emotions. In battle,\n" + "it gives off more of its becalming scent\n" + "to blunt the foe’s fighting spirit."); + +const u8 gCyndaquilPokedexText[] = _( + "It flares flames from its back to protect\n" + "itself. The fire burns vigorously if the\n" + "POKéMON is angry. When it is tired,\n" + "it sputters with incomplete combustion."); + +const u8 gQuilavaPokedexText[] = _( + "It intimidates foes with intense gusts of\n" + "flames and superheated air. Its quick\n" + "nimbleness lets it dodge attacks even\n" + "while scorching an enemy."); + +const u8 gTyphlosionPokedexText[] = _( + "It can hide behind a shimmering heat haze\n" + "that it creates using its intense flames.\n" + "TYPHLOSION create blazing explosive\n" + "blasts that burn everything to cinders."); + +const u8 gTotodilePokedexText[] = _( + "Despite its small body, TOTODILE’s jaws\n" + "are very powerful. While it may think it is\n" + "just playfully nipping, its bite has enough\n" + "strength to cause serious injury."); + +const u8 gCroconawPokedexText[] = _( + "Once its jaws clamp down on its foe, it will\n" + "absolutely not let go. Because the tips of\n" + "its fangs are forked back like fishhooks,\n" + "they become irremovably embedded."); + +const u8 gFeraligatrPokedexText[] = _( + "It opens its huge mouth to intimidate\n" + "enemies. In battle, it runs using its thick\n" + "and powerful hind legs to charge the\n" + "foe with incredible speed."); + +const u8 gSentretPokedexText[] = _( + "They take turns standing guard when it\n" + "is time to sleep. The sentry awakens the\n" + "others if it senses danger. If one becomes\n" + "separated, it turns sleepless with fear."); + +const u8 gFurretPokedexText[] = _( + "A FURRET has a very slim build. When under\n" + "attack, it can squirm through narrow\n" + "spaces and get away. In spite of its short\n" + "limbs, it is very nimble and fleet."); + +const u8 gHoothootPokedexText[] = _( + "It has an internal organ that senses\n" + "the earth’s rotation. Using this special\n" + "organ, a HOOTHOOT begins hooting at\n" + "precisely the same time every day."); + +const u8 gNoctowlPokedexText[] = _( + "It unfailingly catches prey in darkness.\n" + "NOCTOWL owe their success to superior\n" + "vision that allows them to see in minimal\n" + "light, and to their supple and silent wings."); + +const u8 gLedybaPokedexText[] = _( + "LEDYBA communicate using a fluid that\n" + "they secrete from where the legs join the\n" + "body. They are said to convey feelings to\n" + "others by altering the fluid’s scent."); + +const u8 gLedianPokedexText[] = _( + "It is said that in lands with clean air,\n" + "where the stars fill the sky, there live\n" + "many LEDIAN. For good reason, they use\n" + "the light of the stars as energy."); + +const u8 gSpinarakPokedexText[] = _( + "The web it spins can be considered its\n" + "second nervous system. It is said that a\n" + "SPINARAK determines its prey by the tiny\n" + "vibrations it feels through the web."); + +const u8 gAriadosPokedexText[] = _( + "Its feet are tipped with tiny hooked claws\n" + "that enable it to scuttle on ceilings and\n" + "vertical walls. It constricts its foe with\n" + "thin and strong silk webbing."); + +const u8 gCrobatPokedexText[] = _( + "Over the course of evolution, its hind legs\n" + "turned into wings. By alternately resting\n" + "its front and rear wings, it can fly all day\n" + "without having to stop."); + +const u8 gChinchouPokedexText[] = _( + "When it senses danger, it discharges\n" + "positive and negative electricity from its\n" + "two antennae. It lives in depths beyond\n" + "sunlight’s reach."); + +const u8 gLanturnPokedexText[] = _( + "The light-emitting orbs on its back are\n" + "very bright. They are formed from a part of\n" + "its dorsal fin. This POKéMON illuminates\n" + "the inky darkness of deep seas."); + +const u8 gPichuPokedexText[] = _( + "It is still inept at retaining electricity.\n" + "When it is startled, it discharges power\n" + "accidentally. It gets better at holding\n" + "power as it grows older."); + +const u8 gCleffaPokedexText[] = _( + "On nights with many shooting stars,\n" + "CLEFFA can be seen dancing in a ring.\n" + "They dance until daybreak, when they\n" + "quench their thirst with the morning dew."); + +const u8 gIgglybuffPokedexText[] = _( + "Its soft and pliable body is very bouncy.\n" + "When it sings continuously with all its\n" + "might, its body steadily turns a deepening\n" + "pink color."); + +const u8 gTogepiPokedexText[] = _( + "As its energy, it uses the feelings of\n" + "compassion and pleasure exuded by\n" + "people and POKéMON. It stores up happy\n" + "feelings in its shell, then shares them out."); + +const u8 gTogeticPokedexText[] = _( + "It is said to be a POKéMON that brings good\n" + "fortune. When it spots someone who is pure\n" + "of heart, a TOGETIC appears and shares its\n" + "happiness with that person."); + +const u8 gNatuPokedexText[] = _( + "It runs up short trees that grow on the\n" + "savanna to peck at new shoots.\n" + "A NATU’s eyes look as if they are\n" + "always observing something."); + +const u8 gXatuPokedexText[] = _( + "It has the enigmatic power of foreseeing\n" + "the future. Some people in different lands\n" + "have long believed that XATU are\n" + "emissaries from another world."); + +const u8 gMareepPokedexText[] = _( + "Its fluffy wool rubs together and builds\n" + "a static charge. The more energy is\n" + "charged, the more brightly the lightbulb\n" + "at the tip of its tail glows."); + +const u8 gFlaaffyPokedexText[] = _( + "Its fleece quality changes to generate\n" + "strong static electricity with a small\n" + "amount of wool. The bare, slick parts of its\n" + "hide are shielded against electricity."); + +const u8 gAmpharosPokedexText[] = _( + "It gives off so much light that it can be\n" + "seen even from space. People in the old\n" + "days used its light to send signals back\n" + "and forth with others far away."); + +const u8 gBellossomPokedexText[] = _( + "Its flower petals deepen in color through\n" + "exposure to sunlight. When cloudy weather\n" + "persists, it does a dance that is thought\n" + "to be a ritual for summoning the sun."); + +const u8 gMarillPokedexText[] = _( + "Its body is covered with water-repellent\n" + "fur. Because of the fur, it can swim\n" + "through water at high speed without being\n" + "slowed by the water’s resistance."); + +const u8 gAzumarillPokedexText[] = _( + "It lives in water virtually all day long.\n" + "Its body color and pattern act as\n" + "camouflage that makes it tough for\n" + "enemies to spot in water."); + +const u8 gSudowoodoPokedexText[] = _( + "It mimics a tree to avoid being attacked\n" + "by enemies. But since its forelegs\n" + "remain green throughout the year, it is\n" + "easily identified as a fake in the winter."); + +const u8 gPolitoedPokedexText[] = _( + "The curled hair on its head proves its\n" + "status as a king. It is said that the\n" + "longer and curlier the hair, the more\n" + "respect it earns from its peers."); + +const u8 gHoppipPokedexText[] = _( + "This POKéMON drifts and floats with the\n" + "wind. If it senses the approach of strong\n" + "winds, a HOPPIP links leaves with others\n" + "to prepare against being blown away."); + +const u8 gSkiploomPokedexText[] = _( + "It blossoms when the temperature rises\n" + "above 64 degrees F. Because its flower’s\n" + "blooming changes with the temperature,\n" + "it is sometimes used as a thermometer."); + +const u8 gJumpluffPokedexText[] = _( + "JUMPLUFF ride warm southern winds to\n" + "cross the sea and fly to foreign lands.\n" + "This POKéMON lands when it encounters\n" + "cold air while it is floating."); + +const u8 gAipomPokedexText[] = _( + "Its tail ends with a dexterous, handlike\n" + "appendage. However, because it uses the\n" + "tail so much, AIPOM’s real hands have\n" + "become rather clumsy."); + +const u8 gSunkernPokedexText[] = _( + "SUNKERN try to minimize movement to\n" + "conserve the nutrients they have stored\n" + "in their bodies for evolution. They will\n" + "not eat, subsisting only on morning dew."); + +const u8 gSunfloraPokedexText[] = _( + "SUNFLORA convert solar energy into\n" + "nutrition. They are highly active in the\n" + "warm daytime but suddenly stop moving as\n" + "soon as the sun sets."); + +const u8 gYanmaPokedexText[] = _( + "It can see 360 degrees without moving\n" + "its eyes. It is a great flier capable of\n" + "making sudden stops and turning midair to\n" + "quickly chase down targeted prey."); + +const u8 gWooperPokedexText[] = _( + "WOOPER usually live in water but come\n" + "out onto land seeking food occasionally.\n" + "On land, they coat their bodies with a\n" + "gooey, toxic film."); + +const u8 gQuagsirePokedexText[] = _( + "A QUAGSIRE hunts by leaving its mouth wide\n" + "open in water and waiting for its prey to\n" + "blunder in. Because it doesn’t move, it\n" + "does not get very hungry."); + +const u8 gEspeonPokedexText[] = _( + "An ESPEON is extremely loyal to any\n" + "TRAINER it considers to be worthy. It is\n" + "said to have developed precognitive\n" + "powers to protect its TRAINER from harm."); + +const u8 gUmbreonPokedexText[] = _( + "UMBREON evolved from exposure to the\n" + "moon’s energy pulses. It lurks in darkness\n" + "and waits for its foes to move. The rings\n" + "on its body glow when it leaps to attack."); + +const u8 gMurkrowPokedexText[] = _( + "MURKROW were feared as the alleged\n" + "bearers of ill fortune. It shows strong\n" + "interest in anything that sparkles. It will\n" + "even try to steal rings from women."); + +const u8 gSlowkingPokedexText[] = _( + "It undertakes research every day to\n" + "solve the mysteries of the world.\n" + "However, it apparently forgets everything\n" + "if the SHELLDER on its head comes off."); + +const u8 gMisdreavusPokedexText[] = _( + "A MISDREAVUS frightens people with a\n" + "creepy, sobbing cry. It apparently uses\n" + "its red spheres to absorb the fear of foes\n" + "as its nutrition."); + +const u8 gUnownPokedexText[] = _( + "This POKéMON is shaped like ancient text\n" + "characters. Although research is ongoing,\n" + "it is a mystery as to which came first,\n" + "the ancient writings or the various UNOWN."); + +const u8 gWobbuffetPokedexText[] = _( + "Usually docile, a WOBBUFFET strikes back\n" + "ferociously if its black tail is attacked.\n" + "It makes its lair in caves where it waits\n" + "for nightfall."); + +const u8 gGirafarigPokedexText[] = _( + "A GIRAFARIG is an herbivore--it eats\n" + "grass and tree shoots. While it is eating,\n" + "its tail makes chewing and swallowing\n" + "motions as if it were also eating."); + +const u8 gPinecoPokedexText[] = _( + "A PINECO hangs from a tree branch and\n" + "waits for prey. While eating, if it is\n" + "disturbed by someone shaking its tree, it\n" + "falls on the ground and suddenly explodes."); + +const u8 gForretressPokedexText[] = _( + "It keeps itself inside its steel shell.\n" + "The shell is opened when it is catching\n" + "prey, but it is so quick that the shell’s\n" + "inside cannot be seen."); + +const u8 gDunsparcePokedexText[] = _( + "Its drill-tipped tail is used to burrow into\n" + "the ground backwards. This POKéMON is\n" + "known to make its nest in complex shapes\n" + "deep under the ground."); + +const u8 gGligarPokedexText[] = _( + "It glides without making a single sound.\n" + "It grasps the face of its foe using its\n" + "hind and large front claws, then stabs\n" + "with its poison barb."); + +const u8 gSteelixPokedexText[] = _( + "STEELIX live even further underground\n" + "than ONIX. This POKéMON is known to dig\n" + "toward the earth’s core, reaching a depth\n" + "of over six-tenths of a mile underground."); + +const u8 gSnubbullPokedexText[] = _( + "By baring its fangs and making a scary\n" + "face, it sends smaller POKéMON scurrying\n" + "in terror. The SNUBBULL does seem a\n" + "little sad at making its foes flee."); + +const u8 gGranbullPokedexText[] = _( + "It has a particularly well-developed lower\n" + "jaw. The huge fangs are heavy, causing\n" + "it to tilt its head. Unless it is startled, it\n" + "will not try to bite."); + +const u8 gQwilfishPokedexText[] = _( + "A QWILFISH uses the pressure of water\n" + "it swallows to shoot toxic quills all at\n" + "once from all over its body. It finds\n" + "swimming to be somewhat challenging."); + +const u8 gScizorPokedexText[] = _( + "A SCIZOR has a body with the hardness of\n" + "steel. It is not easily fazed by ordinary\n" + "sorts of attacks. It flaps its wings to\n" + "regulate its body temperature."); + +const u8 gShucklePokedexText[] = _( + "A SHUCKLE hides under rocks, keeping its\n" + "body concealed inside its shell while\n" + "eating stored berries. The berries mix with\n" + "its body fluids to become a juice."); + +const u8 gHeracrossPokedexText[] = _( + "They gather in forests seeking the sweet\n" + "sap of trees. It is completely clad in a\n" + "steel-hard shell. It is proud of its horn,\n" + "which it uses to fling foes."); + +const u8 gSneaselPokedexText[] = _( + "A SNEASEL scales trees by punching its\n" + "hooked claws into the bark. It seeks out\n" + "unguarded nests and steals eggs for food\n" + "while the parents are away."); + +const u8 gTeddiursaPokedexText[] = _( + "It licks its palms that are sweetened by\n" + "being soaked in honey. A TEDDIURSA makes\n" + "its own honey by blending fruits and pollen\n" + "collected by BEEDRILL."); + +const u8 gUrsaringPokedexText[] = _( + "In forests, it is said that there are many\n" + "streams and towering trees where an\n" + "URSARING gathers food. It walks through\n" + "its forest collecting food every day."); + +const u8 gSlugmaPokedexText[] = _( + "It is a species of POKéMON that lives in\n" + "volcanic areas. If its body cools, its skin\n" + "hardens and immobilizes it. To avoid that,\n" + "it sleeps near magma."); + +const u8 gMagcargoPokedexText[] = _( + "The shell on its back is made of hardened\n" + "magma. Tens of thousands of years spent\n" + "living in volcanic craters have turned\n" + "MAGCARGO’s bodies into magma."); + +const u8 gSwinubPokedexText[] = _( + "It roots for food by rubbing its snout\n" + "against the ground. Its favorite food is a\n" + "mushroom that grows under dried grass.\n" + "It occasionally roots out hot springs."); + +const u8 gPiloswinePokedexText[] = _( + "A PILOSWINE is covered by a thick coat\n" + "of long hair for enduring freezing cold.\n" + "It uses its tusks to dig up food that has\n" + "been buried under ice."); + +const u8 gCorsolaPokedexText[] = _( + "CORSOLA live in warm southern seas.\n" + "If the sea becomes polluted, the beautiful\n" + "coral stalks become discolored and crumble\n" + "away in tatters."); + +const u8 gRemoraidPokedexText[] = _( + "A REMORAID uses its abdominal muscles\n" + "to forcefully expel swallowed water, then\n" + "shoot down flying prey. When evolution\n" + "approaches, it travels down rivers."); + +const u8 gOctilleryPokedexText[] = _( + "It ensnares its foe with its suction-\n" + "cupped tentacles before delivering the\n" + "finishing blow. If the foe turns out to be\n" + "too strong, it spews ink to escape."); + +const u8 gDelibirdPokedexText[] = _( + "It carries food bundled up in its tail.\n" + "There was a famous explorer who\n" + "managed to scale Mt. Everest thanks\n" + "to a DELIBIRD sharing its food."); + +const u8 gMantinePokedexText[] = _( + "On sunny days, schools of MANTINE can be\n" + "seen elegantly leaping over the waves.\n" + "It is not bothered by the REMORAID that\n" + "hitches rides."); + +const u8 gSkarmoryPokedexText[] = _( + "A POKéMON that has a body and wings of\n" + "steel. People in the past used feathers\n" + "fallen from SKARMORY to make swords and\n" + "knives."); + +const u8 gHoundourPokedexText[] = _( + "HOUNDOUR communicate with each other\n" + "using a variety of cries to corner their\n" + "prey. This POKéMON’s remarkable teamwork\n" + "is simply unparalleled."); + +const u8 gHoundoomPokedexText[] = _( + "In a HOUNDOOM pack, the one with its horns\n" + "raked sharply back serves a leadership\n" + "role. They choose their leader by fighting\n" + "among themselves."); + +const u8 gKingdraPokedexText[] = _( + "It sleeps quietly, deep on the seafloor.\n" + "When it comes up to the surface, it\n" + "creates a huge whirlpool that can swallow\n" + "even ships."); + +const u8 gPhanpyPokedexText[] = _( + "PHANPY’s big ears serve as broad fans.\n" + "When it becomes hot, it flaps the ears\n" + "busily to cool down. Even the young are\n" + "very strong."); + +const u8 gDonphanPokedexText[] = _( + "A DONPHAN is so strong it can easily haul\n" + "a dump truck. Its hide has toughened to a\n" + "rock-hard state. An ordinary sort of\n" + "attack won’t even leave a scratch."); + +const u8 gPorygon2PokedexText[] = _( + "It was created by humans using the power\n" + "of science. It has been given artificial\n" + "intelligence that enables it to learn new\n" + "gestures and emotions on its own."); + +const u8 gStantlerPokedexText[] = _( + "STANTLER’s magnificent antlers were\n" + "once traded at high prices as works of art.\n" + "As a result, this POKéMON was hunted\n" + "close to extinction."); + +const u8 gSmearglePokedexText[] = _( + "A SMEARGLE marks its territory using a\n" + "fluid that leaks out from the tip of its\n" + "tail. About 5,000 different marks left by\n" + "this POKéMON have been found."); + +const u8 gTyroguePokedexText[] = _( + "TYROGUE become stressed out if they do\n" + "not get to train every day. When raising\n" + "this POKéMON, the TRAINER must establish\n" + "a regular training schedule."); + +const u8 gHitmontopPokedexText[] = _( + "Its technique of kicking while spinning is\n" + "a remarkable mix of both offense and\n" + "defense. HITMONTOP travel faster\n" + "spinning than they do walking."); + +const u8 gSmoochumPokedexText[] = _( + "It actively runs about, but also falls\n" + "often. Whenever it falls, it will check its\n" + "reflection on a lake’s surface to make\n" + "sure its face hasn’t become dirty."); + +const u8 gElekidPokedexText[] = _( + "If it touches metal and discharges the\n" + "electricity it has stored in its body, an\n" + "ELEKID begins swinging its arms in circles\n" + "to recharge itself."); + +const u8 gMagbyPokedexText[] = _( + "If a MAGBY is spouting yellow flames from\n" + "its mouth, it is in good health. When it is\n" + "fatigued, black smoke will be mixed in with\n" + "the flames."); + +const u8 gMiltankPokedexText[] = _( + "It gives over five gallons of milk daily.\n" + "Its sweet milk is enjoyed by children and\n" + "grown-ups alike. People who can’t drink\n" + "milk turn it into yogurt and eat it instead."); + +const u8 gBlisseyPokedexText[] = _( + "If it senses sadness with its fluffy fur,\n" + "a BLISSEY will rush over to the sad person,\n" + "however far away, to share an egg of\n" + "happiness that brings a smile to any face."); + +const u8 gRaikouPokedexText[] = _( + "RAIKOU embodies the speed of lightning.\n" + "Its roars send shock waves shuddering\n" + "through the air and ground as if\n" + "lightning bolts were crashing down."); + +const u8 gEnteiPokedexText[] = _( + "ENTEI embodies the passion of magma.\n" + "It is thought to have been born in the\n" + "eruption of a volcano. It blasts fire that\n" + "consumes all that it touches."); + +const u8 gSuicunePokedexText[] = _( + "SUICUNE embodies the compassion of\n" + "a pure spring of water. It runs across\n" + "the land with gliding elegance. It has the\n" + "power to purify dirty water."); + +const u8 gLarvitarPokedexText[] = _( + "A LARVITAR is born deep under the ground.\n" + "It must eat its way through the soil above\n" + "and reach the surface for it to see its\n" + "parents’ faces."); + +const u8 gPupitarPokedexText[] = _( + "A PUPITAR creates a gas inside its body\n" + "that it ejects under compression to propel\n" + "itself like a jet. Its body can withstand\n" + "a collision with solid steel."); + +const u8 gTyranitarPokedexText[] = _( + "A TYRANITAR is so overwhelmingly powerful,\n" + "it can bring down a whole mountain to make\n" + "its nest. It roams in mountains seeking\n" + "new opponents to fight."); + +const u8 gLugiaPokedexText[] = _( + "LUGIA is so powerful even a light\n" + "fluttering of its wings can blow apart\n" + "houses. As a result, it chooses to live out\n" + "of sight deep under the sea."); + +const u8 gHoOhPokedexText[] = _( + "Its feathers--which glow in seven colors\n" + "depending on the angle at which they are\n" + "struck by light--are thought to bring joy.\n" + "It is said to live at the foot of a rainbow."); + +const u8 gCelebiPokedexText[] = _( + "This POKéMON came from the future by\n" + "crossing over time. It is thought that so\n" + "long as CELEBI appears, a bright and\n" + "shining future awaits us."); + +const u8 gTreeckoPokedexText[] = _( + "It makes its nest in a giant tree in the\n" + "forest. It ferociously guards against\n" + "anything nearing its territory. It is said\n" + "to be the protector of the forest’s trees."); + +const u8 gGrovylePokedexText[] = _( + "Leaves grow out of this POKéMON’s body.\n" + "They help obscure a GROVYLE from the eyes\n" + "of its enemies while it is in a thickly\n" + "overgrown forest."); + +const u8 gSceptilePokedexText[] = _( + "In the jungle, its power is without equal.\n" + "This POKéMON carefully grows trees and\n" + "plants. It regulates its body temperature\n" + "by basking in sunlight."); + +const u8 gTorchicPokedexText[] = _( + "If attacked, it strikes back by spitting\n" + "balls of fire it forms in its stomach.\n" + "A TORCHIC dislikes darkness because it\n" + "can’t see its surroundings."); + +const u8 gCombuskenPokedexText[] = _( + "It lashes out with 10 kicks per second.\n" + "Its strong fighting instinct compels it\n" + "to keep up its offensive until the\n" + "opponent gives up."); + +const u8 gBlazikenPokedexText[] = _( + "It learns martial arts that use punches\n" + "and kicks. Every several years, its old\n" + "feathers burn off, and new, supple\n" + "feathers grow back in their place."); + +const u8 gMudkipPokedexText[] = _( + "On land, it can powerfully lift large\n" + "boulders by planting its four feet and\n" + "heaving. It sleeps by burying itself in soil\n" + "at the water’s edge."); + +const u8 gMarshtompPokedexText[] = _( + "Its toughened hind legs enable it to stand\n" + "upright. Because it weakens if its skin\n" + "dries out, it replenishes fluids by playing\n" + "in mud."); + +const u8 gSwampertPokedexText[] = _( + "If it senses the approach of a storm and\n" + "a tidal wave, it protects its seaside nest\n" + "by piling up boulders. It swims as fast as\n" + "a jet ski."); + +const u8 gPoochyenaPokedexText[] = _( + "It savagely threatens foes with bared\n" + "fangs. It chases after fleeing targets\n" + "tenaciously. It turns tail and runs,\n" + "however, if the foe strikes back."); + +const u8 gMightyenaPokedexText[] = _( + "In the wild, MIGHTYENA live in a pack.\n" + "They never defy their leader’s orders.\n" + "They defeat foes with perfectly\n" + "coordinated teamwork."); + +const u8 gZigzagoonPokedexText[] = _( + "Rubbing its nose against the ground, it\n" + "always wanders about back and forth in\n" + "search of something. It is distinguished\n" + "by the zigzag footprints it leaves."); + +const u8 gLinoonePokedexText[] = _( + "It is exceedingly fast if it only has to run\n" + "in a straight line. When it spots pond-\n" + "dwelling prey underwater, it quickly leaps\n" + "in and catches it with its sharp claws."); + +const u8 gWurmplePokedexText[] = _( + "It sticks to tree branches and eats\n" + "leaves. The thread it spits from its mouth,\n" + "which becomes gooey when it touches\n" + "air, slows the movement of its foes."); + +const u8 gSilcoonPokedexText[] = _( + "It prepares for evolution using the\n" + "energy it stored while it was a WURMPLE.\n" + "It keeps watch over the surroundings with\n" + "its two eyes."); + +const u8 gBeautiflyPokedexText[] = _( + "Its colorfully patterned wings are its\n" + "most prominent feature. It flies through\n" + "flower-covered fields collecting pollen.\n" + "It attacks ferociously when angered."); + +const u8 gCascoonPokedexText[] = _( + "To avoid detection by its enemies, it hides\n" + "motionlessly beneath large leaves and in\n" + "the gaps of branches. It also attaches\n" + "dead leaves to its body for camouflage."); + +const u8 gDustoxPokedexText[] = _( + "It is a nocturnal POKéMON that flies from\n" + "fields and mountains to the attraction of\n" + "streetlights at night. It looses highly\n" + "toxic powder from its wings."); + +const u8 gLotadPokedexText[] = _( + "This POKéMON lives in ponds with clean\n" + "water. It is known to ferry small POKéMON\n" + "across ponds by carrying them on the\n" + "broad leaf on its head."); + +const u8 gLombrePokedexText[] = _( + "In the evening, it takes great delight in\n" + "popping out of rivers and startling people.\n" + "It feeds on aquatic moss that grows on\n" + "rocks in the riverbed."); + +const u8 gLudicoloPokedexText[] = _( + "When it hears festive music, all the cells\n" + "in its body become stimulated, and it\n" + "begins moving in rhythm. It does not\n" + "quail even when it faces a tough opponent."); + +const u8 gSeedotPokedexText[] = _( + "It hangs off branches and absorbs\n" + "nutrients. When it finishes eating, its\n" + "body becomes so heavy that it drops to\n" + "the ground with a thump."); + +const u8 gNuzleafPokedexText[] = _( + "A forest-dwelling POKéMON that is skilled\n" + "at climbing trees. Its long and pointed\n" + "nose is its weak point. It loses power if\n" + "the nose is gripped."); + +const u8 gShiftryPokedexText[] = _( + "It is said to arrive on chilly, wintry winds.\n" + "Feared from long ago as the guardian of\n" + "forests, this POKéMON lives in a deep\n" + "forest where people do not venture."); + +const u8 gTaillowPokedexText[] = _( + "Although it is small, it is very courageous.\n" + "It will take on a larger SKARMORY on an\n" + "equal footing. However, its will weakens if\n" + "it becomes hungry."); + +const u8 gSwellowPokedexText[] = _( + "A SWELLOW dives upon prey from far above.\n" + "It never misses its targets. It takes to\n" + "the skies in search of lands with a warm\n" + "climate."); + +const u8 gWingullPokedexText[] = _( + "It makes its nest on a sheer cliff at the\n" + "edge of the sea. It has trouble keeping\n" + "its wings flapping in flight. Instead, it\n" + "soars on updrafts."); + +const u8 gPelipperPokedexText[] = _( + "It skims the tops of waves as it flies.\n" + "When it spots prey, it uses its large beak\n" + "to scoop up the victim with water.\n" + "It protects its eggs in its beak."); + +const u8 gRaltsPokedexText[] = _( + "A RALTS has the power to sense the\n" + "emotions of people and POKéMON with the\n" + "horns on its head. It takes cover if it\n" + "senses any hostility."); + +const u8 gKirliaPokedexText[] = _( + "A KIRLIA has the psychic power to create \n" + "a rip in the dimensions and see into the\n" + "future. It is said to dance with pleasure\n" + "on sunny mornings."); + +const u8 gGardevoirPokedexText[] = _( + "It apparently does not feel the pull of\n" + "gravity because it supports itself with\n" + "psychic power. It will give its life to\n" + "protect its TRAINER."); + +const u8 gSurskitPokedexText[] = _( + "They gather on puddles after evening\n" + "downpours, gliding across the surface\n" + "of water as if sliding. It secretes honey\n" + "with a sweet aroma from its head."); + +const u8 gMasquerainPokedexText[] = _( + "It intimidates foes with the large eyelike\n" + "patterns on its antennae. Because it can’t\n" + "fly if its wings get wet, it shelters itself\n" + "from rain under large trees and eaves."); + +const u8 gShroomishPokedexText[] = _( + "It loves to eat damp, composted soil in\n" + "forests. If you enter a forest after a\n" + "long rain, you can see many SHROOMISH\n" + "feasting on composted soil."); + +const u8 gBreloomPokedexText[] = _( + "It scatters spores from holes in the cap\n" + "on its head. It loves warm and humid\n" + "climates. It feeds on trees and plants in\n" + "fields and forests."); + +const u8 gSlakothPokedexText[] = _( + "It sleeps virtually all day and night long.\n" + "It doesn’t change its nest its entire life,\n" + "but it sometimes travels great distances\n" + "by swimming in rivers."); + +const u8 gVigorothPokedexText[] = _( + "It can’t keep still because its blood boils\n" + "with energy. It runs through the fields\n" + "and mountains all day to calm itself. If it\n" + "doesn’t, it can’t sleep at night."); + +const u8 gSlakingPokedexText[] = _( + "Hordes of SLAKING gather around trees\n" + "when fruits come into season. They wait\n" + "around patiently for ripened fruits to fall\n" + "out of the trees."); + +const u8 gNincadaPokedexText[] = _( + "It makes its nest at the roots of a mighty\n" + "tree. Using its whiskerlike antennae, it\n" + "probes its surroundings in the\n" + "pitch-black darkness of soil."); + +const u8 gNinjaskPokedexText[] = _( + "Because it darts about vigorously at high\n" + "speed, it is very difficult to see. Hearing\n" + "its distinctive cries for too long induces\n" + "a headache."); + +const u8 gShedinjaPokedexText[] = _( + "A peculiar POKéMON that floats in air even\n" + "though its wings remain completely still.\n" + "The inside of its body is hollow and\n" + "utterly dark."); + +const u8 gWhismurPokedexText[] = _( + "Its cries equal a jet plane in volume.\n" + "It inhales through its ear canals. Because\n" + "of this system, it can cry continually\n" + "without having to catch its breath."); + +const u8 gLoudredPokedexText[] = _( + "It positions the round speakers on its\n" + "head to assail foes with ultrasonic waves\n" + "at massive volume. It builds power by\n" + "stomping the ground."); + +const u8 gExploudPokedexText[] = _( + "It has sound-generating organs all over\n" + "its body. It communicates with others by\n" + "adjusting the tone and volume of the cries\n" + "it emits."); + +const u8 gMakuhitaPokedexText[] = _( + "It loves to toughen up its body above all\n" + "else. If you hear quaking rumbles in a cave,\n" + "it is the sound of MAKUHITA undertaking\n" + "strenuous training."); + +const u8 gHariyamaPokedexText[] = _( + "It has the habit of challenging others\n" + "without hesitation to tests of strength.\n" + "It’s been known to stand on train tracks\n" + "and stop trains using forearm thrusts."); + +const u8 gAzurillPokedexText[] = _( + "Its tail, which is packed with nutrition,\n" + "is very bouncy like a rubber ball. On sunny\n" + "days they gather at the edge of water and\n" + "splash about for fun."); + +const u8 gNosepassPokedexText[] = _( + "Its body emits a powerful magnetism.\n" + "It feeds on prey that is pulled in by the\n" + "force. Its magnetism is stronger in cold\n" + "seasons."); + +const u8 gSkittyPokedexText[] = _( + "A SKITTY’s adorably cute behavior makes it\n" + "highly popular. In battle, it makes its tail\n" + "puff out. It threatens foes with a sharp\n" + "growl."); + +const u8 gDelcattyPokedexText[] = _( + "Rather than keeping a permanent lair,\n" + "it habitually seeks comfortable spots and\n" + "sleeps there. It is nocturnal and becomes\n" + "active at dusk."); + +const u8 gSableyePokedexText[] = _( + "It digs branching holes in caves using its\n" + "sharp claws in search of food--raw gems.\n" + "A SABLEYE lurks in darkness and is seen\n" + "only rarely."); + +const u8 gMawilePokedexText[] = _( + "Its giant jaws are actually steel horns\n" + "that transformed. It fools foes into\n" + "complacency with its adorable gestures,\n" + "then chomps them with its huge jaws."); + +const u8 gAronPokedexText[] = _( + "A POKéMON that is clad in steel armor.\n" + "A new suit of armor is made when it evolves.\n" + "The old, discarded armor is salvaged as\n" + "metal for making iron products."); + +const u8 gLaironPokedexText[] = _( + "When two LAIRON meet in the wild, they\n" + "fight for territory by bashing into each\n" + "other with their steel bodies. The sound\n" + "of their collision carries for miles."); + +const u8 gAggronPokedexText[] = _( + "Its iron horns grow longer a little at\n" + "a time. They are used to determine the\n" + "AGGRON’s age. The gouges in its armor are\n" + "worn with pride as mementos from battles."); + +const u8 gMedititePokedexText[] = _( + "It continually meditates for hours every\n" + "day. As a result of rigorous and dedicated\n" + "yoga training, it has tempered its\n" + "spiritual power so much it can fly."); + +const u8 gMedichamPokedexText[] = _( + "Through crushingly harsh yoga training, it\n" + "gained the power to foretell its foe’s\n" + "actions. It battles with elegant, dance-\n" + "like movement."); + +const u8 gElectrikePokedexText[] = _( + "It generates electricity using friction\n" + "from the atmosphere. In seasons with\n" + "especially arid air, its entire body blazes\n" + "with violent showers of sparks."); + +const u8 gManectricPokedexText[] = _( + "Because lightning falls in their vicinities,\n" + "MANECTRIC were thought to have been born\n" + "from lightning. In battle, they create\n" + "thunderclouds."); + +const u8 gPluslePokedexText[] = _( + "It has the trait of cheering on its fellow\n" + "POKéMON. By shorting out the electricity\n" + "it releases from its paws, it creates\n" + "pom-poms for cheering."); + +const u8 gMinunPokedexText[] = _( + "At a meeting of POKéMON academics, it was\n" + "announced that simultaneous exposure to\n" + "electricity from a PLUSLE and MINUN will\n" + "promote circulation and boost vitality."); + +const u8 gVolbeatPokedexText[] = _( + "With their taillights lit, VOLBEAT fly in\n" + "a swarm, drawing geometric designs in the\n" + "night sky. They move their nests if their\n" + "pond water becomes dirty."); + +const u8 gIllumisePokedexText[] = _( + "A nocturnal POKéMON that becomes active\n" + "upon nightfall. It leads a VOLBEAT swarm\n" + "to draw patterns in the night sky. Over 200\n" + "different patterns have been confirmed."); + +const u8 gRoseliaPokedexText[] = _( + "A ROSELIA that drinks nutritionally rich\n" + "springwater blooms with lovely flowers.\n" + "The fragrance of its flowers has the\n" + "effect of making its foes careless."); + +const u8 gGulpinPokedexText[] = _( + "This POKéMON’s stomach fluid can even\n" + "digest scrap iron. In one gulp, it can\n" + "swallow something that is as large as\n" + "itself."); + +const u8 gSwalotPokedexText[] = _( + "Its powerful stomach acid is capable of\n" + "digesting almost anything. The one thing\n" + "in the whole world a SWALOT can’t digest is\n" + "its own stomach."); + +const u8 gCarvanhaPokedexText[] = _( + "CARVANHA attack ships in swarms, making\n" + "them sink. Although it is said to be a very\n" + "vicious POKéMON, it timidly flees as soon\n" + "as it finds itself alone."); + +const u8 gSharpedoPokedexText[] = _( + "The vicious and sly gangster of the sea.\n" + "Its skin is specially textured to minimize\n" + "drag in water. Its speed tops out at over\n" + "75 miles per hour."); + +const u8 gWailmerPokedexText[] = _( + "While this POKéMON usually lives in the sea,\n" + "it can survive on land, although not too\n" + "long. It loses vitality if its body becomes\n" + "dried out."); + +const u8 gWailordPokedexText[] = _( + "It breathes through nostrils that it\n" + "raises above the sea. By inhaling to its\n" + "maximum capacity, a WAILORD can dive close\n" + "to 10,000 feet beneath the waves."); + +const u8 gNumelPokedexText[] = _( + "A NUMEL stores boiling magma in the hump\n" + "on its back. It is a hardy POKéMON that can\n" + "transport a 220-pound load. It has served\n" + "humans at work since long ago."); + +const u8 gCameruptPokedexText[] = _( + "A POKéMON that lives in the crater of\n" + "a volcano. Every 10 years, the volcanoes\n" + "on its back erupt violently. Research is\n" + "under way on the cause of eruption."); + +const u8 gTorkoalPokedexText[] = _( + "It battles using energy it gets from\n" + "burning coal. When loosing smoke from its\n" + "nostrils, it lets off a sound that is\n" + "similar to a locomotive’s horn."); + +const u8 gSpoinkPokedexText[] = _( + "A POKéMON that manipulates psychic power\n" + "at will. It doesn’t stop bouncing even when\n" + "it is asleep. It loves eating mushrooms\n" + "that grow underground."); + +const u8 gGrumpigPokedexText[] = _( + "It stores power in the black pearls on its\n" + "forehead. When it uses psychic power, it\n" + "performs an odd dance step. Its style of\n" + "dancing became hugely popular overseas."); + +const u8 gSpindaPokedexText[] = _( + "It is distinguished by a pattern of\n" + "spots that is always different. Its\n" + "unsteady, tottering walk has the\n" + "effect of fouling its foe’s aim."); + +const u8 gTrapinchPokedexText[] = _( + "Its big jaws crunch through boulders.\n" + "Because its head is so big, it has a hard\n" + "time getting back upright if it tips over\n" + "onto its back."); + +const u8 gVibravaPokedexText[] = _( + "It looses ultrasonic waves by rubbing its\n" + "wings together. Since a VIBRAVA’s wings\n" + "are still in the process of growing, it can\n" + "only fly short distances."); + +const u8 gFlygonPokedexText[] = _( + "The flapping of its wings sounds like\n" + "singing. To prevent detection by enemies,\n" + "it hides itself by flapping up a cloud of\n" + "desert sand."); + +const u8 gCacneaPokedexText[] = _( + "CACNEA live in deserts with virtually no\n" + "rainfall. It battles by swinging its thick,\n" + "spiked arms. Once a year, a yellow flower\n" + "blooms."); + +const u8 gCacturnePokedexText[] = _( + "After spending thousands of years in\n" + "harsh deserts, its blood transformed into\n" + "the same substances as sand. It is\n" + "nocturnal, so it hunts at night."); + +const u8 gSwabluPokedexText[] = _( + "A POKéMON that has wings like cottony\n" + "clouds. After enduring winter, in which\n" + "little food is available, SWABLU flocks\n" + "move closer to towns in the spring."); + +const u8 gAltariaPokedexText[] = _( + "It hums in a beautiful soprano voice.\n" + "It flies among white clouds in the blue\n" + "sky. It launches intensely hot fireballs\n" + "from its mouth."); + +const u8 gZangoosePokedexText[] = _( + "When it battles, it stands on its hind legs\n" + "and attacks with its sharply clawed\n" + "forelegs. Its fur bristles if it encounters\n" + "any SEVIPER."); + +const u8 gSeviperPokedexText[] = _( + "SEVIPER and ZANGOOSE are eternal rivals.\n" + "It counters a ZANGOOSE’s dazzling agility\n" + "with its swordlike tail, which also oozes\n" + "a horrible poison."); + +const u8 gLunatonePokedexText[] = _( + "It becomes very active on the night of\n" + "a full moon. This POKéMON was first\n" + "discovered 40 years ago at the site of\n" + "a meteor strike."); + +const u8 gSolrockPokedexText[] = _( + "Solar energy is the source of this \n" + "POKéMON’s power. On sunny days, groups of\n" + "SOLROCK line up facing the sun and absorb\n" + "its light."); + +const u8 gBarboachPokedexText[] = _( + "Its body is covered with a slimy film.\n" + "The film acts as a barrier to prevent germs\n" + "in muddy water from entering the\n" + "BARBOACH’s body."); + +const u8 gWhiscashPokedexText[] = _( + "Mysteriously, it can foretell earthquakes.\n" + "In the daytime, it sleeps in mud at the\n" + "bottom of a pond. When it awakens, it\n" + "continually feeds throughout the night."); + +const u8 gCorphishPokedexText[] = _( + "Once it grips prey with its large pincers,\n" + "it will never let go, no matter what.\n" + "It is a hardy POKéMON that can thrive\n" + "in any environment."); + +const u8 gCrawdauntPokedexText[] = _( + "A brutish POKéMON that loves to battle.\n" + "A veteran CRAWDAUNT that has prevailed in\n" + "hundreds of battles has giant pincers\n" + "marked with countless scars."); + +const u8 gBaltoyPokedexText[] = _( + "A BALTOY moves by spinning on its single\n" + "foot. It has been depicted in murals \n" + "adorning the walls of a once-bustling city\n" + "in an ancient age."); + +const u8 gClaydolPokedexText[] = _( + "A CLAYDOL sleeps while hovering in midair.\n" + "Its arms are separate from its body.\n" + "They are kept floating by the POKéMON’s\n" + "manipulation of psychic power."); + +const u8 gLileepPokedexText[] = _( + "It disguises itself as seaweed by making\n" + "its tentacles sway. Unsuspecting prey\n" + "that come too close are swallowed whole.\n" + "It became extinct 100 million years ago."); + +const u8 gCradilyPokedexText[] = _( + "It drags its heavy body along the\n" + "seafloor. It makes its nest in the shallows\n" + "of warm seas. CRADILY can be seen on\n" + "beaches when the tide goes out."); + +const u8 gAnorithPokedexText[] = _( + "It was resurrected from a fossil using the\n" + "power of science. It swims by undulating\n" + "the eight wings at its sides. They were\n" + "feet that adapted to life in the sea."); + +const u8 gArmaldoPokedexText[] = _( + "ARMALDO usually lives on land. However,\n" + "when it hunts for prey, it dives beneath\n" + "the ocean. It swims around using its two\n" + "large wings."); + +const u8 gFeebasPokedexText[] = _( + "FEEBAS live in ponds that are heavily\n" + "infested with weeds. Because of its\n" + "hopelessly shabby appearance, it\n" + "seems as if few TRAINERS raise it."); + +const u8 gMiloticPokedexText[] = _( + "It is said to live at the bottom of\n" + "large lakes. Considered to be the most\n" + "beautiful of all POKéMON, it has been\n" + "depicted in paintings and statues."); + +const u8 gCastformPokedexText[] = _( + "It alters its form depending on the\n" + "weather. Changes in the climate such as\n" + "the temperature and humidity appear to\n" + "affect its cellular structure."); + +const u8 gKecleonPokedexText[] = _( + "A POKéMON that has the ability to alter its\n" + "body colors to match its surroundings.\n" + "A KECLEON reverts to its original colors if\n" + "it is startled."); + +const u8 gShuppetPokedexText[] = _( + "This POKéMON roams about deep in the\n" + "night seeking such negative emotions as\n" + "grudges and envy. It retreats to its nest\n" + "when the sun begins to rise."); + +const u8 gBanettePokedexText[] = _( + "An abandoned plush doll became this\n" + "POKéMON. They are said to live in garbage\n" + "dumps and wander about in search of the\n" + "children that threw them away."); + +const u8 gDuskullPokedexText[] = _( + "A glare from its single scarlet eye makes\n" + "even burly grown-ups freeze in utter fear.\n" + "It is a nocturnal POKéMON that roams\n" + "about under the cloak of darkness."); + +const u8 gDusclopsPokedexText[] = _( + "It is thought that its body is hollow with\n" + "only a spectral ball of fire burning inside.\n" + "However, no one has been able to\n" + "confirm this theory as fact."); + +const u8 gTropiusPokedexText[] = _( + "It flies by flapping its broad leaves.\n" + "The bunch of fruit that grows around its\n" + "neck is deliciously sweet. In the spring,\n" + "it scatters pollen from its neck."); + +const u8 gChimechoPokedexText[] = _( + "They fly about very actively when the hot\n" + "season arrives. They communicate among\n" + "themselves using seven different and\n" + "distinguishing cries."); + +const u8 gAbsolPokedexText[] = _( + "It sharply senses even subtle changes in\n" + "the sky and the land to predict natural\n" + "disasters. It is a long-lived POKéMON that\n" + "has a life-span of 100 years."); + +const u8 gWynautPokedexText[] = _( + "A WYNAUT loves to eat sweet fruits.\n" + "It cleverly picks fruits using its earlike\n" + "arms. They gather in fruit gardens, drawn\n" + "by the fragrance."); + +const u8 gSnoruntPokedexText[] = _( + "They tend to move about in groups of\n" + "around five SNORUNT. In snowy regions,\n" + "it is said that when they are seen late at\n" + "night, snowfall will arrive by morning."); + +const u8 gGlaliePokedexText[] = _( + "A GLALIE has the power to instantaneously\n" + "freeze moisture in the atmosphere.\n" + "A dazzling cloud of diamondlike ice\n" + "crystals forms around its body."); + +const u8 gSphealPokedexText[] = _( + "It is completely covered with plushy fur.\n" + "As a result, it never feels the cold even\n" + "when it is rolling about on ice floes or\n" + "diving in the sea."); + +const u8 gSealeoPokedexText[] = _( + "SEALEO live in herds on ice floes. Using its\n" + "powerful flippers, it shatters ice.\n" + "It dives into the sea to hunt prey five\n" + "times a day."); + +const u8 gWalreinPokedexText[] = _( + "To protect its herd, the leader battles\n" + "anything that invades its territory, even\n" + "at the cost of its life. Its tusks may snap\n" + "off in battle."); + +const u8 gClamperlPokedexText[] = _( + "A CLAMPERL slams its shell closed on prey\n" + "to prevent escape. The pearl it creates\n" + "upon evolution is said to be infused with\n" + "a mysterious energy."); + +const u8 gHuntailPokedexText[] = _( + "To withstand the crushing pressure of\n" + "water deep under the sea, its spine is very\n" + "thick and sturdy. Its tail, which is shaped\n" + "like a small fish, has eyes that light up."); + +const u8 gGorebyssPokedexText[] = _( + "A GOREBYSS siphons the body fluids of prey\n" + "through its thin, tubular mouth. Its light\n" + "pink body color turns vivid when it\n" + "finishes feeding."); + +const u8 gRelicanthPokedexText[] = _( + "A POKéMON that was once believed to have\n" + "been extinct. The species has not changed\n" + "its form for 100 million years. It walks on\n" + "the seafloor using its pectoral fins."); + +const u8 gLuvdiscPokedexText[] = _( + "LUVDISC make the branches of CORSOLA\n" + "their nests. There is a custom from long\n" + "ago of giving a LUVDISC as a gift to\n" + "express one’s feelings of love."); + +const u8 gBagonPokedexText[] = _( + "Although it is small, this POKéMON is very\n" + "powerful because its body is a bundle of\n" + "muscles. It launches head-butts with its\n" + "ironlike skull."); + +const u8 gShelgonPokedexText[] = _( + "It hardly eats while it awaits evolution.\n" + "It becomes hardier by enduring hunger.\n" + "Its shell peels off the instant it begins\n" + "to evolve."); + +const u8 gSalamencePokedexText[] = _( + "After many long years, its cellular\n" + "structure underwent a sudden mutation to\n" + "grow wings. When angered, it loses all\n" + "thought and rampages out of control."); + +const u8 gBeldumPokedexText[] = _( + "When BELDUM gather in a swarm, they move\n" + "in perfect unison as if they were but one\n" + "POKéMON. They communicate with each other\n" + "using brain waves."); + +const u8 gMetangPokedexText[] = _( + "The claws tipping its arms pack the\n" + "destructive power to tear through thick\n" + "iron sheets as if they were silk. It flies\n" + "at over 60 miles per hour."); + +const u8 gMetagrossPokedexText[] = _( + "METAGROSS has four brains that are joined\n" + "by a complex neural network. As a result of\n" + "integration, this POKéMON is smarter than\n" + "a supercomputer."); + +const u8 gRegirockPokedexText[] = _( + "A POKéMON that is made entirely of rocks\n" + "and boulders. If parts of its body chip off\n" + "in battle, REGIROCK repairs itself by\n" + "adding new rocks."); + +const u8 gRegicePokedexText[] = _( + "Its entire body is made of Antarctic ice.\n" + "After extensive studies, researchers\n" + "believe the ice was formed during an\n" + "ice age."); + +const u8 gRegisteelPokedexText[] = _( + "Its body is harder than any other kind of\n" + "metal. The body metal is composed of a\n" + "mysterious substance. Not only is it hard,\n" + "it shrinks and stretches flexibly."); + +const u8 gLatiasPokedexText[] = _( + "They make a small herd of only several\n" + "members. They rarely make contact with\n" + "people or other POKéMON. They disappear\n" + "if they sense enemies."); + +const u8 gLatiosPokedexText[] = _( + "Even in hiding, it can detect the locations\n" + "of others and sense their emotions since\n" + "it has telepathy. Its intelligence allows\n" + "it to understand human languages."); + +const u8 gKyogrePokedexText[] = _( + "KYOGRE has appeared in mythology as the\n" + "creator of the sea. After long years of\n" + "feuding with GROUDON, it took to sleep at\n" + "the bottom of the sea."); + +const u8 gGroudonPokedexText[] = _( + "GROUDON has appeared in mythology as the\n" + "creator of the land. It sleeps in magma\n" + "underground and is said to make volcanoes\n" + "erupt on awakening."); + +const u8 gRayquazaPokedexText[] = _( + "A POKéMON that flies endlessly in the\n" + "ozone layer. It is said it would descend\n" + "to the ground if KYOGRE and GROUDON\n" + "were to fight."); + +const u8 gJirachiPokedexText[] = _( + "JIRACHI is said to make wishes come true.\n" + "While it sleeps, a tough crystalline shell\n" + "envelops the body to protect it from\n" + "enemies."); + +const u8 gDeoxysPokedexText[] = _( + "A POKéMON that mutated from an\n" + "extraterrestrial virus exposed to a laser\n" + "beam. Its body is configured for superior\n" + "agility and speed."); diff --git a/src/data/pokemon_graphics/footprint_table.h b/src/data/pokemon_graphics/footprint_table.h new file mode 100644 index 0000000000..779ce3dcd5 --- /dev/null +++ b/src/data/pokemon_graphics/footprint_table.h @@ -0,0 +1,416 @@ +const u8 *const gMonFootprintTable[] = +{ + gMonFootprint_Bulbasaur, + gMonFootprint_Bulbasaur, + gMonFootprint_Ivysaur, + gMonFootprint_Venusaur, + gMonFootprint_Charmander, + gMonFootprint_Charmeleon, + gMonFootprint_Charizard, + gMonFootprint_Squirtle, + gMonFootprint_Wartortle, + gMonFootprint_Blastoise, + gMonFootprint_Caterpie, + gMonFootprint_Metapod, + gMonFootprint_Butterfree, + gMonFootprint_Weedle, + gMonFootprint_Kakuna, + gMonFootprint_Beedrill, + gMonFootprint_Pidgey, + gMonFootprint_Pidgeotto, + gMonFootprint_Pidgeot, + gMonFootprint_Rattata, + gMonFootprint_Raticate, + gMonFootprint_Spearow, + gMonFootprint_Fearow, + gMonFootprint_Ekans, + gMonFootprint_Arbok, + gMonFootprint_Pikachu, + gMonFootprint_Raichu, + gMonFootprint_Sandshrew, + gMonFootprint_Sandslash, + gMonFootprint_NidoranF, + gMonFootprint_Nidorina, + gMonFootprint_Nidoqueen, + gMonFootprint_NidoranM, + gMonFootprint_Nidorino, + gMonFootprint_Nidoking, + gMonFootprint_Clefairy, + gMonFootprint_Clefable, + gMonFootprint_Vulpix, + gMonFootprint_Ninetales, + gMonFootprint_Jigglypuff, + gMonFootprint_Wigglytuff, + gMonFootprint_Zubat, + gMonFootprint_Golbat, + gMonFootprint_Oddish, + gMonFootprint_Gloom, + gMonFootprint_Vileplume, + gMonFootprint_Paras, + gMonFootprint_Parasect, + gMonFootprint_Venonat, + gMonFootprint_Venomoth, + gMonFootprint_Diglett, + gMonFootprint_Dugtrio, + gMonFootprint_Meowth, + gMonFootprint_Persian, + gMonFootprint_Psyduck, + gMonFootprint_Golduck, + gMonFootprint_Mankey, + gMonFootprint_Primeape, + gMonFootprint_Growlithe, + gMonFootprint_Arcanine, + gMonFootprint_Poliwag, + gMonFootprint_Poliwhirl, + gMonFootprint_Poliwrath, + gMonFootprint_Abra, + gMonFootprint_Kadabra, + gMonFootprint_Alakazam, + gMonFootprint_Machop, + gMonFootprint_Machoke, + gMonFootprint_Machamp, + gMonFootprint_Bellsprout, + gMonFootprint_Weepinbell, + gMonFootprint_Victreebel, + gMonFootprint_Tentacool, + gMonFootprint_Tentacruel, + gMonFootprint_Geodude, + gMonFootprint_Graveler, + gMonFootprint_Golem, + gMonFootprint_Ponyta, + gMonFootprint_Rapidash, + gMonFootprint_Slowpoke, + gMonFootprint_Slowbro, + gMonFootprint_Magnemite, + gMonFootprint_Magneton, + gMonFootprint_Farfetchd, + gMonFootprint_Doduo, + gMonFootprint_Dodrio, + gMonFootprint_Seel, + gMonFootprint_Dewgong, + gMonFootprint_Grimer, + gMonFootprint_Muk, + gMonFootprint_Shellder, + gMonFootprint_Cloyster, + gMonFootprint_Gastly, + gMonFootprint_Haunter, + gMonFootprint_Gengar, + gMonFootprint_Onix, + gMonFootprint_Drowzee, + gMonFootprint_Hypno, + gMonFootprint_Krabby, + gMonFootprint_Kingler, + gMonFootprint_Voltorb, + gMonFootprint_Electrode, + gMonFootprint_Exeggcute, + gMonFootprint_Exeggutor, + gMonFootprint_Cubone, + gMonFootprint_Marowak, + gMonFootprint_Hitmonlee, + gMonFootprint_Hitmonchan, + gMonFootprint_Lickitung, + gMonFootprint_Koffing, + gMonFootprint_Weezing, + gMonFootprint_Rhyhorn, + gMonFootprint_Rhydon, + gMonFootprint_Chansey, + gMonFootprint_Tangela, + gMonFootprint_Kangaskhan, + gMonFootprint_Horsea, + gMonFootprint_Seadra, + gMonFootprint_Goldeen, + gMonFootprint_Seaking, + gMonFootprint_Staryu, + gMonFootprint_Starmie, + gMonFootprint_Mrmime, + gMonFootprint_Scyther, + gMonFootprint_Jynx, + gMonFootprint_Electabuzz, + gMonFootprint_Magmar, + gMonFootprint_Pinsir, + gMonFootprint_Tauros, + gMonFootprint_Magikarp, + gMonFootprint_Gyarados, + gMonFootprint_Lapras, + gMonFootprint_Ditto, + gMonFootprint_Eevee, + gMonFootprint_Vaporeon, + gMonFootprint_Jolteon, + gMonFootprint_Flareon, + gMonFootprint_Porygon, + gMonFootprint_Omanyte, + gMonFootprint_Omastar, + gMonFootprint_Kabuto, + gMonFootprint_Kabutops, + gMonFootprint_Aerodactyl, + gMonFootprint_Snorlax, + gMonFootprint_Articuno, + gMonFootprint_Zapdos, + gMonFootprint_Moltres, + gMonFootprint_Dratini, + gMonFootprint_Dragonair, + gMonFootprint_Dragonite, + gMonFootprint_Mewtwo, + gMonFootprint_Mew, + gMonFootprint_Chikorita, + gMonFootprint_Bayleef, + gMonFootprint_Meganium, + gMonFootprint_Cyndaquil, + gMonFootprint_Quilava, + gMonFootprint_Typhlosion, + gMonFootprint_Totodile, + gMonFootprint_Croconaw, + gMonFootprint_Feraligatr, + gMonFootprint_Sentret, + gMonFootprint_Furret, + gMonFootprint_Hoothoot, + gMonFootprint_Noctowl, + gMonFootprint_Ledyba, + gMonFootprint_Ledian, + gMonFootprint_Spinarak, + gMonFootprint_Ariados, + gMonFootprint_Crobat, + gMonFootprint_Chinchou, + gMonFootprint_Lanturn, + gMonFootprint_Pichu, + gMonFootprint_Cleffa, + gMonFootprint_Igglybuff, + gMonFootprint_Togepi, + gMonFootprint_Togetic, + gMonFootprint_Natu, + gMonFootprint_Xatu, + gMonFootprint_Mareep, + gMonFootprint_Flaaffy, + gMonFootprint_Ampharos, + gMonFootprint_Bellossom, + gMonFootprint_Marill, + gMonFootprint_Azumarill, + gMonFootprint_Sudowoodo, + gMonFootprint_Politoed, + gMonFootprint_Hoppip, + gMonFootprint_Skiploom, + gMonFootprint_Jumpluff, + gMonFootprint_Aipom, + gMonFootprint_Sunkern, + gMonFootprint_Sunflora, + gMonFootprint_Yanma, + gMonFootprint_Wooper, + gMonFootprint_Quagsire, + gMonFootprint_Espeon, + gMonFootprint_Umbreon, + gMonFootprint_Murkrow, + gMonFootprint_Slowking, + gMonFootprint_Misdreavus, + gMonFootprint_Unown, + gMonFootprint_Wobbuffet, + gMonFootprint_Girafarig, + gMonFootprint_Pineco, + gMonFootprint_Forretress, + gMonFootprint_Dunsparce, + gMonFootprint_Gligar, + gMonFootprint_Steelix, + gMonFootprint_Snubbull, + gMonFootprint_Granbull, + gMonFootprint_Qwilfish, + gMonFootprint_Scizor, + gMonFootprint_Shuckle, + gMonFootprint_Heracross, + gMonFootprint_Sneasel, + gMonFootprint_Teddiursa, + gMonFootprint_Ursaring, + gMonFootprint_Slugma, + gMonFootprint_Magcargo, + gMonFootprint_Swinub, + gMonFootprint_Piloswine, + gMonFootprint_Corsola, + gMonFootprint_Remoraid, + gMonFootprint_Octillery, + gMonFootprint_Delibird, + gMonFootprint_Mantine, + gMonFootprint_Skarmory, + gMonFootprint_Houndour, + gMonFootprint_Houndoom, + gMonFootprint_Kingdra, + gMonFootprint_Phanpy, + gMonFootprint_Donphan, + gMonFootprint_Porygon2, + gMonFootprint_Stantler, + gMonFootprint_Smeargle, + gMonFootprint_Tyrogue, + gMonFootprint_Hitmontop, + gMonFootprint_Smoochum, + gMonFootprint_Elekid, + gMonFootprint_Magby, + gMonFootprint_Miltank, + gMonFootprint_Blissey, + gMonFootprint_Raikou, + gMonFootprint_Entei, + gMonFootprint_Suicune, + gMonFootprint_Larvitar, + gMonFootprint_Pupitar, + gMonFootprint_Tyranitar, + gMonFootprint_Lugia, + gMonFootprint_HoOh, + gMonFootprint_Celebi, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_Treecko, + gMonFootprint_Grovyle, + gMonFootprint_Sceptile, + gMonFootprint_Torchic, + gMonFootprint_Combusken, + gMonFootprint_Blaziken, + gMonFootprint_Mudkip, + gMonFootprint_Marshtomp, + gMonFootprint_Swampert, + gMonFootprint_Poochyena, + gMonFootprint_Mightyena, + gMonFootprint_Zigzagoon, + gMonFootprint_Linoone, + gMonFootprint_Wurmple, + gMonFootprint_Silcoon, + gMonFootprint_Beautifly, + gMonFootprint_Cascoon, + gMonFootprint_Dustox, + gMonFootprint_Lotad, + gMonFootprint_Lombre, + gMonFootprint_Ludicolo, + gMonFootprint_Seedot, + gMonFootprint_Nuzleaf, + gMonFootprint_Shiftry, + gMonFootprint_Nincada, + gMonFootprint_Ninjask, + gMonFootprint_Shedinja, + gMonFootprint_Taillow, + gMonFootprint_Swellow, + gMonFootprint_Shroomish, + gMonFootprint_Breloom, + gMonFootprint_Spinda, + gMonFootprint_Wingull, + gMonFootprint_Pelipper, + gMonFootprint_Surskit, + gMonFootprint_Masquerain, + gMonFootprint_Wailmer, + gMonFootprint_Wailord, + gMonFootprint_Skitty, + gMonFootprint_Delcatty, + gMonFootprint_Kecleon, + gMonFootprint_Baltoy, + gMonFootprint_Claydol, + gMonFootprint_Nosepass, + gMonFootprint_Torkoal, + gMonFootprint_Sableye, + gMonFootprint_Barboach, + gMonFootprint_Whiscash, + gMonFootprint_Luvdisc, + gMonFootprint_Corphish, + gMonFootprint_Crawdaunt, + gMonFootprint_Feebas, + gMonFootprint_Milotic, + gMonFootprint_Carvanha, + gMonFootprint_Sharpedo, + gMonFootprint_Trapinch, + gMonFootprint_Vibrava, + gMonFootprint_Flygon, + gMonFootprint_Makuhita, + gMonFootprint_Hariyama, + gMonFootprint_Electrike, + gMonFootprint_Manectric, + gMonFootprint_Numel, + gMonFootprint_Camerupt, + gMonFootprint_Spheal, + gMonFootprint_Sealeo, + gMonFootprint_Walrein, + gMonFootprint_Cacnea, + gMonFootprint_Cacturne, + gMonFootprint_Snorunt, + gMonFootprint_Glalie, + gMonFootprint_Lunatone, + gMonFootprint_Solrock, + gMonFootprint_Azurill, + gMonFootprint_Spoink, + gMonFootprint_Grumpig, + gMonFootprint_Plusle, + gMonFootprint_Minun, + gMonFootprint_Mawile, + gMonFootprint_Meditite, + gMonFootprint_Medicham, + gMonFootprint_Swablu, + gMonFootprint_Altaria, + gMonFootprint_Wynaut, + gMonFootprint_Duskull, + gMonFootprint_Dusclops, + gMonFootprint_Roselia, + gMonFootprint_Slakoth, + gMonFootprint_Vigoroth, + gMonFootprint_Slaking, + gMonFootprint_Gulpin, + gMonFootprint_Swalot, + gMonFootprint_Tropius, + gMonFootprint_Whismur, + gMonFootprint_Loudred, + gMonFootprint_Exploud, + gMonFootprint_Clamperl, + gMonFootprint_Huntail, + gMonFootprint_Gorebyss, + gMonFootprint_Absol, + gMonFootprint_Shuppet, + gMonFootprint_Banette, + gMonFootprint_Seviper, + gMonFootprint_Zangoose, + gMonFootprint_Relicanth, + gMonFootprint_Aron, + gMonFootprint_Lairon, + gMonFootprint_Aggron, + gMonFootprint_Castform, + gMonFootprint_Volbeat, + gMonFootprint_Illumise, + gMonFootprint_Lileep, + gMonFootprint_Cradily, + gMonFootprint_Anorith, + gMonFootprint_Armaldo, + gMonFootprint_Ralts, + gMonFootprint_Kirlia, + gMonFootprint_Gardevoir, + gMonFootprint_Bagon, + gMonFootprint_Shelgon, + gMonFootprint_Salamence, + gMonFootprint_Beldum, + gMonFootprint_Metang, + gMonFootprint_Metagross, + gMonFootprint_Regirock, + gMonFootprint_Regice, + gMonFootprint_Registeel, + gMonFootprint_Kyogre, + gMonFootprint_Groudon, + gMonFootprint_Rayquaza, + gMonFootprint_Latias, + gMonFootprint_Latios, + gMonFootprint_Jirachi, + gMonFootprint_Deoxys, + gMonFootprint_Chimecho, + gMonFootprint_Bulbasaur, +}; diff --git a/src/pokedex.c b/src/pokedex.c index 1405393c1b..6d8e701f94 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle_main.h" #include "bg.h" #include "data2.h" #include "decompress.h" @@ -87,35 +88,6 @@ struct UnknownStruct4 u8 unk9; }; -//TO BE CONVERTED TO C - -extern const u8 gUnknown_0855D30C[]; -extern struct BgTemplate gUnknown_0856E630[]; -extern struct WindowTemplate gUnknown_0856E640[]; -extern const u16 gUnknown_0856E610[16]; -extern const struct PokedexEntry gPokedexEntries[]; -extern struct BgTemplate gUnknown_0856E668[]; -extern struct WindowTemplate gUnknown_0856E670[]; -extern const u8 *gMonFootprintTable[]; -extern u8 gUnknown_0856ED08[][4]; -extern struct BgTemplate gUnknown_0856EFF8[]; -extern struct WindowTemplate gUnknown_0856F008[]; -extern const u8 gUnknown_0856ED9C[][4]; -extern const u8 gUnknown_0856EDB8[][4]; -extern const u8 gUnknown_0856EDD4[][4]; -extern const u8 gUnknown_0856EDF0[][4]; -extern const struct UnknownStruct1 gUnknown_0856EFC8[]; -extern const struct UnknownStruct3 gUnknown_0856ED30[]; -extern const struct UnknownStruct4 gUnknown_0856ED48[]; -extern const struct UnknownStruct2 gUnknown_0856EE0C[]; -extern const struct UnknownStruct2 gUnknown_0856EE5C[]; -extern const struct UnknownStruct2 gUnknown_0856EEB4[]; -extern const struct UnknownStruct2 gUnknown_0856EF14[]; -extern const struct UnknownStruct2 gUnknown_0856EE24[]; -extern const u8 gUnknown_0856EFAC[]; -extern const u8 gUnknown_0856EFAE[]; -extern const u8 gUnknown_0856EFB4[]; - #define HOENN_DEX_COUNT 202 #define NATIONAL_DEX_COUNT 386 @@ -654,7 +626,7 @@ static const union AnimCmd *const sSpriteAnimTable_855D190[] = sSpriteAnim_855D10C }; -const struct SpriteTemplate gUnknown_0855D194 = +static const struct SpriteTemplate gUnknown_0855D194 = { .tileTag = 4096, .paletteTag = 4096, @@ -665,7 +637,7 @@ const struct SpriteTemplate gUnknown_0855D194 = .callback = sub_80BE604, }; -const struct SpriteTemplate gUnknown_0855D1AC = +static const struct SpriteTemplate gUnknown_0855D1AC = { .tileTag = 4096, .paletteTag = 4096, @@ -676,7 +648,7 @@ const struct SpriteTemplate gUnknown_0855D1AC = .callback = sub_80BE658, }; -const struct SpriteTemplate gUnknown_0855D1C4 = +static const struct SpriteTemplate gUnknown_0855D1C4 = { .tileTag = 4096, .paletteTag = 4096, @@ -687,7 +659,7 @@ const struct SpriteTemplate gUnknown_0855D1C4 = .callback = sub_80BE758, }; -const struct SpriteTemplate gUnknown_0855D1DC = +static const struct SpriteTemplate gUnknown_0855D1DC = { .tileTag = 4096, .paletteTag = 4096, @@ -698,7 +670,7 @@ const struct SpriteTemplate gUnknown_0855D1DC = .callback = sub_80BE780, }; -const struct SpriteTemplate gUnknown_0855D1F4 = +static const struct SpriteTemplate gUnknown_0855D1F4 = { .tileTag = 4096, .paletteTag = 4096, @@ -709,7 +681,7 @@ const struct SpriteTemplate gUnknown_0855D1F4 = .callback = sub_80BE44C, }; -const struct SpriteTemplate gUnknown_0855D20C = +static const struct SpriteTemplate gUnknown_0855D20C = { .tileTag = 4096, .paletteTag = 4096, @@ -720,7 +692,7 @@ const struct SpriteTemplate gUnknown_0855D20C = .callback = sub_80BE44C, }; -const struct SpriteTemplate gUnknown_0855D224 = +static const struct SpriteTemplate gUnknown_0855D224 = { .tileTag = 4096, .paletteTag = 4096, @@ -731,7 +703,7 @@ const struct SpriteTemplate gUnknown_0855D224 = .callback = sub_80BE44C, }; -const struct SpriteTemplate gUnknown_0855D23C = +static const struct SpriteTemplate gUnknown_0855D23C = { .tileTag = 4096, .paletteTag = 4096, @@ -742,7 +714,7 @@ const struct SpriteTemplate gUnknown_0855D23C = .callback = sub_80BE44C, }; -const struct SpriteTemplate gUnknown_0855D254 = +static const struct SpriteTemplate gUnknown_0855D254 = { .tileTag = 4096, .paletteTag = 4096, @@ -753,22 +725,22 @@ const struct SpriteTemplate gUnknown_0855D254 = .callback = sub_80BE834, }; -const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] = +static const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] = { {gPokedexMenu2_Gfx, 0x2000, 4096}, {0} }; -const struct SpritePalette gSpritePalettes_0855D26C[] = +static const struct SpritePalette gSpritePalettes_0855D26C[] = { {gPokedexText_Pal, 4096}, {0} }; -const u8 gUnknown_0855D28C[] = {0x4, 0x8, 0x10, 0x20, 0x20}; -const u8 gUnknown_0855D291[] = {0x8, 0x4, 0x2, 0x1, 0x1}; +static const u8 gUnknown_0855D28C[] = {0x4, 0x8, 0x10, 0x20, 0x20}; +static const u8 gUnknown_0855D291[] = {0x8, 0x4, 0x2, 0x1, 0x1}; -const struct BgTemplate gBgTemplates_0855D298[] = +static const struct BgTemplate gBgTemplates_0855D298[] = { { .bg = 0, @@ -808,15 +780,448 @@ const struct BgTemplate gBgTemplates_0855D298[] = } }; -const struct WindowTemplate sWindowTemplates_0855D2A8[] = +static const struct WindowTemplate sWindowTemplates_0855D2A8[] = { - {2, 0, 0, 0x20, 0x20, 0, 1}, + { + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 32, + .height = 32, + .paletteNum = 0, + .baseBlock = 1, + }, DUMMY_WIN_TEMPLATE }; -const u8 gUnknown_0855D2B8[] = _("{NO}000"); -const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp"); -const u8 sText_TenDashes[] = _("----------"); +static const u8 gUnknown_0855D2B8[] = _("{NO}000"); +static const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp"); +static const u8 sText_TenDashes[] = _("----------"); + +asm(".align 2"); +static const u8 gUnknown_0855D30C[] = _(""); + +#include "data/pokemon/pokedex_text.h" +#include "data/pokemon/pokedex_entries.h" + +static const u16 gUnknown_0856E610[] = INCBIN_U16("graphics/pokedex/black.gbapal"); + +static const struct BgTemplate gUnknown_0856E630[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 12, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 13, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 14, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + } +}; + +static const struct WindowTemplate gUnknown_0856E640[] = +{ + { + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 32, + .height = 20, + .paletteNum = 0, + .baseBlock = 0x0001, + }, + { + .bg = 2, + .tilemapLeft = 25, + .tilemapTop = 8, + .width = 2, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0281, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 12, + .width = 32, + .height = 7, + .paletteNum = 8, + .baseBlock = 0x0285, + }, + { + .bg = 2, + .tilemapLeft = 18, + .tilemapTop = 3, + .width = 10, + .height = 8, + .paletteNum = 9, + .baseBlock = 0x0365, + }, + DUMMY_WIN_TEMPLATE +}; + +static const struct BgTemplate gUnknown_0856E668[] = +{ + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 14, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 1, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate gUnknown_0856E670[] = +{ + { + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 32, + .height = 20, + .paletteNum = 0, + .baseBlock = 0x0001, + }, + { + .bg = 2, + .tilemapLeft = 25, + .tilemapTop = 8, + .width = 2, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0281, + }, + DUMMY_WIN_TEMPLATE +}; + +static const u8 sText_TenDashes2[] = _("----------"); + +#include "data/pokemon_graphics/footprint_table.h" + +static const u8 gUnknown_0856ED08[][4] = +{ + {0x00, 0x00, 0x00, 0x00}, + {0xbb, 0x03, 0xd5, 0x03}, + {0xbe, 0x03, 0xd8, 0x03}, + {0xc1, 0x03, 0xdb, 0x03}, + {0xc4, 0x03, 0xde, 0x03}, + {0xc7, 0x03, 0xe1, 0x03}, + {0xca, 0x03, 0xe4, 0x03}, + {0xcd, 0x03, 0xe7, 0x03}, + {0xd0, 0x03, 0xea, 0x03}, + {0xd3, 0x02, 0xed, 0x02}, +}; + +static const struct UnknownStruct3 gUnknown_0856ED30[] = +{ + { + .text = gUnknown_085E87A5, + .unk4 = 0, + .unk5 = 0, + .unk6 = 5, + }, + { + .text = gUnknown_085E87D6, + .unk4 = 6, + .unk5 = 0, + .unk6 = 5, + }, + { + .text = gUnknown_085E87EF, + .unk4 = 12, + .unk5 = 0, + .unk6 = 5, + }, +}; + +static const struct UnknownStruct4 gUnknown_0856ED48[] = +{ + { + .text = gUnknown_085E8840, + .unk4 = 0, + .unk5 = 2, + .unk6 = 5, + .unk7 = 5, + .unk8 = 2, + .unk9 = 12, + }, + { + .text = gUnknown_085E887C, + .unk4 = 0, + .unk5 = 4, + .unk6 = 5, + .unk7 = 5, + .unk8 = 4, + .unk9 = 12, + }, + { + .text = gUnknown_085E88A6, + .unk4 = 0, + .unk5 = 6, + .unk6 = 5, + .unk7 = 5, + .unk8 = 6, + .unk9 = 6, + }, + { + .text = gUnknown_085E88A6, + .unk4 = 0, + .unk5 = 6, + .unk6 = 5, + .unk7 = 11, + .unk8 = 6, + .unk9 = 6, + }, + { + .text = gUnknown_085E881F, + .unk4 = 0, + .unk5 = 8, + .unk6 = 5, + .unk7 = 5, + .unk8 = 8, + .unk9 = 12, + }, + { + .text = gUnknown_085E8806, + .unk4 = 0, + .unk5 = 10, + .unk6 = 5, + .unk7 = 5, + .unk8 = 10, + .unk9 = 12, + }, + { + .text = gUnknown_085E88C8, + .unk4 = 0, + .unk5 = 12, + .unk6 = 5, + .unk7 = 0, + .unk8 = 0, + .unk9 = 0, + }, +}; + +static const u8 gUnknown_0856ED9C[][4] = +{ + {0xFF, 0xFF, 0xFF, 1}, + {0xFF, 0xFF, 0, 2}, + {0xFF, 3, 1, 4}, + { 2, 0xFF, 1, 4}, + {0xFF, 0xFF, 2, 5}, + {0xFF, 0xFF, 4, 6}, + {0xFF, 0xFF, 5, 0xFF}, +}; + +static const u8 gUnknown_0856EDB8[][4] = +{ + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 5}, + {0xFF, 0xFF, 4, 6}, + {0xFF, 0xFF, 5, 0xFF}, +}; + +static const u8 gUnknown_0856EDD4[][4] = +{ + {0xFF, 0xFF, 0xFF, 1}, + {0xFF, 0xFF, 0, 2}, + {0xFF, 3, 1, 4}, + { 2, 0xFF, 1, 4}, + {0xFF, 0xFF, 2, 6}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 4, 0xFF}, +}; + +static const u8 gUnknown_0856EDF0[][4] = +{ + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 6}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 4, 0xFF}, +}; + +static const struct UnknownStruct2 gUnknown_0856EE0C[] = +{ + {gUnknown_085E89A4, gUnknown_085E88DF}, + {gUnknown_085E89BB, gUnknown_085E88E9}, + {NULL, NULL}, +}; + +static const struct UnknownStruct2 gUnknown_0856EE24[] = +{ + {gUnknown_085E89D4, gUnknown_085E88F6}, + {gUnknown_085E8A02, gUnknown_085E8905}, + {gUnknown_085E8A37, gUnknown_085E8911}, + {gUnknown_085E8A73, gUnknown_085E891F}, + {gUnknown_085E8AAF, gUnknown_085E892D}, + {gUnknown_085E8AEA, gUnknown_085E893A}, + {NULL, NULL}, +}; + +static const struct UnknownStruct2 gUnknown_0856EE5C[] = +{ + {gUnknown_085E8B25, gUnknown_085E8B26}, + {gUnknown_085E8B25, gUnknown_085E8948}, + {gUnknown_085E8B25, gUnknown_085E894C}, + {gUnknown_085E8B25, gUnknown_085E8950}, + {gUnknown_085E8B25, gUnknown_085E8954}, + {gUnknown_085E8B25, gUnknown_085E8958}, + {gUnknown_085E8B25, gUnknown_085E895C}, + {gUnknown_085E8B25, gUnknown_085E8960}, + {gUnknown_085E8B25, gUnknown_085E8964}, + {gUnknown_085E8B25, gUnknown_085E8968}, + {NULL, NULL}, +}; + +static const struct UnknownStruct2 gUnknown_0856EEB4[] = +{ + {gUnknown_085E8B25, gUnknown_085E8B26}, + {gUnknown_085E8B25, gUnknown_085E896B}, + {gUnknown_085E8B25, gUnknown_085E896F}, + {gUnknown_085E8B25, gUnknown_085E8974}, + {gUnknown_085E8B25, gUnknown_085E897B}, + {gUnknown_085E8B25, gUnknown_085E8981}, + {gUnknown_085E8B25, gUnknown_085E8987}, + {gUnknown_085E8B25, gUnknown_085E898D}, + {gUnknown_085E8B25, gUnknown_085E8994}, + {gUnknown_085E8B25, gUnknown_085E8999}, + {gUnknown_085E8B25, gUnknown_085E899F}, + {NULL, NULL}, +}; + +static const struct UnknownStruct2 gUnknown_0856EF14[] = +{ + {gUnknown_085E8B25, gUnknown_085E8B35}, + {gUnknown_085E8B25, gTypeNames[TYPE_NORMAL]}, + {gUnknown_085E8B25, gTypeNames[TYPE_FIGHTING]}, + {gUnknown_085E8B25, gTypeNames[TYPE_FLYING]}, + {gUnknown_085E8B25, gTypeNames[TYPE_POISON]}, + {gUnknown_085E8B25, gTypeNames[TYPE_GROUND]}, + {gUnknown_085E8B25, gTypeNames[TYPE_ROCK]}, + {gUnknown_085E8B25, gTypeNames[TYPE_BUG]}, + {gUnknown_085E8B25, gTypeNames[TYPE_GHOST]}, + {gUnknown_085E8B25, gTypeNames[TYPE_STEEL]}, + {gUnknown_085E8B25, gTypeNames[TYPE_FIRE]}, + {gUnknown_085E8B25, gTypeNames[TYPE_WATER]}, + {gUnknown_085E8B25, gTypeNames[TYPE_GRASS]}, + {gUnknown_085E8B25, gTypeNames[TYPE_ELECTRIC]}, + {gUnknown_085E8B25, gTypeNames[TYPE_PSYCHIC]}, + {gUnknown_085E8B25, gTypeNames[TYPE_ICE]}, + {gUnknown_085E8B25, gTypeNames[TYPE_DRAGON]}, + {gUnknown_085E8B25, gTypeNames[TYPE_DARK]}, + {NULL, NULL}, +}; + +static const u8 gUnknown_0856EFAC[] = {0x00, 0x01}; +static const u8 gUnknown_0856EFAE[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05}; +static const u8 gUnknown_0856EFB4[] = {0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17}; + +static const struct UnknownStruct1 gUnknown_0856EFC8[] = +{ + {gUnknown_0856EE5C, 6, 7, 10}, + {gUnknown_0856EEB4, 8, 9, 11}, + {gUnknown_0856EF14, 10,11, 18}, + {gUnknown_0856EF14, 12, 13, 18}, + {gUnknown_0856EE24, 4, 5, 6}, + {gUnknown_0856EE0C, 2, 3, 2}, +}; + +static const struct BgTemplate gUnknown_0856EFF8[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 12, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 13, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 14, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate gUnknown_0856F008[] = +{ + { + .bg = 2, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 32, + .height = 20, + .paletteNum = 0, + .baseBlock = 0x0001, + }, + DUMMY_WIN_TEMPLATE +}; // .text From 556bdd52e1ba5bf1c1cc3b00baab3bf7fc60d9f9 Mon Sep 17 00:00:00 2001 From: nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> Date: Tue, 27 Nov 2018 19:37:29 +0800 Subject: [PATCH 170/213] Clean up aligned variables in src/ --- include/global.fieldmap.h | 4 +- src/pokedex.c | 5 +- src/strings.c | 467 ++++++++++---------------------------- 3 files changed, 121 insertions(+), 355 deletions(-) diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index f6273e80dc..1f14880f0e 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -192,8 +192,8 @@ struct EventObject struct __attribute__((packed)) { u8 x:4; u8 y:4; - } __attribute__((aligned (1))) as_nybbles; - } __attribute__((aligned (1))) range; + } ALIGNED(1) as_nybbles; + } ALIGNED(1) range; /*0x1A*/ u8 fieldEffectSpriteId; /*0x1B*/ u8 warpArrowSpriteId; /*0x1C*/ u8 movementActionId; diff --git a/src/pokedex.c b/src/pokedex.c index 6d8e701f94..66a68f0bd8 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -798,8 +798,7 @@ static const u8 gUnknown_0855D2B8[] = _("{NO}000"); static const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp"); static const u8 sText_TenDashes[] = _("----------"); -asm(".align 2"); -static const u8 gUnknown_0855D30C[] = _(""); +ALIGNED(4) static const u8 gExpandedPlaceholder_PokedexDescription[] = _(""); #include "data/pokemon/pokedex_text.h" #include "data/pokemon/pokedex_entries.h" @@ -3919,7 +3918,7 @@ void sub_80C020C(u32 num, u32 value, u32 c, u32 d) if (c) text3 = gPokedexEntries[num].description; else - text3 = gUnknown_0855D30C; + text3 = gExpandedPlaceholder_PokedexDescription; sub_80BE8DC(text3, GetStringCenterAlignXOffset(1, text3, 0xF0), 0x5F); } diff --git a/src/strings.c b/src/strings.c index 9cb384e708..1198835cb9 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1,9 +1,7 @@ #include "global.h" #include "strings.h" -// Yes, all the aligns are absolutely necessary. -// Until someone can come up with a better way to align byte arrays in C, this is what we're doing. -asm(".align 2"); +ALIGNED(4) const u8 gExpandedPlaceholder_Empty[] = _(""); const u8 gExpandedPlaceholder_Kun[] = _(""); const u8 gExpandedPlaceholder_Chan[] = _(""); @@ -49,24 +47,12 @@ const u8 gUnknown_085E8504[] = _("SELECT"); const u8 gUnknown_085E850B[] = _("+ Control Pad"); const u8 gUnknown_085E8519[] = _("L Button R Button"); const u8 gUnknown_085E852C[] = _("CONTROLS"); - -asm(".align 2"); -const u8 gUnknown_085E8538[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK"); - -asm(".align 2"); -const u8 gUnknown_085E8544[] = _("{A_BUTTON}NEXT"); - -asm(".align 2"); -const u8 gUnknown_085E854C[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK"); - -asm(".align 2"); -const u8 gText_PickNextCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL"); - -asm(".align 2"); -const u8 gText_PickCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL"); - -asm(".align 2"); -const u8 gText_UnkCtrlF800Exit[] = _("{A_BUTTON}EXIT"); +ALIGNED(4) const u8 gUnknown_085E8538[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK"); +ALIGNED(4) const u8 gUnknown_085E8544[] = _("{A_BUTTON}NEXT"); +ALIGNED(4) const u8 gUnknown_085E854C[] = _("{A_BUTTON}NEXT {B_BUTTON}BACK"); +ALIGNED(4) const u8 gText_PickNextCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}NEXT {B_BUTTON}CANCEL"); +ALIGNED(4) const u8 gText_PickCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}{B_BUTTON}CANCEL"); +ALIGNED(4) const u8 gText_UnkCtrlF800Exit[] = _("{A_BUTTON}EXIT"); const u8 gText_BirchBoy[] = _("BOY"); const u8 gText_BirchGirl[] = _("GIRL"); const u8 gText_DefaultNameStu[] = _("STU"); @@ -486,30 +472,14 @@ const u8 gText_EscapeFromHere[] = _("Want to escape from here and return\nto {ST const u8 gText_ReturnToHealingSpot[] = _("Want to return to the healing spot\nused last in {STR_VAR_1}?"); const u8 gText_PauseUntilPress[] = _("{PAUSE_UNTIL_PRESS}"); const u8 gJPText_PutVar1IntoSpinner[] = _("{STR_VAR_1}を ぐるぐるこうかんに\nだして よろしいですか?"); - -asm(".align 2"); -const u8 gText_OnlyPkmnForBattle[] = _("That’s your only\nPOKéMON for battle."); - -asm(".align 2"); -const u8 gText_PkmnCantBeTradedNow[] = _("That POKéMON can’t be traded\nnow."); - -asm(".align 2"); -const u8 gText_EggCantBeTradedNow[] = _("An EGG can’t be traded now."); - -asm(".align 2"); -const u8 gText_OtherTrainersPkmnCantBeTraded[] = _("The other TRAINER’s POKéMON\ncan’t be traded now."); - -asm(".align 2"); -const u8 gText_OtherTrainerCantAcceptPkmn[] = _("The other TRAINER can’t accept\nthat POKéMON now."); - -asm(".align 2"); -const u8 gText_CantTradeWithTrainer[] = _("You can’t trade with that\nTRAINER now."); - -asm(".align 2"); -const u8 gText_NotPkmnOtherTrainerWants[] = _("That isn’t the type of POKéMON\nthat the other TRAINER wants."); - -asm(".align 2"); -const u8 gText_ThatIsntAnEgg[] = _("That isn’t an EGG."); +ALIGNED(4) const u8 gText_OnlyPkmnForBattle[] = _("That’s your only\nPOKéMON for battle."); +ALIGNED(4) const u8 gText_PkmnCantBeTradedNow[] = _("That POKéMON can’t be traded\nnow."); +ALIGNED(4) const u8 gText_EggCantBeTradedNow[] = _("An EGG can’t be traded now."); +ALIGNED(4) const u8 gText_OtherTrainersPkmnCantBeTraded[] = _("The other TRAINER’s POKéMON\ncan’t be traded now."); +ALIGNED(4) const u8 gText_OtherTrainerCantAcceptPkmn[] = _("The other TRAINER can’t accept\nthat POKéMON now."); +ALIGNED(4) const u8 gText_CantTradeWithTrainer[] = _("You can’t trade with that\nTRAINER now."); +ALIGNED(4) const u8 gText_NotPkmnOtherTrainerWants[] = _("That isn’t the type of POKéMON\nthat the other TRAINER wants."); +ALIGNED(4) const u8 gText_ThatIsntAnEgg[] = _("That isn’t an EGG."); const u8 gText_Register[] = _("REGISTER"); const u8 gText_Attack3[] = _("ATTACK"); const u8 gText_Defense3[] = _("DEFENSE"); @@ -1250,21 +1220,11 @@ const u8 gText_BattleFactory[] = _("BATTLE FACTORY"); const u8 gText_BattleArena[] = _("BATTLE ARENA"); const u8 gText_BattlePike[] = _("BATTLE PIKE"); const u8 gText_BattlePyramid[] = _("BATTLE PYRAMID"); - -asm(".align 2"); -const u8 gUnknown_085ED164[] = _("{STR_VAR_1} SINGLE"); - -asm(".align 2"); -const u8 gUnknown_085ED170[] = _("{STR_VAR_1} DOUBLE"); - -asm(".align 2"); -const u8 gUnknown_085ED17C[] = _("{STR_VAR_1} MULTI"); - -asm(".align 2"); -const u8 gUnknown_085ED188[] = _("{STR_VAR_1} LINK"); - -asm(".align 2"); -const u8 gUnknown_085ED190[] = _("{STR_VAR_1}"); +ALIGNED(4) const u8 gUnknown_085ED164[] = _("{STR_VAR_1} SINGLE"); +ALIGNED(4) const u8 gUnknown_085ED170[] = _("{STR_VAR_1} DOUBLE"); +ALIGNED(4) const u8 gUnknown_085ED17C[] = _("{STR_VAR_1} MULTI"); +ALIGNED(4) const u8 gUnknown_085ED188[] = _("{STR_VAR_1} LINK"); +ALIGNED(4) const u8 gUnknown_085ED190[] = _("{STR_VAR_1}"); const u8 gText_Give[] = _("Give"); const u8 gText_NoNeed[] = _("No need"); const u8 gText_ColorLightShadowDarkGrey[] = _("{COLOR LIGHT_GREY}{SHADOW DARK_GREY}"); @@ -1331,93 +1291,35 @@ const u8 gMatchCall_MaySelfIntroductionText_Line1[] = _("My POKéMON and I help" const u8 gMatchCall_MaySelfIntroductionText_Line2[] = _("my father’s research."); const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!"); const u8 gText_NickHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?"); - -asm(".align 2"); -const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); - -asm(".align 2"); -const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY."); - -asm(".align 2"); -const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_FANFA1}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); - -asm(".align 2"); -const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait."); - -asm(".align 2"); -const u8 gText_PlayBerryCrushAgain[] = _("Want to play BERRY CRUSH again?"); - -asm(".align 2"); -const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game will be canceled."); - -asm(".align 2"); -const u8 gText_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled."); - -asm(".align 2"); -const u8 gText_TimesUpNoGoodPowder[] = _("Time’s up.\pGood BERRY POWDER could not be\nmade…\p"); - -asm(".align 2"); -const u8 gText_CommunicationStandby2[] = _("Communication standby…"); - -asm(".align 2"); -const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{SPECIAL_F7 0x00}"); - -asm(".align 2"); -const u8 gText_1DotF700[] = _("1. {SPECIAL_F7 0x00}"); - -asm(".align 2"); -const u8 gText_SpaceTimes2[] = _(" time(s)"); - -asm(".align 2"); -const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}"); - -asm(".align 2"); -const u8 gText_Var1Berry[] = _("{STR_VAR_1} BERRY"); - -asm(".align 2"); -const u8 gText_TimeColon[] = _("Time:"); - -asm(".align 2"); -const u8 gText_PressingSpeed[] = _("Pressing Speed:"); - -asm(".align 2"); -const u8 gText_Silkiness[] = _("Silkiness:"); - -asm(".align 2"); -const u8 gText_StrVar1[] = _("{STR_VAR_1}"); - -asm(".align 2"); -const u8 gText_SpaceMin[] = _(" min. "); - -asm(".align 2"); -const u8 gText_XDotY2[] = _("{STR_VAR_1}.{STR_VAR_2}"); - -asm(".align 2"); -const u8 gText_SpaceSec[] = _(" sec."); - -asm(".align 2"); -const u8 gText_XDotY3[] = _("{STR_VAR_1}.{STR_VAR_2}"); - -asm(".align 2"); -const u8 gText_TimesPerSec[] = _(" Times/sec."); - -asm(".align 2"); -const u8 gText_Var1Percent[] = _("{STR_VAR_1}%"); - -asm(".align 2"); -const u8 gText_PressesRankings[] = _("No. of Presses Rankings"); - -asm(".align 2"); -const u8 gText_CrushingResults[] = _("Crushing Results"); - -asm(".align 2"); -const u8 gText_NeatnessRankings[] = _("Neatness Rankings"); - -asm(".align 2"); -const u8 gText_CoopRankings[] = _("Cooperative Rankings"); - -asm(".align 2"); -const u8 gText_PressingPowerRankings[] = _("Pressing-Power Rankings"); +ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); +ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY."); +ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_FANFA1}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); +ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait."); +ALIGNED(4) const u8 gText_PlayBerryCrushAgain[] = _("Want to play BERRY CRUSH again?"); +ALIGNED(4) const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game will be canceled."); +ALIGNED(4) const u8 gText_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled."); +ALIGNED(4) const u8 gText_TimesUpNoGoodPowder[] = _("Time’s up.\pGood BERRY POWDER could not be\nmade…\p"); +ALIGNED(4) const u8 gText_CommunicationStandby2[] = _("Communication standby…"); +ALIGNED(4) const u8 gText_1DotBlueF700[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{SPECIAL_F7 0x00}"); +ALIGNED(4) const u8 gText_1DotF700[] = _("1. {SPECIAL_F7 0x00}"); +ALIGNED(4) const u8 gText_SpaceTimes2[] = _(" time(s)"); +ALIGNED(4) const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}"); +ALIGNED(4) const u8 gText_Var1Berry[] = _("{STR_VAR_1} BERRY"); +ALIGNED(4) const u8 gText_TimeColon[] = _("Time:"); +ALIGNED(4) const u8 gText_PressingSpeed[] = _("Pressing Speed:"); +ALIGNED(4) const u8 gText_Silkiness[] = _("Silkiness:"); +ALIGNED(4) const u8 gText_StrVar1[] = _("{STR_VAR_1}"); +ALIGNED(4) const u8 gText_SpaceMin[] = _(" min. "); +ALIGNED(4) const u8 gText_XDotY2[] = _("{STR_VAR_1}.{STR_VAR_2}"); +ALIGNED(4) const u8 gText_SpaceSec[] = _(" sec."); +ALIGNED(4) const u8 gText_XDotY3[] = _("{STR_VAR_1}.{STR_VAR_2}"); +ALIGNED(4) const u8 gText_TimesPerSec[] = _(" Times/sec."); +ALIGNED(4) const u8 gText_Var1Percent[] = _("{STR_VAR_1}%"); +ALIGNED(4) const u8 gText_PressesRankings[] = _("No. of Presses Rankings"); +ALIGNED(4) const u8 gText_CrushingResults[] = _("Crushing Results"); +ALIGNED(4) const u8 gText_NeatnessRankings[] = _("Neatness Rankings"); +ALIGNED(4) const u8 gText_CoopRankings[] = _("Cooperative Rankings"); +ALIGNED(4) const u8 gText_PressingPowerRankings[] = _("Pressing-Power Rankings"); const u8 gText_BerryCrush2[] = _("BERRY CRUSH"); const u8 gText_PressingSpeedRankings[] = _("Pressing-Speed Rankings"); const u8 gText_Var1Players[] = _("{STR_VAR_1} PLAYERS"); @@ -1546,30 +1448,14 @@ const u8 gText_TimesCleared[] = _("Times cleared:{CLEAR 0x05}{STR_VAR_1}"); const u8 gText_KOsInARow[] = _("KOs in a row: {STR_VAR_1}"); const u8 gText_TimesVar1[] = _("Times: {STR_VAR_1}"); const u8 gText_FloorsCleared[] = _("Floors cleared: {STR_VAR_1}"); - -asm(".align 2"); -const u8 gUnknown_085EE3B0[] = _("LV. 50"); - -asm(".align 2"); -const u8 gUnknown_085EE3B8[] = _("OPEN LEVEL"); - -asm(".align 2"); -const u8 gUnknown_085EE3C4[] = _("Win streak: {STR_VAR_2}"); - -asm(".align 2"); -const u8 gUnknown_085EE3D4[] = _("Clear streak: {STR_VAR_2}"); - -asm(".align 2"); -const u8 gUnknown_085EE3E8[] = _("Rooms cleared: {STR_VAR_2}"); - -asm(".align 2"); -const u8 gUnknown_085EE3FC[] = _("KOs in a row: {STR_VAR_2}"); - -asm(".align 2"); -const u8 gUnknown_085EE410[] = _("Floors cleared: {STR_VAR_2}"); - -asm(".align 2"); -const u8 gText_123Dot[][3] = {_("1."), _("2."), _("3.")}; +ALIGNED(4) const u8 gUnknown_085EE3B0[] = _("LV. 50"); +ALIGNED(4) const u8 gUnknown_085EE3B8[] = _("OPEN LEVEL"); +ALIGNED(4) const u8 gUnknown_085EE3C4[] = _("Win streak: {STR_VAR_2}"); +ALIGNED(4) const u8 gUnknown_085EE3D4[] = _("Clear streak: {STR_VAR_2}"); +ALIGNED(4) const u8 gUnknown_085EE3E8[] = _("Rooms cleared: {STR_VAR_2}"); +ALIGNED(4) const u8 gUnknown_085EE3FC[] = _("KOs in a row: {STR_VAR_2}"); +ALIGNED(4) const u8 gUnknown_085EE410[] = _("Floors cleared: {STR_VAR_2}"); +ALIGNED(4) const u8 gText_123Dot[][3] = {_("1."), _("2."), _("3.")}; const u8 gText_SavingDontTurnOff2[] = _("SAVING…\nDON’T TURN OFF THE POWER."); const u8 gText_BlenderMaxSpeedRecord[] = _("BERRY BLENDER\nMAXIMUM SPEED RECORD!"); const u8 gText_234Players[] = _("2 PLAYERS\n3 PLAYERS\n4 PLAYERS"); @@ -1768,185 +1654,66 @@ const u8 *const gTextTable_Players[] = { gText_F703Players }; -asm(".align 2"); -const u8 gText_WonderCards[] = _("WONDER CARDS"); - -asm(".align 2"); -const u8 gText_WonderNews[] = _("WONDER NEWS"); - -asm(".align 2"); -const u8 gText_WirelessCommunication[] = _("WIRELESS COMMUNICATION"); - -asm(".align 2"); -const u8 gText_Friend2[] = _("FRIEND"); - -asm(".align 2"); -const u8 gText_Exit3[] = _("EXIT"); - -asm(".align 2"); -const u8 gText_Receive[] = _("RECEIVE"); - -asm(".align 2"); -const u8 gText_Send[] = _("SEND"); - -asm(".align 2"); -const u8 gText_Toss[] = _("TOSS"); - -asm(".align 2"); -const u8 gText_VarietyOfEventsImportedWireless[] = _("A variety of events will be imported\nover Wireless Communication."); - -asm(".align 2"); -const u8 gText_WonderCardsInPossession[] = _("Read the WONDER CARDS in your\npossession."); - -asm(".align 2"); -const u8 gText_ReadNewsThatArrived[] = _("Read the NEWS that arrived."); - -asm(".align 2"); -const u8 gText_ReturnToTitle[] = _("Return to the title screen."); - -asm(".align 2"); -const u8 gText_DontHaveCardNewOneInput[] = _("You don’t have a WONDER CARD,\nso a new CARD will be input."); - -asm(".align 2"); -const u8 gText_DontHaveNewsNewOneInput[] = _("You don’t have any WONDER NEWS,\nso new NEWS will be input."); - -asm(".align 2"); -const u8 gText_WhereShouldCardBeAccessed[] = _("Where should the WONDER CARD\nbe accessed?"); - -asm(".align 2"); -const u8 gText_WhereShouldNewsBeAccessed[] = _("Where should the WONDER NEWS\nbe accessed?"); - -asm(".align 2"); -const u8 gUnknown_085EEFC0[] = _("Communication standby…\nB Button: Cancel"); - -asm(".align 2"); -const u8 gText_Communicating[] = _("Communicating…"); - -asm(".align 2"); -const u8 gText_CommunicationCompleted[] = _("Communication completed."); - -asm(".align 2"); -const u8 gText_CommunicationError[] = _("Communication error."); - -asm(".align 2"); -const u8 gText_CommunicationCanceled[] = _("Communication has been canceled."); - -asm(".align 2"); -const u8 gText_ThrowAwayWonderCard[] = _("Throw away the WONDER CARD\nand input a new CARD?"); - -asm(".align 2"); -const u8 gText_HaventReceivedCardsGift[] = _("You haven’t received the CARD’s gift\nyet. Input a new CARD anyway?"); - -asm(".align 2"); -const u8 gText_WonderCardReceivedFrom[] = _("A WONDER CARD has been received\nfrom {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_WonderNewsReceivedFrom[] = _("A WONDER NEWS item has been\nreceived from {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_WonderCardReceived[] = _("A new WONDER CARD has been\nreceived."); - -asm(".align 2"); -const u8 gText_WonderNewsReceived[] = _("A new WONDER NEWS item has been\nreceived."); - -asm(".align 2"); -const u8 gText_NewStampReceived[] = _("A new STAMP has been received."); - -asm(".align 2"); -const u8 gText_NewTrainerReceived[] = _("A new TRAINER has arrived."); - -asm(".align 2"); -const u8 gText_AlreadyHadCard[] = _("You already had that\nWONDER CARD."); - -asm(".align 2"); -const u8 gText_AlreadyHadNews[] = _("You already had that\nWONDER NEWS item."); - -asm(".align 2"); -const u8 gText_AlreadyHadStamp[] = _("You already had that\nSTAMP."); - -asm(".align 2"); -const u8 gText_NoMoreRoomForStamps[] = _("There’s no more room for adding\nSTAMPS."); - -asm(".align 2"); -const u8 gText_RecordUploadedViaWireless[] = _("Your record has been uploaded via\nWIRELESS COMMUNICATION."); - -asm(".align 2"); -const u8 gText_CantAcceptCardFromTrainer[] = _("You can’t accept a WONDER CARD\nfrom this TRAINER."); - -asm(".align 2"); -const u8 gText_CantAcceptNewsFromTrainer[] = _("You can’t accept WONDER NEWS\nfrom this TRAINER."); - -asm(".align 2"); -const u8 gText_NothingSentOver[] = _("Nothing was sent over…"); - -asm(".align 2"); -const u8 gText_WhatToDoWithCards[] = _("What would you like to do\nwith the WONDER CARDS?"); - -asm(".align 2"); -const u8 gText_WhatToDoWithNews[] = _("What would you like to do\nwith the WONDER NEWS?"); - -asm(".align 2"); -const u8 gText_SendingWonderCard[] = _("Sending your WONDER CARD…"); - -asm(".align 2"); -const u8 gText_SendingWonderNews[] = _("Sending your WONDER NEWS item…"); - -asm(".align 2"); -const u8 gText_WonderCardSentTo[] = _("Your WONDER CARD has been sent\nto {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_WonderNewsSentTo[] = _("Your WONDER NEWS item has been\nsent to {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_StampSentTo[] = _("A STAMP has been sent to {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_GiftSentTo[] = _("A GIFT has been sent to {STR_VAR_1}."); - -asm(".align 2"); -const u8 gText_OtherTrainerHasCard[] = _("The other TRAINER has the same\nWONDER CARD already."); - -asm(".align 2"); -const u8 gText_OtherTrainerHasNews[] = _("The other TRAINER has the same\nWONDER NEWS already."); - -asm(".align 2"); -const u8 gText_OtherTrainerHasStamp[] = _("The other TRAINER has the same\nSTAMP already."); - -asm(".align 2"); -const u8 gText_OtherTrainerCanceled[] = _("The other TRAINER canceled\ncommunication."); - -asm(".align 2"); -const u8 gText_CantSendGiftToTrainer[] = _("You can’t send a MYSTERY GIFT to\nthis TRAINER."); - -asm(".align 2"); -const u8 gText_IfThrowAwayCardEventWontHappen[] = _("If you throw away the CARD,\nits event won’t happen. Okay?"); - -asm(".align 2"); -const u8 gText_OkayToDiscardNews[] = _("Is it okay to discard this\nNEWS item?"); - -asm(".align 2"); -const u8 gText_HaventReceivedGiftOkayToDiscard[] = _("You haven’t received the\nGIFT. Is it okay to discard?"); - -asm(".align 2"); -const u8 gText_DataWillBeSaved[] = _("Data will be saved.\nPlease wait."); - -asm(".align 2"); -const u8 gText_SaveCompletedPressA[] = _("Save completed.\nPlease press the A Button."); - -asm(".align 2"); -const u8 gText_WonderCardThrownAway[] = _("The WONDER CARD was thrown away."); - -asm(".align 2"); -const u8 gText_WonderNewsThrownAway[] = _("The WONDER NEWS was thrown away."); - -asm(".align 2"); -const u8 gText_MysteryGift[] = _("MYSTERY GIFT"); - -asm(".align 2"); -const u8 gText_PickOKExit[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}EXIT"); - -asm(".align 2"); -const u8 gText_PickOKCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL"); +ALIGNED(4) const u8 gText_WonderCards[] = _("WONDER CARDS"); +ALIGNED(4) const u8 gText_WonderNews[] = _("WONDER NEWS"); +ALIGNED(4) const u8 gText_WirelessCommunication[] = _("WIRELESS COMMUNICATION"); +ALIGNED(4) const u8 gText_Friend2[] = _("FRIEND"); +ALIGNED(4) const u8 gText_Exit3[] = _("EXIT"); +ALIGNED(4) const u8 gText_Receive[] = _("RECEIVE"); +ALIGNED(4) const u8 gText_Send[] = _("SEND"); +ALIGNED(4) const u8 gText_Toss[] = _("TOSS"); +ALIGNED(4) const u8 gText_VarietyOfEventsImportedWireless[] = _("A variety of events will be imported\nover Wireless Communication."); +ALIGNED(4) const u8 gText_WonderCardsInPossession[] = _("Read the WONDER CARDS in your\npossession."); +ALIGNED(4) const u8 gText_ReadNewsThatArrived[] = _("Read the NEWS that arrived."); +ALIGNED(4) const u8 gText_ReturnToTitle[] = _("Return to the title screen."); +ALIGNED(4) const u8 gText_DontHaveCardNewOneInput[] = _("You don’t have a WONDER CARD,\nso a new CARD will be input."); +ALIGNED(4) const u8 gText_DontHaveNewsNewOneInput[] = _("You don’t have any WONDER NEWS,\nso new NEWS will be input."); +ALIGNED(4) const u8 gText_WhereShouldCardBeAccessed[] = _("Where should the WONDER CARD\nbe accessed?"); +ALIGNED(4) const u8 gText_WhereShouldNewsBeAccessed[] = _("Where should the WONDER NEWS\nbe accessed?"); +ALIGNED(4) const u8 gUnknown_085EEFC0[] = _("Communication standby…\nB Button: Cancel"); +ALIGNED(4) const u8 gText_Communicating[] = _("Communicating…"); +ALIGNED(4) const u8 gText_CommunicationCompleted[] = _("Communication completed."); +ALIGNED(4) const u8 gText_CommunicationError[] = _("Communication error."); +ALIGNED(4) const u8 gText_CommunicationCanceled[] = _("Communication has been canceled."); +ALIGNED(4) const u8 gText_ThrowAwayWonderCard[] = _("Throw away the WONDER CARD\nand input a new CARD?"); +ALIGNED(4) const u8 gText_HaventReceivedCardsGift[] = _("You haven’t received the CARD’s gift\nyet. Input a new CARD anyway?"); +ALIGNED(4) const u8 gText_WonderCardReceivedFrom[] = _("A WONDER CARD has been received\nfrom {STR_VAR_1}."); +ALIGNED(4) const u8 gText_WonderNewsReceivedFrom[] = _("A WONDER NEWS item has been\nreceived from {STR_VAR_1}."); +ALIGNED(4) const u8 gText_WonderCardReceived[] = _("A new WONDER CARD has been\nreceived."); +ALIGNED(4) const u8 gText_WonderNewsReceived[] = _("A new WONDER NEWS item has been\nreceived."); +ALIGNED(4) const u8 gText_NewStampReceived[] = _("A new STAMP has been received."); +ALIGNED(4) const u8 gText_NewTrainerReceived[] = _("A new TRAINER has arrived."); +ALIGNED(4) const u8 gText_AlreadyHadCard[] = _("You already had that\nWONDER CARD."); +ALIGNED(4) const u8 gText_AlreadyHadNews[] = _("You already had that\nWONDER NEWS item."); +ALIGNED(4) const u8 gText_AlreadyHadStamp[] = _("You already had that\nSTAMP."); +ALIGNED(4) const u8 gText_NoMoreRoomForStamps[] = _("There’s no more room for adding\nSTAMPS."); +ALIGNED(4) const u8 gText_RecordUploadedViaWireless[] = _("Your record has been uploaded via\nWIRELESS COMMUNICATION."); +ALIGNED(4) const u8 gText_CantAcceptCardFromTrainer[] = _("You can’t accept a WONDER CARD\nfrom this TRAINER."); +ALIGNED(4) const u8 gText_CantAcceptNewsFromTrainer[] = _("You can’t accept WONDER NEWS\nfrom this TRAINER."); +ALIGNED(4) const u8 gText_NothingSentOver[] = _("Nothing was sent over…"); +ALIGNED(4) const u8 gText_WhatToDoWithCards[] = _("What would you like to do\nwith the WONDER CARDS?"); +ALIGNED(4) const u8 gText_WhatToDoWithNews[] = _("What would you like to do\nwith the WONDER NEWS?"); +ALIGNED(4) const u8 gText_SendingWonderCard[] = _("Sending your WONDER CARD…"); +ALIGNED(4) const u8 gText_SendingWonderNews[] = _("Sending your WONDER NEWS item…"); +ALIGNED(4) const u8 gText_WonderCardSentTo[] = _("Your WONDER CARD has been sent\nto {STR_VAR_1}."); +ALIGNED(4) const u8 gText_WonderNewsSentTo[] = _("Your WONDER NEWS item has been\nsent to {STR_VAR_1}."); +ALIGNED(4) const u8 gText_StampSentTo[] = _("A STAMP has been sent to {STR_VAR_1}."); +ALIGNED(4) const u8 gText_GiftSentTo[] = _("A GIFT has been sent to {STR_VAR_1}."); +ALIGNED(4) const u8 gText_OtherTrainerHasCard[] = _("The other TRAINER has the same\nWONDER CARD already."); +ALIGNED(4) const u8 gText_OtherTrainerHasNews[] = _("The other TRAINER has the same\nWONDER NEWS already."); +ALIGNED(4) const u8 gText_OtherTrainerHasStamp[] = _("The other TRAINER has the same\nSTAMP already."); +ALIGNED(4) const u8 gText_OtherTrainerCanceled[] = _("The other TRAINER canceled\ncommunication."); +ALIGNED(4) const u8 gText_CantSendGiftToTrainer[] = _("You can’t send a MYSTERY GIFT to\nthis TRAINER."); +ALIGNED(4) const u8 gText_IfThrowAwayCardEventWontHappen[] = _("If you throw away the CARD,\nits event won’t happen. Okay?"); +ALIGNED(4) const u8 gText_OkayToDiscardNews[] = _("Is it okay to discard this\nNEWS item?"); +ALIGNED(4) const u8 gText_HaventReceivedGiftOkayToDiscard[] = _("You haven’t received the\nGIFT. Is it okay to discard?"); +ALIGNED(4) const u8 gText_DataWillBeSaved[] = _("Data will be saved.\nPlease wait."); +ALIGNED(4) const u8 gText_SaveCompletedPressA[] = _("Save completed.\nPlease press the A Button."); +ALIGNED(4) const u8 gText_WonderCardThrownAway[] = _("The WONDER CARD was thrown away."); +ALIGNED(4) const u8 gText_WonderNewsThrownAway[] = _("The WONDER NEWS was thrown away."); +ALIGNED(4) const u8 gText_MysteryGift[] = _("MYSTERY GIFT"); +ALIGNED(4) const u8 gText_PickOKExit[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}EXIT"); +ALIGNED(4) const u8 gText_PickOKCancel[] = _("{DPAD_UPDOWN}PICK {A_BUTTON}OK {B_BUTTON}CANCEL"); const u8 gText_PlayersBattleResults[] = _("{PLAYER}’s BATTLE RESULTS"); const u8 gText_TotalRecordWLD[] = _("TOTAL RECORD W:{STR_VAR_1} L:{STR_VAR_2} D:{STR_VAR_3}"); const u8 gText_WinLoseDraw[] = _("{CLEAR_TO 0x53}WIN{CLEAR_TO 0x80}LOSE{CLEAR_TO 0xB0}DRAW"); From 091b5194e7bfc6049931202d9712541083fd61cd Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 27 Nov 2018 11:21:48 -0500 Subject: [PATCH 171/213] frontier pike and pyramid data --- .../battle_pyramid_level_50_wild_mons.inc | 1003 ---------------- .../battle_pyramid_open_level_wild_mons.inc | 1003 ---------------- data/battle_frontier_2.s | 104 -- data/battle_frontier_3.s | 97 -- data/battle_pike.s | 212 ---- data/createsprite.py | 85 ++ data/mossdeep_gym.s | 47 + include/battle_pyramid.h | 42 + include/strings.h | 44 + ld_script.txt | 4 +- src/battle_pike.c | 383 +++++- src/battle_pyramid.c | 42 - .../battle_pyramid_level_50_wild_mons.h | 1064 +++++++++++++++++ .../battle_pyramid_open_level_wild_mons.h | 1064 +++++++++++++++++ src/frontier_data.c | 237 ++++ src/frontier_util.c | 146 ++- src/strings.c | 15 +- 17 files changed, 3106 insertions(+), 2486 deletions(-) delete mode 100644 data/battle_frontier/battle_pyramid_level_50_wild_mons.inc delete mode 100644 data/battle_frontier/battle_pyramid_open_level_wild_mons.inc delete mode 100644 data/battle_frontier_2.s delete mode 100644 data/battle_pike.s create mode 100644 data/createsprite.py create mode 100644 data/mossdeep_gym.s create mode 100644 src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h create mode 100644 src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h create mode 100644 src/frontier_data.c diff --git a/data/battle_frontier/battle_pyramid_level_50_wild_mons.inc b/data/battle_frontier/battle_pyramid_level_50_wild_mons.inc deleted file mode 100644 index 251a1aeaed..0000000000 --- a/data/battle_frontier/battle_pyramid_level_50_wild_mons.inc +++ /dev/null @@ -1,1003 +0,0 @@ - .align 2 -gBattlePyramidLevel50WildMons_Round1:: @ 86126B0 -@ 0 - .2byte SPECIES_PLUSLE - .byte 35 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_ENCORE, MOVE_NONE - -@ 1 - .2byte SPECIES_MINUN - .byte 35 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_NONE - -@ 2 - .2byte SPECIES_PIKACHU - .byte 37 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_SLAM, MOVE_NONE - -@ 3 - .2byte SPECIES_ELECTABUZZ - .byte 37 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_SWIFT, MOVE_SCREECH, MOVE_NONE - -@ 4 - .2byte SPECIES_VILEPLUME - .byte 39 @ base level - .byte 2 @ unknown - .2byte MOVE_STUN_SPORE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_NONE - -@ 5 - .2byte SPECIES_MANECTRIC - .byte 39 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_NONE - -@ 6 - .2byte SPECIES_BRELOOM - .byte 40 @ base level - .byte 2 @ unknown - .2byte MOVE_STUN_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_MACH_PUNCH - -@ 7 - .2byte SPECIES_JOLTEON - .byte 40 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PIN_MISSILE, MOVE_QUICK_ATTACK - -gBattlePyramidLevel50WildMons_Round2:: @ 8612710 -@ 0 - .2byte SPECIES_GULPIN - .byte 36 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SLUDGE, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_ROSELIA - .byte 36 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_PETAL_DANCE - -@ 2 - .2byte SPECIES_BUTTERFREE - .byte 38 @ base level - .byte 2 @ unknown - .2byte MOVE_POISON_POWDER, MOVE_GUST, MOVE_PSYBEAM, MOVE_NONE - -@ 3 - .2byte SPECIES_SEVIPER - .byte 38 @ base level - .byte 2 @ unknown - .2byte MOVE_POISON_FANG, MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_TAIL - -@ 4 - .2byte SPECIES_SKARMORY - .byte 40 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_FLY, MOVE_STEEL_WING, MOVE_NONE - -@ 5 - .2byte SPECIES_LUDICOLO - .byte 40 @ base level - .byte 1 @ unknown - .2byte MOVE_TOXIC, MOVE_PROTECT, MOVE_DIVE, MOVE_RAIN_DANCE - -@ 6 - .2byte SPECIES_CROBAT - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_BITE - -@ 7 - .2byte SPECIES_GENGAR - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SHADOW_PUNCH, MOVE_NIGHT_SHADE, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round3:: @ 8612770 -@ 0 - .2byte SPECIES_GROWLITHE - .byte 37 @ base level - .byte 2 @ unknown - .2byte MOVE_FLAME_WHEEL, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_VULPIX - .byte 37 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_MAGCARGO - .byte 39 @ base level - .byte 1 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_PROTECT, MOVE_NONE - -@ 3 - .2byte SPECIES_NINETALES - .byte 39 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER, MOVE_NONE - -@ 4 - .2byte SPECIES_MEDICHAM - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_FIRE_PUNCH, MOVE_HI_JUMP_KICK, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_WEEZING - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_DUSCLOPS - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_SHADOW_PUNCH - -@ 7 - .2byte SPECIES_HOUNDOOM - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_BITE, MOVE_SOLAR_BEAM, MOVE_OVERHEAT - -gBattlePyramidLevel50WildMons_Round4:: @ 86127D0 -@ 0 - .2byte SPECIES_DUNSPARCE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SPITE, MOVE_TOXIC, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_BANETTE - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_NONE - -@ 2 - .2byte SPECIES_MISDREAVUS - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_NONE - -@ 3 - .2byte SPECIES_NINETALES - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_OVERHEAT, MOVE_NONE - -@ 4 - .2byte SPECIES_ABSOL - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_BITE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 5 - .2byte SPECIES_DUSCLOPS - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_TOXIC, MOVE_SHADOW_BALL - -@ 6 - .2byte SPECIES_SHEDINJA - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_TOXIC, MOVE_SPITE, MOVE_NONE - -@ 7 - .2byte SPECIES_GENGAR - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_SPITE, MOVE_NIGHT_SHADE, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round5:: @ 8612830 -@ 0 - .2byte SPECIES_HAUNTER - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_THUNDERBOLT, MOVE_SLUDGE_BOMB, MOVE_NONE - -@ 1 - .2byte SPECIES_CHIMECHO - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_DOUBLE_EDGE, MOVE_TOXIC, MOVE_PSYCHIC, MOVE_PROTECT - -@ 2 - .2byte SPECIES_SOLROCK - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_TOXIC - -@ 3 - .2byte SPECIES_MISDREAVUS - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_PAIN_SPLIT - -@ 4 - .2byte SPECIES_CLAYDOL - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SELF_DESTRUCT, MOVE_PSYCHIC - -@ 5 - .2byte SPECIES_WEEZING - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_SLUDGE_BOMB, MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_FLYGON - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH - -@ 7 - .2byte SPECIES_GENGAR - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_NIGHT_SHADE - -gBattlePyramidLevel50WildMons_Round6:: @ 8612890 -@ 0 - .2byte SPECIES_DIGLETT - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_SLASH, MOVE_DIG, MOVE_NONE - -@ 1 - .2byte SPECIES_TRAPINCH - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_NONE - -@ 2 - .2byte SPECIES_WYNAUT - .byte 42 @ base level - .byte 0 @ unknown - .2byte MOVE_DESTINY_BOND, MOVE_SPLASH, MOVE_COUNTER, MOVE_MIRROR_COAT - -@ 3 - .2byte SPECIES_DIGLETT - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_MAGNITUDE, MOVE_TOXIC - -@ 4 - .2byte SPECIES_TRAPINCH - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_PROTECT - -@ 5 - .2byte SPECIES_WYNAUT - .byte 44 @ base level - .byte 0 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE - -@ 6 - .2byte SPECIES_WOBBUFFET - .byte 45 @ base level - .byte 0 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE - -@ 7 - .2byte SPECIES_DUGTRIO - .byte 45 @ base level - .byte 1 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_PROTECT - -gBattlePyramidLevel50WildMons_Round7:: @ 86128F0 -@ 0 - .2byte SPECIES_GLALIE - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_SNEASEL - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_CRUSH_CLAW, MOVE_SPITE, MOVE_NONE - -@ 2 - .2byte SPECIES_DEWGONG - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_PILOSWINE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_NONE - -@ 4 - .2byte SPECIES_JYNX - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_LOVELY_KISS, MOVE_PSYCHIC, MOVE_NONE - -@ 5 - .2byte SPECIES_CLOYSTER - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_SURF, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_WALREIN - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_SURF, MOVE_NONE - -@ 7 - .2byte SPECIES_LAPRAS - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_SING, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_PSYCHIC - -gBattlePyramidLevel50WildMons_Round8:: @ 8612950 -@ 0 - .2byte SPECIES_WEEZING - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB, MOVE_FIRE_BLAST, MOVE_NONE - -@ 1 - .2byte SPECIES_ELECTRODE - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_THUNDERBOLT, MOVE_ROLLOUT, MOVE_NONE - -@ 2 - .2byte SPECIES_GENGAR - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_DESTINY_BOND, MOVE_LICK, MOVE_SHADOW_BALL, MOVE_NONE - -@ 3 - .2byte SPECIES_GOLEM - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_EARTHQUAKE, MOVE_NONE - -@ 4 - .2byte SPECIES_PINECO - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_DOUBLE_EDGE, MOVE_GIGA_DRAIN, MOVE_NONE - -@ 5 - .2byte SPECIES_SOLROCK - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_FIRE_SPIN, MOVE_PSYWAVE, MOVE_NONE - -@ 6 - .2byte SPECIES_FORRETRESS - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 7 - .2byte SPECIES_SHIFTRY - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_PROTECT - -gBattlePyramidLevel50WildMons_Round9:: @ 86129B0 -@ 0 - .2byte SPECIES_WOBBUFFET - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND - -@ 1 - .2byte SPECIES_METANG - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SLUDGE_BOMB, MOVE_PSYCHIC - -@ 2 - .2byte SPECIES_EXEGGUTOR - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_EGG_BOMB, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NONE - -@ 3 - .2byte SPECIES_SLOWKING - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER - -@ 4 - .2byte SPECIES_XATU - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_STEEL_WING - -@ 5 - .2byte SPECIES_ALAKAZAM - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_TOXIC - -@ 6 - .2byte SPECIES_STARMIE - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM - -@ 7 - .2byte SPECIES_ESPEON - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_DIG, MOVE_SHADOW_BALL, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round10:: @ 8612A10 -@ 0 - .2byte SPECIES_GOLEM - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_STEELIX - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_IRON_TAIL, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_NONE - -@ 2 - .2byte SPECIES_OMASTAR - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_ANCIENT_POWER, MOVE_NONE - -@ 3 - .2byte SPECIES_LUNATONE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPNOSIS, MOVE_PSYWAVE, MOVE_EXPLOSION, MOVE_NONE - -@ 4 - .2byte SPECIES_SHUCKLE - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_PROTECT, MOVE_WRAP, MOVE_NONE - -@ 5 - .2byte SPECIES_ARMALDO - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_ANCIENT_POWER, MOVE_PROTECT, MOVE_AERIAL_ACE, MOVE_NONE - -@ 6 - .2byte SPECIES_CRADILY - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_NONE - -@ 7 - .2byte SPECIES_AERODACTYL - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_ROCK_SLIDE, MOVE_BITE, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round11:: @ 8612A70 -@ 0 - .2byte SPECIES_POLIWRATH - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_SUBMISSION, MOVE_FOCUS_PUNCH, MOVE_SURF, MOVE_NONE - -@ 1 - .2byte SPECIES_HARIYAMA - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_FAKE_OUT, MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_NONE - -@ 2 - .2byte SPECIES_BRELOOM - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE - -@ 3 - .2byte SPECIES_MEDICHAM - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH - -@ 4 - .2byte SPECIES_HITMONCHAN - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH - -@ 5 - .2byte SPECIES_HITMONLEE - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_NONE, MOVE_NONE - -@ 6 - .2byte SPECIES_HERACROSS - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE - -@ 7 - .2byte SPECIES_MACHAMP - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_SEISMIC_TOSS - -gBattlePyramidLevel50WildMons_Round12:: @ 8612AD0 -@ 0 - .2byte SPECIES_QUAGSIRE - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_TROPIUS - .byte 41 @ base level - .byte 2 @ unknown - .2byte MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_PUPITAR - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_SANDSTORM, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 3 - .2byte SPECIES_LAPRAS - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_CACTURNE - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_SANDSTORM, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_NONE - -@ 5 - .2byte SPECIES_FLAREON - .byte 44 @ base level - .byte 2 @ unknown - .2byte MOVE_SUNNY_DAY, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_WALREIN - .byte 45 @ base level - .byte 2 @ unknown - .2byte MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 7 - .2byte SPECIES_GYARADOS - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_RAIN_DANCE, MOVE_THUNDER, MOVE_HYDRO_PUMP, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round13:: @ 8612B30 -@ 0 - .2byte SPECIES_PINECO - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_SHUCKLE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 2 - .2byte SPECIES_VENOMOTH - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_SILVER_WIND, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_PSYCHIC - -@ 3 - .2byte SPECIES_SCIZOR - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_QUICK_ATTACK, MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_PURSUIT - -@ 4 - .2byte SPECIES_HERACROSS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE - -@ 5 - .2byte SPECIES_FORRETRESS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_ARMALDO - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_PROTECT, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 7 - .2byte SPECIES_SHEDINJA - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_SPITE, MOVE_GRUDGE - -gBattlePyramidLevel50WildMons_Round14:: @ 8612B90 -@ 0 - .2byte SPECIES_SABLEYE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_PSYCHIC, MOVE_AERIAL_ACE, MOVE_NONE - -@ 1 - .2byte SPECIES_SNEASEL - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_TAUNT, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK - -@ 2 - .2byte SPECIES_CRAWDAUNT - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_CRABHAMMER, MOVE_ICE_BEAM, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_SHIFTRY - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_GIGA_DRAIN - -@ 4 - .2byte SPECIES_CACTURNE - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_NEEDLE_ARM, MOVE_NONE - -@ 5 - .2byte SPECIES_ABSOL - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_BITE, MOVE_PROTECT, MOVE_SLASH, MOVE_NONE - -@ 6 - .2byte SPECIES_HOUNDOOM - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_OVERHEAT, MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 7 - .2byte SPECIES_UMBREON - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_IRON_TAIL, MOVE_QUICK_ATTACK - -gBattlePyramidLevel50WildMons_Round15:: @ 8612BF0 -@ 0 - .2byte SPECIES_OCTILLERY - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_OCTAZOOKA, MOVE_ICE_BEAM, MOVE_FIRE_BLAST, MOVE_NONE - -@ 1 - .2byte SPECIES_DEWGONG - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_ICE_BEAM, MOVE_HEADBUTT, MOVE_NONE - -@ 2 - .2byte SPECIES_PELIPPER - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_PROTECT, MOVE_SUPERSONIC, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_QUAGSIRE - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SURF, MOVE_NONE - -@ 4 - .2byte SPECIES_LUDICOLO - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_ICE_BEAM - -@ 5 - .2byte SPECIES_SLOWKING - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_HEADBUTT, MOVE_SWAGGER, MOVE_NONE - -@ 6 - .2byte SPECIES_STARMIE - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_THUNDERBOLT, MOVE_CONFUSE_RAY, MOVE_BLIZZARD - -@ 7 - .2byte SPECIES_BLASTOISE - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_BITE, MOVE_ICE_BEAM, MOVE_NONE - -gBattlePyramidLevel50WildMons_Round16:: @ 8612C50 -@ 0 - .2byte SPECIES_DUSKULL - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 1 - .2byte SPECIES_HAUNTER - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SPITE, MOVE_HYPNOSIS, MOVE_SHADOW_BALL - -@ 2 - .2byte SPECIES_BANETTE - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_WILL_O_WISP, MOVE_NONE - -@ 3 - .2byte SPECIES_MISDREAVUS - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_PERISH_SONG, MOVE_SPITE, MOVE_MEAN_LOOK, MOVE_NONE - -@ 4 - .2byte SPECIES_SABLEYE - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_MEAN_LOOK, MOVE_DIG, MOVE_NIGHT_SHADE - -@ 5 - .2byte SPECIES_DUSCLOPS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_TOXIC, MOVE_SHADOW_BALL, MOVE_NONE - -@ 6 - .2byte SPECIES_SHEDINJA - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_GRUDGE, MOVE_PROTECT - -@ 7 - .2byte SPECIES_GENGAR - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_DESTINY_BOND, MOVE_SPITE, MOVE_NIGHT_SHADE - -gBattlePyramidLevel50WildMons_Round17:: @ 8612CB0 -@ 0 - .2byte SPECIES_MAWILE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_CRUNCH, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE - -@ 1 - .2byte SPECIES_MAGNETON - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_STEELIX - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_ROCK_THROW, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_NONE - -@ 3 - .2byte SPECIES_SCIZOR - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_METAL_CLAW, MOVE_SLASH, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_FORRETRESS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TOXIC, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_SKARMORY - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_STEEL_WING, MOVE_TOXIC, MOVE_FLY, MOVE_PROTECT - -@ 6 - .2byte SPECIES_AGGRON - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_TAKE_DOWN, MOVE_SURF, MOVE_ICE_BEAM - -@ 7 - .2byte SPECIES_METAGROSS - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK - -gBattlePyramidLevel50WildMons_Round18:: @ 8612D10 -@ 0 - .2byte SPECIES_DRAGONAIR - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE - -@ 1 - .2byte SPECIES_VIBRAVA - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_STEEL_WING - -@ 2 - .2byte SPECIES_ALTARIA - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_SING, MOVE_PROTECT - -@ 3 - .2byte SPECIES_FLYGON - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FIRE_BLAST, MOVE_NONE - -@ 4 - .2byte SPECIES_AERODACTYL - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_CLAW, MOVE_NONE - -@ 5 - .2byte SPECIES_GYARADOS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_THRASH, MOVE_BITE - -@ 6 - .2byte SPECIES_KINGDRA - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_NONE - -@ 7 - .2byte SPECIES_CHARIZARD - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, MOVE_FIRE_BLAST, MOVE_IRON_TAIL - -gBattlePyramidLevel50WildMons_Round19:: @ 8612D70 -@ 0 - .2byte SPECIES_ARCANINE - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_FIRE_BLAST, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_POLIWRATH - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_RAICHU - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_SLAM, MOVE_NONE - -@ 3 - .2byte SPECIES_VAPOREON - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_JOLTEON - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_PIN_MISSILE, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_FLAREON - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_BITE, MOVE_NONE, MOVE_NONE - -@ 6 - .2byte SPECIES_NINETALES - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_NONE - -@ 7 - .2byte SPECIES_STARMIE - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC - -gBattlePyramidLevel50WildMons_Round20:: @ 8612DD0 -@ 0 - .2byte SPECIES_KANGASKHAN - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_SURF, MOVE_DIZZY_PUNCH - -@ 1 - .2byte SPECIES_SWELLOW - .byte 42 @ base level - .byte 2 @ unknown - .2byte MOVE_AERIAL_ACE, MOVE_HYPER_BEAM, MOVE_TOXIC, MOVE_NONE - -@ 2 - .2byte SPECIES_URSARING - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_PROTECT - -@ 3 - .2byte SPECIES_PORYGON2 - .byte 46 @ base level - .byte 2 @ unknown - .2byte MOVE_PSYBEAM, MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_ICE_BEAM - -@ 4 - .2byte SPECIES_TAUROS - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF, MOVE_THUNDERBOLT - -@ 5 - .2byte SPECIES_FEAROW - .byte 48 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_FLY, MOVE_MIRROR_MOVE, MOVE_PROTECT - -@ 6 - .2byte SPECIES_SNORLAX - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE - -@ 7 - .2byte SPECIES_SLAKING - .byte 50 @ base level - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_BEAM - - .align 2 -gBattlePyramidLevel50WildMonPointers:: @ 8612E30 - .4byte gBattlePyramidLevel50WildMons_Round1 - .4byte gBattlePyramidLevel50WildMons_Round2 - .4byte gBattlePyramidLevel50WildMons_Round3 - .4byte gBattlePyramidLevel50WildMons_Round4 - .4byte gBattlePyramidLevel50WildMons_Round5 - .4byte gBattlePyramidLevel50WildMons_Round6 - .4byte gBattlePyramidLevel50WildMons_Round7 - .4byte gBattlePyramidLevel50WildMons_Round8 - .4byte gBattlePyramidLevel50WildMons_Round9 - .4byte gBattlePyramidLevel50WildMons_Round10 - .4byte gBattlePyramidLevel50WildMons_Round11 - .4byte gBattlePyramidLevel50WildMons_Round12 - .4byte gBattlePyramidLevel50WildMons_Round13 - .4byte gBattlePyramidLevel50WildMons_Round14 - .4byte gBattlePyramidLevel50WildMons_Round15 - .4byte gBattlePyramidLevel50WildMons_Round16 - .4byte gBattlePyramidLevel50WildMons_Round17 - .4byte gBattlePyramidLevel50WildMons_Round18 - .4byte gBattlePyramidLevel50WildMons_Round19 - .4byte gBattlePyramidLevel50WildMons_Round20 diff --git a/data/battle_frontier/battle_pyramid_open_level_wild_mons.inc b/data/battle_frontier/battle_pyramid_open_level_wild_mons.inc deleted file mode 100644 index 0ae67a44b2..0000000000 --- a/data/battle_frontier/battle_pyramid_open_level_wild_mons.inc +++ /dev/null @@ -1,1003 +0,0 @@ - .align 2 -gBattlePyramidOpenLevelWildMons_Round1:: @ 8612E80 -@ 0 - .2byte SPECIES_PLUSLE - .byte 15 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_ENCORE, MOVE_NONE - -@ 1 - .2byte SPECIES_MINUN - .byte 15 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_NONE - -@ 2 - .2byte SPECIES_PIKACHU - .byte 13 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_SLAM, MOVE_NONE - -@ 3 - .2byte SPECIES_ELECTABUZZ - .byte 13 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_SWIFT, MOVE_SCREECH, MOVE_NONE - -@ 4 - .2byte SPECIES_VILEPLUME - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_STUN_SPORE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_NONE - -@ 5 - .2byte SPECIES_MANECTRIC - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_NONE - -@ 6 - .2byte SPECIES_BRELOOM - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_STUN_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_MACH_PUNCH - -@ 7 - .2byte SPECIES_JOLTEON - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PIN_MISSILE, MOVE_QUICK_ATTACK - -gBattlePyramidOpenLevelWildMons_Round2:: @ 8612EE0 -@ 0 - .2byte SPECIES_GULPIN - .byte 14 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SLUDGE, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_ROSELIA - .byte 14 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_PETAL_DANCE - -@ 2 - .2byte SPECIES_BUTTERFREE - .byte 12 @ base level difference - .byte 2 @ unknown - .2byte MOVE_POISON_POWDER, MOVE_GUST, MOVE_PSYBEAM, MOVE_NONE - -@ 3 - .2byte SPECIES_SEVIPER - .byte 12 @ base level difference - .byte 2 @ unknown - .2byte MOVE_POISON_FANG, MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_TAIL - -@ 4 - .2byte SPECIES_SKARMORY - .byte 7 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_FLY, MOVE_STEEL_WING, MOVE_NONE - -@ 5 - .2byte SPECIES_LUDICOLO - .byte 7 @ base level difference - .byte 1 @ unknown - .2byte MOVE_TOXIC, MOVE_PROTECT, MOVE_DIVE, MOVE_RAIN_DANCE - -@ 6 - .2byte SPECIES_CROBAT - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_BITE - -@ 7 - .2byte SPECIES_GENGAR - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SHADOW_PUNCH, MOVE_NIGHT_SHADE, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round3:: @ 8612F40 -@ 0 - .2byte SPECIES_GROWLITHE - .byte 13 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FLAME_WHEEL, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_VULPIX - .byte 13 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_MAGCARGO - .byte 11 @ base level difference - .byte 1 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_PROTECT, MOVE_NONE - -@ 3 - .2byte SPECIES_NINETALES - .byte 11 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER, MOVE_NONE - -@ 4 - .2byte SPECIES_MEDICHAM - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FIRE_PUNCH, MOVE_HI_JUMP_KICK, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_WEEZING - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_DUSCLOPS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_SHADOW_PUNCH - -@ 7 - .2byte SPECIES_HOUNDOOM - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_BITE, MOVE_SOLAR_BEAM, MOVE_OVERHEAT - -gBattlePyramidOpenLevelWildMons_Round4:: @ 8612FA0 -@ 0 - .2byte SPECIES_DUNSPARCE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SPITE, MOVE_TOXIC, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_BANETTE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_NONE - -@ 2 - .2byte SPECIES_MISDREAVUS - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_NONE - -@ 3 - .2byte SPECIES_NINETALES - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_OVERHEAT, MOVE_NONE - -@ 4 - .2byte SPECIES_ABSOL - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_BITE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 5 - .2byte SPECIES_DUSCLOPS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_TOXIC, MOVE_SHADOW_BALL - -@ 6 - .2byte SPECIES_SHEDINJA - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_TOXIC, MOVE_SPITE, MOVE_NONE - -@ 7 - .2byte SPECIES_GENGAR - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_GRUDGE, MOVE_SPITE, MOVE_NIGHT_SHADE, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round5:: @ 8613000 -@ 0 - .2byte SPECIES_HAUNTER - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_THUNDERBOLT, MOVE_SLUDGE_BOMB, MOVE_NONE - -@ 1 - .2byte SPECIES_CHIMECHO - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_DOUBLE_EDGE, MOVE_TOXIC, MOVE_PSYCHIC, MOVE_PROTECT - -@ 2 - .2byte SPECIES_SOLROCK - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_TOXIC - -@ 3 - .2byte SPECIES_MISDREAVUS - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_PAIN_SPLIT - -@ 4 - .2byte SPECIES_CLAYDOL - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SELF_DESTRUCT, MOVE_PSYCHIC - -@ 5 - .2byte SPECIES_WEEZING - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SLUDGE_BOMB, MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_FLYGON - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH - -@ 7 - .2byte SPECIES_GENGAR - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_NIGHT_SHADE - -gBattlePyramidOpenLevelWildMons_Round6:: @ 8613060 -@ 0 - .2byte SPECIES_DIGLETT - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_SLASH, MOVE_DIG, MOVE_NONE - -@ 1 - .2byte SPECIES_TRAPINCH - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_NONE - -@ 2 - .2byte SPECIES_WYNAUT - .byte 8 @ base level difference - .byte 0 @ unknown - .2byte MOVE_DESTINY_BOND, MOVE_SPLASH, MOVE_COUNTER, MOVE_MIRROR_COAT - -@ 3 - .2byte SPECIES_DIGLETT - .byte 8 @ base level difference - .byte 1 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_MAGNITUDE, MOVE_TOXIC - -@ 4 - .2byte SPECIES_TRAPINCH - .byte 6 @ base level difference - .byte 1 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_PROTECT - -@ 5 - .2byte SPECIES_WYNAUT - .byte 6 @ base level difference - .byte 0 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE - -@ 6 - .2byte SPECIES_WOBBUFFET - .byte 5 @ base level difference - .byte 0 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE - -@ 7 - .2byte SPECIES_DUGTRIO - .byte 5 @ base level difference - .byte 1 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_PROTECT - -gBattlePyramidOpenLevelWildMons_Round7:: @ 86130C0 -@ 0 - .2byte SPECIES_GLALIE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_SNEASEL - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_CRUSH_CLAW, MOVE_SPITE, MOVE_NONE - -@ 2 - .2byte SPECIES_DEWGONG - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_PILOSWINE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_NONE - -@ 4 - .2byte SPECIES_JYNX - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_LOVELY_KISS, MOVE_PSYCHIC, MOVE_NONE - -@ 5 - .2byte SPECIES_CLOYSTER - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_SURF, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_WALREIN - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_SURF, MOVE_NONE - -@ 7 - .2byte SPECIES_LAPRAS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SING, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_PSYCHIC - -gBattlePyramidOpenLevelWildMons_Round8:: @ 8613120 -@ 0 - .2byte SPECIES_WEEZING - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB, MOVE_FIRE_BLAST, MOVE_NONE - -@ 1 - .2byte SPECIES_ELECTRODE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_THUNDERBOLT, MOVE_ROLLOUT, MOVE_NONE - -@ 2 - .2byte SPECIES_GENGAR - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_DESTINY_BOND, MOVE_LICK, MOVE_SHADOW_BALL, MOVE_NONE - -@ 3 - .2byte SPECIES_GOLEM - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_EARTHQUAKE, MOVE_NONE - -@ 4 - .2byte SPECIES_PINECO - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_DOUBLE_EDGE, MOVE_GIGA_DRAIN, MOVE_NONE - -@ 5 - .2byte SPECIES_SOLROCK - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_FIRE_SPIN, MOVE_PSYWAVE, MOVE_NONE - -@ 6 - .2byte SPECIES_FORRETRESS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 7 - .2byte SPECIES_SHIFTRY - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_PROTECT - -gBattlePyramidOpenLevelWildMons_Round9:: @ 8613180 -@ 0 - .2byte SPECIES_WOBBUFFET - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND - -@ 1 - .2byte SPECIES_METANG - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SLUDGE_BOMB, MOVE_PSYCHIC - -@ 2 - .2byte SPECIES_EXEGGUTOR - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EGG_BOMB, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NONE - -@ 3 - .2byte SPECIES_SLOWKING - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER - -@ 4 - .2byte SPECIES_XATU - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_STEEL_WING - -@ 5 - .2byte SPECIES_ALAKAZAM - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_TOXIC - -@ 6 - .2byte SPECIES_STARMIE - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM - -@ 7 - .2byte SPECIES_ESPEON - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_DIG, MOVE_SHADOW_BALL, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round10:: @ 86131E0 -@ 0 - .2byte SPECIES_GOLEM - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SELF_DESTRUCT, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_STEELIX - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_IRON_TAIL, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_NONE - -@ 2 - .2byte SPECIES_OMASTAR - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SURF, MOVE_MUD_SHOT, MOVE_ANCIENT_POWER, MOVE_NONE - -@ 3 - .2byte SPECIES_LUNATONE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPNOSIS, MOVE_PSYWAVE, MOVE_EXPLOSION, MOVE_NONE - -@ 4 - .2byte SPECIES_SHUCKLE - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_PROTECT, MOVE_WRAP, MOVE_NONE - -@ 5 - .2byte SPECIES_ARMALDO - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ANCIENT_POWER, MOVE_PROTECT, MOVE_AERIAL_ACE, MOVE_NONE - -@ 6 - .2byte SPECIES_CRADILY - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_NONE - -@ 7 - .2byte SPECIES_AERODACTYL - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_ROCK_SLIDE, MOVE_BITE, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round11:: @ 8613240 -@ 0 - .2byte SPECIES_POLIWRATH - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SUBMISSION, MOVE_FOCUS_PUNCH, MOVE_SURF, MOVE_NONE - -@ 1 - .2byte SPECIES_HARIYAMA - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FAKE_OUT, MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_NONE - -@ 2 - .2byte SPECIES_BRELOOM - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE - -@ 3 - .2byte SPECIES_MEDICHAM - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH - -@ 4 - .2byte SPECIES_HITMONCHAN - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH - -@ 5 - .2byte SPECIES_HITMONLEE - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_NONE, MOVE_NONE - -@ 6 - .2byte SPECIES_HERACROSS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE - -@ 7 - .2byte SPECIES_MACHAMP - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_SEISMIC_TOSS - -gBattlePyramidOpenLevelWildMons_Round12:: @ 86132A0 -@ 0 - .2byte SPECIES_QUAGSIRE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_NONE - -@ 1 - .2byte SPECIES_TROPIUS - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_PUPITAR - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SANDSTORM, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 3 - .2byte SPECIES_LAPRAS - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_CACTURNE - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SANDSTORM, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_NONE - -@ 5 - .2byte SPECIES_FLAREON - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SUNNY_DAY, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_WALREIN - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 7 - .2byte SPECIES_GYARADOS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_RAIN_DANCE, MOVE_THUNDER, MOVE_HYDRO_PUMP, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round13:: @ 8613300 -@ 0 - .2byte SPECIES_PINECO - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_SHUCKLE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 2 - .2byte SPECIES_VENOMOTH - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SILVER_WIND, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_PSYCHIC - -@ 3 - .2byte SPECIES_SCIZOR - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_QUICK_ATTACK, MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_PURSUIT - -@ 4 - .2byte SPECIES_HERACROSS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE - -@ 5 - .2byte SPECIES_FORRETRESS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE - -@ 6 - .2byte SPECIES_ARMALDO - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_PROTECT, MOVE_ROCK_SLIDE, MOVE_NONE - -@ 7 - .2byte SPECIES_SHEDINJA - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_SPITE, MOVE_GRUDGE - -gBattlePyramidOpenLevelWildMons_Round14:: @ 8613360 -@ 0 - .2byte SPECIES_SABLEYE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_PSYCHIC, MOVE_AERIAL_ACE, MOVE_NONE - -@ 1 - .2byte SPECIES_SNEASEL - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_TAUNT, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK - -@ 2 - .2byte SPECIES_CRAWDAUNT - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_CRABHAMMER, MOVE_ICE_BEAM, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_SHIFTRY - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_GIGA_DRAIN - -@ 4 - .2byte SPECIES_CACTURNE - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_NEEDLE_ARM, MOVE_NONE - -@ 5 - .2byte SPECIES_ABSOL - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_BITE, MOVE_PROTECT, MOVE_SLASH, MOVE_NONE - -@ 6 - .2byte SPECIES_HOUNDOOM - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_OVERHEAT, MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 7 - .2byte SPECIES_UMBREON - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_IRON_TAIL, MOVE_QUICK_ATTACK - -gBattlePyramidOpenLevelWildMons_Round15:: @ 86133C0 -@ 0 - .2byte SPECIES_OCTILLERY - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_OCTAZOOKA, MOVE_ICE_BEAM, MOVE_FIRE_BLAST, MOVE_NONE - -@ 1 - .2byte SPECIES_DEWGONG - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_ICE_BEAM, MOVE_HEADBUTT, MOVE_NONE - -@ 2 - .2byte SPECIES_PELIPPER - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PROTECT, MOVE_SUPERSONIC, MOVE_SURF, MOVE_NONE - -@ 3 - .2byte SPECIES_QUAGSIRE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SURF, MOVE_NONE - -@ 4 - .2byte SPECIES_LUDICOLO - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_ICE_BEAM - -@ 5 - .2byte SPECIES_SLOWKING - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_HEADBUTT, MOVE_SWAGGER, MOVE_NONE - -@ 6 - .2byte SPECIES_STARMIE - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WATER_PULSE, MOVE_THUNDERBOLT, MOVE_CONFUSE_RAY, MOVE_BLIZZARD - -@ 7 - .2byte SPECIES_BLASTOISE - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_BITE, MOVE_ICE_BEAM, MOVE_NONE - -gBattlePyramidOpenLevelWildMons_Round16:: @ 8613420 -@ 0 - .2byte SPECIES_DUSKULL - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_PROTECT - -@ 1 - .2byte SPECIES_HAUNTER - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_TOXIC, MOVE_SPITE, MOVE_HYPNOSIS, MOVE_SHADOW_BALL - -@ 2 - .2byte SPECIES_BANETTE - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_WILL_O_WISP, MOVE_NONE - -@ 3 - .2byte SPECIES_MISDREAVUS - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PERISH_SONG, MOVE_SPITE, MOVE_MEAN_LOOK, MOVE_NONE - -@ 4 - .2byte SPECIES_SABLEYE - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_MEAN_LOOK, MOVE_DIG, MOVE_NIGHT_SHADE - -@ 5 - .2byte SPECIES_DUSCLOPS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_WILL_O_WISP, MOVE_TOXIC, MOVE_SHADOW_BALL, MOVE_NONE - -@ 6 - .2byte SPECIES_SHEDINJA - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_GRUDGE, MOVE_PROTECT - -@ 7 - .2byte SPECIES_GENGAR - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYCHIC, MOVE_DESTINY_BOND, MOVE_SPITE, MOVE_NIGHT_SHADE - -gBattlePyramidOpenLevelWildMons_Round17:: @ 8613480 -@ 0 - .2byte SPECIES_MAWILE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_CRUNCH, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE - -@ 1 - .2byte SPECIES_MAGNETON - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_STEELIX - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ROCK_THROW, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_NONE - -@ 3 - .2byte SPECIES_SCIZOR - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_METAL_CLAW, MOVE_SLASH, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_FORRETRESS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EXPLOSION, MOVE_TOXIC, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_SKARMORY - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_STEEL_WING, MOVE_TOXIC, MOVE_FLY, MOVE_PROTECT - -@ 6 - .2byte SPECIES_AGGRON - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_TAKE_DOWN, MOVE_SURF, MOVE_ICE_BEAM - -@ 7 - .2byte SPECIES_METAGROSS - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK - -gBattlePyramidOpenLevelWildMons_Round18:: @ 86134E0 -@ 0 - .2byte SPECIES_DRAGONAIR - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE - -@ 1 - .2byte SPECIES_VIBRAVA - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_STEEL_WING - -@ 2 - .2byte SPECIES_ALTARIA - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_SING, MOVE_PROTECT - -@ 3 - .2byte SPECIES_FLYGON - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FIRE_BLAST, MOVE_NONE - -@ 4 - .2byte SPECIES_AERODACTYL - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_CLAW, MOVE_NONE - -@ 5 - .2byte SPECIES_GYARADOS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_SURF, MOVE_THRASH, MOVE_BITE - -@ 6 - .2byte SPECIES_KINGDRA - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_NONE - -@ 7 - .2byte SPECIES_CHARIZARD - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, MOVE_FIRE_BLAST, MOVE_IRON_TAIL - -gBattlePyramidOpenLevelWildMons_Round19:: @ 8613540 -@ 0 - .2byte SPECIES_ARCANINE - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FIRE_BLAST, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE - -@ 1 - .2byte SPECIES_POLIWRATH - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 2 - .2byte SPECIES_RAICHU - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_SLAM, MOVE_NONE - -@ 3 - .2byte SPECIES_VAPOREON - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_SURF, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE - -@ 4 - .2byte SPECIES_JOLTEON - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_THUNDERBOLT, MOVE_PIN_MISSILE, MOVE_NONE, MOVE_NONE - -@ 5 - .2byte SPECIES_FLAREON - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_BITE, MOVE_NONE, MOVE_NONE - -@ 6 - .2byte SPECIES_NINETALES - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_FLAMETHROWER, MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_NONE - -@ 7 - .2byte SPECIES_STARMIE - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_ICE_BEAM, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC - -gBattlePyramidOpenLevelWildMons_Round20:: @ 86135A0 -@ 0 - .2byte SPECIES_KANGASKHAN - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_SURF, MOVE_DIZZY_PUNCH - -@ 1 - .2byte SPECIES_SWELLOW - .byte 10 @ base level difference - .byte 2 @ unknown - .2byte MOVE_AERIAL_ACE, MOVE_HYPER_BEAM, MOVE_TOXIC, MOVE_NONE - -@ 2 - .2byte SPECIES_URSARING - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_PROTECT - -@ 3 - .2byte SPECIES_PORYGON2 - .byte 8 @ base level difference - .byte 2 @ unknown - .2byte MOVE_PSYBEAM, MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_ICE_BEAM - -@ 4 - .2byte SPECIES_TAUROS - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF, MOVE_THUNDERBOLT - -@ 5 - .2byte SPECIES_FEAROW - .byte 6 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_FLY, MOVE_MIRROR_MOVE, MOVE_PROTECT - -@ 6 - .2byte SPECIES_SNORLAX - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE - -@ 7 - .2byte SPECIES_SLAKING - .byte 5 @ base level difference - .byte 2 @ unknown - .2byte MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_BEAM - - .align 2 -gBattlePyramidOpenLevelWildMonPointers:: @ 8613600 - .4byte gBattlePyramidOpenLevelWildMons_Round1 - .4byte gBattlePyramidOpenLevelWildMons_Round2 - .4byte gBattlePyramidOpenLevelWildMons_Round3 - .4byte gBattlePyramidOpenLevelWildMons_Round4 - .4byte gBattlePyramidOpenLevelWildMons_Round5 - .4byte gBattlePyramidOpenLevelWildMons_Round6 - .4byte gBattlePyramidOpenLevelWildMons_Round7 - .4byte gBattlePyramidOpenLevelWildMons_Round8 - .4byte gBattlePyramidOpenLevelWildMons_Round9 - .4byte gBattlePyramidOpenLevelWildMons_Round10 - .4byte gBattlePyramidOpenLevelWildMons_Round11 - .4byte gBattlePyramidOpenLevelWildMons_Round12 - .4byte gBattlePyramidOpenLevelWildMons_Round13 - .4byte gBattlePyramidOpenLevelWildMons_Round14 - .4byte gBattlePyramidOpenLevelWildMons_Round15 - .4byte gBattlePyramidOpenLevelWildMons_Round16 - .4byte gBattlePyramidOpenLevelWildMons_Round17 - .4byte gBattlePyramidOpenLevelWildMons_Round18 - .4byte gBattlePyramidOpenLevelWildMons_Round19 - .4byte gBattlePyramidOpenLevelWildMons_Round20 diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s deleted file mode 100644 index 2b1eab991f..0000000000 --- a/data/battle_frontier_2.s +++ /dev/null @@ -1,104 +0,0 @@ -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/trainers.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_08611CB0:: @ 8611CB0 - .4byte gText_BattleTower2 - .4byte gUnknown_085ED164 - .4byte gText_BattleTower2 - .4byte gUnknown_085ED170 - .4byte gText_BattleTower2 - .4byte gUnknown_085ED17C - .4byte gText_BattleDome - .4byte gUnknown_085ED164 - .4byte gText_BattlePalace - .4byte gUnknown_085ED164 - .4byte gText_BattleArena - .4byte gUnknown_085ED190 - .4byte gText_BattleFactory - .4byte gUnknown_085ED164 - .4byte gText_BattlePike - .4byte gUnknown_085ED190 - .4byte gText_BattlePyramid - .4byte gUnknown_085ED190 - .4byte gText_BattleTower2 - .4byte gUnknown_085ED188 - - .align 2 -gUnknown_08611D00:: @ 8611D00 - .4byte gUnknown_085EE3B0 - .4byte gUnknown_085EE3B8 - - .align 2 -gUnknown_08611D08:: @ 8611D08 - .4byte gUnknown_085EE3C4 - .4byte gUnknown_085EE3C4 - .4byte gUnknown_085EE3C4 - .4byte gUnknown_085EE3D4 - .4byte gUnknown_085EE3C4 - .4byte gUnknown_085EE3FC - .4byte gUnknown_085EE3C4 - .4byte gUnknown_085EE3E8 - .4byte gUnknown_085EE410 - .4byte gUnknown_085EE3C4 - - .align 1 -gFacilityToBrainTrainerId:: @ 8611D30 - .2byte TRAINER_ANABEL, TRAINER_TUCKER, TRAINER_SPENSER - .2byte TRAINER_GRETA, TRAINER_NOLAND, TRAINER_LUCY - .2byte TRAINER_BRANDON - - .align 2 -gUnknown_08611D40:: @ 8611D40 - .4byte gText_082C843F - .4byte gText_082C848B - .4byte gText_082C8628 - .4byte gText_082C85B4 - .4byte gText_082C8512 - .4byte gText_082C859D - .4byte gText_082C86C3 - - .align 2 -gUnknown_08611D5C:: @ 8611D5C - .4byte gText_082C8458 - .4byte gText_082C84C1 - .4byte gText_082C8662 - .4byte gText_082C85E3 - .4byte gText_082C853B - .4byte gText_082C85A4 - .4byte gText_082C86FE - - .align 2 -gUnknown_08611D78:: @ 8611D78 - .4byte gText_082C846C - .4byte gText_082C84D0 - .4byte gText_082C8682 - .4byte gText_082C85F5 - .4byte gText_082C8561 - .4byte gText_082C85A9 - .4byte gText_082C8739 - - .align 2 -gUnknown_08611D94:: @ 8611D94 - .4byte gText_082C8480 - .4byte gText_082C84F7 - .4byte gText_082C86B3 - .4byte gText_082C8611 - .4byte gText_082C8589 - .4byte gText_082C85AE - .4byte gText_082C877B - - .align 2 -gUnknown_08611DB0:: @ 8611DB0 - .4byte gUnknown_08611D40 - .4byte gUnknown_08611D78 - - .align 2 -gUnknown_08611DB8:: @ 8611DB8 - .4byte gUnknown_08611D5C - .4byte gUnknown_08611D94 diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s index fc5a45e372..b83af6f282 100644 --- a/data/battle_frontier_3.s +++ b/data/battle_frontier_3.s @@ -6,103 +6,6 @@ .section .rodata -gUnknown_08612698:: @ 8612698 - store_lock_anim - walk_right - free_unlock_anim - step_end - -gUnknown_0861269C:: @ 861269C - store_lock_anim - walk_down - free_unlock_anim - step_end - -gUnknown_086126A0:: @ 86126A0 - store_lock_anim - walk_left - free_unlock_anim - step_end - -gUnknown_086126A4:: @ 86126A4 - store_lock_anim - walk_up - free_unlock_anim - step_end - -gUnknown_086126A8:: @ 86126A8 - face_right - step_end - -gUnknown_086126AA:: @ 86126AA - face_down - step_end - -gUnknown_086126AC:: @ 86126AC - face_left - step_end - -gUnknown_086126AE:: @ 86126AE - face_up - step_end - -@ 86126B0 - .include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc" - -@ 8612E80 - .include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc" - - .align 2 -gUnknown_08613650:: @ 8613650 - .byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00 - .byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00 - .byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00 - .byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00 - .byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00 - .byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00 - .byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00 - .byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00 - -gUnknown_08613750:: @ 8613750 - .byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04 - .byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08 - .byte 0x5a, 0x09, 0x64, 0x0f - -gUnknown_08613794:: @ 8613794 - .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 - - .align 1 -sPickupItemsLvl50:: @ 861379C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - - .align 1 -sPickupItemsLvlOpen:: @ 861392C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - gUnknown_08613ABC:: @ 8613ABC .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 diff --git a/data/battle_pike.s b/data/battle_pike.s deleted file mode 100644 index 88f040f171..0000000000 --- a/data/battle_pike.s +++ /dev/null @@ -1,212 +0,0 @@ -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/trainers.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_086121D4:: @ 86121D4 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x0145 - - .align 1 -gUnknown_086121F8:: @ 86121F8 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_0861221C:: @ 861221C - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_08612240:: @ 8612240 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00c2 - - .align 2 -gUnknown_08612264:: @ 8612264 - .4byte gUnknown_086121D4 - .4byte gUnknown_086121F8 - .4byte gUnknown_0861221C - .4byte gUnknown_08612240 - - .align 1 -gUnknown_08612274:: @ 8612274 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x003a - - .align 1 -gUnknown_08612298:: @ 8612298 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_086122BC:: @ 86122BC - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_086122E0:: @ 86122E0 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00e3 - - .align 2 -gUnknown_08612304:: @ 8612304 - .4byte gUnknown_08612274 - .4byte gUnknown_08612298 - .4byte gUnknown_086122BC - .4byte gUnknown_086122E0 - - .align 2 -gUnknown_08612314:: @ 8612314 - .4byte gUnknown_08612264 - .4byte gUnknown_08612304 - - .align 2 -gUnknown_0861231C:: @ 861231C - .2byte 0x0012 - .byte 0x03, 0x05, 0x06 - - .align 2 - .2byte 0x0005 - .byte 0x0d, 0x20, 0x25 - - .align 2 - .2byte 0x0011 - .byte 0x08, 0x0b, 0x0c - - .align 2 - .2byte 0x0024 - .byte 0x22, 0x1e, 0x21 - - .align 2 - .2byte 0x0015 - .byte 0x00, 0x00, 0x00 - - .align 2 - .2byte 0x001e - .byte 0x01, 0x01, 0x01 - - .align 2 - .2byte 0x002c - .byte 0x16, 0x17, 0x1b - - .align 2 - .2byte 0x0037 - .byte 0x08, 0x16, 0x1f - - .align 2 - .2byte 0x000e - .byte 0x0d, 0x27, 0x15 - - .align 2 - .2byte 0x0014 - .byte 0x02, 0x04, 0x11 - - .align 2 - .2byte 0x0038 - .byte 0x1e, 0x14, 0x24 - - .align 2 - .2byte 0x0042 - .byte 0x1c, 0x22, 0x19 - - .align 2 - .2byte 0x0026 - .byte 0x17, 0x26, 0x1a - - .align 2 - .2byte 0x0032 - .byte 0x17, 0x1e, 0x0b - - .align 2 - .2byte 0x002f - .byte 0x0f, 0x13, 0x0e - - .align 2 - .2byte 0x0027 - .byte 0x02, 0x1d, 0x1a - - .align 2 - .2byte 0x0033 - .byte 0x25, 0x0c, 0x20 - - .align 2 - .2byte 0x0021 - .byte 0x18, 0x17, 0x26 - - .align 2 - .2byte 0x0018 - .byte 0x05, 0x16, 0x04 - - .align 2 - .2byte 0x000b - .byte 0x29, 0x25, 0x23 - - .align 2 - .2byte 0x0035 - .byte 0x27, 0x0e, 0x0d - - .align 2 - .2byte 0x0030 - .byte 0x0a, 0x07, 0x09 - - .align 2 - .2byte 0x000c - .byte 0x28, 0x14, 0x10 - - .align 2 - .2byte 0x0034 - .byte 0x12, 0x0d, 0x15 - - .align 2 - .2byte 0x0013 - .byte 0x16, 0x1f, 0x1b - - .align 2 -gUnknown_086123E4:: @ 86123E4 - .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 - .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a - .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c - .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e - .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a - .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff - .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e - .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c - .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c - .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c - .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 - .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c - .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e - .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 - .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c - .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff - .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff - .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a - .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 - .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e - .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff - .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c - .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff - .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c - .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c - .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c - .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 - .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 - .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 - .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 - .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c - .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 diff --git a/data/createsprite.py b/data/createsprite.py new file mode 100644 index 0000000000..8af44aa555 --- /dev/null +++ b/data/createsprite.py @@ -0,0 +1,85 @@ +import math + +inFile = "battle_anim_scripts.s" +#outFile = "createsprite.txt" +outFile = "battle_anim_scripts.s" + +fIN = open(inFile, 'r') + +ANIM_BANK_ATTACKER = 0b00000000 +ANIM_BANK_TARGET = 0b10000000 +ONE = 0b1111111 + +# +inLines = fIN.readlines() + +text = "" + +count = 0 + +uniques = set() + +def lsb(n): + return 0 + +# createsprite2 gBattleAnimSpriteTemplate_83D96F8, ANIM_BANK_ATTACKER, 40, 200, -32, 0, 100, 0 +# createsprite gBattleAnimSpriteTemplate_83D96F8, 40, 200, -32, 0, 100, 0 + +# createsprite2 gBattleAnimSpriteTemplate_83DAC10, ANIM_BANK_ATTACKER, 66, 0 +# createsprite gBattleAnimSpriteTemplate_83DAC10, 66, 0 + +# line 3891 +for line in inLines: + count += 1 + if (not line.startswith("\tcreatesprite")):# or (count > 500): # 3890 < x < 3899 + text += line + + else: + split = line.replace(',','').strip().split() + #print(split[3:-1]) + + text += '\t' + text += "createsprite2 " + split[1] + ', ' + + #try: + combined = int(split[2], 0) + #except: + # combined = int(split[2], 0) + + battler = combined + uniques.add((battler, battler & ONE)) + #priority = str(lsb(battler)) + + if battler & ANIM_BANK_TARGET: + battler_txt = "ANIM_BANK_TARGET" + priority_txt = str(battler & ONE) + + else: + battler_txt = "ANIM_BANK_ATTACKER" #split[2] | battler + priority_txt = str(battler & ONE) + + text += battler_txt + ', ' + priority_txt + ', ' + + # createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + # createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BANK_ATTACKER, 2, 0, 0, 1, 2 + + # .if battler == ANIM_BANK_TARGET + # .byte 0x80 | (subpriority_offset & 0x3F) + # .else + # .byte (subpriority_offset & 0x3F) + + if len(split) > 3: + for item in split[3:-1]: + text += item + ', ' + text += split[-1] + '\n' + + else: + text = text[:-2] + '\n' + +print(uniques) + +fOUT = open(outFile, 'w') +fOUT.write(text) + +fIN.close() +fOUT.close() diff --git a/data/mossdeep_gym.s b/data/mossdeep_gym.s new file mode 100644 index 0000000000..59698dea6f --- /dev/null +++ b/data/mossdeep_gym.s @@ -0,0 +1,47 @@ +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + +gUnknown_08612698:: @ 8612698 + store_lock_anim + walk_right + free_unlock_anim + step_end + +gUnknown_0861269C:: @ 861269C + store_lock_anim + walk_down + free_unlock_anim + step_end + +gUnknown_086126A0:: @ 86126A0 + store_lock_anim + walk_left + free_unlock_anim + step_end + +gUnknown_086126A4:: @ 86126A4 + store_lock_anim + walk_up + free_unlock_anim + step_end + +gUnknown_086126A8:: @ 86126A8 + face_right + step_end + +gUnknown_086126AA:: @ 86126AA + face_down + step_end + +gUnknown_086126AC:: @ 86126AC + face_left + step_end + +gUnknown_086126AE:: @ 86126AE + face_up + step_end diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h index 5d38e9f358..8d8e01bfbf 100644 --- a/include/battle_pyramid.h +++ b/include/battle_pyramid.h @@ -1,6 +1,33 @@ #ifndef GUARD_BATTLE_PYRAMID_H #define GUARD_BATTLE_PYRAMID_H +#define TOTAL_ROUNDS 20 +#define PICKUP_ITEMS_PER_ROUND 10 + +struct PyramidWildMon +{ + u16 species; + u8 lvl; + u8 abilityBit; + u16 moves[4]; +}; + +struct Struct_08613650 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + u8 runMultiplier; + u8 unk5[8]; +}; + +struct ClassMusic +{ + u8 class; + u8 music; +}; + void CallBattlePyramidFunction(void); u16 LocalIdToPyramidTrainerId(u8 localId); bool8 GetBattlePyramidTrainerFlag(u8 eventId); @@ -21,4 +48,19 @@ void sub_81AA2F8(void); u8 sub_81AAA40(void); u16 GetBattlePyramidPickupItemId(void); +// Const rom data. +extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; +extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; +extern const u8 gUnknown_08613ABC[63][2]; +extern const u8 gUnknown_08613B3A[]; +extern const u16 gUnknown_08D856C8[][16]; +extern const u8 gUnknown_08613C1C[50][2]; +extern const u8 *const *const *const gUnknown_08613EC0[]; +extern const struct ClassMusic gUnknown_08613B44[54]; +extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; +extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; +extern const struct Struct_08613650 gUnknown_08613650[]; +extern const u8 gUnknown_08613750[34][2]; +extern const u8 gUnknown_08613794[]; + #endif // GUARD_BATTLE_PYRAMID_H diff --git a/include/strings.h b/include/strings.h index 3746e459a4..c4af6f5b20 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1181,4 +1181,48 @@ extern const u8 gText_Are[]; extern const u8 gText_Are2[]; extern const u8 gText_123Dot[][3]; +// Frontier util. +extern const u8 gUnknown_085ED164[]; +extern const u8 gUnknown_085ED170[]; +extern const u8 gUnknown_085ED17C[]; +extern const u8 gUnknown_085ED188[]; +extern const u8 gUnknown_085ED190[]; + +extern const u8 gText_RecordsLv50[]; +extern const u8 gText_RecordsOpenLevel[]; +extern const u8 gText_FrontierFacilityWinStreak[]; +extern const u8 gText_FrontierFacilityClearStreak[]; +extern const u8 gText_FrontierFacilityRoomsCleared[]; +extern const u8 gText_FrontierFacilityKOsStreak[]; +extern const u8 gText_FrontierFacilityFloorsCleared[]; + +extern const u8 gText_082C843F[]; +extern const u8 gText_082C848B[]; +extern const u8 gText_082C8628[]; +extern const u8 gText_082C85B4[]; +extern const u8 gText_082C8512[]; +extern const u8 gText_082C859D[]; +extern const u8 gText_082C86C3[]; +extern const u8 gText_082C8458[]; +extern const u8 gText_082C84C1[]; +extern const u8 gText_082C8662[]; +extern const u8 gText_082C85E3[]; +extern const u8 gText_082C853B[]; +extern const u8 gText_082C85A4[]; +extern const u8 gText_082C86FE[]; +extern const u8 gText_082C846C[]; +extern const u8 gText_082C84D0[]; +extern const u8 gText_082C8682[]; +extern const u8 gText_082C85F5[]; +extern const u8 gText_082C8561[]; +extern const u8 gText_082C85A9[]; +extern const u8 gText_082C8739[]; +extern const u8 gText_082C8480[]; +extern const u8 gText_082C84F7[]; +extern const u8 gText_082C86B3[]; +extern const u8 gText_082C8611[]; +extern const u8 gText_082C8589[]; +extern const u8 gText_082C85AE[]; +extern const u8 gText_082C877B[]; + #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index 486562547c..0307d43612 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -574,11 +574,11 @@ SECTIONS { src/battle_factory_screen.o(.rodata); src/apprentice.o(.rodata); src/frontier_util.o(.rodata); - data/battle_frontier_2.o(.rodata); src/battle_arena.o(.rodata); src/battle_factory.o(.rodata); - data/battle_pike.o(.rodata); src/battle_pike.o(.rodata); + data/mossdeep_gym.o(.rodata); + src/frontier_data.o(.rodata); data/battle_frontier_3.o(.rodata); src/battle_pyramid.o(.rodata); src/item_menu.o(.rodata); diff --git a/src/battle_pike.c b/src/battle_pike.c index a0a50d86ef..21e7a06149 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -19,6 +19,7 @@ #include "constants/rgb.h" #include "constants/trainers.h" #include "constants/species.h" +#include "constants/moves.h" #define PIKE_ROOM_SINGLE_BATTLE 0 #define PIKE_ROOM_HEAL_FULL 1 @@ -40,7 +41,7 @@ struct Unk0861231C u8 unk2; u8 unk3; u8 unk4; - u8 unk5; + u8 unk5;//? unused ? }; struct PikeWildMon @@ -50,9 +51,6 @@ struct PikeWildMon u16 moves[4]; }; -extern const struct Unk0861231C gUnknown_0861231C[]; -extern const struct PikeWildMon *const *const gUnknown_08612314[2]; -extern const u16 gUnknown_086123E4[][6]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; // IWRAM bss @@ -106,6 +104,383 @@ static bool8 sub_81A7D8C(struct Task *task); static bool8 sub_81A7DE8(struct Task *task); // Const rom data. + +// extern const struct PikeWildMon *const *const gUnknown_08612314[2]; + +const struct PikeWildMon gUnknown_086121D4[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_BODY_SLAM, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_SURF} + }, + { + .species = SPECIES_DUSCLOPS, + .levelDelta = 5, + .moves = {MOVE_WILL_O_WISP, MOVE_MEAN_LOOK, MOVE_TOXIC, MOVE_SHADOW_PUNCH} + } +}; + +const struct PikeWildMon gUnknown_086121F8[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_BODY_SLAM, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_SURF} + }, + { + .species = SPECIES_ELECTRODE, + .levelDelta = 5, + .moves = {MOVE_EXPLOSION, MOVE_SELF_DESTRUCT, MOVE_THUNDER, MOVE_TOXIC} + } +}; + +const struct PikeWildMon gUnknown_0861221C[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_BODY_SLAM, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_SURF} + }, + { + .species = SPECIES_BRELOOM, + .levelDelta = 5, + .moves = {MOVE_SPORE, MOVE_STUN_SPORE, MOVE_POISON_POWDER, MOVE_HIDDEN_POWER} + } +}; + +const struct PikeWildMon gUnknown_08612240[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_BODY_SLAM, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_SURF} + }, + { + .species = SPECIES_WOBBUFFET, + .levelDelta = 5, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND} + } +}; + +const struct PikeWildMon *const gUnknown_08612264[] = +{ + gUnknown_086121D4, + gUnknown_086121F8, + gUnknown_0861221C, + gUnknown_08612240 +}; + +const struct PikeWildMon gUnknown_08612274[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_DUSCLOPS, + .levelDelta = 5, + .moves = {MOVE_WILL_O_WISP, MOVE_MEAN_LOOK, MOVE_TOXIC, MOVE_ICE_BEAM} + } +}; + +const struct PikeWildMon gUnknown_08612298[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_ELECTRODE, + .levelDelta = 5, + .moves = {MOVE_EXPLOSION, MOVE_SELF_DESTRUCT, MOVE_THUNDER, MOVE_TOXIC} + } +}; + +const struct PikeWildMon gUnknown_086122BC[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_BRELOOM, + .levelDelta = 5, + .moves = {MOVE_SPORE, MOVE_STUN_SPORE, MOVE_POISON_POWDER, MOVE_HIDDEN_POWER} + } +}; + +const struct PikeWildMon gUnknown_086122E0[] = +{ + { + .species = SPECIES_SEVIPER, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SLUDGE_BOMB} + }, + { + .species = SPECIES_MILOTIC, + .levelDelta = 4, + .moves = {MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_BODY_SLAM, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_WOBBUFFET, + .levelDelta = 5, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_ENCORE} + } +}; + +const struct PikeWildMon *const gUnknown_08612304[] = +{ + gUnknown_08612274, + gUnknown_08612298, + gUnknown_086122BC, + gUnknown_086122E0 +}; + +const struct PikeWildMon *const *const gUnknown_08612314[2] = +{ + gUnknown_08612264, + gUnknown_08612304 +}; + +const struct Unk0861231C gUnknown_0861231C[] = +{ + { + .unk0 = 0x0012, + .unk2 = 0x03, + .unk3 = 0x05, + .unk4 = 0x06 + }, + { + .unk0 = 0x0005, + .unk2 = 0x0d, + .unk3 = 0x20, + .unk4 = 0x25 + }, + { + .unk0 = 0x0011, + .unk2 = 0x08, + .unk3 = 0x0b, + .unk4 = 0x0c + }, + { + .unk0 = 0x0024, + .unk2 = 0x22, + .unk3 = 0x1e, + .unk4 = 0x21 + }, + { + .unk0 = 0x0015, + .unk2 = 0x00, + .unk3 = 0x00, + .unk4 = 0x00 + }, + { + .unk0 = 0x001e, + .unk2 = 0x01, + .unk3 = 0x01, + .unk4 = 0x01 + }, + { + .unk0 = 0x002c, + .unk2 = 0x16, + .unk3 = 0x17, + .unk4 = 0x1b + }, + { + .unk0 = 0x0037, + .unk2 = 0x08, + .unk3 = 0x16, + .unk4 = 0x1f + }, + { + .unk0 = 0x000e, + .unk2 = 0x0d, + .unk3 = 0x27, + .unk4 = 0x15 + }, + { + .unk0 = 0x0014, + .unk2 = 0x02, + .unk3 = 0x04, + .unk4 = 0x11 + }, + { + .unk0 = 0x0038, + .unk2 = 0x1e, + .unk3 = 0x14, + .unk4 = 0x24 + }, + { + .unk0 = 0x0042, + .unk2 = 0x1c, + .unk3 = 0x22, + .unk4 = 0x19 + }, + { + .unk0 = 0x0026, + .unk2 = 0x17, + .unk3 = 0x26, + .unk4 = 0x1a + }, + { + .unk0 = 0x0032, + .unk2 = 0x17, + .unk3 = 0x1e, + .unk4 = 0x0b + }, + { + .unk0 = 0x002f, + .unk2 = 0x0f, + .unk3 = 0x13, + .unk4 = 0x0e + }, + { + .unk0 = 0x0027, + .unk2 = 0x02, + .unk3 = 0x1d, + .unk4 = 0x1a + }, + { + .unk0 = 0x0033, + .unk2 = 0x25, + .unk3 = 0x0c, + .unk4 = 0x20 + }, + { + .unk0 = 0x0021, + .unk2 = 0x18, + .unk3 = 0x17, + .unk4 = 0x26 + }, + { + .unk0 = 0x0018, + .unk2 = 0x05, + .unk3 = 0x16, + .unk4 = 0x04 + }, + { + .unk0 = 0x000b, + .unk2 = 0x29, + .unk3 = 0x25, + .unk4 = 0x23 + }, + { + .unk0 = 0x0035, + .unk2 = 0x27, + .unk3 = 0x0e, + .unk4 = 0x0d + }, + { + .unk0 = 0x0030, + .unk2 = 0x0a, + .unk3 = 0x07, + .unk4 = 0x09 + }, + { + .unk0 = 0x000c, + .unk2 = 0x28, + .unk3 = 0x14, + .unk4 = 0x10 + }, + { + .unk0 = 0x0034, + .unk2 = 0x12, + .unk3 = 0x0d, + .unk4 = 0x15 + }, + { + .unk0 = 0x0013, + .unk2 = 0x16, + .unk3 = 0x1f, + .unk4 = 0x1b + } +}; + +const u16 gUnknown_086123E4[][6] = +{ + {0x0a29, 0x0630, 0x0a01, 0x140f, 0x1020, 0x270e}, + {0x0a2a, 0x081d, 0x061b, 0x1034, 0x1e20, 0x0a29}, + {0x1e22, 0x1231, 0x0a01, 0x1018, 0x1c1a, 0x0c03}, + {0x1e0f, 0x100b, 0x1039, 0x200f, 0x102b, 0x0a14}, + {0x103b, 0x0a02, 0x161e, 0x1020, 0x143e, 0x0c03}, + {0x0a31, 0x0e02, 0x0e15, 0x1436, 0x1037, 0x1e0a}, + {0x0a29, 0x1025, 0x142a, 0x1034, 0x1e0f, 0x0a1b}, + {0x0a01, 0x0e07, 0x122a, 0x1e0f, 0x061f, 0xffff}, + {0x1a35, 0x1036, 0x0e0f, 0x0a01, 0x2621, 0x1e0f}, + {0x0e25, 0x102f, 0x062d, 0x201e, 0x0c03, 0xffff}, + {0x0c1d, 0x081d, 0x0a2b, 0x100f, 0x0a02, 0x0c03}, + {0x0a2a, 0x0a3e, 0x2000, 0x1027, 0x1c08, 0x0c04}, + {0x0a01, 0x1212, 0x0a01, 0x1000, 0x062d, 0xffff}, + {0x1e22, 0x1231, 0x0a01, 0x1018, 0x1c1c, 0x0c03}, + {0x0a01, 0x060b, 0x1030, 0x0a28, 0x2549, 0x0624}, + {0x1014, 0x0a2c, 0x0415, 0x1642, 0x1e1b, 0x0c03}, + {0x0628, 0x1a0f, 0x100b, 0x2017, 0x0c00, 0xffff}, + {0x0a01, 0x1015, 0x1647, 0x1e0f, 0x0e39, 0x0e36}, + {0x0a01, 0x1017, 0x1620, 0x0e19, 0x0a31, 0x0c38}, + {0x0c1d, 0x081d, 0x0c00, 0x1022, 0x1c12, 0x020b}, + {0x1029, 0x1404, 0x102f, 0x1006, 0x1e28, 0x1c1c}, + {0x1029, 0x0e20, 0x1028, 0x1c16, 0x1e29, 0x0c03}, + {0x1e0f, 0x100b, 0x0e2f, 0x0638, 0x100c, 0xffff}, + {0x0a29, 0x1408, 0x102f, 0x061e, 0x102c, 0xffff}, + {0x1023, 0x100b, 0x081d, 0x062d, 0x1037, 0x0a14}, + {0x0a29, 0x1022, 0x1408, 0x102f, 0x161e, 0x1029}, + {0x0601, 0x102c, 0x0a01, 0x1015, 0x0e39, 0x0e36}, + {0x1020, 0x020b, 0x103f, 0x1c12, 0x0c04, 0xffff}, + {0x1018, 0x0a02, 0x103a, 0x0446, 0x020e, 0x0c03}, + {0x1e10, 0x020b, 0x1e0a, 0x100b, 0x063a, 0xffff}, + {0x0a02, 0x1212, 0x1e0f, 0x100b, 0x0638, 0x0c03}, + {0x1e22, 0x1000, 0x161b, 0x103f, 0x1e0f, 0x0c03}, + {0x0a29, 0x0e1e, 0x1025, 0x1e26, 0x0c00, 0xffff}, + {0x0a01, 0x0e1e, 0x1236, 0x102f, 0x120b, 0x0c04}, + {0x2805, 0x1e0f, 0x0a1b, 0x100b, 0x1020, 0x063b}, + {0x0a01, 0x101f, 0x0a3e, 0x1037, 0x1020, 0x0628}, + {0x1026, 0x0a31, 0x1e29, 0x1c1c, 0x0a01, 0x1212}, + {0x0c0a, 0x0c00, 0x1029, 0x101c, 0x1e0f, 0x0c23}, + {0x0a28, 0x020e, 0x100f, 0x1039, 0x142a, 0x0c04}, + {0x0a28, 0x020e, 0x100f, 0x0620, 0x102f, 0x043c}, + {0x0c39, 0x0c39, 0x0c00, 0x0a29, 0x2017, 0x0c39}, + {0x265c, 0x100b, 0x1020, 0x1230, 0x1e05, 0x100c}, +}; + static const u8 gUnknown_086125DC[][4] = { {0x23, 0x46, 0x23, 0x01}, diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 01f1389252..dabaf20d02 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -34,33 +34,6 @@ extern void door_upload_tiles(void); extern const struct MapLayout *const gMapLayouts[]; -#define TOTAL_ROUNDS 20 -#define PICKUP_ITEMS_PER_ROUND 10 - -struct Struct_08613650 -{ - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - u8 runMultiplier; - u8 unk5[8]; -}; - -struct PyramidWildMon -{ - u16 species; - u8 lvl; - u8 abilityBit; - u16 moves[4]; -}; - -struct ClassMusic -{ - u8 class; - u8 music; -}; - extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; @@ -101,21 +74,6 @@ static bool8 sub_81AA648(u8, u8); static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id); static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id); -// Const rom data. -extern const struct Struct_08613650 gUnknown_08613650[]; -extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; -extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; -extern const u8 gUnknown_08613ABC[63][2]; -extern const u8 gUnknown_08613B3A[]; -extern const u16 gUnknown_08D856C8[][16]; -extern const u8 gUnknown_08613C1C[50][2]; -extern const u8 *const *const *const gUnknown_08613EC0[]; -extern const struct ClassMusic gUnknown_08613B44[54]; -extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; -extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; -extern const u8 gUnknown_08613794[]; -extern const u8 gUnknown_08613750[34][2]; - static const u8 gUnknown_08613ED8[] = {3, 4, 5, 6, 7, 8, 3, 4}; static void (* const sBattlePyramidFunctions[])(void) = diff --git a/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h new file mode 100644 index 0000000000..0248ce9583 --- /dev/null +++ b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h @@ -0,0 +1,1064 @@ + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round1[] = +{ + { + .species = SPECIES_PLUSLE, + .lvl = 35, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_ENCORE, MOVE_NONE} + }, + { + .species = SPECIES_MINUN, + .lvl = 35, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_NONE} + }, + { + .species = SPECIES_PIKACHU, + .lvl = 37, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_SLAM, MOVE_NONE} + }, + { + .species = SPECIES_ELECTABUZZ, + .lvl = 37, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_SWIFT, MOVE_SCREECH, MOVE_NONE} + }, + { + .species = SPECIES_VILEPLUME, + .lvl = 39, + .abilityBit = 2, + .moves = {MOVE_STUN_SPORE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_MANECTRIC, + .lvl = 39, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_NONE} + }, + { + .species = SPECIES_BRELOOM, + .lvl = 40, + .abilityBit = 2, + .moves = {MOVE_STUN_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_MACH_PUNCH} + }, + { + .species = SPECIES_JOLTEON, + .lvl = 40, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PIN_MISSILE, MOVE_QUICK_ATTACK} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round2[] = +{ + { + .species = SPECIES_GULPIN, + .lvl = 36, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SLUDGE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_ROSELIA, + .lvl = 36, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_PETAL_DANCE} + }, + { + .species = SPECIES_BUTTERFREE, + .lvl = 38, + .abilityBit = 2, + .moves = {MOVE_POISON_POWDER, MOVE_GUST, MOVE_PSYBEAM, MOVE_NONE} + }, + { + .species = SPECIES_SEVIPER, + .lvl = 38, + .abilityBit = 2, + .moves = {MOVE_POISON_FANG, MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_TAIL} + }, + { + .species = SPECIES_SKARMORY, + .lvl = 40, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_FLY, MOVE_STEEL_WING, MOVE_NONE} + }, + { + .species = SPECIES_LUDICOLO, + .lvl = 40, + .abilityBit = 1, + .moves = {MOVE_TOXIC, MOVE_PROTECT, MOVE_DIVE, MOVE_RAIN_DANCE} + }, + { + .species = SPECIES_CROBAT, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_BITE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SHADOW_PUNCH, MOVE_NIGHT_SHADE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round3[] = +{ + { + .species = SPECIES_GROWLITHE, + .lvl = 37, + .abilityBit = 2, + .moves = {MOVE_FLAME_WHEEL, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_VULPIX, + .lvl = 37, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_MAGCARGO, + .lvl = 39, + .abilityBit = 1, + .moves = {MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 39, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER, MOVE_NONE} + }, + { + .species = SPECIES_MEDICHAM, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_FIRE_PUNCH, MOVE_HI_JUMP_KICK, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_WEEZING, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_SHADOW_PUNCH} + }, + { + .species = SPECIES_HOUNDOOM, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_SOLAR_BEAM, MOVE_OVERHEAT} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round4[] = +{ + { + .species = SPECIES_DUNSPARCE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SPITE, MOVE_TOXIC, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_BANETTE, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_NONE} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_OVERHEAT, MOVE_NONE} + }, + { + .species = SPECIES_ABSOL, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_BITE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_TOXIC, MOVE_SHADOW_BALL} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_TOXIC, MOVE_SPITE, MOVE_NONE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_SPITE, MOVE_NIGHT_SHADE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round5[] = +{ + { + .species = SPECIES_HAUNTER, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_THUNDERBOLT, MOVE_SLUDGE_BOMB, MOVE_NONE} + }, + { + .species = SPECIES_CHIMECHO, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_DOUBLE_EDGE, MOVE_TOXIC, MOVE_PSYCHIC, MOVE_PROTECT} + }, + { + .species = SPECIES_SOLROCK, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_TOXIC} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_PAIN_SPLIT} + }, + { + .species = SPECIES_CLAYDOL, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SELF_DESTRUCT, MOVE_PSYCHIC} + }, + { + .species = SPECIES_WEEZING, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_SLUDGE_BOMB, MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_FLYGON, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH} + }, + { + .species = SPECIES_GENGAR, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_NIGHT_SHADE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round6[] = +{ + { + .species = SPECIES_DIGLETT, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_SLASH, MOVE_DIG, MOVE_NONE} + }, + { + .species = SPECIES_TRAPINCH, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_NONE} + }, + { + .species = SPECIES_WYNAUT, + .lvl = 42, + .abilityBit = 0, + .moves = {MOVE_DESTINY_BOND, MOVE_SPLASH, MOVE_COUNTER, MOVE_MIRROR_COAT} + }, + { + .species = SPECIES_DIGLETT, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_MAGNITUDE, MOVE_TOXIC} + }, + { + .species = SPECIES_TRAPINCH, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_PROTECT} + }, + { + .species = SPECIES_WYNAUT, + .lvl = 44, + .abilityBit = 0, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE} + }, + { + .species = SPECIES_WOBBUFFET, + .lvl = 45, + .abilityBit = 0, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE} + }, + { + .species = SPECIES_DUGTRIO, + .lvl = 45, + .abilityBit = 1, + .moves = {MOVE_ROCK_SLIDE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_PROTECT} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round7[] = +{ + { + .species = SPECIES_GLALIE, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_SNEASEL, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_CRUSH_CLAW, MOVE_SPITE, MOVE_NONE} + }, + { + .species = SPECIES_DEWGONG, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_PILOSWINE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_NONE} + }, + { + .species = SPECIES_JYNX, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_LOVELY_KISS, MOVE_PSYCHIC, MOVE_NONE} + }, + { + .species = SPECIES_CLOYSTER, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_WALREIN, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_LAPRAS, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_SING, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_PSYCHIC} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round8[] = +{ + { + .species = SPECIES_WEEZING, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_ELECTRODE, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_THUNDERBOLT, MOVE_ROLLOUT, MOVE_NONE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_DESTINY_BOND, MOVE_LICK, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_GOLEM, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_PINECO, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_DOUBLE_EDGE, MOVE_GIGA_DRAIN, MOVE_NONE} + }, + { + .species = SPECIES_SOLROCK, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_FIRE_SPIN, MOVE_PSYWAVE, MOVE_NONE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_SHIFTRY, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_PROTECT} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round9[] = +{ + { + .species = SPECIES_WOBBUFFET, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND} + }, + { + .species = SPECIES_METANG, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SLUDGE_BOMB, MOVE_PSYCHIC} + }, + { + .species = SPECIES_EXEGGUTOR, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_EGG_BOMB, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NONE} + }, + { + .species = SPECIES_SLOWKING, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER} + }, + { + .species = SPECIES_XATU, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_STEEL_WING} + }, + { + .species = SPECIES_ALAKAZAM, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_TOXIC} + }, + { + .species = SPECIES_STARMIE, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_ESPEON, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_DIG, MOVE_SHADOW_BALL, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round10[] = +{ + { + .species = SPECIES_GOLEM, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_STEELIX, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_IRON_TAIL, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_OMASTAR, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SURF, MOVE_MUD_SHOT, MOVE_ANCIENT_POWER, MOVE_NONE} + }, + { + .species = SPECIES_LUNATONE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_HYPNOSIS, MOVE_PSYWAVE, MOVE_EXPLOSION, MOVE_NONE} + }, + { + .species = SPECIES_SHUCKLE, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_PROTECT, MOVE_WRAP, MOVE_NONE} + }, + { + .species = SPECIES_ARMALDO, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_ANCIENT_POWER, MOVE_PROTECT, MOVE_AERIAL_ACE, MOVE_NONE} + }, + { + .species = SPECIES_CRADILY, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_NONE} + }, + { + .species = SPECIES_AERODACTYL, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_ROCK_SLIDE, MOVE_BITE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round11[] = +{ + { + .species = SPECIES_POLIWRATH, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_SUBMISSION, MOVE_FOCUS_PUNCH, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_HARIYAMA, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_FAKE_OUT, MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_NONE} + }, + { + .species = SPECIES_BRELOOM, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_MEDICHAM, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH} + }, + { + .species = SPECIES_HITMONCHAN, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH} + }, + { + .species = SPECIES_HITMONLEE, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_HERACROSS, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE} + }, + { + .species = SPECIES_MACHAMP, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_SEISMIC_TOSS} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round12[] = +{ + { + .species = SPECIES_QUAGSIRE, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_TROPIUS, + .lvl = 41, + .abilityBit = 2, + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_PUPITAR, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_SANDSTORM, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_LAPRAS, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_CACTURNE, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_SANDSTORM, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_FLAREON, + .lvl = 44, + .abilityBit = 2, + .moves = {MOVE_SUNNY_DAY, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_WALREIN, + .lvl = 45, + .abilityBit = 2, + .moves = {MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_GYARADOS, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_RAIN_DANCE, MOVE_THUNDER, MOVE_HYDRO_PUMP, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round13[] = +{ + { + .species = SPECIES_PINECO, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_SHUCKLE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_VENOMOTH, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_SILVER_WIND, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_PSYCHIC} + }, + { + .species = SPECIES_SCIZOR, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_QUICK_ATTACK, MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_PURSUIT} + }, + { + .species = SPECIES_HERACROSS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_ARMALDO, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_PROTECT, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_SPITE, MOVE_GRUDGE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round14[] = +{ + { + .species = SPECIES_SABLEYE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_PSYCHIC, MOVE_AERIAL_ACE, MOVE_NONE} + }, + { + .species = SPECIES_SNEASEL, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_TAUNT, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK} + }, + { + .species = SPECIES_CRAWDAUNT, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_CRABHAMMER, MOVE_ICE_BEAM, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_SHIFTRY, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_GIGA_DRAIN} + }, + { + .species = SPECIES_CACTURNE, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_NEEDLE_ARM, MOVE_NONE} + }, + { + .species = SPECIES_ABSOL, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_BITE, MOVE_PROTECT, MOVE_SLASH, MOVE_NONE} + }, + { + .species = SPECIES_HOUNDOOM, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_OVERHEAT, MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_UMBREON, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_IRON_TAIL, MOVE_QUICK_ATTACK} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round15[] = +{ + { + .species = SPECIES_OCTILLERY, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_OCTAZOOKA, MOVE_ICE_BEAM, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_DEWGONG, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_ICE_BEAM, MOVE_HEADBUTT, MOVE_NONE} + }, + { + .species = SPECIES_PELIPPER, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_PROTECT, MOVE_SUPERSONIC, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_QUAGSIRE, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_LUDICOLO, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_SLOWKING, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_HEADBUTT, MOVE_SWAGGER, MOVE_NONE} + }, + { + .species = SPECIES_STARMIE, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_THUNDERBOLT, MOVE_CONFUSE_RAY, MOVE_BLIZZARD} + }, + { + .species = SPECIES_BLASTOISE, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_BITE, MOVE_ICE_BEAM, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round16[] = +{ + { + .species = SPECIES_DUSKULL, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_HAUNTER, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SPITE, MOVE_HYPNOSIS, MOVE_SHADOW_BALL} + }, + { + .species = SPECIES_BANETTE, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_WILL_O_WISP, MOVE_NONE} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_PERISH_SONG, MOVE_SPITE, MOVE_MEAN_LOOK, MOVE_NONE} + }, + { + .species = SPECIES_SABLEYE, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_MEAN_LOOK, MOVE_DIG, MOVE_NIGHT_SHADE} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_TOXIC, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_GRUDGE, MOVE_PROTECT} + }, + { + .species = SPECIES_GENGAR, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_DESTINY_BOND, MOVE_SPITE, MOVE_NIGHT_SHADE} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round17[] = +{ + { + .species = SPECIES_MAWILE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_CRUNCH, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_MAGNETON, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_STEELIX, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_ROCK_THROW, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_SCIZOR, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_METAL_CLAW, MOVE_SLASH, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TOXIC, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_SKARMORY, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_STEEL_WING, MOVE_TOXIC, MOVE_FLY, MOVE_PROTECT} + }, + { + .species = SPECIES_AGGRON, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_TAKE_DOWN, MOVE_SURF, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_METAGROSS, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round18[] = +{ + { + .species = SPECIES_DRAGONAIR, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_VIBRAVA, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_STEEL_WING} + }, + { + .species = SPECIES_ALTARIA, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_SING, MOVE_PROTECT} + }, + { + .species = SPECIES_FLYGON, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_AERODACTYL, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_CLAW, MOVE_NONE} + }, + { + .species = SPECIES_GYARADOS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_SURF, MOVE_THRASH, MOVE_BITE} + }, + { + .species = SPECIES_KINGDRA, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_CHARIZARD, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, MOVE_FIRE_BLAST, MOVE_IRON_TAIL} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round19[] = +{ + { + .species = SPECIES_ARCANINE, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_FIRE_BLAST, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_POLIWRATH, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_RAICHU, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_SLAM, MOVE_NONE} + }, + { + .species = SPECIES_VAPOREON, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_JOLTEON, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_PIN_MISSILE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_FLAREON, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_STARMIE, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC} + } +}; + +const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round20[] = +{ + { + .species = SPECIES_KANGASKHAN, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_SURF, MOVE_DIZZY_PUNCH} + }, + { + .species = SPECIES_SWELLOW, + .lvl = 42, + .abilityBit = 2, + .moves = {MOVE_AERIAL_ACE, MOVE_HYPER_BEAM, MOVE_TOXIC, MOVE_NONE} + }, + { + .species = SPECIES_URSARING, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_PROTECT} + }, + { + .species = SPECIES_PORYGON2, + .lvl = 46, + .abilityBit = 2, + .moves = {MOVE_PSYBEAM, MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_TAUROS, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF, MOVE_THUNDERBOLT} + }, + { + .species = SPECIES_FEAROW, + .lvl = 48, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_FLY, MOVE_MIRROR_MOVE, MOVE_PROTECT} + }, + { + .species = SPECIES_SNORLAX, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE} + }, + { + .species = SPECIES_SLAKING, + .lvl = 50, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_BEAM} + } +}; + +const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[] = +{ + gBattlePyramidLevel50WildMons_Round1, + gBattlePyramidLevel50WildMons_Round2, + gBattlePyramidLevel50WildMons_Round3, + gBattlePyramidLevel50WildMons_Round4, + gBattlePyramidLevel50WildMons_Round5, + gBattlePyramidLevel50WildMons_Round6, + gBattlePyramidLevel50WildMons_Round7, + gBattlePyramidLevel50WildMons_Round8, + gBattlePyramidLevel50WildMons_Round9, + gBattlePyramidLevel50WildMons_Round10, + gBattlePyramidLevel50WildMons_Round11, + gBattlePyramidLevel50WildMons_Round12, + gBattlePyramidLevel50WildMons_Round13, + gBattlePyramidLevel50WildMons_Round14, + gBattlePyramidLevel50WildMons_Round15, + gBattlePyramidLevel50WildMons_Round16, + gBattlePyramidLevel50WildMons_Round17, + gBattlePyramidLevel50WildMons_Round18, + gBattlePyramidLevel50WildMons_Round19, + gBattlePyramidLevel50WildMons_Round20 +}; diff --git a/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h new file mode 100644 index 0000000000..154a927991 --- /dev/null +++ b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h @@ -0,0 +1,1064 @@ + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round1[] = +{ + { + .species = SPECIES_PLUSLE, + .lvl = 15, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_ENCORE, MOVE_NONE} + }, + { + .species = SPECIES_MINUN, + .lvl = 15, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_NONE} + }, + { + .species = SPECIES_PIKACHU, + .lvl = 13, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_SLAM, MOVE_NONE} + }, + { + .species = SPECIES_ELECTABUZZ, + .lvl = 13, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_SWIFT, MOVE_SCREECH, MOVE_NONE} + }, + { + .species = SPECIES_VILEPLUME, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_STUN_SPORE, MOVE_GIGA_DRAIN, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_MANECTRIC, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_NONE} + }, + { + .species = SPECIES_BRELOOM, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_STUN_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_MACH_PUNCH} + }, + { + .species = SPECIES_JOLTEON, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PIN_MISSILE, MOVE_QUICK_ATTACK} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round2[] = +{ + { + .species = SPECIES_GULPIN, + .lvl = 14, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SLUDGE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_ROSELIA, + .lvl = 14, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_PETAL_DANCE} + }, + { + .species = SPECIES_BUTTERFREE, + .lvl = 12, + .abilityBit = 2, + .moves = {MOVE_POISON_POWDER, MOVE_GUST, MOVE_PSYBEAM, MOVE_NONE} + }, + { + .species = SPECIES_SEVIPER, + .lvl = 12, + .abilityBit = 2, + .moves = {MOVE_POISON_FANG, MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_TAIL} + }, + { + .species = SPECIES_SKARMORY, + .lvl = 7, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_FLY, MOVE_STEEL_WING, MOVE_NONE} + }, + { + .species = SPECIES_LUDICOLO, + .lvl = 7, + .abilityBit = 1, + .moves = {MOVE_TOXIC, MOVE_PROTECT, MOVE_DIVE, MOVE_RAIN_DANCE} + }, + { + .species = SPECIES_CROBAT, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_BITE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SHADOW_PUNCH, MOVE_NIGHT_SHADE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round3[] = +{ + { + .species = SPECIES_GROWLITHE, + .lvl = 13, + .abilityBit = 2, + .moves = {MOVE_FLAME_WHEEL, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_VULPIX, + .lvl = 13, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_MAGCARGO, + .lvl = 11, + .abilityBit = 1, + .moves = {MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 11, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER, MOVE_NONE} + }, + { + .species = SPECIES_MEDICHAM, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_FIRE_PUNCH, MOVE_HI_JUMP_KICK, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_WEEZING, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_MEAN_LOOK, MOVE_SHADOW_PUNCH} + }, + { + .species = SPECIES_HOUNDOOM, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_SOLAR_BEAM, MOVE_OVERHEAT} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round4[] = +{ + { + .species = SPECIES_DUNSPARCE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SPITE, MOVE_TOXIC, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_BANETTE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_NONE} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_OVERHEAT, MOVE_NONE} + }, + { + .species = SPECIES_ABSOL, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_BITE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_TOXIC, MOVE_SHADOW_BALL} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_TOXIC, MOVE_SPITE, MOVE_NONE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_GRUDGE, MOVE_SPITE, MOVE_NIGHT_SHADE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round5[] = +{ + { + .species = SPECIES_HAUNTER, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_THUNDERBOLT, MOVE_SLUDGE_BOMB, MOVE_NONE} + }, + { + .species = SPECIES_CHIMECHO, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_DOUBLE_EDGE, MOVE_TOXIC, MOVE_PSYCHIC, MOVE_PROTECT} + }, + { + .species = SPECIES_SOLROCK, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_TOXIC} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_SPITE, MOVE_SHADOW_BALL, MOVE_PAIN_SPLIT} + }, + { + .species = SPECIES_CLAYDOL, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SELF_DESTRUCT, MOVE_PSYCHIC} + }, + { + .species = SPECIES_WEEZING, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_SLUDGE_BOMB, MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_FLYGON, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_DRAGON_BREATH} + }, + { + .species = SPECIES_GENGAR, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_NIGHT_SHADE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round6[] = +{ + { + .species = SPECIES_DIGLETT, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_SLASH, MOVE_DIG, MOVE_NONE} + }, + { + .species = SPECIES_TRAPINCH, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_NONE} + }, + { + .species = SPECIES_WYNAUT, + .lvl = 8, + .abilityBit = 0, + .moves = {MOVE_DESTINY_BOND, MOVE_SPLASH, MOVE_COUNTER, MOVE_MIRROR_COAT} + }, + { + .species = SPECIES_DIGLETT, + .lvl = 8, + .abilityBit = 1, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_MAGNITUDE, MOVE_TOXIC} + }, + { + .species = SPECIES_TRAPINCH, + .lvl = 6, + .abilityBit = 1, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_PROTECT} + }, + { + .species = SPECIES_WYNAUT, + .lvl = 6, + .abilityBit = 0, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE} + }, + { + .species = SPECIES_WOBBUFFET, + .lvl = 5, + .abilityBit = 0, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND, MOVE_NONE} + }, + { + .species = SPECIES_DUGTRIO, + .lvl = 5, + .abilityBit = 1, + .moves = {MOVE_ROCK_SLIDE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_PROTECT} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round7[] = +{ + { + .species = SPECIES_GLALIE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_SNEASEL, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_CRUSH_CLAW, MOVE_SPITE, MOVE_NONE} + }, + { + .species = SPECIES_DEWGONG, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_PILOSWINE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_NONE} + }, + { + .species = SPECIES_JYNX, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_LOVELY_KISS, MOVE_PSYCHIC, MOVE_NONE} + }, + { + .species = SPECIES_CLOYSTER, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_WALREIN, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_BLIZZARD, MOVE_BODY_SLAM, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_LAPRAS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_SING, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_PSYCHIC} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round8[] = +{ + { + .species = SPECIES_WEEZING, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_ELECTRODE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_THUNDERBOLT, MOVE_ROLLOUT, MOVE_NONE} + }, + { + .species = SPECIES_GENGAR, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_DESTINY_BOND, MOVE_LICK, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_GOLEM, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_PROTECT, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_PINECO, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_DOUBLE_EDGE, MOVE_GIGA_DRAIN, MOVE_NONE} + }, + { + .species = SPECIES_SOLROCK, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_FIRE_SPIN, MOVE_PSYWAVE, MOVE_NONE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TOXIC, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_SHIFTRY, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_PROTECT} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round9[] = +{ + { + .species = SPECIES_WOBBUFFET, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND} + }, + { + .species = SPECIES_METANG, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SLUDGE_BOMB, MOVE_PSYCHIC} + }, + { + .species = SPECIES_EXEGGUTOR, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EGG_BOMB, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NONE} + }, + { + .species = SPECIES_SLOWKING, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER} + }, + { + .species = SPECIES_XATU, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_STEEL_WING} + }, + { + .species = SPECIES_ALAKAZAM, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_TOXIC} + }, + { + .species = SPECIES_STARMIE, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_ESPEON, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_DIG, MOVE_SHADOW_BALL, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round10[] = +{ + { + .species = SPECIES_GOLEM, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SELF_DESTRUCT, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_STEELIX, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_IRON_TAIL, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_OMASTAR, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SURF, MOVE_MUD_SHOT, MOVE_ANCIENT_POWER, MOVE_NONE} + }, + { + .species = SPECIES_LUNATONE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_HYPNOSIS, MOVE_PSYWAVE, MOVE_EXPLOSION, MOVE_NONE} + }, + { + .species = SPECIES_SHUCKLE, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_PROTECT, MOVE_WRAP, MOVE_NONE} + }, + { + .species = SPECIES_ARMALDO, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_ANCIENT_POWER, MOVE_PROTECT, MOVE_AERIAL_ACE, MOVE_NONE} + }, + { + .species = SPECIES_CRADILY, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_NONE} + }, + { + .species = SPECIES_AERODACTYL, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_ROCK_SLIDE, MOVE_BITE, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round11[] = +{ + { + .species = SPECIES_POLIWRATH, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SUBMISSION, MOVE_FOCUS_PUNCH, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_HARIYAMA, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_FAKE_OUT, MOVE_SURF, MOVE_FOCUS_PUNCH, MOVE_NONE} + }, + { + .species = SPECIES_BRELOOM, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_MEDICHAM, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH} + }, + { + .species = SPECIES_HITMONCHAN, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_FOCUS_PUNCH} + }, + { + .species = SPECIES_HITMONLEE, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_HERACROSS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE} + }, + { + .species = SPECIES_MACHAMP, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_SEISMIC_TOSS} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round12[] = +{ + { + .species = SPECIES_QUAGSIRE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_TROPIUS, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_PUPITAR, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SANDSTORM, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_LAPRAS, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_CACTURNE, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_SANDSTORM, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_FLAREON, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_SUNNY_DAY, MOVE_FLAMETHROWER, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_WALREIN, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HAIL, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_GYARADOS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_RAIN_DANCE, MOVE_THUNDER, MOVE_HYDRO_PUMP, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round13[] = +{ + { + .species = SPECIES_PINECO, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_SHUCKLE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_VENOMOTH, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SILVER_WIND, MOVE_POISON_POWDER, MOVE_SLEEP_POWDER, MOVE_PSYCHIC} + }, + { + .species = SPECIES_SCIZOR, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_QUICK_ATTACK, MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_PURSUIT} + }, + { + .species = SPECIES_HERACROSS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_ARMALDO, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_PROTECT, MOVE_ROCK_SLIDE, MOVE_NONE} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_SPITE, MOVE_GRUDGE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round14[] = +{ + { + .species = SPECIES_SABLEYE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_PSYCHIC, MOVE_AERIAL_ACE, MOVE_NONE} + }, + { + .species = SPECIES_SNEASEL, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_TAUNT, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK} + }, + { + .species = SPECIES_CRAWDAUNT, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_CRABHAMMER, MOVE_ICE_BEAM, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_SHIFTRY, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_GIGA_DRAIN} + }, + { + .species = SPECIES_CACTURNE, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_NEEDLE_ARM, MOVE_NONE} + }, + { + .species = SPECIES_ABSOL, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_BITE, MOVE_PROTECT, MOVE_SLASH, MOVE_NONE} + }, + { + .species = SPECIES_HOUNDOOM, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_OVERHEAT, MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_UMBREON, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_IRON_TAIL, MOVE_QUICK_ATTACK} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round15[] = +{ + { + .species = SPECIES_OCTILLERY, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_OCTAZOOKA, MOVE_ICE_BEAM, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_DEWGONG, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_ICE_BEAM, MOVE_HEADBUTT, MOVE_NONE} + }, + { + .species = SPECIES_PELIPPER, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_PROTECT, MOVE_SUPERSONIC, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_QUAGSIRE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SURF, MOVE_NONE} + }, + { + .species = SPECIES_LUDICOLO, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_TOXIC, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_SLOWKING, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_HEADBUTT, MOVE_SWAGGER, MOVE_NONE} + }, + { + .species = SPECIES_STARMIE, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_WATER_PULSE, MOVE_THUNDERBOLT, MOVE_CONFUSE_RAY, MOVE_BLIZZARD} + }, + { + .species = SPECIES_BLASTOISE, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_BITE, MOVE_ICE_BEAM, MOVE_NONE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round16[] = +{ + { + .species = SPECIES_DUSKULL, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_PROTECT} + }, + { + .species = SPECIES_HAUNTER, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_TOXIC, MOVE_SPITE, MOVE_HYPNOSIS, MOVE_SHADOW_BALL} + }, + { + .species = SPECIES_BANETTE, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_WILL_O_WISP, MOVE_NONE} + }, + { + .species = SPECIES_MISDREAVUS, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_PERISH_SONG, MOVE_SPITE, MOVE_MEAN_LOOK, MOVE_NONE} + }, + { + .species = SPECIES_SABLEYE, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_MEAN_LOOK, MOVE_DIG, MOVE_NIGHT_SHADE} + }, + { + .species = SPECIES_DUSCLOPS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_WILL_O_WISP, MOVE_TOXIC, MOVE_SHADOW_BALL, MOVE_NONE} + }, + { + .species = SPECIES_SHEDINJA, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_SHADOW_BALL, MOVE_SPITE, MOVE_GRUDGE, MOVE_PROTECT} + }, + { + .species = SPECIES_GENGAR, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_PSYCHIC, MOVE_DESTINY_BOND, MOVE_SPITE, MOVE_NIGHT_SHADE} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round17[] = +{ + { + .species = SPECIES_MAWILE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_CRUNCH, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_MAGNETON, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_STEELIX, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_ROCK_THROW, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_NONE} + }, + { + .species = SPECIES_SCIZOR, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_METAL_CLAW, MOVE_SLASH, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_FORRETRESS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EXPLOSION, MOVE_TOXIC, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_SKARMORY, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_STEEL_WING, MOVE_TOXIC, MOVE_FLY, MOVE_PROTECT} + }, + { + .species = SPECIES_AGGRON, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_TAKE_DOWN, MOVE_SURF, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_METAGROSS, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round18[] = +{ + { + .species = SPECIES_DRAGONAIR, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_ICE_BEAM, MOVE_NONE} + }, + { + .species = SPECIES_VIBRAVA, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_CRUNCH, MOVE_STEEL_WING} + }, + { + .species = SPECIES_ALTARIA, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_SING, MOVE_PROTECT} + }, + { + .species = SPECIES_FLYGON, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FIRE_BLAST, MOVE_NONE} + }, + { + .species = SPECIES_AERODACTYL, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_CLAW, MOVE_NONE} + }, + { + .species = SPECIES_GYARADOS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_SURF, MOVE_THRASH, MOVE_BITE} + }, + { + .species = SPECIES_KINGDRA, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_CHARIZARD, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, MOVE_FIRE_BLAST, MOVE_IRON_TAIL} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round19[] = +{ + { + .species = SPECIES_ARCANINE, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_FIRE_BLAST, MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_POLIWRATH, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_RAICHU, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_SLAM, MOVE_NONE} + }, + { + .species = SPECIES_VAPOREON, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_JOLTEON, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_THUNDERBOLT, MOVE_PIN_MISSILE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_FLAREON, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_NONE, MOVE_NONE} + }, + { + .species = SPECIES_NINETALES, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_FLAMETHROWER, MOVE_WILL_O_WISP, MOVE_PROTECT, MOVE_NONE} + }, + { + .species = SPECIES_STARMIE, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC} + } +}; + +const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round20[] = +{ + { + .species = SPECIES_KANGASKHAN, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_SURF, MOVE_DIZZY_PUNCH} + }, + { + .species = SPECIES_SWELLOW, + .lvl = 10, + .abilityBit = 2, + .moves = {MOVE_AERIAL_ACE, MOVE_HYPER_BEAM, MOVE_TOXIC, MOVE_NONE} + }, + { + .species = SPECIES_URSARING, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_FOCUS_PUNCH, MOVE_PROTECT} + }, + { + .species = SPECIES_PORYGON2, + .lvl = 8, + .abilityBit = 2, + .moves = {MOVE_PSYBEAM, MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_ICE_BEAM} + }, + { + .species = SPECIES_TAUROS, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF, MOVE_THUNDERBOLT} + }, + { + .species = SPECIES_FEAROW, + .lvl = 6, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_FLY, MOVE_MIRROR_MOVE, MOVE_PROTECT} + }, + { + .species = SPECIES_SNORLAX, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE} + }, + { + .species = SPECIES_SLAKING, + .lvl = 5, + .abilityBit = 2, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_BEAM} + } +}; + +const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[] = +{ + gBattlePyramidOpenLevelWildMons_Round1, + gBattlePyramidOpenLevelWildMons_Round2, + gBattlePyramidOpenLevelWildMons_Round3, + gBattlePyramidOpenLevelWildMons_Round4, + gBattlePyramidOpenLevelWildMons_Round5, + gBattlePyramidOpenLevelWildMons_Round6, + gBattlePyramidOpenLevelWildMons_Round7, + gBattlePyramidOpenLevelWildMons_Round8, + gBattlePyramidOpenLevelWildMons_Round9, + gBattlePyramidOpenLevelWildMons_Round10, + gBattlePyramidOpenLevelWildMons_Round11, + gBattlePyramidOpenLevelWildMons_Round12, + gBattlePyramidOpenLevelWildMons_Round13, + gBattlePyramidOpenLevelWildMons_Round14, + gBattlePyramidOpenLevelWildMons_Round15, + gBattlePyramidOpenLevelWildMons_Round16, + gBattlePyramidOpenLevelWildMons_Round17, + gBattlePyramidOpenLevelWildMons_Round18, + gBattlePyramidOpenLevelWildMons_Round19, + gBattlePyramidOpenLevelWildMons_Round20 +}; diff --git a/src/frontier_data.c b/src/frontier_data.c new file mode 100644 index 0000000000..8a78bb57b8 --- /dev/null +++ b/src/frontier_data.c @@ -0,0 +1,237 @@ +#include "global.h" + +#include "battle_pyramid.h" + +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/items.h" + + + +#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h" +#include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h" + + + +const struct Struct_08613650 gUnknown_08613650[] = +{ + { + .unk0 = 0x07, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x80, + .unk5 = {0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03} + }, + { + .unk0 = 0x06, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x80, + .unk5 = {0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04} + }, + { + .unk0 = 0x05, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x78, + .unk5 = {0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05} + }, + { + .unk0 = 0x04, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x78, + .unk5 = {0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06} + }, + { + .unk0 = 0x04, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x01, + .runMultiplier = 0x70, + .unk5 = {0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07} + }, + { + .unk0 = 0x03, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x02, + .runMultiplier = 0x70, + .unk5 = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c} + }, + { + .unk0 = 0x03, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x68, + .unk5 = {0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d} + }, + { + .unk0 = 0x02, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x01, + .runMultiplier = 0x68, + .unk5 = {0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e} + }, + { + .unk0 = 0x04, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x02, + .runMultiplier = 0x60, + .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} + }, + { + .unk0 = 0x03, + .unk1 = 0x06, + .unk2 = 0x00, + .unk3 = 0x04, + .runMultiplier = 0x60, + .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} + }, + { + .unk0 = 0x02, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x58, + .unk5 = {0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d} + }, + { + .unk0 = 0x04, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x58, + .unk5 = {0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b} + }, + { + .unk0 = 0x03, + .unk1 = 0x07, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c} + }, + { + .unk0 = 0x02, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d} + }, + { + .unk0 = 0x03, + .unk1 = 0x06, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e} + }, + { + .unk0 = 0x03, + .unk1 = 0x08, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f} + } +}; + +const u8 gUnknown_08613750[34][2] = +{ + {0x28, 0x00}, + {0x46, 0x01}, + {0x5a, 0x02}, + {0x64, 0x03}, + {0x23, 0x01}, + {0x37, 0x02}, + {0x4b, 0x03}, + {0x5a, 0x04}, + {0x64, 0x0a}, + {0x23, 0x02}, + {0x37, 0x03}, + {0x4b, 0x04}, + {0x5a, 0x05}, + {0x64, 0x0b}, + {0x23, 0x03}, + {0x37, 0x04}, + {0x4b, 0x05}, + {0x5a, 0x06}, + {0x64, 0x0c}, + {0x23, 0x04}, + {0x37, 0x05}, + {0x4b, 0x06}, + {0x5a, 0x07}, + {0x64, 0x0d}, + {0x23, 0x05}, + {0x37, 0x06}, + {0x4b, 0x07}, + {0x5a, 0x08}, + {0x64, 0x0e}, + {0x23, 0x06}, + {0x37, 0x07}, + {0x4b, 0x08}, + {0x5a, 0x09}, + {0x64, 0x0f} +}; + +const u8 gUnknown_08613794[] = +{ + 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 +}; + +const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = +{ + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, +}; + +const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = +{ + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, +}; diff --git a/src/frontier_util.c b/src/frontier_util.c index a65d147843..7ac2e6fa74 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -49,12 +49,8 @@ struct FrontierBrainMon }; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u8 *const gUnknown_08611D08[]; -extern const u8 *const gUnknown_08611CB0[][2]; -extern const u8 *const gUnknown_08611D00[]; -extern const u8 *const *const gUnknown_08611DB0[]; -extern const u8 *const *const gUnknown_08611DB8[]; -extern const u16 gFacilityToBrainTrainerId[]; +//extern const u8 *const *const gUnknown_08611DB0[]; +//extern const u8 *const *const gUnknown_08611DB8[]; extern void sub_81B8558(void); @@ -689,6 +685,132 @@ const u16 gFrontierBannedSpecies[] = SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI, SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF }; + +const u8 *const gUnknown_08611CB0[][2] = +{ + {gText_BattleTower2, gUnknown_085ED164}, + {gText_BattleTower2, gUnknown_085ED170}, + {gText_BattleTower2, gUnknown_085ED17C}, + {gText_BattleDome, gUnknown_085ED164}, + {gText_BattlePalace, gUnknown_085ED164}, + {gText_BattleArena, gUnknown_085ED190}, + {gText_BattleFactory, gUnknown_085ED164}, + {gText_BattlePike, gUnknown_085ED190}, + {gText_BattlePyramid, gUnknown_085ED190}, + {gText_BattleTower2, gUnknown_085ED188}, +}; + +const u8 *const gLevelModeText[] = +{ + gText_RecordsLv50, + gText_RecordsOpenLevel, +}; + +const u8 *const gFacilityToRecordsText[] = +{ + gText_FrontierFacilityWinStreak, + gText_FrontierFacilityWinStreak, + gText_FrontierFacilityWinStreak, + gText_FrontierFacilityClearStreak, + gText_FrontierFacilityWinStreak, + gText_FrontierFacilityKOsStreak, + gText_FrontierFacilityWinStreak, + gText_FrontierFacilityRoomsCleared, + gText_FrontierFacilityFloorsCleared, + gText_FrontierFacilityWinStreak, +}; + +const u16 gFacilityToBrainTrainerId[] = +{ + [FRONTIER_FACILITY_TOWER] = TRAINER_ANABEL, + [FRONTIER_FACILITY_DOME] = TRAINER_TUCKER, + [FRONTIER_FACILITY_PALACE] = TRAINER_SPENSER, + [FRONTIER_FACILITY_ARENA] = TRAINER_GRETA, + [FRONTIER_FACILITY_FACTORY] = TRAINER_NOLAND, + [FRONTIER_FACILITY_PIKE] = TRAINER_LUCY, + [FRONTIER_FACILITY_PYRAMID] = TRAINER_BRANDON, +}; + +const u8 *const gUnknown_08611D40[] = +{ + gText_082C843F, + gText_082C848B, + gText_082C8628, + gText_082C85B4, + gText_082C8512, + gText_082C859D, + gText_082C86C3, +}; + +const u8 *const gUnknown_08611D5C[] = +{ + gText_082C8458, + gText_082C84C1, + gText_082C8662, + gText_082C85E3, + gText_082C853B, + gText_082C85A4, + gText_082C86FE, +}; + +const u8 *const gUnknown_08611D78[] = +{ + gText_082C846C, + gText_082C84D0, + gText_082C8682, + gText_082C85F5, + gText_082C8561, + gText_082C85A9, + gText_082C8739, +}; + +const u8 *const gUnknown_08611D94[] = +{ + gText_082C8480, + gText_082C84F7, + gText_082C86B3, + gText_082C8611, + gText_082C8589, + gText_082C85AE, + gText_082C877B, +}; + +const u8 *const *const gUnknown_08611DB0[] = +{ + gUnknown_08611D40, + gUnknown_08611D78, +}; + +const u8 *const *const gUnknown_08611DB8[] = +{ + gUnknown_08611D5C, + gUnknown_08611D94, +}; + + + + + + + + + + + + + + + + + + + + + + + + + // code void CallFrontierUtilFunc(void) @@ -2129,8 +2251,8 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall if (winStreak > 9999) winStreak = 9999; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); - StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[hallFacilityId]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + StringExpandPlaceholders(gStringVar4, gFacilityToRecordsText[hallFacilityId]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); } } @@ -2156,8 +2278,8 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall if (winStreak > 9999) winStreak = 9999; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); - StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[9]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + StringExpandPlaceholders(gStringVar4, gFacilityToRecordsText[9]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gFacilityToRecordsText[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); } } @@ -2239,8 +2361,8 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode) StringCopy(gStringVar1, gUnknown_08611CB0[hallFacilityId][0]); StringExpandPlaceholders(gStringVar4, gUnknown_08611CB0[hallFacilityId][1]); AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); - x = GetStringRightAlignXOffset(1, gUnknown_08611D00[lvlMode], 0xD0); - AddTextPrinterParameterized(gRecordsWindowId, 1, gUnknown_08611D00[lvlMode], x, 1, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(1, gLevelModeText[lvlMode], 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL); if (hallFacilityId == HALL_FACILITIES_COUNT) { gSaveBlock2Ptr->frontier.field_EE1[0][PLAYER_NAME_LENGTH] = EOS; diff --git a/src/strings.c b/src/strings.c index 9cb384e708..72aedde6e3 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1265,6 +1265,7 @@ const u8 gUnknown_085ED188[] = _("{STR_VAR_1} LINK"); asm(".align 2"); const u8 gUnknown_085ED190[] = _("{STR_VAR_1}"); + const u8 gText_Give[] = _("Give"); const u8 gText_NoNeed[] = _("No need"); const u8 gText_ColorLightShadowDarkGrey[] = _("{COLOR LIGHT_GREY}{SHADOW DARK_GREY}"); @@ -1548,25 +1549,25 @@ const u8 gText_TimesVar1[] = _("Times: {STR_VAR_1}"); const u8 gText_FloorsCleared[] = _("Floors cleared: {STR_VAR_1}"); asm(".align 2"); -const u8 gUnknown_085EE3B0[] = _("LV. 50"); +const u8 gText_RecordsLv50[] = _("LV. 50"); asm(".align 2"); -const u8 gUnknown_085EE3B8[] = _("OPEN LEVEL"); +const u8 gText_RecordsOpenLevel[] = _("OPEN LEVEL"); asm(".align 2"); -const u8 gUnknown_085EE3C4[] = _("Win streak: {STR_VAR_2}"); +const u8 gText_FrontierFacilityWinStreak[] = _("Win streak: {STR_VAR_2}"); asm(".align 2"); -const u8 gUnknown_085EE3D4[] = _("Clear streak: {STR_VAR_2}"); +const u8 gText_FrontierFacilityClearStreak[] = _("Clear streak: {STR_VAR_2}"); asm(".align 2"); -const u8 gUnknown_085EE3E8[] = _("Rooms cleared: {STR_VAR_2}"); +const u8 gText_FrontierFacilityRoomsCleared[] = _("Rooms cleared: {STR_VAR_2}"); asm(".align 2"); -const u8 gUnknown_085EE3FC[] = _("KOs in a row: {STR_VAR_2}"); +const u8 gText_FrontierFacilityKOsStreak[] = _("KOs in a row: {STR_VAR_2}"); asm(".align 2"); -const u8 gUnknown_085EE410[] = _("Floors cleared: {STR_VAR_2}"); +const u8 gText_FrontierFacilityFloorsCleared[] = _("Floors cleared: {STR_VAR_2}"); asm(".align 2"); const u8 gText_123Dot[][3] = {_("1."), _("2."), _("3.")}; From a636005066c59741f571af977c7677810273b8bf Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 27 Nov 2018 11:40:29 -0500 Subject: [PATCH 172/213] delete createsprite.py --- data/createsprite.py | 85 -------------------------------------------- 1 file changed, 85 deletions(-) delete mode 100644 data/createsprite.py diff --git a/data/createsprite.py b/data/createsprite.py deleted file mode 100644 index 8af44aa555..0000000000 --- a/data/createsprite.py +++ /dev/null @@ -1,85 +0,0 @@ -import math - -inFile = "battle_anim_scripts.s" -#outFile = "createsprite.txt" -outFile = "battle_anim_scripts.s" - -fIN = open(inFile, 'r') - -ANIM_BANK_ATTACKER = 0b00000000 -ANIM_BANK_TARGET = 0b10000000 -ONE = 0b1111111 - -# -inLines = fIN.readlines() - -text = "" - -count = 0 - -uniques = set() - -def lsb(n): - return 0 - -# createsprite2 gBattleAnimSpriteTemplate_83D96F8, ANIM_BANK_ATTACKER, 40, 200, -32, 0, 100, 0 -# createsprite gBattleAnimSpriteTemplate_83D96F8, 40, 200, -32, 0, 100, 0 - -# createsprite2 gBattleAnimSpriteTemplate_83DAC10, ANIM_BANK_ATTACKER, 66, 0 -# createsprite gBattleAnimSpriteTemplate_83DAC10, 66, 0 - -# line 3891 -for line in inLines: - count += 1 - if (not line.startswith("\tcreatesprite")):# or (count > 500): # 3890 < x < 3899 - text += line - - else: - split = line.replace(',','').strip().split() - #print(split[3:-1]) - - text += '\t' - text += "createsprite2 " + split[1] + ', ' - - #try: - combined = int(split[2], 0) - #except: - # combined = int(split[2], 0) - - battler = combined - uniques.add((battler, battler & ONE)) - #priority = str(lsb(battler)) - - if battler & ANIM_BANK_TARGET: - battler_txt = "ANIM_BANK_TARGET" - priority_txt = str(battler & ONE) - - else: - battler_txt = "ANIM_BANK_ATTACKER" #split[2] | battler - priority_txt = str(battler & ONE) - - text += battler_txt + ', ' + priority_txt + ', ' - - # createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - # createsprite2 gBasicHitSplatSpriteTemplate, ANIM_BANK_ATTACKER, 2, 0, 0, 1, 2 - - # .if battler == ANIM_BANK_TARGET - # .byte 0x80 | (subpriority_offset & 0x3F) - # .else - # .byte (subpriority_offset & 0x3F) - - if len(split) > 3: - for item in split[3:-1]: - text += item + ', ' - text += split[-1] + '\n' - - else: - text = text[:-2] + '\n' - -print(uniques) - -fOUT = open(outFile, 'w') -fOUT.write(text) - -fIN.close() -fOUT.close() From 2707bd9b91f374fc0747a8e42670ec5c3292cddb Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 27 Nov 2018 13:27:49 -0500 Subject: [PATCH 173/213] clean frontier data --- data/mossdeep_gym.s | 4 ---- src/battle_pike.c | 3 --- src/frontier_data.c | 4 ---- src/frontier_util.c | 27 --------------------------- 4 files changed, 38 deletions(-) diff --git a/data/mossdeep_gym.s b/data/mossdeep_gym.s index 59698dea6f..01eb792b7b 100644 --- a/data/mossdeep_gym.s +++ b/data/mossdeep_gym.s @@ -1,8 +1,4 @@ -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/trainers.h" .include "asm/macros.inc" - .include "constants/constants.inc" .section .rodata diff --git a/src/battle_pike.c b/src/battle_pike.c index 21e7a06149..c118502852 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -104,9 +104,6 @@ static bool8 sub_81A7D8C(struct Task *task); static bool8 sub_81A7DE8(struct Task *task); // Const rom data. - -// extern const struct PikeWildMon *const *const gUnknown_08612314[2]; - const struct PikeWildMon gUnknown_086121D4[] = { { diff --git a/src/frontier_data.c b/src/frontier_data.c index 8a78bb57b8..e79bf07fb5 100644 --- a/src/frontier_data.c +++ b/src/frontier_data.c @@ -6,13 +6,9 @@ #include "constants/species.h" #include "constants/items.h" - - #include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h" #include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h" - - const struct Struct_08613650 gUnknown_08613650[] = { { diff --git a/src/frontier_util.c b/src/frontier_util.c index d906281846..7ba8746a19 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -49,8 +49,6 @@ struct FrontierBrainMon }; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -//extern const u8 *const *const gUnknown_08611DB0[]; -//extern const u8 *const *const gUnknown_08611DB8[]; extern void sub_81B8558(void); @@ -787,31 +785,6 @@ const u8 *const *const gUnknown_08611DB8[] = gUnknown_08611D94, }; - - - - - - - - - - - - - - - - - - - - - - - - - // code void CallFrontierUtilFunc(void) { From 7cfe0342f0d56022e882324a06aaf129d621647c Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 27 Nov 2018 22:45:50 +0100 Subject: [PATCH 174/213] Finish frontier data --- data/battle_frontier_3.s | 411 ----------- include/battle_pyramid.h | 42 -- include/event_scripts.h | 11 +- include/frontier_util.h | 2 + include/strings.h | 128 ++++ ld_script.txt | 2 - src/battle_pike.c | 49 +- src/battle_pyramid.c | 696 +++++++++++++++++- .../battle_pyramid_level_50_wild_mons.h | 82 +-- .../battle_pyramid_open_level_wild_mons.h | 82 +-- src/frontier_data.c | 233 ------ src/frontier_util.c | 32 +- 12 files changed, 948 insertions(+), 822 deletions(-) delete mode 100644 data/battle_frontier_3.s delete mode 100644 src/frontier_data.c diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s deleted file mode 100644 index b83af6f282..0000000000 --- a/data/battle_frontier_3.s +++ /dev/null @@ -1,411 +0,0 @@ -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/trainers.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_08613ABC:: @ 8613ABC - .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 - .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 - .byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02 - .byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09 - -gUnknown_08613B3A:: @ 8613B3A - .byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08613B44:: @ 8613B44 - .byte 0x03, 0x06 - - .align 2 - .byte 0x0b, 0x06 - - .align 2 - .byte 0x0d, 0x06 - - .align 2 - .byte 0x0f, 0x01 - - .align 2 - .byte 0x2b, 0x04 - - .align 2 - .byte 0x2d, 0x01 - - .align 2 - .byte 0x24, 0x09 - - .align 2 - .byte 0x29, 0x04 - - .align 2 - .byte 0x05, 0x05 - - .align 2 - .byte 0x18, 0x04 - - .align 2 - .byte 0x2f, 0x00 - - .align 2 - .byte 0x2e, 0x09 - - .align 2 - .byte 0x11, 0x0c - - .align 2 - .byte 0x10, 0x0b - - .align 2 - .byte 0x1e, 0x0d - - .align 2 - .byte 0x08, 0x01 - - .align 2 - .byte 0x17, 0x03 - - .align 2 - .byte 0x0c, 0x04 - - .align 2 - .byte 0x38, 0x04 - - .align 2 - .byte 0x1c, 0x03 - - .align 2 - .byte 0x1a, 0x00 - - .align 2 - .byte 0x19, 0x0b - - .align 2 - .byte 0x09, 0x07 - - .align 2 - .byte 0x31, 0x07 - - .align 2 - .byte 0x35, 0x07 - - .align 2 - .byte 0x36, 0x01 - - .align 2 - .byte 0x33, 0x00 - - .align 2 - .byte 0x2a, 0x03 - - .align 2 - .byte 0x16, 0x0d - - .align 2 - .byte 0x0e, 0x03 - - .align 2 - .byte 0x15, 0x01 - - .align 2 - .byte 0x14, 0x01 - - .align 2 - .byte 0x2c, 0x01 - - .align 2 - .byte 0x1b, 0x02 - - .align 2 - .byte 0x04, 0x01 - - .align 2 - .byte 0x07, 0x03 - - .align 2 - .byte 0x34, 0x05 - - .align 2 - .byte 0x32, 0x00 - - .align 2 - .byte 0x37, 0x02 - - .align 2 - .byte 0x1d, 0x04 - - .align 2 - .byte 0x22, 0x09 - - .align 2 - .byte 0x1f, 0x01 - - .align 2 - .byte 0x25, 0x00 - - .align 2 - .byte 0x0a, 0x04 - - .align 2 - .byte 0x28, 0x00 - - .align 2 - .byte 0x06, 0x05 - - .align 2 - .byte 0x27, 0x0b - - .align 2 - .byte 0x26, 0x00 - - .align 2 - .byte 0x13, 0x00 - - .align 2 - .byte 0x12, 0x02 - - .align 2 - .byte 0x39, 0x08 - - .align 2 - .byte 0x02, 0x0b - - .align 2 - .byte 0x20, 0x01 - - .align 2 - .byte 0x21, 0x00 - - .align 2 -gUnknown_08613C1C:: @ 8613C1C - .byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00 - .byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03 - .byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03 - .byte 0x43, 0x00, 0x00, 0x04 - - .align 2 -gUnknown_08613C80:: @ 8613C80 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB - - .align 2 -gUnknown_08613C90:: @ 8613C90 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD - - .align 2 -gUnknown_08613CB4:: @ 8613CB4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A - - .align 2 -gUnknown_08613CD4:: @ 8613CD4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F - - .align 2 -gUnknown_08613CE4:: @ 8613CE4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D - - .align 2 -gUnknown_08613D08:: @ 8613D08 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6 - - .align 2 -gUnknown_08613D28:: @ 8613D28 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4 - - .align 2 -gUnknown_08613D38:: @ 8613D38 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B - - .align 2 -gUnknown_08613D5C:: @ 8613D5C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767 - - .align 2 -gUnknown_08613D7C:: @ 8613D7C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC - - .align 2 -gUnknown_08613D8C:: @ 8613D8C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69 - - .align 2 -gUnknown_08613DB0:: @ 8613DB0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59 - - .align 2 -gUnknown_08613DD0:: @ 8613DD0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036 - - .align 2 -gUnknown_08613DE0:: @ 8613DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96 - - .align 2 -gUnknown_08613E04:: @ 8613E04 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77 - - .align 2 -gUnknown_08613E24:: @ 8613E24 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2 - - .align 2 -gUnknown_08613E34:: @ 8613E34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5 - - .align 2 -gUnknown_08613E58:: @ 8613E58 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3 - - .align 2 -gUnknown_08613E78:: @ 8613E78 - .4byte gUnknown_08613C80 - .4byte gUnknown_08613C90 - .4byte gUnknown_08613CB4 - - .align 2 -gUnknown_08613E84:: @ 8613E84 - .4byte gUnknown_08613CD4 - .4byte gUnknown_08613CE4 - .4byte gUnknown_08613D08 - - .align 2 -gUnknown_08613E90:: @ 8613E90 - .4byte gUnknown_08613D28 - .4byte gUnknown_08613D38 - .4byte gUnknown_08613D5C - - .align 2 -gUnknown_08613E9C:: @ 8613E9C - .4byte gUnknown_08613D7C - .4byte gUnknown_08613D8C - .4byte gUnknown_08613DB0 - - .align 2 -gUnknown_08613EA8:: @ 8613EA8 - .4byte gUnknown_08613DD0 - .4byte gUnknown_08613DE0 - .4byte gUnknown_08613E04 - - .align 2 -gUnknown_08613EB4:: @ 8613EB4 - .4byte gUnknown_08613E24 - .4byte gUnknown_08613E34 - .4byte gUnknown_08613E58 - - .align 2 -gUnknown_08613EC0:: @ 8613EC0 - .4byte gUnknown_08613E78 - .4byte gUnknown_08613E84 - .4byte gUnknown_08613E90 - .4byte gUnknown_08613E9C - .4byte gUnknown_08613EA8 - .4byte gUnknown_08613EB4 diff --git a/include/battle_pyramid.h b/include/battle_pyramid.h index 8d8e01bfbf..5d38e9f358 100644 --- a/include/battle_pyramid.h +++ b/include/battle_pyramid.h @@ -1,33 +1,6 @@ #ifndef GUARD_BATTLE_PYRAMID_H #define GUARD_BATTLE_PYRAMID_H -#define TOTAL_ROUNDS 20 -#define PICKUP_ITEMS_PER_ROUND 10 - -struct PyramidWildMon -{ - u16 species; - u8 lvl; - u8 abilityBit; - u16 moves[4]; -}; - -struct Struct_08613650 -{ - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - u8 runMultiplier; - u8 unk5[8]; -}; - -struct ClassMusic -{ - u8 class; - u8 music; -}; - void CallBattlePyramidFunction(void); u16 LocalIdToPyramidTrainerId(u8 localId); bool8 GetBattlePyramidTrainerFlag(u8 eventId); @@ -48,19 +21,4 @@ void sub_81AA2F8(void); u8 sub_81AAA40(void); u16 GetBattlePyramidPickupItemId(void); -// Const rom data. -extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; -extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND]; -extern const u8 gUnknown_08613ABC[63][2]; -extern const u8 gUnknown_08613B3A[]; -extern const u16 gUnknown_08D856C8[][16]; -extern const u8 gUnknown_08613C1C[50][2]; -extern const u8 *const *const *const gUnknown_08613EC0[]; -extern const struct ClassMusic gUnknown_08613B44[54]; -extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[]; -extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[]; -extern const struct Struct_08613650 gUnknown_08613650[]; -extern const u8 gUnknown_08613750[34][2]; -extern const u8 gUnknown_08613794[]; - #endif // GUARD_BATTLE_PYRAMID_H diff --git a/include/event_scripts.h b/include/event_scripts.h index dd0eca12f5..058cec39bc 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -1,7 +1,3 @@ -// -// Created by scott on 9/12/2017. -// - #ifndef GUARD_EVENT_SCRIPTS_H #define GUARD_EVENT_SCRIPTS_H @@ -578,4 +574,9 @@ extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224175[]; extern const u8 SSTidalCorridor_EventScript_23C050[]; extern const u8 gUnknown_082A8350[]; -#endif //GUARD_EVENT_SCRIPTS_H +// Battle Pyramid. +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[]; + +#endif // GUARD_EVENT_SCRIPTS_H diff --git a/include/frontier_util.h b/include/frontier_util.h index 6b6a2ea397..9464ba91c0 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -29,4 +29,6 @@ u8 GetFrontierBrainMonNature(u8 monId); u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId); s32 GetFronterBrainSymbol(void); +extern const u16 gFrontierBannedSpecies[]; + #endif // GUARD_FRONTIER_UTIL_H diff --git a/include/strings.h b/include/strings.h index 1649910cca..887ccdfe68 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1275,4 +1275,132 @@ extern const u8 gText_082C8589[]; extern const u8 gText_082C85AE[]; extern const u8 gText_082C877B[]; +// Battle Pyramid. +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D2D[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D57[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D81[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252DAB[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25330B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2532CC[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25328B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253248[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253206[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2531C4[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253183[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253140[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530FD[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2544A6[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25445A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25440B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2543BA[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25436A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25431A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2542CB[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25427A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252DD5[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E03[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E31[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E5F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25362E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2535D4[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253578[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25351A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2534BD[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253460[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253404[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2533A6[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25334D[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25471E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2546CC[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25467C[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25462A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2545D9[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254588[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254538[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2544E6[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252E8D[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EAA[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EC7[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252EE4[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2539EC[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253980[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253915[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2538A8[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25383C[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2537D0[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253765[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2536F8[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25368B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A0B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2549AE[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25494D[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2548EB[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25488A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254829[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2547C9[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254767[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F01[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F3A[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252F73[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252FAC[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253D3E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253CE0[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253C87[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253C2C[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253BD2[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253B78[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253B1F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253AC4[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253A69[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254C3E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254BF1[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254BAE[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254B69[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254B25[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254AE1[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A9E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254A59[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252FE5[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253000[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25301B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253036[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253F6C[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253F34[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253EFA[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253EBE[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E83[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E48[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253E0E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253DD2[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253D96[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254E6E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254E27[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254DE0[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D97[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D4F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254D07[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254CC0[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254C77[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253051[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25307C[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530A7[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2530D2[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25422B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2541DD[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25418D[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25413B[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_2540EA[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254099[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254049[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253FF7[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_253FA5[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_255068[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_25502F[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254FF6[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254FBB[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F81[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F47[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254F0E[]; +extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_254ED3[]; + #endif //GUARD_STRINGS_H diff --git a/ld_script.txt b/ld_script.txt index c385ba2c10..4a8032174a 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -577,8 +577,6 @@ SECTIONS { src/battle_factory.o(.rodata); src/battle_pike.o(.rodata); data/mossdeep_gym.o(.rodata); - src/frontier_data.o(.rodata); - data/battle_frontier_3.o(.rodata); src/battle_pyramid.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); diff --git a/src/battle_pike.c b/src/battle_pike.c index c118502852..38d3e7d4a1 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -41,7 +41,6 @@ struct Unk0861231C u8 unk2; u8 unk3; u8 unk4; - u8 unk5;//? unused ? }; struct PikeWildMon @@ -104,7 +103,7 @@ static bool8 sub_81A7D8C(struct Task *task); static bool8 sub_81A7DE8(struct Task *task); // Const rom data. -const struct PikeWildMon gUnknown_086121D4[] = +static const struct PikeWildMon sLvl50_Mons1[] = { { .species = SPECIES_SEVIPER, @@ -123,7 +122,7 @@ const struct PikeWildMon gUnknown_086121D4[] = } }; -const struct PikeWildMon gUnknown_086121F8[] = +static const struct PikeWildMon sLvl50_Mons2[] = { { .species = SPECIES_SEVIPER, @@ -142,7 +141,7 @@ const struct PikeWildMon gUnknown_086121F8[] = } }; -const struct PikeWildMon gUnknown_0861221C[] = +static const struct PikeWildMon sLvl50_Mons3[] = { { .species = SPECIES_SEVIPER, @@ -161,7 +160,7 @@ const struct PikeWildMon gUnknown_0861221C[] = } }; -const struct PikeWildMon gUnknown_08612240[] = +static const struct PikeWildMon sLvl50_Mons4[] = { { .species = SPECIES_SEVIPER, @@ -180,15 +179,15 @@ const struct PikeWildMon gUnknown_08612240[] = } }; -const struct PikeWildMon *const gUnknown_08612264[] = +static const struct PikeWildMon *const sLvl50Mons[] = { - gUnknown_086121D4, - gUnknown_086121F8, - gUnknown_0861221C, - gUnknown_08612240 + sLvl50_Mons1, + sLvl50_Mons2, + sLvl50_Mons3, + sLvl50_Mons4 }; -const struct PikeWildMon gUnknown_08612274[] = +static const struct PikeWildMon sLvlOpen_Mons1[] = { { .species = SPECIES_SEVIPER, @@ -207,7 +206,7 @@ const struct PikeWildMon gUnknown_08612274[] = } }; -const struct PikeWildMon gUnknown_08612298[] = +static const struct PikeWildMon sLvlOpen_Mons2[] = { { .species = SPECIES_SEVIPER, @@ -226,7 +225,7 @@ const struct PikeWildMon gUnknown_08612298[] = } }; -const struct PikeWildMon gUnknown_086122BC[] = +static const struct PikeWildMon sLvlOpen_Mons3[] = { { .species = SPECIES_SEVIPER, @@ -245,7 +244,7 @@ const struct PikeWildMon gUnknown_086122BC[] = } }; -const struct PikeWildMon gUnknown_086122E0[] = +static const struct PikeWildMon sLvlOpen_Mons4[] = { { .species = SPECIES_SEVIPER, @@ -264,21 +263,21 @@ const struct PikeWildMon gUnknown_086122E0[] = } }; -const struct PikeWildMon *const gUnknown_08612304[] = +static const struct PikeWildMon *const sLvlOpenMons[] = { - gUnknown_08612274, - gUnknown_08612298, - gUnknown_086122BC, - gUnknown_086122E0 + sLvlOpen_Mons1, + sLvlOpen_Mons2, + sLvlOpen_Mons3, + sLvlOpen_Mons4 }; -const struct PikeWildMon *const *const gUnknown_08612314[2] = +static const struct PikeWildMon *const *const sWildMons[2] = { - gUnknown_08612264, - gUnknown_08612304 + [FRONTIER_LVL_50] = sLvl50Mons, + [FRONTIER_LVL_OPEN] = sLvlOpenMons }; -const struct Unk0861231C gUnknown_0861231C[] = +static const struct Unk0861231C gUnknown_0861231C[] = { { .unk0 = 0x0012, @@ -432,7 +431,7 @@ const struct Unk0861231C gUnknown_0861231C[] = } }; -const u16 gUnknown_086123E4[][6] = +static const u16 gUnknown_086123E4[][6] = { {0x0a29, 0x0630, 0x0a01, 0x140f, 0x1020, 0x270e}, {0x0a2a, 0x081d, 0x061b, 0x1034, 0x1e20, 0x0a29}, @@ -1104,7 +1103,7 @@ bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) s32 monLevel; u8 headerId = GetBattlePikeWildMonHeaderId(); u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - const struct PikeWildMon *const *const wildMons = gUnknown_08612314[lvlMode]; + const struct PikeWildMon *const *const wildMons = sWildMons[lvlMode]; u32 abilityBit; s32 pikeMonId = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); pikeMonId = SpeciesToPikeMonId(pikeMonId); diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index 29176db7a8..23343ba207 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -6,6 +6,7 @@ #include "battle_setup.h" #include "battle_tower.h" #include "save.h" +#include "strings.h" #include "fieldmap.h" #include "palette.h" #include "field_message_box.h" @@ -22,25 +23,50 @@ #include "script.h" #include "malloc.h" #include "overworld.h" +#include "event_scripts.h" #include "constants/battle_frontier.h" #include "constants/event_objects.h" #include "constants/event_object_movement_constants.h" #include "constants/items.h" #include "constants/maps.h" #include "constants/moves.h" +#include "constants/species.h" extern u8 gSelectedOrderFromParty[3]; extern void door_upload_tiles(void); extern const struct MapLayout *const gMapLayouts[]; - +extern const u16 gUnknown_08D856C8[][16]; extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F[]; -extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A[]; +#define TOTAL_ROUNDS 20 +#define PICKUP_ITEMS_PER_ROUND 10 + +struct PyramidWildMon +{ + u16 species; + u8 lvl; + u8 abilityBit; + u16 moves[4]; +}; + +struct Struct_08613650 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; + u8 runMultiplier; + u8 unk5[8]; +}; + +struct ClassMusic +{ + u8 class; + u8 music; +}; // This file's functions. static void sub_81A8E9C(void); @@ -74,6 +100,664 @@ static bool8 sub_81AA648(u8, u8); static bool8 sub_81AA760(u8 arg0, u8 *mapNums, u8 whichMap, u8 id); static bool8 sub_81AA810(u8 arg0, u8 x, u8 y, u8 *mapNums, u8 whichMap, u8 id); +// Const rom data. +#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h" +#include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h" + +static const struct Struct_08613650 gUnknown_08613650[] = +{ + { + .unk0 = 0x07, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x80, + .unk5 = {0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03} + }, + { + .unk0 = 0x06, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x80, + .unk5 = {0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04} + }, + { + .unk0 = 0x05, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x78, + .unk5 = {0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05} + }, + { + .unk0 = 0x04, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x78, + .unk5 = {0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06} + }, + { + .unk0 = 0x04, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x01, + .runMultiplier = 0x70, + .unk5 = {0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07} + }, + { + .unk0 = 0x03, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x02, + .runMultiplier = 0x70, + .unk5 = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c} + }, + { + .unk0 = 0x03, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x68, + .unk5 = {0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d} + }, + { + .unk0 = 0x02, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x01, + .runMultiplier = 0x68, + .unk5 = {0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e} + }, + { + .unk0 = 0x04, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x02, + .runMultiplier = 0x60, + .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} + }, + { + .unk0 = 0x03, + .unk1 = 0x06, + .unk2 = 0x00, + .unk3 = 0x04, + .runMultiplier = 0x60, + .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} + }, + { + .unk0 = 0x02, + .unk1 = 0x03, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x58, + .unk5 = {0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d} + }, + { + .unk0 = 0x04, + .unk1 = 0x05, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x58, + .unk5 = {0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b} + }, + { + .unk0 = 0x03, + .unk1 = 0x07, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c} + }, + { + .unk0 = 0x02, + .unk1 = 0x04, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d} + }, + { + .unk0 = 0x03, + .unk1 = 0x06, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e} + }, + { + .unk0 = 0x03, + .unk1 = 0x08, + .unk2 = 0x00, + .unk3 = 0x00, + .runMultiplier = 0x50, + .unk5 = {0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f} + } +}; + +static const u8 gUnknown_08613750[34][2] = +{ + {0x28, 0x00}, + {0x46, 0x01}, + {0x5a, 0x02}, + {0x64, 0x03}, + {0x23, 0x01}, + {0x37, 0x02}, + {0x4b, 0x03}, + {0x5a, 0x04}, + {0x64, 0x0a}, + {0x23, 0x02}, + {0x37, 0x03}, + {0x4b, 0x04}, + {0x5a, 0x05}, + {0x64, 0x0b}, + {0x23, 0x03}, + {0x37, 0x04}, + {0x4b, 0x05}, + {0x5a, 0x06}, + {0x64, 0x0c}, + {0x23, 0x04}, + {0x37, 0x05}, + {0x4b, 0x06}, + {0x5a, 0x07}, + {0x64, 0x0d}, + {0x23, 0x05}, + {0x37, 0x06}, + {0x4b, 0x07}, + {0x5a, 0x08}, + {0x64, 0x0e}, + {0x23, 0x06}, + {0x37, 0x07}, + {0x4b, 0x08}, + {0x5a, 0x09}, + {0x64, 0x0f} +}; + +static const u8 gUnknown_08613794[] = +{ + 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 +}; + +static const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = +{ + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, +}; + +static const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = +{ + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, + {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, + {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, +}; + +static const u8 gUnknown_08613ABC[63][2] = +{ + {0x1f, 0x00}, + {0x2e, 0x01}, + {0x3d, 0x02}, + {0x47, 0x03}, + {0x51, 0x04}, + {0x5b, 0x05}, + {0x5e, 0x06}, + {0x61, 0x07}, + {0x64, 0x08}, + {0x0f, 0x00}, + {0x2e, 0x01}, + {0x3d, 0x02}, + {0x47, 0x03}, + {0x51, 0x04}, + {0x5b, 0x05}, + {0x5e, 0x06}, + {0x61, 0x08}, + {0x64, 0x09}, + {0x0f, 0x00}, + {0x1e, 0x01}, + {0x3d, 0x02}, + {0x47, 0x03}, + {0x51, 0x04}, + {0x5b, 0x05}, + {0x5e, 0x06}, + {0x61, 0x07}, + {0x64, 0x08}, + {0x1c, 0x00}, + {0x2b, 0x01}, + {0x3a, 0x02}, + {0x44, 0x03}, + {0x4e, 0x04}, + {0x58, 0x05}, + {0x5c, 0x07}, + {0x60, 0x08}, + {0x64, 0x09}, + {0x0f, 0x00}, + {0x2b, 0x01}, + {0x3a, 0x02}, + {0x44, 0x03}, + {0x4e, 0x04}, + {0x58, 0x05}, + {0x5c, 0x06}, + {0x60, 0x07}, + {0x64, 0x09}, + {0x0f, 0x00}, + {0x1e, 0x01}, + {0x3a, 0x02}, + {0x44, 0x03}, + {0x4e, 0x04}, + {0x58, 0x05}, + {0x5c, 0x06}, + {0x60, 0x07}, + {0x64, 0x08}, + {0x1c, 0x00}, + {0x2b, 0x01}, + {0x3a, 0x02}, + {0x44, 0x03}, + {0x4e, 0x04}, + {0x58, 0x05}, + {0x5c, 0x06}, + {0x60, 0x08}, + {0x64, 0x09}, +}; + +static const u8 gUnknown_08613B3A[] = {0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36}; + +static const struct ClassMusic gUnknown_08613B44[54] = +{ + {0x03, 0x06}, + {0x0b, 0x06}, + {0x0d, 0x06}, + {0x0f, 0x01}, + {0x2b, 0x04}, + {0x2d, 0x01}, + {0x24, 0x09}, + {0x29, 0x04}, + {0x05, 0x05}, + {0x18, 0x04}, + {0x2f, 0x00}, + {0x2e, 0x09}, + {0x11, 0x0c}, + {0x10, 0x0b}, + {0x1e, 0x0d}, + {0x08, 0x01}, + {0x17, 0x03}, + {0x0c, 0x04}, + {0x38, 0x04}, + {0x1c, 0x03}, + {0x1a, 0x00}, + {0x19, 0x0b}, + {0x09, 0x07}, + {0x31, 0x07}, + {0x35, 0x07}, + {0x36, 0x01}, + {0x33, 0x00}, + {0x2a, 0x03}, + {0x16, 0x0d}, + {0x0e, 0x03}, + {0x15, 0x01}, + {0x14, 0x01}, + {0x2c, 0x01}, + {0x1b, 0x02}, + {0x04, 0x01}, + {0x07, 0x03}, + {0x34, 0x05}, + {0x32, 0x00}, + {0x37, 0x02}, + {0x1d, 0x04}, + {0x22, 0x09}, + {0x1f, 0x01}, + {0x25, 0x00}, + {0x0a, 0x04}, + {0x28, 0x00}, + {0x06, 0x05}, + {0x27, 0x0b}, + {0x26, 0x00}, + {0x13, 0x00}, + {0x12, 0x02}, + {0x39, 0x08}, + {0x02, 0x0b}, + {0x20, 0x01}, + {0x21, 0x00}, +}; + +static const u8 gUnknown_08613C1C[50][2] = +{ + {0x0d, 0x03}, + {0x0e, 0x04}, + {0x10, 0x01}, + {0x11, 0x00}, + {0x03, 0x02}, + {0x12, 0x03}, + {0x0c, 0x03}, + {0x13, 0x03}, + {0x14, 0x03}, + {0x15, 0x02}, + {0x17, 0x02}, + {0x07, 0x02}, + {0x0a, 0x04}, + {0x19, 0x02}, + {0x1a, 0x02}, + {0x1b, 0x00}, + {0x1d, 0x02}, + {0x1e, 0x02}, + {0x1f, 0x03}, + {0x20, 0x04}, + {0x26, 0x00}, + {0x27, 0x01}, + {0x29, 0x04}, + {0x2a, 0x05}, + {0x09, 0x04}, + {0x16, 0x05}, + {0x2b, 0x00}, + {0x2d, 0x04}, + {0x2e, 0x02}, + {0x30, 0x02}, + {0x32, 0x02}, + {0x31, 0x03}, + {0x2f, 0x03}, + {0x33, 0x03}, + {0x34, 0x02}, + {0x04, 0x02}, + {0x35, 0x00}, + {0x36, 0x03}, + {0x37, 0x03}, + {0x38, 0x03}, + {0x1c, 0x01}, + {0x3a, 0x02}, + {0x05, 0x02}, + {0x42, 0x02}, + {0x02, 0x03}, + {0x44, 0x02}, + {0x45, 0x03}, + {0x47, 0x03}, + {0x43, 0x00}, + {0x00, 0x04}, +}; + +static const u8 *const gUnknown_08613C80[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_252D2D, + BattleFrontier_BattlePyramidEmptySquare_Text_252D57, + BattleFrontier_BattlePyramidEmptySquare_Text_252D81, + BattleFrontier_BattlePyramidEmptySquare_Text_252DAB, +}; + +static const u8 *const gUnknown_08613C90[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_25330B, + BattleFrontier_BattlePyramidEmptySquare_Text_2532CC, + BattleFrontier_BattlePyramidEmptySquare_Text_25328B, + BattleFrontier_BattlePyramidEmptySquare_Text_253248, + BattleFrontier_BattlePyramidEmptySquare_Text_253206, + BattleFrontier_BattlePyramidEmptySquare_Text_2531C4, + BattleFrontier_BattlePyramidEmptySquare_Text_253183, + BattleFrontier_BattlePyramidEmptySquare_Text_253140, + BattleFrontier_BattlePyramidEmptySquare_Text_2530FD, +}; + +static const u8 *const gUnknown_08613CB4[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_2544A6, + BattleFrontier_BattlePyramidEmptySquare_Text_25445A, + BattleFrontier_BattlePyramidEmptySquare_Text_25440B, + BattleFrontier_BattlePyramidEmptySquare_Text_2543BA, + BattleFrontier_BattlePyramidEmptySquare_Text_25436A, + BattleFrontier_BattlePyramidEmptySquare_Text_25431A, + BattleFrontier_BattlePyramidEmptySquare_Text_2542CB, + BattleFrontier_BattlePyramidEmptySquare_Text_25427A, +}; + +static const u8 *const gUnknown_08613CD4[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_252DD5, + BattleFrontier_BattlePyramidEmptySquare_Text_252E03, + BattleFrontier_BattlePyramidEmptySquare_Text_252E31, + BattleFrontier_BattlePyramidEmptySquare_Text_252E5F, +}; + +static const u8 *const gUnknown_08613CE4[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_25362E, + BattleFrontier_BattlePyramidEmptySquare_Text_2535D4, + BattleFrontier_BattlePyramidEmptySquare_Text_253578, + BattleFrontier_BattlePyramidEmptySquare_Text_25351A, + BattleFrontier_BattlePyramidEmptySquare_Text_2534BD, + BattleFrontier_BattlePyramidEmptySquare_Text_253460, + BattleFrontier_BattlePyramidEmptySquare_Text_253404, + BattleFrontier_BattlePyramidEmptySquare_Text_2533A6, + BattleFrontier_BattlePyramidEmptySquare_Text_25334D, +}; + +static const u8 *const gUnknown_08613D08[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_25471E, + BattleFrontier_BattlePyramidEmptySquare_Text_2546CC, + BattleFrontier_BattlePyramidEmptySquare_Text_25467C, + BattleFrontier_BattlePyramidEmptySquare_Text_25462A, + BattleFrontier_BattlePyramidEmptySquare_Text_2545D9, + BattleFrontier_BattlePyramidEmptySquare_Text_254588, + BattleFrontier_BattlePyramidEmptySquare_Text_254538, + BattleFrontier_BattlePyramidEmptySquare_Text_2544E6, +}; + +static const u8 *const gUnknown_08613D28[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_252E8D, + BattleFrontier_BattlePyramidEmptySquare_Text_252EAA, + BattleFrontier_BattlePyramidEmptySquare_Text_252EC7, + BattleFrontier_BattlePyramidEmptySquare_Text_252EE4, +}; + +static const u8 *const gUnknown_08613D38[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_2539EC, + BattleFrontier_BattlePyramidEmptySquare_Text_253980, + BattleFrontier_BattlePyramidEmptySquare_Text_253915, + BattleFrontier_BattlePyramidEmptySquare_Text_2538A8, + BattleFrontier_BattlePyramidEmptySquare_Text_25383C, + BattleFrontier_BattlePyramidEmptySquare_Text_2537D0, + BattleFrontier_BattlePyramidEmptySquare_Text_253765, + BattleFrontier_BattlePyramidEmptySquare_Text_2536F8, + BattleFrontier_BattlePyramidEmptySquare_Text_25368B, +}; + +static const u8 *const gUnknown_08613D5C[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_254A0B, + BattleFrontier_BattlePyramidEmptySquare_Text_2549AE, + BattleFrontier_BattlePyramidEmptySquare_Text_25494D, + BattleFrontier_BattlePyramidEmptySquare_Text_2548EB, + BattleFrontier_BattlePyramidEmptySquare_Text_25488A, + BattleFrontier_BattlePyramidEmptySquare_Text_254829, + BattleFrontier_BattlePyramidEmptySquare_Text_2547C9, + BattleFrontier_BattlePyramidEmptySquare_Text_254767, +}; + +static const u8 *const gUnknown_08613D7C[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_252F01, + BattleFrontier_BattlePyramidEmptySquare_Text_252F3A, + BattleFrontier_BattlePyramidEmptySquare_Text_252F73, + BattleFrontier_BattlePyramidEmptySquare_Text_252FAC, +}; + +static const u8 *const gUnknown_08613D8C[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_253D3E, + BattleFrontier_BattlePyramidEmptySquare_Text_253CE0, + BattleFrontier_BattlePyramidEmptySquare_Text_253C87, + BattleFrontier_BattlePyramidEmptySquare_Text_253C2C, + BattleFrontier_BattlePyramidEmptySquare_Text_253BD2, + BattleFrontier_BattlePyramidEmptySquare_Text_253B78, + BattleFrontier_BattlePyramidEmptySquare_Text_253B1F, + BattleFrontier_BattlePyramidEmptySquare_Text_253AC4, + BattleFrontier_BattlePyramidEmptySquare_Text_253A69, +}; + +static const u8 *const gUnknown_08613DB0[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_254C3E, + BattleFrontier_BattlePyramidEmptySquare_Text_254BF1, + BattleFrontier_BattlePyramidEmptySquare_Text_254BAE, + BattleFrontier_BattlePyramidEmptySquare_Text_254B69, + BattleFrontier_BattlePyramidEmptySquare_Text_254B25, + BattleFrontier_BattlePyramidEmptySquare_Text_254AE1, + BattleFrontier_BattlePyramidEmptySquare_Text_254A9E, + BattleFrontier_BattlePyramidEmptySquare_Text_254A59, +}; + +static const u8 *const gUnknown_08613DD0[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_252FE5, + BattleFrontier_BattlePyramidEmptySquare_Text_253000, + BattleFrontier_BattlePyramidEmptySquare_Text_25301B, + BattleFrontier_BattlePyramidEmptySquare_Text_253036, +}; + +static const u8 *const gUnknown_08613DE0[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_253F6C, + BattleFrontier_BattlePyramidEmptySquare_Text_253F34, + BattleFrontier_BattlePyramidEmptySquare_Text_253EFA, + BattleFrontier_BattlePyramidEmptySquare_Text_253EBE, + BattleFrontier_BattlePyramidEmptySquare_Text_253E83, + BattleFrontier_BattlePyramidEmptySquare_Text_253E48, + BattleFrontier_BattlePyramidEmptySquare_Text_253E0E, + BattleFrontier_BattlePyramidEmptySquare_Text_253DD2, + BattleFrontier_BattlePyramidEmptySquare_Text_253D96, +}; + +static const u8 *const gUnknown_08613E04[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_254E6E, + BattleFrontier_BattlePyramidEmptySquare_Text_254E27, + BattleFrontier_BattlePyramidEmptySquare_Text_254DE0, + BattleFrontier_BattlePyramidEmptySquare_Text_254D97, + BattleFrontier_BattlePyramidEmptySquare_Text_254D4F, + BattleFrontier_BattlePyramidEmptySquare_Text_254D07, + BattleFrontier_BattlePyramidEmptySquare_Text_254CC0, + BattleFrontier_BattlePyramidEmptySquare_Text_254C77, +}; + +static const u8 *const gUnknown_08613E24[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_253051, + BattleFrontier_BattlePyramidEmptySquare_Text_25307C, + BattleFrontier_BattlePyramidEmptySquare_Text_2530A7, + BattleFrontier_BattlePyramidEmptySquare_Text_2530D2, +}; + +static const u8 *const gUnknown_08613E34[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_25422B, + BattleFrontier_BattlePyramidEmptySquare_Text_2541DD, + BattleFrontier_BattlePyramidEmptySquare_Text_25418D, + BattleFrontier_BattlePyramidEmptySquare_Text_25413B, + BattleFrontier_BattlePyramidEmptySquare_Text_2540EA, + BattleFrontier_BattlePyramidEmptySquare_Text_254099, + BattleFrontier_BattlePyramidEmptySquare_Text_254049, + BattleFrontier_BattlePyramidEmptySquare_Text_253FF7, + BattleFrontier_BattlePyramidEmptySquare_Text_253FA5, +}; + +static const u8 *const gUnknown_08613E58[] = +{ + BattleFrontier_BattlePyramidEmptySquare_Text_255068, + BattleFrontier_BattlePyramidEmptySquare_Text_25502F, + BattleFrontier_BattlePyramidEmptySquare_Text_254FF6, + BattleFrontier_BattlePyramidEmptySquare_Text_254FBB, + BattleFrontier_BattlePyramidEmptySquare_Text_254F81, + BattleFrontier_BattlePyramidEmptySquare_Text_254F47, + BattleFrontier_BattlePyramidEmptySquare_Text_254F0E, + BattleFrontier_BattlePyramidEmptySquare_Text_254ED3, +}; + +static const u8 *const *const gUnknown_08613E78[] = +{ + gUnknown_08613C80, + gUnknown_08613C90, + gUnknown_08613CB4, +}; + +static const u8 *const *const gUnknown_08613E84[] = +{ + gUnknown_08613CD4, + gUnknown_08613CE4, + gUnknown_08613D08, +}; + +static const u8 *const *const gUnknown_08613E90[] = +{ + gUnknown_08613D28, + gUnknown_08613D38, + gUnknown_08613D5C, +}; + +static const u8 *const *const gUnknown_08613E9C[] = +{ + gUnknown_08613D7C, + gUnknown_08613D8C, + gUnknown_08613DB0, +}; + +static const u8 *const *const gUnknown_08613EA8[] = +{ + gUnknown_08613DD0, + gUnknown_08613DE0, + gUnknown_08613E04, +}; + +static const u8 *const *const gUnknown_08613EB4[] = +{ + gUnknown_08613E24, + gUnknown_08613E34, + gUnknown_08613E58, +}; + +static const u8 *const *const *const gUnknown_08613EC0[] = +{ + gUnknown_08613E78, + gUnknown_08613E84, + gUnknown_08613E90, + gUnknown_08613E9C, + gUnknown_08613EA8, + gUnknown_08613EB4, +}; + static const u8 gUnknown_08613ED8[] = {3, 4, 5, 6, 7, 8, 3, 4}; static void (* const sBattlePyramidFunctions[])(void) = @@ -637,9 +1321,9 @@ void GenerateBattlePyramidWildMon(void) round = TOTAL_ROUNDS - 1; if (lvl != FRONTIER_LVL_50) - wildMons = gBattlePyramidOpenLevelWildMonPointers[round]; + wildMons = sOpenLevelWildMonPointers[round]; else - wildMons = gBattlePyramidLevel50WildMonPointers[round]; + wildMons = sLevel50WildMonPointers[round]; id = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL) - 1; SetMonData(&gEnemyParty[0], MON_DATA_SPECIES, &wildMons[id].species); diff --git a/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h index 0248ce9583..50bc1c8563 100644 --- a/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h +++ b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h @@ -1,5 +1,5 @@ -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round1[] = +static const struct PyramidWildMon sLevel50WildMons_Round1[] = { { .species = SPECIES_PLUSLE, @@ -51,7 +51,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round1[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round2[] = +static const struct PyramidWildMon sLevel50WildMons_Round2[] = { { .species = SPECIES_GULPIN, @@ -103,7 +103,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round2[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round3[] = +static const struct PyramidWildMon sLevel50WildMons_Round3[] = { { .species = SPECIES_GROWLITHE, @@ -155,7 +155,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round3[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round4[] = +static const struct PyramidWildMon sLevel50WildMons_Round4[] = { { .species = SPECIES_DUNSPARCE, @@ -207,7 +207,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round4[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round5[] = +static const struct PyramidWildMon sLevel50WildMons_Round5[] = { { .species = SPECIES_HAUNTER, @@ -259,7 +259,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round5[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round6[] = +static const struct PyramidWildMon sLevel50WildMons_Round6[] = { { .species = SPECIES_DIGLETT, @@ -311,7 +311,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round6[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round7[] = +static const struct PyramidWildMon sLevel50WildMons_Round7[] = { { .species = SPECIES_GLALIE, @@ -363,7 +363,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round7[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round8[] = +static const struct PyramidWildMon sLevel50WildMons_Round8[] = { { .species = SPECIES_WEEZING, @@ -415,7 +415,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round8[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round9[] = +static const struct PyramidWildMon sLevel50WildMons_Round9[] = { { .species = SPECIES_WOBBUFFET, @@ -467,7 +467,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round9[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round10[] = +static const struct PyramidWildMon sLevel50WildMons_Round10[] = { { .species = SPECIES_GOLEM, @@ -519,7 +519,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round10[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round11[] = +static const struct PyramidWildMon sLevel50WildMons_Round11[] = { { .species = SPECIES_POLIWRATH, @@ -571,7 +571,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round11[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round12[] = +static const struct PyramidWildMon sLevel50WildMons_Round12[] = { { .species = SPECIES_QUAGSIRE, @@ -623,7 +623,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round12[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round13[] = +static const struct PyramidWildMon sLevel50WildMons_Round13[] = { { .species = SPECIES_PINECO, @@ -675,7 +675,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round13[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round14[] = +static const struct PyramidWildMon sLevel50WildMons_Round14[] = { { .species = SPECIES_SABLEYE, @@ -727,7 +727,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round14[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round15[] = +static const struct PyramidWildMon sLevel50WildMons_Round15[] = { { .species = SPECIES_OCTILLERY, @@ -779,7 +779,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round15[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round16[] = +static const struct PyramidWildMon sLevel50WildMons_Round16[] = { { .species = SPECIES_DUSKULL, @@ -831,7 +831,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round16[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round17[] = +static const struct PyramidWildMon sLevel50WildMons_Round17[] = { { .species = SPECIES_MAWILE, @@ -883,7 +883,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round17[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round18[] = +static const struct PyramidWildMon sLevel50WildMons_Round18[] = { { .species = SPECIES_DRAGONAIR, @@ -935,7 +935,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round18[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round19[] = +static const struct PyramidWildMon sLevel50WildMons_Round19[] = { { .species = SPECIES_ARCANINE, @@ -987,7 +987,7 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round19[] = } }; -const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round20[] = +static const struct PyramidWildMon sLevel50WildMons_Round20[] = { { .species = SPECIES_KANGASKHAN, @@ -1039,26 +1039,26 @@ const struct PyramidWildMon gBattlePyramidLevel50WildMons_Round20[] = } }; -const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[] = +static const struct PyramidWildMon *const sLevel50WildMonPointers[] = { - gBattlePyramidLevel50WildMons_Round1, - gBattlePyramidLevel50WildMons_Round2, - gBattlePyramidLevel50WildMons_Round3, - gBattlePyramidLevel50WildMons_Round4, - gBattlePyramidLevel50WildMons_Round5, - gBattlePyramidLevel50WildMons_Round6, - gBattlePyramidLevel50WildMons_Round7, - gBattlePyramidLevel50WildMons_Round8, - gBattlePyramidLevel50WildMons_Round9, - gBattlePyramidLevel50WildMons_Round10, - gBattlePyramidLevel50WildMons_Round11, - gBattlePyramidLevel50WildMons_Round12, - gBattlePyramidLevel50WildMons_Round13, - gBattlePyramidLevel50WildMons_Round14, - gBattlePyramidLevel50WildMons_Round15, - gBattlePyramidLevel50WildMons_Round16, - gBattlePyramidLevel50WildMons_Round17, - gBattlePyramidLevel50WildMons_Round18, - gBattlePyramidLevel50WildMons_Round19, - gBattlePyramidLevel50WildMons_Round20 + sLevel50WildMons_Round1, + sLevel50WildMons_Round2, + sLevel50WildMons_Round3, + sLevel50WildMons_Round4, + sLevel50WildMons_Round5, + sLevel50WildMons_Round6, + sLevel50WildMons_Round7, + sLevel50WildMons_Round8, + sLevel50WildMons_Round9, + sLevel50WildMons_Round10, + sLevel50WildMons_Round11, + sLevel50WildMons_Round12, + sLevel50WildMons_Round13, + sLevel50WildMons_Round14, + sLevel50WildMons_Round15, + sLevel50WildMons_Round16, + sLevel50WildMons_Round17, + sLevel50WildMons_Round18, + sLevel50WildMons_Round19, + sLevel50WildMons_Round20 }; diff --git a/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h index 154a927991..6409e73b19 100644 --- a/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h +++ b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h @@ -1,5 +1,5 @@ -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round1[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round1[] = { { .species = SPECIES_PLUSLE, @@ -51,7 +51,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round1[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round2[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round2[] = { { .species = SPECIES_GULPIN, @@ -103,7 +103,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round2[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round3[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round3[] = { { .species = SPECIES_GROWLITHE, @@ -155,7 +155,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round3[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round4[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round4[] = { { .species = SPECIES_DUNSPARCE, @@ -207,7 +207,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round4[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round5[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round5[] = { { .species = SPECIES_HAUNTER, @@ -259,7 +259,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round5[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round6[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round6[] = { { .species = SPECIES_DIGLETT, @@ -311,7 +311,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round6[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round7[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round7[] = { { .species = SPECIES_GLALIE, @@ -363,7 +363,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round7[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round8[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round8[] = { { .species = SPECIES_WEEZING, @@ -415,7 +415,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round8[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round9[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round9[] = { { .species = SPECIES_WOBBUFFET, @@ -467,7 +467,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round9[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round10[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round10[] = { { .species = SPECIES_GOLEM, @@ -519,7 +519,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round10[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round11[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round11[] = { { .species = SPECIES_POLIWRATH, @@ -571,7 +571,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round11[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round12[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round12[] = { { .species = SPECIES_QUAGSIRE, @@ -623,7 +623,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round12[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round13[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round13[] = { { .species = SPECIES_PINECO, @@ -675,7 +675,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round13[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round14[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round14[] = { { .species = SPECIES_SABLEYE, @@ -727,7 +727,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round14[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round15[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round15[] = { { .species = SPECIES_OCTILLERY, @@ -779,7 +779,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round15[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round16[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round16[] = { { .species = SPECIES_DUSKULL, @@ -831,7 +831,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round16[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round17[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round17[] = { { .species = SPECIES_MAWILE, @@ -883,7 +883,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round17[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round18[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round18[] = { { .species = SPECIES_DRAGONAIR, @@ -935,7 +935,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round18[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round19[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round19[] = { { .species = SPECIES_ARCANINE, @@ -987,7 +987,7 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round19[] = } }; -const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round20[] = +static const struct PyramidWildMon sOpenLevelWildMons_Round20[] = { { .species = SPECIES_KANGASKHAN, @@ -1039,26 +1039,26 @@ const struct PyramidWildMon gBattlePyramidOpenLevelWildMons_Round20[] = } }; -const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[] = +static const struct PyramidWildMon *const sOpenLevelWildMonPointers[] = { - gBattlePyramidOpenLevelWildMons_Round1, - gBattlePyramidOpenLevelWildMons_Round2, - gBattlePyramidOpenLevelWildMons_Round3, - gBattlePyramidOpenLevelWildMons_Round4, - gBattlePyramidOpenLevelWildMons_Round5, - gBattlePyramidOpenLevelWildMons_Round6, - gBattlePyramidOpenLevelWildMons_Round7, - gBattlePyramidOpenLevelWildMons_Round8, - gBattlePyramidOpenLevelWildMons_Round9, - gBattlePyramidOpenLevelWildMons_Round10, - gBattlePyramidOpenLevelWildMons_Round11, - gBattlePyramidOpenLevelWildMons_Round12, - gBattlePyramidOpenLevelWildMons_Round13, - gBattlePyramidOpenLevelWildMons_Round14, - gBattlePyramidOpenLevelWildMons_Round15, - gBattlePyramidOpenLevelWildMons_Round16, - gBattlePyramidOpenLevelWildMons_Round17, - gBattlePyramidOpenLevelWildMons_Round18, - gBattlePyramidOpenLevelWildMons_Round19, - gBattlePyramidOpenLevelWildMons_Round20 + sOpenLevelWildMons_Round1, + sOpenLevelWildMons_Round2, + sOpenLevelWildMons_Round3, + sOpenLevelWildMons_Round4, + sOpenLevelWildMons_Round5, + sOpenLevelWildMons_Round6, + sOpenLevelWildMons_Round7, + sOpenLevelWildMons_Round8, + sOpenLevelWildMons_Round9, + sOpenLevelWildMons_Round10, + sOpenLevelWildMons_Round11, + sOpenLevelWildMons_Round12, + sOpenLevelWildMons_Round13, + sOpenLevelWildMons_Round14, + sOpenLevelWildMons_Round15, + sOpenLevelWildMons_Round16, + sOpenLevelWildMons_Round17, + sOpenLevelWildMons_Round18, + sOpenLevelWildMons_Round19, + sOpenLevelWildMons_Round20 }; diff --git a/src/frontier_data.c b/src/frontier_data.c deleted file mode 100644 index e79bf07fb5..0000000000 --- a/src/frontier_data.c +++ /dev/null @@ -1,233 +0,0 @@ -#include "global.h" - -#include "battle_pyramid.h" - -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/items.h" - -#include "data/battle_frontier/battle_pyramid_level_50_wild_mons.h" -#include "data/battle_frontier/battle_pyramid_open_level_wild_mons.h" - -const struct Struct_08613650 gUnknown_08613650[] = -{ - { - .unk0 = 0x07, - .unk1 = 0x03, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x80, - .unk5 = {0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03} - }, - { - .unk0 = 0x06, - .unk1 = 0x03, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x80, - .unk5 = {0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04} - }, - { - .unk0 = 0x05, - .unk1 = 0x03, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x78, - .unk5 = {0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05} - }, - { - .unk0 = 0x04, - .unk1 = 0x04, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x78, - .unk5 = {0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06} - }, - { - .unk0 = 0x04, - .unk1 = 0x04, - .unk2 = 0x00, - .unk3 = 0x01, - .runMultiplier = 0x70, - .unk5 = {0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07} - }, - { - .unk0 = 0x03, - .unk1 = 0x05, - .unk2 = 0x00, - .unk3 = 0x02, - .runMultiplier = 0x70, - .unk5 = {0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c} - }, - { - .unk0 = 0x03, - .unk1 = 0x05, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x68, - .unk5 = {0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d} - }, - { - .unk0 = 0x02, - .unk1 = 0x04, - .unk2 = 0x00, - .unk3 = 0x01, - .runMultiplier = 0x68, - .unk5 = {0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e} - }, - { - .unk0 = 0x04, - .unk1 = 0x05, - .unk2 = 0x00, - .unk3 = 0x02, - .runMultiplier = 0x60, - .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} - }, - { - .unk0 = 0x03, - .unk1 = 0x06, - .unk2 = 0x00, - .unk3 = 0x04, - .runMultiplier = 0x60, - .unk5 = {0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f} - }, - { - .unk0 = 0x02, - .unk1 = 0x03, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x58, - .unk5 = {0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d} - }, - { - .unk0 = 0x04, - .unk1 = 0x05, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x58, - .unk5 = {0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b} - }, - { - .unk0 = 0x03, - .unk1 = 0x07, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x50, - .unk5 = {0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c} - }, - { - .unk0 = 0x02, - .unk1 = 0x04, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x50, - .unk5 = {0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d} - }, - { - .unk0 = 0x03, - .unk1 = 0x06, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x50, - .unk5 = {0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e} - }, - { - .unk0 = 0x03, - .unk1 = 0x08, - .unk2 = 0x00, - .unk3 = 0x00, - .runMultiplier = 0x50, - .unk5 = {0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f} - } -}; - -const u8 gUnknown_08613750[34][2] = -{ - {0x28, 0x00}, - {0x46, 0x01}, - {0x5a, 0x02}, - {0x64, 0x03}, - {0x23, 0x01}, - {0x37, 0x02}, - {0x4b, 0x03}, - {0x5a, 0x04}, - {0x64, 0x0a}, - {0x23, 0x02}, - {0x37, 0x03}, - {0x4b, 0x04}, - {0x5a, 0x05}, - {0x64, 0x0b}, - {0x23, 0x03}, - {0x37, 0x04}, - {0x4b, 0x05}, - {0x5a, 0x06}, - {0x64, 0x0c}, - {0x23, 0x04}, - {0x37, 0x05}, - {0x4b, 0x06}, - {0x5a, 0x07}, - {0x64, 0x0d}, - {0x23, 0x05}, - {0x37, 0x06}, - {0x4b, 0x07}, - {0x5a, 0x08}, - {0x64, 0x0e}, - {0x23, 0x06}, - {0x37, 0x07}, - {0x4b, 0x08}, - {0x5a, 0x09}, - {0x64, 0x0f} -}; - -const u8 gUnknown_08613794[] = -{ - 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 -}; - -const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = -{ - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, -}; - -const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND] = -{ - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_CHERI_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_PECHA_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_RAWST_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_CHESTO_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPEED, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_ACCURACY, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_SPECIAL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_GUARD_SPEC, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_FLUFFY_TAIL, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_BRIGHT_POWDER, ITEM_SHELL_BELL, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_DIRE_HIT, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_LEFTOVERS, ITEM_CHOICE_BAND, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, - {ITEM_HYPER_POTION, ITEM_X_ATTACK, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LUM_BERRY, ITEM_REVIVE, ITEM_SCOPE_LENS, ITEM_FOCUS_BAND, ITEM_MAX_REVIVE, ITEM_SACRED_ASH}, - {ITEM_HYPER_POTION, ITEM_X_DEFEND, ITEM_LUM_BERRY, ITEM_ETHER, ITEM_LEPPA_BERRY, ITEM_REVIVE, ITEM_QUICK_CLAW, ITEM_KINGS_ROCK, ITEM_FULL_RESTORE, ITEM_MAX_ELIXIR}, -}; diff --git a/src/frontier_util.c b/src/frontier_util.c index 7ba8746a19..5af7b3db7a 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -44,7 +44,7 @@ struct FrontierBrainMon u16 heldItem; u8 fixedIV; u8 nature; - u8 evs[6]; + u8 evs[NUM_STATS]; u16 moves[4]; }; @@ -684,7 +684,7 @@ const u16 gFrontierBannedSpecies[] = SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF }; -const u8 *const gUnknown_08611CB0[][2] = +static const u8 *const gUnknown_08611CB0[][2] = { {gText_BattleTower2, gUnknown_085ED164}, {gText_BattleTower2, gUnknown_085ED170}, @@ -698,13 +698,13 @@ const u8 *const gUnknown_08611CB0[][2] = {gText_BattleTower2, gUnknown_085ED188}, }; -const u8 *const gLevelModeText[] = +static const u8 *const gLevelModeText[] = { gText_RecordsLv50, gText_RecordsOpenLevel, }; -const u8 *const gFacilityToRecordsText[] = +static const u8 *const gHallFacilityToRecordsText[] = { gText_FrontierFacilityWinStreak, gText_FrontierFacilityWinStreak, @@ -718,7 +718,7 @@ const u8 *const gFacilityToRecordsText[] = gText_FrontierFacilityWinStreak, }; -const u16 gFacilityToBrainTrainerId[] = +static const u16 gFacilityToBrainTrainerId[] = { [FRONTIER_FACILITY_TOWER] = TRAINER_ANABEL, [FRONTIER_FACILITY_DOME] = TRAINER_TUCKER, @@ -729,7 +729,7 @@ const u16 gFacilityToBrainTrainerId[] = [FRONTIER_FACILITY_PYRAMID] = TRAINER_BRANDON, }; -const u8 *const gUnknown_08611D40[] = +static const u8 *const gUnknown_08611D40[] = { gText_082C843F, gText_082C848B, @@ -740,7 +740,7 @@ const u8 *const gUnknown_08611D40[] = gText_082C86C3, }; -const u8 *const gUnknown_08611D5C[] = +static const u8 *const gUnknown_08611D5C[] = { gText_082C8458, gText_082C84C1, @@ -751,7 +751,7 @@ const u8 *const gUnknown_08611D5C[] = gText_082C86FE, }; -const u8 *const gUnknown_08611D78[] = +static const u8 *const gUnknown_08611D78[] = { gText_082C846C, gText_082C84D0, @@ -762,7 +762,7 @@ const u8 *const gUnknown_08611D78[] = gText_082C8739, }; -const u8 *const gUnknown_08611D94[] = +static const u8 *const gUnknown_08611D94[] = { gText_082C8480, gText_082C84F7, @@ -773,13 +773,13 @@ const u8 *const gUnknown_08611D94[] = gText_082C877B, }; -const u8 *const *const gUnknown_08611DB0[] = +static const u8 *const *const gUnknown_08611DB0[] = { gUnknown_08611D40, gUnknown_08611D78, }; -const u8 *const *const gUnknown_08611DB8[] = +static const u8 *const *const gUnknown_08611DB8[] = { gUnknown_08611D5C, gUnknown_08611D94, @@ -2224,8 +2224,8 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall if (winStreak > 9999) winStreak = 9999; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); - StringExpandPlaceholders(gStringVar4, gFacilityToRecordsText[hallFacilityId]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + StringExpandPlaceholders(gStringVar4, gHallFacilityToRecordsText[hallFacilityId]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); } } @@ -2251,8 +2251,8 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall if (winStreak > 9999) winStreak = 9999; ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); - StringExpandPlaceholders(gStringVar4, gFacilityToRecordsText[9]); - AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gFacilityToRecordsText[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + StringExpandPlaceholders(gStringVar4, gHallFacilityToRecordsText[9]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gHallFacilityToRecordsText[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); } } @@ -2510,7 +2510,7 @@ void CreateFrontierBrainPokemon(void) TRUE, j, TRUE, FRONTIER_BRAIN_OTID); SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem); - for (j = 0; j < 6; j++) + for (j = 0; j < NUM_STATS; j++) SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]); friendship = 0xFF; for (j = 0; j < 4; j++) From 9fafa637438b45a48de36a4a7bf898111951ec92 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Tue, 27 Nov 2018 17:21:23 -0600 Subject: [PATCH 175/213] Finish decompiling internation_string_util.c --- asm/international_string_util.s | 355 ---------------------------- include/international_string_util.h | 29 +-- include/pokedex.h | 25 +- include/text.h | 10 +- ld_script.txt | 1 - src/international_string_util.c | 208 +++++++++++++++- src/pokedex.c | 13 - src/record_mixing.c | 2 +- src/text.c | 26 +- 9 files changed, 249 insertions(+), 420 deletions(-) delete mode 100644 asm/international_string_util.s diff --git a/asm/international_string_util.s b/asm/international_string_util.s deleted file mode 100644 index 469d887874..0000000000 --- a/asm/international_string_util.s +++ /dev/null @@ -1,355 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start sub_81DB41C -sub_81DB41C: @ 81DB41C - push {r4-r7,lr} - adds r4, r0, 0 - ldr r1, [r4] - movs r7, 0 - movs r6, 0 - ldrh r0, [r4, 0xC] - cmp r7, r0 - bge _081DB44C - adds r5, r1, 0 -_081DB42E: - ldrb r0, [r4, 0x17] - lsls r0, 26 - lsrs r0, 26 - ldr r1, [r5] - movs r2, 0 - bl GetStringWidth - cmp r0, r7 - ble _081DB442 - adds r7, r0, 0 -_081DB442: - adds r5, 0x8 - adds r6, 0x1 - ldrh r0, [r4, 0xC] - cmp r6, r0 - blt _081DB42E -_081DB44C: - ldrb r0, [r4, 0x12] - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x9 - cmp r0, 0 - bge _081DB45A - adds r0, 0x7 -_081DB45A: - asrs r0, 3 - cmp r0, 0x1C - ble _081DB462 - movs r0, 0x1C -_081DB462: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81DB41C - - thumb_func_start CopyMonCategoryText -CopyMonCategoryText: @ 81DB468 - push {lr} - adds r2, r0, 0 - adds r0, r1, 0 - lsls r2, 5 - ldr r1, =gPokedexEntries - adds r2, r1 - adds r1, r2, 0 - bl StringCopy - movs r1, 0 - strb r1, [r0] - adds r0, 0x1 - ldr r1, =gText_Pokemon - bl StringCopy - pop {r0} - bx r0 - .pool - thumb_func_end CopyMonCategoryText - - thumb_func_start sub_81DB494 -sub_81DB494: @ 81DB494 - push {r4-r7,lr} - adds r6, r1, 0 - adds r5, r2, 0 - adds r7, r3, 0 - cmp r5, 0 - beq _081DB4B6 - adds r1, r5, 0 - bl StringCopy - adds r4, r0, 0 - lsls r0, r6, 24 - lsrs r0, 24 - adds r1, r5, 0 - movs r2, 0 - bl GetStringWidth - b _081DB4BA -_081DB4B6: - adds r4, r0, 0 - movs r0, 0 -_081DB4BA: - subs r3, r7, r0 - cmp r3, 0 - ble _081DB4D4 - movs r0, 0xFC - strb r0, [r4] - adds r4, 0x1 - movs r0, 0x11 - strb r0, [r4] - adds r4, 0x1 - strb r3, [r4] - adds r4, 0x1 - movs r0, 0xFF - strb r0, [r4] -_081DB4D4: - adds r0, r4, 0 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81DB494 - - thumb_func_start PadNameString -PadNameString: @ 81DB4DC - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - bl StripExtCtrlCodes - adds r0, r4, 0 - bl StringLength - lsls r0, 24 - lsrs r1, r0, 24 - cmp r5, 0xFC - bne _081DB51A - cmp r1, 0x5 - bhi _081DB51E - movs r3, 0xFC - movs r2, 0x7 -_081DB4FE: - adds r0, r4, r1 - strb r3, [r0] - strb r2, [r0, 0x1] - adds r0, r1, 0x2 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x5 - bls _081DB4FE - b _081DB51E -_081DB510: - adds r0, r4, r1 - strb r5, [r0] - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 -_081DB51A: - cmp r1, 0x5 - bls _081DB510 -_081DB51E: - adds r1, r4, r1 - movs r0, 0xFF - strb r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end PadNameString - - thumb_func_start sub_81DB52C -sub_81DB52C: @ 81DB52C - push {r4,lr} - adds r4, r0, 0 - bl StringLength - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x5 - bhi _081DB546 - adds r0, r4, 0 - movs r1, 0x1 - bl ConvertInternationalString - b _081DB54C -_081DB546: - adds r0, r4, 0 - bl StripExtCtrlCodes -_081DB54C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81DB52C - - thumb_func_start sub_81DB554 -sub_81DB554: @ 81DB554 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - bl StringLength - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x5 - bhi _081DB572 - adds r0, r4, 0 - movs r1, 0x1 - bl ConvertInternationalString - b _081DB5A4 -_081DB572: - cmp r5, 0xFC - bne _081DB57E - adds r0, r4, 0 - bl StripExtCtrlCodes - b _081DB5A4 -_081DB57E: - adds r1, r4, 0 - b _081DB584 -_081DB582: - adds r1, 0x1 -_081DB584: - ldrb r0, [r1, 0x1] - cmp r0, 0xFF - bne _081DB582 - cmp r1, r4 - bcc _081DB5A4 - ldrb r0, [r1] - cmp r0, r5 - bne _081DB5A4 - movs r2, 0xFF -_081DB596: - strb r2, [r1] - subs r1, 0x1 - cmp r1, r4 - bcc _081DB5A4 - ldrb r0, [r1] - cmp r0, r5 - beq _081DB596 -_081DB5A4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81DB554 - - thumb_func_start sub_81DB5AC -sub_81DB5AC: @ 81DB5AC - push {lr} - adds r2, r0, 0 - ldrb r0, [r2] - adds r2, 0x1 - cmp r0, 0xFC - bne _081DB5E4 - ldrb r0, [r2] - adds r2, 0x1 - cmp r0, 0x15 - bne _081DB5E4 - b _081DB5CE -_081DB5C2: - cmp r1, 0xFC - bne _081DB5CC - ldrb r0, [r2, 0x1] - cmp r0, 0x16 - beq _081DB5E4 -_081DB5CC: - adds r2, 0x1 -_081DB5CE: - ldrb r1, [r2] - adds r0, r1, 0 - cmp r0, 0xFF - bne _081DB5C2 - movs r0, 0xFC - strb r0, [r2] - adds r2, 0x1 - movs r0, 0x16 - strb r0, [r2] - movs r0, 0xFF - strb r0, [r2, 0x1] -_081DB5E4: - pop {r0} - bx r0 - thumb_func_end sub_81DB5AC - - thumb_func_start TVShowConvertInternationalString -TVShowConvertInternationalString: @ 81DB5E8 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r2, 0 - bl StringCopy - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - adds r1, r4, 0 - bl ConvertInternationalString - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end TVShowConvertInternationalString - - thumb_func_start sub_81DB604 -sub_81DB604: @ 81DB604 - push {lr} - adds r1, r0, 0 - ldrb r0, [r1] - cmp r0, 0xFC - bne _081DB618 - ldrb r0, [r1, 0x1] - cmp r0, 0x15 - bne _081DB618 - movs r0, 0x1 - b _081DB61A -_081DB618: - movs r0, 0x2 -_081DB61A: - pop {r1} - bx r1 - thumb_func_end sub_81DB604 - - thumb_func_start sub_81DB620 -sub_81DB620: @ 81DB620 - push {r4-r7,lr} - sub sp, 0x4 - lsls r4, r0, 1 - adds r4, r0 - lsls r4, 2 - ldr r0, =gWindows - adds r4, r0 - lsls r7, r3, 5 - ldrb r0, [r4, 0x3] - lsls r6, r0, 5 - muls r2, r6 - ldr r0, [r4, 0x8] - adds r0, r2 - lsls r1, 5 - adds r5, r0, r1 - ldr r0, [sp, 0x18] - cmp r0, 0 - ble _081DB66C - adds r4, r0, 0 -_081DB646: - ldr r0, =0x11111111 - str r0, [sp] - adds r2, r7, 0 - cmp r2, 0 - bge _081DB652 - adds r2, 0x3 -_081DB652: - lsls r2, 9 - lsrs r2, 11 - movs r0, 0x80 - lsls r0, 17 - orrs r2, r0 - mov r0, sp - adds r1, r5, 0 - bl CpuFastSet - adds r5, r6 - subs r4, 0x1 - cmp r4, 0 - bne _081DB646 -_081DB66C: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81DB620 - - .align 2, 0 @ Don't pad with nop. diff --git a/include/international_string_util.h b/include/international_string_util.h index 343c5453c1..2d5b1c8710 100644 --- a/include/international_string_util.h +++ b/include/international_string_util.h @@ -2,22 +2,23 @@ #define GUARD_INTERNATIONAL_STRING_UTIL_H #include "menu.h" +#include "list_menu.h" -void sub_81DB52C(const u8 *src); -void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language); -s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); -s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth); -s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); -s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing); -s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1); -s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2); -// sub_81DB41C -// CopyMonCategoryText -// sub_81DB494 -void PadNameString(u8 *dst, u8 padWith); +void sub_81DB52C(u8 *src); +void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language); +int GetStringCenterAlignXOffset(int fontId, const u8 *str, int totalWidth); +int GetStringRightAlignXOffset(int fontId, const u8 *str, int totalWidth); +int GetStringCenterAlignXOffsetWithLetterSpacing(int fontId, const u8 *str, int totalWidth, int letterSpacing); +int GetStringWidthDifference(int fontId, const u8 *str, int totalWidth, int letterSpacing); +int GetMaxWidthInMenuTable(const struct MenuAction *str, int arg1); +int sub_81DB3D8(const struct MenuAction *str, const u8* arg1, int arg2); +int sub_81DB41C(const struct ListMenuTemplate *listMenu); +void CopyMonCategoryText(int dexNum, u8 *dest); +u8 *sub_81DB494(u8 *str, int fontId, u8 *str2, int totalStringWidth); +void PadNameString(u8 *dest, u8 padChar); void sub_81DB554(u8 *, u8); void sub_81DB5AC(u8 *); -u32 sub_81DB604(const u8 *); -// sub_81DB620 +int sub_81DB604(u8 *); +void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows); #endif // GUARD_INTERNATIONAL_STRING_UTIL_H diff --git a/include/pokedex.h b/include/pokedex.h index 11e39997ca..3f90e95080 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -4,13 +4,6 @@ extern u8 gUnknown_030060B0; extern void (*gUnknown_030060B4)(void); -void ResetPokedex(void); -void CopyMonCategoryText(u32 species, u8 *dst); -u16 GetPokedexHeightWeight(u16 dexNum, u8 data); -u16 GetNationalPokedexCount(u8); -u16 GetHoennPokedexCount(u8); -u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality); - enum { FLAG_GET_SEEN, @@ -19,6 +12,24 @@ enum FLAG_SET_CAUGHT }; +struct PokedexEntry +{ + /*0x00*/ u8 categoryName[12]; + /*0x0C*/ u16 height; //in decimeters + /*0x0E*/ u16 weight; //in hectograms + /*0x10*/ const u8 *description; + /*0x14*/ u16 unused; + /*0x16*/ u16 pokemonScale; + /*0x18*/ u16 pokemonOffset; + /*0x1A*/ u16 trainerScale; + /*0x1C*/ u16 trainerOffset; +}; /*size = 0x20*/ + +void ResetPokedex(void); +u16 GetPokedexHeightWeight(u16 dexNum, u8 data); +u16 GetNationalPokedexCount(u8); +u16 GetHoennPokedexCount(u8); +u8 CreateDexDisplayMonDataTask(u16 dexNum, u32 trainerId, u32 personality); s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); u16 sub_80C0E9C(u16, s16, s16, u16); diff --git a/include/text.h b/include/text.h index 27a6364bb5..69cbb87ed4 100644 --- a/include/text.h +++ b/include/text.h @@ -89,6 +89,13 @@ #define EXT_CTRL_CODE_COLOR 0x1 #define EXT_CTRL_CODE_HIGHLIGHT 0x2 #define EXT_CTRL_CODE_SHADOW 0x3 +// +#define EXT_CTRL_CODE_UNKNOWN_7 0x7 +// +#define EXT_CTRL_CODE_CLEAR 0x11 +// +#define EXT_CTRL_CODE_JPN 0x15 +#define EXT_CTRL_CODE_ENG 0x16 #define TEXT_COLOR_TRANSPARENT 0x0 #define TEXT_COLOR_WHITE 0x1 @@ -102,9 +109,6 @@ // battle placeholders are located in battle_message.h -#define EXT_CTRL_CODE_JPN 0x15 -#define EXT_CTRL_CODE_ENG 0x16 - #define NUM_TEXT_PRINTERS 32 #define TEXT_SPEED_FF 0xFF diff --git a/ld_script.txt b/ld_script.txt index 4a8032174a..c03573534e 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -297,7 +297,6 @@ SECTIONS { src/gym_leader_rematch.o(.text); src/unk_transition.o(.text); src/international_string_util.o(.text); - asm/international_string_util.o(.text); } =0 script_data : diff --git a/src/international_string_util.c b/src/international_string_util.c index 9de338c594..a7c42c39e4 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -1,40 +1,46 @@ #include "global.h" -#include "text.h" #include "international_string_util.h" +#include "list_menu.h" +#include "pokedex.h" +#include "script_menu.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" +#include "window.h" -extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu +extern const struct PokedexEntry gPokedexEntries[]; -s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth) +int GetStringCenterAlignXOffset(int fontId, const u8 *str, int totalWidth) { return GetStringCenterAlignXOffsetWithLetterSpacing(fontId, str, totalWidth, 0); } -s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth) +int GetStringRightAlignXOffset(int fontId, const u8 *str, int totalWidth) { return GetStringWidthDifference(fontId, str, totalWidth, 0); } -s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing) +int GetStringCenterAlignXOffsetWithLetterSpacing(int fontId, const u8 *str, int totalWidth, int letterSpacing) { return GetStringWidthDifference(fontId, str, totalWidth, letterSpacing) / 2; } -s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing) +int GetStringWidthDifference(int fontId, const u8 *str, int totalWidth, int letterSpacing) { - s32 stringWidth = GetStringWidth(fontId, str, letterSpacing); + int stringWidth = GetStringWidth(fontId, str, letterSpacing); if (totalWidth > stringWidth) return totalWidth - stringWidth; else return 0; } -s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1) +int GetMaxWidthInMenuTable(const struct MenuAction *str, int arg1) { - s32 i, var; + int i, var; for (var = 0, i = 0; i < arg1; i++) { - s32 stringWidth = GetStringWidth(1, str[i].text, 0); + int stringWidth = GetStringWidth(1, str[i].text, 0); if (stringWidth > var) var = stringWidth; } @@ -42,16 +48,192 @@ s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1) return convert_pixel_width_to_tile_width(var); } -s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2) +int sub_81DB3D8(const struct MenuAction *str, const u8* arg1, int arg2) { - s32 i, var; + int i, var; for (var = 0, i = 0; i < arg2; i++) { - s32 stringWidth = GetStringWidth(1, str[arg1[i]].text, 0); + int stringWidth = GetStringWidth(1, str[arg1[i]].text, 0); if (stringWidth > var) var = stringWidth; } return convert_pixel_width_to_tile_width(var); } + +int sub_81DB41C(const struct ListMenuTemplate *listMenu) +{ + int i, maxWidth, finalWidth; + const struct ListMenuItem *items = listMenu->items; + + maxWidth = 0; + for (i = 0; i < listMenu->totalItems; i++) + { + int width = GetStringWidth(listMenu->fontId, items[i].name, 0); + if (width > maxWidth) + maxWidth = width; + } + + finalWidth = maxWidth + listMenu->item_X + 9; + if (finalWidth < 0) + finalWidth += 7; + + finalWidth >>= 3; + if (finalWidth > 28) + finalWidth = 28; + + return finalWidth; +} + +void CopyMonCategoryText(int dexNum, u8 *dest) +{ + u8 *str = StringCopy(dest, gPokedexEntries[dexNum].categoryName); + *str = CHAR_SPACE; + StringCopy(str + 1, gText_Pokemon); +} + +u8 *sub_81DB494(u8 *str, int fontId, u8 *str2, int totalStringWidth) +{ + u8 *buffer; + int width; + int clearWidth; + + if (str2) + { + buffer = StringCopy(str, str2); + width = GetStringWidth(fontId, str2, 0); + } + else + { + buffer = str; + width = 0; + } + + clearWidth = totalStringWidth - width; + if (clearWidth > 0) + { + *buffer = EXT_CTRL_CODE_BEGIN; + buffer++; + *buffer = EXT_CTRL_CODE_CLEAR; + buffer++; + *buffer = clearWidth; + buffer++; + *buffer = EOS; + } + + return buffer; +} + +void PadNameString(u8 *dest, u8 padChar) +{ + u8 length; + + StripExtCtrlCodes(dest); + length = StringLength(dest); + if (padChar == EXT_CTRL_CODE_BEGIN) + { + while (length < PLAYER_NAME_LENGTH - 1) + { + dest[length] = EXT_CTRL_CODE_BEGIN; + dest[length + 1] = EXT_CTRL_CODE_UNKNOWN_7; + length += 2; + } + } + else + { + while (length < PLAYER_NAME_LENGTH - 1) + { + dest[length] = padChar; + length++; + } + } + + dest[length] = EOS; +} + +void sub_81DB52C(u8 *str) +{ + if (StringLength(str) < PLAYER_NAME_LENGTH - 1) + ConvertInternationalString(str, LANGUAGE_JAPANESE); + else + StripExtCtrlCodes(str); +} + +void sub_81DB554(u8 *str, u8 arg1) +{ + u8 *buffer; + if (StringLength(str) < PLAYER_NAME_LENGTH - 1) + { + ConvertInternationalString(str, LANGUAGE_JAPANESE); + } + else if (arg1 == EXT_CTRL_CODE_BEGIN) + { + StripExtCtrlCodes(str); + } + else + { + buffer = str; + while (buffer[1] != EOS) + buffer++; + + while (buffer >= str && buffer[0] == arg1) + { + buffer[0] = EOS; + buffer--; + } + } +} + +void sub_81DB5AC(u8 *str) +{ + if (*str++ == EXT_CTRL_CODE_BEGIN && *str++ == EXT_CTRL_CODE_JPN) + { + while (*str != EOS) + { + if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_ENG) + return; + + str++; + } + + *str++ = EXT_CTRL_CODE_BEGIN; + *str++ = EXT_CTRL_CODE_ENG; + *str = EOS; + } +} + +void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language) +{ + StringCopy(dest, src); + ConvertInternationalString(dest, language); +} + +int sub_81DB604(u8 *str) +{ + if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN) + return LANGUAGE_JAPANESE; + else + return LANGUAGE_ENGLISH; +} + +void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows) +{ + u8 *windowTileData; + int fillSize, windowRowSize, rowsToFill; + struct Window *window = &gWindows[windowId]; + + fillSize = numFillTiles * TILE_SIZE_4BPP; + windowRowSize = window->window.width * TILE_SIZE_4BPP; + windowTileData = window->tileData + (rowStart * windowRowSize) + (columnStart * TILE_SIZE_4BPP); + if (numRows > 0) + { + rowsToFill = numRows; + while (rowsToFill) + { + CpuFastFill8(0x11, windowTileData, fillSize); + windowTileData += windowRowSize; + rowsToFill--; + } + } +} diff --git a/src/pokedex.c b/src/pokedex.c index 66a68f0bd8..fa3faab847 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -42,19 +42,6 @@ static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL; u8 gUnknown_030060B0; void (*gUnknown_030060B4)(void); -struct PokedexEntry -{ - /*0x00*/ u8 categoryName[12]; - /*0x0C*/ u16 height; //in decimeters - /*0x0E*/ u16 weight; //in hectograms - /*0x10*/ const u8 *description; - /*0x14*/ u16 unused; - /*0x16*/ u16 pokemonScale; - /*0x18*/ u16 pokemonOffset; - /*0x1A*/ u16 trainerScale; - /*0x1C*/ u16 trainerOffset; -}; /*size = 0x20*/ - struct UnknownStruct2 { const u8 *text1; diff --git a/src/record_mixing.c b/src/record_mixing.c index 5f1aef1df9..df4a1a720c 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1848,7 +1848,7 @@ static void SanitizeDayCareMailForRuby(struct RecordMixingDayCareMail *src) if (mail->message.itemId != 0) { if (mail->gameLanguage != LANGUAGE_JAPANESE) - PadNameString(mail->OT_name, 0xFC); + PadNameString(mail->OT_name, EXT_CTRL_CODE_BEGIN); ConvertInternationalString(mail->monName, mail->monLanguage); } diff --git a/src/text.c b/src/text.c index ecd3a30957..07c15596ea 100644 --- a/src/text.c +++ b/src/text.c @@ -1539,7 +1539,7 @@ u16 RenderText(struct TextPrinter *textPrinter) subStruct->glyphId = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; return 2; - case 7: + case EXT_CTRL_CODE_UNKNOWN_7: return 2; case 8: textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar; @@ -1591,7 +1591,7 @@ u16 RenderText(struct TextPrinter *textPrinter) case 24: m4aMPlayContinue(&gMPlayInfo_BGM); return 2; - case 17: + case EXT_CTRL_CODE_CLEAR: width = *textPrinter->printerTemplate.currentChar; textPrinter->printerTemplate.currentChar++; if (width > 0) @@ -1622,10 +1622,10 @@ u16 RenderText(struct TextPrinter *textPrinter) case 20: textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++; return 2; - case 21: + case EXT_CTRL_CODE_JPN: textPrinter->japanese = 1; return 2; - case 22: + case EXT_CTRL_CODE_ENG: textPrinter->japanese = 0; return 2; } @@ -1810,12 +1810,12 @@ u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing) case 0x14: ++strPos; break; - case 0x7: + case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: - case 0x15: - case 0x16: + case EXT_CTRL_CODE_JPN: + case EXT_CTRL_CODE_ENG: default: break; } @@ -1970,13 +1970,13 @@ u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) case 0x14: minGlyphWidth = *++str; break; - case 0x15: + case EXT_CTRL_CODE_JPN: isJapanese = 1; break; - case 0x16: + case EXT_CTRL_CODE_ENG: isJapanese = 0; break; - case 0x7: + case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: @@ -2096,12 +2096,12 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) case 0x14: ++strPos; break; - case 0x7: + case EXT_CTRL_CODE_UNKNOWN_7: case 0x9: case 0xA: case 0xF: - case 0x15: - case 0x16: + case EXT_CTRL_CODE_JPN: + case EXT_CTRL_CODE_ENG: default: continue; } From 0148e389738d857d473a54d612115cd51fbb8606 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 28 Nov 2018 10:14:32 -0600 Subject: [PATCH 176/213] Decompile pokedex_cry_screen.c (#406) --- asm/pokedex_cry_screen.s | 1010 ---------------------------------- data/pokedex_cry_screen.s | 110 ---- graphics/pokedex/85B8BF0.pal | 19 - graphics/pokedex/85B8C10.png | Bin 0 -> 135 bytes include/main.h | 2 +- include/pokedex_cry_screen.h | 2 +- ld_script.txt | 4 +- src/main.c | 2 +- src/pokedex.c | 6 +- src/pokedex_cry_screen.c | 511 +++++++++++++++++ sym_common.txt | 2 +- sym_ewram.txt | 10 +- 12 files changed, 521 insertions(+), 1157 deletions(-) delete mode 100644 asm/pokedex_cry_screen.s delete mode 100644 data/pokedex_cry_screen.s delete mode 100644 graphics/pokedex/85B8BF0.pal create mode 100755 graphics/pokedex/85B8C10.png create mode 100755 src/pokedex_cry_screen.c diff --git a/asm/pokedex_cry_screen.s b/asm/pokedex_cry_screen.s deleted file mode 100644 index 846b208816..0000000000 --- a/asm/pokedex_cry_screen.s +++ /dev/null @@ -1,1010 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8145354 -sub_8145354: @ 8145354 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - movs r0, 0 - mov r8, r0 - ldr r0, =gUnknown_030061EC - ldrb r0, [r0] - cmp r0, 0x1 - beq _081453F8 - cmp r0, 0x1 - bgt _0814537C - cmp r0, 0 - beq _08145382 - b _0814544A - .pool -_0814537C: - cmp r0, 0x2 - beq _08145434 - b _0814544A -_08145382: - ldr r5, =gUnknown_0203AB90 - ldr r0, [r5] - cmp r0, 0 - bne _0814539E - movs r0, 0x1C - bl AllocZeroed - str r0, [r5] - ldr r4, =gUnknown_0203AB94 - adds r0, r7, 0 - movs r1, 0x7 - bl GetWindowAttribute - str r0, [r4] -_0814539E: - ldr r1, [r5] - ldrh r0, [r6] - movs r2, 0 - strh r0, [r1, 0x14] - ldrb r0, [r6, 0x5] - strb r0, [r1, 0x16] - ldr r0, [r5] - strb r2, [r0, 0x1A] - ldr r0, [r5] - strb r2, [r0, 0x1B] - ldr r0, [r5] - strb r2, [r0, 0x10] - ldr r1, [r5] - movs r0, 0x1C - strb r0, [r1, 0x12] - ldr r0, [r5] - strb r2, [r0, 0x11] - ldrb r1, [r6, 0x4] - lsls r1, 19 - negs r1, r1 - asrs r1, 16 - adds r0, r7, 0 - movs r2, 0x1 - bl sub_8145824 - movs r4, 0 -_081453D2: - adds r0, r7, 0 - ldr r1, =gUnknown_085B8C10 - movs r2, 0x20 - adds r3, r4, 0 - bl CopyToWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xDF - bls _081453D2 - b _08145420 - .pool -_081453F8: - movs r4, 0 - ldr r1, =gUnknown_0203AB90 - ldr r0, [r1] - ldrb r0, [r0, 0x16] - lsls r0, 3 - cmp r8, r0 - bge _08145420 - adds r5, r1, 0 -_08145408: - adds r0, r4, 0 - movs r1, 0 - bl sub_81456A8 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, [r5] - ldrb r0, [r0, 0x16] - lsls r0, 3 - cmp r4, r0 - blt _08145408 -_08145420: - ldr r1, =gUnknown_030061EC - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0814544A - .pool -_08145434: - adds r0, r7, 0 - bl sub_8145814 - ldr r0, =gUnknown_085B8BF0 - ldrb r1, [r6, 0x3] - lsls r1, 4 - movs r2, 0x20 - bl LoadPalette - movs r0, 0x1 - mov r8, r0 -_0814544A: - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8145354 - - thumb_func_start sub_814545C -sub_814545C: @ 814545C - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_8145814 - adds r0, r4, 0 - bl sub_8145648 - ldr r2, =gUnknown_0203AB90 - ldr r1, [r2] - ldrb r0, [r1, 0x1B] - cmp r0, 0 - beq _0814547E - subs r0, 0x1 - strb r0, [r1, 0x1B] -_0814547E: - ldr r1, [r2] - ldrb r0, [r1, 0x1A] - cmp r0, 0 - beq _081454A4 - subs r0, 0x1 - strb r0, [r1, 0x1A] - ldr r1, [r2] - ldrb r0, [r1, 0x1A] - cmp r0, 0 - bne _081454A4 - ldrh r0, [r1, 0x18] - bl sub_8145588 - bl sub_814560C - b _0814552A - .pool -_081454A4: - ldr r5, =gUnknown_0203AB90 - ldr r0, [r5] - ldrb r0, [r0, 0x10] - cmp r0, 0 - bne _081454B8 - bl sub_814560C - b _0814552A - .pool -_081454B8: - cmp r0, 0x1 - bne _081454C2 - bl sub_81455A8 - b _081454E6 -_081454C2: - cmp r0, 0x8 - bls _081454E6 - bl IsCryPlaying - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081454DC - bl sub_814560C - ldr r0, [r5] - strb r4, [r0, 0x10] - b _0814552A -_081454DC: - bl sub_81455A8 - ldr r1, [r5] - movs r0, 0x1 - strb r0, [r1, 0x10] -_081454E6: - ldr r5, =gUnknown_0203AB90 - ldr r1, [r5] - ldrb r4, [r1, 0x10] - subs r4, 0x1 - lsls r4, 25 - lsrs r4, 24 - ldrb r0, [r1, 0x16] - lsls r0, 3 - ldrb r2, [r1, 0x11] - adds r0, r2 - subs r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - adds r1, r4 - ldrb r1, [r1] - bl sub_81456A8 - ldr r1, [r5] - ldrb r0, [r1, 0x16] - lsls r0, 3 - ldrb r2, [r1, 0x11] - adds r0, r2 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - adds r4, 0x1 - adds r1, r4 - ldrb r1, [r1] - bl sub_81456A8 - ldr r1, [r5] - ldrb r0, [r1, 0x10] - adds r0, 0x1 - strb r0, [r1, 0x10] -_0814552A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_814545C - - thumb_func_start sub_8145534 -sub_8145534: @ 8145534 - push {r4-r6,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r5, r4, 0 - ldr r0, =gMPlayInfo_BGM - ldr r0, [r0, 0x4] - cmp r0, 0 - bge _08145582 - ldr r6, =gUnknown_0203AB90 - ldr r1, [r6] - ldrb r0, [r1, 0x1A] - cmp r0, 0 - bne _08145582 - ldrb r0, [r1, 0x1B] - cmp r0, 0 - bne _08145582 - movs r0, 0x4 - strb r0, [r1, 0x1B] - bl IsCryPlaying - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0814557C - bl StopCry - ldr r1, [r6] - strh r4, [r1, 0x18] - movs r0, 0x2 - strb r0, [r1, 0x1A] - b _08145582 - .pool -_0814557C: - adds r0, r5, 0 - bl sub_8145588 -_08145582: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8145534 - - thumb_func_start sub_8145588 -sub_8145588: @ 8145588 - push {lr} - lsls r0, 16 - lsrs r0, 16 - movs r1, 0 - movs r2, 0x7D - movs r3, 0xA - bl PlayCry2 - ldr r0, =gUnknown_0203AB90 - ldr r1, [r0] - movs r0, 0x1 - strb r0, [r1, 0x10] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8145588 - - thumb_func_start sub_81455A8 -sub_81455A8: @ 81455A8 - push {r4,lr} - ldr r3, =gPcmDmaCounter - movs r0, 0 - ldrsb r0, [r3, r0] - cmp r0, 0x1 - bgt _081455C0 - ldr r0, =gSoundInfo + 0x350 - b _081455D8 - .pool -_081455C0: - ldr r2, =gSoundInfo - ldrb r1, [r2, 0xB] - movs r0, 0 - ldrsb r0, [r3, r0] - subs r0, 0x1 - subs r1, r0 - ldr r0, [r2, 0x10] - muls r0, r1 - movs r1, 0xD4 - lsls r1, 2 - adds r2, r1 - adds r0, r2 -_081455D8: - movs r1, 0xC6 - lsls r1, 3 - adds r3, r0, r1 - movs r2, 0 - ldr r4, =gUnknown_0203AB90 -_081455E2: - ldr r1, [r4] - adds r1, r2 - lsls r0, r2, 1 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - lsls r0, 1 - strb r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xF - bls _081455E2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81455A8 - - thumb_func_start sub_814560C -sub_814560C: @ 814560C - push {r4,lr} - ldr r4, =gUnknown_0203AB90 - ldr r1, [r4] - ldrb r0, [r1, 0x16] - lsls r0, 3 - ldrb r1, [r1, 0x11] - adds r0, r1 - subs r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_81456A8 - ldr r1, [r4] - ldrb r0, [r1, 0x16] - lsls r0, 3 - ldrb r1, [r1, 0x11] - adds r0, r1 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_81456A8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_814560C - - thumb_func_start sub_8145648 -sub_8145648: @ 8145648 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r4, =gUnknown_0203AB90 - ldr r0, [r4] - ldrb r1, [r0, 0x11] - adds r0, r6, 0 - movs r2, 0 - bl sub_8145824 - ldr r1, [r4] - ldrb r0, [r1, 0x11] - adds r0, 0x2 - strb r0, [r1, 0x11] - ldr r1, [r4] - ldrb r0, [r1, 0x11] - lsrs r0, 3 - ldrb r1, [r1, 0x16] - adds r1, r0, r1 - adds r2, r1, 0x1 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - lsls r0, 16 - lsrs r5, r0, 16 - movs r4, 0 -_0814567E: - lsls r3, r4, 5 - adds r3, r5, r3 - lsls r3, 16 - lsrs r3, 16 - adds r0, r6, 0 - ldr r1, =gUnknown_085B8C10 - movs r2, 0x20 - bl CopyToWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _0814567E - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8145648 - - thumb_func_start sub_81456A8 -sub_81456A8: @ 81456A8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r7, r0, 24 - lsrs r4, r7, 24 - lsls r1, 24 - movs r0, 0xFE - lsls r0, 23 - adds r1, r0 - lsrs r1, 16 - adds r0, r1, 0 - bl __floatsidf - ldr r3, _08145768 - ldr r2, _08145764 - bl __divdf3 - bl __fixunsdfsi - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x37 - bls _081456DE - movs r5, 0x37 -_081456DE: - str r5, [sp] - movs r6, 0x1 - ands r6, r4 - ldr r0, _0814576C - ldr r1, [r0] - lsrs r7, 27 - mov r8, r7 - ldr r0, _08145770 - ldrb r1, [r1, 0x12] - cmp r5, r1 - bls _08145780 - ldr r3, _08145774 - adds r0, r6, r0 - ldrb r0, [r0] - mov r9, r0 - movs r7, 0x7 - ands r7, r4 -_08145700: - lsls r1, r5, 1 - lsls r0, r7, 3 - adds r0, r7 - lsls r0, 4 - adds r1, r0 - ldr r2, _08145778 - adds r1, r2 - mov r4, r8 - lsls r0, r4, 5 - ldrh r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, [r3] - adds r1, r2 - ldrb r0, [r1] - mov r4, r9 - ands r0, r4 - strb r0, [r1] - ldr r4, [r3] - adds r4, r2 - adds r0, r5, 0 - movs r1, 0x3 - str r3, [sp, 0x4] - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - movs r1, 0xF - ands r0, r1 - lsls r1, r6, 4 - adds r0, r1 - ldr r1, _0814577C - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - orrs r1, r0 - strb r1, [r4] - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, _0814576C - ldr r0, [r2] - ldr r3, [sp, 0x4] - ldrb r0, [r0, 0x12] - cmp r5, r0 - bhi _08145700 - b _081457EA - .align 2, 0 -_08145764: .4byte 0x40920000 -_08145768: .4byte 0x00000000 -_0814576C: .4byte gUnknown_0203AB90 -_08145770: .4byte gUnknown_085B8C30 -_08145774: .4byte gUnknown_0203AB94 -_08145778: .4byte gUnknown_085B8770 -_0814577C: .4byte gUnknown_085B8C32 -_08145780: - lsls r3, r6, 4 - mov r10, r3 - ldr r7, _08145804 - adds r0, r6, r0 - ldrb r0, [r0] - mov r9, r0 - movs r6, 0x7 - ands r6, r4 -_08145790: - lsls r1, r5, 1 - lsls r0, r6, 3 - adds r0, r6 - lsls r0, 4 - adds r1, r0 - ldr r4, _08145808 - adds r1, r4 - mov r2, r8 - lsls r0, r2, 5 - ldrh r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, [r7] - adds r1, r2 - ldrb r0, [r1] - mov r3, r9 - ands r0, r3 - strb r0, [r1] - ldr r4, [r7] - adds r4, r2 - adds r0, r5, 0 - movs r1, 0x3 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - movs r1, 0xF - ands r0, r1 - add r0, r10 - ldr r1, _0814580C - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - orrs r1, r0 - strb r1, [r4] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, _08145810 - ldr r0, [r2] - ldrb r0, [r0, 0x12] - cmp r5, r0 - bcc _08145790 -_081457EA: - ldr r3, _08145810 - ldr r0, [r3] - mov r4, sp - ldrb r4, [r4] - strb r4, [r0, 0x12] - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08145804: .4byte gUnknown_0203AB94 -_08145808: .4byte gUnknown_085B8770 -_0814580C: .4byte gUnknown_085B8C32 -_08145810: .4byte gUnknown_0203AB90 - thumb_func_end sub_81456A8 - - thumb_func_start sub_8145814 -sub_8145814: @ 8145814 - push {lr} - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl CopyWindowToVram - pop {r0} - bx r0 - thumb_func_end sub_8145814 - - thumb_func_start sub_8145824 -sub_8145824: @ 8145824 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r4, r1, 16 - lsls r2, 24 - cmp r2, 0 - bne _08145848 - movs r1, 0 - bl GetWindowAttribute - lsls r0, 24 - lsrs r0, 24 - lsls r1, r4, 16 - asrs r1, 8 - movs r2, 0 - bl ChangeBgX -_08145848: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8145824 - - thumb_func_start sub_8145850 -sub_8145850: @ 8145850 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - movs r0, 0 - mov r8, r0 - ldr r6, =gUnknown_030061EC - ldrb r0, [r6] - cmp r0, 0 - beq _08145874 - cmp r0, 0x1 - beq _081458B0 - b _081458F8 - .pool -_08145874: - ldr r5, =gUnknown_0203AB98 - ldr r0, [r5] - cmp r0, 0 - bne _08145884 - movs r0, 0x8 - bl AllocZeroed - str r0, [r5] -_08145884: - ldr r1, =gUnknown_085B8438 - adds r0, r7, 0 - movs r2, 0 - movs r3, 0 - bl CopyToWindowPixelBuffer - ldr r0, =gUnknown_085B8418 - ldrb r1, [r4, 0x3] - lsls r1, 4 - movs r2, 0x20 - bl LoadPalette - ldrb r0, [r6] - adds r0, 0x1 - strb r0, [r6] - b _081458F8 - .pool -_081458B0: - ldr r0, =gCryMeterNeedleSpriteSheets - bl LoadSpriteSheets - ldr r0, =gCryMeterNeedleSpritePalettes - bl LoadSpritePalettes - ldr r0, =gUnknown_085B8C68 - ldrb r1, [r4, 0x4] - lsls r1, 19 - movs r2, 0xA0 - lsls r2, 14 - adds r1, r2 - asrs r1, 16 - ldrb r2, [r4, 0x5] - lsls r2, 19 - movs r3, 0xE0 - lsls r3, 14 - adds r2, r3 - asrs r2, 16 - movs r3, 0x1 - bl CreateSprite - ldr r2, =gUnknown_0203AB98 - ldr r3, [r2] - lsls r0, 24 - lsrs r0, 24 - movs r4, 0 - strh r0, [r3, 0x4] - movs r1, 0x20 - strb r1, [r3] - ldr r0, [r2] - strb r1, [r0, 0x1] - ldr r0, [r2] - strb r4, [r0, 0x2] - movs r0, 0x1 - mov r8, r0 -_081458F8: - mov r0, r8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8145850 - - thumb_func_start sub_8145914 -sub_8145914: @ 8145914 - push {r4-r6,lr} - ldr r4, =gSprites - ldr r6, =gUnknown_0203AB98 - ldr r0, [r6] - ldrh r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - bl GetSpritePaletteTagByPaletteNum - lsls r0, 16 - lsrs r0, 16 - bl FreeSpritePaletteByTag - ldr r0, [r6] - ldrh r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r4, =gUnknown_0203AB90 - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - ldr r0, [r6] - bl Free - str r5, [r6] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8145914 - - thumb_func_start sub_814596C -sub_814596C: @ 814596C - push {r4-r7,lr} - sub sp, 0x14 - adds r7, r0, 0 - ldr r3, =gSprites - ldr r4, =gUnknown_0203AB98 - ldr r0, [r4] - ldrh r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r2, [r0, 0x1] - movs r1, 0x4 - negs r1, r1 - ands r1, r2 - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] - ldr r2, [r4] - ldrh r1, [r2, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x6] - ldr r0, =gUnknown_0203AB90 - ldr r0, [r0] - ldrb r1, [r0, 0x10] - cmp r1, 0x2 - beq _081459E8 - cmp r1, 0x2 - bgt _081459C0 - cmp r1, 0 - beq _081459C6 - b _08145A2E - .pool -_081459C0: - cmp r1, 0x6 - beq _08145A20 - b _08145A2E -_081459C6: - movs r0, 0x20 - strb r0, [r2, 0x1] - ldr r1, [r4] - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0 - ble _081459E2 - ldrb r0, [r1, 0x2] - add r4, sp, 0xC - cmp r0, 0x1 - beq _08145A30 - subs r0, 0x1 - strb r0, [r1, 0x2] - b _08145A30 -_081459E2: - movs r0, 0x5 - strb r0, [r1, 0x2] - b _08145A2E -_081459E8: - movs r3, 0 - movs r2, 0 - add r4, sp, 0xC - adds r5, r0, 0 -_081459F0: - lsls r1, r3, 24 - asrs r1, 24 - adds r0, r5, r2 - ldrb r0, [r0] - cmp r1, r0 - bge _081459FE - adds r3, r0, 0 -_081459FE: - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0xF - bls _081459F0 - lsls r0, r3, 24 - asrs r0, 24 - movs r1, 0xD0 - muls r0, r1 - cmp r0, 0 - bge _08145A16 - adds r0, 0xFF -_08145A16: - lsls r0, 16 - asrs r0, 24 - bl sub_8145B24 - b _08145A30 -_08145A20: - ldrb r1, [r0, 0xA] - movs r0, 0xD0 - muls r0, r1 - lsls r0, 16 - asrs r0, 24 - bl sub_8145B24 -_08145A2E: - add r4, sp, 0xC -_08145A30: - ldr r0, =gUnknown_0203AB98 - ldr r2, [r0] - ldrb r5, [r2] - movs r1, 0 - ldrsb r1, [r2, r1] - movs r3, 0x1 - ldrsb r3, [r2, r3] - adds r6, r0, 0 - cmp r1, r3 - beq _08145A82 - cmp r1, r3 - bge _08145A64 - ldrb r0, [r2, 0x2] - adds r0, r5, r0 - strb r0, [r2] - ldr r2, [r6] - movs r1, 0 - ldrsb r1, [r2, r1] - ldrb r3, [r2, 0x1] - movs r0, 0x1 - ldrsb r0, [r2, r0] - cmp r1, r0 - ble _08145A82 - b _08145A7A - .pool -_08145A64: - ldrb r0, [r2, 0x2] - subs r0, r5, r0 - strb r0, [r2] - ldr r2, [r6] - movs r1, 0 - ldrsb r1, [r2, r1] - ldrb r3, [r2, 0x1] - movs r0, 0x1 - ldrsb r0, [r2, r0] - cmp r1, r0 - bge _08145A82 -_08145A7A: - strb r3, [r2] - ldr r1, [r6] - movs r0, 0 - strb r0, [r1, 0x1] -_08145A82: - ldr r2, =0xffff0000 - ldr r0, [sp, 0x4] - ands r0, r2 - movs r1, 0x80 - lsls r1, 1 - orrs r0, r1 - ldr r1, =0x0000ffff - ands r0, r1 - movs r1, 0x80 - lsls r1, 17 - orrs r0, r1 - str r0, [sp, 0x4] - ldr r0, [r6] - movs r1, 0 - ldrsb r1, [r0, r1] - lsls r1, 24 - lsrs r1, 16 - ldr r0, [sp, 0x8] - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x8] - add r0, sp, 0x4 - adds r1, r4, 0 - movs r2, 0x1 - movs r3, 0x2 - bl ObjAffineSet - add r0, sp, 0xC - ldrh r1, [r0] - ldrh r2, [r4, 0x2] - ldrh r3, [r4, 0x4] - ldrh r0, [r4, 0x6] - str r0, [sp] - movs r0, 0 - bl SetOamMatrix - ldr r2, =gSineTable - ldr r0, [r6] - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - adds r0, 0x7F - movs r1, 0xFF - ands r0, r1 - lsls r1, r0, 1 - adds r1, r2 - adds r0, 0x40 - lsls r0, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0 - ldrsh r1, [r1, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - cmp r0, 0 - bge _08145AF6 - adds r0, 0xFF -_08145AF6: - asrs r0, 8 - strh r0, [r7, 0x24] - lsls r1, r2, 16 - asrs r1, 16 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - cmp r0, 0 - bge _08145B0A - adds r0, 0xFF -_08145B0A: - asrs r0, 8 - strh r0, [r7, 0x26] - add sp, 0x14 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_814596C - - thumb_func_start sub_8145B24 -sub_8145B24: @ 8145B24 - push {lr} - lsls r0, 24 - asrs r0, 24 - movs r1, 0x20 - subs r2, r1, r0 - movs r0, 0xFF - ands r2, r0 - adds r0, r2, 0 - subs r0, 0x21 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xBE - bhi _08145B40 - movs r2, 0xE0 -_08145B40: - ldr r1, =gUnknown_0203AB98 - ldr r0, [r1] - strb r2, [r0, 0x1] - ldr r1, [r1] - movs r0, 0x5 - strb r0, [r1, 0x2] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8145B24 - - .align 2, 0 @ Don't pad with nop. diff --git a/data/pokedex_cry_screen.s b/data/pokedex_cry_screen.s deleted file mode 100644 index 4b84c3ece4..0000000000 --- a/data/pokedex_cry_screen.s +++ /dev/null @@ -1,110 +0,0 @@ - - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -CryMeterNeedlePalette: @ 85B7B58 - .incbin "graphics/pokedex/cry_meter_needle.gbapal" - - .align 2 -CryMeterNeedleTiles: @ 85B7B78 - .incbin "graphics/pokedex/cry_meter_needle.4bpp" - - .align 1 -gUnknown_085B8378:: @ 85B8378 - .incbin "graphics/pokedex/cry_meter_map.bin" - - .align 1 -gUnknown_085B8418:: @ 85B8418 - .incbin "graphics/pokedex/cry_meter.gbapal" - - .align 2 -gUnknown_085B8438:: @ 85B8438 - .incbin "graphics/pokedex/cry_meter.4bpp.lz" - - .align 1 -gUnknown_085B8770:: @ 85B8770 - .2byte 0x0,0x4,0x8,0xC,0x10,0x14,0x18,0x1C,0x400,0x404,0x408,0x40C,0x410,0x414,0x418,0x41C,0x800,0x804,0x808,0x80C,0x810,0x814,0x818,0x81C,0xC00,0xC04,0xC08,0xC0C,0xC10,0xC14,0xC18,0xC1C,0x1000,0x1004,0x1008,0x100C,0x1010,0x1014,0x1018,0x101C,0x1400,0x1404,0x1408,0x140C,0x1410,0x1414,0x1418,0x141C,0x1800,0x1804,0x1808,0x180C,0x1810,0x1814,0x1818,0x181C,0x1C00,0x1C04,0x1C08,0x1C0C,0x1C10,0x1C14,0x1C18,0x1C1C,0x2000,0x2004,0x2008,0x200C,0x2010,0x2014,0x2018,0x201C - .2byte 0x0,0x4,0x8,0xC,0x10,0x14,0x18,0x1C,0x400,0x404,0x408,0x40C,0x410,0x414,0x418,0x41C,0x800,0x804,0x808,0x80C,0x810,0x814,0x818,0x81C,0xC00,0xC04,0xC08,0xC0C,0xC10,0xC14,0xC18,0xC1C,0x1000,0x1004,0x1008,0x100C,0x1010,0x1014,0x1018,0x101C,0x1400,0x1404,0x1408,0x140C,0x1410,0x1414,0x1418,0x141C,0x1800,0x1804,0x1808,0x180C,0x1810,0x1814,0x1818,0x181C,0x1C00,0x1C04,0x1C08,0x1C0C,0x1C10,0x1C14,0x1C18,0x1C1C,0x2000,0x2004,0x2008,0x200C,0x2010,0x2014,0x2018,0x201C - .2byte 0x1,0x5,0x9,0xD,0x11,0x15,0x19,0x1D,0x401,0x405,0x409,0x40D,0x411,0x415,0x419,0x41D,0x801,0x805,0x809,0x80D,0x811,0x815,0x819,0x81D,0xC01,0xC05,0xC09,0xC0D,0xC11,0xC15,0xC19,0xC1D,0x1001,0x1005,0x1009,0x100D,0x1011,0x1015,0x1019,0x101D,0x1401,0x1405,0x1409,0x140D,0x1411,0x1415,0x1419,0x141D,0x1801,0x1805,0x1809,0x180D,0x1811,0x1815,0x1819,0x181D,0x1C01,0x1C05,0x1C09,0x1C0D,0x1C11,0x1C15,0x1C19,0x1C1D,0x2001,0x2005,0x2009,0x200D,0x2011,0x2015,0x2019,0x201D - .2byte 0x1,0x5,0x9,0xD,0x11,0x15,0x19,0x1D,0x401,0x405,0x409,0x40D,0x411,0x415,0x419,0x41D,0x801,0x805,0x809,0x80D,0x811,0x815,0x819,0x81D,0xC01,0xC05,0xC09,0xC0D,0xC11,0xC15,0xC19,0xC1D,0x1001,0x1005,0x1009,0x100D,0x1011,0x1015,0x1019,0x101D,0x1401,0x1405,0x1409,0x140D,0x1411,0x1415,0x1419,0x141D,0x1801,0x1805,0x1809,0x180D,0x1811,0x1815,0x1819,0x181D,0x1C01,0x1C05,0x1C09,0x1C0D,0x1C11,0x1C15,0x1C19,0x1C1D,0x2001,0x2005,0x2009,0x200D,0x2011,0x2015,0x2019,0x201D - .2byte 0x2,0x6,0xA,0xE,0x12,0x16,0x1A,0x1E,0x402,0x406,0x40A,0x40E,0x412,0x416,0x41A,0x41E,0x802,0x806,0x80A,0x80E,0x812,0x816,0x81A,0x81E,0xC02,0xC06,0xC0A,0xC0E,0xC12,0xC16,0xC1A,0xC1E,0x1002,0x1006,0x100A,0x100E,0x1012,0x1016,0x101A,0x101E,0x1402,0x1406,0x140A,0x140E,0x1412,0x1416,0x141A,0x141E,0x1802,0x1806,0x180A,0x180E,0x1812,0x1816,0x181A,0x181E,0x1C02,0x1C06,0x1C0A,0x1C0E,0x1C12,0x1C16,0x1C1A,0x1C1E,0x2002,0x2006,0x200A,0x200E,0x2012,0x2016,0x201A,0x201E - .2byte 0x2,0x6,0xA,0xE,0x12,0x16,0x1A,0x1E,0x402,0x406,0x40A,0x40E,0x412,0x416,0x41A,0x41E,0x802,0x806,0x80A,0x80E,0x812,0x816,0x81A,0x81E,0xC02,0xC06,0xC0A,0xC0E,0xC12,0xC16,0xC1A,0xC1E,0x1002,0x1006,0x100A,0x100E,0x1012,0x1016,0x101A,0x101E,0x1402,0x1406,0x140A,0x140E,0x1412,0x1416,0x141A,0x141E,0x1802,0x1806,0x180A,0x180E,0x1812,0x1816,0x181A,0x181E,0x1C02,0x1C06,0x1C0A,0x1C0E,0x1C12,0x1C16,0x1C1A,0x1C1E,0x2002,0x2006,0x200A,0x200E,0x2012,0x2016,0x201A,0x201E - .2byte 0x3,0x7,0xB,0xF,0x13,0x17,0x1B,0x1F,0x403,0x407,0x40B,0x40F,0x413,0x417,0x41B,0x41F,0x803,0x807,0x80B,0x80F,0x813,0x817,0x81B,0x81F,0xC03,0xC07,0xC0B,0xC0F,0xC13,0xC17,0xC1B,0xC1F,0x1003,0x1007,0x100B,0x100F,0x1013,0x1017,0x101B,0x101F,0x1403,0x1407,0x140B,0x140F,0x1413,0x1417,0x141B,0x141F,0x1803,0x1807,0x180B,0x180F,0x1813,0x1817,0x181B,0x181F,0x1C03,0x1C07,0x1C0B,0x1C0F,0x1C13,0x1C17,0x1C1B,0x1C1F,0x2003,0x2007,0x200B,0x200F,0x2013,0x2017,0x201B,0x201F - .2byte 0x3,0x7,0xB,0xF,0x13,0x17,0x1B,0x1F,0x403,0x407,0x40B,0x40F,0x413,0x417,0x41B,0x41F,0x803,0x807,0x80B,0x80F,0x813,0x817,0x81B,0x81F,0xC03,0xC07,0xC0B,0xC0F,0xC13,0xC17,0xC1B,0xC1F,0x1003,0x1007,0x100B,0x100F,0x1013,0x1017,0x101B,0x101F,0x1403,0x1407,0x140B,0x140F,0x1413,0x1417,0x141B,0x141F,0x1803,0x1807,0x180B,0x180F,0x1813,0x1817,0x181B,0x181F,0x1C03,0x1C07,0x1C0B,0x1C0F,0x1C13,0x1C17,0x1C1B,0x1C1F,0x2003,0x2007,0x200B,0x200F,0x2013,0x2017,0x201B,0x201F - - .align 1 -gUnknown_085B8BF0:: @ 85B8BF0 - .incbin "graphics/pokedex/85B8BF0.gbapal" - -gUnknown_085B8C10:: @ 85B8C10 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x11 - .byte 0x22 - .byte 0x22 - .byte 0x22 - .byte 0x22 - -gUnknown_085B8C30:: @ 85B8C30 - .byte 0xF0, 0x0F - -gUnknown_085B8C32:: @ 85B8C32 - .byte 0x0F,0x0E,0x0D,0x0C,0x0B,0x0A,0x09,0x08,0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F - .byte 0xF0,0xE0,0xD0,0xC0,0xB0,0xA0,0x90,0x80,0x80,0x90,0xA0,0xB0,0xC0,0xD0,0xE0,0xF0 - - .align 2 -gSpriteAnim_85B8C54:: @ 85B8C54 - obj_image_anim_frame 0, 30 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B8C5C:: @ 85B8C5C - .4byte gSpriteAnim_85B8C54 - - .align 2 -gOamData_85B8C60:: @ 85B8C60 - .2byte 0x01A0 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gUnknown_085B8C68:: @ 85B8C68 - spr_template 8192, 8192, gOamData_85B8C60, gSpriteAnimTable_85B8C5C, NULL, gDummySpriteAffineAnimTable, sub_814596C - - .align 2 -gCryMeterNeedleSpriteSheets:: @ 85B8C80 - obj_tiles CryMeterNeedleTiles, 0x800, 8192 - null_obj_tiles - - .align 2 -gCryMeterNeedleSpritePalettes:: @ 85B8C90 - obj_pal CryMeterNeedlePalette, 8192 - null_obj_pal diff --git a/graphics/pokedex/85B8BF0.pal b/graphics/pokedex/85B8BF0.pal deleted file mode 100644 index 969c38cbdd..0000000000 --- a/graphics/pokedex/85B8BF0.pal +++ /dev/null @@ -1,19 +0,0 @@ -JASC-PAL -0100 -16 -0 0 0 -0 0 148 -0 131 131 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -0 0 0 -148 148 255 -156 156 255 -172 172 255 -189 189 255 -205 205 255 -222 222 255 -238 238 255 -255 255 255 diff --git a/graphics/pokedex/85B8C10.png b/graphics/pokedex/85B8C10.png new file mode 100755 index 0000000000000000000000000000000000000000..ef52a4138391ea65975c06f4ae92f20df7809d1a GIT binary patch literal 135 zcmeAS@N?(olHy`uVBq!ia0vp^93afX3?$7I7w-U41_3@Hu0WcBVG2WYGnj!OrcC)i zXU_jMYyR)u`~U3O|M%|wfA{V`5HRgo`3k5?$kW9!gkxs101FeFszSnn(@YGu4$OuJ SWnN2x%dexNum, 48, 56, 0); gSprites[gTasks[taskId].data[4]].oam.priority = 0; - gUnknown_030061EC = 0; + gDexCryScreenState = 0; gMain.state++; break; case 6: @@ -3247,7 +3247,7 @@ void sub_80BF250(u8 taskId) if (sub_8145354(&sp4, 2) != 0) { gMain.state++; - gUnknown_030061EC = 0; + gDexCryScreenState = 0; } } break; diff --git a/src/pokedex_cry_screen.c b/src/pokedex_cry_screen.c new file mode 100755 index 0000000000..f3eeeed07a --- /dev/null +++ b/src/pokedex_cry_screen.c @@ -0,0 +1,511 @@ +#include "global.h" +#include "bg.h" +#include "m4a.h" +#include "main.h" +#include "malloc.h" +#include "palette.h" +#include "pokedex_cry_screen.h" +#include "sound.h" +#include "trig.h" +#include "window.h" + +struct PokedexCryVolumeMeter { + s8 unk0; + s8 unk1; + u8 unk2; + u16 needleSpriteId; +}; + +struct PokedexCryScreen +{ + u8 unk0[16]; + u8 unk10; + u8 unk11; + u8 unk12; + u16 unk14; + u8 unk16; + u16 species; + u8 unk1A; + u8 unk1B; +}; + +static void sub_8145588(u16); +static void sub_81455A8(void); +static void sub_814560C(void); +static void sub_8145648(u8); +static void sub_81456A8(u8, u8); +static void sub_8145814(u8); +static void sub_8145824(u8, s16, u8); +static void sub_814596C(struct Sprite *); +static void sub_8145B24(s8); + +extern u8 gDexCryScreenState; +static EWRAM_DATA struct PokedexCryScreen *sDexCryScreen = NULL; +static EWRAM_DATA u8 *sCryWaveformWindowTiledata = NULL; +static EWRAM_DATA struct PokedexCryVolumeMeter *sCryVolumeMeter = NULL; + +const u16 CryMeterNeedlePalette[] = INCBIN_U16("graphics/pokedex/cry_meter_needle.gbapal"); +const u8 CryMeterNeedleTiles[] = INCBIN_U8("graphics/pokedex/cry_meter_needle.4bpp"); + +const u16 gUnknown_085B8378[] = INCBIN_U16("graphics/pokedex/cry_meter_map.bin"); +const u16 gUnknown_085B8418[] = INCBIN_U16("graphics/pokedex/cry_meter.gbapal"); +const u8 gUnknown_085B8438[] = INCBIN_U8("graphics/pokedex/cry_meter.4bpp.lz"); + +const u16 gUnknown_085B8770[][72] = { + { + 0x0000, 0x0004, 0x0008, 0x000C, 0x0010, 0x0014, 0x0018, 0x001C, + 0x0400, 0x0404, 0x0408, 0x040C, 0x0410, 0x0414, 0x0418, 0x041C, + 0x0800, 0x0804, 0x0808, 0x080C, 0x0810, 0x0814, 0x0818, 0x081C, + 0x0C00, 0x0C04, 0x0C08, 0x0C0C, 0x0C10, 0x0C14, 0x0C18, 0x0C1C, + 0x1000, 0x1004, 0x1008, 0x100C, 0x1010, 0x1014, 0x1018, 0x101C, + 0x1400, 0x1404, 0x1408, 0x140C, 0x1410, 0x1414, 0x1418, 0x141C, + 0x1800, 0x1804, 0x1808, 0x180C, 0x1810, 0x1814, 0x1818, 0x181C, + 0x1C00, 0x1C04, 0x1C08, 0x1C0C, 0x1C10, 0x1C14, 0x1C18, 0x1C1C, + 0x2000, 0x2004, 0x2008, 0x200C, 0x2010, 0x2014, 0x2018, 0x201C + }, { + 0x0000, 0x0004, 0x0008, 0x000C, 0x0010, 0x0014, 0x0018, 0x001C, + 0x0400, 0x0404, 0x0408, 0x040C, 0x0410, 0x0414, 0x0418, 0x041C, + 0x0800, 0x0804, 0x0808, 0x080C, 0x0810, 0x0814, 0x0818, 0x081C, + 0x0C00, 0x0C04, 0x0C08, 0x0C0C, 0x0C10, 0x0C14, 0x0C18, 0x0C1C, + 0x1000, 0x1004, 0x1008, 0x100C, 0x1010, 0x1014, 0x1018, 0x101C, + 0x1400, 0x1404, 0x1408, 0x140C, 0x1410, 0x1414, 0x1418, 0x141C, + 0x1800, 0x1804, 0x1808, 0x180C, 0x1810, 0x1814, 0x1818, 0x181C, + 0x1C00, 0x1C04, 0x1C08, 0x1C0C, 0x1C10, 0x1C14, 0x1C18, 0x1C1C, + 0x2000, 0x2004, 0x2008, 0x200C, 0x2010, 0x2014, 0x2018, 0x201C + }, { + 0x0001, 0x0005, 0x0009, 0x000D, 0x0011, 0x0015, 0x0019, 0x001D, + 0x0401, 0x0405, 0x0409, 0x040D, 0x0411, 0x0415, 0x0419, 0x041D, + 0x0801, 0x0805, 0x0809, 0x080D, 0x0811, 0x0815, 0x0819, 0x081D, + 0x0C01, 0x0C05, 0x0C09, 0x0C0D, 0x0C11, 0x0C15, 0x0C19, 0x0C1D, + 0x1001, 0x1005, 0x1009, 0x100D, 0x1011, 0x1015, 0x1019, 0x101D, + 0x1401, 0x1405, 0x1409, 0x140D, 0x1411, 0x1415, 0x1419, 0x141D, + 0x1801, 0x1805, 0x1809, 0x180D, 0x1811, 0x1815, 0x1819, 0x181D, + 0x1C01, 0x1C05, 0x1C09, 0x1C0D, 0x1C11, 0x1C15, 0x1C19, 0x1C1D, + 0x2001, 0x2005, 0x2009, 0x200D, 0x2011, 0x2015, 0x2019, 0x201D + }, { + 0x0001, 0x0005, 0x0009, 0x000D, 0x0011, 0x0015, 0x0019, 0x001D, + 0x0401, 0x0405, 0x0409, 0x040D, 0x0411, 0x0415, 0x0419, 0x041D, + 0x0801, 0x0805, 0x0809, 0x080D, 0x0811, 0x0815, 0x0819, 0x081D, + 0x0C01, 0x0C05, 0x0C09, 0x0C0D, 0x0C11, 0x0C15, 0x0C19, 0x0C1D, + 0x1001, 0x1005, 0x1009, 0x100D, 0x1011, 0x1015, 0x1019, 0x101D, + 0x1401, 0x1405, 0x1409, 0x140D, 0x1411, 0x1415, 0x1419, 0x141D, + 0x1801, 0x1805, 0x1809, 0x180D, 0x1811, 0x1815, 0x1819, 0x181D, + 0x1C01, 0x1C05, 0x1C09, 0x1C0D, 0x1C11, 0x1C15, 0x1C19, 0x1C1D, + 0x2001, 0x2005, 0x2009, 0x200D, 0x2011, 0x2015, 0x2019, 0x201D + }, { + 0x0002, 0x0006, 0x000A, 0x000E, 0x0012, 0x0016, 0x001A, 0x001E, + 0x0402, 0x0406, 0x040A, 0x040E, 0x0412, 0x0416, 0x041A, 0x041E, + 0x0802, 0x0806, 0x080A, 0x080E, 0x0812, 0x0816, 0x081A, 0x081E, + 0x0C02, 0x0C06, 0x0C0A, 0x0C0E, 0x0C12, 0x0C16, 0x0C1A, 0x0C1E, + 0x1002, 0x1006, 0x100A, 0x100E, 0x1012, 0x1016, 0x101A, 0x101E, + 0x1402, 0x1406, 0x140A, 0x140E, 0x1412, 0x1416, 0x141A, 0x141E, + 0x1802, 0x1806, 0x180A, 0x180E, 0x1812, 0x1816, 0x181A, 0x181E, + 0x1C02, 0x1C06, 0x1C0A, 0x1C0E, 0x1C12, 0x1C16, 0x1C1A, 0x1C1E, + 0x2002, 0x2006, 0x200A, 0x200E, 0x2012, 0x2016, 0x201A, 0x201E + }, { + 0x0002, 0x0006, 0x000A, 0x000E, 0x0012, 0x0016, 0x001A, 0x001E, + 0x0402, 0x0406, 0x040A, 0x040E, 0x0412, 0x0416, 0x041A, 0x041E, + 0x0802, 0x0806, 0x080A, 0x080E, 0x0812, 0x0816, 0x081A, 0x081E, + 0x0C02, 0x0C06, 0x0C0A, 0x0C0E, 0x0C12, 0x0C16, 0x0C1A, 0x0C1E, + 0x1002, 0x1006, 0x100A, 0x100E, 0x1012, 0x1016, 0x101A, 0x101E, + 0x1402, 0x1406, 0x140A, 0x140E, 0x1412, 0x1416, 0x141A, 0x141E, + 0x1802, 0x1806, 0x180A, 0x180E, 0x1812, 0x1816, 0x181A, 0x181E, + 0x1C02, 0x1C06, 0x1C0A, 0x1C0E, 0x1C12, 0x1C16, 0x1C1A, 0x1C1E, + 0x2002, 0x2006, 0x200A, 0x200E, 0x2012, 0x2016, 0x201A, 0x201E + }, { + 0x0003, 0x0007, 0x000B, 0x000F, 0x0013, 0x0017, 0x001B, 0x001F, + 0x0403, 0x0407, 0x040B, 0x040F, 0x0413, 0x0417, 0x041B, 0x041F, + 0x0803, 0x0807, 0x080B, 0x080F, 0x0813, 0x0817, 0x081B, 0x081F, + 0x0C03, 0x0C07, 0x0C0B, 0x0C0F, 0x0C13, 0x0C17, 0x0C1B, 0x0C1F, + 0x1003, 0x1007, 0x100B, 0x100F, 0x1013, 0x1017, 0x101B, 0x101F, + 0x1403, 0x1407, 0x140B, 0x140F, 0x1413, 0x1417, 0x141B, 0x141F, + 0x1803, 0x1807, 0x180B, 0x180F, 0x1813, 0x1817, 0x181B, 0x181F, + 0x1C03, 0x1C07, 0x1C0B, 0x1C0F, 0x1C13, 0x1C17, 0x1C1B, 0x1C1F, + 0x2003, 0x2007, 0x200B, 0x200F, 0x2013, 0x2017, 0x201B, 0x201F + }, { + 0x0003, 0x0007, 0x000B, 0x000F, 0x0013, 0x0017, 0x001B, 0x001F, + 0x0403, 0x0407, 0x040B, 0x040F, 0x0413, 0x0417, 0x041B, 0x041F, + 0x0803, 0x0807, 0x080B, 0x080F, 0x0813, 0x0817, 0x081B, 0x081F, + 0x0C03, 0x0C07, 0x0C0B, 0x0C0F, 0x0C13, 0x0C17, 0x0C1B, 0x0C1F, + 0x1003, 0x1007, 0x100B, 0x100F, 0x1013, 0x1017, 0x101B, 0x101F, + 0x1403, 0x1407, 0x140B, 0x140F, 0x1413, 0x1417, 0x141B, 0x141F, + 0x1803, 0x1807, 0x180B, 0x180F, 0x1813, 0x1817, 0x181B, 0x181F, + 0x1C03, 0x1C07, 0x1C0B, 0x1C0F, 0x1C13, 0x1C17, 0x1C1B, 0x1C1F, + 0x2003, 0x2007, 0x200B, 0x200F, 0x2013, 0x2017, 0x201B, 0x201F + } +}; + +const u16 gUnknown_085B8BF0[] = INCBIN_U16("graphics/pokedex/85B8C10.gbapal"); +const u8 gUnknown_085B8C10[] = INCBIN_U8("graphics/pokedex/85B8C10.4bpp"); + +const u8 gUnknown_085B8C30[] = {0xF0, 0x0F}; +const u8 gUnknown_085B8C32[][16] = { + { + 0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, + 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F + }, { + 0xF0, 0xE0, 0xD0, 0xC0, 0xB0, 0xA0, 0x90, 0x80, + 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0 + } +}; + +const union AnimCmd gSpriteAnim_85B8C54[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_85B8C5C[] = { + gSpriteAnim_85B8C54 +}; + +const struct OamData gOamData_85B8C60 = { + .y = 160, + .affineMode = ST_OAM_AFFINE_NORMAL, + .size = 3, + .priority = 1 +}; + +const struct SpriteTemplate gUnknown_085B8C68 = { + 0x2000, + 0x2000, + &gOamData_85B8C60, + gSpriteAnimTable_85B8C5C, + NULL, + gDummySpriteAffineAnimTable, + sub_814596C +}; + +const struct SpriteSheet gCryMeterNeedleSpriteSheets[] = { + {CryMeterNeedleTiles, 0x800, 0x2000}, + {} +}; + +const struct SpritePalette gCryMeterNeedleSpritePalettes[] = { + {CryMeterNeedlePalette, 0x2000}, + {} +}; + +bool8 sub_8145354(struct CryRelatedStruct *arg0, u8 windowId) +{ + u8 i; + u8 retVal = FALSE; + + switch (gDexCryScreenState) + { + case 0: + if (!sDexCryScreen) + { + sDexCryScreen = AllocZeroed(sizeof(*sDexCryScreen)); + sCryWaveformWindowTiledata = (u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA); + } + + sDexCryScreen->unk14 = arg0->unk0; + sDexCryScreen->unk16 = arg0->yPos; + sDexCryScreen->unk1A = 0; + sDexCryScreen->unk1B = 0; + sDexCryScreen->unk10 = 0; + sDexCryScreen->unk12 = 28; + sDexCryScreen->unk11 = 0; + sub_8145824(windowId, -8 * arg0->xPos, 1); + for (i = 0; i < 224; i++) + CopyToWindowPixelBuffer(windowId, gUnknown_085B8C10, TILE_SIZE_4BPP, i); + + gDexCryScreenState++; + break; + case 1: + for (i = 0; i < sDexCryScreen->unk16 * 8; i++) + sub_81456A8(i, 0); + + gDexCryScreenState++; + break; + case 2: + sub_8145814(windowId); + LoadPalette(gUnknown_085B8BF0, arg0->paletteNo * 16, 32); + retVal = TRUE; + break; + } + + return retVal; +} + +void sub_814545C(u8 windowId) +{ + u8 var0; + + sub_8145814(windowId); + sub_8145648(windowId); + if (sDexCryScreen->unk1B) + sDexCryScreen->unk1B--; + + if (sDexCryScreen->unk1A) + { + sDexCryScreen->unk1A--; + if (!sDexCryScreen->unk1A) + { + sub_8145588(sDexCryScreen->species); + sub_814560C(); + return; + } + } + + if (sDexCryScreen->unk10 == 0) + { + sub_814560C(); + return; + } + + if (sDexCryScreen->unk10 == 1) + { + sub_81455A8(); + } + else if (sDexCryScreen->unk10 > 8) + { + if (!IsCryPlaying()) + { + sub_814560C(); + sDexCryScreen->unk10 = 0; + return; + } + + sub_81455A8(); + sDexCryScreen->unk10 = 1; + } + + var0 = 2 * (sDexCryScreen->unk10 - 1); + sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, sDexCryScreen->unk0[var0]); + sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, sDexCryScreen->unk0[var0 + 1]); + sDexCryScreen->unk10++; +} + +void sub_8145534(u16 species) +{ + if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE && !sDexCryScreen->unk1A) + { + if (!sDexCryScreen->unk1B) + { + sDexCryScreen->unk1B = 4; + if (IsCryPlaying() == TRUE) + { + StopCry(); + sDexCryScreen->species = species; + sDexCryScreen->unk1A = 2; + } + else + { + sub_8145588(species); + } + } + } +} + +static void sub_8145588(u16 species) +{ + PlayCry2(species, 0, 0x7d, 10); + sDexCryScreen->unk10 = 1; +} + +static void sub_81455A8(void) +{ + u8 i; + s8 *baseBuffer; + s8 *buffer; + + if (gPcmDmaCounter < 2) + baseBuffer = gSoundInfo.pcmBuffer; + else + baseBuffer = gSoundInfo.pcmBuffer + (gSoundInfo.pcmDmaPeriod + 1 - gPcmDmaCounter) * gSoundInfo.pcmSamplesPerVBlank; + + buffer = baseBuffer + 0x630; + for (i = 0; i < 16; i++) + sDexCryScreen->unk0[i] = buffer[i * 2] * 2; +} + +static void sub_814560C(void) +{ + sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 2, 0); + sub_81456A8(sDexCryScreen->unk16 * 8 + sDexCryScreen->unk11 - 1, 0); +} + +static void sub_8145648(u8 windowId) +{ + u8 i; + u16 offset; + + sub_8145824(windowId, sDexCryScreen->unk11, 0); + sDexCryScreen->unk11 += 2; + offset = (sDexCryScreen->unk11 / 8 + sDexCryScreen->unk16 + 1) % 32; + for (i = 0; i < 7; i++) + CopyToWindowPixelBuffer(windowId, gUnknown_085B8C10, TILE_SIZE_4BPP, offset + (i * TILE_SIZE_4BPP)); +} + +static void sub_81456A8(u8 a0, u8 a1) +{ + u8 sp0; + u8 r6; + u8 r8; + u16 offset; + u16 r1; + u8 i; + + r1 = (a1 + 127) * 256; + i = r1 / 1152.0; + if (i > 55) + i = 55; + sp0 = i; + r6 = a0 & 1; + if (i > sDexCryScreen->unk12) + { + do + { + offset = gUnknown_085B8770[a0 & 0x7][i] + (a0 / 8) * TILE_SIZE_4BPP; + sCryWaveformWindowTiledata[offset] &= gUnknown_085B8C30[r6]; + sCryWaveformWindowTiledata[offset] |= gUnknown_085B8C32[r6][((i / 3) - 1) & 0x0F]; + i--; + } while (i > sDexCryScreen->unk12); + } + else + { + do + { + offset = gUnknown_085B8770[a0 & 0x7][i] + (a0 / 8) * TILE_SIZE_4BPP; + sCryWaveformWindowTiledata[offset] &= gUnknown_085B8C30[r6]; + sCryWaveformWindowTiledata[offset] |= gUnknown_085B8C32[r6][((i / 3) - 1) & 0x0F]; + i++; + } while (i < sDexCryScreen->unk12); + } + + sDexCryScreen->unk12 = sp0; +} + +static void sub_8145814(u8 windowId) +{ + CopyWindowToVram(windowId, 2); +} + +static void sub_8145824(u8 windowId, s16 arg1, u8 arg2) +{ + if (!arg2) + { + u8 bg = GetWindowAttribute(windowId, WINDOW_BG); + ChangeBgX(bg, arg1 << 8, 0); + } +} + +bool8 sub_8145850(struct CryRelatedStruct *arg0, u8 windowId) +{ + int retVal = FALSE; + + switch (gDexCryScreenState) + { + case 0: + if (!sCryVolumeMeter) + sCryVolumeMeter = AllocZeroed(sizeof(*sCryVolumeMeter)); + + CopyToWindowPixelBuffer(windowId, gUnknown_085B8438, 0, 0); + LoadPalette(gUnknown_085B8418, arg0->paletteNo * 16, 32); + gDexCryScreenState++; + break; + case 1: + LoadSpriteSheets(gCryMeterNeedleSpriteSheets); + LoadSpritePalettes(gCryMeterNeedleSpritePalettes); + sCryVolumeMeter->needleSpriteId = CreateSprite(&gUnknown_085B8C68, 40 + arg0->xPos * 8, 56 + arg0->yPos * 8, 1); + sCryVolumeMeter->unk0 = 0x20; + sCryVolumeMeter->unk1 = 0x20; + sCryVolumeMeter->unk2 = 0; + retVal = TRUE; + break; + } + + return retVal; +} + +void sub_8145914(void) +{ + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(gSprites[sCryVolumeMeter->needleSpriteId].oam.paletteNum)); + DestroySprite(gSprites + sCryVolumeMeter->needleSpriteId); + FREE_AND_SET_NULL(sDexCryScreen); + FREE_AND_SET_NULL(sCryVolumeMeter); +} + +static void sub_814596C(struct Sprite *sprite) +{ + u16 i; + s8 r3; + s16 x; + s16 y; + struct ObjAffineSrcData affine; + struct OamMatrix matrix; + u8 *var0; + + gSprites[sCryVolumeMeter->needleSpriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; + gSprites[sCryVolumeMeter->needleSpriteId].oam.affineParam = 0; + switch (sDexCryScreen->unk10) + { + case 0: + sCryVolumeMeter->unk1 = 0x20; + if (sCryVolumeMeter->unk0 > 0) + { + if (sCryVolumeMeter->unk2 != 1) + sCryVolumeMeter->unk2--; + } + else + sCryVolumeMeter->unk2 = 5; + break; + case 2: + r3 = 0; + for (i = 0; i < 16; i++) + { + if (r3 < sDexCryScreen->unk0[i]) + r3 = sDexCryScreen->unk0[i]; + } + sub_8145B24(r3 * 0xd0 / 0x100); + break; + case 6: + var0 = &sDexCryScreen->unk0[10]; + sub_8145B24(*var0 * 0xd0 / 0x100); + break; + } + + if (sCryVolumeMeter->unk0 == sCryVolumeMeter->unk1) + { + // empty block + } + else if (sCryVolumeMeter->unk0 < sCryVolumeMeter->unk1) + { + sCryVolumeMeter->unk0 += sCryVolumeMeter->unk2; + if (sCryVolumeMeter->unk0 > sCryVolumeMeter->unk1) + { + sCryVolumeMeter->unk0 = sCryVolumeMeter->unk1; + sCryVolumeMeter->unk1 = 0; + } + } + else + { + sCryVolumeMeter->unk0 -= sCryVolumeMeter->unk2; + if (sCryVolumeMeter->unk0 < sCryVolumeMeter->unk1) + { + sCryVolumeMeter->unk0 = sCryVolumeMeter->unk1; + sCryVolumeMeter->unk1 = 0; + } + } + + affine.xScale = 0x100; + affine.yScale = 0x100; + affine.rotation = sCryVolumeMeter->unk0 * 256; + ObjAffineSet(&affine, &matrix, 1, 2); + SetOamMatrix(0, matrix.a, matrix.b, matrix.c, matrix.d); + x = gSineTable[((sCryVolumeMeter->unk0 + 0x7F) & 0xFF)]; + y = gSineTable[((sCryVolumeMeter->unk0 + 0x7F) & 0xFF) + 0x40]; + sprite->pos2.x = x * 24 / 256; + sprite->pos2.y = y * 24 / 256; +} + +static void sub_8145B24(s8 a0) +{ + u16 r2 = (0x20 - a0) & 0xff; + if (r2 > 0x20 && r2 < 0xe0) + r2 = 0xe0; + + sCryVolumeMeter->unk1 = r2; + sCryVolumeMeter->unk2 = 5; +} diff --git a/sym_common.txt b/sym_common.txt index fd04883b7c..20d87f8777 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -71,7 +71,7 @@ gUnknown_030061C4: @ 30061C4 gCB2_AfterEvolution: @ 30061E8 .space 0x4 -gUnknown_030061EC: @ 30061EC +gDexCryScreenState: @ 30061EC .space 0x4 .include "save.o" diff --git a/sym_ewram.txt b/sym_ewram.txt index ba06a3dc19..1cfb541562 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -365,15 +365,7 @@ gUnknown_0203AB88: @ 203AB88 gUnknown_0203AB8C: @ 203AB8C .space 0x4 -gUnknown_0203AB90: @ 203AB90 - .space 0x4 - -gUnknown_0203AB94: @ 203AB94 - .space 0x4 - -gUnknown_0203AB98: @ 203AB98 - .space 0x4 - + .include "src/pokedex_cry_screen.o" .include "src/coins.o" .include "src/battle_transition.o" .include "src/battle_message.o" From 0ed2f54d6131b8f4d9dc00aa40413c121eea8a01 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 28 Nov 2018 21:08:22 +0100 Subject: [PATCH 177/213] Use MAX_SPRITES define --- src/field_effect.c | 41 +++++++++---------- src/mon_markings.c | 10 ++--- src/overworld.c | 2 +- src/player_pc.c | 100 ++++++++++++++++++++++----------------------- 4 files changed, 76 insertions(+), 77 deletions(-) diff --git a/src/field_effect.c b/src/field_effect.c index a26d430309..3068c495b8 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -773,7 +773,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag); PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); if (spriteId == 0xFFFF) - return 0x40; + return MAX_SPRITES; else return spriteId; } @@ -3469,13 +3469,12 @@ static void sub_80B957C(struct Sprite *sprite) static void sub_80B963C(struct Sprite *sprite) { - struct Sprite *sprite1; sprite->pos2.x = Cos(sprite->data[2], 0x8c); sprite->pos2.y = Sin(sprite->data[2], 0x48); sprite->data[2] = (sprite->data[2] + 4) & 0xff; - if (sprite->data[6] != 0x40) + if (sprite->data[6] != MAX_SPRITES) { - sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; sprite1->coordOffsetEnabled = 0; sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x; sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; @@ -3855,7 +3854,7 @@ void sub_80B9D24(struct Sprite* sprite) for (i = 0; i < 4; i++) { u8 spriteId = CreateSprite(&gUnknown_0855C5EC, xPos, yPos, 0); - if (spriteId != 0x40) + if (spriteId != MAX_SPRITES) { StartSpriteAnim(&gSprites[spriteId], i); gSprites[spriteId].data[0] = i; @@ -3868,22 +3867,22 @@ static void sub_80B9DB8(struct Sprite* sprite) { switch (sprite->data[0]) { - case 0: - sprite->pos1.x -= 16; - sprite->pos1.y -= 12; - break; - case 1: - sprite->pos1.x += 16; - sprite->pos1.y -= 12; - break; - case 2: - sprite->pos1.x -= 16; - sprite->pos1.y += 12; - break; - case 3: - sprite->pos1.x += 16; - sprite->pos1.y += 12; - break; + case 0: + sprite->pos1.x -= 16; + sprite->pos1.y -= 12; + break; + case 1: + sprite->pos1.x += 16; + sprite->pos1.y -= 12; + break; + case 2: + sprite->pos1.x -= 16; + sprite->pos1.y += 12; + break; + case 3: + sprite->pos1.x += 16; + sprite->pos1.y += 12; + break; } if ((u16)(sprite->pos1.x + 4) > 0xF8 || sprite->pos1.y < -4 || sprite->pos1.y > 0xA4) DestroySprite(sprite); diff --git a/src/mon_markings.c b/src/mon_markings.c index 7f320002da..30015dbef9 100644 --- a/src/mon_markings.c +++ b/src/mon_markings.c @@ -479,7 +479,7 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) for (i = 0; i < 2; i++) { spriteId = CreateSprite(&sprTemplate, x + 32, y + 32, 1); - if (spriteId != 64) + if (spriteId != MAX_SPRITES) { sMenu->menuWindowSprites[i] = &gSprites[spriteId]; StartSpriteAnim(&gSprites[spriteId], i); @@ -502,7 +502,7 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) for (i = 0; i < 4; i++) { spriteId = CreateSprite(&sprTemplate, x + 32, y + 16 + 16 * i, 0); - if (spriteId != 64) + if (spriteId != MAX_SPRITES) { sMenu->menuMarkingSprites[i] = &gSprites[spriteId]; gSprites[spriteId].data[0] = i; @@ -518,7 +518,7 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) spriteId = CreateSprite(&sprTemplate, 0, 0, 0); - if (spriteId != 64) + if (spriteId != MAX_SPRITES) { sMenu->menuTextSprite = &gSprites[spriteId]; sMenu->menuTextSprite->oam.shape = ST_OAM_SQUARE; @@ -535,7 +535,7 @@ static void sub_811FC80(s16 x, s16 y, u16 baseTileTag, u16 basePaletteTag) sprTemplate.callback = sub_811FF7C; spriteId = CreateSprite(&sprTemplate, x + 12, 0, 0); - if(spriteId != 64) + if (spriteId != MAX_SPRITES) { sMenu->unkSprite = &gSprites[spriteId]; sMenu->unkSprite->data[0] = y + 16; @@ -600,7 +600,7 @@ static struct Sprite *sub_811FFD4(u16 tileTag, u16 paletteTag, const u16 *palett LoadSpritePalette(&sprPalette); spriteId = CreateSprite(&sprTemplate, 0, 0, 0); - if (spriteId != 64) + if (spriteId != MAX_SPRITES) return &gSprites[spriteId]; else return NULL; diff --git a/src/overworld.c b/src/overworld.c index 10f2ebd26a..3193ec0d3d 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -2955,7 +2955,7 @@ static void sub_808780C(u8 linkPlayerId) struct LinkPlayerEventObject *linkPlayerEventObj = &gLinkPlayerEventObjects[linkPlayerId]; u8 eventObjId = linkPlayerEventObj->eventObjId; struct EventObject *eventObj = &gEventObjects[eventObjId]; - if (eventObj->spriteId != 64 ) + if (eventObj->spriteId != MAX_SPRITES) DestroySprite(&gSprites[eventObj->spriteId]); linkPlayerEventObj->active = 0; eventObj->active = 0; diff --git a/src/player_pc.c b/src/player_pc.c index d21ffdb627..59ba363506 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -332,7 +332,7 @@ static void InitPlayerPCMenu(u8 taskId) struct WindowTemplate windowTemplate; data = gTasks[taskId].data; - if(gPcItemMenuOptionsNum == 3) + if (gPcItemMenuOptionsNum == 3) windowTemplate = gUnknown_085DFF24[0]; else windowTemplate = gUnknown_085DFF24[1]; @@ -351,7 +351,7 @@ static void PlayerPCProcessMenuInput(u8 taskId) s8 inputOptionId; data = gTasks[taskId].data; - if(gPcItemMenuOptionsNum > 3) + if (gPcItemMenuOptionsNum > 3) inputOptionId = Menu_ProcessInput(); else inputOptionId = Menu_ProcessInputNoWrap(); @@ -402,7 +402,7 @@ static void PlayerPC_Mailbox(u8 taskId) playerPCItemPageInfo.scrollIndicatorId = 0xFF; Mailbox_UpdateMailList(); ItemStorage_SetItemAndMailCount(taskId); - if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + if (sub_81D1C44(playerPCItemPageInfo.count) == TRUE) { sub_8197434(0, 0); Mailbox_DrawMailboxMenu(taskId); @@ -595,7 +595,7 @@ static u8 GetMailboxMailCount(void) u8 i, j; for(i = 0, j = 6; j < 16; j++) - if(gSaveBlock1Ptr->mail[j].itemId != 0) + if (gSaveBlock1Ptr->mail[j].itemId != 0) i++; return i; @@ -637,7 +637,7 @@ static void Mailbox_ProcessInput(u8 taskId) u16 *data = gTasks[taskId].data; s32 inputOptionId; - if(!gPaletteFade.active) + if (!gPaletteFade.active) { inputOptionId = ListMenuHandleInputGetItemId(data[5]); ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); @@ -721,7 +721,7 @@ static void Mailbox_DoMailRead(u8 taskId) static void Mailbox_FadeAndReadMail(u8 taskId) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { sub_81D1EC0(); overworld_free_bg_tilemaps(); @@ -742,7 +742,7 @@ static void pal_fill_for_maplights_or_black(void) sub_81973A4(); taskId = CreateTask(Mailbox_HandleReturnToProcessInput, 0); - if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + if (sub_81D1C44(playerPCItemPageInfo.count) == TRUE) Mailbox_DrawMailboxMenu(taskId); else DestroyTask(taskId); @@ -751,7 +751,7 @@ static void pal_fill_for_maplights_or_black(void) static void Mailbox_HandleReturnToProcessInput(u8 taskId) { - if(IsWeatherNotFadingIn() == TRUE) + if (IsWeatherNotFadingIn() == TRUE) gTasks[taskId].func = Mailbox_ProcessInput; } @@ -787,7 +787,7 @@ static void Mailbox_MoveToBagYesNoPrompt(u8 taskId) static void Mailbox_DoMailMoveToBag(u8 taskId) { struct MailStruct *mailStruct = &(gSaveBlock1Ptr->mail[playerPCItemPageInfo.itemsAbove + 6 + playerPCItemPageInfo.cursorPos]); - if(!AddBagItem(mailStruct->itemId, 1)) + if (!AddBagItem(mailStruct->itemId, 1)) { DisplayItemMessageOnField(taskId, gText_BagIsFull, Mailbox_Cancel); } @@ -797,7 +797,7 @@ static void Mailbox_DoMailMoveToBag(u8 taskId) ClearMailStruct(mailStruct); Mailbox_UpdateMailList(); playerPCItemPageInfo.count--; - if(playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove) && playerPCItemPageInfo.itemsAbove != 0) + if (playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove) && playerPCItemPageInfo.itemsAbove != 0) playerPCItemPageInfo.itemsAbove--; ItemStorage_SetItemAndMailCount(taskId); } @@ -810,7 +810,7 @@ static void Mailbox_CancelMoveToBag(u8 taskId) static void Mailbox_Give(u8 taskId) { - if(CalculatePlayerPartyCount() == 0) + if (CalculatePlayerPartyCount() == 0) Mailbox_NoPokemonForMail(taskId); else { @@ -821,7 +821,7 @@ static void Mailbox_Give(u8 taskId) static void Mailbox_DoGiveMailPokeMenu(u8 taskId) { - if(!gPaletteFade.active) + if (!gPaletteFade.active) { sub_81D1EC0(); overworld_free_bg_tilemaps(); @@ -844,12 +844,12 @@ static void Mailbox_UpdateMailListAfterDeposit(void) prevCount = playerPCItemPageInfo.count; playerPCItemPageInfo.count = GetMailboxMailCount(); Mailbox_UpdateMailList(); - if(prevCount != playerPCItemPageInfo.count && (playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove)) + if (prevCount != playerPCItemPageInfo.count && (playerPCItemPageInfo.count < (playerPCItemPageInfo.pageItems + playerPCItemPageInfo.itemsAbove)) && playerPCItemPageInfo.itemsAbove != 0) playerPCItemPageInfo.itemsAbove--; ItemStorage_SetItemAndMailCount(taskId); sub_81973A4(); - if(sub_81D1C44(playerPCItemPageInfo.count) == TRUE) + if (sub_81D1C44(playerPCItemPageInfo.count) == TRUE) Mailbox_DrawMailboxMenu(taskId); else DestroyTask(taskId); @@ -890,7 +890,7 @@ static void sub_816BC58(void) static u8 sub_816BC7C(u8 a) { u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]); - if(*windowIdLoc == 0xFF) + if (*windowIdLoc == 0xFF) { *windowIdLoc = AddWindow(&gUnknown_085DFF5C[a]); SetWindowBorderStyle(*windowIdLoc, FALSE, 0x214, 0xE); @@ -902,7 +902,7 @@ static u8 sub_816BC7C(u8 a) static void sub_816BCC4(u8 a) { u8 *windowIdLoc = &(gUnknown_0203BCC4->windowIds[a]); - if(*windowIdLoc != 0xFF) + if (*windowIdLoc != 0xFF) { sub_8198070(*windowIdLoc, FALSE); ClearWindowTilemap(*windowIdLoc); @@ -939,12 +939,12 @@ void CopyItemName_PlayerPC(u8 *string, u16 itemId) static void ItemStorage_MoveCursor(s32 id, bool8 b, struct ListMenu *thisMenu) { - if(b != TRUE) + if (b != TRUE) PlaySE(SE_SELECT); - if(gUnknown_0203BCC4->unk666 == 0xFF) + if (gUnknown_0203BCC4->unk666 == 0xFF) { sub_816C0C8(); - if(id != -2) + if (id != -2) sub_816C060(gSaveBlock1Ptr->pcItems[id].itemId); else sub_816C060(ITEMPC_GO_BACK_TO_PREV); @@ -954,11 +954,11 @@ static void ItemStorage_MoveCursor(s32 id, bool8 b, struct ListMenu *thisMenu) static void fish4_goto_x5_or_x6(u8 windowId, s32 id, u8 yOffset) { - if(id != -2) + if (id != -2) { - if(gUnknown_0203BCC4->unk666 != 0xFF) + if (gUnknown_0203BCC4->unk666 != 0xFF) { - if(gUnknown_0203BCC4->unk666 == (u8)id) + if (gUnknown_0203BCC4->unk666 == (u8)id) sub_816BFE0(yOffset, 0, 0xFF); else sub_816BFE0(yOffset, 0xFF, 0xFF); @@ -974,7 +974,7 @@ static void sub_816BEF0(s32 id) const u8* description; u8 windowId = gUnknown_0203BCC4->windowIds[1]; - if(id != -2) + if (id != -2) description = (u8 *)ItemId_GetDescription(gSaveBlock1Ptr->pcItems[id].itemId); else description = ItemStorage_GetItemPcResponse(ITEMPC_GO_BACK_TO_PREV); @@ -984,13 +984,13 @@ static void sub_816BEF0(s32 id) static void ItemStorage_StartScrollIndicator(void) { - if(playerPCItemPageInfo.scrollIndicatorId == 0xFF) + if (playerPCItemPageInfo.scrollIndicatorId == 0xFF) playerPCItemPageInfo.scrollIndicatorId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xB0, 0xC, 0x94, playerPCItemPageInfo.count - playerPCItemPageInfo.pageItems, 0x13F8, 0x13F8, &(playerPCItemPageInfo.itemsAbove)); } static void ItemStorage_RemoveScrollIndicator(void) { - if(playerPCItemPageInfo.scrollIndicatorId != 0xFF) + if (playerPCItemPageInfo.scrollIndicatorId != 0xFF) { RemoveScrollIndicatorArrowPair(playerPCItemPageInfo.scrollIndicatorId); playerPCItemPageInfo.scrollIndicatorId = 0xFF; @@ -1005,7 +1005,7 @@ static void sub_816BFB8(u8 a, u8 b, u8 speed) static void sub_816BFE0(u8 y, u8 b, u8 speed) { u8 windowId = gUnknown_0203BCC4->windowIds[0]; - if(b == 0xFF) + if (b == 0xFF) FillWindowPixelRect(windowId, 17, 0, y, GetMenuCursorDimensionByFont(1, 0), GetMenuCursorDimensionByFont(1, 1)); else AddTextPrinterParameterized4(windowId, 1, 0, y, 0, 0, gUnknown_085DFF8C, speed, gText_SelectorArrow2); @@ -1016,12 +1016,12 @@ static void sub_816C060(u16 itemId) u8 spriteId; u8* spriteIdLoc = &(gUnknown_0203BCC4->spriteId); - if(*spriteIdLoc == 0xFF) + if (*spriteIdLoc == 0xFF) { FreeSpriteTilesByTag(0x13F6); FreeSpritePaletteByTag(0x13F6); spriteId = AddItemIconSprite(0x13F6, 0x13F6, itemId); - if(spriteId != 64) + if (spriteId != MAX_SPRITES) { *spriteIdLoc = spriteId; gSprites[spriteId].oam.priority = 0; @@ -1034,7 +1034,7 @@ static void sub_816C060(u16 itemId) static void sub_816C0C8(void) { u8* spriteIdLoc = &(gUnknown_0203BCC4->spriteId); - if(*spriteIdLoc != 0xFF) + if (*spriteIdLoc != 0xFF) { FreeSpriteTilesByTag(0x13F6); FreeSpritePaletteByTag(0x13F6); @@ -1067,7 +1067,7 @@ static void ItemStorage_ProcessWithdrawTossInput(u8 taskId) sub_816BC7C(i); toss = data[3]; text = gText_TossItem; - if(!toss) + if (!toss) text = gText_WithdrawItem; x = GetStringCenterAlignXOffset(1, text, 104); AddTextPrinterParameterized(gUnknown_0203BCC4->windowIds[3], 1, text, x, 1, 0, NULL); @@ -1135,10 +1135,10 @@ static void ItemStorage_ProcessInput(u8 taskId) s32 id; data = gTasks[taskId].data; - if(gMain.newKeys & SELECT_BUTTON) + if (gMain.newKeys & SELECT_BUTTON) { ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); - if((playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos) != (playerPCItemPageInfo.count - 1)) + if ((playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos) != (playerPCItemPageInfo.count - 1)) { PlaySE(SE_SELECT); ItemStorage_ItemSwapChoosePrompt(taskId); @@ -1169,10 +1169,10 @@ static void ItemStorage_GoBackToPlayerPCMenu_InitStorage(u8 taskId) s16 *data; data = gTasks[taskId].data; - if(!IsDma3ManagerBusyWithBgCopy()) + if (!IsDma3ManagerBusyWithBgCopy()) { NewMenuHelpers_DrawDialogueFrame(0, 0); - if(!data[3]) + if (!data[3]) InitItemStorageMenu(taskId, ITEMPC_MENU_WITHDRAW); else InitItemStorageMenu(taskId, ITEMPC_MENU_TOSS); @@ -1213,7 +1213,7 @@ static void sub_816C4FC(u8 taskId) s32 id; data = gTasks[taskId].data; - if(gMain.newKeys & SELECT_BUTTON) + if (gMain.newKeys & SELECT_BUTTON) { ListMenuGetScrollAndRow(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); ItemStorage_DoItemSwap(taskId, FALSE); @@ -1228,7 +1228,7 @@ static void sub_816C4FC(u8 taskId) case -1: break; case -2: - if(gMain.newKeys & A_BUTTON) + if (gMain.newKeys & A_BUTTON) { ItemStorage_DoItemSwap(taskId, FALSE); } @@ -1251,12 +1251,12 @@ static void ItemStorage_DoItemSwap(u8 taskId, bool8 a) b = (playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos); PlaySE(SE_SELECT); DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); - if(!a) + if (!a) { c = gUnknown_0203BCC4->unk666; - if(c != b) + if (c != b) { - if(c != b - 1) + if (c != b - 1) { MoveItemSlotInList(gSaveBlock1Ptr->pcItems, c, b); ItemStorage_RefreshListMenu(); @@ -1296,9 +1296,9 @@ static void ItemStorage_DoItemAction(u8 taskId) b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); ItemStorage_RemoveScrollIndicator(); data[2] = 1; - if(!data[3]) + if (!data[3]) { - if(gSaveBlock1Ptr->pcItems[b].quantity == 1) + if (gSaveBlock1Ptr->pcItems[b].quantity == 1) { ItemStorage_DoItemWithdraw(taskId); return; @@ -1308,7 +1308,7 @@ static void ItemStorage_DoItemAction(u8 taskId) } else { - if(gSaveBlock1Ptr->pcItems[b].quantity == 1) + if (gSaveBlock1Ptr->pcItems[b].quantity == 1) { ItemStorage_DoItemToss(taskId); return; @@ -1327,20 +1327,20 @@ static void ItemStorage_HandleQuantityRolling(u8 taskId) data = gTasks[taskId].data; b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); - if(AdjustQuantityAccordingToDPadInput(&(data[2]), gSaveBlock1Ptr->pcItems[b].quantity) == TRUE) + if (AdjustQuantityAccordingToDPadInput(&(data[2]), gSaveBlock1Ptr->pcItems[b].quantity) == TRUE) sub_816C6BC(sub_816BC7C(4), data[2], STR_CONV_MODE_LEADING_ZEROS, 8, 1, 3); else { - if(gMain.newKeys & A_BUTTON) + if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); sub_816BCC4(4); - if(!data[3]) + if (!data[3]) ItemStorage_DoItemWithdraw(taskId); else ItemStorage_DoItemToss(taskId); } - else if(gMain.newKeys & B_BUTTON) + else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); sub_816BCC4(4); @@ -1357,7 +1357,7 @@ static void ItemStorage_DoItemWithdraw(u8 taskId) data = gTasks[taskId].data; b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); - if(AddBagItem(gSaveBlock1Ptr->pcItems[b].itemId, data[2]) == TRUE) + if (AddBagItem(gSaveBlock1Ptr->pcItems[b].itemId, data[2]) == TRUE) { CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3); @@ -1379,7 +1379,7 @@ static void ItemStorage_DoItemToss(u8 taskId) data = gTasks[taskId].data; b = (playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove); - if(!ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId)) + if (!ItemId_GetImportance(gSaveBlock1Ptr->pcItems[b].itemId)) { CopyItemName(gSaveBlock1Ptr->pcItems[b].itemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, data[2], STR_CONV_MODE_LEFT_ALIGN, 3); @@ -1411,7 +1411,7 @@ static void ItemStorage_HandleRemoveItem(u8 taskId) s16 *data; data = gTasks[taskId].data; - if(gMain.newKeys & (A_BUTTON | B_BUTTON)) + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { RemovePCItem((playerPCItemPageInfo.cursorPos + playerPCItemPageInfo.itemsAbove), data[2]); DestroyListMenuTask(data[5], &(playerPCItemPageInfo.itemsAbove), &(playerPCItemPageInfo.cursorPos)); @@ -1428,7 +1428,7 @@ static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId) s16 *data; data = gTasks[taskId].data; - if(gMain.newKeys & (A_BUTTON | B_BUTTON)) + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { ItemStorage_PrintItemPcResponse(ItemStorage_GetItemPcResponse(gSaveBlock1Ptr->pcItems[(playerPCItemPageInfo.itemsAbove + playerPCItemPageInfo.cursorPos)].itemId)); ItemStorage_StartScrollIndicatorAndProcessInput(taskId); From f54f5b3531cb494c54104abf0ed1dbc0e8b197bb Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Wed, 28 Nov 2018 23:08:20 +0100 Subject: [PATCH 178/213] Match 3 link rfu functions --- src/link_rfu.c | 875 +++++++++++-------------------------------------- 1 file changed, 189 insertions(+), 686 deletions(-) diff --git a/src/link_rfu.c b/src/link_rfu.c index 7d46fec2d5..e85cc7dc3a 100644 --- a/src/link_rfu.c +++ b/src/link_rfu.c @@ -2020,20 +2020,17 @@ void ASCIIToPkmnStr(u8 *q1, const u8 *q2) u8 sub_800DD1C(u8 maxFlags) { u8 flagCount = 0; - u8 flags = gUnknown_03007890->unk_02; + u32 flags = gUnknown_03007890->unk_02; u8 i; if (gUnknown_03007890->unk_00 == 1) { - i = 0; for (i = 0; i < 4; flags >>= 1, i++) { if (flags & 1) { if (maxFlags == flagCount + 1) - { return gUnknown_03007890->unk_0a[i]; - } flagCount++; } } @@ -2043,9 +2040,7 @@ u8 sub_800DD1C(u8 maxFlags) for (i = 0; i < 4; flags >>= 1, i++) { if (flags & 1) - { return gUnknown_03007890->unk_0a[i]; - } } } return 0; @@ -3203,13 +3198,11 @@ bool32 sub_800F4F0(void) return sub_800F0B8(); } -#ifdef NONMATCHING void sub_800F638(u8 unused, u32 flags) { - int i; - int j; + int i, j; - u8 *r10 = gUnknown_03005000.unk_6c.unk_04; + const u8 *r10 = gUnknown_03005000.unk_6c.unk_04; for (i = 0; i < gUnknown_03005000.unk_6c.unk_02; i++) { if (!(flags & 1)) @@ -3220,11 +3213,11 @@ void sub_800F638(u8 unused, u32 flags) gUnknown_03000D90[j + 1] = (r10[12 * i + (j << 1) + 1] << 8) | r10[12 * i + (j << 1) + 0]; } for (j = 0; j < 7; j++) - // This should be an ascending loop. - // GCC compiles this as descending. { gUnknown_03000D80[2 * j + 1] = gUnknown_03000D90[j] >> 8; gUnknown_03000D80[2 * j + 0] = gUnknown_03000D90[j]; + + j++;j--; // Needed to match; } sub_800D888(&gUnknown_03005000.unk_9e8, gUnknown_03000D80); gUnknown_03005000.unk_6c.unk_0c |= (1 << i); @@ -3232,101 +3225,6 @@ void sub_800F638(u8 unused, u32 flags) flags >>= 1; } } -#else -NAKED void sub_800F638(u8 unused, u32 flags) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tldr r0, =gUnknown_03005000\n" - "\tldr r2, [r0, 0x70]\n" - "\tmov r10, r2\n" - "\tmovs r5, 0\n" - "\tadds r2, r0, 0\n" - "\tadds r2, 0x6E\n" - "\tldrh r3, [r2]\n" - "\tcmp r5, r3\n" - "\tbge _0800F6D4\n" - "\tmov r9, r0\n" - "\tldr r0, =gUnknown_03000D90\n" - "\tmov r8, r0\n" - "_0800F65A:\n" - "\tmovs r0, 0x1\n" - "\tands r0, r1\n" - "\tlsrs r7, r1, 1\n" - "\tadds r6, r5, 0x1\n" - "\tcmp r0, 0\n" - "\tbne _0800F6C8\n" - "\tldr r1, =0xffff8900\n" - "\tadds r0, r1, 0\n" - "\tadds r1, r5, 0\n" - "\torrs r1, r0\n" - "\tmov r2, r8\n" - "\tstrh r1, [r2]\n" - "\tmovs r4, 0\n" - "\tlsls r0, r5, 1\n" - "\tldr r3, =gUnknown_03000D80\n" - "\tmov r12, r3\n" - "\tadds r0, r5\n" - "\tlsls r0, 2\n" - "\tmov r1, r10\n" - "\tadds r2, r0, r1\n" - "\tmov r3, r8\n" - "\tadds r3, 0x2\n" - "_0800F686:\n" - "\tldrb r1, [r2, 0x1]\n" - "\tlsls r1, 8\n" - "\tldrb r0, [r2]\n" - "\torrs r0, r1\n" - "\tstrh r0, [r3]\n" - "\tadds r2, 0x2\n" - "\tadds r3, 0x2\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x6\n" - "\tble _0800F686\n" - "\tmovs r4, 0\n" - "\tldr r2, =gUnknown_03000D90\n" - "\tldr r1, =gUnknown_03000D80\n" - "_0800F6A0:\n" - "\tldrh r0, [r2]\n" - "\tlsrs r0, 8\n" - "\tstrb r0, [r1, 0x1]\n" - "\tldrh r0, [r2]\n" - "\tstrb r0, [r1]\n" - "\tadds r2, 0x2\n" - "\tadds r1, 0x2\n" - "\tadds r4, 0x1\n" - "\tcmp r4, 0x6\n" - "\tble _0800F6A0\n" - "\tldr r0, =gUnknown_03005000+0x9E8\n" - "\tmov r1, r12\n" - "\tbl sub_800D888\n" - "\tmovs r1, 0x1\n" - "\tlsls r1, r5\n" - "\tmov r2, r9\n" - "\tldr r0, [r2, 0x78]\n" - "\torrs r0, r1\n" - "\tstr r0, [r2, 0x78]\n" - "_0800F6C8:\n" - "\tadds r1, r7, 0\n" - "\tadds r5, r6, 0\n" - "\tldr r3, =gUnknown_03005000+0x6E\n" - "\tldrh r3, [r3]\n" - "\tcmp r5, r3\n" - "\tblt _0800F65A\n" - "_0800F6D4:\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif void sub_800F6FC(u8 a0) { @@ -3408,89 +3306,89 @@ static void sub_800F86C(u8 unused) { switch (gRecvCmds[i][0] & 0xff00) { - case 0x7800: - if (gUnknown_03005000.unk_0c == 0 && gReceivedRemoteLinkPlayers != 0) - return; - // fallthrough - case 0x7700: - if (gUnknown_03007890->unk_00 == 0) + case 0x7800: + if (gUnknown_03005000.unk_0c == 0 && gReceivedRemoteLinkPlayers != 0) + return; + // fallthrough + case 0x7700: + if (gUnknown_03007890->unk_00 == 0) + { + gUnknown_03005000.playerCount = gRecvCmds[i][1]; + gUnknown_03005000.unk_cce = sub_800F74C((u8 *)(gRecvCmds[i] + 2)); + } + break; + case 0x8800: + if (gUnknown_03005000.unk_80[i].unk_12 == 0) + { + gUnknown_03005000.unk_80[i].unk_00 = 0; + gUnknown_03005000.unk_80[i].unk_02 = gRecvCmds[i][1]; + gUnknown_03005000.unk_80[i].unk_11 = gRecvCmds[i][2]; + gUnknown_03005000.unk_80[i].unk_08 = 0; + gUnknown_03005000.unk_80[i].unk_12 = 1; + gUnknown_03005000.unk_5c[i] = 0; + } + break; + case 0x8900: + if (gUnknown_03005000.unk_80[i].unk_12 == 1) + { + gUnknown_03005000.unk_80[i].unk_00 = gRecvCmds[i][0] & 0xff; + gUnknown_03005000.unk_80[i].unk_08 |= (1 << gUnknown_03005000.unk_80[i].unk_00); + for (j = 0; j < 6; j++) + gBlockRecvBuffer[i][gUnknown_03005000.unk_80[i].unk_00 * 6 + j] = gRecvCmds[i][j + 1]; + if (gUnknown_03005000.unk_80[i].unk_08 == gUnknown_082ED628[gUnknown_03005000.unk_80[i].unk_02]) { - gUnknown_03005000.playerCount = gRecvCmds[i][1]; - gUnknown_03005000.unk_cce = sub_800F74C((u8 *)(gRecvCmds[i] + 2)); + gUnknown_03005000.unk_80[i].unk_12 = 2; + sub_800F6FC(i); + if (sub_800F7DC()->unk_0a_0 == 0x45 && gReceivedRemoteLinkPlayers != 0 && gUnknown_03005000.unk_0c == 0) + sub_8010A70(gBlockRecvBuffer); } - break; - case 0x8800: - if (gUnknown_03005000.unk_80[i].unk_12 == 0) + } + break; + case 0xa100: + sub_800FE84(gUnknown_082ED6B8[gRecvCmds[i][1]].buffer, (u16)gUnknown_082ED6B8[gRecvCmds[i][1]].size); + break; + case 0x5f00: + gUnknown_03005000.unk_e4[i] = 1; + break; + case 0x6600: + if (gUnknown_03005000.unk_100 == gRecvCmds[i][1]) + gUnknown_03005000.unk_e9[i] = 1; + break; + case 0xed00: + if (gUnknown_03005000.unk_0c == 0) + { + if (gReceivedRemoteLinkPlayers != 0) { - gUnknown_03005000.unk_80[i].unk_00 = 0; - gUnknown_03005000.unk_80[i].unk_02 = gRecvCmds[i][1]; - gUnknown_03005000.unk_80[i].unk_11 = gRecvCmds[i][2]; - gUnknown_03005000.unk_80[i].unk_08 = 0; - gUnknown_03005000.unk_80[i].unk_12 = 1; - gUnknown_03005000.unk_5c[i] = 0; - } - break; - case 0x8900: - if (gUnknown_03005000.unk_80[i].unk_12 == 1) - { - gUnknown_03005000.unk_80[i].unk_00 = gRecvCmds[i][0] & 0xff; - gUnknown_03005000.unk_80[i].unk_08 |= (1 << gUnknown_03005000.unk_80[i].unk_00); - for (j = 0; j < 6; j++) - gBlockRecvBuffer[i][gUnknown_03005000.unk_80[i].unk_00 * 6 + j] = gRecvCmds[i][j + 1]; - if (gUnknown_03005000.unk_80[i].unk_08 == gUnknown_082ED628[gUnknown_03005000.unk_80[i].unk_02]) + if (gRecvCmds[i][1] & gUnknown_03007890->unk_02) { - gUnknown_03005000.unk_80[i].unk_12 = 2; - sub_800F6FC(i); - if (sub_800F7DC()->unk_0a_0 == 0x45 && gReceivedRemoteLinkPlayers != 0 && gUnknown_03005000.unk_0c == 0) - sub_8010A70(gBlockRecvBuffer); + gReceivedRemoteLinkPlayers = 0; + sub_800D630(); + gUnknown_03005000.unk_ce4 = gRecvCmds[i][2]; } - } - break; - case 0xa100: - sub_800FE84(gUnknown_082ED6B8[gRecvCmds[i][1]].buffer, (u16)gUnknown_082ED6B8[gRecvCmds[i][1]].size); - break; - case 0x5f00: - gUnknown_03005000.unk_e4[i] = 1; - break; - case 0x6600: - if (gUnknown_03005000.unk_100 == gRecvCmds[i][1]) - gUnknown_03005000.unk_e9[i] = 1; - break; - case 0xed00: - if (gUnknown_03005000.unk_0c == 0) - { - if (gReceivedRemoteLinkPlayers != 0) - { - if (gRecvCmds[i][1] & gUnknown_03007890->unk_02) - { - gReceivedRemoteLinkPlayers = 0; - sub_800D630(); - gUnknown_03005000.unk_ce4 = gRecvCmds[i][2]; - } - gUnknown_03005000.playerCount = gRecvCmds[i][3]; - sub_80109E8(gRecvCmds[i][1]); - } - } - else - { - sub_800FD14(0xee00); - gSendCmd[1] = gRecvCmds[i][1]; - gSendCmd[2] = gRecvCmds[i][2]; - gSendCmd[3] = gRecvCmds[i][3]; - } - break; - case 0xee00: - if (gUnknown_03005000.unk_0c == 1) - { - gUnknown_03005000.unk_ce3 |= gRecvCmds[i][1]; - gUnknown_03005000.unk_ce4 = gRecvCmds[i][2]; + gUnknown_03005000.playerCount = gRecvCmds[i][3]; sub_80109E8(gRecvCmds[i][1]); } - break; - case 0x4400: - case 0xbe00: - gLinkPartnersHeldKeys[i] = gRecvCmds[i][1]; - break; + } + else + { + sub_800FD14(0xee00); + gSendCmd[1] = gRecvCmds[i][1]; + gSendCmd[2] = gRecvCmds[i][2]; + gSendCmd[3] = gRecvCmds[i][3]; + } + break; + case 0xee00: + if (gUnknown_03005000.unk_0c == 1) + { + gUnknown_03005000.unk_ce3 |= gRecvCmds[i][1]; + gUnknown_03005000.unk_ce4 = gRecvCmds[i][2]; + sub_80109E8(gRecvCmds[i][1]); + } + break; + case 0x4400: + case 0xbe00: + gLinkPartnersHeldKeys[i] = gRecvCmds[i][1]; + break; } if (gUnknown_03005000.unk_0c == 1 && gUnknown_03005000.unk_61[i]) { @@ -3555,8 +3453,6 @@ u8 sub_800FCD8(void) return flags; } -#ifdef NONMATCHING -// The switch tree is incorrect void sub_800FD14(u16 command) { u8 i; @@ -3566,195 +3462,44 @@ void sub_800FD14(u16 command) gSendCmd[0] = command; switch (command) { - case 0x8800: - gSendCmd[1] = gUnknown_03005000.unk_6c.unk_02; - gSendCmd[2] = gUnknown_03005000.unk_6c.unk_11 + 0x80; - break; - case 0xa100: - if (sub_800FC60()) - gSendCmd[1] = gUnknown_03005000.unk_5a; - break; - case 0x7800: - case 0x7700: - tmp = gUnknown_03005000.unk_ce2 ^ gUnknown_03005000.unk_ce3; - gUnknown_03005000.playerCount = gUnknown_082ED695[tmp] + 1; - gSendCmd[1] = gUnknown_03005000.playerCount; - buff = (u8 *)(gSendCmd + 2); - for (i = 0; i < 4; i++) - buff[i] = gUnknown_03005000.unk_cde[i]; - break; - case 0x6600: - case 0x5f00: - gSendCmd[1] = gUnknown_03005000.unk_100; - break; - case 0x4400: - gSendCmd[0] = 0x4400; - gSendCmd[1] = gMain.heldKeys; - break; - case 0x2f00: - for (i = 0; i < 6; i++) - gSendCmd[1 + i] = gUnknown_03005000.unk_f2[i]; - break; - case 0xbe00: - gSendCmd[1] = gUnknown_03005DA8; - break; + case 0x8800: + gSendCmd[1] = gUnknown_03005000.unk_6c.unk_02; + gSendCmd[2] = gUnknown_03005000.unk_6c.unk_11 + 0x80; + break; + case 0xa100: + if (sub_800FC60()) + gSendCmd[1] = gUnknown_03005000.unk_5a; + break; + case 0x7700: + case 0x7800: + tmp = gUnknown_03005000.unk_ce2 ^ gUnknown_03005000.unk_ce3; + gUnknown_03005000.playerCount = gUnknown_082ED695[tmp] + 1; + gSendCmd[1] = gUnknown_03005000.playerCount; + buff = (u8 *)(gSendCmd + 2); + for (i = 0; i < 4; i++) + buff[i] = gUnknown_03005000.unk_cde[i]; + break; + case 0x6600: + case 0x5f00: + gSendCmd[1] = gUnknown_03005000.unk_100; + break; + case 0x4400: + gSendCmd[0] = command; + gSendCmd[1] = gMain.heldKeys; + break; + case 0x2f00: + for (i = 0; i < 6; i++) + gSendCmd[1 + i] = gUnknown_03005000.unk_f2[i]; + break; + case 0xbe00: + gSendCmd[1] = gUnknown_03005DA8; + break; + case 0xee00: + break; + case 0xed00: + break; } } -#else -NAKED void sub_800FD14(u16 command) -{ - asm_unified("\tpush {r4,r5,lr}\n" - "\tlsls r0, 16\n" - "\tlsrs r1, r0, 16\n" - "\tldr r5, =gSendCmd\n" - "\tstrh r1, [r5]\n" - "\tmovs r0, 0xF0\n" - "\tlsls r0, 7\n" - "\tadds r4, r5, 0\n" - "\tcmp r1, r0\n" - "\tbeq _0800FDB0_case_7700_case_7800\n" - "\tcmp r1, r0\n" - "\tbgt _0800FD62\n" - "\tmovs r0, 0xBE\n" - "\tlsls r0, 7\n" - "\tcmp r1, r0\n" - "\tbeq _0800FE00_case_5f00_case_6600\n" - "\tcmp r1, r0\n" - "\tbgt _0800FD50\n" - "\tmovs r0, 0xBC\n" - "\tlsls r0, 6\n" - "\tcmp r1, r0\n" - "\tbeq _0800FE20_case_2f00\n" - "\tmovs r0, 0x88\n" - "\tlsls r0, 7\n" - "\tcmp r1, r0\n" - "\tbeq _0800FE14_case_4400\n" - "\tb _0800FE46_break\n" - "\t.pool\n" - "_0800FD50:\n" - "\tmovs r0, 0xCC\n" - "\tlsls r0, 7\n" - "\tcmp r1, r0\n" - "\tbeq _0800FE00_case_5f00_case_6600\n" - "\tmovs r0, 0xEE\n" - "\tlsls r0, 7\n" - "\tcmp r1, r0\n" - "\tbeq _0800FDB0_case_7700_case_7800\n" - "\tb _0800FE46_break\n" - "_0800FD62:\n" - "\tmovs r0, 0xBE\n" - "\tlsls r0, 8\n" - "\tcmp r1, r0\n" - "\tbeq _0800FE40_case_be00\n" - "\tcmp r1, r0\n" - "\tbgt _0800FE46_break\n" - "\tmovs r0, 0x88\n" - "\tlsls r0, 8\n" - "\tcmp r1, r0\n" - "\tbeq _0800FD80_case_8800\n" - "\tmovs r0, 0xA1\n" - "\tlsls r0, 8\n" - "\tcmp r1, r0\n" - "\tbeq _0800FD98_case_a100\n" - "\tb _0800FE46_break\n" - "_0800FD80_case_8800:\n" - "\tldr r0, =gUnknown_03005000\n" - "\tadds r1, r0, 0\n" - "\tadds r1, 0x6E\n" - "\tldrh r1, [r1]\n" - "\tstrh r1, [r5, 0x2]\n" - "\tadds r0, 0x7D\n" - "\tldrb r0, [r0]\n" - "\tadds r0, 0x80\n" - "\tstrh r0, [r5, 0x4]\n" - "\tb _0800FE46_break\n" - "\t.pool\n" - "_0800FD98_case_a100:\n" - "\tbl sub_800FC60\n" - "\tlsls r0, 24\n" - "\tcmp r0, 0\n" - "\tbeq _0800FE46_break\n" - "\tldr r0, =gUnknown_03005000\n" - "\tadds r0, 0x5A\n" - "\tldrb r0, [r0]\n" - "\tb _0800FE44_str_break\n" - "\t.pool\n" - "_0800FDB0_case_7700_case_7800:\n" - "\tldr r3, =gUnknown_03005000\n" - "\tldr r1, =0x00000ce2\n" - "\tadds r0, r3, r1\n" - "\tldr r2, =0x00000ce3\n" - "\tadds r1, r3, r2\n" - "\tldrb r2, [r0]\n" - "\tldrb r0, [r1]\n" - "\teors r0, r2\n" - "\tldr r1, =gUnknown_082ED695\n" - "\tadds r0, r1\n" - "\tldrb r0, [r0]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r3, 0xD]\n" - "\tldrb r0, [r3, 0xD]\n" - "\tstrh r0, [r4, 0x2]\n" - "\tadds r2, r4, 0x4\n" - "\tmovs r4, 0\n" - "\tldr r0, =0x00000cde\n" - "\tadds r3, r0\n" - "_0800FDD6:\n" - "\tadds r1, r2, r4\n" - "\tadds r0, r4, r3\n" - "\tldrb r0, [r0]\n" - "\tstrb r0, [r1]\n" - "\tadds r0, r4, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tcmp r4, 0x3\n" - "\tbls _0800FDD6\n" - "\tb _0800FE46_break\n" - "\t.pool\n" - "_0800FE00_case_5f00_case_6600:\n" - "\tldr r0, =gUnknown_03005000\n" - "\tmovs r1, 0x80\n" - "\tlsls r1, 1\n" - "\tadds r0, r1\n" - "\tldrh r0, [r0]\n" - "\tstrh r0, [r4, 0x2]\n" - "\tb _0800FE46_break\n" - "\t.pool\n" - "_0800FE14_case_4400:\n" - "\tstrh r1, [r5]\n" - "\tldr r0, =gMain\n" - "\tldrh r0, [r0, 0x2C]\n" - "\tb _0800FE44_str_break\n" - "\t.pool\n" - "_0800FE20_case_2f00:\n" - "\tmovs r4, 0\n" - "\tldr r3, =gUnknown_03005000+0xF2\n" - "_0800FE24:\n" - "\tadds r2, r4, 0x1\n" - "\tlsls r1, r2, 1\n" - "\tadds r1, r5\n" - "\tlsls r0, r4, 1\n" - "\tadds r0, r3\n" - "\tldrh r0, [r0]\n" - "\tstrh r0, [r1]\n" - "\tlsls r2, 24\n" - "\tlsrs r4, r2, 24\n" - "\tcmp r4, 0x5\n" - "\tbls _0800FE24\n" - "\tb _0800FE46_break\n" - "\t.pool\n" - "_0800FE40_case_be00:\n" - "\tldr r0, =gUnknown_03005DA8\n" - "\tldrh r0, [r0]\n" - "_0800FE44_str_break:\n" - "\tstrh r0, [r5, 0x2]\n" - "_0800FE46_break:\n" - "\tpop {r4,r5}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif void sub_800FE50(u16 *a0) { @@ -4614,329 +4359,87 @@ void sub_80111FC(void) gUnknown_03005000.unk_00 = sub_80111DC; } -#ifdef NONMATCHING void sub_801120C(u8 a0) { u8 i; u8 r6 = 0; - struct RfuUnk5Sub *unk5Sub; switch (a0) { - case 0x00: - gUnknown_03005000.unk_04 = 2; - break; - case 0x10: - break; - case 0x11: - sub_80115EC(gUnknown_03004140.unk_14); - for (i = 0; i < 4; i++) + case 0x00: + gUnknown_03005000.unk_04 = 2; + break; + case 0x10: + break; + case 0x11: + sub_80115EC(gUnknown_03004140.unk_14); + for (i = 0; i < 4; i++) + { + if ((gUnknown_03004140.unk_14 >> i) & 1) { - if ((gUnknown_03004140.unk_14 >> i) & 1) + struct UnkLinkRfuStruct_02022B14 *structPtr = &gUnknown_03007890->unk_14[i].unk_06; + if (structPtr->unk_0a_0 == sub_800F7DC()->unk_0a_0) { - unk5Sub = &gUnknown_03007890->unk_14[i]; - if (unk5Sub->unk_06.unk_0a_0 == sub_800F7DC()->unk_0a_0) - { - gUnknown_03005000.unk_cd1[i] = 0; - gUnknown_03005000.unk_cd5[i] = 0; - rfu_setRecvBuffer(0x20, i, gUnknown_03005000.unk_cd5 + i, 1); - } - else - { - r6 |= (1 << i); - } + gUnknown_03005000.unk_cd1[i] = 0; + gUnknown_03005000.unk_cd5[i] = 0; + rfu_setRecvBuffer(0x20, i, gUnknown_03005000.unk_cd5 + i, 1); + } + else + { + r6 |= (1 << i); } } - if (r6) - { - rfu_REQ_disconnect(r6); - rfu_waitREQComplete(); - } - break; - case 0x12: - break; - case 0x13: - break; - case 0x14: - if (gUnknown_03005000.unk_ce7 != gUnknown_03004140.unk_00) - { - rfu_REQ_disconnect(gUnknown_03005000.unk_ce7 ^ gUnknown_03004140.unk_00); - rfu_waitREQComplete(); - } - gUnknown_03005000.unk_04 = 0x11; - break; - case 0x31: - gUnknown_03005000.unk_f0 = 1; - break; - case 0x32: - gUnknown_03005000.unk_f0 = 3; - break; - case 0x30: - case 0x33: - gUnknown_03005000.unk_f0 = 4; - gUnknown_03005000.unk_ce2 &= ~gUnknown_03004140.unk_14; - if (gReceivedRemoteLinkPlayers == 1) - { - if (gUnknown_03005000.unk_ce2 == 0) - sub_8011170(a0); - else - sub_80111FC(); - } - sub_8011A64(2, a0); - break; - case 0x42 ... 0x44: - break; - case 0xf3: - sub_8011A64(1, a0); - sub_8011170(a0); - gUnknown_03005000.unk_ef = 1; - break; - case 0xf0 ... 0xf2: - case 0xff: - sub_8011170(a0); - sub_8011A64(1, a0); - gUnknown_03005000.unk_cdb = 1; - break; + } + if (r6) + { + rfu_REQ_disconnect(r6); + rfu_waitREQComplete(); + } + break; + case 0x12: + break; + case 0x13: + break; + case 0x14: + if (gUnknown_03005000.unk_ce7 != gUnknown_03004140.unk_00) + { + rfu_REQ_disconnect(gUnknown_03005000.unk_ce7 ^ gUnknown_03004140.unk_00); + rfu_waitREQComplete(); + } + gUnknown_03005000.unk_04 = 0x11; + break; + case 0x31: + gUnknown_03005000.unk_f0 = 1; + break; + case 0x32: + gUnknown_03005000.unk_f0 = 3; + break; + case 0x30: + case 0x33: + gUnknown_03005000.unk_f0 = 4; + gUnknown_03005000.unk_ce2 &= ~gUnknown_03004140.unk_14; + if (gReceivedRemoteLinkPlayers == 1) + { + if (gUnknown_03005000.unk_ce2 == 0) + sub_8011170(a0); + else + sub_80111FC(); + } + sub_8011A64(2, a0); + break; + case 0x34: + break; + case 0x42 ... 0x44: + break; + case 0xf3: + sub_8011A64(1, a0); + sub_8011170(a0); + gUnknown_03005000.unk_ef = 1; + break; + case 0xf0 ... 0xf2: + case 0xff: + sub_8011170(a0); + sub_8011A64(1, a0); + gUnknown_03005000.unk_cdb = 1; + break; } } -#else -NAKED void sub_801120C(u8 a0) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tmovs r6, 0\n" - "\tcmp r4, 0x32\n" - "\tbne _08011222\n" - "\tb _08011360_case_32\n" - "_08011222:\n" - "\tcmp r4, 0x32\n" - "\tbgt _08011252\n" - "\tcmp r4, 0x13\n" - "\tbgt _08011240\n" - "\tcmp r4, 0x12\n" - "\tblt _08011230\n" - "\tb _080113EE_break\n" - "_08011230:\n" - "\tcmp r4, 0x10\n" - "\tbne _08011236\n" - "\tb _080113EE_break\n" - "_08011236:\n" - "\tcmp r4, 0x10\n" - "\tbgt _0801128C_case_11\n" - "\tcmp r4, 0\n" - "\tbeq _0801127E_case_00\n" - "\tb _080113EE_break\n" - "_08011240:\n" - "\tcmp r4, 0x30\n" - "\tbne _08011246\n" - "\tb _0801136C_case_30_case_33\n" - "_08011246:\n" - "\tcmp r4, 0x30\n" - "\tble _0801124C\n" - "\tb _08011354_case_31\n" - "_0801124C:\n" - "\tcmp r4, 0x14\n" - "\tbeq _08011328_case_14\n" - "\tb _080113EE_break\n" - "_08011252:\n" - "\tcmp r4, 0x44\n" - "\tbgt _08011264\n" - "\tcmp r4, 0x42\n" - "\tblt _0801125C\n" - "\tb _080113EE_break\n" - "_0801125C:\n" - "\tcmp r4, 0x33\n" - "\tbne _08011262\n" - "\tb _0801136C_case_30_case_33\n" - "_08011262:\n" - "\tb _080113EE_break\n" - "_08011264:\n" - "\tcmp r4, 0xF3\n" - "\tbne _0801126A\n" - "\tb _080113BA_case_f3\n" - "_0801126A:\n" - "\tcmp r4, 0xF3\n" - "\tbgt _08011276\n" - "\tcmp r4, 0xF0\n" - "\tbge _08011274\n" - "\tb _080113EE_break\n" - "_08011274:\n" - "\tb _080113D4_case_f0_f1_f2_ff\n" - "_08011276:\n" - "\tcmp r4, 0xFF\n" - "\tbne _0801127C\n" - "\tb _080113D4_case_f0_f1_f2_ff\n" - "_0801127C:\n" - "\tb _080113EE_break\n" - "_0801127E_case_00:\n" - "\tldr r1, =gUnknown_03005000\n" - "\tmovs r0, 0x2\n" - "\tstrh r0, [r1, 0x4]\n" - "\tb _080113EE_break\n" - "\t.pool\n" - "_0801128C_case_11:\n" - "\tldr r0, =gUnknown_03004140\n" - "\tldrh r0, [r0, 0x14]\n" - "\tbl sub_80115EC\n" - "\tmovs r5, 0\n" - "\tmovs r0, 0x1\n" - "\tmov r8, r0\n" - "\tldr r1, =gUnknown_03005000\n" - "\tmov r9, r1\n" - "\tldr r3, =0x00000cd5\n" - "\tadd r3, r9\n" - "\tmov r10, r3\n" - "\tmovs r7, 0x7F\n" - "_080112A6:\n" - "\tldr r0, =gUnknown_03004140\n" - "\tldrh r0, [r0, 0x14]\n" - "\tasrs r0, r5\n" - "\tmov r1, r8\n" - "\tands r0, r1\n" - "\tcmp r0, 0\n" - "\tbeq _0801130E\n" - "\tldr r0, =gUnknown_03007890\n" - "\tlsls r1, r5, 5\n" - "\tadds r1, 0x14\n" - "\tldr r0, [r0]\n" - "\tadds r0, r1\n" - "\tldrb r0, [r0, 0x10]\n" - "\tadds r4, r7, 0\n" - "\tands r4, r0\n" - "\tbl sub_800F7DC\n" - "\tldrb r1, [r0, 0xA]\n" - "\tadds r0, r7, 0\n" - "\tands r0, r1\n" - "\tcmp r4, r0\n" - "\tbne _08011304\n" - "\tldr r0, =0x00000cd1\n" - "\tadd r0, r9\n" - "\tadds r0, r5, r0\n" - "\tmovs r1, 0\n" - "\tstrb r1, [r0]\n" - "\tmov r3, r10\n" - "\tadds r2, r5, r3\n" - "\tstrb r1, [r2]\n" - "\tmovs r0, 0x20\n" - "\tadds r1, r5, 0\n" - "\tmovs r3, 0x1\n" - "\tbl rfu_setRecvBuffer\n" - "\tb _0801130E\n" - "\t.pool\n" - "_08011304:\n" - "\tmov r0, r8\n" - "\tlsls r0, r5\n" - "\torrs r6, r0\n" - "\tlsls r0, r6, 24\n" - "\tlsrs r6, r0, 24\n" - "_0801130E:\n" - "\tadds r0, r5, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r5, r0, 24\n" - "\tcmp r5, 0x3\n" - "\tbls _080112A6\n" - "\tcmp r6, 0\n" - "\tbeq _080113EE_break\n" - "\tadds r0, r6, 0\n" - "\tbl rfu_REQ_disconnect\n" - "\tbl rfu_waitREQComplete\n" - "\tb _080113EE_break\n" - "_08011328_case_14:\n" - "\tldr r4, =gUnknown_03005000\n" - "\tldr r1, =0x00000ce7\n" - "\tadds r0, r4, r1\n" - "\tldr r1, =gUnknown_03004140\n" - "\tldrb r2, [r0]\n" - "\tldrb r0, [r1]\n" - "\tcmp r2, r0\n" - "\tbeq _08011342\n" - "\teors r0, r2\n" - "\tbl rfu_REQ_disconnect\n" - "\tbl rfu_waitREQComplete\n" - "_08011342:\n" - "\tmovs r0, 0x11\n" - "\tstrh r0, [r4, 0x4]\n" - "\tb _080113EE_break\n" - "\t.pool\n" - "_08011354_case_31:\n" - "\tldr r0, =gUnknown_03005000\n" - "\tadds r0, 0xF0\n" - "\tb _080113EA\n" - "\t.pool\n" - "_08011360_case_32:\n" - "\tldr r0, =gUnknown_03005000\n" - "\tadds r0, 0xF0\n" - "\tmovs r1, 0x3\n" - "\tb _080113EC\n" - "\t.pool\n" - "_0801136C_case_30_case_33:\n" - "\tldr r1, =gUnknown_03005000\n" - "\tadds r2, r1, 0\n" - "\tadds r2, 0xF0\n" - "\tmovs r0, 0x4\n" - "\tstrb r0, [r2]\n" - "\tldr r3, =0x00000ce2\n" - "\tadds r1, r3\n" - "\tldr r0, =gUnknown_03004140\n" - "\tldrb r2, [r0, 0x14]\n" - "\tldrb r0, [r1]\n" - "\tadds r3, r0, 0\n" - "\tbics r3, r2\n" - "\tadds r2, r3, 0\n" - "\tstrb r2, [r1]\n" - "\tldr r0, =gReceivedRemoteLinkPlayers\n" - "\tldrb r0, [r0]\n" - "\tcmp r0, 0x1\n" - "\tbne _080113B0\n" - "\tcmp r2, 0\n" - "\tbne _080113AC\n" - "\tadds r0, r4, 0\n" - "\tbl sub_8011170\n" - "\tb _080113B0\n" - "\t.pool\n" - "_080113AC:\n" - "\tbl sub_80111FC\n" - "_080113B0:\n" - "\tmovs r0, 0x2\n" - "\tadds r1, r4, 0\n" - "\tbl sub_8011A64\n" - "\tb _080113EE_break\n" - "_080113BA_case_f3:\n" - "\tmovs r0, 0x1\n" - "\tmovs r1, 0xF3\n" - "\tbl sub_8011A64\n" - "\tmovs r0, 0xF3\n" - "\tbl sub_8011170\n" - "\tldr r0, =gUnknown_03005000\n" - "\tadds r0, 0xEF\n" - "\tb _080113EA\n" - "\t.pool\n" - "_080113D4_case_f0_f1_f2_ff:\n" - "\tadds r0, r4, 0\n" - "\tbl sub_8011170\n" - "\tmovs r0, 0x1\n" - "\tadds r1, r4, 0\n" - "\tbl sub_8011A64\n" - "\tldr r0, =gUnknown_03005000\n" - "\tldr r1, =0x00000cdb\n" - "\tadds r0, r1\n" - "\tldrb r1, [r0]\n" - "_080113EA:\n" - "\tmovs r1, 0x1\n" - "_080113EC:\n" - "\tstrb r1, [r0]\n" - "_080113EE_break:\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.pool"); -} -#endif From f87e68379c09fbd34e14f0271922ac1599a76439 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 29 Nov 2018 21:19:00 +0100 Subject: [PATCH 179/213] match 2 field functions --- src/field_effect_helpers.c | 139 +++---------------------------- src/field_specials.c | 165 ++++--------------------------------- 2 files changed, 27 insertions(+), 277 deletions(-) diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 1f90c02b96..a68a72c760 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -1547,150 +1547,35 @@ void WaitFieldEffectSpriteAnim(struct Sprite *sprite) UpdateEventObjectSpriteVisibility(sprite, FALSE); } -#ifdef NONMATCHING -static void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) +static void sub_81561FC(struct Sprite *sprite, u8 z, u8 offset) { u8 i; - s16 xlo; - s16 xhi; - s16 lx; - s16 lyhi; - s16 ly; - s16 ylo; - s16 yhi; - struct EventObject *eventObject; // r4 - const struct EventObjectGraphicsInfo *graphicsInfo; // destroyed - struct Sprite *linkedSprite; // r5 + s16 var, xhi, lyhi, yhi, ylo; + const struct EventObjectGraphicsInfo *graphicsInfo; // Unused Variable + struct Sprite *linkedSprite; SetObjectSubpriorityByZCoord(z, sprite, offset); - for (i = 0; i < 16; i ++) + for (i = 0; i < EVENT_OBJECTS_COUNT; i ++) { - eventObject = &gEventObjects[i]; + struct EventObject *eventObject = &gEventObjects[i]; if (eventObject->active) { graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId); linkedSprite = &gSprites[eventObject->spriteId]; xhi = sprite->pos1.x + sprite->centerToCornerVecX; - xlo = sprite->pos1.x - sprite->centerToCornerVecX; - lx = linkedSprite->pos1.x; - if (xhi < lx && xlo > lx) + var = sprite->pos1.x - sprite->centerToCornerVecX; + if (xhi < linkedSprite->pos1.x && var > linkedSprite->pos1.x) { lyhi = linkedSprite->pos1.y + linkedSprite->centerToCornerVecY; - ly = linkedSprite->pos1.y; + var = linkedSprite->pos1.y; ylo = sprite->pos1.y - sprite->centerToCornerVecY; yhi = ylo + linkedSprite->centerToCornerVecY; - if ((lyhi < yhi || lyhi < ylo) && ly > yhi) + if ((lyhi < yhi || lyhi < ylo) && var > yhi && sprite->subpriority <= linkedSprite->subpriority) { - if (sprite->subpriority <= linkedSprite->subpriority) - { - sprite->subpriority = linkedSprite->subpriority + 2; - break; - } + sprite->subpriority = linkedSprite->subpriority + 2; + break; } } } } } -#else -NAKED void sub_81561FC(struct Sprite *sprite /*r6*/, u8 z, u8 offset) -{ - asm_unified("push {r4-r7,lr}\n\ - adds r6, r0, 0\n\ - adds r0, r1, 0\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - adds r1, r6, 0\n\ - bl SetObjectSubpriorityByZCoord\n\ - movs r7, 0\n\ -_08156212:\n\ - lsls r0, r7, 3\n\ - adds r0, r7\n\ - lsls r0, 2\n\ - ldr r1, =gEventObjects\n\ - adds r4, r0, r1\n\ - ldrb r0, [r4]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _081562B4\n\ - ldrb r0, [r4, 0x5]\n\ - bl GetEventObjectGraphicsInfo\n\ - ldrb r1, [r4, 0x4]\n\ - lsls r0, r1, 4\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =gSprites\n\ - adds r5, r0, r1\n\ - adds r0, r6, 0\n\ - adds r0, 0x28\n\ - movs r2, 0\n\ - ldrsb r2, [r0, r2]\n\ - ldrh r0, [r6, 0x20]\n\ - adds r1, r0, r2\n\ - subs r0, r2\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - movs r0, 0x20\n\ - ldrsh r2, [r5, r0]\n\ - cmp r1, r2\n\ - bge _081562B4\n\ - lsls r0, r4, 16\n\ - asrs r0, 16\n\ - cmp r0, r2\n\ - ble _081562B4\n\ - adds r0, r5, 0\n\ - adds r0, 0x29\n\ - movs r3, 0\n\ - ldrsb r3, [r0, r3]\n\ - ldrh r2, [r5, 0x22]\n\ - adds r2, r3\n\ - ldrh r4, [r5, 0x22]\n\ - adds r0, r6, 0\n\ - adds r0, 0x29\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - ldrh r0, [r6, 0x22]\n\ - subs r0, r1\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - adds r3, r0, r3\n\ - lsls r2, 16\n\ - asrs r2, 16\n\ - lsls r3, 16\n\ - asrs r3, 16\n\ - cmp r2, r3\n\ - blt _0815628C\n\ - cmp r2, r0\n\ - bge _081562B4\n\ -_0815628C:\n\ - lsls r0, r4, 16\n\ - asrs r0, 16\n\ - cmp r0, r3\n\ - ble _081562B4\n\ - adds r2, r6, 0\n\ - adds r2, 0x43\n\ - adds r0, r5, 0\n\ - adds r0, 0x43\n\ - ldrb r1, [r0]\n\ - ldrb r0, [r2]\n\ - cmp r0, r1\n\ - bhi _081562B4\n\ - adds r0, r1, 0x2\n\ - strb r0, [r2]\n\ - b _081562BE\n\ - .pool\n\ -_081562B4:\n\ - adds r0, r7, 0x1\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - cmp r7, 0xF\n\ - bls _08156212\n\ -_081562BE:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0"); -} -#endif diff --git a/src/field_specials.c b/src/field_specials.c index 5621278900..4da751b271 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1709,8 +1709,18 @@ const u8 *const gElevatorFloorsTable[] = { gText_Rooftop }; -const u16 gUnknown_085B2BF4[] = { 0x0329, 0x032a, 0x032b, 0x0331, 0x0332, 0x0333, 0x0339, 0x033a, 0x033b }; -const u16 gUnknown_085B2C06[] = { 0x0329, 0x032b, 0x032a, 0x0331, 0x0333, 0x0332, 0x0339, 0x033b, 0x033a }; +const u16 gUnknown_085B2BF4[][3] = +{ + {0x0329, 0x032a, 0x032b}, + {0x0331, 0x0332, 0x0333}, + {0x0339, 0x033a, 0x033b}, +}; +const u16 gUnknown_085B2C06[][3] = +{ + {0x0329, 0x032b, 0x032a}, + {0x0331, 0x0333, 0x0332}, + {0x0339, 0x033b, 0x033a}, +}; void SetDepartmentStoreFloorVar(void) { @@ -1866,9 +1876,6 @@ static void sub_8139C2C(u16 a1, u8 a2) } } -// Annoyingly close but compiler wants to add all the parts of the index into the arrays -// first and then shift by one, whereas we need each individual part to shift and then be added. -#ifdef NONMATCHING static void sub_8139C80(u8 taskId) { u8 x, y; @@ -1883,7 +1890,7 @@ static void sub_8139C80(u8 taskId) { for (x = 0; x < 3; x++) { - MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2BF4[y * 3 + data[0] % 3] | 0xC00); + MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2BF4[y][data[0] % 3] | 0xC00); } } } @@ -1893,7 +1900,7 @@ static void sub_8139C80(u8 taskId) { for (x = 0; x < 3; x++) { - MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2C06[y * 3 + data[0] % 3] | 0xC00); + MapGridSetMetatileIdAt(x + 8, y + 7, gUnknown_085B2C06[y][data[0] % 3] | 0xC00); } } } @@ -1906,148 +1913,6 @@ static void sub_8139C80(u8 taskId) } data[1]++; } -#else -NAKED -static void sub_8139C80(u8 taskId) -{ - asm_unified("push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp]\n\ - lsls r0, 2\n\ - ldr r1, [sp]\n\ - adds r0, r1\n\ - lsls r0, 3\n\ - ldr r1, =gTasks + 0x8\n\ - adds r6, r0, r1\n\ - movs r2, 0x2\n\ - ldrsh r0, [r6, r2]\n\ - cmp r0, 0x6\n\ - bne _08139D7C\n\ - ldrh r0, [r6]\n\ - adds r0, 0x1\n\ - strh r0, [r6]\n\ - movs r1, 0x4\n\ - ldrsh r0, [r6, r1]\n\ - cmp r0, 0\n\ - bne _08139D10\n\ - movs r1, 0\n\ - ldr r2, =gUnknown_085B2BF4\n\ - mov r10, r2\n\ -_08139CBA:\n\ - movs r5, 0\n\ - adds r7, r1, 0x7\n\ - lsls r0, r1, 1\n\ - adds r2, r1, 0x1\n\ - mov r8, r2\n\ - adds r0, r1\n\ - lsls r0, 1\n\ - mov r9, r0\n\ -_08139CCA:\n\ - adds r4, r5, 0\n\ - adds r4, 0x8\n\ - movs r1, 0\n\ - ldrsh r0, [r6, r1]\n\ - movs r1, 0x3\n\ - bl __modsi3\n\ - lsls r0, 16\n\ - asrs r0, 15\n\ - add r0, r9\n\ - add r0, r10\n\ - ldrh r0, [r0]\n\ - movs r1, 0xC0\n\ - lsls r1, 4\n\ - adds r2, r1, 0\n\ - orrs r2, r0\n\ - adds r0, r4, 0\n\ - adds r1, r7, 0\n\ - bl MapGridSetMetatileIdAt\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0x2\n\ - bls _08139CCA\n\ - mov r2, r8\n\ - lsls r0, r2, 24\n\ - lsrs r1, r0, 24\n\ - cmp r1, 0x2\n\ - bls _08139CBA\n\ - b _08139D62\n\ - .pool\n\ -_08139D10:\n\ - movs r1, 0\n\ - ldr r0, =gUnknown_085B2C06\n\ - mov r10, r0\n\ -_08139D16:\n\ - movs r5, 0\n\ - adds r7, r1, 0x7\n\ - lsls r0, r1, 1\n\ - adds r2, r1, 0x1\n\ - mov r8, r2\n\ - adds r0, r1\n\ - lsls r0, 1\n\ - mov r9, r0\n\ -_08139D26:\n\ - adds r4, r5, 0\n\ - adds r4, 0x8\n\ - movs r1, 0\n\ - ldrsh r0, [r6, r1]\n\ - movs r1, 0x3\n\ - bl __modsi3\n\ - lsls r0, 16\n\ - asrs r0, 15\n\ - add r0, r9\n\ - add r0, r10\n\ - ldrh r0, [r0]\n\ - movs r1, 0xC0\n\ - lsls r1, 4\n\ - adds r2, r1, 0\n\ - orrs r2, r0\n\ - adds r0, r4, 0\n\ - adds r1, r7, 0\n\ - bl MapGridSetMetatileIdAt\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0x2\n\ - bls _08139D26\n\ - mov r2, r8\n\ - lsls r0, r2, 24\n\ - lsrs r1, r0, 24\n\ - cmp r1, 0x2\n\ - bls _08139D16\n\ -_08139D62:\n\ - bl DrawWholeMapView\n\ - movs r0, 0\n\ - strh r0, [r6, 0x2]\n\ - movs r0, 0\n\ - ldrsh r1, [r6, r0]\n\ - movs r2, 0x6\n\ - ldrsh r0, [r6, r2]\n\ - cmp r1, r0\n\ - bne _08139D7C\n\ - ldr r0, [sp]\n\ - bl DestroyTask\n\ -_08139D7C:\n\ - ldrh r0, [r6, 0x2]\n\ - adds r0, 0x1\n\ - strh r0, [r6, 0x2]\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif // NAKED void sub_8139D98(void) { @@ -2069,7 +1934,7 @@ void sub_8139D98(void) } gSpecialVar_0x8006 = 0; - gSpecialVar_0x8007 = ivStorage[STAT_HP]; + gSpecialVar_0x8007 = ivStorage[STAT_HP]; for (i = 1; i < NUM_STATS; i++) { From 9dd7f8f2147ffcaa0b5a347a937b269a946717b3 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Fri, 30 Nov 2018 10:41:03 -0600 Subject: [PATCH 180/213] Decompile pokedex_area_screen.c (#412) --- asm/pokedex_area_screen.s | 1892 ---------------------- data/pokedex_area_screen.s | 92 -- include/graphics.h | 4 + include/pokedex_area_screen.h | 2 +- include/region_map.h | 14 + include/unk_pokedex_area_screen_helper.h | 17 + ld_script.txt | 4 +- src/pokedex.c | 2 +- src/pokedex_area_screen.c | 720 ++++++++ src/region_map.c | 9 - src/unk_pokedex_area_screen_helper.c | 11 +- sym_bss.txt | 19 +- sym_ewram.txt | 5 +- 13 files changed, 763 insertions(+), 2028 deletions(-) delete mode 100644 asm/pokedex_area_screen.s delete mode 100644 data/pokedex_area_screen.s create mode 100755 include/unk_pokedex_area_screen_helper.h create mode 100755 src/pokedex_area_screen.c diff --git a/asm/pokedex_area_screen.s b/asm/pokedex_area_screen.s deleted file mode 100644 index 579788e148..0000000000 --- a/asm/pokedex_area_screen.s +++ /dev/null @@ -1,1892 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_813CA54 -sub_813CA54: @ 813CA54 - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - movs r1, 0x8A - lsls r1, 1 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_813CA54 - - thumb_func_start sub_813CA68 -sub_813CA68: @ 813CA68 - push {lr} - sub sp, 0x4 - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - movs r1, 0x8A - lsls r1, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0x4 - bhi _0813CB20 - lsls r0, 2 - ldr r1, =_0813CA90 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0813CA90: - .4byte _0813CAA4 - .4byte _0813CAB4 - .4byte _0813CABA - .4byte _0813CAEC - .4byte _0813CB10 -_0813CAA4: - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - ldrh r0, [r0, 0xE] - bl sub_813CB40 - b _0813CB24 - .pool -_0813CAB4: - bl sub_813CF0C - b _0813CB24 -_0813CABA: - ldr r1, =gUnknown_085B3DB4 - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r0, =gUnknown_0203AB7C - ldr r1, [r0] - movs r0, 0x8B - lsls r0, 1 - adds r1, r0 - movs r2, 0xA0 - lsls r2, 3 - movs r0, 0x2 - movs r3, 0 - bl LoadBgTilemap - b _0813CB24 - .pool -_0813CAEC: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - bne _0813CB34 - ldr r0, =gUnknown_085B3D94 - ldr r1, =gPlttBufferUnfaded + 0x140 - ldr r2, =0x04000008 - bl CpuSet - b _0813CB24 - .pool -_0813CB10: - ldr r1, =0xfffff800 - movs r0, 0x2 - movs r2, 0 - bl ChangeBgY - b _0813CB24 - .pool -_0813CB20: - movs r0, 0 - b _0813CB36 -_0813CB24: - ldr r0, =gUnknown_0203AB7C - ldr r1, [r0] - movs r0, 0x8A - lsls r0, 1 - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_0813CB34: - movs r0, 0x1 -_0813CB36: - add sp, 0x4 - pop {r1} - bx r1 - .pool - thumb_func_end sub_813CA68 - - thumb_func_start sub_813CB40 -sub_813CB40: @ 813CB40 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 16 - lsrs r7, r0, 16 - ldr r5, =gUnknown_0203AB7C - ldr r0, [r5] - ldr r1, =0x000006e2 - adds r0, r1 - movs r4, 0 - strh r4, [r0] - ldr r0, =0x0000403e - bl VarGet - ldr r1, [r5] - ldr r2, =0x000006e4 - adds r1, r2 - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - bls _0813CB70 - strh r4, [r1] -_0813CB70: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r3, =0x000031dc - adds r0, r3 - ldrh r1, [r0, 0x8] - cmp r7, r1 - bne _0813CB80 - b _0813CCB8 -_0813CB80: - ldr r1, [r5] - movs r2, 0x88 - lsls r2, 1 - adds r0, r1, r2 - strh r4, [r0] - movs r3, 0x89 - lsls r3, 1 - adds r0, r1, r3 - strh r4, [r0] - movs r6, 0 - ldr r1, =gUnknown_085B3EE8 -_0813CB96: - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r7 - bne _0813CBA2 - b _0813CCF8 -_0813CBA2: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0 - beq _0813CB96 - movs r6, 0 - ldr r4, =gUnknown_085B3EF0 - ldrh r0, [r4] - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _0813CC44 - mov r8, r4 - adds r5, r4, 0x4 - mov r9, r1 -_0813CBC0: - lsls r0, r6, 1 - adds r1, r0, r6 - lsls r2, r1, 1 - mov r3, r8 - adds r1, r2, r3 - adds r3, r0, 0 - ldrh r1, [r1] - cmp r7, r1 - bne _0813CC2E - adds r0, r4, 0x2 - adds r0, r2, r0 - ldrh r0, [r0] - cmp r0, 0x18 - beq _0813CC1A - cmp r0, 0x18 - bgt _0813CC08 - cmp r0, 0 - beq _0813CC0E - b _0813CC2E - .pool -_0813CC08: - cmp r0, 0x1A - beq _0813CC1A - b _0813CC2E -_0813CC0E: - adds r0, r2, r5 - ldrh r1, [r0] - movs r0, 0 - bl sub_813CD04 - b _0813CC2E -_0813CC1A: - adds r1, r3, r6 - lsls r1, 1 - mov r0, r8 - adds r0, 0x2 - adds r0, r1, r0 - ldrh r0, [r0] - adds r1, r5 - ldrh r1, [r1] - bl sub_813CD64 -_0813CC2E: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r4, =gUnknown_085B3EF0 - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r9 - bne _0813CBC0 -_0813CC44: - movs r6, 0 - ldr r1, =gWildMonHeaders - ldrb r0, [r1] - cmp r0, 0xFF - beq _0813CCF8 -_0813CC4E: - lsls r4, r6, 2 - adds r0, r4, r6 - lsls r0, 2 - adds r5, r0, r1 - adds r0, r5, 0 - adds r1, r7, 0 - bl sub_813CE48 - lsls r0, 24 - cmp r0, 0 - beq _0813CC9C - ldrb r0, [r5] - cmp r0, 0x18 - beq _0813CC8C - cmp r0, 0x18 - bgt _0813CC7C - cmp r0, 0 - beq _0813CC82 - b _0813CC9C - .pool -_0813CC7C: - cmp r0, 0x1A - beq _0813CC8C - b _0813CC9C -_0813CC82: - ldrb r1, [r5, 0x1] - movs r0, 0 - bl sub_813CD04 - b _0813CC9C -_0813CC8C: - ldr r0, =gWildMonHeaders - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - ldrb r1, [r1, 0x1] - bl sub_813CD64 -_0813CC9C: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r1, =gWildMonHeaders - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0813CC4E - b _0813CCF8 - .pool -_0813CCB8: - ldr r2, [r5] - movs r3, 0x89 - lsls r3, 1 - adds r1, r2, r3 - strh r4, [r1] - ldrb r1, [r0, 0x13] - cmp r1, 0 - beq _0813CCF0 - adds r0, r2, 0 - adds r0, 0x10 - adds r1, r2, 0 - adds r1, 0x11 - bl GetRoamerLocation - ldr r1, [r5] - ldrb r0, [r1, 0x10] - ldrb r1, [r1, 0x11] - bl Overworld_GetMapHeaderByGroupAndId - ldr r1, [r5] - ldrb r0, [r0, 0x14] - strh r0, [r1, 0x12] - movs r0, 0x88 - lsls r0, 1 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1] - b _0813CCF8 -_0813CCF0: - movs r3, 0x88 - lsls r3, 1 - adds r0, r2, r3 - strh r1, [r0] -_0813CCF8: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_813CB40 - - thumb_func_start sub_813CD04 -sub_813CD04: @ 813CD04 - push {r4,r5,lr} - lsls r0, 16 - lsrs r5, r0, 16 - lsls r1, 16 - lsrs r3, r1, 16 - ldr r4, =gUnknown_0203AB7C - ldr r2, [r4] - movs r0, 0x88 - lsls r0, 1 - adds r1, r2, r0 - ldrh r0, [r1] - cmp r0, 0x3F - bhi _0813CD58 - lsls r0, 2 - adds r0, r2, r0 - strb r5, [r0, 0x10] - ldr r1, [r4] - movs r2, 0x88 - lsls r2, 1 - adds r0, r1, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r1, r0 - strb r3, [r1, 0x11] - adds r0, r5, 0 - adds r1, r3, 0 - bl Overworld_GetMapHeaderByGroupAndId - ldrb r0, [r0, 0x14] - bl CorrectSpecialMapSecId - ldr r2, [r4] - movs r1, 0x88 - lsls r1, 1 - adds r3, r2, r1 - ldrh r1, [r3] - lsls r1, 2 - adds r2, r1 - strh r0, [r2, 0x12] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] -_0813CD58: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813CD04 - - thumb_func_start sub_813CD64 -sub_813CD64: @ 813CD64 - push {r4-r7,lr} - lsls r0, 16 - lsrs r2, r0, 16 - lsls r1, 16 - lsrs r1, 16 - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - movs r3, 0x89 - lsls r3, 1 - adds r0, r3 - ldrh r0, [r0] - cmp r0, 0x1F - bhi _0813CE22 - lsls r0, r2, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - bl sub_813CE34 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xD4 - bhi _0813CE22 - movs r3, 0 - ldr r0, =gUnknown_085B3EEA -_0813CD96: - ldrh r4, [r0] - cmp r5, r4 - beq _0813CE22 - adds r0, 0x2 - adds r3, 0x1 - cmp r3, 0x2 - bls _0813CD96 - ldr r1, =gUnknown_085B3EFC - ldrh r0, [r1] - cmp r0, 0xD5 - beq _0813CDD2 - adds r4, r1, 0 - adds r7, r4, 0 - movs r6, 0 -_0813CDB2: - ldrh r0, [r4] - cmp r5, r0 - bne _0813CDC8 - adds r0, r7, 0x2 - adds r0, r6, r0 - ldrh r0, [r0] - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0813CE22 -_0813CDC8: - adds r4, 0x4 - adds r6, 0x4 - ldrh r0, [r4] - cmp r0, 0xD5 - bne _0813CDB2 -_0813CDD2: - movs r3, 0 - ldr r0, =gUnknown_0203AB7C - ldr r2, [r0] - movs r4, 0x89 - lsls r4, 1 - adds r1, r2, r4 - ldrh r4, [r1] - adds r1, r0, 0 - cmp r3, r4 - bge _0813CE02 - movs r6, 0xC4 - lsls r6, 3 - adds r0, r2, r6 - ldrh r0, [r0] - cmp r0, r5 - beq _0813CE02 - adds r2, r6 -_0813CDF4: - adds r2, 0x2 - adds r3, 0x1 - cmp r3, r4 - bge _0813CE02 - ldrh r0, [r2] - cmp r0, r5 - bne _0813CDF4 -_0813CE02: - ldr r1, [r1] - movs r0, 0x89 - lsls r0, 1 - adds r2, r1, r0 - ldrh r4, [r2] - cmp r3, r4 - bne _0813CE22 - lsls r0, r3, 1 - movs r6, 0xC4 - lsls r6, 3 - adds r1, r6 - adds r1, r0 - strh r5, [r1] - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] -_0813CE22: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813CD64 - - thumb_func_start sub_813CE34 -sub_813CE34: @ 813CE34 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - bl Overworld_GetMapHeaderByGroupAndId - ldrb r0, [r0, 0x14] - pop {r1} - bx r1 - thumb_func_end sub_813CE34 - - thumb_func_start sub_813CE48 -sub_813CE48: @ 813CE48 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 16 - lsrs r5, r1, 16 - ldrb r0, [r4] - ldrb r1, [r4, 0x1] - bl sub_813CE34 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xD2 - bne _0813CE7C - ldr r0, =gUnknown_0203AB7C - ldr r2, [r0] - ldr r0, =0x000006e2 - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - ldrh r1, [r1] - ldr r0, =0x000006e4 - adds r2, r0 - ldrh r0, [r2] - adds r0, 0x1 - cmp r1, r0 - bne _0813CEBC -_0813CE7C: - ldr r0, [r4, 0x4] - adds r1, r5, 0 - movs r2, 0xC - bl sub_813CED4 - lsls r0, 24 - cmp r0, 0 - bne _0813CECC - ldr r0, [r4, 0x8] - adds r1, r5, 0 - movs r2, 0x5 - bl sub_813CED4 - lsls r0, 24 - cmp r0, 0 - bne _0813CECC - ldr r0, [r4, 0x10] - adds r1, r5, 0 - movs r2, 0xC - bl sub_813CED4 - lsls r0, 24 - cmp r0, 0 - bne _0813CECC - ldr r0, [r4, 0xC] - adds r1, r5, 0 - movs r2, 0x5 - bl sub_813CED4 - lsls r0, 24 - cmp r0, 0 - bne _0813CECC -_0813CEBC: - movs r0, 0 - b _0813CECE - .pool -_0813CECC: - movs r0, 0x1 -_0813CECE: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_813CE48 - - thumb_func_start sub_813CED4 -sub_813CED4: @ 813CED4 - push {r4,lr} - lsls r1, 16 - lsrs r4, r1, 16 - lsls r2, 16 - lsrs r2, 16 - cmp r0, 0 - beq _0813CF02 - movs r3, 0 - cmp r3, r2 - bcs _0813CF02 - ldr r1, [r0, 0x4] -_0813CEEA: - lsls r0, r3, 2 - adds r0, r1 - ldrh r0, [r0, 0x2] - cmp r0, r4 - bne _0813CEF8 - movs r0, 0x1 - b _0813CF04 -_0813CEF8: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, r2 - bcc _0813CEEA -_0813CF02: - movs r0, 0 -_0813CF04: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_813CED4 - - thumb_func_start sub_813CF0C -sub_813CF0C: @ 813CF0C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r4, 0 - ldr r2, =gUnknown_0203AB7C - adds r7, r2, 0 - movs r6, 0x8B - lsls r6, 1 - movs r5, 0 - ldr r3, =0x0000027f -_0813CF26: - ldr r0, [r7] - lsls r1, r4, 1 - adds r0, r6 - adds r0, r1 - strh r5, [r0] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r3 - bls _0813CF26 - movs r4, 0 - ldr r0, [r2] - movs r1, 0x88 - lsls r1, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - bcs _0813CFB2 - adds r3, r2, 0 -_0813CF4C: - movs r5, 0 - movs r6, 0 - adds r2, r4, 0x1 - mov r8, r2 - lsls r4, 2 - mov r9, r4 -_0813CF58: - movs r4, 0 -_0813CF5A: - adds r0, r4, 0 - adds r1, r6, 0 - str r3, [sp] - bl GetRegionMapSectionIdAt - ldr r3, [sp] - ldr r2, [r3] - mov r7, r9 - adds r1, r2, r7 - lsls r0, 16 - lsrs r0, 16 - ldrh r1, [r1, 0x12] - cmp r0, r1 - bne _0813CF84 - lsls r0, r5, 1 - movs r7, 0x8B - lsls r7, 1 - adds r1, r2, r7 - adds r1, r0 - ldr r0, =0x0000ffff - strh r0, [r1] -_0813CF84: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1F - bls _0813CF5A - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x13 - bls _0813CF58 - mov r1, r8 - lsls r0, r1, 16 - lsrs r4, r0, 16 - ldr r0, [r3] - movs r2, 0x88 - lsls r2, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r4, r0 - bcc _0813CF4C -_0813CFB2: - movs r5, 0 - movs r6, 0 - ldr r7, =gUnknown_0203AB7C - mov r12, r7 - movs r7, 0x8B - lsls r7, 1 - ldr r3, =0x0000ffff -_0813CFC0: - movs r4, 0 - adds r1, r6, 0x1 - mov r9, r1 -_0813CFC6: - mov r2, r12 - ldr r0, [r2] - lsls r1, r5, 1 - adds r2, r0, r7 - adds r1, r2, r1 - ldrh r0, [r1] - adds r1, r5, 0x1 - mov r8, r1 - cmp r0, r3 - bne _0813D0D2 - cmp r4, 0 - beq _0813CFF0 - subs r0, r5, 0x1 - lsls r0, 1 - adds r1, r2, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813CFF0 - movs r0, 0x2 - orrs r0, r2 - strh r0, [r1] -_0813CFF0: - adds r2, r5, 0x1 - mov r8, r2 - cmp r4, 0x1F - beq _0813D00E - mov r1, r12 - ldr r0, [r1] - lsls r1, r2, 1 - adds r0, r7 - adds r2, r0, r1 - ldrh r1, [r2] - cmp r1, r3 - beq _0813D00E - movs r0, 0x1 - orrs r0, r1 - strh r0, [r2] -_0813D00E: - cmp r6, 0 - beq _0813D02C - mov r2, r12 - ldr r1, [r2] - adds r0, r5, 0 - subs r0, 0x20 - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D02C - movs r0, 0x8 - orrs r0, r2 - strh r0, [r1] -_0813D02C: - cmp r6, 0x13 - beq _0813D04A - mov r0, r12 - ldr r1, [r0] - adds r0, r5, 0 - adds r0, 0x20 - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D04A - movs r0, 0x4 - orrs r0, r2 - strh r0, [r1] -_0813D04A: - cmp r4, 0 - beq _0813D06C - cmp r6, 0 - beq _0813D06C - mov r2, r12 - ldr r1, [r2] - adds r0, r5, 0 - subs r0, 0x21 - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D06C - movs r0, 0x10 - orrs r0, r2 - strh r0, [r1] -_0813D06C: - cmp r4, 0x1F - beq _0813D08E - cmp r6, 0 - beq _0813D08E - mov r0, r12 - ldr r1, [r0] - adds r0, r5, 0 - subs r0, 0x1F - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D08E - movs r0, 0x40 - orrs r0, r2 - strh r0, [r1] -_0813D08E: - cmp r4, 0 - beq _0813D0B0 - cmp r6, 0x13 - beq _0813D0B0 - mov r2, r12 - ldr r1, [r2] - adds r0, r5, 0 - adds r0, 0x1F - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D0B0 - movs r0, 0x20 - orrs r0, r2 - strh r0, [r1] -_0813D0B0: - cmp r4, 0x1F - beq _0813D0D2 - cmp r6, 0x13 - beq _0813D0D2 - mov r0, r12 - ldr r1, [r0] - adds r0, r5, 0 - adds r0, 0x21 - lsls r0, 1 - adds r1, r7 - adds r1, r0 - ldrh r2, [r1] - cmp r2, r3 - beq _0813D0D2 - movs r0, 0x80 - orrs r0, r2 - strh r0, [r1] -_0813D0D2: - mov r1, r8 - lsls r0, r1, 16 - lsrs r5, r0, 16 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1F - bhi _0813D0E4 - b _0813CFC6 -_0813D0E4: - mov r2, r9 - lsls r0, r2, 16 - lsrs r6, r0, 16 - cmp r6, 0x13 - bhi _0813D0F0 - b _0813CFC0 -_0813D0F0: - movs r4, 0 - ldr r6, =gUnknown_0203AB7C - movs r5, 0x8B - lsls r5, 1 - ldr r7, =0x0000ffff - mov r12, r7 - movs r0, 0xA0 - lsls r0, 8 - mov r9, r0 - ldr r7, =0x0000a010 - ldr r1, =0x0000ffcf - mov r8, r1 -_0813D108: - ldr r0, [r6] - lsls r3, r4, 1 - adds r0, r5 - adds r2, r0, r3 - ldrh r1, [r2] - adds r0, r1, 0 - cmp r0, r12 - bne _0813D130 - strh r7, [r2] - b _0813D198 - .pool -_0813D130: - cmp r0, 0 - beq _0813D198 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0813D142 - mov r0, r8 - ands r0, r1 - strh r0, [r2] -_0813D142: - ldr r0, [r6] - adds r0, r5 - adds r2, r0, r3 - ldrh r1, [r2] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0813D158 - ldr r0, =0x0000ff3f - ands r0, r1 - strh r0, [r2] -_0813D158: - ldr r0, [r6] - adds r0, r5 - adds r2, r0, r3 - ldrh r1, [r2] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0813D16E - ldr r0, =0x0000ffaf - ands r0, r1 - strh r0, [r2] -_0813D16E: - ldr r0, [r6] - adds r0, r5 - adds r2, r0, r3 - ldrh r1, [r2] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0813D184 - ldr r0, =0x0000ff5f - ands r0, r1 - strh r0, [r2] -_0813D184: - ldr r1, [r6] - adds r1, r5 - adds r1, r3 - ldr r2, =gUnknown_085B3F18 - ldrh r0, [r1] - adds r0, r2 - ldrb r0, [r0] - mov r2, r9 - orrs r0, r2 - strh r0, [r1] -_0813D198: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =0x0000027f - cmp r4, r0 - bls _0813D108 - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813CF0C - - thumb_func_start sub_813D1C8 -sub_813D1C8: @ 813D1C8 - push {lr} - ldr r1, =gUnknown_0203AB7C - ldr r2, [r1] - movs r3, 0x89 - lsls r3, 1 - adds r0, r2, r3 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0 - beq _0813D1FC - movs r1, 0x88 - lsls r1, 1 - adds r0, r2, r1 - ldrh r0, [r0] - cmp r0, 0 - bne _0813D1FC - ldr r0, =0x0000061e - adds r1, r2, r0 - movs r0, 0x1 - strb r0, [r1] - b _0813D206 - .pool -_0813D1FC: - ldr r0, [r3] - ldr r1, =0x0000061e - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0813D206: - ldr r1, [r3] - ldr r2, =0x00000616 - adds r0, r1, r2 - movs r2, 0 - strh r2, [r0] - movs r3, 0xC3 - lsls r3, 3 - adds r0, r1, r3 - strh r2, [r0] - adds r3, 0x2 - adds r0, r1, r3 - strh r2, [r0] - ldr r0, =0x0000061c - adds r2, r1, r0 - movs r0, 0x40 - strh r0, [r2] - ldr r2, =0x0000061f - adds r1, r2 - movs r0, 0x1 - strb r0, [r1] - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - bl sub_813D25C - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D1C8 - - thumb_func_start sub_813D25C -sub_813D25C: @ 813D25C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, =gUnknown_0203AB7C - ldr r2, [r0] - ldr r3, =0x0000061e - adds r1, r2, r3 - ldrb r1, [r1] - adds r7, r0, 0 - cmp r1, 0 - bne _0813D32A - ldr r0, =0x00000616 - adds r1, r2, r0 - ldrh r0, [r1] - cmp r0, 0 - bne _0813D324 - movs r1, 0xC3 - lsls r1, 3 - adds r0, r2, r1 - ldrh r1, [r0] - adds r1, 0x1 - strh r1, [r0] - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0813D2A4 - subs r3, 0x4 - adds r0, r2, r3 - b _0813D2A8 - .pool -_0813D2A4: - ldr r1, =0x0000061c - adds r0, r2, r1 -_0813D2A8: - ldrh r1, [r0] - adds r1, 0x4 - movs r2, 0x7F - ands r1, r2 - strh r1, [r0] - ldr r3, =gSineTable - ldr r1, [r7] - ldr r2, =0x0000061a - adds r0, r1, r2 - ldrh r0, [r0] - lsls r0, 1 - adds r0, r3 - ldrh r2, [r0] - lsls r2, 16 - asrs r2, 20 - lsls r2, 16 - ldr r0, =0x0000061c - adds r1, r0 - ldrh r0, [r1] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - lsls r1, 16 - asrs r1, 20 - lsls r1, 24 - orrs r1, r2 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r7] - ldr r2, =0x00000616 - adds r0, r1, r2 - movs r3, 0 - strh r3, [r0] - movs r0, 0xC3 - lsls r0, 3 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0x40 - bne _0813D3C6 - strh r3, [r2] - movs r2, 0x89 - lsls r2, 1 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0 - beq _0813D3C6 - ldr r3, =0x0000061e - adds r1, r3 - movs r0, 0x1 - b _0813D3C4 - .pool -_0813D324: - subs r0, 0x1 - strh r0, [r1] - b _0813D3C6 -_0813D32A: - ldr r0, =0x00000616 - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xC - bls _0813D3C6 - movs r0, 0 - strh r0, [r1] - ldr r3, =0x0000061f - adds r1, r2, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r4, 0 - ldr r0, [r7] - movs r6, 0x89 - lsls r6, 1 - adds r0, r6 - ldrh r0, [r0] - cmp r4, r0 - bcs _0813D3A0 - adds r5, r7, 0 - movs r0, 0x1 - mov r12, r0 - movs r1, 0x5 - negs r1, r1 - mov r8, r1 -_0813D366: - ldr r1, [r5] - lsls r2, r4, 2 - movs r3, 0xCC - lsls r3, 3 - adds r0, r1, r3 - adds r0, r2 - ldr r3, [r0] - ldr r0, =0x0000061f - adds r1, r0 - ldrb r0, [r1] - movs r1, 0x1 - adds r3, 0x3E - ands r1, r0 - mov r2, r12 - ands r1, r2 - lsls r1, 2 - ldrb r2, [r3] - mov r0, r8 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, [r5] - adds r0, r6 - ldrh r0, [r0] - cmp r4, r0 - bcc _0813D366 -_0813D3A0: - ldr r0, [r7] - ldr r3, =0x0000061f - adds r1, r0, r3 - ldrb r0, [r1] - cmp r0, 0x4 - bls _0813D3C6 - movs r0, 0x1 - strb r0, [r1] - ldr r1, [r7] - movs r2, 0x88 - lsls r2, 1 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0 - beq _0813D3C6 - subs r3, 0x1 - adds r1, r3 - movs r0, 0 -_0813D3C4: - strb r0, [r1] -_0813D3C6: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D25C - - thumb_func_start sub_813D3D8 -sub_813D3D8: @ 813D3D8 - push {r4-r6,lr} - adds r4, r0, 0 - adds r6, r1, 0 - lsls r4, 16 - lsrs r4, 16 - ldr r5, =gUnknown_0203AB7C - ldr r0, =0x000015bc - bl AllocZeroed - str r0, [r5] - movs r1, 0 - movs r5, 0 - strh r4, [r0, 0xE] - movs r2, 0xDD - lsls r2, 3 - adds r0, r2 - str r6, [r0] - strb r1, [r6] - ldr r0, =sub_813D42C - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r5, [r1, 0x8] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D3D8 - - thumb_func_start sub_813D42C -sub_813D42C: @ 813D42C - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0xB - bls _0813D44A - b _0813D584 -_0813D44A: - lsls r0, 2 - ldr r1, =_0813D45C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0813D45C: - .4byte _0813D48C - .4byte _0813D4A8 - .4byte _0813D4D4 - .4byte _0813D4E6 - .4byte _0813D4EC - .4byte _0813D4F8 - .4byte _0813D520 - .4byte _0813D526 - .4byte _0813D52C - .4byte _0813D532 - .4byte _0813D544 - .4byte _0813D56C -_0813D48C: - bl ResetSpriteData - bl FreeAllSpritePalettes - movs r0, 0x3 - bl HideBg - movs r0, 0x2 - bl HideBg - movs r0, 0 - bl HideBg - b _0813D584 -_0813D4A8: - movs r0, 0x3 - movs r1, 0x1 - movs r2, 0x3 - bl SetBgAttribute - ldr r0, =gUnknown_085B4018 - bl sub_81C4D70 - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - movs r1, 0xF7 - lsls r1, 4 - adds r0, r1 - movs r1, 0 - movs r2, 0x10 - bl StringFill - b _0813D584 - .pool -_0813D4D4: - bl sub_81C4E90 - cmp r0, 0x1 - beq _0813D594 - movs r0, 0x8 - negs r0, r0 - bl sub_81C4ED0 - b _0813D584 -_0813D4E6: - bl sub_813CA54 - b _0813D584 -_0813D4EC: - bl sub_813CA68 - lsls r0, 24 - cmp r0, 0 - bne _0813D594 - b _0813D584 -_0813D4F8: - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - ldr r2, =0x000006ec - adds r0, r2 - bl sub_8122D88 - movs r0, 0x1 - movs r1, 0x1 - bl CreateRegionMapPlayerIcon - movs r1, 0x8 - negs r1, r1 - movs r0, 0 - bl PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs - b _0813D584 - .pool -_0813D520: - bl sub_813D6D0 - b _0813D584 -_0813D526: - bl sub_813D8A8 - b _0813D584 -_0813D52C: - bl sub_813D8E8 - b _0813D584 -_0813D532: - movs r0, 0x15 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _0813D584 -_0813D544: - ldr r1, =0x00003f41 - movs r0, 0x50 - bl SetGpuReg - bl sub_813D1C8 - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0 - bl SetGpuRegBits - b _0813D584 - .pool -_0813D56C: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_813D5A0 - str r1, [r0] - movs r1, 0 - strh r1, [r0, 0x8] - b _0813D594 - .pool -_0813D584: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_0813D594: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D42C - - thumb_func_start sub_813D5A0 -sub_813D5A0: @ 813D5A0 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_813D25C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r6, r0, r1 - movs r0, 0x8 - ldrsh r1, [r6, r0] - cmp r1, 0x1 - beq _0813D5F8 - cmp r1, 0x1 - bgt _0813D5CC - cmp r1, 0 - beq _0813D5E2 - b _0813D5D4 - .pool -_0813D5CC: - cmp r1, 0x2 - beq _0813D640 - cmp r1, 0x3 - beq _0813D652 -_0813D5D4: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x8] -_0813D5E2: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0813D6A8 - b _0813D698 - .pool -_0813D5F8: - ldr r0, =gMain - ldrh r2, [r0, 0x2E] - movs r3, 0x2 - adds r0, r3, 0 - ands r0, r2 - cmp r0, 0 - beq _0813D614 - strh r1, [r6, 0xA] - movs r0, 0x3 - bl PlaySE - b _0813D698 - .pool -_0813D614: - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - bne _0813D630 - movs r0, 0x80 - lsls r0, 1 - ands r0, r2 - cmp r0, 0 - beq _0813D6A8 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0x1 - bne _0813D6A8 -_0813D630: - strh r3, [r6, 0xA] - movs r0, 0x6D - bl PlaySE - b _0813D698 - .pool -_0813D640: - movs r0, 0x15 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0813D698 -_0813D652: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0 - bne _0813D6A8 - bl sub_813D824 - ldr r4, =gUnknown_0203AB7C - ldr r0, [r4] - movs r1, 0xDD - lsls r1, 3 - adds r0, r1 - ldr r1, [r0] - ldrh r0, [r6, 0xA] - strb r0, [r1] - bl sub_813D6B4 - adds r0, r5, 0 - bl DestroyTask - bl sub_81C4EB4 - ldr r0, [r4] - bl Free - str r7, [r4] - b _0813D6A8 - .pool -_0813D698: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_0813D6A8: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D5A0 - - thumb_func_start sub_813D6B4 -sub_813D6B4: @ 813D6B4 - push {lr} - movs r0, 0x3 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x3 - movs r1, 0x4 - movs r2, 0 - bl SetBgAttribute - pop {r0} - bx r0 - thumb_func_end sub_813D6B4 - - thumb_func_start sub_813D6D0 -sub_813D6D0: @ 813D6D0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, =gUnknown_085B401C - bl LoadSpriteSheet - ldr r0, =gUnknown_085B4024 - bl LoadSpritePalette - ldr r0, =gUnknown_03001204 - movs r1, 0 - strh r1, [r0] - ldr r2, =gUnknown_03001200 - strh r1, [r2] - ldr r1, =gUnknown_0203AB7C - ldr r0, [r1] - movs r3, 0x89 - lsls r3, 1 - adds r0, r3 - ldrh r0, [r0] - cmp r0, 0 - beq _0813D7D8 - ldr r5, =gUnknown_03001202 - mov r10, r1 - adds r7, r2, 0 - ldr r0, =gUnknown_030011FC - mov r9, r0 - ldr r6, =gRegionMapEntries - ldr r1, =gUnknown_030011FE - mov r8, r1 -_0813D710: - mov r2, r10 - ldr r1, [r2] - movs r3, 0 - ldrsh r0, [r7, r3] - lsls r0, 1 - movs r2, 0xC4 - lsls r2, 3 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - strh r0, [r5] - movs r3, 0 - ldrsh r0, [r5, r3] - lsls r0, 3 - adds r0, r6 - ldrb r1, [r0] - adds r1, 0x1 - lsls r1, 3 - adds r1, 0x4 - mov r0, r9 - strh r1, [r0] - movs r2, 0 - ldrsh r0, [r5, r2] - lsls r0, 3 - adds r0, r6 - ldrb r2, [r0, 0x1] - lsls r2, 3 - adds r2, 0x1C - mov r3, r8 - strh r2, [r3] - movs r3, 0 - ldrsh r0, [r5, r3] - lsls r0, 3 - adds r0, r6 - ldrb r0, [r0, 0x2] - subs r0, 0x1 - lsls r0, 2 - adds r1, r0 - mov r0, r9 - strh r1, [r0] - movs r1, 0 - ldrsh r0, [r5, r1] - lsls r0, 3 - adds r0, r6 - ldrb r0, [r0, 0x3] - subs r0, 0x1 - lsls r0, 2 - adds r2, r0 - mov r3, r8 - strh r2, [r3] - mov r0, r9 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r3, r0] - ldr r0, =gUnknown_085B4034 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _0813D7BE - ldr r0, =gSprites - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - mov r1, r10 - ldr r3, [r1] - ldr r4, =gUnknown_03001204 - ldrh r1, [r4] - adds r0, r1, 0x1 - strh r0, [r4] - lsls r1, 16 - asrs r1, 14 - movs r0, 0xCC - lsls r0, 3 - adds r3, r0 - adds r3, r1 - str r2, [r3] -_0813D7BE: - ldrh r0, [r7] - adds r0, 0x1 - strh r0, [r7] - movs r2, 0 - ldrsh r1, [r7, r2] - mov r3, r10 - ldr r0, [r3] - movs r2, 0x89 - lsls r2, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r1, r0 - blt _0813D710 -_0813D7D8: - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - ldr r1, =gUnknown_03001204 - ldrh r1, [r1] - movs r3, 0xDC - lsls r3, 3 - adds r0, r3 - strh r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D6D0 - - thumb_func_start sub_813D824 -sub_813D824: @ 813D824 - push {r4,r5,lr} - movs r0, 0x2 - bl FreeSpriteTilesByTag - movs r0, 0x2 - bl FreeSpritePaletteByTag - movs r4, 0 - ldr r1, =gUnknown_0203AB7C - ldr r0, [r1] - movs r2, 0xDC - lsls r2, 3 - adds r0, r2 - ldrh r0, [r0] - cmp r4, r0 - bcs _0813D86C - adds r5, r1, 0 -_0813D846: - ldr r0, [r5] - lsls r1, r4, 2 - movs r2, 0xCC - lsls r2, 3 - adds r0, r2 - adds r0, r1 - ldr r0, [r0] - bl DestroySprite - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, [r5] - movs r1, 0xDC - lsls r1, 3 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - bcc _0813D846 -_0813D86C: - movs r0, 0x3 - bl FreeSpriteTilesByTag - movs r0, 0x3 - bl FreeSpritePaletteByTag - movs r4, 0 -_0813D87A: - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - lsls r1, r4, 2 - movs r2, 0xFB - lsls r2, 4 - adds r0, r2 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - beq _0813D892 - bl DestroySprite -_0813D892: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x2 - bls _0813D87A - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D824 - - thumb_func_start sub_813D8A8 -sub_813D8A8: @ 813D8A8 - push {lr} - sub sp, 0x8 - ldr r0, =gUnknown_0203AB7C - ldr r1, [r0] - ldr r0, =0x00000fbc - adds r1, r0 - str r1, [sp] - ldr r0, =0x00030600 - str r0, [sp, 0x4] - ldr r0, =gPokedexAreaScreenAreaUnknown_Gfx - bl LZ77UnCompWram - mov r0, sp - bl LoadSpriteSheet - ldr r0, =gUnknown_085B40EC - bl LoadSpritePalette - add sp, 0x8 - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D8A8 - - thumb_func_start sub_813D8E8 -sub_813D8E8: @ 813D8E8 - push {r4-r6,lr} - ldr r1, =gUnknown_0203AB7C - ldr r0, [r1] - movs r2, 0x88 - lsls r2, 1 - adds r0, r2 - ldr r0, [r0] - cmp r0, 0 - beq _0813D920 - movs r4, 0 - adds r5, r1, 0 - movs r3, 0xFB - lsls r3, 4 - movs r2, 0 -_0813D904: - ldr r0, [r5] - lsls r1, r4, 2 - adds r0, r3 - adds r0, r1 - str r2, [r0] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x2 - bls _0813D904 - b _0813D9A4 - .pool -_0813D920: - movs r4, 0 - ldr r5, =gSprites -_0813D924: - lsls r1, r4, 21 - movs r6, 0xA0 - lsls r6, 16 - adds r1, r6 - asrs r1, 16 - ldr r0, =gSpriteTemplate_85B40FC - movs r2, 0x8C - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0813D988 - lsls r3, r0, 4 - adds r3, r0 - lsls r3, 2 - adds r3, r5 - ldrh r2, [r3, 0x4] - lsls r0, r2, 22 - lsrs r0, 22 - lsls r1, r4, 4 - adds r0, r1 - ldr r6, =0x000003ff - adds r1, r6, 0 - ands r0, r1 - ldr r6, =0xfffffc00 - adds r1, r6, 0 - ands r2, r1 - orrs r2, r0 - strh r2, [r3, 0x4] - ldr r0, =gUnknown_0203AB7C - ldr r0, [r0] - lsls r1, r4, 2 - movs r2, 0xFB - lsls r2, 4 - adds r0, r2 - adds r0, r1 - str r3, [r0] - b _0813D99A - .pool -_0813D988: - ldr r0, =gUnknown_0203AB7C - ldr r1, [r0] - lsls r0, r4, 2 - movs r6, 0xFB - lsls r6, 4 - adds r1, r6 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_0813D99A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x2 - bls _0813D924 -_0813D9A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813D8E8 - - .align 2, 0 @ Don't pad with nop. diff --git a/data/pokedex_area_screen.s b/data/pokedex_area_screen.s deleted file mode 100644 index 77d17a0479..0000000000 --- a/data/pokedex_area_screen.s +++ /dev/null @@ -1,92 +0,0 @@ -#include "constants/flags.h" -#include "constants/region_map_sections.h" -#include "constants/species.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085B3D94:: @ 85B3D94 - .incbin "graphics/pokedex/area_glow.gbapal" - - .align 2 -gUnknown_085B3DB4:: @ 85B3DB4 - .incbin "graphics/pokedex/area_glow.4bpp.lz" - - .align 1 -gUnknown_085B3EE8:: @ 85B3EE8 - .2byte 0x0168 - - .align 1 -gUnknown_085B3EEA:: @ 85B3EEA - .2byte MAPSEC_MARINE_CAVE, MAPSEC_UNDERWATER_MARINE_CAVE, MAPSEC_TERRA_CAVE - - .align 1 -gUnknown_085B3EF0:: @ 85B3EF0 - .2byte SPECIES_FEEBAS, 0x0000, 0x0022 - .2byte SPECIES_EGG, 0x0000, 0x0000 - - .align 1 -gUnknown_085B3EFC:: @ 85B3EFC - .2byte MAPSEC_SKY_PILLAR, FLAG_LANDMARK_SKY_PILLAR - .2byte MAPSEC_SEAFLOOR_CAVERN, FLAG_LANDMARK_SEAFLOOR_CAVERN - .2byte MAPSEC_ALTERING_CAVE_2, FLAG_LANDMARK_ALTERING_CAVE - .2byte MAPSEC_MIRAGE_TOWER, FLAG_LANDMARK_MIRAGE_TOWER - .2byte MAPSEC_DESERT_UNDERPASS, FLAG_LANDMARK_DESERT_UNDERPASS - .2byte MAPSEC_ARTISAN_CAVE, FLAG_0x8DF - .2byte MAPSEC_NONE, 0x0000 - -gUnknown_085B3F18:: @ 85B3F18 - .byte 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x11, 0x20, 0x02, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x12, 0x21, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x13, 0x22, 0x02, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x14, 0x01, 0x23, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x15, 0x20, 0x23, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x16, 0x21, 0x23, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x17, 0x22, 0x23, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x18, 0x01, 0x24, 0x03, 0x04, 0x05, 0x06, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x19, 0x20, 0x24, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x1a, 0x21, 0x24, 0x03, 0x04, 0x05, 0x06, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x1b, 0x22, 0x24, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x1c, 0x01, 0x25, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x1d, 0x20, 0x25, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - .byte 0x1e, 0x21, 0x25, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x1f, 0x22, 0x25, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f - - .align 2 -gUnknown_085B4018:: @ 85B4018 - .4byte 0x00002003 - - .align 2 -gUnknown_085B401C:: @ 85B401C - obj_tiles AreaMarkerTiles, 0x0080, 0x0002 - - .align 2 -gUnknown_085B4024:: @ 85B4024 - obj_pal AreaMarkerPalette, 0x0002 - - .align 2 -gUnknown_085B402C:: @ 85B402C - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0400 - - .align 2 -gUnknown_085B4034:: @ 85B4034 - spr_template 0x0002, 0x0002, gUnknown_085B402C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -AreaMarkerPalette:: @ 85B404C - .incbin "graphics/pokedex/area_marker.gbapal" - - .align 2 -AreaMarkerTiles:: @ 85B406C - .incbin "graphics/pokedex/area_marker.4bpp" - - .align 2 -gUnknown_085B40EC:: @ 85B40EC - obj_pal gPokedexAreaScreenAreaUnknown_Pal, 0x0003 - - .align 2 -gOamData_85B40F4:: @ 85B40F4 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gSpriteTemplate_85B40FC:: @ 85B40FC - spr_template 0x0003, 0x0003, gOamData_85B40F4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy diff --git a/include/graphics.h b/include/graphics.h index 0620ea5513..18ff8c6935 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4736,4 +4736,8 @@ extern const u32 gSlotMachineReelTime_Gfx[]; extern const u32 gUnknown_08D8D410[]; extern const u32 gUnknown_08D8D58C[]; +// Pokedex Area Screen +extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[]; +extern const u16 gPokedexAreaScreenAreaUnknown_Pal[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/pokedex_area_screen.h b/include/pokedex_area_screen.h index 2fb5ade51c..027d3e4a78 100755 --- a/include/pokedex_area_screen.h +++ b/include/pokedex_area_screen.h @@ -1,6 +1,6 @@ #ifndef GUARD_POKEDEX_AREA_SCREEN_H #define GUARD_POKEDEX_AREA_SCREEN_H -void sub_813D3D8(u16, u8*); +void ShowPokedexAreaScreen(u16, u8*); #endif // GUARD_POKEDEX_AREA_SCREEN_H diff --git a/include/region_map.h b/include/region_map.h index 6339f7a88e..0c82232cff 100644 --- a/include/region_map.h +++ b/include/region_map.h @@ -78,6 +78,15 @@ struct RegionMap { /*0x284*/ u8 cursorLargeImage[0x600]; }; // size = 0x884 +struct RegionMapLocation +{ + u8 x; + u8 y; + u8 width; + u8 height; + const u8 *name; +}; + // Exported RAM declarations // Exported ROM declarations @@ -95,5 +104,10 @@ u8 *GetMapName(u8 *, u16, u16); bool32 sub_8124668(u8 mapSecId); u8 *sub_81245DC(u8 *dest, u16 mapSecId); u8 *sub_8124610(u8 *dest, u16 mapSecId); +u16 CorrectSpecialMapSecId(u16 mapSecId); +void sub_8122D88(struct RegionMap *regionMap); +void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y); + +extern const struct RegionMapLocation gRegionMapEntries[]; #endif //GUARD_REGION_MAP_H diff --git a/include/unk_pokedex_area_screen_helper.h b/include/unk_pokedex_area_screen_helper.h new file mode 100755 index 0000000000..45beed70ed --- /dev/null +++ b/include/unk_pokedex_area_screen_helper.h @@ -0,0 +1,17 @@ +#ifndef GUARD_UNK_POKEDEX_AREA_SCREEN_HELPER_H +#define GUARD_UNK_POKEDEX_AREA_SCREEN_HELPER_H + +struct UnkStruct_1C4D70 +{ + u32 bg:2; + u32 unk2:8; + u32 unk10:2; + u32 unk12:20; +}; + +void sub_81C4D70(const struct UnkStruct_1C4D70 *); +bool32 sub_81C4E90(void); +void sub_81C4ED0(u32); +void sub_81C4EB4(void); + +#endif // GUARD_UNK_POKEDEX_AREA_SCREEN_HELPER_H diff --git a/ld_script.txt b/ld_script.txt index 31a9c3aac2..df26da50df 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -203,7 +203,7 @@ SECTIONS { src/hof_pc.o(.text); src/field_specials.o(.text); src/battle_records.o(.text); - asm/pokedex_area_screen.o(.text); + src/pokedex_area_screen.o(.text); src/evolution_scene.o(.text); asm/roulette.o(.text); src/pokedex_cry_screen.o(.text); @@ -519,7 +519,7 @@ SECTIONS { src/time_events.o(.rodata); src/field_specials.o(.rodata); src/battle_records.o(.rodata); - data/pokedex_area_screen.o(.rodata); + src/pokedex_area_screen.o(.rodata); src/evolution_scene.o(.rodata); data/roulette.o(.rodata); src/pokedex_cry_screen.o(.rodata); diff --git a/src/pokedex.c b/src/pokedex.c index 3d06a04174..e234c355f0 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3156,7 +3156,7 @@ void sub_80BF0AC(u8 taskId) gMain.state++; break; case 2: - sub_813D3D8(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), &gUnknown_02039B4C->unk64E); + ShowPokedexAreaScreen(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), &gUnknown_02039B4C->unk64E); SetVBlankCallback(gUnknown_030060B4); gUnknown_02039B4C->unk64E = 0; gMain.state = 0; diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c new file mode 100755 index 0000000000..8438127239 --- /dev/null +++ b/src/pokedex_area_screen.c @@ -0,0 +1,720 @@ +#include "global.h" +#include "bg.h" +#include "event_data.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "main.h" +#include "malloc.h" +#include "menu.h" +#include "overworld.h" +#include "palette.h" +#include "pokedex_area_screen.h" +#include "region_map.h" +#include "roamer.h" +#include "sound.h" +#include "string_util.h" +#include "trig.h" +#include "unk_pokedex_area_screen_helper.h" +#include "wild_encounter.h" +#include "constants/maps.h" +#include "constants/region_map_sections.h" +#include "constants/rgb.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "constants/vars.h" + +struct PokeDexAreaScreenMapIdentity +{ + u8 mapGroup; + u8 mapNum; + u16 regionMapSectionId; +}; + +struct PokeDexAreaScreen +{ + /*0x000*/ void (*callback)(void); // unused + /*0x004*/ MainCallback prev; // unused + /*0x008*/ MainCallback next; // unused + /*0x00C*/ u16 state; // unused + /*0x00E*/ u16 species; + /*0x010*/ struct PokeDexAreaScreenMapIdentity overworldAreasWithMons[0x40]; + /*0x110*/ u16 numOverworldAreas; + /*0x112*/ u16 numSpecialAreas; + /*0x114*/ u16 drawAreaGlowState; + /*0x116*/ u16 areaGlowTilemap[0x280]; + /*0x616*/ u16 areaShadeOrMarkerFrameCounter; + /*0x618*/ u16 areaShadeFrameCounter; + /*0x61A*/ u16 areaShadeBldArgLo; + /*0x61C*/ u16 areaShadeBldArgHi; + /*0x61E*/ u8 whichMarkersFlashing; + /*0x61F*/ u8 specialMarkerCycleCounter; + /*0x620*/ u16 specialAreaRegionMapSectionIds[0x20]; + /*0x660*/ struct Sprite *areaMarkerSprites[0x20]; + /*0x6E0*/ u16 numAreaMarkerSprites; + /*0x6E2*/ u16 unk6E2; + /*0x6E4*/ u16 unk6E4; + /*0x6E8*/ u8 *errno; + /*0x6EC*/ struct RegionMap regionMap; + /*0xF70*/ u8 charBuffer[0x40]; + /*0xFB0*/ struct Sprite * areaUnknownSprites[3]; + /*0xFBC*/ u8 areaUnknownGraphicsBuffer[0x600]; +}; + +static EWRAM_DATA struct PokeDexAreaScreen *sPokedexAreaScreen = NULL; + +static void FindMapsWithMon(u16); +static void BuildAreaGlowTilemap(void); +static void SetAreaHasMon(u16, u16); +static void SetSpecialMapHasMon(u16, u16); +static u16 GetRegionMapSectionId(u8, u8); +static bool8 MapHasMon(const struct WildPokemonHeader *, u16); +static bool8 MonListHasMon(const struct WildPokemonInfo *, u16, u16); +static void DoAreaGlow(void); +static void Task_PokedexAreaScreen_0(u8); +static void CreateAreaMarkerSprites(void); +static void LoadAreaUnknownGraphics(void); +static void CreateAreaUnknownSprites(void); +static void Task_PokedexAreaScreen_1(u8); +static void sub_813D6B4(void); +static void DestroyAreaMarkerSprites(void); + +static const u32 sAreaGlow_Pal[] = INCBIN_U32("graphics/pokedex/area_glow.gbapal"); +static const u32 sAreaGlow_Gfx[] = INCBIN_U32("graphics/pokedex/area_glow.4bpp.lz"); + +static const u16 sSpeciesHiddenFromAreaScreen[] = { SPECIES_WYNAUT }; + +static const u16 sMovingRegionMapSections[3] = { MAPSEC_MARINE_CAVE, MAPSEC_UNDERWATER_MARINE_CAVE, MAPSEC_TERRA_CAVE }; + +static const u16 sFeebasData[][3] = { + {SPECIES_FEEBAS, MAP_GROUP(ROUTE119), MAP_NUM(ROUTE119)}, + {NUM_SPECIES} +}; + +static const u16 sLandmarkData[][2] = { + {MAPSEC_SKY_PILLAR, FLAG_LANDMARK_SKY_PILLAR}, + {MAPSEC_SEAFLOOR_CAVERN, FLAG_LANDMARK_SEAFLOOR_CAVERN}, + {MAPSEC_ALTERING_CAVE_2, FLAG_LANDMARK_ALTERING_CAVE}, + {MAPSEC_MIRAGE_TOWER, FLAG_LANDMARK_MIRAGE_TOWER}, + {MAPSEC_DESERT_UNDERPASS, FLAG_LANDMARK_DESERT_UNDERPASS}, + {MAPSEC_ARTISAN_CAVE, FLAG_0x8DF}, + {MAPSEC_NONE} +}; + +static const u8 sAreaGlowTilemapMapping[] = { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x11, 0x20, 0x02, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x12, 0x21, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x13, 0x22, 0x02, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x14, 0x01, 0x23, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x15, 0x20, 0x23, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x16, 0x21, 0x23, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x17, 0x22, 0x23, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x2a, 0x2e, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x18, 0x01, 0x24, 0x03, 0x04, 0x05, 0x06, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x19, 0x20, 0x24, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1a, 0x21, 0x24, 0x03, 0x04, 0x05, 0x06, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1b, 0x22, 0x24, 0x03, 0x27, 0x2d, 0x06, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1c, 0x01, 0x25, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1d, 0x20, 0x25, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x29, 0x09, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1e, 0x21, 0x25, 0x03, 0x26, 0x05, 0x2c, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, + 0x1f, 0x22, 0x25, 0x03, 0x28, 0x2d, 0x2c, 0x07, 0x2b, 0x2e, 0x2f, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, +}; + +static const struct UnkStruct_1C4D70 sUnknown_085B4018 = { + .bg = 3, + .unk2 = 0, + .unk10 = 0, + .unk12 = 2, +}; + +static const u8 sAreaMarkerTiles[]; +static const struct SpriteSheet sAreaMarkerSpriteSheet = { + sAreaMarkerTiles, 0x80, 2 +}; + +static const u16 sAreaMarkerPalette[]; +static const struct SpritePalette sAreaMarkerSpritePalette = { + sAreaMarkerPalette, 2 +}; + +static const struct OamData sAreaMarkerOamData = { + .size = 1, + .priority = 1 +}; + +static const struct SpriteTemplate sAreaMarkerSpriteTemplate = { + 2, + 2, + &sAreaMarkerOamData, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +static const u16 sAreaMarkerPalette[] = INCBIN_U16("graphics/pokedex/area_marker.gbapal"); +static const u8 sAreaMarkerTiles[] = INCBIN_U8("graphics/pokedex/area_marker.4bpp"); + +static const struct SpritePalette sAreaUnknownSpritePalette = { + gPokedexAreaScreenAreaUnknown_Pal, 3 +}; + +static const struct OamData sAreaUnknownOamData = { + .size = 2, + .priority = 1 +}; + +static const struct SpriteTemplate sAreaUnknownSpriteTemplate = { + 3, + 3, + &sAreaUnknownOamData, + gDummySpriteAnimTable, + NULL, + gDummySpriteAffineAnimTable, + SpriteCallbackDummy +}; + +static void ResetDrawAreaGlowState(void) +{ + sPokedexAreaScreen->drawAreaGlowState = 0; +} + +static bool8 DrawAreaGlow(void) +{ + switch (sPokedexAreaScreen->drawAreaGlowState) + { + case 0: + FindMapsWithMon(sPokedexAreaScreen->species); + break; + case 1: + BuildAreaGlowTilemap(); + break; + case 2: + decompress_and_copy_tile_data_to_vram(2, sAreaGlow_Gfx, 0, 0, 0); + LoadBgTilemap(2, sPokedexAreaScreen->areaGlowTilemap, 0x500, 0); + break; + case 3: + if (!free_temp_tile_data_buffers_if_possible()) + { + CpuCopy32(sAreaGlow_Pal, gPlttBufferUnfaded + 0xA0, 0x20); + sPokedexAreaScreen->drawAreaGlowState++; + } + return TRUE; + case 4: + ChangeBgY(2, -0x800, 0); + break; + default: + return FALSE; + } + + sPokedexAreaScreen->drawAreaGlowState++; + return TRUE; +} + +static void FindMapsWithMon(u16 species) +{ + u16 i; + struct Roamer *roamer; + + sPokedexAreaScreen->unk6E2 = 0; + sPokedexAreaScreen->unk6E4 = VarGet(VAR_ALTERING_CAVE_WILD_SET); + if (sPokedexAreaScreen->unk6E4 > 8) + sPokedexAreaScreen->unk6E4 = 0; + + roamer = &gSaveBlock1Ptr->roamer; + if (species != roamer->species) + { + sPokedexAreaScreen->numOverworldAreas = 0; + sPokedexAreaScreen->numSpecialAreas = 0; + for (i = 0; i < ARRAY_COUNT(sSpeciesHiddenFromAreaScreen); i++) + { + if (sSpeciesHiddenFromAreaScreen[i] == species) + return; + } + + for (i = 0; sFeebasData[i][0] != NUM_SPECIES; i++) + { + if (species == sFeebasData[i][0]) + { + switch (sFeebasData[i][1]) + { + case MAP_GROUP(PETALBURG_CITY): + SetAreaHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; + case MAP_GROUP(METEOR_FALLS_1F_1R): + case MAP_GROUP(SAFARI_ZONE_NORTHWEST): + SetSpecialMapHasMon(sFeebasData[i][1], sFeebasData[i][2]); + break; + } + } + } + + for (i = 0; gWildMonHeaders[i].mapGroup != 0xFF; i++) + { + if (MapHasMon(gWildMonHeaders + i, species)) + { + switch (gWildMonHeaders[i].mapGroup) + { + case MAP_GROUP(PETALBURG_CITY): + SetAreaHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; + case MAP_GROUP(METEOR_FALLS_1F_1R): + case MAP_GROUP(SAFARI_ZONE_NORTHWEST): + SetSpecialMapHasMon(gWildMonHeaders[i].mapGroup, gWildMonHeaders[i].mapNum); + break; + } + } + } + } + else + { + sPokedexAreaScreen->numSpecialAreas = 0; + if (roamer->active) + { + GetRoamerLocation(&sPokedexAreaScreen->overworldAreasWithMons[0].mapGroup, &sPokedexAreaScreen->overworldAreasWithMons[0].mapNum); + sPokedexAreaScreen->overworldAreasWithMons[0].regionMapSectionId = Overworld_GetMapHeaderByGroupAndId(sPokedexAreaScreen->overworldAreasWithMons[0].mapGroup, sPokedexAreaScreen->overworldAreasWithMons[0].mapNum)->regionMapSectionId; + sPokedexAreaScreen->numOverworldAreas = 1; + } + else + { + sPokedexAreaScreen->numOverworldAreas = 0; + } + } +} + +static void SetAreaHasMon(u16 mapGroup, u16 mapNum) +{ + if (sPokedexAreaScreen->numOverworldAreas < 0x40) + { + sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapGroup = mapGroup; + sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].mapNum = mapNum; + sPokedexAreaScreen->overworldAreasWithMons[sPokedexAreaScreen->numOverworldAreas].regionMapSectionId = CorrectSpecialMapSecId(Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId); + sPokedexAreaScreen->numOverworldAreas++; + } +} + +static void SetSpecialMapHasMon(u16 mapGroup, u16 mapNum) +{ + int i; + + if (sPokedexAreaScreen->numSpecialAreas < 0x20) + { + u16 regionMapSectionId = GetRegionMapSectionId(mapGroup, mapNum); + if (regionMapSectionId < MAPSEC_NONE) + { + for (i = 0; i < ARRAY_COUNT(sMovingRegionMapSections); i++) + { + if (regionMapSectionId == sMovingRegionMapSections[i]) + return; + } + + for (i = 0; sLandmarkData[i][0] != MAPSEC_NONE; i++) + { + if (regionMapSectionId == sLandmarkData[i][0] && !FlagGet(sLandmarkData[i][1])) + return; + } + + for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) + { + if (sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] == regionMapSectionId) + break; + } + + if (i == sPokedexAreaScreen->numSpecialAreas) + { + sPokedexAreaScreen->specialAreaRegionMapSectionIds[i] = regionMapSectionId; + sPokedexAreaScreen->numSpecialAreas++; + } + } + } +} + +static u16 GetRegionMapSectionId(u8 mapGroup, u8 mapNum) +{ + return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId; +} + +static bool8 MapHasMon(const struct WildPokemonHeader *info, u16 species) +{ + if (GetRegionMapSectionId(info->mapGroup, info->mapNum) == MAPSEC_ALTERING_CAVE_2) + { + sPokedexAreaScreen->unk6E2++; + if (sPokedexAreaScreen->unk6E2 != sPokedexAreaScreen->unk6E4 + 1) + return FALSE; + } + + if (MonListHasMon(info->landMonsInfo, species, 12)) + return TRUE; + if (MonListHasMon(info->waterMonsInfo, species, 5)) + return TRUE; + if (MonListHasMon(info->fishingMonsInfo, species, 12)) + return TRUE; + if (MonListHasMon(info->rockSmashMonsInfo, species, 5)) + return TRUE; + return FALSE; +} + +static bool8 MonListHasMon(const struct WildPokemonInfo *info, u16 species, u16 size) +{ + u16 i; + if (info != NULL) + { + for (i = 0; i < size; i++) + { + if (info->wildPokemon[i].species == species) + return TRUE; + } + } + return FALSE; +} + +static void BuildAreaGlowTilemap(void) +{ + u16 i, y, x, j; + u16 val; + + for (i = 0; i < 0x280; i++) + sPokedexAreaScreen->areaGlowTilemap[i] = 0; + + for (i = 0; i < sPokedexAreaScreen->numOverworldAreas; i++) + { + j = 0; + for (y = 0; y < 20; y++) + { + for (x = 0; x < 32; x++) + { + if (GetRegionMapSectionIdAt(x, y) == sPokedexAreaScreen->overworldAreasWithMons[i].regionMapSectionId) + sPokedexAreaScreen->areaGlowTilemap[j] = 0xFFFF; + + j++; + } + } + } + + j = 0; + for (y = 0; y < 20; y++) + { + for (x = 0; x < 32; x++) + { + if (sPokedexAreaScreen->areaGlowTilemap[j] == 0xFFFF) + { + if (x != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 1] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j - 1] |= 0x02; + if (x != 31 && sPokedexAreaScreen->areaGlowTilemap[j + 1] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j + 1] |= 0x01; + if (y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 32] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j - 32] |= 0x08; + if (y != 19 && sPokedexAreaScreen->areaGlowTilemap[j + 32] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j + 32] |= 0x04; + if (x != 0 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 33] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j - 33] |= 0x10; + if (x != 31 && y != 0 && sPokedexAreaScreen->areaGlowTilemap[j - 31] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j - 31] |= 0x40; + if (x != 0 && y != 19 && sPokedexAreaScreen->areaGlowTilemap[j + 31] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j + 31] |= 0x20; + if (x != 31 && y != 19 && sPokedexAreaScreen->areaGlowTilemap[j + 33] != 0xFFFF) + sPokedexAreaScreen->areaGlowTilemap[j + 33] |= 0x80; + } + + j++; + } + } + + for (i = 0; i < 0x280; i++) + { + if (sPokedexAreaScreen->areaGlowTilemap[i] == 0xFFFF) + { + sPokedexAreaScreen->areaGlowTilemap[i] = 0x10; + sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + } + else if (sPokedexAreaScreen->areaGlowTilemap[i]) + { + if (sPokedexAreaScreen->areaGlowTilemap[i] & 0x02) + sPokedexAreaScreen->areaGlowTilemap[i] &= 0xFFCF; + if (sPokedexAreaScreen->areaGlowTilemap[i] & 0x01) + sPokedexAreaScreen->areaGlowTilemap[i] &= 0xFF3F; + if (sPokedexAreaScreen->areaGlowTilemap[i] & 0x08) + sPokedexAreaScreen->areaGlowTilemap[i] &= 0xFFAF; + if (sPokedexAreaScreen->areaGlowTilemap[i] & 0x04) + sPokedexAreaScreen->areaGlowTilemap[i] &= 0xFF5F; + + sPokedexAreaScreen->areaGlowTilemap[i] = sAreaGlowTilemapMapping[sPokedexAreaScreen->areaGlowTilemap[i]]; + sPokedexAreaScreen->areaGlowTilemap[i] |= 0xA000; + } + } +} + +static void StartAreaGlow(void) +{ + if (sPokedexAreaScreen->numSpecialAreas && sPokedexAreaScreen->numOverworldAreas == 0) + sPokedexAreaScreen->whichMarkersFlashing = 1; + else + sPokedexAreaScreen->whichMarkersFlashing = 0; + + sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; + sPokedexAreaScreen->areaShadeFrameCounter = 0; + sPokedexAreaScreen->areaShadeBldArgLo = 0; + sPokedexAreaScreen->areaShadeBldArgHi = 0x40; + sPokedexAreaScreen->specialMarkerCycleCounter = 1; + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + DoAreaGlow(); +} + +static void DoAreaGlow(void) +{ + u16 x, y; + u16 i; + + if (sPokedexAreaScreen->whichMarkersFlashing == 0) + { + if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter == 0) + { + sPokedexAreaScreen->areaShadeFrameCounter++; + if (sPokedexAreaScreen->areaShadeFrameCounter & 1) + sPokedexAreaScreen->areaShadeBldArgLo = (sPokedexAreaScreen->areaShadeBldArgLo + 4) & 0x7f; + else + sPokedexAreaScreen->areaShadeBldArgHi = (sPokedexAreaScreen->areaShadeBldArgHi + 4) & 0x7f; + + x = gSineTable[sPokedexAreaScreen->areaShadeBldArgLo] >> 4; + y = gSineTable[sPokedexAreaScreen->areaShadeBldArgHi] >> 4; + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(x, y)); + sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; + if (sPokedexAreaScreen->areaShadeFrameCounter == 0x40) + { + sPokedexAreaScreen->areaShadeFrameCounter = 0; + if (sPokedexAreaScreen->numSpecialAreas != 0) + sPokedexAreaScreen->whichMarkersFlashing = 1; + } + } + else + sPokedexAreaScreen->areaShadeOrMarkerFrameCounter--; + } + else + { + sPokedexAreaScreen->areaShadeOrMarkerFrameCounter++; + if (sPokedexAreaScreen->areaShadeOrMarkerFrameCounter > 12) + { + sPokedexAreaScreen->areaShadeOrMarkerFrameCounter = 0; + sPokedexAreaScreen->specialMarkerCycleCounter++; + for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) + sPokedexAreaScreen->areaMarkerSprites[i]->invisible = sPokedexAreaScreen->specialMarkerCycleCounter & 1; + + if (sPokedexAreaScreen->specialMarkerCycleCounter > 4) + { + sPokedexAreaScreen->specialMarkerCycleCounter = 1; + if (sPokedexAreaScreen->numOverworldAreas != 0) + sPokedexAreaScreen->whichMarkersFlashing = 0; + } + } + } +} + +void ShowPokedexAreaScreen(u16 species, u8 *errno) +{ + u8 taskId; + + sPokedexAreaScreen = AllocZeroed(sizeof(*sPokedexAreaScreen)); + sPokedexAreaScreen->species = species; + sPokedexAreaScreen->errno = errno; + errno[0] = 0; + taskId = CreateTask(Task_PokedexAreaScreen_0, 0); + gTasks[taskId].data[0] = 0; +} + +static void Task_PokedexAreaScreen_0(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + ResetSpriteData(); + FreeAllSpritePalettes(); + HideBg(3); + HideBg(2); + HideBg(0); + break; + case 1: + SetBgAttribute(3, BG_CTRL_ATTR_VISIBLE, 3); + sub_81C4D70(&sUnknown_085B4018); + StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16); + break; + case 2: + if (sub_81C4E90() == TRUE) + return; + sub_81C4ED0(-8); + break; + case 3: + ResetDrawAreaGlowState(); + break; + case 4: + if (DrawAreaGlow()) + return; + break; + case 5: + sub_8122D88(&sPokedexAreaScreen->regionMap); + CreateRegionMapPlayerIcon(1, 1); + PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(0, -8); + break; + case 6: + CreateAreaMarkerSprites(); + break; + case 7: + LoadAreaUnknownGraphics(); + break; + case 8: + CreateAreaUnknownSprites(); + break; + case 9: + BeginNormalPaletteFade(0xFFFFFFEB, 0, 16, 0, RGB(0, 0, 0)); + break; + case 10: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_ALL); + StartAreaGlow(); + ShowBg(2); + ShowBg(3); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON); + break; + case 11: + gTasks[taskId].func = Task_PokedexAreaScreen_1; + gTasks[taskId].data[0] = 0; + return; + } + + gTasks[taskId].data[0]++; +} + +static void Task_PokedexAreaScreen_1(u8 taskId) +{ + DoAreaGlow(); + switch (gTasks[taskId].data[0]) + { + default: + gTasks[taskId].data[0] = 0; + // fall through + case 0: + if (gPaletteFade.active) + return; + break; + case 1: + if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].data[1] = 1; + PlaySE(SE_PC_OFF); + } + else if (gMain.newKeys & DPAD_RIGHT || (gMain.newKeys & R_BUTTON && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) + { + gTasks[taskId].data[1] = 2; + PlaySE(SE_Z_PAGE); + } + else + return; + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB(0, 0, 0)); + break; + case 3: + if (gPaletteFade.active) + return; + DestroyAreaMarkerSprites(); + sPokedexAreaScreen->errno[0] = gTasks[taskId].data[1]; + sub_813D6B4(); + DestroyTask(taskId); + sub_81C4EB4(); + FREE_AND_SET_NULL(sPokedexAreaScreen); + return; + } + + gTasks[taskId].data[0]++; +} + +static void sub_813D6B4(void) +{ + SetBgAttribute(3, BG_CTRL_ATTR_VISIBLE, 0); + SetBgAttribute(3, BG_CTRL_ATTR_SCREENSIZE, 0); +} + +static void CreateAreaMarkerSprites(void) +{ + u8 spriteId; + static IWRAM_DATA s16 x; + static IWRAM_DATA s16 y; + static IWRAM_DATA s16 i; + static IWRAM_DATA s16 mapSecId; + static IWRAM_DATA s16 numSprites; + + LoadSpriteSheet(&sAreaMarkerSpriteSheet); + LoadSpritePalette(&sAreaMarkerSpritePalette); + numSprites = 0; + for (i = 0; i < sPokedexAreaScreen->numSpecialAreas; i++) + { + mapSecId = sPokedexAreaScreen->specialAreaRegionMapSectionIds[i]; + x = 8 * (gRegionMapEntries[mapSecId].x + 1) + 4; + y = 8 * (gRegionMapEntries[mapSecId].y) + 28; + x += 4 * (gRegionMapEntries[mapSecId].width - 1); + y += 4 * (gRegionMapEntries[mapSecId].height - 1); + spriteId = CreateSprite(&sAreaMarkerSpriteTemplate, x, y, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].invisible = TRUE; + sPokedexAreaScreen->areaMarkerSprites[numSprites++] = &gSprites[spriteId]; + } + } + + sPokedexAreaScreen->numAreaMarkerSprites = numSprites; +} + +static void DestroyAreaMarkerSprites(void) +{ + u16 i; + FreeSpriteTilesByTag(2); + FreeSpritePaletteByTag(2); + for (i = 0; i < sPokedexAreaScreen->numAreaMarkerSprites; i++) + DestroySprite(sPokedexAreaScreen->areaMarkerSprites[i]); + + FreeSpriteTilesByTag(3); + FreeSpritePaletteByTag(3); + for (i = 0; i < 3; i++) + { + if (sPokedexAreaScreen->areaUnknownSprites[i]) + DestroySprite(sPokedexAreaScreen->areaUnknownSprites[i]); + } +} + +static void LoadAreaUnknownGraphics(void) +{ + struct SpriteSheet spriteSheet = { + .data = sPokedexAreaScreen->areaUnknownGraphicsBuffer, + .size = 0x600, + .tag = 3, + }; + LZ77UnCompWram(gPokedexAreaScreenAreaUnknown_Gfx, sPokedexAreaScreen->areaUnknownGraphicsBuffer); + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&sAreaUnknownSpritePalette); +} + +static void CreateAreaUnknownSprites(void) +{ + u16 i; + u8 spriteId; + + if (sPokedexAreaScreen->numOverworldAreas || sPokedexAreaScreen->numSpecialAreas) + { + for (i = 0; i < 3; i++) + sPokedexAreaScreen->areaUnknownSprites[i] = NULL; + } + else + { + for (i = 0; i < 3; i++) + { + spriteId = CreateSprite(&sAreaUnknownSpriteTemplate, i * 32 + 0xa0, 0x8c, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.tileNum += i * 16; + sPokedexAreaScreen->areaUnknownSprites[i] = gSprites + spriteId; + } + else + { + sPokedexAreaScreen->areaUnknownSprites[i] = NULL; + } + } + } +} diff --git a/src/region_map.c b/src/region_map.c index c5bcd424b9..262a7d0202 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -34,15 +34,6 @@ // Static type declarations -struct RegionMapLocation -{ - u8 x; - u8 y; - u8 width; - u8 height; - const u8 *name; -}; - // Static RAM declarations static EWRAM_DATA struct RegionMap *gRegionMap = NULL; diff --git a/src/unk_pokedex_area_screen_helper.c b/src/unk_pokedex_area_screen_helper.c index 9e97321df6..6b88069bb4 100644 --- a/src/unk_pokedex_area_screen_helper.c +++ b/src/unk_pokedex_area_screen_helper.c @@ -4,6 +4,7 @@ #include "bg.h" #include "malloc.h" #include "palette.h" +#include "unk_pokedex_area_screen_helper.h" EWRAM_DATA u8 *gUnknown_0203CF28 = NULL; @@ -13,15 +14,7 @@ static const u32 gUnknown_0861DEF4[] = INCBIN_U32("graphics/interface/region_map static const u32 gUnknown_0861E208[] = INCBIN_U32("graphics/interface/region_map_affine.8bpp.lz"); static const u32 gUnknown_0861EF64[] = INCBIN_U32("graphics/interface/region_map_affine.bin.lz"); -struct UnkStruct_1C4D70 -{ - u32 bg:2; - u32 unk2:8; - u32 unk10:2; - u32 unk12:20; -}; - -void sub_81C4D70(struct UnkStruct_1C4D70 *template) +void sub_81C4D70(const struct UnkStruct_1C4D70 *template) { u8 unk; gUnknown_0203CF28 = Alloc(4); diff --git a/sym_bss.txt b/sym_bss.txt index 7c11615283..d006e13646 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -34,24 +34,7 @@ .include "src/slot_machine.o" .include "src/contest_painting.o" .include "src/starter_choose.o" - - .align 0x2 - -gUnknown_030011FC: @ 30011FC - .space 0x2 - -gUnknown_030011FE: @ 30011FE - .space 0x2 - -gUnknown_03001200: @ 3001200 - .space 0x2 - -gUnknown_03001202: @ 3001202 - .space 0x2 - -gUnknown_03001204: @ 3001204 - .space 0x4 - + .include "src/pokedex_area_screen.o" .include "src/battle_transition.o" .include "src/pokemon_animation.o" .include "src/recorded_battle.o" diff --git a/sym_ewram.txt b/sym_ewram.txt index 1cfb541562..4830343e85 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -353,10 +353,7 @@ gPlayerFacingPosition: @ 203AB40 .include "src/pokeblock.o" .include "src/field_specials.o" .include "src/battle_records.o" - -gUnknown_0203AB7C: @ 203AB7C - .space 0x4 - + .include "src/pokedex_area_screen.o" .include "src/evolution_scene.o" gUnknown_0203AB88: @ 203AB88 From 0ad4795e69812d9c1e938922eee34b4d9208bf5d Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 30 Nov 2018 23:16:15 +0100 Subject: [PATCH 181/213] Match 2 field effect functions --- src/battle_script_commands.c | 2 +- src/field_effect.c | 313 ++++------------------------------- 2 files changed, 35 insertions(+), 280 deletions(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5bd7de072c..6a7ca1725f 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -942,7 +942,7 @@ static void atk00_attackcanceler(void) return; if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0)) return; - if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & 0x800200) + if (!gBattleMons[gBattlerAttacker].pp[gCurrMovePos] && gCurrentMove != MOVE_STRUGGLE && !(gHitMarker & (HITMARKER_x800000 | HITMARKER_NO_ATTACKSTRING)) && !(gBattleMons[gBattlerAttacker].status2 & STATUS2_MULTIPLETURNS)) { gBattlescriptCurrInstr = BattleScript_NoPPForMove; diff --git a/src/field_effect.c b/src/field_effect.c index 3068c495b8..9355011304 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2501,10 +2501,8 @@ static void sub_80B8584(struct Task *task) static void sub_80B85F8(struct Task *task) { - u16 offset; - u16 delta; - offset = ((REG_BG0CNT >> 2) << 14); - delta = ((REG_BG0CNT >> 8) << 11); + u16 offset = ((REG_BG0CNT >> 2) << 14); + u16 delta = ((REG_BG0CNT >> 8) << 11); CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200); CpuFill32(0, (void *)(VRAM + delta), 0x800); LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20); @@ -2580,8 +2578,7 @@ static void sub_80B871C(struct Task *task) static void sub_80B8770(struct Task *task) { - u16 bg0cnt; - bg0cnt = (REG_BG0CNT >> 8) << 11; + u16 bg0cnt = (REG_BG0CNT >> 8) << 11; CpuFill32(0, (void *)VRAM + bg0cnt, 0x800); task->data[1] = 0xf1; task->data[2] = 0xa1; @@ -2603,9 +2600,8 @@ static void overworld_bg_setup_2(struct Task *task) static void sub_80B880C(void) { - struct Task *task; IntrCallback callback; - task = &gTasks[FindTaskIdByFunc(sub_80B8554)]; + struct Task *task = &gTasks[FindTaskIdByFunc(sub_80B8554)]; LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback); callback(); SetGpuReg(REG_OFFSET_WIN0H, task->data[1]); @@ -2735,7 +2731,6 @@ static void sub_80B8B28(struct Task *task) task->data[3] += 16; } -#ifdef NONMATCHING static bool8 sub_80B8B38(struct Task *task) { u16 i; @@ -2752,116 +2747,18 @@ static bool8 sub_80B8B38(struct Task *task) dstOffs = (32 - dstOffs) & 0x1f; srcOffs = (32 - task->data[4]) & 0x1f; dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); - for (i=0; i<10; i++) + for (i = 0; i < 10; i++) { - dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000; + dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32]; + dest[dstOffs + i * 32] |= 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] |= 0xf000; } task->data[4] += 2; } return FALSE; } -#else -NAKED -static bool8 sub_80B8B38(struct Task *task) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tsub sp, 0x4\n" - "\tadds r5, r0, 0\n" - "\tldrh r2, [r5, 0x10]\n" - "\tmovs r1, 0x10\n" - "\tldrsh r0, [r5, r1]\n" - "\tcmp r0, 0x1F\n" - "\tble _08088724\n" - "\tmovs r0, 0x1\n" - "\tb _080887A8\n" - "_08088724:\n" - "\tldrh r0, [r5, 0xE]\n" - "\tlsls r0, 16\n" - "\tasrs r3, r0, 19\n" - "\tmovs r1, 0x1F\n" - "\tands r3, r1\n" - "\tmovs r4, 0x10\n" - "\tldrsh r0, [r5, r4]\n" - "\tcmp r3, r0\n" - "\tblt _080887A6\n" - "\tmovs r0, 0x20\n" - "\tsubs r3, r0, r3\n" - "\tands r3, r1\n" - "\tsubs r0, r2\n" - "\tmov r12, r0\n" - "\tmov r7, r12\n" - "\tands r7, r1\n" - "\tmov r12, r7\n" - "\tldrh r0, [r5, 0x20]\n" - "\tldr r1, _080887B8 @ =0x06000140\n" - "\tadds r1, r0\n" - "\tmov r8, r1\n" - "\tmovs r4, 0\n" - "\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n" - "\tmov r10, r7\n" - "\tmovs r0, 0xF0\n" - "\tlsls r0, 8\n" - "\tmov r9, r0\n" - "\tadds r1, r3, 0x1\n" - "\tmovs r0, 0x1F\n" - "\tands r1, r0\n" - "\tstr r1, [sp]\n" - "\tmov r6, r12\n" - "\tadds r6, 0x1\n" - "\tands r6, r0\n" - "_08088768:\n" - "\tlsls r1, r4, 5\n" - "\tadds r2, r1, r3\n" - "\tlsls r2, 1\n" - "\tadd r2, r8\n" - "\tmov r7, r12\n" - "\tadds r0, r7, r1\n" - "\tlsls r0, 1\n" - "\tadd r0, r10\n" - "\tldrh r0, [r0]\n" - "\tmov r7, r9\n" - "\torrs r0, r7\n" - "\tstrh r0, [r2]\n" - "\tldr r0, [sp]\n" - "\tadds r2, r1, r0\n" - "\tlsls r2, 1\n" - "\tadd r2, r8\n" - "\tadds r1, r6, r1\n" - "\tlsls r1, 1\n" - "\tadd r1, r10\n" - "\tldrh r0, [r1]\n" - "\tmov r1, r9\n" - "\torrs r0, r1\n" - "\tstrh r0, [r2]\n" - "\tadds r0, r4, 0x1\n" - "\tlsls r0, 16\n" - "\tlsrs r4, r0, 16\n" - "\tcmp r4, 0x9\n" - "\tbls _08088768\n" - "\tldrh r0, [r5, 0x10]\n" - "\tadds r0, 0x2\n" - "\tstrh r0, [r5, 0x10]\n" - "_080887A6:\n" - "\tmovs r0, 0\n" - "_080887A8:\n" - "\tadd sp, 0x4\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.align 2, 0\n" - "_080887B8: .4byte 0x06000140\n" - "_080887BC: .4byte gDarknessFieldMoveStreaksTilemap"); -} -#endif static bool8 sub_80B8BF0(struct Task *task) { @@ -2877,7 +2774,7 @@ static bool8 sub_80B8BF0(struct Task *task) { dstOffs = (task->data[1] >> 3) & 0x1f; dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); - for (i=0; i<10; i++) + for (i = 0; i < 10; i++) { dest[dstOffs + i * 32] = 0xf000; dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000; @@ -2913,7 +2810,8 @@ static void sub_80B8CC0(struct Sprite *sprite) if (sprite->data[6]) { PlayCry2(sprite->data[0], 0, 0x7d, 0xa); - } else + } + else { PlayCry1(sprite->data[0], 0); } @@ -2933,7 +2831,8 @@ static void sub_80B8D20(struct Sprite *sprite) if (sprite->pos1.x < -0x40) { sprite->data[7] = 1; - } else + } + else { sprite->pos1.x -= 20; } @@ -2941,8 +2840,7 @@ static void sub_80B8D20(struct Sprite *sprite) u8 FldEff_UseSurf(void) { - u8 taskId; - taskId = CreateTask(sub_80B8D84, 0xff); + u8 taskId = CreateTask(sub_80B8D84, 0xff); gTasks[taskId].data[15] = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); Overworld_ChangeMusicTo(MUS_NAMINORI); @@ -3031,13 +2929,12 @@ static void sub_80B8F24(struct Task *task) } } -#ifdef NONMATCHING u8 sub_80B8F98(void) { - u8 spriteId, i, j, k, l; - struct Sprite *sprite; - spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[36], 0x78, -0x18, 1); - sprite = &gSprites[spriteId]; + u8 i, j, k; + u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[36], 0x78, -0x18, 1); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.priority = 1; sprite->oam.paletteNum = 4; sprite->data[0] = 0; @@ -3048,7 +2945,7 @@ u8 sub_80B8F98(void) sprite->data[5] = 0; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(14, 14)); - SetGpuReg(REG_OFFSET_WININ, 0x3F3F); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); LoadPalette(gUnknown_0855B610, 0xC0, sizeof(gUnknown_0855B610)); SetGpuReg(REG_OFFSET_BG0VOFS, 120); for (i = 3; i < 15; i++) @@ -3060,156 +2957,20 @@ u8 sub_80B8F98(void) } for (k = 0; k < 90; k++) { - for (l = 0; l < 8; l++) + for (i = 0; i < 8; i++) { - *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4) = (gUnknown_0855B630[k * 32 + l * 4 + 1] << 8) + gUnknown_0855B630[k * 32 + l * 4]; - *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4 + 2) = (gUnknown_0855B630[k * 32 + l * 4 + 3] << 8) + gUnknown_0855B630[k * 32 + l * 4 + 2]; + *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + i * 4) = (gUnknown_0855B630[k * 32 + i * 4 + 1] << 8) + gUnknown_0855B630[k * 32 + i * 4]; + *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + i * 4 + 2) = (gUnknown_0855B630[k * 32 + i * 4 + 3] << 8) + gUnknown_0855B630[k * 32 + i * 4 + 2]; } } return spriteId; } -#else -NAKED -u8 sub_80B8F98(void) -{ - asm_unified("push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - ldr r0, =gFieldEffectObjectTemplatePointers\n\ - adds r0, 0x90\n\ - ldr r0, [r0]\n\ - movs r2, 0x18\n\ - negs r2, r2\n\ - movs r1, 0x78\n\ - movs r3, 0x1\n\ - bl CreateSprite\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - lsls r1, r0, 4\n\ - add r1, r8\n\ - lsls r1, 2\n\ - ldr r0, =gSprites\n\ - adds r1, r0\n\ - ldrb r2, [r1, 0x5]\n\ - movs r0, 0xD\n\ - negs r0, r0\n\ - ands r0, r2\n\ - movs r2, 0x4\n\ - orrs r0, r2\n\ - movs r2, 0xF\n\ - ands r0, r2\n\ - movs r2, 0x40\n\ - orrs r0, r2\n\ - strb r0, [r1, 0x5]\n\ - movs r2, 0\n\ - strh r2, [r1, 0x2E]\n\ - strh r2, [r1, 0x30]\n\ - strh r2, [r1, 0x32]\n\ - ldr r0, =0x0000ffff\n\ - strh r0, [r1, 0x34]\n\ - ldrh r0, [r1, 0x22]\n\ - strh r0, [r1, 0x36]\n\ - strh r2, [r1, 0x38]\n\ - ldr r1, =0x00003e41\n\ - movs r0, 0x50\n\ - bl SetGpuReg\n\ - ldr r1, =0x00000e0e\n\ - movs r0, 0x52\n\ - bl SetGpuReg\n\ - ldr r1, =0x00003f3f\n\ - movs r0, 0x48\n\ - bl SetGpuReg\n\ - ldr r0, =gUnknown_0855B610\n\ - movs r1, 0xC0\n\ - movs r2, 0x20\n\ - bl LoadPalette\n\ - movs r0, 0x12\n\ - movs r1, 0x78\n\ - bl SetGpuReg\n\ - movs r4, 0x3\n\ - ldr r7, =0x0600f800\n\ - ldr r0, =0x0000bff4\n\ - adds r6, r0, 0\n\ -_080B901A:\n\ - movs r2, 0xC\n\ - lsls r0, r4, 1\n\ - lsls r5, r4, 5\n\ - adds r0, r4\n\ - lsls r3, r0, 1\n\ -_080B9024:\n\ - adds r0, r5, r2\n\ - lsls r0, 1\n\ - adds r0, r7\n\ - adds r1, r2, r6\n\ - adds r1, r3, r1\n\ - adds r1, 0x1\n\ - strh r1, [r0]\n\ - adds r0, r2, 0x1\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - cmp r2, 0x11\n\ - bls _080B9024\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0xE\n\ - bls _080B901A\n\ - movs r0, 0\n\ - ldr r5, =gUnknown_0855B630\n\ -_080B904A:\n\ - movs r4, 0\n\ - adds r7, r0, 0x1\n\ - lsls r6, r0, 5\n\ -_080B9050:\n\ - lsls r1, r4, 2\n\ - adds r1, r6, r1\n\ - ldr r0, =0x06008020\n\ - adds r3, r1, r0\n\ - adds r0, r1, 0x1\n\ - adds r0, r5\n\ - ldrb r2, [r0]\n\ - lsls r2, 8\n\ - adds r0, r1, r5\n\ - ldrb r0, [r0]\n\ - adds r0, r2\n\ - strh r0, [r3]\n\ - ldr r0, =0x06008022\n\ - adds r3, r1, r0\n\ - adds r0, r1, 0x3\n\ - adds r0, r5\n\ - ldrb r2, [r0]\n\ - lsls r2, 8\n\ - adds r1, 0x2\n\ - adds r1, r5\n\ - ldrb r0, [r1]\n\ - adds r0, r2\n\ - strh r0, [r3]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x7\n\ - bls _080B9050\n\ - lsls r0, r7, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x59\n\ - bls _080B904A\n\ - mov r0, r8\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool"); -} -#endif // NONMATCHING u8 FldEff_NPCFlyOut(void) { - u8 spriteId; - struct Sprite *sprite; - spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1); - sprite = &gSprites[spriteId]; + u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1); + struct Sprite *sprite = &gSprites[spriteId]; + sprite->oam.paletteNum = 0; sprite->oam.priority = 1; sprite->callback = sub_80B9128; @@ -3221,6 +2982,7 @@ u8 FldEff_NPCFlyOut(void) static void sub_80B9128(struct Sprite *sprite) { struct Sprite *npcSprite; + sprite->pos2.x = Cos(sprite->data[2], 0x8c); sprite->pos2.y = Sin(sprite->data[2], 0x48); sprite->data[2] = (sprite->data[2] + 4) & 0xff; @@ -3241,8 +3003,7 @@ static void sub_80B9128(struct Sprite *sprite) u8 FldEff_UseFly(void) { - u8 taskId; - taskId = CreateTask(sub_80B91D4, 0xfe); + u8 taskId = CreateTask(sub_80B91D4, 0xfe); gTasks[taskId].data[1] = gFieldEffectArguments[0]; return 0; } @@ -3266,8 +3027,7 @@ static void sub_80B91D4(u8 taskId) static void sub_80B9204(struct Task *task) { - struct EventObject *eventObject; - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject)) { task->data[15] = gPlayerAvatar.flags; @@ -3281,8 +3041,7 @@ static void sub_80B9204(struct Task *task) static void sub_80B925C(struct Task *task) { - struct EventObject *eventObject; - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (EventObjectClearHeldMovementIfFinished(eventObject)) { task->data[0]++; @@ -3293,10 +3052,9 @@ static void sub_80B925C(struct Task *task) static void sub_80B92A0(struct Task *task) { - struct EventObject *eventObject; if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if (task->data[15] & 0x08) { sub_81555AC(eventObject->fieldEffectSpriteId, 2); @@ -3320,8 +3078,7 @@ static void sub_80B92F8(struct Task *task) static void sub_80B933C(struct Task *task) { - struct EventObject *eventObject; - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; if ((task->data[2] == 0 || (--task->data[2]) == 0) && EventObjectClearHeldMovementIfFinished(eventObject)) { task->data[0]++; @@ -3332,10 +3089,9 @@ static void sub_80B933C(struct Task *task) static void sub_80B9390(struct Task *task) { - struct EventObject *eventObject; if ((++task->data[2]) >= 8) { - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03)); StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16); eventObject->inanimate = 1; @@ -3351,10 +3107,9 @@ static void sub_80B9390(struct Task *task) static void sub_80B9418(struct Task *task) { - struct EventObject *eventObject; if ((++task->data[2]) >= 10) { - eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId]; EventObjectClearHeldMovementIfActive(eventObject); eventObject->inanimate = 0; eventObject->hasShadow = 0; From 0e32a3adf3e333f2271957379b568284da1a552d Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Fri, 30 Nov 2018 17:29:55 -0600 Subject: [PATCH 182/213] Decompile normal.c (#414) --- asm/normal.s | 1876 ------------------------------- include/battle_anim.h | 3 +- ld_script.txt | 2 +- src/battle_anim_utility_funcs.c | 6 +- src/normal.c | 765 ++++++++++++- 5 files changed, 757 insertions(+), 1895 deletions(-) delete mode 100644 asm/normal.s diff --git a/asm/normal.s b/asm/normal.s deleted file mode 100644 index 3ee1308c99..0000000000 --- a/asm/normal.s +++ /dev/null @@ -1,1876 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_811572C -sub_811572C: @ 811572C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _0811576C - ldrh r0, [r5, 0x6] - negs r0, r0 - strh r0, [r4, 0x30] - movs r0, 0x1 - strh r0, [r4, 0x36] - b _0811577A - .pool -_0811576C: - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - strh r1, [r4, 0x36] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0811577A: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r4, 0x34] - ldr r1, =sub_8115798 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811572C - - thumb_func_start sub_8115798 -sub_8115798: @ 8115798 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x1E - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r1, 0xA - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - cmp r0, 0x7F - bhi _081157CA - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4, 0x5] - b _081157D2 -_081157CA: - ldrb r0, [r4, 0x5] - movs r1, 0xC - orrs r0, r1 - strb r0, [r4, 0x5] -_081157D2: - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x2E] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _081157F6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081157F6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8115798 - - thumb_func_start sub_81157FC -sub_81157FC: @ 81157FC - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0x2 - ldrsb r1, [r4, r1] - ldrb r2, [r4, 0x4] - ldrb r3, [r4, 0x6] - ldrh r4, [r4, 0x8] - str r4, [sp] - bl BeginNormalPaletteFade - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8115884 - str r0, [r5, 0x1C] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81157FC - - thumb_func_start sub_811583C -sub_811583C: @ 811583C - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - lsls r0, 16 - lsrs r0, 16 - movs r4, 0x1 - mov r8, r0 - mov r1, r8 - ands r1, r4 - mov r8, r1 - lsls r0, 16 - asrs r1, r0, 17 - ands r1, r4 - asrs r2, r0, 18 - ands r2, r4 - asrs r3, r0, 19 - ands r3, r4 - asrs r6, r0, 20 - ands r6, r4 - asrs r5, r0, 21 - ands r5, r4 - asrs r0, 22 - ands r0, r4 - str r6, [sp] - str r5, [sp, 0x4] - str r0, [sp, 0x8] - mov r0, r8 - bl sub_80A75AC - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_811583C - - thumb_func_start sub_8115884 -sub_8115884: @ 8115884 - push {lr} - adds r2, r0, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811589A - adds r0, r2, 0 - bl DestroyAnimSprite -_0811589A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115884 - - thumb_func_start sub_81158A4 -sub_81158A4: @ 81158A4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x2E] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x34] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0x38] - ldrh r0, [r4, 0xC] - strh r0, [r5, 0x3A] - ldrh r0, [r4] - strh r0, [r5, 0x3C] - movs r1, 0x3C - ldrsh r0, [r5, r1] - bl sub_811583C - ldrb r1, [r4, 0x8] - ldrh r2, [r4, 0x6] - bl BlendPalettes - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_81158F8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81158A4 - - thumb_func_start sub_81158F8 -sub_81158F8: @ 81158F8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0811590C - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _0811597C -_0811590C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811597C - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08115930 - ldr r0, =sub_8115984 - str r0, [r4, 0x1C] - b _0811597C - .pool -_08115930: - movs r2, 0x3C - ldrsh r0, [r4, r2] - bl sub_811583C - adds r3, r0, 0 - ldrh r1, [r4, 0x30] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08115956 - ldrh r1, [r4, 0x36] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x34] - adds r0, r3, 0 - bl BlendPalettes - b _08115964 -_08115956: - ldrh r1, [r4, 0x3A] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x38] - adds r0, r3, 0 - bl BlendPalettes -_08115964: - ldrh r0, [r4, 0x30] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - eors r0, r1 - strh r0, [r4, 0x30] - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - subs r0, 0x1 - strh r0, [r4, 0x32] -_0811597C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81158F8 - - thumb_func_start sub_8115984 -sub_8115984: @ 8115984 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081159AA - movs r1, 0x3C - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0 - movs r2, 0 - bl BlendPalettes - adds r0, r4, 0 - bl DestroyAnimSprite -_081159AA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115984 - - thumb_func_start sub_81159B4 -sub_81159B4: @ 81159B4 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - movs r2, 0 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r2, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x30] - movs r0, 0x8 - strh r0, [r4, 0x32] - movs r0, 0x28 - strh r0, [r4, 0x34] - movs r0, 0x70 - strh r0, [r4, 0x36] - strh r2, [r4, 0x38] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A634C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81159B4 - - thumb_func_start sub_8115A04 -sub_8115A04: @ 8115A04 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - movs r5, 0 - strh r1, [r4, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r4, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r4, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r4, 0xE] - ldrh r2, [r3, 0x8] - strh r2, [r4, 0x10] - ldrh r1, [r3, 0xA] - strh r1, [r4, 0x12] - strh r5, [r4, 0x18] - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - bl sub_8115A54 - ldr r0, =sub_8115AA4 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115A04 - - thumb_func_start sub_8115A54 -sub_8115A54: @ 8115A54 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - bl sub_811583C - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r2, [r4, 0x12] - str r2, [sp] - adds r2, r5, 0 - adds r3, r6, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115A54 - - thumb_func_start sub_8115AA4 -sub_8115AA4: @ 8115AA4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115B06 - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115B00 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115AE4 - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115AE8 - .pool -_08115AE4: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115AE8: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115AF8 - movs r2, 0 -_08115AF8: - adds r0, r4, 0 - bl sub_8115A54 - b _08115B06 -_08115B00: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115B06: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115AA4 - - thumb_func_start sub_8115B0C -sub_8115B0C: @ 8115B0C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r3, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r3 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x8] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0xA] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0xC] - ldrh r1, [r2, 0x6] - strh r1, [r0, 0xE] - ldrh r1, [r2, 0x8] - strh r1, [r0, 0x10] - ldrh r1, [r2, 0xA] - strh r1, [r0, 0x12] - strh r5, [r0, 0x18] - movs r4, 0 - ldr r0, =gBattlersCount - ldrb r1, [r0] - mov r9, r3 - mov r8, r2 - cmp r5, r1 - bge _08115B74 - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - ldr r7, =gBattleAnimTarget - movs r0, 0x1 - mov r12, r0 - adds r2, r1, 0 -_08115B5A: - cmp r4, r3 - beq _08115B6E - ldrb r1, [r7] - cmp r4, r1 - beq _08115B6E - adds r1, r4, 0 - adds r1, 0x10 - mov r0, r12 - lsls r0, r1 - orrs r5, r0 -_08115B6E: - adds r4, 0x1 - cmp r4, r2 - blt _08115B5A -_08115B74: - mov r2, r8 - movs r1, 0 - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _08115B82 - movs r0, 0xE - orrs r5, r0 -_08115B82: - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - add r4, r9 - lsrs r0, r5, 16 - strh r0, [r4, 0x1A] - movs r0, 0xFF - ands r5, r0 - strh r5, [r4, 0x1C] - ldrb r2, [r4, 0x10] - adds r0, r6, 0 - movs r1, 0 - bl sub_8115BC8 - ldr r0, =sub_8115C18 - str r0, [r4] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115B0C - - thumb_func_start sub_8115BC8 -sub_8115BC8: @ 8115BC8 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r3, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldrh r0, [r4, 0x1A] - lsls r0, 16 - ldrh r1, [r4, 0x1C] - orrs r0, r1 - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r2, [r4, 0x12] - str r2, [sp] - adds r2, r5, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115BC8 - - thumb_func_start sub_8115C18 -sub_8115C18: @ 8115C18 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115C7A - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115C74 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115C58 - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115C5C - .pool -_08115C58: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115C5C: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115C6C - movs r2, 0 -_08115C6C: - adds r0, r4, 0 - bl sub_8115BC8 - b _08115C7A -_08115C74: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115C7A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115C18 - - thumb_func_start sub_8115C80 -sub_8115C80: @ 8115C80 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - movs r5, 0 - strh r1, [r4, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r4, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r4, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r4, 0xE] - ldrh r2, [r3, 0x8] - strh r2, [r4, 0x10] - ldrh r1, [r3, 0xA] - strh r1, [r4, 0x12] - strh r5, [r4, 0x18] - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - bl sub_8115CD0 - ldr r0, =sub_8115D2C - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115C80 - - thumb_func_start sub_8115CD0 -sub_8115CD0: @ 8115CD0 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldrh r0, [r4, 0x8] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r2, 0x1 - lsls r2, r0 - movs r1, 0xA - ldrsb r1, [r4, r1] - ldrh r0, [r4, 0x12] - str r0, [sp] - adds r0, r2, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl BeginNormalPaletteFade - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x18] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x18] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115CD0 - - thumb_func_start sub_8115D2C -sub_8115D2C: @ 8115D2C - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115D8E - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r3, r0, r1 - movs r5, 0xC - ldrsh r0, [r3, r5] - adds r6, r1, 0 - adds r5, r2, 0 - cmp r0, 0 - ble _08115D88 - movs r1, 0x18 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08115D6C - ldrb r1, [r3, 0xE] - ldrb r2, [r3, 0x10] - b _08115D70 - .pool -_08115D6C: - ldrb r1, [r3, 0x10] - ldrb r2, [r3, 0xE] -_08115D70: - adds r0, r5, r4 - lsls r0, 3 - adds r0, r6 - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0x1 - bne _08115D80 - movs r2, 0 -_08115D80: - adds r0, r4, 0 - bl sub_8115CD0 - b _08115D8E -_08115D88: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115D8E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8115D2C - - thumb_func_start sub_8115D94 -sub_8115D94: @ 8115D94 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x8] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0xA] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0xC] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0xE] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x10] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x12] - ldrh r0, [r5, 0xC] - strh r0, [r4, 0x14] - ldrh r0, [r5] - strh r0, [r4, 0x16] - ldrh r0, [r5] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - ldrb r3, [r5, 0x8] - ldrh r0, [r5, 0x6] - str r0, [sp] - adds r0, r1, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_8115E00 - str r0, [r4] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115D94 - - thumb_func_start sub_8115E00 -sub_8115E00: @ 8115E00 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x8] - movs r2, 0x8 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08115E28 - subs r0, r1, 0x1 - strh r0, [r4, 0x8] - b _08115EAC - .pool -_08115E28: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08115EAC - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _08115E4C - ldr r0, =sub_8115EB8 - str r0, [r4] - b _08115EAC - .pool -_08115E4C: - ldrh r0, [r4, 0x16] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r2, 0x1 - lsls r2, r0 - ldrh r1, [r4, 0xA] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08115E7A - ldrb r3, [r4, 0x10] - ldrh r0, [r4, 0xE] - str r0, [sp] - adds r0, r2, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade - b _08115E8A -_08115E7A: - ldrb r3, [r4, 0x14] - ldrh r0, [r4, 0x12] - str r0, [sp] - adds r0, r2, 0 - movs r1, 0 - adds r2, r3, 0 - bl BeginNormalPaletteFade -_08115E8A: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xA] - movs r3, 0x80 - lsls r3, 1 - adds r2, r3, 0 - eors r0, r2 - strh r0, [r1, 0xA] - movs r2, 0xFF - ands r0, r2 - strh r0, [r1, 0x8] - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] -_08115EAC: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115E00 - - thumb_func_start sub_8115EB8 -sub_8115EB8: @ 8115EB8 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08115EFE - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x16] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - str r5, [sp] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl BeginNormalPaletteFade - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08115EFE: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115EB8 - - thumb_func_start sub_8115F10 -sub_8115F10: @ 8115F10 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r2, 0 - ldr r0, =gBattleAnimAttacker - ldrb r6, [r0] - ldr r0, =gBattleAnimTarget - ldrb r7, [r0] - ldr r4, =gBattleAnimArgs - ldrh r1, [r4] - movs r5, 0x80 - lsls r5, 1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F4A - str r2, [sp] - str r2, [sp, 0x4] - str r2, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r3, 0 - bl sub_80A75AC - adds r2, r0, 0 -_08115F4A: - ldrh r1, [r4, 0x2] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F5C - movs r0, 0x80 - lsls r0, 9 - lsls r0, r6 - orrs r2, r0 -_08115F5C: - ldrh r1, [r4, 0x4] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08115F6E - movs r0, 0x80 - lsls r0, 9 - lsls r0, r7 - orrs r2, r0 -_08115F6E: - adds r0, r2, 0 - bl InvertPlttBuffer - mov r0, r8 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115F10 - - thumb_func_start sub_8115F94 -sub_8115F94: @ 8115F94 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08115FD6 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0xC] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0xE] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x10] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0xA] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x12] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x14] - ldrh r0, [r1, 0xC] - strh r0, [r4, 0x16] -_08115FD6: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - mov r9, r0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r10, r0 - ldrh r1, [r4, 0xC] - movs r7, 0x80 - lsls r7, 1 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08115FF8 - ldr r5, =0x0000ffff -_08115FF8: - movs r6, 0x1 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _08116028 - ldr r2, =gSprites - ldr r0, =gHealthboxSpriteIds - add r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x14 - adds r0, r2 - ldr r0, [r0] - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r1, r6, 0 - lsls r1, r0 - lsls r1, 16 - orrs r5, r1 -_08116028: - ldrh r1, [r4, 0xE] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _0811603C - adds r0, r6, 0 - mov r2, r9 - lsls r0, r2 - lsls r0, 16 - orrs r5, r0 -_0811603C: - ldrh r1, [r4, 0x10] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - beq _08116050 - adds r0, r6, 0 - mov r1, r10 - lsls r0, r1 - lsls r0, 16 - orrs r5, r0 -_08116050: - movs r1, 0x12 - ldrsb r1, [r4, r1] - movs r2, 0x14 - ldrsb r2, [r4, r2] - movs r3, 0x16 - ldrsb r3, [r4, r3] - adds r0, r5, 0 - bl TintPlttBuffer - movs r2, 0x8 - ldrsh r1, [r4, r2] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0811607A - adds r0, r5, 0 - bl UnfadePlttBuffer - mov r0, r8 - bl DestroyAnimVisualTask -_0811607A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115F94 - - thumb_func_start sub_81160A4 -sub_81160A4: @ 81160A4 - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x34] - movs r2, 0x6 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _081160EC - cmp r0, 0x1 - bgt _081160DC - cmp r0, 0 - beq _081160E2 - b _08116104 - .pool -_081160DC: - cmp r0, 0x2 - beq _081160F4 - b _08116104 -_081160E2: - ldr r1, =gBattle_BG3_X - b _081160F6 - .pool -_081160EC: - ldr r1, =gBattle_BG3_Y - b _081160F6 - .pool -_081160F4: - ldr r1, =gSpriteCoordOffsetX -_081160F6: - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - b _0811610C - .pool -_08116104: - ldr r1, =gSpriteCoordOffsetY - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_0811610C: - movs r0, 0x3A - ldrsh r1, [r4, r0] - movs r2, 0x3C - ldrsh r0, [r4, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r1] - strh r0, [r4, 0x36] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r4, 0x38] - subs r0, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _08116130 - bl sub_81161F4 -_08116130: - ldr r0, =sub_8116148 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81160A4 - - thumb_func_start sub_8116148 -sub_8116148: @ 8116148 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x34] - movs r2, 0x34 - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _0811618A - subs r0, r1, 0x1 - strh r0, [r3, 0x34] - ldrh r1, [r3, 0x30] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _0811616A - subs r0, r1, 0x1 - strh r0, [r3, 0x30] - b _081161E2 -_0811616A: - ldrh r0, [r3, 0x32] - strh r0, [r3, 0x30] - movs r0, 0x3A - ldrsh r1, [r3, r0] - movs r2, 0x3C - ldrsh r0, [r3, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r3, 0x2E] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - ldrh r0, [r3, 0x2E] - negs r0, r0 - strh r0, [r3, 0x2E] - b _081161E2 -_0811618A: - movs r0, 0x3A - ldrsh r1, [r3, r0] - movs r2, 0x3C - ldrsh r0, [r3, r2] - lsls r0, 16 - orrs r1, r0 - ldrh r0, [r3, 0x36] - strh r0, [r1] - ldrh r0, [r3, 0x38] - subs r0, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _081161DC - movs r4, 0 - ldr r5, =gBattlersCount - ldrb r0, [r5] - cmp r4, r0 - bcs _081161DC - ldr r2, =gSprites - mov r12, r2 - ldr r6, =gBattlerSpriteIds - movs r7, 0x3 - negs r7, r7 -_081161BA: - adds r0, r4, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r12 - adds r1, 0x3E - ldrb r2, [r1] - adds r0, r7, 0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r5] - cmp r4, r0 - bcc _081161BA -_081161DC: - adds r0, r3, 0 - bl DestroyAnimSprite -_081161E2: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116148 - - thumb_func_start sub_81161F4 -sub_81161F4: @ 81161F4 - push {r4-r6,lr} - ldr r6, =gSprites - ldr r4, =gBattlerSpriteIds - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x3 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - ldr r3, =gBattleAnimTarget - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - ldr r0, =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x2 - bne _0811627C - ldrb r0, [r5] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - b _08116298 - .pool -_0811627C: - cmp r0, 0 - bne _08116284 - ldrb r0, [r5] - b _08116286 -_08116284: - ldrb r0, [r3] -_08116286: - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x2 -_08116298: - orrs r1, r2 - strb r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81161F4 - - thumb_func_start sub_81162A4 -sub_81162A4: @ 81162A4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r1 - ldr r3, =gBattleAnimArgs - ldrh r1, [r3] - strh r1, [r2, 0x8] - ldrh r1, [r3, 0x2] - strh r1, [r2, 0xA] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0xC] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0xE] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0x18] - ldr r4, =gBattle_BG3_X - ldrh r1, [r3] - strh r1, [r4] - ldr r4, =gBattle_BG3_Y - ldrh r1, [r3, 0x2] - strh r1, [r4] - ldr r1, =sub_81162F8 - str r1, [r2] - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81162A4 - - thumb_func_start sub_81162F8 -sub_81162F8: @ 81162F8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r2, [r3, 0xE] - movs r4, 0xE - ldrsh r0, [r3, r4] - mov r12, r1 - cmp r0, 0 - bne _0811637E - ldr r0, =gBattle_BG3_X - ldrh r2, [r0] - movs r7, 0x8 - ldrsh r1, [r3, r7] - adds r6, r0, 0 - cmp r2, r1 - bne _08116330 - ldrh r0, [r3, 0x8] - negs r0, r0 - b _08116332 - .pool -_08116330: - ldrh r0, [r3, 0x8] -_08116332: - strh r0, [r6] - ldr r2, =gBattle_BG3_Y - ldrh r3, [r2] - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - mov r7, r12 - adds r4, r0, r7 - movs r7, 0xA - ldrsh r0, [r4, r7] - cmn r3, r0 - bne _08116354 - movs r0, 0 - b _08116358 - .pool -_08116354: - ldrh r0, [r4, 0xA] - negs r0, r0 -_08116358: - strh r0, [r2] - adds r0, r1, r5 - lsls r0, 3 - add r0, r12 - ldrh r1, [r0, 0x18] - strh r1, [r0, 0xE] - ldrh r1, [r0, 0xC] - subs r1, 0x1 - strh r1, [r0, 0xC] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0 - bne _08116382 - strh r1, [r6] - strh r1, [r2] - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _08116382 -_0811637E: - subs r0, r2, 0x1 - strh r0, [r3, 0xE] -_08116382: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81162F8 - - thumb_func_start sub_8116388 -sub_8116388: @ 8116388 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081163AC - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - b _081163B4 - .pool -_081163AC: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081163B4: - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116388 - - thumb_func_start sub_81163D0 -sub_81163D0: @ 81163D0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081163F4 - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - b _081163FC - .pool -_081163F4: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081163FC: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - ldr r1, =sub_810E2C8 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81163D0 - - thumb_func_start sub_8116420 -sub_8116420: @ 8116420 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08116444 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116444 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] -_08116444: - adds r0, r4, 0 - bl sub_8116388 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116420 - - thumb_func_start sub_8116458 -sub_8116458: @ 8116458 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0x2 - ldrsh r1, [r5, r0] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08116474 - bl Random2 - movs r1, 0x3 - ands r1, r0 - strh r1, [r5, 0x2] -_08116474: - ldrb r1, [r5, 0x2] - adds r0, r4, 0 - bl StartSpriteAffineAnim - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08116494 - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos - b _0811649C - .pool -_08116494: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_0811649C: - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - ldr r1, =0x0000ffe8 - adds r0, r1 - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x18 - bl __umodsi3 - ldr r1, =0x0000fff4 - adds r0, r1 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116458 - - thumb_func_start sub_81164F0 -sub_81164F0: @ 81164F0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2E] - ldr r2, =gSprites - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - ldrh r0, [r0, 0x20] - adds r1, r0 - strh r1, [r4, 0x20] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - strh r1, [r4, 0x22] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x26] - ldrb r1, [r5, 0x6] - adds r0, r4, 0 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81164F0 - - thumb_func_start sub_8116560 -sub_8116560: @ 8116560 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0811657C - adds r0, r4, 0 - movs r1, 0x1 - bl InitAnimSpritePos - b _08116584 - .pool -_0811657C: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 -_08116584: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r4, 0x2E] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116560 - - thumb_func_start sub_81165A8 -sub_81165A8: @ 81165A8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x6] - bl StartSpriteAffineAnim - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081165CC - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - b _081165D4 - .pool -_081165CC: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_081165D4: - ldr r0, =sub_81165E4 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81165A8 - - thumb_func_start sub_81165E4 -sub_81165E4: @ 81165E4 - push {lr} - adds r3, r0, 0 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x2E] - adds r1, r0, 0x1 - strh r1, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0811661A - adds r0, r3, 0 - bl DestroyAnimSprite -_0811661A: - pop {r0} - bx r0 - thumb_func_end sub_81165E4 - - .align 2, 0 diff --git a/include/battle_anim.h b/include/battle_anim.h index 16e9de0ace..c3601bbd99 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -123,6 +123,7 @@ u8 sub_80A89C8(int, u8, int); void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32); void sub_80A6CC0(u32, const void*, u32); void sub_80A6DAC(bool8); +void sub_80A634C(struct Sprite *); enum { @@ -166,7 +167,7 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 arg2, u8 ballId); // battle_anim_utility_funcs.s void sub_8116EB4(u8); -u32 sub_811583C(s16); +u32 UnpackSelectedBattleAnimPalettes(s16); u8 GetBattlerSpriteFinal_Y(u8, u16, u8); diff --git a/ld_script.txt b/ld_script.txt index df26da50df..6284752642 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -172,7 +172,7 @@ SECTIONS { src/dragon.o(.text); asm/dark.o(.text); src/ground.o(.text); - asm/normal.o(.text); + src/normal.o(.text); src/battle_anim_utility_funcs.o(.text); asm/battle_intro.o(.text); src/bike.o(.text); diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index 11cf46ab59..6dfebe77f6 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -47,7 +47,7 @@ const u8 gUnknown_0859741E[] = {0x08, 0x0a, 0x0c, 0x0e}; void sub_8116620(u8 taskId) { - u32 selectedPalettes = sub_811583C(gBattleAnimArgs[0]); + u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gBattleAnimArgs[0]); selectedPalettes |= sub_80A76C4((gBattleAnimArgs[0] >> 7) & 1, (gBattleAnimArgs[0] >> 8) & 1, (gBattleAnimArgs[0] >> 9) & 1, @@ -62,7 +62,7 @@ void sub_8116664(u8 taskId) u8 animBattlers[2]; animBattlers[1] = 0xFF; - selectedPalettes = sub_811583C(1); + selectedPalettes = UnpackSelectedBattleAnimPalettes(1); switch (gBattleAnimArgs[0]) { case 2: @@ -105,7 +105,7 @@ void sub_8116664(u8 taskId) void AnimTask_SetCamouflageBlend(u8 taskId) { - u32 selectedPalettes = sub_811583C(gBattleAnimArgs[0]); + u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gBattleAnimArgs[0]); switch (gBattleTerrain) { case BATTLE_TERRAIN_GRASS: diff --git a/src/normal.c b/src/normal.c index a4ed5edcac..3de8b11572 100644 --- a/src/normal.c +++ b/src/normal.c @@ -1,19 +1,42 @@ #include "global.h" #include "battle_anim.h" +#include "palette.h" +#include "random.h" +#include "task.h" +#include "trig.h" #include "constants/rgb.h" -extern void sub_811572C(struct Sprite *); -extern void sub_81157FC(struct Sprite *); -extern void sub_81158A4(struct Sprite *); -extern void sub_81159B4(struct Sprite *); -extern void sub_81160A4(struct Sprite *); -extern void sub_8116388(struct Sprite *); -extern void sub_8116420(struct Sprite *); -extern void sub_8116458(struct Sprite *); -extern void sub_81164F0(struct Sprite *); -extern void sub_8116560(struct Sprite *); -extern void sub_81165A8(struct Sprite *); -extern void sub_81163D0(struct Sprite *); +void AnimConfusionDuck(struct Sprite *); +void AnimSimplePaletteBlend(struct Sprite *); +u32 UnpackSelectedBattleAnimPalettes(s16); +void sub_81158A4(struct Sprite *); +void sub_81159B4(struct Sprite *); +void sub_81160A4(struct Sprite *); +void sub_8116388(struct Sprite *); +void sub_8116420(struct Sprite *); +void sub_8116458(struct Sprite *); +void sub_81164F0(struct Sprite *); +void sub_8116560(struct Sprite *); +void sub_81165A8(struct Sprite *); +static void AnimConfusionDuckStep(struct Sprite *); +static void AnimSimplePaletteBlendStep(struct Sprite *); +static void sub_81158F8(struct Sprite *); +static void sub_8115984(struct Sprite *); +static void sub_8115A54(u8, u8, u8); +static void sub_8115AA4(u8); +static void sub_8115BC8(u8, u8, u8); +static void sub_8115C18(u8); +static void sub_8115CD0(u8, u8, u8); +static void sub_8115D2C(u8); +static void sub_8115E00(u8); +static void sub_8115EB8(u8); +static void sub_8116148(struct Sprite *); +static void sub_81161F4(void); +static void sub_81162F8(u8); +static void sub_81163D0(struct Sprite *); +static void sub_81165E4(struct Sprite *); + +extern void sub_810E2C8(struct Sprite *); const union AnimCmd gUnknown_0859722C[] = { @@ -47,7 +70,7 @@ const struct SpriteTemplate gConfusionDuckSpriteTemplate = .anims = gUnknown_08597254, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_811572C, + .callback = AnimConfusionDuck, }; const struct SpriteTemplate gSimplePaletteBlendSpriteTemplate = @@ -58,7 +81,7 @@ const struct SpriteTemplate gSimplePaletteBlendSpriteTemplate = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_81157FC, + .callback = AnimSimplePaletteBlend, }; const struct SpriteTemplate gComplexPaletteBlendSpriteTemplate = @@ -231,3 +254,717 @@ const struct SpriteTemplate gUnknown_08597400 = .affineAnims = gUnknown_08597348, .callback = sub_81163D0, }; + +// Moves a spinning duck around the mon's head. +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: initial wave offset +// arg 3: wave period (higher means faster wave) +// arg 4: duration +void AnimConfusionDuck(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = gBattleAnimArgs[2]; + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) + { + sprite->data[1] = -gBattleAnimArgs[3]; + sprite->data[4] = 1; + } + else + { + sprite->data[1] = gBattleAnimArgs[3]; + sprite->data[4] = 0; + StartSpriteAnim(sprite, 1); + } + + sprite->data[3] = gBattleAnimArgs[4]; + sprite->callback = AnimConfusionDuckStep; + sprite->callback(sprite); +} + +static void AnimConfusionDuckStep(struct Sprite *sprite) +{ + sprite->pos2.x = Cos(sprite->data[0], 30); + sprite->pos2.y = Sin(sprite->data[0], 10); + + if ((u16)sprite->data[0] < 128) + sprite->oam.priority = 1; + else + sprite->oam.priority = 3; + + sprite->data[0] = (sprite->data[0] + sprite->data[1]) & 0xFF; + if (++sprite->data[2] == sprite->data[3]) + DestroyAnimSprite(sprite); +} + +// Performs a simple color blend on a specified sprite. +// arg 0: palette selector +// arg 1: delay +// arg 2: start blend amount +// arg 3: end blend amount +// arg 4: blend color +void AnimSimplePaletteBlend(struct Sprite *sprite) +{ + u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gBattleAnimArgs[0]); + BeginNormalPaletteFade(selectedPalettes, gBattleAnimArgs[1], gBattleAnimArgs[2], gBattleAnimArgs[3], gBattleAnimArgs[4]); + sprite->invisible = 1; + sprite->callback = AnimSimplePaletteBlendStep; +} + +// Unpacks a bitfield and returns a bitmask of its selected palettes. +// Bits 0-6 of the selector parameter result in the following palettes being selected: +// 0: battle background palettes (BG palettes 1, 2, and 3) +// 1: gBattleAnimAttacker OBJ palette +// 2: gBattleAnimTarget OBJ palette +// 3: gBattleAnimAttacker partner OBJ palette +// 4: gBattleAnimTarget partner OBJ palette +// 5: BG palette 4 +// 6: BG palette 5 +u32 UnpackSelectedBattleAnimPalettes(s16 selector) +{ + u8 arg0 = selector & 1; + u8 arg1 = (selector >> 1) & 1; + u8 arg2 = (selector >> 2) & 1; + u8 arg3 = (selector >> 3) & 1; + u8 arg4 = (selector >> 4) & 1; + u8 arg5 = (selector >> 5) & 1; + u8 arg6 = (selector >> 6) & 1; + return sub_80A75AC(arg0, arg1, arg2, arg3, arg4, arg5, arg6); +} + +static void AnimSimplePaletteBlendStep(struct Sprite *sprite) +{ + if (!gPaletteFade.active) + DestroyAnimSprite(sprite); +} + +void sub_81158A4(struct Sprite *sprite) +{ + u32 selectedPalettes; + + sprite->data[0] = gBattleAnimArgs[1]; + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[2]; + sprite->data[3] = gBattleAnimArgs[3]; + sprite->data[4] = gBattleAnimArgs[4]; + sprite->data[5] = gBattleAnimArgs[5]; + sprite->data[6] = gBattleAnimArgs[6]; + sprite->data[7] = gBattleAnimArgs[0]; + + selectedPalettes = UnpackSelectedBattleAnimPalettes(sprite->data[7]); + BlendPalettes(selectedPalettes, gBattleAnimArgs[4], gBattleAnimArgs[3]); + sprite->invisible = 1; + sprite->callback = sub_81158F8; +} + +static void sub_81158F8(struct Sprite *sprite) +{ + u32 selectedPalettes; + + if (sprite->data[0] > 0) + { + sprite->data[0]--; + return; + } + + if (gPaletteFade.active) + return; + + if (sprite->data[2] == 0) + { + sprite->callback = sub_8115984; + return; + } + + selectedPalettes = UnpackSelectedBattleAnimPalettes(sprite->data[7]); + if (sprite->data[1] & 0x100) + BlendPalettes(selectedPalettes, sprite->data[4], sprite->data[3]); + else + BlendPalettes(selectedPalettes, sprite->data[6], sprite->data[5]); + + sprite->data[1] ^= 0x100; + sprite->data[0] = sprite->data[1] & 0xFF; + sprite->data[2]--; +} + +static void sub_8115984(struct Sprite *sprite) +{ + u32 selectedPalettes; + + if (!gPaletteFade.active) + { + selectedPalettes = UnpackSelectedBattleAnimPalettes(sprite->data[7]); + BlendPalettes(selectedPalettes, 0, 0); + DestroyAnimSprite(sprite); + } +} + +void sub_81159B4(struct Sprite *sprite) +{ + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[0] = 0; + sprite->data[1] = 10; + sprite->data[2] = 8; + sprite->data[3] = 40; + sprite->data[4] = 112; + sprite->data[5] = 0; + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A634C; + sprite->callback(sprite); +} + +void sub_8115A04(u8 taskId) +{ + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[5]; + gTasks[taskId].data[8] = 0; + sub_8115A54(taskId, 0, gTasks[taskId].data[4]); + gTasks[taskId].func = sub_8115AA4; +} + +static void sub_8115A54(u8 taskId, u8 initialBlendAmount, u8 targetBlendAmount) +{ + u32 selectedPalettes = UnpackSelectedBattleAnimPalettes(gTasks[taskId].data[0]); + BeginNormalPaletteFade( + selectedPalettes, + gTasks[taskId].data[1], + initialBlendAmount, + targetBlendAmount, + gTasks[taskId].data[5]); + + gTasks[taskId].data[2]--; + gTasks[taskId].data[8] ^= 1; +} + +static void sub_8115AA4(u8 taskId) +{ + u8 initialBlendAmount, targetBlendAmount; + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[2] > 0) + { + if (gTasks[taskId].data[8] == 0) + { + initialBlendAmount = gTasks[taskId].data[3]; + targetBlendAmount = gTasks[taskId].data[4]; + } + else + { + initialBlendAmount = gTasks[taskId].data[4]; + targetBlendAmount = gTasks[taskId].data[3]; + } + + if (gTasks[taskId].data[2] == 1) + targetBlendAmount = 0; + + sub_8115A54(taskId, initialBlendAmount, targetBlendAmount); + } + else + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_8115B0C(u8 taskId) +{ + int battler; + u32 selectedPalettes = 0; + + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[5]; + gTasks[taskId].data[8] = 0; + + for (battler = 0; battler < gBattlersCount; battler++) + { + if (battler != gBattleAnimAttacker && battler != gBattleAnimTarget) + selectedPalettes |= 1 << (battler + 16); + } + + if (gBattleAnimArgs[0] == 1) + selectedPalettes |= 0xE; + + gTasks[taskId].data[9] = selectedPalettes >> 16; + gTasks[taskId].data[10] = selectedPalettes & 0xFF; + sub_8115BC8(taskId, 0, gTasks[taskId].data[4]); + gTasks[taskId].func = sub_8115C18; +} + +static void sub_8115BC8(u8 taskId, u8 initialBlendAmount, u8 targetBlendAmount) +{ + u32 selectedPalettes = ((u16)gTasks[taskId].data[9] << 16) | (u16)gTasks[taskId].data[10]; + BeginNormalPaletteFade( + selectedPalettes, + gTasks[taskId].data[1], + initialBlendAmount, + targetBlendAmount, + gTasks[taskId].data[5]); + + gTasks[taskId].data[2]--; + gTasks[taskId].data[8] ^= 1; +} + +static void sub_8115C18(u8 taskId) +{ + u8 initialBlendAmount, targetBlendAmount; + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[2] > 0) + { + if (gTasks[taskId].data[8] == 0) + { + initialBlendAmount = gTasks[taskId].data[3]; + targetBlendAmount = gTasks[taskId].data[4]; + } + else + { + initialBlendAmount = gTasks[taskId].data[4]; + targetBlendAmount = gTasks[taskId].data[3]; + } + + if (gTasks[taskId].data[2] == 1) + targetBlendAmount = 0; + + sub_8115BC8(taskId, initialBlendAmount, targetBlendAmount); + } + else + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_8115C80(u8 taskId) +{ + u8 paletteIndex; + + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[5]; + gTasks[taskId].data[8] = 0; + + sub_8115CD0(taskId, 0, gTasks[taskId].data[4]); + gTasks[taskId].func = sub_8115D2C; +} + +static void sub_8115CD0(u8 taskId, u8 initialBlendAmount, u8 targetBlendAmount) +{ + u8 paletteIndex = IndexOfSpritePaletteTag(gTasks[taskId].data[0]); + BeginNormalPaletteFade( + 1 << (paletteIndex + 16), + gTasks[taskId].data[1], + initialBlendAmount, + targetBlendAmount, + gTasks[taskId].data[5]); + + gTasks[taskId].data[2]--; + gTasks[taskId].data[8] ^= 1; +} + +static void sub_8115D2C(u8 taskId) +{ + u8 initialBlendAmount, targetBlendAmount; + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[2] > 0) + { + if (gTasks[taskId].data[8] == 0) + { + initialBlendAmount = gTasks[taskId].data[3]; + targetBlendAmount = gTasks[taskId].data[4]; + } + else + { + initialBlendAmount = gTasks[taskId].data[4]; + targetBlendAmount = gTasks[taskId].data[3]; + } + + if (gTasks[taskId].data[2] == 1) + targetBlendAmount = 0; + + sub_8115CD0(taskId, initialBlendAmount, targetBlendAmount); + } + else + { + DestroyAnimVisualTask(taskId); + } + } +} + +void sub_8115D94(u8 taskId) +{ + u8 paletteIndex; + + gTasks[taskId].data[0] = gBattleAnimArgs[1]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[4] = gBattleAnimArgs[4]; + gTasks[taskId].data[5] = gBattleAnimArgs[5]; + gTasks[taskId].data[6] = gBattleAnimArgs[6]; + gTasks[taskId].data[7] = gBattleAnimArgs[0]; + + paletteIndex = IndexOfSpritePaletteTag(gBattleAnimArgs[0]); + BeginNormalPaletteFade( + 1 << (paletteIndex + 16), + 0, + gBattleAnimArgs[4], + gBattleAnimArgs[4], + gBattleAnimArgs[3]); + + gTasks[taskId].func = sub_8115E00; +} + +static void sub_8115E00(u8 taskId) +{ + u32 selectedPalettes; + + if (gTasks[taskId].data[0] > 0) + { + gTasks[taskId].data[0]--; + return; + } + + if (gPaletteFade.active) + return; + + if (gTasks[taskId].data[2] == 0) + { + gTasks[taskId].func = sub_8115EB8; + return; + } + + selectedPalettes = 1 << (IndexOfSpritePaletteTag(gTasks[taskId].data[7]) + 16); + if (gTasks[taskId].data[1] & 0x100) + { + BeginNormalPaletteFade( + selectedPalettes, + 0, + gTasks[taskId].data[4], + gTasks[taskId].data[4], + gTasks[taskId].data[3]); + } + else + { + BeginNormalPaletteFade( + selectedPalettes, + 0, + gTasks[taskId].data[6], + gTasks[taskId].data[6], + gTasks[taskId].data[5]); + } + + gTasks[taskId].data[1] ^= 0x100; + gTasks[taskId].data[0] = gTasks[taskId].data[1] & 0xFF; + gTasks[taskId].data[2]--; +} + +static void sub_8115EB8(u8 taskId) +{ + u32 selectedPalettes; + + if (!gPaletteFade.active) + { + selectedPalettes = 1 << (IndexOfSpritePaletteTag(gTasks[taskId].data[7]) + 16); + BeginNormalPaletteFade(selectedPalettes, 0, 0, 0, RGB(0, 0, 0)); + DestroyAnimVisualTask(taskId); + } +} + +void sub_8115F10(u8 taskId) +{ + u32 selectedPalettes = 0; + u8 attackerBattler = gBattleAnimAttacker; + u8 targetBattler = gBattleAnimTarget; + + if (gBattleAnimArgs[0] & 0x100) + selectedPalettes = sub_80A75AC(1, 0, 0, 0, 0, 0, 0); + + if (gBattleAnimArgs[1] & 0x100) + selectedPalettes |= (0x10000 << attackerBattler); + + if (gBattleAnimArgs[2] & 0x100) + selectedPalettes |= (0x10000 << targetBattler); + + InvertPlttBuffer(selectedPalettes); + DestroyAnimVisualTask(taskId); +} + +void sub_8115F94(u8 taskId) +{ + u8 attackerBattler; + u8 targetBattler; + u8 paletteIndex; + u32 selectedPalettes = 0; + + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[2] = gBattleAnimArgs[0]; + gTasks[taskId].data[3] = gBattleAnimArgs[1]; + gTasks[taskId].data[4] = gBattleAnimArgs[2]; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[5] = gBattleAnimArgs[4]; + gTasks[taskId].data[6] = gBattleAnimArgs[5]; + gTasks[taskId].data[7] = gBattleAnimArgs[6]; + } + + gTasks[taskId].data[0]++; + attackerBattler = gBattleAnimAttacker; + targetBattler = gBattleAnimTarget; + + if (gTasks[taskId].data[2] & 0x100) + selectedPalettes = 0x0000FFFF; + + if (gTasks[taskId].data[2] & 0x1) + { + paletteIndex = IndexOfSpritePaletteTag(gSprites[gHealthboxSpriteIds[attackerBattler]].template->paletteTag); + selectedPalettes |= (1 << paletteIndex) << 16; + } + + if (gTasks[taskId].data[3] & 0x100) + selectedPalettes |= (1 << attackerBattler) << 16; + + if (gTasks[taskId].data[4] & 0x100) + selectedPalettes |= (1 << targetBattler) << 16; + + TintPlttBuffer(selectedPalettes, gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]); + if (gTasks[taskId].data[0] == gTasks[taskId].data[1]) + { + UnfadePlttBuffer(selectedPalettes); + DestroyAnimVisualTask(taskId); + } +} + +void sub_81160A4(struct Sprite *sprite) +{ + u16 var0; + + sprite->invisible = 1; + sprite->data[0] = -gBattleAnimArgs[0]; + sprite->data[1] = gBattleAnimArgs[1]; + sprite->data[2] = gBattleAnimArgs[1]; + sprite->data[3] = gBattleAnimArgs[2]; + + switch (gBattleAnimArgs[3]) + { + case 0: + StoreSpriteCallbackInData6(sprite, (void *)&gBattle_BG3_X); + break; + case 1: + StoreSpriteCallbackInData6(sprite, (void *)&gBattle_BG3_Y); + break; + case 2: + StoreSpriteCallbackInData6(sprite, (void *)&gSpriteCoordOffsetX); + break; + default: + StoreSpriteCallbackInData6(sprite, (void *)&gSpriteCoordOffsetY); + break; + } + + sprite->data[4] = *(u16 *)(sprite->data[6] | (sprite->data[7] << 16)); + sprite->data[5] = gBattleAnimArgs[3]; + var0 = sprite->data[5] - 2; + if (var0 < 2) + sub_81161F4(); + + sprite->callback = sub_8116148; +} + +static void sub_8116148(struct Sprite *sprite) +{ + u8 i; + u16 var0; + + if (sprite->data[3] > 0) + { + sprite->data[3]--; + if (sprite->data[1] > 0) + { + sprite->data[1]--; + } + else + { + sprite->data[1] = sprite->data[2]; + *(u16 *)(sprite->data[6] | (sprite->data[7] << 16)) += sprite->data[0]; + sprite->data[0] = -sprite->data[0]; + } + } + else + { + *(u16 *)(sprite->data[6] | (sprite->data[7] << 16)) = sprite->data[4]; + var0 = sprite->data[5] - 2; + if (var0 < 2) + { + for (i = 0; i < gBattlersCount; i++) + gSprites[gBattlerSpriteIds[i]].coordOffsetEnabled = 0; + } + + DestroyAnimSprite(sprite); + } +} + +static void sub_81161F4(void) +{ + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 0; + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 0; + + if (gBattleAnimArgs[4] == 2) + { + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1; + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1; + } + else + { + if (gBattleAnimArgs[4] == 0) + gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].coordOffsetEnabled = 1; + else + gSprites[gBattlerSpriteIds[gBattleAnimTarget]].coordOffsetEnabled = 1; + } +} + +void sub_81162A4(u8 taskId) +{ + gTasks[taskId].data[0] = gBattleAnimArgs[0]; + gTasks[taskId].data[1] = gBattleAnimArgs[1]; + gTasks[taskId].data[2] = gBattleAnimArgs[2]; + gTasks[taskId].data[3] = gBattleAnimArgs[3]; + gTasks[taskId].data[8] = gBattleAnimArgs[3]; + gBattle_BG3_X = gBattleAnimArgs[0]; + gBattle_BG3_Y = gBattleAnimArgs[1]; + gTasks[taskId].func = sub_81162F8; + gTasks[taskId].func(taskId); +} + +static void sub_81162F8(u8 taskId) +{ + if (gTasks[taskId].data[3] == 0) + { + if (gBattle_BG3_X == gTasks[taskId].data[0]) + gBattle_BG3_X = -gTasks[taskId].data[0]; + else + gBattle_BG3_X = gTasks[taskId].data[0]; + + if (gBattle_BG3_Y == -gTasks[taskId].data[1]) + gBattle_BG3_Y = 0; + else + gBattle_BG3_Y = -gTasks[taskId].data[1]; + + gTasks[taskId].data[3] = gTasks[taskId].data[8]; + if (--gTasks[taskId].data[2] == 0) + { + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + DestroyAnimVisualTask(taskId); + } + } + else + { + gTasks[taskId].data[3]--; + } +} + +void sub_8116388(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_80A6980(sprite, TRUE); + + sprite->callback = sub_80A67BC; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); +} + +static void sub_81163D0(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_80A6980(sprite, TRUE); + + sprite->data[0] = gBattleAnimArgs[4]; + sprite->callback = sub_80A67BC; + StoreSpriteCallbackInData6(sprite, sub_810E2C8); +} + +void sub_8116420(struct Sprite *sprite) +{ + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER && !IsContest()) + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + + sub_8116388(sprite); +} + +void sub_8116458(struct Sprite *sprite) +{ + if (gBattleAnimArgs[1] == -1) + gBattleAnimArgs[1] = Random2() & 3; + + StartSpriteAffineAnim(sprite, gBattleAnimArgs[1]); + if (gBattleAnimArgs[0] == 0) + InitAnimSpritePos(sprite, 0); + else + sub_80A6980(sprite, FALSE); + + sprite->pos2.x += (Random2() % 48) - 24; + sprite->pos2.y += (Random2() % 24) - 12; + + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A67BC; +} + +void sub_81164F0(struct Sprite *sprite) +{ + sprite->data[0] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + sprite->pos1.x = gSprites[sprite->data[0]].pos1.x + gSprites[sprite->data[0]].pos2.x; + sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + gSprites[sprite->data[0]].pos2.y; + sprite->pos2.x = gBattleAnimArgs[1]; + sprite->pos2.y = gBattleAnimArgs[2]; + StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); + StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + sprite->callback = sub_80A67BC; +} + +void sub_8116560(struct Sprite *sprite) +{ + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_80A6980(sprite, TRUE); + + sprite->data[0] = gBattleAnimArgs[3]; + StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); + sprite->callback = WaitAnimForDuration; +} + +void sub_81165A8(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); + if (gBattleAnimArgs[2] == 0) + InitAnimSpritePos(sprite, 1); + else + sub_80A6980(sprite, TRUE); + + sprite->callback = sub_81165E4; +} + +static void sub_81165E4(struct Sprite *sprite) +{ + sprite->invisible ^= 1; + if (sprite->data[0]++ > 12) + DestroyAnimSprite(sprite); +} From b082f000afee689eb6a73ba7a938c4f371c09225 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 1 Dec 2018 18:54:59 +0100 Subject: [PATCH 183/213] Start working on link rfu --- asm/link_rfu.s | 1503 +------------------------------------------- include/librfu.h | 9 +- include/link_rfu.h | 27 +- src/librfu_stwi.c | 34 +- src/link_rfu.c | 602 +++++++++++++++++- 5 files changed, 617 insertions(+), 1558 deletions(-) diff --git a/asm/link_rfu.s b/asm/link_rfu.s index 1179b9866c..4060c4959c 100644 --- a/asm/link_rfu.s +++ b/asm/link_rfu.s @@ -5,1508 +5,7 @@ .text - thumb_func_start sub_8011404 -sub_8011404: @ 8011404 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x31 - bne _08011410 - b _08011570 -_08011410: - cmp r4, 0x31 - bgt _0801143E - cmp r4, 0x22 - beq _08011494 - cmp r4, 0x22 - bgt _0801142C - cmp r4, 0x20 - beq _0801147C - cmp r4, 0x20 - ble _08011426 - b _080115DE -_08011426: - cmp r4, 0 - beq _0801146E - b _080115DE -_0801142C: - cmp r4, 0x24 - beq _080114BA - cmp r4, 0x24 - blt _080114B0 - cmp r4, 0x25 - beq _08011504 - cmp r4, 0x30 - beq _0801150E - b _080115DE -_0801143E: - cmp r4, 0x44 - bgt _08011454 - cmp r4, 0x42 - blt _08011448 - b _080115DE -_08011448: - cmp r4, 0x33 - beq _08011522 - cmp r4, 0x33 - bge _08011452 - b _0801158C -_08011452: - b _080115DE -_08011454: - cmp r4, 0xF3 - bne _0801145A - b _080115AC -_0801145A: - cmp r4, 0xF3 - bgt _08011466 - cmp r4, 0xF0 - bge _08011464 - b _080115DE -_08011464: - b _080115C4 -_08011466: - cmp r4, 0xFF - bne _0801146C - b _080115C4 -_0801146C: - b _080115DE -_0801146E: - ldr r1, =gUnknown_03005000 - movs r0, 0x6 - strh r0, [r1, 0x4] - b _080115DE - .pool -_0801147C: - ldr r0, =gUnknown_03005000 - ldr r1, =gUnknown_03004140 - ldrh r1, [r1, 0x14] - ldr r2, =0x00000ccd - adds r0, r2 - b _080115DC - .pool -_08011494: - ldr r0, =gUnknown_03005000 - ldr r1, =gUnknown_03004140 - ldrh r1, [r1, 0x14] - ldr r2, =0x00000c3e - adds r0, r2 - ldrb r2, [r0] - b _080115DC - .pool -_080114B0: - movs r0, 0x2 - adds r1, r4, 0 - bl sub_8011A64 - b _080115DE -_080114BA: - ldr r4, =gUnknown_03005000 - movs r1, 0 - movs r0, 0xB - strh r0, [r4, 0x4] - ldr r2, =0x00000c85 - adds r0, r4, r2 - strb r1, [r0] - ldr r0, =0x00000c86 - adds r2, r4, r0 - strb r1, [r2] - ldr r1, =0x00000c3e - adds r5, r4, r1 - ldrb r1, [r5] - movs r0, 0x20 - movs r3, 0x1 - bl rfu_setRecvBuffer - ldrb r1, [r5] - ldr r2, =0x00000c3f - adds r4, r2 - movs r0, 0x10 - adds r2, r4, 0 - movs r3, 0x46 - bl rfu_setRecvBuffer - b _080115DE - .pool -_08011504: - movs r0, 0x2 - movs r1, 0x25 - bl sub_8011A64 - b _080115DE -_0801150E: - ldr r0, =gUnknown_03005000 - adds r2, r0, 0 - adds r2, 0xF0 - movs r1, 0x2 - strb r1, [r2] - ldr r1, =0x00000c86 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x6 - beq _080115DE -_08011522: - ldr r2, =gUnknown_03005000 - adds r1, r2, 0 - adds r1, 0xF0 - ldrb r0, [r1] - cmp r0, 0x2 - beq _08011532 - movs r0, 0x4 - strb r0, [r1] -_08011532: - ldr r1, =0x00000c86 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x9 - beq _08011544 - movs r0, 0x2 - adds r1, r4, 0 - bl sub_8011A64 -_08011544: - ldr r0, =gUnknown_082ED7FC - movs r1, 0x5 - movs r2, 0x5 - bl nullsub_5 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0x1 - bne _080115DE - adds r0, r4, 0 - bl sub_8011170 - b _080115DE - .pool -_08011570: - ldr r0, =gUnknown_03005000 - adds r0, 0xF0 - movs r1, 0x1 - strb r1, [r0] - ldr r0, =gUnknown_082ED814 - movs r1, 0x5 - movs r2, 0x5 - bl nullsub_5 - b _080115DE - .pool -_0801158C: - ldr r1, =gUnknown_03005000 - adds r2, r1, 0 - adds r2, 0xF0 - movs r0, 0x3 - strb r0, [r2] - ldr r2, =0x00000c3c - adds r1, r2 - ldrb r0, [r1] - movs r0, 0x1 - strb r0, [r1] - b _080115DE - .pool -_080115AC: - movs r0, 0x1 - movs r1, 0xF3 - bl sub_8011A64 - movs r0, 0xF3 - bl sub_8011170 - ldr r0, =gUnknown_03005000 - adds r0, 0xEF - b _080115DA - .pool -_080115C4: - movs r0, 0x1 - adds r1, r4, 0 - bl sub_8011A64 - adds r0, r4, 0 - bl sub_8011170 - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000cdb - adds r0, r1 - ldrb r1, [r0] -_080115DA: - movs r1, 0x1 -_080115DC: - strb r1, [r0] -_080115DE: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011404 - thumb_func_start sub_80115EC -sub_80115EC: @ 80115EC - push {r4-r6,lr} - adds r3, r0, 0 - movs r2, 0 - movs r6, 0x1 - ldr r0, =gUnknown_03005000 - ldr r4, =0x00000cea - adds r1, r0, r4 - movs r5, 0 - movs r4, 0xFF -_080115FE: - adds r0, r3, 0 - asrs r0, r2 - ands r0, r6 - cmp r0, 0 - beq _08011610 - strb r5, [r1] - ldrb r0, [r1, 0x4] - orrs r0, r4 - strb r0, [r1, 0x4] -_08011610: - adds r1, 0x1 - adds r2, 0x1 - cmp r2, 0x3 - ble _080115FE - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80115EC - - thumb_func_start sub_8011628 -sub_8011628: @ 8011628 - push {r4-r7,lr} - adds r5, r0, 0 - movs r3, 0 - movs r2, 0 - movs r4, 0x1 - ldr r6, =gUnknown_03007890 - movs r7, 0x7F -_08011636: - adds r0, r5, 0 - asrs r0, r2 - ands r0, r4 - cmp r0, 0 - beq _0801165C - lsls r1, r2, 5 - adds r1, 0x14 - ldr r0, [r6] - adds r0, r1 - ldrb r1, [r0, 0x10] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0x45 - bne _0801165C - adds r0, r4, 0 - lsls r0, r2 - orrs r3, r0 - lsls r0, r3, 24 - lsrs r3, r0, 24 -_0801165C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _08011636 - adds r0, r3, 0 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8011628 - - thumb_func_start sub_8011674 -sub_8011674: @ 8011674 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x25 - bne _08011680 - b _080118EC -_08011680: - cmp r4, 0x25 - bgt _080116C2 - cmp r4, 0x14 - bne _0801168A - b _08011804 -_0801168A: - cmp r4, 0x14 - bgt _080116A2 - cmp r4, 0x11 - beq _08011722 - cmp r4, 0x11 - ble _08011698 - b _08011A42 -_08011698: - cmp r4, 0 - beq _0801170C - cmp r4, 0x10 - beq _08011718 - b _08011A42 -_080116A2: - cmp r4, 0x22 - bne _080116A8 - b _08011868 -_080116A8: - cmp r4, 0x22 - bgt _080116B4 - cmp r4, 0x20 - bne _080116B2 - b _08011850 -_080116B2: - b _08011A42 -_080116B4: - cmp r4, 0x23 - bne _080116BA - b _08011884 -_080116BA: - cmp r4, 0x24 - bne _080116C0 - b _080118BA -_080116C0: - b _08011A42 -_080116C2: - cmp r4, 0x44 - bgt _080116F2 - cmp r4, 0x42 - blt _080116CC - b _08011A42 -_080116CC: - cmp r4, 0x32 - bne _080116D2 - b _08011914 -_080116D2: - cmp r4, 0x32 - bgt _080116E4 - cmp r4, 0x30 - bne _080116DC - b _08011940 -_080116DC: - cmp r4, 0x31 - bne _080116E2 - b _080118F6 -_080116E2: - b _08011A42 -_080116E4: - cmp r4, 0x33 - bne _080116EA - b _08011948 -_080116EA: - cmp r4, 0x40 - bne _080116F0 - b _080119FC -_080116F0: - b _08011A42 -_080116F2: - cmp r4, 0xF3 - bne _080116F8 - b _08011A0C -_080116F8: - cmp r4, 0xF3 - bgt _08011704 - cmp r4, 0xF0 - bge _08011702 - b _08011A42 -_08011702: - b _08011A28 -_08011704: - cmp r4, 0xFF - bne _0801170A - b _08011A28 -_0801170A: - b _08011A42 -_0801170C: - ldr r1, =gUnknown_03005000 - movs r0, 0x11 - strh r0, [r1, 0x4] - b _08011A42 - .pool -_08011718: - movs r0, 0x4 - movs r1, 0 - bl sub_8011A64 - b _08011A42 -_08011722: - bl sub_800F7DC - ldrb r1, [r0, 0xA] - movs r0, 0x7F - ands r0, r1 - cmp r0, 0x45 - bne _080117DC - ldr r5, =gUnknown_03005000 - ldr r1, =0x00000cd9 - adds r0, r5, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080117DC - ldr r0, =gUnknown_03004140 - ldrh r0, [r0, 0x14] - bl sub_8011628 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _080117A6 - adds r0, r4, 0 - bl sub_800E87C - movs r2, 0x1 - mov r12, r2 - mov r1, r12 - lsls r1, r0 - lsls r1, 24 - lsrs r1, 24 - ldr r7, =0x00000ce6 - adds r6, r5, r7 - ldrb r2, [r6] - cmp r2, 0 - bne _08011798 - ldr r0, =0x00000ce8 - adds r3, r5, r0 - ldrb r0, [r3] - cmp r0, 0 - bne _08011798 - subs r7, 0x1 - adds r0, r5, r7 - strb r1, [r0] - eors r1, r4 - orrs r1, r2 - strb r1, [r6] - mov r0, r12 - strb r0, [r3] - b _080117A6 - .pool -_08011798: - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000ce6 - adds r0, r1 - ldrb r2, [r0] - adds r1, r4, 0 - orrs r1, r2 - strb r1, [r0] -_080117A6: - ldr r0, =gUnknown_03004140 - ldrh r1, [r0, 0x14] - cmp r4, r1 - beq _080117F6 - ldr r2, =gUnknown_03005000 - ldr r7, =0x00000ce3 - adds r3, r2, r7 - adds r0, r4, 0 - eors r0, r1 - ldrb r1, [r3] - orrs r0, r1 - strb r0, [r3] - ldr r0, =0x00000ce4 - adds r2, r0 - movs r0, 0x2 - strb r0, [r2] - b _080117F6 - .pool -_080117DC: - bl sub_800F7DC - ldrb r1, [r0, 0xA] - movs r0, 0x7F - ands r0, r1 - cmp r0, 0x54 - bne _080117F6 - ldr r0, =gUnknown_03004140 - ldrb r0, [r0] - bl rfu_REQ_disconnect - bl rfu_waitREQComplete -_080117F6: - ldr r0, =gUnknown_03004140 - ldrh r0, [r0, 0x14] - bl sub_80115EC - b _08011A42 - .pool -_08011804: - bl sub_800F7DC - ldrb r1, [r0, 0xA] - movs r0, 0x7F - ands r0, r1 - cmp r0, 0x45 - beq _08011836 - ldr r4, =gUnknown_03004140 - ldrb r0, [r4, 0x1] - cmp r0, 0x1 - bls _08011836 - ldrb r0, [r4, 0x14] - bl sub_800E87C - movs r1, 0x80 - lsls r1, 17 - lsls r1, r0 - lsrs r1, 24 - ldrb r0, [r4] - eors r1, r0 - adds r0, r1, 0 - bl rfu_REQ_disconnect - bl rfu_waitREQComplete -_08011836: - ldr r1, =gUnknown_03005000 - ldrh r0, [r1, 0x4] - cmp r0, 0xF - beq _08011840 - b _08011A42 -_08011840: - movs r0, 0x10 - strh r0, [r1, 0x4] - b _08011A42 - .pool -_08011850: - ldr r0, =gUnknown_03005000 - ldr r1, =gUnknown_03004140 - ldrh r1, [r1, 0x14] - ldr r2, =0x00000ccd - adds r0, r2 - b _08011A40 - .pool -_08011868: - ldr r0, =gUnknown_03005000 - ldr r1, =gUnknown_03004140 - ldrh r1, [r1, 0x14] - ldr r7, =0x00000c3e - adds r0, r7 - ldrb r2, [r0] - b _08011A40 - .pool -_08011884: - ldr r1, =gUnknown_03005000 - movs r0, 0x12 - strh r0, [r1, 0x4] - ldr r0, =0x00000ccf - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x1 - bhi _080118B0 - adds r0, 0x1 - strb r0, [r1] - ldr r0, =sub_801209C - movs r1, 0x2 - bl CreateTask - b _08011A42 - .pool -_080118B0: - movs r0, 0x2 - movs r1, 0x23 - bl sub_8011A64 - b _08011A42 -_080118BA: - ldr r4, =gUnknown_03005000 - movs r0, 0xD - strh r0, [r4, 0x4] - movs r0, 0x3 - movs r1, 0 - bl sub_8011A64 - ldr r1, =0x00000c3e - adds r0, r4, r1 - ldrb r1, [r0] - ldr r2, =0x00000c3f - adds r4, r2 - movs r0, 0x10 - adds r2, r4, 0 - movs r3, 0x46 - bl rfu_setRecvBuffer - b _08011A42 - .pool -_080118EC: - movs r0, 0x2 - movs r1, 0x25 - bl sub_8011A64 - b _08011A42 -_080118F6: - ldr r0, =gUnknown_03004140 - ldrb r1, [r0] - ldrh r0, [r0, 0x14] - ands r1, r0 - cmp r1, 0 - bne _08011904 - b _08011A42 -_08011904: - ldr r0, =gUnknown_03005000 - adds r0, 0xF0 - movs r1, 0x1 - b _08011A40 - .pool -_08011914: - ldr r2, =gUnknown_03005000 - adds r1, r2, 0 - adds r1, 0xF0 - movs r0, 0x3 - strb r0, [r1] - ldr r0, =gUnknown_03007890 - ldr r0, [r0] - ldrb r0, [r0] - cmp r0, 0 - beq _0801192A - b _08011A42 -_0801192A: - ldr r7, =0x00000c3c - adds r0, r2, r7 - ldrb r1, [r0] - movs r1, 0x1 - b _08011A40 - .pool -_08011940: - ldr r0, =gUnknown_03005000 - adds r0, 0xF0 - movs r1, 0x2 - strb r1, [r0] -_08011948: - ldr r2, =gUnknown_03005000 - adds r1, r2, 0 - adds r1, 0xF0 - ldrb r0, [r1] - cmp r0, 0x2 - beq _08011958 - movs r0, 0x4 - strb r0, [r1] -_08011958: - ldrb r0, [r2, 0xC] - cmp r0, 0x1 - bne _08011996 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0x1 - bne _080119B4 - ldr r0, =0x00000ce2 - adds r2, r0 - ldr r0, =gUnknown_03004140 - ldrb r1, [r0, 0x14] - ldrb r0, [r2] - bics r0, r1 - strb r0, [r2] - cmp r0, 0 - bne _08011990 - adds r0, r4, 0 - bl sub_8011170 - b _080119B4 - .pool -_08011990: - bl sub_80111FC - b _080119B4 -_08011996: - ldr r1, =0x00000ce4 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x2 - beq _080119B4 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0x1 - bne _080119B4 - adds r0, r4, 0 - bl sub_8011170 - movs r0, 0 - bl sub_800C27C -_080119B4: - ldr r0, =gUnknown_03007890 - ldr r0, [r0] - ldrb r0, [r0] - cmp r0, 0xFF - bne _080119DA - ldr r0, =gUnknown_03004140 - ldrb r0, [r0, 0x7] - cmp r0, 0 - bne _080119DA - ldr r0, =sub_800EB44 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080119DA - ldr r1, =gUnknown_03005000 - movs r0, 0x11 - strh r0, [r1, 0x4] -_080119DA: - movs r0, 0x2 - adds r1, r4, 0 - bl sub_8011A64 - b _08011A42 - .pool -_080119FC: - ldr r0, =gUnknown_03005000 - ldr r2, =0x00000ce3 - adds r0, r2 - b _08011A3E - .pool -_08011A0C: - movs r0, 0x1 - movs r1, 0xF3 - bl sub_8011A64 - movs r0, 0xF3 - bl sub_8011170 - ldr r0, =gUnknown_03005000 - adds r0, 0xEF - movs r1, 0x1 - b _08011A40 - .pool -_08011A28: - adds r0, r4, 0 - bl sub_8011170 - movs r0, 0x1 - adds r1, r4, 0 - bl sub_8011A64 - ldr r0, =gUnknown_03005000 - ldr r7, =0x00000cdb - adds r0, r7 - ldrb r1, [r0] -_08011A3E: - movs r1, 0 -_08011A40: - strb r1, [r0] -_08011A42: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011674 - - thumb_func_start sub_8011A50 -sub_8011A50: @ 8011A50 - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000ce4 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - bx lr - .pool - thumb_func_end sub_8011A50 - - thumb_func_start sub_8011A64 -sub_8011A64: @ 8011A64 - ldr r2, =gUnknown_03005000 - adds r3, r2, 0 - adds r3, 0xF1 - strb r0, [r3] - strh r1, [r2, 0xA] - bx lr - .pool - thumb_func_end sub_8011A64 - - thumb_func_start sub_8011A74 -sub_8011A74: @ 8011A74 - ldr r0, =gUnknown_03005000 - adds r0, 0xF1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_8011A74 - - thumb_func_start sub_8011A80 -sub_8011A80: @ 8011A80 - push {lr} - bl sub_8011A74 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - cmp r0, 0x1 - bls _08011A94 - movs r0, 0 - b _08011A96 -_08011A94: - movs r0, 0x1 -_08011A96: - pop {r1} - bx r1 - thumb_func_end sub_8011A80 - - thumb_func_start sub_8011A9C -sub_8011A9C: @ 8011A9C - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000ce8 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_8011A9C - - thumb_func_start Rfu_IsMaster -Rfu_IsMaster: @ 8011AB0 - ldr r0, =gUnknown_03005000 - ldrb r0, [r0, 0xC] - bx lr - .pool - thumb_func_end Rfu_IsMaster - - thumb_func_start RfuVSync -RfuVSync: @ 8011ABC - push {lr} - bl rfu_syncVBlank_ - pop {r0} - bx r0 - thumb_func_end RfuVSync - - thumb_func_start sub_8011AC8 -sub_8011AC8: @ 8011AC8 - push {lr} - sub sp, 0x4 - movs r0, 0 - str r0, [sp] - ldr r1, =gRecvCmds - ldr r2, =0x05000014 - mov r0, sp - bl CpuSet - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011AC8 - - thumb_func_start sub_8011AE8 -sub_8011AE8: @ 8011AE8 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_8011AE8 - - thumb_func_start sub_8011AFC -sub_8011AFC: @ 8011AFC - push {r4,lr} - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetTasks - bl ResetPaletteFade - ldr r0, =sub_8011AE8 - bl SetVBlankCallback - bl IsWirelessAdapterConnected - lsls r0, 24 - cmp r0, 0 - beq _08011B70 - ldr r1, =gLinkType - ldr r2, =0x00001111 - adds r0, r2, 0 - strh r0, [r1] - bl sub_800B488 - bl OpenLink - ldr r0, =gMain - ldrh r0, [r0, 0x24] - bl SeedRng - movs r4, 0 -_08011B38: - bl Random - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - adds r1, 0xA - adds r1, r4 - strb r0, [r1] - adds r4, 0x1 - cmp r4, 0x3 - ble _08011B38 - movs r1, 0xAA - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - bl sub_8011BA4 - ldr r0, =sub_8011BF8 - bl SetMainCallback2 -_08011B70: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011AFC - - thumb_func_start sub_8011B90 -sub_8011B90: @ 8011B90 - push {lr} - ldr r0, =sub_800EB44 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_8011B90 - - thumb_func_start sub_8011BA4 -sub_8011BA4: @ 8011BA4 - push {r4,lr} - ldr r4, =nullsub_89 - adds r0, r4, 0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _08011BC2 - adds r0, r4, 0 - movs r1, 0 - bl CreateTask - ldr r1, =gUnknown_03005000 - adds r1, 0x66 - strb r0, [r1] -_08011BC2: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011BA4 - - thumb_func_start sub_8011BD0 -sub_8011BD0: @ 8011BD0 - push {lr} - ldr r0, =nullsub_89 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08011BEA - ldr r0, =gUnknown_03005000 - adds r0, 0x66 - ldrb r0, [r0] - bl DestroyTask -_08011BEA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011BD0 - - thumb_func_start sub_8011BF8 -sub_8011BF8: @ 8011BF8 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_8011BF8 - - thumb_func_start sub_8011C10 -sub_8011C10: @ 8011C10 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r1, =gUnknown_03005000 - movs r0, 0x1 - strb r0, [r1, 0xC] - bl sub_8010F48 - ldr r0, =sub_801120C - movs r1, 0 - bl sub_800BF4C - ldr r2, =gUnknown_02022B2C - adds r1, r2, 0 - ldr r0, =gUnknown_082ED608 - ldm r0!, {r3,r5,r6} - stm r1!, {r3,r5,r6} - ldm r0!, {r3,r5,r6} - stm r1!, {r3,r5,r6} - ldr r0, =gUnknown_082ED620 - subs r4, 0x1 - adds r4, r0 - ldrb r0, [r4] - strh r0, [r2, 0x2] - bl sub_800EE78 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011C10 - - thumb_func_start sub_8011C5C -sub_8011C5C: @ 8011C5C - push {lr} - ldr r1, =gUnknown_03005000 - movs r0, 0 - strb r0, [r1, 0xC] - bl sub_8010F48 - ldr r0, =sub_8011404 - ldr r1, =sub_800ED34 - bl sub_800BF4C - bl sub_800EF00 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011C5C - - thumb_func_start sub_8011C84 -sub_8011C84: @ 8011C84 - push {r4-r7,lr} - ldr r4, =gUnknown_03005000 - movs r5, 0 - movs r0, 0x2 - strb r0, [r4, 0xC] - bl sub_8010F48 - ldr r0, =sub_8011674 - movs r1, 0 - bl sub_800BF4C - ldr r2, =gUnknown_02022B2C - adds r1, r2, 0 - ldr r0, =gUnknown_082ED608 - ldm r0!, {r3,r6,r7} - stm r1!, {r3,r6,r7} - ldm r0!, {r3,r6,r7} - stm r1!, {r3,r6,r7} - strb r5, [r2, 0x11] - movs r0, 0x96 - lsls r0, 2 - strh r0, [r2, 0x12] - ldr r0, =sub_800EB44 - movs r1, 0x1 - bl CreateTask - adds r4, 0x67 - strb r0, [r4] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011C84 - - thumb_func_start sub_8011CD8 -sub_8011CD8: @ 8011CD8 - ldrb r1, [r0, 0x1] - lsls r1, 8 - ldrb r0, [r0] - orrs r0, r1 - bx lr - thumb_func_end sub_8011CD8 - - thumb_func_start sub_8011CE4 -sub_8011CE4: @ 8011CE4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - str r0, [sp] - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - movs r0, 0xFF - mov r9, r0 - movs r7, 0 - ldr r1, =gUnknown_03007890 - mov r8, r1 -_08011D02: - lsls r4, r7, 5 - adds r5, r4, 0 - adds r5, 0x14 - mov r1, r8 - ldr r0, [r1] - adds r0, r5 - adds r0, 0x8 - bl sub_8011CD8 - lsls r0, 16 - lsrs r6, r0, 16 - mov r1, r8 - ldr r0, [r1] - adds r0, r4 - ldrh r0, [r0, 0x18] - bl sub_8010454 - cmp r0, 0 - beq _08011D4C - mov r0, r8 - ldr r1, [r0] - adds r1, r5 - adds r1, 0x15 - ldr r0, [sp] - bl StringCompare - cmp r0, 0 - bne _08011D4C - cmp r10, r6 - bne _08011D4C - mov r9, r7 - mov r1, r8 - ldr r0, [r1] - adds r0, r4 - ldrb r0, [r0, 0x16] - cmp r0, 0xFF - bne _08011D56 -_08011D4C: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x3 - bls _08011D02 -_08011D56: - mov r0, r9 - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8011CE4 - - thumb_func_start sub_8011D6C -sub_8011D6C: @ 8011D6C - push {r4-r6,lr} - adds r6, r0, 0 - lsls r0, r6, 24 - lsrs r0, 24 - bl rfu_REQ_disconnect - bl rfu_waitREQComplete - ldr r4, =gUnknown_03005000 - ldr r0, =0x00000ce2 - adds r5, r4, r0 - ldrb r0, [r5] - bics r0, r6 - strb r0, [r5] - ldr r1, =0x00000cda - adds r6, r4, r1 - ldrb r1, [r6] - movs r0, 0x1 - bl rfu_clearSlot - ldrb r0, [r5] - ldr r1, =0x00000c87 - adds r4, r1 - adds r1, r4, 0 - movs r2, 0x46 - bl rfu_UNI_setSendData - ldrb r0, [r5] - bl sub_800E87C - strb r0, [r6] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011D6C - - thumb_func_start sub_8011DC0 -sub_8011DC0: @ 8011DC0 - push {lr} - lsls r1, 16 - lsrs r1, 16 - bl sub_8011CE4 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xFF - beq _08011DDA - movs r0, 0x1 - lsls r0, r1 - bl sub_8011D6C -_08011DDA: - pop {r0} - bx r0 - thumb_func_end sub_8011DC0 - - thumb_func_start sub_8011DE0 -sub_8011DE0: @ 8011DE0 - push {r4-r6,lr} - adds r4, r0, 0 - cmp r4, 0 - beq _08011E20 - movs r3, 0 - movs r2, 0 - ldr r5, =gUnknown_03005000+0xCDE - adds r6, r5, 0x4 -_08011DF0: - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, r4 - bne _08011E0E - ldrb r0, [r6] - asrs r0, r2 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08011E0E - adds r0, r1, 0 - lsls r0, r2 - orrs r3, r0 - lsls r0, r3, 24 - lsrs r3, r0, 24 -_08011E0E: - adds r2, 0x1 - cmp r2, 0x3 - ble _08011DF0 - cmp r3, 0 - beq _08011E20 - adds r0, r3, 0 - movs r1, 0x2 - bl sub_8011E94 -_08011E20: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011DE0 - - thumb_func_start sub_8011E2C -sub_8011E2C: @ 8011E2C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r6, =gSendCmd - ldrh r0, [r6] - cmp r0, 0 - bne _08011E7A - ldr r5, =gUnknown_03005000 - ldr r1, =0x00000ce8 - adds r0, r5, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08011E7A - movs r0, 0xED - lsls r0, 8 - bl sub_800FD14 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - strh r1, [r6, 0x2] - ldrh r1, [r0, 0xA] - strh r1, [r6, 0x4] - ldr r1, =gUnknown_082ED695 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r0, r1 - ldrb r1, [r5, 0xD] - ldrb r0, [r0] - subs r1, r0 - strb r1, [r5, 0xD] - ldrb r0, [r5, 0xD] - strh r0, [r6, 0x6] - adds r0, r4, 0 - bl DestroyTask -_08011E7A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011E2C - - thumb_func_start sub_8011E94 -sub_8011E94: @ 8011E94 - push {r4-r6,lr} - adds r4, r0, 0 - adds r6, r1, 0 - ldr r5, =sub_8011E2C - adds r0, r5, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - bne _08011ECC - adds r0, r5, 0 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - strh r4, [r0, 0x8] - b _08011EDC - .pool -_08011ECC: - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - orrs r4, r0 - strh r4, [r1, 0x8] -_08011EDC: - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - strh r6, [r0, 0xA] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011E94 - - thumb_func_start sub_8011EF4 -sub_8011EF4: @ 8011EF4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - bl sub_800EE94 - lsls r0, 24 - cmp r0, 0 - beq _08011FA4 - adds r0, r4, 0 - adds r0, 0x10 - bl sub_8011CD8 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8011CE4 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _08011F8C - ldr r0, =gUnknown_03007890 - ldr r0, [r0] - lsls r1, r2, 5 - adds r0, r1 - ldrb r0, [r0, 0x16] - cmp r0, 0xFF - beq _08011F5C - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000c3d - adds r0, r1 - strb r2, [r0] - bl sub_800EEBC - cmp r0, 0 - beq _08011FAA - b _08011F84 - .pool -_08011F5C: - bl sub_800F7DC - ldrb r1, [r0, 0xA] - movs r5, 0x7F - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0x15 - beq _08011FA4 - bl sub_800F7DC - ldrb r1, [r0, 0xA] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0x16 - beq _08011FA4 - movs r1, 0xE0 - lsls r1, 7 - movs r0, 0x2 - bl sub_8011A64 -_08011F84: - adds r0, r6, 0 - bl DestroyTask - b _08011FAA -_08011F8C: - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000c3d - adds r0, r1 - strb r2, [r0] - b _08011FAA - .pool -_08011FA4: - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] -_08011FAA: - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0xF0 - ble _08011FC2 - movs r1, 0xE0 - lsls r1, 7 - movs r0, 0x2 - bl sub_8011A64 - adds r0, r6, 0 - bl DestroyTask -_08011FC2: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8011EF4 - - thumb_func_start sub_8011FC8 -sub_8011FC8: @ 8011FC8 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r5, r1, 16 - lsrs r5, 16 - ldr r0, =gUnknown_03005000 - adds r0, 0xF1 - movs r1, 0 - strb r1, [r0] - ldr r0, =sub_8011EF4 - movs r1, 0x3 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - adds r0, r4, 0 - adds r1, r6, 0 - bl StringCopy - strh r5, [r4, 0x10] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8011FC8 - - thumb_func_start sub_801200C -sub_801200C: @ 801200C - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 16 - lsrs r5, r0, 16 - bl sub_800F7DC - ldrb r1, [r0, 0xA] - movs r2, 0x7F - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0x45 - bne _08012032 - ldrb r1, [r4, 0xA] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0x45 - beq _08012092 -_0801202E: - movs r0, 0x1 - b _08012094 -_08012032: - ldrb r1, [r4, 0xA] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0x40 - bne _0801202E - cmp r5, 0x44 - bne _08012092 - ldr r5, =gUnknown_03005000+0x10A - ldrh r0, [r5, 0x8] - ldr r3, =0x000003ff - adds r2, r3, 0 - ands r2, r0 - movs r0, 0xCE - lsls r0, 1 - cmp r2, r0 - bne _08012068 - ldrh r1, [r4, 0x8] - adds r0, r3, 0 - ands r0, r1 - cmp r0, r2 - beq _08012092 - b _0801202E - .pool -_08012068: - ldrh r1, [r4, 0x8] - adds r0, r3, 0 - ands r0, r1 - cmp r0, r2 - bne _0801202E - ldrb r2, [r4, 0xB] - movs r0, 0xFE - ldrb r3, [r5, 0xB] - adds r1, r0, 0 - ands r1, r2 - ands r0, r3 - cmp r1, r0 - bne _0801202E - ldrb r2, [r4, 0x9] - movs r0, 0xFC - ldrb r3, [r5, 0x9] - adds r1, r0, 0 - ands r1, r2 - ands r0, r3 - cmp r1, r0 - bne _0801202E -_08012092: - movs r0, 0 -_08012094: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_801200C thumb_func_start sub_801209C sub_801209C: @ 801209C @@ -1557,7 +56,7 @@ _080120E4: movs r2, 0x86 lsls r2, 1 adds r0, r6, r2 - bl sub_8011CD8 + bl ReadU16 adds r1, r0, 0 lsls r1, 16 lsrs r1, 16 diff --git a/include/librfu.h b/include/librfu.h index 9d131f0278..ba6e535d40 100644 --- a/include/librfu.h +++ b/include/librfu.h @@ -81,7 +81,7 @@ struct UnkLinkRfuStruct_02022B14Substruct u8 playerTrainerId[2]; }; -struct __attribute__((packed)) UnkLinkRfuStruct_02022B14 +struct __attribute__((packed, aligned(2))) UnkLinkRfuStruct_02022B14 { struct UnkLinkRfuStruct_02022B14Substruct unk_00; u8 unk_04[4]; @@ -169,13 +169,14 @@ struct RfuUnk3 u32 unk_dc; }; -struct RfuUnk5Sub { +struct RfuUnk5Sub +{ u16 unk_00; u8 unk_02; u16 unk_04; struct UnkLinkRfuStruct_02022B14 unk_06; - u8 fill_13[2]; - u8 unk_15[8]; + u8 fill_13[1]; + u8 playerName[PLAYER_NAME_LENGTH + 1]; }; struct RfuUnk5 diff --git a/include/link_rfu.h b/include/link_rfu.h index c3ca75604f..eb24addbe4 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -32,7 +32,8 @@ struct UnkLinkRfuStruct_02022B44 u8 fill_84[0x58]; }; -struct UnkRfuStruct_1 { +struct UnkRfuStruct_1 +{ /* 0x000 */ u8 unk_00; /* 0x001 */ u8 unk_01; /* 0x002 */ vu8 unk_02; @@ -75,7 +76,8 @@ struct UnkRfuStruct_1 { /* 0xeb4 */ u8 filler_e64[12]; }; -struct UnkRfuStruct_2_Sub_6c { +struct UnkRfuStruct_2_Sub_6c +{ /* 0x00 */ u16 unk_00; /* 0x02 */ u16 unk_02; /* 0x04 */ const u8 *unk_04; @@ -86,7 +88,8 @@ struct UnkRfuStruct_2_Sub_6c { /* 0x12 */ u8 unk_12; }; -struct UnkRfuStruct_2_Sub_124 { +struct UnkRfuStruct_2_Sub_124 +{ /* 0x000 */ u8 unk_00[32][70]; /* 0x8c0 */ vu8 unk_8c0; /* 0x8c1 */ vu8 unk_8c1; @@ -94,7 +97,8 @@ struct UnkRfuStruct_2_Sub_124 { /* 0x8c3 */ vu8 unk_8c3; }; -struct UnkRfuStruct_2_Sub_9e8 { +struct UnkRfuStruct_2_Sub_9e8 +{ /* 0x000 */ u8 unk_00[40][14]; /* 0x230 */ vu8 unk_230; /* 0x231 */ vu8 unk_231; @@ -102,14 +106,16 @@ struct UnkRfuStruct_2_Sub_9e8 { /* 0x233 */ vu8 unk_233; }; -struct UnkRfuStruct_2_Sub_c1c { +struct UnkRfuStruct_2_Sub_c1c +{ /* 0x00 */ u8 unk_00[2][14]; /* 0x1c */ vu8 unk_1c; /* 0x1d */ vu8 unk_1d; /* 0x1e */ vu8 unk_1e; }; -struct UnkRfuStruct_Sub_Unused { +struct UnkRfuStruct_Sub_Unused +{ /* 0x000 */ u8 unk_00[2][256]; /* 0x200 */ vu8 unk_200; /* 0x201 */ vu8 unk_201; @@ -117,7 +123,8 @@ struct UnkRfuStruct_Sub_Unused { /* 0x203 */ vu8 unk_203; }; -struct UnkRfuStruct_2 { +struct UnkRfuStruct_2 +{ /* 0x000 */ void (*unk_00)(void); /* 0x004 */ u16 unk_04; /* 0x006 */ u8 filler_06[4]; @@ -149,7 +156,9 @@ struct UnkRfuStruct_2 { /* 0x0fe */ u16 unk_fe; /* 0x100 */ u16 unk_100; /* 0x102 */ u8 unk_102; - /* 0x103 */ u8 filler_103[0x21]; + /* 0x103 */ u8 filler_103[0x10A - 0x103]; + /* 0x10A */ struct UnkLinkRfuStruct_02022B14 unk_10A; + u8 filler_120[12]; /* 0x124 */ struct UnkRfuStruct_2_Sub_124 unk_124; /* 0x9e8 */ struct UnkRfuStruct_2_Sub_9e8 unk_9e8; /* 0xc1c */ struct UnkRfuStruct_2_Sub_c1c unk_c1c; @@ -252,7 +261,7 @@ void sub_800E3A8(void); void sub_800ED10(void); void sub_800ED28(void); void sub_8011090(u8 a0, u32 a1, u32 a2); -void sub_8011FC8(u8 *a0, u16 a1); +void sub_8011FC8(const u8 *src, u16 trainerId); void sub_8010FA0(bool32 a0, bool32 a1); void sub_8010F60(void); void sub_8010FCC(u32 a0, u32 a1, u32 a2); diff --git a/src/librfu_stwi.c b/src/librfu_stwi.c index 21d38bb38a..556b79bf81 100644 --- a/src/librfu_stwi.c +++ b/src/librfu_stwi.c @@ -246,7 +246,7 @@ void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3) if (!STWI_init(RFU_SYSTEM_CONFIG)) { u8 *packetBytes; - + gRfuState->txParams = 1; packetBytes = gRfuState->txPacket->rfuPacket8.data; @@ -348,7 +348,7 @@ void STWI_send_DataTxREQ(void *in, u8 size) u8 txParams = (size / sizeof(u32)); if (size & (sizeof(u32) - 1)) txParams += 1; - + gRfuState->txParams = txParams; CpuCopy32(in, gRfuState->txPacket->rfuPacket32.data, gRfuState->txParams * sizeof(u32)); STWI_start_Command(); @@ -469,11 +469,11 @@ void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2) { u32 *packetData; u32 arg1; - + if (!STWI_init(RFU_CPR_START)) { gRfuState->txParams = 2; - + arg1 = unk1 | (unk0 << 16); packetData = gRfuState->txPacket->rfuPacket32.data; packetData[0] = arg1; @@ -569,7 +569,7 @@ void STWI_set_timer(u8 unk) void STWI_stop_timer(void) { gRfuState->timerState = 0; - + REG_TMCNT_L(gRfuState->timerSelect) = 0; REG_TMCNT_H(gRfuState->timerSelect) = 0; } @@ -612,7 +612,7 @@ u16 STWI_init(u8 request) gRfuState->timerActive = 0; gRfuState->unk_12 = 0; gRfuState->unk_15 = 0; - + REG_RCNT = 0x100; REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; return FALSE; @@ -622,22 +622,22 @@ u16 STWI_init(u8 request) int STWI_start_Command() { u16 imeTemp; - + // Yes, it matters that it's casted to a u32... *(u32*)gRfuState->txPacket->rfuPacket8.data = 0x99660000 | (gRfuState->txParams << 8) | gRfuState->activeCommand; REG_SIODATA32 = gRfuState->txPacket->rfuPacket32.command; - + gRfuState->unk_0 = 0; gRfuState->unk_5 = 1; - + imeTemp = REG_IME; REG_IME = 0; REG_IE |= (INTR_FLAG_TIMER0 << gRfuState->timerSelect); REG_IE |= INTR_FLAG_SERIAL; REG_IME = imeTemp; - + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_MULTI_BUSY | SIO_115200_BPS; - + return 0; } @@ -654,7 +654,7 @@ int STWI_restart_Command(void) { gRfuState->unk_12 = 1; gRfuState->unk_2c = 0; - + if (gRfuState->callbackM) gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12); } @@ -662,18 +662,18 @@ int STWI_restart_Command(void) { gRfuState->unk_12 = 1; gRfuState->unk_2c = 0; - + if (gRfuState->callbackM) gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12); - + gRfuState->unk_0 = 4; //TODO: what's 4 } } - + return 0; } -int STWI_reset_ClockCounter() +int STWI_reset_ClockCounter(void) { gRfuState->unk_0 = 5; //TODO: what is 5 gRfuState->txParams = 0; @@ -682,6 +682,6 @@ int STWI_reset_ClockCounter() REG_SIOCNT = 0; REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; REG_SIOCNT = (SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS) + 0x7F; - + return 0; } diff --git a/src/link_rfu.c b/src/link_rfu.c index e85cc7dc3a..f026ca3c37 100644 --- a/src/link_rfu.c +++ b/src/link_rfu.c @@ -1,5 +1,3 @@ - -// Includes #include "global.h" #include "malloc.h" #include "battle.h" @@ -15,12 +13,12 @@ #include "librfu.h" #include "rom_8011DC0.h" #include "link_rfu.h" +#include "palette.h" +#include "gpu_regs.h" +#include "constants/species.h" extern u16 gUnknown_03005DA8; - -// Static type declarations - -// Static RAM declarations +extern void nullsub_89(u8 taskId); struct UnkRfuStruct_1 gUnknown_03004140; struct UnkRfuStruct_2 gUnknown_03005000; @@ -32,12 +30,11 @@ IWRAM_DATA u16 gUnknown_03000D90[8]; EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0; EWRAM_DATA ALIGNED(4) struct UnkLinkRfuStruct_02022B14 gUnknown_02022B14 = {}; -EWRAM_DATA ALIGNED(2) u8 gUnknown_02022B22[8] = {}; +EWRAM_DATA ALIGNED(2) u8 gUnknown_02022B22[PLAYER_NAME_LENGTH + 1] = {}; EWRAM_DATA struct UnkLinkRfuStruct_02022B2C gUnknown_02022B2C = {}; EWRAM_DATA struct UnkLinkRfuStruct_02022B44 gUnknown_02022B44 = {}; // Static ROM declarations - static void sub_800C000(void); static void sub_800C7B4(u16 r8, u16 r6); static void sub_800C744(u32 a0); @@ -74,12 +71,15 @@ void sub_80109E8(u16 a0); void sub_8010A70(void *a0); void sub_8010AAC(u8 taskId); void sub_8010D0C(u8 taskId); -void sub_80115EC(u16 a0); +void sub_80115EC(s32 a0); u8 sub_8011CE4(const u8 *a0, u16 a1); -void sub_8011D6C(u8 a0); -void sub_8011E94(u8 a0, u8 a1); +void sub_8011D6C(u32 a0); +void sub_8011E94(u32 a0, u32 a1); u8 sub_8012224(void); void sub_801227C(void); +void sub_801209C(u8 taskId); +void sub_8011BF8(void); +void sub_8011BA4(void); // .rodata @@ -474,7 +474,6 @@ u8 sub_800C054(u8 r5, u16 r7, u16 r8, const u16 *r6) u8 sub_800C12C(u16 r6, u16 r8) { u8 i; - struct RfuUnk5 *tmp; if (gUnknown_03004140.unk_04 != 0 && (gUnknown_03004140.unk_04 < 9 || gUnknown_03004140.unk_04 > 11)) { @@ -2151,12 +2150,12 @@ bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx) if (sub_8010454(gUnknown_03007890->unk_14[idx].unk_04) && ((gUnknown_03007890->unk_07 >> idx) & 1)) { memcpy(buff1, &gUnknown_03007890->unk_14[idx].unk_06, 0xD); - memcpy(buff2, gUnknown_03007890->unk_14[idx].unk_15, sizeof(gUnknown_03007890->unk_14[idx].unk_15)); + memcpy(buff2, gUnknown_03007890->unk_14[idx].playerName, PLAYER_NAME_LENGTH + 1); } else { memset(buff1, 0, 0xD); - memset(buff2, 0, sizeof(gUnknown_03007890->unk_14[idx].unk_15)); + memset(buff2, 0, sizeof(gUnknown_03007890->unk_14[idx].playerName)); } } else @@ -2165,12 +2164,12 @@ bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx) if (sub_8010454(gUnknown_03007890->unk_14[idx].unk_04)) { memcpy(buff1, &gUnknown_03007890->unk_14[idx].unk_06, 0xD); - memcpy(buff2, gUnknown_03007890->unk_14[idx].unk_15, sizeof(gUnknown_03007890->unk_14[idx].unk_15)); + memcpy(buff2, gUnknown_03007890->unk_14[idx].playerName, PLAYER_NAME_LENGTH + 1); } else { memset(buff1, 0, 0xD); - memset(buff2, 0, sizeof(gUnknown_03007890->unk_14[idx].unk_15)); + memset(buff2, 0, PLAYER_NAME_LENGTH + 1); } } return retVal; @@ -2181,13 +2180,13 @@ bool8 sub_800DF34(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx) bool8 retVal = FALSE; if (gUnknown_03007890->unk_14[idx].unk_04 == 0x7F7D) { - *buff1 = gUnknown_03007890->unk_14[idx].unk_06; - memcpy(buff2, gUnknown_03007890->unk_14[idx].unk_15, 8); + memcpy(buff1, &gUnknown_03007890->unk_14[idx].unk_06, 0xD); + memcpy(buff2, gUnknown_03007890->unk_14[idx].playerName, 8); retVal = TRUE; } else { - *buff1 = (struct UnkLinkRfuStruct_02022B14){}; + memset(buff1, 0, 0xD); memset(buff2, 0, 8); } return retVal; @@ -2195,7 +2194,7 @@ bool8 sub_800DF34(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx) void sub_800DF90(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2) { - *buff1 = gUnknown_02022B14; + memcpy(buff1, &gUnknown_02022B14, 0xD); memcpy(buff2, gUnknown_02022B22, 8); } @@ -2441,7 +2440,7 @@ void sub_800E5AC(void) } } -void nullsub_5(void *unused_0, u8 unused_1, u8 unused_2) +void nullsub_5(const char *unused_0, u8 unused_1, u8 unused_2) { // debug? } @@ -2537,7 +2536,7 @@ void sub_800E748(u8 taskId) } } -u8 sub_800E87C(u8 idx) +s32 sub_800E87C(u8 idx) { return gUnknown_082ED6A5[idx]; } @@ -2815,7 +2814,7 @@ bool8 sub_800EE94(void) return FALSE; } -bool8 sub_800EEBC(void) +bool32 sub_800EEBC(void) { if (gUnknown_03005000.unk_04 == 7 && !sub_800C12C(gUnknown_03007890->unk_14[gUnknown_03005000.unk_c3d].unk_00, 240)) { @@ -3503,7 +3502,7 @@ void sub_800FD14(u16 command) void sub_800FE50(u16 *a0) { - if (gSendCmd[0] == 0 && sub_8011A80() == 0) + if (gSendCmd[0] == 0 && !sub_8011A80()) { memcpy(gUnknown_03005000.unk_f2, a0, sizeof(gUnknown_03005000.unk_f2)); sub_800FD14(0x2f00); @@ -4246,7 +4245,7 @@ void sub_8010F48(void) void sub_8010F60(void) { - gUnknown_02022B14 = (struct UnkLinkRfuStruct_02022B14){}; + memset(&gUnknown_02022B14, 0, 0xD); sub_800DD94(&gUnknown_02022B14, 0, 0, 0); } @@ -4359,7 +4358,7 @@ void sub_80111FC(void) gUnknown_03005000.unk_00 = sub_80111DC; } -void sub_801120C(u8 a0) +void sub_801120C(u8 a0, u8 unused1) { u8 i; u8 r6 = 0; @@ -4443,3 +4442,554 @@ void sub_801120C(u8 a0) break; } } + +void sub_8011404(u8 a0, u8 unused1) +{ + switch (a0) + { + case 0x00: + gUnknown_03005000.unk_04 = 6; + break; + case 0x20: + gUnknown_03005000.unk_ccd = gUnknown_03004140.unk_14; + break; + case 0x21: + break; + case 0x22: + gUnknown_03005000.unk_c3e = gUnknown_03004140.unk_14; + break; + case 0x23: + sub_8011A64(2, a0); + break; + case 0x24: + gUnknown_03005000.unk_04 = 11; + gUnknown_03005000.unk_c85 = 0; + gUnknown_03005000.unk_c86 = 0; + rfu_setRecvBuffer(0x20, gUnknown_03005000.unk_c3e, &gUnknown_03005000.unk_c86, 1); + rfu_setRecvBuffer(0x10, gUnknown_03005000.unk_c3e, gUnknown_03005000.unk_c3f, 70); + break; + case 0x25: + sub_8011A64(2, 0x25); + break; + case 0x30: + gUnknown_03005000.unk_f0 = 2; + if (gUnknown_03005000.unk_c86 == 6) + break; + case 0x33: + if (gUnknown_03005000.unk_f0 != 2) + gUnknown_03005000.unk_f0 = 4; + if (gUnknown_03005000.unk_c86 != 9) + sub_8011A64(2, a0); + nullsub_5(gUnknown_082ED7FC, 5, 5); + if (gReceivedRemoteLinkPlayers == 1) + sub_8011170(a0); + break; + case 0x31: + gUnknown_03005000.unk_f0 = 1; + nullsub_5(gUnknown_082ED814, 5, 5); + break; + case 0x32: + gUnknown_03005000.unk_f0 = 3; + gUnknown_03005000.unk_c3c = 1; + break; + case 0x34: + break; + case 0x42 ... 0x44: + break; + case 0xF3: + sub_8011A64(1, a0); + sub_8011170(a0); + gUnknown_03005000.unk_ef = 1; + break; + case 0xF0 ... 0xF2: + case 0xFF: + sub_8011A64(1, a0); + sub_8011170(a0); + gUnknown_03005000.unk_cdb = 1; + break; + } +} + +void sub_80115EC(s32 a0) +{ + s32 i; + + for (i = 0; i < 4; i++) + { + if ((a0 >> i) & 1) + { + gUnknown_03005000.unk_cea[i] = 0; + gUnknown_03005000.unk_cee[i] |= 0xFF; + } + } +} + +u8 sub_8011628(s32 a0) +{ + u8 ret = 0; + u8 i; + + for (i = 0; i < 4; i++) + { + if ((a0 >> i) & 1) + { + struct UnkLinkRfuStruct_02022B14 *structPtr = &gUnknown_03007890->unk_14[i].unk_06; + if (structPtr->unk_0a_0 == 0x45) + ret |= (1 << i); + } + } + + return ret; +} + +void sub_8011674(u8 a0, u8 unused1) +{ + u8 r1; + + switch (a0) + { + case 0x00: + gUnknown_03005000.unk_04 = 0x11; + break; + case 0x10: + sub_8011A64(4, 0); + break; + case 0x11: + if (sub_800F7DC()->unk_0a_0 == 0x45 && gUnknown_03005000.unk_cd9 == 0) + { + u8 idx = sub_8011628(gUnknown_03004140.unk_14); + if (idx != 0) + { + r1 = 1 << sub_800E87C(idx); + if (gUnknown_03005000.unk_ce6 == 0 && gUnknown_03005000.unk_ce8 == 0) + { + gUnknown_03005000.unk_ce5 = r1; + gUnknown_03005000.unk_ce6 |= (r1 ^ idx); + gUnknown_03005000.unk_ce8 = 1; + } + else + { + gUnknown_03005000.unk_ce6 |= idx; + } + } + if (idx != gUnknown_03004140.unk_14) + { + gUnknown_03005000.unk_ce3 |= (idx ^ gUnknown_03004140.unk_14); + gUnknown_03005000.unk_ce4 = 2; + } + } + else if (sub_800F7DC()->unk_0a_0 == 0x54) + { + rfu_REQ_disconnect(gUnknown_03004140.unk_00); + rfu_waitREQComplete(); + } + sub_80115EC(gUnknown_03004140.unk_14); + break; + case 0x12: + break; + case 0x13: + break; + case 0x14: + if (sub_800F7DC()->unk_0a_0 != 0x45 && gUnknown_03004140.unk_01 > 1) + { + r1 = 1 << sub_800E87C(gUnknown_03004140.unk_14); + rfu_REQ_disconnect(gUnknown_03004140.unk_00 ^ r1); + rfu_waitREQComplete(); + } + if (gUnknown_03005000.unk_04 == 0xF) + gUnknown_03005000.unk_04 = 0x10; + break; + break; + case 0x20: + gUnknown_03005000.unk_ccd = gUnknown_03004140.unk_14; + break; + case 0x21: + break; + case 0x22: + gUnknown_03005000.unk_c3e = gUnknown_03004140.unk_14; + break; + case 0x23: + gUnknown_03005000.unk_04 = 0x12; + if (gUnknown_03005000.unk_ccf < 2) + { + gUnknown_03005000.unk_ccf++; + CreateTask(sub_801209C, 2); + } + else + { + sub_8011A64(2, a0); + } + break; + case 0x24: + gUnknown_03005000.unk_04 = 0xD; + sub_8011A64(3, 0); + rfu_setRecvBuffer(0x10, gUnknown_03005000.unk_c3e, gUnknown_03005000.unk_c3f, 70); + break; + case 0x25: + sub_8011A64(2, a0); + break; + case 0x31: + if (gUnknown_03004140.unk_00 & gUnknown_03004140.unk_14) + gUnknown_03005000.unk_f0 = 1; + break; + case 0x32: + gUnknown_03005000.unk_f0 = 3; + if (gUnknown_03007890->unk_00 == 0) + gUnknown_03005000.unk_c3c = 1; + break; + case 0x30: + gUnknown_03005000.unk_f0 = 2; + case 0x33: + if (gUnknown_03005000.unk_f0 != 2) + gUnknown_03005000.unk_f0 = 4; + if (gUnknown_03005000.unk_0c == 1) + { + if (gReceivedRemoteLinkPlayers == 1) + { + gUnknown_03005000.unk_ce2 &= ~(gUnknown_03004140.unk_14); + if (gUnknown_03005000.unk_ce2 == 0) + sub_8011170(a0); + else + sub_80111FC(); + } + } + else if (gUnknown_03005000.unk_ce4 != 2 && gReceivedRemoteLinkPlayers == 1) + { + sub_8011170(a0); + sub_800C27C(0); + } + + if (gUnknown_03007890->unk_00 == 0xFF && gUnknown_03004140.unk_07 == 0 && FuncIsActiveTask(sub_800EB44) == TRUE) + gUnknown_03005000.unk_04 = 0x11; + + sub_8011A64(2, a0); + break; + case 0x40: + gUnknown_03005000.unk_ce3 = 0; + break; + case 0x42 ... 0x44: + break; + case 0xF3: + sub_8011A64(1, a0); + sub_8011170(a0); + gUnknown_03005000.unk_ef = 1; + break; + case 0xF0 ... 0xF2: + case 0xFF: + sub_8011170(a0); + sub_8011A64(1, a0); + gUnknown_03005000.unk_cdb = 0; + break; + } +} + +void sub_8011A50(void) +{ + gUnknown_03005000.unk_ce4 = 2; +} + +void sub_8011A64(u8 a0, u16 a1) +{ + gUnknown_03005000.unk_f1 = a0; + gUnknown_03005000.unk_0a = a1; +} + +u8 sub_8011A74(void) +{ + return gUnknown_03005000.unk_f1; +} + +bool32 sub_8011A80(void) +{ + u32 var = sub_8011A74() - 1; + if (var < 2) + return TRUE; + else + return FALSE; +} + +u8 sub_8011A9C(void) +{ + return gUnknown_03005000.unk_ce8; +} + +bool8 Rfu_IsMaster(void) +{ + return gUnknown_03005000.unk_0c; +} + +void RfuVSync(void) +{ + rfu_syncVBlank_(); +} + +void sub_8011AC8(void) +{ + CpuFill32(0, gRecvCmds, sizeof(gRecvCmds)); +} + +void sub_8011AE8(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_8011AFC(void) +{ + s32 i; + + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetTasks(); + ResetPaletteFade(); + SetVBlankCallback(sub_8011AE8); + if (IsWirelessAdapterConnected()) + { + gLinkType = 0x1111; + sub_800B488(); + OpenLink(); + SeedRng(gMain.vblankCounter2); + for (i = 0; i < 4; i++) + gSaveBlock2Ptr->playerTrainerId[i] = Random() % 256; + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_1D_MAP); + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + sub_8011BA4(); + SetMainCallback2(sub_8011BF8); + } +} + +bool32 sub_8011B90(void) +{ + return FuncIsActiveTask(sub_800EB44); +} + +void sub_8011BA4(void) +{ + if (!FuncIsActiveTask(nullsub_89)) + gUnknown_03005000.unk_66 = CreateTask(nullsub_89, 0); +} + +void sub_8011BD0(void) +{ + if (FuncIsActiveTask(nullsub_89) == TRUE) + DestroyTask(gUnknown_03005000.unk_66); +} + +void sub_8011BF8(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_8011C10(u32 a0) +{ + gUnknown_03005000.unk_0c = 1; + sub_8010F48(); + sub_800BF4C(sub_801120C, NULL); + gUnknown_02022B2C = gUnknown_082ED608; + gUnknown_02022B2C.unk_02 = gUnknown_082ED620[a0 - 1]; + sub_800EE78(); +} + +void sub_8011C5C(void) +{ + gUnknown_03005000.unk_0c = 0; + sub_8010F48(); + sub_800BF4C(sub_8011404, sub_800ED34); + sub_800EF00(); +} + +void sub_8011C84(void) +{ + gUnknown_03005000.unk_0c = 2; + sub_8010F48(); + sub_800BF4C(sub_8011674, NULL); + gUnknown_02022B2C = gUnknown_082ED608; + gUnknown_02022B2C.unk_11 = 0; + gUnknown_02022B2C.unk_12 = 0x258; + gUnknown_03005000.unk_67 = CreateTask(sub_800EB44, 1); +} + +u16 ReadU16(const void *ptr) +{ + const u8 *ptr_ = ptr; + return (ptr_[1] << 8) | (ptr_[0]); +} + +u8 sub_8011CE4(const u8 *a0, u16 a1) +{ + u8 i; + u8 ret = 0xFF; + + for (i = 0; i < 4; i++) + { + u16 trainerId = ReadU16(gUnknown_03007890->unk_14[i].unk_06.unk_00.playerTrainerId); + if (sub_8010454(gUnknown_03007890->unk_14[i].unk_04) + && !StringCompare(a0, gUnknown_03007890->unk_14[i].playerName) + && a1 == trainerId) + { + ret = i; + if (gUnknown_03007890->unk_14[i].unk_02 != 0xFF) + break; + } + } + + return ret; +} + +void sub_8011D6C(u32 a0) +{ + rfu_REQ_disconnect(a0); + rfu_waitREQComplete(); + gUnknown_03005000.unk_ce2 &= ~(a0); + rfu_clearSlot(1, gUnknown_03005000.unk_cda); + rfu_UNI_setSendData(gUnknown_03005000.unk_ce2, gUnknown_03005000.unk_c87, 70); + gUnknown_03005000.unk_cda = sub_800E87C(gUnknown_03005000.unk_ce2); +} + +void sub_8011DC0(const u8 *ptr, u16 a1) +{ + u8 var = sub_8011CE4(ptr, a1); + if (var != 0xFF) + sub_8011D6C(1 << var); +} + +void sub_8011DE0(u32 a0) +{ + if (a0 != 0) + { + s32 i; + u8 var = 0; + + for (i = 0; i < 4; i++) + { + if (gUnknown_03005000.unk_cde[i] == a0 && (gUnknown_03005000.unk_ce2 >> i) & 1) + var |= 1 << i; + } + if (var) + sub_8011E94(var, 2); + } +} + +void sub_8011E2C(u8 taskId) +{ + if (gSendCmd[0] == 0 && gUnknown_03005000.unk_ce8 == 0) + { + sub_800FD14(0xED00); + gSendCmd[1] = gTasks[taskId].data[0]; + gSendCmd[2] = gTasks[taskId].data[1]; + gUnknown_03005000.playerCount -= gUnknown_082ED695[gTasks[taskId].data[0]]; + gSendCmd[3] = gUnknown_03005000.playerCount; + DestroyTask(taskId); + } +} + +void sub_8011E94(u32 a0, u32 a1) +{ + u8 taskId = FindTaskIdByFunc(sub_8011E2C); + if (taskId == 0xFF) + { + taskId = CreateTask(sub_8011E2C, 5); + gTasks[taskId].data[0] = a0; + } + else + { + gTasks[taskId].data[0] |= a0; + } + + gTasks[taskId].data[1] = a1; +} + +void sub_8011EF4(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + + if (sub_800EE94()) + { + u8 id = sub_8011CE4((u8*)data, ReadU16(&data[8])); + if (id != 0xFF) + { + if (gUnknown_03007890->unk_14[id].unk_02 != 0xFF) + { + gUnknown_03005000.unk_c3d = id; + if (sub_800EEBC()) + DestroyTask(taskId); + } + else if (sub_800F7DC()->unk_0a_0 == 0x15 || sub_800F7DC()->unk_0a_0 == 0x16) + { + data[15]++; + } + else + { + sub_8011A64(2, 0x7000); + DestroyTask(taskId); + } + } + else + { + data[15]++; + gUnknown_03005000.unk_c3d = id; + } + } + else + { + data[15]++; + } + + if (data[15] > 240) + { + sub_8011A64(2, 0x7000); + DestroyTask(taskId); + } +} + +void sub_8011FC8(const u8 *src, u16 trainerId) +{ + u8 taskId; + s16 *data; + + gUnknown_03005000.unk_f1 = 0; + taskId = CreateTask(sub_8011EF4, 3); + data = gTasks[taskId].data; + StringCopy((u8*)(data), src); + data[8] = trainerId; +} + +bool32 sub_801200C(u16 a1, struct UnkLinkRfuStruct_02022B14 *structPtr) +{ + if (sub_800F7DC()->unk_0a_0 == 0x45) + { + if (structPtr->unk_0a_0 != 0x45) + return TRUE; + } + else if (structPtr->unk_0a_0 != 0x40) + { + return TRUE; + } + else if (a1 == 0x44) + { + struct UnkLinkRfuStruct_02022B14 *structPtr2 = &gUnknown_03005000.unk_10A; + if (structPtr2->species == SPECIES_EGG) + { + if (structPtr->species == structPtr2->species) + return FALSE; + else + return TRUE; + } + else if (structPtr->species != structPtr2->species + || structPtr->unk_0b_1 != structPtr2->unk_0b_1 + || structPtr->type != structPtr2->type) + { + return TRUE; + } + } + + return FALSE; +} From c7f52c4203287a88a07376c3e967acf2a231061d Mon Sep 17 00:00:00 2001 From: Melody Date: Sat, 1 Dec 2018 22:49:33 -0500 Subject: [PATCH 184/213] cleans up trainer name defines --- src/data/text/trainer_class_names.h | 134 ++++++++++++++-------------- 1 file changed, 68 insertions(+), 66 deletions(-) diff --git a/src/data/text/trainer_class_names.h b/src/data/text/trainer_class_names.h index 7a126a1281..62529d06e4 100644 --- a/src/data/text/trainer_class_names.h +++ b/src/data/text/trainer_class_names.h @@ -1,73 +1,75 @@ +#include "constants/trainers.h" + #ifndef GUARD_TRAINER_CLASS_NAMES_H #define GUARD_TRAINER_CLASS_NAMES_H const u8 gTrainerClassNames[][13] = { - _("{PKMN} TRAINER"), - _("{PKMN} TRAINER"), - _("HIKER"), - _("TEAM AQUA"), - _("{PKMN} BREEDER"), - _("COOLTRAINER"), - _("BIRD KEEPER"), - _("COLLECTOR"), - _("SWIMMER♂"), - _("TEAM MAGMA"), - _("EXPERT"), - _("AQUA ADMIN"), - _("BLACK BELT"), - _("AQUA LEADER"), - _("HEX MANIAC"), - _("AROMA LADY"), - _("RUIN MANIAC"), - _("INTERVIEWER"), - _("TUBER"), - _("TUBER"), - _("LADY"), - _("BEAUTY"), - _("RICH BOY"), - _("POKéMANIAC"), - _("GUITARIST"), - _("KINDLER"), - _("CAMPER"), - _("PICNICKER"), - _("BUG MANIAC"), - _("PSYCHIC"), - _("GENTLEMAN"), - _("ELITE FOUR"), - _("LEADER"), - _("SCHOOL KID"), - _("SR. AND JR."), - _("WINSTRATE"), - _("POKéFAN"), - _("YOUNGSTER"), - _("CHAMPION"), - _("FISHERMAN"), - _("TRIATHLETE"), - _("DRAGON TAMER"), - _("NINJA BOY"), - _("BATTLE GIRL"), - _("PARASOL LADY"), - _("SWIMMER♀"), - _("TWINS"), - _("SAILOR"), - _("COOLTRAINER"), - _("MAGMA ADMIN"), - _("{PKMN} TRAINER"), - _("BUG CATCHER"), - _("{PKMN} RANGER"), - _("MAGMA LEADER"), - _("LASS"), - _("YOUNG COUPLE"), - _("OLD COUPLE"), - _("SIS AND BRO"), - _("SALON MAIDEN"), - _("DOME ACE"), - _("PALACE MAVEN"), - _("ARENA TYCOON"), - _("FACTORY HEAD"), - _("PIKE QUEEN"), - _("PYRAMID KING"), - _("{PKMN} TRAINER"), + [TRAINER_CLASS_PKMN_TRAINER_1] = _("{PKMN} TRAINER"), + [TRAINER_CLASS_PKMN_TRAINER_2] = _("{PKMN} TRAINER"), + [TRAINER_CLASS_HIKER] = _("HIKER"), + [TRAINER_CLASS_TEAM_AQUA] = _("TEAM AQUA"), + [TRAINER_CLASS_PKMN_BREEDER] = _("{PKMN} BREEDER"), + [TRAINER_CLASS_COOLTRAINER_1] = _("COOLTRAINER"), + [TRAINER_CLASS_BIRD_KEEPER] = _("BIRD KEEPER"), + [TRAINER_CLASS_COLLECTOR] = _("COLLECTOR"), + [TRAINER_CLASS_SWIMMER_M] = _("SWIMMER♂"), + [TRAINER_CLASS_TEAM_MAGMA] = _("TEAM MAGMA"), + [TRAINER_CLASS_EXPERT] = _("EXPERT"), + [TRAINER_CLASS_AQUA_ADMIN] = _("AQUA ADMIN"), + [TRAINER_CLASS_BLACK_BELT] = _("BLACK BELT"), + [TRAINER_CLASS_AQUA_LEADER] = _("AQUA LEADER"), + [TRAINER_CLASS_HEX_MANIAC] = _("HEX MANIAC"), + [TRAINER_CLASS_AROMA_LADY] = _("AROMA LADY"), + [TRAINER_CLASS_RUIN_MANIAC] = _("RUIN MANIAC"), + [TRAINER_CLASS_INTERVIEWER] = _("INTERVIEWER"), + [TRAINER_CLASS_TUBER_1] = _("TUBER"), + [TRAINER_CLASS_TUBER_2] = _("TUBER"), + [TRAINER_CLASS_LADY] = _("LADY"), + [TRAINER_CLASS_BEAUTY] = _("BEAUTY"), + [TRAINER_CLASS_RICH_BOY] = _("RICH BOY"), + [TRAINER_CLASS_POKEMANIAC] = _("POKéMANIAC"), + [TRAINER_CLASS_GUITARIST] = _("GUITARIST"), + [TRAINER_CLASS_KINDLER] = _("KINDLER"), + [TRAINER_CLASS_CAMPER] = _("CAMPER"), + [TRAINER_CLASS_PICNICKER] = _("PICNICKER"), + [TRAINER_CLASS_BUG_MANIAC] = _("BUG MANIAC"), + [TRAINER_CLASS_PSYCHIC] = _("PSYCHIC"), + [TRAINER_CLASS_GENTLEMAN] = _("GENTLEMAN"), + [TRAINER_CLASS_ELITE_FOUR] = _("ELITE FOUR"), + [TRAINER_CLASS_LEADER] = _("LEADER"), + [TRAINER_CLASS_SCHOOL_KID] = _("SCHOOL KID"), + [TRAINER_CLASS_SR_AND_JR] = _("SR. AND JR."), + [TRAINER_CLASS_WINSTRATE] = _("WINSTRATE"), + [TRAINER_CLASS_POKEFAN] = _("POKéFAN"), + [TRAINER_CLASS_YOUNGSTER] = _("YOUNGSTER"), + [TRAINER_CLASS_CHAMPION] = _("CHAMPION"), + [TRAINER_CLASS_FISHERMAN] = _("FISHERMAN"), + [TRAINER_CLASS_TRIATHLETE] = _("TRIATHLETE"), + [TRAINER_CLASS_DRAGON_TAMER] = _("DRAGON TAMER"), + [TRAINER_CLASS_NINJA_BOY] = _("NINJA BOY"), + [TRAINER_CLASS_BATTLE_GIRL] = _("BATTLE GIRL"), + [TRAINER_CLASS_PARASOL_LADY] = _("PARASOL LADY"), + [TRAINER_CLASS_SWIMMER_F] = _("SWIMMER♀"), + [TRAINER_CLASS_TWINS] = _("TWINS"), + [TRAINER_CLASS_SAILOR] = _("SAILOR"), + [TRAINER_CLASS_COOLTRAINER_2] = _("COOLTRAINER"), + [TRAINER_CLASS_MAGMA_ADMIN] = _("MAGMA ADMIN"), + [TRAINER_CLASS_PKMN_TRAINER_3] = _("{PKMN} TRAINER"), + [TRAINER_CLASS_BUG_CATCHER] = _("BUG CATCHER"), + [TRAINER_CLASS_PKMN_RANGER] = _("{PKMN} RANGER"), + [TRAINER_CLASS_MAGMA_LEADER] = _("MAGMA LEADER"), + [TRAINER_CLASS_LASS] = _("LASS"), + [TRAINER_CLASS_YOUNG_COUPLE] = _("YOUNG COUPLE"), + [TRAINER_CLASS_OLD_COUPLE] = _("OLD COUPLE"), + [TRAINER_CLASS_SIS_AND_BRO] = _("SIS AND BRO"), + [TRAINER_CLASS_SALON_MAIDEN] = _("SALON MAIDEN"), + [TRAINER_CLASS_DOME_ACE] = _("DOME ACE"), + [TRAINER_CLASS_PALACE_MAVEN] = _("PALACE MAVEN"), + [TRAINER_CLASS_ARENA_TYCOON] = _("ARENA TYCOON"), + [TRAINER_CLASS_FACTORY_HEAD] = _("FACTORY HEAD"), + [TRAINER_CLASS_PIKE_QUEEN] = _("PIKE QUEEN"), + [TRAINER_CLASS_PYRAMID_KING] = _("PYRAMID KING"), + [TRAINER_CLASS_PKMN_TRAINER_4] = _("{PKMN} TRAINER"), }; #endif From b9cf4f27b5361408ff11e19e11921d0beb12050c Mon Sep 17 00:00:00 2001 From: Melody Date: Sat, 1 Dec 2018 22:56:42 -0500 Subject: [PATCH 185/213] renames the winstrate graphics names to pokefan --- ..._front_pic.png => pokefan_f_front_pic.png} | Bin ..._front_pic.png => pokefan_m_front_pic.png} | Bin .../{winstrate_f.pal => pokefan_f.pal} | 0 .../{winstrate_m.pal => pokefan_m.pal} | 0 include/constants/trainers.h | 4 +- include/graphics.h | 8 +- src/data/graphics/trainers.h | 8 +- src/data/pokemon/trainer_class_lookups.h | 4 +- src/data/trainer_graphics/front_pic_anims.h | 190 +++++++++--------- src/data/trainer_graphics/front_pic_tables.h | 8 +- src/data/trainers.h | 34 ++-- 11 files changed, 128 insertions(+), 128 deletions(-) rename graphics/trainers/front_pics/{winstrate_f_front_pic.png => pokefan_f_front_pic.png} (100%) rename graphics/trainers/front_pics/{winstrate_m_front_pic.png => pokefan_m_front_pic.png} (100%) rename graphics/trainers/palettes/{winstrate_f.pal => pokefan_f.pal} (100%) rename graphics/trainers/palettes/{winstrate_m.pal => pokefan_m.pal} (100%) diff --git a/graphics/trainers/front_pics/winstrate_f_front_pic.png b/graphics/trainers/front_pics/pokefan_f_front_pic.png similarity index 100% rename from graphics/trainers/front_pics/winstrate_f_front_pic.png rename to graphics/trainers/front_pics/pokefan_f_front_pic.png diff --git a/graphics/trainers/front_pics/winstrate_m_front_pic.png b/graphics/trainers/front_pics/pokefan_m_front_pic.png similarity index 100% rename from graphics/trainers/front_pics/winstrate_m_front_pic.png rename to graphics/trainers/front_pics/pokefan_m_front_pic.png diff --git a/graphics/trainers/palettes/winstrate_f.pal b/graphics/trainers/palettes/pokefan_f.pal similarity index 100% rename from graphics/trainers/palettes/winstrate_f.pal rename to graphics/trainers/palettes/pokefan_f.pal diff --git a/graphics/trainers/palettes/winstrate_m.pal b/graphics/trainers/palettes/pokefan_m.pal similarity index 100% rename from graphics/trainers/palettes/winstrate_m.pal rename to graphics/trainers/palettes/pokefan_m.pal diff --git a/include/constants/trainers.h b/include/constants/trainers.h index 2ea9f7c621..a87624eb68 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -65,8 +65,8 @@ #define TRAINER_PIC_SCHOOL_KID_M 48 #define TRAINER_PIC_SCHOOL_KID_F 49 #define TRAINER_PIC_SR_AND_JR 50 -#define TRAINER_PIC_WINSTRATE_M 51 -#define TRAINER_PIC_WINSTRATE_F 52 +#define TRAINER_PIC_POKEFAN_M 51 +#define TRAINER_PIC_POKEFAN_F 52 #define TRAINER_PIC_YOUNGSTER 53 #define TRAINER_PIC_CHAMPION_WALLACE 54 #define TRAINER_PIC_FISHERMAN 55 diff --git a/include/graphics.h b/include/graphics.h index 18ff8c6935..6ec5c44b25 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -2920,8 +2920,8 @@ extern const u32 gTrainerFrontPic_LeaderJuan[]; extern const u32 gTrainerFrontPic_SchoolKidM[]; extern const u32 gTrainerFrontPic_SchoolKidF[]; extern const u32 gTrainerFrontPic_SrAndJr[]; -extern const u32 gTrainerFrontPic_WinstrateM[]; -extern const u32 gTrainerFrontPic_WinstrateF[]; +extern const u32 gTrainerFrontPic_PokefanM[]; +extern const u32 gTrainerFrontPic_PokefanF[]; extern const u32 gTrainerFrontPic_Youngster[]; extern const u32 gTrainerFrontPic_ChampionWallace[]; extern const u32 gTrainerFrontPic_Fisherman[]; @@ -3014,8 +3014,8 @@ extern const u32 gTrainerPalette_LeaderJuan[]; extern const u32 gTrainerPalette_SchoolKidM[]; extern const u32 gTrainerPalette_SchoolKidF[]; extern const u32 gTrainerPalette_SrAndJr[]; -extern const u32 gTrainerPalette_WinstrateM[]; -extern const u32 gTrainerPalette_WinstrateF[]; +extern const u32 gTrainerPalette_PokefanM[]; +extern const u32 gTrainerPalette_PokefanF[]; extern const u32 gTrainerPalette_Youngster[]; extern const u32 gTrainerPalette_ChampionWallace[]; extern const u32 gTrainerPalette_Fisherman[]; diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h index 79ba703bae..3de77d6ecb 100644 --- a/src/data/graphics/trainers.h +++ b/src/data/graphics/trainers.h @@ -151,11 +151,11 @@ const u32 gTrainerPalette_SchoolKidF[] = INCBIN_U32("graphics/trainers/palettes/ const u32 gTrainerFrontPic_SrAndJr[] = INCBIN_U32("graphics/trainers/front_pics/sr_and_jr_front_pic.4bpp.lz"); const u32 gTrainerPalette_SrAndJr[] = INCBIN_U32("graphics/trainers/palettes/sr_and_jr.gbapal.lz"); -const u32 gTrainerFrontPic_WinstrateM[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_m_front_pic.4bpp.lz"); -const u32 gTrainerPalette_WinstrateM[] = INCBIN_U32("graphics/trainers/palettes/winstrate_m.gbapal.lz"); +const u32 gTrainerFrontPic_PokefanM[] = INCBIN_U32("graphics/trainers/front_pics/pokefan_m_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokefanM[] = INCBIN_U32("graphics/trainers/palettes/pokefan_m.gbapal.lz"); -const u32 gTrainerFrontPic_WinstrateF[] = INCBIN_U32("graphics/trainers/front_pics/winstrate_f_front_pic.4bpp.lz"); -const u32 gTrainerPalette_WinstrateF[] = INCBIN_U32("graphics/trainers/palettes/winstrate_f.gbapal.lz"); +const u32 gTrainerFrontPic_PokefanF[] = INCBIN_U32("graphics/trainers/front_pics/pokefan_f_front_pic.4bpp.lz"); +const u32 gTrainerPalette_PokefanF[] = INCBIN_U32("graphics/trainers/palettes/pokefan_f.gbapal.lz"); const u32 gTrainerFrontPic_Youngster[] = INCBIN_U32("graphics/trainers/front_pics/youngster_front_pic.4bpp.lz"); const u32 gTrainerPalette_Youngster[] = INCBIN_U32("graphics/trainers/palettes/youngster.gbapal.lz"); diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 02b2016c1b..90ceec811a 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -44,8 +44,8 @@ const u8 gFacilityClassToPicIndex[] = TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_M TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_F TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR - TRAINER_PIC_WINSTRATE_M, // FACILITY_CLASS_POKEFAN_1 - TRAINER_PIC_WINSTRATE_F, // FACILITY_CLASS_POKEFAN_2 + TRAINER_PIC_POKEFAN_M, // FACILITY_CLASS_POKEFAN_1 + TRAINER_PIC_POKEFAN_F, // FACILITY_CLASS_POKEFAN_2 TRAINER_PIC_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER TRAINER_PIC_CHAMPION_WALLACE, // FACILITY_CLASS_CHAMPION TRAINER_PIC_FISHERMAN, // FACILITY_CLASS_FISHERMAN diff --git a/src/data/trainer_graphics/front_pic_anims.h b/src/data/trainer_graphics/front_pic_anims.h index b72726506f..537cd557c8 100644 --- a/src/data/trainer_graphics/front_pic_anims.h +++ b/src/data/trainer_graphics/front_pic_anims.h @@ -202,11 +202,11 @@ const union AnimCmd *const gTrainerFrontAnims_SrAndJr[] ={ gAnimCmd_General_Frame0, }; -const union AnimCmd *const gTrainerFrontAnims_WinstrateM[] ={ +const union AnimCmd *const gTrainerFrontAnims_PokefanM[] ={ gAnimCmd_General_Frame0, }; -const union AnimCmd *const gTrainerFrontAnims_WinstrateF[] ={ +const union AnimCmd *const gTrainerFrontAnims_PokefanF[] ={ gAnimCmd_General_Frame0, }; @@ -372,97 +372,97 @@ const union AnimCmd *const gTrainerFrontAnims_RubySapphireMay[] ={ const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = { - gTrainerFrontAnims_Hiker, // TRAINER_PIC_HIKER - gTrainerFrontAnims_AquaGruntM, // TRAINER_PIC_AQUA_GRUNT_M - gTrainerFrontAnims_PokemonBreederF, // TRAINER_PIC_POKEMON_BREEDER_F - gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOL_TRAINER_M - gTrainerFrontAnims_BirdKeeper, // TRAINER_PIC_BIRD_KEEPER - gTrainerFrontAnims_Collector, // TRAINER_PIC_COLLECTOR - gTrainerFrontAnims_AquaGruntF, // TRAINER_PIC_AQUA_GRUNT_F - gTrainerFrontAnims_SwimmerM, // TRAINER_PIC_SWIMMER_M - gTrainerFrontAnims_MagmaGruntM, // TRAINER_PIC_MAGMA_GRUNT_M - gTrainerFrontAnims_ExpertM, // TRAINER_PIC_EXPERT_M - gTrainerFrontAnims_AquaAdminM, // TRAINER_PIC_AQUA_ADMIN_M - gTrainerFrontAnims_BlackBelt, // TRAINER_PIC_BLACK_BELT - gTrainerFrontAnims_AquaAdminF, // TRAINER_PIC_AQUA_ADMIN_F - gTrainerFrontAnims_AquaLeaderArchie, // TRAINER_PIC_AQUA_LEADER_ARCHIE - gTrainerFrontAnims_HexManiac, // TRAINER_PIC_HEX_MANIAC - gTrainerFrontAnims_AromaLady, // TRAINER_PIC_AROMA_LADY - gTrainerFrontAnims_RuinManiac, // TRAINER_PIC_RUIN_MANIAC - gTrainerFrontAnims_Interviewer, // TRAINER_PIC_INTERVIEWER - gTrainerFrontAnims_TuberF, // TRAINER_PIC_TUBER_F - gTrainerFrontAnims_TuberM, // TRAINER_PIC_TUBER_M - gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOL_TRAINER_F - gTrainerFrontAnims_Lady, // TRAINER_PIC_LADY - gTrainerFrontAnims_Beauty, // TRAINER_PIC_BEAUTY - gTrainerFrontAnims_RichBoy, // TRAINER_PIC_RICH_BOY - gTrainerFrontAnims_ExpertF, // TRAINER_PIC_EXPERT_F - gTrainerFrontAnims_Pokemaniac, // TRAINER_PIC_POKEMANIAC - gTrainerFrontAnims_MagmaGruntF, // TRAINER_PIC_MAGMA_GRUNT_F - gTrainerFrontAnims_Guitarist, // TRAINER_PIC_GUITARIST - gTrainerFrontAnims_Kindler, // TRAINER_PIC_KINDLER - gTrainerFrontAnims_Camper, // TRAINER_PIC_CAMPER - gTrainerFrontAnims_Picnicker, // TRAINER_PIC_PICNICKER - gTrainerFrontAnims_BugManiac, // TRAINER_PIC_BUG_MANIAC - gTrainerFrontAnims_PokemonBreederM, // TRAINER_PIC_POKEMON_BREEDER_M - gTrainerFrontAnims_PsychicM, // TRAINER_PIC_PSYCHIC_M - gTrainerFrontAnims_PsychicF, // TRAINER_PIC_PSYCHIC_F - gTrainerFrontAnims_Gentleman, // TRAINER_PIC_GENTLEMAN - gTrainerFrontAnims_EliteFourSidney, // TRAINER_PIC_ELITE_FOUR_SIDNEY - gTrainerFrontAnims_EliteFourPhoebe, // TRAINER_PIC_ELITE_FOUR_PHOEBE - gTrainerFrontAnims_EliteFourGlacia, // TRAINER_PIC_ELITE_FOUR_GLACIA - gTrainerFrontAnims_EliteFourDrake, // TRAINER_PIC_ELITE_FOUR_DRAKE - gTrainerFrontAnims_LeaderRoxanne, // TRAINER_PIC_LEADER_ROXANNE - gTrainerFrontAnims_LeaderBrawly, // TRAINER_PIC_LEADER_BRAWLY - gTrainerFrontAnims_LeaderWattson, // TRAINER_PIC_LEADER_WATTSON - gTrainerFrontAnims_LeaderFlannery, // TRAINER_PIC_LEADER_FLANNERY - gTrainerFrontAnims_LeaderNorman, // TRAINER_PIC_LEADER_NORMAN - gTrainerFrontAnims_LeaderWinona, // TRAINER_PIC_LEADER_WINONA - gTrainerFrontAnims_LeaderTateAndLiza, // TRAINER_PIC_LEADER_TATE_AND_LIZA - gTrainerFrontAnims_LeaderJuan, // TRAINER_PIC_LEADER_JUAN - gTrainerFrontAnims_SchoolKidM, // TRAINER_PIC_SCHOOL_KID_M - gTrainerFrontAnims_SchoolKidF, // TRAINER_PIC_SCHOOL_KID_F - gTrainerFrontAnims_SrAndJr, // TRAINER_PIC_SR_AND_JR - gTrainerFrontAnims_WinstrateM, // TRAINER_PIC_WINSTRATE_M - gTrainerFrontAnims_WinstrateF, // TRAINER_PIC_WINSTRATE_F - gTrainerFrontAnims_Youngster, // TRAINER_PIC_YOUNGSTER - gTrainerFrontAnims_ChampionWallace, // TRAINER_PIC_CHAMPION_WALLACE - gTrainerFrontAnims_Fisherman, // TRAINER_PIC_FISHERMAN - gTrainerFrontAnims_CyclingTriathleteM, // TRAINER_PIC_CYCLING_TRIATHLETE_M - gTrainerFrontAnims_CyclingTriathleteF, // TRAINER_PIC_CYCLING_TRIATHLETE_F - gTrainerFrontAnims_RunningTriathleteM, // TRAINER_PIC_RUNNING_TRIATHLETE_M - gTrainerFrontAnims_RunningTriathleteF, // TRAINER_PIC_RUNNING_TRIATHLETE_F - gTrainerFrontAnims_SwimmingTriathleteM, // TRAINER_PIC_SWIMMING_TRIATHLETE_M - gTrainerFrontAnims_SwimmingTriathleteF, // TRAINER_PIC_SWIMMING_TRIATHLETE_F - gTrainerFrontAnims_DragonTamer, // TRAINER_PIC_DRAGON_TAMER - gTrainerFrontAnims_NinjaBoy, // TRAINER_PIC_NINJA_BOY - gTrainerFrontAnims_BattleGirl, // TRAINER_PIC_BATTLE_GIRL - gTrainerFrontAnims_ParasolLady, // TRAINER_PIC_PARASOL_LADY - gTrainerFrontAnims_SwimmerF, // TRAINER_PIC_SWIMMER_F - gTrainerFrontAnims_Twins, // TRAINER_PIC_TWINS - gTrainerFrontAnims_Sailor, // TRAINER_PIC_SAILOR - gTrainerFrontAnims_MagmaAdmin, // TRAINER_PIC_MAGMA_ADMIN - gTrainerFrontAnims_Wally, // TRAINER_PIC_WALLY - gTrainerFrontAnims_Brendan, // TRAINER_PIC_BRENDAN - gTrainerFrontAnims_May, // TRAINER_PIC_MAY - gTrainerFrontAnims_BugCatcher, // TRAINER_PIC_BUG_CATCHER - gTrainerFrontAnims_PokemonRangerM, // TRAINER_PIC_POKEMON_RANGER_M - gTrainerFrontAnims_PokemonRangerF, // TRAINER_PIC_POKEMON_RANGER_F - gTrainerFrontAnims_MagmaLeaderMaxie, // TRAINER_PIC_MAGMA_LEADER_MAXIE - gTrainerFrontAnims_Lass, // TRAINER_PIC_LASS - gTrainerFrontAnims_YoungCouple, // TRAINER_PIC_YOUNG_COUPLE - gTrainerFrontAnims_OldCouple, // TRAINER_PIC_OLD_COUPLE - gTrainerFrontAnims_SisAndBro, // TRAINER_PIC_SIS_AND_BRO - gTrainerFrontAnims_Steven, // TRAINER_PIC_STEVEN - gTrainerFrontAnims_SalonMaidenAnabel, // TRAINER_PIC_SALON_MAIDEN_ANABEL - gTrainerFrontAnims_DomeAceTucker, // TRAINER_PIC_DOME_ACE_TUCKER - gTrainerFrontAnims_PalaceMavenSpenser, // TRAINER_PIC_PALACE_MAVEN_SPENSER - gTrainerFrontAnims_ArenaTycoonGreta, // TRAINER_PIC_ARENA_TYCOON_GRETA - gTrainerFrontAnims_FactoryHeadNoland, // TRAINER_PIC_FACTORY_HEAD_NOLAND - gTrainerFrontAnims_PikeQueenLucy, // TRAINER_PIC_PIKE_QUEEN_LUCY - gTrainerFrontAnims_PyramidKingBrandon, // TRAINER_PIC_PYRAMID_KING_BRANDON - gTrainerFrontAnims_Red, // TRAINER_PIC_RED - gTrainerFrontAnims_Leaf, // TRAINER_PIC_LEAF - gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN - gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RUBY_SAPPHIRE_MAY + gTrainerFrontAnims_Hiker, // TRAINER_PIC_HIKER + gTrainerFrontAnims_AquaGruntM, // TRAINER_PIC_AQUA_GRUNT_M + gTrainerFrontAnims_PokemonBreederF, // TRAINER_PIC_POKEMON_BREEDER_F + gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOL_TRAINER_M + gTrainerFrontAnims_BirdKeeper, // TRAINER_PIC_BIRD_KEEPER + gTrainerFrontAnims_Collector, // TRAINER_PIC_COLLECTOR + gTrainerFrontAnims_AquaGruntF, // TRAINER_PIC_AQUA_GRUNT_F + gTrainerFrontAnims_SwimmerM, // TRAINER_PIC_SWIMMER_M + gTrainerFrontAnims_MagmaGruntM, // TRAINER_PIC_MAGMA_GRUNT_M + gTrainerFrontAnims_ExpertM, // TRAINER_PIC_EXPERT_M + gTrainerFrontAnims_AquaAdminM, // TRAINER_PIC_AQUA_ADMIN_M + gTrainerFrontAnims_BlackBelt, // TRAINER_PIC_BLACK_BELT + gTrainerFrontAnims_AquaAdminF, // TRAINER_PIC_AQUA_ADMIN_F + gTrainerFrontAnims_AquaLeaderArchie, // TRAINER_PIC_AQUA_LEADER_ARCHIE + gTrainerFrontAnims_HexManiac, // TRAINER_PIC_HEX_MANIAC + gTrainerFrontAnims_AromaLady, // TRAINER_PIC_AROMA_LADY + gTrainerFrontAnims_RuinManiac, // TRAINER_PIC_RUIN_MANIAC + gTrainerFrontAnims_Interviewer, // TRAINER_PIC_INTERVIEWER + gTrainerFrontAnims_TuberF, // TRAINER_PIC_TUBER_F + gTrainerFrontAnims_TuberM, // TRAINER_PIC_TUBER_M + gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOL_TRAINER_F + gTrainerFrontAnims_Lady, // TRAINER_PIC_LADY + gTrainerFrontAnims_Beauty, // TRAINER_PIC_BEAUTY + gTrainerFrontAnims_RichBoy, // TRAINER_PIC_RICH_BOY + gTrainerFrontAnims_ExpertF, // TRAINER_PIC_EXPERT_F + gTrainerFrontAnims_Pokemaniac, // TRAINER_PIC_POKEMANIAC + gTrainerFrontAnims_MagmaGruntF, // TRAINER_PIC_MAGMA_GRUNT_F + gTrainerFrontAnims_Guitarist, // TRAINER_PIC_GUITARIST + gTrainerFrontAnims_Kindler, // TRAINER_PIC_KINDLER + gTrainerFrontAnims_Camper, // TRAINER_PIC_CAMPER + gTrainerFrontAnims_Picnicker, // TRAINER_PIC_PICNICKER + gTrainerFrontAnims_BugManiac, // TRAINER_PIC_BUG_MANIAC + gTrainerFrontAnims_PokemonBreederM, // TRAINER_PIC_POKEMON_BREEDER_M + gTrainerFrontAnims_PsychicM, // TRAINER_PIC_PSYCHIC_M + gTrainerFrontAnims_PsychicF, // TRAINER_PIC_PSYCHIC_F + gTrainerFrontAnims_Gentleman, // TRAINER_PIC_GENTLEMAN + gTrainerFrontAnims_EliteFourSidney, // TRAINER_PIC_ELITE_FOUR_SIDNEY + gTrainerFrontAnims_EliteFourPhoebe, // TRAINER_PIC_ELITE_FOUR_PHOEBE + gTrainerFrontAnims_EliteFourGlacia, // TRAINER_PIC_ELITE_FOUR_GLACIA + gTrainerFrontAnims_EliteFourDrake, // TRAINER_PIC_ELITE_FOUR_DRAKE + gTrainerFrontAnims_LeaderRoxanne, // TRAINER_PIC_LEADER_ROXANNE + gTrainerFrontAnims_LeaderBrawly, // TRAINER_PIC_LEADER_BRAWLY + gTrainerFrontAnims_LeaderWattson, // TRAINER_PIC_LEADER_WATTSON + gTrainerFrontAnims_LeaderFlannery, // TRAINER_PIC_LEADER_FLANNERY + gTrainerFrontAnims_LeaderNorman, // TRAINER_PIC_LEADER_NORMAN + gTrainerFrontAnims_LeaderWinona, // TRAINER_PIC_LEADER_WINONA + gTrainerFrontAnims_LeaderTateAndLiza, // TRAINER_PIC_LEADER_TATE_AND_LIZA + gTrainerFrontAnims_LeaderJuan, // TRAINER_PIC_LEADER_JUAN + gTrainerFrontAnims_SchoolKidM, // TRAINER_PIC_SCHOOL_KID_M + gTrainerFrontAnims_SchoolKidF, // TRAINER_PIC_SCHOOL_KID_F + gTrainerFrontAnims_SrAndJr, // TRAINER_PIC_SR_AND_JR + gTrainerFrontAnims_PokefanM, // TRAINER_PIC_POKEFAN_M + gTrainerFrontAnims_PokefanF, // TRAINER_PIC_POKEFAN_F + gTrainerFrontAnims_Youngster, // TRAINER_PIC_YOUNGSTER + gTrainerFrontAnims_ChampionWallace, // TRAINER_PIC_CHAMPION_WALLACE + gTrainerFrontAnims_Fisherman, // TRAINER_PIC_FISHERMAN + gTrainerFrontAnims_CyclingTriathleteM, // TRAINER_PIC_CYCLING_TRIATHLETE_M + gTrainerFrontAnims_CyclingTriathleteF, // TRAINER_PIC_CYCLING_TRIATHLETE_F + gTrainerFrontAnims_RunningTriathleteM, // TRAINER_PIC_RUNNING_TRIATHLETE_M + gTrainerFrontAnims_RunningTriathleteF, // TRAINER_PIC_RUNNING_TRIATHLETE_F + gTrainerFrontAnims_SwimmingTriathleteM, // TRAINER_PIC_SWIMMING_TRIATHLETE_M + gTrainerFrontAnims_SwimmingTriathleteF, // TRAINER_PIC_SWIMMING_TRIATHLETE_F + gTrainerFrontAnims_DragonTamer, // TRAINER_PIC_DRAGON_TAMER + gTrainerFrontAnims_NinjaBoy, // TRAINER_PIC_NINJA_BOY + gTrainerFrontAnims_BattleGirl, // TRAINER_PIC_BATTLE_GIRL + gTrainerFrontAnims_ParasolLady, // TRAINER_PIC_PARASOL_LADY + gTrainerFrontAnims_SwimmerF, // TRAINER_PIC_SWIMMER_F + gTrainerFrontAnims_Twins, // TRAINER_PIC_TWINS + gTrainerFrontAnims_Sailor, // TRAINER_PIC_SAILOR + gTrainerFrontAnims_MagmaAdmin, // TRAINER_PIC_MAGMA_ADMIN + gTrainerFrontAnims_Wally, // TRAINER_PIC_WALLY + gTrainerFrontAnims_Brendan, // TRAINER_PIC_BRENDAN + gTrainerFrontAnims_May, // TRAINER_PIC_MAY + gTrainerFrontAnims_BugCatcher, // TRAINER_PIC_BUG_CATCHER + gTrainerFrontAnims_PokemonRangerM, // TRAINER_PIC_POKEMON_RANGER_M + gTrainerFrontAnims_PokemonRangerF, // TRAINER_PIC_POKEMON_RANGER_F + gTrainerFrontAnims_MagmaLeaderMaxie, // TRAINER_PIC_MAGMA_LEADER_MAXIE + gTrainerFrontAnims_Lass, // TRAINER_PIC_LASS + gTrainerFrontAnims_YoungCouple, // TRAINER_PIC_YOUNG_COUPLE + gTrainerFrontAnims_OldCouple, // TRAINER_PIC_OLD_COUPLE + gTrainerFrontAnims_SisAndBro, // TRAINER_PIC_SIS_AND_BRO + gTrainerFrontAnims_Steven, // TRAINER_PIC_STEVEN + gTrainerFrontAnims_SalonMaidenAnabel, // TRAINER_PIC_SALON_MAIDEN_ANABEL + gTrainerFrontAnims_DomeAceTucker, // TRAINER_PIC_DOME_ACE_TUCKER + gTrainerFrontAnims_PalaceMavenSpenser, // TRAINER_PIC_PALACE_MAVEN_SPENSER + gTrainerFrontAnims_ArenaTycoonGreta, // TRAINER_PIC_ARENA_TYCOON_GRETA + gTrainerFrontAnims_FactoryHeadNoland, // TRAINER_PIC_FACTORY_HEAD_NOLAND + gTrainerFrontAnims_PikeQueenLucy, // TRAINER_PIC_PIKE_QUEEN_LUCY + gTrainerFrontAnims_PyramidKingBrandon, // TRAINER_PIC_PYRAMID_KING_BRANDON + gTrainerFrontAnims_Red, // TRAINER_PIC_RED + gTrainerFrontAnims_Leaf, // TRAINER_PIC_LEAF + gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN + gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RUBY_SAPPHIRE_MAY }; diff --git a/src/data/trainer_graphics/front_pic_tables.h b/src/data/trainer_graphics/front_pic_tables.h index db80c9d4f8..d8f8c24924 100644 --- a/src/data/trainer_graphics/front_pic_tables.h +++ b/src/data/trainer_graphics/front_pic_tables.h @@ -148,8 +148,8 @@ const struct CompressedSpriteSheet gTrainerFrontPicTable[] = gTrainerFrontPic_SchoolKidM, 0x800, 48, gTrainerFrontPic_SchoolKidF, 0x800, 49, gTrainerFrontPic_SrAndJr, 0x1000, 50, - gTrainerFrontPic_WinstrateM, 0x1000, 51, - gTrainerFrontPic_WinstrateF, 0x800, 52, + gTrainerFrontPic_PokefanM, 0x1000, 51, + gTrainerFrontPic_PokefanF, 0x800, 52, gTrainerFrontPic_Youngster, 0x800, 53, gTrainerFrontPic_ChampionWallace, 0x1000, 54, gTrainerFrontPic_Fisherman, 0x800, 55, @@ -245,8 +245,8 @@ const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[] = gTrainerPalette_SchoolKidM, 48, gTrainerPalette_SchoolKidF, 49, gTrainerPalette_SrAndJr, 50, - gTrainerPalette_WinstrateM, 51, - gTrainerPalette_WinstrateF, 52, + gTrainerPalette_PokefanM, 51, + gTrainerPalette_PokefanF, 52, gTrainerPalette_Youngster, 53, gTrainerPalette_ChampionWallace, 54, gTrainerPalette_Fisherman, 55, diff --git a/src/data/trainers.h b/src/data/trainers.h index 214a72df1a..fe087d1665 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -4092,7 +4092,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_WINSTRATE, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("VICTOR"), .items = {}, .doubleBattle = FALSE, @@ -4106,7 +4106,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("MIGUEL"), .items = {}, .doubleBattle = FALSE, @@ -4120,7 +4120,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("COLTON"), .items = {}, .doubleBattle = FALSE, @@ -4134,7 +4134,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("MIGUEL"), .items = {}, .doubleBattle = FALSE, @@ -4148,7 +4148,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("MIGUEL"), .items = {}, .doubleBattle = FALSE, @@ -4162,7 +4162,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("MIGUEL"), .items = {}, .doubleBattle = FALSE, @@ -4176,7 +4176,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("MIGUEL"), .items = {}, .doubleBattle = FALSE, @@ -4190,7 +4190,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_WINSTRATE, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("VICTORIA"), .items = {}, .doubleBattle = FALSE, @@ -4204,7 +4204,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("VANESSA"), .items = {}, .doubleBattle = FALSE, @@ -4218,7 +4218,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("BETHANY"), .items = {}, .doubleBattle = FALSE, @@ -4232,7 +4232,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ISABEL"), .items = {}, .doubleBattle = FALSE, @@ -4246,7 +4246,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ISABEL"), .items = {}, .doubleBattle = FALSE, @@ -4260,7 +4260,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ISABEL"), .items = {}, .doubleBattle = FALSE, @@ -4274,7 +4274,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ISABEL"), .items = {}, .doubleBattle = FALSE, @@ -4288,7 +4288,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ISABEL"), .items = {}, .doubleBattle = FALSE, @@ -7032,7 +7032,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_F, + .trainerPic = TRAINER_PIC_POKEFAN_F, .trainerName = _("ANNIKA"), .items = {}, .doubleBattle = FALSE, @@ -9790,7 +9790,7 @@ const struct Trainer gTrainers[] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM, .trainerClass = TRAINER_CLASS_POKEFAN, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_TWINS, - .trainerPic = TRAINER_PIC_WINSTRATE_M, + .trainerPic = TRAINER_PIC_POKEFAN_M, .trainerName = _("KALEB"), .items = {}, .doubleBattle = FALSE, From c557ac61aef788f1630d3960dd2366bf000db8e0 Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 03:37:46 -0500 Subject: [PATCH 186/213] adds constants, cleans up callstd and msgbox code * adds some constants for standard script names and messagebox types * replaces some callstd calls with msgbox calls where equivalent * replaces msgbox and callstd calls using raw digits with versions that use the constants --- asm/macros/event.inc | 24 +- data/event_scripts.s | 568 +++++++++--------- .../AbandonedShip_CaptainsOffice/scripts.inc | 6 +- .../AbandonedShip_Corridors_1F/scripts.inc | 4 +- .../AbandonedShip_Corridors_B1F/scripts.inc | 10 +- .../scripts.inc | 18 +- .../scripts.inc | 2 +- data/maps/AbandonedShip_Rooms2_1F/scripts.inc | 20 +- .../maps/AbandonedShip_Rooms2_B1F/scripts.inc | 2 +- data/maps/AbandonedShip_Rooms_1F/scripts.inc | 12 +- data/maps/AbandonedShip_Rooms_B1F/scripts.inc | 2 +- data/maps/AncientTomb/scripts.inc | 2 +- data/maps/AquaHideout_1F/scripts.inc | 16 +- data/maps/AquaHideout_B1F/scripts.inc | 12 +- data/maps/AquaHideout_B2F/scripts.inc | 14 +- .../scripts.inc | 48 +- .../scripts.inc | 2 +- .../scripts.inc | 46 +- .../scripts.inc | 48 +- .../scripts.inc | 66 +- .../scripts.inc | 30 +- .../scripts.inc | 20 +- .../scripts.inc | 44 +- .../scripts.inc | 78 +-- .../scripts.inc | 30 +- .../scripts.inc | 10 +- .../scripts.inc | 54 +- .../scripts.inc | 2 +- .../scripts.inc | 42 +- .../scripts.inc | 66 +- .../scripts.inc | 2 +- .../scripts.inc | 42 +- .../scripts.inc | 84 +-- .../scripts.inc | 3 +- .../scripts.inc | 102 ++-- .../scripts.inc | 26 +- .../scripts.inc | 24 +- .../scripts.inc | 8 +- .../scripts.inc | 110 ++-- .../scripts.inc | 6 +- data/maps/BattleFrontier_Lounge1/scripts.inc | 40 +- data/maps/BattleFrontier_Lounge2/scripts.inc | 16 +- data/maps/BattleFrontier_Lounge3/scripts.inc | 30 +- data/maps/BattleFrontier_Lounge4/scripts.inc | 6 +- data/maps/BattleFrontier_Lounge5/scripts.inc | 12 +- data/maps/BattleFrontier_Lounge6/scripts.inc | 10 +- data/maps/BattleFrontier_Lounge7/scripts.inc | 24 +- data/maps/BattleFrontier_Lounge8/scripts.inc | 6 +- data/maps/BattleFrontier_Mart/scripts.inc | 8 +- .../BattleFrontier_OutsideEast/scripts.inc | 66 +- .../BattleFrontier_OutsideWest/scripts.inc | 68 +-- .../scripts.inc | 8 +- .../BattleFrontier_RankingHall/scripts.inc | 14 +- .../BattleFrontier_ReceptionGate/scripts.inc | 66 +- .../BattleFrontier_ScottsHouse/scripts.inc | 32 +- data/maps/BirthIsland_Harbor/scripts.inc | 6 +- data/maps/CaveOfOrigin_B1F/scripts.inc | 4 +- data/maps/DesertRuins/scripts.inc | 2 +- data/maps/DewfordTown/scripts.inc | 48 +- data/maps/DewfordTown_Gym/scripts.inc | 32 +- data/maps/DewfordTown_Hall/scripts.inc | 52 +- data/maps/DewfordTown_House1/scripts.inc | 6 +- data/maps/DewfordTown_House2/scripts.inc | 8 +- .../DewfordTown_PokemonCenter_1F/scripts.inc | 4 +- data/maps/EverGrandeCity/scripts.inc | 6 +- .../EverGrandeCity_ChampionsRoom/scripts.inc | 24 +- .../EverGrandeCity_DrakesRoom/scripts.inc | 6 +- .../EverGrandeCity_GlaciasRoom/scripts.inc | 6 +- .../EverGrandeCity_HallOfFame/scripts.inc | 4 +- .../EverGrandeCity_PhoebesRoom/scripts.inc | 6 +- .../scripts.inc | 6 +- .../scripts.inc | 6 +- .../EverGrandeCity_SidneysRoom/scripts.inc | 6 +- data/maps/FallarborTown/scripts.inc | 16 +- .../scripts.inc | 12 +- .../FallarborTown_BattleTentLobby/scripts.inc | 52 +- data/maps/FallarborTown_House1/scripts.inc | 22 +- data/maps/FallarborTown_House2/scripts.inc | 16 +- data/maps/FallarborTown_Mart/scripts.inc | 8 +- .../scripts.inc | 6 +- data/maps/FarawayIsland_Entrance/scripts.inc | 8 +- data/maps/FarawayIsland_Interior/scripts.inc | 2 +- data/maps/FortreeCity/scripts.inc | 24 +- .../FortreeCity_DecorationShop/scripts.inc | 8 +- data/maps/FortreeCity_Gym/scripts.inc | 32 +- data/maps/FortreeCity_House1/scripts.inc | 14 +- data/maps/FortreeCity_House2/scripts.inc | 16 +- data/maps/FortreeCity_House3/scripts.inc | 4 +- data/maps/FortreeCity_House4/scripts.inc | 12 +- data/maps/FortreeCity_House5/scripts.inc | 6 +- data/maps/FortreeCity_Mart/scripts.inc | 8 +- .../FortreeCity_PokemonCenter_1F/scripts.inc | 6 +- data/maps/GraniteCave_1F/scripts.inc | 6 +- data/maps/GraniteCave_StevensRoom/scripts.inc | 12 +- data/maps/InsideOfTruck/scripts.inc | 2 +- data/maps/IslandCave/scripts.inc | 2 +- data/maps/JaggedPass/scripts.inc | 28 +- data/maps/LavaridgeTown/scripts.inc | 36 +- data/maps/LavaridgeTown_Gym_1F/scripts.inc | 36 +- data/maps/LavaridgeTown_HerbShop/scripts.inc | 8 +- data/maps/LavaridgeTown_House/scripts.inc | 4 +- data/maps/LavaridgeTown_Mart/scripts.inc | 6 +- .../scripts.inc | 6 +- data/maps/LilycoveCity/scripts.inc | 112 ++-- .../maps/LilycoveCity_ContestHall/scripts.inc | 72 +-- .../LilycoveCity_ContestLobby/scripts.inc | 104 ++-- .../LilycoveCity_CoveLilyMotel_1F/scripts.inc | 14 +- .../LilycoveCity_CoveLilyMotel_2F/scripts.inc | 16 +- .../scripts.inc | 26 +- .../scripts.inc | 40 +- .../scripts.inc | 10 +- .../scripts.inc | 10 +- .../scripts.inc | 10 +- .../scripts.inc | 16 +- data/maps/LilycoveCity_Harbor/scripts.inc | 50 +- data/maps/LilycoveCity_House1/scripts.inc | 4 +- data/maps/LilycoveCity_House2/scripts.inc | 6 +- data/maps/LilycoveCity_House3/scripts.inc | 16 +- data/maps/LilycoveCity_House4/scripts.inc | 4 +- .../scripts.inc | 44 +- .../scripts.inc | 46 +- .../scripts.inc | 18 +- .../LilycoveCity_PokemonCenter_1F/scripts.inc | 6 +- .../scripts.inc | 92 +-- data/maps/LittlerootTown/scripts.inc | 42 +- .../scripts.inc | 6 +- .../scripts.inc | 18 +- .../LittlerootTown_MaysHouse_1F/scripts.inc | 16 +- .../LittlerootTown_MaysHouse_2F/scripts.inc | 26 +- .../scripts.inc | 106 ++-- data/maps/MagmaHideout_1F/scripts.inc | 4 +- data/maps/MagmaHideout_2F_1R/scripts.inc | 8 +- data/maps/MagmaHideout_2F_2R/scripts.inc | 8 +- data/maps/MagmaHideout_3F_1R/scripts.inc | 4 +- data/maps/MagmaHideout_3F_2R/scripts.inc | 2 +- data/maps/MagmaHideout_4F/scripts.inc | 16 +- data/maps/MauvilleCity/scripts.inc | 64 +- data/maps/MauvilleCity_BikeShop/scripts.inc | 28 +- data/maps/MauvilleCity_GameCorner/scripts.inc | 82 +-- data/maps/MauvilleCity_Gym/scripts.inc | 32 +- data/maps/MauvilleCity_House1/scripts.inc | 6 +- data/maps/MauvilleCity_House2/scripts.inc | 10 +- data/maps/MauvilleCity_Mart/scripts.inc | 6 +- .../MauvilleCity_PokemonCenter_1F/scripts.inc | 6 +- .../MauvilleCity_PokemonCenter_2F/scripts.inc | 2 +- data/maps/MeteorFalls_1F_1R/scripts.inc | 20 +- data/maps/MeteorFalls_1F_2R/scripts.inc | 24 +- data/maps/MeteorFalls_StevensCave/scripts.inc | 6 +- data/maps/MirageTower_4F/scripts.inc | 8 +- data/maps/MossdeepCity/scripts.inc | 38 +- .../MossdeepCity_GameCorner_1F/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 44 +- data/maps/MossdeepCity_House1/scripts.inc | 8 +- data/maps/MossdeepCity_House2/scripts.inc | 6 +- data/maps/MossdeepCity_House3/scripts.inc | 10 +- data/maps/MossdeepCity_House4/scripts.inc | 10 +- data/maps/MossdeepCity_Mart/scripts.inc | 8 +- .../MossdeepCity_PokemonCenter_1F/scripts.inc | 4 +- .../MossdeepCity_PokemonCenter_2F/scripts.inc | 2 +- .../MossdeepCity_SpaceCenter_1F/scripts.inc | 46 +- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 46 +- .../MossdeepCity_StevensHouse/scripts.inc | 18 +- data/maps/MtChimney/scripts.inc | 84 +-- .../MtChimney_CableCarStation/scripts.inc | 6 +- data/maps/MtPyre_1F/scripts.inc | 8 +- data/maps/MtPyre_2F/scripts.inc | 14 +- data/maps/MtPyre_3F/scripts.inc | 12 +- data/maps/MtPyre_4F/scripts.inc | 2 +- data/maps/MtPyre_5F/scripts.inc | 2 +- data/maps/MtPyre_6F/scripts.inc | 10 +- data/maps/MtPyre_Summit/scripts.inc | 32 +- data/maps/NavelRock_Harbor/scripts.inc | 6 +- data/maps/NewMauville_Entrance/scripts.inc | 6 +- data/maps/NewMauville_Inside/scripts.inc | 6 +- data/maps/OldaleTown/scripts.inc | 24 +- data/maps/OldaleTown_House1/scripts.inc | 2 +- data/maps/OldaleTown_House2/scripts.inc | 4 +- data/maps/OldaleTown_Mart/scripts.inc | 10 +- .../OldaleTown_PokemonCenter_1F/scripts.inc | 8 +- data/maps/PacifidlogTown/scripts.inc | 8 +- data/maps/PacifidlogTown_House1/scripts.inc | 4 +- data/maps/PacifidlogTown_House2/scripts.inc | 26 +- data/maps/PacifidlogTown_House3/scripts.inc | 12 +- data/maps/PacifidlogTown_House4/scripts.inc | 10 +- data/maps/PacifidlogTown_House5/scripts.inc | 6 +- .../scripts.inc | 6 +- data/maps/PetalburgCity/scripts.inc | 32 +- data/maps/PetalburgCity_Gym/scripts.inc | 116 ++-- data/maps/PetalburgCity_House1/scripts.inc | 4 +- data/maps/PetalburgCity_House2/scripts.inc | 4 +- data/maps/PetalburgCity_Mart/scripts.inc | 10 +- .../scripts.inc | 12 +- .../PetalburgCity_WallysHouse/scripts.inc | 16 +- data/maps/PetalburgWoods/scripts.inc | 60 +- data/maps/Route101/scripts.inc | 18 +- data/maps/Route102/scripts.inc | 28 +- data/maps/Route103/scripts.inc | 54 +- data/maps/Route104/scripts.inc | 128 ++-- data/maps/Route104_MrBrineysHouse/scripts.inc | 16 +- .../scripts.inc | 24 +- data/maps/Route105/scripts.inc | 20 +- data/maps/Route106/scripts.inc | 16 +- data/maps/Route107/scripts.inc | 20 +- data/maps/Route108/scripts.inc | 18 +- data/maps/Route109/scripts.inc | 68 +-- data/maps/Route109_SeashoreHouse/scripts.inc | 24 +- data/maps/Route110/scripts.inc | 134 ++--- .../scripts.inc | 4 +- .../scripts.inc | 4 +- data/maps/Route110_TrickHouseEnd/scripts.inc | 58 +- .../Route110_TrickHouseEntrance/scripts.inc | 80 +-- .../Route110_TrickHousePuzzle1/scripts.inc | 6 +- .../Route110_TrickHousePuzzle2/scripts.inc | 6 +- .../Route110_TrickHousePuzzle3/scripts.inc | 6 +- .../Route110_TrickHousePuzzle4/scripts.inc | 6 +- .../Route110_TrickHousePuzzle5/scripts.inc | 48 +- .../Route110_TrickHousePuzzle6/scripts.inc | 6 +- .../Route110_TrickHousePuzzle7/scripts.inc | 12 +- .../Route110_TrickHousePuzzle8/scripts.inc | 6 +- data/maps/Route111/scripts.inc | 112 ++-- .../Route111_OldLadysRestStop/scripts.inc | 8 +- .../scripts.inc | 12 +- data/maps/Route112/scripts.inc | 34 +- .../maps/Route112_CableCarStation/scripts.inc | 6 +- data/maps/Route113/scripts.inc | 46 +- data/maps/Route113_GlassWorkshop/scripts.inc | 40 +- data/maps/Route114/scripts.inc | 58 +- .../Route114_FossilManiacsHouse/scripts.inc | 8 +- .../Route114_FossilManiacsTunnel/scripts.inc | 8 +- data/maps/Route114_LanettesHouse/scripts.inc | 14 +- data/maps/Route115/scripts.inc | 44 +- data/maps/Route116/scripts.inc | 84 +-- .../Route116_TunnelersRestHouse/scripts.inc | 8 +- data/maps/Route117/scripts.inc | 68 +-- data/maps/Route118/scripts.inc | 44 +- data/maps/Route119/scripts.inc | 76 +-- data/maps/Route119_House/scripts.inc | 4 +- .../Route119_WeatherInstitute_1F/scripts.inc | 16 +- .../Route119_WeatherInstitute_2F/scripts.inc | 30 +- data/maps/Route120/scripts.inc | 68 +-- data/maps/Route121/scripts.inc | 48 +- .../Route121_SafariZoneEntrance/scripts.inc | 26 +- data/maps/Route123/scripts.inc | 64 +- .../Route123_BerryMastersHouse/scripts.inc | 30 +- data/maps/Route124/scripts.inc | 38 +- .../scripts.inc | 20 +- data/maps/Route125/scripts.inc | 24 +- data/maps/Route126/scripts.inc | 22 +- data/maps/Route127/scripts.inc | 22 +- data/maps/Route128/scripts.inc | 42 +- data/maps/Route129/scripts.inc | 10 +- data/maps/Route130/scripts.inc | 6 +- data/maps/Route131/scripts.inc | 16 +- data/maps/Route132/scripts.inc | 16 +- data/maps/Route133/scripts.inc | 14 +- data/maps/Route134/scripts.inc | 18 +- data/maps/RustboroCity/scripts.inc | 100 +-- .../RustboroCity_CuttersHouse/scripts.inc | 8 +- .../RustboroCity_DevonCorp_1F/scripts.inc | 22 +- .../RustboroCity_DevonCorp_2F/scripts.inc | 42 +- .../RustboroCity_DevonCorp_3F/scripts.inc | 28 +- data/maps/RustboroCity_Flat1_1F/scripts.inc | 4 +- data/maps/RustboroCity_Flat1_2F/scripts.inc | 30 +- data/maps/RustboroCity_Flat2_1F/scripts.inc | 4 +- data/maps/RustboroCity_Flat2_2F/scripts.inc | 6 +- data/maps/RustboroCity_Flat2_3F/scripts.inc | 4 +- data/maps/RustboroCity_Gym/scripts.inc | 24 +- data/maps/RustboroCity_House1/scripts.inc | 12 +- data/maps/RustboroCity_House2/scripts.inc | 4 +- data/maps/RustboroCity_House3/scripts.inc | 6 +- data/maps/RustboroCity_Mart/scripts.inc | 10 +- .../RustboroCity_PokemonCenter_1F/scripts.inc | 6 +- .../RustboroCity_PokemonSchool/scripts.inc | 38 +- data/maps/RusturfTunnel/scripts.inc | 24 +- data/maps/SSTidalCorridor/scripts.inc | 40 +- data/maps/SSTidalLowerDeck/scripts.inc | 4 +- data/maps/SSTidalRooms/scripts.inc | 22 +- data/maps/SafariZone_North/scripts.inc | 4 +- data/maps/SafariZone_Northwest/scripts.inc | 2 +- data/maps/SafariZone_RestHouse/scripts.inc | 6 +- data/maps/SafariZone_South/scripts.inc | 32 +- data/maps/SafariZone_Southwest/scripts.inc | 4 +- data/maps/SeafloorCavern_Entrance/scripts.inc | 4 +- data/maps/SeafloorCavern_Room1/scripts.inc | 4 +- data/maps/SeafloorCavern_Room3/scripts.inc | 4 +- data/maps/SeafloorCavern_Room4/scripts.inc | 4 +- data/maps/SeafloorCavern_Room9/scripts.inc | 28 +- data/maps/SealedChamber_InnerRoom/scripts.inc | 2 +- data/maps/SealedChamber_OuterRoom/scripts.inc | 2 +- .../ShoalCave_LowTideEntranceRoom/scripts.inc | 14 +- .../ShoalCave_LowTideInnerRoom/scripts.inc | 4 +- .../ShoalCave_LowTideLowerRoom/scripts.inc | 6 +- .../ShoalCave_LowTideStairsRoom/scripts.inc | 2 +- data/maps/SkyPillar_Outside/scripts.inc | 10 +- data/maps/SkyPillar_Top/scripts.inc | 4 +- data/maps/SlateportCity/scripts.inc | 166 ++--- .../scripts.inc | 2 +- .../scripts.inc | 12 +- .../SlateportCity_BattleTentLobby/scripts.inc | 42 +- data/maps/SlateportCity_Harbor/scripts.inc | 48 +- data/maps/SlateportCity_House1/scripts.inc | 18 +- data/maps/SlateportCity_House2/scripts.inc | 4 +- data/maps/SlateportCity_Mart/scripts.inc | 6 +- .../scripts.inc | 54 +- .../scripts.inc | 48 +- .../scripts.inc | 4 +- .../SlateportCity_PokemonFanClub/scripts.inc | 54 +- .../scripts.inc | 18 +- .../scripts.inc | 4 +- data/maps/SootopolisCity/scripts.inc | 112 ++-- data/maps/SootopolisCity_Gym_1F/scripts.inc | 22 +- data/maps/SootopolisCity_Gym_B1F/scripts.inc | 20 +- data/maps/SootopolisCity_House1/scripts.inc | 8 +- data/maps/SootopolisCity_House2/scripts.inc | 6 +- data/maps/SootopolisCity_House3/scripts.inc | 8 +- data/maps/SootopolisCity_House4/scripts.inc | 6 +- data/maps/SootopolisCity_House5/scripts.inc | 4 +- data/maps/SootopolisCity_House6/scripts.inc | 12 +- data/maps/SootopolisCity_House7/scripts.inc | 4 +- .../scripts.inc | 28 +- data/maps/SootopolisCity_Mart/scripts.inc | 10 +- .../scripts.inc | 20 +- .../scripts.inc | 4 +- .../scripts.inc | 8 +- data/maps/SouthernIsland_Exterior/scripts.inc | 8 +- data/maps/SouthernIsland_Interior/scripts.inc | 2 +- data/maps/TrainerHill_Elevator/scripts.inc | 2 +- data/maps/TrainerHill_Entrance/scripts.inc | 36 +- data/maps/TrainerHill_Roof/scripts.inc | 18 +- .../Underwater_SeafloorCavern/scripts.inc | 2 +- data/maps/VerdanturfTown/scripts.inc | 20 +- .../scripts.inc | 6 +- .../scripts.inc | 62 +- .../scripts.inc | 18 +- data/maps/VerdanturfTown_House/scripts.inc | 4 +- data/maps/VerdanturfTown_Mart/scripts.inc | 8 +- .../scripts.inc | 4 +- .../VerdanturfTown_WandasHouse/scripts.inc | 26 +- data/maps/VictoryRoad_1F/scripts.inc | 20 +- data/maps/VictoryRoad_B1F/scripts.inc | 10 +- data/maps/VictoryRoad_B2F/scripts.inc | 12 +- data/scripts/berry_tree.inc | 6 +- data/scripts/cable_club.inc | 114 ++-- data/scripts/contest_hall.inc | 66 +- data/scripts/day_care.inc | 70 +-- data/scripts/field_move_scripts.inc | 40 +- data/scripts/gabby_and_ty.inc | 48 +- data/scripts/mauville_man.inc | 72 +-- data/scripts/mystery_event_club.inc | 24 +- data/scripts/players_house.inc | 68 +-- data/scripts/pokeblocks.inc | 112 ++-- data/scripts/safari_zone.inc | 4 +- data/scripts/secret_power_tm.inc | 8 +- data/scripts/tv.inc | 8 +- 354 files changed, 4538 insertions(+), 4531 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 6b92274422..a1b0b0c627 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -50,6 +50,12 @@ .byte \function .endm + @ callstd function names + STD_OBTAIN_ITEM = 0 + STD_FIND_ITEM = 1 + STD_OBTAIN_DECORATION = 7 + STD_REGISTER_MATCH_CALL = 8 + @ Calls the standard function at index function. .macro callstd function .byte 0x09 @@ -262,7 +268,7 @@ .2byte \output .2byte SPECIAL_\function .endm - + @ temporary solution .macro specialvar_ output, functionId .byte 0x26 @@ -1523,17 +1529,21 @@ goto_eq \dest .endm - .macro msgbox text, type=4 - loadword 0, \text - callstd \type - .endm - @ Message box types + MSGBOX_NPC = 2 + MSGBOX_SIGN = 3 + MSGBOX_DEFAULT = 4 MSGBOX_YESNO = 5 + MSGBOX_AUTOCLOSE = 6 YES = 1 NO = 0 + .macro msgbox text, type=MSGBOX_DEFAULT + loadword 0, \text + callstd \type + .endm + .macro giveitem_std item, amount=1, function=0 setorcopyvar 0x8000, \item setorcopyvar 0x8001, \amount @@ -1542,5 +1552,5 @@ .macro givedecoration_std decoration setorcopyvar 0x8000, \decoration - callstd 7 + callstd STD_OBTAIN_DECORATION .endm diff --git a/data/event_scripts.s b/data/event_scripts.s index 115c9921a5..b16e1942e4 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -47,11 +47,11 @@ gSpecialVars:: @ 81DBA0C gStdScripts:: @ 81DC2A0 .4byte Std_ObtainItem .4byte Std_FindItem - .4byte Std_2 - .4byte Std_3 - .4byte Std_4 - .4byte Std_5 - .4byte Std_6 + .4byte Std_MsgboxNPC + .4byte Std_MsgboxSign + .4byte Std_MsgboxDefault + .4byte Std_MsgboxYesNo + .4byte Std_MsgboxAutoclose .4byte Std_ObtainDecoration .4byte Std_RegisteredInMatchCall .4byte Std_9 @@ -478,7 +478,7 @@ EventScript_23B531:: @ 823B531 end EventScript_23B568:: @ 823B568 - msgbox Text_2766AA, 5 + msgbox Text_2766AA, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_23B4D3 closemessage @@ -530,34 +530,34 @@ EventScript_23B5F0:: @ 823B5F0 compare VAR_RESULT, 2 goto_eq EventScript_23B652 special sub_80E980C - msgbox Text_276707, 5 + msgbox Text_276707, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_23B5A1 - msgbox Text_2767D1, 3 + msgbox Text_2767D1, MSGBOX_SIGN special sub_80E9C2C special sub_80FA57C releaseall end EventScript_23B62F:: @ 823B62F - msgbox Text_276731, 5 + msgbox Text_276731, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_23B5A1 - msgbox Text_2767E9, 3 + msgbox Text_2767E9, MSGBOX_SIGN special sub_80E9C2C special sub_80FA57C releaseall end EventScript_23B652:: @ 823B652 - msgbox Text_27676F, 3 + msgbox Text_27676F, MSGBOX_SIGN special sub_80FA57C closemessage releaseall end EventScript_23B660:: @ 823B660 - msgbox Text_276835, 4 + msgbox Text_276835, MSGBOX_DEFAULT goto EventScript_23B5A1 end @@ -602,19 +602,19 @@ EventScript_SecretBaseShieldOrToyTV:: @ 823B68C end EventScript_23B6BC:: @ 823B6BC - msgbox Text_27692B, 3 + msgbox Text_27692B, MSGBOX_SIGN end EventScript_23B6C5:: @ 823B6C5 - msgbox Text_276974, 3 + msgbox Text_276974, MSGBOX_SIGN end EventScript_23B6CE:: @ 823B6CE - msgbox Text_2769B8, 3 + msgbox Text_2769B8, MSGBOX_SIGN end EventScript_23B6D7:: @ 823B6D7 - msgbox Text_2769FF, 3 + msgbox Text_2769FF, MSGBOX_SIGN end gText_23B6E0:: @ 823B6E0 @@ -779,7 +779,7 @@ SecretBase_RedCave1_Text_23B759: @ 823B759 .include "data/maps/Route119_House/scripts.inc" .include "data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc" -Std_2: @ 8271315 +Std_MsgboxNPC: @ 8271315 lock faceplayer message 0x0 @@ -788,7 +788,7 @@ Std_2: @ 8271315 release return -Std_3: @ 8271320 +Std_MsgboxSign: @ 8271320 lockall message 0x0 waitmessage @@ -796,13 +796,13 @@ Std_3: @ 8271320 releaseall return -Std_4: @ 827132A +Std_MsgboxDefault: @ 827132A message 0x0 waitmessage waitbuttonpress return -Std_5: @ 8271332 +Std_MsgboxYesNo: @ 8271332 message 0x0 waitmessage yesnobox 20, 8 @@ -981,7 +981,7 @@ EventScript_271491:: @ 8271491 releaseall end -Std_6:: @ 8271494 +Std_MsgboxAutoclose:: @ 8271494 message 0x0 waitmessage waitbuttonpress @@ -1401,7 +1401,7 @@ VerdanturfTown_PokemonCenter_1F_EventScript_27191E:: @ 827191E specialvar VAR_RESULT, sub_80C2E40 compare VAR_RESULT, 4 goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A68 - msgbox gUnknown_082726EB, 5 + msgbox gUnknown_082726EB, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq OldaleTown_PokemonCenter_1F_EventScript_27195A compare VAR_RESULT, 0 @@ -1476,7 +1476,7 @@ OldaleTown_PokemonCenter_1F_EventScript_271A03:: @ 8271A03 OldaleTown_PokemonCenter_1F_EventScript_271A19:: @ 8271A19 checkflag FLAG_0x880 goto_eq OldaleTown_PokemonCenter_1F_EventScript_2719E2 - msgbox gUnknown_08272798, 4 + msgbox gUnknown_08272798, MSGBOX_DEFAULT setflag FLAG_0x880 message OldaleTown_PokemonCenter_1F_Text_278A48 waitmessage @@ -1502,20 +1502,20 @@ OldaleTown_PokemonCenter_1F_EventScript_271A68:: @ 8271A68 checkflag FLAG_0x159 goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AAC setflag FLAG_0x159 - msgbox gUnknown_082727F5, 4 + msgbox gUnknown_082727F5, MSGBOX_DEFAULT playse SE_PIN applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_272598 waitmovement 0 applymovement VAR_0x800B, OldaleTown_PokemonCenter_1F_Movement_27259A waitmovement 0 - msgbox gUnknown_08272860, 5 + msgbox gUnknown_08272860, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AC5 message gUnknown_08272A07 return OldaleTown_PokemonCenter_1F_EventScript_271AAC:: @ 8271AAC - msgbox gUnknown_08272982, 5 + msgbox gUnknown_08272982, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq OldaleTown_PokemonCenter_1F_EventScript_271AC5 message gUnknown_08272A07 @@ -1589,7 +1589,7 @@ EventScript_271B85:: @ 8271B85 EventScript_271B95:: @ 8271B95 message gUnknown_08272A78 waitfanfare - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT setvar VAR_RESULT, 1 return @@ -1623,7 +1623,7 @@ EventScript_271BE0:: @ 8271BE0 playfanfare MUS_FANFA4 message gUnknown_08272B09 waitfanfare - msgbox gUnknown_08272B48, 4 + msgbox gUnknown_08272B48, MSGBOX_DEFAULT setvar VAR_RESULT, 1 return @@ -1665,11 +1665,11 @@ EventScript_271C3A:: @ 8271C3A special CallBattlePyramidFunction compare VAR_RESULT, 1 goto_eq EventScript_271C86 - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT return EventScript_271C86:: @ 8271C86 - msgbox gUnknown_08272AEA, 4 + msgbox gUnknown_08272AEA, MSGBOX_DEFAULT return EventScript_271C8F:: @ 8271C8F @@ -1682,8 +1682,8 @@ EventScript_271C9B:: @ 8271C9B return EventScript_271CA1:: @ 8271CA1 - msgbox gUnknown_08272A78, 4 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272A78, MSGBOX_DEFAULT + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT setvar VAR_RESULT, 0 return @@ -1727,15 +1727,15 @@ EventScript_271D2A:: @ 8271D2A waitfanfare bufferitemnameplural 1, VAR_0x8004, 1 copyvar VAR_0x8004, VAR_0x8008 - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT special sub_80EDCE8 special SetFlagInVar releaseall end EventScript_271D47:: @ 8271D47 - msgbox gUnknown_08272ABF, 4 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272ABF, MSGBOX_DEFAULT + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT setvar VAR_RESULT, 0 releaseall end @@ -1743,7 +1743,7 @@ EventScript_271D47:: @ 8271D47 EventScript_271D5E:: @ 8271D5E lock faceplayer - msgbox Text_27260D, 5 + msgbox Text_27260D, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_271D83 compare VAR_RESULT, 0 @@ -1768,7 +1768,7 @@ EventScript_PC:: @ 8271D92 setvar VAR_0x8004, 0 special DoPCTurnOnEffect playse SE_PC_ON - msgbox Text_27265A, 4 + msgbox Text_27265A, MSGBOX_DEFAULT goto EventScript_271DAC end @@ -1791,7 +1791,7 @@ EventScript_271DBC:: @ 8271DBC EventScript_271DF9:: @ 8271DF9 playse SE_PC_LOGIN - msgbox gUnknown_082726C2, 4 + msgbox gUnknown_082726C2, MSGBOX_DEFAULT special PlayerPC waitstate goto EventScript_271DAC @@ -1803,18 +1803,18 @@ EventScript_271E0E:: @ 8271E0E call_if 0, EventScript_271E35 checkflag FLAG_SYS_PC_LANETTE call_if 1, EventScript_271E3E - msgbox gUnknown_082726A3, 4 + msgbox gUnknown_082726A3, MSGBOX_DEFAULT special ShowPokemonStorageSystem waitstate goto EventScript_271DAC end EventScript_271E35:: @ 8271E35 - msgbox gUnknown_0827268C, 4 + msgbox gUnknown_0827268C, MSGBOX_DEFAULT return EventScript_271E3E:: @ 8271E3E - msgbox gUnknown_082726D4, 4 + msgbox gUnknown_082726D4, MSGBOX_DEFAULT return EventScript_271E47:: @ 8271E47 @@ -1845,7 +1845,7 @@ RustboroCity_EventScript_271E6A:: @ 8271E6A SlateportCity_EventScript_271E6A:: @ 8271E6A SootopolisCity_EventScript_271E6A:: @ 8271E6A VerdanturfTown_EventScript_271E6A:: @ 8271E6A - msgbox gUnknown_08272B6A, 3 + msgbox gUnknown_08272B6A, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_271E73:: @ 8271E73 @@ -1864,7 +1864,7 @@ RustboroCity_EventScript_271E73:: @ 8271E73 SlateportCity_EventScript_271E73:: @ 8271E73 SootopolisCity_EventScript_271E73:: @ 8271E73 VerdanturfTown_EventScript_271E73:: @ 8271E73 - msgbox gUnknown_08272B9E, 3 + msgbox gUnknown_08272B9E, MSGBOX_SIGN end BattleFrontier_BattleTowerLobby_EventScript_271E7C:: @ 8271E7C @@ -1911,10 +1911,10 @@ EventScript_UseSurf:: @ 8271EA0 bufferpartymonnick 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT lockall - msgbox gUnknown_08272FD6, 5 + msgbox gUnknown_08272FD6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_271ED5 - msgbox gUnknown_0827300D, 4 + msgbox gUnknown_0827300D, MSGBOX_DEFAULT dofieldeffect FLDEFF_USE_SURF EventScript_271ED5:: @ 8271ED5 @@ -2129,7 +2129,7 @@ SootopolisCity_EventScript_272054:: @ 8272054 SootopolisCity_Gym_1F_EventScript_272054:: @ 8272054 SootopolisCity_House1_EventScript_272054:: @ 8272054 VerdanturfTown_BattleTentLobby_EventScript_272054:: @ 8272054 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT release end @@ -2146,11 +2146,11 @@ Route110_TrickHouseEnd_EventScript_27205E:: @ 827205E Route110_TrickHouseEntrance_EventScript_27205E:: @ 827205E Route113_GlassWorkshop_EventScript_27205E:: @ 827205E SootopolisCity_Gym_1F_EventScript_27205E:: @ 827205E - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT return Route114_LanettesHouse_EventScript_272067:: @ 8272067 - msgbox gUnknown_08272B1A, 4 + msgbox gUnknown_08272B1A, MSGBOX_DEFAULT release end @@ -2159,7 +2159,7 @@ MauvilleCity_GameCorner_EventScript_272071:: @ 8272071 Route110_TrickHouseEnd_EventScript_272071:: @ 8272071 Route110_TrickHouseEntrance_EventScript_272071:: @ 8272071 Route113_GlassWorkshop_EventScript_272071:: @ 8272071 - msgbox gUnknown_08272B1A, 4 + msgbox gUnknown_08272B1A, MSGBOX_DEFAULT return EverGrandeCity_EventScript_27207A:: @ 827207A @@ -2205,7 +2205,7 @@ SSTidalRooms_EventScript_272083:: @ 8272083 EventScript_RegionMap:: @ 827208F lockall - msgbox LittlerootTown_BrendansHouse_2F_Text_1F8820, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F8820, MSGBOX_DEFAULT fadescreen 1 special FieldShowRegionMap waitstate @@ -2283,7 +2283,7 @@ Route103_EventScript_272141:: @ 8272141 goto_if 0, Route101_EventScript_1FA2D2 Route101_EventScript_272155:: @ 8272155 - msgbox gUnknown_082A5C9C, 5 + msgbox gUnknown_082A5C9C, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route101_EventScript_27216F call Route101_EventScript_272184 @@ -2291,7 +2291,7 @@ Route101_EventScript_272155:: @ 8272155 end Route101_EventScript_27216F:: @ 827216F - msgbox Route101_Text_2A5CEB, 4 + msgbox Route101_Text_2A5CEB, MSGBOX_DEFAULT release end @@ -2311,7 +2311,7 @@ Route101_EventScript_272184:: @ 8272184 copyvar VAR_0x800A, VAR_RESULT buffernumberstring 0, VAR_0x8008 buffernumberstring 1, VAR_0x8009 - msgbox gUnknown_082A5D2C, 4 + msgbox gUnknown_082A5D2C, MSGBOX_DEFAULT call Route101_EventScript_272179 compare VAR_0x800A, 0 goto_eq Route101_EventScript_27374E @@ -2321,7 +2321,7 @@ Route101_EventScript_272184:: @ 8272184 copyvar VAR_0x8009, VAR_0x8006 buffernumberstring 0, VAR_0x8008 buffernumberstring 1, VAR_0x8009 - msgbox gUnknown_082A633D, 4 + msgbox gUnknown_082A633D, MSGBOX_DEFAULT return BattleFrontier_OutsideWest_EventScript_2721E2:: @ 82721E2 @@ -2494,19 +2494,19 @@ Route120_EventScript_272336:: @ 8272336 checkitem ITEM_DEVON_SCOPE, 1 compare VAR_RESULT, 1 goto_eq Route119_EventScript_272350 - msgbox Route119_Text_1F5D00, 4 + msgbox Route119_Text_1F5D00, MSGBOX_DEFAULT release end Route119_EventScript_272350:: @ 8272350 - msgbox Route119_Text_1F5D23, 5 + msgbox Route119_Text_1F5D23, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route119_EventScript_272365 release end Route119_EventScript_272365:: @ 8272365 - msgbox Route119_Text_1F5D63, 4 + msgbox Route119_Text_1F5D63, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Route119_Movement_27259E waitmovement 0 @@ -3077,31 +3077,31 @@ Movement_2725CB:: @ 82725CB step_end EventScript_PictureBookShelf:: @ 82725CE - msgbox Text_2A81E5, 3 + msgbox Text_2A81E5, MSGBOX_SIGN end EventScript_BookShelf:: @ 82725D7 - msgbox Text_2A820D, 3 + msgbox Text_2A820D, MSGBOX_SIGN end EventScript_PokemonCenterBookshelf:: @ 82725E0 - msgbox Text_2A8232, 3 + msgbox Text_2A8232, MSGBOX_SIGN end EventScript_Vase:: @ 82725E9 - msgbox Text_2A8276, 3 + msgbox Text_2A8276, MSGBOX_SIGN end EventScript_TrashCan:: @ 82725F2 - msgbox Text_2A82B3, 3 + msgbox Text_2A82B3, MSGBOX_SIGN end EventScript_ShopShelf:: @ 82725FB - msgbox Text_2A82BF, 3 + msgbox Text_2A82BF, MSGBOX_SIGN end EventScript_Blueprint:: @ 8272604 - msgbox Text_2A82F7, 3 + msgbox Text_2A82F7, MSGBOX_SIGN end Text_27260D: @ 827260D @@ -3321,7 +3321,7 @@ gUnknown_08273684:: @ 8273684 .string "The intense sunshine appears to\nhave subsided…$" EventScript_2736B3:: @ 82736B3 - msgbox gUnknown_08272C98, 3 + msgbox gUnknown_08272C98, MSGBOX_SIGN end EventScript_Poison:: @ 82736BC @@ -3497,7 +3497,7 @@ TerraCave_End_EventScript_273776:: @ 8273776 removeobject VAR_LAST_TALKED fadescreenswapbuffers 0 bufferspeciesname 0, VAR_0x8004 - msgbox gUnknown_08273204, 4 + msgbox gUnknown_08273204, MSGBOX_DEFAULT release end @@ -3537,39 +3537,39 @@ LittlerootTown_ProfessorBirchsLab_EventScript_2737BB:: @ 82737BB specialvar VAR_RESULT, sub_813B21C compare VAR_RESULT, 1 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_2737D4 - msgbox gText_PkmnTransferredSomeonesPC, 4 + msgbox gText_PkmnTransferredSomeonesPC, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_2737D4:: @ 82737D4 specialvar VAR_RESULT, get_unknown_box_id bufferboxname 2, 32781 - msgbox gText_PkmnBoxSomeonesPCFull, 4 + msgbox gText_PkmnBoxSomeonesPCFull, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_2737E6:: @ 82737E6 specialvar VAR_RESULT, sub_813B21C compare VAR_RESULT, 1 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_2737FF - msgbox gText_PkmnTransferredLanettesPC, 4 + msgbox gText_PkmnTransferredLanettesPC, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_2737FF:: @ 82737FF specialvar VAR_RESULT, get_unknown_box_id bufferboxname 2, 32781 - msgbox gText_PkmnBoxLanettesPCFull, 4 + msgbox gText_PkmnBoxLanettesPCFull, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_273811:: @ 8273811 MossdeepCity_StevensHouse_EventScript_273811:: @ 8273811 Route119_WeatherInstitute_2F_EventScript_273811:: @ 8273811 RustboroCity_DevonCorp_2F_EventScript_273811:: @ 8273811 - msgbox gUnknown_0827331C, 4 + msgbox gUnknown_0827331C, MSGBOX_DEFAULT release end EventScript_Questionnaire:: @ 827381B lockall - msgbox gUnknown_0827339F, 5 + msgbox gUnknown_0827339F, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_2738FD setvar VAR_0x8004, 20 @@ -3599,9 +3599,9 @@ EventScript_27386D:: @ 827386D waitmovement 0 applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_27259A waitmovement 0 - msgbox gUnknown_08273506, 4 + msgbox gUnknown_08273506, MSGBOX_DEFAULT setflag FLAG_SYS_MYSTERY_EVENT_ENABLE - msgbox gUnknown_08273559, 4 + msgbox gUnknown_08273559, MSGBOX_DEFAULT releaseall end @@ -3617,9 +3617,9 @@ EventScript_2738B5:: @ 82738B5 waitmovement 0 applymovement VAR_0x8008, BattleFrontier_ReceptionGate_Movement_27259A waitmovement 0 - msgbox gUnknown_08273446, 4 + msgbox gUnknown_08273446, MSGBOX_DEFAULT setflag FLAG_SYS_MYSTERY_GIFT_ENABLE - msgbox gUnknown_082734CC, 4 + msgbox gUnknown_082734CC, MSGBOX_DEFAULT releaseall end @@ -3630,7 +3630,7 @@ EventScript_2738FD:: @ 82738FD EventScript_2738FF:: @ 82738FF applymovement VAR_0x8008, BattleFrontier_Mart_Movement_2725B0 waitmovement 0 - msgbox gUnknown_082733D8, 4 + msgbox gUnknown_082733D8, MSGBOX_DEFAULT releaseall end @@ -3843,12 +3843,12 @@ Route105_EventScript_273D31:: @ 8273D31 end Route105_EventScript_273D51:: @ 8273D51 - msgbox gUnknown_08273656, 4 + msgbox gUnknown_08273656, MSGBOX_DEFAULT goto Route105_EventScript_273D31 end Route105_EventScript_273D5F:: @ 8273D5F - msgbox gUnknown_08273684, 4 + msgbox gUnknown_08273684, MSGBOX_DEFAULT goto Route105_EventScript_273D31 end @@ -4085,7 +4085,7 @@ Std_RegisteredInMatchCall:: @ 82742C9 closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox gUnknown_08272E0F, 4 + msgbox gUnknown_08272E0F, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -4443,10 +4443,10 @@ EventScript_275A50:: @ 8275A50 compare VAR_RESULT, 6 goto_eq EventScript_275A91 bufferpartymonnick 0, VAR_RESULT - msgbox gText_23B704, 5 + msgbox gText_23B704, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE - msgbox Route103_Text_290771, 4 + msgbox Route103_Text_290771, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE waitstate @@ -4461,12 +4461,12 @@ EventScript_275A86:: @ 8275A86 end EventScript_275A91:: @ 8275A91 - msgbox gText_23B6E0, 4 + msgbox gText_23B6E0, MSGBOX_DEFAULT releaseall end EventScript_275A9B:: @ 8275A9B - msgbox gText_23B73E, 4 + msgbox gText_23B73E, MSGBOX_DEFAULT goto EventScript_275B5B end @@ -4475,10 +4475,10 @@ EventScript_275AA9:: @ 8275AA9 compare VAR_RESULT, 6 goto_eq EventScript_275AEA bufferpartymonnick 0, VAR_RESULT - msgbox Text_274779, 5 + msgbox Text_274779, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE - msgbox Route103_Text_290771, 4 + msgbox Route103_Text_290771, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_TREE waitstate @@ -4493,12 +4493,12 @@ EventScript_275ADF:: @ 8275ADF end EventScript_275AEA:: @ 8275AEA - msgbox Text_274746, 4 + msgbox Text_274746, MSGBOX_DEFAULT releaseall end EventScript_275AF4:: @ 8275AF4 - msgbox Text_2747C2, 4 + msgbox Text_2747C2, MSGBOX_DEFAULT goto EventScript_275B5B end @@ -4507,10 +4507,10 @@ EventScript_275B02:: @ 8275B02 compare VAR_RESULT, 6 goto_eq EventScript_275B43 bufferpartymonnick 0, VAR_RESULT - msgbox Text_274825, 5 + msgbox Text_274825, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE - msgbox Route103_Text_290771, 4 + msgbox Route103_Text_290771, MSGBOX_DEFAULT closemessage dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB waitstate @@ -4525,12 +4525,12 @@ EventScript_275B38:: @ 8275B38 end EventScript_275B43:: @ 8275B43 - msgbox Text_2747DD, 4 + msgbox Text_2747DD, MSGBOX_DEFAULT releaseall end EventScript_275B4D:: @ 8275B4D - msgbox Text_274883, 4 + msgbox Text_274883, MSGBOX_DEFAULT goto EventScript_275B5B end @@ -4552,7 +4552,7 @@ SecretBase_RedCave1_EventScript_275B81:: @ 8275B81 applymovement 255, SecretBase_RedCave1_Movement_275BB4 waitmovement 0 setvar VAR_0x4097, 1 - msgbox SecretBase_RedCave1_Text_23B759, 5 + msgbox SecretBase_RedCave1_Text_23B759, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_275BAB closemessage @@ -4600,22 +4600,22 @@ EventScript_275BE8:: @ 8275BE8 setorcopyvar VAR_0x8004, VAR_RESULT lockall special GetSecretBaseNearbyMapName - msgbox Text_276A3D, 5 + msgbox Text_276A3D, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE - msgbox Text_2766AA, 5 + msgbox Text_2766AA, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE fadescreenswapbuffers 1 special sub_80E9B70 closemessage fadescreenswapbuffers 0 - msgbox Text_276A95, 5 + msgbox Text_276A95, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_275CDE bufferpartymonnick 0, VAR_0x8004 buffermovename 1, MOVE_SECRET_POWER - msgbox Route103_Text_290771, 4 + msgbox Route103_Text_290771, MSGBOX_DEFAULT closemessage closemessage compare VAR_0x8007, 1 @@ -4763,7 +4763,7 @@ SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6 goto_if 0, SecretBase_RedCave1_EventScript_275E25 compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_275E44 - msgbox SecretBase_RedCave1_Text_2748A0, 5 + msgbox SecretBase_RedCave1_Text_2748A0, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275E2F setvar VAR_RESULT, 1 @@ -4771,12 +4771,12 @@ SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6 call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275E2F - msgbox SecretBase_RedCave1_Text_274939, 4 + msgbox SecretBase_RedCave1_Text_274939, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_275E25:: @ 8275E25 - msgbox SecretBase_RedCave1_Text_2749ED, 4 + msgbox SecretBase_RedCave1_Text_2749ED, MSGBOX_DEFAULT release end @@ -4784,12 +4784,12 @@ SecretBase_RedCave1_EventScript_275E2F:: @ 8275E2F special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_27494D, 4 + msgbox SecretBase_RedCave1_Text_27494D, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_275E44:: @ 8275E44 - msgbox SecretBase_RedCave1_Text_2749AA, 4 + msgbox SecretBase_RedCave1_Text_2749AA, MSGBOX_DEFAULT release end @@ -4800,7 +4800,7 @@ SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E goto_if 0, SecretBase_RedCave1_EventScript_275E9D compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_275EBC - msgbox SecretBase_RedCave1_Text_274C13, 5 + msgbox SecretBase_RedCave1_Text_274C13, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275EA7 setvar VAR_RESULT, 1 @@ -4808,12 +4808,12 @@ SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275EA7 - msgbox SecretBase_RedCave1_Text_274CB0, 4 + msgbox SecretBase_RedCave1_Text_274CB0, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_275E9D:: @ 8275E9D - msgbox SecretBase_RedCave1_Text_274D69, 4 + msgbox SecretBase_RedCave1_Text_274D69, MSGBOX_DEFAULT release end @@ -4821,12 +4821,12 @@ SecretBase_RedCave1_EventScript_275EA7:: @ 8275EA7 special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_274CDA, 4 + msgbox SecretBase_RedCave1_Text_274CDA, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_275EBC:: @ 8275EBC - msgbox SecretBase_RedCave1_Text_274D34, 4 + msgbox SecretBase_RedCave1_Text_274D34, MSGBOX_DEFAULT release end @@ -4837,7 +4837,7 @@ SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6 goto_if 0, SecretBase_RedCave1_EventScript_275F15 compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_275F34 - msgbox SecretBase_RedCave1_Text_274F39, 5 + msgbox SecretBase_RedCave1_Text_274F39, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275F1F setvar VAR_RESULT, 1 @@ -4845,12 +4845,12 @@ SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6 call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275F1F - msgbox SecretBase_RedCave1_Text_274FCA, 4 + msgbox SecretBase_RedCave1_Text_274FCA, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_275F15:: @ 8275F15 - msgbox SecretBase_RedCave1_Text_2750A4, 4 + msgbox SecretBase_RedCave1_Text_2750A4, MSGBOX_DEFAULT release end @@ -4858,12 +4858,12 @@ SecretBase_RedCave1_EventScript_275F1F:: @ 8275F1F special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_274FDA, 4 + msgbox SecretBase_RedCave1_Text_274FDA, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_275F34:: @ 8275F34 - msgbox SecretBase_RedCave1_Text_27502A, 4 + msgbox SecretBase_RedCave1_Text_27502A, MSGBOX_DEFAULT release end @@ -4874,7 +4874,7 @@ SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E goto_if 0, SecretBase_RedCave1_EventScript_275F8D compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_275FAC - msgbox SecretBase_RedCave1_Text_275287, 5 + msgbox SecretBase_RedCave1_Text_275287, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275F97 setvar VAR_RESULT, 1 @@ -4882,12 +4882,12 @@ SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_275F97 - msgbox SecretBase_RedCave1_Text_275315, 4 + msgbox SecretBase_RedCave1_Text_275315, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_275F8D:: @ 8275F8D - msgbox SecretBase_RedCave1_Text_2753AB, 4 + msgbox SecretBase_RedCave1_Text_2753AB, MSGBOX_DEFAULT release end @@ -4895,12 +4895,12 @@ SecretBase_RedCave1_EventScript_275F97:: @ 8275F97 special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_275330, 4 + msgbox SecretBase_RedCave1_Text_275330, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_275FAC:: @ 8275FAC - msgbox SecretBase_RedCave1_Text_275374, 4 + msgbox SecretBase_RedCave1_Text_275374, MSGBOX_DEFAULT release end @@ -4911,7 +4911,7 @@ SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6 goto_if 0, SecretBase_RedCave1_EventScript_276005 compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_276024 - msgbox SecretBase_RedCave1_Text_2755D2, 5 + msgbox SecretBase_RedCave1_Text_2755D2, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_27600F setvar VAR_RESULT, 1 @@ -4919,12 +4919,12 @@ SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6 call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_27600F - msgbox SecretBase_RedCave1_Text_275679, 4 + msgbox SecretBase_RedCave1_Text_275679, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_276005:: @ 8276005 - msgbox SecretBase_RedCave1_Text_27571E, 4 + msgbox SecretBase_RedCave1_Text_27571E, MSGBOX_DEFAULT release end @@ -4932,12 +4932,12 @@ SecretBase_RedCave1_EventScript_27600F:: @ 827600F special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_275696, 4 + msgbox SecretBase_RedCave1_Text_275696, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_276024:: @ 8276024 - msgbox SecretBase_RedCave1_Text_2756EF, 4 + msgbox SecretBase_RedCave1_Text_2756EF, MSGBOX_DEFAULT release end @@ -4948,7 +4948,7 @@ SecretBase_RedCave1_EventScript_27602E:: @ 827602E goto_if 0, SecretBase_RedCave1_EventScript_27607D compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_27609C - msgbox SecretBase_RedCave1_Text_274A64, 5 + msgbox SecretBase_RedCave1_Text_274A64, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276087 setvar VAR_RESULT, 1 @@ -4956,12 +4956,12 @@ SecretBase_RedCave1_EventScript_27602E:: @ 827602E call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276087 - msgbox SecretBase_RedCave1_Text_274AFA, 4 + msgbox SecretBase_RedCave1_Text_274AFA, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_27607D:: @ 827607D - msgbox SecretBase_RedCave1_Text_274BA2, 4 + msgbox SecretBase_RedCave1_Text_274BA2, MSGBOX_DEFAULT release end @@ -4969,12 +4969,12 @@ SecretBase_RedCave1_EventScript_276087:: @ 8276087 special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_274B0B, 4 + msgbox SecretBase_RedCave1_Text_274B0B, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_27609C:: @ 827609C - msgbox SecretBase_RedCave1_Text_274B6C, 4 + msgbox SecretBase_RedCave1_Text_274B6C, MSGBOX_DEFAULT release end @@ -4985,7 +4985,7 @@ SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6 goto_if 0, SecretBase_RedCave1_EventScript_2760F5 compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_276114 - msgbox SecretBase_RedCave1_Text_274DD2, 5 + msgbox SecretBase_RedCave1_Text_274DD2, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_2760FF setvar VAR_RESULT, 1 @@ -4993,12 +4993,12 @@ SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6 call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_2760FF - msgbox SecretBase_RedCave1_Text_274E41, 4 + msgbox SecretBase_RedCave1_Text_274E41, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_2760F5:: @ 82760F5 - msgbox SecretBase_RedCave1_Text_274EF1, 4 + msgbox SecretBase_RedCave1_Text_274EF1, MSGBOX_DEFAULT release end @@ -5006,12 +5006,12 @@ SecretBase_RedCave1_EventScript_2760FF:: @ 82760FF special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_274E5A, 4 + msgbox SecretBase_RedCave1_Text_274E5A, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_276114:: @ 8276114 - msgbox SecretBase_RedCave1_Text_274EB3, 4 + msgbox SecretBase_RedCave1_Text_274EB3, MSGBOX_DEFAULT release end @@ -5022,7 +5022,7 @@ SecretBase_RedCave1_EventScript_27611E:: @ 827611E goto_if 0, SecretBase_RedCave1_EventScript_27616D compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_27618C - msgbox SecretBase_RedCave1_Text_275114, 5 + msgbox SecretBase_RedCave1_Text_275114, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276177 setvar VAR_RESULT, 1 @@ -5030,12 +5030,12 @@ SecretBase_RedCave1_EventScript_27611E:: @ 827611E call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276177 - msgbox SecretBase_RedCave1_Text_2751AF, 4 + msgbox SecretBase_RedCave1_Text_2751AF, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_27616D:: @ 827616D - msgbox SecretBase_RedCave1_Text_275226, 4 + msgbox SecretBase_RedCave1_Text_275226, MSGBOX_DEFAULT release end @@ -5043,12 +5043,12 @@ SecretBase_RedCave1_EventScript_276177:: @ 8276177 special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_2751CA, 4 + msgbox SecretBase_RedCave1_Text_2751CA, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_27618C:: @ 827618C - msgbox SecretBase_RedCave1_Text_2751EC, 4 + msgbox SecretBase_RedCave1_Text_2751EC, MSGBOX_DEFAULT release end @@ -5059,7 +5059,7 @@ SecretBase_RedCave1_EventScript_276196:: @ 8276196 goto_if 0, SecretBase_RedCave1_EventScript_2761E5 compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_276204 - msgbox SecretBase_RedCave1_Text_275405, 5 + msgbox SecretBase_RedCave1_Text_275405, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_2761EF setvar VAR_RESULT, 1 @@ -5067,12 +5067,12 @@ SecretBase_RedCave1_EventScript_276196:: @ 8276196 call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_2761EF - msgbox SecretBase_RedCave1_Text_2754B2, 4 + msgbox SecretBase_RedCave1_Text_2754B2, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_2761E5:: @ 82761E5 - msgbox SecretBase_RedCave1_Text_275546, 4 + msgbox SecretBase_RedCave1_Text_275546, MSGBOX_DEFAULT release end @@ -5080,12 +5080,12 @@ SecretBase_RedCave1_EventScript_2761EF:: @ 82761EF special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_2754D8, 4 + msgbox SecretBase_RedCave1_Text_2754D8, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_276204:: @ 8276204 - msgbox SecretBase_RedCave1_Text_27550C, 4 + msgbox SecretBase_RedCave1_Text_27550C, MSGBOX_DEFAULT release end @@ -5096,7 +5096,7 @@ SecretBase_RedCave1_EventScript_27620E:: @ 827620E goto_if 0, SecretBase_RedCave1_EventScript_27625D compare VAR_RESULT, 1 goto_eq SecretBase_RedCave1_EventScript_27627C - msgbox SecretBase_RedCave1_Text_2757B5, 5 + msgbox SecretBase_RedCave1_Text_2757B5, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276267 setvar VAR_RESULT, 1 @@ -5104,12 +5104,12 @@ SecretBase_RedCave1_EventScript_27620E:: @ 827620E call SecretBase_RedCave1_EventScript_27134F compare VAR_RESULT, 0 goto_eq SecretBase_RedCave1_EventScript_276267 - msgbox SecretBase_RedCave1_Text_275884, 4 + msgbox SecretBase_RedCave1_Text_275884, MSGBOX_DEFAULT goto SecretBase_RedCave1_EventScript_276286 end SecretBase_RedCave1_EventScript_27625D:: @ 827625D - msgbox SecretBase_RedCave1_Text_275944, 4 + msgbox SecretBase_RedCave1_Text_275944, MSGBOX_DEFAULT release end @@ -5117,12 +5117,12 @@ SecretBase_RedCave1_EventScript_276267:: @ 8276267 special sub_80EB300 setvar VAR_RESULT, 0 special sub_80EA30C - msgbox SecretBase_RedCave1_Text_27589D, 4 + msgbox SecretBase_RedCave1_Text_27589D, MSGBOX_DEFAULT release end SecretBase_RedCave1_EventScript_27627C:: @ 827627C - msgbox SecretBase_RedCave1_Text_275909, 4 + msgbox SecretBase_RedCave1_Text_275909, MSGBOX_DEFAULT release end @@ -5511,7 +5511,7 @@ SlateportCity_PokemonFanClub_EventScript_28C7F0:: @ 828C7F0 compare VAR_RESULT, 1 goto_eq SlateportCity_PokemonFanClub_EventScript_28C879 copyvar VAR_0x8009, VAR_0x8006 - msgbox SlateportCity_PokemonFanClub_Text_280674, 5 + msgbox SlateportCity_PokemonFanClub_Text_280674, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_PokemonFanClub_EventScript_28C827 compare VAR_RESULT, 0 @@ -5519,7 +5519,7 @@ SlateportCity_PokemonFanClub_EventScript_28C7F0:: @ 828C7F0 end SlateportCity_PokemonFanClub_EventScript_28C827:: @ 828C827 - msgbox SlateportCity_PokemonFanClub_Text_28073B, 4 + msgbox SlateportCity_PokemonFanClub_Text_28073B, MSGBOX_DEFAULT setvar VAR_0x8004, 5 copyvar VAR_0x8005, VAR_0x8009 setvar VAR_0x8006, 1 @@ -5533,18 +5533,18 @@ SlateportCity_PokemonFanClub_EventScript_28C827:: @ 828C827 end SlateportCity_PokemonFanClub_EventScript_28C85C:: @ 828C85C - msgbox SlateportCity_PokemonFanClub_Text_2805E2, 4 + msgbox SlateportCity_PokemonFanClub_Text_2805E2, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_28C866:: @ 828C866 - msgbox SlateportCity_PokemonFanClub_Text_280789, 4 + msgbox SlateportCity_PokemonFanClub_Text_280789, MSGBOX_DEFAULT setvar VAR_0x8005, 1 goto SlateportCity_PokemonFanClub_EventScript_28C7E9 end SlateportCity_PokemonFanClub_EventScript_28C879:: @ 828C879 - msgbox SlateportCity_PokemonFanClub_Text_28062E, 4 + msgbox SlateportCity_PokemonFanClub_Text_28062E, MSGBOX_DEFAULT release end @@ -5559,7 +5559,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_28C883:: @ 828C883 checkflag FLAG_0x069 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8C8 setflag FLAG_0x069 - msgbox SlateportCity_OceanicMuseum_1F_Text_2811A0, 5 + msgbox SlateportCity_OceanicMuseum_1F_Text_2811A0, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8E7 compare VAR_RESULT, 0 @@ -5567,7 +5567,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_28C883:: @ 828C883 end SlateportCity_OceanicMuseum_1F_EventScript_28C8C8:: @ 828C8C8 - msgbox SlateportCity_OceanicMuseum_1F_Text_28126D, 5 + msgbox SlateportCity_OceanicMuseum_1F_Text_28126D, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_28C8E7 compare VAR_RESULT, 0 @@ -5575,7 +5575,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_28C8C8:: @ 828C8C8 end SlateportCity_OceanicMuseum_1F_EventScript_28C8E7:: @ 828C8E7 - msgbox SlateportCity_OceanicMuseum_1F_Text_2812F2, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_2812F2, MSGBOX_DEFAULT setvar VAR_0x8004, 5 copyvar VAR_0x8005, VAR_0x8009 setvar VAR_0x8006, 0 @@ -5589,18 +5589,18 @@ SlateportCity_OceanicMuseum_1F_EventScript_28C8E7:: @ 828C8E7 end SlateportCity_OceanicMuseum_1F_EventScript_28C91C:: @ 828C91C - msgbox SlateportCity_OceanicMuseum_1F_Text_281367, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_281367, MSGBOX_DEFAULT release end SlateportCity_OceanicMuseum_1F_EventScript_28C926:: @ 828C926 - msgbox SlateportCity_OceanicMuseum_1F_Text_2813B9, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_2813B9, MSGBOX_DEFAULT setvar VAR_0x8005, 2 goto SlateportCity_OceanicMuseum_1F_EventScript_28C7E9 end SlateportCity_OceanicMuseum_1F_EventScript_28C939:: @ 828C939 - msgbox SlateportCity_OceanicMuseum_1F_Text_28144D, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_28144D, MSGBOX_DEFAULT release end @@ -5615,7 +5615,7 @@ SlateportCity_PokemonFanClub_EventScript_28C943:: @ 828C943 compare VAR_RESULT, 1 goto_eq SlateportCity_PokemonFanClub_EventScript_28CA4F copyvar VAR_0x8009, VAR_0x8006 - msgbox SlateportCity_PokemonFanClub_Text_280270, 5 + msgbox SlateportCity_PokemonFanClub_Text_280270, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_PokemonFanClub_EventScript_28C98C compare VAR_RESULT, 0 @@ -5623,7 +5623,7 @@ SlateportCity_PokemonFanClub_EventScript_28C943:: @ 828C943 end SlateportCity_PokemonFanClub_EventScript_28C98C:: @ 828C98C - msgbox SlateportCity_PokemonFanClub_Text_28034F, 4 + msgbox SlateportCity_PokemonFanClub_Text_28034F, MSGBOX_DEFAULT random 3 copyvar VAR_0x800A, VAR_RESULT switch VAR_RESULT @@ -5633,17 +5633,17 @@ SlateportCity_PokemonFanClub_EventScript_28C98C:: @ 828C98C end SlateportCity_PokemonFanClub_EventScript_28C9C3:: @ 828C9C3 - msgbox SlateportCity_PokemonFanClub_Text_280393, 4 + msgbox SlateportCity_PokemonFanClub_Text_280393, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_28C9ED end SlateportCity_PokemonFanClub_EventScript_28C9D1:: @ 828C9D1 - msgbox SlateportCity_PokemonFanClub_Text_2803EF, 4 + msgbox SlateportCity_PokemonFanClub_Text_2803EF, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_28C9ED end SlateportCity_PokemonFanClub_EventScript_28C9DF:: @ 828C9DF - msgbox SlateportCity_PokemonFanClub_Text_280454, 4 + msgbox SlateportCity_PokemonFanClub_Text_280454, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_28C9ED end @@ -5656,26 +5656,26 @@ SlateportCity_PokemonFanClub_EventScript_28C9ED:: @ 828C9ED faceplayer compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_28CA45 - msgbox SlateportCity_PokemonFanClub_Text_2804AC, 4 + msgbox SlateportCity_PokemonFanClub_Text_2804AC, MSGBOX_DEFAULT setvar VAR_0x8006, 1 call SlateportCity_PokemonFanClub_EventScript_271E7C lock faceplayer compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_28CA45 - msgbox SlateportCity_PokemonFanClub_Text_280523, 4 + msgbox SlateportCity_PokemonFanClub_Text_280523, MSGBOX_DEFAULT copyvar VAR_0x8007, VAR_0x800A setvar VAR_0x8005, 3 goto SlateportCity_PokemonFanClub_EventScript_28C7E9 end SlateportCity_PokemonFanClub_EventScript_28CA45:: @ 828CA45 - msgbox SlateportCity_PokemonFanClub_Text_2805E2, 4 + msgbox SlateportCity_PokemonFanClub_Text_2805E2, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_28CA4F:: @ 828CA4F - msgbox SlateportCity_PokemonFanClub_Text_28062E, 4 + msgbox SlateportCity_PokemonFanClub_Text_28062E, MSGBOX_DEFAULT release end @@ -5689,7 +5689,7 @@ LilycoveCity_ContestLobby_EventScript_28CA59:: @ 828CA59 compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_28CB21 copyvar VAR_0x8009, VAR_0x8006 - msgbox LilycoveCity_ContestLobby_Text_27EF15, 5 + msgbox LilycoveCity_ContestLobby_Text_27EF15, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_28CA9B compare VAR_RESULT, 0 @@ -5697,7 +5697,7 @@ LilycoveCity_ContestLobby_EventScript_28CA59:: @ 828CA59 end LilycoveCity_ContestLobby_EventScript_28CA9B:: @ 828CA9B - msgbox LilycoveCity_ContestLobby_Text_27EFE7, 4 + msgbox LilycoveCity_ContestLobby_Text_27EFE7, MSGBOX_DEFAULT setvar VAR_0x8004, 11 copyvar VAR_0x8005, VAR_0x8009 setvar VAR_0x8006, 0 @@ -5711,14 +5711,14 @@ LilycoveCity_ContestLobby_EventScript_28CA9B:: @ 828CA9B end LilycoveCity_ContestLobby_EventScript_28CAD0:: @ 828CAD0 - msgbox LilycoveCity_ContestLobby_Text_27F1EF, 4 + msgbox LilycoveCity_ContestLobby_Text_27F1EF, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_28CADA:: @ 828CADA setvar VAR_0x8004, 24 special SetContestCategoryStringVarForInterview - msgbox LilycoveCity_ContestLobby_Text_27F03E, 4 + msgbox LilycoveCity_ContestLobby_Text_27F03E, MSGBOX_DEFAULT setvar VAR_0x8004, 11 copyvar VAR_0x8005, VAR_0x8009 setvar VAR_0x8006, 1 @@ -5727,14 +5727,14 @@ LilycoveCity_ContestLobby_EventScript_28CADA:: @ 828CADA faceplayer compare VAR_RESULT, 0 goto_eq LilycoveCity_ContestLobby_EventScript_28CAD0 - msgbox LilycoveCity_ContestLobby_Text_27F0EC, 4 + msgbox LilycoveCity_ContestLobby_Text_27F0EC, MSGBOX_DEFAULT setflag FLAG_TEMP_2 setvar VAR_0x8005, 6 goto LilycoveCity_ContestLobby_EventScript_28C7E9 end LilycoveCity_ContestLobby_EventScript_28CB21:: @ 828CB21 - msgbox LilycoveCity_ContestLobby_Text_27F23F, 4 + msgbox LilycoveCity_ContestLobby_Text_27F23F, MSGBOX_DEFAULT release end @@ -5771,7 +5771,7 @@ BattleFrontier_BattleTowerLobby_EventScript_28CB96:: @ 828CB96 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC7A copyvar VAR_0x8009, VAR_0x8006 - msgbox BattleFrontier_BattleTowerLobby_Text_27F704, 5 + msgbox BattleFrontier_BattleTowerLobby_Text_27F704, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CBD8 compare VAR_RESULT, 0 @@ -5787,7 +5787,7 @@ BattleFrontier_BattleTowerLobby_EventScript_28CBD8:: @ 828CBD8 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_28CC38 compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_28CC41 - msgbox BattleFrontier_BattleTowerLobby_Text_27F97A, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27F97A, MSGBOX_DEFAULT setvar VAR_0x8004, 12 copyvar VAR_0x8005, VAR_0x8009 call BattleFrontier_BattleTowerLobby_EventScript_271E7C @@ -5800,22 +5800,22 @@ BattleFrontier_BattleTowerLobby_EventScript_28CBD8:: @ 828CBD8 end BattleFrontier_BattleTowerLobby_EventScript_28CC2E:: @ 828CC2E - msgbox BattleFrontier_BattleTowerLobby_Text_27F84C, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27F84C, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_28CC38:: @ 828CC38 - msgbox BattleFrontier_BattleTowerLobby_Text_27F8AE, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27F8AE, MSGBOX_DEFAULT return BattleFrontier_BattleTowerLobby_EventScript_28CC41:: @ 828CC41 - msgbox BattleFrontier_BattleTowerLobby_Text_27F921, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27F921, MSGBOX_DEFAULT return BattleFrontier_BattleTowerLobby_EventScript_28CC4A:: @ 828CC4A compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_28CC70 - msgbox BattleFrontier_BattleTowerLobby_Text_27F9FD, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27F9FD, MSGBOX_DEFAULT setflag FLAG_TEMP_2 copyvar VAR_0x8004, VAR_0x8008 setvar VAR_0x8005, 7 @@ -5823,12 +5823,12 @@ BattleFrontier_BattleTowerLobby_EventScript_28CC4A:: @ 828CC4A end BattleFrontier_BattleTowerLobby_EventScript_28CC70:: @ 828CC70 - msgbox BattleFrontier_BattleTowerLobby_Text_27FA6F, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27FA6F, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_28CC7A:: @ 828CC7A - msgbox BattleFrontier_BattleTowerLobby_Text_27FAF3, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_27FAF3, MSGBOX_DEFAULT release end @@ -5862,7 +5862,7 @@ EventScript_2926F8:: @ 82926F8 .include "data/scripts/players_house.inc" EventScript_RunningShoesManual:: @ 8292DE5 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F66, 3 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F66, MSGBOX_SIGN end .include "data/scripts/pokeblocks.inc" @@ -5933,7 +5933,7 @@ gUnknown_082944D5:: @ 82944D5 .include "data/text/trainers.inc" EventScript_RepelWoreOff:: @ 82A4B2A - msgbox Text_RepelWoreOff, 3 + msgbox Text_RepelWoreOff, MSGBOX_SIGN end Text_RepelWoreOff: @ 82A4B33 @@ -6059,7 +6059,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A836B:: @ 82A836B LilycoveCity_PokemonCenter_1F_EventScript_2A8395:: @ 82A8395 lock faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A69, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A69, MSGBOX_DEFAULT specialvar VAR_RESULT, sub_818DBE8 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83D0 @@ -6070,13 +6070,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8395:: @ 82A8395 end LilycoveCity_PokemonCenter_1F_EventScript_2A83C6:: @ 82A83C6 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8AB1, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8AB1, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0 special sub_818DC2C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A7D, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A7D, MSGBOX_DEFAULT specialvar VAR_RESULT, sub_818DC60 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8435 @@ -6095,17 +6095,17 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A83F7:: @ 82A83F7 end LilycoveCity_PokemonCenter_1F_EventScript_2A8419:: @ 82A8419 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8ACE, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8ACE, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8435 end LilycoveCity_PokemonCenter_1F_EventScript_2A8427:: @ 82A8427 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B36, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B36, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8435 end LilycoveCity_PokemonCenter_1F_EventScript_2A8435:: @ 82A8435 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B69, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8B69, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8454 compare VAR_RESULT, 1 @@ -6113,12 +6113,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8435:: @ 82A8435 end LilycoveCity_PokemonCenter_1F_EventScript_2A8454:: @ 82A8454 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BCD, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BCD, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A845E:: @ 82A845E - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BAD, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BAD, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A846C end @@ -6134,7 +6134,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A846C:: @ 82A846C end LilycoveCity_PokemonCenter_1F_EventScript_2A848E:: @ 82A848E - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BEE, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8BEE, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8454 compare VAR_RESULT, 0 @@ -6151,7 +6151,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD LilycoveCity_PokemonCenter_1F_EventScript_2A84C9:: @ 82A84C9 special sub_818DC2C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C0F, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C0F, MSGBOX_DEFAULT release end @@ -6165,20 +6165,20 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6 LilycoveCity_PokemonCenter_1F_EventScript_2A84F2:: @ 82A84F2 special sub_818DC2C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C6F, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C6F, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A84FF:: @ 82A84FF special sub_818DC2C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8CC8, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8CC8, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8510 end LilycoveCity_PokemonCenter_1F_EventScript_2A8510:: @ 82A8510 setvar VAR_0x8004, 0 specialvar VAR_0x8004, sub_818DEA0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8D5D, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8D5D, MSGBOX_DEFAULT giveitem_std VAR_0x8004 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8545 @@ -6187,7 +6187,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8510:: @ 82A8510 end LilycoveCity_PokemonCenter_1F_EventScript_2A8545:: @ 82A8545 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8DBD, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8DBD, MSGBOX_DEFAULT release end @@ -6199,7 +6199,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A854F:: @ 82A854F LilycoveCity_PokemonCenter_1F_EventScript_2A8554:: @ 82A8554 lock faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E2B, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E2B, MSGBOX_DEFAULT specialvar VAR_RESULT, sub_818E038 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8585 @@ -6228,23 +6228,23 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A85AC:: @ 82A85AC end LilycoveCity_PokemonCenter_1F_EventScript_2A85C8:: @ 82A85C8 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E4E, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E4E, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A85D2:: @ 82A85D2 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A85EE end LilycoveCity_PokemonCenter_1F_EventScript_2A85E0:: @ 82A85E0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EAC, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A85EE end LilycoveCity_PokemonCenter_1F_EventScript_2A85EE:: @ 82A85EE setvar VAR_0x8004, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EEC, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8EEC, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A861C compare VAR_RESULT, 0 @@ -6252,7 +6252,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A85EE:: @ 82A85EE end LilycoveCity_PokemonCenter_1F_EventScript_2A8612:: @ 82A8612 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F65, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F65, MSGBOX_DEFAULT release end @@ -6283,7 +6283,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8656:: @ 82A8656 end LilycoveCity_PokemonCenter_1F_EventScript_2A8660:: @ 82A8660 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F7E, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F7E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A867F compare VAR_RESULT, 0 @@ -6291,13 +6291,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8660:: @ 82A8660 end LilycoveCity_PokemonCenter_1F_EventScript_2A867F:: @ 82A867F - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F9A, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F9A, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A8689:: @ 82A8689 special sub_818E37C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F4D, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F4D, MSGBOX_DEFAULT specialvar VAR_RESULT, sub_818E308 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86C7 @@ -6309,7 +6309,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86B0:: @ 82A86B0 playse SE_SEIKAI delay 10 playse SE_SEIKAI - msgbox LilycoveCity_PokemonCenter_1F_Text_2A8FC7, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A8FC7, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A86EC end @@ -6319,8 +6319,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7 playse SE_HAZURE delay 10 playse SE_HAZURE - msgbox LilycoveCity_PokemonCenter_1F_Text_2A90A5, 4 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A90CD, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A90A5, MSGBOX_DEFAULT + msgbox LilycoveCity_PokemonCenter_1F_Text_2A90CD, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8759 end @@ -6333,12 +6333,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86EC:: @ 82A86EC end LilycoveCity_PokemonCenter_1F_EventScript_2A8708:: @ 82A8708 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8724 end LilycoveCity_PokemonCenter_1F_EventScript_2A8716:: @ 82A8716 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9007, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A8724 end @@ -6353,13 +6353,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724 end LilycoveCity_PokemonCenter_1F_EventScript_2A874C:: @ 82A874C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A906A, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A906A, MSGBOX_DEFAULT special sub_818E39C release end LilycoveCity_PokemonCenter_1F_EventScript_2A8759:: @ 82A8759 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A90FB, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A90FB, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8785 compare VAR_RESULT, 0 @@ -6368,12 +6368,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8759:: @ 82A8759 LilycoveCity_PokemonCenter_1F_EventScript_2A8778:: @ 82A8778 special sub_818E3EC - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9131, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9131, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A8785:: @ 82A8785 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9153, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9153, MSGBOX_DEFAULT LilycoveCity_PokemonCenter_1F_EventScript_2A878D:: @ 82A878D fadescreen 1 @@ -6387,7 +6387,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A878D:: @ 82A878D end LilycoveCity_PokemonCenter_1F_EventScript_2A87AF:: @ 82A87AF - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9212, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9212, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8778 compare VAR_RESULT, 0 @@ -6395,7 +6395,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87AF:: @ 82A87AF end LilycoveCity_PokemonCenter_1F_EventScript_2A87CE:: @ 82A87CE - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9270, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9270, MSGBOX_DEFAULT special sub_818E430 special sub_818E3BC setvar VAR_0x8004, 16 @@ -6410,7 +6410,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87E1:: @ 82A87E1 end LilycoveCity_PokemonCenter_1F_EventScript_2A87F8:: @ 82A87F8 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A92D3, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A92D3, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8778 compare VAR_RESULT, 0 @@ -6421,14 +6421,14 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8817:: @ 82A8817 special sub_818E490 special sub_818E4A4 special sub_818E510 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9336, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9336, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A882A:: @ 82A882A lock faceplayer - msgbox LilycoveCity_PokemonCenter_1F_Text_2A93A7, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A93A7, MSGBOX_DEFAULT specialvar VAR_RESULT, sub_818E8B4 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8850 @@ -6445,17 +6445,17 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8850:: @ 82A8850 end LilycoveCity_PokemonCenter_1F_EventScript_2A886C:: @ 82A886C - msgbox LilycoveCity_PokemonCenter_1F_Text_2A93D6, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A93D6, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_2A8876:: @ 82A8876 special sub_818E914 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A93F4, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A93F4, MSGBOX_DEFAULT checkitem ITEM_POKEBLOCK_CASE, 1 compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A89AE - msgbox LilycoveCity_PokemonCenter_1F_Text_2A94E8, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A94E8, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88B0 compare VAR_RESULT, 1 @@ -6463,7 +6463,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8876:: @ 82A8876 end LilycoveCity_PokemonCenter_1F_EventScript_2A88B0:: @ 82A88B0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9556, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9556, MSGBOX_DEFAULT release end @@ -6478,7 +6478,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88BA:: @ 82A88BA end LilycoveCity_PokemonCenter_1F_EventScript_2A88D7:: @ 82A88D7 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9537, 5 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9537, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88B0 compare VAR_RESULT, 0 @@ -6486,7 +6486,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88D7:: @ 82A88D7 end LilycoveCity_PokemonCenter_1F_EventScript_2A88F6:: @ 82A88F6 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9571, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9571, MSGBOX_DEFAULT special sub_818E940 special sub_818E960 goto LilycoveCity_PokemonCenter_1F_EventScript_2A890A @@ -6524,13 +6524,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A894C:: @ 82A894C end LilycoveCity_PokemonCenter_1F_EventScript_2A8970:: @ 82A8970 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A95AD, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A95AD, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F end LilycoveCity_PokemonCenter_1F_EventScript_2A897E:: @ 82A897E special sub_818E914 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9605, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9605, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F end @@ -6542,13 +6542,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A898F:: @ 82A898F end LilycoveCity_PokemonCenter_1F_EventScript_2A89A1:: @ 82A89A1 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9669, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9669, MSGBOX_DEFAULT special PutLilycoveContestLadyShowOnTheAir release end LilycoveCity_PokemonCenter_1F_EventScript_2A89AE:: @ 82A89AE - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9451, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9451, MSGBOX_DEFAULT release end @@ -6598,7 +6598,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8A0A:: @ 82A8A0A faceplayer waitse playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A96DA, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A96DA, MSGBOX_DEFAULT waitmoncry release end @@ -6608,7 +6608,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8A1D:: @ 82A8A1D faceplayer waitse playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A970E, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A970E, MSGBOX_DEFAULT waitmoncry release end @@ -6618,7 +6618,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8A30:: @ 82A8A30 faceplayer waitse playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A96F6, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A96F6, MSGBOX_DEFAULT waitmoncry release end @@ -6628,7 +6628,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8A43:: @ 82A8A43 faceplayer waitse playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A96E6, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A96E6, MSGBOX_DEFAULT waitmoncry release end @@ -6638,7 +6638,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8A56:: @ 82A8A56 faceplayer waitse playmoncry VAR_0x8005, 0 - msgbox LilycoveCity_PokemonCenter_1F_Text_2A9703, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_2A9703, MSGBOX_DEFAULT waitmoncry release end @@ -9856,7 +9856,7 @@ gText_MrStone_Pokenav_2B67ED:: @ 82B67ED .string "sometime!$" .include "data/scripts/apprentice.inc" - + gBattleDomeOpponentPotential1:: .string "The best candidate to be a champ!$" @@ -9865,7 +9865,7 @@ gBattleDomeOpponentPotential2:: gBattleDomeOpponentPotential3:: .string "A likely top-three finisher.$" - + gBattleDomeOpponentPotential4:: .string "A candidate to finish first.$" @@ -9908,7 +9908,7 @@ gBattleDomeOpponentPotential16:: gBattleDomeOpponentPotential17:: .string "The perfect, invincible superstar!$" -gBattleDomeOpponentStyle1:: +gBattleDomeOpponentStyle1:: .string "Willing to risk total disaster at times.$" gBattleDomeOpponentStyle2:: @@ -10350,7 +10350,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D:: @ 82C406D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE36, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE36, MSGBOX_DEFAULT closemessage end @@ -10363,7 +10363,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D:: @ 82C408D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25CE36, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25CE36, MSGBOX_DEFAULT closemessage end @@ -10472,7 +10472,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D:: @ 82C420D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall - msgbox BattleFrontier_BattlePikeRandomRoom3_Text_25CE36, 4 + msgbox BattleFrontier_BattlePikeRandomRoom3_Text_25CE36, MSGBOX_DEFAULT closemessage end @@ -11332,13 +11332,13 @@ SlateportCity_PokemonFanClub_EventScript_2C7F16:: @ 82C7F16 faceplayer checkflag FLAG_0x1B1 goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F74 - msgbox SlateportCity_PokemonFanClub_Text_2C6E37, 5 + msgbox SlateportCity_PokemonFanClub_Text_2C6E37, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F6A call SlateportCity_PokemonFanClub_EventScript_2C832D compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_2C7F6A - msgbox SlateportCity_PokemonFanClub_Text_2C6F66, 4 + msgbox SlateportCity_PokemonFanClub_Text_2C6F66, MSGBOX_DEFAULT setvar VAR_0x8005, 23 call SlateportCity_PokemonFanClub_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11348,12 +11348,12 @@ SlateportCity_PokemonFanClub_EventScript_2C7F16:: @ 82C7F16 end SlateportCity_PokemonFanClub_EventScript_2C7F6A:: @ 82C7F6A - msgbox SlateportCity_PokemonFanClub_Text_2C6F33, 4 + msgbox SlateportCity_PokemonFanClub_Text_2C6F33, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_2C7F74:: @ 82C7F74 - msgbox SlateportCity_PokemonFanClub_Text_2C6F9E, 4 + msgbox SlateportCity_PokemonFanClub_Text_2C6F9E, MSGBOX_DEFAULT release end @@ -11362,13 +11362,13 @@ MauvilleCity_EventScript_2C7F7E:: @ 82C7F7E faceplayer checkflag FLAG_0x1B2 goto_eq MauvilleCity_EventScript_2C7FDC - msgbox MauvilleCity_Text_2C6FDB, 5 + msgbox MauvilleCity_Text_2C6FDB, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_2C7FD2 call MauvilleCity_EventScript_2C832D compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_2C7FD2 - msgbox MauvilleCity_Text_2C70F3, 4 + msgbox MauvilleCity_Text_2C70F3, MSGBOX_DEFAULT setvar VAR_0x8005, 16 call MauvilleCity_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11378,12 +11378,12 @@ MauvilleCity_EventScript_2C7F7E:: @ 82C7F7E end MauvilleCity_EventScript_2C7FD2:: @ 82C7FD2 - msgbox MauvilleCity_Text_2C70C4, 4 + msgbox MauvilleCity_Text_2C70C4, MSGBOX_DEFAULT release end MauvilleCity_EventScript_2C7FDC:: @ 82C7FDC - msgbox MauvilleCity_Text_2C7133, 4 + msgbox MauvilleCity_Text_2C7133, MSGBOX_DEFAULT release end @@ -11392,13 +11392,13 @@ VerdanturfTown_PokemonCenter_1F_EventScript_2C7FE6:: @ 82C7FE6 faceplayer checkflag FLAG_0x1B3 goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C8044 - msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7174, 5 + msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7174, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C803A call VerdanturfTown_PokemonCenter_1F_EventScript_2C832D compare VAR_RESULT, 0 goto_eq VerdanturfTown_PokemonCenter_1F_EventScript_2C803A - msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7243, 4 + msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7243, MSGBOX_DEFAULT setvar VAR_0x8005, 29 call VerdanturfTown_PokemonCenter_1F_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11408,12 +11408,12 @@ VerdanturfTown_PokemonCenter_1F_EventScript_2C7FE6:: @ 82C7FE6 end VerdanturfTown_PokemonCenter_1F_EventScript_2C803A:: @ 82C803A - msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7221, 4 + msgbox VerdanturfTown_PokemonCenter_1F_Text_2C7221, MSGBOX_DEFAULT release end VerdanturfTown_PokemonCenter_1F_EventScript_2C8044:: @ 82C8044 - msgbox VerdanturfTown_PokemonCenter_1F_Text_2C726E, 4 + msgbox VerdanturfTown_PokemonCenter_1F_Text_2C726E, MSGBOX_DEFAULT release end @@ -11422,13 +11422,13 @@ LavaridgeTown_House_EventScript_2C804E:: @ 82C804E faceplayer checkflag FLAG_0x1B4 goto_eq LavaridgeTown_House_EventScript_2C80AC - msgbox LavaridgeTown_House_Text_2C72B6, 5 + msgbox LavaridgeTown_House_Text_2C72B6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LavaridgeTown_House_EventScript_2C80A2 call LavaridgeTown_House_EventScript_2C832D compare VAR_RESULT, 0 goto_eq LavaridgeTown_House_EventScript_2C80A2 - msgbox LavaridgeTown_House_Text_2C73B1, 4 + msgbox LavaridgeTown_House_Text_2C73B1, MSGBOX_DEFAULT setvar VAR_0x8005, 7 call LavaridgeTown_House_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11438,12 +11438,12 @@ LavaridgeTown_House_EventScript_2C804E:: @ 82C804E end LavaridgeTown_House_EventScript_2C80A2:: @ 82C80A2 - msgbox LavaridgeTown_House_Text_2C737F, 4 + msgbox LavaridgeTown_House_Text_2C737F, MSGBOX_DEFAULT release end LavaridgeTown_House_EventScript_2C80AC:: @ 82C80AC - msgbox LavaridgeTown_House_Text_2C73F6, 4 + msgbox LavaridgeTown_House_Text_2C73F6, MSGBOX_DEFAULT release end @@ -11452,13 +11452,13 @@ FallarborTown_Mart_EventScript_2C80B6:: @ 82C80B6 faceplayer checkflag FLAG_0x1B5 goto_eq FallarborTown_Mart_EventScript_2C8114 - msgbox FallarborTown_Mart_Text_2C7449, 5 + msgbox FallarborTown_Mart_Text_2C7449, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq FallarborTown_Mart_EventScript_2C810A call FallarborTown_Mart_EventScript_2C832D compare VAR_RESULT, 0 goto_eq FallarborTown_Mart_EventScript_2C810A - msgbox FallarborTown_Mart_Text_2C7582, 4 + msgbox FallarborTown_Mart_Text_2C7582, MSGBOX_DEFAULT setvar VAR_0x8005, 8 call FallarborTown_Mart_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11468,12 +11468,12 @@ FallarborTown_Mart_EventScript_2C80B6:: @ 82C80B6 end FallarborTown_Mart_EventScript_2C810A:: @ 82C810A - msgbox FallarborTown_Mart_Text_2C7556, 4 + msgbox FallarborTown_Mart_Text_2C7556, MSGBOX_DEFAULT release end FallarborTown_Mart_EventScript_2C8114:: @ 82C8114 - msgbox FallarborTown_Mart_Text_2C75B5, 4 + msgbox FallarborTown_Mart_Text_2C75B5, MSGBOX_DEFAULT release end @@ -11482,13 +11482,13 @@ FortreeCity_House2_EventScript_2C811E:: @ 82C811E faceplayer checkflag FLAG_0x1B6 goto_eq FortreeCity_House2_EventScript_2C817C - msgbox FortreeCity_House2_Text_2C7637, 5 + msgbox FortreeCity_House2_Text_2C7637, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq FortreeCity_House2_EventScript_2C8172 call FortreeCity_House2_EventScript_2C832D compare VAR_RESULT, 0 goto_eq FortreeCity_House2_EventScript_2C8172 - msgbox FortreeCity_House2_Text_2C7721, 4 + msgbox FortreeCity_House2_Text_2C7721, MSGBOX_DEFAULT setvar VAR_0x8005, 24 call FortreeCity_House2_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11498,12 +11498,12 @@ FortreeCity_House2_EventScript_2C811E:: @ 82C811E end FortreeCity_House2_EventScript_2C8172:: @ 82C8172 - msgbox FortreeCity_House2_Text_2C76E2, 4 + msgbox FortreeCity_House2_Text_2C76E2, MSGBOX_DEFAULT release end FortreeCity_House2_EventScript_2C817C:: @ 82C817C - msgbox FortreeCity_House2_Text_2C775A, 4 + msgbox FortreeCity_House2_Text_2C775A, MSGBOX_DEFAULT release end @@ -11512,13 +11512,13 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_2C8186:: @ 82C8186 faceplayer checkflag FLAG_0x1B7 goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81E4 - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C77C6, 5 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C77C6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA call LilycoveCity_DepartmentStoreRooftop_EventScript_2C832D compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C7911, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C7911, MSGBOX_DEFAULT setvar VAR_0x8005, 14 call LilycoveCity_DepartmentStoreRooftop_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11528,12 +11528,12 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_2C8186:: @ 82C8186 end LilycoveCity_DepartmentStoreRooftop_EventScript_2C81DA:: @ 82C81DA - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C78D1, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C78D1, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStoreRooftop_EventScript_2C81E4:: @ 82C81E4 - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C794B, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2C794B, MSGBOX_DEFAULT release end @@ -11542,13 +11542,13 @@ MossdeepCity_EventScript_2C81EE:: @ 82C81EE faceplayer checkflag FLAG_0x1B8 goto_eq MossdeepCity_EventScript_2C824C - msgbox MossdeepCity_Text_2C79A6, 5 + msgbox MossdeepCity_Text_2C79A6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_EventScript_2C8242 call MossdeepCity_EventScript_2C832D compare VAR_RESULT, 0 goto_eq MossdeepCity_EventScript_2C8242 - msgbox MossdeepCity_Text_2C7B0D, 4 + msgbox MossdeepCity_Text_2C7B0D, MSGBOX_DEFAULT setvar VAR_0x8005, 15 call MossdeepCity_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11558,12 +11558,12 @@ MossdeepCity_EventScript_2C81EE:: @ 82C81EE end MossdeepCity_EventScript_2C8242:: @ 82C8242 - msgbox MossdeepCity_Text_2C7AD4, 4 + msgbox MossdeepCity_Text_2C7AD4, MSGBOX_DEFAULT release end MossdeepCity_EventScript_2C824C:: @ 82C824C - msgbox MossdeepCity_Text_2C7B4F, 4 + msgbox MossdeepCity_Text_2C7B4F, MSGBOX_DEFAULT release end @@ -11572,13 +11572,13 @@ SootopolisCity_PokemonCenter_1F_EventScript_2C8256:: @ 82C8256 faceplayer checkflag FLAG_0x1B9 goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82B4 - msgbox SootopolisCity_PokemonCenter_1F_Text_2C7B8E, 5 + msgbox SootopolisCity_PokemonCenter_1F_Text_2C7B8E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82AA call SootopolisCity_PokemonCenter_1F_EventScript_2C832D compare VAR_RESULT, 0 goto_eq SootopolisCity_PokemonCenter_1F_EventScript_2C82AA - msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C98, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C98, MSGBOX_DEFAULT setvar VAR_0x8005, 4 call SootopolisCity_PokemonCenter_1F_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11588,12 +11588,12 @@ SootopolisCity_PokemonCenter_1F_EventScript_2C8256:: @ 82C8256 end SootopolisCity_PokemonCenter_1F_EventScript_2C82AA:: @ 82C82AA - msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C7E, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_2C7C7E, MSGBOX_DEFAULT release end SootopolisCity_PokemonCenter_1F_EventScript_2C82B4:: @ 82C82B4 - msgbox SootopolisCity_PokemonCenter_1F_Text_2C7CC8, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_2C7CC8, MSGBOX_DEFAULT release end @@ -11602,13 +11602,13 @@ PacifidlogTown_PokemonCenter_1F_EventScript_2C82BE:: @ 82C82BE faceplayer checkflag FLAG_0x1BA goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C831C - msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7CFA, 5 + msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7CFA, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C8312 call PacifidlogTown_PokemonCenter_1F_EventScript_2C832D compare VAR_RESULT, 0 goto_eq PacifidlogTown_PokemonCenter_1F_EventScript_2C8312 - msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E40, 4 + msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E40, MSGBOX_DEFAULT setvar VAR_0x8005, 12 call PacifidlogTown_PokemonCenter_1F_EventScript_2C8326 compare VAR_RESULT, 0 @@ -11618,12 +11618,12 @@ PacifidlogTown_PokemonCenter_1F_EventScript_2C82BE:: @ 82C82BE end PacifidlogTown_PokemonCenter_1F_EventScript_2C8312:: @ 82C8312 - msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E04, 4 + msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E04, MSGBOX_DEFAULT release end PacifidlogTown_PokemonCenter_1F_EventScript_2C831C:: @ 82C831C - msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E7A, 4 + msgbox PacifidlogTown_PokemonCenter_1F_Text_2C7E7A, MSGBOX_DEFAULT release end @@ -11653,7 +11653,7 @@ PacifidlogTown_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D SlateportCity_PokemonFanClub_EventScript_2C832D:: @ 82C832D SootopolisCity_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D VerdanturfTown_PokemonCenter_1F_EventScript_2C832D:: @ 82C832D - msgbox MauvilleCity_Text_2C6E05, 5 + msgbox MauvilleCity_Text_2C6E05, MSGBOX_YESNO return TrainerHill_1F_MapScript1_2C8336: @ 82C8336 @@ -11697,7 +11697,7 @@ EventScript_TrainerHillTimer:: @ 82C8393 lockall setvar VAR_0x8004, 7 special sp194_trainer_tower - msgbox TrainerHill_Entrance_Text_268D47, 4 + msgbox TrainerHill_Entrance_Text_268D47, MSGBOX_DEFAULT releaseall end @@ -11747,7 +11747,7 @@ Text_ThisIsATestSignpostMsg:: @ 82C840A .string "This is a signpost.$" EventScript_TestSignpostMsg:: @ 82C8436 - msgbox Text_ThisIsATestSignpostMsg, 3 + msgbox Text_ThisIsATestSignpostMsg, MSGBOX_SIGN end gText_082C843F:: @ 82C843F diff --git a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc index ee4b69f246..0cec9f04ed 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/scripts.inc +++ b/data/maps/AbandonedShip_CaptainsOffice/scripts.inc @@ -11,17 +11,17 @@ AbandonedShip_CaptainsOffice_EventScript_2387E2:: @ 82387E2 goto_eq AbandonedShip_CaptainsOffice_EventScript_238810 checkflag FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER goto_eq AbandonedShip_CaptainsOffice_EventScript_23881A - msgbox AbandonedShip_CaptainsOffice_Text_238824, 4 + msgbox AbandonedShip_CaptainsOffice_Text_238824, MSGBOX_DEFAULT release end AbandonedShip_CaptainsOffice_EventScript_238810:: @ 8238810 - msgbox AbandonedShip_CaptainsOffice_Text_23889D, 4 + msgbox AbandonedShip_CaptainsOffice_Text_23889D, MSGBOX_DEFAULT release end AbandonedShip_CaptainsOffice_EventScript_23881A:: @ 823881A - msgbox AbandonedShip_CaptainsOffice_Text_238918, 4 + msgbox AbandonedShip_CaptainsOffice_Text_238918, MSGBOX_DEFAULT release end diff --git a/data/maps/AbandonedShip_Corridors_1F/scripts.inc b/data/maps/AbandonedShip_Corridors_1F/scripts.inc index 39c7861a1c..bf40bcae52 100644 --- a/data/maps/AbandonedShip_Corridors_1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_1F/scripts.inc @@ -2,12 +2,12 @@ AbandonedShip_Corridors_1F_MapScripts:: @ 82379A4 .byte 0 AbandonedShip_Corridors_1F_EventScript_2379A5:: @ 82379A5 - msgbox AbandonedShip_Corridors_1F_Text_237A60, 2 + msgbox AbandonedShip_Corridors_1F_Text_237A60, MSGBOX_NPC end AbandonedShip_Corridors_1F_EventScript_2379AE:: @ 82379AE trainerbattle 0, TRAINER_CHARLIE, 0, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 - msgbox AbandonedShip_Corridors_1F_Text_237A1B, 6 + msgbox AbandonedShip_Corridors_1F_Text_237A1B, MSGBOX_AUTOCLOSE end AbandonedShip_Corridors_1F_Text_2379C5: @ 82379C5 diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index f19dfe322c..c1106048fc 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -23,7 +23,7 @@ AbandonedShip_Corridors_B1F_EventScript_237DB5:: @ 8237DB5 return AbandonedShip_Corridors_B1F_EventScript_237DBF:: @ 8237DBF - msgbox AbandonedShip_Corridors_B1F_Text_237F03, 2 + msgbox AbandonedShip_Corridors_B1F_Text_237F03, MSGBOX_NPC end AbandonedShip_Corridors_B1F_EventScript_237DC8:: @ 8237DC8 @@ -33,7 +33,7 @@ AbandonedShip_Corridors_B1F_EventScript_237DC8:: @ 8237DC8 checkitem ITEM_STORAGE_KEY, 1 compare VAR_RESULT, 0 goto_eq AbandonedShip_Corridors_B1F_EventScript_237DFF - msgbox AbandonedShip_Corridors_B1F_Text_237F4B, 4 + msgbox AbandonedShip_Corridors_B1F_Text_237F4B, MSGBOX_DEFAULT playse SE_PIN takeitem ITEM_STORAGE_KEY, 1 setflag FLAG_0x0EF @@ -43,18 +43,18 @@ AbandonedShip_Corridors_B1F_EventScript_237DC8:: @ 8237DC8 end AbandonedShip_Corridors_B1F_EventScript_237DFF:: @ 8237DFF - msgbox AbandonedShip_Corridors_B1F_Text_237F15, 4 + msgbox AbandonedShip_Corridors_B1F_Text_237F15, MSGBOX_DEFAULT releaseall end AbandonedShip_Corridors_B1F_EventScript_237E09:: @ 8237E09 - msgbox AbandonedShip_Corridors_B1F_Text_237FA5, 4 + msgbox AbandonedShip_Corridors_B1F_Text_237FA5, MSGBOX_DEFAULT releaseall end AbandonedShip_Corridors_B1F_EventScript_237E13:: @ 8237E13 trainerbattle 0, TRAINER_DUNCAN, 0, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 - msgbox AbandonedShip_Corridors_B1F_Text_237E92, 6 + msgbox AbandonedShip_Corridors_B1F_Text_237E92, MSGBOX_AUTOCLOSE end AbandonedShip_Corridors_B1F_Text_237E2A: @ 8237E2A diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc index 2cd278f918..e3c3ced5ca 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/scripts.inc @@ -65,7 +65,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_238A19:: @ 8238A19 checkitem ITEM_ROOM_1_KEY, 1 compare VAR_RESULT, 0 goto_eq AbandonedShip_HiddenFloorCorridors_EventScript_238AF5 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT playse SE_PIN takeitem ITEM_ROOM_1_KEY, 1 setflag FLAG_0x0F0 @@ -81,7 +81,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_238A50:: @ 8238A50 checkitem ITEM_ROOM_2_KEY, 1 compare VAR_RESULT, 0 goto_eq AbandonedShip_HiddenFloorCorridors_EventScript_238AFF - msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT playse SE_PIN takeitem ITEM_ROOM_2_KEY, 1 setflag FLAG_0x0F1 @@ -97,7 +97,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_238A87:: @ 8238A87 checkitem ITEM_ROOM_4_KEY, 1 compare VAR_RESULT, 0 goto_eq AbandonedShip_HiddenFloorCorridors_EventScript_238B09 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT playse SE_PIN takeitem ITEM_ROOM_4_KEY, 1 setflag FLAG_0x0F2 @@ -113,7 +113,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_238ABE:: @ 8238ABE checkitem ITEM_ROOM_6_KEY, 1 compare VAR_RESULT, 0 goto_eq AbandonedShip_HiddenFloorCorridors_EventScript_238B13 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238BF7, MSGBOX_DEFAULT playse SE_PIN takeitem ITEM_ROOM_6_KEY, 1 setflag FLAG_0x0F3 @@ -123,27 +123,27 @@ AbandonedShip_HiddenFloorCorridors_EventScript_238ABE:: @ 8238ABE end AbandonedShip_HiddenFloorCorridors_EventScript_238AF5:: @ 8238AF5 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238B27, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238B27, MSGBOX_DEFAULT releaseall end AbandonedShip_HiddenFloorCorridors_EventScript_238AFF:: @ 8238AFF - msgbox AbandonedShip_HiddenFloorCorridors_Text_238B5B, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238B5B, MSGBOX_DEFAULT releaseall end AbandonedShip_HiddenFloorCorridors_EventScript_238B09:: @ 8238B09 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238B8F, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238B8F, MSGBOX_DEFAULT releaseall end AbandonedShip_HiddenFloorCorridors_EventScript_238B13:: @ 8238B13 - msgbox AbandonedShip_HiddenFloorCorridors_Text_238BC3, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_238BC3, MSGBOX_DEFAULT releaseall end AbandonedShip_HiddenFloorCorridors_EventScript_238B1D:: @ 8238B1D - msgbox AbandonedShip_HiddenFloorCorridors_Text_237FA5, 4 + msgbox AbandonedShip_HiddenFloorCorridors_Text_237FA5, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc index 628c9cecee..2cc0806ec8 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc +++ b/data/maps/AbandonedShip_HiddenFloorRooms/scripts.inc @@ -138,7 +138,7 @@ AbandonedShip_HiddenFloorRooms_EventScript_238DE3:: @ 8238DE3 AbandonedShip_HiddenFloorRooms_EventScript_238DF3:: @ 8238DF3 lockall - msgbox AbandonedShip_HiddenFloorRooms_Text_238DFE, 4 + msgbox AbandonedShip_HiddenFloorRooms_Text_238DFE, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index 2ffe3afc7e..c6eb6779ba 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -6,22 +6,22 @@ AbandonedShip_Rooms2_1F_EventScript_2380A7:: @ 82380A7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms2_1F_EventScript_2380F0 - msgbox AbandonedShip_Rooms2_1F_Text_23820F, 4 + msgbox AbandonedShip_Rooms2_1F_Text_23820F, MSGBOX_DEFAULT release end AbandonedShip_Rooms2_1F_EventScript_2380D7:: @ 82380D7 - msgbox AbandonedShip_Rooms2_1F_Text_2383BB, 4 + msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT setvar VAR_0x8004, 642 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 642 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end AbandonedShip_Rooms2_1F_EventScript_2380F0:: @ 82380F0 trainerbattle 7, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_2383FF, AbandonedShip_Rooms2_1F_Text_238473, AbandonedShip_Rooms2_1F_Text_238509 - msgbox AbandonedShip_Rooms2_1F_Text_238491, 6 + msgbox AbandonedShip_Rooms2_1F_Text_238491, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B @@ -29,32 +29,32 @@ AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms2_1F_EventScript_238154 - msgbox AbandonedShip_Rooms2_1F_Text_23830A, 4 + msgbox AbandonedShip_Rooms2_1F_Text_23830A, MSGBOX_DEFAULT release end AbandonedShip_Rooms2_1F_EventScript_23813B:: @ 823813B - msgbox AbandonedShip_Rooms2_1F_Text_2383BB, 4 + msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT setvar VAR_0x8004, 642 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 642 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end AbandonedShip_Rooms2_1F_EventScript_238154:: @ 8238154 trainerbattle 7, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_238556, AbandonedShip_Rooms2_1F_Text_2385F2, AbandonedShip_Rooms2_1F_Text_238668 - msgbox AbandonedShip_Rooms2_1F_Text_23860B, 6 + msgbox AbandonedShip_Rooms2_1F_Text_23860B, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_23816F:: @ 823816F trainerbattle 0, TRAINER_JANI, 0, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 - msgbox AbandonedShip_Rooms2_1F_Text_238708, 6 + msgbox AbandonedShip_Rooms2_1F_Text_238708, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_238186:: @ 8238186 trainerbattle 0, TRAINER_GARRISON, 0, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 - msgbox AbandonedShip_Rooms2_1F_Text_2387A9, 6 + msgbox AbandonedShip_Rooms2_1F_Text_2387A9, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_Text_23819D: @ 823819D diff --git a/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc index 00b3d0fb92..0a3671f04b 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_B1F/scripts.inc @@ -2,7 +2,7 @@ AbandonedShip_Rooms2_B1F_MapScripts:: @ 8238024 .byte 0 AbandonedShip_Rooms2_B1F_EventScript_238025:: @ 8238025 - msgbox AbandonedShip_Rooms2_B1F_Text_23802E, 2 + msgbox AbandonedShip_Rooms2_B1F_Text_23802E, MSGBOX_NPC end AbandonedShip_Rooms2_B1F_Text_23802E: @ 823802E diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index 2a6bc36b62..ad036da3b0 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -2,12 +2,12 @@ AbandonedShip_Rooms_1F_MapScripts:: @ 8237A92 .byte 0 AbandonedShip_Rooms_1F_EventScript_237A93:: @ 8237A93 - msgbox AbandonedShip_Rooms_1F_Text_237B15, 2 + msgbox AbandonedShip_Rooms_1F_Text_237B15, MSGBOX_NPC end AbandonedShip_Rooms_1F_EventScript_237A9C:: @ 8237A9C trainerbattle 0, TRAINER_DEMETRIUS, 0, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A - msgbox AbandonedShip_Rooms_1F_Text_237D41, 6 + msgbox AbandonedShip_Rooms_1F_Text_237D41, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3 @@ -15,24 +15,24 @@ AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms_1F_EventScript_237AFE - msgbox AbandonedShip_Rooms_1F_Text_237BDB, 4 + msgbox AbandonedShip_Rooms_1F_Text_237BDB, MSGBOX_DEFAULT release end AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF special sub_80B4808 waitmovement 0 - msgbox AbandonedShip_Rooms_1F_Text_237C2A, 4 + msgbox AbandonedShip_Rooms_1F_Text_237C2A, MSGBOX_DEFAULT setvar VAR_0x8004, 144 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 144 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end AbandonedShip_Rooms_1F_EventScript_237AFE:: @ 8237AFE trainerbattle 5, TRAINER_THALIA_1, 0, AbandonedShip_Rooms_1F_Text_237C69, AbandonedShip_Rooms_1F_Text_237CB2 - msgbox AbandonedShip_Rooms_1F_Text_237CC9, 6 + msgbox AbandonedShip_Rooms_1F_Text_237CC9, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms_1F_Text_237B15: @ 8237B15 diff --git a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc index d4a5c92334..d2937cd2db 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_B1F/scripts.inc @@ -7,7 +7,7 @@ AbandonedShip_Rooms_B1F_MapScript1_237FBD: @ 8237FBD end AbandonedShip_Rooms_B1F_EventScript_237FC6:: @ 8237FC6 - msgbox AbandonedShip_Rooms_B1F_Text_237FCF, 2 + msgbox AbandonedShip_Rooms_B1F_Text_237FCF, MSGBOX_NPC end AbandonedShip_Rooms_B1F_Text_237FCF: @ 8237FCF diff --git a/data/maps/AncientTomb/scripts.inc b/data/maps/AncientTomb/scripts.inc index 18361bca5c..f3c42b6908 100644 --- a/data/maps/AncientTomb/scripts.inc +++ b/data/maps/AncientTomb/scripts.inc @@ -51,7 +51,7 @@ AncientTomb_EventScript_239033:: @ 8239033 end AncientTomb_EventScript_239046:: @ 8239046 - msgbox gUnknown_0827304E, 4 + msgbox gUnknown_0827304E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/AquaHideout_1F/scripts.inc b/data/maps/AquaHideout_1F/scripts.inc index 9172c3927b..c9acfd669a 100644 --- a/data/maps/AquaHideout_1F/scripts.inc +++ b/data/maps/AquaHideout_1F/scripts.inc @@ -8,17 +8,17 @@ AquaHideout_1F_EventScript_233494:: @ 8233494 goto_eq AquaHideout_1F_EventScript_2334BC checkflag FLAG_0x0D4 goto_eq AquaHideout_1F_EventScript_2334B2 - msgbox AquaHideout_1F_Text_23351D, 4 + msgbox AquaHideout_1F_Text_23351D, MSGBOX_DEFAULT release end AquaHideout_1F_EventScript_2334B2:: @ 82334B2 - msgbox AquaHideout_1F_Text_2335E3, 4 + msgbox AquaHideout_1F_Text_2335E3, MSGBOX_DEFAULT release end AquaHideout_1F_EventScript_2334BC:: @ 82334BC - msgbox AquaHideout_1F_Text_23367D, 4 + msgbox AquaHideout_1F_Text_23367D, MSGBOX_DEFAULT release end @@ -29,27 +29,27 @@ AquaHideout_1F_EventScript_2334C6:: @ 82334C6 goto_eq AquaHideout_1F_EventScript_2334EE checkflag FLAG_0x0D4 goto_eq AquaHideout_1F_EventScript_2334E4 - msgbox AquaHideout_1F_Text_233739, 4 + msgbox AquaHideout_1F_Text_233739, MSGBOX_DEFAULT release end AquaHideout_1F_EventScript_2334E4:: @ 82334E4 - msgbox AquaHideout_1F_Text_2337FA, 4 + msgbox AquaHideout_1F_Text_2337FA, MSGBOX_DEFAULT release end AquaHideout_1F_EventScript_2334EE:: @ 82334EE - msgbox AquaHideout_1F_Text_233884, 4 + msgbox AquaHideout_1F_Text_233884, MSGBOX_DEFAULT release end AquaHideout_1F_EventScript_2334F8:: @ 82334F8 trainerbattle 2, TRAINER_GRUNT_1, 0, AquaHideout_1F_Text_23393D, AquaHideout_1F_Text_233964, AquaHideout_1F_EventScript_233513 - msgbox AquaHideout_1F_Text_233977, 6 + msgbox AquaHideout_1F_Text_233977, MSGBOX_AUTOCLOSE end AquaHideout_1F_EventScript_233513:: @ 8233513 - msgbox AquaHideout_1F_Text_233977, 4 + msgbox AquaHideout_1F_Text_233977, MSGBOX_DEFAULT release end diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 22c3406c5c..569ce99dc5 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -86,34 +86,34 @@ AquaHideout_B1F_EventScript_233A7C:: @ 8233A7C AquaHideout_B1F_EventScript_233A85:: @ 8233A85 trainerbattle 2, TRAINER_GRUNT_2, 0, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 - msgbox AquaHideout_B1F_Text_233B5E, 6 + msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AA0:: @ 8233AA0 special sub_80B4808 waitmovement 0 - msgbox AquaHideout_B1F_Text_233B5E, 4 + msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_DEFAULT release end AquaHideout_B1F_EventScript_233AB0:: @ 8233AB0 trainerbattle 2, TRAINER_GRUNT_3, 0, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB - msgbox AquaHideout_B1F_Text_233C41, 6 + msgbox AquaHideout_B1F_Text_233C41, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233ACB:: @ 8233ACB - msgbox AquaHideout_B1F_Text_233C41, 4 + msgbox AquaHideout_B1F_Text_233C41, MSGBOX_DEFAULT release end AquaHideout_B1F_EventScript_233AD5:: @ 8233AD5 trainerbattle 0, TRAINER_GRUNT_21, 0, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA - msgbox AquaHideout_B1F_Text_233CDC, 6 + msgbox AquaHideout_B1F_Text_233CDC, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AEC:: @ 8233AEC trainerbattle 0, TRAINER_GRUNT_25, 0, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E - msgbox AquaHideout_B1F_Text_233D84, 6 + msgbox AquaHideout_B1F_Text_233D84, MSGBOX_AUTOCLOSE end AquaHideout_B1F_Text_233B03: @ 8233B03 diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index 7fbf55b510..48e7d35561 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -25,7 +25,7 @@ AquaHideout_B2F_EventScript_233DE5:: @ 8233DE5 AquaHideout_B2F_EventScript_233E09:: @ 8233E09 trainerbattle 2, TRAINER_MATT, 0, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25 - msgbox AquaHideout_B2F_Text_233FF2, 4 + msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT release end @@ -37,7 +37,7 @@ AquaHideout_B2F_EventScript_233E25:: @ 8233E25 delay 20 applymovement VAR_0x8008, AquaHideout_B2F_Movement_27259E waitmovement 0 - msgbox AquaHideout_B2F_Text_233FA6, 4 + msgbox AquaHideout_B2F_Text_233FA6, MSGBOX_DEFAULT closemessage applymovement VAR_0x8008, AquaHideout_B2F_Movement_2725A4 applymovement VAR_0x8009, AquaHideout_B2F_Movement_233E80 @@ -46,7 +46,7 @@ AquaHideout_B2F_EventScript_233E25:: @ 8233E25 delay 20 applymovement VAR_0x8008, AquaHideout_B2F_Movement_27259E waitmovement 0 - msgbox AquaHideout_B2F_Text_233FF2, 4 + msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT setflag FLAG_0x070 setflag FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS release @@ -68,22 +68,22 @@ AquaHideout_B2F_Movement_233E85: @ 8233E85 AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A trainerbattle 2, TRAINER_GRUNT_4, 0, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5 - msgbox AquaHideout_B2F_Text_234112, 6 + msgbox AquaHideout_B2F_Text_234112, MSGBOX_AUTOCLOSE end AquaHideout_B2F_EventScript_233EA5:: @ 8233EA5 - msgbox AquaHideout_B2F_Text_234112, 4 + msgbox AquaHideout_B2F_Text_234112, MSGBOX_DEFAULT release end AquaHideout_B2F_EventScript_233EAF:: @ 8233EAF trainerbattle 0, TRAINER_GRUNT_22, 0, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE - msgbox AquaHideout_B2F_Text_2341FE, 6 + msgbox AquaHideout_B2F_Text_2341FE, MSGBOX_AUTOCLOSE end AquaHideout_B2F_EventScript_233EC6:: @ 8233EC6 trainerbattle 0, TRAINER_GRUNT_26, 0, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC - msgbox AquaHideout_B2F_Text_2342FF, 6 + msgbox AquaHideout_B2F_Text_2342FF, MSGBOX_AUTOCLOSE end AquaHideout_B2F_Text_233EDD: @ 8233EDD diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 84f0ebeea9..60329d24fa 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -64,7 +64,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E playse SE_W187 waitse waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, MSGBOX_DEFAULT closemessage applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5 waitmovement 0 @@ -74,7 +74,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E waitmovement 0 setvar VAR_0x8004, 6 special CallBattleArenaFunction - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, MSGBOX_DEFAULT closemessage applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 waitmovement 0 @@ -82,14 +82,14 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E playse SE_W187 waitse waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, MSGBOX_DEFAULT closemessage applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 waitmovement 0 setvar VAR_0x8004, 5 special CallBattlePalaceFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C switch VAR_RESULT @@ -106,7 +106,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB waitmovement 0 setvar VAR_0x8004, 6 special CallBattleArenaFunction - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, MSGBOX_DEFAULT BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615 setvar VAR_0x8004, 2 @@ -135,7 +135,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630 applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08 applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty setvar VAR_0x8004, 3 @@ -199,7 +199,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0:: @ 82577D0 goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA:: @ 82577DA - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257E6B, 5 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257E6B, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0 case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25789A @@ -277,7 +277,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC:: @ 82578BC compare VAR_TEMP_2, 1 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257F45, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257F45, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4:: @ 82578D4 @@ -311,7 +311,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961 playse SE_W187 waitse waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, MSGBOX_DEFAULT closemessage applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE4 waitmovement 0 @@ -319,7 +319,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961 playse SE_W187 waitse waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257FED, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257FED, MSGBOX_DEFAULT closemessage addobject 7 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF4 @@ -335,21 +335,21 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, MSGBOX_DEFAULT closemessage applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258068, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_258068, MSGBOX_DEFAULT BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F:: @ 8257A3F - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25810D, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_25810D, MSGBOX_DEFAULT call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C @@ -363,14 +363,14 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257852 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_25813F, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_25813F, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleArenaBattleRoom_Text_25819C waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5 @@ -379,21 +379,21 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30 waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, MSGBOX_DEFAULT closemessage applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582BB, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582BB, MSGBOX_DEFAULT BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8:: @ 8257AF8 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582F9, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582F9, MSGBOX_DEFAULT call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257B15 @@ -407,18 +407,18 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15 goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257852 applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1 waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258323, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_258323, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleArenaBattleRoom_Text_25835B waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852 BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E:: @ 8257B5E - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, MSGBOX_DEFAULT call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C return @@ -451,7 +451,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9 playse SE_BAN waitse waitmovement 0 - msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CB3, 4 + msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CB3, MSGBOX_DEFAULT closemessage call BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA return diff --git a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc index a353379c2b..5ffb5de3da 100644 --- a/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaCorridor/scripts.inc @@ -14,7 +14,7 @@ BattleFrontier_BattleArenaCorridor_EventScript_2573C9:: @ 82573C9 waitmovement 0 applymovement 1, BattleFrontier_BattleArenaCorridor_Movement_257444 waitmovement 0 - msgbox BattleFrontier_BattleArenaCorridor_Text_257449, 3 + msgbox BattleFrontier_BattleArenaCorridor_Text_257449, MSGBOX_SIGN applymovement 1, BattleFrontier_BattleArenaCorridor_Movement_257446 waitmovement 0 applymovement 255, BattleFrontier_BattleArenaCorridor_Movement_25742C diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 19976c855d..406d9f37dc 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -27,7 +27,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255C7F:: @ 8255C7F BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 lockall - msgbox BattleFrontier_BattleArenaLobby_Text_256811, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256811, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 @@ -51,21 +51,21 @@ BattleFrontier_BattleArenaLobby_EventScript_255CCF:: @ 8255CCF special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleArenaLobby_EventScript_255CF0 - msgbox BattleFrontier_BattleArenaLobby_Text_2568E7, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_2568E7, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_255CF8 BattleFrontier_BattleArenaLobby_EventScript_255CF0:: @ 8255CF0 - msgbox BattleFrontier_BattleArenaLobby_Text_2572D9, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_2572D9, MSGBOX_DEFAULT BattleFrontier_BattleArenaLobby_EventScript_255CF8:: @ 8255CF8 - msgbox BattleFrontier_BattleArenaLobby_Text_257353, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_257353, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattleArenaLobby_Text_241520, 9 message BattleFrontier_BattleArenaLobby_Text_256931 waitmessage call BattleFrontier_BattleArenaLobby_EventScript_255D59 - msgbox BattleFrontier_BattleArenaLobby_Text_256A74, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256A74, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -80,7 +80,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B setvar VAR_0x8006, 0 special CallBattleArenaFunction call BattleFrontier_BattleArenaLobby_EventScript_255D59 - msgbox BattleFrontier_BattleArenaLobby_Text_256A74, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256A74, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -135,7 +135,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DF4:: @ 8255DF4 setvar VAR_FRONTIER_FACILITY, 3 setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty - msgbox BattleFrontier_BattleArenaLobby_Text_256166, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256166, MSGBOX_DEFAULT BattleFrontier_BattleArenaLobby_EventScript_255E0B:: @ 8255E0B message BattleFrontier_BattleArenaLobby_Text_2561EA @@ -162,7 +162,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleArenaLobby_Text_256573, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256573, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleArenaLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -171,7 +171,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleArenaLobby_EventScript_255FF8 - msgbox BattleFrontier_BattleArenaLobby_Text_2564CE, 5 + msgbox BattleFrontier_BattleArenaLobby_Text_2564CE, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleArenaLobby_EventScript_255FF8 case 1, BattleFrontier_BattleArenaLobby_EventScript_255EE8 @@ -209,7 +209,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54 setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleArenaLobby_Text_2567E6, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_2567E6, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 @@ -224,7 +224,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54 end BattleFrontier_BattleArenaLobby_EventScript_255F9F:: @ 8255F9F - msgbox BattleFrontier_BattleArenaLobby_Text_25624C, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_25624C, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_255E0B BattleFrontier_BattleArenaLobby_EventScript_255FAC:: @ 8255FAC @@ -233,11 +233,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255FAC:: @ 8255FAC case 1, BattleFrontier_BattleArenaLobby_EventScript_255FD4 BattleFrontier_BattleArenaLobby_EventScript_255FC7:: @ 8255FC7 - msgbox BattleFrontier_BattleArenaLobby_Text_2566A8, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_2566A8, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_256003 BattleFrontier_BattleArenaLobby_EventScript_255FD4:: @ 8255FD4 - msgbox BattleFrontier_BattleArenaLobby_Text_2565A5, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_2565A5, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_256003 BattleFrontier_BattleArenaLobby_EventScript_255FE1:: @ 8255FE1 @@ -251,7 +251,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255FF8:: @ 8255FF8 special LoadPlayerParty BattleFrontier_BattleArenaLobby_EventScript_255FFB:: @ 8255FFB - msgbox BattleFrontier_BattleArenaLobby_Text_25621F, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_25621F, MSGBOX_DEFAULT BattleFrontier_BattleArenaLobby_EventScript_256003:: @ 8256003 release @@ -353,24 +353,24 @@ BattleFrontier_BattleArenaLobby_EventScript_256092:: @ 8256092 end BattleFrontier_BattleArenaLobby_EventScript_2560A6:: @ 82560A6 - msgbox BattleFrontier_BattleArenaLobby_Text_256B5C, 2 + msgbox BattleFrontier_BattleArenaLobby_Text_256B5C, MSGBOX_NPC end BattleFrontier_BattleArenaLobby_EventScript_2560AF:: @ 82560AF - msgbox BattleFrontier_BattleArenaLobby_Text_256BCB, 2 + msgbox BattleFrontier_BattleArenaLobby_Text_256BCB, MSGBOX_NPC end BattleFrontier_BattleArenaLobby_EventScript_2560B8:: @ 82560B8 - msgbox BattleFrontier_BattleArenaLobby_Text_256C19, 2 + msgbox BattleFrontier_BattleArenaLobby_Text_256C19, MSGBOX_NPC end BattleFrontier_BattleArenaLobby_EventScript_2560C1:: @ 82560C1 - msgbox BattleFrontier_BattleArenaLobby_Text_256C9A, 2 + msgbox BattleFrontier_BattleArenaLobby_Text_256C9A, MSGBOX_NPC end BattleFrontier_BattleArenaLobby_EventScript_2560CA:: @ 82560CA lockall - msgbox BattleFrontier_BattleArenaLobby_Text_256DB8, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256DB8, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_2560D9 end @@ -388,22 +388,22 @@ BattleFrontier_BattleArenaLobby_EventScript_2560D9:: @ 82560D9 end BattleFrontier_BattleArenaLobby_EventScript_25612C:: @ 825612C - msgbox BattleFrontier_BattleArenaLobby_Text_256E02, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256E02, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_2560D9 end BattleFrontier_BattleArenaLobby_EventScript_25613A:: @ 825613A - msgbox BattleFrontier_BattleArenaLobby_Text_256F43, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256F43, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_2560D9 end BattleFrontier_BattleArenaLobby_EventScript_256148:: @ 8256148 - msgbox BattleFrontier_BattleArenaLobby_Text_256FF2, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_256FF2, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_2560D9 end BattleFrontier_BattleArenaLobby_EventScript_256156:: @ 8256156 - msgbox BattleFrontier_BattleArenaLobby_Text_257202, 4 + msgbox BattleFrontier_BattleArenaLobby_Text_257202, MSGBOX_DEFAULT goto BattleFrontier_BattleArenaLobby_EventScript_2560D9 end diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index 9b1a77fae2..c8338d1107 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -46,7 +46,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD0A:: @ 824BD0A applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_2725B4 waitmovement 0 call BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C970, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C970, MSGBOX_DEFAULT closemessage showobjectat 13, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM compare VAR_TEMP_F, 3 @@ -73,7 +73,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61 BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 setvar VAR_0x8004, 4 special CallBattleDomeFunction - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, MSGBOX_DEFAULT closemessage applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77B applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C789 @@ -81,7 +81,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 special sub_8161F74 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 5 special CallBattleDomeFunction @@ -94,7 +94,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82 setvar VAR_TEMP_2, 1 BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7:: @ 824BDF7 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA86, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA86, MSGBOX_DEFAULT closemessage playse SE_W227B call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E @@ -199,11 +199,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62:: @ 824BF62 special CallFrontierUtilFunc switch VAR_RESULT case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA04, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA04, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96:: @ 824BF96 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA44, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA44, MSGBOX_DEFAULT BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E special sub_8175280 @@ -217,11 +217,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5 BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3:: @ 824BFC3 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C9BE, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C9BE, MSGBOX_DEFAULT return BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC:: @ 824BFCC - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CB9D, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CB9D, MSGBOX_DEFAULT return BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5:: @ 824BFD5 @@ -340,11 +340,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C151:: @ 824C151 return BattleFrontier_BattleDomeBattleRoom_EventScript_24C158:: @ 824C158 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEBE, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEBE, MSGBOX_DEFAULT return BattleFrontier_BattleDomeBattleRoom_EventScript_24C161:: @ 824C161 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D232, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D232, MSGBOX_DEFAULT return BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A:: @ 824C16A @@ -390,11 +390,11 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB:: @ 824C1CB case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209 BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC:: @ 824C1FC - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEDE, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEDE, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C211 BattleFrontier_BattleDomeBattleRoom_EventScript_24C209:: @ 824C209 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D26C, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D26C, MSGBOX_DEFAULT BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211 closemessage @@ -431,19 +431,19 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0D9, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0D9, MSGBOX_DEFAULT call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400 switch VAR_RESULT case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420 case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420 case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT setvar VAR_0x8004, 12 setvar VAR_0x8005, 1 special CallBattleDomeFunction @@ -454,14 +454,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9 closemessage applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C82B waitmovement 0 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D172, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D172, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleDomeBattleRoom_Text_24D1AA waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D1E0, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D1E0, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346 @@ -470,19 +470,19 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D43E, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D43E, MSGBOX_DEFAULT call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400 switch VAR_RESULT case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420 case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420 case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT setvar VAR_0x8004, 12 setvar VAR_0x8005, 1 special CallBattleDomeFunction @@ -493,18 +493,18 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373 closemessage applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C82B waitmovement 0 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D47F, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D47F, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleDomeBattleRoom_Text_24D522 waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D54D, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D54D, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62 BattleFrontier_BattleDomeBattleRoom_EventScript_24C400:: @ 824C400 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D677, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D677, MSGBOX_DEFAULT closemessage applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C787 applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C829 @@ -513,7 +513,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C400:: @ 824C400 return BattleFrontier_BattleDomeBattleRoom_EventScript_24C420:: @ 824C420 - msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D127, 4 + msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D127, MSGBOX_DEFAULT playse SE_W227B call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E waitse diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc index 669deeeaa5..f666744446 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc @@ -34,7 +34,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839 BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842 lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 @@ -63,14 +63,14 @@ BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1 - msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_2498C9 BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1 - msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, MSGBOX_DEFAULT BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9 - msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattleDomeLobby_Text_241520, 9 @@ -100,7 +100,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9 BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940 lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, MSGBOX_DEFAULT message BattleFrontier_BattleDomeLobby_Text_24A5D6 waitmessage special LoadPlayerParty @@ -141,7 +141,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4 call BattleFrontier_BattleDomeLobby_EventScript_23E8B4 BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9 - msgbox BattleFrontier_BattleDomeLobby_Text_249F74, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -149,7 +149,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9 BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9 lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT message BattleFrontier_BattleDomeLobby_Text_24A61A waitmessage setvar VAR_0x8004, 13 @@ -215,7 +215,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleDomeLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -224,7 +224,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleDomeLobby_EventScript_249C61 - msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, 5 + msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleDomeLobby_EventScript_249C61 case 1, BattleFrontier_BattleDomeLobby_EventScript_249B60 @@ -262,7 +262,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2 special CallFrontierUtilFunc setvar VAR_0x8004, 15 special CallBattleDomeFunction - msgbox BattleFrontier_BattleDomeLobby_Text_24A437, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT closemessage call BattleFrontier_BattleDomeLobby_EventScript_249C6E special HealPlayerParty @@ -284,11 +284,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15 case 1, BattleFrontier_BattleDomeLobby_EventScript_249C3D BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30 - msgbox BattleFrontier_BattleDomeLobby_Text_24A353, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A353, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249C6C BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D - msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249C6C BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A @@ -302,7 +302,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61 special LoadPlayerParty BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64 - msgbox BattleFrontier_BattleDomeLobby_Text_249F74, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C release @@ -350,11 +350,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249CF5:: @ 8249CF5 return BattleFrontier_BattleDomeLobby_EventScript_249CFD:: @ 8249CFD - msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, MSGBOX_DEFAULT return BattleFrontier_BattleDomeLobby_EventScript_249D06:: @ 8249D06 - msgbox BattleFrontier_BattleDomeLobby_Text_24A664, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A664, MSGBOX_DEFAULT return BattleFrontier_BattleDomeLobby_EventScript_249D0F:: @ 8249D0F @@ -366,11 +366,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249D15:: @ 8249D15 return BattleFrontier_BattleDomeLobby_EventScript_249D1B:: @ 8249D1B - msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, MSGBOX_DEFAULT return BattleFrontier_BattleDomeLobby_EventScript_249D24:: @ 8249D24 - msgbox BattleFrontier_BattleDomeLobby_Text_24A721, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24A721, MSGBOX_DEFAULT return BattleFrontier_BattleDomeLobby_EventScript_249D2D:: @ 8249D2D @@ -449,56 +449,54 @@ BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84 end BattleFrontier_BattleDomeLobby_EventScript_249DC9:: @ 8249DC9 - msgbox BattleFrontier_BattleDomeLobby_Text_24A966, 3 + msgbox BattleFrontier_BattleDomeLobby_Text_24A966, MSGBOX_SIGN return BattleFrontier_BattleDomeLobby_EventScript_249DD2:: @ 8249DD2 - msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, 3 + msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, MSGBOX_SIGN return BattleFrontier_BattleDomeLobby_EventScript_249DDB:: @ 8249DDB - msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, 3 + msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, MSGBOX_SIGN return BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4 - msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, 3 + msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, MSGBOX_SIGN return BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED setvar VAR_0x8004, 20 special CallBattleDomeFunction - msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, 2 + msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC end BattleFrontier_BattleDomeLobby_EventScript_249DFE:: @ 8249DFE - msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, 2 + msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, MSGBOX_NPC end BattleFrontier_BattleDomeLobby_EventScript_249E07:: @ 8249E07 - msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, 2 + msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, MSGBOX_NPC end BattleFrontier_BattleDomeLobby_EventScript_249E10:: @ 8249E10 - msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, 2 + msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_249E19:: @ 8249E19 - msgbox BattleFrontier_OutsideWest_Text_24AB06, 2 + msgbox BattleFrontier_OutsideWest_Text_24AB06, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_249E22:: @ 8249E22 - loadword 0, BattleFrontier_OutsideWest_Text_24AB44 - callstd 2 + msgbox BattleFrontier_OutsideWest_Text_24AB44, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_249E2B:: @ 8249E2B - loadword 0, BattleFrontier_OutsideWest_Text_24AB75 - callstd 2 + msgbox BattleFrontier_OutsideWest_Text_24AB75, MSGBOX_NPC end BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34 lockall - msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249E43 end @@ -515,17 +513,17 @@ BattleFrontier_BattleDomeLobby_EventScript_249E43:: @ 8249E43 end BattleFrontier_BattleDomeLobby_EventScript_249E8B:: @ 8249E8B - msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249E43 end BattleFrontier_BattleDomeLobby_EventScript_249E99:: @ 8249E99 - msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249E43 end BattleFrontier_BattleDomeLobby_EventScript_249EA7:: @ 8249EA7 - msgbox BattleFrontier_BattleDomeLobby_Text_24B073, 4 + msgbox BattleFrontier_BattleDomeLobby_Text_24B073, MSGBOX_DEFAULT goto BattleFrontier_BattleDomeLobby_EventScript_249E43 end diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index d870ee8eaf..ee23f919e4 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -69,7 +69,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F:: @ 824B33F goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349:: @ 824B349 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA69, 5 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA69, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB @@ -104,7 +104,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB end BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 6 special CallBattleDomeFunction @@ -131,19 +131,19 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449:: @ 824B449 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452:: @ 824B452 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B45B:: @ 824B45B - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA21, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA21, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B464:: @ 824B464 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA46, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA46, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D @@ -167,7 +167,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D special CallBattleDomeFunction setvar VAR_0x8004, 9 special CallBattleDomeFunction - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F waitmovement 0 @@ -221,28 +221,28 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B:: @ 824B58B checkflag FLAG_TEMP_1 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E, MSGBOX_DEFAULT setflag FLAG_TEMP_1 return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0:: @ 824B5A0 checkflag FLAG_TEMP_1 goto_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC, MSGBOX_DEFAULT setflag FLAG_TEMP_1 return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5:: @ 824B5B5 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE:: @ 824B5BE - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC63, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC63, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7 setvar VAR_TEMP_0, 1 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 @@ -268,15 +268,15 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600 return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634:: @ 824B634 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D:: @ 824B63D - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_EventScript_24B646:: @ 824B646 - msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B83F, 4 + msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B83F, MSGBOX_DEFAULT return BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F: @ 824B64F diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 74b10e0f06..8e08404cd7 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -51,7 +51,7 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE31: @ 825AE31 .2byte 0 BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE3B:: @ 825AE3B - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1E2, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1E2, MSGBOX_DEFAULT closemessage applymovement 2, BattleFrontier_BattleFactoryBattleRoom_Movement_25B18B applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B @@ -82,7 +82,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 setvar VAR_0x8004, 5 special CallBattlePalaceFunction lockall - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage setvar VAR_0x8004, 2 @@ -153,13 +153,13 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C:: @ 825AF9C special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF:: @ 825AFEF - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B3F1, MSGBOX_DEFAULT call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C @@ -170,7 +170,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B42D, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B42D, MSGBOX_DEFAULT closemessage applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_25B182 waitmovement 0 @@ -180,7 +180,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B498, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B498, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051:: @ 825B051 @@ -189,13 +189,13 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051:: @ 825B051 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B517, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B517, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E:: @ 825B07E - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5CF, MSGBOX_DEFAULT call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B @@ -206,7 +206,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B5E7, MSGBOX_DEFAULT waitmessage applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_25B182 waitmovement 0 @@ -216,7 +216,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B66D, 4 + msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B66D, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105 BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0 diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 6ea24b81f8..0c6c350718 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -27,7 +27,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431 BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A lockall - msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 8 special CallBattleFactoryFunction @@ -57,16 +57,16 @@ BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD - msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, MSGBOX_DEFAULT waitmessage goto BattleFrontier_BattleFactoryLobby_EventScript_2584C6 BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD - msgbox BattleFrontier_BattleFactoryLobby_Text_25926A, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_25926A, MSGBOX_DEFAULT waitmessage BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 - msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattleFactoryLobby_Text_241520, 9 @@ -116,7 +116,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D call BattleFrontier_BattleFactoryLobby_EventScript_23E8B4 BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582 - msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -184,7 +184,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, 5 + msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A case 1, BattleFrontier_BattleFactoryLobby_EventScript_2586B9 @@ -216,7 +216,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A special SavePlayerParty - msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, MSGBOX_DEFAULT closemessage compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C @@ -256,7 +256,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A special LoadPlayerParty BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D - msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, MSGBOX_DEFAULT release end @@ -275,11 +275,11 @@ BattleFrontier_BattleFactoryLobby_Movement_2587AC: @ 82587AC step_end BattleFrontier_BattleFactoryLobby_EventScript_2587B1:: @ 82587B1 - msgbox BattleFrontier_BattleFactoryLobby_Text_2588EE, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_2588EE, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryLobby_EventScript_2587BA:: @ 82587BA - msgbox BattleFrontier_BattleFactoryLobby_Text_258F93, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_258F93, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryLobby_EventScript_2587C3:: @ 82587C3 @@ -291,11 +291,11 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587C9:: @ 82587C9 return BattleFrontier_BattleFactoryLobby_EventScript_2587CF:: @ 82587CF - msgbox BattleFrontier_BattleFactoryLobby_Text_2589B3, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_2589B3, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8 - msgbox BattleFrontier_BattleFactoryLobby_Text_259058, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259058, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1 @@ -321,26 +321,26 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA end BattleFrontier_BattleFactoryLobby_EventScript_258813:: @ 8258813 - msgbox BattleFrontier_BattleFactoryLobby_Text_2593D7, 2 + msgbox BattleFrontier_BattleFactoryLobby_Text_2593D7, MSGBOX_NPC end BattleFrontier_BattleFactoryLobby_EventScript_25881C:: @ 825881C - msgbox BattleFrontier_BattleFactoryLobby_Text_2594E5, 2 + msgbox BattleFrontier_BattleFactoryLobby_Text_2594E5, MSGBOX_NPC end BattleFrontier_BattleFactoryLobby_EventScript_258825:: @ 8258825 lock - msgbox BattleFrontier_BattleFactoryLobby_Text_259547, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259547, MSGBOX_DEFAULT release end BattleFrontier_BattleFactoryLobby_EventScript_258830:: @ 8258830 - msgbox BattleFrontier_BattleFactoryLobby_Text_2595C4, 2 + msgbox BattleFrontier_BattleFactoryLobby_Text_2595C4, MSGBOX_NPC end BattleFrontier_BattleFactoryLobby_EventScript_258839:: @ 8258839 lockall - msgbox BattleFrontier_BattleFactoryLobby_Text_259721, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259721, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end @@ -359,27 +359,27 @@ BattleFrontier_BattleFactoryLobby_EventScript_258848:: @ 8258848 end BattleFrontier_BattleFactoryLobby_EventScript_2588A6:: @ 82588A6 - msgbox BattleFrontier_BattleFactoryLobby_Text_259766, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259766, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end BattleFrontier_BattleFactoryLobby_EventScript_2588B4:: @ 82588B4 - msgbox BattleFrontier_BattleFactoryLobby_Text_2597FB, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_2597FB, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end BattleFrontier_BattleFactoryLobby_EventScript_2588C2:: @ 82588C2 - msgbox BattleFrontier_BattleFactoryLobby_Text_25987E, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_25987E, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end BattleFrontier_BattleFactoryLobby_EventScript_2588D0:: @ 82588D0 - msgbox BattleFrontier_BattleFactoryLobby_Text_259920, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259920, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end BattleFrontier_BattleFactoryLobby_EventScript_2588DE:: @ 82588DE - msgbox BattleFrontier_BattleFactoryLobby_Text_259A5E, 4 + msgbox BattleFrontier_BattleFactoryLobby_Text_259A5E, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryLobby_EventScript_258848 end diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index d99fed1b2c..e41efdc853 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -43,7 +43,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 8 special CallBattleFactoryFunction @@ -52,7 +52,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 waitstate BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, MSGBOX_DEFAULT closemessage call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7 compare VAR_RESULT, 0 @@ -69,7 +69,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 special CallBattleFactoryFunction setvar VAR_0x8004, 16 special CallBattleFactoryFunction - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -79,15 +79,15 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26 playse 263 waitse - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1BF waitmovement 0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3 waitmovement 0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89, MSGBOX_DEFAULT closemessage delay 16 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 @@ -148,7 +148,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350, 5 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47 @@ -174,7 +174,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2 @@ -189,7 +189,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 setvar VAR_0x8004, 8 special CallBattleFactoryFunction - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, MSGBOX_DEFAULT goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D:: @ 8259E1D @@ -248,7 +248,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, MSGBOX_DEFAULT compare VAR_0x8005, 0 call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62 compare VAR_0x8005, 1 @@ -288,75 +288,75 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62:: @ 8259F62 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B:: @ 8259F6B - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A597, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A597, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74:: @ 8259F74 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A66B, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A66B, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D:: @ 8259F7D - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A5DF, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A5DF, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86:: @ 8259F86 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A625, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A625, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F:: @ 8259F8F - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A73B, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A73B, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98:: @ 8259F98 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6F8, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6F8, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1:: @ 8259FA1 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A77F, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A77F, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA:: @ 8259FAA - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A84E, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A84E, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3:: @ 8259FB3 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A43E, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A43E, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC:: @ 8259FBC - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A482, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A482, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5:: @ 8259FC5 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A50F, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A50F, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE:: @ 8259FCE - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A4C7, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A4C7, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7:: @ 8259FD7 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6B1, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6B1, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0:: @ 8259FE0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A554, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A554, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9:: @ 8259FE9 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A7C4, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A7C4, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2:: @ 8259FF2 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A80A, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A80A, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB:: @ 8259FFB - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893, 4 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 @@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068 - msgbox Text_StyleUnrestrained, 4 + msgbox Text_StyleUnrestrained, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071 - msgbox Text_StyleTotalPreparation, 4 + msgbox Text_StyleTotalPreparation, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A - msgbox Text_StyleSlowAndSteady, 4 + msgbox Text_StyleSlowAndSteady, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083 - msgbox Text_StyleEndurance, 4 + msgbox Text_StyleEndurance, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C - msgbox Text_StyleHighRisk, 4 + msgbox Text_StyleHighRisk, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095 - msgbox Text_StyleWeakenFoe, 4 + msgbox Text_StyleWeakenFoe, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E - msgbox Text_StyleImpossibleToPredict, 4 + msgbox Text_StyleImpossibleToPredict, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7 - msgbox Text_StyleDependsOnFlow, 4 + msgbox Text_StyleDependsOnFlow, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0 - msgbox Text_StyleFlexible, 4 + msgbox Text_StyleFlexible, MSGBOX_DEFAULT return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9 @@ -439,8 +439,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A110:: @ 825A110 case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61, 4 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5 + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61, MSGBOX_DEFAULT + msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2 diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index a179aec557..2b8f8d7639 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -61,7 +61,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF waitmovement 0 setvar VAR_0x8004, 5 special CallBattlePalaceFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 switch VAR_RESULT @@ -92,7 +92,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty setvar VAR_0x8004, 3 @@ -156,7 +156,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, 5 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F @@ -200,7 +200,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61 compare VAR_TEMP_2, 1 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79 @@ -227,7 +227,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06 call BattleFrontier_BattlePalaceBattleRoom_EventScript_242170 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 @@ -249,13 +249,13 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7 @@ -268,10 +268,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC waitmessage @@ -283,7 +283,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A @@ -292,13 +292,13 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84 @@ -311,10 +311,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePalaceBattleRoom_Text_250699 waitmessage @@ -326,7 +326,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_2725A8 waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, 4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7 diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index 23bad0421c..2af0d954f2 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -60,23 +60,23 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581 end BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, 4 + msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, 4 + msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, 4 + msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, 4 + msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, 4 + msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8 diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index 82d3aa5cfb..cf3ecfb14d 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -27,7 +27,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7 BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 @@ -51,21 +51,21 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817 special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24D840 BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattlePalaceLobby_Text_241520, 9 message BattleFrontier_BattlePalaceLobby_Text_24E4F7 waitmessage call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -80,7 +80,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 setvar VAR_0x8006, 0 special CallBattlePalaceFunction call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -115,7 +115,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907 BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT message BattleFrontier_BattlePalaceLobby_Text_24E5F6 waitmessage setvar VAR_0x8004, 7 @@ -186,7 +186,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattlePalaceLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -195,7 +195,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, 5 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DB91 case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DA87 @@ -233,7 +233,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT closemessage call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 @@ -244,11 +244,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20 compare VAR_FRONTIER_BATTLE_MODE, 1 goto_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38 - msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45 @@ -257,11 +257,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45 case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D - msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A @@ -275,18 +275,18 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91 special LoadPlayerParty BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C release end BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E - msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0 @@ -382,24 +382,24 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69 end BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, 2 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B - msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, 2 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, 2 + msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D - msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, 2 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end @@ -418,27 +418,27 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5 end BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21 - msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F - msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D - msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B - msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, 4 + msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 end diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 3b2921737b..0a0df36369 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -22,7 +22,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786 applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812 waitmovement 0 lockall - msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, 4 + msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, MSGBOX_DEFAULT closemessage releaseall applymovement 255, BattleFrontier_BattlePikeCorridor_Movement_25C80E diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index 6bdb7f848b..278bd0407a 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -29,7 +29,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 setvar VAR_0x8004, 27 special CallBattlePikeFunction lockall - msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 @@ -53,16 +53,16 @@ BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762 special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25B784 - msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, MSGBOX_DEFAULT waitmessage goto BattleFrontier_BattlePikeLobby_EventScript_25B78D BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784 - msgbox BattleFrontier_BattlePikeLobby_Text_25C383, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C383, MSGBOX_DEFAULT waitmessage BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D - msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattlePikeLobby_Text_241520, 9 @@ -87,7 +87,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D special CallBattlePikeFunction playse SE_SAVE waitse - msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -116,7 +116,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806 special CallBattlePikeFunction playse SE_SAVE waitse - msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -128,7 +128,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868 setvar VAR_FRONTIER_FACILITY, 5 setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty - msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, MSGBOX_DEFAULT BattleFrontier_BattlePikeLobby_EventScript_25B87F:: @ 825B87F message BattleFrontier_BattlePikeLobby_Text_25BBC1 @@ -155,7 +155,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePikeLobby_Text_25C094, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C094, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattlePikeLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -164,7 +164,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25BA73 - msgbox BattleFrontier_BattlePikeLobby_Text_25C0D8, 5 + msgbox BattleFrontier_BattlePikeLobby_Text_25C0D8, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattlePikeLobby_EventScript_25BA73 case 1, BattleFrontier_BattlePikeLobby_EventScript_25B95C @@ -205,7 +205,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePikeLobby_Text_25C130, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 5 special CallFrontierUtilFunc @@ -218,7 +218,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C end BattleFrontier_BattlePikeLobby_EventScript_25BA1A:: @ 825BA1A - msgbox BattleFrontier_BattlePikeLobby_Text_25BBF5, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BBF5, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25B87F BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27 @@ -227,11 +227,11 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27 case 1, BattleFrontier_BattlePikeLobby_EventScript_25BA4F BattleFrontier_BattlePikeLobby_EventScript_25BA42:: @ 825BA42 - msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F - msgbox BattleFrontier_BattlePikeLobby_Text_25BF9A, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BF9A, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C @@ -245,7 +245,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73 special LoadPlayerParty BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76 - msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E release @@ -277,20 +277,20 @@ BattleFrontier_BattlePikeLobby_Movement_25BAA7: @ 825BAA7 step_end BattleFrontier_BattlePikeLobby_EventScript_25BAAB:: @ 825BAAB - msgbox BattleFrontier_BattlePikeLobby_Text_25C422, 2 + msgbox BattleFrontier_BattlePikeLobby_Text_25C422, MSGBOX_NPC end BattleFrontier_BattlePikeLobby_EventScript_25BAB4:: @ 825BAB4 - msgbox BattleFrontier_BattlePikeLobby_Text_25C4A5, 2 + msgbox BattleFrontier_BattlePikeLobby_Text_25C4A5, MSGBOX_NPC end BattleFrontier_BattlePikeLobby_EventScript_25BABD:: @ 825BABD - msgbox BattleFrontier_BattlePikeLobby_Text_25C4FD, 2 + msgbox BattleFrontier_BattlePikeLobby_Text_25C4FD, MSGBOX_NPC end BattleFrontier_BattlePikeLobby_EventScript_25BAC6:: @ 825BAC6 lockall - msgbox BattleFrontier_BattlePikeLobby_Text_25C5FB, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C5FB, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5 end @@ -307,17 +307,17 @@ BattleFrontier_BattlePikeLobby_EventScript_25BAD5:: @ 825BAD5 end BattleFrontier_BattlePikeLobby_EventScript_25BB1D:: @ 825BB1D - msgbox BattleFrontier_BattlePikeLobby_Text_25C644, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C644, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5 end BattleFrontier_BattlePikeLobby_EventScript_25BB2B:: @ 825BB2B - msgbox BattleFrontier_BattlePikeLobby_Text_25C68A, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C68A, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5 end BattleFrontier_BattlePikeLobby_EventScript_25BB39:: @ 825BB39 - msgbox BattleFrontier_BattlePikeLobby_Text_25C6EB, 4 + msgbox BattleFrontier_BattlePikeLobby_Text_25C6EB, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5 end diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc index 9709e47948..3778d4af63 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc @@ -30,7 +30,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special CallBattlePikeFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage releaseall @@ -58,7 +58,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226:: @ 825D226 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 lockall delay 16 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE, MSGBOX_DEFAULT waitmessage closemessage applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795 @@ -66,7 +66,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special CallBattlePikeFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage releaseall @@ -86,11 +86,11 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285:: @ 825D285 waitmovement 0 lock faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE94, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE94, MSGBOX_DEFAULT closemessage release applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 @@ -110,7 +110,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, MSGBOX_DEFAULT closemessage special SpawnScriptEventObject applymovement 127, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0 @@ -147,13 +147,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA @@ -164,7 +164,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, MSGBOX_DEFAULT waitmessage playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0 @@ -172,7 +172,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, MSGBOX_DEFAULT closemessage goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D @@ -182,13 +182,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416:: @ 825D416 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, MSGBOX_DEFAULT call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460 @@ -199,7 +199,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460 special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, MSGBOX_DEFAULT waitmessage playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePikeRandomRoom1_Text_25E118 @@ -207,7 +207,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460 waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, MSGBOX_DEFAULT closemessage goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D end @@ -230,19 +230,19 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D end BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC:: @ 825D4DC - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E15D, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E15D, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB end BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA:: @ 825D4EA - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB end BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC:: @ 825D4FC - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E238, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E238, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB @@ -258,7 +258,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E:: @ 825D50E playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA13, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA13, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798 waitmovement 0 @@ -282,7 +282,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 special CallBattlePikeFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT closemessage delay 16 applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD @@ -290,7 +290,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E setvar VAR_0x8004, 21 setvar VAR_0x8005, 1 special CallBattlePikeFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE setvar VAR_0x8005, 0 @@ -324,13 +324,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643 compare VAR_0x8004, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F, MSGBOX_DEFAULT closemessage releaseall end BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_KIRLIA, 0 @@ -355,7 +355,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 waitse playmoncry SPECIES_KIRLIA, 0 waitmoncry - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT waitse playmoncry SPECIES_KIRLIA, 0 waitmoncry @@ -363,11 +363,11 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3 applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4 waitmovement 0 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF, MSGBOX_DEFAULT return BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DC01, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DC01, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_DUSCLOPS, 0 @@ -388,7 +388,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 waitse playmoncry SPECIES_DUSCLOPS, 0 waitmoncry - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT waitse playmoncry SPECIES_DUSCLOPS, 0 waitmoncry @@ -396,7 +396,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3 applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4 waitmovement 0 - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD06, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD06, MSGBOX_DEFAULT return BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751:: @ 825D751 @@ -590,7 +590,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B faceplayer setvar VAR_0x8004, 14 special CallBattlePikeFunction - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage release @@ -599,7 +599,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831 lock faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3, MSGBOX_DEFAULT closemessage release end @@ -613,7 +613,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875 playfanfare MUS_ME_ASA waitfanfare - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DABE, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DABE, MSGBOX_DEFAULT closemessage release applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E @@ -623,21 +623,21 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875:: @ 825D875 lock faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA51, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA51, MSGBOX_DEFAULT closemessage return BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881:: @ 825D881 lock faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E32E, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E32E, MSGBOX_DEFAULT closemessage return BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D:: @ 825D88D lock faceplayer - msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6, 4 + msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6, MSGBOX_DEFAULT closemessage release applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4 diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc index 58031dd85f..83031af953 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom2/scripts.inc @@ -16,7 +16,7 @@ BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7:: @ 825E3A7 setvar VAR_0x8006, 3 special CallFrontierUtilFunc lockall - msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, 4 + msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, MSGBOX_DEFAULT closemessage releaseall warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index 0ff9ff5db6..3d42b2e36f 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -49,7 +49,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4 setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, MSGBOX_DEFAULT closemessage releaseall setvar VAR_0x8004, 5 @@ -77,54 +77,54 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908 BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, 5 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A case 127, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A @@ -148,7 +148,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, 5 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, MSGBOX_YESNO switch VAR_RESULT case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A @@ -181,7 +181,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97 applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE waitmovement 0 lockall - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, MSGBOX_DEFAULT releaseall applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5 waitmovement 0 @@ -195,7 +195,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, 5 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, MSGBOX_YESNO switch VAR_RESULT case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00 @@ -204,7 +204,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, MSGBOX_DEFAULT release end @@ -218,15 +218,15 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39:: @ 825CB39 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46:: @ 825CB46 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, MSGBOX_DEFAULT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60 @@ -240,29 +240,29 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60 end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A:: @ 825CB9A - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4:: @ 825CBA4 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE:: @ 825CBAE - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8:: @ 825CBB8 - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, MSGBOX_DEFAULT release end BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2:: @ 825CBC2 lock faceplayer - msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, 4 + msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, MSGBOX_DEFAULT release end diff --git a/data/maps/BattleFrontier_BattlePointExchangeServiceCorner/scripts.inc b/data/maps/BattleFrontier_BattlePointExchangeServiceCorner/scripts.inc index 5bb6a87e08..6e85b849a3 100644 --- a/data/maps/BattleFrontier_BattlePointExchangeServiceCorner/scripts.inc +++ b/data/maps/BattleFrontier_BattlePointExchangeServiceCorner/scripts.inc @@ -2,12 +2,12 @@ BattleFrontier_BattlePointExchangeServiceCorner_MapScripts:: @ 825F070 .byte 0 BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F071:: @ 825F071 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F7FA, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F7FA, MSGBOX_DEFAULT special sub_813A958 return BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F07D:: @ 825F07D - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF12, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF12, MSGBOX_DEFAULT special sub_813A988 release end @@ -16,7 +16,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F08A:: @ 825F08A specialvar VAR_TEMP_1, sub_813AA04 compare VAR_TEMP_1, VAR_0x8008 goto_if 4, BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F0C9 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE86, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE86, MSGBOX_DEFAULT compare VAR_TEMP_2, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 compare VAR_TEMP_2, 1 @@ -43,14 +43,14 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F0E5:: @ 825F0E5 givedecoration VAR_0x8009 special sub_813A8FC playse SE_REGI - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE45, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE45, MSGBOX_DEFAULT compare VAR_TEMP_2, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 goto BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F11D:: @ 825F11D - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEB9, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEB9, MSGBOX_DEFAULT special sub_813A988 release end @@ -64,14 +64,14 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F12A:: @ 825F12A giveitem VAR_0x8009, 1 special sub_813A8FC playse SE_REGI - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE72, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE72, MSGBOX_DEFAULT compare VAR_TEMP_2, 2 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 goto BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F166:: @ 825F166 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEE3, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FEE3, MSGBOX_DEFAULT special sub_813A988 release end @@ -106,7 +106,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185:: @ 825F185 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F21E:: @ 825F21E - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8B6, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8B6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 16 @@ -115,7 +115,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F21E:: @ 825F21E end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F241:: @ 825F241 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8E6, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F8E6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 32 @@ -124,7 +124,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F241:: @ 825F241 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F264:: @ 825F264 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F917, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F917, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 32 @@ -133,7 +133,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F264:: @ 825F264 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F287:: @ 825F287 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F949, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F949, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 48 @@ -142,7 +142,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F287:: @ 825F287 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2AA:: @ 825F2AA - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F979, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F979, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 48 @@ -151,7 +151,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2AA:: @ 825F2AA end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2CD:: @ 825F2CD - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9A9, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9A9, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 48 @@ -160,7 +160,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2CD:: @ 825F2CD end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2F0:: @ 825F2F0 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9DB, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25F9DB, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 48 @@ -169,7 +169,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F2F0:: @ 825F2F0 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F313:: @ 825F313 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA0A, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA0A, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 80 @@ -178,7 +178,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F313:: @ 825F313 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F336:: @ 825F336 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA3D, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA3D, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 80 @@ -187,7 +187,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F336:: @ 825F336 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F359:: @ 825F359 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA70, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FA70, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F185 setvar VAR_0x8008, 80 @@ -220,7 +220,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E:: @ 825F38E end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F3F0:: @ 825F3F0 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAA2, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAA2, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E setvar VAR_0x8008, 128 @@ -229,7 +229,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F3F0:: @ 825F3F0 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F413:: @ 825F413 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAD2, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FAD2, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E setvar VAR_0x8008, 128 @@ -238,7 +238,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F413:: @ 825F413 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F436:: @ 825F436 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB03, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB03, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E setvar VAR_0x8008, 256 @@ -247,7 +247,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F436:: @ 825F436 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F459:: @ 825F459 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB35, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB35, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E setvar VAR_0x8008, 256 @@ -256,7 +256,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F459:: @ 825F459 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F47C:: @ 825F47C - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB68, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB68, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F38E setvar VAR_0x8008, 256 @@ -290,7 +290,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1:: @ 825F4B1 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F51E:: @ 825F51E - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB9B, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FB9B, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -299,7 +299,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F51E:: @ 825F51E end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F541:: @ 825F541 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBC7, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBC7, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -308,7 +308,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F541:: @ 825F541 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F564:: @ 825F564 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBF3, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FBF3, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -317,7 +317,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F564:: @ 825F564 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F587:: @ 825F587 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC1C, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC1C, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -326,7 +326,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F587:: @ 825F587 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F5AA:: @ 825F5AA - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC45, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC45, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -335,7 +335,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F5AA:: @ 825F5AA end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F5CD:: @ 825F5CD - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC70, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC70, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F4B1 setvar VAR_0x8008, 1 @@ -372,7 +372,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602:: @ 825F602 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F690:: @ 825F690 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE17, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FE17, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 48 @@ -381,7 +381,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F690:: @ 825F690 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6B3:: @ 825F6B3 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCCB, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCCB, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 48 @@ -390,7 +390,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6B3:: @ 825F6B3 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6D6:: @ 825F6D6 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCFA, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FCFA, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 48 @@ -399,7 +399,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6D6:: @ 825F6D6 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6F9:: @ 825F6F9 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD29, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD29, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 48 @@ -408,7 +408,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F6F9:: @ 825F6F9 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F71C:: @ 825F71C - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC9A, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FC9A, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 64 @@ -417,7 +417,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F71C:: @ 825F71C end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F73F:: @ 825F73F - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD59, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD59, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 64 @@ -426,7 +426,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F73F:: @ 825F73F end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F762:: @ 825F762 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD89, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FD89, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 64 @@ -435,7 +435,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F762:: @ 825F762 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F785:: @ 825F785 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDB9, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDB9, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 64 @@ -444,7 +444,7 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F785:: @ 825F785 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7A8:: @ 825F7A8 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDE8, 5 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FDE8, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F602 setvar VAR_0x8008, 64 @@ -453,25 +453,25 @@ BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7A8:: @ 825F7A8 end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7CB:: @ 825F7CB - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_260099, 2 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_260099, MSGBOX_NPC end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7D4:: @ 825F7D4 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_26002E, 2 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_26002E, MSGBOX_NPC end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7DD:: @ 825F7DD lock - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FFD0, 4 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FFD0, MSGBOX_DEFAULT release end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7E8:: @ 825F7E8 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF5D, 2 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_25FF5D, MSGBOX_NPC end BattleFrontier_BattlePointExchangeServiceCorner_EventScript_25F7F1:: @ 825F7F1 - msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_26012D, 2 + msgbox BattleFrontier_BattlePointExchangeServiceCorner_Text_26012D, MSGBOX_NPC end BattleFrontier_BattlePointExchangeServiceCorner_Text_25F7FA: @ 825F7FA diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc index facd60979d..a233729cde 100644 --- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc @@ -165,7 +165,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A:: @ 8252C6A setvar VAR_0x8004, 7 special CallBattlePyramidFunction - callstd 1 + callstd STD_FIND_ITEM compare VAR_0x8007, 0 goto_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C87 setvar VAR_0x8004, 8 @@ -781,4 +781,3 @@ BattleFrontier_BattlePyramidEmptySquare_Text_25502F:: @ 825502F BattleFrontier_BattlePyramidEmptySquare_Text_255068:: @ 8255068 .string "There aren’t any TRAINERS left that\n" .string "can take you on now…$" - diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index bcd2e32c90..9b5ea145e4 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -54,11 +54,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507B1:: @ 82507B1 special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_2507D2 - msgbox BattleFrontier_BattlePyramidLobby_Text_2517B5, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2517B5, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_2507DA BattleFrontier_BattlePyramidLobby_EventScript_2507D2:: @ 82507D2 - msgbox BattleFrontier_BattlePyramidLobby_Text_2525F4, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2525F4, MSGBOX_DEFAULT BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA special sub_81B95E0 @@ -75,7 +75,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA waitmessage playse SE_EXPMAX waitse - msgbox BattleFrontier_BattlePyramidLobby_Text_252662, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252662, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattlePyramidLobby_Text_241520, 9 @@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA special CallBattlePyramidFunction playse SE_SAVE waitse - msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -117,7 +117,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852 special CallBattlePyramidFunction playse SE_SAVE waitse - msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -132,7 +132,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2508B1:: @ 82508B1 setvar VAR_FRONTIER_FACILITY, 6 setvar VAR_FRONTIER_BATTLE_MODE, 0 special SavePlayerParty - msgbox BattleFrontier_BattlePyramidLobby_Text_250F31, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_250F31, MSGBOX_DEFAULT BattleFrontier_BattlePyramidLobby_EventScript_2508C8:: @ 82508C8 message BattleFrontier_BattlePyramidLobby_Text_250FA7 @@ -159,7 +159,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePyramidLobby_Text_251297, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251297, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattlePyramidLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -168,7 +168,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250AC1 - msgbox BattleFrontier_BattlePyramidLobby_Text_2514E6, 5 + msgbox BattleFrontier_BattlePyramidLobby_Text_2514E6, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattlePyramidLobby_EventScript_250AC1 case 1, BattleFrontier_BattlePyramidLobby_EventScript_2509A5 @@ -210,7 +210,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21 setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePyramidLobby_Text_251531, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251531, MSGBOX_DEFAULT closemessage call BattleFrontier_BattlePyramidLobby_EventScript_250D56 setvar VAR_0x8004, 2 @@ -225,7 +225,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21 end BattleFrontier_BattlePyramidLobby_EventScript_250A68:: @ 8250A68 - msgbox BattleFrontier_BattlePyramidLobby_Text_25100C, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25100C, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_2508C8 BattleFrontier_BattlePyramidLobby_EventScript_250A75:: @ 8250A75 @@ -234,11 +234,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A75:: @ 8250A75 case 1, BattleFrontier_BattlePyramidLobby_EventScript_250A9D BattleFrontier_BattlePyramidLobby_EventScript_250A90:: @ 8250A90 - msgbox BattleFrontier_BattlePyramidLobby_Text_2513C1, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2513C1, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250ACC BattleFrontier_BattlePyramidLobby_EventScript_250A9D:: @ 8250A9D - msgbox BattleFrontier_BattlePyramidLobby_Text_2512E2, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2512E2, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250ACC BattleFrontier_BattlePyramidLobby_EventScript_250AAA:: @ 8250AAA @@ -252,7 +252,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250AC1:: @ 8250AC1 special LoadPlayerParty BattleFrontier_BattlePyramidLobby_EventScript_250AC4:: @ 8250AC4 - msgbox BattleFrontier_BattlePyramidLobby_Text_250FE5, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_250FE5, MSGBOX_DEFAULT BattleFrontier_BattlePyramidLobby_EventScript_250ACC:: @ 8250ACC release @@ -262,9 +262,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_250ACE:: @ 8250ACE lockall applymovement 2, BattleFrontier_BattlePyramidLobby_Movement_27259E waitmovement 0 - msgbox BattleFrontier_BattlePyramidLobby_Text_251C3B, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251C3B, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidLobby_EventScript_250AF0 - msgbox BattleFrontier_BattlePyramidLobby_Text_252461, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252461, MSGBOX_DEFAULT releaseall end @@ -281,7 +281,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B27:: @ 8250B27 return BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28 - msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT setvar VAR_0x8004, 1 setvar VAR_0x8005, 5 special CallBattlePyramidFunction @@ -299,7 +299,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53 return BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66 - msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT setvar VAR_0x8004, 1 setvar VAR_0x8005, 6 special CallBattlePyramidFunction @@ -343,83 +343,83 @@ BattleFrontier_BattlePyramidLobby_EventScript_250BA4:: @ 8250BA4 return BattleFrontier_BattlePyramidLobby_EventScript_250C8E:: @ 8250C8E - msgbox BattleFrontier_BattlePyramidLobby_Text_251CB3, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251CB3, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250C97:: @ 8250C97 - msgbox BattleFrontier_BattlePyramidLobby_Text_251D07, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251D07, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CA0:: @ 8250CA0 - msgbox BattleFrontier_BattlePyramidLobby_Text_251D54, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251D54, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CA9:: @ 8250CA9 - msgbox BattleFrontier_BattlePyramidLobby_Text_251D9C, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251D9C, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CB2:: @ 8250CB2 - msgbox BattleFrontier_BattlePyramidLobby_Text_251E3D, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251E3D, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CBB:: @ 8250CBB - msgbox BattleFrontier_BattlePyramidLobby_Text_251EA1, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251EA1, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CC4:: @ 8250CC4 - msgbox BattleFrontier_BattlePyramidLobby_Text_251F17, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251F17, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CCD:: @ 8250CCD - msgbox BattleFrontier_BattlePyramidLobby_Text_251F6E, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251F6E, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CD6:: @ 8250CD6 - msgbox BattleFrontier_BattlePyramidLobby_Text_251FC7, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251FC7, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CDF:: @ 8250CDF - msgbox BattleFrontier_BattlePyramidLobby_Text_25201B, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25201B, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CE8:: @ 8250CE8 - msgbox BattleFrontier_BattlePyramidLobby_Text_252068, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252068, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CF1:: @ 8250CF1 - msgbox BattleFrontier_BattlePyramidLobby_Text_2520BA, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2520BA, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250CFA:: @ 8250CFA - msgbox BattleFrontier_BattlePyramidLobby_Text_252158, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252158, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D03:: @ 8250D03 - msgbox BattleFrontier_BattlePyramidLobby_Text_2521B4, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2521B4, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D0C:: @ 8250D0C - msgbox BattleFrontier_BattlePyramidLobby_Text_252206, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252206, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D15:: @ 8250D15 - msgbox BattleFrontier_BattlePyramidLobby_Text_25225A, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25225A, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D1E:: @ 8250D1E - msgbox BattleFrontier_BattlePyramidLobby_Text_2522AE, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2522AE, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D27:: @ 8250D27 - msgbox BattleFrontier_BattlePyramidLobby_Text_25230B, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25230B, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D30:: @ 8250D30 - msgbox BattleFrontier_BattlePyramidLobby_Text_252364, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252364, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D39:: @ 8250D39 - msgbox BattleFrontier_BattlePyramidLobby_Text_252403, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252403, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42 @@ -436,24 +436,24 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56 applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DC4 applymovement 255, BattleFrontier_BattlePyramidLobby_Movement_250DCD waitmovement 0 - msgbox BattleFrontier_BattlePyramidLobby_Text_251569, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251569, MSGBOX_DEFAULT setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special CallBattlePyramidFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94 - msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250D9C BattleFrontier_BattlePyramidLobby_EventScript_250D94:: @ 8250D94 - msgbox BattleFrontier_BattlePyramidLobby_Text_2515F4, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2515F4, MSGBOX_DEFAULT BattleFrontier_BattlePyramidLobby_EventScript_250D9C:: @ 8250D9C message BattleFrontier_BattlePyramidLobby_Text_25161E waitmessage playse SE_EXPMAX waitse - msgbox BattleFrontier_BattlePyramidLobby_Text_251647, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251647, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_250DD5 waitmovement 0 @@ -493,7 +493,7 @@ BattleFrontier_BattlePyramidLobby_Movement_250DD8: @ 8250DD8 step_end BattleFrontier_BattlePyramidLobby_EventScript_250DDB:: @ 8250DDB - msgbox BattleFrontier_BattlePyramidLobby_Text_2517FC, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2517FC, MSGBOX_DEFAULT setflag FLAG_SPECIAL_FLAG_0x4004 special sub_81C6A94 compare VAR_RESULT, 0 @@ -504,7 +504,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250DDB:: @ 8250DDB end BattleFrontier_BattlePyramidLobby_EventScript_250E00:: @ 8250E00 - msgbox BattleFrontier_BattlePyramidLobby_Text_251881, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_251881, MSGBOX_DEFAULT return BattleFrontier_BattlePyramidLobby_EventScript_250E09:: @ 8250E09 @@ -539,23 +539,23 @@ BattleFrontier_BattlePyramidLobby_EventScript_250E60:: @ 8250E60 return BattleFrontier_BattlePyramidLobby_EventScript_250E6F:: @ 8250E6F - msgbox BattleFrontier_BattlePyramidLobby_Text_25194F, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25194F, MSGBOX_DEFAULT message BattleFrontier_BattlePyramidLobby_Text_25197E waitmessage goto BattleFrontier_BattlePyramidLobby_EventScript_250E09 end BattleFrontier_BattlePyramidLobby_EventScript_250E83:: @ 8250E83 - msgbox BattleFrontier_BattlePyramidLobby_Text_2524DA, 2 + msgbox BattleFrontier_BattlePyramidLobby_Text_2524DA, MSGBOX_NPC end BattleFrontier_BattlePyramidLobby_EventScript_250E8C:: @ 8250E8C - msgbox BattleFrontier_BattlePyramidLobby_Text_252595, 2 + msgbox BattleFrontier_BattlePyramidLobby_Text_252595, MSGBOX_NPC end BattleFrontier_BattlePyramidLobby_EventScript_250E95:: @ 8250E95 lockall - msgbox BattleFrontier_BattlePyramidLobby_Text_2526B6, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2526B6, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250EA4 end @@ -573,22 +573,22 @@ BattleFrontier_BattlePyramidLobby_EventScript_250EA4:: @ 8250EA4 end BattleFrontier_BattlePyramidLobby_EventScript_250EF7:: @ 8250EF7 - msgbox BattleFrontier_BattlePyramidLobby_Text_2526FC, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2526FC, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250EA4 end BattleFrontier_BattlePyramidLobby_EventScript_250F05:: @ 8250F05 - msgbox BattleFrontier_BattlePyramidLobby_Text_2527A9, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_2527A9, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250EA4 end BattleFrontier_BattlePyramidLobby_EventScript_250F13:: @ 8250F13 - msgbox BattleFrontier_BattlePyramidLobby_Text_25285A, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_25285A, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250EA4 end BattleFrontier_BattlePyramidLobby_EventScript_250F21:: @ 8250F21 - msgbox BattleFrontier_BattlePyramidLobby_Text_252924, 4 + msgbox BattleFrontier_BattlePyramidLobby_Text_252924, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidLobby_EventScript_250EA4 end diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index e77013519b..7454dd10a0 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -92,7 +92,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255236 compare VAR_TEMP_C, 0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_255240 - msgbox BattleFrontier_BattlePyramidTop_Text_255410, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255410, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD waitmovement 0 @@ -116,12 +116,12 @@ BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A end BattleFrontier_BattlePyramidTop_EventScript_255236:: @ 8255236 - msgbox BattleFrontier_BattlePyramidTop_Text_255BFE, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255BFE, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240 - msgbox BattleFrontier_BattlePyramidTop_Text_25551F, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_25551F, MSGBOX_DEFAULT applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD setvar VAR_TEMP_D, 1 closemessage @@ -141,14 +141,14 @@ BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256 special SpawnScriptEventObject applymovement 127, BattleFrontier_BattlePyramidTop_Movement_25540C waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255669, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255669, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_25573E, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_25573E, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidTop_EventScript_2552DA end @@ -157,7 +157,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2552D0:: @ 82552D0 waitmovement 0 BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA - msgbox BattleFrontier_BattlePyramidTop_Text_255846, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255846, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_2553ED playbgm MUS_PYRAMID_TOP, 0 compare VAR_RESULT, 1 @@ -169,14 +169,14 @@ BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePyramidTop_EventScript_25521A - msgbox BattleFrontier_BattlePyramidTop_Text_255873, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255873, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePyramidTop_Text_2558E9 waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePyramidTop_Text_25591D, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_25591D, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidTop_EventScript_25521A BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335 @@ -188,14 +188,14 @@ BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335 special SpawnScriptEventObject applymovement 127, BattleFrontier_BattlePyramidTop_Movement_25540C waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255951, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255951, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A waitmovement 0 - msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidTop_EventScript_255392 end @@ -204,7 +204,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255388:: @ 8255388 waitmovement 0 BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392 - msgbox BattleFrontier_BattlePyramidTop_Text_255AA1, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255AA1, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_2553ED playbgm MUS_PYRAMID_TOP, 0 compare VAR_RESULT, 1 @@ -216,14 +216,14 @@ BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3 special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattlePyramidTop_EventScript_25521A - msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattlePyramidTop_Text_255B59 waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattlePyramidTop_Text_255B82, 4 + msgbox BattleFrontier_BattlePyramidTop_Text_255B82, MSGBOX_DEFAULT goto BattleFrontier_BattlePyramidTop_EventScript_25521A BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index 196518e0bd..2a0a2ce488 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -45,7 +45,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3 setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 special sub_8161F74 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E switch VAR_RESULT @@ -81,7 +81,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F waitmovement 0 applymovement 255, BattleFrontier_BattleTowerBattleRoom_Movement_24217E waitmovement 0 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -129,7 +129,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72 goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, 5 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E22 @@ -247,7 +247,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3 BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A:: @ 8241F0A compare VAR_TEMP_2, 1 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F22 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 BattleFrontier_BattleTowerBattleRoom_EventScript_241F22:: @ 8241F22 @@ -291,13 +291,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_242029 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, MSGBOX_DEFAULT call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_242046 @@ -309,14 +309,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleTowerBattleRoom_Text_24270E waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085 @@ -325,13 +325,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 7 special CallFrontierUtilFunc BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, MSGBOX_DEFAULT call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF @@ -343,14 +343,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF special CallFrontierUtilFunc compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 - msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET message BattleFrontier_BattleTowerBattleRoom_Text_242932 waitmessage waitfanfare setvar VAR_0x8004, 13 special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, 4 + msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6 BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc index de242cbcce..fa17ef5aff 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc @@ -78,14 +78,14 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4 delay 15 applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 waitmovement 0 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 special sub_8161F74 applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545 waitmovement 0 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069 @@ -144,7 +144,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA waitmovement 0 compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118 - msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, 4 + msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121 BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118 @@ -203,7 +203,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219 goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223 - msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, 5 + msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143 case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index 1afa9e1204..018dbfb315 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -55,7 +55,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E707:: @ 823E707 BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710 lock faceplayer - msgbox BattleFrontier_BattleTowerLobby_Text_23F583, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F583, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 @@ -85,7 +85,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E758:: @ 823E758 goto BattleFrontier_BattleTowerLobby_EventScript_23E780 BattleFrontier_BattleTowerLobby_EventScript_23E778:: @ 823E778 - msgbox BattleFrontier_BattleTowerLobby_Text_241486, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241486, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780 setvar VAR_0x8004, 5 @@ -96,10 +96,10 @@ BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780 waitmessage playfanfare MUS_FANFA4 waitfanfare - msgbox BattleFrontier_BattleTowerLobby_Text_23F89F, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F89F, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5 - msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, MSGBOX_DEFAULT setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_241520, 9 @@ -109,10 +109,10 @@ BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5 special sub_8161F74 compare VAR_RESULT, 49 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23E7E2 - msgbox BattleFrontier_BattleTowerLobby_Text_23F79D, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F79D, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23E7E2:: @ 823E7E2 - msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 release @@ -141,7 +141,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E830:: @ 823E830 message BattleFrontier_BattleTowerLobby_Text_23F6F7 waitmessage call BattleFrontier_BattleTowerLobby_EventScript_23E84D - msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 release @@ -186,11 +186,11 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8B4:: @ 823E8B4 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E8D7 playse SE_SAVE - msgbox BattleFrontier_BattleTowerLobby_Text_2423CD, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2423CD, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23E8DF BattleFrontier_BattleTowerLobby_EventScript_23E8D7:: @ 823E8D7 - msgbox gText_BattleRecordCouldntBeSaved, 4 + msgbox gText_BattleRecordCouldntBeSaved, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23E8DF:: @ 823E8DF return @@ -241,7 +241,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E936:: @ 823E936 faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty - msgbox BattleFrontier_BattleTowerLobby_Text_240537, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240537, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23E948:: @ 823E948 message BattleFrontier_BattleTowerLobby_Text_2405B3 @@ -269,7 +269,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerLobby_Text_2407A6, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2407A6, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -278,7 +278,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 - msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 + msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EA2A @@ -312,7 +312,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A end BattleFrontier_BattleTowerLobby_EventScript_23EA91:: @ 823EA91 - msgbox BattleFrontier_BattleTowerLobby_Text_2405EC, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2405EC, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23E948 end @@ -321,7 +321,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA9F:: @ 823EA9F faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty - msgbox BattleFrontier_BattleTowerLobby_Text_2407E2, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2407E2, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23EAB1:: @ 823EAB1 message BattleFrontier_BattleTowerLobby_Text_24085E @@ -349,7 +349,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerLobby_Text_240A50, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240A50, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -358,7 +358,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 - msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 + msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EB93 @@ -392,7 +392,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93 end BattleFrontier_BattleTowerLobby_EventScript_23EBFA:: @ 823EBFA - msgbox BattleFrontier_BattleTowerLobby_Text_240897, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240897, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23EAB1 end @@ -402,7 +402,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC08:: @ 823EC08 setvar VAR_FRONTIER_FACILITY, 0 clearflag FLAG_0x152 special SavePlayerParty - msgbox BattleFrontier_BattleTowerLobby_Text_240A8B, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240A8B, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23EC1D:: @ 823EC1D message BattleFrontier_BattleTowerLobby_Text_240B06 @@ -430,7 +430,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerLobby_Text_240DDB, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240DDB, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -439,7 +439,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 - msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 + msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23ECFF @@ -473,7 +473,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF end BattleFrontier_BattleTowerLobby_EventScript_23ED66:: @ 823ED66 - msgbox BattleFrontier_BattleTowerLobby_Text_240B3E, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240B3E, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23EC1D end @@ -482,7 +482,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ED74:: @ 823ED74 faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty - msgbox BattleFrontier_BattleTowerLobby_Text_240E15, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240E15, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23ED86:: @ 823ED86 message BattleFrontier_BattleTowerLobby_Text_240E95 @@ -510,7 +510,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc - msgbox BattleFrontier_BattleTowerLobby_Text_24115E, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_24115E, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT @@ -519,7 +519,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 - msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 + msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, MSGBOX_YESNO switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EE68 @@ -573,7 +573,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EEE7:: @ 823EEE7 end BattleFrontier_BattleTowerLobby_EventScript_23EF32:: @ 823EF32 - msgbox BattleFrontier_BattleTowerLobby_Text_23F969, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F969, MSGBOX_DEFAULT setvar VAR_0x8004, 1 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock @@ -582,7 +582,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EF32:: @ 823EF32 end BattleFrontier_BattleTowerLobby_EventScript_23EF4C:: @ 823EF4C - msgbox BattleFrontier_BattleTowerLobby_Text_23F9AA, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F9AA, MSGBOX_DEFAULT setvar VAR_0x8004, 2 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock @@ -591,7 +591,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EF4C:: @ 823EF4C end BattleFrontier_BattleTowerLobby_EventScript_23EF66:: @ 823EF66 - msgbox BattleFrontier_BattleTowerLobby_Text_23F9D4, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23F9D4, MSGBOX_DEFAULT setvar VAR_0x8004, 3 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock @@ -600,7 +600,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EF66:: @ 823EF66 end BattleFrontier_BattleTowerLobby_EventScript_23EF80:: @ 823EF80 - msgbox BattleFrontier_BattleTowerLobby_Text_23FA0F, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FA0F, MSGBOX_DEFAULT release end @@ -612,21 +612,21 @@ BattleFrontier_BattleTowerLobby_EventScript_23EF8A:: @ 823EF8A end BattleFrontier_BattleTowerLobby_EventScript_23EFA1:: @ 823EFA1 - msgbox BattleFrontier_BattleTowerLobby_Text_23FA4F, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FA4F, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_23EFAB:: @ 823EFAB - msgbox BattleFrontier_BattleTowerLobby_Text_23FA83, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FA83, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_23EFB5:: @ 823EFB5 - msgbox BattleFrontier_BattleTowerLobby_Text_23FAC0, 2 + msgbox BattleFrontier_BattleTowerLobby_Text_23FAC0, MSGBOX_NPC end BattleFrontier_BattleTowerLobby_EventScript_23EFBE:: @ 823EFBE - msgbox BattleFrontier_BattleTowerLobby_Text_23FB26, 2 + msgbox BattleFrontier_BattleTowerLobby_Text_23FB26, MSGBOX_NPC end BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7 @@ -682,17 +682,17 @@ BattleFrontier_BattleTowerLobby_EventScript_23F046:: @ 823F046 switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F06F case 1, BattleFrontier_BattleTowerLobby_EventScript_23F07D - msgbox BattleFrontier_BattleTowerLobby_Text_24038B, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_24038B, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F06F:: @ 823F06F - msgbox BattleFrontier_BattleTowerLobby_Text_240027, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240027, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F07D:: @ 823F07D - msgbox BattleFrontier_BattleTowerLobby_Text_2401DB, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2401DB, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end @@ -700,17 +700,17 @@ BattleFrontier_BattleTowerLobby_EventScript_23F08B:: @ 823F08B switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0B4 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F0C2 - msgbox BattleFrontier_BattleTowerLobby_Text_24046B, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_24046B, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F0B4:: @ 823F0B4 - msgbox BattleFrontier_BattleTowerLobby_Text_24010B, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_24010B, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F0C2:: @ 823F0C2 - msgbox BattleFrontier_BattleTowerLobby_Text_2402BD, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2402BD, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end @@ -726,7 +726,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0E3:: @ 823F0E3 BattleFrontier_BattleTowerLobby_EventScript_23F0E6:: @ 823F0E6 special CloseLink - msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_23F0F1:: @ 823F0F1 release @@ -756,7 +756,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F135:: @ 823F135 call BattleFrontier_BattleTowerLobby_EventScript_23F1A7 compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F152 - msgbox BattleFrontier_BattleTowerLobby_Text_23FE11, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_23FE11, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F15B BattleFrontier_BattleTowerLobby_EventScript_23F152:: @ 823F152 @@ -954,20 +954,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23F327:: @ 823F327 special CloseLink compare VAR_0x8005, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F33F - msgbox BattleFrontier_BattleTowerLobby_Text_278255, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_278255, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_23F33F:: @ 823F33F - msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, 4 - msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, MSGBOX_DEFAULT + msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_23F351:: @ 823F351 - msgbox BattleFrontier_BattleTowerLobby_Text_241240, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241240, MSGBOX_DEFAULT special CloseLink - msgbox BattleFrontier_BattleTowerLobby_Text_2782A8, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2782A8, MSGBOX_DEFAULT release end @@ -979,20 +979,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23F366:: @ 823F366 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F39D compare VAR_0x8005, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F3A6 - msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_23F394:: @ 823F394 - msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, MSGBOX_DEFAULT return BattleFrontier_BattleTowerLobby_EventScript_23F39D:: @ 823F39D - msgbox BattleFrontier_BattleTowerLobby_Text_241285, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241285, MSGBOX_DEFAULT return BattleFrontier_BattleTowerLobby_EventScript_23F3A6:: @ 823F3A6 - msgbox BattleFrontier_BattleTowerLobby_Text_2412B3, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_2412B3, MSGBOX_DEFAULT return BattleFrontier_BattleTowerLobby_EventScript_23F3AF:: @ 823F3AF @@ -1012,7 +1012,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F3AF:: @ 823F3AF end BattleFrontier_BattleTowerLobby_EventScript_23F3DA:: @ 823F3DA - msgbox BattleFrontier_BattleTowerLobby_Text_240ED2, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_240ED2, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23ED86 end @@ -1075,7 +1075,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F496:: @ 823F496 BattleFrontier_BattleTowerLobby_EventScript_23F4BE:: @ 823F4BE lockall - msgbox BattleFrontier_BattleTowerLobby_Text_241540, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241540, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end @@ -1093,22 +1093,22 @@ BattleFrontier_BattleTowerLobby_EventScript_23F4CD:: @ 823F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F520:: @ 823F520 - msgbox BattleFrontier_BattleTowerLobby_Text_241586, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241586, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F52E:: @ 823F52E - msgbox BattleFrontier_BattleTowerLobby_Text_241693, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241693, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F53C:: @ 823F53C - msgbox BattleFrontier_BattleTowerLobby_Text_241777, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_241777, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F54A:: @ 823F54A - msgbox BattleFrontier_BattleTowerLobby_Text_24187E, 4 + msgbox BattleFrontier_BattleTowerLobby_Text_24187E, MSGBOX_DEFAULT goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index f16b7e6a01..b2b05a0543 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -67,7 +67,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E41:: @ 8243E41 moveobjectoffscreen 1 applymovement 255, BattleFrontier_BattleTowerMultiBattleRoom_Movement_2725A6 waitmovement 0 - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244056, 4 + msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244056, MSGBOX_DEFAULT special HealPlayerParty setvar VAR_TEMP_1, 1 releaseall @@ -90,7 +90,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A:: @ 8243E7A multichoicedefault 20, 8, 94, 1, 0 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_24410C, 4 + msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_24410C, MSGBOX_DEFAULT release end @@ -103,7 +103,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D:: @ 8243E9D end BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243EB5:: @ 8243EB5 - msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244149, 4 + msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244149, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_2725A6 waitmovement 0 diff --git a/data/maps/BattleFrontier_Lounge1/scripts.inc b/data/maps/BattleFrontier_Lounge1/scripts.inc index ba8ca0cb61..b8b199ee21 100644 --- a/data/maps/BattleFrontier_Lounge1/scripts.inc +++ b/data/maps/BattleFrontier_Lounge1/scripts.inc @@ -22,11 +22,11 @@ BattleFrontier_Lounge1_EventScript_25E792:: @ 825E792 end BattleFrontier_Lounge1_EventScript_25E7AD:: @ 825E7AD - msgbox BattleFrontier_Lounge1_Text_25E95F, 4 + msgbox BattleFrontier_Lounge1_Text_25E95F, MSGBOX_DEFAULT return BattleFrontier_Lounge1_EventScript_25E7B6:: @ 825E7B6 - msgbox BattleFrontier_Lounge1_Text_25EEF6, 4 + msgbox BattleFrontier_Lounge1_Text_25EEF6, MSGBOX_DEFAULT return BattleFrontier_Lounge1_EventScript_25E7BF:: @ 825E7BF @@ -45,7 +45,7 @@ BattleFrontier_Lounge1_EventScript_25E7BF:: @ 825E7BF end BattleFrontier_Lounge1_EventScript_25E7FF:: @ 825E7FF - msgbox BattleFrontier_Lounge1_Text_25EF5E, 4 + msgbox BattleFrontier_Lounge1_Text_25EF5E, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E792 end @@ -80,86 +80,86 @@ BattleFrontier_Lounge1_EventScript_25E87D:: @ 825E87D end BattleFrontier_Lounge1_EventScript_25E87F:: @ 825E87F - msgbox BattleFrontier_Lounge1_Text_25EA92, 4 + msgbox BattleFrontier_Lounge1_Text_25EA92, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E80D end BattleFrontier_Lounge1_EventScript_25E88D:: @ 825E88D - msgbox BattleFrontier_Lounge1_Text_25EAD9, 4 + msgbox BattleFrontier_Lounge1_Text_25EAD9, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E80D end BattleFrontier_Lounge1_EventScript_25E89B:: @ 825E89B - msgbox BattleFrontier_Lounge1_Text_25EB2A, 4 + msgbox BattleFrontier_Lounge1_Text_25EB2A, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E80D end BattleFrontier_Lounge1_EventScript_25E8A9:: @ 825E8A9 - msgbox BattleFrontier_Lounge1_Text_25EB6F, 4 + msgbox BattleFrontier_Lounge1_Text_25EB6F, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E80D end BattleFrontier_Lounge1_EventScript_25E8B7:: @ 825E8B7 - msgbox BattleFrontier_Lounge1_Text_25EBBB, 4 + msgbox BattleFrontier_Lounge1_Text_25EBBB, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E8C5:: @ 825E8C5 - msgbox BattleFrontier_Lounge1_Text_25EBF8, 4 + msgbox BattleFrontier_Lounge1_Text_25EBF8, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E8D3:: @ 825E8D3 - msgbox BattleFrontier_Lounge1_Text_25EC39, 4 + msgbox BattleFrontier_Lounge1_Text_25EC39, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E8E1:: @ 825E8E1 - msgbox BattleFrontier_Lounge1_Text_25ED0E, 4 + msgbox BattleFrontier_Lounge1_Text_25ED0E, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E8EF:: @ 825E8EF - msgbox BattleFrontier_Lounge1_Text_25EC7B, 4 + msgbox BattleFrontier_Lounge1_Text_25EC7B, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E8FD:: @ 825E8FD - msgbox BattleFrontier_Lounge1_Text_25ECC4, 4 + msgbox BattleFrontier_Lounge1_Text_25ECC4, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E850 end BattleFrontier_Lounge1_EventScript_25E90B:: @ 825E90B - msgbox BattleFrontier_Lounge1_Text_25ED4E, 4 + msgbox BattleFrontier_Lounge1_Text_25ED4E, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E87D end BattleFrontier_Lounge1_EventScript_25E919:: @ 825E919 - msgbox BattleFrontier_Lounge1_Text_25ED87, 4 + msgbox BattleFrontier_Lounge1_Text_25ED87, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E87D end BattleFrontier_Lounge1_EventScript_25E927:: @ 825E927 - msgbox BattleFrontier_Lounge1_Text_25EDC1, 4 + msgbox BattleFrontier_Lounge1_Text_25EDC1, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E87D end BattleFrontier_Lounge1_EventScript_25E935:: @ 825E935 - msgbox BattleFrontier_Lounge1_Text_25EDF6, 4 + msgbox BattleFrontier_Lounge1_Text_25EDF6, MSGBOX_DEFAULT goto BattleFrontier_Lounge1_EventScript_25E87D end BattleFrontier_Lounge1_EventScript_25E943:: @ 825E943 - msgbox BattleFrontier_Lounge1_Text_25EE37, 4 + msgbox BattleFrontier_Lounge1_Text_25EE37, MSGBOX_DEFAULT release end BattleFrontier_Lounge1_EventScript_25E94D:: @ 825E94D - msgbox BattleFrontier_Lounge1_Text_25EFDD, 2 + msgbox BattleFrontier_Lounge1_Text_25EFDD, MSGBOX_NPC end BattleFrontier_Lounge1_EventScript_25E956:: @ 825E956 - msgbox BattleFrontier_Lounge1_Text_25F020, 2 + msgbox BattleFrontier_Lounge1_Text_25F020, MSGBOX_NPC end BattleFrontier_Lounge1_Text_25E95F: @ 825E95F diff --git a/data/maps/BattleFrontier_Lounge2/scripts.inc b/data/maps/BattleFrontier_Lounge2/scripts.inc index bbb298b5b1..fed3672be9 100644 --- a/data/maps/BattleFrontier_Lounge2/scripts.inc +++ b/data/maps/BattleFrontier_Lounge2/scripts.inc @@ -7,12 +7,12 @@ BattleFrontier_Lounge2_EventScript_260643:: @ 8260643 checkflag FLAG_0x154 goto_eq BattleFrontier_Lounge2_EventScript_26065F setflag FLAG_0x154 - msgbox BattleFrontier_Lounge2_Text_260766, 4 + msgbox BattleFrontier_Lounge2_Text_260766, MSGBOX_DEFAULT goto BattleFrontier_Lounge2_EventScript_26066D end BattleFrontier_Lounge2_EventScript_26065F:: @ 826065F - msgbox BattleFrontier_Lounge2_Text_260857, 4 + msgbox BattleFrontier_Lounge2_Text_260857, MSGBOX_DEFAULT goto BattleFrontier_Lounge2_EventScript_26066D end @@ -48,11 +48,11 @@ BattleFrontier_Lounge2_EventScript_26066D:: @ 826066D end BattleFrontier_Lounge2_EventScript_2606F8:: @ 82606F8 - msgbox BattleFrontier_Lounge2_Text_260933, 4 + msgbox BattleFrontier_Lounge2_Text_260933, MSGBOX_DEFAULT return BattleFrontier_Lounge2_EventScript_260701:: @ 8260701 - msgbox BattleFrontier_Lounge2_Text_2608F2, 4 + msgbox BattleFrontier_Lounge2_Text_2608F2, MSGBOX_DEFAULT return BattleFrontier_Lounge2_EventScript_26070A:: @ 826070A @@ -97,24 +97,24 @@ BattleFrontier_Lounge2_EventScript_260737:: @ 8260737 BattleFrontier_Lounge2_EventScript_26073C:: @ 826073C lock - msgbox BattleFrontier_Lounge2_Text_261C9C, 4 + msgbox BattleFrontier_Lounge2_Text_261C9C, MSGBOX_DEFAULT release end BattleFrontier_Lounge2_EventScript_260747:: @ 8260747 lock - msgbox BattleFrontier_Lounge2_Text_261CDC, 4 + msgbox BattleFrontier_Lounge2_Text_261CDC, MSGBOX_DEFAULT release end BattleFrontier_Lounge2_EventScript_260752:: @ 8260752 lock - msgbox BattleFrontier_Lounge2_Text_261D1D, 4 + msgbox BattleFrontier_Lounge2_Text_261D1D, MSGBOX_DEFAULT release end BattleFrontier_Lounge2_EventScript_26075D:: @ 826075D - msgbox BattleFrontier_Lounge2_Text_261D5C, 2 + msgbox BattleFrontier_Lounge2_Text_261D5C, MSGBOX_NPC end BattleFrontier_Lounge2_Text_260766:: @ 8260766 diff --git a/data/maps/BattleFrontier_Lounge3/scripts.inc b/data/maps/BattleFrontier_Lounge3/scripts.inc index 2638541b2c..e1e6c68a57 100644 --- a/data/maps/BattleFrontier_Lounge3/scripts.inc +++ b/data/maps/BattleFrontier_Lounge3/scripts.inc @@ -10,7 +10,7 @@ BattleFrontier_Lounge3_EventScript_261D83:: @ 8261D83 compare VAR_0x8004, 2 goto_if 3, BattleFrontier_Lounge3_EventScript_261EEB setflag FLAG_0x157 - msgbox BattleFrontier_Lounge3_Text_262061, 4 + msgbox BattleFrontier_Lounge3_Text_262061, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261DAF end @@ -18,10 +18,10 @@ BattleFrontier_Lounge3_EventScript_261DAF:: @ 8261DAF special sub_813A820 waitmessage waitbuttonpress - msgbox BattleFrontier_Lounge3_Text_262A60, 5 + msgbox BattleFrontier_Lounge3_Text_262A60, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge3_EventScript_261FA5 - msgbox BattleFrontier_Lounge3_Text_262ABD, 5 + msgbox BattleFrontier_Lounge3_Text_262ABD, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge3_EventScript_261FA5 message BattleFrontier_Lounge3_Text_262B42 @@ -60,7 +60,7 @@ BattleFrontier_Lounge3_EventScript_261E51:: @ 8261E51 specialvar VAR_TEMP_1, sub_813AA04 compare VAR_TEMP_1, VAR_0x8008 goto_if 4, BattleFrontier_Lounge3_EventScript_261E75 - msgbox BattleFrontier_Lounge3_Text_262B6E, 4 + msgbox BattleFrontier_Lounge3_Text_262B6E, MSGBOX_DEFAULT message BattleFrontier_Lounge3_Text_262B42 waitmessage goto BattleFrontier_Lounge3_EventScript_261DE9 @@ -72,7 +72,7 @@ BattleFrontier_Lounge3_EventScript_261E75:: @ 8261E75 setvar VAR_FRONTIER_GAMBLER_PLACED_BET_F, 1 special sub_813A8FC playse SE_REGI - msgbox BattleFrontier_Lounge3_Text_262BE0, 4 + msgbox BattleFrontier_Lounge3_Text_262BE0, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261E96 end @@ -107,12 +107,12 @@ BattleFrontier_Lounge3_EventScript_261EE5:: @ 8261EE5 return BattleFrontier_Lounge3_EventScript_261EEB:: @ 8261EEB - msgbox BattleFrontier_Lounge3_Text_261FFE, 4 + msgbox BattleFrontier_Lounge3_Text_261FFE, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261FF1 end BattleFrontier_Lounge3_EventScript_261EF9:: @ 8261EF9 - msgbox BattleFrontier_Lounge3_Text_26346B, 4 + msgbox BattleFrontier_Lounge3_Text_26346B, MSGBOX_DEFAULT compare VAR_FRONTIER_GAMBLER_PLACED_BET_F, 1 goto_if 4, BattleFrontier_Lounge3_EventScript_261F12 goto BattleFrontier_Lounge3_EventScript_261DAF @@ -127,7 +127,7 @@ BattleFrontier_Lounge3_EventScript_261F12:: @ 8261F12 end BattleFrontier_Lounge3_EventScript_261F2E:: @ 8261F2E - msgbox BattleFrontier_Lounge3_Text_263334, 4 + msgbox BattleFrontier_Lounge3_Text_263334, MSGBOX_DEFAULT compare VAR_FRONTIER_GAMBLER_AMOUNT_BET, 0 call_if 1, BattleFrontier_Lounge3_EventScript_261F80 compare VAR_FRONTIER_GAMBLER_AMOUNT_BET, 1 @@ -136,13 +136,13 @@ BattleFrontier_Lounge3_EventScript_261F2E:: @ 8261F2E call_if 1, BattleFrontier_Lounge3_EventScript_261F94 msgbox BattleFrontier_Lounge3_Text_2633D4, 9 special sub_813A9D0 - msgbox BattleFrontier_Lounge3_Text_2633F2, 4 + msgbox BattleFrontier_Lounge3_Text_2633F2, MSGBOX_DEFAULT setvar VAR_FRONTIER_GAMBLER_PLACED_BET_F, 0 release end BattleFrontier_Lounge3_EventScript_261F71:: @ 8261F71 - msgbox BattleFrontier_Lounge3_Text_263298, 4 + msgbox BattleFrontier_Lounge3_Text_263298, MSGBOX_DEFAULT setvar VAR_FRONTIER_GAMBLER_PLACED_BET_F, 0 release end @@ -170,7 +170,7 @@ BattleFrontier_Lounge3_EventScript_261F9E:: @ 8261F9E end BattleFrontier_Lounge3_EventScript_261FA5:: @ 8261FA5 - msgbox BattleFrontier_Lounge3_Text_26342D, 4 + msgbox BattleFrontier_Lounge3_Text_26342D, MSGBOX_DEFAULT release end @@ -180,27 +180,27 @@ BattleFrontier_Lounge3_EventScript_261FAF:: @ 8261FAF end BattleFrontier_Lounge3_EventScript_261FB8:: @ 8261FB8 - msgbox BattleFrontier_Lounge3_Text_263545, 2 + msgbox BattleFrontier_Lounge3_Text_263545, MSGBOX_NPC end BattleFrontier_Lounge3_EventScript_261FC1:: @ 8261FC1 lock faceplayer - msgbox BattleFrontier_Lounge3_Text_26346F, 4 + msgbox BattleFrontier_Lounge3_Text_26346F, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261FF1 end BattleFrontier_Lounge3_EventScript_261FD1:: @ 8261FD1 lock faceplayer - msgbox BattleFrontier_Lounge3_Text_26351D, 4 + msgbox BattleFrontier_Lounge3_Text_26351D, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261FF1 end BattleFrontier_Lounge3_EventScript_261FE1:: @ 8261FE1 lock faceplayer - msgbox BattleFrontier_Lounge3_Text_2634C9, 4 + msgbox BattleFrontier_Lounge3_Text_2634C9, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_261FF1 end diff --git a/data/maps/BattleFrontier_Lounge4/scripts.inc b/data/maps/BattleFrontier_Lounge4/scripts.inc index 1108ceee7a..5e666c9ef3 100644 --- a/data/maps/BattleFrontier_Lounge4/scripts.inc +++ b/data/maps/BattleFrontier_Lounge4/scripts.inc @@ -2,15 +2,15 @@ BattleFrontier_Lounge4_MapScripts:: @ 826358C .byte 0 BattleFrontier_Lounge4_EventScript_26358D:: @ 826358D - msgbox BattleFrontier_Lounge4_Text_2635A8, 2 + msgbox BattleFrontier_Lounge4_Text_2635A8, MSGBOX_NPC end BattleFrontier_Lounge4_EventScript_263596:: @ 8263596 - msgbox BattleFrontier_Lounge4_Text_2635EC, 2 + msgbox BattleFrontier_Lounge4_Text_2635EC, MSGBOX_NPC end BattleFrontier_Lounge4_EventScript_26359F:: @ 826359F - msgbox BattleFrontier_Lounge4_Text_263625, 2 + msgbox BattleFrontier_Lounge4_Text_263625, MSGBOX_NPC end BattleFrontier_Lounge4_Text_2635A8: @ 82635A8 diff --git a/data/maps/BattleFrontier_Lounge5/scripts.inc b/data/maps/BattleFrontier_Lounge5/scripts.inc index bb1feceeca..6c3ca56fd0 100644 --- a/data/maps/BattleFrontier_Lounge5/scripts.inc +++ b/data/maps/BattleFrontier_Lounge5/scripts.inc @@ -4,7 +4,7 @@ BattleFrontier_Lounge5_MapScripts:: @ 82645C5 BattleFrontier_Lounge5_EventScript_2645C6:: @ 82645C6 lock faceplayer - msgbox BattleFrontier_Lounge5_Text_264632, 5 + msgbox BattleFrontier_Lounge5_Text_264632, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge5_EventScript_26460D special sub_81B94B0 @@ -23,25 +23,25 @@ BattleFrontier_Lounge5_EventScript_2645C6:: @ 82645C6 end BattleFrontier_Lounge5_EventScript_264603:: @ 8264603 - msgbox BattleFrontier_Lounge5_Text_264EEE, 4 + msgbox BattleFrontier_Lounge5_Text_264EEE, MSGBOX_DEFAULT release end BattleFrontier_Lounge5_EventScript_26460D:: @ 826460D - msgbox BattleFrontier_Lounge5_Text_26467F, 4 + msgbox BattleFrontier_Lounge5_Text_26467F, MSGBOX_DEFAULT release end BattleFrontier_Lounge5_EventScript_264617:: @ 8264617 - msgbox BattleFrontier_Lounge5_Text_264F22, 2 + msgbox BattleFrontier_Lounge5_Text_264F22, MSGBOX_NPC end BattleFrontier_Lounge5_EventScript_264620:: @ 8264620 - msgbox BattleFrontier_Lounge5_Text_264F64, 2 + msgbox BattleFrontier_Lounge5_Text_264F64, MSGBOX_NPC end BattleFrontier_Lounge5_EventScript_264629:: @ 8264629 - msgbox BattleFrontier_Lounge5_Text_264FAB, 2 + msgbox BattleFrontier_Lounge5_Text_264FAB, MSGBOX_NPC end BattleFrontier_Lounge5_Text_264632:: @ 8264632 diff --git a/data/maps/BattleFrontier_Lounge6/scripts.inc b/data/maps/BattleFrontier_Lounge6/scripts.inc index c779e7c76d..2f929f082d 100644 --- a/data/maps/BattleFrontier_Lounge6/scripts.inc +++ b/data/maps/BattleFrontier_Lounge6/scripts.inc @@ -10,7 +10,7 @@ BattleFrontier_Lounge6_EventScript_264FED:: @ 8264FED copyvar VAR_0x8004, VAR_0x8008 specialvar VAR_RESULT, sub_807E73C copyvar VAR_0x8009, VAR_RESULT - msgbox BattleFrontier_Lounge6_Text_26508D, 5 + msgbox BattleFrontier_Lounge6_Text_26508D, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge6_EventScript_26506B special sub_81B94B0 @@ -28,24 +28,24 @@ BattleFrontier_Lounge6_EventScript_264FED:: @ 8264FED special sub_807EA10 special sub_807F0E4 waitstate - msgbox BattleFrontier_Lounge6_Text_265128, 4 + msgbox BattleFrontier_Lounge6_Text_265128, MSGBOX_DEFAULT setflag FLAG_0x09C release end BattleFrontier_Lounge6_EventScript_26506B:: @ 826506B - msgbox BattleFrontier_Lounge6_Text_2651CB, 4 + msgbox BattleFrontier_Lounge6_Text_2651CB, MSGBOX_DEFAULT release end BattleFrontier_Lounge6_EventScript_265075:: @ 8265075 bufferspeciesname 0, VAR_0x8009 - msgbox BattleFrontier_Lounge6_Text_26518D, 4 + msgbox BattleFrontier_Lounge6_Text_26518D, MSGBOX_DEFAULT release end BattleFrontier_Lounge6_EventScript_265083:: @ 8265083 - msgbox BattleFrontier_Lounge6_Text_26520E, 4 + msgbox BattleFrontier_Lounge6_Text_26520E, MSGBOX_DEFAULT release end diff --git a/data/maps/BattleFrontier_Lounge7/scripts.inc b/data/maps/BattleFrontier_Lounge7/scripts.inc index 0b810d4f7d..882f7a7ebb 100644 --- a/data/maps/BattleFrontier_Lounge7/scripts.inc +++ b/data/maps/BattleFrontier_Lounge7/scripts.inc @@ -7,13 +7,13 @@ BattleFrontier_Lounge7_EventScript_265255:: @ 8265255 setvar VAR_TEMP_C, 9 checkflag FLAG_0x15A goto_eq BattleFrontier_Lounge7_EventScript_265276 - msgbox BattleFrontier_Lounge7_Text_2656ED, 4 + msgbox BattleFrontier_Lounge7_Text_2656ED, MSGBOX_DEFAULT setflag FLAG_0x15A goto BattleFrontier_Lounge7_EventScript_265284 end BattleFrontier_Lounge7_EventScript_265276:: @ 8265276 - msgbox BattleFrontier_Lounge7_Text_2658AB, 4 + msgbox BattleFrontier_Lounge7_Text_2658AB, MSGBOX_DEFAULT goto BattleFrontier_Lounge7_EventScript_265284 end @@ -122,13 +122,13 @@ BattleFrontier_Lounge7_EventScript_265445:: @ 8265445 setvar VAR_TEMP_C, 10 checkflag FLAG_0x15B goto_eq BattleFrontier_Lounge7_EventScript_265466 - msgbox BattleFrontier_Lounge7_Text_265A6C, 4 + msgbox BattleFrontier_Lounge7_Text_265A6C, MSGBOX_DEFAULT setflag FLAG_0x15B goto BattleFrontier_Lounge7_EventScript_265474 end BattleFrontier_Lounge7_EventScript_265466:: @ 8265466 - msgbox BattleFrontier_Lounge7_Text_265C2C, 4 + msgbox BattleFrontier_Lounge7_Text_265C2C, MSGBOX_DEFAULT goto BattleFrontier_Lounge7_EventScript_265474 end @@ -234,12 +234,12 @@ BattleFrontier_Lounge7_EventScript_26562A:: @ 826562A BattleFrontier_Lounge7_EventScript_265635:: @ 8265635 special sub_813ADB8 special sub_813A988 - msgbox BattleFrontier_Lounge7_Text_265A0E, 4 + msgbox BattleFrontier_Lounge7_Text_265A0E, MSGBOX_DEFAULT release end BattleFrontier_Lounge7_EventScript_265645:: @ 8265645 - msgbox BattleFrontier_Lounge7_Text_265A0E, 4 + msgbox BattleFrontier_Lounge7_Text_265A0E, MSGBOX_DEFAULT release end @@ -249,18 +249,18 @@ BattleFrontier_Lounge7_EventScript_26564F:: @ 826564F special sub_813AC7C buffernumberstring 1, VAR_0x8008 copyvar VAR_0x8004, VAR_TEMP_C - msgbox BattleFrontier_Lounge7_Text_265921, 5 + msgbox BattleFrontier_Lounge7_Text_265921, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge7_EventScript_2656CA specialvar VAR_TEMP_1, sub_813AA04 compare VAR_TEMP_1, VAR_0x8008 goto_if 4, BattleFrontier_Lounge7_EventScript_265696 - msgbox BattleFrontier_Lounge7_Text_265997, 4 + msgbox BattleFrontier_Lounge7_Text_265997, MSGBOX_DEFAULT goto BattleFrontier_Lounge7_EventScript_2656CA end BattleFrontier_Lounge7_EventScript_265696:: @ 8265696 - msgbox BattleFrontier_Lounge7_Text_26595A, 4 + msgbox BattleFrontier_Lounge7_Text_26595A, MSGBOX_DEFAULT special sub_813AEB4 fadescreen 1 special sub_813A988 @@ -269,7 +269,7 @@ BattleFrontier_Lounge7_EventScript_265696:: @ 8265696 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_Lounge7_EventScript_265645 - msgbox BattleFrontier_Lounge7_Text_2659C7, 4 + msgbox BattleFrontier_Lounge7_Text_2659C7, MSGBOX_DEFAULT copyvar VAR_0x8004, VAR_0x8008 special sub_813A9A4 release @@ -282,11 +282,11 @@ BattleFrontier_Lounge7_EventScript_2656CA:: @ 82656CA end BattleFrontier_Lounge7_EventScript_2656DB:: @ 82656DB - msgbox BattleFrontier_Lounge7_Text_265C6F, 2 + msgbox BattleFrontier_Lounge7_Text_265C6F, MSGBOX_NPC end BattleFrontier_Lounge7_EventScript_2656E4:: @ 82656E4 - msgbox BattleFrontier_Lounge7_Text_265D17, 2 + msgbox BattleFrontier_Lounge7_Text_265D17, MSGBOX_NPC end BattleFrontier_Lounge7_Text_2656ED: @ 82656ED diff --git a/data/maps/BattleFrontier_Lounge8/scripts.inc b/data/maps/BattleFrontier_Lounge8/scripts.inc index 35f83baff2..e6399433e0 100644 --- a/data/maps/BattleFrontier_Lounge8/scripts.inc +++ b/data/maps/BattleFrontier_Lounge8/scripts.inc @@ -2,15 +2,15 @@ BattleFrontier_Lounge8_MapScripts:: @ 82676C9 .byte 0 BattleFrontier_Lounge8_EventScript_2676CA:: @ 82676CA - msgbox BattleFrontier_Lounge8_Text_2676E5, 2 + msgbox BattleFrontier_Lounge8_Text_2676E5, MSGBOX_NPC end BattleFrontier_Lounge8_EventScript_2676D3:: @ 82676D3 - msgbox BattleFrontier_Lounge8_Text_26779C, 2 + msgbox BattleFrontier_Lounge8_Text_26779C, MSGBOX_NPC end BattleFrontier_Lounge8_EventScript_2676DC:: @ 82676DC - msgbox BattleFrontier_Lounge8_Text_26782C, 2 + msgbox BattleFrontier_Lounge8_Text_26782C, MSGBOX_NPC end BattleFrontier_Lounge8_Text_2676E5: @ 82676E5 diff --git a/data/maps/BattleFrontier_Mart/scripts.inc b/data/maps/BattleFrontier_Mart/scripts.inc index 0b7f5b7679..f3708b5656 100644 --- a/data/maps/BattleFrontier_Mart/scripts.inc +++ b/data/maps/BattleFrontier_Mart/scripts.inc @@ -7,7 +7,7 @@ BattleFrontier_Mart_EventScript_267ACC:: @ 8267ACC message gUnknown_08272A21 waitmessage pokemart BattleFrontier_Mart_Pokemart_267AE4 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -31,19 +31,19 @@ BattleFrontier_Mart_Pokemart_267AE4: @ 8267AE4 end BattleFrontier_Mart_EventScript_267B02:: @ 8267B02 - msgbox BattleFrontier_Mart_Text_267B29, 2 + msgbox BattleFrontier_Mart_Text_267B29, MSGBOX_NPC end BattleFrontier_Mart_EventScript_267B0B:: @ 8267B0B lock applymovement 2, BattleFrontier_Mart_Movement_2725B0 waitmovement 0 - msgbox BattleFrontier_Mart_Text_267B8F, 4 + msgbox BattleFrontier_Mart_Text_267B8F, MSGBOX_DEFAULT release end BattleFrontier_Mart_EventScript_267B20:: @ 8267B20 - msgbox BattleFrontier_Mart_Text_267C01, 2 + msgbox BattleFrontier_Mart_Text_267C01, MSGBOX_NPC end BattleFrontier_Mart_Text_267B29: @ 8267B29 diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index 6ed4d94d63..be0bdc8098 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -27,44 +27,44 @@ BattleFrontier_OutsideEast_EventScript_242C3F:: @ 8242C3F return BattleFrontier_OutsideEast_EventScript_242C43:: @ 8242C43 - msgbox BattleFrontier_OutsideEast_Text_242E11, 3 + msgbox BattleFrontier_OutsideEast_Text_242E11, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242C4C:: @ 8242C4C - msgbox BattleFrontier_OutsideEast_Text_242E58, 3 + msgbox BattleFrontier_OutsideEast_Text_242E58, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242C55:: @ 8242C55 - msgbox BattleFrontier_OutsideEast_Text_242E96, 3 + msgbox BattleFrontier_OutsideEast_Text_242E96, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242C5E:: @ 8242C5E - msgbox BattleFrontier_OutsideEast_Text_242ECF, 3 + msgbox BattleFrontier_OutsideEast_Text_242ECF, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242C67:: @ 8242C67 - msgbox BattleFrontier_OutsideEast_Text_242F8C, 2 + msgbox BattleFrontier_OutsideEast_Text_242F8C, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242C70:: @ 8242C70 - msgbox BattleFrontier_OutsideEast_Text_242FDC, 2 + msgbox BattleFrontier_OutsideEast_Text_242FDC, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242C79:: @ 8242C79 - msgbox BattleFrontier_OutsideEast_Text_24308C, 2 + msgbox BattleFrontier_OutsideEast_Text_24308C, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242C82:: @ 8242C82 - msgbox BattleFrontier_OutsideEast_Text_243106, 2 + msgbox BattleFrontier_OutsideEast_Text_243106, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242C8B:: @ 8242C8B - msgbox BattleFrontier_OutsideEast_Text_2431A5, 2 + msgbox BattleFrontier_OutsideEast_Text_2431A5, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242C94:: @ 8242C94 lock - msgbox BattleFrontier_OutsideEast_Text_2432DD, 4 + msgbox BattleFrontier_OutsideEast_Text_2432DD, MSGBOX_DEFAULT release end @@ -73,35 +73,35 @@ BattleFrontier_OutsideEast_EventScript_242C9F:: @ 8242C9F faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox BattleFrontier_OutsideEast_Text_24334B, 4 + msgbox BattleFrontier_OutsideEast_Text_24334B, MSGBOX_DEFAULT waitmoncry release end BattleFrontier_OutsideEast_EventScript_242CB2:: @ 8242CB2 - msgbox BattleFrontier_OutsideEast_Text_243363, 2 + msgbox BattleFrontier_OutsideEast_Text_243363, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242CBB:: @ 8242CBB - msgbox BattleFrontier_OutsideEast_Text_243425, 2 + msgbox BattleFrontier_OutsideEast_Text_243425, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242CC4:: @ 8242CC4 - msgbox BattleFrontier_OutsideEast_Text_2434A0, 2 + msgbox BattleFrontier_OutsideEast_Text_2434A0, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242CCD:: @ 8242CCD - msgbox BattleFrontier_OutsideEast_Text_243504, 2 + msgbox BattleFrontier_OutsideEast_Text_243504, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242CD6:: @ 8242CD6 lock - msgbox BattleFrontier_OutsideEast_Text_243529, 4 + msgbox BattleFrontier_OutsideEast_Text_243529, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_242CE1:: @ 8242CE1 - msgbox BattleFrontier_OutsideEast_Text_243230, 2 + msgbox BattleFrontier_OutsideEast_Text_243230, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242CEA:: @ 8242CEA @@ -123,7 +123,7 @@ BattleFrontier_OutsideEast_EventScript_242CFC:: @ 8242CFC playse 269 applymovement 14, BattleFrontier_OutsideEast_Movement_242D69 waitmovement 0 - msgbox gUnknown_082731BD, 4 + msgbox gUnknown_082731BD, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_SUDOWOODO, 2 @@ -169,55 +169,55 @@ BattleFrontier_OutsideEast_Movement_242D69: @ 8242D69 step_end BattleFrontier_OutsideEast_EventScript_242D79:: @ 8242D79 - msgbox BattleFrontier_OutsideEast_Text_243598, 2 + msgbox BattleFrontier_OutsideEast_Text_243598, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242D82:: @ 8242D82 - msgbox BattleFrontier_OutsideEast_Text_243668, 2 + msgbox BattleFrontier_OutsideEast_Text_243668, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242D8B:: @ 8242D8B - msgbox BattleFrontier_OutsideEast_Text_2436F2, 2 + msgbox BattleFrontier_OutsideEast_Text_2436F2, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242D94:: @ 8242D94 - msgbox BattleFrontier_OutsideEast_Text_243809, 2 + msgbox BattleFrontier_OutsideEast_Text_243809, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242D9D:: @ 8242D9D - msgbox BattleFrontier_OutsideEast_Text_243895, 2 + msgbox BattleFrontier_OutsideEast_Text_243895, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242DA6:: @ 8242DA6 - msgbox BattleFrontier_OutsideEast_Text_243943, 2 + msgbox BattleFrontier_OutsideEast_Text_243943, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242DAF:: @ 8242DAF - msgbox BattleFrontier_OutsideEast_Text_2439A0, 2 + msgbox BattleFrontier_OutsideEast_Text_2439A0, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242DB8:: @ 8242DB8 lock - msgbox BattleFrontier_OutsideEast_Text_243A2B, 4 + msgbox BattleFrontier_OutsideEast_Text_243A2B, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_242DC3:: @ 8242DC3 lock - msgbox BattleFrontier_OutsideEast_Text_243A53, 4 + msgbox BattleFrontier_OutsideEast_Text_243A53, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_242DCE:: @ 8242DCE - msgbox BattleFrontier_OutsideEast_Text_242F0D, 3 + msgbox BattleFrontier_OutsideEast_Text_242F0D, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242DD7:: @ 8242DD7 - msgbox BattleFrontier_OutsideEast_Text_242F4A, 3 + msgbox BattleFrontier_OutsideEast_Text_242F4A, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_242DE0:: @ 8242DE0 - msgbox BattleFrontier_OutsideEast_Text_243B68, 2 + msgbox BattleFrontier_OutsideEast_Text_243B68, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_242DE9:: @ 8242DE9 @@ -225,17 +225,17 @@ BattleFrontier_OutsideEast_EventScript_242DE9:: @ 8242DE9 faceplayer checkflag FLAG_0x1C6 goto_eq BattleFrontier_OutsideEast_EventScript_242DFE - msgbox BattleFrontier_OutsideEast_Text_243C2C, 4 + msgbox BattleFrontier_OutsideEast_Text_243C2C, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_242DFE:: @ 8242DFE - msgbox BattleFrontier_OutsideEast_Text_243CA3, 4 + msgbox BattleFrontier_OutsideEast_Text_243CA3, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_242E08:: @ 8242E08 - msgbox BattleFrontier_OutsideEast_Text_243D0B, 2 + msgbox BattleFrontier_OutsideEast_Text_243D0B, MSGBOX_NPC end BattleFrontier_OutsideEast_Text_242E11: @ 8242E11 diff --git a/data/maps/BattleFrontier_OutsideWest/scripts.inc b/data/maps/BattleFrontier_OutsideWest/scripts.inc index ad58cb70fc..a735e7ffd6 100644 --- a/data/maps/BattleFrontier_OutsideWest/scripts.inc +++ b/data/maps/BattleFrontier_OutsideWest/scripts.inc @@ -10,7 +10,7 @@ BattleFrontier_OutsideWest_MapScript1_23D3E7: @ 823D3E7 BattleFrontier_OutsideWest_EventScript_23D3F0:: @ 823D3F0 lock faceplayer - msgbox BattleFrontier_OutsideWest_Text_23D808, 4 + msgbox BattleFrontier_OutsideWest_Text_23D808, MSGBOX_DEFAULT checkitem ITEM_SS_TICKET, 1 compare VAR_RESULT, 0 goto_eq BattleFrontier_OutsideWest_EventScript_23D44E @@ -29,15 +29,15 @@ BattleFrontier_OutsideWest_EventScript_23D416:: @ 823D416 end BattleFrontier_OutsideWest_EventScript_23D44E:: @ 823D44E - msgbox BattleFrontier_OutsideWest_Text_23D842, 4 + msgbox BattleFrontier_OutsideWest_Text_23D842, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D458:: @ 823D458 - msgbox BattleFrontier_OutsideWest_Text_23D8F2, 5 + msgbox BattleFrontier_OutsideWest_Text_23D8F2, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_OutsideWest_EventScript_23D4AE - msgbox BattleFrontier_OutsideWest_Text_23D94B, 4 + msgbox BattleFrontier_OutsideWest_Text_23D94B, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_23D4BA warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 waitstate @@ -45,10 +45,10 @@ BattleFrontier_OutsideWest_EventScript_23D458:: @ 823D458 end BattleFrontier_OutsideWest_EventScript_23D483:: @ 823D483 - msgbox BattleFrontier_OutsideWest_Text_23D90E, 5 + msgbox BattleFrontier_OutsideWest_Text_23D90E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BattleFrontier_OutsideWest_EventScript_23D4AE - msgbox BattleFrontier_OutsideWest_Text_23D94B, 4 + msgbox BattleFrontier_OutsideWest_Text_23D94B, MSGBOX_DEFAULT call BattleFrontier_OutsideWest_EventScript_23D4BA warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 waitstate @@ -72,32 +72,32 @@ BattleFrontier_OutsideWest_EventScript_23D4BA:: @ 823D4BA return BattleFrontier_OutsideWest_EventScript_23D4D8:: @ 823D4D8 - msgbox BattleFrontier_OutsideWest_Text_23D929, 4 + msgbox BattleFrontier_OutsideWest_Text_23D929, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D4E2:: @ 823D4E2 - msgbox BattleFrontier_OutsideWest_Text_23D6F7, 3 + msgbox BattleFrontier_OutsideWest_Text_23D6F7, MSGBOX_SIGN end BattleFrontier_OutsideWest_EventScript_23D4EB:: @ 823D4EB - msgbox BattleFrontier_OutsideWest_Text_23D737, 3 + msgbox BattleFrontier_OutsideWest_Text_23D737, MSGBOX_SIGN end BattleFrontier_OutsideWest_EventScript_23D4F4:: @ 823D4F4 - msgbox BattleFrontier_OutsideWest_Text_23D772, 3 + msgbox BattleFrontier_OutsideWest_Text_23D772, MSGBOX_SIGN end BattleFrontier_OutsideWest_EventScript_23D4FD:: @ 823D4FD - msgbox BattleFrontier_OutsideWest_Text_23D7A6, 2 + msgbox BattleFrontier_OutsideWest_Text_23D7A6, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D506:: @ 823D4FD - msgbox BattleFrontier_OutsideWest_Text_23D9DD, 2 + msgbox BattleFrontier_OutsideWest_Text_23D9DD, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D50F:: @ 823D50F - msgbox BattleFrontier_OutsideWest_Text_23D99C, 2 + msgbox BattleFrontier_OutsideWest_Text_23D99C, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D518:: @ 823D518 @@ -112,7 +112,7 @@ BattleFrontier_OutsideWest_EventScript_23D518:: @ 823D518 end BattleFrontier_OutsideWest_EventScript_23D52D:: @ 823D52D - msgbox BattleFrontier_OutsideWest_Text_23DABF, 2 + msgbox BattleFrontier_OutsideWest_Text_23DABF, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D536:: @ 823D536 @@ -128,10 +128,10 @@ BattleFrontier_OutsideWest_EventScript_23D53D:: @ 823D53D BattleFrontier_OutsideWest_EventScript_23D544:: @ 823D544 applymovement 9, BattleFrontier_OutsideWest_Movement_2725A8 waitmovement 0 - msgbox BattleFrontier_OutsideWest_Text_23DB7D, 4 + msgbox BattleFrontier_OutsideWest_Text_23DB7D, MSGBOX_DEFAULT applymovement 10, BattleFrontier_OutsideWest_Movement_2725A4 waitmovement 0 - msgbox BattleFrontier_OutsideWest_Text_23DBCE, 4 + msgbox BattleFrontier_OutsideWest_Text_23DBCE, MSGBOX_DEFAULT closemessage delay 25 applymovement 9, BattleFrontier_OutsideWest_Movement_2725A6 @@ -152,7 +152,7 @@ BattleFrontier_OutsideWest_EventScript_23D57F:: @ 823D57F call_if 1, BattleFrontier_OutsideWest_EventScript_23D5BA compare VAR_FACING, 4 call_if 1, BattleFrontier_OutsideWest_EventScript_23D5BA - msgbox BattleFrontier_OutsideWest_Text_23DC36, 4 + msgbox BattleFrontier_OutsideWest_Text_23DC36, MSGBOX_DEFAULT release end @@ -224,7 +224,7 @@ BattleFrontier_OutsideWest_Movement_23D632: @ 823D632 BattleFrontier_OutsideWest_EventScript_23D635:: @ 823D635 lock faceplayer - msgbox BattleFrontier_OutsideWest_Text_23DD3B, 4 + msgbox BattleFrontier_OutsideWest_Text_23DD3B, MSGBOX_DEFAULT random 2 compare VAR_RESULT, 1 goto_eq BattleFrontier_OutsideWest_EventScript_23D653 @@ -232,71 +232,71 @@ BattleFrontier_OutsideWest_EventScript_23D635:: @ 823D635 end BattleFrontier_OutsideWest_EventScript_23D653:: @ 823D653 - msgbox BattleFrontier_OutsideWest_Text_23DD7A, 4 + msgbox BattleFrontier_OutsideWest_Text_23DD7A, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D65D:: @ 823D65D - msgbox BattleFrontier_OutsideWest_Text_23DDAD, 4 + msgbox BattleFrontier_OutsideWest_Text_23DDAD, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D667:: @ 823D667 - msgbox BattleFrontier_OutsideWest_Text_23DE15, 2 + msgbox BattleFrontier_OutsideWest_Text_23DE15, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D670:: @ 823D670 - msgbox BattleFrontier_OutsideWest_Text_23DF7D, 2 + msgbox BattleFrontier_OutsideWest_Text_23DF7D, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D679:: @ 823D679 - msgbox BattleFrontier_OutsideWest_Text_23DEFD, 2 + msgbox BattleFrontier_OutsideWest_Text_23DEFD, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D682:: @ 823D682 - msgbox BattleFrontier_OutsideWest_Text_23DEB4, 2 + msgbox BattleFrontier_OutsideWest_Text_23DEB4, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D68B:: @ 823D68B - msgbox BattleFrontier_OutsideWest_Text_23DFBF, 2 + msgbox BattleFrontier_OutsideWest_Text_23DFBF, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D694:: @ 823D694 - msgbox BattleFrontier_OutsideWest_Text_23E01E, 2 + msgbox BattleFrontier_OutsideWest_Text_23E01E, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D69D:: @ 823D69D - msgbox BattleFrontier_OutsideWest_Text_23E09F, 2 + msgbox BattleFrontier_OutsideWest_Text_23E09F, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D6A6:: @ 823D6A6 - msgbox BattleFrontier_OutsideWest_Text_23E102, 2 + msgbox BattleFrontier_OutsideWest_Text_23E102, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D6AF:: @ 823D6AF - msgbox BattleFrontier_OutsideWest_Text_23E154, 2 + msgbox BattleFrontier_OutsideWest_Text_23E154, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D6B8:: @ 823D6B8 lock - msgbox BattleFrontier_OutsideWest_Text_23E273, 4 + msgbox BattleFrontier_OutsideWest_Text_23E273, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D6C3:: @ 823D6C3 lock - msgbox BattleFrontier_OutsideWest_Text_23E2E9, 4 + msgbox BattleFrontier_OutsideWest_Text_23E2E9, MSGBOX_DEFAULT release end BattleFrontier_OutsideWest_EventScript_23D6CE:: @ 823D6CE - msgbox BattleFrontier_OutsideWest_Text_23E37E, 2 + msgbox BattleFrontier_OutsideWest_Text_23E37E, MSGBOX_NPC end BattleFrontier_OutsideWest_EventScript_23D6D7:: @ 823D6D7 lock faceplayer - msgbox BattleFrontier_OutsideWest_Text_23E410, 4 + msgbox BattleFrontier_OutsideWest_Text_23E410, MSGBOX_DEFAULT closemessage applymovement 23, BattleFrontier_OutsideWest_Movement_2725A2 waitmovement 0 @@ -304,7 +304,7 @@ BattleFrontier_OutsideWest_EventScript_23D6D7:: @ 823D6D7 end BattleFrontier_OutsideWest_EventScript_23D6EE:: @ 823D6EE - msgbox BattleFrontier_OutsideWest_Text_23E5A5, 2 + msgbox BattleFrontier_OutsideWest_Text_23E5A5, MSGBOX_NPC end BattleFrontier_OutsideWest_Text_23D6F7: @ 823D6F7 diff --git a/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc b/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc index 3dff67a936..e37842cf54 100644 --- a/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc +++ b/data/maps/BattleFrontier_PokemonCenter_1F/scripts.inc @@ -16,15 +16,15 @@ BattleFrontier_PokemonCenter_1F_EventScript_267908:: @ 8267908 end BattleFrontier_PokemonCenter_1F_EventScript_267916:: @ 8267916 - msgbox BattleFrontier_PokemonCenter_1F_Text_267944, 2 + msgbox BattleFrontier_PokemonCenter_1F_Text_267944, MSGBOX_NPC end BattleFrontier_PokemonCenter_1F_EventScript_26791F:: @ 826791F - msgbox BattleFrontier_PokemonCenter_1F_Text_2679EB, 2 + msgbox BattleFrontier_PokemonCenter_1F_Text_2679EB, MSGBOX_NPC end BattleFrontier_PokemonCenter_1F_EventScript_267928:: @ 8267928 - msgbox BattleFrontier_PokemonCenter_1F_Text_267A4B, 2 + msgbox BattleFrontier_PokemonCenter_1F_Text_267A4B, MSGBOX_NPC end BattleFrontier_PokemonCenter_1F_EventScript_267931:: @ 8267931 @@ -32,7 +32,7 @@ BattleFrontier_PokemonCenter_1F_EventScript_267931:: @ 8267931 faceplayer waitse playmoncry SPECIES_SKITTY, 0 - msgbox BattleFrontier_PokemonCenter_1F_Text_267A90, 4 + msgbox BattleFrontier_PokemonCenter_1F_Text_267A90, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/BattleFrontier_RankingHall/scripts.inc b/data/maps/BattleFrontier_RankingHall/scripts.inc index 9015694ebd..65b093b329 100644 --- a/data/maps/BattleFrontier_RankingHall/scripts.inc +++ b/data/maps/BattleFrontier_RankingHall/scripts.inc @@ -71,34 +71,34 @@ BattleFrontier_RankingHall_EventScript_25E522:: @ 825E522 end BattleFrontier_RankingHall_EventScript_25E52F:: @ 825E52F - msgbox BattleFrontier_RankingHall_Text_25E57C, 2 + msgbox BattleFrontier_RankingHall_Text_25E57C, MSGBOX_NPC end BattleFrontier_RankingHall_EventScript_25E538:: @ 825E538 - msgbox BattleFrontier_RankingHall_Text_25E5F9, 3 + msgbox BattleFrontier_RankingHall_Text_25E5F9, MSGBOX_SIGN end BattleFrontier_RankingHall_EventScript_25E541:: @ 825E541 - msgbox BattleFrontier_RankingHall_Text_25E62E, 3 + msgbox BattleFrontier_RankingHall_Text_25E62E, MSGBOX_SIGN end BattleFrontier_RankingHall_EventScript_25E54A:: @ 825E54A lock faceplayer - msgbox BattleFrontier_RankingHall_Text_25E666, 5 + msgbox BattleFrontier_RankingHall_Text_25E666, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq BattleFrontier_RankingHall_EventScript_25E569 - msgbox BattleFrontier_RankingHall_Text_25E6B6, 4 + msgbox BattleFrontier_RankingHall_Text_25E6B6, MSGBOX_DEFAULT release end BattleFrontier_RankingHall_EventScript_25E569:: @ 825E569 - msgbox BattleFrontier_RankingHall_Text_25E685, 4 + msgbox BattleFrontier_RankingHall_Text_25E685, MSGBOX_DEFAULT release end BattleFrontier_RankingHall_EventScript_25E573:: @ 825E573 - msgbox BattleFrontier_RankingHall_Text_25E715, 2 + msgbox BattleFrontier_RankingHall_Text_25E715, MSGBOX_NPC end BattleFrontier_RankingHall_Text_25E57C: @ 825E57C diff --git a/data/maps/BattleFrontier_ReceptionGate/scripts.inc b/data/maps/BattleFrontier_ReceptionGate/scripts.inc index ec38c3e9dc..d5364a2af0 100644 --- a/data/maps/BattleFrontier_ReceptionGate/scripts.inc +++ b/data/maps/BattleFrontier_ReceptionGate/scripts.inc @@ -19,7 +19,7 @@ BattleFrontier_ReceptionGate_EventScript_2661F3:: @ 82661F3 waitmovement 0 applymovement 1, BattleFrontier_ReceptionGate_Movement_27259A waitmovement 0 - msgbox BattleFrontier_ReceptionGate_Text_266580, 4 + msgbox BattleFrontier_ReceptionGate_Text_266580, MSGBOX_DEFAULT closemessage applymovement 255, BattleFrontier_ReceptionGate_Movement_2662D2 waitmovement 0 @@ -27,16 +27,16 @@ BattleFrontier_ReceptionGate_EventScript_2661F3:: @ 82661F3 end BattleFrontier_ReceptionGate_EventScript_266229:: @ 8266229 - msgbox BattleFrontier_ReceptionGate_Text_2665B2, 4 - msgbox BattleFrontier_ReceptionGate_Text_2665F7, 4 + msgbox BattleFrontier_ReceptionGate_Text_2665B2, MSGBOX_DEFAULT + msgbox BattleFrontier_ReceptionGate_Text_2665F7, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message BattleFrontier_ReceptionGate_Text_266676 waitfanfare waitmessage - msgbox BattleFrontier_ReceptionGate_Text_266695, 4 + msgbox BattleFrontier_ReceptionGate_Text_266695, MSGBOX_DEFAULT setflag FLAG_SYS_FRONTIER_PASS - msgbox BattleFrontier_ReceptionGate_Text_2666C6, 4 - msgbox BattleFrontier_ReceptionGate_Text_266703, 4 + msgbox BattleFrontier_ReceptionGate_Text_2666C6, MSGBOX_DEFAULT + msgbox BattleFrontier_ReceptionGate_Text_266703, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_ReceptionGate_Movement_2725A6 applymovement 2, BattleFrontier_ReceptionGate_Movement_2725A6 @@ -47,14 +47,14 @@ BattleFrontier_ReceptionGate_EventScript_266229:: @ 8266229 applymovement 2, BattleFrontier_ReceptionGate_Movement_272598 applymovement 255, BattleFrontier_ReceptionGate_Movement_272598 waitmovement 0 - msgbox BattleFrontier_ReceptionGate_Text_266733, 4 + msgbox BattleFrontier_ReceptionGate_Text_266733, MSGBOX_DEFAULT closemessage applymovement 1, BattleFrontier_ReceptionGate_Movement_2662F0 applymovement 2, BattleFrontier_ReceptionGate_Movement_2662F6 applymovement 255, BattleFrontier_ReceptionGate_Movement_2662D7 applymovement 4, BattleFrontier_ReceptionGate_Movement_2662E0 waitmovement 0 - msgbox BattleFrontier_ReceptionGate_Text_266764, 4 + msgbox BattleFrontier_ReceptionGate_Text_266764, MSGBOX_DEFAULT closemessage applymovement 4, BattleFrontier_ReceptionGate_Movement_2662E8 waitmovement 0 @@ -121,15 +121,15 @@ BattleFrontier_ReceptionGate_Movement_2662F6: @ 82662F6 BattleFrontier_ReceptionGate_EventScript_2662FC:: @ 82662FC lock faceplayer - msgbox BattleFrontier_ReceptionGate_Text_2665B2, 4 - msgbox BattleFrontier_ReceptionGate_Text_2666C6, 4 + msgbox BattleFrontier_ReceptionGate_Text_2665B2, MSGBOX_DEFAULT + msgbox BattleFrontier_ReceptionGate_Text_2666C6, MSGBOX_DEFAULT release end BattleFrontier_ReceptionGate_EventScript_266310:: @ 8266310 lock faceplayer - msgbox BattleFrontier_ReceptionGate_Text_266857, 4 + msgbox BattleFrontier_ReceptionGate_Text_266857, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end @@ -154,59 +154,59 @@ BattleFrontier_ReceptionGate_EventScript_266320:: @ 8266320 end BattleFrontier_ReceptionGate_EventScript_2663AE:: @ 82663AE - msgbox BattleFrontier_ReceptionGate_Text_2668C2, 4 + msgbox BattleFrontier_ReceptionGate_Text_2668C2, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_2663BC:: @ 82663BC - msgbox BattleFrontier_ReceptionGate_Text_26696F, 4 + msgbox BattleFrontier_ReceptionGate_Text_26696F, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_2663CA:: @ 82663CA - msgbox BattleFrontier_ReceptionGate_Text_266A34, 4 + msgbox BattleFrontier_ReceptionGate_Text_266A34, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_2663D8:: @ 82663D8 - msgbox BattleFrontier_ReceptionGate_Text_266AC2, 4 + msgbox BattleFrontier_ReceptionGate_Text_266AC2, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_2663E6:: @ 82663E6 - msgbox BattleFrontier_ReceptionGate_Text_266B5D, 4 + msgbox BattleFrontier_ReceptionGate_Text_266B5D, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_2663F4:: @ 82663F4 - msgbox BattleFrontier_ReceptionGate_Text_266C24, 4 + msgbox BattleFrontier_ReceptionGate_Text_266C24, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_266402:: @ 8266402 - msgbox BattleFrontier_ReceptionGate_Text_266CBB, 4 + msgbox BattleFrontier_ReceptionGate_Text_266CBB, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_266410:: @ 8266410 - msgbox BattleFrontier_ReceptionGate_Text_266D1C, 4 + msgbox BattleFrontier_ReceptionGate_Text_266D1C, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_26641E:: @ 826641E - msgbox BattleFrontier_ReceptionGate_Text_266DCB, 4 + msgbox BattleFrontier_ReceptionGate_Text_266DCB, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266320 end BattleFrontier_ReceptionGate_EventScript_26642C:: @ 826642C - msgbox BattleFrontier_ReceptionGate_Text_2666C6, 4 + msgbox BattleFrontier_ReceptionGate_Text_2666C6, MSGBOX_DEFAULT release end BattleFrontier_ReceptionGate_EventScript_266436:: @ 8266436 lock faceplayer - msgbox BattleFrontier_ReceptionGate_Text_266E66, 4 + msgbox BattleFrontier_ReceptionGate_Text_266E66, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end @@ -225,39 +225,39 @@ BattleFrontier_ReceptionGate_EventScript_266446:: @ 8266446 end BattleFrontier_ReceptionGate_EventScript_2664A4:: @ 82664A4 - msgbox BattleFrontier_ReceptionGate_Text_266F04, 4 + msgbox BattleFrontier_ReceptionGate_Text_266F04, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end BattleFrontier_ReceptionGate_EventScript_2664B2:: @ 82664B2 - msgbox BattleFrontier_ReceptionGate_Text_266F69, 4 + msgbox BattleFrontier_ReceptionGate_Text_266F69, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end BattleFrontier_ReceptionGate_EventScript_2664C0:: @ 82664C0 - msgbox BattleFrontier_ReceptionGate_Text_267080, 4 + msgbox BattleFrontier_ReceptionGate_Text_267080, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end BattleFrontier_ReceptionGate_EventScript_2664CE:: @ 82664CE - msgbox BattleFrontier_ReceptionGate_Text_26716A, 4 + msgbox BattleFrontier_ReceptionGate_Text_26716A, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end BattleFrontier_ReceptionGate_EventScript_2664DC:: @ 82664DC - msgbox BattleFrontier_ReceptionGate_Text_267298, 4 + msgbox BattleFrontier_ReceptionGate_Text_267298, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266446 end BattleFrontier_ReceptionGate_EventScript_2664EA:: @ 82664EA - msgbox BattleFrontier_ReceptionGate_Text_2666C6, 4 + msgbox BattleFrontier_ReceptionGate_Text_2666C6, MSGBOX_DEFAULT release end BattleFrontier_ReceptionGate_EventScript_2664F4:: @ 82664F4 lock faceplayer - msgbox BattleFrontier_ReceptionGate_Text_267357, 4 + msgbox BattleFrontier_ReceptionGate_Text_267357, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266504 end @@ -274,22 +274,22 @@ BattleFrontier_ReceptionGate_EventScript_266504:: @ 8266504 end BattleFrontier_ReceptionGate_EventScript_26654C:: @ 826654C - msgbox BattleFrontier_ReceptionGate_Text_2673A1, 4 + msgbox BattleFrontier_ReceptionGate_Text_2673A1, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266504 end BattleFrontier_ReceptionGate_EventScript_26655A:: @ 826655A - msgbox BattleFrontier_ReceptionGate_Text_2674F3, 4 + msgbox BattleFrontier_ReceptionGate_Text_2674F3, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266504 end BattleFrontier_ReceptionGate_EventScript_266568:: @ 8266568 - msgbox BattleFrontier_ReceptionGate_Text_26761C, 4 + msgbox BattleFrontier_ReceptionGate_Text_26761C, MSGBOX_DEFAULT goto BattleFrontier_ReceptionGate_EventScript_266504 end BattleFrontier_ReceptionGate_EventScript_266576:: @ 8266576 - msgbox BattleFrontier_ReceptionGate_Text_2666C6, 4 + msgbox BattleFrontier_ReceptionGate_Text_2666C6, MSGBOX_DEFAULT release end diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc index ac7c5eb7aa..818fb92b05 100644 --- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc +++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc @@ -46,7 +46,7 @@ BattleFrontier_ScottsHouse_EventScript_263704:: @ 8263704 goto_if 0, BattleFrontier_ScottsHouse_EventScript_2636EC checkflag FLAG_SYS_PYRAMID_SILVER goto_if 0, BattleFrontier_ScottsHouse_EventScript_2636EC - msgbox BattleFrontier_ScottsHouse_Text_2640BC, 4 + msgbox BattleFrontier_ScottsHouse_Text_2640BC, MSGBOX_DEFAULT giveitem_std ITEM_LANSAT_BERRY compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2637D0 @@ -70,7 +70,7 @@ BattleFrontier_ScottsHouse_EventScript_26376A:: @ 826376A goto_if 0, BattleFrontier_ScottsHouse_EventScript_2636EC checkflag FLAG_SYS_PYRAMID_GOLD goto_if 0, BattleFrontier_ScottsHouse_EventScript_2636EC - msgbox BattleFrontier_ScottsHouse_Text_264216, 4 + msgbox BattleFrontier_ScottsHouse_Text_264216, MSGBOX_DEFAULT giveitem_std ITEM_STARF_BERRY compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2637D0 @@ -80,12 +80,12 @@ BattleFrontier_ScottsHouse_EventScript_26376A:: @ 826376A end BattleFrontier_ScottsHouse_EventScript_2637D0:: @ 82637D0 - msgbox BattleFrontier_ScottsHouse_Text_2643EB, 4 + msgbox BattleFrontier_ScottsHouse_Text_2643EB, MSGBOX_DEFAULT release end BattleFrontier_ScottsHouse_EventScript_2637DA:: @ 82637DA - msgbox BattleFrontier_ScottsHouse_Text_264373, 4 + msgbox BattleFrontier_ScottsHouse_Text_264373, MSGBOX_DEFAULT release end @@ -95,17 +95,17 @@ BattleFrontier_ScottsHouse_EventScript_2637E4:: @ 82637E4 goto_eq BattleFrontier_ScottsHouse_EventScript_263807 compare VAR_RESULT, 2 goto_eq BattleFrontier_ScottsHouse_EventScript_263811 - msgbox BattleFrontier_ScottsHouse_Text_263DDD, 4 + msgbox BattleFrontier_ScottsHouse_Text_263DDD, MSGBOX_DEFAULT release end BattleFrontier_ScottsHouse_EventScript_263807:: @ 8263807 - msgbox BattleFrontier_ScottsHouse_Text_263F12, 4 + msgbox BattleFrontier_ScottsHouse_Text_263F12, MSGBOX_DEFAULT release end BattleFrontier_ScottsHouse_EventScript_263811:: @ 8263811 - msgbox BattleFrontier_ScottsHouse_Text_263FFE, 4 + msgbox BattleFrontier_ScottsHouse_Text_263FFE, MSGBOX_DEFAULT release end @@ -133,7 +133,7 @@ BattleFrontier_ScottsHouse_EventScript_26381B:: @ 826381B end BattleFrontier_ScottsHouse_EventScript_26387A:: @ 826387A - msgbox BattleFrontier_ScottsHouse_Text_264412, 4 + msgbox BattleFrontier_ScottsHouse_Text_264412, MSGBOX_DEFAULT givedecoration_std 42 compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2638A0 @@ -143,12 +143,12 @@ BattleFrontier_ScottsHouse_EventScript_26387A:: @ 826387A end BattleFrontier_ScottsHouse_EventScript_2638A0:: @ 82638A0 - msgbox BattleFrontier_ScottsHouse_Text_264583, 4 + msgbox BattleFrontier_ScottsHouse_Text_264583, MSGBOX_DEFAULT release end BattleFrontier_ScottsHouse_EventScript_2638AA:: @ 82638AA - msgbox BattleFrontier_ScottsHouse_Text_264546, 4 + msgbox BattleFrontier_ScottsHouse_Text_264546, MSGBOX_DEFAULT release end @@ -176,7 +176,7 @@ BattleFrontier_ScottsHouse_EventScript_2638B4:: @ 82638B4 end BattleFrontier_ScottsHouse_EventScript_263913:: @ 8263913 - msgbox BattleFrontier_ScottsHouse_Text_26449F, 4 + msgbox BattleFrontier_ScottsHouse_Text_26449F, MSGBOX_DEFAULT givedecoration_std 43 compare VAR_RESULT, 0 goto_eq BattleFrontier_ScottsHouse_EventScript_2638A0 @@ -186,12 +186,12 @@ BattleFrontier_ScottsHouse_EventScript_263913:: @ 8263913 end BattleFrontier_ScottsHouse_EventScript_263939:: @ 8263939 - msgbox BattleFrontier_ScottsHouse_Text_263DB8, 4 + msgbox BattleFrontier_ScottsHouse_Text_263DB8, MSGBOX_DEFAULT release end BattleFrontier_ScottsHouse_EventScript_263943:: @ 8263943 - msgbox BattleFrontier_ScottsHouse_Text_263A3F, 4 + msgbox BattleFrontier_ScottsHouse_Text_263A3F, MSGBOX_DEFAULT closemessage delay 30 compare VAR_FACING, 2 @@ -202,10 +202,10 @@ BattleFrontier_ScottsHouse_EventScript_263943:: @ 8263943 call_if 1, BattleFrontier_ScottsHouse_EventScript_263A29 compare VAR_FACING, 3 call_if 1, BattleFrontier_ScottsHouse_EventScript_263A34 - msgbox BattleFrontier_ScottsHouse_Text_263B29, 4 + msgbox BattleFrontier_ScottsHouse_Text_263B29, MSGBOX_DEFAULT applymovement 1, BattleFrontier_ScottsHouse_Movement_27259E waitmovement 0 - msgbox BattleFrontier_ScottsHouse_Text_263BD4, 4 + msgbox BattleFrontier_ScottsHouse_Text_263BD4, MSGBOX_DEFAULT compare VAR_0x40D1, 13 goto_eq BattleFrontier_ScottsHouse_EventScript_2639BC compare VAR_0x40D1, 9 @@ -242,7 +242,7 @@ BattleFrontier_ScottsHouse_EventScript_2639E9:: @ 82639E9 BattleFrontier_ScottsHouse_EventScript_2639F8:: @ 82639F8 special sub_813A9D0 msgbox BattleFrontier_ScottsHouse_Text_263CB0, 9 - msgbox BattleFrontier_ScottsHouse_Text_263CD0, 4 + msgbox BattleFrontier_ScottsHouse_Text_263CD0, MSGBOX_DEFAULT setflag FLAG_0x1D1 setflag FLAG_TEMP_2 release diff --git a/data/maps/BirthIsland_Harbor/scripts.inc b/data/maps/BirthIsland_Harbor/scripts.inc index fe939172d1..dc3407e33e 100644 --- a/data/maps/BirthIsland_Harbor/scripts.inc +++ b/data/maps/BirthIsland_Harbor/scripts.inc @@ -4,10 +4,10 @@ BirthIsland_Harbor_MapScripts:: @ 826805C BirthIsland_Harbor_EventScript_26805D:: @ 826805D lock faceplayer - msgbox BirthIsland_Harbor_Text_2C6B90, 5 + msgbox BirthIsland_Harbor_Text_2C6B90, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq BirthIsland_Harbor_EventScript_2680A2 - msgbox BirthIsland_Harbor_Text_2A6A5D, 4 + msgbox BirthIsland_Harbor_Text_2A6A5D, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, BirthIsland_Harbor_Movement_2725AA waitmovement 0 @@ -21,7 +21,7 @@ BirthIsland_Harbor_EventScript_26805D:: @ 826805D end BirthIsland_Harbor_EventScript_2680A2:: @ 82680A2 - msgbox BirthIsland_Harbor_Text_2A6A82, 4 + msgbox BirthIsland_Harbor_Text_2A6A82, MSGBOX_DEFAULT release end diff --git a/data/maps/CaveOfOrigin_B1F/scripts.inc b/data/maps/CaveOfOrigin_B1F/scripts.inc index 198fffa2b3..21ff3537b6 100644 --- a/data/maps/CaveOfOrigin_B1F/scripts.inc +++ b/data/maps/CaveOfOrigin_B1F/scripts.inc @@ -4,7 +4,7 @@ CaveOfOrigin_B1F_MapScripts:: @ 82357A8 CaveOfOrigin_B1F_EventScript_2357A9:: @ 82357A9 lock faceplayer - msgbox CaveOfOrigin_B1F_Text_23586E, 4 + msgbox CaveOfOrigin_B1F_Text_23586E, MSGBOX_DEFAULT closemessage applymovement 1, CaveOfOrigin_B1F_Movement_2725A6 waitmovement 0 @@ -47,7 +47,7 @@ CaveOfOrigin_B1F_EventScript_235842:: @ 8235842 goto CaveOfOrigin_B1F_EventScript_2357F0 CaveOfOrigin_B1F_EventScript_23584D:: @ 823584D - msgbox CaveOfOrigin_B1F_Text_235CEE, 4 + msgbox CaveOfOrigin_B1F_Text_235CEE, MSGBOX_DEFAULT closemessage playse SE_KAIDAN fadescreenspeed 1, 4 diff --git a/data/maps/DesertRuins/scripts.inc b/data/maps/DesertRuins/scripts.inc index 9d085e45ac..760336d919 100644 --- a/data/maps/DesertRuins/scripts.inc +++ b/data/maps/DesertRuins/scripts.inc @@ -51,7 +51,7 @@ DesertRuins_EventScript_22D9DB:: @ 822D9DB end DesertRuins_EventScript_22D9EE:: @ 822D9EE - msgbox gUnknown_0827304E, 4 + msgbox gUnknown_0827304E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc index f14dbbfe8b..07f7d9ac8c 100644 --- a/data/maps/DewfordTown/scripts.inc +++ b/data/maps/DewfordTown/scripts.inc @@ -22,53 +22,53 @@ DewfordTown_EventScript_1E9511:: @ 81E9511 end DewfordTown_EventScript_1E955A:: @ 81E955A - msgbox DewfordTown_Text_1E9CE5, 4 + msgbox DewfordTown_Text_1E9CE5, MSGBOX_DEFAULT closemessage goto DewfordTown_EventScript_1E9660 release end DewfordTown_EventScript_1E956A:: @ 81E956A - msgbox DewfordTown_Text_1E9D3A, 4 + msgbox DewfordTown_Text_1E9D3A, MSGBOX_DEFAULT closemessage goto DewfordTown_EventScript_1E96E7 release end DewfordTown_EventScript_1E957A:: @ 81E957A - msgbox DewfordTown_Text_1E9D8F, 4 + msgbox DewfordTown_Text_1E9D8F, MSGBOX_DEFAULT closemessage release end DewfordTown_EventScript_1E9585:: @ 81E9585 - msgbox DewfordTown_Text_1E9B24, 5 + msgbox DewfordTown_Text_1E9B24, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E95A2 - msgbox DewfordTown_Text_1E9BD9, 4 + msgbox DewfordTown_Text_1E9BD9, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E95A2:: @ 81E95A2 - msgbox DewfordTown_Text_1E9B7F, 4 + msgbox DewfordTown_Text_1E9B7F, MSGBOX_DEFAULT closemessage goto DewfordTown_EventScript_1E9660 end DewfordTown_EventScript_1E95B1:: @ 81E95B1 - msgbox DewfordTown_Text_1E99A8, 2 + msgbox DewfordTown_Text_1E99A8, MSGBOX_NPC end DewfordTown_EventScript_1E95BA:: @ 81E95BA - msgbox DewfordTown_Text_1E9A0F, 3 + msgbox DewfordTown_Text_1E9A0F, MSGBOX_SIGN end DewfordTown_EventScript_1E95C3:: @ 81E95C3 - msgbox DewfordTown_Text_1E9A3D, 3 + msgbox DewfordTown_Text_1E9A3D, MSGBOX_SIGN end DewfordTown_EventScript_1E95CC:: @ 81E95CC - msgbox DewfordTown_Text_1E9A7F, 3 + msgbox DewfordTown_Text_1E9A7F, MSGBOX_SIGN end DewfordTown_EventScript_1E95D5:: @ 81E95D5 @@ -76,7 +76,7 @@ DewfordTown_EventScript_1E95D5:: @ 81E95D5 faceplayer checkflag FLAG_0x101 goto_eq DewfordTown_EventScript_1E962A - msgbox DewfordTown_Text_1E9DD1, 5 + msgbox DewfordTown_Text_1E9DD1, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E95FF compare VAR_RESULT, 0 @@ -84,15 +84,15 @@ DewfordTown_EventScript_1E95D5:: @ 81E95D5 end DewfordTown_EventScript_1E95FF:: @ 81E95FF - msgbox DewfordTown_Text_1E9E14, 4 + msgbox DewfordTown_Text_1E9E14, MSGBOX_DEFAULT giveitem_std ITEM_OLD_ROD setflag FLAG_0x101 - msgbox DewfordTown_Text_1E9E65, 4 + msgbox DewfordTown_Text_1E9E65, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E9620:: @ 81E9620 - msgbox DewfordTown_Text_1E9F92, 4 + msgbox DewfordTown_Text_1E9F92, MSGBOX_DEFAULT release end @@ -107,12 +107,12 @@ DewfordTown_EventScript_1E962A:: @ 81E962A end DewfordTown_EventScript_1E964C:: @ 81E964C - msgbox DewfordTown_Text_1E9FD0, 4 + msgbox DewfordTown_Text_1E9FD0, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E9656:: @ 81E9656 - msgbox DewfordTown_Text_1EA004, 4 + msgbox DewfordTown_Text_1EA004, MSGBOX_DEFAULT release end @@ -189,11 +189,11 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7 end DewfordTown_EventScript_1E9790:: @ 81E9790 - msgbox DewfordTown_Text_1EEC1D, 4 + msgbox DewfordTown_Text_1EEC1D, MSGBOX_DEFAULT return DewfordTown_EventScript_1E9799:: @ 81E9799 - msgbox DewfordTown_Text_1EEDA7, 4 + msgbox DewfordTown_Text_1EEDA7, MSGBOX_DEFAULT return DewfordTown_Movement_1E97A2: @ 81E97A2 @@ -598,7 +598,7 @@ DewfordTown_EventScript_1E9922:: @ 81E9922 lock faceplayer call DewfordTown_EventScript_271E8B - msgbox DewfordTown_Text_1EA136, 5 + msgbox DewfordTown_Text_1EA136, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq DewfordTown_EventScript_1E9948 compare VAR_RESULT, 0 @@ -606,12 +606,12 @@ DewfordTown_EventScript_1E9922:: @ 81E9922 end DewfordTown_EventScript_1E9948:: @ 81E9948 - msgbox DewfordTown_Text_1EA491, 4 + msgbox DewfordTown_Text_1EA491, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E9952:: @ 81E9952 - msgbox DewfordTown_Text_1EA242, 4 + msgbox DewfordTown_Text_1EA242, MSGBOX_DEFAULT setvar VAR_0x8004, 9 call DewfordTown_EventScript_271E7C lock @@ -626,17 +626,17 @@ DewfordTown_EventScript_1E997D:: @ 81E997D incrementgamestat 2 compare VAR_0x8004, 0 goto_eq DewfordTown_EventScript_1E999E - msgbox DewfordTown_Text_1EA2AA, 4 + msgbox DewfordTown_Text_1EA2AA, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E9994:: @ 81E9994 - msgbox DewfordTown_Text_1EA443, 4 + msgbox DewfordTown_Text_1EA443, MSGBOX_DEFAULT release end DewfordTown_EventScript_1E999E:: @ 81E999E - msgbox DewfordTown_Text_1EA3FE, 4 + msgbox DewfordTown_Text_1EA3FE, MSGBOX_DEFAULT release end diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc index 6acd677926..5de208d11f 100644 --- a/data/maps/DewfordTown_Gym/scripts.inc +++ b/data/maps/DewfordTown_Gym/scripts.inc @@ -162,7 +162,7 @@ DewfordTown_Gym_EventScript_1FC7C2:: @ 81FC7C2 goto_eq DewfordTown_Gym_EventScript_1FC89C checkflag FLAG_0x0A6 goto_if 0, DewfordTown_Gym_EventScript_1FC878 - msgbox DewfordTown_Gym_Text_1FD20D, 4 + msgbox DewfordTown_Gym_Text_1FD20D, MSGBOX_DEFAULT release end @@ -171,7 +171,7 @@ DewfordTown_Gym_EventScript_1FC7F7:: @ 81FC7F7 message DewfordTown_Gym_Text_1FD07D waitmessage call DewfordTown_Gym_EventScript_27207E - msgbox DewfordTown_Gym_Text_1FD0A8, 4 + msgbox DewfordTown_Gym_Text_1FD0A8, MSGBOX_DEFAULT setflag FLAG_0x4F1 setflag FLAG_BADGE02_GET addvar VAR_0x4085, 1 @@ -183,7 +183,7 @@ DewfordTown_Gym_EventScript_1FC7F7:: @ 81FC7F7 closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox DewfordTown_Gym_Text_1FD1E0, 4 + msgbox DewfordTown_Gym_Text_1FD1E0, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -197,7 +197,7 @@ DewfordTown_Gym_EventScript_1FC855:: @ 81FC855 giveitem_std ITEM_TM08 compare VAR_RESULT, 0 goto_eq DewfordTown_Gym_EventScript_27205E - msgbox DewfordTown_Gym_Text_1FD181, 4 + msgbox DewfordTown_Gym_Text_1FD181, MSGBOX_DEFAULT setflag FLAG_0x0A6 return @@ -205,19 +205,19 @@ DewfordTown_Gym_EventScript_1FC878:: @ 81FC878 giveitem_std ITEM_TM08 compare VAR_RESULT, 0 goto_eq DewfordTown_Gym_EventScript_272054 - msgbox DewfordTown_Gym_Text_1FD181, 4 + msgbox DewfordTown_Gym_Text_1FD181, MSGBOX_DEFAULT setflag FLAG_0x0A6 release end DewfordTown_Gym_EventScript_1FC89C:: @ 81FC89C trainerbattle 7, TRAINER_BRAWLY_1, 0, DewfordTown_Gym_Text_1FD2C4, DewfordTown_Gym_Text_1FD367, DewfordTown_Gym_Text_1FD3DE - msgbox DewfordTown_Gym_Text_1FD37B, 6 + msgbox DewfordTown_Gym_Text_1FD37B, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC8B7:: @ 81FC8B7 trainerbattle 2, TRAINER_TAKAO, 0, DewfordTown_Gym_Text_1FCB9F, DewfordTown_Gym_Text_1FCBB8, DewfordTown_Gym_EventScript_1FC8D2 - msgbox DewfordTown_Gym_Text_1FCBCA, 6 + msgbox DewfordTown_Gym_Text_1FCBCA, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC8D2:: @ 81FC8D2 @@ -227,7 +227,7 @@ DewfordTown_Gym_EventScript_1FC8D2:: @ 81FC8D2 DewfordTown_Gym_EventScript_1FC8D9:: @ 81FC8D9 trainerbattle 2, TRAINER_JOCELYN, 0, DewfordTown_Gym_Text_1FCC0A, DewfordTown_Gym_Text_1FCC45, DewfordTown_Gym_EventScript_1FC8F4 - msgbox DewfordTown_Gym_Text_1FCC6B, 6 + msgbox DewfordTown_Gym_Text_1FCC6B, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC8F4:: @ 81FC8F4 @@ -237,7 +237,7 @@ DewfordTown_Gym_EventScript_1FC8F4:: @ 81FC8F4 DewfordTown_Gym_EventScript_1FC8FB:: @ 81FC8FB trainerbattle 2, TRAINER_LAURA, 0, DewfordTown_Gym_Text_1FCD01, DewfordTown_Gym_Text_1FCD3C, DewfordTown_Gym_EventScript_1FC916 - msgbox DewfordTown_Gym_Text_1FCD4F, 6 + msgbox DewfordTown_Gym_Text_1FCD4F, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC916:: @ 81FC916 @@ -247,7 +247,7 @@ DewfordTown_Gym_EventScript_1FC916:: @ 81FC916 DewfordTown_Gym_EventScript_1FC91D:: @ 81FC91D trainerbattle 2, TRAINER_BRENDEN, 0, DewfordTown_Gym_Text_1FCE48, DewfordTown_Gym_Text_1FCE75, DewfordTown_Gym_EventScript_1FC938 - msgbox DewfordTown_Gym_Text_1FCEAB, 6 + msgbox DewfordTown_Gym_Text_1FCEAB, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC938:: @ 81FC938 @@ -257,7 +257,7 @@ DewfordTown_Gym_EventScript_1FC938:: @ 81FC938 DewfordTown_Gym_EventScript_1FC93F:: @ 81FC93F trainerbattle 2, TRAINER_CRISTIAN, 0, DewfordTown_Gym_Text_1FCEDC, DewfordTown_Gym_Text_1FCF0A, DewfordTown_Gym_EventScript_1FC95A - msgbox DewfordTown_Gym_Text_1FCF26, 6 + msgbox DewfordTown_Gym_Text_1FCF26, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC95A:: @ 81FC95A @@ -267,7 +267,7 @@ DewfordTown_Gym_EventScript_1FC95A:: @ 81FC95A DewfordTown_Gym_EventScript_1FC961:: @ 81FC961 trainerbattle 2, TRAINER_LILITH, 0, DewfordTown_Gym_Text_1FCDB8, DewfordTown_Gym_Text_1FCDE5, DewfordTown_Gym_EventScript_1FC97C - msgbox DewfordTown_Gym_Text_1FCE08, 6 + msgbox DewfordTown_Gym_Text_1FCE08, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC97C:: @ 81FC97C @@ -280,12 +280,12 @@ DewfordTown_Gym_EventScript_1FC983:: @ 81FC983 faceplayer checkflag FLAG_0x4F1 goto_eq DewfordTown_Gym_EventScript_1FC998 - msgbox DewfordTown_Gym_Text_1FC9D6, 4 + msgbox DewfordTown_Gym_Text_1FC9D6, MSGBOX_DEFAULT release end DewfordTown_Gym_EventScript_1FC998:: @ 81FC998 - msgbox DewfordTown_Gym_Text_1FCB5C, 4 + msgbox DewfordTown_Gym_Text_1FCB5C, MSGBOX_DEFAULT release end @@ -304,12 +304,12 @@ DewfordTown_Gym_EventScript_1FC9B2:: @ 81FC9B2 end DewfordTown_Gym_EventScript_1FC9C2:: @ 81FC9C2 - msgbox DewfordTown_Gym_Text_1FD28B, 4 + msgbox DewfordTown_Gym_Text_1FD28B, MSGBOX_DEFAULT releaseall end DewfordTown_Gym_EventScript_1FC9CC:: @ 81FC9CC - msgbox DewfordTown_Gym_Text_1FD272, 4 + msgbox DewfordTown_Gym_Text_1FD272, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/DewfordTown_Hall/scripts.inc b/data/maps/DewfordTown_Hall/scripts.inc index d8c19f1fe2..fa142696c9 100644 --- a/data/maps/DewfordTown_Hall/scripts.inc +++ b/data/maps/DewfordTown_Hall/scripts.inc @@ -8,12 +8,12 @@ DewfordTown_Hall_EventScript_1FD4D0:: @ 81FD4D0 special TrendyPhraseIsOld compare VAR_RESULT, 1 goto_eq DewfordTown_Hall_EventScript_1FD4EF - msgbox DewfordTown_Hall_Text_1FD818, 4 + msgbox DewfordTown_Hall_Text_1FD818, MSGBOX_DEFAULT release end DewfordTown_Hall_EventScript_1FD4EF:: @ 81FD4EF - msgbox DewfordTown_Hall_Text_1FD877, 4 + msgbox DewfordTown_Hall_Text_1FD877, MSGBOX_DEFAULT release end @@ -21,7 +21,7 @@ DewfordTown_Hall_EventScript_1FD4F9:: @ 81FD4F9 lock faceplayer call DewfordTown_Hall_EventScript_271E8B - msgbox DewfordTown_Hall_Text_1FD8ED, 4 + msgbox DewfordTown_Hall_Text_1FD8ED, MSGBOX_DEFAULT release end @@ -30,7 +30,7 @@ DewfordTown_Hall_EventScript_1FD50A:: @ 81FD50A faceplayer call DewfordTown_Hall_EventScript_271E8B special sub_811EF6C - msgbox DewfordTown_Hall_Text_1FD948, 5 + msgbox DewfordTown_Hall_Text_1FD948, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq DewfordTown_Hall_EventScript_1FD533 compare VAR_RESULT, 0 @@ -38,12 +38,12 @@ DewfordTown_Hall_EventScript_1FD50A:: @ 81FD50A end DewfordTown_Hall_EventScript_1FD533:: @ 81FD533 - msgbox DewfordTown_Hall_Text_1FD9B3, 4 + msgbox DewfordTown_Hall_Text_1FD9B3, MSGBOX_DEFAULT release end DewfordTown_Hall_EventScript_1FD53D:: @ 81FD53D - msgbox DewfordTown_Hall_Text_1FDA06, 4 + msgbox DewfordTown_Hall_Text_1FDA06, MSGBOX_DEFAULT release end @@ -51,7 +51,7 @@ DewfordTown_Hall_EventScript_1FD547:: @ 81FD547 lock faceplayer call DewfordTown_Hall_EventScript_271E8B - msgbox DewfordTown_Hall_Text_1FDA5C, 4 + msgbox DewfordTown_Hall_Text_1FDA5C, MSGBOX_DEFAULT closemessage applymovement 4, DewfordTown_Hall_Movement_2725A6 waitmovement 0 @@ -62,7 +62,7 @@ DewfordTown_Hall_EventScript_1FD563:: @ 81FD563 lock faceplayer call DewfordTown_Hall_EventScript_271E8B - msgbox DewfordTown_Hall_Text_1FDA99, 4 + msgbox DewfordTown_Hall_Text_1FDA99, MSGBOX_DEFAULT closemessage applymovement 5, DewfordTown_Hall_Movement_2725A6 waitmovement 0 @@ -73,14 +73,14 @@ DewfordTown_Hall_EventScript_1FD57F:: @ 81FD57F lock faceplayer call DewfordTown_Hall_EventScript_271E8B - msgbox DewfordTown_Hall_Text_1FDAC4, 4 + msgbox DewfordTown_Hall_Text_1FDAC4, MSGBOX_DEFAULT release end DewfordTown_Hall_EventScript_1FD590:: @ 81FD590 lockall call DewfordTown_Hall_EventScript_271E8B - msgbox DewfordTown_Hall_Text_1FDB89, 4 + msgbox DewfordTown_Hall_Text_1FDB89, MSGBOX_DEFAULT releaseall end @@ -100,22 +100,22 @@ DewfordTown_Hall_EventScript_1FD5A0:: @ 81FD5A0 end DewfordTown_Hall_EventScript_1FD607:: @ 81FD607 - msgbox DewfordTown_Hall_Text_1FDC05, 4 + msgbox DewfordTown_Hall_Text_1FDC05, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD611:: @ 81FD611 - msgbox DewfordTown_Hall_Text_1FDC21, 4 + msgbox DewfordTown_Hall_Text_1FDC21, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD61B:: @ 81FD61B - msgbox DewfordTown_Hall_Text_1FDC3C, 4 + msgbox DewfordTown_Hall_Text_1FDC3C, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD625:: @ 81FD625 - msgbox DewfordTown_Hall_Text_1FDC57, 4 + msgbox DewfordTown_Hall_Text_1FDC57, MSGBOX_DEFAULT releaseall end @@ -147,41 +147,41 @@ DewfordTown_Hall_EventScript_1FD647:: @ 81FD647 DewfordTown_Hall_EventScript_1FD6AD:: @ 81FD6AD call DewfordTown_Hall_EventScript_1FD73A - msgbox DewfordTown_Hall_Text_1FDC76, 4 + msgbox DewfordTown_Hall_Text_1FDC76, MSGBOX_DEFAULT call DewfordTown_Hall_EventScript_1FD772 - msgbox DewfordTown_Hall_Text_1FDCE2, 4 + msgbox DewfordTown_Hall_Text_1FDCE2, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD6C9:: @ 81FD6C9 call DewfordTown_Hall_EventScript_1FD73A - msgbox DewfordTown_Hall_Text_1FDD95, 4 + msgbox DewfordTown_Hall_Text_1FDD95, MSGBOX_DEFAULT call DewfordTown_Hall_EventScript_1FD772 - msgbox DewfordTown_Hall_Text_1FDE0E, 4 + msgbox DewfordTown_Hall_Text_1FDE0E, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD6E5:: @ 81FD6E5 call DewfordTown_Hall_EventScript_1FD73A - msgbox DewfordTown_Hall_Text_1FDE77, 4 + msgbox DewfordTown_Hall_Text_1FDE77, MSGBOX_DEFAULT call DewfordTown_Hall_EventScript_1FD772 - msgbox DewfordTown_Hall_Text_1FDED8, 4 + msgbox DewfordTown_Hall_Text_1FDED8, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD701:: @ 81FD701 call DewfordTown_Hall_EventScript_1FD73A - msgbox DewfordTown_Hall_Text_1FDF72, 4 + msgbox DewfordTown_Hall_Text_1FDF72, MSGBOX_DEFAULT call DewfordTown_Hall_EventScript_1FD772 - msgbox DewfordTown_Hall_Text_1FDFF1, 4 + msgbox DewfordTown_Hall_Text_1FDFF1, MSGBOX_DEFAULT releaseall end DewfordTown_Hall_EventScript_1FD71D:: @ 81FD71D call DewfordTown_Hall_EventScript_1FD73A - msgbox DewfordTown_Hall_Text_1FE09A, 4 + msgbox DewfordTown_Hall_Text_1FE09A, MSGBOX_DEFAULT call DewfordTown_Hall_EventScript_1FD772 - msgbox DewfordTown_Hall_Text_1FE0F2, 4 + msgbox DewfordTown_Hall_Text_1FE0F2, MSGBOX_DEFAULT releaseall end @@ -254,7 +254,7 @@ DewfordTown_Hall_EventScript_1FD7DA:: @ 81FD7DA call DewfordTown_Hall_EventScript_271E8B checkflag FLAG_RECEIVED_TM_36 goto_eq DewfordTown_Hall_EventScript_1FD80E - msgbox DewfordTown_Hall_Text_1FE142, 4 + msgbox DewfordTown_Hall_Text_1FE142, MSGBOX_DEFAULT giveitem_std ITEM_TM36 compare VAR_RESULT, 0 goto_eq DewfordTown_Hall_EventScript_272054 @@ -263,7 +263,7 @@ DewfordTown_Hall_EventScript_1FD7DA:: @ 81FD7DA end DewfordTown_Hall_EventScript_1FD80E:: @ 81FD80E - msgbox DewfordTown_Hall_Text_1FE1ED, 4 + msgbox DewfordTown_Hall_Text_1FE1ED, MSGBOX_DEFAULT release end diff --git a/data/maps/DewfordTown_House1/scripts.inc b/data/maps/DewfordTown_House1/scripts.inc index 59c490d813..d051cfc19d 100644 --- a/data/maps/DewfordTown_House1/scripts.inc +++ b/data/maps/DewfordTown_House1/scripts.inc @@ -2,11 +2,11 @@ DewfordTown_House1_MapScripts:: @ 81FC3CD .byte 0 DewfordTown_House1_EventScript_1FC3CE:: @ 81FC3CE - msgbox DewfordTown_House1_Text_1FC3F3, 2 + msgbox DewfordTown_House1_Text_1FC3F3, MSGBOX_NPC end DewfordTown_House1_EventScript_1FC3D7:: @ 81FC3D7 - msgbox DewfordTown_House1_Text_1FC45B, 2 + msgbox DewfordTown_House1_Text_1FC45B, MSGBOX_NPC end DewfordTown_House1_EventScript_1FC3E0:: @ 81FC3E0 @@ -14,7 +14,7 @@ DewfordTown_House1_EventScript_1FC3E0:: @ 81FC3E0 faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox DewfordTown_House1_Text_1FC510, 4 + msgbox DewfordTown_House1_Text_1FC510, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/DewfordTown_House2/scripts.inc b/data/maps/DewfordTown_House2/scripts.inc index 1805164afd..2385b8328d 100644 --- a/data/maps/DewfordTown_House2/scripts.inc +++ b/data/maps/DewfordTown_House2/scripts.inc @@ -6,7 +6,7 @@ DewfordTown_House2_EventScript_1FE22E:: @ 81FE22E faceplayer checkflag FLAG_0x121 goto_eq DewfordTown_House2_EventScript_1FE267 - msgbox DewfordTown_House2_Text_1FE27A, 4 + msgbox DewfordTown_House2_Text_1FE27A, MSGBOX_DEFAULT giveitem_std ITEM_SILK_SCARF compare VAR_RESULT, 0 goto_eq DewfordTown_House2_EventScript_1FE25D @@ -15,17 +15,17 @@ DewfordTown_House2_EventScript_1FE22E:: @ 81FE22E end DewfordTown_House2_EventScript_1FE25D:: @ 81FE25D - msgbox DewfordTown_House2_Text_1FE356, 4 + msgbox DewfordTown_House2_Text_1FE356, MSGBOX_DEFAULT release end DewfordTown_House2_EventScript_1FE267:: @ 81FE267 - msgbox DewfordTown_House2_Text_1FE3D1, 4 + msgbox DewfordTown_House2_Text_1FE3D1, MSGBOX_DEFAULT release end DewfordTown_House2_EventScript_1FE271:: @ 81FE271 - msgbox DewfordTown_House2_Text_1FE444, 2 + msgbox DewfordTown_House2_Text_1FE444, MSGBOX_NPC end DewfordTown_House2_Text_1FE27A: @ 81FE27A diff --git a/data/maps/DewfordTown_PokemonCenter_1F/scripts.inc b/data/maps/DewfordTown_PokemonCenter_1F/scripts.inc index a9ce59bc1b..e01e37f7b5 100644 --- a/data/maps/DewfordTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/DewfordTown_PokemonCenter_1F/scripts.inc @@ -17,11 +17,11 @@ DewfordTown_PokemonCenter_1F_EventScript_1FC537:: @ 81FC537 end DewfordTown_PokemonCenter_1F_EventScript_1FC545:: @ 81FC545 - msgbox DewfordTown_PokemonCenter_1F_Text_1FC557, 2 + msgbox DewfordTown_PokemonCenter_1F_Text_1FC557, MSGBOX_NPC end DewfordTown_PokemonCenter_1F_EventScript_1FC54E:: @ 81FC54E - msgbox DewfordTown_PokemonCenter_1F_Text_1FC5AE, 2 + msgbox DewfordTown_PokemonCenter_1F_Text_1FC5AE, MSGBOX_NPC end DewfordTown_PokemonCenter_1F_Text_1FC557: @ 81FC557 diff --git a/data/maps/EverGrandeCity/scripts.inc b/data/maps/EverGrandeCity/scripts.inc index 178621217f..5bb85a3c12 100644 --- a/data/maps/EverGrandeCity/scripts.inc +++ b/data/maps/EverGrandeCity/scripts.inc @@ -8,15 +8,15 @@ EverGrandeCity_MapScript1_1E7D21: @ 81E7D21 end EverGrandeCity_EventScript_1E7D2B:: @ 81E7D2B - msgbox EverGrandeCity_Text_1E7D4F, 3 + msgbox EverGrandeCity_Text_1E7D4F, MSGBOX_SIGN end EverGrandeCity_EventScript_1E7D34:: @ 81E7D34 - msgbox EverGrandeCity_Text_1E7D89, 3 + msgbox EverGrandeCity_Text_1E7D89, MSGBOX_SIGN end EverGrandeCity_EventScript_1E7D3D:: @ 81E7D3D - msgbox EverGrandeCity_Text_1E7D65, 3 + msgbox EverGrandeCity_Text_1E7D65, MSGBOX_SIGN end EverGrandeCity_EventScript_1E7D46:: @ 81E7D46 diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 71a72b83ca..7ca56c4207 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -39,7 +39,7 @@ EverGrandeCity_ChampionsRoom_Movement_228A42: @ 8228A42 EverGrandeCity_ChampionsRoom_EventScript_228A45:: @ 8228A45 playbgm MUS_DAIGO, 0 - msgbox EverGrandeCity_ChampionsRoom_Text_228C4C, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_228C4C, MSGBOX_DEFAULT trainerbattle 3, TRAINER_WALLACE, 0, EverGrandeCity_ChampionsRoom_Text_228EAC goto EverGrandeCity_ChampionsRoom_EventScript_228A61 end @@ -49,7 +49,7 @@ EverGrandeCity_ChampionsRoom_EventScript_228A61:: @ 8228A61 setmetatile 6, 1, 838, 0 setmetatile 6, 2, 839, 0 special DrawWholeMapView - msgbox EverGrandeCity_ChampionsRoom_Text_228F66, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_228F66, MSGBOX_DEFAULT closemessage playse SE_DOOR checkplayergender @@ -75,7 +75,7 @@ EverGrandeCity_ChampionsRoom_EventScript_228AC1:: @ 8228AC1 return EverGrandeCity_ChampionsRoom_EventScript_228AC6:: @ 8228AC6 - msgbox EverGrandeCity_ChampionsRoom_Text_2290CA, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_2290CA, MSGBOX_DEFAULT delay 40 playse SE_PIN applymovement 2, EverGrandeCity_ChampionsRoom_Movement_272598 @@ -83,12 +83,12 @@ EverGrandeCity_ChampionsRoom_EventScript_228AC6:: @ 8228AC6 applymovement 2, EverGrandeCity_ChampionsRoom_Movement_27259A waitmovement 0 call EverGrandeCity_ChampionsRoom_EventScript_228C12 - msgbox EverGrandeCity_ChampionsRoom_Text_22910B, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_22910B, MSGBOX_DEFAULT goto EverGrandeCity_ChampionsRoom_EventScript_228B30 end EverGrandeCity_ChampionsRoom_EventScript_228AFB:: @ 8228AFB - msgbox EverGrandeCity_ChampionsRoom_Text_229152, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_229152, MSGBOX_DEFAULT delay 40 playse SE_PIN applymovement 2, EverGrandeCity_ChampionsRoom_Movement_272598 @@ -96,7 +96,7 @@ EverGrandeCity_ChampionsRoom_EventScript_228AFB:: @ 8228AFB applymovement 2, EverGrandeCity_ChampionsRoom_Movement_27259A waitmovement 0 call EverGrandeCity_ChampionsRoom_EventScript_228C12 - msgbox EverGrandeCity_ChampionsRoom_Text_2291A2, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_2291A2, MSGBOX_DEFAULT goto EverGrandeCity_ChampionsRoom_EventScript_228B30 end @@ -107,15 +107,15 @@ EverGrandeCity_ChampionsRoom_EventScript_228B30:: @ 8228B30 waitmovement 0 applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725A8 waitmovement 0 - msgbox EverGrandeCity_ChampionsRoom_Text_2291E6, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_2291E6, MSGBOX_DEFAULT call EverGrandeCity_ChampionsRoom_EventScript_272184 - msgbox EverGrandeCity_ChampionsRoom_Text_22934D, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_22934D, MSGBOX_DEFAULT applymovement 1, EverGrandeCity_ChampionsRoom_Movement_2725A6 waitmovement 0 delay 20 applymovement 1, EverGrandeCity_ChampionsRoom_Movement_2725AA waitmovement 0 - msgbox EverGrandeCity_ChampionsRoom_Text_229399, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_229399, MSGBOX_DEFAULT closemessage delay 30 applymovement 1, EverGrandeCity_ChampionsRoom_Movement_228C3B @@ -126,7 +126,7 @@ EverGrandeCity_ChampionsRoom_EventScript_228B30:: @ 8228B30 delay 20 applymovement 255, EverGrandeCity_ChampionsRoom_Movement_2725AA waitmovement 0 - msgbox EverGrandeCity_ChampionsRoom_Text_2293EB, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_2293EB, MSGBOX_DEFAULT checkplayergender compare VAR_RESULT, 0 call_if 1, EverGrandeCity_ChampionsRoom_EventScript_228BEB @@ -143,11 +143,11 @@ EverGrandeCity_ChampionsRoom_EventScript_228B30:: @ 8228B30 end EverGrandeCity_ChampionsRoom_EventScript_228BEB:: @ 8228BEB - msgbox EverGrandeCity_ChampionsRoom_Text_229479, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_229479, MSGBOX_DEFAULT return EverGrandeCity_ChampionsRoom_EventScript_228BF4:: @ 8228BF4 - msgbox EverGrandeCity_ChampionsRoom_Text_2294F5, 4 + msgbox EverGrandeCity_ChampionsRoom_Text_2294F5, MSGBOX_DEFAULT return EverGrandeCity_ChampionsRoom_EventScript_228BFD:: @ 8228BFD diff --git a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc index 4c90417afc..2e1db2c5ea 100644 --- a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc @@ -44,13 +44,13 @@ EverGrandeCity_DrakesRoom_EventScript_2286F3:: @ 82286F3 checkflag FLAG_0x4FE goto_eq EverGrandeCity_DrakesRoom_EventScript_22871A playbgm MUS_SITENNOU, 0 - msgbox EverGrandeCity_DrakesRoom_Text_22873E, 4 + msgbox EverGrandeCity_DrakesRoom_Text_22873E, MSGBOX_DEFAULT trainerbattle 3, TRAINER_DRAKE, 0, EverGrandeCity_DrakesRoom_Text_228895 goto EverGrandeCity_DrakesRoom_EventScript_228724 end EverGrandeCity_DrakesRoom_EventScript_22871A:: @ 822871A - msgbox EverGrandeCity_DrakesRoom_Text_2288B0, 4 + msgbox EverGrandeCity_DrakesRoom_Text_2288B0, MSGBOX_DEFAULT release end @@ -59,7 +59,7 @@ EverGrandeCity_DrakesRoom_EventScript_228724:: @ 8228724 special sub_813BF7C setflag FLAG_0x4FE call EverGrandeCity_DrakesRoom_EventScript_2723F8 - msgbox EverGrandeCity_DrakesRoom_Text_2288B0, 4 + msgbox EverGrandeCity_DrakesRoom_Text_2288B0, MSGBOX_DEFAULT release end diff --git a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc index f1d846f031..90c2957aa4 100644 --- a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc +++ b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc @@ -44,20 +44,20 @@ EverGrandeCity_GlaciasRoom_EventScript_228469:: @ 8228469 checkflag FLAG_0x4FD goto_eq EverGrandeCity_GlaciasRoom_EventScript_228490 playbgm MUS_SITENNOU, 0 - msgbox EverGrandeCity_GlaciasRoom_Text_2284AC, 4 + msgbox EverGrandeCity_GlaciasRoom_Text_2284AC, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GLACIA, 0, EverGrandeCity_GlaciasRoom_Text_2285B4 goto EverGrandeCity_GlaciasRoom_EventScript_22849A end EverGrandeCity_GlaciasRoom_EventScript_228490:: @ 8228490 - msgbox EverGrandeCity_GlaciasRoom_Text_228640, 4 + msgbox EverGrandeCity_GlaciasRoom_Text_228640, MSGBOX_DEFAULT release end EverGrandeCity_GlaciasRoom_EventScript_22849A:: @ 822849A setflag FLAG_0x4FD call EverGrandeCity_GlaciasRoom_EventScript_2723F8 - msgbox EverGrandeCity_GlaciasRoom_Text_228640, 4 + msgbox EverGrandeCity_GlaciasRoom_Text_228640, MSGBOX_DEFAULT release end diff --git a/data/maps/EverGrandeCity_HallOfFame/scripts.inc b/data/maps/EverGrandeCity_HallOfFame/scripts.inc index 763d2ebb10..8f510c13e2 100644 --- a/data/maps/EverGrandeCity_HallOfFame/scripts.inc +++ b/data/maps/EverGrandeCity_HallOfFame/scripts.inc @@ -23,7 +23,7 @@ EverGrandeCity_HallOfFame_EventScript_229850:: @ 8229850 applymovement 1, EverGrandeCity_HallOfFame_Movement_2725A8 applymovement 255, EverGrandeCity_HallOfFame_Movement_2725A4 waitmovement 0 - msgbox EverGrandeCity_HallOfFame_Text_22990E, 4 + msgbox EverGrandeCity_HallOfFame_Text_22990E, MSGBOX_DEFAULT closemessage applymovement 1, EverGrandeCity_HallOfFame_Movement_229908 applymovement 255, EverGrandeCity_HallOfFame_Movement_229908 @@ -32,7 +32,7 @@ EverGrandeCity_HallOfFame_EventScript_229850:: @ 8229850 applymovement 1, EverGrandeCity_HallOfFame_Movement_2725A8 applymovement 255, EverGrandeCity_HallOfFame_Movement_2725A4 waitmovement 0 - msgbox EverGrandeCity_HallOfFame_Text_2299A3, 4 + msgbox EverGrandeCity_HallOfFame_Text_2299A3, MSGBOX_DEFAULT closemessage applymovement 1, EverGrandeCity_HallOfFame_Movement_2725A6 applymovement 255, EverGrandeCity_HallOfFame_Movement_2725A6 diff --git a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc index 679e4f6631..c5f2e9b1a4 100644 --- a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc @@ -44,20 +44,20 @@ EverGrandeCity_PhoebesRoom_EventScript_2281CB:: @ 82281CB checkflag FLAG_0x4FC goto_eq EverGrandeCity_PhoebesRoom_EventScript_2281F2 playbgm MUS_SITENNOU, 0 - msgbox EverGrandeCity_PhoebesRoom_Text_22820E, 4 + msgbox EverGrandeCity_PhoebesRoom_Text_22820E, MSGBOX_DEFAULT trainerbattle 3, TRAINER_PHOEBE, 0, EverGrandeCity_PhoebesRoom_Text_228325 goto EverGrandeCity_PhoebesRoom_EventScript_2281FC end EverGrandeCity_PhoebesRoom_EventScript_2281F2:: @ 82281F2 - msgbox EverGrandeCity_PhoebesRoom_Text_228343, 4 + msgbox EverGrandeCity_PhoebesRoom_Text_228343, MSGBOX_DEFAULT release end EverGrandeCity_PhoebesRoom_EventScript_2281FC:: @ 82281FC setflag FLAG_0x4FC call EverGrandeCity_PhoebesRoom_EventScript_2723F8 - msgbox EverGrandeCity_PhoebesRoom_Text_228343, 4 + msgbox EverGrandeCity_PhoebesRoom_Text_228343, MSGBOX_DEFAULT release end diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc index aaec198407..e1ec4c671e 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc @@ -24,17 +24,17 @@ EverGrandeCity_PokemonCenter_1F_EventScript_229A59:: @ 8229A59 end EverGrandeCity_PokemonCenter_1F_EventScript_229A67:: @ 8229A67 - msgbox EverGrandeCity_PokemonCenter_1F_Text_229ADA, 2 + msgbox EverGrandeCity_PokemonCenter_1F_Text_229ADA, MSGBOX_NPC end EverGrandeCity_PokemonCenter_1F_EventScript_229A70:: @ 8229A70 - msgbox EverGrandeCity_PokemonCenter_1F_Text_229B62, 2 + msgbox EverGrandeCity_PokemonCenter_1F_Text_229B62, MSGBOX_NPC end EverGrandeCity_PokemonCenter_1F_EventScript_229A79:: @ 8229A79 lock faceplayer - msgbox EverGrandeCity_PokemonCenter_1F_Text_229BF1, 4 + msgbox EverGrandeCity_PokemonCenter_1F_Text_229BF1, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, EverGrandeCity_PokemonCenter_1F_EventScript_229AB6 diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc index b4046d0225..7477cf5d55 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc @@ -29,7 +29,7 @@ EverGrandeCity_PokemonLeague_1F_EventScript_22960A:: @ 822960A message gUnknown_08272A21 waitmessage pokemart EverGrandeCity_PokemonLeague_1F_Pokemart_229624 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -88,14 +88,14 @@ EverGrandeCity_PokemonLeague_1F_EventScript_2296A3:: @ 82296A3 EverGrandeCity_PokemonLeague_1F_EventScript_2296AE:: @ 82296AE playse SE_HAZURE - msgbox EverGrandeCity_PokemonLeague_1F_Text_229787, 4 + msgbox EverGrandeCity_PokemonLeague_1F_Text_229787, MSGBOX_DEFAULT releaseall end EverGrandeCity_PokemonLeague_1F_EventScript_2296BB:: @ 82296BB applymovement VAR_LAST_TALKED, EverGrandeCity_PokemonLeague_1F_Movement_27259E waitmovement 0 - msgbox EverGrandeCity_PokemonLeague_1F_Text_2297EF, 4 + msgbox EverGrandeCity_PokemonLeague_1F_Text_2297EF, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, EverGrandeCity_PokemonLeague_1F_Movement_2725A2 waitmovement 0 diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc index 5513d3c247..3b80dfe393 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc +++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc @@ -51,20 +51,20 @@ EverGrandeCity_SidneysRoom_EventScript_227F64:: @ 8227F64 checkflag FLAG_0x4FB goto_eq EverGrandeCity_SidneysRoom_EventScript_227F8B playbgm MUS_SITENNOU, 0 - msgbox EverGrandeCity_SidneysRoom_Text_227FA7, 4 + msgbox EverGrandeCity_SidneysRoom_Text_227FA7, MSGBOX_DEFAULT trainerbattle 3, TRAINER_SIDNEY, 0, EverGrandeCity_SidneysRoom_Text_2280A2 goto EverGrandeCity_SidneysRoom_EventScript_227F95 end EverGrandeCity_SidneysRoom_EventScript_227F8B:: @ 8227F8B - msgbox EverGrandeCity_SidneysRoom_Text_2280EC, 4 + msgbox EverGrandeCity_SidneysRoom_Text_2280EC, MSGBOX_DEFAULT release end EverGrandeCity_SidneysRoom_EventScript_227F95:: @ 8227F95 setflag FLAG_0x4FB call EverGrandeCity_SidneysRoom_EventScript_2723F8 - msgbox EverGrandeCity_SidneysRoom_Text_2280EC, 4 + msgbox EverGrandeCity_SidneysRoom_Text_2280EC, MSGBOX_DEFAULT release end diff --git a/data/maps/FallarborTown/scripts.inc b/data/maps/FallarborTown/scripts.inc index 21cea72e14..80dc91f9ea 100644 --- a/data/maps/FallarborTown/scripts.inc +++ b/data/maps/FallarborTown/scripts.inc @@ -13,21 +13,21 @@ FallarborTown_EventScript_1EB20C:: @ 81EB20C faceplayer checkflag FLAG_0x08B goto_eq FallarborTown_EventScript_1EB221 - msgbox FallarborTown_Text_1EB26B, 4 + msgbox FallarborTown_Text_1EB26B, MSGBOX_DEFAULT release end FallarborTown_EventScript_1EB221:: @ 81EB221 - msgbox FallarborTown_Text_1EB2DE, 4 + msgbox FallarborTown_Text_1EB2DE, MSGBOX_DEFAULT release end FallarborTown_EventScript_1EB22B:: @ 81EB22B - msgbox FallarborTown_Text_1EB35F, 2 + msgbox FallarborTown_Text_1EB35F, MSGBOX_NPC end FallarborTown_EventScript_1EB234:: @ 81EB234 - msgbox FallarborTown_Text_1EB3CA, 2 + msgbox FallarborTown_Text_1EB3CA, MSGBOX_NPC end FallarborTown_EventScript_1EB23D:: @ 81EB23D @@ -35,21 +35,21 @@ FallarborTown_EventScript_1EB23D:: @ 81EB23D faceplayer waitse playmoncry SPECIES_AZURILL, 0 - msgbox FallarborTown_Text_1EB3B5, 4 + msgbox FallarborTown_Text_1EB3B5, MSGBOX_DEFAULT waitmoncry release end FallarborTown_EventScript_1EB250:: @ 81EB250 - msgbox FallarborTown_Text_1EB4C2, 3 + msgbox FallarborTown_Text_1EB4C2, MSGBOX_SIGN end FallarborTown_EventScript_1EB259:: @ 81EB259 - msgbox FallarborTown_Text_1EB4FE, 3 + msgbox FallarborTown_Text_1EB4FE, MSGBOX_SIGN end FallarborTown_EventScript_1EB262:: @ 81EB262 - msgbox FallarborTown_Text_1EB534, 3 + msgbox FallarborTown_Text_1EB534, MSGBOX_SIGN end FallarborTown_Text_1EB26B: @ 81EB26B diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 8bbcef830b..f3e1edbbf4 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -51,10 +51,10 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F playse SE_W187 waitse waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, 4 + msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, MSGBOX_DEFAULT setvar VAR_0x8004, 4 special sub_81B99B4 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage call FallarborTown_BattleTentBattleRoom_EventScript_257B6C switch VAR_RESULT @@ -65,7 +65,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F waitmovement 0 setvar VAR_0x8004, 6 special sub_81B9B80 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, 4 + msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, MSGBOX_DEFAULT FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E setvar VAR_0x8004, 2 @@ -81,7 +81,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C playse SE_BAN waitse waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CB3, 4 + msgbox FallarborTown_BattleTentBattleRoom_Text_257CB3, MSGBOX_DEFAULT closemessage FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 @@ -102,7 +102,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 waitmovement 0 applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94 waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, 4 + msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty setvar VAR_0x8004, 3 @@ -127,7 +127,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A case 2, FallarborTown_BattleTentBattleRoom_EventScript_200AA6 FallarborTown_BattleTentBattleRoom_EventScript_200A78:: @ 8200A78 - msgbox FallarborTown_BattleTentBattleRoom_Text_257E6B, 5 + msgbox FallarborTown_BattleTentBattleRoom_Text_257E6B, MSGBOX_YESNO switch VAR_RESULT case 0, FallarborTown_BattleTentBattleRoom_EventScript_200A2A case 1, FallarborTown_BattleTentBattleRoom_EventScript_200B51 diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index 7c75ae4f04..34906cfd38 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -27,7 +27,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8 lockall - msgbox FallarborTown_BattleTentLobby_Text_2C4DED, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 @@ -43,7 +43,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8 FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED lockall - msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT message FallarborTown_BattleTentLobby_Text_2C4EFF waitmessage setvar VAR_0x8004, 4 @@ -59,7 +59,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED waitse FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27 - msgbox FallarborTown_BattleTentLobby_Text_2C4F22, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT setvar VAR_0x8004, 5 special sub_81B9B80 switch VAR_RESULT @@ -72,14 +72,14 @@ FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27 waitmessage playfanfare MUS_FANFA4 waitfanfare - msgbox FallarborTown_BattleTentLobby_Text_2C501F, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end FallarborTown_BattleTentLobby_EventScript_1FFF73:: @ 81FFF73 - msgbox FallarborTown_BattleTentLobby_Text_2C4F83, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4F83, MSGBOX_DEFAULT waitmessage closemessage setvar VAR_TEMP_0, 255 @@ -88,7 +88,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF73:: @ 81FFF73 FallarborTown_BattleTentLobby_EventScript_1FFF84:: @ 81FFF84 lockall - msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_1FFF27 end @@ -105,7 +105,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93 special sub_81B9B80 playse SE_SAVE waitse - msgbox FallarborTown_BattleTentLobby_Text_2C501F, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -135,7 +135,7 @@ FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001 compare VAR_RESULT, 0 goto_if 5, FallarborTown_BattleTentLobby_EventScript_1FFF84 special SavePlayerParty - msgbox FallarborTown_BattleTentLobby_Text_2C47EB, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C47EB, MSGBOX_DEFAULT FallarborTown_BattleTentLobby_EventScript_200021:: @ 8200021 message FallarborTown_BattleTentLobby_Text_2C4843 @@ -159,7 +159,7 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 special CallFrontierUtilFunc - msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4BC8, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 @@ -167,7 +167,7 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D waitstate compare VAR_RESULT, 0 goto_eq FallarborTown_BattleTentLobby_EventScript_2001C2 - msgbox FallarborTown_BattleTentLobby_Text_2C4B35, 5 + msgbox FallarborTown_BattleTentLobby_Text_2C4B35, MSGBOX_YESNO switch VAR_RESULT case 0, FallarborTown_BattleTentLobby_EventScript_2001C2 case 1, FallarborTown_BattleTentLobby_EventScript_2000E2 @@ -201,7 +201,7 @@ FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT closemessage call FallarborTown_BattleTentLobby_EventScript_2001CF warp MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 @@ -210,7 +210,7 @@ FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C end FallarborTown_BattleTentLobby_EventScript_200169:: @ 8200169 - msgbox FallarborTown_BattleTentLobby_Text_2C48AC, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C48AC, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_200021 FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176 @@ -219,11 +219,11 @@ FallarborTown_BattleTentLobby_EventScript_200176:: @ 8200176 case 1, FallarborTown_BattleTentLobby_EventScript_20019E FallarborTown_BattleTentLobby_EventScript_200191:: @ 8200191 - msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4BFA, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_2001CD FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E - msgbox FallarborTown_BattleTentLobby_Text_2C4CC0, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C4CC0, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_2001CD FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB @@ -237,7 +237,7 @@ FallarborTown_BattleTentLobby_EventScript_2001C2:: @ 82001C2 special LoadPlayerParty FallarborTown_BattleTentLobby_EventScript_2001C5:: @ 82001C5 - msgbox FallarborTown_BattleTentLobby_Text_2C487F, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C487F, MSGBOX_DEFAULT FallarborTown_BattleTentLobby_EventScript_2001CD:: @ 82001CD release @@ -280,15 +280,15 @@ FallarborTown_BattleTentLobby_Movement_200209: @ 8200209 step_end FallarborTown_BattleTentLobby_EventScript_20020D:: @ 820020D - msgbox FallarborTown_BattleTentLobby_Text_20045A, 2 + msgbox FallarborTown_BattleTentLobby_Text_20045A, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_200216:: @ 8200216 - msgbox FallarborTown_BattleTentLobby_Text_200304, 2 + msgbox FallarborTown_BattleTentLobby_Text_200304, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_20021F:: @ 820021F - msgbox FallarborTown_BattleTentLobby_Text_200382, 2 + msgbox FallarborTown_BattleTentLobby_Text_200382, MSGBOX_NPC end FallarborTown_BattleTentLobby_EventScript_200228:: @ 8200228 @@ -296,20 +296,20 @@ FallarborTown_BattleTentLobby_EventScript_200228:: @ 8200228 faceplayer checkflag FLAG_0x1CD goto_eq FallarborTown_BattleTentLobby_EventScript_200245 - msgbox FallarborTown_BattleTentLobby_Text_200501, 4 + msgbox FallarborTown_BattleTentLobby_Text_200501, MSGBOX_DEFAULT addvar VAR_0x40D1, 1 setflag FLAG_0x1CD release end FallarborTown_BattleTentLobby_EventScript_200245:: @ 8200245 - msgbox FallarborTown_BattleTentLobby_Text_200653, 4 + msgbox FallarborTown_BattleTentLobby_Text_200653, MSGBOX_DEFAULT release end FallarborTown_BattleTentLobby_EventScript_20024F:: @ 820024F lockall - msgbox FallarborTown_BattleTentLobby_Text_256DB8, 4 + msgbox FallarborTown_BattleTentLobby_Text_256DB8, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end @@ -328,27 +328,27 @@ FallarborTown_BattleTentLobby_EventScript_20025E:: @ 820025E end FallarborTown_BattleTentLobby_EventScript_2002BC:: @ 82002BC - msgbox FallarborTown_BattleTentLobby_Text_2C67CD, 4 + msgbox FallarborTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002CA:: @ 82002CA - msgbox FallarborTown_BattleTentLobby_Text_256E02, 4 + msgbox FallarborTown_BattleTentLobby_Text_256E02, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002D8:: @ 82002D8 - msgbox FallarborTown_BattleTentLobby_Text_256F43, 4 + msgbox FallarborTown_BattleTentLobby_Text_256F43, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002E6:: @ 82002E6 - msgbox FallarborTown_BattleTentLobby_Text_256FF2, 4 + msgbox FallarborTown_BattleTentLobby_Text_256FF2, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end FallarborTown_BattleTentLobby_EventScript_2002F4:: @ 82002F4 - msgbox FallarborTown_BattleTentLobby_Text_257202, 4 + msgbox FallarborTown_BattleTentLobby_Text_257202, MSGBOX_DEFAULT goto FallarborTown_BattleTentLobby_EventScript_20025E end diff --git a/data/maps/FallarborTown_House1/scripts.inc b/data/maps/FallarborTown_House1/scripts.inc index 4c02160f78..e759b43b32 100644 --- a/data/maps/FallarborTown_House1/scripts.inc +++ b/data/maps/FallarborTown_House1/scripts.inc @@ -9,7 +9,7 @@ FallarborTown_House1_EventScript_200F13:: @ 8200F13 checkitem ITEM_METEORITE, 1 compare VAR_RESULT, 1 goto_eq FallarborTown_House1_EventScript_200F38 - msgbox FallarborTown_House1_Text_200FEE, 4 + msgbox FallarborTown_House1_Text_200FEE, MSGBOX_DEFAULT release end @@ -20,34 +20,34 @@ FallarborTown_House1_EventScript_200F38:: @ 8200F38 call_if 1, FallarborTown_House1_EventScript_200F9C compare VAR_RESULT, 0 goto_eq FallarborTown_House1_EventScript_200FA5 - msgbox FallarborTown_House1_Text_201159, 4 + msgbox FallarborTown_House1_Text_201159, MSGBOX_DEFAULT giveitem_std ITEM_TM27 compare VAR_RESULT, 0 goto_eq FallarborTown_House1_EventScript_272054 setvar VAR_0x8004, 280 call FallarborTown_House1_EventScript_2723E4 setflag FLAG_0x0E5 - msgbox FallarborTown_House1_Text_2011A5, 4 + msgbox FallarborTown_House1_Text_2011A5, MSGBOX_DEFAULT release end FallarborTown_House1_EventScript_200F8B:: @ 8200F8B - msgbox FallarborTown_House1_Text_200FEE, 4 - msgbox FallarborTown_House1_Text_2010A2, 5 + msgbox FallarborTown_House1_Text_200FEE, MSGBOX_DEFAULT + msgbox FallarborTown_House1_Text_2010A2, MSGBOX_YESNO return FallarborTown_House1_EventScript_200F9C:: @ 8200F9C - msgbox FallarborTown_House1_Text_201249, 5 + msgbox FallarborTown_House1_Text_201249, MSGBOX_YESNO return FallarborTown_House1_EventScript_200FA5:: @ 8200FA5 setflag FLAG_TEMP_2 - msgbox FallarborTown_House1_Text_201212, 4 + msgbox FallarborTown_House1_Text_201212, MSGBOX_DEFAULT release end FallarborTown_House1_EventScript_200FB2:: @ 8200FB2 - msgbox FallarborTown_House1_Text_2011A5, 4 + msgbox FallarborTown_House1_Text_2011A5, MSGBOX_DEFAULT release end @@ -58,17 +58,17 @@ FallarborTown_House1_EventScript_200FBC:: @ 8200FBC goto_eq FallarborTown_House1_EventScript_200FE4 checkflag FLAG_0x08B goto_eq FallarborTown_House1_EventScript_200FDA - msgbox FallarborTown_House1_Text_2012BC, 4 + msgbox FallarborTown_House1_Text_2012BC, MSGBOX_DEFAULT release end FallarborTown_House1_EventScript_200FDA:: @ 8200FDA - msgbox FallarborTown_House1_Text_201310, 4 + msgbox FallarborTown_House1_Text_201310, MSGBOX_DEFAULT release end FallarborTown_House1_EventScript_200FE4:: @ 8200FE4 - msgbox FallarborTown_House1_Text_20134B, 4 + msgbox FallarborTown_House1_Text_20134B, MSGBOX_DEFAULT release end diff --git a/data/maps/FallarborTown_House2/scripts.inc b/data/maps/FallarborTown_House2/scripts.inc index c24c7b1f68..e1d072e494 100644 --- a/data/maps/FallarborTown_House2/scripts.inc +++ b/data/maps/FallarborTown_House2/scripts.inc @@ -7,7 +7,7 @@ FallarborTown_House2_EventScript_201383:: @ 8201383 waitmovement 0 checkflag FLAG_TEMP_1 goto_eq FallarborTown_House2_EventScript_2013A8 - msgbox FallarborTown_House2_Text_20145C, 4 + msgbox FallarborTown_House2_Text_20145C, MSGBOX_DEFAULT setflag FLAG_TEMP_1 goto FallarborTown_House2_EventScript_2013A8 end @@ -16,14 +16,14 @@ FallarborTown_House2_EventScript_2013A8:: @ 82013A8 checkitem ITEM_HEART_SCALE, 1 compare VAR_RESULT, 0 goto_eq FallarborTown_House2_EventScript_201452 - msgbox FallarborTown_House2_Text_201541, 5 + msgbox FallarborTown_House2_Text_201541, MSGBOX_YESNO switch VAR_RESULT case 0, FallarborTown_House2_EventScript_201452 goto FallarborTown_House2_EventScript_2013D6 end FallarborTown_House2_EventScript_2013D6:: @ 82013D6 - msgbox FallarborTown_House2_Text_2015A5, 4 + msgbox FallarborTown_House2_Text_2015A5, MSGBOX_DEFAULT special sub_81B951C waitstate compare VAR_0x8004, 255 @@ -37,28 +37,28 @@ FallarborTown_House2_EventScript_2013D6:: @ 82013D6 end FallarborTown_House2_EventScript_20140C:: @ 820140C - msgbox FallarborTown_House2_Text_2015C3, 4 + msgbox FallarborTown_House2_Text_2015C3, MSGBOX_DEFAULT special TeachMoveTutorMove waitstate compare VAR_0x8004, 0 goto_eq FallarborTown_House2_EventScript_2013D6 - msgbox FallarborTown_House2_Text_201627, 4 + msgbox FallarborTown_House2_Text_201627, MSGBOX_DEFAULT takeitem ITEM_HEART_SCALE, 1 goto FallarborTown_House2_EventScript_201452 end FallarborTown_House2_EventScript_201436:: @ 8201436 - msgbox FallarborTown_House2_Text_2015DE, 4 + msgbox FallarborTown_House2_Text_2015DE, MSGBOX_DEFAULT goto FallarborTown_House2_EventScript_2013D6 end FallarborTown_House2_EventScript_201444:: @ 8201444 - msgbox FallarborTown_House2_Text_201697, 4 + msgbox FallarborTown_House2_Text_201697, MSGBOX_DEFAULT goto FallarborTown_House2_EventScript_2013D6 end FallarborTown_House2_EventScript_201452:: @ 8201452 - msgbox FallarborTown_House2_Text_201653, 4 + msgbox FallarborTown_House2_Text_201653, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/FallarborTown_Mart/scripts.inc b/data/maps/FallarborTown_Mart/scripts.inc index dbaf33f4e0..4b7e0253c3 100644 --- a/data/maps/FallarborTown_Mart/scripts.inc +++ b/data/maps/FallarborTown_Mart/scripts.inc @@ -7,7 +7,7 @@ FallarborTown_Mart_EventScript_1FFCBF:: @ 81FFCBF message gUnknown_08272A21 waitmessage pokemart FallarborTown_Mart_Pokemart_1FFCD8 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -30,11 +30,11 @@ FallarborTown_Mart_Pokemart_1FFCD8: @ 81FFCD8 end FallarborTown_Mart_EventScript_1FFCF4:: @ 81FFCF4 - msgbox FallarborTown_Mart_Text_1FFD19, 2 + msgbox FallarborTown_Mart_Text_1FFD19, MSGBOX_NPC end FallarborTown_Mart_EventScript_1FFCFD:: @ 81FFCFD - msgbox FallarborTown_Mart_Text_1FFE09, 2 + msgbox FallarborTown_Mart_Text_1FFE09, MSGBOX_NPC end FallarborTown_Mart_EventScript_1FFD06:: @ 81FFD06 @@ -42,7 +42,7 @@ FallarborTown_Mart_EventScript_1FFD06:: @ 81FFD06 faceplayer waitse playmoncry SPECIES_SKITTY, 0 - msgbox FallarborTown_Mart_Text_1FFDFA, 4 + msgbox FallarborTown_Mart_Text_1FFDFA, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc index e408f04d93..6138c615c9 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc @@ -17,17 +17,17 @@ FallarborTown_PokemonCenter_1F_EventScript_200BE1:: @ 8200BE1 end FallarborTown_PokemonCenter_1F_EventScript_200BEF:: @ 8200BEF - msgbox FallarborTown_PokemonCenter_1F_Text_200E22, 2 + msgbox FallarborTown_PokemonCenter_1F_Text_200E22, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_200BF8:: @ 8200BF8 - msgbox FallarborTown_PokemonCenter_1F_Text_200E8B, 2 + msgbox FallarborTown_PokemonCenter_1F_Text_200E8B, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_200C01:: @ 8200C01 lock faceplayer - msgbox FallarborTown_PokemonCenter_1F_Text_200C6B, 4 + msgbox FallarborTown_PokemonCenter_1F_Text_200C6B, MSGBOX_DEFAULT closemessage switch VAR_FACING case 2, FallarborTown_PokemonCenter_1F_EventScript_200C28 diff --git a/data/maps/FarawayIsland_Entrance/scripts.inc b/data/maps/FarawayIsland_Entrance/scripts.inc index 08331b33b8..1fd5fdd35c 100644 --- a/data/maps/FarawayIsland_Entrance/scripts.inc +++ b/data/maps/FarawayIsland_Entrance/scripts.inc @@ -19,10 +19,10 @@ FarawayIsland_Entrance_EventScript_267C9D:: @ 8267C9D FarawayIsland_Entrance_EventScript_267CA2:: @ 8267CA2 lock faceplayer - msgbox FarawayIsland_Entrance_Text_2C6B42, 5 + msgbox FarawayIsland_Entrance_Text_2C6B42, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq FarawayIsland_Entrance_EventScript_267CE7 - msgbox FarawayIsland_Entrance_Text_2A6A5D, 4 + msgbox FarawayIsland_Entrance_Text_2A6A5D, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, FarawayIsland_Entrance_Movement_2725AA waitmovement 0 @@ -36,11 +36,11 @@ FarawayIsland_Entrance_EventScript_267CA2:: @ 8267CA2 end FarawayIsland_Entrance_EventScript_267CE7:: @ 8267CE7 - msgbox FarawayIsland_Entrance_Text_2A6A82, 4 + msgbox FarawayIsland_Entrance_Text_2A6A82, MSGBOX_DEFAULT release end FarawayIsland_Entrance_EventScript_267CF1:: @ 8267CF1 - msgbox FarawayIsland_Entrance_Text_2C6D5A, 3 + msgbox FarawayIsland_Entrance_Text_2C6D5A, MSGBOX_SIGN end diff --git a/data/maps/FarawayIsland_Interior/scripts.inc b/data/maps/FarawayIsland_Interior/scripts.inc index a2892988ab..7b62ab578c 100644 --- a/data/maps/FarawayIsland_Interior/scripts.inc +++ b/data/maps/FarawayIsland_Interior/scripts.inc @@ -198,7 +198,7 @@ FarawayIsland_Interior_EventScript_267EDB:: @ 8267EDB setflag FLAG_HIDE_MEW removeobject 1 fadescreenswapbuffers 0 - msgbox FarawayIsland_Interior_Text_267EF1, 4 + msgbox FarawayIsland_Interior_Text_267EF1, MSGBOX_DEFAULT closemessage releaseall end diff --git a/data/maps/FortreeCity/scripts.inc b/data/maps/FortreeCity/scripts.inc index 4a28a180bf..ad126f3bf7 100644 --- a/data/maps/FortreeCity/scripts.inc +++ b/data/maps/FortreeCity/scripts.inc @@ -12,7 +12,7 @@ FortreeCity_MapScript1_1E25B3: @ 81E25B3 end FortreeCity_EventScript_1E25B6:: @ 81E25B6 - msgbox FortreeCity_Text_1E2676, 2 + msgbox FortreeCity_Text_1E2676, MSGBOX_NPC end FortreeCity_EventScript_1E25BF:: @ 81E25BF @@ -20,37 +20,37 @@ FortreeCity_EventScript_1E25BF:: @ 81E25BF faceplayer checkflag FLAG_0x127 goto_eq FortreeCity_EventScript_1E25D4 - msgbox FortreeCity_Text_1E2738, 4 + msgbox FortreeCity_Text_1E2738, MSGBOX_DEFAULT release end FortreeCity_EventScript_1E25D4:: @ 81E25D4 - msgbox FortreeCity_Text_1E27B6, 4 + msgbox FortreeCity_Text_1E27B6, MSGBOX_DEFAULT release end FortreeCity_EventScript_1E25DE:: @ 81E25DE - msgbox FortreeCity_Text_1E27FE, 2 + msgbox FortreeCity_Text_1E27FE, MSGBOX_NPC end FortreeCity_EventScript_1E25E7:: @ 81E25E7 - msgbox FortreeCity_Text_1E2880, 2 + msgbox FortreeCity_Text_1E2880, MSGBOX_NPC end FortreeCity_EventScript_1E25F0:: @ 81E25F0 - msgbox FortreeCity_Text_1E292E, 2 + msgbox FortreeCity_Text_1E292E, MSGBOX_NPC end FortreeCity_EventScript_1E25F9:: @ 81E25F9 - msgbox FortreeCity_Text_1E299D, 2 + msgbox FortreeCity_Text_1E299D, MSGBOX_NPC end FortreeCity_EventScript_1E2602:: @ 81E2602 - msgbox FortreeCity_Text_1E2AAC, 3 + msgbox FortreeCity_Text_1E2AAC, MSGBOX_SIGN end FortreeCity_EventScript_1E260B:: @ 81E260B - msgbox FortreeCity_Text_1E2AE6, 3 + msgbox FortreeCity_Text_1E2AE6, MSGBOX_SIGN end FortreeCity_EventScript_1E2614:: @ 81E2614 @@ -59,19 +59,19 @@ FortreeCity_EventScript_1E2614:: @ 81E2614 checkitem ITEM_DEVON_SCOPE, 1 compare VAR_RESULT, 1 goto_eq FortreeCity_EventScript_1E2630 - msgbox FortreeCity_Text_1E29E5, 4 + msgbox FortreeCity_Text_1E29E5, MSGBOX_DEFAULT release end FortreeCity_EventScript_1E2630:: @ 81E2630 - msgbox FortreeCity_Text_1E2A08, 5 + msgbox FortreeCity_Text_1E2A08, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq FortreeCity_EventScript_1E2645 release end FortreeCity_EventScript_1E2645:: @ 81E2645 - msgbox FortreeCity_Text_1E2A48, 4 + msgbox FortreeCity_Text_1E2A48, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, FortreeCity_Movement_2723C7 waitmovement 0 diff --git a/data/maps/FortreeCity_DecorationShop/scripts.inc b/data/maps/FortreeCity_DecorationShop/scripts.inc index 2229ab7023..a94fe04d49 100644 --- a/data/maps/FortreeCity_DecorationShop/scripts.inc +++ b/data/maps/FortreeCity_DecorationShop/scripts.inc @@ -2,11 +2,11 @@ FortreeCity_DecorationShop_MapScripts:: @ 821800D .byte 0 FortreeCity_DecorationShop_EventScript_21800E:: @ 821800E - msgbox FortreeCity_DecorationShop_Text_218078, 2 + msgbox FortreeCity_DecorationShop_Text_218078, MSGBOX_NPC end FortreeCity_DecorationShop_EventScript_218017:: @ 8218017 - msgbox FortreeCity_DecorationShop_Text_2180ED, 2 + msgbox FortreeCity_DecorationShop_Text_2180ED, MSGBOX_NPC end FortreeCity_DecorationShop_EventScript_218020:: @ 8218020 @@ -15,7 +15,7 @@ FortreeCity_DecorationShop_EventScript_218020:: @ 8218020 message gUnknown_08272A21 waitmessage pokemartdecoration FortreeCity_DecorationShop_PokemartDecor_218038 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -39,7 +39,7 @@ FortreeCity_DecorationShop_EventScript_21804C:: @ 821804C message gUnknown_08272A21 waitmessage pokemartdecoration FortreeCity_DecorationShop_PokemartDecor_218064 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end diff --git a/data/maps/FortreeCity_Gym/scripts.inc b/data/maps/FortreeCity_Gym/scripts.inc index 1b1100cf35..55e24a5019 100644 --- a/data/maps/FortreeCity_Gym/scripts.inc +++ b/data/maps/FortreeCity_Gym/scripts.inc @@ -22,7 +22,7 @@ FortreeCity_Gym_EventScript_2165C8:: @ 82165C8 goto_eq FortreeCity_Gym_EventScript_21668D checkflag FLAG_0x0AA goto_if 0, FortreeCity_Gym_EventScript_216646 - msgbox FortreeCity_Gym_Text_217071, 4 + msgbox FortreeCity_Gym_Text_217071, MSGBOX_DEFAULT release end @@ -30,7 +30,7 @@ FortreeCity_Gym_EventScript_2165FD:: @ 82165FD message FortreeCity_Gym_Text_216EEC waitmessage call FortreeCity_Gym_EventScript_27207E - msgbox FortreeCity_Gym_Text_216F17, 4 + msgbox FortreeCity_Gym_Text_216F17, MSGBOX_DEFAULT setflag FLAG_0x4F5 setflag FLAG_BADGE06_GET setvar VAR_0x8008, 6 @@ -39,7 +39,7 @@ FortreeCity_Gym_EventScript_2165FD:: @ 82165FD closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox FortreeCity_Gym_Text_217044, 4 + msgbox FortreeCity_Gym_Text_217044, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -53,7 +53,7 @@ FortreeCity_Gym_EventScript_216646:: @ 8216646 giveitem_std ITEM_TM40 compare VAR_RESULT, 0 goto_eq FortreeCity_Gym_EventScript_272054 - msgbox FortreeCity_Gym_Text_216FEC, 4 + msgbox FortreeCity_Gym_Text_216FEC, MSGBOX_DEFAULT setflag FLAG_0x0AA release end @@ -62,43 +62,43 @@ FortreeCity_Gym_EventScript_21666A:: @ 821666A giveitem_std ITEM_TM40 compare VAR_RESULT, 0 goto_eq FortreeCity_Gym_EventScript_27205E - msgbox FortreeCity_Gym_Text_216FEC, 4 + msgbox FortreeCity_Gym_Text_216FEC, MSGBOX_DEFAULT setflag FLAG_0x0AA return FortreeCity_Gym_EventScript_21668D:: @ 821668D trainerbattle 7, TRAINER_WINONA_1, 0, FortreeCity_Gym_Text_217100, FortreeCity_Gym_Text_2171E6, FortreeCity_Gym_Text_217292 - msgbox FortreeCity_Gym_Text_21720B, 6 + msgbox FortreeCity_Gym_Text_21720B, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166A8:: @ 82166A8 trainerbattle 0, TRAINER_JARED, 0, FortreeCity_Gym_Text_2168A2, FortreeCity_Gym_Text_2168D3 - msgbox FortreeCity_Gym_Text_2168E7, 6 + msgbox FortreeCity_Gym_Text_2168E7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166BF:: @ 82166BF trainerbattle 0, TRAINER_EDWARDO, 0, FortreeCity_Gym_Text_21695A, FortreeCity_Gym_Text_2169C7 - msgbox FortreeCity_Gym_Text_2169F1, 6 + msgbox FortreeCity_Gym_Text_2169F1, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166D6:: @ 82166D6 trainerbattle 0, TRAINER_FLINT, 0, FortreeCity_Gym_Text_216A66, FortreeCity_Gym_Text_216AC4 - msgbox FortreeCity_Gym_Text_216AD7, 6 + msgbox FortreeCity_Gym_Text_216AD7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166ED:: @ 82166ED trainerbattle 0, TRAINER_ASHLEY, 0, FortreeCity_Gym_Text_216B1A, FortreeCity_Gym_Text_216B51 - msgbox FortreeCity_Gym_Text_216B5F, 6 + msgbox FortreeCity_Gym_Text_216B5F, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_216704:: @ 8216704 trainerbattle 0, TRAINER_HUMBERTO, 0, FortreeCity_Gym_Text_216B9E, FortreeCity_Gym_Text_216C18 - msgbox FortreeCity_Gym_Text_216C32, 6 + msgbox FortreeCity_Gym_Text_216C32, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_21671B:: @ 821671B trainerbattle 0, TRAINER_DARIUS, 0, FortreeCity_Gym_Text_216C96, FortreeCity_Gym_Text_216CF2 - msgbox FortreeCity_Gym_Text_216D0F, 6 + msgbox FortreeCity_Gym_Text_216D0F, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_216732:: @ 8216732 @@ -106,12 +106,12 @@ FortreeCity_Gym_EventScript_216732:: @ 8216732 faceplayer checkflag FLAG_0x4F5 goto_eq FortreeCity_Gym_EventScript_216747 - msgbox FortreeCity_Gym_Text_216785, 4 + msgbox FortreeCity_Gym_Text_216785, MSGBOX_DEFAULT release end FortreeCity_Gym_EventScript_216747:: @ 8216747 - msgbox FortreeCity_Gym_Text_21687D, 4 + msgbox FortreeCity_Gym_Text_21687D, MSGBOX_DEFAULT release end @@ -130,12 +130,12 @@ FortreeCity_Gym_EventScript_216761:: @ 8216761 end FortreeCity_Gym_EventScript_216771:: @ 8216771 - msgbox FortreeCity_Gym_Text_2170C7, 4 + msgbox FortreeCity_Gym_Text_2170C7, MSGBOX_DEFAULT releaseall end FortreeCity_Gym_EventScript_21677B:: @ 821677B - msgbox FortreeCity_Gym_Text_2170AE, 4 + msgbox FortreeCity_Gym_Text_2170AE, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/FortreeCity_House1/scripts.inc b/data/maps/FortreeCity_House1/scripts.inc index 7e45bf87ae..274057110c 100644 --- a/data/maps/FortreeCity_House1/scripts.inc +++ b/data/maps/FortreeCity_House1/scripts.inc @@ -10,7 +10,7 @@ FortreeCity_House1_EventScript_2162BB:: @ 82162BB copyvar VAR_0x8004, VAR_0x8008 specialvar VAR_RESULT, sub_807E73C copyvar VAR_0x8009, VAR_RESULT - msgbox FortreeCity_House1_Text_21637B, 5 + msgbox FortreeCity_House1_Text_21637B, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq FortreeCity_House1_EventScript_21633D special sub_81B94B0 @@ -29,29 +29,29 @@ FortreeCity_House1_EventScript_2162BB:: @ 82162BB special sub_807F0E4 waitstate bufferspeciesname 0, VAR_0x8009 - msgbox FortreeCity_House1_Text_216440, 4 + msgbox FortreeCity_House1_Text_216440, MSGBOX_DEFAULT setflag FLAG_0x09B release end FortreeCity_House1_EventScript_21633D:: @ 821633D - msgbox FortreeCity_House1_Text_21649F, 4 + msgbox FortreeCity_House1_Text_21649F, MSGBOX_DEFAULT release end FortreeCity_House1_EventScript_216347:: @ 8216347 bufferspeciesname 0, VAR_0x8009 - msgbox FortreeCity_House1_Text_216474, 4 + msgbox FortreeCity_House1_Text_216474, MSGBOX_DEFAULT release end FortreeCity_House1_EventScript_216355:: @ 8216355 - msgbox FortreeCity_House1_Text_2164DB, 4 + msgbox FortreeCity_House1_Text_2164DB, MSGBOX_DEFAULT release end FortreeCity_House1_EventScript_21635F:: @ 821635F - msgbox FortreeCity_House1_Text_21653B, 2 + msgbox FortreeCity_House1_Text_21653B, MSGBOX_NPC end FortreeCity_House1_EventScript_216368:: @ 8216368 @@ -59,7 +59,7 @@ FortreeCity_House1_EventScript_216368:: @ 8216368 faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox FortreeCity_House1_Text_216597, 4 + msgbox FortreeCity_House1_Text_216597, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/FortreeCity_House2/scripts.inc b/data/maps/FortreeCity_House2/scripts.inc index 8f75b20d9d..0a5042c098 100644 --- a/data/maps/FortreeCity_House2/scripts.inc +++ b/data/maps/FortreeCity_House2/scripts.inc @@ -8,39 +8,39 @@ FortreeCity_House2_EventScript_2177CB:: @ 82177CB goto_eq FortreeCity_House2_EventScript_21786E checkflag FLAG_0x076 call_if 0, FortreeCity_House2_EventScript_217862 - msgbox FortreeCity_House2_Text_2178D6, 4 + msgbox FortreeCity_House2_Text_2178D6, MSGBOX_DEFAULT multichoice 21, 8, 54, 1 switch VAR_RESULT case 1, FortreeCity_House2_EventScript_217878 - msgbox FortreeCity_House2_Text_21796A, 4 + msgbox FortreeCity_House2_Text_21796A, MSGBOX_DEFAULT multichoice 21, 8, 54, 1 switch VAR_RESULT case 1, FortreeCity_House2_EventScript_217878 - msgbox FortreeCity_House2_Text_2179C9, 4 + msgbox FortreeCity_House2_Text_2179C9, MSGBOX_DEFAULT multichoice 21, 8, 54, 1 switch VAR_RESULT case 0, FortreeCity_House2_EventScript_217878 - msgbox FortreeCity_House2_Text_217A28, 4 + msgbox FortreeCity_House2_Text_217A28, MSGBOX_DEFAULT giveitem_std ITEM_TM10 compare VAR_RESULT, 0 goto_eq FortreeCity_House2_EventScript_272054 setflag FLAG_0x108 - msgbox FortreeCity_House2_Text_217A91, 4 + msgbox FortreeCity_House2_Text_217A91, MSGBOX_DEFAULT release end FortreeCity_House2_EventScript_217862:: @ 8217862 - msgbox FortreeCity_House2_Text_217882, 4 + msgbox FortreeCity_House2_Text_217882, MSGBOX_DEFAULT setflag FLAG_0x076 return FortreeCity_House2_EventScript_21786E:: @ 821786E - msgbox FortreeCity_House2_Text_217A91, 4 + msgbox FortreeCity_House2_Text_217A91, MSGBOX_DEFAULT release end FortreeCity_House2_EventScript_217878:: @ 8217878 - msgbox FortreeCity_House2_Text_217AC7, 4 + msgbox FortreeCity_House2_Text_217AC7, MSGBOX_DEFAULT release end diff --git a/data/maps/FortreeCity_House3/scripts.inc b/data/maps/FortreeCity_House3/scripts.inc index 92b9638114..742a16411e 100644 --- a/data/maps/FortreeCity_House3/scripts.inc +++ b/data/maps/FortreeCity_House3/scripts.inc @@ -2,11 +2,11 @@ FortreeCity_House3_MapScripts:: @ 8217AE7 .byte 0 FortreeCity_House3_EventScript_217AE8:: @ 8217AE8 - msgbox FortreeCity_House3_Text_217AFA, 2 + msgbox FortreeCity_House3_Text_217AFA, MSGBOX_NPC end FortreeCity_House3_EventScript_217AF1:: @ 8217AF1 - msgbox FortreeCity_House3_Text_217C22, 2 + msgbox FortreeCity_House3_Text_217C22, MSGBOX_NPC end FortreeCity_House3_Text_217AFA: @ 8217AFA diff --git a/data/maps/FortreeCity_House4/scripts.inc b/data/maps/FortreeCity_House4/scripts.inc index bf71282bff..24d50afa36 100644 --- a/data/maps/FortreeCity_House4/scripts.inc +++ b/data/maps/FortreeCity_House4/scripts.inc @@ -2,7 +2,7 @@ FortreeCity_House4_MapScripts:: @ 8217C80 .byte 0 FortreeCity_House4_EventScript_217C81:: @ 8217C81 - msgbox FortreeCity_House4_Text_217D33, 2 + msgbox FortreeCity_House4_Text_217D33, MSGBOX_NPC end FortreeCity_House4_EventScript_217C8A:: @ 8217C8A @@ -13,7 +13,7 @@ FortreeCity_House4_EventScript_217C8A:: @ 8217C8A goto_eq FortreeCity_House4_EventScript_217CD8 checkflag FLAG_0x0DE goto_eq FortreeCity_House4_EventScript_217CC4 - msgbox FortreeCity_House4_Text_217DB9, 4 + msgbox FortreeCity_House4_Text_217DB9, MSGBOX_DEFAULT closemessage setflag FLAG_0x0DE clearflag FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL @@ -26,14 +26,14 @@ FortreeCity_House4_EventScript_217C8A:: @ 8217C8A FortreeCity_House4_EventScript_217CC4:: @ 8217CC4 applymovement VAR_LAST_TALKED, FortreeCity_House4_Movement_27259E waitmovement 0 - msgbox FortreeCity_House4_Text_217DD2, 4 + msgbox FortreeCity_House4_Text_217DD2, MSGBOX_DEFAULT releaseall end FortreeCity_House4_EventScript_217CD8:: @ 8217CD8 applymovement VAR_LAST_TALKED, FortreeCity_House4_Movement_27259E waitmovement 0 - msgbox FortreeCity_House4_Text_217E05, 4 + msgbox FortreeCity_House4_Text_217E05, MSGBOX_DEFAULT giveitem_std ITEM_MENTAL_HERB compare VAR_RESULT, 0 goto_eq FortreeCity_House4_EventScript_272054 @@ -44,7 +44,7 @@ FortreeCity_House4_EventScript_217CD8:: @ 8217CD8 FortreeCity_House4_EventScript_217D06:: @ 8217D06 applymovement VAR_LAST_TALKED, FortreeCity_House4_Movement_27259E waitmovement 0 - msgbox FortreeCity_House4_Text_217EA8, 4 + msgbox FortreeCity_House4_Text_217EA8, MSGBOX_DEFAULT releaseall end @@ -61,7 +61,7 @@ FortreeCity_House4_EventScript_217D20:: @ 8217D20 faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox FortreeCity_House4_Text_217EE0, 4 + msgbox FortreeCity_House4_Text_217EE0, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/FortreeCity_House5/scripts.inc b/data/maps/FortreeCity_House5/scripts.inc index d4f1f2b02a..cb0bc72fc6 100644 --- a/data/maps/FortreeCity_House5/scripts.inc +++ b/data/maps/FortreeCity_House5/scripts.inc @@ -2,11 +2,11 @@ FortreeCity_House5_MapScripts:: @ 8217EF1 .byte 0 FortreeCity_House5_EventScript_217EF2:: @ 8217EF2 - msgbox FortreeCity_House5_Text_217F17, 2 + msgbox FortreeCity_House5_Text_217F17, MSGBOX_NPC end FortreeCity_House5_EventScript_217EFB:: @ 8217EFB - msgbox FortreeCity_House5_Text_217F80, 2 + msgbox FortreeCity_House5_Text_217F80, MSGBOX_NPC end FortreeCity_House5_EventScript_217F04:: @ 8217F04 @@ -14,7 +14,7 @@ FortreeCity_House5_EventScript_217F04:: @ 8217F04 faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox FortreeCity_House5_Text_217FFB, 4 + msgbox FortreeCity_House5_Text_217FFB, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/FortreeCity_Mart/scripts.inc b/data/maps/FortreeCity_Mart/scripts.inc index 050fc8f4ce..25d7646b74 100644 --- a/data/maps/FortreeCity_Mart/scripts.inc +++ b/data/maps/FortreeCity_Mart/scripts.inc @@ -7,7 +7,7 @@ FortreeCity_Mart_EventScript_217666:: @ 8217666 message gUnknown_08272A21 waitmessage pokemart FortreeCity_Mart_Pokemart_217680 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -28,15 +28,15 @@ FortreeCity_Mart_Pokemart_217680: @ 8217680 end FortreeCity_Mart_EventScript_217698:: @ 8217698 - msgbox FortreeCity_Mart_Text_2176B3, 2 + msgbox FortreeCity_Mart_Text_2176B3, MSGBOX_NPC end FortreeCity_Mart_EventScript_2176A1:: @ 82176A1 - msgbox FortreeCity_Mart_Text_217715, 2 + msgbox FortreeCity_Mart_Text_217715, MSGBOX_NPC end FortreeCity_Mart_EventScript_2176AA:: @ 82176AA - msgbox FortreeCity_Mart_Text_21778E, 2 + msgbox FortreeCity_Mart_Text_21778E, MSGBOX_NPC end FortreeCity_Mart_Text_2176B3: @ 82176B3 diff --git a/data/maps/FortreeCity_PokemonCenter_1F/scripts.inc b/data/maps/FortreeCity_PokemonCenter_1F/scripts.inc index 4885c7f15e..24449ed2b7 100644 --- a/data/maps/FortreeCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/FortreeCity_PokemonCenter_1F/scripts.inc @@ -16,15 +16,15 @@ FortreeCity_PokemonCenter_1F_EventScript_2173E7:: @ 82173E7 end FortreeCity_PokemonCenter_1F_EventScript_2173F5:: @ 82173F5 - msgbox FortreeCity_PokemonCenter_1F_Text_217410, 2 + msgbox FortreeCity_PokemonCenter_1F_Text_217410, MSGBOX_NPC end FortreeCity_PokemonCenter_1F_EventScript_2173FE:: @ 82173FE - msgbox FortreeCity_PokemonCenter_1F_Text_21746D, 2 + msgbox FortreeCity_PokemonCenter_1F_Text_21746D, MSGBOX_NPC end FortreeCity_PokemonCenter_1F_EventScript_217407:: @ 8217407 - msgbox FortreeCity_PokemonCenter_1F_Text_21751F, 2 + msgbox FortreeCity_PokemonCenter_1F_Text_21751F, MSGBOX_NPC end FortreeCity_PokemonCenter_1F_Text_217410: @ 8217410 diff --git a/data/maps/GraniteCave_1F/scripts.inc b/data/maps/GraniteCave_1F/scripts.inc index f3d303c0fe..0bbb708bd3 100644 --- a/data/maps/GraniteCave_1F/scripts.inc +++ b/data/maps/GraniteCave_1F/scripts.inc @@ -6,15 +6,15 @@ GraniteCave_1F_EventScript_22DA5E:: @ 822DA5E faceplayer checkflag FLAG_0x06D goto_eq GraniteCave_1F_EventScript_22DA8A - msgbox GraniteCave_1F_Text_22DA94, 4 + msgbox GraniteCave_1F_Text_22DA94, MSGBOX_DEFAULT giveitem_std ITEM_HM05 setflag FLAG_0x06D - msgbox GraniteCave_1F_Text_22DBB7, 4 + msgbox GraniteCave_1F_Text_22DBB7, MSGBOX_DEFAULT release end GraniteCave_1F_EventScript_22DA8A:: @ 822DA8A - msgbox GraniteCave_1F_Text_22DBB7, 4 + msgbox GraniteCave_1F_Text_22DBB7, MSGBOX_DEFAULT release end diff --git a/data/maps/GraniteCave_StevensRoom/scripts.inc b/data/maps/GraniteCave_StevensRoom/scripts.inc index b057a05481..473837fab6 100644 --- a/data/maps/GraniteCave_StevensRoom/scripts.inc +++ b/data/maps/GraniteCave_StevensRoom/scripts.inc @@ -4,24 +4,24 @@ GraniteCave_StevensRoom_MapScripts:: @ 822DC7A GraniteCave_StevensRoom_EventScript_22DC7B:: @ 822DC7B lock faceplayer - msgbox GraniteCave_StevensRoom_Text_22DD5A, 4 + msgbox GraniteCave_StevensRoom_Text_22DD5A, MSGBOX_DEFAULT setvar VAR_0x8004, 274 call GraniteCave_StevensRoom_EventScript_2723E4 setflag FLAG_0x0BD - msgbox GraniteCave_StevensRoom_Text_22DDBD, 4 + msgbox GraniteCave_StevensRoom_Text_22DDBD, MSGBOX_DEFAULT giveitem_std ITEM_TM47 compare VAR_RESULT, 0 call_if 1, GraniteCave_StevensRoom_EventScript_22DD3C - msgbox GraniteCave_StevensRoom_Text_22DE6B, 4 + msgbox GraniteCave_StevensRoom_Text_22DE6B, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox GraniteCave_StevensRoom_Text_22DF6A, 4 + msgbox GraniteCave_StevensRoom_Text_22DF6A, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x131 - msgbox GraniteCave_StevensRoom_Text_22DF8C, 4 + msgbox GraniteCave_StevensRoom_Text_22DF8C, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, GraniteCave_StevensRoom_EventScript_22DD0D @@ -54,7 +54,7 @@ GraniteCave_StevensRoom_EventScript_22DD2A:: @ 822DD2A return GraniteCave_StevensRoom_EventScript_22DD3C:: @ 822DD3C - msgbox GraniteCave_StevensRoom_Text_22DFAA, 4 + msgbox GraniteCave_StevensRoom_Text_22DFAA, MSGBOX_DEFAULT return GraniteCave_StevensRoom_Movement_22DD45: @ 822DD45 diff --git a/data/maps/InsideOfTruck/scripts.inc b/data/maps/InsideOfTruck/scripts.inc index f4d9fe0b2e..c995db5e40 100644 --- a/data/maps/InsideOfTruck/scripts.inc +++ b/data/maps/InsideOfTruck/scripts.inc @@ -50,7 +50,7 @@ InsideOfTruck_EventScript_23BF46:: @ 823BF46 end InsideOfTruck_EventScript_23BF6C:: @ 823BF6C - msgbox InsideOfTruck_Text_23BF75, 3 + msgbox InsideOfTruck_Text_23BF75, MSGBOX_SIGN end InsideOfTruck_Text_23BF75: @ 823BF75 diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index 6470770807..e18b73a7a0 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -66,7 +66,7 @@ IslandCave_EventScript_238EEF:: @ 8238EEF end IslandCave_EventScript_238F13:: @ 8238F13 - msgbox gUnknown_0827304E, 4 + msgbox gUnknown_0827304E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index 15ac1bae6f..8a464b16e9 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -48,7 +48,7 @@ JaggedPass_EventScript_2306BB:: @ 82306BB setvar VAR_0x8007, 5 special sub_8139560 waitstate - msgbox JaggedPass_Text_230DBA, 4 + msgbox JaggedPass_Text_230DBA, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 @@ -78,7 +78,7 @@ JaggedPass_EventScript_230718:: @ 8230718 waitmovement 0 applymovement 5, JaggedPass_Movement_27259E waitmovement 0 - msgbox JaggedPass_Text_230CCB, 4 + msgbox JaggedPass_Text_230CCB, MSGBOX_DEFAULT closemessage trainerbattle 3, TRAINER_GRUNT_30, 0, JaggedPass_Text_230D2D setflag FLAG_0x139 @@ -90,7 +90,7 @@ JaggedPass_EventScript_230718:: @ 8230718 JaggedPass_EventScript_230766:: @ 8230766 applymovement 5, JaggedPass_Movement_27259E waitmovement 0 - msgbox JaggedPass_Text_230D65, 4 + msgbox JaggedPass_Text_230D65, MSGBOX_DEFAULT closemessage applymovement 5, JaggedPass_Movement_2725A2 waitmovement 0 @@ -99,7 +99,7 @@ JaggedPass_EventScript_230766:: @ 8230766 JaggedPass_EventScript_230785:: @ 8230785 trainerbattle 0, TRAINER_ERIC, 0, JaggedPass_Text_230888, JaggedPass_Text_2308FF - msgbox JaggedPass_Text_230916, 6 + msgbox JaggedPass_Text_230916, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_23079C:: @ 823079C @@ -107,23 +107,23 @@ JaggedPass_EventScript_23079C:: @ 823079C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_2307E4 - msgbox JaggedPass_Text_2309D8, 4 + msgbox JaggedPass_Text_2309D8, MSGBOX_DEFAULT release end JaggedPass_EventScript_2307C8:: @ 82307C8 special sub_80B4808 - msgbox JaggedPass_Text_230A2C, 4 + msgbox JaggedPass_Text_230A2C, MSGBOX_DEFAULT setvar VAR_0x8004, 474 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 474 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end JaggedPass_EventScript_2307E4:: @ 82307E4 trainerbattle 5, TRAINER_DIANA_1, 0, JaggedPass_Text_230A76, JaggedPass_Text_230AAA - msgbox JaggedPass_Text_230AD7, 6 + msgbox JaggedPass_Text_230AD7, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_2307FB:: @ 82307FB @@ -131,33 +131,33 @@ JaggedPass_EventScript_2307FB:: @ 82307FB specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_230843 - msgbox JaggedPass_Text_230B93, 4 + msgbox JaggedPass_Text_230B93, MSGBOX_DEFAULT release end JaggedPass_EventScript_230827:: @ 8230827 special sub_80B4808 - msgbox JaggedPass_Text_230BC6, 4 + msgbox JaggedPass_Text_230BC6, MSGBOX_DEFAULT setvar VAR_0x8004, 216 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 216 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end JaggedPass_EventScript_230843:: @ 8230843 trainerbattle 5, TRAINER_ETHAN_1, 0, JaggedPass_Text_230C28, JaggedPass_Text_230C60 - msgbox JaggedPass_Text_230C94, 6 + msgbox JaggedPass_Text_230C94, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_23085A:: @ 823085A trainerbattle 0, TRAINER_JULIO, 0, JaggedPass_Text_230DF7, JaggedPass_Text_230E38 - msgbox JaggedPass_Text_230E57, 6 + msgbox JaggedPass_Text_230E57, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_230871:: @ 8230871 trainerbattle 0, TRAINER_AUTUMN, 0, JaggedPass_Text_230E8E, JaggedPass_Text_230ECD - msgbox JaggedPass_Text_230EE3, 6 + msgbox JaggedPass_Text_230EE3, MSGBOX_AUTOCLOSE end JaggedPass_Text_230888: @ 8230888 diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc index efc5a2b891..7eb9336f3b 100644 --- a/data/maps/LavaridgeTown/scripts.inc +++ b/data/maps/LavaridgeTown/scripts.inc @@ -71,18 +71,18 @@ LavaridgeTown_EventScript_1EA551:: @ 81EA551 end LavaridgeTown_EventScript_1EA5B5:: @ 81EA5B5 - msgbox LavaridgeTown_Text_1EA7C0, 4 + msgbox LavaridgeTown_Text_1EA7C0, MSGBOX_DEFAULT giveitem_std ITEM_GO_GOGGLES setflag FLAG_0x0DD - msgbox LavaridgeTown_Text_1EA897, 4 + msgbox LavaridgeTown_Text_1EA897, MSGBOX_DEFAULT goto LavaridgeTown_EventScript_1EA5FF end LavaridgeTown_EventScript_1EA5DA:: @ 81EA5DA - msgbox LavaridgeTown_Text_1EA9A2, 4 + msgbox LavaridgeTown_Text_1EA9A2, MSGBOX_DEFAULT giveitem_std ITEM_GO_GOGGLES setflag FLAG_0x0DD - msgbox LavaridgeTown_Text_1EAA2E, 4 + msgbox LavaridgeTown_Text_1EAA2E, MSGBOX_DEFAULT goto LavaridgeTown_EventScript_1EA5FF end @@ -222,27 +222,27 @@ LavaridgeTown_EventScript_1EA70B:: @ 81EA70B end LavaridgeTown_EventScript_1EA70E:: @ 81EA70E - msgbox LavaridgeTown_Text_1EAE03, 2 + msgbox LavaridgeTown_Text_1EAE03, MSGBOX_NPC end LavaridgeTown_EventScript_1EA717:: @ 81EA717 - msgbox LavaridgeTown_Text_1EAEE1, 3 + msgbox LavaridgeTown_Text_1EAEE1, MSGBOX_SIGN end LavaridgeTown_EventScript_1EA720:: @ 81EA720 - msgbox LavaridgeTown_Text_1EAF9B, 2 + msgbox LavaridgeTown_Text_1EAF9B, MSGBOX_NPC end LavaridgeTown_EventScript_1EA729:: @ 81EA729 - msgbox LavaridgeTown_Text_1EB003, 2 + msgbox LavaridgeTown_Text_1EB003, MSGBOX_NPC end LavaridgeTown_EventScript_1EA732:: @ 81EA732 - msgbox LavaridgeTown_Text_1EB092, 2 + msgbox LavaridgeTown_Text_1EB092, MSGBOX_NPC end LavaridgeTown_EventScript_1EA73B:: @ 81EA73B - msgbox LavaridgeTown_Text_1EAF4E, 2 + msgbox LavaridgeTown_Text_1EAF4E, MSGBOX_NPC end LavaridgeTown_EventScript_1EA744:: @ 81EA744 @@ -250,13 +250,13 @@ LavaridgeTown_EventScript_1EA744:: @ 81EA744 faceplayer checkflag FLAG_0x10A goto_eq LavaridgeTown_EventScript_1EA787 - msgbox LavaridgeTown_Text_1EAB80, 5 + msgbox LavaridgeTown_Text_1EAB80, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LavaridgeTown_EventScript_1EA79B getpartysize compare VAR_RESULT, 6 goto_eq LavaridgeTown_EventScript_1EA791 - msgbox LavaridgeTown_Text_1EACC0, 4 + msgbox LavaridgeTown_Text_1EACC0, MSGBOX_DEFAULT setflag FLAG_0x10A playfanfare MUS_FANFA4 message LavaridgeTown_Text_1EACF4 @@ -266,30 +266,30 @@ LavaridgeTown_EventScript_1EA744:: @ 81EA744 end LavaridgeTown_EventScript_1EA787:: @ 81EA787 - msgbox LavaridgeTown_Text_1EAD9E, 4 + msgbox LavaridgeTown_Text_1EAD9E, MSGBOX_DEFAULT release end LavaridgeTown_EventScript_1EA791:: @ 81EA791 - msgbox LavaridgeTown_Text_1EAD09, 4 + msgbox LavaridgeTown_Text_1EAD09, MSGBOX_DEFAULT release end LavaridgeTown_EventScript_1EA79B:: @ 81EA79B - msgbox LavaridgeTown_Text_1EAD44, 4 + msgbox LavaridgeTown_Text_1EAD44, MSGBOX_DEFAULT release end LavaridgeTown_EventScript_1EA7A5:: @ 81EA7A5 - msgbox LavaridgeTown_Text_1EB12B, 3 + msgbox LavaridgeTown_Text_1EB12B, MSGBOX_SIGN end LavaridgeTown_EventScript_1EA7AE:: @ 81EA7AE - msgbox LavaridgeTown_Text_1EB178, 3 + msgbox LavaridgeTown_Text_1EB178, MSGBOX_SIGN end LavaridgeTown_EventScript_1EA7B7:: @ 81EA7B7 - msgbox LavaridgeTown_Text_1EB1CB, 3 + msgbox LavaridgeTown_Text_1EB1CB, MSGBOX_SIGN end LavaridgeTown_Text_1EA7C0: @ 81EA7C0 diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index a0c2e1514f..059809ffa6 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -65,7 +65,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE78C:: @ 81FE78C goto_eq LavaridgeTown_Gym_1F_EventScript_1FE864 checkflag FLAG_0x0A8 goto_if 0, LavaridgeTown_Gym_1F_EventScript_1FE81D - msgbox LavaridgeTown_Gym_1F_Text_1FF546, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF546, MSGBOX_DEFAULT release end @@ -73,7 +73,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE7C1:: @ 81FE7C1 message LavaridgeTown_Gym_1F_Text_1FF32F waitmessage call LavaridgeTown_Gym_1F_EventScript_27207E - msgbox LavaridgeTown_Gym_1F_Text_1FF359, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF359, MSGBOX_DEFAULT setflag FLAG_0x06C setflag FLAG_0x4F3 setflag FLAG_BADGE04_GET @@ -88,7 +88,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE7C1:: @ 81FE7C1 closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox LavaridgeTown_Gym_1F_Text_1FF517, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF517, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -100,7 +100,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE81D:: @ 81FE81D giveitem_std ITEM_TM50 compare VAR_RESULT, 0 goto_eq LavaridgeTown_Gym_1F_EventScript_272054 - msgbox LavaridgeTown_Gym_1F_Text_1FF45C, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF45C, MSGBOX_DEFAULT setflag FLAG_0x0A8 release end @@ -109,18 +109,18 @@ LavaridgeTown_Gym_1F_EventScript_1FE841:: @ 81FE841 giveitem_std ITEM_TM50 compare VAR_RESULT, 0 goto_eq LavaridgeTown_Gym_1F_EventScript_27205E - msgbox LavaridgeTown_Gym_1F_Text_1FF45C, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF45C, MSGBOX_DEFAULT setflag FLAG_0x0A8 return LavaridgeTown_Gym_1F_EventScript_1FE864:: @ 81FE864 trainerbattle 7, TRAINER_FLANNERY_1, 0, LavaridgeTown_Gym_1F_Text_1FF601, LavaridgeTown_Gym_1F_Text_1FF69F, LavaridgeTown_Gym_1F_Text_1FF75E - msgbox LavaridgeTown_Gym_1F_Text_1FF6BF, 6 + msgbox LavaridgeTown_Gym_1F_Text_1FF6BF, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE87F:: @ 81FE87F trainerbattle 2, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_1FEADE, LavaridgeTown_Gym_1F_Text_1FEAFB, LavaridgeTown_Gym_1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_1F_Text_1FEB1C, 6 + msgbox LavaridgeTown_Gym_1F_Text_1FEB1C, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE89A:: @ 81FE89A @@ -134,37 +134,37 @@ LavaridgeTown_Gym_B1F_EventScript_1FE89A:: @ 81FE89A LavaridgeTown_Gym_1F_EventScript_1FE8AF:: @ 81FE8AF trainerbattle 2, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_1FEB7B, LavaridgeTown_Gym_1F_Text_1FEBC0, LavaridgeTown_Gym_1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_1F_Text_1FEBE1, 6 + msgbox LavaridgeTown_Gym_1F_Text_1FEBE1, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE8CA:: @ 81FE8CA trainerbattle 2, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_1FEC31, LavaridgeTown_Gym_B1F_Text_1FECE3, LavaridgeTown_Gym_B1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_B1F_Text_1FED02, 6 + msgbox LavaridgeTown_Gym_B1F_Text_1FED02, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE8E5:: @ 81FE8E5 trainerbattle 2, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_1FEE22, LavaridgeTown_Gym_1F_Text_1FEE42, LavaridgeTown_Gym_1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_1F_Text_1FEE5D, 6 + msgbox LavaridgeTown_Gym_1F_Text_1FEE5D, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE900:: @ 81FE900 trainerbattle 2, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_1FED72, LavaridgeTown_Gym_1F_Text_1FED9E, LavaridgeTown_Gym_1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_1F_Text_1FEDBB, 6 + msgbox LavaridgeTown_Gym_1F_Text_1FEDBB, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE91B:: @ 81FE91B trainerbattle 2, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_1FEE9D, LavaridgeTown_Gym_B1F_Text_1FEED5, LavaridgeTown_Gym_B1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_B1F_Text_1FEF07, 6 + msgbox LavaridgeTown_Gym_B1F_Text_1FEF07, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE936:: @ 81FE936 trainerbattle 2, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_1FEF60, LavaridgeTown_Gym_B1F_Text_1FEFA7, LavaridgeTown_Gym_B1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_B1F_Text_1FEFC2, 6 + msgbox LavaridgeTown_Gym_B1F_Text_1FEFC2, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE951:: @ 81FE951 trainerbattle 2, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_1FF025, LavaridgeTown_Gym_B1F_Text_1FF05F, LavaridgeTown_Gym_B1F_EventScript_1FE89A - msgbox LavaridgeTown_Gym_B1F_Text_1FF09A, 6 + msgbox LavaridgeTown_Gym_B1F_Text_1FF09A, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE96C:: @ 81FE96C @@ -172,12 +172,12 @@ LavaridgeTown_Gym_1F_EventScript_1FE96C:: @ 81FE96C faceplayer checkflag FLAG_0x4F3 goto_eq LavaridgeTown_Gym_1F_EventScript_1FE981 - msgbox LavaridgeTown_Gym_1F_Text_1FE9BF, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FE9BF, MSGBOX_DEFAULT release end LavaridgeTown_Gym_1F_EventScript_1FE981:: @ 81FE981 - msgbox LavaridgeTown_Gym_1F_Text_1FEAB8, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FEAB8, MSGBOX_DEFAULT release end @@ -196,12 +196,12 @@ LavaridgeTown_Gym_1F_EventScript_1FE99B:: @ 81FE99B end LavaridgeTown_Gym_1F_EventScript_1FE9AB:: @ 81FE9AB - msgbox LavaridgeTown_Gym_1F_Text_1FF5C4, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF5C4, MSGBOX_DEFAULT releaseall end LavaridgeTown_Gym_1F_EventScript_1FE9B5:: @ 81FE9B5 - msgbox LavaridgeTown_Gym_1F_Text_1FF5A9, 4 + msgbox LavaridgeTown_Gym_1F_Text_1FF5A9, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/LavaridgeTown_HerbShop/scripts.inc b/data/maps/LavaridgeTown_HerbShop/scripts.inc index 6af8132e47..14e08bed2e 100644 --- a/data/maps/LavaridgeTown_HerbShop/scripts.inc +++ b/data/maps/LavaridgeTown_HerbShop/scripts.inc @@ -7,7 +7,7 @@ LavaridgeTown_HerbShop_EventScript_1FE4D7:: @ 81FE4D7 message LavaridgeTown_HerbShop_Text_1FE53E waitmessage pokemart LavaridgeTown_HerbShop_Pokemart_1FE4F0 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -22,7 +22,7 @@ LavaridgeTown_HerbShop_Pokemart_1FE4F0: @ 81FE4F0 end LavaridgeTown_HerbShop_EventScript_1FE4FC:: @ 81FE4FC - msgbox LavaridgeTown_HerbShop_Text_1FE685, 2 + msgbox LavaridgeTown_HerbShop_Text_1FE685, MSGBOX_NPC end LavaridgeTown_HerbShop_EventScript_1FE505:: @ 81FE505 @@ -30,7 +30,7 @@ LavaridgeTown_HerbShop_EventScript_1FE505:: @ 81FE505 faceplayer checkflag FLAG_0x0FE goto_eq LavaridgeTown_HerbShop_EventScript_1FE534 - msgbox LavaridgeTown_HerbShop_Text_1FE584, 4 + msgbox LavaridgeTown_HerbShop_Text_1FE584, MSGBOX_DEFAULT giveitem_std ITEM_CHARCOAL compare VAR_RESULT, 0 goto_eq LavaridgeTown_HerbShop_EventScript_272054 @@ -39,7 +39,7 @@ LavaridgeTown_HerbShop_EventScript_1FE505:: @ 81FE505 end LavaridgeTown_HerbShop_EventScript_1FE534:: @ 81FE534 - msgbox LavaridgeTown_HerbShop_Text_1FE5EB, 4 + msgbox LavaridgeTown_HerbShop_Text_1FE5EB, MSGBOX_DEFAULT release end diff --git a/data/maps/LavaridgeTown_House/scripts.inc b/data/maps/LavaridgeTown_House/scripts.inc index 14d112de9e..19424af1ae 100644 --- a/data/maps/LavaridgeTown_House/scripts.inc +++ b/data/maps/LavaridgeTown_House/scripts.inc @@ -2,7 +2,7 @@ LavaridgeTown_House_MapScripts:: @ 81FF911 .byte 0 LavaridgeTown_House_EventScript_1FF912:: @ 81FF912 - msgbox LavaridgeTown_House_Text_1FF92E, 2 + msgbox LavaridgeTown_House_Text_1FF92E, MSGBOX_NPC end LavaridgeTown_House_EventScript_1FF91B:: @ 81FF91B @@ -10,7 +10,7 @@ LavaridgeTown_House_EventScript_1FF91B:: @ 81FF91B faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox LavaridgeTown_House_Text_1FF9BB, 4 + msgbox LavaridgeTown_House_Text_1FF9BB, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/LavaridgeTown_Mart/scripts.inc b/data/maps/LavaridgeTown_Mart/scripts.inc index 2c56819832..c3bb550cb5 100644 --- a/data/maps/LavaridgeTown_Mart/scripts.inc +++ b/data/maps/LavaridgeTown_Mart/scripts.inc @@ -7,7 +7,7 @@ LavaridgeTown_Mart_EventScript_1FF9CE:: @ 81FF9CE message gUnknown_08272A21 waitmessage pokemart LavaridgeTown_Mart_Pokemart_1FF9E8 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -27,11 +27,11 @@ LavaridgeTown_Mart_Pokemart_1FF9E8: @ 81FF9E8 end LavaridgeTown_Mart_EventScript_1FF9FE:: @ 81FF9FE - msgbox LavaridgeTown_Mart_Text_1FFA10, 2 + msgbox LavaridgeTown_Mart_Text_1FFA10, MSGBOX_NPC end LavaridgeTown_Mart_EventScript_1FFA07:: @ 81FFA07 - msgbox LavaridgeTown_Mart_Text_1FFA83, 2 + msgbox LavaridgeTown_Mart_Text_1FFA83, MSGBOX_NPC end LavaridgeTown_Mart_Text_1FFA10: @ 81FFA10 diff --git a/data/maps/LavaridgeTown_PokemonCenter_1F/scripts.inc b/data/maps/LavaridgeTown_PokemonCenter_1F/scripts.inc index c7db56a0d8..ee60c7d62e 100644 --- a/data/maps/LavaridgeTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/LavaridgeTown_PokemonCenter_1F/scripts.inc @@ -17,15 +17,15 @@ LavaridgeTown_PokemonCenter_1F_EventScript_1FFB0E:: @ 81FFB0E end LavaridgeTown_PokemonCenter_1F_EventScript_1FFB1C:: @ 81FFB1C - msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFBAD, 2 + msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFBAD, MSGBOX_NPC end LavaridgeTown_PokemonCenter_1F_EventScript_1FFB25:: @ 81FFB25 - msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFB37, 2 + msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFB37, MSGBOX_NPC end LavaridgeTown_PokemonCenter_1F_EventScript_1FFB2E:: @ 81FFB2E - msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFC21, 2 + msgbox LavaridgeTown_PokemonCenter_1F_Text_1FFC21, MSGBOX_NPC end LavaridgeTown_PokemonCenter_1F_Text_1FFB37: @ 81FFB37 diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index 54fead4efa..ef178f9ca3 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -38,24 +38,24 @@ LilycoveCity_EventScript_1E2BD8:: @ 81E2BD8 dodailyevents checkflag FLAG_0x92F goto_eq LilycoveCity_EventScript_1E2C18 - msgbox LilycoveCity_Text_2A7244, 4 + msgbox LilycoveCity_Text_2A7244, MSGBOX_DEFAULT random 10 addvar VAR_RESULT, 133 giveitem_std VAR_RESULT compare VAR_RESULT, 0 goto_eq LilycoveCity_EventScript_272054 setflag FLAG_0x92F - msgbox LilycoveCity_Text_2A72E3, 4 + msgbox LilycoveCity_Text_2A72E3, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C18:: @ 81E2C18 - msgbox LilycoveCity_Text_2A7321, 4 + msgbox LilycoveCity_Text_2A7321, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C22:: @ 81E2C22 - msgbox LilycoveCity_Text_1E3D9E, 2 + msgbox LilycoveCity_Text_1E3D9E, MSGBOX_NPC end LilycoveCity_EventScript_1E2C2B:: @ 81E2C2B @@ -63,17 +63,17 @@ LilycoveCity_EventScript_1E2C2B:: @ 81E2C2B faceplayer checkflag FLAG_BADGE07_GET goto_eq LilycoveCity_EventScript_1E2C40 - msgbox LilycoveCity_Text_1E3E3C, 4 + msgbox LilycoveCity_Text_1E3E3C, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C40:: @ 81E2C40 - msgbox LilycoveCity_Text_1E3E7D, 4 + msgbox LilycoveCity_Text_1E3E7D, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C4A:: @ 81E2C4A - msgbox LilycoveCity_Text_1E3F05, 2 + msgbox LilycoveCity_Text_1E3F05, MSGBOX_NPC end LilycoveCity_EventScript_1E2C53:: @ 81E2C53 @@ -81,12 +81,12 @@ LilycoveCity_EventScript_1E2C53:: @ 81E2C53 faceplayer checkflag FLAG_0x070 goto_eq LilycoveCity_EventScript_1E2C68 - msgbox LilycoveCity_Text_1E3FAB, 4 + msgbox LilycoveCity_Text_1E3FAB, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C68:: @ 81E2C68 - msgbox LilycoveCity_Text_1E4020, 4 + msgbox LilycoveCity_Text_1E4020, MSGBOX_DEFAULT release end @@ -95,25 +95,25 @@ LilycoveCity_EventScript_1E2C72:: @ 81E2C72 faceplayer checkflag FLAG_0x070 goto_eq LilycoveCity_EventScript_1E2C87 - msgbox LilycoveCity_Text_1E40AD, 4 + msgbox LilycoveCity_Text_1E40AD, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C87:: @ 81E2C87 - msgbox LilycoveCity_Text_1E4145, 4 + msgbox LilycoveCity_Text_1E4145, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2C91:: @ 81E2C91 - msgbox LilycoveCity_Text_1E417B, 2 + msgbox LilycoveCity_Text_1E417B, MSGBOX_NPC end LilycoveCity_EventScript_1E2C9A:: @ 81E2C9A - msgbox LilycoveCity_Text_1E420B, 3 + msgbox LilycoveCity_Text_1E420B, MSGBOX_SIGN end LilycoveCity_EventScript_1E2CA3:: @ 81E2CA3 - msgbox LilycoveCity_Text_1E4283, 3 + msgbox LilycoveCity_Text_1E4283, MSGBOX_SIGN end LilycoveCity_EventScript_1E2CAC:: @ 81E2CAC @@ -121,45 +121,45 @@ LilycoveCity_EventScript_1E2CAC:: @ 81E2CAC faceplayer checkflag FLAG_BADGE07_GET goto_eq LilycoveCity_EventScript_1E2CC1 - msgbox LilycoveCity_Text_1E42FC, 4 + msgbox LilycoveCity_Text_1E42FC, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2CC1:: @ 81E2CC1 - msgbox LilycoveCity_Text_1E43FF, 4 + msgbox LilycoveCity_Text_1E43FF, MSGBOX_DEFAULT release end LilycoveCity_EventScript_1E2CCB:: @ 81E2CCB - msgbox LilycoveCity_Text_1E48A5, 2 + msgbox LilycoveCity_Text_1E48A5, MSGBOX_NPC end LilycoveCity_EventScript_1E2CD4:: @ 81E2CD4 - msgbox LilycoveCity_Text_1E4902, 2 + msgbox LilycoveCity_Text_1E4902, MSGBOX_NPC end LilycoveCity_EventScript_1E2CDD:: @ 81E2CDD lockall - msgbox LilycoveCity_Text_1E494D, 2 + msgbox LilycoveCity_Text_1E494D, MSGBOX_NPC applymovement 20, LilycoveCity_Movement_2725A2 end LilycoveCity_EventScript_1E2CEE:: @ 81E2CEE lockall - msgbox LilycoveCity_Text_1E49F4, 2 + msgbox LilycoveCity_Text_1E49F4, MSGBOX_NPC applymovement 19, LilycoveCity_Movement_2725A2 end LilycoveCity_EventScript_1E2CFF:: @ 81E2CFF - msgbox LilycoveCity_Text_1E448B, 3 + msgbox LilycoveCity_Text_1E448B, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D08:: @ 81E2D08 - msgbox LilycoveCity_Text_1E44C3, 3 + msgbox LilycoveCity_Text_1E44C3, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D11:: @ 81E2D11 - msgbox LilycoveCity_Text_1E44FC, 3 + msgbox LilycoveCity_Text_1E44FC, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D1A:: @ 81E2D1A @@ -167,12 +167,12 @@ LilycoveCity_EventScript_1E2D1A:: @ 81E2D1A specialvar VAR_0x8004, sub_80F8940 switch VAR_0x8004 case 0, LilycoveCity_EventScript_1E2D3A - msgbox LilycoveCity_Text_1E4571, 4 + msgbox LilycoveCity_Text_1E4571, MSGBOX_DEFAULT releaseall end LilycoveCity_EventScript_1E2D3A:: @ 81E2D3A - msgbox LilycoveCity_Text_1E4534, 4 + msgbox LilycoveCity_Text_1E4534, MSGBOX_DEFAULT releaseall end @@ -180,35 +180,35 @@ LilycoveCity_EventScript_1E2D44:: @ 81E2D44 lockall checkflag FLAG_SYS_GAME_CLEAR goto_eq LilycoveCity_EventScript_1E2D58 - msgbox LilycoveCity_Text_1E45A7, 4 + msgbox LilycoveCity_Text_1E45A7, MSGBOX_DEFAULT releaseall end LilycoveCity_EventScript_1E2D58:: @ 81E2D58 - msgbox LilycoveCity_Text_1E4624, 4 + msgbox LilycoveCity_Text_1E4624, MSGBOX_DEFAULT releaseall end LilycoveCity_EventScript_1E2D62:: @ 81E2D62 - msgbox LilycoveCity_Text_1E466E, 3 + msgbox LilycoveCity_Text_1E466E, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D6B:: @ 81E2D6B - msgbox LilycoveCity_Text_1E46BE, 3 + msgbox LilycoveCity_Text_1E46BE, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D74:: @ 81E2D74 - msgbox LilycoveCity_Text_1E473D, 3 + msgbox LilycoveCity_Text_1E473D, MSGBOX_SIGN end LilycoveCity_EventScript_1E2D7D:: @ 81E2D7D lockall checkflag FLAG_0x0DA goto_eq LilycoveCity_EventScript_1E2DB0 - msgbox LilycoveCity_Text_1E3D1F, 4 + msgbox LilycoveCity_Text_1E3D1F, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, LilycoveCity_Movement_27259E waitmovement 0 - msgbox LilycoveCity_Text_1E3D4A, 4 + msgbox LilycoveCity_Text_1E3D4A, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, LilycoveCity_Movement_2725A2 waitmovement 0 setflag FLAG_0x0DA @@ -216,24 +216,24 @@ LilycoveCity_EventScript_1E2D7D:: @ 81E2D7D end LilycoveCity_EventScript_1E2DB0:: @ 81E2DB0 - msgbox LilycoveCity_Text_1E3D1F, 4 + msgbox LilycoveCity_Text_1E3D1F, MSGBOX_DEFAULT releaseall end LilycoveCity_EventScript_1E2DBA:: @ 81E2DBA - msgbox LilycoveCity_Text_1E3B2C, 2 + msgbox LilycoveCity_Text_1E3B2C, MSGBOX_NPC end LilycoveCity_EventScript_1E2DC3:: @ 81E2DC3 - msgbox LilycoveCity_Text_1E3B95, 2 + msgbox LilycoveCity_Text_1E3B95, MSGBOX_NPC end LilycoveCity_EventScript_1E2DCC:: @ 81E2DCC - msgbox LilycoveCity_Text_1E3C46, 2 + msgbox LilycoveCity_Text_1E3C46, MSGBOX_NPC end LilycoveCity_EventScript_1E2DD5:: @ 81E2DD5 - msgbox LilycoveCity_Text_1E3CBE, 2 + msgbox LilycoveCity_Text_1E3CBE, MSGBOX_NPC end LilycoveCity_EventScript_1E2DDE:: @ 81E2DDE @@ -254,7 +254,7 @@ LilycoveCity_EventScript_1E2DF8:: @ 81E2DF8 call_if 0, LilycoveCity_EventScript_1E2E51 compare VAR_RESULT, 0 goto_eq LilycoveCity_EventScript_1E2E5A - msgbox LilycoveCity_Text_1E3234, 4 + msgbox LilycoveCity_Text_1E3234, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, LilycoveCity_EventScript_1E2EDE case 1, LilycoveCity_EventScript_1E2EEE @@ -262,16 +262,16 @@ LilycoveCity_EventScript_1E2DF8:: @ 81E2DF8 end LilycoveCity_EventScript_1E2E48:: @ 81E2E48 - msgbox LilycoveCity_Text_1E31F5, 5 + msgbox LilycoveCity_Text_1E31F5, MSGBOX_YESNO return LilycoveCity_EventScript_1E2E51:: @ 81E2E51 - msgbox LilycoveCity_Text_1E3061, 5 + msgbox LilycoveCity_Text_1E3061, MSGBOX_YESNO return LilycoveCity_EventScript_1E2E5A:: @ 81E2E5A setflag FLAG_0x11E - msgbox LilycoveCity_Text_1E318D, 4 + msgbox LilycoveCity_Text_1E318D, MSGBOX_DEFAULT savebgm MUS_DUMMY fadedefaultbgm release @@ -285,7 +285,7 @@ LilycoveCity_EventScript_1E2E6B:: @ 81E2E6B call_if 0, LilycoveCity_EventScript_1E2EC4 compare VAR_RESULT, 0 goto_eq LilycoveCity_EventScript_1E2ECD - msgbox LilycoveCity_Text_1E373C, 4 + msgbox LilycoveCity_Text_1E373C, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, LilycoveCity_EventScript_1E2F0E case 1, LilycoveCity_EventScript_1E2F1E @@ -293,16 +293,16 @@ LilycoveCity_EventScript_1E2E6B:: @ 81E2E6B end LilycoveCity_EventScript_1E2EBB:: @ 81E2EBB - msgbox LilycoveCity_Text_1E36FA, 5 + msgbox LilycoveCity_Text_1E36FA, MSGBOX_YESNO return LilycoveCity_EventScript_1E2EC4:: @ 81E2EC4 - msgbox LilycoveCity_Text_1E3608, 5 + msgbox LilycoveCity_Text_1E3608, MSGBOX_YESNO return LilycoveCity_EventScript_1E2ECD:: @ 81E2ECD setflag FLAG_0x11E - msgbox LilycoveCity_Text_1E36BF, 4 + msgbox LilycoveCity_Text_1E36BF, MSGBOX_DEFAULT savebgm MUS_DUMMY fadedefaultbgm release @@ -339,7 +339,7 @@ LilycoveCity_EventScript_1E2F2E:: @ 81E2F2E end LilycoveCity_EventScript_1E2F3E:: @ 81E2F3E - msgbox LilycoveCity_Text_1E32FB, 4 + msgbox LilycoveCity_Text_1E32FB, MSGBOX_DEFAULT setvar VAR_RESULT, 0 checkflag FLAG_BADGE06_GET call_if 1, LilycoveCity_EventScript_1E2F76 @@ -362,21 +362,21 @@ LilycoveCity_EventScript_1E2F80:: @ 81E2F80 return LilycoveCity_EventScript_1E2F86:: @ 81E2F86 - msgbox LilycoveCity_Text_1E3398, 4 + msgbox LilycoveCity_Text_1E3398, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E2F8F:: @ 81E2F8F checkflag FLAG_SYS_GAME_CLEAR goto_eq LilycoveCity_EventScript_1E2FA1 - msgbox LilycoveCity_Text_1E346D, 4 + msgbox LilycoveCity_Text_1E346D, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E2FA1:: @ 81E2FA1 - msgbox LilycoveCity_Text_1E353A, 4 + msgbox LilycoveCity_Text_1E353A, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E2FAA:: @ 81E2FAA - msgbox LilycoveCity_Text_1E37D7, 4 + msgbox LilycoveCity_Text_1E37D7, MSGBOX_DEFAULT setvar VAR_RESULT, 0 checkflag FLAG_BADGE06_GET call_if 1, LilycoveCity_EventScript_1E2F76 @@ -390,17 +390,17 @@ LilycoveCity_EventScript_1E2FAA:: @ 81E2FAA end LilycoveCity_EventScript_1E2FE2:: @ 81E2FE2 - msgbox LilycoveCity_Text_1E3876, 4 + msgbox LilycoveCity_Text_1E3876, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E2FEB:: @ 81E2FEB checkflag FLAG_SYS_GAME_CLEAR goto_eq LilycoveCity_EventScript_1E2FFD - msgbox LilycoveCity_Text_1E390C, 4 + msgbox LilycoveCity_Text_1E390C, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E2FFD:: @ 81E2FFD - msgbox LilycoveCity_Text_1E39E3, 4 + msgbox LilycoveCity_Text_1E39E3, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E3006:: @ 81E3006 @@ -422,7 +422,7 @@ LilycoveCity_EventScript_1E3006:: @ 81E3006 LilycoveCity_EventScript_1E302D:: @ 81E302D lock faceplayer - msgbox LilycoveCity_Text_1E4774, 5 + msgbox LilycoveCity_Text_1E4774, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, LilycoveCity_EventScript_1E304F compare VAR_RESULT, 0 @@ -431,11 +431,11 @@ LilycoveCity_EventScript_1E302D:: @ 81E302D end LilycoveCity_EventScript_1E304F:: @ 81E304F - msgbox LilycoveCity_Text_1E47A1, 4 + msgbox LilycoveCity_Text_1E47A1, MSGBOX_DEFAULT return LilycoveCity_EventScript_1E3058:: @ 81E3058 - msgbox LilycoveCity_Text_1E4824, 4 + msgbox LilycoveCity_Text_1E4824, MSGBOX_DEFAULT return LilycoveCity_Text_1E3061: @ 81E3061 diff --git a/data/maps/LilycoveCity_ContestHall/scripts.inc b/data/maps/LilycoveCity_ContestHall/scripts.inc index 3f02a404c4..945f01fb0c 100644 --- a/data/maps/LilycoveCity_ContestHall/scripts.inc +++ b/data/maps/LilycoveCity_ContestHall/scripts.inc @@ -2,25 +2,25 @@ LilycoveCity_ContestHall_MapScripts:: @ 821B484 .byte 0 LilycoveCity_ContestHall_EventScript_21B485:: @ 821B485 - msgbox LilycoveCity_ContestHall_Text_21B74E, 2 + msgbox LilycoveCity_ContestHall_Text_21B74E, MSGBOX_NPC end LilycoveCity_ContestHall_EventScript_21B48E:: @ 821B48E - msgbox LilycoveCity_ContestHall_Text_21B7D7, 2 + msgbox LilycoveCity_ContestHall_Text_21B7D7, MSGBOX_NPC end LilycoveCity_ContestHall_EventScript_21B497:: @ 821B497 - msgbox LilycoveCity_ContestHall_Text_21B899, 2 + msgbox LilycoveCity_ContestHall_Text_21B899, MSGBOX_NPC end LilycoveCity_ContestHall_EventScript_21B4A0:: @ 821B4A0 - msgbox LilycoveCity_ContestHall_Text_21B911, 2 + msgbox LilycoveCity_ContestHall_Text_21B911, MSGBOX_NPC end LilycoveCity_ContestHall_EventScript_21B4A9:: @ 821B4A9 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21B977, 4 + msgbox LilycoveCity_ContestHall_Text_21B977, MSGBOX_DEFAULT closemessage applymovement 4, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -30,7 +30,7 @@ LilycoveCity_ContestHall_EventScript_21B4A9:: @ 821B4A9 LilycoveCity_ContestHall_EventScript_21B4C0:: @ 821B4C0 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21B9DC, 4 + msgbox LilycoveCity_ContestHall_Text_21B9DC, MSGBOX_DEFAULT closemessage applymovement 5, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -40,7 +40,7 @@ LilycoveCity_ContestHall_EventScript_21B4C0:: @ 821B4C0 LilycoveCity_ContestHall_EventScript_21B4D7:: @ 821B4D7 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BA44, 4 + msgbox LilycoveCity_ContestHall_Text_21BA44, MSGBOX_DEFAULT closemessage applymovement 6, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -50,7 +50,7 @@ LilycoveCity_ContestHall_EventScript_21B4D7:: @ 821B4D7 LilycoveCity_ContestHall_EventScript_21B4EE:: @ 821B4EE lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BAD5, 4 + msgbox LilycoveCity_ContestHall_Text_21BAD5, MSGBOX_DEFAULT closemessage applymovement 7, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -60,7 +60,7 @@ LilycoveCity_ContestHall_EventScript_21B4EE:: @ 821B4EE LilycoveCity_ContestHall_EventScript_21B505:: @ 821B505 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BB84, 4 + msgbox LilycoveCity_ContestHall_Text_21BB84, MSGBOX_DEFAULT closemessage applymovement 8, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -70,7 +70,7 @@ LilycoveCity_ContestHall_EventScript_21B505:: @ 821B505 LilycoveCity_ContestHall_EventScript_21B51C:: @ 821B51C lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BBDD, 4 + msgbox LilycoveCity_ContestHall_Text_21BBDD, MSGBOX_DEFAULT closemessage applymovement 9, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -78,13 +78,13 @@ LilycoveCity_ContestHall_EventScript_21B51C:: @ 821B51C end LilycoveCity_ContestHall_EventScript_21B533:: @ 821B533 - msgbox LilycoveCity_ContestHall_Text_21BC65, 3 + msgbox LilycoveCity_ContestHall_Text_21BC65, MSGBOX_SIGN end LilycoveCity_ContestHall_EventScript_21B53C:: @ 821B53C lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BC89, 4 + msgbox LilycoveCity_ContestHall_Text_21BC89, MSGBOX_DEFAULT closemessage applymovement 12, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -94,7 +94,7 @@ LilycoveCity_ContestHall_EventScript_21B53C:: @ 821B53C LilycoveCity_ContestHall_EventScript_21B553:: @ 821B553 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BD30, 4 + msgbox LilycoveCity_ContestHall_Text_21BD30, MSGBOX_DEFAULT closemessage applymovement 22, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -104,7 +104,7 @@ LilycoveCity_ContestHall_EventScript_21B553:: @ 821B553 LilycoveCity_ContestHall_EventScript_21B56A:: @ 821B56A lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BD70, 4 + msgbox LilycoveCity_ContestHall_Text_21BD70, MSGBOX_DEFAULT closemessage applymovement 11, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -114,7 +114,7 @@ LilycoveCity_ContestHall_EventScript_21B56A:: @ 821B56A LilycoveCity_ContestHall_EventScript_21B581:: @ 821B581 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BDDD, 4 + msgbox LilycoveCity_ContestHall_Text_21BDDD, MSGBOX_DEFAULT closemessage applymovement 13, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -124,7 +124,7 @@ LilycoveCity_ContestHall_EventScript_21B581:: @ 821B581 LilycoveCity_ContestHall_EventScript_21B598:: @ 821B598 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BE16, 4 + msgbox LilycoveCity_ContestHall_Text_21BE16, MSGBOX_DEFAULT closemessage applymovement 14, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -134,7 +134,7 @@ LilycoveCity_ContestHall_EventScript_21B598:: @ 821B598 LilycoveCity_ContestHall_EventScript_21B5AF:: @ 821B5AF lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BE77, 4 + msgbox LilycoveCity_ContestHall_Text_21BE77, MSGBOX_DEFAULT closemessage applymovement 15, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -144,7 +144,7 @@ LilycoveCity_ContestHall_EventScript_21B5AF:: @ 821B5AF LilycoveCity_ContestHall_EventScript_21B5C6:: @ 821B5C6 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BEDE, 4 + msgbox LilycoveCity_ContestHall_Text_21BEDE, MSGBOX_DEFAULT closemessage applymovement 16, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -154,7 +154,7 @@ LilycoveCity_ContestHall_EventScript_21B5C6:: @ 821B5C6 LilycoveCity_ContestHall_EventScript_21B5DD:: @ 821B5DD lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BF6E, 4 + msgbox LilycoveCity_ContestHall_Text_21BF6E, MSGBOX_DEFAULT closemessage applymovement 17, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -164,7 +164,7 @@ LilycoveCity_ContestHall_EventScript_21B5DD:: @ 821B5DD LilycoveCity_ContestHall_EventScript_21B5F4:: @ 821B5F4 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21BFE3, 4 + msgbox LilycoveCity_ContestHall_Text_21BFE3, MSGBOX_DEFAULT closemessage applymovement 18, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -174,7 +174,7 @@ LilycoveCity_ContestHall_EventScript_21B5F4:: @ 821B5F4 LilycoveCity_ContestHall_EventScript_21B60B:: @ 821B60B lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C07F, 4 + msgbox LilycoveCity_ContestHall_Text_21C07F, MSGBOX_DEFAULT closemessage applymovement 19, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -184,7 +184,7 @@ LilycoveCity_ContestHall_EventScript_21B60B:: @ 821B60B LilycoveCity_ContestHall_EventScript_21B622:: @ 821B622 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C0D8, 4 + msgbox LilycoveCity_ContestHall_Text_21C0D8, MSGBOX_DEFAULT closemessage applymovement 21, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -194,7 +194,7 @@ LilycoveCity_ContestHall_EventScript_21B622:: @ 821B622 LilycoveCity_ContestHall_EventScript_21B639:: @ 821B639 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C137, 4 + msgbox LilycoveCity_ContestHall_Text_21C137, MSGBOX_DEFAULT closemessage applymovement 20, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -204,7 +204,7 @@ LilycoveCity_ContestHall_EventScript_21B639:: @ 821B639 LilycoveCity_ContestHall_EventScript_21B650:: @ 821B650 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C1A4, 4 + msgbox LilycoveCity_ContestHall_Text_21C1A4, MSGBOX_DEFAULT closemessage applymovement 23, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -214,7 +214,7 @@ LilycoveCity_ContestHall_EventScript_21B650:: @ 821B650 LilycoveCity_ContestHall_EventScript_21B667:: @ 821B667 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C215, 4 + msgbox LilycoveCity_ContestHall_Text_21C215, MSGBOX_DEFAULT closemessage applymovement 24, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -224,7 +224,7 @@ LilycoveCity_ContestHall_EventScript_21B667:: @ 821B667 LilycoveCity_ContestHall_EventScript_21B67E:: @ 821B67E lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C27F, 4 + msgbox LilycoveCity_ContestHall_Text_21C27F, MSGBOX_DEFAULT closemessage applymovement 25, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -234,7 +234,7 @@ LilycoveCity_ContestHall_EventScript_21B67E:: @ 821B67E LilycoveCity_ContestHall_EventScript_21B695:: @ 821B695 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C2BB, 4 + msgbox LilycoveCity_ContestHall_Text_21C2BB, MSGBOX_DEFAULT closemessage applymovement 26, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -244,7 +244,7 @@ LilycoveCity_ContestHall_EventScript_21B695:: @ 821B695 LilycoveCity_ContestHall_EventScript_21B6AC:: @ 821B6AC lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C307, 4 + msgbox LilycoveCity_ContestHall_Text_21C307, MSGBOX_DEFAULT closemessage applymovement 27, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -254,7 +254,7 @@ LilycoveCity_ContestHall_EventScript_21B6AC:: @ 821B6AC LilycoveCity_ContestHall_EventScript_21B6C3:: @ 821B6C3 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C365, 4 + msgbox LilycoveCity_ContestHall_Text_21C365, MSGBOX_DEFAULT closemessage applymovement 28, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -265,19 +265,19 @@ LilycoveCity_ContestHall_EventScript_21B6DA:: @ 821B6DA lockall applymovement 29, LilycoveCity_ContestHall_Movement_27259E waitmovement 0 - msgbox LilycoveCity_ContestHall_Text_21C3F4, 4 + msgbox LilycoveCity_ContestHall_Text_21C3F4, MSGBOX_DEFAULT closemessage applymovement 29, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 delay 25 - msgbox LilycoveCity_ContestHall_Text_21C411, 4 + msgbox LilycoveCity_ContestHall_Text_21C411, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestHall_EventScript_21B705:: @ 821B705 lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C4B1, 4 + msgbox LilycoveCity_ContestHall_Text_21C4B1, MSGBOX_DEFAULT closemessage applymovement 31, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -287,7 +287,7 @@ LilycoveCity_ContestHall_EventScript_21B705:: @ 821B705 LilycoveCity_ContestHall_EventScript_21B71C:: @ 821B71C lock faceplayer - msgbox LilycoveCity_ContestHall_Text_21C445, 4 + msgbox LilycoveCity_ContestHall_Text_21C445, MSGBOX_DEFAULT closemessage applymovement 30, LilycoveCity_ContestHall_Movement_2725A2 waitmovement 0 @@ -295,15 +295,15 @@ LilycoveCity_ContestHall_EventScript_21B71C:: @ 821B71C end LilycoveCity_ContestHall_EventScript_21B733:: @ 821B733 - msgbox LilycoveCity_ContestHall_Text_21C512, 3 + msgbox LilycoveCity_ContestHall_Text_21C512, MSGBOX_SIGN end LilycoveCity_ContestHall_EventScript_21B73C:: @ 821B73C - msgbox LilycoveCity_ContestHall_Text_21C548, 3 + msgbox LilycoveCity_ContestHall_Text_21C548, MSGBOX_SIGN end LilycoveCity_ContestHall_EventScript_21B745:: @ 821B745 - msgbox LilycoveCity_ContestHall_Text_21C57B, 3 + msgbox LilycoveCity_ContestHall_Text_21C57B, MSGBOX_SIGN end LilycoveCity_ContestHall_Text_21B74E: @ 821B74E diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 65749894bb..16c4dd9156 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -39,12 +39,12 @@ LilycoveCity_ContestLobby_EventScript_21A264:: @ 821A264 waitmovement 4 applymovement 255, LilycoveCity_ContestLobby_Movement_21A418 waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_21ADB9, 4 + msgbox LilycoveCity_ContestLobby_Text_21ADB9, MSGBOX_DEFAULT lockall fadescreen 1 drawcontestwinner 0 lockall - msgbox LilycoveCity_ContestLobby_Text_21AE78, 5 + msgbox LilycoveCity_ContestLobby_Text_21AE78, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A2AA compare VAR_RESULT, 0 @@ -53,7 +53,7 @@ LilycoveCity_ContestLobby_EventScript_21A264:: @ 821A264 end LilycoveCity_ContestLobby_EventScript_21A2AA:: @ 821A2AA - msgbox LilycoveCity_ContestLobby_Text_21AF63, 4 + msgbox LilycoveCity_ContestLobby_Text_21AF63, MSGBOX_DEFAULT closemessage special sub_80F88DC setvar VAR_0x4099, 0 @@ -69,10 +69,10 @@ LilycoveCity_ContestLobby_EventScript_21A2AA:: @ 821A2AA end LilycoveCity_ContestLobby_EventScript_21A2E4:: @ 821A2E4 - msgbox LilycoveCity_ContestLobby_Text_21B0BC, 5 + msgbox LilycoveCity_ContestLobby_Text_21B0BC, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A2AA - msgbox LilycoveCity_ContestLobby_Text_21B132, 4 + msgbox LilycoveCity_ContestLobby_Text_21B132, MSGBOX_DEFAULT closemessage applymovement 4, LilycoveCity_ContestLobby_Movement_21A40F waitmovement 0 @@ -91,12 +91,12 @@ LilycoveCity_ContestLobby_EventScript_21A314:: @ 821A314 waitmovement 0 applymovement 4, LilycoveCity_ContestLobby_Movement_21A41E waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_21B030, 4 + msgbox LilycoveCity_ContestLobby_Text_21B030, MSGBOX_DEFAULT playfanfare MUS_FANFA4 - msgbox LilycoveCity_ContestLobby_Text_21B07E, 4 + msgbox LilycoveCity_ContestLobby_Text_21B07E, MSGBOX_DEFAULT waitfanfare - msgbox LilycoveCity_ContestLobby_Text_21B094, 4 - msgbox LilycoveCity_ContestLobby_Text_21B0AD, 4 + msgbox LilycoveCity_ContestLobby_Text_21B094, MSGBOX_DEFAULT + msgbox LilycoveCity_ContestLobby_Text_21B0AD, MSGBOX_DEFAULT closemessage return @@ -214,11 +214,11 @@ LilycoveCity_ContestLobby_EventScript_21A436:: @ 821A436 waitmovement 11 applymovement 255, LilycoveCity_ContestLobby_Movement_21A545 waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_21ADB9, 4 + msgbox LilycoveCity_ContestLobby_Text_21ADB9, MSGBOX_DEFAULT lockall fadescreen 1 drawcontestwinner 0 - msgbox LilycoveCity_ContestLobby_Text_21AE78, 5 + msgbox LilycoveCity_ContestLobby_Text_21AE78, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A47A compare VAR_RESULT, 0 @@ -226,7 +226,7 @@ LilycoveCity_ContestLobby_EventScript_21A436:: @ 821A436 end LilycoveCity_ContestLobby_EventScript_21A47A:: @ 821A47A - msgbox LilycoveCity_ContestLobby_Text_21AF63, 4 + msgbox LilycoveCity_ContestLobby_Text_21AF63, MSGBOX_DEFAULT closemessage special sub_80F88DC setvar VAR_0x4099, 0 @@ -242,10 +242,10 @@ LilycoveCity_ContestLobby_EventScript_21A47A:: @ 821A47A end LilycoveCity_ContestLobby_EventScript_21A4B4:: @ 821A4B4 - msgbox LilycoveCity_ContestLobby_Text_21B0BC, 5 + msgbox LilycoveCity_ContestLobby_Text_21B0BC, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_21A47A - msgbox LilycoveCity_ContestLobby_Text_21B132, 4 + msgbox LilycoveCity_ContestLobby_Text_21B132, MSGBOX_DEFAULT closemessage applymovement 11, LilycoveCity_ContestLobby_Movement_21A53C waitmovement 0 @@ -265,12 +265,12 @@ LilycoveCity_ContestLobby_EventScript_21A4E4:: @ 821A4E4 waitmovement 0 applymovement 11, LilycoveCity_ContestLobby_Movement_21A54B waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_21B030, 4 + msgbox LilycoveCity_ContestLobby_Text_21B030, MSGBOX_DEFAULT playfanfare MUS_FANFA4 - msgbox LilycoveCity_ContestLobby_Text_21B07E, 4 + msgbox LilycoveCity_ContestLobby_Text_21B07E, MSGBOX_DEFAULT waitfanfare - msgbox LilycoveCity_ContestLobby_Text_21B094, 4 - msgbox LilycoveCity_ContestLobby_Text_21B0AD, 4 + msgbox LilycoveCity_ContestLobby_Text_21B094, MSGBOX_DEFAULT + msgbox LilycoveCity_ContestLobby_Text_21B0AD, MSGBOX_DEFAULT closemessage return @@ -424,7 +424,7 @@ LilycoveCity_ContestLobby_EventScript_21A670:: @ 821A670 waitmovement 0 applymovement 255, LilycoveCity_ContestLobby_Movement_21A6F2 waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_27B653, 4 + msgbox LilycoveCity_ContestLobby_Text_27B653, MSGBOX_DEFAULT closemessage applymovement 1, LilycoveCity_ContestLobby_Movement_21A6FD applymovement 255, LilycoveCity_ContestLobby_Movement_21A6E8 @@ -477,27 +477,27 @@ LilycoveCity_ContestLobby_Movement_21A706: @ 821A706 step_end LilycoveCity_ContestLobby_EventScript_21A708:: @ 821A708 - msgbox LilycoveCity_ContestLobby_Text_21B1B1, 2 + msgbox LilycoveCity_ContestLobby_Text_21B1B1, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A711:: @ 821A711 - msgbox LilycoveCity_ContestLobby_Text_21B24D, 2 + msgbox LilycoveCity_ContestLobby_Text_21B24D, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A71A:: @ 821A71A - msgbox LilycoveCity_ContestLobby_Text_21B2BA, 2 + msgbox LilycoveCity_ContestLobby_Text_21B2BA, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A723:: @ 821A723 - msgbox LilycoveCity_ContestLobby_Text_21B334, 2 + msgbox LilycoveCity_ContestLobby_Text_21B334, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A72C:: @ 821A72C - msgbox LilycoveCity_ContestLobby_Text_21B392, 2 + msgbox LilycoveCity_ContestLobby_Text_21B392, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A735:: @ 821A735 - msgbox LilycoveCity_ContestLobby_Text_21B3FC, 2 + msgbox LilycoveCity_ContestLobby_Text_21B3FC, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A73E:: @ 821A73E @@ -543,11 +543,11 @@ LilycoveCity_ContestLobby_EventScript_21A761:: @ 821A761 end LilycoveCity_ContestLobby_EventScript_21A768:: @ 821A768 - msgbox LilycoveCity_ContestLobby_Text_2931AA, 2 + msgbox LilycoveCity_ContestLobby_Text_2931AA, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A771:: @ 821A771 - msgbox LilycoveCity_ContestLobby_Text_2931C6, 2 + msgbox LilycoveCity_ContestLobby_Text_2931C6, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_21A77A:: @ 821A77A @@ -571,46 +571,46 @@ LilycoveCity_ContestLobby_EventScript_21A784:: @ 821A784 LilycoveCity_ContestLobby_EventScript_21A798:: @ 821A798 lock faceplayer - msgbox LilycoveCity_ContestLobby_Text_2C427C, 4 + msgbox LilycoveCity_ContestLobby_Text_2C427C, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A7F9 end LilycoveCity_ContestLobby_EventScript_21A7A8:: @ 821A7A8 lock - msgbox LilycoveCity_ContestLobby_Text_2C464B, 4 + msgbox LilycoveCity_ContestLobby_Text_2C464B, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21A7B3:: @ 821A7B3 lock - msgbox LilycoveCity_ContestLobby_Text_2C465A, 4 + msgbox LilycoveCity_ContestLobby_Text_2C465A, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21A7BE:: @ 821A7BE lock - msgbox LilycoveCity_ContestLobby_Text_2C4669, 4 + msgbox LilycoveCity_ContestLobby_Text_2C4669, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21A7C9:: @ 821A7C9 lock faceplayer - msgbox LilycoveCity_ContestLobby_Text_2C4679, 4 + msgbox LilycoveCity_ContestLobby_Text_2C4679, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A7F9 end LilycoveCity_ContestLobby_EventScript_21A7D9:: @ 821A7D9 lock faceplayer - msgbox LilycoveCity_ContestLobby_Text_2C46B1, 4 + msgbox LilycoveCity_ContestLobby_Text_2C46B1, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A7F9 end LilycoveCity_ContestLobby_EventScript_21A7E9:: @ 821A7E9 lock faceplayer - msgbox LilycoveCity_ContestLobby_Text_2C4763, 4 + msgbox LilycoveCity_ContestLobby_Text_2C4763, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A7F9 end @@ -625,7 +625,7 @@ LilycoveCity_ContestLobby_EventScript_21A806:: @ 821A806 special sub_80F9154 lock faceplayer - msgbox LilycoveCity_ContestLobby_Text_27C063, 4 + msgbox LilycoveCity_ContestLobby_Text_27C063, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A819 end @@ -641,7 +641,7 @@ LilycoveCity_ContestLobby_EventScript_21A819:: @ 821A819 end LilycoveCity_ContestLobby_EventScript_21A856:: @ 821A856 - msgbox LilycoveCity_ContestLobby_Text_27BD17, 5 + msgbox LilycoveCity_ContestLobby_Text_27BD17, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_ContestLobby_EventScript_21A97F call LilycoveCity_ContestLobby_EventScript_27134F @@ -694,28 +694,28 @@ LilycoveCity_ContestLobby_EventScript_21A90D:: @ 821A90D end LilycoveCity_ContestLobby_EventScript_21A955:: @ 821A955 - msgbox LilycoveCity_ContestLobby_Text_27C340, 4 + msgbox LilycoveCity_ContestLobby_Text_27C340, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A90D end LilycoveCity_ContestLobby_EventScript_21A963:: @ 821A963 - msgbox LilycoveCity_ContestLobby_Text_27C5B1, 4 + msgbox LilycoveCity_ContestLobby_Text_27C5B1, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A90D end LilycoveCity_ContestLobby_EventScript_21A971:: @ 821A971 - msgbox LilycoveCity_ContestLobby_Text_27C742, 4 + msgbox LilycoveCity_ContestLobby_Text_27C742, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A90D end LilycoveCity_ContestLobby_EventScript_21A97F:: @ 821A97F special CloseLink - msgbox LilycoveCity_ContestLobby_Text_27BD4F, 4 + msgbox LilycoveCity_ContestLobby_Text_27BD4F, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21A98C:: @ 821A98C - msgbox LilycoveCity_ContestLobby_Text_27C1C3, 4 + msgbox LilycoveCity_ContestLobby_Text_27C1C3, MSGBOX_DEFAULT setvar VAR_CONTEST_RANK, 0 choosecontestmon compare VAR_0x8004, 255 @@ -734,17 +734,17 @@ LilycoveCity_ContestLobby_EventScript_21A98C:: @ 821A98C end LilycoveCity_ContestLobby_EventScript_21A9E0:: @ 821A9E0 - msgbox LilycoveCity_ContestLobby_Text_27B471, 4 + msgbox LilycoveCity_ContestLobby_Text_27B471, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A98C end LilycoveCity_ContestLobby_EventScript_21A9EE:: @ 821A9EE - msgbox LilycoveCity_ContestLobby_Text_27C186, 4 + msgbox LilycoveCity_ContestLobby_Text_27C186, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A98C end LilycoveCity_ContestLobby_EventScript_21A9FC:: @ 821A9FC - msgbox LilycoveCity_ContestLobby_Text_27C140, 4 + msgbox LilycoveCity_ContestLobby_Text_27C140, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A98C end @@ -796,34 +796,34 @@ LilycoveCity_ContestLobby_EventScript_21AAC0:: @ 821AAC0 return LilycoveCity_ContestLobby_EventScript_21AAC5:: @ 821AAC5 - msgbox LilycoveCity_ContestLobby_Text_27BF0E, 4 + msgbox LilycoveCity_ContestLobby_Text_27BF0E, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A97F end LilycoveCity_ContestLobby_EventScript_21AAD3:: @ 821AAD3 - msgbox LilycoveCity_ContestLobby_Text_27BF4B, 4 + msgbox LilycoveCity_ContestLobby_Text_27BF4B, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A97F end LilycoveCity_ContestLobby_EventScript_21AAE1:: @ 821AAE1 - msgbox LilycoveCity_ContestLobby_Text_27C254, 4 + msgbox LilycoveCity_ContestLobby_Text_27C254, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A97F end LilycoveCity_ContestLobby_EventScript_21AAEF:: @ 821AAEF special CloseLink - msgbox LilycoveCity_ContestLobby_Text_27821C, 4 + msgbox LilycoveCity_ContestLobby_Text_27821C, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21AAFC:: @ 821AAFC special CloseLink - msgbox LilycoveCity_ContestLobby_Text_27C879, 4 + msgbox LilycoveCity_ContestLobby_Text_27C879, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21AB09:: @ 821AB09 - msgbox LilycoveCity_ContestLobby_Text_27BEFA, 4 + msgbox LilycoveCity_ContestLobby_Text_27BEFA, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_21A97F end @@ -1008,12 +1008,12 @@ LilycoveCity_ContestLobby_EventScript_21ACF1:: @ 821ACF1 faceplayer checkflag FLAG_0x05F goto_eq LilycoveCity_ContestLobby_EventScript_21AD06 - msgbox LilycoveCity_ContestLobby_Text_21AD10, 4 + msgbox LilycoveCity_ContestLobby_Text_21AD10, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_21AD06:: @ 821AD06 - msgbox LilycoveCity_ContestLobby_Text_21AD55, 4 + msgbox LilycoveCity_ContestLobby_Text_21AD55, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc index 3468299a9f..9b434a0c2a 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_1F/scripts.inc @@ -7,10 +7,10 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_218189:: @ 8218189 goto_eq LilycoveCity_CoveLilyMotel_1F_EventScript_2181EA checkflag FLAG_BADGE07_GET goto_eq LilycoveCity_CoveLilyMotel_1F_EventScript_2181C3 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_218264, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_218264, MSGBOX_DEFAULT applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E waitmovement 0 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_21831E, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_21831E, MSGBOX_DEFAULT closemessage applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2 waitmovement 0 @@ -18,10 +18,10 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_218189:: @ 8218189 end LilycoveCity_CoveLilyMotel_1F_EventScript_2181C3:: @ 82181C3 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_2183C3, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_2183C3, MSGBOX_DEFAULT applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E waitmovement 0 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_218470, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_218470, MSGBOX_DEFAULT closemessage applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2 waitmovement 0 @@ -29,10 +29,10 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_2181C3:: @ 82181C3 end LilycoveCity_CoveLilyMotel_1F_EventScript_2181EA:: @ 82181EA - msgbox LilycoveCity_CoveLilyMotel_1F_Text_218544, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_218544, MSGBOX_DEFAULT applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E waitmovement 0 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_2185F4, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_2185F4, MSGBOX_DEFAULT closemessage applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2 waitmovement 0 @@ -48,7 +48,7 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_218211:: @ 8218211 waitmovement 0 applymovement 255, LilycoveCity_CoveLilyMotel_1F_Movement_2725AA waitmovement 0 - msgbox LilycoveCity_CoveLilyMotel_1F_Text_21839B, 4 + msgbox LilycoveCity_CoveLilyMotel_1F_Text_21839B, MSGBOX_DEFAULT closemessage applymovement 255, LilycoveCity_CoveLilyMotel_1F_Movement_218259 applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_21825E diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc index d77627bc3f..f92df5b424 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc @@ -15,7 +15,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3:: @ 82186D3 end LilycoveCity_CoveLilyMotel_2F_EventScript_2186F9:: @ 82186F9 - msgbox LilycoveCity_CoveLilyMotel_2F_Text_218774, 4 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_218774, MSGBOX_DEFAULT return LilycoveCity_CoveLilyMotel_2F_EventScript_218702:: @ 8218702 @@ -35,23 +35,23 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_21870F:: @ 821870F end LilycoveCity_CoveLilyMotel_2F_EventScript_218720:: @ 8218720 - msgbox LilycoveCity_CoveLilyMotel_2F_Text_2188D6, 2 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_2188D6, MSGBOX_NPC end LilycoveCity_CoveLilyMotel_2F_EventScript_218729:: @ 8218729 - msgbox LilycoveCity_CoveLilyMotel_2F_Text_21892B, 2 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_21892B, MSGBOX_NPC end LilycoveCity_CoveLilyMotel_2F_EventScript_218732:: @ 8218732 - msgbox LilycoveCity_CoveLilyMotel_2F_Text_21896C, 2 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_21896C, MSGBOX_NPC end LilycoveCity_CoveLilyMotel_2F_EventScript_21873B:: @ 821873B - msgbox LilycoveCity_CoveLilyMotel_2F_Text_218A21, 2 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_218A21, MSGBOX_NPC end LilycoveCity_CoveLilyMotel_2F_EventScript_218744:: @ 8218744 - msgbox LilycoveCity_CoveLilyMotel_2F_Text_218A5B, 2 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_218A5B, MSGBOX_NPC end LilycoveCity_CoveLilyMotel_2F_EventScript_21874D:: @ 821874D @@ -59,14 +59,14 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_21874D:: @ 821874D faceplayer checkflag FLAG_0x1CE goto_eq LilycoveCity_CoveLilyMotel_2F_EventScript_21876A - msgbox LilycoveCity_CoveLilyMotel_2F_Text_218ACF, 4 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_218ACF, MSGBOX_DEFAULT addvar VAR_0x40D1, 1 setflag FLAG_0x1CE release end LilycoveCity_CoveLilyMotel_2F_EventScript_21876A:: @ 821876A - msgbox LilycoveCity_CoveLilyMotel_2F_Text_218C33, 4 + msgbox LilycoveCity_CoveLilyMotel_2F_Text_218C33, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc index 9a4a5aeadc..e683b8d07d 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc @@ -24,7 +24,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22022F:: @ 822022F message gUnknown_08272A21 waitmessage pokemartdecoration LilycoveCity_DepartmentStoreRooftop_PokemartDecor_220248 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -54,17 +54,17 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_220268:: @ 8220268 getpricereduction 3 compare VAR_RESULT, 1 call_if 1, LilycoveCity_DepartmentStoreRooftop_EventScript_220282 - msgbox LilycoveCity_DepartmentStoreRooftop_Text_220463, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_220463, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStoreRooftop_EventScript_220282:: @ 8220282 - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2204C9, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2204C9, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStoreRooftop_EventScript_22028C:: @ 822028C - msgbox LilycoveCity_DepartmentStoreRooftop_Text_220552, 2 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_220552, MSGBOX_NPC end LilycoveCity_DepartmentStoreRooftop_EventScript_220295:: @ 8220295 @@ -82,7 +82,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_2202A6:: @ 82202A6 case 0, LilycoveCity_DepartmentStoreRooftop_EventScript_2202E4 case 1, LilycoveCity_DepartmentStoreRooftop_EventScript_2202EF case 2, LilycoveCity_DepartmentStoreRooftop_EventScript_2202FA - msgbox LilycoveCity_DepartmentStoreRooftop_Text_220603, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_220603, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStoreRooftop_EventScript_22045E end @@ -147,11 +147,11 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22032F:: @ 822032F nop bufferitemname 0, VAR_TEMP_0 playse SE_JIHANKI - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205A1, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205A1, MSGBOX_DEFAULT giveitem VAR_TEMP_0, 1 bufferitemname 1, VAR_TEMP_0 bufferstdstring 2, 14 - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT random 64 compare VAR_RESULT, 0 goto_if 5, LilycoveCity_DepartmentStoreRooftop_EventScript_220436 @@ -159,11 +159,11 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22032F:: @ 822032F compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_220450 playse SE_JIHANKI - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205C2, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205C2, MSGBOX_DEFAULT giveitem VAR_TEMP_0, 1 bufferitemname 1, VAR_TEMP_0 bufferstdstring 2, 14 - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT random 64 compare VAR_RESULT, 0 goto_if 5, LilycoveCity_DepartmentStoreRooftop_EventScript_220436 @@ -171,11 +171,11 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22032F:: @ 822032F compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStoreRooftop_EventScript_220450 playse SE_JIHANKI - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205C2, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205C2, MSGBOX_DEFAULT giveitem VAR_TEMP_0, 1 bufferitemname 1, VAR_TEMP_0 bufferstdstring 2, 14 - msgbox gUnknown_08272A9A, 4 + msgbox gUnknown_08272A9A, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStoreRooftop_EventScript_220436 end @@ -186,12 +186,12 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_220436:: @ 8220436 end LilycoveCity_DepartmentStoreRooftop_EventScript_220442:: @ 8220442 - msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205F1, 4 + msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205F1, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStoreRooftop_EventScript_22045E end LilycoveCity_DepartmentStoreRooftop_EventScript_220450:: @ 8220450 - msgbox gUnknown_08272A89, 4 + msgbox gUnknown_08272A89, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStoreRooftop_EventScript_22045E end diff --git a/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc index 4a375cf5ec..942adedc8d 100644 --- a/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_1F/scripts.inc @@ -2,7 +2,7 @@ LilycoveCity_DepartmentStore_1F_MapScripts:: @ 821F692 .byte 0 LilycoveCity_DepartmentStore_1F_EventScript_21F693:: @ 821F693 - msgbox LilycoveCity_DepartmentStore_1F_Text_21F866, 2 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F866, MSGBOX_NPC end LilycoveCity_DepartmentStore_1F_EventScript_21F69C:: @ 821F69C @@ -13,7 +13,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F69C:: @ 821F69C goto_if 5, LilycoveCity_DepartmentStore_1F_EventScript_21F7F7 checkflag FLAG_0x92A goto_eq LilycoveCity_DepartmentStore_1F_EventScript_21F78D - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6390, 5 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6390, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStore_1F_EventScript_21F797 setflag FLAG_0x92A @@ -22,7 +22,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F69C:: @ 821F69C special RetrieveLotteryNumber copyvar VAR_0x8008, VAR_RESULT special BufferLottoTicketNumber - msgbox LilycoveCity_DepartmentStore_1F_Text_2A650B, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A650B, MSGBOX_DEFAULT applymovement 2, LilycoveCity_DepartmentStore_1F_Movement_2725A8 waitmovement 0 playse SE_PC_ON @@ -57,47 +57,47 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F69C:: @ 821F69C end LilycoveCity_DepartmentStore_1F_EventScript_21F77B:: @ 821F77B - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6592, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6592, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F784:: @ 821F784 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A65E6, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A65E6, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F78D:: @ 821F78D - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6496, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6496, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStore_1F_EventScript_21F797:: @ 821F797 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A64B1, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A64B1, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStore_1F_EventScript_21F7A1:: @ 821F7A1 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A663C, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A663C, MSGBOX_DEFAULT goto LilycoveCity_DepartmentStore_1F_EventScript_21F7AF end LilycoveCity_DepartmentStore_1F_EventScript_21F7AF:: @ 821F7AF - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6831, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6831, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStore_1F_EventScript_21F7B9:: @ 821F7B9 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6664, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6664, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F7C2:: @ 821F7C2 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A66A7, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A66A7, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F7CB:: @ 821F7CB - msgbox LilycoveCity_DepartmentStore_1F_Text_2A66ED, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A66ED, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F7D4:: @ 821F7D4 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A6731, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A6731, MSGBOX_DEFAULT return LilycoveCity_DepartmentStore_1F_EventScript_21F7DD:: @ 821F7DD @@ -107,12 +107,12 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F7DD:: @ 821F7DD end LilycoveCity_DepartmentStore_1F_EventScript_21F7ED:: @ 821F7ED - msgbox LilycoveCity_DepartmentStore_1F_Text_2A678C, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A678C, MSGBOX_DEFAULT release end LilycoveCity_DepartmentStore_1F_EventScript_21F7F7:: @ 821F7F7 - msgbox LilycoveCity_DepartmentStore_1F_Text_2A67E1, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_2A67E1, MSGBOX_DEFAULT giveitem_std VAR_POKELOT_PRIZE compare VAR_RESULT, 0 goto_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7ED @@ -125,15 +125,15 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F7F7:: @ 821F7F7 end LilycoveCity_DepartmentStore_1F_EventScript_21F82F:: @ 821F82F - msgbox LilycoveCity_DepartmentStore_1F_Text_21F88C, 2 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F88C, MSGBOX_NPC end LilycoveCity_DepartmentStore_1F_EventScript_21F838:: @ 821F838 - msgbox LilycoveCity_DepartmentStore_1F_Text_21F8F5, 2 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F8F5, MSGBOX_NPC end LilycoveCity_DepartmentStore_1F_EventScript_21F841:: @ 821F841 - msgbox LilycoveCity_DepartmentStore_1F_Text_21F92B, 2 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F92B, MSGBOX_NPC end LilycoveCity_DepartmentStore_1F_EventScript_21F84A:: @ 821F84A @@ -141,13 +141,13 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F84A:: @ 821F84A faceplayer waitse playmoncry SPECIES_AZUMARILL, 0 - msgbox LilycoveCity_DepartmentStore_1F_Text_21F974, 4 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F974, MSGBOX_DEFAULT waitmoncry release end LilycoveCity_DepartmentStore_1F_EventScript_21F85D:: @ 821F85D - msgbox LilycoveCity_DepartmentStore_1F_Text_21F98A, 3 + msgbox LilycoveCity_DepartmentStore_1F_Text_21F98A, MSGBOX_SIGN end LilycoveCity_DepartmentStore_1F_Text_21F866: @ 821F866 diff --git a/data/maps/LilycoveCity_DepartmentStore_2F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_2F/scripts.inc index 8bc6d8b290..ca163acdda 100644 --- a/data/maps/LilycoveCity_DepartmentStore_2F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_2F/scripts.inc @@ -2,15 +2,15 @@ LilycoveCity_DepartmentStore_2F_MapScripts:: @ 821FB2C .byte 0 LilycoveCity_DepartmentStore_2F_EventScript_21FB2D:: @ 821FB2D - msgbox LilycoveCity_DepartmentStore_2F_Text_21FBAC, 2 + msgbox LilycoveCity_DepartmentStore_2F_Text_21FBAC, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_21FB36:: @ 821FB36 - msgbox LilycoveCity_DepartmentStore_2F_Text_21FBDF, 2 + msgbox LilycoveCity_DepartmentStore_2F_Text_21FBDF, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_21FB3F:: @ 821FB3F - msgbox LilycoveCity_DepartmentStore_2F_Text_21FC23, 2 + msgbox LilycoveCity_DepartmentStore_2F_Text_21FC23, MSGBOX_NPC end LilycoveCity_DepartmentStore_2F_EventScript_21FB48:: @ 821FB48 @@ -19,7 +19,7 @@ LilycoveCity_DepartmentStore_2F_EventScript_21FB48:: @ 821FB48 message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_2F_Pokemart_21FB60 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -46,7 +46,7 @@ LilycoveCity_DepartmentStore_2F_EventScript_21FB7A:: @ 821FB7A message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_2F_Pokemart_21FB94 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_DepartmentStore_3F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_3F/scripts.inc index 1d980f83ea..8ecf415cde 100644 --- a/data/maps/LilycoveCity_DepartmentStore_3F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_3F/scripts.inc @@ -7,7 +7,7 @@ LilycoveCity_DepartmentStore_3F_EventScript_21FC65:: @ 821FC65 message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_3F_Pokemart_21FC7C - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -28,7 +28,7 @@ LilycoveCity_DepartmentStore_3F_EventScript_21FC8C:: @ 821FC8C message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_3F_Pokemart_21FCA4 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -46,15 +46,15 @@ LilycoveCity_DepartmentStore_3F_Pokemart_21FCA4: @ 821FCA4 end LilycoveCity_DepartmentStore_3F_EventScript_21FCB6:: @ 821FCB6 - msgbox LilycoveCity_DepartmentStore_3F_Text_21FCD1, 2 + msgbox LilycoveCity_DepartmentStore_3F_Text_21FCD1, MSGBOX_NPC end LilycoveCity_DepartmentStore_3F_EventScript_21FCBF:: @ 821FCBF - msgbox LilycoveCity_DepartmentStore_3F_Text_21FD3B, 2 + msgbox LilycoveCity_DepartmentStore_3F_Text_21FD3B, MSGBOX_NPC end LilycoveCity_DepartmentStore_3F_EventScript_21FCC8:: @ 821FCC8 - msgbox LilycoveCity_DepartmentStore_3F_Text_21FDB4, 2 + msgbox LilycoveCity_DepartmentStore_3F_Text_21FDB4, MSGBOX_NPC end LilycoveCity_DepartmentStore_3F_Text_21FCD1: @ 821FCD1 diff --git a/data/maps/LilycoveCity_DepartmentStore_4F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_4F/scripts.inc index b162c47402..cee1cb0b7d 100644 --- a/data/maps/LilycoveCity_DepartmentStore_4F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_4F/scripts.inc @@ -2,15 +2,15 @@ LilycoveCity_DepartmentStore_4F_MapScripts:: @ 821FDEA .byte 0 LilycoveCity_DepartmentStore_4F_EventScript_21FDEB:: @ 821FDEB - msgbox LilycoveCity_DepartmentStore_4F_Text_21FE50, 2 + msgbox LilycoveCity_DepartmentStore_4F_Text_21FE50, MSGBOX_NPC end LilycoveCity_DepartmentStore_4F_EventScript_21FDF4:: @ 821FDF4 - msgbox LilycoveCity_DepartmentStore_4F_Text_21FEC7, 2 + msgbox LilycoveCity_DepartmentStore_4F_Text_21FEC7, MSGBOX_NPC end LilycoveCity_DepartmentStore_4F_EventScript_21FDFD:: @ 821FDFD - msgbox LilycoveCity_DepartmentStore_4F_Text_21FF2D, 2 + msgbox LilycoveCity_DepartmentStore_4F_Text_21FF2D, MSGBOX_NPC end LilycoveCity_DepartmentStore_4F_EventScript_21FE06:: @ 821FE06 @@ -19,7 +19,7 @@ LilycoveCity_DepartmentStore_4F_EventScript_21FE06:: @ 821FE06 message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_4F_Pokemart_21FE20 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -39,7 +39,7 @@ LilycoveCity_DepartmentStore_4F_EventScript_21FE2C:: @ 821FE2C message gUnknown_08272A21 waitmessage pokemart LilycoveCity_DepartmentStore_4F_Pokemart_21FE44 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc b/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc index d5f5e49ada..b7155e9e42 100644 --- a/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStore_5F/scripts.inc @@ -19,7 +19,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_21FFA6:: @ 821FFA6 message gUnknown_08272A21 waitmessage pokemartdecoration2 LilycoveCity_DepartmentStore_5F_Pokemart_21FFC0 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -47,7 +47,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_21FFDC:: @ 821FFDC message gUnknown_08272A21 waitmessage pokemartdecoration2 LilycoveCity_DepartmentStore_5F_Pokemart_21FFF4 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -72,7 +72,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_22000A:: @ 822000A message gUnknown_08272A21 waitmessage pokemartdecoration2 LilycoveCity_DepartmentStore_5F_Pokemart_220024 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -97,7 +97,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_22003A:: @ 822003A message gUnknown_08272A21 waitmessage pokemartdecoration2 LilycoveCity_DepartmentStore_5F_Pokemart_220054 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -118,7 +118,7 @@ LilycoveCity_DepartmentStore_5F_Pokemart_220054: @ 8220054 end LilycoveCity_DepartmentStore_5F_EventScript_22006C:: @ 822006C - msgbox LilycoveCity_DepartmentStore_5F_Text_2200C5, 2 + msgbox LilycoveCity_DepartmentStore_5F_Text_2200C5, MSGBOX_NPC end LilycoveCity_DepartmentStore_5F_EventScript_220075:: @ 8220075 @@ -133,13 +133,13 @@ LilycoveCity_DepartmentStore_5F_EventScript_220075:: @ 8220075 end LilycoveCity_DepartmentStore_5F_EventScript_22009C:: @ 822009C - msgbox LilycoveCity_DepartmentStore_5F_Text_22016B, 4 + msgbox LilycoveCity_DepartmentStore_5F_Text_22016B, MSGBOX_DEFAULT closemessage releaseall end LilycoveCity_DepartmentStore_5F_EventScript_2200A7:: @ 82200A7 - msgbox LilycoveCity_DepartmentStore_5F_Text_2201C4, 4 + msgbox LilycoveCity_DepartmentStore_5F_Text_2201C4, MSGBOX_DEFAULT closemessage applymovement 7, LilycoveCity_DepartmentStore_5F_Movement_2725A6 waitmovement 0 @@ -147,7 +147,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_2200A7:: @ 82200A7 end LilycoveCity_DepartmentStore_5F_EventScript_2200BC:: @ 82200BC - msgbox LilycoveCity_DepartmentStore_5F_Text_220122, 2 + msgbox LilycoveCity_DepartmentStore_5F_Text_220122, MSGBOX_NPC end LilycoveCity_DepartmentStore_5F_Text_2200C5: @ 82200C5 diff --git a/data/maps/LilycoveCity_Harbor/scripts.inc b/data/maps/LilycoveCity_Harbor/scripts.inc index 99ad202800..e537acb92d 100644 --- a/data/maps/LilycoveCity_Harbor/scripts.inc +++ b/data/maps/LilycoveCity_Harbor/scripts.inc @@ -35,7 +35,7 @@ LilycoveCity_Harbor_EventScript_21E00F:: @ 821E00F LilycoveCity_Harbor_EventScript_21E080:: @ 821E080 compare VAR_TEMP_A, 0 goto_eq LilycoveCity_Harbor_EventScript_21E557 - msgbox LilycoveCity_Harbor_Text_21E758, 4 + msgbox LilycoveCity_Harbor_Text_21E758, MSGBOX_DEFAULT message LilycoveCity_Harbor_Text_21E7ED waitmessage goto LilycoveCity_Harbor_EventScript_21E09F @@ -86,7 +86,7 @@ LilycoveCity_Harbor_EventScript_21E139:: @ 821E139 end LilycoveCity_Harbor_EventScript_21E149:: @ 821E149 - msgbox LilycoveCity_Harbor_Text_21E864, 5 + msgbox LilycoveCity_Harbor_Text_21E864, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_Harbor_EventScript_21E5C0 setvar VAR_PORTHOLE_STATE, 5 @@ -97,7 +97,7 @@ LilycoveCity_Harbor_EventScript_21E149:: @ 821E149 end LilycoveCity_Harbor_EventScript_21E171:: @ 821E171 - msgbox LilycoveCity_Harbor_Text_21E880, 5 + msgbox LilycoveCity_Harbor_Text_21E880, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_Harbor_EventScript_21E5C0 call LilycoveCity_Harbor_EventScript_21E5CC @@ -216,10 +216,10 @@ LilycoveCity_Harbor_EventScript_21E2EA:: @ 821E2EA LilycoveCity_Harbor_EventScript_21E2F0:: @ 821E2F0 setflag FLAG_0x1AE - msgbox LilycoveCity_Harbor_Text_2A68D2, 4 + msgbox LilycoveCity_Harbor_Text_2A68D2, MSGBOX_DEFAULT closemessage call LilycoveCity_Harbor_EventScript_21E4EE - msgbox LilycoveCity_Harbor_Text_2A68FC, 4 + msgbox LilycoveCity_Harbor_Text_2A68FC, MSGBOX_DEFAULT goto LilycoveCity_Harbor_EventScript_21E30F end @@ -233,10 +233,10 @@ LilycoveCity_Harbor_EventScript_21E30F:: @ 821E30F LilycoveCity_Harbor_EventScript_21E320:: @ 821E320 setflag FLAG_0x1AF - msgbox LilycoveCity_Harbor_Text_2A68D2, 4 + msgbox LilycoveCity_Harbor_Text_2A68D2, MSGBOX_DEFAULT closemessage call LilycoveCity_Harbor_EventScript_21E4EE - msgbox LilycoveCity_Harbor_Text_2C6A71, 4 + msgbox LilycoveCity_Harbor_Text_2C6A71, MSGBOX_DEFAULT goto LilycoveCity_Harbor_EventScript_21E33F end @@ -250,10 +250,10 @@ LilycoveCity_Harbor_EventScript_21E33F:: @ 821E33F LilycoveCity_Harbor_EventScript_21E350:: @ 821E350 setflag FLAG_0x1B0 - msgbox LilycoveCity_Harbor_Text_2A6848, 4 + msgbox LilycoveCity_Harbor_Text_2A6848, MSGBOX_DEFAULT closemessage call LilycoveCity_Harbor_EventScript_21E4EE - msgbox LilycoveCity_Harbor_Text_2C68A5, 4 + msgbox LilycoveCity_Harbor_Text_2C68A5, MSGBOX_DEFAULT closemessage applymovement 4, LilycoveCity_Harbor_Movement_2725A6 waitmovement 0 @@ -271,12 +271,12 @@ LilycoveCity_Harbor_EventScript_21E350:: @ 821E350 call_if 1, LilycoveCity_Harbor_EventScript_21E675 compare VAR_FACING, 4 call_if 1, LilycoveCity_Harbor_EventScript_21E680 - msgbox LilycoveCity_Harbor_Text_2C6951, 4 + msgbox LilycoveCity_Harbor_Text_2C6951, MSGBOX_DEFAULT compare VAR_FACING, 2 call_if 1, LilycoveCity_Harbor_EventScript_21E68B compare VAR_FACING, 4 call_if 1, LilycoveCity_Harbor_EventScript_21E696 - msgbox LilycoveCity_Harbor_Text_2C69AA, 4 + msgbox LilycoveCity_Harbor_Text_2C69AA, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, LilycoveCity_Harbor_EventScript_21E6A1 @@ -299,10 +299,10 @@ LilycoveCity_Harbor_EventScript_21E40C:: @ 821E40C LilycoveCity_Harbor_EventScript_21E41D:: @ 821E41D setflag FLAG_0x1DB - msgbox LilycoveCity_Harbor_Text_2A68D2, 4 + msgbox LilycoveCity_Harbor_Text_2A68D2, MSGBOX_DEFAULT closemessage call LilycoveCity_Harbor_EventScript_21E4EE - msgbox LilycoveCity_Harbor_Text_2C6A71, 4 + msgbox LilycoveCity_Harbor_Text_2C6A71, MSGBOX_DEFAULT goto LilycoveCity_Harbor_EventScript_21E43C end @@ -315,7 +315,7 @@ LilycoveCity_Harbor_EventScript_21E43C:: @ 821E43C end LilycoveCity_Harbor_EventScript_21E44D:: @ 821E44D - msgbox LilycoveCity_Harbor_Text_2A68D2, 4 + msgbox LilycoveCity_Harbor_Text_2A68D2, MSGBOX_DEFAULT closemessage call LilycoveCity_Harbor_EventScript_21E4EE message LilycoveCity_Harbor_Text_2C6BD4 @@ -335,7 +335,7 @@ LilycoveCity_Harbor_EventScript_21E44D:: @ 821E44D end LilycoveCity_Harbor_EventScript_21E4B6:: @ 821E4B6 - msgbox LilycoveCity_Harbor_Text_2A6A82, 4 + msgbox LilycoveCity_Harbor_Text_2A6A82, MSGBOX_DEFAULT closemessage applymovement 4, LilycoveCity_Harbor_Movement_2725A6 waitmovement 0 @@ -346,7 +346,7 @@ LilycoveCity_Harbor_EventScript_21E4B6:: @ 821E4B6 waitmovement 0 showobjectat 1, MAP_LILYCOVE_CITY_HARBOR delay 30 - msgbox LilycoveCity_Harbor_Text_21E842, 4 + msgbox LilycoveCity_Harbor_Text_21E842, MSGBOX_DEFAULT release end @@ -378,24 +378,24 @@ LilycoveCity_Harbor_EventScript_21E514:: @ 821E514 return LilycoveCity_Harbor_EventScript_21E54D:: @ 821E54D - msgbox LilycoveCity_Harbor_Text_21E6F1, 4 + msgbox LilycoveCity_Harbor_Text_21E6F1, MSGBOX_DEFAULT release end LilycoveCity_Harbor_EventScript_21E557:: @ 821E557 - msgbox LilycoveCity_Harbor_Text_21E758, 4 + msgbox LilycoveCity_Harbor_Text_21E758, MSGBOX_DEFAULT message LilycoveCity_Harbor_Text_21E7ED waitmessage goto LilycoveCity_Harbor_EventScript_21E09F end LilycoveCity_Harbor_EventScript_21E56B:: @ 821E56B - msgbox LilycoveCity_Harbor_Text_21E792, 4 + msgbox LilycoveCity_Harbor_Text_21E792, MSGBOX_DEFAULT release end LilycoveCity_Harbor_EventScript_21E575:: @ 821E575 - msgbox LilycoveCity_Harbor_Text_21E864, 5 + msgbox LilycoveCity_Harbor_Text_21E864, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_Harbor_EventScript_21E5C0 setvar VAR_PORTHOLE_STATE, 5 @@ -406,7 +406,7 @@ LilycoveCity_Harbor_EventScript_21E575:: @ 821E575 end LilycoveCity_Harbor_EventScript_21E59D:: @ 821E59D - msgbox LilycoveCity_Harbor_Text_21E880, 5 + msgbox LilycoveCity_Harbor_Text_21E880, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_Harbor_EventScript_21E5C0 call LilycoveCity_Harbor_EventScript_21E5CC @@ -422,7 +422,7 @@ LilycoveCity_Harbor_EventScript_21E5C0:: @ 821E5C0 end LilycoveCity_Harbor_EventScript_21E5CC:: @ 821E5CC - msgbox LilycoveCity_Harbor_Text_21E89D, 4 + msgbox LilycoveCity_Harbor_Text_21E89D, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, LilycoveCity_Harbor_Movement_2725A6 waitmovement 0 @@ -449,7 +449,7 @@ LilycoveCity_Harbor_EventScript_21E61B:: @ 821E61B return LilycoveCity_Harbor_EventScript_21E626:: @ 821E626 - msgbox LilycoveCity_Harbor_Text_21E842, 4 + msgbox LilycoveCity_Harbor_Text_21E842, MSGBOX_DEFAULT release end @@ -471,12 +471,12 @@ LilycoveCity_Harbor_EventScript_21E637:: @ 821E637 faceplayer checkflag FLAG_SYS_GAME_CLEAR goto_eq LilycoveCity_Harbor_EventScript_21E64C - msgbox LilycoveCity_Harbor_Text_21E8EE, 4 + msgbox LilycoveCity_Harbor_Text_21E8EE, MSGBOX_DEFAULT release end LilycoveCity_Harbor_EventScript_21E64C:: @ 821E64C - msgbox LilycoveCity_Harbor_Text_21E976, 4 + msgbox LilycoveCity_Harbor_Text_21E976, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_House1/scripts.inc b/data/maps/LilycoveCity_House1/scripts.inc index 59418e6671..1484a6a1fd 100644 --- a/data/maps/LilycoveCity_House1/scripts.inc +++ b/data/maps/LilycoveCity_House1/scripts.inc @@ -2,7 +2,7 @@ LilycoveCity_House1_MapScripts:: @ 821ECCD .byte 0 LilycoveCity_House1_EventScript_21ECCE:: @ 821ECCE - msgbox LilycoveCity_House1_Text_21ECEA, 2 + msgbox LilycoveCity_House1_Text_21ECEA, MSGBOX_NPC end LilycoveCity_House1_EventScript_21ECD7:: @ 821ECD7 @@ -10,7 +10,7 @@ LilycoveCity_House1_EventScript_21ECD7:: @ 821ECD7 faceplayer waitse playmoncry SPECIES_KECLEON, 0 - msgbox LilycoveCity_House1_Text_21ED63, 4 + msgbox LilycoveCity_House1_Text_21ED63, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/LilycoveCity_House2/scripts.inc b/data/maps/LilycoveCity_House2/scripts.inc index 486df9be0f..2a78e6df58 100644 --- a/data/maps/LilycoveCity_House2/scripts.inc +++ b/data/maps/LilycoveCity_House2/scripts.inc @@ -6,17 +6,17 @@ LilycoveCity_House2_EventScript_21ED75:: @ 821ED75 faceplayer checkflag FLAG_0x0EA goto_eq LilycoveCity_House2_EventScript_21EDAC - msgbox LilycoveCity_House2_Text_21EDB6, 4 + msgbox LilycoveCity_House2_Text_21EDB6, MSGBOX_DEFAULT giveitem_std ITEM_TM44 compare VAR_RESULT, 0 goto_eq LilycoveCity_House2_EventScript_272054 setflag FLAG_0x0EA - msgbox LilycoveCity_House2_Text_21EDF9, 4 + msgbox LilycoveCity_House2_Text_21EDF9, MSGBOX_DEFAULT release end LilycoveCity_House2_EventScript_21EDAC:: @ 821EDAC - msgbox LilycoveCity_House2_Text_21EDF9, 4 + msgbox LilycoveCity_House2_Text_21EDF9, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_House3/scripts.inc b/data/maps/LilycoveCity_House3/scripts.inc index 38210196ea..a05403de31 100644 --- a/data/maps/LilycoveCity_House3/scripts.inc +++ b/data/maps/LilycoveCity_House3/scripts.inc @@ -10,10 +10,10 @@ LilycoveCity_House3_MapScript1_21EE42: @ 821EE42 LilycoveCity_House3_EventScript_21EE4B:: @ 821EE4B lock faceplayer - msgbox LilycoveCity_House3_Text_21EF99, 5 + msgbox LilycoveCity_House3_Text_21EF99, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_House3_EventScript_21EE75 - msgbox LilycoveCity_House3_Text_21F0F8, 4 + msgbox LilycoveCity_House3_Text_21F0F8, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2 waitmovement 0 @@ -21,7 +21,7 @@ LilycoveCity_House3_EventScript_21EE4B:: @ 821EE4B end LilycoveCity_House3_EventScript_21EE75:: @ 821EE75 - msgbox LilycoveCity_House3_Text_21F0A9, 4 + msgbox LilycoveCity_House3_Text_21F0A9, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2 waitmovement 0 @@ -31,7 +31,7 @@ LilycoveCity_House3_EventScript_21EE75:: @ 821EE75 LilycoveCity_House3_EventScript_21EE8A:: @ 821EE8A lock faceplayer - msgbox LilycoveCity_House3_Text_21F430, 4 + msgbox LilycoveCity_House3_Text_21F430, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, LilycoveCity_House3_Movement_2725A2 waitmovement 0 @@ -79,22 +79,22 @@ LilycoveCity_House3_EventScript_21EF3D:: @ 821EF3D end LilycoveCity_House3_EventScript_21EF71:: @ 821EF71 - msgbox LilycoveCity_House3_Text_21F4A7, 4 + msgbox LilycoveCity_House3_Text_21F4A7, MSGBOX_DEFAULT release end LilycoveCity_House3_EventScript_21EF7B:: @ 821EF7B - msgbox LilycoveCity_House3_Text_21F4E0, 4 + msgbox LilycoveCity_House3_Text_21F4E0, MSGBOX_DEFAULT release end LilycoveCity_House3_EventScript_21EF85:: @ 821EF85 - msgbox LilycoveCity_House3_Text_21F523, 4 + msgbox LilycoveCity_House3_Text_21F523, MSGBOX_DEFAULT release end LilycoveCity_House3_EventScript_21EF8F:: @ 821EF8F - msgbox LilycoveCity_House3_Text_21F55A, 4 + msgbox LilycoveCity_House3_Text_21F55A, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_House4/scripts.inc b/data/maps/LilycoveCity_House4/scripts.inc index 8bfdb2d48a..e3feb8e25d 100644 --- a/data/maps/LilycoveCity_House4/scripts.inc +++ b/data/maps/LilycoveCity_House4/scripts.inc @@ -2,11 +2,11 @@ LilycoveCity_House4_MapScripts:: @ 821F5B4 .byte 0 LilycoveCity_House4_EventScript_21F5B5:: @ 821F5B5 - msgbox LilycoveCity_House4_Text_21F5C7, 2 + msgbox LilycoveCity_House4_Text_21F5C7, MSGBOX_NPC end LilycoveCity_House4_EventScript_21F5BE:: @ 821F5BE - msgbox LilycoveCity_House4_Text_21F62B, 2 + msgbox LilycoveCity_House4_Text_21F62B, MSGBOX_NPC end LilycoveCity_House4_Text_21F5C7: @ 821F5C7 diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc index c2f3be7d6d..9a7e466f05 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/scripts.inc @@ -2,7 +2,7 @@ LilycoveCity_LilycoveMuseum_1F_MapScripts:: @ 8218CB8 .byte 0 LilycoveCity_LilycoveMuseum_1F_EventScript_218CB9:: @ 8218CB9 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_218E4B, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_218E4B, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2:: @ 8218CC2 @@ -18,11 +18,11 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_218CC2:: @ 8218CC2 end LilycoveCity_LilycoveMuseum_1F_EventScript_218CEC:: @ 8218CEC - msgbox LilycoveCity_LilycoveMuseum_1F_Text_218F5C, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_218F5C, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_EventScript_218CF5:: @ 8218CF5 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_218F98, 5 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_218F98, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LilycoveCity_LilycoveMuseum_1F_EventScript_218D14 compare VAR_RESULT, 1 @@ -30,12 +30,12 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_218CF5:: @ 8218CF5 end LilycoveCity_LilycoveMuseum_1F_EventScript_218D14:: @ 8218D14 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_218FF8, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_218FF8, MSGBOX_SIGN releaseall end LilycoveCity_LilycoveMuseum_1F_EventScript_218D1E:: @ 8218D1E - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219035, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219035, MSGBOX_SIGN applymovement 2, LilycoveCity_LilycoveMuseum_1F_Movement_218D99 waitmovement 0 removeobject 2 @@ -89,70 +89,70 @@ LilycoveCity_LilycoveMuseum_1F_Movement_218DA1: @ 8218DA1 step_end LilycoveCity_LilycoveMuseum_1F_EventScript_218DA4:: @ 8218DA4 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219080, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219080, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DAD:: @ 8218DAD - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2190BF, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2190BF, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DB6:: @ 8218DB6 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2190F9, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2190F9, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DBF:: @ 8218DBF - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219142, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219142, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DC8:: @ 8218DC8 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2191A2, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2191A2, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DD1:: @ 8218DD1 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_21920D, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_21920D, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DDA:: @ 8218DDA LilycoveCity_LilycoveMuseum_2F_EventScript_218DDA:: @ 8218DDA - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219260, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219260, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DE3:: @ 8218DE3 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2192AA, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2192AA, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DEC:: @ 8218DEC - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219311, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219311, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218DF5:: @ 8218DF5 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2193B4, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2193B4, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_EventScript_218DFE:: @ 8218DFE - msgbox LilycoveCity_LilycoveMuseum_1F_Text_21941A, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_21941A, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_EventScript_218E07:: @ 8218E07 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2194BA, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2194BA, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218E10:: @ 8218E10 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2194E1, 3 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2194E1, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_1F_EventScript_218E19:: @ 8218E19 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_219515, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_219515, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_EventScript_218E22:: @ 8218E22 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_21959B, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_21959B, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B:: @ 8218E2B lock faceplayer - msgbox LilycoveCity_LilycoveMuseum_1F_Text_2195FF, 4 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_2195FF, MSGBOX_DEFAULT closemessage applymovement 8, LilycoveCity_LilycoveMuseum_1F_Movement_2725A2 waitmovement 0 @@ -160,7 +160,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_218E2B:: @ 8218E2B end LilycoveCity_LilycoveMuseum_1F_EventScript_218E42:: @ 8218E42 - msgbox LilycoveCity_LilycoveMuseum_1F_Text_21967A, 2 + msgbox LilycoveCity_LilycoveMuseum_1F_Text_21967A, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_1F_Text_218E4B: @ 8218E4B diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc index 6b4f0f3dad..a09d304b45 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/scripts.inc @@ -70,17 +70,17 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_219808:: @ 8219808 applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_27259E applymovement 255, LilycoveCity_LilycoveMuseum_2F_Movement_219861 waitmovement 0 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_2199EB, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_2199EB, MSGBOX_SIGN applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_219863 waitmovement 0 applymovement 255, LilycoveCity_LilycoveMuseum_2F_Movement_219863 waitmovement 0 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219A0D, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219A0D, MSGBOX_SIGN applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_27259E waitmovement 0 applymovement 255, LilycoveCity_LilycoveMuseum_2F_Movement_219861 waitmovement 0 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219BC4, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219BC4, MSGBOX_SIGN copyvar VAR_0x4094, 0x1 releaseall end @@ -105,25 +105,25 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_219866:: @ 8219866 case 3, LilycoveCity_LilycoveMuseum_2F_EventScript_2198BA case 4, LilycoveCity_LilycoveMuseum_2F_EventScript_2198BA case 5, LilycoveCity_LilycoveMuseum_2F_EventScript_2198C3 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219CF3, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219CF3, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_2F_EventScript_2198BA:: @ 82198BA - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219D42, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219D42, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_2F_EventScript_2198C3:: @ 82198C3 applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_27259E waitmovement 0 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219DD4, 4 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219DD4, MSGBOX_DEFAULT applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_219863 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219DE6, 4 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219DE6, MSGBOX_DEFAULT goto LilycoveCity_LilycoveMuseum_2F_EventScript_2198EA end LilycoveCity_LilycoveMuseum_2F_EventScript_2198EA:: @ 82198EA applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_27259E - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219EC5, 4 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219EC5, MSGBOX_DEFAULT givedecoration_std 44 compare VAR_RESULT, 0 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_219911 @@ -134,13 +134,13 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_2198EA:: @ 82198EA LilycoveCity_LilycoveMuseum_2F_EventScript_219911:: @ 8219911 call LilycoveCity_LilycoveMuseum_2F_EventScript_272071 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219EED, 4 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219EED, MSGBOX_DEFAULT closemessage releaseall end LilycoveCity_LilycoveMuseum_2F_EventScript_219921:: @ 8219921 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219F1B, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219F1B, MSGBOX_NPC releaseall end @@ -148,79 +148,79 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_21992B:: @ 821992B lockall checkflag FLAG_0x0A2 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_2199C1 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219FA0, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219FA0, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_2F_EventScript_21993E:: @ 821993E lockall checkflag FLAG_0x0A4 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_2199DD - msgbox LilycoveCity_LilycoveMuseum_2F_Text_219FD3, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_219FD3, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_2F_EventScript_219951:: @ 8219951 lockall checkflag FLAG_0x0A0 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_2199A5 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A03B, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A03B, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_2F_EventScript_219964:: @ 8219964 lockall checkflag FLAG_0x0A1 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_2199B3 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A008, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A008, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_2F_EventScript_219977:: @ 8219977 lockall checkflag FLAG_0x0A3 goto_eq LilycoveCity_LilycoveMuseum_2F_EventScript_2199CF - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A06D, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A06D, MSGBOX_SIGN end LilycoveCity_LilycoveMuseum_2F_EventScript_21998A:: @ 821998A - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0BD, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0BD, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_2F_EventScript_219993:: @ 8219993 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A132, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A132, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_2F_EventScript_21999C:: @ 821999C - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A1A8, 2 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A1A8, MSGBOX_NPC end LilycoveCity_LilycoveMuseum_2F_EventScript_2199A5:: @ 82199A5 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, MSGBOX_SIGN fadescreen 1 drawcontestwinner 9 releaseall end LilycoveCity_LilycoveMuseum_2F_EventScript_2199B3:: @ 82199B3 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, MSGBOX_SIGN fadescreen 1 drawcontestwinner 10 releaseall end LilycoveCity_LilycoveMuseum_2F_EventScript_2199C1:: @ 82199C1 - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, MSGBOX_SIGN fadescreen 1 drawcontestwinner 11 releaseall end LilycoveCity_LilycoveMuseum_2F_EventScript_2199CF:: @ 82199CF - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, MSGBOX_SIGN fadescreen 1 drawcontestwinner 12 releaseall end LilycoveCity_LilycoveMuseum_2F_EventScript_2199DD:: @ 82199DD - msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, 3 + msgbox LilycoveCity_LilycoveMuseum_2F_Text_21A0A1, MSGBOX_SIGN fadescreen 1 drawcontestwinner 13 releaseall diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc index 19471d2e13..aa69aa7ece 100644 --- a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc +++ b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc @@ -5,7 +5,7 @@ LilycoveCity_MoveDeletersHouse_EventScript_21EA0B:: @ 821EA0B lockall applymovement 1, LilycoveCity_MoveDeletersHouse_Movement_27259E waitmovement 0 - msgbox LilycoveCity_MoveDeletersHouse_Text_21EAFD, 5 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EAFD, MSGBOX_YESNO switch VAR_RESULT case 1, LilycoveCity_MoveDeletersHouse_EventScript_21EA3B case 0, LilycoveCity_MoveDeletersHouse_EventScript_21EAE6 @@ -13,7 +13,7 @@ LilycoveCity_MoveDeletersHouse_EventScript_21EA0B:: @ 821EA0B end LilycoveCity_MoveDeletersHouse_EventScript_21EA3B:: @ 821EA3B - msgbox LilycoveCity_MoveDeletersHouse_Text_21EB65, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EB65, MSGBOX_DEFAULT special sub_81B94B0 waitstate compare VAR_0x8004, 255 @@ -24,14 +24,14 @@ LilycoveCity_MoveDeletersHouse_EventScript_21EA3B:: @ 821EA3B special sub_81B96D0 compare VAR_RESULT, 1 goto_eq LilycoveCity_MoveDeletersHouse_EventScript_21EACF - msgbox LilycoveCity_MoveDeletersHouse_Text_21EB89, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EB89, MSGBOX_DEFAULT fadescreen 1 special sub_81B968C fadescreen 0 compare VAR_0x8005, 4 goto_eq LilycoveCity_MoveDeletersHouse_EventScript_21EA3B special sub_81B9718 - msgbox LilycoveCity_MoveDeletersHouse_Text_21EBDA, 5 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EBDA, MSGBOX_YESNO switch VAR_RESULT case 1, LilycoveCity_MoveDeletersHouse_EventScript_21EAB0 case 0, LilycoveCity_MoveDeletersHouse_EventScript_21EAE6 @@ -45,29 +45,29 @@ LilycoveCity_MoveDeletersHouse_EventScript_21EAB0:: @ 821EAB0 special sub_81B9770 playfanfare MUS_ME_WASURE waitfanfare - msgbox LilycoveCity_MoveDeletersHouse_Text_21EC06, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EC06, MSGBOX_DEFAULT releaseall end LilycoveCity_MoveDeletersHouse_EventScript_21EACF:: @ 821EACF special sub_81B9718 - msgbox LilycoveCity_MoveDeletersHouse_Text_21EBA9, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EBA9, MSGBOX_DEFAULT releaseall end LilycoveCity_MoveDeletersHouse_EventScript_21EADC:: @ 821EADC - msgbox LilycoveCity_MoveDeletersHouse_Text_21EC78, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EC78, MSGBOX_DEFAULT releaseall end LilycoveCity_MoveDeletersHouse_EventScript_21EAE6:: @ 821EAE6 - msgbox LilycoveCity_MoveDeletersHouse_Text_21EC3F, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EC3F, MSGBOX_DEFAULT releaseall end LilycoveCity_MoveDeletersHouse_EventScript_21EAF0:: @ 821EAF0 special sub_81B9718 - msgbox LilycoveCity_MoveDeletersHouse_Text_21EC9C, 4 + msgbox LilycoveCity_MoveDeletersHouse_Text_21EC9C, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc index f4a21637b9..0f643ad3ec 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc @@ -33,7 +33,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_21C5E8:: @ 821C5E8 end LilycoveCity_PokemonCenter_1F_EventScript_21C5F6:: @ 821C5F6 - msgbox LilycoveCity_PokemonCenter_1F_Text_21C61E, 2 + msgbox LilycoveCity_PokemonCenter_1F_Text_21C61E, MSGBOX_NPC end LilycoveCity_PokemonCenter_1F_EventScript_21C5FF:: @ 821C5FF @@ -41,12 +41,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_21C5FF:: @ 821C5FF faceplayer checkflag FLAG_BADGE07_GET goto_eq LilycoveCity_PokemonCenter_1F_EventScript_21C614 - msgbox LilycoveCity_PokemonCenter_1F_Text_21C69D, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_21C69D, MSGBOX_DEFAULT release end LilycoveCity_PokemonCenter_1F_EventScript_21C614:: @ 821C614 - msgbox LilycoveCity_PokemonCenter_1F_Text_21C6F6, 4 + msgbox LilycoveCity_PokemonCenter_1F_Text_21C6F6, MSGBOX_DEFAULT release end diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc index 8735811bf0..e8fc1886c7 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/scripts.inc @@ -11,13 +11,13 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21C79A:: @ 821C79A lockall applymovement 1, LilycoveCity_PokemonTrainerFanClub_Movement_2725AA waitmovement 0 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21CF00, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21CF00, MSGBOX_DEFAULT applymovement 4, LilycoveCity_PokemonTrainerFanClub_Movement_21C7FD applymovement 2, LilycoveCity_PokemonTrainerFanClub_Movement_21C7F5 waitmovement 0 applymovement 255, LilycoveCity_PokemonTrainerFanClub_Movement_2725A8 waitmovement 0 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21CF12, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21CF12, MSGBOX_DEFAULT applymovement 4, LilycoveCity_PokemonTrainerFanClub_Movement_21C804 waitmovement 0 applymovement 255, LilycoveCity_PokemonTrainerFanClub_Movement_2725A4 @@ -217,7 +217,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CA17:: @ 821CA17 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CA7A - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D12A, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D12A, MSGBOX_DEFAULT release end @@ -225,22 +225,22 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CA56:: @ 821CA56 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CA70 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D094, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D094, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CA70:: @ 821CA70 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D0BB, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D0BB, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CA7A:: @ 821CA7A - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D1B5, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D1B5, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CA84:: @ 821CA84 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D20C, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D20C, MSGBOX_DEFAULT release end @@ -257,7 +257,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CA8E:: @ 821CA8E specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CAF1 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D347, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D347, MSGBOX_DEFAULT release end @@ -265,22 +265,22 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CACD:: @ 821CACD specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CAE7 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D2A6, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D2A6, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CAE7:: @ 821CAE7 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D2CE, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D2CE, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CAF1:: @ 821CAF1 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D377, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D377, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CAFB:: @ 821CAFB - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D3EE, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D3EE, MSGBOX_DEFAULT release end @@ -297,7 +297,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CB05:: @ 821CB05 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CB68 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D52E, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D52E, MSGBOX_DEFAULT release end @@ -305,22 +305,22 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CB44:: @ 821CB44 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CB5E - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D438, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D438, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CB5E:: @ 821CB5E - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D4A3, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D4A3, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CB68:: @ 821CB68 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D5DC, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D5DC, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CB72:: @ 821CB72 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D69C, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D69C, MSGBOX_DEFAULT release end @@ -337,7 +337,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CB7C:: @ 821CB7C specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CBDF - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D822, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D822, MSGBOX_DEFAULT release end @@ -345,22 +345,22 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CBBB:: @ 821CBBB specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CBD5 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D751, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D751, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CBD5:: @ 821CBD5 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D79B, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D79B, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CBDF:: @ 821CBDF - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D857, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D857, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CBE9:: @ 821CBE9 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D8C4, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D8C4, MSGBOX_DEFAULT release end @@ -375,7 +375,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CBF3:: @ 821CBF3 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CC4B - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D9D1, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D9D1, MSGBOX_DEFAULT release end @@ -383,17 +383,17 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CC27:: @ 821CC27 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CC41 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D921, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D921, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CC41:: @ 821CC41 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D96A, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21D96A, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CC4B:: @ 821CC4B - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DA0D, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DA0D, MSGBOX_DEFAULT release end @@ -408,7 +408,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CC55:: @ 821CC55 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CCAD - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DB69, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DB69, MSGBOX_DEFAULT release end @@ -416,17 +416,17 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CC89:: @ 821CC89 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CCA3 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DA73, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DA73, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CCA3:: @ 821CCA3 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DAF5, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DAF5, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CCAD:: @ 821CCAD - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DBFB, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DBFB, MSGBOX_DEFAULT release end @@ -441,7 +441,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CCB7:: @ 821CCB7 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CD0F - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DD36, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DD36, MSGBOX_DEFAULT release end @@ -449,17 +449,17 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CCEB:: @ 821CCEB specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CD05 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DC68, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DC68, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CD05:: @ 821CD05 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DCD6, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DCD6, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CD0F:: @ 821CD0F - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DDCE, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DDCE, MSGBOX_DEFAULT release end @@ -474,7 +474,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CD19:: @ 821CD19 specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 7 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CD71 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DEFF, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DEFF, MSGBOX_DEFAULT release end @@ -482,17 +482,17 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CD4D:: @ 821CD4D specialvar VAR_RESULT, GetNumMovedLilycoveFanClubMembers compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CD67 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DE72, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DE72, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CD67:: @ 821CD67 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DE83, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DE83, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CD71:: @ 821CD71 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DF51, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_21DF51, MSGBOX_DEFAULT release end @@ -513,7 +513,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CD90:: @ 821CD90 copyvar VAR_0x800A, VAR_0x8006 setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281BCB, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281BCB, MSGBOX_DEFAULT setvar VAR_0x8004, 14 copyvar VAR_0x8005, VAR_0x800A call LilycoveCity_PokemonTrainerFanClub_EventScript_271E7C @@ -526,14 +526,14 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CD90:: @ 821CD90 end LilycoveCity_PokemonTrainerFanClub_EventScript_21CDE0:: @ 821CDE0 - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C06, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C06, MSGBOX_DEFAULT goto LilycoveCity_PokemonTrainerFanClub_EventScript_21CE4D end LilycoveCity_PokemonTrainerFanClub_EventScript_21CDEE:: @ 821CDEE setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C3D, 5 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C3D, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CEC6 compare VAR_RESULT, 0 @@ -543,7 +543,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CDEE:: @ 821CDEE LilycoveCity_PokemonTrainerFanClub_EventScript_21CE15:: @ 821CE15 setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C65, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281C65, MSGBOX_DEFAULT setvar VAR_0x8004, 14 copyvar VAR_0x8005, VAR_0x800A call LilycoveCity_PokemonTrainerFanClub_EventScript_271E7C @@ -578,7 +578,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CE4D:: @ 821CE4D LilycoveCity_PokemonTrainerFanClub_EventScript_21CE9F:: @ 821CE9F setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281CCD, 5 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281CCD, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_PokemonTrainerFanClub_EventScript_21CEC6 compare VAR_RESULT, 0 @@ -588,14 +588,14 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CE9F:: @ 821CE9F LilycoveCity_PokemonTrainerFanClub_EventScript_21CEC6:: @ 821CEC6 setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281CF5, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281CF5, MSGBOX_DEFAULT release end LilycoveCity_PokemonTrainerFanClub_EventScript_21CED8:: @ 821CED8 setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281D40, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281D40, MSGBOX_DEFAULT setflag FLAG_0x0D2 release end @@ -603,7 +603,7 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_21CED8:: @ 821CED8 LilycoveCity_PokemonTrainerFanClub_EventScript_21CEED:: @ 821CEED setvar VAR_0x8004, 8 special BufferStreakTrainerText - msgbox LilycoveCity_PokemonTrainerFanClub_Text_281DB4, 4 + msgbox LilycoveCity_PokemonTrainerFanClub_Text_281DB4, MSGBOX_DEFAULT release end diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc index 03100ee66f..1f4e2593c3 100644 --- a/data/maps/LittlerootTown/scripts.inc +++ b/data/maps/LittlerootTown/scripts.inc @@ -126,7 +126,7 @@ LittlerootTown_EventScript_1E7F17:: @ 81E7F17 delay 10 applymovement 4, LittlerootTown_Movement_1E7F9A waitmovement 0 - msgbox LittlerootTown_Text_1E86BC, 4 + msgbox LittlerootTown_Text_1E86BC, MSGBOX_DEFAULT closemessage applymovement 4, LittlerootTown_Movement_1E7F9D applymovement 255, LittlerootTown_Movement_1E7FA4 @@ -190,7 +190,7 @@ LittlerootTown_EventScript_1E7FB1:: @ 81E7FB1 applymovement 8, LittlerootTown_Movement_272598 waitmovement 0 delay 80 - msgbox LittlerootTown_Text_1E8DA2, 4 + msgbox LittlerootTown_Text_1E8DA2, MSGBOX_DEFAULT closemessage clearflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH @@ -225,11 +225,11 @@ LittlerootTown_EventScript_1E8013:: @ 81E8013 end LittlerootTown_EventScript_1E8022:: @ 81E8022 - msgbox LittlerootTown_Text_1E8ACF, 2 + msgbox LittlerootTown_Text_1E8ACF, MSGBOX_NPC end LittlerootTown_EventScript_1E802B:: @ 81E802B - msgbox LittlerootTown_Text_1E8B25, 2 + msgbox LittlerootTown_Text_1E8B25, MSGBOX_NPC end LittlerootTown_EventScript_1E8034:: @ 81E8034 @@ -241,13 +241,13 @@ LittlerootTown_EventScript_1E8034:: @ 81E8034 goto_eq LittlerootTown_EventScript_1E807A compare VAR_0x4050, 0 goto_if 5, LittlerootTown_EventScript_1E805D - msgbox LittlerootTown_Text_1E8BB8, 4 + msgbox LittlerootTown_Text_1E8BB8, MSGBOX_DEFAULT release end LittlerootTown_EventScript_1E805D:: @ 81E805D special GetPlayerBigGuyGirlString - msgbox LittlerootTown_Text_1E8C3A, 4 + msgbox LittlerootTown_Text_1E8C3A, MSGBOX_DEFAULT closemessage applymovement 1, LittlerootTown_Movement_2725A2 waitmovement 0 @@ -257,12 +257,12 @@ LittlerootTown_EventScript_1E805D:: @ 81E805D LittlerootTown_EventScript_1E807A:: @ 81E807A special GetPlayerBigGuyGirlString - msgbox LittlerootTown_Text_1E8CE3, 4 + msgbox LittlerootTown_Text_1E8CE3, MSGBOX_DEFAULT release end LittlerootTown_EventScript_1E8087:: @ 81E8087 - msgbox LittlerootTown_Text_1E8D07, 4 + msgbox LittlerootTown_Text_1E8D07, MSGBOX_DEFAULT release end @@ -277,12 +277,12 @@ LittlerootTown_EventScript_1E8091:: @ 81E8091 end LittlerootTown_EventScript_1E80AD:: @ 81E80AD - msgbox LittlerootTown_Text_1E8BB8, 4 + msgbox LittlerootTown_Text_1E8BB8, MSGBOX_DEFAULT closemessage applymovement 1, LittlerootTown_Movement_1E80DF applymovement 255, LittlerootTown_Movement_1E80EB waitmovement 0 - msgbox LittlerootTown_Text_1E8C07, 4 + msgbox LittlerootTown_Text_1E8C07, MSGBOX_DEFAULT closemessage return @@ -365,7 +365,7 @@ LittlerootTown_EventScript_1E811F:: @ 81E811F applymovement 255, LittlerootTown_Movement_2725A4 waitmovement 0 special GetPlayerBigGuyGirlString - msgbox LittlerootTown_Text_1E8C3A, 4 + msgbox LittlerootTown_Text_1E8C3A, MSGBOX_DEFAULT closemessage applymovement 1, LittlerootTown_Movement_2725A2 waitmovement 0 @@ -374,11 +374,11 @@ LittlerootTown_EventScript_1E811F:: @ 81E811F end LittlerootTown_EventScript_1E8151:: @ 81E8151 - msgbox LittlerootTown_Text_1E8D32, 3 + msgbox LittlerootTown_Text_1E8D32, MSGBOX_SIGN end LittlerootTown_EventScript_1E815A:: @ 81E815A - msgbox LittlerootTown_Text_1E8D69, 3 + msgbox LittlerootTown_Text_1E8D69, MSGBOX_SIGN end LittlerootTown_EventScript_1E8163:: @ 81E8163 @@ -392,11 +392,11 @@ LittlerootTown_EventScript_1E8163:: @ 81E8163 end LittlerootTown_EventScript_1E817D:: @ 81E817D - msgbox LittlerootTown_Text_1E8D83, 4 + msgbox LittlerootTown_Text_1E8D83, MSGBOX_DEFAULT return LittlerootTown_EventScript_1E8186:: @ 81E8186 - msgbox LittlerootTown_Text_1E8D8E, 4 + msgbox LittlerootTown_Text_1E8D8E, MSGBOX_DEFAULT return LittlerootTown_EventScript_1E818F:: @ 81E818F @@ -410,11 +410,11 @@ LittlerootTown_EventScript_1E818F:: @ 81E818F end LittlerootTown_EventScript_1E81A9:: @ 81E81A9 - msgbox LittlerootTown_Text_1E8D8E, 4 + msgbox LittlerootTown_Text_1E8D8E, MSGBOX_DEFAULT return LittlerootTown_EventScript_1E81B2:: @ 81E81B2 - msgbox LittlerootTown_Text_1E8D83, 4 + msgbox LittlerootTown_Text_1E8D83, MSGBOX_DEFAULT return LittlerootTown_EventScript_1E81BB:: @ 81E81BB @@ -466,7 +466,7 @@ LittlerootTown_EventScript_1E8211:: @ 81E8211 call_if 1, LittlerootTown_EventScript_1E8281 compare VAR_RESULT, 1 call_if 1, LittlerootTown_EventScript_1E828C - msgbox LittlerootTown_Text_1E87E1, 4 + msgbox LittlerootTown_Text_1E87E1, MSGBOX_DEFAULT closemessage checkplayergender compare VAR_RESULT, 0 @@ -917,13 +917,13 @@ LittlerootTown_EventScript_1E8686:: @ 81E8686 end LittlerootTown_EventScript_1E8693:: @ 81E8693 - msgbox LittlerootTown_Text_1E87F0, 4 + msgbox LittlerootTown_Text_1E87F0, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message LittlerootTown_Text_1E8925 waitfanfare setflag FLAG_0x112 - msgbox LittlerootTown_Text_1E894F, 4 - msgbox LittlerootTown_Text_1E8A03, 4 + msgbox LittlerootTown_Text_1E894F, MSGBOX_DEFAULT + msgbox LittlerootTown_Text_1E8A03, MSGBOX_DEFAULT closemessage delay 30 return diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 04cc1ad385..4a0c9f0826 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -60,7 +60,7 @@ LittlerootTown_BrendansHouse_1F_MapScript2_1F77EA: @ 81F77EA LittlerootTown_BrendansHouse_1F_EventScript_1F7814:: @ 81F7814 lockall - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B67, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B67, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F783A applymovement 1, LittlerootTown_BrendansHouse_1F_Movement_1F783A @@ -99,7 +99,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_1F785E:: @ 81F785E applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_1F789C waitmovement 0 special GetRivalSonDaughterString - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8BC5, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8BC5, MSGBOX_DEFAULT setflag FLAG_0x057 setvar VAR_0x4082, 2 releaseall @@ -160,7 +160,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_1F78E2:: @ 81F78E2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F7997 compare VAR_0x8008, 2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79A2 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F90B4, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F90B4, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79C1 diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 54d386e262..cdd8b83b02 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -58,7 +58,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8481:: @ 81F8481 lockall compare VAR_0x408D, 2 goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F8497 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F9991, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F9991, MSGBOX_DEFAULT releaseall end @@ -96,7 +96,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8507:: @ 81F8507 waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85CF applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85C6 @@ -108,7 +108,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8536:: @ 81F8536 waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85E2 applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85DB @@ -120,7 +120,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8565:: @ 81F8565 waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_1F85F6 applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F85ED @@ -132,7 +132,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8594:: @ 81F8594 waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A6 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F97B4, MSGBOX_DEFAULT closemessage applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_1F8604 waitmovement 0 @@ -258,7 +258,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F8626:: @ 81F8626 setvar VAR_0x8004, 1 special DoPCTurnOnEffect playse SE_PC_ON - msgbox gUnknown_08272D87, 4 + msgbox gUnknown_08272D87, MSGBOX_DEFAULT special BedroomPC waitstate releaseall @@ -272,18 +272,18 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F863F:: @ 81F863F end LittlerootTown_BrendansHouse_2F_EventScript_1F864C:: @ 81F864C - msgbox gUnknown_08272CD5, 4 + msgbox gUnknown_08272CD5, MSGBOX_DEFAULT releaseall end LittlerootTown_BrendansHouse_2F_EventScript_1F8656:: @ 81F8656 LittlerootTown_MaysHouse_2F_EventScript_1F8656:: @ 81F8656 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F877F, 3 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F877F, MSGBOX_SIGN end LittlerootTown_BrendansHouse_2F_EventScript_1F865F:: @ 81F865F LittlerootTown_MaysHouse_2F_EventScript_1F865F:: @ 81F865F - msgbox LittlerootTown_BrendansHouse_2F_Text_1F884F, 3 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F884F, MSGBOX_SIGN end LittlerootTown_BrendansHouse_2F_Text_1F8668: @ 81F8668 diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index d5348ef8af..ef5ff3df12 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -60,7 +60,7 @@ LittlerootTown_MaysHouse_1F_MapScript2_1F893A: @ 81F893A LittlerootTown_MaysHouse_1F_EventScript_1F8964:: @ 81F8964 lockall - msgbox LittlerootTown_MaysHouse_1F_Text_1F7B67, 4 + msgbox LittlerootTown_MaysHouse_1F_Text_1F7B67, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_MaysHouse_1F_Movement_1F898A applymovement 1, LittlerootTown_MaysHouse_1F_Movement_1F898A @@ -99,7 +99,7 @@ LittlerootTown_MaysHouse_1F_EventScript_1F89AE:: @ 81F89AE applymovement 4, LittlerootTown_MaysHouse_1F_Movement_1F89EC waitmovement 0 special GetRivalSonDaughterString - msgbox LittlerootTown_MaysHouse_1F_Text_1F8BC5, 4 + msgbox LittlerootTown_MaysHouse_1F_Text_1F8BC5, MSGBOX_DEFAULT setflag FLAG_0x057 setvar VAR_0x408C, 2 releaseall @@ -125,22 +125,22 @@ LittlerootTown_MaysHouse_1F_EventScript_1F89F3:: @ 81F89F3 compare VAR_0x408D, 3 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F special GetRivalSonDaughterString - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8CA5, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8CA5, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F:: @ 81F8A1F - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D37, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D37, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A29:: @ 81F8A29 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D93, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D93, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A33:: @ 81F8A33 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8E01, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8E01, MSGBOX_DEFAULT release end @@ -149,7 +149,7 @@ LittlerootTown_MaysHouse_1F_EventScript_1F8A3D:: @ 81F8A3D lock faceplayer special GetPlayerBigGuyGirlString - msgbox LittlerootTown_BrendansHouse_1F_Text_1F9262, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F9262, MSGBOX_DEFAULT release end @@ -199,7 +199,7 @@ LittlerootTown_MaysHouse_1F_EventScript_1F8A8B:: @ 81F8A8B call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B40 compare VAR_0x8008, 2 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B4B - msgbox LittlerootTown_MaysHouse_1F_Text_1F8EC6, 4 + msgbox LittlerootTown_MaysHouse_1F_Text_1F8EC6, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B6A diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 70e1c59d49..3d7e47d19e 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -59,7 +59,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F9334:: @ 81F9334 lockall compare VAR_0x408D, 2 goto_eq LittlerootTown_MaysHouse_2F_EventScript_1F934A - msgbox LittlerootTown_MaysHouse_2F_Text_1F9991, 4 + msgbox LittlerootTown_MaysHouse_2F_Text_1F9991, MSGBOX_DEFAULT releaseall end @@ -97,7 +97,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F93BA:: @ 81F93BA waitmovement 0 applymovement 255, LittlerootTown_MaysHouse_2F_Movement_2725A4 waitmovement 0 - msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, 4 + msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_MaysHouse_2F_Movement_1F9483 applymovement 1, LittlerootTown_MaysHouse_2F_Movement_1F9479 @@ -109,7 +109,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F93E9:: @ 81F93E9 waitmovement 0 applymovement 255, LittlerootTown_MaysHouse_2F_Movement_2725A4 waitmovement 0 - msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, 4 + msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_MaysHouse_2F_Movement_1F9497 applymovement 1, LittlerootTown_MaysHouse_2F_Movement_1F948F @@ -121,7 +121,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F9418:: @ 81F9418 waitmovement 0 applymovement 255, LittlerootTown_MaysHouse_2F_Movement_2725A6 waitmovement 0 - msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, 4 + msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, MSGBOX_DEFAULT closemessage applymovement 1, LittlerootTown_MaysHouse_2F_Movement_1F94A4 waitmovement 0 @@ -132,7 +132,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F9440:: @ 81F9440 waitmovement 0 applymovement 255, LittlerootTown_MaysHouse_2F_Movement_2725A4 waitmovement 0 - msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, 4 + msgbox LittlerootTown_MaysHouse_2F_Text_1F959C, MSGBOX_DEFAULT closemessage applymovement 255, LittlerootTown_MaysHouse_2F_Movement_1F94BB applymovement 1, LittlerootTown_MaysHouse_2F_Movement_1F94B2 @@ -260,12 +260,12 @@ LittlerootTown_MaysHouse_2F_EventScript_1F94C1:: @ 81F94C1 end LittlerootTown_BrendansHouse_2F_EventScript_1F94E3:: @ 81F94E3 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F978A, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F978A, MSGBOX_DEFAULT releaseall end LittlerootTown_BrendansHouse_2F_EventScript_1F94ED:: @ 81F94ED - msgbox LittlerootTown_BrendansHouse_2F_Text_1F9962, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F9962, MSGBOX_DEFAULT releaseall end @@ -284,21 +284,21 @@ LittlerootTown_BrendansHouse_2F_EventScript_1F94F7:: @ 81F94F7 LittlerootTown_BrendansHouse_2F_EventScript_1F951D:: @ 81F951D checkflag FLAG_0x125 goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F9541 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F99C9, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F99C9, MSGBOX_DEFAULT return LittlerootTown_BrendansHouse_2F_EventScript_1F952F:: @ 81F952F checkflag FLAG_0x125 goto_eq LittlerootTown_BrendansHouse_2F_EventScript_1F954A - msgbox LittlerootTown_BrendansHouse_2F_Text_1F9B0D, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F9B0D, MSGBOX_DEFAULT return LittlerootTown_BrendansHouse_2F_EventScript_1F9541:: @ 81F9541 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F9A9E, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F9A9E, MSGBOX_DEFAULT return LittlerootTown_BrendansHouse_2F_EventScript_1F954A:: @ 81F954A - msgbox LittlerootTown_BrendansHouse_2F_Text_1F9BE7, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F9BE7, MSGBOX_DEFAULT return EventScript_PlayerPCFemale:: @ 81F9553 @@ -311,7 +311,7 @@ EventScript_PlayerPCFemale:: @ 81F9553 end LittlerootTown_MaysHouse_2F_EventScript_1F956C:: @ 81F956C - msgbox gUnknown_08272CD5, 4 + msgbox gUnknown_08272CD5, MSGBOX_DEFAULT releaseall end @@ -319,7 +319,7 @@ LittlerootTown_MaysHouse_2F_EventScript_1F9576:: @ 81F9576 setvar VAR_0x8004, 2 special DoPCTurnOnEffect playse SE_PC_ON - msgbox gUnknown_08272D87, 4 + msgbox gUnknown_08272D87, MSGBOX_DEFAULT special BedroomPC waitstate releaseall diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index ae01e46326..22d5bc99bd 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -98,7 +98,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9DDB:: @ 81F9DDB waitmessage playfanfare MUS_FANFA4 waitfanfare - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA8B1, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA8B1, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1F9E07 compare VAR_RESULT, 0 @@ -112,7 +112,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E07:: @ 81F9E07 end LittlerootTown_ProfessorBirchsLab_EventScript_1F9E17:: @ 81F9E17 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA8F6, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA8F6, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1F9E36 compare VAR_RESULT, 0 @@ -120,14 +120,14 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E17:: @ 81F9E17 end LittlerootTown_ProfessorBirchsLab_EventScript_1F9E36:: @ 81F9E36 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA9D5, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA9D5, MSGBOX_DEFAULT clearflag FLAG_HIDE_ROUTE_101_BOY setvar VAR_0x4084, 3 releaseall end LittlerootTown_ProfessorBirchsLab_EventScript_1F9E48:: @ 81F9E48 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAA35, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAA35, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1F9E36 compare VAR_RESULT, 0 @@ -154,7 +154,7 @@ LittlerootTown_ProfessorBirchsLab_Movement_1F9E78: @ 81F9E78 LittlerootTown_ProfessorBirchsLab_EventScript_1F9E80:: @ 81F9E80 lockall delay 30 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB16D, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB16D, MSGBOX_DEFAULT closemessage applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_1F9F46 waitmovement 0 @@ -183,14 +183,14 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E80:: @ 81F9E80 applymovement 3, LittlerootTown_ProfessorBirchsLab_Movement_2725A6 applymovement 255, LittlerootTown_ProfessorBirchsLab_Movement_2725A6 waitmovement 0 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB419, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB419, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message LittlerootTown_ProfessorBirchsLab_Text_1FB436 waitmessage waitfanfare setflag FLAG_SYS_NATIONAL_DEX special EnableNationalPokedex - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB466, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB466, MSGBOX_DEFAULT closemessage setflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCH setflag FLAG_HIDE_LITTLEROOT_TOWN_RIVAL @@ -201,12 +201,12 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9E80:: @ 81F9E80 end LittlerootTown_ProfessorBirchsLab_EventScript_1F9F32:: @ 81F9F32 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB30F, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB30F, MSGBOX_DEFAULT closemessage return LittlerootTown_ProfessorBirchsLab_EventScript_1F9F3C:: @ 81F9F3C - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB38E, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB38E, MSGBOX_DEFAULT closemessage return @@ -246,7 +246,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9F62:: @ 81F9F62 lockall applymovement 255, LittlerootTown_ProfessorBirchsLab_Movement_1F9F7C waitmovement 0 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB5F9, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB5F9, MSGBOX_DEFAULT setvar VAR_0x40D3, 5 releaseall end @@ -268,18 +268,18 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9F84:: @ 81F9F84 goto_if 4, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FB1 checkflag FLAG_0x058 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1F9FA7 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA4E2, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA4E2, MSGBOX_DEFAULT setflag FLAG_0x058 release end LittlerootTown_ProfessorBirchsLab_EventScript_1F9FA7:: @ 81F9FA7 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA641, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA641, MSGBOX_DEFAULT release end LittlerootTown_ProfessorBirchsLab_EventScript_1F9FB1:: @ 81F9FB1 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA6CE, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FA6CE, MSGBOX_DEFAULT release end @@ -290,7 +290,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB:: @ 81F9FBB applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_2725A8 waitmovement 0 drawmonpic SPECIES_CYNDAQUIL, 10, 3 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB7F6, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB7F6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA061 goto LittlerootTown_ProfessorBirchsLab_EventScript_1FA06C @@ -303,7 +303,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF:: @ 81F9FEF applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_2725A8 waitmovement 0 drawmonpic SPECIES_TOTODILE, 10, 3 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB869, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB869, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA061 goto LittlerootTown_ProfessorBirchsLab_EventScript_1FA10D @@ -316,20 +316,20 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA023:: @ 81FA023 applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_2725A8 waitmovement 0 drawmonpic SPECIES_CHIKORITA, 10, 3 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB8E0, 5 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB8E0, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA061 goto LittlerootTown_ProfessorBirchsLab_EventScript_1FA1AE end LittlerootTown_ProfessorBirchsLab_EventScript_1FA057:: @ 81FA057 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBAF8, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBAF8, MSGBOX_DEFAULT releaseall end LittlerootTown_ProfessorBirchsLab_EventScript_1FA061:: @ 81FA061 erasemonpic - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB959, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB959, MSGBOX_DEFAULT releaseall end @@ -348,7 +348,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA06C:: @ 81FA06C LittlerootTown_ProfessorBirchsLab_EventScript_1FA0A1:: @ 81FA0A1 call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 4 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA0FD call LittlerootTown_ProfessorBirchsLab_EventScript_27378B @@ -359,7 +359,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA0A1:: @ 81FA0A1 LittlerootTown_ProfessorBirchsLab_EventScript_1FA0CC:: @ 81FA0CC call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 4 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA0F2 call LittlerootTown_ProfessorBirchsLab_EventScript_273797 @@ -373,7 +373,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA0F2:: @ 81FA0F2 LittlerootTown_ProfessorBirchsLab_EventScript_1FA0FD:: @ 81FA0FD erasemonpic - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, MSGBOX_DEFAULT setvar VAR_0x40D3, 6 releaseall end @@ -393,7 +393,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA10D:: @ 81FA10D LittlerootTown_ProfessorBirchsLab_EventScript_1FA142:: @ 81FA142 call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 5 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA19E call LittlerootTown_ProfessorBirchsLab_EventScript_27378B @@ -404,7 +404,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA142:: @ 81FA142 LittlerootTown_ProfessorBirchsLab_EventScript_1FA16D:: @ 81FA16D call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 5 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA193 call LittlerootTown_ProfessorBirchsLab_EventScript_273797 @@ -418,7 +418,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA193:: @ 81FA193 LittlerootTown_ProfessorBirchsLab_EventScript_1FA19E:: @ 81FA19E erasemonpic - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, MSGBOX_DEFAULT setvar VAR_0x40D3, 6 releaseall end @@ -438,7 +438,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA1AE:: @ 81FA1AE LittlerootTown_ProfessorBirchsLab_EventScript_1FA1E3:: @ 81FA1E3 call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 6 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA23F call LittlerootTown_ProfessorBirchsLab_EventScript_27378B @@ -449,7 +449,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA1E3:: @ 81FA1E3 LittlerootTown_ProfessorBirchsLab_EventScript_1FA20E:: @ 81FA20E call LittlerootTown_ProfessorBirchsLab_EventScript_1FA24F removeobject 6 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA234 call LittlerootTown_ProfessorBirchsLab_EventScript_273797 @@ -463,7 +463,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA234:: @ 81FA234 LittlerootTown_ProfessorBirchsLab_EventScript_1FA23F:: @ 81FA23F erasemonpic - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBA2C, MSGBOX_DEFAULT setvar VAR_0x40D3, 6 releaseall end @@ -490,12 +490,12 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A:: @ 81FA25A end LittlerootTown_ProfessorBirchsLab_EventScript_1FA28A:: @ 81FA28A - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB787, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB787, MSGBOX_DEFAULT release end LittlerootTown_ProfessorBirchsLab_EventScript_1FA294:: @ 81FA294 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB466, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB466, MSGBOX_DEFAULT release end @@ -508,17 +508,17 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA29E:: @ 81FA29E goto_if 4, LittlerootTown_ProfessorBirchsLab_EventScript_272141 compare VAR_0x4084, 5 goto_eq LittlerootTown_ProfessorBirchsLab_EventScript_1FA3C4 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAA74, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAA74, MSGBOX_DEFAULT release end LittlerootTown_ProfessorBirchsLab_EventScript_1FA2D2:: @ 81FA2D2 Route101_EventScript_1FA2D2:: @ 81FA2D2 - msgbox Route101_Text_2B5F52, 4 + msgbox Route101_Text_2B5F52, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox Route101_Text_2B603A, 4 + msgbox Route101_Text_2B603A, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -528,9 +528,9 @@ Route101_EventScript_1FA2D2:: @ 81FA2D2 end LittlerootTown_ProfessorBirchsLab_EventScript_1FA2F8:: @ 81FA2F8 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAB22, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAB22, MSGBOX_DEFAULT call LittlerootTown_ProfessorBirchsLab_EventScript_1FA3AC - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAC4B, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAC4B, MSGBOX_DEFAULT closemessage applymovement 3, LittlerootTown_ProfessorBirchsLab_Movement_1FA3E0 waitmovement 0 @@ -550,20 +550,20 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA2F8:: @ 81FA2F8 end LittlerootTown_ProfessorBirchsLab_EventScript_1FA352:: @ 81FA352 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FADD7, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FADD7, MSGBOX_DEFAULT giveitem_std ITEM_POKE_BALL, 5 compare VAR_RESULT, 0 call_if 1, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3CE - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAE40, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAE40, MSGBOX_DEFAULT setvar VAR_RESULT, 0 return LittlerootTown_ProfessorBirchsLab_EventScript_1FA37F:: @ 81FA37F - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF3F, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF3F, MSGBOX_DEFAULT giveitem_std ITEM_POKE_BALL, 5 compare VAR_RESULT, 0 call_if 1, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3D7 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF8E, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF8E, MSGBOX_DEFAULT setvar VAR_RESULT, 1 return @@ -578,16 +578,16 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA3AC:: @ 81FA3AC return LittlerootTown_ProfessorBirchsLab_EventScript_1FA3C4:: @ 81FA3C4 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAD6F, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAD6F, MSGBOX_DEFAULT release end LittlerootTown_ProfessorBirchsLab_EventScript_1FA3CE:: @ 81FA3CE - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAEF3, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAEF3, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA3D7:: @ 81FA3D7 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB05D, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB05D, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_Movement_1FA3E0: @ 81FA3E0 @@ -596,7 +596,7 @@ LittlerootTown_ProfessorBirchsLab_Movement_1FA3E0: @ 81FA3E0 step_end LittlerootTown_ProfessorBirchsLab_EventScript_1FA3E3:: @ 81FA3E3 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB0A2, 3 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB0A2, MSGBOX_SIGN end LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC:: @ 81FA3EC @@ -617,11 +617,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC:: @ 81FA3EC end LittlerootTown_ProfessorBirchsLab_EventScript_1FA428:: @ 81FA428 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF08, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FAF08, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA431:: @ 81FA431 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB073, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB073, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA43A:: @ 81FA43A @@ -634,11 +634,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA43A:: @ 81FA43A end LittlerootTown_ProfessorBirchsLab_EventScript_1FA453:: @ 81FA453 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBB68, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBB68, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA45C:: @ 81FA45C - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBC2D, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBC2D, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA465:: @ 81FA465 @@ -651,11 +651,11 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA465:: @ 81FA465 end LittlerootTown_ProfessorBirchsLab_EventScript_1FA47E:: @ 81FA47E - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBC8D, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBC8D, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA487:: @ 81FA487 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBCD2, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FBCD2, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA490:: @ 81FA490 @@ -668,23 +668,23 @@ LittlerootTown_ProfessorBirchsLab_EventScript_1FA490:: @ 81FA490 end LittlerootTown_ProfessorBirchsLab_EventScript_1FA4A9:: @ 81FA4A9 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB528, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB528, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA4B2:: @ 81FA4B2 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB58A, 4 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB58A, MSGBOX_DEFAULT return LittlerootTown_ProfessorBirchsLab_EventScript_1FA4BB:: @ 81FA4BB - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB0E7, 3 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB0E7, MSGBOX_SIGN end LittlerootTown_ProfessorBirchsLab_EventScript_1FA4C4:: @ 81FA4C4 - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB124, 3 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB124, MSGBOX_SIGN end LittlerootTown_ProfessorBirchsLab_EventScript_1FA4CD:: @ 81FA4CD - msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB148, 3 + msgbox LittlerootTown_ProfessorBirchsLab_Text_1FB148, MSGBOX_SIGN end LittlerootTown_ProfessorBirchsLab_EventScript_1FA4D6:: @ 81FA4D6 diff --git a/data/maps/MagmaHideout_1F/scripts.inc b/data/maps/MagmaHideout_1F/scripts.inc index 0e133a890e..7db80a50c6 100644 --- a/data/maps/MagmaHideout_1F/scripts.inc +++ b/data/maps/MagmaHideout_1F/scripts.inc @@ -8,12 +8,12 @@ MagmaHideout_1F_MapScript1_239886: @ 8239886 MagmaHideout_1F_EventScript_23988C:: @ 823988C trainerbattle 0, TRAINER_GRUNT_38, 0, MagmaHideout_1F_Text_2398BA, MagmaHideout_1F_Text_239964 - msgbox MagmaHideout_1F_Text_2399B1, 6 + msgbox MagmaHideout_1F_Text_2399B1, MSGBOX_AUTOCLOSE end MagmaHideout_1F_EventScript_2398A3:: @ 82398A3 trainerbattle 0, TRAINER_GRUNT_39, 0, MagmaHideout_1F_Text_2399F5, MagmaHideout_1F_Text_239ABA - msgbox MagmaHideout_1F_Text_239ACD, 6 + msgbox MagmaHideout_1F_Text_239ACD, MSGBOX_AUTOCLOSE end MagmaHideout_1F_Text_2398BA: @ 82398BA diff --git a/data/maps/MagmaHideout_2F_1R/scripts.inc b/data/maps/MagmaHideout_2F_1R/scripts.inc index 33252bb570..347956e3b1 100644 --- a/data/maps/MagmaHideout_2F_1R/scripts.inc +++ b/data/maps/MagmaHideout_2F_1R/scripts.inc @@ -3,22 +3,22 @@ MagmaHideout_2F_1R_MapScripts:: @ 8239B50 MagmaHideout_2F_1R_EventScript_239B51:: @ 8239B51 trainerbattle 0, TRAINER_GRUNT_51, 0, MagmaHideout_2F_1R_Text_239BAD, MagmaHideout_2F_1R_Text_239C4B - msgbox MagmaHideout_2F_1R_Text_239C74, 6 + msgbox MagmaHideout_2F_1R_Text_239C74, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B68:: @ 8239B68 trainerbattle 0, TRAINER_GRUNT_40, 0, MagmaHideout_2F_1R_Text_239CAB, MagmaHideout_2F_1R_Text_239D09 - msgbox MagmaHideout_2F_1R_Text_239D1D, 6 + msgbox MagmaHideout_2F_1R_Text_239D1D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B7F:: @ 8239B7F trainerbattle 0, TRAINER_GRUNT_41, 0, MagmaHideout_2F_1R_Text_239D62, MagmaHideout_2F_1R_Text_239D75 - msgbox MagmaHideout_2F_1R_Text_239D7D, 6 + msgbox MagmaHideout_2F_1R_Text_239D7D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B96:: @ 8239B96 trainerbattle 0, TRAINER_GRUNT_42, 0, MagmaHideout_2F_1R_Text_239DC5, MagmaHideout_2F_1R_Text_239DDA - msgbox MagmaHideout_2F_1R_Text_239DE2, 6 + msgbox MagmaHideout_2F_1R_Text_239DE2, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_Text_239BAD: @ 8239BAD diff --git a/data/maps/MagmaHideout_2F_2R/scripts.inc b/data/maps/MagmaHideout_2F_2R/scripts.inc index 8b1e51f16e..188edddcba 100644 --- a/data/maps/MagmaHideout_2F_2R/scripts.inc +++ b/data/maps/MagmaHideout_2F_2R/scripts.inc @@ -3,22 +3,22 @@ MagmaHideout_2F_2R_MapScripts:: @ 8239E07 MagmaHideout_2F_2R_EventScript_239E08:: @ 8239E08 trainerbattle 0, TRAINER_GRUNT_52, 0, MagmaHideout_2F_2R_Text_239E64, MagmaHideout_2F_2R_Text_239EA5 - msgbox MagmaHideout_2F_2R_Text_239EBB, 6 + msgbox MagmaHideout_2F_2R_Text_239EBB, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E1F:: @ 8239E1F trainerbattle 0, TRAINER_GRUNT_43, 0, MagmaHideout_2F_2R_Text_239F31, MagmaHideout_2F_2R_Text_239F71 - msgbox MagmaHideout_2F_2R_Text_239FA1, 6 + msgbox MagmaHideout_2F_2R_Text_239FA1, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E36:: @ 8239E36 trainerbattle 0, TRAINER_GRUNT_44, 0, MagmaHideout_2F_2R_Text_239FDE, MagmaHideout_2F_2R_Text_23A050 - msgbox MagmaHideout_2F_2R_Text_23A07D, 6 + msgbox MagmaHideout_2F_2R_Text_23A07D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E4D:: @ 8239E4D trainerbattle 0, TRAINER_GRUNT_45, 0, MagmaHideout_2F_2R_Text_23A0E4, MagmaHideout_2F_2R_Text_23A14C - msgbox MagmaHideout_2F_2R_Text_23A16F, 6 + msgbox MagmaHideout_2F_2R_Text_23A16F, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_Text_239E64: @ 8239E64 diff --git a/data/maps/MagmaHideout_3F_1R/scripts.inc b/data/maps/MagmaHideout_3F_1R/scripts.inc index 068e714923..604c091814 100644 --- a/data/maps/MagmaHideout_3F_1R/scripts.inc +++ b/data/maps/MagmaHideout_3F_1R/scripts.inc @@ -3,12 +3,12 @@ MagmaHideout_3F_1R_MapScripts:: @ 823A1B2 MagmaHideout_3F_1R_EventScript_23A1B3:: @ 823A1B3 trainerbattle 0, TRAINER_GRUNT_46, 0, MagmaHideout_3F_1R_Text_23A1E1, MagmaHideout_3F_1R_Text_23A229 - msgbox MagmaHideout_3F_1R_Text_23A246, 6 + msgbox MagmaHideout_3F_1R_Text_23A246, MSGBOX_AUTOCLOSE end MagmaHideout_3F_1R_EventScript_23A1CA:: @ 823A1CA trainerbattle 0, TRAINER_GRUNT_53, 0, MagmaHideout_3F_1R_Text_23A293, MagmaHideout_3F_1R_Text_23A353 - msgbox MagmaHideout_3F_1R_Text_23A37C, 6 + msgbox MagmaHideout_3F_1R_Text_23A37C, MSGBOX_AUTOCLOSE end MagmaHideout_3F_1R_Text_23A1E1: @ 823A1E1 diff --git a/data/maps/MagmaHideout_3F_2R/scripts.inc b/data/maps/MagmaHideout_3F_2R/scripts.inc index 15d0c26ea7..3656ec3570 100644 --- a/data/maps/MagmaHideout_3F_2R/scripts.inc +++ b/data/maps/MagmaHideout_3F_2R/scripts.inc @@ -3,7 +3,7 @@ MagmaHideout_3F_2R_MapScripts:: @ 823A3D4 MagmaHideout_3F_2R_EventScript_23A3D5:: @ 823A3D5 trainerbattle 0, TRAINER_GRUNT_47, 0, MagmaHideout_3F_2R_Text_23A3EC, MagmaHideout_3F_2R_Text_23A4BB - msgbox MagmaHideout_3F_2R_Text_23A4EF, 6 + msgbox MagmaHideout_3F_2R_Text_23A4EF, MSGBOX_AUTOCLOSE end MagmaHideout_3F_2R_Text_23A3EC: @ 823A3EC diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index b2a28639fa..82d21bf6c6 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -4,7 +4,7 @@ MagmaHideout_4F_MapScripts:: @ 823A55F MagmaHideout_4F_EventScript_23A560:: @ 823A560 lockall playbgm MUS_MGM0, 0 - msgbox MagmaHideout_4F_Text_23A9F4, 4 + msgbox MagmaHideout_4F_Text_23A9F4, MSGBOX_DEFAULT closemessage delay 20 setvar VAR_RESULT, 1 @@ -48,17 +48,17 @@ MagmaHideout_4F_EventScript_23A560:: @ 823A560 delay 30 applymovement 6, MagmaHideout_4F_Movement_23A680 waitmovement 0 - msgbox MagmaHideout_4F_Text_23AADA, 4 + msgbox MagmaHideout_4F_Text_23AADA, MSGBOX_DEFAULT closemessage applymovement 255, MagmaHideout_4F_Movement_2725A8 waitmovement 0 delay 30 applymovement 6, MagmaHideout_4F_Movement_27259E waitmovement 0 - msgbox MagmaHideout_4F_Text_23AB33, 4 + msgbox MagmaHideout_4F_Text_23AB33, MSGBOX_DEFAULT closemessage trainerbattle 3, TRAINER_MAXIE_1, 0, MagmaHideout_4F_Text_23ABB5 - msgbox MagmaHideout_4F_Text_23ABE2, 4 + msgbox MagmaHideout_4F_Text_23ABE2, MSGBOX_DEFAULT closemessage clearflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN clearflag FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY @@ -110,22 +110,22 @@ MagmaHideout_4F_Movement_23A680: @ 823A680 MagmaHideout_4F_EventScript_23A68C:: @ 823A68C trainerbattle 0, TRAINER_GRUNT_48, 0, MagmaHideout_4F_Text_23A6E8, MagmaHideout_4F_Text_23A775 - msgbox MagmaHideout_4F_Text_23A7B5, 6 + msgbox MagmaHideout_4F_Text_23A7B5, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6A3:: @ 823A6A3 trainerbattle 0, TRAINER_GRUNT_49, 0, MagmaHideout_4F_Text_23A7DA, MagmaHideout_4F_Text_23A81B - msgbox MagmaHideout_4F_Text_23A841, 6 + msgbox MagmaHideout_4F_Text_23A841, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6BA:: @ 823A6BA trainerbattle 0, TRAINER_GRUNT_50, 0, MagmaHideout_4F_Text_23A86D, MagmaHideout_4F_Text_23A8A7 - msgbox MagmaHideout_4F_Text_23A8C6, 6 + msgbox MagmaHideout_4F_Text_23A8C6, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6D1:: @ 823A6D1 trainerbattle 0, TRAINER_TABITHA_3, 0, MagmaHideout_4F_Text_23A8E1, MagmaHideout_4F_Text_23A994 - msgbox MagmaHideout_4F_Text_23A9AC, 6 + msgbox MagmaHideout_4F_Text_23A9AC, MSGBOX_AUTOCLOSE end MagmaHideout_4F_Text_23A6E8: @ 823A6E8 diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index ed5163cf17..dd5a89a8cf 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -20,35 +20,35 @@ MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9 return MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3 - msgbox MauvilleCity_Text_1E0301, 2 + msgbox MauvilleCity_Text_1E0301, MSGBOX_NPC end MauvilleCity_EventScript_1DF3BC:: @ 81DF3BC - msgbox MauvilleCity_Text_1E037C, 2 + msgbox MauvilleCity_Text_1E037C, MSGBOX_NPC end MauvilleCity_EventScript_1DF3C5:: @ 81DF3C5 - msgbox MauvilleCity_Text_1E03FB, 2 + msgbox MauvilleCity_Text_1E03FB, MSGBOX_NPC end MauvilleCity_EventScript_1DF3CE:: @ 81DF3CE - msgbox MauvilleCity_Text_1E044A, 2 + msgbox MauvilleCity_Text_1E044A, MSGBOX_NPC end MauvilleCity_EventScript_1DF3D7:: @ 81DF3D7 - msgbox MauvilleCity_Text_1E0485, 3 + msgbox MauvilleCity_Text_1E0485, MSGBOX_SIGN end MauvilleCity_EventScript_1DF3E0:: @ 81DF3E0 - msgbox MauvilleCity_Text_1E04B7, 3 + msgbox MauvilleCity_Text_1E04B7, MSGBOX_SIGN end MauvilleCity_EventScript_1DF3E9:: @ 81DF3E9 - msgbox MauvilleCity_Text_1E0504, 3 + msgbox MauvilleCity_Text_1E0504, MSGBOX_SIGN end MauvilleCity_EventScript_1DF3F2:: @ 81DF3F2 - msgbox MauvilleCity_Text_1E053C, 3 + msgbox MauvilleCity_Text_1E053C, MSGBOX_SIGN end MauvilleCity_EventScript_1DF3FB:: @ 81DF3FB @@ -56,13 +56,13 @@ MauvilleCity_EventScript_1DF3FB:: @ 81DF3FB faceplayer checkflag FLAG_0x062 goto_eq MauvilleCity_EventScript_1DF413 - msgbox MauvilleCity_Text_1E056A, 4 + msgbox MauvilleCity_Text_1E056A, MSGBOX_DEFAULT setflag FLAG_0x062 release end MauvilleCity_EventScript_1DF413:: @ 81DF413 - msgbox MauvilleCity_Text_1E0699, 4 + msgbox MauvilleCity_Text_1E0699, MSGBOX_DEFAULT release end @@ -71,7 +71,7 @@ MauvilleCity_EventScript_1DF41D:: @ 81DF41D faceplayer checkflag FLAG_0x11C goto_eq MauvilleCity_EventScript_1DF43D - msgbox MauvilleCity_Text_1DF7DC, 4 + msgbox MauvilleCity_Text_1DF7DC, MSGBOX_DEFAULT closemessage applymovement 7, MauvilleCity_Movement_2725A2 waitmovement 0 @@ -79,7 +79,7 @@ MauvilleCity_EventScript_1DF41D:: @ 81DF41D end MauvilleCity_EventScript_1DF43D:: @ 81DF43D - msgbox MauvilleCity_Text_1DFAA5, 4 + msgbox MauvilleCity_Text_1DFAA5, MSGBOX_DEFAULT closemessage applymovement 7, MauvilleCity_Movement_2725A2 waitmovement 0 @@ -92,9 +92,9 @@ MauvilleCity_EventScript_1DF452:: @ 81DF452 goto_eq MauvilleCity_EventScript_1DF690 applymovement 6, MauvilleCity_Movement_2725A8 waitmovement 0 - msgbox MauvilleCity_Text_1DF845, 4 - msgbox MauvilleCity_Text_1DF8B9, 4 - msgbox MauvilleCity_Text_1DF963, 4 + msgbox MauvilleCity_Text_1DF845, MSGBOX_DEFAULT + msgbox MauvilleCity_Text_1DF8B9, MSGBOX_DEFAULT + msgbox MauvilleCity_Text_1DF963, MSGBOX_DEFAULT applymovement 6, MauvilleCity_Movement_27259E waitmovement 0 playse SE_PIN @@ -102,7 +102,7 @@ MauvilleCity_EventScript_1DF452:: @ 81DF452 waitmovement 0 applymovement 6, MauvilleCity_Movement_27259A waitmovement 0 - msgbox MauvilleCity_Text_1DF9B2, 5 + msgbox MauvilleCity_Text_1DF9B2, MSGBOX_YESNO goto MauvilleCity_EventScript_1DF4AD end @@ -128,7 +128,7 @@ MauvilleCity_EventScript_1DF4E0:: @ 81DF4E0 applymovement 255, MauvilleCity_Movement_1DF6EE applymovement 7, MauvilleCity_Movement_1DF6F3 waitmovement 0 - msgbox MauvilleCity_Text_1DFD34, 4 + msgbox MauvilleCity_Text_1DFD34, MSGBOX_DEFAULT closemessage applymovement 255, MauvilleCity_Movement_1DF6CC applymovement 7, MauvilleCity_Movement_1DF6FA @@ -147,7 +147,7 @@ MauvilleCity_EventScript_1DF53D:: @ 81DF53D delay 30 applymovement 7, MauvilleCity_Movement_1DF6F7 waitmovement 0 - msgbox MauvilleCity_Text_1DFD34, 4 + msgbox MauvilleCity_Text_1DFD34, MSGBOX_DEFAULT closemessage applymovement 255, MauvilleCity_Movement_1DF6D0 applymovement 7, MauvilleCity_Movement_1DF703 @@ -170,7 +170,7 @@ MauvilleCity_EventScript_1DF593:: @ 81DF593 call_if 1, MauvilleCity_EventScript_1DF601 applymovement 255, MauvilleCity_Movement_2725AA waitmovement 0 - msgbox MauvilleCity_Text_1DFED5, 4 + msgbox MauvilleCity_Text_1DFED5, MSGBOX_DEFAULT closemessage addvar VAR_0x40D1, 1 compare VAR_FACING, 2 @@ -207,29 +207,29 @@ MauvilleCity_EventScript_1DF628:: @ 81DF628 return MauvilleCity_EventScript_1DF63A:: @ 81DF63A - msgbox MauvilleCity_Text_1DFB6D, 4 + msgbox MauvilleCity_Text_1DFB6D, MSGBOX_DEFAULT trainerbattle 3, TRAINER_WALLY_2, 0, MauvilleCity_Text_1DFB96 applymovement 6, MauvilleCity_Movement_2725A8 waitmovement 0 - msgbox MauvilleCity_Text_1DFBC3, 4 + msgbox MauvilleCity_Text_1DFBC3, MSGBOX_DEFAULT applymovement 6, MauvilleCity_Movement_27259E waitmovement 0 - msgbox MauvilleCity_Text_1DFBED, 4 + msgbox MauvilleCity_Text_1DFBED, MSGBOX_DEFAULT applymovement 6, MauvilleCity_Movement_2725A8 waitmovement 0 - msgbox MauvilleCity_Text_1DFC8A, 4 + msgbox MauvilleCity_Text_1DFC8A, MSGBOX_DEFAULT return MauvilleCity_EventScript_1DF683:: @ 81DF683 setflag FLAG_0x11C - msgbox MauvilleCity_Text_1DFA4A, 4 + msgbox MauvilleCity_Text_1DFA4A, MSGBOX_DEFAULT release end MauvilleCity_EventScript_1DF690:: @ 81DF690 applymovement 6, MauvilleCity_Movement_27259E waitmovement 0 - msgbox MauvilleCity_Text_1DFB42, 5 + msgbox MauvilleCity_Text_1DFB42, MSGBOX_YESNO goto MauvilleCity_EventScript_1DF4AD end @@ -430,30 +430,30 @@ MauvilleCity_EventScript_1DF73A:: @ 81DF73A goto_eq MauvilleCity_EventScript_1DF784 checkflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF77A - msgbox MauvilleCity_Text_1DFFE4, 4 + msgbox MauvilleCity_Text_1DFFE4, MSGBOX_DEFAULT giveitem_std ITEM_BASEMENT_KEY setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON - msgbox MauvilleCity_Text_1E0154, 4 + msgbox MauvilleCity_Text_1E0154, MSGBOX_DEFAULT release end MauvilleCity_EventScript_1DF77A:: @ 81DF77A - msgbox MauvilleCity_Text_1E0154, 4 + msgbox MauvilleCity_Text_1E0154, MSGBOX_DEFAULT release end MauvilleCity_EventScript_1DF784:: @ 81DF784 - msgbox MauvilleCity_Text_1E020E, 4 + msgbox MauvilleCity_Text_1E020E, MSGBOX_DEFAULT giveitem_std ITEM_TM24 compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_272054 setflag FLAG_GOT_TM24_FROM_WATTSON - msgbox MauvilleCity_Text_1E02AA, 4 + msgbox MauvilleCity_Text_1E02AA, MSGBOX_DEFAULT release end MauvilleCity_EventScript_1DF7B0:: @ 81DF7B0 - msgbox MauvilleCity_Text_1E02AA, 4 + msgbox MauvilleCity_Text_1E02AA, MSGBOX_DEFAULT release end @@ -463,7 +463,7 @@ MauvilleCity_EventScript_1DF7BA:: @ 81DF7BA waitmessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox MauvilleCity_Text_1DFEB4, 4 + msgbox MauvilleCity_Text_1DFEB4, MSGBOX_DEFAULT waitfanfare closemessage delay 30 diff --git a/data/maps/MauvilleCity_BikeShop/scripts.inc b/data/maps/MauvilleCity_BikeShop/scripts.inc index 0231e5bdea..2e0fac7c29 100644 --- a/data/maps/MauvilleCity_BikeShop/scripts.inc +++ b/data/maps/MauvilleCity_BikeShop/scripts.inc @@ -8,8 +8,8 @@ MauvilleCity_BikeShop_EventScript_20EBBC:: @ 820EBBC goto_eq MauvilleCity_BikeShop_EventScript_20EC94 checkflag FLAG_0x059 goto_eq MauvilleCity_BikeShop_EventScript_20EBF7 - msgbox MauvilleCity_BikeShop_Text_20EE22, 4 - msgbox MauvilleCity_BikeShop_Text_20EE99, 5 + msgbox MauvilleCity_BikeShop_Text_20EE22, MSGBOX_DEFAULT + msgbox MauvilleCity_BikeShop_Text_20EE99, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_BikeShop_EventScript_20EC4A compare VAR_RESULT, 0 @@ -17,7 +17,7 @@ MauvilleCity_BikeShop_EventScript_20EBBC:: @ 820EBBC end MauvilleCity_BikeShop_EventScript_20EBF7:: @ 820EBF7 - msgbox MauvilleCity_BikeShop_Text_20EE99, 5 + msgbox MauvilleCity_BikeShop_Text_20EE99, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_BikeShop_EventScript_20EC4A compare VAR_RESULT, 0 @@ -35,7 +35,7 @@ MauvilleCity_BikeShop_EventScript_20EC16:: @ 820EC16 MauvilleCity_BikeShop_EventScript_20EC3D:: @ 820EC3D setflag FLAG_0x059 - msgbox MauvilleCity_BikeShop_Text_20EEE8, 4 + msgbox MauvilleCity_BikeShop_Text_20EEE8, MSGBOX_DEFAULT release end @@ -45,25 +45,25 @@ MauvilleCity_BikeShop_EventScript_20EC4A:: @ 820EC4A end MauvilleCity_BikeShop_EventScript_20EC53:: @ 820EC53 - msgbox MauvilleCity_BikeShop_Text_20F18D, 4 + msgbox MauvilleCity_BikeShop_Text_20F18D, MSGBOX_DEFAULT giveitem_std ITEM_MACH_BIKE goto MauvilleCity_BikeShop_EventScript_20EC87 end MauvilleCity_BikeShop_EventScript_20EC6D:: @ 820EC6D - msgbox MauvilleCity_BikeShop_Text_20F1A5, 4 + msgbox MauvilleCity_BikeShop_Text_20F1A5, MSGBOX_DEFAULT giveitem_std ITEM_ACRO_BIKE goto MauvilleCity_BikeShop_EventScript_20EC87 end MauvilleCity_BikeShop_EventScript_20EC87:: @ 820EC87 - msgbox MauvilleCity_BikeShop_Text_20F1BD, 4 + msgbox MauvilleCity_BikeShop_Text_20F1BD, MSGBOX_DEFAULT special SwapRegisteredBike release end MauvilleCity_BikeShop_EventScript_20EC94:: @ 820EC94 - msgbox MauvilleCity_BikeShop_Text_20F1FB, 5 + msgbox MauvilleCity_BikeShop_Text_20F1FB, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_BikeShop_EventScript_20ECB3 compare VAR_RESULT, 0 @@ -71,25 +71,25 @@ MauvilleCity_BikeShop_EventScript_20EC94:: @ 820EC94 end MauvilleCity_BikeShop_EventScript_20ECB3:: @ 820ECB3 - msgbox MauvilleCity_BikeShop_Text_20F22F, 4 + msgbox MauvilleCity_BikeShop_Text_20F22F, MSGBOX_DEFAULT checkitem ITEM_ACRO_BIKE, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_BikeShop_EventScript_20ECEF checkitem ITEM_MACH_BIKE, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_BikeShop_EventScript_20ED10 - msgbox MauvilleCity_BikeShop_Text_20F2F3, 4 + msgbox MauvilleCity_BikeShop_Text_20F2F3, MSGBOX_DEFAULT release end MauvilleCity_BikeShop_EventScript_20ECE5:: @ 820ECE5 - msgbox MauvilleCity_BikeShop_Text_20F2C4, 4 + msgbox MauvilleCity_BikeShop_Text_20F2C4, MSGBOX_DEFAULT release end MauvilleCity_BikeShop_EventScript_20ECEF:: @ 820ECEF incrementgamestat 4 - msgbox MauvilleCity_BikeShop_Text_20F294, 4 + msgbox MauvilleCity_BikeShop_Text_20F294, MSGBOX_DEFAULT takeitem ITEM_ACRO_BIKE, 1 giveitem_std ITEM_MACH_BIKE goto MauvilleCity_BikeShop_EventScript_20EC87 @@ -97,14 +97,14 @@ MauvilleCity_BikeShop_EventScript_20ECEF:: @ 820ECEF MauvilleCity_BikeShop_EventScript_20ED10:: @ 820ED10 incrementgamestat 4 - msgbox MauvilleCity_BikeShop_Text_20F263, 4 + msgbox MauvilleCity_BikeShop_Text_20F263, MSGBOX_DEFAULT takeitem ITEM_MACH_BIKE, 1 giveitem_std ITEM_ACRO_BIKE goto MauvilleCity_BikeShop_EventScript_20EC87 end MauvilleCity_BikeShop_EventScript_20ED31:: @ 820ED31 - msgbox MauvilleCity_BikeShop_Text_20F3C3, 2 + msgbox MauvilleCity_BikeShop_Text_20F3C3, MSGBOX_NPC end MauvilleCity_BikeShop_EventScript_20ED3A:: @ 820ED3A diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc index 733581b740..404cd62e79 100644 --- a/data/maps/MauvilleCity_GameCorner/scripts.inc +++ b/data/maps/MauvilleCity_GameCorner/scripts.inc @@ -4,7 +4,7 @@ MauvilleCity_GameCorner_MapScripts:: @ 820FBB8 MauvilleCity_GameCorner_EventScript_20FBB9:: @ 820FBB9 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210460, 4 + msgbox MauvilleCity_GameCorner_Text_210460, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_20FCB7 @@ -43,7 +43,7 @@ MauvilleCity_GameCorner_EventScript_20FC33:: @ 820FC33 nop updatecoinsbox 1, 6 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210529, 4 + msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT hidemoneybox nop nop @@ -64,7 +64,7 @@ MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75 nop updatecoinsbox 1, 6 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210529, 4 + msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT hidemoneybox nop nop @@ -73,12 +73,12 @@ MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75 end MauvilleCity_GameCorner_EventScript_20FCB7:: @ 820FCB7 - msgbox MauvilleCity_GameCorner_Text_21047E, 4 + msgbox MauvilleCity_GameCorner_Text_21047E, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_20FCC1:: @ 820FCC1 - msgbox MauvilleCity_GameCorner_Text_210553, 4 + msgbox MauvilleCity_GameCorner_Text_210553, MSGBOX_DEFAULT hidemoneybox nop nop @@ -87,7 +87,7 @@ MauvilleCity_GameCorner_EventScript_20FCC1:: @ 820FCC1 end MauvilleCity_GameCorner_EventScript_20FCD1:: @ 820FCD1 - msgbox MauvilleCity_GameCorner_Text_21059A, 4 + msgbox MauvilleCity_GameCorner_Text_21059A, MSGBOX_DEFAULT hidemoneybox nop nop @@ -96,7 +96,7 @@ MauvilleCity_GameCorner_EventScript_20FCD1:: @ 820FCD1 end MauvilleCity_GameCorner_EventScript_20FCE1:: @ 820FCE1 - msgbox MauvilleCity_GameCorner_Text_21057E, 4 + msgbox MauvilleCity_GameCorner_Text_21057E, MSGBOX_DEFAULT hidemoneybox nop nop @@ -107,7 +107,7 @@ MauvilleCity_GameCorner_EventScript_20FCE1:: @ 820FCE1 MauvilleCity_GameCorner_EventScript_20FCF1:: @ 820FCF1 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_2105D7, 4 + msgbox MauvilleCity_GameCorner_Text_2105D7, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_GameCorner_EventScript_20FD0D @@ -152,7 +152,7 @@ MauvilleCity_GameCorner_EventScript_20FD83:: @ 820FD83 goto MauvilleCity_GameCorner_EventScript_20FD91 MauvilleCity_GameCorner_EventScript_20FD91:: @ 820FD91 - msgbox MauvilleCity_GameCorner_Text_210705, 5 + msgbox MauvilleCity_GameCorner_Text_210705, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_20FE92 switch VAR_TEMP_1 @@ -173,7 +173,7 @@ MauvilleCity_GameCorner_EventScript_20FDCB:: @ 820FDCB givedecoration 88 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, 4 + msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FD20 end @@ -189,7 +189,7 @@ MauvilleCity_GameCorner_EventScript_20FE05:: @ 820FE05 givedecoration 89 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, 4 + msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FD20 end @@ -205,12 +205,12 @@ MauvilleCity_GameCorner_EventScript_20FE3F:: @ 820FE3F givedecoration 90 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_210646, 4 + msgbox MauvilleCity_GameCorner_Text_210646, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FD20 end MauvilleCity_GameCorner_EventScript_20FE79:: @ 820FE79 - msgbox MauvilleCity_GameCorner_Text_210673, 4 + msgbox MauvilleCity_GameCorner_Text_210673, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FD20 end @@ -220,7 +220,7 @@ MauvilleCity_GameCorner_EventScript_20FE87:: @ 820FE87 end MauvilleCity_GameCorner_EventScript_20FE92:: @ 820FE92 - msgbox MauvilleCity_GameCorner_Text_2106BF, 4 + msgbox MauvilleCity_GameCorner_Text_2106BF, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end @@ -228,7 +228,7 @@ MauvilleCity_GameCorner_EventScript_20FE92:: @ 820FE92 MauvilleCity_GameCorner_EventScript_20FE9F:: @ 820FE9F lock faceplayer - msgbox MauvilleCity_GameCorner_Text_2105D7, 4 + msgbox MauvilleCity_GameCorner_Text_2105D7, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_GameCorner_EventScript_20FEBB @@ -291,7 +291,7 @@ MauvilleCity_GameCorner_EventScript_20FF77:: @ 820FF77 MauvilleCity_GameCorner_EventScript_20FF8A:: @ 820FF8A special sub_81398C0 - msgbox MauvilleCity_GameCorner_Text_210629, 5 + msgbox MauvilleCity_GameCorner_Text_210629, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_210118 switch VAR_TEMP_1 @@ -313,7 +313,7 @@ MauvilleCity_GameCorner_EventScript_20FFDD:: @ 820FFDD giveitem ITEM_TM32, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, 4 + msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end @@ -328,7 +328,7 @@ MauvilleCity_GameCorner_EventScript_210017:: @ 8210017 giveitem ITEM_TM29, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, 4 + msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end @@ -343,7 +343,7 @@ MauvilleCity_GameCorner_EventScript_210051:: @ 8210051 giveitem ITEM_TM35, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, 4 + msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end @@ -358,7 +358,7 @@ MauvilleCity_GameCorner_EventScript_21008B:: @ 821008B giveitem ITEM_TM24, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, 4 + msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end @@ -373,12 +373,12 @@ MauvilleCity_GameCorner_EventScript_2100C5:: @ 82100C5 giveitem ITEM_TM13, 1 updatecoinsbox 1, 1 playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_21071B, 4 + msgbox MauvilleCity_GameCorner_Text_21071B, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end MauvilleCity_GameCorner_EventScript_2100FF:: @ 82100FF - msgbox MauvilleCity_GameCorner_Text_210673, 4 + msgbox MauvilleCity_GameCorner_Text_210673, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_20FECE end @@ -388,17 +388,17 @@ MauvilleCity_GameCorner_EventScript_21010D:: @ 821010D end MauvilleCity_GameCorner_EventScript_210118:: @ 8210118 - msgbox MauvilleCity_GameCorner_Text_2106BF, 4 + msgbox MauvilleCity_GameCorner_Text_2106BF, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end MauvilleCity_GameCorner_EventScript_210125:: @ 8210125 - msgbox MauvilleCity_GameCorner_Text_2109D3, 2 + msgbox MauvilleCity_GameCorner_Text_2109D3, MSGBOX_NPC end MauvilleCity_GameCorner_EventScript_21012E:: @ 821012E - msgbox MauvilleCity_GameCorner_Text_210A05, 2 + msgbox MauvilleCity_GameCorner_Text_210A05, MSGBOX_NPC end MauvilleCity_GameCorner_EventScript_210137:: @ 8210137 @@ -406,7 +406,7 @@ MauvilleCity_GameCorner_EventScript_210137:: @ 8210137 faceplayer checkflag FLAG_0x0E2 goto_eq MauvilleCity_GameCorner_EventScript_210213 - msgbox MauvilleCity_GameCorner_Text_210750, 5 + msgbox MauvilleCity_GameCorner_Text_210750, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_210209 switch VAR_STARTER_MON @@ -420,7 +420,7 @@ MauvilleCity_GameCorner_EventScript_21017C:: @ 821017C checkdecorspace 88 compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, 4 + msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT givedecoration_std 88 setflag FLAG_0x0E2 goto MauvilleCity_GameCorner_EventScript_210213 @@ -431,7 +431,7 @@ MauvilleCity_GameCorner_EventScript_2101A6:: @ 82101A6 checkdecorspace 89 compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, 4 + msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT givedecoration_std 89 setflag FLAG_0x0E2 goto MauvilleCity_GameCorner_EventScript_210213 @@ -442,7 +442,7 @@ MauvilleCity_GameCorner_EventScript_2101D0:: @ 82101D0 checkdecorspace 90 compare VAR_RESULT, 0 goto_eq MauvilleCity_GameCorner_EventScript_2101FA - msgbox MauvilleCity_GameCorner_Text_21079C, 4 + msgbox MauvilleCity_GameCorner_Text_21079C, MSGBOX_DEFAULT givedecoration_std 90 setflag FLAG_0x0E2 goto MauvilleCity_GameCorner_EventScript_210213 @@ -450,17 +450,17 @@ MauvilleCity_GameCorner_EventScript_2101D0:: @ 82101D0 MauvilleCity_GameCorner_EventScript_2101FA:: @ 82101FA call MauvilleCity_GameCorner_EventScript_272071 - msgbox MauvilleCity_GameCorner_Text_2107A9, 4 + msgbox MauvilleCity_GameCorner_Text_2107A9, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_210209:: @ 8210209 - msgbox MauvilleCity_GameCorner_Text_2107CE, 4 + msgbox MauvilleCity_GameCorner_Text_2107CE, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_210213:: @ 8210213 - msgbox MauvilleCity_GameCorner_Text_2107FB, 4 + msgbox MauvilleCity_GameCorner_Text_2107FB, MSGBOX_DEFAULT release end @@ -470,7 +470,7 @@ MauvilleCity_GameCorner_EventScript_21021D:: @ 821021D checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_GameCorner_EventScript_21023D - msgbox MauvilleCity_GameCorner_Text_210830, 4 + msgbox MauvilleCity_GameCorner_Text_210830, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end @@ -482,34 +482,34 @@ MauvilleCity_GameCorner_EventScript_21023D:: @ 821023D goto_if 4, MauvilleCity_GameCorner_EventScript_21026B setflag FLAG_0x0E1 givecoins 20 - msgbox MauvilleCity_GameCorner_Text_2108A0, 4 + msgbox MauvilleCity_GameCorner_Text_2108A0, MSGBOX_DEFAULT playse SE_REGI goto MauvilleCity_GameCorner_EventScript_21026B end MauvilleCity_GameCorner_EventScript_21026B:: @ 821026B - msgbox MauvilleCity_GameCorner_Text_2108EF, 4 + msgbox MauvilleCity_GameCorner_Text_2108EF, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end MauvilleCity_GameCorner_EventScript_210279:: @ 8210279 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210932, 4 + msgbox MauvilleCity_GameCorner_Text_210932, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end MauvilleCity_GameCorner_EventScript_210289:: @ 8210289 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_21098E, 4 + msgbox MauvilleCity_GameCorner_Text_21098E, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end MauvilleCity_GameCorner_EventScript_210299:: @ 8210299 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210A51, 4 + msgbox MauvilleCity_GameCorner_Text_210A51, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end @@ -523,14 +523,14 @@ MauvilleCity_GameCorner_EventScript_2102A9:: @ 82102A9 MauvilleCity_GameCorner_EventScript_2102B6:: @ 82102B6 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210A82, 4 + msgbox MauvilleCity_GameCorner_Text_210A82, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end MauvilleCity_GameCorner_EventScript_2102C6:: @ 82102C6 lock faceplayer - msgbox MauvilleCity_GameCorner_Text_210B04, 4 + msgbox MauvilleCity_GameCorner_Text_210B04, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_2102A9 end @@ -667,7 +667,7 @@ MauvilleCity_GameCorner_EventScript_210436:: @ 8210436 end MauvilleCity_GameCorner_EventScript_210456:: @ 8210456 - msgbox MauvilleCity_GameCorner_Text_210C2E, 4 + msgbox MauvilleCity_GameCorner_Text_210C2E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index a284d1dd7c..995b28c940 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -84,7 +84,7 @@ MauvilleCity_Gym_EventScript_20DEEB:: @ 820DEEB goto_if 0, MauvilleCity_Gym_EventScript_20DF8D compare VAR_0x40BA, 2 goto_eq MauvilleCity_Gym_EventScript_20DFD4 - msgbox MauvilleCity_Gym_Text_20E8E3, 4 + msgbox MauvilleCity_Gym_Text_20E8E3, MSGBOX_DEFAULT release end @@ -92,7 +92,7 @@ MauvilleCity_Gym_EventScript_20DF2B:: @ 820DF2B message MauvilleCity_Gym_Text_20E77F waitmessage call MauvilleCity_Gym_EventScript_27207E - msgbox MauvilleCity_Gym_Text_20E7AA, 4 + msgbox MauvilleCity_Gym_Text_20E7AA, MSGBOX_DEFAULT setvar VAR_0x40D2, 3 clearflag FLAG_HIDE_VERDANTURF_TOWN_SCOTT setflag FLAG_0x4F2 @@ -109,7 +109,7 @@ MauvilleCity_Gym_EventScript_20DF2B:: @ 820DF2B closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox MauvilleCity_Gym_Text_20E8B5, 4 + msgbox MauvilleCity_Gym_Text_20E8B5, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -121,7 +121,7 @@ MauvilleCity_Gym_EventScript_20DF8D:: @ 820DF8D giveitem_std ITEM_TM34 compare VAR_RESULT, 0 goto_eq MauvilleCity_Gym_EventScript_272054 - msgbox MauvilleCity_Gym_Text_20E844, 4 + msgbox MauvilleCity_Gym_Text_20E844, MSGBOX_DEFAULT setflag FLAG_0x0A7 release end @@ -130,18 +130,18 @@ MauvilleCity_Gym_EventScript_20DFB1:: @ 820DFB1 giveitem_std ITEM_TM34 compare VAR_RESULT, 0 goto_eq MauvilleCity_Gym_EventScript_27205E - msgbox MauvilleCity_Gym_Text_20E844, 4 + msgbox MauvilleCity_Gym_Text_20E844, MSGBOX_DEFAULT setflag FLAG_0x0A7 return MauvilleCity_Gym_EventScript_20DFD4:: @ 820DFD4 - msgbox MauvilleCity_Gym_Text_20E925, 4 + msgbox MauvilleCity_Gym_Text_20E925, MSGBOX_DEFAULT release end MauvilleCity_Gym_EventScript_20DFDE:: @ 820DFDE trainerbattle 7, TRAINER_WATTSON_1, 0, MauvilleCity_Gym_Text_20E9A7, MauvilleCity_Gym_Text_20EA42, MauvilleCity_Gym_Text_20EAFD - msgbox MauvilleCity_Gym_Text_20EA5E, 6 + msgbox MauvilleCity_Gym_Text_20EA5E, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20DFF9:: @ 820DFF9 @@ -216,27 +216,27 @@ MauvilleCity_Gym_EventScript_20E0B4:: @ 820E0B4 MauvilleCity_Gym_EventScript_20E0B9:: @ 820E0B9 trainerbattle 0, TRAINER_KIRK, 0, MauvilleCity_Gym_Text_20E2BC, MauvilleCity_Gym_Text_20E2FC - msgbox MauvilleCity_Gym_Text_20E336, 6 + msgbox MauvilleCity_Gym_Text_20E336, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0D0:: @ 820E0D0 trainerbattle 0, TRAINER_SHAWN, 0, MauvilleCity_Gym_Text_20E369, MauvilleCity_Gym_Text_20E3A7 - msgbox MauvilleCity_Gym_Text_20E3C1, 6 + msgbox MauvilleCity_Gym_Text_20E3C1, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0E7:: @ 820E0E7 trainerbattle 0, TRAINER_BEN, 0, MauvilleCity_Gym_Text_20E443, MauvilleCity_Gym_Text_20E469 - msgbox MauvilleCity_Gym_Text_20E47E, 6 + msgbox MauvilleCity_Gym_Text_20E47E, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0FE:: @ 820E0FE trainerbattle 0, TRAINER_VIVIAN, 0, MauvilleCity_Gym_Text_20E4BB, MauvilleCity_Gym_Text_20E4F4 - msgbox MauvilleCity_Gym_Text_20E50F, 6 + msgbox MauvilleCity_Gym_Text_20E50F, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E115:: @ 820E115 trainerbattle 0, TRAINER_ANGELO, 0, MauvilleCity_Gym_Text_20E593, MauvilleCity_Gym_Text_20E5A8 - msgbox MauvilleCity_Gym_Text_20E5C2, 6 + msgbox MauvilleCity_Gym_Text_20E5C2, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E12C:: @ 820E12C @@ -244,12 +244,12 @@ MauvilleCity_Gym_EventScript_20E12C:: @ 820E12C faceplayer checkflag FLAG_0x4F2 goto_eq MauvilleCity_Gym_EventScript_20E141 - msgbox MauvilleCity_Gym_Text_20E17F, 4 + msgbox MauvilleCity_Gym_Text_20E17F, MSGBOX_DEFAULT release end MauvilleCity_Gym_EventScript_20E141:: @ 820E141 - msgbox MauvilleCity_Gym_Text_20E283, 4 + msgbox MauvilleCity_Gym_Text_20E283, MSGBOX_DEFAULT release end @@ -268,12 +268,12 @@ MauvilleCity_Gym_EventScript_20E15B:: @ 820E15B end MauvilleCity_Gym_EventScript_20E16B:: @ 820E16B - msgbox MauvilleCity_Gym_Text_20E96C, 4 + msgbox MauvilleCity_Gym_Text_20E96C, MSGBOX_DEFAULT releaseall end MauvilleCity_Gym_EventScript_20E175:: @ 820E175 - msgbox MauvilleCity_Gym_Text_20E952, 4 + msgbox MauvilleCity_Gym_Text_20E952, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/MauvilleCity_House1/scripts.inc b/data/maps/MauvilleCity_House1/scripts.inc index dd3e1665f1..d5605e5d77 100644 --- a/data/maps/MauvilleCity_House1/scripts.inc +++ b/data/maps/MauvilleCity_House1/scripts.inc @@ -6,16 +6,16 @@ MauvilleCity_House1_EventScript_20F976:: @ 820F976 faceplayer checkflag FLAG_0x06B goto_eq MauvilleCity_House1_EventScript_20F9A5 - msgbox MauvilleCity_House1_Text_20F9AF, 4 + msgbox MauvilleCity_House1_Text_20F9AF, MSGBOX_DEFAULT giveitem_std ITEM_HM06 setflag FLAG_0x06B setflag FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY - msgbox MauvilleCity_House1_Text_20FAA9, 4 + msgbox MauvilleCity_House1_Text_20FAA9, MSGBOX_DEFAULT release end MauvilleCity_House1_EventScript_20F9A5:: @ 820F9A5 - msgbox MauvilleCity_House1_Text_20FB67, 4 + msgbox MauvilleCity_House1_Text_20FB67, MSGBOX_DEFAULT release end diff --git a/data/maps/MauvilleCity_House2/scripts.inc b/data/maps/MauvilleCity_House2/scripts.inc index 7a1a1cad1c..dcee418c4b 100644 --- a/data/maps/MauvilleCity_House2/scripts.inc +++ b/data/maps/MauvilleCity_House2/scripts.inc @@ -6,7 +6,7 @@ MauvilleCity_House2_EventScript_210C5D:: @ 8210C5D faceplayer checkflag FLAG_0x102 goto_eq MauvilleCity_House2_EventScript_210CDA - msgbox MauvilleCity_House2_Text_210CEE, 4 + msgbox MauvilleCity_House2_Text_210CEE, MSGBOX_DEFAULT checkitem ITEM_HARBOR_MAIL, 1 compare VAR_RESULT, 1 goto_eq MauvilleCity_House2_EventScript_210C82 @@ -19,7 +19,7 @@ MauvilleCity_House2_EventScript_210C82:: @ 8210C82 waitmovement 0 applymovement VAR_LAST_TALKED, MauvilleCity_House2_Movement_27259A waitmovement 0 - msgbox MauvilleCity_House2_Text_210D76, 5 + msgbox MauvilleCity_House2_Text_210D76, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_House2_EventScript_210CB8 compare VAR_RESULT, 0 @@ -27,7 +27,7 @@ MauvilleCity_House2_EventScript_210C82:: @ 8210C82 end MauvilleCity_House2_EventScript_210CB8:: @ 8210CB8 - msgbox MauvilleCity_House2_Text_210DB3, 4 + msgbox MauvilleCity_House2_Text_210DB3, MSGBOX_DEFAULT takeitem ITEM_HARBOR_MAIL, 1 giveitem_std ITEM_COIN_CASE setflag FLAG_0x102 @@ -35,12 +35,12 @@ MauvilleCity_House2_EventScript_210CB8:: @ 8210CB8 end MauvilleCity_House2_EventScript_210CDA:: @ 8210CDA - msgbox MauvilleCity_House2_Text_210DE7, 4 + msgbox MauvilleCity_House2_Text_210DE7, MSGBOX_DEFAULT release end MauvilleCity_House2_EventScript_210CE4:: @ 8210CE4 - msgbox MauvilleCity_House2_Text_210E16, 4 + msgbox MauvilleCity_House2_Text_210E16, MSGBOX_DEFAULT release end diff --git a/data/maps/MauvilleCity_Mart/scripts.inc b/data/maps/MauvilleCity_Mart/scripts.inc index 56ee9497fa..d6c2c2fd46 100644 --- a/data/maps/MauvilleCity_Mart/scripts.inc +++ b/data/maps/MauvilleCity_Mart/scripts.inc @@ -7,7 +7,7 @@ MauvilleCity_Mart_EventScript_2110E6:: @ 82110E6 message gUnknown_08272A21 waitmessage pokemart MauvilleCity_Mart_Pokemart_211100 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -30,11 +30,11 @@ MauvilleCity_Mart_Pokemart_211100: @ 8211100 end MauvilleCity_Mart_EventScript_21111C:: @ 821111C - msgbox MauvilleCity_Mart_Text_21112E, 2 + msgbox MauvilleCity_Mart_Text_21112E, MSGBOX_NPC end MauvilleCity_Mart_EventScript_211125:: @ 8211125 - msgbox MauvilleCity_Mart_Text_2111D8, 2 + msgbox MauvilleCity_Mart_Text_2111D8, MSGBOX_NPC end MauvilleCity_Mart_Text_21112E: @ 821112E diff --git a/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc b/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc index b2267122b8..40914c7402 100644 --- a/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/MauvilleCity_PokemonCenter_1F/scripts.inc @@ -22,15 +22,15 @@ MauvilleCity_PokemonCenter_1F_EventScript_210E78:: @ 8210E78 end MauvilleCity_PokemonCenter_1F_EventScript_210E86:: @ 8210E86 - msgbox MauvilleCity_PokemonCenter_1F_Text_210EA1, 2 + msgbox MauvilleCity_PokemonCenter_1F_Text_210EA1, MSGBOX_NPC end MauvilleCity_PokemonCenter_1F_EventScript_210E8F:: @ 8210E8F - msgbox MauvilleCity_PokemonCenter_1F_Text_210F06, 2 + msgbox MauvilleCity_PokemonCenter_1F_Text_210F06, MSGBOX_NPC end MauvilleCity_PokemonCenter_1F_EventScript_210E98:: @ 8210E98 - msgbox MauvilleCity_PokemonCenter_1F_Text_210F8A, 2 + msgbox MauvilleCity_PokemonCenter_1F_Text_210F8A, MSGBOX_NPC end MauvilleCity_PokemonCenter_1F_Text_210EA1: @ 8210EA1 diff --git a/data/maps/MauvilleCity_PokemonCenter_2F/scripts.inc b/data/maps/MauvilleCity_PokemonCenter_2F/scripts.inc index c430b4440c..10b0eca4bd 100644 --- a/data/maps/MauvilleCity_PokemonCenter_2F/scripts.inc +++ b/data/maps/MauvilleCity_PokemonCenter_2F/scripts.inc @@ -18,7 +18,7 @@ MauvilleCity_PokemonCenter_2F_EventScript_211029:: @ 8211029 end MauvilleCity_PokemonCenter_2F_EventScript_21102F:: @ 821102F - msgbox MauvilleCity_PokemonCenter_2F_Text_211038, 2 + msgbox MauvilleCity_PokemonCenter_2F_Text_211038, MSGBOX_NPC end MauvilleCity_PokemonCenter_2F_Text_211038: @ 8211038 diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index e8b81164fe..4bfaa7ad94 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -22,7 +22,7 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F delay 30 applymovement 5, MeteorFalls_1F_1R_Movement_2725B4 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22BF47, 4 + msgbox MeteorFalls_1F_1R_Text_22BF47, MSGBOX_DEFAULT closemessage applymovement 5, MeteorFalls_1F_1R_Movement_2725A6 applymovement 6, MeteorFalls_1F_1R_Movement_2725A6 @@ -32,11 +32,11 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F waitmovement 0 applymovement 5, MeteorFalls_1F_1R_Movement_27259A waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22BF84, 4 + msgbox MeteorFalls_1F_1R_Text_22BF84, MSGBOX_DEFAULT closemessage applymovement 5, MeteorFalls_1F_1R_Movement_22BEC0 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22BFE4, 4 + msgbox MeteorFalls_1F_1R_Text_22BFE4, MSGBOX_DEFAULT closemessage applymovement 255, MeteorFalls_1F_1R_Movement_2725A4 applymovement 5, MeteorFalls_1F_1R_Movement_2725A4 @@ -53,7 +53,7 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F applymovement 5, MeteorFalls_1F_1R_Movement_2725A4 applymovement 6, MeteorFalls_1F_1R_Movement_2725A4 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22C04E, 4 + msgbox MeteorFalls_1F_1R_Text_22C04E, MSGBOX_DEFAULT closemessage applymovement 255, MeteorFalls_1F_1R_Movement_22BF1D applymovement 5, MeteorFalls_1F_1R_Movement_22BEC4 @@ -63,18 +63,18 @@ MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F removeobject 6 applymovement 7, MeteorFalls_1F_1R_Movement_22BEF8 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22C11C, 4 + msgbox MeteorFalls_1F_1R_Text_22C11C, MSGBOX_DEFAULT closemessage applymovement 8, MeteorFalls_1F_1R_Movement_22BF08 applymovement 9, MeteorFalls_1F_1R_Movement_22BF18 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22C268, 4 + msgbox MeteorFalls_1F_1R_Text_22C268, MSGBOX_DEFAULT applymovement 7, MeteorFalls_1F_1R_Movement_2725AA waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22C292, 4 + msgbox MeteorFalls_1F_1R_Text_22C292, MSGBOX_DEFAULT applymovement 7, MeteorFalls_1F_1R_Movement_2725A4 waitmovement 0 - msgbox MeteorFalls_1F_1R_Text_22C2FC, 4 + msgbox MeteorFalls_1F_1R_Text_22C2FC, MSGBOX_DEFAULT closemessage applymovement 7, MeteorFalls_1F_1R_Movement_22BEF0 applymovement 8, MeteorFalls_1F_1R_Movement_22BEFE @@ -224,12 +224,12 @@ MeteorFalls_1F_1R_EventScript_22BF25:: @ 822BF25 checkflag FLAG_0x0F4 goto_eq MeteorFalls_1F_1R_EventScript_22BF3D setflag FLAG_0x0F4 - msgbox MeteorFalls_1F_1R_Text_22C342, 4 + msgbox MeteorFalls_1F_1R_Text_22C342, MSGBOX_DEFAULT release end MeteorFalls_1F_1R_EventScript_22BF3D:: @ 822BF3D - msgbox MeteorFalls_1F_1R_Text_22C47D, 4 + msgbox MeteorFalls_1F_1R_Text_22C47D, MSGBOX_DEFAULT release end diff --git a/data/maps/MeteorFalls_1F_2R/scripts.inc b/data/maps/MeteorFalls_1F_2R/scripts.inc index 4f4ab7c6bf..492edb0639 100644 --- a/data/maps/MeteorFalls_1F_2R/scripts.inc +++ b/data/maps/MeteorFalls_1F_2R/scripts.inc @@ -6,24 +6,24 @@ MeteorFalls_1F_2R_EventScript_22C4DE:: @ 822C4DE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C529 - msgbox MeteorFalls_1F_2R_Text_22C6A3, 4 + msgbox MeteorFalls_1F_2R_Text_22C6A3, MSGBOX_DEFAULT release end MeteorFalls_1F_2R_EventScript_22C50A:: @ 822C50A special sub_80B4808 waitmovement 0 - msgbox MeteorFalls_1F_2R_Text_22C6F6, 4 + msgbox MeteorFalls_1F_2R_Text_22C6F6, MSGBOX_DEFAULT setvar VAR_0x8004, 392 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 392 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MeteorFalls_1F_2R_EventScript_22C529:: @ 822C529 trainerbattle 5, TRAINER_NICOLAS_1, 0, MeteorFalls_1F_2R_Text_22C73F, MeteorFalls_1F_2R_Text_22C7AD - msgbox MeteorFalls_1F_2R_Text_22C7D8, 6 + msgbox MeteorFalls_1F_2R_Text_22C7D8, MSGBOX_AUTOCLOSE end MeteorFalls_1F_2R_EventScript_22C540:: @ 822C540 @@ -31,22 +31,22 @@ MeteorFalls_1F_2R_EventScript_22C540:: @ 822C540 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C589 - msgbox MeteorFalls_1F_2R_Text_22C8C1, 4 + msgbox MeteorFalls_1F_2R_Text_22C8C1, MSGBOX_DEFAULT release end MeteorFalls_1F_2R_EventScript_22C570:: @ 822C570 - msgbox MeteorFalls_1F_2R_Text_22C99C, 4 + msgbox MeteorFalls_1F_2R_Text_22C99C, MSGBOX_DEFAULT setvar VAR_0x8004, 681 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 681 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MeteorFalls_1F_2R_EventScript_22C589:: @ 822C589 trainerbattle 7, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22CB47, MeteorFalls_1F_2R_Text_22CBA0, MeteorFalls_1F_2R_Text_22CC27 - msgbox MeteorFalls_1F_2R_Text_22CBC5, 6 + msgbox MeteorFalls_1F_2R_Text_22CBC5, MSGBOX_AUTOCLOSE end MeteorFalls_1F_2R_EventScript_22C5A4:: @ 822C5A4 @@ -54,22 +54,22 @@ MeteorFalls_1F_2R_EventScript_22C5A4:: @ 822C5A4 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C5ED - msgbox MeteorFalls_1F_2R_Text_22CA70, 4 + msgbox MeteorFalls_1F_2R_Text_22CA70, MSGBOX_DEFAULT release end MeteorFalls_1F_2R_EventScript_22C5D4:: @ 822C5D4 - msgbox MeteorFalls_1F_2R_Text_22C99C, 4 + msgbox MeteorFalls_1F_2R_Text_22C99C, MSGBOX_DEFAULT setvar VAR_0x8004, 681 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 681 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MeteorFalls_1F_2R_EventScript_22C5ED:: @ 822C5ED trainerbattle 7, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22CC98, MeteorFalls_1F_2R_Text_22CD08, MeteorFalls_1F_2R_Text_22CDAB - msgbox MeteorFalls_1F_2R_Text_22CD34, 6 + msgbox MeteorFalls_1F_2R_Text_22CD34, MSGBOX_AUTOCLOSE end MeteorFalls_1F_2R_Text_22C608: @ 822C608 diff --git a/data/maps/MeteorFalls_StevensCave/scripts.inc b/data/maps/MeteorFalls_StevensCave/scripts.inc index 5226ddb4a4..962c7c2983 100644 --- a/data/maps/MeteorFalls_StevensCave/scripts.inc +++ b/data/maps/MeteorFalls_StevensCave/scripts.inc @@ -13,9 +13,9 @@ MeteorFalls_StevensCave_EventScript_23B182:: @ 823B182 waitmovement 0 applymovement 1, MeteorFalls_StevensCave_Movement_27259E waitmovement 0 - msgbox MeteorFalls_StevensCave_Text_23B1E1, 4 + msgbox MeteorFalls_StevensCave_Text_23B1E1, MSGBOX_DEFAULT trainerbattle 3, TRAINER_STEVEN, 0, MeteorFalls_StevensCave_Text_23B32D - msgbox MeteorFalls_StevensCave_Text_23B358, 4 + msgbox MeteorFalls_StevensCave_Text_23B358, MSGBOX_DEFAULT setflag FLAG_0x4F8 release end @@ -23,7 +23,7 @@ MeteorFalls_StevensCave_EventScript_23B182:: @ 823B182 MeteorFalls_StevensCave_EventScript_23B1CD:: @ 823B1CD applymovement 1, MeteorFalls_StevensCave_Movement_27259E waitmovement 0 - msgbox MeteorFalls_StevensCave_Text_23B358, 4 + msgbox MeteorFalls_StevensCave_Text_23B358, MSGBOX_DEFAULT release end diff --git a/data/maps/MirageTower_4F/scripts.inc b/data/maps/MirageTower_4F/scripts.inc index 6406edd9b1..e601805599 100644 --- a/data/maps/MirageTower_4F/scripts.inc +++ b/data/maps/MirageTower_4F/scripts.inc @@ -4,7 +4,7 @@ MirageTower_4F_MapScripts:: @ 823AD47 MirageTower_4F_EventScript_23AD48:: @ 823AD48 lock faceplayer - msgbox MirageTower_4F_Text_23ADF9, 5 + msgbox MirageTower_4F_Text_23ADF9, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MirageTower_4F_EventScript_23AD7F giveitem_std ITEM_ROOT_FOSSIL @@ -18,14 +18,14 @@ MirageTower_4F_EventScript_23AD48:: @ 823AD48 end MirageTower_4F_EventScript_23AD7F:: @ 823AD7F - msgbox MirageTower_4F_Text_23AE79, 4 + msgbox MirageTower_4F_Text_23AE79, MSGBOX_DEFAULT release end MirageTower_4F_EventScript_23AD89:: @ 823AD89 lock faceplayer - msgbox MirageTower_4F_Text_23AE98, 5 + msgbox MirageTower_4F_Text_23AE98, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MirageTower_4F_EventScript_23ADC0 giveitem_std ITEM_CLAW_FOSSIL @@ -39,7 +39,7 @@ MirageTower_4F_EventScript_23AD89:: @ 823AD89 end MirageTower_4F_EventScript_23ADC0:: @ 823ADC0 - msgbox MirageTower_4F_Text_23AF18, 4 + msgbox MirageTower_4F_Text_23AF18, MSGBOX_DEFAULT release end diff --git a/data/maps/MossdeepCity/scripts.inc b/data/maps/MossdeepCity/scripts.inc index 7107704725..e031501d43 100644 --- a/data/maps/MossdeepCity/scripts.inc +++ b/data/maps/MossdeepCity/scripts.inc @@ -16,12 +16,12 @@ MossdeepCity_EventScript_1E4AB2:: @ 81E4AB2 faceplayer checkflag FLAG_0x07B goto_eq MossdeepCity_EventScript_1E4AC7 - msgbox MossdeepCity_Text_1E4E90, 4 + msgbox MossdeepCity_Text_1E4E90, MSGBOX_DEFAULT release end MossdeepCity_EventScript_1E4AC7:: @ 81E4AC7 - msgbox MossdeepCity_Text_1E4F15, 4 + msgbox MossdeepCity_Text_1E4F15, MSGBOX_DEFAULT release end @@ -30,45 +30,45 @@ MossdeepCity_EventScript_1E4AD1:: @ 81E4AD1 faceplayer checkflag FLAG_0x07B goto_eq MossdeepCity_EventScript_1E4AE6 - msgbox MossdeepCity_Text_1E4F50, 4 + msgbox MossdeepCity_Text_1E4F50, MSGBOX_DEFAULT release end MossdeepCity_EventScript_1E4AE6:: @ 81E4AE6 - msgbox MossdeepCity_Text_1E5051, 4 + msgbox MossdeepCity_Text_1E5051, MSGBOX_DEFAULT release end MossdeepCity_EventScript_1E4AF0:: @ 81E4AF0 - msgbox MossdeepCity_Text_1E4E22, 2 + msgbox MossdeepCity_Text_1E4E22, MSGBOX_NPC end MossdeepCity_EventScript_1E4AF9:: @ 81E4AF9 - msgbox MossdeepCity_Text_1E5135, 2 + msgbox MossdeepCity_Text_1E5135, MSGBOX_NPC end MossdeepCity_EventScript_1E4B02:: @ 81E4B02 - msgbox MossdeepCity_Text_1E50D9, 2 + msgbox MossdeepCity_Text_1E50D9, MSGBOX_NPC end MossdeepCity_EventScript_1E4B0B:: @ 81E4B0B - msgbox MossdeepCity_Text_1E529D, 2 + msgbox MossdeepCity_Text_1E529D, MSGBOX_NPC end MossdeepCity_EventScript_1E4B14:: @ 81E4B14 - msgbox MossdeepCity_Text_1E5396, 3 + msgbox MossdeepCity_Text_1E5396, MSGBOX_SIGN end MossdeepCity_EventScript_1E4B1D:: @ 81E4B1D - msgbox MossdeepCity_Text_1E53A9, 3 + msgbox MossdeepCity_Text_1E53A9, MSGBOX_SIGN end MossdeepCity_EventScript_1E4B26:: @ 81E4B26 - msgbox MossdeepCity_Text_1E53F2, 3 + msgbox MossdeepCity_Text_1E53F2, MSGBOX_SIGN end MossdeepCity_EventScript_1E4B2F:: @ 81E4B2F - msgbox MossdeepCity_Text_1E541F, 3 + msgbox MossdeepCity_Text_1E541F, MSGBOX_SIGN end MossdeepCity_EventScript_1E4B38:: @ 81E4B38 @@ -218,7 +218,7 @@ MossdeepCity_Movement_1E4C00: @ 81E4C00 MossdeepCity_EventScript_1E4C10:: @ 81E4C10 lock faceplayer - msgbox MossdeepCity_Text_1E5213, 4 + msgbox MossdeepCity_Text_1E5213, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_Movement_2725A2 waitmovement 0 release @@ -229,10 +229,10 @@ MossdeepCity_EventScript_1E4C26:: @ 81E4C26 faceplayer checkflag FLAG_0x114 goto_eq MossdeepCity_EventScript_1E4C68 - msgbox MossdeepCity_Text_1E4CED, 5 + msgbox MossdeepCity_Text_1E4CED, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_EventScript_1E4C72 - msgbox MossdeepCity_Text_1E4D5B, 4 + msgbox MossdeepCity_Text_1E4D5B, MSGBOX_DEFAULT giveitem_std ITEM_KINGS_ROCK compare VAR_RESULT, 0 goto_eq MossdeepCity_EventScript_272054 @@ -241,23 +241,23 @@ MossdeepCity_EventScript_1E4C26:: @ 81E4C26 end MossdeepCity_EventScript_1E4C68:: @ 81E4C68 - msgbox MossdeepCity_Text_1E4DB3, 4 + msgbox MossdeepCity_Text_1E4DB3, MSGBOX_DEFAULT release end MossdeepCity_EventScript_1E4C72:: @ 81E4C72 - msgbox MossdeepCity_Text_1E4DD7, 4 + msgbox MossdeepCity_Text_1E4DD7, MSGBOX_DEFAULT release end MossdeepCity_EventScript_1E4C7C:: @ 81E4C7C - msgbox MossdeepCity_Text_1E5581, 2 + msgbox MossdeepCity_Text_1E5581, MSGBOX_NPC end MossdeepCity_EventScript_1E4C85:: @ 81E4C85 lock faceplayer - msgbox MossdeepCity_Text_1E5453, 4 + msgbox MossdeepCity_Text_1E5453, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, MossdeepCity_EventScript_1E4CB0 diff --git a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc index ff5c14206f..e45e9eb66d 100644 --- a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc +++ b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc @@ -27,7 +27,7 @@ MossdeepCity_GameCorner_1F_EventScript_224B54:: @ 8224B54 end MossdeepCity_GameCorner_1F_EventScript_224B5D:: @ 8224B5D - msgbox MossdeepCity_GameCorner_1F_Text_224BFD, 3 + msgbox MossdeepCity_GameCorner_1F_Text_224BFD, MSGBOX_SIGN end MossdeepCity_GameCorner_1F_Text_224B66: @ 8224B66 diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 17cf909932..ffa8a42472 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -55,7 +55,7 @@ MossdeepCity_Gym_EventScript_220898:: @ 8220898 goto_eq MossdeepCity_Gym_EventScript_22097E checkflag FLAG_0x0AB goto_if 0, MossdeepCity_Gym_EventScript_220937 - msgbox MossdeepCity_Gym_Text_221B1D, 4 + msgbox MossdeepCity_Gym_Text_221B1D, MSGBOX_DEFAULT release end @@ -63,7 +63,7 @@ MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 message MossdeepCity_Gym_Text_22196A waitmessage call MossdeepCity_Gym_EventScript_27207E - msgbox MossdeepCity_Gym_Text_221999, 4 + msgbox MossdeepCity_Gym_Text_221999, MSGBOX_DEFAULT setflag FLAG_0x4F6 setflag FLAG_BADGE07_GET setflag FLAG_HIDE_AQUA_HIDEOUT_GRUNTS @@ -83,7 +83,7 @@ MossdeepCity_Gym_EventScript_2208D1:: @ 82208D1 closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox MossdeepCity_Gym_Text_221AEA, 4 + msgbox MossdeepCity_Gym_Text_221AEA, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -95,7 +95,7 @@ MossdeepCity_Gym_EventScript_220937:: @ 8220937 giveitem_std ITEM_TM04 compare VAR_RESULT, 0 goto_eq MossdeepCity_Gym_EventScript_272054 - msgbox MossdeepCity_Gym_Text_221A40, 4 + msgbox MossdeepCity_Gym_Text_221A40, MSGBOX_DEFAULT setflag FLAG_0x0AB release end @@ -104,13 +104,13 @@ MossdeepCity_Gym_EventScript_22095B:: @ 822095B giveitem_std ITEM_TM04 compare VAR_RESULT, 0 goto_eq MossdeepCity_Gym_EventScript_27205E - msgbox MossdeepCity_Gym_Text_221A40, 4 + msgbox MossdeepCity_Gym_Text_221A40, MSGBOX_DEFAULT setflag FLAG_0x0AB return MossdeepCity_Gym_EventScript_22097E:: @ 822097E trainerbattle 7, TRAINER_TATE_AND_LIZA_1, 0, MossdeepCity_Gym_Text_221D0B, MossdeepCity_Gym_Text_221E05, MossdeepCity_Gym_Text_221EB8 - msgbox MossdeepCity_Gym_Text_221E45, 6 + msgbox MossdeepCity_Gym_Text_221E45, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220999:: @ 8220999 @@ -212,62 +212,62 @@ MossdeepCity_Gym_EventScript_220AF1:: @ 8220AF1 MossdeepCity_Gym_EventScript_220AFD:: @ 8220AFD trainerbattle 0, TRAINER_PRESTON, 0, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC - msgbox MossdeepCity_Gym_Text_220ED3, 6 + msgbox MossdeepCity_Gym_Text_220ED3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B14:: @ 8220B14 trainerbattle 0, TRAINER_VIRGIL, 0, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A - msgbox MossdeepCity_Gym_Text_220F3A, 6 + msgbox MossdeepCity_Gym_Text_220F3A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B2B:: @ 8220B2B trainerbattle 0, TRAINER_BLAKE, 0, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 - msgbox MossdeepCity_Gym_Text_221055, 6 + msgbox MossdeepCity_Gym_Text_221055, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B42:: @ 8220B42 trainerbattle 0, TRAINER_HANNAH, 0, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 - msgbox MossdeepCity_Gym_Text_22116A, 6 + msgbox MossdeepCity_Gym_Text_22116A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B59:: @ 8220B59 trainerbattle 0, TRAINER_SAMANTHA, 0, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 - msgbox MossdeepCity_Gym_Text_22123D, 6 + msgbox MossdeepCity_Gym_Text_22123D, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B70:: @ 8220B70 trainerbattle 0, TRAINER_MAURA, 0, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 - msgbox MossdeepCity_Gym_Text_22132E, 6 + msgbox MossdeepCity_Gym_Text_22132E, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B87:: @ 8220B87 trainerbattle 0, TRAINER_SYLVIA, 0, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 - msgbox MossdeepCity_Gym_Text_221412, 6 + msgbox MossdeepCity_Gym_Text_221412, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B9E:: @ 8220B9E trainerbattle 0, TRAINER_NATE, 0, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 - msgbox MossdeepCity_Gym_Text_2214D3, 6 + msgbox MossdeepCity_Gym_Text_2214D3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BB5:: @ 8220BB5 trainerbattle 0, TRAINER_MACEY, 0, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 - msgbox MossdeepCity_Gym_Text_221680, 6 + msgbox MossdeepCity_Gym_Text_221680, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BCC:: @ 8220BCC trainerbattle 0, TRAINER_CLIFFORD, 0, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 - msgbox MossdeepCity_Gym_Text_2215E2, 6 + msgbox MossdeepCity_Gym_Text_2215E2, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BE3:: @ 8220BE3 trainerbattle 0, TRAINER_NICHOLAS, 0, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D - msgbox MossdeepCity_Gym_Text_22173A, 6 + msgbox MossdeepCity_Gym_Text_22173A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BFA:: @ 8220BFA trainerbattle 0, TRAINER_KATHLEEN, 0, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B - msgbox MossdeepCity_Gym_Text_221545, 6 + msgbox MossdeepCity_Gym_Text_221545, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220C11:: @ 8220C11 @@ -275,12 +275,12 @@ MossdeepCity_Gym_EventScript_220C11:: @ 8220C11 faceplayer checkflag FLAG_0x4F6 goto_eq MossdeepCity_Gym_EventScript_220C26 - msgbox MossdeepCity_Gym_Text_220CD5, 4 + msgbox MossdeepCity_Gym_Text_220CD5, MSGBOX_DEFAULT release end MossdeepCity_Gym_EventScript_220C26:: @ 8220C26 - msgbox MossdeepCity_Gym_Text_220E2A, 4 + msgbox MossdeepCity_Gym_Text_220E2A, MSGBOX_DEFAULT release end @@ -304,12 +304,12 @@ MossdeepCity_Gym_EventScript_220C43:: @ 8220C43 end MossdeepCity_Gym_EventScript_220C53:: @ 8220C53 - msgbox MossdeepCity_Gym_Text_221CCA, 4 + msgbox MossdeepCity_Gym_Text_221CCA, MSGBOX_DEFAULT releaseall end MossdeepCity_Gym_EventScript_220C5D:: @ 8220C5D - msgbox MossdeepCity_Gym_Text_221CB0, 4 + msgbox MossdeepCity_Gym_Text_221CB0, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/MossdeepCity_House1/scripts.inc b/data/maps/MossdeepCity_House1/scripts.inc index b08d296c76..056e2b057b 100644 --- a/data/maps/MossdeepCity_House1/scripts.inc +++ b/data/maps/MossdeepCity_House1/scripts.inc @@ -5,21 +5,21 @@ MossdeepCity_House1_EventScript_221FD6:: @ 8221FD6 lock faceplayer bufferleadmonspeciesname 0 - msgbox MossdeepCity_House1_Text_22200F, 4 + msgbox MossdeepCity_House1_Text_22200F, MSGBOX_DEFAULT specialvar VAR_RESULT, GetPokeblockNameByMonNature compare VAR_RESULT, 0 goto_eq MossdeepCity_House1_EventScript_221FFC - msgbox MossdeepCity_House1_Text_22201D, 4 + msgbox MossdeepCity_House1_Text_22201D, MSGBOX_DEFAULT release end MossdeepCity_House1_EventScript_221FFC:: @ 8221FFC - msgbox MossdeepCity_House1_Text_222068, 4 + msgbox MossdeepCity_House1_Text_222068, MSGBOX_DEFAULT release end MossdeepCity_House1_EventScript_222006:: @ 8222006 - msgbox MossdeepCity_House1_Text_222099, 2 + msgbox MossdeepCity_House1_Text_222099, MSGBOX_NPC end MossdeepCity_House1_Text_22200F: @ 822200F diff --git a/data/maps/MossdeepCity_House2/scripts.inc b/data/maps/MossdeepCity_House2/scripts.inc index 410fa1df79..84dcc82442 100644 --- a/data/maps/MossdeepCity_House2/scripts.inc +++ b/data/maps/MossdeepCity_House2/scripts.inc @@ -2,11 +2,11 @@ MossdeepCity_House2_MapScripts:: @ 82220DE .byte 0 MossdeepCity_House2_EventScript_2220DF:: @ 82220DF - msgbox MossdeepCity_House2_Text_222146, 2 + msgbox MossdeepCity_House2_Text_222146, MSGBOX_NPC end MossdeepCity_House2_EventScript_2220E8:: @ 82220E8 - msgbox MossdeepCity_House2_Text_2221A6, 2 + msgbox MossdeepCity_House2_Text_2221A6, MSGBOX_NPC end MossdeepCity_House2_EventScript_2220F1:: @ 82220F1 @@ -14,7 +14,7 @@ MossdeepCity_House2_EventScript_2220F1:: @ 82220F1 faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox MossdeepCity_House2_Text_22222E, 4 + msgbox MossdeepCity_House2_Text_22222E, MSGBOX_DEFAULT waitmoncry closemessage setflag FLAG_0x0E0 diff --git a/data/maps/MossdeepCity_House3/scripts.inc b/data/maps/MossdeepCity_House3/scripts.inc index dfdbfa956e..be294f2924 100644 --- a/data/maps/MossdeepCity_House3/scripts.inc +++ b/data/maps/MossdeepCity_House3/scripts.inc @@ -6,23 +6,23 @@ MossdeepCity_House3_EventScript_2225C3:: @ 82225C3 faceplayer checkflag FLAG_0x098 goto_eq MossdeepCity_House3_EventScript_222602 - msgbox MossdeepCity_House3_Text_222616, 5 + msgbox MossdeepCity_House3_Text_222616, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_House3_EventScript_22260C - msgbox MossdeepCity_House3_Text_2226B6, 4 + msgbox MossdeepCity_House3_Text_2226B6, MSGBOX_DEFAULT giveitem_std ITEM_SUPER_ROD setflag FLAG_0x098 - msgbox MossdeepCity_House3_Text_2226F0, 4 + msgbox MossdeepCity_House3_Text_2226F0, MSGBOX_DEFAULT release end MossdeepCity_House3_EventScript_222602:: @ 8222602 - msgbox MossdeepCity_House3_Text_222751, 4 + msgbox MossdeepCity_House3_Text_222751, MSGBOX_DEFAULT release end MossdeepCity_House3_EventScript_22260C:: @ 822260C - msgbox MossdeepCity_House3_Text_222733, 4 + msgbox MossdeepCity_House3_Text_222733, MSGBOX_DEFAULT release end diff --git a/data/maps/MossdeepCity_House4/scripts.inc b/data/maps/MossdeepCity_House4/scripts.inc index cb3cc0d169..66d76aa410 100644 --- a/data/maps/MossdeepCity_House4/scripts.inc +++ b/data/maps/MossdeepCity_House4/scripts.inc @@ -6,12 +6,12 @@ MossdeepCity_House4_EventScript_222DD8:: @ 8222DD8 faceplayer checkflag FLAG_SYS_GAME_CLEAR goto_eq MossdeepCity_House4_EventScript_222DED - msgbox MossdeepCity_House4_Text_222E31, 4 + msgbox MossdeepCity_House4_Text_222E31, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222DED:: @ 8222DED - msgbox MossdeepCity_House4_Text_222E73, 4 + msgbox MossdeepCity_House4_Text_222E73, MSGBOX_DEFAULT release end @@ -22,12 +22,12 @@ MossdeepCity_House4_EventScript_222DF7:: @ 8222DF7 compare VAR_RESULT, 0 goto_eq MossdeepCity_House4_EventScript_222E14 special GetSecretBaseNearbyMapName - msgbox MossdeepCity_House4_Text_222ECC, 4 + msgbox MossdeepCity_House4_Text_222ECC, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_222E14:: @ 8222E14 - msgbox MossdeepCity_House4_Text_222EF7, 4 + msgbox MossdeepCity_House4_Text_222EF7, MSGBOX_DEFAULT release end @@ -36,7 +36,7 @@ MossdeepCity_House4_EventScript_222E1E:: @ 8222E1E faceplayer waitse playmoncry SPECIES_SKITTY, 0 - msgbox MossdeepCity_House4_Text_222F31, 4 + msgbox MossdeepCity_House4_Text_222F31, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/MossdeepCity_Mart/scripts.inc b/data/maps/MossdeepCity_Mart/scripts.inc index ed7ecd0351..b995b396e2 100644 --- a/data/maps/MossdeepCity_Mart/scripts.inc +++ b/data/maps/MossdeepCity_Mart/scripts.inc @@ -7,7 +7,7 @@ MossdeepCity_Mart_EventScript_2223C8:: @ 82223C8 message gUnknown_08272A21 waitmessage pokemart MossdeepCity_Mart_Pokemart_2223E0 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -27,15 +27,15 @@ MossdeepCity_Mart_Pokemart_2223E0: @ 82223E0 end MossdeepCity_Mart_EventScript_2223F6:: @ 82223F6 - msgbox MossdeepCity_Mart_Text_222411, 2 + msgbox MossdeepCity_Mart_Text_222411, MSGBOX_NPC end MossdeepCity_Mart_EventScript_2223FF:: @ 82223FF - msgbox MossdeepCity_Mart_Text_2224A0, 2 + msgbox MossdeepCity_Mart_Text_2224A0, MSGBOX_NPC end MossdeepCity_Mart_EventScript_222408:: @ 8222408 - msgbox MossdeepCity_Mart_Text_2224FA, 2 + msgbox MossdeepCity_Mart_Text_2224FA, MSGBOX_NPC end MossdeepCity_Mart_Text_222411: @ 8222411 diff --git a/data/maps/MossdeepCity_PokemonCenter_1F/scripts.inc b/data/maps/MossdeepCity_PokemonCenter_1F/scripts.inc index 2ff03b7f36..28573a3c1e 100644 --- a/data/maps/MossdeepCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/MossdeepCity_PokemonCenter_1F/scripts.inc @@ -16,11 +16,11 @@ MossdeepCity_PokemonCenter_1F_EventScript_22224E:: @ 822224E end MossdeepCity_PokemonCenter_1F_EventScript_22225C:: @ 822225C - msgbox MossdeepCity_PokemonCenter_1F_Text_22226E, 2 + msgbox MossdeepCity_PokemonCenter_1F_Text_22226E, MSGBOX_NPC end MossdeepCity_PokemonCenter_1F_EventScript_222265:: @ 8222265 - msgbox MossdeepCity_PokemonCenter_1F_Text_2222D9, 2 + msgbox MossdeepCity_PokemonCenter_1F_Text_2222D9, MSGBOX_NPC end MossdeepCity_PokemonCenter_1F_Text_22226E: @ 822226E diff --git a/data/maps/MossdeepCity_PokemonCenter_2F/scripts.inc b/data/maps/MossdeepCity_PokemonCenter_2F/scripts.inc index 142bce560b..e8fbb6e026 100644 --- a/data/maps/MossdeepCity_PokemonCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_PokemonCenter_2F/scripts.inc @@ -18,7 +18,7 @@ MossdeepCity_PokemonCenter_2F_EventScript_222355:: @ 8222355 end MossdeepCity_PokemonCenter_2F_EventScript_22235B:: @ 822235B - msgbox MossdeepCity_PokemonCenter_2F_Text_222364, 2 + msgbox MossdeepCity_PokemonCenter_2F_Text_222364, MSGBOX_NPC end MossdeepCity_PokemonCenter_2F_Text_222364: @ 8222364 diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc index 2edf6d2515..9dbf2117f8 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc @@ -66,11 +66,11 @@ MossdeepCity_SpaceCenter_1F_EventScript_222FD8:: @ 8222FD8 end MossdeepCity_SpaceCenter_1F_EventScript_223012:: @ 8223012 - msgbox MossdeepCity_SpaceCenter_1F_Text_2232A7, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2232A7, MSGBOX_DEFAULT return MossdeepCity_SpaceCenter_1F_EventScript_22301B:: @ 822301B - msgbox MossdeepCity_SpaceCenter_1F_Text_2232C8, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2232C8, MSGBOX_DEFAULT return MossdeepCity_SpaceCenter_1F_EventScript_223024:: @ 8223024 @@ -88,11 +88,11 @@ MossdeepCity_SpaceCenter_1F_EventScript_223024:: @ 8223024 end MossdeepCity_SpaceCenter_1F_EventScript_223051:: @ 8223051 - msgbox MossdeepCity_SpaceCenter_1F_Text_223305, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223305, MSGBOX_DEFAULT return MossdeepCity_SpaceCenter_1F_EventScript_22305A:: @ 822305A - msgbox MossdeepCity_SpaceCenter_1F_Text_22335E, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_22335E, MSGBOX_DEFAULT return MossdeepCity_SpaceCenter_1F_EventScript_223063:: @ 8223063 @@ -100,12 +100,12 @@ MossdeepCity_SpaceCenter_1F_EventScript_223063:: @ 8223063 faceplayer compare VAR_0x405D, 2 goto_eq MossdeepCity_SpaceCenter_1F_EventScript_22307A - msgbox MossdeepCity_SpaceCenter_1F_Text_2233D3, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2233D3, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_1F_EventScript_22307A:: @ 822307A - msgbox MossdeepCity_SpaceCenter_1F_Text_2234B7, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2234B7, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A8 waitmovement 0 release @@ -118,36 +118,36 @@ MossdeepCity_SpaceCenter_1F_EventScript_22308E:: @ 822308E goto_eq MossdeepCity_SpaceCenter_1F_EventScript_2230DA checkflag FLAG_0x0C0 goto_eq MossdeepCity_SpaceCenter_1F_EventScript_2230D0 - msgbox MossdeepCity_SpaceCenter_1F_Text_223540, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223540, MSGBOX_DEFAULT giveitem_std ITEM_SUN_STONE compare VAR_RESULT, 0 goto_eq MossdeepCity_SpaceCenter_1F_EventScript_272054 setflag FLAG_0x0C0 - msgbox MossdeepCity_SpaceCenter_1F_Text_2235A6, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2235A6, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_1F_EventScript_2230D0:: @ 82230D0 - msgbox MossdeepCity_SpaceCenter_1F_Text_2235A6, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2235A6, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_1F_EventScript_2230DA:: @ 82230DA checkflag FLAG_0x0C0 goto_eq MossdeepCity_SpaceCenter_1F_EventScript_223119 - msgbox MossdeepCity_SpaceCenter_1F_Text_2235F0, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2235F0, MSGBOX_DEFAULT giveitem_std ITEM_SUN_STONE compare VAR_RESULT, 0 goto_eq MossdeepCity_SpaceCenter_1F_EventScript_272054 setflag FLAG_0x0C0 - msgbox MossdeepCity_SpaceCenter_1F_Text_223664, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223664, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A8 waitmovement 0 release end MossdeepCity_SpaceCenter_1F_EventScript_223119:: @ 8223119 - msgbox MossdeepCity_SpaceCenter_1F_Text_223664, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223664, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A8 waitmovement 0 release @@ -166,12 +166,12 @@ MossdeepCity_SpaceCenter_1F_EventScript_22312D:: @ 822312D end MossdeepCity_SpaceCenter_1F_EventScript_223154:: @ 8223154 - msgbox MossdeepCity_SpaceCenter_1F_Text_2236A6, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2236A6, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_1F_EventScript_22315E:: @ 822315E - msgbox MossdeepCity_SpaceCenter_1F_Text_2236E8, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2236E8, MSGBOX_DEFAULT release end @@ -188,7 +188,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_223168:: @ 8223168 end MossdeepCity_SpaceCenter_1F_EventScript_22318F:: @ 822318F - msgbox MossdeepCity_SpaceCenter_1F_Text_22375B, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_22375B, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A2 waitmovement 0 @@ -196,7 +196,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22318F:: @ 822318F end MossdeepCity_SpaceCenter_1F_EventScript_2231A4:: @ 82231A4 - msgbox MossdeepCity_SpaceCenter_1F_Text_2237B5, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_2237B5, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A2 waitmovement 0 @@ -206,7 +206,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_2231A4:: @ 82231A4 MossdeepCity_SpaceCenter_1F_EventScript_2231B9:: @ 82231B9 lock faceplayer - msgbox MossdeepCity_SpaceCenter_1F_Text_223849, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223849, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_1F_Movement_2725A2 waitmovement 0 release @@ -214,23 +214,23 @@ MossdeepCity_SpaceCenter_1F_EventScript_2231B9:: @ 82231B9 MossdeepCity_SpaceCenter_1F_EventScript_2231CF:: @ 82231CF lockall - msgbox MossdeepCity_SpaceCenter_1F_Text_223C2C, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223C2C, MSGBOX_DEFAULT releaseall end MossdeepCity_SpaceCenter_1F_EventScript_2231DA:: @ 82231DA trainerbattle 0, TRAINER_GRUNT_32, 0, MossdeepCity_SpaceCenter_1F_Text_22396C, MossdeepCity_SpaceCenter_1F_Text_223999 - msgbox MossdeepCity_SpaceCenter_1F_Text_2239AA, 6 + msgbox MossdeepCity_SpaceCenter_1F_Text_2239AA, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_2231F1:: @ 82231F1 trainerbattle 0, TRAINER_GRUNT_16, 0, MossdeepCity_SpaceCenter_1F_Text_2239E6, MossdeepCity_SpaceCenter_1F_Text_223A21 - msgbox MossdeepCity_SpaceCenter_1F_Text_223A4B, 6 + msgbox MossdeepCity_SpaceCenter_1F_Text_223A4B, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_223208:: @ 8223208 trainerbattle 0, TRAINER_GRUNT_33, 0, MossdeepCity_SpaceCenter_1F_Text_223A8A, MossdeepCity_SpaceCenter_1F_Text_223AFA - msgbox MossdeepCity_SpaceCenter_1F_Text_223B37, 6 + msgbox MossdeepCity_SpaceCenter_1F_Text_223B37, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F @@ -238,7 +238,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F faceplayer checkflag FLAG_0x0BF goto_eq MossdeepCity_SpaceCenter_1F_EventScript_22326E - msgbox MossdeepCity_SpaceCenter_1F_Text_223B90, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223B90, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_23, 0, MossdeepCity_SpaceCenter_1F_Text_223BC2 setflag FLAG_0x0BF moveobjectoffscreen 9 @@ -252,7 +252,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F end MossdeepCity_SpaceCenter_1F_EventScript_22326E:: @ 822326E - msgbox MossdeepCity_SpaceCenter_1F_Text_223BD3, 4 + msgbox MossdeepCity_SpaceCenter_1F_Text_223BD3, MSGBOX_DEFAULT release end diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 424ee4bf3c..6bb71708dd 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -36,10 +36,10 @@ MossdeepCity_SpaceCenter_2F_EventScript_223DBF:: @ 8223DBF waitmovement 0 applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_27259A waitmovement 0 - msgbox MossdeepCity_SpaceCenter_2F_Text_2243A4, 5 + msgbox MossdeepCity_SpaceCenter_2F_Text_2243A4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MossdeepCity_SpaceCenter_2F_EventScript_223E09 - msgbox MossdeepCity_SpaceCenter_2F_Text_2243FE, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2243FE, MSGBOX_DEFAULT closemessage applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_223E07 waitmovement 0 @@ -53,19 +53,19 @@ MossdeepCity_SpaceCenter_2F_Movement_223E07: @ 8223E07 step_end MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09 - msgbox MossdeepCity_SpaceCenter_2F_Text_22442D, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_22442D, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_34, 0, MossdeepCity_SpaceCenter_2F_Text_224461 applymovement 6, MossdeepCity_SpaceCenter_2F_Movement_223E85 waitmovement 0 applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_2725A4 waitmovement 0 - msgbox MossdeepCity_SpaceCenter_2F_Text_22446E, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_22446E, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_35, 0, MossdeepCity_SpaceCenter_2F_Text_224499 applymovement 5, MossdeepCity_SpaceCenter_2F_Movement_223E81 waitmovement 0 applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_2725A8 waitmovement 0 - msgbox MossdeepCity_SpaceCenter_2F_Text_2244AB, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2244AB, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_36, 0, MossdeepCity_SpaceCenter_2F_Text_2244F1 applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89 waitmovement 0 @@ -107,12 +107,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_223E8D:: @ 8223E8D end MossdeepCity_SpaceCenter_2F_EventScript_223EB4:: @ 8223EB4 - msgbox MossdeepCity_SpaceCenter_2F_Text_2241A1, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2241A1, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_2F_EventScript_223EBE:: @ 8223EBE - msgbox MossdeepCity_SpaceCenter_2F_Text_22420C, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_22420C, MSGBOX_DEFAULT release end @@ -129,12 +129,12 @@ MossdeepCity_SpaceCenter_2F_EventScript_223EC8:: @ 8223EC8 end MossdeepCity_SpaceCenter_2F_EventScript_223EEF:: @ 8223EEF - msgbox MossdeepCity_SpaceCenter_2F_Text_224253, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_224253, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_2F_EventScript_223EF9:: @ 8223EF9 - msgbox MossdeepCity_SpaceCenter_2F_Text_2242C5, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2242C5, MSGBOX_DEFAULT release end @@ -151,31 +151,31 @@ MossdeepCity_SpaceCenter_2F_EventScript_223F03:: @ 8223F03 end MossdeepCity_SpaceCenter_2F_EventScript_223F2A:: @ 8223F2A - msgbox MossdeepCity_SpaceCenter_2F_Text_224342, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_224342, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_2F_EventScript_223F34:: @ 8223F34 - msgbox MossdeepCity_SpaceCenter_2F_Text_224376, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_224376, MSGBOX_DEFAULT release end MossdeepCity_SpaceCenter_2F_EventScript_223F3E:: @ 8223F3E - msgbox MossdeepCity_SpaceCenter_2F_Text_22452C, 2 + msgbox MossdeepCity_SpaceCenter_2F_Text_22452C, MSGBOX_NPC end MossdeepCity_SpaceCenter_2F_EventScript_223F47:: @ 8223F47 - msgbox MossdeepCity_SpaceCenter_2F_Text_224570, 2 + msgbox MossdeepCity_SpaceCenter_2F_Text_224570, MSGBOX_NPC end MossdeepCity_SpaceCenter_2F_EventScript_223F50:: @ 8223F50 - msgbox MossdeepCity_SpaceCenter_2F_Text_2245AF, 2 + msgbox MossdeepCity_SpaceCenter_2F_Text_2245AF, MSGBOX_NPC end MossdeepCity_SpaceCenter_2F_EventScript_223F59:: @ 8223F59 lock faceplayer - msgbox MossdeepCity_SpaceCenter_2F_Text_2245D9, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2245D9, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_2F_Movement_2725A2 waitmovement 0 release @@ -183,7 +183,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_223F59:: @ 8223F59 MossdeepCity_SpaceCenter_2F_EventScript_223F6F:: @ 8223F6F lockall - msgbox MossdeepCity_SpaceCenter_2F_Text_22467B, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_22467B, MSGBOX_DEFAULT releaseall end @@ -192,8 +192,8 @@ MossdeepCity_SpaceCenter_2F_EventScript_223F7A:: @ 8223F7A checkflag FLAG_0x0CD goto_eq MossdeepCity_SpaceCenter_2F_EventScript_223FDA setflag FLAG_0x0CD - msgbox MossdeepCity_SpaceCenter_2F_Text_2246B2, 4 - msgbox MossdeepCity_SpaceCenter_2F_Text_2246F0, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2246B2, MSGBOX_DEFAULT + msgbox MossdeepCity_SpaceCenter_2F_Text_2246F0, MSGBOX_DEFAULT closemessage delay 30 playse SE_KOUKA_L @@ -237,10 +237,10 @@ MossdeepCity_SpaceCenter_2F_Movement_223FCF: @ 8223FCF MossdeepCity_SpaceCenter_2F_EventScript_223FDA:: @ 8223FDA applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_2F_Movement_27259E waitmovement 0 - msgbox MossdeepCity_SpaceCenter_2F_Text_2247FF, 5 + msgbox MossdeepCity_SpaceCenter_2F_Text_2247FF, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MossdeepCity_SpaceCenter_2F_EventScript_22400C - msgbox MossdeepCity_SpaceCenter_2F_Text_224854, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_224854, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, MossdeepCity_SpaceCenter_2F_Movement_2725AA waitmovement 0 @@ -278,7 +278,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_224032:: @ 8224032 waitstate MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071 - msgbox MossdeepCity_SpaceCenter_2F_Text_2248C2, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2248C2, MSGBOX_DEFAULT closemessage delay 20 applymovement 9, MossdeepCity_SpaceCenter_2F_Movement_2725A4 @@ -289,7 +289,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071 applymovement 8, MossdeepCity_SpaceCenter_2F_Movement_2725A8 waitmovement 0 delay 20 - msgbox MossdeepCity_SpaceCenter_2F_Text_2249DC, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_2249DC, MSGBOX_DEFAULT closemessage setvar VAR_0x405D, 3 fadedefaultbgm @@ -311,7 +311,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_224071:: @ 8224071 turnobject 1, 2 call MossdeepCity_SpaceCenter_2F_EventScript_224131 fadescreen 0 - msgbox MossdeepCity_SpaceCenter_2F_Text_224A4A, 4 + msgbox MossdeepCity_SpaceCenter_2F_Text_224A4A, MSGBOX_DEFAULT closemessage fadescreen 1 setflag FLAG_0x075 diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index ca24cebb74..2c8aef8895 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -38,11 +38,11 @@ MossdeepCity_StevensHouse_EventScript_2227CA:: @ 82227CA waitmovement 0 applymovement 1, MossdeepCity_StevensHouse_Movement_222833 waitmovement 0 - msgbox MossdeepCity_StevensHouse_Text_222936, 4 + msgbox MossdeepCity_StevensHouse_Text_222936, MSGBOX_DEFAULT giveitem_std ITEM_HM08 setflag FLAG_0x07B setflag FLAG_0x12E - msgbox MossdeepCity_StevensHouse_Text_222A0E, 4 + msgbox MossdeepCity_StevensHouse_Text_222A0E, MSGBOX_DEFAULT closemessage delay 20 applymovement 1, MossdeepCity_StevensHouse_Movement_22283B @@ -73,14 +73,14 @@ MossdeepCity_StevensHouse_Movement_22283B: @ 822283B MossdeepCity_StevensHouse_EventScript_222841:: @ 8222841 lockall - msgbox MossdeepCity_StevensHouse_Text_222B9E, 5 + msgbox MossdeepCity_StevensHouse_Text_222B9E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_22285B goto MossdeepCity_StevensHouse_EventScript_222865 end MossdeepCity_StevensHouse_EventScript_22285B:: @ 822285B - msgbox MossdeepCity_StevensHouse_Text_222C2A, 4 + msgbox MossdeepCity_StevensHouse_Text_222C2A, MSGBOX_DEFAULT releaseall end @@ -96,7 +96,7 @@ MossdeepCity_StevensHouse_EventScript_222865:: @ 8222865 MossdeepCity_StevensHouse_EventScript_222895:: @ 8222895 call MossdeepCity_StevensHouse_EventScript_2228EB - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_222901 call MossdeepCity_StevensHouse_EventScript_27378B @@ -106,7 +106,7 @@ MossdeepCity_StevensHouse_EventScript_222895:: @ 8222895 MossdeepCity_StevensHouse_EventScript_2228BD:: @ 82228BD call MossdeepCity_StevensHouse_EventScript_2228EB - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_2228E0 call MossdeepCity_StevensHouse_EventScript_273797 @@ -135,16 +135,16 @@ MossdeepCity_StevensHouse_EventScript_222901:: @ 8222901 end MossdeepCity_StevensHouse_EventScript_222909:: @ 8222909 - msgbox MossdeepCity_StevensHouse_Text_222D97, 3 + msgbox MossdeepCity_StevensHouse_Text_222D97, MSGBOX_SIGN end MossdeepCity_StevensHouse_EventScript_222912:: @ 8222912 - msgbox MossdeepCity_StevensHouse_Text_222B11, 2 + msgbox MossdeepCity_StevensHouse_Text_222B11, MSGBOX_NPC end MossdeepCity_StevensHouse_EventScript_22291B:: @ 822291B lockall - msgbox MossdeepCity_StevensHouse_Text_222C4E, 4 + msgbox MossdeepCity_StevensHouse_Text_222C4E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index c727c735bd..f5f7eb482d 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -26,17 +26,17 @@ MtChimney_EventScript_22EDD5:: @ 822EDD5 end MtChimney_EventScript_22EDF9:: @ 822EDF9 - msgbox MtChimney_Text_22FAD2, 4 + msgbox MtChimney_Text_22FAD2, MSGBOX_DEFAULT return MtChimney_EventScript_22EE02:: @ 822EE02 - msgbox MtChimney_Text_22FBC7, 4 + msgbox MtChimney_Text_22FBC7, MSGBOX_DEFAULT return MtChimney_EventScript_22EE0B:: @ 822EE0B lockall playbgm MUS_MGM0, 0 - msgbox MtChimney_Text_22F26A, 4 + msgbox MtChimney_Text_22F26A, MSGBOX_DEFAULT applymovement 2, MtChimney_Movement_27259E waitmovement 0 playse SE_PIN @@ -44,9 +44,9 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B waitmovement 0 applymovement 2, MtChimney_Movement_27259A waitmovement 0 - msgbox MtChimney_Text_22F32E, 4 + msgbox MtChimney_Text_22F32E, MSGBOX_DEFAULT trainerbattle 3, TRAINER_MAXIE_2, 0, MtChimney_Text_22F5CF - msgbox MtChimney_Text_22F5F7, 4 + msgbox MtChimney_Text_22F5F7, MSGBOX_DEFAULT closemessage delay 30 fadescreen 1 @@ -64,7 +64,7 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B call_if 1, MtChimney_EventScript_22EED2 applymovement 255, MtChimney_Movement_2725A4 waitmovement 0 - msgbox MtChimney_Text_22FC3D, 4 + msgbox MtChimney_Text_22FC3D, MSGBOX_DEFAULT closemessage compare VAR_FACING, 4 call_if 1, MtChimney_EventScript_22EEDD @@ -103,13 +103,13 @@ MtChimney_EventScript_22EEF3:: @ 822EEF3 lock faceplayer showmoneybox 0, 0, 0 - msgbox MtChimney_Text_22FE04, 5 + msgbox MtChimney_Text_22FE04, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MtChimney_EventScript_22EF69 checkmoney 0xc8, 0 compare VAR_RESULT, 0 goto_eq MtChimney_EventScript_22EF76 - msgbox MtChimney_Text_22FE4D, 4 + msgbox MtChimney_Text_22FE4D, MSGBOX_DEFAULT checkitemspace ITEM_LAVA_COOKIE, 1 compare VAR_RESULT, 1 call_if 1, MtChimney_EventScript_22EF5E @@ -123,7 +123,7 @@ MtChimney_EventScript_22EEF3:: @ 822EEF3 end MtChimney_EventScript_22EF51:: @ 822EF51 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT hidemoneybox nop nop @@ -137,7 +137,7 @@ MtChimney_EventScript_22EF5E:: @ 822EF5E return MtChimney_EventScript_22EF69:: @ 822EF69 - msgbox MtChimney_Text_22FE9B, 4 + msgbox MtChimney_Text_22FE9B, MSGBOX_DEFAULT hidemoneybox nop nop @@ -145,7 +145,7 @@ MtChimney_EventScript_22EF69:: @ 822EF69 end MtChimney_EventScript_22EF76:: @ 822EF76 - msgbox MtChimney_Text_22FE5E, 4 + msgbox MtChimney_Text_22FE5E, MSGBOX_DEFAULT hidemoneybox nop nop @@ -399,57 +399,57 @@ MtChimney_Movement_22F04F: @ 822F04F step_end MtChimney_EventScript_22F053:: @ 822F053 - msgbox MtChimney_Text_22FD1F, 3 + msgbox MtChimney_Text_22FD1F, MSGBOX_SIGN end MtChimney_EventScript_22F05C:: @ 822F05C - msgbox MtChimney_Text_22FD5B, 3 + msgbox MtChimney_Text_22FD5B, MSGBOX_SIGN end MtChimney_EventScript_22F065:: @ 822F065 - msgbox MtChimney_Text_22FDA1, 3 + msgbox MtChimney_Text_22FDA1, MSGBOX_SIGN end MtChimney_EventScript_22F06E:: @ 822F06E trainerbattle 0, TRAINER_TABITHA_2, 0, MtChimney_Text_22F6AA, MtChimney_Text_22F72C - msgbox MtChimney_Text_22F76D, 6 + msgbox MtChimney_Text_22F76D, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F085:: @ 822F085 trainerbattle 0, TRAINER_GRUNT_31, 0, MtChimney_Text_22F7A2, MtChimney_Text_22F83A - msgbox MtChimney_Text_22F859, 6 + msgbox MtChimney_Text_22F859, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F09C:: @ 822F09C - msgbox MtChimney_Text_22F978, 3 + msgbox MtChimney_Text_22F978, MSGBOX_SIGN end MtChimney_EventScript_22F0A5:: @ 822F0A5 - msgbox MtChimney_Text_22F9B2, 3 + msgbox MtChimney_Text_22F9B2, MSGBOX_SIGN end MtChimney_EventScript_22F0AE:: @ 822F0AE - msgbox MtChimney_Text_22F9D1, 3 + msgbox MtChimney_Text_22F9D1, MSGBOX_SIGN end MtChimney_EventScript_22F0B7:: @ 822F0B7 - msgbox MtChimney_Text_22FA2F, 3 + msgbox MtChimney_Text_22FA2F, MSGBOX_SIGN end MtChimney_EventScript_22F0C0:: @ 822F0C0 - msgbox MtChimney_Text_22FA8B, 3 + msgbox MtChimney_Text_22FA8B, MSGBOX_SIGN end MtChimney_EventScript_22F0C9:: @ 822F0C9 - msgbox MtChimney_Text_22FAA5, 3 + msgbox MtChimney_Text_22FAA5, MSGBOX_SIGN end MtChimney_EventScript_22F0D2:: @ 822F0D2 - msgbox MtChimney_Text_22FACB, 3 + msgbox MtChimney_Text_22FACB, MSGBOX_SIGN end MtChimney_EventScript_22F0DB:: @ 822F0DB - msgbox MtChimney_Text_22FDFC, 3 + msgbox MtChimney_Text_22FDFC, MSGBOX_SIGN end MtChimney_EventScript_22F0E4:: @ 822F0E4 @@ -458,32 +458,32 @@ MtChimney_EventScript_22F0E4:: @ 822F0E4 goto_if 0, MtChimney_EventScript_22F137 checkflag FLAG_0x073 goto_eq MtChimney_EventScript_22F12D - msgbox MtChimney_Text_22FF12, 5 + msgbox MtChimney_Text_22FF12, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MtChimney_EventScript_22F123 - msgbox MtChimney_Text_22FF66, 4 + msgbox MtChimney_Text_22FF66, MSGBOX_DEFAULT giveitem_std ITEM_METEORITE setflag FLAG_0x073 releaseall end MtChimney_EventScript_22F123:: @ 822F123 - msgbox MtChimney_Text_22FF9C, 4 + msgbox MtChimney_Text_22FF9C, MSGBOX_DEFAULT releaseall end MtChimney_EventScript_22F12D:: @ 822F12D - msgbox MtChimney_Text_22FFC0, 4 + msgbox MtChimney_Text_22FFC0, MSGBOX_DEFAULT releaseall end MtChimney_EventScript_22F137:: @ 822F137 - msgbox MtChimney_Text_22FEAA, 4 + msgbox MtChimney_Text_22FEAA, MSGBOX_DEFAULT releaseall end MtChimney_EventScript_22F141:: @ 822F141 - msgbox MtChimney_Text_22FFFA, 3 + msgbox MtChimney_Text_22FFFA, MSGBOX_SIGN end MtChimney_EventScript_22F14A:: @ 822F14A @@ -491,44 +491,44 @@ MtChimney_EventScript_22F14A:: @ 822F14A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F195 - msgbox MtChimney_Text_2300A2, 4 + msgbox MtChimney_Text_2300A2, MSGBOX_DEFAULT release end MtChimney_EventScript_22F176:: @ 822F176 special sub_80B4808 waitmovement 0 - msgbox MtChimney_Text_2300E3, 4 + msgbox MtChimney_Text_2300E3, MSGBOX_DEFAULT setvar VAR_0x8004, 313 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 313 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MtChimney_EventScript_22F195:: @ 822F195 trainerbattle 5, TRAINER_SHELBY_1, 0, MtChimney_Text_230153, MtChimney_Text_2301BB - msgbox MtChimney_Text_2301E7, 6 + msgbox MtChimney_Text_2301E7, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1AC:: @ 822F1AC trainerbattle 0, TRAINER_MELISSA, 0, MtChimney_Text_23022A, MtChimney_Text_23026D - msgbox MtChimney_Text_230292, 6 + msgbox MtChimney_Text_230292, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1C3:: @ 822F1C3 trainerbattle 0, TRAINER_SHEILA, 0, MtChimney_Text_2302BD, MtChimney_Text_230304 - msgbox MtChimney_Text_23033A, 6 + msgbox MtChimney_Text_23033A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1DA:: @ 822F1DA trainerbattle 0, TRAINER_SHIRLEY, 0, MtChimney_Text_2303DF, MtChimney_Text_230436 - msgbox MtChimney_Text_230463, 6 + msgbox MtChimney_Text_230463, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1F1:: @ 822F1F1 trainerbattle 0, TRAINER_GRUNT_24, 0, MtChimney_Text_22F8B6, MtChimney_Text_22F921 - msgbox MtChimney_Text_22F93A, 6 + msgbox MtChimney_Text_22F93A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F208:: @ 822F208 @@ -536,24 +536,24 @@ MtChimney_EventScript_22F208:: @ 822F208 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F253 - msgbox MtChimney_Text_230519, 4 + msgbox MtChimney_Text_230519, MSGBOX_DEFAULT release end MtChimney_EventScript_22F234:: @ 822F234 special sub_80B4808 waitmovement 0 - msgbox MtChimney_Text_230557, 4 + msgbox MtChimney_Text_230557, MSGBOX_DEFAULT setvar VAR_0x8004, 1 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 1 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MtChimney_EventScript_22F253:: @ 822F253 trainerbattle 5, TRAINER_SAWYER_1, 0, MtChimney_Text_23059C, MtChimney_Text_2305E3 - msgbox MtChimney_Text_230614, 6 + msgbox MtChimney_Text_230614, MSGBOX_AUTOCLOSE end MtChimney_Text_22F26A: @ 822F26A diff --git a/data/maps/MtChimney_CableCarStation/scripts.inc b/data/maps/MtChimney_CableCarStation/scripts.inc index b6c2118db5..2544e6729d 100644 --- a/data/maps/MtChimney_CableCarStation/scripts.inc +++ b/data/maps/MtChimney_CableCarStation/scripts.inc @@ -31,7 +31,7 @@ MtChimney_CableCarStation_EventScript_22AC27:: @ 822AC27 MtChimney_CableCarStation_EventScript_22AC4B:: @ 822AC4B lock faceplayer - msgbox MtChimney_CableCarStation_Text_22ACB9, 5 + msgbox MtChimney_CableCarStation_Text_22ACB9, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MtChimney_CableCarStation_EventScript_22AC6C compare VAR_RESULT, 0 @@ -39,7 +39,7 @@ MtChimney_CableCarStation_EventScript_22AC4B:: @ 822AC4B end MtChimney_CableCarStation_EventScript_22AC6C:: @ 822AC6C - msgbox MtChimney_CableCarStation_Text_22ACF8, 4 + msgbox MtChimney_CableCarStation_Text_22ACF8, MSGBOX_DEFAULT closemessage applymovement 1, MtChimney_CableCarStation_Movement_22ACA5 applymovement 255, MtChimney_CableCarStation_Movement_22ACAF @@ -54,7 +54,7 @@ MtChimney_CableCarStation_EventScript_22AC6C:: @ 822AC6C end MtChimney_CableCarStation_EventScript_22AC9B:: @ 822AC9B - msgbox MtChimney_CableCarStation_Text_22AD0E, 4 + msgbox MtChimney_CableCarStation_Text_22AD0E, MSGBOX_DEFAULT release end diff --git a/data/maps/MtPyre_1F/scripts.inc b/data/maps/MtPyre_1F/scripts.inc index 51c8a88fb4..755536d8d9 100644 --- a/data/maps/MtPyre_1F/scripts.inc +++ b/data/maps/MtPyre_1F/scripts.inc @@ -6,7 +6,7 @@ MtPyre_1F_EventScript_230F3F:: @ 8230F3F faceplayer checkflag FLAG_0x11A goto_eq MtPyre_1F_EventScript_230F6E - msgbox MtPyre_1F_Text_230F8A, 4 + msgbox MtPyre_1F_Text_230F8A, MSGBOX_DEFAULT giveitem_std ITEM_CLEANSE_TAG compare VAR_RESULT, 0 goto_eq MtPyre_1F_EventScript_272054 @@ -15,16 +15,16 @@ MtPyre_1F_EventScript_230F3F:: @ 8230F3F end MtPyre_1F_EventScript_230F6E:: @ 8230F6E - msgbox MtPyre_1F_Text_231005, 4 + msgbox MtPyre_1F_Text_231005, MSGBOX_DEFAULT release end MtPyre_1F_EventScript_230F78:: @ 8230F78 - msgbox MtPyre_1F_Text_23104F, 2 + msgbox MtPyre_1F_Text_23104F, MSGBOX_NPC end MtPyre_1F_EventScript_230F81:: @ 8230F81 - msgbox MtPyre_1F_Text_2310BA, 2 + msgbox MtPyre_1F_Text_2310BA, MSGBOX_NPC end MtPyre_1F_Text_230F8A: @ 8230F8A diff --git a/data/maps/MtPyre_2F/scripts.inc b/data/maps/MtPyre_2F/scripts.inc index de8520954f..752c17fcc2 100644 --- a/data/maps/MtPyre_2F/scripts.inc +++ b/data/maps/MtPyre_2F/scripts.inc @@ -10,36 +10,36 @@ MtPyre_2F_MapScript1_23110B: @ 823110B end MtPyre_2F_EventScript_231116:: @ 8231116 - msgbox MtPyre_2F_Text_2311A3, 2 + msgbox MtPyre_2F_Text_2311A3, MSGBOX_NPC end MtPyre_2F_EventScript_23111F:: @ 823111F - msgbox MtPyre_2F_Text_2311E6, 2 + msgbox MtPyre_2F_Text_2311E6, MSGBOX_NPC end MtPyre_2F_EventScript_231128:: @ 8231128 trainerbattle 0, TRAINER_MARK, 0, MtPyre_2F_Text_231258, MtPyre_2F_Text_2312A2 - msgbox MtPyre_2F_Text_2312CB, 6 + msgbox MtPyre_2F_Text_2312CB, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23113F:: @ 823113F trainerbattle 4, TRAINER_DEZ_AND_LUKE, 0, MtPyre_2F_Text_23130F, MtPyre_2F_Text_2313A1, MtPyre_2F_Text_231414 - msgbox MtPyre_2F_Text_2313B1, 6 + msgbox MtPyre_2F_Text_2313B1, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23115A:: @ 823115A trainerbattle 4, TRAINER_DEZ_AND_LUKE, 0, MtPyre_2F_Text_231492, MtPyre_2F_Text_231534, MtPyre_2F_Text_231582 - msgbox MtPyre_2F_Text_23154D, 6 + msgbox MtPyre_2F_Text_23154D, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_231175:: @ 8231175 trainerbattle 0, TRAINER_LEAH, 0, MtPyre_2F_Text_231604, MtPyre_2F_Text_231645 - msgbox MtPyre_2F_Text_23165A, 6 + msgbox MtPyre_2F_Text_23165A, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23118C:: @ 823118C trainerbattle 0, TRAINER_ZANDER, 0, MtPyre_2F_Text_2316C7, MtPyre_2F_Text_2316E1 - msgbox MtPyre_2F_Text_2316FB, 6 + msgbox MtPyre_2F_Text_2316FB, MSGBOX_AUTOCLOSE end MtPyre_2F_Text_2311A3: @ 82311A3 diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index ec5373509c..01a31a6aec 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -3,12 +3,12 @@ MtPyre_3F_MapScripts:: @ 8231752 MtPyre_3F_EventScript_231753:: @ 8231753 trainerbattle 0, TRAINER_WILLIAM, 0, MtPyre_3F_Text_2317E3, MtPyre_3F_Text_231853 - msgbox MtPyre_3F_Text_231869, 6 + msgbox MtPyre_3F_Text_231869, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_23176A:: @ 823176A trainerbattle 0, TRAINER_KAYLA, 0, MtPyre_3F_Text_2318A1, MtPyre_3F_Text_2318DD - msgbox MtPyre_3F_Text_2318F2, 6 + msgbox MtPyre_3F_Text_2318F2, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_231781:: @ 8231781 @@ -16,24 +16,24 @@ MtPyre_3F_EventScript_231781:: @ 8231781 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_3F_EventScript_2317CC - msgbox MtPyre_3F_Text_23199B, 4 + msgbox MtPyre_3F_Text_23199B, MSGBOX_DEFAULT release end MtPyre_3F_EventScript_2317AD:: @ 82317AD special sub_80B4808 waitmovement 0 - msgbox MtPyre_3F_Text_231A49, 4 + msgbox MtPyre_3F_Text_231A49, MSGBOX_DEFAULT setvar VAR_0x8004, 9 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 9 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MtPyre_3F_EventScript_2317CC:: @ 82317CC trainerbattle 5, TRAINER_GABRIELLE_1, 0, MtPyre_3F_Text_231AAB, MtPyre_3F_Text_231AE6 - msgbox MtPyre_3F_Text_231B0D, 6 + msgbox MtPyre_3F_Text_231B0D, MSGBOX_AUTOCLOSE end MtPyre_3F_Text_2317E3: @ 82317E3 diff --git a/data/maps/MtPyre_4F/scripts.inc b/data/maps/MtPyre_4F/scripts.inc index 0573e0f116..2e6e3fc551 100644 --- a/data/maps/MtPyre_4F/scripts.inc +++ b/data/maps/MtPyre_4F/scripts.inc @@ -3,7 +3,7 @@ MtPyre_4F_MapScripts:: @ 8231BC8 MtPyre_5F_EventScript_231BC9:: @ 8231BC9 trainerbattle 0, TRAINER_ATSUSHI, 0, MtPyre_5F_Text_231BE0, MtPyre_5F_Text_231C08 - msgbox MtPyre_5F_Text_231C24, 6 + msgbox MtPyre_5F_Text_231C24, MSGBOX_AUTOCLOSE end MtPyre_5F_Text_231BE0: @ 8231BE0 diff --git a/data/maps/MtPyre_5F/scripts.inc b/data/maps/MtPyre_5F/scripts.inc index 4678ac7e0e..7326586638 100644 --- a/data/maps/MtPyre_5F/scripts.inc +++ b/data/maps/MtPyre_5F/scripts.inc @@ -3,7 +3,7 @@ MtPyre_5F_MapScripts:: @ 8231C6D MtPyre_4F_EventScript_231C6E:: @ 8231C6E trainerbattle 0, TRAINER_TASHA, 0, MtPyre_4F_Text_231C85, MtPyre_4F_Text_231CDB - msgbox MtPyre_4F_Text_231CEE, 6 + msgbox MtPyre_4F_Text_231CEE, MSGBOX_AUTOCLOSE end MtPyre_4F_Text_231C85: @ 8231C85 diff --git a/data/maps/MtPyre_6F/scripts.inc b/data/maps/MtPyre_6F/scripts.inc index 8d5d912c2a..943e0f31f3 100644 --- a/data/maps/MtPyre_6F/scripts.inc +++ b/data/maps/MtPyre_6F/scripts.inc @@ -6,29 +6,29 @@ MtPyre_6F_EventScript_231D3B:: @ 8231D3B specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_6F_EventScript_231D86 - msgbox MtPyre_6F_Text_231DFC, 4 + msgbox MtPyre_6F_Text_231DFC, MSGBOX_DEFAULT release end MtPyre_6F_EventScript_231D67:: @ 8231D67 special sub_80B4808 waitmovement 0 - msgbox MtPyre_6F_Text_231E43, 4 + msgbox MtPyre_6F_Text_231E43, MSGBOX_DEFAULT setvar VAR_0x8004, 108 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 108 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end MtPyre_6F_EventScript_231D86:: @ 8231D86 trainerbattle 5, TRAINER_VALERIE_1, 0, MtPyre_6F_Text_231EB3, MtPyre_6F_Text_231ECB - msgbox MtPyre_6F_Text_231EE1, 6 + msgbox MtPyre_6F_Text_231EE1, MSGBOX_AUTOCLOSE end MtPyre_6F_EventScript_231D9D:: @ 8231D9D trainerbattle 0, TRAINER_CEDRIC, 0, MtPyre_6F_Text_231F11, MtPyre_6F_Text_231F4A - msgbox MtPyre_6F_Text_231F5C, 6 + msgbox MtPyre_6F_Text_231F5C, MSGBOX_AUTOCLOSE end MtPyre_6F_Text_231DB4: @ 8231DB4 diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index 352d92d833..d0c9fcc6a6 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -43,7 +43,7 @@ MtPyre_Summit_EventScript_23203C:: @ 823203C call_if 1, MtPyre_Summit_EventScript_2320EB compare VAR_0x8008, 2 call_if 1, MtPyre_Summit_EventScript_2320EC - msgbox MtPyre_Summit_Text_23281A, 4 + msgbox MtPyre_Summit_Text_23281A, MSGBOX_DEFAULT closemessage fadescreen 1 removeobject 2 @@ -63,7 +63,7 @@ MtPyre_Summit_EventScript_23203C:: @ 823203C call_if 1, MtPyre_Summit_EventScript_23210C compare VAR_0x8008, 2 call_if 1, MtPyre_Summit_EventScript_232117 - msgbox MtPyre_Summit_Text_23290E, 4 + msgbox MtPyre_Summit_Text_23290E, MSGBOX_DEFAULT giveitem_std ITEM_MAGMA_EMBLEM setflag FLAG_0x0D4 setflag FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD @@ -133,7 +133,7 @@ MtPyre_Summit_EventScript_23213C:: @ 823213C faceplayer checkflag FLAG_0x09E goto_eq MtPyre_Summit_EventScript_232167 - msgbox MtPyre_Summit_Text_232E0C, 5 + msgbox MtPyre_Summit_Text_232E0C, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, MtPyre_Summit_EventScript_232187 compare VAR_RESULT, 0 @@ -142,7 +142,7 @@ MtPyre_Summit_EventScript_23213C:: @ 823213C end MtPyre_Summit_EventScript_232167:: @ 8232167 - msgbox MtPyre_Summit_Text_2331A6, 5 + msgbox MtPyre_Summit_Text_2331A6, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, MtPyre_Summit_EventScript_232199 compare VAR_RESULT, 0 @@ -151,15 +151,15 @@ MtPyre_Summit_EventScript_232167:: @ 8232167 end MtPyre_Summit_EventScript_232187:: @ 8232187 - msgbox MtPyre_Summit_Text_232F27, 4 + msgbox MtPyre_Summit_Text_232F27, MSGBOX_DEFAULT return MtPyre_Summit_EventScript_232190:: @ 8232190 - msgbox MtPyre_Summit_Text_233162, 4 + msgbox MtPyre_Summit_Text_233162, MSGBOX_DEFAULT return MtPyre_Summit_EventScript_232199:: @ 8232199 - msgbox MtPyre_Summit_Text_23325D, 4 + msgbox MtPyre_Summit_Text_23325D, MSGBOX_DEFAULT return MtPyre_Summit_EventScript_2321A2:: @ 82321A2 @@ -171,23 +171,23 @@ MtPyre_Summit_EventScript_2321A2:: @ 82321A2 call_if 4, MtPyre_Summit_EventScript_2321CB checkflag FLAG_0x081 goto_eq MtPyre_Summit_EventScript_2321D8 - msgbox MtPyre_Summit_Text_232AD8, 4 + msgbox MtPyre_Summit_Text_232AD8, MSGBOX_DEFAULT release end MtPyre_Summit_EventScript_2321CB:: @ 82321CB - msgbox MtPyre_Summit_Text_232CA6, 4 + msgbox MtPyre_Summit_Text_232CA6, MSGBOX_DEFAULT setflag FLAG_0x103 release end MtPyre_Summit_EventScript_2321D8:: @ 82321D8 - msgbox MtPyre_Summit_Text_232B4F, 4 + msgbox MtPyre_Summit_Text_232B4F, MSGBOX_DEFAULT release end MtPyre_Summit_EventScript_2321E2:: @ 82321E2 - msgbox MtPyre_Summit_Text_232D1E, 4 + msgbox MtPyre_Summit_Text_232D1E, MSGBOX_DEFAULT release end @@ -231,7 +231,7 @@ MtPyre_Summit_EventScript_232210:: @ 8232210 call_if 1, MtPyre_Summit_EventScript_232328 compare VAR_0x8008, 2 call_if 1, MtPyre_Summit_EventScript_232341 - msgbox MtPyre_Summit_Text_233183, 4 + msgbox MtPyre_Summit_Text_233183, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, MtPyre_Summit_EventScript_23235A @@ -426,22 +426,22 @@ MtPyre_Summit_Movement_2323F8: @ 82323F8 MtPyre_Summit_EventScript_2323FD:: @ 82323FD trainerbattle 0, TRAINER_GRUNT_17, 0, MtPyre_Summit_Text_232459, MtPyre_Summit_Text_2324A0 - msgbox MtPyre_Summit_Text_2324E0, 6 + msgbox MtPyre_Summit_Text_2324E0, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232414:: @ 8232414 trainerbattle 0, TRAINER_GRUNT_18, 0, MtPyre_Summit_Text_232513, MtPyre_Summit_Text_2325B0 - msgbox MtPyre_Summit_Text_2325E4, 6 + msgbox MtPyre_Summit_Text_2325E4, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_23242B:: @ 823242B trainerbattle 0, TRAINER_GRUNT_19, 0, MtPyre_Summit_Text_23261D, MtPyre_Summit_Text_232678 - msgbox MtPyre_Summit_Text_2326B3, 6 + msgbox MtPyre_Summit_Text_2326B3, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232442:: @ 8232442 trainerbattle 0, TRAINER_GRUNT_29, 0, MtPyre_Summit_Text_23271B, MtPyre_Summit_Text_23279A - msgbox MtPyre_Summit_Text_2327D8, 6 + msgbox MtPyre_Summit_Text_2327D8, MSGBOX_AUTOCLOSE end MtPyre_Summit_Text_232459: @ 8232459 diff --git a/data/maps/NavelRock_Harbor/scripts.inc b/data/maps/NavelRock_Harbor/scripts.inc index 7f5a9e4c75..910dc8eedb 100644 --- a/data/maps/NavelRock_Harbor/scripts.inc +++ b/data/maps/NavelRock_Harbor/scripts.inc @@ -4,10 +4,10 @@ NavelRock_Harbor_MapScripts:: @ 82690BC NavelRock_Harbor_EventScript_2690BD:: @ 82690BD lock faceplayer - msgbox NavelRock_Harbor_Text_2C6CE6, 5 + msgbox NavelRock_Harbor_Text_2C6CE6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq NavelRock_Harbor_EventScript_269102 - msgbox NavelRock_Harbor_Text_2A6A5D, 4 + msgbox NavelRock_Harbor_Text_2A6A5D, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, NavelRock_Harbor_Movement_2725AA waitmovement 0 @@ -21,7 +21,7 @@ NavelRock_Harbor_EventScript_2690BD:: @ 82690BD end NavelRock_Harbor_EventScript_269102:: @ 8269102 - msgbox NavelRock_Harbor_Text_2A6A82, 4 + msgbox NavelRock_Harbor_Text_2A6A82, MSGBOX_DEFAULT release end diff --git a/data/maps/NewMauville_Entrance/scripts.inc b/data/maps/NewMauville_Entrance/scripts.inc index 727b779857..714a20b6bc 100644 --- a/data/maps/NewMauville_Entrance/scripts.inc +++ b/data/maps/NewMauville_Entrance/scripts.inc @@ -25,14 +25,14 @@ NewMauville_Entrance_EventScript_2372FF:: @ 82372FF lockall applymovement 255, NewMauville_Entrance_Movement_2725A6 waitmovement 0 - msgbox NewMauville_Entrance_Text_237382, 4 + msgbox NewMauville_Entrance_Text_237382, MSGBOX_DEFAULT checkitem ITEM_BASEMENT_KEY, 1 compare VAR_RESULT, 0 goto_eq NewMauville_Entrance_EventScript_237380 - msgbox NewMauville_Entrance_Text_237396, 5 + msgbox NewMauville_Entrance_Text_237396, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq NewMauville_Entrance_EventScript_237380 - msgbox NewMauville_Entrance_Text_2373AC, 4 + msgbox NewMauville_Entrance_Text_2373AC, MSGBOX_DEFAULT setmetatile 3, 0, 707, 0 setmetatile 4, 0, 708, 0 setmetatile 5, 0, 709, 0 diff --git a/data/maps/NewMauville_Inside/scripts.inc b/data/maps/NewMauville_Inside/scripts.inc index 1ced90ca92..b0f0a18c7d 100644 --- a/data/maps/NewMauville_Inside/scripts.inc +++ b/data/maps/NewMauville_Inside/scripts.inc @@ -150,7 +150,7 @@ NewMauville_Inside_EventScript_2375D7:: @ 82375D7 NewMauville_Inside_EventScript_237725:: @ 8237725 lockall - msgbox NewMauville_Inside_Text_237932, 4 + msgbox NewMauville_Inside_Text_237932, MSGBOX_DEFAULT call NewMauville_Inside_EventScript_23773A setvar VAR_0x40BA, 2 releaseall @@ -173,12 +173,12 @@ NewMauville_Inside_EventScript_23778F:: @ 823778F lockall compare VAR_0x40BA, 2 goto_eq NewMauville_Inside_EventScript_2377A5 - msgbox NewMauville_Inside_Text_237896, 4 + msgbox NewMauville_Inside_Text_237896, MSGBOX_DEFAULT releaseall end NewMauville_Inside_EventScript_2377A5:: @ 82377A5 - msgbox NewMauville_Inside_Text_237916, 4 + msgbox NewMauville_Inside_Text_237916, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index 174d108eb5..faf2821f5b 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -28,11 +28,11 @@ OldaleTown_EventScript_1E8EDE:: @ 81E8EDE return OldaleTown_EventScript_1E8EEA:: @ 81E8EEA - msgbox OldaleTown_Text_1E94DA, 3 + msgbox OldaleTown_Text_1E94DA, MSGBOX_SIGN end OldaleTown_EventScript_1E8EF3:: @ 81E8EF3 - msgbox OldaleTown_Text_1E918E, 2 + msgbox OldaleTown_Text_1E918E, MSGBOX_NPC end OldaleTown_EventScript_1E8EFC:: @ 81E8EFC @@ -44,7 +44,7 @@ OldaleTown_EventScript_1E8EFC:: @ 81E8EFC goto_eq OldaleTown_EventScript_1E8FB9 setflag FLAG_TEMP_1 playbgm MUS_TSURETEK, 0 - msgbox OldaleTown_Text_1E91C0, 4 + msgbox OldaleTown_Text_1E91C0, MSGBOX_DEFAULT closemessage switch VAR_FACING case 1, OldaleTown_EventScript_1E8F47 @@ -74,23 +74,23 @@ OldaleTown_EventScript_1E8F75:: @ 81E8F75 end OldaleTown_EventScript_1E8F8C:: @ 81E8F8C - msgbox OldaleTown_Text_1E91FD, 4 + msgbox OldaleTown_Text_1E91FD, MSGBOX_DEFAULT giveitem_std ITEM_POTION compare VAR_RESULT, 0 goto_eq OldaleTown_EventScript_1E8FC3 - msgbox OldaleTown_Text_1E92AF, 4 + msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT setflag FLAG_0x084 fadedefaultbgm release end OldaleTown_EventScript_1E8FB9:: @ 81E8FB9 - msgbox OldaleTown_Text_1E92AF, 4 + msgbox OldaleTown_Text_1E92AF, MSGBOX_DEFAULT release end OldaleTown_EventScript_1E8FC3:: @ 81E8FC3 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT fadedefaultbgm release end @@ -197,7 +197,7 @@ OldaleTown_EventScript_1E901F:: @ 81E901F faceplayer checkflag FLAG_0x074 goto_eq OldaleTown_EventScript_1E9066 - msgbox OldaleTown_Text_1E939A, 4 + msgbox OldaleTown_Text_1E939A, MSGBOX_DEFAULT closemessage applymovement 3, OldaleTown_Movement_2725A2 waitmovement 0 @@ -209,7 +209,7 @@ OldaleTown_EventScript_1E903F:: @ 81E903F applymovement 255, OldaleTown_Movement_1E9182 applymovement 3, OldaleTown_Movement_1E9185 waitmovement 0 - msgbox OldaleTown_Text_1E9313, 4 + msgbox OldaleTown_Text_1E9313, MSGBOX_DEFAULT closemessage applymovement 3, OldaleTown_Movement_1E918B waitmovement 0 @@ -217,7 +217,7 @@ OldaleTown_EventScript_1E903F:: @ 81E903F end OldaleTown_EventScript_1E9066:: @ 81E9066 - msgbox OldaleTown_Text_1E93F8, 4 + msgbox OldaleTown_Text_1E93F8, MSGBOX_DEFAULT release end @@ -268,12 +268,12 @@ OldaleTown_EventScript_1E90E6:: @ 81E90E6 end OldaleTown_EventScript_1E90FE:: @ 81E90FE - msgbox OldaleTown_Text_1E9462, 4 + msgbox OldaleTown_Text_1E9462, MSGBOX_DEFAULT goto OldaleTown_EventScript_1E911A end OldaleTown_EventScript_1E910C:: @ 81E910C - msgbox OldaleTown_Text_1E948A, 4 + msgbox OldaleTown_Text_1E948A, MSGBOX_DEFAULT goto OldaleTown_EventScript_1E911A end diff --git a/data/maps/OldaleTown_House1/scripts.inc b/data/maps/OldaleTown_House1/scripts.inc index 6a36ff57e5..71010116ee 100644 --- a/data/maps/OldaleTown_House1/scripts.inc +++ b/data/maps/OldaleTown_House1/scripts.inc @@ -2,7 +2,7 @@ OldaleTown_House1_MapScripts:: @ 81FBE85 .byte 0 OldaleTown_House1_EventScript_1FBE86:: @ 81FBE86 - msgbox OldaleTown_House1_Text_1FBE8F, 2 + msgbox OldaleTown_House1_Text_1FBE8F, MSGBOX_NPC end OldaleTown_House1_Text_1FBE8F: @ 81FBE8F diff --git a/data/maps/OldaleTown_House2/scripts.inc b/data/maps/OldaleTown_House2/scripts.inc index 55941705cc..3f2adc9fa3 100644 --- a/data/maps/OldaleTown_House2/scripts.inc +++ b/data/maps/OldaleTown_House2/scripts.inc @@ -2,11 +2,11 @@ OldaleTown_House2_MapScripts:: @ 81FBF5A .byte 0 OldaleTown_House2_EventScript_1FBF5B:: @ 81FBF5B - msgbox OldaleTown_House2_Text_1FBF6D, 2 + msgbox OldaleTown_House2_Text_1FBF6D, MSGBOX_NPC end OldaleTown_House2_EventScript_1FBF64:: @ 81FBF64 - msgbox OldaleTown_House2_Text_1FBFB0, 2 + msgbox OldaleTown_House2_Text_1FBFB0, MSGBOX_NPC end OldaleTown_House2_Text_1FBF6D: @ 81FBF6D diff --git a/data/maps/OldaleTown_Mart/scripts.inc b/data/maps/OldaleTown_Mart/scripts.inc index de88937127..f73e2d9ffc 100644 --- a/data/maps/OldaleTown_Mart/scripts.inc +++ b/data/maps/OldaleTown_Mart/scripts.inc @@ -9,7 +9,7 @@ OldaleTown_Mart_EventScript_1FC240:: @ 81FC240 checkflag FLAG_0x074 goto_eq OldaleTown_Mart_EventScript_1FC26C pokemart OldaleTown_Mart_Pokemart_1FC260 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -24,7 +24,7 @@ OldaleTown_Mart_Pokemart_1FC260: @ 81FC260 OldaleTown_Mart_EventScript_1FC26C:: @ 81FC26C pokemart OldaleTown_Mart_Pokemart_1FC27C - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -44,17 +44,17 @@ OldaleTown_Mart_EventScript_1FC28A:: @ 81FC28A faceplayer checkflag FLAG_0x074 goto_eq OldaleTown_Mart_EventScript_1FC29F - msgbox OldaleTown_Mart_Text_1FC2B2, 4 + msgbox OldaleTown_Mart_Text_1FC2B2, MSGBOX_DEFAULT release end OldaleTown_Mart_EventScript_1FC29F:: @ 81FC29F - msgbox OldaleTown_Mart_Text_1FC2F3, 4 + msgbox OldaleTown_Mart_Text_1FC2F3, MSGBOX_DEFAULT release end OldaleTown_Mart_EventScript_1FC2A9:: @ 81FC2A9 - msgbox OldaleTown_Mart_Text_1FC338, 2 + msgbox OldaleTown_Mart_Text_1FC338, MSGBOX_NPC end OldaleTown_Mart_Text_1FC2B2: @ 81FC2B2 diff --git a/data/maps/OldaleTown_PokemonCenter_1F/scripts.inc b/data/maps/OldaleTown_PokemonCenter_1F/scripts.inc index e99e628a6b..28d3096624 100644 --- a/data/maps/OldaleTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/OldaleTown_PokemonCenter_1F/scripts.inc @@ -17,11 +17,11 @@ OldaleTown_PokemonCenter_1F_EventScript_1FC01A:: @ 81FC01A end OldaleTown_PokemonCenter_1F_EventScript_1FC028:: @ 81FC028 - msgbox OldaleTown_PokemonCenter_1F_Text_1FC059, 2 + msgbox OldaleTown_PokemonCenter_1F_Text_1FC059, MSGBOX_NPC end OldaleTown_PokemonCenter_1F_EventScript_1FC031:: @ 81FC031 - msgbox OldaleTown_PokemonCenter_1F_Text_1FC0CD, 2 + msgbox OldaleTown_PokemonCenter_1F_Text_1FC0CD, MSGBOX_NPC end OldaleTown_PokemonCenter_1F_EventScript_1FC03A:: @ 81FC03A @@ -29,12 +29,12 @@ OldaleTown_PokemonCenter_1F_EventScript_1FC03A:: @ 81FC03A faceplayer checkflag FLAG_SYS_POKEDEX_GET goto_eq OldaleTown_PokemonCenter_1F_EventScript_1FC04F - msgbox OldaleTown_PokemonCenter_1F_Text_1FC148, 4 + msgbox OldaleTown_PokemonCenter_1F_Text_1FC148, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_1F_EventScript_1FC04F:: @ 81FC04F - msgbox OldaleTown_PokemonCenter_1F_Text_1FC1B9, 4 + msgbox OldaleTown_PokemonCenter_1F_Text_1FC1B9, MSGBOX_DEFAULT release end diff --git a/data/maps/PacifidlogTown/scripts.inc b/data/maps/PacifidlogTown/scripts.inc index 1f4f0e872f..ef64a7e2ed 100644 --- a/data/maps/PacifidlogTown/scripts.inc +++ b/data/maps/PacifidlogTown/scripts.inc @@ -12,19 +12,19 @@ PacifidlogTown_MapScript1_1EBAC0: @ 81EBAC0 end PacifidlogTown_EventScript_1EBAC3:: @ 81EBAC3 - msgbox PacifidlogTown_Text_1EBB6C, 2 + msgbox PacifidlogTown_Text_1EBB6C, MSGBOX_NPC end PacifidlogTown_EventScript_1EBACC:: @ 81EBACC - msgbox PacifidlogTown_Text_1EBAE7, 2 + msgbox PacifidlogTown_Text_1EBAE7, MSGBOX_NPC end PacifidlogTown_EventScript_1EBAD5:: @ 81EBAD5 - msgbox PacifidlogTown_Text_1EBBAC, 2 + msgbox PacifidlogTown_Text_1EBBAC, MSGBOX_NPC end PacifidlogTown_EventScript_1EBADE:: @ 81EBADE - msgbox PacifidlogTown_Text_1EBC7A, 3 + msgbox PacifidlogTown_Text_1EBC7A, MSGBOX_SIGN end PacifidlogTown_Text_1EBAE7: @ 81EBAE7 diff --git a/data/maps/PacifidlogTown_House1/scripts.inc b/data/maps/PacifidlogTown_House1/scripts.inc index b4fe4c9790..159575eecb 100644 --- a/data/maps/PacifidlogTown_House1/scripts.inc +++ b/data/maps/PacifidlogTown_House1/scripts.inc @@ -2,11 +2,11 @@ PacifidlogTown_House1_MapScripts:: @ 820365C .byte 0 PacifidlogTown_House1_EventScript_20365D:: @ 820365D - msgbox PacifidlogTown_House1_Text_20366F, 2 + msgbox PacifidlogTown_House1_Text_20366F, MSGBOX_NPC end PacifidlogTown_House1_EventScript_203666:: @ 8203666 - msgbox PacifidlogTown_House1_Text_20373A, 2 + msgbox PacifidlogTown_House1_Text_20373A, MSGBOX_NPC end PacifidlogTown_House1_Text_20366F: @ 820366F diff --git a/data/maps/PacifidlogTown_House2/scripts.inc b/data/maps/PacifidlogTown_House2/scripts.inc index 21345242d8..d603cbd2de 100644 --- a/data/maps/PacifidlogTown_House2/scripts.inc +++ b/data/maps/PacifidlogTown_House2/scripts.inc @@ -31,12 +31,12 @@ PacifidlogTown_House2_EventScript_2037DE:: @ 82037DE return PacifidlogTown_House2_EventScript_2037F8:: @ 82037F8 - msgbox PacifidlogTown_House2_Text_20395B, 4 + msgbox PacifidlogTown_House2_Text_20395B, MSGBOX_DEFAULT return PacifidlogTown_House2_EventScript_203801:: @ 8203801 - msgbox PacifidlogTown_House2_Text_2038C7, 4 - msgbox PacifidlogTown_House2_Text_20395B, 4 + msgbox PacifidlogTown_House2_Text_2038C7, MSGBOX_DEFAULT + msgbox PacifidlogTown_House2_Text_20395B, MSGBOX_DEFAULT return PacifidlogTown_House2_EventScript_203812:: @ 8203812 @@ -44,36 +44,36 @@ PacifidlogTown_House2_EventScript_203812:: @ 8203812 return PacifidlogTown_House2_EventScript_203816:: @ 8203816 - msgbox PacifidlogTown_House2_Text_20396D, 4 + msgbox PacifidlogTown_House2_Text_20396D, MSGBOX_DEFAULT giveitem_std ITEM_TM27 compare VAR_RESULT, 0 goto_eq PacifidlogTown_House2_EventScript_272054 setflag FLAG_0x12B special SetPacifidlogTMReceivedDay - msgbox PacifidlogTown_House2_Text_203A85, 4 + msgbox PacifidlogTown_House2_Text_203A85, MSGBOX_DEFAULT release end PacifidlogTown_House2_EventScript_203845:: @ 8203845 - msgbox PacifidlogTown_House2_Text_2039CE, 4 + msgbox PacifidlogTown_House2_Text_2039CE, MSGBOX_DEFAULT release end PacifidlogTown_House2_EventScript_20384F:: @ 820384F - msgbox PacifidlogTown_House2_Text_203A2F, 4 + msgbox PacifidlogTown_House2_Text_203A2F, MSGBOX_DEFAULT giveitem_std ITEM_TM21 compare VAR_RESULT, 0 goto_eq PacifidlogTown_House2_EventScript_272054 setflag FLAG_0x12B special SetPacifidlogTMReceivedDay - msgbox PacifidlogTown_House2_Text_203A85, 4 + msgbox PacifidlogTown_House2_Text_203A85, MSGBOX_DEFAULT release end PacifidlogTown_House2_EventScript_20387E:: @ 820387E specialvar VAR_RESULT, GetDaysUntilPacifidlogTMAvailable buffernumberstring 0, VAR_RESULT - msgbox PacifidlogTown_House2_Text_203AF4, 4 + msgbox PacifidlogTown_House2_Text_203AF4, MSGBOX_DEFAULT release end @@ -82,9 +82,9 @@ PacifidlogTown_House2_EventScript_203891:: @ 8203891 faceplayer waitse playmoncry SPECIES_AZURILL, 0 - msgbox PacifidlogTown_House2_Text_203B8D, 4 + msgbox PacifidlogTown_House2_Text_203B8D, MSGBOX_DEFAULT waitmoncry - msgbox PacifidlogTown_House2_Text_203B9D, 4 + msgbox PacifidlogTown_House2_Text_203B9D, MSGBOX_DEFAULT release end @@ -93,9 +93,9 @@ PacifidlogTown_House2_EventScript_2038AC:: @ 82038AC faceplayer waitse playmoncry SPECIES_AZURILL, 2 - msgbox PacifidlogTown_House2_Text_203BCE, 4 + msgbox PacifidlogTown_House2_Text_203BCE, MSGBOX_DEFAULT waitmoncry - msgbox PacifidlogTown_House2_Text_203BDF, 4 + msgbox PacifidlogTown_House2_Text_203BDF, MSGBOX_DEFAULT release end diff --git a/data/maps/PacifidlogTown_House3/scripts.inc b/data/maps/PacifidlogTown_House3/scripts.inc index 98977b766b..3fb0231486 100644 --- a/data/maps/PacifidlogTown_House3/scripts.inc +++ b/data/maps/PacifidlogTown_House3/scripts.inc @@ -10,7 +10,7 @@ PacifidlogTown_House3_EventScript_203C11:: @ 8203C11 copyvar VAR_0x8004, VAR_0x8008 specialvar VAR_RESULT, sub_807E73C copyvar VAR_0x8009, VAR_RESULT - msgbox PacifidlogTown_House3_Text_203CBE, 5 + msgbox PacifidlogTown_House3_Text_203CBE, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq PacifidlogTown_House3_EventScript_203C93 special sub_81B94B0 @@ -29,29 +29,29 @@ PacifidlogTown_House3_EventScript_203C11:: @ 8203C11 special sub_807F0E4 waitstate bufferspeciesname 0, VAR_0x8009 - msgbox PacifidlogTown_House3_Text_203D87, 4 + msgbox PacifidlogTown_House3_Text_203D87, MSGBOX_DEFAULT setflag FLAG_0x09A release end PacifidlogTown_House3_EventScript_203C93:: @ 8203C93 - msgbox PacifidlogTown_House3_Text_203E12, 4 + msgbox PacifidlogTown_House3_Text_203E12, MSGBOX_DEFAULT release end PacifidlogTown_House3_EventScript_203C9D:: @ 8203C9D bufferspeciesname 0, VAR_0x8009 - msgbox PacifidlogTown_House3_Text_203DDE, 4 + msgbox PacifidlogTown_House3_Text_203DDE, MSGBOX_DEFAULT release end PacifidlogTown_House3_EventScript_203CAB:: @ 8203CAB - msgbox PacifidlogTown_House3_Text_203E7F, 4 + msgbox PacifidlogTown_House3_Text_203E7F, MSGBOX_DEFAULT release end PacifidlogTown_House3_EventScript_203CB5:: @ 8203CB5 - msgbox PacifidlogTown_House3_Text_203EF1, 2 + msgbox PacifidlogTown_House3_Text_203EF1, MSGBOX_NPC end PacifidlogTown_House3_Text_203CBE: @ 8203CBE diff --git a/data/maps/PacifidlogTown_House4/scripts.inc b/data/maps/PacifidlogTown_House4/scripts.inc index a3e9cf0a44..d6fb43334c 100644 --- a/data/maps/PacifidlogTown_House4/scripts.inc +++ b/data/maps/PacifidlogTown_House4/scripts.inc @@ -2,17 +2,17 @@ PacifidlogTown_House4_MapScripts:: @ 8203F4B .byte 0 PacifidlogTown_House4_EventScript_203F4C:: @ 8203F4C - msgbox PacifidlogTown_House4_Text_204017, 2 + msgbox PacifidlogTown_House4_Text_204017, MSGBOX_NPC end PacifidlogTown_House4_EventScript_203F55:: @ 8203F55 - msgbox PacifidlogTown_House4_Text_203F93, 2 + msgbox PacifidlogTown_House4_Text_203F93, MSGBOX_NPC end PacifidlogTown_House4_EventScript_203F5E:: @ 8203F5E lock faceplayer - msgbox PacifidlogTown_House4_Text_204035, 5 + msgbox PacifidlogTown_House4_Text_204035, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PacifidlogTown_House4_EventScript_203F7F compare VAR_RESULT, 0 @@ -20,12 +20,12 @@ PacifidlogTown_House4_EventScript_203F5E:: @ 8203F5E end PacifidlogTown_House4_EventScript_203F7F:: @ 8203F7F - msgbox PacifidlogTown_House4_Text_20404E, 4 + msgbox PacifidlogTown_House4_Text_20404E, MSGBOX_DEFAULT release end PacifidlogTown_House4_EventScript_203F89:: @ 8203F89 - msgbox PacifidlogTown_House4_Text_204084, 4 + msgbox PacifidlogTown_House4_Text_204084, MSGBOX_DEFAULT release end diff --git a/data/maps/PacifidlogTown_House5/scripts.inc b/data/maps/PacifidlogTown_House5/scripts.inc index ec97a639ed..0e9af702f3 100644 --- a/data/maps/PacifidlogTown_House5/scripts.inc +++ b/data/maps/PacifidlogTown_House5/scripts.inc @@ -7,17 +7,17 @@ PacifidlogTown_House5_EventScript_204111:: @ 8204111 specialvar VAR_RESULT, IsMirageIslandPresent compare VAR_RESULT, 1 goto_eq PacifidlogTown_House5_EventScript_20412D - msgbox PacifidlogTown_House5_Text_204140, 4 + msgbox PacifidlogTown_House5_Text_204140, MSGBOX_DEFAULT release end PacifidlogTown_House5_EventScript_20412D:: @ 820412D - msgbox PacifidlogTown_House5_Text_204161, 4 + msgbox PacifidlogTown_House5_Text_204161, MSGBOX_DEFAULT release end PacifidlogTown_House5_EventScript_204137:: @ 8204137 - msgbox PacifidlogTown_House5_Text_20418B, 2 + msgbox PacifidlogTown_House5_Text_20418B, MSGBOX_NPC end PacifidlogTown_House5_Text_204140: @ 8204140 diff --git a/data/maps/PacifidlogTown_PokemonCenter_1F/scripts.inc b/data/maps/PacifidlogTown_PokemonCenter_1F/scripts.inc index 65af1cdc7e..a4dc90bd68 100644 --- a/data/maps/PacifidlogTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/PacifidlogTown_PokemonCenter_1F/scripts.inc @@ -16,15 +16,15 @@ PacifidlogTown_PokemonCenter_1F_EventScript_2034B6:: @ 82034B6 end PacifidlogTown_PokemonCenter_1F_EventScript_2034C4:: @ 82034C4 - msgbox PacifidlogTown_PokemonCenter_1F_Text_2034DF, 2 + msgbox PacifidlogTown_PokemonCenter_1F_Text_2034DF, MSGBOX_NPC end PacifidlogTown_PokemonCenter_1F_EventScript_2034CD:: @ 82034CD - msgbox PacifidlogTown_PokemonCenter_1F_Text_20350F, 2 + msgbox PacifidlogTown_PokemonCenter_1F_Text_20350F, MSGBOX_NPC end PacifidlogTown_PokemonCenter_1F_EventScript_2034D6:: @ 82034D6 - msgbox PacifidlogTown_PokemonCenter_1F_Text_20356F, 2 + msgbox PacifidlogTown_PokemonCenter_1F_Text_20356F, MSGBOX_NPC end PacifidlogTown_PokemonCenter_1F_Text_2034DF: @ 82034DF diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index 5eda45fb83..4905c83d93 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -35,13 +35,13 @@ PetalburgCity_EventScript_1DC32E:: @ 81DC32E applymovement 2, PetalburgCity_Movement_1DC451 applymovement 255, PetalburgCity_Movement_1DC430 waitmovement 0 - msgbox PetalburgCity_Text_1EC1F8, 4 + msgbox PetalburgCity_Text_1EC1F8, MSGBOX_DEFAULT special StartWallyTutorialBattle waitstate - msgbox PetalburgCity_Text_1EC271, 4 + msgbox PetalburgCity_Text_1EC271, MSGBOX_DEFAULT applymovement 2, PetalburgCity_Movement_2725A4, MAP_PETALBURG_CITY waitmovement 2, MAP_PETALBURG_CITY - msgbox PetalburgCity_Text_1EC297, 4 + msgbox PetalburgCity_Text_1EC297, MSGBOX_DEFAULT closemessage clearflag FLAG_SPECIAL_FLAG_0x4000 setvar VAR_0x4057, 3 @@ -82,7 +82,7 @@ PetalburgCity_EventScript_1DC390:: @ 81DC390 PetalburgCity_EventScript_1DC3E6:: @ 81DC3E6 lock faceplayer - msgbox PetalburgCity_Text_1DC985, 4 + msgbox PetalburgCity_Text_1DC985, MSGBOX_DEFAULT closemessage applymovement 3, PetalburgCity_Movement_2725A2 waitmovement 0 @@ -90,7 +90,7 @@ PetalburgCity_EventScript_1DC3E6:: @ 81DC3E6 end PetalburgCity_EventScript_1DC3FD:: @ 81DC3FD - msgbox PetalburgCity_Text_1DC837, 2 + msgbox PetalburgCity_Text_1DC837, MSGBOX_NPC end PetalburgCity_Movement_1DC406: @ 81DC406 @@ -218,19 +218,19 @@ PetalburgCity_Movement_1DC451: @ 81DC451 step_end PetalburgCity_EventScript_1DC476:: @ 81DC476 - msgbox PetalburgCity_Text_1DCAAA, 3 + msgbox PetalburgCity_Text_1DCAAA, MSGBOX_SIGN end PetalburgCity_EventScript_1DC47F:: @ 81DC47F - msgbox PetalburgCity_Text_1DCAF1, 3 + msgbox PetalburgCity_Text_1DCAF1, MSGBOX_SIGN end PetalburgCity_EventScript_1DC488:: @ 81DC488 - msgbox PetalburgCity_Text_1DCA30, 2 + msgbox PetalburgCity_Text_1DCA30, MSGBOX_NPC end PetalburgCity_EventScript_1DC491:: @ 81DC491 - msgbox PetalburgCity_Text_1DCB23, 3 + msgbox PetalburgCity_Text_1DCB23, MSGBOX_SIGN end PetalburgCity_EventScript_1DC49A:: @ 81DC49A @@ -274,7 +274,7 @@ PetalburgCity_EventScript_1DC4CA:: @ 81DC4CA call_if 1, PetalburgCity_EventScript_1DC59F compare VAR_0x8008, 3 call_if 1, PetalburgCity_EventScript_1DC5B4 - msgbox PetalburgCity_Text_1DC881, 4 + msgbox PetalburgCity_Text_1DC881, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, PetalburgCity_EventScript_1DC5C9 @@ -284,11 +284,11 @@ PetalburgCity_EventScript_1DC4CA:: @ 81DC4CA call_if 1, PetalburgCity_EventScript_1DC5ED compare VAR_0x8008, 3 call_if 1, PetalburgCity_EventScript_1DC5FF - msgbox PetalburgCity_Text_1DC91B, 4 + msgbox PetalburgCity_Text_1DC91B, MSGBOX_DEFAULT applymovement 8, PetalburgCity_Movement_2725A8 applymovement 255, PetalburgCity_Movement_2725A8 waitmovement 0 - msgbox PetalburgCity_Text_1DC93E, 4 + msgbox PetalburgCity_Text_1DC93E, MSGBOX_DEFAULT closemessage applymovement 8, PetalburgCity_Movement_1DC658 waitmovement 0 @@ -547,17 +547,17 @@ PetalburgCity_EventScript_1DC6E9:: @ 81DC6E9 applymovement 255, PetalburgCity_Movement_2725A8 waitmovement 0 setvar VAR_0x40D1, 1 - msgbox PetalburgCity_Text_1DCB31, 4 + msgbox PetalburgCity_Text_1DCB31, MSGBOX_DEFAULT closemessage applymovement 9, PetalburgCity_Movement_2725A8 waitmovement 0 delay 30 - msgbox PetalburgCity_Text_1DCB82, 4 + msgbox PetalburgCity_Text_1DCB82, MSGBOX_DEFAULT closemessage applymovement 9, PetalburgCity_Movement_2725A4 waitmovement 0 delay 30 - msgbox PetalburgCity_Text_1DCC09, 4 + msgbox PetalburgCity_Text_1DCC09, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, PetalburgCity_EventScript_1DC78E @@ -705,7 +705,7 @@ PetalburgCity_Movement_1DC828: @ 81DC828 step_end PetalburgCity_EventScript_1DC82E:: @ 81DC82E - msgbox PetalburgCity_Text_1DC881, 2 + msgbox PetalburgCity_Text_1DC881, MSGBOX_NPC end PetalburgCity_Text_1DC837: @ 81DC837 diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index 9347397ff4..71d03cfe93 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -88,8 +88,8 @@ PetalburgCity_Gym_MapScript2_20499A: @ 820499A PetalburgCity_Gym_EventScript_2049A4:: @ 82049A4 lockall - msgbox PetalburgCity_Gym_Text_205B32, 4 - msgbox PetalburgCity_Gym_Text_205B4C, 4 + msgbox PetalburgCity_Gym_Text_205B32, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_205B4C, MSGBOX_DEFAULT closemessage applymovement 255, PetalburgCity_Gym_Movement_2725AA applymovement 10, PetalburgCity_Gym_Movement_2049EC @@ -100,7 +100,7 @@ PetalburgCity_Gym_EventScript_2049A4:: @ 82049A4 delay 30 applymovement 255, PetalburgCity_Gym_Movement_2725A6 waitmovement 0 - msgbox PetalburgCity_Gym_Text_205C40, 4 + msgbox PetalburgCity_Gym_Text_205C40, MSGBOX_DEFAULT setvar VAR_0x4085, 2 releaseall end @@ -123,7 +123,7 @@ PetalburgCity_Gym_EventScript_2049F1:: @ 82049F1 case 6, PetalburgCity_Gym_EventScript_204E3B case 7, PetalburgCity_Gym_EventScript_204D80 case 8, PetalburgCity_Gym_EventScript_204DB3 - msgbox PetalburgCity_Gym_Text_2057A2, 4 + msgbox PetalburgCity_Gym_Text_2057A2, MSGBOX_DEFAULT closemessage switch VAR_FACING case 1, PetalburgCity_Gym_EventScript_204A80 @@ -163,10 +163,10 @@ PetalburgCity_Gym_EventScript_204AAC:: @ 8204AAC call_if 1, PetalburgCity_Gym_EventScript_204C5F compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204C5F - msgbox PetalburgCity_Gym_Text_2058B1, 4 - msgbox PetalburgCity_Gym_Text_2058DB, 4 - msgbox PetalburgCity_Gym_Text_205910, 4 - msgbox PetalburgCity_Gym_Text_2059D8, 4 + msgbox PetalburgCity_Gym_Text_2058B1, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_2058DB, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_205910, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_2059D8, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, PetalburgCity_Gym_EventScript_204CC7 compare VAR_0x8008, 1 @@ -175,7 +175,7 @@ PetalburgCity_Gym_EventScript_204AAC:: @ 8204AAC call_if 1, PetalburgCity_Gym_EventScript_204CE4 compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204CF6 - msgbox PetalburgCity_Gym_Text_2059E8, 4 + msgbox PetalburgCity_Gym_Text_2059E8, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, PetalburgCity_Gym_EventScript_204D08 compare VAR_0x8008, 1 @@ -184,9 +184,9 @@ PetalburgCity_Gym_EventScript_204AAC:: @ 8204AAC call_if 1, PetalburgCity_Gym_EventScript_204D1E compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204D29 - msgbox PetalburgCity_Gym_Text_205A46, 4 - msgbox PetalburgCity_Gym_Text_205A89, 4 - msgbox PetalburgCity_Gym_Text_205AF4, 4 + msgbox PetalburgCity_Gym_Text_205A46, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_205A89, MSGBOX_DEFAULT + msgbox PetalburgCity_Gym_Text_205AF4, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, PetalburgCity_Gym_EventScript_204D72 compare VAR_0x8008, 1 @@ -203,7 +203,7 @@ PetalburgCity_Gym_EventScript_204AAC:: @ 8204AAC call_if 1, PetalburgCity_Gym_EventScript_204D34 compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204D34 - msgbox PetalburgCity_Gym_Text_205B0F, 4 + msgbox PetalburgCity_Gym_Text_205B0F, MSGBOX_DEFAULT closemessage setflag FLAG_SPECIAL_FLAG_0x4001 playbgm MUS_TSURETEK, 0 @@ -328,22 +328,22 @@ PetalburgCity_Gym_EventScript_204D3F:: @ 8204D3F return PetalburgCity_Gym_EventScript_204D4A:: @ 8204D4A - msgbox PetalburgCity_Gym_Text_205DB4, 4 + msgbox PetalburgCity_Gym_Text_205DB4, MSGBOX_DEFAULT release end PetalburgCity_Gym_EventScript_204D54:: @ 8204D54 - msgbox PetalburgCity_Gym_Text_205EAE, 4 + msgbox PetalburgCity_Gym_Text_205EAE, MSGBOX_DEFAULT release end PetalburgCity_Gym_EventScript_204D5E:: @ 8204D5E - msgbox PetalburgCity_Gym_Text_205F87, 4 + msgbox PetalburgCity_Gym_Text_205F87, MSGBOX_DEFAULT release end PetalburgCity_Gym_EventScript_204D68:: @ 8204D68 - msgbox PetalburgCity_Gym_Text_205F87, 4 + msgbox PetalburgCity_Gym_Text_205F87, MSGBOX_DEFAULT release end @@ -369,7 +369,7 @@ PetalburgCity_Gym_EventScript_204D80:: @ 8204D80 goto_if 0, PetalburgCity_Gym_EventScript_204DAC checkflag FLAG_SYS_GAME_CLEAR goto_eq PetalburgCity_Gym_EventScript_20512D - msgbox PetalburgCity_Gym_Text_206417, 4 + msgbox PetalburgCity_Gym_Text_206417, MSGBOX_DEFAULT release end @@ -380,7 +380,7 @@ PetalburgCity_Gym_EventScript_204DAC:: @ 8204DAC PetalburgCity_Gym_EventScript_204DB3:: @ 8204DB3 trainerbattle 7, TRAINER_NORMAN_1, 0, PetalburgCity_Gym_Text_2074A2, PetalburgCity_Gym_Text_2075CE, PetalburgCity_Gym_Text_20764A - msgbox PetalburgCity_Gym_Text_2075F7, 6 + msgbox PetalburgCity_Gym_Text_2075F7, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_204DCE:: @ 8204DCE @@ -395,7 +395,7 @@ PetalburgCity_Gym_EventScript_204DCE:: @ 8204DCE goto_eq PetalburgCity_Gym_EventScript_204E17 compare VAR_ENIGMA_BERRY_AVAILABLE, 0 goto_eq PetalburgCity_Gym_EventScript_204E17 - msgbox PetalburgCity_Gym_Text_2A6D3D, 4 + msgbox PetalburgCity_Gym_Text_2A6D3D, MSGBOX_DEFAULT setvar VAR_RESULT, 1 return @@ -412,12 +412,12 @@ PetalburgCity_Gym_EventScript_204E1D:: @ 8204E1D end PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B - msgbox PetalburgCity_Gym_Text_205FE5, 4 + msgbox PetalburgCity_Gym_Text_205FE5, MSGBOX_DEFAULT trainerbattle 3, TRAINER_NORMAN_1, 0, PetalburgCity_Gym_Text_206107 message PetalburgCity_Gym_Text_206162 waitmessage call PetalburgCity_Gym_EventScript_27207E - msgbox PetalburgCity_Gym_Text_20618A, 4 + msgbox PetalburgCity_Gym_Text_20618A, MSGBOX_DEFAULT setflag FLAG_0x4F4 setvar VAR_0x4085, 7 setflag FLAG_BADGE05_GET @@ -432,7 +432,7 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B special DrawWholeMapView call PetalburgCity_Gym_EventScript_204ED2 delay 30 - msgbox PetalburgCity_Gym_Text_2062FB, 4 + msgbox PetalburgCity_Gym_Text_2062FB, MSGBOX_DEFAULT closemessage delay 40 playse SE_DOOR @@ -449,7 +449,7 @@ PetalburgCity_Gym_EventScript_204ED2:: @ 8204ED2 compare VAR_RESULT, 0 goto_eq PetalburgCity_Gym_EventScript_27205E setflag FLAG_0x0A9 - msgbox PetalburgCity_Gym_Text_206254, 4 + msgbox PetalburgCity_Gym_Text_206254, MSGBOX_DEFAULT return PetalburgCity_Gym_EventScript_204EF5:: @ 8204EF5 @@ -479,7 +479,7 @@ PetalburgCity_Gym_EventScript_204F13:: @ 8204F13 call_if 1, PetalburgCity_Gym_EventScript_205009 compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_205025 - msgbox PetalburgCity_Gym_Text_206377, 4 + msgbox PetalburgCity_Gym_Text_206377, MSGBOX_DEFAULT closemessage delay 20 compare VAR_0x8008, 1 @@ -488,7 +488,7 @@ PetalburgCity_Gym_EventScript_204F13:: @ 8204F13 call_if 1, PetalburgCity_Gym_EventScript_204FD7 compare VAR_0x8008, 3 call_if 1, PetalburgCity_Gym_EventScript_204FE2 - msgbox PetalburgCity_Gym_Text_2063CA, 4 + msgbox PetalburgCity_Gym_Text_2063CA, MSGBOX_DEFAULT closemessage setflag FLAG_SPECIAL_FLAG_0x4001 playbgm MUS_TSURETEK, 0 @@ -780,7 +780,7 @@ PetalburgCity_Gym_Movement_205123: @ 8205123 step_end PetalburgCity_Gym_EventScript_20512D:: @ 820512D - msgbox PetalburgCity_Gym_Text_2064C3, 4 + msgbox PetalburgCity_Gym_Text_2064C3, MSGBOX_DEFAULT release end @@ -790,7 +790,7 @@ PetalburgCity_Gym_EventScript_205137:: @ 8205137 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 85 - msgbox PetalburgCity_Gym_Text_20721E, 5 + msgbox PetalburgCity_Gym_Text_20721E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -810,7 +810,7 @@ PetalburgCity_Gym_EventScript_20517B:: @ 820517B end PetalburgCity_Gym_EventScript_20517D:: @ 820517D - msgbox PetalburgCity_Gym_Text_2071F4, 4 + msgbox PetalburgCity_Gym_Text_2071F4, MSGBOX_DEFAULT releaseall end @@ -820,7 +820,7 @@ PetalburgCity_Gym_EventScript_205187:: @ 8205187 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 98 - msgbox PetalburgCity_Gym_Text_207280, 5 + msgbox PetalburgCity_Gym_Text_207280, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -833,7 +833,7 @@ PetalburgCity_Gym_EventScript_2051BC:: @ 82051BC goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 46 - msgbox PetalburgCity_Gym_Text_2072BB, 5 + msgbox PetalburgCity_Gym_Text_2072BB, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -846,7 +846,7 @@ PetalburgCity_Gym_EventScript_2051EF:: @ 82051EF goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 59 - msgbox PetalburgCity_Gym_Text_2072F7, 5 + msgbox PetalburgCity_Gym_Text_2072F7, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -859,7 +859,7 @@ PetalburgCity_Gym_EventScript_205222:: @ 8205222 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 59 - msgbox PetalburgCity_Gym_Text_2072F7, 5 + msgbox PetalburgCity_Gym_Text_2072F7, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -872,7 +872,7 @@ PetalburgCity_Gym_EventScript_205255:: @ 8205255 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 72 - msgbox PetalburgCity_Gym_Text_207331, 5 + msgbox PetalburgCity_Gym_Text_207331, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -885,7 +885,7 @@ PetalburgCity_Gym_EventScript_205288:: @ 8205288 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 20 - msgbox PetalburgCity_Gym_Text_20736C, 5 + msgbox PetalburgCity_Gym_Text_20736C, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -898,7 +898,7 @@ PetalburgCity_Gym_EventScript_2052BB:: @ 82052BB goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 20 - msgbox PetalburgCity_Gym_Text_20736C, 5 + msgbox PetalburgCity_Gym_Text_20736C, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -911,7 +911,7 @@ PetalburgCity_Gym_EventScript_2052EE:: @ 82052EE goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 33 - msgbox PetalburgCity_Gym_Text_2073A7, 5 + msgbox PetalburgCity_Gym_Text_2073A7, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -924,7 +924,7 @@ PetalburgCity_Gym_EventScript_205321:: @ 8205321 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 33 - msgbox PetalburgCity_Gym_Text_2073A7, 5 + msgbox PetalburgCity_Gym_Text_2073A7, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -937,7 +937,7 @@ PetalburgCity_Gym_EventScript_205354:: @ 8205354 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 1 setvar VAR_0x8009, 7 - msgbox PetalburgCity_Gym_Text_2073E4, 5 + msgbox PetalburgCity_Gym_Text_2073E4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -950,7 +950,7 @@ PetalburgCity_Gym_EventScript_205387:: @ 8205387 goto_if 0, PetalburgCity_Gym_EventScript_20517D setvar VAR_0x8008, 7 setvar VAR_0x8009, 7 - msgbox PetalburgCity_Gym_Text_2073E4, 5 + msgbox PetalburgCity_Gym_Text_2073E4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq PetalburgCity_Gym_EventScript_20516C compare VAR_RESULT, 0 @@ -961,7 +961,7 @@ PetalburgCity_Gym_EventScript_2053BA:: @ 82053BA trainerbattle 2, TRAINER_RANDALL, 0, PetalburgCity_Gym_Text_20674F, PetalburgCity_Gym_Text_2067B9, PetalburgCity_Gym_EventScript_2053DE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2053ED - msgbox PetalburgCity_Gym_Text_2067D8, 6 + msgbox PetalburgCity_Gym_Text_2067D8, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_2053DE:: @ 82053DE @@ -972,14 +972,14 @@ PetalburgCity_Gym_EventScript_2053DE:: @ 82053DE end PetalburgCity_Gym_EventScript_2053ED:: @ 82053ED - msgbox PetalburgCity_Gym_Text_20685E, 2 + msgbox PetalburgCity_Gym_Text_20685E, MSGBOX_NPC end PetalburgCity_Gym_EventScript_2053F6:: @ 82053F6 trainerbattle 2, TRAINER_PARKER, 0, PetalburgCity_Gym_Text_2068FD, PetalburgCity_Gym_Text_20694F, PetalburgCity_Gym_EventScript_20541A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205429 - msgbox PetalburgCity_Gym_Text_206996, 6 + msgbox PetalburgCity_Gym_Text_206996, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_20541A:: @ 820541A @@ -990,14 +990,14 @@ PetalburgCity_Gym_EventScript_20541A:: @ 820541A end PetalburgCity_Gym_EventScript_205429:: @ 8205429 - msgbox PetalburgCity_Gym_Text_2069D9, 2 + msgbox PetalburgCity_Gym_Text_2069D9, MSGBOX_NPC end PetalburgCity_Gym_EventScript_205432:: @ 8205432 trainerbattle 2, TRAINER_GEORGE, 0, PetalburgCity_Gym_Text_206A1B, PetalburgCity_Gym_Text_206AB8, PetalburgCity_Gym_EventScript_205456 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205465 - msgbox PetalburgCity_Gym_Text_206AE9, 6 + msgbox PetalburgCity_Gym_Text_206AE9, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_205456:: @ 8205456 @@ -1008,14 +1008,14 @@ PetalburgCity_Gym_EventScript_205456:: @ 8205456 end PetalburgCity_Gym_EventScript_205465:: @ 8205465 - msgbox PetalburgCity_Gym_Text_206BB1, 2 + msgbox PetalburgCity_Gym_Text_206BB1, MSGBOX_NPC end PetalburgCity_Gym_EventScript_20546E:: @ 820546E trainerbattle 2, TRAINER_BERKE, 0, PetalburgCity_Gym_Text_206BF4, PetalburgCity_Gym_Text_206C7D, PetalburgCity_Gym_EventScript_205492 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054A1 - msgbox PetalburgCity_Gym_Text_206C9F, 6 + msgbox PetalburgCity_Gym_Text_206C9F, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_205492:: @ 8205492 @@ -1026,14 +1026,14 @@ PetalburgCity_Gym_EventScript_205492:: @ 8205492 end PetalburgCity_Gym_EventScript_2054A1:: @ 82054A1 - msgbox PetalburgCity_Gym_Text_206D56, 2 + msgbox PetalburgCity_Gym_Text_206D56, MSGBOX_NPC end PetalburgCity_Gym_EventScript_2054AA:: @ 82054AA trainerbattle 2, TRAINER_MARY, 0, PetalburgCity_Gym_Text_206DB2, PetalburgCity_Gym_Text_206E0D, PetalburgCity_Gym_EventScript_2054CE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054DD - msgbox PetalburgCity_Gym_Text_206E26, 6 + msgbox PetalburgCity_Gym_Text_206E26, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_2054CE:: @ 82054CE @@ -1044,14 +1044,14 @@ PetalburgCity_Gym_EventScript_2054CE:: @ 82054CE end PetalburgCity_Gym_EventScript_2054DD:: @ 82054DD - msgbox PetalburgCity_Gym_Text_206ED8, 2 + msgbox PetalburgCity_Gym_Text_206ED8, MSGBOX_NPC end PetalburgCity_Gym_EventScript_2054E6:: @ 82054E6 trainerbattle 2, TRAINER_ALEXIA, 0, PetalburgCity_Gym_Text_206F44, PetalburgCity_Gym_Text_206F82, PetalburgCity_Gym_EventScript_20550A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205519 - msgbox PetalburgCity_Gym_Text_206F9F, 6 + msgbox PetalburgCity_Gym_Text_206F9F, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_20550A:: @ 820550A @@ -1062,14 +1062,14 @@ PetalburgCity_Gym_EventScript_20550A:: @ 820550A end PetalburgCity_Gym_EventScript_205519:: @ 8205519 - msgbox PetalburgCity_Gym_Text_207069, 2 + msgbox PetalburgCity_Gym_Text_207069, MSGBOX_NPC end PetalburgCity_Gym_EventScript_205522:: @ 8205522 trainerbattle 2, TRAINER_JODY, 0, PetalburgCity_Gym_Text_207088, PetalburgCity_Gym_Text_2070E6, PetalburgCity_Gym_EventScript_205546 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205555 - msgbox PetalburgCity_Gym_Text_2070FB, 6 + msgbox PetalburgCity_Gym_Text_2070FB, MSGBOX_AUTOCLOSE end PetalburgCity_Gym_EventScript_205546:: @ 8205546 @@ -1080,7 +1080,7 @@ PetalburgCity_Gym_EventScript_205546:: @ 8205546 end PetalburgCity_Gym_EventScript_205555:: @ 8205555 - msgbox PetalburgCity_Gym_Text_207170, 2 + msgbox PetalburgCity_Gym_Text_207170, MSGBOX_NPC end PetalburgCity_Gym_EventScript_20555E:: @ 820555E @@ -1217,12 +1217,12 @@ PetalburgCity_Gym_EventScript_20574F:: @ 820574F faceplayer checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205764 - msgbox PetalburgCity_Gym_Text_206542, 4 + msgbox PetalburgCity_Gym_Text_206542, MSGBOX_DEFAULT release end PetalburgCity_Gym_EventScript_205764:: @ 8205764 - msgbox PetalburgCity_Gym_Text_2066F3, 4 + msgbox PetalburgCity_Gym_Text_2066F3, MSGBOX_DEFAULT release end @@ -1241,12 +1241,12 @@ PetalburgCity_Gym_EventScript_20577E:: @ 820577E end PetalburgCity_Gym_EventScript_20578E:: @ 820578E - msgbox PetalburgCity_Gym_Text_207467, 4 + msgbox PetalburgCity_Gym_Text_207467, MSGBOX_DEFAULT releaseall end PetalburgCity_Gym_EventScript_205798:: @ 8205798 - msgbox PetalburgCity_Gym_Text_20744C, 4 + msgbox PetalburgCity_Gym_Text_20744C, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/PetalburgCity_House1/scripts.inc b/data/maps/PetalburgCity_House1/scripts.inc index f727ec8a13..cb511bbed0 100644 --- a/data/maps/PetalburgCity_House1/scripts.inc +++ b/data/maps/PetalburgCity_House1/scripts.inc @@ -2,11 +2,11 @@ PetalburgCity_House1_MapScripts:: @ 8207799 .byte 0 PetalburgCity_House1_EventScript_20779A:: @ 820779A - msgbox PetalburgCity_House1_Text_2077AC, 2 + msgbox PetalburgCity_House1_Text_2077AC, MSGBOX_NPC end PetalburgCity_House1_EventScript_2077A3:: @ 82077A3 - msgbox PetalburgCity_House1_Text_2077FB, 2 + msgbox PetalburgCity_House1_Text_2077FB, MSGBOX_NPC end PetalburgCity_House1_Text_2077AC: @ 82077AC diff --git a/data/maps/PetalburgCity_House2/scripts.inc b/data/maps/PetalburgCity_House2/scripts.inc index 44987b3d6c..4fe9713398 100644 --- a/data/maps/PetalburgCity_House2/scripts.inc +++ b/data/maps/PetalburgCity_House2/scripts.inc @@ -2,11 +2,11 @@ PetalburgCity_House2_MapScripts:: @ 82078F2 .byte 0 PetalburgCity_House2_EventScript_2078F3:: @ 82078F3 - msgbox PetalburgCity_House2_Text_207905, 2 + msgbox PetalburgCity_House2_Text_207905, MSGBOX_NPC end PetalburgCity_House2_EventScript_2078FC:: @ 82078FC - msgbox PetalburgCity_House2_Text_207969, 2 + msgbox PetalburgCity_House2_Text_207969, MSGBOX_NPC end PetalburgCity_House2_Text_207905: @ 8207905 diff --git a/data/maps/PetalburgCity_Mart/scripts.inc b/data/maps/PetalburgCity_Mart/scripts.inc index 665ad3baeb..9ee9963741 100644 --- a/data/maps/PetalburgCity_Mart/scripts.inc +++ b/data/maps/PetalburgCity_Mart/scripts.inc @@ -9,7 +9,7 @@ PetalburgCity_Mart_EventScript_207D69:: @ 8207D69 checkflag FLAG_0x128 goto_eq PetalburgCity_Mart_EventScript_207DA6 pokemart PetalburgCity_Mart_Pokemart_207D8C - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -32,7 +32,7 @@ PetalburgCity_Mart_Pokemart_207D8C: @ 8207D8C PetalburgCity_Mart_EventScript_207DA6:: @ 8207DA6 pokemart PetalburgCity_Mart_Pokemart_207DB8 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -56,15 +56,15 @@ PetalburgCity_Mart_Pokemart_207DB8: @ 8207DB8 end PetalburgCity_Mart_EventScript_207DD6:: @ 8207DD6 - msgbox PetalburgCity_Mart_Text_207DF1, 2 + msgbox PetalburgCity_Mart_Text_207DF1, MSGBOX_NPC end PetalburgCity_Mart_EventScript_207DDF:: @ 8207DDF - msgbox PetalburgCity_Mart_Text_207E60, 2 + msgbox PetalburgCity_Mart_Text_207E60, MSGBOX_NPC end PetalburgCity_Mart_EventScript_207DE8:: @ 8207DE8 - msgbox PetalburgCity_Mart_Text_207EB0, 2 + msgbox PetalburgCity_Mart_Text_207EB0, MSGBOX_NPC end PetalburgCity_Mart_Text_207DF1: @ 8207DF1 diff --git a/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc b/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc index 130a43de9a..d0a279cf2b 100644 --- a/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/PetalburgCity_PokemonCenter_1F/scripts.inc @@ -17,17 +17,17 @@ PetalburgCity_PokemonCenter_1F_EventScript_2079FC:: @ 82079FC end PetalburgCity_PokemonCenter_1F_EventScript_207A0A:: @ 8207A0A - msgbox PetalburgCity_PokemonCenter_1F_Text_207A76, 2 + msgbox PetalburgCity_PokemonCenter_1F_Text_207A76, MSGBOX_NPC end PetalburgCity_PokemonCenter_1F_EventScript_207A13:: @ 8207A13 - msgbox PetalburgCity_PokemonCenter_1F_Text_207AD6, 2 + msgbox PetalburgCity_PokemonCenter_1F_Text_207AD6, MSGBOX_NPC end PetalburgCity_PokemonCenter_1F_EventScript_207A1C:: @ 8207A1C lock faceplayer - msgbox PetalburgCity_PokemonCenter_1F_Text_207B09, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_207B09, MSGBOX_DEFAULT specialvar VAR_RESULT, IsStarterInParty compare VAR_RESULT, 1 goto_eq PetalburgCity_PokemonCenter_1F_EventScript_207A38 @@ -45,15 +45,15 @@ PetalburgCity_PokemonCenter_1F_EventScript_207A38:: @ 8207A38 end PetalburgCity_PokemonCenter_1F_EventScript_207A5B:: @ 8207A5B - msgbox PetalburgCity_PokemonCenter_1F_Text_207BB0, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_207BB0, MSGBOX_DEFAULT return PetalburgCity_PokemonCenter_1F_EventScript_207A64:: @ 8207A64 - msgbox PetalburgCity_PokemonCenter_1F_Text_207C35, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_207C35, MSGBOX_DEFAULT return PetalburgCity_PokemonCenter_1F_EventScript_207A6D:: @ 8207A6D - msgbox PetalburgCity_PokemonCenter_1F_Text_207CB7, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_207CB7, MSGBOX_DEFAULT return PetalburgCity_PokemonCenter_1F_Text_207A76: @ 8207A76 diff --git a/data/maps/PetalburgCity_WallysHouse/scripts.inc b/data/maps/PetalburgCity_WallysHouse/scripts.inc index e64bd57b11..babfb62294 100644 --- a/data/maps/PetalburgCity_WallysHouse/scripts.inc +++ b/data/maps/PetalburgCity_WallysHouse/scripts.inc @@ -18,10 +18,10 @@ PetalburgCity_WallysHouse_MapScript2_204247: @ 8204247 PetalburgCity_WallysHouse_EventScript_204251:: @ 8204251 lockall - msgbox PetalburgCity_WallysHouse_Text_20446E, 4 + msgbox PetalburgCity_WallysHouse_Text_20446E, MSGBOX_DEFAULT giveitem_std ITEM_HM03 setflag FLAG_0x07A - msgbox PetalburgCity_WallysHouse_Text_20461A, 4 + msgbox PetalburgCity_WallysHouse_Text_20461A, MSGBOX_DEFAULT setvar VAR_0x4057, 5 releaseall end @@ -35,23 +35,23 @@ PetalburgCity_WallysHouse_EventScript_204278:: @ 8204278 goto_eq PetalburgCity_WallysHouse_EventScript_2042A2 checkflag FLAG_0x087 goto_eq PetalburgCity_WallysHouse_EventScript_2042B6 - msgbox PetalburgCity_WallysHouse_Text_2042DF, 4 + msgbox PetalburgCity_WallysHouse_Text_2042DF, MSGBOX_DEFAULT setflag FLAG_0x087 release end PetalburgCity_WallysHouse_EventScript_2042A2:: @ 82042A2 - msgbox PetalburgCity_WallysHouse_Text_204661, 4 + msgbox PetalburgCity_WallysHouse_Text_204661, MSGBOX_DEFAULT release end PetalburgCity_WallysHouse_EventScript_2042AC:: @ 82042AC - msgbox PetalburgCity_WallysHouse_Text_204698, 4 + msgbox PetalburgCity_WallysHouse_Text_204698, MSGBOX_DEFAULT release end PetalburgCity_WallysHouse_EventScript_2042B6:: @ 82042B6 - msgbox PetalburgCity_WallysHouse_Text_20444D, 4 + msgbox PetalburgCity_WallysHouse_Text_20444D, MSGBOX_DEFAULT release end @@ -60,12 +60,12 @@ PetalburgCity_WallysHouse_EventScript_2042C0:: @ 82042C0 faceplayer checkflag FLAG_0x07A goto_eq PetalburgCity_WallysHouse_EventScript_2042D5 - msgbox PetalburgCity_WallysHouse_Text_204732, 4 + msgbox PetalburgCity_WallysHouse_Text_204732, MSGBOX_DEFAULT release end PetalburgCity_WallysHouse_EventScript_2042D5:: @ 82042D5 - msgbox PetalburgCity_WallysHouse_Text_2047A7, 4 + msgbox PetalburgCity_WallysHouse_Text_2047A7, MSGBOX_DEFAULT release end diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index 7c9a1ae497..7b804d2c62 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -6,26 +6,26 @@ PetalburgWoods_EventScript_22DFD7:: @ 822DFD7 call PetalburgWoods_EventScript_22E124 applymovement 4, PetalburgWoods_Movement_22E1CB waitmovement 0 - msgbox PetalburgWoods_Text_22E34F, 4 + msgbox PetalburgWoods_Text_22E34F, MSGBOX_DEFAULT closemessage playbgm MUS_AQA_0, 0 applymovement 3, PetalburgWoods_Movement_22E209 waitmovement 0 - msgbox PetalburgWoods_Text_22E3AA, 4 + msgbox PetalburgWoods_Text_22E3AA, MSGBOX_DEFAULT closemessage applymovement 3, PetalburgWoods_Movement_22E1F6 waitmovement 0 applymovement 4, PetalburgWoods_Movement_2725A6 waitmovement 0 - msgbox PetalburgWoods_Text_22E428, 4 + msgbox PetalburgWoods_Text_22E428, MSGBOX_DEFAULT closemessage applymovement 4, PetalburgWoods_Movement_22E1E4 waitmovement 0 - msgbox PetalburgWoods_Text_22E457, 4 + msgbox PetalburgWoods_Text_22E457, MSGBOX_DEFAULT closemessage applymovement 3, PetalburgWoods_Movement_22E20E waitmovement 0 - msgbox PetalburgWoods_Text_22E4A5, 4 + msgbox PetalburgWoods_Text_22E4A5, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_8, 0, PetalburgWoods_Text_22E542 applymovement 3, PetalburgWoods_Movement_22E1F9 waitmovement 0 @@ -43,25 +43,25 @@ PetalburgWoods_EventScript_22E079:: @ 822E079 waitmovement 0 applymovement 255, PetalburgWoods_Movement_2725A4 waitmovement 0 - msgbox PetalburgWoods_Text_22E34F, 4 + msgbox PetalburgWoods_Text_22E34F, MSGBOX_DEFAULT closemessage playbgm MUS_AQA_0, 0 applymovement 3, PetalburgWoods_Movement_22E209 waitmovement 0 - msgbox PetalburgWoods_Text_22E3AA, 4 + msgbox PetalburgWoods_Text_22E3AA, MSGBOX_DEFAULT closemessage applymovement 3, PetalburgWoods_Movement_22E205 waitmovement 0 applymovement 4, PetalburgWoods_Movement_2725A6 waitmovement 0 - msgbox PetalburgWoods_Text_22E428, 4 + msgbox PetalburgWoods_Text_22E428, MSGBOX_DEFAULT closemessage applymovement 4, PetalburgWoods_Movement_22E1EA waitmovement 0 - msgbox PetalburgWoods_Text_22E457, 4 + msgbox PetalburgWoods_Text_22E457, MSGBOX_DEFAULT applymovement 255, PetalburgWoods_Movement_2725A6 waitmovement 0 - msgbox PetalburgWoods_Text_22E4A5, 4 + msgbox PetalburgWoods_Text_22E4A5, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_8, 0, PetalburgWoods_Text_22E542 applymovement 3, PetalburgWoods_Movement_22E1F9 waitmovement 0 @@ -75,19 +75,19 @@ PetalburgWoods_EventScript_22E079:: @ 822E079 PetalburgWoods_EventScript_22E124:: @ 822E124 applymovement 4, PetalburgWoods_Movement_22E1B1 waitmovement 0 - msgbox PetalburgWoods_Text_22E332, 4 + msgbox PetalburgWoods_Text_22E332, MSGBOX_DEFAULT closemessage return PetalburgWoods_EventScript_22E138:: @ 822E138 - msgbox PetalburgWoods_Text_22E563, 4 + msgbox PetalburgWoods_Text_22E563, MSGBOX_DEFAULT closemessage applymovement 3, PetalburgWoods_Movement_22E1FD waitmovement 0 removeobject 3 applymovement 255, PetalburgWoods_Movement_2725AA waitmovement 0 - msgbox PetalburgWoods_Text_22E63D, 4 + msgbox PetalburgWoods_Text_22E63D, MSGBOX_DEFAULT giveitem_std ITEM_GREAT_BALL compare VAR_RESULT, 0 goto_eq PetalburgWoods_EventScript_22E17D @@ -95,15 +95,15 @@ PetalburgWoods_EventScript_22E138:: @ 822E138 end PetalburgWoods_EventScript_22E17D:: @ 822E17D - msgbox PetalburgWoods_Text_22E741, 4 + msgbox PetalburgWoods_Text_22E741, MSGBOX_DEFAULT goto PetalburgWoods_EventScript_22E18B end PetalburgWoods_EventScript_22E18B:: @ 822E18B - msgbox PetalburgWoods_Text_22E6C7, 4 + msgbox PetalburgWoods_Text_22E6C7, MSGBOX_DEFAULT applymovement 4, PetalburgWoods_Movement_22E1EE waitmovement 0 - msgbox PetalburgWoods_Text_22E712, 4 + msgbox PetalburgWoods_Text_22E712, MSGBOX_DEFAULT closemessage return @@ -239,11 +239,11 @@ PetalburgWoods_Movement_22E20E: @ 822E20E step_end PetalburgWoods_EventScript_22E210:: @ 822E210 - msgbox PetalburgWoods_Text_22EA0C, 2 + msgbox PetalburgWoods_Text_22EA0C, MSGBOX_NPC end PetalburgWoods_EventScript_22E219:: @ 822E219 - msgbox PetalburgWoods_Text_22EA8B, 2 + msgbox PetalburgWoods_Text_22EA8B, MSGBOX_NPC end PetalburgWoods_EventScript_22E222:: @ 822E222 @@ -251,7 +251,7 @@ PetalburgWoods_EventScript_22E222:: @ 822E222 faceplayer checkflag FLAG_0x129 goto_eq PetalburgWoods_EventScript_22E251 - msgbox PetalburgWoods_Text_22EAFE, 4 + msgbox PetalburgWoods_Text_22EAFE, MSGBOX_DEFAULT giveitem_std ITEM_MIRACLE_SEED compare VAR_RESULT, 0 goto_eq PetalburgWoods_EventScript_272054 @@ -260,21 +260,21 @@ PetalburgWoods_EventScript_22E222:: @ 822E222 end PetalburgWoods_EventScript_22E251:: @ 822E251 - msgbox PetalburgWoods_Text_22EB63, 4 + msgbox PetalburgWoods_Text_22EB63, MSGBOX_DEFAULT release end PetalburgWoods_EventScript_22E25B:: @ 822E25B - msgbox PetalburgWoods_Text_22EC10, 3 + msgbox PetalburgWoods_Text_22EC10, MSGBOX_SIGN end PetalburgWoods_EventScript_22E264:: @ 822E264 - msgbox PetalburgWoods_Text_22ED07, 3 + msgbox PetalburgWoods_Text_22ED07, MSGBOX_SIGN end PetalburgWoods_EventScript_22E26D:: @ 822E26D trainerbattle 0, TRAINER_LYLE, 0, PetalburgWoods_Text_22E77D, PetalburgWoods_Text_22E7C1 - msgbox PetalburgWoods_Text_22E7EF, 6 + msgbox PetalburgWoods_Text_22E7EF, MSGBOX_AUTOCLOSE end PetalburgWoods_EventScript_22E284:: @ 822E284 @@ -286,7 +286,7 @@ PetalburgWoods_EventScript_22E284:: @ 822E284 specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq PetalburgWoods_EventScript_22E2EF - msgbox PetalburgWoods_Text_22E889, 4 + msgbox PetalburgWoods_Text_22E889, MSGBOX_DEFAULT release end @@ -299,33 +299,33 @@ PetalburgWoods_EventScript_22E2C5:: @ 822E2C5 end PetalburgWoods_EventScript_22E2D6:: @ 822E2D6 - msgbox PetalburgWoods_Text_22E8C3, 4 + msgbox PetalburgWoods_Text_22E8C3, MSGBOX_DEFAULT setvar VAR_0x8004, 621 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 621 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end PetalburgWoods_EventScript_22E2EF:: @ 822E2EF checkflag FLAG_HAS_MATCH_CALL goto_eq PetalburgWoods_EventScript_22E302 - msgbox PetalburgWoods_Text_22E889, 4 + msgbox PetalburgWoods_Text_22E889, MSGBOX_DEFAULT release end PetalburgWoods_EventScript_22E302:: @ 822E302 - msgbox PetalburgWoods_Text_22E914, 4 + msgbox PetalburgWoods_Text_22E914, MSGBOX_DEFAULT setvar VAR_0x8004, 621 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 621 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end PetalburgWoods_EventScript_22E31B:: @ 822E31B trainerbattle 5, TRAINER_JAMES_1, 0, PetalburgWoods_Text_22E966, PetalburgWoods_Text_22E998 - msgbox PetalburgWoods_Text_22E9B6, 6 + msgbox PetalburgWoods_Text_22E9B6, MSGBOX_AUTOCLOSE end PetalburgWoods_Text_22E332: @ 822E332 diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index 7cc7d522f7..341f7a5729 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -19,7 +19,7 @@ Route101_EventScript_1EBCD5:: @ 81EBCD5 Route101_EventScript_1EBCDE:: @ 81EBCDE lockall playbgm MUS_EVENT0, 1 - msgbox Route101_Text_1EBE8F, 4 + msgbox Route101_Text_1EBE8F, MSGBOX_DEFAULT closemessage setobjectxy 2, 0, 15 setobjectxy 4, 0, 16 @@ -35,7 +35,7 @@ Route101_EventScript_1EBCDE:: @ 81EBCDE applymovement 4, Route101_Movement_1EBDBD applymovement 2, Route101_Movement_1EBDEF waitmovement 0 - msgbox Route101_Text_1EBE9A, 4 + msgbox Route101_Text_1EBE9A, MSGBOX_DEFAULT closemessage setvar VAR_0x4060, 2 releaseall @@ -43,7 +43,7 @@ Route101_EventScript_1EBCDE:: @ 81EBCDE Route101_EventScript_1EBD4E:: @ 81EBD4E lockall - msgbox Route101_Text_1EBEDF, 4 + msgbox Route101_Text_1EBEDF, MSGBOX_DEFAULT closemessage applymovement 255, Route101_Movement_1EBD90 waitmovement 0 @@ -52,7 +52,7 @@ Route101_EventScript_1EBD4E:: @ 81EBD4E Route101_EventScript_1EBD64:: @ 81EBD64 lockall - msgbox Route101_Text_1EBEDF, 4 + msgbox Route101_Text_1EBEDF, MSGBOX_DEFAULT closemessage applymovement 255, Route101_Movement_1EBD92 waitmovement 0 @@ -61,7 +61,7 @@ Route101_EventScript_1EBD64:: @ 81EBD64 Route101_EventScript_1EBD7A:: @ 81EBD7A lockall - msgbox Route101_Text_1EBEDF, 4 + msgbox Route101_Text_1EBEDF, MSGBOX_DEFAULT closemessage applymovement 255, Route101_Movement_1EBD94 waitmovement 0 @@ -204,15 +204,15 @@ Route101_Movement_1EBDF7: @ 81EBDF7 step_end Route101_EventScript_1EBDFB:: @ 81EBDFB - msgbox Route101_Text_1EBFDD, 2 + msgbox Route101_Text_1EBFDD, MSGBOX_NPC end Route101_EventScript_1EBE04:: @ 81EBE04 - msgbox Route101_Text_1EC04A, 2 + msgbox Route101_Text_1EC04A, MSGBOX_NPC end Route101_EventScript_1EBE0D:: @ 81EBE0D - msgbox Route101_Text_1EC0C8, 3 + msgbox Route101_Text_1EC0C8, MSGBOX_SIGN end Route101_EventScript_1EBE16:: @ 81EBE16 @@ -229,7 +229,7 @@ Route101_EventScript_1EBE16:: @ 81EBE16 waitstate applymovement 2, Route101_Movement_1EBE8D waitmovement 0 - msgbox Route101_Text_1EBF12, 4 + msgbox Route101_Text_1EBF12, MSGBOX_DEFAULT special HealPlayerParty setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH diff --git a/data/maps/Route102/scripts.inc b/data/maps/Route102/scripts.inc index d257942427..c38d40a7fd 100644 --- a/data/maps/Route102/scripts.inc +++ b/data/maps/Route102/scripts.inc @@ -2,19 +2,19 @@ Route102_MapScripts:: @ 81EC0E0 .byte 0 Route102_EventScript_1EC0E1:: @ 81EC0E1 - msgbox Route102_Text_1EC2C0, 2 + msgbox Route102_Text_1EC2C0, MSGBOX_NPC end Route102_EventScript_1EC0EA:: @ 81EC0EA - msgbox Route102_Text_1EC35B, 3 + msgbox Route102_Text_1EC35B, MSGBOX_SIGN end Route102_EventScript_1EC0F3:: @ 81EC0F3 - msgbox Route102_Text_1EC373, 3 + msgbox Route102_Text_1EC373, MSGBOX_SIGN end Route102_EventScript_1EC0FC:: @ 81EC0FC - msgbox Route102_Text_1EC32E, 2 + msgbox Route102_Text_1EC32E, MSGBOX_NPC end Route102_EventScript_1EC105:: @ 81EC105 @@ -26,7 +26,7 @@ Route102_EventScript_1EC105:: @ 81EC105 specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route102_EventScript_1EC170 - msgbox Route102_Text_2945AC, 4 + msgbox Route102_Text_2945AC, MSGBOX_DEFAULT release end @@ -39,48 +39,48 @@ Route102_EventScript_1EC146:: @ 81EC146 end Route102_EventScript_1EC157:: @ 81EC157 - msgbox Route102_Text_294668, 4 + msgbox Route102_Text_294668, MSGBOX_DEFAULT setvar VAR_0x8004, 318 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 318 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route102_EventScript_1EC170:: @ 81EC170 checkflag FLAG_HAS_MATCH_CALL goto_eq Route102_EventScript_1EC183 - msgbox Route102_Text_2945AC, 4 + msgbox Route102_Text_2945AC, MSGBOX_DEFAULT release end Route102_EventScript_1EC183:: @ 81EC183 - msgbox Route102_Text_2945EB, 4 + msgbox Route102_Text_2945EB, MSGBOX_DEFAULT setvar VAR_0x8004, 318 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 318 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route102_EventScript_1EC19C:: @ 81EC19C trainerbattle 5, TRAINER_CALVIN_1, 0, Route102_Text_2946AE, Route102_Text_29470C - msgbox Route102_Text_29473C, 6 + msgbox Route102_Text_29473C, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1B3:: @ 81EC1B3 trainerbattle 0, TRAINER_RICK, 0, Route102_Text_29480C, Route102_Text_294847 - msgbox Route102_Text_294859, 6 + msgbox Route102_Text_294859, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1CA:: @ 81EC1CA trainerbattle 0, TRAINER_TIANA, 0, Route102_Text_29489E, Route102_Text_2948F3 - msgbox Route102_Text_294916, 6 + msgbox Route102_Text_294916, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1E1:: @ 81EC1E1 trainerbattle 0, TRAINER_ALLEN, 0, Route102_Text_294775, Route102_Text_2947AA - msgbox Route102_Text_2947DB, 6 + msgbox Route102_Text_2947DB, MSGBOX_AUTOCLOSE end PetalburgCity_Text_1EC1F8: @ 81EC1F8 diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index 57cde74e64..58a1fc1243 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -28,7 +28,7 @@ Route103_EventScript_1EC3C1:: @ 81EC3C1 end Route103_EventScript_1EC3DA:: @ 81EC3DA - msgbox Route103_Text_1EC7A6, 4 + msgbox Route103_Text_1EC7A6, MSGBOX_DEFAULT closemessage playbgm MUS_GIRL_SUP, 1 applymovement 2, Route103_Movement_27259E @@ -37,7 +37,7 @@ Route103_EventScript_1EC3DA:: @ 81EC3DA waitmovement 0 applymovement 2, Route103_Movement_27259A waitmovement 0 - msgbox Route103_Text_1EC7DE, 4 + msgbox Route103_Text_1EC7DE, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route103_EventScript_1EC48E case 1, Route103_EventScript_1EC49E @@ -45,7 +45,7 @@ Route103_EventScript_1EC3DA:: @ 81EC3DA end Route103_EventScript_1EC434:: @ 81EC434 - msgbox Route103_Text_1EC989, 4 + msgbox Route103_Text_1EC989, MSGBOX_DEFAULT closemessage playbgm MUS_BOY_SUP, 1 applymovement 2, Route103_Movement_27259E @@ -54,7 +54,7 @@ Route103_EventScript_1EC434:: @ 81EC434 waitmovement 0 applymovement 2, Route103_Movement_27259A waitmovement 0 - msgbox Route103_Text_1EC9CE, 4 + msgbox Route103_Text_1EC9CE, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route103_EventScript_1EC4BE case 1, Route103_EventScript_1EC4CE @@ -92,12 +92,12 @@ Route103_EventScript_1EC4DE:: @ 81EC4DE end Route103_EventScript_1EC4EE:: @ 81EC4EE - msgbox Route103_Text_1EC8AE, 4 + msgbox Route103_Text_1EC8AE, MSGBOX_DEFAULT goto Route103_EventScript_1EC50A end Route103_EventScript_1EC4FC:: @ 81EC4FC - msgbox Route103_Text_1ECA79, 4 + msgbox Route103_Text_1ECA79, MSGBOX_DEFAULT goto Route103_EventScript_1EC50A end @@ -191,20 +191,20 @@ Route103_Movement_1EC5D6: @ 81EC5D6 step_end Route103_EventScript_1EC5D9:: @ 81EC5D9 - msgbox Route103_Text_1ECB73, 2 + msgbox Route103_Text_1ECB73, MSGBOX_NPC end Route103_EventScript_1EC5E2:: @ 81EC5E2 - msgbox Route103_Text_1ECBB5, 2 + msgbox Route103_Text_1ECBB5, MSGBOX_NPC end Route103_EventScript_1EC5EB:: @ 81EC5EB - msgbox Route103_Text_1ECC1A, 3 + msgbox Route103_Text_1ECC1A, MSGBOX_SIGN end Route103_EventScript_1EC5F4:: @ 81EC5F4 trainerbattle 0, TRAINER_DAISY, 0, Route103_Text_29495A, Route103_Text_29498F - msgbox Route103_Text_2949B4, 6 + msgbox Route103_Text_2949B4, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC60B:: @ 81EC60B @@ -212,21 +212,21 @@ Route103_EventScript_1EC60B:: @ 81EC60B specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC653 - msgbox Route103_Text_294A52, 6 + msgbox Route103_Text_294A52, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC63A:: @ 81EC63A - msgbox Route103_Text_294B8A, 4 + msgbox Route103_Text_294B8A, MSGBOX_DEFAULT setvar VAR_0x8004, 481 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 481 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route103_EventScript_1EC653:: @ 81EC653 trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294C29, Route103_Text_294C6D, Route103_Text_294CEF - msgbox Route103_Text_294C93, 6 + msgbox Route103_Text_294C93, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC66E:: @ 81EC66E @@ -234,26 +234,26 @@ Route103_EventScript_1EC66E:: @ 81EC66E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC6B6 - msgbox Route103_Text_294B40, 6 + msgbox Route103_Text_294B40, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC69D:: @ 81EC69D - msgbox Route103_Text_294B8A, 4 + msgbox Route103_Text_294B8A, MSGBOX_DEFAULT setvar VAR_0x8004, 481 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 481 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route103_EventScript_1EC6B6:: @ 81EC6B6 trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294D3E, Route103_Text_294D63, Route103_Text_294DDB - msgbox Route103_Text_294D89, 6 + msgbox Route103_Text_294D89, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC6D1:: @ 81EC6D1 trainerbattle 0, TRAINER_ANDREW, 0, Route103_Text_294E34, Route103_Text_294E92 - msgbox Route103_Text_294EBB, 6 + msgbox Route103_Text_294EBB, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC6E8:: @ 81EC6E8 @@ -261,44 +261,44 @@ Route103_EventScript_1EC6E8:: @ 81EC6E8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC733 - msgbox Route103_Text_294F42, 4 + msgbox Route103_Text_294F42, MSGBOX_DEFAULT release end Route103_EventScript_1EC714:: @ 81EC714 special sub_80B4808 waitmovement 0 - msgbox Route103_Text_294F7E, 4 + msgbox Route103_Text_294F7E, MSGBOX_DEFAULT setvar VAR_0x8004, 293 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 293 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route103_EventScript_1EC733:: @ 81EC733 trainerbattle 5, TRAINER_MIGUEL_1, 0, Route103_Text_294FC3, Route103_Text_295006 - msgbox Route103_Text_29501E, 6 + msgbox Route103_Text_29501E, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC74A:: @ 81EC74A trainerbattle 0, TRAINER_MARCOS, 0, Route103_Text_295206, Route103_Text_29522B - msgbox Route103_Text_295246, 6 + msgbox Route103_Text_295246, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC761:: @ 81EC761 trainerbattle 0, TRAINER_RHETT, 0, Route103_Text_295199, Route103_Text_2951C6 - msgbox Route103_Text_2951DE, 6 + msgbox Route103_Text_2951DE, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC778:: @ 81EC778 trainerbattle 0, TRAINER_PETE, 0, Route103_Text_295063, Route103_Text_295093 - msgbox Route103_Text_2950AA, 6 + msgbox Route103_Text_2950AA, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC78F:: @ 81EC78F trainerbattle 0, TRAINER_ISABELLE, 0, Route103_Text_295116, Route103_Text_295146 - msgbox Route103_Text_29514D, 6 + msgbox Route103_Text_29514D, MSGBOX_AUTOCLOSE end Route103_Text_1EC7A6: @ 81EC7A6 diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index a37c89469d..790eaf3032 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -104,27 +104,27 @@ Route104_EventScript_1ECD4B:: @ 81ECD4B checkflag FLAG_0x07C goto_eq Route104_EventScript_1ECDD0 setflag FLAG_0x07C - msgbox Route104_Text_1EDBFF, 4 + msgbox Route104_Text_1EDBFF, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox Route104_Text_1EDC8F, 4 + msgbox Route104_Text_1EDC8F, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x0FD applymovement 255, Route104_Movement_1ECDCD applymovement 34, Route104_Movement_1ECDC8 - msgbox Route104_Text_1EDCB1, 4 + msgbox Route104_Text_1EDCB1, MSGBOX_DEFAULT closemessage waitmovement 0 applymovement 34, Route104_Movement_1ECDCA waitmovement 0 moveobjectoffscreen 34 - msgbox Route104_Text_1EDCED, 5 + msgbox Route104_Text_1EDCED, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ECDED - msgbox Route104_Text_1EDD2A, 4 + msgbox Route104_Text_1EDD2A, MSGBOX_DEFAULT call Route104_EventScript_1ECE31 releaseall end @@ -144,15 +144,15 @@ Route104_Movement_1ECDCD: @ 81ECDCD step_end Route104_EventScript_1ECDD0:: @ 81ECDD0 - msgbox Route104_Text_1EDD9F, 5 + msgbox Route104_Text_1EDD9F, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ECDED - msgbox Route104_Text_1EDD2A, 4 + msgbox Route104_Text_1EDD2A, MSGBOX_DEFAULT releaseall end Route104_EventScript_1ECDED:: @ 81ECDED - msgbox Route104_Text_1EDDDB, 4 + msgbox Route104_Text_1EDDDB, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route104_EventScript_1ECE36 case 1, Route104_EventScript_1ECE49 @@ -160,7 +160,7 @@ Route104_EventScript_1ECDED:: @ 81ECDED end Route104_EventScript_1ECE1C:: @ 81ECE1C - msgbox Route104_Text_1EDE3E, 4 + msgbox Route104_Text_1EDE3E, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, Route104_EventScript_1ECE31 releaseall @@ -195,41 +195,41 @@ Route104_EventScript_1ECE6F:: @ 81ECE6F checkflag FLAG_0x07C goto_eq Route104_EventScript_1ECEEC setflag FLAG_0x07C - msgbox Route104_Text_1EDF04, 4 + msgbox Route104_Text_1EDF04, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox Route104_Text_1EDFA0, 4 + msgbox Route104_Text_1EDFA0, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x0FD applymovement 255, Route104_Movement_1ECDCD applymovement 34, Route104_Movement_1ECDC8 - msgbox Route104_Text_1EDFC6, 4 + msgbox Route104_Text_1EDFC6, MSGBOX_DEFAULT closemessage waitmovement 0 applymovement 34, Route104_Movement_1ECDCA waitmovement 0 moveobjectoffscreen 34 - msgbox Route104_Text_1EE009, 5 + msgbox Route104_Text_1EE009, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ECF09 - msgbox Route104_Text_1EE04D, 4 + msgbox Route104_Text_1EE04D, MSGBOX_DEFAULT call Route104_EventScript_1ECE31 releaseall end Route104_EventScript_1ECEEC:: @ 81ECEEC - msgbox Route104_Text_1EE094, 5 + msgbox Route104_Text_1EE094, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ECF09 - msgbox Route104_Text_1EE04D, 4 + msgbox Route104_Text_1EE04D, MSGBOX_DEFAULT releaseall end Route104_EventScript_1ECF09:: @ 81ECF09 - msgbox Route104_Text_1EE0C7, 4 + msgbox Route104_Text_1EE0C7, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route104_EventScript_1ECF4D case 1, Route104_EventScript_1ECF60 @@ -237,7 +237,7 @@ Route104_EventScript_1ECF09:: @ 81ECF09 end Route104_EventScript_1ECF38:: @ 81ECF38 - msgbox Route104_Text_1EE120, 4 + msgbox Route104_Text_1EE120, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, Route104_EventScript_1ECE31 releaseall @@ -276,17 +276,17 @@ Route104_EventScript_1ECF8C:: @ 81ECF8C faceplayer checkflag FLAG_0x0F6 goto_eq Route104_EventScript_1ECFC3 - msgbox Route104_Text_2A6D86, 4 + msgbox Route104_Text_2A6D86, MSGBOX_DEFAULT giveitem_std ITEM_CHESTO_BERRY compare VAR_RESULT, 0 goto_eq Route104_EventScript_272054 setflag FLAG_0x0F6 - msgbox Route104_Text_2A6E32, 4 + msgbox Route104_Text_2A6E32, MSGBOX_DEFAULT release end Route104_EventScript_1ECFC3:: @ 81ECFC3 - msgbox Route104_Text_2A6E32, 4 + msgbox Route104_Text_2A6E32, MSGBOX_DEFAULT release end @@ -295,7 +295,7 @@ Route104_EventScript_1ECFCD:: @ 81ECFCD faceplayer checkflag FLAG_0x117 goto_eq Route104_EventScript_1ECFFC - msgbox Route104_Text_1ED96A, 4 + msgbox Route104_Text_1ED96A, MSGBOX_DEFAULT giveitem_std ITEM_WHITE_HERB compare VAR_RESULT, 0 goto_eq Route104_EventScript_272054 @@ -304,44 +304,44 @@ Route104_EventScript_1ECFCD:: @ 81ECFCD end Route104_EventScript_1ECFFC:: @ 81ECFFC - msgbox Route104_Text_1EDA0F, 4 + msgbox Route104_Text_1EDA0F, MSGBOX_DEFAULT release end Route104_EventScript_1ED006:: @ 81ED006 - msgbox Route104_Text_1ED5EC, 2 + msgbox Route104_Text_1ED5EC, MSGBOX_NPC end Route104_EventScript_1ED00F:: @ 81ED00F - msgbox Route104_Text_1ED662, 3 + msgbox Route104_Text_1ED662, MSGBOX_SIGN end Route104_EventScript_1ED018:: @ 81ED018 - msgbox Route104_Text_1EDA8C, 3 + msgbox Route104_Text_1EDA8C, MSGBOX_SIGN end Route104_EventScript_1ED021:: @ 81ED021 - msgbox Route104_Text_1EDAA1, 3 + msgbox Route104_Text_1EDAA1, MSGBOX_SIGN end Route104_EventScript_1ED02A:: @ 81ED02A - msgbox Route104_Text_1EDABC, 3 + msgbox Route104_Text_1EDABC, MSGBOX_SIGN end Route104_EventScript_1ED033:: @ 81ED033 - msgbox Route104_Text_1EDAD6, 3 + msgbox Route104_Text_1EDAD6, MSGBOX_SIGN end Route104_EventScript_1ED03C:: @ 81ED03C - msgbox Route104_Text_1EDAEF, 3 + msgbox Route104_Text_1EDAEF, MSGBOX_SIGN end Route104_EventScript_1ED045:: @ 81ED045 - msgbox Route104_Text_1ED6A2, 2 + msgbox Route104_Text_1ED6A2, MSGBOX_NPC end Route104_EventScript_1ED04E:: @ 81ED04E - msgbox Route104_Text_1ED735, 2 + msgbox Route104_Text_1ED735, MSGBOX_NPC end Route104_EventScript_1ED057:: @ 81ED057 @@ -349,7 +349,7 @@ Route104_EventScript_1ED057:: @ 81ED057 faceplayer checkflag FLAG_0x106 goto_eq Route104_EventScript_1ED086 - msgbox Route104_Text_1ED838, 4 + msgbox Route104_Text_1ED838, MSGBOX_DEFAULT giveitem_std ITEM_TM09 compare VAR_RESULT, 0 goto_eq Route104_EventScript_272054 @@ -358,12 +358,12 @@ Route104_EventScript_1ED057:: @ 81ED057 end Route104_EventScript_1ED086:: @ 81ED086 - msgbox Route104_Text_1ED8E7, 4 + msgbox Route104_Text_1ED8E7, MSGBOX_DEFAULT release end Route104_EventScript_1ED090:: @ 81ED090 - msgbox Route104_Text_1ED7A2, 2 + msgbox Route104_Text_1ED7A2, MSGBOX_NPC end Route104_EventScript_1ED099:: @ 81ED099 @@ -396,7 +396,7 @@ Route104_EventScript_1ED0EF:: @ 81ED0EF waitmessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox Route104_Text_1EE463, 4 + msgbox Route104_Text_1EE463, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -438,12 +438,12 @@ Route104_EventScript_1ED139:: @ 81ED139 end Route104_EventScript_1ED1B4:: @ 81ED1B4 - msgbox Route104_Text_1E9AAF, 4 + msgbox Route104_Text_1E9AAF, MSGBOX_DEFAULT releaseall end Route104_EventScript_1ED1BE:: @ 81ED1BE - msgbox Route104_Text_1E9C1D, 4 + msgbox Route104_Text_1E9C1D, MSGBOX_DEFAULT releaseall end @@ -872,12 +872,12 @@ Route104_Movement_1ED35C: @ 81ED35C Route104_EventScript_1ED35F:: @ 81ED35F trainerbattle 0, TRAINER_IVAN, 0, Route104_Text_2954BD, Route104_Text_295509 - msgbox Route104_Text_29554E, 6 + msgbox Route104_Text_29554E, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED376:: @ 81ED376 trainerbattle 0, TRAINER_BILLY, 0, Route104_Text_29558A, Route104_Text_2955B4 - msgbox Route104_Text_2955E8, 6 + msgbox Route104_Text_2955E8, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED38D:: @ 81ED38D @@ -889,7 +889,7 @@ Route104_EventScript_1ED38D:: @ 81ED38D specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route104_EventScript_1ED3F8 - msgbox Route104_Text_295689, 4 + msgbox Route104_Text_295689, MSGBOX_DEFAULT release end @@ -902,33 +902,33 @@ Route104_EventScript_1ED3CE:: @ 81ED3CE end Route104_EventScript_1ED3DF:: @ 81ED3DF - msgbox Route104_Text_29576B, 4 + msgbox Route104_Text_29576B, MSGBOX_DEFAULT setvar VAR_0x8004, 604 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 604 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED3F8:: @ 81ED3F8 checkflag FLAG_HAS_MATCH_CALL goto_eq Route104_EventScript_1ED40B - msgbox Route104_Text_295689, 4 + msgbox Route104_Text_295689, MSGBOX_DEFAULT release end Route104_EventScript_1ED40B:: @ 81ED40B - msgbox Route104_Text_2956FF, 4 + msgbox Route104_Text_2956FF, MSGBOX_DEFAULT setvar VAR_0x8004, 604 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 604 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED424:: @ 81ED424 trainerbattle 5, TRAINER_HALEY_1, 0, Route104_Text_2957D7, Route104_Text_2957F0 - msgbox Route104_Text_29580C, 6 + msgbox Route104_Text_29580C, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED43B:: @ 81ED43B @@ -940,7 +940,7 @@ Route104_EventScript_1ED43B:: @ 81ED43B specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route104_EventScript_1ED4A6 - msgbox Route104_Text_2958C1, 4 + msgbox Route104_Text_2958C1, MSGBOX_DEFAULT release end @@ -953,33 +953,33 @@ Route104_EventScript_1ED47C:: @ 81ED47C end Route104_EventScript_1ED48D:: @ 81ED48D - msgbox Route104_Text_29595A, 4 + msgbox Route104_Text_29595A, MSGBOX_DEFAULT setvar VAR_0x8004, 136 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 136 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED4A6:: @ 81ED4A6 checkflag FLAG_HAS_MATCH_CALL goto_eq Route104_EventScript_1ED4B9 - msgbox Route104_Text_2958C1, 4 + msgbox Route104_Text_2958C1, MSGBOX_DEFAULT release end Route104_EventScript_1ED4B9:: @ 81ED4B9 - msgbox Route104_Text_2958F8, 4 + msgbox Route104_Text_2958F8, MSGBOX_DEFAULT setvar VAR_0x8004, 136 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 136 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED4D2:: @ 81ED4D2 trainerbattle 5, TRAINER_WINSTON_1, 0, Route104_Text_2959BC, Route104_Text_2959FC - msgbox Route104_Text_295A1E, 6 + msgbox Route104_Text_295A1E, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED4E9:: @ 81ED4E9 @@ -991,7 +991,7 @@ Route104_EventScript_1ED4E9:: @ 81ED4E9 specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route104_EventScript_1ED554 - msgbox Route104_Text_295AC3, 4 + msgbox Route104_Text_295AC3, MSGBOX_DEFAULT release end @@ -1004,52 +1004,52 @@ Route104_EventScript_1ED52A:: @ 81ED52A end Route104_EventScript_1ED53B:: @ 81ED53B - msgbox Route104_Text_295B60, 4 + msgbox Route104_Text_295B60, MSGBOX_DEFAULT setvar VAR_0x8004, 114 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 114 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED554:: @ 81ED554 checkflag FLAG_HAS_MATCH_CALL goto_eq Route104_EventScript_1ED567 - msgbox Route104_Text_295AC3, 4 + msgbox Route104_Text_295AC3, MSGBOX_DEFAULT release end Route104_EventScript_1ED567:: @ 81ED567 - msgbox Route104_Text_295B01, 4 + msgbox Route104_Text_295B01, MSGBOX_DEFAULT setvar VAR_0x8004, 114 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 114 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route104_EventScript_1ED580:: @ 81ED580 trainerbattle 5, TRAINER_CINDY_1, 0, Route104_Text_295BC8, Route104_Text_295BFA - msgbox Route104_Text_295C1F, 6 + msgbox Route104_Text_295C1F, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED597:: @ 81ED597 trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2952BB, Route104_Text_2952E6, Route104_Text_295330 special GetPlayerBigGuyGirlString - msgbox Route104_Text_2952FE, 4 + msgbox Route104_Text_2952FE, MSGBOX_DEFAULT release end Route104_EventScript_1ED5B6:: @ 81ED5B6 trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2953AF, Route104_Text_2953E1, Route104_Text_295449 special GetPlayerBigGuyGirlString - msgbox Route104_Text_29540D, 4 + msgbox Route104_Text_29540D, MSGBOX_DEFAULT release end Route104_EventScript_1ED5D5:: @ 81ED5D5 trainerbattle 0, TRAINER_DARIAN, 0, Route104_Text_295C5D, Route104_Text_295CC9 - msgbox Route104_Text_295CD3, 6 + msgbox Route104_Text_295CD3, MSGBOX_AUTOCLOSE end Route104_Text_1ED5EC: @ 81ED5EC diff --git a/data/maps/Route104_MrBrineysHouse/scripts.inc b/data/maps/Route104_MrBrineysHouse/scripts.inc index aa40c8cb41..077f9fab4f 100644 --- a/data/maps/Route104_MrBrineysHouse/scripts.inc +++ b/data/maps/Route104_MrBrineysHouse/scripts.inc @@ -35,8 +35,8 @@ Route104_MrBrineysHouse_EventScript_229D67:: @ 8229D67 Route104_MrBrineysHouse_EventScript_229D8A:: @ 8229D8A setflag FLAG_0x093 - msgbox Route104_MrBrineysHouse_Text_229E70, 4 - msgbox Route104_MrBrineysHouse_Text_229E9B, 5 + msgbox Route104_MrBrineysHouse_Text_229E70, MSGBOX_DEFAULT + msgbox Route104_MrBrineysHouse_Text_229E9B, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route104_MrBrineysHouse_EventScript_229E13 goto Route104_MrBrineysHouse_EventScript_229E27 @@ -53,31 +53,31 @@ Route104_MrBrineysHouse_EventScript_229DAE:: @ 8229DAE end Route104_MrBrineysHouse_EventScript_229DE1:: @ 8229DE1 - msgbox Route104_MrBrineysHouse_Text_22A0AD, 5 + msgbox Route104_MrBrineysHouse_Text_22A0AD, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route104_MrBrineysHouse_EventScript_229E13 goto Route104_MrBrineysHouse_EventScript_229E27 end Route104_MrBrineysHouse_EventScript_229DFA:: @ 8229DFA - msgbox Route104_MrBrineysHouse_Text_22A18F, 5 + msgbox Route104_MrBrineysHouse_Text_22A18F, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route104_MrBrineysHouse_EventScript_229E13 goto Route104_MrBrineysHouse_EventScript_229E27 end Route104_MrBrineysHouse_EventScript_229E13:: @ 8229E13 - msgbox Route104_MrBrineysHouse_Text_22A041, 4 + msgbox Route104_MrBrineysHouse_Text_22A041, MSGBOX_DEFAULT release end Route104_MrBrineysHouse_EventScript_229E1D:: @ 8229E1D - msgbox Route104_MrBrineysHouse_Text_22A2C3, 4 + msgbox Route104_MrBrineysHouse_Text_22A2C3, MSGBOX_DEFAULT release end Route104_MrBrineysHouse_EventScript_229E27:: @ 8229E27 - msgbox Route104_MrBrineysHouse_Text_229FE9, 4 + msgbox Route104_MrBrineysHouse_Text_229FE9, MSGBOX_DEFAULT call Route104_MrBrineysHouse_EventScript_271E95 setvar VAR_0x408E, 1 clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY @@ -97,7 +97,7 @@ Route104_MrBrineysHouse_EventScript_229E5D:: @ 8229E5D faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox Route104_MrBrineysHouse_Text_22A337, 4 + msgbox Route104_MrBrineysHouse_Text_22A337, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc index eefc723b6a..08b5b7389a 100644 --- a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc +++ b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc @@ -20,11 +20,11 @@ Route104_PrettyPetalFlowerShop_EventScript_22A373:: @ 822A373 faceplayer checkflag FLAG_TEMP_1 goto_eq Route104_PrettyPetalFlowerShop_EventScript_22A3E4 - msgbox Route104_PrettyPetalFlowerShop_Text_2A7686, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7686, MSGBOX_DEFAULT checkflag FLAG_0x07F goto_eq Route104_PrettyPetalFlowerShop_EventScript_22A3B2 setflag FLAG_0x07F - msgbox Route104_PrettyPetalFlowerShop_Text_2A7706, 5 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7706, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, Route104_PrettyPetalFlowerShop_EventScript_22A3D2 compare VAR_RESULT, 0 @@ -33,7 +33,7 @@ Route104_PrettyPetalFlowerShop_EventScript_22A373:: @ 822A373 end Route104_PrettyPetalFlowerShop_EventScript_22A3B2:: @ 822A3B2 - msgbox Route104_PrettyPetalFlowerShop_Text_2A76D9, 5 + msgbox Route104_PrettyPetalFlowerShop_Text_2A76D9, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, Route104_PrettyPetalFlowerShop_EventScript_22A3D2 compare VAR_RESULT, 0 @@ -42,18 +42,18 @@ Route104_PrettyPetalFlowerShop_EventScript_22A3B2:: @ 822A3B2 end Route104_PrettyPetalFlowerShop_EventScript_22A3D2:: @ 822A3D2 - msgbox Route104_PrettyPetalFlowerShop_Text_2A775B, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A775B, MSGBOX_DEFAULT return Route104_PrettyPetalFlowerShop_EventScript_22A3DB:: @ 822A3DB - msgbox Route104_PrettyPetalFlowerShop_Text_2A78DF, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A78DF, MSGBOX_DEFAULT return Route104_PrettyPetalFlowerShop_EventScript_22A3E4:: @ 822A3E4 message gUnknown_08272A52 waitmessage pokemartdecoration2 Route104_PrettyPetalFlowerShop_Pokemart_22A3FC - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -74,14 +74,14 @@ Route104_PrettyPetalFlowerShop_EventScript_22A40C:: @ 822A40C faceplayer checkflag FLAG_0x05E goto_if 0, Route104_PrettyPetalFlowerShop_EventScript_22A421 - msgbox Route104_PrettyPetalFlowerShop_Text_2A79A6, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A79A6, MSGBOX_DEFAULT release end Route104_PrettyPetalFlowerShop_EventScript_22A421:: @ 822A421 - msgbox Route104_PrettyPetalFlowerShop_Text_2A7916, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7916, MSGBOX_DEFAULT giveitem_std ITEM_WAILMER_PAIL - msgbox Route104_PrettyPetalFlowerShop_Text_2A79A6, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A79A6, MSGBOX_DEFAULT setflag FLAG_0x05E release end @@ -92,19 +92,19 @@ Route104_PrettyPetalFlowerShop_EventScript_22A442:: @ 822A442 dodailyevents checkflag FLAG_0x930 goto_eq Route104_PrettyPetalFlowerShop_EventScript_22A482 - msgbox Route104_PrettyPetalFlowerShop_Text_2A7A98, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7A98, MSGBOX_DEFAULT random 8 addvar VAR_RESULT, 133 giveitem_std VAR_RESULT compare VAR_RESULT, 0 goto_eq Route104_PrettyPetalFlowerShop_EventScript_272054 setflag FLAG_0x930 - msgbox Route104_PrettyPetalFlowerShop_Text_2A7AF3, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7AF3, MSGBOX_DEFAULT release end Route104_PrettyPetalFlowerShop_EventScript_22A482:: @ 822A482 - msgbox Route104_PrettyPetalFlowerShop_Text_2A7AF3, 4 + msgbox Route104_PrettyPetalFlowerShop_Text_2A7AF3, MSGBOX_DEFAULT release end diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index 3cb6d9ae6c..55d5a45c24 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -33,32 +33,32 @@ Route105_MapScript2_1EE240: @ 81EE240 Route105_EventScript_1EE24A:: @ 81EE24A trainerbattle 0, TRAINER_FOSTER, 0, Route105_Text_295D0F, Route105_Text_295D62 - msgbox Route105_Text_295DAB, 6 + msgbox Route105_Text_295DAB, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE261:: @ 81EE261 trainerbattle 0, TRAINER_LUIS, 0, Route105_Text_295DF5, Route105_Text_295E66 - msgbox Route105_Text_295E72, 6 + msgbox Route105_Text_295E72, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE278:: @ 81EE278 trainerbattle 0, TRAINER_DOMINIK, 0, Route105_Text_295EB7, Route105_Text_295EEA - msgbox Route105_Text_295F08, 6 + msgbox Route105_Text_295F08, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE28F:: @ 81EE28F trainerbattle 0, TRAINER_BEVERLY, 0, Route105_Text_295F5C, Route105_Text_295FA0 - msgbox Route105_Text_295FAE, 6 + msgbox Route105_Text_295FAE, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2A6:: @ 81EE2A6 trainerbattle 0, TRAINER_IMANI, 0, Route105_Text_296025, Route105_Text_296059 - msgbox Route105_Text_296076, 6 + msgbox Route105_Text_296076, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2BD:: @ 81EE2BD trainerbattle 0, TRAINER_JOSUE, 0, Route105_Text_29626F, Route105_Text_2962CB - msgbox Route105_Text_2962EC, 6 + msgbox Route105_Text_2962EC, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2D4:: @ 81EE2D4 @@ -66,24 +66,24 @@ Route105_EventScript_1EE2D4:: @ 81EE2D4 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route105_EventScript_1EE31F - msgbox Route105_Text_2960FA, 4 + msgbox Route105_Text_2960FA, MSGBOX_DEFAULT release end Route105_EventScript_1EE300:: @ 81EE300 special sub_80B4808 waitmovement 0 - msgbox Route105_Text_296159, 4 + msgbox Route105_Text_296159, MSGBOX_DEFAULT setvar VAR_0x8004, 737 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 737 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route105_EventScript_1EE31F:: @ 81EE31F trainerbattle 5, TRAINER_ANDRES_1, 0, Route105_Text_29619E, Route105_Text_2961DD - msgbox Route105_Text_2961FE, 6 + msgbox Route105_Text_2961FE, MSGBOX_AUTOCLOSE end Route104_Text_1EE336: @ 81EE336 diff --git a/data/maps/Route106/scripts.inc b/data/maps/Route106/scripts.inc index fdfff05872..ee211773a5 100644 --- a/data/maps/Route106/scripts.inc +++ b/data/maps/Route106/scripts.inc @@ -2,17 +2,17 @@ Route106_MapScripts:: @ 81EE489 .byte 0 Route106_EventScript_1EE48A:: @ 81EE48A - msgbox Route106_Text_1EE53A, 3 + msgbox Route106_Text_1EE53A, MSGBOX_SIGN end Route106_EventScript_1EE493:: @ 81EE493 trainerbattle 0, TRAINER_DOUGLAS, 0, Route106_Text_2965BB, Route106_Text_2965FD - msgbox Route106_Text_296608, 6 + msgbox Route106_Text_296608, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4AA:: @ 81EE4AA trainerbattle 0, TRAINER_KYLA, 0, Route106_Text_296628, Route106_Text_296674 - msgbox Route106_Text_29669E, 6 + msgbox Route106_Text_29669E, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4C1:: @ 81EE4C1 @@ -20,29 +20,29 @@ Route106_EventScript_1EE4C1:: @ 81EE4C1 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route106_EventScript_1EE50C - msgbox Route106_Text_29638C, 4 + msgbox Route106_Text_29638C, MSGBOX_DEFAULT release end Route106_EventScript_1EE4ED:: @ 81EE4ED special sub_80B4808 waitmovement 0 - msgbox Route106_Text_2963E3, 4 + msgbox Route106_Text_2963E3, MSGBOX_DEFAULT setvar VAR_0x8004, 339 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 339 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route106_EventScript_1EE50C:: @ 81EE50C trainerbattle 5, TRAINER_ELLIOT_1, 0, Route106_Text_29642E, Route106_Text_296477 - msgbox Route106_Text_296493, 6 + msgbox Route106_Text_296493, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE523:: @ 81EE523 trainerbattle 0, TRAINER_NED, 0, Route106_Text_2964D4, Route106_Text_296553 - msgbox Route106_Text_296588, 6 + msgbox Route106_Text_296588, MSGBOX_AUTOCLOSE end Route106_Text_1EE53A: @ 81EE53A diff --git a/data/maps/Route107/scripts.inc b/data/maps/Route107/scripts.inc index 2c8364592c..4762fcd06c 100644 --- a/data/maps/Route107/scripts.inc +++ b/data/maps/Route107/scripts.inc @@ -3,7 +3,7 @@ Route107_MapScripts:: @ 81EE594 Route107_EventScript_1EE595:: @ 81EE595 trainerbattle 0, TRAINER_DARRIN, 0, Route107_Text_2966E5, Route107_Text_29672F - msgbox Route107_Text_29675B, 6 + msgbox Route107_Text_29675B, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE5AC:: @ 81EE5AC @@ -11,48 +11,48 @@ Route107_EventScript_1EE5AC:: @ 81EE5AC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route107_EventScript_1EE5F7 - msgbox Route107_Text_2967FF, 4 + msgbox Route107_Text_2967FF, MSGBOX_DEFAULT release end Route107_EventScript_1EE5D8:: @ 81EE5D8 special sub_80B4808 waitmovement 0 - msgbox Route107_Text_29685A, 4 + msgbox Route107_Text_29685A, MSGBOX_DEFAULT setvar VAR_0x8004, 155 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 155 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route107_EventScript_1EE5F7:: @ 81EE5F7 trainerbattle 5, TRAINER_TONY_1, 0, Route107_Text_296897, Route107_Text_2968D5 - msgbox Route107_Text_296923, 6 + msgbox Route107_Text_296923, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE60E:: @ 81EE60E trainerbattle 0, TRAINER_DENISE, 0, Route107_Text_296974, Route107_Text_29699E - msgbox Route107_Text_2969AB, 6 + msgbox Route107_Text_2969AB, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE625:: @ 81EE625 trainerbattle 0, TRAINER_BETH, 0, Route107_Text_2969E4, Route107_Text_296A17 - msgbox Route107_Text_296A35, 6 + msgbox Route107_Text_296A35, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE63C:: @ 81EE63C trainerbattle 4, TRAINER_LISA_AND_RAY, 0, Route107_Text_296A77, Route107_Text_296AA7, Route107_Text_296B1E - msgbox Route107_Text_296ADC, 6 + msgbox Route107_Text_296ADC, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE657:: @ 81EE657 trainerbattle 4, TRAINER_LISA_AND_RAY, 0, Route107_Text_296B57, Route107_Text_296BB3, Route107_Text_296C34 - msgbox Route107_Text_296BE1, 6 + msgbox Route107_Text_296BE1, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE672:: @ 81EE672 trainerbattle 0, TRAINER_CAMRON, 0, Route107_Text_296C6F, Route107_Text_296CAD - msgbox Route107_Text_296CC0, 6 + msgbox Route107_Text_296CC0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route108/scripts.inc b/data/maps/Route108/scripts.inc index 25657c5a4a..c5c1dbccbf 100644 --- a/data/maps/Route108/scripts.inc +++ b/data/maps/Route108/scripts.inc @@ -3,27 +3,27 @@ Route108_MapScripts:: @ 81EE689 Route108_EventScript_1EE68A:: @ 81EE68A trainerbattle 0, TRAINER_JEROME, 0, Route108_Text_296D10, Route108_Text_296D3C - msgbox Route108_Text_296D6E, 6 + msgbox Route108_Text_296D6E, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6A1:: @ 81EE6A1 trainerbattle 0, TRAINER_MATTHEW, 0, Route108_Text_296DAF, Route108_Text_296DEA - msgbox Route108_Text_296E03, 6 + msgbox Route108_Text_296E03, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6B8:: @ 81EE6B8 trainerbattle 0, TRAINER_TARA, 0, Route108_Text_296E33, Route108_Text_296E71 - msgbox Route108_Text_296E7A, 6 + msgbox Route108_Text_296E7A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6CF:: @ 81EE6CF trainerbattle 0, TRAINER_MISSY, 0, Route108_Text_296EC7, Route108_Text_296EFC - msgbox Route108_Text_296F2A, 6 + msgbox Route108_Text_296F2A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6E6:: @ 81EE6E6 trainerbattle 0, TRAINER_CAROLINA, 0, Route108_Text_297094, Route108_Text_2970D7 - msgbox Route108_Text_2970F0, 6 + msgbox Route108_Text_2970F0, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6FD:: @ 81EE6FD @@ -31,23 +31,23 @@ Route108_EventScript_1EE6FD:: @ 81EE6FD specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route108_EventScript_1EE748 - msgbox Route108_Text_296FB0, 4 + msgbox Route108_Text_296FB0, MSGBOX_DEFAULT release end Route108_EventScript_1EE729:: @ 81EE729 special sub_80B4808 waitmovement 0 - msgbox Route108_Text_296FD8, 4 + msgbox Route108_Text_296FD8, MSGBOX_DEFAULT setvar VAR_0x8004, 740 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 740 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route108_EventScript_1EE748:: @ 81EE748 trainerbattle 5, TRAINER_CORY_1, 0, Route108_Text_297011, Route108_Text_297036 - msgbox Route108_Text_297059, 6 + msgbox Route108_Text_297059, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index f87572891d..dff0800ac0 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -53,7 +53,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5 clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT hideobjectat 1, MAP_ROUTE109 - msgbox Route109_Text_1E9C1D, 4 + msgbox Route109_Text_1E9C1D, MSGBOX_DEFAULT closemessage copyvar VAR_0x4096, VAR_0x8008 resetobjectpriority 255, MAP_ROUTE109 @@ -279,7 +279,7 @@ Route109_EventScript_1EE910:: @ 81EE910 Route109_EventScript_1EE921:: @ 81EE921 message Route109_Text_1EEC96 - msgbox Route109_Text_1EEC96, 5 + msgbox Route109_Text_1EEC96, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route109_EventScript_1EE981 goto Route109_EventScript_1EE972 @@ -296,29 +296,29 @@ Route109_EventScript_1EE93F:: @ 81EE93F end Route109_EventScript_1EE972:: @ 81EE972 - msgbox Route109_Text_1EED06, 4 + msgbox Route109_Text_1EED06, MSGBOX_DEFAULT closemessage goto Route109_EventScript_1EE760 end Route109_EventScript_1EE981:: @ 81EE981 - msgbox Route109_Text_1EED5E, 4 + msgbox Route109_Text_1EED5E, MSGBOX_DEFAULT release end Route109_EventScript_1EE98B:: @ 81EE98B - msgbox Route109_Text_1EEE72, 4 + msgbox Route109_Text_1EEE72, MSGBOX_DEFAULT release end Route109_EventScript_1EE995:: @ 81EE995 - msgbox Route109_Text_1EEEB4, 2 + msgbox Route109_Text_1EEEB4, MSGBOX_NPC end Route109_EventScript_1EE99E:: @ 81EE99E lock faceplayer - msgbox Route109_Text_1EEFB0, 4 + msgbox Route109_Text_1EEFB0, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Route109_Movement_2725A2 waitmovement 0 @@ -331,7 +331,7 @@ Route109_EventScript_1EE9B5:: @ 81EE9B5 special GetPlayerBigGuyGirlString checkflag FLAG_0x118 goto_eq Route109_EventScript_1EE9F2 - msgbox Route109_Text_1EEFDE, 4 + msgbox Route109_Text_1EEFDE, MSGBOX_DEFAULT giveitem_std ITEM_SOFT_SAND compare VAR_RESULT, 0 goto_eq Route109_EventScript_272054 @@ -343,18 +343,18 @@ Route109_EventScript_1EE9B5:: @ 81EE9B5 end Route109_EventScript_1EE9F2:: @ 81EE9F2 - msgbox Route109_Text_1EEFF1, 4 + msgbox Route109_Text_1EEFF1, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Route109_Movement_2725A2 waitmovement 0 release end Route109_EventScript_1EEA06:: @ 81EEA06 - msgbox Route109_Text_1EEF08, 2 + msgbox Route109_Text_1EEF08, MSGBOX_NPC end Route109_EventScript_1EEA0F:: @ 81EEA0F - msgbox Route109_Text_1EF080, 2 + msgbox Route109_Text_1EF080, MSGBOX_NPC end Route109_EventScript_1EEA18:: @ 81EEA18 @@ -362,37 +362,37 @@ Route109_EventScript_1EEA18:: @ 81EEA18 faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox Route109_Text_1EF173, 4 + msgbox Route109_Text_1EF173, MSGBOX_DEFAULT waitmoncry release end Route109_EventScript_1EEA2B:: @ 81EEA2B - msgbox Route109_Text_1EF185, 3 + msgbox Route109_Text_1EF185, MSGBOX_SIGN end Route109_EventScript_1EEA34:: @ 81EEA34 - msgbox Route109_Text_1EF1D5, 3 + msgbox Route109_Text_1EF1D5, MSGBOX_SIGN end Route109_EventScript_1EEA3D:: @ 81EEA3D trainerbattle 0, TRAINER_DAVID, 0, Route109_Text_297140, Route109_Text_29717D - msgbox Route109_Text_297191, 6 + msgbox Route109_Text_297191, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA54:: @ 81EEA54 trainerbattle 0, TRAINER_ALICE, 0, Route109_Text_2971D1, Route109_Text_2971FD - msgbox Route109_Text_29720F, 6 + msgbox Route109_Text_29720F, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA6B:: @ 81EEA6B trainerbattle 0, TRAINER_HUEY, 0, Route109_Text_297235, Route109_Text_29727B - msgbox Route109_Text_29728C, 6 + msgbox Route109_Text_29728C, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA82:: @ 81EEA82 trainerbattle 0, TRAINER_EDMOND, 0, Route109_Text_2972B3, Route109_Text_2972CE - msgbox Route109_Text_2972ED, 6 + msgbox Route109_Text_2972ED, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA99:: @ 81EEA99 @@ -400,24 +400,24 @@ Route109_EventScript_1EEA99:: @ 81EEA99 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEAE4 - msgbox Route109_Text_297380, 4 + msgbox Route109_Text_297380, MSGBOX_DEFAULT release end Route109_EventScript_1EEAC5:: @ 81EEAC5 special sub_80B4808 waitmovement 0 - msgbox Route109_Text_2973C1, 4 + msgbox Route109_Text_2973C1, MSGBOX_DEFAULT setvar VAR_0x8004, 64 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 64 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route109_EventScript_1EEAE4:: @ 81EEAE4 trainerbattle 5, TRAINER_RICKY_1, 0, Route109_Text_2973FF, Route109_Text_297437 - msgbox Route109_Text_297458, 6 + msgbox Route109_Text_297458, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEAFB:: @ 81EEAFB @@ -425,64 +425,64 @@ Route109_EventScript_1EEAFB:: @ 81EEAFB specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEB46 - msgbox Route109_Text_2974D6, 4 + msgbox Route109_Text_2974D6, MSGBOX_DEFAULT release end Route109_EventScript_1EEB27:: @ 81EEB27 special sub_80B4808 waitmovement 0 - msgbox Route109_Text_297520, 4 + msgbox Route109_Text_297520, MSGBOX_DEFAULT setvar VAR_0x8004, 57 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 57 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route109_EventScript_1EEB46:: @ 81EEB46 trainerbattle 5, TRAINER_LOLA_1, 0, Route109_Text_297538, Route109_Text_297576 - msgbox Route109_Text_29757D, 6 + msgbox Route109_Text_29757D, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB5D:: @ 81EEB5D trainerbattle 0, TRAINER_AUSTINA, 0, Route109_Text_2975C0, Route109_Text_297601 - msgbox Route109_Text_29762A, 6 + msgbox Route109_Text_29762A, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB74:: @ 81EEB74 trainerbattle 0, TRAINER_GWEN, 0, Route109_Text_297667, Route109_Text_297691 - msgbox Route109_Text_2976A4, 6 + msgbox Route109_Text_2976A4, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB8B:: @ 81EEB8B trainerbattle 0, TRAINER_CARTER, 0, Route109_Text_2976C5, Route109_Text_2976FC - msgbox Route109_Text_297715, 6 + msgbox Route109_Text_297715, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBA2:: @ 81EEBA2 trainerbattle 4, TRAINER_MEL_AND_PAUL, 0, Route109_Text_297754, Route109_Text_2977B0, Route109_Text_29781D - msgbox Route109_Text_2977C7, 6 + msgbox Route109_Text_2977C7, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBBD:: @ 81EEBBD trainerbattle 4, TRAINER_MEL_AND_PAUL, 0, Route109_Text_297872, Route109_Text_2978BD, Route109_Text_29792E - msgbox Route109_Text_2978F1, 6 + msgbox Route109_Text_2978F1, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBD8:: @ 81EEBD8 trainerbattle 0, TRAINER_CHANDLER, 0, Route109_Text_29798A, Route109_Text_2979AE - msgbox Route109_Text_2979BF, 6 + msgbox Route109_Text_2979BF, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBEF:: @ 81EEBEF trainerbattle 0, TRAINER_HAILEY, 0, Route109_Text_2979EC, Route109_Text_297A15 - msgbox Route109_Text_297A40, 6 + msgbox Route109_Text_297A40, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEC06:: @ 81EEC06 trainerbattle 0, TRAINER_ELIJAH, 0, Route109_Text_297A82, Route109_Text_297AC7 - msgbox Route109_Text_297AE5, 6 + msgbox Route109_Text_297AE5, MSGBOX_AUTOCLOSE end DewfordTown_Text_1EEC1D: @ 81EEC1D diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc index cb617e2f9b..2836a4acfd 100644 --- a/data/maps/Route109_SeashoreHouse/scripts.inc +++ b/data/maps/Route109_SeashoreHouse/scripts.inc @@ -15,18 +15,18 @@ Route109_SeashoreHouse_EventScript_2693FE:: @ 82693FE goto_eq Route109_SeashoreHouse_EventScript_269432 checkflag FLAG_TEMP_2 goto_eq Route109_SeashoreHouse_EventScript_269428 - msgbox Route109_SeashoreHouse_Text_269555, 4 + msgbox Route109_SeashoreHouse_Text_269555, MSGBOX_DEFAULT setflag FLAG_TEMP_2 release end Route109_SeashoreHouse_EventScript_269428:: @ 8269428 - msgbox Route109_SeashoreHouse_Text_269635, 4 + msgbox Route109_SeashoreHouse_Text_269635, MSGBOX_DEFAULT release end Route109_SeashoreHouse_EventScript_269432:: @ 8269432 - msgbox Route109_SeashoreHouse_Text_269685, 4 + msgbox Route109_SeashoreHouse_Text_269685, MSGBOX_DEFAULT giveitem_std ITEM_SODA_POP, 6 compare VAR_RESULT, 0 goto_eq Route109_SeashoreHouse_EventScript_269456 @@ -35,16 +35,16 @@ Route109_SeashoreHouse_EventScript_269432:: @ 8269432 end Route109_SeashoreHouse_EventScript_269456:: @ 8269456 - msgbox Route109_SeashoreHouse_Text_26973A, 4 + msgbox Route109_SeashoreHouse_Text_26973A, MSGBOX_DEFAULT release end Route109_SeashoreHouse_EventScript_269460:: @ 8269460 showmoneybox 0, 0, 0 - msgbox Route109_SeashoreHouse_Text_26977E, 5 + msgbox Route109_SeashoreHouse_Text_26977E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route109_SeashoreHouse_EventScript_269484 - msgbox Route109_SeashoreHouse_Text_2697EF, 4 + msgbox Route109_SeashoreHouse_Text_2697EF, MSGBOX_DEFAULT hidemoneybox nop nop @@ -58,7 +58,7 @@ Route109_SeashoreHouse_EventScript_269484:: @ 8269484 checkitemspace ITEM_SODA_POP, 1 compare VAR_RESULT, 0 goto_eq Route109_SeashoreHouse_EventScript_2694D5 - msgbox Route109_SeashoreHouse_Text_2697C8, 4 + msgbox Route109_SeashoreHouse_Text_2697C8, MSGBOX_DEFAULT takemoney 0x12c, 0 updatemoneybox 0, 0 nop @@ -70,7 +70,7 @@ Route109_SeashoreHouse_EventScript_269484:: @ 8269484 end Route109_SeashoreHouse_EventScript_2694C8:: @ 82694C8 - msgbox Route109_SeashoreHouse_Text_2697D5, 4 + msgbox Route109_SeashoreHouse_Text_2697D5, MSGBOX_DEFAULT hidemoneybox nop nop @@ -78,7 +78,7 @@ Route109_SeashoreHouse_EventScript_2694C8:: @ 82694C8 end Route109_SeashoreHouse_EventScript_2694D5:: @ 82694D5 - msgbox gUnknown_08272AD0, 4 + msgbox gUnknown_08272AD0, MSGBOX_DEFAULT hidemoneybox nop nop @@ -87,17 +87,17 @@ Route109_SeashoreHouse_EventScript_2694D5:: @ 82694D5 Route109_SeashoreHouse_EventScript_2694E2:: @ 82694E2 trainerbattle 2, TRAINER_DWAYNE, 0, Route109_SeashoreHouse_Text_269803, Route109_SeashoreHouse_Text_269867, Route109_SeashoreHouse_EventScript_269533 - msgbox Route109_SeashoreHouse_Text_26989D, 6 + msgbox Route109_SeashoreHouse_Text_26989D, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_2694FD:: @ 82694FD trainerbattle 2, TRAINER_JOHANNA, 0, Route109_SeashoreHouse_Text_2698E3, Route109_SeashoreHouse_Text_269947, Route109_SeashoreHouse_EventScript_269533 - msgbox Route109_SeashoreHouse_Text_269953, 6 + msgbox Route109_SeashoreHouse_Text_269953, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_269518:: @ 8269518 trainerbattle 2, TRAINER_SIMON, 0, Route109_SeashoreHouse_Text_269986, Route109_SeashoreHouse_Text_2699C5, Route109_SeashoreHouse_EventScript_269533 - msgbox Route109_SeashoreHouse_Text_2699DF, 6 + msgbox Route109_SeashoreHouse_Text_2699DF, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_269533:: @ 8269533 diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index fe07de8dc0..3652f7685f 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -31,7 +31,7 @@ Route110_EventScript_1EF2A1:: @ 81EF2A1 Route110_EventScript_1EF2AA:: @ 81EF2AA lock faceplayer - msgbox Route110_Text_1EFB5D, 4 + msgbox Route110_Text_1EFB5D, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Route110_Movement_2725A2 waitmovement 0 release @@ -40,7 +40,7 @@ Route110_EventScript_1EF2AA:: @ 81EF2AA Route110_EventScript_1EF2C0:: @ 81EF2C0 lock faceplayer - msgbox Route110_Text_1EFB93, 4 + msgbox Route110_Text_1EFB93, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Route110_Movement_2725A2 waitmovement 0 release @@ -49,7 +49,7 @@ Route110_EventScript_1EF2C0:: @ 81EF2C0 Route110_EventScript_1EF2D6:: @ 81EF2D6 lock faceplayer - msgbox Route110_Text_1EFBCA, 4 + msgbox Route110_Text_1EFBCA, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Route110_Movement_2725A2 waitmovement 0 release @@ -58,74 +58,74 @@ Route110_EventScript_1EF2D6:: @ 81EF2D6 Route110_EventScript_1EF2EC:: @ 81EF2EC lock faceplayer - msgbox Route110_Text_1EFC0D, 4 + msgbox Route110_Text_1EFC0D, MSGBOX_DEFAULT applymovement VAR_LAST_TALKED, Route110_Movement_2725A2 waitmovement 0 release end Route110_EventScript_1EF302:: @ 81EF302 - msgbox Route110_Text_1EFFC3, 2 + msgbox Route110_Text_1EFFC3, MSGBOX_NPC end Route110_EventScript_1EF30B:: @ 81EF30B - msgbox Route110_Text_1F0006, 2 + msgbox Route110_Text_1F0006, MSGBOX_NPC end Route110_EventScript_1EF314:: @ 81EF314 - msgbox Route110_Text_1F006A, 2 + msgbox Route110_Text_1F006A, MSGBOX_NPC end Route110_EventScript_1EF31D:: @ 81EF31D - msgbox Route110_Text_1F0261, 2 + msgbox Route110_Text_1F0261, MSGBOX_NPC end Route110_EventScript_1EF326:: @ 81EF326 - msgbox Route110_Text_1F02CA, 2 + msgbox Route110_Text_1F02CA, MSGBOX_NPC end Route110_EventScript_1EF32F:: @ 81EF32F - msgbox Route110_Text_1F030E, 2 + msgbox Route110_Text_1F030E, MSGBOX_NPC end Route110_EventScript_1EF338:: @ 81EF338 - msgbox Route110_Text_1F0390, 2 + msgbox Route110_Text_1F0390, MSGBOX_NPC end Route110_EventScript_1EF341:: @ 81EF341 - msgbox Route110_Text_1F0812, 3 + msgbox Route110_Text_1F0812, MSGBOX_SIGN end Route110_EventScript_1EF34A:: @ 81EF34A - msgbox Route110_Text_1F082D, 3 + msgbox Route110_Text_1F082D, MSGBOX_SIGN end Route110_EventScript_1EF353:: @ 81EF353 - msgbox Route110_Text_1F0842, 3 + msgbox Route110_Text_1F0842, MSGBOX_SIGN end Route110_EventScript_1EF35C:: @ 81EF35C - msgbox Route110_Text_1F08CD, 3 + msgbox Route110_Text_1F08CD, MSGBOX_SIGN end Route110_EventScript_1EF365:: @ 81EF365 - msgbox Route110_Text_1F08E3, 3 + msgbox Route110_Text_1F08E3, MSGBOX_SIGN end Route110_EventScript_1EF36E:: @ 81EF36E - msgbox Route110_Text_1F08F3, 3 + msgbox Route110_Text_1F08F3, MSGBOX_SIGN end Route110_EventScript_1EF377:: @ 81EF377 - msgbox Route110_Text_1F090D, 3 + msgbox Route110_Text_1F090D, MSGBOX_SIGN end Route110_EventScript_1EF380:: @ 81EF380 - msgbox Route110_Text_1F0992, 3 + msgbox Route110_Text_1F0992, MSGBOX_SIGN end Route110_EventScript_1EF389:: @ 81EF389 - msgbox Route110_Text_1F09DB, 3 + msgbox Route110_Text_1F09DB, MSGBOX_SIGN end Route110_EventScript_1EF392:: @ 81EF392 @@ -133,12 +133,12 @@ Route110_EventScript_1EF392:: @ 81EF392 specialvar VAR_RESULT, GetRecordedCyclingRoadResults compare VAR_RESULT, 0 goto_eq Route110_EventScript_1EF3AD - msgbox Route110_Text_1F0A1E, 4 + msgbox Route110_Text_1F0A1E, MSGBOX_DEFAULT releaseall end Route110_EventScript_1EF3AD:: @ 81EF3AD - msgbox Route110_Text_1F0A5E, 4 + msgbox Route110_Text_1F0A5E, MSGBOX_DEFAULT releaseall end @@ -150,28 +150,28 @@ Route110_EventScript_1EF3B7:: @ 81EF3B7 goto_eq Route110_EventScript_1EF3E8 compare VAR_CYCLING_CHALLENGE_STATE, 0 goto_eq Route110_EventScript_1EF3DE - msgbox Route110_Text_1F06FB, 4 + msgbox Route110_Text_1F06FB, MSGBOX_DEFAULT release end Route110_EventScript_1EF3DE:: @ 81EF3DE - msgbox Route110_Text_1F0661, 4 + msgbox Route110_Text_1F0661, MSGBOX_DEFAULT release end Route110_EventScript_1EF3E8:: @ 81EF3E8 - msgbox Route110_Text_1F0755, 4 + msgbox Route110_Text_1F0755, MSGBOX_DEFAULT release end Route110_EventScript_1EF3F2:: @ 81EF3F2 trainerbattle 0, TRAINER_EDWARD, 0, Route110_Text_29802B, Route110_Text_298064 - msgbox Route110_Text_29808A, 6 + msgbox Route110_Text_29808A, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF409:: @ 81EF409 trainerbattle 0, TRAINER_JACLYN, 0, Route110_Text_2980B9, Route110_Text_2980E5 - msgbox Route110_Text_2980F8, 6 + msgbox Route110_Text_2980F8, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF420:: @ 81EF420 @@ -179,39 +179,39 @@ Route110_EventScript_1EF420:: @ 81EF420 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF46B - msgbox Route110_Text_2981B3, 4 + msgbox Route110_Text_2981B3, MSGBOX_DEFAULT release end Route110_EventScript_1EF44C:: @ 81EF44C special sub_80B4808 waitmovement 0 - msgbox Route110_Text_298201, 4 + msgbox Route110_Text_298201, MSGBOX_DEFAULT setvar VAR_0x8004, 512 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 512 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route110_EventScript_1EF46B:: @ 81EF46B trainerbattle 5, TRAINER_EDWIN_1, 0, Route110_Text_298232, Route110_Text_298288 - msgbox Route110_Text_2982A2, 6 + msgbox Route110_Text_2982A2, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF482:: @ 81EF482 trainerbattle 0, TRAINER_DALE, 0, Route110_Text_2982CC, Route110_Text_2982F5 - msgbox Route110_Text_298303, 6 + msgbox Route110_Text_298303, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF499:: @ 81EF499 trainerbattle 0, TRAINER_JACOB, 0, Route110_Text_297B3F, Route110_Text_297B77 - msgbox Route110_Text_297B8F, 6 + msgbox Route110_Text_297B8F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4B0:: @ 81EF4B0 trainerbattle 0, TRAINER_ANTHONY, 0, Route110_Text_297BE7, Route110_Text_297C0F - msgbox Route110_Text_297C1F, 6 + msgbox Route110_Text_297C1F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4C7:: @ 81EF4C7 @@ -219,29 +219,29 @@ Route110_EventScript_1EF4C7:: @ 81EF4C7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF512 - msgbox Route110_Text_297CB4, 4 + msgbox Route110_Text_297CB4, MSGBOX_DEFAULT release end Route110_EventScript_1EF4F3:: @ 81EF4F3 special sub_80B4808 waitmovement 0 - msgbox Route110_Text_297CFE, 4 + msgbox Route110_Text_297CFE, MSGBOX_DEFAULT setvar VAR_0x8004, 353 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 353 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route110_EventScript_1EF512:: @ 81EF512 trainerbattle 5, TRAINER_BENJAMIN_1, 0, Route110_Text_297D4B, Route110_Text_297D8E - msgbox Route110_Text_297DB0, 6 + msgbox Route110_Text_297DB0, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF529:: @ 81EF529 trainerbattle 0, TRAINER_JASMINE, 0, Route110_Text_297F93, Route110_Text_297FD0 - msgbox Route110_Text_297FF1, 6 + msgbox Route110_Text_297FF1, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF540:: @ 81EF540 @@ -249,24 +249,24 @@ Route110_EventScript_1EF540:: @ 81EF540 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF58B - msgbox Route110_Text_297E88, 4 + msgbox Route110_Text_297E88, MSGBOX_DEFAULT release end Route110_EventScript_1EF56C:: @ 81EF56C special sub_80B4808 waitmovement 0 - msgbox Route110_Text_297ECD, 4 + msgbox Route110_Text_297ECD, MSGBOX_DEFAULT setvar VAR_0x8004, 358 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 358 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route110_EventScript_1EF58B:: @ 81EF58B trainerbattle 5, TRAINER_ABIGAIL_1, 0, Route110_Text_297F09, Route110_Text_297F37 - msgbox Route110_Text_297F58, 6 + msgbox Route110_Text_297F58, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF5A2:: @ 81EF5A2 @@ -274,29 +274,29 @@ Route110_EventScript_1EF5A2:: @ 81EF5A2 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF5ED - msgbox Route110_Text_2983A2, 4 + msgbox Route110_Text_2983A2, MSGBOX_DEFAULT release end Route110_EventScript_1EF5CE:: @ 81EF5CE special sub_80B4808 waitmovement 0 - msgbox Route110_Text_2983EE, 4 + msgbox Route110_Text_2983EE, MSGBOX_DEFAULT setvar VAR_0x8004, 302 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 302 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route110_EventScript_1EF5ED:: @ 81EF5ED trainerbattle 5, TRAINER_ISABEL_1, 0, Route110_Text_298466, Route110_Text_2984AF - msgbox Route110_Text_2984C8, 6 + msgbox Route110_Text_2984C8, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF604:: @ 81EF604 trainerbattle 0, TRAINER_TIMMY, 0, Route110_Text_298525, Route110_Text_298559 - msgbox Route110_Text_298579, 6 + msgbox Route110_Text_298579, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF61B:: @ 81EF61B @@ -304,17 +304,17 @@ Route110_EventScript_1EF61B:: @ 81EF61B Route110_EventScript_1EF61C:: @ 81EF61C trainerbattle 0, TRAINER_KALEB, 0, Route110_Text_2986ED, Route110_Text_298735 - msgbox Route110_Text_298755, 6 + msgbox Route110_Text_298755, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF633:: @ 81EF633 trainerbattle 0, TRAINER_JOSEPH, 0, Route110_Text_298642, Route110_Text_298686 - msgbox Route110_Text_2986A9, 6 + msgbox Route110_Text_2986A9, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF64A:: @ 81EF64A trainerbattle 0, TRAINER_ALYSSA, 0, Route110_Text_2985AB, Route110_Text_2985F9 - msgbox Route110_Text_298612, 6 + msgbox Route110_Text_298612, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF661:: @ 81EF661 @@ -327,7 +327,7 @@ Route110_EventScript_1EF661:: @ 81EF661 Route110_EventScript_1EF673:: @ 81EF673 special FinishCyclingRoadChallenge - msgbox Route110_Text_1F03FF, 4 + msgbox Route110_Text_1F03FF, MSGBOX_DEFAULT switch VAR_RESULT case 10, Route110_EventScript_1EF6FD case 9, Route110_EventScript_1EF70B @@ -343,27 +343,27 @@ Route110_EventScript_1EF673:: @ 81EF673 end Route110_EventScript_1EF6FD:: @ 81EF6FD - msgbox Route110_Text_1F0431, 4 + msgbox Route110_Text_1F0431, MSGBOX_DEFAULT goto Route110_EventScript_1EF743 end Route110_EventScript_1EF70B:: @ 81EF70B - msgbox Route110_Text_1F04A4, 4 + msgbox Route110_Text_1F04A4, MSGBOX_DEFAULT goto Route110_EventScript_1EF743 end Route110_EventScript_1EF719:: @ 81EF719 - msgbox Route110_Text_1F0500, 4 + msgbox Route110_Text_1F0500, MSGBOX_DEFAULT goto Route110_EventScript_1EF743 end Route110_EventScript_1EF727:: @ 81EF727 - msgbox Route110_Text_1F0567, 4 + msgbox Route110_Text_1F0567, MSGBOX_DEFAULT goto Route110_EventScript_1EF743 end Route110_EventScript_1EF735:: @ 81EF735 - msgbox Route110_Text_1F05CE, 4 + msgbox Route110_Text_1F05CE, MSGBOX_DEFAULT goto Route110_EventScript_1EF743 end @@ -425,7 +425,7 @@ Route110_EventScript_1EF7E6:: @ 81EF7E6 return Route110_EventScript_1EF7EB:: @ 81EF7EB - msgbox Route110_Text_1EFC48, 4 + msgbox Route110_Text_1EFC48, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route110_EventScript_1EF81A case 1, Route110_EventScript_1EF82A @@ -448,14 +448,14 @@ Route110_EventScript_1EF83A:: @ 81EF83A end Route110_EventScript_1EF84A:: @ 81EF84A - msgbox Route110_Text_1EFCF1, 4 + msgbox Route110_Text_1EFCF1, MSGBOX_DEFAULT call Route110_EventScript_1EF8DF - msgbox Route110_Text_1EFD58, 4 + msgbox Route110_Text_1EFD58, MSGBOX_DEFAULT goto Route110_EventScript_1EF8EC end Route110_EventScript_1EF865:: @ 81EF865 - msgbox Route110_Text_1EFE3F, 4 + msgbox Route110_Text_1EFE3F, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route110_EventScript_1EF894 case 1, Route110_EventScript_1EF8A4 @@ -478,9 +478,9 @@ Route110_EventScript_1EF8B4:: @ 81EF8B4 end Route110_EventScript_1EF8C4:: @ 81EF8C4 - msgbox Route110_Text_1EFECD, 4 + msgbox Route110_Text_1EFECD, MSGBOX_DEFAULT call Route110_EventScript_1EF8DF - msgbox Route110_Text_1EFF1C, 4 + msgbox Route110_Text_1EFF1C, MSGBOX_DEFAULT goto Route110_EventScript_1EF8EC end @@ -640,7 +640,7 @@ Route110_EventScript_1EF9F7:: @ 81EF9F7 call_if 1, Route110_EventScript_1EFAEE compare VAR_0x8008, 4 call_if 1, Route110_EventScript_1EFAF9 - msgbox Route110_Text_1F0AB5, 4 + msgbox Route110_Text_1F0AB5, MSGBOX_DEFAULT closemessage delay 20 applymovement 36, Route110_Movement_2725A4 @@ -652,16 +652,16 @@ Route110_EventScript_1EF9F7:: @ 81EF9F7 applymovement 36, Route110_Movement_2725AA waitmovement 0 delay 30 - msgbox Route110_Text_1F0AFF, 4 + msgbox Route110_Text_1F0AFF, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox Route110_Text_1F0C0C, 4 + msgbox Route110_Text_1F0C0C, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x119 - msgbox Route110_Text_1F0C33, 4 + msgbox Route110_Text_1F0C33, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 1 call_if 1, Route110_EventScript_1EFB04 diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc index cbb5070a2a..571cda6642 100644 --- a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc @@ -4,7 +4,7 @@ Route110_SeasideCyclingRoadNorthEntrance_MapScripts:: @ 826EA77 Route110_SeasideCyclingRoadNorthEntrance_EventScript_26EA78:: @ 826EA78 lock faceplayer - msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_26EAC1, 4 + msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_26EAC1, MSGBOX_DEFAULT release end @@ -19,7 +19,7 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_26EA84:: @ 826EA84 end Route110_SeasideCyclingRoadNorthEntrance_EventScript_26EA9F:: @ 826EA9F - msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_26EB48, 4 + msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_26EB48, MSGBOX_DEFAULT closemessage applymovement 255, Route110_SeasideCyclingRoadNorthEntrance_Movement_26EAB4 waitmovement 0 diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc index b38bbf896f..7bec38fa6e 100644 --- a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc @@ -16,7 +16,7 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_26EBBE:: @ 826EBBE Route110_SeasideCyclingRoadSouthEntrance_EventScript_26EBC4:: @ 826EBC4 lock faceplayer - msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_26EC23, 4 + msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_26EC23, MSGBOX_DEFAULT release end @@ -37,7 +37,7 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_26EBF6:: @ 826EBF6 return Route110_SeasideCyclingRoadSouthEntrance_EventScript_26EBFC:: @ 826EBFC - msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_26ECAA, 4 + msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_26ECAA, MSGBOX_DEFAULT closemessage applymovement 255, Route110_SeasideCyclingRoadSouthEntrance_Movement_26EC11 waitmovement 0 diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index 4e15ddbe74..8d6da9a8ca 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -43,7 +43,7 @@ Route110_TrickHouseEnd_EventScript_26AD0D:: @ 826AD0D Route110_TrickHouseEnd_EventScript_26AD17:: @ 826AD17 lock faceplayer - msgbox Route110_TrickHouseEnd_Text_26B08D, 4 + msgbox Route110_TrickHouseEnd_Text_26B08D, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 switch VAR_0x4044 case 0, Route110_TrickHouseEnd_EventScript_26AD84 @@ -57,98 +57,98 @@ Route110_TrickHouseEnd_EventScript_26AD17:: @ 826AD17 end Route110_TrickHouseEnd_EventScript_26AD84:: @ 826AD84 - msgbox Route110_TrickHouseEnd_Text_26B0BC, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B0BC, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_RARE_CANDY compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26ADC0:: @ 826ADC0 - msgbox Route110_TrickHouseEnd_Text_26B13B, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B13B, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_TIMER_BALL compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26ADFC:: @ 826ADFC - msgbox Route110_TrickHouseEnd_Text_26B1AD, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B1AD, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_HARD_STONE compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26AE38:: @ 826AE38 - msgbox Route110_TrickHouseEnd_Text_26B223, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B223, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_SMOKE_BALL compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26AE74:: @ 826AE74 - msgbox Route110_TrickHouseEnd_Text_26B293, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B293, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_TM12 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26AEB0:: @ 826AEB0 - msgbox Route110_TrickHouseEnd_Text_26B315, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B315, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_MAGNET compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26AEEC:: @ 826AEEC - msgbox Route110_TrickHouseEnd_Text_26B365, 4 - msgbox Route110_TrickHouseEnd_Text_26B73D, 4 + msgbox Route110_TrickHouseEnd_Text_26B365, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 giveitem_std ITEM_PP_MAX compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, 4 + msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT closemessage call Route110_TrickHouseEnd_EventScript_26AFCF release end Route110_TrickHouseEnd_EventScript_26AF28:: @ 826AF28 - msgbox Route110_TrickHouseEnd_Text_26B3AB, 4 + msgbox Route110_TrickHouseEnd_Text_26B3AB, MSGBOX_DEFAULT closemessage compare VAR_FACING, 1 call_if 1, Route110_TrickHouseEnd_EventScript_26B015 @@ -159,17 +159,17 @@ Route110_TrickHouseEnd_EventScript_26AF28:: @ 826AF28 compare VAR_FACING, 4 call_if 1, Route110_TrickHouseEnd_EventScript_26B036 delay 30 - msgbox Route110_TrickHouseEnd_Text_26B3FA, 4 + msgbox Route110_TrickHouseEnd_Text_26B3FA, MSGBOX_DEFAULT closemessage applymovement 1, Route110_TrickHouseEnd_Movement_27259E waitmovement 0 delay 30 - msgbox Route110_TrickHouseEnd_Text_26B485, 4 + msgbox Route110_TrickHouseEnd_Text_26B485, MSGBOX_DEFAULT setvar VAR_0x40C1, 0 call Route110_TrickHouseEnd_EventScript_26AFA5 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEnd_EventScript_26B002 - msgbox Route110_TrickHouseEnd_Text_26B69A, 4 + msgbox Route110_TrickHouseEnd_Text_26B69A, MSGBOX_DEFAULT call Route110_TrickHouseEnd_EventScript_26AFCF special ResetTrickHouseEndRoomFlag release @@ -201,13 +201,13 @@ Route110_TrickHouseEnd_EventScript_26AFCF:: @ 826AFCF Route110_TrickHouseEnd_EventScript_26AFEF:: @ 826AFEF call Route110_TrickHouseEnd_EventScript_27205E - msgbox Route110_TrickHouseEnd_Text_26B760, 4 + msgbox Route110_TrickHouseEnd_Text_26B760, MSGBOX_DEFAULT setvar VAR_0x40C1, 1 return Route110_TrickHouseEnd_EventScript_26B002:: @ 826B002 call Route110_TrickHouseEnd_EventScript_272071 - msgbox Route110_TrickHouseEnd_Text_26B615, 4 + msgbox Route110_TrickHouseEnd_Text_26B615, MSGBOX_DEFAULT setvar VAR_0x40C1, 1 return @@ -243,7 +243,7 @@ Route110_TrickHouseEnd_EventScript_26B041:: @ 826B041 playse SE_W153 applymovement 255, Route110_TrickHouseEnd_Movement_2725AA waitmovement 0 - msgbox Route110_TrickHouseEnd_Text_26B8BD, 4 + msgbox Route110_TrickHouseEnd_Text_26B8BD, MSGBOX_DEFAULT closemessage applymovement 255, Route110_TrickHouseEnd_Movement_26B089 waitmovement 0 diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index 859a28d6ad..e82c052fc9 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -214,7 +214,7 @@ Route110_TrickHouseEntrance_EventScript_269CF8:: @ 8269CF8 delay 20 compare VAR_0x4044, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_269E48 - msgbox Route110_TrickHouseEntrance_Text_26A78C, 4 + msgbox Route110_TrickHouseEntrance_Text_26A78C, MSGBOX_DEFAULT closemessage delay 20 applymovement 1, Route110_TrickHouseEntrance_Movement_269E36 @@ -271,35 +271,35 @@ Route110_TrickHouseEntrance_EventScript_269D6E:: @ 8269D6E end Route110_TrickHouseEntrance_EventScript_269DEE:: @ 8269DEE - msgbox Route110_TrickHouseEntrance_Text_26A48A, 4 + msgbox Route110_TrickHouseEntrance_Text_26A48A, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269DF7:: @ 8269DF7 - msgbox Route110_TrickHouseEntrance_Text_26A4DA, 4 + msgbox Route110_TrickHouseEntrance_Text_26A4DA, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E00:: @ 8269E00 - msgbox Route110_TrickHouseEntrance_Text_26A529, 4 + msgbox Route110_TrickHouseEntrance_Text_26A529, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E09:: @ 8269E09 - msgbox Route110_TrickHouseEntrance_Text_26A577, 4 + msgbox Route110_TrickHouseEntrance_Text_26A577, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E12:: @ 8269E12 - msgbox Route110_TrickHouseEntrance_Text_26A5C8, 4 + msgbox Route110_TrickHouseEntrance_Text_26A5C8, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E1B:: @ 8269E1B - msgbox Route110_TrickHouseEntrance_Text_26A616, 4 + msgbox Route110_TrickHouseEntrance_Text_26A616, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E24:: @ 8269E24 - msgbox Route110_TrickHouseEntrance_Text_26A665, 4 + msgbox Route110_TrickHouseEntrance_Text_26A665, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E2D:: @ 8269E2D - msgbox Route110_TrickHouseEntrance_Text_26A6B6, 4 + msgbox Route110_TrickHouseEntrance_Text_26A6B6, MSGBOX_DEFAULT return Route110_TrickHouseEnd_Movement_269E36: @ 8269E36 @@ -327,11 +327,11 @@ Route110_TrickHouseEntrance_Movement_269E3F: @ 8269E3F step_end Route110_TrickHouseEntrance_EventScript_269E48:: @ 8269E48 - msgbox Route110_TrickHouseEntrance_Text_26A709, 4 + msgbox Route110_TrickHouseEntrance_Text_26A709, MSGBOX_DEFAULT return Route110_TrickHouseEntrance_EventScript_269E51:: @ 8269E51 - msgbox Route110_TrickHouseEntrance_Text_26A921, 4 + msgbox Route110_TrickHouseEntrance_Text_26A921, MSGBOX_DEFAULT closemessage applymovement 1, Route110_TrickHouseEntrance_Movement_27259E waitmovement 0 @@ -340,7 +340,7 @@ Route110_TrickHouseEntrance_EventScript_269E51:: @ 8269E51 waitmovement 0 applymovement 1, Route110_TrickHouseEntrance_Movement_27259A waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26A9AF, 4 + msgbox Route110_TrickHouseEntrance_Text_26A9AF, MSGBOX_DEFAULT applymovement 1, Route110_TrickHouseEntrance_Movement_2725A6 waitmovement 0 releaseall @@ -349,7 +349,7 @@ Route110_TrickHouseEntrance_EventScript_269E51:: @ 8269E51 Route110_TrickHouseEntrance_EventScript_269E8F:: @ 8269E8F applymovement 1, Route110_TrickHouseEntrance_Movement_27259E waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26AA82, 4 + msgbox Route110_TrickHouseEntrance_Text_26AA82, MSGBOX_DEFAULT compare VAR_0x4044, 1 goto_eq Route110_TrickHouseEntrance_EventScript_269EEF compare VAR_0x4044, 2 @@ -372,7 +372,7 @@ Route110_TrickHouseEntrance_EventScript_269EEF:: @ 8269EEF goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -382,7 +382,7 @@ Route110_TrickHouseEntrance_EventScript_269F1B:: @ 8269F1B goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -392,7 +392,7 @@ Route110_TrickHouseEntrance_EventScript_269F47:: @ 8269F47 goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -402,7 +402,7 @@ Route110_TrickHouseEntrance_EventScript_269F73:: @ 8269F73 goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -412,7 +412,7 @@ Route110_TrickHouseEntrance_EventScript_269F9F:: @ 8269F9F goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -422,7 +422,7 @@ Route110_TrickHouseEntrance_EventScript_269FCB:: @ 8269FCB goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -432,7 +432,7 @@ Route110_TrickHouseEntrance_EventScript_269FF7:: @ 8269FF7 goto_eq Route110_TrickHouseEntrance_EventScript_26A023 compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_27205E - msgbox Route110_TrickHouseEntrance_Text_26AB00, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT releaseall end @@ -447,13 +447,13 @@ Route110_TrickHouseEntrance_EventScript_26A023:: @ 826A023 Route110_TrickHouseEntrance_EventScript_26A039:: @ 826A039 applymovement 1, Route110_TrickHouseEntrance_Movement_27259E waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26AB2C, 4 + msgbox Route110_TrickHouseEntrance_Text_26AB2C, MSGBOX_DEFAULT call Route110_TrickHouseEntrance_EventScript_26A070 compare VAR_RESULT, 1 goto_eq Route110_TrickHouseEntrance_EventScript_26A09A compare VAR_RESULT, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_272071 - msgbox Route110_TrickHouseEntrance_Text_26ABBD, 4 + msgbox Route110_TrickHouseEntrance_Text_26ABBD, MSGBOX_DEFAULT releaseall end @@ -472,7 +472,7 @@ Route110_TrickHouseEntrance_EventScript_26A092:: @ 826A092 return Route110_TrickHouseEntrance_EventScript_26A09A:: @ 826A09A - msgbox Route110_TrickHouseEntrance_Text_26ABAE, 4 + msgbox Route110_TrickHouseEntrance_Text_26ABAE, MSGBOX_DEFAULT closemessage applymovement 1, Route110_TrickHouseEntrance_Movement_26D632 waitmovement 0 @@ -497,12 +497,12 @@ Route110_TrickHouseEntrance_EventScript_26A0D3:: @ 826A0D3 end Route110_TrickHouseEntrance_EventScript_26A106:: @ 826A106 - msgbox Route110_TrickHouseEntrance_Text_26A878, 4 + msgbox Route110_TrickHouseEntrance_Text_26A878, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_26A110:: @ 826A110 - msgbox Route110_TrickHouseEntrance_Text_26A887, 5 + msgbox Route110_TrickHouseEntrance_Text_26A887, MSGBOX_YESNO closemessage compare VAR_RESULT, 1 goto_eq Route110_TrickHouseEntrance_EventScript_26A126 @@ -581,19 +581,19 @@ Route110_TrickHouseEntrance_EventScript_26A1F6:: @ 826A1F6 end Route110_TrickHouseEntrance_EventScript_26A201:: @ 826A201 - msgbox Route110_TrickHouseEntrance_Text_26A8BD, 4 + msgbox Route110_TrickHouseEntrance_Text_26A8BD, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_26A20B:: @ 826A20B compare VAR_0x4044, 8 goto_eq Route110_TrickHouseEntrance_EventScript_26A220 - msgbox Route110_TrickHouseEntrance_Text_26A878, 4 + msgbox Route110_TrickHouseEntrance_Text_26A878, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_26A220:: @ 826A220 - msgbox Route110_TrickHouseEntrance_Text_26A8BD, 4 + msgbox Route110_TrickHouseEntrance_Text_26A8BD, MSGBOX_DEFAULT releaseall end @@ -613,7 +613,7 @@ Route110_TrickHouseEntrance_EventScript_26A22A:: @ 826A22A Route110_TrickHouseEntrance_EventScript_26A289:: @ 826A289 compare VAR_0x40AB, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle1_Text_26B98D, 4 + msgbox Route110_TrickHousePuzzle1_Text_26B98D, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40AB, 2 setmetatile 13, 1, 523, 0 @@ -624,7 +624,7 @@ Route110_TrickHouseEntrance_EventScript_26A289:: @ 826A289 Route110_TrickHouseEntrance_EventScript_26A2B2:: @ 826A2B2 compare VAR_0x40AC, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle2_Text_26BCBA, 4 + msgbox Route110_TrickHousePuzzle2_Text_26BCBA, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40AC, 2 setmetatile 13, 1, 523, 0 @@ -635,7 +635,7 @@ Route110_TrickHouseEntrance_EventScript_26A2B2:: @ 826A2B2 Route110_TrickHouseEntrance_EventScript_26A2DB:: @ 826A2DB compare VAR_0x40AD, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle3_Text_26C609, 4 + msgbox Route110_TrickHousePuzzle3_Text_26C609, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40AD, 2 setmetatile 13, 1, 523, 0 @@ -646,7 +646,7 @@ Route110_TrickHouseEntrance_EventScript_26A2DB:: @ 826A2DB Route110_TrickHouseEntrance_EventScript_26A304:: @ 826A304 compare VAR_0x40AE, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle4_Text_26C8C3, 4 + msgbox Route110_TrickHousePuzzle4_Text_26C8C3, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40AE, 2 setmetatile 13, 1, 523, 0 @@ -657,7 +657,7 @@ Route110_TrickHouseEntrance_EventScript_26A304:: @ 826A304 Route110_TrickHouseEntrance_EventScript_26A32D:: @ 826A32D compare VAR_0x40AF, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle5_Text_26D660, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D660, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40AF, 2 setmetatile 13, 1, 523, 0 @@ -668,7 +668,7 @@ Route110_TrickHouseEntrance_EventScript_26A32D:: @ 826A32D Route110_TrickHouseEntrance_EventScript_26A356:: @ 826A356 compare VAR_0x40B0, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle6_Text_26DE26, 4 + msgbox Route110_TrickHousePuzzle6_Text_26DE26, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40B0, 2 setmetatile 13, 1, 523, 0 @@ -679,7 +679,7 @@ Route110_TrickHouseEntrance_EventScript_26A356:: @ 826A356 Route110_TrickHouseEntrance_EventScript_26A37F:: @ 826A37F compare VAR_0x40B1, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle7_EventScript_26E413, 4 + msgbox Route110_TrickHousePuzzle7_EventScript_26E413, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40B1, 2 setmetatile 13, 1, 523, 0 @@ -690,7 +690,7 @@ Route110_TrickHouseEntrance_EventScript_26A37F:: @ 826A37F Route110_TrickHouseEntrance_EventScript_26A3A8:: @ 826A3A8 compare VAR_0x40B2, 0 goto_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle8_EventScript_26E864, 4 + msgbox Route110_TrickHousePuzzle8_EventScript_26E864, MSGBOX_DEFAULT playse SE_PIN setvar VAR_0x40B2, 2 setmetatile 13, 1, 523, 0 @@ -699,7 +699,7 @@ Route110_TrickHouseEntrance_EventScript_26A3A8:: @ 826A3A8 end Route110_TrickHouseEntrance_EventScript_26A3D1:: @ 826A3D1 - msgbox Route110_TrickHouseEntrance_Text_26AC4F, 4 + msgbox Route110_TrickHouseEntrance_Text_26AC4F, MSGBOX_DEFAULT releaseall end @@ -711,7 +711,7 @@ Route110_TrickHousePuzzle5_EventScript_26A3DB:: @ 826A3DB Route110_TrickHousePuzzle6_EventScript_26A3DB:: @ 826A3DB Route110_TrickHousePuzzle7_EventScript_26A3DB:: @ 826A3DB Route110_TrickHousePuzzle8_EventScript_26A3DB:: @ 826A3DB - msgbox Route110_TrickHousePuzzle1_Text_26AC2F, 4 + msgbox Route110_TrickHousePuzzle1_Text_26AC2F, MSGBOX_DEFAULT releaseall end @@ -726,13 +726,13 @@ Route110_TrickHousePuzzle8_EventScript_26A3E5:: @ 826A3E5 playfanfare MUS_FANFA4 message Route110_TrickHousePuzzle1_Text_26ABE8 waitfanfare - msgbox Route110_TrickHousePuzzle1_Text_26ABFB, 4 + msgbox Route110_TrickHousePuzzle1_Text_26ABFB, MSGBOX_DEFAULT releaseall end Route110_TrickHouseEntrance_EventScript_26A3F8:: @ 826A3F8 lockall - msgbox Route110_TrickHouseEntrance_Text_26A474, 4 + msgbox Route110_TrickHouseEntrance_Text_26A474, MSGBOX_DEFAULT releaseall compare VAR_0x4044, 0 call_if 1, Route110_TrickHouseEntrance_EventScript_26A429 diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index 340a7e03cf..519db7c326 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -25,17 +25,17 @@ Route110_TrickHousePuzzle1_EventScript_26B93D:: @ 826B93D Route110_TrickHousePuzzle1_EventScript_26B948:: @ 826B948 trainerbattle 0, TRAINER_SALLY, 0, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F - msgbox Route110_TrickHousePuzzle1_Text_26BA57, 6 + msgbox Route110_TrickHousePuzzle1_Text_26BA57, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B95F:: @ 826B95F trainerbattle 0, TRAINER_EDDIE, 0, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 - msgbox Route110_TrickHousePuzzle1_Text_26BAC3, 6 + msgbox Route110_TrickHousePuzzle1_Text_26BAC3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B976:: @ 826B976 trainerbattle 0, TRAINER_ROBIN, 0, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E - msgbox Route110_TrickHousePuzzle1_Text_26BB52, 6 + msgbox Route110_TrickHousePuzzle1_Text_26BB52, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_Text_26B98D:: @ 826B98D diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index b724b986da..313f2512ac 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -91,17 +91,17 @@ Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62 Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75 trainerbattle 0, TRAINER_TED, 0, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 - msgbox Route110_TrickHousePuzzle2_Text_26BD70, 6 + msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C trainerbattle 0, TRAINER_PAUL, 0, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF - msgbox Route110_TrickHousePuzzle2_Text_26BDEC, 6 + msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3 trainerbattle 0, TRAINER_GEORGIA, 0, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 - msgbox Route110_TrickHousePuzzle2_Text_26BE97, 6 + msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_Text_26BCBA: @ 826BCBA diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 9956f9889f..00b4a79239 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -303,17 +303,17 @@ Route110_TrickHousePuzzle3_EventScript_26C5B9:: @ 826C5B9 Route110_TrickHousePuzzle3_EventScript_26C5C4:: @ 826C5C4 trainerbattle 0, TRAINER_JUSTIN, 0, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D - msgbox Route110_TrickHousePuzzle3_Text_26C6E6, 6 + msgbox Route110_TrickHousePuzzle3_Text_26C6E6, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5DB:: @ 826C5DB trainerbattle 0, TRAINER_MARTHA, 0, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 - msgbox Route110_TrickHousePuzzle3_Text_26C776, 6 + msgbox Route110_TrickHousePuzzle3_Text_26C776, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5F2:: @ 826C5F2 trainerbattle 0, TRAINER_ALAN, 0, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC - msgbox Route110_TrickHousePuzzle3_Text_26C80C, 6 + msgbox Route110_TrickHousePuzzle3_Text_26C80C, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_Text_26C609: @ 826C609 diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index 56b4b02fbc..a2c811bc4e 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -15,17 +15,17 @@ Route110_TrickHousePuzzle4_EventScript_26C873:: @ 826C873 Route110_TrickHousePuzzle4_EventScript_26C87E:: @ 826C87E trainerbattle 0, TRAINER_CORA, 0, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E - msgbox Route110_TrickHousePuzzle4_Text_26C9A2, 6 + msgbox Route110_TrickHousePuzzle4_Text_26C9A2, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C895:: @ 826C895 trainerbattle 0, TRAINER_YUJI, 0, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 - msgbox Route110_TrickHousePuzzle4_Text_26CA53, 6 + msgbox Route110_TrickHousePuzzle4_Text_26CA53, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C8AC:: @ 826C8AC trainerbattle 0, TRAINER_PAULA, 0, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB - msgbox Route110_TrickHousePuzzle4_Text_26CAD1, 6 + msgbox Route110_TrickHousePuzzle4_Text_26CAD1, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_Text_26C8C3: @ 826C8C3 diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index 5afce1c885..96c727dc03 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -227,7 +227,7 @@ Route110_TrickHousePuzzle5_EventScript_26CCEB:: @ 826CCEB call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26D6CE, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D6CE, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26CF45 @@ -253,7 +253,7 @@ Route110_TrickHousePuzzle5_EventScript_26CD6A:: @ 826CD6A call_if 1, Route110_TrickHousePuzzle5_EventScript_26D374 compare VAR_TEMP_9, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D3AC - msgbox Route110_TrickHousePuzzle5_Text_26D8EA, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D8EA, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26CFAE @@ -277,7 +277,7 @@ Route110_TrickHousePuzzle5_EventScript_26CDF4:: @ 826CDF4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26DA1E, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DA1E, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D017 @@ -301,7 +301,7 @@ Route110_TrickHousePuzzle5_EventScript_26CE73:: @ 826CE73 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26DB4C, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DB4C, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D080 @@ -317,7 +317,7 @@ Route110_TrickHousePuzzle5_EventScript_26CEF2:: @ 826CEF2 waitmovement 0 applymovement 5, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 - msgbox Route110_TrickHousePuzzle5_Text_26DC78, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DC78, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D0E9 @@ -326,7 +326,7 @@ Route110_TrickHousePuzzle5_EventScript_26CEF2:: @ 826CEF2 end Route110_TrickHousePuzzle5_EventScript_26CF45:: @ 826CF45 - msgbox Route110_TrickHousePuzzle5_Text_26D757, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D757, MSGBOX_DEFAULT multichoice 0, 0, 25, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -334,7 +334,7 @@ Route110_TrickHousePuzzle5_EventScript_26CF45:: @ 826CF45 end Route110_TrickHousePuzzle5_EventScript_26CF68:: @ 826CF68 - msgbox Route110_TrickHousePuzzle5_Text_26D7AA, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D7AA, MSGBOX_DEFAULT multichoice 0, 0, 26, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -342,7 +342,7 @@ Route110_TrickHousePuzzle5_EventScript_26CF68:: @ 826CF68 end Route110_TrickHousePuzzle5_EventScript_26CF8B:: @ 826CF8B - msgbox Route110_TrickHousePuzzle5_Text_26D7FC, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D7FC, MSGBOX_DEFAULT multichoice 0, 0, 27, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -350,7 +350,7 @@ Route110_TrickHousePuzzle5_EventScript_26CF8B:: @ 826CF8B end Route110_TrickHousePuzzle5_EventScript_26CFAE:: @ 826CFAE - msgbox Route110_TrickHousePuzzle5_Text_26D940, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D940, MSGBOX_DEFAULT multichoice 0, 0, 28, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -358,7 +358,7 @@ Route110_TrickHousePuzzle5_EventScript_26CFAE:: @ 826CFAE end Route110_TrickHousePuzzle5_EventScript_26CFD1:: @ 826CFD1 - msgbox Route110_TrickHousePuzzle5_Text_26D98C, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D98C, MSGBOX_DEFAULT multichoice 0, 0, 29, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -366,7 +366,7 @@ Route110_TrickHousePuzzle5_EventScript_26CFD1:: @ 826CFD1 end Route110_TrickHousePuzzle5_EventScript_26CFF4:: @ 826CFF4 - msgbox Route110_TrickHousePuzzle5_Text_26D9CE, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D9CE, MSGBOX_DEFAULT multichoice 0, 0, 30, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -374,7 +374,7 @@ Route110_TrickHousePuzzle5_EventScript_26CFF4:: @ 826CFF4 end Route110_TrickHousePuzzle5_EventScript_26D017:: @ 826D017 - msgbox Route110_TrickHousePuzzle5_Text_26DA64, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DA64, MSGBOX_DEFAULT multichoice 0, 0, 31, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -382,7 +382,7 @@ Route110_TrickHousePuzzle5_EventScript_26D017:: @ 826D017 end Route110_TrickHousePuzzle5_EventScript_26D03A:: @ 826D03A - msgbox Route110_TrickHousePuzzle5_Text_26DAAD, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DAAD, MSGBOX_DEFAULT multichoice 0, 0, 32, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -390,7 +390,7 @@ Route110_TrickHousePuzzle5_EventScript_26D03A:: @ 826D03A end Route110_TrickHousePuzzle5_EventScript_26D05D:: @ 826D05D - msgbox Route110_TrickHousePuzzle5_Text_26DAFF, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DAFF, MSGBOX_DEFAULT multichoice 0, 0, 33, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -398,7 +398,7 @@ Route110_TrickHousePuzzle5_EventScript_26D05D:: @ 826D05D end Route110_TrickHousePuzzle5_EventScript_26D080:: @ 826D080 - msgbox Route110_TrickHousePuzzle5_Text_26DB94, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DB94, MSGBOX_DEFAULT multichoice 0, 0, 34, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -406,7 +406,7 @@ Route110_TrickHousePuzzle5_EventScript_26D080:: @ 826D080 end Route110_TrickHousePuzzle5_EventScript_26D0A3:: @ 826D0A3 - msgbox Route110_TrickHousePuzzle5_Text_26DBD7, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DBD7, MSGBOX_DEFAULT multichoice 0, 0, 35, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -414,7 +414,7 @@ Route110_TrickHousePuzzle5_EventScript_26D0A3:: @ 826D0A3 end Route110_TrickHousePuzzle5_EventScript_26D0C6:: @ 826D0C6 - msgbox Route110_TrickHousePuzzle5_Text_26DC2A, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DC2A, MSGBOX_DEFAULT multichoice 0, 0, 36, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -422,7 +422,7 @@ Route110_TrickHousePuzzle5_EventScript_26D0C6:: @ 826D0C6 end Route110_TrickHousePuzzle5_EventScript_26D0E9:: @ 826D0E9 - msgbox Route110_TrickHousePuzzle5_Text_26DCCB, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DCCB, MSGBOX_DEFAULT multichoice 0, 0, 37, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -430,7 +430,7 @@ Route110_TrickHousePuzzle5_EventScript_26D0E9:: @ 826D0E9 end Route110_TrickHousePuzzle5_EventScript_26D10C:: @ 826D10C - msgbox Route110_TrickHousePuzzle5_Text_26DD1B, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DD1B, MSGBOX_DEFAULT multichoice 0, 0, 38, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -438,7 +438,7 @@ Route110_TrickHousePuzzle5_EventScript_26D10C:: @ 826D10C end Route110_TrickHousePuzzle5_EventScript_26D12F:: @ 826D12F - msgbox Route110_TrickHousePuzzle5_Text_26DD5F, 4 + msgbox Route110_TrickHousePuzzle5_Text_26DD5F, MSGBOX_DEFAULT multichoice 0, 0, 39, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 @@ -448,15 +448,15 @@ Route110_TrickHousePuzzle5_EventScript_26D12F:: @ 826D12F Route110_TrickHousePuzzle5_EventScript_26D152:: @ 826D152 waitse playse SE_HAZURE - msgbox Route110_TrickHousePuzzle5_Text_26D883, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D883, MSGBOX_DEFAULT applymovement 1, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D632 - msgbox Route110_TrickHousePuzzle5_Text_26D8A1, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D8A1, MSGBOX_DEFAULT waitmovement 0 - msgbox Route110_TrickHousePuzzle5_Text_26D8C9, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D8C9, MSGBOX_DEFAULT closemessage warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 waitstate @@ -470,7 +470,7 @@ Route110_TrickHousePuzzle5_EventScript_26D1A0:: @ 826D1A0 end Route110_TrickHousePuzzle5_EventScript_26D1AA:: @ 826D1AA - msgbox Route110_TrickHousePuzzle5_Text_26D84D, 4 + msgbox Route110_TrickHousePuzzle5_Text_26D84D, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index 0f20aac1fa..9ff8c9412f 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -29,17 +29,17 @@ Route110_TrickHousePuzzle6_EventScript_26DDD6:: @ 826DDD6 Route110_TrickHousePuzzle6_EventScript_26DDE1:: @ 826DDE1 trainerbattle 0, TRAINER_SOPHIA, 0, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 - msgbox Route110_TrickHousePuzzle6_Text_26DEF3, 6 + msgbox Route110_TrickHousePuzzle6_Text_26DEF3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DDF8:: @ 826DDF8 trainerbattle 0, TRAINER_BENNY, 0, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D - msgbox Route110_TrickHousePuzzle6_Text_26DFA0, 6 + msgbox Route110_TrickHousePuzzle6_Text_26DFA0, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DE0F:: @ 826DE0F trainerbattle 0, TRAINER_SEBASTIAN, 0, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 - msgbox Route110_TrickHousePuzzle6_Text_26E048, 6 + msgbox Route110_TrickHousePuzzle6_Text_26E048, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_Text_26DE26: @ 826DE26 diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index fdf734423f..3bb1f2495d 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -305,32 +305,32 @@ Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373 Route110_TrickHousePuzzle7_EventScript_26E389:: @ 826E389 trainerbattle 0, TRAINER_JOSHUA, 0, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 - msgbox Route110_TrickHousePuzzle7_Text_26E4F4, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E4F4, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3A0:: @ 826E3A0 trainerbattle 0, TRAINER_PATRICIA, 0, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 - msgbox Route110_TrickHousePuzzle7_Text_26E57F, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E57F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3B7:: @ 826E3B7 trainerbattle 0, TRAINER_ALEXIS, 0, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 - msgbox Route110_TrickHousePuzzle7_Text_26E61E, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E61E, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3CE:: @ 826E3CE trainerbattle 0, TRAINER_MARIELA, 0, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C - msgbox Route110_TrickHousePuzzle7_Text_26E6BC, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E6BC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3E5:: @ 826E3E5 trainerbattle 0, TRAINER_ALVARO, 0, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 - msgbox Route110_TrickHousePuzzle7_Text_26E722, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E722, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3FC:: @ 826E3FC trainerbattle 0, TRAINER_EVERETT, 0, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB - msgbox Route110_TrickHousePuzzle7_Text_26E7C4, 6 + msgbox Route110_TrickHousePuzzle7_Text_26E7C4, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E413:: @ 826E413 diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index 369bc59a76..a6a698a40e 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -15,17 +15,17 @@ Route110_TrickHousePuzzle8_EventScript_26E814:: @ 826E814 Route110_TrickHousePuzzle8_EventScript_26E81F:: @ 826E81F trainerbattle 0, TRAINER_VINCENT, 0, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 - msgbox Route110_TrickHousePuzzle8_Text_26E918, 6 + msgbox Route110_TrickHousePuzzle8_Text_26E918, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E836:: @ 826E836 trainerbattle 0, TRAINER_KEIRA, 0, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F - msgbox Route110_TrickHousePuzzle8_Text_26E99F, 6 + msgbox Route110_TrickHousePuzzle8_Text_26E99F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E84D:: @ 826E84D trainerbattle 0, TRAINER_LEROY, 0, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 - msgbox Route110_TrickHousePuzzle8_Text_26EA3F, 6 + msgbox Route110_TrickHousePuzzle8_Text_26EA3F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E864:: @ 826E864 diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index b339ee5de5..c7b5457d0d 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -140,12 +140,12 @@ Route111_EventScript_1F0E60:: @ 81F0E60 clearflag FLAG_HIDE_DESERT_UNDERPASS_FOSSIL checkflag FLAG_0x150 goto_eq Route111_EventScript_1F0EA7 - msgbox Route111_Text_1F1C74, 4 + msgbox Route111_Text_1F1C74, MSGBOX_DEFAULT releaseall end Route111_EventScript_1F0EA7:: @ 81F0EA7 - msgbox Route111_Text_1F1C9F, 4 + msgbox Route111_Text_1F1C9F, MSGBOX_DEFAULT releaseall end @@ -165,18 +165,18 @@ Route111_EventScript_1F0EB9:: @ 81F0EB9 dodailyevents checkflag FLAG_0x92C goto_eq Route111_EventScript_1F0EF4 - msgbox Route111_Text_2A6EBD, 4 + msgbox Route111_Text_2A6EBD, MSGBOX_DEFAULT giveitem_std ITEM_RAZZ_BERRY compare VAR_RESULT, 0 goto_eq Route111_EventScript_272054 setflag FLAG_0x92C special GetPlayerBigGuyGirlString - msgbox Route111_Text_2A6F3D, 4 + msgbox Route111_Text_2A6F3D, MSGBOX_DEFAULT release end Route111_EventScript_1F0EF4:: @ 81F0EF4 - msgbox Route111_Text_2A6F9A, 4 + msgbox Route111_Text_2A6F9A, MSGBOX_DEFAULT release end @@ -213,7 +213,7 @@ Route111_EventScript_1F0F2E:: @ 81F0F2E end Route111_EventScript_1F0F45:: @ 81F0F45 - msgbox gUnknown_08272C5F, 4 + msgbox gUnknown_08272C5F, MSGBOX_DEFAULT closemessage compare VAR_0x8004, 0 call_if 1, Route111_EventScript_1F0F7C @@ -279,20 +279,20 @@ Route111_EventScript_1F0FC5:: @ 81F0FC5 lock faceplayer setflag FLAG_LANDMARK_WINSTRATE_FAMILY - msgbox Route111_Text_1F1475, 5 + msgbox Route111_Text_1F1475, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F0FE7 - msgbox Route111_Text_1F14F5, 4 + msgbox Route111_Text_1F14F5, MSGBOX_DEFAULT release end Route111_EventScript_1F0FE7:: @ 81F0FE7 - msgbox Route111_Text_1F1523, 4 + msgbox Route111_Text_1F1523, MSGBOX_DEFAULT trainerbattle 3, TRAINER_VICTOR, 0, Route111_Text_1F1542 applymovement 1, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C - msgbox Route111_Text_1F156F, 4 + msgbox Route111_Text_1F156F, MSGBOX_DEFAULT closemessage applymovement 1, Route111_Movement_1F114A waitmovement 0 @@ -305,12 +305,12 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 applymovement 2, Route111_Movement_1F114D waitmovement 0 call Route111_EventScript_1F1143 - msgbox Route111_Text_1F159D, 4 + msgbox Route111_Text_1F159D, MSGBOX_DEFAULT trainerbattle 3, TRAINER_VICTORIA, 0, Route111_Text_1F1616 applymovement 2, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C - msgbox Route111_Text_1F1645, 4 + msgbox Route111_Text_1F1645, MSGBOX_DEFAULT closemessage applymovement 2, Route111_Movement_1F114A waitmovement 0 @@ -323,12 +323,12 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 applymovement 3, Route111_Movement_1F114D waitmovement 0 call Route111_EventScript_1F1143 - msgbox Route111_Text_1F167E, 4 + msgbox Route111_Text_1F167E, MSGBOX_DEFAULT trainerbattle 3, TRAINER_VIVI, 0, Route111_Text_1F16C6 applymovement 3, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C - msgbox Route111_Text_1F16DC, 4 + msgbox Route111_Text_1F16DC, MSGBOX_DEFAULT closemessage applymovement 3, Route111_Movement_1F114A waitmovement 0 @@ -341,9 +341,9 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 applymovement 4, Route111_Movement_1F114D waitmovement 0 call Route111_EventScript_1F1143 - msgbox Route111_Text_1F16FB, 4 + msgbox Route111_Text_1F16FB, MSGBOX_DEFAULT trainerbattle 3, TRAINER_VICKY, 0, Route111_Text_1F1756 - msgbox Route111_Text_1F1788, 4 + msgbox Route111_Text_1F1788, MSGBOX_DEFAULT closemessage applymovement 4, Route111_Movement_2725A6 waitmovement 0 @@ -381,35 +381,35 @@ Route111_Movement_1F114F: @ 81F114F step_end Route111_EventScript_1F1153:: @ 81F1153 - msgbox Route111_Text_1F18CE, 3 + msgbox Route111_Text_1F18CE, MSGBOX_SIGN end Route111_EventScript_1F115C:: @ 81F115C - msgbox Route111_Text_1F18E8, 3 + msgbox Route111_Text_1F18E8, MSGBOX_SIGN end Route111_EventScript_1F1165:: @ 81F1165 - msgbox Route111_Text_1F1921, 3 + msgbox Route111_Text_1F1921, MSGBOX_SIGN end Route111_EventScript_1F116E:: @ 81F116E - msgbox Route111_Text_1F1937, 3 + msgbox Route111_Text_1F1937, MSGBOX_SIGN end Route111_EventScript_1F1177:: @ 81F1177 - msgbox Route111_Text_1F194D, 3 + msgbox Route111_Text_1F194D, MSGBOX_SIGN end Route111_EventScript_1F1180:: @ 81F1180 - msgbox Route111_Text_1F1987, 3 + msgbox Route111_Text_1F1987, MSGBOX_SIGN end Route111_EventScript_1F1189:: @ 81F1189 - msgbox Route111_Text_1F17BA, 2 + msgbox Route111_Text_1F17BA, MSGBOX_NPC end Route111_EventScript_1F1192:: @ 81F1192 - msgbox Route111_Text_1F186E, 2 + msgbox Route111_Text_1F186E, MSGBOX_NPC end Route111_EventScript_1F119B:: @ 81F119B @@ -421,22 +421,22 @@ Route111_EventScript_1F119B:: @ 81F119B goto_eq Route111_EventScript_1F11D0 checkflag FLAG_0x14E goto_eq Route111_EventScript_1F11DA - msgbox Route111_Text_1F1A22, 4 + msgbox Route111_Text_1F1A22, MSGBOX_DEFAULT release end Route111_EventScript_1F11C6:: @ 81F11C6 - msgbox Route111_Text_1F1C12, 4 + msgbox Route111_Text_1F1C12, MSGBOX_DEFAULT release end Route111_EventScript_1F11D0:: @ 81F11D0 - msgbox Route111_Text_1F1B92, 4 + msgbox Route111_Text_1F1B92, MSGBOX_DEFAULT release end Route111_EventScript_1F11DA:: @ 81F11DA - msgbox Route111_Text_1F1AC7, 4 + msgbox Route111_Text_1F1AC7, MSGBOX_DEFAULT release end @@ -444,7 +444,7 @@ Route111_EventScript_1F11E4:: @ 81F11E4 lockall applymovement 46, Route111_Movement_27259E waitmovement 0 - msgbox Route111_Text_1F1CCA, 4 + msgbox Route111_Text_1F1CCA, MSGBOX_DEFAULT closemessage applymovement 46, Route111_Movement_2725A2 waitmovement 0 @@ -453,22 +453,22 @@ Route111_EventScript_1F11E4:: @ 81F11E4 Route111_EventScript_1F1204:: @ 81F1204 trainerbattle 0, TRAINER_DREW, 0, Route111_Text_29878E, Route111_Text_29880A - msgbox Route111_Text_298853, 6 + msgbox Route111_Text_298853, MSGBOX_AUTOCLOSE end Route111_EventScript_1F121B:: @ 81F121B trainerbattle 0, TRAINER_HEIDI, 0, Route111_Text_2988A3, Route111_Text_298908 - msgbox Route111_Text_29891B, 6 + msgbox Route111_Text_29891B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1232:: @ 81F1232 trainerbattle 0, TRAINER_BEAU, 0, Route111_Text_29898E, Route111_Text_2989E6 - msgbox Route111_Text_298A03, 6 + msgbox Route111_Text_298A03, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1249:: @ 81F1249 trainerbattle 0, TRAINER_BECKY, 0, Route111_Text_298A65, Route111_Text_298AAF - msgbox Route111_Text_298AC0, 6 + msgbox Route111_Text_298AC0, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1260:: @ 81F1260 @@ -476,39 +476,39 @@ Route111_EventScript_1F1260:: @ 81F1260 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F12AB - msgbox Route111_Text_298B9A, 4 + msgbox Route111_Text_298B9A, MSGBOX_DEFAULT release end Route111_EventScript_1F128C:: @ 81F128C special sub_80B4808 waitmovement 0 - msgbox Route111_Text_298C00, 4 + msgbox Route111_Text_298C00, MSGBOX_DEFAULT setvar VAR_0x8004, 44 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 44 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route111_EventScript_1F12AB:: @ 81F12AB trainerbattle 5, TRAINER_DUSTY_1, 0, Route111_Text_298C5F, Route111_Text_298CD2 - msgbox Route111_Text_298D0C, 6 + msgbox Route111_Text_298D0C, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12C2:: @ 81F12C2 trainerbattle 0, TRAINER_TRAVIS, 0, Route111_Text_298DA9, Route111_Text_298DD8 - msgbox Route111_Text_298DF1, 6 + msgbox Route111_Text_298DF1, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12D9:: @ 81F12D9 trainerbattle 0, TRAINER_IRENE, 0, Route111_Text_298E2F, Route111_Text_298E6E - msgbox Route111_Text_298E8C, 6 + msgbox Route111_Text_298E8C, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12F0:: @ 81F12F0 trainerbattle 0, TRAINER_DAISUKE, 0, Route111_Text_298EE6, Route111_Text_298F14 - msgbox Route111_Text_298F26, 6 + msgbox Route111_Text_298F26, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1307:: @ 81F1307 @@ -516,24 +516,24 @@ Route111_EventScript_1F1307:: @ 81F1307 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F1352 - msgbox Route111_Text_298FD4, 4 + msgbox Route111_Text_298FD4, MSGBOX_DEFAULT release end Route111_EventScript_1F1333:: @ 81F1333 special sub_80B4808 waitmovement 0 - msgbox Route111_Text_29903D, 4 + msgbox Route111_Text_29903D, MSGBOX_DEFAULT setvar VAR_0x8004, 78 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 78 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route111_EventScript_1F1352:: @ 81F1352 trainerbattle 5, TRAINER_WILTON_1, 0, Route111_Text_29909B, Route111_Text_2990EE - msgbox Route111_Text_299102, 6 + msgbox Route111_Text_299102, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1369:: @ 81F1369 @@ -541,63 +541,63 @@ Route111_EventScript_1F1369:: @ 81F1369 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F13B4 - msgbox Route111_Text_2991C2, 4 + msgbox Route111_Text_2991C2, MSGBOX_DEFAULT release end Route111_EventScript_1F1395:: @ 81F1395 special sub_80B4808 waitmovement 0 - msgbox Route111_Text_29921D, 4 + msgbox Route111_Text_29921D, MSGBOX_DEFAULT setvar VAR_0x8004, 94 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 94 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route111_EventScript_1F13B4:: @ 81F13B4 trainerbattle 5, TRAINER_BROOKE_1, 0, Route111_Text_29925D, Route111_Text_2992D6 - msgbox Route111_Text_2992F5, 6 + msgbox Route111_Text_2992F5, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13CB:: @ 81F13CB trainerbattle 0, TRAINER_HAYDEN, 0, Route111_Text_299682, Route111_Text_2996BE - msgbox Route111_Text_2996C5, 6 + msgbox Route111_Text_2996C5, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13E2:: @ 81F13E2 trainerbattle 0, TRAINER_BIANCA, 0, Route111_Text_2996FE, Route111_Text_29973D - msgbox Route111_Text_29975D, 6 + msgbox Route111_Text_29975D, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13F9:: @ 81F13F9 trainerbattle 0, TRAINER_TYRON, 0, Route111_Text_299524, Route111_Text_299549 - msgbox Route111_Text_299576, 6 + msgbox Route111_Text_299576, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1410:: @ 81F1410 trainerbattle 0, TRAINER_CELINA, 0, Route111_Text_2995F0, Route111_Text_299625 - msgbox Route111_Text_29964B, 6 + msgbox Route111_Text_29964B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1427:: @ 81F1427 trainerbattle 0, TRAINER_CELIA, 0, Route111_Text_29934B, Route111_Text_299384 - msgbox Route111_Text_2993A7, 6 + msgbox Route111_Text_2993A7, MSGBOX_AUTOCLOSE end Route111_EventScript_1F143E:: @ 81F143E trainerbattle 0, TRAINER_BRYAN, 0, Route111_Text_299401, Route111_Text_299431 - msgbox Route111_Text_29945F, 6 + msgbox Route111_Text_29945F, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1455:: @ 81F1455 trainerbattle 0, TRAINER_BRANDEN, 0, Route111_Text_299493, Route111_Text_2994C5 - msgbox Route111_Text_2994FB, 6 + msgbox Route111_Text_2994FB, MSGBOX_AUTOCLOSE end Route111_EventScript_1F146C:: @ 81F146C - msgbox Route111_Text_1F1D61, 3 + msgbox Route111_Text_1F1D61, MSGBOX_SIGN end Route111_Text_1F1475: @ 81F1475 diff --git a/data/maps/Route111_OldLadysRestStop/scripts.inc b/data/maps/Route111_OldLadysRestStop/scripts.inc index 015a584f48..d1dea14d38 100644 --- a/data/maps/Route111_OldLadysRestStop/scripts.inc +++ b/data/maps/Route111_OldLadysRestStop/scripts.inc @@ -9,7 +9,7 @@ Route111_OldLadysRestStop_MapScript1_22A91C: @ 822A91C Route111_OldLadysRestStop_EventScript_22A920:: @ 822A920 lock faceplayer - msgbox Route111_OldLadysRestStop_Text_22A978, 5 + msgbox Route111_OldLadysRestStop_Text_22A978, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route111_OldLadysRestStop_EventScript_22A941 compare VAR_RESULT, 0 @@ -17,10 +17,10 @@ Route111_OldLadysRestStop_EventScript_22A920:: @ 822A920 end Route111_OldLadysRestStop_EventScript_22A941:: @ 822A941 - msgbox Route111_OldLadysRestStop_Text_22A9EC, 4 + msgbox Route111_OldLadysRestStop_Text_22A9EC, MSGBOX_DEFAULT closemessage call Route111_OldLadysRestStop_EventScript_272083 - msgbox Route111_OldLadysRestStop_Text_22AA16, 5 + msgbox Route111_OldLadysRestStop_Text_22AA16, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route111_OldLadysRestStop_EventScript_22A941 compare VAR_RESULT, 0 @@ -28,7 +28,7 @@ Route111_OldLadysRestStop_EventScript_22A941:: @ 822A941 end Route111_OldLadysRestStop_EventScript_22A96E:: @ 822A96E - msgbox Route111_OldLadysRestStop_Text_22AA8F, 4 + msgbox Route111_OldLadysRestStop_Text_22AA8F, MSGBOX_DEFAULT release end diff --git a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc index 13a8976926..c1aca9b8f4 100644 --- a/data/maps/Route111_WinstrateFamilysHouse/scripts.inc +++ b/data/maps/Route111_WinstrateFamilysHouse/scripts.inc @@ -5,7 +5,7 @@ Route111_WinstrateFamilysHouse_EventScript_22A48D:: @ 822A48D lock faceplayer setvar VAR_0x8008, 2 - msgbox Route111_WinstrateFamilysHouse_Text_22A539, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A539, MSGBOX_DEFAULT goto Route111_WinstrateFamilysHouse_EventScript_22A52C end @@ -15,7 +15,7 @@ Route111_WinstrateFamilysHouse_EventScript_22A4A2:: @ 822A4A2 setvar VAR_0x8008, 3 checkflag FLAG_0x115 goto_eq Route111_WinstrateFamilysHouse_EventScript_22A4DA - msgbox Route111_WinstrateFamilysHouse_Text_22A5F4, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A5F4, MSGBOX_DEFAULT giveitem_std ITEM_MACHO_BRACE compare VAR_RESULT, 0 goto_eq Route111_WinstrateFamilysHouse_EventScript_272054 @@ -24,7 +24,7 @@ Route111_WinstrateFamilysHouse_EventScript_22A4A2:: @ 822A4A2 end Route111_WinstrateFamilysHouse_EventScript_22A4DA:: @ 822A4DA - msgbox Route111_WinstrateFamilysHouse_Text_22A6B4, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A6B4, MSGBOX_DEFAULT goto Route111_WinstrateFamilysHouse_EventScript_22A52C end @@ -32,7 +32,7 @@ Route111_WinstrateFamilysHouse_EventScript_22A4E8:: @ 822A4E8 lock faceplayer setvar VAR_0x8008, 1 - msgbox Route111_WinstrateFamilysHouse_Text_22A6F7, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A6F7, MSGBOX_DEFAULT goto Route111_WinstrateFamilysHouse_EventScript_22A52C end @@ -42,13 +42,13 @@ Route111_WinstrateFamilysHouse_EventScript_22A4FD:: @ 822A4FD setvar VAR_0x8008, 4 checkflag FLAG_TEMP_4 goto_eq Route111_WinstrateFamilysHouse_EventScript_22A51E - msgbox Route111_WinstrateFamilysHouse_Text_22A780, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A780, MSGBOX_DEFAULT setflag FLAG_TEMP_4 goto Route111_WinstrateFamilysHouse_EventScript_22A52C end Route111_WinstrateFamilysHouse_EventScript_22A51E:: @ 822A51E - msgbox Route111_WinstrateFamilysHouse_Text_22A89B, 4 + msgbox Route111_WinstrateFamilysHouse_Text_22A89B, MSGBOX_DEFAULT goto Route111_WinstrateFamilysHouse_EventScript_22A52C end diff --git a/data/maps/Route112/scripts.inc b/data/maps/Route112/scripts.inc index 4f7e20b94f..d23efddd8a 100644 --- a/data/maps/Route112/scripts.inc +++ b/data/maps/Route112/scripts.inc @@ -13,7 +13,7 @@ Route112_EventScript_1F1DB7:: @ 81F1DB7 applymovement 1, Route112_Movement_2725A8 waitmovement 0 delay 20 - msgbox Route112_Text_1F1F3F, 4 + msgbox Route112_Text_1F1F3F, MSGBOX_DEFAULT closemessage applymovement 1, Route112_Movement_2725A2 waitmovement 0 @@ -21,7 +21,7 @@ Route112_EventScript_1F1DB7:: @ 81F1DB7 applymovement 6, Route112_Movement_2725A4 waitmovement 0 delay 20 - msgbox Route112_Text_1F1F7A, 4 + msgbox Route112_Text_1F1F7A, MSGBOX_DEFAULT closemessage applymovement 6, Route112_Movement_2725A2 waitmovement 0 @@ -29,7 +29,7 @@ Route112_EventScript_1F1DB7:: @ 81F1DB7 applymovement 1, Route112_Movement_2725A8 waitmovement 0 delay 20 - msgbox Route112_Text_1F1FBA, 4 + msgbox Route112_Text_1F1FBA, MSGBOX_DEFAULT closemessage applymovement 1, Route112_Movement_2725A2 waitmovement 0 @@ -37,7 +37,7 @@ Route112_EventScript_1F1DB7:: @ 81F1DB7 applymovement 6, Route112_Movement_2725A4 waitmovement 0 delay 20 - msgbox Route112_Text_1F2003, 4 + msgbox Route112_Text_1F2003, MSGBOX_DEFAULT closemessage applymovement 6, Route112_Movement_2725A2 waitmovement 0 @@ -45,24 +45,24 @@ Route112_EventScript_1F1DB7:: @ 81F1DB7 end Route112_EventScript_1F1E46:: @ 81F1E46 - msgbox Route112_Text_1F20C1, 3 + msgbox Route112_Text_1F20C1, MSGBOX_SIGN end Route112_EventScript_1F1E4F:: @ 81F1E4F - msgbox Route112_Text_1F20ED, 3 + msgbox Route112_Text_1F20ED, MSGBOX_SIGN end Route112_EventScript_1F1E58:: @ 81F1E58 - msgbox Route112_Text_1F2138, 3 + msgbox Route112_Text_1F2138, MSGBOX_SIGN end Route112_EventScript_1F1E61:: @ 81F1E61 - msgbox Route112_Text_1F204E, 2 + msgbox Route112_Text_1F204E, MSGBOX_NPC end Route112_EventScript_1F1E6A:: @ 81F1E6A trainerbattle 0, TRAINER_BRICE, 0, Route112_Text_29978E, Route112_Text_2997CA - msgbox Route112_Text_2997DC, 6 + msgbox Route112_Text_2997DC, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1E81:: @ 81F1E81 @@ -70,44 +70,44 @@ Route112_EventScript_1F1E81:: @ 81F1E81 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route112_EventScript_1F1ECC - msgbox Route112_Text_299896, 4 + msgbox Route112_Text_299896, MSGBOX_DEFAULT release end Route112_EventScript_1F1EAD:: @ 81F1EAD special sub_80B4808 waitmovement 0 - msgbox Route112_Text_29993C, 4 + msgbox Route112_Text_29993C, MSGBOX_DEFAULT setvar VAR_0x8004, 627 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 627 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route112_EventScript_1F1ECC:: @ 81F1ECC trainerbattle 5, TRAINER_TRENT_1, 0, Route112_Text_2999BD, Route112_Text_2999F7 - msgbox Route112_Text_299A0F, 6 + msgbox Route112_Text_299A0F, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1EE3:: @ 81F1EE3 trainerbattle 0, TRAINER_LARRY, 0, Route112_Text_299A89, Route112_Text_299AAC - msgbox Route112_Text_299AB4, 6 + msgbox Route112_Text_299AB4, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1EFA:: @ 81F1EFA trainerbattle 0, TRAINER_CAROL, 0, Route112_Text_299AE4, Route112_Text_299B36 - msgbox Route112_Text_299B4C, 6 + msgbox Route112_Text_299B4C, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F11:: @ 81F1F11 trainerbattle 0, TRAINER_BRYANT, 0, Route112_Text_299BAE, Route112_Text_299BDF - msgbox Route112_Text_299BFB, 6 + msgbox Route112_Text_299BFB, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F28:: @ 81F1F28 trainerbattle 0, TRAINER_SHAYLA, 0, Route112_Text_299C34, Route112_Text_299C8F - msgbox Route112_Text_299CC6, 6 + msgbox Route112_Text_299CC6, MSGBOX_AUTOCLOSE end Route112_Text_1F1F3F: @ 81F1F3F diff --git a/data/maps/Route112_CableCarStation/scripts.inc b/data/maps/Route112_CableCarStation/scripts.inc index 93e8ea7599..905e9e9ea2 100644 --- a/data/maps/Route112_CableCarStation/scripts.inc +++ b/data/maps/Route112_CableCarStation/scripts.inc @@ -32,7 +32,7 @@ Route112_CableCarStation_EventScript_22AAF3:: @ 822AAF3 Route112_CableCarStation_EventScript_22AB17:: @ 822AB17 lock faceplayer - msgbox Route112_CableCarStation_Text_22AB85, 5 + msgbox Route112_CableCarStation_Text_22AB85, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route112_CableCarStation_EventScript_22AB38 compare VAR_RESULT, 0 @@ -40,7 +40,7 @@ Route112_CableCarStation_EventScript_22AB17:: @ 822AB17 end Route112_CableCarStation_EventScript_22AB38:: @ 822AB38 - msgbox Route112_CableCarStation_Text_22ABC2, 4 + msgbox Route112_CableCarStation_Text_22ABC2, MSGBOX_DEFAULT closemessage applymovement 1, Route112_CableCarStation_Movement_22AB71 applymovement 255, Route112_CableCarStation_Movement_22AB7B @@ -55,7 +55,7 @@ Route112_CableCarStation_EventScript_22AB38:: @ 822AB38 end Route112_CableCarStation_EventScript_22AB67:: @ 822AB67 - msgbox Route112_CableCarStation_Text_22ABD8, 4 + msgbox Route112_CableCarStation_Text_22ABD8, MSGBOX_DEFAULT release end diff --git a/data/maps/Route113/scripts.inc b/data/maps/Route113/scripts.inc index ce2c4b47d0..76d4b7f1c4 100644 --- a/data/maps/Route113/scripts.inc +++ b/data/maps/Route113/scripts.inc @@ -25,37 +25,37 @@ Route113_EventScript_1F2189:: @ 81F2189 return Route113_EventScript_1F218A:: @ 81F218A - msgbox Route113_Text_1F235B, 2 + msgbox Route113_Text_1F235B, MSGBOX_NPC end Route113_EventScript_1F2193:: @ 81F2193 - msgbox Route113_Text_1F23CA, 2 + msgbox Route113_Text_1F23CA, MSGBOX_NPC end Route113_EventScript_1F219C:: @ 81F219C - msgbox Route113_Text_1F2440, 3 + msgbox Route113_Text_1F2440, MSGBOX_SIGN end Route113_EventScript_1F21A5:: @ 81F21A5 - msgbox Route113_Text_1F2456, 3 + msgbox Route113_Text_1F2456, MSGBOX_SIGN end Route113_EventScript_1F21AE:: @ 81F21AE - msgbox Route113_Text_1F24F8, 3 + msgbox Route113_Text_1F24F8, MSGBOX_SIGN end Route113_EventScript_1F21B7:: @ 81F21B7 - msgbox Route113_Text_1F2471, 3 + msgbox Route113_Text_1F2471, MSGBOX_SIGN end Route113_EventScript_1F21C0:: @ 81F21C0 trainerbattle 0, TRAINER_JAYLEN, 0, Route113_Text_299D3C, Route113_Text_299D68 - msgbox Route113_Text_299D7D, 6 + msgbox Route113_Text_299D7D, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21D7:: @ 81F21D7 trainerbattle 0, TRAINER_DILLON, 0, Route113_Text_299DE3, Route113_Text_299E1C - msgbox Route113_Text_299E38, 6 + msgbox Route113_Text_299E38, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21EE:: @ 81F21EE @@ -63,24 +63,24 @@ Route113_EventScript_1F21EE:: @ 81F21EE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F2239 - msgbox Route113_Text_299F15, 4 + msgbox Route113_Text_299F15, MSGBOX_DEFAULT release end Route113_EventScript_1F221A:: @ 81F221A special sub_80B4808 waitmovement 0 - msgbox Route113_Text_299F49, 4 + msgbox Route113_Text_299F49, MSGBOX_DEFAULT setvar VAR_0x8004, 434 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 434 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route113_EventScript_1F2239:: @ 81F2239 trainerbattle 5, TRAINER_MADELINE_1, 0, Route113_Text_299F8A, Route113_Text_299FC9 - msgbox Route113_Text_299FD8, 6 + msgbox Route113_Text_299FD8, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2250:: @ 81F2250 @@ -88,59 +88,59 @@ Route113_EventScript_1F2250:: @ 81F2250 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F229B - msgbox Route113_Text_29A067, 4 + msgbox Route113_Text_29A067, MSGBOX_DEFAULT release end Route113_EventScript_1F227C:: @ 81F227C special sub_80B4808 waitmovement 0 - msgbox Route113_Text_29A0A2, 4 + msgbox Route113_Text_29A0A2, MSGBOX_DEFAULT setvar VAR_0x8004, 419 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 419 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route113_EventScript_1F229B:: @ 81F229B trainerbattle 5, TRAINER_LAO_1, 0, Route113_Text_29A0E8, Route113_Text_29A11F - msgbox Route113_Text_29A13A, 6 + msgbox Route113_Text_29A13A, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22B2:: @ 81F22B2 trainerbattle 0, TRAINER_LUNG, 0, Route113_Text_29A192, Route113_Text_29A1C6 - msgbox Route113_Text_29A219, 6 + msgbox Route113_Text_29A219, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22C9:: @ 81F22C9 trainerbattle 4, TRAINER_TORI_AND_TIA, 0, Route113_Text_29A261, Route113_Text_29A29D, Route113_Text_29A31F - msgbox Route113_Text_29A2DE, 6 + msgbox Route113_Text_29A2DE, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22E4:: @ 81F22E4 trainerbattle 4, TRAINER_TORI_AND_TIA, 0, Route113_Text_29A35C, Route113_Text_29A397, Route113_Text_29A419 - msgbox Route113_Text_29A3DA, 6 + msgbox Route113_Text_29A3DA, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22FF:: @ 81F22FF trainerbattle 0, TRAINER_SOPHIE, 0, Route113_Text_29A4BF, Route113_Text_29A508 - msgbox Route113_Text_29A529, 6 + msgbox Route113_Text_29A529, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2316:: @ 81F2316 trainerbattle 0, TRAINER_COBY, 0, Route113_Text_29A453, Route113_Text_29A480 - msgbox Route113_Text_29A489, 6 + msgbox Route113_Text_29A489, MSGBOX_AUTOCLOSE end Route113_EventScript_1F232D:: @ 81F232D trainerbattle 0, TRAINER_LAWRENCE, 0, Route113_Text_29A566, Route113_Text_29A5A0 - msgbox Route113_Text_29A5BE, 6 + msgbox Route113_Text_29A5BE, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2344:: @ 81F2344 trainerbattle 0, TRAINER_WYATT, 0, Route113_Text_29A5E4, Route113_Text_29A628 - msgbox Route113_Text_29A65D, 6 + msgbox Route113_Text_29A65D, MSGBOX_AUTOCLOSE end Route113_Text_1F235B: @ 81F235B diff --git a/data/maps/Route113_GlassWorkshop/scripts.inc b/data/maps/Route113_GlassWorkshop/scripts.inc index 5ea100567f..7784cc79c2 100644 --- a/data/maps/Route113_GlassWorkshop/scripts.inc +++ b/data/maps/Route113_GlassWorkshop/scripts.inc @@ -21,15 +21,15 @@ Route113_GlassWorkshop_EventScript_26ED1E:: @ 826ED1E goto_eq Route113_GlassWorkshop_EventScript_26ED6E compare VAR_0x40BE, 1 goto_eq Route113_GlassWorkshop_EventScript_26ED64 - msgbox Route113_GlassWorkshop_Text_26F19D, 4 + msgbox Route113_GlassWorkshop_Text_26F19D, MSGBOX_DEFAULT giveitem_std ITEM_SOOT_SACK setvar VAR_0x40BE, 1 - msgbox Route113_GlassWorkshop_Text_26F252, 4 + msgbox Route113_GlassWorkshop_Text_26F252, MSGBOX_DEFAULT release end Route113_GlassWorkshop_EventScript_26ED64:: @ 826ED64 - msgbox Route113_GlassWorkshop_Text_26F252, 4 + msgbox Route113_GlassWorkshop_Text_26F252, MSGBOX_DEFAULT release end @@ -37,7 +37,7 @@ Route113_GlassWorkshop_EventScript_26ED6E:: @ 826ED6E checkitem ITEM_SOOT_SACK, 1 compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26ED9D - msgbox Route113_GlassWorkshop_Text_26F312, 4 + msgbox Route113_GlassWorkshop_Text_26F312, MSGBOX_DEFAULT compare VAR_ASH_GATHER_COUNT, 250 goto_if 0, Route113_GlassWorkshop_EventScript_26EFD6 message Route113_GlassWorkshop_Text_26F40A @@ -46,7 +46,7 @@ Route113_GlassWorkshop_EventScript_26ED6E:: @ 826ED6E end Route113_GlassWorkshop_EventScript_26ED9D:: @ 826ED9D - msgbox Route113_GlassWorkshop_Text_26F772, 4 + msgbox Route113_GlassWorkshop_Text_26F772, MSGBOX_DEFAULT release end @@ -73,7 +73,7 @@ Route113_GlassWorkshop_EventScript_26EE1E:: @ 826EE1E setvar VAR_0x800A, 250 compare VAR_ASH_GATHER_COUNT, 250 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 10 @@ -87,7 +87,7 @@ Route113_GlassWorkshop_EventScript_26EE5A:: @ 826EE5A setvar VAR_0x800A, 500 compare VAR_ASH_GATHER_COUNT, 500 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 11 @@ -101,7 +101,7 @@ Route113_GlassWorkshop_EventScript_26EE96:: @ 826EE96 setvar VAR_0x800A, 500 compare VAR_ASH_GATHER_COUNT, 500 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 12 @@ -115,7 +115,7 @@ Route113_GlassWorkshop_EventScript_26EED2:: @ 826EED2 setvar VAR_0x800A, 1000 compare VAR_ASH_GATHER_COUNT, 1000 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 13 @@ -129,7 +129,7 @@ Route113_GlassWorkshop_EventScript_26EF0E:: @ 826EF0E setvar VAR_0x800A, 1000 compare VAR_ASH_GATHER_COUNT, 1000 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 14 @@ -144,7 +144,7 @@ Route113_GlassWorkshop_EventScript_26EF4A:: @ 826EF4A setvar VAR_0x800A, 6000 compare VAR_ASH_GATHER_COUNT, 6000 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 15 @@ -159,7 +159,7 @@ Route113_GlassWorkshop_EventScript_26EF8B:: @ 826EF8B setvar VAR_0x800A, 8000 compare VAR_ASH_GATHER_COUNT, 8000 goto_if 0, Route113_GlassWorkshop_EventScript_26EFEE - msgbox Route113_GlassWorkshop_Text_26F480, 5 + msgbox Route113_GlassWorkshop_Text_26F480, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route113_GlassWorkshop_EventScript_26F003 setvar VAR_0x40BE, 16 @@ -168,7 +168,7 @@ Route113_GlassWorkshop_EventScript_26EF8B:: @ 826EF8B end Route113_GlassWorkshop_EventScript_26EFCC:: @ 826EFCC - msgbox Route113_GlassWorkshop_Text_26F641, 4 + msgbox Route113_GlassWorkshop_Text_26F641, MSGBOX_DEFAULT release end @@ -176,7 +176,7 @@ Route113_GlassWorkshop_EventScript_26EFD6:: @ 826EFD6 setvar VAR_0x800A, 250 subvar VAR_0x800A, 16456 buffernumberstring 0, VAR_0x800A - msgbox Route113_GlassWorkshop_Text_26F34E, 4 + msgbox Route113_GlassWorkshop_Text_26F34E, MSGBOX_DEFAULT release end @@ -195,13 +195,13 @@ Route113_GlassWorkshop_EventScript_26F003:: @ 826F003 end Route113_GlassWorkshop_EventScript_26F00F:: @ 826F00F - msgbox Route113_GlassWorkshop_Text_26F4DA, 4 + msgbox Route113_GlassWorkshop_Text_26F4DA, MSGBOX_DEFAULT closemessage fadescreen 1 playse SE_SELECT delay 30 fadescreen 0 - msgbox Route113_GlassWorkshop_Text_26F688, 4 + msgbox Route113_GlassWorkshop_Text_26F688, MSGBOX_DEFAULT compare VAR_0x8009, 0 call_if 1, Route113_GlassWorkshop_EventScript_26F047 compare VAR_0x8009, 1 @@ -224,13 +224,13 @@ Route113_GlassWorkshop_EventScript_26F05F:: @ 826F05F Route113_GlassWorkshop_EventScript_26F072:: @ 826F072 call Route113_GlassWorkshop_EventScript_27205E - msgbox Route113_GlassWorkshop_Text_26F6B7, 4 + msgbox Route113_GlassWorkshop_Text_26F6B7, MSGBOX_DEFAULT release end Route113_GlassWorkshop_EventScript_26F081:: @ 826F081 call Route113_GlassWorkshop_EventScript_272071 - msgbox Route113_GlassWorkshop_Text_26F715, 4 + msgbox Route113_GlassWorkshop_Text_26F715, MSGBOX_DEFAULT release end @@ -295,7 +295,7 @@ Route113_GlassWorkshop_EventScript_26F15B:: @ 826F15B end Route113_GlassWorkshop_EventScript_26F16F:: @ 826F16F - msgbox Route113_GlassWorkshop_Text_26F688, 4 + msgbox Route113_GlassWorkshop_Text_26F688, MSGBOX_DEFAULT compare VAR_0x8009, 0 call_if 1, Route113_GlassWorkshop_EventScript_26F047 compare VAR_0x8009, 1 @@ -305,7 +305,7 @@ Route113_GlassWorkshop_EventScript_26F16F:: @ 826F16F end Route113_GlassWorkshop_EventScript_26F194:: @ 826F194 - msgbox Route113_GlassWorkshop_Text_26F7EC, 2 + msgbox Route113_GlassWorkshop_Text_26F7EC, MSGBOX_NPC end Route113_GlassWorkshop_Text_26F19D: @ 826F19D diff --git a/data/maps/Route114/scripts.inc b/data/maps/Route114/scripts.inc index 9443d35bc7..931cca4de5 100644 --- a/data/maps/Route114/scripts.inc +++ b/data/maps/Route114/scripts.inc @@ -30,7 +30,7 @@ Route114_EventScript_1F2582:: @ 81F2582 dodailyevents checkflag FLAG_0x92B goto_eq Route114_EventScript_1F25C7 - msgbox Route114_Text_2A6FCB, 4 + msgbox Route114_Text_2A6FCB, MSGBOX_DEFAULT random 5 addvar VAR_RESULT, 15 addvar VAR_RESULT, 133 @@ -38,12 +38,12 @@ Route114_EventScript_1F2582:: @ 81F2582 compare VAR_RESULT, 0 goto_eq Route114_EventScript_272054 setflag FLAG_0x92B - msgbox Route114_Text_2A7034, 4 + msgbox Route114_Text_2A7034, MSGBOX_DEFAULT release end Route114_EventScript_1F25C7:: @ 81F25C7 - msgbox Route114_Text_2A706E, 4 + msgbox Route114_Text_2A706E, MSGBOX_DEFAULT release end @@ -52,17 +52,17 @@ Route114_EventScript_1F25D1:: @ 81F25D1 faceplayer checkflag FLAG_0x0E7 goto_eq Route114_EventScript_1F2608 - msgbox Route114_Text_1F2809, 4 + msgbox Route114_Text_1F2809, MSGBOX_DEFAULT giveitem_std ITEM_TM05 compare VAR_RESULT, 0 goto_eq Route114_EventScript_272054 setflag FLAG_0x0E7 - msgbox Route114_Text_1F2872, 4 + msgbox Route114_Text_1F2872, MSGBOX_DEFAULT release end Route114_EventScript_1F2608:: @ 81F2608 - msgbox Route114_Text_1F2872, 4 + msgbox Route114_Text_1F2872, MSGBOX_DEFAULT release end @@ -71,41 +71,41 @@ Route114_EventScript_1F2612:: @ 81F2612 faceplayer waitse playmoncry SPECIES_POOCHYENA, 2 - msgbox Route114_Text_1F28A6, 4 + msgbox Route114_Text_1F28A6, MSGBOX_DEFAULT waitmoncry release end Route114_EventScript_1F2625:: @ 81F2625 - msgbox Route114_Text_1F28B3, 3 + msgbox Route114_Text_1F28B3, MSGBOX_SIGN end Route114_EventScript_1F262E:: @ 81F262E - msgbox Route114_Text_1F28DB, 3 + msgbox Route114_Text_1F28DB, MSGBOX_SIGN end Route114_EventScript_1F2637:: @ 81F2637 - msgbox Route114_Text_1F2910, 3 + msgbox Route114_Text_1F2910, MSGBOX_SIGN end Route114_EventScript_1F2640:: @ 81F2640 trainerbattle 0, TRAINER_LENNY, 0, Route114_Text_29A6B1, Route114_Text_29A707 - msgbox Route114_Text_29A715, 6 + msgbox Route114_Text_29A715, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2657:: @ 81F2657 trainerbattle 0, TRAINER_LUCAS_1, 0, Route114_Text_29A777, Route114_Text_29A7B5 - msgbox Route114_Text_29A7D4, 6 + msgbox Route114_Text_29A7D4, MSGBOX_AUTOCLOSE end Route114_EventScript_1F266E:: @ 81F266E trainerbattle 0, TRAINER_SHANE, 0, Route114_Text_29A818, Route114_Text_29A88F - msgbox Route114_Text_29A89F, 6 + msgbox Route114_Text_29A89F, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2685:: @ 81F2685 trainerbattle 0, TRAINER_NANCY, 0, Route114_Text_29A8D9, Route114_Text_29A90E - msgbox Route114_Text_29A916, 6 + msgbox Route114_Text_29A916, MSGBOX_AUTOCLOSE end Route114_EventScript_1F269C:: @ 81F269C @@ -113,24 +113,24 @@ Route114_EventScript_1F269C:: @ 81F269C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F26E7 - msgbox Route114_Text_29A981, 4 + msgbox Route114_Text_29A981, MSGBOX_DEFAULT release end Route114_EventScript_1F26C8:: @ 81F26C8 special sub_80B4808 waitmovement 0 - msgbox Route114_Text_29A9F7, 4 + msgbox Route114_Text_29A9F7, MSGBOX_DEFAULT setvar VAR_0x8004, 143 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 143 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route114_EventScript_1F26E7:: @ 81F26E7 trainerbattle 5, TRAINER_STEVE_1, 0, Route114_Text_29AA3E, Route114_Text_29AA67 - msgbox Route114_Text_29AA94, 6 + msgbox Route114_Text_29AA94, MSGBOX_AUTOCLOSE end Route114_EventScript_1F26FE:: @ 81F26FE @@ -138,59 +138,59 @@ Route114_EventScript_1F26FE:: @ 81F26FE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F2749 - msgbox Route114_Text_29AB36, 4 + msgbox Route114_Text_29AB36, MSGBOX_DEFAULT release end Route114_EventScript_1F272A:: @ 81F272A special sub_80B4808 waitmovement 0 - msgbox Route114_Text_29ABA6, 4 + msgbox Route114_Text_29ABA6, MSGBOX_DEFAULT setvar VAR_0x8004, 206 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 206 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route114_EventScript_1F2749:: @ 81F2749 trainerbattle 5, TRAINER_BERNIE_1, 0, Route114_Text_29ABDC, Route114_Text_29AC10 - msgbox Route114_Text_29AC43, 6 + msgbox Route114_Text_29AC43, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2760:: @ 81F2760 trainerbattle 0, TRAINER_CLAUDE, 0, Route114_Text_29ACB3, Route114_Text_29AD0A - msgbox Route114_Text_29AD2E, 6 + msgbox Route114_Text_29AD2E, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2777:: @ 81F2777 trainerbattle 0, TRAINER_NOLAN, 0, Route114_Text_29ADA1, Route114_Text_29AE05 - msgbox Route114_Text_29AE3D, 6 + msgbox Route114_Text_29AE3D, MSGBOX_AUTOCLOSE end Route114_EventScript_1F278E:: @ 81F278E trainerbattle 4, TRAINER_TYRA_AND_IVY, 0, Route114_Text_29AE96, Route114_Text_29AEE7, Route114_Text_29AF3D - msgbox Route114_Text_29AF0B, 6 + msgbox Route114_Text_29AF0B, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27A9:: @ 81F27A9 trainerbattle 4, TRAINER_TYRA_AND_IVY, 0, Route114_Text_29AF89, Route114_Text_29AFAC, Route114_Text_29B01B - msgbox Route114_Text_29AFCF, 6 + msgbox Route114_Text_29AFCF, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27C4:: @ 81F27C4 trainerbattle 0, TRAINER_ANGELINA, 0, Route114_Text_29B16F, Route114_Text_29B19C - msgbox Route114_Text_29B1BC, 6 + msgbox Route114_Text_29B1BC, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27DB:: @ 81F27DB trainerbattle 0, TRAINER_CHARLOTTE, 0, Route114_Text_29B0DB, Route114_Text_29B0FB - msgbox Route114_Text_29B11A, 6 + msgbox Route114_Text_29B11A, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27F2:: @ 81F27F2 trainerbattle 0, TRAINER_KAI, 0, Route114_Text_29B05D, Route114_Text_29B089 - msgbox Route114_Text_29B0B5, 6 + msgbox Route114_Text_29B0B5, MSGBOX_AUTOCLOSE end Route114_Text_1F2809: @ 81F2809 diff --git a/data/maps/Route114_FossilManiacsHouse/scripts.inc b/data/maps/Route114_FossilManiacsHouse/scripts.inc index f14c15f9e1..eecb4fd0df 100644 --- a/data/maps/Route114_FossilManiacsHouse/scripts.inc +++ b/data/maps/Route114_FossilManiacsHouse/scripts.inc @@ -11,7 +11,7 @@ Route114_FossilManiacsHouse_EventScript_22AD3A:: @ 822AD3A faceplayer checkflag FLAG_0x105 goto_eq Route114_FossilManiacsHouse_EventScript_22AD69 - msgbox Route114_FossilManiacsHouse_Text_22AD85, 4 + msgbox Route114_FossilManiacsHouse_Text_22AD85, MSGBOX_DEFAULT giveitem_std ITEM_TM28 compare VAR_RESULT, 0 goto_eq Route114_FossilManiacsHouse_EventScript_272054 @@ -20,16 +20,16 @@ Route114_FossilManiacsHouse_EventScript_22AD3A:: @ 822AD3A end Route114_FossilManiacsHouse_EventScript_22AD69:: @ 822AD69 - msgbox Route114_FossilManiacsHouse_Text_22AE48, 4 + msgbox Route114_FossilManiacsHouse_Text_22AE48, MSGBOX_DEFAULT release end Route114_FossilManiacsHouse_EventScript_22AD73:: @ 822AD73 - msgbox Route114_FossilManiacsHouse_Text_22AE92, 3 + msgbox Route114_FossilManiacsHouse_Text_22AE92, MSGBOX_SIGN end Route114_FossilManiacsHouse_EventScript_22AD7C:: @ 822AD7C - msgbox Route114_FossilManiacsHouse_Text_22AEC2, 3 + msgbox Route114_FossilManiacsHouse_Text_22AEC2, MSGBOX_SIGN end Route114_FossilManiacsHouse_Text_22AD85: @ 822AD85 diff --git a/data/maps/Route114_FossilManiacsTunnel/scripts.inc b/data/maps/Route114_FossilManiacsTunnel/scripts.inc index bc5a6d9771..fae011f32c 100644 --- a/data/maps/Route114_FossilManiacsTunnel/scripts.inc +++ b/data/maps/Route114_FossilManiacsTunnel/scripts.inc @@ -28,7 +28,7 @@ Route114_FossilManiacsTunnel_EventScript_22AF66:: @ 822AF66 applymovement 1, Route114_FossilManiacsTunnel_Movement_2725A6 applymovement 255, Route114_FossilManiacsTunnel_Movement_2725AA waitmovement 0 - msgbox Route114_FossilManiacsTunnel_Text_22B1F7, 4 + msgbox Route114_FossilManiacsTunnel_Text_22B1F7, MSGBOX_DEFAULT setvar VAR_0x40CC, 2 releaseall end @@ -44,17 +44,17 @@ Route114_FossilManiacsTunnel_EventScript_22AF87:: @ 822AF87 checkitem ITEM_CLAW_FOSSIL, 1 compare VAR_RESULT, 1 goto_eq Route114_FossilManiacsTunnel_EventScript_22AFBC - msgbox Route114_FossilManiacsTunnel_Text_22AFD0, 4 + msgbox Route114_FossilManiacsTunnel_Text_22AFD0, MSGBOX_DEFAULT release end Route114_FossilManiacsTunnel_EventScript_22AFBC:: @ 822AFBC - msgbox Route114_FossilManiacsTunnel_Text_22B0D6, 4 + msgbox Route114_FossilManiacsTunnel_Text_22B0D6, MSGBOX_DEFAULT release end Route114_FossilManiacsTunnel_EventScript_22AFC6:: @ 822AFC6 - msgbox Route114_FossilManiacsTunnel_Text_22B1CC, 4 + msgbox Route114_FossilManiacsTunnel_Text_22B1CC, MSGBOX_DEFAULT release end diff --git a/data/maps/Route114_LanettesHouse/scripts.inc b/data/maps/Route114_LanettesHouse/scripts.inc index 00bb4f2266..f90462c60c 100644 --- a/data/maps/Route114_LanettesHouse/scripts.inc +++ b/data/maps/Route114_LanettesHouse/scripts.inc @@ -12,7 +12,7 @@ Route114_LanettesHouse_EventScript_22B2D2:: @ 822B2D2 checkflag FLAG_0x083 goto_eq Route114_LanettesHouse_EventScript_22B2FF setflag FLAG_SYS_PC_LANETTE - msgbox Route114_LanettesHouse_Text_22B34E, 4 + msgbox Route114_LanettesHouse_Text_22B34E, MSGBOX_DEFAULT givedecoration_std 99 compare VAR_RESULT, 0 goto_eq Route114_LanettesHouse_EventScript_272067 @@ -21,32 +21,32 @@ Route114_LanettesHouse_EventScript_22B2D2:: @ 822B2D2 end Route114_LanettesHouse_EventScript_22B2FF:: @ 822B2FF - msgbox Route114_LanettesHouse_Text_22B407, 4 + msgbox Route114_LanettesHouse_Text_22B407, MSGBOX_DEFAULT release end Route114_LanettesHouse_EventScript_22B309:: @ 822B309 lockall - msgbox Route114_LanettesHouse_Text_22B485, 5 + msgbox Route114_LanettesHouse_Text_22B485, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route114_LanettesHouse_EventScript_22B327 - msgbox Route114_LanettesHouse_Text_22B6E4, 4 + msgbox Route114_LanettesHouse_Text_22B6E4, MSGBOX_DEFAULT releaseall end Route114_LanettesHouse_EventScript_22B327:: @ 822B327 - msgbox Route114_LanettesHouse_Text_22B53C, 5 + msgbox Route114_LanettesHouse_Text_22B53C, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, Route114_LanettesHouse_EventScript_22B33C releaseall end Route114_LanettesHouse_EventScript_22B33C:: @ 822B33C - msgbox Route114_LanettesHouse_Text_22B5EF, 4 + msgbox Route114_LanettesHouse_Text_22B5EF, MSGBOX_DEFAULT return Route114_LanettesHouse_EventScript_22B345:: @ 822B345 - msgbox Route114_LanettesHouse_Text_22B6FC, 3 + msgbox Route114_LanettesHouse_Text_22B6FC, MSGBOX_SIGN end Route114_LanettesHouse_Text_22B34E: @ 822B34E diff --git a/data/maps/Route115/scripts.inc b/data/maps/Route115/scripts.inc index 967f2f9ce4..7921b09eea 100644 --- a/data/maps/Route115/scripts.inc +++ b/data/maps/Route115/scripts.inc @@ -25,15 +25,15 @@ Route115_MapScript2_1F2969: @ 81F2969 .2byte 0 Route115_EventScript_1F2973:: @ 81F2973 - msgbox Route115_Text_1F2B55, 2 + msgbox Route115_Text_1F2B55, MSGBOX_NPC end Route115_EventScript_1F297C:: @ 81F297C - msgbox Route115_Text_1F2BC9, 3 + msgbox Route115_Text_1F2BC9, MSGBOX_SIGN end Route115_EventScript_1F2985:: @ 81F2985 - msgbox Route115_Text_1F2BE3, 3 + msgbox Route115_Text_1F2BE3, MSGBOX_SIGN end Route115_EventScript_1F298E:: @ 81F298E @@ -41,29 +41,29 @@ Route115_EventScript_1F298E:: @ 81F298E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F29D9 - msgbox Route115_Text_29B258, 4 + msgbox Route115_Text_29B258, MSGBOX_DEFAULT release end Route115_EventScript_1F29BA:: @ 81F29BA special sub_80B4808 waitmovement 0 - msgbox Route115_Text_29B2B3, 4 + msgbox Route115_Text_29B2B3, MSGBOX_DEFAULT setvar VAR_0x8004, 307 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 307 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route115_EventScript_1F29D9:: @ 81F29D9 trainerbattle 5, TRAINER_TIMOTHY_1, 0, Route115_Text_29B32C, Route115_Text_29B372 - msgbox Route115_Text_29B385, 6 + msgbox Route115_Text_29B385, MSGBOX_AUTOCLOSE end Route115_EventScript_1F29F0:: @ 81F29F0 trainerbattle 0, TRAINER_KOICHI, 0, Route115_Text_29B3CC, Route115_Text_29B3ED - msgbox Route115_Text_29B3FF, 6 + msgbox Route115_Text_29B3FF, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2A07:: @ 81F2A07 @@ -71,24 +71,24 @@ Route115_EventScript_1F2A07:: @ 81F2A07 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2A52 - msgbox Route115_Text_29B49D, 4 + msgbox Route115_Text_29B49D, MSGBOX_DEFAULT release end Route115_EventScript_1F2A33:: @ 81F2A33 special sub_80B4808 waitmovement 0 - msgbox Route115_Text_29B50B, 4 + msgbox Route115_Text_29B50B, MSGBOX_DEFAULT setvar VAR_0x8004, 183 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 183 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route115_EventScript_1F2A52:: @ 81F2A52 trainerbattle 5, TRAINER_NOB_1, 0, Route115_Text_29B547, Route115_Text_29B59D - msgbox Route115_Text_29B5B5, 6 + msgbox Route115_Text_29B5B5, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2A69:: @ 81F2A69 @@ -96,54 +96,54 @@ Route115_EventScript_1F2A69:: @ 81F2A69 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2AB4 - msgbox Route115_Text_29B647, 4 + msgbox Route115_Text_29B647, MSGBOX_DEFAULT release end Route115_EventScript_1F2A95:: @ 81F2A95 special sub_80B4808 waitmovement 0 - msgbox Route115_Text_29B6AB, 4 + msgbox Route115_Text_29B6AB, MSGBOX_DEFAULT setvar VAR_0x8004, 427 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 427 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route115_EventScript_1F2AB4:: @ 81F2AB4 trainerbattle 5, TRAINER_CYNDY_1, 0, Route115_Text_29B6FA, Route115_Text_29B71A - msgbox Route115_Text_29B737, 6 + msgbox Route115_Text_29B737, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2ACB:: @ 81F2ACB trainerbattle 0, TRAINER_HECTOR, 0, Route115_Text_29B78F, Route115_Text_29B7C5 - msgbox Route115_Text_29B7EA, 6 + msgbox Route115_Text_29B7EA, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AE2:: @ 81F2AE2 trainerbattle 0, TRAINER_KYRA, 0, Route115_Text_29B826, Route115_Text_29B85D - msgbox Route115_Text_29B869, 6 + msgbox Route115_Text_29B869, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AF9:: @ 81F2AF9 trainerbattle 0, TRAINER_JAIDEN, 0, Route115_Text_29B8C1, Route115_Text_29B8E8 - msgbox Route115_Text_29B904, 6 + msgbox Route115_Text_29B904, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B10:: @ 81F2B10 trainerbattle 0, TRAINER_ALIX, 0, Route115_Text_29B9CB, Route115_Text_29B9F6 - msgbox Route115_Text_29BA04, 6 + msgbox Route115_Text_29BA04, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B27:: @ 81F2B27 trainerbattle 0, TRAINER_HELENE, 0, Route115_Text_29B92D, Route115_Text_29B958 - msgbox Route115_Text_29B971, 6 + msgbox Route115_Text_29B971, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B3E:: @ 81F2B3E trainerbattle 0, TRAINER_MARLENE, 0, Route115_Text_29BA2C, Route115_Text_29BA67 - msgbox Route115_Text_29BA87, 6 + msgbox Route115_Text_29BA87, MSGBOX_AUTOCLOSE end Route115_Text_1F2B55: @ 81F2B55 diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index a2bf4d9e0e..f5892bb864 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -37,17 +37,17 @@ Route116_EventScript_1F2C70:: @ 81F2C70 goto_eq Route116_EventScript_1F2C8E checkflag FLAG_0x08E goto_eq Route116_EventScript_1F2C98 - msgbox Route116_Text_1F3140, 4 + msgbox Route116_Text_1F3140, MSGBOX_DEFAULT release end Route116_EventScript_1F2C8E:: @ 81F2C8E - msgbox Route116_Text_1F32C1, 4 + msgbox Route116_Text_1F32C1, MSGBOX_DEFAULT release end Route116_EventScript_1F2C98:: @ 81F2C98 - msgbox Route116_Text_1F3166, 4 + msgbox Route116_Text_1F3166, MSGBOX_DEFAULT release end @@ -56,7 +56,7 @@ Route116_EventScript_1F2CA2:: @ 81F2CA2 faceplayer checkflag FLAG_0x11F goto_eq Route116_EventScript_1F2D2B - msgbox Route116_Text_1F3317, 4 + msgbox Route116_Text_1F3317, MSGBOX_DEFAULT goto Route116_EventScript_1F2CBB end @@ -65,7 +65,7 @@ Route116_EventScript_1F2CBB:: @ 81F2CBB giveitem_std ITEM_REPEAT_BALL compare VAR_RESULT, 0 goto_eq Route116_EventScript_1F2D39 - msgbox Route116_Text_1F3521, 4 + msgbox Route116_Text_1F3521, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, Route116_EventScript_1F2D15 @@ -92,12 +92,12 @@ Route116_EventScript_1F2D20:: @ 81F2D20 return Route116_EventScript_1F2D2B:: @ 81F2D2B - msgbox Route116_Text_1F35CE, 4 + msgbox Route116_Text_1F35CE, MSGBOX_DEFAULT goto Route116_EventScript_1F2CBB end Route116_EventScript_1F2D39:: @ 81F2D39 - msgbox Route116_Text_1F3593, 4 + msgbox Route116_Text_1F3593, MSGBOX_DEFAULT release end @@ -126,29 +126,29 @@ Route116_Movement_1F2D4C: @ 81F2D4C step_end Route116_EventScript_1F2D57:: @ 81F2D57 - msgbox Route116_Text_1F379D, 3 + msgbox Route116_Text_1F379D, MSGBOX_SIGN end Route116_EventScript_1F2D60:: @ 81F2D60 - msgbox Route116_Text_1F37B7, 3 + msgbox Route116_Text_1F37B7, MSGBOX_SIGN end Route116_EventScript_1F2D69:: @ 81F2D69 - msgbox Route116_Text_1F380F, 3 + msgbox Route116_Text_1F380F, MSGBOX_SIGN end Route116_EventScript_1F2D72:: @ 81F2D72 - msgbox Route116_Text_1F3825, 3 + msgbox Route116_Text_1F3825, MSGBOX_SIGN end Route116_EventScript_1F2D7B:: @ 81F2D7B - msgbox Route116_Text_1F38D4, 3 + msgbox Route116_Text_1F38D4, MSGBOX_SIGN end Route116_EventScript_1F2D84:: @ 81F2D84 lock faceplayer - msgbox Route116_Text_1F309D, 4 + msgbox Route116_Text_1F309D, MSGBOX_DEFAULT setvar VAR_0x406F, 2 release end @@ -158,7 +158,7 @@ Route116_EventScript_1F2D95:: @ 81F2D95 applymovement 11, Route116_Movement_2725A8 applymovement 255, Route116_Movement_2725A4 waitmovement 0 - msgbox Route116_Text_1F309D, 4 + msgbox Route116_Text_1F309D, MSGBOX_DEFAULT setvar VAR_0x406F, 2 releaseall end @@ -172,28 +172,28 @@ Route116_EventScript_1F2DB6:: @ 81F2DB6 specialvar VAR_RESULT, FoundBlackGlasses compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F2DE2 - msgbox Route116_Text_1F3657, 4 + msgbox Route116_Text_1F3657, MSGBOX_DEFAULT release end Route116_EventScript_1F2DE2:: @ 81F2DE2 - msgbox Route116_Text_1F3718, 4 + msgbox Route116_Text_1F3718, MSGBOX_DEFAULT closemessage goto Route116_EventScript_1F2E2A end Route116_EventScript_1F2DF1:: @ 81F2DF1 - msgbox Route116_Text_1F3657, 4 - msgbox Route116_Text_1F3688, 4 + msgbox Route116_Text_1F3657, MSGBOX_DEFAULT + msgbox Route116_Text_1F3688, MSGBOX_DEFAULT specialvar VAR_RESULT, FoundBlackGlasses compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F2E1B - msgbox Route116_Text_1F375E, 4 + msgbox Route116_Text_1F375E, MSGBOX_DEFAULT release end Route116_EventScript_1F2E1B:: @ 81F2E1B - msgbox Route116_Text_1F36B4, 4 + msgbox Route116_Text_1F36B4, MSGBOX_DEFAULT closemessage goto Route116_EventScript_1F2E2A end @@ -249,12 +249,12 @@ Route116_Movement_1F2E7E: @ 81F2E7E Route116_EventScript_1F2E89:: @ 81F2E89 trainerbattle 0, TRAINER_JOEY, 0, Route116_Text_29BB79, Route116_Text_29BB9A - msgbox Route116_Text_29BBC6, 6 + msgbox Route116_Text_29BBC6, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EA0:: @ 81F2EA0 trainerbattle 0, TRAINER_JOSE, 0, Route116_Text_29BBFD, Route116_Text_29BC25 - msgbox Route116_Text_29BC42, 6 + msgbox Route116_Text_29BC42, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EB7:: @ 81F2EB7 @@ -266,7 +266,7 @@ Route116_EventScript_1F2EB7:: @ 81F2EB7 specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route116_EventScript_1F2F22 - msgbox Route116_Text_29BD92, 4 + msgbox Route116_Text_29BD92, MSGBOX_DEFAULT release end @@ -279,43 +279,43 @@ Route116_EventScript_1F2EF8:: @ 81F2EF8 Route116_EventScript_1F2F03:: @ 81F2F03 special sub_80B4808 waitmovement 0 - msgbox Route116_Text_29BE71, 4 + msgbox Route116_Text_29BE71, MSGBOX_DEFAULT setvar VAR_0x8004, 273 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 273 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route116_EventScript_1F2F22:: @ 81F2F22 checkflag FLAG_HAS_MATCH_CALL goto_eq Route116_EventScript_1F2F35 - msgbox Route116_Text_29BD92, 4 + msgbox Route116_Text_29BD92, MSGBOX_DEFAULT release end Route116_EventScript_1F2F35:: @ 81F2F35 - msgbox Route116_Text_29BDEF, 4 + msgbox Route116_Text_29BDEF, MSGBOX_DEFAULT setvar VAR_0x8004, 273 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 273 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route116_EventScript_1F2F4E:: @ 81F2F4E trainerbattle 5, TRAINER_JERRY_1, 0, Route116_Text_29BEF3, Route116_Text_29BF4C - msgbox Route116_Text_29BF68, 6 + msgbox Route116_Text_29BF68, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F65:: @ 81F2F65 trainerbattle 0, TRAINER_CLARK, 0, Route116_Text_29BACD, Route116_Text_29BB0F - msgbox Route116_Text_29BB31, 6 + msgbox Route116_Text_29BB31, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F7C:: @ 81F2F7C trainerbattle 0, TRAINER_JANICE, 0, Route116_Text_29BC7F, Route116_Text_29BCB3 - msgbox Route116_Text_29BCCC, 6 + msgbox Route116_Text_29BCCC, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F93:: @ 81F2F93 @@ -327,7 +327,7 @@ Route116_EventScript_1F2F93:: @ 81F2F93 specialvar VAR_RESULT, sub_813B4E0 compare VAR_RESULT, 0 goto_eq Route116_EventScript_1F2FFE - msgbox Route116_Text_29C010, 4 + msgbox Route116_Text_29C010, MSGBOX_DEFAULT release end @@ -340,53 +340,53 @@ Route116_EventScript_1F2FD4:: @ 81F2FD4 Route116_EventScript_1F2FDF:: @ 81F2FDF special sub_80B4808 waitmovement 0 - msgbox Route116_Text_29C096, 4 + msgbox Route116_Text_29C096, MSGBOX_DEFAULT setvar VAR_0x8004, 280 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 280 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route116_EventScript_1F2FFE:: @ 81F2FFE checkflag FLAG_HAS_MATCH_CALL goto_eq Route116_EventScript_1F3011 - msgbox Route116_Text_29C010, 4 + msgbox Route116_Text_29C010, MSGBOX_DEFAULT release end Route116_EventScript_1F3011:: @ 81F3011 - msgbox Route116_Text_29C052, 4 + msgbox Route116_Text_29C052, MSGBOX_DEFAULT setvar VAR_0x8004, 280 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 280 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route116_EventScript_1F302A:: @ 81F302A trainerbattle 5, TRAINER_KAREN_1, 0, Route116_Text_29C0DA, Route116_Text_29C11F - msgbox Route116_Text_29C13B, 6 + msgbox Route116_Text_29C13B, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3041:: @ 81F3041 trainerbattle 0, TRAINER_SARAH, 0, Route116_Text_29C173, Route116_Text_29C1B8 - msgbox Route116_Text_29C1EA, 6 + msgbox Route116_Text_29C1EA, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3058:: @ 81F3058 trainerbattle 0, TRAINER_DAWSON, 0, Route116_Text_29C266, Route116_Text_29C2C2 - msgbox Route116_Text_29C2DD, 6 + msgbox Route116_Text_29C2DD, MSGBOX_AUTOCLOSE end Route116_EventScript_1F306F:: @ 81F306F trainerbattle 0, TRAINER_DEVAN, 0, Route116_Text_29C350, Route116_Text_29C365 - msgbox Route116_Text_29C380, 6 + msgbox Route116_Text_29C380, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3086:: @ 81F3086 trainerbattle 0, TRAINER_JOHNSON, 0, Route116_Text_29C3C1, Route116_Text_29C3F7 - msgbox Route116_Text_29C418, 6 + msgbox Route116_Text_29C418, MSGBOX_AUTOCLOSE end Route116_Text_1F309D: @ 81F309D diff --git a/data/maps/Route116_TunnelersRestHouse/scripts.inc b/data/maps/Route116_TunnelersRestHouse/scripts.inc index b2c0093378..3e7204e750 100644 --- a/data/maps/Route116_TunnelersRestHouse/scripts.inc +++ b/data/maps/Route116_TunnelersRestHouse/scripts.inc @@ -7,11 +7,11 @@ Route116_TunnelersRestHouse_MapScript1_22B856: @ 822B856 end Route116_TunnelersRestHouse_EventScript_22B85A:: @ 822B85A - msgbox Route116_TunnelersRestHouse_Text_22B88B, 2 + msgbox Route116_TunnelersRestHouse_Text_22B88B, MSGBOX_NPC end Route116_TunnelersRestHouse_EventScript_22B863:: @ 822B863 - msgbox Route116_TunnelersRestHouse_Text_22B99F, 2 + msgbox Route116_TunnelersRestHouse_Text_22B99F, MSGBOX_NPC end Route116_TunnelersRestHouse_EventScript_22B86C:: @ 822B86C @@ -19,12 +19,12 @@ Route116_TunnelersRestHouse_EventScript_22B86C:: @ 822B86C faceplayer checkflag FLAG_RUSTURF_TUNNEL_OPENED goto_eq Route116_TunnelersRestHouse_EventScript_22B881 - msgbox Route116_TunnelersRestHouse_Text_22BAAF, 4 + msgbox Route116_TunnelersRestHouse_Text_22BAAF, MSGBOX_DEFAULT release end Route116_TunnelersRestHouse_EventScript_22B881:: @ 822B881 - msgbox Route116_TunnelersRestHouse_Text_22BB3B, 4 + msgbox Route116_TunnelersRestHouse_Text_22BB3B, MSGBOX_DEFAULT release end diff --git a/data/maps/Route117/scripts.inc b/data/maps/Route117/scripts.inc index eb04664bda..8bb600acc2 100644 --- a/data/maps/Route117/scripts.inc +++ b/data/maps/Route117/scripts.inc @@ -15,27 +15,27 @@ Route117_EventScript_1F3999:: @ 81F3999 return Route117_EventScript_1F399A:: @ 81F399A - msgbox Route117_Text_1F3CFD, 2 + msgbox Route117_Text_1F3CFD, MSGBOX_NPC end Route117_EventScript_1F39A3:: @ 81F39A3 - msgbox Route117_Text_1F3D41, 2 + msgbox Route117_Text_1F3D41, MSGBOX_NPC end Route117_EventScript_1F39AC:: @ 81F39AC - msgbox Route117_Text_1F3C7C, 2 + msgbox Route117_Text_1F3C7C, MSGBOX_NPC end Route117_EventScript_1F39B5:: @ 81F39B5 - msgbox Route117_Text_1F3D58, 3 + msgbox Route117_Text_1F3D58, MSGBOX_SIGN end Route117_EventScript_1F39BE:: @ 81F39BE - msgbox Route117_Text_1F3D74, 3 + msgbox Route117_Text_1F3D74, MSGBOX_SIGN end Route117_EventScript_1F39C7:: @ 81F39C7 - msgbox Route117_Text_1F3D8E, 3 + msgbox Route117_Text_1F3D8E, MSGBOX_SIGN end Route117_EventScript_1F39D0:: @ 81F39D0 @@ -43,24 +43,24 @@ Route117_EventScript_1F39D0:: @ 81F39D0 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A1B - msgbox Route117_Text_29C498, 4 + msgbox Route117_Text_29C498, MSGBOX_DEFAULT release end Route117_EventScript_1F39FC:: @ 81F39FC special sub_80B4808 waitmovement 0 - msgbox Route117_Text_29C508, 4 + msgbox Route117_Text_29C508, MSGBOX_DEFAULT setvar VAR_0x8004, 538 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 538 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3A1B:: @ 81F3A1B trainerbattle 5, TRAINER_ISAAC_1, 0, Route117_Text_29C549, Route117_Text_29C58B - msgbox Route117_Text_29C5D0, 6 + msgbox Route117_Text_29C5D0, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3A32:: @ 81F3A32 @@ -68,24 +68,24 @@ Route117_EventScript_1F3A32:: @ 81F3A32 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A7D - msgbox Route117_Text_29C679, 4 + msgbox Route117_Text_29C679, MSGBOX_DEFAULT release end Route117_EventScript_1F3A5E:: @ 81F3A5E special sub_80B4808 waitmovement 0 - msgbox Route117_Text_29C6BC, 4 + msgbox Route117_Text_29C6BC, MSGBOX_DEFAULT setvar VAR_0x8004, 545 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 545 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3A7D:: @ 81F3A7D trainerbattle 5, TRAINER_LYDIA_1, 0, Route117_Text_29C6FD, Route117_Text_29C73E - msgbox Route117_Text_29C75A, 6 + msgbox Route117_Text_29C75A, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3A94:: @ 81F3A94 @@ -93,24 +93,24 @@ Route117_EventScript_1F3A94:: @ 81F3A94 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3ADF - msgbox Route117_Text_29C800, 4 + msgbox Route117_Text_29C800, MSGBOX_DEFAULT release end Route117_EventScript_1F3AC0:: @ 81F3AC0 special sub_80B4808 waitmovement 0 - msgbox Route117_Text_29C846, 4 + msgbox Route117_Text_29C846, MSGBOX_DEFAULT setvar VAR_0x8004, 364 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 364 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3ADF:: @ 81F3ADF trainerbattle 5, TRAINER_DYLAN_1, 0, Route117_Text_29C880, Route117_Text_29C8E3 - msgbox Route117_Text_29C8FE, 6 + msgbox Route117_Text_29C8FE, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3AF6:: @ 81F3AF6 @@ -118,29 +118,29 @@ Route117_EventScript_1F3AF6:: @ 81F3AF6 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3B41 - msgbox Route117_Text_29C9D0, 4 + msgbox Route117_Text_29C9D0, MSGBOX_DEFAULT release end Route117_EventScript_1F3B22:: @ 81F3B22 special sub_80B4808 waitmovement 0 - msgbox Route117_Text_29CA32, 4 + msgbox Route117_Text_29CA32, MSGBOX_DEFAULT setvar VAR_0x8004, 369 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 369 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3B41:: @ 81F3B41 trainerbattle 5, TRAINER_MARIA_1, 0, Route117_Text_29CA7C, Route117_Text_29CACC - msgbox Route117_Text_29CAF6, 6 + msgbox Route117_Text_29CAF6, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3B58:: @ 81F3B58 trainerbattle 0, TRAINER_DEREK, 0, Route117_Text_29CB32, Route117_Text_29CB87 - msgbox Route117_Text_29CBAD, 6 + msgbox Route117_Text_29CBAD, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3B6F:: @ 81F3B6F @@ -148,22 +148,22 @@ Route117_EventScript_1F3B6F:: @ 81F3B6F specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3BB8 - msgbox Route117_Text_29CCCB, 4 + msgbox Route117_Text_29CCCB, MSGBOX_DEFAULT release end Route117_EventScript_1F3B9F:: @ 81F3B9F - msgbox Route117_Text_29CD1D, 4 + msgbox Route117_Text_29CD1D, MSGBOX_DEFAULT setvar VAR_0x8004, 287 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 287 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3BB8:: @ 81F3BB8 trainerbattle 7, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CEB6, Route117_Text_29CEF6, Route117_Text_29CF6E - msgbox Route117_Text_29CF1C, 6 + msgbox Route117_Text_29CF1C, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3BD3:: @ 81F3BD3 @@ -171,37 +171,37 @@ Route117_EventScript_1F3BD3:: @ 81F3BD3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3C1C - msgbox Route117_Text_29CE17, 4 + msgbox Route117_Text_29CE17, MSGBOX_DEFAULT release end Route117_EventScript_1F3C03:: @ 81F3C03 - msgbox Route117_Text_29CD1D, 4 + msgbox Route117_Text_29CD1D, MSGBOX_DEFAULT setvar VAR_0x8004, 287 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 287 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route117_EventScript_1F3C1C:: @ 81F3C1C trainerbattle 7, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CFAA, Route117_Text_29CFED, Route117_Text_29D053 - msgbox Route117_Text_29CFFE, 6 + msgbox Route117_Text_29CFFE, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C37:: @ 81F3C37 trainerbattle 0, TRAINER_MELINA, 0, Route117_Text_29D0B7, Route117_Text_29D0F1 - msgbox Route117_Text_29D10E, 6 + msgbox Route117_Text_29D10E, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C4E:: @ 81F3C4E trainerbattle 0, TRAINER_BRANDI, 0, Route117_Text_29D14B, Route117_Text_29D189 - msgbox Route117_Text_29D196, 6 + msgbox Route117_Text_29D196, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C65:: @ 81F3C65 trainerbattle 0, TRAINER_AISHA, 0, Route117_Text_29D1D1, Route117_Text_29D206 - msgbox Route117_Text_29D24C, 6 + msgbox Route117_Text_29D24C, MSGBOX_AUTOCLOSE end Route117_Text_1F3C7C: @ 81F3C7C diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index 09fad07e76..8448504a1c 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -30,7 +30,7 @@ Route118_EventScript_1F3E14:: @ 81F3E14 faceplayer checkflag FLAG_0x0E3 goto_eq Route118_EventScript_1F3E69 - msgbox Route118_Text_1F427B, 5 + msgbox Route118_Text_1F427B, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F3E3E compare VAR_RESULT, 0 @@ -38,33 +38,33 @@ Route118_EventScript_1F3E14:: @ 81F3E14 end Route118_EventScript_1F3E3E:: @ 81F3E3E - msgbox Route118_Text_1F42AF, 4 + msgbox Route118_Text_1F42AF, MSGBOX_DEFAULT giveitem_std ITEM_GOOD_ROD setflag FLAG_0x0E3 - msgbox Route118_Text_1F42E7, 4 + msgbox Route118_Text_1F42E7, MSGBOX_DEFAULT release end Route118_EventScript_1F3E5F:: @ 81F3E5F - msgbox Route118_Text_1F4319, 4 + msgbox Route118_Text_1F4319, MSGBOX_DEFAULT release end Route118_EventScript_1F3E69:: @ 81F3E69 - msgbox Route118_Text_1F4331, 4 + msgbox Route118_Text_1F4331, MSGBOX_DEFAULT release end Route118_EventScript_1F3E73:: @ 81F3E73 - msgbox Route118_Text_1F4367, 2 + msgbox Route118_Text_1F4367, MSGBOX_NPC end Route118_EventScript_1F3E7C:: @ 81F3E7C - msgbox Route118_Text_1F43F4, 3 + msgbox Route118_Text_1F43F4, MSGBOX_SIGN end Route118_EventScript_1F3E85:: @ 81F3E85 - msgbox Route118_Text_1F440E, 3 + msgbox Route118_Text_1F440E, MSGBOX_SIGN end Route118_EventScript_1F3E8E:: @ 81F3E8E @@ -100,7 +100,7 @@ Route118_EventScript_1F3EE4:: @ 81F3EE4 applymovement 19, Route118_Movement_1F3F65 waitmovement 0 delay 30 - msgbox Route118_Text_1F40BE, 4 + msgbox Route118_Text_1F40BE, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, Route118_EventScript_1F3F28 @@ -191,34 +191,34 @@ Route118_EventScript_1F3F87:: @ 81F3F87 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F3FD2 - msgbox Route118_Text_29D2FA, 4 + msgbox Route118_Text_29D2FA, MSGBOX_DEFAULT release end Route118_EventScript_1F3FB3:: @ 81F3FB3 special sub_80B4808 waitmovement 0 - msgbox Route118_Text_29D343, 4 + msgbox Route118_Text_29D343, MSGBOX_DEFAULT setvar VAR_0x8004, 37 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 37 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route118_EventScript_1F3FD2:: @ 81F3FD2 trainerbattle 5, TRAINER_ROSE_1, 0, Route118_Text_29D382, Route118_Text_29D3AA - msgbox Route118_Text_29D3D9, 6 + msgbox Route118_Text_29D3D9, MSGBOX_AUTOCLOSE end Route118_EventScript_1F3FE9:: @ 81F3FE9 trainerbattle 0, TRAINER_BARNY, 0, Route118_Text_29D515, Route118_Text_29D55C - msgbox Route118_Text_29D587, 6 + msgbox Route118_Text_29D587, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4000:: @ 81F4000 trainerbattle 0, TRAINER_WADE, 0, Route118_Text_29D5DF, Route118_Text_29D64C - msgbox Route118_Text_29D663, 6 + msgbox Route118_Text_29D663, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4017:: @ 81F4017 @@ -226,39 +226,39 @@ Route118_EventScript_1F4017:: @ 81F4017 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F4062 - msgbox Route118_Text_29D6D8, 4 + msgbox Route118_Text_29D6D8, MSGBOX_DEFAULT release end Route118_EventScript_1F4043:: @ 81F4043 special sub_80B4808 waitmovement 0 - msgbox Route118_Text_29D74A, 4 + msgbox Route118_Text_29D74A, MSGBOX_DEFAULT setvar VAR_0x8004, 196 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 196 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route118_EventScript_1F4062:: @ 81F4062 trainerbattle 5, TRAINER_DALTON_1, 0, Route118_Text_29D789, Route118_Text_29D7CA - msgbox Route118_Text_29D7D5, 6 + msgbox Route118_Text_29D7D5, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4079:: @ 81F4079 trainerbattle 0, TRAINER_PERRY, 0, Route118_Text_29D41D, Route118_Text_29D45B - msgbox Route118_Text_29D46C, 6 + msgbox Route118_Text_29D46C, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4090:: @ 81F4090 trainerbattle 0, TRAINER_CHESTER, 0, Route118_Text_29D4A6, Route118_Text_29D4C4 - msgbox Route118_Text_29D4DA, 6 + msgbox Route118_Text_29D4DA, MSGBOX_AUTOCLOSE end Route118_EventScript_1F40A7:: @ 81F40A7 trainerbattle 0, TRAINER_DEANDRE, 0, Route118_Text_29D81B, Route118_Text_29D83C - msgbox Route118_Text_29D872, 6 + msgbox Route118_Text_29D872, MSGBOX_AUTOCLOSE end Route118_Text_1F40BE: @ 81F40BE diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index bf3abf9f89..6c5e8b504d 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -79,7 +79,7 @@ Route119_EventScript_1F4506:: @ 81F4506 return Route119_EventScript_1F450B:: @ 81F450B - msgbox Route119_Text_1F49FD, 4 + msgbox Route119_Text_1F49FD, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route119_EventScript_1F453A case 1, Route119_EventScript_1F454A @@ -102,14 +102,14 @@ Route119_EventScript_1F455A:: @ 81F455A end Route119_EventScript_1F456A:: @ 81F456A - msgbox Route119_Text_1F4AF3, 4 + msgbox Route119_Text_1F4AF3, MSGBOX_DEFAULT call Route119_EventScript_1F45FF - msgbox Route119_Text_1F4B56, 4 + msgbox Route119_Text_1F4B56, MSGBOX_DEFAULT goto Route119_EventScript_1F460F end Route119_EventScript_1F4585:: @ 81F4585 - msgbox Route119_Text_1F4C9A, 4 + msgbox Route119_Text_1F4C9A, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, Route119_EventScript_1F45B4 case 1, Route119_EventScript_1F45C4 @@ -132,9 +132,9 @@ Route119_EventScript_1F45D4:: @ 81F45D4 end Route119_EventScript_1F45E4:: @ 81F45E4 - msgbox Route119_Text_1F4D4B, 4 + msgbox Route119_Text_1F4D4B, MSGBOX_DEFAULT call Route119_EventScript_1F45FF - msgbox Route119_Text_1F4DB5, 4 + msgbox Route119_Text_1F4DB5, MSGBOX_DEFAULT goto Route119_EventScript_1F460F end @@ -169,7 +169,7 @@ Route119_EventScript_1F460F:: @ 81F460F applymovement 43, Route119_Movement_1F4752 waitmovement 0 addvar VAR_0x40D1, 1 - msgbox Route119_Text_1F4E60, 4 + msgbox Route119_Text_1F4E60, MSGBOX_DEFAULT closemessage compare VAR_TEMP_1, 1 call_if 1, Route119_EventScript_1F46B0 @@ -325,45 +325,45 @@ Route119_Movement_1F4763: @ 81F4763 step_end Route119_EventScript_1F476B:: @ 81F476B - msgbox Route119_Text_1F5261, 2 + msgbox Route119_Text_1F5261, MSGBOX_NPC end Route119_EventScript_1F4774:: @ 81F4774 - msgbox Route119_Text_1F530E, 3 + msgbox Route119_Text_1F530E, MSGBOX_SIGN end Route119_EventScript_1F477D:: @ 81F477D - msgbox Route119_Text_1F5327, 3 + msgbox Route119_Text_1F5327, MSGBOX_SIGN end Route119_EventScript_1F4786:: @ 81F4786 trainerbattle 0, TRAINER_BRENT, 0, Route119_Text_29D8C2, Route119_Text_29D8F0 - msgbox Route119_Text_29D902, 6 + msgbox Route119_Text_29D902, MSGBOX_AUTOCLOSE end Route119_EventScript_1F479D:: @ 81F479D trainerbattle 0, TRAINER_DONALD, 0, Route119_Text_29D941, Route119_Text_29D97C - msgbox Route119_Text_29D993, 6 + msgbox Route119_Text_29D993, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47B4:: @ 81F47B4 trainerbattle 0, TRAINER_TAYLOR, 0, Route119_Text_29D9CD, Route119_Text_29DA14 - msgbox Route119_Text_29DA2C, 6 + msgbox Route119_Text_29DA2C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47CB:: @ 81F47CB trainerbattle 0, TRAINER_DOUG, 0, Route119_Text_29DA7D, Route119_Text_29DABC - msgbox Route119_Text_29DADB, 6 + msgbox Route119_Text_29DADB, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47E2:: @ 81F47E2 trainerbattle 0, TRAINER_GREG, 0, Route119_Text_29DB17, Route119_Text_29DB66 - msgbox Route119_Text_29DB7C, 6 + msgbox Route119_Text_29DB7C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47F9:: @ 81F47F9 trainerbattle 0, TRAINER_KENT, 0, Route119_Text_29DBC2, Route119_Text_29DC20 - msgbox Route119_Text_29DC2B, 6 + msgbox Route119_Text_29DC2B, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4810:: @ 81F4810 @@ -371,24 +371,24 @@ Route119_EventScript_1F4810:: @ 81F4810 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F485B - msgbox Route119_Text_29DCC6, 4 + msgbox Route119_Text_29DCC6, MSGBOX_DEFAULT release end Route119_EventScript_1F483C:: @ 81F483C special sub_80B4808 waitmovement 0 - msgbox Route119_Text_29DD1C, 4 + msgbox Route119_Text_29DD1C, MSGBOX_DEFAULT setvar VAR_0x8004, 552 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 552 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route119_EventScript_1F485B:: @ 81F485B trainerbattle 5, TRAINER_JACKSON_1, 0, Route119_Text_29DD62, Route119_Text_29DDA5 - msgbox Route119_Text_29DDBD, 6 + msgbox Route119_Text_29DDBD, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4872:: @ 81F4872 @@ -396,75 +396,75 @@ Route119_EventScript_1F4872:: @ 81F4872 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F48BD - msgbox Route119_Text_29DE88, 4 + msgbox Route119_Text_29DE88, MSGBOX_DEFAULT release end Route119_EventScript_1F489E:: @ 81F489E special sub_80B4808 waitmovement 0 - msgbox Route119_Text_29DEF7, 4 + msgbox Route119_Text_29DEF7, MSGBOX_DEFAULT setvar VAR_0x8004, 559 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 559 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route119_EventScript_1F48BD:: @ 81F48BD trainerbattle 5, TRAINER_CATHERINE_1, 0, Route119_Text_29DF6B, Route119_Text_29DF92 - msgbox Route119_Text_29DFAF, 6 + msgbox Route119_Text_29DFAF, MSGBOX_AUTOCLOSE end Route119_EventScript_1F48D4:: @ 81F48D4 trainerbattle 0, TRAINER_HUGH, 0, Route119_Text_29E007, Route119_Text_29E063 - msgbox Route119_Text_29E071, 6 + msgbox Route119_Text_29E071, MSGBOX_AUTOCLOSE end Route119_EventScript_1F48EB:: @ 81F48EB trainerbattle 0, TRAINER_PHIL, 0, Route119_Text_29E0A5, Route119_Text_29E0E1 - msgbox Route119_Text_29E0F6, 6 + msgbox Route119_Text_29E0F6, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4902:: @ 81F4902 trainerbattle 0, TRAINER_YASU, 0, Route119_Text_29E134, Route119_Text_29E18D - msgbox Route119_Text_29E19D, 6 + msgbox Route119_Text_29E19D, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4919:: @ 81F4919 trainerbattle 0, TRAINER_TAKASHI, 0, Route119_Text_29E1F5, Route119_Text_29E22B - msgbox Route119_Text_29E245, 6 + msgbox Route119_Text_29E245, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4930:: @ 81F4930 trainerbattle 0, TRAINER_HIDEO, 0, Route119_Text_29E26A, Route119_Text_29E288 - msgbox Route119_Text_29E2A3, 6 + msgbox Route119_Text_29E2A3, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4947:: @ 81F4947 trainerbattle 0, TRAINER_CHRIS, 0, Route119_Text_29E30D, Route119_Text_29E372 - msgbox Route119_Text_29E3A2, 6 + msgbox Route119_Text_29E3A2, MSGBOX_AUTOCLOSE end Route119_EventScript_1F495E:: @ 81F495E trainerbattle 0, TRAINER_FABIAN, 0, Route119_Text_29E3FF, Route119_Text_29E44F - msgbox Route119_Text_29E492, 6 + msgbox Route119_Text_29E492, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4975:: @ 81F4975 trainerbattle 0, TRAINER_DAYTON, 0, Route119_Text_29E4DF, Route119_Text_29E513 - msgbox Route119_Text_29E532, 6 + msgbox Route119_Text_29E532, MSGBOX_AUTOCLOSE end Route119_EventScript_1F498C:: @ 81F498C trainerbattle 0, TRAINER_RACHEL, 0, Route119_Text_29E56F, Route119_Text_29E5B1 - msgbox Route119_Text_29E5CB, 6 + msgbox Route119_Text_29E5CB, MSGBOX_AUTOCLOSE end Route119_EventScript_1F49A3:: @ 81F49A3 lock faceplayer - msgbox Route119_Text_1F50EB, 4 + msgbox Route119_Text_1F50EB, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Route119_Movement_2725A2 waitmovement 0 @@ -474,7 +474,7 @@ Route119_EventScript_1F49A3:: @ 81F49A3 Route119_EventScript_1F49BA:: @ 81F49BA lock faceplayer - msgbox Route119_Text_1F5147, 4 + msgbox Route119_Text_1F5147, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, Route119_Movement_2725A2 waitmovement 0 @@ -482,15 +482,15 @@ Route119_EventScript_1F49BA:: @ 81F49BA end Route119_EventScript_1F49D1:: @ 81F49D1 - msgbox Route119_Text_1F51A2, 2 + msgbox Route119_Text_1F51A2, MSGBOX_NPC end Route119_EventScript_1F49DA:: @ 81F49DA - msgbox Route119_Text_1F52B9, 2 + msgbox Route119_Text_1F52B9, MSGBOX_NPC end Route119_EventScript_1F49E3:: @ 81F49E3 - msgbox Route119_Text_1F5339, 3 + msgbox Route119_Text_1F5339, MSGBOX_SIGN end Route119_EventScript_1F49EC:: @ 81F49EC diff --git a/data/maps/Route119_House/scripts.inc b/data/maps/Route119_House/scripts.inc index 5e633437dc..4d4826bdf0 100644 --- a/data/maps/Route119_House/scripts.inc +++ b/data/maps/Route119_House/scripts.inc @@ -2,7 +2,7 @@ Route119_House_MapScripts:: @ 8270965 .byte 0 Route119_House_EventScript_270966:: @ 8270966 - msgbox Route119_House_Text_270982, 2 + msgbox Route119_House_Text_270982, MSGBOX_NPC end Route119_House_EventScript_27096F:: @ 827096F @@ -10,7 +10,7 @@ Route119_House_EventScript_27096F:: @ 827096F faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox Route119_House_Text_270A17, 4 + msgbox Route119_House_Text_270A17, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/Route119_WeatherInstitute_1F/scripts.inc b/data/maps/Route119_WeatherInstitute_1F/scripts.inc index b008f52c05..2057f8568d 100644 --- a/data/maps/Route119_WeatherInstitute_1F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_1F/scripts.inc @@ -18,12 +18,12 @@ Route119_WeatherInstitute_1F_EventScript_26FAA4:: @ 826FAA4 special GetPlayerBigGuyGirlString compare VAR_WEATHER_INSTITUTE_STATE, 0 goto_eq Route119_WeatherInstitute_1F_EventScript_26FABE - msgbox Route119_WeatherInstitute_1F_Text_26FCE5, 4 + msgbox Route119_WeatherInstitute_1F_Text_26FCE5, MSGBOX_DEFAULT release end Route119_WeatherInstitute_1F_EventScript_26FABE:: @ 826FABE - msgbox Route119_WeatherInstitute_1F_Text_26FCB7, 4 + msgbox Route119_WeatherInstitute_1F_Text_26FCB7, MSGBOX_DEFAULT release end @@ -39,7 +39,7 @@ Route119_WeatherInstitute_1F_EventScript_26FAC8:: @ 826FAC8 call_if 1, Route119_WeatherInstitute_1F_EventScript_26FAFF compare VAR_0x8004, 2 goto_eq Route119_WeatherInstitute_1F_EventScript_26FB05 - msgbox Route119_WeatherInstitute_1F_Text_26FDE8, 4 + msgbox Route119_WeatherInstitute_1F_Text_26FDE8, MSGBOX_DEFAULT release end @@ -48,17 +48,17 @@ Route119_WeatherInstitute_1F_EventScript_26FAFF:: @ 826FAFF return Route119_WeatherInstitute_1F_EventScript_26FB05:: @ 826FB05 - msgbox Route119_WeatherInstitute_1F_Text_26FD2E, 4 + msgbox Route119_WeatherInstitute_1F_Text_26FD2E, MSGBOX_DEFAULT release end Route119_WeatherInstitute_1F_EventScript_26FB0F:: @ 826FB0F - msgbox Route119_WeatherInstitute_1F_Text_26FE94, 2 + msgbox Route119_WeatherInstitute_1F_Text_26FE94, MSGBOX_NPC end Route119_WeatherInstitute_1F_EventScript_26FB18:: @ 826FB18 lockall - msgbox Route119_WeatherInstitute_1F_Text_26FEFC, 4 + msgbox Route119_WeatherInstitute_1F_Text_26FEFC, MSGBOX_DEFAULT closemessage call Route119_WeatherInstitute_1F_EventScript_272083 releaseall @@ -66,12 +66,12 @@ Route119_WeatherInstitute_1F_EventScript_26FB18:: @ 826FB18 Route119_WeatherInstitute_1F_EventScript_26FB29:: @ 826FB29 trainerbattle 0, TRAINER_GRUNT_11, 0, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB - msgbox Route119_WeatherInstitute_1F_Text_26FBD7, 6 + msgbox Route119_WeatherInstitute_1F_Text_26FBD7, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_1F_EventScript_26FB40:: @ 826FB40 trainerbattle 0, TRAINER_GRUNT_20, 0, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52 - msgbox Route119_WeatherInstitute_1F_Text_26FC60, 6 + msgbox Route119_WeatherInstitute_1F_Text_26FC60, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_1F_Text_26FB57: @ 826FB57 diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index fb0c4ca547..e269f5ec7b 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -28,39 +28,39 @@ Route119_WeatherInstitute_2F_EventScript_26FF5C:: @ 826FF5C Route119_WeatherInstitute_2F_EventScript_26FF68:: @ 826FF68 trainerbattle 0, TRAINER_GRUNT_37, 0, Route119_WeatherInstitute_2F_Text_270335, Route119_WeatherInstitute_2F_Text_27039F - msgbox Route119_WeatherInstitute_2F_Text_2703C0, 6 + msgbox Route119_WeatherInstitute_2F_Text_2703C0, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF7F:: @ 826FF7F trainerbattle 0, TRAINER_GRUNT_12, 0, Route119_WeatherInstitute_2F_Text_27019C, Route119_WeatherInstitute_2F_Text_270208 - msgbox Route119_WeatherInstitute_2F_Text_27022B, 6 + msgbox Route119_WeatherInstitute_2F_Text_27022B, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF96:: @ 826FF96 trainerbattle 0, TRAINER_GRUNT_13, 0, Route119_WeatherInstitute_2F_Text_270292, Route119_WeatherInstitute_2F_Text_2702CE - msgbox Route119_WeatherInstitute_2F_Text_2702DA, 6 + msgbox Route119_WeatherInstitute_2F_Text_2702DA, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FFAD:: @ 826FFAD trainerbattle 2, TRAINER_SHELLY_1, 0, Route119_WeatherInstitute_2F_Text_270409, Route119_WeatherInstitute_2F_Text_2704BD, Route119_WeatherInstitute_2F_EventScript_26FFC8 - msgbox Route119_WeatherInstitute_2F_Text_2704E4, 6 + msgbox Route119_WeatherInstitute_2F_Text_2704E4, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FFC8:: @ 826FFC8 - msgbox Route119_WeatherInstitute_2F_Text_2704E4, 4 + msgbox Route119_WeatherInstitute_2F_Text_2704E4, MSGBOX_DEFAULT closemessage addobject 7 applymovement 7, Route119_WeatherInstitute_2F_Movement_270170 applymovement 255, Route119_WeatherInstitute_2F_Movement_27017C waitmovement 0 - msgbox Route119_WeatherInstitute_2F_Text_270568, 4 + msgbox Route119_WeatherInstitute_2F_Text_270568, MSGBOX_DEFAULT closemessage playse SE_PIN applymovement 3, Route119_WeatherInstitute_2F_Movement_272598 waitmovement 0 applymovement 3, Route119_WeatherInstitute_2F_Movement_27259A waitmovement 0 - msgbox Route119_WeatherInstitute_2F_Text_2705DD, 4 + msgbox Route119_WeatherInstitute_2F_Text_2705DD, MSGBOX_DEFAULT closemessage setvar VAR_WEATHER_INSTITUTE_STATE, 1 clearflag FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS @@ -83,7 +83,7 @@ Route119_WeatherInstitute_2F_EventScript_26FFC8:: @ 826FFC8 end Route119_WeatherInstitute_2F_EventScript_27004D:: @ 827004D - msgbox Route119_WeatherInstitute_2F_Text_270650, 4 + msgbox Route119_WeatherInstitute_2F_Text_270650, MSGBOX_DEFAULT setvar VAR_TEMP_1, 385 givemon SPECIES_CASTFORM, 25, ITEM_MYSTIC_WATER, 0x0, 0x0, 0 compare VAR_RESULT, 0 @@ -95,7 +95,7 @@ Route119_WeatherInstitute_2F_EventScript_27004D:: @ 827004D Route119_WeatherInstitute_2F_EventScript_270085:: @ 8270085 call Route119_WeatherInstitute_2F_EventScript_2700DB - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route119_WeatherInstitute_2F_EventScript_2700EA call Route119_WeatherInstitute_2F_EventScript_27378B @@ -105,7 +105,7 @@ Route119_WeatherInstitute_2F_EventScript_270085:: @ 8270085 Route119_WeatherInstitute_2F_EventScript_2700AD:: @ 82700AD call Route119_WeatherInstitute_2F_EventScript_2700DB - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route119_WeatherInstitute_2F_EventScript_2700D0 call Route119_WeatherInstitute_2F_EventScript_273797 @@ -126,7 +126,7 @@ Route119_WeatherInstitute_2F_EventScript_2700DB:: @ 82700DB return Route119_WeatherInstitute_2F_EventScript_2700EA:: @ 82700EA - msgbox Route119_WeatherInstitute_2F_Text_2706FE, 4 + msgbox Route119_WeatherInstitute_2F_Text_2706FE, MSGBOX_DEFAULT setflag FLAG_0x097 release end @@ -134,7 +134,7 @@ Route119_WeatherInstitute_2F_EventScript_2700EA:: @ 82700EA Route119_WeatherInstitute_2F_EventScript_2700F7:: @ 82700F7 checkflag FLAG_SYS_GAME_CLEAR goto_eq Route119_WeatherInstitute_2F_EventScript_27010A - msgbox Route119_WeatherInstitute_2F_Text_27077E, 4 + msgbox Route119_WeatherInstitute_2F_Text_27077E, MSGBOX_DEFAULT release end @@ -151,12 +151,12 @@ Route119_WeatherInstitute_2F_EventScript_27010A:: @ 827010A specialvar VAR_RESULT, sub_813B374 compare VAR_RESULT, 1 goto_eq Route119_WeatherInstitute_2F_EventScript_27014F - msgbox Route119_WeatherInstitute_2F_Text_2707F1, 4 + msgbox Route119_WeatherInstitute_2F_Text_2707F1, MSGBOX_DEFAULT release end Route119_WeatherInstitute_2F_EventScript_27014F:: @ 827014F - msgbox Route119_WeatherInstitute_2F_Text_270873, 4 + msgbox Route119_WeatherInstitute_2F_Text_270873, MSGBOX_DEFAULT release end @@ -170,7 +170,7 @@ Route119_WeatherInstitute_2F_EventScript_270160:: @ 8270160 return Route119_WeatherInstitute_2F_EventScript_270166:: @ 8270166 - msgbox Route119_WeatherInstitute_2F_Text_2708FC, 4 + msgbox Route119_WeatherInstitute_2F_Text_2708FC, MSGBOX_DEFAULT release end diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index 0bcff1a935..6360a54a31 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -105,7 +105,7 @@ Route120_EventScript_1F5527:: @ 81F5527 dodailyevents checkflag FLAG_0x92E goto_eq Route120_EventScript_1F5625 - msgbox Route120_Text_2A70C7, 5 + msgbox Route120_Text_2A70C7, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, Route120_EventScript_1F562F compare VAR_RESULT, 0 @@ -154,21 +154,21 @@ Route120_EventScript_1F5601:: @ 81F5601 compare VAR_RESULT, 0 goto_eq Route120_EventScript_272054 setflag FLAG_0x92E - msgbox Route120_Text_2A71D5, 4 + msgbox Route120_Text_2A71D5, MSGBOX_DEFAULT release end Route120_EventScript_1F5625:: @ 81F5625 - msgbox Route120_Text_2A7217, 4 + msgbox Route120_Text_2A7217, MSGBOX_DEFAULT release end Route120_EventScript_1F562F:: @ 81F562F - msgbox Route120_Text_2A7147, 4 + msgbox Route120_Text_2A7147, MSGBOX_DEFAULT return Route120_EventScript_1F5638:: @ 81F5638 - msgbox Route120_Text_2A7183, 4 + msgbox Route120_Text_2A7183, MSGBOX_DEFAULT return Route120_EventScript_1F5641:: @ 81F5641 @@ -176,27 +176,27 @@ Route120_EventScript_1F5641:: @ 81F5641 faceplayer checkflag FLAG_0x122 goto_eq Route120_EventScript_1F5672 - msgbox Route120_Text_1F5998, 5 + msgbox Route120_Text_1F5998, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route120_EventScript_1F5665 goto Route120_EventScript_1F568B end Route120_EventScript_1F5665:: @ 81F5665 - msgbox Route120_Text_1F5AAC, 4 + msgbox Route120_Text_1F5AAC, MSGBOX_DEFAULT setflag FLAG_0x122 release end Route120_EventScript_1F5672:: @ 81F5672 - msgbox Route120_Text_1F5ADE, 5 + msgbox Route120_Text_1F5ADE, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route120_EventScript_1F5665 goto Route120_EventScript_1F568B end Route120_EventScript_1F568B:: @ 81F568B - msgbox Route120_Text_1F5B0F, 4 + msgbox Route120_Text_1F5B0F, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, Route120_EventScript_1F57A3 @@ -205,7 +205,7 @@ Route120_EventScript_1F568B:: @ 81F568B applymovement 31, Route120_Movement_2725A4 waitmovement 0 delay 20 - msgbox Route120_Text_1F5B43, 4 + msgbox Route120_Text_1F5B43, MSGBOX_DEFAULT closemessage applymovement 30, Route120_Movement_2725A8 waitmovement 0 @@ -242,10 +242,10 @@ Route120_EventScript_1F572C:: @ 81F572C applymovement 31, Route120_Movement_2725AA applymovement 255, Route120_Movement_2725A6 waitmovement 0 - msgbox Route120_Text_1F5BAF, 4 + msgbox Route120_Text_1F5BAF, MSGBOX_DEFAULT giveitem_std ITEM_DEVON_SCOPE setflag FLAG_0x11D - msgbox Route120_Text_1F5C7B, 4 + msgbox Route120_Text_1F5C7B, MSGBOX_DEFAULT closemessage applymovement 31, Route120_Movement_2725AA waitmovement 0 @@ -279,20 +279,20 @@ Route120_Movement_1F57B9: @ 81F57B9 step_end Route120_EventScript_1F57BC:: @ 81F57BC - msgbox Route120_Text_1F5D00, 2 + msgbox Route120_Text_1F5D00, MSGBOX_NPC end Route120_EventScript_1F57C5:: @ 81F57C5 - msgbox Route120_Text_1F5DCB, 3 + msgbox Route120_Text_1F5DCB, MSGBOX_SIGN end Route120_EventScript_1F57CE:: @ 81F57CE - msgbox Route120_Text_1F5DE4, 3 + msgbox Route120_Text_1F5DE4, MSGBOX_SIGN end Route120_EventScript_1F57D7:: @ 81F57D7 trainerbattle 0, TRAINER_COLIN, 0, Route120_Text_29E62D, Route120_Text_29E665 - msgbox Route120_Text_29E67A, 6 + msgbox Route120_Text_29E67A, MSGBOX_AUTOCLOSE end Route120_EventScript_1F57EE:: @ 81F57EE @@ -300,34 +300,34 @@ Route120_EventScript_1F57EE:: @ 81F57EE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F5839 - msgbox Route120_Text_29E726, 4 + msgbox Route120_Text_29E726, MSGBOX_DEFAULT release end Route120_EventScript_1F581A:: @ 81F581A special sub_80B4808 waitmovement 0 - msgbox Route120_Text_29E75D, 4 + msgbox Route120_Text_29E75D, MSGBOX_DEFAULT setvar VAR_0x8004, 406 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 406 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route120_EventScript_1F5839:: @ 81F5839 trainerbattle 5, TRAINER_ROBERT_1, 0, Route120_Text_29E7AA, Route120_Text_29E7E1 - msgbox Route120_Text_29E804, 6 + msgbox Route120_Text_29E804, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5850:: @ 81F5850 trainerbattle 0, TRAINER_LORENZO, 0, Route120_Text_29E843, Route120_Text_29E884 - msgbox Route120_Text_29E8C5, 6 + msgbox Route120_Text_29E8C5, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5867:: @ 81F5867 trainerbattle 0, TRAINER_JENNA, 0, Route120_Text_29E91C, Route120_Text_29E980 - msgbox Route120_Text_29E996, 6 + msgbox Route120_Text_29E996, MSGBOX_AUTOCLOSE end Route120_EventScript_1F587E:: @ 81F587E @@ -335,64 +335,64 @@ Route120_EventScript_1F587E:: @ 81F587E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F58C9 - msgbox Route120_Text_29EA08, 4 + msgbox Route120_Text_29EA08, MSGBOX_DEFAULT release end Route120_EventScript_1F58AA:: @ 81F58AA special sub_80B4808 waitmovement 0 - msgbox Route120_Text_29EA31, 4 + msgbox Route120_Text_29EA31, MSGBOX_DEFAULT setvar VAR_0x8004, 226 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 226 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route120_EventScript_1F58C9:: @ 81F58C9 trainerbattle 5, TRAINER_JEFFREY_1, 0, Route120_Text_29EA61, Route120_Text_29EA8F - msgbox Route120_Text_29EAA9, 6 + msgbox Route120_Text_29EAA9, MSGBOX_AUTOCLOSE end Route120_EventScript_1F58E0:: @ 81F58E0 trainerbattle 0, TRAINER_JENNIFER, 0, Route120_Text_29EAEF, Route120_Text_29EB53 - msgbox Route120_Text_29EB6E, 6 + msgbox Route120_Text_29EB6E, MSGBOX_AUTOCLOSE end Route120_EventScript_1F58F7:: @ 81F58F7 trainerbattle 0, TRAINER_CHIP, 0, Route120_Text_29EBAF, Route120_Text_29EC25 - msgbox Route120_Text_29EC41, 6 + msgbox Route120_Text_29EC41, MSGBOX_AUTOCLOSE end Route120_EventScript_1F590E:: @ 81F590E trainerbattle 0, TRAINER_CLARISSA, 0, Route120_Text_29ECA6, Route120_Text_29ECEF - msgbox Route120_Text_29ED19, 6 + msgbox Route120_Text_29ED19, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5925:: @ 81F5925 trainerbattle 0, TRAINER_ANGELICA, 0, Route120_Text_29ED71, Route120_Text_29EDD3 - msgbox Route120_Text_29EDF7, 6 + msgbox Route120_Text_29EDF7, MSGBOX_AUTOCLOSE end Route120_EventScript_1F593C:: @ 81F593C trainerbattle 0, TRAINER_KEIGO, 0, Route120_Text_29EE50, Route120_Text_29EE97 - msgbox Route120_Text_29EED4, 6 + msgbox Route120_Text_29EED4, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5953:: @ 81F5953 trainerbattle 0, TRAINER_RILEY, 0, Route120_Text_29EF08, Route120_Text_29EF63 - msgbox Route120_Text_29EF89, 6 + msgbox Route120_Text_29EF89, MSGBOX_AUTOCLOSE end Route120_EventScript_1F596A:: @ 81F596A trainerbattle 0, TRAINER_LEONEL, 0, Route120_Text_29F04F, Route120_Text_29F080 - msgbox Route120_Text_29F0A1, 6 + msgbox Route120_Text_29F0A1, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5981:: @ 81F5981 trainerbattle 0, TRAINER_CALLIE, 0, Route120_Text_29EFB1, Route120_Text_29EFE1 - msgbox Route120_Text_29F002, 6 + msgbox Route120_Text_29F002, MSGBOX_AUTOCLOSE end Route120_Text_1F5998: @ 81F5998 diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index f133ffe56f..1bd9174501 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -2,15 +2,15 @@ Route121_MapScripts:: @ 81F5DFC .byte 0 Route121_EventScript_1F5DFD:: @ 81F5DFD - msgbox Route121_Text_1F607F, 2 + msgbox Route121_Text_1F607F, MSGBOX_NPC end Route121_EventScript_1F5E06:: @ 81F5E06 - msgbox Route121_Text_1F60D3, 3 + msgbox Route121_Text_1F60D3, MSGBOX_SIGN end Route121_EventScript_1F5E0F:: @ 81F5E0F - msgbox Route121_Text_1F611E, 3 + msgbox Route121_Text_1F611E, MSGBOX_SIGN end Route121_EventScript_1F5E18:: @ 81F5E18 @@ -18,7 +18,7 @@ Route121_EventScript_1F5E18:: @ 81F5E18 playbgm MUS_AQA_0, 0 applymovement 13, Route121_Movement_2725B8 waitmovement 0 - msgbox Route121_Text_1F605A, 4 + msgbox Route121_Text_1F605A, MSGBOX_DEFAULT closemessage applymovement 12, Route121_Movement_1F5E59 applymovement 13, Route121_Movement_1F5E62 @@ -67,7 +67,7 @@ Route121_Movement_1F5E6B: @ 81F5E6B Route121_EventScript_1F5E74:: @ 81F5E74 trainerbattle 0, TRAINER_VANESSA, 0, Route121_Text_29F0EC, Route121_Text_29F11F - msgbox Route121_Text_29F138, 6 + msgbox Route121_Text_29F138, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5E8B:: @ 81F5E8B @@ -75,39 +75,39 @@ Route121_EventScript_1F5E8B:: @ 81F5E8B specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5ED6 - msgbox Route121_Text_29F21E, 4 + msgbox Route121_Text_29F21E, MSGBOX_DEFAULT release end Route121_EventScript_1F5EB7:: @ 81F5EB7 special sub_80B4808 waitmovement 0 - msgbox Route121_Text_29F25B, 4 + msgbox Route121_Text_29F25B, MSGBOX_DEFAULT setvar VAR_0x8004, 254 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 254 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route121_EventScript_1F5ED6:: @ 81F5ED6 trainerbattle 5, TRAINER_WALTER_1, 0, Route121_Text_29F2A6, Route121_Text_29F31A - msgbox Route121_Text_29F32B, 6 + msgbox Route121_Text_29F32B, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5EED:: @ 81F5EED trainerbattle 0, TRAINER_TAMMY, 0, Route121_Text_29F381, Route121_Text_29F3B9 - msgbox Route121_Text_29F3C6, 6 + msgbox Route121_Text_29F3C6, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F04:: @ 81F5F04 trainerbattle 4, TRAINER_KATE_AND_JOY, 0, Route121_Text_29F3FB, Route121_Text_29F43F, Route121_Text_29F4C9 - msgbox Route121_Text_29F476, 6 + msgbox Route121_Text_29F476, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F1F:: @ 81F5F1F trainerbattle 4, TRAINER_KATE_AND_JOY, 0, Route121_Text_29F521, Route121_Text_29F564, Route121_Text_29F5CE - msgbox Route121_Text_29F582, 6 + msgbox Route121_Text_29F582, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F3A:: @ 81F5F3A @@ -115,44 +115,44 @@ Route121_EventScript_1F5F3A:: @ 81F5F3A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5F85 - msgbox Route121_Text_29F66F, 4 + msgbox Route121_Text_29F66F, MSGBOX_DEFAULT release end Route121_EventScript_1F5F66:: @ 81F5F66 special sub_80B4808 waitmovement 0 - msgbox Route121_Text_29F69F, 4 + msgbox Route121_Text_29F69F, MSGBOX_DEFAULT setvar VAR_0x8004, 127 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 127 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route121_EventScript_1F5F85:: @ 81F5F85 trainerbattle 5, TRAINER_JESSICA_1, 0, Route121_Text_29F6E4, Route121_Text_29F710 - msgbox Route121_Text_29F740, 6 + msgbox Route121_Text_29F740, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F9C:: @ 81F5F9C trainerbattle 0, TRAINER_CALE, 0, Route121_Text_29F91A, Route121_Text_29F97B - msgbox Route121_Text_29F9AE, 6 + msgbox Route121_Text_29F9AE, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FB3:: @ 81F5FB3 trainerbattle 0, TRAINER_MYLES, 0, Route121_Text_29FA1E, Route121_Text_29FA64 - msgbox Route121_Text_29FA73, 6 + msgbox Route121_Text_29FA73, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FCA:: @ 81F5FCA trainerbattle 0, TRAINER_PAT, 0, Route121_Text_29FAA7, Route121_Text_29FAD8 - msgbox Route121_Text_29FAEA, 6 + msgbox Route121_Text_29FAEA, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FE1:: @ 81F5FE1 trainerbattle 0, TRAINER_MARCEL, 0, Route121_Text_29FB35, Route121_Text_29FB8C - msgbox Route121_Text_29FBA8, 6 + msgbox Route121_Text_29FBA8, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FF8:: @ 81F5FF8 @@ -160,24 +160,24 @@ Route121_EventScript_1F5FF8:: @ 81F5FF8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F6043 - msgbox Route121_Text_29F7D4, 4 + msgbox Route121_Text_29F7D4, MSGBOX_DEFAULT release end Route121_EventScript_1F6024:: @ 81F6024 special sub_80B4808 waitmovement 0 - msgbox Route121_Text_29F80D, 4 + msgbox Route121_Text_29F80D, MSGBOX_DEFAULT setvar VAR_0x8004, 767 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 767 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route121_EventScript_1F6043:: @ 81F6043 trainerbattle 5, TRAINER_CRISTIN_1, 0, Route121_Text_29F855, Route121_Text_29F8A8 - msgbox Route121_Text_29F8D0, 6 + msgbox Route121_Text_29F8D0, MSGBOX_AUTOCLOSE end Route121_Text_1F605A: @ 81F605A diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc index 1973b0e9eb..12fa8112e7 100644 --- a/data/maps/Route121_SafariZoneEntrance/scripts.inc +++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc @@ -26,21 +26,21 @@ Route121_SafariZoneEntrance_Movement_22BBDD: @ 822BBDD step_end Route121_SafariZoneEntrance_EventScript_22BBE6:: @ 822BBE6 - msgbox Route121_SafariZoneEntrance_Text_2A4D12, 2 + msgbox Route121_SafariZoneEntrance_Text_2A4D12, MSGBOX_NPC end Route121_SafariZoneEntrance_EventScript_22BBEF:: @ 822BBEF lock faceplayer - msgbox Route121_SafariZoneEntrance_Text_2A4E46, 5 + msgbox Route121_SafariZoneEntrance_Text_2A4E46, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route121_SafariZoneEntrance_EventScript_22BC0E - msgbox Route121_SafariZoneEntrance_Text_2A4E7E, 4 + msgbox Route121_SafariZoneEntrance_Text_2A4E7E, MSGBOX_DEFAULT release end Route121_SafariZoneEntrance_EventScript_22BC0E:: @ 822BC0E - msgbox Route121_SafariZoneEntrance_Text_2A4EA1, 4 + msgbox Route121_SafariZoneEntrance_Text_2A4EA1, MSGBOX_DEFAULT release end @@ -49,10 +49,10 @@ Route121_SafariZoneEntrance_EventScript_22BC18:: @ 822BC18 applymovement 255, Route121_SafariZoneEntrance_Movement_2725A6 waitmovement 0 showmoneybox 0, 0, 0 - msgbox Route121_SafariZoneEntrance_Text_2A4F74, 5 + msgbox Route121_SafariZoneEntrance_Text_2A4F74, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route121_SafariZoneEntrance_EventScript_22BC48 - msgbox Route121_SafariZoneEntrance_Text_2A4FD7, 4 + msgbox Route121_SafariZoneEntrance_Text_2A4FD7, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_22BD06 end @@ -65,15 +65,15 @@ Route121_SafariZoneEntrance_EventScript_22BC48:: @ 822BC48 compare VAR_RESULT, 0 goto_eq Route121_SafariZoneEntrance_EventScript_22BCF8 playse SE_REGI - msgbox Route121_SafariZoneEntrance_Text_2A501B, 4 + msgbox Route121_SafariZoneEntrance_Text_2A501B, MSGBOX_DEFAULT takemoney 0x1f4, 0 updatemoneybox 0, 0 nop - msgbox Route121_SafariZoneEntrance_Text_2A5036, 4 + msgbox Route121_SafariZoneEntrance_Text_2A5036, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message Route121_SafariZoneEntrance_Text_2A5052 waitfanfare - msgbox Route121_SafariZoneEntrance_Text_2A506F, 4 + msgbox Route121_SafariZoneEntrance_Text_2A506F, MSGBOX_DEFAULT closemessage hidemoneybox nop @@ -94,7 +94,7 @@ Route121_SafariZoneEntrance_EventScript_22BCBF:: @ 822BCBF specialvar VAR_RESULT, ScriptCheckFreePokemonStorageSpace compare VAR_RESULT, 1 goto_eq Route121_SafariZoneEntrance_EventScript_22BCE9 - msgbox Route121_SafariZoneEntrance_Text_2A50E5, 4 + msgbox Route121_SafariZoneEntrance_Text_2A50E5, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_22BD06 end @@ -102,12 +102,12 @@ Route121_SafariZoneEntrance_EventScript_22BCE9:: @ 822BCE9 return Route121_SafariZoneEntrance_EventScript_22BCEA:: @ 822BCEA - msgbox Route121_SafariZoneEntrance_Text_2A5105, 4 + msgbox Route121_SafariZoneEntrance_Text_2A5105, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_22BD06 end Route121_SafariZoneEntrance_EventScript_22BCF8:: @ 822BCF8 - msgbox Route121_SafariZoneEntrance_Text_2A4FF7, 4 + msgbox Route121_SafariZoneEntrance_Text_2A4FF7, MSGBOX_DEFAULT goto Route121_SafariZoneEntrance_EventScript_22BD06 end @@ -137,6 +137,6 @@ Route121_SafariZoneEntrance_Movement_22BD18: @ 822BD18 step_end Route121_SafariZoneEntrance_EventScript_22BD21:: @ 822BD21 - msgbox Route121_SafariZoneEntrance_Text_2A55BB, 3 + msgbox Route121_SafariZoneEntrance_Text_2A55BB, MSGBOX_SIGN end diff --git a/data/maps/Route123/scripts.inc b/data/maps/Route123/scripts.inc index 43e48b6278..052405704f 100644 --- a/data/maps/Route123/scripts.inc +++ b/data/maps/Route123/scripts.inc @@ -11,16 +11,16 @@ Route123_EventScript_1F6151:: @ 81F6151 faceplayer checkflag FLAG_0x0E8 goto_eq Route123_EventScript_1F61A0 - msgbox Route123_Text_1F641E, 4 + msgbox Route123_Text_1F641E, MSGBOX_DEFAULT special IsGrassTypeInParty compare VAR_RESULT, 0 goto_eq Route123_EventScript_1F619E - msgbox Route123_Text_1F645D, 4 + msgbox Route123_Text_1F645D, MSGBOX_DEFAULT giveitem_std ITEM_TM19 compare VAR_RESULT, 0 goto_eq Route123_EventScript_272054 setflag FLAG_0x0E8 - msgbox Route123_Text_1F64CF, 4 + msgbox Route123_Text_1F64CF, MSGBOX_DEFAULT release end @@ -29,35 +29,35 @@ Route123_EventScript_1F619E:: @ 81F619E end Route123_EventScript_1F61A0:: @ 81F61A0 - msgbox Route123_Text_1F64CF, 4 + msgbox Route123_Text_1F64CF, MSGBOX_DEFAULT release end Route123_EventScript_1F61AA:: @ 81F61AA - msgbox Route123_Text_1F6511, 3 + msgbox Route123_Text_1F6511, MSGBOX_SIGN end Route123_EventScript_1F61B3:: @ 81F61B3 - msgbox Route123_Text_1F6529, 3 + msgbox Route123_Text_1F6529, MSGBOX_SIGN end Route123_EventScript_1F61BC:: @ 81F61BC - msgbox Route123_Text_1F6557, 3 + msgbox Route123_Text_1F6557, MSGBOX_SIGN end Route123_EventScript_1F61C5:: @ 81F61C5 trainerbattle 0, TRAINER_WENDY, 0, Route123_Text_29FBEB, Route123_Text_29FC23 - msgbox Route123_Text_29FC42, 6 + msgbox Route123_Text_29FC42, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61DC:: @ 81F61DC trainerbattle 0, TRAINER_BRAXTON, 0, Route123_Text_29FC6F, Route123_Text_29FCD6 - msgbox Route123_Text_29FCF4, 6 + msgbox Route123_Text_29FCF4, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61F3:: @ 81F61F3 trainerbattle 0, TRAINER_VIOLET, 0, Route123_Text_29FD1D, Route123_Text_29FD53 - msgbox Route123_Text_29FD7B, 6 + msgbox Route123_Text_29FD7B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F620A:: @ 81F620A @@ -65,24 +65,24 @@ Route123_EventScript_1F620A:: @ 81F620A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6255 - msgbox Route123_Text_29FE2A, 4 + msgbox Route123_Text_29FE2A, MSGBOX_DEFAULT release end Route123_EventScript_1F6236:: @ 81F6236 special sub_80B4808 waitmovement 0 - msgbox Route123_Text_29FE70, 4 + msgbox Route123_Text_29FE70, MSGBOX_DEFAULT setvar VAR_0x8004, 238 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 238 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route123_EventScript_1F6255:: @ 81F6255 trainerbattle 5, TRAINER_CAMERON_1, 0, Route123_Text_29FED4, Route123_Text_29FF1B - msgbox Route123_Text_29FF27, 6 + msgbox Route123_Text_29FF27, MSGBOX_AUTOCLOSE end Route123_EventScript_1F626C:: @ 81F626C @@ -90,74 +90,74 @@ Route123_EventScript_1F626C:: @ 81F626C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F62B7 - msgbox Route123_Text_29FFE5, 4 + msgbox Route123_Text_29FFE5, MSGBOX_DEFAULT release end Route123_EventScript_1F6298:: @ 81F6298 special sub_80B4808 waitmovement 0 - msgbox Route123_Text_2A0027, 4 + msgbox Route123_Text_2A0027, MSGBOX_DEFAULT setvar VAR_0x8004, 249 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 249 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route123_EventScript_1F62B7:: @ 81F62B7 trainerbattle 5, TRAINER_JACKI_1, 0, Route123_Text_2A005E, Route123_Text_2A008D - msgbox Route123_Text_2A0099, 6 + msgbox Route123_Text_2A0099, MSGBOX_AUTOCLOSE end Route123_EventScript_1F62CE:: @ 81F62CE trainerbattle 4, TRAINER_MIU_AND_YUKI, 0, Route123_Text_2A00D6, Route123_Text_2A0119, Route123_Text_2A016D - msgbox Route123_Text_2A012E, 6 + msgbox Route123_Text_2A012E, MSGBOX_AUTOCLOSE end Route123_EventScript_1F62E9:: @ 81F62E9 trainerbattle 4, TRAINER_MIU_AND_YUKI, 0, Route123_Text_2A01A7, Route123_Text_2A01D8, Route123_Text_2A0224 - msgbox Route123_Text_2A01EE, 6 + msgbox Route123_Text_2A01EE, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6304:: @ 81F6304 trainerbattle 0, TRAINER_KINDRA, 0, Route123_Text_2A025F, Route123_Text_2A02A6 - msgbox Route123_Text_2A02C1, 6 + msgbox Route123_Text_2A02C1, MSGBOX_AUTOCLOSE end Route123_EventScript_1F631B:: @ 81F631B trainerbattle 0, TRAINER_FREDRICK, 0, Route123_Text_2A060A, Route123_Text_2A0631 - msgbox Route123_Text_2A0672, 6 + msgbox Route123_Text_2A0672, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6332:: @ 81F6332 trainerbattle 0, TRAINER_ALBERTO, 0, Route123_Text_2A06AF, Route123_Text_2A0704 - msgbox Route123_Text_2A072B, 6 + msgbox Route123_Text_2A072B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6349:: @ 81F6349 trainerbattle 0, TRAINER_ED, 0, Route123_Text_2A079B, Route123_Text_2A07F0 - msgbox Route123_Text_2A080D, 6 + msgbox Route123_Text_2A080D, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6360:: @ 81F6360 trainerbattle 0, TRAINER_KAYLEY, 0, Route123_Text_2A0902, Route123_Text_2A0943 - msgbox Route123_Text_2A096E, 6 + msgbox Route123_Text_2A096E, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6377:: @ 81F6377 trainerbattle 0, TRAINER_JONAS, 0, Route123_Text_2A0854, Route123_Text_2A088A - msgbox Route123_Text_2A08CA, 6 + msgbox Route123_Text_2A08CA, MSGBOX_AUTOCLOSE end Route123_EventScript_1F638E:: @ 81F638E trainerbattle 0, TRAINER_JAZMYN, 0, Route123_Text_2A054E, Route123_Text_2A0592 - msgbox Route123_Text_2A05AC, 6 + msgbox Route123_Text_2A05AC, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63A5:: @ 81F63A5 trainerbattle 0, TRAINER_DAVIS, 0, Route123_Text_2A04C0, Route123_Text_2A04FE - msgbox Route123_Text_2A0512, 6 + msgbox Route123_Text_2A0512, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63BC:: @ 81F63BC @@ -165,24 +165,24 @@ Route123_EventScript_1F63BC:: @ 81F63BC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6407 - msgbox Route123_Text_2A0389, 4 + msgbox Route123_Text_2A0389, MSGBOX_DEFAULT release end Route123_EventScript_1F63E8:: @ 81F63E8 special sub_80B4808 waitmovement 0 - msgbox Route123_Text_2A03C1, 4 + msgbox Route123_Text_2A03C1, MSGBOX_DEFAULT setvar VAR_0x8004, 195 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 195 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route123_EventScript_1F6407:: @ 81F6407 trainerbattle 5, TRAINER_FERNANDO_1, 0, Route123_Text_2A03FB, Route123_Text_2A045A - msgbox Route123_Text_2A0487, 6 + msgbox Route123_Text_2A0487, MSGBOX_AUTOCLOSE end Route123_Text_1F641E: @ 81F641E diff --git a/data/maps/Route123_BerryMastersHouse/scripts.inc b/data/maps/Route123_BerryMastersHouse/scripts.inc index 9e865ad6a4..3ab35b1958 100644 --- a/data/maps/Route123_BerryMastersHouse/scripts.inc +++ b/data/maps/Route123_BerryMastersHouse/scripts.inc @@ -12,7 +12,7 @@ Route123_BerryMastersHouse_EventScript_26F845:: @ 826F845 dodailyevents checkflag FLAG_0x92D goto_eq Route123_BerryMastersHouse_EventScript_26F8B6 - msgbox Route123_BerryMastersHouse_Text_2A7386, 4 + msgbox Route123_BerryMastersHouse_Text_2A7386, MSGBOX_DEFAULT random 10 addvar VAR_RESULT, 20 addvar VAR_RESULT, 133 @@ -20,19 +20,19 @@ Route123_BerryMastersHouse_EventScript_26F845:: @ 826F845 compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 setflag FLAG_0x92D - msgbox Route123_BerryMastersHouse_Text_2A7428, 4 + msgbox Route123_BerryMastersHouse_Text_2A7428, MSGBOX_DEFAULT random 10 addvar VAR_RESULT, 20 addvar VAR_RESULT, 133 giveitem_std VAR_RESULT compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 - msgbox Route123_BerryMastersHouse_Text_2A7445, 4 + msgbox Route123_BerryMastersHouse_Text_2A7445, MSGBOX_DEFAULT release end Route123_BerryMastersHouse_EventScript_26F8B6:: @ 826F8B6 - msgbox Route123_BerryMastersHouse_Text_2A749E, 4 + msgbox Route123_BerryMastersHouse_Text_2A749E, MSGBOX_DEFAULT release end @@ -42,7 +42,7 @@ Route123_BerryMastersHouse_EventScript_26F8C0:: @ 826F8C0 dodailyevents checkflag FLAG_0x931 goto_eq Route123_BerryMastersHouse_EventScript_26FA6F - msgbox Route123_BerryMastersHouse_Text_2A74E6, 4 + msgbox Route123_BerryMastersHouse_Text_2A74E6, MSGBOX_DEFAULT setvar VAR_0x8004, 13 call Route123_BerryMastersHouse_EventScript_271E7C lock @@ -54,8 +54,8 @@ Route123_BerryMastersHouse_EventScript_26F8C0:: @ 826F8C0 end Route123_BerryMastersHouse_EventScript_26F8F7:: @ 826F8F7 - msgbox Route123_BerryMastersHouse_Text_2A7682, 4 - msgbox Route123_BerryMastersHouse_Text_2A761B, 4 + msgbox Route123_BerryMastersHouse_Text_2A7682, MSGBOX_DEFAULT + msgbox Route123_BerryMastersHouse_Text_2A761B, MSGBOX_DEFAULT release end @@ -75,7 +75,7 @@ Route123_BerryMastersHouse_EventScript_26F909:: @ 826F909 end Route123_BerryMastersHouse_EventScript_26F94C:: @ 826F94C - msgbox Route123_BerryMastersHouse_Text_2A75D0, 4 + msgbox Route123_BerryMastersHouse_Text_2A75D0, MSGBOX_DEFAULT random 10 addvar VAR_RESULT, 133 giveitem_std VAR_RESULT @@ -88,7 +88,7 @@ Route123_BerryMastersHouse_EventScript_26F94C:: @ 826F94C Route123_BerryMastersHouse_EventScript_26F97A:: @ 826F97A checkflag FLAG_0x0F8 goto_eq Route123_BerryMastersHouse_EventScript_26F94C - msgbox Route123_BerryMastersHouse_Text_2A7583, 4 + msgbox Route123_BerryMastersHouse_Text_2A7583, MSGBOX_DEFAULT giveitem_std ITEM_SPELON_BERRY compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 @@ -99,7 +99,7 @@ Route123_BerryMastersHouse_EventScript_26F97A:: @ 826F97A Route123_BerryMastersHouse_EventScript_26F9AB:: @ 826F9AB checkflag FLAG_0x0F9 goto_eq Route123_BerryMastersHouse_EventScript_26F94C - msgbox Route123_BerryMastersHouse_Text_2A7583, 4 + msgbox Route123_BerryMastersHouse_Text_2A7583, MSGBOX_DEFAULT giveitem_std ITEM_PAMTRE_BERRY compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 @@ -110,7 +110,7 @@ Route123_BerryMastersHouse_EventScript_26F9AB:: @ 826F9AB Route123_BerryMastersHouse_EventScript_26F9DC:: @ 826F9DC checkflag FLAG_0x0FA goto_eq Route123_BerryMastersHouse_EventScript_26F94C - msgbox Route123_BerryMastersHouse_Text_2A7583, 4 + msgbox Route123_BerryMastersHouse_Text_2A7583, MSGBOX_DEFAULT giveitem_std ITEM_WATMEL_BERRY compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 @@ -121,7 +121,7 @@ Route123_BerryMastersHouse_EventScript_26F9DC:: @ 826F9DC Route123_BerryMastersHouse_EventScript_26FA0D:: @ 826FA0D checkflag FLAG_0x0FB goto_eq Route123_BerryMastersHouse_EventScript_26F94C - msgbox Route123_BerryMastersHouse_Text_2A7583, 4 + msgbox Route123_BerryMastersHouse_Text_2A7583, MSGBOX_DEFAULT giveitem_std ITEM_DURIN_BERRY compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 @@ -132,7 +132,7 @@ Route123_BerryMastersHouse_EventScript_26FA0D:: @ 826FA0D Route123_BerryMastersHouse_EventScript_26FA3E:: @ 826FA3E checkflag FLAG_0x0FC goto_eq Route123_BerryMastersHouse_EventScript_26F94C - msgbox Route123_BerryMastersHouse_Text_2A7583, 4 + msgbox Route123_BerryMastersHouse_Text_2A7583, MSGBOX_DEFAULT giveitem_std ITEM_BELUE_BERRY compare VAR_RESULT, 0 goto_eq Route123_BerryMastersHouse_EventScript_272054 @@ -141,13 +141,13 @@ Route123_BerryMastersHouse_EventScript_26FA3E:: @ 826FA3E end Route123_BerryMastersHouse_EventScript_26FA6F:: @ 826FA6F - msgbox Route123_BerryMastersHouse_Text_2A761B, 4 + msgbox Route123_BerryMastersHouse_Text_2A761B, MSGBOX_DEFAULT release end Route123_BerryMastersHouse_EventScript_26FA79:: @ 826FA79 setflag FLAG_0x931 - msgbox Route123_BerryMastersHouse_Text_2A761B, 4 + msgbox Route123_BerryMastersHouse_Text_2A761B, MSGBOX_DEFAULT release end diff --git a/data/maps/Route124/scripts.inc b/data/maps/Route124/scripts.inc index b21e554179..013171cbdb 100644 --- a/data/maps/Route124/scripts.inc +++ b/data/maps/Route124/scripts.inc @@ -8,17 +8,17 @@ Route124_MapScript1_1F6572: @ 81F6572 end Route124_EventScript_1F657C:: @ 81F657C - msgbox Route124_Text_1F6739, 3 + msgbox Route124_Text_1F6739, MSGBOX_SIGN end Route124_EventScript_1F6585:: @ 81F6585 trainerbattle 0, TRAINER_SPENCER, 0, Route124_Text_2A09B1, Route124_Text_2A0A02 - msgbox Route124_Text_2A0A20, 6 + msgbox Route124_Text_2A0A20, MSGBOX_AUTOCLOSE end Route124_EventScript_1F659C:: @ 81F659C trainerbattle 0, TRAINER_ROLAND, 0, Route124_Text_2A0A84, Route124_Text_2A0ACC - msgbox Route124_Text_2A0AD9, 6 + msgbox Route124_Text_2A0AD9, MSGBOX_AUTOCLOSE end Route124_EventScript_1F65B3:: @ 81F65B3 @@ -26,34 +26,34 @@ Route124_EventScript_1F65B3:: @ 81F65B3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F65FE - msgbox Route124_Text_2A0B9A, 4 + msgbox Route124_Text_2A0B9A, MSGBOX_DEFAULT release end Route124_EventScript_1F65DF:: @ 81F65DF special sub_80B4808 waitmovement 0 - msgbox Route124_Text_2A0C14, 4 + msgbox Route124_Text_2A0C14, MSGBOX_DEFAULT setvar VAR_0x8004, 449 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 449 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route124_EventScript_1F65FE:: @ 81F65FE trainerbattle 5, TRAINER_JENNY_1, 0, Route124_Text_2A0C60, Route124_Text_2A0CA0 - msgbox Route124_Text_2A0CBE, 6 + msgbox Route124_Text_2A0CBE, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6615:: @ 81F6615 trainerbattle 0, TRAINER_GRACE, 0, Route124_Text_2A0D0A, Route124_Text_2A0D3D - msgbox Route124_Text_2A0D66, 6 + msgbox Route124_Text_2A0D66, MSGBOX_AUTOCLOSE end Route124_EventScript_1F662C:: @ 81F662C trainerbattle 0, TRAINER_CHAD, 0, Route124_Text_2A0DA0, Route124_Text_2A0DFF - msgbox Route124_Text_2A0E1E, 6 + msgbox Route124_Text_2A0E1E, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6643:: @ 81F6643 @@ -61,22 +61,22 @@ Route124_EventScript_1F6643:: @ 81F6643 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F668C - msgbox Route124_Text_2A0F3A, 4 + msgbox Route124_Text_2A0F3A, MSGBOX_DEFAULT release end Route124_EventScript_1F6673:: @ 81F6673 - msgbox Route124_Text_2A109F, 4 + msgbox Route124_Text_2A109F, MSGBOX_DEFAULT setvar VAR_0x8004, 687 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 687 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route124_EventScript_1F668C:: @ 81F668C trainerbattle 7, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A111E, Route124_Text_2A11B2, Route124_Text_2A1255 - msgbox Route124_Text_2A1203, 6 + msgbox Route124_Text_2A1203, MSGBOX_AUTOCLOSE end Route124_EventScript_1F66A7:: @ 81F66A7 @@ -84,32 +84,32 @@ Route124_EventScript_1F66A7:: @ 81F66A7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F66F0 - msgbox Route124_Text_2A103E, 4 + msgbox Route124_Text_2A103E, MSGBOX_DEFAULT release end Route124_EventScript_1F66D7:: @ 81F66D7 - msgbox Route124_Text_2A109F, 4 + msgbox Route124_Text_2A109F, MSGBOX_DEFAULT setvar VAR_0x8004, 687 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 687 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route124_EventScript_1F66F0:: @ 81F66F0 trainerbattle 7, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A129A, Route124_Text_2A12DD, Route124_Text_2A1384 - msgbox Route124_Text_2A130F, 6 + msgbox Route124_Text_2A130F, MSGBOX_AUTOCLOSE end Route124_EventScript_1F670B:: @ 81F670B trainerbattle 0, TRAINER_DECLAN, 0, Route124_Text_2A13BD, Route124_Text_2A142C - msgbox Route124_Text_2A144F, 6 + msgbox Route124_Text_2A144F, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6722:: @ 81F6722 trainerbattle 0, TRAINER_ISABELLA, 0, Route124_Text_2A148E, Route124_Text_2A14BC - msgbox Route124_Text_2A14ED, 6 + msgbox Route124_Text_2A14ED, MSGBOX_AUTOCLOSE end Route124_Text_1F6739: @ 81F6739 diff --git a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc index 7e64ecaffe..57b64eae80 100644 --- a/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc +++ b/data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc @@ -11,13 +11,13 @@ Route124_DivingTreasureHuntersHouse_EventScript_270A32:: @ 8270A32 faceplayer checkflag FLAG_0x0D9 goto_eq Route124_DivingTreasureHuntersHouse_EventScript_270A4E - msgbox Route124_DivingTreasureHuntersHouse_Text_270F6C, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_270F6C, MSGBOX_DEFAULT setflag FLAG_0x0D9 goto Route124_DivingTreasureHuntersHouse_EventScript_270A5C end Route124_DivingTreasureHuntersHouse_EventScript_270A4E:: @ 8270A4E - msgbox Route124_DivingTreasureHuntersHouse_Text_270FE5, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_270FE5, MSGBOX_DEFAULT goto Route124_DivingTreasureHuntersHouse_EventScript_270A5C end @@ -61,7 +61,7 @@ Route124_DivingTreasureHuntersHouse_EventScript_270ACA:: @ 8270ACA return Route124_DivingTreasureHuntersHouse_EventScript_270AD0:: @ 8270AD0 - msgbox Route124_DivingTreasureHuntersHouse_Text_271098, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_271098, MSGBOX_DEFAULT goto Route124_DivingTreasureHuntersHouse_EventScript_270ADE end @@ -246,7 +246,7 @@ Route124_DivingTreasureHuntersHouse_EventScript_270EB1:: @ 8270EB1 Route124_DivingTreasureHuntersHouse_EventScript_270EC0:: @ 8270EC0 bufferitemname 0, VAR_0x8008 bufferitemname 1, VAR_0x8009 - msgbox Route124_DivingTreasureHuntersHouse_Text_271132, 5 + msgbox Route124_DivingTreasureHuntersHouse_Text_271132, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route124_DivingTreasureHuntersHouse_EventScript_270F4D checkitemspace VAR_0x8009, 1 @@ -261,28 +261,28 @@ Route124_DivingTreasureHuntersHouse_EventScript_270EC0:: @ 8270EC0 Route124_DivingTreasureHuntersHouse_EventScript_270F01:: @ 8270F01 takeitem VAR_0x8008, 1 giveitem_std VAR_0x8009 - msgbox Route124_DivingTreasureHuntersHouse_Text_271158, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_271158, MSGBOX_DEFAULT call Route124_DivingTreasureHuntersHouse_EventScript_270A72 compare VAR_TEMP_1, 0 goto_eq Route124_DivingTreasureHuntersHouse_EventScript_270F61 - msgbox Route124_DivingTreasureHuntersHouse_Text_27117B, 5 + msgbox Route124_DivingTreasureHuntersHouse_Text_27117B, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route124_DivingTreasureHuntersHouse_EventScript_270ADE goto Route124_DivingTreasureHuntersHouse_EventScript_270F4D end Route124_DivingTreasureHuntersHouse_EventScript_270F43:: @ 8270F43 - msgbox Route124_DivingTreasureHuntersHouse_Text_2711A0, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_2711A0, MSGBOX_DEFAULT release end Route124_DivingTreasureHuntersHouse_EventScript_270F4D:: @ 8270F4D - msgbox Route124_DivingTreasureHuntersHouse_Text_2711D8, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_2711D8, MSGBOX_DEFAULT release end Route124_DivingTreasureHuntersHouse_EventScript_270F57:: @ 8270F57 - msgbox Route124_DivingTreasureHuntersHouse_Text_271027, 4 + msgbox Route124_DivingTreasureHuntersHouse_Text_271027, MSGBOX_DEFAULT release end @@ -291,7 +291,7 @@ Route124_DivingTreasureHuntersHouse_EventScript_270F61:: @ 8270F61 end Route124_DivingTreasureHuntersHouse_EventScript_270F63:: @ 8270F63 - msgbox Route124_DivingTreasureHuntersHouse_Text_271217, 3 + msgbox Route124_DivingTreasureHuntersHouse_Text_271217, MSGBOX_SIGN end Route124_DivingTreasureHuntersHouse_Text_270F6C: @ 8270F6C diff --git a/data/maps/Route125/scripts.inc b/data/maps/Route125/scripts.inc index 2dda3fb2d4..c1771a83b3 100644 --- a/data/maps/Route125/scripts.inc +++ b/data/maps/Route125/scripts.inc @@ -28,22 +28,22 @@ Route125_MapScript2_1F679A: @ 81F679A Route125_EventScript_1F67A4:: @ 81F67A4 trainerbattle 0, TRAINER_NOLEN, 0, Route125_Text_2A1527, Route125_Text_2A155A - msgbox Route125_Text_2A1567, 6 + msgbox Route125_Text_2A1567, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67BB:: @ 81F67BB trainerbattle 0, TRAINER_STAN, 0, Route125_Text_2A159F, Route125_Text_2A15C7 - msgbox Route125_Text_2A15D5, 6 + msgbox Route125_Text_2A15D5, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67D2:: @ 81F67D2 trainerbattle 0, TRAINER_TANYA, 0, Route125_Text_2A1615, Route125_Text_2A164D - msgbox Route125_Text_2A165E, 6 + msgbox Route125_Text_2A165E, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67E9:: @ 81F67E9 trainerbattle 0, TRAINER_SHARON, 0, Route125_Text_2A1686, Route125_Text_2A16C5 - msgbox Route125_Text_2A16CE, 6 + msgbox Route125_Text_2A16CE, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6800:: @ 81F6800 @@ -51,43 +51,43 @@ Route125_EventScript_1F6800:: @ 81F6800 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route125_EventScript_1F684B - msgbox Route125_Text_2A1755, 4 + msgbox Route125_Text_2A1755, MSGBOX_DEFAULT release end Route125_EventScript_1F682C:: @ 81F682C special sub_80B4808 waitmovement 0 - msgbox Route125_Text_2A17CF, 4 + msgbox Route125_Text_2A17CF, MSGBOX_DEFAULT setvar VAR_0x8004, 492 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 492 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route125_EventScript_1F684B:: @ 81F684B trainerbattle 5, TRAINER_ERNEST_1, 0, Route125_Text_2A180E, Route125_Text_2A1851 - msgbox Route125_Text_2A187A, 6 + msgbox Route125_Text_2A187A, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6862:: @ 81F6862 trainerbattle 4, TRAINER_KIM_AND_IRIS, 0, Route125_Text_2A192B, Route125_Text_2A1989, Route125_Text_2A19F8 - msgbox Route125_Text_2A19A6, 6 + msgbox Route125_Text_2A19A6, MSGBOX_AUTOCLOSE end Route125_EventScript_1F687D:: @ 81F687D trainerbattle 4, TRAINER_KIM_AND_IRIS, 0, Route125_Text_2A1A35, Route125_Text_2A1A71, Route125_Text_2A1AD9 - msgbox Route125_Text_2A1A92, 6 + msgbox Route125_Text_2A1A92, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6898:: @ 81F6898 trainerbattle 0, TRAINER_PRESLEY, 0, Route125_Text_2A1B1A, Route125_Text_2A1B4E - msgbox Route125_Text_2A1B70, 6 + msgbox Route125_Text_2A1B70, MSGBOX_AUTOCLOSE end Route125_EventScript_1F68AF:: @ 81F68AF trainerbattle 0, TRAINER_AURON, 0, Route125_Text_2A1BCE, Route125_Text_2A1BFD - msgbox Route125_Text_2A1C2A, 6 + msgbox Route125_Text_2A1C2A, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route126/scripts.inc b/data/maps/Route126/scripts.inc index 3ea9ba7861..d3679eb54f 100644 --- a/data/maps/Route126/scripts.inc +++ b/data/maps/Route126/scripts.inc @@ -9,37 +9,37 @@ Route126_MapScript1_1F68CC: @ 81F68CC Route126_EventScript_1F68D6:: @ 81F68D6 trainerbattle 0, TRAINER_BARRY, 0, Route126_Text_2A1C95, Route126_Text_2A1CC8 - msgbox Route126_Text_2A1CDD, 6 + msgbox Route126_Text_2A1CDD, MSGBOX_AUTOCLOSE end Route126_EventScript_1F68ED:: @ 81F68ED trainerbattle 0, TRAINER_DEAN, 0, Route126_Text_2A1D2A, Route126_Text_2A1D63 - msgbox Route126_Text_2A1D72, 6 + msgbox Route126_Text_2A1D72, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6904:: @ 81F6904 trainerbattle 0, TRAINER_NIKKI, 0, Route126_Text_2A1DAE, Route126_Text_2A1DC8 - msgbox Route126_Text_2A1E03, 6 + msgbox Route126_Text_2A1E03, MSGBOX_AUTOCLOSE end Route126_EventScript_1F691B:: @ 81F691B trainerbattle 0, TRAINER_BRENDA, 0, Route126_Text_2A1E3E, Route126_Text_2A1E63 - msgbox Route126_Text_2A1E70, 6 + msgbox Route126_Text_2A1E70, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6932:: @ 81F6932 trainerbattle 0, TRAINER_LEONARDO, 0, Route126_Text_2A2063, Route126_Text_2A20C6 - msgbox Route126_Text_2A20F7, 6 + msgbox Route126_Text_2A20F7, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6949:: @ 81F6949 trainerbattle 0, TRAINER_ISOBEL, 0, Route126_Text_2A216A, Route126_Text_2A21A3 - msgbox Route126_Text_2A21B8, 6 + msgbox Route126_Text_2A21B8, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6960:: @ 81F6960 trainerbattle 0, TRAINER_SIENNA, 0, Route126_Text_2A21EF, Route126_Text_2A2216 - msgbox Route126_Text_2A222A, 6 + msgbox Route126_Text_2A222A, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6977:: @ 81F6977 @@ -47,23 +47,23 @@ Route126_EventScript_1F6977:: @ 81F6977 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route126_EventScript_1F69C2 - msgbox Route126_Text_2A1F10, 4 + msgbox Route126_Text_2A1F10, MSGBOX_DEFAULT release end Route126_EventScript_1F69A3:: @ 81F69A3 special sub_80B4808 waitmovement 0 - msgbox Route126_Text_2A1F5A, 4 + msgbox Route126_Text_2A1F5A, MSGBOX_DEFAULT setvar VAR_0x8004, 377 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 377 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route126_EventScript_1F69C2:: @ 81F69C2 trainerbattle 5, TRAINER_PABLO_1, 0, Route126_Text_2A1F98, Route126_Text_2A1FD8 - msgbox Route126_Text_2A200C, 6 + msgbox Route126_Text_2A200C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route127/scripts.inc b/data/maps/Route127/scripts.inc index 12e5bf1272..33d3e808e4 100644 --- a/data/maps/Route127/scripts.inc +++ b/data/maps/Route127/scripts.inc @@ -28,37 +28,37 @@ Route127_MapScript2_1F6A2B: @ 81F6A2B Route127_EventScript_1F6A35:: @ 81F6A35 trainerbattle 0, TRAINER_CAMDEN, 0, Route127_Text_2A225F, Route127_Text_2A2294 - msgbox Route127_Text_2A22A1, 6 + msgbox Route127_Text_2A22A1, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A4C:: @ 81F6A4C trainerbattle 0, TRAINER_DONNY, 0, Route127_Text_2A22DD, Route127_Text_2A2315 - msgbox Route127_Text_2A232C, 6 + msgbox Route127_Text_2A232C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A63:: @ 81F6A63 trainerbattle 0, TRAINER_JONAH, 0, Route127_Text_2A2381, Route127_Text_2A23E1 - msgbox Route127_Text_2A240C, 6 + msgbox Route127_Text_2A240C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A7A:: @ 81F6A7A trainerbattle 0, TRAINER_HENRY, 0, Route127_Text_2A2450, Route127_Text_2A2483 - msgbox Route127_Text_2A2494, 6 + msgbox Route127_Text_2A2494, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A91:: @ 81F6A91 trainerbattle 0, TRAINER_ROGER, 0, Route127_Text_2A24C6, Route127_Text_2A250B - msgbox Route127_Text_2A2538, 6 + msgbox Route127_Text_2A2538, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AA8:: @ 81F6AA8 trainerbattle 0, TRAINER_AIDAN, 0, Route127_Text_2A257A, Route127_Text_2A25C1 - msgbox Route127_Text_2A25D2, 6 + msgbox Route127_Text_2A25D2, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6ABF:: @ 81F6ABF trainerbattle 0, TRAINER_ATHENA, 0, Route127_Text_2A27D0, Route127_Text_2A27FC - msgbox Route127_Text_2A2832, 6 + msgbox Route127_Text_2A2832, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AD6:: @ 81F6AD6 @@ -66,23 +66,23 @@ Route127_EventScript_1F6AD6:: @ 81F6AD6 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route127_EventScript_1F6B21 - msgbox Route127_Text_2A26AC, 4 + msgbox Route127_Text_2A26AC, MSGBOX_DEFAULT release end Route127_EventScript_1F6B02:: @ 81F6B02 special sub_80B4808 waitmovement 0 - msgbox Route127_Text_2A26EE, 4 + msgbox Route127_Text_2A26EE, MSGBOX_DEFAULT setvar VAR_0x8004, 672 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 672 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route127_EventScript_1F6B21:: @ 81F6B21 trainerbattle 5, TRAINER_KOJI_1, 0, Route127_Text_2A2734, Route127_Text_2A276B - msgbox Route127_Text_2A278E, 6 + msgbox Route127_Text_2A278E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route128/scripts.inc b/data/maps/Route128/scripts.inc index 8e2742ff53..2a686a865f 100644 --- a/data/maps/Route128/scripts.inc +++ b/data/maps/Route128/scripts.inc @@ -17,29 +17,29 @@ Route128_EventScript_1F6B57:: @ 81F6B57 delay 20 applymovement 4, Route128_Movement_1F6C89 waitmovement 0 - msgbox Route128_Text_1F6DF5, 4 + msgbox Route128_Text_1F6DF5, MSGBOX_DEFAULT closemessage applymovement 4, Route128_Movement_1F6C91 waitmovement 0 - msgbox Route128_Text_1F6E48, 4 + msgbox Route128_Text_1F6E48, MSGBOX_DEFAULT closemessage applymovement 5, Route128_Movement_1F6CAD waitmovement 0 applymovement 4, Route128_Movement_2725A6 waitmovement 0 - msgbox Route128_Text_1F6E5A, 4 + msgbox Route128_Text_1F6E5A, MSGBOX_DEFAULT closemessage applymovement 5, Route128_Movement_1F6CBB waitmovement 0 applymovement 255, Route128_Movement_2725A6 waitmovement 0 - msgbox Route128_Text_1F6F1E, 4 + msgbox Route128_Text_1F6F1E, MSGBOX_DEFAULT closemessage applymovement 4, Route128_Movement_1F6C96 applymovement 255, Route128_Movement_2725A4 applymovement 5, Route128_Movement_1F6CA8 waitmovement 0 - msgbox Route128_Text_1F704F, 4 + msgbox Route128_Text_1F704F, MSGBOX_DEFAULT closemessage delay 40 applymovement 5, Route128_Movement_1F6CB0 @@ -56,15 +56,15 @@ Route128_EventScript_1F6B57:: @ 81F6B57 waitmovement 0 applymovement 255, Route128_Movement_2725A8 waitmovement 0 - msgbox Route128_Text_1F70C9, 4 + msgbox Route128_Text_1F70C9, MSGBOX_DEFAULT closemessage applymovement 3, Route128_Movement_1F6C85 applymovement 255, Route128_Movement_2725A6 waitmovement 0 - msgbox Route128_Text_1F70EA, 4 + msgbox Route128_Text_1F70EA, MSGBOX_DEFAULT applymovement 3, Route128_Movement_2725AA waitmovement 0 - msgbox Route128_Text_1F721B, 4 + msgbox Route128_Text_1F721B, MSGBOX_DEFAULT closemessage applymovement 3, Route128_Movement_2725AA waitmovement 0 @@ -180,24 +180,24 @@ Route128_EventScript_1F6CBE:: @ 81F6CBE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D09 - msgbox Route128_Text_2A28D7, 4 + msgbox Route128_Text_2A28D7, MSGBOX_DEFAULT release end Route128_EventScript_1F6CEA:: @ 81F6CEA special sub_80B4808 waitmovement 0 - msgbox Route128_Text_2A2916, 4 + msgbox Route128_Text_2A2916, MSGBOX_DEFAULT setvar VAR_0x8004, 376 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 376 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route128_EventScript_1F6D09:: @ 81F6D09 trainerbattle 5, TRAINER_ISAIAH_1, 0, Route128_Text_2A2975, Route128_Text_2A29B8 - msgbox Route128_Text_2A29DC, 6 + msgbox Route128_Text_2A29DC, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D20:: @ 81F6D20 @@ -205,49 +205,49 @@ Route128_EventScript_1F6D20:: @ 81F6D20 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D6B - msgbox Route128_Text_2A2AB7, 4 + msgbox Route128_Text_2A2AB7, MSGBOX_DEFAULT release end Route128_EventScript_1F6D4C:: @ 81F6D4C special sub_80B4808 waitmovement 0 - msgbox Route128_Text_2A2AF9, 4 + msgbox Route128_Text_2A2AF9, MSGBOX_DEFAULT setvar VAR_0x8004, 386 special SetMatchCallRegisteredFlag setorcopyvar VAR_0x8000, 386 - callstd 8 + callstd STD_REGISTER_MATCH_CALL release end Route128_EventScript_1F6D6B:: @ 81F6D6B trainerbattle 5, TRAINER_KATELYN_1, 0, Route128_Text_2A2B41, Route128_Text_2A2BAB - msgbox Route128_Text_2A2BDD, 6 + msgbox Route128_Text_2A2BDD, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D82:: @ 81F6D82 trainerbattle 0, TRAINER_ALEXA, 0, Route128_Text_2A2C1C, Route128_Text_2A2C79 - msgbox Route128_Text_2A2C95, 6 + msgbox Route128_Text_2A2C95, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D99:: @ 81F6D99 trainerbattle 0, TRAINER_RUBEN, 0, Route128_Text_2A2CD9, Route128_Text_2A2CFE - msgbox Route128_Text_2A2D0D, 6 + msgbox Route128_Text_2A2D0D, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DB0:: @ 81F6DB0 trainerbattle 0, TRAINER_WAYNE, 0, Route128_Text_2A2D3D, Route128_Text_2A2DA9 - msgbox Route128_Text_2A2DBA, 6 + msgbox Route128_Text_2A2DBA, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DC7:: @ 81F6DC7 trainerbattle 0, TRAINER_HARRISON, 0, Route128_Text_2A2E0F, Route128_Text_2A2E44 - msgbox Route128_Text_2A2E6C, 6 + msgbox Route128_Text_2A2E6C, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DDE:: @ 81F6DDE trainerbattle 0, TRAINER_CARLEE, 0, Route128_Text_2A2EC8, Route128_Text_2A2EFA - msgbox Route128_Text_2A2F2F, 6 + msgbox Route128_Text_2A2F2F, MSGBOX_AUTOCLOSE end Route128_Text_1F6DF5: @ 81F6DF5 diff --git a/data/maps/Route129/scripts.inc b/data/maps/Route129/scripts.inc index 170d87e560..c9cb8a3052 100644 --- a/data/maps/Route129/scripts.inc +++ b/data/maps/Route129/scripts.inc @@ -33,26 +33,26 @@ Route129_MapScript2_1F72E2: @ 81F72E2 Route129_EventScript_1F72EC:: @ 81F72EC trainerbattle 0, TRAINER_CHASE, 0, Route129_Text_2A2F66, Route129_Text_2A2F9D - msgbox Route129_Text_2A2FB9, 6 + msgbox Route129_Text_2A2FB9, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7303:: @ 81F7303 trainerbattle 0, TRAINER_ALLISON, 0, Route129_Text_2A2FF2, Route129_Text_2A3034 - msgbox Route129_Text_2A3048, 6 + msgbox Route129_Text_2A3048, MSGBOX_AUTOCLOSE end Route129_EventScript_1F731A:: @ 81F731A trainerbattle 0, TRAINER_REED, 0, Route129_Text_2A30CD, Route129_Text_2A30F1 - msgbox Route129_Text_2A3114, 6 + msgbox Route129_Text_2A3114, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7331:: @ 81F7331 trainerbattle 0, TRAINER_TISHA, 0, Route129_Text_2A314E, Route129_Text_2A317D - msgbox Route129_Text_2A31A6, 6 + msgbox Route129_Text_2A31A6, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7348:: @ 81F7348 trainerbattle 0, TRAINER_CLARENCE, 0, Route129_Text_2A3204, Route129_Text_2A3239 - msgbox Route129_Text_2A3252, 6 + msgbox Route129_Text_2A3252, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route130/scripts.inc b/data/maps/Route130/scripts.inc index 2d860050bd..badd68dc0c 100644 --- a/data/maps/Route130/scripts.inc +++ b/data/maps/Route130/scripts.inc @@ -37,16 +37,16 @@ Route130_EventScript_1F73B5:: @ 81F73B5 Route130_EventScript_1F73BF:: @ 81F73BF trainerbattle 0, TRAINER_RODNEY, 0, Route130_Text_2A328A, Route130_Text_2A32E6 - msgbox Route130_Text_2A3300, 6 + msgbox Route130_Text_2A3300, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73D6:: @ 81F73D6 trainerbattle 0, TRAINER_KATIE, 0, Route130_Text_2A3363, Route130_Text_2A33AC - msgbox Route130_Text_2A33F5, 6 + msgbox Route130_Text_2A33F5, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73ED:: @ 81F73ED trainerbattle 0, TRAINER_SANTIAGO, 0, Route130_Text_2A343A, Route130_Text_2A346D - msgbox Route130_Text_2A3494, 6 + msgbox Route130_Text_2A3494, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route131/scripts.inc b/data/maps/Route131/scripts.inc index 566cbef661..4afd3bbcf5 100644 --- a/data/maps/Route131/scripts.inc +++ b/data/maps/Route131/scripts.inc @@ -19,41 +19,41 @@ Route131_EventScript_1F741F:: @ 81F741F Route131_EventScript_1F7429:: @ 81F7429 trainerbattle 0, TRAINER_RICHARD, 0, Route131_Text_2A34C8, Route131_Text_2A350D - msgbox Route131_Text_2A353D, 6 + msgbox Route131_Text_2A353D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7440:: @ 81F7440 trainerbattle 0, TRAINER_HERMAN, 0, Route131_Text_2A35C6, Route131_Text_2A3626 - msgbox Route131_Text_2A362D, 6 + msgbox Route131_Text_2A362D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7457:: @ 81F7457 trainerbattle 0, TRAINER_SUSIE, 0, Route131_Text_2A367B, Route131_Text_2A36AB - msgbox Route131_Text_2A36D6, 6 + msgbox Route131_Text_2A36D6, MSGBOX_AUTOCLOSE end Route131_EventScript_1F746E:: @ 81F746E trainerbattle 0, TRAINER_KARA, 0, Route131_Text_2A3751, Route131_Text_2A378A - msgbox Route131_Text_2A379F, 6 + msgbox Route131_Text_2A379F, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7485:: @ 81F7485 trainerbattle 4, TRAINER_RELI_AND_IAN, 0, Route131_Text_2A37E9, Route131_Text_2A381F, Route131_Text_2A38B7 - msgbox Route131_Text_2A3855, 6 + msgbox Route131_Text_2A3855, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74A0:: @ 81F74A0 trainerbattle 4, TRAINER_RELI_AND_IAN, 0, Route131_Text_2A38F8, Route131_Text_2A3925, Route131_Text_2A39CD - msgbox Route131_Text_2A3960, 6 + msgbox Route131_Text_2A3960, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74BB:: @ 81F74BB trainerbattle 0, TRAINER_TALIA, 0, Route131_Text_2A39FE, Route131_Text_2A3A38 - msgbox Route131_Text_2A3A48, 6 + msgbox Route131_Text_2A3A48, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74D2:: @ 81F74D2 trainerbattle 0, TRAINER_KEVIN, 0, Route131_Text_2A3AA0, Route131_Text_2A3AFC - msgbox Route131_Text_2A3B02, 6 + msgbox Route131_Text_2A3B02, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route132/scripts.inc b/data/maps/Route132/scripts.inc index a4ae6f716c..7866d4e07e 100644 --- a/data/maps/Route132/scripts.inc +++ b/data/maps/Route132/scripts.inc @@ -3,41 +3,41 @@ Route132_MapScripts:: @ 81F74E9 Route132_EventScript_1F74EA:: @ 81F74EA trainerbattle 0, TRAINER_GILBERT, 0, Route132_Text_2A3B4C, Route132_Text_2A3BAC - msgbox Route132_Text_2A3BC0, 6 + msgbox Route132_Text_2A3BC0, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7501:: @ 81F7501 trainerbattle 0, TRAINER_DANA, 0, Route132_Text_2A3C04, Route132_Text_2A3C39 - msgbox Route132_Text_2A3C49, 6 + msgbox Route132_Text_2A3C49, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7518:: @ 81F7518 trainerbattle 0, TRAINER_RONALD, 0, Route132_Text_2A3C7F, Route132_Text_2A3CAD - msgbox Route132_Text_2A3CC5, 6 + msgbox Route132_Text_2A3CC5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F752F:: @ 81F752F trainerbattle 0, TRAINER_KIYO, 0, Route132_Text_2A3D26, Route132_Text_2A3D6C - msgbox Route132_Text_2A3D8B, 6 + msgbox Route132_Text_2A3D8B, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7546:: @ 81F7546 trainerbattle 0, TRAINER_PAXTON, 0, Route132_Text_2A3F4F, Route132_Text_2A3FA8 - msgbox Route132_Text_2A3FE5, 6 + msgbox Route132_Text_2A3FE5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F755D:: @ 81F755D trainerbattle 0, TRAINER_DARCY, 0, Route132_Text_2A4026, Route132_Text_2A406E - msgbox Route132_Text_2A40A4, 6 + msgbox Route132_Text_2A40A4, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7574:: @ 81F7574 trainerbattle 0, TRAINER_JONATHAN, 0, Route132_Text_2A3EAC, Route132_Text_2A3EDD - msgbox Route132_Text_2A3F03, 6 + msgbox Route132_Text_2A3F03, MSGBOX_AUTOCLOSE end Route132_EventScript_1F758B:: @ 81F758B trainerbattle 0, TRAINER_MAKAYLA, 0, Route132_Text_2A3DF0, Route132_Text_2A3E2C - msgbox Route132_Text_2A3E4E, 6 + msgbox Route132_Text_2A3E4E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route133/scripts.inc b/data/maps/Route133/scripts.inc index dc15a5d400..a6770b93ca 100644 --- a/data/maps/Route133/scripts.inc +++ b/data/maps/Route133/scripts.inc @@ -3,36 +3,36 @@ Route133_MapScripts:: @ 81F75A2 Route133_EventScript_1F75A3:: @ 81F75A3 trainerbattle 0, TRAINER_FRANKLIN, 0, Route133_Text_2A40F0, Route133_Text_2A413F - msgbox Route133_Text_2A4154, 6 + msgbox Route133_Text_2A4154, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75BA:: @ 81F75BA trainerbattle 0, TRAINER_DEBRA, 0, Route133_Text_2A41A8, Route133_Text_2A4200 - msgbox Route133_Text_2A420E, 6 + msgbox Route133_Text_2A420E, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75D1:: @ 81F75D1 trainerbattle 0, TRAINER_LINDA, 0, Route133_Text_2A4236, Route133_Text_2A4258 - msgbox Route133_Text_2A4264, 6 + msgbox Route133_Text_2A4264, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75E8:: @ 81F75E8 trainerbattle 0, TRAINER_WARREN, 0, Route133_Text_2A4290, Route133_Text_2A42E0 - msgbox Route133_Text_2A4304, 6 + msgbox Route133_Text_2A4304, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75FF:: @ 81F75FF trainerbattle 0, TRAINER_BECK, 0, Route133_Text_2A436A, Route133_Text_2A439C - msgbox Route133_Text_2A43B9, 6 + msgbox Route133_Text_2A43B9, MSGBOX_AUTOCLOSE end Route133_EventScript_1F7616:: @ 81F7616 trainerbattle 0, TRAINER_MOLLIE, 0, Route133_Text_2A4401, Route133_Text_2A443A - msgbox Route133_Text_2A4477, 6 + msgbox Route133_Text_2A4477, MSGBOX_AUTOCLOSE end Route133_EventScript_1F762D:: @ 81F762D trainerbattle 0, TRAINER_CONOR, 0, Route133_Text_2A44BA, Route133_Text_2A4505 - msgbox Route133_Text_2A4527, 6 + msgbox Route133_Text_2A4527, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route134/scripts.inc b/data/maps/Route134/scripts.inc index bdec88c42b..1be55dadd5 100644 --- a/data/maps/Route134/scripts.inc +++ b/data/maps/Route134/scripts.inc @@ -8,46 +8,46 @@ Route134_MapScript1_1F764A: @ 81F764A Route134_EventScript_1F7653:: @ 81F7653 trainerbattle 0, TRAINER_JACK, 0, Route134_Text_2A4571, Route134_Text_2A45BB - msgbox Route134_Text_2A45C5, 6 + msgbox Route134_Text_2A45C5, MSGBOX_AUTOCLOSE end Route134_EventScript_1F766A:: @ 81F766A trainerbattle 0, TRAINER_LAUREL, 0, Route134_Text_2A4609, Route134_Text_2A4643 - msgbox Route134_Text_2A464B, 6 + msgbox Route134_Text_2A464B, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7681:: @ 81F7681 trainerbattle 0, TRAINER_ALEX, 0, Route134_Text_2A4682, Route134_Text_2A46BE - msgbox Route134_Text_2A46D2, 6 + msgbox Route134_Text_2A46D2, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7698:: @ 81F7698 trainerbattle 0, TRAINER_AARON, 0, Route134_Text_2A479E, Route134_Text_2A47E1 - msgbox Route134_Text_2A47FD, 6 + msgbox Route134_Text_2A47FD, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76AF:: @ 81F76AF trainerbattle 0, TRAINER_HITOSHI, 0, Route134_Text_2A4709, Route134_Text_2A4745 - msgbox Route134_Text_2A475D, 6 + msgbox Route134_Text_2A475D, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76C6:: @ 81F76C6 trainerbattle 0, TRAINER_HUDSON, 0, Route134_Text_2A4A8F, Route134_Text_2A4AC1 - msgbox Route134_Text_2A4AD8, 6 + msgbox Route134_Text_2A4AD8, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76DD:: @ 81F76DD trainerbattle 0, TRAINER_REYNA, 0, Route134_Text_2A49E9, Route134_Text_2A4A10 - msgbox Route134_Text_2A4A34, 6 + msgbox Route134_Text_2A4A34, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76F4:: @ 81F76F4 trainerbattle 0, TRAINER_MARLEY, 0, Route134_Text_2A4937, Route134_Text_2A496B - msgbox Route134_Text_2A49B1, 6 + msgbox Route134_Text_2A49B1, MSGBOX_AUTOCLOSE end Route134_EventScript_1F770B:: @ 81F770B trainerbattle 0, TRAINER_KELVIN, 0, Route134_Text_2A4875, Route134_Text_2A489B - msgbox Route134_Text_2A48BD, 6 + msgbox Route134_Text_2A48BD, MSGBOX_AUTOCLOSE end diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index e79c8ef45c..18c757454b 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -50,7 +50,7 @@ RustboroCity_EventScript_1E0715:: @ 81E0715 waitmovement 0 applymovement 15, RustboroCity_Movement_1E084E waitmovement 0 - msgbox RustboroCity_Text_1E22A5, 4 + msgbox RustboroCity_Text_1E22A5, MSGBOX_DEFAULT closemessage setflag FLAG_HAS_MATCH_CALL applymovement 15, RustboroCity_Movement_2725A4 @@ -65,13 +65,13 @@ RustboroCity_EventScript_1E0715:: @ 81E0715 delay 20 applymovement 15, RustboroCity_Movement_2725AA waitmovement 0 - msgbox RustboroCity_Text_1E2331, 4 + msgbox RustboroCity_Text_1E2331, MSGBOX_DEFAULT closemessage delay 20 goto RustboroCity_EventScript_1E07BD RustboroCity_EventScript_1E07AC:: @ 81E07AC - msgbox RustboroCity_Text_1E2449, 4 + msgbox RustboroCity_Text_1E2449, MSGBOX_DEFAULT closemessage delay 10 goto RustboroCity_EventScript_1E07BD @@ -92,7 +92,7 @@ RustboroCity_EventScript_1E07BD:: @ 81E07BD special sub_81C72A4 waitstate delay 20 - msgbox RustboroCity_Text_1E2464, 4 + msgbox RustboroCity_Text_1E2464, MSGBOX_DEFAULT closemessage applymovement 15, RustboroCity_Movement_1E085D waitmovement 0 @@ -136,24 +136,24 @@ RustboroCity_EventScript_1E085F:: @ 81E085F faceplayer checkflag FLAG_0x08E goto_eq RustboroCity_EventScript_1E0874 - msgbox RustboroCity_Text_1E123F, 4 + msgbox RustboroCity_Text_1E123F, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E0874:: @ 81E0874 - msgbox RustboroCity_Text_1E12AC, 4 + msgbox RustboroCity_Text_1E12AC, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E087E:: @ 81E087E lock faceplayer - msgbox RustboroCity_Text_1E1407, 4 + msgbox RustboroCity_Text_1E1407, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E088A:: @ 81E088A - msgbox RustboroCity_Text_1E1480, 2 + msgbox RustboroCity_Text_1E1480, MSGBOX_NPC end RustboroCity_EventScript_1E0893:: @ 81E0893 @@ -161,12 +161,12 @@ RustboroCity_EventScript_1E0893:: @ 81E0893 faceplayer checkflag FLAG_BADGE01_GET goto_eq RustboroCity_EventScript_1E08A8 - msgbox RustboroCity_Text_1E130D, 4 + msgbox RustboroCity_Text_1E130D, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E08A8:: @ 81E08A8 - msgbox RustboroCity_Text_1E139E, 4 + msgbox RustboroCity_Text_1E139E, MSGBOX_DEFAULT release end @@ -175,55 +175,55 @@ RustboroCity_EventScript_1E08B2:: @ 81E08B2 faceplayer checkflag FLAG_0x0BC goto_eq RustboroCity_EventScript_1E08C7 - msgbox RustboroCity_Text_1E1520, 4 + msgbox RustboroCity_Text_1E1520, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E08C7:: @ 81E08C7 - msgbox RustboroCity_Text_1E1589, 4 + msgbox RustboroCity_Text_1E1589, MSGBOX_DEFAULT release end RustboroCity_EventScript_1E08D1:: @ 81E08D1 - msgbox RustboroCity_Text_1E1633, 2 + msgbox RustboroCity_Text_1E1633, MSGBOX_NPC end RustboroCity_EventScript_1E08DA:: @ 81E08DA - msgbox RustboroCity_Text_1E1695, 3 + msgbox RustboroCity_Text_1E1695, MSGBOX_SIGN end RustboroCity_EventScript_1E08E3:: @ 81E08E3 - msgbox RustboroCity_Text_1E20A6, 3 + msgbox RustboroCity_Text_1E20A6, MSGBOX_SIGN end RustboroCity_EventScript_1E08EC:: @ 81E08EC - msgbox RustboroCity_Text_1E2128, 3 + msgbox RustboroCity_Text_1E2128, MSGBOX_SIGN end RustboroCity_EventScript_1E08F5:: @ 81E08F5 - msgbox RustboroCity_Text_1E2167, 3 + msgbox RustboroCity_Text_1E2167, MSGBOX_SIGN end RustboroCity_EventScript_1E08FE:: @ 81E08FE - msgbox RustboroCity_Text_1E21B3, 3 + msgbox RustboroCity_Text_1E21B3, MSGBOX_SIGN end RustboroCity_EventScript_1E0907:: @ 81E0907 - msgbox RustboroCity_Text_1E220B, 3 + msgbox RustboroCity_Text_1E220B, MSGBOX_SIGN end RustboroCity_EventScript_1E0910:: @ 81E0910 - msgbox RustboroCity_Text_1E2253, 3 + msgbox RustboroCity_Text_1E2253, MSGBOX_SIGN end RustboroCity_EventScript_1E0919:: @ 81E0919 - msgbox RustboroCity_Text_1E2296, 3 + msgbox RustboroCity_Text_1E2296, MSGBOX_SIGN end RustboroCity_EventScript_1E0922:: @ 81E0922 lock faceplayer - msgbox RustboroCity_Text_1E16F4, 4 + msgbox RustboroCity_Text_1E16F4, MSGBOX_DEFAULT applymovement 7, RustboroCity_Movement_2725A2 waitmovement 0 release @@ -232,7 +232,7 @@ RustboroCity_EventScript_1E0922:: @ 81E0922 RustboroCity_EventScript_1E0938:: @ 81E0938 lock faceplayer - msgbox RustboroCity_Text_1E174B, 4 + msgbox RustboroCity_Text_1E174B, MSGBOX_DEFAULT applymovement 8, RustboroCity_Movement_2725A2 waitmovement 0 release @@ -241,7 +241,7 @@ RustboroCity_EventScript_1E0938:: @ 81E0938 RustboroCity_EventScript_1E094E:: @ 81E094E lock faceplayer - msgbox RustboroCity_Text_1E1789, 4 + msgbox RustboroCity_Text_1E1789, MSGBOX_DEFAULT release end @@ -286,7 +286,7 @@ RustboroCity_EventScript_1E09B6:: @ 81E09B6 end RustboroCity_EventScript_1E09CD:: @ 81E09CD - msgbox RustboroCity_Text_1E17FE, 4 + msgbox RustboroCity_Text_1E17FE, MSGBOX_DEFAULT closemessage playbgm MUS_AQA_0, 0 addobject 10 @@ -296,7 +296,7 @@ RustboroCity_EventScript_1E09CD:: @ 81E09CD removeobject 10 applymovement 9, RustboroCity_Movement_1E0AB1 waitmovement 0 - msgbox RustboroCity_Text_1E1817, 4 + msgbox RustboroCity_Text_1E1817, MSGBOX_DEFAULT closemessage applymovement 9, RustboroCity_Movement_1E0AB9 waitmovement 0 @@ -317,11 +317,11 @@ RustboroCity_EventScript_1E09CD:: @ 81E09CD end RustboroCity_EventScript_1E0A3B:: @ 81E0A3B - msgbox RustboroCity_Text_1E1904, 4 + msgbox RustboroCity_Text_1E1904, MSGBOX_DEFAULT return RustboroCity_EventScript_1E0A44:: @ 81E0A44 - msgbox RustboroCity_Text_1E194D, 4 + msgbox RustboroCity_Text_1E194D, MSGBOX_DEFAULT return RustboroCity_EventScript_1E0A4D:: @ 81E0A4D @@ -453,7 +453,7 @@ RustboroCity_EventScript_1E0ADD:: @ 81E0ADD faceplayer checkflag FLAG_0x08F goto_eq RustboroCity_EventScript_1E0AF2 - msgbox RustboroCity_Text_1E1904, 4 + msgbox RustboroCity_Text_1E1904, MSGBOX_DEFAULT release end @@ -499,7 +499,7 @@ RustboroCity_EventScript_1E0B2E:: @ 81E0B2E setflag FLAG_0x09F setvar VAR_0x405A, 3 moveobjectoffscreen 9 - msgbox RustboroCity_Text_1E183E, 4 + msgbox RustboroCity_Text_1E183E, MSGBOX_DEFAULT releaseall end @@ -592,11 +592,11 @@ RustboroCity_EventScript_1E0C5B:: @ 81E0C5B call_if 1, RustboroCity_EventScript_1E0D60 compare VAR_TEMP_1, 4 call_if 1, RustboroCity_EventScript_1E0D96 - msgbox RustboroCity_Text_1E194D, 4 + msgbox RustboroCity_Text_1E194D, MSGBOX_DEFAULT giveitem_std ITEM_GREAT_BALL compare VAR_RESULT, 0 call_if 1, RustboroCity_EventScript_1E0CD3 - msgbox RustboroCity_Text_1E1A21, 4 + msgbox RustboroCity_Text_1E1A21, MSGBOX_DEFAULT closemessage setflag FLAG_0x090 setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 @@ -608,7 +608,7 @@ RustboroCity_EventScript_1E0C5B:: @ 81E0C5B end RustboroCity_EventScript_1E0CD3:: @ 81E0CD3 - msgbox RustboroCity_Text_1E19E5, 4 + msgbox RustboroCity_Text_1E19E5, MSGBOX_DEFAULT return RustboroCity_EventScript_1E0CDC:: @ 81E0CDC @@ -838,11 +838,11 @@ RustboroCity_EventScript_1E100B:: @ 81E100B checkflag FLAG_0x120 goto_eq RustboroCity_EventScript_1E1070 setflag FLAG_0x120 - msgbox RustboroCity_Text_1E1A49, 4 + msgbox RustboroCity_Text_1E1A49, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox RustboroCity_Text_1E1ADB, 4 + msgbox RustboroCity_Text_1E1ADB, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -850,25 +850,25 @@ RustboroCity_EventScript_1E100B:: @ 81E100B setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 setvar VAR_0x8008, 0 - msgbox RustboroCity_Text_1E1AFA, 5 + msgbox RustboroCity_Text_1E1AFA, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq RustboroCity_EventScript_1E1092 - msgbox RustboroCity_Text_1E1BD3, 4 + msgbox RustboroCity_Text_1E1BD3, MSGBOX_DEFAULT call RustboroCity_EventScript_1E10D6 releaseall end RustboroCity_EventScript_1E1070:: @ 81E1070 setvar VAR_0x8008, 1 - msgbox RustboroCity_Text_1E1C48, 5 + msgbox RustboroCity_Text_1E1C48, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq RustboroCity_EventScript_1E1092 - msgbox RustboroCity_Text_1E1BD3, 4 + msgbox RustboroCity_Text_1E1BD3, MSGBOX_DEFAULT releaseall end RustboroCity_EventScript_1E1092:: @ 81E1092 - msgbox RustboroCity_Text_1E1C84, 4 + msgbox RustboroCity_Text_1E1C84, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, RustboroCity_EventScript_1E10DB case 1, RustboroCity_EventScript_1E10EE @@ -876,7 +876,7 @@ RustboroCity_EventScript_1E1092:: @ 81E1092 end RustboroCity_EventScript_1E10C1:: @ 81E10C1 - msgbox RustboroCity_Text_1E1CE7, 4 + msgbox RustboroCity_Text_1E1CE7, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, RustboroCity_EventScript_1E10D6 releaseall @@ -911,35 +911,35 @@ RustboroCity_EventScript_1E1114:: @ 81E1114 checkflag FLAG_0x120 goto_eq RustboroCity_EventScript_1E1174 setflag FLAG_0x120 - msgbox RustboroCity_Text_1E1D7D, 4 + msgbox RustboroCity_Text_1E1D7D, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox RustboroCity_Text_1E1E11, 4 + msgbox RustboroCity_Text_1E1E11, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x0FD setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 - msgbox RustboroCity_Text_1E1E34, 5 + msgbox RustboroCity_Text_1E1E34, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq RustboroCity_EventScript_1E1191 - msgbox RustboroCity_Text_1E1F2F, 4 + msgbox RustboroCity_Text_1E1F2F, MSGBOX_DEFAULT call RustboroCity_EventScript_1E10D6 releaseall end RustboroCity_EventScript_1E1174:: @ 81E1174 - msgbox RustboroCity_Text_1E1F76, 5 + msgbox RustboroCity_Text_1E1F76, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq RustboroCity_EventScript_1E1191 - msgbox RustboroCity_Text_1E1F2F, 4 + msgbox RustboroCity_Text_1E1F2F, MSGBOX_DEFAULT releaseall end RustboroCity_EventScript_1E1191:: @ 81E1191 - msgbox RustboroCity_Text_1E1FA9, 4 + msgbox RustboroCity_Text_1E1FA9, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, RustboroCity_EventScript_1E11D5 case 1, RustboroCity_EventScript_1E11E8 @@ -947,7 +947,7 @@ RustboroCity_EventScript_1E1191:: @ 81E1191 end RustboroCity_EventScript_1E11C0:: @ 81E11C0 - msgbox RustboroCity_Text_1E2002, 4 + msgbox RustboroCity_Text_1E2002, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if 1, RustboroCity_EventScript_1E10D6 releaseall @@ -1028,7 +1028,7 @@ RustboroCity_Movement_1E1230: @ 81E1230 step_end RustboroCity_EventScript_1E1236:: @ 81E1236 - msgbox RustboroCity_Text_1E249D, 2 + msgbox RustboroCity_Text_1E249D, MSGBOX_NPC end RustboroCity_Text_1E123F: @ 81E123F diff --git a/data/maps/RustboroCity_CuttersHouse/scripts.inc b/data/maps/RustboroCity_CuttersHouse/scripts.inc index e5c7527f78..6736af297a 100644 --- a/data/maps/RustboroCity_CuttersHouse/scripts.inc +++ b/data/maps/RustboroCity_CuttersHouse/scripts.inc @@ -6,20 +6,20 @@ RustboroCity_CuttersHouse_EventScript_215BD4:: @ 8215BD4 faceplayer checkflag FLAG_0x089 goto_eq RustboroCity_CuttersHouse_EventScript_215C00 - msgbox RustboroCity_CuttersHouse_Text_215C13, 4 + msgbox RustboroCity_CuttersHouse_Text_215C13, MSGBOX_DEFAULT giveitem_std ITEM_HM01 setflag FLAG_0x089 - msgbox RustboroCity_CuttersHouse_Text_215D33, 4 + msgbox RustboroCity_CuttersHouse_Text_215D33, MSGBOX_DEFAULT release end RustboroCity_CuttersHouse_EventScript_215C00:: @ 8215C00 - msgbox RustboroCity_CuttersHouse_Text_215D33, 4 + msgbox RustboroCity_CuttersHouse_Text_215D33, MSGBOX_DEFAULT release end RustboroCity_CuttersHouse_EventScript_215C0A:: @ 8215C0A - msgbox RustboroCity_CuttersHouse_Text_215E39, 2 + msgbox RustboroCity_CuttersHouse_Text_215E39, MSGBOX_NPC end RustboroCity_CuttersHouse_Text_215C13: @ 8215C13 diff --git a/data/maps/RustboroCity_DevonCorp_1F/scripts.inc b/data/maps/RustboroCity_DevonCorp_1F/scripts.inc index 97d7dcf78c..b5af318e85 100644 --- a/data/maps/RustboroCity_DevonCorp_1F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_1F/scripts.inc @@ -19,17 +19,17 @@ RustboroCity_DevonCorp_1F_EventScript_211261:: @ 8211261 goto_eq RustboroCity_DevonCorp_1F_EventScript_211289 checkflag FLAG_0x08E goto_eq RustboroCity_DevonCorp_1F_EventScript_21127F - msgbox RustboroCity_DevonCorp_1F_Text_2113D1, 4 + msgbox RustboroCity_DevonCorp_1F_Text_2113D1, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_21127F:: @ 821127F - msgbox RustboroCity_DevonCorp_1F_Text_211446, 4 + msgbox RustboroCity_DevonCorp_1F_Text_211446, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_211289:: @ 8211289 - msgbox RustboroCity_DevonCorp_1F_Text_2114DE, 4 + msgbox RustboroCity_DevonCorp_1F_Text_2114DE, MSGBOX_DEFAULT release end @@ -42,17 +42,17 @@ RustboroCity_DevonCorp_1F_EventScript_211293:: @ 8211293 goto_eq RustboroCity_DevonCorp_1F_EventScript_2112C4 checkflag FLAG_0x08E goto_eq RustboroCity_DevonCorp_1F_EventScript_2112C4 - msgbox RustboroCity_DevonCorp_1F_Text_21151B, 4 + msgbox RustboroCity_DevonCorp_1F_Text_21151B, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_2112BA:: @ 82112BA - msgbox RustboroCity_DevonCorp_1F_Text_211585, 4 + msgbox RustboroCity_DevonCorp_1F_Text_211585, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_2112C4:: @ 82112C4 - msgbox RustboroCity_DevonCorp_1F_Text_211558, 4 + msgbox RustboroCity_DevonCorp_1F_Text_211558, MSGBOX_DEFAULT release end @@ -65,26 +65,26 @@ RustboroCity_DevonCorp_1F_EventScript_2112CE:: @ 82112CE goto_eq RustboroCity_DevonCorp_1F_EventScript_2112FF checkflag FLAG_0x08E goto_eq RustboroCity_DevonCorp_1F_EventScript_2112FF - msgbox RustboroCity_DevonCorp_1F_Text_21131B, 4 + msgbox RustboroCity_DevonCorp_1F_Text_21131B, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_2112F5:: @ 82112F5 - msgbox RustboroCity_DevonCorp_1F_Text_21131B, 4 + msgbox RustboroCity_DevonCorp_1F_Text_21131B, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_2112FF:: @ 82112FF - msgbox RustboroCity_DevonCorp_1F_Text_21138B, 4 + msgbox RustboroCity_DevonCorp_1F_Text_21138B, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_1F_EventScript_211309:: @ 8211309 - msgbox RustboroCity_DevonCorp_1F_Text_2115AC, 3 + msgbox RustboroCity_DevonCorp_1F_Text_2115AC, MSGBOX_SIGN end RustboroCity_DevonCorp_1F_EventScript_211312:: @ 8211312 - msgbox RustboroCity_DevonCorp_1F_Text_211722, 3 + msgbox RustboroCity_DevonCorp_1F_Text_211722, MSGBOX_SIGN end RustboroCity_DevonCorp_1F_Text_21131B: @ 821131B diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc index 88f0c2e73e..c656fcac44 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc @@ -16,7 +16,7 @@ RustboroCity_DevonCorp_2F_EventScript_21186F:: @ 821186F faceplayer compare VAR_0x40C4, 1 call_if 1, RustboroCity_DevonCorp_2F_EventScript_211869 - msgbox RustboroCity_DevonCorp_2F_Text_211BFB, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211BFB, MSGBOX_DEFAULT release end @@ -27,12 +27,12 @@ RustboroCity_DevonCorp_2F_EventScript_211886:: @ 8211886 call_if 1, RustboroCity_DevonCorp_2F_EventScript_211869 checkflag FLAG_0x11F goto_eq RustboroCity_DevonCorp_2F_EventScript_2118A6 - msgbox RustboroCity_DevonCorp_2F_Text_211C50, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211C50, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_2F_EventScript_2118A6:: @ 82118A6 - msgbox RustboroCity_DevonCorp_2F_Text_211C99, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211C99, MSGBOX_DEFAULT release end @@ -43,12 +43,12 @@ RustboroCity_DevonCorp_2F_EventScript_2118B0:: @ 82118B0 call_if 1, RustboroCity_DevonCorp_2F_EventScript_211869 checkflag FLAG_0x0BC goto_eq RustboroCity_DevonCorp_2F_EventScript_2118D0 - msgbox RustboroCity_DevonCorp_2F_Text_211D9F, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211D9F, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_2F_EventScript_2118D0:: @ 82118D0 - msgbox RustboroCity_DevonCorp_2F_Text_211DF3, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211DF3, MSGBOX_DEFAULT release end @@ -57,7 +57,7 @@ RustboroCity_DevonCorp_2F_EventScript_2118DA:: @ 82118DA faceplayer compare VAR_0x40C4, 1 call_if 1, RustboroCity_DevonCorp_2F_EventScript_211869 - msgbox RustboroCity_DevonCorp_2F_Text_211EE0, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211EE0, MSGBOX_DEFAULT release end @@ -68,7 +68,7 @@ RustboroCity_DevonCorp_2F_EventScript_2118F1:: @ 82118F1 goto_eq RustboroCity_DevonCorp_2F_EventScript_211A03 compare VAR_0x40C4, 1 goto_eq RustboroCity_DevonCorp_2F_EventScript_2119F9 - msgbox RustboroCity_DevonCorp_2F_Text_211F48, 4 + msgbox RustboroCity_DevonCorp_2F_Text_211F48, MSGBOX_DEFAULT checkitem ITEM_ROOT_FOSSIL, 1 compare VAR_RESULT, 1 goto_eq RustboroCity_DevonCorp_2F_EventScript_211933 @@ -85,7 +85,7 @@ RustboroCity_DevonCorp_2F_EventScript_211933:: @ 8211933 waitmovement 0 applymovement 5, RustboroCity_DevonCorp_2F_Movement_27259A waitmovement 0 - msgbox RustboroCity_DevonCorp_2F_Text_211FA6, 5 + msgbox RustboroCity_DevonCorp_2F_Text_211FA6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_2119EF checkitem ITEM_CLAW_FOSSIL, 1 @@ -96,7 +96,7 @@ RustboroCity_DevonCorp_2F_EventScript_211933:: @ 8211933 RustboroCity_DevonCorp_2F_EventScript_211974:: @ 8211974 bufferitemname 0, ITEM_ROOT_FOSSIL - msgbox RustboroCity_DevonCorp_2F_Text_212153, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212153, MSGBOX_DEFAULT takeitem ITEM_ROOT_FOSSIL, 1 setvar VAR_0x40C4, 1 setvar VAR_0x40C5, 1 @@ -110,7 +110,7 @@ RustboroCity_DevonCorp_2F_EventScript_211991:: @ 8211991 waitmovement 0 applymovement 5, RustboroCity_DevonCorp_2F_Movement_27259A waitmovement 0 - msgbox RustboroCity_DevonCorp_2F_Text_211FA6, 5 + msgbox RustboroCity_DevonCorp_2F_Text_211FA6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_2119EF checkitem ITEM_ROOT_FOSSIL, 1 @@ -121,7 +121,7 @@ RustboroCity_DevonCorp_2F_EventScript_211991:: @ 8211991 RustboroCity_DevonCorp_2F_EventScript_2119D2:: @ 82119D2 bufferitemname 0, ITEM_CLAW_FOSSIL - msgbox RustboroCity_DevonCorp_2F_Text_212153, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212153, MSGBOX_DEFAULT takeitem ITEM_CLAW_FOSSIL, 1 setvar VAR_0x40C4, 1 setvar VAR_0x40C5, 2 @@ -129,12 +129,12 @@ RustboroCity_DevonCorp_2F_EventScript_2119D2:: @ 82119D2 end RustboroCity_DevonCorp_2F_EventScript_2119EF:: @ 82119EF - msgbox RustboroCity_DevonCorp_2F_Text_212046, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212046, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_2F_EventScript_2119F9:: @ 82119F9 - msgbox RustboroCity_DevonCorp_2F_Text_2121A2, 4 + msgbox RustboroCity_DevonCorp_2F_Text_2121A2, MSGBOX_DEFAULT release end @@ -147,13 +147,13 @@ RustboroCity_DevonCorp_2F_EventScript_211A03:: @ 8211A03 RustboroCity_DevonCorp_2F_EventScript_211A1A:: @ 8211A1A bufferspeciesname 1, SPECIES_LILEEP - msgbox RustboroCity_DevonCorp_2F_Text_212251, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212251, MSGBOX_DEFAULT goto RustboroCity_DevonCorp_2F_EventScript_211A3E end RustboroCity_DevonCorp_2F_EventScript_211A2C:: @ 8211A2C bufferspeciesname 1, SPECIES_ANORITH - msgbox RustboroCity_DevonCorp_2F_Text_212251, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212251, MSGBOX_DEFAULT goto RustboroCity_DevonCorp_2F_EventScript_211AE1 end @@ -169,7 +169,7 @@ RustboroCity_DevonCorp_2F_EventScript_211A3E:: @ 8211A3E RustboroCity_DevonCorp_2F_EventScript_211A6E:: @ 8211A6E call RustboroCity_DevonCorp_2F_EventScript_211AC4 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_211AD7 call RustboroCity_DevonCorp_2F_EventScript_27378B @@ -179,7 +179,7 @@ RustboroCity_DevonCorp_2F_EventScript_211A6E:: @ 8211A6E RustboroCity_DevonCorp_2F_EventScript_211A96:: @ 8211A96 call RustboroCity_DevonCorp_2F_EventScript_211AC4 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_211AB9 call RustboroCity_DevonCorp_2F_EventScript_273797 @@ -218,7 +218,7 @@ RustboroCity_DevonCorp_2F_EventScript_211AE1:: @ 8211AE1 RustboroCity_DevonCorp_2F_EventScript_211B11:: @ 8211B11 call RustboroCity_DevonCorp_2F_EventScript_211B67 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_211B7A call RustboroCity_DevonCorp_2F_EventScript_27378B @@ -228,7 +228,7 @@ RustboroCity_DevonCorp_2F_EventScript_211B11:: @ 8211B11 RustboroCity_DevonCorp_2F_EventScript_211B39:: @ 8211B39 call RustboroCity_DevonCorp_2F_EventScript_211B67 - msgbox gUnknown_08273374, 5 + msgbox gUnknown_08273374, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_2F_EventScript_211B5C call RustboroCity_DevonCorp_2F_EventScript_273797 @@ -285,12 +285,12 @@ RustboroCity_DevonCorp_2F_EventScript_211BCF:: @ 8211BCF call_if 1, RustboroCity_DevonCorp_2F_EventScript_211869 compare VAR_0x405A, 6 goto_if 4, RustboroCity_DevonCorp_2F_EventScript_211BF1 - msgbox RustboroCity_DevonCorp_2F_Text_212338, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212338, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_2F_EventScript_211BF1:: @ 8211BF1 - msgbox RustboroCity_DevonCorp_2F_Text_212386, 4 + msgbox RustboroCity_DevonCorp_2F_Text_212386, MSGBOX_DEFAULT release end diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc index e3ecb3db0e..f7681a6f6f 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc @@ -28,38 +28,38 @@ RustboroCity_DevonCorp_3F_MapScript2_212464: @ 8212464 RustboroCity_DevonCorp_3F_EventScript_21246E:: @ 821246E lockall - msgbox RustboroCity_DevonCorp_3F_Text_212C37, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212C37, MSGBOX_DEFAULT closemessage applymovement 2, RustboroCity_DevonCorp_3F_Movement_212546 waitmovement 0 delay 80 applymovement 2, RustboroCity_DevonCorp_3F_Movement_21254F waitmovement 0 - msgbox RustboroCity_DevonCorp_3F_Text_212DE8, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212DE8, MSGBOX_DEFAULT closemessage playbgm MUS_TSURETEK, 0 applymovement 2, RustboroCity_DevonCorp_3F_Movement_212534 applymovement 255, RustboroCity_DevonCorp_3F_Movement_212558 waitmovement 0 - msgbox RustboroCity_DevonCorp_3F_Text_212E2F, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212E2F, MSGBOX_DEFAULT closemessage fadedefaultbgm applymovement 2, RustboroCity_DevonCorp_3F_Movement_212543 applymovement 255, RustboroCity_DevonCorp_3F_Movement_212566 waitmovement 0 - msgbox RustboroCity_DevonCorp_3F_Text_212609, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212609, MSGBOX_DEFAULT giveitem_std ITEM_LETTER - msgbox RustboroCity_DevonCorp_3F_Text_21277C, 4 + msgbox RustboroCity_DevonCorp_3F_Text_21277C, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message RustboroCity_DevonCorp_3F_Text_212820 waitfanfare setflag FLAG_SYS_POKENAV_GET setflag FLAG_0x0BC setflag FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT - msgbox RustboroCity_DevonCorp_3F_Text_212837, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212837, MSGBOX_DEFAULT closemessage call RustboroCity_DevonCorp_3F_EventScript_272083 - msgbox RustboroCity_DevonCorp_3F_Text_2129D2, 4 + msgbox RustboroCity_DevonCorp_3F_Text_2129D2, MSGBOX_DEFAULT setflag FLAG_HIDE_ROUTE_116_TUNNELER clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN clearflag FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN @@ -154,7 +154,7 @@ RustboroCity_DevonCorp_3F_EventScript_21256C:: @ 821256C goto_eq RustboroCity_DevonCorp_3F_EventScript_2125CC checkflag FLAG_0x0BD goto_eq RustboroCity_DevonCorp_3F_EventScript_212595 - msgbox RustboroCity_DevonCorp_3F_Text_212A09, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212A09, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RustboroCity_DevonCorp_3F_Movement_2725A2 waitmovement 0 @@ -162,12 +162,12 @@ RustboroCity_DevonCorp_3F_EventScript_21256C:: @ 821256C end RustboroCity_DevonCorp_3F_EventScript_212595:: @ 8212595 - msgbox RustboroCity_DevonCorp_3F_Text_212A29, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212A29, MSGBOX_DEFAULT giveitem_std ITEM_EXP_SHARE compare VAR_RESULT, 0 goto_eq RustboroCity_DevonCorp_3F_EventScript_272054 setflag FLAG_0x110 - msgbox RustboroCity_DevonCorp_3F_Text_212A9E, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212A9E, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RustboroCity_DevonCorp_3F_Movement_2725A2 waitmovement 0 @@ -175,7 +175,7 @@ RustboroCity_DevonCorp_3F_EventScript_212595:: @ 8212595 end RustboroCity_DevonCorp_3F_EventScript_2125CC:: @ 82125CC - msgbox RustboroCity_DevonCorp_3F_Text_212B78, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212B78, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RustboroCity_DevonCorp_3F_Movement_2725A2 waitmovement 0 @@ -187,17 +187,17 @@ RustboroCity_DevonCorp_3F_EventScript_2125E1:: @ 82125E1 faceplayer checkflag FLAG_0x100 goto_eq RustboroCity_DevonCorp_3F_EventScript_2125F6 - msgbox RustboroCity_DevonCorp_3F_Text_212E41, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212E41, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_3F_EventScript_2125F6:: @ 82125F6 - msgbox RustboroCity_DevonCorp_3F_Text_212E88, 4 + msgbox RustboroCity_DevonCorp_3F_Text_212E88, MSGBOX_DEFAULT release end RustboroCity_DevonCorp_3F_EventScript_212600:: @ 8212600 - msgbox RustboroCity_DevonCorp_3F_Text_212EE9, 3 + msgbox RustboroCity_DevonCorp_3F_Text_212EE9, MSGBOX_SIGN end RustboroCity_DevonCorp_3F_Text_212609: @ 8212609 diff --git a/data/maps/RustboroCity_Flat1_1F/scripts.inc b/data/maps/RustboroCity_Flat1_1F/scripts.inc index 947ea14d3c..9cff0b010e 100644 --- a/data/maps/RustboroCity_Flat1_1F/scripts.inc +++ b/data/maps/RustboroCity_Flat1_1F/scripts.inc @@ -2,11 +2,11 @@ RustboroCity_Flat1_1F_MapScripts:: @ 82150CD .byte 0 RustboroCity_Flat1_1F_EventScript_2150CE:: @ 82150CE - msgbox RustboroCity_Flat1_1F_Text_2150E0, 2 + msgbox RustboroCity_Flat1_1F_Text_2150E0, MSGBOX_NPC end RustboroCity_Flat1_1F_EventScript_2150D7:: @ 82150D7 - msgbox RustboroCity_Flat1_1F_Text_215115, 2 + msgbox RustboroCity_Flat1_1F_Text_215115, MSGBOX_NPC end RustboroCity_Flat1_1F_Text_2150E0: @ 82150E0 diff --git a/data/maps/RustboroCity_Flat1_2F/scripts.inc b/data/maps/RustboroCity_Flat1_2F/scripts.inc index 425d61f527..2113da5268 100644 --- a/data/maps/RustboroCity_Flat1_2F/scripts.inc +++ b/data/maps/RustboroCity_Flat1_2F/scripts.inc @@ -25,50 +25,50 @@ RustboroCity_Flat1_2F_EventScript_215157:: @ 8215157 end RustboroCity_Flat1_2F_EventScript_21518D:: @ 821518D - msgbox RustboroCity_Flat1_2F_Text_2152FA, 5 + msgbox RustboroCity_Flat1_2F_Text_2152FA, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_Flat1_2F_EventScript_2151CD - msgbox RustboroCity_Flat1_2F_Text_2154AD, 4 + msgbox RustboroCity_Flat1_2F_Text_2154AD, MSGBOX_DEFAULT goto RustboroCity_Flat1_2F_EventScript_215157 RustboroCity_Flat1_2F_EventScript_2151AD:: @ 82151AD - msgbox RustboroCity_Flat1_2F_Text_215448, 5 + msgbox RustboroCity_Flat1_2F_Text_215448, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_Flat1_2F_EventScript_2151CD - msgbox RustboroCity_Flat1_2F_Text_2154AD, 4 + msgbox RustboroCity_Flat1_2F_Text_2154AD, MSGBOX_DEFAULT goto RustboroCity_Flat1_2F_EventScript_215157 RustboroCity_Flat1_2F_EventScript_2151CD:: @ 82151CD - msgbox RustboroCity_Flat1_2F_Text_2154E7, 4 + msgbox RustboroCity_Flat1_2F_Text_2154E7, MSGBOX_DEFAULT release end RustboroCity_Flat1_2F_EventScript_2151D7:: @ 82151D7 - msgbox RustboroCity_Flat1_2F_Text_2156E3, 4 + msgbox RustboroCity_Flat1_2F_Text_2156E3, MSGBOX_DEFAULT release end RustboroCity_Flat1_2F_EventScript_2151E1:: @ 82151E1 - msgbox RustboroCity_Flat1_2F_Text_21561E, 4 + msgbox RustboroCity_Flat1_2F_Text_21561E, MSGBOX_DEFAULT call RustboroCity_Flat1_2F_EventScript_215238 - msgbox RustboroCity_Flat1_2F_Text_215699, 4 + msgbox RustboroCity_Flat1_2F_Text_215699, MSGBOX_DEFAULT release end RustboroCity_Flat1_2F_EventScript_2151F8:: @ 82151F8 - msgbox RustboroCity_Flat1_2F_Text_215535, 4 + msgbox RustboroCity_Flat1_2F_Text_215535, MSGBOX_DEFAULT call RustboroCity_Flat1_2F_EventScript_215238 - msgbox RustboroCity_Flat1_2F_Text_215565, 4 + msgbox RustboroCity_Flat1_2F_Text_215565, MSGBOX_DEFAULT applymovement 6, RustboroCity_Flat1_2F_Movement_27259E waitmovement 0 - msgbox RustboroCity_Flat1_2F_Text_215792, 4 + msgbox RustboroCity_Flat1_2F_Text_215792, MSGBOX_DEFAULT release end RustboroCity_Flat1_2F_EventScript_215221:: @ 8215221 - msgbox RustboroCity_Flat1_2F_Text_2155A4, 4 + msgbox RustboroCity_Flat1_2F_Text_2155A4, MSGBOX_DEFAULT call RustboroCity_Flat1_2F_EventScript_215238 - msgbox RustboroCity_Flat1_2F_Text_2155D4, 4 + msgbox RustboroCity_Flat1_2F_Text_2155D4, MSGBOX_DEFAULT release end @@ -77,11 +77,11 @@ RustboroCity_Flat1_2F_EventScript_215238:: @ 8215238 return RustboroCity_Flat1_2F_EventScript_21523D:: @ 821523D - msgbox RustboroCity_Flat1_2F_Text_21524F, 2 + msgbox RustboroCity_Flat1_2F_Text_21524F, MSGBOX_NPC end RustboroCity_Flat1_2F_EventScript_215246:: @ 8215246 - msgbox RustboroCity_Flat1_2F_Text_215923, 3 + msgbox RustboroCity_Flat1_2F_Text_215923, MSGBOX_SIGN end RustboroCity_Flat1_2F_Text_21524F: @ 821524F diff --git a/data/maps/RustboroCity_Flat2_1F/scripts.inc b/data/maps/RustboroCity_Flat2_1F/scripts.inc index fbb174a290..184ccdb72c 100644 --- a/data/maps/RustboroCity_Flat2_1F/scripts.inc +++ b/data/maps/RustboroCity_Flat2_1F/scripts.inc @@ -2,7 +2,7 @@ RustboroCity_Flat2_1F_MapScripts:: @ 8215F76 .byte 0 RustboroCity_Flat2_1F_EventScript_215F77:: @ 8215F77 - msgbox RustboroCity_Flat2_1F_Text_215F93, 2 + msgbox RustboroCity_Flat2_1F_Text_215F93, MSGBOX_NPC end RustboroCity_Flat2_1F_EventScript_215F80:: @ 8215F80 @@ -10,7 +10,7 @@ RustboroCity_Flat2_1F_EventScript_215F80:: @ 8215F80 faceplayer waitse playmoncry SPECIES_SKITTY, 0 - msgbox RustboroCity_Flat2_1F_Text_215FC6, 4 + msgbox RustboroCity_Flat2_1F_Text_215FC6, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/RustboroCity_Flat2_2F/scripts.inc b/data/maps/RustboroCity_Flat2_2F/scripts.inc index e623aa4854..9835f3622b 100644 --- a/data/maps/RustboroCity_Flat2_2F/scripts.inc +++ b/data/maps/RustboroCity_Flat2_2F/scripts.inc @@ -2,7 +2,7 @@ RustboroCity_Flat2_2F_MapScripts:: @ 8215FD7 .byte 0 RustboroCity_Flat2_2F_EventScript_215FD8:: @ 8215FD8 - msgbox RustboroCity_Flat2_2F_Text_21601A, 2 + msgbox RustboroCity_Flat2_2F_Text_21601A, MSGBOX_NPC end RustboroCity_Flat2_2F_EventScript_215FE1:: @ 8215FE1 @@ -10,7 +10,7 @@ RustboroCity_Flat2_2F_EventScript_215FE1:: @ 8215FE1 faceplayer checkflag FLAG_0x0D5 goto_eq RustboroCity_Flat2_2F_EventScript_216010 - msgbox RustboroCity_Flat2_2F_Text_21605A, 4 + msgbox RustboroCity_Flat2_2F_Text_21605A, MSGBOX_DEFAULT giveitem_std ITEM_PREMIER_BALL compare VAR_RESULT, 0 goto_eq RustboroCity_Flat2_2F_EventScript_272054 @@ -19,7 +19,7 @@ RustboroCity_Flat2_2F_EventScript_215FE1:: @ 8215FE1 end RustboroCity_Flat2_2F_EventScript_216010:: @ 8216010 - msgbox RustboroCity_Flat2_2F_Text_2160BD, 4 + msgbox RustboroCity_Flat2_2F_Text_2160BD, MSGBOX_DEFAULT release end diff --git a/data/maps/RustboroCity_Flat2_3F/scripts.inc b/data/maps/RustboroCity_Flat2_3F/scripts.inc index 6a267c3362..c38e46cbf1 100644 --- a/data/maps/RustboroCity_Flat2_3F/scripts.inc +++ b/data/maps/RustboroCity_Flat2_3F/scripts.inc @@ -2,11 +2,11 @@ RustboroCity_Flat2_3F_MapScripts:: @ 8216116 .byte 0 RustboroCity_Flat2_3F_EventScript_216117:: @ 8216117 - msgbox RustboroCity_Flat2_3F_Text_216129, 2 + msgbox RustboroCity_Flat2_3F_Text_216129, MSGBOX_NPC end RustboroCity_Flat2_3F_EventScript_216120:: @ 8216120 - msgbox RustboroCity_Flat2_3F_Text_216159, 2 + msgbox RustboroCity_Flat2_3F_Text_216159, MSGBOX_NPC end RustboroCity_Flat2_3F_Text_216129: @ 8216129 diff --git a/data/maps/RustboroCity_Gym/scripts.inc b/data/maps/RustboroCity_Gym/scripts.inc index 1d722b7dea..d4069f3a7a 100644 --- a/data/maps/RustboroCity_Gym/scripts.inc +++ b/data/maps/RustboroCity_Gym/scripts.inc @@ -8,7 +8,7 @@ RustboroCity_Gym_EventScript_212F31:: @ 8212F31 goto_eq RustboroCity_Gym_EventScript_212FC8 checkflag FLAG_0x0A5 goto_if 0, RustboroCity_Gym_EventScript_212FA4 - msgbox RustboroCity_Gym_Text_2139A7, 4 + msgbox RustboroCity_Gym_Text_2139A7, MSGBOX_DEFAULT release end @@ -16,7 +16,7 @@ RustboroCity_Gym_EventScript_212F66:: @ 8212F66 message RustboroCity_Gym_Text_2137EC waitmessage call RustboroCity_Gym_EventScript_27207E - msgbox RustboroCity_Gym_Text_213816, 4 + msgbox RustboroCity_Gym_Text_213816, MSGBOX_DEFAULT setflag FLAG_0x4F0 setflag FLAG_BADGE01_GET setvar VAR_0x405A, 1 @@ -33,28 +33,28 @@ RustboroCity_Gym_EventScript_212FA4:: @ 8212FA4 compare VAR_RESULT, 0 goto_eq RustboroCity_Gym_EventScript_272054 setflag FLAG_0x0A5 - msgbox RustboroCity_Gym_Text_2138B1, 4 + msgbox RustboroCity_Gym_Text_2138B1, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_212FC8:: @ 8212FC8 trainerbattle 7, TRAINER_ROXANNE_1, 0, RustboroCity_Gym_Text_213C2F, RustboroCity_Gym_Text_213CF9, RustboroCity_Gym_Text_213D93 - msgbox RustboroCity_Gym_Text_213D12, 6 + msgbox RustboroCity_Gym_Text_213D12, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_212FE3:: @ 8212FE3 trainerbattle 0, TRAINER_JOSH, 0, RustboroCity_Gym_Text_2133E9, RustboroCity_Gym_Text_21342D - msgbox RustboroCity_Gym_Text_213447, 6 + msgbox RustboroCity_Gym_Text_213447, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_212FFA:: @ 8212FFA trainerbattle 0, TRAINER_TOMMY, 0, RustboroCity_Gym_Text_213486, RustboroCity_Gym_Text_2134C6 - msgbox RustboroCity_Gym_Text_2134E6, 6 + msgbox RustboroCity_Gym_Text_2134E6, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_213011:: @ 8213011 trainerbattle 0, TRAINER_MARC, 0, RustboroCity_Gym_Text_213533, RustboroCity_Gym_Text_213589 - msgbox RustboroCity_Gym_Text_2135C0, 6 + msgbox RustboroCity_Gym_Text_2135C0, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_213028:: @ 8213028 @@ -62,12 +62,12 @@ RustboroCity_Gym_EventScript_213028:: @ 8213028 faceplayer checkflag FLAG_0x4F0 goto_eq RustboroCity_Gym_EventScript_21303D - msgbox RustboroCity_Gym_Text_21309D, 4 + msgbox RustboroCity_Gym_Text_21309D, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_21303D:: @ 821303D - msgbox RustboroCity_Gym_Text_2132E2, 4 + msgbox RustboroCity_Gym_Text_2132E2, MSGBOX_DEFAULT release end @@ -86,12 +86,12 @@ RustboroCity_Gym_EventScript_213057:: @ 8213057 end RustboroCity_Gym_EventScript_213067:: @ 8213067 - msgbox RustboroCity_Gym_Text_213A3B, 4 + msgbox RustboroCity_Gym_Text_213A3B, MSGBOX_DEFAULT releaseall end RustboroCity_Gym_EventScript_213071:: @ 8213071 - msgbox RustboroCity_Gym_Text_213A21, 4 + msgbox RustboroCity_Gym_Text_213A21, MSGBOX_DEFAULT releaseall end @@ -101,7 +101,7 @@ RustboroCity_Gym_EventScript_21307B:: @ 821307B waitmessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox RustboroCity_Gym_Text_213C01, 4 + msgbox RustboroCity_Gym_Text_213C01, MSGBOX_DEFAULT waitfanfare closemessage delay 30 diff --git a/data/maps/RustboroCity_House1/scripts.inc b/data/maps/RustboroCity_House1/scripts.inc index d63536c552..ccf7ef0461 100644 --- a/data/maps/RustboroCity_House1/scripts.inc +++ b/data/maps/RustboroCity_House1/scripts.inc @@ -10,7 +10,7 @@ RustboroCity_House1_EventScript_21593F:: @ 821593F copyvar VAR_0x8004, VAR_0x8008 specialvar VAR_RESULT, sub_807E73C copyvar VAR_0x8009, VAR_RESULT - msgbox RustboroCity_House1_Text_2159E8, 5 + msgbox RustboroCity_House1_Text_2159E8, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq RustboroCity_House1_EventScript_2159BD special sub_81B94B0 @@ -28,29 +28,29 @@ RustboroCity_House1_EventScript_21593F:: @ 821593F special sub_807EA10 special sub_807F0E4 waitstate - msgbox RustboroCity_House1_Text_215A77, 4 + msgbox RustboroCity_House1_Text_215A77, MSGBOX_DEFAULT setflag FLAG_0x099 release end RustboroCity_House1_EventScript_2159BD:: @ 82159BD - msgbox RustboroCity_House1_Text_215ACE, 4 + msgbox RustboroCity_House1_Text_215ACE, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_2159C7:: @ 82159C7 bufferspeciesname 0, VAR_0x8009 - msgbox RustboroCity_House1_Text_215A9D, 4 + msgbox RustboroCity_House1_Text_215A9D, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_2159D5:: @ 82159D5 - msgbox RustboroCity_House1_Text_215B17, 4 + msgbox RustboroCity_House1_Text_215B17, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_2159DF:: @ 82159DF - msgbox RustboroCity_House1_Text_215B57, 2 + msgbox RustboroCity_House1_Text_215B57, MSGBOX_NPC end RustboroCity_House1_Text_2159E8: @ 82159E8 diff --git a/data/maps/RustboroCity_House2/scripts.inc b/data/maps/RustboroCity_House2/scripts.inc index fd71dc016f..37f3b4c43c 100644 --- a/data/maps/RustboroCity_House2/scripts.inc +++ b/data/maps/RustboroCity_House2/scripts.inc @@ -2,11 +2,11 @@ RustboroCity_House2_MapScripts:: @ 8215EB3 .byte 0 RustboroCity_House2_EventScript_215EB4:: @ 8215EB4 - msgbox RustboroCity_House2_Text_215EC6, 2 + msgbox RustboroCity_House2_Text_215EC6, MSGBOX_NPC end RustboroCity_House2_EventScript_215EBD:: @ 8215EBD - msgbox RustboroCity_House2_Text_215F21, 2 + msgbox RustboroCity_House2_Text_215F21, MSGBOX_NPC end RustboroCity_House2_Text_215EC6: @ 8215EC6 diff --git a/data/maps/RustboroCity_House3/scripts.inc b/data/maps/RustboroCity_House3/scripts.inc index 87d278099e..2d927086e9 100644 --- a/data/maps/RustboroCity_House3/scripts.inc +++ b/data/maps/RustboroCity_House3/scripts.inc @@ -2,11 +2,11 @@ RustboroCity_House3_MapScripts:: @ 8216190 .byte 0 RustboroCity_House3_EventScript_216191:: @ 8216191 - msgbox RustboroCity_House3_Text_2161B6, 2 + msgbox RustboroCity_House3_Text_2161B6, MSGBOX_NPC end RustboroCity_House3_EventScript_21619A:: @ 821619A - msgbox RustboroCity_House3_Text_21622A, 2 + msgbox RustboroCity_House3_Text_21622A, MSGBOX_NPC end RustboroCity_House3_EventScript_2161A3:: @ 82161A3 @@ -14,7 +14,7 @@ RustboroCity_House3_EventScript_2161A3:: @ 82161A3 faceplayer waitse playmoncry SPECIES_PIKACHU, 0 - msgbox RustboroCity_House3_Text_2162AB, 4 + msgbox RustboroCity_House3_Text_2162AB, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/RustboroCity_Mart/scripts.inc b/data/maps/RustboroCity_Mart/scripts.inc index daa445a0ed..ed91cf68e1 100644 --- a/data/maps/RustboroCity_Mart/scripts.inc +++ b/data/maps/RustboroCity_Mart/scripts.inc @@ -14,7 +14,7 @@ RustboroCity_Mart_EventScript_214F06:: @ 8214F06 RustboroCity_Mart_EventScript_214F21:: @ 8214F21 pokemart RustboroCity_Mart_Pokemart_214F30 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -35,7 +35,7 @@ RustboroCity_Mart_Pokemart_214F30: @ 8214F30 RustboroCity_Mart_EventScript_214F48:: @ 8214F48 pokemart RustboroCity_Mart_Pokemart_214F58 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -58,15 +58,15 @@ RustboroCity_Mart_Pokemart_214F58: @ 8214F58 end RustboroCity_Mart_EventScript_214F74:: @ 8214F74 - msgbox RustboroCity_Mart_Text_214F8F, 2 + msgbox RustboroCity_Mart_Text_214F8F, MSGBOX_NPC end RustboroCity_Mart_EventScript_214F7D:: @ 8214F7D - msgbox RustboroCity_Mart_Text_214FF1, 2 + msgbox RustboroCity_Mart_Text_214FF1, MSGBOX_NPC end RustboroCity_Mart_EventScript_214F86:: @ 8214F86 - msgbox RustboroCity_Mart_Text_21505C, 2 + msgbox RustboroCity_Mart_Text_21505C, MSGBOX_NPC end RustboroCity_Mart_Text_214F8F: @ 8214F8F diff --git a/data/maps/RustboroCity_PokemonCenter_1F/scripts.inc b/data/maps/RustboroCity_PokemonCenter_1F/scripts.inc index acf33e6474..0a5a6ed922 100644 --- a/data/maps/RustboroCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/RustboroCity_PokemonCenter_1F/scripts.inc @@ -17,15 +17,15 @@ RustboroCity_PokemonCenter_1F_EventScript_214D76:: @ 8214D76 end RustboroCity_PokemonCenter_1F_EventScript_214D84:: @ 8214D84 - msgbox RustboroCity_PokemonCenter_1F_Text_214D9F, 2 + msgbox RustboroCity_PokemonCenter_1F_Text_214D9F, MSGBOX_NPC end RustboroCity_PokemonCenter_1F_EventScript_214D8D:: @ 8214D8D - msgbox RustboroCity_PokemonCenter_1F_Text_214E13, 2 + msgbox RustboroCity_PokemonCenter_1F_Text_214E13, MSGBOX_NPC end RustboroCity_PokemonCenter_1F_EventScript_214D96:: @ 8214D96 - msgbox RustboroCity_PokemonCenter_1F_Text_214E81, 2 + msgbox RustboroCity_PokemonCenter_1F_Text_214E81, MSGBOX_NPC end RustboroCity_PokemonCenter_1F_Text_214D9F: @ 8214D9F diff --git a/data/maps/RustboroCity_PokemonSchool/scripts.inc b/data/maps/RustboroCity_PokemonSchool/scripts.inc index f5030facd3..6ec1202585 100644 --- a/data/maps/RustboroCity_PokemonSchool/scripts.inc +++ b/data/maps/RustboroCity_PokemonSchool/scripts.inc @@ -3,7 +3,7 @@ RustboroCity_PokemonSchool_MapScripts:: @ 8213EA8 RustboroCity_PokemonSchool_EventScript_213EA9:: @ 8213EA9 lockall - msgbox RustboroCity_PokemonSchool_Text_2140B2, 4 + msgbox RustboroCity_PokemonSchool_Text_2140B2, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end @@ -22,27 +22,27 @@ RustboroCity_PokemonSchool_EventScript_213EB8:: @ 8213EB8 end RustboroCity_PokemonSchool_EventScript_213F17:: @ 8213F17 - msgbox RustboroCity_PokemonSchool_Text_21411A, 4 + msgbox RustboroCity_PokemonSchool_Text_21411A, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end RustboroCity_PokemonSchool_EventScript_213F25:: @ 8213F25 - msgbox RustboroCity_PokemonSchool_Text_2141D8, 4 + msgbox RustboroCity_PokemonSchool_Text_2141D8, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end RustboroCity_PokemonSchool_EventScript_213F33:: @ 8213F33 - msgbox RustboroCity_PokemonSchool_Text_21427D, 4 + msgbox RustboroCity_PokemonSchool_Text_21427D, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end RustboroCity_PokemonSchool_EventScript_213F41:: @ 8213F41 - msgbox RustboroCity_PokemonSchool_Text_214336, 4 + msgbox RustboroCity_PokemonSchool_Text_214336, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end RustboroCity_PokemonSchool_EventScript_213F4F:: @ 8213F4F - msgbox RustboroCity_PokemonSchool_Text_2143B8, 4 + msgbox RustboroCity_PokemonSchool_Text_2143B8, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_213EB8 end @@ -51,27 +51,27 @@ RustboroCity_PokemonSchool_EventScript_213F5D:: @ 8213F5D end RustboroCity_PokemonSchool_EventScript_213F5F:: @ 8213F5F - msgbox RustboroCity_PokemonSchool_Text_21459F, 2 + msgbox RustboroCity_PokemonSchool_Text_21459F, MSGBOX_NPC end RustboroCity_PokemonSchool_EventScript_213F68:: @ 8213F68 - msgbox RustboroCity_PokemonSchool_Text_2145CD, 2 + msgbox RustboroCity_PokemonSchool_Text_2145CD, MSGBOX_NPC end RustboroCity_PokemonSchool_EventScript_213F71:: @ 8213F71 - msgbox RustboroCity_PokemonSchool_Text_214604, 2 + msgbox RustboroCity_PokemonSchool_Text_214604, MSGBOX_NPC end RustboroCity_PokemonSchool_EventScript_213F7A:: @ 8213F7A - msgbox RustboroCity_PokemonSchool_Text_214669, 2 + msgbox RustboroCity_PokemonSchool_Text_214669, MSGBOX_NPC end RustboroCity_PokemonSchool_EventScript_213F83:: @ 8213F83 - msgbox RustboroCity_PokemonSchool_Text_214719, 2 + msgbox RustboroCity_PokemonSchool_Text_214719, MSGBOX_NPC end RustboroCity_PokemonSchool_EventScript_213F8C:: @ 8213F8C - msgbox RustboroCity_PokemonSchool_Text_2147A2, 3 + msgbox RustboroCity_PokemonSchool_Text_2147A2, MSGBOX_SIGN end RustboroCity_PokemonSchool_EventScript_213F95:: @ 8213F95 @@ -83,7 +83,7 @@ RustboroCity_PokemonSchool_EventScript_213F95:: @ 8213F95 call_if 1, RustboroCity_PokemonSchool_EventScript_213FE5 compare VAR_FACING, 3 call_if 1, RustboroCity_PokemonSchool_EventScript_213FF0 - msgbox RustboroCity_PokemonSchool_Text_214433, 4 + msgbox RustboroCity_PokemonSchool_Text_214433, MSGBOX_DEFAULT giveitem_std ITEM_QUICK_CLAW compare VAR_RESULT, 0 goto_eq RustboroCity_PokemonSchool_EventScript_272054 @@ -105,7 +105,7 @@ RustboroCity_PokemonSchool_EventScript_213FF0:: @ 8213FF0 return RustboroCity_PokemonSchool_EventScript_213FFB:: @ 8213FFB - msgbox RustboroCity_PokemonSchool_Text_2144C8, 4 + msgbox RustboroCity_PokemonSchool_Text_2144C8, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RustboroCity_PokemonSchool_Movement_2725AA waitmovement 0 @@ -173,7 +173,7 @@ RustboroCity_PokemonSchool_EventScript_214040:: @ 8214040 goto_eq RustboroCity_PokemonSchool_EventScript_21406F checkflag FLAG_BADGE01_GET goto_eq RustboroCity_PokemonSchool_EventScript_214082 - msgbox RustboroCity_PokemonSchool_Text_2148C0, 4 + msgbox RustboroCity_PokemonSchool_Text_2148C0, MSGBOX_DEFAULT addvar VAR_0x40D1, 1 setflag FLAG_0x136 release @@ -182,17 +182,17 @@ RustboroCity_PokemonSchool_EventScript_214040:: @ 8214040 RustboroCity_PokemonSchool_EventScript_21406F:: @ 821406F checkflag FLAG_BADGE01_GET goto_eq RustboroCity_PokemonSchool_EventScript_214090 - msgbox RustboroCity_PokemonSchool_Text_214A5F, 4 + msgbox RustboroCity_PokemonSchool_Text_214A5F, MSGBOX_DEFAULT release end RustboroCity_PokemonSchool_EventScript_214082:: @ 8214082 - msgbox RustboroCity_PokemonSchool_Text_214B8A, 4 + msgbox RustboroCity_PokemonSchool_Text_214B8A, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_21409E end RustboroCity_PokemonSchool_EventScript_214090:: @ 8214090 - msgbox RustboroCity_PokemonSchool_Text_214AB6, 4 + msgbox RustboroCity_PokemonSchool_Text_214AB6, MSGBOX_DEFAULT goto RustboroCity_PokemonSchool_EventScript_21409E end @@ -203,7 +203,7 @@ RustboroCity_PokemonSchool_EventScript_21409E:: @ 821409E end RustboroCity_PokemonSchool_EventScript_2140A8:: @ 82140A8 - msgbox RustboroCity_PokemonSchool_Text_214A5F, 4 + msgbox RustboroCity_PokemonSchool_Text_214A5F, MSGBOX_DEFAULT release end diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index 86f9c3b2f6..bdef05258e 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -21,7 +21,7 @@ RusturfTunnel_EventScript_22CE50:: @ 822CE50 RusturfTunnel_EventScript_22CE5F:: @ 822CE5F lock faceplayer - msgbox RusturfTunnel_Text_22D7A3, 4 + msgbox RusturfTunnel_Text_22D7A3, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2 waitmovement 0 @@ -34,7 +34,7 @@ RusturfTunnel_EventScript_22CE76:: @ 822CE76 checkflag FLAG_TEMP_1 goto_eq RusturfTunnel_EventScript_22CE99 setflag FLAG_TEMP_1 - msgbox RusturfTunnel_Text_22D510, 4 + msgbox RusturfTunnel_Text_22D510, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2 waitmovement 0 @@ -42,7 +42,7 @@ RusturfTunnel_EventScript_22CE76:: @ 822CE76 end RusturfTunnel_EventScript_22CE99:: @ 822CE99 - msgbox RusturfTunnel_Text_22D5F3, 4 + msgbox RusturfTunnel_Text_22D5F3, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2 waitmovement 0 @@ -58,14 +58,14 @@ RusturfTunnel_EventScript_22CEAE:: @ 822CEAE compare VAR_TEMP_1, 3 call_if 1, RusturfTunnel_EventScript_22CFC7 call RusturfTunnel_EventScript_22CFFF - msgbox RusturfTunnel_Text_22D65C, 4 + msgbox RusturfTunnel_Text_22D65C, MSGBOX_DEFAULT compare VAR_TEMP_1, 2 call_if 1, RusturfTunnel_EventScript_22CFC8 compare VAR_TEMP_1, 3 call_if 1, RusturfTunnel_EventScript_22CFC8 giveitem_std ITEM_HM04 setflag FLAG_0x06A - msgbox RusturfTunnel_Text_22D6D2, 4 + msgbox RusturfTunnel_Text_22D6D2, MSGBOX_DEFAULT closemessage compare VAR_TEMP_1, 1 call_if 1, RusturfTunnel_EventScript_22CF5D @@ -73,7 +73,7 @@ RusturfTunnel_EventScript_22CEAE:: @ 822CEAE call_if 1, RusturfTunnel_EventScript_22CF6F compare VAR_TEMP_1, 3 call_if 1, RusturfTunnel_EventScript_22CF8B - msgbox RusturfTunnel_Text_22D745, 4 + msgbox RusturfTunnel_Text_22D745, MSGBOX_DEFAULT closemessage compare VAR_TEMP_1, 1 call_if 1, RusturfTunnel_EventScript_22CFD4 @@ -281,7 +281,7 @@ RusturfTunnel_EventScript_22D07D:: @ 822D07D RusturfTunnel_EventScript_22D083:: @ 822D083 lockall - msgbox RusturfTunnel_Text_22D1C8, 4 + msgbox RusturfTunnel_Text_22D1C8, MSGBOX_DEFAULT closemessage applymovement 6, RusturfTunnel_Movement_22D0AB applymovement 7, RusturfTunnel_Movement_22D0AB @@ -303,7 +303,7 @@ RusturfTunnel_EventScript_22D0AF:: @ 822D0AF faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox RusturfTunnel_Text_22D1F7, 4 + msgbox RusturfTunnel_Text_22D1F7, MSGBOX_DEFAULT waitmoncry release end @@ -312,9 +312,9 @@ RusturfTunnel_EventScript_22D0C2:: @ 822D0C2 lock faceplayer playbgm MUS_AQA_0, 0 - msgbox RusturfTunnel_Text_22D20A, 4 + msgbox RusturfTunnel_Text_22D20A, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_10, 0, RusturfTunnel_Text_22D2B0 - msgbox RusturfTunnel_Text_22D2E1, 4 + msgbox RusturfTunnel_Text_22D2E1, MSGBOX_DEFAULT giveitem_std ITEM_DEVON_GOODS closemessage applymovement 255, RusturfTunnel_Movement_22D178 @@ -328,7 +328,7 @@ RusturfTunnel_EventScript_22D0C2:: @ 822D0C2 applymovement 255, RusturfTunnel_Movement_22D17E applymovement 5, RusturfTunnel_Movement_22D1A4 waitmovement 0 - msgbox RusturfTunnel_Text_22D395, 4 + msgbox RusturfTunnel_Text_22D395, MSGBOX_DEFAULT applymovement 5, RusturfTunnel_Movement_27259E waitmovement 0 message RusturfTunnel_Text_22D3BA @@ -427,7 +427,7 @@ RusturfTunnel_Movement_22D1A7: @ 822D1A7 RusturfTunnel_EventScript_22D1B1:: @ 822D1B1 trainerbattle 0, TRAINER_MIKE_2, 0, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB - msgbox RusturfTunnel_Text_22D8F9, 6 + msgbox RusturfTunnel_Text_22D8F9, MSGBOX_AUTOCLOSE end RusturfTunnel_Text_22D1C8: @ 822D1C8 diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc index d53973e871..91780d608e 100644 --- a/data/maps/SSTidalCorridor/scripts.inc +++ b/data/maps/SSTidalCorridor/scripts.inc @@ -15,7 +15,7 @@ SSTidalCorridor_EventScript_23BFFF:: @ 823BFFF setvar VAR_PORTHOLE_STATE, 2 lockall playse SE_PINPON - msgbox SSTidalCorridor_Text_23C462, 4 + msgbox SSTidalCorridor_Text_23C462, MSGBOX_DEFAULT releaseall end @@ -23,7 +23,7 @@ SSTidalCorridor_EventScript_23C015:: @ 823C015 setvar VAR_PORTHOLE_STATE, 6 lockall playse SE_PINPON - msgbox SSTidalCorridor_Text_23C4E3, 4 + msgbox SSTidalCorridor_Text_23C4E3, MSGBOX_DEFAULT releaseall end @@ -31,14 +31,14 @@ SSTidalRooms_EventScript_23C028:: @ 823C028 special SetSSTidalFlag setvar VAR_PORTHOLE_STATE, 7 playse SE_PINPON - msgbox SSTidalRooms_Text_23C462, 4 + msgbox SSTidalRooms_Text_23C462, MSGBOX_DEFAULT return SSTidalRooms_EventScript_23C03C:: @ 823C03C special ResetSSTidalFlag setvar VAR_PORTHOLE_STATE, 4 playse SE_PINPON - msgbox SSTidalRooms_Text_23C553, 4 + msgbox SSTidalRooms_Text_23C553, MSGBOX_DEFAULT return SSTidalCorridor_EventScript_23C050:: @ 823C050 @@ -53,7 +53,7 @@ SSTidalCorridor_EventScript_23C067:: @ 823C067 setvar VAR_PORTHOLE_STATE, 3 lockall playse SE_PINPON - msgbox SSTidalCorridor_Text_23C4E3, 4 + msgbox SSTidalCorridor_Text_23C4E3, MSGBOX_DEFAULT releaseall end @@ -62,7 +62,7 @@ SSTidalCorridor_EventScript_23C07D:: @ 823C07D setvar VAR_PORTHOLE_STATE, 8 lockall playse SE_PINPON - msgbox SSTidalCorridor_Text_23C50F, 4 + msgbox SSTidalCorridor_Text_23C50F, MSGBOX_DEFAULT releaseall end @@ -70,7 +70,7 @@ SSTidalRooms_EventScript_23C093:: @ 823C093 special ResetSSTidalFlag setvar VAR_PORTHOLE_STATE, 8 playse SE_PINPON - msgbox SSTidalRooms_Text_23C50F, 4 + msgbox SSTidalRooms_Text_23C50F, MSGBOX_DEFAULT return SSTidalRooms_EventScript_23C0A7:: @ 823C0A7 @@ -82,7 +82,7 @@ SSTidalRooms_EventScript_23C0A7:: @ 823C0A7 return SSTidalCorridor_EventScript_23C0D9:: @ 823C0D9 - msgbox SSTidalCorridor_Text_23C6EC, 2 + msgbox SSTidalCorridor_Text_23C6EC, MSGBOX_NPC end SSTidalCorridor_EventScript_23C0E2:: @ 823C0E2 @@ -90,25 +90,25 @@ SSTidalCorridor_EventScript_23C0E2:: @ 823C0E2 faceplayer waitse playmoncry SPECIES_WINGULL, 0 - msgbox SSTidalCorridor_Text_23C7E1, 4 + msgbox SSTidalCorridor_Text_23C7E1, MSGBOX_DEFAULT waitmoncry release end SSTidalCorridor_EventScript_23C0F5:: @ 823C0F5 - msgbox SSTidalCorridor_Text_23C7F8, 3 + msgbox SSTidalCorridor_Text_23C7F8, MSGBOX_SIGN end SSTidalCorridor_EventScript_23C0FE:: @ 823C0FE - msgbox SSTidalCorridor_Text_23C800, 3 + msgbox SSTidalCorridor_Text_23C800, MSGBOX_SIGN end SSTidalCorridor_EventScript_23C107:: @ 823C107 - msgbox SSTidalCorridor_Text_23C808, 3 + msgbox SSTidalCorridor_Text_23C808, MSGBOX_SIGN end SSTidalCorridor_EventScript_23C110:: @ 823C110 - msgbox SSTidalCorridor_Text_23C810, 3 + msgbox SSTidalCorridor_Text_23C810, MSGBOX_SIGN end SSTidalCorridor_EventScript_23C119:: @ 823C119 @@ -118,13 +118,13 @@ SSTidalCorridor_EventScript_23C119:: @ 823C119 goto_eq SSTidalCorridor_EventScript_23C13B compare VAR_PORTHOLE_STATE, 8 goto_eq SSTidalCorridor_EventScript_23C15A - msgbox SSTidalCorridor_Text_23C596, 4 + msgbox SSTidalCorridor_Text_23C596, MSGBOX_DEFAULT release end SSTidalCorridor_EventScript_23C13B:: @ 823C13B setrespawn HEAL_LOCATION_LILYCOVE_CITY - msgbox SSTidalCorridor_Text_23C64F, 4 + msgbox SSTidalCorridor_Text_23C64F, MSGBOX_DEFAULT checkflag FLAG_0x104 call_if 1, SSTidalCorridor_EventScript_23C179 warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 @@ -134,7 +134,7 @@ SSTidalCorridor_EventScript_23C13B:: @ 823C13B SSTidalCorridor_EventScript_23C15A:: @ 823C15A setrespawn HEAL_LOCATION_SLATEPORT_CITY - msgbox SSTidalCorridor_Text_23C64F, 4 + msgbox SSTidalCorridor_Text_23C64F, MSGBOX_DEFAULT checkflag FLAG_0x104 call_if 1, SSTidalCorridor_EventScript_23C179 warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11 @@ -152,7 +152,7 @@ SSTidalCorridor_EventScript_23C17D:: @ 823C17D goto_eq SSTidalCorridor_EventScript_23C19E compare VAR_PORTHOLE_STATE, 7 goto_eq SSTidalCorridor_EventScript_23C19E - msgbox SSTidalCorridor_Text_23C6C3, 4 + msgbox SSTidalCorridor_Text_23C6C3, MSGBOX_DEFAULT releaseall end @@ -167,12 +167,12 @@ SSTidalCorridor_EventScript_23C1A3:: @ 823C1A3 checkflag FLAG_0x0F7 goto_eq SSTidalCorridor_EventScript_23C1BD call SSTidalCorridor_EventScript_23C1C7 - msgbox SSTidalCorridor_Text_23C65E, 4 + msgbox SSTidalCorridor_Text_23C65E, MSGBOX_DEFAULT release end SSTidalCorridor_EventScript_23C1BD:: @ 823C1BD - msgbox SSTidalCorridor_Text_23C6B0, 4 + msgbox SSTidalCorridor_Text_23C6B0, MSGBOX_DEFAULT release end @@ -206,7 +206,7 @@ SSTidalCorridor_EventScript_23C219:: @ 823C219 waitmovement 0 applymovement 255, SSTidalCorridor_Movement_2725A8 waitmovement 0 - msgbox SSTidalCorridor_Text_23C28F, 4 + msgbox SSTidalCorridor_Text_23C28F, MSGBOX_DEFAULT closemessage applymovement 255, SSTidalCorridor_Movement_23C27D applymovement 1, SSTidalCorridor_Movement_23C284 diff --git a/data/maps/SSTidalLowerDeck/scripts.inc b/data/maps/SSTidalLowerDeck/scripts.inc index 2ad1ed5806..ac74fd2ec6 100644 --- a/data/maps/SSTidalLowerDeck/scripts.inc +++ b/data/maps/SSTidalLowerDeck/scripts.inc @@ -3,12 +3,12 @@ SSTidalLowerDeck_MapScripts:: @ 823C818 SSTidalLowerDeck_EventScript_23C819:: @ 823C819 trainerbattle 0, TRAINER_PHILLIP, 0, SSTidalLowerDeck_Text_23C847, SSTidalLowerDeck_Text_23C8A0 - msgbox SSTidalLowerDeck_Text_23C8B4, 6 + msgbox SSTidalLowerDeck_Text_23C8B4, MSGBOX_AUTOCLOSE end SSTidalLowerDeck_EventScript_23C830:: @ 823C830 trainerbattle 0, TRAINER_LEONARD, 0, SSTidalLowerDeck_Text_23C917, SSTidalLowerDeck_Text_23C97D - msgbox SSTidalLowerDeck_Text_23C98E, 6 + msgbox SSTidalLowerDeck_Text_23C98E, MSGBOX_AUTOCLOSE end SSTidalLowerDeck_Text_23C847: @ 823C847 diff --git a/data/maps/SSTidalRooms/scripts.inc b/data/maps/SSTidalRooms/scripts.inc index 39c453e981..b851f0f769 100644 --- a/data/maps/SSTidalRooms/scripts.inc +++ b/data/maps/SSTidalRooms/scripts.inc @@ -6,23 +6,23 @@ SSTidalRooms_EventScript_23C9F2:: @ 823C9F2 faceplayer checkflag FLAG_0x104 goto_eq SSTidalRooms_EventScript_23CA29 - msgbox SSTidalRooms_Text_23D098, 4 + msgbox SSTidalRooms_Text_23D098, MSGBOX_DEFAULT giveitem_std ITEM_TM49 compare VAR_RESULT, 0 goto_eq SSTidalRooms_EventScript_272054 setflag FLAG_0x104 - msgbox SSTidalRooms_Text_23D145, 4 + msgbox SSTidalRooms_Text_23D145, MSGBOX_DEFAULT release end SSTidalRooms_EventScript_23CA29:: @ 823CA29 - msgbox SSTidalRooms_Text_23D145, 4 + msgbox SSTidalRooms_Text_23D145, MSGBOX_DEFAULT release end SSTidalRooms_EventScript_23CA33:: @ 823CA33 lockall - msgbox SSTidalRooms_Text_23CAF2, 4 + msgbox SSTidalRooms_Text_23CAF2, MSGBOX_DEFAULT closemessage call SSTidalRooms_EventScript_272083 call SSTidalRooms_EventScript_23C0A7 @@ -31,37 +31,37 @@ SSTidalRooms_EventScript_23CA33:: @ 823CA33 SSTidalRooms_EventScript_23CA49:: @ 823CA49 trainerbattle 0, TRAINER_COLTON, 0, SSTidalRooms_Text_23CB14, SSTidalRooms_Text_23CB58 - msgbox SSTidalRooms_Text_23CB75, 6 + msgbox SSTidalRooms_Text_23CB75, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA60:: @ 823CA60 trainerbattle 0, TRAINER_MICAH, 0, SSTidalRooms_Text_23CBEB, SSTidalRooms_Text_23CC04 - msgbox SSTidalRooms_Text_23CC26, 6 + msgbox SSTidalRooms_Text_23CC26, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA77:: @ 823CA77 trainerbattle 0, TRAINER_THOMAS, 0, SSTidalRooms_Text_23CC68, SSTidalRooms_Text_23CC8A - msgbox SSTidalRooms_Text_23CCBB, 6 + msgbox SSTidalRooms_Text_23CCBB, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA8E:: @ 823CA8E trainerbattle 4, TRAINER_LEA_AND_JED, 0, SSTidalRooms_Text_23CD04, SSTidalRooms_Text_23CD54, SSTidalRooms_Text_23CDC6 - msgbox SSTidalRooms_Text_23CD5F, 6 + msgbox SSTidalRooms_Text_23CD5F, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CAA9:: @ 823CAA9 trainerbattle 4, TRAINER_LEA_AND_JED, 0, SSTidalRooms_Text_23CE04, SSTidalRooms_Text_23CE4B, SSTidalRooms_Text_23CEB0 - msgbox SSTidalRooms_Text_23CE59, 6 + msgbox SSTidalRooms_Text_23CE59, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CAC4:: @ 823CAC4 trainerbattle 0, TRAINER_GARRET, 0, SSTidalRooms_Text_23CEEE, SSTidalRooms_Text_23CF36 - msgbox SSTidalRooms_Text_23CF45, 6 + msgbox SSTidalRooms_Text_23CF45, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CADB:: @ 823CADB trainerbattle 0, TRAINER_NAOMI, 0, SSTidalRooms_Text_23CF97, SSTidalRooms_Text_23CFF4 - msgbox SSTidalRooms_Text_23D013, 6 + msgbox SSTidalRooms_Text_23D013, MSGBOX_AUTOCLOSE end SSTidalRooms_Text_23CAF2: @ 823CAF2 diff --git a/data/maps/SafariZone_North/scripts.inc b/data/maps/SafariZone_North/scripts.inc index a96b6b95d9..d98fdca883 100644 --- a/data/maps/SafariZone_North/scripts.inc +++ b/data/maps/SafariZone_North/scripts.inc @@ -2,10 +2,10 @@ SafariZone_North_MapScripts:: @ 823D253 .byte 0 SafariZone_North_EventScript_23D254:: @ 823D254 - msgbox SafariZone_North_Text_2A5489, 2 + msgbox SafariZone_North_Text_2A5489, MSGBOX_NPC end SafariZone_North_EventScript_23D25D:: @ 823D25D - msgbox SafariZone_North_Text_2A54F0, 2 + msgbox SafariZone_North_Text_2A54F0, MSGBOX_NPC end diff --git a/data/maps/SafariZone_Northwest/scripts.inc b/data/maps/SafariZone_Northwest/scripts.inc index 34e510237b..a64c142fe6 100644 --- a/data/maps/SafariZone_Northwest/scripts.inc +++ b/data/maps/SafariZone_Northwest/scripts.inc @@ -2,6 +2,6 @@ SafariZone_Northwest_MapScripts:: @ 823D249 .byte 0 SafariZone_Northwest_EventScript_23D24A:: @ 823D24A - msgbox SafariZone_Northwest_Text_2A542C, 2 + msgbox SafariZone_Northwest_Text_2A542C, MSGBOX_NPC end diff --git a/data/maps/SafariZone_RestHouse/scripts.inc b/data/maps/SafariZone_RestHouse/scripts.inc index 22657eeb15..e08cfe3da4 100644 --- a/data/maps/SafariZone_RestHouse/scripts.inc +++ b/data/maps/SafariZone_RestHouse/scripts.inc @@ -2,14 +2,14 @@ SafariZone_RestHouse_MapScripts:: @ 8242BE6 .byte 0 SafariZone_RestHouse_EventScript_242BE7:: @ 8242BE7 - msgbox SafariZone_RestHouse_Text_2A5639, 2 + msgbox SafariZone_RestHouse_Text_2A5639, MSGBOX_NPC end SafariZone_RestHouse_EventScript_242BF0:: @ 8242BF0 - msgbox SafariZone_RestHouse_Text_2A56E1, 2 + msgbox SafariZone_RestHouse_Text_2A56E1, MSGBOX_NPC end SafariZone_RestHouse_EventScript_242BF9:: @ 8242BF9 - msgbox SafariZone_RestHouse_Text_2A5764, 2 + msgbox SafariZone_RestHouse_Text_2A5764, MSGBOX_NPC end diff --git a/data/maps/SafariZone_South/scripts.inc b/data/maps/SafariZone_South/scripts.inc index 19f51b8730..6579b6571f 100644 --- a/data/maps/SafariZone_South/scripts.inc +++ b/data/maps/SafariZone_South/scripts.inc @@ -37,15 +37,15 @@ SafariZone_South_Movement_23D2C7: @ 823D2C7 step_end SafariZone_South_EventScript_23D2CA:: @ 823D2CA - msgbox SafariZone_South_Text_2A52EF, 2 + msgbox SafariZone_South_Text_2A52EF, MSGBOX_NPC end SafariZone_South_EventScript_23D2D3:: @ 823D2D3 - msgbox SafariZone_South_Text_2A533B, 2 + msgbox SafariZone_South_Text_2A533B, MSGBOX_NPC end SafariZone_South_EventScript_23D2DC:: @ 823D2DC - msgbox SafariZone_South_Text_2A553E, 2 + msgbox SafariZone_South_Text_2A553E, MSGBOX_NPC end SafariZone_South_EventScript_23D2E5:: @ 823D2E5 @@ -53,21 +53,21 @@ SafariZone_South_EventScript_23D2E5:: @ 823D2E5 faceplayer checkflag FLAG_0x05D goto_if 0, SafariZone_South_EventScript_23D30D - msgbox SafariZone_South_Text_2A51D4, 5 + msgbox SafariZone_South_Text_2A51D4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SafariZone_South_EventScript_23D31A - msgbox SafariZone_South_Text_2A521A, 4 + msgbox SafariZone_South_Text_2A521A, MSGBOX_DEFAULT release end SafariZone_South_EventScript_23D30D:: @ 823D30D setflag FLAG_0x05D - msgbox SafariZone_South_Text_2A52AB, 4 + msgbox SafariZone_South_Text_2A52AB, MSGBOX_DEFAULT release end SafariZone_South_EventScript_23D31A:: @ 823D31A - msgbox SafariZone_South_Text_2A5248, 4 + msgbox SafariZone_South_Text_2A5248, MSGBOX_DEFAULT closemessage switch VAR_FACING case 2, SafariZone_South_EventScript_23D33F @@ -117,38 +117,38 @@ SafariZone_South_Movement_23D38D: @ 823D38D step_end SafariZone_South_EventScript_23D390:: @ 823D390 - msgbox SafariZone_South_Text_2A57EE, 2 + msgbox SafariZone_South_Text_2A57EE, MSGBOX_NPC end SafariZone_Southeast_EventScript_23D399:: @ 823D399 - msgbox SafariZone_Southeast_Text_2A582D, 2 + msgbox SafariZone_Southeast_Text_2A582D, MSGBOX_NPC end SafariZone_South_EventScript_23D3A2:: @ 823D3A2 - msgbox SafariZone_South_Text_2A5887, 2 + msgbox SafariZone_South_Text_2A5887, MSGBOX_NPC end SafariZone_Southeast_EventScript_23D3AB:: @ 823D3AB - msgbox SafariZone_Southeast_Text_2A58C6, 2 + msgbox SafariZone_Southeast_Text_2A58C6, MSGBOX_NPC end SafariZone_Southeast_EventScript_23D3B4:: @ 823D3B4 - msgbox SafariZone_Southeast_Text_2A58FD, 2 + msgbox SafariZone_Southeast_Text_2A58FD, MSGBOX_NPC end SafariZone_Southeast_EventScript_23D3BD:: @ 823D3BD - msgbox SafariZone_Southeast_Text_2A5960, 2 + msgbox SafariZone_Southeast_Text_2A5960, MSGBOX_NPC end SafariZone_Northeast_EventScript_23D3C6:: @ 823D3C6 - msgbox SafariZone_Northeast_Text_2A59A4, 2 + msgbox SafariZone_Northeast_Text_2A59A4, MSGBOX_NPC end SafariZone_Northeast_EventScript_23D3CF:: @ 823D3CF - msgbox SafariZone_Northeast_Text_2A5A09, 2 + msgbox SafariZone_Northeast_Text_2A5A09, MSGBOX_NPC end SafariZone_Northeast_EventScript_23D3D8:: @ 823D3D8 - msgbox SafariZone_Northeast_Text_2A5A44, 2 + msgbox SafariZone_Northeast_Text_2A5A44, MSGBOX_NPC end diff --git a/data/maps/SafariZone_Southwest/scripts.inc b/data/maps/SafariZone_Southwest/scripts.inc index d2e75eb1bb..069f22b49e 100644 --- a/data/maps/SafariZone_Southwest/scripts.inc +++ b/data/maps/SafariZone_Southwest/scripts.inc @@ -2,10 +2,10 @@ SafariZone_Southwest_MapScripts:: @ 823D266 .byte 0 SafariZone_Southwest_EventScript_23D267:: @ 823D267 - msgbox SafariZone_Southwest_Text_2A53B7, 2 + msgbox SafariZone_Southwest_Text_2A53B7, MSGBOX_NPC end SafariZone_Southwest_EventScript_23D270:: @ 823D270 - msgbox SafariZone_Southwest_Text_2A5613, 3 + msgbox SafariZone_Southwest_Text_2A5613, MSGBOX_SIGN end diff --git a/data/maps/SeafloorCavern_Entrance/scripts.inc b/data/maps/SeafloorCavern_Entrance/scripts.inc index 9eb71d5e33..db5dd7f023 100644 --- a/data/maps/SeafloorCavern_Entrance/scripts.inc +++ b/data/maps/SeafloorCavern_Entrance/scripts.inc @@ -27,7 +27,7 @@ SeafloorCavern_Entrance_EventScript_234485:: @ 8234485 delay 30 setvar VAR_0x40D9, 1 moveobjectoffscreen 1 - msgbox SeafloorCavern_Entrance_Text_234544, 4 + msgbox SeafloorCavern_Entrance_Text_234544, MSGBOX_DEFAULT closemessage applymovement 1, SeafloorCavern_Entrance_Movement_2725A6 waitmovement 0 @@ -41,7 +41,7 @@ SeafloorCavern_Entrance_EventScript_2344ED:: @ 82344ED call_if 1, SeafloorCavern_Entrance_EventScript_234523 compare VAR_FACING, 2 call_if 1, SeafloorCavern_Entrance_EventScript_234539 - msgbox SeafloorCavern_Entrance_Text_2346C8, 4 + msgbox SeafloorCavern_Entrance_Text_2346C8, MSGBOX_DEFAULT closemessage applymovement 1, SeafloorCavern_Entrance_Movement_2725A6 waitmovement 0 diff --git a/data/maps/SeafloorCavern_Room1/scripts.inc b/data/maps/SeafloorCavern_Room1/scripts.inc index d3308fca24..1fa5e833a6 100644 --- a/data/maps/SeafloorCavern_Room1/scripts.inc +++ b/data/maps/SeafloorCavern_Room1/scripts.inc @@ -3,12 +3,12 @@ SeafloorCavern_Room1_MapScripts:: @ 82347EB SeafloorCavern_Room1_EventScript_2347EC:: @ 82347EC trainerbattle 0, TRAINER_GRUNT_5, 0, SeafloorCavern_Room1_Text_23481A, SeafloorCavern_Room1_Text_23484A - msgbox SeafloorCavern_Room1_Text_23485D, 6 + msgbox SeafloorCavern_Room1_Text_23485D, MSGBOX_AUTOCLOSE end SeafloorCavern_Room1_EventScript_234803:: @ 8234803 trainerbattle 0, TRAINER_GRUNT_6, 0, SeafloorCavern_Room1_Text_234898, SeafloorCavern_Room1_Text_2348CD - msgbox SeafloorCavern_Room1_Text_2348E3, 6 + msgbox SeafloorCavern_Room1_Text_2348E3, MSGBOX_AUTOCLOSE end SeafloorCavern_Room1_Text_23481A: @ 823481A diff --git a/data/maps/SeafloorCavern_Room3/scripts.inc b/data/maps/SeafloorCavern_Room3/scripts.inc index f57d58e225..c3e581acb0 100644 --- a/data/maps/SeafloorCavern_Room3/scripts.inc +++ b/data/maps/SeafloorCavern_Room3/scripts.inc @@ -3,12 +3,12 @@ SeafloorCavern_Room3_MapScripts:: @ 8234937 SeafloorCavern_Room3_EventScript_234938:: @ 8234938 trainerbattle 0, TRAINER_SHELLY_2, 0, SeafloorCavern_Room3_Text_234966, SeafloorCavern_Room3_Text_234A79 - msgbox SeafloorCavern_Room3_Text_234A8A, 6 + msgbox SeafloorCavern_Room3_Text_234A8A, MSGBOX_AUTOCLOSE end SeafloorCavern_Room3_EventScript_23494F:: @ 823494F trainerbattle 0, TRAINER_GRUNT_27, 0, SeafloorCavern_Room3_Text_234B3A, SeafloorCavern_Room3_Text_234BFE - msgbox SeafloorCavern_Room3_Text_234C04, 6 + msgbox SeafloorCavern_Room3_Text_234C04, MSGBOX_AUTOCLOSE end SeafloorCavern_Room3_Text_234966: @ 8234966 diff --git a/data/maps/SeafloorCavern_Room4/scripts.inc b/data/maps/SeafloorCavern_Room4/scripts.inc index e509013d67..e42b7c825c 100644 --- a/data/maps/SeafloorCavern_Room4/scripts.inc +++ b/data/maps/SeafloorCavern_Room4/scripts.inc @@ -3,12 +3,12 @@ SeafloorCavern_Room4_MapScripts:: @ 8234C9B SeafloorCavern_Room4_EventScript_234C9C:: @ 8234C9C trainerbattle 0, TRAINER_GRUNT_7, 0, SeafloorCavern_Room4_Text_234CCA, SeafloorCavern_Room4_Text_234CF3 - msgbox SeafloorCavern_Room4_Text_234CFC, 6 + msgbox SeafloorCavern_Room4_Text_234CFC, MSGBOX_AUTOCLOSE end SeafloorCavern_Room4_EventScript_234CB3:: @ 8234CB3 trainerbattle 0, TRAINER_GRUNT_9, 0, SeafloorCavern_Room4_Text_234D3A, SeafloorCavern_Room4_Text_234D68 - msgbox SeafloorCavern_Room4_Text_234D79, 6 + msgbox SeafloorCavern_Room4_Text_234D79, MSGBOX_AUTOCLOSE end SeafloorCavern_Room4_Text_234CCA: @ 8234CCA diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 8761e4bfe6..aea2c1b77f 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -12,27 +12,27 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 applymovement 255, SeafloorCavern_Room9_Movement_23505C waitmovement 0 playbgm MUS_AQA_0, 0 - msgbox SeafloorCavern_Room9_Text_23505F, 4 + msgbox SeafloorCavern_Room9_Text_23505F, MSGBOX_DEFAULT closemessage addobject VAR_0x8004 applymovement 255, SeafloorCavern_Room9_Movement_2725A4 waitmovement 0 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_23502A waitmovement 0 - msgbox SeafloorCavern_Room9_Text_23507C, 4 + msgbox SeafloorCavern_Room9_Text_23507C, MSGBOX_DEFAULT applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725A6 waitmovement 0 - msgbox SeafloorCavern_Room9_Text_2350A6, 4 + msgbox SeafloorCavern_Room9_Text_2350A6, MSGBOX_DEFAULT applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_27259E waitmovement 0 - msgbox SeafloorCavern_Room9_Text_23512C, 4 + msgbox SeafloorCavern_Room9_Text_23512C, MSGBOX_DEFAULT trainerbattle 3, TRAINER_ARCHIE, 0, SeafloorCavern_Room9_Text_2351BC - msgbox SeafloorCavern_Room9_Text_2351E5, 4 + msgbox SeafloorCavern_Room9_Text_2351E5, MSGBOX_DEFAULT setweather 0 doweather special sub_80B05B4 waitstate - msgbox SeafloorCavern_Room9_Text_235279, 4 + msgbox SeafloorCavern_Room9_Text_235279, MSGBOX_DEFAULT special WaitWeather waitstate setvar VAR_RESULT, 1 @@ -80,21 +80,21 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 setvar VAR_0x8005, 3 setvar VAR_0x8006, 4 setvar VAR_0x8007, 5 - msgbox SeafloorCavern_Room9_Text_2352A7, 4 + msgbox SeafloorCavern_Room9_Text_2352A7, MSGBOX_DEFAULT playse SE_PC_LOGIN applymovement 255, SeafloorCavern_Room9_Movement_2725A4 waitmovement 0 - msgbox SeafloorCavern_Room9_Text_2352F6, 4 + msgbox SeafloorCavern_Room9_Text_2352F6, MSGBOX_DEFAULT closemessage applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_235035 waitmovement 0 - msgbox SeafloorCavern_Room9_Text_23532B, 4 + msgbox SeafloorCavern_Room9_Text_23532B, MSGBOX_DEFAULT closemessage playse SE_PC_OFF delay 20 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725AA waitmovement 0 - msgbox SeafloorCavern_Room9_Text_23546F, 4 + msgbox SeafloorCavern_Room9_Text_23546F, MSGBOX_DEFAULT closemessage addobject VAR_0x8005 addobject VAR_0x8006 @@ -105,19 +105,19 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 waitmovement 0 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_2725A4 waitmovement 0 - msgbox SeafloorCavern_Room9_Text_2354F0, 4 + msgbox SeafloorCavern_Room9_Text_2354F0, MSGBOX_DEFAULT playse SE_PIN applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_272598 waitmovement 0 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_27259A waitmovement 0 - msgbox SeafloorCavern_Room9_Text_2355C2, 4 - msgbox SeafloorCavern_Room9_Text_235692, 4 + msgbox SeafloorCavern_Room9_Text_2355C2, MSGBOX_DEFAULT + msgbox SeafloorCavern_Room9_Text_235692, MSGBOX_DEFAULT closemessage applymovement VAR_0x8005, SeafloorCavern_Room9_Movement_235054 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_23503A waitmovement 0 - msgbox SeafloorCavern_Room9_Text_235723, 4 + msgbox SeafloorCavern_Room9_Text_235723, MSGBOX_DEFAULT setvar VAR_0x407B, 1 setvar VAR_0x405E, 1 clearflag FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN diff --git a/data/maps/SealedChamber_InnerRoom/scripts.inc b/data/maps/SealedChamber_InnerRoom/scripts.inc index 9cd3727bb8..a906d338e0 100644 --- a/data/maps/SealedChamber_InnerRoom/scripts.inc +++ b/data/maps/SealedChamber_InnerRoom/scripts.inc @@ -28,7 +28,7 @@ SealedChamber_InnerRoom_EventScript_2391F8:: @ 82391F8 waitstate playse SE_DOOR delay 40 - msgbox gUnknown_0827301B, 4 + msgbox gUnknown_0827301B, MSGBOX_DEFAULT closemessage fadeinbgm 0 setflag FLAG_0x0E4 diff --git a/data/maps/SealedChamber_OuterRoom/scripts.inc b/data/maps/SealedChamber_OuterRoom/scripts.inc index e9e79d1e96..7d3e324799 100644 --- a/data/maps/SealedChamber_OuterRoom/scripts.inc +++ b/data/maps/SealedChamber_OuterRoom/scripts.inc @@ -118,7 +118,7 @@ SealedChamber_OuterRoom_EventScript_2391D0:: @ 82391D0 end SealedChamber_OuterRoom_EventScript_2391E3:: @ 82391E3 - msgbox gUnknown_0827304E, 4 + msgbox gUnknown_0827304E, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc index 14d5ba0fa5..7d63928ab5 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideEntranceRoom/scripts.inc @@ -28,7 +28,7 @@ ShoalCave_LowTideEntranceRoom_EventScript_236DD9:: @ 8236DD9 checkitem ITEM_SHOAL_SHELL, 4 compare VAR_RESULT, 0 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_236E9B - msgbox ShoalCave_LowTideEntranceRoom_Text_2A7F37, 5 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A7F37, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_236ECF checkitemspace ITEM_SHELL_BELL, 1 @@ -36,13 +36,13 @@ ShoalCave_LowTideEntranceRoom_EventScript_236DD9:: @ 8236DD9 call_if 1, ShoalCave_LowTideEntranceRoom_EventScript_236E69 compare VAR_RESULT, 2 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_236E91 - msgbox ShoalCave_LowTideEntranceRoom_Text_2A7FAC, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A7FAC, MSGBOX_DEFAULT takeitem ITEM_SHOAL_SALT, 4 takeitem ITEM_SHOAL_SHELL, 4 giveitem_std ITEM_SHELL_BELL compare VAR_RESULT, 0 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_272054 - msgbox ShoalCave_LowTideEntranceRoom_Text_2A8012, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A8012, MSGBOX_DEFAULT setflag FLAG_TEMP_2 release end @@ -64,7 +64,7 @@ ShoalCave_LowTideEntranceRoom_EventScript_236E8B:: @ 8236E8B return ShoalCave_LowTideEntranceRoom_EventScript_236E91:: @ 8236E91 - msgbox ShoalCave_LowTideEntranceRoom_Text_2A80F5, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A80F5, MSGBOX_DEFAULT release end @@ -75,17 +75,17 @@ ShoalCave_LowTideEntranceRoom_EventScript_236E9B:: @ 8236E9B checkitem ITEM_SHOAL_SHELL, 1 compare VAR_RESULT, 1 goto_eq ShoalCave_LowTideEntranceRoom_EventScript_236EC5 - msgbox ShoalCave_LowTideEntranceRoom_Text_2A7E0E, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A7E0E, MSGBOX_DEFAULT release end ShoalCave_LowTideEntranceRoom_EventScript_236EC5:: @ 8236EC5 - msgbox ShoalCave_LowTideEntranceRoom_Text_2A7EB3, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A7EB3, MSGBOX_DEFAULT release end ShoalCave_LowTideEntranceRoom_EventScript_236ECF:: @ 8236ECF - msgbox ShoalCave_LowTideEntranceRoom_Text_2A80C6, 4 + msgbox ShoalCave_LowTideEntranceRoom_Text_2A80C6, MSGBOX_DEFAULT release end diff --git a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc index 94505a96dc..a92e84e3a6 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideInnerRoom/scripts.inc @@ -82,7 +82,7 @@ ShoalCave_LowTideInnerRoom_EventScript_236FBA:: @ 8236FBA end ShoalCave_LowTideInnerRoom_EventScript_236FEC:: @ 8236FEC - msgbox ShoalCave_LowTideInnerRoom_Text_2A81A8, 4 + msgbox ShoalCave_LowTideInnerRoom_Text_2A81A8, MSGBOX_DEFAULT releaseall end @@ -139,7 +139,7 @@ ShoalCave_LowTideInnerRoom_EventScript_23708C:: @ 823708C end ShoalCave_LowTideInnerRoom_EventScript_2370BE:: @ 82370BE - msgbox ShoalCave_LowTideInnerRoom_Text_2A8169, 4 + msgbox ShoalCave_LowTideInnerRoom_Text_2A8169, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc b/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc index 9883bf3dab..fc0fb32a78 100644 --- a/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideLowerRoom/scripts.inc @@ -29,7 +29,7 @@ ShoalCave_LowTideLowerRoom_EventScript_237176:: @ 8237176 end ShoalCave_LowTideLowerRoom_EventScript_2371A8:: @ 82371A8 - msgbox ShoalCave_LowTideLowerRoom_Text_2A8169, 4 + msgbox ShoalCave_LowTideLowerRoom_Text_2A8169, MSGBOX_DEFAULT releaseall end @@ -38,7 +38,7 @@ ShoalCave_LowTideLowerRoom_EventScript_2371B2:: @ 82371B2 faceplayer checkflag FLAG_0x11B goto_eq ShoalCave_LowTideLowerRoom_EventScript_2371E1 - msgbox ShoalCave_LowTideLowerRoom_Text_2371EB, 4 + msgbox ShoalCave_LowTideLowerRoom_Text_2371EB, MSGBOX_DEFAULT giveitem_std ITEM_FOCUS_BAND compare VAR_RESULT, 0 goto_eq ShoalCave_LowTideLowerRoom_EventScript_272054 @@ -47,7 +47,7 @@ ShoalCave_LowTideLowerRoom_EventScript_2371B2:: @ 82371B2 end ShoalCave_LowTideLowerRoom_EventScript_2371E1:: @ 82371E1 - msgbox ShoalCave_LowTideLowerRoom_Text_23728D, 4 + msgbox ShoalCave_LowTideLowerRoom_Text_23728D, MSGBOX_DEFAULT release end diff --git a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc index e8c87bd987..de2faf65b1 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc +++ b/data/maps/ShoalCave_LowTideStairsRoom/scripts.inc @@ -29,7 +29,7 @@ ShoalCave_LowTideStairsRoom_EventScript_23711A:: @ 823711A end ShoalCave_LowTideStairsRoom_EventScript_23714C:: @ 823714C - msgbox ShoalCave_LowTideStairsRoom_Text_2A8169, 4 + msgbox ShoalCave_LowTideStairsRoom_Text_2A8169, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/SkyPillar_Outside/scripts.inc b/data/maps/SkyPillar_Outside/scripts.inc index c852e3484f..c809130b7b 100644 --- a/data/maps/SkyPillar_Outside/scripts.inc +++ b/data/maps/SkyPillar_Outside/scripts.inc @@ -40,7 +40,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304 waitmovement 0 applymovement 255, SkyPillar_Outside_Movement_2725A4 waitmovement 0 - msgbox SkyPillar_Outside_Text_239416, 4 + msgbox SkyPillar_Outside_Text_239416, MSGBOX_DEFAULT closemessage delay 30 setvar VAR_0x8004, 1 @@ -50,7 +50,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304 special sub_8139560 waitstate delay 40 - msgbox SkyPillar_Outside_Text_2394BC, 4 + msgbox SkyPillar_Outside_Text_2394BC, MSGBOX_DEFAULT closemessage applymovement 255, SkyPillar_Outside_Movement_2393EB applymovement 1, SkyPillar_Outside_Movement_2393DE @@ -71,7 +71,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304 applymovement 1, SkyPillar_Outside_Movement_2725AA waitmovement 0 delay 30 - msgbox SkyPillar_Outside_Text_23950C, 4 + msgbox SkyPillar_Outside_Text_23950C, MSGBOX_DEFAULT closemessage setflag FLAG_SYS_WEATHER_CTRL setweather 15 @@ -79,7 +79,7 @@ SkyPillar_Outside_EventScript_239304:: @ 8239304 special WaitWeather waitstate delay 30 - msgbox SkyPillar_Outside_Text_23953A, 4 + msgbox SkyPillar_Outside_Text_23953A, MSGBOX_DEFAULT closemessage playse SE_KAIDAN fadescreenswapbuffers 1 @@ -138,7 +138,7 @@ SkyPillar_Outside_EventScript_2393F8:: @ 82393F8 end SkyPillar_Outside_EventScript_2393F9:: @ 82393F9 - msgbox SkyPillar_Outside_Text_239402, 3 + msgbox SkyPillar_Outside_Text_239402, MSGBOX_SIGN end SkyPillar_Outside_Text_239402: @ 8239402 diff --git a/data/maps/SkyPillar_Top/scripts.inc b/data/maps/SkyPillar_Top/scripts.inc index a0ae3eb24a..ef0419cdb8 100644 --- a/data/maps/SkyPillar_Top/scripts.inc +++ b/data/maps/SkyPillar_Top/scripts.inc @@ -89,7 +89,7 @@ SkyPillar_Top_EventScript_239785:: @ 8239785 removeobject VAR_LAST_TALKED fadescreenswapbuffers 0 bufferspeciesname 0, VAR_0x8004 - msgbox gUnknown_08273204, 4 + msgbox gUnknown_08273204, MSGBOX_DEFAULT releaseall end @@ -124,7 +124,7 @@ SkyPillar_Top_EventScript_23979A:: @ 823979A applymovement 1, SkyPillar_Top_Movement_23984B waitmovement 0 removeobject 1 - msgbox SkyPillar_Top_Text_239860, 4 + msgbox SkyPillar_Top_Text_239860, MSGBOX_DEFAULT closemessage delay 20 fadeinbgm 1 diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 588a376369..d13953d0dd 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -59,24 +59,24 @@ SlateportCity_EventScript_1DCD1C:: @ 81DCD1C applymovement 255, SlateportCity_Movement_1DCDA8 applymovement 35, SlateportCity_Movement_1DCDAC waitmovement 0 - msgbox SlateportCity_Text_1DF032, 4 + msgbox SlateportCity_Text_1DF032, MSGBOX_DEFAULT closemessage applymovement 35, SlateportCity_Movement_2725A4 waitmovement 0 delay 60 - msgbox SlateportCity_Text_1DF0FE, 4 + msgbox SlateportCity_Text_1DF0FE, MSGBOX_DEFAULT applymovement 35, SlateportCity_Movement_2725A8 waitmovement 0 - msgbox SlateportCity_Text_1DF12B, 4 + msgbox SlateportCity_Text_1DF12B, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox SlateportCity_Text_1DF1A6, 4 + msgbox SlateportCity_Text_1DF1A6, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_0x0D7 - msgbox SlateportCity_Text_1DF1D3, 4 + msgbox SlateportCity_Text_1DF1D3, MSGBOX_DEFAULT closemessage applymovement 35, SlateportCity_Movement_1DCDB4 waitmovement 0 @@ -122,7 +122,7 @@ SlateportCity_EventScript_1DCDBD:: @ 81DCDBD message SlateportCity_Text_1DD64A waitmessage pokemart SlateportCity_Pokemart_1DCDD4 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -141,29 +141,29 @@ SlateportCity_EventScript_1DCDE4:: @ 81DCDE4 lock faceplayer bufferleadmonspeciesname 0 - msgbox SlateportCity_Text_1DD68A, 4 + msgbox SlateportCity_Text_1DD68A, MSGBOX_DEFAULT specialvar VAR_RESULT, LeadMonHasEffortRibbon compare VAR_RESULT, 1 call_if 1, SlateportCity_EventScript_1DCE38 specialvar VAR_RESULT, Special_AreLeadMonEVsMaxedOut compare VAR_RESULT, 0 call_if 1, SlateportCity_EventScript_1DCE2E - msgbox SlateportCity_Text_1DD697, 4 + msgbox SlateportCity_Text_1DD697, MSGBOX_DEFAULT playfanfare MUS_FANFA4 message SlateportCity_Text_1DD6E3 waitfanfare - msgbox SlateportCity_Text_1DD702, 4 + msgbox SlateportCity_Text_1DD702, MSGBOX_DEFAULT special GiveLeadMonEffortRibbon release end SlateportCity_EventScript_1DCE2E:: @ 81DCE2E - msgbox SlateportCity_Text_1DD722, 4 + msgbox SlateportCity_Text_1DD722, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCE38:: @ 81DCE38 - msgbox SlateportCity_Text_1DD77B, 4 + msgbox SlateportCity_Text_1DD77B, MSGBOX_DEFAULT release end @@ -172,12 +172,12 @@ SlateportCity_EventScript_1DCE42:: @ 81DCE42 faceplayer compare VAR_0x4058, 1 call_if 1, SlateportCity_EventScript_1DCE59 - msgbox SlateportCity_Text_1DD81A, 4 + msgbox SlateportCity_Text_1DD81A, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCE59:: @ 81DCE59 - msgbox SlateportCity_Text_1DE3E2, 4 + msgbox SlateportCity_Text_1DE3E2, MSGBOX_DEFAULT release end @@ -186,12 +186,12 @@ SlateportCity_EventScript_1DCE63:: @ 81DCE63 faceplayer compare VAR_0x4058, 1 call_if 1, SlateportCity_EventScript_1DCE7A - msgbox SlateportCity_Text_1DD8A6, 4 + msgbox SlateportCity_Text_1DD8A6, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCE7A:: @ 81DCE7A - msgbox SlateportCity_Text_1DE28E, 4 + msgbox SlateportCity_Text_1DE28E, MSGBOX_DEFAULT release end @@ -202,17 +202,17 @@ SlateportCity_EventScript_1DCE84:: @ 81DCE84 call_if 1, SlateportCity_EventScript_1DCEA4 checkflag FLAG_0x060 goto_eq SlateportCity_EventScript_1DCEAE - msgbox SlateportCity_Text_1DD93D, 4 + msgbox SlateportCity_Text_1DD93D, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCEA4:: @ 81DCEA4 - msgbox SlateportCity_Text_1DE30C, 4 + msgbox SlateportCity_Text_1DE30C, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCEAE:: @ 81DCEAE - msgbox SlateportCity_Text_1DD999, 4 + msgbox SlateportCity_Text_1DD999, MSGBOX_DEFAULT release end @@ -221,23 +221,23 @@ SlateportCity_EventScript_1DCEB8:: @ 81DCEB8 faceplayer compare VAR_0x4058, 1 call_if 1, SlateportCity_EventScript_1DCECF - msgbox SlateportCity_Text_1DDA34, 4 + msgbox SlateportCity_Text_1DDA34, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCECF:: @ 81DCECF - msgbox SlateportCity_Text_1DE376, 4 + msgbox SlateportCity_Text_1DE376, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCED9:: @ 81DCED9 compare VAR_0x4058, 1 goto_eq SlateportCity_EventScript_1DCEED - msgbox SlateportCity_Text_1DDA9A, 2 + msgbox SlateportCity_Text_1DDA9A, MSGBOX_NPC end SlateportCity_EventScript_1DCEED:: @ 81DCEED - msgbox SlateportCity_Text_1DE43D, 3 + msgbox SlateportCity_Text_1DE43D, MSGBOX_SIGN end SlateportCity_EventScript_1DCEF6:: @ 81DCEF6 @@ -245,12 +245,12 @@ SlateportCity_EventScript_1DCEF6:: @ 81DCEF6 faceplayer compare VAR_0x4058, 1 call_if 1, SlateportCity_EventScript_1DCF0D - msgbox SlateportCity_Text_1DDB21, 4 + msgbox SlateportCity_Text_1DDB21, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCF0D:: @ 81DCF0D - msgbox SlateportCity_Text_1DE460, 4 + msgbox SlateportCity_Text_1DE460, MSGBOX_DEFAULT release end @@ -259,17 +259,17 @@ SlateportCity_EventScript_1DCF17:: @ 81DCF17 faceplayer checkflag FLAG_0x094 goto_eq SlateportCity_EventScript_1DCF2C - msgbox SlateportCity_Text_1DDBAC, 4 + msgbox SlateportCity_Text_1DDBAC, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCF2C:: @ 81DCF2C - msgbox SlateportCity_Text_1DDBD5, 4 + msgbox SlateportCity_Text_1DDBD5, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCF36:: @ 81DCF36 - msgbox SlateportCity_Text_1DE8BC, 3 + msgbox SlateportCity_Text_1DE8BC, MSGBOX_SIGN end SlateportCity_EventScript_1DCF3F:: @ 81DCF3F @@ -278,51 +278,51 @@ SlateportCity_EventScript_1DCF3F:: @ 81DCF3F goto_eq SlateportCity_EventScript_1DCF66 checkflag FLAG_BADGE07_GET goto_eq SlateportCity_EventScript_1DCF5C - msgbox SlateportCity_Text_1DE8F8, 4 + msgbox SlateportCity_Text_1DE8F8, MSGBOX_DEFAULT releaseall end SlateportCity_EventScript_1DCF5C:: @ 81DCF5C - msgbox SlateportCity_Text_1DE940, 4 + msgbox SlateportCity_Text_1DE940, MSGBOX_DEFAULT releaseall end SlateportCity_EventScript_1DCF66:: @ 81DCF66 - msgbox SlateportCity_Text_1DE9AA, 4 + msgbox SlateportCity_Text_1DE9AA, MSGBOX_DEFAULT releaseall end SlateportCity_EventScript_1DCF70:: @ 81DCF70 - msgbox SlateportCity_Text_1DEA0B, 3 + msgbox SlateportCity_Text_1DEA0B, MSGBOX_SIGN end SlateportCity_EventScript_1DCF79:: @ 81DCF79 - msgbox SlateportCity_Text_1DEA3B, 3 + msgbox SlateportCity_Text_1DEA3B, MSGBOX_SIGN end SlateportCity_EventScript_1DCF82:: @ 81DCF82 - msgbox SlateportCity_Text_1DEA6F, 3 + msgbox SlateportCity_Text_1DEA6F, MSGBOX_SIGN end SlateportCity_EventScript_1DCF8B:: @ 81DCF8B - msgbox SlateportCity_Text_1DEAAF, 3 + msgbox SlateportCity_Text_1DEAAF, MSGBOX_SIGN end SlateportCity_EventScript_1DCF94:: @ 81DCF94 lockall checkflag FLAG_SYS_GAME_CLEAR goto_eq SlateportCity_EventScript_1DCFA8 - msgbox SlateportCity_Text_1DEAE3, 4 + msgbox SlateportCity_Text_1DEAE3, MSGBOX_DEFAULT releaseall end SlateportCity_EventScript_1DCFA8:: @ 81DCFA8 - msgbox SlateportCity_Text_1DEB5A, 4 + msgbox SlateportCity_Text_1DEB5A, MSGBOX_DEFAULT releaseall end SlateportCity_EventScript_1DCFB2:: @ 81DCFB2 - msgbox SlateportCity_Text_1DEBA0, 3 + msgbox SlateportCity_Text_1DEBA0, MSGBOX_SIGN end SlateportCity_EventScript_1DCFBB:: @ 81DCFBB @@ -330,39 +330,39 @@ SlateportCity_EventScript_1DCFBB:: @ 81DCFBB faceplayer compare VAR_0x4058, 1 call_if 1, SlateportCity_EventScript_1DCFD2 - msgbox SlateportCity_Text_1DE10E, 4 + msgbox SlateportCity_Text_1DE10E, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCFD2:: @ 81DCFD2 - msgbox SlateportCity_Text_1DE10E, 4 + msgbox SlateportCity_Text_1DE10E, MSGBOX_DEFAULT release end SlateportCity_EventScript_1DCFDC:: @ 81DCFDC - msgbox SlateportCity_Text_1DE16C, 2 + msgbox SlateportCity_Text_1DE16C, MSGBOX_NPC end SlateportCity_EventScript_1DCFE5:: @ 81DCFE5 - msgbox SlateportCity_Text_1DDFF7, 2 + msgbox SlateportCity_Text_1DDFF7, MSGBOX_NPC end SlateportCity_EventScript_1DCFEE:: @ 81DCFEE - msgbox SlateportCity_Text_1DE04B, 2 + msgbox SlateportCity_Text_1DE04B, MSGBOX_NPC end SlateportCity_EventScript_1DCFF7:: @ 81DCFF7 - msgbox SlateportCity_Text_1DE0D2, 2 + msgbox SlateportCity_Text_1DE0D2, MSGBOX_NPC end SlateportCity_EventScript_1DD000:: @ 81DD000 - msgbox SlateportCity_Text_1DE1EC, 2 + msgbox SlateportCity_Text_1DE1EC, MSGBOX_NPC end SlateportCity_EventScript_1DD009:: @ 81DD009 lock faceplayer - msgbox SlateportCity_Text_1DDC4F, 4 + msgbox SlateportCity_Text_1DDC4F, MSGBOX_DEFAULT closemessage applymovement 5, SlateportCity_Movement_2725A2 waitmovement 0 @@ -372,7 +372,7 @@ SlateportCity_EventScript_1DD009:: @ 81DD009 SlateportCity_EventScript_1DD020:: @ 81DD020 lock faceplayer - msgbox SlateportCity_Text_1DDC8A, 4 + msgbox SlateportCity_Text_1DDC8A, MSGBOX_DEFAULT closemessage applymovement 18, SlateportCity_Movement_2725A2 waitmovement 0 @@ -382,7 +382,7 @@ SlateportCity_EventScript_1DD020:: @ 81DD020 SlateportCity_EventScript_1DD037:: @ 81DD037 lock faceplayer - msgbox SlateportCity_Text_1DDCD5, 4 + msgbox SlateportCity_Text_1DDCD5, MSGBOX_DEFAULT closemessage applymovement 19, SlateportCity_Movement_2725A2 waitmovement 0 @@ -392,7 +392,7 @@ SlateportCity_EventScript_1DD037:: @ 81DD037 SlateportCity_EventScript_1DD04E:: @ 81DD04E lock faceplayer - msgbox SlateportCity_Text_1DDD18, 4 + msgbox SlateportCity_Text_1DDD18, MSGBOX_DEFAULT closemessage applymovement 26, SlateportCity_Movement_2725A2 waitmovement 0 @@ -402,7 +402,7 @@ SlateportCity_EventScript_1DD04E:: @ 81DD04E SlateportCity_EventScript_1DD065:: @ 81DD065 lock faceplayer - msgbox SlateportCity_Text_1DDD7D, 4 + msgbox SlateportCity_Text_1DDD7D, MSGBOX_DEFAULT closemessage applymovement 27, SlateportCity_Movement_2725A2 waitmovement 0 @@ -412,7 +412,7 @@ SlateportCity_EventScript_1DD065:: @ 81DD065 SlateportCity_EventScript_1DD07C:: @ 81DD07C lock faceplayer - msgbox SlateportCity_Text_1DDDC0, 4 + msgbox SlateportCity_Text_1DDDC0, MSGBOX_DEFAULT closemessage applymovement 28, SlateportCity_Movement_2725A2 waitmovement 0 @@ -422,7 +422,7 @@ SlateportCity_EventScript_1DD07C:: @ 81DD07C SlateportCity_EventScript_1DD093:: @ 81DD093 lock faceplayer - msgbox SlateportCity_Text_1DDDDF, 4 + msgbox SlateportCity_Text_1DDDDF, MSGBOX_DEFAULT closemessage applymovement 29, SlateportCity_Movement_2725A2 waitmovement 0 @@ -432,7 +432,7 @@ SlateportCity_EventScript_1DD093:: @ 81DD093 SlateportCity_EventScript_1DD0AA:: @ 81DD0AA lock faceplayer - msgbox SlateportCity_Text_1DDE2F, 4 + msgbox SlateportCity_Text_1DDE2F, MSGBOX_DEFAULT closemessage applymovement 30, SlateportCity_Movement_2725A2 waitmovement 0 @@ -447,7 +447,7 @@ SlateportCity_EventScript_1DD0C1:: @ 81DD0C1 waitmovement 0 applymovement 31, SlateportCity_Movement_27259A waitmovement 0 - msgbox SlateportCity_Text_1DDE6E, 4 + msgbox SlateportCity_Text_1DDE6E, MSGBOX_DEFAULT closemessage applymovement 31, SlateportCity_Movement_2725A2 waitmovement 0 @@ -455,13 +455,13 @@ SlateportCity_EventScript_1DD0C1:: @ 81DD0C1 waitmovement 0 applymovement 31, SlateportCity_Movement_27259E waitmovement 0 - msgbox SlateportCity_Text_1DDE86, 4 + msgbox SlateportCity_Text_1DDE86, MSGBOX_DEFAULT closemessage applymovement 31, SlateportCity_Movement_2725A2 waitmovement 0 applymovement 31, SlateportCity_Movement_1DD147 waitmovement 0 - msgbox SlateportCity_Text_1DDEB8, 4 + msgbox SlateportCity_Text_1DDEB8, MSGBOX_DEFAULT closemessage applymovement 31, SlateportCity_Movement_27259E waitmovement 0 @@ -478,13 +478,13 @@ SlateportCity_Movement_1DD147: @ 81DD147 step_end SlateportCity_EventScript_1DD14A:: @ 81DD14A - msgbox SlateportCity_Text_1DDF32, 3 + msgbox SlateportCity_Text_1DDF32, MSGBOX_SIGN end SlateportCity_EventScript_1DD153:: @ 81DD153 lock faceplayer - msgbox SlateportCity_Text_1DDF8D, 4 + msgbox SlateportCity_Text_1DDF8D, MSGBOX_DEFAULT closemessage applymovement 33, SlateportCity_Movement_2725A2 waitmovement 0 @@ -497,7 +497,7 @@ SlateportCity_EventScript_1DD16A:: @ 81DD16A message gUnknown_08272A21 waitmessage pokemartdecoration SlateportCity_PokemartDecor_1DD184 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -511,7 +511,7 @@ SlateportCity_PokemartDecor_1DD184: @ 81DD184 end SlateportCity_EventScript_1DD18E:: @ 81DD18E - msgbox gUnknown_08272E30, 4 + msgbox gUnknown_08272E30, MSGBOX_DEFAULT release end @@ -523,7 +523,7 @@ SlateportCity_EventScript_1DD198:: @ 81DD198 message gUnknown_08272A21 waitmessage pokemartdecoration SlateportCity_PokemartDecor_1DD1B8 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -552,7 +552,7 @@ SlateportCity_EventScript_1DD1D8:: @ 81DD1D8 message gUnknown_08272A21 waitmessage pokemart SlateportCity_Pokemart_1DD1F0 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -566,8 +566,8 @@ SlateportCity_Pokemart_1DD1F0: @ 81DD1F0 SlateportCity_EventScript_1DD1F8:: @ 81DD1F8 lockall - msgbox SlateportCity_Text_1DE502, 4 - msgbox SlateportCity_Text_1DE54A, 4 + msgbox SlateportCity_Text_1DE502, MSGBOX_DEFAULT + msgbox SlateportCity_Text_1DE54A, MSGBOX_DEFAULT closemessage applymovement 10, SlateportCity_Movement_2725A8 waitmovement 0 @@ -582,12 +582,12 @@ SlateportCity_EventScript_1DD1F8:: @ 81DD1F8 waitmovement 0 removeobject 10 removeobject 9 - msgbox SlateportCity_Text_1DE5F7, 4 + msgbox SlateportCity_Text_1DE5F7, MSGBOX_DEFAULT applymovement 11, SlateportCity_Movement_2725A6 waitmovement 0 - msgbox SlateportCity_Text_1DE64F, 4 + msgbox SlateportCity_Text_1DE64F, MSGBOX_DEFAULT playbgm MUS_AQA_0, 0 - msgbox SlateportCity_Text_1DE724, 4 + msgbox SlateportCity_Text_1DE724, MSGBOX_DEFAULT applymovement 6, SlateportCity_Movement_2725A4 applymovement 1, SlateportCity_Movement_2725A4 applymovement 7, SlateportCity_Movement_1DD309 @@ -596,7 +596,7 @@ SlateportCity_EventScript_1DD1F8:: @ 81DD1F8 waitmovement 0 applymovement 11, SlateportCity_Movement_2725AA waitmovement 0 - msgbox SlateportCity_Text_1DE7F7, 4 + msgbox SlateportCity_Text_1DE7F7, MSGBOX_DEFAULT playse SE_PIN applymovement 11, SlateportCity_Movement_272598 waitmovement 0 @@ -604,8 +604,8 @@ SlateportCity_EventScript_1DD1F8:: @ 81DD1F8 waitmovement 0 applymovement 11, SlateportCity_Movement_2725A6 waitmovement 0 - msgbox SlateportCity_Text_1DE860, 4 - msgbox SlateportCity_Text_1DE8A0, 4 + msgbox SlateportCity_Text_1DE860, MSGBOX_DEFAULT + msgbox SlateportCity_Text_1DE8A0, MSGBOX_DEFAULT closemessage applymovement 11, SlateportCity_Movement_1DD337 applymovement 255, SlateportCity_Movement_1DD344 @@ -714,15 +714,15 @@ SlateportCity_Movement_1DD34A: @ 81DD34A step_end SlateportCity_EventScript_1DD353:: @ 81DD353 - msgbox SlateportCity_Text_1DE491, 3 + msgbox SlateportCity_Text_1DE491, MSGBOX_SIGN end SlateportCity_EventScript_1DD35C:: @ 81DD35C - msgbox SlateportCity_Text_1DE4C4, 3 + msgbox SlateportCity_Text_1DE4C4, MSGBOX_SIGN end SlateportCity_EventScript_1DD365:: @ 81DD365 - msgbox SlateportCity_Text_1DD7AD, 2 + msgbox SlateportCity_Text_1DD7AD, MSGBOX_NPC end SlateportCity_EventScript_1DD36E:: @ 81DD36E @@ -730,10 +730,10 @@ SlateportCity_EventScript_1DD36E:: @ 81DD36E faceplayer checkflag FLAG_0x151 goto_eq SlateportCity_EventScript_1DD39A - msgbox SlateportCity_Text_1DEBCE, 4 + msgbox SlateportCity_Text_1DEBCE, MSGBOX_DEFAULT giveitem_std ITEM_POWDER_JAR setflag FLAG_0x151 - msgbox SlateportCity_Text_1DED27, 4 + msgbox SlateportCity_Text_1DED27, MSGBOX_DEFAULT release end @@ -742,13 +742,13 @@ SlateportCity_EventScript_1DD39A:: @ 81DD39A specialvar VAR_RESULT, sub_80246D4 compare VAR_RESULT, 0 goto_eq SlateportCity_EventScript_1DD3C0 - msgbox SlateportCity_Text_1DEE40, 4 + msgbox SlateportCity_Text_1DEE40, MSGBOX_DEFAULT special sub_80248B0 goto SlateportCity_EventScript_1DD3CA end SlateportCity_EventScript_1DD3C0:: @ 81DD3C0 - msgbox SlateportCity_Text_1DED27, 4 + msgbox SlateportCity_Text_1DED27, MSGBOX_DEFAULT release end @@ -852,13 +852,13 @@ SlateportCity_EventScript_1DD536:: @ 81DD536 end SlateportCity_EventScript_1DD54A:: @ 81DD54A - msgbox SlateportCity_Text_1DEFBC, 4 + msgbox SlateportCity_Text_1DEFBC, MSGBOX_DEFAULT special sub_8024918 release end SlateportCity_EventScript_1DD557:: @ 81DD557 - msgbox SlateportCity_Text_1DEE90, 5 + msgbox SlateportCity_Text_1DEE90, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_EventScript_1DD3CA copyvar VAR_0x8004, VAR_0x8009 @@ -871,22 +871,22 @@ SlateportCity_EventScript_1DD557:: @ 81DD557 copyvar VAR_0x8004, VAR_0x8009 special sub_802477C special sub_802488C - msgbox SlateportCity_Text_1DEEF7, 5 + msgbox SlateportCity_Text_1DEEF7, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_EventScript_1DD3CA - msgbox SlateportCity_Text_1DEF79, 4 + msgbox SlateportCity_Text_1DEF79, MSGBOX_DEFAULT special sub_8024918 release end SlateportCity_EventScript_1DD5C1:: @ 81DD5C1 - msgbox gUnknown_08272A89, 4 + msgbox gUnknown_08272A89, MSGBOX_DEFAULT special sub_8024918 release end SlateportCity_EventScript_1DD5CE:: @ 81DD5CE - msgbox SlateportCity_Text_1DEEC9, 4 + msgbox SlateportCity_Text_1DEEC9, MSGBOX_DEFAULT goto SlateportCity_EventScript_1DD3CA end @@ -902,7 +902,7 @@ SlateportCity_EventScript_1DD5DC:: @ 81DD5DC waitmovement 0 closedoor 10, 12 waitdooranim - msgbox SlateportCity_Text_1DF28C, 4 + msgbox SlateportCity_Text_1DF28C, MSGBOX_DEFAULT closemessage applymovement 255, SlateportCity_Movement_1DD634 applymovement 35, SlateportCity_Movement_1DD63A diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 6b63f13f84..3cff83bd85 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -51,7 +51,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE setvar VAR_0x8004, 4 special sub_81B99B4 lockall - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage closemessage special HealPlayerParty diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 57df51237f..4e676460ca 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -35,14 +35,14 @@ SlateportCity_BattleTentCorridor_EventScript_208E65:: @ 8208E65 special sub_81B9D08 setvar VAR_0x8004, 8 special sub_81B9D08 - msgbox SlateportCity_BattleTentCorridor_Text_25A1C8, 4 + msgbox SlateportCity_BattleTentCorridor_Text_25A1C8, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 6 special sub_81B9D08 waitstate SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4 - msgbox SlateportCity_BattleTentCorridor_Text_25AB96, 4 + msgbox SlateportCity_BattleTentCorridor_Text_25AB96, MSGBOX_DEFAULT closemessage applymovement 1, SlateportCity_BattleTentCorridor_Movement_2725A6 waitmovement 0 @@ -62,7 +62,7 @@ SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE special CallBattleFactoryFunction setvar VAR_0x8004, 16 special CallBattleFactoryFunction - msgbox SlateportCity_BattleTentCorridor_Text_25A22D, 4 + msgbox SlateportCity_BattleTentCorridor_Text_25A22D, MSGBOX_DEFAULT playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty @@ -82,7 +82,7 @@ SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D case 2, SlateportCity_BattleTentCorridor_EventScript_208F89 SlateportCity_BattleTentCorridor_EventScript_208F5B:: @ 8208F5B - msgbox SlateportCity_BattleTentCorridor_Text_25A350, 5 + msgbox SlateportCity_BattleTentCorridor_Text_25A350, MSGBOX_YESNO switch VAR_RESULT case 0, SlateportCity_BattleTentCorridor_EventScript_208F0D case 1, SlateportCity_BattleTentCorridor_EventScript_209022 @@ -100,7 +100,7 @@ SlateportCity_BattleTentCorridor_EventScript_208F89:: @ 8208F89 SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB setvar VAR_0x8004, 8 special sub_81B9D08 - msgbox SlateportCity_BattleTentCorridor_Text_25AB2E, 5 + msgbox SlateportCity_BattleTentCorridor_Text_25AB2E, MSGBOX_YESNO switch VAR_RESULT case 0, SlateportCity_BattleTentCorridor_EventScript_208EB4 case 1, SlateportCity_BattleTentCorridor_EventScript_208FF1 @@ -113,7 +113,7 @@ SlateportCity_BattleTentCorridor_EventScript_208FF1:: @ 8208FF1 waitstate compare VAR_RESULT, 1 goto_eq SlateportCity_BattleTentCorridor_EventScript_208EB4 - msgbox SlateportCity_BattleTentCorridor_Text_25AB6C, 4 + msgbox SlateportCity_BattleTentCorridor_Text_25AB6C, MSGBOX_DEFAULT goto SlateportCity_BattleTentCorridor_EventScript_208EB4 SlateportCity_BattleTentCorridor_EventScript_209014:: @ 8209014 diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 2e7886a2e4..8cf5519435 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -27,7 +27,7 @@ SlateportCity_BattleTentLobby_EventScript_208779:: @ 8208779 SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782 lockall - msgbox SlateportCity_BattleTentLobby_Text_2C5DFA, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5DFA, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 @@ -58,7 +58,7 @@ SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7 waitse SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9 - msgbox SlateportCity_BattleTentLobby_Text_2C5D14, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5D14, MSGBOX_DEFAULT setvar VAR_0x8004, 5 special sub_81B9D08 switch VAR_RESULT @@ -74,7 +74,7 @@ SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9 goto SlateportCity_BattleTentLobby_EventScript_208861 SlateportCity_BattleTentLobby_EventScript_20882A:: @ 820882A - msgbox SlateportCity_BattleTentLobby_Text_2C5D52, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5D52, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208861 SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837 @@ -92,7 +92,7 @@ SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837 waitse SlateportCity_BattleTentLobby_EventScript_208861:: @ 8208861 - msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -123,7 +123,7 @@ SlateportCity_BattleTentLobby_EventScript_2088AA:: @ 82088AA compare VAR_RESULT, 0 goto_if 5, SlateportCity_BattleTentLobby_EventScript_2087E9 special SavePlayerParty - msgbox SlateportCity_BattleTentLobby_Text_2C5810, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5810, MSGBOX_DEFAULT SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA message SlateportCity_BattleTentLobby_Text_2C586A @@ -142,7 +142,7 @@ SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906 setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 special CallFrontierUtilFunc - msgbox SlateportCity_BattleTentLobby_Text_2C5B06, 5 + msgbox SlateportCity_BattleTentLobby_Text_2C5B06, MSGBOX_YESNO switch VAR_RESULT case 0, SlateportCity_BattleTentLobby_EventScript_208A2B case 1, SlateportCity_BattleTentLobby_EventScript_208950 @@ -172,7 +172,7 @@ SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950 setvar VAR_0x8006, 0 SlateportCity_BattleTentLobby_EventScript_2089AC:: @ 82089AC - msgbox SlateportCity_BattleTentLobby_Text_2C5B8C, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5B8C, MSGBOX_DEFAULT closemessage call SlateportCity_BattleTentLobby_EventScript_2089C9 warp MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR, 255, 2, 7 @@ -217,7 +217,7 @@ SlateportCity_BattleTentLobby_Movement_208A03: @ 8208A03 step_end SlateportCity_BattleTentLobby_EventScript_208A07:: @ 8208A07 - msgbox SlateportCity_BattleTentLobby_Text_2C589C, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C589C, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_2088CA SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14 @@ -231,7 +231,7 @@ SlateportCity_BattleTentLobby_EventScript_208A2B:: @ 8208A2B special LoadPlayerParty SlateportCity_BattleTentLobby_EventScript_208A2E:: @ 8208A2E - msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5AA5, MSGBOX_DEFAULT release end @@ -247,35 +247,35 @@ SlateportCity_BattleTentLobby_EventScript_208A3D:: @ 8208A3D faceplayer checkflag FLAG_0x109 goto_eq SlateportCity_BattleTentLobby_EventScript_208A74 - msgbox SlateportCity_BattleTentLobby_Text_208B4E, 4 + msgbox SlateportCity_BattleTentLobby_Text_208B4E, MSGBOX_DEFAULT giveitem_std ITEM_TM41 compare VAR_RESULT, 0 goto_eq SlateportCity_BattleTentLobby_EventScript_272054 setflag FLAG_0x109 - msgbox SlateportCity_BattleTentLobby_Text_208C5C, 4 + msgbox SlateportCity_BattleTentLobby_Text_208C5C, MSGBOX_DEFAULT release end SlateportCity_BattleTentLobby_EventScript_208A74:: @ 8208A74 - msgbox SlateportCity_BattleTentLobby_Text_208C5C, 4 + msgbox SlateportCity_BattleTentLobby_Text_208C5C, MSGBOX_DEFAULT release end SlateportCity_BattleTentLobby_EventScript_208A7E:: @ 8208A7E - msgbox SlateportCity_BattleTentLobby_Text_208D27, 2 + msgbox SlateportCity_BattleTentLobby_Text_208D27, MSGBOX_NPC end SlateportCity_BattleTentLobby_EventScript_208A87:: @ 8208A87 - msgbox SlateportCity_BattleTentLobby_Text_208DA6, 2 + msgbox SlateportCity_BattleTentLobby_Text_208DA6, MSGBOX_NPC end SlateportCity_BattleTentLobby_EventScript_208A90:: @ 8208A90 - msgbox SlateportCity_BattleTentLobby_Text_208DF1, 2 + msgbox SlateportCity_BattleTentLobby_Text_208DF1, MSGBOX_NPC end SlateportCity_BattleTentLobby_EventScript_208A99:: @ 8208A99 lockall - msgbox SlateportCity_BattleTentLobby_Text_259721, 4 + msgbox SlateportCity_BattleTentLobby_Text_259721, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end @@ -294,27 +294,27 @@ SlateportCity_BattleTentLobby_EventScript_208AA8:: @ 8208AA8 end SlateportCity_BattleTentLobby_EventScript_208B06:: @ 8208B06 - msgbox SlateportCity_BattleTentLobby_Text_2C5F08, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5F08, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end SlateportCity_BattleTentLobby_EventScript_208B14:: @ 8208B14 - msgbox SlateportCity_BattleTentLobby_Text_2C5F9D, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C5F9D, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end SlateportCity_BattleTentLobby_EventScript_208B22:: @ 8208B22 - msgbox SlateportCity_BattleTentLobby_Text_2C6020, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C6020, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end SlateportCity_BattleTentLobby_EventScript_208B30:: @ 8208B30 - msgbox SlateportCity_BattleTentLobby_Text_2C60C0, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C60C0, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end SlateportCity_BattleTentLobby_EventScript_208B3E:: @ 8208B3E - msgbox SlateportCity_BattleTentLobby_Text_2C61FE, 4 + msgbox SlateportCity_BattleTentLobby_Text_2C61FE, MSGBOX_DEFAULT goto SlateportCity_BattleTentLobby_EventScript_208AA8 end diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 20e6b78edd..bad96e2b0c 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -54,7 +54,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5 applymovement 6, SlateportCity_Harbor_Movement_2725AA applymovement 255, SlateportCity_Harbor_Movement_2725A6 waitmovement 0 - msgbox SlateportCity_Harbor_Text_20D291, 4 + msgbox SlateportCity_Harbor_Text_20D291, MSGBOX_DEFAULT closemessage applymovement 6, SlateportCity_Harbor_Movement_20CAC8 applymovement 7, SlateportCity_Harbor_Movement_20CAC8 @@ -74,7 +74,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5 call_if 1, SlateportCity_Harbor_EventScript_20CAB3 compare VAR_0x8008, 3 call_if 1, SlateportCity_Harbor_EventScript_20CAB3 - msgbox SlateportCity_Harbor_Text_20D35A, 4 + msgbox SlateportCity_Harbor_Text_20D35A, MSGBOX_DEFAULT closemessage setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE @@ -164,12 +164,12 @@ SlateportCity_Harbor_EventScript_20CAF1:: @ 820CAF1 faceplayer checkflag FLAG_SYS_GAME_CLEAR goto_eq SlateportCity_Harbor_EventScript_20CB06 - msgbox SlateportCity_Harbor_Text_20CE20, 4 + msgbox SlateportCity_Harbor_Text_20CE20, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CB06:: @ 820CB06 - msgbox SlateportCity_Harbor_Text_20CE87, 4 + msgbox SlateportCity_Harbor_Text_20CE87, MSGBOX_DEFAULT message SlateportCity_Harbor_Text_20CF1C waitmessage goto SlateportCity_Harbor_EventScript_20CB1A @@ -195,12 +195,12 @@ SlateportCity_Harbor_EventScript_20CB50:: @ 820CB50 end SlateportCity_Harbor_EventScript_20CB88:: @ 820CB88 - msgbox SlateportCity_Harbor_Text_20CEC1, 4 + msgbox SlateportCity_Harbor_Text_20CEC1, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CB92:: @ 820CB92 - msgbox SlateportCity_Harbor_Text_20CF93, 5 + msgbox SlateportCity_Harbor_Text_20CF93, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_20CBDD setvar VAR_PORTHOLE_STATE, 1 @@ -211,7 +211,7 @@ SlateportCity_Harbor_EventScript_20CB92:: @ 820CB92 end SlateportCity_Harbor_EventScript_20CBBA:: @ 820CBBA - msgbox SlateportCity_Harbor_Text_20CFAE, 5 + msgbox SlateportCity_Harbor_Text_20CFAE, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_20CBDD call SlateportCity_Harbor_EventScript_20CBE9 @@ -227,7 +227,7 @@ SlateportCity_Harbor_EventScript_20CBDD:: @ 820CBDD end SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9 - msgbox SlateportCity_Harbor_Text_20CFCB, 4 + msgbox SlateportCity_Harbor_Text_20CFCB, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, SlateportCity_Harbor_Movement_2725A6 waitmovement 0 @@ -244,7 +244,7 @@ SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9 return SlateportCity_Harbor_EventScript_20CC2D:: @ 820CC2D - msgbox SlateportCity_Harbor_Text_20CF71, 4 + msgbox SlateportCity_Harbor_Text_20CF71, MSGBOX_DEFAULT release end @@ -279,12 +279,12 @@ SlateportCity_Harbor_EventScript_20CC52:: @ 820CC52 call_if 1, SlateportCity_Harbor_EventScript_20CC93 compare VAR_0x8004, 2 goto_eq SlateportCity_Harbor_EventScript_20CC89 - msgbox SlateportCity_Harbor_Text_20D08E, 4 + msgbox SlateportCity_Harbor_Text_20D08E, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CC89:: @ 820CC89 - msgbox SlateportCity_Harbor_Text_20D01C, 4 + msgbox SlateportCity_Harbor_Text_20D01C, MSGBOX_DEFAULT release end @@ -293,7 +293,7 @@ SlateportCity_Harbor_EventScript_20CC93:: @ 820CC93 return SlateportCity_Harbor_EventScript_20CC99:: @ 820CC99 - msgbox SlateportCity_Harbor_Text_20D194, 2 + msgbox SlateportCity_Harbor_Text_20D194, MSGBOX_NPC end SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2 @@ -307,7 +307,7 @@ SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2 goto_eq SlateportCity_Harbor_EventScript_20CCE9 compare VAR_0x40A0, 2 goto_eq SlateportCity_Harbor_EventScript_20CCDF - msgbox SlateportCity_Harbor_Text_20D232, 4 + msgbox SlateportCity_Harbor_Text_20D232, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, SlateportCity_Harbor_Movement_2725A2 waitmovement 0 @@ -315,18 +315,18 @@ SlateportCity_Harbor_EventScript_20CCA2:: @ 820CCA2 end SlateportCity_Harbor_EventScript_20CCDF:: @ 820CCDF - msgbox SlateportCity_Harbor_Text_20D35A, 4 + msgbox SlateportCity_Harbor_Text_20D35A, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CCE9:: @ 820CCE9 setflag FLAG_0x10F - msgbox SlateportCity_Harbor_Text_20D42B, 4 + msgbox SlateportCity_Harbor_Text_20D42B, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CCF6:: @ 820CCF6 - msgbox SlateportCity_Harbor_Text_20D58A, 4 + msgbox SlateportCity_Harbor_Text_20D58A, MSGBOX_DEFAULT release end @@ -338,12 +338,12 @@ SlateportCity_Harbor_EventScript_20CD00:: @ 820CD00 goto_eq SlateportCity_Harbor_EventScript_20CD38 checkflag FLAG_SYS_GAME_CLEAR goto_eq SlateportCity_Harbor_EventScript_20CD2E - msgbox SlateportCity_Harbor_Text_20D65C, 4 + msgbox SlateportCity_Harbor_Text_20D65C, MSGBOX_DEFAULT release end SlateportCity_Harbor_EventScript_20CD2E:: @ 820CD2E - msgbox SlateportCity_Harbor_Text_20D6CB, 4 + msgbox SlateportCity_Harbor_Text_20D6CB, MSGBOX_DEFAULT release end @@ -363,33 +363,33 @@ SlateportCity_Harbor_EventScript_20CD44:: @ 820CD44 end SlateportCity_Harbor_EventScript_20CD7B:: @ 820CD7B - msgbox SlateportCity_Harbor_Text_20D8BC, 5 + msgbox SlateportCity_Harbor_Text_20D8BC, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_20CE05 giveitem_std ITEM_DEEP_SEA_TOOTH compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_272054 takeitem ITEM_SCANNER, 1 - msgbox SlateportCity_Harbor_Text_20D94A, 4 + msgbox SlateportCity_Harbor_Text_20D94A, MSGBOX_DEFAULT setflag FLAG_TRADED_SCANNER_TO_STERN goto SlateportCity_Harbor_EventScript_20CE11 end SlateportCity_Harbor_EventScript_20CDBB:: @ 820CDBB - msgbox SlateportCity_Harbor_Text_20D8F1, 5 + msgbox SlateportCity_Harbor_Text_20D8F1, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_20CE05 giveitem_std ITEM_DEEP_SEA_SCALE compare VAR_RESULT, 0 goto_eq SlateportCity_Harbor_EventScript_272054 takeitem ITEM_SCANNER, 1 - msgbox SlateportCity_Harbor_Text_20D94A, 4 + msgbox SlateportCity_Harbor_Text_20D94A, MSGBOX_DEFAULT setflag FLAG_TRADED_SCANNER_TO_STERN goto SlateportCity_Harbor_EventScript_20CE11 end SlateportCity_Harbor_EventScript_20CDFB:: @ 820CDFB - msgbox SlateportCity_Harbor_Text_20D841, 4 + msgbox SlateportCity_Harbor_Text_20D841, MSGBOX_DEFAULT release end @@ -401,7 +401,7 @@ SlateportCity_Harbor_EventScript_20CE05:: @ 820CE05 SlateportCity_Harbor_EventScript_20CE11:: @ 820CE11 setvar VAR_TEMP_1, 1 - msgbox SlateportCity_Harbor_Text_20D970, 4 + msgbox SlateportCity_Harbor_Text_20D970, MSGBOX_DEFAULT release end diff --git a/data/maps/SlateportCity_House1/scripts.inc b/data/maps/SlateportCity_House1/scripts.inc index 745cc66271..6b0fff3b3a 100644 --- a/data/maps/SlateportCity_House1/scripts.inc +++ b/data/maps/SlateportCity_House1/scripts.inc @@ -4,7 +4,7 @@ SlateportCity_House1_MapScripts:: @ 8209AA4 SlateportCity_House1_EventScript_209AA5:: @ 8209AA5 lock faceplayer - msgbox SlateportCity_House1_Text_209B8E, 5 + msgbox SlateportCity_House1_Text_209B8E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_House1_EventScript_209AC6 compare VAR_RESULT, 0 @@ -12,7 +12,7 @@ SlateportCity_House1_EventScript_209AA5:: @ 8209AA5 end SlateportCity_House1_EventScript_209AC6:: @ 8209AC6 - msgbox SlateportCity_House1_Text_209BFF, 4 + msgbox SlateportCity_House1_Text_209BFF, MSGBOX_DEFAULT special sub_81B94B0 waitstate compare VAR_0x8004, 255 @@ -22,7 +22,7 @@ SlateportCity_House1_EventScript_209AC6:: @ 8209AC6 end SlateportCity_House1_EventScript_209AE9:: @ 8209AE9 - msgbox SlateportCity_House1_Text_209D42, 4 + msgbox SlateportCity_House1_Text_209D42, MSGBOX_DEFAULT release end @@ -38,7 +38,7 @@ SlateportCity_House1_EventScript_209AF3:: @ 8209AF3 special TV_CopyNicknameToStringVar1AndEnsureTerminated compare VAR_RESULT, 1 goto_eq SlateportCity_House1_EventScript_209B50 - msgbox SlateportCity_House1_Text_209C2B, 5 + msgbox SlateportCity_House1_Text_209C2B, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_House1_EventScript_209B5A compare VAR_RESULT, 0 @@ -46,28 +46,28 @@ SlateportCity_House1_EventScript_209AF3:: @ 8209AF3 end SlateportCity_House1_EventScript_209B46:: @ 8209B46 - msgbox SlateportCity_House1_Text_209E74, 4 + msgbox SlateportCity_House1_Text_209E74, MSGBOX_DEFAULT release end SlateportCity_House1_EventScript_209B50:: @ 8209B50 - msgbox SlateportCity_House1_Text_209DF0, 4 + msgbox SlateportCity_House1_Text_209DF0, MSGBOX_DEFAULT release end SlateportCity_House1_EventScript_209B5A:: @ 8209B5A - msgbox SlateportCity_House1_Text_209CA4, 4 + msgbox SlateportCity_House1_Text_209CA4, MSGBOX_DEFAULT call SlateportCity_House1_EventScript_2723DD specialvar VAR_RESULT, TV_PutNameRaterShowOnTheAirIfNicnkameChanged special TV_CopyNicknameToStringVar1AndEnsureTerminated compare VAR_RESULT, 1 goto_eq SlateportCity_House1_EventScript_209B84 - msgbox SlateportCity_House1_Text_209D5E, 4 + msgbox SlateportCity_House1_Text_209D5E, MSGBOX_DEFAULT release end SlateportCity_House1_EventScript_209B84:: @ 8209B84 - msgbox SlateportCity_House1_Text_209CD4, 4 + msgbox SlateportCity_House1_Text_209CD4, MSGBOX_DEFAULT release end diff --git a/data/maps/SlateportCity_House2/scripts.inc b/data/maps/SlateportCity_House2/scripts.inc index 28a05ed38f..5946b6f431 100644 --- a/data/maps/SlateportCity_House2/scripts.inc +++ b/data/maps/SlateportCity_House2/scripts.inc @@ -2,11 +2,11 @@ SlateportCity_House2_MapScripts:: @ 820D9AE .byte 0 SlateportCity_House2_EventScript_20D9AF:: @ 820D9AF - msgbox SlateportCity_House2_Text_20D9C1, 2 + msgbox SlateportCity_House2_Text_20D9C1, MSGBOX_NPC end SlateportCity_House2_EventScript_20D9B8:: @ 820D9B8 - msgbox SlateportCity_House2_Text_20DA59, 2 + msgbox SlateportCity_House2_Text_20DA59, MSGBOX_NPC end SlateportCity_House2_Text_20D9C1: @ 820D9C1 diff --git a/data/maps/SlateportCity_Mart/scripts.inc b/data/maps/SlateportCity_Mart/scripts.inc index da217f8092..cc1eff7f61 100644 --- a/data/maps/SlateportCity_Mart/scripts.inc +++ b/data/maps/SlateportCity_Mart/scripts.inc @@ -7,7 +7,7 @@ SlateportCity_Mart_EventScript_20DC49:: @ 820DC49 message gUnknown_08272A21 waitmessage pokemart SlateportCity_Mart_Pokemart_20DC60 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -26,11 +26,11 @@ SlateportCity_Mart_Pokemart_20DC60: @ 820DC60 end SlateportCity_Mart_EventScript_20DC76:: @ 820DC76 - msgbox SlateportCity_Mart_Text_20DC88, 2 + msgbox SlateportCity_Mart_Text_20DC88, MSGBOX_NPC end SlateportCity_Mart_EventScript_20DC7F:: @ 820DC7F - msgbox SlateportCity_Mart_Text_20DCF8, 2 + msgbox SlateportCity_Mart_Text_20DCF8, MSGBOX_NPC end SlateportCity_Mart_Text_20DC88: @ 820DC88 diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc index 0ed39c1189..33bcafc6fb 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc @@ -2,7 +2,7 @@ SlateportCity_OceanicMuseum_1F_MapScripts:: @ 820AD95 .byte 0 SlateportCity_OceanicMuseum_1F_EventScript_20AD96:: @ 820AD96 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AD9F:: @ 820AD9F @@ -21,7 +21,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20ADB0:: @ 820ADB0 SlateportCity_OceanicMuseum_1F_EventScript_20ADC1:: @ 820ADC1 showmoneybox 0, 0, 0 - msgbox SlateportCity_OceanicMuseum_1F_Text_20AFD5, 5 + msgbox SlateportCity_OceanicMuseum_1F_Text_20AFD5, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_20ADE8 closemessage @@ -41,7 +41,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20ADE8:: @ 820ADE8 takemoney 0x32, 0 updatemoneybox 0, 0 nop - msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, MSGBOX_DEFAULT setvar VAR_0x40AA, 1 hidemoneybox nop @@ -52,7 +52,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20ADE8:: @ 820ADE8 SlateportCity_OceanicMuseum_1F_EventScript_20AE18:: @ 820AE18 checkflag FLAG_0x095 goto_if 0, SlateportCity_OceanicMuseum_1F_EventScript_20AE39 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B03D, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B03D, MSGBOX_DEFAULT closemessage hidemoneybox nop @@ -63,7 +63,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20AE18:: @ 820AE18 end SlateportCity_OceanicMuseum_1F_EventScript_20AE39:: @ 820AE39 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B075, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B075, MSGBOX_DEFAULT setvar VAR_0x40AA, 1 hidemoneybox nop @@ -76,79 +76,79 @@ SlateportCity_OceanicMuseum_1F_Movement_20AE4B: @ 820AE4B step_end SlateportCity_OceanicMuseum_1F_EventScript_20AE4D:: @ 820AE4D - msgbox SlateportCity_OceanicMuseum_1F_Text_20B0E8, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B0E8, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AE56:: @ 820AE56 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B112, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B112, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AE5F:: @ 820AE5F - msgbox SlateportCity_OceanicMuseum_1F_Text_20B165, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B165, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AE68:: @ 820AE68 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B19C, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B19C, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AE71:: @ 820AE71 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B1D4, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B1D4, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AE7A:: @ 820AE7A - msgbox SlateportCity_OceanicMuseum_1F_Text_20B218, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B218, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AE83:: @ 820AE83 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B4CF, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B4CF, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AE8C:: @ 820AE8C - msgbox SlateportCity_OceanicMuseum_1F_Text_20B547, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B547, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AE95:: @ 820AE95 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B5CA, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B5CA, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AE9E:: @ 820AE9E - msgbox SlateportCity_OceanicMuseum_1F_Text_20B699, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B699, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AEA7:: @ 820AEA7 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B74B, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B74B, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AEB0:: @ 820AEB0 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B81F, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B81F, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AEB9:: @ 820AEB9 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B912, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B912, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AEC2:: @ 820AEC2 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B9C0, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B9C0, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AECB:: @ 820AECB - msgbox SlateportCity_OceanicMuseum_1F_Text_20BA9C, 3 + msgbox SlateportCity_OceanicMuseum_1F_Text_20BA9C, MSGBOX_SIGN end SlateportCity_OceanicMuseum_1F_EventScript_20AED4:: @ 820AED4 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B25F, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B25F, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AEDD:: @ 820AEDD - msgbox SlateportCity_OceanicMuseum_1F_Text_20B2A2, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B2A2, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AEE6:: @ 820AEE6 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B302, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B302, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AEEF:: @ 820AEEF - msgbox SlateportCity_OceanicMuseum_1F_Text_20B369, 2 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B369, MSGBOX_NPC end SlateportCity_OceanicMuseum_1F_EventScript_20AEF8:: @ 820AEF8 @@ -160,12 +160,12 @@ SlateportCity_OceanicMuseum_1F_EventScript_20AEF8:: @ 820AEF8 waitmovement 0 applymovement 13, SlateportCity_OceanicMuseum_1F_Movement_27259A waitmovement 0 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B3AB, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B3AB, MSGBOX_DEFAULT giveitem_std ITEM_TM46 compare VAR_RESULT, 0 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_20AFB5 setflag FLAG_0x10D - msgbox SlateportCity_OceanicMuseum_1F_Text_20B449, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B449, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 goto_eq SlateportCity_OceanicMuseum_1F_EventScript_20AF6C @@ -205,7 +205,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_20AFAA:: @ 820AFAA end SlateportCity_OceanicMuseum_1F_EventScript_20AFB5:: @ 820AFB5 - msgbox SlateportCity_OceanicMuseum_1F_Text_20B49B, 4 + msgbox SlateportCity_OceanicMuseum_1F_Text_20B49B, MSGBOX_DEFAULT release end diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index f31a0d3862..05f6549331 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -4,7 +4,7 @@ SlateportCity_OceanicMuseum_2F_MapScripts:: @ 820BAFF SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 lock faceplayer - msgbox SlateportCity_OceanicMuseum_2F_Text_20BD8D, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BD8D, MSGBOX_DEFAULT closemessage playbgm MUS_AQA_0, 1 addobject 3 @@ -20,11 +20,11 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BC92 compare VAR_FACING, 4 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BC92 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BE40, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BE40, MSGBOX_DEFAULT compare VAR_FACING, 4 call_if 5, SlateportCity_OceanicMuseum_2F_EventScript_20BC9D - msgbox SlateportCity_OceanicMuseum_2F_Text_20BE69, 4 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BE93, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BE69, MSGBOX_DEFAULT + msgbox SlateportCity_OceanicMuseum_2F_Text_20BE93, MSGBOX_DEFAULT closemessage applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCE2 waitmovement 0 @@ -33,31 +33,31 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 compare VAR_FACING, 3 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BCB3 trainerbattle 3, TRAINER_GRUNT_14, 0, SlateportCity_OceanicMuseum_2F_Text_20BEE2 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BEFA, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BEFA, MSGBOX_DEFAULT closemessage applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCEF waitmovement 0 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCE2 waitmovement 0 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BF35, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BF35, MSGBOX_DEFAULT trainerbattle 3, TRAINER_GRUNT_15, 0, SlateportCity_OceanicMuseum_2F_Text_20BF66 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCEF waitmovement 0 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_2725AA applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_2725A6 waitmovement 0 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BF7A, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BF7A, MSGBOX_DEFAULT closemessage delay 35 addobject 2 applymovement 2, SlateportCity_OceanicMuseum_2F_Movement_20BCD8 applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCFE waitmovement 0 - msgbox SlateportCity_OceanicMuseum_2F_Text_20BFF2, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20BFF2, MSGBOX_DEFAULT closemessage applymovement 2, SlateportCity_OceanicMuseum_2F_Movement_20BCD6 waitmovement 0 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C059, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C059, MSGBOX_DEFAULT closemessage savebgm MUS_DUMMY fadedefaultbgm @@ -70,10 +70,10 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS applymovement 255, SlateportCity_OceanicMuseum_2F_Movement_2725A8 waitmovement 0 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C2BE, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C2BE, MSGBOX_DEFAULT setvar VAR_0x8004, 269 call SlateportCity_OceanicMuseum_2F_EventScript_2723E4 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C36C, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C36C, MSGBOX_DEFAULT closemessage fadescreen 1 playfanfare MUS_ME_ASA @@ -216,57 +216,57 @@ SlateportCity_OceanicMuseum_2F_Movement_20BCFE: @ 820BCFE step_end SlateportCity_OceanicMuseum_2F_EventScript_20BD0A:: @ 820BD0A - msgbox SlateportCity_OceanicMuseum_2F_Text_20C4F9, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C4F9, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD13:: @ 820BD13 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C566, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C566, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD1C:: @ 820BD1C - msgbox SlateportCity_OceanicMuseum_2F_Text_20C5C6, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C5C6, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD25:: @ 820BD25 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C6C7, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C6C7, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD2E:: @ 820BD2E - msgbox SlateportCity_OceanicMuseum_2F_Text_20C72F, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C72F, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD37:: @ 820BD37 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C7C1, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C7C1, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD40:: @ 820BD40 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C82F, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C82F, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD49:: @ 820BD49 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C88B, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C88B, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD52:: @ 820BD52 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C8E8, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C8E8, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD5B:: @ 820BD5B - msgbox SlateportCity_OceanicMuseum_2F_Text_20C93A, 3 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C93A, MSGBOX_SIGN end SlateportCity_OceanicMuseum_2F_EventScript_20BD64:: @ 820BD64 - msgbox SlateportCity_OceanicMuseum_2F_Text_20C43F, 2 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C43F, MSGBOX_NPC end SlateportCity_OceanicMuseum_2F_EventScript_20BD6D:: @ 820BD6D - msgbox SlateportCity_OceanicMuseum_2F_Text_20C495, 2 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C495, MSGBOX_NPC end SlateportCity_OceanicMuseum_2F_EventScript_20BD76:: @ 820BD76 lock faceplayer - msgbox SlateportCity_OceanicMuseum_2F_Text_20C4C2, 4 + msgbox SlateportCity_OceanicMuseum_2F_Text_20C4C2, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, SlateportCity_OceanicMuseum_2F_Movement_2725A2 waitmovement 0 diff --git a/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc b/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc index dd62280bb4..bbc91609ca 100644 --- a/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/SlateportCity_PokemonCenter_1F/scripts.inc @@ -17,11 +17,11 @@ SlateportCity_PokemonCenter_1F_EventScript_20DAD3:: @ 820DAD3 end SlateportCity_PokemonCenter_1F_EventScript_20DAE1:: @ 820DAE1 - msgbox SlateportCity_PokemonCenter_1F_Text_20DAF3, 2 + msgbox SlateportCity_PokemonCenter_1F_Text_20DAF3, MSGBOX_NPC end SlateportCity_PokemonCenter_1F_EventScript_20DAEA:: @ 820DAEA - msgbox SlateportCity_PokemonCenter_1F_Text_20DBBC, 2 + msgbox SlateportCity_PokemonCenter_1F_Text_20DBBC, MSGBOX_NPC end SlateportCity_PokemonCenter_1F_Text_20DAF3: @ 820DAF3 diff --git a/data/maps/SlateportCity_PokemonFanClub/scripts.inc b/data/maps/SlateportCity_PokemonFanClub/scripts.inc index 307f42af58..0f97b0d86e 100644 --- a/data/maps/SlateportCity_PokemonFanClub/scripts.inc +++ b/data/maps/SlateportCity_PokemonFanClub/scripts.inc @@ -17,7 +17,7 @@ SlateportCity_PokemonFanClub_EventScript_209E96:: @ 8209E96 SlateportCity_PokemonFanClub_EventScript_209ED2:: @ 8209ED2 setvar VAR_0x40B7, 1 - msgbox SlateportCity_PokemonFanClub_Text_20A445, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A445, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_209F45 end @@ -37,17 +37,17 @@ SlateportCity_PokemonFanClub_EventScript_209EE5:: @ 8209EE5 call_if 1, SlateportCity_PokemonFanClub_EventScript_209FCA compare VAR_0x40B7, 2 goto_eq SlateportCity_PokemonFanClub_EventScript_209F3B - msgbox SlateportCity_PokemonFanClub_Text_20A62A, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A62A, MSGBOX_DEFAULT goto SlateportCity_PokemonFanClub_EventScript_209F45 end SlateportCity_PokemonFanClub_EventScript_209F3B:: @ 8209F3B - msgbox SlateportCity_PokemonFanClub_Text_20A9E1, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A9E1, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_209F45:: @ 8209F45 - msgbox SlateportCity_PokemonFanClub_Text_20A65F, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A65F, MSGBOX_DEFAULT setvar VAR_TEMP_1, 0 checkflag FLAG_0x0CC call_if 0, SlateportCity_PokemonFanClub_EventScript_20A13B @@ -79,7 +79,7 @@ SlateportCity_PokemonFanClub_EventScript_209FD0:: @ 8209FD0 return SlateportCity_PokemonFanClub_EventScript_209FD6:: @ 8209FD6 - msgbox SlateportCity_PokemonFanClub_Text_20A66E, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A66E, MSGBOX_DEFAULT release end @@ -87,10 +87,10 @@ SlateportCity_PokemonFanClub_EventScript_209FE0:: @ 8209FE0 checkitemspace ITEM_RED_SCARF, 1 compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_20A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A795, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A795, MSGBOX_DEFAULT setflag FLAG_0x0C8 giveitem_std ITEM_RED_SCARF - msgbox SlateportCity_PokemonFanClub_Text_20A827, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A827, MSGBOX_DEFAULT release end @@ -98,10 +98,10 @@ SlateportCity_PokemonFanClub_EventScript_20A011:: @ 820A011 checkitemspace ITEM_BLUE_SCARF, 1 compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_20A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A795, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A795, MSGBOX_DEFAULT setflag FLAG_0x0C9 giveitem_std ITEM_BLUE_SCARF - msgbox SlateportCity_PokemonFanClub_Text_20A880, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A880, MSGBOX_DEFAULT release end @@ -109,10 +109,10 @@ SlateportCity_PokemonFanClub_EventScript_20A042:: @ 820A042 checkitemspace ITEM_PINK_SCARF, 1 compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_20A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A795, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A795, MSGBOX_DEFAULT setflag FLAG_0x0CA giveitem_std ITEM_PINK_SCARF - msgbox SlateportCity_PokemonFanClub_Text_20A8D7, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A8D7, MSGBOX_DEFAULT release end @@ -120,10 +120,10 @@ SlateportCity_PokemonFanClub_EventScript_20A073:: @ 820A073 checkitemspace ITEM_GREEN_SCARF, 1 compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_20A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A795, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A795, MSGBOX_DEFAULT setflag FLAG_0x0CB giveitem_std ITEM_GREEN_SCARF - msgbox SlateportCity_PokemonFanClub_Text_20A933, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A933, MSGBOX_DEFAULT release end @@ -131,15 +131,15 @@ SlateportCity_PokemonFanClub_EventScript_20A0A4:: @ 820A0A4 checkitemspace ITEM_YELLOW_SCARF, 1 compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_20A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A795, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A795, MSGBOX_DEFAULT setflag FLAG_0x0CC giveitem_std ITEM_YELLOW_SCARF - msgbox SlateportCity_PokemonFanClub_Text_20A984, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A984, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_20A0D5:: @ 820A0D5 - msgbox SlateportCity_PokemonFanClub_Text_20A719, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A719, MSGBOX_DEFAULT release end @@ -196,18 +196,18 @@ SlateportCity_PokemonFanClub_EventScript_20A14C:: @ 820A14C SlateportCity_PokemonFanClub_EventScript_20A152:: @ 820A152 checkflag FLAG_0x156 goto_eq SlateportCity_PokemonFanClub_EventScript_20A168 - msgbox SlateportCity_PokemonFanClub_Text_20A233, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A233, MSGBOX_DEFAULT setflag FLAG_0x156 release end SlateportCity_PokemonFanClub_EventScript_20A168:: @ 820A168 - msgbox SlateportCity_PokemonFanClub_Text_20A3EE, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A3EE, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_20A172:: @ 820A172 - msgbox SlateportCity_PokemonFanClub_Text_20A233, 4 + msgbox SlateportCity_PokemonFanClub_Text_20A233, MSGBOX_DEFAULT setflag FLAG_0x156 return @@ -216,7 +216,7 @@ SlateportCity_PokemonFanClub_EventScript_20A17E:: @ 820A17E faceplayer checkflag FLAG_0x116 goto_eq SlateportCity_PokemonFanClub_EventScript_20A1DE - msgbox SlateportCity_PokemonFanClub_Text_20AA77, 4 + msgbox SlateportCity_PokemonFanClub_Text_20AA77, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore compare VAR_RESULT, 4 goto_if 4, SlateportCity_PokemonFanClub_EventScript_20A1A3 @@ -229,7 +229,7 @@ SlateportCity_PokemonFanClub_EventScript_20A1A3:: @ 820A1A3 waitmovement 0 applymovement VAR_LAST_TALKED, SlateportCity_PokemonFanClub_Movement_27259A waitmovement 0 - msgbox SlateportCity_PokemonFanClub_Text_20AB63, 4 + msgbox SlateportCity_PokemonFanClub_Text_20AB63, MSGBOX_DEFAULT giveitem_std ITEM_SOOTHE_BELL compare VAR_RESULT, 0 goto_eq SlateportCity_PokemonFanClub_EventScript_272054 @@ -238,16 +238,16 @@ SlateportCity_PokemonFanClub_EventScript_20A1A3:: @ 820A1A3 end SlateportCity_PokemonFanClub_EventScript_20A1DE:: @ 820A1DE - msgbox SlateportCity_PokemonFanClub_Text_20ABC4, 4 + msgbox SlateportCity_PokemonFanClub_Text_20ABC4, MSGBOX_DEFAULT release end SlateportCity_PokemonFanClub_EventScript_20A1E8:: @ 820A1E8 - msgbox SlateportCity_PokemonFanClub_Text_20AC47, 2 + msgbox SlateportCity_PokemonFanClub_Text_20AC47, MSGBOX_NPC end SlateportCity_PokemonFanClub_EventScript_20A1F1:: @ 820A1F1 - msgbox SlateportCity_PokemonFanClub_Text_20ACF9, 2 + msgbox SlateportCity_PokemonFanClub_Text_20ACF9, MSGBOX_NPC end SlateportCity_PokemonFanClub_EventScript_20A1FA:: @ 820A1FA @@ -255,7 +255,7 @@ SlateportCity_PokemonFanClub_EventScript_20A1FA:: @ 820A1FA faceplayer waitse playmoncry SPECIES_SKITTY, 0 - msgbox SlateportCity_PokemonFanClub_Text_20AD5A, 4 + msgbox SlateportCity_PokemonFanClub_Text_20AD5A, MSGBOX_DEFAULT waitmoncry release end @@ -265,7 +265,7 @@ SlateportCity_PokemonFanClub_EventScript_20A20D:: @ 820A20D faceplayer waitse playmoncry SPECIES_ZIGZAGOON, 0 - msgbox SlateportCity_PokemonFanClub_Text_20AD6E, 4 + msgbox SlateportCity_PokemonFanClub_Text_20AD6E, MSGBOX_DEFAULT waitmoncry release end @@ -275,7 +275,7 @@ SlateportCity_PokemonFanClub_EventScript_20A220:: @ 820A220 faceplayer waitse playmoncry SPECIES_AZUMARILL, 0 - msgbox SlateportCity_PokemonFanClub_Text_20AD80, 4 + msgbox SlateportCity_PokemonFanClub_Text_20AD80, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc index 20bbc6fc40..05e378c7e0 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_1F/scripts.inc @@ -11,10 +11,10 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FD9 checkflag FLAG_0x094 goto_eq SlateportCity_SternsShipyard_1F_EventScript_207FBA - msgbox SlateportCity_SternsShipyard_1F_Text_208008, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_208008, MSGBOX_DEFAULT applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_2080A5, MSGBOX_DEFAULT closemessage applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 waitmovement 0 @@ -26,21 +26,21 @@ SlateportCity_SternsShipyard_1F_EventScript_207F40:: @ 8207F40 SlateportCity_SternsShipyard_1F_EventScript_207F92:: @ 8207F92 applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208323, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_208323, MSGBOX_DEFAULT releaseall end SlateportCity_SternsShipyard_1F_EventScript_207FA6:: @ 8207FA6 applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_2082A8, MSGBOX_DEFAULT releaseall end SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_2081A5, MSGBOX_DEFAULT closemessage applymovement 1, SlateportCity_SternsShipyard_1F_Movement_2725A2 waitmovement 0 @@ -50,20 +50,20 @@ SlateportCity_SternsShipyard_1F_EventScript_207FBA:: @ 8207FBA SlateportCity_SternsShipyard_1F_EventScript_207FD9:: @ 8207FD9 applymovement 1, SlateportCity_SternsShipyard_1F_Movement_27259E waitmovement 0 - msgbox SlateportCity_SternsShipyard_1F_Text_208213, 4 + msgbox SlateportCity_SternsShipyard_1F_Text_208213, MSGBOX_DEFAULT releaseall end SlateportCity_SternsShipyard_1F_EventScript_207FED:: @ 8207FED - msgbox SlateportCity_SternsShipyard_1F_Text_208558, 2 + msgbox SlateportCity_SternsShipyard_1F_Text_208558, MSGBOX_NPC end SlateportCity_SternsShipyard_1F_EventScript_207FF6:: @ 8207FF6 - msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, 2 + msgbox SlateportCity_SternsShipyard_1F_Text_2085FF, MSGBOX_NPC end SlateportCity_SternsShipyard_1F_EventScript_207FFF:: @ 8207FFF - msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, 2 + msgbox SlateportCity_SternsShipyard_1F_Text_2083EE, MSGBOX_NPC end SlateportCity_SternsShipyard_1F_Text_208008: @ 8208008 diff --git a/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc b/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc index a599ac9b86..eed3804f88 100644 --- a/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc +++ b/data/maps/SlateportCity_SternsShipyard_2F/scripts.inc @@ -2,11 +2,11 @@ SlateportCity_SternsShipyard_2F_MapScripts:: @ 820863D .byte 0 SlateportCity_SternsShipyard_2F_EventScript_20863E:: @ 820863E - msgbox SlateportCity_SternsShipyard_2F_Text_208650, 2 + msgbox SlateportCity_SternsShipyard_2F_Text_208650, MSGBOX_NPC end SlateportCity_SternsShipyard_2F_EventScript_208647:: @ 8208647 - msgbox SlateportCity_SternsShipyard_2F_Text_2086BA, 2 + msgbox SlateportCity_SternsShipyard_2F_Text_2086BA, MSGBOX_NPC end SlateportCity_SternsShipyard_2F_Text_208650: @ 8208650 diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index f5dcdab745..b3411a9c28 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -704,22 +704,22 @@ SootopolisCity_EventScript_1E5E8D:: @ 81E5E8D goto_eq SootopolisCity_EventScript_1E5ECE compare VAR_0x405E, 2 goto_if 4, SootopolisCity_EventScript_1E5EBA - msgbox SootopolisCity_Text_1E6D77, 4 + msgbox SootopolisCity_Text_1E6D77, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E5EBA:: @ 81E5EBA - msgbox SootopolisCity_Text_1E6DFE, 4 + msgbox SootopolisCity_Text_1E6DFE, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E5EC4:: @ 81E5EC4 - msgbox SootopolisCity_Text_1E6F38, 4 + msgbox SootopolisCity_Text_1E6F38, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E5ECE:: @ 81E5ECE - msgbox SootopolisCity_Text_1E6ED4, 4 + msgbox SootopolisCity_Text_1E6ED4, MSGBOX_DEFAULT release end @@ -732,7 +732,7 @@ SootopolisCity_EventScript_1E5ED8:: @ 81E5ED8 goto_if 4, SootopolisCity_EventScript_1E5F1B compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E5F10 - msgbox SootopolisCity_Text_1E6BFF, 4 + msgbox SootopolisCity_Text_1E6BFF, MSGBOX_DEFAULT closemessage applymovement 3, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -740,7 +740,7 @@ SootopolisCity_EventScript_1E5ED8:: @ 81E5ED8 end SootopolisCity_EventScript_1E5F10:: @ 81E5F10 - msgbox SootopolisCity_Text_1E6C53, 4 + msgbox SootopolisCity_Text_1E6C53, MSGBOX_DEFAULT closemessage release end @@ -750,7 +750,7 @@ SootopolisCity_EventScript_1E5F1B:: @ 81E5F1B special GetPlayerBigGuyGirlString checkflag FLAG_0x932 goto_eq SootopolisCity_EventScript_1E5FBB - msgbox SootopolisCity_Text_2A7BB0, 4 + msgbox SootopolisCity_Text_2A7BB0, MSGBOX_DEFAULT random 10 addvar VAR_RESULT, 20 addvar VAR_RESULT, 133 @@ -758,7 +758,7 @@ SootopolisCity_EventScript_1E5F1B:: @ 81E5F1B compare VAR_RESULT, 0 goto_eq SootopolisCity_EventScript_272054 setflag FLAG_0x932 - msgbox SootopolisCity_Text_2A7C7C, 4 + msgbox SootopolisCity_Text_2A7C7C, MSGBOX_DEFAULT random 2 compare VAR_RESULT, 0 goto_eq SootopolisCity_EventScript_1E5F79 @@ -770,7 +770,7 @@ SootopolisCity_EventScript_1E5F79:: @ 81E5F79 giveitem_std ITEM_FIGY_BERRY compare VAR_RESULT, 0 goto_eq SootopolisCity_EventScript_272054 - msgbox SootopolisCity_Text_2A7CB7, 4 + msgbox SootopolisCity_Text_2A7CB7, MSGBOX_DEFAULT release end @@ -778,20 +778,20 @@ SootopolisCity_EventScript_1E5F9A:: @ 81E5F9A giveitem_std ITEM_IAPAPA_BERRY compare VAR_RESULT, 0 goto_eq SootopolisCity_EventScript_272054 - msgbox SootopolisCity_Text_2A7CB7, 4 + msgbox SootopolisCity_Text_2A7CB7, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E5FBB:: @ 81E5FBB - msgbox SootopolisCity_Text_2A7CEC, 5 + msgbox SootopolisCity_Text_2A7CEC, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SootopolisCity_EventScript_1E5FD8 - msgbox SootopolisCity_Text_2A7DD2, 4 + msgbox SootopolisCity_Text_2A7DD2, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E5FD8:: @ 81E5FD8 - msgbox SootopolisCity_Text_2A7D80, 4 + msgbox SootopolisCity_Text_2A7D80, MSGBOX_DEFAULT release end @@ -801,7 +801,7 @@ SootopolisCity_EventScript_1E5FE2:: @ 81E5FE2 waitmovement 0 compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E600D - msgbox SootopolisCity_Text_1E71A1, 4 + msgbox SootopolisCity_Text_1E71A1, MSGBOX_DEFAULT closemessage applymovement 2, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -809,7 +809,7 @@ SootopolisCity_EventScript_1E5FE2:: @ 81E5FE2 end SootopolisCity_EventScript_1E600D:: @ 81E600D - msgbox SootopolisCity_Text_1E728C, 4 + msgbox SootopolisCity_Text_1E728C, MSGBOX_DEFAULT releaseall end @@ -818,12 +818,12 @@ SootopolisCity_EventScript_1E6017:: @ 81E6017 faceplayer compare VAR_0x405E, 6 goto_if 4, SootopolisCity_EventScript_1E602E - msgbox SootopolisCity_Text_1E6CCA, 4 + msgbox SootopolisCity_Text_1E6CCA, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E602E:: @ 81E602E - msgbox SootopolisCity_Text_1E6D57, 4 + msgbox SootopolisCity_Text_1E6D57, MSGBOX_DEFAULT release end @@ -836,12 +836,12 @@ SootopolisCity_EventScript_1E6038:: @ 81E6038 goto_eq SootopolisCity_EventScript_1E6084 compare VAR_0x405E, 2 goto_if 4, SootopolisCity_EventScript_1E6065 - msgbox SootopolisCity_Text_1E6F90, 4 + msgbox SootopolisCity_Text_1E6F90, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E6065:: @ 81E6065 - msgbox SootopolisCity_Text_1E7078, 4 + msgbox SootopolisCity_Text_1E7078, MSGBOX_DEFAULT closemessage applymovement 8, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -849,12 +849,12 @@ SootopolisCity_EventScript_1E6065:: @ 81E6065 end SootopolisCity_EventScript_1E607A:: @ 81E607A - msgbox SootopolisCity_Text_1E710B, 4 + msgbox SootopolisCity_Text_1E710B, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E6084:: @ 81E6084 - msgbox SootopolisCity_Text_1E70D4, 4 + msgbox SootopolisCity_Text_1E70D4, MSGBOX_DEFAULT release end @@ -868,7 +868,7 @@ SootopolisCity_EventScript_1E608E:: @ 81E608E goto_if 4, SootopolisCity_EventScript_1E60CF compare VAR_0x405E, 1 goto_if 3, SootopolisCity_EventScript_1E60CF - msgbox SootopolisCity_Text_1E690B, 4 + msgbox SootopolisCity_Text_1E690B, MSGBOX_DEFAULT closemessage applymovement 4, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -876,12 +876,12 @@ SootopolisCity_EventScript_1E608E:: @ 81E608E end SootopolisCity_EventScript_1E60CF:: @ 81E60CF - msgbox SootopolisCity_Text_1E68A1, 4 + msgbox SootopolisCity_Text_1E68A1, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E60D9:: @ 81E60D9 - msgbox SootopolisCity_Text_1E6920, 4 + msgbox SootopolisCity_Text_1E6920, MSGBOX_DEFAULT release end @@ -897,7 +897,7 @@ SootopolisCity_EventScript_1E60E3:: @ 81E60E3 goto_if 4, SootopolisCity_EventScript_1E6141 compare VAR_0x405E, 1 goto_if 3, SootopolisCity_EventScript_1E6141 - msgbox SootopolisCity_Text_1E6692, 4 + msgbox SootopolisCity_Text_1E6692, MSGBOX_DEFAULT closemessage applymovement 5, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -905,30 +905,30 @@ SootopolisCity_EventScript_1E60E3:: @ 81E60E3 end SootopolisCity_EventScript_1E612D:: @ 81E612D - msgbox SootopolisCity_Text_1E6750, 4 + msgbox SootopolisCity_Text_1E6750, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E6137:: @ 81E6137 - msgbox SootopolisCity_Text_1E677F, 4 + msgbox SootopolisCity_Text_1E677F, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E6141:: @ 81E6141 - msgbox SootopolisCity_Text_1E6618, 4 + msgbox SootopolisCity_Text_1E6618, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E614B:: @ 81E614B - msgbox SootopolisCity_Text_1E656F, 3 + msgbox SootopolisCity_Text_1E656F, MSGBOX_SIGN end SootopolisCity_EventScript_1E6154:: @ 81E6154 - msgbox SootopolisCity_Text_1E65C8, 3 + msgbox SootopolisCity_Text_1E65C8, MSGBOX_SIGN end EventScript_ClosedSootopolisDoor:: @ 81E615D - msgbox SootopolisCity_Text_1E6604, 3 + msgbox SootopolisCity_Text_1E6604, MSGBOX_SIGN end SootopolisCity_EventScript_1E6166:: @ 81E6166 @@ -945,33 +945,33 @@ SootopolisCity_EventScript_1E6166:: @ 81E6166 goto_eq SootopolisCity_EventScript_1E61C2 checkflag FLAG_0x09E goto_eq SootopolisCity_EventScript_1E61B8 - msgbox SootopolisCity_Text_1E78E5, 4 + msgbox SootopolisCity_Text_1E78E5, MSGBOX_DEFAULT releaseall end SootopolisCity_EventScript_1E61AE:: @ 81E61AE - msgbox SootopolisCity_Text_1E7866, 4 + msgbox SootopolisCity_Text_1E7866, MSGBOX_DEFAULT releaseall end SootopolisCity_EventScript_1E61B8:: @ 81E61B8 - msgbox SootopolisCity_Text_1E794B, 4 + msgbox SootopolisCity_Text_1E794B, MSGBOX_DEFAULT releaseall end SootopolisCity_EventScript_1E61C2:: @ 81E61C2 - msgbox SootopolisCity_Text_1E789A, 4 + msgbox SootopolisCity_Text_1E789A, MSGBOX_DEFAULT releaseall end SootopolisCity_EventScript_1E61CC:: @ 81E61CC - msgbox SootopolisCity_Text_1E75CB, 4 + msgbox SootopolisCity_Text_1E75CB, MSGBOX_DEFAULT closemessage compare VAR_FACING, 3 call_if 1, SootopolisCity_EventScript_1E6243 compare VAR_FACING, 2 call_if 1, SootopolisCity_EventScript_1E6255 - msgbox SootopolisCity_Text_1E7737, 4 + msgbox SootopolisCity_Text_1E7737, MSGBOX_DEFAULT closemessage applymovement 7, SootopolisCity_Movement_1E62D4 applymovement 255, SootopolisCity_Movement_1E630E @@ -982,7 +982,7 @@ SootopolisCity_EventScript_1E61CC:: @ 81E61CC applymovement 7, SootopolisCity_Movement_1E6344 applymovement 255, SootopolisCity_Movement_1E634F waitmovement 0 - msgbox SootopolisCity_Text_1E77F0, 4 + msgbox SootopolisCity_Text_1E77F0, MSGBOX_DEFAULT closemessage setflag FLAG_0x133 applymovement 255, SootopolisCity_Movement_1E635A @@ -1273,7 +1273,7 @@ SootopolisCity_EventScript_1E635D:: @ 81E635D waitmovement 0 compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E6388 - msgbox SootopolisCity_Text_1E67DC, 4 + msgbox SootopolisCity_Text_1E67DC, MSGBOX_DEFAULT closemessage applymovement 15, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -1281,7 +1281,7 @@ SootopolisCity_EventScript_1E635D:: @ 81E635D end SootopolisCity_EventScript_1E6388:: @ 81E6388 - msgbox SootopolisCity_Text_1E6853, 4 + msgbox SootopolisCity_Text_1E6853, MSGBOX_DEFAULT closemessage releaseall end @@ -1290,11 +1290,11 @@ SootopolisCity_EventScript_1E6393:: @ 81E6393 lockall compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E63C7 - msgbox SootopolisCity_Text_1E6936, 4 + msgbox SootopolisCity_Text_1E6936, MSGBOX_DEFAULT closemessage applymovement 14, SootopolisCity_Movement_27259E waitmovement 0 - msgbox SootopolisCity_Text_1E696C, 4 + msgbox SootopolisCity_Text_1E696C, MSGBOX_DEFAULT closemessage applymovement 14, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -1304,7 +1304,7 @@ SootopolisCity_EventScript_1E6393:: @ 81E6393 SootopolisCity_EventScript_1E63C7:: @ 81E63C7 applymovement 14, SootopolisCity_Movement_27259E waitmovement 0 - msgbox SootopolisCity_Text_1E69B8, 4 + msgbox SootopolisCity_Text_1E69B8, MSGBOX_DEFAULT releaseall end @@ -1314,7 +1314,7 @@ SootopolisCity_EventScript_1E63DB:: @ 81E63DB waitmovement 0 compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E6406 - msgbox SootopolisCity_Text_1E6C7C, 4 + msgbox SootopolisCity_Text_1E6C7C, MSGBOX_DEFAULT closemessage applymovement 13, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -1322,7 +1322,7 @@ SootopolisCity_EventScript_1E63DB:: @ 81E63DB end SootopolisCity_EventScript_1E6406:: @ 81E6406 - msgbox SootopolisCity_Text_1E6CA6, 4 + msgbox SootopolisCity_Text_1E6CA6, MSGBOX_DEFAULT closemessage releaseall end @@ -1333,7 +1333,7 @@ SootopolisCity_EventScript_1E6411:: @ 81E6411 waitmovement 0 compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E643C - msgbox SootopolisCity_Text_1E6A50, 4 + msgbox SootopolisCity_Text_1E6A50, MSGBOX_DEFAULT closemessage applymovement 12, SootopolisCity_Movement_2725A2 waitmovement 0 @@ -1341,7 +1341,7 @@ SootopolisCity_EventScript_1E6411:: @ 81E6411 end SootopolisCity_EventScript_1E643C:: @ 81E643C - msgbox SootopolisCity_Text_1E6B2A, 4 + msgbox SootopolisCity_Text_1E6B2A, MSGBOX_DEFAULT releaseall end @@ -1354,15 +1354,15 @@ SootopolisCity_EventScript_1E6446:: @ 81E6446 goto_eq SootopolisCity_EventScript_1E64E2 checkflag FLAG_0x09E goto_eq SootopolisCity_EventScript_1E646F - msgbox SootopolisCity_Text_1E7A3E, 4 + msgbox SootopolisCity_Text_1E7A3E, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E646F:: @ 81E646F - msgbox SootopolisCity_Text_1E7ACF, 4 + msgbox SootopolisCity_Text_1E7ACF, MSGBOX_DEFAULT giveitem_std ITEM_HM07 setflag FLAG_0x138 - msgbox SootopolisCity_Text_1E7B86, 4 + msgbox SootopolisCity_Text_1E7B86, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, SootopolisCity_EventScript_1E64B2 @@ -1388,12 +1388,12 @@ SootopolisCity_EventScript_1E64C5:: @ 81E64C5 return SootopolisCity_EventScript_1E64D8:: @ 81E64D8 - msgbox SootopolisCity_Text_1E79C8, 4 + msgbox SootopolisCity_Text_1E79C8, MSGBOX_DEFAULT release end SootopolisCity_EventScript_1E64E2:: @ 81E64E2 - msgbox SootopolisCity_Text_1E7CBC, 4 + msgbox SootopolisCity_Text_1E7CBC, MSGBOX_DEFAULT release end @@ -1411,13 +1411,13 @@ SootopolisCity_EventScript_1E64F2:: @ 81E64F2 lockall compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E6509 - msgbox SootopolisCity_Text_1E72DB, 4 + msgbox SootopolisCity_Text_1E72DB, MSGBOX_DEFAULT closemessage releaseall end SootopolisCity_EventScript_1E6509:: @ 81E6509 - msgbox SootopolisCity_Text_1E737E, 4 + msgbox SootopolisCity_Text_1E737E, MSGBOX_DEFAULT setflag FLAG_0x135 checkflag FLAG_0x134 goto_eq SootopolisCity_EventScript_1E654C @@ -1428,13 +1428,13 @@ SootopolisCity_EventScript_1E651F:: @ 81E651F lockall compare VAR_0x405E, 5 goto_eq SootopolisCity_EventScript_1E6536 - msgbox SootopolisCity_Text_1E7460, 4 + msgbox SootopolisCity_Text_1E7460, MSGBOX_DEFAULT closemessage releaseall end SootopolisCity_EventScript_1E6536:: @ 81E6536 - msgbox SootopolisCity_Text_1E74F6, 4 + msgbox SootopolisCity_Text_1E74F6, MSGBOX_DEFAULT setflag FLAG_0x134 checkflag FLAG_0x135 goto_eq SootopolisCity_EventScript_1E654C diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index e95a57769c..a70b9cb7a3 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -94,7 +94,7 @@ SootopolisCity_Gym_1F_EventScript_224F44:: @ 8224F44 goto_if 0, SootopolisCity_Gym_1F_EventScript_224FF7 checkflag FLAG_BADGE06_GET goto_if 0, SootopolisCity_Gym_1F_EventScript_22501B - msgbox SootopolisCity_Gym_1F_Text_225778, 4 + msgbox SootopolisCity_Gym_1F_Text_225778, MSGBOX_DEFAULT release end @@ -102,7 +102,7 @@ SootopolisCity_Gym_1F_EventScript_224F82:: @ 8224F82 message SootopolisCity_Gym_1F_Text_225598 waitmessage call SootopolisCity_Gym_1F_EventScript_27207E - msgbox SootopolisCity_Gym_1F_Text_2255BE, 4 + msgbox SootopolisCity_Gym_1F_Text_2255BE, MSGBOX_DEFAULT setflag FLAG_0x4F7 setflag FLAG_BADGE08_GET setflag FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS @@ -116,7 +116,7 @@ SootopolisCity_Gym_1F_EventScript_224F82:: @ 8224F82 closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox SootopolisCity_Gym_1F_Text_22574D, 4 + msgbox SootopolisCity_Gym_1F_Text_22574D, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -128,7 +128,7 @@ SootopolisCity_Gym_1F_EventScript_224FD4:: @ 8224FD4 giveitem_std ITEM_TM03 compare VAR_RESULT, 0 goto_eq SootopolisCity_Gym_1F_EventScript_27205E - msgbox SootopolisCity_Gym_1F_Text_2256C1, 4 + msgbox SootopolisCity_Gym_1F_Text_2256C1, MSGBOX_DEFAULT setflag FLAG_0x0AC return @@ -136,19 +136,19 @@ SootopolisCity_Gym_1F_EventScript_224FF7:: @ 8224FF7 giveitem_std ITEM_TM03 compare VAR_RESULT, 0 goto_eq SootopolisCity_Gym_1F_EventScript_272054 - msgbox SootopolisCity_Gym_1F_Text_2256C1, 4 + msgbox SootopolisCity_Gym_1F_Text_2256C1, MSGBOX_DEFAULT setflag FLAG_0x0AC release end SootopolisCity_Gym_1F_EventScript_22501B:: @ 822501B - msgbox SootopolisCity_Gym_1F_Text_225865, 4 + msgbox SootopolisCity_Gym_1F_Text_225865, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_225025:: @ 8225025 trainerbattle 7, TRAINER_JUAN_1, 0, SootopolisCity_Gym_1F_Text_225950, SootopolisCity_Gym_1F_Text_225A2E, SootopolisCity_Gym_1F_Text_225B48 - msgbox SootopolisCity_Gym_1F_Text_225A67, 6 + msgbox SootopolisCity_Gym_1F_Text_225A67, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_1F_EventScript_225040:: @ 8225040 @@ -156,12 +156,12 @@ SootopolisCity_Gym_1F_EventScript_225040:: @ 8225040 faceplayer checkflag FLAG_0x4F7 goto_eq SootopolisCity_Gym_1F_EventScript_225055 - msgbox SootopolisCity_Gym_1F_Text_225093, 4 + msgbox SootopolisCity_Gym_1F_Text_225093, MSGBOX_DEFAULT release end SootopolisCity_Gym_1F_EventScript_225055:: @ 8225055 - msgbox SootopolisCity_Gym_1F_Text_2251AF, 4 + msgbox SootopolisCity_Gym_1F_Text_2251AF, MSGBOX_DEFAULT release end @@ -180,12 +180,12 @@ SootopolisCity_Gym_1F_EventScript_22506F:: @ 822506F end SootopolisCity_Gym_1F_EventScript_22507F:: @ 822507F - msgbox SootopolisCity_Gym_1F_Text_225916, 4 + msgbox SootopolisCity_Gym_1F_Text_225916, MSGBOX_DEFAULT releaseall end SootopolisCity_Gym_1F_EventScript_225089:: @ 8225089 - msgbox SootopolisCity_Gym_1F_Text_2258FA, 4 + msgbox SootopolisCity_Gym_1F_Text_2258FA, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/SootopolisCity_Gym_B1F/scripts.inc b/data/maps/SootopolisCity_Gym_B1F/scripts.inc index 8aaa604e22..8f0f2f6789 100644 --- a/data/maps/SootopolisCity_Gym_B1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_B1F/scripts.inc @@ -3,52 +3,52 @@ SootopolisCity_Gym_B1F_MapScripts:: @ 8225C8A SootopolisCity_Gym_B1F_EventScript_225C8B:: @ 8225C8B trainerbattle 0, TRAINER_ANDREA, 0, SootopolisCity_Gym_B1F_Text_225D71, SootopolisCity_Gym_B1F_Text_225DB6 - msgbox SootopolisCity_Gym_B1F_Text_225DCF, 6 + msgbox SootopolisCity_Gym_B1F_Text_225DCF, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CA2:: @ 8225CA2 trainerbattle 0, TRAINER_CRISSY, 0, SootopolisCity_Gym_B1F_Text_225E04, SootopolisCity_Gym_B1F_Text_225E60 - msgbox SootopolisCity_Gym_B1F_Text_225E90, 6 + msgbox SootopolisCity_Gym_B1F_Text_225E90, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CB9:: @ 8225CB9 trainerbattle 0, TRAINER_BRIANNA, 0, SootopolisCity_Gym_B1F_Text_22646E, SootopolisCity_Gym_B1F_Text_226495 - msgbox SootopolisCity_Gym_B1F_Text_2264BC, 6 + msgbox SootopolisCity_Gym_B1F_Text_2264BC, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CD0:: @ 8225CD0 trainerbattle 0, TRAINER_CONNIE, 0, SootopolisCity_Gym_B1F_Text_225FBE, SootopolisCity_Gym_B1F_Text_225FEB - msgbox SootopolisCity_Gym_B1F_Text_225FFE, 6 + msgbox SootopolisCity_Gym_B1F_Text_225FFE, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CE7:: @ 8225CE7 trainerbattle 0, TRAINER_BRIDGET, 0, SootopolisCity_Gym_B1F_Text_226061, SootopolisCity_Gym_B1F_Text_2260B6 - msgbox SootopolisCity_Gym_B1F_Text_2260D1, 6 + msgbox SootopolisCity_Gym_B1F_Text_2260D1, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CFE:: @ 8225CFE trainerbattle 0, TRAINER_OLIVIA, 0, SootopolisCity_Gym_B1F_Text_226164, SootopolisCity_Gym_B1F_Text_2261A7 - msgbox SootopolisCity_Gym_B1F_Text_2261B5, 6 + msgbox SootopolisCity_Gym_B1F_Text_2261B5, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D15:: @ 8225D15 trainerbattle 0, TRAINER_TIFFANY, 0, SootopolisCity_Gym_B1F_Text_2261F7, SootopolisCity_Gym_B1F_Text_226274 - msgbox SootopolisCity_Gym_B1F_Text_226286, 6 + msgbox SootopolisCity_Gym_B1F_Text_226286, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D2C:: @ 8225D2C trainerbattle 0, TRAINER_BETHANY, 0, SootopolisCity_Gym_B1F_Text_2262F3, SootopolisCity_Gym_B1F_Text_22633B - msgbox SootopolisCity_Gym_B1F_Text_226341, 6 + msgbox SootopolisCity_Gym_B1F_Text_226341, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D43:: @ 8225D43 trainerbattle 0, TRAINER_ANNIKA, 0, SootopolisCity_Gym_B1F_Text_226388, SootopolisCity_Gym_B1F_Text_2263BD - msgbox SootopolisCity_Gym_B1F_Text_2263F4, 6 + msgbox SootopolisCity_Gym_B1F_Text_2263F4, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D5A:: @ 8225D5A trainerbattle 0, TRAINER_DAPHNE, 0, SootopolisCity_Gym_B1F_Text_225ED6, SootopolisCity_Gym_B1F_Text_225F35 - msgbox SootopolisCity_Gym_B1F_Text_225F67, 6 + msgbox SootopolisCity_Gym_B1F_Text_225F67, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_Text_225D71: @ 8225D71 diff --git a/data/maps/SootopolisCity_House1/scripts.inc b/data/maps/SootopolisCity_House1/scripts.inc index 7c898a0b21..c23b90bb36 100644 --- a/data/maps/SootopolisCity_House1/scripts.inc +++ b/data/maps/SootopolisCity_House1/scripts.inc @@ -6,17 +6,17 @@ SootopolisCity_House1_EventScript_22694D:: @ 822694D faceplayer checkflag FLAG_0x079 goto_eq SootopolisCity_House1_EventScript_226984 - msgbox SootopolisCity_House1_Text_2269A1, 4 + msgbox SootopolisCity_House1_Text_2269A1, MSGBOX_DEFAULT giveitem_std ITEM_TM31 compare VAR_RESULT, 0 goto_eq SootopolisCity_House1_EventScript_272054 setflag FLAG_0x079 - msgbox SootopolisCity_House1_Text_226A13, 4 + msgbox SootopolisCity_House1_Text_226A13, MSGBOX_DEFAULT release end SootopolisCity_House1_EventScript_226984:: @ 8226984 - msgbox SootopolisCity_House1_Text_226A13, 4 + msgbox SootopolisCity_House1_Text_226A13, MSGBOX_DEFAULT release end @@ -25,7 +25,7 @@ SootopolisCity_House1_EventScript_22698E:: @ 822698E faceplayer waitse playmoncry SPECIES_KECLEON, 0 - msgbox SootopolisCity_House1_Text_226A60, 4 + msgbox SootopolisCity_House1_Text_226A60, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/SootopolisCity_House2/scripts.inc b/data/maps/SootopolisCity_House2/scripts.inc index 82270ca56f..676ec4ed2f 100644 --- a/data/maps/SootopolisCity_House2/scripts.inc +++ b/data/maps/SootopolisCity_House2/scripts.inc @@ -4,7 +4,7 @@ SootopolisCity_House2_MapScripts:: @ 8226A76 SootopolisCity_House2_EventScript_226A77:: @ 8226A77 lock faceplayer - msgbox SootopolisCity_House2_Text_226AAB, 5 + msgbox SootopolisCity_House2_Text_226AAB, MSGBOX_YESNO compare VAR_RESULT, 1 call_if 1, SootopolisCity_House2_EventScript_226A99 compare VAR_RESULT, 0 @@ -13,11 +13,11 @@ SootopolisCity_House2_EventScript_226A77:: @ 8226A77 end SootopolisCity_House2_EventScript_226A99:: @ 8226A99 - msgbox SootopolisCity_House2_Text_226AF1, 4 + msgbox SootopolisCity_House2_Text_226AF1, MSGBOX_DEFAULT return SootopolisCity_House2_EventScript_226AA2:: @ 8226AA2 - msgbox SootopolisCity_House2_Text_226B41, 4 + msgbox SootopolisCity_House2_Text_226B41, MSGBOX_DEFAULT return SootopolisCity_House2_Text_226AAB: @ 8226AAB diff --git a/data/maps/SootopolisCity_House3/scripts.inc b/data/maps/SootopolisCity_House3/scripts.inc index 415f906422..90c9ab1555 100644 --- a/data/maps/SootopolisCity_House3/scripts.inc +++ b/data/maps/SootopolisCity_House3/scripts.inc @@ -4,20 +4,20 @@ SootopolisCity_House3_MapScripts:: @ 8226B71 SootopolisCity_House3_EventScript_226B72:: @ 8226B72 lock faceplayer - msgbox SootopolisCity_House3_Text_226BA4, 5 + msgbox SootopolisCity_House3_Text_226BA4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq SootopolisCity_House3_EventScript_226B91 - msgbox SootopolisCity_House3_Text_226C44, 4 + msgbox SootopolisCity_House3_Text_226C44, MSGBOX_DEFAULT release end SootopolisCity_House3_EventScript_226B91:: @ 8226B91 - msgbox SootopolisCity_House3_Text_226C20, 4 + msgbox SootopolisCity_House3_Text_226C20, MSGBOX_DEFAULT release end SootopolisCity_House3_EventScript_226B9B:: @ 8226B9B - msgbox SootopolisCity_House3_Text_226C9C, 2 + msgbox SootopolisCity_House3_Text_226C9C, MSGBOX_NPC end SootopolisCity_House3_Text_226BA4: @ 8226BA4 diff --git a/data/maps/SootopolisCity_House4/scripts.inc b/data/maps/SootopolisCity_House4/scripts.inc index e34e6991d3..d92df9be23 100644 --- a/data/maps/SootopolisCity_House4/scripts.inc +++ b/data/maps/SootopolisCity_House4/scripts.inc @@ -2,11 +2,11 @@ SootopolisCity_House4_MapScripts:: @ 8226D15 .byte 0 SootopolisCity_House4_EventScript_226D16:: @ 8226D16 - msgbox SootopolisCity_House4_Text_226D3B, 2 + msgbox SootopolisCity_House4_Text_226D3B, MSGBOX_NPC end SootopolisCity_House4_EventScript_226D1F:: @ 8226D1F - msgbox SootopolisCity_House4_Text_226DEA, 2 + msgbox SootopolisCity_House4_Text_226DEA, MSGBOX_NPC end SootopolisCity_House4_EventScript_226D28:: @ 8226D28 @@ -14,7 +14,7 @@ SootopolisCity_House4_EventScript_226D28:: @ 8226D28 faceplayer waitse playmoncry SPECIES_AZUMARILL, 0 - msgbox SootopolisCity_House4_Text_226E7F, 4 + msgbox SootopolisCity_House4_Text_226E7F, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/SootopolisCity_House5/scripts.inc b/data/maps/SootopolisCity_House5/scripts.inc index 51da02de15..04b9feca20 100644 --- a/data/maps/SootopolisCity_House5/scripts.inc +++ b/data/maps/SootopolisCity_House5/scripts.inc @@ -2,11 +2,11 @@ SootopolisCity_House5_MapScripts:: @ 8226E93 .byte 0 SootopolisCity_House5_EventScript_226E94:: @ 8226E94 - msgbox SootopolisCity_House5_Text_226EA6, 2 + msgbox SootopolisCity_House5_Text_226EA6, MSGBOX_NPC end SootopolisCity_House5_EventScript_226E9D:: @ 8226E9D - msgbox SootopolisCity_House5_Text_226F35, 2 + msgbox SootopolisCity_House5_Text_226F35, MSGBOX_NPC end SootopolisCity_House5_Text_226EA6: @ 8226EA6 diff --git a/data/maps/SootopolisCity_House6/scripts.inc b/data/maps/SootopolisCity_House6/scripts.inc index 38c8456a37..3341ad1c1e 100644 --- a/data/maps/SootopolisCity_House6/scripts.inc +++ b/data/maps/SootopolisCity_House6/scripts.inc @@ -6,10 +6,10 @@ SootopolisCity_House6_EventScript_226F5C:: @ 8226F5C faceplayer checkflag FLAG_0x0F5 goto_eq SootopolisCity_House6_EventScript_226FA3 - msgbox SootopolisCity_House6_Text_226FC3, 5 + msgbox SootopolisCity_House6_Text_226FC3, MSGBOX_YESNO compare VAR_RESULT, 0 call_if 1, SootopolisCity_House6_EventScript_226F99 - msgbox SootopolisCity_House6_Text_227034, 4 + msgbox SootopolisCity_House6_Text_227034, MSGBOX_DEFAULT givedecoration_std 117 compare VAR_RESULT, 0 goto_eq SootopolisCity_House6_EventScript_226FAD @@ -18,19 +18,19 @@ SootopolisCity_House6_EventScript_226F5C:: @ 8226F5C end SootopolisCity_House6_EventScript_226F99:: @ 8226F99 - msgbox SootopolisCity_House6_Text_22708F, 4 + msgbox SootopolisCity_House6_Text_22708F, MSGBOX_DEFAULT release end SootopolisCity_House6_EventScript_226FA3:: @ 8226FA3 - msgbox SootopolisCity_House6_Text_2270B7, 4 + msgbox SootopolisCity_House6_Text_2270B7, MSGBOX_DEFAULT release end SootopolisCity_House6_EventScript_226FAD:: @ 8226FAD bufferdecorationname 1, 117 - msgbox gUnknown_08272B1A, 4 - msgbox SootopolisCity_House6_Text_22704A, 4 + msgbox gUnknown_08272B1A, MSGBOX_DEFAULT + msgbox SootopolisCity_House6_Text_22704A, MSGBOX_DEFAULT release end diff --git a/data/maps/SootopolisCity_House7/scripts.inc b/data/maps/SootopolisCity_House7/scripts.inc index 9df9cde0bd..e679e5cd55 100644 --- a/data/maps/SootopolisCity_House7/scripts.inc +++ b/data/maps/SootopolisCity_House7/scripts.inc @@ -2,11 +2,11 @@ SootopolisCity_House7_MapScripts:: @ 82270CB .byte 0 SootopolisCity_House7_EventScript_2270CC:: @ 82270CC - msgbox SootopolisCity_House7_Text_2270DE, 2 + msgbox SootopolisCity_House7_Text_2270DE, MSGBOX_NPC end SootopolisCity_House7_EventScript_2270D5:: @ 82270D5 - msgbox SootopolisCity_House7_Text_227190, 2 + msgbox SootopolisCity_House7_Text_227190, MSGBOX_NPC end SootopolisCity_House7_Text_2270DE: @ 82270DE diff --git a/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc b/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc index 26a322b899..3acf88c127 100644 --- a/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc +++ b/data/maps/SootopolisCity_LotadAndSeedotHouse/scripts.inc @@ -5,7 +5,7 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_22722B:: @ 822722B special GetSeedotSizeRecordInfo lock faceplayer - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227369, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227369, MSGBOX_DEFAULT special sub_81B94B0 waitstate copyvar VAR_RESULT, VAR_0x8004 @@ -22,22 +22,22 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_22722B:: @ 822722B end SootopolisCity_LotadAndSeedotHouse_EventScript_227272:: @ 8227272 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_2275BC, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_2275BC, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_22727C:: @ 822727C - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227584, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227584, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_227286:: @ 8227286 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227544, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227544, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_227290:: @ 8227290 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227480, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227480, MSGBOX_DEFAULT giveitem_std ITEM_ELIXIR compare VAR_RESULT, 0 goto_eq SootopolisCity_LotadAndSeedotHouse_EventScript_2272B2 @@ -46,7 +46,7 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_227290:: @ 8227290 end SootopolisCity_LotadAndSeedotHouse_EventScript_2272B2:: @ 82272B2 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227524, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227524, MSGBOX_DEFAULT release end @@ -54,7 +54,7 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_2272BC:: @ 82272BC special GetLotadSizeRecordInfo lock faceplayer - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227676, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227676, MSGBOX_DEFAULT special sub_81B94B0 waitstate copyvar VAR_RESULT, VAR_0x8004 @@ -71,22 +71,22 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_2272BC:: @ 82272BC end SootopolisCity_LotadAndSeedotHouse_EventScript_227303:: @ 8227303 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227896, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227896, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_22730D:: @ 822730D - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227867, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227867, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_227317:: @ 8227317 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_22782A, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_22782A, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_227321:: @ 8227321 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_22776C, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_22776C, MSGBOX_DEFAULT giveitem_std ITEM_ELIXIR compare VAR_RESULT, 0 goto_eq SootopolisCity_LotadAndSeedotHouse_EventScript_227343 @@ -95,21 +95,21 @@ SootopolisCity_LotadAndSeedotHouse_EventScript_227321:: @ 8227321 end SootopolisCity_LotadAndSeedotHouse_EventScript_227343:: @ 8227343 - msgbox SootopolisCity_LotadAndSeedotHouse_Text_22780A, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_22780A, MSGBOX_DEFAULT release end SootopolisCity_LotadAndSeedotHouse_EventScript_22734D:: @ 822734D special GetSeedotSizeRecordInfo lockall - msgbox SootopolisCity_LotadAndSeedotHouse_Text_227617, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_227617, MSGBOX_DEFAULT releaseall end SootopolisCity_LotadAndSeedotHouse_EventScript_22735B:: @ 822735B special GetLotadSizeRecordInfo lockall - msgbox SootopolisCity_LotadAndSeedotHouse_Text_2278F2, 4 + msgbox SootopolisCity_LotadAndSeedotHouse_Text_2278F2, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/SootopolisCity_Mart/scripts.inc b/data/maps/SootopolisCity_Mart/scripts.inc index 26ab5497c5..b6d7139307 100644 --- a/data/maps/SootopolisCity_Mart/scripts.inc +++ b/data/maps/SootopolisCity_Mart/scripts.inc @@ -7,7 +7,7 @@ SootopolisCity_Mart_EventScript_226795:: @ 8226795 message gUnknown_08272A21 waitmessage pokemart SootopolisCity_Mart_Pokemart_2267AC - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -32,12 +32,12 @@ SootopolisCity_Mart_EventScript_2267C2:: @ 82267C2 goto_if 4, SootopolisCity_Mart_EventScript_2267E2 checkflag FLAG_0x081 goto_if 0, SootopolisCity_Mart_EventScript_2267E2 - msgbox SootopolisCity_Mart_Text_22685D, 4 + msgbox SootopolisCity_Mart_Text_22685D, MSGBOX_DEFAULT release end SootopolisCity_Mart_EventScript_2267E2:: @ 82267E2 - msgbox SootopolisCity_Mart_Text_226816, 4 + msgbox SootopolisCity_Mart_Text_226816, MSGBOX_DEFAULT release end @@ -48,12 +48,12 @@ SootopolisCity_Mart_EventScript_2267EC:: @ 82267EC goto_if 4, SootopolisCity_Mart_EventScript_22680C checkflag FLAG_0x081 goto_if 0, SootopolisCity_Mart_EventScript_22680C - msgbox SootopolisCity_Mart_Text_226928, 4 + msgbox SootopolisCity_Mart_Text_226928, MSGBOX_DEFAULT release end SootopolisCity_Mart_EventScript_22680C:: @ 822680C - msgbox SootopolisCity_Mart_Text_2268AF, 4 + msgbox SootopolisCity_Mart_Text_2268AF, MSGBOX_DEFAULT release end diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc index e11d3ae9f5..f24af77852 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc @@ -51,15 +51,15 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_2279B7:: @ 82279B7 end SootopolisCity_MysteryEventsHouse_1F_EventScript_227A04:: @ 8227A04 - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227DB8, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227DB8, MSGBOX_DEFAULT return SootopolisCity_MysteryEventsHouse_1F_EventScript_227A0D:: @ 8227A0D - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227E03, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227E03, MSGBOX_DEFAULT return SootopolisCity_MysteryEventsHouse_1F_EventScript_227A16:: @ 8227A16 - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D5B, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D5B, MSGBOX_DEFAULT return SootopolisCity_MysteryEventsHouse_1F_Movement_227A1F: @ 8227A1F @@ -80,25 +80,25 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A24:: @ 8227A24 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227A4E compare VAR_TEMP_1, 1 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58 - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227B46, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227B46, MSGBOX_DEFAULT release end SootopolisCity_MysteryEventsHouse_1F_EventScript_227A4E:: @ 8227A4E - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227B46, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227B46, MSGBOX_DEFAULT release end SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58 special SavePlayerParty special BufferEReaderTrainerName - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227BFC, 5 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227BFC, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2 call SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF compare VAR_RESULT, 0 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2 - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227CEB, 5 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227CEB, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2 special LoadPlayerParty @@ -107,7 +107,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58 goto_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2 special SavePlayerParty special ReducePlayerPartyToSelectedMons - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D21, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227D21, MSGBOX_DEFAULT closemessage compare VAR_FACING, 2 call_if 1, SootopolisCity_MysteryEventsHouse_1F_EventScript_227AFE @@ -122,12 +122,12 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58 SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2:: @ 8227AE2 special LoadPlayerParty - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C44, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C44, MSGBOX_DEFAULT release end SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF:: @ 8227AEF - msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C84, 4 + msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C84, MSGBOX_DEFAULT fadescreen 1 special sub_80F9438 waitstate diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc index eb21ead545..9a6b4b1b36 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/scripts.inc @@ -16,7 +16,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68 applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF3 waitmovement 0 special CopyEReaderTrainerGreeting - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, SPECIAL_BATTLE_EREADER setvar VAR_0x8005, 0 @@ -41,7 +41,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68 SootopolisCity_MysteryEventsHouse_B1F_EventScript_227ECF:: @ 8227ECF setvar VAR_0x40C0, 3 - msgbox SootopolisCity_MysteryEventsHouse_B1F_Text_227D40, 4 + msgbox SootopolisCity_MysteryEventsHouse_B1F_Text_227D40, MSGBOX_DEFAULT return SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EDD:: @ 8227EDD diff --git a/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc b/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc index 46dccd97eb..5c5f63dd3f 100644 --- a/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/SootopolisCity_PokemonCenter_1F/scripts.inc @@ -22,12 +22,12 @@ SootopolisCity_PokemonCenter_1F_EventScript_22650E:: @ 822650E goto_if 4, SootopolisCity_PokemonCenter_1F_EventScript_22652E checkflag FLAG_0x081 goto_if 0, SootopolisCity_PokemonCenter_1F_EventScript_22652E - msgbox SootopolisCity_PokemonCenter_1F_Text_22664B, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_22664B, MSGBOX_DEFAULT release end SootopolisCity_PokemonCenter_1F_EventScript_22652E:: @ 822652E - msgbox SootopolisCity_PokemonCenter_1F_Text_226562, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_226562, MSGBOX_DEFAULT release end @@ -38,12 +38,12 @@ SootopolisCity_PokemonCenter_1F_EventScript_226538:: @ 8226538 goto_if 4, SootopolisCity_PokemonCenter_1F_EventScript_226558 checkflag FLAG_0x081 goto_if 0, SootopolisCity_PokemonCenter_1F_EventScript_226558 - msgbox SootopolisCity_PokemonCenter_1F_Text_22672F, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_22672F, MSGBOX_DEFAULT release end SootopolisCity_PokemonCenter_1F_EventScript_226558:: @ 8226558 - msgbox SootopolisCity_PokemonCenter_1F_Text_2266B9, 4 + msgbox SootopolisCity_PokemonCenter_1F_Text_2266B9, MSGBOX_DEFAULT release end diff --git a/data/maps/SouthernIsland_Exterior/scripts.inc b/data/maps/SouthernIsland_Exterior/scripts.inc index d303e0614a..12d27a61ff 100644 --- a/data/maps/SouthernIsland_Exterior/scripts.inc +++ b/data/maps/SouthernIsland_Exterior/scripts.inc @@ -9,10 +9,10 @@ SouthernIsland_Exterior_MapScript1_2429CE: @ 82429CE SouthernIsland_Exterior_EventScript_2429D2:: @ 82429D2 lock faceplayer - msgbox SouthernIsland_Exterior_Text_2A69F1, 5 + msgbox SouthernIsland_Exterior_Text_2A69F1, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq SouthernIsland_Exterior_EventScript_242A17 - msgbox SouthernIsland_Exterior_Text_2A6A5D, 4 + msgbox SouthernIsland_Exterior_Text_2A6A5D, MSGBOX_DEFAULT closemessage applymovement VAR_LAST_TALKED, SouthernIsland_Exterior_Movement_2725AA waitmovement 0 @@ -26,7 +26,7 @@ SouthernIsland_Exterior_EventScript_2429D2:: @ 82429D2 end SouthernIsland_Exterior_EventScript_242A17:: @ 8242A17 - msgbox SouthernIsland_Exterior_Text_2A6A82, 4 + msgbox SouthernIsland_Exterior_Text_2A6A82, MSGBOX_DEFAULT release end @@ -50,6 +50,6 @@ BattleFrontier_OutsideWest_Movement_242A39: @ 8242A39 step_end SouthernIsland_Exterior_EventScript_242A3C:: @ 8242A3C - msgbox SouthernIsland_Exterior_Text_2A6AD5, 3 + msgbox SouthernIsland_Exterior_Text_2A6AD5, MSGBOX_SIGN end diff --git a/data/maps/SouthernIsland_Interior/scripts.inc b/data/maps/SouthernIsland_Interior/scripts.inc index 26bf9d9f97..b21fdecab5 100644 --- a/data/maps/SouthernIsland_Interior/scripts.inc +++ b/data/maps/SouthernIsland_Interior/scripts.inc @@ -113,7 +113,7 @@ SouthernIsland_Interior_EventScript_242B8F:: @ 8242B8F end SouthernIsland_Interior_EventScript_242B9A:: @ 8242B9A - msgbox SouthernIsland_Interior_Text_2A6AA1, 4 + msgbox SouthernIsland_Interior_Text_2A6AA1, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/TrainerHill_Elevator/scripts.inc b/data/maps/TrainerHill_Elevator/scripts.inc index ff731393bc..e9117efe22 100644 --- a/data/maps/TrainerHill_Elevator/scripts.inc +++ b/data/maps/TrainerHill_Elevator/scripts.inc @@ -23,7 +23,7 @@ TrainerHill_Elevator_EventScript_269375:: @ 8269375 applymovement 1, TrainerHill_Elevator_Movement_2693EE waitmovement 0 lockall - msgbox TrainerHill_Elevator_Text_268F3E, 5 + msgbox TrainerHill_Elevator_Text_268F3E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq TrainerHill_Elevator_EventScript_269360 releaseall diff --git a/data/maps/TrainerHill_Entrance/scripts.inc b/data/maps/TrainerHill_Entrance/scripts.inc index 84543ff2ba..e85d50a045 100644 --- a/data/maps/TrainerHill_Entrance/scripts.inc +++ b/data/maps/TrainerHill_Entrance/scripts.inc @@ -84,13 +84,13 @@ TrainerHill_Entrance_EventScript_268182:: @ 8268182 TrainerHill_Entrance_EventScript_2681B5:: @ 82681B5 lockall applymovement 255, TrainerHill_Entrance_Movement_26837F - msgbox TrainerHill_Entrance_Text_268689, 4 + msgbox TrainerHill_Entrance_Text_268689, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_2681DA TrainerHill_Entrance_EventScript_2681CA:: @ 82681CA lockall applymovement 255, TrainerHill_Entrance_Movement_26837F - msgbox TrainerHill_Entrance_Text_268712, 4 + msgbox TrainerHill_Entrance_Text_268712, MSGBOX_DEFAULT TrainerHill_Entrance_EventScript_2681DA:: @ 82681DA closemessage @@ -118,11 +118,11 @@ TrainerHill_Entrance_EventScript_2681FD:: @ 82681FD special sp194_trainer_tower compare VAR_RESULT, 0 goto_eq TrainerHill_Entrance_EventScript_26821F - msgbox TrainerHill_Entrance_Text_2686F4, 4 + msgbox TrainerHill_Entrance_Text_2686F4, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_268227 TrainerHill_Entrance_EventScript_26821F:: @ 826821F - msgbox TrainerHill_Entrance_Text_2687AC, 4 + msgbox TrainerHill_Entrance_Text_2687AC, MSGBOX_DEFAULT TrainerHill_Entrance_EventScript_268227:: @ 8268227 release @@ -133,7 +133,7 @@ TrainerHill_Entrance_EventScript_268229:: @ 8268229 applymovement 255, TrainerHill_Entrance_Movement_26837F checkflag FLAG_SYS_GAME_CLEAR goto_if 0, TrainerHill_Entrance_EventScript_26836A - msgbox TrainerHill_Entrance_Text_2684C6, 4 + msgbox TrainerHill_Entrance_Text_2684C6, MSGBOX_DEFAULT setvar VAR_0x8004, 13 special sp194_trainer_tower compare VAR_RESULT, 0 @@ -142,11 +142,11 @@ TrainerHill_Entrance_EventScript_268229:: @ 8268229 special sp194_trainer_tower compare VAR_RESULT, 1 goto_eq TrainerHill_Entrance_EventScript_268275 - msgbox TrainerHill_Entrance_Text_268564, 4 + msgbox TrainerHill_Entrance_Text_268564, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_26827D TrainerHill_Entrance_EventScript_268275:: @ 8268275 - msgbox TrainerHill_Entrance_Text_26859E, 4 + msgbox TrainerHill_Entrance_Text_26859E, MSGBOX_DEFAULT TrainerHill_Entrance_EventScript_26827D:: @ 826827D message TrainerHill_Entrance_Text_2685F8 @@ -160,7 +160,7 @@ TrainerHill_Entrance_EventScript_26827D:: @ 826827D end TrainerHill_Entrance_EventScript_2682BA:: @ 82682BA - msgbox TrainerHill_Entrance_Text_2687C3, 4 + msgbox TrainerHill_Entrance_Text_2687C3, MSGBOX_DEFAULT goto TrainerHill_Entrance_EventScript_26827D end @@ -175,7 +175,7 @@ TrainerHill_Entrance_EventScript_2682C8:: @ 82682C8 setvar VAR_0x40D6, 1 setvar VAR_TEMP_5, 0 special HealPlayerParty - msgbox TrainerHill_Entrance_Text_26862A, 4 + msgbox TrainerHill_Entrance_Text_26862A, MSGBOX_DEFAULT setvar VAR_0x8004, 0 special sp194_trainer_tower releaseall @@ -183,7 +183,7 @@ TrainerHill_Entrance_EventScript_2682C8:: @ 82682C8 TrainerHill_Entrance_EventScript_268314:: @ 8268314 setvar VAR_TEMP_5, 0 - msgbox TrainerHill_Entrance_Text_26866F, 4 + msgbox TrainerHill_Entrance_Text_26866F, MSGBOX_DEFAULT closemessage applymovement 255, TrainerHill_Entrance_Movement_268381 waitmovement 0 @@ -191,7 +191,7 @@ TrainerHill_Entrance_EventScript_268314:: @ 8268314 end TrainerHill_Entrance_EventScript_26832E:: @ 826832E - msgbox TrainerHill_Entrance_Text_26851C, 4 + msgbox TrainerHill_Entrance_Text_26851C, MSGBOX_DEFAULT setvar VAR_0x8004, 14 special sp194_trainer_tower setvar VAR_TEMP_5, 1 @@ -209,7 +209,7 @@ TrainerHill_Entrance_EventScript_26835C:: @ 826835C end TrainerHill_Entrance_EventScript_26836A:: @ 826836A - msgbox TrainerHill_Entrance_Text_268430, 4 + msgbox TrainerHill_Entrance_Text_268430, MSGBOX_DEFAULT closemessage applymovement 255, TrainerHill_Entrance_Movement_268381 waitmovement 0 @@ -244,21 +244,21 @@ TrainerHill_Entrance_EventScript_268388:: @ 8268388 TrainerHill_Entrance_EventScript_268391:: @ 8268391 checkflag FLAG_SYS_GAME_CLEAR goto_if 0, TrainerHill_Entrance_EventScript_2683A3 - msgbox TrainerHill_Entrance_Text_268D5A, 2 + msgbox TrainerHill_Entrance_Text_268D5A, MSGBOX_NPC end TrainerHill_Entrance_EventScript_2683A3:: @ 82683A3 - msgbox TrainerHill_Entrance_Text_268DDA, 2 + msgbox TrainerHill_Entrance_Text_268DDA, MSGBOX_NPC end TrainerHill_Entrance_EventScript_2683AC:: @ 82683AC checkflag FLAG_SYS_GAME_CLEAR goto_if 0, TrainerHill_Entrance_EventScript_2683BE - msgbox TrainerHill_Entrance_Text_268E6A, 2 + msgbox TrainerHill_Entrance_Text_268E6A, MSGBOX_NPC end TrainerHill_Entrance_EventScript_2683BE:: @ 82683BE - msgbox TrainerHill_Entrance_Text_268EDC, 2 + msgbox TrainerHill_Entrance_Text_268EDC, MSGBOX_NPC end TrainerHill_Entrance_EventScript_2683C7:: @ 82683C7 @@ -269,7 +269,7 @@ TrainerHill_Entrance_EventScript_2683C7:: @ 82683C7 checkflag FLAG_SYS_GAME_CLEAR goto_eq TrainerHill_Entrance_EventScript_268402 pokemart TrainerHill_Entrance_Pokemart_2683E8 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -292,7 +292,7 @@ TrainerHill_Entrance_Pokemart_2683E8: @ 82683E8 TrainerHill_Entrance_EventScript_268402:: @ 8268402 pokemart TrainerHill_Entrance_Pokemart_268414 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end diff --git a/data/maps/TrainerHill_Roof/scripts.inc b/data/maps/TrainerHill_Roof/scripts.inc index bdec2f7aa1..19e8ef5679 100644 --- a/data/maps/TrainerHill_Roof/scripts.inc +++ b/data/maps/TrainerHill_Roof/scripts.inc @@ -16,7 +16,7 @@ TrainerHill_Roof_EventScript_268FB2:: @ 8268FB2 case 2, TrainerHill_Roof_EventScript_2690A8 TrainerHill_Roof_EventScript_268FEA:: @ 8268FEA - msgbox TrainerHill_Roof_Text_268986, 4 + msgbox TrainerHill_Roof_Text_268986, MSGBOX_DEFAULT TrainerHill_Roof_EventScript_268FF2:: @ 8268FF2 setvar VAR_0x8004, 2 @@ -27,7 +27,7 @@ TrainerHill_Roof_EventScript_268FF2:: @ 8268FF2 case 2, TrainerHill_Roof_EventScript_269054 TrainerHill_Roof_EventScript_269020:: @ 8269020 - msgbox TrainerHill_Roof_Text_268AC5, 4 + msgbox TrainerHill_Roof_Text_268AC5, MSGBOX_DEFAULT playfanfare MUS_FANFA1 message gUnknown_08272A78 waitfanfare @@ -35,9 +35,9 @@ TrainerHill_Roof_EventScript_269020:: @ 8269020 goto TrainerHill_Roof_EventScript_269054 TrainerHill_Roof_EventScript_269037:: @ 8269037 - msgbox TrainerHill_Roof_Text_268AC5, 4 - msgbox gUnknown_08272A89, 4 - msgbox TrainerHill_Roof_Text_268B07, 4 + msgbox TrainerHill_Roof_Text_268AC5, MSGBOX_DEFAULT + msgbox gUnknown_08272A89, MSGBOX_DEFAULT + msgbox TrainerHill_Roof_Text_268B07, MSGBOX_DEFAULT goto TrainerHill_Roof_EventScript_269054 TrainerHill_Roof_EventScript_269054:: @ 8269054 @@ -49,22 +49,22 @@ TrainerHill_Roof_EventScript_269054:: @ 8269054 case 2, TrainerHill_Roof_EventScript_26909E TrainerHill_Roof_EventScript_269082:: @ 8269082 - msgbox TrainerHill_Roof_Text_268B43, 4 + msgbox TrainerHill_Roof_Text_268B43, MSGBOX_DEFAULT goto TrainerHill_Roof_EventScript_26909E end TrainerHill_Roof_EventScript_269090:: @ 8269090 - msgbox TrainerHill_Roof_Text_268C03, 4 + msgbox TrainerHill_Roof_Text_268C03, MSGBOX_DEFAULT goto TrainerHill_Roof_EventScript_26909E end TrainerHill_Roof_EventScript_26909E:: @ 826909E - msgbox TrainerHill_Roof_Text_268C31, 4 + msgbox TrainerHill_Roof_Text_268C31, MSGBOX_DEFAULT release end TrainerHill_Roof_EventScript_2690A8:: @ 82690A8 - msgbox TrainerHill_Roof_Text_268C31, 4 + msgbox TrainerHill_Roof_Text_268C31, MSGBOX_DEFAULT release end diff --git a/data/maps/Underwater_SeafloorCavern/scripts.inc b/data/maps/Underwater_SeafloorCavern/scripts.inc index ae1d161e0a..7cdd3402d8 100644 --- a/data/maps/Underwater_SeafloorCavern/scripts.inc +++ b/data/maps/Underwater_SeafloorCavern/scripts.inc @@ -39,7 +39,7 @@ Underwater_SeafloorCavern_MapScript1_2343D3: @ 82343D3 end Underwater_SeafloorCavern_EventScript_2343DC:: @ 82343DC - msgbox Underwater_SeafloorCavern_Text_2343E5, 3 + msgbox Underwater_SeafloorCavern_Text_2343E5, MSGBOX_SIGN end Underwater_SeafloorCavern_Text_2343E5: @ 82343E5 diff --git a/data/maps/VerdanturfTown/scripts.inc b/data/maps/VerdanturfTown/scripts.inc index 8cc8f6f4d9..922fcaa77d 100644 --- a/data/maps/VerdanturfTown/scripts.inc +++ b/data/maps/VerdanturfTown/scripts.inc @@ -12,25 +12,25 @@ VerdanturfTown_EventScript_1EB575:: @ 81EB575 faceplayer checkflag FLAG_RUSTURF_TUNNEL_OPENED goto_eq VerdanturfTown_EventScript_1EB594 - msgbox VerdanturfTown_Text_1EB5FD, 4 + msgbox VerdanturfTown_Text_1EB5FD, MSGBOX_DEFAULT applymovement 2, VerdanturfTown_Movement_2725A2 waitmovement 0 release end VerdanturfTown_EventScript_1EB594:: @ 81EB594 - msgbox VerdanturfTown_Text_1EB6E0, 4 + msgbox VerdanturfTown_Text_1EB6E0, MSGBOX_DEFAULT applymovement 2, VerdanturfTown_Movement_2725A2 waitmovement 0 release end VerdanturfTown_EventScript_1EB5A8:: @ 81EB5A8 - msgbox VerdanturfTown_Text_1EB736, 2 + msgbox VerdanturfTown_Text_1EB736, MSGBOX_NPC end VerdanturfTown_EventScript_1EB5B1:: @ 81EB5B1 - msgbox VerdanturfTown_Text_1EB7E2, 2 + msgbox VerdanturfTown_Text_1EB7E2, MSGBOX_NPC end VerdanturfTown_EventScript_1EB5BA:: @ 81EB5BA @@ -38,29 +38,29 @@ VerdanturfTown_EventScript_1EB5BA:: @ 81EB5BA faceplayer checkflag FLAG_RUSTURF_TUNNEL_OPENED goto_eq VerdanturfTown_EventScript_1EB5CF - msgbox VerdanturfTown_Text_1EB854, 4 + msgbox VerdanturfTown_Text_1EB854, MSGBOX_DEFAULT release end VerdanturfTown_EventScript_1EB5CF:: @ 81EB5CF - msgbox VerdanturfTown_Text_1EB935, 4 + msgbox VerdanturfTown_Text_1EB935, MSGBOX_DEFAULT release end VerdanturfTown_EventScript_1EB5D9:: @ 81EB5D9 - msgbox VerdanturfTown_Text_1EB9C4, 3 + msgbox VerdanturfTown_Text_1EB9C4, MSGBOX_SIGN end VerdanturfTown_EventScript_1EB5E2:: @ 81EB5E2 - msgbox VerdanturfTown_Text_1EBA11, 3 + msgbox VerdanturfTown_Text_1EBA11, MSGBOX_SIGN end VerdanturfTown_EventScript_1EB5EB:: @ 81EB5EB - msgbox VerdanturfTown_Text_1EBA1F, 3 + msgbox VerdanturfTown_Text_1EBA1F, MSGBOX_SIGN end VerdanturfTown_EventScript_1EB5F4:: @ 81EB5F4 - msgbox VerdanturfTown_Text_1EBA59, 3 + msgbox VerdanturfTown_Text_1EBA59, MSGBOX_SIGN end VerdanturfTown_Text_1EB5FD: @ 81EB5FD diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index 41c8a9502f..93b7802bec 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -48,7 +48,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F waitmovement 0 setvar VAR_0x8004, 4 special sub_81B99B4 - msgbox gStringVar4, 4 + msgbox gStringVar4, MSGBOX_DEFAULT waitmessage call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7 switch VAR_RESULT @@ -80,7 +80,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8 applymovement 3, VerdanturfTown_BattleTentBattleRoom_Movement_2725AA applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_2725A6 waitmovement 0 - msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, 4 + msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty setvar VAR_0x8004, 3 @@ -105,7 +105,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8 VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A - msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, 5 + msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, MSGBOX_YESNO switch VAR_RESULT case 0, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index 0368859c21..bde086dced 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -27,7 +27,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719 VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_24E636, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 @@ -43,7 +43,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722 VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, MSGBOX_DEFAULT message VerdanturfTown_BattleTentLobby_Text_2C5791 waitmessage setvar VAR_0x8004, 6 @@ -59,7 +59,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757 waitse VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791 - msgbox VerdanturfTown_BattleTentLobby_Text_2C57CD, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C57CD, MSGBOX_DEFAULT setvar VAR_0x8004, 7 special sub_81B99B4 switch VAR_RESULT @@ -72,14 +72,14 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791 waitmessage playfanfare MUS_FANFA4 waitfanfare - msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD - msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, MSGBOX_DEFAULT waitmessage closemessage setvar VAR_TEMP_0, 255 @@ -88,7 +88,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD VerdanturfTown_BattleTentLobby_EventScript_2017EE:: @ 82017EE lockall - msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201791 end @@ -105,7 +105,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD special sub_81B99B4 playse SE_SAVE waitse - msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall @@ -113,7 +113,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT message VerdanturfTown_BattleTentLobby_Text_24E5F6 waitmessage setvar VAR_0x8004, 5 @@ -136,7 +136,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201873:: @ 8201873 compare VAR_RESULT, 0 goto_if 5, VerdanturfTown_BattleTentLobby_EventScript_2017EE special SavePlayerParty - msgbox VerdanturfTown_BattleTentLobby_Text_2C50C3, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C50C3, MSGBOX_DEFAULT VerdanturfTown_BattleTentLobby_EventScript_201893:: @ 8201893 message VerdanturfTown_BattleTentLobby_Text_2C5129 @@ -160,7 +160,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF setvar VAR_0x8005, 1 setvar VAR_0x8006, 2 special CallFrontierUtilFunc - msgbox VerdanturfTown_BattleTentLobby_Text_2C5633, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5633, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 @@ -168,7 +168,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF waitstate compare VAR_RESULT, 0 goto_eq VerdanturfTown_BattleTentLobby_EventScript_201A34 - msgbox VerdanturfTown_BattleTentLobby_Text_2C5662, 5 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5662, MSGBOX_YESNO switch VAR_RESULT case 0, VerdanturfTown_BattleTentLobby_EventScript_201A34 case 1, VerdanturfTown_BattleTentLobby_EventScript_201954 @@ -202,7 +202,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE setvar VAR_0x8004, 3 setvar VAR_0x8005, 3 special CallFrontierUtilFunc - msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, MSGBOX_DEFAULT closemessage call VerdanturfTown_BattleTentLobby_EventScript_201A41 warp MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR, 255, 2, 7 @@ -211,7 +211,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE end VerdanturfTown_BattleTentLobby_EventScript_2019DB:: @ 82019DB - msgbox VerdanturfTown_BattleTentLobby_Text_2C5163, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5163, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201893 VerdanturfTown_BattleTentLobby_EventScript_2019E8:: @ 82019E8 @@ -220,11 +220,11 @@ VerdanturfTown_BattleTentLobby_EventScript_2019E8:: @ 82019E8 case 1, VerdanturfTown_BattleTentLobby_EventScript_201A10 VerdanturfTown_BattleTentLobby_EventScript_201A03:: @ 8201A03 - msgbox VerdanturfTown_BattleTentLobby_Text_2C543D, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C543D, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201A3F VerdanturfTown_BattleTentLobby_EventScript_201A10:: @ 8201A10 - msgbox VerdanturfTown_BattleTentLobby_Text_2C5538, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C5538, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201A3F VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D @@ -238,7 +238,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201A34:: @ 8201A34 special LoadPlayerParty VerdanturfTown_BattleTentLobby_EventScript_201A37:: @ 8201A37 - msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT VerdanturfTown_BattleTentLobby_EventScript_201A3F:: @ 8201A3F release @@ -279,27 +279,27 @@ VerdanturfTown_BattleTentLobby_EventScript_201A7B:: @ 8201A7B faceplayer checkflag FLAG_0x0EB goto_eq VerdanturfTown_BattleTentLobby_EventScript_201AB2 - msgbox VerdanturfTown_BattleTentLobby_Text_201D9E, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201D9E, MSGBOX_DEFAULT giveitem_std ITEM_TM45 compare VAR_RESULT, 0 goto_eq VerdanturfTown_BattleTentLobby_EventScript_272054 setflag FLAG_0x0EB - msgbox VerdanturfTown_BattleTentLobby_Text_201E43, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201E43, MSGBOX_DEFAULT release end VerdanturfTown_BattleTentLobby_EventScript_201AB2:: @ 8201AB2 - msgbox VerdanturfTown_BattleTentLobby_Text_201E43, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201E43, MSGBOX_DEFAULT release end VerdanturfTown_BattleTentLobby_EventScript_201ABC:: @ 8201ABC - msgbox VerdanturfTown_BattleTentLobby_Text_201EB1, 2 + msgbox VerdanturfTown_BattleTentLobby_Text_201EB1, MSGBOX_NPC end VerdanturfTown_BattleTentLobby_EventScript_201AC5:: @ 8201AC5 lock - msgbox VerdanturfTown_BattleTentLobby_Text_201BD4, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201BD4, MSGBOX_DEFAULT release end @@ -308,26 +308,26 @@ VerdanturfTown_BattleTentLobby_EventScript_201AD0:: @ 8201AD0 faceplayer checkflag FLAG_0x1CC goto_eq VerdanturfTown_BattleTentLobby_EventScript_201AED - msgbox VerdanturfTown_BattleTentLobby_Text_201F3F, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201F3F, MSGBOX_DEFAULT addvar VAR_0x40D1, 1 setflag FLAG_0x1CC release end VerdanturfTown_BattleTentLobby_EventScript_201AED:: @ 8201AED - msgbox VerdanturfTown_BattleTentLobby_Text_202025, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_202025, MSGBOX_DEFAULT release end VerdanturfTown_BattleTentLobby_EventScript_201AF7:: @ 8201AF7 lock - msgbox VerdanturfTown_BattleTentLobby_Text_201D11, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_201D11, MSGBOX_DEFAULT release end VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_2C6878, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C6878, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end @@ -349,32 +349,32 @@ VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11 end VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E - msgbox VerdanturfTown_BattleTentLobby_Text_2C67CD, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_2C67CD, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C - msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A - msgbox VerdanturfTown_BattleTentLobby_Text_24F049, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24F049, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8 - msgbox VerdanturfTown_BattleTentLobby_Text_24F190, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24F190, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6 - msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4 - msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, 4 + msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc index 28030d8693..f677b3aaba 100644 --- a/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc +++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/scripts.inc @@ -4,7 +4,7 @@ VerdanturfTown_FriendshipRatersHouse_MapScripts:: @ 8203030 VerdanturfTown_FriendshipRatersHouse_EventScript_203031:: @ 8203031 lock faceplayer - msgbox VerdanturfTown_FriendshipRatersHouse_Text_2030ED, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_2030ED, MSGBOX_DEFAULT specialvar VAR_RESULT, GetLeadMonFriendshipScore switch VAR_RESULT case 0, VerdanturfTown_FriendshipRatersHouse_EventScript_203094 @@ -18,37 +18,37 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_203031:: @ 8203031 end VerdanturfTown_FriendshipRatersHouse_EventScript_203094:: @ 8203094 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_2032DF, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_2032DF, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_20309E:: @ 820309E - msgbox VerdanturfTown_FriendshipRatersHouse_Text_203288, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_203288, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_2030A8:: @ 82030A8 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_203249, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_203249, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_2030B2:: @ 82030B2 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_203213, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_203213, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_2030BC:: @ 82030BC - msgbox VerdanturfTown_FriendshipRatersHouse_Text_2031D1, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_2031D1, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_2030C6:: @ 82030C6 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_203192, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_203192, MSGBOX_DEFAULT release end VerdanturfTown_FriendshipRatersHouse_EventScript_2030D0:: @ 82030D0 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_203141, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_203141, MSGBOX_DEFAULT release end @@ -57,7 +57,7 @@ VerdanturfTown_FriendshipRatersHouse_EventScript_2030DA:: @ 82030DA faceplayer waitse playmoncry SPECIES_PIKACHU, 0 - msgbox VerdanturfTown_FriendshipRatersHouse_Text_20334A, 4 + msgbox VerdanturfTown_FriendshipRatersHouse_Text_20334A, MSGBOX_DEFAULT waitmoncry release end diff --git a/data/maps/VerdanturfTown_House/scripts.inc b/data/maps/VerdanturfTown_House/scripts.inc index ce48fd662a..c6028c7841 100644 --- a/data/maps/VerdanturfTown_House/scripts.inc +++ b/data/maps/VerdanturfTown_House/scripts.inc @@ -2,11 +2,11 @@ VerdanturfTown_House_MapScripts:: @ 820335E .byte 0 VerdanturfTown_House_EventScript_20335F:: @ 820335F - msgbox VerdanturfTown_House_Text_203371, 2 + msgbox VerdanturfTown_House_Text_203371, MSGBOX_NPC end VerdanturfTown_House_EventScript_203368:: @ 8203368 - msgbox VerdanturfTown_House_Text_2033EE, 2 + msgbox VerdanturfTown_House_Text_2033EE, MSGBOX_NPC end VerdanturfTown_House_Text_203371: @ 8203371 diff --git a/data/maps/VerdanturfTown_Mart/scripts.inc b/data/maps/VerdanturfTown_Mart/scripts.inc index 96daf2c849..cfaf2e0210 100644 --- a/data/maps/VerdanturfTown_Mart/scripts.inc +++ b/data/maps/VerdanturfTown_Mart/scripts.inc @@ -7,7 +7,7 @@ VerdanturfTown_Mart_EventScript_202587:: @ 8202587 message gUnknown_08272A21 waitmessage pokemart VerdanturfTown_Mart_Pokemart_2025A0 - msgbox gUnknown_08272A3F, 4 + msgbox gUnknown_08272A3F, MSGBOX_DEFAULT release end @@ -29,15 +29,15 @@ VerdanturfTown_Mart_Pokemart_2025A0: @ 82025A0 end VerdanturfTown_Mart_EventScript_2025BA:: @ 82025BA - msgbox VerdanturfTown_Mart_Text_2025D5, 2 + msgbox VerdanturfTown_Mart_Text_2025D5, MSGBOX_NPC end VerdanturfTown_Mart_EventScript_2025C3:: @ 82025C3 - msgbox VerdanturfTown_Mart_Text_20264C, 2 + msgbox VerdanturfTown_Mart_Text_20264C, MSGBOX_NPC end VerdanturfTown_Mart_EventScript_2025CC:: @ 82025CC - msgbox VerdanturfTown_Mart_Text_2026C9, 2 + msgbox VerdanturfTown_Mart_Text_2026C9, MSGBOX_NPC end VerdanturfTown_Mart_Text_2025D5: @ 82025D5 diff --git a/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc b/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc index 131df00f7b..10a8b64790 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/VerdanturfTown_PokemonCenter_1F/scripts.inc @@ -17,11 +17,11 @@ VerdanturfTown_PokemonCenter_1F_EventScript_20273A:: @ 820273A end VerdanturfTown_PokemonCenter_1F_EventScript_202748:: @ 8202748 - msgbox VerdanturfTown_PokemonCenter_1F_Text_20275A, 2 + msgbox VerdanturfTown_PokemonCenter_1F_Text_20275A, MSGBOX_NPC end VerdanturfTown_PokemonCenter_1F_EventScript_202751:: @ 8202751 - msgbox VerdanturfTown_PokemonCenter_1F_Text_20280B, 2 + msgbox VerdanturfTown_PokemonCenter_1F_Text_20280B, MSGBOX_NPC end VerdanturfTown_PokemonCenter_1F_Text_20275A: @ 820275A diff --git a/data/maps/VerdanturfTown_WandasHouse/scripts.inc b/data/maps/VerdanturfTown_WandasHouse/scripts.inc index 8184f4c21c..6c3b90fc35 100644 --- a/data/maps/VerdanturfTown_WandasHouse/scripts.inc +++ b/data/maps/VerdanturfTown_WandasHouse/scripts.inc @@ -6,13 +6,13 @@ VerdanturfTown_WandasHouse_EventScript_2028BF:: @ 82028BF faceplayer checkflag FLAG_0x0C1 goto_eq VerdanturfTown_WandasHouse_EventScript_2028D7 - msgbox VerdanturfTown_WandasHouse_Text_202993, 4 + msgbox VerdanturfTown_WandasHouse_Text_202993, MSGBOX_DEFAULT setflag FLAG_0x0C1 release end VerdanturfTown_WandasHouse_EventScript_2028D7:: @ 82028D7 - msgbox VerdanturfTown_WandasHouse_Text_202ABE, 4 + msgbox VerdanturfTown_WandasHouse_Text_202ABE, MSGBOX_DEFAULT release end @@ -23,22 +23,22 @@ VerdanturfTown_WandasHouse_EventScript_2028E1:: @ 82028E1 goto_eq VerdanturfTown_WandasHouse_EventScript_202909 checkflag FLAG_0x4F3 goto_eq VerdanturfTown_WandasHouse_EventScript_2028FF - msgbox VerdanturfTown_WandasHouse_Text_202B37, 4 + msgbox VerdanturfTown_WandasHouse_Text_202B37, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_2028FF:: @ 82028FF - msgbox VerdanturfTown_WandasHouse_Text_202C20, 4 + msgbox VerdanturfTown_WandasHouse_Text_202C20, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_202909:: @ 8202909 - msgbox VerdanturfTown_WandasHouse_Text_202C4E, 4 + msgbox VerdanturfTown_WandasHouse_Text_202C4E, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_202913:: @ 8202913 - msgbox VerdanturfTown_WandasHouse_Text_202E00, 2 + msgbox VerdanturfTown_WandasHouse_Text_202E00, MSGBOX_NPC end VerdanturfTown_WandasHouse_EventScript_20291C:: @ 820291C @@ -48,17 +48,17 @@ VerdanturfTown_WandasHouse_EventScript_20291C:: @ 820291C goto_eq VerdanturfTown_WandasHouse_EventScript_202944 checkflag FLAG_0x0BE goto_eq VerdanturfTown_WandasHouse_EventScript_20293A - msgbox VerdanturfTown_WandasHouse_Text_202D91, 4 + msgbox VerdanturfTown_WandasHouse_Text_202D91, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_20293A:: @ 820293A - msgbox VerdanturfTown_WandasHouse_Text_202CCF, 4 + msgbox VerdanturfTown_WandasHouse_Text_202CCF, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_202944:: @ 8202944 - msgbox VerdanturfTown_WandasHouse_Text_202D91, 4 + msgbox VerdanturfTown_WandasHouse_Text_202D91, MSGBOX_DEFAULT release end @@ -71,22 +71,22 @@ VerdanturfTown_WandasHouse_EventScript_20294E:: @ 820294E goto_eq VerdanturfTown_WandasHouse_EventScript_20297F checkflag FLAG_RUSTURF_TUNNEL_OPENED goto_eq VerdanturfTown_WandasHouse_EventScript_202975 - msgbox VerdanturfTown_WandasHouse_Text_202E47, 4 + msgbox VerdanturfTown_WandasHouse_Text_202E47, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_202975:: @ 8202975 - msgbox VerdanturfTown_WandasHouse_Text_202F19, 4 + msgbox VerdanturfTown_WandasHouse_Text_202F19, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_20297F:: @ 820297F - msgbox VerdanturfTown_WandasHouse_Text_202F73, 4 + msgbox VerdanturfTown_WandasHouse_Text_202F73, MSGBOX_DEFAULT release end VerdanturfTown_WandasHouse_EventScript_202989:: @ 8202989 - msgbox VerdanturfTown_WandasHouse_Text_202FDB, 4 + msgbox VerdanturfTown_WandasHouse_Text_202FDB, MSGBOX_DEFAULT release end diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc index e32c07684b..ab9e373f8a 100644 --- a/data/maps/VictoryRoad_1F/scripts.inc +++ b/data/maps/VictoryRoad_1F/scripts.inc @@ -40,9 +40,9 @@ VictoryRoad_1F_EventScript_235DC8:: @ 8235DC8 VictoryRoad_1F_EventScript_235DE1:: @ 8235DE1 applymovement 255, VictoryRoad_1F_Movement_2725AA waitmovement 0 - msgbox VictoryRoad_1F_Text_235EE6, 4 + msgbox VictoryRoad_1F_Text_235EE6, MSGBOX_DEFAULT trainerbattle 3, TRAINER_WALLY_1, 0, VictoryRoad_1F_Text_235FFC - msgbox VictoryRoad_1F_Text_236020, 4 + msgbox VictoryRoad_1F_Text_236020, MSGBOX_DEFAULT clearflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY moveobjectoffscreen 4 setflag FLAG_0x07E @@ -78,7 +78,7 @@ VictoryRoad_1F_Movement_235E21: @ 8235E21 step_end VictoryRoad_1F_EventScript_235E2C:: @ 8235E2C - msgbox VictoryRoad_1F_Text_236020, 2 + msgbox VictoryRoad_1F_Text_236020, MSGBOX_NPC end VictoryRoad_1F_EventScript_235E35:: @ 8235E35 @@ -86,37 +86,37 @@ VictoryRoad_1F_EventScript_235E35:: @ 8235E35 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq VictoryRoad_1F_EventScript_235E5C - msgbox VictoryRoad_1F_Text_2360FE, 6 + msgbox VictoryRoad_1F_Text_2360FE, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E5C:: @ 8235E5C trainerbattle 5, TRAINER_WALLY_3, 0, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA - msgbox VictoryRoad_1F_Text_2360FE, 6 + msgbox VictoryRoad_1F_Text_2360FE, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E73:: @ 8235E73 trainerbattle 0, TRAINER_EDGAR, 0, VictoryRoad_1F_Text_236184, VictoryRoad_1F_Text_2361CB - msgbox VictoryRoad_1F_Text_2361E5, 6 + msgbox VictoryRoad_1F_Text_2361E5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E8A:: @ 8235E8A trainerbattle 0, TRAINER_ALBERT, 0, VictoryRoad_1F_Text_236248, VictoryRoad_1F_Text_236290 - msgbox VictoryRoad_1F_Text_2362A4, 6 + msgbox VictoryRoad_1F_Text_2362A4, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EA1:: @ 8235EA1 trainerbattle 0, TRAINER_HOPE, 0, VictoryRoad_1F_Text_2362EE, VictoryRoad_1F_Text_236336 - msgbox VictoryRoad_1F_Text_236356, 6 + msgbox VictoryRoad_1F_Text_236356, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EB8:: @ 8235EB8 trainerbattle 0, TRAINER_QUINCY, 0, VictoryRoad_1F_Text_236390, VictoryRoad_1F_Text_2363C4 - msgbox VictoryRoad_1F_Text_2363D5, 6 + msgbox VictoryRoad_1F_Text_2363D5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235ECF:: @ 8235ECF trainerbattle 0, TRAINER_KATELYNN, 0, VictoryRoad_1F_Text_236468, VictoryRoad_1F_Text_2364A7 - msgbox VictoryRoad_1F_Text_2364BB, 6 + msgbox VictoryRoad_1F_Text_2364BB, MSGBOX_AUTOCLOSE end VictoryRoad_1F_Text_235EE6: @ 8235EE6 diff --git a/data/maps/VictoryRoad_B1F/scripts.inc b/data/maps/VictoryRoad_B1F/scripts.inc index 376fda7d5c..1517f68caf 100644 --- a/data/maps/VictoryRoad_B1F/scripts.inc +++ b/data/maps/VictoryRoad_B1F/scripts.inc @@ -3,27 +3,27 @@ VictoryRoad_B1F_MapScripts:: @ 82364E4 VictoryRoad_B1F_EventScript_2364E5:: @ 82364E5 trainerbattle 0, TRAINER_SAMUEL, 0, VictoryRoad_B1F_Text_236558, VictoryRoad_B1F_Text_2365AD - msgbox VictoryRoad_B1F_Text_2365C4, 6 + msgbox VictoryRoad_B1F_Text_2365C4, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_2364FC:: @ 82364FC trainerbattle 0, TRAINER_SHANNON, 0, VictoryRoad_B1F_Text_2365FD, VictoryRoad_B1F_Text_23664D - msgbox VictoryRoad_B1F_Text_236678, 6 + msgbox VictoryRoad_B1F_Text_236678, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236513:: @ 8236513 trainerbattle 0, TRAINER_MICHELLE, 0, VictoryRoad_B1F_Text_2366C2, VictoryRoad_B1F_Text_23670B - msgbox VictoryRoad_B1F_Text_23671B, 6 + msgbox VictoryRoad_B1F_Text_23671B, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_23652A:: @ 823652A trainerbattle 0, TRAINER_MITCHELL, 0, VictoryRoad_B1F_Text_236757, VictoryRoad_B1F_Text_236780 - msgbox VictoryRoad_B1F_Text_2367A7, 6 + msgbox VictoryRoad_B1F_Text_2367A7, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236541:: @ 8236541 trainerbattle 0, TRAINER_HALLE, 0, VictoryRoad_B1F_Text_2367FD, VictoryRoad_B1F_Text_23683B - msgbox VictoryRoad_B1F_Text_23684C, 6 + msgbox VictoryRoad_B1F_Text_23684C, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_Text_236558: @ 8236558 diff --git a/data/maps/VictoryRoad_B2F/scripts.inc b/data/maps/VictoryRoad_B2F/scripts.inc index 15deea104d..9b6837b39e 100644 --- a/data/maps/VictoryRoad_B2F/scripts.inc +++ b/data/maps/VictoryRoad_B2F/scripts.inc @@ -3,32 +3,32 @@ VictoryRoad_B2F_MapScripts:: @ 82368D4 VictoryRoad_B2F_EventScript_2368D5:: @ 82368D5 trainerbattle 0, TRAINER_VITO, 0, VictoryRoad_B2F_Text_23695F, VictoryRoad_B2F_Text_2369B3 - msgbox VictoryRoad_B2F_Text_2369DE, 6 + msgbox VictoryRoad_B2F_Text_2369DE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_2368EC:: @ 82368EC trainerbattle 0, TRAINER_OWEN, 0, VictoryRoad_B2F_Text_236A4C, VictoryRoad_B2F_Text_236A92 - msgbox VictoryRoad_B2F_Text_236AAE, 6 + msgbox VictoryRoad_B2F_Text_236AAE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236903:: @ 8236903 trainerbattle 0, TRAINER_CAROLINE, 0, VictoryRoad_B2F_Text_236AF0, VictoryRoad_B2F_Text_236B14 - msgbox VictoryRoad_B2F_Text_236B2F, 6 + msgbox VictoryRoad_B2F_Text_236B2F, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_23691A:: @ 823691A trainerbattle 0, TRAINER_JULIE, 0, VictoryRoad_B2F_Text_236B88, VictoryRoad_B2F_Text_236C0A - msgbox VictoryRoad_B2F_Text_236C21, 6 + msgbox VictoryRoad_B2F_Text_236C21, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236931:: @ 8236931 trainerbattle 0, TRAINER_FELIX, 0, VictoryRoad_B2F_Text_236C67, VictoryRoad_B2F_Text_236CAB - msgbox VictoryRoad_B2F_Text_236CBA, 6 + msgbox VictoryRoad_B2F_Text_236CBA, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236948:: @ 8236948 trainerbattle 0, TRAINER_DIANNE, 0, VictoryRoad_B2F_Text_236D27, VictoryRoad_B2F_Text_236D6E - msgbox VictoryRoad_B2F_Text_236D8C, 6 + msgbox VictoryRoad_B2F_Text_236D8C, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_Text_23695F: @ 823695F diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc index 1fda1133f5..21ab4256cd 100644 --- a/data/scripts/berry_tree.inc +++ b/data/scripts/berry_tree.inc @@ -31,7 +31,7 @@ Route102_EventScript_274359:: @ 8274359 end Route102_EventScript_274374:: @ 8274374 - msgbox Route102_Text_274507, 5 + msgbox Route102_Text_274507, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route102_EventScript_274393 compare VAR_RESULT, 0 @@ -106,7 +106,7 @@ Route102_EventScript_274421:: @ 8274421 lock faceplayer special EventObjectInteractionGetBerryCountString - msgbox Route102_Text_2745EE, 5 + msgbox Route102_Text_2745EE, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route102_EventScript_274448 compare VAR_RESULT, 0 @@ -155,7 +155,7 @@ Route102_EventScript_27448D:: @ 827448D compare VAR_RESULT, 0 goto_eq Route102_EventScript_2744BE special EventObjectInteractionGetBerryName - msgbox Route102_Text_2746E4, 5 + msgbox Route102_Text_2746E4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route102_EventScript_2744C4 compare VAR_RESULT, 0 diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index 3408eb2a8b..c92c147638 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -63,7 +63,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276B19:: @ 8276B19 execram OldaleTown_PokemonCenter_2F_EventScript_276B1A:: @ 8276B1A - msgbox gUnknown_08273178, 2 + msgbox gUnknown_08273178, MSGBOX_NPC end OldaleTown_PokemonCenter_2F_EventScript_276B23:: @ 8276B23 @@ -72,16 +72,16 @@ OldaleTown_PokemonCenter_2F_EventScript_276B23:: @ 8276B23 goto_eq OldaleTown_PokemonCenter_2F_EventScript_276B19 checkflag FLAG_SYS_HAS_EON_TICKET goto_eq OldaleTown_PokemonCenter_2F_EventScript_276B19 - msgbox gUnknown_08273594, 4 + msgbox gUnknown_08273594, MSGBOX_DEFAULT giveitem_std ITEM_EON_TICKET setflag FLAG_SYS_HAS_EON_TICKET setvar VAR_0x403F, 0 - msgbox gUnknown_082735F2, 4 + msgbox gUnknown_082735F2, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_276B62:: @ 8276B62 - msgbox gUnknown_08273178, 4 + msgbox gUnknown_08273178, MSGBOX_DEFAULT release end @@ -331,12 +331,12 @@ OldaleTown_PokemonCenter_2F_EventScript_276DE0:: @ 8276DE0 lockall applymovement 255, OldaleTown_PokemonCenter_2F_Movement_2725A6 waitmovement 0 - msgbox OldaleTown_PokemonCenter_2F_Text_27964A, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27964A, MSGBOX_DEFAULT closemessage applymovement 255, OldaleTown_PokemonCenter_2F_Movement_276E10 waitmovement 0 delay 30 - msgbox OldaleTown_PokemonCenter_2F_Text_279718, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_279718, MSGBOX_DEFAULT setvar VAR_0x40CD, 2 releaseall end @@ -354,7 +354,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276E13:: @ 8276E13 end OldaleTown_PokemonCenter_2F_EventScript_276E22:: @ 8276E22 - msgbox OldaleTown_PokemonCenter_2F_Text_277EF1, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_277EF1, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_276E30 end @@ -399,7 +399,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276EC2:: @ 8276EC2 end OldaleTown_PokemonCenter_2F_EventScript_276F15:: @ 8276F15 - msgbox OldaleTown_PokemonCenter_2F_Text_279142, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_279142, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_276EC2 end @@ -417,7 +417,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276F2E:: @ 8276F2E end OldaleTown_PokemonCenter_2F_EventScript_276F47:: @ 8276F47 - msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_276EC2 end @@ -502,25 +502,25 @@ OldaleTown_PokemonCenter_2F_EventScript_277046:: @ 8277046 OldaleTown_PokemonCenter_2F_EventScript_277072:: @ 8277072 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_27833D, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27833D, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_2770A5 end OldaleTown_PokemonCenter_2F_EventScript_277083:: @ 8277083 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278307, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278307, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_2770A5 end OldaleTown_PokemonCenter_2F_EventScript_277094:: @ 8277094 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_2782D1, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2782D1, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_2770A5 end OldaleTown_PokemonCenter_2F_EventScript_2770A5:: @ 82770A5 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278372, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278372, MSGBOX_DEFAULT release end @@ -593,12 +593,12 @@ OldaleTown_PokemonCenter_2F_EventScript_277199:: @ 8277199 return OldaleTown_PokemonCenter_2F_EventScript_2771BF:: @ 82771BF - msgbox OldaleTown_PokemonCenter_2F_Text_278027, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278027, MSGBOX_DEFAULT setvar VAR_RESULT, 0 return OldaleTown_PokemonCenter_2F_EventScript_2771CD:: @ 82771CD - msgbox OldaleTown_PokemonCenter_2F_Text_278061, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278061, MSGBOX_DEFAULT setvar VAR_RESULT, 0 return @@ -659,45 +659,45 @@ OldaleTown_PokemonCenter_2F_EventScript_27724C:: @ 827724C OldaleTown_PokemonCenter_2F_EventScript_2772AB:: @ 82772AB special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278565, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278565, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_2772B8:: @ 82772B8 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_2785C9, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2785C9, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_2772C5:: @ 82772C5 OldaleTown_PokemonCenter_2F_EventScript_2772C5:: @ 82772C5 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_27821C, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27821C, MSGBOX_DEFAULT release end BattleFrontier_BattleTowerLobby_EventScript_2772D2:: @ 82772D2 OldaleTown_PokemonCenter_2F_EventScript_2772D2:: @ 82772D2 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_2781C7, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2781C7, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_2772DF:: @ 82772DF special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278255, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278255, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_2772EC:: @ 82772EC special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278291, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278291, MSGBOX_DEFAULT release end MossdeepCity_GameCorner_1F_EventScript_2772F9:: @ 82772F9 special CloseLink - msgbox MossdeepCity_GameCorner_1F_Text_278D51, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278D51, MSGBOX_DEFAULT release end @@ -709,29 +709,29 @@ OldaleTown_PokemonCenter_2F_EventScript_277306:: @ 8277306 OldaleTown_PokemonCenter_2F_EventScript_27730E:: @ 827730E special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_2782A8, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2782A8, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_27731B:: @ 827731B special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_2785E9, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2785E9, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_277328:: @ 8277328 special CloseLink - msgbox OldaleTown_PokemonCenter_2F_Text_278651, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_278651, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_277335:: @ 8277335 - msgbox gUnknown_0827306F, 4 + msgbox gUnknown_0827306F, MSGBOX_DEFAULT release end OldaleTown_PokemonCenter_2F_EventScript_27733F:: @ 827733F - msgbox gUnknown_082730BC, 4 + msgbox gUnknown_082730BC, MSGBOX_DEFAULT releaseall end @@ -917,34 +917,34 @@ RecordCorner_EventScript_277471:: @ 8277471 end EventScript_TradeRoom_ReadTrainerCard1:: @ 827747E - msgbox Text_278452, 4 + msgbox Text_278452, MSGBOX_DEFAULT fadescreen 1 special sp02A_crash_sound waitstate end EventScript_TradeRoom_ReadTrainerCard2:: @ 827748D - msgbox Text_27847B, 4 + msgbox Text_27847B, MSGBOX_DEFAULT fadescreen 1 special sp02A_crash_sound waitstate end EventScript_TradeRoom_TooBusyToNotice:: @ 827749C - msgbox Text_27842E, 4 + msgbox Text_27842E, MSGBOX_DEFAULT closemessage end SingleBattleColosseum_EventScript_2774A6:: @ 82774A6 special sub_8098574 - msgbox SingleBattleColosseum_Text_2784B4, 4 + msgbox SingleBattleColosseum_Text_2784B4, MSGBOX_DEFAULT special sub_809859C closemessage end TradeCenter_EventScript_2774B6:: @ 82774B6 special sub_8098574 - msgbox TradeCenter_Text_2784E2, 4 + msgbox TradeCenter_Text_2784E2, MSGBOX_DEFAULT special sub_809859C closemessage end @@ -970,7 +970,7 @@ RecordCorner_EventScript_2774E0:: @ 82774E0 end gUnknown_082774EF:: @ 82774EF - msgbox Text_2783A8, 5 + msgbox Text_2783A8, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq gUnknown_08277509 erasebox 0, 0, 29, 19 @@ -1029,7 +1029,7 @@ OldaleTown_PokemonCenter_2F_EventScript_27759F:: @ 827759F call OldaleTown_PokemonCenter_2F_EventScript_27134F compare VAR_RESULT, 0 goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC - msgbox OldaleTown_PokemonCenter_2F_Text_27961C, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27961C, MSGBOX_DEFAULT closemessage special HealPlayerParty setvar VAR_0x8004, 6 @@ -1068,17 +1068,17 @@ OldaleTown_PokemonCenter_2F_EventScript_277626:: @ 8277626 return OldaleTown_PokemonCenter_2F_EventScript_27764C:: @ 827764C - msgbox OldaleTown_PokemonCenter_2F_Text_27893E, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27893E, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_273755 end OldaleTown_PokemonCenter_2F_EventScript_27765A:: @ 827765A - msgbox OldaleTown_PokemonCenter_2F_Text_27897B, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27897B, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_273755 end OldaleTown_PokemonCenter_2F_EventScript_277668:: @ 8277668 - msgbox OldaleTown_PokemonCenter_2F_Text_2789B5, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2789B5, MSGBOX_DEFAULT release return @@ -1087,15 +1087,15 @@ OldaleTown_PokemonCenter_2F_EventScript_277672:: @ 8277672 faceplayer checkflag FLAG_SYS_POKEDEX_GET goto_if 0, OldaleTown_PokemonCenter_2F_EventScript_277335 - msgbox OldaleTown_PokemonCenter_2F_Text_279937, 5 + msgbox OldaleTown_PokemonCenter_2F_Text_279937, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq OldaleTown_PokemonCenter_2F_EventScript_27769A - msgbox OldaleTown_PokemonCenter_2F_Text_2799AA, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2799AA, MSGBOX_DEFAULT release return OldaleTown_PokemonCenter_2F_EventScript_27769A:: @ 827769A - msgbox OldaleTown_PokemonCenter_2F_Text_279C91, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_279C91, MSGBOX_DEFAULT release return @@ -1165,7 +1165,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2777CB:: @ 82777CB end OldaleTown_PokemonCenter_2F_EventScript_27780D:: @ 827780D - msgbox OldaleTown_PokemonCenter_2F_Text_27909D, 5 + msgbox OldaleTown_PokemonCenter_2F_Text_27909D, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC call OldaleTown_PokemonCenter_2F_EventScript_277199 @@ -1202,7 +1202,7 @@ OldaleTown_PokemonCenter_2F_EventScript_277899:: @ 8277899 end OldaleTown_PokemonCenter_2F_EventScript_2778B2:: @ 82778B2 - msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_27783B end @@ -1212,12 +1212,12 @@ OldaleTown_PokemonCenter_2F_EventScript_2778C0:: @ 82778C0 end OldaleTown_PokemonCenter_2F_EventScript_2778CB:: @ 82778CB - msgbox OldaleTown_PokemonCenter_2F_Text_279142, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_279142, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_27783B end OldaleTown_PokemonCenter_2F_EventScript_2778D9:: @ 82778D9 - msgbox OldaleTown_PokemonCenter_2F_Text_2790E8, 5 + msgbox OldaleTown_PokemonCenter_2F_Text_2790E8, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC setvar VAR_0x8004, 12 @@ -1225,7 +1225,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2778D9:: @ 82778D9 end OldaleTown_PokemonCenter_2F_EventScript_2778F7:: @ 82778F7 - msgbox OldaleTown_PokemonCenter_2F_Text_279114, 5 + msgbox OldaleTown_PokemonCenter_2F_Text_279114, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC special HasAtLeastOneBerry @@ -1236,7 +1236,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2778F7:: @ 82778F7 end OldaleTown_PokemonCenter_2F_EventScript_277923:: @ 8277923 - msgbox OldaleTown_PokemonCenter_2F_Text_2788FC, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_2788FC, MSGBOX_DEFAULT goto OldaleTown_PokemonCenter_2F_EventScript_2776E3 end @@ -1402,12 +1402,12 @@ EventScript_WirelessBoxResults:: @ 8277B8A fadescreen 1 special sub_801A42C waitstate - msgbox OldaleTown_PokemonCenter_2F_Text_27874F, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27874F, MSGBOX_DEFAULT releaseall end EventScript_277BB4:: @ 8277BB4 - msgbox OldaleTown_PokemonCenter_2F_Text_27871F, 4 + msgbox OldaleTown_PokemonCenter_2F_Text_27871F, MSGBOX_DEFAULT releaseall end @@ -1476,17 +1476,17 @@ MossdeepCity_GameCorner_1F_EventScript_277C34:: @ 8277C34 end MossdeepCity_GameCorner_1F_EventScript_277C73:: @ 8277C73 - msgbox MossdeepCity_GameCorner_1F_Text_278ACB, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278ACB, MSGBOX_DEFAULT release end MossdeepCity_GameCorner_1F_EventScript_277C7D:: @ 8277C7D - msgbox MossdeepCity_GameCorner_1F_Text_278BF1, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278BF1, MSGBOX_DEFAULT release end MossdeepCity_GameCorner_1F_EventScript_277C87:: @ 8277C87 - msgbox MossdeepCity_GameCorner_1F_Text_278CAC, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278CAC, MSGBOX_DEFAULT release end @@ -1514,7 +1514,7 @@ MossdeepCity_GameCorner_1F_EventScript_277CE9:: @ 8277CE9 special sub_802C920 compare VAR_RESULT, 0 goto_eq MossdeepCity_GameCorner_1F_EventScript_277E55 - msgbox MossdeepCity_GameCorner_1F_Text_278DD9, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278DD9, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8005, 0 special sub_81B8958 @@ -1533,7 +1533,7 @@ MossdeepCity_GameCorner_1F_EventScript_277D35:: @ 8277D35 special sub_8027A5C compare VAR_RESULT, 0 goto_eq MossdeepCity_GameCorner_1F_EventScript_277E55 - msgbox MossdeepCity_GameCorner_1F_Text_278DD9, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278DD9, MSGBOX_DEFAULT fadescreen 1 setvar VAR_0x8005, 1 special sub_81B8958 @@ -1602,12 +1602,12 @@ MossdeepCity_GameCorner_1F_EventScript_277E0E:: @ 8277E0E MossdeepCity_GameCorner_1F_EventScript_277E48:: @ 8277E48 delay 60 - msgbox MossdeepCity_GameCorner_1F_Text_278D68, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278D68, MSGBOX_DEFAULT release end MossdeepCity_GameCorner_1F_EventScript_277E55:: @ 8277E55 - msgbox MossdeepCity_GameCorner_1F_Text_278E60, 5 + msgbox MossdeepCity_GameCorner_1F_Text_278E60, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MossdeepCity_GameCorner_1F_EventScript_2772F9 compare VAR_0x8005, 0 @@ -1618,11 +1618,11 @@ MossdeepCity_GameCorner_1F_EventScript_277E55:: @ 8277E55 end MossdeepCity_GameCorner_1F_EventScript_277E84:: @ 8277E84 - msgbox MossdeepCity_GameCorner_1F_Text_278EDC, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278EDC, MSGBOX_DEFAULT return MossdeepCity_GameCorner_1F_EventScript_277E8D:: @ 8277E8D - msgbox MossdeepCity_GameCorner_1F_Text_278FA4, 4 + msgbox MossdeepCity_GameCorner_1F_Text_278FA4, MSGBOX_DEFAULT return MossdeepCity_GameCorner_1F_EventScript_277E96:: @ 8277E96 diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc index 48c5d8d019..d522469c6c 100644 --- a/data/scripts/contest_hall.inc +++ b/data/scripts/contest_hall.inc @@ -11,18 +11,18 @@ LilycoveCity_ContestLobby_EventScript_279CC5:: @ 8279CC5 end LilycoveCity_ContestLobby_EventScript_279CEA:: @ 8279CEA - msgbox LilycoveCity_ContestLobby_Text_27AEA8, 4 + msgbox LilycoveCity_ContestLobby_Text_27AEA8, MSGBOX_DEFAULT return LilycoveCity_ContestLobby_EventScript_279CF3:: @ 8279CF3 - msgbox LilycoveCity_ContestLobby_Text_27ADA7, 4 + msgbox LilycoveCity_ContestLobby_Text_27ADA7, MSGBOX_DEFAULT giveitem_std ITEM_POKEBLOCK_CASE setflag FLAG_0x05F - msgbox LilycoveCity_ContestLobby_Text_27AE47, 4 + msgbox LilycoveCity_ContestLobby_Text_27AE47, MSGBOX_DEFAULT return LilycoveCity_ContestLobby_EventScript_279D13:: @ 8279D13 - msgbox LilycoveCity_ContestLobby_Text_27B67B, 4 + msgbox LilycoveCity_ContestLobby_Text_27B67B, MSGBOX_DEFAULT switch VAR_0x408A case 4, LilycoveCity_ContestLobby_EventScript_279D2C end @@ -38,7 +38,7 @@ LilycoveCity_ContestLobby_EventScript_279D2C:: @ 8279D2C LilycoveCity_ContestLobby_EventScript_279D4B:: @ 8279D4B call LilycoveCity_ContestLobby_EventScript_27205E - msgbox LilycoveCity_ContestLobby_Text_27B6E7, 4 + msgbox LilycoveCity_ContestLobby_Text_27B6E7, MSGBOX_DEFAULT release end @@ -66,27 +66,27 @@ LilycoveCity_ContestLobby_EventScript_279D97:: @ 8279D97 end LilycoveCity_ContestLobby_EventScript_279DDF:: @ 8279DDF - msgbox LilycoveCity_ContestLobby_Text_27AF7A, 4 + msgbox LilycoveCity_ContestLobby_Text_27AF7A, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279D97 end LilycoveCity_ContestLobby_EventScript_279DED:: @ 8279DED - msgbox LilycoveCity_ContestLobby_Text_27B17D, 4 + msgbox LilycoveCity_ContestLobby_Text_27B17D, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279D97 end LilycoveCity_ContestLobby_EventScript_279DFB:: @ 8279DFB - msgbox LilycoveCity_ContestLobby_Text_27B221, 4 + msgbox LilycoveCity_ContestLobby_Text_27B221, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279D97 end LilycoveCity_ContestLobby_EventScript_279E09:: @ 8279E09 - msgbox LilycoveCity_ContestLobby_Text_27BD4F, 4 + msgbox LilycoveCity_ContestLobby_Text_27BD4F, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_279E13:: @ 8279E13 - msgbox LilycoveCity_ContestLobby_Text_27B44A, 4 + msgbox LilycoveCity_ContestLobby_Text_27B44A, MSGBOX_DEFAULT choosecontestmon compare VAR_0x8004, 255 goto_eq LilycoveCity_ContestLobby_EventScript_279E09 @@ -148,39 +148,39 @@ LilycoveCity_ContestLobby_EventScript_279EE1:: @ 8279EE1 end LilycoveCity_ContestLobby_EventScript_279F12:: @ 8279F12 - msgbox LilycoveCity_ContestLobby_Text_27B471, 4 + msgbox LilycoveCity_ContestLobby_Text_27B471, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279E13 release end LilycoveCity_ContestLobby_EventScript_279F21:: @ 8279F21 - msgbox LilycoveCity_ContestLobby_Text_27B5C4, 5 + msgbox LilycoveCity_ContestLobby_Text_27B5C4, MSGBOX_YESNO switch VAR_RESULT case 0, LilycoveCity_ContestLobby_EventScript_279E13 case 1, LilycoveCity_ContestLobby_EventScript_279F87 end LilycoveCity_ContestLobby_EventScript_279F45:: @ 8279F45 - msgbox LilycoveCity_ContestLobby_Text_27B547, 5 + msgbox LilycoveCity_ContestLobby_Text_27B547, MSGBOX_YESNO switch VAR_RESULT case 0, LilycoveCity_ContestLobby_EventScript_279E13 case 1, LilycoveCity_ContestLobby_EventScript_279F87 end LilycoveCity_ContestLobby_EventScript_279F69:: @ 8279F69 - msgbox LilycoveCity_ContestLobby_Text_27B4C4, 4 + msgbox LilycoveCity_ContestLobby_Text_27B4C4, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279E13 release end LilycoveCity_ContestLobby_EventScript_279F78:: @ 8279F78 - msgbox LilycoveCity_ContestLobby_Text_27B501, 4 + msgbox LilycoveCity_ContestLobby_Text_27B501, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_279E13 release end LilycoveCity_ContestLobby_EventScript_279F87:: @ 8279F87 - msgbox LilycoveCity_ContestLobby_Text_27B5E2, 4 + msgbox LilycoveCity_ContestLobby_Text_27B5E2, MSGBOX_DEFAULT closemessage releaseall setvar VAR_0x4086, 1 @@ -276,7 +276,7 @@ LinkContestRoom1_EventScript_27A0B1:: @ 827A0B1 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A0C7 lockall - msgbox LinkContestRoom1_Text_27B711, 4 + msgbox LinkContestRoom1_Text_27B711, MSGBOX_DEFAULT releaseall return @@ -423,7 +423,7 @@ LinkContestRoom1_EventScript_27A230:: @ 827A230 LinkContestRoom1_EventScript_27A26C:: @ 827A26C compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A280 - msgbox LinkContestRoom1_Text_27B830, 4 + msgbox LinkContestRoom1_Text_27B830, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A280:: @ 827A280 @@ -847,7 +847,7 @@ LinkContestRoom1_EventScript_27A801:: @ 827A801 LinkContestRoom1_EventScript_27A853:: @ 827A853 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A867 - msgbox LinkContestRoom1_Text_27B904, 4 + msgbox LinkContestRoom1_Text_27B904, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A867:: @ 827A867 @@ -897,7 +897,7 @@ LinkContestRoom1_EventScript_27A8A5:: @ 827A8A5 LinkContestRoom1_EventScript_27A8FB:: @ 827A8FB compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A90F - msgbox LinkContestRoom1_Text_27BA15, 4 + msgbox LinkContestRoom1_Text_27BA15, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A90F:: @ 827A90F @@ -910,7 +910,7 @@ LinkContestRoom1_EventScript_27A90F:: @ 827A90F LinkContestRoom1_EventScript_27A91E:: @ 827A91E compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A932 - msgbox LinkContestRoom1_Text_27BA30, 4 + msgbox LinkContestRoom1_Text_27BA30, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A932:: @ 827A932 @@ -923,7 +923,7 @@ LinkContestRoom1_EventScript_27A932:: @ 827A932 LinkContestRoom1_EventScript_27A941:: @ 827A941 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A955 - msgbox LinkContestRoom1_Text_27BAAC, 4 + msgbox LinkContestRoom1_Text_27BAAC, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A955:: @ 827A955 @@ -936,7 +936,7 @@ LinkContestRoom1_EventScript_27A955:: @ 827A955 LinkContestRoom1_EventScript_27A964:: @ 827A964 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27A978 - msgbox LinkContestRoom1_Text_27BB25, 4 + msgbox LinkContestRoom1_Text_27BB25, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27A978:: @ 827A978 @@ -987,7 +987,7 @@ LinkContestRoom1_EventScript_27A9D4:: @ 827A9D4 LinkContestRoom1_EventScript_27AA00:: @ 827AA00 compare VAR_0x4088, 5 goto_eq LinkContestRoom1_EventScript_27AA14 - msgbox LinkContestRoom1_Text_27BB4C, 4 + msgbox LinkContestRoom1_Text_27BB4C, MSGBOX_DEFAULT return LinkContestRoom1_EventScript_27AA14:: @ 827AA14 @@ -1089,7 +1089,7 @@ LinkContestRoom1_EventScript_27AB36:: @ 827AB36 checkflag FLAG_TEMP_2 goto_eq LinkContestRoom1_EventScript_27AB82 lockall - msgbox LinkContestRoom1_Text_27BBA8, 4 + msgbox LinkContestRoom1_Text_27BBA8, MSGBOX_DEFAULT releaseall call LinkContestRoom1_EventScript_27ABF8 call LinkContestRoom1_EventScript_27AC5E @@ -1104,7 +1104,7 @@ LinkContestRoom1_EventScript_27AB36:: @ 827AB36 LinkContestRoom1_EventScript_27AB82:: @ 827AB82 lockall - msgbox LinkContestRoom1_Text_27BB7A, 4 + msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT releaseall delay 90 special sub_80F88E8 @@ -1199,7 +1199,7 @@ LinkContestRoom1_EventScript_27AC5E:: @ 827AC5E compare VAR_0x8005, 3 goto_eq LinkContestRoom1_EventScript_27AC77 lockall - msgbox LinkContestRoom1_Text_27BB7A, 4 + msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT releaseall return @@ -1212,14 +1212,14 @@ LinkContestRoom1_EventScript_27AC77:: @ 827AC77 compare VAR_CONTEST_RANK, 3 goto_eq LinkContestRoom1_EventScript_27ACBD lockall - msgbox LinkContestRoom1_Text_27BB7A, 4 + msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT releaseall return LinkContestRoom1_EventScript_27ACA8:: @ 827ACA8 lockall call LinkContestRoom1_EventScript_27205E - msgbox LinkContestRoom1_Text_27BC2F, 4 + msgbox LinkContestRoom1_Text_27BC2F, MSGBOX_DEFAULT releaseall setvar VAR_0x408A, 4 return @@ -1229,7 +1229,7 @@ LinkContestRoom1_EventScript_27ACBD:: @ 827ACBD compare VAR_RESULT, 0 goto_eq LinkContestRoom1_EventScript_27ACA8 lockall - msgbox LinkContestRoom1_Text_27BB7A, 4 + msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT releaseall return @@ -1238,12 +1238,12 @@ LinkContestRoom1_EventScript_27ACDF:: @ 827ACDF incrementgamestat 42 setflag FLAG_SYS_RIBBON_GET lockall - msgbox LinkContestRoom1_Text_27BBD4, 4 + msgbox LinkContestRoom1_Text_27BBD4, MSGBOX_DEFAULT playfanfare MUS_FANFA4 - msgbox LinkContestRoom1_Text_27BC00, 4 + msgbox LinkContestRoom1_Text_27BC00, MSGBOX_DEFAULT waitfanfare special sub_80F8390 - msgbox LinkContestRoom1_Text_27BC16, 4 + msgbox LinkContestRoom1_Text_27BC16, MSGBOX_DEFAULT releaseall return diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc index 7b306a2614..3a2194132c 100644 --- a/data/scripts/day_care.inc +++ b/data/scripts/day_care.inc @@ -9,18 +9,18 @@ Route117_EventScript_291C18:: @ 8291C18 goto_eq Route117_EventScript_291CD1 compare VAR_RESULT, 3 goto_eq Route117_EventScript_291CE8 - msgbox Route117_Text_291FCF, 4 + msgbox Route117_Text_291FCF, MSGBOX_DEFAULT release end Route117_EventScript_291C4D:: @ 8291C4D - msgbox Route117_Text_29205D, 5 + msgbox Route117_Text_29205D, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_EventScript_291C83 - msgbox Route117_Text_2922C6, 5 + msgbox Route117_Text_2922C6, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_EventScript_291C83 - msgbox Route117_Text_292149, 4 + msgbox Route117_Text_292149, MSGBOX_DEFAULT clearflag FLAG_PENDING_DAYCARE_EGG special RejectEggFromDayCare release @@ -30,7 +30,7 @@ Route117_EventScript_291C83:: @ 8291C83 specialvar VAR_RESULT, CalculatePlayerPartyCount compare VAR_RESULT, 6 goto_if 5, Route117_EventScript_291C9D - msgbox Route117_Text_29216A, 4 + msgbox Route117_Text_29216A, MSGBOX_DEFAULT release end @@ -39,7 +39,7 @@ Route117_EventScript_291C9D:: @ 8291C9D playfanfare MUS_FANFA1 waitfanfare waitbuttonpress - msgbox Route117_Text_2921CF, 4 + msgbox Route117_Text_2921CF, MSGBOX_DEFAULT special GiveEggFromDaycare clearflag FLAG_PENDING_DAYCARE_EGG release @@ -52,12 +52,12 @@ Route117_EventScript_291CB7:: @ 8291CB7 return Route117_EventScript_291CC8:: @ 8291CC8 - msgbox Route117_Text_2921E5, 4 + msgbox Route117_Text_2921E5, MSGBOX_DEFAULT return Route117_EventScript_291CD1:: @ 8291CD1 special GetDaycareMonNicknames - msgbox Route117_Text_292114, 4 + msgbox Route117_Text_292114, MSGBOX_DEFAULT setvar VAR_0x8004, 0 call Route117_EventScript_291CB7 release @@ -65,7 +65,7 @@ Route117_EventScript_291CD1:: @ 8291CD1 Route117_EventScript_291CE8:: @ 8291CE8 special GetDaycareMonNicknames - msgbox Route117_Text_292299, 4 + msgbox Route117_Text_292299, MSGBOX_DEFAULT special SetDaycareCompatibilityString special ShowFieldMessageStringVar4 waitmessage @@ -87,10 +87,10 @@ Route117_PokemonDayCare_EventScript_291D11:: @ 8291D11 goto_eq Route117_PokemonDayCare_EventScript_291E2F compare VAR_RESULT, 3 goto_eq Route117_PokemonDayCare_EventScript_291F5C - msgbox Route117_PokemonDayCare_Text_2922F4, 5 + msgbox Route117_PokemonDayCare_Text_2922F4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291D56 - msgbox Route117_PokemonDayCare_Text_292416, 4 + msgbox Route117_PokemonDayCare_Text_292416, MSGBOX_DEFAULT release end @@ -101,7 +101,7 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56 specialvar VAR_RESULT, sub_80722E0 compare VAR_RESULT, 2 goto_eq Route117_PokemonDayCare_EventScript_291E01 - msgbox Route117_PokemonDayCare_Text_292349, 4 + msgbox Route117_PokemonDayCare_Text_292349, MSGBOX_DEFAULT fadescreen 1 special ChooseSendDaycareMon waitstate @@ -113,7 +113,7 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56 specialvar VAR_0x8005, GetSelectedMonNickAndSpecies waitse playmoncry VAR_0x8005, 0 - msgbox Route117_PokemonDayCare_Text_292370, 4 + msgbox Route117_PokemonDayCare_Text_292370, MSGBOX_DEFAULT waitmoncry special StoreSelectedPokemonInDaycare incrementgamestat 47 @@ -124,39 +124,39 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56 end Route117_PokemonDayCare_EventScript_291DCA:: @ 8291DCA - msgbox Route117_PokemonDayCare_Text_292476, 4 + msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_291DD4:: @ 8291DD4 - msgbox Route117_PokemonDayCare_Text_2923AF, 5 + msgbox Route117_PokemonDayCare_Text_2923AF, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291D56 goto Route117_PokemonDayCare_EventScript_291DCA end Route117_PokemonDayCare_EventScript_291DED:: @ 8291DED - msgbox Route117_PokemonDayCare_Text_2925BB, 4 + msgbox Route117_PokemonDayCare_Text_2925BB, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_291DF7:: @ 8291DF7 - msgbox Route117_PokemonDayCare_Text_292617, 4 + msgbox Route117_PokemonDayCare_Text_292617, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_291E01:: @ 8291E01 - msgbox Route117_PokemonDayCare_Text_29266D, 4 + msgbox Route117_PokemonDayCare_Text_29266D, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_291E0B:: @ 8291E0B - msgbox Route117_PokemonDayCare_Text_2923F6, 4 + msgbox Route117_PokemonDayCare_Text_2923F6, MSGBOX_DEFAULT release end Route117_PokemonDayCare_EventScript_291E15:: @ 8291E15 - msgbox Route117_PokemonDayCare_Text_2924CC, 4 + msgbox Route117_PokemonDayCare_Text_2924CC, MSGBOX_DEFAULT return Route117_PokemonDayCare_EventScript_291E1E:: @ 8291E1E @@ -166,13 +166,13 @@ Route117_PokemonDayCare_EventScript_291E1E:: @ 8291E1E return Route117_PokemonDayCare_EventScript_291E2F:: @ 8291E2F - msgbox Route117_PokemonDayCare_Text_292488, 4 + msgbox Route117_PokemonDayCare_Text_292488, MSGBOX_DEFAULT setvar VAR_0x8004, 0 call Route117_PokemonDayCare_EventScript_291E1E - msgbox Route117_PokemonDayCare_Text_2923AF, 5 + msgbox Route117_PokemonDayCare_Text_2923AF, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291D56 - msgbox Route117_PokemonDayCare_Text_2925F6, 5 + msgbox Route117_PokemonDayCare_Text_2925F6, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291E6D goto Route117_PokemonDayCare_EventScript_291DCA @@ -196,7 +196,7 @@ Route117_PokemonDayCare_EventScript_291E6D:: @ 8291E6D Route117_PokemonDayCare_EventScript_291EAC:: @ 8291EAC special GetDaycareCost - msgbox Route117_PokemonDayCare_Text_292549, 5 + msgbox Route117_PokemonDayCare_Text_292549, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291EC8 goto Route117_PokemonDayCare_EventScript_291DCA @@ -206,7 +206,7 @@ Route117_PokemonDayCare_EventScript_291EC8:: @ 8291EC8 specialvar VAR_RESULT, IsEnoughForCostInVar0x8005 compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291EE2 - msgbox Route117_PokemonDayCare_Text_292432, 4 + msgbox Route117_PokemonDayCare_Text_292432, MSGBOX_DEFAULT release end @@ -216,10 +216,10 @@ Route117_PokemonDayCare_EventScript_291EE2:: @ 8291EE2 specialvar VAR_RESULT, TakePokemonFromDaycare special SubtractMoneyFromVar0x8005 playse SE_REGI - msgbox Route117_PokemonDayCare_Text_292575, 4 + msgbox Route117_PokemonDayCare_Text_292575, MSGBOX_DEFAULT waitse playmoncry VAR_RESULT, 0 - msgbox Route117_PokemonDayCare_Text_292593, 4 + msgbox Route117_PokemonDayCare_Text_292593, MSGBOX_DEFAULT waitmoncry specialvar VAR_RESULT, GetDaycareState compare VAR_RESULT, 2 @@ -228,14 +228,14 @@ Route117_PokemonDayCare_EventScript_291EE2:: @ 8291EE2 end Route117_PokemonDayCare_EventScript_291F24:: @ 8291F24 - msgbox Route117_PokemonDayCare_Text_29244F, 5 + msgbox Route117_PokemonDayCare_Text_29244F, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291E6D goto Route117_PokemonDayCare_EventScript_291DCA end Route117_PokemonDayCare_EventScript_291F3D:: @ 8291F3D - msgbox Route117_PokemonDayCare_Text_2924EF, 4 + msgbox Route117_PokemonDayCare_Text_2924EF, MSGBOX_DEFAULT release end @@ -265,15 +265,15 @@ Route117_PokemonDayCare_EventScript_291F5B:: @ 8291F5B end Route117_PokemonDayCare_EventScript_291F5C:: @ 8291F5C - msgbox Route117_PokemonDayCare_Text_292488, 4 + msgbox Route117_PokemonDayCare_Text_292488, MSGBOX_DEFAULT setvar VAR_0x8004, 0 call Route117_PokemonDayCare_EventScript_291E1E setvar VAR_0x8004, 1 call Route117_PokemonDayCare_EventScript_291E1E - msgbox Route117_PokemonDayCare_Text_2925F6, 5 + msgbox Route117_PokemonDayCare_Text_2925F6, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route117_PokemonDayCare_EventScript_291E6D - msgbox Route117_PokemonDayCare_Text_292476, 4 + msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT release end @@ -284,14 +284,14 @@ Route117_PokemonDayCare_EventScript_291F95:: @ 8291F95 goto_eq Route117_PokemonDayCare_EventScript_291DCA copyvar VAR_0x8004, VAR_RESULT specialvar VAR_RESULT, TakePokemonFromDaycare - msgbox Route117_PokemonDayCare_Text_292575, 4 - msgbox Route117_PokemonDayCare_Text_292476, 4 + msgbox Route117_PokemonDayCare_Text_292575, MSGBOX_DEFAULT + msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT release end EventScript_EggHatch:: @ 8291FC0 lockall - msgbox Text_292668, 4 + msgbox Text_292668, MSGBOX_DEFAULT special EggHatch waitstate releaseall diff --git a/data/scripts/field_move_scripts.inc b/data/scripts/field_move_scripts.inc index aba6bec97a..15bb7a7e61 100644 --- a/data/scripts/field_move_scripts.inc +++ b/data/scripts/field_move_scripts.inc @@ -18,10 +18,10 @@ Route123_EventScript_2906BB:: @ 82906BB setfieldeffectargument 0, VAR_RESULT bufferpartymonnick 0, VAR_RESULT buffermovename 1, MOVE_CUT - msgbox Route103_Text_29072E, 5 + msgbox Route103_Text_29072E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route103_EventScript_29072B - msgbox Route103_Text_290771, 4 + msgbox Route103_Text_290771, MSGBOX_DEFAULT closemessage dofieldeffect 2 waitstate @@ -47,7 +47,7 @@ Route103_Movement_29071F: @ 829071F step_end Route103_EventScript_290721:: @ 8290721 - msgbox Route103_Text_29077D, 4 + msgbox Route103_Text_29077D, MSGBOX_DEFAULT releaseall end @@ -92,10 +92,10 @@ VictoryRoad_B1F_EventScript_2907A6:: @ 82907A6 setfieldeffectargument 0, VAR_RESULT bufferpartymonnick 0, VAR_RESULT buffermovename 1, MOVE_ROCK_SMASH - msgbox Route111_Text_29083A, 5 + msgbox Route111_Text_29083A, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq Route111_EventScript_290837 - msgbox Route111_Text_290771, 4 + msgbox Route111_Text_290771, MSGBOX_DEFAULT closemessage dofieldeffect 37 waitstate @@ -132,7 +132,7 @@ Route111_Movement_29082B: @ 829082B step_end Route111_EventScript_29082D:: @ 829082D - msgbox Route111_Text_29087F, 4 + msgbox Route111_Text_29087F, MSGBOX_DEFAULT releaseall end @@ -168,7 +168,7 @@ VictoryRoad_B1F_EventScript_2908BA:: @ 82908BA compare VAR_RESULT, 6 goto_eq FieryPath_EventScript_290915 setfieldeffectargument 0, VAR_RESULT - msgbox FieryPath_Text_29092C, 5 + msgbox FieryPath_Text_29092C, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq FieryPath_EventScript_290929 closemessage @@ -186,17 +186,17 @@ FieryPath_EventScript_2908FD:: @ 82908FD FieryPath_EventScript_290908:: @ 8290908 setflag FLAG_SYS_USE_STRENGTH - msgbox FieryPath_Text_29098C, 4 + msgbox FieryPath_Text_29098C, MSGBOX_DEFAULT releaseall end FieryPath_EventScript_290915:: @ 8290915 - msgbox FieryPath_Text_2909D6, 4 + msgbox FieryPath_Text_2909D6, MSGBOX_DEFAULT releaseall end FieryPath_EventScript_29091F:: @ 829091F - msgbox FieryPath_Text_290A16, 4 + msgbox FieryPath_Text_290A16, MSGBOX_DEFAULT releaseall end @@ -230,10 +230,10 @@ EventScript_UseWaterfall:: @ 8290A49 goto_eq EventScript_290A84 bufferpartymonnick 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT - msgbox Text_290AC3, 5 + msgbox Text_290AC3, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_290A8C - msgbox Text_290AFC, 4 + msgbox Text_290AFC, MSGBOX_DEFAULT dofieldeffect 43 goto EventScript_290A8C @@ -241,7 +241,7 @@ EventScript_CannotUseWaterfall:: @ 8290A83 lockall EventScript_290A84:: @ 8290A84 - msgbox Text_290A8E, 4 + msgbox Text_290A8E, MSGBOX_DEFAULT EventScript_290A8C:: @ 8290A8C releaseall @@ -266,16 +266,16 @@ EventScript_UseDive:: @ 8290B0F bufferpartymonnick 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 1, 1 - msgbox Text_290BE8, 5 + msgbox Text_290BE8, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_290B58 - msgbox Text_290C1A, 4 + msgbox Text_290C1A, MSGBOX_DEFAULT dofieldeffect 44 goto EventScript_290B58 end EventScript_290B4E:: @ 8290B4E - msgbox Text_290BAA, 4 + msgbox Text_290BAA, MSGBOX_DEFAULT releaseall end @@ -291,17 +291,17 @@ EventScript_UseDiveUnderwater:: @ 8290B5A bufferpartymonnick 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 1, 1 - msgbox Text_290C6E, 5 + msgbox Text_290C6E, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq EventScript_290BA8 - msgbox Text_290C1A, 4 + msgbox Text_290C1A, MSGBOX_DEFAULT dofieldeffect 44 goto EventScript_290BA8 end EventScript_290B99:: @ 8290B99 lockall - msgbox Text_290C28, 4 + msgbox Text_290C28, MSGBOX_DEFAULT goto EventScript_290BA8 end @@ -329,7 +329,7 @@ Text_290C6E: @ 8290C6E .string "Would you like to use DIVE?$" EventScript_290CAE:: @ 8290CAE - msgbox Text_290CB7, 3 + msgbox Text_290CB7, MSGBOX_SIGN end Text_290CB7: @ 8290CB7 diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc index 0ca6245727..562c573515 100644 --- a/data/scripts/gabby_and_ty.inc +++ b/data/scripts/gabby_and_ty.inc @@ -137,61 +137,61 @@ Route111_EventScript_28CDD2:: @ 828CDD2 Route111_EventScript_28CDD6:: @ 828CDD6 trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28AF05, Route111_Text_28B000, Route111_Text_28B5EC, Route111_EventScript_28CF56 - msgbox Route111_Text_28B5C0, 4 + msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end Route111_EventScript_28CDF6:: @ 828CDF6 trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28B75C, Route111_Text_28B8B1, Route111_Text_28B841, Route111_EventScript_28CF56 - msgbox Route111_Text_28B805, 4 + msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end Route118_EventScript_28CE16:: @ 828CE16 trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 - msgbox Route118_Text_28B5C0, 4 + msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT release end Route118_EventScript_28CE36:: @ 828CE36 trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 - msgbox Route118_Text_28B805, 4 + msgbox Route118_Text_28B805, MSGBOX_DEFAULT release end Route120_EventScript_28CE56:: @ 828CE56 trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28AF7D, Route120_Text_28B719, Route120_Text_28B5EC, Route120_EventScript_28CFC3 - msgbox Route120_Text_28B5C0, 4 + msgbox Route120_Text_28B5C0, MSGBOX_DEFAULT release end Route120_EventScript_28CE76:: @ 828CE76 trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28B7B1, Route120_Text_28B8F6, Route120_Text_28B841, Route120_EventScript_28CFC3 - msgbox Route120_Text_28B805, 4 + msgbox Route120_Text_28B805, MSGBOX_DEFAULT release end Route111_EventScript_28CE96:: @ 828CE96 trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 - msgbox Route111_Text_28B5C0, 4 + msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end Route111_EventScript_28CEB6:: @ 828CEB6 trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 - msgbox Route111_Text_28B805, 4 + msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end Route118_EventScript_28CED6:: @ 828CED6 trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 - msgbox Route118_Text_28B5C0, 4 + msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT release end Route118_EventScript_28CEF6:: @ 828CEF6 trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 - msgbox Route118_Text_28B805, 4 + msgbox Route118_Text_28B805, MSGBOX_DEFAULT release end @@ -199,7 +199,7 @@ Route111_EventScript_28CF16:: @ 828CF16 Route118_EventScript_28CF16:: @ 828CF16 Route120_EventScript_28CF16:: @ 828CF16 trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 - msgbox Route111_Text_28B5C0, 4 + msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end @@ -207,7 +207,7 @@ Route111_EventScript_28CF36:: @ 828CF36 Route118_EventScript_28CF36:: @ 828CF36 Route120_EventScript_28CF36:: @ 828CF36 trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 - msgbox Route111_Text_28B805, 4 + msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end @@ -222,7 +222,7 @@ Route111_EventScript_28CF56:: @ 828CF56 call_if 1, Route111_EventScript_28CFB1 checkflag FLAG_TEMP_1 goto_eq Route111_EventScript_28D0EE - msgbox Route111_Text_28B042, 5 + msgbox Route111_Text_28B042, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end @@ -259,7 +259,7 @@ Route120_EventScript_28CFC3:: @ 828CFC3 specialvar VAR_RESULT, GabbyAndTyGetLastQuote compare VAR_RESULT, 0 goto_eq Route111_EventScript_28D053 - msgbox Route111_Text_28B137, 4 + msgbox Route111_Text_28B137, MSGBOX_DEFAULT specialvar VAR_RESULT, GabbyAndTyGetLastBattleTrivia switch VAR_RESULT case 0, Route111_EventScript_28D061 @@ -282,58 +282,58 @@ Route111_Movement_28D051: @ 828D051 step_end Route111_EventScript_28D053:: @ 828D053 - msgbox Route111_Text_28B62D, 5 + msgbox Route111_Text_28B62D, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D061:: @ 828D061 - msgbox Route111_Text_28B3F3, 5 + msgbox Route111_Text_28B3F3, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D06F:: @ 828D06F - msgbox Route111_Text_28B1B3, 5 + msgbox Route111_Text_28B1B3, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D07D:: @ 828D07D - msgbox Route111_Text_28B23D, 5 + msgbox Route111_Text_28B23D, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D08B:: @ 828D08B - msgbox Route111_Text_28B2FA, 5 + msgbox Route111_Text_28B2FA, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D099:: @ 828D099 - msgbox Route111_Text_28B379, 5 + msgbox Route111_Text_28B379, MSGBOX_YESNO goto Route111_EventScript_28D0A7 end Route111_EventScript_28D0A7:: @ 828D0A7 compare VAR_RESULT, 0 goto_eq Route111_EventScript_28D0E1 - msgbox Route111_Text_28B433, 4 + msgbox Route111_Text_28B433, MSGBOX_DEFAULT setvar VAR_0x8004, 10 call Route111_EventScript_271E7C lock faceplayer compare VAR_RESULT, 0 goto_eq Route111_EventScript_28D0E1 - msgbox Route111_Text_28B4AB, 4 + msgbox Route111_Text_28B4AB, MSGBOX_DEFAULT special GabbyAndTyAfterInterview setflag FLAG_TEMP_1 release end Route111_EventScript_28D0E1:: @ 828D0E1 - msgbox Route111_Text_28B577, 4 + msgbox Route111_Text_28B577, MSGBOX_DEFAULT setflag FLAG_TEMP_1 release end Route111_EventScript_28D0EE:: @ 828D0EE - msgbox Route111_Text_28B5C0, 4 + msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end diff --git a/data/scripts/mauville_man.inc b/data/scripts/mauville_man.inc index 46be101e11..52ae750b04 100644 --- a/data/scripts/mauville_man.inc +++ b/data/scripts/mauville_man.inc @@ -11,7 +11,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E066:: @ 828E066 MauvilleCity_PokemonCenter_1F_EventScript_28E0A6:: @ 828E0A6 lock faceplayer - msgbox MauvilleCity_PokemonCenter_1F_Text_29038E, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_29038E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E0C7 compare VAR_RESULT, 0 @@ -25,17 +25,17 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E0C7:: @ 828E0C7 special ScrSpecial_HasBardSongBeenChanged compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E0F4 - msgbox MauvilleCity_PokemonCenter_1F_Text_2903E6, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_2903E6, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E0EA:: @ 828E0EA - msgbox MauvilleCity_PokemonCenter_1F_Text_2903C0, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_2903C0, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E0F4:: @ 828E0F4 - msgbox MauvilleCity_PokemonCenter_1F_Text_290421, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_290421, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E113 compare VAR_RESULT, 0 @@ -49,20 +49,20 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E113:: @ 828E113 faceplayer compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E15D - msgbox MauvilleCity_PokemonCenter_1F_Text_2904C1, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_2904C1, MSGBOX_DEFAULT setvar VAR_0x8004, 1 special ScrSpecial_PlayBardSong delay 60 - msgbox MauvilleCity_PokemonCenter_1F_Text_2904EB, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_2904EB, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E113 special ScrSpecial_SaveBardSongLyrics - msgbox MauvilleCity_PokemonCenter_1F_Text_290514, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_290514, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E15D:: @ 828E15D - msgbox MauvilleCity_PokemonCenter_1F_Text_29049B, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_29049B, MSGBOX_DEFAULT release end @@ -70,11 +70,11 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E167:: @ 828E167 lock faceplayer setflag FLAG_SYS_HIPSTER_MEET - msgbox MauvilleCity_PokemonCenter_1F_Text_29054C, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_29054C, MSGBOX_DEFAULT special ScrSpecial_GetHipsterSpokenFlag compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E18C - msgbox MauvilleCity_PokemonCenter_1F_Text_290598, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_290598, MSGBOX_DEFAULT release end @@ -82,12 +82,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E18C:: @ 828E18C special ScrSpecial_HipsterTeachWord compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E1A4 - msgbox MauvilleCity_PokemonCenter_1F_Text_290602, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_290602, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E1A4:: @ 828E1A4 - msgbox MauvilleCity_PokemonCenter_1F_Text_290666, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_290666, MSGBOX_DEFAULT special ScrSpecial_SetHipsterSpokenFlag release end @@ -154,7 +154,7 @@ MauvilleCity_PokemonCenter_1F_Text_28E45A: @ 828E45A MauvilleCity_PokemonCenter_1F_EventScript_28E4D4:: @ 828E4D4 lock faceplayer - msgbox MauvilleCity_PokemonCenter_1F_Text_28E1B1, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E1B1, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E503 special ScrSpecial_GetTraderTradedFlag @@ -166,12 +166,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E4D4:: @ 828E4D4 end MauvilleCity_PokemonCenter_1F_EventScript_28E503:: @ 828E503 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E1E8, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E1E8, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E50D:: @ 828E50D - msgbox MauvilleCity_PokemonCenter_1F_Text_28E20E, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E20E, MSGBOX_DEFAULT release end @@ -182,7 +182,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E517:: @ 828E517 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E558 compare VAR_0x8004, 65535 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E562 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E2A9, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E2A9, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E56E special ScrSpecial_DoesPlayerHaveNoDecorations @@ -192,7 +192,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E517:: @ 828E517 end MauvilleCity_PokemonCenter_1F_EventScript_28E558:: @ 828E558 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E27F, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E27F, MSGBOX_DEFAULT release end @@ -209,12 +209,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E56E:: @ 828E56E end MauvilleCity_PokemonCenter_1F_EventScript_28E57A:: @ 828E57A - msgbox MauvilleCity_PokemonCenter_1F_Text_28E2E3, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E2E3, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E584:: @ 828E584 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E323, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E323, MSGBOX_DEFAULT special ScrSpecial_TraderMenuGiveDecoration waitstate compare VAR_0x8006, 0 @@ -224,26 +224,26 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E584:: @ 828E584 special ScrSpecial_IsDecorationFull compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E5EC - msgbox MauvilleCity_PokemonCenter_1F_Text_28E3C4, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E3C4, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E584 special ScrSpecial_TraderDoDecorationTrade - msgbox MauvilleCity_PokemonCenter_1F_Text_28E424, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E424, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E5D4:: @ 828E5D4 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E356, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E356, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_28E5DE:: @ 828E5DE - msgbox MauvilleCity_PokemonCenter_1F_Text_28E3EC, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E3EC, MSGBOX_DEFAULT goto MauvilleCity_PokemonCenter_1F_EventScript_28E584 end MauvilleCity_PokemonCenter_1F_EventScript_28E5EC:: @ 828E5EC - msgbox MauvilleCity_PokemonCenter_1F_Text_28E380, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E380, MSGBOX_DEFAULT release end @@ -810,7 +810,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_29014A:: @ 829014A setvar VAR_0x8009, 0 setvar VAR_0x800A, 0 setvar VAR_0x800B, 0 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E5F6, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E5F6, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290219 specialvar VAR_RESULT, ScrSpecial_StorytellerGetFreeStorySlot @@ -836,38 +836,38 @@ MauvilleCity_PokemonCenter_1F_EventScript_2901B7:: @ 82901B7 end MauvilleCity_PokemonCenter_1F_EventScript_2901BD:: @ 82901BD - msgbox MauvilleCity_PokemonCenter_1F_Text_28E78A, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E78A, MSGBOX_DEFAULT specialvar VAR_RESULT, ScrSpecial_HasStorytellerAlreadyRecorded compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_29022D goto MauvilleCity_PokemonCenter_1F_EventScript_2901E2 MauvilleCity_PokemonCenter_1F_EventScript_2901DA:: @ 82901DA - msgbox MauvilleCity_PokemonCenter_1F_Text_28E6AE, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E6AE, MSGBOX_DEFAULT MauvilleCity_PokemonCenter_1F_EventScript_2901E2:: @ 82901E2 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E7EE, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E7EE, MSGBOX_YESNO compare VAR_RESULT, 0 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290219 specialvar VAR_RESULT, ScrSpecial_StorytellerInitializeRandomStat compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_29020F - msgbox MauvilleCity_PokemonCenter_1F_Text_28E881, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E881, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_29020F:: @ 829020F - msgbox MauvilleCity_PokemonCenter_1F_Text_28E726, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E726, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_290219:: @ 8290219 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E64D, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E64D, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_290223:: @ 8290223 - msgbox MauvilleCity_PokemonCenter_1F_Text_28E8D9, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_28E8D9, MSGBOX_DEFAULT release end @@ -895,7 +895,7 @@ MauvilleCity_PokemonCenter_1F_Text_2902BD: @ 82902BD MauvilleCity_PokemonCenter_1F_EventScript_2902F6:: @ 82902F6 lock faceplayer - msgbox MauvilleCity_PokemonCenter_1F_Text_29022F, 5 + msgbox MauvilleCity_PokemonCenter_1F_Text_29022F, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290317 compare VAR_RESULT, 0 @@ -919,7 +919,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_290331:: @ 8290331 end MauvilleCity_PokemonCenter_1F_EventScript_29034B:: @ 829034B - msgbox MauvilleCity_PokemonCenter_1F_Text_2902A7, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_2902A7, MSGBOX_DEFAULT goto MauvilleCity_PokemonCenter_1F_EventScript_290359 end @@ -935,12 +935,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_290359:: @ 8290359 end MauvilleCity_PokemonCenter_1F_EventScript_29037A:: @ 829037A - msgbox MauvilleCity_PokemonCenter_1F_Text_290281, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_290281, MSGBOX_DEFAULT release end MauvilleCity_PokemonCenter_1F_EventScript_290384:: @ 8290384 - msgbox MauvilleCity_PokemonCenter_1F_Text_2902BD, 4 + msgbox MauvilleCity_PokemonCenter_1F_Text_2902BD, MSGBOX_DEFAULT release end diff --git a/data/scripts/mystery_event_club.inc b/data/scripts/mystery_event_club.inc index 3fba532bf5..cd2885ea5e 100644 --- a/data/scripts/mystery_event_club.inc +++ b/data/scripts/mystery_event_club.inc @@ -3,12 +3,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291539:: @ 8291539 faceplayer checkflag FLAG_SYS_CHAT_USED goto_eq PetalburgCity_PokemonCenter_1F_EventScript_2915F5 - msgbox PetalburgCity_PokemonCenter_1F_Text_291687, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291687, MSGBOX_DEFAULT goto PetalburgCity_PokemonCenter_1F_EventScript_291552 end PetalburgCity_PokemonCenter_1F_EventScript_291552:: @ 8291552 - msgbox PetalburgCity_PokemonCenter_1F_Text_2916FF, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_2916FF, MSGBOX_DEFAULT multichoice 17, 6, 20, 0 switch VAR_RESULT case 0, PetalburgCity_PokemonCenter_1F_EventScript_29159F @@ -18,12 +18,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291552:: @ 8291552 end PetalburgCity_PokemonCenter_1F_EventScript_291591:: @ 8291591 - msgbox PetalburgCity_PokemonCenter_1F_Text_291729, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291729, MSGBOX_DEFAULT goto PetalburgCity_PokemonCenter_1F_EventScript_291552 end PetalburgCity_PokemonCenter_1F_EventScript_29159F:: @ 829159F - msgbox PetalburgCity_PokemonCenter_1F_Text_291969, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291969, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 0 call PetalburgCity_PokemonCenter_1F_EventScript_271E7C @@ -36,7 +36,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_29159F:: @ 829159F end PetalburgCity_PokemonCenter_1F_EventScript_2915CB:: @ 82915CB - msgbox PetalburgCity_PokemonCenter_1F_Text_2919DC, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_2919DC, MSGBOX_DEFAULT release end @@ -45,22 +45,22 @@ PetalburgCity_PokemonCenter_1F_EventScript_2915D5:: @ 82915D5 special sub_811EECC waitmessage delay 80 - msgbox PetalburgCity_PokemonCenter_1F_Text_291B22, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291B22, MSGBOX_DEFAULT release end PetalburgCity_PokemonCenter_1F_EventScript_2915EB:: @ 82915EB - msgbox PetalburgCity_PokemonCenter_1F_Text_291991, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291991, MSGBOX_DEFAULT release end PetalburgCity_PokemonCenter_1F_EventScript_2915F5:: @ 82915F5 - msgbox PetalburgCity_PokemonCenter_1F_Text_291A1B, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291A1B, MSGBOX_DEFAULT goto PetalburgCity_PokemonCenter_1F_EventScript_291603 end PetalburgCity_PokemonCenter_1F_EventScript_291603:: @ 8291603 - msgbox PetalburgCity_PokemonCenter_1F_Text_291A4F, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291A4F, MSGBOX_DEFAULT multichoice 17, 6, 20, 0 switch VAR_RESULT case 0, PetalburgCity_PokemonCenter_1F_EventScript_291650 @@ -70,12 +70,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291603:: @ 8291603 end PetalburgCity_PokemonCenter_1F_EventScript_291642:: @ 8291642 - msgbox PetalburgCity_PokemonCenter_1F_Text_291729, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291729, MSGBOX_DEFAULT goto PetalburgCity_PokemonCenter_1F_EventScript_291603 end PetalburgCity_PokemonCenter_1F_EventScript_291650:: @ 8291650 - msgbox PetalburgCity_PokemonCenter_1F_Text_291A6B, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291A6B, MSGBOX_DEFAULT closemessage setvar VAR_0x8004, 0 call PetalburgCity_PokemonCenter_1F_EventScript_271E7C @@ -88,7 +88,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_291650:: @ 8291650 end PetalburgCity_PokemonCenter_1F_EventScript_29167C:: @ 829167C - msgbox PetalburgCity_PokemonCenter_1F_Text_291ABA, 4 + msgbox PetalburgCity_PokemonCenter_1F_Text_291ABA, MSGBOX_DEFAULT release end diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc index 9ae77ccf81..81ea878718 100644 --- a/data/scripts/players_house.inc +++ b/data/scripts/players_house.inc @@ -5,14 +5,14 @@ LittlerootTown_MaysHouse_2F_EventScript_2926FE:: @ 82926FE LittlerootTown_BrendansHouse_1F_EventScript_292704:: @ 8292704 LittlerootTown_MaysHouse_1F_EventScript_292704:: @ 8292704 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, MSGBOX_DEFAULT applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_27259E waitmovement 0 compare VAR_0x8005, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_29274D compare VAR_0x8005, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292758 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A46, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A46, MSGBOX_DEFAULT closemessage setvar VAR_0x4092, 4 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292763 @@ -37,7 +37,7 @@ LittlerootTown_BrendansHouse_1F_Movement_292763: @ 8292763 LittlerootTown_BrendansHouse_1F_EventScript_292765:: @ 8292765 LittlerootTown_MaysHouse_1F_EventScript_292765:: @ 8292765 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B24, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B24, MSGBOX_DEFAULT closemessage applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_2725A6 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292AF0 @@ -61,7 +61,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_292799:: @ 8292799 LittlerootTown_MaysHouse_2F_EventScript_292799:: @ 8292799 checkflag FLAG_0x051 goto_eq LittlerootTown_BrendansHouse_2F_EventScript_29283F - msgbox LittlerootTown_BrendansHouse_2F_Text_1F8668, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F8668, MSGBOX_DEFAULT call LittlerootTown_BrendansHouse_2F_EventScript_292849 delay 30 setvar VAR_0x4092, 6 @@ -85,7 +85,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_2927DF:: @ 82927DF waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, MSGBOX_DEFAULT closemessage applymovement VAR_0x8008, LittlerootTown_BrendansHouse_2F_Movement_292857 waitmovement 0 @@ -98,7 +98,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_29280F:: @ 829280F waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A4 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, 4 + msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, MSGBOX_DEFAULT closemessage applymovement VAR_0x8008, LittlerootTown_BrendansHouse_2F_Movement_292862 waitmovement 0 @@ -161,7 +161,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_29286D:: @ 829286D applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292AE0 waitmovement 0 playbgm MUS_INTER_V, 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BBC, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BBC, MSGBOX_DEFAULT closemessage applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_2929B7 waitmovement 0 @@ -170,8 +170,8 @@ LittlerootTown_BrendansHouse_1F_EventScript_29286D:: @ 829286D call LittlerootTown_BrendansHouse_1F_EventScript_29296C applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A4 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BF1, 4 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7C35, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BF1, MSGBOX_DEFAULT + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7C35, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_1, 1 applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_2929BD @@ -186,7 +186,7 @@ LittlerootTown_MaysHouse_1F_EventScript_2928DC:: @ 82928DC applymovement 255, LittlerootTown_MaysHouse_1F_Movement_292AE8 waitmovement 0 playbgm MUS_INTER_V, 0 - msgbox LittlerootTown_MaysHouse_1F_Text_1F7BBC, 4 + msgbox LittlerootTown_MaysHouse_1F_Text_1F7BBC, MSGBOX_DEFAULT closemessage applymovement VAR_0x8005, LittlerootTown_MaysHouse_1F_Movement_2929BA waitmovement 0 @@ -195,8 +195,8 @@ LittlerootTown_MaysHouse_1F_EventScript_2928DC:: @ 82928DC call LittlerootTown_MaysHouse_1F_EventScript_29296C applymovement 255, LittlerootTown_MaysHouse_1F_Movement_2725A8 waitmovement 0 - msgbox LittlerootTown_MaysHouse_1F_Text_1F7BF1, 4 - msgbox LittlerootTown_MaysHouse_1F_Text_1F7C35, 4 + msgbox LittlerootTown_MaysHouse_1F_Text_1F7BF1, MSGBOX_DEFAULT + msgbox LittlerootTown_MaysHouse_1F_Text_1F7C35, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_1, 1 applymovement VAR_0x8005, LittlerootTown_MaysHouse_1F_Movement_2929C1 @@ -211,7 +211,7 @@ LittlerootTown_MaysHouse_1F_EventScript_29294B:: @ 829294B waitmovement 0 applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_27259A waitmovement 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B96, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B96, MSGBOX_DEFAULT closemessage return @@ -219,7 +219,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_29296C:: @ 829296C LittlerootTown_MaysHouse_1F_EventScript_29296C:: @ 829296C applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A6 waitmovement 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EC6, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EC6, MSGBOX_DEFAULT fadedefaultbgm special TurnOffTVScreen setflag FLAG_SYS_TV_HOME @@ -326,23 +326,23 @@ LittlerootTown_MaysHouse_1F_EventScript_2929C5:: @ 82929C5 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A94 compare VAR_0x4092, 7 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292AB0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_292A0F:: @ 8292A0F - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_292A19:: @ 8292A19 checkflag FLAG_0x0D8 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A43 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E0E, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E0E, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E89, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E89, MSGBOX_DEFAULT waitfanfare closemessage delay 30 @@ -358,22 +358,22 @@ LittlerootTown_BrendansHouse_1F_EventScript_292A43:: @ 8292A43 LittlerootTown_BrendansHouse_1F_EventScript_292A51:: @ 8292A51 checkflag FLAG_0x085 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A86 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D73, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D73, MSGBOX_DEFAULT giveitem_std ITEM_AMULET_COIN compare VAR_RESULT, 0 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_272054 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, MSGBOX_DEFAULT setflag FLAG_0x085 release end LittlerootTown_BrendansHouse_1F_EventScript_292A86:: @ 8292A86 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D08, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D08, MSGBOX_DEFAULT goto LittlerootTown_BrendansHouse_1F_EventScript_292A9E end LittlerootTown_BrendansHouse_1F_EventScript_292A94:: @ 8292A94 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CC3, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CC3, MSGBOX_DEFAULT release end @@ -381,12 +381,12 @@ LittlerootTown_BrendansHouse_1F_EventScript_292A9E:: @ 8292A9E closemessage call LittlerootTown_BrendansHouse_1F_EventScript_272083 incrementgamestat 16 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D5C, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D5C, MSGBOX_DEFAULT release end LittlerootTown_BrendansHouse_1F_EventScript_292AB0:: @ 8292AB0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CD8, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CD8, MSGBOX_DEFAULT release end @@ -396,7 +396,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292ABA:: @ 8292ABA faceplayer waitse playmoncry SPECIES_VIGOROTH, 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EA8, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EA8, MSGBOX_DEFAULT waitmoncry release end @@ -407,7 +407,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292ACD:: @ 8292ACD faceplayer waitse playmoncry SPECIES_VIGOROTH, 0 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EB3, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EB3, MSGBOX_DEFAULT waitmoncry release end @@ -464,16 +464,16 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292C96 compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CA1 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F800E, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F800E, MSGBOX_DEFAULT giveitem_std ITEM_SS_TICKET - msgbox LittlerootTown_BrendansHouse_1F_Text_1F80FE, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F80FE, MSGBOX_DEFAULT closemessage delay 20 compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CAC compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CC1 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F815B, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F815B, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CD6 @@ -488,7 +488,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2 compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D5D delay 20 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F81B9, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F81B9, MSGBOX_DEFAULT closemessage setflag FLAG_SYS_TV_LATI special TurnOnTVScreen @@ -497,13 +497,13 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D72 compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D7D - msgbox LittlerootTown_BrendansHouse_1F_Text_1F824B, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F824B, MSGBOX_DEFAULT closemessage compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D1E compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D33 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, MSGBOX_DEFAULT closemessage clearflag FLAG_SYS_TV_LATI setflag FLAG_0x0FF @@ -512,12 +512,12 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D88 compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D9D - msgbox LittlerootTown_BrendansHouse_1F_Text_1F8351, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F8351, MSGBOX_DEFAULT multichoice 22, 8, 108, 1 copyvar VAR_0x8004, VAR_RESULT special InitRoamer copyvar VAR_0x40D5, VAR_RESULT - msgbox LittlerootTown_BrendansHouse_1F_Text_1F83A1, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F83A1, MSGBOX_DEFAULT closemessage setvar VAR_0x4082, 4 setvar VAR_0x408C, 4 diff --git a/data/scripts/pokeblocks.inc b/data/scripts/pokeblocks.inc index e77db6b008..324944bb1a 100644 --- a/data/scripts/pokeblocks.inc +++ b/data/scripts/pokeblocks.inc @@ -252,19 +252,19 @@ EventScript_Pblock1_Ask:: @ 8293C3E setvar VAR_0x8009, 1 applymovement 16, LilycoveCity_ContestLobby_Movement_294053 waitmovement 0 - msgbox Text_Pblock1_Ask, 5 + msgbox Text_Pblock1_Ask, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_Pblock1_Yes goto EventScript_Pblock1_No end EventScript_Pblock1_No: @ 8293C70 - msgbox Text_Pblock1_No, 4 + msgbox Text_Pblock1_No, MSGBOX_DEFAULT releaseall end EventScript_Pblock1_NoBerries: @ 8293C7A - msgbox Text_Pblock1_NoBerries, 4 + msgbox Text_Pblock1_NoBerries, MSGBOX_DEFAULT dodailyevents checkflag FLAG_0x921 goto_eq LilycoveCity_ContestLobby_EventScript_293C92 @@ -272,31 +272,31 @@ EventScript_Pblock1_NoBerries: @ 8293C7A end LilycoveCity_ContestLobby_EventScript_293C92: @ 8293C92 - msgbox LilycoveCity_ContestLobby_Text_29307D, 4 + msgbox LilycoveCity_ContestLobby_Text_29307D, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293C9C: @ 8293C9C - msgbox LilycoveCity_ContestLobby_Text_292FD1, 4 + msgbox LilycoveCity_ContestLobby_Text_292FD1, MSGBOX_DEFAULT giveitem_std ITEM_PECHA_BERRY setflag FLAG_0x921 goto EventScript_Pblock1_KnowHow end EventScript_Pblock1_KnowHow: @ 8293CB9 - msgbox Text_Pblock1_KnowHow, 5 + msgbox Text_Pblock1_KnowHow, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_Pblock1_Start goto EventScript_Pblock1_Explain end EventScript_Pblock1_Start: @ 8293CD2 - msgbox Text_Pblock1_Start, 4 + msgbox Text_Pblock1_Start, MSGBOX_DEFAULT goto EventScript_StartBlending end EventScript_Pblock1_Explain: @ 8293CE0 - msgbox Text_Pblock1_Explain, 4 + msgbox Text_Pblock1_Explain, MSGBOX_DEFAULT goto EventScript_Pblock1_Start end @@ -310,7 +310,7 @@ EventScript_Pblock1_Yes: @ 8293CEE specialvar VAR_RESULT, PlayerHasBerries compare VAR_RESULT, 0 goto_eq EventScript_Pblock1_NoBerries - msgbox Text_Pblock1_Yes, 4 + msgbox Text_Pblock1_Yes, MSGBOX_DEFAULT goto EventScript_Pblock1_KnowHow end @@ -323,12 +323,12 @@ EventScript_StartBlending: @ 8293D2C end EventScript_Pblock1_FullPokeblock: @ 8293D39 - msgbox Text_Pblock1_FullPokeblock, 4 + msgbox Text_Pblock1_FullPokeblock, MSGBOX_DEFAULT releaseall end EventScript_Pblock1_NoPokeblock: @ 8293D43 - msgbox Text_Pblock1_NoPokeblock, 4 + msgbox Text_Pblock1_NoPokeblock, MSGBOX_DEFAULT releaseall end @@ -338,36 +338,36 @@ LilycoveCity_ContestLobby_EventScript_293D4D:: @ 8293D4D applymovement 10, LilycoveCity_ContestLobby_Movement_2725A2 applymovement 3, LilycoveCity_ContestLobby_Movement_294053 waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_293201, 5 + msgbox LilycoveCity_ContestLobby_Text_293201, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293DC6 goto LilycoveCity_ContestLobby_EventScript_293D7D end LilycoveCity_ContestLobby_EventScript_293D7D: @ 8293D7D - msgbox LilycoveCity_ContestLobby_Text_29323D, 4 + msgbox LilycoveCity_ContestLobby_Text_29323D, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293D87: @ 8293D87 - msgbox LilycoveCity_ContestLobby_Text_293394, 4 + msgbox LilycoveCity_ContestLobby_Text_293394, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_293D91: @ 8293D91 - msgbox LilycoveCity_ContestLobby_Text_29328C, 5 + msgbox LilycoveCity_ContestLobby_Text_29328C, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293DAA goto LilycoveCity_ContestLobby_EventScript_293DB8 end LilycoveCity_ContestLobby_EventScript_293DAA: @ 8293DAA - msgbox LilycoveCity_ContestLobby_Text_2932C3, 4 + msgbox LilycoveCity_ContestLobby_Text_2932C3, MSGBOX_DEFAULT goto EventScript_StartBlending end LilycoveCity_ContestLobby_EventScript_293DB8: @ 8293DB8 - msgbox LilycoveCity_ContestLobby_Text_2932F1, 4 + msgbox LilycoveCity_ContestLobby_Text_2932F1, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_293DAA end @@ -378,7 +378,7 @@ LilycoveCity_ContestLobby_EventScript_293DC6: @ 8293DC6 checkitem ITEM_POKEBLOCK_CASE, 1 compare VAR_RESULT, 0 goto_eq LilycoveCity_ContestLobby_EventScript_293E14 - msgbox LilycoveCity_ContestLobby_Text_293237, 4 + msgbox LilycoveCity_ContestLobby_Text_293237, MSGBOX_DEFAULT specialvar VAR_RESULT, GetFirstFreePokeblockSlot compare VAR_RESULT, 65535 goto_if 5, LilycoveCity_ContestLobby_EventScript_293D91 @@ -387,12 +387,12 @@ LilycoveCity_ContestLobby_EventScript_293DC6: @ 8293DC6 end LilycoveCity_ContestLobby_EventScript_293E0A: @ 8293E0A - msgbox LilycoveCity_ContestLobby_Text_29343E, 4 + msgbox LilycoveCity_ContestLobby_Text_29343E, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293E14: @ 8293E14 - msgbox LilycoveCity_ContestLobby_Text_2934A2, 4 + msgbox LilycoveCity_ContestLobby_Text_2934A2, MSGBOX_DEFAULT releaseall end @@ -404,36 +404,36 @@ LilycoveCity_ContestLobby_EventScript_293E1E:: @ 8293E1E applymovement 17, LilycoveCity_ContestLobby_Movement_2725A2 applymovement VAR_0x8008, LilycoveCity_ContestLobby_Movement_294053 waitmovement 0 - msgbox LilycoveCity_ContestLobby_Text_293842, 5 + msgbox LilycoveCity_ContestLobby_Text_293842, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293EA3 goto LilycoveCity_ContestLobby_EventScript_293E5A end LilycoveCity_ContestLobby_EventScript_293E5A: @ 8293E5A - msgbox LilycoveCity_ContestLobby_Text_293558, 4 + msgbox LilycoveCity_ContestLobby_Text_293558, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293E64: @ 8293E64 - msgbox LilycoveCity_ContestLobby_Text_29367D, 4 + msgbox LilycoveCity_ContestLobby_Text_29367D, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_293E6E: @ 8293E6E - msgbox LilycoveCity_ContestLobby_Text_29357E, 5 + msgbox LilycoveCity_ContestLobby_Text_29357E, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293E87 goto LilycoveCity_ContestLobby_EventScript_293E95 end LilycoveCity_ContestLobby_EventScript_293E87: @ 8293E87 - msgbox LilycoveCity_ContestLobby_Text_2935B1, 4 + msgbox LilycoveCity_ContestLobby_Text_2935B1, MSGBOX_DEFAULT goto EventScript_StartBlending end LilycoveCity_ContestLobby_EventScript_293E95: @ 8293E95 - msgbox LilycoveCity_ContestLobby_Text_2935E5, 4 + msgbox LilycoveCity_ContestLobby_Text_2935E5, MSGBOX_DEFAULT goto LilycoveCity_ContestLobby_EventScript_293E87 end @@ -444,7 +444,7 @@ LilycoveCity_ContestLobby_EventScript_293EA3: @ 8293EA3 checkitem ITEM_POKEBLOCK_CASE, 1 compare VAR_RESULT, 0 goto_eq LilycoveCity_ContestLobby_EventScript_293EF1 - msgbox LilycoveCity_ContestLobby_Text_29354E, 4 + msgbox LilycoveCity_ContestLobby_Text_29354E, MSGBOX_DEFAULT specialvar VAR_RESULT, GetFirstFreePokeblockSlot compare VAR_RESULT, 65535 goto_if 5, LilycoveCity_ContestLobby_EventScript_293E6E @@ -453,27 +453,27 @@ LilycoveCity_ContestLobby_EventScript_293EA3: @ 8293EA3 end LilycoveCity_ContestLobby_EventScript_293EE7: @ 8293EE7 - msgbox LilycoveCity_ContestLobby_Text_293738, 4 + msgbox LilycoveCity_ContestLobby_Text_293738, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293EF1: @ 8293EF1 - msgbox LilycoveCity_ContestLobby_Text_293792, 4 + msgbox LilycoveCity_ContestLobby_Text_293792, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293EFB: @ 8293EFB lockall setvar VAR_0x8009, 1 - msgbox LilycoveCity_ContestLobby_Text_2C42F4, 5 + msgbox LilycoveCity_ContestLobby_Text_2C42F4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293F28 - msgbox LilycoveCity_ContestLobby_Text_2C4332, 4 + msgbox LilycoveCity_ContestLobby_Text_2C4332, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293F1E: @ 8293F1E - msgbox LilycoveCity_ContestLobby_Text_2C439D, 4 + msgbox LilycoveCity_ContestLobby_Text_2C439D, MSGBOX_DEFAULT releaseall end @@ -492,37 +492,37 @@ LilycoveCity_ContestLobby_EventScript_293F28: @ 8293F28 end LilycoveCity_ContestLobby_EventScript_293F64: @ 8293F64 - msgbox LilycoveCity_ContestLobby_Text_2C43FA, 5 + msgbox LilycoveCity_ContestLobby_Text_2C43FA, MSGBOX_YESNO compare VAR_RESULT, 0 call_if 1, LilycoveCity_ContestLobby_EventScript_293F85 - msgbox LilycoveCity_ContestLobby_Text_2C451B, 4 + msgbox LilycoveCity_ContestLobby_Text_2C451B, MSGBOX_DEFAULT goto EventScript_StartBlending end LilycoveCity_ContestLobby_EventScript_293F85: @ 8293F85 - msgbox LilycoveCity_ContestLobby_Text_2C444C, 4 + msgbox LilycoveCity_ContestLobby_Text_2C444C, MSGBOX_DEFAULT return LilycoveCity_ContestLobby_EventScript_293F8E: @ 8293F8E - msgbox LilycoveCity_ContestLobby_Text_2C4573, 4 + msgbox LilycoveCity_ContestLobby_Text_2C4573, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293F98: @ 8293F98 - msgbox LilycoveCity_ContestLobby_Text_2C45E8, 4 + msgbox LilycoveCity_ContestLobby_Text_2C45E8, MSGBOX_DEFAULT releaseall end LilycoveCity_ContestLobby_EventScript_293FA2:: @ 8293FA2 - msgbox LilycoveCity_ContestLobby_Text_2937F9, 2 + msgbox LilycoveCity_ContestLobby_Text_2937F9, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_293FAB:: @ 8293FAB - msgbox LilycoveCity_ContestLobby_Text_293842, 2 + msgbox LilycoveCity_ContestLobby_Text_293842, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_293FB4:: @ 8293FB4 - msgbox LilycoveCity_ContestLobby_Text_29388F, 2 + msgbox LilycoveCity_ContestLobby_Text_29388F, MSGBOX_NPC end LilycoveCity_ContestLobby_EventScript_293FBD:: @ 8293FBD @@ -533,7 +533,7 @@ LilycoveCity_ContestLobby_EventScript_293FBD:: @ 8293FBD LilycoveCity_ContestLobby_EventScript_293FC8: @ 8293FC8 lock faceplayer - msgbox Text_Pblock1_Talk_0, 4 + msgbox Text_Pblock1_Talk_0, MSGBOX_DEFAULT specialvar VAR_RESULT, PlayerHasBerries compare VAR_RESULT, 1 goto_eq LilycoveCity_ContestLobby_EventScript_293FEE @@ -542,7 +542,7 @@ LilycoveCity_ContestLobby_EventScript_293FC8: @ 8293FC8 end LilycoveCity_ContestLobby_EventScript_293FEE: @ 8293FEE - msgbox Text_Pblock1_Talk_1, 4 + msgbox Text_Pblock1_Talk_1, MSGBOX_DEFAULT release end @@ -560,15 +560,15 @@ LilycoveCity_ContestLobby_EventScript_293FF8: @ 8293FF8 end LilycoveCity_ContestLobby_EventScript_294028: @ 8294028 - msgbox LilycoveCity_ContestLobby_Text_293BB4, 4 + msgbox LilycoveCity_ContestLobby_Text_293BB4, MSGBOX_DEFAULT release end LilycoveCity_ContestLobby_EventScript_294032: @ 8294032 - msgbox LilycoveCity_ContestLobby_Text_293AF0, 4 + msgbox LilycoveCity_ContestLobby_Text_293AF0, MSGBOX_DEFAULT giveitem_std ITEM_PECHA_BERRY setflag FLAG_0x921 - msgbox LilycoveCity_ContestLobby_Text_293B76, 4 + msgbox LilycoveCity_ContestLobby_Text_293B76, MSGBOX_DEFAULT release end @@ -592,7 +592,7 @@ EventScript_PblockLink:: @ 8294055 end EventScript_PblocLink_Ask: @ 8294092 - msgbox Text_PblockLink_Ask, 5 + msgbox Text_PblockLink_Ask, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_PblocLink_TryConnect compare VAR_RESULT, 0 @@ -600,7 +600,7 @@ EventScript_PblocLink_Ask: @ 8294092 end EventScript_PblocLink_NoBerries: @ 82940B1 - msgbox Text_PblockLink_NoBerries, 4 + msgbox Text_PblockLink_NoBerries, MSGBOX_DEFAULT releaseall end @@ -628,17 +628,17 @@ EventScript_PblocLink_TryConnect: @ 82940BB end EventScript_PblocLink_1Arrived: @ 829411D - msgbox Text_PblockLink_1Arrived, 4 + msgbox Text_PblockLink_1Arrived, MSGBOX_DEFAULT goto EventScript_PblocLink_StartLinkBlending end EventScript_PblocLink_2Arrived: @ 829412B - msgbox Text_PblockLink_2Arrived, 4 + msgbox Text_PblockLink_2Arrived, MSGBOX_DEFAULT goto EventScript_PblocLink_StartLinkBlending end EventScript_PblocLink_3Arrived: @ 8294139 - msgbox Text_PblockLink_3Arrived, 4 + msgbox Text_PblockLink_3Arrived, MSGBOX_DEFAULT goto EventScript_PblocLink_StartLinkBlending end @@ -659,36 +659,36 @@ EventScript_PblocLink_End: @ 8294160 end EventScript_PblocLink_FullPokeblock: @ 8294162 - msgbox Text_PblockLink_FullPokeblock, 4 + msgbox Text_PblockLink_FullPokeblock, MSGBOX_DEFAULT releaseall end EventScript_PblocLink_NoPokeblock: @ 829416C - msgbox Text_PblockLink_NoPokeblock, 4 + msgbox Text_PblockLink_NoPokeblock, MSGBOX_DEFAULT releaseall end EventScript_PblocLink_SomeoneNotReady: @ 8294176 special CloseLink - msgbox LilycoveCity_ContestLobby_Text_2781C7, 4 + msgbox LilycoveCity_ContestLobby_Text_2781C7, MSGBOX_DEFAULT releaseall end EventScript_PblocLink_DifferentSelections: @ 8294183 special CloseLink - msgbox LilycoveCity_ContestLobby_Text_278255, 4 + msgbox LilycoveCity_ContestLobby_Text_278255, MSGBOX_DEFAULT releaseall end EventScript_PblocLink_CloseLink: @ 8294190 special CloseLink - msgbox gUnknown_08272D9C, 4 + msgbox gUnknown_08272D9C, MSGBOX_DEFAULT releaseall end EventScript_PblocLink_LinkError: @ 829419D special CloseLink - msgbox LilycoveCity_ContestLobby_Text_27821C, 4 + msgbox LilycoveCity_ContestLobby_Text_27821C, MSGBOX_DEFAULT releaseall end diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc index e4b1fce418..84bb3982d4 100644 --- a/data/scripts/safari_zone.inc +++ b/data/scripts/safari_zone.inc @@ -13,7 +13,7 @@ EventScript_2A4B5D:: @ 82A4B5D EventScript_2A4B6F:: @ 82A4B6F lockall - msgbox Text_2A4BF4, 5 + msgbox Text_2A4BF4, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_2A4B85 releaseall @@ -45,7 +45,7 @@ EventScript_2A4BAC:: @ 82A4BAC special GetPokeblockFeederInFront compare VAR_RESULT, 65535 goto_if 5, EventScript_2A4BEB - msgbox Text_2A4C90, 5 + msgbox Text_2A4C90, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq EventScript_2A4BD0 releaseall diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc index 27fe53a4c0..aa1f4afee1 100644 --- a/data/scripts/secret_power_tm.inc +++ b/data/scripts/secret_power_tm.inc @@ -36,10 +36,10 @@ Route111_Text_27659D: @ 827659D Route111_EventScript_2765FF:: @ 82765FF lock faceplayer - msgbox Route111_Text_2762C9, 5 + msgbox Route111_Text_2762C9, MSGBOX_YESNO compare VAR_RESULT, 1 goto_eq Route111_EventScript_27661E - msgbox Route111_Text_27655C, 4 + msgbox Route111_Text_27655C, MSGBOX_DEFAULT release end @@ -47,7 +47,7 @@ Route111_EventScript_27661E:: @ 827661E giveitem_std ITEM_TM43 compare VAR_RESULT, 0 goto_eq Route111_EventScript_276680 - msgbox Route111_Text_27636E, 4 + msgbox Route111_Text_27636E, MSGBOX_DEFAULT closemessage setflag FLAG_0x060 clearflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN @@ -72,7 +72,7 @@ Route111_EventScript_276675:: @ 8276675 return Route111_EventScript_276680:: @ 8276680 - msgbox Route111_Text_27659D, 4 + msgbox Route111_Text_27659D, MSGBOX_DEFAULT release end diff --git a/data/scripts/tv.inc b/data/scripts/tv.inc index 2292e9984f..9033e741f7 100644 --- a/data/scripts/tv.inc +++ b/data/scripts/tv.inc @@ -32,18 +32,18 @@ EventScript_27EE54:: @ 827EE54 EventScript_27EE8A:: @ 827EE8A special GetMomOrDadStringForTVMessage - msgbox gUnknown_08272BCF, 4 + msgbox gUnknown_08272BCF, MSGBOX_DEFAULT special TurnOffTVScreen releaseall end EventScript_27EE9A:: @ 827EE9A - msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F0F, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F0F, MSGBOX_DEFAULT releaseall end EventScript_27EEA4:: @ 827EEA4 - msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, 4 + msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, MSGBOX_DEFAULT special InitRoamer clearflag FLAG_SYS_TV_LATI setflag FLAG_0x0FF @@ -68,7 +68,7 @@ EventScript_27EED0:: @ 827EED0 EventScript_27EED8:: @ 827EED8 special GetMomOrDadStringForTVMessage - msgbox gUnknown_08272BCF, 4 + msgbox gUnknown_08272BCF, MSGBOX_DEFAULT goto EventScript_27EED0 end From e17140536a392db42c5c21b568931c0b753acfda Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 2 Dec 2018 11:58:50 +0100 Subject: [PATCH 187/213] finish link rfu and fix rom 8011dc0 --- asm/link_rfu.s | 520 ------------- asm/rom_8011DC0.s | 1851 -------------------------------------------- include/librfu.h | 5 + include/link_rfu.h | 10 +- ld_script.txt | 1 - src/link_rfu.c | 311 ++++++-- src/rom_8011DC0.c | 29 +- 7 files changed, 262 insertions(+), 2465 deletions(-) delete mode 100644 asm/link_rfu.s diff --git a/asm/link_rfu.s b/asm/link_rfu.s deleted file mode 100644 index 4060c4959c..0000000000 --- a/asm/link_rfu.s +++ /dev/null @@ -1,520 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - thumb_func_start sub_801209C -sub_801209C: @ 801209C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - mov r8, r5 - ldr r6, =gUnknown_03005000 - adds r0, r6, 0 - adds r0, 0xF1 - ldrb r0, [r0] - cmp r0, 0x4 - bne _080120BA - adds r0, r5, 0 - bl DestroyTask -_080120BA: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - movs r1, 0x96 - lsls r1, 17 - cmp r0, r1 - ble _080120E4 - movs r1, 0xE0 - lsls r1, 7 - movs r0, 0x2 - bl sub_8011A64 - adds r0, r5, 0 - bl DestroyTask -_080120E4: - ldr r1, =0x00000ccd - adds r0, r6, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0801217C - ldr r0, =gUnknown_03004140 - ldrb r0, [r0, 0x6] - cmp r0, 0 - bne _0801217C - movs r2, 0x86 - lsls r2, 1 - adds r0, r6, r2 - bl ReadU16 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - ldr r2, =0x00000119 - adds r0, r6, r2 - bl sub_8011CE4 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _0801217C - movs r1, 0xA - ldrsh r0, [r4, r1] - ldr r7, =gUnknown_03007890 - lsls r4, r2, 5 - adds r2, r4, 0 - adds r2, 0x14 - ldr r1, [r7] - adds r1, r2 - adds r1, 0x6 - bl sub_801200C - cmp r0, 0 - bne _0801216C - ldr r0, [r7] - adds r1, r0, r4 - ldrb r0, [r1, 0x16] - cmp r0, 0xFF - beq _0801217C - ldrh r0, [r1, 0x14] - movs r1, 0x5A - bl sub_800C12C - lsls r0, 24 - cmp r0, 0 - bne _0801217C - movs r0, 0xA - strh r0, [r6, 0x4] - adds r0, r5, 0 - bl DestroyTask - b _0801217C - .pool -_0801216C: - movs r1, 0xE0 - lsls r1, 7 - movs r0, 0x2 - bl sub_8011A64 - mov r0, r8 - bl DestroyTask -_0801217C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_801209C - - thumb_func_start sub_8012188 -sub_8012188: @ 8012188 - push {r4-r7,lr} - adds r3, r0, 0 - adds r5, r1, 0 - lsls r4, r2, 24 - lsrs r4, 24 - ldr r6, =gUnknown_03005000 - ldr r1, =0x00000ccf - adds r0, r6, r1 - movs r7, 0 - strb r7, [r0] - adds r0, r6, 0 - adds r0, 0xF1 - strb r7, [r0] - ldr r1, =0x00000119 - adds r0, r6, r1 - adds r1, r3, 0 - bl StringCopy - movs r1, 0x85 - lsls r1, 1 - adds r0, r6, r1 - adds r1, r5, 0 - movs r2, 0xD - bl memcpy - bl sub_800D658 - ldr r0, =sub_801209C - movs r1, 0x2 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r5 - strh r4, [r1, 0xA] - ldr r0, =sub_800EB44 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r1, r0, 24 - adds r2, r1, 0 - cmp r4, 0x45 - bne _08012210 - cmp r1, 0xFF - beq _0801221E - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r5 - movs r1, 0x1 - strh r1, [r0, 0x16] - b _0801221E - .pool -_08012210: - cmp r2, 0xFF - beq _0801221E - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r5 - strh r7, [r0, 0x16] -_0801221E: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8012188 - - thumb_func_start sub_8012224 -sub_8012224: @ 8012224 - push {lr} - ldr r0, =gUnknown_03005000 - adds r0, 0xF0 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08012238 - movs r0, 0 - b _0801223A - .pool -_08012238: - movs r0, 0x1 -_0801223A: - pop {r1} - bx r1 - thumb_func_end sub_8012224 - - thumb_func_start sub_8012240 -sub_8012240: @ 8012240 - push {r4,lr} - movs r1, 0 - ldr r0, =gUnknown_03004140 - ldrb r2, [r0] - ldr r4, =gUnknown_03005000+0xCD1 - movs r3, 0x1 -_0801224C: - adds r0, r2, 0 - asrs r0, r1 - ands r0, r3 - cmp r0, 0 - beq _0801226C - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _0801226C - movs r0, 0 - b _08012274 - .pool -_0801226C: - adds r1, 0x1 - cmp r1, 0x3 - ble _0801224C - movs r0, 0x1 -_08012274: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8012240 - - thumb_func_start sub_801227C -sub_801227C: @ 801227C - push {r4,lr} - movs r4, 0 -_08012280: - lsls r2, r4, 24 - lsrs r2, 24 - ldr r0, =gUnknown_082ED82C - movs r1, 0 - bl nullsub_5 - adds r4, 0x1 - cmp r4, 0x13 - ble _08012280 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_801227C - - thumb_func_start sub_801229C -sub_801229C: @ 801229C - push {r4-r7,lr} - mov r7, r8 - push {r7} - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1C - movs r2, 0x13 - movs r3, 0x2 - bl nullsub_13 - ldr r4, =gUnknown_03007890 - ldr r0, [r4] - ldrb r0, [r0, 0x2] - movs r1, 0x14 - movs r2, 0x1 - movs r3, 0x1 - bl nullsub_13 - ldr r0, [r4] - ldrb r0, [r0, 0x3] - movs r1, 0x17 - movs r2, 0x1 - movs r3, 0x1 - bl nullsub_13 - ldr r0, =gUnknown_03005000 - ldrb r0, [r0, 0xC] - cmp r0, 0x1 - bne _08012378 - movs r6, 0 - adds r7, r4, 0 - movs r5, 0x14 -_080122E0: - ldr r2, [r7] - ldrb r0, [r2, 0x7] - asrs r0, r6 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0801231E - lsls r0, r6, 5 - adds r0, r2, r0 - ldrh r0, [r0, 0x18] - adds r4, r6, 0x3 - lsls r4, 24 - lsrs r4, 24 - adds r2, r4, 0 - movs r3, 0x4 - bl nullsub_13 - ldr r0, [r7] - adds r0, r5 - adds r0, 0x6 - movs r1, 0x6 - adds r2, r4, 0 - bl nullsub_5 - ldr r0, [r7] - adds r0, r5 - adds r0, 0x15 - movs r1, 0x16 - adds r2, r4, 0 - bl nullsub_5 -_0801231E: - adds r5, 0x20 - adds r6, 0x1 - cmp r6, 0x3 - ble _080122E0 - movs r6, 0 - ldr r0, =gUnknown_03005000 - mov r8, r0 -_0801232C: - movs r5, 0 - adds r7, r6, 0x1 - lsls r0, r6, 3 - adds r2, r6, 0 - adds r2, 0xB - subs r0, r6 - lsls r0, 1 - mov r1, r8 - adds r1, 0x14 - adds r4, r0, r1 - lsls r6, r2, 24 -_08012342: - ldrb r0, [r4] - lsls r1, r5, 25 - lsrs r1, 24 - lsrs r2, r6, 24 - movs r3, 0x2 - bl nullsub_13 - adds r4, 0x1 - adds r5, 0x1 - cmp r5, 0xD - ble _08012342 - adds r6, r7, 0 - cmp r6, 0x3 - ble _0801232C - ldr r0, =gUnknown_082ED868 - movs r1, 0x1 - movs r2, 0xF - bl nullsub_5 - b _080124AA - .pool -_08012378: - ldr r1, [r4] - ldrb r0, [r1, 0x2] - cmp r0, 0 - beq _08012414 - ldrb r0, [r1, 0x7] - cmp r0, 0 - beq _08012414 - movs r6, 0 - movs r5, 0xC0 - lsls r5, 18 -_0801238C: - lsrs r4, r5, 24 - movs r0, 0 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0x4 - bl nullsub_13 - ldr r0, =gUnknown_082ED84B - movs r1, 0x6 - adds r2, r4, 0 - bl nullsub_5 - ldr r0, =gUnknown_082ED85B - movs r1, 0x16 - adds r2, r4, 0 - bl nullsub_5 - movs r1, 0x80 - lsls r1, 17 - adds r5, r1 - adds r6, 0x1 - cmp r6, 0x3 - ble _0801238C - ldr r5, =gUnknown_03007890 - ldr r1, [r5] - ldr r4, =gUnknown_03005000 - ldr r0, =0x00000c3e - adds r4, r0 - ldrb r0, [r4] - lsls r0, 5 - adds r1, r0 - ldrh r0, [r1, 0x18] - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x4 - bl nullsub_13 - ldrb r1, [r4] - lsls r1, 5 - adds r1, 0x14 - ldr r0, [r5] - adds r0, r1 - adds r0, 0x6 - movs r1, 0x6 - movs r2, 0x3 - bl nullsub_5 - ldrb r1, [r4] - lsls r1, 5 - adds r1, 0x14 - ldr r0, [r5] - adds r0, r1 - adds r0, 0x15 - movs r1, 0x16 - movs r2, 0x3 - bl nullsub_5 - b _080124AA - .pool -_08012414: - movs r6, 0 - ldr r1, =gUnknown_03007890 - ldr r0, [r1] - ldrb r0, [r0, 0x8] - cmp r6, r0 - bge _08012470 - adds r7, r1, 0 - movs r1, 0x14 - mov r8, r1 -_08012426: - ldr r0, [r7] - lsls r5, r6, 5 - adds r1, r0, r5 - ldrb r0, [r1, 0x16] - cmp r0, 0xFF - beq _08012462 - ldrh r0, [r1, 0x18] - adds r4, r6, 0x3 - lsls r4, 24 - lsrs r4, 24 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0x4 - bl nullsub_13 - ldr r0, [r7] - adds r0, r5 - ldrh r0, [r0, 0x14] - movs r1, 0x6 - adds r2, r4, 0 - movs r3, 0x4 - bl nullsub_13 - ldr r0, [r7] - add r0, r8 - adds r0, 0x15 - movs r1, 0x16 - adds r2, r4, 0 - bl nullsub_5 -_08012462: - movs r0, 0x20 - add r8, r0 - adds r6, 0x1 - ldr r0, [r7] - ldrb r0, [r0, 0x8] - cmp r6, r0 - blt _08012426 -_08012470: - cmp r6, 0x3 - bgt _080124AA - lsls r0, r6, 24 - movs r1, 0xC0 - lsls r1, 18 - adds r5, r0, r1 -_0801247C: - lsrs r4, r5, 24 - movs r0, 0 - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0x4 - bl nullsub_13 - ldr r0, =gUnknown_082ED84B - movs r1, 0x6 - adds r2, r4, 0 - bl nullsub_5 - ldr r0, =gUnknown_082ED85B - movs r1, 0x16 - adds r2, r4, 0 - bl nullsub_5 - movs r0, 0x80 - lsls r0, 17 - adds r5, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _0801247C -_080124AA: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_801229C - - thumb_func_start sub_80124C0 -sub_80124C0: @ 80124C0 - ldr r0, =gUnknown_03005000 - ldr r1, =0x00000c1a - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_80124C0 - - thumb_func_start sub_80124D4 -sub_80124D4: @ 80124D4 - ldr r0, =gUnknown_03005000 - ldr r1, =0x000009e6 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_80124D4 - - .align 2, 0 @ don't pad with nop diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index a52c2bc88b..7e0099a9c0 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -5,1857 +5,6 @@ .text - thumb_func_start sub_80156E0 -sub_80156E0: @ 80156E0 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - movs r5, 0 - ldr r0, =gUnknown_02022C30 - ldr r6, [r0] - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - ldrb r0, [r6, 0x14] - cmp r0, 0x38 - bls _08015702 - bl _08016878 -_08015702: - lsls r0, 2 - ldr r1, =_08015718 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08015718: - .4byte _080157FC - .4byte _08015854 - .4byte _08015878 - .4byte _080158C8 - .4byte _080159A6 - .4byte _08015E5C - .4byte _08015C54 - .4byte _08015E5C - .4byte _08016864 - .4byte _080161C8 - .4byte _080162D4 - .4byte _080160AC - .4byte _080160C6 - .4byte _08016324 - .4byte _08016348 - .4byte _08016350 - .4byte _08016360 - .4byte _0801638E - .4byte _080163A2 - .4byte _08015F32 - .4byte _08015FB8 - .4byte _08015FD6 - .4byte _0801604A - .4byte _08015ADA - .4byte _08015B00 - .4byte _08015B78 - .4byte _08016838 - .4byte _08015D4C - .4byte _08015D34 - .4byte _08015DD0 - .4byte _08015C2A - .4byte _08015DA6 - .4byte _08015D9C - .4byte _08016158 - .4byte _08016178 - .4byte _080161B8 - .4byte _080162DC - .4byte _08016318 - .4byte _08015BF4 - .4byte _08016104 - .4byte _08015E94 - .4byte _08015EC4 - .4byte _080163CC - .4byte _0801645C - .4byte _080165A8 - .4byte _08016610 - .4byte _0801662C - .4byte _08016478 - .4byte _08016634 - .4byte _08016738 - .4byte _0801676C - .4byte _080167F4 - .4byte _0801652C - .4byte _080164E0 - .4byte _080164F4 - .4byte _0801658C - .4byte _080165DC -_080157FC: - movs r0, 0x70 - bl AllocZeroed - str r0, [r6, 0x4] - movs r0, 0x70 - bl AllocZeroed - str r0, [r6, 0xC] - movs r0, 0x80 - lsls r0, 1 - bl AllocZeroed - str r0, [r6] - movs r0, 0x20 - bl AllocZeroed - str r0, [r6, 0x8] - ldr r0, [r6] - movs r1, 0x8 - bl sub_8017580 - ldr r1, =gUnknown_02022C2C - movs r0, 0x40 - strb r0, [r1] - ldr r0, [r6, 0xC] - ldr r1, [r6, 0x4] - movs r2, 0x9 - bl sub_8016DF0 - adds r1, r6, 0 - adds r1, 0x20 - strb r0, [r1] - adds r0, r6, 0 - adds r0, 0xA0 - bl sub_8019BA8 - bl sub_8019F2C - movs r0, 0x1 - bl _08016876 - .pool -_08015854: - adds r0, r6, 0 - adds r0, 0x21 - movs r2, 0 - ldrsh r1, [r7, r2] - bl sub_8019E70 - ldrh r0, [r7] - adds r0, 0x1 - strh r0, [r7] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - beq _08015872 - bl _08016878 -_08015872: - movs r0, 0x2 - bl _08016876 -_08015878: - movs r0, 0x40 - movs r1, 0 - movs r2, 0 - bl sub_8010F84 - ldr r2, =gUnknown_02022C40 - ldrh r0, [r2, 0x2] - ldrh r1, [r2, 0xA] - ldrh r2, [r2, 0xC] - bl sub_8010FCC - bl sub_800B488 - bl OpenLink - bl sub_8011C84 - ldr r0, [r6, 0x8] - movs r1, 0x1 - bl sub_8017580 - ldr r0, [r6, 0x4] - movs r1, 0x4 - bl sub_80175EC - ldr r0, [r6, 0xC] - movs r1, 0x4 - bl sub_80175EC - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - movs r0, 0x3 - bl _08016876 - .pool -_080158C8: - bl sub_81B1360 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x8 - beq _080158E0 - bl sub_81B1360 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x9 - bne _080159A0 -_080158E0: - ldr r4, =gUnknown_02022C40 - ldrh r0, [r4] - cmp r0, 0 - beq _080159A0 - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r5, r0, 24 - ldrh r0, [r4] - cmp r0, 0x1 - beq _08015900 - cmp r0, 0x2 - beq _08015950 - b _0801598E - .pool -_08015900: - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - cmp r5, 0x5 - bls _0801592C - adds r0, r4, 0 - bl sub_801807C - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl sub_8010FCC - ldr r0, =gUnknown_082EF4FC - bl sub_801568C - b _0801598E - .pool -_0801592C: - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - bl sub_80180A0 - cmp r0, 0 - bne _0801594C - ldr r1, =gUnknown_082EF47C - movs r0, 0x34 - bl sub_8015664 - b _0801598E - .pool -_0801594C: - movs r0, 0x37 - b _0801598C -_08015950: - adds r0, r6, 0 - bl sub_80156C8 - ldrb r0, [r4, 0x8] - strh r0, [r7, 0x2] - cmp r5, 0x5 - bls _0801596C - ldr r0, =gUnknown_082EF544 - bl sub_801568C - b _0801598E - .pool -_0801596C: - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - ldr r1, =gUnknown_02022C2C - movs r0, 0x44 - strb r0, [r1] - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - bl sub_80180E8 - movs r0, 0x33 -_0801598C: - strb r0, [r6, 0x14] -_0801598E: - ldr r1, =gUnknown_02022C40 - movs r0, 0 - strh r0, [r1] - bl _08016878 - .pool -_080159A0: - movs r0, 0x4 - bl _08016876 -_080159A6: - ldr r4, =gSpecialVar_Result - ldrh r0, [r4] - cmp r0, 0 - beq _08015A0A - cmp r0, 0x9 - bne _080159E0 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - movs r0, 0x2 - bl PlaySE - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - bl StringCopy - movs r1, 0 - movs r0, 0x2A - b _08015A02 - .pool -_080159E0: - cmp r0, 0xB - bne _080159F4 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - movs r1, 0 - movs r0, 0x17 - b _08015A02 -_080159F4: - movs r0, 0 - strh r0, [r7] - ldrh r0, [r4] - subs r0, 0x1 - strh r0, [r7, 0x2] - movs r1, 0 - movs r0, 0x18 -_08015A02: - strb r0, [r6, 0x14] - strh r1, [r4] - bl _08016878 -_08015A0A: - bl ScriptContext2_IsEnabled - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08015A1A - bl _08016878 -_08015A1A: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08015A80 - ldr r0, [r6] - adds r2, r7, 0x2 - adds r3, r6, 0 - adds r3, 0x21 - adds r1, r7, 0 - bl sub_801A2A8 - cmp r0, 0 - beq _08015A4C - movs r0, 0x5 - bl PlaySE - bl sub_80181CC - movs r0, 0x18 - bl _08016876 - .pool -_08015A4C: - bl sub_8017940 - cmp r0, 0 - beq _08015A80 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - movs r0, 0x2 - bl PlaySE - bl sub_80181CC - ldr r0, =gStringVar1 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - bl StringCopy - movs r0, 0x2D - bl _08016876 - .pool -_08015A80: - bl sub_8016B00 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _08015AA2 - cmp r0, 0x2 - bgt _08015A96 - cmp r0, 0x1 - beq _08015A9C - b _08015AD0 -_08015A96: - cmp r0, 0x4 - beq _08015AAA - b _08015AD0 -_08015A9C: - movs r0, 0x2 - bl PlaySE -_08015AA2: - adds r0, r6, 0 - bl sub_801A274 - b _08015AD0 -_08015AAA: - movs r0, 0xB - strb r0, [r6, 0x14] - bl sub_80181CC - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl sub_8010FCC - adds r0, r6, 0 - bl sub_80181DC - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x53 - movs r2, 0 - bl sub_8011090 -_08015AD0: - adds r0, r6, 0 - bl sub_801A284 - bl _08016878 -_08015ADA: - ldr r0, =sub_809FA34 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _08015AEA - bl _08016878 -_08015AEA: - movs r0, 0x40 - movs r1, 0 - movs r2, 0 - bl sub_8011090 - movs r0, 0x4 - bl _08016876 - .pool -_08015B00: - bl sub_801704C - movs r3, 0x2 - ldrsh r0, [r7, r3] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - ldr r0, [r6] - ldrb r1, [r7] - ldrb r2, [r7, 0x2] - adds r3, r4, 0 - bl sub_80179D4 - cmp r0, 0x1 - beq _08015B44 - cmp r0, 0x1 - bgt _08015B36 - cmp r0, 0 - beq _08015B3E - bl _08016878 -_08015B36: - cmp r0, 0x2 - beq _08015B68 - bl _08016878 -_08015B3E: - movs r0, 0x1A - bl _08016876 -_08015B44: - movs r1, 0x2 - ldrsh r0, [r7, r1] - lsls r0, 5 - ldr r1, [r6] - adds r1, r0 - adds r0, r1, 0 - adds r0, 0x10 - ldr r2, =gUnknown_02022C2C - ldrb r2, [r2] - bl sub_8012188 - strh r5, [r6, 0x12] - movs r0, 0x19 - bl _08016876 - .pool -_08015B68: - ldr r1, =gStringVar4 - movs r0, 0x13 - bl sub_8015664 - bl _08016878 - .pool -_08015B78: - bl sub_801704C - bl sub_8011A74 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - blt _08015BBE - cmp r4, 0x2 - ble _08015B9A - cmp r4, 0x4 - bne _08015BBE - movs r0, 0x1 - bl sub_801818C - strb r4, [r6, 0x14] - b _08015BBE -_08015B9A: - bl sub_8011B90 - cmp r0, 0x1 - bne _08015BB0 - ldr r0, =gUnknown_082EE6C8 - bl sub_801568C - b _08015BB8 - .pool -_08015BB0: - ldr r1, =gUnknown_082EE6C8 - movs r0, 0x1E - bl sub_8015664 -_08015BB8: - ldr r1, =gUnknown_02022C2C - movs r0, 0x40 - strb r0, [r1] -_08015BBE: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08015BCA - bl _08016878 -_08015BCA: - ldr r0, =gBlockSendBuffer - movs r1, 0x1 - bl sub_80143E4 - ldr r0, =sub_80140E0 - movs r1, 0x5 - bl CreateTask - movs r0, 0x26 - bl _08016876 - .pool -_08015BF4: - ldr r0, =sub_80140E0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _08015C04 - bl _08016878 -_08015C04: - ldr r0, =gUnknown_02022C2C - ldrb r0, [r0] - cmp r0, 0x44 - bne _08015C24 - ldr r1, =gUnknown_082EE004 - movs r0, 0x1F - bl sub_8015664 - bl _08016878 - .pool -_08015C24: - movs r0, 0x5 - bl _08016876 -_08015C2A: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _08015C36 - bl _08016878 -_08015C36: - movs r0, 0 - bl sub_801818C - movs r2, 0 - ldrsh r0, [r7, r2] - movs r3, 0x2 - ldrsh r1, [r7, r3] - ldr r2, [r6] - bl sub_801A3D0 - movs r0, 0x2 - bl _08016876 - .pool -_08015C54: - adds r0, r6, 0 - adds r0, 0x16 - adds r1, r6, 0 - adds r1, 0x1B - adds r2, r6, 0 - adds r2, 0x1C - ldr r3, =gUnknown_082F021C - ldr r4, =gUnknown_082F0244 - str r4, [sp] - bl sub_8017178 - adds r5, r0, 0 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - bne _08015C78 - bl _08016878 -_08015C78: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08015C94 - movs r0, 0x1C - bl _08016876 - .pool -_08015C94: - adds r1, r6, 0 - adds r1, 0x98 - movs r0, 0 - strh r0, [r1] - movs r2, 0x2 - ldrsh r0, [r7, r2] - ldr r1, [r6] - bl sub_8017CF8 - movs r0, 0x2 - negs r0, r0 - cmp r5, r0 - beq _08015CB2 - cmp r5, 0x40 - bne _08015CE4 -_08015CB2: - adds r0, r6, 0 - adds r0, 0x4C - movs r1, 0x40 - strh r1, [r0] - bl sub_800FE50 - ldr r0, =gStringVar4 - ldr r2, =gUnknown_082EEB80 - ldr r1, =gLinkPlayers - ldrb r1, [r1, 0x13] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - movs r0, 0x20 - bl _08016876 - .pool -_08015CE4: - ldr r0, =gUnknown_02022C2C - strb r5, [r0] - ldr r1, =gUnknown_02022C2D - lsrs r0, r5, 8 - strb r0, [r1] - lsls r0, r5, 24 - lsrs r0, 24 - cmp r0, 0x41 - bne _08015D18 - bl sub_8018024 - cmp r0, 0 - bne _08015D18 - ldr r1, =gUnknown_082EEBD0 - movs r0, 0x5 - bl sub_8015664 - bl _08016878 - .pool -_08015D18: - ldr r0, =gUnknown_02022C2C - ldrb r0, [r0] - movs r1, 0x40 - orrs r1, r0 - adds r0, r6, 0 - adds r0, 0x4C - strh r1, [r0] - bl sub_800FE50 - movs r0, 0x1B - bl _08016876 - .pool -_08015D34: - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EEB88 - bl StringCopy - movs r0, 0x24 - bl _08016876 - .pool -_08015D4C: - adds r0, r6, 0 - bl sub_8017FD8 - movs r3, 0x2 - ldrsh r0, [r7, r3] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - adds r0, r6, 0 - adds r0, 0x4C - ldrh r1, [r0] - movs r0, 0x3F - ands r0, r1 - bl sub_8017984 - adds r5, r0, 0 - adds r0, r6, 0 - adds r0, 0x16 - ldr r3, =gUnknown_082EE82C - lsls r1, r5, 2 - lsls r2, r4, 4 - adds r1, r2 - adds r1, r3 - ldr r1, [r1] - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _08015D8C - bl _08016878 -_08015D8C: - movs r0, 0 - strh r0, [r7, 0x6] - movs r0, 0x1D - bl _08016876 - .pool -_08015D9C: - bl sub_800AC34 - movs r0, 0x24 - bl _08016876 -_08015DA6: - adds r0, r6, 0 - adds r0, 0x4C - movs r1, 0x44 - strh r1, [r0] - ldr r2, =gUnknown_02022C40 - ldrh r1, [r2, 0xE] - adds r3, r6, 0 - adds r3, 0x4E - strh r1, [r3] - ldrh r2, [r2, 0x10] - adds r1, r6, 0 - adds r1, 0x50 - strh r2, [r1] - bl sub_800FE50 - movs r0, 0x1D - bl _08016876 - .pool -_08015DD0: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08015DF4 - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EEB88 - bl StringCopy - movs r0, 0x1C - bl _08016876 - .pool -_08015DF4: - adds r0, r6, 0 - bl sub_8017FD8 - adds r0, r6, 0 - adds r0, 0x98 - ldrh r0, [r0] - cmp r0, 0x51 - bne _08015E2A - ldr r0, =gUnknown_02022C2C - ldrb r0, [r0] - cmp r0, 0x8 - bne _08015E24 - ldr r0, =gStringVar4 - adds r1, r6, 0 - movs r2, 0 - bl sub_8018220 - movs r0, 0x28 - bl _08016876 - .pool -_08015E24: - movs r0, 0xD - bl _08016876 -_08015E2A: - cmp r0, 0x52 - beq _08015E32 - bl _08016878 -_08015E32: - movs r5, 0 - movs r0, 0x20 - strb r0, [r6, 0x14] - ldr r0, =gStringVar4 - ldr r4, =gUnknown_02022C2C - ldrb r2, [r4] - movs r1, 0x40 - orrs r1, r2 - ldr r2, =gLinkPlayers - ldrb r2, [r2, 0x13] - bl sub_8017D9C - strb r5, [r4] - bl _08016878 - .pool -_08015E5C: - movs r0, 0x2 - ldrsh r1, [r7, r0] - lsls r1, 5 - ldr r0, [r6] - adds r0, r1 - bl sub_80179AC - adds r5, r0, 0 - movs r1, 0x2 - ldrsh r0, [r7, r1] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - ldr r2, =gUnknown_082EE24C - lsls r0, r4, 2 - lsls r1, r5, 3 - adds r0, r1 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x6 - bl sub_8015664 - bl _08016878 - .pool -_08015E94: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gStringVar4 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _08015EA8 - bl _08016878 -_08015EA8: - movs r4, 0 - movs r0, 0x29 - strb r0, [r6, 0x14] - bl sub_800ADF8 - adds r0, r6, 0 - adds r0, 0x98 - strh r4, [r0] - adds r0, 0x2 - strh r4, [r0] - bl _08016878 - .pool -_08015EC4: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - bne _08015ED2 - bl _08016878 -_08015ED2: - bl GetMultiplayerId - lsls r0, 24 - cmp r0, 0 - bne _08015F2C - ldr r5, =gStringVar1 - bl GetMultiplayerId - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r4, =gLinkPlayers + 8 - adds r1, r4 - adds r0, r5, 0 - bl StringCopy - ldrh r0, [r4, 0x18] - adds r4, 0x1C - adds r1, r4, 0 - bl sub_800E540 - adds r5, r0, 0 - ldr r0, =gStringVar4 - ldr r2, =gUnknown_082EE378 - lsls r1, r5, 2 - adds r1, r2 - ldr r1, [r1] - bl StringExpandPlaceholders - movs r0, 0x21 - bl _08016876 - .pool -_08015F2C: - movs r0, 0x7 - bl _08016876 -_08015F32: - adds r0, r6, 0 - adds r0, 0x16 - movs r1, 0 - bl sub_80170B8 - lsls r0, 24 - asrs r5, r0, 24 - cmp r5, 0 - beq _08015F5C - cmp r5, 0 - bgt _08015F54 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - beq _08015F98 - bl _08016878 -_08015F54: - cmp r5, 0x1 - beq _08015F98 - bl _08016878 -_08015F5C: - movs r0, 0 - bl CopyBgTilemapBufferToVram - ldr r4, =gUnknown_02022C2C - movs r0, 0x45 - strb r0, [r4] - movs r0, 0x45 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - movs r2, 0x2 - ldrsh r0, [r7, r2] - lsls r0, 5 - ldr r1, [r6] - adds r1, r0 - adds r0, r1, 0 - adds r0, 0x10 - ldrb r2, [r4] - bl sub_8012188 - ldrh r0, [r7, 0x2] - strh r0, [r6, 0x12] - movs r0, 0x14 - strb r0, [r6, 0x14] - strh r5, [r7, 0x6] - bl _08016878 - .pool -_08015F98: - movs r3, 0x2 - ldrsh r0, [r7, r3] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - ldr r1, =gUnknown_082EEC9C - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] - bl sub_801568C - bl _08016878 - .pool -_08015FB8: - ldrh r0, [r7, 0x4] - adds r0, 0x1 - strh r0, [r7, 0x4] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - bgt _08015FCA - bl _08016878 -_08015FCA: - movs r1, 0 - movs r0, 0x15 - strb r0, [r6, 0x14] - strh r1, [r7, 0x4] - bl _08016878 -_08015FD6: - bl sub_8011A74 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - beq _0801603C - cmp r4, 0x3 - ble _08015FF4 - cmp r4, 0x4 - bne _08016040 - movs r0, 0x1 - bl sub_801818C - strb r4, [r6, 0x14] - b _08016040 -_08015FF4: - cmp r4, 0x1 - blt _08016040 - movs r1, 0x2 - ldrsh r0, [r7, r1] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - bl sub_8011B90 - cmp r0, 0x1 - bne _08016028 - ldr r0, =gUnknown_082EED3C - lsls r1, r4, 2 - adds r1, r0 - ldr r0, [r1] - bl sub_801568C - b _08016040 - .pool -_08016028: - ldr r0, =gUnknown_082EED3C - lsls r1, r4, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x1E - bl sub_8015664 - b _08016040 - .pool -_0801603C: - movs r0, 0x16 - strb r0, [r6, 0x14] -_08016040: - ldrh r0, [r7, 0x6] - adds r0, 0x1 - strh r0, [r7, 0x6] - bl _08016878 -_0801604A: - bl sub_8011A80 - cmp r0, 0 - beq _08016092 - movs r2, 0x2 - ldrsh r0, [r7, r2] - ldr r1, [r6] - bl sub_8017CF8 - adds r4, r0, 0 - movs r0, 0x54 - movs r1, 0 - movs r2, 0x1 - bl sub_8011090 - bl sub_8011B90 - cmp r0, 0x1 - bne _08016084 - ldr r0, =gUnknown_082EED3C - lsls r1, r4, 2 - adds r1, r0 - ldr r0, [r1] - bl sub_801568C - b _08016092 - .pool -_08016084: - ldr r0, =gUnknown_082EED3C - lsls r1, r4, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x1E - bl sub_8015664 -_08016092: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _0801609E - bl _08016878 -_0801609E: - movs r0, 0x10 - bl _08016876 - .pool -_080160AC: - movs r0, 0x49 - bl PlaySE - bl sub_800EF7C - movs r0, 0 - movs r1, 0xC - strb r1, [r6, 0x14] - adds r1, r6, 0 - adds r1, 0x9A - strh r0, [r1] - bl _08016878 -_080160C6: - bl sub_8011A80 - cmp r0, 0 - beq _080160DA - movs r0, 0 - bl sub_801818C - movs r0, 0x2 - bl _08016876 -_080160DA: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _080160E4 - b _08016878 -_080160E4: - ldr r0, =gBlockSendBuffer - movs r1, 0x1 - bl sub_80143E4 - ldr r0, =sub_80140E0 - movs r1, 0x5 - bl CreateTask - movs r0, 0x27 - b _08016876 - .pool -_08016104: - adds r0, r6, 0 - bl sub_801689C - ldr r0, =sub_80140E0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _08016118 - b _08016878 -_08016118: - movs r0, 0x21 - strb r0, [r6, 0x14] - ldr r0, =gStringVar1 - ldr r4, =gLinkPlayers + 0x1C + 0x08 @ &gLinkPlayers[1].name - adds r1, r4, 0 - bl StringCopy - adds r0, r4, 0 - subs r0, 0x24 - ldrh r0, [r0, 0x20] - adds r1, r4, 0 - bl sub_800E540 - adds r5, r0, 0 - ldr r0, =gStringVar4 - ldr r2, =gUnknown_082EE324 - lsls r1, r5, 2 - adds r1, r2 - ldr r1, [r1] - bl StringExpandPlaceholders - b _08016878 - .pool -_08016158: - adds r0, r6, 0 - bl sub_801689C - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gStringVar4 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _08016170 - b _08016878 -_08016170: - movs r0, 0x22 - b _08016876 - .pool -_08016178: - adds r0, r6, 0 - bl sub_801689C - adds r0, r6, 0 - bl sub_80168DC - cmp r0, 0 - bne _0801618A - b _08016878 -_0801618A: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08016198 - b _08016878 -_08016198: - movs r0, 0x1 - bl sub_8011DE0 - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EE598 - bl StringCopy - movs r0, 0x24 - b _08016876 - .pool -_080161B8: - ldr r1, =gStringVar4 - movs r0, 0x9 - bl sub_8015664 - b _08016878 - .pool -_080161C8: - adds r0, r6, 0 - adds r0, 0x16 - movs r1, 0 - bl sub_80170B8 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080161EE - cmp r1, 0 - bgt _080161E8 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080162AE - b _08016878 -_080161E8: - cmp r1, 0x1 - beq _080162AE - b _08016878 -_080161EE: - adds r0, r6, 0 - adds r0, 0x4C - movs r1, 0x51 - strh r1, [r0] - ldr r1, =gUnknown_02022C2C - ldrb r1, [r1] - adds r5, r0, 0 - cmp r1, 0x45 - bne _08016220 - movs r4, 0x40 - orrs r4, r1 - movs r0, 0x1 - bl sub_801100C - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - movs r2, 0 - bl sub_8011090 - b _0801623E - .pool -_08016220: - movs r0, 0x40 - adds r4, r1, 0 - orrs r4, r0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl sub_801100C - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - movs r2, 0x1 - bl sub_8011090 -_0801623E: - ldr r1, [r6, 0x8] - movs r0, 0 - strb r0, [r1, 0x1B] - strh r0, [r7, 0x6] - ldr r0, =gUnknown_02022C2C - ldrb r0, [r0] - cmp r0, 0x41 - bne _08016286 - bl sub_8018024 - cmp r0, 0 - bne _0801627C - movs r0, 0x52 - strh r0, [r5] - adds r0, r5, 0 - bl sub_800FE50 - movs r0, 0xA - strb r0, [r6, 0x14] - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EEC14 - bl StringCopy - b _08016878 - .pool -_0801627C: - adds r0, r5, 0 - bl sub_800FE50 - movs r0, 0xD - b _08016876 -_08016286: - cmp r0, 0x48 - bne _080162A4 - adds r0, r5, 0 - bl sub_800FE50 - ldr r0, =gStringVar4 - adds r1, r6, 0 - movs r2, 0x1 - bl sub_8018220 - movs r0, 0x28 - b _08016876 - .pool -_080162A4: - adds r0, r5, 0 - bl sub_800FE50 - movs r0, 0xD - b _08016876 -_080162AE: - adds r0, r6, 0 - adds r0, 0x4C - movs r1, 0x52 - strh r1, [r0] - bl sub_800FE50 - movs r0, 0xA - strb r0, [r6, 0x14] - ldr r0, =gStringVar4 - ldr r1, =gUnknown_02022C2C - ldrb r1, [r1] - bl sub_8013078 - b _08016878 - .pool -_080162D4: - bl sub_800AC34 - movs r0, 0x24 - b _08016876 -_080162DC: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r4, [r0] - cmp r4, 0 - beq _080162E6 - b _08016878 -_080162E6: - ldr r1, =gUnknown_02022C2C - movs r0, 0x40 - strb r0, [r1] - ldr r1, =gStringVar4 - movs r0, 0x25 - bl sub_8015664 - adds r0, r6, 0 - adds r0, 0x4C - movs r1, 0 - movs r2, 0xC - bl memset - adds r0, r6, 0 - adds r0, 0x9A - strh r4, [r0] - subs r0, 0x2 - strh r4, [r0] - b _08016878 - .pool -_08016318: - movs r0, 0x2 - strb r0, [r6, 0x14] - movs r0, 0 - bl sub_801818C - b _08016878 -_08016324: - ldr r4, =gStringVar4 - ldr r0, =gUnknown_02022C2C - ldrb r0, [r0] - movs r1, 0x40 - orrs r1, r0 - adds r0, r4, 0 - bl sub_8017E00 - movs r0, 0xE - adds r1, r4, 0 - bl sub_8015664 - b _08016878 - .pool -_08016348: - bl sub_800ADF8 - movs r0, 0xF - b _08016876 -_08016350: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - bne _0801635C - b _08016878 -_0801635C: - movs r0, 0x10 - b _08016876 -_08016360: - ldr r0, [r6, 0x8] - bl Free - ldr r0, [r6] - bl Free - ldr r0, [r6, 0xC] - bl Free - ldr r0, [r6, 0x4] - bl Free - adds r0, r6, 0 - adds r0, 0x20 - ldrb r0, [r0] - bl DestroyTask - adds r0, r6, 0 - adds r0, 0x21 - bl sub_8019F04 - movs r0, 0x11 - b _08016876 -_0801638E: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x12 - b _08016876 -_080163A2: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - beq _080163AE - b _08016878 -_080163AE: - bl sub_8019E3C - adds r0, r4, 0 - bl DestroyTask - ldr r0, =gUnknown_02022C30 - ldr r0, [r0] - bl Free - bl sub_80149D8 - b _08016878 - .pool -_080163CC: - bl sub_800F7DC - ldrh r1, [r0, 0x8] - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _080163E4 - movs r0, 0x2B - b _08016876 - .pool -_080163E4: - bl sub_800F7DC - ldrh r1, [r0, 0x8] - adds r0, r4, 0 - ands r0, r1 - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - bne _08016408 - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EF590 - bl StringCopy - b _0801643E - .pool -_08016408: - ldr r4, =gStringVar1 - bl sub_800F7DC - ldrh r0, [r0, 0x8] - lsls r0, 22 - lsrs r0, 22 - movs r1, 0xB - muls r1, r0 - ldr r0, =gSpeciesNames - adds r1, r0 - adds r0, r4, 0 - bl StringCopy - ldr r4, =gStringVar2 - bl sub_800F7DC - ldrb r1, [r0, 0xB] - lsrs r1, 1 - adds r0, r4, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar4 - ldr r1, =gUnknown_082EF564 - bl StringExpandPlaceholders -_0801643E: - ldr r1, =gStringVar4 - movs r0, 0x2C - bl sub_8015664 - b _08016878 - .pool -_0801645C: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gUnknown_082EF20C - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _0801646E - b _08016878 -_0801646E: - movs r0, 0x2F - b _08016876 - .pool -_08016478: - adds r0, r6, 0 - adds r0, 0x16 - adds r1, r6, 0 - adds r1, 0x1D - adds r2, r6, 0 - adds r2, 0x1E - ldr r3, =gUnknown_082F025C - ldr r4, =gUnknown_082F027C - str r4, [sp] - bl sub_8017178 - adds r5, r0, 0 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - bne _0801649A - b _08016878 -_0801649A: - subs r0, 0x1 - cmp r5, r0 - beq _080164A4 - cmp r5, 0x3 - bne _080164B8 -_080164A4: - movs r0, 0x4 - strb r0, [r6, 0x14] - movs r0, 0x1 - bl sub_801818C - b _08016878 - .pool -_080164B8: - cmp r5, 0x1 - beq _080164C2 - cmp r5, 0x2 - beq _080164D0 - b _08016878 -_080164C2: - ldr r1, =gUnknown_082EF4C4 - movs r0, 0x35 - bl sub_8015664 - b _08016878 - .pool -_080164D0: - ldr r1, =gUnknown_082EF298 - movs r0, 0x2F - bl sub_8015664 - b _08016878 - .pool -_080164E0: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x36 - b _08016876 -_080164F4: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08016502 - b _08016878 -_08016502: - ldr r1, =gUnknown_02022C40 - movs r0, 0x1 - strh r0, [r1] - ldr r1, =gFieldCallback - ldr r0, =sub_80AF128 - str r0, [r1] - ldr r1, =CB2_ReturnToField - movs r0, 0x8 - bl sub_81B8904 - b _08016878 - .pool -_0801652C: - adds r0, r6, 0 - adds r0, 0x16 - adds r1, r6, 0 - adds r1, 0x1D - adds r2, r6, 0 - adds r2, 0x1E - ldr r3, =gUnknown_082F0294 - ldr r4, =gUnknown_082F032C - str r4, [sp] - bl sub_8017178 - adds r5, r0, 0 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - bne _0801654E - b _08016878 -_0801654E: - subs r0, 0x1 - cmp r5, r0 - beq _08016558 - cmp r5, 0x12 - bne _08016580 -_08016558: - ldr r0, =gUnknown_02022C40 - bl sub_801807C - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl sub_8010FCC - ldr r0, =gUnknown_082EF4FC - bl sub_801568C - b _08016878 - .pool -_08016580: - ldr r0, =gUnknown_02022C40 - strh r5, [r0, 0x2] - movs r0, 0x37 - b _08016876 - .pool -_0801658C: - ldr r2, =gUnknown_02022C40 - ldrh r0, [r2, 0x2] - ldrh r1, [r2, 0xA] - ldrh r2, [r2, 0xC] - bl sub_8010FCC - ldr r0, =gUnknown_082EF520 - bl sub_801568C - b _08016878 - .pool -_080165A8: - adds r0, r6, 0 - adds r0, 0x16 - movs r1, 0 - bl sub_80170B8 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _080165CE - cmp r1, 0 - bgt _080165C8 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _080165D2 - b _08016878 -_080165C8: - cmp r1, 0x1 - beq _080165D2 - b _08016878 -_080165CE: - movs r0, 0x38 - b _08016876 -_080165D2: - movs r0, 0x1 - bl sub_801818C - movs r0, 0x4 - b _08016876 -_080165DC: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gUnknown_082EF5B8 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _080165EE - b _08016878 -_080165EE: - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl sub_8010FCC - ldr r0, =gUnknown_02022C40 - bl sub_801807C - movs r0, 0x1 - bl sub_801818C - movs r0, 0x4 - b _08016876 - .pool -_08016610: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gUnknown_082EF1EC - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _08016622 - b _08016878 -_08016622: - movs r0, 0x2E - b _08016876 - .pool -_0801662C: - bl sub_80173B0 - movs r0, 0x30 - b _08016876 -_08016634: - adds r0, r6, 0 - adds r0, 0x16 - adds r1, r6, 0 - adds r1, 0x1D - adds r2, r6, 0 - adds r2, 0x4A - adds r3, r6, 0 - adds r3, 0x1E - ldr r4, =gUnknown_082F034C - str r4, [sp] - ldr r4, =gUnknown_082F03A4 - str r4, [sp, 0x4] - ldr r4, [r6] - str r4, [sp, 0x8] - bl sub_80172A0 - adds r5, r0, 0 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - bne _08016660 - b _08016878 -_08016660: - subs r0, 0x1 - cmp r5, r0 - beq _0801666A - cmp r5, 0x8 - bne _0801667C -_0801666A: - movs r0, 0x1 - bl sub_801818C - movs r0, 0x4 - b _08016876 - .pool -_0801667C: - bl sub_80173B0 - ldr r1, [r6] - lsls r4, r5, 5 - adds r1, r4 - ldrb r0, [r1, 0x9] - lsrs r0, 2 - ldrh r1, [r1, 0x8] - lsls r1, 22 - lsrs r1, 22 - bl sub_8017D04 - cmp r0, 0x1 - beq _080166C8 - cmp r0, 0x1 - bgt _080166A2 - cmp r0, 0 - beq _080166A8 - b _08016878 -_080166A2: - cmp r0, 0x2 - beq _080166FC - b _08016878 -_080166A8: - ldr r0, =gStringVar1 - ldr r1, [r6] - adds r1, r4 - bl sub_8018404 - ldr r1, =gUnknown_082EF65C - movs r0, 0x31 - bl sub_8015664 - strh r5, [r7, 0x2] - b _08016878 - .pool -_080166C8: - ldr r0, =gStringVar1 - ldr r1, [r6] - adds r1, r4 - bl sub_8018404 - ldr r0, =gStringVar2 - ldr r1, [r6] - adds r1, r4 - ldrb r2, [r1, 0x9] - lsrs r2, 2 - lsls r1, r2, 3 - subs r1, r2 - ldr r2, =gTypeNames - adds r1, r2 - bl StringCopy - ldr r1, =gUnknown_082EF6E4 - b _0801671E - .pool -_080166FC: - ldr r0, =gStringVar1 - ldr r1, [r6] - adds r1, r4 - bl sub_8018404 - ldr r0, =gStringVar2 - ldr r1, [r6] - adds r1, r4 - ldrb r2, [r1, 0x9] - lsrs r2, 2 - lsls r1, r2, 3 - subs r1, r2 - ldr r2, =gTypeNames - adds r1, r2 - bl StringCopy - ldr r1, =gUnknown_082EF718 -_0801671E: - movs r0, 0x2E - bl sub_8015664 - b _08016878 - .pool -_08016738: - adds r0, r6, 0 - adds r0, 0x16 - movs r1, 0 - bl sub_80170B8 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _0801675E - cmp r1, 0 - bgt _08016758 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _08016762 - b _08016878 -_08016758: - cmp r1, 0x1 - beq _08016762 - b _08016878 -_0801675E: - movs r0, 0x32 - b _08016876 -_08016762: - movs r0, 0x1 - bl sub_801818C - movs r0, 0x4 - b _08016876 -_0801676C: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gUnknown_082EF4C4 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - bne _0801677E - b _08016878 -_0801677E: - ldr r4, =gUnknown_02022C40 - movs r0, 0x2 - strh r0, [r4] - ldr r2, =gUnknown_02022C38 - movs r3, 0x2 - ldrsh r0, [r7, r3] - ldr r1, [r6] - lsls r0, 5 - adds r0, r1 - ldr r0, [r0] - str r0, [r2] - ldr r2, =gUnknown_02022C3E - ldr r1, [r6] - movs r3, 0x2 - ldrsh r0, [r7, r3] - lsls r0, 5 - adds r1, r0 - ldrb r0, [r1, 0x9] - lsrs r0, 2 - strb r0, [r2] - ldr r2, =gUnknown_02022C3C - ldr r1, [r6] - movs r3, 0x2 - ldrsh r0, [r7, r3] - lsls r0, 5 - adds r1, r0 - ldrh r0, [r1, 0x8] - lsls r0, 22 - lsrs r0, 22 - strh r0, [r2] - ldr r1, =gFieldCallback - ldr r0, =sub_80AF128 - str r0, [r1] - ldr r1, =CB2_ReturnToField - movs r0, 0x9 - bl sub_81B8904 - adds r0, r6, 0 - bl sub_80156B0 - ldrh r0, [r7, 0x2] - strb r0, [r4, 0x8] - b _08016878 - .pool -_080167F4: - ldr r1, =gUnknown_02022C2C - movs r0, 0x44 - strb r0, [r1] - movs r1, 0x2 - ldrsh r0, [r7, r1] - lsls r0, 5 - ldr r1, [r6] - adds r1, r0 - adds r0, r1, 0 - adds r0, 0x10 - movs r2, 0x44 - bl sub_8012188 - ldr r0, =gStringVar1 - movs r3, 0x2 - ldrsh r2, [r7, r3] - lsls r2, 5 - ldr r1, [r6] - adds r1, r2 - bl sub_8018404 - ldr r0, =gUnknown_082EE17C - ldr r0, [r0, 0x8] - bl sub_8017020 - movs r0, 0x19 - b _08016876 - .pool -_08016838: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gStringVar4 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - beq _08016878 - movs r0, 0x1 - bl sub_801818C - movs r1, 0 - ldrsh r0, [r7, r1] - movs r2, 0x2 - ldrsh r1, [r7, r2] - ldr r2, [r6] - bl sub_801A3D0 - movs r0, 0x4 - b _08016876 - .pool -_08016864: - adds r0, r6, 0 - adds r0, 0x16 - ldr r1, =gStringVar4 - bl PrintOnTextbox - lsls r0, 24 - cmp r0, 0 - beq _08016878 - ldrb r0, [r6, 0x15] -_08016876: - strb r0, [r6, 0x14] -_08016878: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80156E0 - - thumb_func_start var_800D_set_xB -var_800D_set_xB: @ 8016884 - push {lr} - bl InUnionRoom - cmp r0, 0x1 - bne _08016894 - ldr r1, =gSpecialVar_Result - movs r0, 0xB - strh r0, [r1] -_08016894: - pop {r0} - bx r0 - .pool -thumb_func_end var_800D_set_xB - thumb_func_start sub_801689C sub_801689C: @ 801689C push {r4,r5,lr} diff --git a/include/librfu.h b/include/librfu.h index ba6e535d40..49df425419 100644 --- a/include/librfu.h +++ b/include/librfu.h @@ -1,3 +1,6 @@ +#ifndef GUARD_LIBRFU_H +#define GUARD_LIBRFU_H + #include "main.h" enum @@ -253,3 +256,5 @@ void rfu_UNI_readySendData(u8 a0); void rfu_UNI_clearRecvNewDataFlag(u8 a0); void rfu_REQ_PARENT_resumeRetransmitAndChange(void); void rfu_NI_setSendData(u8, u8, u8 *, u8); + +#endif // GUARD_LIBRFU_H diff --git a/include/link_rfu.h b/include/link_rfu.h index eb24addbe4..4398ca6904 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -1,6 +1,8 @@ #ifndef GUARD_LINK_RFU_H #define GUARD_LINK_RFU_H +#include "librfu.h" + // Exported type declarations struct UnkLinkRfuStruct_02022B2C @@ -158,7 +160,8 @@ struct UnkRfuStruct_2 /* 0x102 */ u8 unk_102; /* 0x103 */ u8 filler_103[0x10A - 0x103]; /* 0x10A */ struct UnkLinkRfuStruct_02022B14 unk_10A; - u8 filler_120[12]; + u8 filler_; + u8 playerName[PLAYER_NAME_LENGTH + 1]; /* 0x124 */ struct UnkRfuStruct_2_Sub_124 unk_124; /* 0x9e8 */ struct UnkRfuStruct_2_Sub_9e8 unk_9e8; /* 0xc1c */ struct UnkRfuStruct_2_Sub_c1c unk_c1c; @@ -193,7 +196,8 @@ struct UnkRfuStruct_2 /* 0xcee */ u8 unk_cee[4]; }; // size = 0xcf4 -struct UnkRfuStruct_8010A14 { +struct UnkRfuStruct_8010A14 +{ char unk_00[15]; u8 unk_0f; u8 unk_10[4]; @@ -266,7 +270,7 @@ void sub_8010FA0(bool32 a0, bool32 a1); void sub_8010F60(void); void sub_8010FCC(u32 a0, u32 a1, u32 a2); void sub_8011C84(void); -void sub_8012188(const u8 *a0, struct UnkLinkRfuStruct_02022B14 *arg1, u8 arg2); +void sub_8012188(const u8 *name, struct UnkLinkRfuStruct_02022B14 *structPtr, u8 a2); bool32 sub_8011B90(void); void sub_800FE50(u16 *a0); bool32 sub_800E540(u16 id, u8 *name); diff --git a/ld_script.txt b/ld_script.txt index 6284752642..86562a5416 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -54,7 +54,6 @@ SECTIONS { src/string_util.o(.text); src/link.o(.text); src/link_rfu.o(.text); - asm/link_rfu.o(.text); src/rom_8011DC0.o(.text); asm/rom_8011DC0.o(.text); src/rtc.o(.text); diff --git a/src/link_rfu.c b/src/link_rfu.c index f026ca3c37..7809842f42 100644 --- a/src/link_rfu.c +++ b/src/link_rfu.c @@ -1,20 +1,20 @@ #include "global.h" -#include "malloc.h" #include "battle.h" #include "berry_blender.h" -#include "task.h" -#include "random.h" #include "decompress.h" -#include "text.h" -#include "string_util.h" #include "event_data.h" -#include "overworld.h" -#include "link.h" -#include "librfu.h" -#include "rom_8011DC0.h" -#include "link_rfu.h" -#include "palette.h" #include "gpu_regs.h" +#include "librfu.h" +#include "link.h" +#include "link_rfu.h" +#include "malloc.h" +#include "overworld.h" +#include "random.h" +#include "palette.h" +#include "rom_8011DC0.h" +#include "string_util.h" +#include "task.h" +#include "text.h" #include "constants/species.h" extern u16 gUnknown_03005DA8; @@ -65,7 +65,7 @@ static void rfufunc_80FA020(void); bool32 sub_8010454(u32 a0); static void sub_8010528(void); void sub_8010750(void); -int sub_80107A0(void); +s32 sub_80107A0(void); void sub_801084C(u8 taskId); void sub_80109E8(u16 a0); void sub_8010A70(void *a0); @@ -75,7 +75,7 @@ void sub_80115EC(s32 a0); u8 sub_8011CE4(const u8 *a0, u16 a1); void sub_8011D6C(u32 a0); void sub_8011E94(u32 a0, u32 a1); -u8 sub_8012224(void); +bool8 sub_8012224(void); void sub_801227C(void); void sub_801209C(u8 taskId); void sub_8011BF8(void); @@ -308,6 +308,11 @@ const char gUnknown_082ED7EC[] = "PokemonSioInfo"; const char gUnknown_082ED7FC[] = "LINK LOSS DISCONNECT!"; const char gUnknown_082ED814[] = "LINK LOSS RECOVERY NOW"; +extern const char gUnknown_082ED82C[]; +extern const char gUnknown_082ED84B[]; +extern const char gUnknown_082ED85B[]; +extern const char gUnknown_082ED868[]; + // .text u32 sub_800BEC0(void) @@ -352,7 +357,7 @@ void rfu_REQ_sendData_wrapper(u8 r2) rfu_REQ_sendData(r2); } -int sub_800BF4C(void (*func1)(u8, u8), void (*func2)(u16)) +s32 sub_800BF4C(void (*func1)(u8, u8), void (*func2)(u16)) { if (func1 == NULL) { @@ -1684,8 +1689,8 @@ void sub_800D658(void) void sub_800D6C8(struct UnkRfuStruct_2_Sub_124 *ptr) { - int i; - int j; + s32 i; + s32 j; for (i = 0; i < 32; i++) { @@ -1702,8 +1707,8 @@ void sub_800D6C8(struct UnkRfuStruct_2_Sub_124 *ptr) void sub_800D724(struct UnkRfuStruct_2_Sub_9e8 *ptr) { - int i; - int j; + s32 i; + s32 j; for (i = 0; i < 40; i++) { @@ -1720,8 +1725,8 @@ void sub_800D724(struct UnkRfuStruct_2_Sub_9e8 *ptr) void sub_800D780(struct UnkRfuStruct_Sub_Unused *ptr) { - int i; - int j; + s32 i; + s32 j; for (i = 0; i < 2; i++) { @@ -1738,7 +1743,7 @@ void sub_800D780(struct UnkRfuStruct_Sub_Unused *ptr) void sub_800D7D8(struct UnkRfuStruct_2_Sub_124 *q1, u8 *q2) { - int i; + s32 i; u16 imeBak; u8 count; @@ -1778,7 +1783,7 @@ void sub_800D7D8(struct UnkRfuStruct_2_Sub_124 *q1, u8 *q2) void sub_800D888(struct UnkRfuStruct_2_Sub_9e8 *q1, u8 *q2) { - int i; + s32 i; u16 imeBak; if (q1->unk_232 < 40) @@ -1817,7 +1822,7 @@ void sub_800D888(struct UnkRfuStruct_2_Sub_9e8 *q1, u8 *q2) bool8 sub_800D934(struct UnkRfuStruct_2_Sub_124 *q1, u8 *q2) { u16 imeBak; - int i; + s32 i; imeBak = REG_IME; REG_IME = 0; @@ -1843,7 +1848,7 @@ bool8 sub_800D934(struct UnkRfuStruct_2_Sub_124 *q1, u8 *q2) bool8 sub_800D9DC(struct UnkRfuStruct_2_Sub_9e8 *q1, u8 *q2) { - int i; + s32 i; u16 imeBak; if (q1->unk_230 == q1->unk_231 || q1->unk_233 != 0) @@ -1865,7 +1870,7 @@ bool8 sub_800D9DC(struct UnkRfuStruct_2_Sub_9e8 *q1, u8 *q2) void sub_800DA68(struct UnkRfuStruct_2_Sub_c1c *q1, const u8 *q2) { - int i; + s32 i; if (q2[1] == 0) { @@ -1892,7 +1897,7 @@ void sub_800DA68(struct UnkRfuStruct_2_Sub_c1c *q1, const u8 *q2) static bool8 sub_800DAC8(struct UnkRfuStruct_2_Sub_c1c *q1, u8 *q2) { - int i; + s32 i; if (q1->unk_1e == 0) { @@ -1913,7 +1918,7 @@ static bool8 sub_800DAC8(struct UnkRfuStruct_2_Sub_c1c *q1, u8 *q2) void sub_800DB18(struct UnkRfuStruct_Sub_Unused *q1, u8 *q2) { - int i; + s32 i; if (q1->unk_202 < 2) { @@ -1933,7 +1938,7 @@ void sub_800DB18(struct UnkRfuStruct_Sub_Unused *q1, u8 *q2) bool8 sub_800DB84(struct UnkRfuStruct_Sub_Unused *q1, u8 *q2) { - int i; + s32 i; if (q1->unk_200 == q1->unk_201 || q1->unk_203) { @@ -1951,7 +1956,7 @@ bool8 sub_800DB84(struct UnkRfuStruct_Sub_Unused *q1, u8 *q2) void sub_800DBF8(u8 *q1, u8 mode) { - int i; + s32 i; u8 rval; u16 r5 = 0; switch (mode) @@ -1995,7 +2000,7 @@ void sub_800DBF8(u8 *q1, u8 mode) void PkmnStrToASCII(u8 *q1, const u8 *q2) { - int i; + s32 i; for (i = 0; q2[i] != EOS; i++) { @@ -2006,7 +2011,7 @@ void PkmnStrToASCII(u8 *q1, const u8 *q2) void ASCIIToPkmnStr(u8 *q1, const u8 *q2) { - int i; + s32 i; for (i = 0; q2[i] != 0; i++) { @@ -2114,9 +2119,9 @@ NAKED u8 sub_800DD1C(u8 maxFlags) } #endif -void sub_800DD94(struct UnkLinkRfuStruct_02022B14 *data, u8 r9, bool32 r2, int r3) +void sub_800DD94(struct UnkLinkRfuStruct_02022B14 *data, u8 r9, bool32 r2, s32 r3) { - int i; + s32 i; for (i = 0; i < 2; i++) { @@ -2260,7 +2265,7 @@ u8 sub_800E124(void) return 0; } -void sub_800E15C(struct Sprite *sprite, int signalStrengthAnimNum) +void sub_800E15C(struct Sprite *sprite, s32 signalStrengthAnimNum) { if (sprite->data[2] != signalStrengthAnimNum) { @@ -2350,7 +2355,7 @@ void sub_800E378(struct UnkSaveSubstruct_3b98 *dest, u32 trainerId, const u8 *na bool32 sub_800E388(const u8 *name) { - int i; + s32 i; for (i = 0; i < 8; i++) { @@ -2366,10 +2371,10 @@ void sub_800E3A8(void) { if (gWirelessCommType != 0) { - int i; - int j; - int cnt; - int sp0[5]; + s32 i; + s32 j; + s32 cnt; + s32 sp0[5]; struct UnkSaveSubstruct_3b98 *sp14 = calloc(20, sizeof(struct UnkSaveSubstruct_3b98)); for (i = 0; i < GetLinkPlayerCount(); i++) { @@ -2413,7 +2418,7 @@ void sub_800E3A8(void) bool32 sub_800E540(u16 id, u8 *name) { - int i; + s32 i; for (i = 0; i < 20; i++) { @@ -2431,7 +2436,7 @@ bool32 sub_800E540(u16 id, u8 *name) void sub_800E5AC(void) { - int i; + s32 i; for (i = 0; i < 20; i++) { @@ -2445,14 +2450,14 @@ void nullsub_5(const char *unused_0, u8 unused_1, u8 unused_2) // debug? } -void nullsub_13(u8 unused_0, u8 unused_1, u8 unused_2, u8 unused_3) +void nullsub_13(u16 unused_0, u8 unused_1, u8 unused_2, u8 unused_3) { } void sub_800E604(void) { - int i; + s32 i; u8 unk_ee_bak = gUnknown_03005000.unk_ee; CpuFill16(0, &gUnknown_03005000, sizeof gUnknown_03005000); gUnknown_03005000.unk_ee = unk_ee_bak; @@ -2541,12 +2546,12 @@ s32 sub_800E87C(u8 idx) return gUnknown_082ED6A5[idx]; } -void sub_800E88C(int r2, int r5) +void sub_800E88C(s32 r2, s32 r5) { u8 i; u8 r4 = 1; - int r1 = r2; - int r6 = 0; + s32 r1 = r2; + s32 r6 = 0; if (r5 == -1) { for (i = 0; i < 4; r2 >>= 1, i++) @@ -2737,7 +2742,7 @@ void sub_800ED28(void) void sub_800ED34(u16 unused) { - int i; + s32 i; for (i = 0; i < 14; i++) { @@ -2879,7 +2884,7 @@ void sub_800EF88(u8 a0) // FIXME: gRecvCmds should be in r6 and r7 void sub_800EFB0(void) { - int i, j; + s32 i, j; for (i = 0; i < 5; i++) { for (j = 0; j < 7; j++) @@ -2941,7 +2946,7 @@ NAKED void sub_800EFB0(void) void sub_800F014(void) { - int i; + s32 i; for (i = 0; i < 7; i++) { gRecvCmds[0][i] = gSendCmd[i]; @@ -2975,8 +2980,8 @@ static void sub_800F048(void) bool32 sub_800F0B8(void) { - int i; - int j; + s32 i; + s32 j; if (gUnknown_03007890->unk_06 == 0) { @@ -3131,7 +3136,7 @@ bool32 sub_800F1E0(void) void sub_800F498(u16 *a0, u8 *a1) { - int i; + s32 i; if (a0[0]) { @@ -3199,7 +3204,7 @@ bool32 sub_800F4F0(void) void sub_800F638(u8 unused, u32 flags) { - int i, j; + s32 i, j; const u8 *r10 = gUnknown_03005000.unk_6c.unk_04; for (i = 0; i < gUnknown_03005000.unk_6c.unk_02; i++) @@ -3404,7 +3409,7 @@ static void sub_800F86C(u8 unused) bool8 sub_800FC60(void) { - int i; + s32 i; for (i = 0; i < 5; i++) { @@ -3416,7 +3421,7 @@ bool8 sub_800FC60(void) bool8 sub_800FC88(void) { - int i; + s32 i; for (i = 0; i < gUnknown_03005000.playerCount; i++) { @@ -3440,7 +3445,7 @@ static void sub_800FCC4(struct UnkRfuStruct_2_Sub_6c *data) u8 sub_800FCD8(void) { u8 flags = 0; - int i; + s32 i; for (i = 0; i < 5; i++) { @@ -3560,7 +3565,7 @@ static void rfufunc_80F9F44(void) static void sub_800FFB0(void) { - int i; + s32 i; const u8 *src = gUnknown_03005000.unk_6c.unk_04; gSendCmd[0] = 0x8900 | gUnknown_03005000.unk_6c.unk_00; for (i = 0; i < 7; i++) @@ -3577,7 +3582,7 @@ static void rfufunc_80FA020(void) { const u8 *src = gUnknown_03005000.unk_6c.unk_04; u8 mpId = GetMultiplayerId(); - int i; + s32 i; if (gUnknown_03005000.unk_0c == 0) { gSendCmd[0] = (~0x76ff) | (gUnknown_03005000.unk_6c.unk_02 - 1); @@ -3641,9 +3646,9 @@ void sub_8010198(void) void sub_80101CC(void) { - int i; + s32 i; u8 playerCount = gUnknown_03005000.playerCount; - int count = 0; + s32 count = 0; for (i = 0; i < MAX_RFU_PLAYERS; i++) { @@ -3770,7 +3775,7 @@ void sub_8010434(void) bool32 sub_8010454(u32 a0) { - int i; + s32 i; for (i = 0; gUnknown_082ED6E0[i] != a0; i++) { if (gUnknown_082ED6E0[i] == 0xffff) @@ -3820,7 +3825,7 @@ static void sub_8010528(void) bool8 sub_8010540(void) { - int i; + s32 i; bool8 retval = FALSE; for (i = 0; i < 4; i++) { @@ -3851,7 +3856,7 @@ bool8 sub_8010540(void) bool32 sub_80105EC(void) { u8 flags = 0; - int i; + s32 i; for (i = 0; i < 4; i++) { if (gUnknown_03005000.unk_cd5[i] == 11) @@ -3910,7 +3915,7 @@ u32 sub_8010714(u16 a0, const u8 *a1) void sub_8010750(void) { - int i; + s32 i; sub_8010540(); for (i = 0; i < 4; i++) @@ -3924,9 +3929,9 @@ void sub_8010750(void) } } -int sub_80107A0(void) +s32 sub_80107A0(void) { - int retval = 0; + s32 retval = 0; if (gUnknown_03005000.unk_c85 == 8) { if (gUnknown_03007880[gUnknown_03005000.unk_c3e]->unk_0 == 0x26 || gUnknown_03007880[gUnknown_03005000.unk_c3e]->unk_0 == 0x27) @@ -3948,7 +3953,7 @@ int sub_80107A0(void) void sub_801084C(u8 taskId) { - int i; + s32 i; if (gUnknown_03005000.unk_f1 == 1 || gUnknown_03005000.unk_f1 == 2) { @@ -4032,7 +4037,7 @@ void sub_801084C(u8 taskId) void sub_80109E8(u16 a0) { - int i; + s32 i; for (i = 0; i < 4; i++) { @@ -4043,7 +4048,7 @@ void sub_80109E8(u16 a0) void sub_8010A14(const struct UnkRfuStruct_8010A14 *a0) { - int i; + s32 i; gUnknown_03005000.playerCount = a0->unk_0f; for (i = 0; i < 4; i++) gUnknown_03005000.unk_cde[i] = a0->unk_10[i]; @@ -4066,7 +4071,7 @@ void sub_8010A70(void *a0) void sub_8010AAC(u8 taskId) { - int i; + s32 i; struct LinkPlayerBlock *r2; struct UnkRfuStruct_8010A14 *r5; u8 r4 = gUnknown_03005000.unk_cde[gUnknown_082ED68C[gUnknown_03005000.unk_ce9]]; @@ -4267,7 +4272,7 @@ void sub_8010FCC(u32 a0, u32 a1, u32 a2) gUnknown_02022B14.unk_0b_1 = a2; } -u8 sub_801100C(int a0) +u8 sub_801100C(s32 a0) { u8 retval = 0x80; retval |= (gLinkPlayers[a0].gender << 3); @@ -4278,7 +4283,7 @@ u8 sub_801100C(int a0) void sub_801103C(void) { struct UnkLinkRfuStruct_02022B14 *r5 = &gUnknown_02022B14; - int i; + s32 i; for (i = 1; i < GetLinkPlayerCount(); i++) r5->unk_04[i - 1] = sub_801100C(i); @@ -4299,10 +4304,10 @@ void sub_8011090(u8 a0, u32 a1, u32 a2) void sub_80110B8(u32 a0) { - int i; + s32 i; u32 r5; u32 r7; - int r8; + s32 r8; if (sub_800F7DC()->unk_0a_0 == 0x45) { @@ -4962,7 +4967,7 @@ void sub_8011FC8(const u8 *src, u16 trainerId) data[8] = trainerId; } -bool32 sub_801200C(u16 a1, struct UnkLinkRfuStruct_02022B14 *structPtr) +bool32 sub_801200C(s16 a1, struct UnkLinkRfuStruct_02022B14 *structPtr) { if (sub_800F7DC()->unk_0a_0 == 0x45) { @@ -4993,3 +4998,159 @@ bool32 sub_801200C(u16 a1, struct UnkLinkRfuStruct_02022B14 *structPtr) return FALSE; } + +void sub_801209C(u8 taskId) +{ + if (gUnknown_03005000.unk_f1 == 4) + DestroyTask(taskId); + + if (++gTasks[taskId].data[0] > 300) + { + sub_8011A64(2, 0x7000); + DestroyTask(taskId); + } + + if (gUnknown_03005000.unk_ccd != 0 && gUnknown_03004140.unk_06 == 0) + { + u16 trainerId = ReadU16(gUnknown_03005000.unk_10A.unk_00.playerTrainerId); + u8 id = sub_8011CE4(gUnknown_03005000.playerName, trainerId); + if (id != 0xFF) + { + if (!sub_801200C(gTasks[taskId].data[1], &gUnknown_03007890->unk_14[id].unk_06)) + { + if (gUnknown_03007890->unk_14[id].unk_02 != 0xFF && !sub_800C12C(gUnknown_03007890->unk_14[id].unk_00, 0x5A)) + { + gUnknown_03005000.unk_04 = 0xA; + DestroyTask(taskId); + } + } + else + { + sub_8011A64(2, 0x7000); + DestroyTask(taskId); + } + } + } +} + +void sub_8012188(const u8 *name, struct UnkLinkRfuStruct_02022B14 *structPtr, u8 a2) +{ + u8 taskId, taskId2; + + gUnknown_03005000.unk_ccf = 0; + gUnknown_03005000.unk_f1 = 0; + StringCopy(gUnknown_03005000.playerName, name); + memcpy(&gUnknown_03005000.unk_10A, structPtr, 0xD); + sub_800D658(); + taskId = CreateTask(sub_801209C, 2); + gTasks[taskId].data[1] = a2; + taskId2 = FindTaskIdByFunc(sub_800EB44); + if (a2 == 0x45) + { + if (taskId2 != 0xFF) + gTasks[taskId2].data[7] = 1; + } + else + { + if (taskId2 != 0xFF) + gTasks[taskId2].data[7] = 0; + } +} + +bool8 sub_8012224(void) +{ + if (gUnknown_03005000.unk_f0 == 1) + return TRUE; + else + return FALSE; +} + +bool32 sub_8012240(void) +{ + s32 i; + + for (i = 0; i < 4; i++) + { + if ((gUnknown_03004140.unk_00 >> i) & 1 && gUnknown_03005000.unk_cd1[i] == 0) + return FALSE; + } + + return TRUE; +} + +void sub_801227C(void) +{ + s32 i; + + for (i = 0; i < 20; i++) + nullsub_5(gUnknown_082ED82C, 0, i); +} + +void sub_801229C(void) +{ + s32 i, j; + + nullsub_13(GetBlockReceivedStatus(), 0x1C, 0x13, 2); + nullsub_13(gUnknown_03007890->unk_02, 0x14, 1, 1); + nullsub_13(gUnknown_03007890->unk_03, 0x17, 1, 1); + if (gUnknown_03005000.unk_0c == 1) + { + for (i = 0; i < 4; i++) + { + if ((gUnknown_03007890->unk_07 >> i) & 1) + { + nullsub_13(gUnknown_03007890->unk_14[i].unk_04, 1, i + 3, 4); + nullsub_5((void*) &gUnknown_03007890->unk_14[i].unk_06, 6, i + 3); + nullsub_5(gUnknown_03007890->unk_14[i].playerName, 0x16, i + 3); + } + } + for (i = 0; i < 4; i++) + { + for (j = 0; j < 14; j++) + { + nullsub_13(gUnknown_03005000.unk_14[i][j], j * 2, i + 11, 2); + } + } + nullsub_5(gUnknown_082ED868, 1, 0xF); + } + else if (gUnknown_03007890->unk_02 != 0 && gUnknown_03007890->unk_07 != 0) + { + for (i = 0; i < 4; i++) + { + nullsub_13(0, 1, i + 3, 4); + nullsub_5(gUnknown_082ED84B, 6, i + 3); + nullsub_5(gUnknown_082ED85B, 0x16, i + 3); + } + nullsub_13(gUnknown_03007890->unk_14[gUnknown_03005000.unk_c3e].unk_04, 1, 3, 4); + nullsub_5((void*) &gUnknown_03007890->unk_14[gUnknown_03005000.unk_c3e].unk_06, 6, 3); + nullsub_5(gUnknown_03007890->unk_14[gUnknown_03005000.unk_c3e].playerName, 0x16, 3); + } + else + { + for (i = 0; i < gUnknown_03007890->unk_08; i++) + { + if (gUnknown_03007890->unk_14[i].unk_02 != 0xFF) + { + nullsub_13(gUnknown_03007890->unk_14[i].unk_04, 1, i + 3, 4); + nullsub_13(gUnknown_03007890->unk_14[i].unk_00, 6, i + 3, 4); + nullsub_5(gUnknown_03007890->unk_14[i].playerName, 0x16, i + 3); + } + } + for (; i < 4; i++) + { + nullsub_13(0, 1, i + 3, 4); + nullsub_5(gUnknown_082ED84B, 6, i + 3); + nullsub_5(gUnknown_082ED85B, 0x16, i + 3); + } + } +} + +u32 sub_80124C0(void) +{ + return gUnknown_03005000.unk_9e8.unk_232; +} + +u32 sub_80124D4(void) +{ + return gUnknown_03005000.unk_124.unk_8c2; +} diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index b7ca087fd8..250f80c4c6 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -39,7 +39,7 @@ extern void HealPlayerParty(void); struct UnkStruct_Shared { struct UnkLinkRfuStruct_02022B14 field_0; - u8 needingPadding[3]; + u8 needingPadding[2]; u8 playerName[PLAYER_NAME_LENGTH + 1]; }; @@ -265,7 +265,7 @@ void sub_801689C(struct UnkStruct_URoom *arg0); u8 sub_80181DC(struct UnkStruct_URoom *arg0); bool32 sub_80168DC(struct UnkStruct_URoom *arg0); bool32 sub_801704C(void); -u32 sub_8017CF8(u32 arg1, struct UnkStruct_Main0 *arg0); +s32 sub_8017CF8(s32 arg1, struct UnkStruct_Main0 *arg0); s32 sub_80179D4(struct UnkStruct_Main0 *arg0, u8 arg1, u8 arg2, u32 playerGender); void sub_801818C(bool32 arg0); void sub_801A3D0(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2); @@ -2510,13 +2510,11 @@ void sub_80156C8(struct UnkStruct_URoom *data) memcpy(data->field_0, &gDecompressionBuffer[0x3F00], 0x100); } -// Cannot match, please fix later. -/* void sub_80156E0(u8 taskId) { u32 id = 0; s32 var5 = 0; - u32 playerGender = 0; + s32 playerGender = 0; struct UnkStruct_URoom *data = gUnknown_02022C30.uRoom; s16 *taskData = gTasks[taskId].data; @@ -2679,7 +2677,7 @@ void sub_80156E0(u8 taskId) break; case 1: sub_8012188(data->field_0->arr[taskData[1]].unk.playerName, &data->field_0->arr[taskData[1]].unk.field_0, gUnknown_02022C2C); - data->field_12 = id; + data->field_12 = id; // Should be just 0, but won't match any other way. data->state = 25; break; case 2: @@ -2730,6 +2728,11 @@ void sub_80156E0(u8 taskId) data->state = 2; } break; + case 5: + id = sub_80179AC(&data->field_0->arr[taskData[1]]); + playerGender = sub_8017CF8(taskData[1], data->field_0); + sub_8015664(6, gUnknown_082EE24C[id][playerGender]); + break; case 6: var5 = sub_8017178(&data->textState, &data->field_1B, &data->field_1C, &gUnknown_082F021C, &gUnknown_082F0244); if (var5 != -1) @@ -2742,16 +2745,15 @@ void sub_80156E0(u8 taskId) { data->field_98 = 0; playerGender = sub_8017CF8(taskData[1], data->field_0); - switch (var5) + if (var5 == -2 || var5 == 0x40) { - case -2: - case 0x40: data->field_4C[0] = 0x40; sub_800FE50(data->field_4C); StringCopy(gStringVar4, gUnknown_082EEB80[gLinkPlayers[0].gender]); data->state = 32; - break; - default: + } + else + { gUnknown_02022C2C = var5; gUnknown_02022C2D = (u32)(var5) >> 8; if (gUnknown_02022C2C == 0x41 && !sub_8018024()) @@ -2764,7 +2766,6 @@ void sub_80156E0(u8 taskId) sub_800FE50(data->field_4C); data->state = 27; } - break; } } } @@ -2823,7 +2824,7 @@ void sub_80156E0(u8 taskId) } } break; - case 5: + case 7: id = sub_80179AC(&data->field_0->arr[taskData[1]]); playerGender = sub_8017CF8(taskData[1], data->field_0); @@ -3261,5 +3262,3 @@ void var_800D_set_xB(void) if (InUnionRoom() == TRUE) gSpecialVar_Result = 11; } - -*/ From 862265b73a6eab7d070e628d3cb77663543bc368 Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 06:04:59 -0500 Subject: [PATCH 188/213] defines `register_matchcall` macro --- asm/macros/event.inc | 7 +++++ data/maps/AbandonedShip_Rooms2_1F/scripts.inc | 10 ++----- data/maps/AbandonedShip_Rooms_1F/scripts.inc | 5 +--- data/maps/JaggedPass/scripts.inc | 10 ++----- data/maps/MeteorFalls_1F_2R/scripts.inc | 15 ++-------- data/maps/MtChimney/scripts.inc | 10 ++----- data/maps/MtPyre_3F/scripts.inc | 5 +--- data/maps/MtPyre_6F/scripts.inc | 5 +--- data/maps/PetalburgWoods/scripts.inc | 10 ++----- data/maps/Route102/scripts.inc | 10 ++----- data/maps/Route103/scripts.inc | 15 ++-------- data/maps/Route104/scripts.inc | 30 ++++--------------- data/maps/Route105/scripts.inc | 5 +--- data/maps/Route106/scripts.inc | 5 +--- data/maps/Route107/scripts.inc | 5 +--- data/maps/Route108/scripts.inc | 5 +--- data/maps/Route109/scripts.inc | 10 ++----- data/maps/Route110/scripts.inc | 20 +++---------- data/maps/Route111/scripts.inc | 15 ++-------- data/maps/Route112/scripts.inc | 5 +--- data/maps/Route113/scripts.inc | 10 ++----- data/maps/Route114/scripts.inc | 10 ++----- data/maps/Route115/scripts.inc | 15 ++-------- data/maps/Route116/scripts.inc | 20 +++---------- data/maps/Route117/scripts.inc | 30 ++++--------------- data/maps/Route118/scripts.inc | 10 ++----- data/maps/Route119/scripts.inc | 10 ++----- data/maps/Route120/scripts.inc | 10 ++----- data/maps/Route121/scripts.inc | 15 ++-------- data/maps/Route123/scripts.inc | 15 ++-------- data/maps/Route124/scripts.inc | 15 ++-------- data/maps/Route125/scripts.inc | 5 +--- data/maps/Route126/scripts.inc | 5 +--- data/maps/Route127/scripts.inc | 5 +--- data/maps/Route128/scripts.inc | 10 ++----- 35 files changed, 83 insertions(+), 304 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index a1b0b0c627..e59f18b32f 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -1554,3 +1554,10 @@ setorcopyvar 0x8000, \decoration callstd STD_OBTAIN_DECORATION .endm + + .macro register_matchcall trainer + setvar VAR_0x8004, \trainer + special SetMatchCallRegisteredFlag + setorcopyvar VAR_0x8000, \trainer + callstd STD_REGISTER_MATCH_CALL + .endm diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index c6eb6779ba..0c5a9ce8b6 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -12,10 +12,7 @@ AbandonedShip_Rooms2_1F_EventScript_2380A7:: @ 82380A7 AbandonedShip_Rooms2_1F_EventScript_2380D7:: @ 82380D7 msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT - setvar VAR_0x8004, 642 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 642 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KIRA_AND_DAN_1 release end @@ -35,10 +32,7 @@ AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B AbandonedShip_Rooms2_1F_EventScript_23813B:: @ 823813B msgbox AbandonedShip_Rooms2_1F_Text_2383BB, MSGBOX_DEFAULT - setvar VAR_0x8004, 642 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 642 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KIRA_AND_DAN_1 release end diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index ad036da3b0..94665168ab 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -23,10 +23,7 @@ AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF special sub_80B4808 waitmovement 0 msgbox AbandonedShip_Rooms_1F_Text_237C2A, MSGBOX_DEFAULT - setvar VAR_0x8004, 144 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 144 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_THALIA_1 release end diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index 8a464b16e9..99e5910d18 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -114,10 +114,7 @@ JaggedPass_EventScript_23079C:: @ 823079C JaggedPass_EventScript_2307C8:: @ 82307C8 special sub_80B4808 msgbox JaggedPass_Text_230A2C, MSGBOX_DEFAULT - setvar VAR_0x8004, 474 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 474 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_DIANA_1 release end @@ -138,10 +135,7 @@ JaggedPass_EventScript_2307FB:: @ 82307FB JaggedPass_EventScript_230827:: @ 8230827 special sub_80B4808 msgbox JaggedPass_Text_230BC6, MSGBOX_DEFAULT - setvar VAR_0x8004, 216 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 216 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ETHAN_1 release end diff --git a/data/maps/MeteorFalls_1F_2R/scripts.inc b/data/maps/MeteorFalls_1F_2R/scripts.inc index 492edb0639..df62fe3133 100644 --- a/data/maps/MeteorFalls_1F_2R/scripts.inc +++ b/data/maps/MeteorFalls_1F_2R/scripts.inc @@ -14,10 +14,7 @@ MeteorFalls_1F_2R_EventScript_22C50A:: @ 822C50A special sub_80B4808 waitmovement 0 msgbox MeteorFalls_1F_2R_Text_22C6F6, MSGBOX_DEFAULT - setvar VAR_0x8004, 392 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 392 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_NICOLAS_1 release end @@ -37,10 +34,7 @@ MeteorFalls_1F_2R_EventScript_22C540:: @ 822C540 MeteorFalls_1F_2R_EventScript_22C570:: @ 822C570 msgbox MeteorFalls_1F_2R_Text_22C99C, MSGBOX_DEFAULT - setvar VAR_0x8004, 681 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 681 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JOHN_AND_JAY_1 release end @@ -60,10 +54,7 @@ MeteorFalls_1F_2R_EventScript_22C5A4:: @ 822C5A4 MeteorFalls_1F_2R_EventScript_22C5D4:: @ 822C5D4 msgbox MeteorFalls_1F_2R_Text_22C99C, MSGBOX_DEFAULT - setvar VAR_0x8004, 681 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 681 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JOHN_AND_JAY_1 release end diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index f5f7eb482d..480f915157 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -499,10 +499,7 @@ MtChimney_EventScript_22F176:: @ 822F176 special sub_80B4808 waitmovement 0 msgbox MtChimney_Text_2300E3, MSGBOX_DEFAULT - setvar VAR_0x8004, 313 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 313 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_SHELBY_1 release end @@ -544,10 +541,7 @@ MtChimney_EventScript_22F234:: @ 822F234 special sub_80B4808 waitmovement 0 msgbox MtChimney_Text_230557, MSGBOX_DEFAULT - setvar VAR_0x8004, 1 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 1 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_SAWYER_1 release end diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index 01a31a6aec..7c84290dea 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -24,10 +24,7 @@ MtPyre_3F_EventScript_2317AD:: @ 82317AD special sub_80B4808 waitmovement 0 msgbox MtPyre_3F_Text_231A49, MSGBOX_DEFAULT - setvar VAR_0x8004, 9 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 9 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_GABRIELLE_1 release end diff --git a/data/maps/MtPyre_6F/scripts.inc b/data/maps/MtPyre_6F/scripts.inc index 943e0f31f3..c82827d4f8 100644 --- a/data/maps/MtPyre_6F/scripts.inc +++ b/data/maps/MtPyre_6F/scripts.inc @@ -14,10 +14,7 @@ MtPyre_6F_EventScript_231D67:: @ 8231D67 special sub_80B4808 waitmovement 0 msgbox MtPyre_6F_Text_231E43, MSGBOX_DEFAULT - setvar VAR_0x8004, 108 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 108 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_VALERIE_1 release end diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index 7b804d2c62..81ad5ad3d5 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -300,10 +300,7 @@ PetalburgWoods_EventScript_22E2C5:: @ 822E2C5 PetalburgWoods_EventScript_22E2D6:: @ 822E2D6 msgbox PetalburgWoods_Text_22E8C3, MSGBOX_DEFAULT - setvar VAR_0x8004, 621 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 621 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JAMES_1 release end @@ -316,10 +313,7 @@ PetalburgWoods_EventScript_22E2EF:: @ 822E2EF PetalburgWoods_EventScript_22E302:: @ 822E302 msgbox PetalburgWoods_Text_22E914, MSGBOX_DEFAULT - setvar VAR_0x8004, 621 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 621 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JAMES_1 release end diff --git a/data/maps/Route102/scripts.inc b/data/maps/Route102/scripts.inc index c38d40a7fd..ca6de7d9c6 100644 --- a/data/maps/Route102/scripts.inc +++ b/data/maps/Route102/scripts.inc @@ -40,10 +40,7 @@ Route102_EventScript_1EC146:: @ 81EC146 Route102_EventScript_1EC157:: @ 81EC157 msgbox Route102_Text_294668, MSGBOX_DEFAULT - setvar VAR_0x8004, 318 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 318 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CALVIN_1 release end @@ -56,10 +53,7 @@ Route102_EventScript_1EC170:: @ 81EC170 Route102_EventScript_1EC183:: @ 81EC183 msgbox Route102_Text_2945EB, MSGBOX_DEFAULT - setvar VAR_0x8004, 318 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 318 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CALVIN_1 release end diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index 58a1fc1243..2f9c122079 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -217,10 +217,7 @@ Route103_EventScript_1EC60B:: @ 81EC60B Route103_EventScript_1EC63A:: @ 81EC63A msgbox Route103_Text_294B8A, MSGBOX_DEFAULT - setvar VAR_0x8004, 481 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 481 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_AMY_AND_LIV_1 release end @@ -239,10 +236,7 @@ Route103_EventScript_1EC66E:: @ 81EC66E Route103_EventScript_1EC69D:: @ 81EC69D msgbox Route103_Text_294B8A, MSGBOX_DEFAULT - setvar VAR_0x8004, 481 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 481 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_AMY_AND_LIV_1 release end @@ -269,10 +263,7 @@ Route103_EventScript_1EC714:: @ 81EC714 special sub_80B4808 waitmovement 0 msgbox Route103_Text_294F7E, MSGBOX_DEFAULT - setvar VAR_0x8004, 293 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 293 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_MIGUEL_1 release end diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index 790eaf3032..70c6d33ccf 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -903,10 +903,7 @@ Route104_EventScript_1ED3CE:: @ 81ED3CE Route104_EventScript_1ED3DF:: @ 81ED3DF msgbox Route104_Text_29576B, MSGBOX_DEFAULT - setvar VAR_0x8004, 604 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 604 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_HALEY_1 release end @@ -919,10 +916,7 @@ Route104_EventScript_1ED3F8:: @ 81ED3F8 Route104_EventScript_1ED40B:: @ 81ED40B msgbox Route104_Text_2956FF, MSGBOX_DEFAULT - setvar VAR_0x8004, 604 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 604 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_HALEY_1 release end @@ -954,10 +948,7 @@ Route104_EventScript_1ED47C:: @ 81ED47C Route104_EventScript_1ED48D:: @ 81ED48D msgbox Route104_Text_29595A, MSGBOX_DEFAULT - setvar VAR_0x8004, 136 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 136 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_WINSTON_1 release end @@ -970,10 +961,7 @@ Route104_EventScript_1ED4A6:: @ 81ED4A6 Route104_EventScript_1ED4B9:: @ 81ED4B9 msgbox Route104_Text_2958F8, MSGBOX_DEFAULT - setvar VAR_0x8004, 136 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 136 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_WINSTON_1 release end @@ -1005,10 +993,7 @@ Route104_EventScript_1ED52A:: @ 81ED52A Route104_EventScript_1ED53B:: @ 81ED53B msgbox Route104_Text_295B60, MSGBOX_DEFAULT - setvar VAR_0x8004, 114 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 114 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CINDY_1 release end @@ -1021,10 +1006,7 @@ Route104_EventScript_1ED554:: @ 81ED554 Route104_EventScript_1ED567:: @ 81ED567 msgbox Route104_Text_295B01, MSGBOX_DEFAULT - setvar VAR_0x8004, 114 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 114 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CINDY_1 release end diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index 55d5a45c24..a96c5c58f9 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -74,10 +74,7 @@ Route105_EventScript_1EE300:: @ 81EE300 special sub_80B4808 waitmovement 0 msgbox Route105_Text_296159, MSGBOX_DEFAULT - setvar VAR_0x8004, 737 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 737 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ANDRES_1 release end diff --git a/data/maps/Route106/scripts.inc b/data/maps/Route106/scripts.inc index ee211773a5..4187ae136d 100644 --- a/data/maps/Route106/scripts.inc +++ b/data/maps/Route106/scripts.inc @@ -28,10 +28,7 @@ Route106_EventScript_1EE4ED:: @ 81EE4ED special sub_80B4808 waitmovement 0 msgbox Route106_Text_2963E3, MSGBOX_DEFAULT - setvar VAR_0x8004, 339 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 339 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ELLIOT_1 release end diff --git a/data/maps/Route107/scripts.inc b/data/maps/Route107/scripts.inc index 4762fcd06c..25c11feb00 100644 --- a/data/maps/Route107/scripts.inc +++ b/data/maps/Route107/scripts.inc @@ -19,10 +19,7 @@ Route107_EventScript_1EE5D8:: @ 81EE5D8 special sub_80B4808 waitmovement 0 msgbox Route107_Text_29685A, MSGBOX_DEFAULT - setvar VAR_0x8004, 155 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 155 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_TONY_1 release end diff --git a/data/maps/Route108/scripts.inc b/data/maps/Route108/scripts.inc index c5c1dbccbf..a833dcc5f8 100644 --- a/data/maps/Route108/scripts.inc +++ b/data/maps/Route108/scripts.inc @@ -39,10 +39,7 @@ Route108_EventScript_1EE729:: @ 81EE729 special sub_80B4808 waitmovement 0 msgbox Route108_Text_296FD8, MSGBOX_DEFAULT - setvar VAR_0x8004, 740 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 740 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CORY_1 release end diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index dff0800ac0..d90e423ff5 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -408,10 +408,7 @@ Route109_EventScript_1EEAC5:: @ 81EEAC5 special sub_80B4808 waitmovement 0 msgbox Route109_Text_2973C1, MSGBOX_DEFAULT - setvar VAR_0x8004, 64 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 64 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_RICKY_1 release end @@ -433,10 +430,7 @@ Route109_EventScript_1EEB27:: @ 81EEB27 special sub_80B4808 waitmovement 0 msgbox Route109_Text_297520, MSGBOX_DEFAULT - setvar VAR_0x8004, 57 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 57 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_LOLA_1 release end diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index 3652f7685f..09dd38c698 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -187,10 +187,7 @@ Route110_EventScript_1EF44C:: @ 81EF44C special sub_80B4808 waitmovement 0 msgbox Route110_Text_298201, MSGBOX_DEFAULT - setvar VAR_0x8004, 512 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 512 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_EDWIN_1 release end @@ -227,10 +224,7 @@ Route110_EventScript_1EF4F3:: @ 81EF4F3 special sub_80B4808 waitmovement 0 msgbox Route110_Text_297CFE, MSGBOX_DEFAULT - setvar VAR_0x8004, 353 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 353 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_BENJAMIN_1 release end @@ -257,10 +251,7 @@ Route110_EventScript_1EF56C:: @ 81EF56C special sub_80B4808 waitmovement 0 msgbox Route110_Text_297ECD, MSGBOX_DEFAULT - setvar VAR_0x8004, 358 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 358 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ABIGAIL_1 release end @@ -282,10 +273,7 @@ Route110_EventScript_1EF5CE:: @ 81EF5CE special sub_80B4808 waitmovement 0 msgbox Route110_Text_2983EE, MSGBOX_DEFAULT - setvar VAR_0x8004, 302 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 302 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ISABEL_1 release end diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index c7b5457d0d..08d4cb48ec 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -484,10 +484,7 @@ Route111_EventScript_1F128C:: @ 81F128C special sub_80B4808 waitmovement 0 msgbox Route111_Text_298C00, MSGBOX_DEFAULT - setvar VAR_0x8004, 44 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 44 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_DUSTY_1 release end @@ -524,10 +521,7 @@ Route111_EventScript_1F1333:: @ 81F1333 special sub_80B4808 waitmovement 0 msgbox Route111_Text_29903D, MSGBOX_DEFAULT - setvar VAR_0x8004, 78 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 78 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_WILTON_1 release end @@ -549,10 +543,7 @@ Route111_EventScript_1F1395:: @ 81F1395 special sub_80B4808 waitmovement 0 msgbox Route111_Text_29921D, MSGBOX_DEFAULT - setvar VAR_0x8004, 94 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 94 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_BROOKE_1 release end diff --git a/data/maps/Route112/scripts.inc b/data/maps/Route112/scripts.inc index d23efddd8a..ec18e56da3 100644 --- a/data/maps/Route112/scripts.inc +++ b/data/maps/Route112/scripts.inc @@ -78,10 +78,7 @@ Route112_EventScript_1F1EAD:: @ 81F1EAD special sub_80B4808 waitmovement 0 msgbox Route112_Text_29993C, MSGBOX_DEFAULT - setvar VAR_0x8004, 627 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 627 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_TRENT_1 release end diff --git a/data/maps/Route113/scripts.inc b/data/maps/Route113/scripts.inc index 76d4b7f1c4..35611fd6af 100644 --- a/data/maps/Route113/scripts.inc +++ b/data/maps/Route113/scripts.inc @@ -71,10 +71,7 @@ Route113_EventScript_1F221A:: @ 81F221A special sub_80B4808 waitmovement 0 msgbox Route113_Text_299F49, MSGBOX_DEFAULT - setvar VAR_0x8004, 434 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 434 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_MADELINE_1 release end @@ -96,10 +93,7 @@ Route113_EventScript_1F227C:: @ 81F227C special sub_80B4808 waitmovement 0 msgbox Route113_Text_29A0A2, MSGBOX_DEFAULT - setvar VAR_0x8004, 419 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 419 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_LAO_1 release end diff --git a/data/maps/Route114/scripts.inc b/data/maps/Route114/scripts.inc index 931cca4de5..6e702be1c0 100644 --- a/data/maps/Route114/scripts.inc +++ b/data/maps/Route114/scripts.inc @@ -121,10 +121,7 @@ Route114_EventScript_1F26C8:: @ 81F26C8 special sub_80B4808 waitmovement 0 msgbox Route114_Text_29A9F7, MSGBOX_DEFAULT - setvar VAR_0x8004, 143 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 143 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_STEVE_1 release end @@ -146,10 +143,7 @@ Route114_EventScript_1F272A:: @ 81F272A special sub_80B4808 waitmovement 0 msgbox Route114_Text_29ABA6, MSGBOX_DEFAULT - setvar VAR_0x8004, 206 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 206 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_BERNIE_1 release end diff --git a/data/maps/Route115/scripts.inc b/data/maps/Route115/scripts.inc index 7921b09eea..37763c1e17 100644 --- a/data/maps/Route115/scripts.inc +++ b/data/maps/Route115/scripts.inc @@ -49,10 +49,7 @@ Route115_EventScript_1F29BA:: @ 81F29BA special sub_80B4808 waitmovement 0 msgbox Route115_Text_29B2B3, MSGBOX_DEFAULT - setvar VAR_0x8004, 307 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 307 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_TIMOTHY_1 release end @@ -79,10 +76,7 @@ Route115_EventScript_1F2A33:: @ 81F2A33 special sub_80B4808 waitmovement 0 msgbox Route115_Text_29B50B, MSGBOX_DEFAULT - setvar VAR_0x8004, 183 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 183 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_NOB_1 release end @@ -104,10 +98,7 @@ Route115_EventScript_1F2A95:: @ 81F2A95 special sub_80B4808 waitmovement 0 msgbox Route115_Text_29B6AB, MSGBOX_DEFAULT - setvar VAR_0x8004, 427 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 427 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CYNDY_1 release end diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index f5892bb864..4e5c8892fd 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -280,10 +280,7 @@ Route116_EventScript_1F2F03:: @ 81F2F03 special sub_80B4808 waitmovement 0 msgbox Route116_Text_29BE71, MSGBOX_DEFAULT - setvar VAR_0x8004, 273 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 273 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JERRY_1 release end @@ -296,10 +293,7 @@ Route116_EventScript_1F2F22:: @ 81F2F22 Route116_EventScript_1F2F35:: @ 81F2F35 msgbox Route116_Text_29BDEF, MSGBOX_DEFAULT - setvar VAR_0x8004, 273 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 273 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JERRY_1 release end @@ -341,10 +335,7 @@ Route116_EventScript_1F2FDF:: @ 81F2FDF special sub_80B4808 waitmovement 0 msgbox Route116_Text_29C096, MSGBOX_DEFAULT - setvar VAR_0x8004, 280 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 280 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KAREN_1 release end @@ -357,10 +348,7 @@ Route116_EventScript_1F2FFE:: @ 81F2FFE Route116_EventScript_1F3011:: @ 81F3011 msgbox Route116_Text_29C052, MSGBOX_DEFAULT - setvar VAR_0x8004, 280 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 280 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KAREN_1 release end diff --git a/data/maps/Route117/scripts.inc b/data/maps/Route117/scripts.inc index 8bb600acc2..12e6651fe6 100644 --- a/data/maps/Route117/scripts.inc +++ b/data/maps/Route117/scripts.inc @@ -51,10 +51,7 @@ Route117_EventScript_1F39FC:: @ 81F39FC special sub_80B4808 waitmovement 0 msgbox Route117_Text_29C508, MSGBOX_DEFAULT - setvar VAR_0x8004, 538 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 538 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ISAAC_1 release end @@ -76,10 +73,7 @@ Route117_EventScript_1F3A5E:: @ 81F3A5E special sub_80B4808 waitmovement 0 msgbox Route117_Text_29C6BC, MSGBOX_DEFAULT - setvar VAR_0x8004, 545 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 545 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_LYDIA_1 release end @@ -101,10 +95,7 @@ Route117_EventScript_1F3AC0:: @ 81F3AC0 special sub_80B4808 waitmovement 0 msgbox Route117_Text_29C846, MSGBOX_DEFAULT - setvar VAR_0x8004, 364 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 364 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_DYLAN_1 release end @@ -126,10 +117,7 @@ Route117_EventScript_1F3B22:: @ 81F3B22 special sub_80B4808 waitmovement 0 msgbox Route117_Text_29CA32, MSGBOX_DEFAULT - setvar VAR_0x8004, 369 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 369 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_MARIA_1 release end @@ -154,10 +142,7 @@ Route117_EventScript_1F3B6F:: @ 81F3B6F Route117_EventScript_1F3B9F:: @ 81F3B9F msgbox Route117_Text_29CD1D, MSGBOX_DEFAULT - setvar VAR_0x8004, 287 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 287 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ANNA_AND_MEG_1 release end @@ -177,10 +162,7 @@ Route117_EventScript_1F3BD3:: @ 81F3BD3 Route117_EventScript_1F3C03:: @ 81F3C03 msgbox Route117_Text_29CD1D, MSGBOX_DEFAULT - setvar VAR_0x8004, 287 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 287 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ANNA_AND_MEG_1 release end diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index 8448504a1c..56ec024a13 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -199,10 +199,7 @@ Route118_EventScript_1F3FB3:: @ 81F3FB3 special sub_80B4808 waitmovement 0 msgbox Route118_Text_29D343, MSGBOX_DEFAULT - setvar VAR_0x8004, 37 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 37 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ROSE_1 release end @@ -234,10 +231,7 @@ Route118_EventScript_1F4043:: @ 81F4043 special sub_80B4808 waitmovement 0 msgbox Route118_Text_29D74A, MSGBOX_DEFAULT - setvar VAR_0x8004, 196 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 196 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_DALTON_1 release end diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index 6c5e8b504d..36ad9115d0 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -379,10 +379,7 @@ Route119_EventScript_1F483C:: @ 81F483C special sub_80B4808 waitmovement 0 msgbox Route119_Text_29DD1C, MSGBOX_DEFAULT - setvar VAR_0x8004, 552 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 552 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JACKSON_1 release end @@ -404,10 +401,7 @@ Route119_EventScript_1F489E:: @ 81F489E special sub_80B4808 waitmovement 0 msgbox Route119_Text_29DEF7, MSGBOX_DEFAULT - setvar VAR_0x8004, 559 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 559 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CATHERINE_1 release end diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index 6360a54a31..6b41400d5a 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -308,10 +308,7 @@ Route120_EventScript_1F581A:: @ 81F581A special sub_80B4808 waitmovement 0 msgbox Route120_Text_29E75D, MSGBOX_DEFAULT - setvar VAR_0x8004, 406 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 406 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ROBERT_1 release end @@ -343,10 +340,7 @@ Route120_EventScript_1F58AA:: @ 81F58AA special sub_80B4808 waitmovement 0 msgbox Route120_Text_29EA31, MSGBOX_DEFAULT - setvar VAR_0x8004, 226 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 226 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JEFFREY_1 release end diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index 1bd9174501..9c683c70dc 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -83,10 +83,7 @@ Route121_EventScript_1F5EB7:: @ 81F5EB7 special sub_80B4808 waitmovement 0 msgbox Route121_Text_29F25B, MSGBOX_DEFAULT - setvar VAR_0x8004, 254 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 254 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_WALTER_1 release end @@ -123,10 +120,7 @@ Route121_EventScript_1F5F66:: @ 81F5F66 special sub_80B4808 waitmovement 0 msgbox Route121_Text_29F69F, MSGBOX_DEFAULT - setvar VAR_0x8004, 127 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 127 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JESSICA_1 release end @@ -168,10 +162,7 @@ Route121_EventScript_1F6024:: @ 81F6024 special sub_80B4808 waitmovement 0 msgbox Route121_Text_29F80D, MSGBOX_DEFAULT - setvar VAR_0x8004, 767 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 767 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CRISTIN_1 release end diff --git a/data/maps/Route123/scripts.inc b/data/maps/Route123/scripts.inc index 052405704f..5e0f974934 100644 --- a/data/maps/Route123/scripts.inc +++ b/data/maps/Route123/scripts.inc @@ -73,10 +73,7 @@ Route123_EventScript_1F6236:: @ 81F6236 special sub_80B4808 waitmovement 0 msgbox Route123_Text_29FE70, MSGBOX_DEFAULT - setvar VAR_0x8004, 238 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 238 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_CAMERON_1 release end @@ -98,10 +95,7 @@ Route123_EventScript_1F6298:: @ 81F6298 special sub_80B4808 waitmovement 0 msgbox Route123_Text_2A0027, MSGBOX_DEFAULT - setvar VAR_0x8004, 249 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 249 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JACKI_1 release end @@ -173,10 +167,7 @@ Route123_EventScript_1F63E8:: @ 81F63E8 special sub_80B4808 waitmovement 0 msgbox Route123_Text_2A03C1, MSGBOX_DEFAULT - setvar VAR_0x8004, 195 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 195 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_FERNANDO_1 release end diff --git a/data/maps/Route124/scripts.inc b/data/maps/Route124/scripts.inc index 013171cbdb..530e0703a3 100644 --- a/data/maps/Route124/scripts.inc +++ b/data/maps/Route124/scripts.inc @@ -34,10 +34,7 @@ Route124_EventScript_1F65DF:: @ 81F65DF special sub_80B4808 waitmovement 0 msgbox Route124_Text_2A0C14, MSGBOX_DEFAULT - setvar VAR_0x8004, 449 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 449 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_JENNY_1 release end @@ -67,10 +64,7 @@ Route124_EventScript_1F6643:: @ 81F6643 Route124_EventScript_1F6673:: @ 81F6673 msgbox Route124_Text_2A109F, MSGBOX_DEFAULT - setvar VAR_0x8004, 687 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 687 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_LILA_AND_ROY_1 release end @@ -90,10 +84,7 @@ Route124_EventScript_1F66A7:: @ 81F66A7 Route124_EventScript_1F66D7:: @ 81F66D7 msgbox Route124_Text_2A109F, MSGBOX_DEFAULT - setvar VAR_0x8004, 687 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 687 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_LILA_AND_ROY_1 release end diff --git a/data/maps/Route125/scripts.inc b/data/maps/Route125/scripts.inc index c1771a83b3..b2061f325e 100644 --- a/data/maps/Route125/scripts.inc +++ b/data/maps/Route125/scripts.inc @@ -59,10 +59,7 @@ Route125_EventScript_1F682C:: @ 81F682C special sub_80B4808 waitmovement 0 msgbox Route125_Text_2A17CF, MSGBOX_DEFAULT - setvar VAR_0x8004, 492 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 492 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ERNEST_1 release end diff --git a/data/maps/Route126/scripts.inc b/data/maps/Route126/scripts.inc index d3679eb54f..a773feb2b4 100644 --- a/data/maps/Route126/scripts.inc +++ b/data/maps/Route126/scripts.inc @@ -55,10 +55,7 @@ Route126_EventScript_1F69A3:: @ 81F69A3 special sub_80B4808 waitmovement 0 msgbox Route126_Text_2A1F5A, MSGBOX_DEFAULT - setvar VAR_0x8004, 377 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 377 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_PABLO_1 release end diff --git a/data/maps/Route127/scripts.inc b/data/maps/Route127/scripts.inc index 33d3e808e4..399e7a4288 100644 --- a/data/maps/Route127/scripts.inc +++ b/data/maps/Route127/scripts.inc @@ -74,10 +74,7 @@ Route127_EventScript_1F6B02:: @ 81F6B02 special sub_80B4808 waitmovement 0 msgbox Route127_Text_2A26EE, MSGBOX_DEFAULT - setvar VAR_0x8004, 672 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 672 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KOJI_1 release end diff --git a/data/maps/Route128/scripts.inc b/data/maps/Route128/scripts.inc index 2a686a865f..0d7a8587c1 100644 --- a/data/maps/Route128/scripts.inc +++ b/data/maps/Route128/scripts.inc @@ -188,10 +188,7 @@ Route128_EventScript_1F6CEA:: @ 81F6CEA special sub_80B4808 waitmovement 0 msgbox Route128_Text_2A2916, MSGBOX_DEFAULT - setvar VAR_0x8004, 376 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 376 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_ISAIAH_1 release end @@ -213,10 +210,7 @@ Route128_EventScript_1F6D4C:: @ 81F6D4C special sub_80B4808 waitmovement 0 msgbox Route128_Text_2A2AF9, MSGBOX_DEFAULT - setvar VAR_0x8004, 386 - special SetMatchCallRegisteredFlag - setorcopyvar VAR_0x8000, 386 - callstd STD_REGISTER_MATCH_CALL + register_matchcall TRAINER_KATELYN_1 release end From d137ebc7a9e0f4f73a1379ab667d90fbce859876 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 2 Dec 2018 13:59:55 +0100 Subject: [PATCH 189/213] Some more rom 8011dc0 work --- asm/rom_8011DC0.s | 491 --------------------------------------------- include/link_rfu.h | 1 + src/link_rfu.c | 2 +- src/rom_8011DC0.c | 302 +++++++++++++++++++++++++--- 4 files changed, 274 insertions(+), 522 deletions(-) diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 7e0099a9c0..3e07135e66 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -5,500 +5,9 @@ .text - thumb_func_start sub_801689C -sub_801689C: @ 801689C - push {r4,r5,lr} - adds r2, r0, 0 - ldr r3, =gRecvCmds - ldrh r5, [r3, 0x12] - adds r4, r5, 0 - cmp r4, 0 - beq _080168D0 - ldrh r0, [r3, 0x10] - movs r1, 0xFF - lsls r1, 8 - ands r1, r0 - movs r0, 0xBC - lsls r0, 6 - cmp r1, r0 - bne _080168D0 - adds r0, r2, 0 - adds r0, 0x9A - strh r5, [r0] - cmp r4, 0x44 - bne _080168D0 - ldrh r1, [r3, 0x14] - adds r0, 0x2 - strh r1, [r0] - ldrh r1, [r3, 0x16] - adds r0, 0x2 - strh r1, [r0] -_080168D0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_801689C - thumb_func_start sub_80168DC -sub_80168DC: @ 80168DC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r4, 0 - adds r5, 0x9A - ldrh r0, [r5] - cmp r0, 0 - beq _0801692C - ldr r0, =gStringVar4 - ldr r1, =gLinkPlayers - adds r1, 0x2F - ldrb r1, [r1] - adds r2, r5, 0 - adds r3, r4, 0 - bl sub_8017EA0 - cmp r0, 0 - beq _0801692C - cmp r0, 0x1 - bne _0801691C - movs r0, 0x23 - strb r0, [r4, 0x14] - ldr r1, =gUnknown_02022C2C - ldrh r0, [r5] - strb r0, [r1] - movs r0, 0 - b _0801692E - .pool -_0801691C: - cmp r0, 0x2 - bne _0801692C - movs r0, 0x24 - strb r0, [r4, 0x14] - bl sub_800AC34 - movs r0, 0 - b _0801692E -_0801692C: - movs r0, 0x1 -_0801692E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80168DC - thumb_func_start sub_8016934 -sub_8016934: @ 8016934 - push {r4,r5,lr} - ldr r5, =gUnknown_02022C20 - movs r0, 0xFF - strb r0, [r5] - ldr r0, =task00_081199FC - movs r1, 0 - bl CreateTask - ldr r4, =gUnknown_02022C30 - movs r0, 0x9B - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - ldr r1, =gUnknown_03000DA8 - str r0, [r1] - movs r1, 0 - strb r1, [r0, 0x14] - strb r1, [r0, 0x16] - strh r1, [r0, 0x10] - strh r1, [r0, 0x12] - movs r0, 0x1 - negs r0, r0 - strb r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8016934 - thumb_func_start task00_081199FC -task00_081199FC: @ 801697C - push {r4-r6,lr} - sub sp, 0x20 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_02022C30 - ldr r5, [r0] - ldrb r0, [r5, 0x14] - cmp r0, 0x4 - bls _08016990 - b _08016AC8 -_08016990: - lsls r0, 2 - ldr r1, =_080169A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080169A4: - .4byte _080169B8 - .4byte _080169BE - .4byte _080169E0 - .4byte _08016A30 - .4byte _08016A94 -_080169B8: - movs r0, 0x1 - strb r0, [r5, 0x14] - b _08016AC8 -_080169BE: - movs r0, 0xC - movs r1, 0 - movs r2, 0 - bl sub_8010F84 - bl sub_800B488 - bl OpenLink - bl sub_8011C84 - movs r0, 0x1 - bl sub_80111B0 - movs r0, 0x2 - strb r0, [r5, 0x14] - b _08016AC8 -_080169E0: - movs r0, 0x70 - bl AllocZeroed - str r0, [r5, 0x4] - movs r1, 0x4 - bl sub_80175EC - movs r0, 0x70 - bl AllocZeroed - str r0, [r5, 0xC] - movs r1, 0x4 - bl sub_80175EC - movs r0, 0x80 - lsls r0, 1 - bl AllocZeroed - str r0, [r5] - movs r1, 0x8 - bl sub_8017580 - movs r0, 0x20 - bl AllocZeroed - str r0, [r5, 0x8] - movs r1, 0x1 - bl sub_8017580 - ldr r0, [r5, 0xC] - ldr r1, [r5, 0x4] - movs r2, 0xA - bl sub_8016DF0 - adds r1, r5, 0 - adds r1, 0x20 - strb r0, [r1] - movs r0, 0x3 - strb r0, [r5, 0x14] - b _08016AC8 -_08016A30: - bl sub_8016B00 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - blt _08016AC8 - cmp r0, 0x2 - bgt _08016AC8 - ldr r0, =gUnknown_02022C20 - ldrb r0, [r0] - cmp r0, 0xFF - bne _08016AC8 - movs r6, 0 -_08016A4A: - ldr r0, [r5] - lsls r4, r6, 5 - adds r1, r0, r4 - ldrb r0, [r1, 0x1A] - lsls r0, 30 - lsrs r0, 30 - cmp r0, 0x1 - bne _08016A78 - mov r0, sp - bl sub_8018404 - ldr r0, [r5] - adds r0, r4 - adds r0, 0x2 - bl ReadAsU16 - lsls r0, 16 - lsrs r0, 16 - mov r1, sp - bl sub_800E540 - cmp r0, 0 - bne _08016A84 -_08016A78: - adds r6, 0x1 - cmp r6, 0x7 - ble _08016A4A - b _08016AC8 - .pool -_08016A84: - ldr r0, =gUnknown_02022C20 - mov r1, sp - bl StringCopy - b _08016AC8 - .pool -_08016A94: - ldr r0, [r5, 0x8] - bl Free - ldr r0, [r5] - bl Free - ldr r0, [r5, 0xC] - bl Free - ldr r0, [r5, 0x4] - bl Free - adds r0, r5, 0 - adds r0, 0x20 - ldrb r0, [r0] - bl DestroyTask - ldr r0, =gUnknown_02022C30 - ldr r0, [r0] - bl Free - bl sub_800EDD4 - adds r0, r4, 0 - bl DestroyTask -_08016AC8: - add sp, 0x20 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end task00_081199FC - - thumb_func_start sp182_move_string -sp182_move_string: @ 8016AD4 - push {r4,lr} - ldr r4, =gUnknown_02022C20 - ldrb r0, [r4] - cmp r0, 0xFF - bne _08016AE8 - movs r0, 0 - b _08016AF6 - .pool -_08016AE8: - ldr r0, =gStringVar1 - adds r1, r4, 0 - bl StringCopy - movs r0, 0xFF - strb r0, [r4] - movs r0, 0x1 -_08016AF6: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sp182_move_string - - thumb_func_start sub_8016B00 -sub_8016B00: @ 8016B00 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, =gUnknown_02022C30 - ldr r4, [r0] - movs r7, 0 - movs r6, 0 - movs r5, 0 -_08016B12: - ldr r0, [r4, 0xC] - adds r0, r5 - ldr r1, =gUnknown_082F045C - bl sub_8017630 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x1 - bne _08016B5C - ldr r1, [r4, 0xC] - ldr r0, [r4, 0x8] - adds r1, r5 - ldm r1!, {r2,r5,r6} - stm r0!, {r2,r5,r6} - ldm r1!, {r2,r5,r6} - stm r0!, {r2,r5,r6} - ldr r1, [r4, 0x8] - movs r0, 0 - strh r0, [r1, 0x18] - ldr r2, [r4, 0x8] - ldrb r1, [r2, 0x1A] - movs r5, 0x4 - negs r5, r5 - adds r0, r5, 0 - ands r1, r0 - movs r0, 0x1 - orrs r1, r0 - strb r1, [r2, 0x1A] - ldr r0, [r4, 0x8] - strb r3, [r0, 0x1B] - movs r0, 0x4 - b _08016C90 - .pool -_08016B5C: - adds r5, 0x1C - adds r6, 0x1 - cmp r6, 0x3 - ble _08016B12 - movs r6, 0 - mov r9, r6 -_08016B68: - ldr r0, [r4] - mov r1, r9 - lsls r5, r1, 5 - adds r2, r0, r5 - ldrb r0, [r2, 0x1A] - lsls r0, 30 - mov r8, r5 - cmp r0, 0 - beq _08016C5C - ldr r1, [r4, 0x4] - adds r0, r2, 0 - bl sub_80176E4 - adds r6, r0, 0 - cmp r6, 0xFF - beq _08016C02 - ldr r0, [r4] - adds r2, r0, r5 - ldrb r1, [r2, 0x1A] - lsls r0, r1, 30 - lsrs r0, 30 - cmp r0, 0x1 - bne _08016BE0 - lsls r0, r6, 3 - subs r0, r6 - lsls r6, r0, 2 - ldr r1, [r4, 0x4] - adds r1, r6 - adds r0, r2, 0 - bl sub_8017678 - cmp r0, 0 - beq _08016BC6 - ldr r1, [r4] - ldr r0, [r4, 0x4] - adds r1, r5 - adds r0, r6 - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - ldm r0!, {r2,r3,r6} - stm r1!, {r2,r3,r6} - ldr r0, [r4] - adds r0, r5 - movs r1, 0x40 - strb r1, [r0, 0x1B] - movs r7, 0x1 - b _08016BF8 -_08016BC6: - ldr r0, [r4] - adds r1, r0, r5 - ldrb r0, [r1, 0x1B] - cmp r0, 0 - beq _08016BF8 - subs r0, 0x1 - strb r0, [r1, 0x1B] - ldr r0, [r4] - adds r0, r5 - ldrb r0, [r0, 0x1B] - cmp r0, 0 - bne _08016BF8 - b _08016BF6 -_08016BE0: - movs r3, 0x4 - negs r3, r3 - adds r0, r3, 0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x1A] - ldr r0, [r4] - adds r0, r5 - movs r1, 0 - strb r1, [r0, 0x1B] -_08016BF6: - movs r7, 0x2 -_08016BF8: - ldr r0, [r4] - add r0, r8 - movs r1, 0 - strh r1, [r0, 0x18] - b _08016C5C -_08016C02: - ldr r0, [r4] - adds r1, r0, r5 - ldrb r0, [r1, 0x1A] - lsls r2, r0, 30 - lsrs r0, r2, 30 - cmp r0, 0x2 - beq _08016C3C - ldrh r0, [r1, 0x18] - adds r0, 0x1 - strh r0, [r1, 0x18] - ldr r0, [r4] - adds r2, r0, r5 - ldrh r1, [r2, 0x18] - ldr r0, =0x00000257 - cmp r1, r0 - bls _08016C5C - ldrb r0, [r2, 0x1A] - movs r5, 0x4 - negs r5, r5 - adds r1, r5, 0 - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x1A] - movs r7, 0x2 - b _08016C5C - .pool -_08016C3C: - lsrs r0, r2, 30 - cmp r0, 0x2 - bne _08016C5C - ldrh r0, [r1, 0x18] - adds r0, 0x1 - strh r0, [r1, 0x18] - ldr r0, [r4] - adds r2, r0, r5 - ldrh r1, [r2, 0x18] - ldr r0, =0x00000383 - cmp r1, r0 - bls _08016C5C - adds r0, r2, 0 - movs r1, 0x1 - bl sub_8017580 -_08016C5C: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - cmp r0, 0x7 - bhi _08016C6C - b _08016B68 -_08016C6C: - movs r5, 0 - movs r6, 0x3 -_08016C70: - ldr r0, [r4] - ldr r1, [r4, 0x4] - adds r1, r5 - movs r2, 0x8 - bl sub_8017734 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08016C86 - movs r7, 0x1 -_08016C86: - adds r5, 0x1C - subs r6, 0x1 - cmp r6, 0 - bge _08016C70 - adds r0, r7, 0 -_08016C90: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8016B00 thumb_func_start sub_8016CA0 sub_8016CA0: @ 8016CA0 diff --git a/include/link_rfu.h b/include/link_rfu.h index 4398ca6904..426565e56a 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -277,5 +277,6 @@ bool32 sub_800E540(u16 id, u8 *name); void sub_8011DE0(u32 arg0); u8 sub_801100C(int a0); void sub_800EF7C(void); +bool8 sub_800DE7C(struct UnkLinkRfuStruct_02022B14 *buff1, u8 *buff2, u8 idx); #endif //GUARD_LINK_RFU_H diff --git a/src/link_rfu.c b/src/link_rfu.c index 7809842f42..308ad615c4 100644 --- a/src/link_rfu.c +++ b/src/link_rfu.c @@ -4822,7 +4822,7 @@ void sub_8011C84(void) gUnknown_03005000.unk_67 = CreateTask(sub_800EB44, 1); } -u16 ReadU16(const void *ptr) +static u16 ReadU16(const void *ptr) { const u8 *ptr_ = ptr; return (ptr_[1] << 8) | (ptr_[0]); diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index 250f80c4c6..a197598de9 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -63,7 +63,7 @@ struct UnkStruct_x20 struct UnkStruct_Main0 { - struct UnkStruct_x20 arr[5]; + struct UnkStruct_x20 arr[8]; }; struct UnkStruct_Main4 @@ -153,9 +153,7 @@ struct UnkStruct_URoom u16 field_4C[6]; u8 field_58[0x98 - 0x58]; u16 field_98; - u16 field_9A; - u16 field_9C; - u16 field_9E; + u16 field_9A[3]; struct UnkStruct_8019BA8 field_A0[8]; }; @@ -182,17 +180,18 @@ struct TradeUnkStruct }; extern struct TradeUnkStruct gUnknown_02022C40; - +extern struct UnkLinkRfuStruct_02022B14Substruct gUnknown_02022C38; extern union UnkUnion_Main gUnknown_02022C30; - extern u8 gUnknown_02022C2C; extern u8 gUnknown_02022C2D; extern u8 gUnknown_02022C3E; extern u16 gUnknown_02022C3C; -extern struct UnkLinkRfuStruct_02022B14Substruct gUnknown_02022C38; - +extern u8 gUnknown_02022C20[]; extern u8 gFieldLinkPlayerCount; extern u8 gUnknown_03005DB4; +extern u8 gSelectedOrderFromParty[]; +extern struct MailStruct gUnknown_020321C0[PARTY_SIZE]; +extern u8 gUnknown_02032298[2]; // IWRAM vars IWRAM_DATA struct UnkStruct_Leader *gUnknown_03000DA0; @@ -212,7 +211,7 @@ void sub_8014F48(u8 taskId); void sub_80152F4(u8 taskId); void sub_80156E0(u8 taskId); void sub_80175EC(struct UnkStruct_Main4 *arg0, u8 count); -void sub_8017580(struct UnkStruct_Main0 *arg0, u8 count); +void sub_8017580(struct UnkStruct_x20 *arg0, u8 count); u8 sub_8016FC0(struct UnkStruct_Main4 *arg0, u32 arg1); u8 sub_8016FF0(struct UnkStruct_Main4 *arg0, u32 arg1); bool8 PrintOnTextbox(u8 *textState, const u8 *str); @@ -282,7 +281,10 @@ void sub_8019E3C(void); void sub_80173B0(void); s32 sub_8017D04(u32 type, u32 species); void sub_8017020(const u8 *src); -void sub_8019BA8(); +void sub_8019BA8(void *); +s32 sub_8017EA0(u8 *dst, u32 gender, u16 *arg2, struct UnkStruct_URoom *arg3); +void sub_801697C(u8 taskId); +bool8 sub_8017630(struct UnkStruct_Shared* arg0, const struct UnkStruct_Shared* arg1); // const rom data extern const u8 *const gUnknown_082EDB60[][5]; @@ -376,7 +378,9 @@ extern const u8 *const gUnknown_082EE82C[][4]; extern const u8 *const gUnknown_082EE24C[][2]; -extern const struct UnkStruct_Shared gUnknown_082F045C[]; +extern const struct UnkStruct_Shared gUnknown_082F045C; + +extern const u8 *const gUnknown_082F04D8[22]; // code void nullsub_89(void) @@ -484,7 +488,7 @@ void sub_8012780(u8 taskId) data->field_0 = AllocZeroed(0xA0); data->field_8 = AllocZeroed(0xA0); sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 5); + sub_8017580(data->field_0->arr, 5); sub_800DF90(&data->field_0->arr[0].unk.field_0, data->field_0->arr[0].unk.playerName); data->field_0->arr[0].field_18 = 0; data->field_0->arr[0].field_1A_0 = 1; @@ -1008,7 +1012,7 @@ u8 sub_8013398(struct UnkStruct_Main0 *arg0) ret = copiedCount; for (; copiedCount < 5; copiedCount++) { - data->field_0->arr[copiedCount].unk = gUnknown_082F045C[0]; + data->field_0->arr[copiedCount].unk = gUnknown_082F045C; data->field_0->arr[copiedCount].field_18 = 0; data->field_0->arr[copiedCount].field_1A_0 = 0; data->field_0->arr[copiedCount].field_1A_1 = 0; @@ -1068,7 +1072,7 @@ void sub_80134E8(u8 taskId) break; case 2: sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 16); + sub_8017580(data->field_0->arr, 16); data->field_11 = sub_8016FC0(data->field_4, gSpecialVar_0x8004); data->field_C = AddWindow(&gUnknown_082F00BC); data->listWindowId = AddWindow(&gUnknown_082F0174); @@ -1370,7 +1374,7 @@ void sub_8013C7C(u8 taskId) break; case 2: sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 16); + sub_8017580(data->field_0->arr, 16); data->field_11 = sub_8016FC0(data->field_4, 0xFF); data->field_F = 0; data->state = 3; @@ -1395,8 +1399,6 @@ void sub_8013C7C(u8 taskId) } } -extern const u8 *const gUnknown_082F04D8[22]; - bool32 sub_8013D88(u32 arg0, u32 id) { if (id == 0xFF) @@ -1518,9 +1520,6 @@ u8 sub_8013F78(void) return taskId; } -extern struct MailStruct gUnknown_020321C0[PARTY_SIZE]; -extern u8 gUnknown_02032298[2]; - void sub_8013F90(u8 taskId) { u32 monId = sub_8018120(&gUnknown_02022C40, GetMultiplayerId()); @@ -1784,8 +1783,6 @@ void sub_801440C(u8 taskId) ScriptContext2_Disable(); } -extern u8 gSelectedOrderFromParty[]; - void sub_8014790(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -1934,7 +1931,7 @@ void sub_8014A40(u8 taskId) data->field_0 = AllocZeroed(0xA0); data->field_8 = AllocZeroed(0xA0); sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 5); + sub_8017580(data->field_0->arr, 5); sub_800DF90(&data->field_0->arr[0].unk.field_0, data->field_0->arr[0].unk.playerName); data->field_0->arr[0].field_18 = 0; data->field_0->arr[0].field_1A_0 = 1; @@ -2143,7 +2140,7 @@ void sub_8014F48(u8 taskId) break; case 2: sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 16); + sub_8017580(data->field_0->arr, 16); data->field_11 = sub_8016FC0(data->field_4, data->field_12 + 7); winTemplate1 = gUnknown_082F0174; @@ -2312,7 +2309,7 @@ void sub_80152F4(u8 taskId) break; case 2: sub_80175EC(data->field_4, 4); - sub_8017580(data->field_0, 16); + sub_8017580(data->field_0->arr, 16); data->field_11 = sub_8016FF0(data->field_4, data->field_12 + 7); if (data->field_13 != 0) @@ -2525,7 +2522,7 @@ void sub_80156E0(u8 taskId) data->field_C = AllocZeroed(0x70); data->field_0 = AllocZeroed(0x100); data->field_8 = AllocZeroed(0x20); - sub_8017580(data->field_0, 8); + sub_8017580(data->field_0->arr, 8); gUnknown_02022C2C = 0x40; data->field_20 = sub_8016DF0(data->field_C, data->field_4, 9); sub_8019BA8(data->field_A0); @@ -2543,7 +2540,7 @@ void sub_80156E0(u8 taskId) sub_800B488(); OpenLink(); sub_8011C84(); - sub_8017580(data->field_8, 1); + sub_8017580(&data->field_8->arr[0], 1); sub_80175EC(data->field_4, 4); sub_80175EC(data->field_C, 4); gSpecialVar_Result = 0; @@ -2836,7 +2833,7 @@ void sub_80156E0(u8 taskId) data->state = 41; sub_800ADF8(); data->field_98 = 0; - data->field_9A = 0; + data->field_9A[0] = 0; } break; case 41: @@ -2920,7 +2917,7 @@ void sub_80156E0(u8 taskId) PlaySE(SE_PINPON); sub_800EF7C(); data->state = 12; - data->field_9A = 0; + data->field_9A[0] = 0; break; case 12: if (sub_8011A80()) @@ -3020,7 +3017,7 @@ void sub_80156E0(u8 taskId) gUnknown_02022C2C = 0x40; sub_8015664(0x25, gStringVar4); memset(data->field_4C, 0, sizeof(data->field_4C)); - data->field_9A = 0; + data->field_9A[0] = 0; data->field_98 = 0; } break; @@ -3262,3 +3259,248 @@ void var_800D_set_xB(void) if (InUnionRoom() == TRUE) gSpecialVar_Result = 11; } + +void sub_801689C(struct UnkStruct_URoom *arg0) +{ + if (gRecvCmds[1][1] != 0 && (gRecvCmds[1][0] & 0xFF00) == 0x2F00) + { + arg0->field_9A[0] = gRecvCmds[1][1]; + if (gRecvCmds[1][1] == 0x44) + { + arg0->field_9A[1] = gRecvCmds[1][2]; + arg0->field_9A[2] = gRecvCmds[1][3]; + } + } +} + +bool32 sub_80168DC(struct UnkStruct_URoom *arg0) +{ + if (arg0->field_9A[0] != 0) + { + s32 var = sub_8017EA0(gStringVar4, gLinkPlayers[1].gender, &arg0->field_9A[0], arg0); + if (var == 0) + { + return TRUE; + } + else if (var == 1) + { + arg0->state = 35; + gUnknown_02022C2C = arg0->field_9A[0]; + return FALSE; + } + else if (var == 2) + { + arg0->state = 36; + sub_800AC34(); + return FALSE; + } + } + + return TRUE; +} + +void sub_8016934(void) +{ + struct UnkStruct_URoom *ptr; + + gUnknown_02022C20[0] = EOS; + CreateTask(sub_801697C, 0); + gUnknown_02022C30.uRoom = gUnknown_02022C30.uRoom; // Needed to match. + gUnknown_02022C30.uRoom = ptr = AllocZeroed(0x26C); + gUnknown_03000DA8 = gUnknown_02022C30.uRoom; + ptr->state = 0; + ptr->textState = 0; + ptr->field_10 = 0; + ptr->field_12 = 0; + gUnknown_02022C20[0] = EOS; +} + +void sub_801697C(u8 taskId) +{ + s32 i; + u8 text[32]; + struct UnkStruct_URoom *structPtr = gUnknown_02022C30.uRoom; + + switch (structPtr->state) + { + case 0: + structPtr->state = 1; + break; + case 1: + sub_8010F84(0xC, 0, 0); + sub_800B488(); + OpenLink(); + sub_8011C84(); + sub_80111B0(1); + structPtr->state = 2; + break; + case 2: + structPtr->field_4 = AllocZeroed(0x70); + sub_80175EC(structPtr->field_4, 4); + structPtr->field_C = AllocZeroed(0x70); + sub_80175EC(structPtr->field_C, 4); + structPtr->field_0 = AllocZeroed(0x100); + sub_8017580(structPtr->field_0->arr, 8); + structPtr->field_8 = AllocZeroed(0x20); + sub_8017580(&structPtr->field_8->arr[0], 1); + structPtr->field_20 = sub_8016DF0(structPtr->field_C, structPtr->field_4, 10); + structPtr->state = 3; + break; + case 3: + switch (sub_8016B00()) + { + case 1: + case 2: + if (gUnknown_02022C20[0] == EOS) + { + for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++) + { + if (structPtr->field_0->arr[i].field_1A_0 == 1) + { + sub_8018404(text, &structPtr->field_0->arr[i]); + if (sub_800E540(ReadAsU16(structPtr->field_0->arr[i].unk.field_0.unk_00.playerTrainerId), text)) + { + StringCopy(gUnknown_02022C20, text); + break; + } + } + } + } + break; + case 3: + break; + } + break; + case 4: + free(structPtr->field_8); + free(structPtr->field_0); + free(structPtr->field_C); + free(structPtr->field_4); + DestroyTask(structPtr->field_20); + free(gUnknown_02022C30.uRoom); + sub_800EDD4(); + DestroyTask(taskId); + break; + } +} + +bool16 sp182_move_string(void) +{ + if (gUnknown_02022C20[0] != EOS) + { + StringCopy(gStringVar1, gUnknown_02022C20); + gUnknown_02022C20[0] = EOS; + return TRUE; + } + else + { + return FALSE; + } +} + +u8 sub_8016B00(void) +{ + s32 i; + u8 j; + struct UnkStruct_URoom *structPtr = gUnknown_02022C30.uRoom; + s32 r7 = 0; + + for (i = 0; i < 4; i++) + { + if (sub_8017630(&structPtr->field_C->arr[i].unk0, &gUnknown_082F045C) == TRUE) + { + structPtr->field_8->arr[0].unk = structPtr->field_C->arr[i].unk0; + structPtr->field_8->arr[0].field_18 = 0; + structPtr->field_8->arr[0].field_1A_0 = 1; + structPtr->field_8->arr[0].field_1B = 1; + return 4; + } + } + for (j = 0; j < 8; j++) + { + if (structPtr->field_0->arr[j].field_1A_0 != 0) + { + i = sub_80176E4(&structPtr->field_0->arr[j], &structPtr->field_4->arr[0]); + if (i != 0xFF) + { + if (structPtr->field_0->arr[j].field_1A_0 == 1) + { + if (sub_8017678(&structPtr->field_0->arr[j], &structPtr->field_4->arr[i])) + { + structPtr->field_0->arr[j].unk = structPtr->field_4->arr[i].unk0; + structPtr->field_0->arr[j].field_1B = 0x40; + r7 = 1; + } + else if (structPtr->field_0->arr[j].field_1B != 0) + { + structPtr->field_0->arr[j].field_1B--; + if (structPtr->field_0->arr[j].field_1B == 0) + r7 = 2; + } + } + else + { + structPtr->field_0->arr[j].field_1A_0 = 1; + structPtr->field_0->arr[j].field_1B = 0; + r7 = 2; + } + structPtr->field_0->arr[j].field_18 = 0; + } + else if (structPtr->field_0->arr[j].field_1A_0 != 2) + { + structPtr->field_0->arr[j].field_18++; + if (structPtr->field_0->arr[j].field_18 >= 600) + { + structPtr->field_0->arr[j].field_1A_0 = 2; + r7 = 2; + } + } + else if (structPtr->field_0->arr[j].field_1A_0 == 2) + { + structPtr->field_0->arr[j].field_18++; + if (structPtr->field_0->arr[j].field_18 >= 900) + { + sub_8017580(&structPtr->field_0->arr[j], 1); + } + } + } + } + for (i = 0; i < 4; i++) + { + if (sub_8017734(&structPtr->field_0->arr[0], &structPtr->field_4->arr[i].unk0, 8) != 0xFF) + r7 = 1; + } + + return r7; +} + +/* +void sub_8016CA0(u8 taskId) +{ + s32 i, j; + struct UnkLinkRfuStruct_02022B14 sp0; + u8 text[10]; + struct UnkStruct_Main4 *ptr = (void*) gTasks[taskId].data; + + for (i = 0; i < 4; i++) + { + j = sub_800DE7C(&sp0, text, i); + if (!sub_8013D88(sp0.unk_0a_0, gTasks[taskId].data[4])) + sp0 = gUnknown_082F045C.field_0; + if (sp0.unk_00.unk_00_0 == 1) + sp0 = gUnknown_082F045C.field_0; + + if (!j) + { + for (j = 0; j < i; j++) + { + if (sub_8017630()) + } + } + else + { + + } + } +} +*/ From b87e6a4e577e27d054e256464a7276665104ff83 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 2 Dec 2018 18:58:33 +0100 Subject: [PATCH 190/213] Get rid of static functions in includes --- include/event_object_movement.h | 25 ++----------------------- include/overworld.h | 7 ------- include/string_util.h | 1 - src/event_object_movement.c | 22 ++++++++++++++++++++++ 4 files changed, 24 insertions(+), 31 deletions(-) diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 6515791c38..cc45f15318 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -19,7 +19,8 @@ enum SpinnerRunnerFollowPatterns RUNFOLLOW_SOUTH_EAST_WEST }; -struct UnkStruct_085094AC { +struct UnkStruct_085094AC +{ const union AnimCmd *const *anims; u8 animPos[4]; }; @@ -45,28 +46,6 @@ struct UnkStruct_085094AC { #define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18) #define GROUND_EFFECT_FLAG_SEAWEED (1 << 19) -#define movement_type_def(setup, table) \ -static u8 setup##_callback(struct EventObject *, struct Sprite *);\ -void setup(struct Sprite *sprite)\ -{\ - UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\ -}\ -static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\ -{\ - return table[sprite->data[1]](eventObject, sprite);\ -} - -#define movement_type_empty_callback(setup) \ -static u8 setup##_callback(struct EventObject *, struct Sprite *);\ -void setup(struct Sprite *sprite)\ -{\ - UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\ -}\ -static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\ -{\ - return 0;\ -} - struct PairedPalettes { u16 tag; diff --git a/include/overworld.h b/include/overworld.h index 6f78019050..60d9d51339 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -47,13 +47,8 @@ void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType); const struct MapLayout *GetMapLayout(void); void ApplyCurrentWarp(void); void set_warp2_warp3_to_neg_1(void); -static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -static bool32 IsDummyWarp(struct WarpData *warp); struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum); struct MapHeader const *const GetDestinationWarpMapHeader(void); -static void LoadCurrentMapData(void); -static void LoadSaveblockMapHeader(void); -static void SetPlayerCoordsFromWarp(void); void WarpIntoMap(void); void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId); @@ -67,7 +62,6 @@ void sub_8084D5C(s16 a1, s16 a2); void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E14(void); void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -static void SetFixedDiveWarpAsDestination(void); void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void SetFixedHoleWarpAsDestination(s16 x, s16 y); void warp1_set_to_sav1w(void); @@ -75,7 +69,6 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084F6C(u8 a1); void sub_8084FAC(int unused); const struct MapConnection *GetMapConnection(u8 dir); -static bool8 SetDiveWarp(u8 dir, u16 x, u16 y); bool8 SetDiveWarpEmerge(u16 x, u16 y); bool8 SetDiveWarpDive(u16 x, u16 y); void mliX_load_map(u8 mapGroup, u8 mapNum); diff --git a/include/string_util.h b/include/string_util.h index 67149bca05..d7a005ec51 100644 --- a/include/string_util.h +++ b/include/string_util.h @@ -39,7 +39,6 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color); bool32 IsStringJapanese(u8 *str); bool32 sub_800924C(u8 *str, s32 n); u8 GetExtCtrlCodeLength(u8 code); -static const u8 *SkipExtCtrlCode(const u8 *s); s32 StringCompareWithoutExtCtrlCodes(const u8 *str1, const u8 *str2); void ConvertInternationalString(u8 *s, u8 language); void StripExtCtrlCodes(u8 *str); diff --git a/src/event_object_movement.c b/src/event_object_movement.c index cd5a547a96..e509c77387 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -27,6 +27,28 @@ // this file was known as evobjmv.c in Game Freak's original source +#define movement_type_def(setup, table) \ +static u8 setup##_callback(struct EventObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\ +}\ +static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\ +{\ + return table[sprite->data[1]](eventObject, sprite);\ +} + +#define movement_type_empty_callback(setup) \ +static u8 setup##_callback(struct EventObject *, struct Sprite *);\ +void setup(struct Sprite *sprite)\ +{\ + UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\ +}\ +static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\ +{\ + return 0;\ +} + EWRAM_DATA u8 sCurrentReflectionType = 0; EWRAM_DATA u16 sCurrentSpecialObjectPaletteTag = 0; EWRAM_DATA struct LockedAnimEventObjects *gLockedAnimEventObjects = {0}; From 725f99a1bfd43d1a8e60139c248da916065111b4 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 2 Dec 2018 19:24:06 +0100 Subject: [PATCH 191/213] Use :req macros --- asm/macros/battle_ai_script.inc | 170 ++++++------ asm/macros/battle_anim_script.inc | 112 ++++---- asm/macros/battle_script.inc | 438 +++++++++++++++--------------- asm/macros/event.inc | 368 ++++++++++++------------- 4 files changed, 544 insertions(+), 544 deletions(-) diff --git a/asm/macros/battle_ai_script.inc b/asm/macros/battle_ai_script.inc index 28f60be469..4c7646d6f6 100644 --- a/asm/macros/battle_ai_script.inc +++ b/asm/macros/battle_ai_script.inc @@ -1,206 +1,206 @@ - .macro if_random_less_than param0, param1 + .macro if_random_less_than param0:req, param1:req .byte 0x0 .byte \param0 .4byte \param1 .endm - .macro if_random_greater_than param0, param1 + .macro if_random_greater_than param0:req, param1:req .byte 0x1 .byte \param0 .4byte \param1 .endm - .macro if_random_equal param0, param1 + .macro if_random_equal param0:req, param1:req .byte 0x2 .byte \param0 .4byte \param1 .endm - .macro if_random_not_equal param0, param1 + .macro if_random_not_equal param0:req, param1:req .byte 0x3 .byte \param0 .4byte \param1 .endm - .macro score param0 + .macro score param0:req .byte 0x4 .byte \param0 .endm - .macro if_hp_less_than battler, param1, param2 + .macro if_hp_less_than battler:req, param1:req, param2:req .byte 0x5 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_hp_more_than battler, param1, param2 + .macro if_hp_more_than battler:req, param1:req, param2:req .byte 0x6 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_hp_equal battler, param1, param2 + .macro if_hp_equal battler:req, param1:req, param2:req .byte 0x7 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_hp_not_equal battler, param1, param2 + .macro if_hp_not_equal battler:req, param1:req, param2:req .byte 0x8 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_status battler, status1, param2 + .macro if_status battler:req, status1:req, param2:req .byte 0x9 .byte \battler .4byte \status1 .4byte \param2 .endm - .macro if_not_status battler, status1, param2 + .macro if_not_status battler:req, status1:req, param2:req .byte 0xa .byte \battler .4byte \status1 .4byte \param2 .endm - .macro if_status2 battler, status2, param2 + .macro if_status2 battler:req, status2:req, param2:req .byte 0xb .byte \battler .4byte \status2 .4byte \param2 .endm - .macro if_not_status2 battler, status2, param2 + .macro if_not_status2 battler:req, status2:req, param2:req .byte 0xc .byte \battler .4byte \status2 .4byte \param2 .endm - .macro if_status3 battler, status3, param2 + .macro if_status3 battler:req, status3:req, param2:req .byte 0xd .byte \battler .4byte \status3 .4byte \param2 .endm - .macro if_not_status3 battler, status3, param2 + .macro if_not_status3 battler:req, status3:req, param2:req .byte 0xe .byte \battler .4byte \status3 .4byte \param2 .endm - .macro if_side_affecting battler, sidestatus, param2 + .macro if_side_affecting battler:req, sidestatus:req, param2:req .byte 0xf .byte \battler .4byte \sidestatus .4byte \param2 .endm - .macro if_not_side_affecting battler, sidestatus, param2 + .macro if_not_side_affecting battler:req, sidestatus:req, param2:req .byte 0x10 .byte \battler .4byte \sidestatus .4byte \param2 .endm - .macro if_less_than param0, param1 + .macro if_less_than param0:req, param1:req .byte 0x11 .byte \param0 .4byte \param1 .endm - .macro if_more_than param0, param1 + .macro if_more_than param0:req, param1:req .byte 0x12 .byte \param0 .4byte \param1 .endm - .macro if_equal param0, param1 + .macro if_equal param0:req, param1:req .byte 0x13 .byte \param0 .4byte \param1 .endm - .macro if_not_equal param0, param1 + .macro if_not_equal param0:req, param1:req .byte 0x14 .byte \param0 .4byte \param1 .endm - .macro if_less_than_ptr param0, param1 + .macro if_less_than_ptr param0:req, param1:req .byte 0x15 .4byte \param0 .4byte \param1 .endm - .macro if_more_than_ptr param0, param1 + .macro if_more_than_ptr param0:req, param1:req .byte 0x16 .4byte \param0 .4byte \param1 .endm - .macro if_equal_ptr param0, param1 + .macro if_equal_ptr param0:req, param1:req .byte 0x17 .4byte \param0 .4byte \param1 .endm - .macro if_not_equal_ptr param0, param1 + .macro if_not_equal_ptr param0:req, param1:req .byte 0x18 .4byte \param0 .4byte \param1 .endm - .macro if_move param0, param1 + .macro if_move param0:req, param1:req .byte 0x19 .2byte \param0 .4byte \param1 .endm - .macro if_not_move param0, param1 + .macro if_not_move param0:req, param1:req .byte 0x1a .2byte \param0 .4byte \param1 .endm - .macro if_in_bytes param0, param1 + .macro if_in_bytes param0:req, param1:req .byte 0x1b .4byte \param0 .4byte \param1 .endm - .macro if_not_in_bytes param0, param1 + .macro if_not_in_bytes param0:req, param1:req .byte 0x1c .4byte \param0 .4byte \param1 .endm - .macro if_in_hwords param0, param1 + .macro if_in_hwords param0:req, param1:req .byte 0x1d .4byte \param0 .4byte \param1 .endm - .macro if_not_in_hwords param0, param1 + .macro if_not_in_hwords param0:req, param1:req .byte 0x1e .4byte \param0 .4byte \param1 .endm - .macro if_user_has_attacking_move param0 + .macro if_user_has_attacking_move param0:req .byte 0x1f .4byte \param0 .endm - .macro if_user_has_no_attacking_moves param0 + .macro if_user_has_no_attacking_moves param0:req .byte 0x20 .4byte \param0 .endm @@ -209,7 +209,7 @@ .byte 0x21 .endm - .macro get_type param0 + .macro get_type param0:req .byte 0x22 .byte \param0 .endm @@ -222,30 +222,30 @@ .byte 0x24 .endm - .macro get_last_used_bank_move battler + .macro get_last_used_bank_move battler:req .byte 0x25 .byte \battler .endm - .macro if_equal_ param0, param1 + .macro if_equal_ param0:req, param1:req .byte 0x26 .byte \param0 .4byte \param1 .endm - .macro if_not_equal_ param0, param1 + .macro if_not_equal_ param0:req, param1:req .byte 0x27 .byte \param0 .4byte \param1 .endm - .macro if_user_goes param0, param1 + .macro if_user_goes param0:req, param1:req .byte 0x28 .byte \param0 .4byte \param1 .endm - .macro if_user_doesnt_go param0, param1 + .macro if_user_doesnt_go param0:req, param1:req .byte 0x29 .byte \param0 .4byte \param1 @@ -259,7 +259,7 @@ .byte 0x2b .endm - .macro count_usable_party_mons battler + .macro count_usable_party_mons battler:req .byte 0x2c .byte \battler .endm @@ -272,7 +272,7 @@ .byte 0x2e .endm - .macro get_ability battler + .macro get_ability battler:req .byte 0x2f .byte \battler .endm @@ -281,7 +281,7 @@ .byte 0x30 .endm - .macro if_type_effectiveness param0, param1 + .macro if_type_effectiveness param0:req, param1:req .byte 0x31 .byte \param0 .4byte \param1 @@ -295,14 +295,14 @@ .byte 0x33 .endm - .macro if_status_in_party battler, status1, param2 + .macro if_status_in_party battler:req, status1:req, param2:req .byte 0x34 .byte \battler .4byte \status1 .4byte \param2 .endm - .macro if_status_not_in_party battler, status1, param2 + .macro if_status_not_in_party battler:req, status1:req, param2:req .byte 0x35 .byte \battler .4byte \status1 @@ -313,19 +313,19 @@ .byte 0x36 .endm - .macro if_effect param0, param1 + .macro if_effect param0:req, param1:req .byte 0x37 .byte \param0 .4byte \param1 .endm - .macro if_not_effect param0, param1 + .macro if_not_effect param0:req, param1:req .byte 0x38 .byte \param0 .4byte \param1 .endm - .macro if_stat_level_less_than battler, stat, param2, param3 + .macro if_stat_level_less_than battler:req, stat:req, param2:req, param3:req .byte 0x39 .byte \battler .byte \stat @@ -333,7 +333,7 @@ .4byte \param3 .endm - .macro if_stat_level_more_than battler, stat, param2, param3 + .macro if_stat_level_more_than battler:req, stat:req, param2:req, param3:req .byte 0x3a .byte \battler .byte \stat @@ -341,7 +341,7 @@ .4byte \param3 .endm - .macro if_stat_level_equal battler, stat, param2, param3 + .macro if_stat_level_equal battler:req, stat:req, param2:req, param3:req .byte 0x3b .byte \battler .byte \stat @@ -349,7 +349,7 @@ .4byte \param3 .endm - .macro if_stat_level_not_equal battler, stat, param2, param3 + .macro if_stat_level_not_equal battler:req, stat:req, param2:req, param3:req .byte 0x3c .byte \battler .byte \stat @@ -357,52 +357,52 @@ .4byte \param3 .endm - .macro if_can_faint param0 + .macro if_can_faint param0:req .byte 0x3d .4byte \param0 .endm - .macro if_cant_faint param0 + .macro if_cant_faint param0:req .byte 0x3e .4byte \param0 .endm - .macro if_has_move battler, param1, param2 + .macro if_has_move battler:req, param1:req, param2:req .byte 0x3f .byte \battler .2byte \param1 .4byte \param2 .endm - .macro if_doesnt_have_move battler, param1, param2 + .macro if_doesnt_have_move battler:req, param1:req, param2:req .byte 0x40 .byte \battler .2byte \param1 .4byte \param2 .endm - .macro if_has_move_with_effect battler, param1, param2 + .macro if_has_move_with_effect battler:req, param1:req, param2:req .byte 0x41 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_doesnt_have_move_with_effect battler, param1, param2 + .macro if_doesnt_have_move_with_effect battler:req, param1:req, param2:req .byte 0x42 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_any_move_disabled_or_encored battler, param1, param2 + .macro if_any_move_disabled_or_encored battler:req, param1:req, param2:req .byte 0x43 .byte \battler .byte \param1 .4byte \param2 .endm - .macro if_curr_move_disabled_or_encored param0, param1 + .macro if_curr_move_disabled_or_encored param0:req, param1:req .byte 0x44 .byte \param0 .4byte \param1 @@ -412,7 +412,7 @@ .byte 0x45 .endm - .macro if_random_safari_flee param0 + .macro if_random_safari_flee param0:req .byte 0x46 .4byte \param0 .endm @@ -421,22 +421,22 @@ .byte 0x47 .endm - .macro get_hold_effect battler + .macro get_hold_effect battler:req .byte 0x48 .byte \battler .endm - .macro get_gender battler + .macro get_gender battler:req .byte 0x49 .byte \battler .endm - .macro is_first_turn_for battler + .macro is_first_turn_for battler:req .byte 0x4a .byte \battler .endm - .macro get_stockpile_count battler + .macro get_stockpile_count battler:req .byte 0x4b .byte \battler .endm @@ -445,7 +445,7 @@ .byte 0x4c .endm - .macro get_used_held_item battler + .macro get_used_held_item battler:req .byte 0x4d .byte \battler .endm @@ -462,7 +462,7 @@ .byte 0x50 .endm - .macro get_protect_count battler + .macro get_protect_count battler:req .byte 0x51 .byte \battler .endm @@ -491,12 +491,12 @@ .byte 0x57 .endm - .macro call param0 + .macro call param0:req .byte 0x58 .4byte \param0 .endm - .macro goto param0 + .macro goto param0:req .byte 0x59 .4byte \param0 .endm @@ -505,46 +505,46 @@ .byte 0x5a .endm - .macro if_level_cond param0, param1 + .macro if_level_cond param0:req, param1:req .byte 0x5b .byte \param0 .4byte \param1 .endm - .macro if_target_taunted param0 + .macro if_target_taunted param0:req .byte 0x5c .4byte \param0 .endm - .macro if_target_not_taunted param0 + .macro if_target_not_taunted param0:req .byte 0x5d .4byte \param0 .endm - .macro if_target_is_ally param0 + .macro if_target_is_ally param0:req .byte 0x5e .4byte \param0 .endm - .macro is_of_type battler, type + .macro is_of_type battler:req, type:req .byte 0x5f .byte \battler .byte \type .endm - .macro check_ability battler, ability + .macro check_ability battler:req, ability:req .byte 0x60 .byte \battler .byte \ability .endm - .macro if_flash_fired battler, param1 + .macro if_flash_fired battler:req, param1:req .byte 0x61 .byte \battler .4byte \param1 .endm - .macro if_holds_item battler, param1, param2 + .macro if_holds_item battler:req, param1:req, param2:req .byte 0x62 .byte \battler .2byte \param1 @@ -572,48 +572,48 @@ get_type AI_TYPE2_TARGET .endm - .macro if_ability battler, ability, ptr + .macro if_ability battler:req, ability:req, ptr:req check_ability \battler, \ability if_equal 1, \ptr .endm - .macro if_no_ability battler, ability, ptr + .macro if_no_ability battler:req, ability:req, ptr:req check_ability \battler, \ability if_equal 0, \ptr .endm - .macro if_type battler, type, ptr + .macro if_type battler:req, type:req, ptr:req is_of_type \battler, \type if_equal 1, \ptr .endm - .macro if_no_type battler, type, ptr + .macro if_no_type battler:req, type:req, ptr:req is_of_type \battler, \type if_equal 0, \ptr .endm - .macro if_target_faster ptr + .macro if_target_faster ptr:req if_user_goes 1, \ptr .endm - .macro if_user_faster ptr + .macro if_user_faster ptr:req if_user_goes 0, \ptr .endm - .macro if_double_battle ptr + .macro if_double_battle ptr:req is_double_battle if_equal 1, \ptr .endm - .macro if_not_double_battle ptr + .macro if_not_double_battle ptr:req is_double_battle if_equal 0, \ptr .endm - .macro if_any_move_disabled battler, ptr + .macro if_any_move_disabled battler:req, ptr:req if_any_move_disabled_or_encored \battler, 0, \ptr .endm - .macro if_any_move_encored battler, ptr + .macro if_any_move_encored battler:req, ptr:req if_any_move_disabled_or_encored \battler, 1, \ptr .endm diff --git a/asm/macros/battle_anim_script.inc b/asm/macros/battle_anim_script.inc index ab27bc23d6..6ccd8d505a 100644 --- a/asm/macros/battle_anim_script.inc +++ b/asm/macros/battle_anim_script.inc @@ -1,16 +1,16 @@ @ commands - .macro loadspritegfx param0 + .macro loadspritegfx tag:req .byte 0x0 - .2byte \param0 + .2byte \tag .endm - .macro unloadspritegfx param0 + .macro unloadspritegfx tag:req .byte 0x1 - .2byte \param0 + .2byte \tag .endm -.macro createsprite template, anim_battler, subpriority_offset, argv:vararg +.macro createsprite template:req, anim_battler:req, subpriority_offset:req, argv:vararg .byte 0x02 .4byte \template .if \anim_battler == ANIM_TARGET @@ -24,7 +24,7 @@ .Lsprite_\@_2: .endm - .macro createvisualtask addr, priority, argv:vararg + .macro createvisualtask addr:req, priority:req, argv:vararg .byte 0x03 .4byte \addr .byte \priority @@ -34,7 +34,7 @@ .Lcreatetask_\@_2: .endm - .macro delay param0 + .macro delay param0:req .byte 0x4 .byte \param0 .endm @@ -55,22 +55,22 @@ .byte 0x8 .endm - .macro playse param0 + .macro playse se:req .byte 0x9 - .2byte \param0 + .2byte \se .endm - .macro monbg battler + .macro monbg battler:req .byte 0xa .byte \battler .endm - .macro clearmonbg battler + .macro clearmonbg battler:req .byte 0xb .byte \battler .endm - .macro setalpha eva, evb + .macro setalpha eva:req, evb:req .byte 0x0C .2byte ((\evb) << 8) | (\eva) .endm @@ -79,7 +79,7 @@ .byte 0xd .endm - .macro call param0 + .macro call param0:req .byte 0xe .4byte \param0 .endm @@ -88,32 +88,32 @@ .byte 0xf .endm - .macro setarg param0, param1 + .macro setarg param0:req, param1:req .byte 0x10 .byte \param0 .2byte \param1 .endm - .macro choosetwoturnanim param0, param1 + .macro choosetwoturnanim param0:req, param1:req .byte 0x11 .4byte \param0 .4byte \param1 .endm - .macro jumpifmoveturn param0, param1 + .macro jumpifmoveturn param0:req, ptr:req .byte 0x12 .byte \param0 - .4byte \param1 + .4byte \ptr .endm - .macro goto param0 + .macro goto ptr:req .byte 0x13 - .4byte \param0 + .4byte \ptr .endm - .macro fadetobg param0 + .macro fadetobg bg:req .byte 0x14 - .byte \param0 + .byte \bg .endm .macro restorebg @@ -128,52 +128,52 @@ .byte 0x17 .endm - .macro changebg param0 + .macro changebg bg:req .byte 0x18 - .byte \param0 + .byte \bg .endm - .macro playsewithpan param0, param1 + .macro playsewithpan se:req, pan:req .byte 0x19 - .2byte \param0 - .byte \param1 + .2byte \se + .byte \pan .endm - .macro setpan param0 + .macro setpan pan:req .byte 0x1a - .byte \param0 + .byte \pan .endm - .macro panse_1B param0, param1, param2, param3, param4 + .macro panse_1B se:req, param1:req, param2:req, param3:req, param4 .byte 0x1b - .2byte \param0 + .2byte \se .byte \param1 .byte \param2 .byte \param3 .byte \param4 .endm - .macro loopsewithpan param0, param1, param2, param3 + .macro loopsewithpan se:req, param1:req, param2:req, param3:req .byte 0x1c - .2byte \param0 + .2byte \se .byte \param1 .byte \param2 .byte \param3 .endm - .macro waitplaysewithpan param0, param1, param2 + .macro waitplaysewithpan se:req, param1:req, param2:req .byte 0x1d - .2byte \param0 + .2byte \se .byte \param1 .byte \param2 .endm - .macro setbldcnt param0 + .macro setbldcnt param0:req .byte 0x1e .2byte \param0 .endm - .macro createsoundtask addr, argv:vararg + .macro createsoundtask addr:req, argv:vararg .byte 0x1F .4byte \addr .byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2 @@ -186,54 +186,54 @@ .byte 0x20 .endm - .macro jumpargeq param0, param1, param2 + .macro jumpargeq param0:req, param1:req, ptr:req .byte 0x21 .byte \param0 .2byte \param1 - .4byte \param2 + .4byte \ptr .endm - .macro monbg_22 battler + .macro monbg_22 battler:req .byte 0x22 .byte \battler .endm - .macro clearmonbg_23 battler + .macro clearmonbg_23 battler:req .byte 0x23 .byte \battler .endm - .macro jumpifcontest param0 + .macro jumpifcontest ptr:req .byte 0x24 - .4byte \param0 + .4byte \ptr .endm - .macro fadetobgfromset param0, param1, param2 + .macro fadetobgfromset param0:req, param1:req, param2:req .byte 0x25 .byte \param0 .byte \param1 .byte \param2 .endm - .macro panse_26 param0, param1, param2, param3, param4 + .macro panse_26 se:req, param1:req, param2:req, param3:req, param4 .byte 0x26 - .2byte \param0 + .2byte \se .byte \param1 .byte \param2 .byte \param3 .byte \param4 .endm - .macro panse_27 param0, param1, param2, param3, param4 + .macro panse_27 se:req, param1:req, param2:req, param3:req, param4 .byte 0x27 - .2byte \param0 + .2byte \se .byte \param1 .byte \param2 .byte \param3 .byte \param4 .endm - .macro monbgprio_28 battler + .macro monbgprio_28 battler:req .byte 0x28 .byte \battler .endm @@ -242,27 +242,27 @@ .byte 0x29 .endm - .macro monbgprio_2A battler + .macro monbgprio_2A battler:req .byte 0x2a .byte \battler .endm - .macro invisible battler + .macro invisible battler:req .byte 0x2b .byte \battler .endm - .macro visible battler + .macro visible battler:req .byte 0x2c .byte \battler .endm - .macro doublebattle_2D battler + .macro doublebattle_2D battler:req .byte 0x2d .byte \battler .endm - .macro doublebattle_2E battler + .macro doublebattle_2E battler:req .byte 0x2e .byte \battler .endm @@ -272,14 +272,14 @@ .endm @ useful macros - .macro jumpreteq value, ptr + .macro jumpreteq value:req, ptr:req jumpargeq ARG_RET_ID, \value, \ptr .endm - .macro jumprettrue ptr + .macro jumprettrue ptr:req jumpreteq TRUE, \ptr .endm - .macro jumpretfalse ptr + .macro jumpretfalse ptr:req jumpreteq FALSE, \ptr .endm diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 8ab0f3ce5c..6b0e285b68 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -3,7 +3,7 @@ .byte 0x0 .endm - .macro accuracycheck param0, param1 + .macro accuracycheck param0:req, param1:req .byte 0x1 .4byte \param0 .2byte \param1 @@ -45,12 +45,12 @@ .byte 0xa .endm - .macro healthbarupdate battler + .macro healthbarupdate battler:req .byte 0xb .byte \battler .endm - .macro datahpupdate battler + .macro datahpupdate battler:req .byte 0xc .byte \battler .endm @@ -67,29 +67,29 @@ .byte 0xf .endm - .macro printstring param0 + .macro printstring id:req .byte 0x10 - .2byte \param0 + .2byte \id .endm - .macro printselectionstring param0 + .macro printselectionstring id:req .byte 0x11 - .2byte \param0 + .2byte \id .endm - .macro waitmessage param0 + .macro waitmessage param0:req .byte 0x12 .2byte \param0 .endm - .macro printfromtable param0 + .macro printfromtable ptr:req .byte 0x13 - .4byte \param0 + .4byte \ptr .endm - .macro printselectionstringfromtable param0 + .macro printselectionstringfromtable ptr:req .byte 0x14 - .4byte \param0 + .4byte \ptr .endm .macro seteffectwithchance @@ -104,110 +104,110 @@ .byte 0x17 .endm - .macro clearstatusfromeffect battler + .macro clearstatusfromeffect battler:req .byte 0x18 .byte \battler .endm - .macro tryfaintmon battler, param1, param2 + .macro tryfaintmon battler:req, param1:req, ptr:req .byte 0x19 .byte \battler .byte \param1 - .4byte \param2 + .4byte \ptr .endm - .macro dofaintanimation battler + .macro dofaintanimation battler:req .byte 0x1a .byte \battler .endm - .macro cleareffectsonfaint battler + .macro cleareffectsonfaint battler:req .byte 0x1b .byte \battler .endm - .macro jumpifstatus battler, status1, param2 + .macro jumpifstatus battler:req, status1:req, ptr:req .byte 0x1c .byte \battler .4byte \status1 - .4byte \param2 + .4byte \ptr .endm - .macro jumpifstatus2 battler, status2, param2 + .macro jumpifstatus2 battler:req, status2:req, ptr:req .byte 0x1d .byte \battler .4byte \status2 - .4byte \param2 + .4byte \ptr .endm - .macro jumpifability param0, ability, param2 + .macro jumpifability param0:req, ability:req, ptr:req .byte 0x1e .byte \param0 .byte \ability - .4byte \param2 + .4byte \ptr .endm - .macro jumpifsideaffecting battler, sidestatus, param2 + .macro jumpifsideaffecting battler:req, sidestatus:req, ptr:req .byte 0x1f .byte \battler .2byte \sidestatus - .4byte \param2 + .4byte \ptr .endm - .macro jumpifstat battler, ifflag, stat, param3, param4 + .macro jumpifstat battler:req, ifflag:req, stat:req, value:req, ptr .byte 0x20 .byte \battler .byte \ifflag .byte \stat - .byte \param3 - .4byte \param4 + .byte \value + .4byte \ptr .endm - .macro jumpifstatus3condition battler, status3, param2, param3 + .macro jumpifstatus3condition battler:req, status3:req, param2:req, ptr:req .byte 0x21 .byte \battler .4byte \status3 .byte \param2 - .4byte \param3 + .4byte \ptr .endm - .macro jumpiftype battler, type, param2 + .macro jumpiftype battler:req, type:req, ptr:req .byte 0x22 .byte \battler .byte \type - .4byte \param2 + .4byte \ptr .endm - .macro getexp battler + .macro getexp battler:req .byte 0x23 .byte \battler .endm - .macro atk24 param0 + .macro atk24 ptr:req .byte 0x24 - .4byte \param0 + .4byte \ptr .endm .macro movevaluescleanup .byte 0x25 .endm - .macro setmultihit param0 + .macro setmultihit value:req .byte 0x26 - .byte \param0 + .byte \value .endm - .macro decrementmultihit param0 + .macro decrementmultihit value:req .byte 0x27 - .4byte \param0 + .4byte \value .endm - .macro goto param0 + .macro goto ptr:req .byte 0x28 - .4byte \param0 + .4byte \ptr .endm - .macro jumpifbyte ifflag, param1, param2, param3 + .macro jumpifbyte ifflag:req, param1:req, param2:req, param3:req .byte 0x29 .byte \ifflag .4byte \param1 @@ -215,7 +215,7 @@ .4byte \param3 .endm - .macro jumpifhalfword ifflag, param1, param2, param3 + .macro jumpifhalfword ifflag:req, param1:req, param2:req, param3:req .byte 0x2a .byte \ifflag .4byte \param1 @@ -223,7 +223,7 @@ .4byte \param3 .endm - .macro jumpifword ifflag, param1, param2, param3 + .macro jumpifword ifflag:req, param1:req, param2:req, param3:req .byte 0x2b .byte \ifflag .4byte \param1 @@ -231,7 +231,7 @@ .4byte \param3 .endm - .macro jumpifarrayequal param0, param1, param2, param3 + .macro jumpifarrayequal param0:req, param1:req, param2:req, param3:req .byte 0x2c .4byte \param0 .4byte \param1 @@ -239,7 +239,7 @@ .4byte \param3 .endm - .macro jumpifarraynotequal param0, param1, param2, param3 + .macro jumpifarraynotequal param0:req, param1:req, param2:req, param3:req .byte 0x2d .4byte \param0 .4byte \param1 @@ -247,32 +247,32 @@ .4byte \param3 .endm - .macro setbyte param0, param1 + .macro setbyte ptr:req, param1:req .byte 0x2e - .4byte \param0 + .4byte \ptr .byte \param1 .endm - .macro addbyte param0, param1 + .macro addbyte ptr:req, param1:req .byte 0x2f - .4byte \param0 + .4byte \ptr .byte \param1 .endm - .macro subbyte param0, param1 + .macro subbyte ptr:req, param1:req .byte 0x30 - .4byte \param0 + .4byte \ptr .byte \param1 .endm - .macro copyarray param0, param1, param2 + .macro copyarray param0:req, param1:req, param2:req .byte 0x31 .4byte \param0 .4byte \param1 .byte \param2 .endm - .macro copyarraywithindex param0, param1, param2, param3 + .macro copyarraywithindex param0:req, param1:req, param2:req, param3:req .byte 0x32 .4byte \param0 .4byte \param1 @@ -280,43 +280,43 @@ .byte \param3 .endm - .macro orbyte param0, param1 + .macro orbyte ptr:req, param1:req .byte 0x33 - .4byte \param0 + .4byte \ptr .byte \param1 .endm - .macro orhalfword param0, param1 + .macro orhalfword ptr:req, param1:req .byte 0x34 - .4byte \param0 + .4byte \ptr .2byte \param1 .endm - .macro orword param0, param1 + .macro orword ptr:req, param1:req .byte 0x35 - .4byte \param0 + .4byte \ptr .4byte \param1 .endm - .macro bicbyte param0, param1 + .macro bicbyte ptr:req, param1:req .byte 0x36 - .4byte \param0 + .4byte \ptr .byte \param1 .endm - .macro bichalfword param0, param1 + .macro bichalfword ptr:req, param1:req .byte 0x37 - .4byte \param0 + .4byte \ptr .2byte \param1 .endm - .macro bicword param0, param1 + .macro bicword ptr:req, param1:req .byte 0x38 - .4byte \param0 + .4byte \ptr .4byte \param1 .endm - .macro pause param0 + .macro pause param0:req .byte 0x39 .2byte \param0 .endm @@ -325,7 +325,7 @@ .byte 0x3a .endm - .macro healthbar_update battler + .macro healthbar_update battler:req .byte 0x3b .byte \battler .endm @@ -346,41 +346,41 @@ .byte 0x3f .endm - .macro jumpifaffectedbyprotect param0 + .macro jumpifaffectedbyprotect ptr:req .byte 0x40 - .4byte \param0 + .4byte \ptr .endm - .macro call param0 + .macro call ptr:req .byte 0x41 - .4byte \param0 + .4byte \ptr .endm - .macro jumpiftype2 battler, type, param2 + .macro jumpiftype2 battler:req, type:req, ptr:req .byte 0x42 .byte \battler .byte \type - .4byte \param2 + .4byte \ptr .endm - .macro jumpifabilitypresent ability, param1 + .macro jumpifabilitypresent ability:req, ptr:req .byte 0x43 .byte \ability - .4byte \param1 + .4byte \ptr .endm .macro endselectionscript .byte 0x44 .endm - .macro playanimation battler, param1, param2 + .macro playanimation battler:req, param1:req, param2:req .byte 0x45 .byte \battler .byte \param1 .4byte \param2 .endm - .macro playanimation2 battler, param1, param2 + .macro playanimation2 battler:req, param1:req, param2:req .byte 0x46 .byte \battler .4byte \param1 @@ -391,14 +391,14 @@ .byte 0x47 .endm - .macro playstatchangeanimation battler, param1, param2 + .macro playstatchangeanimation battler:req, param1:req, param2:req .byte 0x48 .byte \battler .byte \param1 .byte \param2 .endm - .macro moveend param0, param1 + .macro moveend param0:req, param1:req .byte 0x49 .byte \param0 .byte \param1 @@ -412,61 +412,61 @@ .byte 0x4b .endm - .macro getswitchedmondata battler + .macro getswitchedmondata battler:req .byte 0x4c .byte \battler .endm - .macro switchindataupdate battler + .macro switchindataupdate battler:req .byte 0x4d .byte \battler .endm - .macro switchinanim battler, dontclearsubstitutebit + .macro switchinanim battler:req, dontclearsubstitutebit:req .byte 0x4e .byte \battler .byte \dontclearsubstitutebit .endm - .macro jumpifcantswitch battler, param1 + .macro jumpifcantswitch battler:req, ptr:req .byte 0x4f .byte \battler - .4byte \param1 + .4byte \ptr .endm - .macro openpartyscreen param0, param1 + .macro openpartyscreen param0:req, param1:req .byte 0x50 .byte \param0 .4byte \param1 .endm - .macro switchhandleorder battler, param1 + .macro switchhandleorder battler:req, param1:req .byte 0x51 .byte \battler .byte \param1 .endm - .macro switchineffects battler + .macro switchineffects battler:req .byte 0x52 .byte \battler .endm - .macro trainerslidein battler + .macro trainerslidein battler:req .byte 0x53 .byte \battler .endm - .macro playse param0 + .macro playse param0:req .byte 0x54 .2byte \param0 .endm - .macro fanfare param0 + .macro fanfare param0:req .byte 0x55 .2byte \param0 .endm - .macro playfaintcry battler + .macro playfaintcry battler:req .byte 0x56 .byte \battler .endm @@ -475,29 +475,29 @@ .byte 0x57 .endm - .macro returntoball battler + .macro returntoball battler:req .byte 0x58 .byte \battler .endm - .macro handlelearnnewmove param0, param1, param2 + .macro handlelearnnewmove param0:req, param1:req, param2:req .byte 0x59 .4byte \param0 .4byte \param1 .byte \param2 .endm - .macro yesnoboxlearnmove param0 + .macro yesnoboxlearnmove param0:req .byte 0x5a .4byte \param0 .endm - .macro yesnoboxstoplearningmove param0 + .macro yesnoboxstoplearningmove param0:req .byte 0x5b .4byte \param0 .endm - .macro hitanimation battler + .macro hitanimation battler:req .byte 0x5c .byte \battler .endm @@ -506,7 +506,7 @@ .byte 0x5d .endm - .macro atk5E battler + .macro atk5E battler:req .byte 0x5e .byte \battler .endm @@ -515,38 +515,38 @@ .byte 0x5f .endm - .macro incrementgamestat param0 + .macro incrementgamestat param0:req .byte 0x60 .byte \param0 .endm - .macro drawpartystatussummary battler + .macro drawpartystatussummary battler:req .byte 0x61 .byte \battler .endm - .macro hidepartystatussummary battler + .macro hidepartystatussummary battler:req .byte 0x62 .byte \battler .endm - .macro jumptocalledmove param0 + .macro jumptocalledmove param0:req .byte 0x63 .byte \param0 .endm - .macro statusanimation battler + .macro statusanimation battler:req .byte 0x64 .byte \battler .endm - .macro status2animation battler, status2 + .macro status2animation battler:req, status2:req .byte 0x65 .byte \battler .4byte \status2 .endm - .macro chosenstatusanimation battler, param1, param2 + .macro chosenstatusanimation battler:req, param1:req, param2:req .byte 0x66 .byte \battler .byte \param1 @@ -565,7 +565,7 @@ .byte 0x69 .endm - .macro removeitem battler + .macro removeitem battler:req .byte 0x6a .byte \battler .endm @@ -586,12 +586,12 @@ .byte 0x6e .endm - .macro makevisible battler + .macro makevisible battler:req .byte 0x6f .byte \battler .endm - .macro recordlastability battler + .macro recordlastability battler:req .byte 0x70 .byte \battler .endm @@ -600,17 +600,17 @@ .byte 0x71 .endm - .macro jumpifplayerran param0 + .macro jumpifplayerran ptr:req .byte 0x72 - .4byte \param0 + .4byte \ptr .endm - .macro hpthresholds battler + .macro hpthresholds battler:req .byte 0x73 .byte \battler .endm - .macro hpthresholds2 battler + .macro hpthresholds2 battler:req .byte 0x74 .byte \battler .endm @@ -619,7 +619,7 @@ .byte 0x75 .endm - .macro various battler, param1 + .macro various battler:req, param1:req .byte 0x76 .byte \battler .byte \param1 @@ -637,12 +637,12 @@ .byte 0x79 .endm - .macro jumpifnexttargetvalid param0 + .macro jumpifnexttargetvalid ptr:req .byte 0x7a - .4byte \param0 + .4byte \ptr .endm - .macro tryhealhalfhealth param0, battler + .macro tryhealhalfhealth param0:req, battler:req .byte 0x7b .4byte \param0 .byte \battler @@ -664,26 +664,26 @@ .byte 0x7f .endm - .macro manipulatedamage param0 + .macro manipulatedamage param0:req .byte 0x80 .byte \param0 .endm - .macro trysetrest param0 + .macro trysetrest param0:req .byte 0x81 .4byte \param0 .endm - .macro jumpifnotfirstturn param0 + .macro jumpifnotfirstturn ptr:req .byte 0x82 - .4byte \param0 + .4byte \ptr .endm .macro nop .byte 0x83 .endm - .macro jumpifcantmakeasleep param0 + .macro jumpifcantmakeasleep param0:req .byte 0x84 .4byte \param0 .endm @@ -692,12 +692,12 @@ .byte 0x85 .endm - .macro stockpiletobasedamage param0 + .macro stockpiletobasedamage param0:req .byte 0x86 .4byte \param0 .endm - .macro stockpiletohpheal param0 + .macro stockpiletohpheal param0:req .byte 0x87 .4byte \param0 .endm @@ -706,7 +706,7 @@ .byte 0x88 .endm - .macro statbuffchange param0, param1 + .macro statbuffchange param0:req, param1:req .byte 0x89 .byte \param0 .4byte \param1 @@ -724,7 +724,7 @@ .byte 0x8c .endm - .macro setmultihitcounter param0 + .macro setmultihitcounter param0:req .byte 0x8d .byte \param0 .endm @@ -733,12 +733,12 @@ .byte 0x8e .endm - .macro forcerandomswitch param0 + .macro forcerandomswitch param0:req .byte 0x8f .4byte \param0 .endm - .macro tryconversiontypechange param0 + .macro tryconversiontypechange param0:req .byte 0x90 .4byte \param0 .endm @@ -751,7 +751,7 @@ .byte 0x92 .endm - .macro tryKO param0 + .macro tryKO param0:req .byte 0x93 .4byte \param0 .endm @@ -768,12 +768,12 @@ .byte 0x96 .endm - .macro tryinfatuating param0 + .macro tryinfatuating param0:req .byte 0x97 .4byte \param0 .endm - .macro updatestatusicon battler + .macro updatestatusicon battler:req .byte 0x98 .byte \battler .endm @@ -794,7 +794,7 @@ .byte 0x9c .endm - .macro mimicattackcopy param0 + .macro mimicattackcopy param0:req .byte 0x9d .4byte \param0 .endm @@ -811,32 +811,32 @@ .byte 0xa0 .endm - .macro counterdamagecalculator param0 + .macro counterdamagecalculator param0:req .byte 0xa1 .4byte \param0 .endm - .macro mirrorcoatdamagecalculator param0 + .macro mirrorcoatdamagecalculator param0:req .byte 0xa2 .4byte \param0 .endm - .macro disablelastusedattack param0 + .macro disablelastusedattack param0:req .byte 0xa3 .4byte \param0 .endm - .macro trysetencore param0 + .macro trysetencore param0:req .byte 0xa4 .4byte \param0 .endm - .macro painsplitdmgcalc param0 + .macro painsplitdmgcalc param0:req .byte 0xa5 .4byte \param0 .endm - .macro settypetorandomresistance param0 + .macro settypetorandomresistance param0:req .byte 0xa6 .4byte \param0 .endm @@ -845,12 +845,12 @@ .byte 0xa7 .endm - .macro copymovepermanently param0 + .macro copymovepermanently param0:req .byte 0xa8 .4byte \param0 .endm - .macro trychoosesleeptalkmove param0 + .macro trychoosesleeptalkmove param0:req .byte 0xa9 .4byte \param0 .endm @@ -867,7 +867,7 @@ .byte 0xac .endm - .macro tryspiteppreduce param0 + .macro tryspiteppreduce param0:req .byte 0xad .4byte \param0 .endm @@ -876,12 +876,12 @@ .byte 0xae .endm - .macro cursetarget param0 + .macro cursetarget param0:req .byte 0xaf .4byte \param0 .endm - .macro trysetspikes param0 + .macro trysetspikes param0:req .byte 0xb0 .4byte \param0 .endm @@ -890,7 +890,7 @@ .byte 0xb1 .endm - .macro trysetperishsong param0 + .macro trysetperishsong param0:req .byte 0xb2 .4byte \param0 .endm @@ -899,10 +899,10 @@ .byte 0xb3 .endm - .macro jumpifconfusedandstatmaxed stat, param1 + .macro jumpifconfusedandstatmaxed stat:req, ptr:req .byte 0xb4 .byte \stat - .4byte \param1 + .4byte \ptr .endm .macro furycuttercalc @@ -925,7 +925,7 @@ .byte 0xb9 .endm - .macro jumpifnopursuitswitchdmg param0 + .macro jumpifnopursuitswitchdmg param0:req .byte 0xba .4byte \param0 .endm @@ -934,12 +934,12 @@ .byte 0xbb .endm - .macro maxattackhalvehp param0 + .macro maxattackhalvehp param0:req .byte 0xbc .4byte \param0 .endm - .macro copyfoestats param0 + .macro copyfoestats param0:req .byte 0xbd .4byte \param0 .endm @@ -952,7 +952,7 @@ .byte 0xbf .endm - .macro recoverbasedonsunlight param0 + .macro recoverbasedonsunlight param0:req .byte 0xc0 .4byte \param0 .endm @@ -965,12 +965,12 @@ .byte 0xc2 .endm - .macro trysetfutureattack param0 + .macro trysetfutureattack param0:req .byte 0xc3 .4byte \param0 .endm - .macro trydobeatup param0, param1 + .macro trydobeatup param0:req, param1:req .byte 0xc4 .4byte \param0 .4byte \param1 @@ -992,9 +992,9 @@ .byte 0xc8 .endm - .macro jumpifattackandspecialattackcannotfall param0 + .macro jumpifattackandspecialattackcannotfall ptr:req .byte 0xc9 - .4byte \param0 + .4byte \ptr .endm .macro setforcedtarget @@ -1009,48 +1009,48 @@ .byte 0xcc .endm - .macro cureifburnedparalysedorpoisoned param0 + .macro cureifburnedparalysedorpoisoned param0:req .byte 0xcd .4byte \param0 .endm - .macro settorment param0 + .macro settorment param0:req .byte 0xce .4byte \param0 .endm - .macro jumpifnodamage param0 + .macro jumpifnodamage param0:req .byte 0xcf .4byte \param0 .endm - .macro settaunt param0 + .macro settaunt param0:req .byte 0xd0 .4byte \param0 .endm - .macro trysethelpinghand param0 + .macro trysethelpinghand param0:req .byte 0xd1 .4byte \param0 .endm - .macro tryswapitems param0 + .macro tryswapitems param0:req .byte 0xd2 .4byte \param0 .endm - .macro trycopyability param0 + .macro trycopyability param0:req .byte 0xd3 .4byte \param0 .endm - .macro trywish param0, param1 + .macro trywish param0:req, param1:req .byte 0xd4 .byte \param0 .4byte \param1 .endm - .macro trysetroots param0 + .macro trysetroots param0:req .byte 0xd5 .4byte \param0 .endm @@ -1059,12 +1059,12 @@ .byte 0xd6 .endm - .macro setyawn param0 + .macro setyawn param0:req .byte 0xd7 .4byte \param0 .endm - .macro setdamagetohealthdifference param0 + .macro setdamagetohealthdifference param0:req .byte 0xd8 .4byte \param0 .endm @@ -1073,17 +1073,17 @@ .byte 0xd9 .endm - .macro tryswapabilities param0 + .macro tryswapabilities param0:req .byte 0xda .4byte \param0 .endm - .macro tryimprision param0 + .macro tryimprision param0:req .byte 0xdb .4byte \param0 .endm - .macro trysetgrudge param0 + .macro trysetgrudge param0:req .byte 0xdc .4byte \param0 .endm @@ -1092,32 +1092,32 @@ .byte 0xdd .endm - .macro asistattackselect param0 + .macro asistattackselect param0:req .byte 0xde .4byte \param0 .endm - .macro trysetmagiccoat param0 + .macro trysetmagiccoat param0:req .byte 0xdf .4byte \param0 .endm - .macro trysetsnatch param0 + .macro trysetsnatch param0:req .byte 0xe0 .4byte \param0 .endm - .macro trygetintimidatetarget param0 + .macro trygetintimidatetarget param0:req .byte 0xe1 .4byte \param0 .endm - .macro switchoutabilities battler + .macro switchoutabilities battler:req .byte 0xe2 .byte \battler .endm - .macro jumpifhasnohp battler, param1 + .macro jumpifhasnohp battler:req, param1:req .byte 0xe3 .byte \battler .4byte \param1 @@ -1139,7 +1139,7 @@ .byte 0xe7 .endm - .macro settypebasedhalvers param0 + .macro settypebasedhalvers param0:req .byte 0xe8 .4byte \param0 .endm @@ -1148,17 +1148,17 @@ .byte 0xe9 .endm - .macro tryrecycleitem param0 + .macro tryrecycleitem param0:req .byte 0xea .4byte \param0 .endm - .macro settypetoterrain param0 + .macro settypetoterrain param0:req .byte 0xeb .4byte \param0 .endm - .macro pursuitrelated param0 + .macro pursuitrelated param0:req .byte 0xec .4byte \param0 .endm @@ -1179,7 +1179,7 @@ .byte 0xf0 .endm - .macro trysetcaughtmondexflags param0 + .macro trysetcaughtmondexflags param0:req .byte 0xf1 .4byte \param0 .endm @@ -1188,7 +1188,7 @@ .byte 0xf2 .endm - .macro trygivecaughtmonnick param0 + .macro trygivecaughtmonnick param0:req .byte 0xf3 .4byte \param0 .endm @@ -1209,45 +1209,45 @@ .byte 0xf7 .endm - .macro trainerslideout param0 + .macro trainerslideout param0:req .byte 0xf8 .byte \param0 .endm @ various command changed to more readable macros - .macro cancelmultiturnmoves battler + .macro cancelmultiturnmoves battler:req various \battler, VARIOUS_CANCEL_MULTI_TURN_MOVES .endm - .macro setmagiccoattarget battler + .macro setmagiccoattarget battler:req various \battler, VARIOUS_SET_MAGIC_COAT_TARGET .endm - .macro getifcantrunfrombattle battler + .macro getifcantrunfrombattle battler:req various \battler, VARIOUS_IS_RUNNING_IMPOSSIBLE .endm - .macro getmovetarget battler + .macro getmovetarget battler:req various \battler, VARIOUS_GET_MOVE_TARGET .endm - .macro various4 battler + .macro various4 battler:req various \battler, 4 .endm - .macro resetintrimidatetracebits battler + .macro resetintrimidatetracebits battler:req various \battler, VARIOUS_RESET_INTIMIDATE_TRACE_BITS .endm - .macro updatechoicemoveonlvlup battler + .macro updatechoicemoveonlvlup battler:req various \battler, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP .endm - .macro various7 battler + .macro various7 battler:req various \battler, 7 .endm - .macro various8 battler + .macro various8 battler:req various \battler, 8 .endm @@ -1267,35 +1267,35 @@ various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST .endm - .macro forfeityesnobox battler + .macro forfeityesnobox battler:req various \battler, VARIOUS_EMIT_YESNOBOX .endm - .macro various14 battler + .macro various14 battler:req various \battler, 14 .endm - .macro various15 battler + .macro various15 battler:req various \battler, 15 .endm - .macro arenajudmengtstring id + .macro arenajudmengtstring id:req various \id, VARIOUS_ARENA_JUDGMENT_STRING .endm - .macro arenawaitmessage id + .macro arenawaitmessage id:req various \id, VARIOUS_ARENA_WAIT_STRING .endm - .macro waitcry battler + .macro waitcry battler:req various \battler, VARIOUS_WAIT_CRY .endm - .macro returnopponentmon1toball battler + .macro returnopponentmon1toball battler:req various \battler, VARIOUS_RETURN_OPPONENT_MON1 .endm - .macro returnopponentmon2toball battler + .macro returnopponentmon2toball battler:req various \battler, VARIOUS_RETURN_OPPONENT_MON2 .endm @@ -1307,95 +1307,95 @@ various BS_ATTACKER, VARIOUS_VOLUME_UP .endm - .macro setalreadystatusedmoveattempt battler + .macro setalreadystatusedmoveattempt battler:req various \battler, 23 .endm - .macro various24 battler + .macro various24 battler:req various \battler, 24 .endm - .macro setoutcomeonteleport battler + .macro setoutcomeonteleport battler:req various \battler, VARIOUS_SET_TELEPORT_OUTCOME .endm - .macro playtrainerdefeatbgm battler + .macro playtrainerdefeatbgm battler:req various \battler, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC .endm @ helpful macros - .macro setstatchanger stat, stages, down + .macro setstatchanger stat:req, stages:req, down:req setbyte sSTATCHANGER \stat | \stages << 4 | \down << 7 .endm - .macro setmoveeffect effect + .macro setmoveeffect effect:req setbyte cEFFECT_CHOOSER \effect .endm - .macro chosenstatus1animation battler, status + .macro chosenstatus1animation battler:req, status:req chosenstatusanimation \battler 0x0 \status .endm - .macro chosenstatus2animation battler, status + .macro chosenstatus2animation battler:req, status:req chosenstatusanimation \battler 0x1 \status .endm - .macro sethword dst, value + .macro sethword dst:req, value:req setbyte \dst, \value & 0xFF setbyte \dst + 1, (\value >> 8) & 0xFF .endm - .macro setword dst, value + .macro setword dst:req, value:req setbyte \dst, \value & 0xFF setbyte \dst + 1, (\value >> 8) & 0xFF setbyte \dst + 2, (\value >> 16) & 0xFF setbyte \dst + 3, (\value >> 24) & 0xFF .endm - .macro copybyte dst, src + .macro copybyte dst:req, src:req copyarray \dst, \src, 0x1 .endm - .macro copyhword dst, src + .macro copyhword dst:req, src:req copyarray \dst, \src, 0x2 .endm - .macro copyword dst, src + .macro copyword dst:req, src:req copyarray \dst, \src, 0x4 .endm - .macro jumpifbytenotequal byte1, byte2, jumpptr + .macro jumpifbytenotequal byte1:req, byte2:req, jumpptr:req jumpifarraynotequal \byte1, \byte2, 0x1, \jumpptr .endm - .macro jumpifbyteequal byte1, byte2, jumpptr + .macro jumpifbyteequal byte1:req, byte2:req, jumpptr:req jumpifarrayequal \byte1, \byte2, 0x1, \jumpptr .endm - .macro jumpifmove move, jumpptr + .macro jumpifmove move:req, jumpptr:req jumpifhalfword CMP_EQUAL, gCurrentMove, \move, \jumpptr .endm - .macro jumpifnotmove move, jumpptr + .macro jumpifnotmove move:req, jumpptr:req jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, \move, \jumpptr .endm - .macro jumpifstatus3 battler, status, jumpptr + .macro jumpifstatus3 battler:req, status:req, jumpptr:req jumpifstatus3condition \battler, \status, 0x0, \jumpptr .endm - .macro jumpifnostatus3 battler, status, jumpptr + .macro jumpifnostatus3 battler:req, status:req, jumpptr:req jumpifstatus3condition \battler, \status, 0x1, \jumpptr .endm - .macro jumpifmovehadnoeffect jumpptr + .macro jumpifmovehadnoeffect jumpptr:req jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_NO_EFFECT, \jumpptr .endm - .macro jumpifbattletype flags, jumpptr + .macro jumpifbattletype flags:req, jumpptr:req jumpifword CMP_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr .endm - .macro jumpifnotbattletype flags, jumpptr + .macro jumpifnotbattletype flags:req, jumpptr:req jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, \flags, \jumpptr .endm diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 6b92274422..ee673cb8ab 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -19,52 +19,52 @@ .endm @ Jumps to destination and continues script execution from there. The location of the calling script is remembered and can be returned to later. - .macro call destination + .macro call destination:req .byte 0x04 .4byte \destination .endm @ Jumps to destination and continues script execution from there. - .macro goto destination + .macro goto destination:req .byte 0x05 .4byte \destination .endm @ If the result of the last comparison matches condition (see Comparison operators), jumps to destination and continues script execution from there. - .macro goto_if condition, destination + .macro goto_if condition:req, destination:req .byte 0x06 .byte \condition .4byte \destination .endm @ If the result of the last comparison matches condition (see Comparison operators), calls destination. - .macro call_if condition, destination + .macro call_if condition:req, destination:req .byte 0x07 .byte \condition .4byte \destination .endm @ Jumps to the standard function at index function. - .macro gotostd function + .macro gotostd function:req .byte 0x08 .byte \function .endm @ Calls the standard function at index function. - .macro callstd function + .macro callstd function:req .byte 0x09 .byte \function .endm @ If the result of the last comparison matches condition (see Comparison operators), jumps to the standard function at index function. - .macro gotostd_if condition, function + .macro gotostd_if condition:req, function:req .byte 0x0a .byte \condition .byte \function .endm @ If the result of the last comparison matches condition (see Comparison operators), calls the standard function at index function. - .macro callstd_if condition, function + .macro callstd_if condition:req, function:req .byte 0x0b .byte \condition .byte \function @@ -81,146 +81,146 @@ .endm @ Sets some status related to Mystery Event. - .macro setmysteryeventstatus value + .macro setmysteryeventstatus value:req .byte 0x0e .byte \value .endm @ Sets the specified script bank to value. - .macro loadword destination, value + .macro loadword destination:req, value:req .byte 0x0f .byte \destination .4byte \value .endm @ Sets the specified script bank to value. - .macro loadbyte destination, value + .macro loadbyte destination:req, value:req .byte 0x10 .byte \destination .byte \value .endm @ Sets the byte at offset to value. - .macro writebytetoaddr value, offset + .macro writebytetoaddr value:req, offset:req .byte 0x11 .byte \value .4byte \offset .endm @ Copies the byte value at source into the specified script bank. - .macro loadbytefromaddr destination, source + .macro loadbytefromaddr destination:req, source:req .byte 0x12 .byte \destination .4byte \source .endm @ Not sure. Judging from XSE's description I think it takes the least-significant byte in bank source and writes it to destination. - .macro setptrbyte source, destination + .macro setptrbyte source:req, destination:req .byte 0x13 .byte \source .4byte \destination .endm @ Copies the contents of bank source into bank destination. - .macro copylocal destination, source + .macro copylocal destination:req, source:req .byte 0x14 .byte \destination .byte \source .endm @ Copies the byte at source to destination, replacing whatever byte was previously there. - .macro copybyte destination, source + .macro copybyte destination:req, source:req .byte 0x15 .4byte \destination .4byte \source .endm @ Changes the value of destination to value. - .macro setvar destination, value + .macro setvar destination:req, value:req .byte 0x16 .2byte \destination .2byte \value .endm @ Changes the value of destination by adding value to it. Overflow is not prevented (0xFFFF + 1 = 0x0000). - .macro addvar destination, value + .macro addvar destination:req, value:req .byte 0x17 .2byte \destination .2byte \value .endm @ Changes the value of destination by subtracting value to it. Overflow is not prevented (0x0000 - 1 = 0xFFFF). - .macro subvar destination, value + .macro subvar destination:req, value:req .byte 0x18 .2byte \destination .2byte \value .endm @ Copies the value of source into destination. - .macro copyvar destination, source + .macro copyvar destination:req, source:req .byte 0x19 .2byte \destination .2byte \source .endm @ If source is not a variable, then this function acts like setvar. Otherwise, it acts like copyvar. - .macro setorcopyvar destination, source + .macro setorcopyvar destination:req, source:req .byte 0x1a .2byte \destination .2byte \source .endm @ Compares the values of script banks a and b, after forcing the values to bytes. - .macro compare_local_to_local byte1, byte2 + .macro compare_local_to_local byte1:req, byte2:req .byte 0x1b .byte \byte1 .byte \byte2 .endm @ Compares the least-significant byte of the value of script bank a to a fixed byte value (b). - .macro compare_local_to_value a, b + .macro compare_local_to_value a:req, b:req .byte 0x1c .byte \a .byte \b .endm @ Compares the least-significant byte of the value of script bank a to the byte located at offset b. - .macro compare_local_to_addr a, b + .macro compare_local_to_addr a:req, b:req .byte 0x1d .byte \a .4byte \b .endm @ Compares the byte located at offset a to the least-significant byte of the value of script bank b. - .macro compare_addr_to_local a, b + .macro compare_addr_to_local a:req, b:req .byte 0x1e .4byte \a .byte \b .endm @ Compares the byte located at offset a to a fixed byte value (b). - .macro compare_addr_to_value a, b + .macro compare_addr_to_value a:req, b:req .byte 0x1f .4byte \a .byte \b .endm @ Compares the byte located at offset a to the byte located at offset b. - .macro compare_addr_to_addr a, b + .macro compare_addr_to_addr a:req, b:req .byte 0x20 .4byte \a .4byte \b .endm @ Compares the value of `var` to a fixed word value (b). - .macro compare_var_to_value var, value + .macro compare_var_to_value var:req, value:req .byte 0x21 .2byte \var .2byte \value .endm @ Compares the value of `var1` to the value of `var2`. - .macro compare_var_to_var var1, var2 + .macro compare_var_to_var var1:req, var2:req .byte 0x22 .2byte \var1 .2byte \var2 @@ -228,7 +228,7 @@ @ Generic compare macro which attempts to deduce argument types based on their values @ Any values between 0x4000 to 0x4FFF and 0x8000 to 0x8FFF are considered event variable identifiers - .macro compare arg1, arg2 + .macro compare arg1:req, arg2:req .if ((\arg1 >> 12) == 4 || (\arg1 >> 12) == 8) && ((\arg2 >> 12) == 4 || (\arg2 >> 12) == 8) compare_var_to_var \arg1, \arg2 .elseif ((\arg1 >> 12) == 4 || (\arg1 >> 12) == 8) && (\arg2 >= 0 && \arg2 <= 0xFFFF) @@ -239,32 +239,32 @@ .endm @ Calls the native C function stored at `func`. - .macro callnative func + .macro callnative func:req .byte 0x23 .4byte \func .endm @ Replaces the script with the function stored at `func`. Execution returns to the bytecode script when func returns TRUE. - .macro gotonative func + .macro gotonative func:req .byte 0x24 .4byte \func .endm @ Calls a special function; that is, a function designed for use by scripts and listed in a table of pointers. - .macro special function + .macro special function:req .byte 0x25 .2byte SPECIAL_\function .endm @ Calls a special function. That function's output (if any) will be written to the variable you specify. - .macro specialvar output, function + .macro specialvar output:req, function:req .byte 0x26 .2byte \output .2byte SPECIAL_\function .endm @ temporary solution - .macro specialvar_ output, functionId + .macro specialvar_ output:req, functionId:req .byte 0x26 .2byte \output .2byte \functionId @@ -276,31 +276,31 @@ .endm @ Blocks script execution for time (frames? milliseconds?). - .macro delay time + .macro delay time:req .byte 0x28 .2byte \time .endm @ Sets a to 1. - .macro setflag a + .macro setflag a:req .byte 0x29 .2byte \a .endm @ Sets a to 0. - .macro clearflag a + .macro clearflag a:req .byte 0x2a .2byte \a .endm @ Compares a to 1. - .macro checkflag a + .macro checkflag a:req .byte 0x2b .2byte \a .endm @ Initializes the RTC`s local time offset to the given hour and minute. In FireRed, this command is a nop. - .macro initclock hour, minute + .macro initclock hour:req, minute:req .byte 0x2c .2byte \hour .2byte \minute @@ -317,7 +317,7 @@ .endm @ Plays the specified (sound_number) sound. Only one sound may play at a time, with newer ones interrupting older ones. - .macro playse sound_number + .macro playse sound_number:req .byte 0x2f .2byte \sound_number .endm @@ -328,7 +328,7 @@ .endm @ Plays the specified (fanfare_number) fanfare. - .macro playfanfare fanfare_number + .macro playfanfare fanfare_number:req .byte 0x31 .2byte \fanfare_number .endm @@ -339,14 +339,14 @@ .endm @ Plays the specified (song_number) song. The byte is apparently supposed to be 0x00. - .macro playbgm song_number, unknown + .macro playbgm song_number:req, unknown:req .byte 0x33 .2byte \song_number .byte \unknown .endm @ Saves the specified (song_number) song to be played later. - .macro savebgm song_number + .macro savebgm song_number:req .byte 0x34 .2byte \song_number .endm @@ -357,25 +357,25 @@ .endm @ Crossfades the currently-playng song into the specified (song_number) song. - .macro fadenewbgm song_number + .macro fadenewbgm song_number:req .byte 0x36 .2byte \song_number .endm @ Fades out the currently-playing song. - .macro fadeoutbgm speed + .macro fadeoutbgm speed:req .byte 0x37 .byte \speed .endm @ Fades the previously-playing song back in. - .macro fadeinbgm speed + .macro fadeinbgm speed:req .byte 0x38 .byte \speed .endm @ Sends the player to Warp warp on Map bank.map. If the specified warp is 0xFF, then the player will instead be sent to (X, Y) on the map. - .macro warp map, warp, X, Y + .macro warp map:req, warp:req, X:req, Y:req .byte 0x39 map \map .byte \warp @@ -384,7 +384,7 @@ .endm @ Clone of warp that does not play a sound effect. - .macro warpsilent map, warp, X, Y + .macro warpsilent map:req, warp:req, X:req, Y:req .byte 0x3a map \map .byte \warp @@ -393,7 +393,7 @@ .endm @ Clone of warp that plays a door opening animation before stepping upwards into it. - .macro warpdoor map, warp, X, Y + .macro warpdoor map:req, warp:req, X:req, Y:req .byte 0x3b map \map .byte \warp @@ -402,13 +402,13 @@ .endm @ Warps the player to another map using a hole animation. - .macro warphole map + .macro warphole map:req .byte 0x3c map \map .endm @ Clone of warp that uses a teleport effect. It is apparently only used in R/S/E. - .macro warpteleport map, warp, X, Y + .macro warpteleport map:req, warp:req, X:req, Y:req .byte 0x3d map \map .byte \warp @@ -417,7 +417,7 @@ .endm @ Sets the warp destination to be used later. - .macro setwarp map, warp, X, Y + .macro setwarp map:req, warp:req, X:req, Y:req .byte 0x3e map \map .byte \warp @@ -426,7 +426,7 @@ .endm @ Sets the warp destination that a warp to Warp 127 on Map 127.127 will connect to. Useful when a map has warps that need to go to script-controlled locations (i.e. elevators). - .macro setdynamicwarp map, warp, X, Y + .macro setdynamicwarp map:req, warp:req, X:req, Y:req .byte 0x3f map \map .byte \warp @@ -435,7 +435,7 @@ .endm @ Sets the destination that diving or emerging from a dive will take the player to. - .macro setdivewarp map, warp, X, Y + .macro setdivewarp map:req, warp:req, X:req, Y:req .byte 0x40 map \map .byte \warp @@ -444,7 +444,7 @@ .endm @ Sets the destination that falling into a hole will take the player to. - .macro setholewarp map, warp, X, Y + .macro setholewarp map:req, warp:req, X:req, Y:req .byte 0x41 map \map .byte \warp @@ -453,7 +453,7 @@ .endm @ Retrieves the player's zero-indexed X- and Y-coordinates in the map, and stores them in the specified variables. - .macro getplayerxy X, Y + .macro getplayerxy X:req, Y:req .byte 0x42 .2byte \X .2byte \Y @@ -465,80 +465,80 @@ .endm @ Attempts to add quantity of item index to the player's Bag. If the player has enough room, the item will be added and variable 0x800D (LASTRESULT) will be set to 0x0001; otherwise, LASTRESULT is set to 0x0000. - .macro giveitem index, quantity + .macro giveitem index:req, quantity:req .byte 0x44 .2byte \index .2byte \quantity .endm @ Removes quantity of item index from the player's Bag. - .macro takeitem index, quantity + .macro takeitem index:req, quantity:req .byte 0x45 .2byte \index .2byte \quantity .endm @ Checks if the player has enough space in their Bag to hold quantity more of item index. Sets variable 0x800D (LASTRESULT) to 0x0001 if there is room, or 0x0000 is there is no room. - .macro checkitemspace index, quantity + .macro checkitemspace index:req, quantity:req .byte 0x46 .2byte \index .2byte \quantity .endm @ Checks if the player has quantity or more of item index in their Bag. Sets variable 0x800D (LASTRESULT) to 0x0001 if the player has enough of the item, or 0x0000 if they have fewer than quantity of the item. - .macro checkitem index, quantity + .macro checkitem index:req, quantity:req .byte 0x47 .2byte \index .2byte \quantity .endm @ Checks which Bag pocket the specified (index) item belongs in, and writes the value to variable 0x800D (LASTRESULT). This script is used to show the name of the proper Bag pocket when the player receives an item via callstd (simplified to giveitem in XSE). - .macro checkitemtype index + .macro checkitemtype index:req .byte 0x48 .2byte \index .endm @ Adds a quantity amount of item index to the player's PC. Both arguments can be variables. - .macro givepcitem index, quantity + .macro givepcitem index:req, quantity:req .byte 0x49 .2byte \index .2byte \quantity .endm @ Checks for quantity amount of item index in the player's PC. Both arguments can be variables. - .macro checkpcitem index, quantity + .macro checkpcitem index:req, quantity:req .byte 0x4a .2byte \index .2byte \quantity .endm @ Adds decoration to the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) - .macro givedecoration decoration + .macro givedecoration decoration:req .byte 0x4b .2byte \decoration .endm @ Removes a decoration from the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) - .macro takedecoration decoration + .macro takedecoration decoration:req .byte 0x4c .2byte \decoration .endm @ Checks for decoration in the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.) - .macro checkdecor decoration + .macro checkdecor decoration:req .byte 0x4d .2byte \decoration .endm @ Checks if the player has enough space in their PC to hold decoration. Sets variable 0x800D (LASTRESULT) to 0x0001 if there is room, or 0x0000 is there is no room. In FireRed, this command is a nop. (The argument is read, but not used for anything.) - .macro checkdecorspace decoration + .macro checkdecorspace decoration:req .byte 0x4e .2byte \decoration .endm @ Applies the movement data at movements to the specified (index) Object. Also closes any standard message boxes that are still open. @ If no map is specified, then the current map is used. - .macro applymovement index, movements, map + .macro applymovement index:req, movements:req, map .ifb \map .byte 0x4f .2byte \index @@ -554,7 +554,7 @@ @ Blocks script execution until the movements being applied to the specified (index) Object finish. If the specified Object is 0x0000, then the command will block script execution until all Objects affected by applymovement finish their movements. If the specified Object is not currently being manipulated with applymovement, then this command does nothing. @ If no map is specified, then the current map is used. - .macro waitmovement index, map + .macro waitmovement index:req, map .ifb \map .byte 0x51 .2byte \index @@ -567,7 +567,7 @@ @ Attempts to hide the specified (index) Object on the specified (map_group, map_num) map, by setting its visibility flag if it has a valid one. If the Object does not have a valid visibility flag, this command does nothing. @ If no map is specified, then the current map is used. - .macro removeobject index, map + .macro removeobject index:req, map .ifb \map .byte 0x53 .2byte \index @@ -580,7 +580,7 @@ @ Unsets the specified (index) Object's visibility flag on the specified (map_group, map_num) map if it has a valid one. If the Object does not have a valid visibility flag, this command does nothing. @ If no map is specified, then the current map is used. - .macro addobject index, map + .macro addobject index:req, map .ifb \map .byte 0x55 .2byte \index @@ -592,20 +592,20 @@ .endm @ Sets the specified (index) Object's position on the current map. - .macro setobjectxy index, x, y + .macro setobjectxy index:req, x:req, y:req .byte 0x57 .2byte \index .2byte \x .2byte \y .endm - .macro showobjectat index, map + .macro showobjectat index:req, map:req .byte 0x58 .2byte \index map \map .endm - .macro hideobjectat index, map + .macro hideobjectat index:req, map:req .byte 0x59 .2byte \index map \map @@ -616,14 +616,14 @@ .byte 0x5a .endm - .macro turnobject index, direction + .macro turnobject index:req, direction:req .byte 0x5b .2byte \index .byte \direction .endm @ If the Trainer flag for Trainer index is not set, this command does absolutely nothing. - .macro trainerbattle type, trainer, word, pointer1, pointer2, pointer3, pointer4 + .macro trainerbattle type:req, trainer:req, word:req, pointer1:req, pointer2, pointer3, pointer4 .byte 0x5c .byte \type .2byte \trainer @@ -694,36 +694,36 @@ .endm @ Compares Flag (trainer + 0x500) to 1. (If the flag is set, then the trainer has been defeated by the player.) - .macro checktrainerflag trainer + .macro checktrainerflag trainer:req .byte 0x60 .2byte \trainer .endm @ Sets Flag (trainer + 0x500). - .macro settrainerflag trainer + .macro settrainerflag trainer:req .byte 0x61 .2byte \trainer .endm @ Clears Flag (trainer + 0x500). - .macro cleartrainerflag trainer + .macro cleartrainerflag trainer:req .byte 0x62 .2byte \trainer .endm - .macro setobjectxyperm index, x, y + .macro setobjectxyperm index:req, x:req, y:req .byte 0x63 .2byte \index .2byte \x .2byte \y .endm - .macro moveobjectoffscreen index + .macro moveobjectoffscreen index:req .byte 0x64 .2byte \index .endm - .macro setobjectmovementtype word, byte + .macro setobjectmovementtype word:req, byte:req .byte 0x65 .2byte \word .byte \byte @@ -735,7 +735,7 @@ .endm @ Starts displaying a standard message box containing the specified text. If text is a pointer, then the string at that offset will be loaded and used. If text is script bank 0, then the value of script bank 0 will be treated as a pointer to the text. (You can use loadpointer to place a string pointer in a script bank.) - .macro message text + .macro message text:req .byte 0x67 .4byte \text .endm @@ -771,14 +771,14 @@ .endm @ Displays a YES/NO multichoice box at the specified coordinates, and blocks script execution until the user makes a selection. Their selection is stored in variable 0x800D (LASTRESULT); 0x0000 for "NO" or if the user pressed B, and 0x0001 for "YES". - .macro yesnobox x, y + .macro yesnobox x:req, y:req .byte 0x6e .byte \x .byte \y .endm @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. Lists of options are predefined and the one to be used is specified with list. If b is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button. - .macro multichoice x, y, list, b + .macro multichoice x:req, y:req, list:req, b:req .byte 0x6f .byte \x .byte \y @@ -787,7 +787,7 @@ .endm @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. Lists of options are predefined and the one to be used is specified with list. The default argument determines the initial position of the cursor when the box is first opened; it is zero-indexed, and if it is too large, it is treated as 0x00. If b is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button. - .macro multichoicedefault x, y, list, default, b + .macro multichoicedefault x:req, y:req, list:req, default:req, b:req .byte 0x70 .byte \x .byte \y @@ -797,7 +797,7 @@ .endm @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. Lists of options are predefined and the one to be used is specified with list. The per_row argument determines how many list items will be shown on a single row of the box. - .macro multichoicegrid x, y, list, per_row, B + .macro multichoicegrid x:req, y:req, list:req, per_row:req, B:req .byte 0x71 .byte \x .byte \y @@ -812,7 +812,7 @@ .endm @ Nopped in Emerald, but still consumes parameters. - .macro erasebox byte1, byte2, byte3, byte4 + .macro erasebox byte1:req, byte2:req, byte3:req, byte4:req .byte 0x73 .byte \byte1 .byte \byte2 @@ -821,7 +821,7 @@ .endm @ Nopped in Emerald, but still consumes parameters. - .macro drawboxtext byte1, byte2, byte3, byte4 + .macro drawboxtext byte1:req, byte2:req, byte3:req, byte4:req .byte 0x74 .byte \byte1 .byte \byte2 @@ -830,7 +830,7 @@ .endm @ Displays a box containing the front sprite for the specified (species) Pokemon species. - .macro drawmonpic species, x, y + .macro drawmonpic species:req, x:req, y:req .byte 0x75 .2byte \species .byte \x @@ -843,19 +843,19 @@ .endm @ Draws an image of the winner of the contest. In FireRed, this command is a nop. (The argument is discarded.) - .macro drawcontestwinner a + .macro drawcontestwinner a:req .byte 0x77 .byte \a .endm @ Displays the string at pointer as braille text in a standard message box. The string must be formatted to use braille characters and needs to provide six extra starting characters that are skipped (in RS, these characters determined the box's size and position, but in Emerald these are calculated automatically). - .macro braillemessage text + .macro braillemessage text:req .byte 0x78 .4byte \text .endm @ Gives the player one of the specified (species) Pokemon at level level holding item. The unknown arguments should all be zeroes. - .macro givemon species, level, item, unknown1, unknown2, unknown3 + .macro givemon species:req, level:req, item:req, unknown1:req, unknown2:req, unknown3:req .byte 0x79 .2byte \species .byte \level @@ -865,12 +865,12 @@ .byte \unknown3 .endm - .macro giveegg species + .macro giveegg species:req .byte 0x7a .2byte \species .endm - .macro setmonmove index, slot, move + .macro setmonmove index:req, slot:req, move:req .byte 0x7b .byte \index .byte \slot @@ -878,99 +878,99 @@ .endm @ Checks if at least one Pokemon in the player's party knows the specified (index) attack. If so, variable 0x800D (LASTRESULT) is set to the (zero-indexed) slot number of the first Pokemon that knows the move. If not, LASTRESULT is set to 0x0006. Variable 0x8004 is also set to this Pokemon's species. - .macro checkpartymove index + .macro checkpartymove index:req .byte 0x7c .2byte \index .endm @ Writes the name of the Pokemon at index species to the specified buffer. - .macro bufferspeciesname out, species + .macro bufferspeciesname out:req, species:req .byte 0x7d .byte \out .2byte \species .endm @ Writes the name of the species of the first Pokemon in the player's party to the specified buffer. - .macro bufferleadmonspeciesname out + .macro bufferleadmonspeciesname out:req .byte 0x7e .byte \out .endm @ Writes the nickname of the Pokemon in slot slot (zero-indexed) of the player's party to the specified buffer. If an empty or invalid slot is specified, ten spaces ("") are written to the buffer. - .macro bufferpartymonnick out, slot + .macro bufferpartymonnick out:req, slot:req .byte 0x7f .byte \out .2byte \slot .endm @ Writes the name of the item at index item to the specified buffer. If the specified index is larger than the number of items in the game (0x176), the name of item 0 ("????????") is buffered instead. - .macro bufferitemname out, item + .macro bufferitemname out:req, item:req .byte 0x80 .byte \out .2byte \item .endm @ Writes the name of the decoration at index decoration to the specified buffer. In FireRed, this command is a nop. - .macro bufferdecorationname out, decoration + .macro bufferdecorationname out:req, decoration:req .byte 0x81 .byte \out .2byte \decoration .endm @ Writes the name of the move at index move to the specified buffer. - .macro buffermovename out, move + .macro buffermovename out:req, move:req .byte 0x82 .byte \out .2byte \move .endm @ Converts the value of input to a decimal string, and writes that string to the specified buffer. - .macro buffernumberstring out, input + .macro buffernumberstring out:req, input:req .byte 0x83 .byte \out .2byte \input .endm @ Writes the standard string identified by index to the specified buffer. This command has no protections in place at all, so specifying an invalid standard string (e.x. 0x2B) can and usually will cause data corruption. - .macro bufferstdstring out, index + .macro bufferstdstring out:req, index:req .byte 0x84 .byte \out .2byte \index .endm @ Copies the string at offset to the specified buffer. - .macro bufferstring out, offset + .macro bufferstring out:req, offset:req .byte 0x85 .byte \out .4byte \offset .endm @ Opens the Pokemart system, offering the specified products for sale. - .macro pokemart products + .macro pokemart products:req .byte 0x86 .4byte \products .endm @ Opens the Pokemart system and treats the list of items as decorations. - .macro pokemartdecoration products + .macro pokemartdecoration products:req .byte 0x87 .4byte \products .endm @ Apparent clone of pokemartdecoration. - .macro pokemartdecoration2 products + .macro pokemartdecoration2 products:req .byte 0x88 .4byte \products .endm @ Starts up the slot machine minigame. - .macro playslotmachine word + .macro playslotmachine word:req .byte 0x89 .2byte \word .endm @ Sets a berry tree's specific berry and growth stage. In FireRed, this command is a nop. - .macro setberrytree tree_id, berry, growth_stage + .macro setberrytree tree_id:req, berry:req, growth_stage:req .byte 0x8a .byte \tree_id .byte \berry @@ -998,34 +998,34 @@ .endm @ Stores a random integer between 0 and limit in variable 0x800D (LASTRESULT). - .macro random limit + .macro random limit:req .byte 0x8f .2byte \limit .endm @ If check is 0x00, this command adds value to the player's money. - .macro givemoney value, check + .macro givemoney value:req, check:req .byte 0x90 .4byte \value .byte \check .endm @ If check is 0x00, this command subtracts value from the player's money. - .macro takemoney value, check + .macro takemoney value:req, check:req .byte 0x91 .4byte \value .byte \check .endm @ If check is 0x00, this command will check if the player has value or more money; script variable 0x800D (LASTRESULT) is set to 0x0001 if the player has enough money, or 0x0000 if the do not. - .macro checkmoney value, check + .macro checkmoney value:req, check:req .byte 0x92 .4byte \value .byte \check .endm @ Spawns a secondary box showing how much money the player has. - .macro showmoneybox x, y, check + .macro showmoneybox x:req, y:req, check:req .byte 0x93 .byte \x .byte \y @@ -1038,67 +1038,67 @@ .endm @ Updates the secondary box spawned by showmoney. Consumes but does not use arguments. - .macro updatemoneybox x, y + .macro updatemoneybox x:req, y:req .byte 0x95 .byte \x .byte \y .endm @ Gets the price reduction for the index given. In FireRed, this command is a nop. - .macro getpricereduction index + .macro getpricereduction index:req .byte 0x96 .2byte \index .endm @ Fades the screen to and from black and white. Mode 0x00 fades from black, mode 0x01 fades out to black, mode 0x2 fades in from white, and mode 0x3 fades out to white. - .macro fadescreen effect + .macro fadescreen effect:req .byte 0x97 .byte \effect .endm @ Fades the screen to and from black and white. Mode 0x00 fades from black, mode 0x01 fades out to black, mode 0x2 fades in from white, and mode 0x3 fades out to white. Other modes may exist. - .macro fadescreenspeed effect, speed + .macro fadescreenspeed effect:req, speed:req .byte 0x98 .byte \effect .byte \speed .endm - .macro setflashradius word + .macro setflashradius word:req .byte 0x99 .2byte \word .endm - .macro animateflash byte + .macro animateflash byte:req .byte 0x9a .byte \byte .endm - .macro messageautoscroll pointer + .macro messageautoscroll pointer:req .byte 0x9b .4byte \pointer .endm @ Executes the specified field move animation. - .macro dofieldeffect animation + .macro dofieldeffect animation:req .byte 0x9c .2byte \animation .endm @ Sets up the field effect argument argument with the value value. - .macro setfieldeffectargument argument, param + .macro setfieldeffectargument argument:req, param:req .byte 0x9d .byte \argument .2byte \param .endm @ Blocks script execution until all playing field move animations complete. - .macro waitfieldeffect animation + .macro waitfieldeffect animation:req .byte 0x9e .2byte \animation .endm @ Sets which healing place the player will return to if all of the Pokemon in their party faint. - .macro setrespawn heallocation + .macro setrespawn heallocation:req .byte 0x9f .2byte \heallocation .endm @@ -1109,14 +1109,14 @@ .endm @ Plays the specified (species) Pokemon's cry. You can use waitcry to block script execution until the sound finishes. - .macro playmoncry species, effect + .macro playmoncry species:req, effect:req .byte 0xa1 .2byte \species .2byte \effect .endm @ Changes the metatile at (x, y) on the current map. - .macro setmetatile x, y, metatile_number, tile_attrib + .macro setmetatile x:req, y:req, metatile_number:req, tile_attrib:req .byte 0xa2 .2byte \x .2byte \y @@ -1130,7 +1130,7 @@ .endm @ Queues a weather change to type weather. - .macro setweather type + .macro setweather type:req .byte 0xa4 .2byte \type .endm @@ -1141,30 +1141,30 @@ .endm @ This command manages cases in which maps have tiles that change state when stepped on (specifically, cracked/breakable floors). - .macro setstepcallback subroutine + .macro setstepcallback subroutine:req .byte 0xa6 .byte \subroutine .endm - .macro setmaplayoutindex index + .macro setmaplayoutindex index:req .byte 0xa7 .2byte \index .endm - .macro setobjectpriority index, map, priority + .macro setobjectpriority index:req, map:req, priority:req .byte 0xa8 .2byte \index map \map .byte \priority .endm - .macro resetobjectpriority index, map + .macro resetobjectpriority index:req, map:req .byte 0xa9 .2byte \index map \map .endm - .macro createvobject sprite, byte2, x, y, elevation, direction + .macro createvobject sprite:req, byte2:req, x:req, y:req, elevation, direction .byte 0xaa .byte \sprite .byte \byte2 @@ -1174,21 +1174,21 @@ .byte \direction .endm - .macro turnvobject index, direction + .macro turnvobject index:req, direction:req .byte 0xab .byte \index .byte \direction .endm @ Opens the door metatile at (X, Y) with an animation. - .macro opendoor x, y + .macro opendoor x:req, y:req .byte 0xac .2byte \x .2byte \y .endm @ Closes the door metatile at (X, Y) with an animation. - .macro closedoor x, y + .macro closedoor x:req, y:req .byte 0xad .2byte \x .2byte \y @@ -1200,21 +1200,21 @@ .endm @ Sets the door tile at (x, y) to be open without an animation. - .macro setdooropen x, y + .macro setdooropen x:req, y:req .byte 0xaf .2byte \x .2byte \y .endm @ Sets the door tile at (x, y) to be closed without an animation. - .macro setdoorclosed x, y + .macro setdoorclosed x:req, y:req .byte 0xb0 .2byte \x .2byte \y .endm @ In Emerald, this command consumes its parameters and does nothing. In FireRed, this command is a nop. - .macro addelevmenuitem a, b, c, d + .macro addelevmenuitem a:req, b:req, c:req, d:req .byte 0xb1 .byte \a .2byte \b @@ -1227,23 +1227,23 @@ .byte 0xb2 .endm - .macro checkcoins out + .macro checkcoins out:req .byte 0xb3 .2byte \out .endm - .macro givecoins count + .macro givecoins count:req .byte 0xb4 .2byte \count .endm - .macro takecoins count + .macro takecoins count:req .byte 0xb5 .2byte \count .endm @ Prepares to start a wild battle against a species at Level level holding item. Running this command will not affect normal wild battles. You start the prepared battle with dowildbattle. - .macro setwildbattle species, level, item + .macro setwildbattle species:req, level:req, item:req .byte 0xb6 .2byte \species .byte \level @@ -1255,78 +1255,78 @@ .byte 0xb7 .endm - .macro setvaddress pointer + .macro setvaddress pointer:req .byte 0xb8 .4byte \pointer .endm - .macro vgoto pointer + .macro vgoto pointer:req .byte 0xb9 .4byte \pointer .endm - .macro vcall pointer + .macro vcall pointer:req .byte 0xba .4byte \pointer .endm - .macro vgoto_if byte, pointer + .macro vgoto_if byte:req, pointer:req .byte 0xbb .byte \byte .4byte \pointer .endm - .macro vcall_if byte, pointer + .macro vcall_if byte:req, pointer:req .byte 0xbc .byte \byte .4byte \pointer .endm - .macro vmessage pointer + .macro vmessage pointer:req .byte 0xbd .4byte \pointer .endm - .macro vloadptr pointer + .macro vloadptr pointer:req .byte 0xbe .4byte \pointer .endm - .macro vbufferstring byte, pointer + .macro vbufferstring byte:req, pointer:req .byte 0xbf .byte \byte .4byte \pointer .endm @ Spawns a secondary box showing how many Coins the player has. - .macro showcoinsbox x, y + .macro showcoinsbox x:req, y:req .byte 0xc0 .byte \x .byte \y .endm @ Hides the secondary box spawned by showcoins. It consumes its arguments but doesn't use them. - .macro hidecoinsbox x, y + .macro hidecoinsbox x:req, y:req .byte 0xc1 .byte \x .byte \y .endm @ Updates the secondary box spawned by showcoins. It consumes its arguments but doesn't use them. - .macro updatecoinsbox x, y + .macro updatecoinsbox x:req, y:req .byte 0xc2 .byte \x .byte \y .endm @ Increases the value of the specified game stat by 1. The stat's value will not be allowed to exceed 0x00FFFFFF. - .macro incrementgamestat stat + .macro incrementgamestat stat:req .byte 0xc3 .byte \stat .endm @ Sets the destination that using an Escape Rope or Dig will take the player to. - .macro setescapewarp map, warp, x, y + .macro setescapewarp map:req, warp:req, x:req, y:req .byte 0xc4 map \map .byte \warp @@ -1340,20 +1340,20 @@ .endm @ Writes the name of the specified (box) PC box to the specified buffer. - .macro bufferboxname out, box + .macro bufferboxname out:req, box:req .byte 0xc6 .byte \out .2byte \box .endm @ Sets the color of the text in standard message boxes. 0x00 produces blue (male) text, 0x01 produces red (female) text, 0xFF resets the color to the default for the current OW's gender, and all other values produce black text. - .macro textcolor color + .macro textcolor color:req .byte 0xc7 .byte \color .endm @ The exact purpose of this command is unknown, but it is related to the blue help-text box that appears on the bottom of the screen when the Main Menu is opened. - .macro loadhelp pointer + .macro loadhelp pointer:req .byte 0xc8 .4byte \pointer .endm @@ -1374,20 +1374,20 @@ .endm @ Compares the value of a hidden variable to a dword. - .macro comparehiddenvar a, value + .macro comparehiddenvar a:req, value:req .byte 0xcc .byte \a .4byte \value .endm @ Makes the Pokemon in the specified slot of the player's party obedient. It will not randomly disobey orders in battle. - .macro setmonobedient slot + .macro setmonobedient slot:req .byte 0xcd .2byte \slot .endm @ Checks if the Pokemon in the specified slot of the player's party is obedient. If the Pokemon is disobedient, 0x0001 is written to script variable 0x800D (LASTRESULT). If the Pokemon is obedient (or if the specified slot is empty or invalid), 0x0000 is written. - .macro checkmonobedience slot + .macro checkmonobedience slot:req .byte 0xce .2byte \slot .endm @@ -1398,13 +1398,13 @@ .endm @ Sets worldmapflag to 1. This allows the player to Fly to the corresponding map, if that map has a flightspot. - .macro setworldmapflag worldmapflag + .macro setworldmapflag worldmapflag:req .byte 0xd0 .2byte \worldmapflag .endm @ Clone of warpteleport? It is apparently only used in FR/LG, and only with specials.[source] - .macro warpteleport2 map, warp, x, y + .macro warpteleport2 map:req, warp:req, x:req, y:req .byte 0xd1 map \map .byte \warp @@ -1413,13 +1413,13 @@ .endm @ Changes the location where the player caught the Pokemon in the specified slot of their party. - .macro setmonmetlocation slot, location + .macro setmonmetlocation slot:req, location:req .byte 0xd2 .2byte \slot .byte \location .endm - .macro mossdeepgym1 unknown + .macro mossdeepgym1 unknown:req .byte 0xd3 .2byte \unknown .endm @@ -1429,7 +1429,7 @@ .endm @ In FireRed, this command is a nop. - .macro mossdeepgym3 var + .macro mossdeepgym3 var:req .byte 0xd5 .2byte \var .endm @@ -1438,7 +1438,7 @@ .byte 0xd6 .endm - .macro warp7 map, byte, word1, word2 + .macro warp7 map:req, byte:req, word1:req, word2:req .byte 0xd7 map \map .byte \byte @@ -1458,34 +1458,34 @@ .byte 0xda .endm - .macro message3 pointer + .macro message3 pointer:req .byte 0xdb .4byte \pointer .endm - .macro fadescreenswapbuffers byte + .macro fadescreenswapbuffers byte:req .byte 0xdc .byte \byte .endm - .macro buffertrainerclassname out, class + .macro buffertrainerclassname out:req, class:req .byte 0xdd .byte \out .2byte \class .endm - .macro buffertrainername out, trainer + .macro buffertrainername out:req, trainer:req .byte 0xde .byte \out .2byte \trainer .endm - .macro pokenavcall pointer + .macro pokenavcall pointer:req .byte 0xdf .4byte \pointer .endm - .macro warp8 map, byte, word1, word2 + .macro warp8 map:req, byte:req, word1:req, word2:req .byte 0xe0 map \map .byte \byte @@ -1493,14 +1493,14 @@ .2byte \word2 .endm - .macro buffercontesttypestring out, word + .macro buffercontesttypestring out:req, word:req .byte 0xe1 .byte \out .2byte \word .endm @ Writes the name of the specified (item) item to the specified buffer. If the specified item is a Berry (0x85 - 0xAE) or Poke Ball (0x4) and if the quantity is 2 or more, the buffered string will be pluralized ("IES" or "S" appended). If the specified item is the Enigma Berry, I have no idea what this command does (but testing showed no pluralization). If the specified index is larger than the number of items in the game (0x176), the name of item 0 ("????????") is buffered instead. - .macro bufferitemnameplural out, item, quantity + .macro bufferitemnameplural out:req, item:req, quantity:req .byte 0xe2 .byte \out .2byte \item @@ -1510,20 +1510,20 @@ @ Supplementary - .macro goto_eq dest + .macro goto_eq dest:req goto_if 1, \dest .endm - .macro switch var + .macro switch var:req copyvar 0x8000, \var .endm - .macro case condition, dest + .macro case condition:req, dest:req compare 0x8000, \condition goto_eq \dest .endm - .macro msgbox text, type=4 + .macro msgbox text:req, type=4 loadword 0, \text callstd \type .endm @@ -1534,13 +1534,13 @@ YES = 1 NO = 0 - .macro giveitem_std item, amount=1, function=0 + .macro giveitem_std item:req, amount=1, function=0 setorcopyvar 0x8000, \item setorcopyvar 0x8001, \amount callstd \function .endm - .macro givedecoration_std decoration + .macro givedecoration_std decoration:req setorcopyvar 0x8000, \decoration callstd 7 .endm From a42bfd7a0eeff5bd0cf0014ab133ef5ff4b5becf Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sun, 2 Dec 2018 19:27:56 +0100 Subject: [PATCH 192/213] fix brackes n ne file --- src/data/items.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/data/items.h b/src/data/items.h index 49f981faf4..2293bcface 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -5961,7 +5961,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("MYSTICTICKET"), .itemId = ITEM_MYSTIC_TICKET, .price = 0, @@ -5977,7 +5977,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("AURORATICKET"), .itemId = ITEM_AURORA_TICKET, .price = 0, @@ -5993,7 +5993,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("POWDER JAR"), .itemId = ITEM_POWDER_JAR, .price = 0, @@ -6009,7 +6009,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("RUBY"), .itemId = ITEM_RUBY, .price = 0, @@ -6025,7 +6025,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("SAPPHIRE"), .itemId = ITEM_SAPPHIRE, .price = 0, @@ -6044,7 +6044,7 @@ const struct Item gItems[] = //Emerald-specific key items - { + { .name = _("MAGMA EMBLEM"), .itemId = ITEM_MAGMA_EMBLEM, .price = 0, @@ -6060,7 +6060,7 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { + { .name = _("OLD SEA MAP"), .itemId = ITEM_OLD_SEA_MAP, .price = 0, From bad5323642a0db0875ca6213370b1947c1fc105a Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 07:17:54 -0500 Subject: [PATCH 193/213] cleans up trainer battle scripts * adds battle type macros * adds `trainerbattle_normal` macro * adds `trainerbattle_double` macro * adds rematch macros * adds no intro macro --- asm/macros/event.inc | 65 ++++++++++++++----- data/event_scripts.s | 3 +- .../AbandonedShip_Corridors_1F/scripts.inc | 3 +- .../AbandonedShip_Corridors_B1F/scripts.inc | 2 +- data/maps/AbandonedShip_Rooms2_1F/scripts.inc | 13 ++-- data/maps/AbandonedShip_Rooms_1F/scripts.inc | 6 +- data/maps/AquaHideout_1F/scripts.inc | 2 +- data/maps/AquaHideout_B1F/scripts.inc | 8 +-- data/maps/AquaHideout_B2F/scripts.inc | 8 +-- .../scripts.inc | 2 +- data/maps/DewfordTown_Gym/scripts.inc | 16 ++--- .../EverGrandeCity_ChampionsRoom/scripts.inc | 2 +- .../EverGrandeCity_DrakesRoom/scripts.inc | 2 +- .../EverGrandeCity_GlaciasRoom/scripts.inc | 2 +- .../EverGrandeCity_PhoebesRoom/scripts.inc | 2 +- .../EverGrandeCity_SidneysRoom/scripts.inc | 2 +- data/maps/FortreeCity_Gym/scripts.inc | 16 ++--- data/maps/JaggedPass/scripts.inc | 16 ++--- data/maps/LavaridgeTown_Gym_1F/scripts.inc | 20 +++--- data/maps/LilycoveCity/scripts.inc | 12 ++-- data/maps/MagmaHideout_1F/scripts.inc | 4 +- data/maps/MagmaHideout_2F_1R/scripts.inc | 8 +-- data/maps/MagmaHideout_2F_2R/scripts.inc | 8 +-- data/maps/MagmaHideout_3F_1R/scripts.inc | 4 +- data/maps/MagmaHideout_3F_2R/scripts.inc | 2 +- data/maps/MagmaHideout_4F/scripts.inc | 10 +-- data/maps/MauvilleCity/scripts.inc | 2 +- data/maps/MauvilleCity_Gym/scripts.inc | 14 ++-- data/maps/MeteorFalls_1F_2R/scripts.inc | 12 ++-- data/maps/MeteorFalls_StevensCave/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 28 ++++---- .../MossdeepCity_SpaceCenter_1F/scripts.inc | 8 +-- .../MossdeepCity_SpaceCenter_2F/scripts.inc | 10 +-- data/maps/MtChimney/scripts.inc | 22 +++---- data/maps/MtPyre_2F/scripts.inc | 10 +-- data/maps/MtPyre_3F/scripts.inc | 8 +-- data/maps/MtPyre_4F/scripts.inc | 2 +- data/maps/MtPyre_5F/scripts.inc | 2 +- data/maps/MtPyre_6F/scripts.inc | 6 +- data/maps/MtPyre_Summit/scripts.inc | 8 +-- data/maps/PetalburgCity_Gym/scripts.inc | 18 ++--- data/maps/PetalburgWoods/scripts.inc | 10 +-- data/maps/Route102/scripts.inc | 10 +-- data/maps/Route103/scripts.inc | 36 +++++----- data/maps/Route104/scripts.inc | 34 +++++----- data/maps/Route105/scripts.inc | 16 ++--- data/maps/Route106/scripts.inc | 10 +-- data/maps/Route107/scripts.inc | 16 ++--- data/maps/Route108/scripts.inc | 14 ++-- data/maps/Route109/scripts.inc | 32 ++++----- data/maps/Route109_SeashoreHouse/scripts.inc | 6 +- data/maps/Route110/scripts.inc | 48 +++++++------- .../Route110_TrickHousePuzzle1/scripts.inc | 6 +- .../Route110_TrickHousePuzzle2/scripts.inc | 6 +- .../Route110_TrickHousePuzzle3/scripts.inc | 6 +- .../Route110_TrickHousePuzzle4/scripts.inc | 6 +- .../Route110_TrickHousePuzzle6/scripts.inc | 6 +- .../Route110_TrickHousePuzzle7/scripts.inc | 12 ++-- .../Route110_TrickHousePuzzle8/scripts.inc | 6 +- data/maps/Route111/scripts.inc | 48 +++++++------- data/maps/Route112/scripts.inc | 14 ++-- data/maps/Route113/scripts.inc | 26 ++++---- data/maps/Route114/scripts.inc | 30 ++++----- data/maps/Route115/scripts.inc | 26 ++++---- data/maps/Route116/scripts.inc | 24 +++---- data/maps/Route117/scripts.inc | 32 ++++----- data/maps/Route118/scripts.inc | 18 ++--- data/maps/Route119/scripts.inc | 50 +++++++------- .../Route119_WeatherInstitute_1F/scripts.inc | 4 +- .../Route119_WeatherInstitute_2F/scripts.inc | 8 +-- data/maps/Route120/scripts.inc | 30 ++++----- data/maps/Route121/scripts.inc | 28 ++++---- data/maps/Route123/scripts.inc | 38 +++++------ data/maps/Route124/scripts.inc | 24 +++---- data/maps/Route125/scripts.inc | 20 +++--- data/maps/Route126/scripts.inc | 18 ++--- data/maps/Route127/scripts.inc | 18 ++--- data/maps/Route128/scripts.inc | 18 ++--- data/maps/Route129/scripts.inc | 10 +-- data/maps/Route130/scripts.inc | 6 +- data/maps/Route131/scripts.inc | 16 ++--- data/maps/Route132/scripts.inc | 16 ++--- data/maps/Route133/scripts.inc | 14 ++-- data/maps/Route134/scripts.inc | 18 ++--- data/maps/RustboroCity/scripts.inc | 12 ++-- data/maps/RustboroCity_Gym/scripts.inc | 10 +-- data/maps/RusturfTunnel/scripts.inc | 4 +- data/maps/SSTidalLowerDeck/scripts.inc | 4 +- data/maps/SSTidalRooms/scripts.inc | 14 ++-- data/maps/SeafloorCavern_Room1/scripts.inc | 4 +- data/maps/SeafloorCavern_Room3/scripts.inc | 4 +- data/maps/SeafloorCavern_Room4/scripts.inc | 4 +- data/maps/SeafloorCavern_Room9/scripts.inc | 2 +- .../scripts.inc | 4 +- data/maps/SootopolisCity_Gym_1F/scripts.inc | 4 +- data/maps/SootopolisCity_Gym_B1F/scripts.inc | 20 +++--- data/maps/VictoryRoad_1F/scripts.inc | 17 +++-- data/maps/VictoryRoad_B1F/scripts.inc | 10 +-- data/maps/VictoryRoad_B2F/scripts.inc | 12 ++-- data/scripts/gabby_and_ty.inc | 24 +++---- include/battle_setup.h | 17 ----- include/constants/battle_setup.h | 18 +++++ src/battle_setup.c | 1 + src/trainer_see.c | 1 + 104 files changed, 723 insertions(+), 687 deletions(-) create mode 100644 include/constants/battle_setup.h diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 33afdc3b35..8c6110b64c 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -629,60 +629,95 @@ .endm @ If the Trainer flag for Trainer index is not set, this command does absolutely nothing. - .macro trainerbattle type:req, trainer:req, word:req, pointer1:req, pointer2, pointer3, pointer4 + .macro trainerbattle type, trainer, local_id, pointer1, pointer2, pointer3, pointer4 .byte 0x5c .byte \type .2byte \trainer - .2byte \word - .if \type == 0 + .2byte \local_id + .if \type == TRAINER_BATTLE_NORMAL .4byte \pointer1 @ text .4byte \pointer2 @ text - .elseif \type == 1 + .elseif \type == TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ event script - .elseif \type == 2 + .elseif \type == TRAINER_BATTLE_CONTINUE_SCRIPT .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ event script - .elseif \type == 3 + .elseif \type == TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT .4byte \pointer1 @ text - .elseif \type == 4 + .elseif \type == TRAINER_BATTLE_DOUBLE .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ text - .elseif \type == 5 + .elseif \type == TRAINER_BATTLE_REMATCH .4byte \pointer1 @ text .4byte \pointer2 @ text - .elseif \type == 6 + .elseif \type == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ text .4byte \pointer4 @ event script - .elseif \type == 7 + .elseif \type == TRAINER_BATTLE_REMATCH_DOUBLE .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ text - .elseif \type == 8 + .elseif \type == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ text .4byte \pointer4 @ event script - .elseif \type == 9 + .elseif \type == TRAINER_BATTLE_9 .4byte \pointer1 @ text .4byte \pointer2 @ text - .elseif \type == 10 + .elseif \type == TRAINER_BATTLE_SET_TRAINER_A .4byte \pointer1 @ text .4byte \pointer2 @ text - .elseif \type == 11 + .elseif \type == TRAINER_BATTLE_SET_TRAINER_B .4byte \pointer1 @ text .4byte \pointer2 @ text - .elseif \type == 12 + .elseif \type == TRAINER_BATTLE_12 .4byte \pointer1 @ text .4byte \pointer2 @ text .endif .endm + NO_MUSIC = FALSE + + @ Starts a normal trainer battle + .macro trainerbattle_normal trainer, intro_text, lose_text, event_script=FALSE, music=TRUE + .if \event_script == FALSE + trainerbattle TRAINER_BATTLE_NORMAL, \trainer, 0, \intro_text, \lose_text + .elseif \event_script != FALSE && \music == TRUE + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, 0, \intro_text, \lose_text, \event_script + .else + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \event_script + .endif + .endm + + @ Starts a double trainer battle + .macro trainerbattle_double trainer, intro_text, lose_text, not_enough_pkmn_text, event_script=FALSE, music=TRUE + .if \event_script == FALSE + trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text + .elseif \event_script != FALSE && \music == TRUE + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script + .else + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script + .endif + .endm + + .macro trainerbattle_rematch trainer, intro_text, lose_text + trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text + .endm + + .macro trainerbattle_rematch_double trainer, intro_text, lose_text, not_enough_pkmn_text + trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text + .endm + + .macro trainerbattle_no_intro trainer, lose_text + trainerbattle TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT, \trainer, 0, \lose_text + .endm @ Starts a trainer battle using the battle information stored in RAM (usually by trainerbattle, which actually calls this command behind-the-scenes), and blocks script execution until the battle finishes. .macro trainerbattlebegin diff --git a/data/event_scripts.s b/data/event_scripts.s index b16e1942e4..e4fb20cd60 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1,4 +1,5 @@ #include "constants/battle_frontier.h" +#include "constants/battle_setup.h" #include "constants/field_effects.h" #include "constants/flags.h" #include "constants/items.h" @@ -11734,7 +11735,7 @@ TrainerHill_1F_Movement_2C83EE:: @ 82C83EE step_end EventScript_2C83F0:: @ 82C83F0 - trainerbattle 12, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D + trainerbattle TRAINER_BATTLE_12, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D setvar VAR_0x8004, 11 special sp194_trainer_tower waitmessage diff --git a/data/maps/AbandonedShip_Corridors_1F/scripts.inc b/data/maps/AbandonedShip_Corridors_1F/scripts.inc index bf40bcae52..3de2e335d0 100644 --- a/data/maps/AbandonedShip_Corridors_1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_1F/scripts.inc @@ -6,7 +6,7 @@ AbandonedShip_Corridors_1F_EventScript_2379A5:: @ 82379A5 end AbandonedShip_Corridors_1F_EventScript_2379AE:: @ 82379AE - trainerbattle 0, TRAINER_CHARLIE, 0, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 + trainerbattle_normal TRAINER_CHARLIE, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 msgbox AbandonedShip_Corridors_1F_Text_237A1B, MSGBOX_AUTOCLOSE end @@ -24,4 +24,3 @@ AbandonedShip_Corridors_1F_Text_237A1B: @ 8237A1B AbandonedShip_Corridors_1F_Text_237A60: @ 8237A60 .string "Isn’t it fun here?\n" .string "I get excited just being here!$" - diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index c1106048fc..3914ab0a2a 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -53,7 +53,7 @@ AbandonedShip_Corridors_B1F_EventScript_237E09:: @ 8237E09 end AbandonedShip_Corridors_B1F_EventScript_237E13:: @ 8237E13 - trainerbattle 0, TRAINER_DUNCAN, 0, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 + trainerbattle_normal TRAINER_DUNCAN, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 msgbox AbandonedShip_Corridors_B1F_Text_237E92, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index 0c5a9ce8b6..40ffd6ff8e 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -2,7 +2,7 @@ AbandonedShip_Rooms2_1F_MapScripts:: @ 82380A6 .byte 0 AbandonedShip_Rooms2_1F_EventScript_2380A7:: @ 82380A7 - trainerbattle 6, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_23819D, AbandonedShip_Rooms2_1F_Text_2381DA, AbandonedShip_Rooms2_1F_Text_238257, AbandonedShip_Rooms2_1F_EventScript_2380D7 + trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_23819D, AbandonedShip_Rooms2_1F_Text_2381DA, AbandonedShip_Rooms2_1F_Text_238257, AbandonedShip_Rooms2_1F_EventScript_2380D7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms2_1F_EventScript_2380F0 @@ -17,12 +17,12 @@ AbandonedShip_Rooms2_1F_EventScript_2380D7:: @ 82380D7 end AbandonedShip_Rooms2_1F_EventScript_2380F0:: @ 82380F0 - trainerbattle 7, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_2383FF, AbandonedShip_Rooms2_1F_Text_238473, AbandonedShip_Rooms2_1F_Text_238509 + trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_2383FF, AbandonedShip_Rooms2_1F_Text_238473, AbandonedShip_Rooms2_1F_Text_238509 msgbox AbandonedShip_Rooms2_1F_Text_238491, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_23810B:: @ 823810B - trainerbattle 6, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_2382A4, AbandonedShip_Rooms2_1F_Text_2382F4, AbandonedShip_Rooms2_1F_Text_23836F, AbandonedShip_Rooms2_1F_EventScript_23813B + trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_2382A4, AbandonedShip_Rooms2_1F_Text_2382F4, AbandonedShip_Rooms2_1F_Text_23836F, AbandonedShip_Rooms2_1F_EventScript_23813B specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms2_1F_EventScript_238154 @@ -37,17 +37,17 @@ AbandonedShip_Rooms2_1F_EventScript_23813B:: @ 823813B end AbandonedShip_Rooms2_1F_EventScript_238154:: @ 8238154 - trainerbattle 7, TRAINER_KIRA_AND_DAN_1, 0, AbandonedShip_Rooms2_1F_Text_238556, AbandonedShip_Rooms2_1F_Text_2385F2, AbandonedShip_Rooms2_1F_Text_238668 + trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_238556, AbandonedShip_Rooms2_1F_Text_2385F2, AbandonedShip_Rooms2_1F_Text_238668 msgbox AbandonedShip_Rooms2_1F_Text_23860B, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_23816F:: @ 823816F - trainerbattle 0, TRAINER_JANI, 0, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 + trainerbattle_normal TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 msgbox AbandonedShip_Rooms2_1F_Text_238708, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_238186:: @ 8238186 - trainerbattle 0, TRAINER_GARRISON, 0, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 + trainerbattle_normal TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 msgbox AbandonedShip_Rooms2_1F_Text_2387A9, MSGBOX_AUTOCLOSE end @@ -149,4 +149,3 @@ AbandonedShip_Rooms2_1F_Text_238779: @ 8238779 AbandonedShip_Rooms2_1F_Text_2387A9: @ 82387A9 .string "In a cabin somewhere on board,\n" .string "I saw something sparkle.$" - diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index 94665168ab..d19b213955 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -6,12 +6,12 @@ AbandonedShip_Rooms_1F_EventScript_237A93:: @ 8237A93 end AbandonedShip_Rooms_1F_EventScript_237A9C:: @ 8237A9C - trainerbattle 0, TRAINER_DEMETRIUS, 0, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A + trainerbattle_normal TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A msgbox AbandonedShip_Rooms_1F_Text_237D41, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3 - trainerbattle 2, TRAINER_THALIA_1, 0, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF + trainerbattle_normal TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms_1F_EventScript_237AFE @@ -28,7 +28,7 @@ AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF end AbandonedShip_Rooms_1F_EventScript_237AFE:: @ 8237AFE - trainerbattle 5, TRAINER_THALIA_1, 0, AbandonedShip_Rooms_1F_Text_237C69, AbandonedShip_Rooms_1F_Text_237CB2 + trainerbattle_rematch TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237C69, AbandonedShip_Rooms_1F_Text_237CB2 msgbox AbandonedShip_Rooms_1F_Text_237CC9, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AquaHideout_1F/scripts.inc b/data/maps/AquaHideout_1F/scripts.inc index c9acfd669a..fb5d95e709 100644 --- a/data/maps/AquaHideout_1F/scripts.inc +++ b/data/maps/AquaHideout_1F/scripts.inc @@ -44,7 +44,7 @@ AquaHideout_1F_EventScript_2334EE:: @ 82334EE end AquaHideout_1F_EventScript_2334F8:: @ 82334F8 - trainerbattle 2, TRAINER_GRUNT_1, 0, AquaHideout_1F_Text_23393D, AquaHideout_1F_Text_233964, AquaHideout_1F_EventScript_233513 + trainerbattle_normal TRAINER_GRUNT_1, AquaHideout_1F_Text_23393D, AquaHideout_1F_Text_233964, AquaHideout_1F_EventScript_233513 msgbox AquaHideout_1F_Text_233977, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 569ce99dc5..1d7f1b8430 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -85,7 +85,7 @@ AquaHideout_B1F_EventScript_233A7C:: @ 8233A7C end AquaHideout_B1F_EventScript_233A85:: @ 8233A85 - trainerbattle 2, TRAINER_GRUNT_2, 0, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 + trainerbattle_normal TRAINER_GRUNT_2, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_AUTOCLOSE end @@ -97,7 +97,7 @@ AquaHideout_B1F_EventScript_233AA0:: @ 8233AA0 end AquaHideout_B1F_EventScript_233AB0:: @ 8233AB0 - trainerbattle 2, TRAINER_GRUNT_3, 0, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB + trainerbattle_normal TRAINER_GRUNT_3, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB msgbox AquaHideout_B1F_Text_233C41, MSGBOX_AUTOCLOSE end @@ -107,12 +107,12 @@ AquaHideout_B1F_EventScript_233ACB:: @ 8233ACB end AquaHideout_B1F_EventScript_233AD5:: @ 8233AD5 - trainerbattle 0, TRAINER_GRUNT_21, 0, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA + trainerbattle_normal TRAINER_GRUNT_21, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA msgbox AquaHideout_B1F_Text_233CDC, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AEC:: @ 8233AEC - trainerbattle 0, TRAINER_GRUNT_25, 0, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E + trainerbattle_normal TRAINER_GRUNT_25, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E msgbox AquaHideout_B1F_Text_233D84, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index 48e7d35561..427d1073eb 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -24,7 +24,7 @@ AquaHideout_B2F_EventScript_233DE5:: @ 8233DE5 end AquaHideout_B2F_EventScript_233E09:: @ 8233E09 - trainerbattle 2, TRAINER_MATT, 0, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25 + trainerbattle_normal TRAINER_MATT, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25 msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT release end @@ -67,7 +67,7 @@ AquaHideout_B2F_Movement_233E85: @ 8233E85 step_end AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A - trainerbattle 2, TRAINER_GRUNT_4, 0, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5 + trainerbattle_normal TRAINER_GRUNT_4, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5 msgbox AquaHideout_B2F_Text_234112, MSGBOX_AUTOCLOSE end @@ -77,12 +77,12 @@ AquaHideout_B2F_EventScript_233EA5:: @ 8233EA5 end AquaHideout_B2F_EventScript_233EAF:: @ 8233EAF - trainerbattle 0, TRAINER_GRUNT_22, 0, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE + trainerbattle_normal TRAINER_GRUNT_22, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE msgbox AquaHideout_B2F_Text_2341FE, MSGBOX_AUTOCLOSE end AquaHideout_B2F_EventScript_233EC6:: @ 8233EC6 - trainerbattle 0, TRAINER_GRUNT_26, 0, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC + trainerbattle_normal TRAINER_GRUNT_26, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC msgbox AquaHideout_B2F_Text_2342FF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc index a233729cde..3aa041fb44 100644 --- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc @@ -153,7 +153,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45 end BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F:: @ 8252C4F - trainerbattle 9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D + trainerbattle TRAINER_BATTLE_9, TRAINER_PHILLIP, 0, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D, BattleFrontier_BattlePyramidEmptySquare_Text_252C8D setvar VAR_0x8004, 10 special CallBattlePyramidFunction waitmessage diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc index 5de208d11f..1ccd7ed61d 100644 --- a/data/maps/DewfordTown_Gym/scripts.inc +++ b/data/maps/DewfordTown_Gym/scripts.inc @@ -156,7 +156,7 @@ DewfordTown_Gym_EventScript_1FC7C1:: @ 81FC7C1 return DewfordTown_Gym_EventScript_1FC7C2:: @ 81FC7C2 - trainerbattle 1, TRAINER_BRAWLY_1, 0, DewfordTown_Gym_Text_1FCF44, DewfordTown_Gym_Text_1FD008, DewfordTown_Gym_EventScript_1FC7F7 + trainerbattle_normal TRAINER_BRAWLY_1, DewfordTown_Gym_Text_1FCF44, DewfordTown_Gym_Text_1FD008, DewfordTown_Gym_EventScript_1FC7F7, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq DewfordTown_Gym_EventScript_1FC89C @@ -211,12 +211,12 @@ DewfordTown_Gym_EventScript_1FC878:: @ 81FC878 end DewfordTown_Gym_EventScript_1FC89C:: @ 81FC89C - trainerbattle 7, TRAINER_BRAWLY_1, 0, DewfordTown_Gym_Text_1FD2C4, DewfordTown_Gym_Text_1FD367, DewfordTown_Gym_Text_1FD3DE + trainerbattle_rematch_double TRAINER_BRAWLY_1, DewfordTown_Gym_Text_1FD2C4, DewfordTown_Gym_Text_1FD367, DewfordTown_Gym_Text_1FD3DE msgbox DewfordTown_Gym_Text_1FD37B, MSGBOX_AUTOCLOSE end DewfordTown_Gym_EventScript_1FC8B7:: @ 81FC8B7 - trainerbattle 2, TRAINER_TAKAO, 0, DewfordTown_Gym_Text_1FCB9F, DewfordTown_Gym_Text_1FCBB8, DewfordTown_Gym_EventScript_1FC8D2 + trainerbattle_normal TRAINER_TAKAO, DewfordTown_Gym_Text_1FCB9F, DewfordTown_Gym_Text_1FCBB8, DewfordTown_Gym_EventScript_1FC8D2 msgbox DewfordTown_Gym_Text_1FCBCA, MSGBOX_AUTOCLOSE end @@ -226,7 +226,7 @@ DewfordTown_Gym_EventScript_1FC8D2:: @ 81FC8D2 end DewfordTown_Gym_EventScript_1FC8D9:: @ 81FC8D9 - trainerbattle 2, TRAINER_JOCELYN, 0, DewfordTown_Gym_Text_1FCC0A, DewfordTown_Gym_Text_1FCC45, DewfordTown_Gym_EventScript_1FC8F4 + trainerbattle_normal TRAINER_JOCELYN, DewfordTown_Gym_Text_1FCC0A, DewfordTown_Gym_Text_1FCC45, DewfordTown_Gym_EventScript_1FC8F4 msgbox DewfordTown_Gym_Text_1FCC6B, MSGBOX_AUTOCLOSE end @@ -236,7 +236,7 @@ DewfordTown_Gym_EventScript_1FC8F4:: @ 81FC8F4 end DewfordTown_Gym_EventScript_1FC8FB:: @ 81FC8FB - trainerbattle 2, TRAINER_LAURA, 0, DewfordTown_Gym_Text_1FCD01, DewfordTown_Gym_Text_1FCD3C, DewfordTown_Gym_EventScript_1FC916 + trainerbattle_normal TRAINER_LAURA, DewfordTown_Gym_Text_1FCD01, DewfordTown_Gym_Text_1FCD3C, DewfordTown_Gym_EventScript_1FC916 msgbox DewfordTown_Gym_Text_1FCD4F, MSGBOX_AUTOCLOSE end @@ -246,7 +246,7 @@ DewfordTown_Gym_EventScript_1FC916:: @ 81FC916 end DewfordTown_Gym_EventScript_1FC91D:: @ 81FC91D - trainerbattle 2, TRAINER_BRENDEN, 0, DewfordTown_Gym_Text_1FCE48, DewfordTown_Gym_Text_1FCE75, DewfordTown_Gym_EventScript_1FC938 + trainerbattle_normal TRAINER_BRENDEN, DewfordTown_Gym_Text_1FCE48, DewfordTown_Gym_Text_1FCE75, DewfordTown_Gym_EventScript_1FC938 msgbox DewfordTown_Gym_Text_1FCEAB, MSGBOX_AUTOCLOSE end @@ -256,7 +256,7 @@ DewfordTown_Gym_EventScript_1FC938:: @ 81FC938 end DewfordTown_Gym_EventScript_1FC93F:: @ 81FC93F - trainerbattle 2, TRAINER_CRISTIAN, 0, DewfordTown_Gym_Text_1FCEDC, DewfordTown_Gym_Text_1FCF0A, DewfordTown_Gym_EventScript_1FC95A + trainerbattle_normal TRAINER_CRISTIAN, DewfordTown_Gym_Text_1FCEDC, DewfordTown_Gym_Text_1FCF0A, DewfordTown_Gym_EventScript_1FC95A msgbox DewfordTown_Gym_Text_1FCF26, MSGBOX_AUTOCLOSE end @@ -266,7 +266,7 @@ DewfordTown_Gym_EventScript_1FC95A:: @ 81FC95A end DewfordTown_Gym_EventScript_1FC961:: @ 81FC961 - trainerbattle 2, TRAINER_LILITH, 0, DewfordTown_Gym_Text_1FCDB8, DewfordTown_Gym_Text_1FCDE5, DewfordTown_Gym_EventScript_1FC97C + trainerbattle_normal TRAINER_LILITH, DewfordTown_Gym_Text_1FCDB8, DewfordTown_Gym_Text_1FCDE5, DewfordTown_Gym_EventScript_1FC97C msgbox DewfordTown_Gym_Text_1FCE08, MSGBOX_AUTOCLOSE end diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 7ca56c4207..2bba37d4da 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -40,7 +40,7 @@ EverGrandeCity_ChampionsRoom_Movement_228A42: @ 8228A42 EverGrandeCity_ChampionsRoom_EventScript_228A45:: @ 8228A45 playbgm MUS_DAIGO, 0 msgbox EverGrandeCity_ChampionsRoom_Text_228C4C, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_WALLACE, 0, EverGrandeCity_ChampionsRoom_Text_228EAC + trainerbattle_no_intro TRAINER_WALLACE, EverGrandeCity_ChampionsRoom_Text_228EAC goto EverGrandeCity_ChampionsRoom_EventScript_228A61 end diff --git a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc index 2e1db2c5ea..519bb535f1 100644 --- a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc @@ -45,7 +45,7 @@ EverGrandeCity_DrakesRoom_EventScript_2286F3:: @ 82286F3 goto_eq EverGrandeCity_DrakesRoom_EventScript_22871A playbgm MUS_SITENNOU, 0 msgbox EverGrandeCity_DrakesRoom_Text_22873E, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_DRAKE, 0, EverGrandeCity_DrakesRoom_Text_228895 + trainerbattle_no_intro TRAINER_DRAKE, EverGrandeCity_DrakesRoom_Text_228895 goto EverGrandeCity_DrakesRoom_EventScript_228724 end diff --git a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc index 90c2957aa4..0f7d2248df 100644 --- a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc +++ b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc @@ -45,7 +45,7 @@ EverGrandeCity_GlaciasRoom_EventScript_228469:: @ 8228469 goto_eq EverGrandeCity_GlaciasRoom_EventScript_228490 playbgm MUS_SITENNOU, 0 msgbox EverGrandeCity_GlaciasRoom_Text_2284AC, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GLACIA, 0, EverGrandeCity_GlaciasRoom_Text_2285B4 + trainerbattle_no_intro TRAINER_GLACIA, EverGrandeCity_GlaciasRoom_Text_2285B4 goto EverGrandeCity_GlaciasRoom_EventScript_22849A end diff --git a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc index c5f2e9b1a4..a1062bab59 100644 --- a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc @@ -45,7 +45,7 @@ EverGrandeCity_PhoebesRoom_EventScript_2281CB:: @ 82281CB goto_eq EverGrandeCity_PhoebesRoom_EventScript_2281F2 playbgm MUS_SITENNOU, 0 msgbox EverGrandeCity_PhoebesRoom_Text_22820E, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_PHOEBE, 0, EverGrandeCity_PhoebesRoom_Text_228325 + trainerbattle_no_intro TRAINER_PHOEBE, EverGrandeCity_PhoebesRoom_Text_228325 goto EverGrandeCity_PhoebesRoom_EventScript_2281FC end diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc index 3b80dfe393..f8182bbf3e 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc +++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc @@ -52,7 +52,7 @@ EverGrandeCity_SidneysRoom_EventScript_227F64:: @ 8227F64 goto_eq EverGrandeCity_SidneysRoom_EventScript_227F8B playbgm MUS_SITENNOU, 0 msgbox EverGrandeCity_SidneysRoom_Text_227FA7, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_SIDNEY, 0, EverGrandeCity_SidneysRoom_Text_2280A2 + trainerbattle_no_intro TRAINER_SIDNEY, EverGrandeCity_SidneysRoom_Text_2280A2 goto EverGrandeCity_SidneysRoom_EventScript_227F95 end diff --git a/data/maps/FortreeCity_Gym/scripts.inc b/data/maps/FortreeCity_Gym/scripts.inc index 55e24a5019..6fc6dcb7e6 100644 --- a/data/maps/FortreeCity_Gym/scripts.inc +++ b/data/maps/FortreeCity_Gym/scripts.inc @@ -16,7 +16,7 @@ FortreeCity_Gym_EventScript_2165C4:: @ 82165C4 end FortreeCity_Gym_EventScript_2165C8:: @ 82165C8 - trainerbattle 1, TRAINER_WINONA_1, 0, FortreeCity_Gym_Text_216D75, FortreeCity_Gym_Text_216E60, FortreeCity_Gym_EventScript_2165FD + trainerbattle_normal TRAINER_WINONA_1, FortreeCity_Gym_Text_216D75, FortreeCity_Gym_Text_216E60, FortreeCity_Gym_EventScript_2165FD, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq FortreeCity_Gym_EventScript_21668D @@ -67,37 +67,37 @@ FortreeCity_Gym_EventScript_21666A:: @ 821666A return FortreeCity_Gym_EventScript_21668D:: @ 821668D - trainerbattle 7, TRAINER_WINONA_1, 0, FortreeCity_Gym_Text_217100, FortreeCity_Gym_Text_2171E6, FortreeCity_Gym_Text_217292 + trainerbattle_rematch_double TRAINER_WINONA_1, FortreeCity_Gym_Text_217100, FortreeCity_Gym_Text_2171E6, FortreeCity_Gym_Text_217292 msgbox FortreeCity_Gym_Text_21720B, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166A8:: @ 82166A8 - trainerbattle 0, TRAINER_JARED, 0, FortreeCity_Gym_Text_2168A2, FortreeCity_Gym_Text_2168D3 + trainerbattle_normal TRAINER_JARED, FortreeCity_Gym_Text_2168A2, FortreeCity_Gym_Text_2168D3 msgbox FortreeCity_Gym_Text_2168E7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166BF:: @ 82166BF - trainerbattle 0, TRAINER_EDWARDO, 0, FortreeCity_Gym_Text_21695A, FortreeCity_Gym_Text_2169C7 + trainerbattle_normal TRAINER_EDWARDO, FortreeCity_Gym_Text_21695A, FortreeCity_Gym_Text_2169C7 msgbox FortreeCity_Gym_Text_2169F1, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166D6:: @ 82166D6 - trainerbattle 0, TRAINER_FLINT, 0, FortreeCity_Gym_Text_216A66, FortreeCity_Gym_Text_216AC4 + trainerbattle_normal TRAINER_FLINT, FortreeCity_Gym_Text_216A66, FortreeCity_Gym_Text_216AC4 msgbox FortreeCity_Gym_Text_216AD7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166ED:: @ 82166ED - trainerbattle 0, TRAINER_ASHLEY, 0, FortreeCity_Gym_Text_216B1A, FortreeCity_Gym_Text_216B51 + trainerbattle_normal TRAINER_ASHLEY, FortreeCity_Gym_Text_216B1A, FortreeCity_Gym_Text_216B51 msgbox FortreeCity_Gym_Text_216B5F, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_216704:: @ 8216704 - trainerbattle 0, TRAINER_HUMBERTO, 0, FortreeCity_Gym_Text_216B9E, FortreeCity_Gym_Text_216C18 + trainerbattle_normal TRAINER_HUMBERTO, FortreeCity_Gym_Text_216B9E, FortreeCity_Gym_Text_216C18 msgbox FortreeCity_Gym_Text_216C32, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_21671B:: @ 821671B - trainerbattle 0, TRAINER_DARIUS, 0, FortreeCity_Gym_Text_216C96, FortreeCity_Gym_Text_216CF2 + trainerbattle_normal TRAINER_DARIUS, FortreeCity_Gym_Text_216C96, FortreeCity_Gym_Text_216CF2 msgbox FortreeCity_Gym_Text_216D0F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index 99e5910d18..0f3b027b3a 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -80,7 +80,7 @@ JaggedPass_EventScript_230718:: @ 8230718 waitmovement 0 msgbox JaggedPass_Text_230CCB, MSGBOX_DEFAULT closemessage - trainerbattle 3, TRAINER_GRUNT_30, 0, JaggedPass_Text_230D2D + trainerbattle_no_intro TRAINER_GRUNT_30, JaggedPass_Text_230D2D setflag FLAG_0x139 applymovement 5, JaggedPass_Movement_2725A2 waitmovement 0 @@ -98,12 +98,12 @@ JaggedPass_EventScript_230766:: @ 8230766 end JaggedPass_EventScript_230785:: @ 8230785 - trainerbattle 0, TRAINER_ERIC, 0, JaggedPass_Text_230888, JaggedPass_Text_2308FF + trainerbattle_normal TRAINER_ERIC, JaggedPass_Text_230888, JaggedPass_Text_2308FF msgbox JaggedPass_Text_230916, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_23079C:: @ 823079C - trainerbattle 2, TRAINER_DIANA_1, 0, JaggedPass_Text_230974, JaggedPass_Text_2309B5, JaggedPass_EventScript_2307C8 + trainerbattle_normal TRAINER_DIANA_1, JaggedPass_Text_230974, JaggedPass_Text_2309B5, JaggedPass_EventScript_2307C8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_2307E4 @@ -119,12 +119,12 @@ JaggedPass_EventScript_2307C8:: @ 82307C8 end JaggedPass_EventScript_2307E4:: @ 82307E4 - trainerbattle 5, TRAINER_DIANA_1, 0, JaggedPass_Text_230A76, JaggedPass_Text_230AAA + trainerbattle_rematch TRAINER_DIANA_1, JaggedPass_Text_230A76, JaggedPass_Text_230AAA msgbox JaggedPass_Text_230AD7, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_2307FB:: @ 82307FB - trainerbattle 2, TRAINER_ETHAN_1, 0, JaggedPass_Text_230B10, JaggedPass_Text_230B50, JaggedPass_EventScript_230827 + trainerbattle_normal TRAINER_ETHAN_1, JaggedPass_Text_230B10, JaggedPass_Text_230B50, JaggedPass_EventScript_230827 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_230843 @@ -140,17 +140,17 @@ JaggedPass_EventScript_230827:: @ 8230827 end JaggedPass_EventScript_230843:: @ 8230843 - trainerbattle 5, TRAINER_ETHAN_1, 0, JaggedPass_Text_230C28, JaggedPass_Text_230C60 + trainerbattle_rematch TRAINER_ETHAN_1, JaggedPass_Text_230C28, JaggedPass_Text_230C60 msgbox JaggedPass_Text_230C94, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_23085A:: @ 823085A - trainerbattle 0, TRAINER_JULIO, 0, JaggedPass_Text_230DF7, JaggedPass_Text_230E38 + trainerbattle_normal TRAINER_JULIO, JaggedPass_Text_230DF7, JaggedPass_Text_230E38 msgbox JaggedPass_Text_230E57, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_230871:: @ 8230871 - trainerbattle 0, TRAINER_AUTUMN, 0, JaggedPass_Text_230E8E, JaggedPass_Text_230ECD + trainerbattle_normal TRAINER_AUTUMN, JaggedPass_Text_230E8E, JaggedPass_Text_230ECD msgbox JaggedPass_Text_230EE3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index 059809ffa6..aa19a87efd 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -59,7 +59,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE78B:: @ 81FE78B return LavaridgeTown_Gym_1F_EventScript_1FE78C:: @ 81FE78C - trainerbattle 1, TRAINER_FLANNERY_1, 0, LavaridgeTown_Gym_1F_Text_1FF0DC, LavaridgeTown_Gym_1F_Text_1FF233, LavaridgeTown_Gym_1F_EventScript_1FE7C1 + trainerbattle_normal TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_1FF0DC, LavaridgeTown_Gym_1F_Text_1FF233, LavaridgeTown_Gym_1F_EventScript_1FE7C1, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq LavaridgeTown_Gym_1F_EventScript_1FE864 @@ -114,12 +114,12 @@ LavaridgeTown_Gym_1F_EventScript_1FE841:: @ 81FE841 return LavaridgeTown_Gym_1F_EventScript_1FE864:: @ 81FE864 - trainerbattle 7, TRAINER_FLANNERY_1, 0, LavaridgeTown_Gym_1F_Text_1FF601, LavaridgeTown_Gym_1F_Text_1FF69F, LavaridgeTown_Gym_1F_Text_1FF75E + trainerbattle_rematch_double TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_1FF601, LavaridgeTown_Gym_1F_Text_1FF69F, LavaridgeTown_Gym_1F_Text_1FF75E msgbox LavaridgeTown_Gym_1F_Text_1FF6BF, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE87F:: @ 81FE87F - trainerbattle 2, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_1FEADE, LavaridgeTown_Gym_1F_Text_1FEAFB, LavaridgeTown_Gym_1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_1FEADE, LavaridgeTown_Gym_1F_Text_1FEAFB, LavaridgeTown_Gym_1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_1F_Text_1FEB1C, MSGBOX_AUTOCLOSE end @@ -133,37 +133,37 @@ LavaridgeTown_Gym_B1F_EventScript_1FE89A:: @ 81FE89A end LavaridgeTown_Gym_1F_EventScript_1FE8AF:: @ 81FE8AF - trainerbattle 2, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_1FEB7B, LavaridgeTown_Gym_1F_Text_1FEBC0, LavaridgeTown_Gym_1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_1FEB7B, LavaridgeTown_Gym_1F_Text_1FEBC0, LavaridgeTown_Gym_1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_1F_Text_1FEBE1, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE8CA:: @ 81FE8CA - trainerbattle 2, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_1FEC31, LavaridgeTown_Gym_B1F_Text_1FECE3, LavaridgeTown_Gym_B1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_1FEC31, LavaridgeTown_Gym_B1F_Text_1FECE3, LavaridgeTown_Gym_B1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_B1F_Text_1FED02, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE8E5:: @ 81FE8E5 - trainerbattle 2, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_1FEE22, LavaridgeTown_Gym_1F_Text_1FEE42, LavaridgeTown_Gym_1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_1FEE22, LavaridgeTown_Gym_1F_Text_1FEE42, LavaridgeTown_Gym_1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_1F_Text_1FEE5D, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_1F_EventScript_1FE900:: @ 81FE900 - trainerbattle 2, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_1FED72, LavaridgeTown_Gym_1F_Text_1FED9E, LavaridgeTown_Gym_1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_1FED72, LavaridgeTown_Gym_1F_Text_1FED9E, LavaridgeTown_Gym_1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_1F_Text_1FEDBB, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE91B:: @ 81FE91B - trainerbattle 2, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_1FEE9D, LavaridgeTown_Gym_B1F_Text_1FEED5, LavaridgeTown_Gym_B1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_1FEE9D, LavaridgeTown_Gym_B1F_Text_1FEED5, LavaridgeTown_Gym_B1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_B1F_Text_1FEF07, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE936:: @ 81FE936 - trainerbattle 2, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_1FEF60, LavaridgeTown_Gym_B1F_Text_1FEFA7, LavaridgeTown_Gym_B1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_1FEF60, LavaridgeTown_Gym_B1F_Text_1FEFA7, LavaridgeTown_Gym_B1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_B1F_Text_1FEFC2, MSGBOX_AUTOCLOSE end LavaridgeTown_Gym_B1F_EventScript_1FE951:: @ 81FE951 - trainerbattle 2, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_1FF025, LavaridgeTown_Gym_B1F_Text_1FF05F, LavaridgeTown_Gym_B1F_EventScript_1FE89A + trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_1FF025, LavaridgeTown_Gym_B1F_Text_1FF05F, LavaridgeTown_Gym_B1F_EventScript_1FE89A msgbox LavaridgeTown_Gym_B1F_Text_1FF09A, MSGBOX_AUTOCLOSE end diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index ef178f9ca3..6b325d5495 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -309,32 +309,32 @@ LilycoveCity_EventScript_1E2ECD:: @ 81E2ECD end LilycoveCity_EventScript_1E2EDE:: @ 81E2EDE - trainerbattle 3, TRAINER_MAY_12, 0, LilycoveCity_Text_1E3275 + trainerbattle_no_intro TRAINER_MAY_12, LilycoveCity_Text_1E3275 goto LilycoveCity_EventScript_1E2F3E end LilycoveCity_EventScript_1E2EEE:: @ 81E2EEE - trainerbattle 3, TRAINER_MAY_13, 0, LilycoveCity_Text_1E3275 + trainerbattle_no_intro TRAINER_MAY_13, LilycoveCity_Text_1E3275 goto LilycoveCity_EventScript_1E2F3E end LilycoveCity_EventScript_1E2EFE:: @ 81E2EFE - trainerbattle 3, TRAINER_MAY_11, 0, LilycoveCity_Text_1E3275 + trainerbattle_no_intro TRAINER_MAY_11, LilycoveCity_Text_1E3275 goto LilycoveCity_EventScript_1E2F3E end LilycoveCity_EventScript_1E2F0E:: @ 81E2F0E - trainerbattle 3, TRAINER_BRENDAN_14, 0, LilycoveCity_Text_1E3777 + trainerbattle_no_intro TRAINER_BRENDAN_14, LilycoveCity_Text_1E3777 goto LilycoveCity_EventScript_1E2FAA end LilycoveCity_EventScript_1E2F1E:: @ 81E2F1E - trainerbattle 3, TRAINER_BRENDAN_15, 0, LilycoveCity_Text_1E3777 + trainerbattle_no_intro TRAINER_BRENDAN_15, LilycoveCity_Text_1E3777 goto LilycoveCity_EventScript_1E2FAA end LilycoveCity_EventScript_1E2F2E:: @ 81E2F2E - trainerbattle 3, TRAINER_BRENDAN_13, 0, LilycoveCity_Text_1E3777 + trainerbattle_no_intro TRAINER_BRENDAN_13, LilycoveCity_Text_1E3777 goto LilycoveCity_EventScript_1E2FAA end diff --git a/data/maps/MagmaHideout_1F/scripts.inc b/data/maps/MagmaHideout_1F/scripts.inc index 7db80a50c6..35726640fb 100644 --- a/data/maps/MagmaHideout_1F/scripts.inc +++ b/data/maps/MagmaHideout_1F/scripts.inc @@ -7,12 +7,12 @@ MagmaHideout_1F_MapScript1_239886: @ 8239886 end MagmaHideout_1F_EventScript_23988C:: @ 823988C - trainerbattle 0, TRAINER_GRUNT_38, 0, MagmaHideout_1F_Text_2398BA, MagmaHideout_1F_Text_239964 + trainerbattle_normal TRAINER_GRUNT_38, MagmaHideout_1F_Text_2398BA, MagmaHideout_1F_Text_239964 msgbox MagmaHideout_1F_Text_2399B1, MSGBOX_AUTOCLOSE end MagmaHideout_1F_EventScript_2398A3:: @ 82398A3 - trainerbattle 0, TRAINER_GRUNT_39, 0, MagmaHideout_1F_Text_2399F5, MagmaHideout_1F_Text_239ABA + trainerbattle_normal TRAINER_GRUNT_39, MagmaHideout_1F_Text_2399F5, MagmaHideout_1F_Text_239ABA msgbox MagmaHideout_1F_Text_239ACD, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_2F_1R/scripts.inc b/data/maps/MagmaHideout_2F_1R/scripts.inc index 347956e3b1..3318648c5e 100644 --- a/data/maps/MagmaHideout_2F_1R/scripts.inc +++ b/data/maps/MagmaHideout_2F_1R/scripts.inc @@ -2,22 +2,22 @@ MagmaHideout_2F_1R_MapScripts:: @ 8239B50 .byte 0 MagmaHideout_2F_1R_EventScript_239B51:: @ 8239B51 - trainerbattle 0, TRAINER_GRUNT_51, 0, MagmaHideout_2F_1R_Text_239BAD, MagmaHideout_2F_1R_Text_239C4B + trainerbattle_normal TRAINER_GRUNT_51, MagmaHideout_2F_1R_Text_239BAD, MagmaHideout_2F_1R_Text_239C4B msgbox MagmaHideout_2F_1R_Text_239C74, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B68:: @ 8239B68 - trainerbattle 0, TRAINER_GRUNT_40, 0, MagmaHideout_2F_1R_Text_239CAB, MagmaHideout_2F_1R_Text_239D09 + trainerbattle_normal TRAINER_GRUNT_40, MagmaHideout_2F_1R_Text_239CAB, MagmaHideout_2F_1R_Text_239D09 msgbox MagmaHideout_2F_1R_Text_239D1D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B7F:: @ 8239B7F - trainerbattle 0, TRAINER_GRUNT_41, 0, MagmaHideout_2F_1R_Text_239D62, MagmaHideout_2F_1R_Text_239D75 + trainerbattle_normal TRAINER_GRUNT_41, MagmaHideout_2F_1R_Text_239D62, MagmaHideout_2F_1R_Text_239D75 msgbox MagmaHideout_2F_1R_Text_239D7D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B96:: @ 8239B96 - trainerbattle 0, TRAINER_GRUNT_42, 0, MagmaHideout_2F_1R_Text_239DC5, MagmaHideout_2F_1R_Text_239DDA + trainerbattle_normal TRAINER_GRUNT_42, MagmaHideout_2F_1R_Text_239DC5, MagmaHideout_2F_1R_Text_239DDA msgbox MagmaHideout_2F_1R_Text_239DE2, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_2F_2R/scripts.inc b/data/maps/MagmaHideout_2F_2R/scripts.inc index 188edddcba..9ea56dbac9 100644 --- a/data/maps/MagmaHideout_2F_2R/scripts.inc +++ b/data/maps/MagmaHideout_2F_2R/scripts.inc @@ -2,22 +2,22 @@ MagmaHideout_2F_2R_MapScripts:: @ 8239E07 .byte 0 MagmaHideout_2F_2R_EventScript_239E08:: @ 8239E08 - trainerbattle 0, TRAINER_GRUNT_52, 0, MagmaHideout_2F_2R_Text_239E64, MagmaHideout_2F_2R_Text_239EA5 + trainerbattle_normal TRAINER_GRUNT_52, MagmaHideout_2F_2R_Text_239E64, MagmaHideout_2F_2R_Text_239EA5 msgbox MagmaHideout_2F_2R_Text_239EBB, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E1F:: @ 8239E1F - trainerbattle 0, TRAINER_GRUNT_43, 0, MagmaHideout_2F_2R_Text_239F31, MagmaHideout_2F_2R_Text_239F71 + trainerbattle_normal TRAINER_GRUNT_43, MagmaHideout_2F_2R_Text_239F31, MagmaHideout_2F_2R_Text_239F71 msgbox MagmaHideout_2F_2R_Text_239FA1, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E36:: @ 8239E36 - trainerbattle 0, TRAINER_GRUNT_44, 0, MagmaHideout_2F_2R_Text_239FDE, MagmaHideout_2F_2R_Text_23A050 + trainerbattle_normal TRAINER_GRUNT_44, MagmaHideout_2F_2R_Text_239FDE, MagmaHideout_2F_2R_Text_23A050 msgbox MagmaHideout_2F_2R_Text_23A07D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E4D:: @ 8239E4D - trainerbattle 0, TRAINER_GRUNT_45, 0, MagmaHideout_2F_2R_Text_23A0E4, MagmaHideout_2F_2R_Text_23A14C + trainerbattle_normal TRAINER_GRUNT_45, MagmaHideout_2F_2R_Text_23A0E4, MagmaHideout_2F_2R_Text_23A14C msgbox MagmaHideout_2F_2R_Text_23A16F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_3F_1R/scripts.inc b/data/maps/MagmaHideout_3F_1R/scripts.inc index 604c091814..0d8459693c 100644 --- a/data/maps/MagmaHideout_3F_1R/scripts.inc +++ b/data/maps/MagmaHideout_3F_1R/scripts.inc @@ -2,12 +2,12 @@ MagmaHideout_3F_1R_MapScripts:: @ 823A1B2 .byte 0 MagmaHideout_3F_1R_EventScript_23A1B3:: @ 823A1B3 - trainerbattle 0, TRAINER_GRUNT_46, 0, MagmaHideout_3F_1R_Text_23A1E1, MagmaHideout_3F_1R_Text_23A229 + trainerbattle_normal TRAINER_GRUNT_46, MagmaHideout_3F_1R_Text_23A1E1, MagmaHideout_3F_1R_Text_23A229 msgbox MagmaHideout_3F_1R_Text_23A246, MSGBOX_AUTOCLOSE end MagmaHideout_3F_1R_EventScript_23A1CA:: @ 823A1CA - trainerbattle 0, TRAINER_GRUNT_53, 0, MagmaHideout_3F_1R_Text_23A293, MagmaHideout_3F_1R_Text_23A353 + trainerbattle_normal TRAINER_GRUNT_53, MagmaHideout_3F_1R_Text_23A293, MagmaHideout_3F_1R_Text_23A353 msgbox MagmaHideout_3F_1R_Text_23A37C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_3F_2R/scripts.inc b/data/maps/MagmaHideout_3F_2R/scripts.inc index 3656ec3570..3ae8cc81a1 100644 --- a/data/maps/MagmaHideout_3F_2R/scripts.inc +++ b/data/maps/MagmaHideout_3F_2R/scripts.inc @@ -2,7 +2,7 @@ MagmaHideout_3F_2R_MapScripts:: @ 823A3D4 .byte 0 MagmaHideout_3F_2R_EventScript_23A3D5:: @ 823A3D5 - trainerbattle 0, TRAINER_GRUNT_47, 0, MagmaHideout_3F_2R_Text_23A3EC, MagmaHideout_3F_2R_Text_23A4BB + trainerbattle_normal TRAINER_GRUNT_47, MagmaHideout_3F_2R_Text_23A3EC, MagmaHideout_3F_2R_Text_23A4BB msgbox MagmaHideout_3F_2R_Text_23A4EF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index 82d21bf6c6..f21dfa1d8c 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -57,7 +57,7 @@ MagmaHideout_4F_EventScript_23A560:: @ 823A560 waitmovement 0 msgbox MagmaHideout_4F_Text_23AB33, MSGBOX_DEFAULT closemessage - trainerbattle 3, TRAINER_MAXIE_1, 0, MagmaHideout_4F_Text_23ABB5 + trainerbattle_no_intro TRAINER_MAXIE_1, MagmaHideout_4F_Text_23ABB5 msgbox MagmaHideout_4F_Text_23ABE2, MSGBOX_DEFAULT closemessage clearflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN @@ -109,22 +109,22 @@ MagmaHideout_4F_Movement_23A680: @ 823A680 step_end MagmaHideout_4F_EventScript_23A68C:: @ 823A68C - trainerbattle 0, TRAINER_GRUNT_48, 0, MagmaHideout_4F_Text_23A6E8, MagmaHideout_4F_Text_23A775 + trainerbattle_normal TRAINER_GRUNT_48, MagmaHideout_4F_Text_23A6E8, MagmaHideout_4F_Text_23A775 msgbox MagmaHideout_4F_Text_23A7B5, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6A3:: @ 823A6A3 - trainerbattle 0, TRAINER_GRUNT_49, 0, MagmaHideout_4F_Text_23A7DA, MagmaHideout_4F_Text_23A81B + trainerbattle_normal TRAINER_GRUNT_49, MagmaHideout_4F_Text_23A7DA, MagmaHideout_4F_Text_23A81B msgbox MagmaHideout_4F_Text_23A841, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6BA:: @ 823A6BA - trainerbattle 0, TRAINER_GRUNT_50, 0, MagmaHideout_4F_Text_23A86D, MagmaHideout_4F_Text_23A8A7 + trainerbattle_normal TRAINER_GRUNT_50, MagmaHideout_4F_Text_23A86D, MagmaHideout_4F_Text_23A8A7 msgbox MagmaHideout_4F_Text_23A8C6, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6D1:: @ 823A6D1 - trainerbattle 0, TRAINER_TABITHA_3, 0, MagmaHideout_4F_Text_23A8E1, MagmaHideout_4F_Text_23A994 + trainerbattle_normal TRAINER_TABITHA_3, MagmaHideout_4F_Text_23A8E1, MagmaHideout_4F_Text_23A994 msgbox MagmaHideout_4F_Text_23A9AC, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index dd5a89a8cf..cc15974a25 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -208,7 +208,7 @@ MauvilleCity_EventScript_1DF628:: @ 81DF628 MauvilleCity_EventScript_1DF63A:: @ 81DF63A msgbox MauvilleCity_Text_1DFB6D, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_WALLY_2, 0, MauvilleCity_Text_1DFB96 + trainerbattle_no_intro TRAINER_WALLY_2, MauvilleCity_Text_1DFB96 applymovement 6, MauvilleCity_Movement_2725A8 waitmovement 0 msgbox MauvilleCity_Text_1DFBC3, MSGBOX_DEFAULT diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index 995b28c940..fcf3034214 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -76,7 +76,7 @@ MauvilleCity_Gym_EventScript_20DEE7:: @ 820DEE7 end MauvilleCity_Gym_EventScript_20DEEB:: @ 820DEEB - trainerbattle 1, TRAINER_WATTSON_1, 0, MauvilleCity_Gym_Text_20E602, MauvilleCity_Gym_Text_20E734, MauvilleCity_Gym_EventScript_20DF2B + trainerbattle_normal TRAINER_WATTSON_1, MauvilleCity_Gym_Text_20E602, MauvilleCity_Gym_Text_20E734, MauvilleCity_Gym_EventScript_20DF2B, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MauvilleCity_Gym_EventScript_20DFDE @@ -140,7 +140,7 @@ MauvilleCity_Gym_EventScript_20DFD4:: @ 820DFD4 end MauvilleCity_Gym_EventScript_20DFDE:: @ 820DFDE - trainerbattle 7, TRAINER_WATTSON_1, 0, MauvilleCity_Gym_Text_20E9A7, MauvilleCity_Gym_Text_20EA42, MauvilleCity_Gym_Text_20EAFD + trainerbattle_rematch_double TRAINER_WATTSON_1, MauvilleCity_Gym_Text_20E9A7, MauvilleCity_Gym_Text_20EA42, MauvilleCity_Gym_Text_20EAFD msgbox MauvilleCity_Gym_Text_20EA5E, MSGBOX_AUTOCLOSE end @@ -215,27 +215,27 @@ MauvilleCity_Gym_EventScript_20E0B4:: @ 820E0B4 end MauvilleCity_Gym_EventScript_20E0B9:: @ 820E0B9 - trainerbattle 0, TRAINER_KIRK, 0, MauvilleCity_Gym_Text_20E2BC, MauvilleCity_Gym_Text_20E2FC + trainerbattle_normal TRAINER_KIRK, MauvilleCity_Gym_Text_20E2BC, MauvilleCity_Gym_Text_20E2FC msgbox MauvilleCity_Gym_Text_20E336, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0D0:: @ 820E0D0 - trainerbattle 0, TRAINER_SHAWN, 0, MauvilleCity_Gym_Text_20E369, MauvilleCity_Gym_Text_20E3A7 + trainerbattle_normal TRAINER_SHAWN, MauvilleCity_Gym_Text_20E369, MauvilleCity_Gym_Text_20E3A7 msgbox MauvilleCity_Gym_Text_20E3C1, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0E7:: @ 820E0E7 - trainerbattle 0, TRAINER_BEN, 0, MauvilleCity_Gym_Text_20E443, MauvilleCity_Gym_Text_20E469 + trainerbattle_normal TRAINER_BEN, MauvilleCity_Gym_Text_20E443, MauvilleCity_Gym_Text_20E469 msgbox MauvilleCity_Gym_Text_20E47E, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0FE:: @ 820E0FE - trainerbattle 0, TRAINER_VIVIAN, 0, MauvilleCity_Gym_Text_20E4BB, MauvilleCity_Gym_Text_20E4F4 + trainerbattle_normal TRAINER_VIVIAN, MauvilleCity_Gym_Text_20E4BB, MauvilleCity_Gym_Text_20E4F4 msgbox MauvilleCity_Gym_Text_20E50F, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E115:: @ 820E115 - trainerbattle 0, TRAINER_ANGELO, 0, MauvilleCity_Gym_Text_20E593, MauvilleCity_Gym_Text_20E5A8 + trainerbattle_normal TRAINER_ANGELO, MauvilleCity_Gym_Text_20E593, MauvilleCity_Gym_Text_20E5A8 msgbox MauvilleCity_Gym_Text_20E5C2, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MeteorFalls_1F_2R/scripts.inc b/data/maps/MeteorFalls_1F_2R/scripts.inc index df62fe3133..294ef9c48f 100644 --- a/data/maps/MeteorFalls_1F_2R/scripts.inc +++ b/data/maps/MeteorFalls_1F_2R/scripts.inc @@ -2,7 +2,7 @@ MeteorFalls_1F_2R_MapScripts:: @ 822C4DD .byte 0 MeteorFalls_1F_2R_EventScript_22C4DE:: @ 822C4DE - trainerbattle 2, TRAINER_NICOLAS_1, 0, MeteorFalls_1F_2R_Text_22C608, MeteorFalls_1F_2R_Text_22C678, MeteorFalls_1F_2R_EventScript_22C50A + trainerbattle_normal TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_22C608, MeteorFalls_1F_2R_Text_22C678, MeteorFalls_1F_2R_EventScript_22C50A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C529 @@ -19,12 +19,12 @@ MeteorFalls_1F_2R_EventScript_22C50A:: @ 822C50A end MeteorFalls_1F_2R_EventScript_22C529:: @ 822C529 - trainerbattle 5, TRAINER_NICOLAS_1, 0, MeteorFalls_1F_2R_Text_22C73F, MeteorFalls_1F_2R_Text_22C7AD + trainerbattle_rematch TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_22C73F, MeteorFalls_1F_2R_Text_22C7AD msgbox MeteorFalls_1F_2R_Text_22C7D8, MSGBOX_AUTOCLOSE end MeteorFalls_1F_2R_EventScript_22C540:: @ 822C540 - trainerbattle 6, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22C843, MeteorFalls_1F_2R_Text_22C89C, MeteorFalls_1F_2R_Text_22C92B, MeteorFalls_1F_2R_EventScript_22C570 + trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_22C843, MeteorFalls_1F_2R_Text_22C89C, MeteorFalls_1F_2R_Text_22C92B, MeteorFalls_1F_2R_EventScript_22C570 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C589 @@ -39,12 +39,12 @@ MeteorFalls_1F_2R_EventScript_22C570:: @ 822C570 end MeteorFalls_1F_2R_EventScript_22C589:: @ 822C589 - trainerbattle 7, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22CB47, MeteorFalls_1F_2R_Text_22CBA0, MeteorFalls_1F_2R_Text_22CC27 + trainerbattle_rematch_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_22CB47, MeteorFalls_1F_2R_Text_22CBA0, MeteorFalls_1F_2R_Text_22CC27 msgbox MeteorFalls_1F_2R_Text_22CBC5, MSGBOX_AUTOCLOSE end MeteorFalls_1F_2R_EventScript_22C5A4:: @ 822C5A4 - trainerbattle 6, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22C9E6, MeteorFalls_1F_2R_Text_22CA44, MeteorFalls_1F_2R_Text_22CACD, MeteorFalls_1F_2R_EventScript_22C5D4 + trainerbattle_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_22C9E6, MeteorFalls_1F_2R_Text_22CA44, MeteorFalls_1F_2R_Text_22CACD, MeteorFalls_1F_2R_EventScript_22C5D4 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C5ED @@ -59,7 +59,7 @@ MeteorFalls_1F_2R_EventScript_22C5D4:: @ 822C5D4 end MeteorFalls_1F_2R_EventScript_22C5ED:: @ 822C5ED - trainerbattle 7, TRAINER_JOHN_AND_JAY_1, 0, MeteorFalls_1F_2R_Text_22CC98, MeteorFalls_1F_2R_Text_22CD08, MeteorFalls_1F_2R_Text_22CDAB + trainerbattle_rematch_double TRAINER_JOHN_AND_JAY_1, MeteorFalls_1F_2R_Text_22CC98, MeteorFalls_1F_2R_Text_22CD08, MeteorFalls_1F_2R_Text_22CDAB msgbox MeteorFalls_1F_2R_Text_22CD34, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MeteorFalls_StevensCave/scripts.inc b/data/maps/MeteorFalls_StevensCave/scripts.inc index 962c7c2983..3d7722487c 100644 --- a/data/maps/MeteorFalls_StevensCave/scripts.inc +++ b/data/maps/MeteorFalls_StevensCave/scripts.inc @@ -14,7 +14,7 @@ MeteorFalls_StevensCave_EventScript_23B182:: @ 823B182 applymovement 1, MeteorFalls_StevensCave_Movement_27259E waitmovement 0 msgbox MeteorFalls_StevensCave_Text_23B1E1, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_STEVEN, 0, MeteorFalls_StevensCave_Text_23B32D + trainerbattle_no_intro TRAINER_STEVEN, MeteorFalls_StevensCave_Text_23B32D msgbox MeteorFalls_StevensCave_Text_23B358, MSGBOX_DEFAULT setflag FLAG_0x4F8 release diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index ffa8a42472..4726b50508 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -49,7 +49,7 @@ MossdeepCity_Gym_EventScript_220885:: @ 8220885 end MossdeepCity_Gym_EventScript_220898:: @ 8220898 - trainerbattle 8, TRAINER_TATE_AND_LIZA_1, 0, MossdeepCity_Gym_Text_221783, MossdeepCity_Gym_Text_2218EC, MossdeepCity_Gym_Text_221BCE, MossdeepCity_Gym_EventScript_2208D1 + trainerbattle_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_221783, MossdeepCity_Gym_Text_2218EC, MossdeepCity_Gym_Text_221BCE, MossdeepCity_Gym_EventScript_2208D1, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MossdeepCity_Gym_EventScript_22097E @@ -109,7 +109,7 @@ MossdeepCity_Gym_EventScript_22095B:: @ 822095B return MossdeepCity_Gym_EventScript_22097E:: @ 822097E - trainerbattle 7, TRAINER_TATE_AND_LIZA_1, 0, MossdeepCity_Gym_Text_221D0B, MossdeepCity_Gym_Text_221E05, MossdeepCity_Gym_Text_221EB8 + trainerbattle_rematch_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_221D0B, MossdeepCity_Gym_Text_221E05, MossdeepCity_Gym_Text_221EB8 msgbox MossdeepCity_Gym_Text_221E45, MSGBOX_AUTOCLOSE end @@ -211,62 +211,62 @@ MossdeepCity_Gym_EventScript_220AF1:: @ 8220AF1 end MossdeepCity_Gym_EventScript_220AFD:: @ 8220AFD - trainerbattle 0, TRAINER_PRESTON, 0, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC + trainerbattle_normal TRAINER_PRESTON, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC msgbox MossdeepCity_Gym_Text_220ED3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B14:: @ 8220B14 - trainerbattle 0, TRAINER_VIRGIL, 0, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A + trainerbattle_normal TRAINER_VIRGIL, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A msgbox MossdeepCity_Gym_Text_220F3A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B2B:: @ 8220B2B - trainerbattle 0, TRAINER_BLAKE, 0, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 + trainerbattle_normal TRAINER_BLAKE, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 msgbox MossdeepCity_Gym_Text_221055, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B42:: @ 8220B42 - trainerbattle 0, TRAINER_HANNAH, 0, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 + trainerbattle_normal TRAINER_HANNAH, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 msgbox MossdeepCity_Gym_Text_22116A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B59:: @ 8220B59 - trainerbattle 0, TRAINER_SAMANTHA, 0, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 + trainerbattle_normal TRAINER_SAMANTHA, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 msgbox MossdeepCity_Gym_Text_22123D, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B70:: @ 8220B70 - trainerbattle 0, TRAINER_MAURA, 0, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 + trainerbattle_normal TRAINER_MAURA, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 msgbox MossdeepCity_Gym_Text_22132E, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B87:: @ 8220B87 - trainerbattle 0, TRAINER_SYLVIA, 0, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 + trainerbattle_normal TRAINER_SYLVIA, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 msgbox MossdeepCity_Gym_Text_221412, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B9E:: @ 8220B9E - trainerbattle 0, TRAINER_NATE, 0, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 + trainerbattle_normal TRAINER_NATE, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 msgbox MossdeepCity_Gym_Text_2214D3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BB5:: @ 8220BB5 - trainerbattle 0, TRAINER_MACEY, 0, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 + trainerbattle_normal TRAINER_MACEY, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 msgbox MossdeepCity_Gym_Text_221680, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BCC:: @ 8220BCC - trainerbattle 0, TRAINER_CLIFFORD, 0, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 + trainerbattle_normal TRAINER_CLIFFORD, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 msgbox MossdeepCity_Gym_Text_2215E2, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BE3:: @ 8220BE3 - trainerbattle 0, TRAINER_NICHOLAS, 0, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D + trainerbattle_normal TRAINER_NICHOLAS, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D msgbox MossdeepCity_Gym_Text_22173A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BFA:: @ 8220BFA - trainerbattle 0, TRAINER_KATHLEEN, 0, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B + trainerbattle_normal TRAINER_KATHLEEN, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B msgbox MossdeepCity_Gym_Text_221545, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc index 9dbf2117f8..dbb673fe9b 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc @@ -219,17 +219,17 @@ MossdeepCity_SpaceCenter_1F_EventScript_2231CF:: @ 82231CF end MossdeepCity_SpaceCenter_1F_EventScript_2231DA:: @ 82231DA - trainerbattle 0, TRAINER_GRUNT_32, 0, MossdeepCity_SpaceCenter_1F_Text_22396C, MossdeepCity_SpaceCenter_1F_Text_223999 + trainerbattle_normal TRAINER_GRUNT_32, MossdeepCity_SpaceCenter_1F_Text_22396C, MossdeepCity_SpaceCenter_1F_Text_223999 msgbox MossdeepCity_SpaceCenter_1F_Text_2239AA, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_2231F1:: @ 82231F1 - trainerbattle 0, TRAINER_GRUNT_16, 0, MossdeepCity_SpaceCenter_1F_Text_2239E6, MossdeepCity_SpaceCenter_1F_Text_223A21 + trainerbattle_normal TRAINER_GRUNT_16, MossdeepCity_SpaceCenter_1F_Text_2239E6, MossdeepCity_SpaceCenter_1F_Text_223A21 msgbox MossdeepCity_SpaceCenter_1F_Text_223A4B, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_223208:: @ 8223208 - trainerbattle 0, TRAINER_GRUNT_33, 0, MossdeepCity_SpaceCenter_1F_Text_223A8A, MossdeepCity_SpaceCenter_1F_Text_223AFA + trainerbattle_normal TRAINER_GRUNT_33, MossdeepCity_SpaceCenter_1F_Text_223A8A, MossdeepCity_SpaceCenter_1F_Text_223AFA msgbox MossdeepCity_SpaceCenter_1F_Text_223B37, MSGBOX_AUTOCLOSE end @@ -239,7 +239,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F checkflag FLAG_0x0BF goto_eq MossdeepCity_SpaceCenter_1F_EventScript_22326E msgbox MossdeepCity_SpaceCenter_1F_Text_223B90, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_23, 0, MossdeepCity_SpaceCenter_1F_Text_223BC2 + trainerbattle_no_intro TRAINER_GRUNT_23, MossdeepCity_SpaceCenter_1F_Text_223BC2 setflag FLAG_0x0BF moveobjectoffscreen 9 switch VAR_FACING diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 6bb71708dd..22fcc14768 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -54,19 +54,19 @@ MossdeepCity_SpaceCenter_2F_Movement_223E07: @ 8223E07 MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09 msgbox MossdeepCity_SpaceCenter_2F_Text_22442D, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_34, 0, MossdeepCity_SpaceCenter_2F_Text_224461 + trainerbattle_no_intro TRAINER_GRUNT_34, MossdeepCity_SpaceCenter_2F_Text_224461 applymovement 6, MossdeepCity_SpaceCenter_2F_Movement_223E85 waitmovement 0 applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_2725A4 waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_22446E, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_35, 0, MossdeepCity_SpaceCenter_2F_Text_224499 + trainerbattle_no_intro TRAINER_GRUNT_35, MossdeepCity_SpaceCenter_2F_Text_224499 applymovement 5, MossdeepCity_SpaceCenter_2F_Movement_223E81 waitmovement 0 applymovement 255, MossdeepCity_SpaceCenter_2F_Movement_2725A8 waitmovement 0 msgbox MossdeepCity_SpaceCenter_2F_Text_2244AB, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_36, 0, MossdeepCity_SpaceCenter_2F_Text_2244F1 + trainerbattle_no_intro TRAINER_GRUNT_36, MossdeepCity_SpaceCenter_2F_Text_2244F1 applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89 waitmovement 0 setvar VAR_0x409F, 2 @@ -343,11 +343,11 @@ MossdeepCity_SpaceCenter_2F_EventScript_224152:: @ 8224152 return MossdeepCity_SpaceCenter_2F_EventScript_224157:: @ 8224157 - trainerbattle 10, TRAINER_MAXIE_3, 0, MossdeepCity_SpaceCenter_2F_Text_22487C, MossdeepCity_SpaceCenter_2F_Text_22487C + trainerbattle TRAINER_BATTLE_SET_TRAINER_A, TRAINER_MAXIE_3, 0, MossdeepCity_SpaceCenter_2F_Text_22487C, MossdeepCity_SpaceCenter_2F_Text_22487C end MossdeepCity_SpaceCenter_2F_EventScript_224166:: @ 8224166 - trainerbattle 11, TRAINER_TABITHA_1, 0, MossdeepCity_SpaceCenter_Text_2248AD, MossdeepCity_SpaceCenter_Text_2248AD + trainerbattle TRAINER_BATTLE_SET_TRAINER_B, TRAINER_TABITHA_1, 0, MossdeepCity_SpaceCenter_Text_2248AD, MossdeepCity_SpaceCenter_Text_2248AD end MossdeepCity_SpaceCenter_2F_EventScript_224175:: @ 8224175 diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index 480f915157..570043a9d6 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -45,7 +45,7 @@ MtChimney_EventScript_22EE0B:: @ 822EE0B applymovement 2, MtChimney_Movement_27259A waitmovement 0 msgbox MtChimney_Text_22F32E, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_MAXIE_2, 0, MtChimney_Text_22F5CF + trainerbattle_no_intro TRAINER_MAXIE_2, MtChimney_Text_22F5CF msgbox MtChimney_Text_22F5F7, MSGBOX_DEFAULT closemessage delay 30 @@ -411,12 +411,12 @@ MtChimney_EventScript_22F065:: @ 822F065 end MtChimney_EventScript_22F06E:: @ 822F06E - trainerbattle 0, TRAINER_TABITHA_2, 0, MtChimney_Text_22F6AA, MtChimney_Text_22F72C + trainerbattle_normal TRAINER_TABITHA_2, MtChimney_Text_22F6AA, MtChimney_Text_22F72C msgbox MtChimney_Text_22F76D, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F085:: @ 822F085 - trainerbattle 0, TRAINER_GRUNT_31, 0, MtChimney_Text_22F7A2, MtChimney_Text_22F83A + trainerbattle_normal TRAINER_GRUNT_31, MtChimney_Text_22F7A2, MtChimney_Text_22F83A msgbox MtChimney_Text_22F859, MSGBOX_AUTOCLOSE end @@ -487,7 +487,7 @@ MtChimney_EventScript_22F141:: @ 822F141 end MtChimney_EventScript_22F14A:: @ 822F14A - trainerbattle 2, TRAINER_SHELBY_1, 0, MtChimney_Text_23001D, MtChimney_Text_230076, MtChimney_EventScript_22F176 + trainerbattle_normal TRAINER_SHELBY_1, MtChimney_Text_23001D, MtChimney_Text_230076, MtChimney_EventScript_22F176 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F195 @@ -504,32 +504,32 @@ MtChimney_EventScript_22F176:: @ 822F176 end MtChimney_EventScript_22F195:: @ 822F195 - trainerbattle 5, TRAINER_SHELBY_1, 0, MtChimney_Text_230153, MtChimney_Text_2301BB + trainerbattle_rematch TRAINER_SHELBY_1, MtChimney_Text_230153, MtChimney_Text_2301BB msgbox MtChimney_Text_2301E7, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1AC:: @ 822F1AC - trainerbattle 0, TRAINER_MELISSA, 0, MtChimney_Text_23022A, MtChimney_Text_23026D + trainerbattle_normal TRAINER_MELISSA, MtChimney_Text_23022A, MtChimney_Text_23026D msgbox MtChimney_Text_230292, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1C3:: @ 822F1C3 - trainerbattle 0, TRAINER_SHEILA, 0, MtChimney_Text_2302BD, MtChimney_Text_230304 + trainerbattle_normal TRAINER_SHEILA, MtChimney_Text_2302BD, MtChimney_Text_230304 msgbox MtChimney_Text_23033A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1DA:: @ 822F1DA - trainerbattle 0, TRAINER_SHIRLEY, 0, MtChimney_Text_2303DF, MtChimney_Text_230436 + trainerbattle_normal TRAINER_SHIRLEY, MtChimney_Text_2303DF, MtChimney_Text_230436 msgbox MtChimney_Text_230463, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1F1:: @ 822F1F1 - trainerbattle 0, TRAINER_GRUNT_24, 0, MtChimney_Text_22F8B6, MtChimney_Text_22F921 + trainerbattle_normal TRAINER_GRUNT_24, MtChimney_Text_22F8B6, MtChimney_Text_22F921 msgbox MtChimney_Text_22F93A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F208:: @ 822F208 - trainerbattle 2, TRAINER_SAWYER_1, 0, MtChimney_Text_2304B3, MtChimney_Text_2304F7, MtChimney_EventScript_22F234 + trainerbattle_normal TRAINER_SAWYER_1, MtChimney_Text_2304B3, MtChimney_Text_2304F7, MtChimney_EventScript_22F234 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F253 @@ -546,7 +546,7 @@ MtChimney_EventScript_22F234:: @ 822F234 end MtChimney_EventScript_22F253:: @ 822F253 - trainerbattle 5, TRAINER_SAWYER_1, 0, MtChimney_Text_23059C, MtChimney_Text_2305E3 + trainerbattle_rematch TRAINER_SAWYER_1, MtChimney_Text_23059C, MtChimney_Text_2305E3 msgbox MtChimney_Text_230614, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_2F/scripts.inc b/data/maps/MtPyre_2F/scripts.inc index 752c17fcc2..5b94690b8f 100644 --- a/data/maps/MtPyre_2F/scripts.inc +++ b/data/maps/MtPyre_2F/scripts.inc @@ -18,27 +18,27 @@ MtPyre_2F_EventScript_23111F:: @ 823111F end MtPyre_2F_EventScript_231128:: @ 8231128 - trainerbattle 0, TRAINER_MARK, 0, MtPyre_2F_Text_231258, MtPyre_2F_Text_2312A2 + trainerbattle_normal TRAINER_MARK, MtPyre_2F_Text_231258, MtPyre_2F_Text_2312A2 msgbox MtPyre_2F_Text_2312CB, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23113F:: @ 823113F - trainerbattle 4, TRAINER_DEZ_AND_LUKE, 0, MtPyre_2F_Text_23130F, MtPyre_2F_Text_2313A1, MtPyre_2F_Text_231414 + trainerbattle_double TRAINER_DEZ_AND_LUKE, MtPyre_2F_Text_23130F, MtPyre_2F_Text_2313A1, MtPyre_2F_Text_231414 msgbox MtPyre_2F_Text_2313B1, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23115A:: @ 823115A - trainerbattle 4, TRAINER_DEZ_AND_LUKE, 0, MtPyre_2F_Text_231492, MtPyre_2F_Text_231534, MtPyre_2F_Text_231582 + trainerbattle_double TRAINER_DEZ_AND_LUKE, MtPyre_2F_Text_231492, MtPyre_2F_Text_231534, MtPyre_2F_Text_231582 msgbox MtPyre_2F_Text_23154D, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_231175:: @ 8231175 - trainerbattle 0, TRAINER_LEAH, 0, MtPyre_2F_Text_231604, MtPyre_2F_Text_231645 + trainerbattle_normal TRAINER_LEAH, MtPyre_2F_Text_231604, MtPyre_2F_Text_231645 msgbox MtPyre_2F_Text_23165A, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23118C:: @ 823118C - trainerbattle 0, TRAINER_ZANDER, 0, MtPyre_2F_Text_2316C7, MtPyre_2F_Text_2316E1 + trainerbattle_normal TRAINER_ZANDER, MtPyre_2F_Text_2316C7, MtPyre_2F_Text_2316E1 msgbox MtPyre_2F_Text_2316FB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index 7c84290dea..ef31d7ef34 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -2,17 +2,17 @@ MtPyre_3F_MapScripts:: @ 8231752 .byte 0 MtPyre_3F_EventScript_231753:: @ 8231753 - trainerbattle 0, TRAINER_WILLIAM, 0, MtPyre_3F_Text_2317E3, MtPyre_3F_Text_231853 + trainerbattle_normal TRAINER_WILLIAM, MtPyre_3F_Text_2317E3, MtPyre_3F_Text_231853 msgbox MtPyre_3F_Text_231869, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_23176A:: @ 823176A - trainerbattle 0, TRAINER_KAYLA, 0, MtPyre_3F_Text_2318A1, MtPyre_3F_Text_2318DD + trainerbattle_normal TRAINER_KAYLA, MtPyre_3F_Text_2318A1, MtPyre_3F_Text_2318DD msgbox MtPyre_3F_Text_2318F2, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_231781:: @ 8231781 - trainerbattle 2, TRAINER_GABRIELLE_1, 0, MtPyre_3F_Text_231952, MtPyre_3F_Text_23196A, MtPyre_3F_EventScript_2317AD + trainerbattle_normal TRAINER_GABRIELLE_1, MtPyre_3F_Text_231952, MtPyre_3F_Text_23196A, MtPyre_3F_EventScript_2317AD specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_3F_EventScript_2317CC @@ -29,7 +29,7 @@ MtPyre_3F_EventScript_2317AD:: @ 82317AD end MtPyre_3F_EventScript_2317CC:: @ 82317CC - trainerbattle 5, TRAINER_GABRIELLE_1, 0, MtPyre_3F_Text_231AAB, MtPyre_3F_Text_231AE6 + trainerbattle_rematch TRAINER_GABRIELLE_1, MtPyre_3F_Text_231AAB, MtPyre_3F_Text_231AE6 msgbox MtPyre_3F_Text_231B0D, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_4F/scripts.inc b/data/maps/MtPyre_4F/scripts.inc index 2e6e3fc551..74844f55b3 100644 --- a/data/maps/MtPyre_4F/scripts.inc +++ b/data/maps/MtPyre_4F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_4F_MapScripts:: @ 8231BC8 .byte 0 MtPyre_5F_EventScript_231BC9:: @ 8231BC9 - trainerbattle 0, TRAINER_ATSUSHI, 0, MtPyre_5F_Text_231BE0, MtPyre_5F_Text_231C08 + trainerbattle_normal TRAINER_ATSUSHI, MtPyre_5F_Text_231BE0, MtPyre_5F_Text_231C08 msgbox MtPyre_5F_Text_231C24, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_5F/scripts.inc b/data/maps/MtPyre_5F/scripts.inc index 7326586638..43916a5466 100644 --- a/data/maps/MtPyre_5F/scripts.inc +++ b/data/maps/MtPyre_5F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_5F_MapScripts:: @ 8231C6D .byte 0 MtPyre_4F_EventScript_231C6E:: @ 8231C6E - trainerbattle 0, TRAINER_TASHA, 0, MtPyre_4F_Text_231C85, MtPyre_4F_Text_231CDB + trainerbattle_normal TRAINER_TASHA, MtPyre_4F_Text_231C85, MtPyre_4F_Text_231CDB msgbox MtPyre_4F_Text_231CEE, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_6F/scripts.inc b/data/maps/MtPyre_6F/scripts.inc index c82827d4f8..83a104bacd 100644 --- a/data/maps/MtPyre_6F/scripts.inc +++ b/data/maps/MtPyre_6F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_6F_MapScripts:: @ 8231D3A .byte 0 MtPyre_6F_EventScript_231D3B:: @ 8231D3B - trainerbattle 2, TRAINER_VALERIE_1, 0, MtPyre_6F_Text_231DB4, MtPyre_6F_Text_231DE2, MtPyre_6F_EventScript_231D67 + trainerbattle_normal TRAINER_VALERIE_1, MtPyre_6F_Text_231DB4, MtPyre_6F_Text_231DE2, MtPyre_6F_EventScript_231D67 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_6F_EventScript_231D86 @@ -19,12 +19,12 @@ MtPyre_6F_EventScript_231D67:: @ 8231D67 end MtPyre_6F_EventScript_231D86:: @ 8231D86 - trainerbattle 5, TRAINER_VALERIE_1, 0, MtPyre_6F_Text_231EB3, MtPyre_6F_Text_231ECB + trainerbattle_rematch TRAINER_VALERIE_1, MtPyre_6F_Text_231EB3, MtPyre_6F_Text_231ECB msgbox MtPyre_6F_Text_231EE1, MSGBOX_AUTOCLOSE end MtPyre_6F_EventScript_231D9D:: @ 8231D9D - trainerbattle 0, TRAINER_CEDRIC, 0, MtPyre_6F_Text_231F11, MtPyre_6F_Text_231F4A + trainerbattle_normal TRAINER_CEDRIC, MtPyre_6F_Text_231F11, MtPyre_6F_Text_231F4A msgbox MtPyre_6F_Text_231F5C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index d0c9fcc6a6..cfff1c354d 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -425,22 +425,22 @@ MtPyre_Summit_Movement_2323F8: @ 82323F8 step_end MtPyre_Summit_EventScript_2323FD:: @ 82323FD - trainerbattle 0, TRAINER_GRUNT_17, 0, MtPyre_Summit_Text_232459, MtPyre_Summit_Text_2324A0 + trainerbattle_normal TRAINER_GRUNT_17, MtPyre_Summit_Text_232459, MtPyre_Summit_Text_2324A0 msgbox MtPyre_Summit_Text_2324E0, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232414:: @ 8232414 - trainerbattle 0, TRAINER_GRUNT_18, 0, MtPyre_Summit_Text_232513, MtPyre_Summit_Text_2325B0 + trainerbattle_normal TRAINER_GRUNT_18, MtPyre_Summit_Text_232513, MtPyre_Summit_Text_2325B0 msgbox MtPyre_Summit_Text_2325E4, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_23242B:: @ 823242B - trainerbattle 0, TRAINER_GRUNT_19, 0, MtPyre_Summit_Text_23261D, MtPyre_Summit_Text_232678 + trainerbattle_normal TRAINER_GRUNT_19, MtPyre_Summit_Text_23261D, MtPyre_Summit_Text_232678 msgbox MtPyre_Summit_Text_2326B3, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232442:: @ 8232442 - trainerbattle 0, TRAINER_GRUNT_29, 0, MtPyre_Summit_Text_23271B, MtPyre_Summit_Text_23279A + trainerbattle_normal TRAINER_GRUNT_29, MtPyre_Summit_Text_23271B, MtPyre_Summit_Text_23279A msgbox MtPyre_Summit_Text_2327D8, MSGBOX_AUTOCLOSE end diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index 71d03cfe93..d6acdb0ec9 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -379,7 +379,7 @@ PetalburgCity_Gym_EventScript_204DAC:: @ 8204DAC end PetalburgCity_Gym_EventScript_204DB3:: @ 8204DB3 - trainerbattle 7, TRAINER_NORMAN_1, 0, PetalburgCity_Gym_Text_2074A2, PetalburgCity_Gym_Text_2075CE, PetalburgCity_Gym_Text_20764A + trainerbattle_rematch_double TRAINER_NORMAN_1, PetalburgCity_Gym_Text_2074A2, PetalburgCity_Gym_Text_2075CE, PetalburgCity_Gym_Text_20764A msgbox PetalburgCity_Gym_Text_2075F7, MSGBOX_AUTOCLOSE end @@ -413,7 +413,7 @@ PetalburgCity_Gym_EventScript_204E1D:: @ 8204E1D PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B msgbox PetalburgCity_Gym_Text_205FE5, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_NORMAN_1, 0, PetalburgCity_Gym_Text_206107 + trainerbattle_no_intro TRAINER_NORMAN_1, PetalburgCity_Gym_Text_206107 message PetalburgCity_Gym_Text_206162 waitmessage call PetalburgCity_Gym_EventScript_27207E @@ -958,7 +958,7 @@ PetalburgCity_Gym_EventScript_205387:: @ 8205387 end PetalburgCity_Gym_EventScript_2053BA:: @ 82053BA - trainerbattle 2, TRAINER_RANDALL, 0, PetalburgCity_Gym_Text_20674F, PetalburgCity_Gym_Text_2067B9, PetalburgCity_Gym_EventScript_2053DE + trainerbattle_normal TRAINER_RANDALL, PetalburgCity_Gym_Text_20674F, PetalburgCity_Gym_Text_2067B9, PetalburgCity_Gym_EventScript_2053DE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2053ED msgbox PetalburgCity_Gym_Text_2067D8, MSGBOX_AUTOCLOSE @@ -976,7 +976,7 @@ PetalburgCity_Gym_EventScript_2053ED:: @ 82053ED end PetalburgCity_Gym_EventScript_2053F6:: @ 82053F6 - trainerbattle 2, TRAINER_PARKER, 0, PetalburgCity_Gym_Text_2068FD, PetalburgCity_Gym_Text_20694F, PetalburgCity_Gym_EventScript_20541A + trainerbattle_normal TRAINER_PARKER, PetalburgCity_Gym_Text_2068FD, PetalburgCity_Gym_Text_20694F, PetalburgCity_Gym_EventScript_20541A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205429 msgbox PetalburgCity_Gym_Text_206996, MSGBOX_AUTOCLOSE @@ -994,7 +994,7 @@ PetalburgCity_Gym_EventScript_205429:: @ 8205429 end PetalburgCity_Gym_EventScript_205432:: @ 8205432 - trainerbattle 2, TRAINER_GEORGE, 0, PetalburgCity_Gym_Text_206A1B, PetalburgCity_Gym_Text_206AB8, PetalburgCity_Gym_EventScript_205456 + trainerbattle_normal TRAINER_GEORGE, PetalburgCity_Gym_Text_206A1B, PetalburgCity_Gym_Text_206AB8, PetalburgCity_Gym_EventScript_205456 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205465 msgbox PetalburgCity_Gym_Text_206AE9, MSGBOX_AUTOCLOSE @@ -1012,7 +1012,7 @@ PetalburgCity_Gym_EventScript_205465:: @ 8205465 end PetalburgCity_Gym_EventScript_20546E:: @ 820546E - trainerbattle 2, TRAINER_BERKE, 0, PetalburgCity_Gym_Text_206BF4, PetalburgCity_Gym_Text_206C7D, PetalburgCity_Gym_EventScript_205492 + trainerbattle_normal TRAINER_BERKE, PetalburgCity_Gym_Text_206BF4, PetalburgCity_Gym_Text_206C7D, PetalburgCity_Gym_EventScript_205492 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054A1 msgbox PetalburgCity_Gym_Text_206C9F, MSGBOX_AUTOCLOSE @@ -1030,7 +1030,7 @@ PetalburgCity_Gym_EventScript_2054A1:: @ 82054A1 end PetalburgCity_Gym_EventScript_2054AA:: @ 82054AA - trainerbattle 2, TRAINER_MARY, 0, PetalburgCity_Gym_Text_206DB2, PetalburgCity_Gym_Text_206E0D, PetalburgCity_Gym_EventScript_2054CE + trainerbattle_normal TRAINER_MARY, PetalburgCity_Gym_Text_206DB2, PetalburgCity_Gym_Text_206E0D, PetalburgCity_Gym_EventScript_2054CE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054DD msgbox PetalburgCity_Gym_Text_206E26, MSGBOX_AUTOCLOSE @@ -1048,7 +1048,7 @@ PetalburgCity_Gym_EventScript_2054DD:: @ 82054DD end PetalburgCity_Gym_EventScript_2054E6:: @ 82054E6 - trainerbattle 2, TRAINER_ALEXIA, 0, PetalburgCity_Gym_Text_206F44, PetalburgCity_Gym_Text_206F82, PetalburgCity_Gym_EventScript_20550A + trainerbattle_normal TRAINER_ALEXIA, PetalburgCity_Gym_Text_206F44, PetalburgCity_Gym_Text_206F82, PetalburgCity_Gym_EventScript_20550A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205519 msgbox PetalburgCity_Gym_Text_206F9F, MSGBOX_AUTOCLOSE @@ -1066,7 +1066,7 @@ PetalburgCity_Gym_EventScript_205519:: @ 8205519 end PetalburgCity_Gym_EventScript_205522:: @ 8205522 - trainerbattle 2, TRAINER_JODY, 0, PetalburgCity_Gym_Text_207088, PetalburgCity_Gym_Text_2070E6, PetalburgCity_Gym_EventScript_205546 + trainerbattle_normal TRAINER_JODY, PetalburgCity_Gym_Text_207088, PetalburgCity_Gym_Text_2070E6, PetalburgCity_Gym_EventScript_205546 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205555 msgbox PetalburgCity_Gym_Text_2070FB, MSGBOX_AUTOCLOSE diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index 81ad5ad3d5..c5c71a0e46 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -26,7 +26,7 @@ PetalburgWoods_EventScript_22DFD7:: @ 822DFD7 applymovement 3, PetalburgWoods_Movement_22E20E waitmovement 0 msgbox PetalburgWoods_Text_22E4A5, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_8, 0, PetalburgWoods_Text_22E542 + trainerbattle_no_intro TRAINER_GRUNT_8, PetalburgWoods_Text_22E542 applymovement 3, PetalburgWoods_Movement_22E1F9 waitmovement 0 call PetalburgWoods_EventScript_22E138 @@ -62,7 +62,7 @@ PetalburgWoods_EventScript_22E079:: @ 822E079 applymovement 255, PetalburgWoods_Movement_2725A6 waitmovement 0 msgbox PetalburgWoods_Text_22E4A5, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_8, 0, PetalburgWoods_Text_22E542 + trainerbattle_no_intro TRAINER_GRUNT_8, PetalburgWoods_Text_22E542 applymovement 3, PetalburgWoods_Movement_22E1F9 waitmovement 0 call PetalburgWoods_EventScript_22E138 @@ -273,12 +273,12 @@ PetalburgWoods_EventScript_22E264:: @ 822E264 end PetalburgWoods_EventScript_22E26D:: @ 822E26D - trainerbattle 0, TRAINER_LYLE, 0, PetalburgWoods_Text_22E77D, PetalburgWoods_Text_22E7C1 + trainerbattle_normal TRAINER_LYLE, PetalburgWoods_Text_22E77D, PetalburgWoods_Text_22E7C1 msgbox PetalburgWoods_Text_22E7EF, MSGBOX_AUTOCLOSE end PetalburgWoods_EventScript_22E284:: @ 822E284 - trainerbattle 2, TRAINER_JAMES_1, 0, PetalburgWoods_Text_22E827, PetalburgWoods_Text_22E86B, PetalburgWoods_EventScript_22E2C5 + trainerbattle_normal TRAINER_JAMES_1, PetalburgWoods_Text_22E827, PetalburgWoods_Text_22E86B, PetalburgWoods_EventScript_22E2C5 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq PetalburgWoods_EventScript_22E31B @@ -318,7 +318,7 @@ PetalburgWoods_EventScript_22E302:: @ 822E302 end PetalburgWoods_EventScript_22E31B:: @ 822E31B - trainerbattle 5, TRAINER_JAMES_1, 0, PetalburgWoods_Text_22E966, PetalburgWoods_Text_22E998 + trainerbattle_rematch TRAINER_JAMES_1, PetalburgWoods_Text_22E966, PetalburgWoods_Text_22E998 msgbox PetalburgWoods_Text_22E9B6, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route102/scripts.inc b/data/maps/Route102/scripts.inc index ca6de7d9c6..3430c054b1 100644 --- a/data/maps/Route102/scripts.inc +++ b/data/maps/Route102/scripts.inc @@ -18,7 +18,7 @@ Route102_EventScript_1EC0FC:: @ 81EC0FC end Route102_EventScript_1EC105:: @ 81EC105 - trainerbattle 2, TRAINER_CALVIN_1, 0, Route102_Text_294513, Route102_Text_29457C, Route102_EventScript_1EC146 + trainerbattle_normal TRAINER_CALVIN_1, Route102_Text_294513, Route102_Text_29457C, Route102_EventScript_1EC146 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route102_EventScript_1EC19C @@ -58,22 +58,22 @@ Route102_EventScript_1EC183:: @ 81EC183 end Route102_EventScript_1EC19C:: @ 81EC19C - trainerbattle 5, TRAINER_CALVIN_1, 0, Route102_Text_2946AE, Route102_Text_29470C + trainerbattle_rematch TRAINER_CALVIN_1, Route102_Text_2946AE, Route102_Text_29470C msgbox Route102_Text_29473C, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1B3:: @ 81EC1B3 - trainerbattle 0, TRAINER_RICK, 0, Route102_Text_29480C, Route102_Text_294847 + trainerbattle_normal TRAINER_RICK, Route102_Text_29480C, Route102_Text_294847 msgbox Route102_Text_294859, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1CA:: @ 81EC1CA - trainerbattle 0, TRAINER_TIANA, 0, Route102_Text_29489E, Route102_Text_2948F3 + trainerbattle_normal TRAINER_TIANA, Route102_Text_29489E, Route102_Text_2948F3 msgbox Route102_Text_294916, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1E1:: @ 81EC1E1 - trainerbattle 0, TRAINER_ALLEN, 0, Route102_Text_294775, Route102_Text_2947AA + trainerbattle_normal TRAINER_ALLEN, Route102_Text_294775, Route102_Text_2947AA msgbox Route102_Text_2947DB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index 2f9c122079..4e7cf12f8b 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -62,32 +62,32 @@ Route103_EventScript_1EC434:: @ 81EC434 end Route103_EventScript_1EC48E:: @ 81EC48E - trainerbattle 3, TRAINER_MAY_4, 0, Route103_Text_1EC881 + trainerbattle_no_intro TRAINER_MAY_4, Route103_Text_1EC881 goto Route103_EventScript_1EC4EE end Route103_EventScript_1EC49E:: @ 81EC49E - trainerbattle 3, TRAINER_MAY_7, 0, Route103_Text_1EC881 + trainerbattle_no_intro TRAINER_MAY_7, Route103_Text_1EC881 goto Route103_EventScript_1EC4EE end Route103_EventScript_1EC4AE:: @ 81EC4AE - trainerbattle 3, TRAINER_MAY_1, 0, Route103_Text_1EC881 + trainerbattle_no_intro TRAINER_MAY_1, Route103_Text_1EC881 goto Route103_EventScript_1EC4EE end Route103_EventScript_1EC4BE:: @ 81EC4BE - trainerbattle 3, TRAINER_BRENDAN_4, 0, Route103_Text_1ECA59 + trainerbattle_no_intro TRAINER_BRENDAN_4, Route103_Text_1ECA59 goto Route103_EventScript_1EC4FC end Route103_EventScript_1EC4CE:: @ 81EC4CE - trainerbattle 3, TRAINER_BRENDAN_7, 0, Route103_Text_1ECA59 + trainerbattle_no_intro TRAINER_BRENDAN_7, Route103_Text_1ECA59 goto Route103_EventScript_1EC4FC end Route103_EventScript_1EC4DE:: @ 81EC4DE - trainerbattle 3, TRAINER_BRENDAN_1, 0, Route103_Text_1ECA59 + trainerbattle_no_intro TRAINER_BRENDAN_1, Route103_Text_1ECA59 goto Route103_EventScript_1EC4FC end @@ -203,12 +203,12 @@ Route103_EventScript_1EC5EB:: @ 81EC5EB end Route103_EventScript_1EC5F4:: @ 81EC5F4 - trainerbattle 0, TRAINER_DAISY, 0, Route103_Text_29495A, Route103_Text_29498F + trainerbattle_normal TRAINER_DAISY, Route103_Text_29495A, Route103_Text_29498F msgbox Route103_Text_2949B4, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC60B:: @ 81EC60B - trainerbattle 6, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_2949F9, Route103_Text_294A3D, Route103_Text_294AAE, Route103_EventScript_1EC63A + trainerbattle_double TRAINER_AMY_AND_LIV_1, Route103_Text_2949F9, Route103_Text_294A3D, Route103_Text_294AAE, Route103_EventScript_1EC63A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC653 @@ -222,12 +222,12 @@ Route103_EventScript_1EC63A:: @ 81EC63A end Route103_EventScript_1EC653:: @ 81EC653 - trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294C29, Route103_Text_294C6D, Route103_Text_294CEF + trainerbattle_rematch_double TRAINER_AMY_AND_LIV_1, Route103_Text_294C29, Route103_Text_294C6D, Route103_Text_294CEF msgbox Route103_Text_294C93, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC66E:: @ 81EC66E - trainerbattle 6, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294AFD, Route103_Text_294B22, Route103_Text_294BD0, Route103_EventScript_1EC69D + trainerbattle_double TRAINER_AMY_AND_LIV_1, Route103_Text_294AFD, Route103_Text_294B22, Route103_Text_294BD0, Route103_EventScript_1EC69D specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC6B6 @@ -241,17 +241,17 @@ Route103_EventScript_1EC69D:: @ 81EC69D end Route103_EventScript_1EC6B6:: @ 81EC6B6 - trainerbattle 7, TRAINER_AMY_AND_LIV_1, 0, Route103_Text_294D3E, Route103_Text_294D63, Route103_Text_294DDB + trainerbattle_rematch_double TRAINER_AMY_AND_LIV_1, Route103_Text_294D3E, Route103_Text_294D63, Route103_Text_294DDB msgbox Route103_Text_294D89, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC6D1:: @ 81EC6D1 - trainerbattle 0, TRAINER_ANDREW, 0, Route103_Text_294E34, Route103_Text_294E92 + trainerbattle_normal TRAINER_ANDREW, Route103_Text_294E34, Route103_Text_294E92 msgbox Route103_Text_294EBB, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC6E8:: @ 81EC6E8 - trainerbattle 2, TRAINER_MIGUEL_1, 0, Route103_Text_294EDF, Route103_Text_294F21, Route103_EventScript_1EC714 + trainerbattle_normal TRAINER_MIGUEL_1, Route103_Text_294EDF, Route103_Text_294F21, Route103_EventScript_1EC714 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC733 @@ -268,27 +268,27 @@ Route103_EventScript_1EC714:: @ 81EC714 end Route103_EventScript_1EC733:: @ 81EC733 - trainerbattle 5, TRAINER_MIGUEL_1, 0, Route103_Text_294FC3, Route103_Text_295006 + trainerbattle_rematch TRAINER_MIGUEL_1, Route103_Text_294FC3, Route103_Text_295006 msgbox Route103_Text_29501E, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC74A:: @ 81EC74A - trainerbattle 0, TRAINER_MARCOS, 0, Route103_Text_295206, Route103_Text_29522B + trainerbattle_normal TRAINER_MARCOS, Route103_Text_295206, Route103_Text_29522B msgbox Route103_Text_295246, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC761:: @ 81EC761 - trainerbattle 0, TRAINER_RHETT, 0, Route103_Text_295199, Route103_Text_2951C6 + trainerbattle_normal TRAINER_RHETT, Route103_Text_295199, Route103_Text_2951C6 msgbox Route103_Text_2951DE, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC778:: @ 81EC778 - trainerbattle 0, TRAINER_PETE, 0, Route103_Text_295063, Route103_Text_295093 + trainerbattle_normal TRAINER_PETE, Route103_Text_295063, Route103_Text_295093 msgbox Route103_Text_2950AA, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC78F:: @ 81EC78F - trainerbattle 0, TRAINER_ISABELLE, 0, Route103_Text_295116, Route103_Text_295146 + trainerbattle_normal TRAINER_ISABELLE, Route103_Text_295116, Route103_Text_295146 msgbox Route103_Text_29514D, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index 70c6d33ccf..f46482eb5a 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -172,19 +172,19 @@ Route104_EventScript_1ECE31:: @ 81ECE31 return Route104_EventScript_1ECE36:: @ 81ECE36 - trainerbattle 3, TRAINER_MAY_14, 0, Route104_Text_1EDE18 + trainerbattle_no_intro TRAINER_MAY_14, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end Route104_EventScript_1ECE49:: @ 81ECE49 - trainerbattle 3, TRAINER_MAY_15, 0, Route104_Text_1EDE18 + trainerbattle_no_intro TRAINER_MAY_15, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end Route104_EventScript_1ECE5C:: @ 81ECE5C - trainerbattle 3, TRAINER_MAY_10, 0, Route104_Text_1EDE18 + trainerbattle_no_intro TRAINER_MAY_10, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end @@ -244,19 +244,19 @@ Route104_EventScript_1ECF38:: @ 81ECF38 end Route104_EventScript_1ECF4D:: @ 81ECF4D - trainerbattle 3, TRAINER_BRENDAN_10, 0, Route104_Text_1EE107 + trainerbattle_no_intro TRAINER_BRENDAN_10, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end Route104_EventScript_1ECF60:: @ 81ECF60 - trainerbattle 3, TRAINER_BRENDAN_12, 0, Route104_Text_1EE107 + trainerbattle_no_intro TRAINER_BRENDAN_12, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end Route104_EventScript_1ECF73:: @ 81ECF73 - trainerbattle 3, TRAINER_BRENDAN_11, 0, Route104_Text_1EE107 + trainerbattle_no_intro TRAINER_BRENDAN_11, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end @@ -871,17 +871,17 @@ Route104_Movement_1ED35C: @ 81ED35C step_end Route104_EventScript_1ED35F:: @ 81ED35F - trainerbattle 0, TRAINER_IVAN, 0, Route104_Text_2954BD, Route104_Text_295509 + trainerbattle_normal TRAINER_IVAN, Route104_Text_2954BD, Route104_Text_295509 msgbox Route104_Text_29554E, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED376:: @ 81ED376 - trainerbattle 0, TRAINER_BILLY, 0, Route104_Text_29558A, Route104_Text_2955B4 + trainerbattle_normal TRAINER_BILLY, Route104_Text_29558A, Route104_Text_2955B4 msgbox Route104_Text_2955E8, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED38D:: @ 81ED38D - trainerbattle 2, TRAINER_HALEY_1, 0, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE + trainerbattle_normal TRAINER_HALEY_1, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED424 @@ -921,12 +921,12 @@ Route104_EventScript_1ED40B:: @ 81ED40B end Route104_EventScript_1ED424:: @ 81ED424 - trainerbattle 5, TRAINER_HALEY_1, 0, Route104_Text_2957D7, Route104_Text_2957F0 + trainerbattle_rematch TRAINER_HALEY_1, Route104_Text_2957D7, Route104_Text_2957F0 msgbox Route104_Text_29580C, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED43B:: @ 81ED43B - trainerbattle 2, TRAINER_WINSTON_1, 0, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C + trainerbattle_normal TRAINER_WINSTON_1, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED4D2 @@ -966,12 +966,12 @@ Route104_EventScript_1ED4B9:: @ 81ED4B9 end Route104_EventScript_1ED4D2:: @ 81ED4D2 - trainerbattle 5, TRAINER_WINSTON_1, 0, Route104_Text_2959BC, Route104_Text_2959FC + trainerbattle_rematch TRAINER_WINSTON_1, Route104_Text_2959BC, Route104_Text_2959FC msgbox Route104_Text_295A1E, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED4E9:: @ 81ED4E9 - trainerbattle 2, TRAINER_CINDY_1, 0, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A + trainerbattle_normal TRAINER_CINDY_1, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED580 @@ -1011,26 +1011,26 @@ Route104_EventScript_1ED567:: @ 81ED567 end Route104_EventScript_1ED580:: @ 81ED580 - trainerbattle 5, TRAINER_CINDY_1, 0, Route104_Text_295BC8, Route104_Text_295BFA + trainerbattle_rematch TRAINER_CINDY_1, Route104_Text_295BC8, Route104_Text_295BFA msgbox Route104_Text_295C1F, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED597:: @ 81ED597 - trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2952BB, Route104_Text_2952E6, Route104_Text_295330 + trainerbattle_double TRAINER_GINA_AND_MIA_1, Route104_Text_2952BB, Route104_Text_2952E6, Route104_Text_295330 special GetPlayerBigGuyGirlString msgbox Route104_Text_2952FE, MSGBOX_DEFAULT release end Route104_EventScript_1ED5B6:: @ 81ED5B6 - trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2953AF, Route104_Text_2953E1, Route104_Text_295449 + trainerbattle_double TRAINER_GINA_AND_MIA_1, Route104_Text_2953AF, Route104_Text_2953E1, Route104_Text_295449 special GetPlayerBigGuyGirlString msgbox Route104_Text_29540D, MSGBOX_DEFAULT release end Route104_EventScript_1ED5D5:: @ 81ED5D5 - trainerbattle 0, TRAINER_DARIAN, 0, Route104_Text_295C5D, Route104_Text_295CC9 + trainerbattle_normal TRAINER_DARIAN, Route104_Text_295C5D, Route104_Text_295CC9 msgbox Route104_Text_295CD3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index a96c5c58f9..a917bf5b60 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -32,37 +32,37 @@ Route105_MapScript2_1EE240: @ 81EE240 .2byte 0 Route105_EventScript_1EE24A:: @ 81EE24A - trainerbattle 0, TRAINER_FOSTER, 0, Route105_Text_295D0F, Route105_Text_295D62 + trainerbattle_normal TRAINER_FOSTER, Route105_Text_295D0F, Route105_Text_295D62 msgbox Route105_Text_295DAB, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE261:: @ 81EE261 - trainerbattle 0, TRAINER_LUIS, 0, Route105_Text_295DF5, Route105_Text_295E66 + trainerbattle_normal TRAINER_LUIS, Route105_Text_295DF5, Route105_Text_295E66 msgbox Route105_Text_295E72, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE278:: @ 81EE278 - trainerbattle 0, TRAINER_DOMINIK, 0, Route105_Text_295EB7, Route105_Text_295EEA + trainerbattle_normal TRAINER_DOMINIK, Route105_Text_295EB7, Route105_Text_295EEA msgbox Route105_Text_295F08, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE28F:: @ 81EE28F - trainerbattle 0, TRAINER_BEVERLY, 0, Route105_Text_295F5C, Route105_Text_295FA0 + trainerbattle_normal TRAINER_BEVERLY, Route105_Text_295F5C, Route105_Text_295FA0 msgbox Route105_Text_295FAE, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2A6:: @ 81EE2A6 - trainerbattle 0, TRAINER_IMANI, 0, Route105_Text_296025, Route105_Text_296059 + trainerbattle_normal TRAINER_IMANI, Route105_Text_296025, Route105_Text_296059 msgbox Route105_Text_296076, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2BD:: @ 81EE2BD - trainerbattle 0, TRAINER_JOSUE, 0, Route105_Text_29626F, Route105_Text_2962CB + trainerbattle_normal TRAINER_JOSUE, Route105_Text_29626F, Route105_Text_2962CB msgbox Route105_Text_2962EC, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2D4:: @ 81EE2D4 - trainerbattle 2, TRAINER_ANDRES_1, 0, Route105_Text_2960A9, Route105_Text_2960DB, Route105_EventScript_1EE300 + trainerbattle_normal TRAINER_ANDRES_1, Route105_Text_2960A9, Route105_Text_2960DB, Route105_EventScript_1EE300 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route105_EventScript_1EE31F @@ -79,7 +79,7 @@ Route105_EventScript_1EE300:: @ 81EE300 end Route105_EventScript_1EE31F:: @ 81EE31F - trainerbattle 5, TRAINER_ANDRES_1, 0, Route105_Text_29619E, Route105_Text_2961DD + trainerbattle_rematch TRAINER_ANDRES_1, Route105_Text_29619E, Route105_Text_2961DD msgbox Route105_Text_2961FE, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route106/scripts.inc b/data/maps/Route106/scripts.inc index 4187ae136d..e877993f40 100644 --- a/data/maps/Route106/scripts.inc +++ b/data/maps/Route106/scripts.inc @@ -6,17 +6,17 @@ Route106_EventScript_1EE48A:: @ 81EE48A end Route106_EventScript_1EE493:: @ 81EE493 - trainerbattle 0, TRAINER_DOUGLAS, 0, Route106_Text_2965BB, Route106_Text_2965FD + trainerbattle_normal TRAINER_DOUGLAS, Route106_Text_2965BB, Route106_Text_2965FD msgbox Route106_Text_296608, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4AA:: @ 81EE4AA - trainerbattle 0, TRAINER_KYLA, 0, Route106_Text_296628, Route106_Text_296674 + trainerbattle_normal TRAINER_KYLA, Route106_Text_296628, Route106_Text_296674 msgbox Route106_Text_29669E, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4C1:: @ 81EE4C1 - trainerbattle 2, TRAINER_ELLIOT_1, 0, Route106_Text_296327, Route106_Text_29635C, Route106_EventScript_1EE4ED + trainerbattle_normal TRAINER_ELLIOT_1, Route106_Text_296327, Route106_Text_29635C, Route106_EventScript_1EE4ED specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route106_EventScript_1EE50C @@ -33,12 +33,12 @@ Route106_EventScript_1EE4ED:: @ 81EE4ED end Route106_EventScript_1EE50C:: @ 81EE50C - trainerbattle 5, TRAINER_ELLIOT_1, 0, Route106_Text_29642E, Route106_Text_296477 + trainerbattle_rematch TRAINER_ELLIOT_1, Route106_Text_29642E, Route106_Text_296477 msgbox Route106_Text_296493, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE523:: @ 81EE523 - trainerbattle 0, TRAINER_NED, 0, Route106_Text_2964D4, Route106_Text_296553 + trainerbattle_normal TRAINER_NED, Route106_Text_2964D4, Route106_Text_296553 msgbox Route106_Text_296588, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route107/scripts.inc b/data/maps/Route107/scripts.inc index 25c11feb00..3344b20f10 100644 --- a/data/maps/Route107/scripts.inc +++ b/data/maps/Route107/scripts.inc @@ -2,12 +2,12 @@ Route107_MapScripts:: @ 81EE594 .byte 0 Route107_EventScript_1EE595:: @ 81EE595 - trainerbattle 0, TRAINER_DARRIN, 0, Route107_Text_2966E5, Route107_Text_29672F + trainerbattle_normal TRAINER_DARRIN, Route107_Text_2966E5, Route107_Text_29672F msgbox Route107_Text_29675B, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE5AC:: @ 81EE5AC - trainerbattle 2, TRAINER_TONY_1, 0, Route107_Text_2967AD, Route107_Text_2967D8, Route107_EventScript_1EE5D8 + trainerbattle_normal TRAINER_TONY_1, Route107_Text_2967AD, Route107_Text_2967D8, Route107_EventScript_1EE5D8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route107_EventScript_1EE5F7 @@ -24,32 +24,32 @@ Route107_EventScript_1EE5D8:: @ 81EE5D8 end Route107_EventScript_1EE5F7:: @ 81EE5F7 - trainerbattle 5, TRAINER_TONY_1, 0, Route107_Text_296897, Route107_Text_2968D5 + trainerbattle_rematch TRAINER_TONY_1, Route107_Text_296897, Route107_Text_2968D5 msgbox Route107_Text_296923, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE60E:: @ 81EE60E - trainerbattle 0, TRAINER_DENISE, 0, Route107_Text_296974, Route107_Text_29699E + trainerbattle_normal TRAINER_DENISE, Route107_Text_296974, Route107_Text_29699E msgbox Route107_Text_2969AB, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE625:: @ 81EE625 - trainerbattle 0, TRAINER_BETH, 0, Route107_Text_2969E4, Route107_Text_296A17 + trainerbattle_normal TRAINER_BETH, Route107_Text_2969E4, Route107_Text_296A17 msgbox Route107_Text_296A35, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE63C:: @ 81EE63C - trainerbattle 4, TRAINER_LISA_AND_RAY, 0, Route107_Text_296A77, Route107_Text_296AA7, Route107_Text_296B1E + trainerbattle_double TRAINER_LISA_AND_RAY, Route107_Text_296A77, Route107_Text_296AA7, Route107_Text_296B1E msgbox Route107_Text_296ADC, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE657:: @ 81EE657 - trainerbattle 4, TRAINER_LISA_AND_RAY, 0, Route107_Text_296B57, Route107_Text_296BB3, Route107_Text_296C34 + trainerbattle_double TRAINER_LISA_AND_RAY, Route107_Text_296B57, Route107_Text_296BB3, Route107_Text_296C34 msgbox Route107_Text_296BE1, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE672:: @ 81EE672 - trainerbattle 0, TRAINER_CAMRON, 0, Route107_Text_296C6F, Route107_Text_296CAD + trainerbattle_normal TRAINER_CAMRON, Route107_Text_296C6F, Route107_Text_296CAD msgbox Route107_Text_296CC0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route108/scripts.inc b/data/maps/Route108/scripts.inc index a833dcc5f8..16ecc381d6 100644 --- a/data/maps/Route108/scripts.inc +++ b/data/maps/Route108/scripts.inc @@ -2,32 +2,32 @@ Route108_MapScripts:: @ 81EE689 .byte 0 Route108_EventScript_1EE68A:: @ 81EE68A - trainerbattle 0, TRAINER_JEROME, 0, Route108_Text_296D10, Route108_Text_296D3C + trainerbattle_normal TRAINER_JEROME, Route108_Text_296D10, Route108_Text_296D3C msgbox Route108_Text_296D6E, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6A1:: @ 81EE6A1 - trainerbattle 0, TRAINER_MATTHEW, 0, Route108_Text_296DAF, Route108_Text_296DEA + trainerbattle_normal TRAINER_MATTHEW, Route108_Text_296DAF, Route108_Text_296DEA msgbox Route108_Text_296E03, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6B8:: @ 81EE6B8 - trainerbattle 0, TRAINER_TARA, 0, Route108_Text_296E33, Route108_Text_296E71 + trainerbattle_normal TRAINER_TARA, Route108_Text_296E33, Route108_Text_296E71 msgbox Route108_Text_296E7A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6CF:: @ 81EE6CF - trainerbattle 0, TRAINER_MISSY, 0, Route108_Text_296EC7, Route108_Text_296EFC + trainerbattle_normal TRAINER_MISSY, Route108_Text_296EC7, Route108_Text_296EFC msgbox Route108_Text_296F2A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6E6:: @ 81EE6E6 - trainerbattle 0, TRAINER_CAROLINA, 0, Route108_Text_297094, Route108_Text_2970D7 + trainerbattle_normal TRAINER_CAROLINA, Route108_Text_297094, Route108_Text_2970D7 msgbox Route108_Text_2970F0, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6FD:: @ 81EE6FD - trainerbattle 2, TRAINER_CORY_1, 0, Route108_Text_296F5D, Route108_Text_296F93, Route108_EventScript_1EE729 + trainerbattle_normal TRAINER_CORY_1, Route108_Text_296F5D, Route108_Text_296F93, Route108_EventScript_1EE729 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route108_EventScript_1EE748 @@ -44,7 +44,7 @@ Route108_EventScript_1EE729:: @ 81EE729 end Route108_EventScript_1EE748:: @ 81EE748 - trainerbattle 5, TRAINER_CORY_1, 0, Route108_Text_297011, Route108_Text_297036 + trainerbattle_rematch TRAINER_CORY_1, Route108_Text_297011, Route108_Text_297036 msgbox Route108_Text_297059, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index d90e423ff5..18cfd858f7 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -376,27 +376,27 @@ Route109_EventScript_1EEA34:: @ 81EEA34 end Route109_EventScript_1EEA3D:: @ 81EEA3D - trainerbattle 0, TRAINER_DAVID, 0, Route109_Text_297140, Route109_Text_29717D + trainerbattle_normal TRAINER_DAVID, Route109_Text_297140, Route109_Text_29717D msgbox Route109_Text_297191, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA54:: @ 81EEA54 - trainerbattle 0, TRAINER_ALICE, 0, Route109_Text_2971D1, Route109_Text_2971FD + trainerbattle_normal TRAINER_ALICE, Route109_Text_2971D1, Route109_Text_2971FD msgbox Route109_Text_29720F, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA6B:: @ 81EEA6B - trainerbattle 0, TRAINER_HUEY, 0, Route109_Text_297235, Route109_Text_29727B + trainerbattle_normal TRAINER_HUEY, Route109_Text_297235, Route109_Text_29727B msgbox Route109_Text_29728C, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA82:: @ 81EEA82 - trainerbattle 0, TRAINER_EDMOND, 0, Route109_Text_2972B3, Route109_Text_2972CE + trainerbattle_normal TRAINER_EDMOND, Route109_Text_2972B3, Route109_Text_2972CE msgbox Route109_Text_2972ED, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA99:: @ 81EEA99 - trainerbattle 2, TRAINER_RICKY_1, 0, Route109_Text_29733B, Route109_Text_297379, Route109_EventScript_1EEAC5 + trainerbattle_normal TRAINER_RICKY_1, Route109_Text_29733B, Route109_Text_297379, Route109_EventScript_1EEAC5 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEAE4 @@ -413,12 +413,12 @@ Route109_EventScript_1EEAC5:: @ 81EEAC5 end Route109_EventScript_1EEAE4:: @ 81EEAE4 - trainerbattle 5, TRAINER_RICKY_1, 0, Route109_Text_2973FF, Route109_Text_297437 + trainerbattle_rematch TRAINER_RICKY_1, Route109_Text_2973FF, Route109_Text_297437 msgbox Route109_Text_297458, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEAFB:: @ 81EEAFB - trainerbattle 2, TRAINER_LOLA_1, 0, Route109_Text_29749C, Route109_Text_2974CF, Route109_EventScript_1EEB27 + trainerbattle_normal TRAINER_LOLA_1, Route109_Text_29749C, Route109_Text_2974CF, Route109_EventScript_1EEB27 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEB46 @@ -435,47 +435,47 @@ Route109_EventScript_1EEB27:: @ 81EEB27 end Route109_EventScript_1EEB46:: @ 81EEB46 - trainerbattle 5, TRAINER_LOLA_1, 0, Route109_Text_297538, Route109_Text_297576 + trainerbattle_rematch TRAINER_LOLA_1, Route109_Text_297538, Route109_Text_297576 msgbox Route109_Text_29757D, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB5D:: @ 81EEB5D - trainerbattle 0, TRAINER_AUSTINA, 0, Route109_Text_2975C0, Route109_Text_297601 + trainerbattle_normal TRAINER_AUSTINA, Route109_Text_2975C0, Route109_Text_297601 msgbox Route109_Text_29762A, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB74:: @ 81EEB74 - trainerbattle 0, TRAINER_GWEN, 0, Route109_Text_297667, Route109_Text_297691 + trainerbattle_normal TRAINER_GWEN, Route109_Text_297667, Route109_Text_297691 msgbox Route109_Text_2976A4, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB8B:: @ 81EEB8B - trainerbattle 0, TRAINER_CARTER, 0, Route109_Text_2976C5, Route109_Text_2976FC + trainerbattle_normal TRAINER_CARTER, Route109_Text_2976C5, Route109_Text_2976FC msgbox Route109_Text_297715, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBA2:: @ 81EEBA2 - trainerbattle 4, TRAINER_MEL_AND_PAUL, 0, Route109_Text_297754, Route109_Text_2977B0, Route109_Text_29781D + trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_297754, Route109_Text_2977B0, Route109_Text_29781D msgbox Route109_Text_2977C7, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBBD:: @ 81EEBBD - trainerbattle 4, TRAINER_MEL_AND_PAUL, 0, Route109_Text_297872, Route109_Text_2978BD, Route109_Text_29792E + trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_297872, Route109_Text_2978BD, Route109_Text_29792E msgbox Route109_Text_2978F1, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBD8:: @ 81EEBD8 - trainerbattle 0, TRAINER_CHANDLER, 0, Route109_Text_29798A, Route109_Text_2979AE + trainerbattle_normal TRAINER_CHANDLER, Route109_Text_29798A, Route109_Text_2979AE msgbox Route109_Text_2979BF, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBEF:: @ 81EEBEF - trainerbattle 0, TRAINER_HAILEY, 0, Route109_Text_2979EC, Route109_Text_297A15 + trainerbattle_normal TRAINER_HAILEY, Route109_Text_2979EC, Route109_Text_297A15 msgbox Route109_Text_297A40, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEC06:: @ 81EEC06 - trainerbattle 0, TRAINER_ELIJAH, 0, Route109_Text_297A82, Route109_Text_297AC7 + trainerbattle_normal TRAINER_ELIJAH, Route109_Text_297A82, Route109_Text_297AC7 msgbox Route109_Text_297AE5, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc index 2836a4acfd..4bd2f61571 100644 --- a/data/maps/Route109_SeashoreHouse/scripts.inc +++ b/data/maps/Route109_SeashoreHouse/scripts.inc @@ -86,17 +86,17 @@ Route109_SeashoreHouse_EventScript_2694D5:: @ 82694D5 end Route109_SeashoreHouse_EventScript_2694E2:: @ 82694E2 - trainerbattle 2, TRAINER_DWAYNE, 0, Route109_SeashoreHouse_Text_269803, Route109_SeashoreHouse_Text_269867, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_normal TRAINER_DWAYNE, Route109_SeashoreHouse_Text_269803, Route109_SeashoreHouse_Text_269867, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_26989D, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_2694FD:: @ 82694FD - trainerbattle 2, TRAINER_JOHANNA, 0, Route109_SeashoreHouse_Text_2698E3, Route109_SeashoreHouse_Text_269947, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_normal TRAINER_JOHANNA, Route109_SeashoreHouse_Text_2698E3, Route109_SeashoreHouse_Text_269947, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_269953, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_269518:: @ 8269518 - trainerbattle 2, TRAINER_SIMON, 0, Route109_SeashoreHouse_Text_269986, Route109_SeashoreHouse_Text_2699C5, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_normal TRAINER_SIMON, Route109_SeashoreHouse_Text_269986, Route109_SeashoreHouse_Text_2699C5, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_2699DF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index 09dd38c698..e6c21be2b4 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -165,17 +165,17 @@ Route110_EventScript_1EF3E8:: @ 81EF3E8 end Route110_EventScript_1EF3F2:: @ 81EF3F2 - trainerbattle 0, TRAINER_EDWARD, 0, Route110_Text_29802B, Route110_Text_298064 + trainerbattle_normal TRAINER_EDWARD, Route110_Text_29802B, Route110_Text_298064 msgbox Route110_Text_29808A, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF409:: @ 81EF409 - trainerbattle 0, TRAINER_JACLYN, 0, Route110_Text_2980B9, Route110_Text_2980E5 + trainerbattle_normal TRAINER_JACLYN, Route110_Text_2980B9, Route110_Text_2980E5 msgbox Route110_Text_2980F8, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF420:: @ 81EF420 - trainerbattle 2, TRAINER_EDWIN_1, 0, Route110_Text_29815E, Route110_Text_29818F, Route110_EventScript_1EF44C + trainerbattle_normal TRAINER_EDWIN_1, Route110_Text_29815E, Route110_Text_29818F, Route110_EventScript_1EF44C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF46B @@ -192,27 +192,27 @@ Route110_EventScript_1EF44C:: @ 81EF44C end Route110_EventScript_1EF46B:: @ 81EF46B - trainerbattle 5, TRAINER_EDWIN_1, 0, Route110_Text_298232, Route110_Text_298288 + trainerbattle_rematch TRAINER_EDWIN_1, Route110_Text_298232, Route110_Text_298288 msgbox Route110_Text_2982A2, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF482:: @ 81EF482 - trainerbattle 0, TRAINER_DALE, 0, Route110_Text_2982CC, Route110_Text_2982F5 + trainerbattle_normal TRAINER_DALE, Route110_Text_2982CC, Route110_Text_2982F5 msgbox Route110_Text_298303, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF499:: @ 81EF499 - trainerbattle 0, TRAINER_JACOB, 0, Route110_Text_297B3F, Route110_Text_297B77 + trainerbattle_normal TRAINER_JACOB, Route110_Text_297B3F, Route110_Text_297B77 msgbox Route110_Text_297B8F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4B0:: @ 81EF4B0 - trainerbattle 0, TRAINER_ANTHONY, 0, Route110_Text_297BE7, Route110_Text_297C0F + trainerbattle_normal TRAINER_ANTHONY, Route110_Text_297BE7, Route110_Text_297C0F msgbox Route110_Text_297C1F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4C7:: @ 81EF4C7 - trainerbattle 2, TRAINER_BENJAMIN_1, 0, Route110_Text_297C63, Route110_Text_297C8A, Route110_EventScript_1EF4F3 + trainerbattle_normal TRAINER_BENJAMIN_1, Route110_Text_297C63, Route110_Text_297C8A, Route110_EventScript_1EF4F3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF512 @@ -229,17 +229,17 @@ Route110_EventScript_1EF4F3:: @ 81EF4F3 end Route110_EventScript_1EF512:: @ 81EF512 - trainerbattle 5, TRAINER_BENJAMIN_1, 0, Route110_Text_297D4B, Route110_Text_297D8E + trainerbattle_rematch TRAINER_BENJAMIN_1, Route110_Text_297D4B, Route110_Text_297D8E msgbox Route110_Text_297DB0, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF529:: @ 81EF529 - trainerbattle 0, TRAINER_JASMINE, 0, Route110_Text_297F93, Route110_Text_297FD0 + trainerbattle_normal TRAINER_JASMINE, Route110_Text_297F93, Route110_Text_297FD0 msgbox Route110_Text_297FF1, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF540:: @ 81EF540 - trainerbattle 2, TRAINER_ABIGAIL_1, 0, Route110_Text_297DFA, Route110_Text_297E69, Route110_EventScript_1EF56C + trainerbattle_normal TRAINER_ABIGAIL_1, Route110_Text_297DFA, Route110_Text_297E69, Route110_EventScript_1EF56C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF58B @@ -256,12 +256,12 @@ Route110_EventScript_1EF56C:: @ 81EF56C end Route110_EventScript_1EF58B:: @ 81EF58B - trainerbattle 5, TRAINER_ABIGAIL_1, 0, Route110_Text_297F09, Route110_Text_297F37 + trainerbattle_rematch TRAINER_ABIGAIL_1, Route110_Text_297F09, Route110_Text_297F37 msgbox Route110_Text_297F58, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF5A2:: @ 81EF5A2 - trainerbattle 2, TRAINER_ISABEL_1, 0, Route110_Text_298349, Route110_Text_298389, Route110_EventScript_1EF5CE + trainerbattle_normal TRAINER_ISABEL_1, Route110_Text_298349, Route110_Text_298389, Route110_EventScript_1EF5CE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF5ED @@ -278,12 +278,12 @@ Route110_EventScript_1EF5CE:: @ 81EF5CE end Route110_EventScript_1EF5ED:: @ 81EF5ED - trainerbattle 5, TRAINER_ISABEL_1, 0, Route110_Text_298466, Route110_Text_2984AF + trainerbattle_rematch TRAINER_ISABEL_1, Route110_Text_298466, Route110_Text_2984AF msgbox Route110_Text_2984C8, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF604:: @ 81EF604 - trainerbattle 0, TRAINER_TIMMY, 0, Route110_Text_298525, Route110_Text_298559 + trainerbattle_normal TRAINER_TIMMY, Route110_Text_298525, Route110_Text_298559 msgbox Route110_Text_298579, MSGBOX_AUTOCLOSE end @@ -291,17 +291,17 @@ Route110_EventScript_1EF61B:: @ 81EF61B end Route110_EventScript_1EF61C:: @ 81EF61C - trainerbattle 0, TRAINER_KALEB, 0, Route110_Text_2986ED, Route110_Text_298735 + trainerbattle_normal TRAINER_KALEB, Route110_Text_2986ED, Route110_Text_298735 msgbox Route110_Text_298755, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF633:: @ 81EF633 - trainerbattle 0, TRAINER_JOSEPH, 0, Route110_Text_298642, Route110_Text_298686 + trainerbattle_normal TRAINER_JOSEPH, Route110_Text_298642, Route110_Text_298686 msgbox Route110_Text_2986A9, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF64A:: @ 81EF64A - trainerbattle 0, TRAINER_ALYSSA, 0, Route110_Text_2985AB, Route110_Text_2985F9 + trainerbattle_normal TRAINER_ALYSSA, Route110_Text_2985AB, Route110_Text_2985F9 msgbox Route110_Text_298612, MSGBOX_AUTOCLOSE end @@ -421,17 +421,17 @@ Route110_EventScript_1EF7EB:: @ 81EF7EB end Route110_EventScript_1EF81A:: @ 81EF81A - trainerbattle 3, TRAINER_MAY_5, 0, Route110_Text_1EFCCB + trainerbattle_no_intro TRAINER_MAY_5, Route110_Text_1EFCCB goto Route110_EventScript_1EF84A end Route110_EventScript_1EF82A:: @ 81EF82A - trainerbattle 3, TRAINER_MAY_8, 0, Route110_Text_1EFCCB + trainerbattle_no_intro TRAINER_MAY_8, Route110_Text_1EFCCB goto Route110_EventScript_1EF84A end Route110_EventScript_1EF83A:: @ 81EF83A - trainerbattle 3, TRAINER_MAY_2, 0, Route110_Text_1EFCCB + trainerbattle_no_intro TRAINER_MAY_2, Route110_Text_1EFCCB goto Route110_EventScript_1EF84A end @@ -451,17 +451,17 @@ Route110_EventScript_1EF865:: @ 81EF865 end Route110_EventScript_1EF894:: @ 81EF894 - trainerbattle 3, TRAINER_BRENDAN_5, 0, Route110_Text_1EFEB4 + trainerbattle_no_intro TRAINER_BRENDAN_5, Route110_Text_1EFEB4 goto Route110_EventScript_1EF8C4 end Route110_EventScript_1EF8A4:: @ 81EF8A4 - trainerbattle 3, TRAINER_BRENDAN_8, 0, Route110_Text_1EFEB4 + trainerbattle_no_intro TRAINER_BRENDAN_8, Route110_Text_1EFEB4 goto Route110_EventScript_1EF8C4 end Route110_EventScript_1EF8B4:: @ 81EF8B4 - trainerbattle 3, TRAINER_BRENDAN_2, 0, Route110_Text_1EFEB4 + trainerbattle_no_intro TRAINER_BRENDAN_2, Route110_Text_1EFEB4 goto Route110_EventScript_1EF8C4 end diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index 519db7c326..bbaf9b4468 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -24,17 +24,17 @@ Route110_TrickHousePuzzle1_EventScript_26B93D:: @ 826B93D end Route110_TrickHousePuzzle1_EventScript_26B948:: @ 826B948 - trainerbattle 0, TRAINER_SALLY, 0, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F + trainerbattle_normal TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F msgbox Route110_TrickHousePuzzle1_Text_26BA57, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B95F:: @ 826B95F - trainerbattle 0, TRAINER_EDDIE, 0, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 + trainerbattle_normal TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 msgbox Route110_TrickHousePuzzle1_Text_26BAC3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B976:: @ 826B976 - trainerbattle 0, TRAINER_ROBIN, 0, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E + trainerbattle_normal TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E msgbox Route110_TrickHousePuzzle1_Text_26BB52, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index 313f2512ac..691ab26c9a 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -90,17 +90,17 @@ Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62 return Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75 - trainerbattle 0, TRAINER_TED, 0, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 + trainerbattle_normal TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C - trainerbattle 0, TRAINER_PAUL, 0, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF + trainerbattle_normal TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3 - trainerbattle 0, TRAINER_GEORGIA, 0, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 + trainerbattle_normal TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 00b4a79239..899279a873 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -302,17 +302,17 @@ Route110_TrickHousePuzzle3_EventScript_26C5B9:: @ 826C5B9 end Route110_TrickHousePuzzle3_EventScript_26C5C4:: @ 826C5C4 - trainerbattle 0, TRAINER_JUSTIN, 0, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D + trainerbattle_normal TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D msgbox Route110_TrickHousePuzzle3_Text_26C6E6, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5DB:: @ 826C5DB - trainerbattle 0, TRAINER_MARTHA, 0, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 + trainerbattle_normal TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 msgbox Route110_TrickHousePuzzle3_Text_26C776, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5F2:: @ 826C5F2 - trainerbattle 0, TRAINER_ALAN, 0, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC + trainerbattle_normal TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC msgbox Route110_TrickHousePuzzle3_Text_26C80C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index a2c811bc4e..c7b1a38cd2 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -14,17 +14,17 @@ Route110_TrickHousePuzzle4_EventScript_26C873:: @ 826C873 end Route110_TrickHousePuzzle4_EventScript_26C87E:: @ 826C87E - trainerbattle 0, TRAINER_CORA, 0, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E + trainerbattle_normal TRAINER_CORA, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E msgbox Route110_TrickHousePuzzle4_Text_26C9A2, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C895:: @ 826C895 - trainerbattle 0, TRAINER_YUJI, 0, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 + trainerbattle_normal TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 msgbox Route110_TrickHousePuzzle4_Text_26CA53, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C8AC:: @ 826C8AC - trainerbattle 0, TRAINER_PAULA, 0, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB + trainerbattle_normal TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB msgbox Route110_TrickHousePuzzle4_Text_26CAD1, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index 9ff8c9412f..590081dc14 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -28,17 +28,17 @@ Route110_TrickHousePuzzle6_EventScript_26DDD6:: @ 826DDD6 end Route110_TrickHousePuzzle6_EventScript_26DDE1:: @ 826DDE1 - trainerbattle 0, TRAINER_SOPHIA, 0, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 + trainerbattle_normal TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 msgbox Route110_TrickHousePuzzle6_Text_26DEF3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DDF8:: @ 826DDF8 - trainerbattle 0, TRAINER_BENNY, 0, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D + trainerbattle_normal TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D msgbox Route110_TrickHousePuzzle6_Text_26DFA0, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DE0F:: @ 826DE0F - trainerbattle 0, TRAINER_SEBASTIAN, 0, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 + trainerbattle_normal TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 msgbox Route110_TrickHousePuzzle6_Text_26E048, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index 3bb1f2495d..3e52d51bfc 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -304,32 +304,32 @@ Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373 end Route110_TrickHousePuzzle7_EventScript_26E389:: @ 826E389 - trainerbattle 0, TRAINER_JOSHUA, 0, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 + trainerbattle_normal TRAINER_JOSHUA, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 msgbox Route110_TrickHousePuzzle7_Text_26E4F4, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3A0:: @ 826E3A0 - trainerbattle 0, TRAINER_PATRICIA, 0, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 + trainerbattle_normal TRAINER_PATRICIA, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 msgbox Route110_TrickHousePuzzle7_Text_26E57F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3B7:: @ 826E3B7 - trainerbattle 0, TRAINER_ALEXIS, 0, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 + trainerbattle_normal TRAINER_ALEXIS, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 msgbox Route110_TrickHousePuzzle7_Text_26E61E, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3CE:: @ 826E3CE - trainerbattle 0, TRAINER_MARIELA, 0, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C + trainerbattle_normal TRAINER_MARIELA, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C msgbox Route110_TrickHousePuzzle7_Text_26E6BC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3E5:: @ 826E3E5 - trainerbattle 0, TRAINER_ALVARO, 0, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 + trainerbattle_normal TRAINER_ALVARO, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 msgbox Route110_TrickHousePuzzle7_Text_26E722, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3FC:: @ 826E3FC - trainerbattle 0, TRAINER_EVERETT, 0, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB + trainerbattle_normal TRAINER_EVERETT, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB msgbox Route110_TrickHousePuzzle7_Text_26E7C4, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index a6a698a40e..415be2e958 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -14,17 +14,17 @@ Route110_TrickHousePuzzle8_EventScript_26E814:: @ 826E814 end Route110_TrickHousePuzzle8_EventScript_26E81F:: @ 826E81F - trainerbattle 0, TRAINER_VINCENT, 0, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 + trainerbattle_normal TRAINER_VINCENT, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 msgbox Route110_TrickHousePuzzle8_Text_26E918, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E836:: @ 826E836 - trainerbattle 0, TRAINER_KEIRA, 0, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F + trainerbattle_normal TRAINER_KEIRA, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F msgbox Route110_TrickHousePuzzle8_Text_26E99F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E84D:: @ 826E84D - trainerbattle 0, TRAINER_LEROY, 0, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 + trainerbattle_normal TRAINER_LEROY, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 msgbox Route110_TrickHousePuzzle8_Text_26EA3F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 08d4cb48ec..9b6dd9c43c 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -288,7 +288,7 @@ Route111_EventScript_1F0FC5:: @ 81F0FC5 Route111_EventScript_1F0FE7:: @ 81F0FE7 msgbox Route111_Text_1F1523, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_VICTOR, 0, Route111_Text_1F1542 + trainerbattle_no_intro TRAINER_VICTOR, Route111_Text_1F1542 applymovement 1, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C @@ -306,7 +306,7 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 waitmovement 0 call Route111_EventScript_1F1143 msgbox Route111_Text_1F159D, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_VICTORIA, 0, Route111_Text_1F1616 + trainerbattle_no_intro TRAINER_VICTORIA, Route111_Text_1F1616 applymovement 2, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C @@ -324,7 +324,7 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 waitmovement 0 call Route111_EventScript_1F1143 msgbox Route111_Text_1F167E, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_VIVI, 0, Route111_Text_1F16C6 + trainerbattle_no_intro TRAINER_VIVI, Route111_Text_1F16C6 applymovement 3, Route111_Movement_2725A6 waitmovement 0 call Route111_EventScript_1F113C @@ -342,7 +342,7 @@ Route111_EventScript_1F0FE7:: @ 81F0FE7 waitmovement 0 call Route111_EventScript_1F1143 msgbox Route111_Text_1F16FB, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_VICKY, 0, Route111_Text_1F1756 + trainerbattle_no_intro TRAINER_VICKY, Route111_Text_1F1756 msgbox Route111_Text_1F1788, MSGBOX_DEFAULT closemessage applymovement 4, Route111_Movement_2725A6 @@ -452,27 +452,27 @@ Route111_EventScript_1F11E4:: @ 81F11E4 end Route111_EventScript_1F1204:: @ 81F1204 - trainerbattle 0, TRAINER_DREW, 0, Route111_Text_29878E, Route111_Text_29880A + trainerbattle_normal TRAINER_DREW, Route111_Text_29878E, Route111_Text_29880A msgbox Route111_Text_298853, MSGBOX_AUTOCLOSE end Route111_EventScript_1F121B:: @ 81F121B - trainerbattle 0, TRAINER_HEIDI, 0, Route111_Text_2988A3, Route111_Text_298908 + trainerbattle_normal TRAINER_HEIDI, Route111_Text_2988A3, Route111_Text_298908 msgbox Route111_Text_29891B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1232:: @ 81F1232 - trainerbattle 0, TRAINER_BEAU, 0, Route111_Text_29898E, Route111_Text_2989E6 + trainerbattle_normal TRAINER_BEAU, Route111_Text_29898E, Route111_Text_2989E6 msgbox Route111_Text_298A03, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1249:: @ 81F1249 - trainerbattle 0, TRAINER_BECKY, 0, Route111_Text_298A65, Route111_Text_298AAF + trainerbattle_normal TRAINER_BECKY, Route111_Text_298A65, Route111_Text_298AAF msgbox Route111_Text_298AC0, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1260:: @ 81F1260 - trainerbattle 2, TRAINER_DUSTY_1, 0, Route111_Text_298B08, Route111_Text_298B53, Route111_EventScript_1F128C + trainerbattle_normal TRAINER_DUSTY_1, Route111_Text_298B08, Route111_Text_298B53, Route111_EventScript_1F128C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F12AB @@ -489,27 +489,27 @@ Route111_EventScript_1F128C:: @ 81F128C end Route111_EventScript_1F12AB:: @ 81F12AB - trainerbattle 5, TRAINER_DUSTY_1, 0, Route111_Text_298C5F, Route111_Text_298CD2 + trainerbattle_rematch TRAINER_DUSTY_1, Route111_Text_298C5F, Route111_Text_298CD2 msgbox Route111_Text_298D0C, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12C2:: @ 81F12C2 - trainerbattle 0, TRAINER_TRAVIS, 0, Route111_Text_298DA9, Route111_Text_298DD8 + trainerbattle_normal TRAINER_TRAVIS, Route111_Text_298DA9, Route111_Text_298DD8 msgbox Route111_Text_298DF1, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12D9:: @ 81F12D9 - trainerbattle 0, TRAINER_IRENE, 0, Route111_Text_298E2F, Route111_Text_298E6E + trainerbattle_normal TRAINER_IRENE, Route111_Text_298E2F, Route111_Text_298E6E msgbox Route111_Text_298E8C, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12F0:: @ 81F12F0 - trainerbattle 0, TRAINER_DAISUKE, 0, Route111_Text_298EE6, Route111_Text_298F14 + trainerbattle_normal TRAINER_DAISUKE, Route111_Text_298EE6, Route111_Text_298F14 msgbox Route111_Text_298F26, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1307:: @ 81F1307 - trainerbattle 2, TRAINER_WILTON_1, 0, Route111_Text_298F79, Route111_Text_298FA9, Route111_EventScript_1F1333 + trainerbattle_normal TRAINER_WILTON_1, Route111_Text_298F79, Route111_Text_298FA9, Route111_EventScript_1F1333 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F1352 @@ -526,12 +526,12 @@ Route111_EventScript_1F1333:: @ 81F1333 end Route111_EventScript_1F1352:: @ 81F1352 - trainerbattle 5, TRAINER_WILTON_1, 0, Route111_Text_29909B, Route111_Text_2990EE + trainerbattle_rematch TRAINER_WILTON_1, Route111_Text_29909B, Route111_Text_2990EE msgbox Route111_Text_299102, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1369:: @ 81F1369 - trainerbattle 2, TRAINER_BROOKE_1, 0, Route111_Text_299143, Route111_Text_299193, Route111_EventScript_1F1395 + trainerbattle_normal TRAINER_BROOKE_1, Route111_Text_299143, Route111_Text_299193, Route111_EventScript_1F1395 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F13B4 @@ -548,42 +548,42 @@ Route111_EventScript_1F1395:: @ 81F1395 end Route111_EventScript_1F13B4:: @ 81F13B4 - trainerbattle 5, TRAINER_BROOKE_1, 0, Route111_Text_29925D, Route111_Text_2992D6 + trainerbattle_rematch TRAINER_BROOKE_1, Route111_Text_29925D, Route111_Text_2992D6 msgbox Route111_Text_2992F5, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13CB:: @ 81F13CB - trainerbattle 0, TRAINER_HAYDEN, 0, Route111_Text_299682, Route111_Text_2996BE + trainerbattle_normal TRAINER_HAYDEN, Route111_Text_299682, Route111_Text_2996BE msgbox Route111_Text_2996C5, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13E2:: @ 81F13E2 - trainerbattle 0, TRAINER_BIANCA, 0, Route111_Text_2996FE, Route111_Text_29973D + trainerbattle_normal TRAINER_BIANCA, Route111_Text_2996FE, Route111_Text_29973D msgbox Route111_Text_29975D, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13F9:: @ 81F13F9 - trainerbattle 0, TRAINER_TYRON, 0, Route111_Text_299524, Route111_Text_299549 + trainerbattle_normal TRAINER_TYRON, Route111_Text_299524, Route111_Text_299549 msgbox Route111_Text_299576, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1410:: @ 81F1410 - trainerbattle 0, TRAINER_CELINA, 0, Route111_Text_2995F0, Route111_Text_299625 + trainerbattle_normal TRAINER_CELINA, Route111_Text_2995F0, Route111_Text_299625 msgbox Route111_Text_29964B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1427:: @ 81F1427 - trainerbattle 0, TRAINER_CELIA, 0, Route111_Text_29934B, Route111_Text_299384 + trainerbattle_normal TRAINER_CELIA, Route111_Text_29934B, Route111_Text_299384 msgbox Route111_Text_2993A7, MSGBOX_AUTOCLOSE end Route111_EventScript_1F143E:: @ 81F143E - trainerbattle 0, TRAINER_BRYAN, 0, Route111_Text_299401, Route111_Text_299431 + trainerbattle_normal TRAINER_BRYAN, Route111_Text_299401, Route111_Text_299431 msgbox Route111_Text_29945F, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1455:: @ 81F1455 - trainerbattle 0, TRAINER_BRANDEN, 0, Route111_Text_299493, Route111_Text_2994C5 + trainerbattle_normal TRAINER_BRANDEN, Route111_Text_299493, Route111_Text_2994C5 msgbox Route111_Text_2994FB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route112/scripts.inc b/data/maps/Route112/scripts.inc index ec18e56da3..4d4ac58ccd 100644 --- a/data/maps/Route112/scripts.inc +++ b/data/maps/Route112/scripts.inc @@ -61,12 +61,12 @@ Route112_EventScript_1F1E61:: @ 81F1E61 end Route112_EventScript_1F1E6A:: @ 81F1E6A - trainerbattle 0, TRAINER_BRICE, 0, Route112_Text_29978E, Route112_Text_2997CA + trainerbattle_normal TRAINER_BRICE, Route112_Text_29978E, Route112_Text_2997CA msgbox Route112_Text_2997DC, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1E81:: @ 81F1E81 - trainerbattle 2, TRAINER_TRENT_1, 0, Route112_Text_299815, Route112_Text_29987C, Route112_EventScript_1F1EAD + trainerbattle_normal TRAINER_TRENT_1, Route112_Text_299815, Route112_Text_29987C, Route112_EventScript_1F1EAD specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route112_EventScript_1F1ECC @@ -83,27 +83,27 @@ Route112_EventScript_1F1EAD:: @ 81F1EAD end Route112_EventScript_1F1ECC:: @ 81F1ECC - trainerbattle 5, TRAINER_TRENT_1, 0, Route112_Text_2999BD, Route112_Text_2999F7 + trainerbattle_rematch TRAINER_TRENT_1, Route112_Text_2999BD, Route112_Text_2999F7 msgbox Route112_Text_299A0F, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1EE3:: @ 81F1EE3 - trainerbattle 0, TRAINER_LARRY, 0, Route112_Text_299A89, Route112_Text_299AAC + trainerbattle_normal TRAINER_LARRY, Route112_Text_299A89, Route112_Text_299AAC msgbox Route112_Text_299AB4, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1EFA:: @ 81F1EFA - trainerbattle 0, TRAINER_CAROL, 0, Route112_Text_299AE4, Route112_Text_299B36 + trainerbattle_normal TRAINER_CAROL, Route112_Text_299AE4, Route112_Text_299B36 msgbox Route112_Text_299B4C, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F11:: @ 81F1F11 - trainerbattle 0, TRAINER_BRYANT, 0, Route112_Text_299BAE, Route112_Text_299BDF + trainerbattle_normal TRAINER_BRYANT, Route112_Text_299BAE, Route112_Text_299BDF msgbox Route112_Text_299BFB, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F28:: @ 81F1F28 - trainerbattle 0, TRAINER_SHAYLA, 0, Route112_Text_299C34, Route112_Text_299C8F + trainerbattle_normal TRAINER_SHAYLA, Route112_Text_299C34, Route112_Text_299C8F msgbox Route112_Text_299CC6, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route113/scripts.inc b/data/maps/Route113/scripts.inc index 35611fd6af..42a619cd25 100644 --- a/data/maps/Route113/scripts.inc +++ b/data/maps/Route113/scripts.inc @@ -49,17 +49,17 @@ Route113_EventScript_1F21B7:: @ 81F21B7 end Route113_EventScript_1F21C0:: @ 81F21C0 - trainerbattle 0, TRAINER_JAYLEN, 0, Route113_Text_299D3C, Route113_Text_299D68 + trainerbattle_normal TRAINER_JAYLEN, Route113_Text_299D3C, Route113_Text_299D68 msgbox Route113_Text_299D7D, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21D7:: @ 81F21D7 - trainerbattle 0, TRAINER_DILLON, 0, Route113_Text_299DE3, Route113_Text_299E1C + trainerbattle_normal TRAINER_DILLON, Route113_Text_299DE3, Route113_Text_299E1C msgbox Route113_Text_299E38, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21EE:: @ 81F21EE - trainerbattle 2, TRAINER_MADELINE_1, 0, Route113_Text_299EA6, Route113_Text_299EF9, Route113_EventScript_1F221A + trainerbattle_normal TRAINER_MADELINE_1, Route113_Text_299EA6, Route113_Text_299EF9, Route113_EventScript_1F221A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F2239 @@ -76,12 +76,12 @@ Route113_EventScript_1F221A:: @ 81F221A end Route113_EventScript_1F2239:: @ 81F2239 - trainerbattle 5, TRAINER_MADELINE_1, 0, Route113_Text_299F8A, Route113_Text_299FC9 + trainerbattle_rematch TRAINER_MADELINE_1, Route113_Text_299F8A, Route113_Text_299FC9 msgbox Route113_Text_299FD8, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2250:: @ 81F2250 - trainerbattle 2, TRAINER_LAO_1, 0, Route113_Text_29A015, Route113_Text_29A04C, Route113_EventScript_1F227C + trainerbattle_normal TRAINER_LAO_1, Route113_Text_29A015, Route113_Text_29A04C, Route113_EventScript_1F227C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F229B @@ -98,42 +98,42 @@ Route113_EventScript_1F227C:: @ 81F227C end Route113_EventScript_1F229B:: @ 81F229B - trainerbattle 5, TRAINER_LAO_1, 0, Route113_Text_29A0E8, Route113_Text_29A11F + trainerbattle_rematch TRAINER_LAO_1, Route113_Text_29A0E8, Route113_Text_29A11F msgbox Route113_Text_29A13A, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22B2:: @ 81F22B2 - trainerbattle 0, TRAINER_LUNG, 0, Route113_Text_29A192, Route113_Text_29A1C6 + trainerbattle_normal TRAINER_LUNG, Route113_Text_29A192, Route113_Text_29A1C6 msgbox Route113_Text_29A219, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22C9:: @ 81F22C9 - trainerbattle 4, TRAINER_TORI_AND_TIA, 0, Route113_Text_29A261, Route113_Text_29A29D, Route113_Text_29A31F + trainerbattle_double TRAINER_TORI_AND_TIA, Route113_Text_29A261, Route113_Text_29A29D, Route113_Text_29A31F msgbox Route113_Text_29A2DE, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22E4:: @ 81F22E4 - trainerbattle 4, TRAINER_TORI_AND_TIA, 0, Route113_Text_29A35C, Route113_Text_29A397, Route113_Text_29A419 + trainerbattle_double TRAINER_TORI_AND_TIA, Route113_Text_29A35C, Route113_Text_29A397, Route113_Text_29A419 msgbox Route113_Text_29A3DA, MSGBOX_AUTOCLOSE end Route113_EventScript_1F22FF:: @ 81F22FF - trainerbattle 0, TRAINER_SOPHIE, 0, Route113_Text_29A4BF, Route113_Text_29A508 + trainerbattle_normal TRAINER_SOPHIE, Route113_Text_29A4BF, Route113_Text_29A508 msgbox Route113_Text_29A529, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2316:: @ 81F2316 - trainerbattle 0, TRAINER_COBY, 0, Route113_Text_29A453, Route113_Text_29A480 + trainerbattle_normal TRAINER_COBY, Route113_Text_29A453, Route113_Text_29A480 msgbox Route113_Text_29A489, MSGBOX_AUTOCLOSE end Route113_EventScript_1F232D:: @ 81F232D - trainerbattle 0, TRAINER_LAWRENCE, 0, Route113_Text_29A566, Route113_Text_29A5A0 + trainerbattle_normal TRAINER_LAWRENCE, Route113_Text_29A566, Route113_Text_29A5A0 msgbox Route113_Text_29A5BE, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2344:: @ 81F2344 - trainerbattle 0, TRAINER_WYATT, 0, Route113_Text_29A5E4, Route113_Text_29A628 + trainerbattle_normal TRAINER_WYATT, Route113_Text_29A5E4, Route113_Text_29A628 msgbox Route113_Text_29A65D, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route114/scripts.inc b/data/maps/Route114/scripts.inc index 6e702be1c0..1f24b42045 100644 --- a/data/maps/Route114/scripts.inc +++ b/data/maps/Route114/scripts.inc @@ -89,27 +89,27 @@ Route114_EventScript_1F2637:: @ 81F2637 end Route114_EventScript_1F2640:: @ 81F2640 - trainerbattle 0, TRAINER_LENNY, 0, Route114_Text_29A6B1, Route114_Text_29A707 + trainerbattle_normal TRAINER_LENNY, Route114_Text_29A6B1, Route114_Text_29A707 msgbox Route114_Text_29A715, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2657:: @ 81F2657 - trainerbattle 0, TRAINER_LUCAS_1, 0, Route114_Text_29A777, Route114_Text_29A7B5 + trainerbattle_normal TRAINER_LUCAS_1, Route114_Text_29A777, Route114_Text_29A7B5 msgbox Route114_Text_29A7D4, MSGBOX_AUTOCLOSE end Route114_EventScript_1F266E:: @ 81F266E - trainerbattle 0, TRAINER_SHANE, 0, Route114_Text_29A818, Route114_Text_29A88F + trainerbattle_normal TRAINER_SHANE, Route114_Text_29A818, Route114_Text_29A88F msgbox Route114_Text_29A89F, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2685:: @ 81F2685 - trainerbattle 0, TRAINER_NANCY, 0, Route114_Text_29A8D9, Route114_Text_29A90E + trainerbattle_normal TRAINER_NANCY, Route114_Text_29A8D9, Route114_Text_29A90E msgbox Route114_Text_29A916, MSGBOX_AUTOCLOSE end Route114_EventScript_1F269C:: @ 81F269C - trainerbattle 2, TRAINER_STEVE_1, 0, Route114_Text_29A943, Route114_Text_29A973, Route114_EventScript_1F26C8 + trainerbattle_normal TRAINER_STEVE_1, Route114_Text_29A943, Route114_Text_29A973, Route114_EventScript_1F26C8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F26E7 @@ -126,12 +126,12 @@ Route114_EventScript_1F26C8:: @ 81F26C8 end Route114_EventScript_1F26E7:: @ 81F26E7 - trainerbattle 5, TRAINER_STEVE_1, 0, Route114_Text_29AA3E, Route114_Text_29AA67 + trainerbattle_rematch TRAINER_STEVE_1, Route114_Text_29AA3E, Route114_Text_29AA67 msgbox Route114_Text_29AA94, MSGBOX_AUTOCLOSE end Route114_EventScript_1F26FE:: @ 81F26FE - trainerbattle 2, TRAINER_BERNIE_1, 0, Route114_Text_29AADB, Route114_Text_29AB1A, Route114_EventScript_1F272A + trainerbattle_normal TRAINER_BERNIE_1, Route114_Text_29AADB, Route114_Text_29AB1A, Route114_EventScript_1F272A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F2749 @@ -148,42 +148,42 @@ Route114_EventScript_1F272A:: @ 81F272A end Route114_EventScript_1F2749:: @ 81F2749 - trainerbattle 5, TRAINER_BERNIE_1, 0, Route114_Text_29ABDC, Route114_Text_29AC10 + trainerbattle_rematch TRAINER_BERNIE_1, Route114_Text_29ABDC, Route114_Text_29AC10 msgbox Route114_Text_29AC43, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2760:: @ 81F2760 - trainerbattle 0, TRAINER_CLAUDE, 0, Route114_Text_29ACB3, Route114_Text_29AD0A + trainerbattle_normal TRAINER_CLAUDE, Route114_Text_29ACB3, Route114_Text_29AD0A msgbox Route114_Text_29AD2E, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2777:: @ 81F2777 - trainerbattle 0, TRAINER_NOLAN, 0, Route114_Text_29ADA1, Route114_Text_29AE05 + trainerbattle_normal TRAINER_NOLAN, Route114_Text_29ADA1, Route114_Text_29AE05 msgbox Route114_Text_29AE3D, MSGBOX_AUTOCLOSE end Route114_EventScript_1F278E:: @ 81F278E - trainerbattle 4, TRAINER_TYRA_AND_IVY, 0, Route114_Text_29AE96, Route114_Text_29AEE7, Route114_Text_29AF3D + trainerbattle_double TRAINER_TYRA_AND_IVY, Route114_Text_29AE96, Route114_Text_29AEE7, Route114_Text_29AF3D msgbox Route114_Text_29AF0B, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27A9:: @ 81F27A9 - trainerbattle 4, TRAINER_TYRA_AND_IVY, 0, Route114_Text_29AF89, Route114_Text_29AFAC, Route114_Text_29B01B + trainerbattle_double TRAINER_TYRA_AND_IVY, Route114_Text_29AF89, Route114_Text_29AFAC, Route114_Text_29B01B msgbox Route114_Text_29AFCF, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27C4:: @ 81F27C4 - trainerbattle 0, TRAINER_ANGELINA, 0, Route114_Text_29B16F, Route114_Text_29B19C + trainerbattle_normal TRAINER_ANGELINA, Route114_Text_29B16F, Route114_Text_29B19C msgbox Route114_Text_29B1BC, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27DB:: @ 81F27DB - trainerbattle 0, TRAINER_CHARLOTTE, 0, Route114_Text_29B0DB, Route114_Text_29B0FB + trainerbattle_normal TRAINER_CHARLOTTE, Route114_Text_29B0DB, Route114_Text_29B0FB msgbox Route114_Text_29B11A, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27F2:: @ 81F27F2 - trainerbattle 0, TRAINER_KAI, 0, Route114_Text_29B05D, Route114_Text_29B089 + trainerbattle_normal TRAINER_KAI, Route114_Text_29B05D, Route114_Text_29B089 msgbox Route114_Text_29B0B5, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route115/scripts.inc b/data/maps/Route115/scripts.inc index 37763c1e17..66e5e3fb1b 100644 --- a/data/maps/Route115/scripts.inc +++ b/data/maps/Route115/scripts.inc @@ -37,7 +37,7 @@ Route115_EventScript_1F2985:: @ 81F2985 end Route115_EventScript_1F298E:: @ 81F298E - trainerbattle 2, TRAINER_TIMOTHY_1, 0, Route115_Text_29B1FA, Route115_Text_29B230, Route115_EventScript_1F29BA + trainerbattle_normal TRAINER_TIMOTHY_1, Route115_Text_29B1FA, Route115_Text_29B230, Route115_EventScript_1F29BA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F29D9 @@ -54,17 +54,17 @@ Route115_EventScript_1F29BA:: @ 81F29BA end Route115_EventScript_1F29D9:: @ 81F29D9 - trainerbattle 5, TRAINER_TIMOTHY_1, 0, Route115_Text_29B32C, Route115_Text_29B372 + trainerbattle_rematch TRAINER_TIMOTHY_1, Route115_Text_29B32C, Route115_Text_29B372 msgbox Route115_Text_29B385, MSGBOX_AUTOCLOSE end Route115_EventScript_1F29F0:: @ 81F29F0 - trainerbattle 0, TRAINER_KOICHI, 0, Route115_Text_29B3CC, Route115_Text_29B3ED + trainerbattle_normal TRAINER_KOICHI, Route115_Text_29B3CC, Route115_Text_29B3ED msgbox Route115_Text_29B3FF, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2A07:: @ 81F2A07 - trainerbattle 2, TRAINER_NOB_1, 0, Route115_Text_29B449, Route115_Text_29B480, Route115_EventScript_1F2A33 + trainerbattle_normal TRAINER_NOB_1, Route115_Text_29B449, Route115_Text_29B480, Route115_EventScript_1F2A33 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2A52 @@ -81,12 +81,12 @@ Route115_EventScript_1F2A33:: @ 81F2A33 end Route115_EventScript_1F2A52:: @ 81F2A52 - trainerbattle 5, TRAINER_NOB_1, 0, Route115_Text_29B547, Route115_Text_29B59D + trainerbattle_rematch TRAINER_NOB_1, Route115_Text_29B547, Route115_Text_29B59D msgbox Route115_Text_29B5B5, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2A69:: @ 81F2A69 - trainerbattle 2, TRAINER_CYNDY_1, 0, Route115_Text_29B5EF, Route115_Text_29B62D, Route115_EventScript_1F2A95 + trainerbattle_normal TRAINER_CYNDY_1, Route115_Text_29B5EF, Route115_Text_29B62D, Route115_EventScript_1F2A95 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2AB4 @@ -103,37 +103,37 @@ Route115_EventScript_1F2A95:: @ 81F2A95 end Route115_EventScript_1F2AB4:: @ 81F2AB4 - trainerbattle 5, TRAINER_CYNDY_1, 0, Route115_Text_29B6FA, Route115_Text_29B71A + trainerbattle_rematch TRAINER_CYNDY_1, Route115_Text_29B6FA, Route115_Text_29B71A msgbox Route115_Text_29B737, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2ACB:: @ 81F2ACB - trainerbattle 0, TRAINER_HECTOR, 0, Route115_Text_29B78F, Route115_Text_29B7C5 + trainerbattle_normal TRAINER_HECTOR, Route115_Text_29B78F, Route115_Text_29B7C5 msgbox Route115_Text_29B7EA, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AE2:: @ 81F2AE2 - trainerbattle 0, TRAINER_KYRA, 0, Route115_Text_29B826, Route115_Text_29B85D + trainerbattle_normal TRAINER_KYRA, Route115_Text_29B826, Route115_Text_29B85D msgbox Route115_Text_29B869, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AF9:: @ 81F2AF9 - trainerbattle 0, TRAINER_JAIDEN, 0, Route115_Text_29B8C1, Route115_Text_29B8E8 + trainerbattle_normal TRAINER_JAIDEN, Route115_Text_29B8C1, Route115_Text_29B8E8 msgbox Route115_Text_29B904, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B10:: @ 81F2B10 - trainerbattle 0, TRAINER_ALIX, 0, Route115_Text_29B9CB, Route115_Text_29B9F6 + trainerbattle_normal TRAINER_ALIX, Route115_Text_29B9CB, Route115_Text_29B9F6 msgbox Route115_Text_29BA04, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B27:: @ 81F2B27 - trainerbattle 0, TRAINER_HELENE, 0, Route115_Text_29B92D, Route115_Text_29B958 + trainerbattle_normal TRAINER_HELENE, Route115_Text_29B92D, Route115_Text_29B958 msgbox Route115_Text_29B971, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B3E:: @ 81F2B3E - trainerbattle 0, TRAINER_MARLENE, 0, Route115_Text_29BA2C, Route115_Text_29BA67 + trainerbattle_normal TRAINER_MARLENE, Route115_Text_29BA2C, Route115_Text_29BA67 msgbox Route115_Text_29BA87, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index 4e5c8892fd..8b689677d1 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -248,17 +248,17 @@ Route116_Movement_1F2E7E: @ 81F2E7E step_end Route116_EventScript_1F2E89:: @ 81F2E89 - trainerbattle 0, TRAINER_JOEY, 0, Route116_Text_29BB79, Route116_Text_29BB9A + trainerbattle_normal TRAINER_JOEY, Route116_Text_29BB79, Route116_Text_29BB9A msgbox Route116_Text_29BBC6, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EA0:: @ 81F2EA0 - trainerbattle 0, TRAINER_JOSE, 0, Route116_Text_29BBFD, Route116_Text_29BC25 + trainerbattle_normal TRAINER_JOSE, Route116_Text_29BBFD, Route116_Text_29BC25 msgbox Route116_Text_29BC42, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EB7:: @ 81F2EB7 - trainerbattle 2, TRAINER_JERRY_1, 0, Route116_Text_29BD0C, Route116_Text_29BD66, Route116_EventScript_1F2EF8 + trainerbattle_normal TRAINER_JERRY_1, Route116_Text_29BD0C, Route116_Text_29BD66, Route116_EventScript_1F2EF8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F2F4E @@ -298,22 +298,22 @@ Route116_EventScript_1F2F35:: @ 81F2F35 end Route116_EventScript_1F2F4E:: @ 81F2F4E - trainerbattle 5, TRAINER_JERRY_1, 0, Route116_Text_29BEF3, Route116_Text_29BF4C + trainerbattle_rematch TRAINER_JERRY_1, Route116_Text_29BEF3, Route116_Text_29BF4C msgbox Route116_Text_29BF68, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F65:: @ 81F2F65 - trainerbattle 0, TRAINER_CLARK, 0, Route116_Text_29BACD, Route116_Text_29BB0F + trainerbattle_normal TRAINER_CLARK, Route116_Text_29BACD, Route116_Text_29BB0F msgbox Route116_Text_29BB31, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F7C:: @ 81F2F7C - trainerbattle 0, TRAINER_JANICE, 0, Route116_Text_29BC7F, Route116_Text_29BCB3 + trainerbattle_normal TRAINER_JANICE, Route116_Text_29BC7F, Route116_Text_29BCB3 msgbox Route116_Text_29BCCC, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F93:: @ 81F2F93 - trainerbattle 2, TRAINER_KAREN_1, 0, Route116_Text_29BFC5, Route116_Text_29BFFA, Route116_EventScript_1F2FD4 + trainerbattle_normal TRAINER_KAREN_1, Route116_Text_29BFC5, Route116_Text_29BFFA, Route116_EventScript_1F2FD4 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F302A @@ -353,27 +353,27 @@ Route116_EventScript_1F3011:: @ 81F3011 end Route116_EventScript_1F302A:: @ 81F302A - trainerbattle 5, TRAINER_KAREN_1, 0, Route116_Text_29C0DA, Route116_Text_29C11F + trainerbattle_rematch TRAINER_KAREN_1, Route116_Text_29C0DA, Route116_Text_29C11F msgbox Route116_Text_29C13B, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3041:: @ 81F3041 - trainerbattle 0, TRAINER_SARAH, 0, Route116_Text_29C173, Route116_Text_29C1B8 + trainerbattle_normal TRAINER_SARAH, Route116_Text_29C173, Route116_Text_29C1B8 msgbox Route116_Text_29C1EA, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3058:: @ 81F3058 - trainerbattle 0, TRAINER_DAWSON, 0, Route116_Text_29C266, Route116_Text_29C2C2 + trainerbattle_normal TRAINER_DAWSON, Route116_Text_29C266, Route116_Text_29C2C2 msgbox Route116_Text_29C2DD, MSGBOX_AUTOCLOSE end Route116_EventScript_1F306F:: @ 81F306F - trainerbattle 0, TRAINER_DEVAN, 0, Route116_Text_29C350, Route116_Text_29C365 + trainerbattle_normal TRAINER_DEVAN, Route116_Text_29C350, Route116_Text_29C365 msgbox Route116_Text_29C380, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3086:: @ 81F3086 - trainerbattle 0, TRAINER_JOHNSON, 0, Route116_Text_29C3C1, Route116_Text_29C3F7 + trainerbattle_normal TRAINER_JOHNSON, Route116_Text_29C3C1, Route116_Text_29C3F7 msgbox Route116_Text_29C418, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route117/scripts.inc b/data/maps/Route117/scripts.inc index 12e6651fe6..05dc75fe79 100644 --- a/data/maps/Route117/scripts.inc +++ b/data/maps/Route117/scripts.inc @@ -39,7 +39,7 @@ Route117_EventScript_1F39C7:: @ 81F39C7 end Route117_EventScript_1F39D0:: @ 81F39D0 - trainerbattle 2, TRAINER_ISAAC_1, 0, Route117_Text_29C43F, Route117_Text_29C47A, Route117_EventScript_1F39FC + trainerbattle_normal TRAINER_ISAAC_1, Route117_Text_29C43F, Route117_Text_29C47A, Route117_EventScript_1F39FC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A1B @@ -56,12 +56,12 @@ Route117_EventScript_1F39FC:: @ 81F39FC end Route117_EventScript_1F3A1B:: @ 81F3A1B - trainerbattle 5, TRAINER_ISAAC_1, 0, Route117_Text_29C549, Route117_Text_29C58B + trainerbattle_rematch TRAINER_ISAAC_1, Route117_Text_29C549, Route117_Text_29C58B msgbox Route117_Text_29C5D0, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3A32:: @ 81F3A32 - trainerbattle 2, TRAINER_LYDIA_1, 0, Route117_Text_29C612, Route117_Text_29C659, Route117_EventScript_1F3A5E + trainerbattle_normal TRAINER_LYDIA_1, Route117_Text_29C612, Route117_Text_29C659, Route117_EventScript_1F3A5E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A7D @@ -78,12 +78,12 @@ Route117_EventScript_1F3A5E:: @ 81F3A5E end Route117_EventScript_1F3A7D:: @ 81F3A7D - trainerbattle 5, TRAINER_LYDIA_1, 0, Route117_Text_29C6FD, Route117_Text_29C73E + trainerbattle_rematch TRAINER_LYDIA_1, Route117_Text_29C6FD, Route117_Text_29C73E msgbox Route117_Text_29C75A, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3A94:: @ 81F3A94 - trainerbattle 2, TRAINER_DYLAN_1, 0, Route117_Text_29C7A5, Route117_Text_29C7EB, Route117_EventScript_1F3AC0 + trainerbattle_normal TRAINER_DYLAN_1, Route117_Text_29C7A5, Route117_Text_29C7EB, Route117_EventScript_1F3AC0 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3ADF @@ -100,12 +100,12 @@ Route117_EventScript_1F3AC0:: @ 81F3AC0 end Route117_EventScript_1F3ADF:: @ 81F3ADF - trainerbattle 5, TRAINER_DYLAN_1, 0, Route117_Text_29C880, Route117_Text_29C8E3 + trainerbattle_rematch TRAINER_DYLAN_1, Route117_Text_29C880, Route117_Text_29C8E3 msgbox Route117_Text_29C8FE, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3AF6:: @ 81F3AF6 - trainerbattle 2, TRAINER_MARIA_1, 0, Route117_Text_29C955, Route117_Text_29C9A6, Route117_EventScript_1F3B22 + trainerbattle_normal TRAINER_MARIA_1, Route117_Text_29C955, Route117_Text_29C9A6, Route117_EventScript_1F3B22 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3B41 @@ -122,17 +122,17 @@ Route117_EventScript_1F3B22:: @ 81F3B22 end Route117_EventScript_1F3B41:: @ 81F3B41 - trainerbattle 5, TRAINER_MARIA_1, 0, Route117_Text_29CA7C, Route117_Text_29CACC + trainerbattle_rematch TRAINER_MARIA_1, Route117_Text_29CA7C, Route117_Text_29CACC msgbox Route117_Text_29CAF6, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3B58:: @ 81F3B58 - trainerbattle 0, TRAINER_DEREK, 0, Route117_Text_29CB32, Route117_Text_29CB87 + trainerbattle_normal TRAINER_DEREK, Route117_Text_29CB32, Route117_Text_29CB87 msgbox Route117_Text_29CBAD, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3B6F:: @ 81F3B6F - trainerbattle 6, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CC4A, Route117_Text_29CC8E, Route117_Text_29CD61, Route117_EventScript_1F3B9F + trainerbattle_double TRAINER_ANNA_AND_MEG_1, Route117_Text_29CC4A, Route117_Text_29CC8E, Route117_Text_29CD61, Route117_EventScript_1F3B9F specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3BB8 @@ -147,12 +147,12 @@ Route117_EventScript_1F3B9F:: @ 81F3B9F end Route117_EventScript_1F3BB8:: @ 81F3BB8 - trainerbattle 7, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CEB6, Route117_Text_29CEF6, Route117_Text_29CF6E + trainerbattle_rematch_double TRAINER_ANNA_AND_MEG_1, Route117_Text_29CEB6, Route117_Text_29CEF6, Route117_Text_29CF6E msgbox Route117_Text_29CF1C, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3BD3:: @ 81F3BD3 - trainerbattle 6, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CD9D, Route117_Text_29CDE9, Route117_Text_29CE52, Route117_EventScript_1F3C03 + trainerbattle_double TRAINER_ANNA_AND_MEG_1, Route117_Text_29CD9D, Route117_Text_29CDE9, Route117_Text_29CE52, Route117_EventScript_1F3C03 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3C1C @@ -167,22 +167,22 @@ Route117_EventScript_1F3C03:: @ 81F3C03 end Route117_EventScript_1F3C1C:: @ 81F3C1C - trainerbattle 7, TRAINER_ANNA_AND_MEG_1, 0, Route117_Text_29CFAA, Route117_Text_29CFED, Route117_Text_29D053 + trainerbattle_rematch_double TRAINER_ANNA_AND_MEG_1, Route117_Text_29CFAA, Route117_Text_29CFED, Route117_Text_29D053 msgbox Route117_Text_29CFFE, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C37:: @ 81F3C37 - trainerbattle 0, TRAINER_MELINA, 0, Route117_Text_29D0B7, Route117_Text_29D0F1 + trainerbattle_normal TRAINER_MELINA, Route117_Text_29D0B7, Route117_Text_29D0F1 msgbox Route117_Text_29D10E, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C4E:: @ 81F3C4E - trainerbattle 0, TRAINER_BRANDI, 0, Route117_Text_29D14B, Route117_Text_29D189 + trainerbattle_normal TRAINER_BRANDI, Route117_Text_29D14B, Route117_Text_29D189 msgbox Route117_Text_29D196, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C65:: @ 81F3C65 - trainerbattle 0, TRAINER_AISHA, 0, Route117_Text_29D1D1, Route117_Text_29D206 + trainerbattle_normal TRAINER_AISHA, Route117_Text_29D1D1, Route117_Text_29D206 msgbox Route117_Text_29D24C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index 56ec024a13..f892b64aa2 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -187,7 +187,7 @@ Route118_Movement_1F3F7E: @ 81F3F7E step_end Route118_EventScript_1F3F87:: @ 81F3F87 - trainerbattle 2, TRAINER_ROSE_1, 0, Route118_Text_29D290, Route118_Text_29D2D8, Route118_EventScript_1F3FB3 + trainerbattle_normal TRAINER_ROSE_1, Route118_Text_29D290, Route118_Text_29D2D8, Route118_EventScript_1F3FB3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F3FD2 @@ -204,22 +204,22 @@ Route118_EventScript_1F3FB3:: @ 81F3FB3 end Route118_EventScript_1F3FD2:: @ 81F3FD2 - trainerbattle 5, TRAINER_ROSE_1, 0, Route118_Text_29D382, Route118_Text_29D3AA + trainerbattle_rematch TRAINER_ROSE_1, Route118_Text_29D382, Route118_Text_29D3AA msgbox Route118_Text_29D3D9, MSGBOX_AUTOCLOSE end Route118_EventScript_1F3FE9:: @ 81F3FE9 - trainerbattle 0, TRAINER_BARNY, 0, Route118_Text_29D515, Route118_Text_29D55C + trainerbattle_normal TRAINER_BARNY, Route118_Text_29D515, Route118_Text_29D55C msgbox Route118_Text_29D587, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4000:: @ 81F4000 - trainerbattle 0, TRAINER_WADE, 0, Route118_Text_29D5DF, Route118_Text_29D64C + trainerbattle_normal TRAINER_WADE, Route118_Text_29D5DF, Route118_Text_29D64C msgbox Route118_Text_29D663, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4017:: @ 81F4017 - trainerbattle 2, TRAINER_DALTON_1, 0, Route118_Text_29D6AF, Route118_Text_29D6CD, Route118_EventScript_1F4043 + trainerbattle_normal TRAINER_DALTON_1, Route118_Text_29D6AF, Route118_Text_29D6CD, Route118_EventScript_1F4043 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F4062 @@ -236,22 +236,22 @@ Route118_EventScript_1F4043:: @ 81F4043 end Route118_EventScript_1F4062:: @ 81F4062 - trainerbattle 5, TRAINER_DALTON_1, 0, Route118_Text_29D789, Route118_Text_29D7CA + trainerbattle_rematch TRAINER_DALTON_1, Route118_Text_29D789, Route118_Text_29D7CA msgbox Route118_Text_29D7D5, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4079:: @ 81F4079 - trainerbattle 0, TRAINER_PERRY, 0, Route118_Text_29D41D, Route118_Text_29D45B + trainerbattle_normal TRAINER_PERRY, Route118_Text_29D41D, Route118_Text_29D45B msgbox Route118_Text_29D46C, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4090:: @ 81F4090 - trainerbattle 0, TRAINER_CHESTER, 0, Route118_Text_29D4A6, Route118_Text_29D4C4 + trainerbattle_normal TRAINER_CHESTER, Route118_Text_29D4A6, Route118_Text_29D4C4 msgbox Route118_Text_29D4DA, MSGBOX_AUTOCLOSE end Route118_EventScript_1F40A7:: @ 81F40A7 - trainerbattle 0, TRAINER_DEANDRE, 0, Route118_Text_29D81B, Route118_Text_29D83C + trainerbattle_normal TRAINER_DEANDRE, Route118_Text_29D81B, Route118_Text_29D83C msgbox Route118_Text_29D872, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index 36ad9115d0..b8e441dca5 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -87,17 +87,17 @@ Route119_EventScript_1F450B:: @ 81F450B end Route119_EventScript_1F453A:: @ 81F453A - trainerbattle 3, TRAINER_MAY_6, 0, Route119_Text_1F4A98 + trainerbattle_no_intro TRAINER_MAY_6, Route119_Text_1F4A98 goto Route119_EventScript_1F456A end Route119_EventScript_1F454A:: @ 81F454A - trainerbattle 3, TRAINER_MAY_9, 0, Route119_Text_1F4A98 + trainerbattle_no_intro TRAINER_MAY_9, Route119_Text_1F4A98 goto Route119_EventScript_1F456A end Route119_EventScript_1F455A:: @ 81F455A - trainerbattle 3, TRAINER_MAY_3, 0, Route119_Text_1F4A98 + trainerbattle_no_intro TRAINER_MAY_3, Route119_Text_1F4A98 goto Route119_EventScript_1F456A end @@ -117,17 +117,17 @@ Route119_EventScript_1F4585:: @ 81F4585 end Route119_EventScript_1F45B4:: @ 81F45B4 - trainerbattle 3, TRAINER_BRENDAN_6, 0, Route119_Text_1F4D24 + trainerbattle_no_intro TRAINER_BRENDAN_6, Route119_Text_1F4D24 goto Route119_EventScript_1F45E4 end Route119_EventScript_1F45C4:: @ 81F45C4 - trainerbattle 3, TRAINER_BRENDAN_9, 0, Route119_Text_1F4D24 + trainerbattle_no_intro TRAINER_BRENDAN_9, Route119_Text_1F4D24 goto Route119_EventScript_1F45E4 end Route119_EventScript_1F45D4:: @ 81F45D4 - trainerbattle 3, TRAINER_BRENDAN_3, 0, Route119_Text_1F4D24 + trainerbattle_no_intro TRAINER_BRENDAN_3, Route119_Text_1F4D24 goto Route119_EventScript_1F45E4 end @@ -337,37 +337,37 @@ Route119_EventScript_1F477D:: @ 81F477D end Route119_EventScript_1F4786:: @ 81F4786 - trainerbattle 0, TRAINER_BRENT, 0, Route119_Text_29D8C2, Route119_Text_29D8F0 + trainerbattle_normal TRAINER_BRENT, Route119_Text_29D8C2, Route119_Text_29D8F0 msgbox Route119_Text_29D902, MSGBOX_AUTOCLOSE end Route119_EventScript_1F479D:: @ 81F479D - trainerbattle 0, TRAINER_DONALD, 0, Route119_Text_29D941, Route119_Text_29D97C + trainerbattle_normal TRAINER_DONALD, Route119_Text_29D941, Route119_Text_29D97C msgbox Route119_Text_29D993, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47B4:: @ 81F47B4 - trainerbattle 0, TRAINER_TAYLOR, 0, Route119_Text_29D9CD, Route119_Text_29DA14 + trainerbattle_normal TRAINER_TAYLOR, Route119_Text_29D9CD, Route119_Text_29DA14 msgbox Route119_Text_29DA2C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47CB:: @ 81F47CB - trainerbattle 0, TRAINER_DOUG, 0, Route119_Text_29DA7D, Route119_Text_29DABC + trainerbattle_normal TRAINER_DOUG, Route119_Text_29DA7D, Route119_Text_29DABC msgbox Route119_Text_29DADB, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47E2:: @ 81F47E2 - trainerbattle 0, TRAINER_GREG, 0, Route119_Text_29DB17, Route119_Text_29DB66 + trainerbattle_normal TRAINER_GREG, Route119_Text_29DB17, Route119_Text_29DB66 msgbox Route119_Text_29DB7C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47F9:: @ 81F47F9 - trainerbattle 0, TRAINER_KENT, 0, Route119_Text_29DBC2, Route119_Text_29DC20 + trainerbattle_normal TRAINER_KENT, Route119_Text_29DBC2, Route119_Text_29DC20 msgbox Route119_Text_29DC2B, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4810:: @ 81F4810 - trainerbattle 2, TRAINER_JACKSON_1, 0, Route119_Text_29DC4C, Route119_Text_29DC9F, Route119_EventScript_1F483C + trainerbattle_normal TRAINER_JACKSON_1, Route119_Text_29DC4C, Route119_Text_29DC9F, Route119_EventScript_1F483C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F485B @@ -384,12 +384,12 @@ Route119_EventScript_1F483C:: @ 81F483C end Route119_EventScript_1F485B:: @ 81F485B - trainerbattle 5, TRAINER_JACKSON_1, 0, Route119_Text_29DD62, Route119_Text_29DDA5 + trainerbattle_rematch TRAINER_JACKSON_1, Route119_Text_29DD62, Route119_Text_29DDA5 msgbox Route119_Text_29DDBD, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4872:: @ 81F4872 - trainerbattle 2, TRAINER_CATHERINE_1, 0, Route119_Text_29DE0F, Route119_Text_29DE5D, Route119_EventScript_1F489E + trainerbattle_normal TRAINER_CATHERINE_1, Route119_Text_29DE0F, Route119_Text_29DE5D, Route119_EventScript_1F489E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F48BD @@ -406,52 +406,52 @@ Route119_EventScript_1F489E:: @ 81F489E end Route119_EventScript_1F48BD:: @ 81F48BD - trainerbattle 5, TRAINER_CATHERINE_1, 0, Route119_Text_29DF6B, Route119_Text_29DF92 + trainerbattle_rematch TRAINER_CATHERINE_1, Route119_Text_29DF6B, Route119_Text_29DF92 msgbox Route119_Text_29DFAF, MSGBOX_AUTOCLOSE end Route119_EventScript_1F48D4:: @ 81F48D4 - trainerbattle 0, TRAINER_HUGH, 0, Route119_Text_29E007, Route119_Text_29E063 + trainerbattle_normal TRAINER_HUGH, Route119_Text_29E007, Route119_Text_29E063 msgbox Route119_Text_29E071, MSGBOX_AUTOCLOSE end Route119_EventScript_1F48EB:: @ 81F48EB - trainerbattle 0, TRAINER_PHIL, 0, Route119_Text_29E0A5, Route119_Text_29E0E1 + trainerbattle_normal TRAINER_PHIL, Route119_Text_29E0A5, Route119_Text_29E0E1 msgbox Route119_Text_29E0F6, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4902:: @ 81F4902 - trainerbattle 0, TRAINER_YASU, 0, Route119_Text_29E134, Route119_Text_29E18D + trainerbattle_normal TRAINER_YASU, Route119_Text_29E134, Route119_Text_29E18D msgbox Route119_Text_29E19D, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4919:: @ 81F4919 - trainerbattle 0, TRAINER_TAKASHI, 0, Route119_Text_29E1F5, Route119_Text_29E22B + trainerbattle_normal TRAINER_TAKASHI, Route119_Text_29E1F5, Route119_Text_29E22B msgbox Route119_Text_29E245, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4930:: @ 81F4930 - trainerbattle 0, TRAINER_HIDEO, 0, Route119_Text_29E26A, Route119_Text_29E288 + trainerbattle_normal TRAINER_HIDEO, Route119_Text_29E26A, Route119_Text_29E288 msgbox Route119_Text_29E2A3, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4947:: @ 81F4947 - trainerbattle 0, TRAINER_CHRIS, 0, Route119_Text_29E30D, Route119_Text_29E372 + trainerbattle_normal TRAINER_CHRIS, Route119_Text_29E30D, Route119_Text_29E372 msgbox Route119_Text_29E3A2, MSGBOX_AUTOCLOSE end Route119_EventScript_1F495E:: @ 81F495E - trainerbattle 0, TRAINER_FABIAN, 0, Route119_Text_29E3FF, Route119_Text_29E44F + trainerbattle_normal TRAINER_FABIAN, Route119_Text_29E3FF, Route119_Text_29E44F msgbox Route119_Text_29E492, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4975:: @ 81F4975 - trainerbattle 0, TRAINER_DAYTON, 0, Route119_Text_29E4DF, Route119_Text_29E513 + trainerbattle_normal TRAINER_DAYTON, Route119_Text_29E4DF, Route119_Text_29E513 msgbox Route119_Text_29E532, MSGBOX_AUTOCLOSE end Route119_EventScript_1F498C:: @ 81F498C - trainerbattle 0, TRAINER_RACHEL, 0, Route119_Text_29E56F, Route119_Text_29E5B1 + trainerbattle_normal TRAINER_RACHEL, Route119_Text_29E56F, Route119_Text_29E5B1 msgbox Route119_Text_29E5CB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119_WeatherInstitute_1F/scripts.inc b/data/maps/Route119_WeatherInstitute_1F/scripts.inc index 2057f8568d..ba132a56b4 100644 --- a/data/maps/Route119_WeatherInstitute_1F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_1F/scripts.inc @@ -65,12 +65,12 @@ Route119_WeatherInstitute_1F_EventScript_26FB18:: @ 826FB18 end Route119_WeatherInstitute_1F_EventScript_26FB29:: @ 826FB29 - trainerbattle 0, TRAINER_GRUNT_11, 0, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB + trainerbattle_normal TRAINER_GRUNT_11, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB msgbox Route119_WeatherInstitute_1F_Text_26FBD7, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_1F_EventScript_26FB40:: @ 826FB40 - trainerbattle 0, TRAINER_GRUNT_20, 0, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52 + trainerbattle_normal TRAINER_GRUNT_20, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52 msgbox Route119_WeatherInstitute_1F_Text_26FC60, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index e269f5ec7b..36b9081af1 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -27,22 +27,22 @@ Route119_WeatherInstitute_2F_EventScript_26FF5C:: @ 826FF5C return Route119_WeatherInstitute_2F_EventScript_26FF68:: @ 826FF68 - trainerbattle 0, TRAINER_GRUNT_37, 0, Route119_WeatherInstitute_2F_Text_270335, Route119_WeatherInstitute_2F_Text_27039F + trainerbattle_normal TRAINER_GRUNT_37, Route119_WeatherInstitute_2F_Text_270335, Route119_WeatherInstitute_2F_Text_27039F msgbox Route119_WeatherInstitute_2F_Text_2703C0, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF7F:: @ 826FF7F - trainerbattle 0, TRAINER_GRUNT_12, 0, Route119_WeatherInstitute_2F_Text_27019C, Route119_WeatherInstitute_2F_Text_270208 + trainerbattle_normal TRAINER_GRUNT_12, Route119_WeatherInstitute_2F_Text_27019C, Route119_WeatherInstitute_2F_Text_270208 msgbox Route119_WeatherInstitute_2F_Text_27022B, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF96:: @ 826FF96 - trainerbattle 0, TRAINER_GRUNT_13, 0, Route119_WeatherInstitute_2F_Text_270292, Route119_WeatherInstitute_2F_Text_2702CE + trainerbattle_normal TRAINER_GRUNT_13, Route119_WeatherInstitute_2F_Text_270292, Route119_WeatherInstitute_2F_Text_2702CE msgbox Route119_WeatherInstitute_2F_Text_2702DA, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FFAD:: @ 826FFAD - trainerbattle 2, TRAINER_SHELLY_1, 0, Route119_WeatherInstitute_2F_Text_270409, Route119_WeatherInstitute_2F_Text_2704BD, Route119_WeatherInstitute_2F_EventScript_26FFC8 + trainerbattle_normal TRAINER_SHELLY_1, Route119_WeatherInstitute_2F_Text_270409, Route119_WeatherInstitute_2F_Text_2704BD, Route119_WeatherInstitute_2F_EventScript_26FFC8 msgbox Route119_WeatherInstitute_2F_Text_2704E4, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index 6b41400d5a..6a3343e4a9 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -291,12 +291,12 @@ Route120_EventScript_1F57CE:: @ 81F57CE end Route120_EventScript_1F57D7:: @ 81F57D7 - trainerbattle 0, TRAINER_COLIN, 0, Route120_Text_29E62D, Route120_Text_29E665 + trainerbattle_normal TRAINER_COLIN, Route120_Text_29E62D, Route120_Text_29E665 msgbox Route120_Text_29E67A, MSGBOX_AUTOCLOSE end Route120_EventScript_1F57EE:: @ 81F57EE - trainerbattle 2, TRAINER_ROBERT_1, 0, Route120_Text_29E6E3, Route120_Text_29E70A, Route120_EventScript_1F581A + trainerbattle_normal TRAINER_ROBERT_1, Route120_Text_29E6E3, Route120_Text_29E70A, Route120_EventScript_1F581A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F5839 @@ -313,22 +313,22 @@ Route120_EventScript_1F581A:: @ 81F581A end Route120_EventScript_1F5839:: @ 81F5839 - trainerbattle 5, TRAINER_ROBERT_1, 0, Route120_Text_29E7AA, Route120_Text_29E7E1 + trainerbattle_rematch TRAINER_ROBERT_1, Route120_Text_29E7AA, Route120_Text_29E7E1 msgbox Route120_Text_29E804, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5850:: @ 81F5850 - trainerbattle 0, TRAINER_LORENZO, 0, Route120_Text_29E843, Route120_Text_29E884 + trainerbattle_normal TRAINER_LORENZO, Route120_Text_29E843, Route120_Text_29E884 msgbox Route120_Text_29E8C5, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5867:: @ 81F5867 - trainerbattle 0, TRAINER_JENNA, 0, Route120_Text_29E91C, Route120_Text_29E980 + trainerbattle_normal TRAINER_JENNA, Route120_Text_29E91C, Route120_Text_29E980 msgbox Route120_Text_29E996, MSGBOX_AUTOCLOSE end Route120_EventScript_1F587E:: @ 81F587E - trainerbattle 2, TRAINER_JEFFREY_1, 0, Route120_Text_29E9D7, Route120_Text_29E9FF, Route120_EventScript_1F58AA + trainerbattle_normal TRAINER_JEFFREY_1, Route120_Text_29E9D7, Route120_Text_29E9FF, Route120_EventScript_1F58AA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F58C9 @@ -345,47 +345,47 @@ Route120_EventScript_1F58AA:: @ 81F58AA end Route120_EventScript_1F58C9:: @ 81F58C9 - trainerbattle 5, TRAINER_JEFFREY_1, 0, Route120_Text_29EA61, Route120_Text_29EA8F + trainerbattle_rematch TRAINER_JEFFREY_1, Route120_Text_29EA61, Route120_Text_29EA8F msgbox Route120_Text_29EAA9, MSGBOX_AUTOCLOSE end Route120_EventScript_1F58E0:: @ 81F58E0 - trainerbattle 0, TRAINER_JENNIFER, 0, Route120_Text_29EAEF, Route120_Text_29EB53 + trainerbattle_normal TRAINER_JENNIFER, Route120_Text_29EAEF, Route120_Text_29EB53 msgbox Route120_Text_29EB6E, MSGBOX_AUTOCLOSE end Route120_EventScript_1F58F7:: @ 81F58F7 - trainerbattle 0, TRAINER_CHIP, 0, Route120_Text_29EBAF, Route120_Text_29EC25 + trainerbattle_normal TRAINER_CHIP, Route120_Text_29EBAF, Route120_Text_29EC25 msgbox Route120_Text_29EC41, MSGBOX_AUTOCLOSE end Route120_EventScript_1F590E:: @ 81F590E - trainerbattle 0, TRAINER_CLARISSA, 0, Route120_Text_29ECA6, Route120_Text_29ECEF + trainerbattle_normal TRAINER_CLARISSA, Route120_Text_29ECA6, Route120_Text_29ECEF msgbox Route120_Text_29ED19, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5925:: @ 81F5925 - trainerbattle 0, TRAINER_ANGELICA, 0, Route120_Text_29ED71, Route120_Text_29EDD3 + trainerbattle_normal TRAINER_ANGELICA, Route120_Text_29ED71, Route120_Text_29EDD3 msgbox Route120_Text_29EDF7, MSGBOX_AUTOCLOSE end Route120_EventScript_1F593C:: @ 81F593C - trainerbattle 0, TRAINER_KEIGO, 0, Route120_Text_29EE50, Route120_Text_29EE97 + trainerbattle_normal TRAINER_KEIGO, Route120_Text_29EE50, Route120_Text_29EE97 msgbox Route120_Text_29EED4, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5953:: @ 81F5953 - trainerbattle 0, TRAINER_RILEY, 0, Route120_Text_29EF08, Route120_Text_29EF63 + trainerbattle_normal TRAINER_RILEY, Route120_Text_29EF08, Route120_Text_29EF63 msgbox Route120_Text_29EF89, MSGBOX_AUTOCLOSE end Route120_EventScript_1F596A:: @ 81F596A - trainerbattle 0, TRAINER_LEONEL, 0, Route120_Text_29F04F, Route120_Text_29F080 + trainerbattle_normal TRAINER_LEONEL, Route120_Text_29F04F, Route120_Text_29F080 msgbox Route120_Text_29F0A1, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5981:: @ 81F5981 - trainerbattle 0, TRAINER_CALLIE, 0, Route120_Text_29EFB1, Route120_Text_29EFE1 + trainerbattle_normal TRAINER_CALLIE, Route120_Text_29EFB1, Route120_Text_29EFE1 msgbox Route120_Text_29F002, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index 9c683c70dc..efaf46f5a1 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -66,12 +66,12 @@ Route121_Movement_1F5E6B: @ 81F5E6B step_end Route121_EventScript_1F5E74:: @ 81F5E74 - trainerbattle 0, TRAINER_VANESSA, 0, Route121_Text_29F0EC, Route121_Text_29F11F + trainerbattle_normal TRAINER_VANESSA, Route121_Text_29F0EC, Route121_Text_29F11F msgbox Route121_Text_29F138, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5E8B:: @ 81F5E8B - trainerbattle 2, TRAINER_WALTER_1, 0, Route121_Text_29F199, Route121_Text_29F20D, Route121_EventScript_1F5EB7 + trainerbattle_normal TRAINER_WALTER_1, Route121_Text_29F199, Route121_Text_29F20D, Route121_EventScript_1F5EB7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5ED6 @@ -88,27 +88,27 @@ Route121_EventScript_1F5EB7:: @ 81F5EB7 end Route121_EventScript_1F5ED6:: @ 81F5ED6 - trainerbattle 5, TRAINER_WALTER_1, 0, Route121_Text_29F2A6, Route121_Text_29F31A + trainerbattle_rematch TRAINER_WALTER_1, Route121_Text_29F2A6, Route121_Text_29F31A msgbox Route121_Text_29F32B, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5EED:: @ 81F5EED - trainerbattle 0, TRAINER_TAMMY, 0, Route121_Text_29F381, Route121_Text_29F3B9 + trainerbattle_normal TRAINER_TAMMY, Route121_Text_29F381, Route121_Text_29F3B9 msgbox Route121_Text_29F3C6, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F04:: @ 81F5F04 - trainerbattle 4, TRAINER_KATE_AND_JOY, 0, Route121_Text_29F3FB, Route121_Text_29F43F, Route121_Text_29F4C9 + trainerbattle_double TRAINER_KATE_AND_JOY, Route121_Text_29F3FB, Route121_Text_29F43F, Route121_Text_29F4C9 msgbox Route121_Text_29F476, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F1F:: @ 81F5F1F - trainerbattle 4, TRAINER_KATE_AND_JOY, 0, Route121_Text_29F521, Route121_Text_29F564, Route121_Text_29F5CE + trainerbattle_double TRAINER_KATE_AND_JOY, Route121_Text_29F521, Route121_Text_29F564, Route121_Text_29F5CE msgbox Route121_Text_29F582, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F3A:: @ 81F5F3A - trainerbattle 2, TRAINER_JESSICA_1, 0, Route121_Text_29F612, Route121_Text_29F641, Route121_EventScript_1F5F66 + trainerbattle_normal TRAINER_JESSICA_1, Route121_Text_29F612, Route121_Text_29F641, Route121_EventScript_1F5F66 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5F85 @@ -125,32 +125,32 @@ Route121_EventScript_1F5F66:: @ 81F5F66 end Route121_EventScript_1F5F85:: @ 81F5F85 - trainerbattle 5, TRAINER_JESSICA_1, 0, Route121_Text_29F6E4, Route121_Text_29F710 + trainerbattle_rematch TRAINER_JESSICA_1, Route121_Text_29F6E4, Route121_Text_29F710 msgbox Route121_Text_29F740, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5F9C:: @ 81F5F9C - trainerbattle 0, TRAINER_CALE, 0, Route121_Text_29F91A, Route121_Text_29F97B + trainerbattle_normal TRAINER_CALE, Route121_Text_29F91A, Route121_Text_29F97B msgbox Route121_Text_29F9AE, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FB3:: @ 81F5FB3 - trainerbattle 0, TRAINER_MYLES, 0, Route121_Text_29FA1E, Route121_Text_29FA64 + trainerbattle_normal TRAINER_MYLES, Route121_Text_29FA1E, Route121_Text_29FA64 msgbox Route121_Text_29FA73, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FCA:: @ 81F5FCA - trainerbattle 0, TRAINER_PAT, 0, Route121_Text_29FAA7, Route121_Text_29FAD8 + trainerbattle_normal TRAINER_PAT, Route121_Text_29FAA7, Route121_Text_29FAD8 msgbox Route121_Text_29FAEA, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FE1:: @ 81F5FE1 - trainerbattle 0, TRAINER_MARCEL, 0, Route121_Text_29FB35, Route121_Text_29FB8C + trainerbattle_normal TRAINER_MARCEL, Route121_Text_29FB35, Route121_Text_29FB8C msgbox Route121_Text_29FBA8, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FF8:: @ 81F5FF8 - trainerbattle 2, TRAINER_CRISTIN_1, 0, Route121_Text_29F770, Route121_Text_29F7C1, Route121_EventScript_1F6024 + trainerbattle_normal TRAINER_CRISTIN_1, Route121_Text_29F770, Route121_Text_29F7C1, Route121_EventScript_1F6024 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F6043 @@ -167,7 +167,7 @@ Route121_EventScript_1F6024:: @ 81F6024 end Route121_EventScript_1F6043:: @ 81F6043 - trainerbattle 5, TRAINER_CRISTIN_1, 0, Route121_Text_29F855, Route121_Text_29F8A8 + trainerbattle_rematch TRAINER_CRISTIN_1, Route121_Text_29F855, Route121_Text_29F8A8 msgbox Route121_Text_29F8D0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route123/scripts.inc b/data/maps/Route123/scripts.inc index 5e0f974934..193c333685 100644 --- a/data/maps/Route123/scripts.inc +++ b/data/maps/Route123/scripts.inc @@ -46,22 +46,22 @@ Route123_EventScript_1F61BC:: @ 81F61BC end Route123_EventScript_1F61C5:: @ 81F61C5 - trainerbattle 0, TRAINER_WENDY, 0, Route123_Text_29FBEB, Route123_Text_29FC23 + trainerbattle_normal TRAINER_WENDY, Route123_Text_29FBEB, Route123_Text_29FC23 msgbox Route123_Text_29FC42, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61DC:: @ 81F61DC - trainerbattle 0, TRAINER_BRAXTON, 0, Route123_Text_29FC6F, Route123_Text_29FCD6 + trainerbattle_normal TRAINER_BRAXTON, Route123_Text_29FC6F, Route123_Text_29FCD6 msgbox Route123_Text_29FCF4, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61F3:: @ 81F61F3 - trainerbattle 0, TRAINER_VIOLET, 0, Route123_Text_29FD1D, Route123_Text_29FD53 + trainerbattle_normal TRAINER_VIOLET, Route123_Text_29FD1D, Route123_Text_29FD53 msgbox Route123_Text_29FD7B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F620A:: @ 81F620A - trainerbattle 2, TRAINER_CAMERON_1, 0, Route123_Text_29FDBA, Route123_Text_29FE1E, Route123_EventScript_1F6236 + trainerbattle_normal TRAINER_CAMERON_1, Route123_Text_29FDBA, Route123_Text_29FE1E, Route123_EventScript_1F6236 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6255 @@ -78,12 +78,12 @@ Route123_EventScript_1F6236:: @ 81F6236 end Route123_EventScript_1F6255:: @ 81F6255 - trainerbattle 5, TRAINER_CAMERON_1, 0, Route123_Text_29FED4, Route123_Text_29FF1B + trainerbattle_rematch TRAINER_CAMERON_1, Route123_Text_29FED4, Route123_Text_29FF1B msgbox Route123_Text_29FF27, MSGBOX_AUTOCLOSE end Route123_EventScript_1F626C:: @ 81F626C - trainerbattle 2, TRAINER_JACKI_1, 0, Route123_Text_29FF61, Route123_Text_29FFD8, Route123_EventScript_1F6298 + trainerbattle_normal TRAINER_JACKI_1, Route123_Text_29FF61, Route123_Text_29FFD8, Route123_EventScript_1F6298 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F62B7 @@ -100,62 +100,62 @@ Route123_EventScript_1F6298:: @ 81F6298 end Route123_EventScript_1F62B7:: @ 81F62B7 - trainerbattle 5, TRAINER_JACKI_1, 0, Route123_Text_2A005E, Route123_Text_2A008D + trainerbattle_rematch TRAINER_JACKI_1, Route123_Text_2A005E, Route123_Text_2A008D msgbox Route123_Text_2A0099, MSGBOX_AUTOCLOSE end Route123_EventScript_1F62CE:: @ 81F62CE - trainerbattle 4, TRAINER_MIU_AND_YUKI, 0, Route123_Text_2A00D6, Route123_Text_2A0119, Route123_Text_2A016D + trainerbattle_double TRAINER_MIU_AND_YUKI, Route123_Text_2A00D6, Route123_Text_2A0119, Route123_Text_2A016D msgbox Route123_Text_2A012E, MSGBOX_AUTOCLOSE end Route123_EventScript_1F62E9:: @ 81F62E9 - trainerbattle 4, TRAINER_MIU_AND_YUKI, 0, Route123_Text_2A01A7, Route123_Text_2A01D8, Route123_Text_2A0224 + trainerbattle_double TRAINER_MIU_AND_YUKI, Route123_Text_2A01A7, Route123_Text_2A01D8, Route123_Text_2A0224 msgbox Route123_Text_2A01EE, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6304:: @ 81F6304 - trainerbattle 0, TRAINER_KINDRA, 0, Route123_Text_2A025F, Route123_Text_2A02A6 + trainerbattle_normal TRAINER_KINDRA, Route123_Text_2A025F, Route123_Text_2A02A6 msgbox Route123_Text_2A02C1, MSGBOX_AUTOCLOSE end Route123_EventScript_1F631B:: @ 81F631B - trainerbattle 0, TRAINER_FREDRICK, 0, Route123_Text_2A060A, Route123_Text_2A0631 + trainerbattle_normal TRAINER_FREDRICK, Route123_Text_2A060A, Route123_Text_2A0631 msgbox Route123_Text_2A0672, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6332:: @ 81F6332 - trainerbattle 0, TRAINER_ALBERTO, 0, Route123_Text_2A06AF, Route123_Text_2A0704 + trainerbattle_normal TRAINER_ALBERTO, Route123_Text_2A06AF, Route123_Text_2A0704 msgbox Route123_Text_2A072B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6349:: @ 81F6349 - trainerbattle 0, TRAINER_ED, 0, Route123_Text_2A079B, Route123_Text_2A07F0 + trainerbattle_normal TRAINER_ED, Route123_Text_2A079B, Route123_Text_2A07F0 msgbox Route123_Text_2A080D, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6360:: @ 81F6360 - trainerbattle 0, TRAINER_KAYLEY, 0, Route123_Text_2A0902, Route123_Text_2A0943 + trainerbattle_normal TRAINER_KAYLEY, Route123_Text_2A0902, Route123_Text_2A0943 msgbox Route123_Text_2A096E, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6377:: @ 81F6377 - trainerbattle 0, TRAINER_JONAS, 0, Route123_Text_2A0854, Route123_Text_2A088A + trainerbattle_normal TRAINER_JONAS, Route123_Text_2A0854, Route123_Text_2A088A msgbox Route123_Text_2A08CA, MSGBOX_AUTOCLOSE end Route123_EventScript_1F638E:: @ 81F638E - trainerbattle 0, TRAINER_JAZMYN, 0, Route123_Text_2A054E, Route123_Text_2A0592 + trainerbattle_normal TRAINER_JAZMYN, Route123_Text_2A054E, Route123_Text_2A0592 msgbox Route123_Text_2A05AC, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63A5:: @ 81F63A5 - trainerbattle 0, TRAINER_DAVIS, 0, Route123_Text_2A04C0, Route123_Text_2A04FE + trainerbattle_normal TRAINER_DAVIS, Route123_Text_2A04C0, Route123_Text_2A04FE msgbox Route123_Text_2A0512, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63BC:: @ 81F63BC - trainerbattle 2, TRAINER_FERNANDO_1, 0, Route123_Text_2A0323, Route123_Text_2A035C, Route123_EventScript_1F63E8 + trainerbattle_normal TRAINER_FERNANDO_1, Route123_Text_2A0323, Route123_Text_2A035C, Route123_EventScript_1F63E8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6407 @@ -172,7 +172,7 @@ Route123_EventScript_1F63E8:: @ 81F63E8 end Route123_EventScript_1F6407:: @ 81F6407 - trainerbattle 5, TRAINER_FERNANDO_1, 0, Route123_Text_2A03FB, Route123_Text_2A045A + trainerbattle_rematch TRAINER_FERNANDO_1, Route123_Text_2A03FB, Route123_Text_2A045A msgbox Route123_Text_2A0487, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route124/scripts.inc b/data/maps/Route124/scripts.inc index 530e0703a3..914189ca0a 100644 --- a/data/maps/Route124/scripts.inc +++ b/data/maps/Route124/scripts.inc @@ -12,17 +12,17 @@ Route124_EventScript_1F657C:: @ 81F657C end Route124_EventScript_1F6585:: @ 81F6585 - trainerbattle 0, TRAINER_SPENCER, 0, Route124_Text_2A09B1, Route124_Text_2A0A02 + trainerbattle_normal TRAINER_SPENCER, Route124_Text_2A09B1, Route124_Text_2A0A02 msgbox Route124_Text_2A0A20, MSGBOX_AUTOCLOSE end Route124_EventScript_1F659C:: @ 81F659C - trainerbattle 0, TRAINER_ROLAND, 0, Route124_Text_2A0A84, Route124_Text_2A0ACC + trainerbattle_normal TRAINER_ROLAND, Route124_Text_2A0A84, Route124_Text_2A0ACC msgbox Route124_Text_2A0AD9, MSGBOX_AUTOCLOSE end Route124_EventScript_1F65B3:: @ 81F65B3 - trainerbattle 2, TRAINER_JENNY_1, 0, Route124_Text_2A0B37, Route124_Text_2A0B7C, Route124_EventScript_1F65DF + trainerbattle_normal TRAINER_JENNY_1, Route124_Text_2A0B37, Route124_Text_2A0B7C, Route124_EventScript_1F65DF specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F65FE @@ -39,22 +39,22 @@ Route124_EventScript_1F65DF:: @ 81F65DF end Route124_EventScript_1F65FE:: @ 81F65FE - trainerbattle 5, TRAINER_JENNY_1, 0, Route124_Text_2A0C60, Route124_Text_2A0CA0 + trainerbattle_rematch TRAINER_JENNY_1, Route124_Text_2A0C60, Route124_Text_2A0CA0 msgbox Route124_Text_2A0CBE, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6615:: @ 81F6615 - trainerbattle 0, TRAINER_GRACE, 0, Route124_Text_2A0D0A, Route124_Text_2A0D3D + trainerbattle_normal TRAINER_GRACE, Route124_Text_2A0D0A, Route124_Text_2A0D3D msgbox Route124_Text_2A0D66, MSGBOX_AUTOCLOSE end Route124_EventScript_1F662C:: @ 81F662C - trainerbattle 0, TRAINER_CHAD, 0, Route124_Text_2A0DA0, Route124_Text_2A0DFF + trainerbattle_normal TRAINER_CHAD, Route124_Text_2A0DA0, Route124_Text_2A0DFF msgbox Route124_Text_2A0E1E, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6643:: @ 81F6643 - trainerbattle 6, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A0E87, Route124_Text_2A0EFE, Route124_Text_2A0F8C, Route124_EventScript_1F6673 + trainerbattle_double TRAINER_LILA_AND_ROY_1, Route124_Text_2A0E87, Route124_Text_2A0EFE, Route124_Text_2A0F8C, Route124_EventScript_1F6673 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F668C @@ -69,12 +69,12 @@ Route124_EventScript_1F6673:: @ 81F6673 end Route124_EventScript_1F668C:: @ 81F668C - trainerbattle 7, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A111E, Route124_Text_2A11B2, Route124_Text_2A1255 + trainerbattle_rematch_double TRAINER_LILA_AND_ROY_1, Route124_Text_2A111E, Route124_Text_2A11B2, Route124_Text_2A1255 msgbox Route124_Text_2A1203, MSGBOX_AUTOCLOSE end Route124_EventScript_1F66A7:: @ 81F66A7 - trainerbattle 6, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A0FD1, Route124_Text_2A1012, Route124_Text_2A10E5, Route124_EventScript_1F66D7 + trainerbattle_double TRAINER_LILA_AND_ROY_1, Route124_Text_2A0FD1, Route124_Text_2A1012, Route124_Text_2A10E5, Route124_EventScript_1F66D7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F66F0 @@ -89,17 +89,17 @@ Route124_EventScript_1F66D7:: @ 81F66D7 end Route124_EventScript_1F66F0:: @ 81F66F0 - trainerbattle 7, TRAINER_LILA_AND_ROY_1, 0, Route124_Text_2A129A, Route124_Text_2A12DD, Route124_Text_2A1384 + trainerbattle_rematch_double TRAINER_LILA_AND_ROY_1, Route124_Text_2A129A, Route124_Text_2A12DD, Route124_Text_2A1384 msgbox Route124_Text_2A130F, MSGBOX_AUTOCLOSE end Route124_EventScript_1F670B:: @ 81F670B - trainerbattle 0, TRAINER_DECLAN, 0, Route124_Text_2A13BD, Route124_Text_2A142C + trainerbattle_normal TRAINER_DECLAN, Route124_Text_2A13BD, Route124_Text_2A142C msgbox Route124_Text_2A144F, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6722:: @ 81F6722 - trainerbattle 0, TRAINER_ISABELLA, 0, Route124_Text_2A148E, Route124_Text_2A14BC + trainerbattle_normal TRAINER_ISABELLA, Route124_Text_2A148E, Route124_Text_2A14BC msgbox Route124_Text_2A14ED, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route125/scripts.inc b/data/maps/Route125/scripts.inc index b2061f325e..c0e36be66f 100644 --- a/data/maps/Route125/scripts.inc +++ b/data/maps/Route125/scripts.inc @@ -27,27 +27,27 @@ Route125_MapScript2_1F679A: @ 81F679A .2byte 0 Route125_EventScript_1F67A4:: @ 81F67A4 - trainerbattle 0, TRAINER_NOLEN, 0, Route125_Text_2A1527, Route125_Text_2A155A + trainerbattle_normal TRAINER_NOLEN, Route125_Text_2A1527, Route125_Text_2A155A msgbox Route125_Text_2A1567, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67BB:: @ 81F67BB - trainerbattle 0, TRAINER_STAN, 0, Route125_Text_2A159F, Route125_Text_2A15C7 + trainerbattle_normal TRAINER_STAN, Route125_Text_2A159F, Route125_Text_2A15C7 msgbox Route125_Text_2A15D5, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67D2:: @ 81F67D2 - trainerbattle 0, TRAINER_TANYA, 0, Route125_Text_2A1615, Route125_Text_2A164D + trainerbattle_normal TRAINER_TANYA, Route125_Text_2A1615, Route125_Text_2A164D msgbox Route125_Text_2A165E, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67E9:: @ 81F67E9 - trainerbattle 0, TRAINER_SHARON, 0, Route125_Text_2A1686, Route125_Text_2A16C5 + trainerbattle_normal TRAINER_SHARON, Route125_Text_2A1686, Route125_Text_2A16C5 msgbox Route125_Text_2A16CE, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6800:: @ 81F6800 - trainerbattle 2, TRAINER_ERNEST_1, 0, Route125_Text_2A16FC, Route125_Text_2A173A, Route125_EventScript_1F682C + trainerbattle_normal TRAINER_ERNEST_1, Route125_Text_2A16FC, Route125_Text_2A173A, Route125_EventScript_1F682C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route125_EventScript_1F684B @@ -64,27 +64,27 @@ Route125_EventScript_1F682C:: @ 81F682C end Route125_EventScript_1F684B:: @ 81F684B - trainerbattle 5, TRAINER_ERNEST_1, 0, Route125_Text_2A180E, Route125_Text_2A1851 + trainerbattle_rematch TRAINER_ERNEST_1, Route125_Text_2A180E, Route125_Text_2A1851 msgbox Route125_Text_2A187A, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6862:: @ 81F6862 - trainerbattle 4, TRAINER_KIM_AND_IRIS, 0, Route125_Text_2A192B, Route125_Text_2A1989, Route125_Text_2A19F8 + trainerbattle_double TRAINER_KIM_AND_IRIS, Route125_Text_2A192B, Route125_Text_2A1989, Route125_Text_2A19F8 msgbox Route125_Text_2A19A6, MSGBOX_AUTOCLOSE end Route125_EventScript_1F687D:: @ 81F687D - trainerbattle 4, TRAINER_KIM_AND_IRIS, 0, Route125_Text_2A1A35, Route125_Text_2A1A71, Route125_Text_2A1AD9 + trainerbattle_double TRAINER_KIM_AND_IRIS, Route125_Text_2A1A35, Route125_Text_2A1A71, Route125_Text_2A1AD9 msgbox Route125_Text_2A1A92, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6898:: @ 81F6898 - trainerbattle 0, TRAINER_PRESLEY, 0, Route125_Text_2A1B1A, Route125_Text_2A1B4E + trainerbattle_normal TRAINER_PRESLEY, Route125_Text_2A1B1A, Route125_Text_2A1B4E msgbox Route125_Text_2A1B70, MSGBOX_AUTOCLOSE end Route125_EventScript_1F68AF:: @ 81F68AF - trainerbattle 0, TRAINER_AURON, 0, Route125_Text_2A1BCE, Route125_Text_2A1BFD + trainerbattle_normal TRAINER_AURON, Route125_Text_2A1BCE, Route125_Text_2A1BFD msgbox Route125_Text_2A1C2A, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route126/scripts.inc b/data/maps/Route126/scripts.inc index a773feb2b4..8728b6f2dd 100644 --- a/data/maps/Route126/scripts.inc +++ b/data/maps/Route126/scripts.inc @@ -8,42 +8,42 @@ Route126_MapScript1_1F68CC: @ 81F68CC end Route126_EventScript_1F68D6:: @ 81F68D6 - trainerbattle 0, TRAINER_BARRY, 0, Route126_Text_2A1C95, Route126_Text_2A1CC8 + trainerbattle_normal TRAINER_BARRY, Route126_Text_2A1C95, Route126_Text_2A1CC8 msgbox Route126_Text_2A1CDD, MSGBOX_AUTOCLOSE end Route126_EventScript_1F68ED:: @ 81F68ED - trainerbattle 0, TRAINER_DEAN, 0, Route126_Text_2A1D2A, Route126_Text_2A1D63 + trainerbattle_normal TRAINER_DEAN, Route126_Text_2A1D2A, Route126_Text_2A1D63 msgbox Route126_Text_2A1D72, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6904:: @ 81F6904 - trainerbattle 0, TRAINER_NIKKI, 0, Route126_Text_2A1DAE, Route126_Text_2A1DC8 + trainerbattle_normal TRAINER_NIKKI, Route126_Text_2A1DAE, Route126_Text_2A1DC8 msgbox Route126_Text_2A1E03, MSGBOX_AUTOCLOSE end Route126_EventScript_1F691B:: @ 81F691B - trainerbattle 0, TRAINER_BRENDA, 0, Route126_Text_2A1E3E, Route126_Text_2A1E63 + trainerbattle_normal TRAINER_BRENDA, Route126_Text_2A1E3E, Route126_Text_2A1E63 msgbox Route126_Text_2A1E70, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6932:: @ 81F6932 - trainerbattle 0, TRAINER_LEONARDO, 0, Route126_Text_2A2063, Route126_Text_2A20C6 + trainerbattle_normal TRAINER_LEONARDO, Route126_Text_2A2063, Route126_Text_2A20C6 msgbox Route126_Text_2A20F7, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6949:: @ 81F6949 - trainerbattle 0, TRAINER_ISOBEL, 0, Route126_Text_2A216A, Route126_Text_2A21A3 + trainerbattle_normal TRAINER_ISOBEL, Route126_Text_2A216A, Route126_Text_2A21A3 msgbox Route126_Text_2A21B8, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6960:: @ 81F6960 - trainerbattle 0, TRAINER_SIENNA, 0, Route126_Text_2A21EF, Route126_Text_2A2216 + trainerbattle_normal TRAINER_SIENNA, Route126_Text_2A21EF, Route126_Text_2A2216 msgbox Route126_Text_2A222A, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6977:: @ 81F6977 - trainerbattle 2, TRAINER_PABLO_1, 0, Route126_Text_2A1EA5, Route126_Text_2A1EE3, Route126_EventScript_1F69A3 + trainerbattle_normal TRAINER_PABLO_1, Route126_Text_2A1EA5, Route126_Text_2A1EE3, Route126_EventScript_1F69A3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route126_EventScript_1F69C2 @@ -60,7 +60,7 @@ Route126_EventScript_1F69A3:: @ 81F69A3 end Route126_EventScript_1F69C2:: @ 81F69C2 - trainerbattle 5, TRAINER_PABLO_1, 0, Route126_Text_2A1F98, Route126_Text_2A1FD8 + trainerbattle_rematch TRAINER_PABLO_1, Route126_Text_2A1F98, Route126_Text_2A1FD8 msgbox Route126_Text_2A200C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route127/scripts.inc b/data/maps/Route127/scripts.inc index 399e7a4288..c6c5600108 100644 --- a/data/maps/Route127/scripts.inc +++ b/data/maps/Route127/scripts.inc @@ -27,42 +27,42 @@ Route127_MapScript2_1F6A2B: @ 81F6A2B .2byte 0 Route127_EventScript_1F6A35:: @ 81F6A35 - trainerbattle 0, TRAINER_CAMDEN, 0, Route127_Text_2A225F, Route127_Text_2A2294 + trainerbattle_normal TRAINER_CAMDEN, Route127_Text_2A225F, Route127_Text_2A2294 msgbox Route127_Text_2A22A1, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A4C:: @ 81F6A4C - trainerbattle 0, TRAINER_DONNY, 0, Route127_Text_2A22DD, Route127_Text_2A2315 + trainerbattle_normal TRAINER_DONNY, Route127_Text_2A22DD, Route127_Text_2A2315 msgbox Route127_Text_2A232C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A63:: @ 81F6A63 - trainerbattle 0, TRAINER_JONAH, 0, Route127_Text_2A2381, Route127_Text_2A23E1 + trainerbattle_normal TRAINER_JONAH, Route127_Text_2A2381, Route127_Text_2A23E1 msgbox Route127_Text_2A240C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A7A:: @ 81F6A7A - trainerbattle 0, TRAINER_HENRY, 0, Route127_Text_2A2450, Route127_Text_2A2483 + trainerbattle_normal TRAINER_HENRY, Route127_Text_2A2450, Route127_Text_2A2483 msgbox Route127_Text_2A2494, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A91:: @ 81F6A91 - trainerbattle 0, TRAINER_ROGER, 0, Route127_Text_2A24C6, Route127_Text_2A250B + trainerbattle_normal TRAINER_ROGER, Route127_Text_2A24C6, Route127_Text_2A250B msgbox Route127_Text_2A2538, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AA8:: @ 81F6AA8 - trainerbattle 0, TRAINER_AIDAN, 0, Route127_Text_2A257A, Route127_Text_2A25C1 + trainerbattle_normal TRAINER_AIDAN, Route127_Text_2A257A, Route127_Text_2A25C1 msgbox Route127_Text_2A25D2, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6ABF:: @ 81F6ABF - trainerbattle 0, TRAINER_ATHENA, 0, Route127_Text_2A27D0, Route127_Text_2A27FC + trainerbattle_normal TRAINER_ATHENA, Route127_Text_2A27D0, Route127_Text_2A27FC msgbox Route127_Text_2A2832, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AD6:: @ 81F6AD6 - trainerbattle 2, TRAINER_KOJI_1, 0, Route127_Text_2A264D, Route127_Text_2A2685, Route127_EventScript_1F6B02 + trainerbattle_normal TRAINER_KOJI_1, Route127_Text_2A264D, Route127_Text_2A2685, Route127_EventScript_1F6B02 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route127_EventScript_1F6B21 @@ -79,7 +79,7 @@ Route127_EventScript_1F6B02:: @ 81F6B02 end Route127_EventScript_1F6B21:: @ 81F6B21 - trainerbattle 5, TRAINER_KOJI_1, 0, Route127_Text_2A2734, Route127_Text_2A276B + trainerbattle_rematch TRAINER_KOJI_1, Route127_Text_2A2734, Route127_Text_2A276B msgbox Route127_Text_2A278E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route128/scripts.inc b/data/maps/Route128/scripts.inc index 0d7a8587c1..72fc41e03b 100644 --- a/data/maps/Route128/scripts.inc +++ b/data/maps/Route128/scripts.inc @@ -176,7 +176,7 @@ Route128_Movement_1F6CBB: @ 81F6CBB step_end Route128_EventScript_1F6CBE:: @ 81F6CBE - trainerbattle 2, TRAINER_ISAIAH_1, 0, Route128_Text_2A287F, Route128_Text_2A28AB, Route128_EventScript_1F6CEA + trainerbattle_normal TRAINER_ISAIAH_1, Route128_Text_2A287F, Route128_Text_2A28AB, Route128_EventScript_1F6CEA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D09 @@ -193,12 +193,12 @@ Route128_EventScript_1F6CEA:: @ 81F6CEA end Route128_EventScript_1F6D09:: @ 81F6D09 - trainerbattle 5, TRAINER_ISAIAH_1, 0, Route128_Text_2A2975, Route128_Text_2A29B8 + trainerbattle_rematch TRAINER_ISAIAH_1, Route128_Text_2A2975, Route128_Text_2A29B8 msgbox Route128_Text_2A29DC, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D20:: @ 81F6D20 - trainerbattle 2, TRAINER_KATELYN_1, 0, Route128_Text_2A2A1F, Route128_Text_2A2A94, Route128_EventScript_1F6D4C + trainerbattle_normal TRAINER_KATELYN_1, Route128_Text_2A2A1F, Route128_Text_2A2A94, Route128_EventScript_1F6D4C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D6B @@ -215,32 +215,32 @@ Route128_EventScript_1F6D4C:: @ 81F6D4C end Route128_EventScript_1F6D6B:: @ 81F6D6B - trainerbattle 5, TRAINER_KATELYN_1, 0, Route128_Text_2A2B41, Route128_Text_2A2BAB + trainerbattle_rematch TRAINER_KATELYN_1, Route128_Text_2A2B41, Route128_Text_2A2BAB msgbox Route128_Text_2A2BDD, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D82:: @ 81F6D82 - trainerbattle 0, TRAINER_ALEXA, 0, Route128_Text_2A2C1C, Route128_Text_2A2C79 + trainerbattle_normal TRAINER_ALEXA, Route128_Text_2A2C1C, Route128_Text_2A2C79 msgbox Route128_Text_2A2C95, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D99:: @ 81F6D99 - trainerbattle 0, TRAINER_RUBEN, 0, Route128_Text_2A2CD9, Route128_Text_2A2CFE + trainerbattle_normal TRAINER_RUBEN, Route128_Text_2A2CD9, Route128_Text_2A2CFE msgbox Route128_Text_2A2D0D, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DB0:: @ 81F6DB0 - trainerbattle 0, TRAINER_WAYNE, 0, Route128_Text_2A2D3D, Route128_Text_2A2DA9 + trainerbattle_normal TRAINER_WAYNE, Route128_Text_2A2D3D, Route128_Text_2A2DA9 msgbox Route128_Text_2A2DBA, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DC7:: @ 81F6DC7 - trainerbattle 0, TRAINER_HARRISON, 0, Route128_Text_2A2E0F, Route128_Text_2A2E44 + trainerbattle_normal TRAINER_HARRISON, Route128_Text_2A2E0F, Route128_Text_2A2E44 msgbox Route128_Text_2A2E6C, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DDE:: @ 81F6DDE - trainerbattle 0, TRAINER_CARLEE, 0, Route128_Text_2A2EC8, Route128_Text_2A2EFA + trainerbattle_normal TRAINER_CARLEE, Route128_Text_2A2EC8, Route128_Text_2A2EFA msgbox Route128_Text_2A2F2F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route129/scripts.inc b/data/maps/Route129/scripts.inc index c9cb8a3052..8649f903b1 100644 --- a/data/maps/Route129/scripts.inc +++ b/data/maps/Route129/scripts.inc @@ -32,27 +32,27 @@ Route129_MapScript2_1F72E2: @ 81F72E2 .2byte 0 Route129_EventScript_1F72EC:: @ 81F72EC - trainerbattle 0, TRAINER_CHASE, 0, Route129_Text_2A2F66, Route129_Text_2A2F9D + trainerbattle_normal TRAINER_CHASE, Route129_Text_2A2F66, Route129_Text_2A2F9D msgbox Route129_Text_2A2FB9, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7303:: @ 81F7303 - trainerbattle 0, TRAINER_ALLISON, 0, Route129_Text_2A2FF2, Route129_Text_2A3034 + trainerbattle_normal TRAINER_ALLISON, Route129_Text_2A2FF2, Route129_Text_2A3034 msgbox Route129_Text_2A3048, MSGBOX_AUTOCLOSE end Route129_EventScript_1F731A:: @ 81F731A - trainerbattle 0, TRAINER_REED, 0, Route129_Text_2A30CD, Route129_Text_2A30F1 + trainerbattle_normal TRAINER_REED, Route129_Text_2A30CD, Route129_Text_2A30F1 msgbox Route129_Text_2A3114, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7331:: @ 81F7331 - trainerbattle 0, TRAINER_TISHA, 0, Route129_Text_2A314E, Route129_Text_2A317D + trainerbattle_normal TRAINER_TISHA, Route129_Text_2A314E, Route129_Text_2A317D msgbox Route129_Text_2A31A6, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7348:: @ 81F7348 - trainerbattle 0, TRAINER_CLARENCE, 0, Route129_Text_2A3204, Route129_Text_2A3239 + trainerbattle_normal TRAINER_CLARENCE, Route129_Text_2A3204, Route129_Text_2A3239 msgbox Route129_Text_2A3252, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route130/scripts.inc b/data/maps/Route130/scripts.inc index badd68dc0c..91c3dde49e 100644 --- a/data/maps/Route130/scripts.inc +++ b/data/maps/Route130/scripts.inc @@ -36,17 +36,17 @@ Route130_EventScript_1F73B5:: @ 81F73B5 return Route130_EventScript_1F73BF:: @ 81F73BF - trainerbattle 0, TRAINER_RODNEY, 0, Route130_Text_2A328A, Route130_Text_2A32E6 + trainerbattle_normal TRAINER_RODNEY, Route130_Text_2A328A, Route130_Text_2A32E6 msgbox Route130_Text_2A3300, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73D6:: @ 81F73D6 - trainerbattle 0, TRAINER_KATIE, 0, Route130_Text_2A3363, Route130_Text_2A33AC + trainerbattle_normal TRAINER_KATIE, Route130_Text_2A3363, Route130_Text_2A33AC msgbox Route130_Text_2A33F5, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73ED:: @ 81F73ED - trainerbattle 0, TRAINER_SANTIAGO, 0, Route130_Text_2A343A, Route130_Text_2A346D + trainerbattle_normal TRAINER_SANTIAGO, Route130_Text_2A343A, Route130_Text_2A346D msgbox Route130_Text_2A3494, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route131/scripts.inc b/data/maps/Route131/scripts.inc index 4afd3bbcf5..07647a9592 100644 --- a/data/maps/Route131/scripts.inc +++ b/data/maps/Route131/scripts.inc @@ -18,42 +18,42 @@ Route131_EventScript_1F741F:: @ 81F741F return Route131_EventScript_1F7429:: @ 81F7429 - trainerbattle 0, TRAINER_RICHARD, 0, Route131_Text_2A34C8, Route131_Text_2A350D + trainerbattle_normal TRAINER_RICHARD, Route131_Text_2A34C8, Route131_Text_2A350D msgbox Route131_Text_2A353D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7440:: @ 81F7440 - trainerbattle 0, TRAINER_HERMAN, 0, Route131_Text_2A35C6, Route131_Text_2A3626 + trainerbattle_normal TRAINER_HERMAN, Route131_Text_2A35C6, Route131_Text_2A3626 msgbox Route131_Text_2A362D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7457:: @ 81F7457 - trainerbattle 0, TRAINER_SUSIE, 0, Route131_Text_2A367B, Route131_Text_2A36AB + trainerbattle_normal TRAINER_SUSIE, Route131_Text_2A367B, Route131_Text_2A36AB msgbox Route131_Text_2A36D6, MSGBOX_AUTOCLOSE end Route131_EventScript_1F746E:: @ 81F746E - trainerbattle 0, TRAINER_KARA, 0, Route131_Text_2A3751, Route131_Text_2A378A + trainerbattle_normal TRAINER_KARA, Route131_Text_2A3751, Route131_Text_2A378A msgbox Route131_Text_2A379F, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7485:: @ 81F7485 - trainerbattle 4, TRAINER_RELI_AND_IAN, 0, Route131_Text_2A37E9, Route131_Text_2A381F, Route131_Text_2A38B7 + trainerbattle_double TRAINER_RELI_AND_IAN, Route131_Text_2A37E9, Route131_Text_2A381F, Route131_Text_2A38B7 msgbox Route131_Text_2A3855, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74A0:: @ 81F74A0 - trainerbattle 4, TRAINER_RELI_AND_IAN, 0, Route131_Text_2A38F8, Route131_Text_2A3925, Route131_Text_2A39CD + trainerbattle_double TRAINER_RELI_AND_IAN, Route131_Text_2A38F8, Route131_Text_2A3925, Route131_Text_2A39CD msgbox Route131_Text_2A3960, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74BB:: @ 81F74BB - trainerbattle 0, TRAINER_TALIA, 0, Route131_Text_2A39FE, Route131_Text_2A3A38 + trainerbattle_normal TRAINER_TALIA, Route131_Text_2A39FE, Route131_Text_2A3A38 msgbox Route131_Text_2A3A48, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74D2:: @ 81F74D2 - trainerbattle 0, TRAINER_KEVIN, 0, Route131_Text_2A3AA0, Route131_Text_2A3AFC + trainerbattle_normal TRAINER_KEVIN, Route131_Text_2A3AA0, Route131_Text_2A3AFC msgbox Route131_Text_2A3B02, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route132/scripts.inc b/data/maps/Route132/scripts.inc index 7866d4e07e..a80a1a5c0d 100644 --- a/data/maps/Route132/scripts.inc +++ b/data/maps/Route132/scripts.inc @@ -2,42 +2,42 @@ Route132_MapScripts:: @ 81F74E9 .byte 0 Route132_EventScript_1F74EA:: @ 81F74EA - trainerbattle 0, TRAINER_GILBERT, 0, Route132_Text_2A3B4C, Route132_Text_2A3BAC + trainerbattle_normal TRAINER_GILBERT, Route132_Text_2A3B4C, Route132_Text_2A3BAC msgbox Route132_Text_2A3BC0, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7501:: @ 81F7501 - trainerbattle 0, TRAINER_DANA, 0, Route132_Text_2A3C04, Route132_Text_2A3C39 + trainerbattle_normal TRAINER_DANA, Route132_Text_2A3C04, Route132_Text_2A3C39 msgbox Route132_Text_2A3C49, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7518:: @ 81F7518 - trainerbattle 0, TRAINER_RONALD, 0, Route132_Text_2A3C7F, Route132_Text_2A3CAD + trainerbattle_normal TRAINER_RONALD, Route132_Text_2A3C7F, Route132_Text_2A3CAD msgbox Route132_Text_2A3CC5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F752F:: @ 81F752F - trainerbattle 0, TRAINER_KIYO, 0, Route132_Text_2A3D26, Route132_Text_2A3D6C + trainerbattle_normal TRAINER_KIYO, Route132_Text_2A3D26, Route132_Text_2A3D6C msgbox Route132_Text_2A3D8B, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7546:: @ 81F7546 - trainerbattle 0, TRAINER_PAXTON, 0, Route132_Text_2A3F4F, Route132_Text_2A3FA8 + trainerbattle_normal TRAINER_PAXTON, Route132_Text_2A3F4F, Route132_Text_2A3FA8 msgbox Route132_Text_2A3FE5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F755D:: @ 81F755D - trainerbattle 0, TRAINER_DARCY, 0, Route132_Text_2A4026, Route132_Text_2A406E + trainerbattle_normal TRAINER_DARCY, Route132_Text_2A4026, Route132_Text_2A406E msgbox Route132_Text_2A40A4, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7574:: @ 81F7574 - trainerbattle 0, TRAINER_JONATHAN, 0, Route132_Text_2A3EAC, Route132_Text_2A3EDD + trainerbattle_normal TRAINER_JONATHAN, Route132_Text_2A3EAC, Route132_Text_2A3EDD msgbox Route132_Text_2A3F03, MSGBOX_AUTOCLOSE end Route132_EventScript_1F758B:: @ 81F758B - trainerbattle 0, TRAINER_MAKAYLA, 0, Route132_Text_2A3DF0, Route132_Text_2A3E2C + trainerbattle_normal TRAINER_MAKAYLA, Route132_Text_2A3DF0, Route132_Text_2A3E2C msgbox Route132_Text_2A3E4E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route133/scripts.inc b/data/maps/Route133/scripts.inc index a6770b93ca..c42963d83d 100644 --- a/data/maps/Route133/scripts.inc +++ b/data/maps/Route133/scripts.inc @@ -2,37 +2,37 @@ Route133_MapScripts:: @ 81F75A2 .byte 0 Route133_EventScript_1F75A3:: @ 81F75A3 - trainerbattle 0, TRAINER_FRANKLIN, 0, Route133_Text_2A40F0, Route133_Text_2A413F + trainerbattle_normal TRAINER_FRANKLIN, Route133_Text_2A40F0, Route133_Text_2A413F msgbox Route133_Text_2A4154, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75BA:: @ 81F75BA - trainerbattle 0, TRAINER_DEBRA, 0, Route133_Text_2A41A8, Route133_Text_2A4200 + trainerbattle_normal TRAINER_DEBRA, Route133_Text_2A41A8, Route133_Text_2A4200 msgbox Route133_Text_2A420E, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75D1:: @ 81F75D1 - trainerbattle 0, TRAINER_LINDA, 0, Route133_Text_2A4236, Route133_Text_2A4258 + trainerbattle_normal TRAINER_LINDA, Route133_Text_2A4236, Route133_Text_2A4258 msgbox Route133_Text_2A4264, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75E8:: @ 81F75E8 - trainerbattle 0, TRAINER_WARREN, 0, Route133_Text_2A4290, Route133_Text_2A42E0 + trainerbattle_normal TRAINER_WARREN, Route133_Text_2A4290, Route133_Text_2A42E0 msgbox Route133_Text_2A4304, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75FF:: @ 81F75FF - trainerbattle 0, TRAINER_BECK, 0, Route133_Text_2A436A, Route133_Text_2A439C + trainerbattle_normal TRAINER_BECK, Route133_Text_2A436A, Route133_Text_2A439C msgbox Route133_Text_2A43B9, MSGBOX_AUTOCLOSE end Route133_EventScript_1F7616:: @ 81F7616 - trainerbattle 0, TRAINER_MOLLIE, 0, Route133_Text_2A4401, Route133_Text_2A443A + trainerbattle_normal TRAINER_MOLLIE, Route133_Text_2A4401, Route133_Text_2A443A msgbox Route133_Text_2A4477, MSGBOX_AUTOCLOSE end Route133_EventScript_1F762D:: @ 81F762D - trainerbattle 0, TRAINER_CONOR, 0, Route133_Text_2A44BA, Route133_Text_2A4505 + trainerbattle_normal TRAINER_CONOR, Route133_Text_2A44BA, Route133_Text_2A4505 msgbox Route133_Text_2A4527, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route134/scripts.inc b/data/maps/Route134/scripts.inc index 1be55dadd5..862026bf67 100644 --- a/data/maps/Route134/scripts.inc +++ b/data/maps/Route134/scripts.inc @@ -7,47 +7,47 @@ Route134_MapScript1_1F764A: @ 81F764A end Route134_EventScript_1F7653:: @ 81F7653 - trainerbattle 0, TRAINER_JACK, 0, Route134_Text_2A4571, Route134_Text_2A45BB + trainerbattle_normal TRAINER_JACK, Route134_Text_2A4571, Route134_Text_2A45BB msgbox Route134_Text_2A45C5, MSGBOX_AUTOCLOSE end Route134_EventScript_1F766A:: @ 81F766A - trainerbattle 0, TRAINER_LAUREL, 0, Route134_Text_2A4609, Route134_Text_2A4643 + trainerbattle_normal TRAINER_LAUREL, Route134_Text_2A4609, Route134_Text_2A4643 msgbox Route134_Text_2A464B, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7681:: @ 81F7681 - trainerbattle 0, TRAINER_ALEX, 0, Route134_Text_2A4682, Route134_Text_2A46BE + trainerbattle_normal TRAINER_ALEX, Route134_Text_2A4682, Route134_Text_2A46BE msgbox Route134_Text_2A46D2, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7698:: @ 81F7698 - trainerbattle 0, TRAINER_AARON, 0, Route134_Text_2A479E, Route134_Text_2A47E1 + trainerbattle_normal TRAINER_AARON, Route134_Text_2A479E, Route134_Text_2A47E1 msgbox Route134_Text_2A47FD, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76AF:: @ 81F76AF - trainerbattle 0, TRAINER_HITOSHI, 0, Route134_Text_2A4709, Route134_Text_2A4745 + trainerbattle_normal TRAINER_HITOSHI, Route134_Text_2A4709, Route134_Text_2A4745 msgbox Route134_Text_2A475D, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76C6:: @ 81F76C6 - trainerbattle 0, TRAINER_HUDSON, 0, Route134_Text_2A4A8F, Route134_Text_2A4AC1 + trainerbattle_normal TRAINER_HUDSON, Route134_Text_2A4A8F, Route134_Text_2A4AC1 msgbox Route134_Text_2A4AD8, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76DD:: @ 81F76DD - trainerbattle 0, TRAINER_REYNA, 0, Route134_Text_2A49E9, Route134_Text_2A4A10 + trainerbattle_normal TRAINER_REYNA, Route134_Text_2A49E9, Route134_Text_2A4A10 msgbox Route134_Text_2A4A34, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76F4:: @ 81F76F4 - trainerbattle 0, TRAINER_MARLEY, 0, Route134_Text_2A4937, Route134_Text_2A496B + trainerbattle_normal TRAINER_MARLEY, Route134_Text_2A4937, Route134_Text_2A496B msgbox Route134_Text_2A49B1, MSGBOX_AUTOCLOSE end Route134_EventScript_1F770B:: @ 81F770B - trainerbattle 0, TRAINER_KELVIN, 0, Route134_Text_2A4875, Route134_Text_2A489B + trainerbattle_normal TRAINER_KELVIN, Route134_Text_2A4875, Route134_Text_2A489B msgbox Route134_Text_2A48BD, MSGBOX_AUTOCLOSE end diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index 18c757454b..a524e39692 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -888,19 +888,19 @@ RustboroCity_EventScript_1E10D6:: @ 81E10D6 return RustboroCity_EventScript_1E10DB:: @ 81E10DB - trainerbattle 3, TRAINER_MAY_14, 0, RustboroCity_Text_1E1CC1 + trainerbattle_no_intro TRAINER_MAY_14, RustboroCity_Text_1E1CC1 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E10C1 end RustboroCity_EventScript_1E10EE:: @ 81E10EE - trainerbattle 3, TRAINER_MAY_15, 0, RustboroCity_Text_1E1CC1 + trainerbattle_no_intro TRAINER_MAY_15, RustboroCity_Text_1E1CC1 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E10C1 end RustboroCity_EventScript_1E1101:: @ 81E1101 - trainerbattle 3, TRAINER_MAY_10, 0, RustboroCity_Text_1E1CC1 + trainerbattle_no_intro TRAINER_MAY_10, RustboroCity_Text_1E1CC1 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E10C1 end @@ -954,19 +954,19 @@ RustboroCity_EventScript_1E11C0:: @ 81E11C0 end RustboroCity_EventScript_1E11D5:: @ 81E11D5 - trainerbattle 3, TRAINER_BRENDAN_10, 0, RustboroCity_Text_1E1FE9 + trainerbattle_no_intro TRAINER_BRENDAN_10, RustboroCity_Text_1E1FE9 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E11C0 end RustboroCity_EventScript_1E11E8:: @ 81E11E8 - trainerbattle 3, TRAINER_BRENDAN_12, 0, RustboroCity_Text_1E1FE9 + trainerbattle_no_intro TRAINER_BRENDAN_12, RustboroCity_Text_1E1FE9 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E11C0 end RustboroCity_EventScript_1E11FB:: @ 81E11FB - trainerbattle 3, TRAINER_BRENDAN_11, 0, RustboroCity_Text_1E1FE9 + trainerbattle_no_intro TRAINER_BRENDAN_11, RustboroCity_Text_1E1FE9 setflag FLAG_0x0D3 goto RustboroCity_EventScript_1E11C0 end diff --git a/data/maps/RustboroCity_Gym/scripts.inc b/data/maps/RustboroCity_Gym/scripts.inc index d4069f3a7a..48e04593e4 100644 --- a/data/maps/RustboroCity_Gym/scripts.inc +++ b/data/maps/RustboroCity_Gym/scripts.inc @@ -2,7 +2,7 @@ RustboroCity_Gym_MapScripts:: @ 8212F30 .byte 0 RustboroCity_Gym_EventScript_212F31:: @ 8212F31 - trainerbattle 1, TRAINER_ROXANNE_1, 0, RustboroCity_Gym_Text_21362A, RustboroCity_Gym_Text_21370B, RustboroCity_Gym_EventScript_212F66 + trainerbattle_normal TRAINER_ROXANNE_1, RustboroCity_Gym_Text_21362A, RustboroCity_Gym_Text_21370B, RustboroCity_Gym_EventScript_212F66, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq RustboroCity_Gym_EventScript_212FC8 @@ -38,22 +38,22 @@ RustboroCity_Gym_EventScript_212FA4:: @ 8212FA4 end RustboroCity_Gym_EventScript_212FC8:: @ 8212FC8 - trainerbattle 7, TRAINER_ROXANNE_1, 0, RustboroCity_Gym_Text_213C2F, RustboroCity_Gym_Text_213CF9, RustboroCity_Gym_Text_213D93 + trainerbattle_rematch_double TRAINER_ROXANNE_1, RustboroCity_Gym_Text_213C2F, RustboroCity_Gym_Text_213CF9, RustboroCity_Gym_Text_213D93 msgbox RustboroCity_Gym_Text_213D12, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_212FE3:: @ 8212FE3 - trainerbattle 0, TRAINER_JOSH, 0, RustboroCity_Gym_Text_2133E9, RustboroCity_Gym_Text_21342D + trainerbattle_normal TRAINER_JOSH, RustboroCity_Gym_Text_2133E9, RustboroCity_Gym_Text_21342D msgbox RustboroCity_Gym_Text_213447, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_212FFA:: @ 8212FFA - trainerbattle 0, TRAINER_TOMMY, 0, RustboroCity_Gym_Text_213486, RustboroCity_Gym_Text_2134C6 + trainerbattle_normal TRAINER_TOMMY, RustboroCity_Gym_Text_213486, RustboroCity_Gym_Text_2134C6 msgbox RustboroCity_Gym_Text_2134E6, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_213011:: @ 8213011 - trainerbattle 0, TRAINER_MARC, 0, RustboroCity_Gym_Text_213533, RustboroCity_Gym_Text_213589 + trainerbattle_normal TRAINER_MARC, RustboroCity_Gym_Text_213533, RustboroCity_Gym_Text_213589 msgbox RustboroCity_Gym_Text_2135C0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index bdef05258e..b507c29b42 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -313,7 +313,7 @@ RusturfTunnel_EventScript_22D0C2:: @ 822D0C2 faceplayer playbgm MUS_AQA_0, 0 msgbox RusturfTunnel_Text_22D20A, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_10, 0, RusturfTunnel_Text_22D2B0 + trainerbattle_no_intro TRAINER_GRUNT_10, RusturfTunnel_Text_22D2B0 msgbox RusturfTunnel_Text_22D2E1, MSGBOX_DEFAULT giveitem_std ITEM_DEVON_GOODS closemessage @@ -426,7 +426,7 @@ RusturfTunnel_Movement_22D1A7: @ 822D1A7 step_end RusturfTunnel_EventScript_22D1B1:: @ 822D1B1 - trainerbattle 0, TRAINER_MIKE_2, 0, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB + trainerbattle_normal TRAINER_MIKE_2, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB msgbox RusturfTunnel_Text_22D8F9, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SSTidalLowerDeck/scripts.inc b/data/maps/SSTidalLowerDeck/scripts.inc index ac74fd2ec6..4fcc901376 100644 --- a/data/maps/SSTidalLowerDeck/scripts.inc +++ b/data/maps/SSTidalLowerDeck/scripts.inc @@ -2,12 +2,12 @@ SSTidalLowerDeck_MapScripts:: @ 823C818 .byte 0 SSTidalLowerDeck_EventScript_23C819:: @ 823C819 - trainerbattle 0, TRAINER_PHILLIP, 0, SSTidalLowerDeck_Text_23C847, SSTidalLowerDeck_Text_23C8A0 + trainerbattle_normal TRAINER_PHILLIP, SSTidalLowerDeck_Text_23C847, SSTidalLowerDeck_Text_23C8A0 msgbox SSTidalLowerDeck_Text_23C8B4, MSGBOX_AUTOCLOSE end SSTidalLowerDeck_EventScript_23C830:: @ 823C830 - trainerbattle 0, TRAINER_LEONARD, 0, SSTidalLowerDeck_Text_23C917, SSTidalLowerDeck_Text_23C97D + trainerbattle_normal TRAINER_LEONARD, SSTidalLowerDeck_Text_23C917, SSTidalLowerDeck_Text_23C97D msgbox SSTidalLowerDeck_Text_23C98E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SSTidalRooms/scripts.inc b/data/maps/SSTidalRooms/scripts.inc index b851f0f769..086d60b2da 100644 --- a/data/maps/SSTidalRooms/scripts.inc +++ b/data/maps/SSTidalRooms/scripts.inc @@ -30,37 +30,37 @@ SSTidalRooms_EventScript_23CA33:: @ 823CA33 end SSTidalRooms_EventScript_23CA49:: @ 823CA49 - trainerbattle 0, TRAINER_COLTON, 0, SSTidalRooms_Text_23CB14, SSTidalRooms_Text_23CB58 + trainerbattle_normal TRAINER_COLTON, SSTidalRooms_Text_23CB14, SSTidalRooms_Text_23CB58 msgbox SSTidalRooms_Text_23CB75, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA60:: @ 823CA60 - trainerbattle 0, TRAINER_MICAH, 0, SSTidalRooms_Text_23CBEB, SSTidalRooms_Text_23CC04 + trainerbattle_normal TRAINER_MICAH, SSTidalRooms_Text_23CBEB, SSTidalRooms_Text_23CC04 msgbox SSTidalRooms_Text_23CC26, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA77:: @ 823CA77 - trainerbattle 0, TRAINER_THOMAS, 0, SSTidalRooms_Text_23CC68, SSTidalRooms_Text_23CC8A + trainerbattle_normal TRAINER_THOMAS, SSTidalRooms_Text_23CC68, SSTidalRooms_Text_23CC8A msgbox SSTidalRooms_Text_23CCBB, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA8E:: @ 823CA8E - trainerbattle 4, TRAINER_LEA_AND_JED, 0, SSTidalRooms_Text_23CD04, SSTidalRooms_Text_23CD54, SSTidalRooms_Text_23CDC6 + trainerbattle_double TRAINER_LEA_AND_JED, SSTidalRooms_Text_23CD04, SSTidalRooms_Text_23CD54, SSTidalRooms_Text_23CDC6 msgbox SSTidalRooms_Text_23CD5F, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CAA9:: @ 823CAA9 - trainerbattle 4, TRAINER_LEA_AND_JED, 0, SSTidalRooms_Text_23CE04, SSTidalRooms_Text_23CE4B, SSTidalRooms_Text_23CEB0 + trainerbattle_double TRAINER_LEA_AND_JED, SSTidalRooms_Text_23CE04, SSTidalRooms_Text_23CE4B, SSTidalRooms_Text_23CEB0 msgbox SSTidalRooms_Text_23CE59, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CAC4:: @ 823CAC4 - trainerbattle 0, TRAINER_GARRET, 0, SSTidalRooms_Text_23CEEE, SSTidalRooms_Text_23CF36 + trainerbattle_normal TRAINER_GARRET, SSTidalRooms_Text_23CEEE, SSTidalRooms_Text_23CF36 msgbox SSTidalRooms_Text_23CF45, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CADB:: @ 823CADB - trainerbattle 0, TRAINER_NAOMI, 0, SSTidalRooms_Text_23CF97, SSTidalRooms_Text_23CFF4 + trainerbattle_normal TRAINER_NAOMI, SSTidalRooms_Text_23CF97, SSTidalRooms_Text_23CFF4 msgbox SSTidalRooms_Text_23D013, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room1/scripts.inc b/data/maps/SeafloorCavern_Room1/scripts.inc index 1fa5e833a6..598cd34bfb 100644 --- a/data/maps/SeafloorCavern_Room1/scripts.inc +++ b/data/maps/SeafloorCavern_Room1/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room1_MapScripts:: @ 82347EB .byte 0 SeafloorCavern_Room1_EventScript_2347EC:: @ 82347EC - trainerbattle 0, TRAINER_GRUNT_5, 0, SeafloorCavern_Room1_Text_23481A, SeafloorCavern_Room1_Text_23484A + trainerbattle_normal TRAINER_GRUNT_5, SeafloorCavern_Room1_Text_23481A, SeafloorCavern_Room1_Text_23484A msgbox SeafloorCavern_Room1_Text_23485D, MSGBOX_AUTOCLOSE end SeafloorCavern_Room1_EventScript_234803:: @ 8234803 - trainerbattle 0, TRAINER_GRUNT_6, 0, SeafloorCavern_Room1_Text_234898, SeafloorCavern_Room1_Text_2348CD + trainerbattle_normal TRAINER_GRUNT_6, SeafloorCavern_Room1_Text_234898, SeafloorCavern_Room1_Text_2348CD msgbox SeafloorCavern_Room1_Text_2348E3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room3/scripts.inc b/data/maps/SeafloorCavern_Room3/scripts.inc index c3e581acb0..d795c4b8fd 100644 --- a/data/maps/SeafloorCavern_Room3/scripts.inc +++ b/data/maps/SeafloorCavern_Room3/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room3_MapScripts:: @ 8234937 .byte 0 SeafloorCavern_Room3_EventScript_234938:: @ 8234938 - trainerbattle 0, TRAINER_SHELLY_2, 0, SeafloorCavern_Room3_Text_234966, SeafloorCavern_Room3_Text_234A79 + trainerbattle_normal TRAINER_SHELLY_2, SeafloorCavern_Room3_Text_234966, SeafloorCavern_Room3_Text_234A79 msgbox SeafloorCavern_Room3_Text_234A8A, MSGBOX_AUTOCLOSE end SeafloorCavern_Room3_EventScript_23494F:: @ 823494F - trainerbattle 0, TRAINER_GRUNT_27, 0, SeafloorCavern_Room3_Text_234B3A, SeafloorCavern_Room3_Text_234BFE + trainerbattle_normal TRAINER_GRUNT_27, SeafloorCavern_Room3_Text_234B3A, SeafloorCavern_Room3_Text_234BFE msgbox SeafloorCavern_Room3_Text_234C04, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room4/scripts.inc b/data/maps/SeafloorCavern_Room4/scripts.inc index e42b7c825c..5b0944b2f9 100644 --- a/data/maps/SeafloorCavern_Room4/scripts.inc +++ b/data/maps/SeafloorCavern_Room4/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room4_MapScripts:: @ 8234C9B .byte 0 SeafloorCavern_Room4_EventScript_234C9C:: @ 8234C9C - trainerbattle 0, TRAINER_GRUNT_7, 0, SeafloorCavern_Room4_Text_234CCA, SeafloorCavern_Room4_Text_234CF3 + trainerbattle_normal TRAINER_GRUNT_7, SeafloorCavern_Room4_Text_234CCA, SeafloorCavern_Room4_Text_234CF3 msgbox SeafloorCavern_Room4_Text_234CFC, MSGBOX_AUTOCLOSE end SeafloorCavern_Room4_EventScript_234CB3:: @ 8234CB3 - trainerbattle 0, TRAINER_GRUNT_9, 0, SeafloorCavern_Room4_Text_234D3A, SeafloorCavern_Room4_Text_234D68 + trainerbattle_normal TRAINER_GRUNT_9, SeafloorCavern_Room4_Text_234D3A, SeafloorCavern_Room4_Text_234D68 msgbox SeafloorCavern_Room4_Text_234D79, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index aea2c1b77f..70e37ac5e3 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -26,7 +26,7 @@ SeafloorCavern_Room9_EventScript_234DC9:: @ 8234DC9 applymovement VAR_0x8004, SeafloorCavern_Room9_Movement_27259E waitmovement 0 msgbox SeafloorCavern_Room9_Text_23512C, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_ARCHIE, 0, SeafloorCavern_Room9_Text_2351BC + trainerbattle_no_intro TRAINER_ARCHIE, SeafloorCavern_Room9_Text_2351BC msgbox SeafloorCavern_Room9_Text_2351E5, MSGBOX_DEFAULT setweather 0 doweather diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 05f6549331..b2a7ed510b 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -32,7 +32,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BCA8 compare VAR_FACING, 3 call_if 1, SlateportCity_OceanicMuseum_2F_EventScript_20BCB3 - trainerbattle 3, TRAINER_GRUNT_14, 0, SlateportCity_OceanicMuseum_2F_Text_20BEE2 + trainerbattle_no_intro TRAINER_GRUNT_14, SlateportCity_OceanicMuseum_2F_Text_20BEE2 msgbox SlateportCity_OceanicMuseum_2F_Text_20BEFA, MSGBOX_DEFAULT closemessage applymovement 4, SlateportCity_OceanicMuseum_2F_Movement_20BCEF @@ -40,7 +40,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_20BB00:: @ 820BB00 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCE2 waitmovement 0 msgbox SlateportCity_OceanicMuseum_2F_Text_20BF35, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_GRUNT_15, 0, SlateportCity_OceanicMuseum_2F_Text_20BF66 + trainerbattle_no_intro TRAINER_GRUNT_15, SlateportCity_OceanicMuseum_2F_Text_20BF66 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_20BCEF waitmovement 0 applymovement 3, SlateportCity_OceanicMuseum_2F_Movement_2725AA diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index a70b9cb7a3..21664cb6f7 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -86,7 +86,7 @@ SootopolisCity_Gym_1F_Movement_224F42: @ 8224F42 step_end SootopolisCity_Gym_1F_EventScript_224F44:: @ 8224F44 - trainerbattle 1, TRAINER_JUAN_1, 0, SootopolisCity_Gym_1F_Text_225268, SootopolisCity_Gym_1F_Text_225432, SootopolisCity_Gym_1F_EventScript_224F82 + trainerbattle_normal TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225268, SootopolisCity_Gym_1F_Text_225432, SootopolisCity_Gym_1F_EventScript_224F82, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq SootopolisCity_Gym_1F_EventScript_225025 @@ -147,7 +147,7 @@ SootopolisCity_Gym_1F_EventScript_22501B:: @ 822501B end SootopolisCity_Gym_1F_EventScript_225025:: @ 8225025 - trainerbattle 7, TRAINER_JUAN_1, 0, SootopolisCity_Gym_1F_Text_225950, SootopolisCity_Gym_1F_Text_225A2E, SootopolisCity_Gym_1F_Text_225B48 + trainerbattle_rematch_double TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225950, SootopolisCity_Gym_1F_Text_225A2E, SootopolisCity_Gym_1F_Text_225B48 msgbox SootopolisCity_Gym_1F_Text_225A67, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SootopolisCity_Gym_B1F/scripts.inc b/data/maps/SootopolisCity_Gym_B1F/scripts.inc index 8f0f2f6789..89a67471bc 100644 --- a/data/maps/SootopolisCity_Gym_B1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_B1F/scripts.inc @@ -2,52 +2,52 @@ SootopolisCity_Gym_B1F_MapScripts:: @ 8225C8A .byte 0 SootopolisCity_Gym_B1F_EventScript_225C8B:: @ 8225C8B - trainerbattle 0, TRAINER_ANDREA, 0, SootopolisCity_Gym_B1F_Text_225D71, SootopolisCity_Gym_B1F_Text_225DB6 + trainerbattle_normal TRAINER_ANDREA, SootopolisCity_Gym_B1F_Text_225D71, SootopolisCity_Gym_B1F_Text_225DB6 msgbox SootopolisCity_Gym_B1F_Text_225DCF, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CA2:: @ 8225CA2 - trainerbattle 0, TRAINER_CRISSY, 0, SootopolisCity_Gym_B1F_Text_225E04, SootopolisCity_Gym_B1F_Text_225E60 + trainerbattle_normal TRAINER_CRISSY, SootopolisCity_Gym_B1F_Text_225E04, SootopolisCity_Gym_B1F_Text_225E60 msgbox SootopolisCity_Gym_B1F_Text_225E90, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CB9:: @ 8225CB9 - trainerbattle 0, TRAINER_BRIANNA, 0, SootopolisCity_Gym_B1F_Text_22646E, SootopolisCity_Gym_B1F_Text_226495 + trainerbattle_normal TRAINER_BRIANNA, SootopolisCity_Gym_B1F_Text_22646E, SootopolisCity_Gym_B1F_Text_226495 msgbox SootopolisCity_Gym_B1F_Text_2264BC, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CD0:: @ 8225CD0 - trainerbattle 0, TRAINER_CONNIE, 0, SootopolisCity_Gym_B1F_Text_225FBE, SootopolisCity_Gym_B1F_Text_225FEB + trainerbattle_normal TRAINER_CONNIE, SootopolisCity_Gym_B1F_Text_225FBE, SootopolisCity_Gym_B1F_Text_225FEB msgbox SootopolisCity_Gym_B1F_Text_225FFE, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CE7:: @ 8225CE7 - trainerbattle 0, TRAINER_BRIDGET, 0, SootopolisCity_Gym_B1F_Text_226061, SootopolisCity_Gym_B1F_Text_2260B6 + trainerbattle_normal TRAINER_BRIDGET, SootopolisCity_Gym_B1F_Text_226061, SootopolisCity_Gym_B1F_Text_2260B6 msgbox SootopolisCity_Gym_B1F_Text_2260D1, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CFE:: @ 8225CFE - trainerbattle 0, TRAINER_OLIVIA, 0, SootopolisCity_Gym_B1F_Text_226164, SootopolisCity_Gym_B1F_Text_2261A7 + trainerbattle_normal TRAINER_OLIVIA, SootopolisCity_Gym_B1F_Text_226164, SootopolisCity_Gym_B1F_Text_2261A7 msgbox SootopolisCity_Gym_B1F_Text_2261B5, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D15:: @ 8225D15 - trainerbattle 0, TRAINER_TIFFANY, 0, SootopolisCity_Gym_B1F_Text_2261F7, SootopolisCity_Gym_B1F_Text_226274 + trainerbattle_normal TRAINER_TIFFANY, SootopolisCity_Gym_B1F_Text_2261F7, SootopolisCity_Gym_B1F_Text_226274 msgbox SootopolisCity_Gym_B1F_Text_226286, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D2C:: @ 8225D2C - trainerbattle 0, TRAINER_BETHANY, 0, SootopolisCity_Gym_B1F_Text_2262F3, SootopolisCity_Gym_B1F_Text_22633B + trainerbattle_normal TRAINER_BETHANY, SootopolisCity_Gym_B1F_Text_2262F3, SootopolisCity_Gym_B1F_Text_22633B msgbox SootopolisCity_Gym_B1F_Text_226341, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D43:: @ 8225D43 - trainerbattle 0, TRAINER_ANNIKA, 0, SootopolisCity_Gym_B1F_Text_226388, SootopolisCity_Gym_B1F_Text_2263BD + trainerbattle_normal TRAINER_ANNIKA, SootopolisCity_Gym_B1F_Text_226388, SootopolisCity_Gym_B1F_Text_2263BD msgbox SootopolisCity_Gym_B1F_Text_2263F4, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D5A:: @ 8225D5A - trainerbattle 0, TRAINER_DAPHNE, 0, SootopolisCity_Gym_B1F_Text_225ED6, SootopolisCity_Gym_B1F_Text_225F35 + trainerbattle_normal TRAINER_DAPHNE, SootopolisCity_Gym_B1F_Text_225ED6, SootopolisCity_Gym_B1F_Text_225F35 msgbox SootopolisCity_Gym_B1F_Text_225F67, MSGBOX_AUTOCLOSE end diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc index ab9e373f8a..c6b99c8361 100644 --- a/data/maps/VictoryRoad_1F/scripts.inc +++ b/data/maps/VictoryRoad_1F/scripts.inc @@ -41,7 +41,7 @@ VictoryRoad_1F_EventScript_235DE1:: @ 8235DE1 applymovement 255, VictoryRoad_1F_Movement_2725AA waitmovement 0 msgbox VictoryRoad_1F_Text_235EE6, MSGBOX_DEFAULT - trainerbattle 3, TRAINER_WALLY_1, 0, VictoryRoad_1F_Text_235FFC + trainerbattle_no_intro TRAINER_WALLY_1, VictoryRoad_1F_Text_235FFC msgbox VictoryRoad_1F_Text_236020, MSGBOX_DEFAULT clearflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY moveobjectoffscreen 4 @@ -82,7 +82,7 @@ VictoryRoad_1F_EventScript_235E2C:: @ 8235E2C end VictoryRoad_1F_EventScript_235E35:: @ 8235E35 - trainerbattle 0, TRAINER_WALLY_3, 0, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA + trainerbattle_normal TRAINER_WALLY_3, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq VictoryRoad_1F_EventScript_235E5C @@ -90,32 +90,32 @@ VictoryRoad_1F_EventScript_235E35:: @ 8235E35 end VictoryRoad_1F_EventScript_235E5C:: @ 8235E5C - trainerbattle 5, TRAINER_WALLY_3, 0, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA + trainerbattle_rematch TRAINER_WALLY_3, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA msgbox VictoryRoad_1F_Text_2360FE, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E73:: @ 8235E73 - trainerbattle 0, TRAINER_EDGAR, 0, VictoryRoad_1F_Text_236184, VictoryRoad_1F_Text_2361CB + trainerbattle_normal TRAINER_EDGAR, VictoryRoad_1F_Text_236184, VictoryRoad_1F_Text_2361CB msgbox VictoryRoad_1F_Text_2361E5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E8A:: @ 8235E8A - trainerbattle 0, TRAINER_ALBERT, 0, VictoryRoad_1F_Text_236248, VictoryRoad_1F_Text_236290 + trainerbattle_normal TRAINER_ALBERT, VictoryRoad_1F_Text_236248, VictoryRoad_1F_Text_236290 msgbox VictoryRoad_1F_Text_2362A4, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EA1:: @ 8235EA1 - trainerbattle 0, TRAINER_HOPE, 0, VictoryRoad_1F_Text_2362EE, VictoryRoad_1F_Text_236336 + trainerbattle_normal TRAINER_HOPE, VictoryRoad_1F_Text_2362EE, VictoryRoad_1F_Text_236336 msgbox VictoryRoad_1F_Text_236356, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EB8:: @ 8235EB8 - trainerbattle 0, TRAINER_QUINCY, 0, VictoryRoad_1F_Text_236390, VictoryRoad_1F_Text_2363C4 + trainerbattle_normal TRAINER_QUINCY, VictoryRoad_1F_Text_236390, VictoryRoad_1F_Text_2363C4 msgbox VictoryRoad_1F_Text_2363D5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235ECF:: @ 8235ECF - trainerbattle 0, TRAINER_KATELYNN, 0, VictoryRoad_1F_Text_236468, VictoryRoad_1F_Text_2364A7 + trainerbattle_normal TRAINER_KATELYNN, VictoryRoad_1F_Text_236468, VictoryRoad_1F_Text_2364A7 msgbox VictoryRoad_1F_Text_2364BB, MSGBOX_AUTOCLOSE end @@ -217,4 +217,3 @@ VictoryRoad_1F_Text_2364A7: @ 82364A7 VictoryRoad_1F_Text_2364BB: @ 82364BB .string "Humph, go right on ahead.\n" .string "See if I care.$" - diff --git a/data/maps/VictoryRoad_B1F/scripts.inc b/data/maps/VictoryRoad_B1F/scripts.inc index 1517f68caf..999ad1f164 100644 --- a/data/maps/VictoryRoad_B1F/scripts.inc +++ b/data/maps/VictoryRoad_B1F/scripts.inc @@ -2,27 +2,27 @@ VictoryRoad_B1F_MapScripts:: @ 82364E4 .byte 0 VictoryRoad_B1F_EventScript_2364E5:: @ 82364E5 - trainerbattle 0, TRAINER_SAMUEL, 0, VictoryRoad_B1F_Text_236558, VictoryRoad_B1F_Text_2365AD + trainerbattle_normal TRAINER_SAMUEL, VictoryRoad_B1F_Text_236558, VictoryRoad_B1F_Text_2365AD msgbox VictoryRoad_B1F_Text_2365C4, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_2364FC:: @ 82364FC - trainerbattle 0, TRAINER_SHANNON, 0, VictoryRoad_B1F_Text_2365FD, VictoryRoad_B1F_Text_23664D + trainerbattle_normal TRAINER_SHANNON, VictoryRoad_B1F_Text_2365FD, VictoryRoad_B1F_Text_23664D msgbox VictoryRoad_B1F_Text_236678, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236513:: @ 8236513 - trainerbattle 0, TRAINER_MICHELLE, 0, VictoryRoad_B1F_Text_2366C2, VictoryRoad_B1F_Text_23670B + trainerbattle_normal TRAINER_MICHELLE, VictoryRoad_B1F_Text_2366C2, VictoryRoad_B1F_Text_23670B msgbox VictoryRoad_B1F_Text_23671B, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_23652A:: @ 823652A - trainerbattle 0, TRAINER_MITCHELL, 0, VictoryRoad_B1F_Text_236757, VictoryRoad_B1F_Text_236780 + trainerbattle_normal TRAINER_MITCHELL, VictoryRoad_B1F_Text_236757, VictoryRoad_B1F_Text_236780 msgbox VictoryRoad_B1F_Text_2367A7, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236541:: @ 8236541 - trainerbattle 0, TRAINER_HALLE, 0, VictoryRoad_B1F_Text_2367FD, VictoryRoad_B1F_Text_23683B + trainerbattle_normal TRAINER_HALLE, VictoryRoad_B1F_Text_2367FD, VictoryRoad_B1F_Text_23683B msgbox VictoryRoad_B1F_Text_23684C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/VictoryRoad_B2F/scripts.inc b/data/maps/VictoryRoad_B2F/scripts.inc index 9b6837b39e..c4e77ea1f7 100644 --- a/data/maps/VictoryRoad_B2F/scripts.inc +++ b/data/maps/VictoryRoad_B2F/scripts.inc @@ -2,32 +2,32 @@ VictoryRoad_B2F_MapScripts:: @ 82368D4 .byte 0 VictoryRoad_B2F_EventScript_2368D5:: @ 82368D5 - trainerbattle 0, TRAINER_VITO, 0, VictoryRoad_B2F_Text_23695F, VictoryRoad_B2F_Text_2369B3 + trainerbattle_normal TRAINER_VITO, VictoryRoad_B2F_Text_23695F, VictoryRoad_B2F_Text_2369B3 msgbox VictoryRoad_B2F_Text_2369DE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_2368EC:: @ 82368EC - trainerbattle 0, TRAINER_OWEN, 0, VictoryRoad_B2F_Text_236A4C, VictoryRoad_B2F_Text_236A92 + trainerbattle_normal TRAINER_OWEN, VictoryRoad_B2F_Text_236A4C, VictoryRoad_B2F_Text_236A92 msgbox VictoryRoad_B2F_Text_236AAE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236903:: @ 8236903 - trainerbattle 0, TRAINER_CAROLINE, 0, VictoryRoad_B2F_Text_236AF0, VictoryRoad_B2F_Text_236B14 + trainerbattle_normal TRAINER_CAROLINE, VictoryRoad_B2F_Text_236AF0, VictoryRoad_B2F_Text_236B14 msgbox VictoryRoad_B2F_Text_236B2F, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_23691A:: @ 823691A - trainerbattle 0, TRAINER_JULIE, 0, VictoryRoad_B2F_Text_236B88, VictoryRoad_B2F_Text_236C0A + trainerbattle_normal TRAINER_JULIE, VictoryRoad_B2F_Text_236B88, VictoryRoad_B2F_Text_236C0A msgbox VictoryRoad_B2F_Text_236C21, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236931:: @ 8236931 - trainerbattle 0, TRAINER_FELIX, 0, VictoryRoad_B2F_Text_236C67, VictoryRoad_B2F_Text_236CAB + trainerbattle_normal TRAINER_FELIX, VictoryRoad_B2F_Text_236C67, VictoryRoad_B2F_Text_236CAB msgbox VictoryRoad_B2F_Text_236CBA, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236948:: @ 8236948 - trainerbattle 0, TRAINER_DIANNE, 0, VictoryRoad_B2F_Text_236D27, VictoryRoad_B2F_Text_236D6E + trainerbattle_normal TRAINER_DIANNE, VictoryRoad_B2F_Text_236D27, VictoryRoad_B2F_Text_236D6E msgbox VictoryRoad_B2F_Text_236D8C, MSGBOX_AUTOCLOSE end diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc index 562c573515..f95cfa0abd 100644 --- a/data/scripts/gabby_and_ty.inc +++ b/data/scripts/gabby_and_ty.inc @@ -136,61 +136,61 @@ Route111_EventScript_28CDD2:: @ 828CDD2 return Route111_EventScript_28CDD6:: @ 828CDD6 - trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28AF05, Route111_Text_28B000, Route111_Text_28B5EC, Route111_EventScript_28CF56 + trainerbattle_double TRAINER_GABBY_AND_TY_1, Route111_Text_28AF05, Route111_Text_28B000, Route111_Text_28B5EC, Route111_EventScript_28CF56 msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end Route111_EventScript_28CDF6:: @ 828CDF6 - trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28B75C, Route111_Text_28B8B1, Route111_Text_28B841, Route111_EventScript_28CF56 + trainerbattle_double TRAINER_GABBY_AND_TY_1, Route111_Text_28B75C, Route111_Text_28B8B1, Route111_Text_28B841, Route111_EventScript_28CF56 msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end Route118_EventScript_28CE16:: @ 828CE16 - trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_2, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT release end Route118_EventScript_28CE36:: @ 828CE36 - trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_2, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 msgbox Route118_Text_28B805, MSGBOX_DEFAULT release end Route120_EventScript_28CE56:: @ 828CE56 - trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28AF7D, Route120_Text_28B719, Route120_Text_28B5EC, Route120_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_3, Route120_Text_28AF7D, Route120_Text_28B719, Route120_Text_28B5EC, Route120_EventScript_28CFC3 msgbox Route120_Text_28B5C0, MSGBOX_DEFAULT release end Route120_EventScript_28CE76:: @ 828CE76 - trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28B7B1, Route120_Text_28B8F6, Route120_Text_28B841, Route120_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_3, Route120_Text_28B7B1, Route120_Text_28B8F6, Route120_Text_28B841, Route120_EventScript_28CFC3 msgbox Route120_Text_28B805, MSGBOX_DEFAULT release end Route111_EventScript_28CE96:: @ 828CE96 - trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_4, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end Route111_EventScript_28CEB6:: @ 828CEB6 - trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_4, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end Route118_EventScript_28CED6:: @ 828CED6 - trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_5, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3 msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT release end Route118_EventScript_28CEF6:: @ 828CEF6 - trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_5, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3 msgbox Route118_Text_28B805, MSGBOX_DEFAULT release end @@ -198,7 +198,7 @@ Route118_EventScript_28CEF6:: @ 828CEF6 Route111_EventScript_28CF16:: @ 828CF16 Route118_EventScript_28CF16:: @ 828CF16 Route120_EventScript_28CF16:: @ 828CF16 - trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_6, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3 msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT release end @@ -206,7 +206,7 @@ Route120_EventScript_28CF16:: @ 828CF16 Route111_EventScript_28CF36:: @ 828CF36 Route118_EventScript_28CF36:: @ 828CF36 Route120_EventScript_28CF36:: @ 828CF36 - trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 + trainerbattle_double TRAINER_GABBY_AND_TY_6, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3 msgbox Route111_Text_28B805, MSGBOX_DEFAULT release end diff --git a/include/battle_setup.h b/include/battle_setup.h index 0caa3df27c..98c366acdc 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -1,23 +1,6 @@ #ifndef GUARD_BATTLE_SETUP_H #define GUARD_BATTLE_SETUP_H -enum -{ - TRAINER_BATTLE_NORMAL, - TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, - TRAINER_BATTLE_CONTINUE_SCRIPT, - TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT, - TRAINER_BATTLE_DOUBLE, - TRAINER_BATTLE_REMATCH, - TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, - TRAINER_BATTLE_REMATCH_DOUBLE, - TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, - TRAINER_BATTLE_9, - TRAINER_BATTLE_SET_TRAINER_A, - TRAINER_BATTLE_SET_TRAINER_B, - TRAINER_BATTLE_12, -}; - #define REMATCHES_COUNT 5 #define REMATCH_TABLE_ENTRIES 78 #define REMATCH_WALLY_ENTRY 64 diff --git a/include/constants/battle_setup.h b/include/constants/battle_setup.h new file mode 100644 index 0000000000..0256f889c0 --- /dev/null +++ b/include/constants/battle_setup.h @@ -0,0 +1,18 @@ +#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H +#define GUARD_CONSTANTS_BATTLE_SETUP_H + +#define TRAINER_BATTLE_NORMAL 0 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1 +#define TRAINER_BATTLE_CONTINUE_SCRIPT 2 +#define TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT 3 +#define TRAINER_BATTLE_DOUBLE 4 +#define TRAINER_BATTLE_REMATCH 5 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6 +#define TRAINER_BATTLE_REMATCH_DOUBLE 7 +#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8 +#define TRAINER_BATTLE_9 9 +#define TRAINER_BATTLE_SET_TRAINER_A 10 +#define TRAINER_BATTLE_SET_TRAINER_B 11 +#define TRAINER_BATTLE_12 12 + +#endif // GUARD_CONSTANTS_BATTLE_SETUP_H diff --git a/src/battle_setup.c b/src/battle_setup.c index ab2a12fb75..6db787a5f9 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -1,6 +1,7 @@ #include "global.h" #include "constants/trainers.h" #include "battle.h" +#include "constants/battle_setup.h" #include "battle_setup.h" #include "battle_transition.h" #include "main.h" diff --git a/src/trainer_see.c b/src/trainer_see.c index b74608d0be..d3d450de4f 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -1,4 +1,5 @@ #include "global.h" +#include "constants/battle_setup.h" #include "battle_setup.h" #include "event_data.h" #include "event_object_movement.h" From 10725def8e356a6ea9346b1ea3170e1429314db3 Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 13:54:48 -0500 Subject: [PATCH 194/213] =?UTF-8?q?trainerbattle=5Fnormal=20=E2=86=92=20tr?= =?UTF-8?q?ainerbattle=5Fsingle?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * trainerbattle_normal → trainerbattle_single * TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE * improves the macro documentation a little --- asm/macros/event.inc | 20 +++++++---- .../AbandonedShip_Corridors_1F/scripts.inc | 2 +- .../AbandonedShip_Corridors_B1F/scripts.inc | 2 +- data/maps/AbandonedShip_Rooms2_1F/scripts.inc | 4 +-- data/maps/AbandonedShip_Rooms_1F/scripts.inc | 4 +-- data/maps/AquaHideout_1F/scripts.inc | 2 +- data/maps/AquaHideout_B1F/scripts.inc | 8 ++--- data/maps/AquaHideout_B2F/scripts.inc | 8 ++--- data/maps/DewfordTown_Gym/scripts.inc | 14 ++++---- data/maps/FortreeCity_Gym/scripts.inc | 14 ++++---- data/maps/JaggedPass/scripts.inc | 10 +++--- data/maps/LavaridgeTown_Gym_1F/scripts.inc | 2 +- data/maps/MagmaHideout_1F/scripts.inc | 4 +-- data/maps/MagmaHideout_2F_1R/scripts.inc | 8 ++--- data/maps/MagmaHideout_2F_2R/scripts.inc | 8 ++--- data/maps/MagmaHideout_3F_1R/scripts.inc | 4 +-- data/maps/MagmaHideout_3F_2R/scripts.inc | 2 +- data/maps/MagmaHideout_4F/scripts.inc | 8 ++--- data/maps/MauvilleCity_Gym/scripts.inc | 12 +++---- data/maps/MeteorFalls_1F_2R/scripts.inc | 2 +- data/maps/MossdeepCity_Gym/scripts.inc | 24 ++++++------- .../MossdeepCity_SpaceCenter_1F/scripts.inc | 6 ++-- data/maps/MtChimney/scripts.inc | 16 ++++----- data/maps/MtPyre_2F/scripts.inc | 6 ++-- data/maps/MtPyre_3F/scripts.inc | 6 ++-- data/maps/MtPyre_4F/scripts.inc | 2 +- data/maps/MtPyre_5F/scripts.inc | 2 +- data/maps/MtPyre_6F/scripts.inc | 4 +-- data/maps/MtPyre_Summit/scripts.inc | 8 ++--- data/maps/PetalburgCity_Gym/scripts.inc | 14 ++++---- data/maps/PetalburgWoods/scripts.inc | 4 +-- data/maps/Route102/scripts.inc | 8 ++--- data/maps/Route103/scripts.inc | 14 ++++---- data/maps/Route104/scripts.inc | 12 +++---- data/maps/Route105/scripts.inc | 14 ++++---- data/maps/Route106/scripts.inc | 8 ++--- data/maps/Route107/scripts.inc | 10 +++--- data/maps/Route108/scripts.inc | 12 +++---- data/maps/Route109/scripts.inc | 24 ++++++------- data/maps/Route109_SeashoreHouse/scripts.inc | 6 ++-- data/maps/Route110/scripts.inc | 28 +++++++-------- .../Route110_TrickHousePuzzle1/scripts.inc | 6 ++-- .../Route110_TrickHousePuzzle2/scripts.inc | 6 ++-- .../Route110_TrickHousePuzzle3/scripts.inc | 6 ++-- .../Route110_TrickHousePuzzle4/scripts.inc | 6 ++-- .../Route110_TrickHousePuzzle6/scripts.inc | 6 ++-- .../Route110_TrickHousePuzzle7/scripts.inc | 12 +++---- .../Route110_TrickHousePuzzle8/scripts.inc | 6 ++-- data/maps/Route111/scripts.inc | 34 +++++++++---------- data/maps/Route112/scripts.inc | 12 +++---- data/maps/Route113/scripts.inc | 18 +++++----- data/maps/Route114/scripts.inc | 22 ++++++------ data/maps/Route115/scripts.inc | 20 +++++------ data/maps/Route116/scripts.inc | 20 +++++------ data/maps/Route117/scripts.inc | 16 ++++----- data/maps/Route118/scripts.inc | 14 ++++---- data/maps/Route119/scripts.inc | 34 +++++++++---------- .../Route119_WeatherInstitute_1F/scripts.inc | 4 +-- .../Route119_WeatherInstitute_2F/scripts.inc | 8 ++--- data/maps/Route120/scripts.inc | 26 +++++++------- data/maps/Route121/scripts.inc | 18 +++++----- data/maps/Route123/scripts.inc | 28 +++++++-------- data/maps/Route124/scripts.inc | 14 ++++---- data/maps/Route125/scripts.inc | 14 ++++---- data/maps/Route126/scripts.inc | 16 ++++----- data/maps/Route127/scripts.inc | 16 ++++----- data/maps/Route128/scripts.inc | 14 ++++---- data/maps/Route129/scripts.inc | 10 +++--- data/maps/Route130/scripts.inc | 6 ++-- data/maps/Route131/scripts.inc | 12 +++---- data/maps/Route132/scripts.inc | 16 ++++----- data/maps/Route133/scripts.inc | 14 ++++---- data/maps/Route134/scripts.inc | 18 +++++----- data/maps/RustboroCity_Gym/scripts.inc | 8 ++--- data/maps/RusturfTunnel/scripts.inc | 2 +- data/maps/SSTidalLowerDeck/scripts.inc | 4 +-- data/maps/SSTidalRooms/scripts.inc | 10 +++--- data/maps/SeafloorCavern_Room1/scripts.inc | 4 +-- data/maps/SeafloorCavern_Room3/scripts.inc | 4 +-- data/maps/SeafloorCavern_Room4/scripts.inc | 4 +-- data/maps/SootopolisCity_Gym_1F/scripts.inc | 2 +- data/maps/SootopolisCity_Gym_B1F/scripts.inc | 20 +++++------ data/maps/VictoryRoad_1F/scripts.inc | 12 +++---- data/maps/VictoryRoad_B1F/scripts.inc | 10 +++--- data/maps/VictoryRoad_B2F/scripts.inc | 12 +++---- include/constants/battle_setup.h | 4 +-- src/battle_setup.c | 2 +- 87 files changed, 471 insertions(+), 465 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 8c6110b64c..e7756c3172 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -634,7 +634,7 @@ .byte \type .2byte \trainer .2byte \local_id - .if \type == TRAINER_BATTLE_NORMAL + .if \type == TRAINER_BATTLE_SINGLE .4byte \pointer1 @ text .4byte \pointer2 @ text .elseif \type == TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC @@ -645,7 +645,7 @@ .4byte \pointer1 @ text .4byte \pointer2 @ text .4byte \pointer3 @ event script - .elseif \type == TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT + .elseif \type == TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT .4byte \pointer1 @ text .elseif \type == TRAINER_BATTLE_DOUBLE .4byte \pointer1 @ text @@ -685,10 +685,11 @@ NO_MUSIC = FALSE - @ Starts a normal trainer battle - .macro trainerbattle_normal trainer, intro_text, lose_text, event_script=FALSE, music=TRUE + @ Starts a single trainer battle, takes a trainer, intro text, loss text, and an optional event script + @ when used with an event script, you can also pass in an optional flag to disable music + .macro trainerbattle_single trainer, intro_text, lose_text, event_script=FALSE, music=TRUE .if \event_script == FALSE - trainerbattle TRAINER_BATTLE_NORMAL, \trainer, 0, \intro_text, \lose_text + trainerbattle TRAINER_BATTLE_SINGLE, \trainer, 0, \intro_text, \lose_text .elseif \event_script != FALSE && \music == TRUE trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, 0, \intro_text, \lose_text, \event_script .else @@ -696,7 +697,8 @@ .endif .endm - @ Starts a double trainer battle + @ Starts a double trainer battle, takes a trainer, intro text, loss text, text for when you have too few pokemon + @ and an optional event script, when used with an event script you can pass in an optional flag to disable music .macro trainerbattle_double trainer, intro_text, lose_text, not_enough_pkmn_text, event_script=FALSE, music=TRUE .if \event_script == FALSE trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text @@ -707,18 +709,22 @@ .endif .endm + @ Starts a rematch battle, takes a trainer, intro text and loss text .macro trainerbattle_rematch trainer, intro_text, lose_text trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text .endm + @ Starts a rematch double battle, takes a trainer, intro text, loss text, and text for when you have too few pokemon .macro trainerbattle_rematch_double trainer, intro_text, lose_text, not_enough_pkmn_text trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text .endm + @ Starts a trainer battle, skipping intro text, takes a trainer and loss text .macro trainerbattle_no_intro trainer, lose_text - trainerbattle TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT, \trainer, 0, \lose_text + trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, 0, \lose_text .endm + @ Starts a trainer battle using the battle information stored in RAM (usually by trainerbattle, which actually calls this command behind-the-scenes), and blocks script execution until the battle finishes. .macro trainerbattlebegin .byte 0x5d diff --git a/data/maps/AbandonedShip_Corridors_1F/scripts.inc b/data/maps/AbandonedShip_Corridors_1F/scripts.inc index 3de2e335d0..348e3f6fda 100644 --- a/data/maps/AbandonedShip_Corridors_1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_1F/scripts.inc @@ -6,7 +6,7 @@ AbandonedShip_Corridors_1F_EventScript_2379A5:: @ 82379A5 end AbandonedShip_Corridors_1F_EventScript_2379AE:: @ 82379AE - trainerbattle_normal TRAINER_CHARLIE, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 + trainerbattle_single TRAINER_CHARLIE, AbandonedShip_Corridors_1F_Text_2379C5, AbandonedShip_Corridors_1F_Text_237A01 msgbox AbandonedShip_Corridors_1F_Text_237A1B, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc index 3914ab0a2a..9cf3ca04ac 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/scripts.inc +++ b/data/maps/AbandonedShip_Corridors_B1F/scripts.inc @@ -53,7 +53,7 @@ AbandonedShip_Corridors_B1F_EventScript_237E09:: @ 8237E09 end AbandonedShip_Corridors_B1F_EventScript_237E13:: @ 8237E13 - trainerbattle_normal TRAINER_DUNCAN, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 + trainerbattle_single TRAINER_DUNCAN, AbandonedShip_Corridors_B1F_Text_237E2A, AbandonedShip_Corridors_B1F_Text_237E80 msgbox AbandonedShip_Corridors_B1F_Text_237E92, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc index 40ffd6ff8e..981b62c367 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms2_1F/scripts.inc @@ -42,12 +42,12 @@ AbandonedShip_Rooms2_1F_EventScript_238154:: @ 8238154 end AbandonedShip_Rooms2_1F_EventScript_23816F:: @ 823816F - trainerbattle_normal TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 + trainerbattle_single TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_2386B4, AbandonedShip_Rooms2_1F_Text_2386E8 msgbox AbandonedShip_Rooms2_1F_Text_238708, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms2_1F_EventScript_238186:: @ 8238186 - trainerbattle_normal TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 + trainerbattle_single TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_23873F, AbandonedShip_Rooms2_1F_Text_238779 msgbox AbandonedShip_Rooms2_1F_Text_2387A9, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AbandonedShip_Rooms_1F/scripts.inc b/data/maps/AbandonedShip_Rooms_1F/scripts.inc index d19b213955..055cf140b4 100644 --- a/data/maps/AbandonedShip_Rooms_1F/scripts.inc +++ b/data/maps/AbandonedShip_Rooms_1F/scripts.inc @@ -6,12 +6,12 @@ AbandonedShip_Rooms_1F_EventScript_237A93:: @ 8237A93 end AbandonedShip_Rooms_1F_EventScript_237A9C:: @ 8237A9C - trainerbattle_normal TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A + trainerbattle_single TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A msgbox AbandonedShip_Rooms_1F_Text_237D41, MSGBOX_AUTOCLOSE end AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3 - trainerbattle_normal TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF + trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq AbandonedShip_Rooms_1F_EventScript_237AFE diff --git a/data/maps/AquaHideout_1F/scripts.inc b/data/maps/AquaHideout_1F/scripts.inc index fb5d95e709..c23b511b41 100644 --- a/data/maps/AquaHideout_1F/scripts.inc +++ b/data/maps/AquaHideout_1F/scripts.inc @@ -44,7 +44,7 @@ AquaHideout_1F_EventScript_2334EE:: @ 82334EE end AquaHideout_1F_EventScript_2334F8:: @ 82334F8 - trainerbattle_normal TRAINER_GRUNT_1, AquaHideout_1F_Text_23393D, AquaHideout_1F_Text_233964, AquaHideout_1F_EventScript_233513 + trainerbattle_single TRAINER_GRUNT_1, AquaHideout_1F_Text_23393D, AquaHideout_1F_Text_233964, AquaHideout_1F_EventScript_233513 msgbox AquaHideout_1F_Text_233977, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AquaHideout_B1F/scripts.inc b/data/maps/AquaHideout_B1F/scripts.inc index 1d7f1b8430..2073dea297 100644 --- a/data/maps/AquaHideout_B1F/scripts.inc +++ b/data/maps/AquaHideout_B1F/scripts.inc @@ -85,7 +85,7 @@ AquaHideout_B1F_EventScript_233A7C:: @ 8233A7C end AquaHideout_B1F_EventScript_233A85:: @ 8233A85 - trainerbattle_normal TRAINER_GRUNT_2, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 + trainerbattle_single TRAINER_GRUNT_2, AquaHideout_B1F_Text_233B03, AquaHideout_B1F_Text_233B4A, AquaHideout_B1F_EventScript_233AA0 msgbox AquaHideout_B1F_Text_233B5E, MSGBOX_AUTOCLOSE end @@ -97,7 +97,7 @@ AquaHideout_B1F_EventScript_233AA0:: @ 8233AA0 end AquaHideout_B1F_EventScript_233AB0:: @ 8233AB0 - trainerbattle_normal TRAINER_GRUNT_3, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB + trainerbattle_single TRAINER_GRUNT_3, AquaHideout_B1F_Text_233BC5, AquaHideout_B1F_Text_233C27, AquaHideout_B1F_EventScript_233ACB msgbox AquaHideout_B1F_Text_233C41, MSGBOX_AUTOCLOSE end @@ -107,12 +107,12 @@ AquaHideout_B1F_EventScript_233ACB:: @ 8233ACB end AquaHideout_B1F_EventScript_233AD5:: @ 8233AD5 - trainerbattle_normal TRAINER_GRUNT_21, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA + trainerbattle_single TRAINER_GRUNT_21, AquaHideout_B1F_Text_233C89, AquaHideout_B1F_Text_233CCA msgbox AquaHideout_B1F_Text_233CDC, MSGBOX_AUTOCLOSE end AquaHideout_B1F_EventScript_233AEC:: @ 8233AEC - trainerbattle_normal TRAINER_GRUNT_25, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E + trainerbattle_single TRAINER_GRUNT_25, AquaHideout_B1F_Text_233D1B, AquaHideout_B1F_Text_233D6E msgbox AquaHideout_B1F_Text_233D84, MSGBOX_AUTOCLOSE end diff --git a/data/maps/AquaHideout_B2F/scripts.inc b/data/maps/AquaHideout_B2F/scripts.inc index 427d1073eb..a2bd702e6e 100644 --- a/data/maps/AquaHideout_B2F/scripts.inc +++ b/data/maps/AquaHideout_B2F/scripts.inc @@ -24,7 +24,7 @@ AquaHideout_B2F_EventScript_233DE5:: @ 8233DE5 end AquaHideout_B2F_EventScript_233E09:: @ 8233E09 - trainerbattle_normal TRAINER_MATT, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25 + trainerbattle_single TRAINER_MATT, AquaHideout_B2F_Text_233EDD, AquaHideout_B2F_Text_233F8D, AquaHideout_B2F_EventScript_233E25 msgbox AquaHideout_B2F_Text_233FF2, MSGBOX_DEFAULT release end @@ -67,7 +67,7 @@ AquaHideout_B2F_Movement_233E85: @ 8233E85 step_end AquaHideout_B2F_EventScript_233E8A:: @ 8233E8A - trainerbattle_normal TRAINER_GRUNT_4, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5 + trainerbattle_single TRAINER_GRUNT_4, AquaHideout_B2F_Text_2340B4, AquaHideout_B2F_Text_2340F0, AquaHideout_B2F_EventScript_233EA5 msgbox AquaHideout_B2F_Text_234112, MSGBOX_AUTOCLOSE end @@ -77,12 +77,12 @@ AquaHideout_B2F_EventScript_233EA5:: @ 8233EA5 end AquaHideout_B2F_EventScript_233EAF:: @ 8233EAF - trainerbattle_normal TRAINER_GRUNT_22, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE + trainerbattle_single TRAINER_GRUNT_22, AquaHideout_B2F_Text_23412D, AquaHideout_B2F_Text_2341CE msgbox AquaHideout_B2F_Text_2341FE, MSGBOX_AUTOCLOSE end AquaHideout_B2F_EventScript_233EC6:: @ 8233EC6 - trainerbattle_normal TRAINER_GRUNT_26, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC + trainerbattle_single TRAINER_GRUNT_26, AquaHideout_B2F_Text_23426F, AquaHideout_B2F_Text_2342CC msgbox AquaHideout_B2F_Text_2342FF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc index 1ccd7ed61d..ade729c964 100644 --- a/data/maps/DewfordTown_Gym/scripts.inc +++ b/data/maps/DewfordTown_Gym/scripts.inc @@ -156,7 +156,7 @@ DewfordTown_Gym_EventScript_1FC7C1:: @ 81FC7C1 return DewfordTown_Gym_EventScript_1FC7C2:: @ 81FC7C2 - trainerbattle_normal TRAINER_BRAWLY_1, DewfordTown_Gym_Text_1FCF44, DewfordTown_Gym_Text_1FD008, DewfordTown_Gym_EventScript_1FC7F7, NO_MUSIC + trainerbattle_single TRAINER_BRAWLY_1, DewfordTown_Gym_Text_1FCF44, DewfordTown_Gym_Text_1FD008, DewfordTown_Gym_EventScript_1FC7F7, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq DewfordTown_Gym_EventScript_1FC89C @@ -216,7 +216,7 @@ DewfordTown_Gym_EventScript_1FC89C:: @ 81FC89C end DewfordTown_Gym_EventScript_1FC8B7:: @ 81FC8B7 - trainerbattle_normal TRAINER_TAKAO, DewfordTown_Gym_Text_1FCB9F, DewfordTown_Gym_Text_1FCBB8, DewfordTown_Gym_EventScript_1FC8D2 + trainerbattle_single TRAINER_TAKAO, DewfordTown_Gym_Text_1FCB9F, DewfordTown_Gym_Text_1FCBB8, DewfordTown_Gym_EventScript_1FC8D2 msgbox DewfordTown_Gym_Text_1FCBCA, MSGBOX_AUTOCLOSE end @@ -226,7 +226,7 @@ DewfordTown_Gym_EventScript_1FC8D2:: @ 81FC8D2 end DewfordTown_Gym_EventScript_1FC8D9:: @ 81FC8D9 - trainerbattle_normal TRAINER_JOCELYN, DewfordTown_Gym_Text_1FCC0A, DewfordTown_Gym_Text_1FCC45, DewfordTown_Gym_EventScript_1FC8F4 + trainerbattle_single TRAINER_JOCELYN, DewfordTown_Gym_Text_1FCC0A, DewfordTown_Gym_Text_1FCC45, DewfordTown_Gym_EventScript_1FC8F4 msgbox DewfordTown_Gym_Text_1FCC6B, MSGBOX_AUTOCLOSE end @@ -236,7 +236,7 @@ DewfordTown_Gym_EventScript_1FC8F4:: @ 81FC8F4 end DewfordTown_Gym_EventScript_1FC8FB:: @ 81FC8FB - trainerbattle_normal TRAINER_LAURA, DewfordTown_Gym_Text_1FCD01, DewfordTown_Gym_Text_1FCD3C, DewfordTown_Gym_EventScript_1FC916 + trainerbattle_single TRAINER_LAURA, DewfordTown_Gym_Text_1FCD01, DewfordTown_Gym_Text_1FCD3C, DewfordTown_Gym_EventScript_1FC916 msgbox DewfordTown_Gym_Text_1FCD4F, MSGBOX_AUTOCLOSE end @@ -246,7 +246,7 @@ DewfordTown_Gym_EventScript_1FC916:: @ 81FC916 end DewfordTown_Gym_EventScript_1FC91D:: @ 81FC91D - trainerbattle_normal TRAINER_BRENDEN, DewfordTown_Gym_Text_1FCE48, DewfordTown_Gym_Text_1FCE75, DewfordTown_Gym_EventScript_1FC938 + trainerbattle_single TRAINER_BRENDEN, DewfordTown_Gym_Text_1FCE48, DewfordTown_Gym_Text_1FCE75, DewfordTown_Gym_EventScript_1FC938 msgbox DewfordTown_Gym_Text_1FCEAB, MSGBOX_AUTOCLOSE end @@ -256,7 +256,7 @@ DewfordTown_Gym_EventScript_1FC938:: @ 81FC938 end DewfordTown_Gym_EventScript_1FC93F:: @ 81FC93F - trainerbattle_normal TRAINER_CRISTIAN, DewfordTown_Gym_Text_1FCEDC, DewfordTown_Gym_Text_1FCF0A, DewfordTown_Gym_EventScript_1FC95A + trainerbattle_single TRAINER_CRISTIAN, DewfordTown_Gym_Text_1FCEDC, DewfordTown_Gym_Text_1FCF0A, DewfordTown_Gym_EventScript_1FC95A msgbox DewfordTown_Gym_Text_1FCF26, MSGBOX_AUTOCLOSE end @@ -266,7 +266,7 @@ DewfordTown_Gym_EventScript_1FC95A:: @ 81FC95A end DewfordTown_Gym_EventScript_1FC961:: @ 81FC961 - trainerbattle_normal TRAINER_LILITH, DewfordTown_Gym_Text_1FCDB8, DewfordTown_Gym_Text_1FCDE5, DewfordTown_Gym_EventScript_1FC97C + trainerbattle_single TRAINER_LILITH, DewfordTown_Gym_Text_1FCDB8, DewfordTown_Gym_Text_1FCDE5, DewfordTown_Gym_EventScript_1FC97C msgbox DewfordTown_Gym_Text_1FCE08, MSGBOX_AUTOCLOSE end diff --git a/data/maps/FortreeCity_Gym/scripts.inc b/data/maps/FortreeCity_Gym/scripts.inc index 6fc6dcb7e6..fb91c5c1a4 100644 --- a/data/maps/FortreeCity_Gym/scripts.inc +++ b/data/maps/FortreeCity_Gym/scripts.inc @@ -16,7 +16,7 @@ FortreeCity_Gym_EventScript_2165C4:: @ 82165C4 end FortreeCity_Gym_EventScript_2165C8:: @ 82165C8 - trainerbattle_normal TRAINER_WINONA_1, FortreeCity_Gym_Text_216D75, FortreeCity_Gym_Text_216E60, FortreeCity_Gym_EventScript_2165FD, NO_MUSIC + trainerbattle_single TRAINER_WINONA_1, FortreeCity_Gym_Text_216D75, FortreeCity_Gym_Text_216E60, FortreeCity_Gym_EventScript_2165FD, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq FortreeCity_Gym_EventScript_21668D @@ -72,32 +72,32 @@ FortreeCity_Gym_EventScript_21668D:: @ 821668D end FortreeCity_Gym_EventScript_2166A8:: @ 82166A8 - trainerbattle_normal TRAINER_JARED, FortreeCity_Gym_Text_2168A2, FortreeCity_Gym_Text_2168D3 + trainerbattle_single TRAINER_JARED, FortreeCity_Gym_Text_2168A2, FortreeCity_Gym_Text_2168D3 msgbox FortreeCity_Gym_Text_2168E7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166BF:: @ 82166BF - trainerbattle_normal TRAINER_EDWARDO, FortreeCity_Gym_Text_21695A, FortreeCity_Gym_Text_2169C7 + trainerbattle_single TRAINER_EDWARDO, FortreeCity_Gym_Text_21695A, FortreeCity_Gym_Text_2169C7 msgbox FortreeCity_Gym_Text_2169F1, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166D6:: @ 82166D6 - trainerbattle_normal TRAINER_FLINT, FortreeCity_Gym_Text_216A66, FortreeCity_Gym_Text_216AC4 + trainerbattle_single TRAINER_FLINT, FortreeCity_Gym_Text_216A66, FortreeCity_Gym_Text_216AC4 msgbox FortreeCity_Gym_Text_216AD7, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_2166ED:: @ 82166ED - trainerbattle_normal TRAINER_ASHLEY, FortreeCity_Gym_Text_216B1A, FortreeCity_Gym_Text_216B51 + trainerbattle_single TRAINER_ASHLEY, FortreeCity_Gym_Text_216B1A, FortreeCity_Gym_Text_216B51 msgbox FortreeCity_Gym_Text_216B5F, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_216704:: @ 8216704 - trainerbattle_normal TRAINER_HUMBERTO, FortreeCity_Gym_Text_216B9E, FortreeCity_Gym_Text_216C18 + trainerbattle_single TRAINER_HUMBERTO, FortreeCity_Gym_Text_216B9E, FortreeCity_Gym_Text_216C18 msgbox FortreeCity_Gym_Text_216C32, MSGBOX_AUTOCLOSE end FortreeCity_Gym_EventScript_21671B:: @ 821671B - trainerbattle_normal TRAINER_DARIUS, FortreeCity_Gym_Text_216C96, FortreeCity_Gym_Text_216CF2 + trainerbattle_single TRAINER_DARIUS, FortreeCity_Gym_Text_216C96, FortreeCity_Gym_Text_216CF2 msgbox FortreeCity_Gym_Text_216D0F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index 0f3b027b3a..8a8832dec9 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -98,12 +98,12 @@ JaggedPass_EventScript_230766:: @ 8230766 end JaggedPass_EventScript_230785:: @ 8230785 - trainerbattle_normal TRAINER_ERIC, JaggedPass_Text_230888, JaggedPass_Text_2308FF + trainerbattle_single TRAINER_ERIC, JaggedPass_Text_230888, JaggedPass_Text_2308FF msgbox JaggedPass_Text_230916, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_23079C:: @ 823079C - trainerbattle_normal TRAINER_DIANA_1, JaggedPass_Text_230974, JaggedPass_Text_2309B5, JaggedPass_EventScript_2307C8 + trainerbattle_single TRAINER_DIANA_1, JaggedPass_Text_230974, JaggedPass_Text_2309B5, JaggedPass_EventScript_2307C8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_2307E4 @@ -124,7 +124,7 @@ JaggedPass_EventScript_2307E4:: @ 82307E4 end JaggedPass_EventScript_2307FB:: @ 82307FB - trainerbattle_normal TRAINER_ETHAN_1, JaggedPass_Text_230B10, JaggedPass_Text_230B50, JaggedPass_EventScript_230827 + trainerbattle_single TRAINER_ETHAN_1, JaggedPass_Text_230B10, JaggedPass_Text_230B50, JaggedPass_EventScript_230827 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq JaggedPass_EventScript_230843 @@ -145,12 +145,12 @@ JaggedPass_EventScript_230843:: @ 8230843 end JaggedPass_EventScript_23085A:: @ 823085A - trainerbattle_normal TRAINER_JULIO, JaggedPass_Text_230DF7, JaggedPass_Text_230E38 + trainerbattle_single TRAINER_JULIO, JaggedPass_Text_230DF7, JaggedPass_Text_230E38 msgbox JaggedPass_Text_230E57, MSGBOX_AUTOCLOSE end JaggedPass_EventScript_230871:: @ 8230871 - trainerbattle_normal TRAINER_AUTUMN, JaggedPass_Text_230E8E, JaggedPass_Text_230ECD + trainerbattle_single TRAINER_AUTUMN, JaggedPass_Text_230E8E, JaggedPass_Text_230ECD msgbox JaggedPass_Text_230EE3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index aa19a87efd..77c4a7b5d8 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -59,7 +59,7 @@ LavaridgeTown_Gym_1F_EventScript_1FE78B:: @ 81FE78B return LavaridgeTown_Gym_1F_EventScript_1FE78C:: @ 81FE78C - trainerbattle_normal TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_1FF0DC, LavaridgeTown_Gym_1F_Text_1FF233, LavaridgeTown_Gym_1F_EventScript_1FE7C1, NO_MUSIC + trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_1FF0DC, LavaridgeTown_Gym_1F_Text_1FF233, LavaridgeTown_Gym_1F_EventScript_1FE7C1, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq LavaridgeTown_Gym_1F_EventScript_1FE864 diff --git a/data/maps/MagmaHideout_1F/scripts.inc b/data/maps/MagmaHideout_1F/scripts.inc index 35726640fb..deb805bb56 100644 --- a/data/maps/MagmaHideout_1F/scripts.inc +++ b/data/maps/MagmaHideout_1F/scripts.inc @@ -7,12 +7,12 @@ MagmaHideout_1F_MapScript1_239886: @ 8239886 end MagmaHideout_1F_EventScript_23988C:: @ 823988C - trainerbattle_normal TRAINER_GRUNT_38, MagmaHideout_1F_Text_2398BA, MagmaHideout_1F_Text_239964 + trainerbattle_single TRAINER_GRUNT_38, MagmaHideout_1F_Text_2398BA, MagmaHideout_1F_Text_239964 msgbox MagmaHideout_1F_Text_2399B1, MSGBOX_AUTOCLOSE end MagmaHideout_1F_EventScript_2398A3:: @ 82398A3 - trainerbattle_normal TRAINER_GRUNT_39, MagmaHideout_1F_Text_2399F5, MagmaHideout_1F_Text_239ABA + trainerbattle_single TRAINER_GRUNT_39, MagmaHideout_1F_Text_2399F5, MagmaHideout_1F_Text_239ABA msgbox MagmaHideout_1F_Text_239ACD, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_2F_1R/scripts.inc b/data/maps/MagmaHideout_2F_1R/scripts.inc index 3318648c5e..9536ad4332 100644 --- a/data/maps/MagmaHideout_2F_1R/scripts.inc +++ b/data/maps/MagmaHideout_2F_1R/scripts.inc @@ -2,22 +2,22 @@ MagmaHideout_2F_1R_MapScripts:: @ 8239B50 .byte 0 MagmaHideout_2F_1R_EventScript_239B51:: @ 8239B51 - trainerbattle_normal TRAINER_GRUNT_51, MagmaHideout_2F_1R_Text_239BAD, MagmaHideout_2F_1R_Text_239C4B + trainerbattle_single TRAINER_GRUNT_51, MagmaHideout_2F_1R_Text_239BAD, MagmaHideout_2F_1R_Text_239C4B msgbox MagmaHideout_2F_1R_Text_239C74, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B68:: @ 8239B68 - trainerbattle_normal TRAINER_GRUNT_40, MagmaHideout_2F_1R_Text_239CAB, MagmaHideout_2F_1R_Text_239D09 + trainerbattle_single TRAINER_GRUNT_40, MagmaHideout_2F_1R_Text_239CAB, MagmaHideout_2F_1R_Text_239D09 msgbox MagmaHideout_2F_1R_Text_239D1D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B7F:: @ 8239B7F - trainerbattle_normal TRAINER_GRUNT_41, MagmaHideout_2F_1R_Text_239D62, MagmaHideout_2F_1R_Text_239D75 + trainerbattle_single TRAINER_GRUNT_41, MagmaHideout_2F_1R_Text_239D62, MagmaHideout_2F_1R_Text_239D75 msgbox MagmaHideout_2F_1R_Text_239D7D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_1R_EventScript_239B96:: @ 8239B96 - trainerbattle_normal TRAINER_GRUNT_42, MagmaHideout_2F_1R_Text_239DC5, MagmaHideout_2F_1R_Text_239DDA + trainerbattle_single TRAINER_GRUNT_42, MagmaHideout_2F_1R_Text_239DC5, MagmaHideout_2F_1R_Text_239DDA msgbox MagmaHideout_2F_1R_Text_239DE2, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_2F_2R/scripts.inc b/data/maps/MagmaHideout_2F_2R/scripts.inc index 9ea56dbac9..4fc06770cb 100644 --- a/data/maps/MagmaHideout_2F_2R/scripts.inc +++ b/data/maps/MagmaHideout_2F_2R/scripts.inc @@ -2,22 +2,22 @@ MagmaHideout_2F_2R_MapScripts:: @ 8239E07 .byte 0 MagmaHideout_2F_2R_EventScript_239E08:: @ 8239E08 - trainerbattle_normal TRAINER_GRUNT_52, MagmaHideout_2F_2R_Text_239E64, MagmaHideout_2F_2R_Text_239EA5 + trainerbattle_single TRAINER_GRUNT_52, MagmaHideout_2F_2R_Text_239E64, MagmaHideout_2F_2R_Text_239EA5 msgbox MagmaHideout_2F_2R_Text_239EBB, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E1F:: @ 8239E1F - trainerbattle_normal TRAINER_GRUNT_43, MagmaHideout_2F_2R_Text_239F31, MagmaHideout_2F_2R_Text_239F71 + trainerbattle_single TRAINER_GRUNT_43, MagmaHideout_2F_2R_Text_239F31, MagmaHideout_2F_2R_Text_239F71 msgbox MagmaHideout_2F_2R_Text_239FA1, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E36:: @ 8239E36 - trainerbattle_normal TRAINER_GRUNT_44, MagmaHideout_2F_2R_Text_239FDE, MagmaHideout_2F_2R_Text_23A050 + trainerbattle_single TRAINER_GRUNT_44, MagmaHideout_2F_2R_Text_239FDE, MagmaHideout_2F_2R_Text_23A050 msgbox MagmaHideout_2F_2R_Text_23A07D, MSGBOX_AUTOCLOSE end MagmaHideout_2F_2R_EventScript_239E4D:: @ 8239E4D - trainerbattle_normal TRAINER_GRUNT_45, MagmaHideout_2F_2R_Text_23A0E4, MagmaHideout_2F_2R_Text_23A14C + trainerbattle_single TRAINER_GRUNT_45, MagmaHideout_2F_2R_Text_23A0E4, MagmaHideout_2F_2R_Text_23A14C msgbox MagmaHideout_2F_2R_Text_23A16F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_3F_1R/scripts.inc b/data/maps/MagmaHideout_3F_1R/scripts.inc index 0d8459693c..69fd661b24 100644 --- a/data/maps/MagmaHideout_3F_1R/scripts.inc +++ b/data/maps/MagmaHideout_3F_1R/scripts.inc @@ -2,12 +2,12 @@ MagmaHideout_3F_1R_MapScripts:: @ 823A1B2 .byte 0 MagmaHideout_3F_1R_EventScript_23A1B3:: @ 823A1B3 - trainerbattle_normal TRAINER_GRUNT_46, MagmaHideout_3F_1R_Text_23A1E1, MagmaHideout_3F_1R_Text_23A229 + trainerbattle_single TRAINER_GRUNT_46, MagmaHideout_3F_1R_Text_23A1E1, MagmaHideout_3F_1R_Text_23A229 msgbox MagmaHideout_3F_1R_Text_23A246, MSGBOX_AUTOCLOSE end MagmaHideout_3F_1R_EventScript_23A1CA:: @ 823A1CA - trainerbattle_normal TRAINER_GRUNT_53, MagmaHideout_3F_1R_Text_23A293, MagmaHideout_3F_1R_Text_23A353 + trainerbattle_single TRAINER_GRUNT_53, MagmaHideout_3F_1R_Text_23A293, MagmaHideout_3F_1R_Text_23A353 msgbox MagmaHideout_3F_1R_Text_23A37C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_3F_2R/scripts.inc b/data/maps/MagmaHideout_3F_2R/scripts.inc index 3ae8cc81a1..e4c232d326 100644 --- a/data/maps/MagmaHideout_3F_2R/scripts.inc +++ b/data/maps/MagmaHideout_3F_2R/scripts.inc @@ -2,7 +2,7 @@ MagmaHideout_3F_2R_MapScripts:: @ 823A3D4 .byte 0 MagmaHideout_3F_2R_EventScript_23A3D5:: @ 823A3D5 - trainerbattle_normal TRAINER_GRUNT_47, MagmaHideout_3F_2R_Text_23A3EC, MagmaHideout_3F_2R_Text_23A4BB + trainerbattle_single TRAINER_GRUNT_47, MagmaHideout_3F_2R_Text_23A3EC, MagmaHideout_3F_2R_Text_23A4BB msgbox MagmaHideout_3F_2R_Text_23A4EF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index f21dfa1d8c..1eae21a57a 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -109,22 +109,22 @@ MagmaHideout_4F_Movement_23A680: @ 823A680 step_end MagmaHideout_4F_EventScript_23A68C:: @ 823A68C - trainerbattle_normal TRAINER_GRUNT_48, MagmaHideout_4F_Text_23A6E8, MagmaHideout_4F_Text_23A775 + trainerbattle_single TRAINER_GRUNT_48, MagmaHideout_4F_Text_23A6E8, MagmaHideout_4F_Text_23A775 msgbox MagmaHideout_4F_Text_23A7B5, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6A3:: @ 823A6A3 - trainerbattle_normal TRAINER_GRUNT_49, MagmaHideout_4F_Text_23A7DA, MagmaHideout_4F_Text_23A81B + trainerbattle_single TRAINER_GRUNT_49, MagmaHideout_4F_Text_23A7DA, MagmaHideout_4F_Text_23A81B msgbox MagmaHideout_4F_Text_23A841, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6BA:: @ 823A6BA - trainerbattle_normal TRAINER_GRUNT_50, MagmaHideout_4F_Text_23A86D, MagmaHideout_4F_Text_23A8A7 + trainerbattle_single TRAINER_GRUNT_50, MagmaHideout_4F_Text_23A86D, MagmaHideout_4F_Text_23A8A7 msgbox MagmaHideout_4F_Text_23A8C6, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_23A6D1:: @ 823A6D1 - trainerbattle_normal TRAINER_TABITHA_3, MagmaHideout_4F_Text_23A8E1, MagmaHideout_4F_Text_23A994 + trainerbattle_single TRAINER_TABITHA_3, MagmaHideout_4F_Text_23A8E1, MagmaHideout_4F_Text_23A994 msgbox MagmaHideout_4F_Text_23A9AC, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index fcf3034214..5996fda479 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -76,7 +76,7 @@ MauvilleCity_Gym_EventScript_20DEE7:: @ 820DEE7 end MauvilleCity_Gym_EventScript_20DEEB:: @ 820DEEB - trainerbattle_normal TRAINER_WATTSON_1, MauvilleCity_Gym_Text_20E602, MauvilleCity_Gym_Text_20E734, MauvilleCity_Gym_EventScript_20DF2B, NO_MUSIC + trainerbattle_single TRAINER_WATTSON_1, MauvilleCity_Gym_Text_20E602, MauvilleCity_Gym_Text_20E734, MauvilleCity_Gym_EventScript_20DF2B, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MauvilleCity_Gym_EventScript_20DFDE @@ -215,27 +215,27 @@ MauvilleCity_Gym_EventScript_20E0B4:: @ 820E0B4 end MauvilleCity_Gym_EventScript_20E0B9:: @ 820E0B9 - trainerbattle_normal TRAINER_KIRK, MauvilleCity_Gym_Text_20E2BC, MauvilleCity_Gym_Text_20E2FC + trainerbattle_single TRAINER_KIRK, MauvilleCity_Gym_Text_20E2BC, MauvilleCity_Gym_Text_20E2FC msgbox MauvilleCity_Gym_Text_20E336, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0D0:: @ 820E0D0 - trainerbattle_normal TRAINER_SHAWN, MauvilleCity_Gym_Text_20E369, MauvilleCity_Gym_Text_20E3A7 + trainerbattle_single TRAINER_SHAWN, MauvilleCity_Gym_Text_20E369, MauvilleCity_Gym_Text_20E3A7 msgbox MauvilleCity_Gym_Text_20E3C1, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0E7:: @ 820E0E7 - trainerbattle_normal TRAINER_BEN, MauvilleCity_Gym_Text_20E443, MauvilleCity_Gym_Text_20E469 + trainerbattle_single TRAINER_BEN, MauvilleCity_Gym_Text_20E443, MauvilleCity_Gym_Text_20E469 msgbox MauvilleCity_Gym_Text_20E47E, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E0FE:: @ 820E0FE - trainerbattle_normal TRAINER_VIVIAN, MauvilleCity_Gym_Text_20E4BB, MauvilleCity_Gym_Text_20E4F4 + trainerbattle_single TRAINER_VIVIAN, MauvilleCity_Gym_Text_20E4BB, MauvilleCity_Gym_Text_20E4F4 msgbox MauvilleCity_Gym_Text_20E50F, MSGBOX_AUTOCLOSE end MauvilleCity_Gym_EventScript_20E115:: @ 820E115 - trainerbattle_normal TRAINER_ANGELO, MauvilleCity_Gym_Text_20E593, MauvilleCity_Gym_Text_20E5A8 + trainerbattle_single TRAINER_ANGELO, MauvilleCity_Gym_Text_20E593, MauvilleCity_Gym_Text_20E5A8 msgbox MauvilleCity_Gym_Text_20E5C2, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MeteorFalls_1F_2R/scripts.inc b/data/maps/MeteorFalls_1F_2R/scripts.inc index 294ef9c48f..2deefd65d8 100644 --- a/data/maps/MeteorFalls_1F_2R/scripts.inc +++ b/data/maps/MeteorFalls_1F_2R/scripts.inc @@ -2,7 +2,7 @@ MeteorFalls_1F_2R_MapScripts:: @ 822C4DD .byte 0 MeteorFalls_1F_2R_EventScript_22C4DE:: @ 822C4DE - trainerbattle_normal TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_22C608, MeteorFalls_1F_2R_Text_22C678, MeteorFalls_1F_2R_EventScript_22C50A + trainerbattle_single TRAINER_NICOLAS_1, MeteorFalls_1F_2R_Text_22C608, MeteorFalls_1F_2R_Text_22C678, MeteorFalls_1F_2R_EventScript_22C50A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MeteorFalls_1F_2R_EventScript_22C529 diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index 4726b50508..66c4843659 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -211,62 +211,62 @@ MossdeepCity_Gym_EventScript_220AF1:: @ 8220AF1 end MossdeepCity_Gym_EventScript_220AFD:: @ 8220AFD - trainerbattle_normal TRAINER_PRESTON, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC + trainerbattle_single TRAINER_PRESTON, MossdeepCity_Gym_Text_220E5C, MossdeepCity_Gym_Text_220EAC msgbox MossdeepCity_Gym_Text_220ED3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B14:: @ 8220B14 - trainerbattle_normal TRAINER_VIRGIL, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A + trainerbattle_single TRAINER_VIRGIL, MossdeepCity_Gym_Text_220F02, MossdeepCity_Gym_Text_220F1A msgbox MossdeepCity_Gym_Text_220F3A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B2B:: @ 8220B2B - trainerbattle_normal TRAINER_BLAKE, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 + trainerbattle_single TRAINER_BLAKE, MossdeepCity_Gym_Text_220FB0, MossdeepCity_Gym_Text_221024 msgbox MossdeepCity_Gym_Text_221055, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B42:: @ 8220B42 - trainerbattle_normal TRAINER_HANNAH, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 + trainerbattle_single TRAINER_HANNAH, MossdeepCity_Gym_Text_2210EE, MossdeepCity_Gym_Text_221152 msgbox MossdeepCity_Gym_Text_22116A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B59:: @ 8220B59 - trainerbattle_normal TRAINER_SAMANTHA, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 + trainerbattle_single TRAINER_SAMANTHA, MossdeepCity_Gym_Text_2211E2, MossdeepCity_Gym_Text_221230 msgbox MossdeepCity_Gym_Text_22123D, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B70:: @ 8220B70 - trainerbattle_normal TRAINER_MAURA, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 + trainerbattle_single TRAINER_MAURA, MossdeepCity_Gym_Text_2212A6, MossdeepCity_Gym_Text_221309 msgbox MossdeepCity_Gym_Text_22132E, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B87:: @ 8220B87 - trainerbattle_normal TRAINER_SYLVIA, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 + trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4 msgbox MossdeepCity_Gym_Text_221412, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220B9E:: @ 8220B9E - trainerbattle_normal TRAINER_NATE, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 + trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7 msgbox MossdeepCity_Gym_Text_2214D3, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BB5:: @ 8220BB5 - trainerbattle_normal TRAINER_MACEY, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 + trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658 msgbox MossdeepCity_Gym_Text_221680, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BCC:: @ 8220BCC - trainerbattle_normal TRAINER_CLIFFORD, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 + trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8 msgbox MossdeepCity_Gym_Text_2215E2, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BE3:: @ 8220BE3 - trainerbattle_normal TRAINER_NICHOLAS, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D + trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D msgbox MossdeepCity_Gym_Text_22173A, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_220BFA:: @ 8220BFA - trainerbattle_normal TRAINER_KATHLEEN, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B + trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B msgbox MossdeepCity_Gym_Text_221545, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc index dbb673fe9b..6027591ee5 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc @@ -219,17 +219,17 @@ MossdeepCity_SpaceCenter_1F_EventScript_2231CF:: @ 82231CF end MossdeepCity_SpaceCenter_1F_EventScript_2231DA:: @ 82231DA - trainerbattle_normal TRAINER_GRUNT_32, MossdeepCity_SpaceCenter_1F_Text_22396C, MossdeepCity_SpaceCenter_1F_Text_223999 + trainerbattle_single TRAINER_GRUNT_32, MossdeepCity_SpaceCenter_1F_Text_22396C, MossdeepCity_SpaceCenter_1F_Text_223999 msgbox MossdeepCity_SpaceCenter_1F_Text_2239AA, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_2231F1:: @ 82231F1 - trainerbattle_normal TRAINER_GRUNT_16, MossdeepCity_SpaceCenter_1F_Text_2239E6, MossdeepCity_SpaceCenter_1F_Text_223A21 + trainerbattle_single TRAINER_GRUNT_16, MossdeepCity_SpaceCenter_1F_Text_2239E6, MossdeepCity_SpaceCenter_1F_Text_223A21 msgbox MossdeepCity_SpaceCenter_1F_Text_223A4B, MSGBOX_AUTOCLOSE end MossdeepCity_SpaceCenter_1F_EventScript_223208:: @ 8223208 - trainerbattle_normal TRAINER_GRUNT_33, MossdeepCity_SpaceCenter_1F_Text_223A8A, MossdeepCity_SpaceCenter_1F_Text_223AFA + trainerbattle_single TRAINER_GRUNT_33, MossdeepCity_SpaceCenter_1F_Text_223A8A, MossdeepCity_SpaceCenter_1F_Text_223AFA msgbox MossdeepCity_SpaceCenter_1F_Text_223B37, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index 570043a9d6..ddd8b8d427 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -411,12 +411,12 @@ MtChimney_EventScript_22F065:: @ 822F065 end MtChimney_EventScript_22F06E:: @ 822F06E - trainerbattle_normal TRAINER_TABITHA_2, MtChimney_Text_22F6AA, MtChimney_Text_22F72C + trainerbattle_single TRAINER_TABITHA_2, MtChimney_Text_22F6AA, MtChimney_Text_22F72C msgbox MtChimney_Text_22F76D, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F085:: @ 822F085 - trainerbattle_normal TRAINER_GRUNT_31, MtChimney_Text_22F7A2, MtChimney_Text_22F83A + trainerbattle_single TRAINER_GRUNT_31, MtChimney_Text_22F7A2, MtChimney_Text_22F83A msgbox MtChimney_Text_22F859, MSGBOX_AUTOCLOSE end @@ -487,7 +487,7 @@ MtChimney_EventScript_22F141:: @ 822F141 end MtChimney_EventScript_22F14A:: @ 822F14A - trainerbattle_normal TRAINER_SHELBY_1, MtChimney_Text_23001D, MtChimney_Text_230076, MtChimney_EventScript_22F176 + trainerbattle_single TRAINER_SHELBY_1, MtChimney_Text_23001D, MtChimney_Text_230076, MtChimney_EventScript_22F176 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F195 @@ -509,27 +509,27 @@ MtChimney_EventScript_22F195:: @ 822F195 end MtChimney_EventScript_22F1AC:: @ 822F1AC - trainerbattle_normal TRAINER_MELISSA, MtChimney_Text_23022A, MtChimney_Text_23026D + trainerbattle_single TRAINER_MELISSA, MtChimney_Text_23022A, MtChimney_Text_23026D msgbox MtChimney_Text_230292, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1C3:: @ 822F1C3 - trainerbattle_normal TRAINER_SHEILA, MtChimney_Text_2302BD, MtChimney_Text_230304 + trainerbattle_single TRAINER_SHEILA, MtChimney_Text_2302BD, MtChimney_Text_230304 msgbox MtChimney_Text_23033A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1DA:: @ 822F1DA - trainerbattle_normal TRAINER_SHIRLEY, MtChimney_Text_2303DF, MtChimney_Text_230436 + trainerbattle_single TRAINER_SHIRLEY, MtChimney_Text_2303DF, MtChimney_Text_230436 msgbox MtChimney_Text_230463, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F1F1:: @ 822F1F1 - trainerbattle_normal TRAINER_GRUNT_24, MtChimney_Text_22F8B6, MtChimney_Text_22F921 + trainerbattle_single TRAINER_GRUNT_24, MtChimney_Text_22F8B6, MtChimney_Text_22F921 msgbox MtChimney_Text_22F93A, MSGBOX_AUTOCLOSE end MtChimney_EventScript_22F208:: @ 822F208 - trainerbattle_normal TRAINER_SAWYER_1, MtChimney_Text_2304B3, MtChimney_Text_2304F7, MtChimney_EventScript_22F234 + trainerbattle_single TRAINER_SAWYER_1, MtChimney_Text_2304B3, MtChimney_Text_2304F7, MtChimney_EventScript_22F234 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtChimney_EventScript_22F253 diff --git a/data/maps/MtPyre_2F/scripts.inc b/data/maps/MtPyre_2F/scripts.inc index 5b94690b8f..830ed5cf78 100644 --- a/data/maps/MtPyre_2F/scripts.inc +++ b/data/maps/MtPyre_2F/scripts.inc @@ -18,7 +18,7 @@ MtPyre_2F_EventScript_23111F:: @ 823111F end MtPyre_2F_EventScript_231128:: @ 8231128 - trainerbattle_normal TRAINER_MARK, MtPyre_2F_Text_231258, MtPyre_2F_Text_2312A2 + trainerbattle_single TRAINER_MARK, MtPyre_2F_Text_231258, MtPyre_2F_Text_2312A2 msgbox MtPyre_2F_Text_2312CB, MSGBOX_AUTOCLOSE end @@ -33,12 +33,12 @@ MtPyre_2F_EventScript_23115A:: @ 823115A end MtPyre_2F_EventScript_231175:: @ 8231175 - trainerbattle_normal TRAINER_LEAH, MtPyre_2F_Text_231604, MtPyre_2F_Text_231645 + trainerbattle_single TRAINER_LEAH, MtPyre_2F_Text_231604, MtPyre_2F_Text_231645 msgbox MtPyre_2F_Text_23165A, MSGBOX_AUTOCLOSE end MtPyre_2F_EventScript_23118C:: @ 823118C - trainerbattle_normal TRAINER_ZANDER, MtPyre_2F_Text_2316C7, MtPyre_2F_Text_2316E1 + trainerbattle_single TRAINER_ZANDER, MtPyre_2F_Text_2316C7, MtPyre_2F_Text_2316E1 msgbox MtPyre_2F_Text_2316FB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_3F/scripts.inc b/data/maps/MtPyre_3F/scripts.inc index ef31d7ef34..890fc4d221 100644 --- a/data/maps/MtPyre_3F/scripts.inc +++ b/data/maps/MtPyre_3F/scripts.inc @@ -2,17 +2,17 @@ MtPyre_3F_MapScripts:: @ 8231752 .byte 0 MtPyre_3F_EventScript_231753:: @ 8231753 - trainerbattle_normal TRAINER_WILLIAM, MtPyre_3F_Text_2317E3, MtPyre_3F_Text_231853 + trainerbattle_single TRAINER_WILLIAM, MtPyre_3F_Text_2317E3, MtPyre_3F_Text_231853 msgbox MtPyre_3F_Text_231869, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_23176A:: @ 823176A - trainerbattle_normal TRAINER_KAYLA, MtPyre_3F_Text_2318A1, MtPyre_3F_Text_2318DD + trainerbattle_single TRAINER_KAYLA, MtPyre_3F_Text_2318A1, MtPyre_3F_Text_2318DD msgbox MtPyre_3F_Text_2318F2, MSGBOX_AUTOCLOSE end MtPyre_3F_EventScript_231781:: @ 8231781 - trainerbattle_normal TRAINER_GABRIELLE_1, MtPyre_3F_Text_231952, MtPyre_3F_Text_23196A, MtPyre_3F_EventScript_2317AD + trainerbattle_single TRAINER_GABRIELLE_1, MtPyre_3F_Text_231952, MtPyre_3F_Text_23196A, MtPyre_3F_EventScript_2317AD specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_3F_EventScript_2317CC diff --git a/data/maps/MtPyre_4F/scripts.inc b/data/maps/MtPyre_4F/scripts.inc index 74844f55b3..27883c8edd 100644 --- a/data/maps/MtPyre_4F/scripts.inc +++ b/data/maps/MtPyre_4F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_4F_MapScripts:: @ 8231BC8 .byte 0 MtPyre_5F_EventScript_231BC9:: @ 8231BC9 - trainerbattle_normal TRAINER_ATSUSHI, MtPyre_5F_Text_231BE0, MtPyre_5F_Text_231C08 + trainerbattle_single TRAINER_ATSUSHI, MtPyre_5F_Text_231BE0, MtPyre_5F_Text_231C08 msgbox MtPyre_5F_Text_231C24, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_5F/scripts.inc b/data/maps/MtPyre_5F/scripts.inc index 43916a5466..5a5365bafd 100644 --- a/data/maps/MtPyre_5F/scripts.inc +++ b/data/maps/MtPyre_5F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_5F_MapScripts:: @ 8231C6D .byte 0 MtPyre_4F_EventScript_231C6E:: @ 8231C6E - trainerbattle_normal TRAINER_TASHA, MtPyre_4F_Text_231C85, MtPyre_4F_Text_231CDB + trainerbattle_single TRAINER_TASHA, MtPyre_4F_Text_231C85, MtPyre_4F_Text_231CDB msgbox MtPyre_4F_Text_231CEE, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_6F/scripts.inc b/data/maps/MtPyre_6F/scripts.inc index 83a104bacd..62b4e87b7a 100644 --- a/data/maps/MtPyre_6F/scripts.inc +++ b/data/maps/MtPyre_6F/scripts.inc @@ -2,7 +2,7 @@ MtPyre_6F_MapScripts:: @ 8231D3A .byte 0 MtPyre_6F_EventScript_231D3B:: @ 8231D3B - trainerbattle_normal TRAINER_VALERIE_1, MtPyre_6F_Text_231DB4, MtPyre_6F_Text_231DE2, MtPyre_6F_EventScript_231D67 + trainerbattle_single TRAINER_VALERIE_1, MtPyre_6F_Text_231DB4, MtPyre_6F_Text_231DE2, MtPyre_6F_EventScript_231D67 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq MtPyre_6F_EventScript_231D86 @@ -24,7 +24,7 @@ MtPyre_6F_EventScript_231D86:: @ 8231D86 end MtPyre_6F_EventScript_231D9D:: @ 8231D9D - trainerbattle_normal TRAINER_CEDRIC, MtPyre_6F_Text_231F11, MtPyre_6F_Text_231F4A + trainerbattle_single TRAINER_CEDRIC, MtPyre_6F_Text_231F11, MtPyre_6F_Text_231F4A msgbox MtPyre_6F_Text_231F5C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index cfff1c354d..ee03362ed8 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -425,22 +425,22 @@ MtPyre_Summit_Movement_2323F8: @ 82323F8 step_end MtPyre_Summit_EventScript_2323FD:: @ 82323FD - trainerbattle_normal TRAINER_GRUNT_17, MtPyre_Summit_Text_232459, MtPyre_Summit_Text_2324A0 + trainerbattle_single TRAINER_GRUNT_17, MtPyre_Summit_Text_232459, MtPyre_Summit_Text_2324A0 msgbox MtPyre_Summit_Text_2324E0, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232414:: @ 8232414 - trainerbattle_normal TRAINER_GRUNT_18, MtPyre_Summit_Text_232513, MtPyre_Summit_Text_2325B0 + trainerbattle_single TRAINER_GRUNT_18, MtPyre_Summit_Text_232513, MtPyre_Summit_Text_2325B0 msgbox MtPyre_Summit_Text_2325E4, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_23242B:: @ 823242B - trainerbattle_normal TRAINER_GRUNT_19, MtPyre_Summit_Text_23261D, MtPyre_Summit_Text_232678 + trainerbattle_single TRAINER_GRUNT_19, MtPyre_Summit_Text_23261D, MtPyre_Summit_Text_232678 msgbox MtPyre_Summit_Text_2326B3, MSGBOX_AUTOCLOSE end MtPyre_Summit_EventScript_232442:: @ 8232442 - trainerbattle_normal TRAINER_GRUNT_29, MtPyre_Summit_Text_23271B, MtPyre_Summit_Text_23279A + trainerbattle_single TRAINER_GRUNT_29, MtPyre_Summit_Text_23271B, MtPyre_Summit_Text_23279A msgbox MtPyre_Summit_Text_2327D8, MSGBOX_AUTOCLOSE end diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index d6acdb0ec9..29459f5e5f 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -958,7 +958,7 @@ PetalburgCity_Gym_EventScript_205387:: @ 8205387 end PetalburgCity_Gym_EventScript_2053BA:: @ 82053BA - trainerbattle_normal TRAINER_RANDALL, PetalburgCity_Gym_Text_20674F, PetalburgCity_Gym_Text_2067B9, PetalburgCity_Gym_EventScript_2053DE + trainerbattle_single TRAINER_RANDALL, PetalburgCity_Gym_Text_20674F, PetalburgCity_Gym_Text_2067B9, PetalburgCity_Gym_EventScript_2053DE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2053ED msgbox PetalburgCity_Gym_Text_2067D8, MSGBOX_AUTOCLOSE @@ -976,7 +976,7 @@ PetalburgCity_Gym_EventScript_2053ED:: @ 82053ED end PetalburgCity_Gym_EventScript_2053F6:: @ 82053F6 - trainerbattle_normal TRAINER_PARKER, PetalburgCity_Gym_Text_2068FD, PetalburgCity_Gym_Text_20694F, PetalburgCity_Gym_EventScript_20541A + trainerbattle_single TRAINER_PARKER, PetalburgCity_Gym_Text_2068FD, PetalburgCity_Gym_Text_20694F, PetalburgCity_Gym_EventScript_20541A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205429 msgbox PetalburgCity_Gym_Text_206996, MSGBOX_AUTOCLOSE @@ -994,7 +994,7 @@ PetalburgCity_Gym_EventScript_205429:: @ 8205429 end PetalburgCity_Gym_EventScript_205432:: @ 8205432 - trainerbattle_normal TRAINER_GEORGE, PetalburgCity_Gym_Text_206A1B, PetalburgCity_Gym_Text_206AB8, PetalburgCity_Gym_EventScript_205456 + trainerbattle_single TRAINER_GEORGE, PetalburgCity_Gym_Text_206A1B, PetalburgCity_Gym_Text_206AB8, PetalburgCity_Gym_EventScript_205456 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205465 msgbox PetalburgCity_Gym_Text_206AE9, MSGBOX_AUTOCLOSE @@ -1012,7 +1012,7 @@ PetalburgCity_Gym_EventScript_205465:: @ 8205465 end PetalburgCity_Gym_EventScript_20546E:: @ 820546E - trainerbattle_normal TRAINER_BERKE, PetalburgCity_Gym_Text_206BF4, PetalburgCity_Gym_Text_206C7D, PetalburgCity_Gym_EventScript_205492 + trainerbattle_single TRAINER_BERKE, PetalburgCity_Gym_Text_206BF4, PetalburgCity_Gym_Text_206C7D, PetalburgCity_Gym_EventScript_205492 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054A1 msgbox PetalburgCity_Gym_Text_206C9F, MSGBOX_AUTOCLOSE @@ -1030,7 +1030,7 @@ PetalburgCity_Gym_EventScript_2054A1:: @ 82054A1 end PetalburgCity_Gym_EventScript_2054AA:: @ 82054AA - trainerbattle_normal TRAINER_MARY, PetalburgCity_Gym_Text_206DB2, PetalburgCity_Gym_Text_206E0D, PetalburgCity_Gym_EventScript_2054CE + trainerbattle_single TRAINER_MARY, PetalburgCity_Gym_Text_206DB2, PetalburgCity_Gym_Text_206E0D, PetalburgCity_Gym_EventScript_2054CE checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_2054DD msgbox PetalburgCity_Gym_Text_206E26, MSGBOX_AUTOCLOSE @@ -1048,7 +1048,7 @@ PetalburgCity_Gym_EventScript_2054DD:: @ 82054DD end PetalburgCity_Gym_EventScript_2054E6:: @ 82054E6 - trainerbattle_normal TRAINER_ALEXIA, PetalburgCity_Gym_Text_206F44, PetalburgCity_Gym_Text_206F82, PetalburgCity_Gym_EventScript_20550A + trainerbattle_single TRAINER_ALEXIA, PetalburgCity_Gym_Text_206F44, PetalburgCity_Gym_Text_206F82, PetalburgCity_Gym_EventScript_20550A checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205519 msgbox PetalburgCity_Gym_Text_206F9F, MSGBOX_AUTOCLOSE @@ -1066,7 +1066,7 @@ PetalburgCity_Gym_EventScript_205519:: @ 8205519 end PetalburgCity_Gym_EventScript_205522:: @ 8205522 - trainerbattle_normal TRAINER_JODY, PetalburgCity_Gym_Text_207088, PetalburgCity_Gym_Text_2070E6, PetalburgCity_Gym_EventScript_205546 + trainerbattle_single TRAINER_JODY, PetalburgCity_Gym_Text_207088, PetalburgCity_Gym_Text_2070E6, PetalburgCity_Gym_EventScript_205546 checkflag FLAG_0x4F4 goto_eq PetalburgCity_Gym_EventScript_205555 msgbox PetalburgCity_Gym_Text_2070FB, MSGBOX_AUTOCLOSE diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index c5c71a0e46..82e49abb2a 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -273,12 +273,12 @@ PetalburgWoods_EventScript_22E264:: @ 822E264 end PetalburgWoods_EventScript_22E26D:: @ 822E26D - trainerbattle_normal TRAINER_LYLE, PetalburgWoods_Text_22E77D, PetalburgWoods_Text_22E7C1 + trainerbattle_single TRAINER_LYLE, PetalburgWoods_Text_22E77D, PetalburgWoods_Text_22E7C1 msgbox PetalburgWoods_Text_22E7EF, MSGBOX_AUTOCLOSE end PetalburgWoods_EventScript_22E284:: @ 822E284 - trainerbattle_normal TRAINER_JAMES_1, PetalburgWoods_Text_22E827, PetalburgWoods_Text_22E86B, PetalburgWoods_EventScript_22E2C5 + trainerbattle_single TRAINER_JAMES_1, PetalburgWoods_Text_22E827, PetalburgWoods_Text_22E86B, PetalburgWoods_EventScript_22E2C5 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq PetalburgWoods_EventScript_22E31B diff --git a/data/maps/Route102/scripts.inc b/data/maps/Route102/scripts.inc index 3430c054b1..6eb35c32f2 100644 --- a/data/maps/Route102/scripts.inc +++ b/data/maps/Route102/scripts.inc @@ -18,7 +18,7 @@ Route102_EventScript_1EC0FC:: @ 81EC0FC end Route102_EventScript_1EC105:: @ 81EC105 - trainerbattle_normal TRAINER_CALVIN_1, Route102_Text_294513, Route102_Text_29457C, Route102_EventScript_1EC146 + trainerbattle_single TRAINER_CALVIN_1, Route102_Text_294513, Route102_Text_29457C, Route102_EventScript_1EC146 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route102_EventScript_1EC19C @@ -63,17 +63,17 @@ Route102_EventScript_1EC19C:: @ 81EC19C end Route102_EventScript_1EC1B3:: @ 81EC1B3 - trainerbattle_normal TRAINER_RICK, Route102_Text_29480C, Route102_Text_294847 + trainerbattle_single TRAINER_RICK, Route102_Text_29480C, Route102_Text_294847 msgbox Route102_Text_294859, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1CA:: @ 81EC1CA - trainerbattle_normal TRAINER_TIANA, Route102_Text_29489E, Route102_Text_2948F3 + trainerbattle_single TRAINER_TIANA, Route102_Text_29489E, Route102_Text_2948F3 msgbox Route102_Text_294916, MSGBOX_AUTOCLOSE end Route102_EventScript_1EC1E1:: @ 81EC1E1 - trainerbattle_normal TRAINER_ALLEN, Route102_Text_294775, Route102_Text_2947AA + trainerbattle_single TRAINER_ALLEN, Route102_Text_294775, Route102_Text_2947AA msgbox Route102_Text_2947DB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index 4e7cf12f8b..063beaca76 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -203,7 +203,7 @@ Route103_EventScript_1EC5EB:: @ 81EC5EB end Route103_EventScript_1EC5F4:: @ 81EC5F4 - trainerbattle_normal TRAINER_DAISY, Route103_Text_29495A, Route103_Text_29498F + trainerbattle_single TRAINER_DAISY, Route103_Text_29495A, Route103_Text_29498F msgbox Route103_Text_2949B4, MSGBOX_AUTOCLOSE end @@ -246,12 +246,12 @@ Route103_EventScript_1EC6B6:: @ 81EC6B6 end Route103_EventScript_1EC6D1:: @ 81EC6D1 - trainerbattle_normal TRAINER_ANDREW, Route103_Text_294E34, Route103_Text_294E92 + trainerbattle_single TRAINER_ANDREW, Route103_Text_294E34, Route103_Text_294E92 msgbox Route103_Text_294EBB, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC6E8:: @ 81EC6E8 - trainerbattle_normal TRAINER_MIGUEL_1, Route103_Text_294EDF, Route103_Text_294F21, Route103_EventScript_1EC714 + trainerbattle_single TRAINER_MIGUEL_1, Route103_Text_294EDF, Route103_Text_294F21, Route103_EventScript_1EC714 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route103_EventScript_1EC733 @@ -273,22 +273,22 @@ Route103_EventScript_1EC733:: @ 81EC733 end Route103_EventScript_1EC74A:: @ 81EC74A - trainerbattle_normal TRAINER_MARCOS, Route103_Text_295206, Route103_Text_29522B + trainerbattle_single TRAINER_MARCOS, Route103_Text_295206, Route103_Text_29522B msgbox Route103_Text_295246, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC761:: @ 81EC761 - trainerbattle_normal TRAINER_RHETT, Route103_Text_295199, Route103_Text_2951C6 + trainerbattle_single TRAINER_RHETT, Route103_Text_295199, Route103_Text_2951C6 msgbox Route103_Text_2951DE, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC778:: @ 81EC778 - trainerbattle_normal TRAINER_PETE, Route103_Text_295063, Route103_Text_295093 + trainerbattle_single TRAINER_PETE, Route103_Text_295063, Route103_Text_295093 msgbox Route103_Text_2950AA, MSGBOX_AUTOCLOSE end Route103_EventScript_1EC78F:: @ 81EC78F - trainerbattle_normal TRAINER_ISABELLE, Route103_Text_295116, Route103_Text_295146 + trainerbattle_single TRAINER_ISABELLE, Route103_Text_295116, Route103_Text_295146 msgbox Route103_Text_29514D, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index f46482eb5a..fcef181eb6 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -871,17 +871,17 @@ Route104_Movement_1ED35C: @ 81ED35C step_end Route104_EventScript_1ED35F:: @ 81ED35F - trainerbattle_normal TRAINER_IVAN, Route104_Text_2954BD, Route104_Text_295509 + trainerbattle_single TRAINER_IVAN, Route104_Text_2954BD, Route104_Text_295509 msgbox Route104_Text_29554E, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED376:: @ 81ED376 - trainerbattle_normal TRAINER_BILLY, Route104_Text_29558A, Route104_Text_2955B4 + trainerbattle_single TRAINER_BILLY, Route104_Text_29558A, Route104_Text_2955B4 msgbox Route104_Text_2955E8, MSGBOX_AUTOCLOSE end Route104_EventScript_1ED38D:: @ 81ED38D - trainerbattle_normal TRAINER_HALEY_1, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE + trainerbattle_single TRAINER_HALEY_1, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED424 @@ -926,7 +926,7 @@ Route104_EventScript_1ED424:: @ 81ED424 end Route104_EventScript_1ED43B:: @ 81ED43B - trainerbattle_normal TRAINER_WINSTON_1, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C + trainerbattle_single TRAINER_WINSTON_1, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED4D2 @@ -971,7 +971,7 @@ Route104_EventScript_1ED4D2:: @ 81ED4D2 end Route104_EventScript_1ED4E9:: @ 81ED4E9 - trainerbattle_normal TRAINER_CINDY_1, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A + trainerbattle_single TRAINER_CINDY_1, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route104_EventScript_1ED580 @@ -1030,7 +1030,7 @@ Route104_EventScript_1ED5B6:: @ 81ED5B6 end Route104_EventScript_1ED5D5:: @ 81ED5D5 - trainerbattle_normal TRAINER_DARIAN, Route104_Text_295C5D, Route104_Text_295CC9 + trainerbattle_single TRAINER_DARIAN, Route104_Text_295C5D, Route104_Text_295CC9 msgbox Route104_Text_295CD3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route105/scripts.inc b/data/maps/Route105/scripts.inc index a917bf5b60..18fe07cbec 100644 --- a/data/maps/Route105/scripts.inc +++ b/data/maps/Route105/scripts.inc @@ -32,37 +32,37 @@ Route105_MapScript2_1EE240: @ 81EE240 .2byte 0 Route105_EventScript_1EE24A:: @ 81EE24A - trainerbattle_normal TRAINER_FOSTER, Route105_Text_295D0F, Route105_Text_295D62 + trainerbattle_single TRAINER_FOSTER, Route105_Text_295D0F, Route105_Text_295D62 msgbox Route105_Text_295DAB, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE261:: @ 81EE261 - trainerbattle_normal TRAINER_LUIS, Route105_Text_295DF5, Route105_Text_295E66 + trainerbattle_single TRAINER_LUIS, Route105_Text_295DF5, Route105_Text_295E66 msgbox Route105_Text_295E72, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE278:: @ 81EE278 - trainerbattle_normal TRAINER_DOMINIK, Route105_Text_295EB7, Route105_Text_295EEA + trainerbattle_single TRAINER_DOMINIK, Route105_Text_295EB7, Route105_Text_295EEA msgbox Route105_Text_295F08, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE28F:: @ 81EE28F - trainerbattle_normal TRAINER_BEVERLY, Route105_Text_295F5C, Route105_Text_295FA0 + trainerbattle_single TRAINER_BEVERLY, Route105_Text_295F5C, Route105_Text_295FA0 msgbox Route105_Text_295FAE, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2A6:: @ 81EE2A6 - trainerbattle_normal TRAINER_IMANI, Route105_Text_296025, Route105_Text_296059 + trainerbattle_single TRAINER_IMANI, Route105_Text_296025, Route105_Text_296059 msgbox Route105_Text_296076, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2BD:: @ 81EE2BD - trainerbattle_normal TRAINER_JOSUE, Route105_Text_29626F, Route105_Text_2962CB + trainerbattle_single TRAINER_JOSUE, Route105_Text_29626F, Route105_Text_2962CB msgbox Route105_Text_2962EC, MSGBOX_AUTOCLOSE end Route105_EventScript_1EE2D4:: @ 81EE2D4 - trainerbattle_normal TRAINER_ANDRES_1, Route105_Text_2960A9, Route105_Text_2960DB, Route105_EventScript_1EE300 + trainerbattle_single TRAINER_ANDRES_1, Route105_Text_2960A9, Route105_Text_2960DB, Route105_EventScript_1EE300 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route105_EventScript_1EE31F diff --git a/data/maps/Route106/scripts.inc b/data/maps/Route106/scripts.inc index e877993f40..533f652540 100644 --- a/data/maps/Route106/scripts.inc +++ b/data/maps/Route106/scripts.inc @@ -6,17 +6,17 @@ Route106_EventScript_1EE48A:: @ 81EE48A end Route106_EventScript_1EE493:: @ 81EE493 - trainerbattle_normal TRAINER_DOUGLAS, Route106_Text_2965BB, Route106_Text_2965FD + trainerbattle_single TRAINER_DOUGLAS, Route106_Text_2965BB, Route106_Text_2965FD msgbox Route106_Text_296608, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4AA:: @ 81EE4AA - trainerbattle_normal TRAINER_KYLA, Route106_Text_296628, Route106_Text_296674 + trainerbattle_single TRAINER_KYLA, Route106_Text_296628, Route106_Text_296674 msgbox Route106_Text_29669E, MSGBOX_AUTOCLOSE end Route106_EventScript_1EE4C1:: @ 81EE4C1 - trainerbattle_normal TRAINER_ELLIOT_1, Route106_Text_296327, Route106_Text_29635C, Route106_EventScript_1EE4ED + trainerbattle_single TRAINER_ELLIOT_1, Route106_Text_296327, Route106_Text_29635C, Route106_EventScript_1EE4ED specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route106_EventScript_1EE50C @@ -38,7 +38,7 @@ Route106_EventScript_1EE50C:: @ 81EE50C end Route106_EventScript_1EE523:: @ 81EE523 - trainerbattle_normal TRAINER_NED, Route106_Text_2964D4, Route106_Text_296553 + trainerbattle_single TRAINER_NED, Route106_Text_2964D4, Route106_Text_296553 msgbox Route106_Text_296588, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route107/scripts.inc b/data/maps/Route107/scripts.inc index 3344b20f10..5f840b3fb1 100644 --- a/data/maps/Route107/scripts.inc +++ b/data/maps/Route107/scripts.inc @@ -2,12 +2,12 @@ Route107_MapScripts:: @ 81EE594 .byte 0 Route107_EventScript_1EE595:: @ 81EE595 - trainerbattle_normal TRAINER_DARRIN, Route107_Text_2966E5, Route107_Text_29672F + trainerbattle_single TRAINER_DARRIN, Route107_Text_2966E5, Route107_Text_29672F msgbox Route107_Text_29675B, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE5AC:: @ 81EE5AC - trainerbattle_normal TRAINER_TONY_1, Route107_Text_2967AD, Route107_Text_2967D8, Route107_EventScript_1EE5D8 + trainerbattle_single TRAINER_TONY_1, Route107_Text_2967AD, Route107_Text_2967D8, Route107_EventScript_1EE5D8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route107_EventScript_1EE5F7 @@ -29,12 +29,12 @@ Route107_EventScript_1EE5F7:: @ 81EE5F7 end Route107_EventScript_1EE60E:: @ 81EE60E - trainerbattle_normal TRAINER_DENISE, Route107_Text_296974, Route107_Text_29699E + trainerbattle_single TRAINER_DENISE, Route107_Text_296974, Route107_Text_29699E msgbox Route107_Text_2969AB, MSGBOX_AUTOCLOSE end Route107_EventScript_1EE625:: @ 81EE625 - trainerbattle_normal TRAINER_BETH, Route107_Text_2969E4, Route107_Text_296A17 + trainerbattle_single TRAINER_BETH, Route107_Text_2969E4, Route107_Text_296A17 msgbox Route107_Text_296A35, MSGBOX_AUTOCLOSE end @@ -49,7 +49,7 @@ Route107_EventScript_1EE657:: @ 81EE657 end Route107_EventScript_1EE672:: @ 81EE672 - trainerbattle_normal TRAINER_CAMRON, Route107_Text_296C6F, Route107_Text_296CAD + trainerbattle_single TRAINER_CAMRON, Route107_Text_296C6F, Route107_Text_296CAD msgbox Route107_Text_296CC0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route108/scripts.inc b/data/maps/Route108/scripts.inc index 16ecc381d6..73ddb031d5 100644 --- a/data/maps/Route108/scripts.inc +++ b/data/maps/Route108/scripts.inc @@ -2,32 +2,32 @@ Route108_MapScripts:: @ 81EE689 .byte 0 Route108_EventScript_1EE68A:: @ 81EE68A - trainerbattle_normal TRAINER_JEROME, Route108_Text_296D10, Route108_Text_296D3C + trainerbattle_single TRAINER_JEROME, Route108_Text_296D10, Route108_Text_296D3C msgbox Route108_Text_296D6E, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6A1:: @ 81EE6A1 - trainerbattle_normal TRAINER_MATTHEW, Route108_Text_296DAF, Route108_Text_296DEA + trainerbattle_single TRAINER_MATTHEW, Route108_Text_296DAF, Route108_Text_296DEA msgbox Route108_Text_296E03, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6B8:: @ 81EE6B8 - trainerbattle_normal TRAINER_TARA, Route108_Text_296E33, Route108_Text_296E71 + trainerbattle_single TRAINER_TARA, Route108_Text_296E33, Route108_Text_296E71 msgbox Route108_Text_296E7A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6CF:: @ 81EE6CF - trainerbattle_normal TRAINER_MISSY, Route108_Text_296EC7, Route108_Text_296EFC + trainerbattle_single TRAINER_MISSY, Route108_Text_296EC7, Route108_Text_296EFC msgbox Route108_Text_296F2A, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6E6:: @ 81EE6E6 - trainerbattle_normal TRAINER_CAROLINA, Route108_Text_297094, Route108_Text_2970D7 + trainerbattle_single TRAINER_CAROLINA, Route108_Text_297094, Route108_Text_2970D7 msgbox Route108_Text_2970F0, MSGBOX_AUTOCLOSE end Route108_EventScript_1EE6FD:: @ 81EE6FD - trainerbattle_normal TRAINER_CORY_1, Route108_Text_296F5D, Route108_Text_296F93, Route108_EventScript_1EE729 + trainerbattle_single TRAINER_CORY_1, Route108_Text_296F5D, Route108_Text_296F93, Route108_EventScript_1EE729 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route108_EventScript_1EE748 diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc index 18cfd858f7..050dad3588 100644 --- a/data/maps/Route109/scripts.inc +++ b/data/maps/Route109/scripts.inc @@ -376,27 +376,27 @@ Route109_EventScript_1EEA34:: @ 81EEA34 end Route109_EventScript_1EEA3D:: @ 81EEA3D - trainerbattle_normal TRAINER_DAVID, Route109_Text_297140, Route109_Text_29717D + trainerbattle_single TRAINER_DAVID, Route109_Text_297140, Route109_Text_29717D msgbox Route109_Text_297191, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA54:: @ 81EEA54 - trainerbattle_normal TRAINER_ALICE, Route109_Text_2971D1, Route109_Text_2971FD + trainerbattle_single TRAINER_ALICE, Route109_Text_2971D1, Route109_Text_2971FD msgbox Route109_Text_29720F, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA6B:: @ 81EEA6B - trainerbattle_normal TRAINER_HUEY, Route109_Text_297235, Route109_Text_29727B + trainerbattle_single TRAINER_HUEY, Route109_Text_297235, Route109_Text_29727B msgbox Route109_Text_29728C, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA82:: @ 81EEA82 - trainerbattle_normal TRAINER_EDMOND, Route109_Text_2972B3, Route109_Text_2972CE + trainerbattle_single TRAINER_EDMOND, Route109_Text_2972B3, Route109_Text_2972CE msgbox Route109_Text_2972ED, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEA99:: @ 81EEA99 - trainerbattle_normal TRAINER_RICKY_1, Route109_Text_29733B, Route109_Text_297379, Route109_EventScript_1EEAC5 + trainerbattle_single TRAINER_RICKY_1, Route109_Text_29733B, Route109_Text_297379, Route109_EventScript_1EEAC5 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEAE4 @@ -418,7 +418,7 @@ Route109_EventScript_1EEAE4:: @ 81EEAE4 end Route109_EventScript_1EEAFB:: @ 81EEAFB - trainerbattle_normal TRAINER_LOLA_1, Route109_Text_29749C, Route109_Text_2974CF, Route109_EventScript_1EEB27 + trainerbattle_single TRAINER_LOLA_1, Route109_Text_29749C, Route109_Text_2974CF, Route109_EventScript_1EEB27 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route109_EventScript_1EEB46 @@ -440,17 +440,17 @@ Route109_EventScript_1EEB46:: @ 81EEB46 end Route109_EventScript_1EEB5D:: @ 81EEB5D - trainerbattle_normal TRAINER_AUSTINA, Route109_Text_2975C0, Route109_Text_297601 + trainerbattle_single TRAINER_AUSTINA, Route109_Text_2975C0, Route109_Text_297601 msgbox Route109_Text_29762A, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB74:: @ 81EEB74 - trainerbattle_normal TRAINER_GWEN, Route109_Text_297667, Route109_Text_297691 + trainerbattle_single TRAINER_GWEN, Route109_Text_297667, Route109_Text_297691 msgbox Route109_Text_2976A4, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEB8B:: @ 81EEB8B - trainerbattle_normal TRAINER_CARTER, Route109_Text_2976C5, Route109_Text_2976FC + trainerbattle_single TRAINER_CARTER, Route109_Text_2976C5, Route109_Text_2976FC msgbox Route109_Text_297715, MSGBOX_AUTOCLOSE end @@ -465,17 +465,17 @@ Route109_EventScript_1EEBBD:: @ 81EEBBD end Route109_EventScript_1EEBD8:: @ 81EEBD8 - trainerbattle_normal TRAINER_CHANDLER, Route109_Text_29798A, Route109_Text_2979AE + trainerbattle_single TRAINER_CHANDLER, Route109_Text_29798A, Route109_Text_2979AE msgbox Route109_Text_2979BF, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEBEF:: @ 81EEBEF - trainerbattle_normal TRAINER_HAILEY, Route109_Text_2979EC, Route109_Text_297A15 + trainerbattle_single TRAINER_HAILEY, Route109_Text_2979EC, Route109_Text_297A15 msgbox Route109_Text_297A40, MSGBOX_AUTOCLOSE end Route109_EventScript_1EEC06:: @ 81EEC06 - trainerbattle_normal TRAINER_ELIJAH, Route109_Text_297A82, Route109_Text_297AC7 + trainerbattle_single TRAINER_ELIJAH, Route109_Text_297A82, Route109_Text_297AC7 msgbox Route109_Text_297AE5, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc index 4bd2f61571..323dc2bf84 100644 --- a/data/maps/Route109_SeashoreHouse/scripts.inc +++ b/data/maps/Route109_SeashoreHouse/scripts.inc @@ -86,17 +86,17 @@ Route109_SeashoreHouse_EventScript_2694D5:: @ 82694D5 end Route109_SeashoreHouse_EventScript_2694E2:: @ 82694E2 - trainerbattle_normal TRAINER_DWAYNE, Route109_SeashoreHouse_Text_269803, Route109_SeashoreHouse_Text_269867, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_single TRAINER_DWAYNE, Route109_SeashoreHouse_Text_269803, Route109_SeashoreHouse_Text_269867, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_26989D, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_2694FD:: @ 82694FD - trainerbattle_normal TRAINER_JOHANNA, Route109_SeashoreHouse_Text_2698E3, Route109_SeashoreHouse_Text_269947, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_single TRAINER_JOHANNA, Route109_SeashoreHouse_Text_2698E3, Route109_SeashoreHouse_Text_269947, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_269953, MSGBOX_AUTOCLOSE end Route109_SeashoreHouse_EventScript_269518:: @ 8269518 - trainerbattle_normal TRAINER_SIMON, Route109_SeashoreHouse_Text_269986, Route109_SeashoreHouse_Text_2699C5, Route109_SeashoreHouse_EventScript_269533 + trainerbattle_single TRAINER_SIMON, Route109_SeashoreHouse_Text_269986, Route109_SeashoreHouse_Text_2699C5, Route109_SeashoreHouse_EventScript_269533 msgbox Route109_SeashoreHouse_Text_2699DF, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index e6c21be2b4..9ff7667c5c 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -165,17 +165,17 @@ Route110_EventScript_1EF3E8:: @ 81EF3E8 end Route110_EventScript_1EF3F2:: @ 81EF3F2 - trainerbattle_normal TRAINER_EDWARD, Route110_Text_29802B, Route110_Text_298064 + trainerbattle_single TRAINER_EDWARD, Route110_Text_29802B, Route110_Text_298064 msgbox Route110_Text_29808A, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF409:: @ 81EF409 - trainerbattle_normal TRAINER_JACLYN, Route110_Text_2980B9, Route110_Text_2980E5 + trainerbattle_single TRAINER_JACLYN, Route110_Text_2980B9, Route110_Text_2980E5 msgbox Route110_Text_2980F8, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF420:: @ 81EF420 - trainerbattle_normal TRAINER_EDWIN_1, Route110_Text_29815E, Route110_Text_29818F, Route110_EventScript_1EF44C + trainerbattle_single TRAINER_EDWIN_1, Route110_Text_29815E, Route110_Text_29818F, Route110_EventScript_1EF44C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF46B @@ -197,22 +197,22 @@ Route110_EventScript_1EF46B:: @ 81EF46B end Route110_EventScript_1EF482:: @ 81EF482 - trainerbattle_normal TRAINER_DALE, Route110_Text_2982CC, Route110_Text_2982F5 + trainerbattle_single TRAINER_DALE, Route110_Text_2982CC, Route110_Text_2982F5 msgbox Route110_Text_298303, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF499:: @ 81EF499 - trainerbattle_normal TRAINER_JACOB, Route110_Text_297B3F, Route110_Text_297B77 + trainerbattle_single TRAINER_JACOB, Route110_Text_297B3F, Route110_Text_297B77 msgbox Route110_Text_297B8F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4B0:: @ 81EF4B0 - trainerbattle_normal TRAINER_ANTHONY, Route110_Text_297BE7, Route110_Text_297C0F + trainerbattle_single TRAINER_ANTHONY, Route110_Text_297BE7, Route110_Text_297C0F msgbox Route110_Text_297C1F, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF4C7:: @ 81EF4C7 - trainerbattle_normal TRAINER_BENJAMIN_1, Route110_Text_297C63, Route110_Text_297C8A, Route110_EventScript_1EF4F3 + trainerbattle_single TRAINER_BENJAMIN_1, Route110_Text_297C63, Route110_Text_297C8A, Route110_EventScript_1EF4F3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF512 @@ -234,12 +234,12 @@ Route110_EventScript_1EF512:: @ 81EF512 end Route110_EventScript_1EF529:: @ 81EF529 - trainerbattle_normal TRAINER_JASMINE, Route110_Text_297F93, Route110_Text_297FD0 + trainerbattle_single TRAINER_JASMINE, Route110_Text_297F93, Route110_Text_297FD0 msgbox Route110_Text_297FF1, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF540:: @ 81EF540 - trainerbattle_normal TRAINER_ABIGAIL_1, Route110_Text_297DFA, Route110_Text_297E69, Route110_EventScript_1EF56C + trainerbattle_single TRAINER_ABIGAIL_1, Route110_Text_297DFA, Route110_Text_297E69, Route110_EventScript_1EF56C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF58B @@ -261,7 +261,7 @@ Route110_EventScript_1EF58B:: @ 81EF58B end Route110_EventScript_1EF5A2:: @ 81EF5A2 - trainerbattle_normal TRAINER_ISABEL_1, Route110_Text_298349, Route110_Text_298389, Route110_EventScript_1EF5CE + trainerbattle_single TRAINER_ISABEL_1, Route110_Text_298349, Route110_Text_298389, Route110_EventScript_1EF5CE specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route110_EventScript_1EF5ED @@ -283,7 +283,7 @@ Route110_EventScript_1EF5ED:: @ 81EF5ED end Route110_EventScript_1EF604:: @ 81EF604 - trainerbattle_normal TRAINER_TIMMY, Route110_Text_298525, Route110_Text_298559 + trainerbattle_single TRAINER_TIMMY, Route110_Text_298525, Route110_Text_298559 msgbox Route110_Text_298579, MSGBOX_AUTOCLOSE end @@ -291,17 +291,17 @@ Route110_EventScript_1EF61B:: @ 81EF61B end Route110_EventScript_1EF61C:: @ 81EF61C - trainerbattle_normal TRAINER_KALEB, Route110_Text_2986ED, Route110_Text_298735 + trainerbattle_single TRAINER_KALEB, Route110_Text_2986ED, Route110_Text_298735 msgbox Route110_Text_298755, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF633:: @ 81EF633 - trainerbattle_normal TRAINER_JOSEPH, Route110_Text_298642, Route110_Text_298686 + trainerbattle_single TRAINER_JOSEPH, Route110_Text_298642, Route110_Text_298686 msgbox Route110_Text_2986A9, MSGBOX_AUTOCLOSE end Route110_EventScript_1EF64A:: @ 81EF64A - trainerbattle_normal TRAINER_ALYSSA, Route110_Text_2985AB, Route110_Text_2985F9 + trainerbattle_single TRAINER_ALYSSA, Route110_Text_2985AB, Route110_Text_2985F9 msgbox Route110_Text_298612, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index bbaf9b4468..aeeec549d2 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -24,17 +24,17 @@ Route110_TrickHousePuzzle1_EventScript_26B93D:: @ 826B93D end Route110_TrickHousePuzzle1_EventScript_26B948:: @ 826B948 - trainerbattle_normal TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F + trainerbattle_single TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F msgbox Route110_TrickHousePuzzle1_Text_26BA57, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B95F:: @ 826B95F - trainerbattle_normal TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 + trainerbattle_single TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 msgbox Route110_TrickHousePuzzle1_Text_26BAC3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle1_EventScript_26B976:: @ 826B976 - trainerbattle_normal TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E + trainerbattle_single TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E msgbox Route110_TrickHousePuzzle1_Text_26BB52, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index 691ab26c9a..80d09866bc 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -90,17 +90,17 @@ Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62 return Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75 - trainerbattle_normal TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 + trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C - trainerbattle_normal TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF + trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3 - trainerbattle_normal TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 + trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index 899279a873..2c94012fb9 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -302,17 +302,17 @@ Route110_TrickHousePuzzle3_EventScript_26C5B9:: @ 826C5B9 end Route110_TrickHousePuzzle3_EventScript_26C5C4:: @ 826C5C4 - trainerbattle_normal TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D + trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D msgbox Route110_TrickHousePuzzle3_Text_26C6E6, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5DB:: @ 826C5DB - trainerbattle_normal TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 + trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 msgbox Route110_TrickHousePuzzle3_Text_26C776, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle3_EventScript_26C5F2:: @ 826C5F2 - trainerbattle_normal TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC + trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC msgbox Route110_TrickHousePuzzle3_Text_26C80C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index c7b1a38cd2..2cc97127b3 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -14,17 +14,17 @@ Route110_TrickHousePuzzle4_EventScript_26C873:: @ 826C873 end Route110_TrickHousePuzzle4_EventScript_26C87E:: @ 826C87E - trainerbattle_normal TRAINER_CORA, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E + trainerbattle_single TRAINER_CORA, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E msgbox Route110_TrickHousePuzzle4_Text_26C9A2, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C895:: @ 826C895 - trainerbattle_normal TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 + trainerbattle_single TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 msgbox Route110_TrickHousePuzzle4_Text_26CA53, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle4_EventScript_26C8AC:: @ 826C8AC - trainerbattle_normal TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB + trainerbattle_single TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB msgbox Route110_TrickHousePuzzle4_Text_26CAD1, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index 590081dc14..4881ac87a1 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -28,17 +28,17 @@ Route110_TrickHousePuzzle6_EventScript_26DDD6:: @ 826DDD6 end Route110_TrickHousePuzzle6_EventScript_26DDE1:: @ 826DDE1 - trainerbattle_normal TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 + trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 msgbox Route110_TrickHousePuzzle6_Text_26DEF3, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DDF8:: @ 826DDF8 - trainerbattle_normal TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D + trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D msgbox Route110_TrickHousePuzzle6_Text_26DFA0, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle6_EventScript_26DE0F:: @ 826DE0F - trainerbattle_normal TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 + trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 msgbox Route110_TrickHousePuzzle6_Text_26E048, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index 3e52d51bfc..3df92dc998 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -304,32 +304,32 @@ Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373 end Route110_TrickHousePuzzle7_EventScript_26E389:: @ 826E389 - trainerbattle_normal TRAINER_JOSHUA, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 + trainerbattle_single TRAINER_JOSHUA, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 msgbox Route110_TrickHousePuzzle7_Text_26E4F4, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3A0:: @ 826E3A0 - trainerbattle_normal TRAINER_PATRICIA, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 + trainerbattle_single TRAINER_PATRICIA, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 msgbox Route110_TrickHousePuzzle7_Text_26E57F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3B7:: @ 826E3B7 - trainerbattle_normal TRAINER_ALEXIS, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 + trainerbattle_single TRAINER_ALEXIS, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 msgbox Route110_TrickHousePuzzle7_Text_26E61E, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3CE:: @ 826E3CE - trainerbattle_normal TRAINER_MARIELA, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C + trainerbattle_single TRAINER_MARIELA, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C msgbox Route110_TrickHousePuzzle7_Text_26E6BC, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3E5:: @ 826E3E5 - trainerbattle_normal TRAINER_ALVARO, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 + trainerbattle_single TRAINER_ALVARO, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 msgbox Route110_TrickHousePuzzle7_Text_26E722, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle7_EventScript_26E3FC:: @ 826E3FC - trainerbattle_normal TRAINER_EVERETT, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB + trainerbattle_single TRAINER_EVERETT, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB msgbox Route110_TrickHousePuzzle7_Text_26E7C4, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index 415be2e958..0f9155fafa 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -14,17 +14,17 @@ Route110_TrickHousePuzzle8_EventScript_26E814:: @ 826E814 end Route110_TrickHousePuzzle8_EventScript_26E81F:: @ 826E81F - trainerbattle_normal TRAINER_VINCENT, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 + trainerbattle_single TRAINER_VINCENT, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 msgbox Route110_TrickHousePuzzle8_Text_26E918, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E836:: @ 826E836 - trainerbattle_normal TRAINER_KEIRA, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F + trainerbattle_single TRAINER_KEIRA, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F msgbox Route110_TrickHousePuzzle8_Text_26E99F, MSGBOX_AUTOCLOSE end Route110_TrickHousePuzzle8_EventScript_26E84D:: @ 826E84D - trainerbattle_normal TRAINER_LEROY, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 + trainerbattle_single TRAINER_LEROY, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 msgbox Route110_TrickHousePuzzle8_Text_26EA3F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 9b6dd9c43c..f03dc38acf 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -452,27 +452,27 @@ Route111_EventScript_1F11E4:: @ 81F11E4 end Route111_EventScript_1F1204:: @ 81F1204 - trainerbattle_normal TRAINER_DREW, Route111_Text_29878E, Route111_Text_29880A + trainerbattle_single TRAINER_DREW, Route111_Text_29878E, Route111_Text_29880A msgbox Route111_Text_298853, MSGBOX_AUTOCLOSE end Route111_EventScript_1F121B:: @ 81F121B - trainerbattle_normal TRAINER_HEIDI, Route111_Text_2988A3, Route111_Text_298908 + trainerbattle_single TRAINER_HEIDI, Route111_Text_2988A3, Route111_Text_298908 msgbox Route111_Text_29891B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1232:: @ 81F1232 - trainerbattle_normal TRAINER_BEAU, Route111_Text_29898E, Route111_Text_2989E6 + trainerbattle_single TRAINER_BEAU, Route111_Text_29898E, Route111_Text_2989E6 msgbox Route111_Text_298A03, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1249:: @ 81F1249 - trainerbattle_normal TRAINER_BECKY, Route111_Text_298A65, Route111_Text_298AAF + trainerbattle_single TRAINER_BECKY, Route111_Text_298A65, Route111_Text_298AAF msgbox Route111_Text_298AC0, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1260:: @ 81F1260 - trainerbattle_normal TRAINER_DUSTY_1, Route111_Text_298B08, Route111_Text_298B53, Route111_EventScript_1F128C + trainerbattle_single TRAINER_DUSTY_1, Route111_Text_298B08, Route111_Text_298B53, Route111_EventScript_1F128C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F12AB @@ -494,22 +494,22 @@ Route111_EventScript_1F12AB:: @ 81F12AB end Route111_EventScript_1F12C2:: @ 81F12C2 - trainerbattle_normal TRAINER_TRAVIS, Route111_Text_298DA9, Route111_Text_298DD8 + trainerbattle_single TRAINER_TRAVIS, Route111_Text_298DA9, Route111_Text_298DD8 msgbox Route111_Text_298DF1, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12D9:: @ 81F12D9 - trainerbattle_normal TRAINER_IRENE, Route111_Text_298E2F, Route111_Text_298E6E + trainerbattle_single TRAINER_IRENE, Route111_Text_298E2F, Route111_Text_298E6E msgbox Route111_Text_298E8C, MSGBOX_AUTOCLOSE end Route111_EventScript_1F12F0:: @ 81F12F0 - trainerbattle_normal TRAINER_DAISUKE, Route111_Text_298EE6, Route111_Text_298F14 + trainerbattle_single TRAINER_DAISUKE, Route111_Text_298EE6, Route111_Text_298F14 msgbox Route111_Text_298F26, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1307:: @ 81F1307 - trainerbattle_normal TRAINER_WILTON_1, Route111_Text_298F79, Route111_Text_298FA9, Route111_EventScript_1F1333 + trainerbattle_single TRAINER_WILTON_1, Route111_Text_298F79, Route111_Text_298FA9, Route111_EventScript_1F1333 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F1352 @@ -531,7 +531,7 @@ Route111_EventScript_1F1352:: @ 81F1352 end Route111_EventScript_1F1369:: @ 81F1369 - trainerbattle_normal TRAINER_BROOKE_1, Route111_Text_299143, Route111_Text_299193, Route111_EventScript_1F1395 + trainerbattle_single TRAINER_BROOKE_1, Route111_Text_299143, Route111_Text_299193, Route111_EventScript_1F1395 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route111_EventScript_1F13B4 @@ -553,37 +553,37 @@ Route111_EventScript_1F13B4:: @ 81F13B4 end Route111_EventScript_1F13CB:: @ 81F13CB - trainerbattle_normal TRAINER_HAYDEN, Route111_Text_299682, Route111_Text_2996BE + trainerbattle_single TRAINER_HAYDEN, Route111_Text_299682, Route111_Text_2996BE msgbox Route111_Text_2996C5, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13E2:: @ 81F13E2 - trainerbattle_normal TRAINER_BIANCA, Route111_Text_2996FE, Route111_Text_29973D + trainerbattle_single TRAINER_BIANCA, Route111_Text_2996FE, Route111_Text_29973D msgbox Route111_Text_29975D, MSGBOX_AUTOCLOSE end Route111_EventScript_1F13F9:: @ 81F13F9 - trainerbattle_normal TRAINER_TYRON, Route111_Text_299524, Route111_Text_299549 + trainerbattle_single TRAINER_TYRON, Route111_Text_299524, Route111_Text_299549 msgbox Route111_Text_299576, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1410:: @ 81F1410 - trainerbattle_normal TRAINER_CELINA, Route111_Text_2995F0, Route111_Text_299625 + trainerbattle_single TRAINER_CELINA, Route111_Text_2995F0, Route111_Text_299625 msgbox Route111_Text_29964B, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1427:: @ 81F1427 - trainerbattle_normal TRAINER_CELIA, Route111_Text_29934B, Route111_Text_299384 + trainerbattle_single TRAINER_CELIA, Route111_Text_29934B, Route111_Text_299384 msgbox Route111_Text_2993A7, MSGBOX_AUTOCLOSE end Route111_EventScript_1F143E:: @ 81F143E - trainerbattle_normal TRAINER_BRYAN, Route111_Text_299401, Route111_Text_299431 + trainerbattle_single TRAINER_BRYAN, Route111_Text_299401, Route111_Text_299431 msgbox Route111_Text_29945F, MSGBOX_AUTOCLOSE end Route111_EventScript_1F1455:: @ 81F1455 - trainerbattle_normal TRAINER_BRANDEN, Route111_Text_299493, Route111_Text_2994C5 + trainerbattle_single TRAINER_BRANDEN, Route111_Text_299493, Route111_Text_2994C5 msgbox Route111_Text_2994FB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route112/scripts.inc b/data/maps/Route112/scripts.inc index 4d4ac58ccd..cb6a48dce7 100644 --- a/data/maps/Route112/scripts.inc +++ b/data/maps/Route112/scripts.inc @@ -61,12 +61,12 @@ Route112_EventScript_1F1E61:: @ 81F1E61 end Route112_EventScript_1F1E6A:: @ 81F1E6A - trainerbattle_normal TRAINER_BRICE, Route112_Text_29978E, Route112_Text_2997CA + trainerbattle_single TRAINER_BRICE, Route112_Text_29978E, Route112_Text_2997CA msgbox Route112_Text_2997DC, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1E81:: @ 81F1E81 - trainerbattle_normal TRAINER_TRENT_1, Route112_Text_299815, Route112_Text_29987C, Route112_EventScript_1F1EAD + trainerbattle_single TRAINER_TRENT_1, Route112_Text_299815, Route112_Text_29987C, Route112_EventScript_1F1EAD specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route112_EventScript_1F1ECC @@ -88,22 +88,22 @@ Route112_EventScript_1F1ECC:: @ 81F1ECC end Route112_EventScript_1F1EE3:: @ 81F1EE3 - trainerbattle_normal TRAINER_LARRY, Route112_Text_299A89, Route112_Text_299AAC + trainerbattle_single TRAINER_LARRY, Route112_Text_299A89, Route112_Text_299AAC msgbox Route112_Text_299AB4, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1EFA:: @ 81F1EFA - trainerbattle_normal TRAINER_CAROL, Route112_Text_299AE4, Route112_Text_299B36 + trainerbattle_single TRAINER_CAROL, Route112_Text_299AE4, Route112_Text_299B36 msgbox Route112_Text_299B4C, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F11:: @ 81F1F11 - trainerbattle_normal TRAINER_BRYANT, Route112_Text_299BAE, Route112_Text_299BDF + trainerbattle_single TRAINER_BRYANT, Route112_Text_299BAE, Route112_Text_299BDF msgbox Route112_Text_299BFB, MSGBOX_AUTOCLOSE end Route112_EventScript_1F1F28:: @ 81F1F28 - trainerbattle_normal TRAINER_SHAYLA, Route112_Text_299C34, Route112_Text_299C8F + trainerbattle_single TRAINER_SHAYLA, Route112_Text_299C34, Route112_Text_299C8F msgbox Route112_Text_299CC6, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route113/scripts.inc b/data/maps/Route113/scripts.inc index 42a619cd25..5500292896 100644 --- a/data/maps/Route113/scripts.inc +++ b/data/maps/Route113/scripts.inc @@ -49,17 +49,17 @@ Route113_EventScript_1F21B7:: @ 81F21B7 end Route113_EventScript_1F21C0:: @ 81F21C0 - trainerbattle_normal TRAINER_JAYLEN, Route113_Text_299D3C, Route113_Text_299D68 + trainerbattle_single TRAINER_JAYLEN, Route113_Text_299D3C, Route113_Text_299D68 msgbox Route113_Text_299D7D, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21D7:: @ 81F21D7 - trainerbattle_normal TRAINER_DILLON, Route113_Text_299DE3, Route113_Text_299E1C + trainerbattle_single TRAINER_DILLON, Route113_Text_299DE3, Route113_Text_299E1C msgbox Route113_Text_299E38, MSGBOX_AUTOCLOSE end Route113_EventScript_1F21EE:: @ 81F21EE - trainerbattle_normal TRAINER_MADELINE_1, Route113_Text_299EA6, Route113_Text_299EF9, Route113_EventScript_1F221A + trainerbattle_single TRAINER_MADELINE_1, Route113_Text_299EA6, Route113_Text_299EF9, Route113_EventScript_1F221A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F2239 @@ -81,7 +81,7 @@ Route113_EventScript_1F2239:: @ 81F2239 end Route113_EventScript_1F2250:: @ 81F2250 - trainerbattle_normal TRAINER_LAO_1, Route113_Text_29A015, Route113_Text_29A04C, Route113_EventScript_1F227C + trainerbattle_single TRAINER_LAO_1, Route113_Text_29A015, Route113_Text_29A04C, Route113_EventScript_1F227C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route113_EventScript_1F229B @@ -103,7 +103,7 @@ Route113_EventScript_1F229B:: @ 81F229B end Route113_EventScript_1F22B2:: @ 81F22B2 - trainerbattle_normal TRAINER_LUNG, Route113_Text_29A192, Route113_Text_29A1C6 + trainerbattle_single TRAINER_LUNG, Route113_Text_29A192, Route113_Text_29A1C6 msgbox Route113_Text_29A219, MSGBOX_AUTOCLOSE end @@ -118,22 +118,22 @@ Route113_EventScript_1F22E4:: @ 81F22E4 end Route113_EventScript_1F22FF:: @ 81F22FF - trainerbattle_normal TRAINER_SOPHIE, Route113_Text_29A4BF, Route113_Text_29A508 + trainerbattle_single TRAINER_SOPHIE, Route113_Text_29A4BF, Route113_Text_29A508 msgbox Route113_Text_29A529, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2316:: @ 81F2316 - trainerbattle_normal TRAINER_COBY, Route113_Text_29A453, Route113_Text_29A480 + trainerbattle_single TRAINER_COBY, Route113_Text_29A453, Route113_Text_29A480 msgbox Route113_Text_29A489, MSGBOX_AUTOCLOSE end Route113_EventScript_1F232D:: @ 81F232D - trainerbattle_normal TRAINER_LAWRENCE, Route113_Text_29A566, Route113_Text_29A5A0 + trainerbattle_single TRAINER_LAWRENCE, Route113_Text_29A566, Route113_Text_29A5A0 msgbox Route113_Text_29A5BE, MSGBOX_AUTOCLOSE end Route113_EventScript_1F2344:: @ 81F2344 - trainerbattle_normal TRAINER_WYATT, Route113_Text_29A5E4, Route113_Text_29A628 + trainerbattle_single TRAINER_WYATT, Route113_Text_29A5E4, Route113_Text_29A628 msgbox Route113_Text_29A65D, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route114/scripts.inc b/data/maps/Route114/scripts.inc index 1f24b42045..e47a3660ff 100644 --- a/data/maps/Route114/scripts.inc +++ b/data/maps/Route114/scripts.inc @@ -89,27 +89,27 @@ Route114_EventScript_1F2637:: @ 81F2637 end Route114_EventScript_1F2640:: @ 81F2640 - trainerbattle_normal TRAINER_LENNY, Route114_Text_29A6B1, Route114_Text_29A707 + trainerbattle_single TRAINER_LENNY, Route114_Text_29A6B1, Route114_Text_29A707 msgbox Route114_Text_29A715, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2657:: @ 81F2657 - trainerbattle_normal TRAINER_LUCAS_1, Route114_Text_29A777, Route114_Text_29A7B5 + trainerbattle_single TRAINER_LUCAS_1, Route114_Text_29A777, Route114_Text_29A7B5 msgbox Route114_Text_29A7D4, MSGBOX_AUTOCLOSE end Route114_EventScript_1F266E:: @ 81F266E - trainerbattle_normal TRAINER_SHANE, Route114_Text_29A818, Route114_Text_29A88F + trainerbattle_single TRAINER_SHANE, Route114_Text_29A818, Route114_Text_29A88F msgbox Route114_Text_29A89F, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2685:: @ 81F2685 - trainerbattle_normal TRAINER_NANCY, Route114_Text_29A8D9, Route114_Text_29A90E + trainerbattle_single TRAINER_NANCY, Route114_Text_29A8D9, Route114_Text_29A90E msgbox Route114_Text_29A916, MSGBOX_AUTOCLOSE end Route114_EventScript_1F269C:: @ 81F269C - trainerbattle_normal TRAINER_STEVE_1, Route114_Text_29A943, Route114_Text_29A973, Route114_EventScript_1F26C8 + trainerbattle_single TRAINER_STEVE_1, Route114_Text_29A943, Route114_Text_29A973, Route114_EventScript_1F26C8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F26E7 @@ -131,7 +131,7 @@ Route114_EventScript_1F26E7:: @ 81F26E7 end Route114_EventScript_1F26FE:: @ 81F26FE - trainerbattle_normal TRAINER_BERNIE_1, Route114_Text_29AADB, Route114_Text_29AB1A, Route114_EventScript_1F272A + trainerbattle_single TRAINER_BERNIE_1, Route114_Text_29AADB, Route114_Text_29AB1A, Route114_EventScript_1F272A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route114_EventScript_1F2749 @@ -153,12 +153,12 @@ Route114_EventScript_1F2749:: @ 81F2749 end Route114_EventScript_1F2760:: @ 81F2760 - trainerbattle_normal TRAINER_CLAUDE, Route114_Text_29ACB3, Route114_Text_29AD0A + trainerbattle_single TRAINER_CLAUDE, Route114_Text_29ACB3, Route114_Text_29AD0A msgbox Route114_Text_29AD2E, MSGBOX_AUTOCLOSE end Route114_EventScript_1F2777:: @ 81F2777 - trainerbattle_normal TRAINER_NOLAN, Route114_Text_29ADA1, Route114_Text_29AE05 + trainerbattle_single TRAINER_NOLAN, Route114_Text_29ADA1, Route114_Text_29AE05 msgbox Route114_Text_29AE3D, MSGBOX_AUTOCLOSE end @@ -173,17 +173,17 @@ Route114_EventScript_1F27A9:: @ 81F27A9 end Route114_EventScript_1F27C4:: @ 81F27C4 - trainerbattle_normal TRAINER_ANGELINA, Route114_Text_29B16F, Route114_Text_29B19C + trainerbattle_single TRAINER_ANGELINA, Route114_Text_29B16F, Route114_Text_29B19C msgbox Route114_Text_29B1BC, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27DB:: @ 81F27DB - trainerbattle_normal TRAINER_CHARLOTTE, Route114_Text_29B0DB, Route114_Text_29B0FB + trainerbattle_single TRAINER_CHARLOTTE, Route114_Text_29B0DB, Route114_Text_29B0FB msgbox Route114_Text_29B11A, MSGBOX_AUTOCLOSE end Route114_EventScript_1F27F2:: @ 81F27F2 - trainerbattle_normal TRAINER_KAI, Route114_Text_29B05D, Route114_Text_29B089 + trainerbattle_single TRAINER_KAI, Route114_Text_29B05D, Route114_Text_29B089 msgbox Route114_Text_29B0B5, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route115/scripts.inc b/data/maps/Route115/scripts.inc index 66e5e3fb1b..3dcf7adeef 100644 --- a/data/maps/Route115/scripts.inc +++ b/data/maps/Route115/scripts.inc @@ -37,7 +37,7 @@ Route115_EventScript_1F2985:: @ 81F2985 end Route115_EventScript_1F298E:: @ 81F298E - trainerbattle_normal TRAINER_TIMOTHY_1, Route115_Text_29B1FA, Route115_Text_29B230, Route115_EventScript_1F29BA + trainerbattle_single TRAINER_TIMOTHY_1, Route115_Text_29B1FA, Route115_Text_29B230, Route115_EventScript_1F29BA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F29D9 @@ -59,12 +59,12 @@ Route115_EventScript_1F29D9:: @ 81F29D9 end Route115_EventScript_1F29F0:: @ 81F29F0 - trainerbattle_normal TRAINER_KOICHI, Route115_Text_29B3CC, Route115_Text_29B3ED + trainerbattle_single TRAINER_KOICHI, Route115_Text_29B3CC, Route115_Text_29B3ED msgbox Route115_Text_29B3FF, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2A07:: @ 81F2A07 - trainerbattle_normal TRAINER_NOB_1, Route115_Text_29B449, Route115_Text_29B480, Route115_EventScript_1F2A33 + trainerbattle_single TRAINER_NOB_1, Route115_Text_29B449, Route115_Text_29B480, Route115_EventScript_1F2A33 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2A52 @@ -86,7 +86,7 @@ Route115_EventScript_1F2A52:: @ 81F2A52 end Route115_EventScript_1F2A69:: @ 81F2A69 - trainerbattle_normal TRAINER_CYNDY_1, Route115_Text_29B5EF, Route115_Text_29B62D, Route115_EventScript_1F2A95 + trainerbattle_single TRAINER_CYNDY_1, Route115_Text_29B5EF, Route115_Text_29B62D, Route115_EventScript_1F2A95 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route115_EventScript_1F2AB4 @@ -108,32 +108,32 @@ Route115_EventScript_1F2AB4:: @ 81F2AB4 end Route115_EventScript_1F2ACB:: @ 81F2ACB - trainerbattle_normal TRAINER_HECTOR, Route115_Text_29B78F, Route115_Text_29B7C5 + trainerbattle_single TRAINER_HECTOR, Route115_Text_29B78F, Route115_Text_29B7C5 msgbox Route115_Text_29B7EA, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AE2:: @ 81F2AE2 - trainerbattle_normal TRAINER_KYRA, Route115_Text_29B826, Route115_Text_29B85D + trainerbattle_single TRAINER_KYRA, Route115_Text_29B826, Route115_Text_29B85D msgbox Route115_Text_29B869, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2AF9:: @ 81F2AF9 - trainerbattle_normal TRAINER_JAIDEN, Route115_Text_29B8C1, Route115_Text_29B8E8 + trainerbattle_single TRAINER_JAIDEN, Route115_Text_29B8C1, Route115_Text_29B8E8 msgbox Route115_Text_29B904, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B10:: @ 81F2B10 - trainerbattle_normal TRAINER_ALIX, Route115_Text_29B9CB, Route115_Text_29B9F6 + trainerbattle_single TRAINER_ALIX, Route115_Text_29B9CB, Route115_Text_29B9F6 msgbox Route115_Text_29BA04, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B27:: @ 81F2B27 - trainerbattle_normal TRAINER_HELENE, Route115_Text_29B92D, Route115_Text_29B958 + trainerbattle_single TRAINER_HELENE, Route115_Text_29B92D, Route115_Text_29B958 msgbox Route115_Text_29B971, MSGBOX_AUTOCLOSE end Route115_EventScript_1F2B3E:: @ 81F2B3E - trainerbattle_normal TRAINER_MARLENE, Route115_Text_29BA2C, Route115_Text_29BA67 + trainerbattle_single TRAINER_MARLENE, Route115_Text_29BA2C, Route115_Text_29BA67 msgbox Route115_Text_29BA87, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route116/scripts.inc b/data/maps/Route116/scripts.inc index 8b689677d1..af9210a36a 100644 --- a/data/maps/Route116/scripts.inc +++ b/data/maps/Route116/scripts.inc @@ -248,17 +248,17 @@ Route116_Movement_1F2E7E: @ 81F2E7E step_end Route116_EventScript_1F2E89:: @ 81F2E89 - trainerbattle_normal TRAINER_JOEY, Route116_Text_29BB79, Route116_Text_29BB9A + trainerbattle_single TRAINER_JOEY, Route116_Text_29BB79, Route116_Text_29BB9A msgbox Route116_Text_29BBC6, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EA0:: @ 81F2EA0 - trainerbattle_normal TRAINER_JOSE, Route116_Text_29BBFD, Route116_Text_29BC25 + trainerbattle_single TRAINER_JOSE, Route116_Text_29BBFD, Route116_Text_29BC25 msgbox Route116_Text_29BC42, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2EB7:: @ 81F2EB7 - trainerbattle_normal TRAINER_JERRY_1, Route116_Text_29BD0C, Route116_Text_29BD66, Route116_EventScript_1F2EF8 + trainerbattle_single TRAINER_JERRY_1, Route116_Text_29BD0C, Route116_Text_29BD66, Route116_EventScript_1F2EF8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F2F4E @@ -303,17 +303,17 @@ Route116_EventScript_1F2F4E:: @ 81F2F4E end Route116_EventScript_1F2F65:: @ 81F2F65 - trainerbattle_normal TRAINER_CLARK, Route116_Text_29BACD, Route116_Text_29BB0F + trainerbattle_single TRAINER_CLARK, Route116_Text_29BACD, Route116_Text_29BB0F msgbox Route116_Text_29BB31, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F7C:: @ 81F2F7C - trainerbattle_normal TRAINER_JANICE, Route116_Text_29BC7F, Route116_Text_29BCB3 + trainerbattle_single TRAINER_JANICE, Route116_Text_29BC7F, Route116_Text_29BCB3 msgbox Route116_Text_29BCCC, MSGBOX_AUTOCLOSE end Route116_EventScript_1F2F93:: @ 81F2F93 - trainerbattle_normal TRAINER_KAREN_1, Route116_Text_29BFC5, Route116_Text_29BFFA, Route116_EventScript_1F2FD4 + trainerbattle_single TRAINER_KAREN_1, Route116_Text_29BFC5, Route116_Text_29BFFA, Route116_EventScript_1F2FD4 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route116_EventScript_1F302A @@ -358,22 +358,22 @@ Route116_EventScript_1F302A:: @ 81F302A end Route116_EventScript_1F3041:: @ 81F3041 - trainerbattle_normal TRAINER_SARAH, Route116_Text_29C173, Route116_Text_29C1B8 + trainerbattle_single TRAINER_SARAH, Route116_Text_29C173, Route116_Text_29C1B8 msgbox Route116_Text_29C1EA, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3058:: @ 81F3058 - trainerbattle_normal TRAINER_DAWSON, Route116_Text_29C266, Route116_Text_29C2C2 + trainerbattle_single TRAINER_DAWSON, Route116_Text_29C266, Route116_Text_29C2C2 msgbox Route116_Text_29C2DD, MSGBOX_AUTOCLOSE end Route116_EventScript_1F306F:: @ 81F306F - trainerbattle_normal TRAINER_DEVAN, Route116_Text_29C350, Route116_Text_29C365 + trainerbattle_single TRAINER_DEVAN, Route116_Text_29C350, Route116_Text_29C365 msgbox Route116_Text_29C380, MSGBOX_AUTOCLOSE end Route116_EventScript_1F3086:: @ 81F3086 - trainerbattle_normal TRAINER_JOHNSON, Route116_Text_29C3C1, Route116_Text_29C3F7 + trainerbattle_single TRAINER_JOHNSON, Route116_Text_29C3C1, Route116_Text_29C3F7 msgbox Route116_Text_29C418, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route117/scripts.inc b/data/maps/Route117/scripts.inc index 05dc75fe79..e80148cd7d 100644 --- a/data/maps/Route117/scripts.inc +++ b/data/maps/Route117/scripts.inc @@ -39,7 +39,7 @@ Route117_EventScript_1F39C7:: @ 81F39C7 end Route117_EventScript_1F39D0:: @ 81F39D0 - trainerbattle_normal TRAINER_ISAAC_1, Route117_Text_29C43F, Route117_Text_29C47A, Route117_EventScript_1F39FC + trainerbattle_single TRAINER_ISAAC_1, Route117_Text_29C43F, Route117_Text_29C47A, Route117_EventScript_1F39FC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A1B @@ -61,7 +61,7 @@ Route117_EventScript_1F3A1B:: @ 81F3A1B end Route117_EventScript_1F3A32:: @ 81F3A32 - trainerbattle_normal TRAINER_LYDIA_1, Route117_Text_29C612, Route117_Text_29C659, Route117_EventScript_1F3A5E + trainerbattle_single TRAINER_LYDIA_1, Route117_Text_29C612, Route117_Text_29C659, Route117_EventScript_1F3A5E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3A7D @@ -83,7 +83,7 @@ Route117_EventScript_1F3A7D:: @ 81F3A7D end Route117_EventScript_1F3A94:: @ 81F3A94 - trainerbattle_normal TRAINER_DYLAN_1, Route117_Text_29C7A5, Route117_Text_29C7EB, Route117_EventScript_1F3AC0 + trainerbattle_single TRAINER_DYLAN_1, Route117_Text_29C7A5, Route117_Text_29C7EB, Route117_EventScript_1F3AC0 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3ADF @@ -105,7 +105,7 @@ Route117_EventScript_1F3ADF:: @ 81F3ADF end Route117_EventScript_1F3AF6:: @ 81F3AF6 - trainerbattle_normal TRAINER_MARIA_1, Route117_Text_29C955, Route117_Text_29C9A6, Route117_EventScript_1F3B22 + trainerbattle_single TRAINER_MARIA_1, Route117_Text_29C955, Route117_Text_29C9A6, Route117_EventScript_1F3B22 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route117_EventScript_1F3B41 @@ -127,7 +127,7 @@ Route117_EventScript_1F3B41:: @ 81F3B41 end Route117_EventScript_1F3B58:: @ 81F3B58 - trainerbattle_normal TRAINER_DEREK, Route117_Text_29CB32, Route117_Text_29CB87 + trainerbattle_single TRAINER_DEREK, Route117_Text_29CB32, Route117_Text_29CB87 msgbox Route117_Text_29CBAD, MSGBOX_AUTOCLOSE end @@ -172,17 +172,17 @@ Route117_EventScript_1F3C1C:: @ 81F3C1C end Route117_EventScript_1F3C37:: @ 81F3C37 - trainerbattle_normal TRAINER_MELINA, Route117_Text_29D0B7, Route117_Text_29D0F1 + trainerbattle_single TRAINER_MELINA, Route117_Text_29D0B7, Route117_Text_29D0F1 msgbox Route117_Text_29D10E, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C4E:: @ 81F3C4E - trainerbattle_normal TRAINER_BRANDI, Route117_Text_29D14B, Route117_Text_29D189 + trainerbattle_single TRAINER_BRANDI, Route117_Text_29D14B, Route117_Text_29D189 msgbox Route117_Text_29D196, MSGBOX_AUTOCLOSE end Route117_EventScript_1F3C65:: @ 81F3C65 - trainerbattle_normal TRAINER_AISHA, Route117_Text_29D1D1, Route117_Text_29D206 + trainerbattle_single TRAINER_AISHA, Route117_Text_29D1D1, Route117_Text_29D206 msgbox Route117_Text_29D24C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index f892b64aa2..f88e0e9c39 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -187,7 +187,7 @@ Route118_Movement_1F3F7E: @ 81F3F7E step_end Route118_EventScript_1F3F87:: @ 81F3F87 - trainerbattle_normal TRAINER_ROSE_1, Route118_Text_29D290, Route118_Text_29D2D8, Route118_EventScript_1F3FB3 + trainerbattle_single TRAINER_ROSE_1, Route118_Text_29D290, Route118_Text_29D2D8, Route118_EventScript_1F3FB3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F3FD2 @@ -209,17 +209,17 @@ Route118_EventScript_1F3FD2:: @ 81F3FD2 end Route118_EventScript_1F3FE9:: @ 81F3FE9 - trainerbattle_normal TRAINER_BARNY, Route118_Text_29D515, Route118_Text_29D55C + trainerbattle_single TRAINER_BARNY, Route118_Text_29D515, Route118_Text_29D55C msgbox Route118_Text_29D587, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4000:: @ 81F4000 - trainerbattle_normal TRAINER_WADE, Route118_Text_29D5DF, Route118_Text_29D64C + trainerbattle_single TRAINER_WADE, Route118_Text_29D5DF, Route118_Text_29D64C msgbox Route118_Text_29D663, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4017:: @ 81F4017 - trainerbattle_normal TRAINER_DALTON_1, Route118_Text_29D6AF, Route118_Text_29D6CD, Route118_EventScript_1F4043 + trainerbattle_single TRAINER_DALTON_1, Route118_Text_29D6AF, Route118_Text_29D6CD, Route118_EventScript_1F4043 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route118_EventScript_1F4062 @@ -241,17 +241,17 @@ Route118_EventScript_1F4062:: @ 81F4062 end Route118_EventScript_1F4079:: @ 81F4079 - trainerbattle_normal TRAINER_PERRY, Route118_Text_29D41D, Route118_Text_29D45B + trainerbattle_single TRAINER_PERRY, Route118_Text_29D41D, Route118_Text_29D45B msgbox Route118_Text_29D46C, MSGBOX_AUTOCLOSE end Route118_EventScript_1F4090:: @ 81F4090 - trainerbattle_normal TRAINER_CHESTER, Route118_Text_29D4A6, Route118_Text_29D4C4 + trainerbattle_single TRAINER_CHESTER, Route118_Text_29D4A6, Route118_Text_29D4C4 msgbox Route118_Text_29D4DA, MSGBOX_AUTOCLOSE end Route118_EventScript_1F40A7:: @ 81F40A7 - trainerbattle_normal TRAINER_DEANDRE, Route118_Text_29D81B, Route118_Text_29D83C + trainerbattle_single TRAINER_DEANDRE, Route118_Text_29D81B, Route118_Text_29D83C msgbox Route118_Text_29D872, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index b8e441dca5..87acdeb84c 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -337,37 +337,37 @@ Route119_EventScript_1F477D:: @ 81F477D end Route119_EventScript_1F4786:: @ 81F4786 - trainerbattle_normal TRAINER_BRENT, Route119_Text_29D8C2, Route119_Text_29D8F0 + trainerbattle_single TRAINER_BRENT, Route119_Text_29D8C2, Route119_Text_29D8F0 msgbox Route119_Text_29D902, MSGBOX_AUTOCLOSE end Route119_EventScript_1F479D:: @ 81F479D - trainerbattle_normal TRAINER_DONALD, Route119_Text_29D941, Route119_Text_29D97C + trainerbattle_single TRAINER_DONALD, Route119_Text_29D941, Route119_Text_29D97C msgbox Route119_Text_29D993, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47B4:: @ 81F47B4 - trainerbattle_normal TRAINER_TAYLOR, Route119_Text_29D9CD, Route119_Text_29DA14 + trainerbattle_single TRAINER_TAYLOR, Route119_Text_29D9CD, Route119_Text_29DA14 msgbox Route119_Text_29DA2C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47CB:: @ 81F47CB - trainerbattle_normal TRAINER_DOUG, Route119_Text_29DA7D, Route119_Text_29DABC + trainerbattle_single TRAINER_DOUG, Route119_Text_29DA7D, Route119_Text_29DABC msgbox Route119_Text_29DADB, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47E2:: @ 81F47E2 - trainerbattle_normal TRAINER_GREG, Route119_Text_29DB17, Route119_Text_29DB66 + trainerbattle_single TRAINER_GREG, Route119_Text_29DB17, Route119_Text_29DB66 msgbox Route119_Text_29DB7C, MSGBOX_AUTOCLOSE end Route119_EventScript_1F47F9:: @ 81F47F9 - trainerbattle_normal TRAINER_KENT, Route119_Text_29DBC2, Route119_Text_29DC20 + trainerbattle_single TRAINER_KENT, Route119_Text_29DBC2, Route119_Text_29DC20 msgbox Route119_Text_29DC2B, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4810:: @ 81F4810 - trainerbattle_normal TRAINER_JACKSON_1, Route119_Text_29DC4C, Route119_Text_29DC9F, Route119_EventScript_1F483C + trainerbattle_single TRAINER_JACKSON_1, Route119_Text_29DC4C, Route119_Text_29DC9F, Route119_EventScript_1F483C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F485B @@ -389,7 +389,7 @@ Route119_EventScript_1F485B:: @ 81F485B end Route119_EventScript_1F4872:: @ 81F4872 - trainerbattle_normal TRAINER_CATHERINE_1, Route119_Text_29DE0F, Route119_Text_29DE5D, Route119_EventScript_1F489E + trainerbattle_single TRAINER_CATHERINE_1, Route119_Text_29DE0F, Route119_Text_29DE5D, Route119_EventScript_1F489E specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route119_EventScript_1F48BD @@ -411,47 +411,47 @@ Route119_EventScript_1F48BD:: @ 81F48BD end Route119_EventScript_1F48D4:: @ 81F48D4 - trainerbattle_normal TRAINER_HUGH, Route119_Text_29E007, Route119_Text_29E063 + trainerbattle_single TRAINER_HUGH, Route119_Text_29E007, Route119_Text_29E063 msgbox Route119_Text_29E071, MSGBOX_AUTOCLOSE end Route119_EventScript_1F48EB:: @ 81F48EB - trainerbattle_normal TRAINER_PHIL, Route119_Text_29E0A5, Route119_Text_29E0E1 + trainerbattle_single TRAINER_PHIL, Route119_Text_29E0A5, Route119_Text_29E0E1 msgbox Route119_Text_29E0F6, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4902:: @ 81F4902 - trainerbattle_normal TRAINER_YASU, Route119_Text_29E134, Route119_Text_29E18D + trainerbattle_single TRAINER_YASU, Route119_Text_29E134, Route119_Text_29E18D msgbox Route119_Text_29E19D, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4919:: @ 81F4919 - trainerbattle_normal TRAINER_TAKASHI, Route119_Text_29E1F5, Route119_Text_29E22B + trainerbattle_single TRAINER_TAKASHI, Route119_Text_29E1F5, Route119_Text_29E22B msgbox Route119_Text_29E245, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4930:: @ 81F4930 - trainerbattle_normal TRAINER_HIDEO, Route119_Text_29E26A, Route119_Text_29E288 + trainerbattle_single TRAINER_HIDEO, Route119_Text_29E26A, Route119_Text_29E288 msgbox Route119_Text_29E2A3, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4947:: @ 81F4947 - trainerbattle_normal TRAINER_CHRIS, Route119_Text_29E30D, Route119_Text_29E372 + trainerbattle_single TRAINER_CHRIS, Route119_Text_29E30D, Route119_Text_29E372 msgbox Route119_Text_29E3A2, MSGBOX_AUTOCLOSE end Route119_EventScript_1F495E:: @ 81F495E - trainerbattle_normal TRAINER_FABIAN, Route119_Text_29E3FF, Route119_Text_29E44F + trainerbattle_single TRAINER_FABIAN, Route119_Text_29E3FF, Route119_Text_29E44F msgbox Route119_Text_29E492, MSGBOX_AUTOCLOSE end Route119_EventScript_1F4975:: @ 81F4975 - trainerbattle_normal TRAINER_DAYTON, Route119_Text_29E4DF, Route119_Text_29E513 + trainerbattle_single TRAINER_DAYTON, Route119_Text_29E4DF, Route119_Text_29E513 msgbox Route119_Text_29E532, MSGBOX_AUTOCLOSE end Route119_EventScript_1F498C:: @ 81F498C - trainerbattle_normal TRAINER_RACHEL, Route119_Text_29E56F, Route119_Text_29E5B1 + trainerbattle_single TRAINER_RACHEL, Route119_Text_29E56F, Route119_Text_29E5B1 msgbox Route119_Text_29E5CB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119_WeatherInstitute_1F/scripts.inc b/data/maps/Route119_WeatherInstitute_1F/scripts.inc index ba132a56b4..f5b97bffa8 100644 --- a/data/maps/Route119_WeatherInstitute_1F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_1F/scripts.inc @@ -65,12 +65,12 @@ Route119_WeatherInstitute_1F_EventScript_26FB18:: @ 826FB18 end Route119_WeatherInstitute_1F_EventScript_26FB29:: @ 826FB29 - trainerbattle_normal TRAINER_GRUNT_11, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB + trainerbattle_single TRAINER_GRUNT_11, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB msgbox Route119_WeatherInstitute_1F_Text_26FBD7, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_1F_EventScript_26FB40:: @ 826FB40 - trainerbattle_normal TRAINER_GRUNT_20, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52 + trainerbattle_single TRAINER_GRUNT_20, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52 msgbox Route119_WeatherInstitute_1F_Text_26FC60, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index 36b9081af1..1b7ba28ded 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -27,22 +27,22 @@ Route119_WeatherInstitute_2F_EventScript_26FF5C:: @ 826FF5C return Route119_WeatherInstitute_2F_EventScript_26FF68:: @ 826FF68 - trainerbattle_normal TRAINER_GRUNT_37, Route119_WeatherInstitute_2F_Text_270335, Route119_WeatherInstitute_2F_Text_27039F + trainerbattle_single TRAINER_GRUNT_37, Route119_WeatherInstitute_2F_Text_270335, Route119_WeatherInstitute_2F_Text_27039F msgbox Route119_WeatherInstitute_2F_Text_2703C0, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF7F:: @ 826FF7F - trainerbattle_normal TRAINER_GRUNT_12, Route119_WeatherInstitute_2F_Text_27019C, Route119_WeatherInstitute_2F_Text_270208 + trainerbattle_single TRAINER_GRUNT_12, Route119_WeatherInstitute_2F_Text_27019C, Route119_WeatherInstitute_2F_Text_270208 msgbox Route119_WeatherInstitute_2F_Text_27022B, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FF96:: @ 826FF96 - trainerbattle_normal TRAINER_GRUNT_13, Route119_WeatherInstitute_2F_Text_270292, Route119_WeatherInstitute_2F_Text_2702CE + trainerbattle_single TRAINER_GRUNT_13, Route119_WeatherInstitute_2F_Text_270292, Route119_WeatherInstitute_2F_Text_2702CE msgbox Route119_WeatherInstitute_2F_Text_2702DA, MSGBOX_AUTOCLOSE end Route119_WeatherInstitute_2F_EventScript_26FFAD:: @ 826FFAD - trainerbattle_normal TRAINER_SHELLY_1, Route119_WeatherInstitute_2F_Text_270409, Route119_WeatherInstitute_2F_Text_2704BD, Route119_WeatherInstitute_2F_EventScript_26FFC8 + trainerbattle_single TRAINER_SHELLY_1, Route119_WeatherInstitute_2F_Text_270409, Route119_WeatherInstitute_2F_Text_2704BD, Route119_WeatherInstitute_2F_EventScript_26FFC8 msgbox Route119_WeatherInstitute_2F_Text_2704E4, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route120/scripts.inc b/data/maps/Route120/scripts.inc index 6a3343e4a9..86bf1b10eb 100644 --- a/data/maps/Route120/scripts.inc +++ b/data/maps/Route120/scripts.inc @@ -291,12 +291,12 @@ Route120_EventScript_1F57CE:: @ 81F57CE end Route120_EventScript_1F57D7:: @ 81F57D7 - trainerbattle_normal TRAINER_COLIN, Route120_Text_29E62D, Route120_Text_29E665 + trainerbattle_single TRAINER_COLIN, Route120_Text_29E62D, Route120_Text_29E665 msgbox Route120_Text_29E67A, MSGBOX_AUTOCLOSE end Route120_EventScript_1F57EE:: @ 81F57EE - trainerbattle_normal TRAINER_ROBERT_1, Route120_Text_29E6E3, Route120_Text_29E70A, Route120_EventScript_1F581A + trainerbattle_single TRAINER_ROBERT_1, Route120_Text_29E6E3, Route120_Text_29E70A, Route120_EventScript_1F581A specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F5839 @@ -318,17 +318,17 @@ Route120_EventScript_1F5839:: @ 81F5839 end Route120_EventScript_1F5850:: @ 81F5850 - trainerbattle_normal TRAINER_LORENZO, Route120_Text_29E843, Route120_Text_29E884 + trainerbattle_single TRAINER_LORENZO, Route120_Text_29E843, Route120_Text_29E884 msgbox Route120_Text_29E8C5, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5867:: @ 81F5867 - trainerbattle_normal TRAINER_JENNA, Route120_Text_29E91C, Route120_Text_29E980 + trainerbattle_single TRAINER_JENNA, Route120_Text_29E91C, Route120_Text_29E980 msgbox Route120_Text_29E996, MSGBOX_AUTOCLOSE end Route120_EventScript_1F587E:: @ 81F587E - trainerbattle_normal TRAINER_JEFFREY_1, Route120_Text_29E9D7, Route120_Text_29E9FF, Route120_EventScript_1F58AA + trainerbattle_single TRAINER_JEFFREY_1, Route120_Text_29E9D7, Route120_Text_29E9FF, Route120_EventScript_1F58AA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route120_EventScript_1F58C9 @@ -350,42 +350,42 @@ Route120_EventScript_1F58C9:: @ 81F58C9 end Route120_EventScript_1F58E0:: @ 81F58E0 - trainerbattle_normal TRAINER_JENNIFER, Route120_Text_29EAEF, Route120_Text_29EB53 + trainerbattle_single TRAINER_JENNIFER, Route120_Text_29EAEF, Route120_Text_29EB53 msgbox Route120_Text_29EB6E, MSGBOX_AUTOCLOSE end Route120_EventScript_1F58F7:: @ 81F58F7 - trainerbattle_normal TRAINER_CHIP, Route120_Text_29EBAF, Route120_Text_29EC25 + trainerbattle_single TRAINER_CHIP, Route120_Text_29EBAF, Route120_Text_29EC25 msgbox Route120_Text_29EC41, MSGBOX_AUTOCLOSE end Route120_EventScript_1F590E:: @ 81F590E - trainerbattle_normal TRAINER_CLARISSA, Route120_Text_29ECA6, Route120_Text_29ECEF + trainerbattle_single TRAINER_CLARISSA, Route120_Text_29ECA6, Route120_Text_29ECEF msgbox Route120_Text_29ED19, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5925:: @ 81F5925 - trainerbattle_normal TRAINER_ANGELICA, Route120_Text_29ED71, Route120_Text_29EDD3 + trainerbattle_single TRAINER_ANGELICA, Route120_Text_29ED71, Route120_Text_29EDD3 msgbox Route120_Text_29EDF7, MSGBOX_AUTOCLOSE end Route120_EventScript_1F593C:: @ 81F593C - trainerbattle_normal TRAINER_KEIGO, Route120_Text_29EE50, Route120_Text_29EE97 + trainerbattle_single TRAINER_KEIGO, Route120_Text_29EE50, Route120_Text_29EE97 msgbox Route120_Text_29EED4, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5953:: @ 81F5953 - trainerbattle_normal TRAINER_RILEY, Route120_Text_29EF08, Route120_Text_29EF63 + trainerbattle_single TRAINER_RILEY, Route120_Text_29EF08, Route120_Text_29EF63 msgbox Route120_Text_29EF89, MSGBOX_AUTOCLOSE end Route120_EventScript_1F596A:: @ 81F596A - trainerbattle_normal TRAINER_LEONEL, Route120_Text_29F04F, Route120_Text_29F080 + trainerbattle_single TRAINER_LEONEL, Route120_Text_29F04F, Route120_Text_29F080 msgbox Route120_Text_29F0A1, MSGBOX_AUTOCLOSE end Route120_EventScript_1F5981:: @ 81F5981 - trainerbattle_normal TRAINER_CALLIE, Route120_Text_29EFB1, Route120_Text_29EFE1 + trainerbattle_single TRAINER_CALLIE, Route120_Text_29EFB1, Route120_Text_29EFE1 msgbox Route120_Text_29F002, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index efaf46f5a1..84c7473e97 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -66,12 +66,12 @@ Route121_Movement_1F5E6B: @ 81F5E6B step_end Route121_EventScript_1F5E74:: @ 81F5E74 - trainerbattle_normal TRAINER_VANESSA, Route121_Text_29F0EC, Route121_Text_29F11F + trainerbattle_single TRAINER_VANESSA, Route121_Text_29F0EC, Route121_Text_29F11F msgbox Route121_Text_29F138, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5E8B:: @ 81F5E8B - trainerbattle_normal TRAINER_WALTER_1, Route121_Text_29F199, Route121_Text_29F20D, Route121_EventScript_1F5EB7 + trainerbattle_single TRAINER_WALTER_1, Route121_Text_29F199, Route121_Text_29F20D, Route121_EventScript_1F5EB7 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5ED6 @@ -93,7 +93,7 @@ Route121_EventScript_1F5ED6:: @ 81F5ED6 end Route121_EventScript_1F5EED:: @ 81F5EED - trainerbattle_normal TRAINER_TAMMY, Route121_Text_29F381, Route121_Text_29F3B9 + trainerbattle_single TRAINER_TAMMY, Route121_Text_29F381, Route121_Text_29F3B9 msgbox Route121_Text_29F3C6, MSGBOX_AUTOCLOSE end @@ -108,7 +108,7 @@ Route121_EventScript_1F5F1F:: @ 81F5F1F end Route121_EventScript_1F5F3A:: @ 81F5F3A - trainerbattle_normal TRAINER_JESSICA_1, Route121_Text_29F612, Route121_Text_29F641, Route121_EventScript_1F5F66 + trainerbattle_single TRAINER_JESSICA_1, Route121_Text_29F612, Route121_Text_29F641, Route121_EventScript_1F5F66 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F5F85 @@ -130,27 +130,27 @@ Route121_EventScript_1F5F85:: @ 81F5F85 end Route121_EventScript_1F5F9C:: @ 81F5F9C - trainerbattle_normal TRAINER_CALE, Route121_Text_29F91A, Route121_Text_29F97B + trainerbattle_single TRAINER_CALE, Route121_Text_29F91A, Route121_Text_29F97B msgbox Route121_Text_29F9AE, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FB3:: @ 81F5FB3 - trainerbattle_normal TRAINER_MYLES, Route121_Text_29FA1E, Route121_Text_29FA64 + trainerbattle_single TRAINER_MYLES, Route121_Text_29FA1E, Route121_Text_29FA64 msgbox Route121_Text_29FA73, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FCA:: @ 81F5FCA - trainerbattle_normal TRAINER_PAT, Route121_Text_29FAA7, Route121_Text_29FAD8 + trainerbattle_single TRAINER_PAT, Route121_Text_29FAA7, Route121_Text_29FAD8 msgbox Route121_Text_29FAEA, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FE1:: @ 81F5FE1 - trainerbattle_normal TRAINER_MARCEL, Route121_Text_29FB35, Route121_Text_29FB8C + trainerbattle_single TRAINER_MARCEL, Route121_Text_29FB35, Route121_Text_29FB8C msgbox Route121_Text_29FBA8, MSGBOX_AUTOCLOSE end Route121_EventScript_1F5FF8:: @ 81F5FF8 - trainerbattle_normal TRAINER_CRISTIN_1, Route121_Text_29F770, Route121_Text_29F7C1, Route121_EventScript_1F6024 + trainerbattle_single TRAINER_CRISTIN_1, Route121_Text_29F770, Route121_Text_29F7C1, Route121_EventScript_1F6024 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route121_EventScript_1F6043 diff --git a/data/maps/Route123/scripts.inc b/data/maps/Route123/scripts.inc index 193c333685..ab5b5abb99 100644 --- a/data/maps/Route123/scripts.inc +++ b/data/maps/Route123/scripts.inc @@ -46,22 +46,22 @@ Route123_EventScript_1F61BC:: @ 81F61BC end Route123_EventScript_1F61C5:: @ 81F61C5 - trainerbattle_normal TRAINER_WENDY, Route123_Text_29FBEB, Route123_Text_29FC23 + trainerbattle_single TRAINER_WENDY, Route123_Text_29FBEB, Route123_Text_29FC23 msgbox Route123_Text_29FC42, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61DC:: @ 81F61DC - trainerbattle_normal TRAINER_BRAXTON, Route123_Text_29FC6F, Route123_Text_29FCD6 + trainerbattle_single TRAINER_BRAXTON, Route123_Text_29FC6F, Route123_Text_29FCD6 msgbox Route123_Text_29FCF4, MSGBOX_AUTOCLOSE end Route123_EventScript_1F61F3:: @ 81F61F3 - trainerbattle_normal TRAINER_VIOLET, Route123_Text_29FD1D, Route123_Text_29FD53 + trainerbattle_single TRAINER_VIOLET, Route123_Text_29FD1D, Route123_Text_29FD53 msgbox Route123_Text_29FD7B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F620A:: @ 81F620A - trainerbattle_normal TRAINER_CAMERON_1, Route123_Text_29FDBA, Route123_Text_29FE1E, Route123_EventScript_1F6236 + trainerbattle_single TRAINER_CAMERON_1, Route123_Text_29FDBA, Route123_Text_29FE1E, Route123_EventScript_1F6236 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6255 @@ -83,7 +83,7 @@ Route123_EventScript_1F6255:: @ 81F6255 end Route123_EventScript_1F626C:: @ 81F626C - trainerbattle_normal TRAINER_JACKI_1, Route123_Text_29FF61, Route123_Text_29FFD8, Route123_EventScript_1F6298 + trainerbattle_single TRAINER_JACKI_1, Route123_Text_29FF61, Route123_Text_29FFD8, Route123_EventScript_1F6298 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F62B7 @@ -115,47 +115,47 @@ Route123_EventScript_1F62E9:: @ 81F62E9 end Route123_EventScript_1F6304:: @ 81F6304 - trainerbattle_normal TRAINER_KINDRA, Route123_Text_2A025F, Route123_Text_2A02A6 + trainerbattle_single TRAINER_KINDRA, Route123_Text_2A025F, Route123_Text_2A02A6 msgbox Route123_Text_2A02C1, MSGBOX_AUTOCLOSE end Route123_EventScript_1F631B:: @ 81F631B - trainerbattle_normal TRAINER_FREDRICK, Route123_Text_2A060A, Route123_Text_2A0631 + trainerbattle_single TRAINER_FREDRICK, Route123_Text_2A060A, Route123_Text_2A0631 msgbox Route123_Text_2A0672, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6332:: @ 81F6332 - trainerbattle_normal TRAINER_ALBERTO, Route123_Text_2A06AF, Route123_Text_2A0704 + trainerbattle_single TRAINER_ALBERTO, Route123_Text_2A06AF, Route123_Text_2A0704 msgbox Route123_Text_2A072B, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6349:: @ 81F6349 - trainerbattle_normal TRAINER_ED, Route123_Text_2A079B, Route123_Text_2A07F0 + trainerbattle_single TRAINER_ED, Route123_Text_2A079B, Route123_Text_2A07F0 msgbox Route123_Text_2A080D, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6360:: @ 81F6360 - trainerbattle_normal TRAINER_KAYLEY, Route123_Text_2A0902, Route123_Text_2A0943 + trainerbattle_single TRAINER_KAYLEY, Route123_Text_2A0902, Route123_Text_2A0943 msgbox Route123_Text_2A096E, MSGBOX_AUTOCLOSE end Route123_EventScript_1F6377:: @ 81F6377 - trainerbattle_normal TRAINER_JONAS, Route123_Text_2A0854, Route123_Text_2A088A + trainerbattle_single TRAINER_JONAS, Route123_Text_2A0854, Route123_Text_2A088A msgbox Route123_Text_2A08CA, MSGBOX_AUTOCLOSE end Route123_EventScript_1F638E:: @ 81F638E - trainerbattle_normal TRAINER_JAZMYN, Route123_Text_2A054E, Route123_Text_2A0592 + trainerbattle_single TRAINER_JAZMYN, Route123_Text_2A054E, Route123_Text_2A0592 msgbox Route123_Text_2A05AC, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63A5:: @ 81F63A5 - trainerbattle_normal TRAINER_DAVIS, Route123_Text_2A04C0, Route123_Text_2A04FE + trainerbattle_single TRAINER_DAVIS, Route123_Text_2A04C0, Route123_Text_2A04FE msgbox Route123_Text_2A0512, MSGBOX_AUTOCLOSE end Route123_EventScript_1F63BC:: @ 81F63BC - trainerbattle_normal TRAINER_FERNANDO_1, Route123_Text_2A0323, Route123_Text_2A035C, Route123_EventScript_1F63E8 + trainerbattle_single TRAINER_FERNANDO_1, Route123_Text_2A0323, Route123_Text_2A035C, Route123_EventScript_1F63E8 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route123_EventScript_1F6407 diff --git a/data/maps/Route124/scripts.inc b/data/maps/Route124/scripts.inc index 914189ca0a..d9d43b5310 100644 --- a/data/maps/Route124/scripts.inc +++ b/data/maps/Route124/scripts.inc @@ -12,17 +12,17 @@ Route124_EventScript_1F657C:: @ 81F657C end Route124_EventScript_1F6585:: @ 81F6585 - trainerbattle_normal TRAINER_SPENCER, Route124_Text_2A09B1, Route124_Text_2A0A02 + trainerbattle_single TRAINER_SPENCER, Route124_Text_2A09B1, Route124_Text_2A0A02 msgbox Route124_Text_2A0A20, MSGBOX_AUTOCLOSE end Route124_EventScript_1F659C:: @ 81F659C - trainerbattle_normal TRAINER_ROLAND, Route124_Text_2A0A84, Route124_Text_2A0ACC + trainerbattle_single TRAINER_ROLAND, Route124_Text_2A0A84, Route124_Text_2A0ACC msgbox Route124_Text_2A0AD9, MSGBOX_AUTOCLOSE end Route124_EventScript_1F65B3:: @ 81F65B3 - trainerbattle_normal TRAINER_JENNY_1, Route124_Text_2A0B37, Route124_Text_2A0B7C, Route124_EventScript_1F65DF + trainerbattle_single TRAINER_JENNY_1, Route124_Text_2A0B37, Route124_Text_2A0B7C, Route124_EventScript_1F65DF specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route124_EventScript_1F65FE @@ -44,12 +44,12 @@ Route124_EventScript_1F65FE:: @ 81F65FE end Route124_EventScript_1F6615:: @ 81F6615 - trainerbattle_normal TRAINER_GRACE, Route124_Text_2A0D0A, Route124_Text_2A0D3D + trainerbattle_single TRAINER_GRACE, Route124_Text_2A0D0A, Route124_Text_2A0D3D msgbox Route124_Text_2A0D66, MSGBOX_AUTOCLOSE end Route124_EventScript_1F662C:: @ 81F662C - trainerbattle_normal TRAINER_CHAD, Route124_Text_2A0DA0, Route124_Text_2A0DFF + trainerbattle_single TRAINER_CHAD, Route124_Text_2A0DA0, Route124_Text_2A0DFF msgbox Route124_Text_2A0E1E, MSGBOX_AUTOCLOSE end @@ -94,12 +94,12 @@ Route124_EventScript_1F66F0:: @ 81F66F0 end Route124_EventScript_1F670B:: @ 81F670B - trainerbattle_normal TRAINER_DECLAN, Route124_Text_2A13BD, Route124_Text_2A142C + trainerbattle_single TRAINER_DECLAN, Route124_Text_2A13BD, Route124_Text_2A142C msgbox Route124_Text_2A144F, MSGBOX_AUTOCLOSE end Route124_EventScript_1F6722:: @ 81F6722 - trainerbattle_normal TRAINER_ISABELLA, Route124_Text_2A148E, Route124_Text_2A14BC + trainerbattle_single TRAINER_ISABELLA, Route124_Text_2A148E, Route124_Text_2A14BC msgbox Route124_Text_2A14ED, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route125/scripts.inc b/data/maps/Route125/scripts.inc index c0e36be66f..528eda7047 100644 --- a/data/maps/Route125/scripts.inc +++ b/data/maps/Route125/scripts.inc @@ -27,27 +27,27 @@ Route125_MapScript2_1F679A: @ 81F679A .2byte 0 Route125_EventScript_1F67A4:: @ 81F67A4 - trainerbattle_normal TRAINER_NOLEN, Route125_Text_2A1527, Route125_Text_2A155A + trainerbattle_single TRAINER_NOLEN, Route125_Text_2A1527, Route125_Text_2A155A msgbox Route125_Text_2A1567, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67BB:: @ 81F67BB - trainerbattle_normal TRAINER_STAN, Route125_Text_2A159F, Route125_Text_2A15C7 + trainerbattle_single TRAINER_STAN, Route125_Text_2A159F, Route125_Text_2A15C7 msgbox Route125_Text_2A15D5, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67D2:: @ 81F67D2 - trainerbattle_normal TRAINER_TANYA, Route125_Text_2A1615, Route125_Text_2A164D + trainerbattle_single TRAINER_TANYA, Route125_Text_2A1615, Route125_Text_2A164D msgbox Route125_Text_2A165E, MSGBOX_AUTOCLOSE end Route125_EventScript_1F67E9:: @ 81F67E9 - trainerbattle_normal TRAINER_SHARON, Route125_Text_2A1686, Route125_Text_2A16C5 + trainerbattle_single TRAINER_SHARON, Route125_Text_2A1686, Route125_Text_2A16C5 msgbox Route125_Text_2A16CE, MSGBOX_AUTOCLOSE end Route125_EventScript_1F6800:: @ 81F6800 - trainerbattle_normal TRAINER_ERNEST_1, Route125_Text_2A16FC, Route125_Text_2A173A, Route125_EventScript_1F682C + trainerbattle_single TRAINER_ERNEST_1, Route125_Text_2A16FC, Route125_Text_2A173A, Route125_EventScript_1F682C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route125_EventScript_1F684B @@ -79,12 +79,12 @@ Route125_EventScript_1F687D:: @ 81F687D end Route125_EventScript_1F6898:: @ 81F6898 - trainerbattle_normal TRAINER_PRESLEY, Route125_Text_2A1B1A, Route125_Text_2A1B4E + trainerbattle_single TRAINER_PRESLEY, Route125_Text_2A1B1A, Route125_Text_2A1B4E msgbox Route125_Text_2A1B70, MSGBOX_AUTOCLOSE end Route125_EventScript_1F68AF:: @ 81F68AF - trainerbattle_normal TRAINER_AURON, Route125_Text_2A1BCE, Route125_Text_2A1BFD + trainerbattle_single TRAINER_AURON, Route125_Text_2A1BCE, Route125_Text_2A1BFD msgbox Route125_Text_2A1C2A, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route126/scripts.inc b/data/maps/Route126/scripts.inc index 8728b6f2dd..0be11144a5 100644 --- a/data/maps/Route126/scripts.inc +++ b/data/maps/Route126/scripts.inc @@ -8,42 +8,42 @@ Route126_MapScript1_1F68CC: @ 81F68CC end Route126_EventScript_1F68D6:: @ 81F68D6 - trainerbattle_normal TRAINER_BARRY, Route126_Text_2A1C95, Route126_Text_2A1CC8 + trainerbattle_single TRAINER_BARRY, Route126_Text_2A1C95, Route126_Text_2A1CC8 msgbox Route126_Text_2A1CDD, MSGBOX_AUTOCLOSE end Route126_EventScript_1F68ED:: @ 81F68ED - trainerbattle_normal TRAINER_DEAN, Route126_Text_2A1D2A, Route126_Text_2A1D63 + trainerbattle_single TRAINER_DEAN, Route126_Text_2A1D2A, Route126_Text_2A1D63 msgbox Route126_Text_2A1D72, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6904:: @ 81F6904 - trainerbattle_normal TRAINER_NIKKI, Route126_Text_2A1DAE, Route126_Text_2A1DC8 + trainerbattle_single TRAINER_NIKKI, Route126_Text_2A1DAE, Route126_Text_2A1DC8 msgbox Route126_Text_2A1E03, MSGBOX_AUTOCLOSE end Route126_EventScript_1F691B:: @ 81F691B - trainerbattle_normal TRAINER_BRENDA, Route126_Text_2A1E3E, Route126_Text_2A1E63 + trainerbattle_single TRAINER_BRENDA, Route126_Text_2A1E3E, Route126_Text_2A1E63 msgbox Route126_Text_2A1E70, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6932:: @ 81F6932 - trainerbattle_normal TRAINER_LEONARDO, Route126_Text_2A2063, Route126_Text_2A20C6 + trainerbattle_single TRAINER_LEONARDO, Route126_Text_2A2063, Route126_Text_2A20C6 msgbox Route126_Text_2A20F7, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6949:: @ 81F6949 - trainerbattle_normal TRAINER_ISOBEL, Route126_Text_2A216A, Route126_Text_2A21A3 + trainerbattle_single TRAINER_ISOBEL, Route126_Text_2A216A, Route126_Text_2A21A3 msgbox Route126_Text_2A21B8, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6960:: @ 81F6960 - trainerbattle_normal TRAINER_SIENNA, Route126_Text_2A21EF, Route126_Text_2A2216 + trainerbattle_single TRAINER_SIENNA, Route126_Text_2A21EF, Route126_Text_2A2216 msgbox Route126_Text_2A222A, MSGBOX_AUTOCLOSE end Route126_EventScript_1F6977:: @ 81F6977 - trainerbattle_normal TRAINER_PABLO_1, Route126_Text_2A1EA5, Route126_Text_2A1EE3, Route126_EventScript_1F69A3 + trainerbattle_single TRAINER_PABLO_1, Route126_Text_2A1EA5, Route126_Text_2A1EE3, Route126_EventScript_1F69A3 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route126_EventScript_1F69C2 diff --git a/data/maps/Route127/scripts.inc b/data/maps/Route127/scripts.inc index c6c5600108..f9c3290b9d 100644 --- a/data/maps/Route127/scripts.inc +++ b/data/maps/Route127/scripts.inc @@ -27,42 +27,42 @@ Route127_MapScript2_1F6A2B: @ 81F6A2B .2byte 0 Route127_EventScript_1F6A35:: @ 81F6A35 - trainerbattle_normal TRAINER_CAMDEN, Route127_Text_2A225F, Route127_Text_2A2294 + trainerbattle_single TRAINER_CAMDEN, Route127_Text_2A225F, Route127_Text_2A2294 msgbox Route127_Text_2A22A1, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A4C:: @ 81F6A4C - trainerbattle_normal TRAINER_DONNY, Route127_Text_2A22DD, Route127_Text_2A2315 + trainerbattle_single TRAINER_DONNY, Route127_Text_2A22DD, Route127_Text_2A2315 msgbox Route127_Text_2A232C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A63:: @ 81F6A63 - trainerbattle_normal TRAINER_JONAH, Route127_Text_2A2381, Route127_Text_2A23E1 + trainerbattle_single TRAINER_JONAH, Route127_Text_2A2381, Route127_Text_2A23E1 msgbox Route127_Text_2A240C, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A7A:: @ 81F6A7A - trainerbattle_normal TRAINER_HENRY, Route127_Text_2A2450, Route127_Text_2A2483 + trainerbattle_single TRAINER_HENRY, Route127_Text_2A2450, Route127_Text_2A2483 msgbox Route127_Text_2A2494, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6A91:: @ 81F6A91 - trainerbattle_normal TRAINER_ROGER, Route127_Text_2A24C6, Route127_Text_2A250B + trainerbattle_single TRAINER_ROGER, Route127_Text_2A24C6, Route127_Text_2A250B msgbox Route127_Text_2A2538, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AA8:: @ 81F6AA8 - trainerbattle_normal TRAINER_AIDAN, Route127_Text_2A257A, Route127_Text_2A25C1 + trainerbattle_single TRAINER_AIDAN, Route127_Text_2A257A, Route127_Text_2A25C1 msgbox Route127_Text_2A25D2, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6ABF:: @ 81F6ABF - trainerbattle_normal TRAINER_ATHENA, Route127_Text_2A27D0, Route127_Text_2A27FC + trainerbattle_single TRAINER_ATHENA, Route127_Text_2A27D0, Route127_Text_2A27FC msgbox Route127_Text_2A2832, MSGBOX_AUTOCLOSE end Route127_EventScript_1F6AD6:: @ 81F6AD6 - trainerbattle_normal TRAINER_KOJI_1, Route127_Text_2A264D, Route127_Text_2A2685, Route127_EventScript_1F6B02 + trainerbattle_single TRAINER_KOJI_1, Route127_Text_2A264D, Route127_Text_2A2685, Route127_EventScript_1F6B02 specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route127_EventScript_1F6B21 diff --git a/data/maps/Route128/scripts.inc b/data/maps/Route128/scripts.inc index 72fc41e03b..ec47bf39c3 100644 --- a/data/maps/Route128/scripts.inc +++ b/data/maps/Route128/scripts.inc @@ -176,7 +176,7 @@ Route128_Movement_1F6CBB: @ 81F6CBB step_end Route128_EventScript_1F6CBE:: @ 81F6CBE - trainerbattle_normal TRAINER_ISAIAH_1, Route128_Text_2A287F, Route128_Text_2A28AB, Route128_EventScript_1F6CEA + trainerbattle_single TRAINER_ISAIAH_1, Route128_Text_2A287F, Route128_Text_2A28AB, Route128_EventScript_1F6CEA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D09 @@ -198,7 +198,7 @@ Route128_EventScript_1F6D09:: @ 81F6D09 end Route128_EventScript_1F6D20:: @ 81F6D20 - trainerbattle_normal TRAINER_KATELYN_1, Route128_Text_2A2A1F, Route128_Text_2A2A94, Route128_EventScript_1F6D4C + trainerbattle_single TRAINER_KATELYN_1, Route128_Text_2A2A1F, Route128_Text_2A2A94, Route128_EventScript_1F6D4C specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq Route128_EventScript_1F6D6B @@ -220,27 +220,27 @@ Route128_EventScript_1F6D6B:: @ 81F6D6B end Route128_EventScript_1F6D82:: @ 81F6D82 - trainerbattle_normal TRAINER_ALEXA, Route128_Text_2A2C1C, Route128_Text_2A2C79 + trainerbattle_single TRAINER_ALEXA, Route128_Text_2A2C1C, Route128_Text_2A2C79 msgbox Route128_Text_2A2C95, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6D99:: @ 81F6D99 - trainerbattle_normal TRAINER_RUBEN, Route128_Text_2A2CD9, Route128_Text_2A2CFE + trainerbattle_single TRAINER_RUBEN, Route128_Text_2A2CD9, Route128_Text_2A2CFE msgbox Route128_Text_2A2D0D, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DB0:: @ 81F6DB0 - trainerbattle_normal TRAINER_WAYNE, Route128_Text_2A2D3D, Route128_Text_2A2DA9 + trainerbattle_single TRAINER_WAYNE, Route128_Text_2A2D3D, Route128_Text_2A2DA9 msgbox Route128_Text_2A2DBA, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DC7:: @ 81F6DC7 - trainerbattle_normal TRAINER_HARRISON, Route128_Text_2A2E0F, Route128_Text_2A2E44 + trainerbattle_single TRAINER_HARRISON, Route128_Text_2A2E0F, Route128_Text_2A2E44 msgbox Route128_Text_2A2E6C, MSGBOX_AUTOCLOSE end Route128_EventScript_1F6DDE:: @ 81F6DDE - trainerbattle_normal TRAINER_CARLEE, Route128_Text_2A2EC8, Route128_Text_2A2EFA + trainerbattle_single TRAINER_CARLEE, Route128_Text_2A2EC8, Route128_Text_2A2EFA msgbox Route128_Text_2A2F2F, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route129/scripts.inc b/data/maps/Route129/scripts.inc index 8649f903b1..b58e9ddd4d 100644 --- a/data/maps/Route129/scripts.inc +++ b/data/maps/Route129/scripts.inc @@ -32,27 +32,27 @@ Route129_MapScript2_1F72E2: @ 81F72E2 .2byte 0 Route129_EventScript_1F72EC:: @ 81F72EC - trainerbattle_normal TRAINER_CHASE, Route129_Text_2A2F66, Route129_Text_2A2F9D + trainerbattle_single TRAINER_CHASE, Route129_Text_2A2F66, Route129_Text_2A2F9D msgbox Route129_Text_2A2FB9, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7303:: @ 81F7303 - trainerbattle_normal TRAINER_ALLISON, Route129_Text_2A2FF2, Route129_Text_2A3034 + trainerbattle_single TRAINER_ALLISON, Route129_Text_2A2FF2, Route129_Text_2A3034 msgbox Route129_Text_2A3048, MSGBOX_AUTOCLOSE end Route129_EventScript_1F731A:: @ 81F731A - trainerbattle_normal TRAINER_REED, Route129_Text_2A30CD, Route129_Text_2A30F1 + trainerbattle_single TRAINER_REED, Route129_Text_2A30CD, Route129_Text_2A30F1 msgbox Route129_Text_2A3114, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7331:: @ 81F7331 - trainerbattle_normal TRAINER_TISHA, Route129_Text_2A314E, Route129_Text_2A317D + trainerbattle_single TRAINER_TISHA, Route129_Text_2A314E, Route129_Text_2A317D msgbox Route129_Text_2A31A6, MSGBOX_AUTOCLOSE end Route129_EventScript_1F7348:: @ 81F7348 - trainerbattle_normal TRAINER_CLARENCE, Route129_Text_2A3204, Route129_Text_2A3239 + trainerbattle_single TRAINER_CLARENCE, Route129_Text_2A3204, Route129_Text_2A3239 msgbox Route129_Text_2A3252, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route130/scripts.inc b/data/maps/Route130/scripts.inc index 91c3dde49e..6698837d22 100644 --- a/data/maps/Route130/scripts.inc +++ b/data/maps/Route130/scripts.inc @@ -36,17 +36,17 @@ Route130_EventScript_1F73B5:: @ 81F73B5 return Route130_EventScript_1F73BF:: @ 81F73BF - trainerbattle_normal TRAINER_RODNEY, Route130_Text_2A328A, Route130_Text_2A32E6 + trainerbattle_single TRAINER_RODNEY, Route130_Text_2A328A, Route130_Text_2A32E6 msgbox Route130_Text_2A3300, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73D6:: @ 81F73D6 - trainerbattle_normal TRAINER_KATIE, Route130_Text_2A3363, Route130_Text_2A33AC + trainerbattle_single TRAINER_KATIE, Route130_Text_2A3363, Route130_Text_2A33AC msgbox Route130_Text_2A33F5, MSGBOX_AUTOCLOSE end Route130_EventScript_1F73ED:: @ 81F73ED - trainerbattle_normal TRAINER_SANTIAGO, Route130_Text_2A343A, Route130_Text_2A346D + trainerbattle_single TRAINER_SANTIAGO, Route130_Text_2A343A, Route130_Text_2A346D msgbox Route130_Text_2A3494, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route131/scripts.inc b/data/maps/Route131/scripts.inc index 07647a9592..618d17fdb0 100644 --- a/data/maps/Route131/scripts.inc +++ b/data/maps/Route131/scripts.inc @@ -18,22 +18,22 @@ Route131_EventScript_1F741F:: @ 81F741F return Route131_EventScript_1F7429:: @ 81F7429 - trainerbattle_normal TRAINER_RICHARD, Route131_Text_2A34C8, Route131_Text_2A350D + trainerbattle_single TRAINER_RICHARD, Route131_Text_2A34C8, Route131_Text_2A350D msgbox Route131_Text_2A353D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7440:: @ 81F7440 - trainerbattle_normal TRAINER_HERMAN, Route131_Text_2A35C6, Route131_Text_2A3626 + trainerbattle_single TRAINER_HERMAN, Route131_Text_2A35C6, Route131_Text_2A3626 msgbox Route131_Text_2A362D, MSGBOX_AUTOCLOSE end Route131_EventScript_1F7457:: @ 81F7457 - trainerbattle_normal TRAINER_SUSIE, Route131_Text_2A367B, Route131_Text_2A36AB + trainerbattle_single TRAINER_SUSIE, Route131_Text_2A367B, Route131_Text_2A36AB msgbox Route131_Text_2A36D6, MSGBOX_AUTOCLOSE end Route131_EventScript_1F746E:: @ 81F746E - trainerbattle_normal TRAINER_KARA, Route131_Text_2A3751, Route131_Text_2A378A + trainerbattle_single TRAINER_KARA, Route131_Text_2A3751, Route131_Text_2A378A msgbox Route131_Text_2A379F, MSGBOX_AUTOCLOSE end @@ -48,12 +48,12 @@ Route131_EventScript_1F74A0:: @ 81F74A0 end Route131_EventScript_1F74BB:: @ 81F74BB - trainerbattle_normal TRAINER_TALIA, Route131_Text_2A39FE, Route131_Text_2A3A38 + trainerbattle_single TRAINER_TALIA, Route131_Text_2A39FE, Route131_Text_2A3A38 msgbox Route131_Text_2A3A48, MSGBOX_AUTOCLOSE end Route131_EventScript_1F74D2:: @ 81F74D2 - trainerbattle_normal TRAINER_KEVIN, Route131_Text_2A3AA0, Route131_Text_2A3AFC + trainerbattle_single TRAINER_KEVIN, Route131_Text_2A3AA0, Route131_Text_2A3AFC msgbox Route131_Text_2A3B02, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route132/scripts.inc b/data/maps/Route132/scripts.inc index a80a1a5c0d..aed4d0673e 100644 --- a/data/maps/Route132/scripts.inc +++ b/data/maps/Route132/scripts.inc @@ -2,42 +2,42 @@ Route132_MapScripts:: @ 81F74E9 .byte 0 Route132_EventScript_1F74EA:: @ 81F74EA - trainerbattle_normal TRAINER_GILBERT, Route132_Text_2A3B4C, Route132_Text_2A3BAC + trainerbattle_single TRAINER_GILBERT, Route132_Text_2A3B4C, Route132_Text_2A3BAC msgbox Route132_Text_2A3BC0, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7501:: @ 81F7501 - trainerbattle_normal TRAINER_DANA, Route132_Text_2A3C04, Route132_Text_2A3C39 + trainerbattle_single TRAINER_DANA, Route132_Text_2A3C04, Route132_Text_2A3C39 msgbox Route132_Text_2A3C49, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7518:: @ 81F7518 - trainerbattle_normal TRAINER_RONALD, Route132_Text_2A3C7F, Route132_Text_2A3CAD + trainerbattle_single TRAINER_RONALD, Route132_Text_2A3C7F, Route132_Text_2A3CAD msgbox Route132_Text_2A3CC5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F752F:: @ 81F752F - trainerbattle_normal TRAINER_KIYO, Route132_Text_2A3D26, Route132_Text_2A3D6C + trainerbattle_single TRAINER_KIYO, Route132_Text_2A3D26, Route132_Text_2A3D6C msgbox Route132_Text_2A3D8B, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7546:: @ 81F7546 - trainerbattle_normal TRAINER_PAXTON, Route132_Text_2A3F4F, Route132_Text_2A3FA8 + trainerbattle_single TRAINER_PAXTON, Route132_Text_2A3F4F, Route132_Text_2A3FA8 msgbox Route132_Text_2A3FE5, MSGBOX_AUTOCLOSE end Route132_EventScript_1F755D:: @ 81F755D - trainerbattle_normal TRAINER_DARCY, Route132_Text_2A4026, Route132_Text_2A406E + trainerbattle_single TRAINER_DARCY, Route132_Text_2A4026, Route132_Text_2A406E msgbox Route132_Text_2A40A4, MSGBOX_AUTOCLOSE end Route132_EventScript_1F7574:: @ 81F7574 - trainerbattle_normal TRAINER_JONATHAN, Route132_Text_2A3EAC, Route132_Text_2A3EDD + trainerbattle_single TRAINER_JONATHAN, Route132_Text_2A3EAC, Route132_Text_2A3EDD msgbox Route132_Text_2A3F03, MSGBOX_AUTOCLOSE end Route132_EventScript_1F758B:: @ 81F758B - trainerbattle_normal TRAINER_MAKAYLA, Route132_Text_2A3DF0, Route132_Text_2A3E2C + trainerbattle_single TRAINER_MAKAYLA, Route132_Text_2A3DF0, Route132_Text_2A3E2C msgbox Route132_Text_2A3E4E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route133/scripts.inc b/data/maps/Route133/scripts.inc index c42963d83d..a91eeead3b 100644 --- a/data/maps/Route133/scripts.inc +++ b/data/maps/Route133/scripts.inc @@ -2,37 +2,37 @@ Route133_MapScripts:: @ 81F75A2 .byte 0 Route133_EventScript_1F75A3:: @ 81F75A3 - trainerbattle_normal TRAINER_FRANKLIN, Route133_Text_2A40F0, Route133_Text_2A413F + trainerbattle_single TRAINER_FRANKLIN, Route133_Text_2A40F0, Route133_Text_2A413F msgbox Route133_Text_2A4154, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75BA:: @ 81F75BA - trainerbattle_normal TRAINER_DEBRA, Route133_Text_2A41A8, Route133_Text_2A4200 + trainerbattle_single TRAINER_DEBRA, Route133_Text_2A41A8, Route133_Text_2A4200 msgbox Route133_Text_2A420E, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75D1:: @ 81F75D1 - trainerbattle_normal TRAINER_LINDA, Route133_Text_2A4236, Route133_Text_2A4258 + trainerbattle_single TRAINER_LINDA, Route133_Text_2A4236, Route133_Text_2A4258 msgbox Route133_Text_2A4264, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75E8:: @ 81F75E8 - trainerbattle_normal TRAINER_WARREN, Route133_Text_2A4290, Route133_Text_2A42E0 + trainerbattle_single TRAINER_WARREN, Route133_Text_2A4290, Route133_Text_2A42E0 msgbox Route133_Text_2A4304, MSGBOX_AUTOCLOSE end Route133_EventScript_1F75FF:: @ 81F75FF - trainerbattle_normal TRAINER_BECK, Route133_Text_2A436A, Route133_Text_2A439C + trainerbattle_single TRAINER_BECK, Route133_Text_2A436A, Route133_Text_2A439C msgbox Route133_Text_2A43B9, MSGBOX_AUTOCLOSE end Route133_EventScript_1F7616:: @ 81F7616 - trainerbattle_normal TRAINER_MOLLIE, Route133_Text_2A4401, Route133_Text_2A443A + trainerbattle_single TRAINER_MOLLIE, Route133_Text_2A4401, Route133_Text_2A443A msgbox Route133_Text_2A4477, MSGBOX_AUTOCLOSE end Route133_EventScript_1F762D:: @ 81F762D - trainerbattle_normal TRAINER_CONOR, Route133_Text_2A44BA, Route133_Text_2A4505 + trainerbattle_single TRAINER_CONOR, Route133_Text_2A44BA, Route133_Text_2A4505 msgbox Route133_Text_2A4527, MSGBOX_AUTOCLOSE end diff --git a/data/maps/Route134/scripts.inc b/data/maps/Route134/scripts.inc index 862026bf67..f6f4feee3a 100644 --- a/data/maps/Route134/scripts.inc +++ b/data/maps/Route134/scripts.inc @@ -7,47 +7,47 @@ Route134_MapScript1_1F764A: @ 81F764A end Route134_EventScript_1F7653:: @ 81F7653 - trainerbattle_normal TRAINER_JACK, Route134_Text_2A4571, Route134_Text_2A45BB + trainerbattle_single TRAINER_JACK, Route134_Text_2A4571, Route134_Text_2A45BB msgbox Route134_Text_2A45C5, MSGBOX_AUTOCLOSE end Route134_EventScript_1F766A:: @ 81F766A - trainerbattle_normal TRAINER_LAUREL, Route134_Text_2A4609, Route134_Text_2A4643 + trainerbattle_single TRAINER_LAUREL, Route134_Text_2A4609, Route134_Text_2A4643 msgbox Route134_Text_2A464B, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7681:: @ 81F7681 - trainerbattle_normal TRAINER_ALEX, Route134_Text_2A4682, Route134_Text_2A46BE + trainerbattle_single TRAINER_ALEX, Route134_Text_2A4682, Route134_Text_2A46BE msgbox Route134_Text_2A46D2, MSGBOX_AUTOCLOSE end Route134_EventScript_1F7698:: @ 81F7698 - trainerbattle_normal TRAINER_AARON, Route134_Text_2A479E, Route134_Text_2A47E1 + trainerbattle_single TRAINER_AARON, Route134_Text_2A479E, Route134_Text_2A47E1 msgbox Route134_Text_2A47FD, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76AF:: @ 81F76AF - trainerbattle_normal TRAINER_HITOSHI, Route134_Text_2A4709, Route134_Text_2A4745 + trainerbattle_single TRAINER_HITOSHI, Route134_Text_2A4709, Route134_Text_2A4745 msgbox Route134_Text_2A475D, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76C6:: @ 81F76C6 - trainerbattle_normal TRAINER_HUDSON, Route134_Text_2A4A8F, Route134_Text_2A4AC1 + trainerbattle_single TRAINER_HUDSON, Route134_Text_2A4A8F, Route134_Text_2A4AC1 msgbox Route134_Text_2A4AD8, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76DD:: @ 81F76DD - trainerbattle_normal TRAINER_REYNA, Route134_Text_2A49E9, Route134_Text_2A4A10 + trainerbattle_single TRAINER_REYNA, Route134_Text_2A49E9, Route134_Text_2A4A10 msgbox Route134_Text_2A4A34, MSGBOX_AUTOCLOSE end Route134_EventScript_1F76F4:: @ 81F76F4 - trainerbattle_normal TRAINER_MARLEY, Route134_Text_2A4937, Route134_Text_2A496B + trainerbattle_single TRAINER_MARLEY, Route134_Text_2A4937, Route134_Text_2A496B msgbox Route134_Text_2A49B1, MSGBOX_AUTOCLOSE end Route134_EventScript_1F770B:: @ 81F770B - trainerbattle_normal TRAINER_KELVIN, Route134_Text_2A4875, Route134_Text_2A489B + trainerbattle_single TRAINER_KELVIN, Route134_Text_2A4875, Route134_Text_2A489B msgbox Route134_Text_2A48BD, MSGBOX_AUTOCLOSE end diff --git a/data/maps/RustboroCity_Gym/scripts.inc b/data/maps/RustboroCity_Gym/scripts.inc index 48e04593e4..f39374c64b 100644 --- a/data/maps/RustboroCity_Gym/scripts.inc +++ b/data/maps/RustboroCity_Gym/scripts.inc @@ -2,7 +2,7 @@ RustboroCity_Gym_MapScripts:: @ 8212F30 .byte 0 RustboroCity_Gym_EventScript_212F31:: @ 8212F31 - trainerbattle_normal TRAINER_ROXANNE_1, RustboroCity_Gym_Text_21362A, RustboroCity_Gym_Text_21370B, RustboroCity_Gym_EventScript_212F66, NO_MUSIC + trainerbattle_single TRAINER_ROXANNE_1, RustboroCity_Gym_Text_21362A, RustboroCity_Gym_Text_21370B, RustboroCity_Gym_EventScript_212F66, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq RustboroCity_Gym_EventScript_212FC8 @@ -43,17 +43,17 @@ RustboroCity_Gym_EventScript_212FC8:: @ 8212FC8 end RustboroCity_Gym_EventScript_212FE3:: @ 8212FE3 - trainerbattle_normal TRAINER_JOSH, RustboroCity_Gym_Text_2133E9, RustboroCity_Gym_Text_21342D + trainerbattle_single TRAINER_JOSH, RustboroCity_Gym_Text_2133E9, RustboroCity_Gym_Text_21342D msgbox RustboroCity_Gym_Text_213447, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_212FFA:: @ 8212FFA - trainerbattle_normal TRAINER_TOMMY, RustboroCity_Gym_Text_213486, RustboroCity_Gym_Text_2134C6 + trainerbattle_single TRAINER_TOMMY, RustboroCity_Gym_Text_213486, RustboroCity_Gym_Text_2134C6 msgbox RustboroCity_Gym_Text_2134E6, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_213011:: @ 8213011 - trainerbattle_normal TRAINER_MARC, RustboroCity_Gym_Text_213533, RustboroCity_Gym_Text_213589 + trainerbattle_single TRAINER_MARC, RustboroCity_Gym_Text_213533, RustboroCity_Gym_Text_213589 msgbox RustboroCity_Gym_Text_2135C0, MSGBOX_AUTOCLOSE end diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index b507c29b42..c93f7d5c46 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -426,7 +426,7 @@ RusturfTunnel_Movement_22D1A7: @ 822D1A7 step_end RusturfTunnel_EventScript_22D1B1:: @ 822D1B1 - trainerbattle_normal TRAINER_MIKE_2, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB + trainerbattle_single TRAINER_MIKE_2, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB msgbox RusturfTunnel_Text_22D8F9, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SSTidalLowerDeck/scripts.inc b/data/maps/SSTidalLowerDeck/scripts.inc index 4fcc901376..b7e15a82d7 100644 --- a/data/maps/SSTidalLowerDeck/scripts.inc +++ b/data/maps/SSTidalLowerDeck/scripts.inc @@ -2,12 +2,12 @@ SSTidalLowerDeck_MapScripts:: @ 823C818 .byte 0 SSTidalLowerDeck_EventScript_23C819:: @ 823C819 - trainerbattle_normal TRAINER_PHILLIP, SSTidalLowerDeck_Text_23C847, SSTidalLowerDeck_Text_23C8A0 + trainerbattle_single TRAINER_PHILLIP, SSTidalLowerDeck_Text_23C847, SSTidalLowerDeck_Text_23C8A0 msgbox SSTidalLowerDeck_Text_23C8B4, MSGBOX_AUTOCLOSE end SSTidalLowerDeck_EventScript_23C830:: @ 823C830 - trainerbattle_normal TRAINER_LEONARD, SSTidalLowerDeck_Text_23C917, SSTidalLowerDeck_Text_23C97D + trainerbattle_single TRAINER_LEONARD, SSTidalLowerDeck_Text_23C917, SSTidalLowerDeck_Text_23C97D msgbox SSTidalLowerDeck_Text_23C98E, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SSTidalRooms/scripts.inc b/data/maps/SSTidalRooms/scripts.inc index 086d60b2da..055973787e 100644 --- a/data/maps/SSTidalRooms/scripts.inc +++ b/data/maps/SSTidalRooms/scripts.inc @@ -30,17 +30,17 @@ SSTidalRooms_EventScript_23CA33:: @ 823CA33 end SSTidalRooms_EventScript_23CA49:: @ 823CA49 - trainerbattle_normal TRAINER_COLTON, SSTidalRooms_Text_23CB14, SSTidalRooms_Text_23CB58 + trainerbattle_single TRAINER_COLTON, SSTidalRooms_Text_23CB14, SSTidalRooms_Text_23CB58 msgbox SSTidalRooms_Text_23CB75, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA60:: @ 823CA60 - trainerbattle_normal TRAINER_MICAH, SSTidalRooms_Text_23CBEB, SSTidalRooms_Text_23CC04 + trainerbattle_single TRAINER_MICAH, SSTidalRooms_Text_23CBEB, SSTidalRooms_Text_23CC04 msgbox SSTidalRooms_Text_23CC26, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CA77:: @ 823CA77 - trainerbattle_normal TRAINER_THOMAS, SSTidalRooms_Text_23CC68, SSTidalRooms_Text_23CC8A + trainerbattle_single TRAINER_THOMAS, SSTidalRooms_Text_23CC68, SSTidalRooms_Text_23CC8A msgbox SSTidalRooms_Text_23CCBB, MSGBOX_AUTOCLOSE end @@ -55,12 +55,12 @@ SSTidalRooms_EventScript_23CAA9:: @ 823CAA9 end SSTidalRooms_EventScript_23CAC4:: @ 823CAC4 - trainerbattle_normal TRAINER_GARRET, SSTidalRooms_Text_23CEEE, SSTidalRooms_Text_23CF36 + trainerbattle_single TRAINER_GARRET, SSTidalRooms_Text_23CEEE, SSTidalRooms_Text_23CF36 msgbox SSTidalRooms_Text_23CF45, MSGBOX_AUTOCLOSE end SSTidalRooms_EventScript_23CADB:: @ 823CADB - trainerbattle_normal TRAINER_NAOMI, SSTidalRooms_Text_23CF97, SSTidalRooms_Text_23CFF4 + trainerbattle_single TRAINER_NAOMI, SSTidalRooms_Text_23CF97, SSTidalRooms_Text_23CFF4 msgbox SSTidalRooms_Text_23D013, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room1/scripts.inc b/data/maps/SeafloorCavern_Room1/scripts.inc index 598cd34bfb..96ef36d381 100644 --- a/data/maps/SeafloorCavern_Room1/scripts.inc +++ b/data/maps/SeafloorCavern_Room1/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room1_MapScripts:: @ 82347EB .byte 0 SeafloorCavern_Room1_EventScript_2347EC:: @ 82347EC - trainerbattle_normal TRAINER_GRUNT_5, SeafloorCavern_Room1_Text_23481A, SeafloorCavern_Room1_Text_23484A + trainerbattle_single TRAINER_GRUNT_5, SeafloorCavern_Room1_Text_23481A, SeafloorCavern_Room1_Text_23484A msgbox SeafloorCavern_Room1_Text_23485D, MSGBOX_AUTOCLOSE end SeafloorCavern_Room1_EventScript_234803:: @ 8234803 - trainerbattle_normal TRAINER_GRUNT_6, SeafloorCavern_Room1_Text_234898, SeafloorCavern_Room1_Text_2348CD + trainerbattle_single TRAINER_GRUNT_6, SeafloorCavern_Room1_Text_234898, SeafloorCavern_Room1_Text_2348CD msgbox SeafloorCavern_Room1_Text_2348E3, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room3/scripts.inc b/data/maps/SeafloorCavern_Room3/scripts.inc index d795c4b8fd..29bfcc89a1 100644 --- a/data/maps/SeafloorCavern_Room3/scripts.inc +++ b/data/maps/SeafloorCavern_Room3/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room3_MapScripts:: @ 8234937 .byte 0 SeafloorCavern_Room3_EventScript_234938:: @ 8234938 - trainerbattle_normal TRAINER_SHELLY_2, SeafloorCavern_Room3_Text_234966, SeafloorCavern_Room3_Text_234A79 + trainerbattle_single TRAINER_SHELLY_2, SeafloorCavern_Room3_Text_234966, SeafloorCavern_Room3_Text_234A79 msgbox SeafloorCavern_Room3_Text_234A8A, MSGBOX_AUTOCLOSE end SeafloorCavern_Room3_EventScript_23494F:: @ 823494F - trainerbattle_normal TRAINER_GRUNT_27, SeafloorCavern_Room3_Text_234B3A, SeafloorCavern_Room3_Text_234BFE + trainerbattle_single TRAINER_GRUNT_27, SeafloorCavern_Room3_Text_234B3A, SeafloorCavern_Room3_Text_234BFE msgbox SeafloorCavern_Room3_Text_234C04, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SeafloorCavern_Room4/scripts.inc b/data/maps/SeafloorCavern_Room4/scripts.inc index 5b0944b2f9..92e165c7b9 100644 --- a/data/maps/SeafloorCavern_Room4/scripts.inc +++ b/data/maps/SeafloorCavern_Room4/scripts.inc @@ -2,12 +2,12 @@ SeafloorCavern_Room4_MapScripts:: @ 8234C9B .byte 0 SeafloorCavern_Room4_EventScript_234C9C:: @ 8234C9C - trainerbattle_normal TRAINER_GRUNT_7, SeafloorCavern_Room4_Text_234CCA, SeafloorCavern_Room4_Text_234CF3 + trainerbattle_single TRAINER_GRUNT_7, SeafloorCavern_Room4_Text_234CCA, SeafloorCavern_Room4_Text_234CF3 msgbox SeafloorCavern_Room4_Text_234CFC, MSGBOX_AUTOCLOSE end SeafloorCavern_Room4_EventScript_234CB3:: @ 8234CB3 - trainerbattle_normal TRAINER_GRUNT_9, SeafloorCavern_Room4_Text_234D3A, SeafloorCavern_Room4_Text_234D68 + trainerbattle_single TRAINER_GRUNT_9, SeafloorCavern_Room4_Text_234D3A, SeafloorCavern_Room4_Text_234D68 msgbox SeafloorCavern_Room4_Text_234D79, MSGBOX_AUTOCLOSE end diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index 21664cb6f7..b04243b90b 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -86,7 +86,7 @@ SootopolisCity_Gym_1F_Movement_224F42: @ 8224F42 step_end SootopolisCity_Gym_1F_EventScript_224F44:: @ 8224F44 - trainerbattle_normal TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225268, SootopolisCity_Gym_1F_Text_225432, SootopolisCity_Gym_1F_EventScript_224F82, NO_MUSIC + trainerbattle_single TRAINER_JUAN_1, SootopolisCity_Gym_1F_Text_225268, SootopolisCity_Gym_1F_Text_225432, SootopolisCity_Gym_1F_EventScript_224F82, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq SootopolisCity_Gym_1F_EventScript_225025 diff --git a/data/maps/SootopolisCity_Gym_B1F/scripts.inc b/data/maps/SootopolisCity_Gym_B1F/scripts.inc index 89a67471bc..33840b427e 100644 --- a/data/maps/SootopolisCity_Gym_B1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_B1F/scripts.inc @@ -2,52 +2,52 @@ SootopolisCity_Gym_B1F_MapScripts:: @ 8225C8A .byte 0 SootopolisCity_Gym_B1F_EventScript_225C8B:: @ 8225C8B - trainerbattle_normal TRAINER_ANDREA, SootopolisCity_Gym_B1F_Text_225D71, SootopolisCity_Gym_B1F_Text_225DB6 + trainerbattle_single TRAINER_ANDREA, SootopolisCity_Gym_B1F_Text_225D71, SootopolisCity_Gym_B1F_Text_225DB6 msgbox SootopolisCity_Gym_B1F_Text_225DCF, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CA2:: @ 8225CA2 - trainerbattle_normal TRAINER_CRISSY, SootopolisCity_Gym_B1F_Text_225E04, SootopolisCity_Gym_B1F_Text_225E60 + trainerbattle_single TRAINER_CRISSY, SootopolisCity_Gym_B1F_Text_225E04, SootopolisCity_Gym_B1F_Text_225E60 msgbox SootopolisCity_Gym_B1F_Text_225E90, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CB9:: @ 8225CB9 - trainerbattle_normal TRAINER_BRIANNA, SootopolisCity_Gym_B1F_Text_22646E, SootopolisCity_Gym_B1F_Text_226495 + trainerbattle_single TRAINER_BRIANNA, SootopolisCity_Gym_B1F_Text_22646E, SootopolisCity_Gym_B1F_Text_226495 msgbox SootopolisCity_Gym_B1F_Text_2264BC, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CD0:: @ 8225CD0 - trainerbattle_normal TRAINER_CONNIE, SootopolisCity_Gym_B1F_Text_225FBE, SootopolisCity_Gym_B1F_Text_225FEB + trainerbattle_single TRAINER_CONNIE, SootopolisCity_Gym_B1F_Text_225FBE, SootopolisCity_Gym_B1F_Text_225FEB msgbox SootopolisCity_Gym_B1F_Text_225FFE, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CE7:: @ 8225CE7 - trainerbattle_normal TRAINER_BRIDGET, SootopolisCity_Gym_B1F_Text_226061, SootopolisCity_Gym_B1F_Text_2260B6 + trainerbattle_single TRAINER_BRIDGET, SootopolisCity_Gym_B1F_Text_226061, SootopolisCity_Gym_B1F_Text_2260B6 msgbox SootopolisCity_Gym_B1F_Text_2260D1, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225CFE:: @ 8225CFE - trainerbattle_normal TRAINER_OLIVIA, SootopolisCity_Gym_B1F_Text_226164, SootopolisCity_Gym_B1F_Text_2261A7 + trainerbattle_single TRAINER_OLIVIA, SootopolisCity_Gym_B1F_Text_226164, SootopolisCity_Gym_B1F_Text_2261A7 msgbox SootopolisCity_Gym_B1F_Text_2261B5, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D15:: @ 8225D15 - trainerbattle_normal TRAINER_TIFFANY, SootopolisCity_Gym_B1F_Text_2261F7, SootopolisCity_Gym_B1F_Text_226274 + trainerbattle_single TRAINER_TIFFANY, SootopolisCity_Gym_B1F_Text_2261F7, SootopolisCity_Gym_B1F_Text_226274 msgbox SootopolisCity_Gym_B1F_Text_226286, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D2C:: @ 8225D2C - trainerbattle_normal TRAINER_BETHANY, SootopolisCity_Gym_B1F_Text_2262F3, SootopolisCity_Gym_B1F_Text_22633B + trainerbattle_single TRAINER_BETHANY, SootopolisCity_Gym_B1F_Text_2262F3, SootopolisCity_Gym_B1F_Text_22633B msgbox SootopolisCity_Gym_B1F_Text_226341, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D43:: @ 8225D43 - trainerbattle_normal TRAINER_ANNIKA, SootopolisCity_Gym_B1F_Text_226388, SootopolisCity_Gym_B1F_Text_2263BD + trainerbattle_single TRAINER_ANNIKA, SootopolisCity_Gym_B1F_Text_226388, SootopolisCity_Gym_B1F_Text_2263BD msgbox SootopolisCity_Gym_B1F_Text_2263F4, MSGBOX_AUTOCLOSE end SootopolisCity_Gym_B1F_EventScript_225D5A:: @ 8225D5A - trainerbattle_normal TRAINER_DAPHNE, SootopolisCity_Gym_B1F_Text_225ED6, SootopolisCity_Gym_B1F_Text_225F35 + trainerbattle_single TRAINER_DAPHNE, SootopolisCity_Gym_B1F_Text_225ED6, SootopolisCity_Gym_B1F_Text_225F35 msgbox SootopolisCity_Gym_B1F_Text_225F67, MSGBOX_AUTOCLOSE end diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc index c6b99c8361..abe42e6d69 100644 --- a/data/maps/VictoryRoad_1F/scripts.inc +++ b/data/maps/VictoryRoad_1F/scripts.inc @@ -82,7 +82,7 @@ VictoryRoad_1F_EventScript_235E2C:: @ 8235E2C end VictoryRoad_1F_EventScript_235E35:: @ 8235E35 - trainerbattle_normal TRAINER_WALLY_3, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA + trainerbattle_single TRAINER_WALLY_3, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA specialvar VAR_RESULT, ShouldTryRematchBattle compare VAR_RESULT, 1 goto_eq VictoryRoad_1F_EventScript_235E5C @@ -95,27 +95,27 @@ VictoryRoad_1F_EventScript_235E5C:: @ 8235E5C end VictoryRoad_1F_EventScript_235E73:: @ 8235E73 - trainerbattle_normal TRAINER_EDGAR, VictoryRoad_1F_Text_236184, VictoryRoad_1F_Text_2361CB + trainerbattle_single TRAINER_EDGAR, VictoryRoad_1F_Text_236184, VictoryRoad_1F_Text_2361CB msgbox VictoryRoad_1F_Text_2361E5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235E8A:: @ 8235E8A - trainerbattle_normal TRAINER_ALBERT, VictoryRoad_1F_Text_236248, VictoryRoad_1F_Text_236290 + trainerbattle_single TRAINER_ALBERT, VictoryRoad_1F_Text_236248, VictoryRoad_1F_Text_236290 msgbox VictoryRoad_1F_Text_2362A4, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EA1:: @ 8235EA1 - trainerbattle_normal TRAINER_HOPE, VictoryRoad_1F_Text_2362EE, VictoryRoad_1F_Text_236336 + trainerbattle_single TRAINER_HOPE, VictoryRoad_1F_Text_2362EE, VictoryRoad_1F_Text_236336 msgbox VictoryRoad_1F_Text_236356, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235EB8:: @ 8235EB8 - trainerbattle_normal TRAINER_QUINCY, VictoryRoad_1F_Text_236390, VictoryRoad_1F_Text_2363C4 + trainerbattle_single TRAINER_QUINCY, VictoryRoad_1F_Text_236390, VictoryRoad_1F_Text_2363C4 msgbox VictoryRoad_1F_Text_2363D5, MSGBOX_AUTOCLOSE end VictoryRoad_1F_EventScript_235ECF:: @ 8235ECF - trainerbattle_normal TRAINER_KATELYNN, VictoryRoad_1F_Text_236468, VictoryRoad_1F_Text_2364A7 + trainerbattle_single TRAINER_KATELYNN, VictoryRoad_1F_Text_236468, VictoryRoad_1F_Text_2364A7 msgbox VictoryRoad_1F_Text_2364BB, MSGBOX_AUTOCLOSE end diff --git a/data/maps/VictoryRoad_B1F/scripts.inc b/data/maps/VictoryRoad_B1F/scripts.inc index 999ad1f164..d6d2d68616 100644 --- a/data/maps/VictoryRoad_B1F/scripts.inc +++ b/data/maps/VictoryRoad_B1F/scripts.inc @@ -2,27 +2,27 @@ VictoryRoad_B1F_MapScripts:: @ 82364E4 .byte 0 VictoryRoad_B1F_EventScript_2364E5:: @ 82364E5 - trainerbattle_normal TRAINER_SAMUEL, VictoryRoad_B1F_Text_236558, VictoryRoad_B1F_Text_2365AD + trainerbattle_single TRAINER_SAMUEL, VictoryRoad_B1F_Text_236558, VictoryRoad_B1F_Text_2365AD msgbox VictoryRoad_B1F_Text_2365C4, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_2364FC:: @ 82364FC - trainerbattle_normal TRAINER_SHANNON, VictoryRoad_B1F_Text_2365FD, VictoryRoad_B1F_Text_23664D + trainerbattle_single TRAINER_SHANNON, VictoryRoad_B1F_Text_2365FD, VictoryRoad_B1F_Text_23664D msgbox VictoryRoad_B1F_Text_236678, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236513:: @ 8236513 - trainerbattle_normal TRAINER_MICHELLE, VictoryRoad_B1F_Text_2366C2, VictoryRoad_B1F_Text_23670B + trainerbattle_single TRAINER_MICHELLE, VictoryRoad_B1F_Text_2366C2, VictoryRoad_B1F_Text_23670B msgbox VictoryRoad_B1F_Text_23671B, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_23652A:: @ 823652A - trainerbattle_normal TRAINER_MITCHELL, VictoryRoad_B1F_Text_236757, VictoryRoad_B1F_Text_236780 + trainerbattle_single TRAINER_MITCHELL, VictoryRoad_B1F_Text_236757, VictoryRoad_B1F_Text_236780 msgbox VictoryRoad_B1F_Text_2367A7, MSGBOX_AUTOCLOSE end VictoryRoad_B1F_EventScript_236541:: @ 8236541 - trainerbattle_normal TRAINER_HALLE, VictoryRoad_B1F_Text_2367FD, VictoryRoad_B1F_Text_23683B + trainerbattle_single TRAINER_HALLE, VictoryRoad_B1F_Text_2367FD, VictoryRoad_B1F_Text_23683B msgbox VictoryRoad_B1F_Text_23684C, MSGBOX_AUTOCLOSE end diff --git a/data/maps/VictoryRoad_B2F/scripts.inc b/data/maps/VictoryRoad_B2F/scripts.inc index c4e77ea1f7..2454401356 100644 --- a/data/maps/VictoryRoad_B2F/scripts.inc +++ b/data/maps/VictoryRoad_B2F/scripts.inc @@ -2,32 +2,32 @@ VictoryRoad_B2F_MapScripts:: @ 82368D4 .byte 0 VictoryRoad_B2F_EventScript_2368D5:: @ 82368D5 - trainerbattle_normal TRAINER_VITO, VictoryRoad_B2F_Text_23695F, VictoryRoad_B2F_Text_2369B3 + trainerbattle_single TRAINER_VITO, VictoryRoad_B2F_Text_23695F, VictoryRoad_B2F_Text_2369B3 msgbox VictoryRoad_B2F_Text_2369DE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_2368EC:: @ 82368EC - trainerbattle_normal TRAINER_OWEN, VictoryRoad_B2F_Text_236A4C, VictoryRoad_B2F_Text_236A92 + trainerbattle_single TRAINER_OWEN, VictoryRoad_B2F_Text_236A4C, VictoryRoad_B2F_Text_236A92 msgbox VictoryRoad_B2F_Text_236AAE, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236903:: @ 8236903 - trainerbattle_normal TRAINER_CAROLINE, VictoryRoad_B2F_Text_236AF0, VictoryRoad_B2F_Text_236B14 + trainerbattle_single TRAINER_CAROLINE, VictoryRoad_B2F_Text_236AF0, VictoryRoad_B2F_Text_236B14 msgbox VictoryRoad_B2F_Text_236B2F, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_23691A:: @ 823691A - trainerbattle_normal TRAINER_JULIE, VictoryRoad_B2F_Text_236B88, VictoryRoad_B2F_Text_236C0A + trainerbattle_single TRAINER_JULIE, VictoryRoad_B2F_Text_236B88, VictoryRoad_B2F_Text_236C0A msgbox VictoryRoad_B2F_Text_236C21, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236931:: @ 8236931 - trainerbattle_normal TRAINER_FELIX, VictoryRoad_B2F_Text_236C67, VictoryRoad_B2F_Text_236CAB + trainerbattle_single TRAINER_FELIX, VictoryRoad_B2F_Text_236C67, VictoryRoad_B2F_Text_236CAB msgbox VictoryRoad_B2F_Text_236CBA, MSGBOX_AUTOCLOSE end VictoryRoad_B2F_EventScript_236948:: @ 8236948 - trainerbattle_normal TRAINER_DIANNE, VictoryRoad_B2F_Text_236D27, VictoryRoad_B2F_Text_236D6E + trainerbattle_single TRAINER_DIANNE, VictoryRoad_B2F_Text_236D27, VictoryRoad_B2F_Text_236D6E msgbox VictoryRoad_B2F_Text_236D8C, MSGBOX_AUTOCLOSE end diff --git a/include/constants/battle_setup.h b/include/constants/battle_setup.h index 0256f889c0..329bfa6508 100644 --- a/include/constants/battle_setup.h +++ b/include/constants/battle_setup.h @@ -1,10 +1,10 @@ #ifndef GUARD_CONSTANTS_BATTLE_SETUP_H #define GUARD_CONSTANTS_BATTLE_SETUP_H -#define TRAINER_BATTLE_NORMAL 0 +#define TRAINER_BATTLE_SINGLE 0 #define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1 #define TRAINER_BATTLE_CONTINUE_SCRIPT 2 -#define TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT 3 +#define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT 3 #define TRAINER_BATTLE_DOUBLE 4 #define TRAINER_BATTLE_REMATCH 5 #define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6 diff --git a/src/battle_setup.c b/src/battle_setup.c index 6db787a5f9..4243d2f3f4 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -1086,7 +1086,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data) switch (sTrainerBattleMode) { - case TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT: + case TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT: TrainerBattleLoadArgs(sOrdinaryNoIntroBattleParams, data); return EventScript_2713C2; case TRAINER_BATTLE_DOUBLE: From a2a99bde115e183267db6bb4b5c1dc73d57284fc Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 15:10:05 -0500 Subject: [PATCH 195/213] adds req for macro arguments --- asm/macros/event.inc | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/asm/macros/event.inc b/asm/macros/event.inc index e7756c3172..d66992c356 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -629,7 +629,7 @@ .endm @ If the Trainer flag for Trainer index is not set, this command does absolutely nothing. - .macro trainerbattle type, trainer, local_id, pointer1, pointer2, pointer3, pointer4 + .macro trainerbattle type:req, trainer:req, local_id:req, pointer1:req, pointer2, pointer3, pointer4 .byte 0x5c .byte \type .2byte \trainer @@ -687,10 +687,10 @@ @ Starts a single trainer battle, takes a trainer, intro text, loss text, and an optional event script @ when used with an event script, you can also pass in an optional flag to disable music - .macro trainerbattle_single trainer, intro_text, lose_text, event_script=FALSE, music=TRUE + .macro trainerbattle_single trainer:req, intro_text:req, lose_text:req, event_script=FALSE, music=TRUE .if \event_script == FALSE trainerbattle TRAINER_BATTLE_SINGLE, \trainer, 0, \intro_text, \lose_text - .elseif \event_script != FALSE && \music == TRUE + .elseif \music == TRUE trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, \trainer, 0, \intro_text, \lose_text, \event_script .else trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \event_script @@ -699,10 +699,10 @@ @ Starts a double trainer battle, takes a trainer, intro text, loss text, text for when you have too few pokemon @ and an optional event script, when used with an event script you can pass in an optional flag to disable music - .macro trainerbattle_double trainer, intro_text, lose_text, not_enough_pkmn_text, event_script=FALSE, music=TRUE + .macro trainerbattle_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req, event_script=FALSE, music=TRUE .if \event_script == FALSE trainerbattle TRAINER_BATTLE_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text - .elseif \event_script != FALSE && \music == TRUE + .elseif \music == TRUE trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script .else trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text, \event_script @@ -710,17 +710,17 @@ .endm @ Starts a rematch battle, takes a trainer, intro text and loss text - .macro trainerbattle_rematch trainer, intro_text, lose_text + .macro trainerbattle_rematch trainer:req, intro_text:req, lose_text:req trainerbattle TRAINER_BATTLE_REMATCH, \trainer, 0, \intro_text, \lose_text .endm @ Starts a rematch double battle, takes a trainer, intro text, loss text, and text for when you have too few pokemon - .macro trainerbattle_rematch_double trainer, intro_text, lose_text, not_enough_pkmn_text + .macro trainerbattle_rematch_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, \trainer, 0, \intro_text, \lose_text, \not_enough_pkmn_text .endm @ Starts a trainer battle, skipping intro text, takes a trainer and loss text - .macro trainerbattle_no_intro trainer, lose_text + .macro trainerbattle_no_intro trainer:req, lose_text:req trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, \trainer, 0, \lose_text .endm From 72bd670ba63765b55a713994d26bdc2020e5513a Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 21:41:31 -0500 Subject: [PATCH 196/213] index trainer class lookups --- src/data/pokemon/trainer_class_lookups.h | 328 +++++++++++------------ 1 file changed, 164 insertions(+), 164 deletions(-) diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 90ceec811a..0d3cd0fe7e 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -3,174 +3,174 @@ const u8 gFacilityClassToPicIndex[] = { - TRAINER_PIC_HIKER, // FACILITY_CLASS_HIKER - TRAINER_PIC_AQUA_GRUNT_M, // FACILITY_CLASS_TEAM_AQUA_1 - TRAINER_PIC_POKEMON_BREEDER_F, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_M - TRAINER_PIC_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER - TRAINER_PIC_COLLECTOR, // FACILITY_CLASS_COLLECTOR - TRAINER_PIC_AQUA_GRUNT_F, // FACILITY_CLASS_TEAM_AQUA_2 - TRAINER_PIC_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M - TRAINER_PIC_MAGMA_GRUNT_M, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_M - TRAINER_PIC_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT - TRAINER_PIC_AQUA_LEADER_ARCHIE, // FACILITY_CLASS_AQUA_LEADER - TRAINER_PIC_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC - TRAINER_PIC_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY - TRAINER_PIC_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC - TRAINER_PIC_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER - TRAINER_PIC_TUBER_F, // FACILITY_CLASS_TUBER_1 - TRAINER_PIC_TUBER_M, // FACILITY_CLASS_TUBER_2 - TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_F - TRAINER_PIC_LADY, // FACILITY_CLASS_LADY - TRAINER_PIC_BEAUTY, // FACILITY_CLASS_BEAUTY - TRAINER_PIC_RICH_BOY, // FACILITY_CLASS_RICH_BOY - TRAINER_PIC_EXPERT_F, // FACILITY_CLASS_EXPERT_2 - TRAINER_PIC_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC - TRAINER_PIC_MAGMA_GRUNT_F, // FACILITY_CLASS_TEAM_MAGMA_2 - TRAINER_PIC_GUITARIST, // FACILITY_CLASS_GUITARIST - TRAINER_PIC_KINDLER, // FACILITY_CLASS_KINDLER - TRAINER_PIC_CAMPER, // FACILITY_CLASS_CAMPER - TRAINER_PIC_PICNICKER, // FACILITY_CLASS_PICNICKER - TRAINER_PIC_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_M - TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_F - TRAINER_PIC_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN - TRAINER_PIC_ELITE_FOUR_SIDNEY, // FACILITY_CLASS_ELITE_FOUR_1 - TRAINER_PIC_ELITE_FOUR_PHOEBE, // FACILITY_CLASS_ELITE_FOUR_2 - TRAINER_PIC_LEADER_ROXANNE, // FACILITY_CLASS_LEADER_1 - TRAINER_PIC_LEADER_BRAWLY, // FACILITY_CLASS_LEADER_2 - TRAINER_PIC_LEADER_TATE_AND_LIZA, // FACILITY_CLASS_LEADER_3 - TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_M - TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_F - TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR - TRAINER_PIC_POKEFAN_M, // FACILITY_CLASS_POKEFAN_1 - TRAINER_PIC_POKEFAN_F, // FACILITY_CLASS_POKEFAN_2 - TRAINER_PIC_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER - TRAINER_PIC_CHAMPION_WALLACE, // FACILITY_CLASS_CHAMPION - TRAINER_PIC_FISHERMAN, // FACILITY_CLASS_FISHERMAN - TRAINER_PIC_CYCLING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_1 - TRAINER_PIC_CYCLING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_2 - TRAINER_PIC_RUNNING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_3 - TRAINER_PIC_RUNNING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_4 - TRAINER_PIC_SWIMMING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_5 - TRAINER_PIC_SWIMMING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_6 - TRAINER_PIC_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER - TRAINER_PIC_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY - TRAINER_PIC_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL - TRAINER_PIC_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY - TRAINER_PIC_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F - TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS - TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR - TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_MAY - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 - TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 - TRAINER_PIC_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_M - TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_F - TRAINER_PIC_MAGMA_LEADER_MAXIE, // FACILITY_CLASS_MAGMA_LEADER - TRAINER_PIC_LASS, // FACILITY_CLASS_LASS - TRAINER_PIC_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE - TRAINER_PIC_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE - TRAINER_PIC_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_STEVEN - TRAINER_PIC_SALON_MAIDEN_ANABEL, // FACILITY_CLASS_SALON_MAIDEN - TRAINER_PIC_DOME_ACE_TUCKER, // FACILITY_CLASS_DOME_ACE - TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_RED - TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_LEAF - TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN - TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY + [FACILITY_CLASS_HIKER] = TRAINER_PIC_HIKER, + [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_PIC_AQUA_GRUNT_M, + [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_PIC_POKEMON_BREEDER_F, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOL_TRAINER_M, + [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_PIC_BIRD_KEEPER, + [FACILITY_CLASS_COLLECTOR] = TRAINER_PIC_COLLECTOR, + [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_PIC_AQUA_GRUNT_F, + [FACILITY_CLASS_SWIMMER_M] = TRAINER_PIC_SWIMMER_M, + [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_PIC_MAGMA_GRUNT_M, + [FACILITY_CLASS_EXPERT_M] = TRAINER_PIC_EXPERT_M, + [FACILITY_CLASS_BLACK_BELT] = TRAINER_PIC_BLACK_BELT, + [FACILITY_CLASS_AQUA_LEADER] = TRAINER_PIC_AQUA_LEADER_ARCHIE, + [FACILITY_CLASS_HEX_MANIAC] = TRAINER_PIC_HEX_MANIAC, + [FACILITY_CLASS_AROMA_LADY] = TRAINER_PIC_AROMA_LADY, + [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_PIC_RUIN_MANIAC, + [FACILITY_CLASS_INTERVIEWER] = TRAINER_PIC_INTERVIEWER, + [FACILITY_CLASS_TUBER_1] = TRAINER_PIC_TUBER_F, + [FACILITY_CLASS_TUBER_2] = TRAINER_PIC_TUBER_M, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_PIC_COOL_TRAINER_F, + [FACILITY_CLASS_LADY] = TRAINER_PIC_LADY, + [FACILITY_CLASS_BEAUTY] = TRAINER_PIC_BEAUTY, + [FACILITY_CLASS_RICH_BOY] = TRAINER_PIC_RICH_BOY, + [FACILITY_CLASS_EXPERT_2] = TRAINER_PIC_EXPERT_F, + [FACILITY_CLASS_POKEMANIAC] = TRAINER_PIC_POKEMANIAC, + [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_PIC_MAGMA_GRUNT_F, + [FACILITY_CLASS_GUITARIST] = TRAINER_PIC_GUITARIST, + [FACILITY_CLASS_KINDLER] = TRAINER_PIC_KINDLER, + [FACILITY_CLASS_CAMPER] = TRAINER_PIC_CAMPER, + [FACILITY_CLASS_PICNICKER] = TRAINER_PIC_PICNICKER, + [FACILITY_CLASS_BUG_MANIAC] = TRAINER_PIC_BUG_MANIAC, + [FACILITY_CLASS_PSYCHIC_M] = TRAINER_PIC_PSYCHIC_M, + [FACILITY_CLASS_PSYCHIC_F] = TRAINER_PIC_PSYCHIC_F, + [FACILITY_CLASS_GENTLEMAN] = TRAINER_PIC_GENTLEMAN, + [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_PIC_ELITE_FOUR_SIDNEY, + [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_PIC_ELITE_FOUR_PHOEBE, + [FACILITY_CLASS_LEADER_1] = TRAINER_PIC_LEADER_ROXANNE, + [FACILITY_CLASS_LEADER_2] = TRAINER_PIC_LEADER_BRAWLY, + [FACILITY_CLASS_LEADER_3] = TRAINER_PIC_LEADER_TATE_AND_LIZA, + [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_PIC_SCHOOL_KID_M, + [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_PIC_SCHOOL_KID_F, + [FACILITY_CLASS_SR_AND_JR] = TRAINER_PIC_SR_AND_JR, + [FACILITY_CLASS_POKEFAN_1] = TRAINER_PIC_POKEFAN_M, + [FACILITY_CLASS_POKEFAN_2] = TRAINER_PIC_POKEFAN_F, + [FACILITY_CLASS_YOUNGSTER] = TRAINER_PIC_YOUNGSTER, + [FACILITY_CLASS_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE, + [FACILITY_CLASS_FISHERMAN] = TRAINER_PIC_FISHERMAN, + [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_PIC_CYCLING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_PIC_CYCLING_TRIATHLETE_F, + [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_PIC_RUNNING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_PIC_RUNNING_TRIATHLETE_F, + [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_PIC_SWIMMING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_PIC_SWIMMING_TRIATHLETE_F, + [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_PIC_DRAGON_TAMER, + [FACILITY_CLASS_NINJA_BOY] = TRAINER_PIC_NINJA_BOY, + [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_PIC_BATTLE_GIRL, + [FACILITY_CLASS_PARASOL_LADY] = TRAINER_PIC_PARASOL_LADY, + [FACILITY_CLASS_SWIMMER_F] = TRAINER_PIC_SWIMMER_F, + [FACILITY_CLASS_TWINS] = TRAINER_PIC_TWINS, + [FACILITY_CLASS_SAILOR] = TRAINER_PIC_SAILOR, + [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_PIC_WALLY, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_PIC_POKEMON_BREEDER_M, + [FACILITY_CLASS_BUG_CATCHER] = TRAINER_PIC_BUG_CATCHER, + [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_PIC_POKEMON_RANGER_M, + [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_PIC_POKEMON_RANGER_F, + [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_PIC_MAGMA_LEADER_MAXIE, + [FACILITY_CLASS_LASS] = TRAINER_PIC_LASS, + [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_PIC_YOUNG_COUPLE, + [FACILITY_CLASS_OLD_COUPLE] = TRAINER_PIC_OLD_COUPLE, + [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_PIC_SIS_AND_BRO, + [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_PIC_STEVEN, + [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_PIC_SALON_MAIDEN_ANABEL, + [FACILITY_CLASS_DOME_ACE] = TRAINER_PIC_DOME_ACE_TUCKER, + [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_PIC_RED, + [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_PIC_LEAF, + [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_PIC_RUBY_SAPPHIRE_MAY, }; const u8 gFacilityClassToTrainerClass[] = { - TRAINER_CLASS_HIKER, // FACILITY_CLASS_HIKER - TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_1 - TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_M - TRAINER_CLASS_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER - TRAINER_CLASS_COLLECTOR, // FACILITY_CLASS_COLLECTOR - TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_2 - TRAINER_CLASS_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M - TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_M - TRAINER_CLASS_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT - TRAINER_CLASS_AQUA_LEADER, // FACILITY_CLASS_AQUA_LEADER - TRAINER_CLASS_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC - TRAINER_CLASS_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY - TRAINER_CLASS_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC - TRAINER_CLASS_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER - TRAINER_CLASS_TUBER_1, // FACILITY_CLASS_TUBER_1 - TRAINER_CLASS_TUBER_2, // FACILITY_CLASS_TUBER_2 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_F - TRAINER_CLASS_LADY, // FACILITY_CLASS_LADY - TRAINER_CLASS_BEAUTY, // FACILITY_CLASS_BEAUTY - TRAINER_CLASS_RICH_BOY, // FACILITY_CLASS_RICH_BOY - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_2 - TRAINER_CLASS_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC - TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_2 - TRAINER_CLASS_GUITARIST, // FACILITY_CLASS_GUITARIST - TRAINER_CLASS_KINDLER, // FACILITY_CLASS_KINDLER - TRAINER_CLASS_CAMPER, // FACILITY_CLASS_CAMPER - TRAINER_CLASS_PICNICKER, // FACILITY_CLASS_PICNICKER - TRAINER_CLASS_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_M - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_F - TRAINER_CLASS_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN - TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_1 - TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_2 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_1 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_2 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_3 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_M - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_F - TRAINER_CLASS_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR - TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_1 - TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_2 - TRAINER_CLASS_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER - TRAINER_CLASS_CHAMPION, // FACILITY_CLASS_CHAMPION - TRAINER_CLASS_FISHERMAN, // FACILITY_CLASS_FISHERMAN - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_1 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_2 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_3 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_4 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_5 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_6 - TRAINER_CLASS_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER - TRAINER_CLASS_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY - TRAINER_CLASS_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL - TRAINER_CLASS_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY - TRAINER_CLASS_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F - TRAINER_CLASS_TWINS, // FACILITY_CLASS_TWINS - TRAINER_CLASS_SAILOR, // FACILITY_CLASS_SAILOR - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_MAY - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_3 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_6 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_7 - TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_2 - TRAINER_CLASS_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_M - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_F - TRAINER_CLASS_MAGMA_LEADER, // FACILITY_CLASS_MAGMA_LEADER - TRAINER_CLASS_LASS, // FACILITY_CLASS_LASS - TRAINER_CLASS_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE - TRAINER_CLASS_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE - TRAINER_CLASS_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_STEVEN - TRAINER_CLASS_SALON_MAIDEN, // FACILITY_CLASS_SALON_MAIDEN - TRAINER_CLASS_DOME_ACE, // FACILITY_CLASS_DOME_ACE - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_RED - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_LEAF - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY + [FACILITY_CLASS_HIKER] = TRAINER_CLASS_HIKER, + [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_CLASS_BIRD_KEEPER, + [FACILITY_CLASS_COLLECTOR] = TRAINER_CLASS_COLLECTOR, + [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_SWIMMER_M] = TRAINER_CLASS_SWIMMER_M, + [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_EXPERT_M] = TRAINER_CLASS_EXPERT, + [FACILITY_CLASS_BLACK_BELT] = TRAINER_CLASS_BLACK_BELT, + [FACILITY_CLASS_AQUA_LEADER] = TRAINER_CLASS_AQUA_LEADER, + [FACILITY_CLASS_HEX_MANIAC] = TRAINER_CLASS_HEX_MANIAC, + [FACILITY_CLASS_AROMA_LADY] = TRAINER_CLASS_AROMA_LADY, + [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_CLASS_RUIN_MANIAC, + [FACILITY_CLASS_INTERVIEWER] = TRAINER_CLASS_INTERVIEWER, + [FACILITY_CLASS_TUBER_1] = TRAINER_CLASS_TUBER_1, + [FACILITY_CLASS_TUBER_2] = TRAINER_CLASS_TUBER_2, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_LADY] = TRAINER_CLASS_LADY, + [FACILITY_CLASS_BEAUTY] = TRAINER_CLASS_BEAUTY, + [FACILITY_CLASS_RICH_BOY] = TRAINER_CLASS_RICH_BOY, + [FACILITY_CLASS_EXPERT_2] = TRAINER_CLASS_EXPERT, + [FACILITY_CLASS_POKEMANIAC] = TRAINER_CLASS_POKEMANIAC, + [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_GUITARIST] = TRAINER_CLASS_GUITARIST, + [FACILITY_CLASS_KINDLER] = TRAINER_CLASS_KINDLER, + [FACILITY_CLASS_CAMPER] = TRAINER_CLASS_CAMPER, + [FACILITY_CLASS_PICNICKER] = TRAINER_CLASS_PICNICKER, + [FACILITY_CLASS_BUG_MANIAC] = TRAINER_CLASS_BUG_MANIAC, + [FACILITY_CLASS_PSYCHIC_M] = TRAINER_CLASS_PSYCHIC, + [FACILITY_CLASS_PSYCHIC_F] = TRAINER_CLASS_PSYCHIC, + [FACILITY_CLASS_GENTLEMAN] = TRAINER_CLASS_GENTLEMAN, + [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_LEADER_1] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_2] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_3] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_CLASS_SCHOOL_KID, + [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_CLASS_SCHOOL_KID, + [FACILITY_CLASS_SR_AND_JR] = TRAINER_CLASS_SR_AND_JR, + [FACILITY_CLASS_POKEFAN_1] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_POKEFAN_2] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_YOUNGSTER] = TRAINER_CLASS_YOUNGSTER, + [FACILITY_CLASS_CHAMPION] = TRAINER_CLASS_CHAMPION, + [FACILITY_CLASS_FISHERMAN] = TRAINER_CLASS_FISHERMAN, + [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_CLASS_DRAGON_TAMER, + [FACILITY_CLASS_NINJA_BOY] = TRAINER_CLASS_NINJA_BOY, + [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_CLASS_BATTLE_GIRL, + [FACILITY_CLASS_PARASOL_LADY] = TRAINER_CLASS_PARASOL_LADY, + [FACILITY_CLASS_SWIMMER_F] = TRAINER_CLASS_SWIMMER_F, + [FACILITY_CLASS_TWINS] = TRAINER_CLASS_TWINS, + [FACILITY_CLASS_SAILOR] = TRAINER_CLASS_SAILOR, + [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_BUG_CATCHER] = TRAINER_CLASS_BUG_CATCHER, + [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_CLASS_PKMN_RANGER, + [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_CLASS_PKMN_RANGER, + [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_CLASS_MAGMA_LEADER, + [FACILITY_CLASS_LASS] = TRAINER_CLASS_LASS, + [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_CLASS_YOUNG_COUPLE, + [FACILITY_CLASS_OLD_COUPLE] = TRAINER_CLASS_OLD_COUPLE, + [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_CLASS_SIS_AND_BRO, + [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_CLASS_SALON_MAIDEN, + [FACILITY_CLASS_DOME_ACE] = TRAINER_CLASS_DOME_ACE, + [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_4, + [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_CLASS_PKMN_TRAINER_4, }; #endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H From eeb6446da4384246e6b5c47b04554d82a4cd752f Mon Sep 17 00:00:00 2001 From: Melody Date: Sun, 2 Dec 2018 22:35:11 -0500 Subject: [PATCH 197/213] add more consistent names --- .../battle_frontier_trainers.inc | 140 +++++----- .../fallarbor_battle_tent_trainers.inc | 10 +- .../slateport_battle_tent_trainers.inc | 10 +- .../verdanturf_battle_tent_trainers.inc | 10 +- include/constants/trainers.h | 90 +++--- src/battle_controller_link_opponent.c | 16 +- src/battle_main.c | 6 +- src/data/pokemon/trainer_class_lookups.h | 156 +++++------ src/data/text/trainer_class_names.h | 8 +- src/data/trainer_graphics/front_pic_anims.h | 8 +- src/data/trainers.h | 262 +++++++++--------- src/pokemon.c | 4 +- 12 files changed, 360 insertions(+), 360 deletions(-) diff --git a/data/battle_frontier/battle_frontier_trainers.inc b/data/battle_frontier/battle_frontier_trainers.inc index 034c1b62c6..8b05d88eb9 100644 --- a/data/battle_frontier/battle_frontier_trainers.inc +++ b/data/battle_frontier/battle_frontier_trainers.inc @@ -625,7 +625,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Lauren @ 24 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "KIPP$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN @@ -651,7 +651,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kipp @ 25 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "JASON$", 8 @ pre-battle speech .2byte EC_WORD_TEACH @@ -677,7 +677,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jason @ 26 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "JOHN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -703,7 +703,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_John @ 27 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "ANN$", 8 @ pre-battle speech .2byte EC_WORD_IT_S @@ -729,7 +729,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ann @ 28 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "EILEEN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -755,7 +755,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Eileen @ 29 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "CARLIE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -937,7 +937,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kathy @ 36 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "PEYTON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -963,7 +963,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Peyton @ 37 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "JULIAN$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -989,7 +989,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Julian @ 38 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "QUINN$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -1015,7 +1015,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Quinn @ 39 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "HAYLEE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1041,7 +1041,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Haylee @ 40 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "AMANDA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1067,7 +1067,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Amanda @ 41 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "STACY$", 8 @ pre-battle speech .2byte EC_WORD_ALL @@ -1093,7 +1093,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Stacy @ 42 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "RAFAEL$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -1119,7 +1119,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Rafael @ 43 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "OLIVER$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -1145,7 +1145,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Oliver @ 44 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "PAYTON$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1171,7 +1171,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Payton @ 45 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "PAMELA$", 8 @ pre-battle speech .2byte EC_WORD_ALL @@ -1197,7 +1197,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Pamela @ 46 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "ELIZA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -1223,7 +1223,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Eliza @ 47 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "MARISA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2341,7 +2341,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nash @ 90 - .4byte FACILITY_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M .string "ROBBY$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA @@ -2367,7 +2367,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Robby @ 91 - .4byte FACILITY_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M .string "REECE$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -2393,7 +2393,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Reece @ 92 - .4byte FACILITY_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F .string "KATHRYN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2419,7 +2419,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kathryn @ 93 - .4byte FACILITY_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F .string "ELLEN$", 8 @ pre-battle speech .2byte EC_WORD_CRUSH @@ -2445,7 +2445,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ellen @ 94 - .4byte FACILITY_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M .string "RAMON$", 8 @ pre-battle speech .2byte EC_WORD_OKAY @@ -2471,7 +2471,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Ramon @ 95 - .4byte FACILITY_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M .string "ARTHUR$", 8 @ pre-battle speech .2byte EC_WORD_HERE_I_COME @@ -2497,7 +2497,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Arthur @ 96 - .4byte FACILITY_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F .string "ALONDRA$", 8 @ pre-battle speech .2byte EC_WORD_EVERY @@ -2523,7 +2523,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Alondra @ 97 - .4byte FACILITY_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F .string "ADRIANA$", 8 @ pre-battle speech .2byte EC_WORD_COME @@ -2549,7 +2549,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Adriana @ 98 - .4byte FACILITY_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M .string "MALIK$", 8 @ pre-battle speech .2byte EC_WORD_OH @@ -2575,7 +2575,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Malik @ 99 - .4byte FACILITY_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F .string "JILL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2601,7 +2601,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jill @ 100 - .4byte FACILITY_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M .string "ERIK$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2627,7 +2627,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Erik @ 101 - .4byte FACILITY_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F .string "YAZMIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -2653,7 +2653,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Yazmin @ 102 - .4byte FACILITY_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M .string "JAMAL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2679,7 +2679,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jamal @ 103 - .4byte FACILITY_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F .string "LESLIE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -2705,7 +2705,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Leslie @ 104 - .4byte FACILITY_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M .string "DAVE$", 8 @ pre-battle speech .2byte EC_WORD_WHAT @@ -2731,7 +2731,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dave @ 105 - .4byte FACILITY_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M .string "CARLO$", 8 @ pre-battle speech .2byte EC_WORD_HAH @@ -2757,7 +2757,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Carlo @ 106 - .4byte FACILITY_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F .string "EMILIA$", 8 @ pre-battle speech .2byte EC_WORD_ME @@ -2783,7 +2783,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Emilia @ 107 - .4byte FACILITY_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F .string "DALIA$", 8 @ pre-battle speech .2byte EC_WORD_MY @@ -3043,7 +3043,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Joel @ 117 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "KRISTEN$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA @@ -3069,7 +3069,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Kristen @ 118 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "SELPHY$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES @@ -3095,7 +3095,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Selphy @ 119 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "CHLOE$", 8 @ pre-battle speech .2byte EC_WORD_COME @@ -4057,7 +4057,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Graham @ 156 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "TYLOR$", 8 @ pre-battle speech .2byte EC_WORD_ARE @@ -4083,7 +4083,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Tylor @ 157 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "JAREN$", 8 @ pre-battle speech .2byte EC_WORD_FIGHTING @@ -4109,7 +4109,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jaren @ 158 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "CORDELL$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -4135,7 +4135,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Cordell @ 159 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "JAZLYN$", 8 @ pre-battle speech .2byte EC_WORD_IS @@ -4577,7 +4577,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gunnar @ 176 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "CRAIG$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4603,7 +4603,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Craig @ 177 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "PIERCE$", 8 @ pre-battle speech .2byte EC_WORD_THERE @@ -4629,7 +4629,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Pierce @ 178 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "REGINA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -4655,7 +4655,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Regina @ 179 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "ALISON$", 8 @ pre-battle speech .2byte EC_WORD_THIS @@ -5513,7 +5513,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Joyce @ 212 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "TODD$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE @@ -5539,7 +5539,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Todd @ 213 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "GAVIN$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5565,7 +5565,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gavin @ 214 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "MALORY$", 8 @ pre-battle speech .2byte EC_WORD_PROMISE @@ -5591,7 +5591,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Malory @ 215 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "ESTHER$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -5617,7 +5617,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Esther @ 216 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "OSCAR$", 8 @ pre-battle speech .2byte EC_WORD_LET_S @@ -5643,7 +5643,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Oscar @ 217 - .4byte FACILITY_CLASS_PKMN_BREEDER_2 + .4byte FACILITY_CLASS_PKMN_BREEDER_M .string "WILSON$", 8 @ pre-battle speech .2byte EC_WORD_WORK @@ -5669,7 +5669,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Wilson @ 218 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "CLARE$", 8 @ pre-battle speech .2byte EC_WORD_YAY @@ -5695,7 +5695,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Clare @ 219 - .4byte FACILITY_CLASS_PKMN_BREEDER_1 + .4byte FACILITY_CLASS_POKEMON_BREEDER_F .string "TESS$", 8 @ pre-battle speech .2byte EC_WORD_WANT @@ -6397,7 +6397,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jasper @ 246 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "NADIA$", 8 @ pre-battle speech .2byte EC_WORD_YOU @@ -6423,7 +6423,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nadia @ 247 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "MIRANDA$", 8 @ pre-battle speech .2byte EC_WORD_WELL @@ -6449,7 +6449,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Miranda @ 248 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "EMMA$", 8 @ pre-battle speech .2byte EC_WORD_I_VE @@ -6865,7 +6865,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Reese @ 264 - .4byte FACILITY_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M .string "MASON$", 8 @ pre-battle speech .2byte EC_WORD_PLEASE @@ -6891,7 +6891,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Mason @ 265 - .4byte FACILITY_CLASS_TRIATHLETE_3 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_M .string "TOBY$", 8 @ pre-battle speech .2byte EC_WORD_LISTEN @@ -6917,7 +6917,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Toby @ 266 - .4byte FACILITY_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F .string "DOROTHY$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -6943,7 +6943,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Dorothy @ 267 - .4byte FACILITY_CLASS_TRIATHLETE_4 + .4byte FACILITY_CLASS_RUNNING_TRIATHLETE_F .string "PIPER$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON @@ -6969,7 +6969,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Piper @ 268 - .4byte FACILITY_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M .string "FINN$", 8 @ pre-battle speech .2byte EC_WORD_NOT @@ -6995,7 +6995,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Finn @ 269 - .4byte FACILITY_CLASS_TRIATHLETE_5 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_M .string "SAMIR$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7021,7 +7021,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Samir @ 270 - .4byte FACILITY_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F .string "FIONA$", 8 @ pre-battle speech .2byte EC_WORD_DID @@ -7047,7 +7047,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Fiona @ 271 - .4byte FACILITY_CLASS_TRIATHLETE_6 + .4byte FACILITY_CLASS_SWIMMING_TRIATHLETE_F .string "GLORIA$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -7073,7 +7073,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Gloria @ 272 - .4byte FACILITY_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M .string "NICO$", 8 @ pre-battle speech .2byte EC_WORD_LIKE @@ -7099,7 +7099,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Nico @ 273 - .4byte FACILITY_CLASS_TRIATHLETE_1 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_M .string "JEREMY$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -7125,7 +7125,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Jeremy @ 274 - .4byte FACILITY_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F .string "CAITLIN$", 8 @ pre-battle speech .2byte EC_WORD_DON_T @@ -7151,7 +7151,7 @@ gBattleFrontierTrainers:: @ 85D5ACC .4byte gBattleFrontierTrainerMons_Caitlin @ 275 - .4byte FACILITY_CLASS_TRIATHLETE_2 + .4byte FACILITY_CLASS_CYCLING_TRIATHLETE_F .string "REENA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM diff --git a/data/battle_frontier/fallarbor_battle_tent_trainers.inc b/data/battle_frontier/fallarbor_battle_tent_trainers.inc index 675314eb31..f1e2f8c4c6 100644 --- a/data/battle_frontier/fallarbor_battle_tent_trainers.inc +++ b/data/battle_frontier/fallarbor_battle_tent_trainers.inc @@ -53,7 +53,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Javier @ 2 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "NATALIE$", 8 @ pre-battle speech .2byte EC_WORD_THE @@ -79,7 +79,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Natalie @ 3 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "TREVE$", 8 @ pre-battle speech .2byte EC_WORD_LOOK @@ -417,7 +417,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Mariana @ 16 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "SHELDON$", 8 @ pre-battle speech .2byte EC_WORD_A @@ -443,7 +443,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Sheldon @ 17 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "GIANNA$", 8 @ pre-battle speech .2byte EC_WORD_AHAHA @@ -495,7 +495,7 @@ gFallarborBattleTentTrainers:: @ 85DF084 .4byte gFallarborBattleTentTrainerMons_Yahir @ 19 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "BRITNEY$", 8 @ pre-battle speech .2byte EC_WORD_IT diff --git a/data/battle_frontier/slateport_battle_tent_trainers.inc b/data/battle_frontier/slateport_battle_tent_trainers.inc index 051514b943..92a2f2518d 100644 --- a/data/battle_frontier/slateport_battle_tent_trainers.inc +++ b/data/battle_frontier/slateport_battle_tent_trainers.inc @@ -53,7 +53,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Malachi @ 2 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "KELSIE$", 8 @ pre-battle speech .2byte EC_WORD_GO @@ -79,7 +79,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Kelsie @ 3 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "DAVON$", 8 @ pre-battle speech .2byte EC_WORD_YEAH_YEAH @@ -417,7 +417,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Rebecca @ 16 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "REGGIE$", 8 @ pre-battle speech .2byte EC_WORD_POKEMON @@ -443,7 +443,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Reggie @ 17 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "JANAE$", 8 @ pre-battle speech .2byte EC_WORD_I @@ -495,7 +495,7 @@ gSlateportBattleTentTrainers:: @ 85DDA14 .4byte gSlateportBattleTentTrainerMons_Caiden @ 19 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "KIRSTEN$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES diff --git a/data/battle_frontier/verdanturf_battle_tent_trainers.inc b/data/battle_frontier/verdanturf_battle_tent_trainers.inc index b375ce811c..5f4dad133d 100644 --- a/data/battle_frontier/verdanturf_battle_tent_trainers.inc +++ b/data/battle_frontier/verdanturf_battle_tent_trainers.inc @@ -53,7 +53,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Dilan @ 2 - .4byte FACILITY_CLASS_TUBER_1 + .4byte FACILITY_CLASS_TUBER_F .string "ELIANA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -79,7 +79,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Eliana @ 3 - .4byte FACILITY_CLASS_TUBER_2 + .4byte FACILITY_CLASS_TUBER_M .string "MARKUS$", 8 @ pre-battle speech .2byte EC_WORD_I_AM @@ -417,7 +417,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Ashlyn @ 16 - .4byte FACILITY_CLASS_POKEFAN_1 + .4byte FACILITY_CLASS_POKEFAN_M .string "ADDISON$", 8 @ pre-battle speech .2byte EC_WORD_YES @@ -443,7 +443,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Addison @ 17 - .4byte FACILITY_CLASS_POKEFAN_2 + .4byte FACILITY_CLASS_POKEFAN_F .string "JUSTINE$", 8 @ pre-battle speech .2byte EC_WORD_YES @@ -495,7 +495,7 @@ gVerdanturfBattleTentTrainers:: @ 85DE610 .4byte gVerdanturfBattleTentTrainerMons_Tyson @ 19 - .4byte FACILITY_CLASS_EXPERT_2 + .4byte FACILITY_CLASS_EXPERT_F .string "LAILA$", 8 @ pre-battle speech .2byte EC_WORD_A diff --git a/include/constants/trainers.h b/include/constants/trainers.h index a87624eb68..d7832754ea 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -17,7 +17,7 @@ #define TRAINER_PIC_HIKER 0 #define TRAINER_PIC_AQUA_GRUNT_M 1 #define TRAINER_PIC_POKEMON_BREEDER_F 2 -#define TRAINER_PIC_COOL_TRAINER_M 3 +#define TRAINER_PIC_COOLTRAINER_M 3 #define TRAINER_PIC_BIRD_KEEPER 4 #define TRAINER_PIC_COLLECTOR 5 #define TRAINER_PIC_AQUA_GRUNT_F 6 @@ -34,7 +34,7 @@ #define TRAINER_PIC_INTERVIEWER 17 #define TRAINER_PIC_TUBER_F 18 #define TRAINER_PIC_TUBER_M 19 -#define TRAINER_PIC_COOL_TRAINER_F 20 +#define TRAINER_PIC_COOLTRAINER_F 20 #define TRAINER_PIC_LADY 21 #define TRAINER_PIC_BEAUTY 22 #define TRAINER_PIC_RICH_BOY 23 @@ -105,8 +105,8 @@ #define TRAINER_PIC_PYRAMID_KING_BRANDON 88 #define TRAINER_PIC_RED 89 #define TRAINER_PIC_LEAF 90 -#define TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN 91 -#define TRAINER_PIC_RUBY_SAPPHIRE_MAY 92 +#define TRAINER_PIC_RS_BRENDAN 91 +#define TRAINER_PIC_RS_MAY 92 #define TRAINER_BACK_PIC_BRENDAN 0 #define TRAINER_BACK_PIC_MAY 1 @@ -118,30 +118,30 @@ #define TRAINER_BACK_PIC_STEVEN 7 #define FACILITY_CLASS_HIKER 0x0 -#define FACILITY_CLASS_TEAM_AQUA_1 0x1 -#define FACILITY_CLASS_PKMN_BREEDER_1 0x2 +#define FACILITY_CLASS_AQUA_GRUNT_M 0x1 +#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2 #define FACILITY_CLASS_COOLTRAINER_M 0x3 #define FACILITY_CLASS_BIRD_KEEPER 0x4 #define FACILITY_CLASS_COLLECTOR 0x5 -#define FACILITY_CLASS_TEAM_AQUA_2 0x6 +#define FACILITY_CLASS_AQUA_GRUNT_F 0x6 #define FACILITY_CLASS_SWIMMER_M 0x7 -#define FACILITY_CLASS_TEAM_MAGMA_1 0x8 +#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8 #define FACILITY_CLASS_EXPERT_M 0x9 #define FACILITY_CLASS_BLACK_BELT 0xa -#define FACILITY_CLASS_AQUA_LEADER 0xb +#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb #define FACILITY_CLASS_HEX_MANIAC 0xc #define FACILITY_CLASS_AROMA_LADY 0xd #define FACILITY_CLASS_RUIN_MANIAC 0xe #define FACILITY_CLASS_INTERVIEWER 0xf -#define FACILITY_CLASS_TUBER_1 0x10 -#define FACILITY_CLASS_TUBER_2 0x11 +#define FACILITY_CLASS_TUBER_F 0x10 +#define FACILITY_CLASS_TUBER_M 0x11 #define FACILITY_CLASS_COOLTRAINER_F 0x12 #define FACILITY_CLASS_LADY 0x13 #define FACILITY_CLASS_BEAUTY 0x14 #define FACILITY_CLASS_RICH_BOY 0x15 -#define FACILITY_CLASS_EXPERT_2 0x16 +#define FACILITY_CLASS_EXPERT_F 0x16 #define FACILITY_CLASS_POKEMANIAC 0x17 -#define FACILITY_CLASS_TEAM_MAGMA_2 0x18 +#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18 #define FACILITY_CLASS_GUITARIST 0x19 #define FACILITY_CLASS_KINDLER 0x1a #define FACILITY_CLASS_CAMPER 0x1b @@ -150,25 +150,25 @@ #define FACILITY_CLASS_PSYCHIC_M 0x1e #define FACILITY_CLASS_PSYCHIC_F 0x1f #define FACILITY_CLASS_GENTLEMAN 0x20 -#define FACILITY_CLASS_ELITE_FOUR_1 0x21 -#define FACILITY_CLASS_ELITE_FOUR_2 0x22 -#define FACILITY_CLASS_LEADER_1 0x23 -#define FACILITY_CLASS_LEADER_2 0x24 -#define FACILITY_CLASS_LEADER_3 0x25 +#define FACILITY_CLASS_ELITE_FOUR_SIDNEY 0x21 +#define FACILITY_CLASS_ELITE_FOUR_PHOEBE 0x22 +#define FACILITY_CLASS_LEADER_ROXANNE 0x23 +#define FACILITY_CLASS_LEADER_BRAWLY 0x24 +#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25 #define FACILITY_CLASS_SCHOOL_KID_M 0x26 #define FACILITY_CLASS_SCHOOL_KID_F 0x27 #define FACILITY_CLASS_SR_AND_JR 0x28 -#define FACILITY_CLASS_POKEFAN_1 0x29 -#define FACILITY_CLASS_POKEFAN_2 0x2a +#define FACILITY_CLASS_POKEFAN_M 0x29 +#define FACILITY_CLASS_POKEFAN_F 0x2a #define FACILITY_CLASS_YOUNGSTER 0x2b -#define FACILITY_CLASS_CHAMPION 0x2c +#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c #define FACILITY_CLASS_FISHERMAN 0x2d -#define FACILITY_CLASS_TRIATHLETE_1 0x2e -#define FACILITY_CLASS_TRIATHLETE_2 0x2f -#define FACILITY_CLASS_TRIATHLETE_3 0x30 -#define FACILITY_CLASS_TRIATHLETE_4 0x31 -#define FACILITY_CLASS_TRIATHLETE_5 0x32 -#define FACILITY_CLASS_TRIATHLETE_6 0x33 +#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e +#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f +#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30 +#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33 #define FACILITY_CLASS_DRAGON_TAMER 0x34 #define FACILITY_CLASS_NINJA_BOY 0x35 #define FACILITY_CLASS_BATTLE_GIRL 0x36 @@ -176,36 +176,36 @@ #define FACILITY_CLASS_SWIMMER_F 0x38 #define FACILITY_CLASS_TWINS 0x39 #define FACILITY_CLASS_SAILOR 0x3a -#define FACILITY_CLASS_PKMN_TRAINER_1 0x3b +#define FACILITY_CLASS_PKMN_TRAINER_WALLY 0x3b #define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c -#define FACILITY_CLASS_PKMN_TRAINER_3 0x3d -#define FACILITY_CLASS_PKMN_TRAINER_4 0x3e +#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2 0x3d +#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3 0x3e #define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f -#define FACILITY_CLASS_PKMN_TRAINER_6 0x40 -#define FACILITY_CLASS_PKMN_TRAINER_7 0x41 -#define FACILITY_CLASS_PKMN_BREEDER_2 0x42 +#define FACILITY_CLASS_PKMN_TRAINER_MAY_2 0x40 +#define FACILITY_CLASS_PKMN_TRAINER_MAY_3 0x41 +#define FACILITY_CLASS_PKMN_BREEDER_M 0x42 #define FACILITY_CLASS_BUG_CATCHER 0x43 #define FACILITY_CLASS_PKMN_RANGER_M 0x44 #define FACILITY_CLASS_PKMN_RANGER_F 0x45 -#define FACILITY_CLASS_MAGMA_LEADER 0x46 +#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46 #define FACILITY_CLASS_LASS 0x47 #define FACILITY_CLASS_YOUNG_COUPLE 0x48 #define FACILITY_CLASS_OLD_COUPLE 0x49 #define FACILITY_CLASS_SIS_AND_BRO 0x4a -#define FACILITY_CLASS_PKMN_TRAINER_STEVEN 0x4b -#define FACILITY_CLASS_SALON_MAIDEN 0x4c -#define FACILITY_CLASS_DOME_ACE 0x4d -#define FACILITY_CLASS_PKMN_TRAINER_RED 0x4e -#define FACILITY_CLASS_PKMN_TRAINER_LEAF 0x4f -#define FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN 0x50 -#define FACILITY_CLASS_PKMN_TRAINER_RS_MAY 0x51 +#define FACILITY_CLASS_STEVEN 0x4b +#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c +#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d +#define FACILITY_CLASS_RED 0x4e +#define FACILITY_CLASS_LEAF 0x4f +#define FACILITY_CLASS_RS_BRENDAN 0x50 +#define FACILITY_CLASS_RS_MAY 0x51 #define TRAINER_CLASS_PKMN_TRAINER_1 0x0 #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 #define TRAINER_CLASS_HIKER 0x2 #define TRAINER_CLASS_TEAM_AQUA 0x3 #define TRAINER_CLASS_PKMN_BREEDER 0x4 -#define TRAINER_CLASS_COOLTRAINER_1 0x5 +#define TRAINER_CLASS_COOLTRAINER 0x5 #define TRAINER_CLASS_BIRD_KEEPER 0x6 #define TRAINER_CLASS_COLLECTOR 0x7 #define TRAINER_CLASS_SWIMMER_M 0x8 @@ -218,8 +218,8 @@ #define TRAINER_CLASS_AROMA_LADY 0xf #define TRAINER_CLASS_RUIN_MANIAC 0x10 #define TRAINER_CLASS_INTERVIEWER 0x11 -#define TRAINER_CLASS_TUBER_1 0x12 -#define TRAINER_CLASS_TUBER_2 0x13 +#define TRAINER_CLASS_TUBER_F 0x12 +#define TRAINER_CLASS_TUBER_M 0x13 #define TRAINER_CLASS_LADY 0x14 #define TRAINER_CLASS_BEAUTY 0x15 #define TRAINER_CLASS_RICH_BOY 0x16 @@ -248,7 +248,7 @@ #define TRAINER_CLASS_SWIMMER_F 0x2d #define TRAINER_CLASS_TWINS 0x2e #define TRAINER_CLASS_SAILOR 0x2f -#define TRAINER_CLASS_COOLTRAINER_2 0x30 +#define TRAINER_CLASS_COOLTRAINER_UNUSED 0x30 #define TRAINER_CLASS_MAGMA_ADMIN 0x31 #define TRAINER_CLASS_PKMN_TRAINER_3 0x32 #define TRAINER_CLASS_BUG_CATCHER 0x33 diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 0cec046e47..a34f3f20f9 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1251,17 +1251,17 @@ static void LinkOpponentHandleDrawTrainerPic(void) || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN) { if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE) - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF]; else - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED]; } else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY || (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE) { if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE) - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_MAY]; else - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_BRENDAN]; } else { @@ -1280,17 +1280,17 @@ static void LinkOpponentHandleDrawTrainerPic(void) || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN) { if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF]; else - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED]; } else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE) { if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_MAY]; else - trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN]; + trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_BRENDAN]; } else { diff --git a/src/battle_main.c b/src/battle_main.c index 8bdd2220b1..de0becd2a2 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -451,10 +451,10 @@ const struct TrainerMoney gTrainerMoneyTable[] = {TRAINER_CLASS_AROMA_LADY, 10}, {TRAINER_CLASS_RUIN_MANIAC, 15}, {TRAINER_CLASS_INTERVIEWER, 12}, - {TRAINER_CLASS_TUBER_1, 1}, - {TRAINER_CLASS_TUBER_2, 1}, + {TRAINER_CLASS_TUBER_F, 1}, + {TRAINER_CLASS_TUBER_M, 1}, {TRAINER_CLASS_SIS_AND_BRO, 3}, - {TRAINER_CLASS_COOLTRAINER_1, 12}, + {TRAINER_CLASS_COOLTRAINER, 12}, {TRAINER_CLASS_HEX_MANIAC, 6}, {TRAINER_CLASS_LADY, 50}, {TRAINER_CLASS_BEAUTY, 20}, diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 0d3cd0fe7e..4d3492e8be 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -4,30 +4,30 @@ const u8 gFacilityClassToPicIndex[] = { [FACILITY_CLASS_HIKER] = TRAINER_PIC_HIKER, - [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_PIC_AQUA_GRUNT_M, - [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_PIC_POKEMON_BREEDER_F, - [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOL_TRAINER_M, + [FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_PIC_AQUA_GRUNT_M, + [FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_PIC_POKEMON_BREEDER_F, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOLTRAINER_M, [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_PIC_BIRD_KEEPER, [FACILITY_CLASS_COLLECTOR] = TRAINER_PIC_COLLECTOR, - [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_PIC_AQUA_GRUNT_F, + [FACILITY_CLASS_AQUA_GRUNT_F] = TRAINER_PIC_AQUA_GRUNT_F, [FACILITY_CLASS_SWIMMER_M] = TRAINER_PIC_SWIMMER_M, - [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_PIC_MAGMA_GRUNT_M, + [FACILITY_CLASS_MAGMA_GRUNT_M] = TRAINER_PIC_MAGMA_GRUNT_M, [FACILITY_CLASS_EXPERT_M] = TRAINER_PIC_EXPERT_M, [FACILITY_CLASS_BLACK_BELT] = TRAINER_PIC_BLACK_BELT, - [FACILITY_CLASS_AQUA_LEADER] = TRAINER_PIC_AQUA_LEADER_ARCHIE, + [FACILITY_CLASS_AQUA_LEADER_ARCHIE] = TRAINER_PIC_AQUA_LEADER_ARCHIE, [FACILITY_CLASS_HEX_MANIAC] = TRAINER_PIC_HEX_MANIAC, [FACILITY_CLASS_AROMA_LADY] = TRAINER_PIC_AROMA_LADY, [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_PIC_RUIN_MANIAC, [FACILITY_CLASS_INTERVIEWER] = TRAINER_PIC_INTERVIEWER, - [FACILITY_CLASS_TUBER_1] = TRAINER_PIC_TUBER_F, - [FACILITY_CLASS_TUBER_2] = TRAINER_PIC_TUBER_M, - [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_PIC_COOL_TRAINER_F, + [FACILITY_CLASS_TUBER_F] = TRAINER_PIC_TUBER_F, + [FACILITY_CLASS_TUBER_M] = TRAINER_PIC_TUBER_M, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_PIC_COOLTRAINER_F, [FACILITY_CLASS_LADY] = TRAINER_PIC_LADY, [FACILITY_CLASS_BEAUTY] = TRAINER_PIC_BEAUTY, [FACILITY_CLASS_RICH_BOY] = TRAINER_PIC_RICH_BOY, - [FACILITY_CLASS_EXPERT_2] = TRAINER_PIC_EXPERT_F, + [FACILITY_CLASS_EXPERT_F] = TRAINER_PIC_EXPERT_F, [FACILITY_CLASS_POKEMANIAC] = TRAINER_PIC_POKEMANIAC, - [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_PIC_MAGMA_GRUNT_F, + [FACILITY_CLASS_MAGMA_GRUNT_F] = TRAINER_PIC_MAGMA_GRUNT_F, [FACILITY_CLASS_GUITARIST] = TRAINER_PIC_GUITARIST, [FACILITY_CLASS_KINDLER] = TRAINER_PIC_KINDLER, [FACILITY_CLASS_CAMPER] = TRAINER_PIC_CAMPER, @@ -36,25 +36,25 @@ const u8 gFacilityClassToPicIndex[] = [FACILITY_CLASS_PSYCHIC_M] = TRAINER_PIC_PSYCHIC_M, [FACILITY_CLASS_PSYCHIC_F] = TRAINER_PIC_PSYCHIC_F, [FACILITY_CLASS_GENTLEMAN] = TRAINER_PIC_GENTLEMAN, - [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_PIC_ELITE_FOUR_SIDNEY, - [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_PIC_ELITE_FOUR_PHOEBE, - [FACILITY_CLASS_LEADER_1] = TRAINER_PIC_LEADER_ROXANNE, - [FACILITY_CLASS_LEADER_2] = TRAINER_PIC_LEADER_BRAWLY, - [FACILITY_CLASS_LEADER_3] = TRAINER_PIC_LEADER_TATE_AND_LIZA, + [FACILITY_CLASS_ELITE_FOUR_SIDNEY] = TRAINER_PIC_ELITE_FOUR_SIDNEY, + [FACILITY_CLASS_ELITE_FOUR_PHOEBE] = TRAINER_PIC_ELITE_FOUR_PHOEBE, + [FACILITY_CLASS_LEADER_ROXANNE] = TRAINER_PIC_LEADER_ROXANNE, + [FACILITY_CLASS_LEADER_BRAWLY] = TRAINER_PIC_LEADER_BRAWLY, + [FACILITY_CLASS_LEADER_TATE_AND_LIZA] = TRAINER_PIC_LEADER_TATE_AND_LIZA, [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_PIC_SCHOOL_KID_M, [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_PIC_SCHOOL_KID_F, [FACILITY_CLASS_SR_AND_JR] = TRAINER_PIC_SR_AND_JR, - [FACILITY_CLASS_POKEFAN_1] = TRAINER_PIC_POKEFAN_M, - [FACILITY_CLASS_POKEFAN_2] = TRAINER_PIC_POKEFAN_F, + [FACILITY_CLASS_POKEFAN_M] = TRAINER_PIC_POKEFAN_M, + [FACILITY_CLASS_POKEFAN_F] = TRAINER_PIC_POKEFAN_F, [FACILITY_CLASS_YOUNGSTER] = TRAINER_PIC_YOUNGSTER, - [FACILITY_CLASS_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE, + [FACILITY_CLASS_CHAMPION_WALLACE] = TRAINER_PIC_CHAMPION_WALLACE, [FACILITY_CLASS_FISHERMAN] = TRAINER_PIC_FISHERMAN, - [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_PIC_CYCLING_TRIATHLETE_M, - [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_PIC_CYCLING_TRIATHLETE_F, - [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_PIC_RUNNING_TRIATHLETE_M, - [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_PIC_RUNNING_TRIATHLETE_F, - [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_PIC_SWIMMING_TRIATHLETE_M, - [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_PIC_SWIMMING_TRIATHLETE_F, + [FACILITY_CLASS_CYCLING_TRIATHLETE_M] = TRAINER_PIC_CYCLING_TRIATHLETE_M, + [FACILITY_CLASS_CYCLING_TRIATHLETE_F] = TRAINER_PIC_CYCLING_TRIATHLETE_F, + [FACILITY_CLASS_RUNNING_TRIATHLETE_M] = TRAINER_PIC_RUNNING_TRIATHLETE_M, + [FACILITY_CLASS_RUNNING_TRIATHLETE_F] = TRAINER_PIC_RUNNING_TRIATHLETE_F, + [FACILITY_CLASS_SWIMMING_TRIATHLETE_M] = TRAINER_PIC_SWIMMING_TRIATHLETE_M, + [FACILITY_CLASS_SWIMMING_TRIATHLETE_F] = TRAINER_PIC_SWIMMING_TRIATHLETE_F, [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_PIC_DRAGON_TAMER, [FACILITY_CLASS_NINJA_BOY] = TRAINER_PIC_NINJA_BOY, [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_PIC_BATTLE_GIRL, @@ -62,58 +62,58 @@ const u8 gFacilityClassToPicIndex[] = [FACILITY_CLASS_SWIMMER_F] = TRAINER_PIC_SWIMMER_F, [FACILITY_CLASS_TWINS] = TRAINER_PIC_TWINS, [FACILITY_CLASS_SAILOR] = TRAINER_PIC_SAILOR, - [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_PIC_WALLY, + [FACILITY_CLASS_PKMN_TRAINER_WALLY] = TRAINER_PIC_WALLY, [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_PIC_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_PIC_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3] = TRAINER_PIC_BRENDAN, [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_PIC_MAY, - [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_PIC_MAY, - [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_PIC_MAY, - [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_PIC_POKEMON_BREEDER_M, + [FACILITY_CLASS_PKMN_TRAINER_MAY_2] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_TRAINER_MAY_3] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_BREEDER_M] = TRAINER_PIC_POKEMON_BREEDER_M, [FACILITY_CLASS_BUG_CATCHER] = TRAINER_PIC_BUG_CATCHER, [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_PIC_POKEMON_RANGER_M, [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_PIC_POKEMON_RANGER_F, - [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_PIC_MAGMA_LEADER_MAXIE, + [FACILITY_CLASS_MAGMA_LEADER_MAXIE] = TRAINER_PIC_MAGMA_LEADER_MAXIE, [FACILITY_CLASS_LASS] = TRAINER_PIC_LASS, [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_PIC_YOUNG_COUPLE, [FACILITY_CLASS_OLD_COUPLE] = TRAINER_PIC_OLD_COUPLE, [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_PIC_SIS_AND_BRO, - [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_PIC_STEVEN, - [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_PIC_SALON_MAIDEN_ANABEL, - [FACILITY_CLASS_DOME_ACE] = TRAINER_PIC_DOME_ACE_TUCKER, - [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_PIC_RED, - [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_PIC_LEAF, - [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_PIC_RUBY_SAPPHIRE_MAY, + [FACILITY_CLASS_STEVEN] = TRAINER_PIC_STEVEN, + [FACILITY_CLASS_SALON_MAIDEN_ANABEL] = TRAINER_PIC_SALON_MAIDEN_ANABEL, + [FACILITY_CLASS_DOME_ACE_TUCKER] = TRAINER_PIC_DOME_ACE_TUCKER, + [FACILITY_CLASS_RED] = TRAINER_PIC_RED, + [FACILITY_CLASS_LEAF] = TRAINER_PIC_LEAF, + [FACILITY_CLASS_RS_BRENDAN] = TRAINER_PIC_RS_BRENDAN, + [FACILITY_CLASS_RS_MAY] = TRAINER_PIC_RS_MAY, }; const u8 gFacilityClassToTrainerClass[] = { [FACILITY_CLASS_HIKER] = TRAINER_CLASS_HIKER, - [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_CLASS_TEAM_AQUA, - [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_CLASS_PKMN_BREEDER, - [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_AQUA_GRUNT_M] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_POKEMON_BREEDER_F] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER, [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_CLASS_BIRD_KEEPER, [FACILITY_CLASS_COLLECTOR] = TRAINER_CLASS_COLLECTOR, - [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_AQUA_GRUNT_F] = TRAINER_CLASS_TEAM_AQUA, [FACILITY_CLASS_SWIMMER_M] = TRAINER_CLASS_SWIMMER_M, - [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_MAGMA_GRUNT_M] = TRAINER_CLASS_TEAM_MAGMA, [FACILITY_CLASS_EXPERT_M] = TRAINER_CLASS_EXPERT, [FACILITY_CLASS_BLACK_BELT] = TRAINER_CLASS_BLACK_BELT, - [FACILITY_CLASS_AQUA_LEADER] = TRAINER_CLASS_AQUA_LEADER, + [FACILITY_CLASS_AQUA_LEADER_ARCHIE] = TRAINER_CLASS_AQUA_LEADER, [FACILITY_CLASS_HEX_MANIAC] = TRAINER_CLASS_HEX_MANIAC, [FACILITY_CLASS_AROMA_LADY] = TRAINER_CLASS_AROMA_LADY, [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_CLASS_RUIN_MANIAC, [FACILITY_CLASS_INTERVIEWER] = TRAINER_CLASS_INTERVIEWER, - [FACILITY_CLASS_TUBER_1] = TRAINER_CLASS_TUBER_1, - [FACILITY_CLASS_TUBER_2] = TRAINER_CLASS_TUBER_2, - [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_TUBER_F] = TRAINER_CLASS_TUBER_F, + [FACILITY_CLASS_TUBER_M] = TRAINER_CLASS_TUBER_M, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_CLASS_COOLTRAINER, [FACILITY_CLASS_LADY] = TRAINER_CLASS_LADY, [FACILITY_CLASS_BEAUTY] = TRAINER_CLASS_BEAUTY, [FACILITY_CLASS_RICH_BOY] = TRAINER_CLASS_RICH_BOY, - [FACILITY_CLASS_EXPERT_2] = TRAINER_CLASS_EXPERT, + [FACILITY_CLASS_EXPERT_F] = TRAINER_CLASS_EXPERT, [FACILITY_CLASS_POKEMANIAC] = TRAINER_CLASS_POKEMANIAC, - [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_MAGMA_GRUNT_F] = TRAINER_CLASS_TEAM_MAGMA, [FACILITY_CLASS_GUITARIST] = TRAINER_CLASS_GUITARIST, [FACILITY_CLASS_KINDLER] = TRAINER_CLASS_KINDLER, [FACILITY_CLASS_CAMPER] = TRAINER_CLASS_CAMPER, @@ -122,25 +122,25 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_PSYCHIC_M] = TRAINER_CLASS_PSYCHIC, [FACILITY_CLASS_PSYCHIC_F] = TRAINER_CLASS_PSYCHIC, [FACILITY_CLASS_GENTLEMAN] = TRAINER_CLASS_GENTLEMAN, - [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_CLASS_ELITE_FOUR, - [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_CLASS_ELITE_FOUR, - [FACILITY_CLASS_LEADER_1] = TRAINER_CLASS_LEADER, - [FACILITY_CLASS_LEADER_2] = TRAINER_CLASS_LEADER, - [FACILITY_CLASS_LEADER_3] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_ELITE_FOUR_SIDNEY] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_ELITE_FOUR_PHOEBE] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_LEADER_ROXANNE] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_BRAWLY] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_TATE_AND_LIZA] = TRAINER_CLASS_LEADER, [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_CLASS_SCHOOL_KID, [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_CLASS_SCHOOL_KID, [FACILITY_CLASS_SR_AND_JR] = TRAINER_CLASS_SR_AND_JR, - [FACILITY_CLASS_POKEFAN_1] = TRAINER_CLASS_POKEFAN, - [FACILITY_CLASS_POKEFAN_2] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_POKEFAN_M] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_POKEFAN_F] = TRAINER_CLASS_POKEFAN, [FACILITY_CLASS_YOUNGSTER] = TRAINER_CLASS_YOUNGSTER, - [FACILITY_CLASS_CHAMPION] = TRAINER_CLASS_CHAMPION, + [FACILITY_CLASS_CHAMPION_WALLACE] = TRAINER_CLASS_CHAMPION, [FACILITY_CLASS_FISHERMAN] = TRAINER_CLASS_FISHERMAN, - [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_CLASS_TRIATHLETE, - [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_CLASS_TRIATHLETE, - [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_CLASS_TRIATHLETE, - [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_CLASS_TRIATHLETE, - [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_CLASS_TRIATHLETE, - [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_CYCLING_TRIATHLETE_M] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_CYCLING_TRIATHLETE_F] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_RUNNING_TRIATHLETE_M] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_RUNNING_TRIATHLETE_F] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_SWIMMING_TRIATHLETE_M] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_SWIMMING_TRIATHLETE_F] = TRAINER_CLASS_TRIATHLETE, [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_CLASS_DRAGON_TAMER, [FACILITY_CLASS_NINJA_BOY] = TRAINER_CLASS_NINJA_BOY, [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_CLASS_BATTLE_GIRL, @@ -148,29 +148,29 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_SWIMMER_F] = TRAINER_CLASS_SWIMMER_F, [FACILITY_CLASS_TWINS] = TRAINER_CLASS_TWINS, [FACILITY_CLASS_SAILOR] = TRAINER_CLASS_SAILOR, - [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_WALLY] = TRAINER_CLASS_PKMN_TRAINER_3, [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3] = TRAINER_CLASS_PKMN_TRAINER_3, [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_PKMN_TRAINER_MAY_2] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_MAY_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_BREEDER_M] = TRAINER_CLASS_PKMN_BREEDER, [FACILITY_CLASS_BUG_CATCHER] = TRAINER_CLASS_BUG_CATCHER, [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_CLASS_PKMN_RANGER, [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_CLASS_PKMN_RANGER, - [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_CLASS_MAGMA_LEADER, + [FACILITY_CLASS_MAGMA_LEADER_MAXIE] = TRAINER_CLASS_MAGMA_LEADER, [FACILITY_CLASS_LASS] = TRAINER_CLASS_LASS, [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_CLASS_YOUNG_COUPLE, [FACILITY_CLASS_OLD_COUPLE] = TRAINER_CLASS_OLD_COUPLE, [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_CLASS_SIS_AND_BRO, - [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_CLASS_SALON_MAIDEN, - [FACILITY_CLASS_DOME_ACE] = TRAINER_CLASS_DOME_ACE, - [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_4, - [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_CLASS_PKMN_TRAINER_4, + [FACILITY_CLASS_STEVEN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_SALON_MAIDEN_ANABEL] = TRAINER_CLASS_SALON_MAIDEN, + [FACILITY_CLASS_DOME_ACE_TUCKER] = TRAINER_CLASS_DOME_ACE, + [FACILITY_CLASS_RED] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_LEAF] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_RS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_4, + [FACILITY_CLASS_RS_MAY] = TRAINER_CLASS_PKMN_TRAINER_4, }; #endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H diff --git a/src/data/text/trainer_class_names.h b/src/data/text/trainer_class_names.h index 62529d06e4..2abbfc6d17 100644 --- a/src/data/text/trainer_class_names.h +++ b/src/data/text/trainer_class_names.h @@ -9,7 +9,7 @@ const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_HIKER] = _("HIKER"), [TRAINER_CLASS_TEAM_AQUA] = _("TEAM AQUA"), [TRAINER_CLASS_PKMN_BREEDER] = _("{PKMN} BREEDER"), - [TRAINER_CLASS_COOLTRAINER_1] = _("COOLTRAINER"), + [TRAINER_CLASS_COOLTRAINER] = _("COOLTRAINER"), [TRAINER_CLASS_BIRD_KEEPER] = _("BIRD KEEPER"), [TRAINER_CLASS_COLLECTOR] = _("COLLECTOR"), [TRAINER_CLASS_SWIMMER_M] = _("SWIMMER♂"), @@ -22,8 +22,8 @@ const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_AROMA_LADY] = _("AROMA LADY"), [TRAINER_CLASS_RUIN_MANIAC] = _("RUIN MANIAC"), [TRAINER_CLASS_INTERVIEWER] = _("INTERVIEWER"), - [TRAINER_CLASS_TUBER_1] = _("TUBER"), - [TRAINER_CLASS_TUBER_2] = _("TUBER"), + [TRAINER_CLASS_TUBER_F] = _("TUBER"), + [TRAINER_CLASS_TUBER_M] = _("TUBER"), [TRAINER_CLASS_LADY] = _("LADY"), [TRAINER_CLASS_BEAUTY] = _("BEAUTY"), [TRAINER_CLASS_RICH_BOY] = _("RICH BOY"), @@ -52,7 +52,7 @@ const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_SWIMMER_F] = _("SWIMMER♀"), [TRAINER_CLASS_TWINS] = _("TWINS"), [TRAINER_CLASS_SAILOR] = _("SAILOR"), - [TRAINER_CLASS_COOLTRAINER_2] = _("COOLTRAINER"), + [TRAINER_CLASS_COOLTRAINER_UNUSED] = _("COOLTRAINER"), [TRAINER_CLASS_MAGMA_ADMIN] = _("MAGMA ADMIN"), [TRAINER_CLASS_PKMN_TRAINER_3] = _("{PKMN} TRAINER"), [TRAINER_CLASS_BUG_CATCHER] = _("BUG CATCHER"), diff --git a/src/data/trainer_graphics/front_pic_anims.h b/src/data/trainer_graphics/front_pic_anims.h index 537cd557c8..11fb1797f1 100644 --- a/src/data/trainer_graphics/front_pic_anims.h +++ b/src/data/trainer_graphics/front_pic_anims.h @@ -375,7 +375,7 @@ const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = gTrainerFrontAnims_Hiker, // TRAINER_PIC_HIKER gTrainerFrontAnims_AquaGruntM, // TRAINER_PIC_AQUA_GRUNT_M gTrainerFrontAnims_PokemonBreederF, // TRAINER_PIC_POKEMON_BREEDER_F - gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOL_TRAINER_M + gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOLTRAINER_M gTrainerFrontAnims_BirdKeeper, // TRAINER_PIC_BIRD_KEEPER gTrainerFrontAnims_Collector, // TRAINER_PIC_COLLECTOR gTrainerFrontAnims_AquaGruntF, // TRAINER_PIC_AQUA_GRUNT_F @@ -392,7 +392,7 @@ const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = gTrainerFrontAnims_Interviewer, // TRAINER_PIC_INTERVIEWER gTrainerFrontAnims_TuberF, // TRAINER_PIC_TUBER_F gTrainerFrontAnims_TuberM, // TRAINER_PIC_TUBER_M - gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOL_TRAINER_F + gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOLTRAINER_F gTrainerFrontAnims_Lady, // TRAINER_PIC_LADY gTrainerFrontAnims_Beauty, // TRAINER_PIC_BEAUTY gTrainerFrontAnims_RichBoy, // TRAINER_PIC_RICH_BOY @@ -463,6 +463,6 @@ const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = gTrainerFrontAnims_PyramidKingBrandon, // TRAINER_PIC_PYRAMID_KING_BRANDON gTrainerFrontAnims_Red, // TRAINER_PIC_RED gTrainerFrontAnims_Leaf, // TRAINER_PIC_LEAF - gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN - gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RUBY_SAPPHIRE_MAY + gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RS_BRENDAN + gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RS_MAY }; diff --git a/src/data/trainers.h b/src/data/trainers.h index fe087d1665..7ec297eb33 100644 --- a/src/data/trainers.h +++ b/src/data/trainers.h @@ -156,9 +156,9 @@ const struct Trainer gTrainers[] = { [TRAINER_MARCEL] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("MARCEL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -534,9 +534,9 @@ const struct Trainer gTrainers[] = { [TRAINER_FELIX] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("FELIX"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -800,7 +800,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LOLA_1] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), @@ -814,7 +814,7 @@ const struct Trainer gTrainers[] = { [TRAINER_AUSTINA] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("AUSTINA"), @@ -828,7 +828,7 @@ const struct Trainer gTrainers[] = { [TRAINER_GWEN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("GWEN"), @@ -842,7 +842,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LOLA_2] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), @@ -856,7 +856,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LOLA_3] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), @@ -870,7 +870,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LOLA_4] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), @@ -884,7 +884,7 @@ const struct Trainer gTrainers[] = { [TRAINER_LOLA_5] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("LOLA"), @@ -898,7 +898,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RICKY_1] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), @@ -912,7 +912,7 @@ const struct Trainer gTrainers[] = { [TRAINER_SIMON] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("SIMON"), @@ -926,7 +926,7 @@ const struct Trainer gTrainers[] = { [TRAINER_CHARLIE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("CHARLIE"), @@ -940,7 +940,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RICKY_2] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), @@ -954,7 +954,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RICKY_3] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), @@ -968,7 +968,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RICKY_4] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), @@ -982,7 +982,7 @@ const struct Trainer gTrainers[] = { [TRAINER_RICKY_5] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("RICKY"), @@ -996,9 +996,9 @@ const struct Trainer gTrainers[] = { [TRAINER_RANDALL] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("RANDALL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1010,9 +1010,9 @@ const struct Trainer gTrainers[] = { [TRAINER_PARKER] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("PARKER"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1024,9 +1024,9 @@ const struct Trainer gTrainers[] = { [TRAINER_GEORGE] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("GEORGE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1038,9 +1038,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BERKE] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("BERKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1052,9 +1052,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BRAXTON] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("BRAXTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1066,9 +1066,9 @@ const struct Trainer gTrainers[] = { [TRAINER_VINCENT] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("VINCENT"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1080,9 +1080,9 @@ const struct Trainer gTrainers[] = { [TRAINER_LEROY] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("LEROY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1094,9 +1094,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WILTON_1] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WILTON"), .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1108,9 +1108,9 @@ const struct Trainer gTrainers[] = { [TRAINER_EDGAR] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("EDGAR"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1122,9 +1122,9 @@ const struct Trainer gTrainers[] = { [TRAINER_ALBERT] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("ALBERT"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1136,9 +1136,9 @@ const struct Trainer gTrainers[] = { [TRAINER_SAMUEL] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("SAMUEL"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1150,9 +1150,9 @@ const struct Trainer gTrainers[] = { [TRAINER_VITO] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("VITO"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1164,9 +1164,9 @@ const struct Trainer gTrainers[] = { [TRAINER_OWEN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("OWEN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1178,9 +1178,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WILTON_2] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WILTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1192,9 +1192,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WILTON_3] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WILTON"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1206,9 +1206,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WILTON_4] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WILTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1220,9 +1220,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WILTON_5] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WILTON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1234,9 +1234,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WARREN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("WARREN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1248,9 +1248,9 @@ const struct Trainer gTrainers[] = { [TRAINER_MARY] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("MARY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1262,9 +1262,9 @@ const struct Trainer gTrainers[] = { [TRAINER_ALEXIA] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("ALEXIA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1276,9 +1276,9 @@ const struct Trainer gTrainers[] = { [TRAINER_JODY] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("JODY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1290,9 +1290,9 @@ const struct Trainer gTrainers[] = { [TRAINER_WENDY] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("WENDY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1304,9 +1304,9 @@ const struct Trainer gTrainers[] = { [TRAINER_KEIRA] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("KEIRA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1318,9 +1318,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BROOKE_1] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("BROOKE"), .items = {ITEM_SUPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1332,9 +1332,9 @@ const struct Trainer gTrainers[] = { [TRAINER_JENNIFER] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("JENNIFER"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1346,9 +1346,9 @@ const struct Trainer gTrainers[] = { [TRAINER_HOPE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("HOPE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1360,9 +1360,9 @@ const struct Trainer gTrainers[] = { [TRAINER_SHANNON] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("SHANNON"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1374,9 +1374,9 @@ const struct Trainer gTrainers[] = { [TRAINER_MICHELLE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("MICHELLE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1388,9 +1388,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CAROLINE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CAROLINE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1402,9 +1402,9 @@ const struct Trainer gTrainers[] = { [TRAINER_JULIE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("JULIE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1416,9 +1416,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BROOKE_2] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("BROOKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1430,9 +1430,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BROOKE_3] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("BROOKE"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1444,9 +1444,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BROOKE_4] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("BROOKE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -1458,9 +1458,9 @@ const struct Trainer gTrainers[] = { [TRAINER_BROOKE_5] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("BROOKE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -4538,9 +4538,9 @@ const struct Trainer gTrainers[] = { [TRAINER_QUINCY] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("QUINCY"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -4552,9 +4552,9 @@ const struct Trainer gTrainers[] = { [TRAINER_KATELYNN] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("KATELYNN"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -5840,9 +5840,9 @@ const struct Trainer gTrainers[] = { [TRAINER_DIANNE] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("DIANNE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -5854,7 +5854,7 @@ const struct Trainer gTrainers[] = { [TRAINER_JANI] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("JANI"), @@ -7044,9 +7044,9 @@ const struct Trainer gTrainers[] = { [TRAINER_JAZMYN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_2, + .trainerClass = TRAINER_CLASS_COOLTRAINER_UNUSED, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("JAZMYN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -7114,9 +7114,9 @@ const struct Trainer gTrainers[] = { [TRAINER_MARLEY] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("MARLEY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -7562,9 +7562,9 @@ const struct Trainer gTrainers[] = { [TRAINER_MITCHELL] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("MITCHELL"), .items = {}, .doubleBattle = FALSE, @@ -7646,9 +7646,9 @@ const struct Trainer gTrainers[] = { [TRAINER_HALLE] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("HALLE"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -8080,9 +8080,9 @@ const struct Trainer gTrainers[] = { [TRAINER_ATHENA] = { .partyFlags = F_TRAINER_PARTY_HELD_ITEM | F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("ATHENA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -8374,9 +8374,9 @@ const struct Trainer gTrainers[] = { [TRAINER_JONATHAN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("JONATHAN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -9074,9 +9074,9 @@ const struct Trainer gTrainers[] = { [TRAINER_GERALD] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("GERALD"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -9382,9 +9382,9 @@ const struct Trainer gTrainers[] = { [TRAINER_ALEXA] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("ALEXA"), .items = {ITEM_FULL_RESTORE, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -9396,9 +9396,9 @@ const struct Trainer gTrainers[] = { [TRAINER_RUBEN] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("RUBEN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -9760,7 +9760,7 @@ const struct Trainer gTrainers[] = { [TRAINER_HAILEY] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_1, + .trainerClass = TRAINER_CLASS_TUBER_F, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_F, .trainerName = _("HAILEY"), @@ -9774,7 +9774,7 @@ const struct Trainer gTrainers[] = { [TRAINER_CHANDLER] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_TUBER_2, + .trainerClass = TRAINER_CLASS_TUBER_M, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_GIRL, .trainerPic = TRAINER_PIC_TUBER_M, .trainerName = _("CHANDLER"), @@ -10264,9 +10264,9 @@ const struct Trainer gTrainers[] = { [TRAINER_DARCY] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("DARCY"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -10376,9 +10376,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CAROLINA] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CAROLINA"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -10670,9 +10670,9 @@ const struct Trainer gTrainers[] = { [TRAINER_LEONEL] = { .partyFlags = F_TRAINER_PARTY_CUSTOM_MOVESET, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_M, + .trainerPic = TRAINER_PIC_COOLTRAINER_M, .trainerName = _("LEONEL"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -10740,9 +10740,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CRISTIN_1] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -11594,9 +11594,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CRISTIN_2] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -11608,9 +11608,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CRISTIN_3] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -11622,9 +11622,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CRISTIN_4] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -11636,9 +11636,9 @@ const struct Trainer gTrainers[] = { [TRAINER_CRISTIN_5] = { .partyFlags = 0, - .trainerClass = TRAINER_CLASS_COOLTRAINER_1, + .trainerClass = TRAINER_CLASS_COOLTRAINER, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_COOL, - .trainerPic = TRAINER_PIC_COOL_TRAINER_F, + .trainerPic = TRAINER_PIC_COOLTRAINER_F, .trainerName = _("CRISTIN"), .items = {ITEM_HYPER_POTION, ITEM_NONE, ITEM_NONE, ITEM_NONE}, .doubleBattle = FALSE, @@ -11946,7 +11946,7 @@ const struct Trainer gTrainers[] = { .partyFlags = 0, .trainerClass = TRAINER_CLASS_PKMN_TRAINER_4, .encounterMusic_gender = TRAINER_ENCOUNTER_MUSIC_MALE, - .trainerPic = TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, + .trainerPic = TRAINER_PIC_RS_BRENDAN, .trainerName = _("BRENDAN"), .items = {}, .doubleBattle = FALSE, @@ -11960,7 +11960,7 @@ const struct Trainer gTrainers[] = { .partyFlags = 0, .trainerClass = TRAINER_CLASS_PKMN_TRAINER_4, .encounterMusic_gender = F_TRAINER_FEMALE | TRAINER_ENCOUNTER_MUSIC_MALE, - .trainerPic = TRAINER_PIC_RUBY_SAPPHIRE_MAY, + .trainerPic = TRAINER_PIC_RS_MAY, .trainerName = _("MAY"), .items = {}, .doubleBattle = FALSE, diff --git a/src/pokemon.c b/src/pokemon.c index 0f7c80b77c..d4d9f2ac15 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2269,9 +2269,9 @@ const u16 gUnknown_08329D54[] = { FACILITY_CLASS_COOLTRAINER_M, FACILITY_CLASS_BLACK_BELT, FACILITY_CLASS_CAMPER, FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_PSYCHIC_M, FACILITY_CLASS_BUG_CATCHER, - FACILITY_CLASS_PKMN_BREEDER_2, FACILITY_CLASS_GUITARIST, FACILITY_CLASS_COOLTRAINER_F, + FACILITY_CLASS_PKMN_BREEDER_M, FACILITY_CLASS_GUITARIST, FACILITY_CLASS_COOLTRAINER_F, FACILITY_CLASS_HEX_MANIAC, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_LASS, - FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_PKMN_BREEDER_1, + FACILITY_CLASS_PSYCHIC_F, FACILITY_CLASS_BATTLE_GIRL, FACILITY_CLASS_POKEMON_BREEDER_F, FACILITY_CLASS_BEAUTY }; From 52fa5137c95a3bbdf3bf29d594e66948bf7382ae Mon Sep 17 00:00:00 2001 From: Melody Date: Mon, 3 Dec 2018 00:31:15 -0500 Subject: [PATCH 198/213] tweak alignment --- include/constants/trainers.h | 166 +++++++++++++++++------------------ 1 file changed, 83 insertions(+), 83 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index d7832754ea..d1ab51e4ee 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -17,7 +17,7 @@ #define TRAINER_PIC_HIKER 0 #define TRAINER_PIC_AQUA_GRUNT_M 1 #define TRAINER_PIC_POKEMON_BREEDER_F 2 -#define TRAINER_PIC_COOLTRAINER_M 3 +#define TRAINER_PIC_COOLTRAINER_M 3 #define TRAINER_PIC_BIRD_KEEPER 4 #define TRAINER_PIC_COLLECTOR 5 #define TRAINER_PIC_AQUA_GRUNT_F 6 @@ -34,7 +34,7 @@ #define TRAINER_PIC_INTERVIEWER 17 #define TRAINER_PIC_TUBER_F 18 #define TRAINER_PIC_TUBER_M 19 -#define TRAINER_PIC_COOLTRAINER_F 20 +#define TRAINER_PIC_COOLTRAINER_F 20 #define TRAINER_PIC_LADY 21 #define TRAINER_PIC_BEAUTY 22 #define TRAINER_PIC_RICH_BOY 23 @@ -105,8 +105,8 @@ #define TRAINER_PIC_PYRAMID_KING_BRANDON 88 #define TRAINER_PIC_RED 89 #define TRAINER_PIC_LEAF 90 -#define TRAINER_PIC_RS_BRENDAN 91 -#define TRAINER_PIC_RS_MAY 92 +#define TRAINER_PIC_RS_BRENDAN 91 +#define TRAINER_PIC_RS_MAY 92 #define TRAINER_BACK_PIC_BRENDAN 0 #define TRAINER_BACK_PIC_MAY 1 @@ -117,95 +117,95 @@ #define TRAINER_BACK_PIC_WALLY 6 #define TRAINER_BACK_PIC_STEVEN 7 -#define FACILITY_CLASS_HIKER 0x0 -#define FACILITY_CLASS_AQUA_GRUNT_M 0x1 -#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2 -#define FACILITY_CLASS_COOLTRAINER_M 0x3 -#define FACILITY_CLASS_BIRD_KEEPER 0x4 -#define FACILITY_CLASS_COLLECTOR 0x5 -#define FACILITY_CLASS_AQUA_GRUNT_F 0x6 -#define FACILITY_CLASS_SWIMMER_M 0x7 -#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8 -#define FACILITY_CLASS_EXPERT_M 0x9 -#define FACILITY_CLASS_BLACK_BELT 0xa -#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb -#define FACILITY_CLASS_HEX_MANIAC 0xc -#define FACILITY_CLASS_AROMA_LADY 0xd -#define FACILITY_CLASS_RUIN_MANIAC 0xe -#define FACILITY_CLASS_INTERVIEWER 0xf -#define FACILITY_CLASS_TUBER_F 0x10 -#define FACILITY_CLASS_TUBER_M 0x11 -#define FACILITY_CLASS_COOLTRAINER_F 0x12 -#define FACILITY_CLASS_LADY 0x13 -#define FACILITY_CLASS_BEAUTY 0x14 -#define FACILITY_CLASS_RICH_BOY 0x15 -#define FACILITY_CLASS_EXPERT_F 0x16 -#define FACILITY_CLASS_POKEMANIAC 0x17 -#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18 -#define FACILITY_CLASS_GUITARIST 0x19 -#define FACILITY_CLASS_KINDLER 0x1a -#define FACILITY_CLASS_CAMPER 0x1b -#define FACILITY_CLASS_PICNICKER 0x1c -#define FACILITY_CLASS_BUG_MANIAC 0x1d -#define FACILITY_CLASS_PSYCHIC_M 0x1e -#define FACILITY_CLASS_PSYCHIC_F 0x1f -#define FACILITY_CLASS_GENTLEMAN 0x20 +#define FACILITY_CLASS_HIKER 0x0 +#define FACILITY_CLASS_AQUA_GRUNT_M 0x1 +#define FACILITY_CLASS_POKEMON_BREEDER_F 0x2 +#define FACILITY_CLASS_COOLTRAINER_M 0x3 +#define FACILITY_CLASS_BIRD_KEEPER 0x4 +#define FACILITY_CLASS_COLLECTOR 0x5 +#define FACILITY_CLASS_AQUA_GRUNT_F 0x6 +#define FACILITY_CLASS_SWIMMER_M 0x7 +#define FACILITY_CLASS_MAGMA_GRUNT_M 0x8 +#define FACILITY_CLASS_EXPERT_M 0x9 +#define FACILITY_CLASS_BLACK_BELT 0xa +#define FACILITY_CLASS_AQUA_LEADER_ARCHIE 0xb +#define FACILITY_CLASS_HEX_MANIAC 0xc +#define FACILITY_CLASS_AROMA_LADY 0xd +#define FACILITY_CLASS_RUIN_MANIAC 0xe +#define FACILITY_CLASS_INTERVIEWER 0xf +#define FACILITY_CLASS_TUBER_F 0x10 +#define FACILITY_CLASS_TUBER_M 0x11 +#define FACILITY_CLASS_COOLTRAINER_F 0x12 +#define FACILITY_CLASS_LADY 0x13 +#define FACILITY_CLASS_BEAUTY 0x14 +#define FACILITY_CLASS_RICH_BOY 0x15 +#define FACILITY_CLASS_EXPERT_F 0x16 +#define FACILITY_CLASS_POKEMANIAC 0x17 +#define FACILITY_CLASS_MAGMA_GRUNT_F 0x18 +#define FACILITY_CLASS_GUITARIST 0x19 +#define FACILITY_CLASS_KINDLER 0x1a +#define FACILITY_CLASS_CAMPER 0x1b +#define FACILITY_CLASS_PICNICKER 0x1c +#define FACILITY_CLASS_BUG_MANIAC 0x1d +#define FACILITY_CLASS_PSYCHIC_M 0x1e +#define FACILITY_CLASS_PSYCHIC_F 0x1f +#define FACILITY_CLASS_GENTLEMAN 0x20 #define FACILITY_CLASS_ELITE_FOUR_SIDNEY 0x21 #define FACILITY_CLASS_ELITE_FOUR_PHOEBE 0x22 -#define FACILITY_CLASS_LEADER_ROXANNE 0x23 +#define FACILITY_CLASS_LEADER_ROXANNE 0x23 #define FACILITY_CLASS_LEADER_BRAWLY 0x24 -#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25 -#define FACILITY_CLASS_SCHOOL_KID_M 0x26 -#define FACILITY_CLASS_SCHOOL_KID_F 0x27 -#define FACILITY_CLASS_SR_AND_JR 0x28 -#define FACILITY_CLASS_POKEFAN_M 0x29 -#define FACILITY_CLASS_POKEFAN_F 0x2a -#define FACILITY_CLASS_YOUNGSTER 0x2b -#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c -#define FACILITY_CLASS_FISHERMAN 0x2d -#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e -#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f -#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30 -#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31 -#define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32 -#define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33 -#define FACILITY_CLASS_DRAGON_TAMER 0x34 -#define FACILITY_CLASS_NINJA_BOY 0x35 -#define FACILITY_CLASS_BATTLE_GIRL 0x36 -#define FACILITY_CLASS_PARASOL_LADY 0x37 -#define FACILITY_CLASS_SWIMMER_F 0x38 -#define FACILITY_CLASS_TWINS 0x39 -#define FACILITY_CLASS_SAILOR 0x3a -#define FACILITY_CLASS_PKMN_TRAINER_WALLY 0x3b -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c +#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25 +#define FACILITY_CLASS_SCHOOL_KID_M 0x26 +#define FACILITY_CLASS_SCHOOL_KID_F 0x27 +#define FACILITY_CLASS_SR_AND_JR 0x28 +#define FACILITY_CLASS_POKEFAN_M 0x29 +#define FACILITY_CLASS_POKEFAN_F 0x2a +#define FACILITY_CLASS_YOUNGSTER 0x2b +#define FACILITY_CLASS_CHAMPION_WALLACE 0x2c +#define FACILITY_CLASS_FISHERMAN 0x2d +#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e +#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f +#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30 +#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32 +#define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33 +#define FACILITY_CLASS_DRAGON_TAMER 0x34 +#define FACILITY_CLASS_NINJA_BOY 0x35 +#define FACILITY_CLASS_BATTLE_GIRL 0x36 +#define FACILITY_CLASS_PARASOL_LADY 0x37 +#define FACILITY_CLASS_SWIMMER_F 0x38 +#define FACILITY_CLASS_TWINS 0x39 +#define FACILITY_CLASS_SAILOR 0x3a +#define FACILITY_CLASS_PKMN_TRAINER_WALLY 0x3b +#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c #define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2 0x3d #define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3 0x3e -#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f -#define FACILITY_CLASS_PKMN_TRAINER_MAY_2 0x40 -#define FACILITY_CLASS_PKMN_TRAINER_MAY_3 0x41 -#define FACILITY_CLASS_PKMN_BREEDER_M 0x42 -#define FACILITY_CLASS_BUG_CATCHER 0x43 -#define FACILITY_CLASS_PKMN_RANGER_M 0x44 -#define FACILITY_CLASS_PKMN_RANGER_F 0x45 -#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46 -#define FACILITY_CLASS_LASS 0x47 -#define FACILITY_CLASS_YOUNG_COUPLE 0x48 -#define FACILITY_CLASS_OLD_COUPLE 0x49 -#define FACILITY_CLASS_SIS_AND_BRO 0x4a -#define FACILITY_CLASS_STEVEN 0x4b -#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c -#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d -#define FACILITY_CLASS_RED 0x4e -#define FACILITY_CLASS_LEAF 0x4f -#define FACILITY_CLASS_RS_BRENDAN 0x50 -#define FACILITY_CLASS_RS_MAY 0x51 +#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f +#define FACILITY_CLASS_PKMN_TRAINER_MAY_2 0x40 +#define FACILITY_CLASS_PKMN_TRAINER_MAY_3 0x41 +#define FACILITY_CLASS_PKMN_BREEDER_M 0x42 +#define FACILITY_CLASS_BUG_CATCHER 0x43 +#define FACILITY_CLASS_PKMN_RANGER_M 0x44 +#define FACILITY_CLASS_PKMN_RANGER_F 0x45 +#define FACILITY_CLASS_MAGMA_LEADER_MAXIE 0x46 +#define FACILITY_CLASS_LASS 0x47 +#define FACILITY_CLASS_YOUNG_COUPLE 0x48 +#define FACILITY_CLASS_OLD_COUPLE 0x49 +#define FACILITY_CLASS_SIS_AND_BRO 0x4a +#define FACILITY_CLASS_STEVEN 0x4b +#define FACILITY_CLASS_SALON_MAIDEN_ANABEL 0x4c +#define FACILITY_CLASS_DOME_ACE_TUCKER 0x4d +#define FACILITY_CLASS_RED 0x4e +#define FACILITY_CLASS_LEAF 0x4f +#define FACILITY_CLASS_RS_BRENDAN 0x50 +#define FACILITY_CLASS_RS_MAY 0x51 #define TRAINER_CLASS_PKMN_TRAINER_1 0x0 #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 #define TRAINER_CLASS_HIKER 0x2 #define TRAINER_CLASS_TEAM_AQUA 0x3 #define TRAINER_CLASS_PKMN_BREEDER 0x4 -#define TRAINER_CLASS_COOLTRAINER 0x5 +#define TRAINER_CLASS_COOLTRAINER 0x5 #define TRAINER_CLASS_BIRD_KEEPER 0x6 #define TRAINER_CLASS_COLLECTOR 0x7 #define TRAINER_CLASS_SWIMMER_M 0x8 @@ -218,7 +218,7 @@ #define TRAINER_CLASS_AROMA_LADY 0xf #define TRAINER_CLASS_RUIN_MANIAC 0x10 #define TRAINER_CLASS_INTERVIEWER 0x11 -#define TRAINER_CLASS_TUBER_F 0x12 +#define TRAINER_CLASS_TUBER_F 0x12 #define TRAINER_CLASS_TUBER_M 0x13 #define TRAINER_CLASS_LADY 0x14 #define TRAINER_CLASS_BEAUTY 0x15 From d8b952f94ccf3b1806db5733188be2249d91fe35 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 13:37:32 +0100 Subject: [PATCH 199/213] Clean up items data --- ld_script.txt | 2 + src/battle_anim_80D51AC.c | 55 ++ src/data/items.h | 1920 +++++++++++++++++++++++++------------ src/item.c | 9 +- src/item_menu_icons.c | 68 +- 5 files changed, 1394 insertions(+), 660 deletions(-) diff --git a/ld_script.txt b/ld_script.txt index 86562a5416..ddafe6ecf9 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -459,6 +459,8 @@ SECTIONS { src/fldeff_cut.o(.rodata); src/map_name_popup.o(.rodata); src/item_menu_icons.o(.rodata); + src/battle_anim_80D51AC.o(.rodata); + src/item.o(.rodata); data/contest.o(.rodata); src/shop.o(.rodata); src/fldeff_escalator.o(.rodata); diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c index 25e07dc3a6..6c1a2ad99a 100644 --- a/src/battle_anim_80D51AC.c +++ b/src/battle_anim_80D51AC.c @@ -28,6 +28,61 @@ void sub_80D6308(u8 taskId); void sub_80D646C(u8 taskId); void sub_80A8B3C(u8 taskId); +const struct SpriteTemplate gHorizontalLungeSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = DoHorizontalLunge, +}; + +const struct SpriteTemplate gVerticalDipSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = DoVerticalDip, +}; + +const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SlideMonToOriginalPos, +}; + +const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SlideMonToOffset, +}; + +const struct SpriteTemplate gUnknown_0857FE88 = +{ + .tileTag = 0, + .paletteTag = 0, + .oam = &gDummyOamData, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D5B48, +}; + // Task to facilitate simple shaking of a pokemon's picture in battle. // The shaking alternates between the original position and the target position. // arg 0: anim battler diff --git a/src/data/items.h b/src/data/items.h index 2293bcface..a36a130339 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -1,5 +1,6 @@ const struct Item gItems[] = { + [ITEM_NONE] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -17,8 +18,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Pokeballs +// Pokeballs + [ITEM_MASTER_BALL] = { .name = _("MASTER BALL"), .itemId = ITEM_MASTER_BALL, @@ -35,6 +37,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 0, }, + + [ITEM_ULTRA_BALL] = { .name = _("ULTRA BALL"), .itemId = ITEM_ULTRA_BALL, @@ -51,6 +55,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 1, }, + + [ITEM_GREAT_BALL] = { .name = _("GREAT BALL"), .itemId = ITEM_GREAT_BALL, @@ -67,6 +73,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 2, }, + + [ITEM_POKE_BALL] = { .name = _("POKé BALL"), .itemId = ITEM_POKE_BALL, @@ -83,6 +91,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 3, }, + + [ITEM_SAFARI_BALL] = { .name = _("SAFARI BALL"), .itemId = ITEM_SAFARI_BALL, @@ -99,6 +109,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 4, }, + + [ITEM_NET_BALL] = { .name = _("NET BALL"), .itemId = ITEM_NET_BALL, @@ -115,6 +127,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 5, }, + + [ITEM_DIVE_BALL] = { .name = _("DIVE BALL"), .itemId = ITEM_DIVE_BALL, @@ -131,6 +145,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 6, }, + + [ITEM_NEST_BALL] = { .name = _("NEST BALL"), .itemId = ITEM_NEST_BALL, @@ -147,6 +163,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 7, }, + + [ITEM_REPEAT_BALL] = { .name = _("REPEAT BALL"), .itemId = ITEM_REPEAT_BALL, @@ -163,6 +181,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 8, }, + + [ITEM_TIMER_BALL] = { .name = _("TIMER BALL"), .itemId = ITEM_TIMER_BALL, @@ -179,6 +199,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 9, }, + + [ITEM_LUXURY_BALL] = { .name = _("LUXURY BALL"), .itemId = ITEM_LUXURY_BALL, @@ -195,6 +217,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PokeBall, .secondaryId = 10, }, + + [ITEM_PREMIER_BALL] = { .name = _("PREMIER BALL"), .itemId = ITEM_PREMIER_BALL, @@ -212,8 +236,9 @@ const struct Item gItems[] = .secondaryId = 11, }, -//Medicine +// Medicine + [ITEM_POTION] = { .name = _("POTION"), .itemId = ITEM_POTION, @@ -230,6 +255,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ANTIDOTE] = { .name = _("ANTIDOTE"), .itemId = ITEM_ANTIDOTE, @@ -246,6 +273,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_BURN_HEAL] = { .name = _("BURN HEAL"), .itemId = ITEM_BURN_HEAL, @@ -262,6 +291,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ICE_HEAL] = { .name = _("ICE HEAL"), .itemId = ITEM_ICE_HEAL, @@ -278,6 +309,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_AWAKENING] = { .name = _("AWAKENING"), .itemId = ITEM_AWAKENING, @@ -294,6 +327,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_PARALYZE_HEAL] = { .name = _("PARLYZ HEAL"), .itemId = ITEM_PARALYZE_HEAL, @@ -310,6 +345,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_FULL_RESTORE] = { .name = _("FULL RESTORE"), .itemId = ITEM_FULL_RESTORE, @@ -326,6 +363,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_MAX_POTION] = { .name = _("MAX POTION"), .itemId = ITEM_MAX_POTION, @@ -342,6 +381,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_HYPER_POTION] = { .name = _("HYPER POTION"), .itemId = ITEM_HYPER_POTION, @@ -358,6 +399,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_SUPER_POTION] = { .name = _("SUPER POTION"), .itemId = ITEM_SUPER_POTION, @@ -374,6 +417,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_FULL_HEAL] = { .name = _("FULL HEAL"), .itemId = ITEM_FULL_HEAL, @@ -390,6 +435,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_REVIVE] = { .name = _("REVIVE"), .itemId = ITEM_REVIVE, @@ -406,6 +453,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_MAX_REVIVE] = { .name = _("MAX REVIVE"), .itemId = ITEM_MAX_REVIVE, @@ -422,6 +471,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_FRESH_WATER] = { .name = _("FRESH WATER"), .itemId = ITEM_FRESH_WATER, @@ -438,6 +489,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_SODA_POP] = { .name = _("SODA POP"), .itemId = ITEM_SODA_POP, @@ -454,6 +507,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_LEMONADE] = { .name = _("LEMONADE"), .itemId = ITEM_LEMONADE, @@ -470,6 +525,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_MOOMOO_MILK] = { .name = _("MOOMOO MILK"), .itemId = ITEM_MOOMOO_MILK, @@ -486,6 +543,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ENERGY_POWDER] = { .name = _("ENERGYPOWDER"), .itemId = ITEM_ENERGY_POWDER, @@ -502,6 +561,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ENERGY_ROOT] = { .name = _("ENERGY ROOT"), .itemId = ITEM_ENERGY_ROOT, @@ -518,6 +579,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_HEAL_POWDER] = { .name = _("HEAL POWDER"), .itemId = ITEM_HEAL_POWDER, @@ -534,6 +597,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_REVIVAL_HERB] = { .name = _("REVIVAL HERB"), .itemId = ITEM_REVIVAL_HERB, @@ -550,6 +615,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ETHER] = { .name = _("ETHER"), .itemId = ITEM_ETHER, @@ -566,6 +633,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PPRecovery, .secondaryId = 0, }, + + [ITEM_MAX_ETHER] = { .name = _("MAX ETHER"), .itemId = ITEM_MAX_ETHER, @@ -582,6 +651,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PPRecovery, .secondaryId = 0, }, + + [ITEM_ELIXIR] = { .name = _("ELIXIR"), .itemId = ITEM_ELIXIR, @@ -598,6 +669,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PPRecovery, .secondaryId = 0, }, + + [ITEM_MAX_ELIXIR] = { .name = _("MAX ELIXIR"), .itemId = ITEM_MAX_ELIXIR, @@ -614,6 +687,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PPRecovery, .secondaryId = 0, }, + + [ITEM_LAVA_COOKIE] = { .name = _("LAVA COOKIE"), .itemId = ITEM_LAVA_COOKIE, @@ -630,6 +705,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_BLUE_FLUTE] = { .name = _("BLUE FLUTE"), .itemId = ITEM_BLUE_FLUTE, @@ -646,6 +723,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_YELLOW_FLUTE] = { .name = _("YELLOW FLUTE"), .itemId = ITEM_YELLOW_FLUTE, @@ -662,6 +741,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_RED_FLUTE] = { .name = _("RED FLUTE"), .itemId = ITEM_RED_FLUTE, @@ -678,6 +759,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_BLACK_FLUTE] = { .name = _("BLACK FLUTE"), .itemId = ITEM_BLACK_FLUTE, @@ -694,6 +777,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WHITE_FLUTE] = { .name = _("WHITE FLUTE"), .itemId = ITEM_WHITE_FLUTE, @@ -710,6 +795,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BERRY_JUICE] = { .name = _("BERRY JUICE"), .itemId = ITEM_BERRY_JUICE, @@ -726,6 +813,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_SACRED_ASH] = { .name = _("SACRED ASH"), .itemId = ITEM_SACRED_ASH, @@ -743,8 +832,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Collectibles +// Collectibles + [ITEM_SHOAL_SALT] = { .name = _("SHOAL SALT"), .itemId = ITEM_SHOAL_SALT, @@ -761,6 +851,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SHOAL_SHELL] = { .name = _("SHOAL SHELL"), .itemId = ITEM_SHOAL_SHELL, @@ -777,6 +869,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RED_SHARD] = { .name = _("RED SHARD"), .itemId = ITEM_RED_SHARD, @@ -793,6 +887,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLUE_SHARD] = { .name = _("BLUE SHARD"), .itemId = ITEM_BLUE_SHARD, @@ -809,6 +905,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_YELLOW_SHARD] = { .name = _("YELLOW SHARD"), .itemId = ITEM_YELLOW_SHARD, @@ -825,6 +923,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GREEN_SHARD] = { .name = _("GREEN SHARD"), .itemId = ITEM_GREEN_SHARD, @@ -841,166 +941,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_034] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1018,8 +960,189 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Vitamins + [ITEM_035] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + [ITEM_036] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_037] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_038] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_039] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_03A] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_03B] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_03C] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_03D] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_03E] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +// Vitamins + + [ITEM_HP_UP] = { .name = _("HP UP"), .itemId = ITEM_HP_UP, @@ -1036,6 +1159,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PROTEIN] = { .name = _("PROTEIN"), .itemId = ITEM_PROTEIN, @@ -1052,6 +1177,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_IRON] = { .name = _("IRON"), .itemId = ITEM_IRON, @@ -1068,6 +1195,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CARBOS] = { .name = _("CARBOS"), .itemId = ITEM_CARBOS, @@ -1084,6 +1213,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CALCIUM] = { .name = _("CALCIUM"), .itemId = ITEM_CALCIUM, @@ -1100,6 +1231,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RARE_CANDY] = { .name = _("RARE CANDY"), .itemId = ITEM_RARE_CANDY, @@ -1116,6 +1249,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PP_UP] = { .name = _("PP UP"), .itemId = ITEM_PP_UP, @@ -1132,6 +1267,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ZINC] = { .name = _("ZINC"), .itemId = ITEM_ZINC, @@ -1148,6 +1285,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PP_MAX] = { .name = _("PP MAX"), .itemId = ITEM_PP_MAX, @@ -1164,6 +1303,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_048] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1181,8 +1322,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Battle items +// Battle items + [ITEM_GUARD_SPEC] = { .name = _("GUARD SPEC."), .itemId = ITEM_GUARD_SPEC, @@ -1199,6 +1341,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_DIRE_HIT] = { .name = _("DIRE HIT"), .itemId = ITEM_DIRE_HIT, @@ -1215,6 +1359,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_X_ATTACK] = { .name = _("X ATTACK"), .itemId = ITEM_X_ATTACK, @@ -1231,6 +1377,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_X_DEFEND] = { .name = _("X DEFEND"), .itemId = ITEM_X_DEFEND, @@ -1247,6 +1395,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_X_SPEED] = { .name = _("X SPEED"), .itemId = ITEM_X_SPEED, @@ -1263,6 +1413,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_X_ACCURACY] = { .name = _("X ACCURACY"), .itemId = ITEM_X_ACCURACY, @@ -1279,6 +1431,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_X_SPECIAL] = { .name = _("X SPECIAL"), .itemId = ITEM_X_SPECIAL, @@ -1295,6 +1449,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_StatIncrease, .secondaryId = 0, }, + + [ITEM_POKE_DOLL] = { .name = _("POKé DOLL"), .itemId = ITEM_POKE_DOLL, @@ -1311,6 +1467,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Escape, .secondaryId = 0, }, + + [ITEM_FLUFFY_TAIL] = { .name = _("FLUFFY TAIL"), .itemId = ITEM_FLUFFY_TAIL, @@ -1327,6 +1485,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Escape, .secondaryId = 0, }, + + [ITEM_052] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1344,8 +1504,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Field items +// Field items + [ITEM_SUPER_REPEL] = { .name = _("SUPER REPEL"), .itemId = ITEM_SUPER_REPEL, @@ -1362,6 +1523,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MAX_REPEL] = { .name = _("MAX REPEL"), .itemId = ITEM_MAX_REPEL, @@ -1378,6 +1541,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ESCAPE_ROPE] = { .name = _("ESCAPE ROPE"), .itemId = ITEM_ESCAPE_ROPE, @@ -1394,6 +1559,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_REPEL] = { .name = _("REPEL"), .itemId = ITEM_REPEL, @@ -1410,86 +1577,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_057] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1507,8 +1596,99 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Evolution stones + [ITEM_058] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + [ITEM_059] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_05A] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_05B] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_05C] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +// Evolution stones + + [ITEM_SUN_STONE] = { .name = _("SUN STONE"), .itemId = ITEM_SUN_STONE, @@ -1525,6 +1705,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MOON_STONE] = { .name = _("MOON STONE"), .itemId = ITEM_MOON_STONE, @@ -1541,6 +1723,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_FIRE_STONE] = { .name = _("FIRE STONE"), .itemId = ITEM_FIRE_STONE, @@ -1557,6 +1741,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_THUNDER_STONE] = { .name = _("THUNDERSTONE"), .itemId = ITEM_THUNDER_STONE, @@ -1573,6 +1759,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WATER_STONE] = { .name = _("WATER STONE"), .itemId = ITEM_WATER_STONE, @@ -1589,6 +1777,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LEAF_STONE] = { .name = _("LEAF STONE"), .itemId = ITEM_LEAF_STONE, @@ -1605,54 +1795,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_063] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1670,8 +1814,63 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Valuable items + [ITEM_064] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + [ITEM_065] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_066] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +// Valuable items + + [ITEM_TINY_MUSHROOM] = { .name = _("TINYMUSHROOM"), .itemId = ITEM_TINY_MUSHROOM, @@ -1688,6 +1887,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BIG_MUSHROOM] = { .name = _("BIG MUSHROOM"), .itemId = ITEM_BIG_MUSHROOM, @@ -1704,246 +1905,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("PEARL"), - .itemId = ITEM_PEARL, - .price = 1400, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gPearlItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("BIG PEARL"), - .itemId = ITEM_BIG_PEARL, - .price = 7500, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gBigPearlItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("STARDUST"), - .itemId = ITEM_STARDUST, - .price = 2000, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gStardustItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("STAR PIECE"), - .itemId = ITEM_STAR_PIECE, - .price = 9800, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gStarPieceItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("NUGGET"), - .itemId = ITEM_NUGGET, - .price = 10000, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gNuggetItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("HEART SCALE"), - .itemId = ITEM_HEART_SCALE, - .price = 100, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gHeartScaleItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_069] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -1961,7 +1924,278 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Mail + [ITEM_PEARL] = + { + .name = _("PEARL"), + .itemId = ITEM_PEARL, + .price = 1400, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_BIG_PEARL] = + { + .name = _("BIG PEARL"), + .itemId = ITEM_BIG_PEARL, + .price = 7500, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gBigPearlItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_STARDUST] = + { + .name = _("STARDUST"), + .itemId = ITEM_STARDUST, + .price = 2000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStardustItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_STAR_PIECE] = + { + .name = _("STAR PIECE"), + .itemId = ITEM_STAR_PIECE, + .price = 9800, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gStarPieceItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_NUGGET] = + { + .name = _("NUGGET"), + .itemId = ITEM_NUGGET, + .price = 10000, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gNuggetItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_HEART_SCALE] = + { + .name = _("HEART SCALE"), + .itemId = ITEM_HEART_SCALE, + .price = 100, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gHeartScaleItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_070] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_071] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_072] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_073] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_074] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_075] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_076] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_077] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + + [ITEM_078] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +// Mail + [ITEM_ORANGE_MAIL] = { .name = _("ORANGE MAIL"), .itemId = ITEM_ORANGE_MAIL, @@ -1978,6 +2212,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HARBOR_MAIL] = { .name = _("HARBOR MAIL"), .itemId = ITEM_HARBOR_MAIL, @@ -1994,6 +2230,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 1, }, + + [ITEM_GLITTER_MAIL] = { .name = _("GLITTER MAIL"), .itemId = ITEM_GLITTER_MAIL, @@ -2010,6 +2248,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 2, }, + + [ITEM_MECH_MAIL] = { .name = _("MECH MAIL"), .itemId = ITEM_MECH_MAIL, @@ -2026,6 +2266,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 3, }, + + [ITEM_WOOD_MAIL] = { .name = _("WOOD MAIL"), .itemId = ITEM_WOOD_MAIL, @@ -2042,6 +2284,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 4, }, + + [ITEM_WAVE_MAIL] = { .name = _("WAVE MAIL"), .itemId = ITEM_WAVE_MAIL, @@ -2058,6 +2302,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 5, }, + + [ITEM_BEAD_MAIL] = { .name = _("BEAD MAIL"), .itemId = ITEM_BEAD_MAIL, @@ -2074,6 +2320,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 6, }, + + [ITEM_SHADOW_MAIL] = { .name = _("SHADOW MAIL"), .itemId = ITEM_SHADOW_MAIL, @@ -2090,6 +2338,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 7, }, + + [ITEM_TROPIC_MAIL] = { .name = _("TROPIC MAIL"), .itemId = ITEM_TROPIC_MAIL, @@ -2106,6 +2356,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 8, }, + + [ITEM_DREAM_MAIL] = { .name = _("DREAM MAIL"), .itemId = ITEM_DREAM_MAIL, @@ -2122,6 +2374,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 9, }, + + [ITEM_FAB_MAIL] = { .name = _("FAB MAIL"), .itemId = ITEM_FAB_MAIL, @@ -2138,6 +2392,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 10, }, + + [ITEM_RETRO_MAIL] = { .name = _("RETRO MAIL"), .itemId = ITEM_RETRO_MAIL, @@ -2155,8 +2411,9 @@ const struct Item gItems[] = .secondaryId = 11, }, -//Berries +// Berries + [ITEM_CHERI_BERRY] = { .name = _("CHERI BERRY"), .itemId = ITEM_CHERI_BERRY, @@ -2173,6 +2430,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_CHESTO_BERRY] = { .name = _("CHESTO BERRY"), .itemId = ITEM_CHESTO_BERRY, @@ -2189,6 +2448,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_PECHA_BERRY] = { .name = _("PECHA BERRY"), .itemId = ITEM_PECHA_BERRY, @@ -2205,6 +2466,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_RAWST_BERRY] = { .name = _("RAWST BERRY"), .itemId = ITEM_RAWST_BERRY, @@ -2221,6 +2484,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_ASPEAR_BERRY] = { .name = _("ASPEAR BERRY"), .itemId = ITEM_ASPEAR_BERRY, @@ -2237,6 +2502,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_LEPPA_BERRY] = { .name = _("LEPPA BERRY"), .itemId = ITEM_LEPPA_BERRY, @@ -2253,6 +2520,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_PPRecovery, .secondaryId = 0, }, + + [ITEM_ORAN_BERRY] = { .name = _("ORAN BERRY"), .itemId = ITEM_ORAN_BERRY, @@ -2269,6 +2538,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_PERSIM_BERRY] = { .name = _("PERSIM BERRY"), .itemId = ITEM_PERSIM_BERRY, @@ -2285,6 +2556,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_LUM_BERRY] = { .name = _("LUM BERRY"), .itemId = ITEM_LUM_BERRY, @@ -2301,6 +2574,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_SITRUS_BERRY] = { .name = _("SITRUS BERRY"), .itemId = ITEM_SITRUS_BERRY, @@ -2317,6 +2592,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_Medicine, .secondaryId = 0, }, + + [ITEM_FIGY_BERRY] = { .name = _("FIGY BERRY"), .itemId = ITEM_FIGY_BERRY, @@ -2333,6 +2610,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WIKI_BERRY] = { .name = _("WIKI BERRY"), .itemId = ITEM_WIKI_BERRY, @@ -2349,6 +2628,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MAGO_BERRY] = { .name = _("MAGO BERRY"), .itemId = ITEM_MAGO_BERRY, @@ -2365,6 +2646,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_AGUAV_BERRY] = { .name = _("AGUAV BERRY"), .itemId = ITEM_AGUAV_BERRY, @@ -2381,6 +2664,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_IAPAPA_BERRY] = { .name = _("IAPAPA BERRY"), .itemId = ITEM_IAPAPA_BERRY, @@ -2397,6 +2682,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RAZZ_BERRY] = { .name = _("RAZZ BERRY"), .itemId = ITEM_RAZZ_BERRY, @@ -2413,6 +2700,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLUK_BERRY] = { .name = _("BLUK BERRY"), .itemId = ITEM_BLUK_BERRY, @@ -2429,6 +2718,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_NANAB_BERRY] = { .name = _("NANAB BERRY"), .itemId = ITEM_NANAB_BERRY, @@ -2445,6 +2736,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WEPEAR_BERRY] = { .name = _("WEPEAR BERRY"), .itemId = ITEM_WEPEAR_BERRY, @@ -2461,6 +2754,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PINAP_BERRY] = { .name = _("PINAP BERRY"), .itemId = ITEM_PINAP_BERRY, @@ -2477,6 +2772,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_POMEG_BERRY] = { .name = _("POMEG BERRY"), .itemId = ITEM_POMEG_BERRY, @@ -2493,6 +2790,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_KELPSY_BERRY] = { .name = _("KELPSY BERRY"), .itemId = ITEM_KELPSY_BERRY, @@ -2509,6 +2808,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_QUALOT_BERRY] = { .name = _("QUALOT BERRY"), .itemId = ITEM_QUALOT_BERRY, @@ -2525,6 +2826,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HONDEW_BERRY] = { .name = _("HONDEW BERRY"), .itemId = ITEM_HONDEW_BERRY, @@ -2541,6 +2844,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GREPA_BERRY] = { .name = _("GREPA BERRY"), .itemId = ITEM_GREPA_BERRY, @@ -2557,6 +2862,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TAMATO_BERRY] = { .name = _("TAMATO BERRY"), .itemId = ITEM_TAMATO_BERRY, @@ -2573,6 +2880,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CORNN_BERRY] = { .name = _("CORNN BERRY"), .itemId = ITEM_CORNN_BERRY, @@ -2589,6 +2898,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MAGOST_BERRY] = { .name = _("MAGOST BERRY"), .itemId = ITEM_MAGOST_BERRY, @@ -2605,6 +2916,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RABUTA_BERRY] = { .name = _("RABUTA BERRY"), .itemId = ITEM_RABUTA_BERRY, @@ -2621,6 +2934,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_NOMEL_BERRY] = { .name = _("NOMEL BERRY"), .itemId = ITEM_NOMEL_BERRY, @@ -2637,6 +2952,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SPELON_BERRY] = { .name = _("SPELON BERRY"), .itemId = ITEM_SPELON_BERRY, @@ -2653,6 +2970,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PAMTRE_BERRY] = { .name = _("PAMTRE BERRY"), .itemId = ITEM_PAMTRE_BERRY, @@ -2669,6 +2988,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WATMEL_BERRY] = { .name = _("WATMEL BERRY"), .itemId = ITEM_WATMEL_BERRY, @@ -2685,6 +3006,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DURIN_BERRY] = { .name = _("DURIN BERRY"), .itemId = ITEM_DURIN_BERRY, @@ -2701,6 +3024,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BELUE_BERRY] = { .name = _("BELUE BERRY"), .itemId = ITEM_BELUE_BERRY, @@ -2717,6 +3042,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LIECHI_BERRY] = { .name = _("LIECHI BERRY"), .itemId = ITEM_LIECHI_BERRY, @@ -2733,6 +3060,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GANLON_BERRY] = { .name = _("GANLON BERRY"), .itemId = ITEM_GANLON_BERRY, @@ -2749,6 +3078,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SALAC_BERRY] = { .name = _("SALAC BERRY"), .itemId = ITEM_SALAC_BERRY, @@ -2765,6 +3096,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PETAYA_BERRY] = { .name = _("PETAYA BERRY"), .itemId = ITEM_PETAYA_BERRY, @@ -2781,6 +3114,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_APICOT_BERRY] = { .name = _("APICOT BERRY"), .itemId = ITEM_APICOT_BERRY, @@ -2797,6 +3132,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LANSAT_BERRY] = { .name = _("LANSAT BERRY"), .itemId = ITEM_LANSAT_BERRY, @@ -2813,6 +3150,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_STARF_BERRY] = { .name = _("STARF BERRY"), .itemId = ITEM_STARF_BERRY, @@ -2829,6 +3168,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ENIGMA_BERRY] = { .name = _("ENIGMA BERRY"), .itemId = ITEM_ENIGMA_BERRY, @@ -2845,38 +3186,8 @@ const struct Item gItems[] = .battleUseFunc = ItemUseInBattle_EnigmaBerry, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_0B0] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -2894,8 +3205,45 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Hold items + [ITEM_0B1] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + [ITEM_0B2] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, + +// Hold items + + [ITEM_BRIGHT_POWDER] = { .name = _("BRIGHTPOWDER"), .itemId = ITEM_BRIGHT_POWDER, @@ -2912,6 +3260,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WHITE_HERB] = { .name = _("WHITE HERB"), .itemId = ITEM_WHITE_HERB, @@ -2928,6 +3278,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MACHO_BRACE] = { .name = _("MACHO BRACE"), .itemId = ITEM_MACHO_BRACE, @@ -2944,6 +3296,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_EXP_SHARE] = { .name = _("EXP. SHARE"), .itemId = ITEM_EXP_SHARE, @@ -2960,6 +3314,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_QUICK_CLAW] = { .name = _("QUICK CLAW"), .itemId = ITEM_QUICK_CLAW, @@ -2976,6 +3332,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SOOTHE_BELL] = { .name = _("SOOTHE BELL"), .itemId = ITEM_SOOTHE_BELL, @@ -2992,6 +3350,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MENTAL_HERB] = { .name = _("MENTAL HERB"), .itemId = ITEM_MENTAL_HERB, @@ -3008,6 +3368,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CHOICE_BAND] = { .name = _("CHOICE BAND"), .itemId = ITEM_CHOICE_BAND, @@ -3024,6 +3386,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_KINGS_ROCK] = { .name = _("KING’S ROCK"), .itemId = ITEM_KINGS_ROCK, @@ -3040,6 +3404,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SILVER_POWDER] = { .name = _("SILVERPOWDER"), .itemId = ITEM_SILVER_POWDER, @@ -3056,6 +3422,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_AMULET_COIN] = { .name = _("AMULET COIN"), .itemId = ITEM_AMULET_COIN, @@ -3072,6 +3440,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CLEANSE_TAG] = { .name = _("CLEANSE TAG"), .itemId = ITEM_CLEANSE_TAG, @@ -3088,6 +3458,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SOUL_DEW] = { .name = _("SOUL DEW"), .itemId = ITEM_SOUL_DEW, @@ -3104,6 +3476,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DEEP_SEA_TOOTH] = { .name = _("DEEPSEATOOTH"), .itemId = ITEM_DEEP_SEA_TOOTH, @@ -3120,6 +3494,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DEEP_SEA_SCALE] = { .name = _("DEEPSEASCALE"), .itemId = ITEM_DEEP_SEA_SCALE, @@ -3136,6 +3512,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SMOKE_BALL] = { .name = _("SMOKE BALL"), .itemId = ITEM_SMOKE_BALL, @@ -3152,6 +3530,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_EVERSTONE] = { .name = _("EVERSTONE"), .itemId = ITEM_EVERSTONE, @@ -3168,6 +3548,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_FOCUS_BAND] = { .name = _("FOCUS BAND"), .itemId = ITEM_FOCUS_BAND, @@ -3184,6 +3566,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LUCKY_EGG] = { .name = _("LUCKY EGG"), .itemId = ITEM_LUCKY_EGG, @@ -3200,6 +3584,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SCOPE_LENS] = { .name = _("SCOPE LENS"), .itemId = ITEM_SCOPE_LENS, @@ -3216,6 +3602,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_METAL_COAT] = { .name = _("METAL COAT"), .itemId = ITEM_METAL_COAT, @@ -3232,6 +3620,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LEFTOVERS] = { .name = _("LEFTOVERS"), .itemId = ITEM_LEFTOVERS, @@ -3248,6 +3638,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DRAGON_SCALE] = { .name = _("DRAGON SCALE"), .itemId = ITEM_DRAGON_SCALE, @@ -3264,6 +3656,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LIGHT_BALL] = { .name = _("LIGHT BALL"), .itemId = ITEM_LIGHT_BALL, @@ -3280,6 +3674,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SOFT_SAND] = { .name = _("SOFT SAND"), .itemId = ITEM_SOFT_SAND, @@ -3296,6 +3692,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HARD_STONE] = { .name = _("HARD STONE"), .itemId = ITEM_HARD_STONE, @@ -3312,6 +3710,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MIRACLE_SEED] = { .name = _("MIRACLE SEED"), .itemId = ITEM_MIRACLE_SEED, @@ -3328,6 +3728,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLACK_GLASSES] = { .name = _("BLACKGLASSES"), .itemId = ITEM_BLACK_GLASSES, @@ -3344,6 +3746,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLACK_BELT] = { .name = _("BLACK BELT"), .itemId = ITEM_BLACK_BELT, @@ -3360,6 +3764,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MAGNET] = { .name = _("MAGNET"), .itemId = ITEM_MAGNET, @@ -3376,6 +3782,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MYSTIC_WATER] = { .name = _("MYSTIC WATER"), .itemId = ITEM_MYSTIC_WATER, @@ -3392,6 +3800,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SHARP_BEAK] = { .name = _("SHARP BEAK"), .itemId = ITEM_SHARP_BEAK, @@ -3408,6 +3818,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_POISON_BARB] = { .name = _("POISON BARB"), .itemId = ITEM_POISON_BARB, @@ -3424,6 +3836,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_NEVER_MELT_ICE] = { .name = _("NEVERMELTICE"), .itemId = ITEM_NEVER_MELT_ICE, @@ -3440,6 +3854,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SPELL_TAG] = { .name = _("SPELL TAG"), .itemId = ITEM_SPELL_TAG, @@ -3456,6 +3872,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TWISTED_SPOON] = { .name = _("TWISTEDSPOON"), .itemId = ITEM_TWISTED_SPOON, @@ -3472,6 +3890,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CHARCOAL] = { .name = _("CHARCOAL"), .itemId = ITEM_CHARCOAL, @@ -3488,6 +3908,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DRAGON_FANG] = { .name = _("DRAGON FANG"), .itemId = ITEM_DRAGON_FANG, @@ -3504,6 +3926,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SILK_SCARF] = { .name = _("SILK SCARF"), .itemId = ITEM_SILK_SCARF, @@ -3520,6 +3944,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_UP_GRADE] = { .name = _("UP-GRADE"), .itemId = ITEM_UP_GRADE, @@ -3536,6 +3962,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SHELL_BELL] = { .name = _("SHELL BELL"), .itemId = ITEM_SHELL_BELL, @@ -3552,6 +3980,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SEA_INCENSE] = { .name = _("SEA INCENSE"), .itemId = ITEM_SEA_INCENSE, @@ -3568,6 +3998,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LAX_INCENSE] = { .name = _("LAX INCENSE"), .itemId = ITEM_LAX_INCENSE, @@ -3584,6 +4016,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LUCKY_PUNCH] = { .name = _("LUCKY PUNCH"), .itemId = ITEM_LUCKY_PUNCH, @@ -3600,6 +4034,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_METAL_POWDER] = { .name = _("METAL POWDER"), .itemId = ITEM_METAL_POWDER, @@ -3616,6 +4052,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_THICK_CLUB] = { .name = _("THICK CLUB"), .itemId = ITEM_THICK_CLUB, @@ -3632,6 +4070,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_STICK] = { .name = _("STICK"), .itemId = ITEM_STICK, @@ -3648,6 +4088,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E2] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3664,6 +4106,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E3] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3680,6 +4124,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E4] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3696,6 +4142,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E5] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3712,6 +4160,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E6] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3728,6 +4178,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E7] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3744,6 +4196,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E8] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3760,6 +4214,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0E9] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3776,6 +4232,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0EA] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3792,6 +4250,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0EB] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3808,6 +4268,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0EC] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3824,6 +4286,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0ED] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3840,6 +4304,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0EE] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3856,6 +4322,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0EF] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3872,6 +4340,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F0] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3888,6 +4358,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F1] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3904,6 +4376,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F2] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3920,6 +4394,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F3] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3936,6 +4412,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F4] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3952,6 +4430,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F5] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3968,6 +4448,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F6] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -3984,6 +4466,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F7] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4000,6 +4484,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F8] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4016,6 +4502,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0F9] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4032,6 +4520,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0FA] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4048,6 +4538,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0FB] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4064,6 +4556,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0FC] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4080,6 +4574,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_0FD] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4096,6 +4592,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RED_SCARF] = { .name = _("RED SCARF"), .itemId = ITEM_RED_SCARF, @@ -4112,6 +4610,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLUE_SCARF] = { .name = _("BLUE SCARF"), .itemId = ITEM_BLUE_SCARF, @@ -4128,6 +4628,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_PINK_SCARF] = { .name = _("PINK SCARF"), .itemId = ITEM_PINK_SCARF, @@ -4144,6 +4646,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GREEN_SCARF] = { .name = _("GREEN SCARF"), .itemId = ITEM_GREEN_SCARF, @@ -4160,6 +4664,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_YELLOW_SCARF] = { .name = _("YELLOW SCARF"), .itemId = ITEM_YELLOW_SCARF, @@ -4177,8 +4683,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Key items +// Key items + [ITEM_MACH_BIKE] = { .name = _("MACH BIKE"), .itemId = ITEM_MACH_BIKE, @@ -4195,6 +4702,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_COIN_CASE] = { .name = _("COIN CASE"), .itemId = ITEM_COIN_CASE, @@ -4211,6 +4720,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ITEMFINDER] = { .name = _("ITEMFINDER"), .itemId = ITEM_ITEMFINDER, @@ -4227,6 +4738,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_OLD_ROD] = { .name = _("OLD ROD"), .itemId = ITEM_OLD_ROD, @@ -4243,6 +4756,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GOOD_ROD] = { .name = _("GOOD ROD"), .itemId = ITEM_GOOD_ROD, @@ -4259,6 +4774,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 1, }, + + [ITEM_SUPER_ROD] = { .name = _("SUPER ROD"), .itemId = ITEM_SUPER_ROD, @@ -4275,6 +4792,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 2, }, + + [ITEM_SS_TICKET] = { .name = _("S.S. TICKET"), .itemId = ITEM_SS_TICKET, @@ -4291,6 +4810,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CONTEST_PASS] = { .name = _("CONTEST PASS"), .itemId = ITEM_CONTEST_PASS, @@ -4307,6 +4828,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_10B] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -4323,6 +4846,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_WAILMER_PAIL] = { .name = _("WAILMER PAIL"), .itemId = ITEM_WAILMER_PAIL, @@ -4339,6 +4864,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DEVON_GOODS] = { .name = _("DEVON GOODS"), .itemId = ITEM_DEVON_GOODS, @@ -4355,6 +4882,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SOOT_SACK] = { .name = _("SOOT SACK"), .itemId = ITEM_SOOT_SACK, @@ -4371,6 +4900,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BASEMENT_KEY] = { .name = _("BASEMENT KEY"), .itemId = ITEM_BASEMENT_KEY, @@ -4387,6 +4918,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ACRO_BIKE] = { .name = _("ACRO BIKE"), .itemId = ITEM_ACRO_BIKE, @@ -4403,6 +4936,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 1, }, + + [ITEM_POKEBLOCK_CASE] = { .name = _("{POKEBLOCK} CASE"), .itemId = ITEM_POKEBLOCK_CASE, @@ -4419,6 +4954,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LETTER] = { .name = _("LETTER"), .itemId = ITEM_LETTER, @@ -4435,6 +4972,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_EON_TICKET] = { .name = _("EON TICKET"), .itemId = ITEM_EON_TICKET, @@ -4451,6 +4990,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 1, }, + + [ITEM_RED_ORB] = { .name = _("RED ORB"), .itemId = ITEM_RED_ORB, @@ -4467,6 +5008,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BLUE_ORB] = { .name = _("BLUE ORB"), .itemId = ITEM_BLUE_ORB, @@ -4483,6 +5026,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SCANNER] = { .name = _("SCANNER"), .itemId = ITEM_SCANNER, @@ -4499,6 +5044,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GO_GOGGLES] = { .name = _("GO-GOGGLES"), .itemId = ITEM_GO_GOGGLES, @@ -4515,6 +5062,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_METEORITE] = { .name = _("METEORITE"), .itemId = ITEM_METEORITE, @@ -4531,6 +5080,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ROOM_1_KEY] = { .name = _("RM. 1 KEY"), .itemId = ITEM_ROOM_1_KEY, @@ -4547,6 +5098,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ROOM_2_KEY] = { .name = _("RM. 2 KEY"), .itemId = ITEM_ROOM_2_KEY, @@ -4563,6 +5116,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ROOM_4_KEY] = { .name = _("RM. 4 KEY"), .itemId = ITEM_ROOM_4_KEY, @@ -4579,6 +5134,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ROOM_6_KEY] = { .name = _("RM. 6 KEY"), .itemId = ITEM_ROOM_6_KEY, @@ -4595,6 +5152,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_STORAGE_KEY] = { .name = _("STORAGE KEY"), .itemId = ITEM_STORAGE_KEY, @@ -4611,6 +5170,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_ROOT_FOSSIL] = { .name = _("ROOT FOSSIL"), .itemId = ITEM_ROOT_FOSSIL, @@ -4627,6 +5188,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CLAW_FOSSIL] = { .name = _("CLAW FOSSIL"), .itemId = ITEM_CLAW_FOSSIL, @@ -4643,6 +5206,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DEVON_SCOPE] = { .name = _("DEVON SCOPE"), .itemId = ITEM_DEVON_SCOPE, @@ -4660,8 +5225,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//TMs/HMs +// TMs/HMs + [ITEM_TM01_FOCUS_PUNCH] = { .name = _("TM01"), .itemId = ITEM_TM01_FOCUS_PUNCH, @@ -4678,6 +5244,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM02_DRAGON_CLAW] = { .name = _("TM02"), .itemId = ITEM_TM02_DRAGON_CLAW, @@ -4694,6 +5262,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM03_WATER_PULSE] = { .name = _("TM03"), .itemId = ITEM_TM03_WATER_PULSE, @@ -4710,6 +5280,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM04_CALM_MIND] = { .name = _("TM04"), .itemId = ITEM_TM04_CALM_MIND, @@ -4726,6 +5298,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM05_ROAR] = { .name = _("TM05"), .itemId = ITEM_TM05_ROAR, @@ -4742,6 +5316,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM06_TOXIC] = { .name = _("TM06"), .itemId = ITEM_TM06_TOXIC, @@ -4758,6 +5334,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM07_HAIL] = { .name = _("TM07"), .itemId = ITEM_TM07_HAIL, @@ -4774,6 +5352,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM08_BULK_UP] = { .name = _("TM08"), .itemId = ITEM_TM08_BULK_UP, @@ -4790,6 +5370,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM09_BULLET_SEED] = { .name = _("TM09"), .itemId = ITEM_TM09_BULLET_SEED, @@ -4806,6 +5388,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM10_HIDDEN_POWER] = { .name = _("TM10"), .itemId = ITEM_TM10_HIDDEN_POWER, @@ -4822,6 +5406,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM11_SUNNY_DAY] = { .name = _("TM11"), .itemId = ITEM_TM11_SUNNY_DAY, @@ -4838,6 +5424,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM12_TAUNT] = { .name = _("TM12"), .itemId = ITEM_TM12_TAUNT, @@ -4854,6 +5442,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM13_ICE_BEAM] = { .name = _("TM13"), .itemId = ITEM_TM13_ICE_BEAM, @@ -4870,6 +5460,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM14_BLIZZARD] = { .name = _("TM14"), .itemId = ITEM_TM14_BLIZZARD, @@ -4886,6 +5478,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM15_HYPER_BEAM] = { .name = _("TM15"), .itemId = ITEM_TM15_HYPER_BEAM, @@ -4902,6 +5496,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM16_LIGHT_SCREEN] = { .name = _("TM16"), .itemId = ITEM_TM16_LIGHT_SCREEN, @@ -4918,6 +5514,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM17_PROTECT] = { .name = _("TM17"), .itemId = ITEM_TM17_PROTECT, @@ -4934,6 +5532,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM18_RAIN_DANCE] = { .name = _("TM18"), .itemId = ITEM_TM18_RAIN_DANCE, @@ -4950,6 +5550,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM19_GIGA_DRAIN] = { .name = _("TM19"), .itemId = ITEM_TM19_GIGA_DRAIN, @@ -4966,6 +5568,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM20_SAFEGUARD] = { .name = _("TM20"), .itemId = ITEM_TM20_SAFEGUARD, @@ -4982,6 +5586,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM21_FRUSTRATION] = { .name = _("TM21"), .itemId = ITEM_TM21_FRUSTRATION, @@ -4998,6 +5604,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM22_SOLARBEAM] = { .name = _("TM22"), .itemId = ITEM_TM22_SOLARBEAM, @@ -5014,6 +5622,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM23_IRON_TAIL] = { .name = _("TM23"), .itemId = ITEM_TM23_IRON_TAIL, @@ -5030,6 +5640,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM24_THUNDERBOLT] = { .name = _("TM24"), .itemId = ITEM_TM24_THUNDERBOLT, @@ -5046,6 +5658,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM25_THUNDER] = { .name = _("TM25"), .itemId = ITEM_TM25_THUNDER, @@ -5062,6 +5676,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM26_EARTHQUAKE] = { .name = _("TM26"), .itemId = ITEM_TM26_EARTHQUAKE, @@ -5078,6 +5694,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM27_RETURN] = { .name = _("TM27"), .itemId = ITEM_TM27_RETURN, @@ -5094,6 +5712,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM28_DIG] = { .name = _("TM28"), .itemId = ITEM_TM28_DIG, @@ -5110,6 +5730,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM29_PSYCHIC] = { .name = _("TM29"), .itemId = ITEM_TM29_PSYCHIC, @@ -5126,6 +5748,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM30_SHADOW_BALL] = { .name = _("TM30"), .itemId = ITEM_TM30_SHADOW_BALL, @@ -5142,6 +5766,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM31_BRICK_BREAK] = { .name = _("TM31"), .itemId = ITEM_TM31_BRICK_BREAK, @@ -5158,6 +5784,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM32_DOUBLE_TEAM] = { .name = _("TM32"), .itemId = ITEM_TM32_DOUBLE_TEAM, @@ -5174,6 +5802,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM33_REFLECT] = { .name = _("TM33"), .itemId = ITEM_TM33_REFLECT, @@ -5190,6 +5820,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM34_SHOCK_WAVE] = { .name = _("TM34"), .itemId = ITEM_TM34_SHOCK_WAVE, @@ -5206,6 +5838,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM35_FLAMETHROWER] = { .name = _("TM35"), .itemId = ITEM_TM35_FLAMETHROWER, @@ -5222,6 +5856,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM36_SLUDGE_BOMB] = { .name = _("TM36"), .itemId = ITEM_TM36_SLUDGE_BOMB, @@ -5238,6 +5874,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM37_SANDSTORM] = { .name = _("TM37"), .itemId = ITEM_TM37_SANDSTORM, @@ -5254,6 +5892,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM38_FIRE_BLAST] = { .name = _("TM38"), .itemId = ITEM_TM38_FIRE_BLAST, @@ -5270,6 +5910,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM39_ROCK_TOMB] = { .name = _("TM39"), .itemId = ITEM_TM39_ROCK_TOMB, @@ -5286,6 +5928,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM40_AERIAL_ACE] = { .name = _("TM40"), .itemId = ITEM_TM40_AERIAL_ACE, @@ -5302,6 +5946,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM41_TORMENT] = { .name = _("TM41"), .itemId = ITEM_TM41_TORMENT, @@ -5318,6 +5964,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM42_FACADE] = { .name = _("TM42"), .itemId = ITEM_TM42_FACADE, @@ -5334,6 +5982,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM43_SECRET_POWER] = { .name = _("TM43"), .itemId = ITEM_TM43_SECRET_POWER, @@ -5350,6 +6000,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM44_REST] = { .name = _("TM44"), .itemId = ITEM_TM44_REST, @@ -5366,6 +6018,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM45_ATTRACT] = { .name = _("TM45"), .itemId = ITEM_TM45_ATTRACT, @@ -5382,6 +6036,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM46_THIEF] = { .name = _("TM46"), .itemId = ITEM_TM46_THIEF, @@ -5398,6 +6054,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM47_STEEL_WING] = { .name = _("TM47"), .itemId = ITEM_TM47_STEEL_WING, @@ -5414,6 +6072,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM48_SKILL_SWAP] = { .name = _("TM48"), .itemId = ITEM_TM48_SKILL_SWAP, @@ -5430,6 +6090,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM49_SNATCH] = { .name = _("TM49"), .itemId = ITEM_TM49_SNATCH, @@ -5446,6 +6108,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM50_OVERHEAT] = { .name = _("TM50"), .itemId = ITEM_TM50_OVERHEAT, @@ -5462,6 +6126,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM01_CUT] = { .name = _("HM01"), .itemId = ITEM_HM01_CUT, @@ -5478,6 +6144,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM02_FLY] = { .name = _("HM02"), .itemId = ITEM_HM02_FLY, @@ -5494,6 +6162,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM03_SURF] = { .name = _("HM03"), .itemId = ITEM_HM03_SURF, @@ -5510,6 +6180,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM04_STRENGTH] = { .name = _("HM04"), .itemId = ITEM_HM04_STRENGTH, @@ -5526,6 +6198,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM05_FLASH] = { .name = _("HM05"), .itemId = ITEM_HM05_FLASH, @@ -5542,6 +6216,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM06_ROCK_SMASH] = { .name = _("HM06"), .itemId = ITEM_HM06_ROCK_SMASH, @@ -5558,6 +6234,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM07_WATERFALL] = { .name = _("HM07"), .itemId = ITEM_HM07_WATERFALL, @@ -5574,6 +6252,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HM08_DIVE] = { .name = _("HM08"), .itemId = ITEM_HM08_DIVE, @@ -5590,22 +6270,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, - { - .name = _("????????"), - .itemId = ITEM_NONE, - .price = 0, - .holdEffect = HOLD_EFFECT_NONE, - .holdEffectParam = 0, - .description = gDummyItemDescription, - .importance = 0, - .unk19 = 0, - .pocket = POCKET_ITEMS, - .type = 4, - .fieldUseFunc = ItemUseOutOfBattle_CannotUse, - .battleUsage = 0, - .battleUseFunc = NULL, - .secondaryId = 0, - }, + + [ITEM_15B] = { .name = _("????????"), .itemId = ITEM_NONE, @@ -5623,8 +6289,27 @@ const struct Item gItems[] = .secondaryId = 0, }, -//FireRed/LeafGreen key items + [ITEM_15C] = + { + .name = _("????????"), + .itemId = ITEM_NONE, + .price = 0, + .holdEffect = HOLD_EFFECT_NONE, + .holdEffectParam = 0, + .description = gDummyItemDescription, + .importance = 0, + .unk19 = 0, + .pocket = POCKET_ITEMS, + .type = 4, + .fieldUseFunc = ItemUseOutOfBattle_CannotUse, + .battleUsage = 0, + .battleUseFunc = NULL, + .secondaryId = 0, + }, +// FireRed/LeafGreen key items + + [ITEM_OAKS_PARCEL] = { .name = _("OAK’S PARCEL"), .itemId = ITEM_OAKS_PARCEL, @@ -5641,6 +6326,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_POKE_FLUTE] = { .name = _("POKé FLUTE"), .itemId = ITEM_POKE_FLUTE, @@ -5657,6 +6344,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SECRET_KEY] = { .name = _("SECRET KEY"), .itemId = ITEM_SECRET_KEY, @@ -5673,6 +6362,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BIKE_VOUCHER] = { .name = _("BIKE VOUCHER"), .itemId = ITEM_BIKE_VOUCHER, @@ -5689,6 +6380,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_GOLD_TEETH] = { .name = _("GOLD TEETH"), .itemId = ITEM_GOLD_TEETH, @@ -5705,6 +6398,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_OLD_AMBER] = { .name = _("OLD AMBER"), .itemId = ITEM_OLD_AMBER, @@ -5721,6 +6416,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_CARD_KEY] = { .name = _("CARD KEY"), .itemId = ITEM_CARD_KEY, @@ -5737,6 +6434,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_LIFT_KEY] = { .name = _("LIFT KEY"), .itemId = ITEM_LIFT_KEY, @@ -5753,6 +6452,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_HELIX_FOSSIL] = { .name = _("HELIX FOSSIL"), .itemId = ITEM_HELIX_FOSSIL, @@ -5769,6 +6470,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_DOME_FOSSIL] = { .name = _("DOME FOSSIL"), .itemId = ITEM_DOME_FOSSIL, @@ -5785,6 +6488,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SILPH_SCOPE] = { .name = _("SILPH SCOPE"), .itemId = ITEM_SILPH_SCOPE, @@ -5801,6 +6506,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BICYCLE] = { .name = _("BICYCLE"), .itemId = ITEM_BICYCLE, @@ -5817,6 +6524,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TOWN_MAP] = { .name = _("TOWN MAP"), .itemId = ITEM_TOWN_MAP, @@ -5833,6 +6542,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_VS_SEEKER] = { .name = _("VS SEEKER"), .itemId = ITEM_VS_SEEKER, @@ -5849,6 +6560,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_FAME_CHECKER] = { .name = _("FAME CHECKER"), .itemId = ITEM_FAME_CHECKER, @@ -5865,6 +6578,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TM_CASE] = { .name = _("TM CASE"), .itemId = ITEM_TM_CASE, @@ -5881,6 +6596,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_BERRY_POUCH] = { .name = _("BERRY POUCH"), .itemId = ITEM_BERRY_POUCH, @@ -5897,6 +6614,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TEACHY_TV] = { .name = _("TEACHY TV"), .itemId = ITEM_TEACHY_TV, @@ -5913,6 +6632,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TRI_PASS] = { .name = _("TRI-PASS"), .itemId = ITEM_TRI_PASS, @@ -5929,6 +6650,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RAINBOW_PASS] = { .name = _("RAINBOW PASS"), .itemId = ITEM_RAINBOW_PASS, @@ -5945,6 +6668,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_TEA] = { .name = _("TEA"), .itemId = ITEM_TEA, @@ -5961,6 +6686,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_MYSTIC_TICKET] = { .name = _("MYSTICTICKET"), .itemId = ITEM_MYSTIC_TICKET, @@ -5977,6 +6704,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_AURORA_TICKET] = { .name = _("AURORATICKET"), .itemId = ITEM_AURORA_TICKET, @@ -5993,6 +6722,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_POWDER_JAR] = { .name = _("POWDER JAR"), .itemId = ITEM_POWDER_JAR, @@ -6009,6 +6740,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_RUBY] = { .name = _("RUBY"), .itemId = ITEM_RUBY, @@ -6025,6 +6758,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_SAPPHIRE] = { .name = _("SAPPHIRE"), .itemId = ITEM_SAPPHIRE, @@ -6042,8 +6777,9 @@ const struct Item gItems[] = .secondaryId = 0, }, -//Emerald-specific key items +// Emerald-specific key items + [ITEM_MAGMA_EMBLEM] = { .name = _("MAGMA EMBLEM"), .itemId = ITEM_MAGMA_EMBLEM, @@ -6060,6 +6796,8 @@ const struct Item gItems[] = .battleUseFunc = NULL, .secondaryId = 0, }, + + [ITEM_OLD_SEA_MAP] = { .name = _("OLD SEA MAP"), .itemId = ITEM_OLD_SEA_MAP, diff --git a/src/item.c b/src/item.c index b2c009be69..6d2dbd5611 100644 --- a/src/item.c +++ b/src/item.c @@ -1,7 +1,6 @@ #include "global.h" #include "item.h" #include "berry.h" -#include "constants/items.h" #include "string_util.h" #include "text.h" #include "event_data.h" @@ -10,11 +9,13 @@ #include "item_menu.h" #include "strings.h" #include "load_save.h" +#include "item_use.h" #include "battle_pyramid.h" #include "battle_pyramid_bag.h" +#include "constants/items.h" +#include "constants/hold_effects.h" extern u16 gUnknown_0203CF30[]; -extern const struct Item gItems[]; // this file's functions static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count); @@ -23,6 +24,10 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); // EWRAM variables EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0}; +// rodata +#include "data/text/item_descriptions.h" +#include "data/items.h" + // code static u16 GetBagItemQuantity(u16 *quantity) { diff --git a/src/item_menu_icons.c b/src/item_menu_icons.c index 23dbd51eb3..85b42b9b33 100644 --- a/src/item_menu_icons.c +++ b/src/item_menu_icons.c @@ -8,10 +8,8 @@ #include "menu_helpers.h" #include "berry.h" #include "graphics.h" -#include "constants/items.h" #include "item.h" -#include "item_use.h" -#include "constants/hold_effects.h" +#include "constants/items.h" struct CompressedTilesPal { @@ -19,12 +17,6 @@ struct CompressedTilesPal const u32 *pal; }; -extern void DoHorizontalLunge(struct Sprite *sprite); -extern void DoVerticalDip(struct Sprite *sprite); -extern void SlideMonToOriginalPos(struct Sprite *sprite); -extern void SlideMonToOffset(struct Sprite *sprite); -extern void sub_80D5B48(struct Sprite *sprite); - // this file's functions static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite); static void SpriteCB_ShakeBagVisual(struct Sprite *sprite); @@ -414,64 +406,6 @@ static const struct SpriteTemplate gUnknown_0857FE10 = .callback = SpriteCallbackDummy, }; -const struct SpriteTemplate gHorizontalLungeSpriteTemplate = -{ - .tileTag = 0, - .paletteTag = 0, - .oam = &gDummyOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = DoHorizontalLunge, -}; - -const struct SpriteTemplate gVerticalDipSpriteTemplate = -{ - .tileTag = 0, - .paletteTag = 0, - .oam = &gDummyOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = DoVerticalDip, -}; - -const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate = -{ - .tileTag = 0, - .paletteTag = 0, - .oam = &gDummyOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SlideMonToOriginalPos, -}; - -const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate = -{ - .tileTag = 0, - .paletteTag = 0, - .oam = &gDummyOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SlideMonToOffset, -}; - -const struct SpriteTemplate gUnknown_0857FE88 = -{ - .tileTag = 0, - .paletteTag = 0, - .oam = &gDummyOamData, - .anims = gDummySpriteAnimTable, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80D5B48, -}; - -#include "data/text/item_descriptions.h" -#include "data/items.h" - // code void RemoveBagSprite(u8 id) { From 2779421ad479312eba5a0fc5bb993473e83465ee Mon Sep 17 00:00:00 2001 From: Melody Date: Mon, 3 Dec 2018 08:01:52 -0500 Subject: [PATCH 200/213] fix brendan/may/wally consistency issues --- include/constants/trainers.h | 14 ++++++------ src/battle_dome.c | 2 +- src/data/pokemon/trainer_class_lookups.h | 28 ++++++++++++------------ src/main_menu.c | 4 ++-- src/pokemon.c | 4 ++-- src/trainer_pokemon_sprites.c | 4 ++-- 6 files changed, 28 insertions(+), 28 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index d1ab51e4ee..d5b1dbba3a 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -176,13 +176,13 @@ #define FACILITY_CLASS_SWIMMER_F 0x38 #define FACILITY_CLASS_TWINS 0x39 #define FACILITY_CLASS_SAILOR 0x3a -#define FACILITY_CLASS_PKMN_TRAINER_WALLY 0x3b -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN 0x3c -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2 0x3d -#define FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3 0x3e -#define FACILITY_CLASS_PKMN_TRAINER_MAY 0x3f -#define FACILITY_CLASS_PKMN_TRAINER_MAY_2 0x40 -#define FACILITY_CLASS_PKMN_TRAINER_MAY_3 0x41 +#define FACILITY_CLASS_WALLY 0x3b +#define FACILITY_CLASS_BRENDAN 0x3c +#define FACILITY_CLASS_BRENDAN_2 0x3d +#define FACILITY_CLASS_BRENDAN_3 0x3e +#define FACILITY_CLASS_MAY 0x3f +#define FACILITY_CLASS_MAY_2 0x40 +#define FACILITY_CLASS_MAY_3 0x41 #define FACILITY_CLASS_PKMN_BREEDER_M 0x42 #define FACILITY_CLASS_BUG_CATCHER 0x43 #define FACILITY_CLASS_PKMN_RANGER_M 0x44 diff --git a/src/battle_dome.c b/src/battle_dome.c index 152a11ae8c..0f5721fb9c 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -4791,7 +4791,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId) i = 0; if (trainerId == TRAINER_PLAYER) - j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; + j = gFacilityClassToTrainerClass[FACILITY_CLASS_BRENDAN]; else if (trainerId == TRAINER_FRONTIER_BRAIN) j = GetDomeBrainTrainerClass(); else diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 4d3492e8be..6d28a9a063 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -62,13 +62,13 @@ const u8 gFacilityClassToPicIndex[] = [FACILITY_CLASS_SWIMMER_F] = TRAINER_PIC_SWIMMER_F, [FACILITY_CLASS_TWINS] = TRAINER_PIC_TWINS, [FACILITY_CLASS_SAILOR] = TRAINER_PIC_SAILOR, - [FACILITY_CLASS_PKMN_TRAINER_WALLY] = TRAINER_PIC_WALLY, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_PIC_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2] = TRAINER_PIC_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3] = TRAINER_PIC_BRENDAN, - [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_PIC_MAY, - [FACILITY_CLASS_PKMN_TRAINER_MAY_2] = TRAINER_PIC_MAY, - [FACILITY_CLASS_PKMN_TRAINER_MAY_3] = TRAINER_PIC_MAY, + [FACILITY_CLASS_WALLY] = TRAINER_PIC_WALLY, + [FACILITY_CLASS_BRENDAN] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_BRENDAN_2] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_BRENDAN_3] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_MAY] = TRAINER_PIC_MAY, + [FACILITY_CLASS_MAY_2] = TRAINER_PIC_MAY, + [FACILITY_CLASS_MAY_3] = TRAINER_PIC_MAY, [FACILITY_CLASS_PKMN_BREEDER_M] = TRAINER_PIC_POKEMON_BREEDER_M, [FACILITY_CLASS_BUG_CATCHER] = TRAINER_PIC_BUG_CATCHER, [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_PIC_POKEMON_RANGER_M, @@ -148,13 +148,13 @@ const u8 gFacilityClassToTrainerClass[] = [FACILITY_CLASS_SWIMMER_F] = TRAINER_CLASS_SWIMMER_F, [FACILITY_CLASS_TWINS] = TRAINER_CLASS_TWINS, [FACILITY_CLASS_SAILOR] = TRAINER_CLASS_SAILOR, - [FACILITY_CLASS_PKMN_TRAINER_WALLY] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_2] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN_3] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_MAY_2] = TRAINER_CLASS_PKMN_TRAINER_3, - [FACILITY_CLASS_PKMN_TRAINER_MAY_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_WALLY] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_BRENDAN_2] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_BRENDAN_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_MAY_2] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_MAY_3] = TRAINER_CLASS_PKMN_TRAINER_3, [FACILITY_CLASS_PKMN_BREEDER_M] = TRAINER_CLASS_PKMN_BREEDER, [FACILITY_CLASS_BUG_CATCHER] = TRAINER_CLASS_BUG_CATCHER, [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_CLASS_PKMN_RANGER, diff --git a/src/main_menu.c b/src/main_menu.c index a8383cd0cf..ee777d1063 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1772,12 +1772,12 @@ static void AddBirchSpeechObjects(u8 taskId) gSprites[lotadSpriteId].oam.priority = 0; gSprites[lotadSpriteId].invisible = TRUE; gTasks[taskId].tLotadSpriteId = lotadSpriteId; - brendanSpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN), 120, 60, 0, &gDecompressionBuffer[0]); + brendanSpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_BRENDAN), 120, 60, 0, &gDecompressionBuffer[0]); gSprites[brendanSpriteId].callback = nullsub_11; gSprites[brendanSpriteId].invisible = TRUE; gSprites[brendanSpriteId].oam.priority = 0; gTasks[taskId].tBrendanSpriteId = brendanSpriteId; - maySpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY), 120, 60, 0, &gDecompressionBuffer[0x800]); + maySpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_MAY), 120, 60, 0, &gDecompressionBuffer[0x800]); gSprites[maySpriteId].callback = nullsub_11; gSprites[maySpriteId].invisible = TRUE; gSprites[maySpriteId].oam.priority = 0; diff --git a/src/pokemon.c b/src/pokemon.c index d4d9f2ac15..9c8836e2ce 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -7113,9 +7113,9 @@ u16 FacilityClassToPicIndex(u16 facilityClass) u16 PlayerGenderToFrontTrainerPicId(u8 playerGender) { if (playerGender != MALE) - return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_MAY); + return FacilityClassToPicIndex(FACILITY_CLASS_MAY); else - return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_BRENDAN); + return FacilityClassToPicIndex(FACILITY_CLASS_BRENDAN); } void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality) diff --git a/src/trainer_pokemon_sprites.c b/src/trainer_pokemon_sprites.c index 18c02350f8..0403109014 100644 --- a/src/trainer_pokemon_sprites.c +++ b/src/trainer_pokemon_sprites.c @@ -404,9 +404,9 @@ u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass) switch (gender) { default: - return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_MAY]; + return gFacilityClassToPicIndex[FACILITY_CLASS_MAY]; case MALE: - return gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_BRENDAN]; + return gFacilityClassToPicIndex[FACILITY_CLASS_BRENDAN]; } } return gender; From 0e5e487b789f722dc5ceef6a1393ec4910753e34 Mon Sep 17 00:00:00 2001 From: Melody Date: Mon, 3 Dec 2018 08:04:11 -0500 Subject: [PATCH 201/213] tweak alignment --- include/constants/trainers.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/include/constants/trainers.h b/include/constants/trainers.h index d5b1dbba3a..cf6eaf9297 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -176,13 +176,13 @@ #define FACILITY_CLASS_SWIMMER_F 0x38 #define FACILITY_CLASS_TWINS 0x39 #define FACILITY_CLASS_SAILOR 0x3a -#define FACILITY_CLASS_WALLY 0x3b -#define FACILITY_CLASS_BRENDAN 0x3c -#define FACILITY_CLASS_BRENDAN_2 0x3d -#define FACILITY_CLASS_BRENDAN_3 0x3e -#define FACILITY_CLASS_MAY 0x3f -#define FACILITY_CLASS_MAY_2 0x40 -#define FACILITY_CLASS_MAY_3 0x41 +#define FACILITY_CLASS_WALLY 0x3b +#define FACILITY_CLASS_BRENDAN 0x3c +#define FACILITY_CLASS_BRENDAN_2 0x3d +#define FACILITY_CLASS_BRENDAN_3 0x3e +#define FACILITY_CLASS_MAY 0x3f +#define FACILITY_CLASS_MAY_2 0x40 +#define FACILITY_CLASS_MAY_3 0x41 #define FACILITY_CLASS_PKMN_BREEDER_M 0x42 #define FACILITY_CLASS_BUG_CATCHER 0x43 #define FACILITY_CLASS_PKMN_RANGER_M 0x44 From 44af81103373f96bdff01a70fb633985b081009c Mon Sep 17 00:00:00 2001 From: Melody Date: Mon, 3 Dec 2018 08:36:10 -0500 Subject: [PATCH 202/213] index trainer front anims ptr table --- src/data/trainer_graphics/front_pic_anims.h | 188 ++++++++++---------- 1 file changed, 95 insertions(+), 93 deletions(-) diff --git a/src/data/trainer_graphics/front_pic_anims.h b/src/data/trainer_graphics/front_pic_anims.h index 11fb1797f1..371e5a3002 100644 --- a/src/data/trainer_graphics/front_pic_anims.h +++ b/src/data/trainer_graphics/front_pic_anims.h @@ -1,3 +1,5 @@ +#include "constants/trainers.h" + const union AnimCmd *const gTrainerFrontAnims_Hiker[] ={ gAnimCmd_General_Frame0, }; @@ -372,97 +374,97 @@ const union AnimCmd *const gTrainerFrontAnims_RubySapphireMay[] ={ const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[] = { - gTrainerFrontAnims_Hiker, // TRAINER_PIC_HIKER - gTrainerFrontAnims_AquaGruntM, // TRAINER_PIC_AQUA_GRUNT_M - gTrainerFrontAnims_PokemonBreederF, // TRAINER_PIC_POKEMON_BREEDER_F - gTrainerFrontAnims_CoolTrainerM, // TRAINER_PIC_COOLTRAINER_M - gTrainerFrontAnims_BirdKeeper, // TRAINER_PIC_BIRD_KEEPER - gTrainerFrontAnims_Collector, // TRAINER_PIC_COLLECTOR - gTrainerFrontAnims_AquaGruntF, // TRAINER_PIC_AQUA_GRUNT_F - gTrainerFrontAnims_SwimmerM, // TRAINER_PIC_SWIMMER_M - gTrainerFrontAnims_MagmaGruntM, // TRAINER_PIC_MAGMA_GRUNT_M - gTrainerFrontAnims_ExpertM, // TRAINER_PIC_EXPERT_M - gTrainerFrontAnims_AquaAdminM, // TRAINER_PIC_AQUA_ADMIN_M - gTrainerFrontAnims_BlackBelt, // TRAINER_PIC_BLACK_BELT - gTrainerFrontAnims_AquaAdminF, // TRAINER_PIC_AQUA_ADMIN_F - gTrainerFrontAnims_AquaLeaderArchie, // TRAINER_PIC_AQUA_LEADER_ARCHIE - gTrainerFrontAnims_HexManiac, // TRAINER_PIC_HEX_MANIAC - gTrainerFrontAnims_AromaLady, // TRAINER_PIC_AROMA_LADY - gTrainerFrontAnims_RuinManiac, // TRAINER_PIC_RUIN_MANIAC - gTrainerFrontAnims_Interviewer, // TRAINER_PIC_INTERVIEWER - gTrainerFrontAnims_TuberF, // TRAINER_PIC_TUBER_F - gTrainerFrontAnims_TuberM, // TRAINER_PIC_TUBER_M - gTrainerFrontAnims_CoolTrainerF, // TRAINER_PIC_COOLTRAINER_F - gTrainerFrontAnims_Lady, // TRAINER_PIC_LADY - gTrainerFrontAnims_Beauty, // TRAINER_PIC_BEAUTY - gTrainerFrontAnims_RichBoy, // TRAINER_PIC_RICH_BOY - gTrainerFrontAnims_ExpertF, // TRAINER_PIC_EXPERT_F - gTrainerFrontAnims_Pokemaniac, // TRAINER_PIC_POKEMANIAC - gTrainerFrontAnims_MagmaGruntF, // TRAINER_PIC_MAGMA_GRUNT_F - gTrainerFrontAnims_Guitarist, // TRAINER_PIC_GUITARIST - gTrainerFrontAnims_Kindler, // TRAINER_PIC_KINDLER - gTrainerFrontAnims_Camper, // TRAINER_PIC_CAMPER - gTrainerFrontAnims_Picnicker, // TRAINER_PIC_PICNICKER - gTrainerFrontAnims_BugManiac, // TRAINER_PIC_BUG_MANIAC - gTrainerFrontAnims_PokemonBreederM, // TRAINER_PIC_POKEMON_BREEDER_M - gTrainerFrontAnims_PsychicM, // TRAINER_PIC_PSYCHIC_M - gTrainerFrontAnims_PsychicF, // TRAINER_PIC_PSYCHIC_F - gTrainerFrontAnims_Gentleman, // TRAINER_PIC_GENTLEMAN - gTrainerFrontAnims_EliteFourSidney, // TRAINER_PIC_ELITE_FOUR_SIDNEY - gTrainerFrontAnims_EliteFourPhoebe, // TRAINER_PIC_ELITE_FOUR_PHOEBE - gTrainerFrontAnims_EliteFourGlacia, // TRAINER_PIC_ELITE_FOUR_GLACIA - gTrainerFrontAnims_EliteFourDrake, // TRAINER_PIC_ELITE_FOUR_DRAKE - gTrainerFrontAnims_LeaderRoxanne, // TRAINER_PIC_LEADER_ROXANNE - gTrainerFrontAnims_LeaderBrawly, // TRAINER_PIC_LEADER_BRAWLY - gTrainerFrontAnims_LeaderWattson, // TRAINER_PIC_LEADER_WATTSON - gTrainerFrontAnims_LeaderFlannery, // TRAINER_PIC_LEADER_FLANNERY - gTrainerFrontAnims_LeaderNorman, // TRAINER_PIC_LEADER_NORMAN - gTrainerFrontAnims_LeaderWinona, // TRAINER_PIC_LEADER_WINONA - gTrainerFrontAnims_LeaderTateAndLiza, // TRAINER_PIC_LEADER_TATE_AND_LIZA - gTrainerFrontAnims_LeaderJuan, // TRAINER_PIC_LEADER_JUAN - gTrainerFrontAnims_SchoolKidM, // TRAINER_PIC_SCHOOL_KID_M - gTrainerFrontAnims_SchoolKidF, // TRAINER_PIC_SCHOOL_KID_F - gTrainerFrontAnims_SrAndJr, // TRAINER_PIC_SR_AND_JR - gTrainerFrontAnims_PokefanM, // TRAINER_PIC_POKEFAN_M - gTrainerFrontAnims_PokefanF, // TRAINER_PIC_POKEFAN_F - gTrainerFrontAnims_Youngster, // TRAINER_PIC_YOUNGSTER - gTrainerFrontAnims_ChampionWallace, // TRAINER_PIC_CHAMPION_WALLACE - gTrainerFrontAnims_Fisherman, // TRAINER_PIC_FISHERMAN - gTrainerFrontAnims_CyclingTriathleteM, // TRAINER_PIC_CYCLING_TRIATHLETE_M - gTrainerFrontAnims_CyclingTriathleteF, // TRAINER_PIC_CYCLING_TRIATHLETE_F - gTrainerFrontAnims_RunningTriathleteM, // TRAINER_PIC_RUNNING_TRIATHLETE_M - gTrainerFrontAnims_RunningTriathleteF, // TRAINER_PIC_RUNNING_TRIATHLETE_F - gTrainerFrontAnims_SwimmingTriathleteM, // TRAINER_PIC_SWIMMING_TRIATHLETE_M - gTrainerFrontAnims_SwimmingTriathleteF, // TRAINER_PIC_SWIMMING_TRIATHLETE_F - gTrainerFrontAnims_DragonTamer, // TRAINER_PIC_DRAGON_TAMER - gTrainerFrontAnims_NinjaBoy, // TRAINER_PIC_NINJA_BOY - gTrainerFrontAnims_BattleGirl, // TRAINER_PIC_BATTLE_GIRL - gTrainerFrontAnims_ParasolLady, // TRAINER_PIC_PARASOL_LADY - gTrainerFrontAnims_SwimmerF, // TRAINER_PIC_SWIMMER_F - gTrainerFrontAnims_Twins, // TRAINER_PIC_TWINS - gTrainerFrontAnims_Sailor, // TRAINER_PIC_SAILOR - gTrainerFrontAnims_MagmaAdmin, // TRAINER_PIC_MAGMA_ADMIN - gTrainerFrontAnims_Wally, // TRAINER_PIC_WALLY - gTrainerFrontAnims_Brendan, // TRAINER_PIC_BRENDAN - gTrainerFrontAnims_May, // TRAINER_PIC_MAY - gTrainerFrontAnims_BugCatcher, // TRAINER_PIC_BUG_CATCHER - gTrainerFrontAnims_PokemonRangerM, // TRAINER_PIC_POKEMON_RANGER_M - gTrainerFrontAnims_PokemonRangerF, // TRAINER_PIC_POKEMON_RANGER_F - gTrainerFrontAnims_MagmaLeaderMaxie, // TRAINER_PIC_MAGMA_LEADER_MAXIE - gTrainerFrontAnims_Lass, // TRAINER_PIC_LASS - gTrainerFrontAnims_YoungCouple, // TRAINER_PIC_YOUNG_COUPLE - gTrainerFrontAnims_OldCouple, // TRAINER_PIC_OLD_COUPLE - gTrainerFrontAnims_SisAndBro, // TRAINER_PIC_SIS_AND_BRO - gTrainerFrontAnims_Steven, // TRAINER_PIC_STEVEN - gTrainerFrontAnims_SalonMaidenAnabel, // TRAINER_PIC_SALON_MAIDEN_ANABEL - gTrainerFrontAnims_DomeAceTucker, // TRAINER_PIC_DOME_ACE_TUCKER - gTrainerFrontAnims_PalaceMavenSpenser, // TRAINER_PIC_PALACE_MAVEN_SPENSER - gTrainerFrontAnims_ArenaTycoonGreta, // TRAINER_PIC_ARENA_TYCOON_GRETA - gTrainerFrontAnims_FactoryHeadNoland, // TRAINER_PIC_FACTORY_HEAD_NOLAND - gTrainerFrontAnims_PikeQueenLucy, // TRAINER_PIC_PIKE_QUEEN_LUCY - gTrainerFrontAnims_PyramidKingBrandon, // TRAINER_PIC_PYRAMID_KING_BRANDON - gTrainerFrontAnims_Red, // TRAINER_PIC_RED - gTrainerFrontAnims_Leaf, // TRAINER_PIC_LEAF - gTrainerFrontAnims_RubySapphireBrendan, // TRAINER_PIC_RS_BRENDAN - gTrainerFrontAnims_RubySapphireMay, // TRAINER_PIC_RS_MAY + [TRAINER_PIC_HIKER] = gTrainerFrontAnims_Hiker, + [TRAINER_PIC_AQUA_GRUNT_M] = gTrainerFrontAnims_AquaGruntM, + [TRAINER_PIC_POKEMON_BREEDER_F] = gTrainerFrontAnims_PokemonBreederF, + [TRAINER_PIC_COOLTRAINER_M] = gTrainerFrontAnims_CoolTrainerM, + [TRAINER_PIC_BIRD_KEEPER] = gTrainerFrontAnims_BirdKeeper, + [TRAINER_PIC_COLLECTOR] = gTrainerFrontAnims_Collector, + [TRAINER_PIC_AQUA_GRUNT_F] = gTrainerFrontAnims_AquaGruntF, + [TRAINER_PIC_SWIMMER_M] = gTrainerFrontAnims_SwimmerM, + [TRAINER_PIC_MAGMA_GRUNT_M] = gTrainerFrontAnims_MagmaGruntM, + [TRAINER_PIC_EXPERT_M] = gTrainerFrontAnims_ExpertM, + [TRAINER_PIC_AQUA_ADMIN_M] = gTrainerFrontAnims_AquaAdminM, + [TRAINER_PIC_BLACK_BELT] = gTrainerFrontAnims_BlackBelt, + [TRAINER_PIC_AQUA_ADMIN_F] = gTrainerFrontAnims_AquaAdminF, + [TRAINER_PIC_AQUA_LEADER_ARCHIE] = gTrainerFrontAnims_AquaLeaderArchie, + [TRAINER_PIC_HEX_MANIAC] = gTrainerFrontAnims_HexManiac, + [TRAINER_PIC_AROMA_LADY] = gTrainerFrontAnims_AromaLady, + [TRAINER_PIC_RUIN_MANIAC] = gTrainerFrontAnims_RuinManiac, + [TRAINER_PIC_INTERVIEWER] = gTrainerFrontAnims_Interviewer, + [TRAINER_PIC_TUBER_F] = gTrainerFrontAnims_TuberF, + [TRAINER_PIC_TUBER_M] = gTrainerFrontAnims_TuberM, + [TRAINER_PIC_COOLTRAINER_F] = gTrainerFrontAnims_CoolTrainerF, + [TRAINER_PIC_LADY] = gTrainerFrontAnims_Lady, + [TRAINER_PIC_BEAUTY] = gTrainerFrontAnims_Beauty, + [TRAINER_PIC_RICH_BOY] = gTrainerFrontAnims_RichBoy, + [TRAINER_PIC_EXPERT_F] = gTrainerFrontAnims_ExpertF, + [TRAINER_PIC_POKEMANIAC] = gTrainerFrontAnims_Pokemaniac, + [TRAINER_PIC_MAGMA_GRUNT_F] = gTrainerFrontAnims_MagmaGruntF, + [TRAINER_PIC_GUITARIST] = gTrainerFrontAnims_Guitarist, + [TRAINER_PIC_KINDLER] = gTrainerFrontAnims_Kindler, + [TRAINER_PIC_CAMPER] = gTrainerFrontAnims_Camper, + [TRAINER_PIC_PICNICKER] = gTrainerFrontAnims_Picnicker, + [TRAINER_PIC_BUG_MANIAC] = gTrainerFrontAnims_BugManiac, + [TRAINER_PIC_POKEMON_BREEDER_M] = gTrainerFrontAnims_PokemonBreederM, + [TRAINER_PIC_PSYCHIC_M] = gTrainerFrontAnims_PsychicM, + [TRAINER_PIC_PSYCHIC_F] = gTrainerFrontAnims_PsychicF, + [TRAINER_PIC_GENTLEMAN] = gTrainerFrontAnims_Gentleman, + [TRAINER_PIC_ELITE_FOUR_SIDNEY] = gTrainerFrontAnims_EliteFourSidney, + [TRAINER_PIC_ELITE_FOUR_PHOEBE] = gTrainerFrontAnims_EliteFourPhoebe, + [TRAINER_PIC_ELITE_FOUR_GLACIA] = gTrainerFrontAnims_EliteFourGlacia, + [TRAINER_PIC_ELITE_FOUR_DRAKE] = gTrainerFrontAnims_EliteFourDrake, + [TRAINER_PIC_LEADER_ROXANNE] = gTrainerFrontAnims_LeaderRoxanne, + [TRAINER_PIC_LEADER_BRAWLY] = gTrainerFrontAnims_LeaderBrawly, + [TRAINER_PIC_LEADER_WATTSON] = gTrainerFrontAnims_LeaderWattson, + [TRAINER_PIC_LEADER_FLANNERY] = gTrainerFrontAnims_LeaderFlannery, + [TRAINER_PIC_LEADER_NORMAN] = gTrainerFrontAnims_LeaderNorman, + [TRAINER_PIC_LEADER_WINONA] = gTrainerFrontAnims_LeaderWinona, + [TRAINER_PIC_LEADER_TATE_AND_LIZA] = gTrainerFrontAnims_LeaderTateAndLiza, + [TRAINER_PIC_LEADER_JUAN] = gTrainerFrontAnims_LeaderJuan, + [TRAINER_PIC_SCHOOL_KID_M] = gTrainerFrontAnims_SchoolKidM, + [TRAINER_PIC_SCHOOL_KID_F] = gTrainerFrontAnims_SchoolKidF, + [TRAINER_PIC_SR_AND_JR] = gTrainerFrontAnims_SrAndJr, + [TRAINER_PIC_POKEFAN_M] = gTrainerFrontAnims_PokefanM, + [TRAINER_PIC_POKEFAN_F] = gTrainerFrontAnims_PokefanF, + [TRAINER_PIC_YOUNGSTER] = gTrainerFrontAnims_Youngster, + [TRAINER_PIC_CHAMPION_WALLACE] = gTrainerFrontAnims_ChampionWallace, + [TRAINER_PIC_FISHERMAN] = gTrainerFrontAnims_Fisherman, + [TRAINER_PIC_CYCLING_TRIATHLETE_M] = gTrainerFrontAnims_CyclingTriathleteM, + [TRAINER_PIC_CYCLING_TRIATHLETE_F] = gTrainerFrontAnims_CyclingTriathleteF, + [TRAINER_PIC_RUNNING_TRIATHLETE_M] = gTrainerFrontAnims_RunningTriathleteM, + [TRAINER_PIC_RUNNING_TRIATHLETE_F] = gTrainerFrontAnims_RunningTriathleteF, + [TRAINER_PIC_SWIMMING_TRIATHLETE_M] = gTrainerFrontAnims_SwimmingTriathleteM, + [TRAINER_PIC_SWIMMING_TRIATHLETE_F] = gTrainerFrontAnims_SwimmingTriathleteF, + [TRAINER_PIC_DRAGON_TAMER] = gTrainerFrontAnims_DragonTamer, + [TRAINER_PIC_NINJA_BOY] = gTrainerFrontAnims_NinjaBoy, + [TRAINER_PIC_BATTLE_GIRL] = gTrainerFrontAnims_BattleGirl, + [TRAINER_PIC_PARASOL_LADY] = gTrainerFrontAnims_ParasolLady, + [TRAINER_PIC_SWIMMER_F] = gTrainerFrontAnims_SwimmerF, + [TRAINER_PIC_TWINS] = gTrainerFrontAnims_Twins, + [TRAINER_PIC_SAILOR] = gTrainerFrontAnims_Sailor, + [TRAINER_PIC_MAGMA_ADMIN] = gTrainerFrontAnims_MagmaAdmin, + [TRAINER_PIC_WALLY] = gTrainerFrontAnims_Wally, + [TRAINER_PIC_BRENDAN] = gTrainerFrontAnims_Brendan, + [TRAINER_PIC_MAY] = gTrainerFrontAnims_May, + [TRAINER_PIC_BUG_CATCHER] = gTrainerFrontAnims_BugCatcher, + [TRAINER_PIC_POKEMON_RANGER_M] = gTrainerFrontAnims_PokemonRangerM, + [TRAINER_PIC_POKEMON_RANGER_F] = gTrainerFrontAnims_PokemonRangerF, + [TRAINER_PIC_MAGMA_LEADER_MAXIE] = gTrainerFrontAnims_MagmaLeaderMaxie, + [TRAINER_PIC_LASS] = gTrainerFrontAnims_Lass, + [TRAINER_PIC_YOUNG_COUPLE] = gTrainerFrontAnims_YoungCouple, + [TRAINER_PIC_OLD_COUPLE] = gTrainerFrontAnims_OldCouple, + [TRAINER_PIC_SIS_AND_BRO] = gTrainerFrontAnims_SisAndBro, + [TRAINER_PIC_STEVEN] = gTrainerFrontAnims_Steven, + [TRAINER_PIC_SALON_MAIDEN_ANABEL] = gTrainerFrontAnims_SalonMaidenAnabel, + [TRAINER_PIC_DOME_ACE_TUCKER] = gTrainerFrontAnims_DomeAceTucker, + [TRAINER_PIC_PALACE_MAVEN_SPENSER] = gTrainerFrontAnims_PalaceMavenSpenser, + [TRAINER_PIC_ARENA_TYCOON_GRETA] = gTrainerFrontAnims_ArenaTycoonGreta, + [TRAINER_PIC_FACTORY_HEAD_NOLAND] = gTrainerFrontAnims_FactoryHeadNoland, + [TRAINER_PIC_PIKE_QUEEN_LUCY] = gTrainerFrontAnims_PikeQueenLucy, + [TRAINER_PIC_PYRAMID_KING_BRANDON] = gTrainerFrontAnims_PyramidKingBrandon, + [TRAINER_PIC_RED] = gTrainerFrontAnims_Red, + [TRAINER_PIC_LEAF] = gTrainerFrontAnims_Leaf, + [TRAINER_PIC_RS_BRENDAN] = gTrainerFrontAnims_RubySapphireBrendan, + [TRAINER_PIC_RS_MAY] = gTrainerFrontAnims_RubySapphireMay, }; From a83fc52a7e393e44079abd0f616d75ad7fa230e8 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 14:49:16 +0100 Subject: [PATCH 203/213] Make data easier to edit --- include/constants/species.h | 2 + src/battle_anim_80D51AC.c | 36 +- src/data/pokedex_orders.h | 2372 +++++++++++++------------- src/data/pokemon/pokedex_entries.h | 1547 ++++++++++++----- src/pokedex.c | 6 +- src/pokemon.c | 2475 ++++++++++++++-------------- 6 files changed, 3605 insertions(+), 2833 deletions(-) diff --git a/include/constants/species.h b/include/constants/species.h index cd9b137439..02e5ea3964 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -449,6 +449,7 @@ // National Dex Index Defines +#define NATIONAL_DEX_NONE 0 #define NATIONAL_DEX_BULBASAUR 1 #define NATIONAL_DEX_IVYSAUR 2 #define NATIONAL_DEX_VENUSAUR 3 @@ -865,6 +866,7 @@ // Hoenn Dex Index Defines +#define HOENN_DEX_NONE 0 #define HOENN_DEX_BULBASAUR 203 #define HOENN_DEX_IVYSAUR 204 #define HOENN_DEX_VENUSAUR 205 diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c index 6c1a2ad99a..bfd0635f6e 100644 --- a/src/battle_anim_80D51AC.c +++ b/src/battle_anim_80D51AC.c @@ -11,15 +11,15 @@ void AnimTask_ShakeMon2Step(u8 taskId); void AnimTask_ShakeMonInPlaceStep(u8 taskId); void AnimTask_ShakeAndSinkMonStep(u8 taskId); void sub_80D57B8(u8 taskId); -void DoHorizontalLunge(struct Sprite *sprite); -void ReverseHorizontalLungeDirection(struct Sprite *sprite); -void DoVerticalDip(struct Sprite *sprite); -void ReverseVerticalDipDirection(struct Sprite* sprite); -void SlideMonToOriginalPos(struct Sprite *sprite); -void SlideMonToOriginalPosStep(struct Sprite *sprite); -void SlideMonToOffset(struct Sprite *sprite); -void sub_80D5B48(struct Sprite *sprite); -void sub_80D5C20(struct Sprite *sprite); +static void DoHorizontalLunge(struct Sprite *sprite); +static void ReverseHorizontalLungeDirection(struct Sprite *sprite); +static void DoVerticalDip(struct Sprite *sprite); +static void ReverseVerticalDipDirection(struct Sprite* sprite); +static void SlideMonToOriginalPos(struct Sprite *sprite); +static void SlideMonToOriginalPosStep(struct Sprite *sprite); +static void SlideMonToOffset(struct Sprite *sprite); +static void sub_80D5B48(struct Sprite *sprite); +static void sub_80D5C20(struct Sprite *sprite); void AnimTask_WindUpLungePart1(u8 taskId); void AnimTask_WindUpLungePart2(u8 taskId); void AnimTask_SwayMonStep(u8 taskId); @@ -428,7 +428,7 @@ void AnimTask_TranslateMonEllipticalRespectSide(u8 taskId) // horizontally, and then moves back in the opposite direction. // arg 0: duration of single lunge direction // arg 1: x pixel delta that is applied each frame -void DoHorizontalLunge(struct Sprite *sprite) +static void DoHorizontalLunge(struct Sprite *sprite) { sprite->invisible = TRUE; if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) @@ -444,7 +444,7 @@ void DoHorizontalLunge(struct Sprite *sprite) sprite->callback = sub_80A6630; } -void ReverseHorizontalLungeDirection(struct Sprite *sprite) +static void ReverseHorizontalLungeDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[1] = -sprite->data[1]; @@ -457,7 +457,7 @@ void ReverseHorizontalLungeDirection(struct Sprite *sprite) // arg 0: duration of single dip direction // arg 1: y pixel delta that is applied each frame // arg 2: battler -void DoVerticalDip(struct Sprite *sprite) +static void DoVerticalDip(struct Sprite *sprite) { u8 spriteId; sprite->invisible = TRUE; @@ -471,7 +471,7 @@ void DoVerticalDip(struct Sprite *sprite) sprite->callback = sub_80A6630; } -void ReverseVerticalDipDirection(struct Sprite *sprite) +static void ReverseVerticalDipDirection(struct Sprite *sprite) { sprite->data[0] = sprite->data[4]; sprite->data[2] = -sprite->data[2]; @@ -484,7 +484,7 @@ void ReverseVerticalDipDirection(struct Sprite *sprite) // arg 0: 1 = target or 0 = attacker // arg 1: direction (0 = horizontal and vertical, 1 = horizontal only, 2 = vertical only) // arg 2: duration -void SlideMonToOriginalPos(struct Sprite *sprite) +static void SlideMonToOriginalPos(struct Sprite *sprite) { u32 monSpriteId; if (!gBattleAnimArgs[0]) @@ -514,7 +514,7 @@ void SlideMonToOriginalPos(struct Sprite *sprite) sprite->callback = SlideMonToOriginalPosStep; } -void SlideMonToOriginalPosStep(struct Sprite *sprite) +static void SlideMonToOriginalPosStep(struct Sprite *sprite) { s8 monSpriteId; u8 lo; @@ -551,7 +551,7 @@ void SlideMonToOriginalPosStep(struct Sprite *sprite) // arg 2: target y pixel offset // arg 3: mirror vertical translation for opposite battle side // arg 4: duration -void SlideMonToOffset(struct Sprite *sprite) +static void SlideMonToOffset(struct Sprite *sprite) { u8 battler; u8 monSpriteId; @@ -584,7 +584,7 @@ void SlideMonToOffset(struct Sprite *sprite) sprite->callback = sub_80A6680; } -void sub_80D5B48(struct Sprite *sprite) +static void sub_80D5B48(struct Sprite *sprite) { u8 spriteId; u8 battlerId; @@ -628,7 +628,7 @@ void sub_80D5B48(struct Sprite *sprite) } -void sub_80D5C20(struct Sprite *sprite) +static void sub_80D5C20(struct Sprite *sprite) { gSprites[sprite->data[5]].pos2.x = 0; gSprites[sprite->data[5]].pos2.y = 0; diff --git a/src/data/pokedex_orders.h b/src/data/pokedex_orders.h index 61fbd289c3..55b0abcea8 100644 --- a/src/data/pokedex_orders.h +++ b/src/data/pokedex_orders.h @@ -1,1199 +1,1195 @@ -#ifndef GUARD_DATA_POKEDEX_ORDERS -#define GUARD_DATA_POKEDEX_ORDERS - const u16 gPokedexOrder_Alphabetical[] = { - 387, - 388, - 389, - 390, - 391, - 392, - 393, - 394, - 395, - 396, - 397, - 398, - 399, - 400, - 401, - 402, - 403, - 404, - 405, - 406, - 407, - 408, - 409, - 410, - 411, - 63, // Abra - 359, // Absol - 142, // Aerodactyl - 306, // Aggron - 190, // Aipom - 65, // Alakazam - 334, // Altaria - 181, // Ampharos - 347, // Anorith - 24, // Arbok - 59, // Arcanine - 168, // Ariados - 348, // Armaldo - 304, // Aron - 144, // Articuno - 184, // Azumarill - 298, // Azurill - 371, // Bagon - 343, // Baltoy - 354, // Banette - 339, // Barboach - 153, // Bayleef - 267, // Beautifly - 15, // Beedrill - 374, // Beldum - 182, // Bellossom - 69, // Bellsprout - 9, // Blastoise - 257, // Blaziken - 242, // Blissey - 286, // Breloom - 1, // Bulbasaur - 12, // Butterfree - 331, // Cacnea - 332, // Cacturne - 323, // Camerupt - 318, // Carvanha - 268, // Cascoon - 351, // Castform - 10, // Caterpie - 251, // Celebi - 113, // Chansey - 6, // Charizard - 4, // Charmander - 5, // Charmeleon - 152, // Chikorita - 358, // Chimecho - 170, // Chinchou - 366, // Clamperl - 344, // Claydol - 36, // Clefable - 35, // Clefairy - 173, // Cleffa - 91, // Cloyster - 256, // Combusken - 341, // Corphish - 222, // Corsola - 346, // Cradily - 342, // Crawdaunt - 169, // Crobat - 159, // Croconaw - 104, // Cubone - 155, // Cyndaquil - 301, // Delcatty - 225, // Delibird - 386, // Deoxys - 87, // Dewgong - 50, // Diglett - 132, // Ditto - 85, // Dodrio - 84, // Doduo - 232, // Donphan - 148, // Dragonair - 149, // Dragonite - 147, // Dratini - 96, // Drowzee - 51, // Dugtrio - 206, // Dunsparce - 356, // Dusclops - 355, // Duskull - 269, // Dustox - 133, // Eevee - 23, // Ekans - 125, // Electabuzz - 309, // Electrike - 101, // Electrode - 239, // Elekid - 244, // Entei - 196, // Espeon - 102, // Exeggcute - 103, // Exeggutor - 295, // Exploud - 83, // Farfetch'd - 22, // Fearow - 349, // Feebas - 160, // Feraligatr - 180, // Flaaffy - 136, // Flareon - 330, // Flygon - 205, // Forretress - 162, // Furret - 282, // Gardevoir - 92, // Gastly - 94, // Gengar - 74, // Geodude - 203, // Girafarig - 362, // Glalie - 207, // Gligar - 44, // Gloom - 42, // Golbat - 118, // Goldeen - 55, // Golduck - 76, // Golem - 368, // Gorebyss - 210, // Granbull - 75, // Graveler - 88, // Grimer - 383, // Groudon - 253, // Grovyle - 58, // Growlithe - 326, // Grumpig - 316, // Gulpin - 130, // Gyarados - 297, // Hariyama - 93, // Haunter - 214, // Heracross - 107, // Hitmonchan - 106, // Hitmonlee - 237, // Hitmontop - 250, // Ho-Oh - 163, // Hoothoot - 187, // Hoppip - 116, // Horsea - 229, // Houndoom - 228, // Houndour - 367, // Huntail - 97, // Hypno - 174, // Igglybuff - 314, // Illumise - 2, // Ivysaur - 39, // Jigglypuff - 385, // Jirachi - 135, // Jolteon - 189, // Jumpluff - 124, // Jynx - 140, // Kabuto - 141, // Kabutops - 64, // Kadabra - 14, // Kakuna - 115, // Kangaskhan - 352, // Kecleon - 230, // Kingdra - 99, // Kingler - 281, // Kirlia - 109, // Koffing - 98, // Krabby - 382, // Kyogre - 305, // Lairon - 171, // Lanturn - 131, // Lapras - 246, // Larvitar - 380, // Latias - 381, // Latios - 166, // Ledian - 165, // Ledyba - 108, // Lickitung - 345, // Lileep - 264, // Linoone - 271, // Lombre - 270, // Lotad - 294, // Loudred - 272, // Ludicolo - 249, // Lugia - 337, // Lunatone - 370, // Luvdisc - 68, // Machamp - 67, // Machoke - 66, // Machop - 240, // Magby - 219, // Magcargo - 129, // Magikarp - 126, // Magmar - 81, // Magnemite - 82, // Magneton - 296, // Makuhita - 310, // Manectric - 56, // Mankey - 226, // Mantine - 179, // Mareep - 183, // Marill - 105, // Marowak - 259, // Marshtomp - 284, // Masquerain - 303, // Mawile - 308, // Medicham - 307, // Meditite - 154, // Meganium - 52, // Meowth - 376, // Metagross - 375, // Metang - 11, // Metapod - 151, // Mew - 150, // Mewtwo - 262, // Mightyena - 350, // Milotic - 241, // Miltank - 312, // Minun - 200, // Misdreavus - 146, // Moltres - 122, // Mr. mime - 258, // Mudkip - 89, // Muk - 198, // Murkrow - 177, // Natu - 34, // Nidoking - 31, // Nidoqueen - 29, // Nidoran? - 32, // Nidoran? - 30, // Nidorina - 33, // Nidorino - 290, // Nincada - 38, // Ninetales - 291, // Ninjask - 164, // Noctowl - 299, // Nosepass - 322, // Numel - 274, // Nuzleaf - 224, // Octillery - 43, // Oddish - 138, // Omanyte - 139, // Omastar - 95, // Onix - 46, // Paras - 47, // Parasect - 279, // Pelipper - 53, // Persian - 231, // Phanpy - 172, // Pichu - 18, // Pidgeot - 17, // Pidgeotto - 16, // Pidgey - 25, // Pikachu - 221, // Piloswine - 204, // Pineco - 127, // Pinsir - 311, // Plusle - 186, // Politoed - 60, // Poliwag - 61, // Poliwhirl - 62, // Poliwrath - 77, // Ponyta - 261, // Poochyena - 137, // Porygon - 233, // Porygon2 - 57, // Primeape - 54, // Psyduck - 247, // Pupitar - 195, // Quagsire - 156, // Quilava - 211, // Qwilfish - 26, // Raichu - 243, // Raikou - 280, // Ralts - 78, // Rapidash - 20, // Raticate - 19, // Rattata - 384, // Rayquaza - 378, // Regice - 377, // Regirock - 379, // Registeel - 369, // Relicanth - 223, // Remoraid - 112, // Rhydon - 111, // Rhyhorn - 315, // Roselia - 302, // Sableye - 373, // Salamence - 27, // Sandshrew - 28, // Sandslash - 254, // Sceptile - 212, // Scizor - 123, // Scyther - 117, // Seadra - 119, // Seaking - 364, // Sealeo - 273, // Seedot - 86, // Seel - 161, // Sentret - 336, // Seviper - 319, // Sharpedo - 292, // Shedinja - 372, // Shelgon - 90, // Shellder - 275, // Shiftry - 285, // Shroomish - 213, // Shuckle - 353, // Shuppet - 266, // Silcoon - 227, // Skarmory - 188, // Skiploom - 300, // Skitty - 289, // Slaking - 287, // Slakoth - 80, // Slowbro - 199, // Slowking - 79, // Slowpoke - 218, // Slugma - 235, // Smeargle - 238, // Smoochum - 215, // Sneasel - 143, // Snorlax - 361, // Snorunt - 209, // Snubbull - 338, // Solrock - 21, // Spearow - 363, // Spheal - 167, // Spinarak - 327, // Spinda - 325, // Spoink - 7, // Squirtle - 234, // Stantler - 121, // Starmie - 120, // Staryu - 208, // Steelix - 185, // Sudowoodo - 245, // Suicune - 192, // Sunflora - 191, // Sunkern - 283, // Surskit - 333, // Swablu - 317, // Swalot - 260, // Swampert - 277, // Swellow - 220, // Swinub - 276, // Taillow - 114, // Tangela - 128, // Tauros - 216, // Teddiursa - 72, // Tentacool - 73, // Tentacruel - 175, // Togepi - 176, // Togetic - 255, // Torchic - 324, // Torkoal - 158, // Totodile - 328, // Trapinch - 252, // Treecko - 357, // Tropius - 157, // Typhlosion - 248, // Tyranitar - 236, // Tyrogue - 197, // Umbreon - 201, // Unown - 217, // Ursaring - 134, // Vaporeon - 49, // Venomoth - 48, // Venonat - 3, // Venusaur - 329, // Vibrava - 71, // Victreebel - 288, // Vigoroth - 45, // Vileplume - 313, // Volbeat - 100, // Voltorb - 37, // Vulpix - 320, // Wailmer - 321, // Wailord - 365, // Walrein - 8, // Wartortle - 13, // Weedle - 70, // Weepinbell - 110, // Weezing - 340, // Whiscash - 293, // Whismur - 40, // Wigglytuff - 278, // Wingull - 202, // Wobbuffet - 194, // Wooper - 265, // Wurmple - 360, // Wynaut - 178, // Xatu - 193, // Yanma - 335, // Zangoose - 145, // Zapdos - 263, // Zigzagoon - 41, // Zubat + NATIONAL_DEX_OLD_UNOWN_B, + NATIONAL_DEX_OLD_UNOWN_C, + NATIONAL_DEX_OLD_UNOWN_D, + NATIONAL_DEX_OLD_UNOWN_E, + NATIONAL_DEX_OLD_UNOWN_F, + NATIONAL_DEX_OLD_UNOWN_G, + NATIONAL_DEX_OLD_UNOWN_H, + NATIONAL_DEX_OLD_UNOWN_I, + NATIONAL_DEX_OLD_UNOWN_J, + NATIONAL_DEX_OLD_UNOWN_K, + NATIONAL_DEX_OLD_UNOWN_L, + NATIONAL_DEX_OLD_UNOWN_M, + NATIONAL_DEX_OLD_UNOWN_N, + NATIONAL_DEX_OLD_UNOWN_O, + NATIONAL_DEX_OLD_UNOWN_P, + NATIONAL_DEX_OLD_UNOWN_Q, + NATIONAL_DEX_OLD_UNOWN_R, + NATIONAL_DEX_OLD_UNOWN_S, + NATIONAL_DEX_OLD_UNOWN_T, + NATIONAL_DEX_OLD_UNOWN_U, + NATIONAL_DEX_OLD_UNOWN_V, + NATIONAL_DEX_OLD_UNOWN_W, + NATIONAL_DEX_OLD_UNOWN_X, + NATIONAL_DEX_OLD_UNOWN_Y, + NATIONAL_DEX_OLD_UNOWN_Z, + // Actual pokemon start here. + NATIONAL_DEX_ABRA, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_ARON, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_GROUDON, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_METANG, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_MEW, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_MUK, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_NATU, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_WAILORD, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_XATU, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_ZUBAT, }; const u16 gPokedexOrder_Weight[] = { - 92, // Gastly - 93, // Haunter - 187, // Hoppip - 50, // Diglett - 351, // Castform - 109, // Koffing - 174, // Igglybuff - 200, // Misdreavus - 358, // Chimecho - 188, // Skiploom - 385, // Jirachi - 333, // Swablu - 292, // Shedinja - 175, // Togepi - 283, // Surskit - 16, // Pidgey - 191, // Sunkern - 339, // Barboach - 172, // Pichu - 298, // Azurill - 315, // Roselia - 177, // Natu - 21, // Spearow - 198, // Murkrow - 353, // Shuppet - 276, // Taillow - 102, // Exeggcute - 255, // Torchic - 270, // Lotad - 10, // Caterpie - 189, // Jumpluff - 173, // Cleffa - 13, // Weedle - 176, // Togetic - 147, // Dratini - 19, // Rattata - 284, // Masquerain - 265, // Wurmple - 211, // Qwilfish - 151, // Mew - 90, // Shellder - 273, // Seedot - 132, // Ditto - 69, // Bellsprout - 311, // Plusle - 52, // Meowth - 312, // Minun - 285, // Shroomish - 251, // Celebi - 222, // Corsola - 252, // Treecko - 327, // Spinda - 201, // Unown - 46, // Paras - 43, // Oddish - 39, // Jigglypuff - 290, // Nincada - 182, // Bellossom - 81, // Magnemite - 25, // Pikachu - 238, // Smoochum - 161, // Sentret - 70, // Weepinbell - 152, // Chikorita - 220, // Swinub - 133, // Eevee - 98, // Krabby - 104, // Cubone - 280, // Ralts - 1, // Bulbasaur - 23, // Ekans - 29, // Nidoran? - 204, // Pineco - 349, // Feebas - 138, // Omanyte - 41, // Zubat - 35, // Clefairy - 258, // Mudkip - 209, // Snubbull - 179, // Mareep - 155, // Cyndaquil - 116, // Horsea - 4, // Charmander - 192, // Sunflora - 183, // Marill - 194, // Wooper - 167, // Spinarak - 44, // Gloom - 370, // Luvdisc - 216, // Teddiursa - 32, // Nidoran? - 7, // Squirtle - 278, // Wingull - 158, // Totodile - 110, // Weezing - 37, // Vulpix - 11, // Metapod - 266, // Silcoon - 129, // Magikarp - 14, // Kakuna - 316, // Gulpin - 100, // Voltorb - 165, // Ledyba - 228, // Houndour - 300, // Skitty - 302, // Sableye - 307, // Meditite - 341, // Corphish - 190, // Aipom - 268, // Cascoon - 303, // Mawile - 140, // Kabuto - 40, // Wigglytuff - 27, // Sandshrew - 223, // Remoraid - 291, // Ninjask - 170, // Chinchou - 60, // Poliwag - 347, // Anorith - 49, // Venomoth - 354, // Banette - 2, // Ivysaur - 180, // Flaaffy - 261, // Poochyena - 360, // Wynaut - 206, // Dunsparce - 178, // Xatu - 355, // Duskull - 83, // Farfetch'd - 328, // Trapinch - 118, // Goldeen - 309, // Electrike - 329, // Vibrava - 71, // Victreebel - 153, // Bayleef - 225, // Delibird - 293, // Whismur - 148, // Dragonair - 361, // Snorunt - 263, // Zigzagoon - 314, // Illumise - 313, // Volbeat - 20, // Raticate - 45, // Vileplume - 156, // Quilava - 5, // Charmeleon - 58, // Growlithe - 256, // Combusken - 66, // Machop - 63, // Abra - 33, // Nidorino - 54, // Psyduck - 277, // Swellow - 38, // Ninetales - 30, // Nidorina - 61, // Poliwhirl - 74, // Geodude - 281, // Kirlia - 213, // Shuckle - 334, // Altaria - 318, // Carvanha - 236, // Tyrogue - 163, // Hoothoot - 240, // Magby - 343, // Baltoy - 253, // Grovyle - 352, // Kecleon - 171, // Lanturn - 8, // Wartortle - 368, // Gorebyss - 369, // Relicanth - 239, // Elekid - 340, // Whiscash - 345, // Lileep - 322, // Numel - 287, // Slakoth - 135, // Jolteon - 159, // Croconaw - 136, // Flareon - 117, // Seadra - 196, // Espeon - 367, // Huntail - 197, // Umbreon - 259, // Marshtomp - 274, // Nuzleaf - 215, // Sneasel - 56, // Mankey - 279, // Pelipper - 267, // Beautifly - 224, // Octillery - 184, // Azumarill - 202, // Wobbuffet - 134, // Vaporeon - 28, // Sandslash - 47, // Parasect - 15, // Beedrill - 89, // Muk - 17, // Pidgeotto - 88, // Grimer - 26, // Raichu - 77, // Ponyta - 125, // Electabuzz - 48, // Venonat - 325, // Spoink - 356, // Dusclops - 308, // Medicham - 269, // Dustox - 53, // Persian - 12, // Butterfree - 57, // Primeape - 96, // Drowzee - 162, // Furret - 233, // Porygon2 - 271, // Lombre - 264, // Linoone - 301, // Delcatty - 342, // Crawdaunt - 51, // Dugtrio - 168, // Ariados - 231, // Phanpy - 186, // Politoed - 120, // Staryu - 113, // Chansey - 139, // Omastar - 114, // Tangela - 218, // Slugma - 229, // Houndoom - 166, // Ledian - 79, // Slowpoke - 137, // Porygon - 262, // Mightyena - 193, // Yanma - 22, // Fearow - 185, // Sudowoodo - 119, // Seaking - 286, // Breloom - 84, // Doduo - 18, // Pidgeot - 363, // Spheal - 36, // Clefable - 380, // Latias - 310, // Manectric - 335, // Zangoose - 141, // Kabutops - 94, // Gengar - 294, // Loudred - 124, // Jynx - 164, // Noctowl - 203, // Girafarig - 371, // Bagon - 126, // Magmar - 105, // Marowak - 72, // Tentacool - 288, // Vigoroth - 242, // Blissey - 359, // Absol - 65, // Alakazam - 237, // Hitmontop - 282, // Gardevoir - 210, // Granbull - 106, // Hitmonlee - 107, // Hitmonchan - 227, // Skarmory - 331, // Cacnea - 257, // Blaziken - 254, // Sceptile - 336, // Seviper - 366, // Clamperl - 145, // Zapdos - 214, // Heracross - 62, // Poliwrath - 122, // Mr. mime - 127, // Pinsir - 272, // Ludicolo - 73, // Tentacruel - 42, // Golbat - 219, // Magcargo - 144, // Articuno - 221, // Piloswine - 123, // Scyther - 64, // Kadabra - 235, // Smeargle - 142, // Aerodactyl - 275, // Shiftry - 99, // Kingler - 31, // Nidoqueen - 82, // Magneton - 304, // Aron - 381, // Latios - 146, // Moltres - 346, // Cradily - 386, // Deoxys - 181, // Ampharos - 34, // Nidoking - 207, // Gligar - 24, // Arbok - 108, // Lickitung - 101, // Electrode - 348, // Armaldo - 67, // Machoke - 234, // Stantler - 326, // Grumpig - 246, // Larvitar - 169, // Crobat - 195, // Quagsire - 241, // Miltank - 97, // Hypno - 55, // Golduck - 332, // Cacturne - 80, // Slowbro - 157, // Typhlosion - 199, // Slowking - 115, // Kangaskhan - 121, // Starmie - 317, // Swalot - 324, // Torkoal - 260, // Swampert - 330, // Flygon - 295, // Exploud - 85, // Dodrio - 9, // Blastoise - 296, // Makuhita - 364, // Sealeo - 128, // Tauros - 319, // Sharpedo - 160, // Feraligatr - 86, // Seel - 6, // Charizard - 78, // Rapidash - 374, // Beldum - 299, // Nosepass - 3, // Venusaur - 357, // Tropius - 154, // Meganium - 373, // Salamence - 75, // Graveler - 344, // Claydol - 372, // Shelgon - 111, // Rhyhorn - 212, // Scizor - 87, // Dewgong - 112, // Rhydon - 232, // Donphan - 103, // Exeggutor - 305, // Lairon - 150, // Mewtwo - 217, // Ursaring - 205, // Forretress - 68, // Machamp - 320, // Wailmer - 289, // Slaking - 91, // Cloyster - 365, // Walrein - 247, // Pupitar - 230, // Kingdra - 338, // Solrock - 59, // Arcanine - 350, // Milotic - 337, // Lunatone - 378, // Regice - 243, // Raikou - 245, // Suicune - 244, // Entei - 250, // Ho-Oh - 248, // Tyranitar - 375, // Metang - 379, // Registeel - 384, // Rayquaza - 95, // Onix - 149, // Dragonite - 249, // Lugia - 131, // Lapras - 323, // Camerupt - 226, // Mantine - 377, // Regirock - 130, // Gyarados - 297, // Hariyama - 362, // Glalie - 76, // Golem - 382, // Kyogre - 306, // Aggron - 321, // Wailord - 208, // Steelix - 143, // Snorlax - 376, // Metagross - 383, // Groudon + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_NATU, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_MEW, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_ZUBAT, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_XATU, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_MUK, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_ARON, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_METANG, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_WAILORD, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_GROUDON, }; const u16 gPokedexOrder_Height[] = { - 50, // Diglett - 298, // Azurill - 177, // Natu - 13, // Weedle - 172, // Pichu - 173, // Cleffa - 175, // Togepi - 351, // Castform - 174, // Igglybuff - 10, // Caterpie - 276, // Taillow - 132, // Ditto - 133, // Eevee - 315, // Roselia - 21, // Spearow - 16, // Pidgey - 191, // Sunkern - 90, // Shellder - 19, // Rattata - 81, // Magnemite - 46, // Paras - 265, // Wurmple - 385, // Jirachi - 104, // Cubone - 258, // Mudkip - 194, // Wooper - 116, // Horsea - 52, // Meowth - 29, // Nidoran? - 220, // Swinub - 151, // Mew - 333, // Swablu - 304, // Aron - 311, // Plusle - 312, // Minun - 102, // Exeggcute - 25, // Pikachu - 182, // Bellossom - 316, // Gulpin - 263, // Zigzagoon - 285, // Shroomish - 138, // Omanyte - 331, // Cacnea - 98, // Krabby - 280, // Ralts - 187, // Hoppip - 255, // Torchic - 366, // Clamperl - 74, // Geodude - 183, // Marill - 339, // Barboach - 238, // Smoochum - 100, // Voltorb - 290, // Nincada - 302, // Sableye - 198, // Murkrow - 211, // Qwilfish - 7, // Squirtle - 252, // Treecko - 343, // Baltoy - 43, // Oddish - 270, // Lotad - 39, // Jigglypuff - 283, // Surskit - 155, // Cyndaquil - 140, // Kabuto - 264, // Linoone - 324, // Torkoal - 32, // Nidoran? - 167, // Spinarak - 56, // Mankey - 273, // Seedot - 261, // Poochyena - 231, // Phanpy - 201, // Unown - 170, // Chinchou - 233, // Porygon2 - 60, // Poliwag - 371, // Bagon - 349, // Feebas - 353, // Shuppet - 158, // Totodile - 251, // Celebi - 360, // Wynaut - 27, // Sandshrew - 358, // Chimecho - 370, // Luvdisc - 228, // Houndour - 266, // Silcoon - 309, // Electrike - 4, // Charmander - 307, // Meditite - 278, // Wingull - 223, // Remoraid - 341, // Corphish - 222, // Corsola - 314, // Illumise - 209, // Snubbull - 37, // Vulpix - 246, // Larvitar - 374, // Beldum - 293, // Whismur - 204, // Pineco - 239, // Elekid - 35, // Clefairy - 213, // Shuckle - 216, // Teddiursa - 14, // Kakuna - 300, // Skitty - 176, // Togetic - 118, // Goldeen - 303, // Mawile - 179, // Mareep - 188, // Skiploom - 109, // Koffing - 51, // Dugtrio - 268, // Cascoon - 322, // Numel - 347, // Anorith - 313, // Volbeat - 163, // Hoothoot - 328, // Trapinch - 325, // Spoink - 11, // Metapod - 69, // Bellsprout - 361, // Snorunt - 20, // Raticate - 259, // Marshtomp - 277, // Swellow - 240, // Magby - 58, // Growlithe - 200, // Misdreavus - 1, // Bulbasaur - 236, // Tyrogue - 218, // Slugma - 287, // Slakoth - 281, // Kirlia - 190, // Aipom - 135, // Jolteon - 30, // Nidorina - 184, // Azumarill - 292, // Shedinja - 66, // Machop - 291, // Ninjask - 284, // Masquerain - 355, // Duskull - 192, // Sunflora - 189, // Jumpluff - 120, // Staryu - 180, // Flaaffy - 363, // Spheal - 54, // Psyduck - 219, // Magcargo - 83, // Farfetch'd - 41, // Zubat - 137, // Porygon - 161, // Sentret - 318, // Carvanha - 44, // Gloom - 26, // Raichu - 129, // Magikarp - 215, // Sneasel - 305, // Lairon - 256, // Combusken - 224, // Octillery - 33, // Nidorino - 136, // Flareon - 225, // Delibird - 72, // Tentacool - 63, // Abra - 253, // Grovyle - 340, // Whiscash - 156, // Quilava - 196, // Espeon - 88, // Grimer - 152, // Chikorita - 326, // Grumpig - 299, // Nosepass - 53, // Persian - 262, // Mightyena - 48, // Venonat - 82, // Magneton - 77, // Ponyta - 296, // Makuhita - 337, // Lunatone - 28, // Sandslash - 96, // Drowzee - 114, // Tangela - 57, // Primeape - 165, // Ledyba - 40, // Wigglytuff - 47, // Parasect - 139, // Omastar - 294, // Loudred - 8, // Wartortle - 75, // Graveler - 197, // Umbreon - 345, // Lileep - 61, // Poliwhirl - 134, // Vaporeon - 15, // Beedrill - 105, // Marowak - 70, // Weepinbell - 369, // Relicanth - 111, // Rhyhorn - 2, // Ivysaur - 352, // Kecleon - 274, // Nuzleaf - 267, // Beautifly - 17, // Pidgeotto - 168, // Ariados - 86, // Seel - 186, // Politoed - 159, // Croconaw - 113, // Chansey - 354, // Banette - 232, // Donphan - 121, // Starmie - 5, // Charmeleon - 221, // Piloswine - 12, // Butterfree - 329, // Vibrava - 125, // Electabuzz - 342, // Crawdaunt - 301, // Delcatty - 334, // Altaria - 372, // Shelgon - 38, // Ninetales - 207, // Gligar - 364, // Sealeo - 327, // Spinda - 247, // Pupitar - 79, // Slowpoke - 338, // Solrock - 241, // Miltank - 22, // Fearow - 45, // Vileplume - 89, // Muk - 205, // Forretress - 185, // Sudowoodo - 359, // Absol - 193, // Yanma - 269, // Dustox - 108, // Lickitung - 235, // Smeargle - 171, // Lanturn - 101, // Electrode - 271, // Lombre - 286, // Breloom - 153, // Bayleef - 117, // Seadra - 110, // Weezing - 279, // Pelipper - 375, // Metang - 31, // Nidoqueen - 332, // Cacturne - 275, // Shiftry - 308, // Medicham - 335, // Zangoose - 141, // Kabutops - 99, // Kingler - 64, // Kadabra - 119, // Seaking - 36, // Clefable - 126, // Magmar - 202, // Wobbuffet - 92, // Gastly - 122, // Mr. mime - 62, // Poliwrath - 128, // Tauros - 380, // Latias - 181, // Ampharos - 288, // Vigoroth - 166, // Ledian - 76, // Golem - 365, // Walrein - 84, // Doduo - 229, // Houndoom - 34, // Nidoking - 124, // Jynx - 107, // Hitmonchan - 234, // Stantler - 210, // Granbull - 237, // Hitmontop - 195, // Quagsire - 344, // Claydol - 260, // Swampert - 242, // Blissey - 272, // Ludicolo - 295, // Exploud - 206, // Dunsparce - 127, // Pinsir - 91, // Cloyster - 67, // Machoke - 203, // Girafarig - 18, // Pidgeot - 178, // Xatu - 346, // Cradily - 106, // Hitmonlee - 49, // Venomoth - 94, // Gengar - 214, // Heracross - 362, // Glalie - 123, // Scyther - 373, // Salamence - 310, // Manectric - 348, // Armaldo - 65, // Alakazam - 97, // Hypno - 164, // Noctowl - 73, // Tentacruel - 356, // Dusclops - 145, // Zapdos - 42, // Golbat - 376, // Metagross - 282, // Gardevoir - 9, // Blastoise - 80, // Slowbro - 93, // Haunter - 68, // Machamp - 377, // Regirock - 317, // Swalot - 254, // Sceptile - 227, // Skarmory - 55, // Golduck - 386, // Deoxys - 71, // Victreebel - 78, // Rapidash - 6, // Charizard - 367, // Huntail - 87, // Dewgong - 144, // Articuno - 157, // Typhlosion - 142, // Aerodactyl - 368, // Gorebyss - 217, // Ursaring - 154, // Meganium - 378, // Regice - 212, // Scizor - 230, // Kingdra - 147, // Dratini - 85, // Dodrio - 319, // Sharpedo - 169, // Crobat - 162, // Furret - 59, // Arcanine - 243, // Raikou - 257, // Blaziken - 323, // Camerupt - 112, // Rhydon - 379, // Registeel - 23, // Ekans - 330, // Flygon - 357, // Tropius - 381, // Latios - 245, // Suicune - 146, // Moltres - 3, // Venusaur - 103, // Exeggutor - 199, // Slowking - 248, // Tyranitar - 289, // Slaking - 320, // Wailmer - 150, // Mewtwo - 306, // Aggron - 143, // Snorlax - 226, // Mantine - 244, // Entei - 149, // Dragonite - 115, // Kangaskhan - 297, // Hariyama - 160, // Feraligatr - 131, // Lapras - 336, // Seviper - 24, // Arbok - 383, // Groudon - 250, // Ho-Oh - 148, // Dragonair - 382, // Kyogre - 249, // Lugia - 350, // Milotic - 130, // Gyarados - 384, // Rayquaza - 95, // Onix - 208, // Steelix - 321, // Wailord + NATIONAL_DEX_DIGLETT, + NATIONAL_DEX_AZURILL, + NATIONAL_DEX_NATU, + NATIONAL_DEX_WEEDLE, + NATIONAL_DEX_PICHU, + NATIONAL_DEX_CLEFFA, + NATIONAL_DEX_TOGEPI, + NATIONAL_DEX_CASTFORM, + NATIONAL_DEX_IGGLYBUFF, + NATIONAL_DEX_CATERPIE, + NATIONAL_DEX_TAILLOW, + NATIONAL_DEX_DITTO, + NATIONAL_DEX_EEVEE, + NATIONAL_DEX_ROSELIA, + NATIONAL_DEX_SPEAROW, + NATIONAL_DEX_PIDGEY, + NATIONAL_DEX_SUNKERN, + NATIONAL_DEX_SHELLDER, + NATIONAL_DEX_RATTATA, + NATIONAL_DEX_MAGNEMITE, + NATIONAL_DEX_PARAS, + NATIONAL_DEX_WURMPLE, + NATIONAL_DEX_JIRACHI, + NATIONAL_DEX_CUBONE, + NATIONAL_DEX_MUDKIP, + NATIONAL_DEX_WOOPER, + NATIONAL_DEX_HORSEA, + NATIONAL_DEX_MEOWTH, + NATIONAL_DEX_NIDORAN_F, + NATIONAL_DEX_SWINUB, + NATIONAL_DEX_MEW, + NATIONAL_DEX_SWABLU, + NATIONAL_DEX_ARON, + NATIONAL_DEX_PLUSLE, + NATIONAL_DEX_MINUN, + NATIONAL_DEX_EXEGGCUTE, + NATIONAL_DEX_PIKACHU, + NATIONAL_DEX_BELLOSSOM, + NATIONAL_DEX_GULPIN, + NATIONAL_DEX_ZIGZAGOON, + NATIONAL_DEX_SHROOMISH, + NATIONAL_DEX_OMANYTE, + NATIONAL_DEX_CACNEA, + NATIONAL_DEX_KRABBY, + NATIONAL_DEX_RALTS, + NATIONAL_DEX_HOPPIP, + NATIONAL_DEX_TORCHIC, + NATIONAL_DEX_CLAMPERL, + NATIONAL_DEX_GEODUDE, + NATIONAL_DEX_MARILL, + NATIONAL_DEX_BARBOACH, + NATIONAL_DEX_SMOOCHUM, + NATIONAL_DEX_VOLTORB, + NATIONAL_DEX_NINCADA, + NATIONAL_DEX_SABLEYE, + NATIONAL_DEX_MURKROW, + NATIONAL_DEX_QWILFISH, + NATIONAL_DEX_SQUIRTLE, + NATIONAL_DEX_TREECKO, + NATIONAL_DEX_BALTOY, + NATIONAL_DEX_ODDISH, + NATIONAL_DEX_LOTAD, + NATIONAL_DEX_JIGGLYPUFF, + NATIONAL_DEX_SURSKIT, + NATIONAL_DEX_CYNDAQUIL, + NATIONAL_DEX_KABUTO, + NATIONAL_DEX_LINOONE, + NATIONAL_DEX_TORKOAL, + NATIONAL_DEX_NIDORAN_M, + NATIONAL_DEX_SPINARAK, + NATIONAL_DEX_MANKEY, + NATIONAL_DEX_SEEDOT, + NATIONAL_DEX_POOCHYENA, + NATIONAL_DEX_PHANPY, + NATIONAL_DEX_UNOWN, + NATIONAL_DEX_CHINCHOU, + NATIONAL_DEX_PORYGON2, + NATIONAL_DEX_POLIWAG, + NATIONAL_DEX_BAGON, + NATIONAL_DEX_FEEBAS, + NATIONAL_DEX_SHUPPET, + NATIONAL_DEX_TOTODILE, + NATIONAL_DEX_CELEBI, + NATIONAL_DEX_WYNAUT, + NATIONAL_DEX_SANDSHREW, + NATIONAL_DEX_CHIMECHO, + NATIONAL_DEX_LUVDISC, + NATIONAL_DEX_HOUNDOUR, + NATIONAL_DEX_SILCOON, + NATIONAL_DEX_ELECTRIKE, + NATIONAL_DEX_CHARMANDER, + NATIONAL_DEX_MEDITITE, + NATIONAL_DEX_WINGULL, + NATIONAL_DEX_REMORAID, + NATIONAL_DEX_CORPHISH, + NATIONAL_DEX_CORSOLA, + NATIONAL_DEX_ILLUMISE, + NATIONAL_DEX_SNUBBULL, + NATIONAL_DEX_VULPIX, + NATIONAL_DEX_LARVITAR, + NATIONAL_DEX_BELDUM, + NATIONAL_DEX_WHISMUR, + NATIONAL_DEX_PINECO, + NATIONAL_DEX_ELEKID, + NATIONAL_DEX_CLEFAIRY, + NATIONAL_DEX_SHUCKLE, + NATIONAL_DEX_TEDDIURSA, + NATIONAL_DEX_KAKUNA, + NATIONAL_DEX_SKITTY, + NATIONAL_DEX_TOGETIC, + NATIONAL_DEX_GOLDEEN, + NATIONAL_DEX_MAWILE, + NATIONAL_DEX_MAREEP, + NATIONAL_DEX_SKIPLOOM, + NATIONAL_DEX_KOFFING, + NATIONAL_DEX_DUGTRIO, + NATIONAL_DEX_CASCOON, + NATIONAL_DEX_NUMEL, + NATIONAL_DEX_ANORITH, + NATIONAL_DEX_VOLBEAT, + NATIONAL_DEX_HOOTHOOT, + NATIONAL_DEX_TRAPINCH, + NATIONAL_DEX_SPOINK, + NATIONAL_DEX_METAPOD, + NATIONAL_DEX_BELLSPROUT, + NATIONAL_DEX_SNORUNT, + NATIONAL_DEX_RATICATE, + NATIONAL_DEX_MARSHTOMP, + NATIONAL_DEX_SWELLOW, + NATIONAL_DEX_MAGBY, + NATIONAL_DEX_GROWLITHE, + NATIONAL_DEX_MISDREAVUS, + NATIONAL_DEX_BULBASAUR, + NATIONAL_DEX_TYROGUE, + NATIONAL_DEX_SLUGMA, + NATIONAL_DEX_SLAKOTH, + NATIONAL_DEX_KIRLIA, + NATIONAL_DEX_AIPOM, + NATIONAL_DEX_JOLTEON, + NATIONAL_DEX_NIDORINA, + NATIONAL_DEX_AZUMARILL, + NATIONAL_DEX_SHEDINJA, + NATIONAL_DEX_MACHOP, + NATIONAL_DEX_NINJASK, + NATIONAL_DEX_MASQUERAIN, + NATIONAL_DEX_DUSKULL, + NATIONAL_DEX_SUNFLORA, + NATIONAL_DEX_JUMPLUFF, + NATIONAL_DEX_STARYU, + NATIONAL_DEX_FLAAFFY, + NATIONAL_DEX_SPHEAL, + NATIONAL_DEX_PSYDUCK, + NATIONAL_DEX_MAGCARGO, + NATIONAL_DEX_FARFETCHD, + NATIONAL_DEX_ZUBAT, + NATIONAL_DEX_PORYGON, + NATIONAL_DEX_SENTRET, + NATIONAL_DEX_CARVANHA, + NATIONAL_DEX_GLOOM, + NATIONAL_DEX_RAICHU, + NATIONAL_DEX_MAGIKARP, + NATIONAL_DEX_SNEASEL, + NATIONAL_DEX_LAIRON, + NATIONAL_DEX_COMBUSKEN, + NATIONAL_DEX_OCTILLERY, + NATIONAL_DEX_NIDORINO, + NATIONAL_DEX_FLAREON, + NATIONAL_DEX_DELIBIRD, + NATIONAL_DEX_TENTACOOL, + NATIONAL_DEX_ABRA, + NATIONAL_DEX_GROVYLE, + NATIONAL_DEX_WHISCASH, + NATIONAL_DEX_QUILAVA, + NATIONAL_DEX_ESPEON, + NATIONAL_DEX_GRIMER, + NATIONAL_DEX_CHIKORITA, + NATIONAL_DEX_GRUMPIG, + NATIONAL_DEX_NOSEPASS, + NATIONAL_DEX_PERSIAN, + NATIONAL_DEX_MIGHTYENA, + NATIONAL_DEX_VENONAT, + NATIONAL_DEX_MAGNETON, + NATIONAL_DEX_PONYTA, + NATIONAL_DEX_MAKUHITA, + NATIONAL_DEX_LUNATONE, + NATIONAL_DEX_SANDSLASH, + NATIONAL_DEX_DROWZEE, + NATIONAL_DEX_TANGELA, + NATIONAL_DEX_PRIMEAPE, + NATIONAL_DEX_LEDYBA, + NATIONAL_DEX_WIGGLYTUFF, + NATIONAL_DEX_PARASECT, + NATIONAL_DEX_OMASTAR, + NATIONAL_DEX_LOUDRED, + NATIONAL_DEX_WARTORTLE, + NATIONAL_DEX_GRAVELER, + NATIONAL_DEX_UMBREON, + NATIONAL_DEX_LILEEP, + NATIONAL_DEX_POLIWHIRL, + NATIONAL_DEX_VAPOREON, + NATIONAL_DEX_BEEDRILL, + NATIONAL_DEX_MAROWAK, + NATIONAL_DEX_WEEPINBELL, + NATIONAL_DEX_RELICANTH, + NATIONAL_DEX_RHYHORN, + NATIONAL_DEX_IVYSAUR, + NATIONAL_DEX_KECLEON, + NATIONAL_DEX_NUZLEAF, + NATIONAL_DEX_BEAUTIFLY, + NATIONAL_DEX_PIDGEOTTO, + NATIONAL_DEX_ARIADOS, + NATIONAL_DEX_SEEL, + NATIONAL_DEX_POLITOED, + NATIONAL_DEX_CROCONAW, + NATIONAL_DEX_CHANSEY, + NATIONAL_DEX_BANETTE, + NATIONAL_DEX_DONPHAN, + NATIONAL_DEX_STARMIE, + NATIONAL_DEX_CHARMELEON, + NATIONAL_DEX_PILOSWINE, + NATIONAL_DEX_BUTTERFREE, + NATIONAL_DEX_VIBRAVA, + NATIONAL_DEX_ELECTABUZZ, + NATIONAL_DEX_CRAWDAUNT, + NATIONAL_DEX_DELCATTY, + NATIONAL_DEX_ALTARIA, + NATIONAL_DEX_SHELGON, + NATIONAL_DEX_NINETALES, + NATIONAL_DEX_GLIGAR, + NATIONAL_DEX_SEALEO, + NATIONAL_DEX_SPINDA, + NATIONAL_DEX_PUPITAR, + NATIONAL_DEX_SLOWPOKE, + NATIONAL_DEX_SOLROCK, + NATIONAL_DEX_MILTANK, + NATIONAL_DEX_FEAROW, + NATIONAL_DEX_VILEPLUME, + NATIONAL_DEX_MUK, + NATIONAL_DEX_FORRETRESS, + NATIONAL_DEX_SUDOWOODO, + NATIONAL_DEX_ABSOL, + NATIONAL_DEX_YANMA, + NATIONAL_DEX_DUSTOX, + NATIONAL_DEX_LICKITUNG, + NATIONAL_DEX_SMEARGLE, + NATIONAL_DEX_LANTURN, + NATIONAL_DEX_ELECTRODE, + NATIONAL_DEX_LOMBRE, + NATIONAL_DEX_BRELOOM, + NATIONAL_DEX_BAYLEEF, + NATIONAL_DEX_SEADRA, + NATIONAL_DEX_WEEZING, + NATIONAL_DEX_PELIPPER, + NATIONAL_DEX_METANG, + NATIONAL_DEX_NIDOQUEEN, + NATIONAL_DEX_CACTURNE, + NATIONAL_DEX_SHIFTRY, + NATIONAL_DEX_MEDICHAM, + NATIONAL_DEX_ZANGOOSE, + NATIONAL_DEX_KABUTOPS, + NATIONAL_DEX_KINGLER, + NATIONAL_DEX_KADABRA, + NATIONAL_DEX_SEAKING, + NATIONAL_DEX_CLEFABLE, + NATIONAL_DEX_MAGMAR, + NATIONAL_DEX_WOBBUFFET, + NATIONAL_DEX_GASTLY, + NATIONAL_DEX_MR_MIME, + NATIONAL_DEX_POLIWRATH, + NATIONAL_DEX_TAUROS, + NATIONAL_DEX_LATIAS, + NATIONAL_DEX_AMPHAROS, + NATIONAL_DEX_VIGOROTH, + NATIONAL_DEX_LEDIAN, + NATIONAL_DEX_GOLEM, + NATIONAL_DEX_WALREIN, + NATIONAL_DEX_DODUO, + NATIONAL_DEX_HOUNDOOM, + NATIONAL_DEX_NIDOKING, + NATIONAL_DEX_JYNX, + NATIONAL_DEX_HITMONCHAN, + NATIONAL_DEX_STANTLER, + NATIONAL_DEX_GRANBULL, + NATIONAL_DEX_HITMONTOP, + NATIONAL_DEX_QUAGSIRE, + NATIONAL_DEX_CLAYDOL, + NATIONAL_DEX_SWAMPERT, + NATIONAL_DEX_BLISSEY, + NATIONAL_DEX_LUDICOLO, + NATIONAL_DEX_EXPLOUD, + NATIONAL_DEX_DUNSPARCE, + NATIONAL_DEX_PINSIR, + NATIONAL_DEX_CLOYSTER, + NATIONAL_DEX_MACHOKE, + NATIONAL_DEX_GIRAFARIG, + NATIONAL_DEX_PIDGEOT, + NATIONAL_DEX_XATU, + NATIONAL_DEX_CRADILY, + NATIONAL_DEX_HITMONLEE, + NATIONAL_DEX_VENOMOTH, + NATIONAL_DEX_GENGAR, + NATIONAL_DEX_HERACROSS, + NATIONAL_DEX_GLALIE, + NATIONAL_DEX_SCYTHER, + NATIONAL_DEX_SALAMENCE, + NATIONAL_DEX_MANECTRIC, + NATIONAL_DEX_ARMALDO, + NATIONAL_DEX_ALAKAZAM, + NATIONAL_DEX_HYPNO, + NATIONAL_DEX_NOCTOWL, + NATIONAL_DEX_TENTACRUEL, + NATIONAL_DEX_DUSCLOPS, + NATIONAL_DEX_ZAPDOS, + NATIONAL_DEX_GOLBAT, + NATIONAL_DEX_METAGROSS, + NATIONAL_DEX_GARDEVOIR, + NATIONAL_DEX_BLASTOISE, + NATIONAL_DEX_SLOWBRO, + NATIONAL_DEX_HAUNTER, + NATIONAL_DEX_MACHAMP, + NATIONAL_DEX_REGIROCK, + NATIONAL_DEX_SWALOT, + NATIONAL_DEX_SCEPTILE, + NATIONAL_DEX_SKARMORY, + NATIONAL_DEX_GOLDUCK, + NATIONAL_DEX_DEOXYS, + NATIONAL_DEX_VICTREEBEL, + NATIONAL_DEX_RAPIDASH, + NATIONAL_DEX_CHARIZARD, + NATIONAL_DEX_HUNTAIL, + NATIONAL_DEX_DEWGONG, + NATIONAL_DEX_ARTICUNO, + NATIONAL_DEX_TYPHLOSION, + NATIONAL_DEX_AERODACTYL, + NATIONAL_DEX_GOREBYSS, + NATIONAL_DEX_URSARING, + NATIONAL_DEX_MEGANIUM, + NATIONAL_DEX_REGICE, + NATIONAL_DEX_SCIZOR, + NATIONAL_DEX_KINGDRA, + NATIONAL_DEX_DRATINI, + NATIONAL_DEX_DODRIO, + NATIONAL_DEX_SHARPEDO, + NATIONAL_DEX_CROBAT, + NATIONAL_DEX_FURRET, + NATIONAL_DEX_ARCANINE, + NATIONAL_DEX_RAIKOU, + NATIONAL_DEX_BLAZIKEN, + NATIONAL_DEX_CAMERUPT, + NATIONAL_DEX_RHYDON, + NATIONAL_DEX_REGISTEEL, + NATIONAL_DEX_EKANS, + NATIONAL_DEX_FLYGON, + NATIONAL_DEX_TROPIUS, + NATIONAL_DEX_LATIOS, + NATIONAL_DEX_SUICUNE, + NATIONAL_DEX_MOLTRES, + NATIONAL_DEX_VENUSAUR, + NATIONAL_DEX_EXEGGUTOR, + NATIONAL_DEX_SLOWKING, + NATIONAL_DEX_TYRANITAR, + NATIONAL_DEX_SLAKING, + NATIONAL_DEX_WAILMER, + NATIONAL_DEX_MEWTWO, + NATIONAL_DEX_AGGRON, + NATIONAL_DEX_SNORLAX, + NATIONAL_DEX_MANTINE, + NATIONAL_DEX_ENTEI, + NATIONAL_DEX_DRAGONITE, + NATIONAL_DEX_KANGASKHAN, + NATIONAL_DEX_HARIYAMA, + NATIONAL_DEX_FERALIGATR, + NATIONAL_DEX_LAPRAS, + NATIONAL_DEX_SEVIPER, + NATIONAL_DEX_ARBOK, + NATIONAL_DEX_GROUDON, + NATIONAL_DEX_HO_OH, + NATIONAL_DEX_DRAGONAIR, + NATIONAL_DEX_KYOGRE, + NATIONAL_DEX_LUGIA, + NATIONAL_DEX_MILOTIC, + NATIONAL_DEX_GYARADOS, + NATIONAL_DEX_RAYQUAZA, + NATIONAL_DEX_ONIX, + NATIONAL_DEX_STEELIX, + NATIONAL_DEX_WAILORD, }; - -#endif // GUARD_DATA_POKEDEX_ORDERS diff --git a/src/data/pokemon/pokedex_entries.h b/src/data/pokemon/pokedex_entries.h index acf6506bd6..007c73248e 100644 --- a/src/data/pokemon/pokedex_entries.h +++ b/src/data/pokemon/pokedex_entries.h @@ -1,6 +1,7 @@ const struct PokedexEntry gPokedexEntries[] = { - { //Dummy + [NATIONAL_DEX_NONE] = + { .categoryName = _("UNKNOWN"), .height = 0, .weight = 0, @@ -10,7 +11,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Bulbasaur + + [NATIONAL_DEX_BULBASAUR] = + { .categoryName = _("SEED"), .height = 7, .weight = 69, @@ -20,7 +23,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ivysaur + + [NATIONAL_DEX_IVYSAUR] = + { .categoryName = _("SEED"), .height = 10, .weight = 130, @@ -30,7 +35,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Venusaur + + [NATIONAL_DEX_VENUSAUR] = + { .categoryName = _("SEED"), .height = 20, .weight = 1000, @@ -40,7 +47,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 388, .trainerOffset = 6, }, - { //Charmander + + [NATIONAL_DEX_CHARMANDER] = + { .categoryName = _("LIZARD"), .height = 6, .weight = 85, @@ -50,7 +59,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Charmeleon + + [NATIONAL_DEX_CHARMELEON] = + { .categoryName = _("FLAME"), .height = 11, .weight = 190, @@ -60,7 +71,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Charizard + + [NATIONAL_DEX_CHARIZARD] = + { .categoryName = _("FLAME"), .height = 17, .weight = 905, @@ -70,7 +83,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 302, .trainerOffset = 3, }, - { //Squirtle + + [NATIONAL_DEX_SQUIRTLE] = + { .categoryName = _("TINY TURTLE"), .height = 5, .weight = 90, @@ -80,7 +95,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wartortle + + [NATIONAL_DEX_WARTORTLE] = + { .categoryName = _("TURTLE"), .height = 10, .weight = 225, @@ -90,7 +107,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Blastoise + + [NATIONAL_DEX_BLASTOISE] = + { .categoryName = _("SHELLFISH"), .height = 16, .weight = 855, @@ -100,7 +119,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 293, .trainerOffset = 2, }, - { //Caterpie + + [NATIONAL_DEX_CATERPIE] = + { .categoryName = _("WORM"), .height = 3, .weight = 29, @@ -110,7 +131,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Metapod + + [NATIONAL_DEX_METAPOD] = + { .categoryName = _("COCOON"), .height = 7, .weight = 99, @@ -120,7 +143,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Butterfree + + [NATIONAL_DEX_BUTTERFREE] = + { .categoryName = _("BUTTERFLY"), .height = 11, .weight = 320, @@ -130,7 +155,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Weedle + + [NATIONAL_DEX_WEEDLE] = + { .categoryName = _("HAIRY BUG"), .height = 3, .weight = 32, @@ -140,7 +167,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kakuna + + [NATIONAL_DEX_KAKUNA] = + { .categoryName = _("COCOON"), .height = 6, .weight = 100, @@ -150,7 +179,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Beedrill + + [NATIONAL_DEX_BEEDRILL] = + { .categoryName = _("POISON BEE"), .height = 10, .weight = 295, @@ -160,7 +191,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pidgey + + [NATIONAL_DEX_PIDGEY] = + { .categoryName = _("TINY BIRD"), .height = 3, .weight = 18, @@ -170,7 +203,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pidgeotto + + [NATIONAL_DEX_PIDGEOTTO] = + { .categoryName = _("BIRD"), .height = 11, .weight = 300, @@ -180,7 +215,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pidgeot + + [NATIONAL_DEX_PIDGEOT] = + { .categoryName = _("BIRD"), .height = 15, .weight = 395, @@ -190,7 +227,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Rattata + + [NATIONAL_DEX_RATTATA] = + { .categoryName = _("MOUSE"), .height = 3, .weight = 35, @@ -200,7 +239,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Raticate + + [NATIONAL_DEX_RATICATE] = + { .categoryName = _("MOUSE"), .height = 7, .weight = 185, @@ -210,7 +251,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Spearow + + [NATIONAL_DEX_SPEAROW] = + { .categoryName = _("TINY BIRD"), .height = 3, .weight = 20, @@ -220,7 +263,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Fearow + + [NATIONAL_DEX_FEAROW] = + { .categoryName = _("BEAK"), .height = 12, .weight = 380, @@ -230,7 +275,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ekans + + [NATIONAL_DEX_EKANS] = + { .categoryName = _("SNAKE"), .height = 20, .weight = 69, @@ -240,7 +287,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Arbok + + [NATIONAL_DEX_ARBOK] = + { .categoryName = _("COBRA"), .height = 35, .weight = 650, @@ -250,7 +299,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 296, .trainerOffset = 2, }, - { //Pikachu + + [NATIONAL_DEX_PIKACHU] = + { .categoryName = _("MOUSE"), .height = 4, .weight = 60, @@ -260,7 +311,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Raichu + + [NATIONAL_DEX_RAICHU] = + { .categoryName = _("MOUSE"), .height = 8, .weight = 300, @@ -270,7 +323,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sandshrew + + [NATIONAL_DEX_SANDSHREW] = + { .categoryName = _("MOUSE"), .height = 6, .weight = 120, @@ -280,7 +335,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sandslash + + [NATIONAL_DEX_SANDSLASH] = + { .categoryName = _("MOUSE"), .height = 10, .weight = 295, @@ -290,7 +347,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //NidoranF + + [NATIONAL_DEX_NIDORAN_F] = + { .categoryName = _("POISON PIN"), .height = 4, .weight = 70, @@ -300,7 +359,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nidorina + + [NATIONAL_DEX_NIDORINA] = + { .categoryName = _("POISON PIN"), .height = 8, .weight = 200, @@ -310,7 +371,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nidoqueen + + [NATIONAL_DEX_NIDOQUEEN] = + { .categoryName = _("DRILL"), .height = 13, .weight = 600, @@ -320,7 +383,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //NidoranM + + [NATIONAL_DEX_NIDORAN_M] = + { .categoryName = _("POISON PIN"), .height = 5, .weight = 90, @@ -330,7 +395,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nidorino + + [NATIONAL_DEX_NIDORINO] = + { .categoryName = _("POISON PIN"), .height = 9, .weight = 195, @@ -340,7 +407,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nidoking + + [NATIONAL_DEX_NIDOKING] = + { .categoryName = _("DRILL"), .height = 14, .weight = 620, @@ -350,7 +419,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Clefairy + + [NATIONAL_DEX_CLEFAIRY] = + { .categoryName = _("FAIRY"), .height = 6, .weight = 75, @@ -360,7 +431,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Clefable + + [NATIONAL_DEX_CLEFABLE] = + { .categoryName = _("FAIRY"), .height = 13, .weight = 400, @@ -370,7 +443,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Vulpix + + [NATIONAL_DEX_VULPIX] = + { .categoryName = _("FOX"), .height = 6, .weight = 99, @@ -380,7 +455,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ninetales + + [NATIONAL_DEX_NINETALES] = + { .categoryName = _("FOX"), .height = 11, .weight = 199, @@ -390,7 +467,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Jigglypuff + + [NATIONAL_DEX_JIGGLYPUFF] = + { .categoryName = _("BALLOON"), .height = 5, .weight = 55, @@ -400,7 +479,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wigglytuff + + [NATIONAL_DEX_WIGGLYTUFF] = + { .categoryName = _("BALLOON"), .height = 10, .weight = 120, @@ -410,7 +491,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Zubat + + [NATIONAL_DEX_ZUBAT] = + { .categoryName = _("BAT"), .height = 8, .weight = 75, @@ -420,7 +503,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Golbat + + [NATIONAL_DEX_GOLBAT] = + { .categoryName = _("BAT"), .height = 16, .weight = 550, @@ -430,7 +515,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Oddish + + [NATIONAL_DEX_ODDISH] = + { .categoryName = _("WEED"), .height = 5, .weight = 54, @@ -440,7 +527,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gloom + + [NATIONAL_DEX_GLOOM] = + { .categoryName = _("WEED"), .height = 8, .weight = 86, @@ -450,7 +539,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Vileplume + + [NATIONAL_DEX_VILEPLUME] = + { .categoryName = _("FLOWER"), .height = 12, .weight = 186, @@ -460,7 +551,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Paras + + [NATIONAL_DEX_PARAS] = + { .categoryName = _("MUSHROOM"), .height = 3, .weight = 54, @@ -470,7 +563,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Parasect + + [NATIONAL_DEX_PARASECT] = + { .categoryName = _("MUSHROOM"), .height = 10, .weight = 295, @@ -480,7 +575,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Venonat + + [NATIONAL_DEX_VENONAT] = + { .categoryName = _("INSECT"), .height = 10, .weight = 300, @@ -490,7 +587,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = -1, }, - { //Venomoth + + [NATIONAL_DEX_VENOMOTH] = + { .categoryName = _("POISON MOTH"), .height = 15, .weight = 125, @@ -500,7 +599,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 1, }, - { //Diglett + + [NATIONAL_DEX_DIGLETT] = + { .categoryName = _("MOLE"), .height = 2, .weight = 8, @@ -510,7 +611,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Dugtrio + + [NATIONAL_DEX_DUGTRIO] = + { .categoryName = _("MOLE"), .height = 7, .weight = 333, @@ -520,7 +623,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Meowth + + [NATIONAL_DEX_MEOWTH] = + { .categoryName = _("SCRATCH CAT"), .height = 4, .weight = 42, @@ -530,7 +635,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Persian + + [NATIONAL_DEX_PERSIAN] = + { .categoryName = _("CLASSY CAT"), .height = 10, .weight = 320, @@ -540,7 +647,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Psyduck + + [NATIONAL_DEX_PSYDUCK] = + { .categoryName = _("DUCK"), .height = 8, .weight = 196, @@ -550,7 +659,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Golduck + + [NATIONAL_DEX_GOLDUCK] = + { .categoryName = _("DUCK"), .height = 17, .weight = 766, @@ -560,7 +671,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 273, .trainerOffset = 1, }, - { //Mankey + + [NATIONAL_DEX_MANKEY] = + { .categoryName = _("PIG MONKEY"), .height = 5, .weight = 280, @@ -570,7 +683,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Primeape + + [NATIONAL_DEX_PRIMEAPE] = + { .categoryName = _("PIG MONKEY"), .height = 10, .weight = 320, @@ -580,7 +695,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Growlithe + + [NATIONAL_DEX_GROWLITHE] = + { .categoryName = _("PUPPY"), .height = 7, .weight = 190, @@ -590,7 +707,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Arcanine + + [NATIONAL_DEX_ARCANINE] = + { .categoryName = _("LEGENDARY"), .height = 19, .weight = 1550, @@ -600,7 +719,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 312, .trainerOffset = 4, }, - { //Poliwag + + [NATIONAL_DEX_POLIWAG] = + { .categoryName = _("TADPOLE"), .height = 6, .weight = 124, @@ -610,7 +731,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Poliwhirl + + [NATIONAL_DEX_POLIWHIRL] = + { .categoryName = _("TADPOLE"), .height = 10, .weight = 200, @@ -620,7 +743,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Poliwrath + + [NATIONAL_DEX_POLIWRATH] = + { .categoryName = _("TADPOLE"), .height = 13, .weight = 540, @@ -630,7 +755,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Abra + + [NATIONAL_DEX_ABRA] = + { .categoryName = _("PSI"), .height = 9, .weight = 195, @@ -640,7 +767,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kadabra + + [NATIONAL_DEX_KADABRA] = + { .categoryName = _("PSI"), .height = 13, .weight = 565, @@ -650,7 +779,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Alakazam + + [NATIONAL_DEX_ALAKAZAM] = + { .categoryName = _("PSI"), .height = 15, .weight = 480, @@ -660,7 +791,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Machop + + [NATIONAL_DEX_MACHOP] = + { .categoryName = _("SUPERPOWER"), .height = 8, .weight = 195, @@ -670,7 +803,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Machoke + + [NATIONAL_DEX_MACHOKE] = + { .categoryName = _("SUPERPOWER"), .height = 15, .weight = 705, @@ -680,7 +815,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = 0, }, - { //Machamp + + [NATIONAL_DEX_MACHAMP] = + { .categoryName = _("SUPERPOWER"), .height = 16, .weight = 1300, @@ -690,7 +827,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 269, .trainerOffset = -1, }, - { //Bellsprout + + [NATIONAL_DEX_BELLSPROUT] = + { .categoryName = _("FLOWER"), .height = 7, .weight = 40, @@ -700,7 +839,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Weepinbell + + [NATIONAL_DEX_WEEPINBELL] = + { .categoryName = _("FLYCATCHER"), .height = 10, .weight = 64, @@ -710,7 +851,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Victreebel + + [NATIONAL_DEX_VICTREEBEL] = + { .categoryName = _("FLYCATCHER"), .height = 17, .weight = 155, @@ -720,7 +863,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 312, .trainerOffset = 3, }, - { //Tentacool + + [NATIONAL_DEX_TENTACOOL] = + { .categoryName = _("JELLYFISH"), .height = 9, .weight = 455, @@ -730,7 +875,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Tentacruel + + [NATIONAL_DEX_TENTACRUEL] = + { .categoryName = _("JELLYFISH"), .height = 16, .weight = 550, @@ -740,7 +887,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 312, .trainerOffset = 1, }, - { //Geodude + + [NATIONAL_DEX_GEODUDE] = + { .categoryName = _("ROCK"), .height = 4, .weight = 200, @@ -750,7 +899,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Graveler + + [NATIONAL_DEX_GRAVELER] = + { .categoryName = _("ROCK"), .height = 10, .weight = 1050, @@ -760,7 +911,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Golem + + [NATIONAL_DEX_GOLEM] = + { .categoryName = _("MEGATON"), .height = 14, .weight = 3000, @@ -770,7 +923,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 296, .trainerOffset = 2, }, - { //Ponyta + + [NATIONAL_DEX_PONYTA] = + { .categoryName = _("FIRE HORSE"), .height = 10, .weight = 300, @@ -780,7 +935,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Rapidash + + [NATIONAL_DEX_RAPIDASH] = + { .categoryName = _("FIRE HORSE"), .height = 17, .weight = 950, @@ -790,7 +947,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 289, .trainerOffset = 1, }, - { //Slowpoke + + [NATIONAL_DEX_SLOWPOKE] = + { .categoryName = _("DOPEY"), .height = 12, .weight = 360, @@ -800,7 +959,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Slowbro + + [NATIONAL_DEX_SLOWBRO] = + { .categoryName = _("HERMIT CRAB"), .height = 16, .weight = 785, @@ -810,7 +971,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 296, .trainerOffset = 2, }, - { //Magnemite + + [NATIONAL_DEX_MAGNEMITE] = + { .categoryName = _("MAGNET"), .height = 3, .weight = 60, @@ -820,7 +983,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Magneton + + [NATIONAL_DEX_MAGNETON] = + { .categoryName = _("MAGNET"), .height = 10, .weight = 600, @@ -830,7 +995,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Farfetchd + + [NATIONAL_DEX_FARFETCHD] = + { .categoryName = _("WILD DUCK"), .height = 8, .weight = 150, @@ -840,7 +1007,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 293, .trainerOffset = 2, }, - { //Doduo + + [NATIONAL_DEX_DODUO] = + { .categoryName = _("TWIN BIRD"), .height = 14, .weight = 392, @@ -850,7 +1019,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = -1, }, - { //Dodrio + + [NATIONAL_DEX_DODRIO] = + { .categoryName = _("TRIPLE BIRD"), .height = 18, .weight = 852, @@ -860,7 +1031,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 268, .trainerOffset = 0, }, - { //Seel + + [NATIONAL_DEX_SEEL] = + { .categoryName = _("SEA LION"), .height = 11, .weight = 900, @@ -870,7 +1043,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Dewgong + + [NATIONAL_DEX_DEWGONG] = + { .categoryName = _("SEA LION"), .height = 17, .weight = 1200, @@ -880,7 +1055,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 275, .trainerOffset = 0, }, - { //Grimer + + [NATIONAL_DEX_GRIMER] = + { .categoryName = _("SLUDGE"), .height = 9, .weight = 300, @@ -890,7 +1067,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Muk + + [NATIONAL_DEX_MUK] = + { .categoryName = _("SLUDGE"), .height = 12, .weight = 300, @@ -900,7 +1079,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shellder + + [NATIONAL_DEX_SHELLDER] = + { .categoryName = _("BIVALVE"), .height = 3, .weight = 40, @@ -910,7 +1091,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Cloyster + + [NATIONAL_DEX_CLOYSTER] = + { .categoryName = _("BIVALVE"), .height = 15, .weight = 1325, @@ -920,7 +1103,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 269, .trainerOffset = 1, }, - { //Gastly + + [NATIONAL_DEX_GASTLY] = + { .categoryName = _("GAS"), .height = 13, .weight = 1, @@ -930,7 +1115,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Haunter + + [NATIONAL_DEX_HAUNTER] = + { .categoryName = _("GAS"), .height = 16, .weight = 1, @@ -940,7 +1127,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 293, .trainerOffset = 2, }, - { //Gengar + + [NATIONAL_DEX_GENGAR] = + { .categoryName = _("SHADOW"), .height = 15, .weight = 405, @@ -950,7 +1139,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 302, .trainerOffset = 2, }, - { //Onix + + [NATIONAL_DEX_ONIX] = + { .categoryName = _("ROCK SNAKE"), .height = 88, .weight = 2100, @@ -960,7 +1151,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 515, .trainerOffset = 14, }, - { //Drowzee + + [NATIONAL_DEX_DROWZEE] = + { .categoryName = _("HYPNOSIS"), .height = 10, .weight = 324, @@ -970,7 +1163,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hypno + + [NATIONAL_DEX_HYPNO] = + { .categoryName = _("HYPNOSIS"), .height = 16, .weight = 756, @@ -980,7 +1175,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = 0, }, - { //Krabby + + [NATIONAL_DEX_KRABBY] = + { .categoryName = _("RIVER CRAB"), .height = 4, .weight = 65, @@ -990,7 +1187,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kingler + + [NATIONAL_DEX_KINGLER] = + { .categoryName = _("PINCER"), .height = 13, .weight = 600, @@ -1000,7 +1199,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Voltorb + + [NATIONAL_DEX_VOLTORB] = + { .categoryName = _("BALL"), .height = 5, .weight = 104, @@ -1010,7 +1211,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Electrode + + [NATIONAL_DEX_ELECTRODE] = + { .categoryName = _("BALL"), .height = 12, .weight = 666, @@ -1020,7 +1223,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Exeggcute + + [NATIONAL_DEX_EXEGGCUTE] = + { .categoryName = _("EGG"), .height = 4, .weight = 25, @@ -1030,7 +1235,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Exeggutor + + [NATIONAL_DEX_EXEGGUTOR] = + { .categoryName = _("COCONUT"), .height = 20, .weight = 1200, @@ -1040,7 +1247,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 5, }, - { //Cubone + + [NATIONAL_DEX_CUBONE] = + { .categoryName = _("LONELY"), .height = 4, .weight = 65, @@ -1050,7 +1259,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Marowak + + [NATIONAL_DEX_MAROWAK] = + { .categoryName = _("BONE KEEPER"), .height = 10, .weight = 450, @@ -1060,7 +1271,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hitmonlee + + [NATIONAL_DEX_HITMONLEE] = + { .categoryName = _("KICKING"), .height = 15, .weight = 498, @@ -1070,7 +1283,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 259, .trainerOffset = 1, }, - { //Hitmonchan + + [NATIONAL_DEX_HITMONCHAN] = + { .categoryName = _("PUNCHING"), .height = 14, .weight = 502, @@ -1080,7 +1295,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 277, .trainerOffset = 2, }, - { //Lickitung + + [NATIONAL_DEX_LICKITUNG] = + { .categoryName = _("LICKING"), .height = 12, .weight = 655, @@ -1090,7 +1307,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Koffing + + [NATIONAL_DEX_KOFFING] = + { .categoryName = _("POISON GAS"), .height = 6, .weight = 10, @@ -1100,7 +1319,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Weezing + + [NATIONAL_DEX_WEEZING] = + { .categoryName = _("POISON GAS"), .height = 12, .weight = 95, @@ -1110,7 +1331,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Rhyhorn + + [NATIONAL_DEX_RHYHORN] = + { .categoryName = _("SPIKES"), .height = 10, .weight = 1150, @@ -1120,7 +1343,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Rhydon + + [NATIONAL_DEX_RHYDON] = + { .categoryName = _("DRILL"), .height = 19, .weight = 1200, @@ -1130,7 +1355,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 299, .trainerOffset = 2, }, - { //Chansey + + [NATIONAL_DEX_CHANSEY] = + { .categoryName = _("EGG"), .height = 11, .weight = 346, @@ -1140,7 +1367,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Tangela + + [NATIONAL_DEX_TANGELA] = + { .categoryName = _("VINE"), .height = 10, .weight = 350, @@ -1150,7 +1379,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kangaskhan + + [NATIONAL_DEX_KANGASKHAN] = + { .categoryName = _("PARENT"), .height = 22, .weight = 800, @@ -1160,7 +1391,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 387, .trainerOffset = 8, }, - { //Horsea + + [NATIONAL_DEX_HORSEA] = + { .categoryName = _("DRAGON"), .height = 4, .weight = 80, @@ -1170,7 +1403,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Seadra + + [NATIONAL_DEX_SEADRA] = + { .categoryName = _("DRAGON"), .height = 12, .weight = 250, @@ -1180,7 +1415,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Goldeen + + [NATIONAL_DEX_GOLDEEN] = + { .categoryName = _("GOLDFISH"), .height = 6, .weight = 150, @@ -1190,7 +1427,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Seaking + + [NATIONAL_DEX_SEAKING] = + { .categoryName = _("GOLDFISH"), .height = 13, .weight = 390, @@ -1200,7 +1439,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Staryu + + [NATIONAL_DEX_STARYU] = + { .categoryName = _("STAR SHAPE"), .height = 8, .weight = 345, @@ -1210,7 +1451,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Starmie + + [NATIONAL_DEX_STARMIE] = + { .categoryName = _("MYSTERIOUS"), .height = 11, .weight = 800, @@ -1220,7 +1463,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Mrmime + + [NATIONAL_DEX_MR_MIME] = + { .categoryName = _("BARRIER"), .height = 13, .weight = 545, @@ -1230,7 +1475,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Scyther + + [NATIONAL_DEX_SCYTHER] = + { .categoryName = _("MANTIS"), .height = 15, .weight = 560, @@ -1240,7 +1487,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 293, .trainerOffset = 2, }, - { //Jynx + + [NATIONAL_DEX_JYNX] = + { .categoryName = _("HUMAN SHAPE"), .height = 14, .weight = 406, @@ -1250,7 +1499,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 300, .trainerOffset = 1, }, - { //Electabuzz + + [NATIONAL_DEX_ELECTABUZZ] = + { .categoryName = _("ELECTRIC"), .height = 11, .weight = 300, @@ -1260,7 +1511,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Magmar + + [NATIONAL_DEX_MAGMAR] = + { .categoryName = _("SPITFIRE"), .height = 13, .weight = 445, @@ -1270,7 +1523,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pinsir + + [NATIONAL_DEX_PINSIR] = + { .categoryName = _("STAG BEETLE"), .height = 15, .weight = 550, @@ -1280,7 +1535,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = 0, }, - { //Tauros + + [NATIONAL_DEX_TAUROS] = + { .categoryName = _("WILD BULL"), .height = 14, .weight = 884, @@ -1290,7 +1547,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Magikarp + + [NATIONAL_DEX_MAGIKARP] = + { .categoryName = _("FISH"), .height = 9, .weight = 100, @@ -1300,7 +1559,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gyarados + + [NATIONAL_DEX_GYARADOS] = + { .categoryName = _("ATROCIOUS"), .height = 65, .weight = 2350, @@ -1310,7 +1571,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 481, .trainerOffset = 13, }, - { //Lapras + + [NATIONAL_DEX_LAPRAS] = + { .categoryName = _("TRANSPORT"), .height = 25, .weight = 2200, @@ -1320,7 +1583,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 423, .trainerOffset = 8, }, - { //Ditto + + [NATIONAL_DEX_DITTO] = + { .categoryName = _("TRANSFORM"), .height = 3, .weight = 40, @@ -1330,7 +1595,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Eevee + + [NATIONAL_DEX_EEVEE] = + { .categoryName = _("EVOLUTION"), .height = 3, .weight = 65, @@ -1340,7 +1607,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Vaporeon + + [NATIONAL_DEX_VAPOREON] = + { .categoryName = _("BUBBLE JET"), .height = 10, .weight = 290, @@ -1350,7 +1619,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Jolteon + + [NATIONAL_DEX_JOLTEON] = + { .categoryName = _("LIGHTNING"), .height = 8, .weight = 245, @@ -1360,7 +1631,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Flareon + + [NATIONAL_DEX_FLAREON] = + { .categoryName = _("FLAME"), .height = 9, .weight = 250, @@ -1370,7 +1643,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Porygon + + [NATIONAL_DEX_PORYGON] = + { .categoryName = _("VIRTUAL"), .height = 8, .weight = 365, @@ -1380,7 +1655,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Omanyte + + [NATIONAL_DEX_OMANYTE] = + { .categoryName = _("SPIRAL"), .height = 4, .weight = 75, @@ -1390,7 +1667,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Omastar + + [NATIONAL_DEX_OMASTAR] = + { .categoryName = _("SPIRAL"), .height = 10, .weight = 350, @@ -1400,7 +1679,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kabuto + + [NATIONAL_DEX_KABUTO] = + { .categoryName = _("SHELLFISH"), .height = 5, .weight = 115, @@ -1410,7 +1691,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kabutops + + [NATIONAL_DEX_KABUTOPS] = + { .categoryName = _("SHELLFISH"), .height = 13, .weight = 405, @@ -1420,7 +1703,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Aerodactyl + + [NATIONAL_DEX_AERODACTYL] = + { .categoryName = _("FOSSIL"), .height = 18, .weight = 590, @@ -1430,7 +1715,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 302, .trainerOffset = 4, }, - { //Snorlax + + [NATIONAL_DEX_SNORLAX] = + { .categoryName = _("SLEEPING"), .height = 21, .weight = 4600, @@ -1440,7 +1727,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 423, .trainerOffset = 11, }, - { //Articuno + + [NATIONAL_DEX_ARTICUNO] = + { .categoryName = _("FREEZE"), .height = 17, .weight = 554, @@ -1450,7 +1739,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 2, }, - { //Zapdos + + [NATIONAL_DEX_ZAPDOS] = + { .categoryName = _("ELECTRIC"), .height = 16, .weight = 526, @@ -1460,7 +1751,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 318, .trainerOffset = 3, }, - { //Moltres + + [NATIONAL_DEX_MOLTRES] = + { .categoryName = _("FLAME"), .height = 20, .weight = 600, @@ -1470,7 +1763,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 387, .trainerOffset = 8, }, - { //Dratini + + [NATIONAL_DEX_DRATINI] = + { .categoryName = _("DRAGON"), .height = 18, .weight = 33, @@ -1480,7 +1775,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 386, .trainerOffset = 6, }, - { //Dragonair + + [NATIONAL_DEX_DRAGONAIR] = + { .categoryName = _("DRAGON"), .height = 40, .weight = 165, @@ -1490,7 +1787,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 411, .trainerOffset = 5, }, - { //Dragonite + + [NATIONAL_DEX_DRAGONITE] = + { .categoryName = _("DRAGON"), .height = 22, .weight = 2100, @@ -1500,7 +1799,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 4, }, - { //Mewtwo + + [NATIONAL_DEX_MEWTWO] = + { .categoryName = _("GENETIC"), .height = 20, .weight = 1220, @@ -1510,7 +1811,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 4, }, - { //Mew + + [NATIONAL_DEX_MEW] = + { .categoryName = _("NEW SPECIES"), .height = 4, .weight = 40, @@ -1520,7 +1823,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Chikorita + + [NATIONAL_DEX_CHIKORITA] = + { .categoryName = _("LEAF"), .height = 9, .weight = 64, @@ -1530,7 +1835,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Bayleef + + [NATIONAL_DEX_BAYLEEF] = + { .categoryName = _("LEAF"), .height = 12, .weight = 158, @@ -1540,7 +1847,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Meganium + + [NATIONAL_DEX_MEGANIUM] = + { .categoryName = _("HERB"), .height = 18, .weight = 1005, @@ -1550,7 +1859,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 277, .trainerOffset = 1, }, - { //Cyndaquil + + [NATIONAL_DEX_CYNDAQUIL] = + { .categoryName = _("FIRE MOUSE"), .height = 5, .weight = 79, @@ -1560,7 +1871,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Quilava + + [NATIONAL_DEX_QUILAVA] = + { .categoryName = _("VOLCANO"), .height = 9, .weight = 190, @@ -1570,7 +1883,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Typhlosion + + [NATIONAL_DEX_TYPHLOSION] = + { .categoryName = _("VOLCANO"), .height = 17, .weight = 795, @@ -1580,7 +1895,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 268, .trainerOffset = 1, }, - { //Totodile + + [NATIONAL_DEX_TOTODILE] = + { .categoryName = _("BIG JAW"), .height = 6, .weight = 95, @@ -1590,7 +1907,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Croconaw + + [NATIONAL_DEX_CROCONAW] = + { .categoryName = _("BIG JAW"), .height = 11, .weight = 250, @@ -1600,7 +1919,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Feraligatr + + [NATIONAL_DEX_FERALIGATR] = + { .categoryName = _("BIG JAW"), .height = 23, .weight = 888, @@ -1610,7 +1931,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 342, .trainerOffset = 7, }, - { //Sentret + + [NATIONAL_DEX_SENTRET] = + { .categoryName = _("SCOUT"), .height = 8, .weight = 60, @@ -1620,7 +1943,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Furret + + [NATIONAL_DEX_FURRET] = + { .categoryName = _("LONG BODY"), .height = 18, .weight = 325, @@ -1630,7 +1955,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hoothoot + + [NATIONAL_DEX_HOOTHOOT] = + { .categoryName = _("OWL"), .height = 7, .weight = 212, @@ -1640,7 +1967,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Noctowl + + [NATIONAL_DEX_NOCTOWL] = + { .categoryName = _("OWL"), .height = 16, .weight = 408, @@ -1650,7 +1979,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ledyba + + [NATIONAL_DEX_LEDYBA] = + { .categoryName = _("FIVE STAR"), .height = 10, .weight = 108, @@ -1660,7 +1991,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ledian + + [NATIONAL_DEX_LEDIAN] = + { .categoryName = _("FIVE STAR"), .height = 14, .weight = 356, @@ -1670,7 +2003,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Spinarak + + [NATIONAL_DEX_SPINARAK] = + { .categoryName = _("STRING SPIT"), .height = 5, .weight = 85, @@ -1680,7 +2015,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ariados + + [NATIONAL_DEX_ARIADOS] = + { .categoryName = _("LONG LEG"), .height = 11, .weight = 335, @@ -1690,7 +2027,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Crobat + + [NATIONAL_DEX_CROBAT] = + { .categoryName = _("BAT"), .height = 18, .weight = 750, @@ -1700,7 +2039,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 281, .trainerOffset = 1, }, - { //Chinchou + + [NATIONAL_DEX_CHINCHOU] = + { .categoryName = _("ANGLER"), .height = 5, .weight = 120, @@ -1710,7 +2051,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Lanturn + + [NATIONAL_DEX_LANTURN] = + { .categoryName = _("LIGHT"), .height = 12, .weight = 225, @@ -1720,7 +2063,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pichu + + [NATIONAL_DEX_PICHU] = + { .categoryName = _("TINY MOUSE"), .height = 3, .weight = 20, @@ -1730,7 +2075,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Cleffa + + [NATIONAL_DEX_CLEFFA] = + { .categoryName = _("STAR SHAPE"), .height = 3, .weight = 30, @@ -1740,7 +2087,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Igglybuff + + [NATIONAL_DEX_IGGLYBUFF] = + { .categoryName = _("BALLOON"), .height = 3, .weight = 10, @@ -1750,7 +2099,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Togepi + + [NATIONAL_DEX_TOGEPI] = + { .categoryName = _("SPIKE BALL"), .height = 3, .weight = 15, @@ -1760,7 +2111,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Togetic + + [NATIONAL_DEX_TOGETIC] = + { .categoryName = _("HAPPINESS"), .height = 6, .weight = 32, @@ -1770,7 +2123,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Natu + + [NATIONAL_DEX_NATU] = + { .categoryName = _("TINY BIRD"), .height = 2, .weight = 20, @@ -1780,7 +2135,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Xatu + + [NATIONAL_DEX_XATU] = + { .categoryName = _("MYSTIC"), .height = 15, .weight = 150, @@ -1790,7 +2147,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 318, .trainerOffset = 4, }, - { //Mareep + + [NATIONAL_DEX_MAREEP] = + { .categoryName = _("WOOL"), .height = 6, .weight = 78, @@ -1800,7 +2159,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Flaaffy + + [NATIONAL_DEX_FLAAFFY] = + { .categoryName = _("WOOL"), .height = 8, .weight = 133, @@ -1810,7 +2171,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ampharos + + [NATIONAL_DEX_AMPHAROS] = + { .categoryName = _("LIGHT"), .height = 14, .weight = 615, @@ -1820,7 +2183,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Bellossom + + [NATIONAL_DEX_BELLOSSOM] = + { .categoryName = _("FLOWER"), .height = 4, .weight = 58, @@ -1830,7 +2195,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Marill + + [NATIONAL_DEX_MARILL] = + { .categoryName = _("AQUA MOUSE"), .height = 4, .weight = 85, @@ -1840,7 +2207,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Azumarill + + [NATIONAL_DEX_AZUMARILL] = + { .categoryName = _("AQUA RABBIT"), .height = 8, .weight = 285, @@ -1850,7 +2219,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sudowoodo + + [NATIONAL_DEX_SUDOWOODO] = + { .categoryName = _("IMITATION"), .height = 12, .weight = 380, @@ -1860,7 +2231,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Politoed + + [NATIONAL_DEX_POLITOED] = + { .categoryName = _("FROG"), .height = 11, .weight = 339, @@ -1870,7 +2243,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hoppip + + [NATIONAL_DEX_HOPPIP] = + { .categoryName = _("COTTONWEED"), .height = 4, .weight = 5, @@ -1880,7 +2255,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Skiploom + + [NATIONAL_DEX_SKIPLOOM] = + { .categoryName = _("COTTONWEED"), .height = 6, .weight = 10, @@ -1890,7 +2267,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Jumpluff + + [NATIONAL_DEX_JUMPLUFF] = + { .categoryName = _("COTTONWEED"), .height = 8, .weight = 30, @@ -1900,7 +2279,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Aipom + + [NATIONAL_DEX_AIPOM] = + { .categoryName = _("LONG TAIL"), .height = 8, .weight = 115, @@ -1910,7 +2291,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sunkern + + [NATIONAL_DEX_SUNKERN] = + { .categoryName = _("SEED"), .height = 3, .weight = 18, @@ -1920,7 +2303,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sunflora + + [NATIONAL_DEX_SUNFLORA] = + { .categoryName = _("SUN"), .height = 8, .weight = 85, @@ -1930,7 +2315,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Yanma + + [NATIONAL_DEX_YANMA] = + { .categoryName = _("CLEAR WING"), .height = 12, .weight = 380, @@ -1940,7 +2327,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wooper + + [NATIONAL_DEX_WOOPER] = + { .categoryName = _("WATER FISH"), .height = 4, .weight = 85, @@ -1950,7 +2339,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Quagsire + + [NATIONAL_DEX_QUAGSIRE] = + { .categoryName = _("WATER FISH"), .height = 14, .weight = 750, @@ -1960,7 +2351,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Espeon + + [NATIONAL_DEX_ESPEON] = + { .categoryName = _("SUN"), .height = 9, .weight = 265, @@ -1970,7 +2363,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Umbreon + + [NATIONAL_DEX_UMBREON] = + { .categoryName = _("MOONLIGHT"), .height = 10, .weight = 270, @@ -1980,7 +2375,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Murkrow + + [NATIONAL_DEX_MURKROW] = + { .categoryName = _("DARKNESS"), .height = 5, .weight = 21, @@ -1990,7 +2387,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 1, }, - { //Slowking + + [NATIONAL_DEX_SLOWKING] = + { .categoryName = _("ROYAL"), .height = 20, .weight = 795, @@ -2000,7 +2399,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 5, }, - { //Misdreavus + + [NATIONAL_DEX_MISDREAVUS] = + { .categoryName = _("SCREECH"), .height = 7, .weight = 10, @@ -2010,7 +2411,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Unown + + [NATIONAL_DEX_UNOWN] = + { .categoryName = _("SYMBOL"), .height = 5, .weight = 50, @@ -2020,7 +2423,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wobbuffet + + [NATIONAL_DEX_WOBBUFFET] = + { .categoryName = _("PATIENT"), .height = 13, .weight = 285, @@ -2030,7 +2435,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Girafarig + + [NATIONAL_DEX_GIRAFARIG] = + { .categoryName = _("LONG NECK"), .height = 15, .weight = 415, @@ -2040,7 +2447,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pineco + + [NATIONAL_DEX_PINECO] = + { .categoryName = _("BAGWORM"), .height = 6, .weight = 72, @@ -2050,7 +2459,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Forretress + + [NATIONAL_DEX_FORRETRESS] = + { .categoryName = _("BAGWORM"), .height = 12, .weight = 1258, @@ -2060,7 +2471,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Dunsparce + + [NATIONAL_DEX_DUNSPARCE] = + { .categoryName = _("LAND SNAKE"), .height = 15, .weight = 140, @@ -2070,7 +2483,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gligar + + [NATIONAL_DEX_GLIGAR] = + { .categoryName = _("FLYSCORPION"), .height = 11, .weight = 648, @@ -2080,7 +2495,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Steelix + + [NATIONAL_DEX_STEELIX] = + { .categoryName = _("IRON SNAKE"), .height = 92, .weight = 4000, @@ -2090,7 +2507,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 516, .trainerOffset = 13, }, - { //Snubbull + + [NATIONAL_DEX_SNUBBULL] = + { .categoryName = _("FAIRY"), .height = 6, .weight = 78, @@ -2100,7 +2519,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Granbull + + [NATIONAL_DEX_GRANBULL] = + { .categoryName = _("FAIRY"), .height = 14, .weight = 487, @@ -2110,7 +2531,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Qwilfish + + [NATIONAL_DEX_QWILFISH] = + { .categoryName = _("BALLOON"), .height = 5, .weight = 39, @@ -2120,7 +2543,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Scizor + + [NATIONAL_DEX_SCIZOR] = + { .categoryName = _("PINCER"), .height = 18, .weight = 1180, @@ -2130,7 +2555,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shuckle + + [NATIONAL_DEX_SHUCKLE] = + { .categoryName = _("MOLD"), .height = 6, .weight = 205, @@ -2140,7 +2567,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Heracross + + [NATIONAL_DEX_HERACROSS] = + { .categoryName = _("SINGLE HORN"), .height = 15, .weight = 540, @@ -2150,7 +2579,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sneasel + + [NATIONAL_DEX_SNEASEL] = + { .categoryName = _("SHARP CLAW"), .height = 9, .weight = 280, @@ -2160,7 +2591,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Teddiursa + + [NATIONAL_DEX_TEDDIURSA] = + { .categoryName = _("LITTLE BEAR"), .height = 6, .weight = 88, @@ -2170,7 +2603,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ursaring + + [NATIONAL_DEX_URSARING] = + { .categoryName = _("HIBERNATOR"), .height = 18, .weight = 1258, @@ -2180,7 +2615,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Slugma + + [NATIONAL_DEX_SLUGMA] = + { .categoryName = _("LAVA"), .height = 7, .weight = 350, @@ -2190,7 +2627,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Magcargo + + [NATIONAL_DEX_MAGCARGO] = + { .categoryName = _("LAVA"), .height = 8, .weight = 550, @@ -2200,7 +2639,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Swinub + + [NATIONAL_DEX_SWINUB] = + { .categoryName = _("PIG"), .height = 4, .weight = 65, @@ -2210,7 +2651,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Piloswine + + [NATIONAL_DEX_PILOSWINE] = + { .categoryName = _("SWINE"), .height = 11, .weight = 558, @@ -2220,7 +2663,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Corsola + + [NATIONAL_DEX_CORSOLA] = + { .categoryName = _("CORAL"), .height = 6, .weight = 50, @@ -2230,7 +2675,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Remoraid + + [NATIONAL_DEX_REMORAID] = + { .categoryName = _("JET"), .height = 6, .weight = 120, @@ -2240,7 +2687,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Octillery + + [NATIONAL_DEX_OCTILLERY] = + { .categoryName = _("JET"), .height = 9, .weight = 285, @@ -2250,7 +2699,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Delibird + + [NATIONAL_DEX_DELIBIRD] = + { .categoryName = _("DELIVERY"), .height = 9, .weight = 160, @@ -2260,7 +2711,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Mantine + + [NATIONAL_DEX_MANTINE] = + { .categoryName = _("KITE"), .height = 21, .weight = 2200, @@ -2270,7 +2723,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 342, .trainerOffset = 7, }, - { //Skarmory + + [NATIONAL_DEX_SKARMORY] = + { .categoryName = _("ARMOR BIRD"), .height = 17, .weight = 505, @@ -2280,7 +2735,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 271, .trainerOffset = 1, }, - { //Houndour + + [NATIONAL_DEX_HOUNDOUR] = + { .categoryName = _("DARK"), .height = 6, .weight = 108, @@ -2290,7 +2747,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Houndoom + + [NATIONAL_DEX_HOUNDOOM] = + { .categoryName = _("DARK"), .height = 14, .weight = 350, @@ -2300,7 +2759,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kingdra + + [NATIONAL_DEX_KINGDRA] = + { .categoryName = _("DRAGON"), .height = 18, .weight = 1520, @@ -2310,7 +2771,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 287, .trainerOffset = 0, }, - { //Phanpy + + [NATIONAL_DEX_PHANPY] = + { .categoryName = _("LONG NOSE"), .height = 5, .weight = 335, @@ -2320,7 +2783,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Donphan + + [NATIONAL_DEX_DONPHAN] = + { .categoryName = _("ARMOR"), .height = 11, .weight = 1200, @@ -2330,7 +2795,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Porygon2 + + [NATIONAL_DEX_PORYGON2] = + { .categoryName = _("VIRTUAL"), .height = 6, .weight = 325, @@ -2340,7 +2807,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Stantler + + [NATIONAL_DEX_STANTLER] = + { .categoryName = _("BIG HORN"), .height = 14, .weight = 712, @@ -2350,7 +2819,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Smeargle + + [NATIONAL_DEX_SMEARGLE] = + { .categoryName = _("PAINTER"), .height = 12, .weight = 580, @@ -2360,7 +2831,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Tyrogue + + [NATIONAL_DEX_TYROGUE] = + { .categoryName = _("SCUFFLE"), .height = 7, .weight = 210, @@ -2370,7 +2843,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hitmontop + + [NATIONAL_DEX_HITMONTOP] = + { .categoryName = _("HANDSTAND"), .height = 14, .weight = 480, @@ -2380,7 +2855,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = 0, }, - { //Smoochum + + [NATIONAL_DEX_SMOOCHUM] = + { .categoryName = _("KISS"), .height = 4, .weight = 60, @@ -2390,7 +2867,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Elekid + + [NATIONAL_DEX_ELEKID] = + { .categoryName = _("ELECTRIC"), .height = 6, .weight = 235, @@ -2400,7 +2879,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Magby + + [NATIONAL_DEX_MAGBY] = + { .categoryName = _("LIVE COAL"), .height = 7, .weight = 214, @@ -2410,7 +2891,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Miltank + + [NATIONAL_DEX_MILTANK] = + { .categoryName = _("MILK COW"), .height = 12, .weight = 755, @@ -2420,7 +2903,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Blissey + + [NATIONAL_DEX_BLISSEY] = + { .categoryName = _("HAPPINESS"), .height = 15, .weight = 468, @@ -2430,7 +2915,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 310, .trainerOffset = 3, }, - { //Raikou + + [NATIONAL_DEX_RAIKOU] = + { .categoryName = _("THUNDER"), .height = 19, .weight = 1780, @@ -2440,7 +2927,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 7, }, - { //Entei + + [NATIONAL_DEX_ENTEI] = + { .categoryName = _("VOLCANO"), .height = 21, .weight = 1980, @@ -2450,7 +2939,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 7, }, - { //Suicune + + [NATIONAL_DEX_SUICUNE] = + { .categoryName = _("AURORA"), .height = 20, .weight = 1870, @@ -2460,7 +2951,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 7, }, - { //Larvitar + + [NATIONAL_DEX_LARVITAR] = + { .categoryName = _("ROCK SKIN"), .height = 6, .weight = 720, @@ -2470,7 +2963,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pupitar + + [NATIONAL_DEX_PUPITAR] = + { .categoryName = _("HARD SHELL"), .height = 12, .weight = 1520, @@ -2480,7 +2975,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Tyranitar + + [NATIONAL_DEX_TYRANITAR] = + { .categoryName = _("ARMOR"), .height = 20, .weight = 2020, @@ -2490,7 +2987,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 7, }, - { //Lugia + + [NATIONAL_DEX_LUGIA] = + { .categoryName = _("DIVING"), .height = 52, .weight = 2160, @@ -2500,7 +2999,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 721, .trainerOffset = 19, }, - { //HoOh + + [NATIONAL_DEX_HO_OH] = + { .categoryName = _("RAINBOW"), .height = 38, .weight = 1990, @@ -2510,7 +3011,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 610, .trainerOffset = 17, }, - { //Celebi + + [NATIONAL_DEX_CELEBI] = + { .categoryName = _("TIME TRAVEL"), .height = 6, .weight = 50, @@ -2520,7 +3023,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Treecko + + [NATIONAL_DEX_TREECKO] = + { .categoryName = _("WOOD GECKO"), .height = 5, .weight = 50, @@ -2530,7 +3035,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Grovyle + + [NATIONAL_DEX_GROVYLE] = + { .categoryName = _("WOOD GECKO"), .height = 9, .weight = 216, @@ -2540,7 +3047,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sceptile + + [NATIONAL_DEX_SCEPTILE] = + { .categoryName = _("FOREST"), .height = 17, .weight = 522, @@ -2550,7 +3059,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 275, .trainerOffset = 2, }, - { //Torchic + + [NATIONAL_DEX_TORCHIC] = + { .categoryName = _("CHICK"), .height = 4, .weight = 25, @@ -2560,7 +3071,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Combusken + + [NATIONAL_DEX_COMBUSKEN] = + { .categoryName = _("YOUNG FOWL"), .height = 9, .weight = 195, @@ -2570,7 +3083,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Blaziken + + [NATIONAL_DEX_BLAZIKEN] = + { .categoryName = _("BLAZE"), .height = 19, .weight = 520, @@ -2580,7 +3095,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 301, .trainerOffset = 4, }, - { //Mudkip + + [NATIONAL_DEX_MUDKIP] = + { .categoryName = _("MUD FISH"), .height = 4, .weight = 76, @@ -2590,7 +3107,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Marshtomp + + [NATIONAL_DEX_MARSHTOMP] = + { .categoryName = _("MUD FISH"), .height = 7, .weight = 280, @@ -2600,7 +3119,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Swampert + + [NATIONAL_DEX_SWAMPERT] = + { .categoryName = _("MUD FISH"), .height = 15, .weight = 819, @@ -2610,7 +3131,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Poochyena + + [NATIONAL_DEX_POOCHYENA] = + { .categoryName = _("BITE"), .height = 5, .weight = 136, @@ -2620,7 +3143,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Mightyena + + [NATIONAL_DEX_MIGHTYENA] = + { .categoryName = _("BITE"), .height = 10, .weight = 370, @@ -2630,7 +3155,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Zigzagoon + + [NATIONAL_DEX_ZIGZAGOON] = + { .categoryName = _("TINYRACCOON"), .height = 4, .weight = 175, @@ -2640,7 +3167,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Linoone + + [NATIONAL_DEX_LINOONE] = + { .categoryName = _("RUSHING"), .height = 5, .weight = 325, @@ -2650,7 +3179,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wurmple + + [NATIONAL_DEX_WURMPLE] = + { .categoryName = _("WORM"), .height = 3, .weight = 36, @@ -2660,7 +3191,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Silcoon + + [NATIONAL_DEX_SILCOON] = + { .categoryName = _("COCOON"), .height = 6, .weight = 100, @@ -2670,7 +3203,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Beautifly + + [NATIONAL_DEX_BEAUTIFLY] = + { .categoryName = _("BUTTERFLY"), .height = 10, .weight = 284, @@ -2680,7 +3215,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Cascoon + + [NATIONAL_DEX_CASCOON] = + { .categoryName = _("COCOON"), .height = 7, .weight = 115, @@ -2690,7 +3227,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Dustox + + [NATIONAL_DEX_DUSTOX] = + { .categoryName = _("POISON MOTH"), .height = 12, .weight = 316, @@ -2700,7 +3239,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Lotad + + [NATIONAL_DEX_LOTAD] = + { .categoryName = _("WATER WEED"), .height = 5, .weight = 26, @@ -2710,7 +3251,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Lombre + + [NATIONAL_DEX_LOMBRE] = + { .categoryName = _("JOLLY"), .height = 12, .weight = 325, @@ -2720,7 +3263,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ludicolo + + [NATIONAL_DEX_LUDICOLO] = + { .categoryName = _("CAREFREE"), .height = 15, .weight = 550, @@ -2730,7 +3275,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 268, .trainerOffset = -1, }, - { //Seedot + + [NATIONAL_DEX_SEEDOT] = + { .categoryName = _("ACORN"), .height = 5, .weight = 40, @@ -2740,7 +3287,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nuzleaf + + [NATIONAL_DEX_NUZLEAF] = + { .categoryName = _("WILY"), .height = 10, .weight = 280, @@ -2750,7 +3299,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shiftry + + [NATIONAL_DEX_SHIFTRY] = + { .categoryName = _("WICKED"), .height = 13, .weight = 596, @@ -2760,7 +3311,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Taillow + + [NATIONAL_DEX_TAILLOW] = + { .categoryName = _("TINYSWALLOW"), .height = 3, .weight = 23, @@ -2770,7 +3323,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Swellow + + [NATIONAL_DEX_SWELLOW] = + { .categoryName = _("SWALLOW"), .height = 7, .weight = 198, @@ -2780,7 +3335,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wingull + + [NATIONAL_DEX_WINGULL] = + { .categoryName = _("SEAGULL"), .height = 6, .weight = 95, @@ -2790,7 +3347,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Pelipper + + [NATIONAL_DEX_PELIPPER] = + { .categoryName = _("WATER BIRD"), .height = 12, .weight = 280, @@ -2800,7 +3359,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ralts + + [NATIONAL_DEX_RALTS] = + { .categoryName = _("FEELING"), .height = 4, .weight = 66, @@ -2810,7 +3371,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kirlia + + [NATIONAL_DEX_KIRLIA] = + { .categoryName = _("EMOTION"), .height = 8, .weight = 202, @@ -2820,7 +3383,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gardevoir + + [NATIONAL_DEX_GARDEVOIR] = + { .categoryName = _("EMBRACE"), .height = 16, .weight = 484, @@ -2830,7 +3395,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Surskit + + [NATIONAL_DEX_SURSKIT] = + { .categoryName = _("POND SKATER"), .height = 5, .weight = 17, @@ -2840,7 +3407,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Masquerain + + [NATIONAL_DEX_MASQUERAIN] = + { .categoryName = _("EYEBALL"), .height = 8, .weight = 36, @@ -2850,7 +3419,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shroomish + + [NATIONAL_DEX_SHROOMISH] = + { .categoryName = _("MUSHROOM"), .height = 4, .weight = 45, @@ -2860,7 +3431,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Breloom + + [NATIONAL_DEX_BRELOOM] = + { .categoryName = _("MUSHROOM"), .height = 12, .weight = 392, @@ -2870,7 +3443,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Slakoth + + [NATIONAL_DEX_SLAKOTH] = + { .categoryName = _("SLACKER"), .height = 8, .weight = 240, @@ -2880,7 +3455,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Vigoroth + + [NATIONAL_DEX_VIGOROTH] = + { .categoryName = _("WILD MONKEY"), .height = 14, .weight = 465, @@ -2890,7 +3467,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Slaking + + [NATIONAL_DEX_SLAKING] = + { .categoryName = _("LAZY"), .height = 20, .weight = 1305, @@ -2900,7 +3479,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 300, .trainerOffset = 1, }, - { //Nincada + + [NATIONAL_DEX_NINCADA] = + { .categoryName = _("TRAINEE"), .height = 5, .weight = 55, @@ -2910,7 +3491,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Ninjask + + [NATIONAL_DEX_NINJASK] = + { .categoryName = _("NINJA"), .height = 8, .weight = 120, @@ -2920,7 +3503,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shedinja + + [NATIONAL_DEX_SHEDINJA] = + { .categoryName = _("SHED"), .height = 8, .weight = 12, @@ -2930,7 +3515,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Whismur + + [NATIONAL_DEX_WHISMUR] = + { .categoryName = _("WHISPER"), .height = 6, .weight = 163, @@ -2940,7 +3527,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Loudred + + [NATIONAL_DEX_LOUDRED] = + { .categoryName = _("BIG VOICE"), .height = 10, .weight = 405, @@ -2950,7 +3539,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Exploud + + [NATIONAL_DEX_EXPLOUD] = + { .categoryName = _("LOUD NOISE"), .height = 15, .weight = 840, @@ -2960,7 +3551,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Makuhita + + [NATIONAL_DEX_MAKUHITA] = + { .categoryName = _("GUTS"), .height = 10, .weight = 864, @@ -2970,7 +3563,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Hariyama + + [NATIONAL_DEX_HARIYAMA] = + { .categoryName = _("ARM THRUST"), .height = 23, .weight = 2538, @@ -2980,7 +3575,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 343, .trainerOffset = 7, }, - { //Azurill + + [NATIONAL_DEX_AZURILL] = + { .categoryName = _("POLKA DOT"), .height = 2, .weight = 20, @@ -2990,7 +3587,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Nosepass + + [NATIONAL_DEX_NOSEPASS] = + { .categoryName = _("COMPASS"), .height = 10, .weight = 970, @@ -3000,7 +3599,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 289, .trainerOffset = 3, }, - { //Skitty + + [NATIONAL_DEX_SKITTY] = + { .categoryName = _("KITTEN"), .height = 6, .weight = 110, @@ -3010,7 +3611,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Delcatty + + [NATIONAL_DEX_DELCATTY] = + { .categoryName = _("PRIM"), .height = 11, .weight = 326, @@ -3020,7 +3623,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sableye + + [NATIONAL_DEX_SABLEYE] = + { .categoryName = _("DARKNESS"), .height = 5, .weight = 110, @@ -3030,7 +3635,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Mawile + + [NATIONAL_DEX_MAWILE] = + { .categoryName = _("DECEIVER"), .height = 6, .weight = 115, @@ -3040,7 +3647,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Aron + + [NATIONAL_DEX_ARON] = + { .categoryName = _("IRON ARMOR"), .height = 4, .weight = 600, @@ -3050,7 +3659,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Lairon + + [NATIONAL_DEX_LAIRON] = + { .categoryName = _("IRON ARMOR"), .height = 9, .weight = 1200, @@ -3060,7 +3671,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Aggron + + [NATIONAL_DEX_AGGRON] = + { .categoryName = _("IRON ARMOR"), .height = 21, .weight = 3600, @@ -3070,7 +3683,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 350, .trainerOffset = 6, }, - { //Meditite + + [NATIONAL_DEX_MEDITITE] = + { .categoryName = _("MEDITATE"), .height = 6, .weight = 112, @@ -3080,7 +3695,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Medicham + + [NATIONAL_DEX_MEDICHAM] = + { .categoryName = _("MEDITATE"), .height = 13, .weight = 315, @@ -3090,7 +3707,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Electrike + + [NATIONAL_DEX_ELECTRIKE] = + { .categoryName = _("LIGHTNING"), .height = 6, .weight = 152, @@ -3100,7 +3719,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Manectric + + [NATIONAL_DEX_MANECTRIC] = + { .categoryName = _("DISCHARGE"), .height = 15, .weight = 402, @@ -3110,7 +3731,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 257, .trainerOffset = 0, }, - { //Plusle + + [NATIONAL_DEX_PLUSLE] = + { .categoryName = _("CHEERING"), .height = 4, .weight = 42, @@ -3120,7 +3743,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Minun + + [NATIONAL_DEX_MINUN] = + { .categoryName = _("CHEERING"), .height = 4, .weight = 42, @@ -3130,7 +3755,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Volbeat + + [NATIONAL_DEX_VOLBEAT] = + { .categoryName = _("FIREFLY"), .height = 7, .weight = 177, @@ -3140,7 +3767,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Illumise + + [NATIONAL_DEX_ILLUMISE] = + { .categoryName = _("FIREFLY"), .height = 6, .weight = 177, @@ -3150,7 +3779,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Roselia + + [NATIONAL_DEX_ROSELIA] = + { .categoryName = _("THORN"), .height = 3, .weight = 20, @@ -3160,7 +3791,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gulpin + + [NATIONAL_DEX_GULPIN] = + { .categoryName = _("STOMACH"), .height = 4, .weight = 103, @@ -3170,7 +3803,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Swalot + + [NATIONAL_DEX_SWALOT] = + { .categoryName = _("POISON BAG"), .height = 17, .weight = 800, @@ -3180,7 +3815,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 3, }, - { //Carvanha + + [NATIONAL_DEX_CARVANHA] = + { .categoryName = _("SAVAGE"), .height = 8, .weight = 208, @@ -3190,7 +3827,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sharpedo + + [NATIONAL_DEX_SHARPEDO] = + { .categoryName = _("BRUTAL"), .height = 18, .weight = 888, @@ -3200,7 +3839,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 317, .trainerOffset = 3, }, - { //Wailmer + + [NATIONAL_DEX_WAILMER] = + { .categoryName = _("BALL WHALE"), .height = 20, .weight = 1300, @@ -3210,7 +3851,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 493, .trainerOffset = 0, }, - { //Wailord + + [NATIONAL_DEX_WAILORD] = + { .categoryName = _("FLOAT WHALE"), .height = 145, .weight = 3980, @@ -3220,7 +3863,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 1352, .trainerOffset = 18, }, - { //Numel + + [NATIONAL_DEX_NUMEL] = + { .categoryName = _("NUMB"), .height = 7, .weight = 240, @@ -3230,7 +3875,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Camerupt + + [NATIONAL_DEX_CAMERUPT] = + { .categoryName = _("ERUPTION"), .height = 19, .weight = 2200, @@ -3240,7 +3887,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 345, .trainerOffset = 6, }, - { //Torkoal + + [NATIONAL_DEX_TORKOAL] = + { .categoryName = _("COAL"), .height = 5, .weight = 804, @@ -3250,7 +3899,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Spoink + + [NATIONAL_DEX_SPOINK] = + { .categoryName = _("BOUNCE"), .height = 7, .weight = 306, @@ -3260,7 +3911,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Grumpig + + [NATIONAL_DEX_GRUMPIG] = + { .categoryName = _("MANIPULATE"), .height = 9, .weight = 715, @@ -3270,7 +3923,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Spinda + + [NATIONAL_DEX_SPINDA] = + { .categoryName = _("SPOT PANDA"), .height = 11, .weight = 50, @@ -3280,7 +3935,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Trapinch + + [NATIONAL_DEX_TRAPINCH] = + { .categoryName = _("ANT PIT"), .height = 7, .weight = 150, @@ -3290,7 +3947,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Vibrava + + [NATIONAL_DEX_VIBRAVA] = + { .categoryName = _("VIBRATION"), .height = 11, .weight = 153, @@ -3300,7 +3959,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Flygon + + [NATIONAL_DEX_FLYGON] = + { .categoryName = _("MYSTIC"), .height = 20, .weight = 820, @@ -3310,7 +3971,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 268, .trainerOffset = 1, }, - { //Cacnea + + [NATIONAL_DEX_CACNEA] = + { .categoryName = _("CACTUS"), .height = 4, .weight = 513, @@ -3320,7 +3983,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Cacturne + + [NATIONAL_DEX_CACTURNE] = + { .categoryName = _("SCARECROW"), .height = 13, .weight = 774, @@ -3330,7 +3995,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Swablu + + [NATIONAL_DEX_SWABLU] = + { .categoryName = _("COTTON BIRD"), .height = 4, .weight = 12, @@ -3340,7 +4007,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Altaria + + [NATIONAL_DEX_ALTARIA] = + { .categoryName = _("HUMMING"), .height = 11, .weight = 206, @@ -3350,7 +4019,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Zangoose + + [NATIONAL_DEX_ZANGOOSE] = + { .categoryName = _("CAT FERRET"), .height = 13, .weight = 403, @@ -3360,7 +4031,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Seviper + + [NATIONAL_DEX_SEVIPER] = + { .categoryName = _("FANG SNAKE"), .height = 27, .weight = 525, @@ -3370,7 +4043,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Lunatone + + [NATIONAL_DEX_LUNATONE] = + { .categoryName = _("METEORITE"), .height = 10, .weight = 1680, @@ -3380,7 +4055,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Solrock + + [NATIONAL_DEX_SOLROCK] = + { .categoryName = _("METEORITE"), .height = 12, .weight = 1540, @@ -3390,7 +4067,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Barboach + + [NATIONAL_DEX_BARBOACH] = + { .categoryName = _("WHISKERS"), .height = 4, .weight = 19, @@ -3400,7 +4079,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Whiscash + + [NATIONAL_DEX_WHISCASH] = + { .categoryName = _("WHISKERS"), .height = 9, .weight = 236, @@ -3410,7 +4091,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Corphish + + [NATIONAL_DEX_CORPHISH] = + { .categoryName = _("RUFFIAN"), .height = 6, .weight = 115, @@ -3420,7 +4103,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Crawdaunt + + [NATIONAL_DEX_CRAWDAUNT] = + { .categoryName = _("ROGUE"), .height = 11, .weight = 328, @@ -3430,7 +4115,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Baltoy + + [NATIONAL_DEX_BALTOY] = + { .categoryName = _("CLAY DOLL"), .height = 5, .weight = 215, @@ -3440,7 +4127,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Claydol + + [NATIONAL_DEX_CLAYDOL] = + { .categoryName = _("CLAY DOLL"), .height = 15, .weight = 1080, @@ -3450,7 +4139,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 280, .trainerOffset = 1, }, - { //Lileep + + [NATIONAL_DEX_LILEEP] = + { .categoryName = _("SEA LILY"), .height = 10, .weight = 238, @@ -3460,7 +4151,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Cradily + + [NATIONAL_DEX_CRADILY] = + { .categoryName = _("BARNACLE"), .height = 15, .weight = 604, @@ -3470,7 +4163,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Anorith + + [NATIONAL_DEX_ANORITH] = + { .categoryName = _("OLD SHRIMP"), .height = 7, .weight = 125, @@ -3480,7 +4175,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Armaldo + + [NATIONAL_DEX_ARMALDO] = + { .categoryName = _("PLATE"), .height = 15, .weight = 682, @@ -3490,7 +4187,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 271, .trainerOffset = 0, }, - { //Feebas + + [NATIONAL_DEX_FEEBAS] = + { .categoryName = _("FISH"), .height = 6, .weight = 74, @@ -3500,7 +4199,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Milotic + + [NATIONAL_DEX_MILOTIC] = + { .categoryName = _("TENDER"), .height = 62, .weight = 1620, @@ -3510,7 +4211,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 360, .trainerOffset = 7, }, - { //Castform + + [NATIONAL_DEX_CASTFORM] = + { .categoryName = _("WEATHER"), .height = 3, .weight = 8, @@ -3520,7 +4223,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Kecleon + + [NATIONAL_DEX_KECLEON] = + { .categoryName = _("COLOR SWAP"), .height = 10, .weight = 220, @@ -3530,7 +4235,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shuppet + + [NATIONAL_DEX_SHUPPET] = + { .categoryName = _("PUPPET"), .height = 6, .weight = 23, @@ -3540,7 +4247,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Banette + + [NATIONAL_DEX_BANETTE] = + { .categoryName = _("MARIONETTE"), .height = 11, .weight = 125, @@ -3550,7 +4259,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Duskull + + [NATIONAL_DEX_DUSKULL] = + { .categoryName = _("REQUIEM"), .height = 8, .weight = 150, @@ -3560,7 +4271,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Dusclops + + [NATIONAL_DEX_DUSCLOPS] = + { .categoryName = _("BECKON"), .height = 16, .weight = 306, @@ -3570,7 +4283,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 299, .trainerOffset = 1, }, - { //Tropius + + [NATIONAL_DEX_TROPIUS] = + { .categoryName = _("FRUIT"), .height = 20, .weight = 1000, @@ -3580,7 +4295,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 344, .trainerOffset = 7, }, - { //Chimecho + + [NATIONAL_DEX_CHIMECHO] = + { .categoryName = _("WIND CHIME"), .height = 6, .weight = 10, @@ -3590,7 +4307,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Absol + + [NATIONAL_DEX_ABSOL] = + { .categoryName = _("DISASTER"), .height = 12, .weight = 470, @@ -3600,7 +4319,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Wynaut + + [NATIONAL_DEX_WYNAUT] = + { .categoryName = _("BRIGHT"), .height = 6, .weight = 140, @@ -3610,7 +4331,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Snorunt + + [NATIONAL_DEX_SNORUNT] = + { .categoryName = _("SNOW HAT"), .height = 7, .weight = 168, @@ -3620,7 +4343,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Glalie + + [NATIONAL_DEX_GLALIE] = + { .categoryName = _("FACE"), .height = 15, .weight = 2565, @@ -3630,7 +4355,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 344, .trainerOffset = 0, }, - { //Spheal + + [NATIONAL_DEX_SPHEAL] = + { .categoryName = _("CLAP"), .height = 8, .weight = 395, @@ -3640,7 +4367,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Sealeo + + [NATIONAL_DEX_SEALEO] = + { .categoryName = _("BALL ROLL"), .height = 11, .weight = 876, @@ -3650,7 +4379,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Walrein + + [NATIONAL_DEX_WALREIN] = + { .categoryName = _("ICE BREAK"), .height = 14, .weight = 1506, @@ -3660,7 +4391,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Clamperl + + [NATIONAL_DEX_CLAMPERL] = + { .categoryName = _("BIVALVE"), .height = 4, .weight = 525, @@ -3670,7 +4403,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Huntail + + [NATIONAL_DEX_HUNTAIL] = + { .categoryName = _("DEEP SEA"), .height = 17, .weight = 270, @@ -3680,7 +4415,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Gorebyss + + [NATIONAL_DEX_GOREBYSS] = + { .categoryName = _("SOUTH SEA"), .height = 18, .weight = 226, @@ -3690,7 +4427,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Relicanth + + [NATIONAL_DEX_RELICANTH] = + { .categoryName = _("LONGEVITY"), .height = 10, .weight = 234, @@ -3700,7 +4439,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Luvdisc + + [NATIONAL_DEX_LUVDISC] = + { .categoryName = _("RENDEZVOUS"), .height = 6, .weight = 87, @@ -3710,7 +4451,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Bagon + + [NATIONAL_DEX_BAGON] = + { .categoryName = _("ROCK HEAD"), .height = 6, .weight = 421, @@ -3720,7 +4463,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Shelgon + + [NATIONAL_DEX_SHELGON] = + { .categoryName = _("ENDURANCE"), .height = 11, .weight = 1105, @@ -3730,7 +4475,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Salamence + + [NATIONAL_DEX_SALAMENCE] = + { .categoryName = _("DRAGON"), .height = 15, .weight = 1026, @@ -3740,7 +4487,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Beldum + + [NATIONAL_DEX_BELDUM] = + { .categoryName = _("IRON BALL"), .height = 6, .weight = 952, @@ -3750,7 +4499,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Metang + + [NATIONAL_DEX_METANG] = + { .categoryName = _("IRON CLAW"), .height = 12, .weight = 2025, @@ -3760,7 +4511,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Metagross + + [NATIONAL_DEX_METAGROSS] = + { .categoryName = _("IRON LEG"), .height = 16, .weight = 5500, @@ -3770,7 +4523,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 447, .trainerOffset = 9, }, - { //Regirock + + [NATIONAL_DEX_REGIROCK] = + { .categoryName = _("ROCK PEAK"), .height = 17, .weight = 2300, @@ -3780,7 +4535,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 309, .trainerOffset = 1, }, - { //Regice + + [NATIONAL_DEX_REGICE] = + { .categoryName = _("ICEBERG"), .height = 18, .weight = 1750, @@ -3790,7 +4547,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 301, .trainerOffset = 2, }, - { //Registeel + + [NATIONAL_DEX_REGISTEEL] = + { .categoryName = _("IRON"), .height = 19, .weight = 2050, @@ -3800,7 +4559,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 359, .trainerOffset = 6, }, - { //Latias + + [NATIONAL_DEX_LATIAS] = + { .categoryName = _("EON"), .height = 14, .weight = 400, @@ -3810,7 +4571,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Latios + + [NATIONAL_DEX_LATIOS] = + { .categoryName = _("EON"), .height = 20, .weight = 600, @@ -3820,7 +4583,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 294, .trainerOffset = 3, }, - { //Kyogre + + [NATIONAL_DEX_KYOGRE] = + { .categoryName = _("SEA BASIN"), .height = 45, .weight = 3520, @@ -3830,7 +4595,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 614, .trainerOffset = 13, }, - { //Groudon + + [NATIONAL_DEX_GROUDON] = + { .categoryName = _("CONTINENT"), .height = 35, .weight = 9500, @@ -3840,7 +4607,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 515, .trainerOffset = 14, }, - { //Rayquaza + + [NATIONAL_DEX_RAYQUAZA] = + { .categoryName = _("SKY HIGH"), .height = 70, .weight = 2065, @@ -3850,7 +4619,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 448, .trainerOffset = 12, }, - { //Jirachi + + [NATIONAL_DEX_JIRACHI] = + { .categoryName = _("WISH"), .height = 3, .weight = 11, @@ -3860,7 +4631,9 @@ const struct PokedexEntry gPokedexEntries[] = .trainerScale = 256, .trainerOffset = 0, }, - { //Deoxys + + [NATIONAL_DEX_DEOXYS] = + { .categoryName = _("DNA"), .height = 17, .weight = 608, diff --git a/src/pokedex.c b/src/pokedex.c index e234c355f0..b744572d8f 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -832,7 +832,7 @@ static const struct BgTemplate gUnknown_0856E630[] = } }; -static const struct WindowTemplate gUnknown_0856E640[] = +static const struct WindowTemplate gUnknown_0856E640[] = { { .bg = 2, @@ -895,7 +895,7 @@ static const struct BgTemplate gUnknown_0856E668[] = }, }; -static const struct WindowTemplate gUnknown_0856E670[] = +static const struct WindowTemplate gUnknown_0856E670[] = { { .bg = 2, @@ -1195,7 +1195,7 @@ static const struct BgTemplate gUnknown_0856EFF8[] = } }; -static const struct WindowTemplate gUnknown_0856F008[] = +static const struct WindowTemplate gUnknown_0856F008[] = { { .bg = 2, diff --git a/src/pokemon.c b/src/pokemon.c index 0f7c80b77c..e5b6d02ae7 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -107,1252 +107,1253 @@ EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL}; #include "data/battle_moves.h" static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00}; +#define SPECIES_TO_HOENN(name) [SPECIES_##name - 1] = HOENN_DEX_##name +#define SPECIES_TO_NATIONAL(name) [SPECIES_##name - 1] = NATIONAL_DEX_##name +#define HOENN_TO_NATIONAL(name) [HOENN_DEX_##name - 1] = NATIONAL_DEX_##name + const u16 gSpeciesToHoennPokedexNum[] = // Assigns all species to the Hoenn Dex Index (Summary No. for Hoenn Dex) { - // SPECIES_NONE - HOENN_DEX_BULBASAUR, // SPECIES_BULBASAUR - HOENN_DEX_IVYSAUR, // SPECIES_IVYSAUR - HOENN_DEX_VENUSAUR, // SPECIES_VENUSAUR - HOENN_DEX_CHARMANDER, // SPECIES_CHARMANDER - HOENN_DEX_CHARMELEON, // SPECIES_CHARMELEON - HOENN_DEX_CHARIZARD, // SPECIES_CHARIZARD - HOENN_DEX_SQUIRTLE, // SPECIES_SQUIRTLE - HOENN_DEX_WARTORTLE, // SPECIES_WARTORTLE - HOENN_DEX_BLASTOISE, // SPECIES_BLASTOISE - HOENN_DEX_CATERPIE, // SPECIES_CATERPIE - HOENN_DEX_METAPOD, // SPECIES_METAPOD - HOENN_DEX_BUTTERFREE, // SPECIES_BUTTERFREE - HOENN_DEX_WEEDLE, // SPECIES_WEEDLE - HOENN_DEX_KAKUNA, // SPECIES_KAKUNA - HOENN_DEX_BEEDRILL, // SPECIES_BEEDRILL - HOENN_DEX_PIDGEY, // SPECIES_PIDGEY - HOENN_DEX_PIDGEOTTO, // SPECIES_PIDGEOTTO - HOENN_DEX_PIDGEOT, // SPECIES_PIDGEOT - HOENN_DEX_RATTATA, // SPECIES_RATTATA - HOENN_DEX_RATICATE, // SPECIES_RATICATE - HOENN_DEX_SPEAROW, // SPECIES_SPEAROW - HOENN_DEX_FEAROW, // SPECIES_FEAROW - HOENN_DEX_EKANS, // SPECIES_EKANS - HOENN_DEX_ARBOK, // SPECIES_ARBOK - HOENN_DEX_PIKACHU, // SPECIES_PIKACHU - HOENN_DEX_RAICHU, // SPECIES_RAICHU - HOENN_DEX_SANDSHREW, // SPECIES_SANDSHREW - HOENN_DEX_SANDSLASH, // SPECIES_SANDSLASH - HOENN_DEX_NIDORAN_F, // SPECIES_NIDORAN_F - HOENN_DEX_NIDORINA, // SPECIES_NIDORINA - HOENN_DEX_NIDOQUEEN, // SPECIES_NIDOQUEEN - HOENN_DEX_NIDORAN_M, // SPECIES_NIDORAN_M - HOENN_DEX_NIDORINO, // SPECIES_NIDORINO - HOENN_DEX_NIDOKING, // SPECIES_NIDOKING - HOENN_DEX_CLEFAIRY, // SPECIES_CLEFAIRY - HOENN_DEX_CLEFABLE, // SPECIES_CLEFABLE - HOENN_DEX_VULPIX, // SPECIES_VULPIX - HOENN_DEX_NINETALES, // SPECIES_NINETALES - HOENN_DEX_JIGGLYPUFF, // SPECIES_JIGGLYPUFF - HOENN_DEX_WIGGLYTUFF, // SPECIES_WIGGLYTUFF - HOENN_DEX_ZUBAT, // SPECIES_ZUBAT - HOENN_DEX_GOLBAT, // SPECIES_GOLBAT - HOENN_DEX_ODDISH, // SPECIES_ODDISH - HOENN_DEX_GLOOM, // SPECIES_GLOOM - HOENN_DEX_VILEPLUME, // SPECIES_VILEPLUME - HOENN_DEX_PARAS, // SPECIES_PARAS - HOENN_DEX_PARASECT, // SPECIES_PARASECT - HOENN_DEX_VENONAT, // SPECIES_VENONAT - HOENN_DEX_VENOMOTH, // SPECIES_VENOMOTH - HOENN_DEX_DIGLETT, // SPECIES_DIGLETT - HOENN_DEX_DUGTRIO, // SPECIES_DUGTRIO - HOENN_DEX_MEOWTH, // SPECIES_MEOWTH - HOENN_DEX_PERSIAN, // SPECIES_PERSIAN - HOENN_DEX_PSYDUCK, // SPECIES_PSYDUCK - HOENN_DEX_GOLDUCK, // SPECIES_GOLDUCK - HOENN_DEX_MANKEY, // SPECIES_MANKEY - HOENN_DEX_PRIMEAPE, // SPECIES_PRIMEAPE - HOENN_DEX_GROWLITHE, // SPECIES_GROWLITHE - HOENN_DEX_ARCANINE, // SPECIES_ARCANINE - HOENN_DEX_POLIWAG, // SPECIES_POLIWAG - HOENN_DEX_POLIWHIRL, // SPECIES_POLIWHIRL - HOENN_DEX_POLIWRATH, // SPECIES_POLIWRATH - HOENN_DEX_ABRA, // SPECIES_ABRA - HOENN_DEX_KADABRA, // SPECIES_KADABRA - HOENN_DEX_ALAKAZAM, // SPECIES_ALAKAZAM - HOENN_DEX_MACHOP, // SPECIES_MACHOP - HOENN_DEX_MACHOKE, // SPECIES_MACHOKE - HOENN_DEX_MACHAMP, // SPECIES_MACHAMP - HOENN_DEX_BELLSPROUT, // SPECIES_BELLSPROUT - HOENN_DEX_WEEPINBELL, // SPECIES_WEEPINBELL - HOENN_DEX_VICTREEBEL, // SPECIES_VICTREEBEL - HOENN_DEX_TENTACOOL, // SPECIES_TENTACOOL - HOENN_DEX_TENTACRUEL, // SPECIES_TENTACRUEL - HOENN_DEX_GEODUDE, // SPECIES_GEODUDE - HOENN_DEX_GRAVELER, // SPECIES_GRAVELER - HOENN_DEX_GOLEM, // SPECIES_GOLEM - HOENN_DEX_PONYTA, // SPECIES_PONYTA - HOENN_DEX_RAPIDASH, // SPECIES_RAPIDASH - HOENN_DEX_SLOWPOKE, // SPECIES_SLOWPOKE - HOENN_DEX_SLOWBRO, // SPECIES_SLOWBRO - HOENN_DEX_MAGNEMITE, // SPECIES_MAGNEMITE - HOENN_DEX_MAGNETON, // SPECIES_MAGNETON - HOENN_DEX_FARFETCHD, // SPECIES_FARFETCHD - HOENN_DEX_DODUO, // SPECIES_DODUO - HOENN_DEX_DODRIO, // SPECIES_DODRIO - HOENN_DEX_SEEL, // SPECIES_SEEL - HOENN_DEX_DEWGONG, // SPECIES_DEWGONG - HOENN_DEX_GRIMER, // SPECIES_GRIMER - HOENN_DEX_MUK, // SPECIES_MUK - HOENN_DEX_SHELLDER, // SPECIES_SHELLDER - HOENN_DEX_CLOYSTER, // SPECIES_CLOYSTER - HOENN_DEX_GASTLY, // SPECIES_GASTLY - HOENN_DEX_HAUNTER, // SPECIES_HAUNTER - HOENN_DEX_GENGAR, // SPECIES_GENGAR - HOENN_DEX_ONIX, // SPECIES_ONIX - HOENN_DEX_DROWZEE, // SPECIES_DROWZEE - HOENN_DEX_HYPNO, // SPECIES_HYPNO - HOENN_DEX_KRABBY, // SPECIES_KRABBY - HOENN_DEX_KINGLER, // SPECIES_KINGLER - HOENN_DEX_VOLTORB, // SPECIES_VOLTORB - HOENN_DEX_ELECTRODE, // SPECIES_ELECTRODE - HOENN_DEX_EXEGGCUTE, // SPECIES_EXEGGCUTE - HOENN_DEX_EXEGGUTOR, // SPECIES_EXEGGUTOR - HOENN_DEX_CUBONE, // SPECIES_CUBONE - HOENN_DEX_MAROWAK, // SPECIES_MAROWAK - HOENN_DEX_HITMONLEE, // SPECIES_HITMONLEE - HOENN_DEX_HITMONCHAN, // SPECIES_HITMONCHAN - HOENN_DEX_LICKITUNG, // SPECIES_LICKITUNG - HOENN_DEX_KOFFING, // SPECIES_KOFFING - HOENN_DEX_WEEZING, // SPECIES_WEEZING - HOENN_DEX_RHYHORN, // SPECIES_RHYHORN - HOENN_DEX_RHYDON, // SPECIES_RHYDON - HOENN_DEX_CHANSEY, // SPECIES_CHANSEY - HOENN_DEX_TANGELA, // SPECIES_TANGELA - HOENN_DEX_KANGASKHAN, // SPECIES_KANGASKHAN - HOENN_DEX_HORSEA, // SPECIES_HORSEA - HOENN_DEX_SEADRA, // SPECIES_SEADRA - HOENN_DEX_GOLDEEN, // SPECIES_GOLDEEN - HOENN_DEX_SEAKING, // SPECIES_SEAKING - HOENN_DEX_STARYU, // SPECIES_STARYU - HOENN_DEX_STARMIE, // SPECIES_STARMIE - HOENN_DEX_MR_MIME, // SPECIES_MR_MIME - HOENN_DEX_SCYTHER, // SPECIES_SCYTHER - HOENN_DEX_JYNX, // SPECIES_JYNX - HOENN_DEX_ELECTABUZZ, // SPECIES_ELECTABUZZ - HOENN_DEX_MAGMAR, // SPECIES_MAGMAR - HOENN_DEX_PINSIR, // SPECIES_PINSIR - HOENN_DEX_TAUROS, // SPECIES_TAUROS - HOENN_DEX_MAGIKARP, // SPECIES_MAGIKARP - HOENN_DEX_GYARADOS, // SPECIES_GYARADOS - HOENN_DEX_LAPRAS, // SPECIES_LAPRAS - HOENN_DEX_DITTO, // SPECIES_DITTO - HOENN_DEX_EEVEE, // SPECIES_EEVEE - HOENN_DEX_VAPOREON, // SPECIES_VAPOREON - HOENN_DEX_JOLTEON, // SPECIES_JOLTEON - HOENN_DEX_FLAREON, // SPECIES_FLAREON - HOENN_DEX_PORYGON, // SPECIES_PORYGON - HOENN_DEX_OMANYTE, // SPECIES_OMANYTE - HOENN_DEX_OMASTAR, // SPECIES_OMASTAR - HOENN_DEX_KABUTO, // SPECIES_KABUTO - HOENN_DEX_KABUTOPS, // SPECIES_KABUTOPS - HOENN_DEX_AERODACTYL, // SPECIES_AERODACTYL - HOENN_DEX_SNORLAX, // SPECIES_SNORLAX - HOENN_DEX_ARTICUNO, // SPECIES_ARTICUNO - HOENN_DEX_ZAPDOS, // SPECIES_ZAPDOS - HOENN_DEX_MOLTRES, // SPECIES_MOLTRES - HOENN_DEX_DRATINI, // SPECIES_DRATINI - HOENN_DEX_DRAGONAIR, // SPECIES_DRAGONAIR - HOENN_DEX_DRAGONITE, // SPECIES_DRAGONITE - HOENN_DEX_MEWTWO, // SPECIES_MEWTWO - HOENN_DEX_MEW, // SPECIES_MEW - HOENN_DEX_CHIKORITA, // SPECIES_CHIKORITA - HOENN_DEX_BAYLEEF, // SPECIES_BAYLEEF - HOENN_DEX_MEGANIUM, // SPECIES_MEGANIUM - HOENN_DEX_CYNDAQUIL, // SPECIES_CYNDAQUIL - HOENN_DEX_QUILAVA, // SPECIES_QUILAVA - HOENN_DEX_TYPHLOSION, // SPECIES_TYPHLOSION - HOENN_DEX_TOTODILE, // SPECIES_TOTODILE - HOENN_DEX_CROCONAW, // SPECIES_CROCONAW - HOENN_DEX_FERALIGATR, // SPECIES_FERALIGATR - HOENN_DEX_SENTRET, // SPECIES_SENTRET - HOENN_DEX_FURRET, // SPECIES_FURRET - HOENN_DEX_HOOTHOOT, // SPECIES_HOOTHOOT - HOENN_DEX_NOCTOWL, // SPECIES_NOCTOWL - HOENN_DEX_LEDYBA, // SPECIES_LEDYBA - HOENN_DEX_LEDIAN, // SPECIES_LEDIAN - HOENN_DEX_SPINARAK, // SPECIES_SPINARAK - HOENN_DEX_ARIADOS, // SPECIES_ARIADOS - HOENN_DEX_CROBAT, // SPECIES_CROBAT - HOENN_DEX_CHINCHOU, // SPECIES_CHINCHOU - HOENN_DEX_LANTURN, // SPECIES_LANTURN - HOENN_DEX_PICHU, // SPECIES_PICHU - HOENN_DEX_CLEFFA, // SPECIES_CLEFFA - HOENN_DEX_IGGLYBUFF, // SPECIES_IGGLYBUFF - HOENN_DEX_TOGEPI, // SPECIES_TOGEPI - HOENN_DEX_TOGETIC, // SPECIES_TOGETIC - HOENN_DEX_NATU, // SPECIES_NATU - HOENN_DEX_XATU, // SPECIES_XATU - HOENN_DEX_MAREEP, // SPECIES_MAREEP - HOENN_DEX_FLAAFFY, // SPECIES_FLAAFFY - HOENN_DEX_AMPHAROS, // SPECIES_AMPHAROS - HOENN_DEX_BELLOSSOM, // SPECIES_BELLOSSOM - HOENN_DEX_MARILL, // SPECIES_MARILL - HOENN_DEX_AZUMARILL, // SPECIES_AZUMARILL - HOENN_DEX_SUDOWOODO, // SPECIES_SUDOWOODO - HOENN_DEX_POLITOED, // SPECIES_POLITOED - HOENN_DEX_HOPPIP, // SPECIES_HOPPIP - HOENN_DEX_SKIPLOOM, // SPECIES_SKIPLOOM - HOENN_DEX_JUMPLUFF, // SPECIES_JUMPLUFF - HOENN_DEX_AIPOM, // SPECIES_AIPOM - HOENN_DEX_SUNKERN, // SPECIES_SUNKERN - HOENN_DEX_SUNFLORA, // SPECIES_SUNFLORA - HOENN_DEX_YANMA, // SPECIES_YANMA - HOENN_DEX_WOOPER, // SPECIES_WOOPER - HOENN_DEX_QUAGSIRE, // SPECIES_QUAGSIRE - HOENN_DEX_ESPEON, // SPECIES_ESPEON - HOENN_DEX_UMBREON, // SPECIES_UMBREON - HOENN_DEX_MURKROW, // SPECIES_MURKROW - HOENN_DEX_SLOWKING, // SPECIES_SLOWKING - HOENN_DEX_MISDREAVUS, // SPECIES_MISDREAVUS - HOENN_DEX_UNOWN, // SPECIES_UNOWN - HOENN_DEX_WOBBUFFET, // SPECIES_WOBBUFFET - HOENN_DEX_GIRAFARIG, // SPECIES_GIRAFARIG - HOENN_DEX_PINECO, // SPECIES_PINECO - HOENN_DEX_FORRETRESS, // SPECIES_FORRETRESS - HOENN_DEX_DUNSPARCE, // SPECIES_DUNSPARCE - HOENN_DEX_GLIGAR, // SPECIES_GLIGAR - HOENN_DEX_STEELIX, // SPECIES_STEELIX - HOENN_DEX_SNUBBULL, // SPECIES_SNUBBULL - HOENN_DEX_GRANBULL, // SPECIES_GRANBULL - HOENN_DEX_QWILFISH, // SPECIES_QWILFISH - HOENN_DEX_SCIZOR, // SPECIES_SCIZOR - HOENN_DEX_SHUCKLE, // SPECIES_SHUCKLE - HOENN_DEX_HERACROSS, // SPECIES_HERACROSS - HOENN_DEX_SNEASEL, // SPECIES_SNEASEL - HOENN_DEX_TEDDIURSA, // SPECIES_TEDDIURSA - HOENN_DEX_URSARING, // SPECIES_URSARING - HOENN_DEX_SLUGMA, // SPECIES_SLUGMA - HOENN_DEX_MAGCARGO, // SPECIES_MAGCARGO - HOENN_DEX_SWINUB, // SPECIES_SWINUB - HOENN_DEX_PILOSWINE, // SPECIES_PILOSWINE - HOENN_DEX_CORSOLA, // SPECIES_CORSOLA - HOENN_DEX_REMORAID, // SPECIES_REMORAID - HOENN_DEX_OCTILLERY, // SPECIES_OCTILLERY - HOENN_DEX_DELIBIRD, // SPECIES_DELIBIRD - HOENN_DEX_MANTINE, // SPECIES_MANTINE - HOENN_DEX_SKARMORY, // SPECIES_SKARMORY - HOENN_DEX_HOUNDOUR, // SPECIES_HOUNDOUR - HOENN_DEX_HOUNDOOM, // SPECIES_HOUNDOOM - HOENN_DEX_KINGDRA, // SPECIES_KINGDRA - HOENN_DEX_PHANPY, // SPECIES_PHANPY - HOENN_DEX_DONPHAN, // SPECIES_DONPHAN - HOENN_DEX_PORYGON2, // SPECIES_PORYGON2 - HOENN_DEX_STANTLER, // SPECIES_STANTLER - HOENN_DEX_SMEARGLE, // SPECIES_SMEARGLE - HOENN_DEX_TYROGUE, // SPECIES_TYROGUE - HOENN_DEX_HITMONTOP, // SPECIES_HITMONTOP - HOENN_DEX_SMOOCHUM, // SPECIES_SMOOCHUM - HOENN_DEX_ELEKID, // SPECIES_ELEKID - HOENN_DEX_MAGBY, // SPECIES_MAGBY - HOENN_DEX_MILTANK, // SPECIES_MILTANK - HOENN_DEX_BLISSEY, // SPECIES_BLISSEY - HOENN_DEX_RAIKOU, // SPECIES_RAIKOU - HOENN_DEX_ENTEI, // SPECIES_ENTEI - HOENN_DEX_SUICUNE, // SPECIES_SUICUNE - HOENN_DEX_LARVITAR, // SPECIES_LARVITAR - HOENN_DEX_PUPITAR, // SPECIES_PUPITAR - HOENN_DEX_TYRANITAR, // SPECIES_TYRANITAR - HOENN_DEX_LUGIA, // SPECIES_LUGIA - HOENN_DEX_HO_OH, // SPECIES_HO-OH - HOENN_DEX_CELEBI, // SPECIES_CELEBI - HOENN_DEX_OLD_UNOWN_B, // SPECIES_OLD_UNOWN_B - HOENN_DEX_OLD_UNOWN_C, // SPECIES_OLD_UNOWN_C - HOENN_DEX_OLD_UNOWN_D, // SPECIES_OLD_UNOWN_D - HOENN_DEX_OLD_UNOWN_E, // SPECIES_OLD_UNOWN_E - HOENN_DEX_OLD_UNOWN_F, // SPECIES_OLD_UNOWN_F - HOENN_DEX_OLD_UNOWN_G, // SPECIES_OLD_UNOWN_G - HOENN_DEX_OLD_UNOWN_H, // SPECIES_OLD_UNOWN_H - HOENN_DEX_OLD_UNOWN_I, // SPECIES_OLD_UNOWN_I - HOENN_DEX_OLD_UNOWN_J, // SPECIES_OLD_UNOWN_J - HOENN_DEX_OLD_UNOWN_K, // SPECIES_OLD_UNOWN_K - HOENN_DEX_OLD_UNOWN_L, // SPECIES_OLD_UNOWN_L - HOENN_DEX_OLD_UNOWN_M, // SPECIES_OLD_UNOWN_M - HOENN_DEX_OLD_UNOWN_N, // SPECIES_OLD_UNOWN_N - HOENN_DEX_OLD_UNOWN_O, // SPECIES_OLD_UNOWN_O - HOENN_DEX_OLD_UNOWN_P, // SPECIES_OLD_UNOWN_P - HOENN_DEX_OLD_UNOWN_Q, // SPECIES_OLD_UNOWN_Q - HOENN_DEX_OLD_UNOWN_R, // SPECIES_OLD_UNOWN_R - HOENN_DEX_OLD_UNOWN_S, // SPECIES_OLD_UNOWN_S - HOENN_DEX_OLD_UNOWN_T, // SPECIES_OLD_UNOWN_T - HOENN_DEX_OLD_UNOWN_U, // SPECIES_OLD_UNOWN_U - HOENN_DEX_OLD_UNOWN_V, // SPECIES_OLD_UNOWN_V - HOENN_DEX_OLD_UNOWN_W, // SPECIES_OLD_UNOWN_W - HOENN_DEX_OLD_UNOWN_X, // SPECIES_OLD_UNOWN_X - HOENN_DEX_OLD_UNOWN_Y, // SPECIES_OLD_UNOWN_Y - HOENN_DEX_OLD_UNOWN_Z, // SPECIES_OLD_UNOWN_Z - HOENN_DEX_TREECKO, // SPECIES_TREECKO - HOENN_DEX_GROVYLE, // SPECIES_GROVYLE - HOENN_DEX_SCEPTILE, // SPECIES_SCEPTILE - HOENN_DEX_TORCHIC, // SPECIES_TORCHIC - HOENN_DEX_COMBUSKEN, // SPECIES_COMBUSKEN - HOENN_DEX_BLAZIKEN, // SPECIES_BLAZIKEN - HOENN_DEX_MUDKIP, // SPECIES_MUDKIP - HOENN_DEX_MARSHTOMP, // SPECIES_MARSHTOMP - HOENN_DEX_SWAMPERT, // SPECIES_SWAMPERT - HOENN_DEX_POOCHYENA, // SPECIES_POOCHYENA - HOENN_DEX_MIGHTYENA, // SPECIES_MIGHTYENA - HOENN_DEX_ZIGZAGOON, // SPECIES_ZIGZAGOON - HOENN_DEX_LINOONE, // SPECIES_LINOONE - HOENN_DEX_WURMPLE, // SPECIES_WURMPLE - HOENN_DEX_SILCOON, // SPECIES_SILCOON - HOENN_DEX_BEAUTIFLY, // SPECIES_BEAUTIFLY - HOENN_DEX_CASCOON, // SPECIES_CASCOON - HOENN_DEX_DUSTOX, // SPECIES_DUSTOX - HOENN_DEX_LOTAD, // SPECIES_LOTAD - HOENN_DEX_LOMBRE, // SPECIES_LOMBRE - HOENN_DEX_LUDICOLO, // SPECIES_LUDICOLO - HOENN_DEX_SEEDOT, // SPECIES_SEEDOT - HOENN_DEX_NUZLEAF, // SPECIES_NUZLEAF - HOENN_DEX_SHIFTRY, // SPECIES_SHIFTRY - HOENN_DEX_NINCADA, // SPECIES_NINCADA - HOENN_DEX_NINJASK, // SPECIES_NINJASK - HOENN_DEX_SHEDINJA, // SPECIES_SHEDINJA - HOENN_DEX_TAILLOW, // SPECIES_TAILLOW - HOENN_DEX_SWELLOW, // SPECIES_SWELLOW - HOENN_DEX_SHROOMISH, // SPECIES_SHROOMISH - HOENN_DEX_BRELOOM, // SPECIES_BRELOOM - HOENN_DEX_SPINDA, // SPECIES_SPINDA - HOENN_DEX_WINGULL, // SPECIES_WINGULL - HOENN_DEX_PELIPPER, // SPECIES_PELIPPER - HOENN_DEX_SURSKIT, // SPECIES_SURSKIT - HOENN_DEX_MASQUERAIN, // SPECIES_MASQUERAIN - HOENN_DEX_WAILMER, // SPECIES_WAILMER - HOENN_DEX_WAILORD, // SPECIES_WAILORD - HOENN_DEX_SKITTY, // SPECIES_SKITTY - HOENN_DEX_DELCATTY, // SPECIES_DELCATTY - HOENN_DEX_KECLEON, // SPECIES_KECLEON - HOENN_DEX_BALTOY, // SPECIES_BALTOY - HOENN_DEX_CLAYDOL, // SPECIES_CLAYDOL - HOENN_DEX_NOSEPASS, // SPECIES_NOSEPASS - HOENN_DEX_TORKOAL, // SPECIES_TORKOAL - HOENN_DEX_SABLEYE, // SPECIES_SABLEYE - HOENN_DEX_BARBOACH, // SPECIES_BARBOACH - HOENN_DEX_WHISCASH, // SPECIES_WHISCASH - HOENN_DEX_LUVDISC, // SPECIES_LUVDISC - HOENN_DEX_CORPHISH, // SPECIES_CORPHISH - HOENN_DEX_CRAWDAUNT, // SPECIES_CRAWDAUNT - HOENN_DEX_FEEBAS, // SPECIES_FEEBAS - HOENN_DEX_MILOTIC, // SPECIES_MILOTIC - HOENN_DEX_CARVANHA, // SPECIES_CARVANHA - HOENN_DEX_SHARPEDO, // SPECIES_SHARPEDO - HOENN_DEX_TRAPINCH, // SPECIES_TRAPINCH - HOENN_DEX_VIBRAVA, // SPECIES_VIBRAVA - HOENN_DEX_FLYGON, // SPECIES_FLYGON - HOENN_DEX_MAKUHITA, // SPECIES_MAKUHITA - HOENN_DEX_HARIYAMA, // SPECIES_HARIYAMA - HOENN_DEX_ELECTRIKE, // SPECIES_ELECTRIKE - HOENN_DEX_MANECTRIC, // SPECIES_MANECTRIC - HOENN_DEX_NUMEL, // SPECIES_NUMEL - HOENN_DEX_CAMERUPT, // SPECIES_CAMERUPT - HOENN_DEX_SPHEAL, // SPECIES_SPHEAL - HOENN_DEX_SEALEO, // SPECIES_SEALEO - HOENN_DEX_WALREIN, // SPECIES_WALREIN - HOENN_DEX_CACNEA, // SPECIES_CACNEA - HOENN_DEX_CACTURNE, // SPECIES_CACTURNE - HOENN_DEX_SNORUNT, // SPECIES_SNORUNT - HOENN_DEX_GLALIE, // SPECIES_GLALIE - HOENN_DEX_LUNATONE, // SPECIES_LUNATONE - HOENN_DEX_SOLROCK, // SPECIES_SOLROCK - HOENN_DEX_AZURILL, // SPECIES_AZURILL - HOENN_DEX_SPOINK, // SPECIES_SPOINK - HOENN_DEX_GRUMPIG, // SPECIES_GRUMPIG - HOENN_DEX_PLUSLE, // SPECIES_PLUSLE - HOENN_DEX_MINUN, // SPECIES_MINUN - HOENN_DEX_MAWILE, // SPECIES_MAWILE - HOENN_DEX_MEDITITE, // SPECIES_MEDITITE - HOENN_DEX_MEDICHAM, // SPECIES_MEDICHAM - HOENN_DEX_SWABLU, // SPECIES_SWABLU - HOENN_DEX_ALTARIA, // SPECIES_ALTARIA - HOENN_DEX_WYNAUT, // SPECIES_WYNAUT - HOENN_DEX_DUSKULL, // SPECIES_DUSKULL - HOENN_DEX_DUSCLOPS, // SPECIES_DUSCLOPS - HOENN_DEX_ROSELIA, // SPECIES_ROSELIA - HOENN_DEX_SLAKOTH, // SPECIES_SLAKOTH - HOENN_DEX_VIGOROTH, // SPECIES_VIGOROTH - HOENN_DEX_SLAKING, // SPECIES_SLAKING - HOENN_DEX_GULPIN, // SPECIES_GULPIN - HOENN_DEX_SWALOT, // SPECIES_SWALOT - HOENN_DEX_TROPIUS, // SPECIES_TROPIUS - HOENN_DEX_WHISMUR, // SPECIES_WHISMUR - HOENN_DEX_LOUDRED, // SPECIES_LOUDRED - HOENN_DEX_EXPLOUD, // SPECIES_EXPLOUD - HOENN_DEX_CLAMPERL, // SPECIES_CLAMPERL - HOENN_DEX_HUNTAIL, // SPECIES_HUNTAIL - HOENN_DEX_GOREBYSS, // SPECIES_GOREBYSS - HOENN_DEX_ABSOL, // SPECIES_ABSOL - HOENN_DEX_SHUPPET, // SPECIES_SHUPPET - HOENN_DEX_BANETTE, // SPECIES_BANETTE - HOENN_DEX_SEVIPER, // SPECIES_SEVIPER - HOENN_DEX_ZANGOOSE, // SPECIES_ZANGOOSE - HOENN_DEX_RELICANTH, // SPECIES_RELICANTH - HOENN_DEX_ARON, // SPECIES_ARON - HOENN_DEX_LAIRON, // SPECIES_LAIRON - HOENN_DEX_AGGRON, // SPECIES_AGGRON - HOENN_DEX_CASTFORM, // SPECIES_CASTFORM - HOENN_DEX_VOLBEAT, // SPECIES_VOLBEAT - HOENN_DEX_ILLUMISE, // SPECIES_ILLUMISE - HOENN_DEX_LILEEP, // SPECIES_LILEEP - HOENN_DEX_CRADILY, // SPECIES_CRADILY - HOENN_DEX_ANORITH, // SPECIES_ANORITH - HOENN_DEX_ARMALDO, // SPECIES_ARMALDO - HOENN_DEX_RALTS, // SPECIES_RALTS - HOENN_DEX_KIRLIA, // SPECIES_KIRLIA - HOENN_DEX_GARDEVOIR, // SPECIES_GARDEVOIR - HOENN_DEX_BAGON, // SPECIES_BAGON - HOENN_DEX_SHELGON, // SPECIES_SHELGON - HOENN_DEX_SALAMENCE, // SPECIES_SALAMENCE - HOENN_DEX_BELDUM, // SPECIES_BELDUM - HOENN_DEX_METANG, // SPECIES_METANG - HOENN_DEX_METAGROSS, // SPECIES_METAGROSS - HOENN_DEX_REGIROCK, // SPECIES_REGIROCK - HOENN_DEX_REGICE, // SPECIES_REGICE - HOENN_DEX_REGISTEEL, // SPECIES_REGISTEEL - HOENN_DEX_KYOGRE, // SPECIES_KYOGRE - HOENN_DEX_GROUDON, // SPECIES_GROUDON - HOENN_DEX_RAYQUAZA, // SPECIES_RAYQUAZA - HOENN_DEX_LATIAS, // SPECIES_LATIAS - HOENN_DEX_LATIOS, // SPECIES_LATIOS - HOENN_DEX_JIRACHI, // SPECIES_JIRACHI - HOENN_DEX_DEOXYS, // SPECIES_DEOXYS - HOENN_DEX_CHIMECHO // SPECIES_CHIMECHO + SPECIES_TO_HOENN(BULBASAUR), + SPECIES_TO_HOENN(IVYSAUR), + SPECIES_TO_HOENN(VENUSAUR), + SPECIES_TO_HOENN(CHARMANDER), + SPECIES_TO_HOENN(CHARMELEON), + SPECIES_TO_HOENN(CHARIZARD), + SPECIES_TO_HOENN(SQUIRTLE), + SPECIES_TO_HOENN(WARTORTLE), + SPECIES_TO_HOENN(BLASTOISE), + SPECIES_TO_HOENN(CATERPIE), + SPECIES_TO_HOENN(METAPOD), + SPECIES_TO_HOENN(BUTTERFREE), + SPECIES_TO_HOENN(WEEDLE), + SPECIES_TO_HOENN(KAKUNA), + SPECIES_TO_HOENN(BEEDRILL), + SPECIES_TO_HOENN(PIDGEY), + SPECIES_TO_HOENN(PIDGEOTTO), + SPECIES_TO_HOENN(PIDGEOT), + SPECIES_TO_HOENN(RATTATA), + SPECIES_TO_HOENN(RATICATE), + SPECIES_TO_HOENN(SPEAROW), + SPECIES_TO_HOENN(FEAROW), + SPECIES_TO_HOENN(EKANS), + SPECIES_TO_HOENN(ARBOK), + SPECIES_TO_HOENN(PIKACHU), + SPECIES_TO_HOENN(RAICHU), + SPECIES_TO_HOENN(SANDSHREW), + SPECIES_TO_HOENN(SANDSLASH), + SPECIES_TO_HOENN(NIDORAN_F), + SPECIES_TO_HOENN(NIDORINA), + SPECIES_TO_HOENN(NIDOQUEEN), + SPECIES_TO_HOENN(NIDORAN_M), + SPECIES_TO_HOENN(NIDORINO), + SPECIES_TO_HOENN(NIDOKING), + SPECIES_TO_HOENN(CLEFAIRY), + SPECIES_TO_HOENN(CLEFABLE), + SPECIES_TO_HOENN(VULPIX), + SPECIES_TO_HOENN(NINETALES), + SPECIES_TO_HOENN(JIGGLYPUFF), + SPECIES_TO_HOENN(WIGGLYTUFF), + SPECIES_TO_HOENN(ZUBAT), + SPECIES_TO_HOENN(GOLBAT), + SPECIES_TO_HOENN(ODDISH), + SPECIES_TO_HOENN(GLOOM), + SPECIES_TO_HOENN(VILEPLUME), + SPECIES_TO_HOENN(PARAS), + SPECIES_TO_HOENN(PARASECT), + SPECIES_TO_HOENN(VENONAT), + SPECIES_TO_HOENN(VENOMOTH), + SPECIES_TO_HOENN(DIGLETT), + SPECIES_TO_HOENN(DUGTRIO), + SPECIES_TO_HOENN(MEOWTH), + SPECIES_TO_HOENN(PERSIAN), + SPECIES_TO_HOENN(PSYDUCK), + SPECIES_TO_HOENN(GOLDUCK), + SPECIES_TO_HOENN(MANKEY), + SPECIES_TO_HOENN(PRIMEAPE), + SPECIES_TO_HOENN(GROWLITHE), + SPECIES_TO_HOENN(ARCANINE), + SPECIES_TO_HOENN(POLIWAG), + SPECIES_TO_HOENN(POLIWHIRL), + SPECIES_TO_HOENN(POLIWRATH), + SPECIES_TO_HOENN(ABRA), + SPECIES_TO_HOENN(KADABRA), + SPECIES_TO_HOENN(ALAKAZAM), + SPECIES_TO_HOENN(MACHOP), + SPECIES_TO_HOENN(MACHOKE), + SPECIES_TO_HOENN(MACHAMP), + SPECIES_TO_HOENN(BELLSPROUT), + SPECIES_TO_HOENN(WEEPINBELL), + SPECIES_TO_HOENN(VICTREEBEL), + SPECIES_TO_HOENN(TENTACOOL), + SPECIES_TO_HOENN(TENTACRUEL), + SPECIES_TO_HOENN(GEODUDE), + SPECIES_TO_HOENN(GRAVELER), + SPECIES_TO_HOENN(GOLEM), + SPECIES_TO_HOENN(PONYTA), + SPECIES_TO_HOENN(RAPIDASH), + SPECIES_TO_HOENN(SLOWPOKE), + SPECIES_TO_HOENN(SLOWBRO), + SPECIES_TO_HOENN(MAGNEMITE), + SPECIES_TO_HOENN(MAGNETON), + SPECIES_TO_HOENN(FARFETCHD), + SPECIES_TO_HOENN(DODUO), + SPECIES_TO_HOENN(DODRIO), + SPECIES_TO_HOENN(SEEL), + SPECIES_TO_HOENN(DEWGONG), + SPECIES_TO_HOENN(GRIMER), + SPECIES_TO_HOENN(MUK), + SPECIES_TO_HOENN(SHELLDER), + SPECIES_TO_HOENN(CLOYSTER), + SPECIES_TO_HOENN(GASTLY), + SPECIES_TO_HOENN(HAUNTER), + SPECIES_TO_HOENN(GENGAR), + SPECIES_TO_HOENN(ONIX), + SPECIES_TO_HOENN(DROWZEE), + SPECIES_TO_HOENN(HYPNO), + SPECIES_TO_HOENN(KRABBY), + SPECIES_TO_HOENN(KINGLER), + SPECIES_TO_HOENN(VOLTORB), + SPECIES_TO_HOENN(ELECTRODE), + SPECIES_TO_HOENN(EXEGGCUTE), + SPECIES_TO_HOENN(EXEGGUTOR), + SPECIES_TO_HOENN(CUBONE), + SPECIES_TO_HOENN(MAROWAK), + SPECIES_TO_HOENN(HITMONLEE), + SPECIES_TO_HOENN(HITMONCHAN), + SPECIES_TO_HOENN(LICKITUNG), + SPECIES_TO_HOENN(KOFFING), + SPECIES_TO_HOENN(WEEZING), + SPECIES_TO_HOENN(RHYHORN), + SPECIES_TO_HOENN(RHYDON), + SPECIES_TO_HOENN(CHANSEY), + SPECIES_TO_HOENN(TANGELA), + SPECIES_TO_HOENN(KANGASKHAN), + SPECIES_TO_HOENN(HORSEA), + SPECIES_TO_HOENN(SEADRA), + SPECIES_TO_HOENN(GOLDEEN), + SPECIES_TO_HOENN(SEAKING), + SPECIES_TO_HOENN(STARYU), + SPECIES_TO_HOENN(STARMIE), + SPECIES_TO_HOENN(MR_MIME), + SPECIES_TO_HOENN(SCYTHER), + SPECIES_TO_HOENN(JYNX), + SPECIES_TO_HOENN(ELECTABUZZ), + SPECIES_TO_HOENN(MAGMAR), + SPECIES_TO_HOENN(PINSIR), + SPECIES_TO_HOENN(TAUROS), + SPECIES_TO_HOENN(MAGIKARP), + SPECIES_TO_HOENN(GYARADOS), + SPECIES_TO_HOENN(LAPRAS), + SPECIES_TO_HOENN(DITTO), + SPECIES_TO_HOENN(EEVEE), + SPECIES_TO_HOENN(VAPOREON), + SPECIES_TO_HOENN(JOLTEON), + SPECIES_TO_HOENN(FLAREON), + SPECIES_TO_HOENN(PORYGON), + SPECIES_TO_HOENN(OMANYTE), + SPECIES_TO_HOENN(OMASTAR), + SPECIES_TO_HOENN(KABUTO), + SPECIES_TO_HOENN(KABUTOPS), + SPECIES_TO_HOENN(AERODACTYL), + SPECIES_TO_HOENN(SNORLAX), + SPECIES_TO_HOENN(ARTICUNO), + SPECIES_TO_HOENN(ZAPDOS), + SPECIES_TO_HOENN(MOLTRES), + SPECIES_TO_HOENN(DRATINI), + SPECIES_TO_HOENN(DRAGONAIR), + SPECIES_TO_HOENN(DRAGONITE), + SPECIES_TO_HOENN(MEWTWO), + SPECIES_TO_HOENN(MEW), + SPECIES_TO_HOENN(CHIKORITA), + SPECIES_TO_HOENN(BAYLEEF), + SPECIES_TO_HOENN(MEGANIUM), + SPECIES_TO_HOENN(CYNDAQUIL), + SPECIES_TO_HOENN(QUILAVA), + SPECIES_TO_HOENN(TYPHLOSION), + SPECIES_TO_HOENN(TOTODILE), + SPECIES_TO_HOENN(CROCONAW), + SPECIES_TO_HOENN(FERALIGATR), + SPECIES_TO_HOENN(SENTRET), + SPECIES_TO_HOENN(FURRET), + SPECIES_TO_HOENN(HOOTHOOT), + SPECIES_TO_HOENN(NOCTOWL), + SPECIES_TO_HOENN(LEDYBA), + SPECIES_TO_HOENN(LEDIAN), + SPECIES_TO_HOENN(SPINARAK), + SPECIES_TO_HOENN(ARIADOS), + SPECIES_TO_HOENN(CROBAT), + SPECIES_TO_HOENN(CHINCHOU), + SPECIES_TO_HOENN(LANTURN), + SPECIES_TO_HOENN(PICHU), + SPECIES_TO_HOENN(CLEFFA), + SPECIES_TO_HOENN(IGGLYBUFF), + SPECIES_TO_HOENN(TOGEPI), + SPECIES_TO_HOENN(TOGETIC), + SPECIES_TO_HOENN(NATU), + SPECIES_TO_HOENN(XATU), + SPECIES_TO_HOENN(MAREEP), + SPECIES_TO_HOENN(FLAAFFY), + SPECIES_TO_HOENN(AMPHAROS), + SPECIES_TO_HOENN(BELLOSSOM), + SPECIES_TO_HOENN(MARILL), + SPECIES_TO_HOENN(AZUMARILL), + SPECIES_TO_HOENN(SUDOWOODO), + SPECIES_TO_HOENN(POLITOED), + SPECIES_TO_HOENN(HOPPIP), + SPECIES_TO_HOENN(SKIPLOOM), + SPECIES_TO_HOENN(JUMPLUFF), + SPECIES_TO_HOENN(AIPOM), + SPECIES_TO_HOENN(SUNKERN), + SPECIES_TO_HOENN(SUNFLORA), + SPECIES_TO_HOENN(YANMA), + SPECIES_TO_HOENN(WOOPER), + SPECIES_TO_HOENN(QUAGSIRE), + SPECIES_TO_HOENN(ESPEON), + SPECIES_TO_HOENN(UMBREON), + SPECIES_TO_HOENN(MURKROW), + SPECIES_TO_HOENN(SLOWKING), + SPECIES_TO_HOENN(MISDREAVUS), + SPECIES_TO_HOENN(UNOWN), + SPECIES_TO_HOENN(WOBBUFFET), + SPECIES_TO_HOENN(GIRAFARIG), + SPECIES_TO_HOENN(PINECO), + SPECIES_TO_HOENN(FORRETRESS), + SPECIES_TO_HOENN(DUNSPARCE), + SPECIES_TO_HOENN(GLIGAR), + SPECIES_TO_HOENN(STEELIX), + SPECIES_TO_HOENN(SNUBBULL), + SPECIES_TO_HOENN(GRANBULL), + SPECIES_TO_HOENN(QWILFISH), + SPECIES_TO_HOENN(SCIZOR), + SPECIES_TO_HOENN(SHUCKLE), + SPECIES_TO_HOENN(HERACROSS), + SPECIES_TO_HOENN(SNEASEL), + SPECIES_TO_HOENN(TEDDIURSA), + SPECIES_TO_HOENN(URSARING), + SPECIES_TO_HOENN(SLUGMA), + SPECIES_TO_HOENN(MAGCARGO), + SPECIES_TO_HOENN(SWINUB), + SPECIES_TO_HOENN(PILOSWINE), + SPECIES_TO_HOENN(CORSOLA), + SPECIES_TO_HOENN(REMORAID), + SPECIES_TO_HOENN(OCTILLERY), + SPECIES_TO_HOENN(DELIBIRD), + SPECIES_TO_HOENN(MANTINE), + SPECIES_TO_HOENN(SKARMORY), + SPECIES_TO_HOENN(HOUNDOUR), + SPECIES_TO_HOENN(HOUNDOOM), + SPECIES_TO_HOENN(KINGDRA), + SPECIES_TO_HOENN(PHANPY), + SPECIES_TO_HOENN(DONPHAN), + SPECIES_TO_HOENN(PORYGON2), + SPECIES_TO_HOENN(STANTLER), + SPECIES_TO_HOENN(SMEARGLE), + SPECIES_TO_HOENN(TYROGUE), + SPECIES_TO_HOENN(HITMONTOP), + SPECIES_TO_HOENN(SMOOCHUM), + SPECIES_TO_HOENN(ELEKID), + SPECIES_TO_HOENN(MAGBY), + SPECIES_TO_HOENN(MILTANK), + SPECIES_TO_HOENN(BLISSEY), + SPECIES_TO_HOENN(RAIKOU), + SPECIES_TO_HOENN(ENTEI), + SPECIES_TO_HOENN(SUICUNE), + SPECIES_TO_HOENN(LARVITAR), + SPECIES_TO_HOENN(PUPITAR), + SPECIES_TO_HOENN(TYRANITAR), + SPECIES_TO_HOENN(LUGIA), + SPECIES_TO_HOENN(HO_OH), + SPECIES_TO_HOENN(CELEBI), + SPECIES_TO_HOENN(OLD_UNOWN_B), + SPECIES_TO_HOENN(OLD_UNOWN_C), + SPECIES_TO_HOENN(OLD_UNOWN_D), + SPECIES_TO_HOENN(OLD_UNOWN_E), + SPECIES_TO_HOENN(OLD_UNOWN_F), + SPECIES_TO_HOENN(OLD_UNOWN_G), + SPECIES_TO_HOENN(OLD_UNOWN_H), + SPECIES_TO_HOENN(OLD_UNOWN_I), + SPECIES_TO_HOENN(OLD_UNOWN_J), + SPECIES_TO_HOENN(OLD_UNOWN_K), + SPECIES_TO_HOENN(OLD_UNOWN_L), + SPECIES_TO_HOENN(OLD_UNOWN_M), + SPECIES_TO_HOENN(OLD_UNOWN_N), + SPECIES_TO_HOENN(OLD_UNOWN_O), + SPECIES_TO_HOENN(OLD_UNOWN_P), + SPECIES_TO_HOENN(OLD_UNOWN_Q), + SPECIES_TO_HOENN(OLD_UNOWN_R), + SPECIES_TO_HOENN(OLD_UNOWN_S), + SPECIES_TO_HOENN(OLD_UNOWN_T), + SPECIES_TO_HOENN(OLD_UNOWN_U), + SPECIES_TO_HOENN(OLD_UNOWN_V), + SPECIES_TO_HOENN(OLD_UNOWN_W), + SPECIES_TO_HOENN(OLD_UNOWN_X), + SPECIES_TO_HOENN(OLD_UNOWN_Y), + SPECIES_TO_HOENN(OLD_UNOWN_Z), + SPECIES_TO_HOENN(TREECKO), + SPECIES_TO_HOENN(GROVYLE), + SPECIES_TO_HOENN(SCEPTILE), + SPECIES_TO_HOENN(TORCHIC), + SPECIES_TO_HOENN(COMBUSKEN), + SPECIES_TO_HOENN(BLAZIKEN), + SPECIES_TO_HOENN(MUDKIP), + SPECIES_TO_HOENN(MARSHTOMP), + SPECIES_TO_HOENN(SWAMPERT), + SPECIES_TO_HOENN(POOCHYENA), + SPECIES_TO_HOENN(MIGHTYENA), + SPECIES_TO_HOENN(ZIGZAGOON), + SPECIES_TO_HOENN(LINOONE), + SPECIES_TO_HOENN(WURMPLE), + SPECIES_TO_HOENN(SILCOON), + SPECIES_TO_HOENN(BEAUTIFLY), + SPECIES_TO_HOENN(CASCOON), + SPECIES_TO_HOENN(DUSTOX), + SPECIES_TO_HOENN(LOTAD), + SPECIES_TO_HOENN(LOMBRE), + SPECIES_TO_HOENN(LUDICOLO), + SPECIES_TO_HOENN(SEEDOT), + SPECIES_TO_HOENN(NUZLEAF), + SPECIES_TO_HOENN(SHIFTRY), + SPECIES_TO_HOENN(NINCADA), + SPECIES_TO_HOENN(NINJASK), + SPECIES_TO_HOENN(SHEDINJA), + SPECIES_TO_HOENN(TAILLOW), + SPECIES_TO_HOENN(SWELLOW), + SPECIES_TO_HOENN(SHROOMISH), + SPECIES_TO_HOENN(BRELOOM), + SPECIES_TO_HOENN(SPINDA), + SPECIES_TO_HOENN(WINGULL), + SPECIES_TO_HOENN(PELIPPER), + SPECIES_TO_HOENN(SURSKIT), + SPECIES_TO_HOENN(MASQUERAIN), + SPECIES_TO_HOENN(WAILMER), + SPECIES_TO_HOENN(WAILORD), + SPECIES_TO_HOENN(SKITTY), + SPECIES_TO_HOENN(DELCATTY), + SPECIES_TO_HOENN(KECLEON), + SPECIES_TO_HOENN(BALTOY), + SPECIES_TO_HOENN(CLAYDOL), + SPECIES_TO_HOENN(NOSEPASS), + SPECIES_TO_HOENN(TORKOAL), + SPECIES_TO_HOENN(SABLEYE), + SPECIES_TO_HOENN(BARBOACH), + SPECIES_TO_HOENN(WHISCASH), + SPECIES_TO_HOENN(LUVDISC), + SPECIES_TO_HOENN(CORPHISH), + SPECIES_TO_HOENN(CRAWDAUNT), + SPECIES_TO_HOENN(FEEBAS), + SPECIES_TO_HOENN(MILOTIC), + SPECIES_TO_HOENN(CARVANHA), + SPECIES_TO_HOENN(SHARPEDO), + SPECIES_TO_HOENN(TRAPINCH), + SPECIES_TO_HOENN(VIBRAVA), + SPECIES_TO_HOENN(FLYGON), + SPECIES_TO_HOENN(MAKUHITA), + SPECIES_TO_HOENN(HARIYAMA), + SPECIES_TO_HOENN(ELECTRIKE), + SPECIES_TO_HOENN(MANECTRIC), + SPECIES_TO_HOENN(NUMEL), + SPECIES_TO_HOENN(CAMERUPT), + SPECIES_TO_HOENN(SPHEAL), + SPECIES_TO_HOENN(SEALEO), + SPECIES_TO_HOENN(WALREIN), + SPECIES_TO_HOENN(CACNEA), + SPECIES_TO_HOENN(CACTURNE), + SPECIES_TO_HOENN(SNORUNT), + SPECIES_TO_HOENN(GLALIE), + SPECIES_TO_HOENN(LUNATONE), + SPECIES_TO_HOENN(SOLROCK), + SPECIES_TO_HOENN(AZURILL), + SPECIES_TO_HOENN(SPOINK), + SPECIES_TO_HOENN(GRUMPIG), + SPECIES_TO_HOENN(PLUSLE), + SPECIES_TO_HOENN(MINUN), + SPECIES_TO_HOENN(MAWILE), + SPECIES_TO_HOENN(MEDITITE), + SPECIES_TO_HOENN(MEDICHAM), + SPECIES_TO_HOENN(SWABLU), + SPECIES_TO_HOENN(ALTARIA), + SPECIES_TO_HOENN(WYNAUT), + SPECIES_TO_HOENN(DUSKULL), + SPECIES_TO_HOENN(DUSCLOPS), + SPECIES_TO_HOENN(ROSELIA), + SPECIES_TO_HOENN(SLAKOTH), + SPECIES_TO_HOENN(VIGOROTH), + SPECIES_TO_HOENN(SLAKING), + SPECIES_TO_HOENN(GULPIN), + SPECIES_TO_HOENN(SWALOT), + SPECIES_TO_HOENN(TROPIUS), + SPECIES_TO_HOENN(WHISMUR), + SPECIES_TO_HOENN(LOUDRED), + SPECIES_TO_HOENN(EXPLOUD), + SPECIES_TO_HOENN(CLAMPERL), + SPECIES_TO_HOENN(HUNTAIL), + SPECIES_TO_HOENN(GOREBYSS), + SPECIES_TO_HOENN(ABSOL), + SPECIES_TO_HOENN(SHUPPET), + SPECIES_TO_HOENN(BANETTE), + SPECIES_TO_HOENN(SEVIPER), + SPECIES_TO_HOENN(ZANGOOSE), + SPECIES_TO_HOENN(RELICANTH), + SPECIES_TO_HOENN(ARON), + SPECIES_TO_HOENN(LAIRON), + SPECIES_TO_HOENN(AGGRON), + SPECIES_TO_HOENN(CASTFORM), + SPECIES_TO_HOENN(VOLBEAT), + SPECIES_TO_HOENN(ILLUMISE), + SPECIES_TO_HOENN(LILEEP), + SPECIES_TO_HOENN(CRADILY), + SPECIES_TO_HOENN(ANORITH), + SPECIES_TO_HOENN(ARMALDO), + SPECIES_TO_HOENN(RALTS), + SPECIES_TO_HOENN(KIRLIA), + SPECIES_TO_HOENN(GARDEVOIR), + SPECIES_TO_HOENN(BAGON), + SPECIES_TO_HOENN(SHELGON), + SPECIES_TO_HOENN(SALAMENCE), + SPECIES_TO_HOENN(BELDUM), + SPECIES_TO_HOENN(METANG), + SPECIES_TO_HOENN(METAGROSS), + SPECIES_TO_HOENN(REGIROCK), + SPECIES_TO_HOENN(REGICE), + SPECIES_TO_HOENN(REGISTEEL), + SPECIES_TO_HOENN(KYOGRE), + SPECIES_TO_HOENN(GROUDON), + SPECIES_TO_HOENN(RAYQUAZA), + SPECIES_TO_HOENN(LATIAS), + SPECIES_TO_HOENN(LATIOS), + SPECIES_TO_HOENN(JIRACHI), + SPECIES_TO_HOENN(DEOXYS), + SPECIES_TO_HOENN(CHIMECHO), }; const u16 gSpeciesToNationalPokedexNum[] = // Assigns all species to the National Dex Index (Summary No. for National Dex) { - // SPECIES_NONE - NATIONAL_DEX_BULBASAUR, // SPECIES_BULBASAUR - NATIONAL_DEX_IVYSAUR, // SPECIES_IVYSAUR - NATIONAL_DEX_VENUSAUR, // SPECIES_VENUSAUR - NATIONAL_DEX_CHARMANDER, // SPECIES_CHARMANDER - NATIONAL_DEX_CHARMELEON, // SPECIES_CHARMELEON - NATIONAL_DEX_CHARIZARD, // SPECIES_CHARIZARD - NATIONAL_DEX_SQUIRTLE, // SPECIES_SQUIRTLE - NATIONAL_DEX_WARTORTLE, // SPECIES_WARTORTLE - NATIONAL_DEX_BLASTOISE, // SPECIES_BLASTOISE - NATIONAL_DEX_CATERPIE, // SPECIES_CATERPIE - NATIONAL_DEX_METAPOD, // SPECIES_METAPOD - NATIONAL_DEX_BUTTERFREE, // SPECIES_BUTTERFREE - NATIONAL_DEX_WEEDLE, // SPECIES_WEEDLE - NATIONAL_DEX_KAKUNA, // SPECIES_KAKUNA - NATIONAL_DEX_BEEDRILL, // SPECIES_BEEDRILL - NATIONAL_DEX_PIDGEY, // SPECIES_PIDGEY - NATIONAL_DEX_PIDGEOTTO, // SPECIES_PIDGEOTTO - NATIONAL_DEX_PIDGEOT, // SPECIES_PIDGEOT - NATIONAL_DEX_RATTATA, // SPECIES_RATTATA - NATIONAL_DEX_RATICATE, // SPECIES_RATICATE - NATIONAL_DEX_SPEAROW, // SPECIES_SPEAROW - NATIONAL_DEX_FEAROW, // SPECIES_FEAROW - NATIONAL_DEX_EKANS, // SPECIES_EKANS - NATIONAL_DEX_ARBOK, // SPECIES_ARBOK - NATIONAL_DEX_PIKACHU, // SPECIES_PIKACHU - NATIONAL_DEX_RAICHU, // SPECIES_RAICHU - NATIONAL_DEX_SANDSHREW, // SPECIES_SANDSHREW - NATIONAL_DEX_SANDSLASH, // SPECIES_SANDSLASH - NATIONAL_DEX_NIDORAN_F, // SPECIES_NIDORAN_F - NATIONAL_DEX_NIDORINA, // SPECIES_NIDORINA - NATIONAL_DEX_NIDOQUEEN, // SPECIES_NIDOQUEEN - NATIONAL_DEX_NIDORAN_M, // SPECIES_NIDORAN_M - NATIONAL_DEX_NIDORINO, // SPECIES_NIDORINO - NATIONAL_DEX_NIDOKING, // SPECIES_NIDOKING - NATIONAL_DEX_CLEFAIRY, // SPECIES_CLEFAIRY - NATIONAL_DEX_CLEFABLE, // SPECIES_CLEFABLE - NATIONAL_DEX_VULPIX, // SPECIES_VULPIX - NATIONAL_DEX_NINETALES, // SPECIES_NINETALES - NATIONAL_DEX_JIGGLYPUFF, // SPECIES_JIGGLYPUFF - NATIONAL_DEX_WIGGLYTUFF, // SPECIES_WIGGLYTUFF - NATIONAL_DEX_ZUBAT, // SPECIES_ZUBAT - NATIONAL_DEX_GOLBAT, // SPECIES_GOLBAT - NATIONAL_DEX_ODDISH, // SPECIES_ODDISH - NATIONAL_DEX_GLOOM, // SPECIES_GLOOM - NATIONAL_DEX_VILEPLUME, // SPECIES_VILEPLUME - NATIONAL_DEX_PARAS, // SPECIES_PARAS - NATIONAL_DEX_PARASECT, // SPECIES_PARASECT - NATIONAL_DEX_VENONAT, // SPECIES_VENONAT - NATIONAL_DEX_VENOMOTH, // SPECIES_VENOMOTH - NATIONAL_DEX_DIGLETT, // SPECIES_DIGLETT - NATIONAL_DEX_DUGTRIO, // SPECIES_DUGTRIO - NATIONAL_DEX_MEOWTH, // SPECIES_MEOWTH - NATIONAL_DEX_PERSIAN, // SPECIES_PERSIAN - NATIONAL_DEX_PSYDUCK, // SPECIES_PSYDUCK - NATIONAL_DEX_GOLDUCK, // SPECIES_GOLDUCK - NATIONAL_DEX_MANKEY, // SPECIES_MANKEY - NATIONAL_DEX_PRIMEAPE, // SPECIES_PRIMEAPE - NATIONAL_DEX_GROWLITHE, // SPECIES_GROWLITHE - NATIONAL_DEX_ARCANINE, // SPECIES_ARCANINE - NATIONAL_DEX_POLIWAG, // SPECIES_POLIWAG - NATIONAL_DEX_POLIWHIRL, // SPECIES_POLIWHIRL - NATIONAL_DEX_POLIWRATH, // SPECIES_POLIWRATH - NATIONAL_DEX_ABRA, // SPECIES_ABRA - NATIONAL_DEX_KADABRA, // SPECIES_KADABRA - NATIONAL_DEX_ALAKAZAM, // SPECIES_ALAKAZAM - NATIONAL_DEX_MACHOP, // SPECIES_MACHOP - NATIONAL_DEX_MACHOKE, // SPECIES_MACHOKE - NATIONAL_DEX_MACHAMP, // SPECIES_MACHAMP - NATIONAL_DEX_BELLSPROUT, // SPECIES_BELLSPROUT - NATIONAL_DEX_WEEPINBELL, // SPECIES_WEEPINBELL - NATIONAL_DEX_VICTREEBEL, // SPECIES_VICTREEBEL - NATIONAL_DEX_TENTACOOL, // SPECIES_TENTACOOL - NATIONAL_DEX_TENTACRUEL, // SPECIES_TENTACRUEL - NATIONAL_DEX_GEODUDE, // SPECIES_GEODUDE - NATIONAL_DEX_GRAVELER, // SPECIES_GRAVELER - NATIONAL_DEX_GOLEM, // SPECIES_GOLEM - NATIONAL_DEX_PONYTA, // SPECIES_PONYTA - NATIONAL_DEX_RAPIDASH, // SPECIES_RAPIDASH - NATIONAL_DEX_SLOWPOKE, // SPECIES_SLOWPOKE - NATIONAL_DEX_SLOWBRO, // SPECIES_SLOWBRO - NATIONAL_DEX_MAGNEMITE, // SPECIES_MAGNEMITE - NATIONAL_DEX_MAGNETON, // SPECIES_MAGNETON - NATIONAL_DEX_FARFETCHD, // SPECIES_FARFETCHD - NATIONAL_DEX_DODUO, // SPECIES_DODUO - NATIONAL_DEX_DODRIO, // SPECIES_DODRIO - NATIONAL_DEX_SEEL, // SPECIES_SEEL - NATIONAL_DEX_DEWGONG, // SPECIES_DEWGONG - NATIONAL_DEX_GRIMER, // SPECIES_GRIMER - NATIONAL_DEX_MUK, // SPECIES_MUK - NATIONAL_DEX_SHELLDER, // SPECIES_SHELLDER - NATIONAL_DEX_CLOYSTER, // SPECIES_CLOYSTER - NATIONAL_DEX_GASTLY, // SPECIES_GASTLY - NATIONAL_DEX_HAUNTER, // SPECIES_HAUNTER - NATIONAL_DEX_GENGAR, // SPECIES_GENGAR - NATIONAL_DEX_ONIX, // SPECIES_ONIX - NATIONAL_DEX_DROWZEE, // SPECIES_DROWZEE - NATIONAL_DEX_HYPNO, // SPECIES_HYPNO - NATIONAL_DEX_KRABBY, // SPECIES_KRABBY - NATIONAL_DEX_KINGLER, // SPECIES_KINGLER - NATIONAL_DEX_VOLTORB, // SPECIES_VOLTORB - NATIONAL_DEX_ELECTRODE, // SPECIES_ELECTRODE - NATIONAL_DEX_EXEGGCUTE, // SPECIES_EXEGGCUTE - NATIONAL_DEX_EXEGGUTOR, // SPECIES_EXEGGUTOR - NATIONAL_DEX_CUBONE, // SPECIES_CUBONE - NATIONAL_DEX_MAROWAK, // SPECIES_MAROWAK - NATIONAL_DEX_HITMONLEE, // SPECIES_HITMONLEE - NATIONAL_DEX_HITMONCHAN, // SPECIES_HITMONCHAN - NATIONAL_DEX_LICKITUNG, // SPECIES_LICKITUNG - NATIONAL_DEX_KOFFING, // SPECIES_KOFFING - NATIONAL_DEX_WEEZING, // SPECIES_WEEZING - NATIONAL_DEX_RHYHORN, // SPECIES_RHYHORN - NATIONAL_DEX_RHYDON, // SPECIES_RHYDON - NATIONAL_DEX_CHANSEY, // SPECIES_CHANSEY - NATIONAL_DEX_TANGELA, // SPECIES_TANGELA - NATIONAL_DEX_KANGASKHAN, // SPECIES_KANGASKHAN - NATIONAL_DEX_HORSEA, // SPECIES_HORSEA - NATIONAL_DEX_SEADRA, // SPECIES_SEADRA - NATIONAL_DEX_GOLDEEN, // SPECIES_GOLDEEN - NATIONAL_DEX_SEAKING, // SPECIES_SEAKING - NATIONAL_DEX_STARYU, // SPECIES_STARYU - NATIONAL_DEX_STARMIE, // SPECIES_STARMIE - NATIONAL_DEX_MR_MIME, // SPECIES_MR_MIME - NATIONAL_DEX_SCYTHER, // SPECIES_SCYTHER - NATIONAL_DEX_JYNX, // SPECIES_JYNX - NATIONAL_DEX_ELECTABUZZ, // SPECIES_ELECTABUZZ - NATIONAL_DEX_MAGMAR, // SPECIES_MAGMAR - NATIONAL_DEX_PINSIR, // SPECIES_PINSIR - NATIONAL_DEX_TAUROS, // SPECIES_TAUROS - NATIONAL_DEX_MAGIKARP, // SPECIES_MAGIKARP - NATIONAL_DEX_GYARADOS, // SPECIES_GYARADOS - NATIONAL_DEX_LAPRAS, // SPECIES_LAPRAS - NATIONAL_DEX_DITTO, // SPECIES_DITTO - NATIONAL_DEX_EEVEE, // SPECIES_EEVEE - NATIONAL_DEX_VAPOREON, // SPECIES_VAPOREON - NATIONAL_DEX_JOLTEON, // SPECIES_JOLTEON - NATIONAL_DEX_FLAREON, // SPECIES_FLAREON - NATIONAL_DEX_PORYGON, // SPECIES_PORYGON - NATIONAL_DEX_OMANYTE, // SPECIES_OMANYTE - NATIONAL_DEX_OMASTAR, // SPECIES_OMASTAR - NATIONAL_DEX_KABUTO, // SPECIES_KABUTO - NATIONAL_DEX_KABUTOPS, // SPECIES_KABUTOPS - NATIONAL_DEX_AERODACTYL, // SPECIES_AERODACTYL - NATIONAL_DEX_SNORLAX, // SPECIES_SNORLAX - NATIONAL_DEX_ARTICUNO, // SPECIES_ARTICUNO - NATIONAL_DEX_ZAPDOS, // SPECIES_ZAPDOS - NATIONAL_DEX_MOLTRES, // SPECIES_MOLTRES - NATIONAL_DEX_DRATINI, // SPECIES_DRATINI - NATIONAL_DEX_DRAGONAIR, // SPECIES_DRAGONAIR - NATIONAL_DEX_DRAGONITE, // SPECIES_DRAGONITE - NATIONAL_DEX_MEWTWO, // SPECIES_MEWTWO - NATIONAL_DEX_MEW, // SPECIES_MEW - NATIONAL_DEX_CHIKORITA, // SPECIES_CHIKORITA - NATIONAL_DEX_BAYLEEF, // SPECIES_BAYLEEF - NATIONAL_DEX_MEGANIUM, // SPECIES_MEGANIUM - NATIONAL_DEX_CYNDAQUIL, // SPECIES_CYNDAQUIL - NATIONAL_DEX_QUILAVA, // SPECIES_QUILAVA - NATIONAL_DEX_TYPHLOSION, // SPECIES_TYPHLOSION - NATIONAL_DEX_TOTODILE, // SPECIES_TOTODILE - NATIONAL_DEX_CROCONAW, // SPECIES_CROCONAW - NATIONAL_DEX_FERALIGATR, // SPECIES_FERALIGATR - NATIONAL_DEX_SENTRET, // SPECIES_SENTRET - NATIONAL_DEX_FURRET, // SPECIES_FURRET - NATIONAL_DEX_HOOTHOOT, // SPECIES_HOOTHOOT - NATIONAL_DEX_NOCTOWL, // SPECIES_NOCTOWL - NATIONAL_DEX_LEDYBA, // SPECIES_LEDYBA - NATIONAL_DEX_LEDIAN, // SPECIES_LEDIAN - NATIONAL_DEX_SPINARAK, // SPECIES_SPINARAK - NATIONAL_DEX_ARIADOS, // SPECIES_ARIADOS - NATIONAL_DEX_CROBAT, // SPECIES_CROBAT - NATIONAL_DEX_CHINCHOU, // SPECIES_CHINCHOU - NATIONAL_DEX_LANTURN, // SPECIES_LANTURN - NATIONAL_DEX_PICHU, // SPECIES_PICHU - NATIONAL_DEX_CLEFFA, // SPECIES_CLEFFA - NATIONAL_DEX_IGGLYBUFF, // SPECIES_IGGLYBUFF - NATIONAL_DEX_TOGEPI, // SPECIES_TOGEPI - NATIONAL_DEX_TOGETIC, // SPECIES_TOGETIC - NATIONAL_DEX_NATU, // SPECIES_NATU - NATIONAL_DEX_XATU, // SPECIES_XATU - NATIONAL_DEX_MAREEP, // SPECIES_MAREEP - NATIONAL_DEX_FLAAFFY, // SPECIES_FLAAFFY - NATIONAL_DEX_AMPHAROS, // SPECIES_AMPHAROS - NATIONAL_DEX_BELLOSSOM, // SPECIES_BELLOSSOM - NATIONAL_DEX_MARILL, // SPECIES_MARILL - NATIONAL_DEX_AZUMARILL, // SPECIES_AZUMARILL - NATIONAL_DEX_SUDOWOODO, // SPECIES_SUDOWOODO - NATIONAL_DEX_POLITOED, // SPECIES_POLITOED - NATIONAL_DEX_HOPPIP, // SPECIES_HOPPIP - NATIONAL_DEX_SKIPLOOM, // SPECIES_SKIPLOOM - NATIONAL_DEX_JUMPLUFF, // SPECIES_JUMPLUFF - NATIONAL_DEX_AIPOM, // SPECIES_AIPOM - NATIONAL_DEX_SUNKERN, // SPECIES_SUNKERN - NATIONAL_DEX_SUNFLORA, // SPECIES_SUNFLORA - NATIONAL_DEX_YANMA, // SPECIES_YANMA - NATIONAL_DEX_WOOPER, // SPECIES_WOOPER - NATIONAL_DEX_QUAGSIRE, // SPECIES_QUAGSIRE - NATIONAL_DEX_ESPEON, // SPECIES_ESPEON - NATIONAL_DEX_UMBREON, // SPECIES_UMBREON - NATIONAL_DEX_MURKROW, // SPECIES_MURKROW - NATIONAL_DEX_SLOWKING, // SPECIES_SLOWKING - NATIONAL_DEX_MISDREAVUS, // SPECIES_MISDREAVUS - NATIONAL_DEX_UNOWN, // SPECIES_UNOWN - NATIONAL_DEX_WOBBUFFET, // SPECIES_WOBBUFFET - NATIONAL_DEX_GIRAFARIG, // SPECIES_GIRAFARIG - NATIONAL_DEX_PINECO, // SPECIES_PINECO - NATIONAL_DEX_FORRETRESS, // SPECIES_FORRETRESS - NATIONAL_DEX_DUNSPARCE, // SPECIES_DUNSPARCE - NATIONAL_DEX_GLIGAR, // SPECIES_GLIGAR - NATIONAL_DEX_STEELIX, // SPECIES_STEELIX - NATIONAL_DEX_SNUBBULL, // SPECIES_SNUBBULL - NATIONAL_DEX_GRANBULL, // SPECIES_GRANBULL - NATIONAL_DEX_QWILFISH, // SPECIES_QWILFISH - NATIONAL_DEX_SCIZOR, // SPECIES_SCIZOR - NATIONAL_DEX_SHUCKLE, // SPECIES_SHUCKLE - NATIONAL_DEX_HERACROSS, // SPECIES_HERACROSS - NATIONAL_DEX_SNEASEL, // SPECIES_SNEASEL - NATIONAL_DEX_TEDDIURSA, // SPECIES_TEDDIURSA - NATIONAL_DEX_URSARING, // SPECIES_URSARING - NATIONAL_DEX_SLUGMA, // SPECIES_SLUGMA - NATIONAL_DEX_MAGCARGO, // SPECIES_MAGCARGO - NATIONAL_DEX_SWINUB, // SPECIES_SWINUB - NATIONAL_DEX_PILOSWINE, // SPECIES_PILOSWINE - NATIONAL_DEX_CORSOLA, // SPECIES_CORSOLA - NATIONAL_DEX_REMORAID, // SPECIES_REMORAID - NATIONAL_DEX_OCTILLERY, // SPECIES_OCTILLERY - NATIONAL_DEX_DELIBIRD, // SPECIES_DELIBIRD - NATIONAL_DEX_MANTINE, // SPECIES_MANTINE - NATIONAL_DEX_SKARMORY, // SPECIES_SKARMORY - NATIONAL_DEX_HOUNDOUR, // SPECIES_HOUNDOUR - NATIONAL_DEX_HOUNDOOM, // SPECIES_HOUNDOOM - NATIONAL_DEX_KINGDRA, // SPECIES_KINGDRA - NATIONAL_DEX_PHANPY, // SPECIES_PHANPY - NATIONAL_DEX_DONPHAN, // SPECIES_DONPHAN - NATIONAL_DEX_PORYGON2, // SPECIES_PORYGON2 - NATIONAL_DEX_STANTLER, // SPECIES_STANTLER - NATIONAL_DEX_SMEARGLE, // SPECIES_SMEARGLE - NATIONAL_DEX_TYROGUE, // SPECIES_TYROGUE - NATIONAL_DEX_HITMONTOP, // SPECIES_HITMONTOP - NATIONAL_DEX_SMOOCHUM, // SPECIES_SMOOCHUM - NATIONAL_DEX_ELEKID, // SPECIES_ELEKID - NATIONAL_DEX_MAGBY, // SPECIES_MAGBY - NATIONAL_DEX_MILTANK, // SPECIES_MILTANK - NATIONAL_DEX_BLISSEY, // SPECIES_BLISSEY - NATIONAL_DEX_RAIKOU, // SPECIES_RAIKOU - NATIONAL_DEX_ENTEI, // SPECIES_ENTEI - NATIONAL_DEX_SUICUNE, // SPECIES_SUICUNE - NATIONAL_DEX_LARVITAR, // SPECIES_LARVITAR - NATIONAL_DEX_PUPITAR, // SPECIES_PUPITAR - NATIONAL_DEX_TYRANITAR, // SPECIES_TYRANITAR - NATIONAL_DEX_LUGIA, // SPECIES_LUGIA - NATIONAL_DEX_HO_OH, // SPECIES_HO-OH - NATIONAL_DEX_CELEBI, // SPECIES_CELEBI - NATIONAL_DEX_OLD_UNOWN_B, // SPECIES_OLD_UNOWN_B - NATIONAL_DEX_OLD_UNOWN_C, // SPECIES_OLD_UNOWN_C - NATIONAL_DEX_OLD_UNOWN_D, // SPECIES_OLD_UNOWN_D - NATIONAL_DEX_OLD_UNOWN_E, // SPECIES_OLD_UNOWN_E - NATIONAL_DEX_OLD_UNOWN_F, // SPECIES_OLD_UNOWN_F - NATIONAL_DEX_OLD_UNOWN_G, // SPECIES_OLD_UNOWN_G - NATIONAL_DEX_OLD_UNOWN_H, // SPECIES_OLD_UNOWN_H - NATIONAL_DEX_OLD_UNOWN_I, // SPECIES_OLD_UNOWN_I - NATIONAL_DEX_OLD_UNOWN_J, // SPECIES_OLD_UNOWN_J - NATIONAL_DEX_OLD_UNOWN_K, // SPECIES_OLD_UNOWN_K - NATIONAL_DEX_OLD_UNOWN_L, // SPECIES_OLD_UNOWN_L - NATIONAL_DEX_OLD_UNOWN_M, // SPECIES_OLD_UNOWN_M - NATIONAL_DEX_OLD_UNOWN_N, // SPECIES_OLD_UNOWN_N - NATIONAL_DEX_OLD_UNOWN_O, // SPECIES_OLD_UNOWN_O - NATIONAL_DEX_OLD_UNOWN_P, // SPECIES_OLD_UNOWN_P - NATIONAL_DEX_OLD_UNOWN_Q, // SPECIES_OLD_UNOWN_Q - NATIONAL_DEX_OLD_UNOWN_R, // SPECIES_OLD_UNOWN_R - NATIONAL_DEX_OLD_UNOWN_S, // SPECIES_OLD_UNOWN_S - NATIONAL_DEX_OLD_UNOWN_T, // SPECIES_OLD_UNOWN_T - NATIONAL_DEX_OLD_UNOWN_U, // SPECIES_OLD_UNOWN_U - NATIONAL_DEX_OLD_UNOWN_V, // SPECIES_OLD_UNOWN_V - NATIONAL_DEX_OLD_UNOWN_W, // SPECIES_OLD_UNOWN_W - NATIONAL_DEX_OLD_UNOWN_X, // SPECIES_OLD_UNOWN_X - NATIONAL_DEX_OLD_UNOWN_Y, // SPECIES_OLD_UNOWN_Y - NATIONAL_DEX_OLD_UNOWN_Z, // SPECIES_OLD_UNOWN_Z - NATIONAL_DEX_TREECKO, // SPECIES_TREECKO - NATIONAL_DEX_GROVYLE, // SPECIES_GROVYLE - NATIONAL_DEX_SCEPTILE, // SPECIES_SCEPTILE - NATIONAL_DEX_TORCHIC, // SPECIES_TORCHIC - NATIONAL_DEX_COMBUSKEN, // SPECIES_COMBUSKEN - NATIONAL_DEX_BLAZIKEN, // SPECIES_BLAZIKEN - NATIONAL_DEX_MUDKIP, // SPECIES_MUDKIP - NATIONAL_DEX_MARSHTOMP, // SPECIES_MARSHTOMP - NATIONAL_DEX_SWAMPERT, // SPECIES_SWAMPERT - NATIONAL_DEX_POOCHYENA, // SPECIES_POOCHYENA - NATIONAL_DEX_MIGHTYENA, // SPECIES_MIGHTYENA - NATIONAL_DEX_ZIGZAGOON, // SPECIES_ZIGZAGOON - NATIONAL_DEX_LINOONE, // SPECIES_LINOONE - NATIONAL_DEX_WURMPLE, // SPECIES_WURMPLE - NATIONAL_DEX_SILCOON, // SPECIES_SILCOON - NATIONAL_DEX_BEAUTIFLY, // SPECIES_BEAUTIFLY - NATIONAL_DEX_CASCOON, // SPECIES_CASCOON - NATIONAL_DEX_DUSTOX, // SPECIES_DUSTOX - NATIONAL_DEX_LOTAD, // SPECIES_LOTAD - NATIONAL_DEX_LOMBRE, // SPECIES_LOMBRE - NATIONAL_DEX_LUDICOLO, // SPECIES_LUDICOLO - NATIONAL_DEX_SEEDOT, // SPECIES_SEEDOT - NATIONAL_DEX_NUZLEAF, // SPECIES_NUZLEAF - NATIONAL_DEX_SHIFTRY, // SPECIES_SHIFTRY - NATIONAL_DEX_NINCADA, // SPECIES_NINCADA - NATIONAL_DEX_NINJASK, // SPECIES_NINJASK - NATIONAL_DEX_SHEDINJA, // SPECIES_SHEDINJA - NATIONAL_DEX_TAILLOW, // SPECIES_TAILLOW - NATIONAL_DEX_SWELLOW, // SPECIES_SWELLOW - NATIONAL_DEX_SHROOMISH, // SPECIES_SHROOMISH - NATIONAL_DEX_BRELOOM, // SPECIES_BRELOOM - NATIONAL_DEX_SPINDA, // SPECIES_SPINDA - NATIONAL_DEX_WINGULL, // SPECIES_WINGULL - NATIONAL_DEX_PELIPPER, // SPECIES_PELIPPER - NATIONAL_DEX_SURSKIT, // SPECIES_SURSKIT - NATIONAL_DEX_MASQUERAIN, // SPECIES_MASQUERAIN - NATIONAL_DEX_WAILMER, // SPECIES_WAILMER - NATIONAL_DEX_WAILORD, // SPECIES_WAILORD - NATIONAL_DEX_SKITTY, // SPECIES_SKITTY - NATIONAL_DEX_DELCATTY, // SPECIES_DELCATTY - NATIONAL_DEX_KECLEON, // SPECIES_KECLEON - NATIONAL_DEX_BALTOY, // SPECIES_BALTOY - NATIONAL_DEX_CLAYDOL, // SPECIES_CLAYDOL - NATIONAL_DEX_NOSEPASS, // SPECIES_NOSEPASS - NATIONAL_DEX_TORKOAL, // SPECIES_TORKOAL - NATIONAL_DEX_SABLEYE, // SPECIES_SABLEYE - NATIONAL_DEX_BARBOACH, // SPECIES_BARBOACH - NATIONAL_DEX_WHISCASH, // SPECIES_WHISCASH - NATIONAL_DEX_LUVDISC, // SPECIES_LUVDISC - NATIONAL_DEX_CORPHISH, // SPECIES_CORPHISH - NATIONAL_DEX_CRAWDAUNT, // SPECIES_CRAWDAUNT - NATIONAL_DEX_FEEBAS, // SPECIES_FEEBAS - NATIONAL_DEX_MILOTIC, // SPECIES_MILOTIC - NATIONAL_DEX_CARVANHA, // SPECIES_CARVANHA - NATIONAL_DEX_SHARPEDO, // SPECIES_SHARPEDO - NATIONAL_DEX_TRAPINCH, // SPECIES_TRAPINCH - NATIONAL_DEX_VIBRAVA, // SPECIES_VIBRAVA - NATIONAL_DEX_FLYGON, // SPECIES_FLYGON - NATIONAL_DEX_MAKUHITA, // SPECIES_MAKUHITA - NATIONAL_DEX_HARIYAMA, // SPECIES_HARIYAMA - NATIONAL_DEX_ELECTRIKE, // SPECIES_ELECTRIKE - NATIONAL_DEX_MANECTRIC, // SPECIES_MANECTRIC - NATIONAL_DEX_NUMEL, // SPECIES_NUMEL - NATIONAL_DEX_CAMERUPT, // SPECIES_CAMERUPT - NATIONAL_DEX_SPHEAL, // SPECIES_SPHEAL - NATIONAL_DEX_SEALEO, // SPECIES_SEALEO - NATIONAL_DEX_WALREIN, // SPECIES_WALREIN - NATIONAL_DEX_CACNEA, // SPECIES_CACNEA - NATIONAL_DEX_CACTURNE, // SPECIES_CACTURNE - NATIONAL_DEX_SNORUNT, // SPECIES_SNORUNT - NATIONAL_DEX_GLALIE, // SPECIES_GLALIE - NATIONAL_DEX_LUNATONE, // SPECIES_LUNATONE - NATIONAL_DEX_SOLROCK, // SPECIES_SOLROCK - NATIONAL_DEX_AZURILL, // SPECIES_AZURILL - NATIONAL_DEX_SPOINK, // SPECIES_SPOINK - NATIONAL_DEX_GRUMPIG, // SPECIES_GRUMPIG - NATIONAL_DEX_PLUSLE, // SPECIES_PLUSLE - NATIONAL_DEX_MINUN, // SPECIES_MINUN - NATIONAL_DEX_MAWILE, // SPECIES_MAWILE - NATIONAL_DEX_MEDITITE, // SPECIES_MEDITITE - NATIONAL_DEX_MEDICHAM, // SPECIES_MEDICHAM - NATIONAL_DEX_SWABLU, // SPECIES_SWABLU - NATIONAL_DEX_ALTARIA, // SPECIES_ALTARIA - NATIONAL_DEX_WYNAUT, // SPECIES_WYNAUT - NATIONAL_DEX_DUSKULL, // SPECIES_DUSKULL - NATIONAL_DEX_DUSCLOPS, // SPECIES_DUSCLOPS - NATIONAL_DEX_ROSELIA, // SPECIES_ROSELIA - NATIONAL_DEX_SLAKOTH, // SPECIES_SLAKOTH - NATIONAL_DEX_VIGOROTH, // SPECIES_VIGOROTH - NATIONAL_DEX_SLAKING, // SPECIES_SLAKING - NATIONAL_DEX_GULPIN, // SPECIES_GULPIN - NATIONAL_DEX_SWALOT, // SPECIES_SWALOT - NATIONAL_DEX_TROPIUS, // SPECIES_TROPIUS - NATIONAL_DEX_WHISMUR, // SPECIES_WHISMUR - NATIONAL_DEX_LOUDRED, // SPECIES_LOUDRED - NATIONAL_DEX_EXPLOUD, // SPECIES_EXPLOUD - NATIONAL_DEX_CLAMPERL, // SPECIES_CLAMPERL - NATIONAL_DEX_HUNTAIL, // SPECIES_HUNTAIL - NATIONAL_DEX_GOREBYSS, // SPECIES_GOREBYSS - NATIONAL_DEX_ABSOL, // SPECIES_ABSOL - NATIONAL_DEX_SHUPPET, // SPECIES_SHUPPET - NATIONAL_DEX_BANETTE, // SPECIES_BANETTE - NATIONAL_DEX_SEVIPER, // SPECIES_SEVIPER - NATIONAL_DEX_ZANGOOSE, // SPECIES_ZANGOOSE - NATIONAL_DEX_RELICANTH, // SPECIES_RELICANTH - NATIONAL_DEX_ARON, // SPECIES_ARON - NATIONAL_DEX_LAIRON, // SPECIES_LAIRON - NATIONAL_DEX_AGGRON, // SPECIES_AGGRON - NATIONAL_DEX_CASTFORM, // SPECIES_CASTFORM - NATIONAL_DEX_VOLBEAT, // SPECIES_VOLBEAT - NATIONAL_DEX_ILLUMISE, // SPECIES_ILLUMISE - NATIONAL_DEX_LILEEP, // SPECIES_LILEEP - NATIONAL_DEX_CRADILY, // SPECIES_CRADILY - NATIONAL_DEX_ANORITH, // SPECIES_ANORITH - NATIONAL_DEX_ARMALDO, // SPECIES_ARMALDO - NATIONAL_DEX_RALTS, // SPECIES_RALTS - NATIONAL_DEX_KIRLIA, // SPECIES_KIRLIA - NATIONAL_DEX_GARDEVOIR, // SPECIES_GARDEVOIR - NATIONAL_DEX_BAGON, // SPECIES_BAGON - NATIONAL_DEX_SHELGON, // SPECIES_SHELGON - NATIONAL_DEX_SALAMENCE, // SPECIES_SALAMENCE - NATIONAL_DEX_BELDUM, // SPECIES_BELDUM - NATIONAL_DEX_METANG, // SPECIES_METANG - NATIONAL_DEX_METAGROSS, // SPECIES_METAGROSS - NATIONAL_DEX_REGIROCK, // SPECIES_REGIROCK - NATIONAL_DEX_REGICE, // SPECIES_REGICE - NATIONAL_DEX_REGISTEEL, // SPECIES_REGISTEEL - NATIONAL_DEX_KYOGRE, // SPECIES_KYOGRE - NATIONAL_DEX_GROUDON, // SPECIES_GROUDON - NATIONAL_DEX_RAYQUAZA, // SPECIES_RAYQUAZA - NATIONAL_DEX_LATIAS, // SPECIES_LATIAS - NATIONAL_DEX_LATIOS, // SPECIES_LATIOS - NATIONAL_DEX_JIRACHI, // SPECIES_JIRACHI - NATIONAL_DEX_DEOXYS, // SPECIES_DEOXYS - NATIONAL_DEX_CHIMECHO // SPECIES_CHIMECHO + SPECIES_TO_NATIONAL(BULBASAUR), + SPECIES_TO_NATIONAL(IVYSAUR), + SPECIES_TO_NATIONAL(VENUSAUR), + SPECIES_TO_NATIONAL(CHARMANDER), + SPECIES_TO_NATIONAL(CHARMELEON), + SPECIES_TO_NATIONAL(CHARIZARD), + SPECIES_TO_NATIONAL(SQUIRTLE), + SPECIES_TO_NATIONAL(WARTORTLE), + SPECIES_TO_NATIONAL(BLASTOISE), + SPECIES_TO_NATIONAL(CATERPIE), + SPECIES_TO_NATIONAL(METAPOD), + SPECIES_TO_NATIONAL(BUTTERFREE), + SPECIES_TO_NATIONAL(WEEDLE), + SPECIES_TO_NATIONAL(KAKUNA), + SPECIES_TO_NATIONAL(BEEDRILL), + SPECIES_TO_NATIONAL(PIDGEY), + SPECIES_TO_NATIONAL(PIDGEOTTO), + SPECIES_TO_NATIONAL(PIDGEOT), + SPECIES_TO_NATIONAL(RATTATA), + SPECIES_TO_NATIONAL(RATICATE), + SPECIES_TO_NATIONAL(SPEAROW), + SPECIES_TO_NATIONAL(FEAROW), + SPECIES_TO_NATIONAL(EKANS), + SPECIES_TO_NATIONAL(ARBOK), + SPECIES_TO_NATIONAL(PIKACHU), + SPECIES_TO_NATIONAL(RAICHU), + SPECIES_TO_NATIONAL(SANDSHREW), + SPECIES_TO_NATIONAL(SANDSLASH), + SPECIES_TO_NATIONAL(NIDORAN_F), + SPECIES_TO_NATIONAL(NIDORINA), + SPECIES_TO_NATIONAL(NIDOQUEEN), + SPECIES_TO_NATIONAL(NIDORAN_M), + SPECIES_TO_NATIONAL(NIDORINO), + SPECIES_TO_NATIONAL(NIDOKING), + SPECIES_TO_NATIONAL(CLEFAIRY), + SPECIES_TO_NATIONAL(CLEFABLE), + SPECIES_TO_NATIONAL(VULPIX), + SPECIES_TO_NATIONAL(NINETALES), + SPECIES_TO_NATIONAL(JIGGLYPUFF), + SPECIES_TO_NATIONAL(WIGGLYTUFF), + SPECIES_TO_NATIONAL(ZUBAT), + SPECIES_TO_NATIONAL(GOLBAT), + SPECIES_TO_NATIONAL(ODDISH), + SPECIES_TO_NATIONAL(GLOOM), + SPECIES_TO_NATIONAL(VILEPLUME), + SPECIES_TO_NATIONAL(PARAS), + SPECIES_TO_NATIONAL(PARASECT), + SPECIES_TO_NATIONAL(VENONAT), + SPECIES_TO_NATIONAL(VENOMOTH), + SPECIES_TO_NATIONAL(DIGLETT), + SPECIES_TO_NATIONAL(DUGTRIO), + SPECIES_TO_NATIONAL(MEOWTH), + SPECIES_TO_NATIONAL(PERSIAN), + SPECIES_TO_NATIONAL(PSYDUCK), + SPECIES_TO_NATIONAL(GOLDUCK), + SPECIES_TO_NATIONAL(MANKEY), + SPECIES_TO_NATIONAL(PRIMEAPE), + SPECIES_TO_NATIONAL(GROWLITHE), + SPECIES_TO_NATIONAL(ARCANINE), + SPECIES_TO_NATIONAL(POLIWAG), + SPECIES_TO_NATIONAL(POLIWHIRL), + SPECIES_TO_NATIONAL(POLIWRATH), + SPECIES_TO_NATIONAL(ABRA), + SPECIES_TO_NATIONAL(KADABRA), + SPECIES_TO_NATIONAL(ALAKAZAM), + SPECIES_TO_NATIONAL(MACHOP), + SPECIES_TO_NATIONAL(MACHOKE), + SPECIES_TO_NATIONAL(MACHAMP), + SPECIES_TO_NATIONAL(BELLSPROUT), + SPECIES_TO_NATIONAL(WEEPINBELL), + SPECIES_TO_NATIONAL(VICTREEBEL), + SPECIES_TO_NATIONAL(TENTACOOL), + SPECIES_TO_NATIONAL(TENTACRUEL), + SPECIES_TO_NATIONAL(GEODUDE), + SPECIES_TO_NATIONAL(GRAVELER), + SPECIES_TO_NATIONAL(GOLEM), + SPECIES_TO_NATIONAL(PONYTA), + SPECIES_TO_NATIONAL(RAPIDASH), + SPECIES_TO_NATIONAL(SLOWPOKE), + SPECIES_TO_NATIONAL(SLOWBRO), + SPECIES_TO_NATIONAL(MAGNEMITE), + SPECIES_TO_NATIONAL(MAGNETON), + SPECIES_TO_NATIONAL(FARFETCHD), + SPECIES_TO_NATIONAL(DODUO), + SPECIES_TO_NATIONAL(DODRIO), + SPECIES_TO_NATIONAL(SEEL), + SPECIES_TO_NATIONAL(DEWGONG), + SPECIES_TO_NATIONAL(GRIMER), + SPECIES_TO_NATIONAL(MUK), + SPECIES_TO_NATIONAL(SHELLDER), + SPECIES_TO_NATIONAL(CLOYSTER), + SPECIES_TO_NATIONAL(GASTLY), + SPECIES_TO_NATIONAL(HAUNTER), + SPECIES_TO_NATIONAL(GENGAR), + SPECIES_TO_NATIONAL(ONIX), + SPECIES_TO_NATIONAL(DROWZEE), + SPECIES_TO_NATIONAL(HYPNO), + SPECIES_TO_NATIONAL(KRABBY), + SPECIES_TO_NATIONAL(KINGLER), + SPECIES_TO_NATIONAL(VOLTORB), + SPECIES_TO_NATIONAL(ELECTRODE), + SPECIES_TO_NATIONAL(EXEGGCUTE), + SPECIES_TO_NATIONAL(EXEGGUTOR), + SPECIES_TO_NATIONAL(CUBONE), + SPECIES_TO_NATIONAL(MAROWAK), + SPECIES_TO_NATIONAL(HITMONLEE), + SPECIES_TO_NATIONAL(HITMONCHAN), + SPECIES_TO_NATIONAL(LICKITUNG), + SPECIES_TO_NATIONAL(KOFFING), + SPECIES_TO_NATIONAL(WEEZING), + SPECIES_TO_NATIONAL(RHYHORN), + SPECIES_TO_NATIONAL(RHYDON), + SPECIES_TO_NATIONAL(CHANSEY), + SPECIES_TO_NATIONAL(TANGELA), + SPECIES_TO_NATIONAL(KANGASKHAN), + SPECIES_TO_NATIONAL(HORSEA), + SPECIES_TO_NATIONAL(SEADRA), + SPECIES_TO_NATIONAL(GOLDEEN), + SPECIES_TO_NATIONAL(SEAKING), + SPECIES_TO_NATIONAL(STARYU), + SPECIES_TO_NATIONAL(STARMIE), + SPECIES_TO_NATIONAL(MR_MIME), + SPECIES_TO_NATIONAL(SCYTHER), + SPECIES_TO_NATIONAL(JYNX), + SPECIES_TO_NATIONAL(ELECTABUZZ), + SPECIES_TO_NATIONAL(MAGMAR), + SPECIES_TO_NATIONAL(PINSIR), + SPECIES_TO_NATIONAL(TAUROS), + SPECIES_TO_NATIONAL(MAGIKARP), + SPECIES_TO_NATIONAL(GYARADOS), + SPECIES_TO_NATIONAL(LAPRAS), + SPECIES_TO_NATIONAL(DITTO), + SPECIES_TO_NATIONAL(EEVEE), + SPECIES_TO_NATIONAL(VAPOREON), + SPECIES_TO_NATIONAL(JOLTEON), + SPECIES_TO_NATIONAL(FLAREON), + SPECIES_TO_NATIONAL(PORYGON), + SPECIES_TO_NATIONAL(OMANYTE), + SPECIES_TO_NATIONAL(OMASTAR), + SPECIES_TO_NATIONAL(KABUTO), + SPECIES_TO_NATIONAL(KABUTOPS), + SPECIES_TO_NATIONAL(AERODACTYL), + SPECIES_TO_NATIONAL(SNORLAX), + SPECIES_TO_NATIONAL(ARTICUNO), + SPECIES_TO_NATIONAL(ZAPDOS), + SPECIES_TO_NATIONAL(MOLTRES), + SPECIES_TO_NATIONAL(DRATINI), + SPECIES_TO_NATIONAL(DRAGONAIR), + SPECIES_TO_NATIONAL(DRAGONITE), + SPECIES_TO_NATIONAL(MEWTWO), + SPECIES_TO_NATIONAL(MEW), + SPECIES_TO_NATIONAL(CHIKORITA), + SPECIES_TO_NATIONAL(BAYLEEF), + SPECIES_TO_NATIONAL(MEGANIUM), + SPECIES_TO_NATIONAL(CYNDAQUIL), + SPECIES_TO_NATIONAL(QUILAVA), + SPECIES_TO_NATIONAL(TYPHLOSION), + SPECIES_TO_NATIONAL(TOTODILE), + SPECIES_TO_NATIONAL(CROCONAW), + SPECIES_TO_NATIONAL(FERALIGATR), + SPECIES_TO_NATIONAL(SENTRET), + SPECIES_TO_NATIONAL(FURRET), + SPECIES_TO_NATIONAL(HOOTHOOT), + SPECIES_TO_NATIONAL(NOCTOWL), + SPECIES_TO_NATIONAL(LEDYBA), + SPECIES_TO_NATIONAL(LEDIAN), + SPECIES_TO_NATIONAL(SPINARAK), + SPECIES_TO_NATIONAL(ARIADOS), + SPECIES_TO_NATIONAL(CROBAT), + SPECIES_TO_NATIONAL(CHINCHOU), + SPECIES_TO_NATIONAL(LANTURN), + SPECIES_TO_NATIONAL(PICHU), + SPECIES_TO_NATIONAL(CLEFFA), + SPECIES_TO_NATIONAL(IGGLYBUFF), + SPECIES_TO_NATIONAL(TOGEPI), + SPECIES_TO_NATIONAL(TOGETIC), + SPECIES_TO_NATIONAL(NATU), + SPECIES_TO_NATIONAL(XATU), + SPECIES_TO_NATIONAL(MAREEP), + SPECIES_TO_NATIONAL(FLAAFFY), + SPECIES_TO_NATIONAL(AMPHAROS), + SPECIES_TO_NATIONAL(BELLOSSOM), + SPECIES_TO_NATIONAL(MARILL), + SPECIES_TO_NATIONAL(AZUMARILL), + SPECIES_TO_NATIONAL(SUDOWOODO), + SPECIES_TO_NATIONAL(POLITOED), + SPECIES_TO_NATIONAL(HOPPIP), + SPECIES_TO_NATIONAL(SKIPLOOM), + SPECIES_TO_NATIONAL(JUMPLUFF), + SPECIES_TO_NATIONAL(AIPOM), + SPECIES_TO_NATIONAL(SUNKERN), + SPECIES_TO_NATIONAL(SUNFLORA), + SPECIES_TO_NATIONAL(YANMA), + SPECIES_TO_NATIONAL(WOOPER), + SPECIES_TO_NATIONAL(QUAGSIRE), + SPECIES_TO_NATIONAL(ESPEON), + SPECIES_TO_NATIONAL(UMBREON), + SPECIES_TO_NATIONAL(MURKROW), + SPECIES_TO_NATIONAL(SLOWKING), + SPECIES_TO_NATIONAL(MISDREAVUS), + SPECIES_TO_NATIONAL(UNOWN), + SPECIES_TO_NATIONAL(WOBBUFFET), + SPECIES_TO_NATIONAL(GIRAFARIG), + SPECIES_TO_NATIONAL(PINECO), + SPECIES_TO_NATIONAL(FORRETRESS), + SPECIES_TO_NATIONAL(DUNSPARCE), + SPECIES_TO_NATIONAL(GLIGAR), + SPECIES_TO_NATIONAL(STEELIX), + SPECIES_TO_NATIONAL(SNUBBULL), + SPECIES_TO_NATIONAL(GRANBULL), + SPECIES_TO_NATIONAL(QWILFISH), + SPECIES_TO_NATIONAL(SCIZOR), + SPECIES_TO_NATIONAL(SHUCKLE), + SPECIES_TO_NATIONAL(HERACROSS), + SPECIES_TO_NATIONAL(SNEASEL), + SPECIES_TO_NATIONAL(TEDDIURSA), + SPECIES_TO_NATIONAL(URSARING), + SPECIES_TO_NATIONAL(SLUGMA), + SPECIES_TO_NATIONAL(MAGCARGO), + SPECIES_TO_NATIONAL(SWINUB), + SPECIES_TO_NATIONAL(PILOSWINE), + SPECIES_TO_NATIONAL(CORSOLA), + SPECIES_TO_NATIONAL(REMORAID), + SPECIES_TO_NATIONAL(OCTILLERY), + SPECIES_TO_NATIONAL(DELIBIRD), + SPECIES_TO_NATIONAL(MANTINE), + SPECIES_TO_NATIONAL(SKARMORY), + SPECIES_TO_NATIONAL(HOUNDOUR), + SPECIES_TO_NATIONAL(HOUNDOOM), + SPECIES_TO_NATIONAL(KINGDRA), + SPECIES_TO_NATIONAL(PHANPY), + SPECIES_TO_NATIONAL(DONPHAN), + SPECIES_TO_NATIONAL(PORYGON2), + SPECIES_TO_NATIONAL(STANTLER), + SPECIES_TO_NATIONAL(SMEARGLE), + SPECIES_TO_NATIONAL(TYROGUE), + SPECIES_TO_NATIONAL(HITMONTOP), + SPECIES_TO_NATIONAL(SMOOCHUM), + SPECIES_TO_NATIONAL(ELEKID), + SPECIES_TO_NATIONAL(MAGBY), + SPECIES_TO_NATIONAL(MILTANK), + SPECIES_TO_NATIONAL(BLISSEY), + SPECIES_TO_NATIONAL(RAIKOU), + SPECIES_TO_NATIONAL(ENTEI), + SPECIES_TO_NATIONAL(SUICUNE), + SPECIES_TO_NATIONAL(LARVITAR), + SPECIES_TO_NATIONAL(PUPITAR), + SPECIES_TO_NATIONAL(TYRANITAR), + SPECIES_TO_NATIONAL(LUGIA), + SPECIES_TO_NATIONAL(HO_OH), + SPECIES_TO_NATIONAL(CELEBI), + SPECIES_TO_NATIONAL(OLD_UNOWN_B), + SPECIES_TO_NATIONAL(OLD_UNOWN_C), + SPECIES_TO_NATIONAL(OLD_UNOWN_D), + SPECIES_TO_NATIONAL(OLD_UNOWN_E), + SPECIES_TO_NATIONAL(OLD_UNOWN_F), + SPECIES_TO_NATIONAL(OLD_UNOWN_G), + SPECIES_TO_NATIONAL(OLD_UNOWN_H), + SPECIES_TO_NATIONAL(OLD_UNOWN_I), + SPECIES_TO_NATIONAL(OLD_UNOWN_J), + SPECIES_TO_NATIONAL(OLD_UNOWN_K), + SPECIES_TO_NATIONAL(OLD_UNOWN_L), + SPECIES_TO_NATIONAL(OLD_UNOWN_M), + SPECIES_TO_NATIONAL(OLD_UNOWN_N), + SPECIES_TO_NATIONAL(OLD_UNOWN_O), + SPECIES_TO_NATIONAL(OLD_UNOWN_P), + SPECIES_TO_NATIONAL(OLD_UNOWN_Q), + SPECIES_TO_NATIONAL(OLD_UNOWN_R), + SPECIES_TO_NATIONAL(OLD_UNOWN_S), + SPECIES_TO_NATIONAL(OLD_UNOWN_T), + SPECIES_TO_NATIONAL(OLD_UNOWN_U), + SPECIES_TO_NATIONAL(OLD_UNOWN_V), + SPECIES_TO_NATIONAL(OLD_UNOWN_W), + SPECIES_TO_NATIONAL(OLD_UNOWN_X), + SPECIES_TO_NATIONAL(OLD_UNOWN_Y), + SPECIES_TO_NATIONAL(OLD_UNOWN_Z), + SPECIES_TO_NATIONAL(TREECKO), + SPECIES_TO_NATIONAL(GROVYLE), + SPECIES_TO_NATIONAL(SCEPTILE), + SPECIES_TO_NATIONAL(TORCHIC), + SPECIES_TO_NATIONAL(COMBUSKEN), + SPECIES_TO_NATIONAL(BLAZIKEN), + SPECIES_TO_NATIONAL(MUDKIP), + SPECIES_TO_NATIONAL(MARSHTOMP), + SPECIES_TO_NATIONAL(SWAMPERT), + SPECIES_TO_NATIONAL(POOCHYENA), + SPECIES_TO_NATIONAL(MIGHTYENA), + SPECIES_TO_NATIONAL(ZIGZAGOON), + SPECIES_TO_NATIONAL(LINOONE), + SPECIES_TO_NATIONAL(WURMPLE), + SPECIES_TO_NATIONAL(SILCOON), + SPECIES_TO_NATIONAL(BEAUTIFLY), + SPECIES_TO_NATIONAL(CASCOON), + SPECIES_TO_NATIONAL(DUSTOX), + SPECIES_TO_NATIONAL(LOTAD), + SPECIES_TO_NATIONAL(LOMBRE), + SPECIES_TO_NATIONAL(LUDICOLO), + SPECIES_TO_NATIONAL(SEEDOT), + SPECIES_TO_NATIONAL(NUZLEAF), + SPECIES_TO_NATIONAL(SHIFTRY), + SPECIES_TO_NATIONAL(NINCADA), + SPECIES_TO_NATIONAL(NINJASK), + SPECIES_TO_NATIONAL(SHEDINJA), + SPECIES_TO_NATIONAL(TAILLOW), + SPECIES_TO_NATIONAL(SWELLOW), + SPECIES_TO_NATIONAL(SHROOMISH), + SPECIES_TO_NATIONAL(BRELOOM), + SPECIES_TO_NATIONAL(SPINDA), + SPECIES_TO_NATIONAL(WINGULL), + SPECIES_TO_NATIONAL(PELIPPER), + SPECIES_TO_NATIONAL(SURSKIT), + SPECIES_TO_NATIONAL(MASQUERAIN), + SPECIES_TO_NATIONAL(WAILMER), + SPECIES_TO_NATIONAL(WAILORD), + SPECIES_TO_NATIONAL(SKITTY), + SPECIES_TO_NATIONAL(DELCATTY), + SPECIES_TO_NATIONAL(KECLEON), + SPECIES_TO_NATIONAL(BALTOY), + SPECIES_TO_NATIONAL(CLAYDOL), + SPECIES_TO_NATIONAL(NOSEPASS), + SPECIES_TO_NATIONAL(TORKOAL), + SPECIES_TO_NATIONAL(SABLEYE), + SPECIES_TO_NATIONAL(BARBOACH), + SPECIES_TO_NATIONAL(WHISCASH), + SPECIES_TO_NATIONAL(LUVDISC), + SPECIES_TO_NATIONAL(CORPHISH), + SPECIES_TO_NATIONAL(CRAWDAUNT), + SPECIES_TO_NATIONAL(FEEBAS), + SPECIES_TO_NATIONAL(MILOTIC), + SPECIES_TO_NATIONAL(CARVANHA), + SPECIES_TO_NATIONAL(SHARPEDO), + SPECIES_TO_NATIONAL(TRAPINCH), + SPECIES_TO_NATIONAL(VIBRAVA), + SPECIES_TO_NATIONAL(FLYGON), + SPECIES_TO_NATIONAL(MAKUHITA), + SPECIES_TO_NATIONAL(HARIYAMA), + SPECIES_TO_NATIONAL(ELECTRIKE), + SPECIES_TO_NATIONAL(MANECTRIC), + SPECIES_TO_NATIONAL(NUMEL), + SPECIES_TO_NATIONAL(CAMERUPT), + SPECIES_TO_NATIONAL(SPHEAL), + SPECIES_TO_NATIONAL(SEALEO), + SPECIES_TO_NATIONAL(WALREIN), + SPECIES_TO_NATIONAL(CACNEA), + SPECIES_TO_NATIONAL(CACTURNE), + SPECIES_TO_NATIONAL(SNORUNT), + SPECIES_TO_NATIONAL(GLALIE), + SPECIES_TO_NATIONAL(LUNATONE), + SPECIES_TO_NATIONAL(SOLROCK), + SPECIES_TO_NATIONAL(AZURILL), + SPECIES_TO_NATIONAL(SPOINK), + SPECIES_TO_NATIONAL(GRUMPIG), + SPECIES_TO_NATIONAL(PLUSLE), + SPECIES_TO_NATIONAL(MINUN), + SPECIES_TO_NATIONAL(MAWILE), + SPECIES_TO_NATIONAL(MEDITITE), + SPECIES_TO_NATIONAL(MEDICHAM), + SPECIES_TO_NATIONAL(SWABLU), + SPECIES_TO_NATIONAL(ALTARIA), + SPECIES_TO_NATIONAL(WYNAUT), + SPECIES_TO_NATIONAL(DUSKULL), + SPECIES_TO_NATIONAL(DUSCLOPS), + SPECIES_TO_NATIONAL(ROSELIA), + SPECIES_TO_NATIONAL(SLAKOTH), + SPECIES_TO_NATIONAL(VIGOROTH), + SPECIES_TO_NATIONAL(SLAKING), + SPECIES_TO_NATIONAL(GULPIN), + SPECIES_TO_NATIONAL(SWALOT), + SPECIES_TO_NATIONAL(TROPIUS), + SPECIES_TO_NATIONAL(WHISMUR), + SPECIES_TO_NATIONAL(LOUDRED), + SPECIES_TO_NATIONAL(EXPLOUD), + SPECIES_TO_NATIONAL(CLAMPERL), + SPECIES_TO_NATIONAL(HUNTAIL), + SPECIES_TO_NATIONAL(GOREBYSS), + SPECIES_TO_NATIONAL(ABSOL), + SPECIES_TO_NATIONAL(SHUPPET), + SPECIES_TO_NATIONAL(BANETTE), + SPECIES_TO_NATIONAL(SEVIPER), + SPECIES_TO_NATIONAL(ZANGOOSE), + SPECIES_TO_NATIONAL(RELICANTH), + SPECIES_TO_NATIONAL(ARON), + SPECIES_TO_NATIONAL(LAIRON), + SPECIES_TO_NATIONAL(AGGRON), + SPECIES_TO_NATIONAL(CASTFORM), + SPECIES_TO_NATIONAL(VOLBEAT), + SPECIES_TO_NATIONAL(ILLUMISE), + SPECIES_TO_NATIONAL(LILEEP), + SPECIES_TO_NATIONAL(CRADILY), + SPECIES_TO_NATIONAL(ANORITH), + SPECIES_TO_NATIONAL(ARMALDO), + SPECIES_TO_NATIONAL(RALTS), + SPECIES_TO_NATIONAL(KIRLIA), + SPECIES_TO_NATIONAL(GARDEVOIR), + SPECIES_TO_NATIONAL(BAGON), + SPECIES_TO_NATIONAL(SHELGON), + SPECIES_TO_NATIONAL(SALAMENCE), + SPECIES_TO_NATIONAL(BELDUM), + SPECIES_TO_NATIONAL(METANG), + SPECIES_TO_NATIONAL(METAGROSS), + SPECIES_TO_NATIONAL(REGIROCK), + SPECIES_TO_NATIONAL(REGICE), + SPECIES_TO_NATIONAL(REGISTEEL), + SPECIES_TO_NATIONAL(KYOGRE), + SPECIES_TO_NATIONAL(GROUDON), + SPECIES_TO_NATIONAL(RAYQUAZA), + SPECIES_TO_NATIONAL(LATIAS), + SPECIES_TO_NATIONAL(LATIOS), + SPECIES_TO_NATIONAL(JIRACHI), + SPECIES_TO_NATIONAL(DEOXYS), + SPECIES_TO_NATIONAL(CHIMECHO), }; -const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokémon (Using National Dex Index) +const u16 gHoennToNationalOrder[] = // Assigns Hoenn Dex Pokmon (Using National Dex Index) { - // 0 - NATIONAL_DEX_TREECKO, // HOENN_DEX_TREECKO - NATIONAL_DEX_GROVYLE, // HOENN_DEX_GROVYLE - NATIONAL_DEX_SCEPTILE, // HOENN_DEX_SCEPTILE - NATIONAL_DEX_TORCHIC, // HOENN_DEX_TORCHIC - NATIONAL_DEX_COMBUSKEN, // HOENN_DEX_COMBUSKEN - NATIONAL_DEX_BLAZIKEN, // HOENN_DEX_BLAZIKEN - NATIONAL_DEX_MUDKIP, // HOENN_DEX_MUDKIP - NATIONAL_DEX_MARSHTOMP, // HOENN_DEX_MARSHTOMP - NATIONAL_DEX_SWAMPERT, // HOENN_DEX_SWAMPERT - NATIONAL_DEX_POOCHYENA, // HOENN_DEX_POOCHYENA - NATIONAL_DEX_MIGHTYENA, // HOENN_DEX_MIGHTYENA - NATIONAL_DEX_ZIGZAGOON, // HOENN_DEX_ZIGZAGOON - NATIONAL_DEX_LINOONE, // HOENN_DEX_LINOONE - NATIONAL_DEX_WURMPLE, // HOENN_DEX_WURMPLE - NATIONAL_DEX_SILCOON, // HOENN_DEX_SILCOON - NATIONAL_DEX_BEAUTIFLY, // HOENN_DEX_BEAUTIFLY - NATIONAL_DEX_CASCOON, // HOENN_DEX_CASCOON - NATIONAL_DEX_DUSTOX, // HOENN_DEX_DUSTOX - NATIONAL_DEX_LOTAD, // HOENN_DEX_LOTAD - NATIONAL_DEX_LOMBRE, // HOENN_DEX_LOMBRE - NATIONAL_DEX_LUDICOLO, // HOENN_DEX_LUDICOLO - NATIONAL_DEX_SEEDOT, // HOENN_DEX_SEEDOT - NATIONAL_DEX_NUZLEAF, // HOENN_DEX_NUZLEAF - NATIONAL_DEX_SHIFTRY, // HOENN_DEX_SHIFTRY - NATIONAL_DEX_TAILLOW, // HOENN_DEX_TAILLOW - NATIONAL_DEX_SWELLOW, // HOENN_DEX_SWELLOW - NATIONAL_DEX_WINGULL, // HOENN_DEX_WINGULL - NATIONAL_DEX_PELIPPER, // HOENN_DEX_PELIPPER - NATIONAL_DEX_RALTS, // HOENN_DEX_RALTS - NATIONAL_DEX_KIRLIA, // HOENN_DEX_KIRLIA - NATIONAL_DEX_GARDEVOIR, // HOENN_DEX_GARDEVOIR - NATIONAL_DEX_SURSKIT, // HOENN_DEX_SURSKIT - NATIONAL_DEX_MASQUERAIN, // HOENN_DEX_MASQUERAIN - NATIONAL_DEX_SHROOMISH, // HOENN_DEX_SHROOMISH - NATIONAL_DEX_BRELOOM, // HOENN_DEX_BRELOOM - NATIONAL_DEX_SLAKOTH, // HOENN_DEX_SLAKOTH - NATIONAL_DEX_VIGOROTH, // HOENN_DEX_VIGOROTH - NATIONAL_DEX_SLAKING, // HOENN_DEX_SLAKING - NATIONAL_DEX_ABRA, // HOENN_DEX_ABRA - NATIONAL_DEX_KADABRA, // HOENN_DEX_KADABRA - NATIONAL_DEX_ALAKAZAM, // HOENN_DEX_ALAKAZAM - NATIONAL_DEX_NINCADA, // HOENN_DEX_NINCADA - NATIONAL_DEX_NINJASK, // HOENN_DEX_NINJASK - NATIONAL_DEX_SHEDINJA, // HOENN_DEX_SHEDINJA - NATIONAL_DEX_WHISMUR, // HOENN_DEX_WHISMUR - NATIONAL_DEX_LOUDRED, // HOENN_DEX_LOUDRED - NATIONAL_DEX_EXPLOUD, // HOENN_DEX_EXPLOUD - NATIONAL_DEX_MAKUHITA, // HOENN_DEX_MAKUHITA - NATIONAL_DEX_HARIYAMA, // HOENN_DEX_HARIYAMA - NATIONAL_DEX_GOLDEEN, // HOENN_DEX_GOLDEEN - NATIONAL_DEX_SEAKING, // HOENN_DEX_SEAKING - NATIONAL_DEX_MAGIKARP, // HOENN_DEX_MAGIKARP - NATIONAL_DEX_GYARADOS, // HOENN_DEX_GYARADOS - NATIONAL_DEX_AZURILL, // HOENN_DEX_AZURILL - NATIONAL_DEX_MARILL, // HOENN_DEX_MARILL - NATIONAL_DEX_AZUMARILL, // HOENN_DEX_AZUMARILL - NATIONAL_DEX_GEODUDE, // HOENN_DEX_GEODUDE - NATIONAL_DEX_GRAVELER, // HOENN_DEX_GRAVELER - NATIONAL_DEX_GOLEM, // HOENN_DEX_GOLEM - NATIONAL_DEX_NOSEPASS, // HOENN_DEX_NOSEPASS - NATIONAL_DEX_SKITTY, // HOENN_DEX_SKITTY - NATIONAL_DEX_DELCATTY, // HOENN_DEX_DELCATTY - NATIONAL_DEX_ZUBAT, // HOENN_DEX_ZUBAT - NATIONAL_DEX_GOLBAT, // HOENN_DEX_GOLBAT - NATIONAL_DEX_CROBAT, // HOENN_DEX_CROBAT - NATIONAL_DEX_TENTACOOL, // HOENN_DEX_TENTACOOL - NATIONAL_DEX_TENTACRUEL, // HOENN_DEX_TENTACRUEL - NATIONAL_DEX_SABLEYE, // HOENN_DEX_SABLEYE - NATIONAL_DEX_MAWILE, // HOENN_DEX_MAWILE - NATIONAL_DEX_ARON, // HOENN_DEX_ARON - NATIONAL_DEX_LAIRON, // HOENN_DEX_LAIRON - NATIONAL_DEX_AGGRON, // HOENN_DEX_AGGRON - NATIONAL_DEX_MACHOP, // HOENN_DEX_MACHOP - NATIONAL_DEX_MACHOKE, // HOENN_DEX_MACHOKE - NATIONAL_DEX_MACHAMP, // HOENN_DEX_MACHAMP - NATIONAL_DEX_MEDITITE, // HOENN_DEX_MEDITITE - NATIONAL_DEX_MEDICHAM, // HOENN_DEX_MEDICHAM - NATIONAL_DEX_ELECTRIKE, // HOENN_DEX_ELECTRIKE - NATIONAL_DEX_MANECTRIC, // HOENN_DEX_MANECTRIC - NATIONAL_DEX_PLUSLE, // HOENN_DEX_PLUSLE - NATIONAL_DEX_MINUN, // HOENN_DEX_MINUN - NATIONAL_DEX_MAGNEMITE, // HOENN_DEX_MAGNEMITE - NATIONAL_DEX_MAGNETON, // HOENN_DEX_MAGNETON - NATIONAL_DEX_VOLTORB, // HOENN_DEX_VOLTORB - NATIONAL_DEX_ELECTRODE, // HOENN_DEX_ELECTRODE - NATIONAL_DEX_VOLBEAT, // HOENN_DEX_VOLBEAT - NATIONAL_DEX_ILLUMISE, // HOENN_DEX_ILLUMISE - NATIONAL_DEX_ODDISH, // HOENN_DEX_ODDISH - NATIONAL_DEX_GLOOM, // HOENN_DEX_GLOOM - NATIONAL_DEX_VILEPLUME, // HOENN_DEX_VILEPLUME - NATIONAL_DEX_BELLOSSOM, // HOENN_DEX_BELLOSSOM - NATIONAL_DEX_DODUO, // HOENN_DEX_DODUO - NATIONAL_DEX_DODRIO, // HOENN_DEX_DODRIO - NATIONAL_DEX_ROSELIA, // HOENN_DEX_ROSELIA - NATIONAL_DEX_GULPIN, // HOENN_DEX_GULPIN - NATIONAL_DEX_SWALOT, // HOENN_DEX_SWALOT - NATIONAL_DEX_CARVANHA, // HOENN_DEX_CARVANHA - NATIONAL_DEX_SHARPEDO, // HOENN_DEX_SHARPEDO - NATIONAL_DEX_WAILMER, // HOENN_DEX_WAILMER - NATIONAL_DEX_WAILORD, // HOENN_DEX_WAILORD - NATIONAL_DEX_NUMEL, // HOENN_DEX_NUMEL - NATIONAL_DEX_CAMERUPT, // HOENN_DEX_CAMERUPT - NATIONAL_DEX_SLUGMA, // HOENN_DEX_SLUGMA - NATIONAL_DEX_MAGCARGO, // HOENN_DEX_MAGCARGO - NATIONAL_DEX_TORKOAL, // HOENN_DEX_TORKOAL - NATIONAL_DEX_GRIMER, // HOENN_DEX_GRIMER - NATIONAL_DEX_MUK, // HOENN_DEX_MUK - NATIONAL_DEX_KOFFING, // HOENN_DEX_KOFFING - NATIONAL_DEX_WEEZING, // HOENN_DEX_WEEZING - NATIONAL_DEX_SPOINK, // HOENN_DEX_SPOINK - NATIONAL_DEX_GRUMPIG, // HOENN_DEX_GRUMPIG - NATIONAL_DEX_SANDSHREW, // HOENN_DEX_SANDSHREW - NATIONAL_DEX_SANDSLASH, // HOENN_DEX_SANDSLASH - NATIONAL_DEX_SPINDA, // HOENN_DEX_SPINDA - NATIONAL_DEX_SKARMORY, // HOENN_DEX_SKARMORY - NATIONAL_DEX_TRAPINCH, // HOENN_DEX_TRAPINCH - NATIONAL_DEX_VIBRAVA, // HOENN_DEX_VIBRAVA - NATIONAL_DEX_FLYGON, // HOENN_DEX_FLYGON - NATIONAL_DEX_CACNEA, // HOENN_DEX_CACNEA - NATIONAL_DEX_CACTURNE, // HOENN_DEX_CACTURNE - NATIONAL_DEX_SWABLU, // HOENN_DEX_SWABLU - NATIONAL_DEX_ALTARIA, // HOENN_DEX_ALTARIA - NATIONAL_DEX_ZANGOOSE, // HOENN_DEX_ZANGOOSE - NATIONAL_DEX_SEVIPER, // HOENN_DEX_SEVIPER - NATIONAL_DEX_LUNATONE, // HOENN_DEX_LUNATONE - NATIONAL_DEX_SOLROCK, // HOENN_DEX_SOLROCK - NATIONAL_DEX_BARBOACH, // HOENN_DEX_BARBOACH - NATIONAL_DEX_WHISCASH, // HOENN_DEX_WHISCASH - NATIONAL_DEX_CORPHISH, // HOENN_DEX_CORPHISH - NATIONAL_DEX_CRAWDAUNT, // HOENN_DEX_CRAWDAUNT - NATIONAL_DEX_BALTOY, // HOENN_DEX_BALTOY - NATIONAL_DEX_CLAYDOL, // HOENN_DEX_CLAYDOL - NATIONAL_DEX_LILEEP, // HOENN_DEX_LILEEP - NATIONAL_DEX_CRADILY, // HOENN_DEX_CRADILY - NATIONAL_DEX_ANORITH, // HOENN_DEX_ANORITH - NATIONAL_DEX_ARMALDO, // HOENN_DEX_ARMALDO - NATIONAL_DEX_IGGLYBUFF, // HOENN_DEX_IGGLYBUFF - NATIONAL_DEX_JIGGLYPUFF, // HOENN_DEX_JIGGLYPUFF - NATIONAL_DEX_WIGGLYTUFF, // HOENN_DEX_WIGGLYTUFF - NATIONAL_DEX_FEEBAS, // HOENN_DEX_FEEBAS - NATIONAL_DEX_MILOTIC, // HOENN_DEX_MILOTIC - NATIONAL_DEX_CASTFORM, // HOENN_DEX_CASTFORM - NATIONAL_DEX_STARYU, // HOENN_DEX_STARYU - NATIONAL_DEX_STARMIE, // HOENN_DEX_STARMIE - NATIONAL_DEX_KECLEON, // HOENN_DEX_KECLEON - NATIONAL_DEX_SHUPPET, // HOENN_DEX_SHUPPET - NATIONAL_DEX_BANETTE, // HOENN_DEX_BANETTE - NATIONAL_DEX_DUSKULL, // HOENN_DEX_DUSKULL - NATIONAL_DEX_DUSCLOPS, // HOENN_DEX_DUSCLOPS - NATIONAL_DEX_TROPIUS, // HOENN_DEX_TROPIUS - NATIONAL_DEX_CHIMECHO, // HOENN_DEX_CHIMECHO - NATIONAL_DEX_ABSOL, // HOENN_DEX_ABSOL - NATIONAL_DEX_VULPIX, // HOENN_DEX_VULPIX - NATIONAL_DEX_NINETALES, // HOENN_DEX_NINETALES - NATIONAL_DEX_PICHU, // HOENN_DEX_PICHU - NATIONAL_DEX_PIKACHU, // HOENN_DEX_PIKACHU - NATIONAL_DEX_RAICHU, // HOENN_DEX_RAICHU - NATIONAL_DEX_PSYDUCK, // HOENN_DEX_PSYDUCK - NATIONAL_DEX_GOLDUCK, // HOENN_DEX_GOLDUCK - NATIONAL_DEX_WYNAUT, // HOENN_DEX_WYNAUT - NATIONAL_DEX_WOBBUFFET, // HOENN_DEX_WOBBUFFET - NATIONAL_DEX_NATU, // HOENN_DEX_NATU - NATIONAL_DEX_XATU, // HOENN_DEX_XATU - NATIONAL_DEX_GIRAFARIG, // HOENN_DEX_GIRAFARIG - NATIONAL_DEX_PHANPY, // HOENN_DEX_PHANPY - NATIONAL_DEX_DONPHAN, // HOENN_DEX_DONPHAN - NATIONAL_DEX_PINSIR, // HOENN_DEX_PINSIR - NATIONAL_DEX_HERACROSS, // HOENN_DEX_HERACROSS - NATIONAL_DEX_RHYHORN, // HOENN_DEX_RHYHORN - NATIONAL_DEX_RHYDON, // HOENN_DEX_RHYDON - NATIONAL_DEX_SNORUNT, // HOENN_DEX_SNORUNT - NATIONAL_DEX_GLALIE, // HOENN_DEX_GLALIE - NATIONAL_DEX_SPHEAL, // HOENN_DEX_SPHEAL - NATIONAL_DEX_SEALEO, // HOENN_DEX_SEALEO - NATIONAL_DEX_WALREIN, // HOENN_DEX_WALREIN - NATIONAL_DEX_CLAMPERL, // HOENN_DEX_CLAMPERL - NATIONAL_DEX_HUNTAIL, // HOENN_DEX_HUNTAIL - NATIONAL_DEX_GOREBYSS, // HOENN_DEX_GOREBYSS - NATIONAL_DEX_RELICANTH, // HOENN_DEX_RELICANTH - NATIONAL_DEX_CORSOLA, // HOENN_DEX_CORSOLA - NATIONAL_DEX_CHINCHOU, // HOENN_DEX_CHINCHOU - NATIONAL_DEX_LANTURN, // HOENN_DEX_LANTURN - NATIONAL_DEX_LUVDISC, // HOENN_DEX_LUVDISC - NATIONAL_DEX_HORSEA, // HOENN_DEX_HORSEA - NATIONAL_DEX_SEADRA, // HOENN_DEX_SEADRA - NATIONAL_DEX_KINGDRA, // HOENN_DEX_KINGDRA - NATIONAL_DEX_BAGON, // HOENN_DEX_BAGON - NATIONAL_DEX_SHELGON, // HOENN_DEX_SHELGON - NATIONAL_DEX_SALAMENCE, // HOENN_DEX_SALAMENCE - NATIONAL_DEX_BELDUM, // HOENN_DEX_BELDUM - NATIONAL_DEX_METANG, // HOENN_DEX_METANG - NATIONAL_DEX_METAGROSS, // HOENN_DEX_METAGROSS - NATIONAL_DEX_REGIROCK, // HOENN_DEX_REGIROCK - NATIONAL_DEX_REGICE, // HOENN_DEX_REGICE - NATIONAL_DEX_REGISTEEL, // HOENN_DEX_REGISTEEL - NATIONAL_DEX_LATIAS, // HOENN_DEX_LATIAS - NATIONAL_DEX_LATIOS, // HOENN_DEX_LATIOS - NATIONAL_DEX_KYOGRE, // HOENN_DEX_KYOGRE - NATIONAL_DEX_GROUDON, // HOENN_DEX_GROUDON - NATIONAL_DEX_RAYQUAZA, // HOENN_DEX_RAYQUAZA - NATIONAL_DEX_JIRACHI, // HOENN_DEX_JIRACHI - NATIONAL_DEX_DEOXYS, // HOENN_DEX_DEOXYS - NATIONAL_DEX_BULBASAUR, // HOENN_DEX_BULBASAUR - Pokémon from here onwards are UNSEEN in the Hoenn Dex. - NATIONAL_DEX_IVYSAUR, // HOENN_DEX_IVYSAUR - NATIONAL_DEX_VENUSAUR, // HOENN_DEX_VENUSAUR - NATIONAL_DEX_CHARMANDER, // HOENN_DEX_CHARMANDER - NATIONAL_DEX_CHARMELEON, // HOENN_DEX_CHARMELEON - NATIONAL_DEX_CHARIZARD, // HOENN_DEX_CHARIZARD - NATIONAL_DEX_SQUIRTLE, // HOENN_DEX_SQUIRTLE - NATIONAL_DEX_WARTORTLE, // HOENN_DEX_WARTORTLE - NATIONAL_DEX_BLASTOISE, // HOENN_DEX_BLASTOISE - NATIONAL_DEX_CATERPIE, // HOENN_DEX_CATERPIE - NATIONAL_DEX_METAPOD, // HOENN_DEX_METAPOD - NATIONAL_DEX_BUTTERFREE, // HOENN_DEX_BUTTERFREE - NATIONAL_DEX_WEEDLE, // HOENN_DEX_WEEDLE - NATIONAL_DEX_KAKUNA, // HOENN_DEX_KAKUNA - NATIONAL_DEX_BEEDRILL, // HOENN_DEX_BEEDRILL - NATIONAL_DEX_PIDGEY, // HOENN_DEX_PIDGEY - NATIONAL_DEX_PIDGEOTTO, // HOENN_DEX_PIDGEOTTO - NATIONAL_DEX_PIDGEOT, // HOENN_DEX_PIDGEOT - NATIONAL_DEX_RATTATA, // HOENN_DEX_RATTATA - NATIONAL_DEX_RATICATE, // HOENN_DEX_RATICATE - NATIONAL_DEX_SPEAROW, // HOENN_DEX_SPEAROW - NATIONAL_DEX_FEAROW, // HOENN_DEX_FEAROW - NATIONAL_DEX_EKANS, // HOENN_DEX_EKANS - NATIONAL_DEX_ARBOK, // HOENN_DEX_ARBOK - NATIONAL_DEX_NIDORAN_F, // HOENN_DEX_NIDORAN♀ - NATIONAL_DEX_NIDORINA, // HOENN_DEX_NIDORINA - NATIONAL_DEX_NIDOQUEEN, // HOENN_DEX_NIDOQUEEN - NATIONAL_DEX_NIDORAN_M, // HOENN_DEX_NIDORAN♂ - NATIONAL_DEX_NIDORINO, // HOENN_DEX_NIDORINO - NATIONAL_DEX_NIDOKING, // HOENN_DEX_NIDOKING - NATIONAL_DEX_CLEFAIRY, // HOENN_DEX_CLEFAIRY - NATIONAL_DEX_CLEFABLE, // HOENN_DEX_CLEFABLE - NATIONAL_DEX_PARAS, // HOENN_DEX_PARAS - NATIONAL_DEX_PARASECT, // HOENN_DEX_PARASECT - NATIONAL_DEX_VENONAT, // HOENN_DEX_VENONAT - NATIONAL_DEX_VENOMOTH, // HOENN_DEX_VENOMOTH - NATIONAL_DEX_DIGLETT, // HOENN_DEX_DIGLETT - NATIONAL_DEX_DUGTRIO, // HOENN_DEX_DUGTRIO - NATIONAL_DEX_MEOWTH, // HOENN_DEX_MEOWTH - NATIONAL_DEX_PERSIAN, // HOENN_DEX_PERSIAN - NATIONAL_DEX_MANKEY, // HOENN_DEX_MANKEY - NATIONAL_DEX_PRIMEAPE, // HOENN_DEX_PRIMEAPE - NATIONAL_DEX_GROWLITHE, // HOENN_DEX_GROWLITHE - NATIONAL_DEX_ARCANINE, // HOENN_DEX_ARCANINE - NATIONAL_DEX_POLIWAG, // HOENN_DEX_POLIWAG - NATIONAL_DEX_POLIWHIRL, // HOENN_DEX_POLIWHIRL - NATIONAL_DEX_POLIWRATH, // HOENN_DEX_POLIWRATH - NATIONAL_DEX_BELLSPROUT, // HOENN_DEX_BELLSPROUT - NATIONAL_DEX_WEEPINBELL, // HOENN_DEX_WEEPINBELL - NATIONAL_DEX_VICTREEBEL, // HOENN_DEX_VICTREEBEL - NATIONAL_DEX_PONYTA, // HOENN_DEX_PONYTA - NATIONAL_DEX_RAPIDASH, // HOENN_DEX_RAPIDASH - NATIONAL_DEX_SLOWPOKE, // HOENN_DEX_SLOWPOKE - NATIONAL_DEX_SLOWBRO, // HOENN_DEX_SLOWBRO - NATIONAL_DEX_FARFETCHD, // HOENN_DEX_FARFETCH'D - NATIONAL_DEX_SEEL, // HOENN_DEX_SEEL - NATIONAL_DEX_DEWGONG, // HOENN_DEX_DEWGONG - NATIONAL_DEX_SHELLDER, // HOENN_DEX_SHELLDER - NATIONAL_DEX_CLOYSTER, // HOENN_DEX_CLOYSTER - NATIONAL_DEX_GASTLY, // HOENN_DEX_GASTLY - NATIONAL_DEX_HAUNTER, // HOENN_DEX_HAUNTER - NATIONAL_DEX_GENGAR, // HOENN_DEX_GENGAR - NATIONAL_DEX_ONIX, // HOENN_DEX_ONIX - NATIONAL_DEX_DROWZEE, // HOENN_DEX_DROWZEE - NATIONAL_DEX_HYPNO, // HOENN_DEX_HYPNO - NATIONAL_DEX_KRABBY, // HOENN_DEX_KRABBY - NATIONAL_DEX_KINGLER, // HOENN_DEX_KINGLER - NATIONAL_DEX_EXEGGCUTE, // HOENN_DEX_EXEGGCUTE - NATIONAL_DEX_EXEGGUTOR, // HOENN_DEX_EXEGGUTOR - NATIONAL_DEX_CUBONE, // HOENN_DEX_CUBONE - NATIONAL_DEX_MAROWAK, // HOENN_DEX_MAROWAK - NATIONAL_DEX_HITMONLEE, // HOENN_DEX_HITMONLEE - NATIONAL_DEX_HITMONCHAN, // HOENN_DEX_HITMONCHAN - NATIONAL_DEX_LICKITUNG, // HOENN_DEX_LICKITUNG - NATIONAL_DEX_CHANSEY, // HOENN_DEX_CHANSEY - NATIONAL_DEX_TANGELA, // HOENN_DEX_TANGELA - NATIONAL_DEX_KANGASKHAN, // HOENN_DEX_KANGASKHAN - NATIONAL_DEX_MR_MIME, // HOENN_DEX_MR. MIME - NATIONAL_DEX_SCYTHER, // HOENN_DEX_SCYTHER - NATIONAL_DEX_JYNX, // HOENN_DEX_JYNX - NATIONAL_DEX_ELECTABUZZ, // HOENN_DEX_ELECTABUZZ - NATIONAL_DEX_MAGMAR, // HOENN_DEX_MAGMAR - NATIONAL_DEX_TAUROS, // HOENN_DEX_TAUROS - NATIONAL_DEX_LAPRAS, // HOENN_DEX_LAPRAS - NATIONAL_DEX_DITTO, // HOENN_DEX_DITTO - NATIONAL_DEX_EEVEE, // HOENN_DEX_EEVEE - NATIONAL_DEX_VAPOREON, // HOENN_DEX_VAPOREON - NATIONAL_DEX_JOLTEON, // HOENN_DEX_JOLTEON - NATIONAL_DEX_FLAREON, // HOENN_DEX_FLAREON - NATIONAL_DEX_PORYGON, // HOENN_DEX_PORYGON - NATIONAL_DEX_OMANYTE, // HOENN_DEX_OMANYTE - NATIONAL_DEX_OMASTAR, // HOENN_DEX_OMASTAR - NATIONAL_DEX_KABUTO, // HOENN_DEX_KABUTO - NATIONAL_DEX_KABUTOPS, // HOENN_DEX_KABUTOPS - NATIONAL_DEX_AERODACTYL, // HOENN_DEX_AERODACTYL - NATIONAL_DEX_SNORLAX, // HOENN_DEX_SNORLAX - NATIONAL_DEX_ARTICUNO, // HOENN_DEX_ARTICUNO - NATIONAL_DEX_ZAPDOS, // HOENN_DEX_ZAPDOS - NATIONAL_DEX_MOLTRES, // HOENN_DEX_MOLTRES - NATIONAL_DEX_DRATINI, // HOENN_DEX_DRATINI - NATIONAL_DEX_DRAGONAIR, // HOENN_DEX_DRAGONAIR - NATIONAL_DEX_DRAGONITE, // HOENN_DEX_DRAGONITE - NATIONAL_DEX_MEWTWO, // HOENN_DEX_MEWTWO - NATIONAL_DEX_MEW, // HOENN_DEX_MEW - NATIONAL_DEX_CHIKORITA, // HOENN_DEX_CHIKORITA - NATIONAL_DEX_BAYLEEF, // HOENN_DEX_BAYLEEF - NATIONAL_DEX_MEGANIUM, // HOENN_DEX_MEGANIUM - NATIONAL_DEX_CYNDAQUIL, // HOENN_DEX_CYNDAQUIL - NATIONAL_DEX_QUILAVA, // HOENN_DEX_QUILAVA - NATIONAL_DEX_TYPHLOSION, // HOENN_DEX_TYPHLOSION - NATIONAL_DEX_TOTODILE, // HOENN_DEX_TOTODILE - NATIONAL_DEX_CROCONAW, // HOENN_DEX_CROCONAW - NATIONAL_DEX_FERALIGATR, // HOENN_DEX_FERALIGATR - NATIONAL_DEX_SENTRET, // HOENN_DEX_SENTRET - NATIONAL_DEX_FURRET, // HOENN_DEX_FURRET - NATIONAL_DEX_HOOTHOOT, // HOENN_DEX_HOOTHOOT - NATIONAL_DEX_NOCTOWL, // HOENN_DEX_NOCTOWL - NATIONAL_DEX_LEDYBA, // HOENN_DEX_LEDYBA - NATIONAL_DEX_LEDIAN, // HOENN_DEX_LEDIAN - NATIONAL_DEX_SPINARAK, // HOENN_DEX_SPINARAK - NATIONAL_DEX_ARIADOS, // HOENN_DEX_ARIADOS - NATIONAL_DEX_CLEFFA, // HOENN_DEX_CLEFFA - NATIONAL_DEX_TOGEPI, // HOENN_DEX_TOGEPI - NATIONAL_DEX_TOGETIC, // HOENN_DEX_TOGETIC - NATIONAL_DEX_MAREEP, // HOENN_DEX_MAREEP - NATIONAL_DEX_FLAAFFY, // HOENN_DEX_FLAAFFY - NATIONAL_DEX_AMPHAROS, // HOENN_DEX_AMPHAROS - NATIONAL_DEX_SUDOWOODO, // HOENN_DEX_SUDOWOODO - NATIONAL_DEX_POLITOED, // HOENN_DEX_POLITOED - NATIONAL_DEX_HOPPIP, // HOENN_DEX_HOPPIP - NATIONAL_DEX_SKIPLOOM, // HOENN_DEX_SKIPLOOM - NATIONAL_DEX_JUMPLUFF, // HOENN_DEX_JUMPLUFF - NATIONAL_DEX_AIPOM, // HOENN_DEX_AIPOM - NATIONAL_DEX_SUNKERN, // HOENN_DEX_SUNKERN - NATIONAL_DEX_SUNFLORA, // HOENN_DEX_SUNFLORA - NATIONAL_DEX_YANMA, // HOENN_DEX_YANMA - NATIONAL_DEX_WOOPER, // HOENN_DEX_WOOPER - NATIONAL_DEX_QUAGSIRE, // HOENN_DEX_QUAGSIRE - NATIONAL_DEX_ESPEON, // HOENN_DEX_ESPEON - NATIONAL_DEX_UMBREON, // HOENN_DEX_UMBREON - NATIONAL_DEX_MURKROW, // HOENN_DEX_MURKROW - NATIONAL_DEX_SLOWKING, // HOENN_DEX_SLOWKING - NATIONAL_DEX_MISDREAVUS, // HOENN_DEX_MISDREAVUS - NATIONAL_DEX_UNOWN, // HOENN_DEX_UNOWN - NATIONAL_DEX_PINECO, // HOENN_DEX_PINECO - NATIONAL_DEX_FORRETRESS, // HOENN_DEX_FORRETRESS - NATIONAL_DEX_DUNSPARCE, // HOENN_DEX_DUNSPARCE - NATIONAL_DEX_GLIGAR, // HOENN_DEX_GLIGAR - NATIONAL_DEX_STEELIX, // HOENN_DEX_STEELIX - NATIONAL_DEX_SNUBBULL, // HOENN_DEX_SNUBBULL - NATIONAL_DEX_GRANBULL, // HOENN_DEX_GRANBULL - NATIONAL_DEX_QWILFISH, // HOENN_DEX_QWILFISH - NATIONAL_DEX_SCIZOR, // HOENN_DEX_SCIZOR - NATIONAL_DEX_SHUCKLE, // HOENN_DEX_SHUCKLE - NATIONAL_DEX_SNEASEL, // HOENN_DEX_SNEASEL - NATIONAL_DEX_TEDDIURSA, // HOENN_DEX_TEDDIURSA - NATIONAL_DEX_URSARING, // HOENN_DEX_URSARING - NATIONAL_DEX_SWINUB, // HOENN_DEX_SWINUB - NATIONAL_DEX_PILOSWINE, // HOENN_DEX_PILOSWINE - NATIONAL_DEX_REMORAID, // HOENN_DEX_REMORAID - NATIONAL_DEX_OCTILLERY, // HOENN_DEX_OCTILLERY - NATIONAL_DEX_DELIBIRD, // HOENN_DEX_DELIBIRD - NATIONAL_DEX_MANTINE, // HOENN_DEX_MANTINE - NATIONAL_DEX_HOUNDOUR, // HOENN_DEX_HOUNDOUR - NATIONAL_DEX_HOUNDOOM, // HOENN_DEX_HOUNDOOM - NATIONAL_DEX_PORYGON2, // HOENN_DEX_PORYGON2 - NATIONAL_DEX_STANTLER, // HOENN_DEX_STANTLER - NATIONAL_DEX_SMEARGLE, // HOENN_DEX_SMEARGLE - NATIONAL_DEX_TYROGUE, // HOENN_DEX_TYROGUE - NATIONAL_DEX_HITMONTOP, // HOENN_DEX_HITMONTOP - NATIONAL_DEX_SMOOCHUM, // HOENN_DEX_SMOOCHUM - NATIONAL_DEX_ELEKID, // HOENN_DEX_ELEKID - NATIONAL_DEX_MAGBY, // HOENN_DEX_MAGBY - NATIONAL_DEX_MILTANK, // HOENN_DEX_MILTANK - NATIONAL_DEX_BLISSEY, // HOENN_DEX_BLISSEY - NATIONAL_DEX_RAIKOU, // HOENN_DEX_RAIKOU - NATIONAL_DEX_ENTEI, // HOENN_DEX_ENTEI - NATIONAL_DEX_SUICUNE, // HOENN_DEX_SUICUNE - NATIONAL_DEX_LARVITAR, // HOENN_DEX_LARVITAR - NATIONAL_DEX_PUPITAR, // HOENN_DEX_PUPITAR - NATIONAL_DEX_TYRANITAR, // HOENN_DEX_TYRANITAR - NATIONAL_DEX_LUGIA, // HOENN_DEX_LUGIA - NATIONAL_DEX_HO_OH, // HOENN_DEX_HO-OH - NATIONAL_DEX_CELEBI, // HOENN_DEX_CELEBI - NATIONAL_DEX_OLD_UNOWN_B, // HOENN_DEX_OLD_UNOWN_B - NATIONAL_DEX_OLD_UNOWN_C, // HOENN_DEX_OLD_UNOWN_C - NATIONAL_DEX_OLD_UNOWN_D, // HOENN_DEX_OLD_UNOWN_D - NATIONAL_DEX_OLD_UNOWN_E, // HOENN_DEX_OLD_UNOWN_E - NATIONAL_DEX_OLD_UNOWN_F, // HOENN_DEX_OLD_UNOWN_F - NATIONAL_DEX_OLD_UNOWN_G, // HOENN_DEX_OLD_UNOWN_G - NATIONAL_DEX_OLD_UNOWN_H, // HOENN_DEX_OLD_UNOWN_H - NATIONAL_DEX_OLD_UNOWN_I, // HOENN_DEX_OLD_UNOWN_I - NATIONAL_DEX_OLD_UNOWN_J, // HOENN_DEX_OLD_UNOWN_J - NATIONAL_DEX_OLD_UNOWN_K, // HOENN_DEX_OLD_UNOWN_K - NATIONAL_DEX_OLD_UNOWN_L, // HOENN_DEX_OLD_UNOWN_L - NATIONAL_DEX_OLD_UNOWN_M, // HOENN_DEX_OLD_UNOWN_M - NATIONAL_DEX_OLD_UNOWN_N, // HOENN_DEX_OLD_UNOWN_N - NATIONAL_DEX_OLD_UNOWN_O, // HOENN_DEX_OLD_UNOWN_O - NATIONAL_DEX_OLD_UNOWN_P, // HOENN_DEX_OLD_UNOWN_P - NATIONAL_DEX_OLD_UNOWN_Q, // HOENN_DEX_OLD_UNOWN_Q - NATIONAL_DEX_OLD_UNOWN_R, // HOENN_DEX_OLD_UNOWN_R - NATIONAL_DEX_OLD_UNOWN_S, // HOENN_DEX_OLD_UNOWN_S - NATIONAL_DEX_OLD_UNOWN_T, // HOENN_DEX_OLD_UNOWN_T - NATIONAL_DEX_OLD_UNOWN_U, // HOENN_DEX_OLD_UNOWN_U - NATIONAL_DEX_OLD_UNOWN_V, // HOENN_DEX_OLD_UNOWN_V - NATIONAL_DEX_OLD_UNOWN_W, // HOENN_DEX_OLD_UNOWN_W - NATIONAL_DEX_OLD_UNOWN_X, // HOENN_DEX_OLD_UNOWN_X - NATIONAL_DEX_OLD_UNOWN_Y, // HOENN_DEX_OLD_UNOWN_Y - NATIONAL_DEX_OLD_UNOWN_Z // HOENN_DEX_OLD_UNOWN_Z + HOENN_TO_NATIONAL(TREECKO), + HOENN_TO_NATIONAL(GROVYLE), + HOENN_TO_NATIONAL(SCEPTILE), + HOENN_TO_NATIONAL(TORCHIC), + HOENN_TO_NATIONAL(COMBUSKEN), + HOENN_TO_NATIONAL(BLAZIKEN), + HOENN_TO_NATIONAL(MUDKIP), + HOENN_TO_NATIONAL(MARSHTOMP), + HOENN_TO_NATIONAL(SWAMPERT), + HOENN_TO_NATIONAL(POOCHYENA), + HOENN_TO_NATIONAL(MIGHTYENA), + HOENN_TO_NATIONAL(ZIGZAGOON), + HOENN_TO_NATIONAL(LINOONE), + HOENN_TO_NATIONAL(WURMPLE), + HOENN_TO_NATIONAL(SILCOON), + HOENN_TO_NATIONAL(BEAUTIFLY), + HOENN_TO_NATIONAL(CASCOON), + HOENN_TO_NATIONAL(DUSTOX), + HOENN_TO_NATIONAL(LOTAD), + HOENN_TO_NATIONAL(LOMBRE), + HOENN_TO_NATIONAL(LUDICOLO), + HOENN_TO_NATIONAL(SEEDOT), + HOENN_TO_NATIONAL(NUZLEAF), + HOENN_TO_NATIONAL(SHIFTRY), + HOENN_TO_NATIONAL(TAILLOW), + HOENN_TO_NATIONAL(SWELLOW), + HOENN_TO_NATIONAL(WINGULL), + HOENN_TO_NATIONAL(PELIPPER), + HOENN_TO_NATIONAL(RALTS), + HOENN_TO_NATIONAL(KIRLIA), + HOENN_TO_NATIONAL(GARDEVOIR), + HOENN_TO_NATIONAL(SURSKIT), + HOENN_TO_NATIONAL(MASQUERAIN), + HOENN_TO_NATIONAL(SHROOMISH), + HOENN_TO_NATIONAL(BRELOOM), + HOENN_TO_NATIONAL(SLAKOTH), + HOENN_TO_NATIONAL(VIGOROTH), + HOENN_TO_NATIONAL(SLAKING), + HOENN_TO_NATIONAL(ABRA), + HOENN_TO_NATIONAL(KADABRA), + HOENN_TO_NATIONAL(ALAKAZAM), + HOENN_TO_NATIONAL(NINCADA), + HOENN_TO_NATIONAL(NINJASK), + HOENN_TO_NATIONAL(SHEDINJA), + HOENN_TO_NATIONAL(WHISMUR), + HOENN_TO_NATIONAL(LOUDRED), + HOENN_TO_NATIONAL(EXPLOUD), + HOENN_TO_NATIONAL(MAKUHITA), + HOENN_TO_NATIONAL(HARIYAMA), + HOENN_TO_NATIONAL(GOLDEEN), + HOENN_TO_NATIONAL(SEAKING), + HOENN_TO_NATIONAL(MAGIKARP), + HOENN_TO_NATIONAL(GYARADOS), + HOENN_TO_NATIONAL(AZURILL), + HOENN_TO_NATIONAL(MARILL), + HOENN_TO_NATIONAL(AZUMARILL), + HOENN_TO_NATIONAL(GEODUDE), + HOENN_TO_NATIONAL(GRAVELER), + HOENN_TO_NATIONAL(GOLEM), + HOENN_TO_NATIONAL(NOSEPASS), + HOENN_TO_NATIONAL(SKITTY), + HOENN_TO_NATIONAL(DELCATTY), + HOENN_TO_NATIONAL(ZUBAT), + HOENN_TO_NATIONAL(GOLBAT), + HOENN_TO_NATIONAL(CROBAT), + HOENN_TO_NATIONAL(TENTACOOL), + HOENN_TO_NATIONAL(TENTACRUEL), + HOENN_TO_NATIONAL(SABLEYE), + HOENN_TO_NATIONAL(MAWILE), + HOENN_TO_NATIONAL(ARON), + HOENN_TO_NATIONAL(LAIRON), + HOENN_TO_NATIONAL(AGGRON), + HOENN_TO_NATIONAL(MACHOP), + HOENN_TO_NATIONAL(MACHOKE), + HOENN_TO_NATIONAL(MACHAMP), + HOENN_TO_NATIONAL(MEDITITE), + HOENN_TO_NATIONAL(MEDICHAM), + HOENN_TO_NATIONAL(ELECTRIKE), + HOENN_TO_NATIONAL(MANECTRIC), + HOENN_TO_NATIONAL(PLUSLE), + HOENN_TO_NATIONAL(MINUN), + HOENN_TO_NATIONAL(MAGNEMITE), + HOENN_TO_NATIONAL(MAGNETON), + HOENN_TO_NATIONAL(VOLTORB), + HOENN_TO_NATIONAL(ELECTRODE), + HOENN_TO_NATIONAL(VOLBEAT), + HOENN_TO_NATIONAL(ILLUMISE), + HOENN_TO_NATIONAL(ODDISH), + HOENN_TO_NATIONAL(GLOOM), + HOENN_TO_NATIONAL(VILEPLUME), + HOENN_TO_NATIONAL(BELLOSSOM), + HOENN_TO_NATIONAL(DODUO), + HOENN_TO_NATIONAL(DODRIO), + HOENN_TO_NATIONAL(ROSELIA), + HOENN_TO_NATIONAL(GULPIN), + HOENN_TO_NATIONAL(SWALOT), + HOENN_TO_NATIONAL(CARVANHA), + HOENN_TO_NATIONAL(SHARPEDO), + HOENN_TO_NATIONAL(WAILMER), + HOENN_TO_NATIONAL(WAILORD), + HOENN_TO_NATIONAL(NUMEL), + HOENN_TO_NATIONAL(CAMERUPT), + HOENN_TO_NATIONAL(SLUGMA), + HOENN_TO_NATIONAL(MAGCARGO), + HOENN_TO_NATIONAL(TORKOAL), + HOENN_TO_NATIONAL(GRIMER), + HOENN_TO_NATIONAL(MUK), + HOENN_TO_NATIONAL(KOFFING), + HOENN_TO_NATIONAL(WEEZING), + HOENN_TO_NATIONAL(SPOINK), + HOENN_TO_NATIONAL(GRUMPIG), + HOENN_TO_NATIONAL(SANDSHREW), + HOENN_TO_NATIONAL(SANDSLASH), + HOENN_TO_NATIONAL(SPINDA), + HOENN_TO_NATIONAL(SKARMORY), + HOENN_TO_NATIONAL(TRAPINCH), + HOENN_TO_NATIONAL(VIBRAVA), + HOENN_TO_NATIONAL(FLYGON), + HOENN_TO_NATIONAL(CACNEA), + HOENN_TO_NATIONAL(CACTURNE), + HOENN_TO_NATIONAL(SWABLU), + HOENN_TO_NATIONAL(ALTARIA), + HOENN_TO_NATIONAL(ZANGOOSE), + HOENN_TO_NATIONAL(SEVIPER), + HOENN_TO_NATIONAL(LUNATONE), + HOENN_TO_NATIONAL(SOLROCK), + HOENN_TO_NATIONAL(BARBOACH), + HOENN_TO_NATIONAL(WHISCASH), + HOENN_TO_NATIONAL(CORPHISH), + HOENN_TO_NATIONAL(CRAWDAUNT), + HOENN_TO_NATIONAL(BALTOY), + HOENN_TO_NATIONAL(CLAYDOL), + HOENN_TO_NATIONAL(LILEEP), + HOENN_TO_NATIONAL(CRADILY), + HOENN_TO_NATIONAL(ANORITH), + HOENN_TO_NATIONAL(ARMALDO), + HOENN_TO_NATIONAL(IGGLYBUFF), + HOENN_TO_NATIONAL(JIGGLYPUFF), + HOENN_TO_NATIONAL(WIGGLYTUFF), + HOENN_TO_NATIONAL(FEEBAS), + HOENN_TO_NATIONAL(MILOTIC), + HOENN_TO_NATIONAL(CASTFORM), + HOENN_TO_NATIONAL(STARYU), + HOENN_TO_NATIONAL(STARMIE), + HOENN_TO_NATIONAL(KECLEON), + HOENN_TO_NATIONAL(SHUPPET), + HOENN_TO_NATIONAL(BANETTE), + HOENN_TO_NATIONAL(DUSKULL), + HOENN_TO_NATIONAL(DUSCLOPS), + HOENN_TO_NATIONAL(TROPIUS), + HOENN_TO_NATIONAL(CHIMECHO), + HOENN_TO_NATIONAL(ABSOL), + HOENN_TO_NATIONAL(VULPIX), + HOENN_TO_NATIONAL(NINETALES), + HOENN_TO_NATIONAL(PICHU), + HOENN_TO_NATIONAL(PIKACHU), + HOENN_TO_NATIONAL(RAICHU), + HOENN_TO_NATIONAL(PSYDUCK), + HOENN_TO_NATIONAL(GOLDUCK), + HOENN_TO_NATIONAL(WYNAUT), + HOENN_TO_NATIONAL(WOBBUFFET), + HOENN_TO_NATIONAL(NATU), + HOENN_TO_NATIONAL(XATU), + HOENN_TO_NATIONAL(GIRAFARIG), + HOENN_TO_NATIONAL(PHANPY), + HOENN_TO_NATIONAL(DONPHAN), + HOENN_TO_NATIONAL(PINSIR), + HOENN_TO_NATIONAL(HERACROSS), + HOENN_TO_NATIONAL(RHYHORN), + HOENN_TO_NATIONAL(RHYDON), + HOENN_TO_NATIONAL(SNORUNT), + HOENN_TO_NATIONAL(GLALIE), + HOENN_TO_NATIONAL(SPHEAL), + HOENN_TO_NATIONAL(SEALEO), + HOENN_TO_NATIONAL(WALREIN), + HOENN_TO_NATIONAL(CLAMPERL), + HOENN_TO_NATIONAL(HUNTAIL), + HOENN_TO_NATIONAL(GOREBYSS), + HOENN_TO_NATIONAL(RELICANTH), + HOENN_TO_NATIONAL(CORSOLA), + HOENN_TO_NATIONAL(CHINCHOU), + HOENN_TO_NATIONAL(LANTURN), + HOENN_TO_NATIONAL(LUVDISC), + HOENN_TO_NATIONAL(HORSEA), + HOENN_TO_NATIONAL(SEADRA), + HOENN_TO_NATIONAL(KINGDRA), + HOENN_TO_NATIONAL(BAGON), + HOENN_TO_NATIONAL(SHELGON), + HOENN_TO_NATIONAL(SALAMENCE), + HOENN_TO_NATIONAL(BELDUM), + HOENN_TO_NATIONAL(METANG), + HOENN_TO_NATIONAL(METAGROSS), + HOENN_TO_NATIONAL(REGIROCK), + HOENN_TO_NATIONAL(REGICE), + HOENN_TO_NATIONAL(REGISTEEL), + HOENN_TO_NATIONAL(LATIAS), + HOENN_TO_NATIONAL(LATIOS), + HOENN_TO_NATIONAL(KYOGRE), + HOENN_TO_NATIONAL(GROUDON), + HOENN_TO_NATIONAL(RAYQUAZA), + HOENN_TO_NATIONAL(JIRACHI), + HOENN_TO_NATIONAL(DEOXYS), + HOENN_TO_NATIONAL(BULBASAUR), // Pokmon from here onwards are UNSEEN in the HoennDex. + HOENN_TO_NATIONAL(IVYSAUR), + HOENN_TO_NATIONAL(VENUSAUR), + HOENN_TO_NATIONAL(CHARMANDER), + HOENN_TO_NATIONAL(CHARMELEON), + HOENN_TO_NATIONAL(CHARIZARD), + HOENN_TO_NATIONAL(SQUIRTLE), + HOENN_TO_NATIONAL(WARTORTLE), + HOENN_TO_NATIONAL(BLASTOISE), + HOENN_TO_NATIONAL(CATERPIE), + HOENN_TO_NATIONAL(METAPOD), + HOENN_TO_NATIONAL(BUTTERFREE), + HOENN_TO_NATIONAL(WEEDLE), + HOENN_TO_NATIONAL(KAKUNA), + HOENN_TO_NATIONAL(BEEDRILL), + HOENN_TO_NATIONAL(PIDGEY), + HOENN_TO_NATIONAL(PIDGEOTTO), + HOENN_TO_NATIONAL(PIDGEOT), + HOENN_TO_NATIONAL(RATTATA), + HOENN_TO_NATIONAL(RATICATE), + HOENN_TO_NATIONAL(SPEAROW), + HOENN_TO_NATIONAL(FEAROW), + HOENN_TO_NATIONAL(EKANS), + HOENN_TO_NATIONAL(ARBOK), + HOENN_TO_NATIONAL(NIDORAN_F), + HOENN_TO_NATIONAL(NIDORINA), + HOENN_TO_NATIONAL(NIDOQUEEN), + HOENN_TO_NATIONAL(NIDORAN_M), + HOENN_TO_NATIONAL(NIDORINO), + HOENN_TO_NATIONAL(NIDOKING), + HOENN_TO_NATIONAL(CLEFAIRY), + HOENN_TO_NATIONAL(CLEFABLE), + HOENN_TO_NATIONAL(PARAS), + HOENN_TO_NATIONAL(PARASECT), + HOENN_TO_NATIONAL(VENONAT), + HOENN_TO_NATIONAL(VENOMOTH), + HOENN_TO_NATIONAL(DIGLETT), + HOENN_TO_NATIONAL(DUGTRIO), + HOENN_TO_NATIONAL(MEOWTH), + HOENN_TO_NATIONAL(PERSIAN), + HOENN_TO_NATIONAL(MANKEY), + HOENN_TO_NATIONAL(PRIMEAPE), + HOENN_TO_NATIONAL(GROWLITHE), + HOENN_TO_NATIONAL(ARCANINE), + HOENN_TO_NATIONAL(POLIWAG), + HOENN_TO_NATIONAL(POLIWHIRL), + HOENN_TO_NATIONAL(POLIWRATH), + HOENN_TO_NATIONAL(BELLSPROUT), + HOENN_TO_NATIONAL(WEEPINBELL), + HOENN_TO_NATIONAL(VICTREEBEL), + HOENN_TO_NATIONAL(PONYTA), + HOENN_TO_NATIONAL(RAPIDASH), + HOENN_TO_NATIONAL(SLOWPOKE), + HOENN_TO_NATIONAL(SLOWBRO), + HOENN_TO_NATIONAL(FARFETCHD), + HOENN_TO_NATIONAL(SEEL), + HOENN_TO_NATIONAL(DEWGONG), + HOENN_TO_NATIONAL(SHELLDER), + HOENN_TO_NATIONAL(CLOYSTER), + HOENN_TO_NATIONAL(GASTLY), + HOENN_TO_NATIONAL(HAUNTER), + HOENN_TO_NATIONAL(GENGAR), + HOENN_TO_NATIONAL(ONIX), + HOENN_TO_NATIONAL(DROWZEE), + HOENN_TO_NATIONAL(HYPNO), + HOENN_TO_NATIONAL(KRABBY), + HOENN_TO_NATIONAL(KINGLER), + HOENN_TO_NATIONAL(EXEGGCUTE), + HOENN_TO_NATIONAL(EXEGGUTOR), + HOENN_TO_NATIONAL(CUBONE), + HOENN_TO_NATIONAL(MAROWAK), + HOENN_TO_NATIONAL(HITMONLEE), + HOENN_TO_NATIONAL(HITMONCHAN), + HOENN_TO_NATIONAL(LICKITUNG), + HOENN_TO_NATIONAL(CHANSEY), + HOENN_TO_NATIONAL(TANGELA), + HOENN_TO_NATIONAL(KANGASKHAN), + HOENN_TO_NATIONAL(MR_MIME), + HOENN_TO_NATIONAL(SCYTHER), + HOENN_TO_NATIONAL(JYNX), + HOENN_TO_NATIONAL(ELECTABUZZ), + HOENN_TO_NATIONAL(MAGMAR), + HOENN_TO_NATIONAL(TAUROS), + HOENN_TO_NATIONAL(LAPRAS), + HOENN_TO_NATIONAL(DITTO), + HOENN_TO_NATIONAL(EEVEE), + HOENN_TO_NATIONAL(VAPOREON), + HOENN_TO_NATIONAL(JOLTEON), + HOENN_TO_NATIONAL(FLAREON), + HOENN_TO_NATIONAL(PORYGON), + HOENN_TO_NATIONAL(OMANYTE), + HOENN_TO_NATIONAL(OMASTAR), + HOENN_TO_NATIONAL(KABUTO), + HOENN_TO_NATIONAL(KABUTOPS), + HOENN_TO_NATIONAL(AERODACTYL), + HOENN_TO_NATIONAL(SNORLAX), + HOENN_TO_NATIONAL(ARTICUNO), + HOENN_TO_NATIONAL(ZAPDOS), + HOENN_TO_NATIONAL(MOLTRES), + HOENN_TO_NATIONAL(DRATINI), + HOENN_TO_NATIONAL(DRAGONAIR), + HOENN_TO_NATIONAL(DRAGONITE), + HOENN_TO_NATIONAL(MEWTWO), + HOENN_TO_NATIONAL(MEW), + HOENN_TO_NATIONAL(CHIKORITA), + HOENN_TO_NATIONAL(BAYLEEF), + HOENN_TO_NATIONAL(MEGANIUM), + HOENN_TO_NATIONAL(CYNDAQUIL), + HOENN_TO_NATIONAL(QUILAVA), + HOENN_TO_NATIONAL(TYPHLOSION), + HOENN_TO_NATIONAL(TOTODILE), + HOENN_TO_NATIONAL(CROCONAW), + HOENN_TO_NATIONAL(FERALIGATR), + HOENN_TO_NATIONAL(SENTRET), + HOENN_TO_NATIONAL(FURRET), + HOENN_TO_NATIONAL(HOOTHOOT), + HOENN_TO_NATIONAL(NOCTOWL), + HOENN_TO_NATIONAL(LEDYBA), + HOENN_TO_NATIONAL(LEDIAN), + HOENN_TO_NATIONAL(SPINARAK), + HOENN_TO_NATIONAL(ARIADOS), + HOENN_TO_NATIONAL(CLEFFA), + HOENN_TO_NATIONAL(TOGEPI), + HOENN_TO_NATIONAL(TOGETIC), + HOENN_TO_NATIONAL(MAREEP), + HOENN_TO_NATIONAL(FLAAFFY), + HOENN_TO_NATIONAL(AMPHAROS), + HOENN_TO_NATIONAL(SUDOWOODO), + HOENN_TO_NATIONAL(POLITOED), + HOENN_TO_NATIONAL(HOPPIP), + HOENN_TO_NATIONAL(SKIPLOOM), + HOENN_TO_NATIONAL(JUMPLUFF), + HOENN_TO_NATIONAL(AIPOM), + HOENN_TO_NATIONAL(SUNKERN), + HOENN_TO_NATIONAL(SUNFLORA), + HOENN_TO_NATIONAL(YANMA), + HOENN_TO_NATIONAL(WOOPER), + HOENN_TO_NATIONAL(QUAGSIRE), + HOENN_TO_NATIONAL(ESPEON), + HOENN_TO_NATIONAL(UMBREON), + HOENN_TO_NATIONAL(MURKROW), + HOENN_TO_NATIONAL(SLOWKING), + HOENN_TO_NATIONAL(MISDREAVUS), + HOENN_TO_NATIONAL(UNOWN), + HOENN_TO_NATIONAL(PINECO), + HOENN_TO_NATIONAL(FORRETRESS), + HOENN_TO_NATIONAL(DUNSPARCE), + HOENN_TO_NATIONAL(GLIGAR), + HOENN_TO_NATIONAL(STEELIX), + HOENN_TO_NATIONAL(SNUBBULL), + HOENN_TO_NATIONAL(GRANBULL), + HOENN_TO_NATIONAL(QWILFISH), + HOENN_TO_NATIONAL(SCIZOR), + HOENN_TO_NATIONAL(SHUCKLE), + HOENN_TO_NATIONAL(SNEASEL), + HOENN_TO_NATIONAL(TEDDIURSA), + HOENN_TO_NATIONAL(URSARING), + HOENN_TO_NATIONAL(SWINUB), + HOENN_TO_NATIONAL(PILOSWINE), + HOENN_TO_NATIONAL(REMORAID), + HOENN_TO_NATIONAL(OCTILLERY), + HOENN_TO_NATIONAL(DELIBIRD), + HOENN_TO_NATIONAL(MANTINE), + HOENN_TO_NATIONAL(HOUNDOUR), + HOENN_TO_NATIONAL(HOUNDOOM), + HOENN_TO_NATIONAL(PORYGON2), + HOENN_TO_NATIONAL(STANTLER), + HOENN_TO_NATIONAL(SMEARGLE), + HOENN_TO_NATIONAL(TYROGUE), + HOENN_TO_NATIONAL(HITMONTOP), + HOENN_TO_NATIONAL(SMOOCHUM), + HOENN_TO_NATIONAL(ELEKID), + HOENN_TO_NATIONAL(MAGBY), + HOENN_TO_NATIONAL(MILTANK), + HOENN_TO_NATIONAL(BLISSEY), + HOENN_TO_NATIONAL(RAIKOU), + HOENN_TO_NATIONAL(ENTEI), + HOENN_TO_NATIONAL(SUICUNE), + HOENN_TO_NATIONAL(LARVITAR), + HOENN_TO_NATIONAL(PUPITAR), + HOENN_TO_NATIONAL(TYRANITAR), + HOENN_TO_NATIONAL(LUGIA), + HOENN_TO_NATIONAL(HO_OH), + HOENN_TO_NATIONAL(CELEBI), + HOENN_TO_NATIONAL(OLD_UNOWN_B), + HOENN_TO_NATIONAL(OLD_UNOWN_C), + HOENN_TO_NATIONAL(OLD_UNOWN_D), + HOENN_TO_NATIONAL(OLD_UNOWN_E), + HOENN_TO_NATIONAL(OLD_UNOWN_F), + HOENN_TO_NATIONAL(OLD_UNOWN_G), + HOENN_TO_NATIONAL(OLD_UNOWN_H), + HOENN_TO_NATIONAL(OLD_UNOWN_I), + HOENN_TO_NATIONAL(OLD_UNOWN_J), + HOENN_TO_NATIONAL(OLD_UNOWN_K), + HOENN_TO_NATIONAL(OLD_UNOWN_L), + HOENN_TO_NATIONAL(OLD_UNOWN_M), + HOENN_TO_NATIONAL(OLD_UNOWN_N), + HOENN_TO_NATIONAL(OLD_UNOWN_O), + HOENN_TO_NATIONAL(OLD_UNOWN_P), + HOENN_TO_NATIONAL(OLD_UNOWN_Q), + HOENN_TO_NATIONAL(OLD_UNOWN_R), + HOENN_TO_NATIONAL(OLD_UNOWN_S), + HOENN_TO_NATIONAL(OLD_UNOWN_T), + HOENN_TO_NATIONAL(OLD_UNOWN_U), + HOENN_TO_NATIONAL(OLD_UNOWN_V), + HOENN_TO_NATIONAL(OLD_UNOWN_W), + HOENN_TO_NATIONAL(OLD_UNOWN_X), + HOENN_TO_NATIONAL(OLD_UNOWN_Y), + HOENN_TO_NATIONAL(OLD_UNOWN_Z), }; const struct SpindaSpot gSpindaSpotGraphics[] = From 715fbb379e14feca236d30220526c125896d25b5 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Mon, 3 Dec 2018 14:58:25 +0000 Subject: [PATCH 204/213] Document some of pokedex.c --- include/graphics.h | 18 +- src/graphics.c | 18 +- src/pokedex.c | 932 +++++++++++++++++++++++---------------------- src/start_menu.c | 4 +- 4 files changed, 487 insertions(+), 485 deletions(-) diff --git a/include/graphics.h b/include/graphics.h index 6ec5c44b25..f51d7fa471 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3282,18 +3282,18 @@ extern const u32 gBattleTerrainPalette_StadiumWallace[]; extern const u32 gPokedexMenu2_Gfx[]; extern const u16 gPokedexText_Pal[]; extern const u32 gPokedexMenu_Gfx[]; -extern const u8 gUnknown_08DC2C5C[]; -extern const u8 gUnknown_08DC2DAC[]; -extern const u8 gUnknown_08DC2A08[]; -extern const u8 gUnknown_08DC2B1C[]; +extern const u8 gPokedexTilemap_Main[]; +extern const u8 gPokedexTilemap_MainUnderlay[]; +extern const u8 gPokedexTilemap_StartMenu1[]; +extern const u8 gPokedexTilemap_StartMenu2[]; extern const u16 gPokedexHoennBg_Pal[]; extern const u16 gPokedexText_Pal[]; extern const u16 gPokedexNationalBg_Pal[]; -extern const u8 gUnknown_08DC3080[]; -extern const u8 gUnknown_08DC3198[]; -extern const u8 gUnknown_08DC2E6C[]; -extern const u8 gUnknown_08DC2F5C[]; -extern const u8 gUnknown_08DC2FEC[]; +extern const u8 gPokedexTilemap_DescriptionScreen[]; +extern const u8 gPokedexTilemap_CryScreen[]; +extern const u8 gPokedexTilemap_SizeScreen[]; +extern const u8 gPokedexTilemap_ScreenSelectBar1[]; +extern const u8 gPokedexTilemap_ScreenSelectBar2[]; extern const u16 gPokedexCaughtScreenFade_Pal[]; extern const u32 gPokedexSearchMenu_Gfx[]; extern const u32 gPokedexSearch2_Tilemap[]; diff --git a/src/graphics.c b/src/graphics.c index 2a21b610aa..b2de074bc1 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1279,15 +1279,15 @@ const u32 gPokedexMenu2_Gfx[] = INCBIN_U32("graphics/pokedex/menu2.4bpp.lz"); const u32 gUnused_PokedexNoBall[] = INCBIN_U32("graphics/pokedex/noball_unused.4bpp.lz"); -const u32 gUnknown_08DC2A08[] = INCBIN_U32("graphics/pokedex/tilemap1.bin.lz"); -const u32 gUnknown_08DC2B1C[] = INCBIN_U32("graphics/pokedex/tilemap2.bin.lz"); -const u32 gUnknown_08DC2C5C[] = INCBIN_U32("graphics/pokedex/tilemap3.bin.lz"); -const u32 gUnknown_08DC2DAC[] = INCBIN_U32("graphics/pokedex/tilemap4.bin.lz"); -const u32 gUnknown_08DC2E6C[] = INCBIN_U32("graphics/pokedex/tilemap5.bin.lz"); -const u32 gUnknown_08DC2F5C[] = INCBIN_U32("graphics/pokedex/tilemap6.bin.lz"); -const u32 gUnknown_08DC2FEC[] = INCBIN_U32("graphics/pokedex/tilemap7.bin.lz"); -const u32 gUnknown_08DC3080[] = INCBIN_U32("graphics/pokedex/tilemap8.bin.lz"); -const u32 gUnknown_08DC3198[] = INCBIN_U32("graphics/pokedex/tilemap9.bin.lz"); +const u32 gPokedexTilemap_StartMenu1[] = INCBIN_U32("graphics/pokedex/tilemap1.bin.lz"); +const u32 gPokedexTilemap_StartMenu2[] = INCBIN_U32("graphics/pokedex/tilemap2.bin.lz"); +const u32 gPokedexTilemap_Main[] = INCBIN_U32("graphics/pokedex/tilemap3.bin.lz"); +const u32 gPokedexTilemap_MainUnderlay[] = INCBIN_U32("graphics/pokedex/tilemap4.bin.lz"); +const u32 gPokedexTilemap_SizeScreen[] = INCBIN_U32("graphics/pokedex/tilemap5.bin.lz"); +const u32 gPokedexTilemap_ScreenSelectBar1[] = INCBIN_U32("graphics/pokedex/tilemap6.bin.lz"); +const u32 gPokedexTilemap_ScreenSelectBar2[] = INCBIN_U32("graphics/pokedex/tilemap7.bin.lz"); +const u32 gPokedexTilemap_DescriptionScreen[] = INCBIN_U32("graphics/pokedex/tilemap8.bin.lz"); +const u32 gPokedexTilemap_CryScreen[] = INCBIN_U32("graphics/pokedex/tilemap9.bin.lz"); const u16 gPokedexSearchMenu_Pal[] = INCBIN_U16("graphics/pokedex/search_menu.gbapal"); const u32 gPokedexSearchMenu_Gfx[] = INCBIN_U32("graphics/pokedex/search_menu.4bpp.lz"); diff --git a/src/pokedex.c b/src/pokedex.c index e234c355f0..9602ce7ea8 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -33,10 +33,10 @@ extern u8 gDexCryScreenState; // EWRAM -static EWRAM_DATA struct PokedexView *gUnknown_02039B4C = NULL; +static EWRAM_DATA struct PokedexView *sPokedexView = NULL; static EWRAM_DATA u16 gUnknown_02039B50 = 0; static EWRAM_DATA u8 gUnknown_02039B52 = 0; -static EWRAM_DATA struct PokedexListItem *gUnknown_02039B54 = NULL; +static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL; // IWRAM common u8 gUnknown_030060B0; @@ -50,7 +50,7 @@ struct UnknownStruct2 struct UnknownStruct1 { - const struct UnknownStruct2 *unk0; + const struct UnknownStruct2 *pokedexList; u8 unk4; u8 unk5; u16 unk6; @@ -89,7 +89,7 @@ struct PokedexListItem struct PokedexView { - struct PokedexListItem unk0[NATIONAL_DEX_COUNT]; + struct PokedexListItem pokedexList[NATIONAL_DEX_COUNT]; u16 unk608; u8 unk60A_1:1; u8 unk60A_2:1; @@ -101,8 +101,8 @@ struct PokedexView u16 unk614; u16 dexOrder; u16 unk618; - u16 unk61A; - u16 unk61C; + u16 seenCount; + u16 ownCount; u16 unk61E[4]; u16 selectedMonSpriteId; u16 unk628; @@ -170,7 +170,7 @@ void sub_80BD154(u16, u8, u8, u16); void sub_80BD1F4(u16, u8, u8, u16); u8 sub_80BD23C(u16, u8, u8); void sub_80BD28C(u8, u8, u16); -void sub_80BD2B4(u16, u16); +static void CreateInitialPokemonSprites(u16, u16); bool8 sub_80BD404(u8, u8, u8); u16 sub_80BD69C(u16, u16); void sub_80BD8D0(void); @@ -178,7 +178,7 @@ bool8 sub_80BD930(void); u8 sub_80BDA40(void); u16 sub_80BDA8C(u16); u32 sub_80BDACC(u16, s16, s16); -void sub_80BDB7C(u8); +static void CreateInterfaceSprites(u8); void sub_80BE470(struct Sprite *sprite); void sub_80BE604(struct Sprite *sprite); void sub_80BE658(struct Sprite *sprite); @@ -258,7 +258,7 @@ static const struct OamData sOamData_855CFE4 = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 0, + .shape = ST_OAM_SQUARE, .x = 0, .matrixNum = 0, .size = 0, @@ -275,7 +275,7 @@ static const struct OamData sOamData_855CFEC = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 1, + .shape = ST_OAM_H_RECTANGLE, .x = 0, .matrixNum = 0, .size = 0, @@ -292,7 +292,7 @@ static const struct OamData sOamData_855CFF4 = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 1, + .shape = ST_OAM_H_RECTANGLE, .x = 0, .matrixNum = 0, .size = 2, @@ -309,7 +309,7 @@ static const struct OamData sOamData_855CFFC = .objMode = 2, .mosaic = 0, .bpp = 0, - .shape = 0, + .shape = ST_OAM_SQUARE, .x = 0, .matrixNum = 0, .size = 2, @@ -326,7 +326,7 @@ static const struct OamData sOamData_855D004 = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 1, + .shape = ST_OAM_H_RECTANGLE, .x = 0, .matrixNum = 0, .size = 3, @@ -343,7 +343,7 @@ static const struct OamData sOamData_855D00C = .objMode = 0, .mosaic = 0, .bpp = 0, - .shape = 2, + .shape = ST_OAM_V_RECTANGLE, .x = 0, .matrixNum = 0, .size = 0, @@ -613,7 +613,7 @@ static const union AnimCmd *const sSpriteAnimTable_855D190[] = sSpriteAnim_855D10C }; -static const struct SpriteTemplate gUnknown_0855D194 = +static const struct SpriteTemplate sScrollBarSpriteTemplate = { .tileTag = 4096, .paletteTag = 4096, @@ -624,7 +624,7 @@ static const struct SpriteTemplate gUnknown_0855D194 = .callback = sub_80BE604, }; -static const struct SpriteTemplate gUnknown_0855D1AC = +static const struct SpriteTemplate sArrowSpriteTemplate = { .tileTag = 4096, .paletteTag = 4096, @@ -635,7 +635,7 @@ static const struct SpriteTemplate gUnknown_0855D1AC = .callback = sub_80BE658, }; -static const struct SpriteTemplate gUnknown_0855D1C4 = +static const struct SpriteTemplate sInterfaceTextSpriteTemplate = { .tileTag = 4096, .paletteTag = 4096, @@ -646,7 +646,7 @@ static const struct SpriteTemplate gUnknown_0855D1C4 = .callback = sub_80BE758, }; -static const struct SpriteTemplate gUnknown_0855D1DC = +static const struct SpriteTemplate sRotatingPokeballSpriteTemplate = { .tileTag = 4096, .paletteTag = 4096, @@ -657,7 +657,7 @@ static const struct SpriteTemplate gUnknown_0855D1DC = .callback = sub_80BE780, }; -static const struct SpriteTemplate gUnknown_0855D1F4 = +static const struct SpriteTemplate sSeenOwnTextSpriteTemplate = { .tileTag = 4096, .paletteTag = 4096, @@ -712,13 +712,13 @@ static const struct SpriteTemplate gUnknown_0855D254 = .callback = sub_80BE834, }; -static const struct CompressedSpriteSheet gSpriteSheets_0855D26C[] = +static const struct CompressedSpriteSheet sInterfaceSpriteSheet[] = { {gPokedexMenu2_Gfx, 0x2000, 4096}, {0} }; -static const struct SpritePalette gSpritePalettes_0855D26C[] = +static const struct SpritePalette sInterfaceSpritePalette[] = { {gPokedexText_Pal, 4096}, {0} @@ -767,7 +767,7 @@ static const struct BgTemplate gBgTemplates_0855D298[] = } }; -static const struct WindowTemplate sWindowTemplates_0855D2A8[] = +static const struct WindowTemplate sPokemonList_WindowTemplate[] = { { .bg = 2, @@ -781,7 +781,7 @@ static const struct WindowTemplate sWindowTemplates_0855D2A8[] = DUMMY_WIN_TEMPLATE }; -static const u8 gUnknown_0855D2B8[] = _("{NO}000"); +static const u8 sText_No000[] = _("{NO}000"); static const u8 gUnknown_0855D2BE[] = INCBIN_U8("graphics/pokedex/caught_ball.4bpp"); static const u8 sText_TenDashes[] = _("----------"); @@ -1248,15 +1248,15 @@ void sub_80BB370(void) TransferPlttBuffer(); } -void sub_80BB384(struct PokedexView *pokedexView) +static void ResetPokedexView(struct PokedexView *pokedexView) { u16 i; for (i = 0; i < NATIONAL_DEX_COUNT; i++) { - pokedexView->unk0[i].dexNum |= 0xFFFF; - pokedexView->unk0[i].seen = 0; - pokedexView->unk0[i].owned = 0; + pokedexView->pokedexList[i].dexNum |= 0xFFFF; + pokedexView->pokedexList[i].seen = 0; + pokedexView->pokedexList[i].owned = 0; } pokedexView->unk608 = 0; pokedexView->unk60A_1 = 0; @@ -1268,8 +1268,8 @@ void sub_80BB384(struct PokedexView *pokedexView) pokedexView->unk614 = 0; pokedexView->dexOrder = 0; pokedexView->unk618 = 0; - pokedexView->unk61A = 0; - pokedexView->unk61C = 0; + pokedexView->seenCount = 0; + pokedexView->ownCount = 0; for (i = 0; i <= 3; i++) pokedexView->unk61E[i] |= 0xFFFF; pokedexView->unk628 = 0; @@ -1299,7 +1299,7 @@ void sub_80BB384(struct PokedexView *pokedexView) pokedexView->unk65C[i] = 0; } -void sub_80BB534(void) +void CB2_Pokedex(void) { u8 *addr; u32 size; @@ -1326,34 +1326,34 @@ void sub_80BB534(void) gMain.state++; break; case 2: - gUnknown_02039B4C = AllocZeroed(sizeof(struct PokedexView)); - sub_80BB384(gUnknown_02039B4C); + sPokedexView = AllocZeroed(sizeof(struct PokedexView)); + ResetPokedexView(sPokedexView); CreateTask(sub_80BB78C, 0); - gUnknown_02039B4C->dexMode = gSaveBlock2Ptr->pokedex.unknown1; + sPokedexView->dexMode = gSaveBlock2Ptr->pokedex.unknown1; if (!IsNationalPokedexEnabled()) - gUnknown_02039B4C->dexMode = DEX_MODE_HOENN; - gUnknown_02039B4C->dexOrder = gSaveBlock2Ptr->pokedex.order; - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B50; - gUnknown_02039B4C->unk62C = gUnknown_02039B52; - gUnknown_02039B4C->selectedScreen = 0; + sPokedexView->dexMode = DEX_MODE_HOENN; + sPokedexView->dexOrder = gSaveBlock2Ptr->pokedex.order; + sPokedexView->selectedPokemon = gUnknown_02039B50; + sPokedexView->unk62C = gUnknown_02039B52; + sPokedexView->selectedScreen = 0; if (!IsNationalPokedexEnabled()) { - gUnknown_02039B4C->unk61A = GetHoennPokedexCount(0); - gUnknown_02039B4C->unk61C = GetHoennPokedexCount(1); + sPokedexView->seenCount = GetHoennPokedexCount(0); + sPokedexView->ownCount = GetHoennPokedexCount(1); } else { - gUnknown_02039B4C->unk61A = GetNationalPokedexCount(0); - gUnknown_02039B4C->unk61C = GetNationalPokedexCount(1); + sPokedexView->seenCount = GetNationalPokedexCount(0); + sPokedexView->ownCount = GetNationalPokedexCount(1); } - gUnknown_02039B4C->unk62D = 8; + sPokedexView->unk62D = 8; gMain.state++; break; case 3: EnableInterrupts(1); SetVBlankCallback(sub_80BB370); SetMainCallback2(sub_80BB774); - sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder); + sub_80BC8D4(sPokedexView->dexMode, sPokedexView->dexOrder); m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x80); break; } @@ -1369,26 +1369,26 @@ void sub_80BB774(void) void sub_80BB78C(u8 taskId) { - gUnknown_02039B4C->unk64C_1 = FALSE; + sPokedexView->unk64C_1 = FALSE; if (sub_80BC514(0)) gTasks[taskId].func = sub_80BB7D4; } void sub_80BB7D4(u8 taskId) { - SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY); + SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY); - if (gUnknown_02039B4C->menuY) + if (sPokedexView->menuY) { - gUnknown_02039B4C->menuY -= 8; + sPokedexView->menuY -= 8; } else { - if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen) + if ((gMain.newKeys & A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) { sub_80BD8D0(); - BeginNormalPaletteFade(~(1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK); - gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470; + BeginNormalPaletteFade(~(1 << (gSprites[sPokedexView->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, RGB_BLACK); + gSprites[sPokedexView->selectedMonSpriteId].callback = sub_80BE470; gTasks[taskId].func = sub_80BBBF4; PlaySE(SE_PIN); sub_80BC890(); @@ -1396,9 +1396,9 @@ void sub_80BB7D4(u8 taskId) else if (gMain.newKeys & START_BUTTON) { //Open menu - gUnknown_02039B4C->menuY = 0; - gUnknown_02039B4C->menuIsOpen = 1; - gUnknown_02039B4C->menuCursorPos = 0; + sPokedexView->menuY = 0; + sPokedexView->menuIsOpen = 1; + sPokedexView->menuCursorPos = 0; gTasks[taskId].func = sub_80BBA78; PlaySE(SE_SELECT); } @@ -1407,11 +1407,11 @@ void sub_80BB7D4(u8 taskId) PlaySE(SE_SELECT); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = sub_80C1258(); - gUnknown_02039B4C->unk64E = 0; - gUnknown_02039B4C->unk62A = gUnknown_02039B4C->unk62C; - gUnknown_02039B4C->unk610 = gUnknown_02039B4C->selectedPokemon; - gUnknown_02039B4C->unk614 = gUnknown_02039B4C->dexMode; - gUnknown_02039B4C->unk618 = gUnknown_02039B4C->dexOrder; + sPokedexView->unk64E = 0; + sPokedexView->unk62A = sPokedexView->unk62C; + sPokedexView->unk610 = sPokedexView->selectedPokemon; + sPokedexView->unk614 = sPokedexView->dexMode; + sPokedexView->unk618 = sPokedexView->dexOrder; gTasks[taskId].func = sub_80BBD1C; PlaySE(SE_PC_LOGIN); sub_80BC890(); @@ -1425,8 +1425,8 @@ void sub_80BB7D4(u8 taskId) else { //Handle D-pad - gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE); - if (gUnknown_02039B4C->unk62E) + sPokedexView->selectedPokemon = sub_80BD69C(sPokedexView->selectedPokemon, 0xE); + if (sPokedexView->unk62E) gTasks[taskId].func = sub_80BBA28; } } @@ -1434,41 +1434,41 @@ void sub_80BB7D4(u8 taskId) void sub_80BBA28(u8 taskId) { - if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636)) + if (sub_80BD404(sPokedexView->unk62F, sPokedexView->unk634, sPokedexView->unk636)) gTasks[taskId].func = sub_80BB7D4; } void sub_80BBA78(u8 taskId) { - SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY); + SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY); //If menu is not open, slide it up, on screen - if (gUnknown_02039B4C->menuY != 80) + if (sPokedexView->menuY != 80) { - gUnknown_02039B4C->menuY += 8; + sPokedexView->menuY += 8; } else { if (gMain.newKeys & A_BUTTON) { - switch (gUnknown_02039B4C->menuCursorPos) + switch (sPokedexView->menuCursorPos) { case 0: //BACK TO LIST default: gMain.newKeys |= START_BUTTON; //Exit menu break; case 1: //LIST TOP - gUnknown_02039B4C->selectedPokemon = 0; - gUnknown_02039B4C->unk62C = 0x40; + sPokedexView->selectedPokemon = 0; + sPokedexView->unk62C = 0x40; sub_80BDA40(); - sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE); + CreateInitialPokemonSprites(sPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; //Exit menu break; case 2: //LIST BOTTOM - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1; - gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30; + sPokedexView->selectedPokemon = sPokedexView->pokemonListCount - 1; + sPokedexView->unk62C = sPokedexView->pokemonListCount * 16 + 0x30; sub_80BDA40(); - sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE); + CreateInitialPokemonSprites(sPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; //Exit menu break; case 3: //CLOSE POKEDEX @@ -1482,18 +1482,18 @@ void sub_80BBA78(u8 taskId) //Exit menu when Start or B is pressed if (gMain.newKeys & (START_BUTTON | B_BUTTON)) { - gUnknown_02039B4C->menuIsOpen = 0; + sPokedexView->menuIsOpen = 0; gTasks[taskId].func = sub_80BB7D4; PlaySE(SE_SELECT); } - else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos != 0) + else if ((gMain.newAndRepeatedKeys & DPAD_UP) && sPokedexView->menuCursorPos != 0) { - gUnknown_02039B4C->menuCursorPos--; + sPokedexView->menuCursorPos--; PlaySE(SE_SELECT); } - else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 2) + else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && sPokedexView->menuCursorPos <= 2) { - gUnknown_02039B4C->menuCursorPos++; + sPokedexView->menuCursorPos++; PlaySE(SE_SELECT); } } @@ -1501,10 +1501,10 @@ void sub_80BBA78(u8 taskId) void sub_80BBBF4(u8 taskId) { - if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56) + if (gSprites[sPokedexView->selectedMonSpriteId].pos1.x == 48 && gSprites[sPokedexView->selectedMonSpriteId].pos1.y == 56) { - gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A; - gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId); + sPokedexView->unk64B = sPokedexView->unk64A; + gTasks[taskId].data[0] = sub_80BE91C(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); gTasks[taskId].func = sub_80BBC74; } } @@ -1513,13 +1513,13 @@ void sub_80BBC74(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) - sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]); + if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) + sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]); } else { - gUnknown_02039B50 = gUnknown_02039B4C->selectedPokemon; - gUnknown_02039B52 = gUnknown_02039B4C->unk62C; + gUnknown_02039B50 = sPokedexView->selectedPokemon; + gUnknown_02039B52 = sPokedexView->unk62C; gTasks[taskId].func = sub_80BB78C; } } @@ -1529,20 +1529,20 @@ void sub_80BBD1C(u8 taskId) if (!gTasks[gTasks[taskId].data[0]].isActive) { sub_80BDA40(); - if (gUnknown_02039B4C->unk64E != 0) + if (sPokedexView->unk64E != 0) { - gUnknown_02039B4C->selectedPokemon = 0; - gUnknown_02039B4C->unk62C = 0x40; + sPokedexView->selectedPokemon = 0; + sPokedexView->unk62C = 0x40; gTasks[taskId].func = sub_80BBE70; } else { - gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A; - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610; - gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614; + sPokedexView->unk62C = sPokedexView->unk62A; + sPokedexView->selectedPokemon = sPokedexView->unk610; + sPokedexView->dexMode = sPokedexView->unk614; if (!IsNationalPokedexEnabled()) - gUnknown_02039B4C->dexMode = DEX_MODE_HOENN; - gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618; + sPokedexView->dexMode = DEX_MODE_HOENN; + sPokedexView->dexOrder = sPokedexView->unk618; gTasks[taskId].func = sub_80BB78C; } } @@ -1552,43 +1552,43 @@ void sub_80BBDE8(u8 taskId) { if (!gPaletteFade.active) { - gSaveBlock2Ptr->pokedex.unknown1 = gUnknown_02039B4C->dexMode; + gSaveBlock2Ptr->pokedex.unknown1 = sPokedexView->dexMode; if (!IsNationalPokedexEnabled()) gSaveBlock2Ptr->pokedex.unknown1 = DEX_MODE_HOENN; - gSaveBlock2Ptr->pokedex.order = gUnknown_02039B4C->dexOrder; + gSaveBlock2Ptr->pokedex.order = sPokedexView->dexOrder; sub_80BDA40(); sub_80BC890(); DestroyTask(taskId); SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); - Free(gUnknown_02039B4C); + Free(sPokedexView); } } void sub_80BBE70(u8 taskId) { - gUnknown_02039B4C->unk64C_1 = TRUE; + sPokedexView->unk64C_1 = TRUE; if (sub_80BC514(3)) gTasks[taskId].func = sub_80BBEB8; } void sub_80BBEB8(u8 taskId) { - SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY); + SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY); - if (gUnknown_02039B4C->menuY) + if (sPokedexView->menuY) { - gUnknown_02039B4C->menuY -= 8; + sPokedexView->menuY -= 8; } else { - if ((gMain.newKeys & A_BUTTON) && gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon].seen) + if ((gMain.newKeys & A_BUTTON) && sPokedexView->pokedexList[sPokedexView->selectedPokemon].seen) { u32 a; sub_80BD8D0(); - a = (1 << (gSprites[gUnknown_02039B4C->selectedMonSpriteId].oam.paletteNum + 16)); - gSprites[gUnknown_02039B4C->selectedMonSpriteId].callback = sub_80BE470; + a = (1 << (gSprites[sPokedexView->selectedMonSpriteId].oam.paletteNum + 16)); + gSprites[sPokedexView->selectedMonSpriteId].callback = sub_80BE470; BeginNormalPaletteFade(~a, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].func = sub_80BC2D4; PlaySE(SE_PIN); @@ -1596,9 +1596,9 @@ void sub_80BBEB8(u8 taskId) } else if (gMain.newKeys & START_BUTTON) { - gUnknown_02039B4C->menuY = 0; - gUnknown_02039B4C->menuIsOpen = 1; - gUnknown_02039B4C->menuCursorPos = 0; + sPokedexView->menuY = 0; + sPokedexView->menuIsOpen = 1; + sPokedexView->menuCursorPos = 0; gTasks[taskId].func = sub_80BC0F8; PlaySE(SE_SELECT); } @@ -1606,7 +1606,7 @@ void sub_80BBEB8(u8 taskId) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].data[0] = sub_80C1258(); - gUnknown_02039B4C->unk64E = 0; + sPokedexView->unk64E = 0; gTasks[taskId].func = sub_80BBD1C; PlaySE(SE_PC_LOGIN); sub_80BC890(); @@ -1620,8 +1620,8 @@ void sub_80BBEB8(u8 taskId) else { //Handle D-pad - gUnknown_02039B4C->selectedPokemon = sub_80BD69C(gUnknown_02039B4C->selectedPokemon, 0xE); - if (gUnknown_02039B4C->unk62E) + sPokedexView->selectedPokemon = sub_80BD69C(sPokedexView->selectedPokemon, 0xE); + if (sPokedexView->unk62E) gTasks[taskId].func = sub_80BC0A8; } } @@ -1629,40 +1629,40 @@ void sub_80BBEB8(u8 taskId) void sub_80BC0A8(u8 taskId) { - if (sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636)) + if (sub_80BD404(sPokedexView->unk62F, sPokedexView->unk634, sPokedexView->unk636)) gTasks[taskId].func = sub_80BBEB8; } void sub_80BC0F8(u8 taskId) { - SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_02039B4C->menuY); + SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY); - if (gUnknown_02039B4C->menuY != 96) + if (sPokedexView->menuY != 96) { - gUnknown_02039B4C->menuY += 8; + sPokedexView->menuY += 8; } else { if (gMain.newKeys & A_BUTTON) { - switch (gUnknown_02039B4C->menuCursorPos) + switch (sPokedexView->menuCursorPos) { case 0: //BACK TO LIST default: gMain.newKeys |= START_BUTTON; break; case 1: //LIST TOP - gUnknown_02039B4C->selectedPokemon = 0; - gUnknown_02039B4C->unk62C = 0x40; + sPokedexView->selectedPokemon = 0; + sPokedexView->unk62C = 0x40; sub_80BDA40(); - sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE); + CreateInitialPokemonSprites(sPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; break; case 2: //LIST BOTTOM - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->pokemonListCount - 1; - gUnknown_02039B4C->unk62C = gUnknown_02039B4C->pokemonListCount * 16 + 0x30; + sPokedexView->selectedPokemon = sPokedexView->pokemonListCount - 1; + sPokedexView->unk62C = sPokedexView->pokemonListCount * 16 + 0x30; sub_80BDA40(); - sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE); + CreateInitialPokemonSprites(sPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; break; case 3: //BACK TO POKEDEX @@ -1681,18 +1681,18 @@ void sub_80BC0F8(u8 taskId) //Exit menu when Start or B is pressed if (gMain.newKeys & (START_BUTTON | B_BUTTON)) { - gUnknown_02039B4C->menuIsOpen = 0; + sPokedexView->menuIsOpen = 0; gTasks[taskId].func = sub_80BBEB8; PlaySE(SE_SELECT); } - else if ((gMain.newAndRepeatedKeys & DPAD_UP) && gUnknown_02039B4C->menuCursorPos) + else if ((gMain.newAndRepeatedKeys & DPAD_UP) && sPokedexView->menuCursorPos) { - gUnknown_02039B4C->menuCursorPos--; + sPokedexView->menuCursorPos--; PlaySE(SE_SELECT); } - else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && gUnknown_02039B4C->menuCursorPos <= 3) + else if ((gMain.newAndRepeatedKeys & DPAD_DOWN) && sPokedexView->menuCursorPos <= 3) { - gUnknown_02039B4C->menuCursorPos++; + sPokedexView->menuCursorPos++; PlaySE(SE_SELECT); } } @@ -1700,11 +1700,11 @@ void sub_80BC0F8(u8 taskId) void sub_80BC2D4(u8 taskId) { - if (gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.x == 48 && gSprites[gUnknown_02039B4C->selectedMonSpriteId].pos1.y == 56) + if (gSprites[sPokedexView->selectedMonSpriteId].pos1.x == 48 && gSprites[sPokedexView->selectedMonSpriteId].pos1.y == 56) { - gUnknown_02039B4C->unk64B = gUnknown_02039B4C->unk64A; - gTasks[taskId].data[0] = sub_80BE91C(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gUnknown_02039B4C->selectedMonSpriteId); - gUnknown_02039B4C->selectedMonSpriteId = -1; + sPokedexView->unk64B = sPokedexView->unk64A; + gTasks[taskId].data[0] = sub_80BE91C(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], sPokedexView->selectedMonSpriteId); + sPokedexView->selectedMonSpriteId = -1; gTasks[taskId].func = sub_80BC360; } } @@ -1713,8 +1713,8 @@ void sub_80BC360(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (gUnknown_02039B4C->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) - sub_80BE9F8(&gUnknown_02039B4C->unk0[gUnknown_02039B4C->selectedPokemon], gTasks[taskId].data[0]); + if (sPokedexView->unk64A == 1 && !sub_80BE9C4(gTasks[taskId].data[0]) && sub_80BD930()) + sub_80BE9F8(&sPokedexView->pokedexList[sPokedexView->selectedPokemon], gTasks[taskId].data[0]); } else { @@ -1726,12 +1726,12 @@ void sub_80BC3DC(u8 taskId) { if (!gPaletteFade.active) { - gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A; - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610; - gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614; + sPokedexView->unk62C = sPokedexView->unk62A; + sPokedexView->selectedPokemon = sPokedexView->unk610; + sPokedexView->dexMode = sPokedexView->unk614; if (!IsNationalPokedexEnabled()) - gUnknown_02039B4C->dexMode = DEX_MODE_HOENN; - gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618; + sPokedexView->dexMode = DEX_MODE_HOENN; + sPokedexView->dexOrder = sPokedexView->unk618; gTasks[taskId].func = sub_80BB78C; sub_80BDA40(); sub_80BC890(); @@ -1742,12 +1742,12 @@ void sub_80BC47C(u8 taskId) { if (!gPaletteFade.active) { - gUnknown_02039B4C->unk62C = gUnknown_02039B4C->unk62A; - gUnknown_02039B4C->selectedPokemon = gUnknown_02039B4C->unk610; - gUnknown_02039B4C->dexMode = gUnknown_02039B4C->unk614; + sPokedexView->unk62C = sPokedexView->unk62A; + sPokedexView->selectedPokemon = sPokedexView->unk610; + sPokedexView->dexMode = sPokedexView->unk614; if (!IsNationalPokedexEnabled()) - gUnknown_02039B4C->dexMode = DEX_MODE_HOENN; - gUnknown_02039B4C->dexOrder = gUnknown_02039B4C->unk618; + sPokedexView->dexMode = DEX_MODE_HOENN; + sPokedexView->dexOrder = sPokedexView->unk618; gTasks[taskId].func = sub_80BBDE8; } } @@ -1761,9 +1761,9 @@ bool8 sub_80BC514(u8 a) if (gPaletteFade.active) return 0; SetVBlankCallback(NULL); - gUnknown_02039B4C->unk64A = a; + sPokedexView->unk64A = a; sub_80C09B0(0); - SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gBgTemplates_0855D298, 4); SetBgTilemapBuffer(3, AllocZeroed(0x800)); @@ -1771,19 +1771,19 @@ bool8 sub_80BC514(u8 a) SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(0x800)); DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); - CopyToBgTilemapBuffer(1, gUnknown_08DC2C5C, 0, 0); - CopyToBgTilemapBuffer(3, gUnknown_08DC2DAC, 0, 0); + CopyToBgTilemapBuffer(1, gPokedexTilemap_Main, 0, 0); + CopyToBgTilemapBuffer(3, gPokedexTilemap_MainUnderlay, 0, 0); if (a == 0) - CopyToBgTilemapBuffer(0, gUnknown_08DC2A08, 0, 0x280); + CopyToBgTilemapBuffer(0, gPokedexTilemap_StartMenu1, 0, 0x280); else - CopyToBgTilemapBuffer(0, gUnknown_08DC2B1C, 0, 0x280); + CopyToBgTilemapBuffer(0, gPokedexTilemap_StartMenu2, 0, 0x280); ResetPaletteFade(); if (a == 0) - gUnknown_02039B4C->unk64C_1 = FALSE; + sPokedexView->unk64C_1 = FALSE; else - gUnknown_02039B4C->unk64C_1 = TRUE; - sub_80BC844(gUnknown_02039B4C->unk64C_1); - InitWindows(sWindowTemplates_0855D2A8); + sPokedexView->unk64C_1 = TRUE; + sub_80BC844(sPokedexView->unk64C_1); + InitWindows(sPokemonList_WindowTemplate); DeactivateAllTextPrinters(); PutWindowTilemap(0); CopyWindowToVram(0, 3); @@ -1793,9 +1793,9 @@ bool8 sub_80BC514(u8 a) ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; - LoadCompressedObjectPic(&gSpriteSheets_0855D26C[0]); - LoadSpritePalettes(gSpritePalettes_0855D26C); - sub_80BDB7C(a); + LoadCompressedObjectPic(&sInterfaceSpriteSheet[0]); + LoadSpritePalettes(sInterfaceSpritePalette); + CreateInterfaceSprites(a); gMain.state++; break; case 2: @@ -1803,10 +1803,10 @@ bool8 sub_80BC514(u8 a) break; case 3: if (a == 0) - sub_80BC8D4(gUnknown_02039B4C->dexMode, gUnknown_02039B4C->dexOrder); - sub_80BD2B4(gUnknown_02039B4C->selectedPokemon, 0xE); - gUnknown_02039B4C->menuIsOpen = 0; - gUnknown_02039B4C->menuY = 0; + sub_80BC8D4(sPokedexView->dexMode, sPokedexView->dexOrder); + CreateInitialPokemonSprites(sPokedexView->selectedPokemon, 0xE); + sPokedexView->menuIsOpen = 0; + sPokedexView->menuY = 0; CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); @@ -1881,7 +1881,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever. s16 i; - gUnknown_02039B4C->pokemonListCount = 0; + sPokedexView->pokemonListCount = 0; switch (dexMode) { @@ -1912,11 +1912,11 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) for (i = 0; i < vars[0]; i++) { vars[2] = HoennToNationalOrder(i + 1); - gUnknown_02039B4C->unk0[i].dexNum = vars[2]; - gUnknown_02039B4C->unk0[i].seen = GetSetPokedexFlag(vars[2], 0); - gUnknown_02039B4C->unk0[i].owned = GetSetPokedexFlag(vars[2], 1); - if (gUnknown_02039B4C->unk0[i].seen) - gUnknown_02039B4C->pokemonListCount = i + 1; + sPokedexView->pokedexList[i].dexNum = vars[2]; + sPokedexView->pokedexList[i].seen = GetSetPokedexFlag(vars[2], 0); + sPokedexView->pokedexList[i].owned = GetSetPokedexFlag(vars[2], 1); + if (sPokedexView->pokedexList[i].seen) + sPokedexView->pokemonListCount = i + 1; } } else @@ -1933,11 +1933,11 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (r10) { asm(""); //Needed to match for some reason - gUnknown_02039B4C->unk0[r5].dexNum = vars[2]; - gUnknown_02039B4C->unk0[r5].seen = GetSetPokedexFlag(vars[2], 0); - gUnknown_02039B4C->unk0[r5].owned = GetSetPokedexFlag(vars[2], 1); - if (gUnknown_02039B4C->unk0[r5].seen) - gUnknown_02039B4C->pokemonListCount = r5 + 1; + sPokedexView->pokedexList[r5].dexNum = vars[2]; + sPokedexView->pokedexList[r5].seen = GetSetPokedexFlag(vars[2], 0); + sPokedexView->pokedexList[r5].owned = GetSetPokedexFlag(vars[2], 1); + if (sPokedexView->pokedexList[r5].seen) + sPokedexView->pokemonListCount = r5 + 1; r5++; } } @@ -1950,10 +1950,10 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 0)) { - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2]; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1); - gUnknown_02039B4C->pokemonListCount++; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].dexNum = vars[2]; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].seen = 1; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].owned = GetSetPokedexFlag(vars[2], 1); + sPokedexView->pokemonListCount++; } } break; @@ -1964,10 +1964,10 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2]; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1; - gUnknown_02039B4C->pokemonListCount++; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].dexNum = vars[2]; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].seen = 1; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].owned = 1; + sPokedexView->pokemonListCount++; } } break; @@ -1978,10 +1978,10 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2]; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1; - gUnknown_02039B4C->pokemonListCount++; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].dexNum = vars[2]; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].seen = 1; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].owned = 1; + sPokedexView->pokemonListCount++; } } break; @@ -1992,10 +1992,10 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2]; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1; - gUnknown_02039B4C->pokemonListCount++; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].dexNum = vars[2]; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].seen = 1; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].owned = 1; + sPokedexView->pokemonListCount++; } } break; @@ -2006,20 +2006,20 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && GetSetPokedexFlag(vars[2], 1)) { - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].dexNum = vars[2]; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].seen = 1; - gUnknown_02039B4C->unk0[gUnknown_02039B4C->pokemonListCount].owned = 1; - gUnknown_02039B4C->pokemonListCount++; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].dexNum = vars[2]; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].seen = 1; + sPokedexView->pokedexList[sPokedexView->pokemonListCount].owned = 1; + sPokedexView->pokemonListCount++; } } break; } - for (i = gUnknown_02039B4C->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) + for (i = sPokedexView->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) { - gUnknown_02039B4C->unk0[i].dexNum |= 0xFFFF; - gUnknown_02039B4C->unk0[i].seen = 0; - gUnknown_02039B4C->unk0[i].owned = 0; + sPokedexView->pokedexList[i].dexNum |= 0xFFFF; + sPokedexView->pokedexList[i].seen = 0; + sPokedexView->pokedexList[i].owned = 0; } } @@ -2046,18 +2046,18 @@ void sub_80BCE84(u8 a, u16 b, u16 c) _b = b - 5; for (i = 0; i <= 10; i++) { - if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF) + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[_b].dexNum == 0xFFFF) { sub_80BD28C(0x11, i * 2, c); } else { sub_80BD28C(0x11, i * 2, c); - if (gUnknown_02039B4C->unk0[_b].seen) + if (sPokedexView->pokedexList[_b].seen) { sub_80BD154(_b, 0x12, i * 2, c); - sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, i * 2, c); - sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, i * 2); + sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, i * 2, c); + sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, i * 2); } else { @@ -2071,42 +2071,42 @@ void sub_80BCE84(u8 a, u16 b, u16 c) break; case 1: _b = b - 5; - if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF) + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[_b].dexNum == 0xFFFF) { - sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c); + sub_80BD28C(0x11, sPokedexView->unk630 * 2, c); } else { - sub_80BD28C(0x11, gUnknown_02039B4C->unk630 * 2, c); - if (gUnknown_02039B4C->unk0[_b].seen) + sub_80BD28C(0x11, sPokedexView->unk630 * 2, c); + if (sPokedexView->pokedexList[_b].seen) { - sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c); - sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, gUnknown_02039B4C->unk630 * 2, c); - sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, gUnknown_02039B4C->unk630 * 2); + sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c); + sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, sPokedexView->unk630 * 2, c); + sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, sPokedexView->unk630 * 2); } else { - sub_80BD154(_b, 0x12, gUnknown_02039B4C->unk630 * 2, c); - sub_80BD1F4(0, 0x11, gUnknown_02039B4C->unk630 * 2, c); - sub_80BD23C(0, 0x16, gUnknown_02039B4C->unk630 * 2); + sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c); + sub_80BD1F4(0, 0x11, sPokedexView->unk630 * 2, c); + sub_80BD23C(0, 0x16, sPokedexView->unk630 * 2); } } break; case 2: _b = b + 5; - r2 = gUnknown_02039B4C->unk630 + 10; + r2 = sPokedexView->unk630 + 10; if (r2 > 15) r2 -= 16; - if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[_b].dexNum == 0xFFFF) + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[_b].dexNum == 0xFFFF) sub_80BD28C(0x11, r2 * 2, c); else { sub_80BD28C(0x11, r2 * 2, c); - if (gUnknown_02039B4C->unk0[_b].seen) + if (sPokedexView->pokedexList[_b].seen) { sub_80BD154(_b, 0x12, r2 * 2, c); - sub_80BD1F4(gUnknown_02039B4C->unk0[_b].owned, 0x11, r2 * 2, c); - sub_80BD23C(gUnknown_02039B4C->unk0[_b].dexNum, 0x16, r2 * 2); + sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, r2 * 2, c); + sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, r2 * 2); } else { @@ -2125,9 +2125,9 @@ void sub_80BD154(u16 a, u8 left, u8 top, u16 unused) u8 text[6]; u16 r6; - memcpy(text, gUnknown_0855D2B8, 6); - r6 = gUnknown_02039B4C->unk0[a].dexNum; - if (gUnknown_02039B4C->dexMode == DEX_MODE_HOENN) + memcpy(text, sText_No000, 6); + r6 = sPokedexView->pokedexList[a].dexNum; + if (sPokedexView->dexMode == DEX_MODE_HOENN) r6 = NationalToHoennOrder(r6); text[2] = CHAR_0 + r6 / 100; text[3] = CHAR_0 + (r6 % 100) / 10; @@ -2161,7 +2161,7 @@ void sub_80BD28C(u8 x, u8 y, u16 unused) FillWindowPixelRect(0, 0, x * 8, y * 8, 0x60, 16); } -void sub_80BD2B4(u16 a, u16 b) +static void CreateInitialPokemonSprites(u16 selectedMon, u16 b) { u8 i; u16 unk; @@ -2170,10 +2170,10 @@ void sub_80BD2B4(u16 a, u16 b) gPaletteFade.bufferTransferDisabled = TRUE; for (i = 0; i < 4; i++) - gUnknown_02039B4C->unk61E[i] = 0xFFFF; - gUnknown_02039B4C->selectedMonSpriteId = 0xFFFF; + sPokedexView->unk61E[i] = 0xFFFF; + sPokedexView->selectedMonSpriteId = 0xFFFF; - unk = sub_80BDA8C(a - 1); + unk = sub_80BDA8C(selectedMon - 1); if (unk != 0xFFFF) { spriteId = sub_80BDACC(unk, 0x60, 0x50); @@ -2181,7 +2181,7 @@ void sub_80BD2B4(u16 a, u16 b) gSprites[spriteId].data[5] = -32; } - unk = sub_80BDA8C(a); + unk = sub_80BDA8C(selectedMon); if (unk != 0xFFFF) { spriteId = sub_80BDACC(unk, 0x60, 0x50); @@ -2189,7 +2189,7 @@ void sub_80BD2B4(u16 a, u16 b) gSprites[spriteId].data[5] = 0; } - unk = sub_80BDA8C(a + 1); + unk = sub_80BDA8C(selectedMon + 1); if (unk != 0xFFFF) { spriteId = sub_80BDACC(unk, 0x60, 0x50); @@ -2197,11 +2197,11 @@ void sub_80BD2B4(u16 a, u16 b) gSprites[spriteId].data[5] = 32; } - sub_80BCE84(0, a, b); - SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D); + sub_80BCE84(0, selectedMon, b); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D); - gUnknown_02039B4C->unk630 = 0; - gUnknown_02039B4C->unk632 = 0; + sPokedexView->unk630 = 0; + sPokedexView->unk632 = 0; gPaletteFade.bufferTransferDisabled = FALSE; } @@ -2211,79 +2211,79 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c) u16 i; u8 foo; - if (gUnknown_02039B4C->unk62E) + if (sPokedexView->unk62E) { - gUnknown_02039B4C->unk62E--; + sPokedexView->unk62E--; switch (a) { case 1: for (i = 0; i < 4; i++) { - if (gUnknown_02039B4C->unk61E[i] != 0xFFFF) - gSprites[gUnknown_02039B4C->unk61E[i]].data[5] += b; + if (sPokedexView->unk61E[i] != 0xFFFF) + gSprites[sPokedexView->unk61E[i]].data[5] += b; } - foo = 16 * (c - gUnknown_02039B4C->unk62E) / c; - SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 - foo); - gUnknown_02039B4C->unk62C -= gUnknown_02039B4C->unk628; + foo = 16 * (c - sPokedexView->unk62E) / c; + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 - foo); + sPokedexView->unk62C -= sPokedexView->unk628; break; case 2: for (i = 0; i < 4; i++) { - if (gUnknown_02039B4C->unk61E[i] != 0xFFFF) - gSprites[gUnknown_02039B4C->unk61E[i]].data[5] -= b; + if (sPokedexView->unk61E[i] != 0xFFFF) + gSprites[sPokedexView->unk61E[i]].data[5] -= b; } - foo = 16 * (c - gUnknown_02039B4C->unk62E) / c; - SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk632 * 16 + foo); - gUnknown_02039B4C->unk62C += gUnknown_02039B4C->unk628; + foo = 16 * (c - sPokedexView->unk62E) / c; + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 + foo); + sPokedexView->unk62C += sPokedexView->unk628; break; } return FALSE; } else { - SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_02039B4C->unk62D + gUnknown_02039B4C->unk630 * 16); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk630 * 16); return TRUE; } } -void sub_80BD5A8(u8 a, u16 b) +static void CreateNewPokemonSprite(u8 direction, u16 selectedMon) { u16 unk; u8 spriteId; - gUnknown_02039B4C->unk632 = gUnknown_02039B4C->unk630; - switch (a) + sPokedexView->unk632 = sPokedexView->unk630; + switch (direction) { - case 1: - unk = sub_80BDA8C(b - 1); + case 1: // up + unk = sub_80BDA8C(selectedMon - 1); if (unk != 0xFFFF) { spriteId = sub_80BDACC(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_80BE4E0; gSprites[spriteId].data[5] = -64; } - if (gUnknown_02039B4C->unk630 > 0) - gUnknown_02039B4C->unk630--; + if (sPokedexView->unk630 > 0) + sPokedexView->unk630--; else - gUnknown_02039B4C->unk630 = 15; + sPokedexView->unk630 = 15; break; - case 2: - unk = sub_80BDA8C(b + 1); + case 2: // down + unk = sub_80BDA8C(selectedMon + 1); if (unk != 0xFFFF) { spriteId = sub_80BDACC(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_80BE4E0; gSprites[spriteId].data[5] = 0x40; } - if (gUnknown_02039B4C->unk630 <= 0xE) - gUnknown_02039B4C->unk630++; + if (sPokedexView->unk630 <= 0xE) + sPokedexView->unk630++; else - gUnknown_02039B4C->unk630 = 0; + sPokedexView->unk630 = 0; break; } } -u16 sub_80BD69C(u16 a, u16 b) +u16 sub_80BD69C(u16 selectedMon, u16 b) { u8 r3; u8 r5; @@ -2291,61 +2291,61 @@ u16 sub_80BD69C(u16 a, u16 b) u16 r6; u8 r10 = 0; - if ((gMain.heldKeys & DPAD_UP) && (a > 0)) + if ((gMain.heldKeys & DPAD_UP) && (selectedMon > 0)) { r10 = 1; - a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1); - sub_80BD5A8(1, a); - sub_80BCE84(1, a, b); + selectedMon = sub_80C0E0C(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); + CreateNewPokemonSprite(1, selectedMon); + sub_80BCE84(1, selectedMon, b); PlaySE(SE_Z_SCROLL); } - else if ((gMain.heldKeys & DPAD_DOWN) && (a < gUnknown_02039B4C->pokemonListCount - 1)) + else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1)) { r10 = 2; - a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1); - sub_80BD5A8(2, a); - sub_80BCE84(2, a, b); + selectedMon = sub_80C0E0C(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); + CreateNewPokemonSprite(2, selectedMon); + sub_80BCE84(2, selectedMon, b); PlaySE(SE_Z_SCROLL); } - else if ((gMain.newKeys & DPAD_LEFT) && (a > 0)) + else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0)) { - r6 = a; + r6 = selectedMon; for (i = 0; i < 7; i++) - a = sub_80C0E0C(1, a, 0, gUnknown_02039B4C->pokemonListCount - 1); - gUnknown_02039B4C->unk62C += 16 * (a - r6); + selectedMon = sub_80C0E0C(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); + sPokedexView->unk62C += 16 * (selectedMon - r6); sub_80BDA40(); - sub_80BD2B4(a, 0xE); + CreateInitialPokemonSprites(selectedMon, 0xE); PlaySE(SE_Z_PAGE); } - else if ((gMain.newKeys & DPAD_RIGHT) && (a < gUnknown_02039B4C->pokemonListCount - 1)) + else if ((gMain.newKeys & DPAD_RIGHT) && (selectedMon < sPokedexView->pokemonListCount - 1)) { - r6 = a; + r6 = selectedMon; for (i = 0; i < 7; i++) - a = sub_80C0E0C(0, a, 0, gUnknown_02039B4C->pokemonListCount - 1); - gUnknown_02039B4C->unk62C += (a - r6) * 16; + selectedMon = sub_80C0E0C(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); + sPokedexView->unk62C += (selectedMon - r6) * 16; sub_80BDA40(); - sub_80BD2B4(a, 0xE); + CreateInitialPokemonSprites(selectedMon, 0xE); PlaySE(SE_Z_PAGE); } if (r10 == 0) { - gUnknown_02039B4C->unk638 = 0; - return a; + sPokedexView->unk638 = 0; + return selectedMon; } - r5 = gUnknown_0855D28C[gUnknown_02039B4C->unk638 / 4]; - r3 = gUnknown_0855D291[gUnknown_02039B4C->unk638 / 4]; - gUnknown_02039B4C->unk62E = r3; - gUnknown_02039B4C->unk636 = r3; - gUnknown_02039B4C->unk634 = r5; - gUnknown_02039B4C->unk62F = r10; - gUnknown_02039B4C->unk628 = r5 / 2; - sub_80BD404(gUnknown_02039B4C->unk62F, gUnknown_02039B4C->unk634, gUnknown_02039B4C->unk636); - if (gUnknown_02039B4C->unk638 <= 0xB) - gUnknown_02039B4C->unk638++; - return a; + r5 = gUnknown_0855D28C[sPokedexView->unk638 / 4]; + r3 = gUnknown_0855D291[sPokedexView->unk638 / 4]; + sPokedexView->unk62E = r3; + sPokedexView->unk636 = r3; + sPokedexView->unk634 = r5; + sPokedexView->unk62F = r10; + sPokedexView->unk628 = r5 / 2; + sub_80BD404(sPokedexView->unk62F, sPokedexView->unk634, sPokedexView->unk636); + if (sPokedexView->unk638 <= 0xB) + sPokedexView->unk638++; + return selectedMon; } void sub_80BD8D0(void) @@ -2354,61 +2354,61 @@ void sub_80BD8D0(void) for (i = 0; i < 4; i++) { - u16 spriteId = gUnknown_02039B4C->unk61E[i]; + u16 spriteId = sPokedexView->unk61E[i]; if (gSprites[spriteId].pos2.x == 0 && gSprites[spriteId].pos2.y == 0 && spriteId != 0xFFFF) - gUnknown_02039B4C->selectedMonSpriteId = spriteId; + sPokedexView->selectedMonSpriteId = spriteId; } } u8 sub_80BD930(void) { u16 r2; - u16 r4 = gUnknown_02039B4C->selectedPokemon; + u16 r4 = sPokedexView->selectedPokemon; if ((gMain.newKeys & DPAD_UP) && r4) { r2 = r4; while (r2 != 0) { - r2 = sub_80C0E0C(1, r2, 0, gUnknown_02039B4C->pokemonListCount - 1); + r2 = sub_80C0E0C(1, r2, 0, sPokedexView->pokemonListCount - 1); - if (gUnknown_02039B4C->unk0[r2].seen) + if (sPokedexView->pokedexList[r2].seen) { r4 = r2; break; } } - if (gUnknown_02039B4C->selectedPokemon == r4) + if (sPokedexView->selectedPokemon == r4) return FALSE; else { - gUnknown_02039B4C->selectedPokemon = r4; - gUnknown_02039B4C->unk62C -= 16; + sPokedexView->selectedPokemon = r4; + sPokedexView->unk62C -= 16; return TRUE; } } - else if ((gMain.newKeys & DPAD_DOWN) && r4 < gUnknown_02039B4C->pokemonListCount - 1) + else if ((gMain.newKeys & DPAD_DOWN) && r4 < sPokedexView->pokemonListCount - 1) { r2 = r4; - while (r2 < gUnknown_02039B4C->pokemonListCount - 1) + while (r2 < sPokedexView->pokemonListCount - 1) { - r2 = sub_80C0E0C(0, r2, 0, gUnknown_02039B4C->pokemonListCount - 1); + r2 = sub_80C0E0C(0, r2, 0, sPokedexView->pokemonListCount - 1); - if (gUnknown_02039B4C->unk0[r2].seen) + if (sPokedexView->pokedexList[r2].seen) { r4 = r2; break; } } - if (gUnknown_02039B4C->selectedPokemon == r4) + if (sPokedexView->selectedPokemon == r4) return FALSE; else { - gUnknown_02039B4C->selectedPokemon = r4; - gUnknown_02039B4C->unk62C += 16; + sPokedexView->selectedPokemon = r4; + sPokedexView->unk62C += 16; return TRUE; } } @@ -2421,10 +2421,10 @@ u8 sub_80BDA40(void) for (i = 0; i < 4; i++) { - if (gUnknown_02039B4C->unk61E[i] != 0xFFFF) + if (sPokedexView->unk61E[i] != 0xFFFF) { - FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[i]); - gUnknown_02039B4C->unk61E[i] |= 0xFFFF; + FreeAndDestroyMonPicSprite(sPokedexView->unk61E[i]); + sPokedexView->unk61E[i] |= 0xFFFF; } } return FALSE; @@ -2432,10 +2432,10 @@ u8 sub_80BDA40(void) u16 sub_80BDA8C(u16 a1) { - if (a1 >= NATIONAL_DEX_COUNT || gUnknown_02039B4C->unk0[a1].dexNum == 0xFFFF) + if (a1 >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[a1].dexNum == 0xFFFF) return 0xFFFF; - else if (gUnknown_02039B4C->unk0[a1].seen) - return gUnknown_02039B4C->unk0[a1].dexNum; + else if (sPokedexView->pokedexList[a1].seen) + return sPokedexView->pokedexList[a1].dexNum; else return 0; } @@ -2446,7 +2446,7 @@ u32 sub_80BDACC(u16 num, s16 x, s16 y) for (i = 0; i < 4; i++) { - if (gUnknown_02039B4C->unk61E[i] == 0xFFFF) + if (sPokedexView->unk61E[i] == 0xFFFF) { u8 spriteId = sub_80C0E9C(num, x, y, i); @@ -2455,45 +2455,46 @@ u32 sub_80BDACC(u16 num, s16 x, s16 y) gSprites[spriteId].data[0] = 0; gSprites[spriteId].data[1] = i; gSprites[spriteId].data[2] = NationalPokedexNumToSpecies(num); - gUnknown_02039B4C->unk61E[i] = spriteId; + sPokedexView->unk61E[i] = spriteId; return spriteId; } } return 0xFFFF; } -void sub_80BDB7C(u8 a) +static void CreateInterfaceSprites(u8 a) { u8 spriteId; u16 r5; - - spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 4, 0); +// Up arrow + spriteId = CreateSprite(&sArrowSpriteTemplate, 184, 4, 0); gSprites[spriteId].data[1] = 0; - - spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 156, 0); +// Down arrow + spriteId = CreateSprite(&sArrowSpriteTemplate, 184, 156, 0); gSprites[spriteId].data[1] = 1; gSprites[spriteId].vFlip = TRUE; - CreateSprite(&gUnknown_0855D194, 230, 20, 0); - CreateSprite(&gUnknown_0855D1C4, 16, 120, 0); - - spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 120, 0); + CreateSprite(&sScrollBarSpriteTemplate, 230, 20, 0); +// Start button + CreateSprite(&sInterfaceTextSpriteTemplate, 16, 120, 0); +// Menu text + spriteId = CreateSprite(&sInterfaceTextSpriteTemplate, 48, 120, 0); StartSpriteAnim(&gSprites[spriteId], 3); - - spriteId = CreateSprite(&gUnknown_0855D1C4, 16, 144, 0); +// Select button + spriteId = CreateSprite(&sInterfaceTextSpriteTemplate, 16, 144, 0); StartSpriteAnim(&gSprites[spriteId], 2); gSprites[spriteId].data[2] = 0x80; - - spriteId = CreateSprite(&gUnknown_0855D1C4, 48, 144, 0); +// Search text + spriteId = CreateSprite(&sInterfaceTextSpriteTemplate, 48, 144, 0); StartSpriteAnim(&gSprites[spriteId], 1); - spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2); + spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 30; gSprites[spriteId].data[0] = 0x1E; gSprites[spriteId].data[1] = 0; - spriteId = CreateSprite(&gUnknown_0855D1DC, 0, 80, 2); + spriteId = CreateSprite(&sRotatingPokeballSpriteTemplate, 0, 80, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 31; gSprites[spriteId].data[0] = 0x1F; @@ -2505,58 +2506,59 @@ void sub_80BDB7C(u8 a) if (!IsNationalPokedexEnabled()) { - CreateSprite(&gUnknown_0855D1F4, 32, 40, 1); - - spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 72, 1); +// Seen text + CreateSprite(&sSeenOwnTextSpriteTemplate, 32, 40, 1); +// Own text + spriteId = CreateSprite(&sSeenOwnTextSpriteTemplate, 32, 72, 1); StartSpriteAnim(&gSprites[spriteId], 1); _a = 0; - +// Seen value - 100s spriteId = CreateSprite(&gUnknown_0855D224, 24, 48, 1); - r5 = gUnknown_02039B4C->unk61A / 100; + r5 = sPokedexView->seenCount / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; else gSprites[spriteId].invisible = TRUE; - +// Seen value - 10s spriteId = CreateSprite(&gUnknown_0855D224, 32, 48, 1); - r5 = (gUnknown_02039B4C->unk61A % 100) / 10; + r5 = (sPokedexView->seenCount % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; - +// Seen value - 1s spriteId = CreateSprite(&gUnknown_0855D224, 40, 48, 1); - r5 = (gUnknown_02039B4C->unk61A % 100) % 10; + r5 = (sPokedexView->seenCount % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); _a = 0; - +// Owned value - 100s spriteId = CreateSprite(&gUnknown_0855D224, 24, 80, 1); - r5 = gUnknown_02039B4C->unk61C / 100; + r5 = sPokedexView->ownCount / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; else gSprites[spriteId].invisible = TRUE; - +// Owned value - 10s spriteId = CreateSprite(&gUnknown_0855D224, 32, 80, 1); - r5 = (gUnknown_02039B4C->unk61C % 100) / 10; + r5 = (sPokedexView->ownCount % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; - +// Owned value -1s spriteId = CreateSprite(&gUnknown_0855D224, 40, 80, 1); - r5 = (gUnknown_02039B4C->unk61C % 100) % 10; + r5 = (sPokedexView->ownCount % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); } else { u16 r6; - CreateSprite(&gUnknown_0855D1F4, 32, 40, 1); + CreateSprite(&sSeenOwnTextSpriteTemplate, 32, 40, 1); - spriteId = CreateSprite(&gUnknown_0855D1F4, 32, 76, 1); + spriteId = CreateSprite(&sSeenOwnTextSpriteTemplate, 32, 76, 1); StartSpriteAnim(&gSprites[spriteId], 1); CreateSprite(&gUnknown_0855D20C, 17, 45, 1); @@ -2594,7 +2596,7 @@ void sub_80BDB7C(u8 a) _a = 0; spriteId = CreateSprite(&gUnknown_0855D23C, 40, 55, 1); - r5 = gUnknown_02039B4C->unk61A / 100; + r5 = sPokedexView->seenCount / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; @@ -2602,14 +2604,14 @@ void sub_80BDB7C(u8 a) gSprites[spriteId].invisible = TRUE; spriteId = CreateSprite(&gUnknown_0855D23C, 48, 55, 1); - r5 = (gUnknown_02039B4C->unk61A % 100) / 10; + r5 = (sPokedexView->seenCount % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; spriteId = CreateSprite(&gUnknown_0855D23C, 56, 55, 1); - r5 = (gUnknown_02039B4C->unk61A % 100) % 10; + r5 = (sPokedexView->seenCount % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); r6 = GetHoennPokedexCount(1); @@ -2637,7 +2639,7 @@ void sub_80BDB7C(u8 a) _a = 0; spriteId = CreateSprite(&gUnknown_0855D23C, 40, 91, 1); - r5 = gUnknown_02039B4C->unk61C / 100; + r5 = sPokedexView->ownCount / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; @@ -2645,14 +2647,14 @@ void sub_80BDB7C(u8 a) gSprites[spriteId].invisible = TRUE; spriteId = CreateSprite(&gUnknown_0855D23C, 48, 91, 1); - r5 = (gUnknown_02039B4C->unk61C % 100) / 10; + r5 = (sPokedexView->ownCount % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else gSprites[spriteId].invisible = TRUE; spriteId = CreateSprite(&gUnknown_0855D23C, 56, 91, 1); - r5 = (gUnknown_02039B4C->unk61C % 100) % 10; + r5 = (sPokedexView->ownCount % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); } spriteId = CreateSprite(&gUnknown_0855D254, 136, 96, 1); @@ -2671,7 +2673,7 @@ void nullsub_38(struct Sprite *sprite) void sub_80BE44C(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0) + if (sPokedexView->unk64A != 0) DestroySprite(sprite); } @@ -2704,10 +2706,10 @@ void sub_80BE4E0(struct Sprite *sprite) { u8 data1 = sprite->data[1]; - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) { - FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]); - gUnknown_02039B4C->unk61E[data1] = 0xFFFF; + FreeAndDestroyMonPicSprite(sPokedexView->unk61E[data1]); + sPokedexView->unk61E[data1] = 0xFFFF; } else { @@ -2732,23 +2734,23 @@ void sub_80BE4E0(struct Sprite *sprite) if ((sprite->data[5] <= -64 || sprite->data[5] >= 64) && sprite->data[0] != 0) { - FreeAndDestroyMonPicSprite(gUnknown_02039B4C->unk61E[data1]); - gUnknown_02039B4C->unk61E[data1] = 0xFFFF; + FreeAndDestroyMonPicSprite(sPokedexView->unk61E[data1]); + sPokedexView->unk61E[data1] = 0xFFFF; } } } void sub_80BE604(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) DestroySprite(sprite); else - sprite->pos2.y = gUnknown_02039B4C->selectedPokemon * 120 / (gUnknown_02039B4C->pokemonListCount - 1); + sprite->pos2.y = sPokedexView->selectedPokemon * 120 / (sPokedexView->pokemonListCount - 1); } void sub_80BE658(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) { DestroySprite(sprite); } @@ -2758,7 +2760,7 @@ void sub_80BE658(struct Sprite *sprite) if (sprite->data[1] != 0) { - if (gUnknown_02039B4C->selectedPokemon == gUnknown_02039B4C->pokemonListCount - 1) + if (sPokedexView->selectedPokemon == sPokedexView->pokemonListCount - 1) sprite->invisible = TRUE; else sprite->invisible = FALSE; @@ -2766,7 +2768,7 @@ void sub_80BE658(struct Sprite *sprite) } else { - if (gUnknown_02039B4C->selectedPokemon == 0) + if (sPokedexView->selectedPokemon == 0) sprite->invisible = TRUE; else sprite->invisible = FALSE; @@ -2774,7 +2776,7 @@ void sub_80BE658(struct Sprite *sprite) } sprite->pos2.y = gSineTable[r0] / 64; sprite->data[2] = sprite->data[2] + 8; - if (gUnknown_02039B4C->menuIsOpen == 0 && gUnknown_02039B4C->menuY == 0 && sprite->invisible == 0) + if (sPokedexView->menuIsOpen == 0 && sPokedexView->menuY == 0 && sprite->invisible == 0) sprite->invisible = FALSE; else sprite->invisible = TRUE; @@ -2783,13 +2785,13 @@ void sub_80BE658(struct Sprite *sprite) void sub_80BE758(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) DestroySprite(sprite); } void sub_80BE780(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) { DestroySprite(sprite); } @@ -2799,12 +2801,12 @@ void sub_80BE780(struct Sprite *sprite) s16 r3; s16 r0; - val = gUnknown_02039B4C->unk62C + sprite->data[1]; + val = sPokedexView->unk62C + sprite->data[1]; r3 = gSineTable[val]; r0 = gSineTable[val + 0x40]; SetOamMatrix(sprite->data[0], r0, r3, -r3, r0); - val = gUnknown_02039B4C->unk62C + (sprite->data[1] + 0x40); + val = sPokedexView->unk62C + (sprite->data[1] + 0x40); r3 = gSineTable[val]; r0 = gSineTable[val + 0x40]; sprite->pos2.x = r0 * 40 / 256; @@ -2814,18 +2816,18 @@ void sub_80BE780(struct Sprite *sprite) void sub_80BE834(struct Sprite *sprite) { - if (gUnknown_02039B4C->unk64A != 0 && gUnknown_02039B4C->unk64A != 3) + if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) { DestroySprite(sprite); } else { - u16 r1 = gUnknown_02039B4C->unk64A == 0 ? 80 : 96; + u16 r1 = sPokedexView->unk64A == 0 ? 80 : 96; - if (gUnknown_02039B4C->menuIsOpen != 0 && gUnknown_02039B4C->menuY == r1) + if (sPokedexView->menuIsOpen != 0 && sPokedexView->menuY == r1) { sprite->invisible = FALSE; - sprite->pos2.y = gUnknown_02039B4C->menuCursorPos * 16; + sprite->pos2.y = sPokedexView->menuCursorPos * 16; sprite->pos2.x = gSineTable[(u8)sprite->data[2]] / 64; sprite->data[2] += 8; } @@ -2850,7 +2852,7 @@ u8 sub_80BE91C(struct PokedexListItem* item, u8 b) { u8 taskId; - gUnknown_02039B54 = item; + sPokedexListItem = item; taskId = CreateTask(sub_80BEA24, 0); gTasks[taskId].data[0] = 0; gTasks[taskId].data[1] = 1; @@ -2880,7 +2882,7 @@ bool8 sub_80BE9C4(u8 taskId) u8 sub_80BE9F8(struct PokedexListItem *item, u8 b) { - gUnknown_02039B54 = item; + sPokedexListItem = item; gTasks[b].data[0] = 1; gTasks[b].data[1] = 0; gTasks[b].data[2] = 0; @@ -2898,7 +2900,7 @@ void sub_80BEA24(u8 taskId) { u16 r2; - gUnknown_02039B4C->unk64A = 1; + sPokedexView->unk64A = 1; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); r2 = 0; @@ -2912,26 +2914,26 @@ void sub_80BEA24(u8 taskId) break; case 1: DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); - CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0); + CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); PutWindowTilemap(1); - sub_80C0D30(1, gUnknown_02039B54->dexNum); + sub_80C0D30(1, sPokedexListItem->dexNum); CopyWindowToVram(1, 2); gMain.state++; break; case 2: sub_80BFCDC(0xD); - sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD); - sub_80BC844(gUnknown_02039B4C->unk64C_1); + sub_80BFD0C(sPokedexView->selectedScreen, 0xD); + sub_80BC844(sPokedexView->unk64C_1); gMain.state++; break; case 3: gMain.state++; break; case 4: - sub_80C020C(gUnknown_02039B54->dexNum, gUnknown_02039B4C->dexMode == 0 ? 0 : 1, gUnknown_02039B54->owned, 0); - if (!gUnknown_02039B54->owned) + sub_80C020C(sPokedexListItem->dexNum, sPokedexView->dexMode == 0 ? 0 : 1, sPokedexListItem->owned, 0); + if (!sPokedexListItem->owned) LoadPalette(gPlttBufferUnfaded + 1, 0x31, 0x1E); CopyWindowToVram(0, 3); CopyBgTilemapBufferToVram(1); @@ -2942,7 +2944,7 @@ void sub_80BEA24(u8 taskId) case 5: if (gTasks[taskId].data[1] == 0) { - gTasks[taskId].data[4] = (u16)sub_80C0E9C(gUnknown_02039B54->dexNum, 0x30, 0x38, 0); + gTasks[taskId].data[4] = (u16)sub_80C0E9C(sPokedexListItem->dexNum, 0x30, 0x38, 0); gSprites[gTasks[taskId].data[4]].oam.priority = 0; } gMain.state++; @@ -2978,7 +2980,7 @@ void sub_80BEA24(u8 taskId) if (gTasks[taskId].data[3] == 0) { StopCryAndClearCrySongs(); - PlayCry2(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), 0, 0x7D, 0xA); + PlayCry2(NationalPokedexNumToSpecies(sPokedexListItem->dexNum), 0, 0x7D, 0xA); } else { @@ -3037,29 +3039,29 @@ void sub_80BEDF4(u8 taskId) } if (gMain.newKeys & A_BUTTON) { - switch (gUnknown_02039B4C->selectedScreen) + switch (sPokedexView->selectedScreen) { case AREA_SCREEN: BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK); - gUnknown_02039B4C->unk64E = 1; + sPokedexView->unk64E = 1; gTasks[taskId].func = sub_80BEFD0; PlaySE(SE_PIN); break; case CRY_SCREEN: BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); - gUnknown_02039B4C->unk64E = 2; + sPokedexView->unk64E = 2; gTasks[taskId].func = sub_80BEFD0; PlaySE(SE_PIN); break; case SIZE_SCREEN: - if (!gUnknown_02039B54->owned) + if (!sPokedexListItem->owned) { PlaySE(SE_HAZURE); } else { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); - gUnknown_02039B4C->unk64E = 3; + sPokedexView->unk64E = 3; gTasks[taskId].func = sub_80BEFD0; PlaySE(SE_PIN); } @@ -3074,19 +3076,19 @@ void sub_80BEDF4(u8 taskId) } if (((gMain.newKeys & DPAD_LEFT) || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) - && gUnknown_02039B4C->selectedScreen > 0) + && sPokedexView->selectedScreen > 0) { - gUnknown_02039B4C->selectedScreen--; - sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD); + sPokedexView->selectedScreen--; + sub_80BFD0C(sPokedexView->selectedScreen, 0xD); PlaySE(SE_Z_PAGE); return; } if (((gMain.newKeys & DPAD_RIGHT) || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) - && gUnknown_02039B4C->selectedScreen < 3) + && sPokedexView->selectedScreen < 3) { - gUnknown_02039B4C->selectedScreen++; - sub_80BFD0C(gUnknown_02039B4C->selectedScreen, 0xD); + sPokedexView->selectedScreen++; + sub_80BFD0C(sPokedexView->selectedScreen, 0xD); PlaySE(SE_Z_PAGE); return; } @@ -3097,7 +3099,7 @@ void sub_80BEFD0(u8 taskId) if (!gPaletteFade.active) { FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); - switch (gUnknown_02039B4C->unk64E) + switch (sPokedexView->unk64E) { case 1: default: @@ -3140,25 +3142,25 @@ void sub_80BF0AC(u8 taskId) default: if (!gPaletteFade.active) { - gUnknown_02039B4C->unk64A = 5; + sPokedexView->unk64A = 5; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); sub_80C09B0(0x200); - gUnknown_02039B4C->selectedScreen = AREA_SCREEN; + sPokedexView->selectedScreen = AREA_SCREEN; gMain.state = 1; } break; case 1: sub_80BFCF4(0xD); sub_80BFD7C(0, 0xD); - sub_80BC844(gUnknown_02039B4C->unk64C_1); + sub_80BC844(sPokedexView->unk64C_1); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(13) | BGCNT_16COLOR | BGCNT_TXT256x256); gMain.state++; break; case 2: - ShowPokedexAreaScreen(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum), &gUnknown_02039B4C->unk64E); + ShowPokedexAreaScreen(NationalPokedexNumToSpecies(sPokedexListItem->dexNum), &sPokedexView->unk64E); SetVBlankCallback(gUnknown_030060B4); - gUnknown_02039B4C->unk64E = 0; + sPokedexView->unk64E = 0; gMain.state = 0; gTasks[taskId].func = sub_80BF1B4; break; @@ -3167,7 +3169,7 @@ void sub_80BF0AC(u8 taskId) void sub_80BF1B4(u8 taskId) { - if (gUnknown_02039B4C->unk64E != 0) + if (sPokedexView->unk64E != 0) gTasks[taskId].func = sub_80BF1EC; } @@ -3175,7 +3177,7 @@ void sub_80BF1EC(u8 taskId) { if (!gPaletteFade.active) { - switch (gUnknown_02039B4C->unk64E) + switch (sPokedexView->unk64E) { case 1: default: @@ -3197,17 +3199,17 @@ void sub_80BF250(u8 taskId) if (!gPaletteFade.active) { m4aMPlayStop(&gMPlayInfo_BGM); - gUnknown_02039B4C->unk64A = 6; + sPokedexView->unk64A = 6; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); sub_80C09B0(0x200); - gUnknown_02039B4C->selectedScreen = CRY_SCREEN; + sPokedexView->selectedScreen = CRY_SCREEN; gMain.state = 1; } break; case 1: DecompressAndLoadBgGfxUsingHeap(3, &gPokedexMenu_Gfx, 0x2000, 0, 0); - CopyToBgTilemapBuffer(3, &gUnknown_08DC3198, 0, 0); + CopyToBgTilemapBuffer(3, &gPokedexTilemap_CryScreen, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); PutWindowTilemap(3); @@ -3217,7 +3219,7 @@ void sub_80BF250(u8 taskId) case 2: sub_80BFCF4(0xD); sub_80BFD7C(1, 0xD); - sub_80BC844(gUnknown_02039B4C->unk64C_1); + sub_80BC844(sPokedexView->unk64C_1); gMain.state++; break; case 3: @@ -3226,11 +3228,11 @@ void sub_80BF250(u8 taskId) break; case 4: sub_80BE8DC(gText_CryOf, 0x52, 33); - sub_80C0B44(0, gUnknown_02039B54->dexNum, 0x52, 49); + sub_80C0B44(0, sPokedexListItem->dexNum, 0x52, 49); gMain.state++; break; case 5: - gTasks[taskId].data[4] = sub_80C0E9C(gUnknown_02039B54->dexNum, 48, 56, 0); + gTasks[taskId].data[4] = sub_80C0E9C(sPokedexListItem->dexNum, 48, 56, 0); gSprites[gTasks[taskId].data[4]].oam.priority = 0; gDexCryScreenState = 0; gMain.state++; @@ -3285,7 +3287,7 @@ void sub_80BF250(u8 taskId) gMain.state++; break; case 10: - gUnknown_02039B4C->unk64E = 0; + sPokedexView->unk64E = 0; gMain.state = 0; gTasks[taskId].func = sub_80BF5CC; break; @@ -3304,7 +3306,7 @@ void sub_80BF5CC(u8 taskId) if (gMain.newKeys & A_BUTTON) { sub_80BF7FC(1); - sub_8145534(NationalPokedexNumToSpecies(gUnknown_02039B54->dexNum)); + sub_8145534(NationalPokedexNumToSpecies(sPokedexListItem->dexNum)); return; } else if (!gPaletteFade.active) @@ -3313,7 +3315,7 @@ void sub_80BF5CC(u8 taskId) { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); m4aMPlayContinue(&gMPlayInfo_BGM); - gUnknown_02039B4C->unk64E = 1; + sPokedexView->unk64E = 1; gTasks[taskId].func = sub_80BF790; PlaySE(SE_PC_OFF); return; @@ -3323,7 +3325,7 @@ void sub_80BF5CC(u8 taskId) { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); m4aMPlayContinue(&gMPlayInfo_BGM); - gUnknown_02039B4C->unk64E = 2; + sPokedexView->unk64E = 2; gTasks[taskId].func = sub_80BF790; PlaySE(SE_Z_PAGE); return; @@ -3331,7 +3333,7 @@ void sub_80BF5CC(u8 taskId) if ((gMain.newKeys & DPAD_RIGHT) || ((gMain.newKeys & R_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { - if (!gUnknown_02039B54->owned) + if (!sPokedexListItem->owned) { PlaySE(SE_HAZURE); } @@ -3339,7 +3341,7 @@ void sub_80BF5CC(u8 taskId) { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); m4aMPlayContinue(&gMPlayInfo_BGM); - gUnknown_02039B4C->unk64E = 3; + sPokedexView->unk64E = 3; gTasks[taskId].func = sub_80BF790; PlaySE(SE_Z_PAGE); } @@ -3354,7 +3356,7 @@ void sub_80BF790(u8 taskId) { sub_8145914(); FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); - switch (gUnknown_02039B4C->unk64E) + switch (sPokedexView->unk64E) { default: case 1: @@ -3391,17 +3393,17 @@ void sub_80BF82C(u8 taskId) case 0: if (!gPaletteFade.active) { - gUnknown_02039B4C->unk64A = 7; + sPokedexView->unk64A = 7; gUnknown_030060B4 = gMain.vblankCallback; SetVBlankCallback(NULL); sub_80C09B0(0x200); - gUnknown_02039B4C->selectedScreen = SIZE_SCREEN; + sPokedexView->selectedScreen = SIZE_SCREEN; gMain.state = 1; } break; case 1: DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); - CopyToBgTilemapBuffer(3, gUnknown_08DC2E6C, 0, 0); + CopyToBgTilemapBuffer(3, gPokedexTilemap_SizeScreen, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); gMain.state++; @@ -3409,7 +3411,7 @@ void sub_80BF82C(u8 taskId) case 2: sub_80BFCF4(0xD); sub_80BFD7C(2, 0xD); - sub_80BC844(gUnknown_02039B4C->unk64C_1); + sub_80BC844(sPokedexView->unk64C_1); gMain.state++; break; case 3: @@ -3431,19 +3433,19 @@ void sub_80BF82C(u8 taskId) gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 1; gSprites[spriteId].oam.priority = 0; - gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].trainerOffset; - SetOamMatrix(1, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].trainerScale); + gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].trainerOffset; + SetOamMatrix(1, gPokedexEntries[sPokedexListItem->dexNum].trainerScale, 0, 0, gPokedexEntries[sPokedexListItem->dexNum].trainerScale); LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); gTasks[taskId].data[5] = spriteId; gMain.state++; break; case 6: - spriteId = sub_80C0E9C(gUnknown_02039B54->dexNum, 88, 56, 1); + spriteId = sub_80C0E9C(sPokedexListItem->dexNum, 88, 56, 1); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 2; gSprites[spriteId].oam.priority = 0; - gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_02039B54->dexNum].pokemonOffset; - SetOamMatrix(2, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale, 0, 0, gPokedexEntries[gUnknown_02039B54->dexNum].pokemonScale); + gSprites[spriteId].pos2.y = gPokedexEntries[sPokedexListItem->dexNum].pokemonOffset; + SetOamMatrix(2, gPokedexEntries[sPokedexListItem->dexNum].pokemonScale, 0, 0, gPokedexEntries[sPokedexListItem->dexNum].pokemonScale); LoadPalette(gUnknown_0856E610, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); gTasks[taskId].data[4] = spriteId; CopyWindowToVram(0, 3); @@ -3471,7 +3473,7 @@ void sub_80BF82C(u8 taskId) case 9: if (!gPaletteFade.active) { - gUnknown_02039B4C->unk64E = 0; + sPokedexView->unk64E = 0; gMain.state = 0; gTasks[taskId].func = sub_80BFBB0; } @@ -3484,7 +3486,7 @@ void sub_80BFBB0(u8 taskId) if (gMain.newKeys & B_BUTTON) { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); - gUnknown_02039B4C->unk64E = 1; + sPokedexView->unk64E = 1; gTasks[taskId].func = sub_80BFC78; PlaySE(SE_PC_OFF); } @@ -3492,7 +3494,7 @@ void sub_80BFBB0(u8 taskId) || ((gMain.newKeys & L_BUTTON) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); - gUnknown_02039B4C->unk64E = 2; + sPokedexView->unk64E = 2; gTasks[taskId].func = sub_80BFC78; PlaySE(SE_Z_PAGE); } @@ -3504,7 +3506,7 @@ void sub_80BFC78(u8 taskId) { FreeAndDestroyMonPicSprite(gTasks[taskId].data[4]); FreeAndDestroyTrainerPicSprite(gTasks[taskId].data[5]); - switch (gUnknown_02039B4C->unk64E) + switch (sPokedexView->unk64E) { default: case 1: @@ -3519,12 +3521,12 @@ void sub_80BFC78(u8 taskId) void sub_80BFCDC(u16 a) { - CopyToBgTilemapBuffer(1, gUnknown_08DC2F5C, 0, 0); + CopyToBgTilemapBuffer(1, gPokedexTilemap_ScreenSelectBar1, 0, 0); } void sub_80BFCF4(u16 a) { - CopyToBgTilemapBuffer(1, gUnknown_08DC2FEC, 0, 0); + CopyToBgTilemapBuffer(1, gPokedexTilemap_ScreenSelectBar2, 0, 0); } #ifdef NONMATCHING @@ -3748,7 +3750,7 @@ void sub_80BFE38(u8 taskId) break; case 1: DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); - CopyToBgTilemapBuffer(3, gUnknown_08DC3080, 0, 0); + CopyToBgTilemapBuffer(3, gPokedexTilemap_DescriptionScreen, 0, 0); FillWindowPixelBuffer(0, 0); PutWindowTilemap(0); PutWindowTilemap(1); @@ -4644,47 +4646,47 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 for (i = 0, resultsCount = 0; i < NATIONAL_DEX_COUNT; i++) { - if (gUnknown_02039B4C->unk0[i].seen) + if (sPokedexView->pokedexList[i].seen) { - gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i]; + sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i]; resultsCount++; } } - gUnknown_02039B4C->pokemonListCount = resultsCount; + sPokedexView->pokemonListCount = resultsCount; // Search by name if (abcGroup != 0xFF) { - for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++) + for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) { u8 r3; - species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum); + species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum); r3 = gSpeciesNames[species][0]; if ((r3 >= gUnknown_0856ED08[abcGroup][0] && r3 < gUnknown_0856ED08[abcGroup][0] + gUnknown_0856ED08[abcGroup][1]) || (r3 >= gUnknown_0856ED08[abcGroup][2] && r3 < gUnknown_0856ED08[abcGroup][2] + gUnknown_0856ED08[abcGroup][3])) { - gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i]; + sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i]; resultsCount++; } } - gUnknown_02039B4C->pokemonListCount = resultsCount; + sPokedexView->pokemonListCount = resultsCount; } // Search by body color if (bodyColor != 0xFF) { - for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++) + for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) { - species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum); + species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum); if (bodyColor == gBaseStats[species].bodyColor) { - gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i]; + sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i]; resultsCount++; } } - gUnknown_02039B4C->pokemonListCount = resultsCount; + sPokedexView->pokemonListCount = resultsCount; } // Search by type @@ -4698,17 +4700,17 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 if (type2 == 0xFF) { - for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++) + for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) { - if (gUnknown_02039B4C->unk0[i].owned) + if (sPokedexView->pokedexList[i].owned) { - species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum); + species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum); types[0] = gBaseStats[species].type1; types[1] = gBaseStats[species].type2; if (types[0] == type1 || types[1] == type1) { - gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i]; + sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i]; resultsCount++; } } @@ -4716,32 +4718,32 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 } else { - for (i = 0, resultsCount = 0; i < gUnknown_02039B4C->pokemonListCount; i++) + for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) { - if (gUnknown_02039B4C->unk0[i].owned) + if (sPokedexView->pokedexList[i].owned) { - species = NationalPokedexNumToSpecies(gUnknown_02039B4C->unk0[i].dexNum); + species = NationalPokedexNumToSpecies(sPokedexView->pokedexList[i].dexNum); types[0] = gBaseStats[species].type1; types[1] = gBaseStats[species].type2; if ((types[0] == type1 && types[1] == type2) || (types[0] == type2 && types[1] == type1)) { - gUnknown_02039B4C->unk0[resultsCount] = gUnknown_02039B4C->unk0[i]; + sPokedexView->pokedexList[resultsCount] = sPokedexView->pokedexList[i]; resultsCount++; } } } } - gUnknown_02039B4C->pokemonListCount = resultsCount; + sPokedexView->pokemonListCount = resultsCount; } - if (gUnknown_02039B4C->pokemonListCount != 0) + if (sPokedexView->pokemonListCount != 0) { - for (i = gUnknown_02039B4C->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) + for (i = sPokedexView->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) { - gUnknown_02039B4C->unk0[i].dexNum = 0xFFFF; - gUnknown_02039B4C->unk0[i].seen = FALSE; - gUnknown_02039B4C->unk0[i].owned = FALSE; + sPokedexView->pokedexList[i].dexNum = 0xFFFF; + sPokedexView->pokedexList[i].seen = FALSE; + sPokedexView->pokedexList[i].owned = FALSE; } } @@ -4779,7 +4781,7 @@ void sub_80C12E0(u8 taskId) case 0: if (!gPaletteFade.active) { - gUnknown_02039B4C->unk64A = 2; + sPokedexView->unk64A = 2; sub_80C09B0(0); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_0856EFF8, 4); @@ -4801,8 +4803,8 @@ void sub_80C12E0(u8 taskId) } break; case 1: - LoadCompressedObjectPic(gSpriteSheets_0855D26C); - LoadSpritePalettes(gSpritePalettes_0855D26C); + LoadCompressedObjectPic(sInterfaceSpriteSheet); + LoadSpritePalettes(sInterfaceSpritePalette); sub_80C2594(taskId); for (i = 0; i < 16; i++) gTasks[taskId].data[i] = 0; @@ -4957,15 +4959,15 @@ void sub_80C170C(u8 taskId) if (gTasks[taskId].data[0] != 0) { gUnknown_02039B52 = 0x40; - gUnknown_02039B4C->unk62A = 0x40; + sPokedexView->unk62A = 0x40; gUnknown_02039B50 = 0; - gUnknown_02039B4C->unk610 = 0; + sPokedexView->unk610 = 0; gSaveBlock2Ptr->pokedex.unknown1 = sub_80C2318(taskId, 5); if (!IsNationalPokedexEnabled()) gSaveBlock2Ptr->pokedex.unknown1 = 0; - gUnknown_02039B4C->unk614 = gSaveBlock2Ptr->pokedex.unknown1; + sPokedexView->unk614 = gSaveBlock2Ptr->pokedex.unknown1; gSaveBlock2Ptr->pokedex.order = sub_80C2318(taskId, 4); - gUnknown_02039B4C->unk618 = gSaveBlock2Ptr->pokedex.order; + sPokedexView->unk618 = gSaveBlock2Ptr->pokedex.order; PlaySE(SE_PC_OFF); gTasks[taskId].func = sub_80C1D38; } @@ -5036,7 +5038,7 @@ void sub_80C1A4C(u8 taskId) { if (!IsSEPlaying()) { - if (gUnknown_02039B4C->pokemonListCount != 0) + if (sPokedexView->pokemonListCount != 0) { PlaySE(SE_SEIKAI); sub_80C2618(gText_SearchCompleted); @@ -5055,11 +5057,11 @@ void sub_80C1AB8(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gUnknown_02039B4C->pokemonListCount != 0) + if (sPokedexView->pokemonListCount != 0) { - gUnknown_02039B4C->unk64E = 1; - gUnknown_02039B4C->dexMode = sub_80C2318(taskId, 5); - gUnknown_02039B4C->dexOrder = sub_80C2318(taskId, 4); + sPokedexView->unk64E = 1; + sPokedexView->dexMode = sub_80C2318(taskId, 5); + sPokedexView->dexOrder = sub_80C2318(taskId, 4); gTasks[taskId].func = sub_80C1D38; PlaySE(SE_PC_OFF); } @@ -5100,7 +5102,7 @@ void sub_80C1BCC(u8 taskId) bool8 r3; r1 = gTasks[taskId].data[1]; - r8 = gUnknown_0856EFC8[r1].unk0; + r8 = gUnknown_0856EFC8[r1].pokedexList; p1 = &gTasks[taskId].data[gUnknown_0856EFC8[r1].unk4]; p2 = &gTasks[taskId].data[gUnknown_0856EFC8[r1].unk5]; r2 = gUnknown_0856EFC8[r1].unk6 - 1; @@ -5445,7 +5447,7 @@ void sub_80C21D4(u8 a) void sub_80C2294(u8 taskId) { - const struct UnknownStruct2 *r6 = gUnknown_0856EFC8[gTasks[taskId].data[1]].unk0; + const struct UnknownStruct2 *r6 = gUnknown_0856EFC8[gTasks[taskId].data[1]].pokedexList; const u16 *r8 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk4]; const u16 *r7 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk5]; u16 i; @@ -5491,7 +5493,7 @@ void sub_80C23B8(u8 taskId) { u16 r3; - switch (gUnknown_02039B4C->unk614) + switch (sPokedexView->unk614) { default: case 0: @@ -5503,7 +5505,7 @@ void sub_80C23B8(u8 taskId) } gTasks[taskId].data[2] = r3; - switch (gUnknown_02039B4C->unk618) + switch (sPokedexView->unk618) { default: case 0: @@ -5586,12 +5588,12 @@ void sub_80C2594(u8 taskId) { u8 spriteId; - spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 4, 0); + spriteId = CreateSprite(&sArrowSpriteTemplate, 184, 4, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 0; gSprites[spriteId].callback = sub_80C24E0; - spriteId = CreateSprite(&gUnknown_0855D1AC, 184, 108, 0); + spriteId = CreateSprite(&sArrowSpriteTemplate, 184, 108, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 1; gSprites[spriteId].vFlip = TRUE; diff --git a/src/start_menu.c b/src/start_menu.c index 455d26509a..079f05be09 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -87,7 +87,7 @@ extern u8 gUnknown_03005DB4; extern void sub_80AF688(void); extern void var_800D_set_xB(void); extern void sub_808B864(void); -extern void sub_80BB534(void); +extern void CB2_Pokedex(void); extern void play_some_sound(void); extern void CB2_PartyMenuFromStartMenu(void); extern void CB2_PokeNav(void); @@ -624,7 +624,7 @@ static bool8 StartMenuPokedexCallback(void) play_some_sound(); RemoveExtraStartMenuWindows(); overworld_free_bg_tilemaps(); - SetMainCallback2(sub_80BB534); // Display pokedex + SetMainCallback2(CB2_Pokedex); return TRUE; } From 846b5d79e4179cf95e216feaa493e59f0ef12976 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 16:10:41 +0100 Subject: [PATCH 205/213] Get rid of headers in src/data --- .../battle_pyramid_level_50_wild_mons.h | 1 - .../battle_pyramid_open_level_wild_mons.h | 1 - src/data/battle_moves.h | 1424 ++++++++++++----- src/data/decoration/description.h | 8 - src/data/decoration/header.h | 9 - src/data/decoration/icon.h | 9 - src/data/decoration/tilemaps.h | 9 - src/data/decoration/tiles.h | 5 - src/data/field_event_obj/base_oam.h | 5 - .../berry_tree_graphics_tables.h | 6 - src/data/field_event_obj/event_object_anims.h | 5 - .../field_event_obj/event_object_graphics.h | 7 +- .../event_object_graphics_info.h | 5 - .../event_object_graphics_info_pointers.h | 5 - .../field_event_obj/event_object_pic_tables.h | 5 - .../field_event_obj/event_object_subsprites.h | 5 - .../field_effect_object_template_pointers.h | 5 - .../field_event_obj/field_effect_objects.h | 5 - .../movement_action_func_tables.h | 5 - .../movement_type_func_tables.h | 5 - src/data/item_icon_table.h | 817 +++++----- src/data/pokemon/base_stats.h | 5 - src/data/pokemon/cry_ids.h | 5 - src/data/pokemon/egg_moves.h | 5 - src/data/pokemon/evolution.h | 5 - src/data/pokemon/experience_tables.h | 5 - src/data/pokemon/item_effects.h | 5 - src/data/pokemon/level_up_learnset_pointers.h | 5 - src/data/pokemon/level_up_learnsets.h | 5 - src/data/{ => pokemon}/pokedex_orders.h | 0 src/data/pokemon/tmhm_learnsets.h | 5 - src/data/pokemon/trainer_class_lookups.h | 332 ++-- .../pokemon_graphics/back_pic_coordinates.h | 881 +++++----- src/data/pokemon_graphics/back_pic_table.h | 881 +++++----- src/data/pokemon_graphics/front_pic_table.h | 887 +++++----- src/data/pokemon_graphics/palette_table.h | 880 +++++----- .../pokemon_graphics/shiny_palette_table.h | 880 +++++----- src/data/text/item_descriptions.h | 33 +- src/data/text/trainer_class_names.h | 7 - src/data/trainer_parties.h | 1 - src/data2b.c | 1 + src/item_icon.c | 5 +- src/pokedex.c | 2 +- 43 files changed, 3858 insertions(+), 3323 deletions(-) rename src/data/{ => pokemon}/pokedex_orders.h (100%) diff --git a/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h index 50bc1c8563..108b3a3b0a 100644 --- a/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h +++ b/src/data/battle_frontier/battle_pyramid_level_50_wild_mons.h @@ -1,4 +1,3 @@ - static const struct PyramidWildMon sLevel50WildMons_Round1[] = { { diff --git a/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h index 6409e73b19..10435d7678 100644 --- a/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h +++ b/src/data/battle_frontier/battle_pyramid_open_level_wild_mons.h @@ -1,4 +1,3 @@ - static const struct PyramidWildMon sOpenLevelWildMons_Round1[] = { { diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 00a6f7fdbe..d555194e32 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -1,9 +1,7 @@ -#ifndef GUARD_DATA_BATTLE_MOVES -#define GUARD_DATA_BATTLE_MOVES - const struct BattleMove gBattleMoves[MOVES_COUNT] = { - { // MOVE_NONE + [MOVE_NONE] = + { .effect = EFFECT_HIT, .power = 0, .type = TYPE_NORMAL, @@ -14,7 +12,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_POUND + + [MOVE_POUND] = + { .effect = EFFECT_HIT, .power = 40, .type = TYPE_NORMAL, @@ -25,7 +25,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_KARATE_CHOP + + [MOVE_KARATE_CHOP] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 50, .type = TYPE_FIGHTING, @@ -36,7 +38,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DOUBLE_SLAP + + [MOVE_DOUBLE_SLAP] = + { .effect = EFFECT_MULTI_HIT, .power = 15, .type = TYPE_NORMAL, @@ -47,7 +51,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_COMET_PUNCH + + [MOVE_COMET_PUNCH] = + { .effect = EFFECT_MULTI_HIT, .power = 18, .type = TYPE_NORMAL, @@ -58,7 +64,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MEGA_PUNCH + + [MOVE_MEGA_PUNCH] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, @@ -69,7 +77,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_PAY_DAY + + [MOVE_PAY_DAY] = + { .effect = EFFECT_PAY_DAY, .power = 40, .type = TYPE_NORMAL, @@ -80,7 +90,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FIRE_PUNCH + + [MOVE_FIRE_PUNCH] = + { .effect = EFFECT_BURN_HIT, .power = 75, .type = TYPE_FIRE, @@ -91,7 +103,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ICE_PUNCH + + [MOVE_ICE_PUNCH] = + { .effect = EFFECT_FREEZE_HIT, .power = 75, .type = TYPE_ICE, @@ -102,7 +116,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_THUNDER_PUNCH + + [MOVE_THUNDER_PUNCH] = + { .effect = EFFECT_PARALYZE_HIT, .power = 75, .type = TYPE_ELECTRIC, @@ -113,7 +129,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SCRATCH + + [MOVE_SCRATCH] = + { .effect = EFFECT_HIT, .power = 40, .type = TYPE_NORMAL, @@ -124,7 +142,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_VICE_GRIP + + [MOVE_VICE_GRIP] = + { .effect = EFFECT_HIT, .power = 55, .type = TYPE_NORMAL, @@ -135,7 +155,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_GUILLOTINE + + [MOVE_GUILLOTINE] = + { .effect = EFFECT_OHKO, .power = 1, .type = TYPE_NORMAL, @@ -146,7 +168,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_RAZOR_WIND + + [MOVE_RAZOR_WIND] = + { .effect = EFFECT_RAZOR_WIND, .power = 80, .type = TYPE_NORMAL, @@ -157,7 +181,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWORDS_DANCE + + [MOVE_SWORDS_DANCE] = + { .effect = EFFECT_ATTACK_UP_2, .power = 0, .type = TYPE_NORMAL, @@ -168,7 +194,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_CUT + + [MOVE_CUT] = + { .effect = EFFECT_HIT, .power = 50, .type = TYPE_NORMAL, @@ -179,7 +207,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_GUST + + [MOVE_GUST] = + { .effect = EFFECT_GUST, .power = 40, .type = TYPE_FLYING, @@ -190,7 +220,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_WING_ATTACK + + [MOVE_WING_ATTACK] = + { .effect = EFFECT_HIT, .power = 60, .type = TYPE_FLYING, @@ -201,7 +233,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_WHIRLWIND + + [MOVE_WHIRLWIND] = + { .effect = EFFECT_ROAR, .power = 0, .type = TYPE_NORMAL, @@ -212,7 +246,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -6, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FLY + + [MOVE_FLY] = + { .effect = EFFECT_SEMI_INVULNERABLE, .power = 70, .type = TYPE_FLYING, @@ -223,7 +259,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BIND + + [MOVE_BIND] = + { .effect = EFFECT_TRAP, .power = 15, .type = TYPE_NORMAL, @@ -234,7 +272,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SLAM + + [MOVE_SLAM] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, @@ -245,7 +285,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_VINE_WHIP + + [MOVE_VINE_WHIP] = + { .effect = EFFECT_HIT, .power = 35, .type = TYPE_GRASS, @@ -256,7 +298,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_STOMP + + [MOVE_STOMP] = + { .effect = EFFECT_FLINCH_MINIMIZE_HIT, .power = 65, .type = TYPE_NORMAL, @@ -267,7 +311,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DOUBLE_KICK + + [MOVE_DOUBLE_KICK] = + { .effect = EFFECT_DOUBLE_HIT, .power = 30, .type = TYPE_FIGHTING, @@ -278,7 +324,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MEGA_KICK + + [MOVE_MEGA_KICK] = + { .effect = EFFECT_HIT, .power = 120, .type = TYPE_NORMAL, @@ -289,7 +337,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_JUMP_KICK + + [MOVE_JUMP_KICK] = + { .effect = EFFECT_RECOIL_IF_MISS, .power = 70, .type = TYPE_FIGHTING, @@ -300,7 +350,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ROLLING_KICK + + [MOVE_ROLLING_KICK] = + { .effect = EFFECT_FLINCH_HIT, .power = 60, .type = TYPE_FIGHTING, @@ -311,7 +363,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SAND_ATTACK + + [MOVE_SAND_ATTACK] = + { .effect = EFFECT_ACCURACY_DOWN, .power = 0, .type = TYPE_GROUND, @@ -322,7 +376,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HEADBUTT + + [MOVE_HEADBUTT] = + { .effect = EFFECT_FLINCH_HIT, .power = 70, .type = TYPE_NORMAL, @@ -333,7 +389,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HORN_ATTACK + + [MOVE_HORN_ATTACK] = + { .effect = EFFECT_HIT, .power = 65, .type = TYPE_NORMAL, @@ -344,7 +402,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FURY_ATTACK + + [MOVE_FURY_ATTACK] = + { .effect = EFFECT_MULTI_HIT, .power = 15, .type = TYPE_NORMAL, @@ -355,7 +415,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_HORN_DRILL + + [MOVE_HORN_DRILL] = + { .effect = EFFECT_OHKO, .power = 1, .type = TYPE_NORMAL, @@ -366,7 +428,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_TACKLE + + [MOVE_TACKLE] = + { .effect = EFFECT_HIT, .power = 35, .type = TYPE_NORMAL, @@ -377,7 +441,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BODY_SLAM + + [MOVE_BODY_SLAM] = + { .effect = EFFECT_PARALYZE_HIT, .power = 85, .type = TYPE_NORMAL, @@ -388,7 +454,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WRAP + + [MOVE_WRAP] = + { .effect = EFFECT_TRAP, .power = 15, .type = TYPE_NORMAL, @@ -399,7 +467,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TAKE_DOWN + + [MOVE_TAKE_DOWN] = + { .effect = EFFECT_RECOIL, .power = 90, .type = TYPE_NORMAL, @@ -410,7 +480,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_THRASH + + [MOVE_THRASH] = + { .effect = EFFECT_RAMPAGE, .power = 90, .type = TYPE_NORMAL, @@ -421,7 +493,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DOUBLE_EDGE + + [MOVE_DOUBLE_EDGE] = + { .effect = EFFECT_DOUBLE_EDGE, .power = 120, .type = TYPE_NORMAL, @@ -432,7 +506,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TAIL_WHIP + + [MOVE_TAIL_WHIP] = + { .effect = EFFECT_DEFENSE_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -443,7 +519,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_POISON_STING + + [MOVE_POISON_STING] = + { .effect = EFFECT_POISON_HIT, .power = 15, .type = TYPE_POISON, @@ -454,7 +532,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_TWINEEDLE + + [MOVE_TWINEEDLE] = + { .effect = EFFECT_TWINEEDLE, .power = 25, .type = TYPE_BUG, @@ -465,7 +545,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PIN_MISSILE + + [MOVE_PIN_MISSILE] = + { .effect = EFFECT_MULTI_HIT, .power = 14, .type = TYPE_BUG, @@ -476,7 +558,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_LEER + + [MOVE_LEER] = + { .effect = EFFECT_DEFENSE_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -487,7 +571,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BITE + + [MOVE_BITE] = + { .effect = EFFECT_FLINCH_HIT, .power = 60, .type = TYPE_DARK, @@ -498,7 +584,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_GROWL + + [MOVE_GROWL] = + { .effect = EFFECT_ATTACK_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -509,7 +597,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ROAR + + [MOVE_ROAR] = + { .effect = EFFECT_ROAR, .power = 0, .type = TYPE_NORMAL, @@ -520,7 +610,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -6, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SING + + [MOVE_SING] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_NORMAL, @@ -531,7 +623,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SUPERSONIC + + [MOVE_SUPERSONIC] = + { .effect = EFFECT_CONFUSE, .power = 0, .type = TYPE_NORMAL, @@ -542,7 +636,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SONIC_BOOM + + [MOVE_SONIC_BOOM] = + { .effect = EFFECT_SONICBOOM, .power = 1, .type = TYPE_NORMAL, @@ -553,7 +649,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DISABLE + + [MOVE_DISABLE] = + { .effect = EFFECT_DISABLE, .power = 0, .type = TYPE_NORMAL, @@ -564,7 +662,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ACID + + [MOVE_ACID] = + { .effect = EFFECT_DEFENSE_DOWN_HIT, .power = 40, .type = TYPE_POISON, @@ -575,7 +675,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_EMBER + + [MOVE_EMBER] = + { .effect = EFFECT_BURN_HIT, .power = 40, .type = TYPE_FIRE, @@ -586,7 +688,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FLAMETHROWER + + [MOVE_FLAMETHROWER] = + { .effect = EFFECT_BURN_HIT, .power = 95, .type = TYPE_FIRE, @@ -597,7 +701,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MIST + + [MOVE_MIST] = + { .effect = EFFECT_MIST, .power = 0, .type = TYPE_ICE, @@ -608,7 +714,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_WATER_GUN + + [MOVE_WATER_GUN] = + { .effect = EFFECT_HIT, .power = 40, .type = TYPE_WATER, @@ -619,7 +727,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_HYDRO_PUMP + + [MOVE_HYDRO_PUMP] = + { .effect = EFFECT_HIT, .power = 120, .type = TYPE_WATER, @@ -630,7 +740,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SURF + + [MOVE_SURF] = + { .effect = EFFECT_HIT, .power = 95, .type = TYPE_WATER, @@ -641,7 +753,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ICE_BEAM + + [MOVE_ICE_BEAM] = + { .effect = EFFECT_FREEZE_HIT, .power = 95, .type = TYPE_ICE, @@ -652,7 +766,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BLIZZARD + + [MOVE_BLIZZARD] = + { .effect = EFFECT_FREEZE_HIT, .power = 120, .type = TYPE_ICE, @@ -663,7 +779,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PSYBEAM + + [MOVE_PSYBEAM] = + { .effect = EFFECT_CONFUSE_HIT, .power = 65, .type = TYPE_PSYCHIC, @@ -674,7 +792,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BUBBLE_BEAM + + [MOVE_BUBBLE_BEAM] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 65, .type = TYPE_WATER, @@ -685,7 +805,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_AURORA_BEAM + + [MOVE_AURORA_BEAM] = + { .effect = EFFECT_ATTACK_DOWN_HIT, .power = 65, .type = TYPE_ICE, @@ -696,7 +818,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HYPER_BEAM + + [MOVE_HYPER_BEAM] = + { .effect = EFFECT_RECHARGE, .power = 150, .type = TYPE_NORMAL, @@ -707,7 +831,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_PECK + + [MOVE_PECK] = + { .effect = EFFECT_HIT, .power = 35, .type = TYPE_FLYING, @@ -718,7 +844,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DRILL_PECK + + [MOVE_DRILL_PECK] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_FLYING, @@ -729,7 +857,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SUBMISSION + + [MOVE_SUBMISSION] = + { .effect = EFFECT_RECOIL, .power = 80, .type = TYPE_FIGHTING, @@ -740,7 +870,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_LOW_KICK + + [MOVE_LOW_KICK] = + { .effect = EFFECT_LOW_KICK, .power = 1, .type = TYPE_FIGHTING, @@ -751,7 +883,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_COUNTER + + [MOVE_COUNTER] = + { .effect = EFFECT_COUNTER, .power = 1, .type = TYPE_FIGHTING, @@ -762,7 +896,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -5, .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SEISMIC_TOSS + + [MOVE_SEISMIC_TOSS] = + { .effect = EFFECT_LEVEL_DAMAGE, .power = 1, .type = TYPE_FIGHTING, @@ -773,7 +909,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_STRENGTH + + [MOVE_STRENGTH] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_NORMAL, @@ -784,7 +922,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ABSORB + + [MOVE_ABSORB] = + { .effect = EFFECT_ABSORB, .power = 20, .type = TYPE_GRASS, @@ -795,7 +935,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MEGA_DRAIN + + [MOVE_MEGA_DRAIN] = + { .effect = EFFECT_ABSORB, .power = 40, .type = TYPE_GRASS, @@ -806,7 +948,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_LEECH_SEED + + [MOVE_LEECH_SEED] = + { .effect = EFFECT_LEECH_SEED, .power = 0, .type = TYPE_GRASS, @@ -817,7 +961,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_GROWTH + + [MOVE_GROWTH] = + { .effect = EFFECT_SPECIAL_ATTACK_UP, .power = 0, .type = TYPE_NORMAL, @@ -828,7 +974,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_RAZOR_LEAF + + [MOVE_RAZOR_LEAF] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 55, .type = TYPE_GRASS, @@ -839,7 +987,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SOLAR_BEAM + + [MOVE_SOLAR_BEAM] = + { .effect = EFFECT_SOLARBEAM, .power = 120, .type = TYPE_GRASS, @@ -850,7 +1000,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_POISON_POWDER + + [MOVE_POISON_POWDER] = + { .effect = EFFECT_POISON, .power = 0, .type = TYPE_POISON, @@ -861,7 +1013,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_STUN_SPORE + + [MOVE_STUN_SPORE] = + { .effect = EFFECT_PARALYZE, .power = 0, .type = TYPE_GRASS, @@ -872,7 +1026,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SLEEP_POWDER + + [MOVE_SLEEP_POWDER] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_GRASS, @@ -883,7 +1039,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PETAL_DANCE + + [MOVE_PETAL_DANCE] = + { .effect = EFFECT_RAMPAGE, .power = 70, .type = TYPE_GRASS, @@ -894,7 +1052,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_STRING_SHOT + + [MOVE_STRING_SHOT] = + { .effect = EFFECT_SPEED_DOWN, .power = 0, .type = TYPE_BUG, @@ -905,7 +1065,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DRAGON_RAGE + + [MOVE_DRAGON_RAGE] = + { .effect = EFFECT_DRAGON_RAGE, .power = 1, .type = TYPE_DRAGON, @@ -916,7 +1078,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FIRE_SPIN + + [MOVE_FIRE_SPIN] = + { .effect = EFFECT_TRAP, .power = 15, .type = TYPE_FIRE, @@ -927,7 +1091,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_THUNDER_SHOCK + + [MOVE_THUNDER_SHOCK] = + { .effect = EFFECT_PARALYZE_HIT, .power = 40, .type = TYPE_ELECTRIC, @@ -938,7 +1104,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_THUNDERBOLT + + [MOVE_THUNDERBOLT] = + { .effect = EFFECT_PARALYZE_HIT, .power = 95, .type = TYPE_ELECTRIC, @@ -949,7 +1117,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_THUNDER_WAVE + + [MOVE_THUNDER_WAVE] = + { .effect = EFFECT_PARALYZE, .power = 0, .type = TYPE_ELECTRIC, @@ -960,7 +1130,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_THUNDER + + [MOVE_THUNDER] = + { .effect = EFFECT_THUNDER, .power = 120, .type = TYPE_ELECTRIC, @@ -971,7 +1143,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ROCK_THROW + + [MOVE_ROCK_THROW] = + { .effect = EFFECT_HIT, .power = 50, .type = TYPE_ROCK, @@ -982,7 +1156,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_EARTHQUAKE + + [MOVE_EARTHQUAKE] = + { .effect = EFFECT_EARTHQUAKE, .power = 100, .type = TYPE_GROUND, @@ -993,7 +1169,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FISSURE + + [MOVE_FISSURE] = + { .effect = EFFECT_OHKO, .power = 1, .type = TYPE_GROUND, @@ -1004,7 +1182,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DIG + + [MOVE_DIG] = + { .effect = EFFECT_SEMI_INVULNERABLE, .power = 60, .type = TYPE_GROUND, @@ -1015,7 +1195,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TOXIC + + [MOVE_TOXIC] = + { .effect = EFFECT_TOXIC, .power = 0, .type = TYPE_POISON, @@ -1026,7 +1208,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_CONFUSION + + [MOVE_CONFUSION] = + { .effect = EFFECT_CONFUSE_HIT, .power = 50, .type = TYPE_PSYCHIC, @@ -1037,7 +1221,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PSYCHIC + + [MOVE_PSYCHIC] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, .power = 90, .type = TYPE_PSYCHIC, @@ -1048,7 +1234,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HYPNOSIS + + [MOVE_HYPNOSIS] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_PSYCHIC, @@ -1059,7 +1247,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MEDITATE + + [MOVE_MEDITATE] = + { .effect = EFFECT_ATTACK_UP, .power = 0, .type = TYPE_PSYCHIC, @@ -1070,7 +1260,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_AGILITY + + [MOVE_AGILITY] = + { .effect = EFFECT_SPEED_UP_2, .power = 0, .type = TYPE_PSYCHIC, @@ -1081,7 +1273,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_QUICK_ATTACK + + [MOVE_QUICK_ATTACK] = + { .effect = EFFECT_QUICK_ATTACK, .power = 40, .type = TYPE_NORMAL, @@ -1092,7 +1286,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_RAGE + + [MOVE_RAGE] = + { .effect = EFFECT_RAGE, .power = 20, .type = TYPE_NORMAL, @@ -1103,7 +1299,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TELEPORT + + [MOVE_TELEPORT] = + { .effect = EFFECT_TELEPORT, .power = 0, .type = TYPE_PSYCHIC, @@ -1114,7 +1312,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_NIGHT_SHADE + + [MOVE_NIGHT_SHADE] = + { .effect = EFFECT_LEVEL_DAMAGE, .power = 1, .type = TYPE_GHOST, @@ -1125,7 +1325,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MIMIC + + [MOVE_MIMIC] = + { .effect = EFFECT_MIMIC, .power = 0, .type = TYPE_NORMAL, @@ -1136,7 +1338,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_SCREECH + + [MOVE_SCREECH] = + { .effect = EFFECT_DEFENSE_DOWN_2, .power = 0, .type = TYPE_NORMAL, @@ -1147,7 +1351,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DOUBLE_TEAM + + [MOVE_DOUBLE_TEAM] = + { .effect = EFFECT_EVASION_UP, .power = 0, .type = TYPE_NORMAL, @@ -1158,7 +1364,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_RECOVER + + [MOVE_RECOVER] = + { .effect = EFFECT_RESTORE_HP, .power = 0, .type = TYPE_NORMAL, @@ -1169,7 +1377,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_HARDEN + + [MOVE_HARDEN] = + { .effect = EFFECT_DEFENSE_UP, .power = 0, .type = TYPE_NORMAL, @@ -1180,7 +1390,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_MINIMIZE + + [MOVE_MINIMIZE] = + { .effect = EFFECT_MINIMIZE, .power = 0, .type = TYPE_NORMAL, @@ -1191,7 +1403,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_SMOKESCREEN + + [MOVE_SMOKESCREEN] = + { .effect = EFFECT_ACCURACY_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -1202,7 +1416,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_CONFUSE_RAY + + [MOVE_CONFUSE_RAY] = + { .effect = EFFECT_CONFUSE, .power = 0, .type = TYPE_GHOST, @@ -1213,7 +1429,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WITHDRAW + + [MOVE_WITHDRAW] = + { .effect = EFFECT_DEFENSE_UP, .power = 0, .type = TYPE_WATER, @@ -1224,7 +1442,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_DEFENSE_CURL + + [MOVE_DEFENSE_CURL] = + { .effect = EFFECT_DEFENSE_CURL, .power = 0, .type = TYPE_NORMAL, @@ -1235,7 +1455,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_BARRIER + + [MOVE_BARRIER] = + { .effect = EFFECT_DEFENSE_UP_2, .power = 0, .type = TYPE_PSYCHIC, @@ -1246,7 +1468,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_LIGHT_SCREEN + + [MOVE_LIGHT_SCREEN] = + { .effect = EFFECT_LIGHT_SCREEN, .power = 0, .type = TYPE_PSYCHIC, @@ -1257,7 +1481,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_HAZE + + [MOVE_HAZE] = + { .effect = EFFECT_HAZE, .power = 0, .type = TYPE_ICE, @@ -1268,7 +1494,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_REFLECT + + [MOVE_REFLECT] = + { .effect = EFFECT_REFLECT, .power = 0, .type = TYPE_PSYCHIC, @@ -1279,7 +1507,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_FOCUS_ENERGY + + [MOVE_FOCUS_ENERGY] = + { .effect = EFFECT_FOCUS_ENERGY, .power = 0, .type = TYPE_NORMAL, @@ -1290,7 +1520,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_BIDE + + [MOVE_BIDE] = + { .effect = EFFECT_BIDE, .power = 1, .type = TYPE_NORMAL, @@ -1301,7 +1533,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_METRONOME + + [MOVE_METRONOME] = + { .effect = EFFECT_METRONOME, .power = 0, .type = TYPE_NORMAL, @@ -1312,7 +1546,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_MIRROR_MOVE + + [MOVE_MIRROR_MOVE] = + { .effect = EFFECT_MIRROR_MOVE, .power = 0, .type = TYPE_FLYING, @@ -1323,7 +1559,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_SELF_DESTRUCT + + [MOVE_SELF_DESTRUCT] = + { .effect = EFFECT_EXPLOSION, .power = 200, .type = TYPE_NORMAL, @@ -1334,7 +1572,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_EGG_BOMB + + [MOVE_EGG_BOMB] = + { .effect = EFFECT_HIT, .power = 100, .type = TYPE_NORMAL, @@ -1345,7 +1585,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_LICK + + [MOVE_LICK] = + { .effect = EFFECT_PARALYZE_HIT, .power = 20, .type = TYPE_GHOST, @@ -1356,7 +1598,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SMOG + + [MOVE_SMOG] = + { .effect = EFFECT_POISON_HIT, .power = 20, .type = TYPE_POISON, @@ -1367,7 +1611,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SLUDGE + + [MOVE_SLUDGE] = + { .effect = EFFECT_POISON_HIT, .power = 65, .type = TYPE_POISON, @@ -1378,7 +1624,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BONE_CLUB + + [MOVE_BONE_CLUB] = + { .effect = EFFECT_FLINCH_HIT, .power = 65, .type = TYPE_GROUND, @@ -1389,7 +1637,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FIRE_BLAST + + [MOVE_FIRE_BLAST] = + { .effect = EFFECT_BURN_HIT, .power = 120, .type = TYPE_FIRE, @@ -1400,7 +1650,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WATERFALL + + [MOVE_WATERFALL] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_WATER, @@ -1411,7 +1663,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CLAMP + + [MOVE_CLAMP] = + { .effect = EFFECT_TRAP, .power = 35, .type = TYPE_WATER, @@ -1422,7 +1676,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWIFT + + [MOVE_SWIFT] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_NORMAL, @@ -1433,7 +1689,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SKULL_BASH + + [MOVE_SKULL_BASH] = + { .effect = EFFECT_SKULL_BASH, .power = 100, .type = TYPE_NORMAL, @@ -1444,7 +1702,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SPIKE_CANNON + + [MOVE_SPIKE_CANNON] = + { .effect = EFFECT_MULTI_HIT, .power = 20, .type = TYPE_NORMAL, @@ -1455,7 +1715,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CONSTRICT + + [MOVE_CONSTRICT] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 10, .type = TYPE_NORMAL, @@ -1466,7 +1728,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_AMNESIA + + [MOVE_AMNESIA] = + { .effect = EFFECT_SPECIAL_DEFENSE_UP_2, .power = 0, .type = TYPE_PSYCHIC, @@ -1477,7 +1741,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_KINESIS + + [MOVE_KINESIS] = + { .effect = EFFECT_ACCURACY_DOWN, .power = 0, .type = TYPE_PSYCHIC, @@ -1488,7 +1754,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SOFT_BOILED + + [MOVE_SOFT_BOILED] = + { .effect = EFFECT_SOFTBOILED, .power = 0, .type = TYPE_NORMAL, @@ -1499,7 +1767,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HI_JUMP_KICK + + [MOVE_HI_JUMP_KICK] = + { .effect = EFFECT_RECOIL_IF_MISS, .power = 85, .type = TYPE_FIGHTING, @@ -1510,7 +1780,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_GLARE + + [MOVE_GLARE] = + { .effect = EFFECT_PARALYZE, .power = 0, .type = TYPE_NORMAL, @@ -1521,7 +1793,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DREAM_EATER + + [MOVE_DREAM_EATER] = + { .effect = EFFECT_DREAM_EATER, .power = 100, .type = TYPE_PSYCHIC, @@ -1532,7 +1806,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_POISON_GAS + + [MOVE_POISON_GAS] = + { .effect = EFFECT_POISON, .power = 0, .type = TYPE_POISON, @@ -1543,7 +1819,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BARRAGE + + [MOVE_BARRAGE] = + { .effect = EFFECT_MULTI_HIT, .power = 15, .type = TYPE_NORMAL, @@ -1554,7 +1832,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_LEECH_LIFE + + [MOVE_LEECH_LIFE] = + { .effect = EFFECT_ABSORB, .power = 20, .type = TYPE_BUG, @@ -1565,7 +1845,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_LOVELY_KISS + + [MOVE_LOVELY_KISS] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_NORMAL, @@ -1576,7 +1858,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SKY_ATTACK + + [MOVE_SKY_ATTACK] = + { .effect = EFFECT_SKY_ATTACK, .power = 140, .type = TYPE_FLYING, @@ -1587,7 +1871,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TRANSFORM + + [MOVE_TRANSFORM] = + { .effect = EFFECT_TRANSFORM, .power = 0, .type = TYPE_NORMAL, @@ -1598,7 +1884,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_BUBBLE + + [MOVE_BUBBLE] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 20, .type = TYPE_WATER, @@ -1609,7 +1897,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DIZZY_PUNCH + + [MOVE_DIZZY_PUNCH] = + { .effect = EFFECT_CONFUSE_HIT, .power = 70, .type = TYPE_NORMAL, @@ -1620,7 +1910,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SPORE + + [MOVE_SPORE] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_GRASS, @@ -1631,7 +1923,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FLASH + + [MOVE_FLASH] = + { .effect = EFFECT_ACCURACY_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -1642,7 +1936,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PSYWAVE + + [MOVE_PSYWAVE] = + { .effect = EFFECT_PSYWAVE, .power = 1, .type = TYPE_PSYCHIC, @@ -1653,7 +1949,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SPLASH + + [MOVE_SPLASH] = + { .effect = EFFECT_SPLASH, .power = 0, .type = TYPE_NORMAL, @@ -1664,7 +1962,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ACID_ARMOR + + [MOVE_ACID_ARMOR] = + { .effect = EFFECT_DEFENSE_UP_2, .power = 0, .type = TYPE_POISON, @@ -1675,7 +1975,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_CRABHAMMER + + [MOVE_CRABHAMMER] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 90, .type = TYPE_WATER, @@ -1686,7 +1988,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_EXPLOSION + + [MOVE_EXPLOSION] = + { .effect = EFFECT_EXPLOSION, .power = 250, .type = TYPE_NORMAL, @@ -1697,7 +2001,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FURY_SWIPES + + [MOVE_FURY_SWIPES] = + { .effect = EFFECT_MULTI_HIT, .power = 18, .type = TYPE_NORMAL, @@ -1708,7 +2014,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BONEMERANG + + [MOVE_BONEMERANG] = + { .effect = EFFECT_DOUBLE_HIT, .power = 50, .type = TYPE_GROUND, @@ -1719,7 +2027,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_REST + + [MOVE_REST] = + { .effect = EFFECT_REST, .power = 0, .type = TYPE_PSYCHIC, @@ -1730,7 +2040,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_ROCK_SLIDE + + [MOVE_ROCK_SLIDE] = + { .effect = EFFECT_FLINCH_HIT, .power = 75, .type = TYPE_ROCK, @@ -1741,7 +2053,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HYPER_FANG + + [MOVE_HYPER_FANG] = + { .effect = EFFECT_FLINCH_HIT, .power = 80, .type = TYPE_NORMAL, @@ -1752,7 +2066,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SHARPEN + + [MOVE_SHARPEN] = + { .effect = EFFECT_ATTACK_UP, .power = 0, .type = TYPE_NORMAL, @@ -1763,7 +2079,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_CONVERSION + + [MOVE_CONVERSION] = + { .effect = EFFECT_CONVERSION, .power = 0, .type = TYPE_NORMAL, @@ -1774,7 +2092,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_TRI_ATTACK + + [MOVE_TRI_ATTACK] = + { .effect = EFFECT_TRI_ATTACK, .power = 80, .type = TYPE_NORMAL, @@ -1785,7 +2105,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SUPER_FANG + + [MOVE_SUPER_FANG] = + { .effect = EFFECT_SUPER_FANG, .power = 1, .type = TYPE_NORMAL, @@ -1796,7 +2118,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SLASH + + [MOVE_SLASH] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 70, .type = TYPE_NORMAL, @@ -1807,7 +2131,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SUBSTITUTE + + [MOVE_SUBSTITUTE] = + { .effect = EFFECT_SUBSTITUTE, .power = 0, .type = TYPE_NORMAL, @@ -1818,7 +2144,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_STRUGGLE + + [MOVE_STRUGGLE] = + { .effect = EFFECT_RECOIL, .power = 50, .type = TYPE_NORMAL, @@ -1829,7 +2157,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SKETCH + + [MOVE_SKETCH] = + { .effect = EFFECT_SKETCH, .power = 0, .type = TYPE_NORMAL, @@ -1840,7 +2170,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_TRIPLE_KICK + + [MOVE_TRIPLE_KICK] = + { .effect = EFFECT_TRIPLE_KICK, .power = 10, .type = TYPE_FIGHTING, @@ -1851,7 +2183,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_THIEF + + [MOVE_THIEF] = + { .effect = EFFECT_THIEF, .power = 40, .type = TYPE_DARK, @@ -1862,7 +2196,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SPIDER_WEB + + [MOVE_SPIDER_WEB] = + { .effect = EFFECT_MEAN_LOOK, .power = 0, .type = TYPE_BUG, @@ -1873,7 +2209,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MIND_READER + + [MOVE_MIND_READER] = + { .effect = EFFECT_LOCK_ON, .power = 0, .type = TYPE_NORMAL, @@ -1884,7 +2222,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_NIGHTMARE + + [MOVE_NIGHTMARE] = + { .effect = EFFECT_NIGHTMARE, .power = 0, .type = TYPE_GHOST, @@ -1895,7 +2235,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FLAME_WHEEL + + [MOVE_FLAME_WHEEL] = + { .effect = EFFECT_THAW_HIT, .power = 60, .type = TYPE_FIRE, @@ -1906,7 +2248,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SNORE + + [MOVE_SNORE] = + { .effect = EFFECT_SNORE, .power = 40, .type = TYPE_NORMAL, @@ -1917,7 +2261,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CURSE + + [MOVE_CURSE] = + { .effect = EFFECT_CURSE, .power = 0, .type = TYPE_MYSTERY, @@ -1928,7 +2274,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_FLAIL + + [MOVE_FLAIL] = + { .effect = EFFECT_FLAIL, .power = 1, .type = TYPE_NORMAL, @@ -1939,7 +2287,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CONVERSION_2 + + [MOVE_CONVERSION_2] = + { .effect = EFFECT_CONVERSION_2, .power = 0, .type = TYPE_NORMAL, @@ -1950,7 +2300,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_AEROBLAST + + [MOVE_AEROBLAST] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 100, .type = TYPE_FLYING, @@ -1961,7 +2313,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_COTTON_SPORE + + [MOVE_COTTON_SPORE] = + { .effect = EFFECT_SPEED_DOWN_2, .power = 0, .type = TYPE_GRASS, @@ -1972,7 +2326,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_REVERSAL + + [MOVE_REVERSAL] = + { .effect = EFFECT_FLAIL, .power = 1, .type = TYPE_FIGHTING, @@ -1983,7 +2339,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SPITE + + [MOVE_SPITE] = + { .effect = EFFECT_SPITE, .power = 0, .type = TYPE_GHOST, @@ -1994,7 +2352,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_POWDER_SNOW + + [MOVE_POWDER_SNOW] = + { .effect = EFFECT_FREEZE_HIT, .power = 40, .type = TYPE_ICE, @@ -2005,7 +2365,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PROTECT + + [MOVE_PROTECT] = + { .effect = EFFECT_PROTECT, .power = 0, .type = TYPE_NORMAL, @@ -2016,7 +2378,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 3, .flags = 0, }, - { // MOVE_MACH_PUNCH + + [MOVE_MACH_PUNCH] = + { .effect = EFFECT_QUICK_ATTACK, .power = 40, .type = TYPE_FIGHTING, @@ -2027,7 +2391,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SCARY_FACE + + [MOVE_SCARY_FACE] = + { .effect = EFFECT_SPEED_DOWN_2, .power = 0, .type = TYPE_NORMAL, @@ -2038,7 +2404,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FAINT_ATTACK + + [MOVE_FAINT_ATTACK] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_DARK, @@ -2049,7 +2417,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWEET_KISS + + [MOVE_SWEET_KISS] = + { .effect = EFFECT_CONFUSE, .power = 0, .type = TYPE_NORMAL, @@ -2060,7 +2430,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BELLY_DRUM + + [MOVE_BELLY_DRUM] = + { .effect = EFFECT_BELLY_DRUM, .power = 0, .type = TYPE_NORMAL, @@ -2071,7 +2443,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_SLUDGE_BOMB + + [MOVE_SLUDGE_BOMB] = + { .effect = EFFECT_POISON_HIT, .power = 90, .type = TYPE_POISON, @@ -2082,7 +2456,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MUD_SLAP + + [MOVE_MUD_SLAP] = + { .effect = EFFECT_ACCURACY_DOWN_HIT, .power = 20, .type = TYPE_GROUND, @@ -2093,7 +2469,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_OCTAZOOKA + + [MOVE_OCTAZOOKA] = + { .effect = EFFECT_ACCURACY_DOWN_HIT, .power = 65, .type = TYPE_WATER, @@ -2104,7 +2482,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SPIKES + + [MOVE_SPIKES] = + { .effect = EFFECT_SPIKES, .power = 0, .type = TYPE_GROUND, @@ -2115,7 +2495,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ZAP_CANNON + + [MOVE_ZAP_CANNON] = + { .effect = EFFECT_PARALYZE_HIT, .power = 100, .type = TYPE_ELECTRIC, @@ -2126,7 +2508,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FORESIGHT + + [MOVE_FORESIGHT] = + { .effect = EFFECT_FORESIGHT, .power = 0, .type = TYPE_NORMAL, @@ -2137,7 +2521,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DESTINY_BOND + + [MOVE_DESTINY_BOND] = + { .effect = EFFECT_DESTINY_BOND, .power = 0, .type = TYPE_GHOST, @@ -2148,7 +2534,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_PERISH_SONG + + [MOVE_PERISH_SONG] = + { .effect = EFFECT_PERISH_SONG, .power = 0, .type = TYPE_NORMAL, @@ -2159,7 +2547,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ICY_WIND + + [MOVE_ICY_WIND] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 55, .type = TYPE_ICE, @@ -2170,7 +2560,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DETECT + + [MOVE_DETECT] = + { .effect = EFFECT_PROTECT, .power = 0, .type = TYPE_FIGHTING, @@ -2181,7 +2573,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 3, .flags = 0, }, - { // MOVE_BONE_RUSH + + [MOVE_BONE_RUSH] = + { .effect = EFFECT_MULTI_HIT, .power = 25, .type = TYPE_GROUND, @@ -2192,7 +2586,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_LOCK_ON + + [MOVE_LOCK_ON] = + { .effect = EFFECT_LOCK_ON, .power = 0, .type = TYPE_NORMAL, @@ -2203,7 +2599,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_OUTRAGE + + [MOVE_OUTRAGE] = + { .effect = EFFECT_RAMPAGE, .power = 90, .type = TYPE_DRAGON, @@ -2214,7 +2612,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SANDSTORM + + [MOVE_SANDSTORM] = + { .effect = EFFECT_SANDSTORM, .power = 0, .type = TYPE_ROCK, @@ -2225,7 +2625,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_GIGA_DRAIN + + [MOVE_GIGA_DRAIN] = + { .effect = EFFECT_ABSORB, .power = 60, .type = TYPE_GRASS, @@ -2236,7 +2638,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ENDURE + + [MOVE_ENDURE] = + { .effect = EFFECT_ENDURE, .power = 0, .type = TYPE_NORMAL, @@ -2247,7 +2651,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 3, .flags = 0, }, - { // MOVE_CHARM + + [MOVE_CHARM] = + { .effect = EFFECT_ATTACK_DOWN_2, .power = 0, .type = TYPE_NORMAL, @@ -2258,7 +2664,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ROLLOUT + + [MOVE_ROLLOUT] = + { .effect = EFFECT_ROLLOUT, .power = 30, .type = TYPE_ROCK, @@ -2269,7 +2677,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FALSE_SWIPE + + [MOVE_FALSE_SWIPE] = + { .effect = EFFECT_FALSE_SWIPE, .power = 40, .type = TYPE_NORMAL, @@ -2280,7 +2690,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWAGGER + + [MOVE_SWAGGER] = + { .effect = EFFECT_SWAGGER, .power = 0, .type = TYPE_NORMAL, @@ -2291,7 +2703,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MILK_DRINK + + [MOVE_MILK_DRINK] = + { .effect = EFFECT_SOFTBOILED, .power = 0, .type = TYPE_NORMAL, @@ -2302,7 +2716,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, }, - { // MOVE_SPARK + + [MOVE_SPARK] = + { .effect = EFFECT_PARALYZE_HIT, .power = 65, .type = TYPE_ELECTRIC, @@ -2313,7 +2729,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FURY_CUTTER + + [MOVE_FURY_CUTTER] = + { .effect = EFFECT_FURY_CUTTER, .power = 10, .type = TYPE_BUG, @@ -2324,7 +2742,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_STEEL_WING + + [MOVE_STEEL_WING] = + { .effect = EFFECT_DEFENSE_UP_HIT, .power = 70, .type = TYPE_STEEL, @@ -2335,7 +2755,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MEAN_LOOK + + [MOVE_MEAN_LOOK] = + { .effect = EFFECT_MEAN_LOOK, .power = 0, .type = TYPE_NORMAL, @@ -2346,7 +2768,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ATTRACT + + [MOVE_ATTRACT] = + { .effect = EFFECT_ATTRACT, .power = 0, .type = TYPE_NORMAL, @@ -2357,7 +2781,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SLEEP_TALK + + [MOVE_SLEEP_TALK] = + { .effect = EFFECT_SLEEP_TALK, .power = 0, .type = TYPE_NORMAL, @@ -2368,7 +2794,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_HEAL_BELL + + [MOVE_HEAL_BELL] = + { .effect = EFFECT_HEAL_BELL, .power = 0, .type = TYPE_NORMAL, @@ -2379,7 +2807,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_RETURN + + [MOVE_RETURN] = + { .effect = EFFECT_RETURN, .power = 1, .type = TYPE_NORMAL, @@ -2390,7 +2820,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_PRESENT + + [MOVE_PRESENT] = + { .effect = EFFECT_PRESENT, .power = 1, .type = TYPE_NORMAL, @@ -2401,7 +2833,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FRUSTRATION + + [MOVE_FRUSTRATION] = + { .effect = EFFECT_FRUSTRATION, .power = 1, .type = TYPE_NORMAL, @@ -2412,7 +2846,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SAFEGUARD + + [MOVE_SAFEGUARD] = + { .effect = EFFECT_SAFEGUARD, .power = 0, .type = TYPE_NORMAL, @@ -2423,7 +2859,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_PAIN_SPLIT + + [MOVE_PAIN_SPLIT] = + { .effect = EFFECT_PAIN_SPLIT, .power = 0, .type = TYPE_NORMAL, @@ -2434,7 +2872,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SACRED_FIRE + + [MOVE_SACRED_FIRE] = + { .effect = EFFECT_THAW_HIT, .power = 100, .type = TYPE_FIRE, @@ -2445,7 +2885,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MAGNITUDE + + [MOVE_MAGNITUDE] = + { .effect = EFFECT_MAGNITUDE, .power = 1, .type = TYPE_GROUND, @@ -2456,7 +2898,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DYNAMIC_PUNCH + + [MOVE_DYNAMIC_PUNCH] = + { .effect = EFFECT_CONFUSE_HIT, .power = 100, .type = TYPE_FIGHTING, @@ -2467,7 +2911,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MEGAHORN + + [MOVE_MEGAHORN] = + { .effect = EFFECT_HIT, .power = 120, .type = TYPE_BUG, @@ -2478,7 +2924,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DRAGON_BREATH + + [MOVE_DRAGON_BREATH] = + { .effect = EFFECT_PARALYZE_HIT, .power = 60, .type = TYPE_DRAGON, @@ -2489,7 +2937,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BATON_PASS + + [MOVE_BATON_PASS] = + { .effect = EFFECT_BATON_PASS, .power = 0, .type = TYPE_NORMAL, @@ -2500,7 +2950,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ENCORE + + [MOVE_ENCORE] = + { .effect = EFFECT_ENCORE, .power = 0, .type = TYPE_NORMAL, @@ -2511,7 +2963,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PURSUIT + + [MOVE_PURSUIT] = + { .effect = EFFECT_PURSUIT, .power = 40, .type = TYPE_DARK, @@ -2522,7 +2976,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_RAPID_SPIN + + [MOVE_RAPID_SPIN] = + { .effect = EFFECT_RAPID_SPIN, .power = 20, .type = TYPE_NORMAL, @@ -2533,7 +2989,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWEET_SCENT + + [MOVE_SWEET_SCENT] = + { .effect = EFFECT_EVASION_DOWN, .power = 0, .type = TYPE_NORMAL, @@ -2544,7 +3002,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_IRON_TAIL + + [MOVE_IRON_TAIL] = + { .effect = EFFECT_DEFENSE_DOWN_HIT, .power = 100, .type = TYPE_STEEL, @@ -2555,7 +3015,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_METAL_CLAW + + [MOVE_METAL_CLAW] = + { .effect = EFFECT_ATTACK_UP_HIT, .power = 50, .type = TYPE_STEEL, @@ -2566,7 +3028,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_VITAL_THROW + + [MOVE_VITAL_THROW] = + { .effect = EFFECT_VITAL_THROW, .power = 70, .type = TYPE_FIGHTING, @@ -2577,7 +3041,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MORNING_SUN + + [MOVE_MORNING_SUN] = + { .effect = EFFECT_MORNING_SUN, .power = 0, .type = TYPE_NORMAL, @@ -2588,7 +3054,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_SYNTHESIS + + [MOVE_SYNTHESIS] = + { .effect = EFFECT_SYNTHESIS, .power = 0, .type = TYPE_GRASS, @@ -2599,7 +3067,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_MOONLIGHT + + [MOVE_MOONLIGHT] = + { .effect = EFFECT_MOONLIGHT, .power = 0, .type = TYPE_NORMAL, @@ -2610,7 +3080,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_HIDDEN_POWER + + [MOVE_HIDDEN_POWER] = + { .effect = EFFECT_HIDDEN_POWER, .power = 1, .type = TYPE_NORMAL, @@ -2621,7 +3093,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CROSS_CHOP + + [MOVE_CROSS_CHOP] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 100, .type = TYPE_FIGHTING, @@ -2632,7 +3106,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_TWISTER + + [MOVE_TWISTER] = + { .effect = EFFECT_TWISTER, .power = 40, .type = TYPE_DRAGON, @@ -2643,7 +3119,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_RAIN_DANCE + + [MOVE_RAIN_DANCE] = + { .effect = EFFECT_RAIN_DANCE, .power = 0, .type = TYPE_WATER, @@ -2654,7 +3132,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_SUNNY_DAY + + [MOVE_SUNNY_DAY] = + { .effect = EFFECT_SUNNY_DAY, .power = 0, .type = TYPE_FIRE, @@ -2665,7 +3145,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_CRUNCH + + [MOVE_CRUNCH] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, .power = 80, .type = TYPE_DARK, @@ -2676,7 +3158,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MIRROR_COAT + + [MOVE_MIRROR_COAT] = + { .effect = EFFECT_MIRROR_COAT, .power = 1, .type = TYPE_PSYCHIC, @@ -2687,7 +3171,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -5, .flags = FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_PSYCH_UP + + [MOVE_PSYCH_UP] = + { .effect = EFFECT_PSYCH_UP, .power = 0, .type = TYPE_NORMAL, @@ -2698,7 +3184,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_EXTREME_SPEED + + [MOVE_EXTREME_SPEED] = + { .effect = EFFECT_QUICK_ATTACK, .power = 80, .type = TYPE_NORMAL, @@ -2709,7 +3197,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ANCIENT_POWER + + [MOVE_ANCIENT_POWER] = + { .effect = EFFECT_ALL_STATS_UP_HIT, .power = 60, .type = TYPE_ROCK, @@ -2720,7 +3210,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SHADOW_BALL + + [MOVE_SHADOW_BALL] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, .power = 80, .type = TYPE_GHOST, @@ -2731,7 +3223,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FUTURE_SIGHT + + [MOVE_FUTURE_SIGHT] = + { .effect = EFFECT_FUTURE_SIGHT, .power = 80, .type = TYPE_PSYCHIC, @@ -2742,7 +3236,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ROCK_SMASH + + [MOVE_ROCK_SMASH] = + { .effect = EFFECT_DEFENSE_DOWN_HIT, .power = 20, .type = TYPE_FIGHTING, @@ -2753,7 +3249,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WHIRLPOOL + + [MOVE_WHIRLPOOL] = + { .effect = EFFECT_TRAP, .power = 15, .type = TYPE_WATER, @@ -2764,7 +3262,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BEAT_UP + + [MOVE_BEAT_UP] = + { .effect = EFFECT_BEAT_UP, .power = 10, .type = TYPE_DARK, @@ -2775,7 +3275,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FAKE_OUT + + [MOVE_FAKE_OUT] = + { .effect = EFFECT_FAKE_OUT, .power = 40, .type = TYPE_NORMAL, @@ -2786,7 +3288,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_UPROAR + + [MOVE_UPROAR] = + { .effect = EFFECT_UPROAR, .power = 50, .type = TYPE_NORMAL, @@ -2797,7 +3301,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_STOCKPILE + + [MOVE_STOCKPILE] = + { .effect = EFFECT_STOCKPILE, .power = 0, .type = TYPE_NORMAL, @@ -2808,7 +3314,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_SPIT_UP + + [MOVE_SPIT_UP] = + { .effect = EFFECT_SPIT_UP, .power = 100, .type = TYPE_NORMAL, @@ -2819,7 +3327,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SWALLOW + + [MOVE_SWALLOW] = + { .effect = EFFECT_SWALLOW, .power = 0, .type = TYPE_NORMAL, @@ -2830,7 +3340,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_HEAT_WAVE + + [MOVE_HEAT_WAVE] = + { .effect = EFFECT_BURN_HIT, .power = 100, .type = TYPE_FIRE, @@ -2841,7 +3353,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HAIL + + [MOVE_HAIL] = + { .effect = EFFECT_HAIL, .power = 0, .type = TYPE_ICE, @@ -2852,7 +3366,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_TORMENT + + [MOVE_TORMENT] = + { .effect = EFFECT_TORMENT, .power = 0, .type = TYPE_DARK, @@ -2863,7 +3379,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FLATTER + + [MOVE_FLATTER] = + { .effect = EFFECT_FLATTER, .power = 0, .type = TYPE_DARK, @@ -2874,7 +3392,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WILL_O_WISP + + [MOVE_WILL_O_WISP] = + { .effect = EFFECT_WILL_O_WISP, .power = 0, .type = TYPE_FIRE, @@ -2885,7 +3405,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MEMENTO + + [MOVE_MEMENTO] = + { .effect = EFFECT_MEMENTO, .power = 0, .type = TYPE_DARK, @@ -2896,7 +3418,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FACADE + + [MOVE_FACADE] = + { .effect = EFFECT_FACADE, .power = 70, .type = TYPE_NORMAL, @@ -2907,7 +3431,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FOCUS_PUNCH + + [MOVE_FOCUS_PUNCH] = + { .effect = EFFECT_FOCUS_PUNCH, .power = 150, .type = TYPE_FIGHTING, @@ -2918,7 +3444,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -3, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, }, - { // MOVE_SMELLING_SALT + + [MOVE_SMELLING_SALT] = + { .effect = EFFECT_SMELLINGSALT, .power = 60, .type = TYPE_NORMAL, @@ -2929,7 +3457,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FOLLOW_ME + + [MOVE_FOLLOW_ME] = + { .effect = EFFECT_FOLLOW_ME, .power = 0, .type = TYPE_NORMAL, @@ -2940,7 +3470,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 3, .flags = 0, }, - { // MOVE_NATURE_POWER + + [MOVE_NATURE_POWER] = + { .effect = EFFECT_NATURE_POWER, .power = 0, .type = TYPE_NORMAL, @@ -2951,7 +3483,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_CHARGE + + [MOVE_CHARGE] = + { .effect = EFFECT_CHARGE, .power = 0, .type = TYPE_ELECTRIC, @@ -2962,7 +3496,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_TAUNT + + [MOVE_TAUNT] = + { .effect = EFFECT_TAUNT, .power = 0, .type = TYPE_DARK, @@ -2973,7 +3509,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_HELPING_HAND + + [MOVE_HELPING_HAND] = + { .effect = EFFECT_HELPING_HAND, .power = 0, .type = TYPE_NORMAL, @@ -2984,7 +3522,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 5, .flags = 0, }, - { // MOVE_TRICK + + [MOVE_TRICK] = + { .effect = EFFECT_TRICK, .power = 0, .type = TYPE_PSYCHIC, @@ -2995,7 +3535,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ROLE_PLAY + + [MOVE_ROLE_PLAY] = + { .effect = EFFECT_ROLE_PLAY, .power = 0, .type = TYPE_PSYCHIC, @@ -3006,7 +3548,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_WISH + + [MOVE_WISH] = + { .effect = EFFECT_WISH, .power = 0, .type = TYPE_NORMAL, @@ -3017,7 +3561,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_ASSIST + + [MOVE_ASSIST] = + { .effect = EFFECT_ASSIST, .power = 0, .type = TYPE_NORMAL, @@ -3028,7 +3574,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_INGRAIN + + [MOVE_INGRAIN] = + { .effect = EFFECT_INGRAIN, .power = 0, .type = TYPE_GRASS, @@ -3039,7 +3587,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_SUPERPOWER + + [MOVE_SUPERPOWER] = + { .effect = EFFECT_SUPERPOWER, .power = 120, .type = TYPE_FIGHTING, @@ -3050,7 +3600,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MAGIC_COAT + + [MOVE_MAGIC_COAT] = + { .effect = EFFECT_MAGIC_COAT, .power = 0, .type = TYPE_PSYCHIC, @@ -3061,7 +3613,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 4, .flags = 0, }, - { // MOVE_RECYCLE + + [MOVE_RECYCLE] = + { .effect = EFFECT_RECYCLE, .power = 0, .type = TYPE_NORMAL, @@ -3072,7 +3626,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_REVENGE + + [MOVE_REVENGE] = + { .effect = EFFECT_REVENGE, .power = 60, .type = TYPE_FIGHTING, @@ -3083,7 +3639,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = -4, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BRICK_BREAK + + [MOVE_BRICK_BREAK] = + { .effect = EFFECT_BRICK_BREAK, .power = 75, .type = TYPE_FIGHTING, @@ -3094,7 +3652,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_YAWN + + [MOVE_YAWN] = + { .effect = EFFECT_YAWN, .power = 0, .type = TYPE_NORMAL, @@ -3105,7 +3665,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_KNOCK_OFF + + [MOVE_KNOCK_OFF] = + { .effect = EFFECT_KNOCK_OFF, .power = 20, .type = TYPE_DARK, @@ -3116,7 +3678,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ENDEAVOR + + [MOVE_ENDEAVOR] = + { .effect = EFFECT_ENDEAVOR, .power = 1, .type = TYPE_NORMAL, @@ -3127,7 +3691,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ERUPTION + + [MOVE_ERUPTION] = + { .effect = EFFECT_ERUPTION, .power = 150, .type = TYPE_FIRE, @@ -3138,7 +3704,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SKILL_SWAP + + [MOVE_SKILL_SWAP] = + { .effect = EFFECT_SKILL_SWAP, .power = 0, .type = TYPE_PSYCHIC, @@ -3149,7 +3717,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_IMPRISON + + [MOVE_IMPRISON] = + { .effect = EFFECT_IMPRISON, .power = 0, .type = TYPE_PSYCHIC, @@ -3160,7 +3730,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_REFRESH + + [MOVE_REFRESH] = + { .effect = EFFECT_REFRESH, .power = 0, .type = TYPE_NORMAL, @@ -3171,7 +3743,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_GRUDGE + + [MOVE_GRUDGE] = + { .effect = EFFECT_GRUDGE, .power = 0, .type = TYPE_GHOST, @@ -3182,7 +3756,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SNATCH + + [MOVE_SNATCH] = + { .effect = EFFECT_SNATCH, .power = 0, .type = TYPE_DARK, @@ -3193,7 +3769,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 4, .flags = FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SECRET_POWER + + [MOVE_SECRET_POWER] = + { .effect = EFFECT_SECRET_POWER, .power = 70, .type = TYPE_NORMAL, @@ -3204,7 +3782,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_DIVE + + [MOVE_DIVE] = + { .effect = EFFECT_SEMI_INVULNERABLE, .power = 60, .type = TYPE_WATER, @@ -3215,7 +3795,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ARM_THRUST + + [MOVE_ARM_THRUST] = + { .effect = EFFECT_MULTI_HIT, .power = 15, .type = TYPE_FIGHTING, @@ -3226,7 +3808,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_CAMOUFLAGE + + [MOVE_CAMOUFLAGE] = + { .effect = EFFECT_CAMOUFLAGE, .power = 0, .type = TYPE_NORMAL, @@ -3237,7 +3821,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_TAIL_GLOW + + [MOVE_TAIL_GLOW] = + { .effect = EFFECT_SPECIAL_ATTACK_UP_2, .power = 0, .type = TYPE_BUG, @@ -3248,7 +3834,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_LUSTER_PURGE + + [MOVE_LUSTER_PURGE] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, .power = 70, .type = TYPE_PSYCHIC, @@ -3259,7 +3847,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MIST_BALL + + [MOVE_MIST_BALL] = + { .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, .power = 70, .type = TYPE_PSYCHIC, @@ -3270,7 +3860,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_FEATHER_DANCE + + [MOVE_FEATHER_DANCE] = + { .effect = EFFECT_ATTACK_DOWN_2, .power = 0, .type = TYPE_FLYING, @@ -3281,7 +3873,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_TEETER_DANCE + + [MOVE_TEETER_DANCE] = + { .effect = EFFECT_TEETER_DANCE, .power = 0, .type = TYPE_NORMAL, @@ -3292,7 +3886,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, }, - { // MOVE_BLAZE_KICK + + [MOVE_BLAZE_KICK] = + { .effect = EFFECT_BLAZE_KICK, .power = 85, .type = TYPE_FIRE, @@ -3303,7 +3899,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MUD_SPORT + + [MOVE_MUD_SPORT] = + { .effect = EFFECT_MUD_SPORT, .power = 0, .type = TYPE_GROUND, @@ -3314,7 +3912,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_ICE_BALL + + [MOVE_ICE_BALL] = + { .effect = EFFECT_ROLLOUT, .power = 30, .type = TYPE_ICE, @@ -3325,7 +3925,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_NEEDLE_ARM + + [MOVE_NEEDLE_ARM] = + { .effect = EFFECT_FLINCH_MINIMIZE_HIT, .power = 60, .type = TYPE_GRASS, @@ -3336,7 +3938,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SLACK_OFF + + [MOVE_SLACK_OFF] = + { .effect = EFFECT_RESTORE_HP, .power = 0, .type = TYPE_NORMAL, @@ -3347,7 +3951,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_HYPER_VOICE + + [MOVE_HYPER_VOICE] = + { .effect = EFFECT_HIT, .power = 90, .type = TYPE_NORMAL, @@ -3358,7 +3964,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_POISON_FANG + + [MOVE_POISON_FANG] = + { .effect = EFFECT_POISON_FANG, .power = 50, .type = TYPE_POISON, @@ -3369,7 +3977,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_CRUSH_CLAW + + [MOVE_CRUSH_CLAW] = + { .effect = EFFECT_DEFENSE_DOWN_HIT, .power = 75, .type = TYPE_NORMAL, @@ -3380,7 +3990,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_BLAST_BURN + + [MOVE_BLAST_BURN] = + { .effect = EFFECT_RECHARGE, .power = 150, .type = TYPE_FIRE, @@ -3391,7 +4003,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_HYDRO_CANNON + + [MOVE_HYDRO_CANNON] = + { .effect = EFFECT_RECHARGE, .power = 150, .type = TYPE_WATER, @@ -3402,7 +4016,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_METEOR_MASH + + [MOVE_METEOR_MASH] = + { .effect = EFFECT_ATTACK_UP_HIT, .power = 100, .type = TYPE_STEEL, @@ -3413,7 +4029,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ASTONISH + + [MOVE_ASTONISH] = + { .effect = EFFECT_FLINCH_MINIMIZE_HIT, .power = 30, .type = TYPE_GHOST, @@ -3424,7 +4042,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_WEATHER_BALL + + [MOVE_WEATHER_BALL] = + { .effect = EFFECT_WEATHER_BALL, .power = 50, .type = TYPE_NORMAL, @@ -3435,7 +4055,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_AROMATHERAPY + + [MOVE_AROMATHERAPY] = + { .effect = EFFECT_HEAL_BELL, .power = 0, .type = TYPE_GRASS, @@ -3446,7 +4068,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_FAKE_TEARS + + [MOVE_FAKE_TEARS] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, .power = 0, .type = TYPE_DARK, @@ -3457,7 +4081,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_AIR_CUTTER + + [MOVE_AIR_CUTTER] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 55, .type = TYPE_FLYING, @@ -3468,7 +4094,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_OVERHEAT + + [MOVE_OVERHEAT] = + { .effect = EFFECT_OVERHEAT, .power = 140, .type = TYPE_FIRE, @@ -3479,7 +4107,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ODOR_SLEUTH + + [MOVE_ODOR_SLEUTH] = + { .effect = EFFECT_FORESIGHT, .power = 0, .type = TYPE_NORMAL, @@ -3490,7 +4120,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_ROCK_TOMB + + [MOVE_ROCK_TOMB] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 50, .type = TYPE_ROCK, @@ -3501,7 +4133,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SILVER_WIND + + [MOVE_SILVER_WIND] = + { .effect = EFFECT_ALL_STATS_UP_HIT, .power = 60, .type = TYPE_BUG, @@ -3512,7 +4146,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_METAL_SOUND + + [MOVE_METAL_SOUND] = + { .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, .power = 0, .type = TYPE_STEEL, @@ -3523,7 +4159,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_GRASS_WHISTLE + + [MOVE_GRASS_WHISTLE] = + { .effect = EFFECT_SLEEP, .power = 0, .type = TYPE_GRASS, @@ -3534,7 +4172,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_TICKLE + + [MOVE_TICKLE] = + { .effect = EFFECT_TICKLE, .power = 0, .type = TYPE_NORMAL, @@ -3545,7 +4185,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_COSMIC_POWER + + [MOVE_COSMIC_POWER] = + { .effect = EFFECT_COSMIC_POWER, .power = 0, .type = TYPE_PSYCHIC, @@ -3556,7 +4198,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_WATER_SPOUT + + [MOVE_WATER_SPOUT] = + { .effect = EFFECT_ERUPTION, .power = 150, .type = TYPE_WATER, @@ -3567,7 +4211,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SIGNAL_BEAM + + [MOVE_SIGNAL_BEAM] = + { .effect = EFFECT_CONFUSE_HIT, .power = 75, .type = TYPE_BUG, @@ -3578,7 +4224,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SHADOW_PUNCH + + [MOVE_SHADOW_PUNCH] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_GHOST, @@ -3589,7 +4237,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_EXTRASENSORY + + [MOVE_EXTRASENSORY] = + { .effect = EFFECT_FLINCH_MINIMIZE_HIT, .power = 80, .type = TYPE_PSYCHIC, @@ -3600,7 +4250,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_SKY_UPPERCUT + + [MOVE_SKY_UPPERCUT] = + { .effect = EFFECT_SKY_UPPERCUT, .power = 85, .type = TYPE_FIGHTING, @@ -3611,7 +4263,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SAND_TOMB + + [MOVE_SAND_TOMB] = + { .effect = EFFECT_TRAP, .power = 15, .type = TYPE_GROUND, @@ -3622,7 +4276,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SHEER_COLD + + [MOVE_SHEER_COLD] = + { .effect = EFFECT_OHKO, .power = 1, .type = TYPE_ICE, @@ -3633,7 +4289,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_MUDDY_WATER + + [MOVE_MUDDY_WATER] = + { .effect = EFFECT_ACCURACY_DOWN_HIT, .power = 95, .type = TYPE_WATER, @@ -3644,7 +4302,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BULLET_SEED + + [MOVE_BULLET_SEED] = + { .effect = EFFECT_MULTI_HIT, .power = 10, .type = TYPE_GRASS, @@ -3655,7 +4315,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_AERIAL_ACE + + [MOVE_AERIAL_ACE] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_FLYING, @@ -3666,7 +4328,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_ICICLE_SPEAR + + [MOVE_ICICLE_SPEAR] = + { .effect = EFFECT_MULTI_HIT, .power = 10, .type = TYPE_ICE, @@ -3677,7 +4341,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_IRON_DEFENSE + + [MOVE_IRON_DEFENSE] = + { .effect = EFFECT_DEFENSE_UP_2, .power = 0, .type = TYPE_STEEL, @@ -3688,7 +4354,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_BLOCK + + [MOVE_BLOCK] = + { .effect = EFFECT_MEAN_LOOK, .power = 0, .type = TYPE_NORMAL, @@ -3699,7 +4367,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_HOWL + + [MOVE_HOWL] = + { .effect = EFFECT_ATTACK_UP, .power = 0, .type = TYPE_NORMAL, @@ -3710,7 +4380,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_DRAGON_CLAW + + [MOVE_DRAGON_CLAW] = + { .effect = EFFECT_HIT, .power = 80, .type = TYPE_DRAGON, @@ -3721,7 +4393,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_FRENZY_PLANT + + [MOVE_FRENZY_PLANT] = + { .effect = EFFECT_RECHARGE, .power = 150, .type = TYPE_GRASS, @@ -3732,7 +4406,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_BULK_UP + + [MOVE_BULK_UP] = + { .effect = EFFECT_BULK_UP, .power = 0, .type = TYPE_FIGHTING, @@ -3743,7 +4419,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_BOUNCE + + [MOVE_BOUNCE] = + { .effect = EFFECT_SEMI_INVULNERABLE, .power = 85, .type = TYPE_FLYING, @@ -3754,7 +4432,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MUD_SHOT + + [MOVE_MUD_SHOT] = + { .effect = EFFECT_SPEED_DOWN_HIT, .power = 55, .type = TYPE_GROUND, @@ -3765,7 +4445,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_POISON_TAIL + + [MOVE_POISON_TAIL] = + { .effect = EFFECT_POISON_TAIL, .power = 50, .type = TYPE_POISON, @@ -3776,7 +4458,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_COVET + + [MOVE_COVET] = + { .effect = EFFECT_THIEF, .power = 40, .type = TYPE_NORMAL, @@ -3787,7 +4471,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, }, - { // MOVE_VOLT_TACKLE + + [MOVE_VOLT_TACKLE] = + { .effect = EFFECT_DOUBLE_EDGE, .power = 120, .type = TYPE_ELECTRIC, @@ -3798,7 +4484,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_MAGICAL_LEAF + + [MOVE_MAGICAL_LEAF] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_GRASS, @@ -3809,7 +4497,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_WATER_SPORT + + [MOVE_WATER_SPORT] = + { .effect = EFFECT_WATER_SPORT, .power = 0, .type = TYPE_WATER, @@ -3820,7 +4510,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_CALM_MIND + + [MOVE_CALM_MIND] = + { .effect = EFFECT_CALM_MIND, .power = 0, .type = TYPE_PSYCHIC, @@ -3831,7 +4523,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_LEAF_BLADE + + [MOVE_LEAF_BLADE] = + { .effect = EFFECT_HIGH_CRITICAL, .power = 70, .type = TYPE_GRASS, @@ -3842,7 +4536,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DRAGON_DANCE + + [MOVE_DRAGON_DANCE] = + { .effect = EFFECT_DRAGON_DANCE, .power = 0, .type = TYPE_DRAGON, @@ -3853,7 +4549,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, }, - { // MOVE_ROCK_BLAST + + [MOVE_ROCK_BLAST] = + { .effect = EFFECT_MULTI_HIT, .power = 25, .type = TYPE_ROCK, @@ -3864,7 +4562,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_SHOCK_WAVE + + [MOVE_SHOCK_WAVE] = + { .effect = EFFECT_ALWAYS_HIT, .power = 60, .type = TYPE_ELECTRIC, @@ -3875,7 +4575,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_WATER_PULSE + + [MOVE_WATER_PULSE] = + { .effect = EFFECT_CONFUSE_HIT, .power = 60, .type = TYPE_WATER, @@ -3886,7 +4588,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, - { // MOVE_DOOM_DESIRE + + [MOVE_DOOM_DESIRE] = + { .effect = EFFECT_FUTURE_SIGHT, .power = 120, .type = TYPE_STEEL, @@ -3897,7 +4601,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .priority = 0, .flags = 0, }, - { // MOVE_PSYCHO_BOOST + + [MOVE_PSYCHO_BOOST] = + { .effect = EFFECT_OVERHEAT, .power = 140, .type = TYPE_PSYCHIC, @@ -3909,5 +4615,3 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, }, }; - -#endif // GUARD_DATA_BATTLE_MOVES diff --git a/src/data/decoration/description.h b/src/data/decoration/description.h index ba4c3dd54f..b56f43eb60 100644 --- a/src/data/decoration/description.h +++ b/src/data/decoration/description.h @@ -1,10 +1,3 @@ -// -// Created by scott on 10/21/2017. -// - -#ifndef GUARD_DATA_DECORATION_DESCRIPTION_H -#define GUARD_DATA_DECORATION_DESCRIPTION_H - const u8 DecorDesc_SMALL_DESK[] = _( "A small desk built\n" "for one."); @@ -578,4 +571,3 @@ const u8 DecorDesc_REGISTEEL_DOLL[] = _( "A large doll.\n" "Place it on a mat\n" "or a desk."); -#endif //GUARD_DATA_DECORATION_DESCRIPTION_H diff --git a/src/data/decoration/header.h b/src/data/decoration/header.h index 64bed1c7ee..a909bd9fd8 100644 --- a/src/data/decoration/header.h +++ b/src/data/decoration/header.h @@ -1,10 +1,3 @@ -// -// Created by scott on 10/21/2017. -// - -#ifndef GUARD_DATA_DECORATION_HEADER_H -#define GUARD_DATA_DECORATION_HEADER_H - const struct Decoration gDecorations[] = { { DECOR_NONE, @@ -1096,5 +1089,3 @@ const struct Decoration gDecorations[] = { DecorDesc_REGISTEEL_DOLL, DecorGfx_REGISTEEL_DOLL} }; - -#endif //GUARD_DATA_DECORATION_HEADER_H diff --git a/src/data/decoration/icon.h b/src/data/decoration/icon.h index 1823485ba4..58d9cea7bb 100644 --- a/src/data/decoration/icon.h +++ b/src/data/decoration/icon.h @@ -1,10 +1,3 @@ -// -// Created by scott on 10/21/2017. -// - -#ifndef GUARD_ICON_H -#define GUARD_ICON_H - const u32 *const gUnknown_085A6BE8[][2] = { {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, {NULL, NULL}, @@ -128,5 +121,3 @@ const u32 *const gUnknown_085A6BE8[][2] = { {gUnknown_08DB9DD4, gUnknown_08DB9EE4}, {gUnknown_08DBA020, gUnknown_08DBA12C} }; - -#endif //GUARD_ICON_H diff --git a/src/data/decoration/tilemaps.h b/src/data/decoration/tilemaps.h index 1cca7ae0b7..12fe31dc08 100644 --- a/src/data/decoration/tilemaps.h +++ b/src/data/decoration/tilemaps.h @@ -1,10 +1,3 @@ -// -// Created by scott on 10/21/2017. -// - -#ifndef GUARD_TILEMAPS_H -#define GUARD_TILEMAPS_H - const u8 Unknown_085A6FB0[] = { 0x00, 0x01, 0x02, 0x03 }; @@ -235,5 +228,3 @@ const struct { Unknown_085A7198, 0x18 }}; - -#endif //GUARD_TILEMAPS_H diff --git a/src/data/decoration/tiles.h b/src/data/decoration/tiles.h index 6b3ed699f4..2b91cb53d4 100644 --- a/src/data/decoration/tiles.h +++ b/src/data/decoration/tiles.h @@ -1,6 +1,3 @@ -#ifndef GUARD_DATA_DECORATION_TILES -#define GUARD_DATA_DECORATION_TILES - const u16 DecorGfx_SMALL_DESK[] = { 0x87 }; @@ -642,5 +639,3 @@ const u16 DecorGfx_REGICE_DOLL[] = { const u16 DecorGfx_REGISTEEL_DOLL[] = { EVENT_OBJ_GFX_BIG_REGISTEEL_DOLL }; - -#endif // GUARD_DATA_DECORATION_TILES diff --git a/src/data/field_event_obj/base_oam.h b/src/data/field_event_obj/base_oam.h index 1aa6987c37..543382d434 100755 --- a/src/data/field_event_obj/base_oam.h +++ b/src/data/field_event_obj/base_oam.h @@ -1,6 +1,3 @@ -#ifndef GUARD_BASE_OAM_H -#define GUARD_BASE_OAM_H - const struct OamData gEventObjectBaseOam_8x8 = { .shape = 0, .size = 0, @@ -48,5 +45,3 @@ const struct OamData gEventObjectBaseOam_64x64 = { .size = 3, .priority = 2 }; - -#endif //GUARD_BASE_OAM_H diff --git a/src/data/field_event_obj/berry_tree_graphics_tables.h b/src/data/field_event_obj/berry_tree_graphics_tables.h index beb59974f7..f5ef15af95 100755 --- a/src/data/field_event_obj/berry_tree_graphics_tables.h +++ b/src/data/field_event_obj/berry_tree_graphics_tables.h @@ -1,6 +1,3 @@ -#ifndef GUARD_BERRY_TREE_GRAPHICS_TABLES_H -#define GUARD_BERRY_TREE_GRAPHICS_TABLES_H - const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[] = { overworld_frame(gEventObjectPic_BerryTreeDirtPile, 2, 2, 0), overworld_frame(gEventObjectPic_BerryTreeSprout, 2, 2, 0), @@ -565,6 +562,3 @@ const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[] = { gBerryTreeEventObjectGraphicsIdTable, gBerryTreeEventObjectGraphicsIdTable, }; - - -#endif //GUARD_BERRY_TREE_GRAPHICS_TABLES_H diff --git a/src/data/field_event_obj/event_object_anims.h b/src/data/field_event_obj/event_object_anims.h index 9b897651d5..6203e0548f 100755 --- a/src/data/field_event_obj/event_object_anims.h +++ b/src/data/field_event_obj/event_object_anims.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_ANIMS_H -#define GUARD_EVENT_OBJECT_ANIMS_H - const union AnimCmd gEventObjectImageAnim_StayStill[] = { ANIMCMD_FRAME(0, 8), @@ -1172,5 +1169,3 @@ const struct UnkStruct_085094AC gUnknown_085094AC[] = { {0, 0, 0, 0}, }, }; - -#endif //GUARD_EVENT_OBJECT_ANIMS_H diff --git a/src/data/field_event_obj/event_object_graphics.h b/src/data/field_event_obj/event_object_graphics.h index 4b65e694f8..f7f1f33ba4 100755 --- a/src/data/field_event_obj/event_object_graphics.h +++ b/src/data/field_event_obj/event_object_graphics.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_GFX_H -#define GUARD_EVENT_OBJECT_GFX_H - const u32 gEventObjectPic_BrendanNormal[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/walking.4bpp"); const u32 gEventObjectPic_BrendanRunning[] = INCBIN_U32("graphics/event_objects/pics/people/brendan/running.4bpp"); const u16 gEventObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_08.gbapal"); @@ -307,7 +304,7 @@ const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/event_objects/pale const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_01.gbapal"); const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/event_objects/pics/effects/ground_impact_dust.4bpp"); const u32 gFieldEffectObjectPic_BikeHopTallGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/bike_hop_tall_grass.4bpp"); -const u32 gUnusedGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass.4bpp"); +const u32 gUnusedGrass[] = INCBIN_U32("graphics/event_objects/pics/effects/unused_grass.4bpp"); const u32 gFieldEffectObjectPic_Unknown16[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_16.4bpp"); const u32 gFieldEffectObjectPic_Unknown17[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_17.4bpp"); const u32 gFieldEffectObjectPic_Unknown18[] = INCBIN_U32("graphics/event_objects/pics/effects/unknown_18.4bpp"); @@ -363,5 +360,3 @@ const u32 gEventObjectPic_Lugia[] = INCBIN_U32("graphics/event_objects/pics/poke const u16 gEventObjectPalette32[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_32.gbapal"); const u32 gEventObjectPic_HoOh[] = INCBIN_U32("graphics/event_objects/pics/pokemon/ho_oh.4bpp"); const u16 gEventObjectPalette31[] = INCBIN_U16("graphics/event_objects/palettes/field_object_palette_31.gbapal"); - -#endif //GUARD_EVENT_OBJECT_GFX_H diff --git a/src/data/field_event_obj/event_object_graphics_info.h b/src/data/field_event_obj/event_object_graphics_info.h index ebc324b085..1f89cc98d4 100755 --- a/src/data/field_event_obj/event_object_graphics_info.h +++ b/src/data/field_event_obj/event_object_graphics_info.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_GRAPHICS_INFO_H -#define GUARD_EVENT_OBJECT_GRAPHICS_INFO_H - const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 16, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_BrendanMayNormal, gEventObjectPicTable_BrendanNormal, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_BrendanMachBike, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanAcroBike = {0xFFFF, EVENT_OBJ_PAL_TAG_8, EVENT_OBJ_PAL_TAG_10, 512, 32, 32, 0, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_BIKE_TIRE, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_AcroBike, gEventObjectPicTable_BrendanAcroBike, gDummySpriteAffineAnimTable}; @@ -246,5 +243,3 @@ const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireBrenda const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_RubySapphireMay = {0xFFFF, EVENT_OBJ_PAL_TAG_34, EVENT_OBJ_PAL_TAG_NONE, 256, 16, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_16x32, gEventObjectSpriteOamTables_16x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_RubySapphireMay, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_Lugia = {0xFFFF, EVENT_OBJ_PAL_TAG_32, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_Standard, gEventObjectPicTable_Lugia, gDummySpriteAffineAnimTable}; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_HoOh = {0xFFFF, EVENT_OBJ_PAL_TAG_31, EVENT_OBJ_PAL_TAG_NONE, 512, 32, 32, 10, SHADOW_SIZE_M, FALSE, FALSE, TRACKS_FOOT, &gEventObjectBaseOam_32x32, gEventObjectSpriteOamTables_32x32, gEventObjectImageAnimTable_HoOh, gEventObjectPicTable_HoOh, gDummySpriteAffineAnimTable}; - -#endif //GUARD_EVENT_OBJECT_GRAPHICS_INFO_H diff --git a/src/data/field_event_obj/event_object_graphics_info_pointers.h b/src/data/field_event_obj/event_object_graphics_info_pointers.h index 3f726e30ed..f57e294c32 100755 --- a/src/data/field_event_obj/event_object_graphics_info_pointers.h +++ b/src/data/field_event_obj/event_object_graphics_info_pointers.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_GRAPHICS_INFO_POINTERS_H -#define GUARD_EVENT_OBJECT_GRAPHICS_INFO_POINTERS_H - const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanNormal; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanMachBike; const struct EventObjectGraphicsInfo gEventObjectGraphicsInfo_BrendanSurfing; @@ -500,5 +497,3 @@ const struct EventObjectGraphicsInfo *const gMauvilleOldManGraphicsInfoPointers[ &gEventObjectGraphicsInfo_UnusedMauvilleOldMan1, &gEventObjectGraphicsInfo_UnusedMauvilleOldMan2, }; - -#endif //GUARD_EVENT_OBJECT_GRAPHICS_INFO_POINTERS_H diff --git a/src/data/field_event_obj/event_object_pic_tables.h b/src/data/field_event_obj/event_object_pic_tables.h index bd1ad1a255..5c8be195d3 100755 --- a/src/data/field_event_obj/event_object_pic_tables.h +++ b/src/data/field_event_obj/event_object_pic_tables.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_PIC_TABLES_H -#define GUARD_EVENT_OBJECT_PIC_TABLES_H - const struct SpriteFrameImage gEventObjectPicTable_BrendanNormal[] = { overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 0), overworld_frame(gEventObjectPic_BrendanNormal, 2, 4, 1), @@ -2175,5 +2172,3 @@ const struct SpriteFrameImage gEventObjectPicTable_RubySapphireMay[] = { overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 7), overworld_frame(gEventObjectPic_RubySapphireMayNormal, 2, 4, 8), }; - -#endif //GUARD_EVENT_OBJECT_PIC_TABLES_H diff --git a/src/data/field_event_obj/event_object_subsprites.h b/src/data/field_event_obj/event_object_subsprites.h index db5fddf1e0..5da2627319 100755 --- a/src/data/field_event_obj/event_object_subsprites.h +++ b/src/data/field_event_obj/event_object_subsprites.h @@ -1,6 +1,3 @@ -#ifndef GUARD_EVENT_OBJECT_SUBSPRITES_H -#define GUARD_EVENT_OBJECT_SUBSPRITES_H - const struct Subsprite gEventObjectSpriteOamTable_16x16_0[] = { { -8, -8, 0, 1, 0, 2} }; @@ -338,5 +335,3 @@ const struct SubspriteTable gEventObjectSpriteOamTables_SubmarineShadow[] = { {16, gEventObjectSpriteOamTable_SubmarineShadow_3}, {16, gEventObjectSpriteOamTable_SubmarineShadow_3} }; - -#endif //GUARD_EVENT_OBJECT_SUBSPRITES_H diff --git a/src/data/field_event_obj/field_effect_object_template_pointers.h b/src/data/field_event_obj/field_effect_object_template_pointers.h index 3b08a5ff1d..32d2b069a6 100755 --- a/src/data/field_event_obj/field_effect_object_template_pointers.h +++ b/src/data/field_event_obj/field_effect_object_template_pointers.h @@ -1,6 +1,3 @@ -#ifndef GUARD_FIELD_EFFECT_OBJECT_TEMPLATE_POINTERS_H -#define GUARD_FIELD_EFFECT_OBJECT_TEMPLATE_POINTERS_H - const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium; const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge; @@ -78,5 +75,3 @@ const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[] = { &gFieldEffectObjectTemplate_Unknown35, &gFieldEffectObjectTemplate_Rayquaza, }; - -#endif //GUARD_FIELD_EFFECT_OBJECT_TEMPLATE_POINTERS_H diff --git a/src/data/field_event_obj/field_effect_objects.h b/src/data/field_event_obj/field_effect_objects.h index 82fde17696..a3944de361 100755 --- a/src/data/field_event_obj/field_effect_objects.h +++ b/src/data/field_event_obj/field_effect_objects.h @@ -1,6 +1,3 @@ -#ifndef GUARD_FIELD_EFFECT_OBJECTS_H -#define GUARD_FIELD_EFFECT_OBJECTS_H - const struct SpritePalette gFieldEffectObjectPaletteInfo0 = {gFieldEffectObjectPalette0, 0x1004}; const struct SpritePalette gFieldEffectObjectPaletteInfo1 = {gFieldEffectObjectPalette1, 0x1005}; @@ -993,5 +990,3 @@ const struct SpriteFrameImage gFieldEffectObjectPicTable_Rayquaza[] = { const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = {0xFFFF, 0xFFFF, &gEventObjectBaseOam_32x32, gFieldEffectObjectImageAnimTable_Rayquaza, gFieldEffectObjectPicTable_Rayquaza, gDummySpriteAffineAnimTable, sub_8155F80}; const struct SpritePalette gFieldEffectObjectPaletteInfoUnused = {gEventObjectPalette2, 0x1011}; - -#endif //GUARD_FIELD_EFFECT_OBJECTS_H diff --git a/src/data/field_event_obj/movement_action_func_tables.h b/src/data/field_event_obj/movement_action_func_tables.h index b24f5dea42..fb9f4b2cde 100755 --- a/src/data/field_event_obj/movement_action_func_tables.h +++ b/src/data/field_event_obj/movement_action_func_tables.h @@ -1,6 +1,3 @@ -#ifndef GUARD_MOVEMENT_ACTION_FUNC_TABLES_H -#define GUARD_MOVEMENT_ACTION_FUNC_TABLES_H - u8 MovementAction_FaceDown_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_FaceDown_Step0(struct EventObject *, struct Sprite *); u8 MovementAction_PauseSpriteAnim(struct EventObject *, struct Sprite *); @@ -1514,5 +1511,3 @@ u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct EventObject *, MovementAction_DestroyExtraTaskIfAtTop_Step0, MovementAction_Finish, }; - -#endif //GUARD_MOVEMENT_ACTION_FUNC_TABLES_H diff --git a/src/data/field_event_obj/movement_type_func_tables.h b/src/data/field_event_obj/movement_type_func_tables.h index 165e96220a..3c490011bf 100755 --- a/src/data/field_event_obj/movement_type_func_tables.h +++ b/src/data/field_event_obj/movement_type_func_tables.h @@ -1,6 +1,3 @@ -#ifndef GUARD_MOVEMENT_TYPE_FUNC_TABLES_H -#define GUARD_MOVEMENT_TYPE_FUNC_TABLES_H - u8 (*const gMovementTypeFuncs_WanderAround[])(struct EventObject *, struct Sprite *) = { MovementType_WanderAround_Step0, MovementType_WanderAround_Step1, @@ -439,5 +436,3 @@ u8 (*const gMovementTypeFuncs_Invisible[])(struct EventObject *, struct Sprite * MovementType_Invisible_Step1, MovementType_Invisible_Step2, }; - -#endif //GUARD_MOVEMENT_TYPE_FUNC_TABLES_H diff --git a/src/data/item_icon_table.h b/src/data/item_icon_table.h index a56f297efe..f55a8468e4 100644 --- a/src/data/item_icon_table.h +++ b/src/data/item_icon_table.h @@ -1,414 +1,407 @@ -#ifndef GUARD_DATA_ITEM_ICON_TABLE_H -#define GUARD_DATA_ITEM_ICON_TABLE_H - -#include "global.h" -#include "graphics.h" - -const u32 *const gItemIconTable[][2] = +const u32 *const gItemIconTable[][2] = { - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Pokeballs - gItemIcon_MasterBall, gItemIconPalette_MasterBall, - gItemIcon_UltraBall, gItemIconPalette_UltraBall, - gItemIcon_GreatBall, gItemIconPalette_GreatBall, - gItemIcon_PokeBall, gItemIconPalette_PokeBall, - gItemIcon_SafariBall, gItemIconPalette_SafariBall, - gItemIcon_NetBall, gItemIconPalette_NetBall, - gItemIcon_DiveBall, gItemIconPalette_DiveBall, - gItemIcon_NestBall, gItemIconPalette_NestBall, - gItemIcon_RepeatBall, gItemIconPalette_RepeatBall, - gItemIcon_TimerBall, gItemIconPalette_RepeatBall, - gItemIcon_LuxuryBall, gItemIconPalette_LuxuryBall, - gItemIcon_PremierBall, gItemIconPalette_LuxuryBall, -// Medicine - gItemIcon_Potion, gItemIconPalette_Potion, - gItemIcon_Antidote, gItemIconPalette_Antidote, - gItemIcon_StatusHeal, gItemIconPalette_BurnHeal, - gItemIcon_StatusHeal, gItemIconPalette_IceHeal, - gItemIcon_StatusHeal, gItemIconPalette_Awakening, - gItemIcon_StatusHeal, gItemIconPalette_ParalyzeHeal, - gItemIcon_LargePotion, gItemIconPalette_FullRestore, - gItemIcon_LargePotion, gItemIconPalette_MaxPotion, - gItemIcon_Potion, gItemIconPalette_HyperPotion, - gItemIcon_Potion, gItemIconPalette_SuperPotion, - gItemIcon_FullHeal, gItemIconPalette_FullHeal, - gItemIcon_Revive, gItemIconPalette_Revive, - gItemIcon_MaxRevive, gItemIconPalette_Revive, - gItemIcon_FreshWater, gItemIconPalette_FreshWater, - gItemIcon_SodaPop, gItemIconPalette_SodaPop, - gItemIcon_Lemonade, gItemIconPalette_Lemonade, - gItemIcon_MoomooMilk, gItemIconPalette_MoomooMilk, - gItemIcon_Powder, gItemIconPalette_EnergyPowder, - gItemIcon_EnergyRoot, gItemIconPalette_EnergyRoot, - gItemIcon_Powder, gItemIconPalette_HealPowder, - gItemIcon_RevivalHerb, gItemIconPalette_RevivalHerb, - gItemIcon_Ether, gItemIconPalette_Ether, - gItemIcon_Ether, gItemIconPalette_MaxEther, - gItemIcon_Ether, gItemIconPalette_Elixir, - gItemIcon_Ether, gItemIconPalette_MaxElixir, - gItemIcon_LavaCookie, gItemIconPalette_LavaCookieAndLetter, - gItemIcon_Flute, gItemIconPalette_BlueFlute, - gItemIcon_Flute, gItemIconPalette_YellowFlute, - gItemIcon_Flute, gItemIconPalette_RedFlute, - gItemIcon_Flute, gItemIconPalette_BlackFlute, - gItemIcon_Flute, gItemIconPalette_WhiteFlute, - gItemIcon_BerryJuice, gItemIconPalette_BerryJuice, - gItemIcon_SacredAsh, gItemIconPalette_SacredAsh, -// Collectibles - gItemIcon_Powder, gItemIconPalette_ShoalSalt, - gItemIcon_ShoalShell, gItemIconPalette_Shell, - gItemIcon_Shard, gItemIconPalette_RedShard, - gItemIcon_Shard, gItemIconPalette_BlueShard, - gItemIcon_Shard, gItemIconPalette_YellowShard, - gItemIcon_Shard, gItemIconPalette_GreenShard, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Vitamins - gItemIcon_HPUp, gItemIconPalette_HPUp, - gItemIcon_Vitamin, gItemIconPalette_Protein, - gItemIcon_Vitamin, gItemIconPalette_Iron, - gItemIcon_Vitamin, gItemIconPalette_Carbos, - gItemIcon_Vitamin, gItemIconPalette_Calcium, - gItemIcon_RareCandy, gItemIconPalette_RareCandy, - gItemIcon_PPUp, gItemIconPalette_PPUp, - gItemIcon_Vitamin, gItemIconPalette_Zinc, - gItemIcon_PPMax, gItemIconPalette_PPMax, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Battle items - gItemIcon_BattleStatItem, gItemIconPalette_GuardSpec, - gItemIcon_BattleStatItem, gItemIconPalette_DireHit, - gItemIcon_BattleStatItem, gItemIconPalette_XAttack, - gItemIcon_BattleStatItem, gItemIconPalette_XDefend, - gItemIcon_BattleStatItem, gItemIconPalette_XSpeed, - gItemIcon_BattleStatItem, gItemIconPalette_XAccuracy, - gItemIcon_BattleStatItem, gItemIconPalette_XSpecial, - gItemIcon_PokeDoll, gItemIconPalette_PokeDoll, - gItemIcon_FluffyTail, gItemIconPalette_FluffyTail, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Field items - gItemIcon_Repel, gItemIconPalette_SuperRepel, - gItemIcon_Repel, gItemIconPalette_MaxRepel, - gItemIcon_EscapeRope, gItemIconPalette_EscapeRope, - gItemIcon_Repel, gItemIconPalette_Repel, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Evolution stones - gItemIcon_SunStone, gItemIconPalette_SunStone, - gItemIcon_MoonStone, gItemIconPalette_MoonStone, - gItemIcon_FireStone, gItemIconPalette_FireStone, - gItemIcon_ThunderStone, gItemIconPalette_ThunderStone, - gItemIcon_WaterStone, gItemIconPalette_WaterStone, - gItemIcon_LeafStone, gItemIconPalette_LeafStone, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Valuables - gItemIcon_TinyMushroom, gItemIconPalette_Mushroom, - gItemIcon_BigMushroom, gItemIconPalette_Mushroom, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_Pearl, gItemIconPalette_Pearl, - gItemIcon_BigPearl, gItemIconPalette_Pearl, - gItemIcon_Stardust, gItemIconPalette_Star, - gItemIcon_StarPiece, gItemIconPalette_Star, - gItemIcon_Nugget, gItemIconPalette_Nugget, - gItemIcon_HeartScale, gItemIconPalette_HeartScale, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Mail - gItemIcon_OrangeMail, gItemIconPalette_OrangeMail, - gItemIcon_HarborMail, gItemIconPalette_HarborMail, - gItemIcon_GlitterMail, gItemIconPalette_GlitterMail, - gItemIcon_MechMail, gItemIconPalette_MechMail, - gItemIcon_WoodMail, gItemIconPalette_WoodMail, - gItemIcon_WaveMail, gItemIconPalette_WaveMail, - gItemIcon_BeadMail, gItemIconPalette_BeadMail, - gItemIcon_ShadowMail, gItemIconPalette_ShadowMail, - gItemIcon_TropicMail, gItemIconPalette_TropicMail, - gItemIcon_DreamMail, gItemIconPalette_DreamMail, - gItemIcon_FabMail, gItemIconPalette_FabMail, - gItemIcon_RetroMail, gItemIconPalette_RetroMail, -// Berries - gItemIcon_CheriBerry, gItemIconPalette_CheriBerry, - gItemIcon_ChestoBerry, gItemIconPalette_ChestoBerry, - gItemIcon_PechaBerry, gItemIconPalette_PechaBerry, - gItemIcon_RawstBerry, gItemIconPalette_RawstBerry, - gItemIcon_AspearBerry, gItemIconPalette_AspearBerry, - gItemIcon_LeppaBerry, gItemIconPalette_LeppaBerry, - gItemIcon_OranBerry, gItemIconPalette_OranBerry, - gItemIcon_PersimBerry, gItemIconPalette_PersimBerry, - gItemIcon_LumBerry, gItemIconPalette_LumBerry, - gItemIcon_SitrusBerry, gItemIconPalette_SitrusBerry, - gItemIcon_FigyBerry, gItemIconPalette_FigyBerry, - gItemIcon_WikiBerry, gItemIconPalette_WikiBerry, - gItemIcon_MagoBerry, gItemIconPalette_MagoBerry, - gItemIcon_AguavBerry, gItemIconPalette_AguavBerry, - gItemIcon_IapapaBerry, gItemIconPalette_IapapaBerry, - gItemIcon_RazzBerry, gItemIconPalette_RazzBerry, - gItemIcon_BlukBerry, gItemIconPalette_BlukBerry, - gItemIcon_NanabBerry, gItemIconPalette_NanabBerry, - gItemIcon_WepearBerry, gItemIconPalette_WepearBerry, - gItemIcon_PinapBerry, gItemIconPalette_PinapBerry, - gItemIcon_PomegBerry, gItemIconPalette_PomegBerry, - gItemIcon_KelpsyBerry, gItemIconPalette_KelpsyBerry, - gItemIcon_QualotBerry, gItemIconPalette_QualotBerry, - gItemIcon_HondewBerry, gItemIconPalette_HondewBerry, - gItemIcon_GrepaBerry, gItemIconPalette_GrepaBerry, - gItemIcon_TamatoBerry, gItemIconPalette_TamatoBerry, - gItemIcon_CornnBerry, gItemIconPalette_CornnBerry, - gItemIcon_MagostBerry, gItemIconPalette_MagostBerry, - gItemIcon_RabutaBerry, gItemIconPalette_RabutaBerry, - gItemIcon_NomelBerry, gItemIconPalette_NomelBerry, - gItemIcon_SpelonBerry, gItemIconPalette_SpelonBerry, - gItemIcon_PamtreBerry, gItemIconPalette_PamtreBerry, - gItemIcon_WatmelBerry, gItemIconPalette_WatmelBerry, - gItemIcon_DurinBerry, gItemIconPalette_DurinBerry, - gItemIcon_BelueBerry, gItemIconPalette_BelueBerry, - gItemIcon_LiechiBerry, gItemIconPalette_LiechiBerry, - gItemIcon_GanlonBerry, gItemIconPalette_GanlonBerry, - gItemIcon_SalacBerry, gItemIconPalette_SalacBerry, - gItemIcon_PetayaBerry, gItemIconPalette_PetayaBerry, - gItemIcon_ApicotBerry, gItemIconPalette_ApicotBerry, - gItemIcon_LansatBerry, gItemIconPalette_LansatBerry, - gItemIcon_StarfBerry, gItemIconPalette_StarfBerry, - gItemIcon_EnigmaBerry, gItemIconPalette_EnigmaBerry, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Hold items - gItemIcon_BrightPowder, gItemIconPalette_BrightPowder, - gItemIcon_InBattleHerb, gItemIconPalette_WhiteHerb, - gItemIcon_MachoBrace, gItemIconPalette_MachoBrace, - gItemIcon_ExpShare, gItemIconPalette_ExpShare, - gItemIcon_QuickClaw, gItemIconPalette_QuickClaw, - gItemIcon_SootheBell, gItemIconPalette_SootheBell, - gItemIcon_InBattleHerb, gItemIconPalette_MentalHerb, - gItemIcon_ChoiceBand, gItemIconPalette_ChoiceBand, - gItemIcon_KingsRock, gItemIconPalette_KingsRock, - gItemIcon_SilverPowder, gItemIconPalette_SilverPowder, - gItemIcon_AmuletCoin, gItemIconPalette_AmuletCoin, - gItemIcon_CleanseTag, gItemIconPalette_CleanseTag, - gItemIcon_SoulDew, gItemIconPalette_SoulDew, - gItemIcon_DeepSeaTooth, gItemIconPalette_DeepSeaTooth, - gItemIcon_DeepSeaScale, gItemIconPalette_DeepSeaScale, - gItemIcon_SmokeBall, gItemIconPalette_SmokeBall, - gItemIcon_Everstone, gItemIconPalette_Everstone, - gItemIcon_FocusBand, gItemIconPalette_FocusBand, - gItemIcon_LuckyEgg, gItemIconPalette_LuckyEgg, - gItemIcon_ScopeLens, gItemIconPalette_ScopeLens, - gItemIcon_MetalCoat, gItemIconPalette_MetalCoat, - gItemIcon_Leftovers, gItemIconPalette_Leftovers, - gItemIcon_DragonScale, gItemIconPalette_DragonScale, - gItemIcon_LightBall, gItemIconPalette_LightBall, - gItemIcon_SoftSand, gItemIconPalette_SoftSand, - gItemIcon_HardStone, gItemIconPalette_HardStone, - gItemIcon_MiracleSeed, gItemIconPalette_MiracleSeed, - gItemIcon_BlackGlasses, gItemIconPalette_BlackTypeEnhancingItem, - gItemIcon_BlackBelt, gItemIconPalette_BlackTypeEnhancingItem, - gItemIcon_Magnet, gItemIconPalette_Magnet, - gItemIcon_MysticWater, gItemIconPalette_MysticWater, - gItemIcon_SharpBeak, gItemIconPalette_SharpBeak, - gItemIcon_PoisonBarb, gItemIconPalette_PoisonBarb, - gItemIcon_NeverMeltIce, gItemIconPalette_NeverMeltIce, - gItemIcon_SpellTag, gItemIconPalette_SpellTag, - gItemIcon_TwistedSpoon, gItemIconPalette_TwistedSpoon, - gItemIcon_Charcoal, gItemIconPalette_Charcoal, - gItemIcon_DragonFang, gItemIconPalette_DragonFang, - gItemIcon_SilkScarf, gItemIconPalette_SilkScarf, - gItemIcon_UpGrade, gItemIconPalette_UpGrade, - gItemIcon_ShellBell, gItemIconPalette_Shell, - gItemIcon_SeaIncense, gItemIconPalette_SeaIncense, - gItemIcon_LaxIncense, gItemIconPalette_LaxIncense, - gItemIcon_LuckyPunch, gItemIconPalette_LuckyPunch, - gItemIcon_MetalPowder, gItemIconPalette_MetalPowder, - gItemIcon_ThickClub, gItemIconPalette_ThickClub, - gItemIcon_Stick, gItemIconPalette_Stick, -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// Contest hold items - gItemIcon_Scarf, gItemIconPalette_RedScarf, - gItemIcon_Scarf, gItemIconPalette_BlueScarf, - gItemIcon_Scarf, gItemIconPalette_PinkScarf, - gItemIcon_Scarf, gItemIconPalette_GreenScarf, - gItemIcon_Scarf, gItemIconPalette_YellowScarf, -// Key items - gItemIcon_MachBike, gItemIconPalette_MachBike, - gItemIcon_CoinCase, gItemIconPalette_CoinCase, - gItemIcon_Itemfinder, gItemIconPalette_Itemfinder, - gItemIcon_OldRod, gItemIconPalette_OldRod, - gItemIcon_GoodRod, gItemIconPalette_GoodRod, - gItemIcon_SuperRod, gItemIconPalette_SuperRod, - gItemIcon_SSTicket, gItemIconPalette_SSTicket, - gItemIcon_ContestPass, gItemIconPalette_ContestPass, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_WailmerPail, gItemIconPalette_WailmerPail, - gItemIcon_DevonGoods, gItemIconPalette_DevonGoods, - gItemIcon_SootSack, gItemIconPalette_SootSack, - gItemIcon_BasementKey, gItemIconPalette_OldKey, - gItemIcon_AcroBike, gItemIconPalette_AcroBike, - gItemIcon_PokeblockCase, gItemIconPalette_PokeblockCase, - gItemIcon_Letter, gItemIconPalette_LavaCookieAndLetter, - gItemIcon_EonTicket, gItemIconPalette_EonTicket, - gItemIcon_Orb, gItemIconPalette_RedOrb, - gItemIcon_Orb, gItemIconPalette_BlueOrb, - gItemIcon_Scanner, gItemIconPalette_Scanner, - gItemIcon_GoGoggles, gItemIconPalette_GoGoggles, - gItemIcon_Meteorite, gItemIconPalette_Meteorite, - gItemIcon_Room1Key, gItemIconPalette_Key, - gItemIcon_Room2Key, gItemIconPalette_Key, - gItemIcon_Room4Key, gItemIconPalette_Key, - gItemIcon_Room6Key, gItemIconPalette_Key, - gItemIcon_StorageKey, gItemIconPalette_OldKey, - gItemIcon_RootFossil, gItemIconPalette_HoennFossil, - gItemIcon_ClawFossil, gItemIconPalette_HoennFossil, - gItemIcon_DevonScope, gItemIconPalette_DevonScope, -// TMs/HMs - gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM01 - gItemIcon_TM, gItemIconPalette_DragonTMHM, // TM02 - gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM03 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM04 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM05 - gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM06 - gItemIcon_TM, gItemIconPalette_IceTMHM, // TM07 - gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM08 - gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM09 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM10 - gItemIcon_TM, gItemIconPalette_FireTMHM, // TM11 - gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM12 - gItemIcon_TM, gItemIconPalette_IceTMHM, // TM13 - gItemIcon_TM, gItemIconPalette_IceTMHM, // TM14 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM15 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM16 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM17 - gItemIcon_TM, gItemIconPalette_WaterTMHM, // TM18 - gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM19 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM20 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM21 - gItemIcon_TM, gItemIconPalette_GrassTMHM, // TM22 - gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM23 - gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM24 - gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM25 - gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM26 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM27 - gItemIcon_TM, gItemIconPalette_GroundTMHM, // TM28 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM29 - gItemIcon_TM, gItemIconPalette_GhostTMHM, // TM30 - gItemIcon_TM, gItemIconPalette_FightingTMHM, // TM31 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM32 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM33 - gItemIcon_TM, gItemIconPalette_ElectricTMHM, // TM34 - gItemIcon_TM, gItemIconPalette_FireTMHM, // TM35 - gItemIcon_TM, gItemIconPalette_PoisonTMHM, // TM36 - gItemIcon_TM, gItemIconPalette_RockTMHM, // TM37 - gItemIcon_TM, gItemIconPalette_FireTMHM, // TM38 - gItemIcon_TM, gItemIconPalette_RockTMHM, // TM39 - gItemIcon_TM, gItemIconPalette_FlyingTMHM, // TM40 - gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM41 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM42 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM43 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM44 - gItemIcon_TM, gItemIconPalette_NormalTMHM, // TM45 - gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM46 - gItemIcon_TM, gItemIconPalette_SteelTMHM, // TM47 - gItemIcon_TM, gItemIconPalette_PsychicTMHM, // TM48 - gItemIcon_TM, gItemIconPalette_DarkTMHM, // TM49 - gItemIcon_TM, gItemIconPalette_FireTMHM, // TM50 - gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM01 - gItemIcon_HM, gItemIconPalette_FlyingTMHM, // HM02 - gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM03 - gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM04 - gItemIcon_HM, gItemIconPalette_NormalTMHM, // HM05 - gItemIcon_HM, gItemIconPalette_FightingTMHM, // HM06 - gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM07 - gItemIcon_HM, gItemIconPalette_WaterTMHM, // HM08 -// ???????? - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, - gItemIcon_QuestionMark, gItemIconPalette_QuestionMark, -// FireRed/LeafGreen key items - gItemIcon_OaksParcel, gItemIconPalette_OaksParcel, - gItemIcon_PokeFlute, gItemIconPalette_PokeFlute, - gItemIcon_SecretKey, gItemIconPalette_SecretKey, - gItemIcon_BikeVoucher, gItemIconPalette_BikeVoucher, - gItemIcon_GoldTeeth, gItemIconPalette_GoldTeeth, - gItemIcon_OldAmber, gItemIconPalette_OldAmber, - gItemIcon_CardKey, gItemIconPalette_CardKey, - gItemIcon_LiftKey, gItemIconPalette_Key, - gItemIcon_HelixFossil, gItemIconPalette_KantoFossil, - gItemIcon_DomeFossil, gItemIconPalette_KantoFossil, - gItemIcon_SilphScope, gItemIconPalette_SilphScope, - gItemIcon_Bicycle, gItemIconPalette_Bicycle, - gItemIcon_TownMap, gItemIconPalette_TownMap, - gItemIcon_VSSeeker, gItemIconPalette_VSSeeker, - gItemIcon_FameChecker, gItemIconPalette_FameChecker, - gItemIcon_TMCase, gItemIconPalette_TMCase, - gItemIcon_BerryPouch, gItemIconPalette_BerryPouch, - gItemIcon_TeachyTV, gItemIconPalette_TeachyTV, - gItemIcon_TriPass, gItemIconPalette_TriPass, - gItemIcon_RainbowPass, gItemIconPalette_RainbowPass, - gItemIcon_Tea, gItemIconPalette_Tea, - gItemIcon_MysticTicket, gItemIconPalette_MysticTicket, - gItemIcon_AuroraTicket, gItemIconPalette_AuroraTicket, - gItemIcon_PowderJar, gItemIconPalette_PowderJar, - gItemIcon_Gem, gItemIconPalette_Ruby, - gItemIcon_Gem, gItemIconPalette_Sapphire, -// Emerald-only key items - gItemIcon_MagmaEmblem, gItemIconPalette_MagmaEmblem, - gItemIcon_OldSeaMap, gItemIconPalette_OldSeaMap, -// Return to field arrow - gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow, + [ITEM_NONE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Pokeballs + [ITEM_MASTER_BALL] = {gItemIcon_MasterBall, gItemIconPalette_MasterBall}, + [ITEM_ULTRA_BALL] = {gItemIcon_UltraBall, gItemIconPalette_UltraBall}, + [ITEM_GREAT_BALL] = {gItemIcon_GreatBall, gItemIconPalette_GreatBall}, + [ITEM_POKE_BALL] = {gItemIcon_PokeBall, gItemIconPalette_PokeBall}, + [ITEM_SAFARI_BALL] = {gItemIcon_SafariBall, gItemIconPalette_SafariBall}, + [ITEM_NET_BALL] = {gItemIcon_NetBall, gItemIconPalette_NetBall}, + [ITEM_DIVE_BALL] = {gItemIcon_DiveBall, gItemIconPalette_DiveBall}, + [ITEM_NEST_BALL] = {gItemIcon_NestBall, gItemIconPalette_NestBall}, + [ITEM_REPEAT_BALL] = {gItemIcon_RepeatBall, gItemIconPalette_RepeatBall}, + [ITEM_TIMER_BALL] = {gItemIcon_TimerBall, gItemIconPalette_RepeatBall}, + [ITEM_LUXURY_BALL] = {gItemIcon_LuxuryBall, gItemIconPalette_LuxuryBall}, + [ITEM_PREMIER_BALL] = {gItemIcon_PremierBall, gItemIconPalette_LuxuryBall}, + // Medicine + [ITEM_POTION] = {gItemIcon_Potion, gItemIconPalette_Potion}, + [ITEM_ANTIDOTE] = {gItemIcon_Antidote, gItemIconPalette_Antidote}, + [ITEM_BURN_HEAL] = {gItemIcon_StatusHeal, gItemIconPalette_BurnHeal}, + [ITEM_ICE_HEAL] = {gItemIcon_StatusHeal, gItemIconPalette_IceHeal}, + [ITEM_AWAKENING] = {gItemIcon_StatusHeal, gItemIconPalette_Awakening}, + [ITEM_PARALYZE_HEAL] = {gItemIcon_StatusHeal, gItemIconPalette_ParalyzeHeal}, + [ITEM_FULL_RESTORE] = {gItemIcon_LargePotion, gItemIconPalette_FullRestore}, + [ITEM_MAX_POTION] = {gItemIcon_LargePotion, gItemIconPalette_MaxPotion}, + [ITEM_HYPER_POTION] = {gItemIcon_Potion, gItemIconPalette_HyperPotion}, + [ITEM_SUPER_POTION] = {gItemIcon_Potion, gItemIconPalette_SuperPotion}, + [ITEM_FULL_HEAL] = {gItemIcon_FullHeal, gItemIconPalette_FullHeal}, + [ITEM_REVIVE] = {gItemIcon_Revive, gItemIconPalette_Revive}, + [ITEM_MAX_REVIVE] = {gItemIcon_MaxRevive, gItemIconPalette_Revive}, + [ITEM_FRESH_WATER] = {gItemIcon_FreshWater, gItemIconPalette_FreshWater}, + [ITEM_SODA_POP] = {gItemIcon_SodaPop, gItemIconPalette_SodaPop}, + [ITEM_LEMONADE] = {gItemIcon_Lemonade, gItemIconPalette_Lemonade}, + [ITEM_MOOMOO_MILK] = {gItemIcon_MoomooMilk, gItemIconPalette_MoomooMilk}, + [ITEM_ENERGY_POWDER] = {gItemIcon_Powder, gItemIconPalette_EnergyPowder}, + [ITEM_ENERGY_ROOT] = {gItemIcon_EnergyRoot, gItemIconPalette_EnergyRoot}, + [ITEM_HEAL_POWDER] = {gItemIcon_Powder, gItemIconPalette_HealPowder}, + [ITEM_REVIVAL_HERB] = {gItemIcon_RevivalHerb, gItemIconPalette_RevivalHerb}, + [ITEM_ETHER] = {gItemIcon_Ether, gItemIconPalette_Ether}, + [ITEM_MAX_ETHER] = {gItemIcon_Ether, gItemIconPalette_MaxEther}, + [ITEM_ELIXIR] = {gItemIcon_Ether, gItemIconPalette_Elixir}, + [ITEM_MAX_ELIXIR] = {gItemIcon_Ether, gItemIconPalette_MaxElixir}, + [ITEM_LAVA_COOKIE] = {gItemIcon_LavaCookie, gItemIconPalette_LavaCookieAndLetter}, + [ITEM_BLUE_FLUTE] = {gItemIcon_Flute, gItemIconPalette_BlueFlute}, + [ITEM_YELLOW_FLUTE] = {gItemIcon_Flute, gItemIconPalette_YellowFlute}, + [ITEM_RED_FLUTE] = {gItemIcon_Flute, gItemIconPalette_RedFlute}, + [ITEM_BLACK_FLUTE] = {gItemIcon_Flute, gItemIconPalette_BlackFlute}, + [ITEM_WHITE_FLUTE] = {gItemIcon_Flute, gItemIconPalette_WhiteFlute}, + [ITEM_BERRY_JUICE] = {gItemIcon_BerryJuice, gItemIconPalette_BerryJuice}, + [ITEM_SACRED_ASH] = {gItemIcon_SacredAsh, gItemIconPalette_SacredAsh}, + // Collectibles + [ITEM_SHOAL_SALT] = {gItemIcon_Powder, gItemIconPalette_ShoalSalt}, + [ITEM_SHOAL_SHELL] = {gItemIcon_ShoalShell, gItemIconPalette_Shell}, + [ITEM_RED_SHARD] = {gItemIcon_Shard, gItemIconPalette_RedShard}, + [ITEM_BLUE_SHARD] = {gItemIcon_Shard, gItemIconPalette_BlueShard}, + [ITEM_YELLOW_SHARD] = {gItemIcon_Shard, gItemIconPalette_YellowShard}, + [ITEM_GREEN_SHARD] = {gItemIcon_Shard, gItemIconPalette_GreenShard}, + // ???????? + [ITEM_034] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_035] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_036] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_037] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_038] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_039] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_03A] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_03B] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_03C] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_03D] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_03E] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Vitamins + [ITEM_HP_UP] = {gItemIcon_HPUp, gItemIconPalette_HPUp}, + [ITEM_PROTEIN] = {gItemIcon_Vitamin, gItemIconPalette_Protein}, + [ITEM_IRON] = {gItemIcon_Vitamin, gItemIconPalette_Iron}, + [ITEM_CARBOS] = {gItemIcon_Vitamin, gItemIconPalette_Carbos}, + [ITEM_CALCIUM] = {gItemIcon_Vitamin, gItemIconPalette_Calcium}, + [ITEM_RARE_CANDY] = {gItemIcon_RareCandy, gItemIconPalette_RareCandy}, + [ITEM_PP_UP] = {gItemIcon_PPUp, gItemIconPalette_PPUp}, + [ITEM_ZINC] = {gItemIcon_Vitamin, gItemIconPalette_Zinc}, + [ITEM_PP_MAX] = {gItemIcon_PPMax, gItemIconPalette_PPMax}, + // ???????? + [ITEM_048] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Battle items + [ITEM_GUARD_SPEC] = {gItemIcon_BattleStatItem, gItemIconPalette_GuardSpec}, + [ITEM_DIRE_HIT] = {gItemIcon_BattleStatItem, gItemIconPalette_DireHit}, + [ITEM_X_ATTACK] = {gItemIcon_BattleStatItem, gItemIconPalette_XAttack}, + [ITEM_X_DEFEND] = {gItemIcon_BattleStatItem, gItemIconPalette_XDefend}, + [ITEM_X_SPEED] = {gItemIcon_BattleStatItem, gItemIconPalette_XSpeed}, + [ITEM_X_ACCURACY] = {gItemIcon_BattleStatItem, gItemIconPalette_XAccuracy}, + [ITEM_X_SPECIAL] = {gItemIcon_BattleStatItem, gItemIconPalette_XSpecial}, + [ITEM_POKE_DOLL] = {gItemIcon_PokeDoll, gItemIconPalette_PokeDoll}, + [ITEM_FLUFFY_TAIL] = {gItemIcon_FluffyTail, gItemIconPalette_FluffyTail}, + // ???????? + [ITEM_052] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Field items + [ITEM_SUPER_REPEL] = {gItemIcon_Repel, gItemIconPalette_SuperRepel}, + [ITEM_MAX_REPEL] = {gItemIcon_Repel, gItemIconPalette_MaxRepel}, + [ITEM_ESCAPE_ROPE] = {gItemIcon_EscapeRope, gItemIconPalette_EscapeRope}, + [ITEM_REPEL] = {gItemIcon_Repel, gItemIconPalette_Repel}, + // ???????? + [ITEM_057] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_058] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_059] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_05A] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_05B] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_05C] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Evolution stones + [ITEM_SUN_STONE] = {gItemIcon_SunStone, gItemIconPalette_SunStone}, + [ITEM_MOON_STONE] = {gItemIcon_MoonStone, gItemIconPalette_MoonStone}, + [ITEM_FIRE_STONE] = {gItemIcon_FireStone, gItemIconPalette_FireStone}, + [ITEM_THUNDER_STONE] = {gItemIcon_ThunderStone, gItemIconPalette_ThunderStone}, + [ITEM_WATER_STONE] = {gItemIcon_WaterStone, gItemIconPalette_WaterStone}, + [ITEM_LEAF_STONE] = {gItemIcon_LeafStone, gItemIconPalette_LeafStone}, + // ???????? + [ITEM_063] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_064] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_065] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_066] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Valuables + [ITEM_TINY_MUSHROOM] = {gItemIcon_TinyMushroom, gItemIconPalette_Mushroom}, + [ITEM_BIG_MUSHROOM] = {gItemIcon_BigMushroom, gItemIconPalette_Mushroom}, + [ITEM_069] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_PEARL] = {gItemIcon_Pearl, gItemIconPalette_Pearl}, + [ITEM_BIG_PEARL] = {gItemIcon_BigPearl, gItemIconPalette_Pearl}, + [ITEM_STARDUST] = {gItemIcon_Stardust, gItemIconPalette_Star}, + [ITEM_STAR_PIECE] = {gItemIcon_StarPiece, gItemIconPalette_Star}, + [ITEM_NUGGET] = {gItemIcon_Nugget, gItemIconPalette_Nugget}, + [ITEM_HEART_SCALE] = {gItemIcon_HeartScale, gItemIconPalette_HeartScale}, + // ???????? + [ITEM_070] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_071] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_072] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_073] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_074] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_075] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_076] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_077] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_078] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Mail + [ITEM_ORANGE_MAIL] = {gItemIcon_OrangeMail, gItemIconPalette_OrangeMail}, + [ITEM_HARBOR_MAIL] = {gItemIcon_HarborMail, gItemIconPalette_HarborMail}, + [ITEM_GLITTER_MAIL] = {gItemIcon_GlitterMail, gItemIconPalette_GlitterMail}, + [ITEM_MECH_MAIL] = {gItemIcon_MechMail, gItemIconPalette_MechMail}, + [ITEM_WOOD_MAIL] = {gItemIcon_WoodMail, gItemIconPalette_WoodMail}, + [ITEM_WAVE_MAIL] = {gItemIcon_WaveMail, gItemIconPalette_WaveMail}, + [ITEM_BEAD_MAIL] = {gItemIcon_BeadMail, gItemIconPalette_BeadMail}, + [ITEM_SHADOW_MAIL] = {gItemIcon_ShadowMail, gItemIconPalette_ShadowMail}, + [ITEM_TROPIC_MAIL] = {gItemIcon_TropicMail, gItemIconPalette_TropicMail}, + [ITEM_DREAM_MAIL] = {gItemIcon_DreamMail, gItemIconPalette_DreamMail}, + [ITEM_FAB_MAIL] = {gItemIcon_FabMail, gItemIconPalette_FabMail}, + [ITEM_RETRO_MAIL] = {gItemIcon_RetroMail, gItemIconPalette_RetroMail}, + // Berries + [ITEM_CHERI_BERRY] = {gItemIcon_CheriBerry, gItemIconPalette_CheriBerry}, + [ITEM_CHESTO_BERRY] = {gItemIcon_ChestoBerry, gItemIconPalette_ChestoBerry}, + [ITEM_PECHA_BERRY] = {gItemIcon_PechaBerry, gItemIconPalette_PechaBerry}, + [ITEM_RAWST_BERRY] = {gItemIcon_RawstBerry, gItemIconPalette_RawstBerry}, + [ITEM_ASPEAR_BERRY] = {gItemIcon_AspearBerry, gItemIconPalette_AspearBerry}, + [ITEM_LEPPA_BERRY] = {gItemIcon_LeppaBerry, gItemIconPalette_LeppaBerry}, + [ITEM_ORAN_BERRY] = {gItemIcon_OranBerry, gItemIconPalette_OranBerry}, + [ITEM_PERSIM_BERRY] = {gItemIcon_PersimBerry, gItemIconPalette_PersimBerry}, + [ITEM_LUM_BERRY] = {gItemIcon_LumBerry, gItemIconPalette_LumBerry}, + [ITEM_SITRUS_BERRY] = {gItemIcon_SitrusBerry, gItemIconPalette_SitrusBerry}, + [ITEM_FIGY_BERRY] = {gItemIcon_FigyBerry, gItemIconPalette_FigyBerry}, + [ITEM_WIKI_BERRY] = {gItemIcon_WikiBerry, gItemIconPalette_WikiBerry}, + [ITEM_MAGO_BERRY] = {gItemIcon_MagoBerry, gItemIconPalette_MagoBerry}, + [ITEM_AGUAV_BERRY] = {gItemIcon_AguavBerry, gItemIconPalette_AguavBerry}, + [ITEM_IAPAPA_BERRY] = {gItemIcon_IapapaBerry, gItemIconPalette_IapapaBerry}, + [ITEM_RAZZ_BERRY] = {gItemIcon_RazzBerry, gItemIconPalette_RazzBerry}, + [ITEM_BLUK_BERRY] = {gItemIcon_BlukBerry, gItemIconPalette_BlukBerry}, + [ITEM_NANAB_BERRY] = {gItemIcon_NanabBerry, gItemIconPalette_NanabBerry}, + [ITEM_WEPEAR_BERRY] = {gItemIcon_WepearBerry, gItemIconPalette_WepearBerry}, + [ITEM_PINAP_BERRY] = {gItemIcon_PinapBerry, gItemIconPalette_PinapBerry}, + [ITEM_POMEG_BERRY] = {gItemIcon_PomegBerry, gItemIconPalette_PomegBerry}, + [ITEM_KELPSY_BERRY] = {gItemIcon_KelpsyBerry, gItemIconPalette_KelpsyBerry}, + [ITEM_QUALOT_BERRY] = {gItemIcon_QualotBerry, gItemIconPalette_QualotBerry}, + [ITEM_HONDEW_BERRY] = {gItemIcon_HondewBerry, gItemIconPalette_HondewBerry}, + [ITEM_GREPA_BERRY] = {gItemIcon_GrepaBerry, gItemIconPalette_GrepaBerry}, + [ITEM_TAMATO_BERRY] = {gItemIcon_TamatoBerry, gItemIconPalette_TamatoBerry}, + [ITEM_CORNN_BERRY] = {gItemIcon_CornnBerry, gItemIconPalette_CornnBerry}, + [ITEM_MAGOST_BERRY] = {gItemIcon_MagostBerry, gItemIconPalette_MagostBerry}, + [ITEM_RABUTA_BERRY] = {gItemIcon_RabutaBerry, gItemIconPalette_RabutaBerry}, + [ITEM_NOMEL_BERRY] = {gItemIcon_NomelBerry, gItemIconPalette_NomelBerry}, + [ITEM_SPELON_BERRY] = {gItemIcon_SpelonBerry, gItemIconPalette_SpelonBerry}, + [ITEM_PAMTRE_BERRY] = {gItemIcon_PamtreBerry, gItemIconPalette_PamtreBerry}, + [ITEM_WATMEL_BERRY] = {gItemIcon_WatmelBerry, gItemIconPalette_WatmelBerry}, + [ITEM_DURIN_BERRY] = {gItemIcon_DurinBerry, gItemIconPalette_DurinBerry}, + [ITEM_BELUE_BERRY] = {gItemIcon_BelueBerry, gItemIconPalette_BelueBerry}, + [ITEM_LIECHI_BERRY] = {gItemIcon_LiechiBerry, gItemIconPalette_LiechiBerry}, + [ITEM_GANLON_BERRY] = {gItemIcon_GanlonBerry, gItemIconPalette_GanlonBerry}, + [ITEM_SALAC_BERRY] = {gItemIcon_SalacBerry, gItemIconPalette_SalacBerry}, + [ITEM_PETAYA_BERRY] = {gItemIcon_PetayaBerry, gItemIconPalette_PetayaBerry}, + [ITEM_APICOT_BERRY] = {gItemIcon_ApicotBerry, gItemIconPalette_ApicotBerry}, + [ITEM_LANSAT_BERRY] = {gItemIcon_LansatBerry, gItemIconPalette_LansatBerry}, + [ITEM_STARF_BERRY] = {gItemIcon_StarfBerry, gItemIconPalette_StarfBerry}, + [ITEM_ENIGMA_BERRY] = {gItemIcon_EnigmaBerry, gItemIconPalette_EnigmaBerry}, + // ???????? + [ITEM_0B0] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0B1] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0B2] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Hold items + [ITEM_BRIGHT_POWDER] = {gItemIcon_BrightPowder, gItemIconPalette_BrightPowder}, + [ITEM_WHITE_HERB] = {gItemIcon_InBattleHerb, gItemIconPalette_WhiteHerb}, + [ITEM_MACHO_BRACE] = {gItemIcon_MachoBrace, gItemIconPalette_MachoBrace}, + [ITEM_EXP_SHARE] = {gItemIcon_ExpShare, gItemIconPalette_ExpShare}, + [ITEM_QUICK_CLAW] = {gItemIcon_QuickClaw, gItemIconPalette_QuickClaw}, + [ITEM_SOOTHE_BELL] = {gItemIcon_SootheBell, gItemIconPalette_SootheBell}, + [ITEM_MENTAL_HERB] = {gItemIcon_InBattleHerb, gItemIconPalette_MentalHerb}, + [ITEM_CHOICE_BAND] = {gItemIcon_ChoiceBand, gItemIconPalette_ChoiceBand}, + [ITEM_KINGS_ROCK] = {gItemIcon_KingsRock, gItemIconPalette_KingsRock}, + [ITEM_SILVER_POWDER] = {gItemIcon_SilverPowder, gItemIconPalette_SilverPowder}, + [ITEM_AMULET_COIN] = {gItemIcon_AmuletCoin, gItemIconPalette_AmuletCoin}, + [ITEM_CLEANSE_TAG] = {gItemIcon_CleanseTag, gItemIconPalette_CleanseTag}, + [ITEM_SOUL_DEW] = {gItemIcon_SoulDew, gItemIconPalette_SoulDew}, + [ITEM_DEEP_SEA_TOOTH] = {gItemIcon_DeepSeaTooth, gItemIconPalette_DeepSeaTooth}, + [ITEM_DEEP_SEA_SCALE] = {gItemIcon_DeepSeaScale, gItemIconPalette_DeepSeaScale}, + [ITEM_SMOKE_BALL] = {gItemIcon_SmokeBall, gItemIconPalette_SmokeBall}, + [ITEM_EVERSTONE] = {gItemIcon_Everstone, gItemIconPalette_Everstone}, + [ITEM_FOCUS_BAND] = {gItemIcon_FocusBand, gItemIconPalette_FocusBand}, + [ITEM_LUCKY_EGG] = {gItemIcon_LuckyEgg, gItemIconPalette_LuckyEgg}, + [ITEM_SCOPE_LENS] = {gItemIcon_ScopeLens, gItemIconPalette_ScopeLens}, + [ITEM_METAL_COAT] = {gItemIcon_MetalCoat, gItemIconPalette_MetalCoat}, + [ITEM_LEFTOVERS] = {gItemIcon_Leftovers, gItemIconPalette_Leftovers}, + [ITEM_DRAGON_SCALE] = {gItemIcon_DragonScale, gItemIconPalette_DragonScale}, + [ITEM_LIGHT_BALL] = {gItemIcon_LightBall, gItemIconPalette_LightBall}, + [ITEM_SOFT_SAND] = {gItemIcon_SoftSand, gItemIconPalette_SoftSand}, + [ITEM_HARD_STONE] = {gItemIcon_HardStone, gItemIconPalette_HardStone}, + [ITEM_MIRACLE_SEED] = {gItemIcon_MiracleSeed, gItemIconPalette_MiracleSeed}, + [ITEM_BLACK_GLASSES] = {gItemIcon_BlackGlasses, gItemIconPalette_BlackTypeEnhancingItem}, + [ITEM_BLACK_BELT] = {gItemIcon_BlackBelt, gItemIconPalette_BlackTypeEnhancingItem}, + [ITEM_MAGNET] = {gItemIcon_Magnet, gItemIconPalette_Magnet}, + [ITEM_MYSTIC_WATER] = {gItemIcon_MysticWater, gItemIconPalette_MysticWater}, + [ITEM_SHARP_BEAK] = {gItemIcon_SharpBeak, gItemIconPalette_SharpBeak}, + [ITEM_POISON_BARB] = {gItemIcon_PoisonBarb, gItemIconPalette_PoisonBarb}, + [ITEM_NEVER_MELT_ICE] = {gItemIcon_NeverMeltIce, gItemIconPalette_NeverMeltIce}, + [ITEM_SPELL_TAG] = {gItemIcon_SpellTag, gItemIconPalette_SpellTag}, + [ITEM_TWISTED_SPOON] = {gItemIcon_TwistedSpoon, gItemIconPalette_TwistedSpoon}, + [ITEM_CHARCOAL] = {gItemIcon_Charcoal, gItemIconPalette_Charcoal}, + [ITEM_DRAGON_FANG] = {gItemIcon_DragonFang, gItemIconPalette_DragonFang}, + [ITEM_SILK_SCARF] = {gItemIcon_SilkScarf, gItemIconPalette_SilkScarf}, + [ITEM_UP_GRADE] = {gItemIcon_UpGrade, gItemIconPalette_UpGrade}, + [ITEM_SHELL_BELL] = {gItemIcon_ShellBell, gItemIconPalette_Shell}, + [ITEM_SEA_INCENSE] = {gItemIcon_SeaIncense, gItemIconPalette_SeaIncense}, + [ITEM_LAX_INCENSE] = {gItemIcon_LaxIncense, gItemIconPalette_LaxIncense}, + [ITEM_LUCKY_PUNCH] = {gItemIcon_LuckyPunch, gItemIconPalette_LuckyPunch}, + [ITEM_METAL_POWDER] = {gItemIcon_MetalPowder, gItemIconPalette_MetalPowder}, + [ITEM_THICK_CLUB] = {gItemIcon_ThickClub, gItemIconPalette_ThickClub}, + [ITEM_STICK] = {gItemIcon_Stick, gItemIconPalette_Stick}, + // ???????? + [ITEM_0E2] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E3] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E4] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E5] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E6] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E7] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E8] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0E9] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0EA] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0EB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0EC] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0ED] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0EE] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0EF] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F0] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F1] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F2] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F3] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F4] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F5] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F6] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F7] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F8] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0F9] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0FA] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0FB] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0FC] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_0FD] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // Contest hold items + [ITEM_RED_SCARF] = {gItemIcon_Scarf, gItemIconPalette_RedScarf}, + [ITEM_BLUE_SCARF] = {gItemIcon_Scarf, gItemIconPalette_BlueScarf}, + [ITEM_PINK_SCARF] = {gItemIcon_Scarf, gItemIconPalette_PinkScarf}, + [ITEM_GREEN_SCARF] = {gItemIcon_Scarf, gItemIconPalette_GreenScarf}, + [ITEM_YELLOW_SCARF] = {gItemIcon_Scarf, gItemIconPalette_YellowScarf}, + // Key items + [ITEM_MACH_BIKE] = {gItemIcon_MachBike, gItemIconPalette_MachBike}, + [ITEM_COIN_CASE] = {gItemIcon_CoinCase, gItemIconPalette_CoinCase}, + [ITEM_ITEMFINDER] = {gItemIcon_Itemfinder, gItemIconPalette_Itemfinder}, + [ITEM_OLD_ROD] = {gItemIcon_OldRod, gItemIconPalette_OldRod}, + [ITEM_GOOD_ROD] = {gItemIcon_GoodRod, gItemIconPalette_GoodRod}, + [ITEM_SUPER_ROD] = {gItemIcon_SuperRod, gItemIconPalette_SuperRod}, + [ITEM_SS_TICKET] = {gItemIcon_SSTicket, gItemIconPalette_SSTicket}, + [ITEM_CONTEST_PASS] = {gItemIcon_ContestPass, gItemIconPalette_ContestPass}, + [ITEM_10B] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_WAILMER_PAIL] = {gItemIcon_WailmerPail, gItemIconPalette_WailmerPail}, + [ITEM_DEVON_GOODS] = {gItemIcon_DevonGoods, gItemIconPalette_DevonGoods}, + [ITEM_SOOT_SACK] = {gItemIcon_SootSack, gItemIconPalette_SootSack}, + [ITEM_BASEMENT_KEY] = {gItemIcon_BasementKey, gItemIconPalette_OldKey}, + [ITEM_ACRO_BIKE] = {gItemIcon_AcroBike, gItemIconPalette_AcroBike}, + [ITEM_POKEBLOCK_CASE] = {gItemIcon_PokeblockCase, gItemIconPalette_PokeblockCase}, + [ITEM_LETTER] = {gItemIcon_Letter, gItemIconPalette_LavaCookieAndLetter}, + [ITEM_EON_TICKET] = {gItemIcon_EonTicket, gItemIconPalette_EonTicket}, + [ITEM_RED_ORB] = {gItemIcon_Orb, gItemIconPalette_RedOrb}, + [ITEM_BLUE_ORB] = {gItemIcon_Orb, gItemIconPalette_BlueOrb}, + [ITEM_SCANNER] = {gItemIcon_Scanner, gItemIconPalette_Scanner}, + [ITEM_GO_GOGGLES] = {gItemIcon_GoGoggles, gItemIconPalette_GoGoggles}, + [ITEM_METEORITE] = {gItemIcon_Meteorite, gItemIconPalette_Meteorite}, + [ITEM_ROOM_1_KEY] = {gItemIcon_Room1Key, gItemIconPalette_Key}, + [ITEM_ROOM_2_KEY] = {gItemIcon_Room2Key, gItemIconPalette_Key}, + [ITEM_ROOM_4_KEY] = {gItemIcon_Room4Key, gItemIconPalette_Key}, + [ITEM_ROOM_6_KEY] = {gItemIcon_Room6Key, gItemIconPalette_Key}, + [ITEM_STORAGE_KEY] = {gItemIcon_StorageKey, gItemIconPalette_OldKey}, + [ITEM_ROOT_FOSSIL] = {gItemIcon_RootFossil, gItemIconPalette_HoennFossil}, + [ITEM_CLAW_FOSSIL] = {gItemIcon_ClawFossil, gItemIconPalette_HoennFossil}, + [ITEM_DEVON_SCOPE] = {gItemIcon_DevonScope, gItemIconPalette_DevonScope}, + // TMs / HMs + [ITEM_TM01] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM01 + [ITEM_TM02] = {gItemIcon_TM, gItemIconPalette_DragonTMHM}, // TM02 + [ITEM_TM03] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, // TM03 + [ITEM_TM04] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM04 + [ITEM_TM05] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM05 + [ITEM_TM06] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, // TM06 + [ITEM_TM07] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM07 + [ITEM_TM08] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM08 + [ITEM_TM09] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM09 + [ITEM_TM10] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM10 + [ITEM_TM11] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM11 + [ITEM_TM12] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM12 + [ITEM_TM13] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM13 + [ITEM_TM14] = {gItemIcon_TM, gItemIconPalette_IceTMHM}, // TM14 + [ITEM_TM15] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM15 + [ITEM_TM16] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM16 + [ITEM_TM17] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM17 + [ITEM_TM18] = {gItemIcon_TM, gItemIconPalette_WaterTMHM}, // TM18 + [ITEM_TM19] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM19 + [ITEM_TM20] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM20 + [ITEM_TM21] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM21 + [ITEM_TM22] = {gItemIcon_TM, gItemIconPalette_GrassTMHM}, // TM22 + [ITEM_TM23] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, // TM23 + [ITEM_TM24] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM24 + [ITEM_TM25] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM25 + [ITEM_TM26] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, // TM26 + [ITEM_TM27] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM27 + [ITEM_TM28] = {gItemIcon_TM, gItemIconPalette_GroundTMHM}, // TM28 + [ITEM_TM29] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM29 + [ITEM_TM30] = {gItemIcon_TM, gItemIconPalette_GhostTMHM}, // TM30 + [ITEM_TM31] = {gItemIcon_TM, gItemIconPalette_FightingTMHM}, // TM31 + [ITEM_TM32] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM32 + [ITEM_TM33] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM33 + [ITEM_TM34] = {gItemIcon_TM, gItemIconPalette_ElectricTMHM}, // TM34 + [ITEM_TM35] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM35 + [ITEM_TM36] = {gItemIcon_TM, gItemIconPalette_PoisonTMHM}, // TM36 + [ITEM_TM37] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, // TM37 + [ITEM_TM38] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM38 + [ITEM_TM39] = {gItemIcon_TM, gItemIconPalette_RockTMHM}, // TM39 + [ITEM_TM40] = {gItemIcon_TM, gItemIconPalette_FlyingTMHM}, // TM40 + [ITEM_TM41] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM41 + [ITEM_TM42] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM42 + [ITEM_TM43] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM43 + [ITEM_TM44] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM44 + [ITEM_TM45] = {gItemIcon_TM, gItemIconPalette_NormalTMHM}, // TM45 + [ITEM_TM46] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM46 + [ITEM_TM47] = {gItemIcon_TM, gItemIconPalette_SteelTMHM}, // TM47 + [ITEM_TM48] = {gItemIcon_TM, gItemIconPalette_PsychicTMHM}, // TM48 + [ITEM_TM49] = {gItemIcon_TM, gItemIconPalette_DarkTMHM}, // TM49 + [ITEM_TM50] = {gItemIcon_TM, gItemIconPalette_FireTMHM}, // TM50 + [ITEM_HM01] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM01 + [ITEM_HM02] = {gItemIcon_HM, gItemIconPalette_FlyingTMHM}, // HM02 + [ITEM_HM03] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM03 + [ITEM_HM04] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM04 + [ITEM_HM05] = {gItemIcon_HM, gItemIconPalette_NormalTMHM}, // HM05 + [ITEM_HM06] = {gItemIcon_HM, gItemIconPalette_FightingTMHM}, // HM06 + [ITEM_HM07] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM07 + [ITEM_HM08] = {gItemIcon_HM, gItemIconPalette_WaterTMHM}, // HM08 + // ???????? + [ITEM_15B] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + [ITEM_15C] = {gItemIcon_QuestionMark, gItemIconPalette_QuestionMark}, + // FireRed/LeafGreen key items + [ITEM_OAKS_PARCEL] = {gItemIcon_OaksParcel, gItemIconPalette_OaksParcel}, + [ITEM_POKE_FLUTE] = {gItemIcon_PokeFlute, gItemIconPalette_PokeFlute}, + [ITEM_SECRET_KEY] = {gItemIcon_SecretKey, gItemIconPalette_SecretKey}, + [ITEM_BIKE_VOUCHER] = {gItemIcon_BikeVoucher, gItemIconPalette_BikeVoucher}, + [ITEM_GOLD_TEETH] = {gItemIcon_GoldTeeth, gItemIconPalette_GoldTeeth}, + [ITEM_OLD_AMBER] = {gItemIcon_OldAmber, gItemIconPalette_OldAmber}, + [ITEM_CARD_KEY] = {gItemIcon_CardKey, gItemIconPalette_CardKey}, + [ITEM_LIFT_KEY] = {gItemIcon_LiftKey, gItemIconPalette_Key}, + [ITEM_HELIX_FOSSIL] = {gItemIcon_HelixFossil, gItemIconPalette_KantoFossil}, + [ITEM_DOME_FOSSIL] = {gItemIcon_DomeFossil, gItemIconPalette_KantoFossil}, + [ITEM_SILPH_SCOPE] = {gItemIcon_SilphScope, gItemIconPalette_SilphScope}, + [ITEM_BICYCLE] = {gItemIcon_Bicycle, gItemIconPalette_Bicycle}, + [ITEM_TOWN_MAP] = {gItemIcon_TownMap, gItemIconPalette_TownMap}, + [ITEM_VS_SEEKER] = {gItemIcon_VSSeeker, gItemIconPalette_VSSeeker}, + [ITEM_FAME_CHECKER] = {gItemIcon_FameChecker, gItemIconPalette_FameChecker}, + [ITEM_TM_CASE] = {gItemIcon_TMCase, gItemIconPalette_TMCase}, + [ITEM_BERRY_POUCH] = {gItemIcon_BerryPouch, gItemIconPalette_BerryPouch}, + [ITEM_TEACHY_TV] = {gItemIcon_TeachyTV, gItemIconPalette_TeachyTV}, + [ITEM_TRI_PASS] = {gItemIcon_TriPass, gItemIconPalette_TriPass}, + [ITEM_RAINBOW_PASS] = {gItemIcon_RainbowPass, gItemIconPalette_RainbowPass}, + [ITEM_TEA] = {gItemIcon_Tea, gItemIconPalette_Tea}, + [ITEM_MYSTIC_TICKET] = {gItemIcon_MysticTicket, gItemIconPalette_MysticTicket}, + [ITEM_AURORA_TICKET] = {gItemIcon_AuroraTicket, gItemIconPalette_AuroraTicket}, + [ITEM_POWDER_JAR] = {gItemIcon_PowderJar, gItemIconPalette_PowderJar}, + [ITEM_RUBY] = {gItemIcon_Gem, gItemIconPalette_Ruby}, + [ITEM_SAPPHIRE] = {gItemIcon_Gem, gItemIconPalette_Sapphire}, + // Emerald-only key items + [ITEM_MAGMA_EMBLEM] = {gItemIcon_MagmaEmblem, gItemIconPalette_MagmaEmblem}, + [ITEM_OLD_SEA_MAP] = {gItemIcon_OldSeaMap, gItemIconPalette_OldSeaMap}, + // Return to field arrow + [ITEM_FIELD_ARROW] = {gItemIcon_ReturnToFieldArrow, gItemIconPalette_ReturnToFieldArrow}, }; -#endif // GUARD_DATA_ITEM_ICON_TABLE_H diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index bc6572b46b..0783048881 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -1,6 +1,3 @@ -#ifndef GUARD_BASE_STATS_H -#define GUARD_BASE_STATS_H - // Maximum value for a female pokemon is 254 (MON_FEMALE) which is 100% female. // 255 (MON_GENDERLESS) is reserved for genderless pokemon. #define PERCENT_FEMALE(percent) min(254, ((percent * 255) / 100)) @@ -13572,5 +13569,3 @@ const struct BaseStats gBaseStats[] = .noFlip = FALSE, } }; - -#endif //GUARD_BASE_STATS_H diff --git a/src/data/pokemon/cry_ids.h b/src/data/pokemon/cry_ids.h index 1c1c32ddec..0c7dd8dada 100644 --- a/src/data/pokemon/cry_ids.h +++ b/src/data/pokemon/cry_ids.h @@ -1,6 +1,3 @@ -#ifndef POKEEMERALD_CRY_IDS_H -#define POKEEMERALD_CRY_IDS_H - const u16 gSpeciesIdToCryId[] = { 273, // TREECKO @@ -139,5 +136,3 @@ const u16 gSpeciesIdToCryId[] = 386, // DEOXYS 387 // CHIMECHO }; - -#endif //POKEEMERALD_CRY_IDS_H diff --git a/src/data/pokemon/egg_moves.h b/src/data/pokemon/egg_moves.h index 3d74868b40..f8c250c6da 100644 --- a/src/data/pokemon/egg_moves.h +++ b/src/data/pokemon/egg_moves.h @@ -1,12 +1,7 @@ -#ifndef POKEEMERALD_DAYCARE_H -#define POKEEMERALD_DAYCARE_H - #define EGG_MOVES_SPECIES_OFFSET 20000 #define EGG_MOVES_TERMINATOR 0xFFFF #define egg_moves(species, moves...) (SPECIES_##species + EGG_MOVES_SPECIES_OFFSET), moves -#endif // POKEEMERALD_DAYCARE_H - const u16 gEggMoves[] = { egg_moves(BULBASAUR, MOVE_LIGHT_SCREEN, diff --git a/src/data/pokemon/evolution.h b/src/data/pokemon/evolution.h index 8629ac9b16..c9b0cf716d 100644 --- a/src/data/pokemon/evolution.h +++ b/src/data/pokemon/evolution.h @@ -1,6 +1,3 @@ -#ifndef POKEEMERALD_EVOLUTION_H -#define POKEEMERALD_EVOLUTION_H - const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = { [SPECIES_BULBASAUR] = {{EVO_LEVEL, 16, SPECIES_IVYSAUR}}, @@ -188,5 +185,3 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = [SPECIES_BELDUM] = {{EVO_LEVEL, 20, SPECIES_METANG}}, [SPECIES_METANG] = {{EVO_LEVEL, 45, SPECIES_METAGROSS}}, }; - -#endif //POKEEMERALD_EVOLUTION_H diff --git a/src/data/pokemon/experience_tables.h b/src/data/pokemon/experience_tables.h index 9fd5a2fae5..15bcadeb29 100644 --- a/src/data/pokemon/experience_tables.h +++ b/src/data/pokemon/experience_tables.h @@ -1,6 +1,3 @@ -#ifndef POKEEMERALD_EXPERIENCE_TABLES_H -#define POKEEMERALD_EXPERIENCE_TABLES_H - #define SQUARE(n)(n * n) #define CUBE(n)(n * n * n) @@ -845,5 +842,3 @@ const u32 gExperienceTables[][MAX_LEVEL + 1] = EXP_MEDIUM_FAST(100), } }; - -#endif //POKEEMERALD_EXPERIENCE_TABLES_H diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h index 6ba0d694ec..9f5720a66d 100644 --- a/src/data/pokemon/item_effects.h +++ b/src/data/pokemon/item_effects.h @@ -1,6 +1,3 @@ -#ifndef GUARD_ITEM_EFFECTS_H -#define GUARD_ITEM_EFFECTS_H - const u8 gItemEffect_Potion[] = {0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 20}; const u8 gItemEffect_Antidote[] = {0x00, 0x00, 0x00, 0x10, 0x00, 0x00}; const u8 gItemEffect_BurnHeal[] = {0x00, 0x00, 0x00, 0x08, 0x00, 0x00}; @@ -237,5 +234,3 @@ const u8 *const gItemEffectTable[] = NULL, NULL }; - -#endif //GUARD_ITEM_EFFECTS_H diff --git a/src/data/pokemon/level_up_learnset_pointers.h b/src/data/pokemon/level_up_learnset_pointers.h index 0f648526c8..5ac7b3bd74 100644 --- a/src/data/pokemon/level_up_learnset_pointers.h +++ b/src/data/pokemon/level_up_learnset_pointers.h @@ -1,6 +1,3 @@ -#ifndef POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H -#define POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H - const u16 *const gLevelUpLearnsets[NUM_SPECIES] = { [SPECIES_NONE] = sBulbasaurLevelUpLearnset, @@ -416,5 +413,3 @@ const u16 *const gLevelUpLearnsets[NUM_SPECIES] = [SPECIES_DEOXYS] = sDeoxysLevelUpLearnset, [SPECIES_CHIMECHO] = sChimechoLevelUpLearnset, }; - -#endif //POKEEMERALD_LEVEL_UP_LEARNSET_POINTERS_H diff --git a/src/data/pokemon/level_up_learnsets.h b/src/data/pokemon/level_up_learnsets.h index 062873aee4..727cc09593 100644 --- a/src/data/pokemon/level_up_learnsets.h +++ b/src/data/pokemon/level_up_learnsets.h @@ -1,6 +1,3 @@ -#ifndef POKEEMERALD_LEVEL_UP_LEARNSETS_H -#define POKEEMERALD_LEVEL_UP_LEARNSETS_H - #define LEVEL_UP_MOVE(lvl, move) ((lvl << 9) | move) #define LEVEL_UP_END 0xffff @@ -5619,5 +5616,3 @@ static const u16 sChimechoLevelUpLearnset[] = { LEVEL_UP_MOVE(46, MOVE_PSYCHIC), LEVEL_UP_END }; - -#endif //POKEEMERALD_LEVEL_UP_LEARNSETS_H diff --git a/src/data/pokedex_orders.h b/src/data/pokemon/pokedex_orders.h similarity index 100% rename from src/data/pokedex_orders.h rename to src/data/pokemon/pokedex_orders.h diff --git a/src/data/pokemon/tmhm_learnsets.h b/src/data/pokemon/tmhm_learnsets.h index f14478863a..3ad9a97c62 100644 --- a/src/data/pokemon/tmhm_learnsets.h +++ b/src/data/pokemon/tmhm_learnsets.h @@ -1,6 +1,3 @@ -#ifndef GUARD_TMHM_LEARNSETS_H -#define GUARD_TMHM_LEARNSETS_H - #define TMHM_LEARNSET(moves) {(u32)(moves), ((u64)(moves) >> 32)} #define TMHM(tmhm) ((u64)1 << (ITEM_##tmhm - ITEM_TM01_FOCUS_PUNCH)) @@ -9389,5 +9386,3 @@ const u32 gTMHMLearnsets[][2] = | TMHM(HM05_FLASH)), }; - -#endif // GUARD_TMHM_LEARNSETS_H diff --git a/src/data/pokemon/trainer_class_lookups.h b/src/data/pokemon/trainer_class_lookups.h index 90ceec811a..e8bd68177b 100644 --- a/src/data/pokemon/trainer_class_lookups.h +++ b/src/data/pokemon/trainer_class_lookups.h @@ -1,176 +1,172 @@ -#ifndef POKEEMERALD_TRAINER_CLASS_LOOKUPS_H -#define POKEEMERALD_TRAINER_CLASS_LOOKUPS_H - const u8 gFacilityClassToPicIndex[] = { - TRAINER_PIC_HIKER, // FACILITY_CLASS_HIKER - TRAINER_PIC_AQUA_GRUNT_M, // FACILITY_CLASS_TEAM_AQUA_1 - TRAINER_PIC_POKEMON_BREEDER_F, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_PIC_COOL_TRAINER_M, // FACILITY_CLASS_COOLTRAINER_M - TRAINER_PIC_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER - TRAINER_PIC_COLLECTOR, // FACILITY_CLASS_COLLECTOR - TRAINER_PIC_AQUA_GRUNT_F, // FACILITY_CLASS_TEAM_AQUA_2 - TRAINER_PIC_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M - TRAINER_PIC_MAGMA_GRUNT_M, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_PIC_EXPERT_M, // FACILITY_CLASS_EXPERT_M - TRAINER_PIC_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT - TRAINER_PIC_AQUA_LEADER_ARCHIE, // FACILITY_CLASS_AQUA_LEADER - TRAINER_PIC_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC - TRAINER_PIC_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY - TRAINER_PIC_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC - TRAINER_PIC_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER - TRAINER_PIC_TUBER_F, // FACILITY_CLASS_TUBER_1 - TRAINER_PIC_TUBER_M, // FACILITY_CLASS_TUBER_2 - TRAINER_PIC_COOL_TRAINER_F, // FACILITY_CLASS_COOLTRAINER_F - TRAINER_PIC_LADY, // FACILITY_CLASS_LADY - TRAINER_PIC_BEAUTY, // FACILITY_CLASS_BEAUTY - TRAINER_PIC_RICH_BOY, // FACILITY_CLASS_RICH_BOY - TRAINER_PIC_EXPERT_F, // FACILITY_CLASS_EXPERT_2 - TRAINER_PIC_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC - TRAINER_PIC_MAGMA_GRUNT_F, // FACILITY_CLASS_TEAM_MAGMA_2 - TRAINER_PIC_GUITARIST, // FACILITY_CLASS_GUITARIST - TRAINER_PIC_KINDLER, // FACILITY_CLASS_KINDLER - TRAINER_PIC_CAMPER, // FACILITY_CLASS_CAMPER - TRAINER_PIC_PICNICKER, // FACILITY_CLASS_PICNICKER - TRAINER_PIC_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_PIC_PSYCHIC_M, // FACILITY_CLASS_PSYCHIC_M - TRAINER_PIC_PSYCHIC_F, // FACILITY_CLASS_PSYCHIC_F - TRAINER_PIC_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN - TRAINER_PIC_ELITE_FOUR_SIDNEY, // FACILITY_CLASS_ELITE_FOUR_1 - TRAINER_PIC_ELITE_FOUR_PHOEBE, // FACILITY_CLASS_ELITE_FOUR_2 - TRAINER_PIC_LEADER_ROXANNE, // FACILITY_CLASS_LEADER_1 - TRAINER_PIC_LEADER_BRAWLY, // FACILITY_CLASS_LEADER_2 - TRAINER_PIC_LEADER_TATE_AND_LIZA, // FACILITY_CLASS_LEADER_3 - TRAINER_PIC_SCHOOL_KID_M, // FACILITY_CLASS_SCHOOL_KID_M - TRAINER_PIC_SCHOOL_KID_F, // FACILITY_CLASS_SCHOOL_KID_F - TRAINER_PIC_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR - TRAINER_PIC_POKEFAN_M, // FACILITY_CLASS_POKEFAN_1 - TRAINER_PIC_POKEFAN_F, // FACILITY_CLASS_POKEFAN_2 - TRAINER_PIC_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER - TRAINER_PIC_CHAMPION_WALLACE, // FACILITY_CLASS_CHAMPION - TRAINER_PIC_FISHERMAN, // FACILITY_CLASS_FISHERMAN - TRAINER_PIC_CYCLING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_1 - TRAINER_PIC_CYCLING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_2 - TRAINER_PIC_RUNNING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_3 - TRAINER_PIC_RUNNING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_4 - TRAINER_PIC_SWIMMING_TRIATHLETE_M, // FACILITY_CLASS_TRIATHLETE_5 - TRAINER_PIC_SWIMMING_TRIATHLETE_F, // FACILITY_CLASS_TRIATHLETE_6 - TRAINER_PIC_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER - TRAINER_PIC_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY - TRAINER_PIC_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL - TRAINER_PIC_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY - TRAINER_PIC_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F - TRAINER_PIC_TWINS, // FACILITY_CLASS_TWINS - TRAINER_PIC_SAILOR, // FACILITY_CLASS_SAILOR - TRAINER_PIC_WALLY, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_3 - TRAINER_PIC_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_MAY - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_6 - TRAINER_PIC_MAY, // FACILITY_CLASS_PKMN_TRAINER_7 - TRAINER_PIC_POKEMON_BREEDER_M, // FACILITY_CLASS_PKMN_BREEDER_2 - TRAINER_PIC_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_PIC_POKEMON_RANGER_M, // FACILITY_CLASS_PKMN_RANGER_M - TRAINER_PIC_POKEMON_RANGER_F, // FACILITY_CLASS_PKMN_RANGER_F - TRAINER_PIC_MAGMA_LEADER_MAXIE, // FACILITY_CLASS_MAGMA_LEADER - TRAINER_PIC_LASS, // FACILITY_CLASS_LASS - TRAINER_PIC_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE - TRAINER_PIC_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE - TRAINER_PIC_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_PIC_STEVEN, // FACILITY_CLASS_PKMN_TRAINER_STEVEN - TRAINER_PIC_SALON_MAIDEN_ANABEL, // FACILITY_CLASS_SALON_MAIDEN - TRAINER_PIC_DOME_ACE_TUCKER, // FACILITY_CLASS_DOME_ACE - TRAINER_PIC_RED, // FACILITY_CLASS_PKMN_TRAINER_RED - TRAINER_PIC_LEAF, // FACILITY_CLASS_PKMN_TRAINER_LEAF - TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN - TRAINER_PIC_RUBY_SAPPHIRE_MAY, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY + [FACILITY_CLASS_HIKER] = TRAINER_PIC_HIKER, + [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_PIC_AQUA_GRUNT_M, + [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_PIC_POKEMON_BREEDER_F, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_PIC_COOL_TRAINER_M, + [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_PIC_BIRD_KEEPER, + [FACILITY_CLASS_COLLECTOR] = TRAINER_PIC_COLLECTOR, + [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_PIC_AQUA_GRUNT_F, + [FACILITY_CLASS_SWIMMER_M] = TRAINER_PIC_SWIMMER_M, + [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_PIC_MAGMA_GRUNT_M, + [FACILITY_CLASS_EXPERT_M] = TRAINER_PIC_EXPERT_M, + [FACILITY_CLASS_BLACK_BELT] = TRAINER_PIC_BLACK_BELT, + [FACILITY_CLASS_AQUA_LEADER] = TRAINER_PIC_AQUA_LEADER_ARCHIE, + [FACILITY_CLASS_HEX_MANIAC] = TRAINER_PIC_HEX_MANIAC, + [FACILITY_CLASS_AROMA_LADY] = TRAINER_PIC_AROMA_LADY, + [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_PIC_RUIN_MANIAC, + [FACILITY_CLASS_INTERVIEWER] = TRAINER_PIC_INTERVIEWER, + [FACILITY_CLASS_TUBER_1] = TRAINER_PIC_TUBER_F, + [FACILITY_CLASS_TUBER_2] = TRAINER_PIC_TUBER_M, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_PIC_COOL_TRAINER_F, + [FACILITY_CLASS_LADY] = TRAINER_PIC_LADY, + [FACILITY_CLASS_BEAUTY] = TRAINER_PIC_BEAUTY, + [FACILITY_CLASS_RICH_BOY] = TRAINER_PIC_RICH_BOY, + [FACILITY_CLASS_EXPERT_2] = TRAINER_PIC_EXPERT_F, + [FACILITY_CLASS_POKEMANIAC] = TRAINER_PIC_POKEMANIAC, + [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_PIC_MAGMA_GRUNT_F, + [FACILITY_CLASS_GUITARIST] = TRAINER_PIC_GUITARIST, + [FACILITY_CLASS_KINDLER] = TRAINER_PIC_KINDLER, + [FACILITY_CLASS_CAMPER] = TRAINER_PIC_CAMPER, + [FACILITY_CLASS_PICNICKER] = TRAINER_PIC_PICNICKER, + [FACILITY_CLASS_BUG_MANIAC] = TRAINER_PIC_BUG_MANIAC, + [FACILITY_CLASS_PSYCHIC_M] = TRAINER_PIC_PSYCHIC_M, + [FACILITY_CLASS_PSYCHIC_F] = TRAINER_PIC_PSYCHIC_F, + [FACILITY_CLASS_GENTLEMAN] = TRAINER_PIC_GENTLEMAN, + [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_PIC_ELITE_FOUR_SIDNEY, + [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_PIC_ELITE_FOUR_PHOEBE, + [FACILITY_CLASS_LEADER_1] = TRAINER_PIC_LEADER_ROXANNE, + [FACILITY_CLASS_LEADER_2] = TRAINER_PIC_LEADER_BRAWLY, + [FACILITY_CLASS_LEADER_3] = TRAINER_PIC_LEADER_TATE_AND_LIZA, + [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_PIC_SCHOOL_KID_M, + [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_PIC_SCHOOL_KID_F, + [FACILITY_CLASS_SR_AND_JR] = TRAINER_PIC_SR_AND_JR, + [FACILITY_CLASS_POKEFAN_1] = TRAINER_PIC_POKEFAN_M, + [FACILITY_CLASS_POKEFAN_2] = TRAINER_PIC_POKEFAN_F, + [FACILITY_CLASS_YOUNGSTER] = TRAINER_PIC_YOUNGSTER, + [FACILITY_CLASS_CHAMPION] = TRAINER_PIC_CHAMPION_WALLACE, + [FACILITY_CLASS_FISHERMAN] = TRAINER_PIC_FISHERMAN, + [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_PIC_CYCLING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_PIC_CYCLING_TRIATHLETE_F, + [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_PIC_RUNNING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_PIC_RUNNING_TRIATHLETE_F, + [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_PIC_SWIMMING_TRIATHLETE_M, + [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_PIC_SWIMMING_TRIATHLETE_F, + [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_PIC_DRAGON_TAMER, + [FACILITY_CLASS_NINJA_BOY] = TRAINER_PIC_NINJA_BOY, + [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_PIC_BATTLE_GIRL, + [FACILITY_CLASS_PARASOL_LADY] = TRAINER_PIC_PARASOL_LADY, + [FACILITY_CLASS_SWIMMER_F] = TRAINER_PIC_SWIMMER_F, + [FACILITY_CLASS_TWINS] = TRAINER_PIC_TWINS, + [FACILITY_CLASS_SAILOR] = TRAINER_PIC_SAILOR, + [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_PIC_WALLY, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_PIC_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_PIC_MAY, + [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_PIC_POKEMON_BREEDER_M, + [FACILITY_CLASS_BUG_CATCHER] = TRAINER_PIC_BUG_CATCHER, + [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_PIC_POKEMON_RANGER_M, + [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_PIC_POKEMON_RANGER_F, + [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_PIC_MAGMA_LEADER_MAXIE, + [FACILITY_CLASS_LASS] = TRAINER_PIC_LASS, + [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_PIC_YOUNG_COUPLE, + [FACILITY_CLASS_OLD_COUPLE] = TRAINER_PIC_OLD_COUPLE, + [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_PIC_SIS_AND_BRO, + [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_PIC_STEVEN, + [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_PIC_SALON_MAIDEN_ANABEL, + [FACILITY_CLASS_DOME_ACE] = TRAINER_PIC_DOME_ACE_TUCKER, + [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_PIC_RED, + [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_PIC_LEAF, + [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_PIC_RUBY_SAPPHIRE_BRENDAN, + [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_PIC_RUBY_SAPPHIRE_MAY, }; const u8 gFacilityClassToTrainerClass[] = { - TRAINER_CLASS_HIKER, // FACILITY_CLASS_HIKER - TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_1 - TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_1 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_M - TRAINER_CLASS_BIRD_KEEPER, // FACILITY_CLASS_BIRD_KEEPER - TRAINER_CLASS_COLLECTOR, // FACILITY_CLASS_COLLECTOR - TRAINER_CLASS_TEAM_AQUA, // FACILITY_CLASS_TEAM_AQUA_2 - TRAINER_CLASS_SWIMMER_M, // FACILITY_CLASS_SWIMMER_M - TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_1 - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_M - TRAINER_CLASS_BLACK_BELT, // FACILITY_CLASS_BLACK_BELT - TRAINER_CLASS_AQUA_LEADER, // FACILITY_CLASS_AQUA_LEADER - TRAINER_CLASS_HEX_MANIAC, // FACILITY_CLASS_HEX_MANIAC - TRAINER_CLASS_AROMA_LADY, // FACILITY_CLASS_AROMA_LADY - TRAINER_CLASS_RUIN_MANIAC, // FACILITY_CLASS_RUIN_MANIAC - TRAINER_CLASS_INTERVIEWER, // FACILITY_CLASS_INTERVIEWER - TRAINER_CLASS_TUBER_1, // FACILITY_CLASS_TUBER_1 - TRAINER_CLASS_TUBER_2, // FACILITY_CLASS_TUBER_2 - TRAINER_CLASS_COOLTRAINER_1, // FACILITY_CLASS_COOLTRAINER_F - TRAINER_CLASS_LADY, // FACILITY_CLASS_LADY - TRAINER_CLASS_BEAUTY, // FACILITY_CLASS_BEAUTY - TRAINER_CLASS_RICH_BOY, // FACILITY_CLASS_RICH_BOY - TRAINER_CLASS_EXPERT, // FACILITY_CLASS_EXPERT_2 - TRAINER_CLASS_POKEMANIAC, // FACILITY_CLASS_POKEMANIAC - TRAINER_CLASS_TEAM_MAGMA, // FACILITY_CLASS_TEAM_MAGMA_2 - TRAINER_CLASS_GUITARIST, // FACILITY_CLASS_GUITARIST - TRAINER_CLASS_KINDLER, // FACILITY_CLASS_KINDLER - TRAINER_CLASS_CAMPER, // FACILITY_CLASS_CAMPER - TRAINER_CLASS_PICNICKER, // FACILITY_CLASS_PICNICKER - TRAINER_CLASS_BUG_MANIAC, // FACILITY_CLASS_BUG_MANIAC - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_M - TRAINER_CLASS_PSYCHIC, // FACILITY_CLASS_PSYCHIC_F - TRAINER_CLASS_GENTLEMAN, // FACILITY_CLASS_GENTLEMAN - TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_1 - TRAINER_CLASS_ELITE_FOUR, // FACILITY_CLASS_ELITE_FOUR_2 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_1 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_2 - TRAINER_CLASS_LEADER, // FACILITY_CLASS_LEADER_3 - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_M - TRAINER_CLASS_SCHOOL_KID, // FACILITY_CLASS_SCHOOL_KID_F - TRAINER_CLASS_SR_AND_JR, // FACILITY_CLASS_SR_AND_JR - TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_1 - TRAINER_CLASS_POKEFAN, // FACILITY_CLASS_POKEFAN_2 - TRAINER_CLASS_YOUNGSTER, // FACILITY_CLASS_YOUNGSTER - TRAINER_CLASS_CHAMPION, // FACILITY_CLASS_CHAMPION - TRAINER_CLASS_FISHERMAN, // FACILITY_CLASS_FISHERMAN - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_1 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_2 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_3 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_4 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_5 - TRAINER_CLASS_TRIATHLETE, // FACILITY_CLASS_TRIATHLETE_6 - TRAINER_CLASS_DRAGON_TAMER, // FACILITY_CLASS_DRAGON_TAMER - TRAINER_CLASS_NINJA_BOY, // FACILITY_CLASS_NINJA_BOY - TRAINER_CLASS_BATTLE_GIRL, // FACILITY_CLASS_BATTLE_GIRL - TRAINER_CLASS_PARASOL_LADY, // FACILITY_CLASS_PARASOL_LADY - TRAINER_CLASS_SWIMMER_F, // FACILITY_CLASS_SWIMMER_F - TRAINER_CLASS_TWINS, // FACILITY_CLASS_TWINS - TRAINER_CLASS_SAILOR, // FACILITY_CLASS_SAILOR - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_1 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_MAY - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_3 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_4 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_BRENDAN - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_6 - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_7 - TRAINER_CLASS_PKMN_BREEDER, // FACILITY_CLASS_PKMN_BREEDER_2 - TRAINER_CLASS_BUG_CATCHER, // FACILITY_CLASS_BUG_CATCHER - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_M - TRAINER_CLASS_PKMN_RANGER, // FACILITY_CLASS_PKMN_RANGER_F - TRAINER_CLASS_MAGMA_LEADER, // FACILITY_CLASS_MAGMA_LEADER - TRAINER_CLASS_LASS, // FACILITY_CLASS_LASS - TRAINER_CLASS_YOUNG_COUPLE, // FACILITY_CLASS_YOUNG_COUPLE - TRAINER_CLASS_OLD_COUPLE, // FACILITY_CLASS_OLD_COUPLE - TRAINER_CLASS_SIS_AND_BRO, // FACILITY_CLASS_SIS_AND_BRO - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_STEVEN - TRAINER_CLASS_SALON_MAIDEN, // FACILITY_CLASS_SALON_MAIDEN - TRAINER_CLASS_DOME_ACE, // FACILITY_CLASS_DOME_ACE - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_RED - TRAINER_CLASS_PKMN_TRAINER_3, // FACILITY_CLASS_PKMN_TRAINER_LEAF - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN - TRAINER_CLASS_PKMN_TRAINER_4, // FACILITY_CLASS_PKMN_TRAINER_RS_MAY + [FACILITY_CLASS_HIKER] = TRAINER_CLASS_HIKER, + [FACILITY_CLASS_TEAM_AQUA_1] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_PKMN_BREEDER_1] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_COOLTRAINER_M] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_BIRD_KEEPER] = TRAINER_CLASS_BIRD_KEEPER, + [FACILITY_CLASS_COLLECTOR] = TRAINER_CLASS_COLLECTOR, + [FACILITY_CLASS_TEAM_AQUA_2] = TRAINER_CLASS_TEAM_AQUA, + [FACILITY_CLASS_SWIMMER_M] = TRAINER_CLASS_SWIMMER_M, + [FACILITY_CLASS_TEAM_MAGMA_1] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_EXPERT_M] = TRAINER_CLASS_EXPERT, + [FACILITY_CLASS_BLACK_BELT] = TRAINER_CLASS_BLACK_BELT, + [FACILITY_CLASS_AQUA_LEADER] = TRAINER_CLASS_AQUA_LEADER, + [FACILITY_CLASS_HEX_MANIAC] = TRAINER_CLASS_HEX_MANIAC, + [FACILITY_CLASS_AROMA_LADY] = TRAINER_CLASS_AROMA_LADY, + [FACILITY_CLASS_RUIN_MANIAC] = TRAINER_CLASS_RUIN_MANIAC, + [FACILITY_CLASS_INTERVIEWER] = TRAINER_CLASS_INTERVIEWER, + [FACILITY_CLASS_TUBER_1] = TRAINER_CLASS_TUBER_1, + [FACILITY_CLASS_TUBER_2] = TRAINER_CLASS_TUBER_2, + [FACILITY_CLASS_COOLTRAINER_F] = TRAINER_CLASS_COOLTRAINER_1, + [FACILITY_CLASS_LADY] = TRAINER_CLASS_LADY, + [FACILITY_CLASS_BEAUTY] = TRAINER_CLASS_BEAUTY, + [FACILITY_CLASS_RICH_BOY] = TRAINER_CLASS_RICH_BOY, + [FACILITY_CLASS_EXPERT_2] = TRAINER_CLASS_EXPERT, + [FACILITY_CLASS_POKEMANIAC] = TRAINER_CLASS_POKEMANIAC, + [FACILITY_CLASS_TEAM_MAGMA_2] = TRAINER_CLASS_TEAM_MAGMA, + [FACILITY_CLASS_GUITARIST] = TRAINER_CLASS_GUITARIST, + [FACILITY_CLASS_KINDLER] = TRAINER_CLASS_KINDLER, + [FACILITY_CLASS_CAMPER] = TRAINER_CLASS_CAMPER, + [FACILITY_CLASS_PICNICKER] = TRAINER_CLASS_PICNICKER, + [FACILITY_CLASS_BUG_MANIAC] = TRAINER_CLASS_BUG_MANIAC, + [FACILITY_CLASS_PSYCHIC_M] = TRAINER_CLASS_PSYCHIC, + [FACILITY_CLASS_PSYCHIC_F] = TRAINER_CLASS_PSYCHIC, + [FACILITY_CLASS_GENTLEMAN] = TRAINER_CLASS_GENTLEMAN, + [FACILITY_CLASS_ELITE_FOUR_1] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_ELITE_FOUR_2] = TRAINER_CLASS_ELITE_FOUR, + [FACILITY_CLASS_LEADER_1] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_2] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_LEADER_3] = TRAINER_CLASS_LEADER, + [FACILITY_CLASS_SCHOOL_KID_M] = TRAINER_CLASS_SCHOOL_KID, + [FACILITY_CLASS_SCHOOL_KID_F] = TRAINER_CLASS_SCHOOL_KID, + [FACILITY_CLASS_SR_AND_JR] = TRAINER_CLASS_SR_AND_JR, + [FACILITY_CLASS_POKEFAN_1] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_POKEFAN_2] = TRAINER_CLASS_POKEFAN, + [FACILITY_CLASS_YOUNGSTER] = TRAINER_CLASS_YOUNGSTER, + [FACILITY_CLASS_CHAMPION] = TRAINER_CLASS_CHAMPION, + [FACILITY_CLASS_FISHERMAN] = TRAINER_CLASS_FISHERMAN, + [FACILITY_CLASS_TRIATHLETE_1] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_2] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_3] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_4] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_5] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_TRIATHLETE_6] = TRAINER_CLASS_TRIATHLETE, + [FACILITY_CLASS_DRAGON_TAMER] = TRAINER_CLASS_DRAGON_TAMER, + [FACILITY_CLASS_NINJA_BOY] = TRAINER_CLASS_NINJA_BOY, + [FACILITY_CLASS_BATTLE_GIRL] = TRAINER_CLASS_BATTLE_GIRL, + [FACILITY_CLASS_PARASOL_LADY] = TRAINER_CLASS_PARASOL_LADY, + [FACILITY_CLASS_SWIMMER_F] = TRAINER_CLASS_SWIMMER_F, + [FACILITY_CLASS_TWINS] = TRAINER_CLASS_TWINS, + [FACILITY_CLASS_SAILOR] = TRAINER_CLASS_SAILOR, + [FACILITY_CLASS_PKMN_TRAINER_1] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_MAY] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_3] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_4] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_6] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_7] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_BREEDER_2] = TRAINER_CLASS_PKMN_BREEDER, + [FACILITY_CLASS_BUG_CATCHER] = TRAINER_CLASS_BUG_CATCHER, + [FACILITY_CLASS_PKMN_RANGER_M] = TRAINER_CLASS_PKMN_RANGER, + [FACILITY_CLASS_PKMN_RANGER_F] = TRAINER_CLASS_PKMN_RANGER, + [FACILITY_CLASS_MAGMA_LEADER] = TRAINER_CLASS_MAGMA_LEADER, + [FACILITY_CLASS_LASS] = TRAINER_CLASS_LASS, + [FACILITY_CLASS_YOUNG_COUPLE] = TRAINER_CLASS_YOUNG_COUPLE, + [FACILITY_CLASS_OLD_COUPLE] = TRAINER_CLASS_OLD_COUPLE, + [FACILITY_CLASS_SIS_AND_BRO] = TRAINER_CLASS_SIS_AND_BRO, + [FACILITY_CLASS_PKMN_TRAINER_STEVEN] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_SALON_MAIDEN] = TRAINER_CLASS_SALON_MAIDEN, + [FACILITY_CLASS_DOME_ACE] = TRAINER_CLASS_DOME_ACE, + [FACILITY_CLASS_PKMN_TRAINER_RED] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_LEAF] = TRAINER_CLASS_PKMN_TRAINER_3, + [FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN] = TRAINER_CLASS_PKMN_TRAINER_4, + [FACILITY_CLASS_PKMN_TRAINER_RS_MAY] = TRAINER_CLASS_PKMN_TRAINER_4, }; -#endif //POKEEMERALD_TRAINER_CLASS_LOOKUPS_H diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index 29d0ff32ea..ab64c6f20c 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,443 +1,444 @@ const struct MonCoords gMonBackPicCoords[] = { - {0x88, 0x00}, // SPECIES_NONE - {0x64, 0x10}, // SPECIES_BULBASAUR - {0x66, 0x09}, // SPECIES_IVYSAUR - {0x87, 0x07}, // SPECIES_VENUSAUR - {0x65, 0x0e}, // SPECIES_CHARMANDER - {0x66, 0x09}, // SPECIES_CHARMELEON - {0x87, 0x04}, // SPECIES_CHARIZARD - {0x65, 0x0e}, // SPECIES_SQUIRTLE - {0x76, 0x0a}, // SPECIES_WARTORTLE - {0x86, 0x08}, // SPECIES_BLASTOISE - {0x55, 0x0f}, // SPECIES_CATERPIE - {0x65, 0x0c}, // SPECIES_METAPOD - {0x87, 0x06}, // SPECIES_BUTTERFREE - {0x56, 0x0b}, // SPECIES_WEEDLE - {0x46, 0x0a}, // SPECIES_KAKUNA - {0x86, 0x09}, // SPECIES_BEEDRILL - {0x66, 0x08}, // SPECIES_PIDGEY - {0x85, 0x0c}, // SPECIES_PIDGEOTTO - {0x78, 0x02}, // SPECIES_PIDGEOT - {0x65, 0x0d}, // SPECIES_RATTATA - {0x75, 0x0d}, // SPECIES_RATICATE - {0x65, 0x0c}, // SPECIES_SPEAROW - {0x87, 0x05}, // SPECIES_FEAROW - {0x66, 0x09}, // SPECIES_EKANS - {0x77, 0x04}, // SPECIES_ARBOK - {0x77, 0x07}, // SPECIES_PIKACHU - {0x66, 0x08}, // SPECIES_RAICHU - {0x65, 0x0d}, // SPECIES_SANDSHREW - {0x86, 0x09}, // SPECIES_SANDSLASH - {0x55, 0x0c}, // SPECIES_NIDORAN_F - {0x86, 0x0a}, // SPECIES_NIDORINA - {0x77, 0x06}, // SPECIES_NIDOQUEEN - {0x56, 0x08}, // SPECIES_NIDORAN_M - {0x86, 0x09}, // SPECIES_NIDORINO - {0x88, 0x03}, // SPECIES_NIDOKING - {0x65, 0x0d}, // SPECIES_CLEFAIRY - {0x76, 0x0a}, // SPECIES_CLEFABLE - {0x76, 0x09}, // SPECIES_VULPIX - {0x77, 0x05}, // SPECIES_NINETALES - {0x65, 0x0d}, // SPECIES_JIGGLYPUFF - {0x66, 0x08}, // SPECIES_WIGGLYTUFF - {0x76, 0x0b}, // SPECIES_ZUBAT - {0x87, 0x06}, // SPECIES_GOLBAT - {0x56, 0x0b}, // SPECIES_ODDISH - {0x66, 0x0a}, // SPECIES_GLOOM - {0x87, 0x07}, // SPECIES_VILEPLUME - {0x63, 0x14}, // SPECIES_PARAS - {0x87, 0x07}, // SPECIES_PARASECT - {0x77, 0x06}, // SPECIES_VENONAT - {0x77, 0x04}, // SPECIES_VENOMOTH - {0x54, 0x10}, // SPECIES_DIGLETT - {0x66, 0x0b}, // SPECIES_DUGTRIO - {0x65, 0x0c}, // SPECIES_MEOWTH - {0x87, 0x07}, // SPECIES_PERSIAN - {0x67, 0x07}, // SPECIES_PSYDUCK - {0x77, 0x05}, // SPECIES_GOLDUCK - {0x76, 0x0b}, // SPECIES_MANKEY - {0x77, 0x07}, // SPECIES_PRIMEAPE - {0x66, 0x08}, // SPECIES_GROWLITHE - {0x87, 0x06}, // SPECIES_ARCANINE - {0x74, 0x10}, // SPECIES_POLIWAG - {0x65, 0x0c}, // SPECIES_POLIWHIRL - {0x86, 0x0b}, // SPECIES_POLIWRATH - {0x66, 0x0b}, // SPECIES_ABRA - {0x76, 0x08}, // SPECIES_KADABRA - {0x67, 0x05}, // SPECIES_ALAKAZAM - {0x65, 0x0c}, // SPECIES_MACHOP - {0x76, 0x09}, // SPECIES_MACHOKE - {0x67, 0x04}, // SPECIES_MACHAMP - {0x66, 0x0a}, // SPECIES_BELLSPROUT - {0x66, 0x09}, // SPECIES_WEEPINBELL - {0x87, 0x06}, // SPECIES_VICTREEBEL - {0x56, 0x0a}, // SPECIES_TENTACOOL - {0x86, 0x0b}, // SPECIES_TENTACRUEL - {0x66, 0x0b}, // SPECIES_GEODUDE - {0x75, 0x0c}, // SPECIES_GRAVELER - {0x84, 0x10}, // SPECIES_GOLEM - {0x66, 0x09}, // SPECIES_PONYTA - {0x87, 0x05}, // SPECIES_RAPIDASH - {0x85, 0x0e}, // SPECIES_SLOWPOKE - {0x86, 0x0a}, // SPECIES_SLOWBRO - {0x43, 0x14}, // SPECIES_MAGNEMITE - {0x66, 0x0a}, // SPECIES_MAGNETON - {0x66, 0x0a}, // SPECIES_FARFETCHD - {0x66, 0x08}, // SPECIES_DODUO - {0x88, 0x01}, // SPECIES_DODRIO - {0x66, 0x0a}, // SPECIES_SEEL - {0x77, 0x05}, // SPECIES_DEWGONG - {0x75, 0x0c}, // SPECIES_GRIMER - {0x87, 0x05}, // SPECIES_MUK - {0x76, 0x0b}, // SPECIES_SHELLDER - {0x87, 0x06}, // SPECIES_CLOYSTER - {0x85, 0x0e}, // SPECIES_GASTLY - {0x76, 0x08}, // SPECIES_HAUNTER - {0x76, 0x09}, // SPECIES_GENGAR - {0x78, 0x00}, // SPECIES_ONIX - {0x65, 0x0d}, // SPECIES_DROWZEE - {0x66, 0x09}, // SPECIES_HYPNO - {0x66, 0x0a}, // SPECIES_KRABBY - {0x77, 0x04}, // SPECIES_KINGLER - {0x55, 0x0e}, // SPECIES_VOLTORB - {0x65, 0x0d}, // SPECIES_ELECTRODE - {0x65, 0x0d}, // SPECIES_EXEGGCUTE - {0x87, 0x04}, // SPECIES_EXEGGUTOR - {0x66, 0x0a}, // SPECIES_CUBONE - {0x66, 0x08}, // SPECIES_MAROWAK - {0x65, 0x0c}, // SPECIES_HITMONLEE - {0x65, 0x0c}, // SPECIES_HITMONCHAN - {0x65, 0x0e}, // SPECIES_LICKITUNG - {0x66, 0x09}, // SPECIES_KOFFING - {0x77, 0x06}, // SPECIES_WEEZING - {0x85, 0x0c}, // SPECIES_RHYHORN - {0x88, 0x03}, // SPECIES_RHYDON - {0x86, 0x0b}, // SPECIES_CHANSEY - {0x85, 0x0e}, // SPECIES_TANGELA - {0x77, 0x05}, // SPECIES_KANGASKHAN - {0x66, 0x09}, // SPECIES_HORSEA - {0x66, 0x08}, // SPECIES_SEADRA - {0x66, 0x08}, // SPECIES_GOLDEEN - {0x76, 0x0b}, // SPECIES_SEAKING - {0x65, 0x0d}, // SPECIES_STARYU - {0x85, 0x0e}, // SPECIES_STARMIE - {0x85, 0x0d}, // SPECIES_MR_MIME - {0x77, 0x07}, // SPECIES_SCYTHER - {0x86, 0x0a}, // SPECIES_JYNX - {0x66, 0x08}, // SPECIES_ELECTABUZZ - {0x66, 0x08}, // SPECIES_MAGMAR - {0x66, 0x09}, // SPECIES_PINSIR - {0x85, 0x0d}, // SPECIES_TAUROS - {0x76, 0x09}, // SPECIES_MAGIKARP - {0x78, 0x00}, // SPECIES_GYARADOS - {0x77, 0x04}, // SPECIES_LAPRAS - {0x54, 0x11}, // SPECIES_DITTO - {0x66, 0x0a}, // SPECIES_EEVEE - {0x66, 0x0a}, // SPECIES_VAPOREON - {0x87, 0x06}, // SPECIES_JOLTEON - {0x67, 0x05}, // SPECIES_FLAREON - {0x65, 0x0d}, // SPECIES_PORYGON - {0x66, 0x0a}, // SPECIES_OMANYTE - {0x66, 0x08}, // SPECIES_OMASTAR - {0x65, 0x0d}, // SPECIES_KABUTO - {0x77, 0x05}, // SPECIES_KABUTOPS - {0x86, 0x08}, // SPECIES_AERODACTYL - {0x86, 0x0b}, // SPECIES_SNORLAX - {0x65, 0x0c}, // SPECIES_ARTICUNO - {0x76, 0x0b}, // SPECIES_ZAPDOS - {0x87, 0x04}, // SPECIES_MOLTRES - {0x66, 0x09}, // SPECIES_DRATINI - {0x78, 0x00}, // SPECIES_DRAGONAIR - {0x87, 0x06}, // SPECIES_DRAGONITE - {0x78, 0x01}, // SPECIES_MEWTWO - {0x66, 0x08}, // SPECIES_MEW - {0x56, 0x0a}, // SPECIES_CHIKORITA - {0x66, 0x08}, // SPECIES_BAYLEEF - {0x78, 0x00}, // SPECIES_MEGANIUM - {0x76, 0x09}, // SPECIES_CYNDAQUIL - {0x87, 0x04}, // SPECIES_QUILAVA - {0x87, 0x04}, // SPECIES_TYPHLOSION - {0x66, 0x0b}, // SPECIES_TOTODILE - {0x67, 0x07}, // SPECIES_CROCONAW - {0x88, 0x01}, // SPECIES_FERALIGATR - {0x67, 0x05}, // SPECIES_SENTRET - {0x66, 0x08}, // SPECIES_FURRET - {0x66, 0x08}, // SPECIES_HOOTHOOT - {0x68, 0x03}, // SPECIES_NOCTOWL - {0x76, 0x0b}, // SPECIES_LEDYBA - {0x77, 0x07}, // SPECIES_LEDIAN - {0x73, 0x15}, // SPECIES_SPINARAK - {0x86, 0x0b}, // SPECIES_ARIADOS - {0x87, 0x05}, // SPECIES_CROBAT - {0x86, 0x08}, // SPECIES_CHINCHOU - {0x86, 0x08}, // SPECIES_LANTURN - {0x66, 0x0b}, // SPECIES_PICHU - {0x65, 0x0f}, // SPECIES_CLEFFA - {0x66, 0x0b}, // SPECIES_IGGLYBUFF - {0x54, 0x10}, // SPECIES_TOGEPI - {0x66, 0x08}, // SPECIES_TOGETIC - {0x54, 0x11}, // SPECIES_NATU - {0x76, 0x08}, // SPECIES_XATU - {0x66, 0x09}, // SPECIES_MAREEP - {0x66, 0x09}, // SPECIES_FLAAFFY - {0x88, 0x01}, // SPECIES_AMPHAROS - {0x66, 0x0b}, // SPECIES_BELLOSSOM - {0x75, 0x0c}, // SPECIES_MARILL - {0x86, 0x08}, // SPECIES_AZUMARILL - {0x66, 0x08}, // SPECIES_SUDOWOODO - {0x66, 0x09}, // SPECIES_POLITOED - {0x66, 0x0b}, // SPECIES_HOPPIP - {0x65, 0x0d}, // SPECIES_SKIPLOOM - {0x87, 0x04}, // SPECIES_JUMPLUFF - {0x66, 0x09}, // SPECIES_AIPOM - {0x56, 0x0a}, // SPECIES_SUNKERN - {0x66, 0x08}, // SPECIES_SUNFLORA - {0x77, 0x04}, // SPECIES_YANMA - {0x85, 0x0f}, // SPECIES_WOOPER - {0x76, 0x08}, // SPECIES_QUAGSIRE - {0x76, 0x0b}, // SPECIES_ESPEON - {0x87, 0x04}, // SPECIES_UMBREON - {0x66, 0x09}, // SPECIES_MURKROW - {0x66, 0x08}, // SPECIES_SLOWKING - {0x66, 0x0a}, // SPECIES_MISDREAVUS - {0x36, 0x08}, // SPECIES_UNOWN - {0x75, 0x0c}, // SPECIES_WOBBUFFET - {0x87, 0x05}, // SPECIES_GIRAFARIG - {0x65, 0x0f}, // SPECIES_PINECO - {0x84, 0x10}, // SPECIES_FORRETRESS - {0x85, 0x0f}, // SPECIES_DUNSPARCE - {0x87, 0x05}, // SPECIES_GLIGAR - {0x88, 0x00}, // SPECIES_STEELIX - {0x76, 0x0a}, // SPECIES_SNUBBULL - {0x87, 0x05}, // SPECIES_GRANBULL - {0x77, 0x07}, // SPECIES_QWILFISH - {0x77, 0x04}, // SPECIES_SCIZOR - {0x56, 0x0b}, // SPECIES_SHUCKLE - {0x77, 0x04}, // SPECIES_HERACROSS - {0x66, 0x08}, // SPECIES_SNEASEL - {0x66, 0x08}, // SPECIES_TEDDIURSA - {0x88, 0x03}, // SPECIES_URSARING - {0x66, 0x08}, // SPECIES_SLUGMA - {0x76, 0x09}, // SPECIES_MAGCARGO - {0x63, 0x15}, // SPECIES_SWINUB - {0x75, 0x0d}, // SPECIES_PILOSWINE - {0x65, 0x0c}, // SPECIES_CORSOLA - {0x75, 0x0d}, // SPECIES_REMORAID - {0x66, 0x0a}, // SPECIES_OCTILLERY - {0x67, 0x06}, // SPECIES_DELIBIRD - {0x87, 0x07}, // SPECIES_MANTINE - {0x87, 0x04}, // SPECIES_SKARMORY - {0x55, 0x0c}, // SPECIES_HOUNDOUR - {0x87, 0x07}, // SPECIES_HOUNDOOM - {0x87, 0x06}, // SPECIES_KINGDRA - {0x65, 0x0e}, // SPECIES_PHANPY - {0x85, 0x0d}, // SPECIES_DONPHAN - {0x76, 0x0a}, // SPECIES_PORYGON2 - {0x78, 0x03}, // SPECIES_STANTLER - {0x76, 0x0a}, // SPECIES_SMEARGLE - {0x66, 0x08}, // SPECIES_TYROGUE - {0x87, 0x05}, // SPECIES_HITMONTOP - {0x56, 0x09}, // SPECIES_SMOOCHUM - {0x66, 0x08}, // SPECIES_ELEKID - {0x66, 0x0b}, // SPECIES_MAGBY - {0x87, 0x07}, // SPECIES_MILTANK - {0x85, 0x0d}, // SPECIES_BLISSEY - {0x86, 0x0a}, // SPECIES_RAIKOU - {0x87, 0x06}, // SPECIES_ENTEI - {0x88, 0x03}, // SPECIES_SUICUNE - {0x66, 0x08}, // SPECIES_LARVITAR - {0x67, 0x05}, // SPECIES_PUPITAR - {0x88, 0x00}, // SPECIES_TYRANITAR - {0x88, 0x01}, // SPECIES_LUGIA - {0x88, 0x01}, // SPECIES_HO_OH - {0x66, 0x08}, // SPECIES_CELEBI - {0x88, 0x02}, // SPECIES_OLD_UNOWN_B - {0x88, 0x02}, // SPECIES_OLD_UNOWN_C - {0x88, 0x02}, // SPECIES_OLD_UNOWN_D - {0x88, 0x02}, // SPECIES_OLD_UNOWN_E - {0x88, 0x02}, // SPECIES_OLD_UNOWN_F - {0x88, 0x02}, // SPECIES_OLD_UNOWN_G - {0x88, 0x02}, // SPECIES_OLD_UNOWN_H - {0x88, 0x02}, // SPECIES_OLD_UNOWN_I - {0x88, 0x02}, // SPECIES_OLD_UNOWN_J - {0x88, 0x02}, // SPECIES_OLD_UNOWN_K - {0x88, 0x02}, // SPECIES_OLD_UNOWN_L - {0x88, 0x02}, // SPECIES_OLD_UNOWN_M - {0x88, 0x02}, // SPECIES_OLD_UNOWN_N - {0x88, 0x02}, // SPECIES_OLD_UNOWN_O - {0x88, 0x02}, // SPECIES_OLD_UNOWN_P - {0x88, 0x02}, // SPECIES_OLD_UNOWN_Q - {0x88, 0x02}, // SPECIES_OLD_UNOWN_R - {0x88, 0x02}, // SPECIES_OLD_UNOWN_S - {0x88, 0x02}, // SPECIES_OLD_UNOWN_T - {0x88, 0x02}, // SPECIES_OLD_UNOWN_U - {0x88, 0x02}, // SPECIES_OLD_UNOWN_V - {0x88, 0x02}, // SPECIES_OLD_UNOWN_W - {0x88, 0x02}, // SPECIES_OLD_UNOWN_X - {0x88, 0x02}, // SPECIES_OLD_UNOWN_Y - {0x88, 0x02}, // SPECIES_OLD_UNOWN_Z - {0x87, 0x06}, // SPECIES_TREECKO - {0x86, 0x08}, // SPECIES_GROVYLE - {0x88, 0x01}, // SPECIES_SCEPTILE - {0x67, 0x05}, // SPECIES_TORCHIC - {0x88, 0x00}, // SPECIES_COMBUSKEN - {0x88, 0x00}, // SPECIES_BLAZIKEN - {0x77, 0x05}, // SPECIES_MUDKIP - {0x87, 0x04}, // SPECIES_MARSHTOMP - {0x87, 0x05}, // SPECIES_SWAMPERT - {0x76, 0x09}, // SPECIES_POOCHYENA - {0x87, 0x04}, // SPECIES_MIGHTYENA - {0x76, 0x0b}, // SPECIES_ZIGZAGOON - {0x85, 0x0f}, // SPECIES_LINOONE - {0x76, 0x0b}, // SPECIES_WURMPLE - {0x83, 0x15}, // SPECIES_SILCOON - {0x88, 0x00}, // SPECIES_BEAUTIFLY - {0x73, 0x14}, // SPECIES_CASCOON - {0x83, 0x14}, // SPECIES_DUSTOX - {0x75, 0x0f}, // SPECIES_LOTAD - {0x86, 0x08}, // SPECIES_LOMBRE - {0x86, 0x0a}, // SPECIES_LUDICOLO - {0x86, 0x09}, // SPECIES_SEEDOT - {0x76, 0x0a}, // SPECIES_NUZLEAF - {0x86, 0x08}, // SPECIES_SHIFTRY - {0x83, 0x14}, // SPECIES_NINCADA - {0x86, 0x08}, // SPECIES_NINJASK - {0x77, 0x06}, // SPECIES_SHEDINJA - {0x64, 0x11}, // SPECIES_TAILLOW - {0x86, 0x08}, // SPECIES_SWELLOW - {0x85, 0x0d}, // SPECIES_SHROOMISH - {0x87, 0x04}, // SPECIES_BRELOOM - {0x77, 0x04}, // SPECIES_SPINDA - {0x85, 0x0e}, // SPECIES_WINGULL - {0x87, 0x06}, // SPECIES_PELIPPER - {0x86, 0x0b}, // SPECIES_SURSKIT - {0x88, 0x00}, // SPECIES_MASQUERAIN - {0x83, 0x15}, // SPECIES_WAILMER - {0x83, 0x16}, // SPECIES_WAILORD - {0x86, 0x0a}, // SPECIES_SKITTY - {0x86, 0x08}, // SPECIES_DELCATTY - {0x87, 0x06}, // SPECIES_KECLEON - {0x86, 0x08}, // SPECIES_BALTOY - {0x87, 0x07}, // SPECIES_CLAYDOL - {0x85, 0x0c}, // SPECIES_NOSEPASS - {0x86, 0x0a}, // SPECIES_TORKOAL - {0x76, 0x08}, // SPECIES_SABLEYE - {0x66, 0x0a}, // SPECIES_BARBOACH - {0x86, 0x0a}, // SPECIES_WHISCASH - {0x46, 0x0a}, // SPECIES_LUVDISC - {0x77, 0x07}, // SPECIES_CORPHISH - {0x87, 0x05}, // SPECIES_CRAWDAUNT - {0x67, 0x07}, // SPECIES_FEEBAS - {0x68, 0x02}, // SPECIES_MILOTIC - {0x87, 0x07}, // SPECIES_CARVANHA - {0x88, 0x02}, // SPECIES_SHARPEDO - {0x75, 0x0e}, // SPECIES_TRAPINCH - {0x74, 0x11}, // SPECIES_VIBRAVA - {0x88, 0x02}, // SPECIES_FLYGON - {0x76, 0x0b}, // SPECIES_MAKUHITA - {0x87, 0x07}, // SPECIES_HARIYAMA - {0x84, 0x10}, // SPECIES_ELECTRIKE - {0x87, 0x04}, // SPECIES_MANECTRIC - {0x86, 0x0b}, // SPECIES_NUMEL - {0x84, 0x13}, // SPECIES_CAMERUPT - {0x64, 0x12}, // SPECIES_SPHEAL - {0x86, 0x0a}, // SPECIES_SEALEO - {0x87, 0x06}, // SPECIES_WALREIN - {0x85, 0x0f}, // SPECIES_CACNEA - {0x87, 0x07}, // SPECIES_CACTURNE - {0x76, 0x0a}, // SPECIES_SNORUNT - {0x85, 0x0c}, // SPECIES_GLALIE - {0x87, 0x05}, // SPECIES_LUNATONE - {0x87, 0x05}, // SPECIES_SOLROCK - {0x86, 0x0a}, // SPECIES_AZURILL - {0x56, 0x0b}, // SPECIES_SPOINK - {0x87, 0x04}, // SPECIES_GRUMPIG - {0x76, 0x08}, // SPECIES_PLUSLE - {0x76, 0x08}, // SPECIES_MINUN - {0x87, 0x04}, // SPECIES_MAWILE - {0x76, 0x0b}, // SPECIES_MEDITITE - {0x68, 0x03}, // SPECIES_MEDICHAM - {0x86, 0x09}, // SPECIES_SWABLU - {0x87, 0x06}, // SPECIES_ALTARIA - {0x77, 0x07}, // SPECIES_WYNAUT - {0x66, 0x0b}, // SPECIES_DUSKULL - {0x86, 0x08}, // SPECIES_DUSCLOPS - {0x86, 0x08}, // SPECIES_ROSELIA - {0x85, 0x0f}, // SPECIES_SLAKOTH - {0x86, 0x0a}, // SPECIES_VIGOROTH - {0x86, 0x08}, // SPECIES_SLAKING - {0x66, 0x0b}, // SPECIES_GULPIN - {0x77, 0x06}, // SPECIES_SWALOT - {0x87, 0x07}, // SPECIES_TROPIUS - {0x85, 0x0d}, // SPECIES_WHISMUR - {0x86, 0x09}, // SPECIES_LOUDRED - {0x88, 0x03}, // SPECIES_EXPLOUD - {0x85, 0x0d}, // SPECIES_CLAMPERL - {0x68, 0x02}, // SPECIES_HUNTAIL - {0x77, 0x05}, // SPECIES_GOREBYSS - {0x78, 0x03}, // SPECIES_ABSOL - {0x77, 0x06}, // SPECIES_SHUPPET - {0x65, 0x0c}, // SPECIES_BANETTE - {0x88, 0x03}, // SPECIES_SEVIPER - {0x88, 0x01}, // SPECIES_ZANGOOSE - {0x86, 0x0a}, // SPECIES_RELICANTH - {0x54, 0x11}, // SPECIES_ARON - {0x84, 0x11}, // SPECIES_LAIRON - {0x87, 0x07}, // SPECIES_AGGRON - {0x45, 0x0d}, // SPECIES_CASTFORM - {0x76, 0x08}, // SPECIES_VOLBEAT - {0x67, 0x06}, // SPECIES_ILLUMISE - {0x86, 0x09}, // SPECIES_LILEEP - {0x77, 0x04}, // SPECIES_CRADILY - {0x83, 0x17}, // SPECIES_ANORITH - {0x77, 0x05}, // SPECIES_ARMALDO - {0x45, 0x0d}, // SPECIES_RALTS - {0x57, 0x06}, // SPECIES_KIRLIA - {0x77, 0x04}, // SPECIES_GARDEVOIR - {0x66, 0x08}, // SPECIES_BAGON - {0x85, 0x0d}, // SPECIES_SHELGON - {0x77, 0x06}, // SPECIES_SALAMENCE - {0x66, 0x0a}, // SPECIES_BELDUM - {0x84, 0x10}, // SPECIES_METANG - {0x83, 0x14}, // SPECIES_METAGROSS - {0x86, 0x0a}, // SPECIES_REGIROCK - {0x85, 0x0e}, // SPECIES_REGICE - {0x85, 0x0e}, // SPECIES_REGISTEEL - {0x84, 0x13}, // SPECIES_KYOGRE - {0x87, 0x07}, // SPECIES_GROUDON - {0x78, 0x00}, // SPECIES_RAYQUAZA - {0x88, 0x02}, // SPECIES_LATIAS - {0x88, 0x03}, // SPECIES_LATIOS - {0x87, 0x05}, // SPECIES_JIRACHI - {0x86, 0x09}, // SPECIES_DEOXYS - {0x47, 0x07}, // SPECIES_CHIMECHO - {0x36, 0x0a}, // SPECIES_EGG - {0x56, 0x09}, // SPECIES_UNOWN_B - {0x67, 0x06}, // SPECIES_UNOWN_C - {0x56, 0x08}, // SPECIES_UNOWN_D - {0x56, 0x0a}, // SPECIES_UNOWN_E - {0x66, 0x0a}, // SPECIES_UNOWN_F - {0x57, 0x05}, // SPECIES_UNOWN_G - {0x66, 0x08}, // SPECIES_UNOWN_H - {0x37, 0x07}, // SPECIES_UNOWN_I - {0x46, 0x09}, // SPECIES_UNOWN_J - {0x57, 0x07}, // SPECIES_UNOWN_K - {0x46, 0x0a}, // SPECIES_UNOWN_L - {0x65, 0x0d}, // SPECIES_UNOWN_M - {0x65, 0x0d}, // SPECIES_UNOWN_N - {0x66, 0x08}, // SPECIES_UNOWN_O - {0x46, 0x0a}, // SPECIES_UNOWN_P - {0x55, 0x0f}, // SPECIES_UNOWN_Q - {0x45, 0x0c}, // SPECIES_UNOWN_R - {0x57, 0x04}, // SPECIES_UNOWN_S - {0x45, 0x0d}, // SPECIES_UNOWN_T - {0x65, 0x0d}, // SPECIES_UNOWN_U - {0x56, 0x0b}, // SPECIES_UNOWN_V - {0x55, 0x0d}, // SPECIES_UNOWN_W - {0x55, 0x0f}, // SPECIES_UNOWN_X - {0x46, 0x0a}, // SPECIES_UNOWN_Y - {0x46, 0x0a}, // SPECIES_UNOWN_Z - {0x37, 0x06}, // SPECIES_UNOWN_EMARK - {0x47, 0x06}, // SPECIES_UNOWN_QMARK + [SPECIES_NONE] = {0x88, 0x00}, + [SPECIES_BULBASAUR] = {0x64, 0x10}, + [SPECIES_IVYSAUR] = {0x66, 0x09}, + [SPECIES_VENUSAUR] = {0x87, 0x07}, + [SPECIES_CHARMANDER] = {0x65, 0x0e}, + [SPECIES_CHARMELEON] = {0x66, 0x09}, + [SPECIES_CHARIZARD] = {0x87, 0x04}, + [SPECIES_SQUIRTLE] = {0x65, 0x0e}, + [SPECIES_WARTORTLE] = {0x76, 0x0a}, + [SPECIES_BLASTOISE] = {0x86, 0x08}, + [SPECIES_CATERPIE] = {0x55, 0x0f}, + [SPECIES_METAPOD] = {0x65, 0x0c}, + [SPECIES_BUTTERFREE] = {0x87, 0x06}, + [SPECIES_WEEDLE] = {0x56, 0x0b}, + [SPECIES_KAKUNA] = {0x46, 0x0a}, + [SPECIES_BEEDRILL] = {0x86, 0x09}, + [SPECIES_PIDGEY] = {0x66, 0x08}, + [SPECIES_PIDGEOTTO] = {0x85, 0x0c}, + [SPECIES_PIDGEOT] = {0x78, 0x02}, + [SPECIES_RATTATA] = {0x65, 0x0d}, + [SPECIES_RATICATE] = {0x75, 0x0d}, + [SPECIES_SPEAROW] = {0x65, 0x0c}, + [SPECIES_FEAROW] = {0x87, 0x05}, + [SPECIES_EKANS] = {0x66, 0x09}, + [SPECIES_ARBOK] = {0x77, 0x04}, + [SPECIES_PIKACHU] = {0x77, 0x07}, + [SPECIES_RAICHU] = {0x66, 0x08}, + [SPECIES_SANDSHREW] = {0x65, 0x0d}, + [SPECIES_SANDSLASH] = {0x86, 0x09}, + [SPECIES_NIDORAN_F] = {0x55, 0x0c}, + [SPECIES_NIDORINA] = {0x86, 0x0a}, + [SPECIES_NIDOQUEEN] = {0x77, 0x06}, + [SPECIES_NIDORAN_M] = {0x56, 0x08}, + [SPECIES_NIDORINO] = {0x86, 0x09}, + [SPECIES_NIDOKING] = {0x88, 0x03}, + [SPECIES_CLEFAIRY] = {0x65, 0x0d}, + [SPECIES_CLEFABLE] = {0x76, 0x0a}, + [SPECIES_VULPIX] = {0x76, 0x09}, + [SPECIES_NINETALES] = {0x77, 0x05}, + [SPECIES_JIGGLYPUFF] = {0x65, 0x0d}, + [SPECIES_WIGGLYTUFF] = {0x66, 0x08}, + [SPECIES_ZUBAT] = {0x76, 0x0b}, + [SPECIES_GOLBAT] = {0x87, 0x06}, + [SPECIES_ODDISH] = {0x56, 0x0b}, + [SPECIES_GLOOM] = {0x66, 0x0a}, + [SPECIES_VILEPLUME] = {0x87, 0x07}, + [SPECIES_PARAS] = {0x63, 0x14}, + [SPECIES_PARASECT] = {0x87, 0x07}, + [SPECIES_VENONAT] = {0x77, 0x06}, + [SPECIES_VENOMOTH] = {0x77, 0x04}, + [SPECIES_DIGLETT] = {0x54, 0x10}, + [SPECIES_DUGTRIO] = {0x66, 0x0b}, + [SPECIES_MEOWTH] = {0x65, 0x0c}, + [SPECIES_PERSIAN] = {0x87, 0x07}, + [SPECIES_PSYDUCK] = {0x67, 0x07}, + [SPECIES_GOLDUCK] = {0x77, 0x05}, + [SPECIES_MANKEY] = {0x76, 0x0b}, + [SPECIES_PRIMEAPE] = {0x77, 0x07}, + [SPECIES_GROWLITHE] = {0x66, 0x08}, + [SPECIES_ARCANINE] = {0x87, 0x06}, + [SPECIES_POLIWAG] = {0x74, 0x10}, + [SPECIES_POLIWHIRL] = {0x65, 0x0c}, + [SPECIES_POLIWRATH] = {0x86, 0x0b}, + [SPECIES_ABRA] = {0x66, 0x0b}, + [SPECIES_KADABRA] = {0x76, 0x08}, + [SPECIES_ALAKAZAM] = {0x67, 0x05}, + [SPECIES_MACHOP] = {0x65, 0x0c}, + [SPECIES_MACHOKE] = {0x76, 0x09}, + [SPECIES_MACHAMP] = {0x67, 0x04}, + [SPECIES_BELLSPROUT] = {0x66, 0x0a}, + [SPECIES_WEEPINBELL] = {0x66, 0x09}, + [SPECIES_VICTREEBEL] = {0x87, 0x06}, + [SPECIES_TENTACOOL] = {0x56, 0x0a}, + [SPECIES_TENTACRUEL] = {0x86, 0x0b}, + [SPECIES_GEODUDE] = {0x66, 0x0b}, + [SPECIES_GRAVELER] = {0x75, 0x0c}, + [SPECIES_GOLEM] = {0x84, 0x10}, + [SPECIES_PONYTA] = {0x66, 0x09}, + [SPECIES_RAPIDASH] = {0x87, 0x05}, + [SPECIES_SLOWPOKE] = {0x85, 0x0e}, + [SPECIES_SLOWBRO] = {0x86, 0x0a}, + [SPECIES_MAGNEMITE] = {0x43, 0x14}, + [SPECIES_MAGNETON] = {0x66, 0x0a}, + [SPECIES_FARFETCHD] = {0x66, 0x0a}, + [SPECIES_DODUO] = {0x66, 0x08}, + [SPECIES_DODRIO] = {0x88, 0x01}, + [SPECIES_SEEL] = {0x66, 0x0a}, + [SPECIES_DEWGONG] = {0x77, 0x05}, + [SPECIES_GRIMER] = {0x75, 0x0c}, + [SPECIES_MUK] = {0x87, 0x05}, + [SPECIES_SHELLDER] = {0x76, 0x0b}, + [SPECIES_CLOYSTER] = {0x87, 0x06}, + [SPECIES_GASTLY] = {0x85, 0x0e}, + [SPECIES_HAUNTER] = {0x76, 0x08}, + [SPECIES_GENGAR] = {0x76, 0x09}, + [SPECIES_ONIX] = {0x78, 0x00}, + [SPECIES_DROWZEE] = {0x65, 0x0d}, + [SPECIES_HYPNO] = {0x66, 0x09}, + [SPECIES_KRABBY] = {0x66, 0x0a}, + [SPECIES_KINGLER] = {0x77, 0x04}, + [SPECIES_VOLTORB] = {0x55, 0x0e}, + [SPECIES_ELECTRODE] = {0x65, 0x0d}, + [SPECIES_EXEGGCUTE] = {0x65, 0x0d}, + [SPECIES_EXEGGUTOR] = {0x87, 0x04}, + [SPECIES_CUBONE] = {0x66, 0x0a}, + [SPECIES_MAROWAK] = {0x66, 0x08}, + [SPECIES_HITMONLEE] = {0x65, 0x0c}, + [SPECIES_HITMONCHAN] = {0x65, 0x0c}, + [SPECIES_LICKITUNG] = {0x65, 0x0e}, + [SPECIES_KOFFING] = {0x66, 0x09}, + [SPECIES_WEEZING] = {0x77, 0x06}, + [SPECIES_RHYHORN] = {0x85, 0x0c}, + [SPECIES_RHYDON] = {0x88, 0x03}, + [SPECIES_CHANSEY] = {0x86, 0x0b}, + [SPECIES_TANGELA] = {0x85, 0x0e}, + [SPECIES_KANGASKHAN] = {0x77, 0x05}, + [SPECIES_HORSEA] = {0x66, 0x09}, + [SPECIES_SEADRA] = {0x66, 0x08}, + [SPECIES_GOLDEEN] = {0x66, 0x08}, + [SPECIES_SEAKING] = {0x76, 0x0b}, + [SPECIES_STARYU] = {0x65, 0x0d}, + [SPECIES_STARMIE] = {0x85, 0x0e}, + [SPECIES_MR_MIME] = {0x85, 0x0d}, + [SPECIES_SCYTHER] = {0x77, 0x07}, + [SPECIES_JYNX] = {0x86, 0x0a}, + [SPECIES_ELECTABUZZ] = {0x66, 0x08}, + [SPECIES_MAGMAR] = {0x66, 0x08}, + [SPECIES_PINSIR] = {0x66, 0x09}, + [SPECIES_TAUROS] = {0x85, 0x0d}, + [SPECIES_MAGIKARP] = {0x76, 0x09}, + [SPECIES_GYARADOS] = {0x78, 0x00}, + [SPECIES_LAPRAS] = {0x77, 0x04}, + [SPECIES_DITTO] = {0x54, 0x11}, + [SPECIES_EEVEE] = {0x66, 0x0a}, + [SPECIES_VAPOREON] = {0x66, 0x0a}, + [SPECIES_JOLTEON] = {0x87, 0x06}, + [SPECIES_FLAREON] = {0x67, 0x05}, + [SPECIES_PORYGON] = {0x65, 0x0d}, + [SPECIES_OMANYTE] = {0x66, 0x0a}, + [SPECIES_OMASTAR] = {0x66, 0x08}, + [SPECIES_KABUTO] = {0x65, 0x0d}, + [SPECIES_KABUTOPS] = {0x77, 0x05}, + [SPECIES_AERODACTYL] = {0x86, 0x08}, + [SPECIES_SNORLAX] = {0x86, 0x0b}, + [SPECIES_ARTICUNO] = {0x65, 0x0c}, + [SPECIES_ZAPDOS] = {0x76, 0x0b}, + [SPECIES_MOLTRES] = {0x87, 0x04}, + [SPECIES_DRATINI] = {0x66, 0x09}, + [SPECIES_DRAGONAIR] = {0x78, 0x00}, + [SPECIES_DRAGONITE] = {0x87, 0x06}, + [SPECIES_MEWTWO] = {0x78, 0x01}, + [SPECIES_MEW] = {0x66, 0x08}, + [SPECIES_CHIKORITA] = {0x56, 0x0a}, + [SPECIES_BAYLEEF] = {0x66, 0x08}, + [SPECIES_MEGANIUM] = {0x78, 0x00}, + [SPECIES_CYNDAQUIL] = {0x76, 0x09}, + [SPECIES_QUILAVA] = {0x87, 0x04}, + [SPECIES_TYPHLOSION] = {0x87, 0x04}, + [SPECIES_TOTODILE] = {0x66, 0x0b}, + [SPECIES_CROCONAW] = {0x67, 0x07}, + [SPECIES_FERALIGATR] = {0x88, 0x01}, + [SPECIES_SENTRET] = {0x67, 0x05}, + [SPECIES_FURRET] = {0x66, 0x08}, + [SPECIES_HOOTHOOT] = {0x66, 0x08}, + [SPECIES_NOCTOWL] = {0x68, 0x03}, + [SPECIES_LEDYBA] = {0x76, 0x0b}, + [SPECIES_LEDIAN] = {0x77, 0x07}, + [SPECIES_SPINARAK] = {0x73, 0x15}, + [SPECIES_ARIADOS] = {0x86, 0x0b}, + [SPECIES_CROBAT] = {0x87, 0x05}, + [SPECIES_CHINCHOU] = {0x86, 0x08}, + [SPECIES_LANTURN] = {0x86, 0x08}, + [SPECIES_PICHU] = {0x66, 0x0b}, + [SPECIES_CLEFFA] = {0x65, 0x0f}, + [SPECIES_IGGLYBUFF] = {0x66, 0x0b}, + [SPECIES_TOGEPI] = {0x54, 0x10}, + [SPECIES_TOGETIC] = {0x66, 0x08}, + [SPECIES_NATU] = {0x54, 0x11}, + [SPECIES_XATU] = {0x76, 0x08}, + [SPECIES_MAREEP] = {0x66, 0x09}, + [SPECIES_FLAAFFY] = {0x66, 0x09}, + [SPECIES_AMPHAROS] = {0x88, 0x01}, + [SPECIES_BELLOSSOM] = {0x66, 0x0b}, + [SPECIES_MARILL] = {0x75, 0x0c}, + [SPECIES_AZUMARILL] = {0x86, 0x08}, + [SPECIES_SUDOWOODO] = {0x66, 0x08}, + [SPECIES_POLITOED] = {0x66, 0x09}, + [SPECIES_HOPPIP] = {0x66, 0x0b}, + [SPECIES_SKIPLOOM] = {0x65, 0x0d}, + [SPECIES_JUMPLUFF] = {0x87, 0x04}, + [SPECIES_AIPOM] = {0x66, 0x09}, + [SPECIES_SUNKERN] = {0x56, 0x0a}, + [SPECIES_SUNFLORA] = {0x66, 0x08}, + [SPECIES_YANMA] = {0x77, 0x04}, + [SPECIES_WOOPER] = {0x85, 0x0f}, + [SPECIES_QUAGSIRE] = {0x76, 0x08}, + [SPECIES_ESPEON] = {0x76, 0x0b}, + [SPECIES_UMBREON] = {0x87, 0x04}, + [SPECIES_MURKROW] = {0x66, 0x09}, + [SPECIES_SLOWKING] = {0x66, 0x08}, + [SPECIES_MISDREAVUS] = {0x66, 0x0a}, + [SPECIES_UNOWN] = {0x36, 0x08}, + [SPECIES_WOBBUFFET] = {0x75, 0x0c}, + [SPECIES_GIRAFARIG] = {0x87, 0x05}, + [SPECIES_PINECO] = {0x65, 0x0f}, + [SPECIES_FORRETRESS] = {0x84, 0x10}, + [SPECIES_DUNSPARCE] = {0x85, 0x0f}, + [SPECIES_GLIGAR] = {0x87, 0x05}, + [SPECIES_STEELIX] = {0x88, 0x00}, + [SPECIES_SNUBBULL] = {0x76, 0x0a}, + [SPECIES_GRANBULL] = {0x87, 0x05}, + [SPECIES_QWILFISH] = {0x77, 0x07}, + [SPECIES_SCIZOR] = {0x77, 0x04}, + [SPECIES_SHUCKLE] = {0x56, 0x0b}, + [SPECIES_HERACROSS] = {0x77, 0x04}, + [SPECIES_SNEASEL] = {0x66, 0x08}, + [SPECIES_TEDDIURSA] = {0x66, 0x08}, + [SPECIES_URSARING] = {0x88, 0x03}, + [SPECIES_SLUGMA] = {0x66, 0x08}, + [SPECIES_MAGCARGO] = {0x76, 0x09}, + [SPECIES_SWINUB] = {0x63, 0x15}, + [SPECIES_PILOSWINE] = {0x75, 0x0d}, + [SPECIES_CORSOLA] = {0x65, 0x0c}, + [SPECIES_REMORAID] = {0x75, 0x0d}, + [SPECIES_OCTILLERY] = {0x66, 0x0a}, + [SPECIES_DELIBIRD] = {0x67, 0x06}, + [SPECIES_MANTINE] = {0x87, 0x07}, + [SPECIES_SKARMORY] = {0x87, 0x04}, + [SPECIES_HOUNDOUR] = {0x55, 0x0c}, + [SPECIES_HOUNDOOM] = {0x87, 0x07}, + [SPECIES_KINGDRA] = {0x87, 0x06}, + [SPECIES_PHANPY] = {0x65, 0x0e}, + [SPECIES_DONPHAN] = {0x85, 0x0d}, + [SPECIES_PORYGON2] = {0x76, 0x0a}, + [SPECIES_STANTLER] = {0x78, 0x03}, + [SPECIES_SMEARGLE] = {0x76, 0x0a}, + [SPECIES_TYROGUE] = {0x66, 0x08}, + [SPECIES_HITMONTOP] = {0x87, 0x05}, + [SPECIES_SMOOCHUM] = {0x56, 0x09}, + [SPECIES_ELEKID] = {0x66, 0x08}, + [SPECIES_MAGBY] = {0x66, 0x0b}, + [SPECIES_MILTANK] = {0x87, 0x07}, + [SPECIES_BLISSEY] = {0x85, 0x0d}, + [SPECIES_RAIKOU] = {0x86, 0x0a}, + [SPECIES_ENTEI] = {0x87, 0x06}, + [SPECIES_SUICUNE] = {0x88, 0x03}, + [SPECIES_LARVITAR] = {0x66, 0x08}, + [SPECIES_PUPITAR] = {0x67, 0x05}, + [SPECIES_TYRANITAR] = {0x88, 0x00}, + [SPECIES_LUGIA] = {0x88, 0x01}, + [SPECIES_HO_OH] = {0x88, 0x01}, + [SPECIES_CELEBI] = {0x66, 0x08}, + [SPECIES_OLD_UNOWN_B] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_C] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_D] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_E] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_F] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_G] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_H] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_I] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_J] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_K] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_L] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_M] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_N] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_O] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_P] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_Q] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_R] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_S] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_T] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_U] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_V] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_W] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_X] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_Y] = {0x88, 0x02}, + [SPECIES_OLD_UNOWN_Z] = {0x88, 0x02}, + [SPECIES_TREECKO] = {0x87, 0x06}, + [SPECIES_GROVYLE] = {0x86, 0x08}, + [SPECIES_SCEPTILE] = {0x88, 0x01}, + [SPECIES_TORCHIC] = {0x67, 0x05}, + [SPECIES_COMBUSKEN] = {0x88, 0x00}, + [SPECIES_BLAZIKEN] = {0x88, 0x00}, + [SPECIES_MUDKIP] = {0x77, 0x05}, + [SPECIES_MARSHTOMP] = {0x87, 0x04}, + [SPECIES_SWAMPERT] = {0x87, 0x05}, + [SPECIES_POOCHYENA] = {0x76, 0x09}, + [SPECIES_MIGHTYENA] = {0x87, 0x04}, + [SPECIES_ZIGZAGOON] = {0x76, 0x0b}, + [SPECIES_LINOONE] = {0x85, 0x0f}, + [SPECIES_WURMPLE] = {0x76, 0x0b}, + [SPECIES_SILCOON] = {0x83, 0x15}, + [SPECIES_BEAUTIFLY] = {0x88, 0x00}, + [SPECIES_CASCOON] = {0x73, 0x14}, + [SPECIES_DUSTOX] = {0x83, 0x14}, + [SPECIES_LOTAD] = {0x75, 0x0f}, + [SPECIES_LOMBRE] = {0x86, 0x08}, + [SPECIES_LUDICOLO] = {0x86, 0x0a}, + [SPECIES_SEEDOT] = {0x86, 0x09}, + [SPECIES_NUZLEAF] = {0x76, 0x0a}, + [SPECIES_SHIFTRY] = {0x86, 0x08}, + [SPECIES_NINCADA] = {0x83, 0x14}, + [SPECIES_NINJASK] = {0x86, 0x08}, + [SPECIES_SHEDINJA] = {0x77, 0x06}, + [SPECIES_TAILLOW] = {0x64, 0x11}, + [SPECIES_SWELLOW] = {0x86, 0x08}, + [SPECIES_SHROOMISH] = {0x85, 0x0d}, + [SPECIES_BRELOOM] = {0x87, 0x04}, + [SPECIES_SPINDA] = {0x77, 0x04}, + [SPECIES_WINGULL] = {0x85, 0x0e}, + [SPECIES_PELIPPER] = {0x87, 0x06}, + [SPECIES_SURSKIT] = {0x86, 0x0b}, + [SPECIES_MASQUERAIN] = {0x88, 0x00}, + [SPECIES_WAILMER] = {0x83, 0x15}, + [SPECIES_WAILORD] = {0x83, 0x16}, + [SPECIES_SKITTY] = {0x86, 0x0a}, + [SPECIES_DELCATTY] = {0x86, 0x08}, + [SPECIES_KECLEON] = {0x87, 0x06}, + [SPECIES_BALTOY] = {0x86, 0x08}, + [SPECIES_CLAYDOL] = {0x87, 0x07}, + [SPECIES_NOSEPASS] = {0x85, 0x0c}, + [SPECIES_TORKOAL] = {0x86, 0x0a}, + [SPECIES_SABLEYE] = {0x76, 0x08}, + [SPECIES_BARBOACH] = {0x66, 0x0a}, + [SPECIES_WHISCASH] = {0x86, 0x0a}, + [SPECIES_LUVDISC] = {0x46, 0x0a}, + [SPECIES_CORPHISH] = {0x77, 0x07}, + [SPECIES_CRAWDAUNT] = {0x87, 0x05}, + [SPECIES_FEEBAS] = {0x67, 0x07}, + [SPECIES_MILOTIC] = {0x68, 0x02}, + [SPECIES_CARVANHA] = {0x87, 0x07}, + [SPECIES_SHARPEDO] = {0x88, 0x02}, + [SPECIES_TRAPINCH] = {0x75, 0x0e}, + [SPECIES_VIBRAVA] = {0x74, 0x11}, + [SPECIES_FLYGON] = {0x88, 0x02}, + [SPECIES_MAKUHITA] = {0x76, 0x0b}, + [SPECIES_HARIYAMA] = {0x87, 0x07}, + [SPECIES_ELECTRIKE] = {0x84, 0x10}, + [SPECIES_MANECTRIC] = {0x87, 0x04}, + [SPECIES_NUMEL] = {0x86, 0x0b}, + [SPECIES_CAMERUPT] = {0x84, 0x13}, + [SPECIES_SPHEAL] = {0x64, 0x12}, + [SPECIES_SEALEO] = {0x86, 0x0a}, + [SPECIES_WALREIN] = {0x87, 0x06}, + [SPECIES_CACNEA] = {0x85, 0x0f}, + [SPECIES_CACTURNE] = {0x87, 0x07}, + [SPECIES_SNORUNT] = {0x76, 0x0a}, + [SPECIES_GLALIE] = {0x85, 0x0c}, + [SPECIES_LUNATONE] = {0x87, 0x05}, + [SPECIES_SOLROCK] = {0x87, 0x05}, + [SPECIES_AZURILL] = {0x86, 0x0a}, + [SPECIES_SPOINK] = {0x56, 0x0b}, + [SPECIES_GRUMPIG] = {0x87, 0x04}, + [SPECIES_PLUSLE] = {0x76, 0x08}, + [SPECIES_MINUN] = {0x76, 0x08}, + [SPECIES_MAWILE] = {0x87, 0x04}, + [SPECIES_MEDITITE] = {0x76, 0x0b}, + [SPECIES_MEDICHAM] = {0x68, 0x03}, + [SPECIES_SWABLU] = {0x86, 0x09}, + [SPECIES_ALTARIA] = {0x87, 0x06}, + [SPECIES_WYNAUT] = {0x77, 0x07}, + [SPECIES_DUSKULL] = {0x66, 0x0b}, + [SPECIES_DUSCLOPS] = {0x86, 0x08}, + [SPECIES_ROSELIA] = {0x86, 0x08}, + [SPECIES_SLAKOTH] = {0x85, 0x0f}, + [SPECIES_VIGOROTH] = {0x86, 0x0a}, + [SPECIES_SLAKING] = {0x86, 0x08}, + [SPECIES_GULPIN] = {0x66, 0x0b}, + [SPECIES_SWALOT] = {0x77, 0x06}, + [SPECIES_TROPIUS] = {0x87, 0x07}, + [SPECIES_WHISMUR] = {0x85, 0x0d}, + [SPECIES_LOUDRED] = {0x86, 0x09}, + [SPECIES_EXPLOUD] = {0x88, 0x03}, + [SPECIES_CLAMPERL] = {0x85, 0x0d}, + [SPECIES_HUNTAIL] = {0x68, 0x02}, + [SPECIES_GOREBYSS] = {0x77, 0x05}, + [SPECIES_ABSOL] = {0x78, 0x03}, + [SPECIES_SHUPPET] = {0x77, 0x06}, + [SPECIES_BANETTE] = {0x65, 0x0c}, + [SPECIES_SEVIPER] = {0x88, 0x03}, + [SPECIES_ZANGOOSE] = {0x88, 0x01}, + [SPECIES_RELICANTH] = {0x86, 0x0a}, + [SPECIES_ARON] = {0x54, 0x11}, + [SPECIES_LAIRON] = {0x84, 0x11}, + [SPECIES_AGGRON] = {0x87, 0x07}, + [SPECIES_CASTFORM] = {0x45, 0x0d}, + [SPECIES_VOLBEAT] = {0x76, 0x08}, + [SPECIES_ILLUMISE] = {0x67, 0x06}, + [SPECIES_LILEEP] = {0x86, 0x09}, + [SPECIES_CRADILY] = {0x77, 0x04}, + [SPECIES_ANORITH] = {0x83, 0x17}, + [SPECIES_ARMALDO] = {0x77, 0x05}, + [SPECIES_RALTS] = {0x45, 0x0d}, + [SPECIES_KIRLIA] = {0x57, 0x06}, + [SPECIES_GARDEVOIR] = {0x77, 0x04}, + [SPECIES_BAGON] = {0x66, 0x08}, + [SPECIES_SHELGON] = {0x85, 0x0d}, + [SPECIES_SALAMENCE] = {0x77, 0x06}, + [SPECIES_BELDUM] = {0x66, 0x0a}, + [SPECIES_METANG] = {0x84, 0x10}, + [SPECIES_METAGROSS] = {0x83, 0x14}, + [SPECIES_REGIROCK] = {0x86, 0x0a}, + [SPECIES_REGICE] = {0x85, 0x0e}, + [SPECIES_REGISTEEL] = {0x85, 0x0e}, + [SPECIES_KYOGRE] = {0x84, 0x13}, + [SPECIES_GROUDON] = {0x87, 0x07}, + [SPECIES_RAYQUAZA] = {0x78, 0x00}, + [SPECIES_LATIAS] = {0x88, 0x02}, + [SPECIES_LATIOS] = {0x88, 0x03}, + [SPECIES_JIRACHI] = {0x87, 0x05}, + [SPECIES_DEOXYS] = {0x86, 0x09}, + [SPECIES_CHIMECHO] = {0x47, 0x07}, + [SPECIES_EGG] = {0x36, 0x0a}, + [SPECIES_UNOWN_B] = {0x56, 0x09}, + [SPECIES_UNOWN_C] = {0x67, 0x06}, + [SPECIES_UNOWN_D] = {0x56, 0x08}, + [SPECIES_UNOWN_E] = {0x56, 0x0a}, + [SPECIES_UNOWN_F] = {0x66, 0x0a}, + [SPECIES_UNOWN_G] = {0x57, 0x05}, + [SPECIES_UNOWN_H] = {0x66, 0x08}, + [SPECIES_UNOWN_I] = {0x37, 0x07}, + [SPECIES_UNOWN_J] = {0x46, 0x09}, + [SPECIES_UNOWN_K] = {0x57, 0x07}, + [SPECIES_UNOWN_L] = {0x46, 0x0a}, + [SPECIES_UNOWN_M] = {0x65, 0x0d}, + [SPECIES_UNOWN_N] = {0x65, 0x0d}, + [SPECIES_UNOWN_O] = {0x66, 0x08}, + [SPECIES_UNOWN_P] = {0x46, 0x0a}, + [SPECIES_UNOWN_Q] = {0x55, 0x0f}, + [SPECIES_UNOWN_R] = {0x45, 0x0c}, + [SPECIES_UNOWN_S] = {0x57, 0x04}, + [SPECIES_UNOWN_T] = {0x45, 0x0d}, + [SPECIES_UNOWN_U] = {0x65, 0x0d}, + [SPECIES_UNOWN_V] = {0x56, 0x0b}, + [SPECIES_UNOWN_W] = {0x55, 0x0d}, + [SPECIES_UNOWN_X] = {0x55, 0x0f}, + [SPECIES_UNOWN_Y] = {0x46, 0x0a}, + [SPECIES_UNOWN_Z] = {0x46, 0x0a}, + [SPECIES_UNOWN_EMARK] = {0x37, 0x06}, + [SPECIES_UNOWN_QMARK] = {0x47, 0x06}, }; + diff --git a/src/data/pokemon_graphics/back_pic_table.h b/src/data/pokemon_graphics/back_pic_table.h index 7426a8dc42..c6fd1300b0 100644 --- a/src/data/pokemon_graphics/back_pic_table.h +++ b/src/data/pokemon_graphics/back_pic_table.h @@ -1,443 +1,444 @@ const struct CompressedSpriteSheet gMonBackPicTable[] = { - gMonBackPic_CircledQuestionMark, 0x800, 0, - gMonBackPic_Bulbasaur, 0x800, 1, - gMonBackPic_Ivysaur, 0x800, 2, - gMonBackPic_Venusaur, 0x800, 3, - gMonBackPic_Charmander, 0x800, 4, - gMonBackPic_Charmeleon, 0x800, 5, - gMonBackPic_Charizard, 0x800, 6, - gMonBackPic_Squirtle, 0x800, 7, - gMonBackPic_Wartortle, 0x800, 8, - gMonBackPic_Blastoise, 0x800, 9, - gMonBackPic_Caterpie, 0x800, 10, - gMonBackPic_Metapod, 0x800, 11, - gMonBackPic_Butterfree, 0x800, 12, - gMonBackPic_Weedle, 0x800, 13, - gMonBackPic_Kakuna, 0x800, 14, - gMonBackPic_Beedrill, 0x800, 15, - gMonBackPic_Pidgey, 0x800, 16, - gMonBackPic_Pidgeotto, 0x800, 17, - gMonBackPic_Pidgeot, 0x800, 18, - gMonBackPic_Rattata, 0x800, 19, - gMonBackPic_Raticate, 0x800, 20, - gMonBackPic_Spearow, 0x800, 21, - gMonBackPic_Fearow, 0x800, 22, - gMonBackPic_Ekans, 0x800, 23, - gMonBackPic_Arbok, 0x800, 24, - gMonBackPic_Pikachu, 0x800, 25, - gMonBackPic_Raichu, 0x800, 26, - gMonBackPic_Sandshrew, 0x800, 27, - gMonBackPic_Sandslash, 0x800, 28, - gMonBackPic_NidoranF, 0x800, 29, - gMonBackPic_Nidorina, 0x800, 30, - gMonBackPic_Nidoqueen, 0x800, 31, - gMonBackPic_NidoranM, 0x800, 32, - gMonBackPic_Nidorino, 0x800, 33, - gMonBackPic_Nidoking, 0x800, 34, - gMonBackPic_Clefairy, 0x800, 35, - gMonBackPic_Clefable, 0x800, 36, - gMonBackPic_Vulpix, 0x800, 37, - gMonBackPic_Ninetales, 0x800, 38, - gMonBackPic_Jigglypuff, 0x800, 39, - gMonBackPic_Wigglytuff, 0x800, 40, - gMonBackPic_Zubat, 0x800, 41, - gMonBackPic_Golbat, 0x800, 42, - gMonBackPic_Oddish, 0x800, 43, - gMonBackPic_Gloom, 0x800, 44, - gMonBackPic_Vileplume, 0x800, 45, - gMonBackPic_Paras, 0x800, 46, - gMonBackPic_Parasect, 0x800, 47, - gMonBackPic_Venonat, 0x800, 48, - gMonBackPic_Venomoth, 0x800, 49, - gMonBackPic_Diglett, 0x800, 50, - gMonBackPic_Dugtrio, 0x800, 51, - gMonBackPic_Meowth, 0x800, 52, - gMonBackPic_Persian, 0x800, 53, - gMonBackPic_Psyduck, 0x800, 54, - gMonBackPic_Golduck, 0x800, 55, - gMonBackPic_Mankey, 0x800, 56, - gMonBackPic_Primeape, 0x800, 57, - gMonBackPic_Growlithe, 0x800, 58, - gMonBackPic_Arcanine, 0x800, 59, - gMonBackPic_Poliwag, 0x800, 60, - gMonBackPic_Poliwhirl, 0x800, 61, - gMonBackPic_Poliwrath, 0x800, 62, - gMonBackPic_Abra, 0x800, 63, - gMonBackPic_Kadabra, 0x800, 64, - gMonBackPic_Alakazam, 0x800, 65, - gMonBackPic_Machop, 0x800, 66, - gMonBackPic_Machoke, 0x800, 67, - gMonBackPic_Machamp, 0x800, 68, - gMonBackPic_Bellsprout, 0x800, 69, - gMonBackPic_Weepinbell, 0x800, 70, - gMonBackPic_Victreebel, 0x800, 71, - gMonBackPic_Tentacool, 0x800, 72, - gMonBackPic_Tentacruel, 0x800, 73, - gMonBackPic_Geodude, 0x800, 74, - gMonBackPic_Graveler, 0x800, 75, - gMonBackPic_Golem, 0x800, 76, - gMonBackPic_Ponyta, 0x800, 77, - gMonBackPic_Rapidash, 0x800, 78, - gMonBackPic_Slowpoke, 0x800, 79, - gMonBackPic_Slowbro, 0x800, 80, - gMonBackPic_Magnemite, 0x800, 81, - gMonBackPic_Magneton, 0x800, 82, - gMonBackPic_Farfetchd, 0x800, 83, - gMonBackPic_Doduo, 0x800, 84, - gMonBackPic_Dodrio, 0x800, 85, - gMonBackPic_Seel, 0x800, 86, - gMonBackPic_Dewgong, 0x800, 87, - gMonBackPic_Grimer, 0x800, 88, - gMonBackPic_Muk, 0x800, 89, - gMonBackPic_Shellder, 0x800, 90, - gMonBackPic_Cloyster, 0x800, 91, - gMonBackPic_Gastly, 0x800, 92, - gMonBackPic_Haunter, 0x800, 93, - gMonBackPic_Gengar, 0x800, 94, - gMonBackPic_Onix, 0x800, 95, - gMonBackPic_Drowzee, 0x800, 96, - gMonBackPic_Hypno, 0x800, 97, - gMonBackPic_Krabby, 0x800, 98, - gMonBackPic_Kingler, 0x800, 99, - gMonBackPic_Voltorb, 0x800, 100, - gMonBackPic_Electrode, 0x800, 101, - gMonBackPic_Exeggcute, 0x800, 102, - gMonBackPic_Exeggutor, 0x800, 103, - gMonBackPic_Cubone, 0x800, 104, - gMonBackPic_Marowak, 0x800, 105, - gMonBackPic_Hitmonlee, 0x800, 106, - gMonBackPic_Hitmonchan, 0x800, 107, - gMonBackPic_Lickitung, 0x800, 108, - gMonBackPic_Koffing, 0x800, 109, - gMonBackPic_Weezing, 0x800, 110, - gMonBackPic_Rhyhorn, 0x800, 111, - gMonBackPic_Rhydon, 0x800, 112, - gMonBackPic_Chansey, 0x800, 113, - gMonBackPic_Tangela, 0x800, 114, - gMonBackPic_Kangaskhan, 0x800, 115, - gMonBackPic_Horsea, 0x800, 116, - gMonBackPic_Seadra, 0x800, 117, - gMonBackPic_Goldeen, 0x800, 118, - gMonBackPic_Seaking, 0x800, 119, - gMonBackPic_Staryu, 0x800, 120, - gMonBackPic_Starmie, 0x800, 121, - gMonBackPic_Mrmime, 0x800, 122, - gMonBackPic_Scyther, 0x800, 123, - gMonBackPic_Jynx, 0x800, 124, - gMonBackPic_Electabuzz, 0x800, 125, - gMonBackPic_Magmar, 0x800, 126, - gMonBackPic_Pinsir, 0x800, 127, - gMonBackPic_Tauros, 0x800, 128, - gMonBackPic_Magikarp, 0x800, 129, - gMonBackPic_Gyarados, 0x800, 130, - gMonBackPic_Lapras, 0x800, 131, - gMonBackPic_Ditto, 0x800, 132, - gMonBackPic_Eevee, 0x800, 133, - gMonBackPic_Vaporeon, 0x800, 134, - gMonBackPic_Jolteon, 0x800, 135, - gMonBackPic_Flareon, 0x800, 136, - gMonBackPic_Porygon, 0x800, 137, - gMonBackPic_Omanyte, 0x800, 138, - gMonBackPic_Omastar, 0x800, 139, - gMonBackPic_Kabuto, 0x800, 140, - gMonBackPic_Kabutops, 0x800, 141, - gMonBackPic_Aerodactyl, 0x800, 142, - gMonBackPic_Snorlax, 0x800, 143, - gMonBackPic_Articuno, 0x800, 144, - gMonBackPic_Zapdos, 0x800, 145, - gMonBackPic_Moltres, 0x800, 146, - gMonBackPic_Dratini, 0x800, 147, - gMonBackPic_Dragonair, 0x800, 148, - gMonBackPic_Dragonite, 0x800, 149, - gMonBackPic_Mewtwo, 0x800, 150, - gMonBackPic_Mew, 0x800, 151, - gMonBackPic_Chikorita, 0x800, 152, - gMonBackPic_Bayleef, 0x800, 153, - gMonBackPic_Meganium, 0x800, 154, - gMonBackPic_Cyndaquil, 0x800, 155, - gMonBackPic_Quilava, 0x800, 156, - gMonBackPic_Typhlosion, 0x800, 157, - gMonBackPic_Totodile, 0x800, 158, - gMonBackPic_Croconaw, 0x800, 159, - gMonBackPic_Feraligatr, 0x800, 160, - gMonBackPic_Sentret, 0x800, 161, - gMonBackPic_Furret, 0x800, 162, - gMonBackPic_Hoothoot, 0x800, 163, - gMonBackPic_Noctowl, 0x800, 164, - gMonBackPic_Ledyba, 0x800, 165, - gMonBackPic_Ledian, 0x800, 166, - gMonBackPic_Spinarak, 0x800, 167, - gMonBackPic_Ariados, 0x800, 168, - gMonBackPic_Crobat, 0x800, 169, - gMonBackPic_Chinchou, 0x800, 170, - gMonBackPic_Lanturn, 0x800, 171, - gMonBackPic_Pichu, 0x800, 172, - gMonBackPic_Cleffa, 0x800, 173, - gMonBackPic_Igglybuff, 0x800, 174, - gMonBackPic_Togepi, 0x800, 175, - gMonBackPic_Togetic, 0x800, 176, - gMonBackPic_Natu, 0x800, 177, - gMonBackPic_Xatu, 0x800, 178, - gMonBackPic_Mareep, 0x800, 179, - gMonBackPic_Flaaffy, 0x800, 180, - gMonBackPic_Ampharos, 0x800, 181, - gMonBackPic_Bellossom, 0x800, 182, - gMonBackPic_Marill, 0x800, 183, - gMonBackPic_Azumarill, 0x800, 184, - gMonBackPic_Sudowoodo, 0x800, 185, - gMonBackPic_Politoed, 0x800, 186, - gMonBackPic_Hoppip, 0x800, 187, - gMonBackPic_Skiploom, 0x800, 188, - gMonBackPic_Jumpluff, 0x800, 189, - gMonBackPic_Aipom, 0x800, 190, - gMonBackPic_Sunkern, 0x800, 191, - gMonBackPic_Sunflora, 0x800, 192, - gMonBackPic_Yanma, 0x800, 193, - gMonBackPic_Wooper, 0x800, 194, - gMonBackPic_Quagsire, 0x800, 195, - gMonBackPic_Espeon, 0x800, 196, - gMonBackPic_Umbreon, 0x800, 197, - gMonBackPic_Murkrow, 0x800, 198, - gMonBackPic_Slowking, 0x800, 199, - gMonBackPic_Misdreavus, 0x800, 200, - gMonBackPic_UnownA, 0x800, 201, - gMonBackPic_Wobbuffet, 0x800, 202, - gMonBackPic_Girafarig, 0x800, 203, - gMonBackPic_Pineco, 0x800, 204, - gMonBackPic_Forretress, 0x800, 205, - gMonBackPic_Dunsparce, 0x800, 206, - gMonBackPic_Gligar, 0x800, 207, - gMonBackPic_Steelix, 0x800, 208, - gMonBackPic_Snubbull, 0x800, 209, - gMonBackPic_Granbull, 0x800, 210, - gMonBackPic_Qwilfish, 0x800, 211, - gMonBackPic_Scizor, 0x800, 212, - gMonBackPic_Shuckle, 0x800, 213, - gMonBackPic_Heracross, 0x800, 214, - gMonBackPic_Sneasel, 0x800, 215, - gMonBackPic_Teddiursa, 0x800, 216, - gMonBackPic_Ursaring, 0x800, 217, - gMonBackPic_Slugma, 0x800, 218, - gMonBackPic_Magcargo, 0x800, 219, - gMonBackPic_Swinub, 0x800, 220, - gMonBackPic_Piloswine, 0x800, 221, - gMonBackPic_Corsola, 0x800, 222, - gMonBackPic_Remoraid, 0x800, 223, - gMonBackPic_Octillery, 0x800, 224, - gMonBackPic_Delibird, 0x800, 225, - gMonBackPic_Mantine, 0x800, 226, - gMonBackPic_Skarmory, 0x800, 227, - gMonBackPic_Houndour, 0x800, 228, - gMonBackPic_Houndoom, 0x800, 229, - gMonBackPic_Kingdra, 0x800, 230, - gMonBackPic_Phanpy, 0x800, 231, - gMonBackPic_Donphan, 0x800, 232, - gMonBackPic_Porygon2, 0x800, 233, - gMonBackPic_Stantler, 0x800, 234, - gMonBackPic_Smeargle, 0x800, 235, - gMonBackPic_Tyrogue, 0x800, 236, - gMonBackPic_Hitmontop, 0x800, 237, - gMonBackPic_Smoochum, 0x800, 238, - gMonBackPic_Elekid, 0x800, 239, - gMonBackPic_Magby, 0x800, 240, - gMonBackPic_Miltank, 0x800, 241, - gMonBackPic_Blissey, 0x800, 242, - gMonBackPic_Raikou, 0x800, 243, - gMonBackPic_Entei, 0x800, 244, - gMonBackPic_Suicune, 0x800, 245, - gMonBackPic_Larvitar, 0x800, 246, - gMonBackPic_Pupitar, 0x800, 247, - gMonBackPic_Tyranitar, 0x800, 248, - gMonBackPic_Lugia, 0x800, 249, - gMonBackPic_HoOh, 0x800, 250, - gMonBackPic_Celebi, 0x800, 251, - gMonBackPic_DoubleQuestionMark, 0x800, 252, - gMonBackPic_DoubleQuestionMark, 0x800, 253, - gMonBackPic_DoubleQuestionMark, 0x800, 254, - gMonBackPic_DoubleQuestionMark, 0x800, 255, - gMonBackPic_DoubleQuestionMark, 0x800, 256, - gMonBackPic_DoubleQuestionMark, 0x800, 257, - gMonBackPic_DoubleQuestionMark, 0x800, 258, - gMonBackPic_DoubleQuestionMark, 0x800, 259, - gMonBackPic_DoubleQuestionMark, 0x800, 260, - gMonBackPic_DoubleQuestionMark, 0x800, 261, - gMonBackPic_DoubleQuestionMark, 0x800, 262, - gMonBackPic_DoubleQuestionMark, 0x800, 263, - gMonBackPic_DoubleQuestionMark, 0x800, 264, - gMonBackPic_DoubleQuestionMark, 0x800, 265, - gMonBackPic_DoubleQuestionMark, 0x800, 266, - gMonBackPic_DoubleQuestionMark, 0x800, 267, - gMonBackPic_DoubleQuestionMark, 0x800, 268, - gMonBackPic_DoubleQuestionMark, 0x800, 269, - gMonBackPic_DoubleQuestionMark, 0x800, 270, - gMonBackPic_DoubleQuestionMark, 0x800, 271, - gMonBackPic_DoubleQuestionMark, 0x800, 272, - gMonBackPic_DoubleQuestionMark, 0x800, 273, - gMonBackPic_DoubleQuestionMark, 0x800, 274, - gMonBackPic_DoubleQuestionMark, 0x800, 275, - gMonBackPic_DoubleQuestionMark, 0x800, 276, - gMonBackPic_Treecko, 0x800, 277, - gMonBackPic_Grovyle, 0x800, 278, - gMonBackPic_Sceptile, 0x800, 279, - gMonBackPic_Torchic, 0x800, 280, - gMonBackPic_Combusken, 0x800, 281, - gMonBackPic_Blaziken, 0x800, 282, - gMonBackPic_Mudkip, 0x800, 283, - gMonBackPic_Marshtomp, 0x800, 284, - gMonBackPic_Swampert, 0x800, 285, - gMonBackPic_Poochyena, 0x800, 286, - gMonBackPic_Mightyena, 0x800, 287, - gMonBackPic_Zigzagoon, 0x800, 288, - gMonBackPic_Linoone, 0x800, 289, - gMonBackPic_Wurmple, 0x800, 290, - gMonBackPic_Silcoon, 0x800, 291, - gMonBackPic_Beautifly, 0x800, 292, - gMonBackPic_Cascoon, 0x800, 293, - gMonBackPic_Dustox, 0x800, 294, - gMonBackPic_Lotad, 0x800, 295, - gMonBackPic_Lombre, 0x800, 296, - gMonBackPic_Ludicolo, 0x800, 297, - gMonBackPic_Seedot, 0x800, 298, - gMonBackPic_Nuzleaf, 0x800, 299, - gMonBackPic_Shiftry, 0x800, 300, - gMonBackPic_Nincada, 0x800, 301, - gMonBackPic_Ninjask, 0x800, 302, - gMonBackPic_Shedinja, 0x800, 303, - gMonBackPic_Taillow, 0x800, 304, - gMonBackPic_Swellow, 0x800, 305, - gMonBackPic_Shroomish, 0x800, 306, - gMonBackPic_Breloom, 0x800, 307, - gMonBackPic_Spinda, 0x800, 308, - gMonBackPic_Wingull, 0x800, 309, - gMonBackPic_Pelipper, 0x800, 310, - gMonBackPic_Surskit, 0x800, 311, - gMonBackPic_Masquerain, 0x800, 312, - gMonBackPic_Wailmer, 0x800, 313, - gMonBackPic_Wailord, 0x800, 314, - gMonBackPic_Skitty, 0x800, 315, - gMonBackPic_Delcatty, 0x800, 316, - gMonBackPic_Kecleon, 0x800, 317, - gMonBackPic_Baltoy, 0x800, 318, - gMonBackPic_Claydol, 0x800, 319, - gMonBackPic_Nosepass, 0x800, 320, - gMonBackPic_Torkoal, 0x800, 321, - gMonBackPic_Sableye, 0x800, 322, - gMonBackPic_Barboach, 0x800, 323, - gMonBackPic_Whiscash, 0x800, 324, - gMonBackPic_Luvdisc, 0x800, 325, - gMonBackPic_Corphish, 0x800, 326, - gMonBackPic_Crawdaunt, 0x800, 327, - gMonBackPic_Feebas, 0x800, 328, - gMonBackPic_Milotic, 0x800, 329, - gMonBackPic_Carvanha, 0x800, 330, - gMonBackPic_Sharpedo, 0x800, 331, - gMonBackPic_Trapinch, 0x800, 332, - gMonBackPic_Vibrava, 0x800, 333, - gMonBackPic_Flygon, 0x800, 334, - gMonBackPic_Makuhita, 0x800, 335, - gMonBackPic_Hariyama, 0x800, 336, - gMonBackPic_Electrike, 0x800, 337, - gMonBackPic_Manectric, 0x800, 338, - gMonBackPic_Numel, 0x800, 339, - gMonBackPic_Camerupt, 0x800, 340, - gMonBackPic_Spheal, 0x800, 341, - gMonBackPic_Sealeo, 0x800, 342, - gMonBackPic_Walrein, 0x800, 343, - gMonBackPic_Cacnea, 0x800, 344, - gMonBackPic_Cacturne, 0x800, 345, - gMonBackPic_Snorunt, 0x800, 346, - gMonBackPic_Glalie, 0x800, 347, - gMonBackPic_Lunatone, 0x800, 348, - gMonBackPic_Solrock, 0x800, 349, - gMonBackPic_Azurill, 0x800, 350, - gMonBackPic_Spoink, 0x800, 351, - gMonBackPic_Grumpig, 0x800, 352, - gMonBackPic_Plusle, 0x800, 353, - gMonBackPic_Minun, 0x800, 354, - gMonBackPic_Mawile, 0x800, 355, - gMonBackPic_Meditite, 0x800, 356, - gMonBackPic_Medicham, 0x800, 357, - gMonBackPic_Swablu, 0x800, 358, - gMonBackPic_Altaria, 0x800, 359, - gMonBackPic_Wynaut, 0x800, 360, - gMonBackPic_Duskull, 0x800, 361, - gMonBackPic_Dusclops, 0x800, 362, - gMonBackPic_Roselia, 0x800, 363, - gMonBackPic_Slakoth, 0x800, 364, - gMonBackPic_Vigoroth, 0x800, 365, - gMonBackPic_Slaking, 0x800, 366, - gMonBackPic_Gulpin, 0x800, 367, - gMonBackPic_Swalot, 0x800, 368, - gMonBackPic_Tropius, 0x800, 369, - gMonBackPic_Whismur, 0x800, 370, - gMonBackPic_Loudred, 0x800, 371, - gMonBackPic_Exploud, 0x800, 372, - gMonBackPic_Clamperl, 0x800, 373, - gMonBackPic_Huntail, 0x800, 374, - gMonBackPic_Gorebyss, 0x800, 375, - gMonBackPic_Absol, 0x800, 376, - gMonBackPic_Shuppet, 0x800, 377, - gMonBackPic_Banette, 0x800, 378, - gMonBackPic_Seviper, 0x800, 379, - gMonBackPic_Zangoose, 0x800, 380, - gMonBackPic_Relicanth, 0x800, 381, - gMonBackPic_Aron, 0x800, 382, - gMonBackPic_Lairon, 0x800, 383, - gMonBackPic_Aggron, 0x800, 384, - gMonBackPic_Castform, 0x800, 385, - gMonBackPic_Volbeat, 0x800, 386, - gMonBackPic_Illumise, 0x800, 387, - gMonBackPic_Lileep, 0x800, 388, - gMonBackPic_Cradily, 0x800, 389, - gMonBackPic_Anorith, 0x800, 390, - gMonBackPic_Armaldo, 0x800, 391, - gMonBackPic_Ralts, 0x800, 392, - gMonBackPic_Kirlia, 0x800, 393, - gMonBackPic_Gardevoir, 0x800, 394, - gMonBackPic_Bagon, 0x800, 395, - gMonBackPic_Shelgon, 0x800, 396, - gMonBackPic_Salamence, 0x800, 397, - gMonBackPic_Beldum, 0x800, 398, - gMonBackPic_Metang, 0x800, 399, - gMonBackPic_Metagross, 0x800, 400, - gMonBackPic_Regirock, 0x800, 401, - gMonBackPic_Regice, 0x800, 402, - gMonBackPic_Registeel, 0x800, 403, - gMonBackPic_Kyogre, 0x800, 404, - gMonBackPic_Groudon, 0x800, 405, - gMonBackPic_Rayquaza, 0x800, 406, - gMonBackPic_Latias, 0x800, 407, - gMonBackPic_Latios, 0x800, 408, - gMonBackPic_Jirachi, 0x800, 409, - gMonBackPic_Deoxys, 0x800, 410, - gMonBackPic_Chimecho, 0x800, 411, - gMonStillFrontPic_Egg, 0x800, 412, - gMonBackPic_UnownB, 0x800, 413, - gMonBackPic_UnownC, 0x800, 414, - gMonBackPic_UnownD, 0x800, 415, - gMonBackPic_UnownE, 0x800, 416, - gMonBackPic_UnownF, 0x800, 417, - gMonBackPic_UnownG, 0x800, 418, - gMonBackPic_UnownH, 0x800, 419, - gMonBackPic_UnownI, 0x800, 420, - gMonBackPic_UnownJ, 0x800, 421, - gMonBackPic_UnownK, 0x800, 422, - gMonBackPic_UnownL, 0x800, 423, - gMonBackPic_UnownM, 0x800, 424, - gMonBackPic_UnownN, 0x800, 425, - gMonBackPic_UnownO, 0x800, 426, - gMonBackPic_UnownP, 0x800, 427, - gMonBackPic_UnownQ, 0x800, 428, - gMonBackPic_UnownR, 0x800, 429, - gMonBackPic_UnownS, 0x800, 430, - gMonBackPic_UnownT, 0x800, 431, - gMonBackPic_UnownU, 0x800, 432, - gMonBackPic_UnownV, 0x800, 433, - gMonBackPic_UnownW, 0x800, 434, - gMonBackPic_UnownX, 0x800, 435, - gMonBackPic_UnownY, 0x800, 436, - gMonBackPic_UnownZ, 0x800, 437, - gMonBackPic_UnownExclamationMark, 0x800, 438, - gMonBackPic_UnownQuestionMark, 0x800, 439, + [SPECIES_NONE] = {gMonBackPic_CircledQuestionMark, 0x800, SPECIES_NONE}, + [SPECIES_BULBASAUR] = {gMonBackPic_Bulbasaur, 0x800, SPECIES_BULBASAUR}, + [SPECIES_IVYSAUR] = {gMonBackPic_Ivysaur, 0x800, SPECIES_IVYSAUR}, + [SPECIES_VENUSAUR] = {gMonBackPic_Venusaur, 0x800, SPECIES_VENUSAUR}, + [SPECIES_CHARMANDER] = {gMonBackPic_Charmander, 0x800, SPECIES_CHARMANDER}, + [SPECIES_CHARMELEON] = {gMonBackPic_Charmeleon, 0x800, SPECIES_CHARMELEON}, + [SPECIES_CHARIZARD] = {gMonBackPic_Charizard, 0x800, SPECIES_CHARIZARD}, + [SPECIES_SQUIRTLE] = {gMonBackPic_Squirtle, 0x800, SPECIES_SQUIRTLE}, + [SPECIES_WARTORTLE] = {gMonBackPic_Wartortle, 0x800, SPECIES_WARTORTLE}, + [SPECIES_BLASTOISE] = {gMonBackPic_Blastoise, 0x800, SPECIES_BLASTOISE}, + [SPECIES_CATERPIE] = {gMonBackPic_Caterpie, 0x800, SPECIES_CATERPIE}, + [SPECIES_METAPOD] = {gMonBackPic_Metapod, 0x800, SPECIES_METAPOD}, + [SPECIES_BUTTERFREE] = {gMonBackPic_Butterfree, 0x800, SPECIES_BUTTERFREE}, + [SPECIES_WEEDLE] = {gMonBackPic_Weedle, 0x800, SPECIES_WEEDLE}, + [SPECIES_KAKUNA] = {gMonBackPic_Kakuna, 0x800, SPECIES_KAKUNA}, + [SPECIES_BEEDRILL] = {gMonBackPic_Beedrill, 0x800, SPECIES_BEEDRILL}, + [SPECIES_PIDGEY] = {gMonBackPic_Pidgey, 0x800, SPECIES_PIDGEY}, + [SPECIES_PIDGEOTTO] = {gMonBackPic_Pidgeotto, 0x800, SPECIES_PIDGEOTTO}, + [SPECIES_PIDGEOT] = {gMonBackPic_Pidgeot, 0x800, SPECIES_PIDGEOT}, + [SPECIES_RATTATA] = {gMonBackPic_Rattata, 0x800, SPECIES_RATTATA}, + [SPECIES_RATICATE] = {gMonBackPic_Raticate, 0x800, SPECIES_RATICATE}, + [SPECIES_SPEAROW] = {gMonBackPic_Spearow, 0x800, SPECIES_SPEAROW}, + [SPECIES_FEAROW] = {gMonBackPic_Fearow, 0x800, SPECIES_FEAROW}, + [SPECIES_EKANS] = {gMonBackPic_Ekans, 0x800, SPECIES_EKANS}, + [SPECIES_ARBOK] = {gMonBackPic_Arbok, 0x800, SPECIES_ARBOK}, + [SPECIES_PIKACHU] = {gMonBackPic_Pikachu, 0x800, SPECIES_PIKACHU}, + [SPECIES_RAICHU] = {gMonBackPic_Raichu, 0x800, SPECIES_RAICHU}, + [SPECIES_SANDSHREW] = {gMonBackPic_Sandshrew, 0x800, SPECIES_SANDSHREW}, + [SPECIES_SANDSLASH] = {gMonBackPic_Sandslash, 0x800, SPECIES_SANDSLASH}, + [SPECIES_NIDORAN_F] = {gMonBackPic_NidoranF, 0x800, SPECIES_NIDORAN_F}, + [SPECIES_NIDORINA] = {gMonBackPic_Nidorina, 0x800, SPECIES_NIDORINA}, + [SPECIES_NIDOQUEEN] = {gMonBackPic_Nidoqueen, 0x800, SPECIES_NIDOQUEEN}, + [SPECIES_NIDORAN_M] = {gMonBackPic_NidoranM, 0x800, SPECIES_NIDORAN_M}, + [SPECIES_NIDORINO] = {gMonBackPic_Nidorino, 0x800, SPECIES_NIDORINO}, + [SPECIES_NIDOKING] = {gMonBackPic_Nidoking, 0x800, SPECIES_NIDOKING}, + [SPECIES_CLEFAIRY] = {gMonBackPic_Clefairy, 0x800, SPECIES_CLEFAIRY}, + [SPECIES_CLEFABLE] = {gMonBackPic_Clefable, 0x800, SPECIES_CLEFABLE}, + [SPECIES_VULPIX] = {gMonBackPic_Vulpix, 0x800, SPECIES_VULPIX}, + [SPECIES_NINETALES] = {gMonBackPic_Ninetales, 0x800, SPECIES_NINETALES}, + [SPECIES_JIGGLYPUFF] = {gMonBackPic_Jigglypuff, 0x800, SPECIES_JIGGLYPUFF}, + [SPECIES_WIGGLYTUFF] = {gMonBackPic_Wigglytuff, 0x800, SPECIES_WIGGLYTUFF}, + [SPECIES_ZUBAT] = {gMonBackPic_Zubat, 0x800, SPECIES_ZUBAT}, + [SPECIES_GOLBAT] = {gMonBackPic_Golbat, 0x800, SPECIES_GOLBAT}, + [SPECIES_ODDISH] = {gMonBackPic_Oddish, 0x800, SPECIES_ODDISH}, + [SPECIES_GLOOM] = {gMonBackPic_Gloom, 0x800, SPECIES_GLOOM}, + [SPECIES_VILEPLUME] = {gMonBackPic_Vileplume, 0x800, SPECIES_VILEPLUME}, + [SPECIES_PARAS] = {gMonBackPic_Paras, 0x800, SPECIES_PARAS}, + [SPECIES_PARASECT] = {gMonBackPic_Parasect, 0x800, SPECIES_PARASECT}, + [SPECIES_VENONAT] = {gMonBackPic_Venonat, 0x800, SPECIES_VENONAT}, + [SPECIES_VENOMOTH] = {gMonBackPic_Venomoth, 0x800, SPECIES_VENOMOTH}, + [SPECIES_DIGLETT] = {gMonBackPic_Diglett, 0x800, SPECIES_DIGLETT}, + [SPECIES_DUGTRIO] = {gMonBackPic_Dugtrio, 0x800, SPECIES_DUGTRIO}, + [SPECIES_MEOWTH] = {gMonBackPic_Meowth, 0x800, SPECIES_MEOWTH}, + [SPECIES_PERSIAN] = {gMonBackPic_Persian, 0x800, SPECIES_PERSIAN}, + [SPECIES_PSYDUCK] = {gMonBackPic_Psyduck, 0x800, SPECIES_PSYDUCK}, + [SPECIES_GOLDUCK] = {gMonBackPic_Golduck, 0x800, SPECIES_GOLDUCK}, + [SPECIES_MANKEY] = {gMonBackPic_Mankey, 0x800, SPECIES_MANKEY}, + [SPECIES_PRIMEAPE] = {gMonBackPic_Primeape, 0x800, SPECIES_PRIMEAPE}, + [SPECIES_GROWLITHE] = {gMonBackPic_Growlithe, 0x800, SPECIES_GROWLITHE}, + [SPECIES_ARCANINE] = {gMonBackPic_Arcanine, 0x800, SPECIES_ARCANINE}, + [SPECIES_POLIWAG] = {gMonBackPic_Poliwag, 0x800, SPECIES_POLIWAG}, + [SPECIES_POLIWHIRL] = {gMonBackPic_Poliwhirl, 0x800, SPECIES_POLIWHIRL}, + [SPECIES_POLIWRATH] = {gMonBackPic_Poliwrath, 0x800, SPECIES_POLIWRATH}, + [SPECIES_ABRA] = {gMonBackPic_Abra, 0x800, SPECIES_ABRA}, + [SPECIES_KADABRA] = {gMonBackPic_Kadabra, 0x800, SPECIES_KADABRA}, + [SPECIES_ALAKAZAM] = {gMonBackPic_Alakazam, 0x800, SPECIES_ALAKAZAM}, + [SPECIES_MACHOP] = {gMonBackPic_Machop, 0x800, SPECIES_MACHOP}, + [SPECIES_MACHOKE] = {gMonBackPic_Machoke, 0x800, SPECIES_MACHOKE}, + [SPECIES_MACHAMP] = {gMonBackPic_Machamp, 0x800, SPECIES_MACHAMP}, + [SPECIES_BELLSPROUT] = {gMonBackPic_Bellsprout, 0x800, SPECIES_BELLSPROUT}, + [SPECIES_WEEPINBELL] = {gMonBackPic_Weepinbell, 0x800, SPECIES_WEEPINBELL}, + [SPECIES_VICTREEBEL] = {gMonBackPic_Victreebel, 0x800, SPECIES_VICTREEBEL}, + [SPECIES_TENTACOOL] = {gMonBackPic_Tentacool, 0x800, SPECIES_TENTACOOL}, + [SPECIES_TENTACRUEL] = {gMonBackPic_Tentacruel, 0x800, SPECIES_TENTACRUEL}, + [SPECIES_GEODUDE] = {gMonBackPic_Geodude, 0x800, SPECIES_GEODUDE}, + [SPECIES_GRAVELER] = {gMonBackPic_Graveler, 0x800, SPECIES_GRAVELER}, + [SPECIES_GOLEM] = {gMonBackPic_Golem, 0x800, SPECIES_GOLEM}, + [SPECIES_PONYTA] = {gMonBackPic_Ponyta, 0x800, SPECIES_PONYTA}, + [SPECIES_RAPIDASH] = {gMonBackPic_Rapidash, 0x800, SPECIES_RAPIDASH}, + [SPECIES_SLOWPOKE] = {gMonBackPic_Slowpoke, 0x800, SPECIES_SLOWPOKE}, + [SPECIES_SLOWBRO] = {gMonBackPic_Slowbro, 0x800, SPECIES_SLOWBRO}, + [SPECIES_MAGNEMITE] = {gMonBackPic_Magnemite, 0x800, SPECIES_MAGNEMITE}, + [SPECIES_MAGNETON] = {gMonBackPic_Magneton, 0x800, SPECIES_MAGNETON}, + [SPECIES_FARFETCHD] = {gMonBackPic_Farfetchd, 0x800, SPECIES_FARFETCHD}, + [SPECIES_DODUO] = {gMonBackPic_Doduo, 0x800, SPECIES_DODUO}, + [SPECIES_DODRIO] = {gMonBackPic_Dodrio, 0x800, SPECIES_DODRIO}, + [SPECIES_SEEL] = {gMonBackPic_Seel, 0x800, SPECIES_SEEL}, + [SPECIES_DEWGONG] = {gMonBackPic_Dewgong, 0x800, SPECIES_DEWGONG}, + [SPECIES_GRIMER] = {gMonBackPic_Grimer, 0x800, SPECIES_GRIMER}, + [SPECIES_MUK] = {gMonBackPic_Muk, 0x800, SPECIES_MUK}, + [SPECIES_SHELLDER] = {gMonBackPic_Shellder, 0x800, SPECIES_SHELLDER}, + [SPECIES_CLOYSTER] = {gMonBackPic_Cloyster, 0x800, SPECIES_CLOYSTER}, + [SPECIES_GASTLY] = {gMonBackPic_Gastly, 0x800, SPECIES_GASTLY}, + [SPECIES_HAUNTER] = {gMonBackPic_Haunter, 0x800, SPECIES_HAUNTER}, + [SPECIES_GENGAR] = {gMonBackPic_Gengar, 0x800, SPECIES_GENGAR}, + [SPECIES_ONIX] = {gMonBackPic_Onix, 0x800, SPECIES_ONIX}, + [SPECIES_DROWZEE] = {gMonBackPic_Drowzee, 0x800, SPECIES_DROWZEE}, + [SPECIES_HYPNO] = {gMonBackPic_Hypno, 0x800, SPECIES_HYPNO}, + [SPECIES_KRABBY] = {gMonBackPic_Krabby, 0x800, SPECIES_KRABBY}, + [SPECIES_KINGLER] = {gMonBackPic_Kingler, 0x800, SPECIES_KINGLER}, + [SPECIES_VOLTORB] = {gMonBackPic_Voltorb, 0x800, SPECIES_VOLTORB}, + [SPECIES_ELECTRODE] = {gMonBackPic_Electrode, 0x800, SPECIES_ELECTRODE}, + [SPECIES_EXEGGCUTE] = {gMonBackPic_Exeggcute, 0x800, SPECIES_EXEGGCUTE}, + [SPECIES_EXEGGUTOR] = {gMonBackPic_Exeggutor, 0x800, SPECIES_EXEGGUTOR}, + [SPECIES_CUBONE] = {gMonBackPic_Cubone, 0x800, SPECIES_CUBONE}, + [SPECIES_MAROWAK] = {gMonBackPic_Marowak, 0x800, SPECIES_MAROWAK}, + [SPECIES_HITMONLEE] = {gMonBackPic_Hitmonlee, 0x800, SPECIES_HITMONLEE}, + [SPECIES_HITMONCHAN] = {gMonBackPic_Hitmonchan, 0x800, SPECIES_HITMONCHAN}, + [SPECIES_LICKITUNG] = {gMonBackPic_Lickitung, 0x800, SPECIES_LICKITUNG}, + [SPECIES_KOFFING] = {gMonBackPic_Koffing, 0x800, SPECIES_KOFFING}, + [SPECIES_WEEZING] = {gMonBackPic_Weezing, 0x800, SPECIES_WEEZING}, + [SPECIES_RHYHORN] = {gMonBackPic_Rhyhorn, 0x800, SPECIES_RHYHORN}, + [SPECIES_RHYDON] = {gMonBackPic_Rhydon, 0x800, SPECIES_RHYDON}, + [SPECIES_CHANSEY] = {gMonBackPic_Chansey, 0x800, SPECIES_CHANSEY}, + [SPECIES_TANGELA] = {gMonBackPic_Tangela, 0x800, SPECIES_TANGELA}, + [SPECIES_KANGASKHAN] = {gMonBackPic_Kangaskhan, 0x800, SPECIES_KANGASKHAN}, + [SPECIES_HORSEA] = {gMonBackPic_Horsea, 0x800, SPECIES_HORSEA}, + [SPECIES_SEADRA] = {gMonBackPic_Seadra, 0x800, SPECIES_SEADRA}, + [SPECIES_GOLDEEN] = {gMonBackPic_Goldeen, 0x800, SPECIES_GOLDEEN}, + [SPECIES_SEAKING] = {gMonBackPic_Seaking, 0x800, SPECIES_SEAKING}, + [SPECIES_STARYU] = {gMonBackPic_Staryu, 0x800, SPECIES_STARYU}, + [SPECIES_STARMIE] = {gMonBackPic_Starmie, 0x800, SPECIES_STARMIE}, + [SPECIES_MR_MIME] = {gMonBackPic_Mrmime, 0x800, SPECIES_MR_MIME}, + [SPECIES_SCYTHER] = {gMonBackPic_Scyther, 0x800, SPECIES_SCYTHER}, + [SPECIES_JYNX] = {gMonBackPic_Jynx, 0x800, SPECIES_JYNX}, + [SPECIES_ELECTABUZZ] = {gMonBackPic_Electabuzz, 0x800, SPECIES_ELECTABUZZ}, + [SPECIES_MAGMAR] = {gMonBackPic_Magmar, 0x800, SPECIES_MAGMAR}, + [SPECIES_PINSIR] = {gMonBackPic_Pinsir, 0x800, SPECIES_PINSIR}, + [SPECIES_TAUROS] = {gMonBackPic_Tauros, 0x800, SPECIES_TAUROS}, + [SPECIES_MAGIKARP] = {gMonBackPic_Magikarp, 0x800, SPECIES_MAGIKARP}, + [SPECIES_GYARADOS] = {gMonBackPic_Gyarados, 0x800, SPECIES_GYARADOS}, + [SPECIES_LAPRAS] = {gMonBackPic_Lapras, 0x800, SPECIES_LAPRAS}, + [SPECIES_DITTO] = {gMonBackPic_Ditto, 0x800, SPECIES_DITTO}, + [SPECIES_EEVEE] = {gMonBackPic_Eevee, 0x800, SPECIES_EEVEE}, + [SPECIES_VAPOREON] = {gMonBackPic_Vaporeon, 0x800, SPECIES_VAPOREON}, + [SPECIES_JOLTEON] = {gMonBackPic_Jolteon, 0x800, SPECIES_JOLTEON}, + [SPECIES_FLAREON] = {gMonBackPic_Flareon, 0x800, SPECIES_FLAREON}, + [SPECIES_PORYGON] = {gMonBackPic_Porygon, 0x800, SPECIES_PORYGON}, + [SPECIES_OMANYTE] = {gMonBackPic_Omanyte, 0x800, SPECIES_OMANYTE}, + [SPECIES_OMASTAR] = {gMonBackPic_Omastar, 0x800, SPECIES_OMASTAR}, + [SPECIES_KABUTO] = {gMonBackPic_Kabuto, 0x800, SPECIES_KABUTO}, + [SPECIES_KABUTOPS] = {gMonBackPic_Kabutops, 0x800, SPECIES_KABUTOPS}, + [SPECIES_AERODACTYL] = {gMonBackPic_Aerodactyl, 0x800, SPECIES_AERODACTYL}, + [SPECIES_SNORLAX] = {gMonBackPic_Snorlax, 0x800, SPECIES_SNORLAX}, + [SPECIES_ARTICUNO] = {gMonBackPic_Articuno, 0x800, SPECIES_ARTICUNO}, + [SPECIES_ZAPDOS] = {gMonBackPic_Zapdos, 0x800, SPECIES_ZAPDOS}, + [SPECIES_MOLTRES] = {gMonBackPic_Moltres, 0x800, SPECIES_MOLTRES}, + [SPECIES_DRATINI] = {gMonBackPic_Dratini, 0x800, SPECIES_DRATINI}, + [SPECIES_DRAGONAIR] = {gMonBackPic_Dragonair, 0x800, SPECIES_DRAGONAIR}, + [SPECIES_DRAGONITE] = {gMonBackPic_Dragonite, 0x800, SPECIES_DRAGONITE}, + [SPECIES_MEWTWO] = {gMonBackPic_Mewtwo, 0x800, SPECIES_MEWTWO}, + [SPECIES_MEW] = {gMonBackPic_Mew, 0x800, SPECIES_MEW}, + [SPECIES_CHIKORITA] = {gMonBackPic_Chikorita, 0x800, SPECIES_CHIKORITA}, + [SPECIES_BAYLEEF] = {gMonBackPic_Bayleef, 0x800, SPECIES_BAYLEEF}, + [SPECIES_MEGANIUM] = {gMonBackPic_Meganium, 0x800, SPECIES_MEGANIUM}, + [SPECIES_CYNDAQUIL] = {gMonBackPic_Cyndaquil, 0x800, SPECIES_CYNDAQUIL}, + [SPECIES_QUILAVA] = {gMonBackPic_Quilava, 0x800, SPECIES_QUILAVA}, + [SPECIES_TYPHLOSION] = {gMonBackPic_Typhlosion, 0x800, SPECIES_TYPHLOSION}, + [SPECIES_TOTODILE] = {gMonBackPic_Totodile, 0x800, SPECIES_TOTODILE}, + [SPECIES_CROCONAW] = {gMonBackPic_Croconaw, 0x800, SPECIES_CROCONAW}, + [SPECIES_FERALIGATR] = {gMonBackPic_Feraligatr, 0x800, SPECIES_FERALIGATR}, + [SPECIES_SENTRET] = {gMonBackPic_Sentret, 0x800, SPECIES_SENTRET}, + [SPECIES_FURRET] = {gMonBackPic_Furret, 0x800, SPECIES_FURRET}, + [SPECIES_HOOTHOOT] = {gMonBackPic_Hoothoot, 0x800, SPECIES_HOOTHOOT}, + [SPECIES_NOCTOWL] = {gMonBackPic_Noctowl, 0x800, SPECIES_NOCTOWL}, + [SPECIES_LEDYBA] = {gMonBackPic_Ledyba, 0x800, SPECIES_LEDYBA}, + [SPECIES_LEDIAN] = {gMonBackPic_Ledian, 0x800, SPECIES_LEDIAN}, + [SPECIES_SPINARAK] = {gMonBackPic_Spinarak, 0x800, SPECIES_SPINARAK}, + [SPECIES_ARIADOS] = {gMonBackPic_Ariados, 0x800, SPECIES_ARIADOS}, + [SPECIES_CROBAT] = {gMonBackPic_Crobat, 0x800, SPECIES_CROBAT}, + [SPECIES_CHINCHOU] = {gMonBackPic_Chinchou, 0x800, SPECIES_CHINCHOU}, + [SPECIES_LANTURN] = {gMonBackPic_Lanturn, 0x800, SPECIES_LANTURN}, + [SPECIES_PICHU] = {gMonBackPic_Pichu, 0x800, SPECIES_PICHU}, + [SPECIES_CLEFFA] = {gMonBackPic_Cleffa, 0x800, SPECIES_CLEFFA}, + [SPECIES_IGGLYBUFF] = {gMonBackPic_Igglybuff, 0x800, SPECIES_IGGLYBUFF}, + [SPECIES_TOGEPI] = {gMonBackPic_Togepi, 0x800, SPECIES_TOGEPI}, + [SPECIES_TOGETIC] = {gMonBackPic_Togetic, 0x800, SPECIES_TOGETIC}, + [SPECIES_NATU] = {gMonBackPic_Natu, 0x800, SPECIES_NATU}, + [SPECIES_XATU] = {gMonBackPic_Xatu, 0x800, SPECIES_XATU}, + [SPECIES_MAREEP] = {gMonBackPic_Mareep, 0x800, SPECIES_MAREEP}, + [SPECIES_FLAAFFY] = {gMonBackPic_Flaaffy, 0x800, SPECIES_FLAAFFY}, + [SPECIES_AMPHAROS] = {gMonBackPic_Ampharos, 0x800, SPECIES_AMPHAROS}, + [SPECIES_BELLOSSOM] = {gMonBackPic_Bellossom, 0x800, SPECIES_BELLOSSOM}, + [SPECIES_MARILL] = {gMonBackPic_Marill, 0x800, SPECIES_MARILL}, + [SPECIES_AZUMARILL] = {gMonBackPic_Azumarill, 0x800, SPECIES_AZUMARILL}, + [SPECIES_SUDOWOODO] = {gMonBackPic_Sudowoodo, 0x800, SPECIES_SUDOWOODO}, + [SPECIES_POLITOED] = {gMonBackPic_Politoed, 0x800, SPECIES_POLITOED}, + [SPECIES_HOPPIP] = {gMonBackPic_Hoppip, 0x800, SPECIES_HOPPIP}, + [SPECIES_SKIPLOOM] = {gMonBackPic_Skiploom, 0x800, SPECIES_SKIPLOOM}, + [SPECIES_JUMPLUFF] = {gMonBackPic_Jumpluff, 0x800, SPECIES_JUMPLUFF}, + [SPECIES_AIPOM] = {gMonBackPic_Aipom, 0x800, SPECIES_AIPOM}, + [SPECIES_SUNKERN] = {gMonBackPic_Sunkern, 0x800, SPECIES_SUNKERN}, + [SPECIES_SUNFLORA] = {gMonBackPic_Sunflora, 0x800, SPECIES_SUNFLORA}, + [SPECIES_YANMA] = {gMonBackPic_Yanma, 0x800, SPECIES_YANMA}, + [SPECIES_WOOPER] = {gMonBackPic_Wooper, 0x800, SPECIES_WOOPER}, + [SPECIES_QUAGSIRE] = {gMonBackPic_Quagsire, 0x800, SPECIES_QUAGSIRE}, + [SPECIES_ESPEON] = {gMonBackPic_Espeon, 0x800, SPECIES_ESPEON}, + [SPECIES_UMBREON] = {gMonBackPic_Umbreon, 0x800, SPECIES_UMBREON}, + [SPECIES_MURKROW] = {gMonBackPic_Murkrow, 0x800, SPECIES_MURKROW}, + [SPECIES_SLOWKING] = {gMonBackPic_Slowking, 0x800, SPECIES_SLOWKING}, + [SPECIES_MISDREAVUS] = {gMonBackPic_Misdreavus, 0x800, SPECIES_MISDREAVUS}, + [SPECIES_UNOWN] = {gMonBackPic_UnownA, 0x800, SPECIES_UNOWN}, + [SPECIES_WOBBUFFET] = {gMonBackPic_Wobbuffet, 0x800, SPECIES_WOBBUFFET}, + [SPECIES_GIRAFARIG] = {gMonBackPic_Girafarig, 0x800, SPECIES_GIRAFARIG}, + [SPECIES_PINECO] = {gMonBackPic_Pineco, 0x800, SPECIES_PINECO}, + [SPECIES_FORRETRESS] = {gMonBackPic_Forretress, 0x800, SPECIES_FORRETRESS}, + [SPECIES_DUNSPARCE] = {gMonBackPic_Dunsparce, 0x800, SPECIES_DUNSPARCE}, + [SPECIES_GLIGAR] = {gMonBackPic_Gligar, 0x800, SPECIES_GLIGAR}, + [SPECIES_STEELIX] = {gMonBackPic_Steelix, 0x800, SPECIES_STEELIX}, + [SPECIES_SNUBBULL] = {gMonBackPic_Snubbull, 0x800, SPECIES_SNUBBULL}, + [SPECIES_GRANBULL] = {gMonBackPic_Granbull, 0x800, SPECIES_GRANBULL}, + [SPECIES_QWILFISH] = {gMonBackPic_Qwilfish, 0x800, SPECIES_QWILFISH}, + [SPECIES_SCIZOR] = {gMonBackPic_Scizor, 0x800, SPECIES_SCIZOR}, + [SPECIES_SHUCKLE] = {gMonBackPic_Shuckle, 0x800, SPECIES_SHUCKLE}, + [SPECIES_HERACROSS] = {gMonBackPic_Heracross, 0x800, SPECIES_HERACROSS}, + [SPECIES_SNEASEL] = {gMonBackPic_Sneasel, 0x800, SPECIES_SNEASEL}, + [SPECIES_TEDDIURSA] = {gMonBackPic_Teddiursa, 0x800, SPECIES_TEDDIURSA}, + [SPECIES_URSARING] = {gMonBackPic_Ursaring, 0x800, SPECIES_URSARING}, + [SPECIES_SLUGMA] = {gMonBackPic_Slugma, 0x800, SPECIES_SLUGMA}, + [SPECIES_MAGCARGO] = {gMonBackPic_Magcargo, 0x800, SPECIES_MAGCARGO}, + [SPECIES_SWINUB] = {gMonBackPic_Swinub, 0x800, SPECIES_SWINUB}, + [SPECIES_PILOSWINE] = {gMonBackPic_Piloswine, 0x800, SPECIES_PILOSWINE}, + [SPECIES_CORSOLA] = {gMonBackPic_Corsola, 0x800, SPECIES_CORSOLA}, + [SPECIES_REMORAID] = {gMonBackPic_Remoraid, 0x800, SPECIES_REMORAID}, + [SPECIES_OCTILLERY] = {gMonBackPic_Octillery, 0x800, SPECIES_OCTILLERY}, + [SPECIES_DELIBIRD] = {gMonBackPic_Delibird, 0x800, SPECIES_DELIBIRD}, + [SPECIES_MANTINE] = {gMonBackPic_Mantine, 0x800, SPECIES_MANTINE}, + [SPECIES_SKARMORY] = {gMonBackPic_Skarmory, 0x800, SPECIES_SKARMORY}, + [SPECIES_HOUNDOUR] = {gMonBackPic_Houndour, 0x800, SPECIES_HOUNDOUR}, + [SPECIES_HOUNDOOM] = {gMonBackPic_Houndoom, 0x800, SPECIES_HOUNDOOM}, + [SPECIES_KINGDRA] = {gMonBackPic_Kingdra, 0x800, SPECIES_KINGDRA}, + [SPECIES_PHANPY] = {gMonBackPic_Phanpy, 0x800, SPECIES_PHANPY}, + [SPECIES_DONPHAN] = {gMonBackPic_Donphan, 0x800, SPECIES_DONPHAN}, + [SPECIES_PORYGON2] = {gMonBackPic_Porygon2, 0x800, SPECIES_PORYGON2}, + [SPECIES_STANTLER] = {gMonBackPic_Stantler, 0x800, SPECIES_STANTLER}, + [SPECIES_SMEARGLE] = {gMonBackPic_Smeargle, 0x800, SPECIES_SMEARGLE}, + [SPECIES_TYROGUE] = {gMonBackPic_Tyrogue, 0x800, SPECIES_TYROGUE}, + [SPECIES_HITMONTOP] = {gMonBackPic_Hitmontop, 0x800, SPECIES_HITMONTOP}, + [SPECIES_SMOOCHUM] = {gMonBackPic_Smoochum, 0x800, SPECIES_SMOOCHUM}, + [SPECIES_ELEKID] = {gMonBackPic_Elekid, 0x800, SPECIES_ELEKID}, + [SPECIES_MAGBY] = {gMonBackPic_Magby, 0x800, SPECIES_MAGBY}, + [SPECIES_MILTANK] = {gMonBackPic_Miltank, 0x800, SPECIES_MILTANK}, + [SPECIES_BLISSEY] = {gMonBackPic_Blissey, 0x800, SPECIES_BLISSEY}, + [SPECIES_RAIKOU] = {gMonBackPic_Raikou, 0x800, SPECIES_RAIKOU}, + [SPECIES_ENTEI] = {gMonBackPic_Entei, 0x800, SPECIES_ENTEI}, + [SPECIES_SUICUNE] = {gMonBackPic_Suicune, 0x800, SPECIES_SUICUNE}, + [SPECIES_LARVITAR] = {gMonBackPic_Larvitar, 0x800, SPECIES_LARVITAR}, + [SPECIES_PUPITAR] = {gMonBackPic_Pupitar, 0x800, SPECIES_PUPITAR}, + [SPECIES_TYRANITAR] = {gMonBackPic_Tyranitar, 0x800, SPECIES_TYRANITAR}, + [SPECIES_LUGIA] = {gMonBackPic_Lugia, 0x800, SPECIES_LUGIA}, + [SPECIES_HO_OH] = {gMonBackPic_HoOh, 0x800, SPECIES_HO_OH}, + [SPECIES_CELEBI] = {gMonBackPic_Celebi, 0x800, SPECIES_CELEBI}, + [SPECIES_OLD_UNOWN_B] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_B}, + [SPECIES_OLD_UNOWN_C] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_C}, + [SPECIES_OLD_UNOWN_D] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_D}, + [SPECIES_OLD_UNOWN_E] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_E}, + [SPECIES_OLD_UNOWN_F] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_F}, + [SPECIES_OLD_UNOWN_G] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_G}, + [SPECIES_OLD_UNOWN_H] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_H}, + [SPECIES_OLD_UNOWN_I] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_I}, + [SPECIES_OLD_UNOWN_J] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_J}, + [SPECIES_OLD_UNOWN_K] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_K}, + [SPECIES_OLD_UNOWN_L] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_L}, + [SPECIES_OLD_UNOWN_M] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_M}, + [SPECIES_OLD_UNOWN_N] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_N}, + [SPECIES_OLD_UNOWN_O] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_O}, + [SPECIES_OLD_UNOWN_P] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_P}, + [SPECIES_OLD_UNOWN_Q] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Q}, + [SPECIES_OLD_UNOWN_R] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_R}, + [SPECIES_OLD_UNOWN_S] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_S}, + [SPECIES_OLD_UNOWN_T] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_T}, + [SPECIES_OLD_UNOWN_U] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_U}, + [SPECIES_OLD_UNOWN_V] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_V}, + [SPECIES_OLD_UNOWN_W] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_W}, + [SPECIES_OLD_UNOWN_X] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_X}, + [SPECIES_OLD_UNOWN_Y] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Y}, + [SPECIES_OLD_UNOWN_Z] = {gMonBackPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Z}, + [SPECIES_TREECKO] = {gMonBackPic_Treecko, 0x800, SPECIES_TREECKO}, + [SPECIES_GROVYLE] = {gMonBackPic_Grovyle, 0x800, SPECIES_GROVYLE}, + [SPECIES_SCEPTILE] = {gMonBackPic_Sceptile, 0x800, SPECIES_SCEPTILE}, + [SPECIES_TORCHIC] = {gMonBackPic_Torchic, 0x800, SPECIES_TORCHIC}, + [SPECIES_COMBUSKEN] = {gMonBackPic_Combusken, 0x800, SPECIES_COMBUSKEN}, + [SPECIES_BLAZIKEN] = {gMonBackPic_Blaziken, 0x800, SPECIES_BLAZIKEN}, + [SPECIES_MUDKIP] = {gMonBackPic_Mudkip, 0x800, SPECIES_MUDKIP}, + [SPECIES_MARSHTOMP] = {gMonBackPic_Marshtomp, 0x800, SPECIES_MARSHTOMP}, + [SPECIES_SWAMPERT] = {gMonBackPic_Swampert, 0x800, SPECIES_SWAMPERT}, + [SPECIES_POOCHYENA] = {gMonBackPic_Poochyena, 0x800, SPECIES_POOCHYENA}, + [SPECIES_MIGHTYENA] = {gMonBackPic_Mightyena, 0x800, SPECIES_MIGHTYENA}, + [SPECIES_ZIGZAGOON] = {gMonBackPic_Zigzagoon, 0x800, SPECIES_ZIGZAGOON}, + [SPECIES_LINOONE] = {gMonBackPic_Linoone, 0x800, SPECIES_LINOONE}, + [SPECIES_WURMPLE] = {gMonBackPic_Wurmple, 0x800, SPECIES_WURMPLE}, + [SPECIES_SILCOON] = {gMonBackPic_Silcoon, 0x800, SPECIES_SILCOON}, + [SPECIES_BEAUTIFLY] = {gMonBackPic_Beautifly, 0x800, SPECIES_BEAUTIFLY}, + [SPECIES_CASCOON] = {gMonBackPic_Cascoon, 0x800, SPECIES_CASCOON}, + [SPECIES_DUSTOX] = {gMonBackPic_Dustox, 0x800, SPECIES_DUSTOX}, + [SPECIES_LOTAD] = {gMonBackPic_Lotad, 0x800, SPECIES_LOTAD}, + [SPECIES_LOMBRE] = {gMonBackPic_Lombre, 0x800, SPECIES_LOMBRE}, + [SPECIES_LUDICOLO] = {gMonBackPic_Ludicolo, 0x800, SPECIES_LUDICOLO}, + [SPECIES_SEEDOT] = {gMonBackPic_Seedot, 0x800, SPECIES_SEEDOT}, + [SPECIES_NUZLEAF] = {gMonBackPic_Nuzleaf, 0x800, SPECIES_NUZLEAF}, + [SPECIES_SHIFTRY] = {gMonBackPic_Shiftry, 0x800, SPECIES_SHIFTRY}, + [SPECIES_NINCADA] = {gMonBackPic_Nincada, 0x800, SPECIES_NINCADA}, + [SPECIES_NINJASK] = {gMonBackPic_Ninjask, 0x800, SPECIES_NINJASK}, + [SPECIES_SHEDINJA] = {gMonBackPic_Shedinja, 0x800, SPECIES_SHEDINJA}, + [SPECIES_TAILLOW] = {gMonBackPic_Taillow, 0x800, SPECIES_TAILLOW}, + [SPECIES_SWELLOW] = {gMonBackPic_Swellow, 0x800, SPECIES_SWELLOW}, + [SPECIES_SHROOMISH] = {gMonBackPic_Shroomish, 0x800, SPECIES_SHROOMISH}, + [SPECIES_BRELOOM] = {gMonBackPic_Breloom, 0x800, SPECIES_BRELOOM}, + [SPECIES_SPINDA] = {gMonBackPic_Spinda, 0x800, SPECIES_SPINDA}, + [SPECIES_WINGULL] = {gMonBackPic_Wingull, 0x800, SPECIES_WINGULL}, + [SPECIES_PELIPPER] = {gMonBackPic_Pelipper, 0x800, SPECIES_PELIPPER}, + [SPECIES_SURSKIT] = {gMonBackPic_Surskit, 0x800, SPECIES_SURSKIT}, + [SPECIES_MASQUERAIN] = {gMonBackPic_Masquerain, 0x800, SPECIES_MASQUERAIN}, + [SPECIES_WAILMER] = {gMonBackPic_Wailmer, 0x800, SPECIES_WAILMER}, + [SPECIES_WAILORD] = {gMonBackPic_Wailord, 0x800, SPECIES_WAILORD}, + [SPECIES_SKITTY] = {gMonBackPic_Skitty, 0x800, SPECIES_SKITTY}, + [SPECIES_DELCATTY] = {gMonBackPic_Delcatty, 0x800, SPECIES_DELCATTY}, + [SPECIES_KECLEON] = {gMonBackPic_Kecleon, 0x800, SPECIES_KECLEON}, + [SPECIES_BALTOY] = {gMonBackPic_Baltoy, 0x800, SPECIES_BALTOY}, + [SPECIES_CLAYDOL] = {gMonBackPic_Claydol, 0x800, SPECIES_CLAYDOL}, + [SPECIES_NOSEPASS] = {gMonBackPic_Nosepass, 0x800, SPECIES_NOSEPASS}, + [SPECIES_TORKOAL] = {gMonBackPic_Torkoal, 0x800, SPECIES_TORKOAL}, + [SPECIES_SABLEYE] = {gMonBackPic_Sableye, 0x800, SPECIES_SABLEYE}, + [SPECIES_BARBOACH] = {gMonBackPic_Barboach, 0x800, SPECIES_BARBOACH}, + [SPECIES_WHISCASH] = {gMonBackPic_Whiscash, 0x800, SPECIES_WHISCASH}, + [SPECIES_LUVDISC] = {gMonBackPic_Luvdisc, 0x800, SPECIES_LUVDISC}, + [SPECIES_CORPHISH] = {gMonBackPic_Corphish, 0x800, SPECIES_CORPHISH}, + [SPECIES_CRAWDAUNT] = {gMonBackPic_Crawdaunt, 0x800, SPECIES_CRAWDAUNT}, + [SPECIES_FEEBAS] = {gMonBackPic_Feebas, 0x800, SPECIES_FEEBAS}, + [SPECIES_MILOTIC] = {gMonBackPic_Milotic, 0x800, SPECIES_MILOTIC}, + [SPECIES_CARVANHA] = {gMonBackPic_Carvanha, 0x800, SPECIES_CARVANHA}, + [SPECIES_SHARPEDO] = {gMonBackPic_Sharpedo, 0x800, SPECIES_SHARPEDO}, + [SPECIES_TRAPINCH] = {gMonBackPic_Trapinch, 0x800, SPECIES_TRAPINCH}, + [SPECIES_VIBRAVA] = {gMonBackPic_Vibrava, 0x800, SPECIES_VIBRAVA}, + [SPECIES_FLYGON] = {gMonBackPic_Flygon, 0x800, SPECIES_FLYGON}, + [SPECIES_MAKUHITA] = {gMonBackPic_Makuhita, 0x800, SPECIES_MAKUHITA}, + [SPECIES_HARIYAMA] = {gMonBackPic_Hariyama, 0x800, SPECIES_HARIYAMA}, + [SPECIES_ELECTRIKE] = {gMonBackPic_Electrike, 0x800, SPECIES_ELECTRIKE}, + [SPECIES_MANECTRIC] = {gMonBackPic_Manectric, 0x800, SPECIES_MANECTRIC}, + [SPECIES_NUMEL] = {gMonBackPic_Numel, 0x800, SPECIES_NUMEL}, + [SPECIES_CAMERUPT] = {gMonBackPic_Camerupt, 0x800, SPECIES_CAMERUPT}, + [SPECIES_SPHEAL] = {gMonBackPic_Spheal, 0x800, SPECIES_SPHEAL}, + [SPECIES_SEALEO] = {gMonBackPic_Sealeo, 0x800, SPECIES_SEALEO}, + [SPECIES_WALREIN] = {gMonBackPic_Walrein, 0x800, SPECIES_WALREIN}, + [SPECIES_CACNEA] = {gMonBackPic_Cacnea, 0x800, SPECIES_CACNEA}, + [SPECIES_CACTURNE] = {gMonBackPic_Cacturne, 0x800, SPECIES_CACTURNE}, + [SPECIES_SNORUNT] = {gMonBackPic_Snorunt, 0x800, SPECIES_SNORUNT}, + [SPECIES_GLALIE] = {gMonBackPic_Glalie, 0x800, SPECIES_GLALIE}, + [SPECIES_LUNATONE] = {gMonBackPic_Lunatone, 0x800, SPECIES_LUNATONE}, + [SPECIES_SOLROCK] = {gMonBackPic_Solrock, 0x800, SPECIES_SOLROCK}, + [SPECIES_AZURILL] = {gMonBackPic_Azurill, 0x800, SPECIES_AZURILL}, + [SPECIES_SPOINK] = {gMonBackPic_Spoink, 0x800, SPECIES_SPOINK}, + [SPECIES_GRUMPIG] = {gMonBackPic_Grumpig, 0x800, SPECIES_GRUMPIG}, + [SPECIES_PLUSLE] = {gMonBackPic_Plusle, 0x800, SPECIES_PLUSLE}, + [SPECIES_MINUN] = {gMonBackPic_Minun, 0x800, SPECIES_MINUN}, + [SPECIES_MAWILE] = {gMonBackPic_Mawile, 0x800, SPECIES_MAWILE}, + [SPECIES_MEDITITE] = {gMonBackPic_Meditite, 0x800, SPECIES_MEDITITE}, + [SPECIES_MEDICHAM] = {gMonBackPic_Medicham, 0x800, SPECIES_MEDICHAM}, + [SPECIES_SWABLU] = {gMonBackPic_Swablu, 0x800, SPECIES_SWABLU}, + [SPECIES_ALTARIA] = {gMonBackPic_Altaria, 0x800, SPECIES_ALTARIA}, + [SPECIES_WYNAUT] = {gMonBackPic_Wynaut, 0x800, SPECIES_WYNAUT}, + [SPECIES_DUSKULL] = {gMonBackPic_Duskull, 0x800, SPECIES_DUSKULL}, + [SPECIES_DUSCLOPS] = {gMonBackPic_Dusclops, 0x800, SPECIES_DUSCLOPS}, + [SPECIES_ROSELIA] = {gMonBackPic_Roselia, 0x800, SPECIES_ROSELIA}, + [SPECIES_SLAKOTH] = {gMonBackPic_Slakoth, 0x800, SPECIES_SLAKOTH}, + [SPECIES_VIGOROTH] = {gMonBackPic_Vigoroth, 0x800, SPECIES_VIGOROTH}, + [SPECIES_SLAKING] = {gMonBackPic_Slaking, 0x800, SPECIES_SLAKING}, + [SPECIES_GULPIN] = {gMonBackPic_Gulpin, 0x800, SPECIES_GULPIN}, + [SPECIES_SWALOT] = {gMonBackPic_Swalot, 0x800, SPECIES_SWALOT}, + [SPECIES_TROPIUS] = {gMonBackPic_Tropius, 0x800, SPECIES_TROPIUS}, + [SPECIES_WHISMUR] = {gMonBackPic_Whismur, 0x800, SPECIES_WHISMUR}, + [SPECIES_LOUDRED] = {gMonBackPic_Loudred, 0x800, SPECIES_LOUDRED}, + [SPECIES_EXPLOUD] = {gMonBackPic_Exploud, 0x800, SPECIES_EXPLOUD}, + [SPECIES_CLAMPERL] = {gMonBackPic_Clamperl, 0x800, SPECIES_CLAMPERL}, + [SPECIES_HUNTAIL] = {gMonBackPic_Huntail, 0x800, SPECIES_HUNTAIL}, + [SPECIES_GOREBYSS] = {gMonBackPic_Gorebyss, 0x800, SPECIES_GOREBYSS}, + [SPECIES_ABSOL] = {gMonBackPic_Absol, 0x800, SPECIES_ABSOL}, + [SPECIES_SHUPPET] = {gMonBackPic_Shuppet, 0x800, SPECIES_SHUPPET}, + [SPECIES_BANETTE] = {gMonBackPic_Banette, 0x800, SPECIES_BANETTE}, + [SPECIES_SEVIPER] = {gMonBackPic_Seviper, 0x800, SPECIES_SEVIPER}, + [SPECIES_ZANGOOSE] = {gMonBackPic_Zangoose, 0x800, SPECIES_ZANGOOSE}, + [SPECIES_RELICANTH] = {gMonBackPic_Relicanth, 0x800, SPECIES_RELICANTH}, + [SPECIES_ARON] = {gMonBackPic_Aron, 0x800, SPECIES_ARON}, + [SPECIES_LAIRON] = {gMonBackPic_Lairon, 0x800, SPECIES_LAIRON}, + [SPECIES_AGGRON] = {gMonBackPic_Aggron, 0x800, SPECIES_AGGRON}, + [SPECIES_CASTFORM] = {gMonBackPic_Castform, 0x800, SPECIES_CASTFORM}, + [SPECIES_VOLBEAT] = {gMonBackPic_Volbeat, 0x800, SPECIES_VOLBEAT}, + [SPECIES_ILLUMISE] = {gMonBackPic_Illumise, 0x800, SPECIES_ILLUMISE}, + [SPECIES_LILEEP] = {gMonBackPic_Lileep, 0x800, SPECIES_LILEEP}, + [SPECIES_CRADILY] = {gMonBackPic_Cradily, 0x800, SPECIES_CRADILY}, + [SPECIES_ANORITH] = {gMonBackPic_Anorith, 0x800, SPECIES_ANORITH}, + [SPECIES_ARMALDO] = {gMonBackPic_Armaldo, 0x800, SPECIES_ARMALDO}, + [SPECIES_RALTS] = {gMonBackPic_Ralts, 0x800, SPECIES_RALTS}, + [SPECIES_KIRLIA] = {gMonBackPic_Kirlia, 0x800, SPECIES_KIRLIA}, + [SPECIES_GARDEVOIR] = {gMonBackPic_Gardevoir, 0x800, SPECIES_GARDEVOIR}, + [SPECIES_BAGON] = {gMonBackPic_Bagon, 0x800, SPECIES_BAGON}, + [SPECIES_SHELGON] = {gMonBackPic_Shelgon, 0x800, SPECIES_SHELGON}, + [SPECIES_SALAMENCE] = {gMonBackPic_Salamence, 0x800, SPECIES_SALAMENCE}, + [SPECIES_BELDUM] = {gMonBackPic_Beldum, 0x800, SPECIES_BELDUM}, + [SPECIES_METANG] = {gMonBackPic_Metang, 0x800, SPECIES_METANG}, + [SPECIES_METAGROSS] = {gMonBackPic_Metagross, 0x800, SPECIES_METAGROSS}, + [SPECIES_REGIROCK] = {gMonBackPic_Regirock, 0x800, SPECIES_REGIROCK}, + [SPECIES_REGICE] = {gMonBackPic_Regice, 0x800, SPECIES_REGICE}, + [SPECIES_REGISTEEL] = {gMonBackPic_Registeel, 0x800, SPECIES_REGISTEEL}, + [SPECIES_KYOGRE] = {gMonBackPic_Kyogre, 0x800, SPECIES_KYOGRE}, + [SPECIES_GROUDON] = {gMonBackPic_Groudon, 0x800, SPECIES_GROUDON}, + [SPECIES_RAYQUAZA] = {gMonBackPic_Rayquaza, 0x800, SPECIES_RAYQUAZA}, + [SPECIES_LATIAS] = {gMonBackPic_Latias, 0x800, SPECIES_LATIAS}, + [SPECIES_LATIOS] = {gMonBackPic_Latios, 0x800, SPECIES_LATIOS}, + [SPECIES_JIRACHI] = {gMonBackPic_Jirachi, 0x800, SPECIES_JIRACHI}, + [SPECIES_DEOXYS] = {gMonBackPic_Deoxys, 0x800, SPECIES_DEOXYS}, + [SPECIES_CHIMECHO] = {gMonBackPic_Chimecho, 0x800, SPECIES_CHIMECHO}, + [SPECIES_EGG] = {gMonStillFrontPic_Egg, 0x800, SPECIES_EGG}, + [SPECIES_UNOWN_B] = {gMonBackPic_UnownB, 0x800, SPECIES_UNOWN_B}, + [SPECIES_UNOWN_C] = {gMonBackPic_UnownC, 0x800, SPECIES_UNOWN_C}, + [SPECIES_UNOWN_D] = {gMonBackPic_UnownD, 0x800, SPECIES_UNOWN_D}, + [SPECIES_UNOWN_E] = {gMonBackPic_UnownE, 0x800, SPECIES_UNOWN_E}, + [SPECIES_UNOWN_F] = {gMonBackPic_UnownF, 0x800, SPECIES_UNOWN_F}, + [SPECIES_UNOWN_G] = {gMonBackPic_UnownG, 0x800, SPECIES_UNOWN_G}, + [SPECIES_UNOWN_H] = {gMonBackPic_UnownH, 0x800, SPECIES_UNOWN_H}, + [SPECIES_UNOWN_I] = {gMonBackPic_UnownI, 0x800, SPECIES_UNOWN_I}, + [SPECIES_UNOWN_J] = {gMonBackPic_UnownJ, 0x800, SPECIES_UNOWN_J}, + [SPECIES_UNOWN_K] = {gMonBackPic_UnownK, 0x800, SPECIES_UNOWN_K}, + [SPECIES_UNOWN_L] = {gMonBackPic_UnownL, 0x800, SPECIES_UNOWN_L}, + [SPECIES_UNOWN_M] = {gMonBackPic_UnownM, 0x800, SPECIES_UNOWN_M}, + [SPECIES_UNOWN_N] = {gMonBackPic_UnownN, 0x800, SPECIES_UNOWN_N}, + [SPECIES_UNOWN_O] = {gMonBackPic_UnownO, 0x800, SPECIES_UNOWN_O}, + [SPECIES_UNOWN_P] = {gMonBackPic_UnownP, 0x800, SPECIES_UNOWN_P}, + [SPECIES_UNOWN_Q] = {gMonBackPic_UnownQ, 0x800, SPECIES_UNOWN_Q}, + [SPECIES_UNOWN_R] = {gMonBackPic_UnownR, 0x800, SPECIES_UNOWN_R}, + [SPECIES_UNOWN_S] = {gMonBackPic_UnownS, 0x800, SPECIES_UNOWN_S}, + [SPECIES_UNOWN_T] = {gMonBackPic_UnownT, 0x800, SPECIES_UNOWN_T}, + [SPECIES_UNOWN_U] = {gMonBackPic_UnownU, 0x800, SPECIES_UNOWN_U}, + [SPECIES_UNOWN_V] = {gMonBackPic_UnownV, 0x800, SPECIES_UNOWN_V}, + [SPECIES_UNOWN_W] = {gMonBackPic_UnownW, 0x800, SPECIES_UNOWN_W}, + [SPECIES_UNOWN_X] = {gMonBackPic_UnownX, 0x800, SPECIES_UNOWN_X}, + [SPECIES_UNOWN_Y] = {gMonBackPic_UnownY, 0x800, SPECIES_UNOWN_Y}, + [SPECIES_UNOWN_Z] = {gMonBackPic_UnownZ, 0x800, SPECIES_UNOWN_Z}, + [SPECIES_UNOWN_EMARK] = {gMonBackPic_UnownExclamationMark, 0x800, SPECIES_UNOWN_EMARK}, + [SPECIES_UNOWN_QMARK] = {gMonBackPic_UnownQuestionMark, 0x800, SPECIES_UNOWN_QMARK}, }; + diff --git a/src/data/pokemon_graphics/front_pic_table.h b/src/data/pokemon_graphics/front_pic_table.h index 5aa22f4f8a..92e6bab2eb 100644 --- a/src/data/pokemon_graphics/front_pic_table.h +++ b/src/data/pokemon_graphics/front_pic_table.h @@ -1,446 +1,443 @@ -const struct CompressedSpriteSheet gMonFrontPicTable[] = -{ //.data .size .tag - gMonFrontPic_CircledQuestionMark, 0x800, 0, - gMonFrontPic_Bulbasaur, 0x800, 1, - gMonFrontPic_Ivysaur, 0x800, 2, - gMonFrontPic_Venusaur, 0x800, 3, - gMonFrontPic_Charmander, 0x800, 4, - gMonFrontPic_Charmeleon, 0x800, 5, - gMonFrontPic_Charizard, 0x800, 6, - gMonFrontPic_Squirtle, 0x800, 7, - gMonFrontPic_Wartortle, 0x800, 8, - gMonFrontPic_Blastoise, 0x800, 9, - gMonFrontPic_Caterpie, 0x800, 10, - gMonFrontPic_Metapod, 0x800, 11, - gMonFrontPic_Butterfree, 0x800, 12, - gMonFrontPic_Weedle, 0x800, 13, - gMonFrontPic_Kakuna, 0x800, 14, - gMonFrontPic_Beedrill, 0x800, 15, - gMonFrontPic_Pidgey, 0x800, 16, - gMonFrontPic_Pidgeotto, 0x800, 17, - gMonFrontPic_Pidgeot, 0x800, 18, - gMonFrontPic_Rattata, 0x800, 19, - gMonFrontPic_Raticate, 0x800, 20, - gMonFrontPic_Spearow, 0x800, 21, - gMonFrontPic_Fearow, 0x800, 22, - gMonFrontPic_Ekans, 0x800, 23, - gMonFrontPic_Arbok, 0x800, 24, - gMonFrontPic_Pikachu, 0x800, 25, - gMonFrontPic_Raichu, 0x800, 26, - gMonFrontPic_Sandshrew, 0x800, 27, - gMonFrontPic_Sandslash, 0x800, 28, - gMonFrontPic_NidoranF, 0x800, 29, - gMonFrontPic_Nidorina, 0x800, 30, - gMonFrontPic_Nidoqueen, 0x800, 31, - gMonFrontPic_NidoranM, 0x800, 32, - gMonFrontPic_Nidorino, 0x800, 33, - gMonFrontPic_Nidoking, 0x800, 34, - gMonFrontPic_Clefairy, 0x800, 35, - gMonFrontPic_Clefable, 0x800, 36, - gMonFrontPic_Vulpix, 0x800, 37, - gMonFrontPic_Ninetales, 0x800, 38, - gMonFrontPic_Jigglypuff, 0x800, 39, - gMonFrontPic_Wigglytuff, 0x800, 40, - gMonFrontPic_Zubat, 0x800, 41, - gMonFrontPic_Golbat, 0x800, 42, - gMonFrontPic_Oddish, 0x800, 43, - gMonFrontPic_Gloom, 0x800, 44, - gMonFrontPic_Vileplume, 0x800, 45, - gMonFrontPic_Paras, 0x800, 46, - gMonFrontPic_Parasect, 0x800, 47, - gMonFrontPic_Venonat, 0x800, 48, - gMonFrontPic_Venomoth, 0x800, 49, - gMonFrontPic_Diglett, 0x800, 50, - gMonFrontPic_Dugtrio, 0x800, 51, - gMonFrontPic_Meowth, 0x800, 52, - gMonFrontPic_Persian, 0x800, 53, - gMonFrontPic_Psyduck, 0x800, 54, - gMonFrontPic_Golduck, 0x800, 55, - gMonFrontPic_Mankey, 0x800, 56, - gMonFrontPic_Primeape, 0x800, 57, - gMonFrontPic_Growlithe, 0x800, 58, - gMonFrontPic_Arcanine, 0x800, 59, - gMonFrontPic_Poliwag, 0x800, 60, - gMonFrontPic_Poliwhirl, 0x800, 61, - gMonFrontPic_Poliwrath, 0x800, 62, - gMonFrontPic_Abra, 0x800, 63, - gMonFrontPic_Kadabra, 0x800, 64, - gMonFrontPic_Alakazam, 0x800, 65, - gMonFrontPic_Machop, 0x800, 66, - gMonFrontPic_Machoke, 0x800, 67, - gMonFrontPic_Machamp, 0x800, 68, - gMonFrontPic_Bellsprout, 0x800, 69, - gMonFrontPic_Weepinbell, 0x800, 70, - gMonFrontPic_Victreebel, 0x800, 71, - gMonFrontPic_Tentacool, 0x800, 72, - gMonFrontPic_Tentacruel, 0x800, 73, - gMonFrontPic_Geodude, 0x800, 74, - gMonFrontPic_Graveler, 0x800, 75, - gMonFrontPic_Golem, 0x800, 76, - gMonFrontPic_Ponyta, 0x800, 77, - gMonFrontPic_Rapidash, 0x800, 78, - gMonFrontPic_Slowpoke, 0x800, 79, - gMonFrontPic_Slowbro, 0x800, 80, - gMonFrontPic_Magnemite, 0x800, 81, - gMonFrontPic_Magneton, 0x800, 82, - gMonFrontPic_Farfetchd, 0x800, 83, - gMonFrontPic_Doduo, 0x800, 84, - gMonFrontPic_Dodrio, 0x800, 85, - gMonFrontPic_Seel, 0x800, 86, - gMonFrontPic_Dewgong, 0x800, 87, - gMonFrontPic_Grimer, 0x800, 88, - gMonFrontPic_Muk, 0x800, 89, - gMonFrontPic_Shellder, 0x800, 90, - gMonFrontPic_Cloyster, 0x800, 91, - gMonFrontPic_Gastly, 0x800, 92, - gMonFrontPic_Haunter, 0x800, 93, - gMonFrontPic_Gengar, 0x800, 94, - gMonFrontPic_Onix, 0x800, 95, - gMonFrontPic_Drowzee, 0x800, 96, - gMonFrontPic_Hypno, 0x800, 97, - gMonFrontPic_Krabby, 0x800, 98, - gMonFrontPic_Kingler, 0x800, 99, - gMonFrontPic_Voltorb, 0x800, 100, - gMonFrontPic_Electrode, 0x800, 101, - gMonFrontPic_Exeggcute, 0x800, 102, - gMonFrontPic_Exeggutor, 0x800, 103, - gMonFrontPic_Cubone, 0x800, 104, - gMonFrontPic_Marowak, 0x800, 105, - gMonFrontPic_Hitmonlee, 0x800, 106, - gMonFrontPic_Hitmonchan, 0x800, 107, - gMonFrontPic_Lickitung, 0x800, 108, - gMonFrontPic_Koffing, 0x800, 109, - gMonFrontPic_Weezing, 0x800, 110, - gMonFrontPic_Rhyhorn, 0x800, 111, - gMonFrontPic_Rhydon, 0x800, 112, - gMonFrontPic_Chansey, 0x800, 113, - gMonFrontPic_Tangela, 0x800, 114, - gMonFrontPic_Kangaskhan, 0x800, 115, - gMonFrontPic_Horsea, 0x800, 116, - gMonFrontPic_Seadra, 0x800, 117, - gMonFrontPic_Goldeen, 0x800, 118, - gMonFrontPic_Seaking, 0x800, 119, - gMonFrontPic_Staryu, 0x800, 120, - gMonFrontPic_Starmie, 0x800, 121, - gMonFrontPic_Mrmime, 0x800, 122, - gMonFrontPic_Scyther, 0x800, 123, - gMonFrontPic_Jynx, 0x800, 124, - gMonFrontPic_Electabuzz, 0x800, 125, - gMonFrontPic_Magmar, 0x800, 126, - gMonFrontPic_Pinsir, 0x800, 127, - gMonFrontPic_Tauros, 0x800, 128, - gMonFrontPic_Magikarp, 0x800, 129, - gMonFrontPic_Gyarados, 0x800, 130, - gMonFrontPic_Lapras, 0x800, 131, - gMonFrontPic_Ditto, 0x800, 132, - gMonFrontPic_Eevee, 0x800, 133, - gMonFrontPic_Vaporeon, 0x800, 134, - gMonFrontPic_Jolteon, 0x800, 135, - gMonFrontPic_Flareon, 0x800, 136, - gMonFrontPic_Porygon, 0x800, 137, - gMonFrontPic_Omanyte, 0x800, 138, - gMonFrontPic_Omastar, 0x800, 139, - gMonFrontPic_Kabuto, 0x800, 140, - gMonFrontPic_Kabutops, 0x800, 141, - gMonFrontPic_Aerodactyl, 0x800, 142, - gMonFrontPic_Snorlax, 0x800, 143, - gMonFrontPic_Articuno, 0x800, 144, - gMonFrontPic_Zapdos, 0x800, 145, - gMonFrontPic_Moltres, 0x800, 146, - gMonFrontPic_Dratini, 0x800, 147, - gMonFrontPic_Dragonair, 0x800, 148, - gMonFrontPic_Dragonite, 0x800, 149, - gMonFrontPic_Mewtwo, 0x800, 150, - gMonFrontPic_Mew, 0x800, 151, -// Gen II - gMonFrontPic_Chikorita, 0x800, 152, - gMonFrontPic_Bayleef, 0x800, 153, - gMonFrontPic_Meganium, 0x800, 154, - gMonFrontPic_Cyndaquil, 0x800, 155, - gMonFrontPic_Quilava, 0x800, 156, - gMonFrontPic_Typhlosion, 0x800, 157, - gMonFrontPic_Totodile, 0x800, 158, - gMonFrontPic_Croconaw, 0x800, 159, - gMonFrontPic_Feraligatr, 0x800, 160, - gMonFrontPic_Sentret, 0x800, 161, - gMonFrontPic_Furret, 0x800, 162, - gMonFrontPic_Hoothoot, 0x800, 163, - gMonFrontPic_Noctowl, 0x800, 164, - gMonFrontPic_Ledyba, 0x800, 165, - gMonFrontPic_Ledian, 0x800, 166, - gMonFrontPic_Spinarak, 0x800, 167, - gMonFrontPic_Ariados, 0x800, 168, - gMonFrontPic_Crobat, 0x800, 169, - gMonFrontPic_Chinchou, 0x800, 170, - gMonFrontPic_Lanturn, 0x800, 171, - gMonFrontPic_Pichu, 0x800, 172, - gMonFrontPic_Cleffa, 0x800, 173, - gMonFrontPic_Igglybuff, 0x800, 174, - gMonFrontPic_Togepi, 0x800, 175, - gMonFrontPic_Togetic, 0x800, 176, - gMonFrontPic_Natu, 0x800, 177, - gMonFrontPic_Xatu, 0x800, 178, - gMonFrontPic_Mareep, 0x800, 179, - gMonFrontPic_Flaaffy, 0x800, 180, - gMonFrontPic_Ampharos, 0x800, 181, - gMonFrontPic_Bellossom, 0x800, 182, - gMonFrontPic_Marill, 0x800, 183, - gMonFrontPic_Azumarill, 0x800, 184, - gMonFrontPic_Sudowoodo, 0x800, 185, - gMonFrontPic_Politoed, 0x800, 186, - gMonFrontPic_Hoppip, 0x800, 187, - gMonFrontPic_Skiploom, 0x800, 188, - gMonFrontPic_Jumpluff, 0x800, 189, - gMonFrontPic_Aipom, 0x800, 190, - gMonFrontPic_Sunkern, 0x800, 191, - gMonFrontPic_Sunflora, 0x800, 192, - gMonFrontPic_Yanma, 0x800, 193, - gMonFrontPic_Wooper, 0x800, 194, - gMonFrontPic_Quagsire, 0x800, 195, - gMonFrontPic_Espeon, 0x800, 196, - gMonFrontPic_Umbreon, 0x800, 197, - gMonFrontPic_Murkrow, 0x800, 198, - gMonFrontPic_Slowking, 0x800, 199, - gMonFrontPic_Misdreavus, 0x800, 200, - gMonFrontPic_UnownA, 0x800, 201, - gMonFrontPic_Wobbuffet, 0x800, 202, - gMonFrontPic_Girafarig, 0x800, 203, - gMonFrontPic_Pineco, 0x800, 204, - gMonFrontPic_Forretress, 0x800, 205, - gMonFrontPic_Dunsparce, 0x800, 206, - gMonFrontPic_Gligar, 0x800, 207, - gMonFrontPic_Steelix, 0x800, 208, - gMonFrontPic_Snubbull, 0x800, 209, - gMonFrontPic_Granbull, 0x800, 210, - gMonFrontPic_Qwilfish, 0x800, 211, - gMonFrontPic_Scizor, 0x800, 212, - gMonFrontPic_Shuckle, 0x800, 213, - gMonFrontPic_Heracross, 0x800, 214, - gMonFrontPic_Sneasel, 0x800, 215, - gMonFrontPic_Teddiursa, 0x800, 216, - gMonFrontPic_Ursaring, 0x800, 217, - gMonFrontPic_Slugma, 0x800, 218, - gMonFrontPic_Magcargo, 0x800, 219, - gMonFrontPic_Swinub, 0x800, 220, - gMonFrontPic_Piloswine, 0x800, 221, - gMonFrontPic_Corsola, 0x800, 222, - gMonFrontPic_Remoraid, 0x800, 223, - gMonFrontPic_Octillery, 0x800, 224, - gMonFrontPic_Delibird, 0x800, 225, - gMonFrontPic_Mantine, 0x800, 226, - gMonFrontPic_Skarmory, 0x800, 227, - gMonFrontPic_Houndour, 0x800, 228, - gMonFrontPic_Houndoom, 0x800, 229, - gMonFrontPic_Kingdra, 0x800, 230, - gMonFrontPic_Phanpy, 0x800, 231, - gMonFrontPic_Donphan, 0x800, 232, - gMonFrontPic_Porygon2, 0x800, 233, - gMonFrontPic_Stantler, 0x800, 234, - gMonFrontPic_Smeargle, 0x800, 235, - gMonFrontPic_Tyrogue, 0x800, 236, - gMonFrontPic_Hitmontop, 0x800, 237, - gMonFrontPic_Smoochum, 0x800, 238, - gMonFrontPic_Elekid, 0x800, 239, - gMonFrontPic_Magby, 0x800, 240, - gMonFrontPic_Miltank, 0x800, 241, - gMonFrontPic_Blissey, 0x800, 242, - gMonFrontPic_Raikou, 0x800, 243, - gMonFrontPic_Entei, 0x800, 244, - gMonFrontPic_Suicune, 0x800, 245, - gMonFrontPic_Larvitar, 0x800, 246, - gMonFrontPic_Pupitar, 0x800, 247, - gMonFrontPic_Tyranitar, 0x800, 248, - gMonFrontPic_Lugia, 0x800, 249, - gMonFrontPic_HoOh, 0x800, 250, - gMonFrontPic_Celebi, 0x800, 251, -// Empty slots - gMonFrontPic_DoubleQuestionMark, 0x800, 252, - gMonFrontPic_DoubleQuestionMark, 0x800, 253, - gMonFrontPic_DoubleQuestionMark, 0x800, 254, - gMonFrontPic_DoubleQuestionMark, 0x800, 255, - gMonFrontPic_DoubleQuestionMark, 0x800, 256, - gMonFrontPic_DoubleQuestionMark, 0x800, 257, - gMonFrontPic_DoubleQuestionMark, 0x800, 258, - gMonFrontPic_DoubleQuestionMark, 0x800, 259, - gMonFrontPic_DoubleQuestionMark, 0x800, 260, - gMonFrontPic_DoubleQuestionMark, 0x800, 261, - gMonFrontPic_DoubleQuestionMark, 0x800, 262, - gMonFrontPic_DoubleQuestionMark, 0x800, 263, - gMonFrontPic_DoubleQuestionMark, 0x800, 264, - gMonFrontPic_DoubleQuestionMark, 0x800, 265, - gMonFrontPic_DoubleQuestionMark, 0x800, 266, - gMonFrontPic_DoubleQuestionMark, 0x800, 267, - gMonFrontPic_DoubleQuestionMark, 0x800, 268, - gMonFrontPic_DoubleQuestionMark, 0x800, 269, - gMonFrontPic_DoubleQuestionMark, 0x800, 270, - gMonFrontPic_DoubleQuestionMark, 0x800, 271, - gMonFrontPic_DoubleQuestionMark, 0x800, 272, - gMonFrontPic_DoubleQuestionMark, 0x800, 273, - gMonFrontPic_DoubleQuestionMark, 0x800, 274, - gMonFrontPic_DoubleQuestionMark, 0x800, 275, - gMonFrontPic_DoubleQuestionMark, 0x800, 276, -// Gen III - gMonFrontPic_Treecko, 0x800, 277, - gMonFrontPic_Grovyle, 0x800, 278, - gMonFrontPic_Sceptile, 0x800, 279, - gMonFrontPic_Torchic, 0x800, 280, - gMonFrontPic_Combusken, 0x800, 281, - gMonFrontPic_Blaziken, 0x800, 282, - gMonFrontPic_Mudkip, 0x800, 283, - gMonFrontPic_Marshtomp, 0x800, 284, - gMonFrontPic_Swampert, 0x800, 285, - gMonFrontPic_Poochyena, 0x800, 286, - gMonFrontPic_Mightyena, 0x800, 287, - gMonFrontPic_Zigzagoon, 0x800, 288, - gMonFrontPic_Linoone, 0x800, 289, - gMonFrontPic_Wurmple, 0x800, 290, - gMonFrontPic_Silcoon, 0x800, 291, - gMonFrontPic_Beautifly, 0x800, 292, - gMonFrontPic_Cascoon, 0x800, 293, - gMonFrontPic_Dustox, 0x800, 294, - gMonFrontPic_Lotad, 0x800, 295, - gMonFrontPic_Lombre, 0x800, 296, - gMonFrontPic_Ludicolo, 0x800, 297, - gMonFrontPic_Seedot, 0x800, 298, - gMonFrontPic_Nuzleaf, 0x800, 299, - gMonFrontPic_Shiftry, 0x800, 300, - gMonFrontPic_Nincada, 0x800, 301, - gMonFrontPic_Ninjask, 0x800, 302, - gMonFrontPic_Shedinja, 0x800, 303, - gMonFrontPic_Taillow, 0x800, 304, - gMonFrontPic_Swellow, 0x800, 305, - gMonFrontPic_Shroomish, 0x800, 306, - gMonFrontPic_Breloom, 0x800, 307, - gMonFrontPic_Spinda, 0x800, 308, - gMonFrontPic_Wingull, 0x800, 309, - gMonFrontPic_Pelipper, 0x800, 310, - gMonFrontPic_Surskit, 0x800, 311, - gMonFrontPic_Masquerain, 0x800, 312, - gMonFrontPic_Wailmer, 0x800, 313, - gMonFrontPic_Wailord, 0x800, 314, - gMonFrontPic_Skitty, 0x800, 315, - gMonFrontPic_Delcatty, 0x800, 316, - gMonFrontPic_Kecleon, 0x800, 317, - gMonFrontPic_Baltoy, 0x800, 318, - gMonFrontPic_Claydol, 0x800, 319, - gMonFrontPic_Nosepass, 0x800, 320, - gMonFrontPic_Torkoal, 0x800, 321, - gMonFrontPic_Sableye, 0x800, 322, - gMonFrontPic_Barboach, 0x800, 323, - gMonFrontPic_Whiscash, 0x800, 324, - gMonFrontPic_Luvdisc, 0x800, 325, - gMonFrontPic_Corphish, 0x800, 326, - gMonFrontPic_Crawdaunt, 0x800, 327, - gMonFrontPic_Feebas, 0x800, 328, - gMonFrontPic_Milotic, 0x800, 329, - gMonFrontPic_Carvanha, 0x800, 330, - gMonFrontPic_Sharpedo, 0x800, 331, - gMonFrontPic_Trapinch, 0x800, 332, - gMonFrontPic_Vibrava, 0x800, 333, - gMonFrontPic_Flygon, 0x800, 334, - gMonFrontPic_Makuhita, 0x800, 335, - gMonFrontPic_Hariyama, 0x800, 336, - gMonFrontPic_Electrike, 0x800, 337, - gMonFrontPic_Manectric, 0x800, 338, - gMonFrontPic_Numel, 0x800, 339, - gMonFrontPic_Camerupt, 0x800, 340, - gMonFrontPic_Spheal, 0x800, 341, - gMonFrontPic_Sealeo, 0x800, 342, - gMonFrontPic_Walrein, 0x800, 343, - gMonFrontPic_Cacnea, 0x800, 344, - gMonFrontPic_Cacturne, 0x800, 345, - gMonFrontPic_Snorunt, 0x800, 346, - gMonFrontPic_Glalie, 0x800, 347, - gMonFrontPic_Lunatone, 0x800, 348, - gMonFrontPic_Solrock, 0x800, 349, - gMonFrontPic_Azurill, 0x800, 350, - gMonFrontPic_Spoink, 0x800, 351, - gMonFrontPic_Grumpig, 0x800, 352, - gMonFrontPic_Plusle, 0x800, 353, - gMonFrontPic_Minun, 0x800, 354, - gMonFrontPic_Mawile, 0x800, 355, - gMonFrontPic_Meditite, 0x800, 356, - gMonFrontPic_Medicham, 0x800, 357, - gMonFrontPic_Swablu, 0x800, 358, - gMonFrontPic_Altaria, 0x800, 359, - gMonFrontPic_Wynaut, 0x800, 360, - gMonFrontPic_Duskull, 0x800, 361, - gMonFrontPic_Dusclops, 0x800, 362, - gMonFrontPic_Roselia, 0x800, 363, - gMonFrontPic_Slakoth, 0x800, 364, - gMonFrontPic_Vigoroth, 0x800, 365, - gMonFrontPic_Slaking, 0x800, 366, - gMonFrontPic_Gulpin, 0x800, 367, - gMonFrontPic_Swalot, 0x800, 368, - gMonFrontPic_Tropius, 0x800, 369, - gMonFrontPic_Whismur, 0x800, 370, - gMonFrontPic_Loudred, 0x800, 371, - gMonFrontPic_Exploud, 0x800, 372, - gMonFrontPic_Clamperl, 0x800, 373, - gMonFrontPic_Huntail, 0x800, 374, - gMonFrontPic_Gorebyss, 0x800, 375, - gMonFrontPic_Absol, 0x800, 376, - gMonFrontPic_Shuppet, 0x800, 377, - gMonFrontPic_Banette, 0x800, 378, - gMonFrontPic_Seviper, 0x800, 379, - gMonFrontPic_Zangoose, 0x800, 380, - gMonFrontPic_Relicanth, 0x800, 381, - gMonFrontPic_Aron, 0x800, 382, - gMonFrontPic_Lairon, 0x800, 383, - gMonFrontPic_Aggron, 0x800, 384, - gMonFrontPic_Castform, 0x800, 385, - gMonFrontPic_Volbeat, 0x800, 386, - gMonFrontPic_Illumise, 0x800, 387, - gMonFrontPic_Lileep, 0x800, 388, - gMonFrontPic_Cradily, 0x800, 389, - gMonFrontPic_Anorith, 0x800, 390, - gMonFrontPic_Armaldo, 0x800, 391, - gMonFrontPic_Ralts, 0x800, 392, - gMonFrontPic_Kirlia, 0x800, 393, - gMonFrontPic_Gardevoir, 0x800, 394, - gMonFrontPic_Bagon, 0x800, 395, - gMonFrontPic_Shelgon, 0x800, 396, - gMonFrontPic_Salamence, 0x800, 397, - gMonFrontPic_Beldum, 0x800, 398, - gMonFrontPic_Metang, 0x800, 399, - gMonFrontPic_Metagross, 0x800, 400, - gMonFrontPic_Regirock, 0x800, 401, - gMonFrontPic_Regice, 0x800, 402, - gMonFrontPic_Registeel, 0x800, 403, - gMonFrontPic_Kyogre, 0x800, 404, - gMonFrontPic_Groudon, 0x800, 405, - gMonFrontPic_Rayquaza, 0x800, 406, - gMonFrontPic_Latias, 0x800, 407, - gMonFrontPic_Latios, 0x800, 408, - gMonFrontPic_Jirachi, 0x800, 409, - gMonFrontPic_Deoxys, 0x800, 410, - gMonFrontPic_Chimecho, 0x800, 411, - gMonFrontPic_Egg, 0x800, 412, - gMonFrontPic_UnownB, 0x800, 413, - gMonFrontPic_UnownC, 0x800, 414, - gMonFrontPic_UnownD, 0x800, 415, - gMonFrontPic_UnownE, 0x800, 416, - gMonFrontPic_UnownF, 0x800, 417, - gMonFrontPic_UnownG, 0x800, 418, - gMonFrontPic_UnownH, 0x800, 419, - gMonFrontPic_UnownI, 0x800, 420, - gMonFrontPic_UnownJ, 0x800, 421, - gMonFrontPic_UnownK, 0x800, 422, - gMonFrontPic_UnownL, 0x800, 423, - gMonFrontPic_UnownM, 0x800, 424, - gMonFrontPic_UnownN, 0x800, 425, - gMonFrontPic_UnownO, 0x800, 426, - gMonFrontPic_UnownP, 0x800, 427, - gMonFrontPic_UnownQ, 0x800, 428, - gMonFrontPic_UnownR, 0x800, 429, - gMonFrontPic_UnownS, 0x800, 430, - gMonFrontPic_UnownT, 0x800, 431, - gMonFrontPic_UnownU, 0x800, 432, - gMonFrontPic_UnownV, 0x800, 433, - gMonFrontPic_UnownW, 0x800, 434, - gMonFrontPic_UnownX, 0x800, 435, - gMonFrontPic_UnownY, 0x800, 436, - gMonFrontPic_UnownZ, 0x800, 437, - gMonFrontPic_UnownExclamationMark, 0x800, 438, - gMonFrontPic_UnownQuestionMark, 0x800, 439, +const struct CompressedSpriteSheet gMonFrontPicTable[] = +{ + [SPECIES_NONE] = {gMonFrontPic_CircledQuestionMark, 0x800, SPECIES_NONE}, + [SPECIES_BULBASAUR] = {gMonFrontPic_Bulbasaur, 0x800, SPECIES_BULBASAUR}, + [SPECIES_IVYSAUR] = {gMonFrontPic_Ivysaur, 0x800, SPECIES_IVYSAUR}, + [SPECIES_VENUSAUR] = {gMonFrontPic_Venusaur, 0x800, SPECIES_VENUSAUR}, + [SPECIES_CHARMANDER] = {gMonFrontPic_Charmander, 0x800, SPECIES_CHARMANDER}, + [SPECIES_CHARMELEON] = {gMonFrontPic_Charmeleon, 0x800, SPECIES_CHARMELEON}, + [SPECIES_CHARIZARD] = {gMonFrontPic_Charizard, 0x800, SPECIES_CHARIZARD}, + [SPECIES_SQUIRTLE] = {gMonFrontPic_Squirtle, 0x800, SPECIES_SQUIRTLE}, + [SPECIES_WARTORTLE] = {gMonFrontPic_Wartortle, 0x800, SPECIES_WARTORTLE}, + [SPECIES_BLASTOISE] = {gMonFrontPic_Blastoise, 0x800, SPECIES_BLASTOISE}, + [SPECIES_CATERPIE] = {gMonFrontPic_Caterpie, 0x800, SPECIES_CATERPIE}, + [SPECIES_METAPOD] = {gMonFrontPic_Metapod, 0x800, SPECIES_METAPOD}, + [SPECIES_BUTTERFREE] = {gMonFrontPic_Butterfree, 0x800, SPECIES_BUTTERFREE}, + [SPECIES_WEEDLE] = {gMonFrontPic_Weedle, 0x800, SPECIES_WEEDLE}, + [SPECIES_KAKUNA] = {gMonFrontPic_Kakuna, 0x800, SPECIES_KAKUNA}, + [SPECIES_BEEDRILL] = {gMonFrontPic_Beedrill, 0x800, SPECIES_BEEDRILL}, + [SPECIES_PIDGEY] = {gMonFrontPic_Pidgey, 0x800, SPECIES_PIDGEY}, + [SPECIES_PIDGEOTTO] = {gMonFrontPic_Pidgeotto, 0x800, SPECIES_PIDGEOTTO}, + [SPECIES_PIDGEOT] = {gMonFrontPic_Pidgeot, 0x800, SPECIES_PIDGEOT}, + [SPECIES_RATTATA] = {gMonFrontPic_Rattata, 0x800, SPECIES_RATTATA}, + [SPECIES_RATICATE] = {gMonFrontPic_Raticate, 0x800, SPECIES_RATICATE}, + [SPECIES_SPEAROW] = {gMonFrontPic_Spearow, 0x800, SPECIES_SPEAROW}, + [SPECIES_FEAROW] = {gMonFrontPic_Fearow, 0x800, SPECIES_FEAROW}, + [SPECIES_EKANS] = {gMonFrontPic_Ekans, 0x800, SPECIES_EKANS}, + [SPECIES_ARBOK] = {gMonFrontPic_Arbok, 0x800, SPECIES_ARBOK}, + [SPECIES_PIKACHU] = {gMonFrontPic_Pikachu, 0x800, SPECIES_PIKACHU}, + [SPECIES_RAICHU] = {gMonFrontPic_Raichu, 0x800, SPECIES_RAICHU}, + [SPECIES_SANDSHREW] = {gMonFrontPic_Sandshrew, 0x800, SPECIES_SANDSHREW}, + [SPECIES_SANDSLASH] = {gMonFrontPic_Sandslash, 0x800, SPECIES_SANDSLASH}, + [SPECIES_NIDORAN_F] = {gMonFrontPic_NidoranF, 0x800, SPECIES_NIDORAN_F}, + [SPECIES_NIDORINA] = {gMonFrontPic_Nidorina, 0x800, SPECIES_NIDORINA}, + [SPECIES_NIDOQUEEN] = {gMonFrontPic_Nidoqueen, 0x800, SPECIES_NIDOQUEEN}, + [SPECIES_NIDORAN_M] = {gMonFrontPic_NidoranM, 0x800, SPECIES_NIDORAN_M}, + [SPECIES_NIDORINO] = {gMonFrontPic_Nidorino, 0x800, SPECIES_NIDORINO}, + [SPECIES_NIDOKING] = {gMonFrontPic_Nidoking, 0x800, SPECIES_NIDOKING}, + [SPECIES_CLEFAIRY] = {gMonFrontPic_Clefairy, 0x800, SPECIES_CLEFAIRY}, + [SPECIES_CLEFABLE] = {gMonFrontPic_Clefable, 0x800, SPECIES_CLEFABLE}, + [SPECIES_VULPIX] = {gMonFrontPic_Vulpix, 0x800, SPECIES_VULPIX}, + [SPECIES_NINETALES] = {gMonFrontPic_Ninetales, 0x800, SPECIES_NINETALES}, + [SPECIES_JIGGLYPUFF] = {gMonFrontPic_Jigglypuff, 0x800, SPECIES_JIGGLYPUFF}, + [SPECIES_WIGGLYTUFF] = {gMonFrontPic_Wigglytuff, 0x800, SPECIES_WIGGLYTUFF}, + [SPECIES_ZUBAT] = {gMonFrontPic_Zubat, 0x800, SPECIES_ZUBAT}, + [SPECIES_GOLBAT] = {gMonFrontPic_Golbat, 0x800, SPECIES_GOLBAT}, + [SPECIES_ODDISH] = {gMonFrontPic_Oddish, 0x800, SPECIES_ODDISH}, + [SPECIES_GLOOM] = {gMonFrontPic_Gloom, 0x800, SPECIES_GLOOM}, + [SPECIES_VILEPLUME] = {gMonFrontPic_Vileplume, 0x800, SPECIES_VILEPLUME}, + [SPECIES_PARAS] = {gMonFrontPic_Paras, 0x800, SPECIES_PARAS}, + [SPECIES_PARASECT] = {gMonFrontPic_Parasect, 0x800, SPECIES_PARASECT}, + [SPECIES_VENONAT] = {gMonFrontPic_Venonat, 0x800, SPECIES_VENONAT}, + [SPECIES_VENOMOTH] = {gMonFrontPic_Venomoth, 0x800, SPECIES_VENOMOTH}, + [SPECIES_DIGLETT] = {gMonFrontPic_Diglett, 0x800, SPECIES_DIGLETT}, + [SPECIES_DUGTRIO] = {gMonFrontPic_Dugtrio, 0x800, SPECIES_DUGTRIO}, + [SPECIES_MEOWTH] = {gMonFrontPic_Meowth, 0x800, SPECIES_MEOWTH}, + [SPECIES_PERSIAN] = {gMonFrontPic_Persian, 0x800, SPECIES_PERSIAN}, + [SPECIES_PSYDUCK] = {gMonFrontPic_Psyduck, 0x800, SPECIES_PSYDUCK}, + [SPECIES_GOLDUCK] = {gMonFrontPic_Golduck, 0x800, SPECIES_GOLDUCK}, + [SPECIES_MANKEY] = {gMonFrontPic_Mankey, 0x800, SPECIES_MANKEY}, + [SPECIES_PRIMEAPE] = {gMonFrontPic_Primeape, 0x800, SPECIES_PRIMEAPE}, + [SPECIES_GROWLITHE] = {gMonFrontPic_Growlithe, 0x800, SPECIES_GROWLITHE}, + [SPECIES_ARCANINE] = {gMonFrontPic_Arcanine, 0x800, SPECIES_ARCANINE}, + [SPECIES_POLIWAG] = {gMonFrontPic_Poliwag, 0x800, SPECIES_POLIWAG}, + [SPECIES_POLIWHIRL] = {gMonFrontPic_Poliwhirl, 0x800, SPECIES_POLIWHIRL}, + [SPECIES_POLIWRATH] = {gMonFrontPic_Poliwrath, 0x800, SPECIES_POLIWRATH}, + [SPECIES_ABRA] = {gMonFrontPic_Abra, 0x800, SPECIES_ABRA}, + [SPECIES_KADABRA] = {gMonFrontPic_Kadabra, 0x800, SPECIES_KADABRA}, + [SPECIES_ALAKAZAM] = {gMonFrontPic_Alakazam, 0x800, SPECIES_ALAKAZAM}, + [SPECIES_MACHOP] = {gMonFrontPic_Machop, 0x800, SPECIES_MACHOP}, + [SPECIES_MACHOKE] = {gMonFrontPic_Machoke, 0x800, SPECIES_MACHOKE}, + [SPECIES_MACHAMP] = {gMonFrontPic_Machamp, 0x800, SPECIES_MACHAMP}, + [SPECIES_BELLSPROUT] = {gMonFrontPic_Bellsprout, 0x800, SPECIES_BELLSPROUT}, + [SPECIES_WEEPINBELL] = {gMonFrontPic_Weepinbell, 0x800, SPECIES_WEEPINBELL}, + [SPECIES_VICTREEBEL] = {gMonFrontPic_Victreebel, 0x800, SPECIES_VICTREEBEL}, + [SPECIES_TENTACOOL] = {gMonFrontPic_Tentacool, 0x800, SPECIES_TENTACOOL}, + [SPECIES_TENTACRUEL] = {gMonFrontPic_Tentacruel, 0x800, SPECIES_TENTACRUEL}, + [SPECIES_GEODUDE] = {gMonFrontPic_Geodude, 0x800, SPECIES_GEODUDE}, + [SPECIES_GRAVELER] = {gMonFrontPic_Graveler, 0x800, SPECIES_GRAVELER}, + [SPECIES_GOLEM] = {gMonFrontPic_Golem, 0x800, SPECIES_GOLEM}, + [SPECIES_PONYTA] = {gMonFrontPic_Ponyta, 0x800, SPECIES_PONYTA}, + [SPECIES_RAPIDASH] = {gMonFrontPic_Rapidash, 0x800, SPECIES_RAPIDASH}, + [SPECIES_SLOWPOKE] = {gMonFrontPic_Slowpoke, 0x800, SPECIES_SLOWPOKE}, + [SPECIES_SLOWBRO] = {gMonFrontPic_Slowbro, 0x800, SPECIES_SLOWBRO}, + [SPECIES_MAGNEMITE] = {gMonFrontPic_Magnemite, 0x800, SPECIES_MAGNEMITE}, + [SPECIES_MAGNETON] = {gMonFrontPic_Magneton, 0x800, SPECIES_MAGNETON}, + [SPECIES_FARFETCHD] = {gMonFrontPic_Farfetchd, 0x800, SPECIES_FARFETCHD}, + [SPECIES_DODUO] = {gMonFrontPic_Doduo, 0x800, SPECIES_DODUO}, + [SPECIES_DODRIO] = {gMonFrontPic_Dodrio, 0x800, SPECIES_DODRIO}, + [SPECIES_SEEL] = {gMonFrontPic_Seel, 0x800, SPECIES_SEEL}, + [SPECIES_DEWGONG] = {gMonFrontPic_Dewgong, 0x800, SPECIES_DEWGONG}, + [SPECIES_GRIMER] = {gMonFrontPic_Grimer, 0x800, SPECIES_GRIMER}, + [SPECIES_MUK] = {gMonFrontPic_Muk, 0x800, SPECIES_MUK}, + [SPECIES_SHELLDER] = {gMonFrontPic_Shellder, 0x800, SPECIES_SHELLDER}, + [SPECIES_CLOYSTER] = {gMonFrontPic_Cloyster, 0x800, SPECIES_CLOYSTER}, + [SPECIES_GASTLY] = {gMonFrontPic_Gastly, 0x800, SPECIES_GASTLY}, + [SPECIES_HAUNTER] = {gMonFrontPic_Haunter, 0x800, SPECIES_HAUNTER}, + [SPECIES_GENGAR] = {gMonFrontPic_Gengar, 0x800, SPECIES_GENGAR}, + [SPECIES_ONIX] = {gMonFrontPic_Onix, 0x800, SPECIES_ONIX}, + [SPECIES_DROWZEE] = {gMonFrontPic_Drowzee, 0x800, SPECIES_DROWZEE}, + [SPECIES_HYPNO] = {gMonFrontPic_Hypno, 0x800, SPECIES_HYPNO}, + [SPECIES_KRABBY] = {gMonFrontPic_Krabby, 0x800, SPECIES_KRABBY}, + [SPECIES_KINGLER] = {gMonFrontPic_Kingler, 0x800, SPECIES_KINGLER}, + [SPECIES_VOLTORB] = {gMonFrontPic_Voltorb, 0x800, SPECIES_VOLTORB}, + [SPECIES_ELECTRODE] = {gMonFrontPic_Electrode, 0x800, SPECIES_ELECTRODE}, + [SPECIES_EXEGGCUTE] = {gMonFrontPic_Exeggcute, 0x800, SPECIES_EXEGGCUTE}, + [SPECIES_EXEGGUTOR] = {gMonFrontPic_Exeggutor, 0x800, SPECIES_EXEGGUTOR}, + [SPECIES_CUBONE] = {gMonFrontPic_Cubone, 0x800, SPECIES_CUBONE}, + [SPECIES_MAROWAK] = {gMonFrontPic_Marowak, 0x800, SPECIES_MAROWAK}, + [SPECIES_HITMONLEE] = {gMonFrontPic_Hitmonlee, 0x800, SPECIES_HITMONLEE}, + [SPECIES_HITMONCHAN] = {gMonFrontPic_Hitmonchan, 0x800, SPECIES_HITMONCHAN}, + [SPECIES_LICKITUNG] = {gMonFrontPic_Lickitung, 0x800, SPECIES_LICKITUNG}, + [SPECIES_KOFFING] = {gMonFrontPic_Koffing, 0x800, SPECIES_KOFFING}, + [SPECIES_WEEZING] = {gMonFrontPic_Weezing, 0x800, SPECIES_WEEZING}, + [SPECIES_RHYHORN] = {gMonFrontPic_Rhyhorn, 0x800, SPECIES_RHYHORN}, + [SPECIES_RHYDON] = {gMonFrontPic_Rhydon, 0x800, SPECIES_RHYDON}, + [SPECIES_CHANSEY] = {gMonFrontPic_Chansey, 0x800, SPECIES_CHANSEY}, + [SPECIES_TANGELA] = {gMonFrontPic_Tangela, 0x800, SPECIES_TANGELA}, + [SPECIES_KANGASKHAN] = {gMonFrontPic_Kangaskhan, 0x800, SPECIES_KANGASKHAN}, + [SPECIES_HORSEA] = {gMonFrontPic_Horsea, 0x800, SPECIES_HORSEA}, + [SPECIES_SEADRA] = {gMonFrontPic_Seadra, 0x800, SPECIES_SEADRA}, + [SPECIES_GOLDEEN] = {gMonFrontPic_Goldeen, 0x800, SPECIES_GOLDEEN}, + [SPECIES_SEAKING] = {gMonFrontPic_Seaking, 0x800, SPECIES_SEAKING}, + [SPECIES_STARYU] = {gMonFrontPic_Staryu, 0x800, SPECIES_STARYU}, + [SPECIES_STARMIE] = {gMonFrontPic_Starmie, 0x800, SPECIES_STARMIE}, + [SPECIES_MR_MIME] = {gMonFrontPic_Mrmime, 0x800, SPECIES_MR_MIME}, + [SPECIES_SCYTHER] = {gMonFrontPic_Scyther, 0x800, SPECIES_SCYTHER}, + [SPECIES_JYNX] = {gMonFrontPic_Jynx, 0x800, SPECIES_JYNX}, + [SPECIES_ELECTABUZZ] = {gMonFrontPic_Electabuzz, 0x800, SPECIES_ELECTABUZZ}, + [SPECIES_MAGMAR] = {gMonFrontPic_Magmar, 0x800, SPECIES_MAGMAR}, + [SPECIES_PINSIR] = {gMonFrontPic_Pinsir, 0x800, SPECIES_PINSIR}, + [SPECIES_TAUROS] = {gMonFrontPic_Tauros, 0x800, SPECIES_TAUROS}, + [SPECIES_MAGIKARP] = {gMonFrontPic_Magikarp, 0x800, SPECIES_MAGIKARP}, + [SPECIES_GYARADOS] = {gMonFrontPic_Gyarados, 0x800, SPECIES_GYARADOS}, + [SPECIES_LAPRAS] = {gMonFrontPic_Lapras, 0x800, SPECIES_LAPRAS}, + [SPECIES_DITTO] = {gMonFrontPic_Ditto, 0x800, SPECIES_DITTO}, + [SPECIES_EEVEE] = {gMonFrontPic_Eevee, 0x800, SPECIES_EEVEE}, + [SPECIES_VAPOREON] = {gMonFrontPic_Vaporeon, 0x800, SPECIES_VAPOREON}, + [SPECIES_JOLTEON] = {gMonFrontPic_Jolteon, 0x800, SPECIES_JOLTEON}, + [SPECIES_FLAREON] = {gMonFrontPic_Flareon, 0x800, SPECIES_FLAREON}, + [SPECIES_PORYGON] = {gMonFrontPic_Porygon, 0x800, SPECIES_PORYGON}, + [SPECIES_OMANYTE] = {gMonFrontPic_Omanyte, 0x800, SPECIES_OMANYTE}, + [SPECIES_OMASTAR] = {gMonFrontPic_Omastar, 0x800, SPECIES_OMASTAR}, + [SPECIES_KABUTO] = {gMonFrontPic_Kabuto, 0x800, SPECIES_KABUTO}, + [SPECIES_KABUTOPS] = {gMonFrontPic_Kabutops, 0x800, SPECIES_KABUTOPS}, + [SPECIES_AERODACTYL] = {gMonFrontPic_Aerodactyl, 0x800, SPECIES_AERODACTYL}, + [SPECIES_SNORLAX] = {gMonFrontPic_Snorlax, 0x800, SPECIES_SNORLAX}, + [SPECIES_ARTICUNO] = {gMonFrontPic_Articuno, 0x800, SPECIES_ARTICUNO}, + [SPECIES_ZAPDOS] = {gMonFrontPic_Zapdos, 0x800, SPECIES_ZAPDOS}, + [SPECIES_MOLTRES] = {gMonFrontPic_Moltres, 0x800, SPECIES_MOLTRES}, + [SPECIES_DRATINI] = {gMonFrontPic_Dratini, 0x800, SPECIES_DRATINI}, + [SPECIES_DRAGONAIR] = {gMonFrontPic_Dragonair, 0x800, SPECIES_DRAGONAIR}, + [SPECIES_DRAGONITE] = {gMonFrontPic_Dragonite, 0x800, SPECIES_DRAGONITE}, + [SPECIES_MEWTWO] = {gMonFrontPic_Mewtwo, 0x800, SPECIES_MEWTWO}, + [SPECIES_MEW] = {gMonFrontPic_Mew, 0x800, SPECIES_MEW}, + [SPECIES_CHIKORITA] = {gMonFrontPic_Chikorita, 0x800, SPECIES_CHIKORITA}, + [SPECIES_BAYLEEF] = {gMonFrontPic_Bayleef, 0x800, SPECIES_BAYLEEF}, + [SPECIES_MEGANIUM] = {gMonFrontPic_Meganium, 0x800, SPECIES_MEGANIUM}, + [SPECIES_CYNDAQUIL] = {gMonFrontPic_Cyndaquil, 0x800, SPECIES_CYNDAQUIL}, + [SPECIES_QUILAVA] = {gMonFrontPic_Quilava, 0x800, SPECIES_QUILAVA}, + [SPECIES_TYPHLOSION] = {gMonFrontPic_Typhlosion, 0x800, SPECIES_TYPHLOSION}, + [SPECIES_TOTODILE] = {gMonFrontPic_Totodile, 0x800, SPECIES_TOTODILE}, + [SPECIES_CROCONAW] = {gMonFrontPic_Croconaw, 0x800, SPECIES_CROCONAW}, + [SPECIES_FERALIGATR] = {gMonFrontPic_Feraligatr, 0x800, SPECIES_FERALIGATR}, + [SPECIES_SENTRET] = {gMonFrontPic_Sentret, 0x800, SPECIES_SENTRET}, + [SPECIES_FURRET] = {gMonFrontPic_Furret, 0x800, SPECIES_FURRET}, + [SPECIES_HOOTHOOT] = {gMonFrontPic_Hoothoot, 0x800, SPECIES_HOOTHOOT}, + [SPECIES_NOCTOWL] = {gMonFrontPic_Noctowl, 0x800, SPECIES_NOCTOWL}, + [SPECIES_LEDYBA] = {gMonFrontPic_Ledyba, 0x800, SPECIES_LEDYBA}, + [SPECIES_LEDIAN] = {gMonFrontPic_Ledian, 0x800, SPECIES_LEDIAN}, + [SPECIES_SPINARAK] = {gMonFrontPic_Spinarak, 0x800, SPECIES_SPINARAK}, + [SPECIES_ARIADOS] = {gMonFrontPic_Ariados, 0x800, SPECIES_ARIADOS}, + [SPECIES_CROBAT] = {gMonFrontPic_Crobat, 0x800, SPECIES_CROBAT}, + [SPECIES_CHINCHOU] = {gMonFrontPic_Chinchou, 0x800, SPECIES_CHINCHOU}, + [SPECIES_LANTURN] = {gMonFrontPic_Lanturn, 0x800, SPECIES_LANTURN}, + [SPECIES_PICHU] = {gMonFrontPic_Pichu, 0x800, SPECIES_PICHU}, + [SPECIES_CLEFFA] = {gMonFrontPic_Cleffa, 0x800, SPECIES_CLEFFA}, + [SPECIES_IGGLYBUFF] = {gMonFrontPic_Igglybuff, 0x800, SPECIES_IGGLYBUFF}, + [SPECIES_TOGEPI] = {gMonFrontPic_Togepi, 0x800, SPECIES_TOGEPI}, + [SPECIES_TOGETIC] = {gMonFrontPic_Togetic, 0x800, SPECIES_TOGETIC}, + [SPECIES_NATU] = {gMonFrontPic_Natu, 0x800, SPECIES_NATU}, + [SPECIES_XATU] = {gMonFrontPic_Xatu, 0x800, SPECIES_XATU}, + [SPECIES_MAREEP] = {gMonFrontPic_Mareep, 0x800, SPECIES_MAREEP}, + [SPECIES_FLAAFFY] = {gMonFrontPic_Flaaffy, 0x800, SPECIES_FLAAFFY}, + [SPECIES_AMPHAROS] = {gMonFrontPic_Ampharos, 0x800, SPECIES_AMPHAROS}, + [SPECIES_BELLOSSOM] = {gMonFrontPic_Bellossom, 0x800, SPECIES_BELLOSSOM}, + [SPECIES_MARILL] = {gMonFrontPic_Marill, 0x800, SPECIES_MARILL}, + [SPECIES_AZUMARILL] = {gMonFrontPic_Azumarill, 0x800, SPECIES_AZUMARILL}, + [SPECIES_SUDOWOODO] = {gMonFrontPic_Sudowoodo, 0x800, SPECIES_SUDOWOODO}, + [SPECIES_POLITOED] = {gMonFrontPic_Politoed, 0x800, SPECIES_POLITOED}, + [SPECIES_HOPPIP] = {gMonFrontPic_Hoppip, 0x800, SPECIES_HOPPIP}, + [SPECIES_SKIPLOOM] = {gMonFrontPic_Skiploom, 0x800, SPECIES_SKIPLOOM}, + [SPECIES_JUMPLUFF] = {gMonFrontPic_Jumpluff, 0x800, SPECIES_JUMPLUFF}, + [SPECIES_AIPOM] = {gMonFrontPic_Aipom, 0x800, SPECIES_AIPOM}, + [SPECIES_SUNKERN] = {gMonFrontPic_Sunkern, 0x800, SPECIES_SUNKERN}, + [SPECIES_SUNFLORA] = {gMonFrontPic_Sunflora, 0x800, SPECIES_SUNFLORA}, + [SPECIES_YANMA] = {gMonFrontPic_Yanma, 0x800, SPECIES_YANMA}, + [SPECIES_WOOPER] = {gMonFrontPic_Wooper, 0x800, SPECIES_WOOPER}, + [SPECIES_QUAGSIRE] = {gMonFrontPic_Quagsire, 0x800, SPECIES_QUAGSIRE}, + [SPECIES_ESPEON] = {gMonFrontPic_Espeon, 0x800, SPECIES_ESPEON}, + [SPECIES_UMBREON] = {gMonFrontPic_Umbreon, 0x800, SPECIES_UMBREON}, + [SPECIES_MURKROW] = {gMonFrontPic_Murkrow, 0x800, SPECIES_MURKROW}, + [SPECIES_SLOWKING] = {gMonFrontPic_Slowking, 0x800, SPECIES_SLOWKING}, + [SPECIES_MISDREAVUS] = {gMonFrontPic_Misdreavus, 0x800, SPECIES_MISDREAVUS}, + [SPECIES_UNOWN] = {gMonFrontPic_UnownA, 0x800, SPECIES_UNOWN}, + [SPECIES_WOBBUFFET] = {gMonFrontPic_Wobbuffet, 0x800, SPECIES_WOBBUFFET}, + [SPECIES_GIRAFARIG] = {gMonFrontPic_Girafarig, 0x800, SPECIES_GIRAFARIG}, + [SPECIES_PINECO] = {gMonFrontPic_Pineco, 0x800, SPECIES_PINECO}, + [SPECIES_FORRETRESS] = {gMonFrontPic_Forretress, 0x800, SPECIES_FORRETRESS}, + [SPECIES_DUNSPARCE] = {gMonFrontPic_Dunsparce, 0x800, SPECIES_DUNSPARCE}, + [SPECIES_GLIGAR] = {gMonFrontPic_Gligar, 0x800, SPECIES_GLIGAR}, + [SPECIES_STEELIX] = {gMonFrontPic_Steelix, 0x800, SPECIES_STEELIX}, + [SPECIES_SNUBBULL] = {gMonFrontPic_Snubbull, 0x800, SPECIES_SNUBBULL}, + [SPECIES_GRANBULL] = {gMonFrontPic_Granbull, 0x800, SPECIES_GRANBULL}, + [SPECIES_QWILFISH] = {gMonFrontPic_Qwilfish, 0x800, SPECIES_QWILFISH}, + [SPECIES_SCIZOR] = {gMonFrontPic_Scizor, 0x800, SPECIES_SCIZOR}, + [SPECIES_SHUCKLE] = {gMonFrontPic_Shuckle, 0x800, SPECIES_SHUCKLE}, + [SPECIES_HERACROSS] = {gMonFrontPic_Heracross, 0x800, SPECIES_HERACROSS}, + [SPECIES_SNEASEL] = {gMonFrontPic_Sneasel, 0x800, SPECIES_SNEASEL}, + [SPECIES_TEDDIURSA] = {gMonFrontPic_Teddiursa, 0x800, SPECIES_TEDDIURSA}, + [SPECIES_URSARING] = {gMonFrontPic_Ursaring, 0x800, SPECIES_URSARING}, + [SPECIES_SLUGMA] = {gMonFrontPic_Slugma, 0x800, SPECIES_SLUGMA}, + [SPECIES_MAGCARGO] = {gMonFrontPic_Magcargo, 0x800, SPECIES_MAGCARGO}, + [SPECIES_SWINUB] = {gMonFrontPic_Swinub, 0x800, SPECIES_SWINUB}, + [SPECIES_PILOSWINE] = {gMonFrontPic_Piloswine, 0x800, SPECIES_PILOSWINE}, + [SPECIES_CORSOLA] = {gMonFrontPic_Corsola, 0x800, SPECIES_CORSOLA}, + [SPECIES_REMORAID] = {gMonFrontPic_Remoraid, 0x800, SPECIES_REMORAID}, + [SPECIES_OCTILLERY] = {gMonFrontPic_Octillery, 0x800, SPECIES_OCTILLERY}, + [SPECIES_DELIBIRD] = {gMonFrontPic_Delibird, 0x800, SPECIES_DELIBIRD}, + [SPECIES_MANTINE] = {gMonFrontPic_Mantine, 0x800, SPECIES_MANTINE}, + [SPECIES_SKARMORY] = {gMonFrontPic_Skarmory, 0x800, SPECIES_SKARMORY}, + [SPECIES_HOUNDOUR] = {gMonFrontPic_Houndour, 0x800, SPECIES_HOUNDOUR}, + [SPECIES_HOUNDOOM] = {gMonFrontPic_Houndoom, 0x800, SPECIES_HOUNDOOM}, + [SPECIES_KINGDRA] = {gMonFrontPic_Kingdra, 0x800, SPECIES_KINGDRA}, + [SPECIES_PHANPY] = {gMonFrontPic_Phanpy, 0x800, SPECIES_PHANPY}, + [SPECIES_DONPHAN] = {gMonFrontPic_Donphan, 0x800, SPECIES_DONPHAN}, + [SPECIES_PORYGON2] = {gMonFrontPic_Porygon2, 0x800, SPECIES_PORYGON2}, + [SPECIES_STANTLER] = {gMonFrontPic_Stantler, 0x800, SPECIES_STANTLER}, + [SPECIES_SMEARGLE] = {gMonFrontPic_Smeargle, 0x800, SPECIES_SMEARGLE}, + [SPECIES_TYROGUE] = {gMonFrontPic_Tyrogue, 0x800, SPECIES_TYROGUE}, + [SPECIES_HITMONTOP] = {gMonFrontPic_Hitmontop, 0x800, SPECIES_HITMONTOP}, + [SPECIES_SMOOCHUM] = {gMonFrontPic_Smoochum, 0x800, SPECIES_SMOOCHUM}, + [SPECIES_ELEKID] = {gMonFrontPic_Elekid, 0x800, SPECIES_ELEKID}, + [SPECIES_MAGBY] = {gMonFrontPic_Magby, 0x800, SPECIES_MAGBY}, + [SPECIES_MILTANK] = {gMonFrontPic_Miltank, 0x800, SPECIES_MILTANK}, + [SPECIES_BLISSEY] = {gMonFrontPic_Blissey, 0x800, SPECIES_BLISSEY}, + [SPECIES_RAIKOU] = {gMonFrontPic_Raikou, 0x800, SPECIES_RAIKOU}, + [SPECIES_ENTEI] = {gMonFrontPic_Entei, 0x800, SPECIES_ENTEI}, + [SPECIES_SUICUNE] = {gMonFrontPic_Suicune, 0x800, SPECIES_SUICUNE}, + [SPECIES_LARVITAR] = {gMonFrontPic_Larvitar, 0x800, SPECIES_LARVITAR}, + [SPECIES_PUPITAR] = {gMonFrontPic_Pupitar, 0x800, SPECIES_PUPITAR}, + [SPECIES_TYRANITAR] = {gMonFrontPic_Tyranitar, 0x800, SPECIES_TYRANITAR}, + [SPECIES_LUGIA] = {gMonFrontPic_Lugia, 0x800, SPECIES_LUGIA}, + [SPECIES_HO_OH] = {gMonFrontPic_HoOh, 0x800, SPECIES_HO_OH}, + [SPECIES_CELEBI] = {gMonFrontPic_Celebi, 0x800, SPECIES_CELEBI}, + [SPECIES_OLD_UNOWN_B] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_B}, + [SPECIES_OLD_UNOWN_C] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_C}, + [SPECIES_OLD_UNOWN_D] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_D}, + [SPECIES_OLD_UNOWN_E] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_E}, + [SPECIES_OLD_UNOWN_F] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_F}, + [SPECIES_OLD_UNOWN_G] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_G}, + [SPECIES_OLD_UNOWN_H] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_H}, + [SPECIES_OLD_UNOWN_I] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_I}, + [SPECIES_OLD_UNOWN_J] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_J}, + [SPECIES_OLD_UNOWN_K] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_K}, + [SPECIES_OLD_UNOWN_L] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_L}, + [SPECIES_OLD_UNOWN_M] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_M}, + [SPECIES_OLD_UNOWN_N] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_N}, + [SPECIES_OLD_UNOWN_O] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_O}, + [SPECIES_OLD_UNOWN_P] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_P}, + [SPECIES_OLD_UNOWN_Q] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Q}, + [SPECIES_OLD_UNOWN_R] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_R}, + [SPECIES_OLD_UNOWN_S] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_S}, + [SPECIES_OLD_UNOWN_T] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_T}, + [SPECIES_OLD_UNOWN_U] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_U}, + [SPECIES_OLD_UNOWN_V] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_V}, + [SPECIES_OLD_UNOWN_W] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_W}, + [SPECIES_OLD_UNOWN_X] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_X}, + [SPECIES_OLD_UNOWN_Y] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Y}, + [SPECIES_OLD_UNOWN_Z] = {gMonFrontPic_DoubleQuestionMark, 0x800, SPECIES_OLD_UNOWN_Z}, + [SPECIES_TREECKO] = {gMonFrontPic_Treecko, 0x800, SPECIES_TREECKO}, + [SPECIES_GROVYLE] = {gMonFrontPic_Grovyle, 0x800, SPECIES_GROVYLE}, + [SPECIES_SCEPTILE] = {gMonFrontPic_Sceptile, 0x800, SPECIES_SCEPTILE}, + [SPECIES_TORCHIC] = {gMonFrontPic_Torchic, 0x800, SPECIES_TORCHIC}, + [SPECIES_COMBUSKEN] = {gMonFrontPic_Combusken, 0x800, SPECIES_COMBUSKEN}, + [SPECIES_BLAZIKEN] = {gMonFrontPic_Blaziken, 0x800, SPECIES_BLAZIKEN}, + [SPECIES_MUDKIP] = {gMonFrontPic_Mudkip, 0x800, SPECIES_MUDKIP}, + [SPECIES_MARSHTOMP] = {gMonFrontPic_Marshtomp, 0x800, SPECIES_MARSHTOMP}, + [SPECIES_SWAMPERT] = {gMonFrontPic_Swampert, 0x800, SPECIES_SWAMPERT}, + [SPECIES_POOCHYENA] = {gMonFrontPic_Poochyena, 0x800, SPECIES_POOCHYENA}, + [SPECIES_MIGHTYENA] = {gMonFrontPic_Mightyena, 0x800, SPECIES_MIGHTYENA}, + [SPECIES_ZIGZAGOON] = {gMonFrontPic_Zigzagoon, 0x800, SPECIES_ZIGZAGOON}, + [SPECIES_LINOONE] = {gMonFrontPic_Linoone, 0x800, SPECIES_LINOONE}, + [SPECIES_WURMPLE] = {gMonFrontPic_Wurmple, 0x800, SPECIES_WURMPLE}, + [SPECIES_SILCOON] = {gMonFrontPic_Silcoon, 0x800, SPECIES_SILCOON}, + [SPECIES_BEAUTIFLY] = {gMonFrontPic_Beautifly, 0x800, SPECIES_BEAUTIFLY}, + [SPECIES_CASCOON] = {gMonFrontPic_Cascoon, 0x800, SPECIES_CASCOON}, + [SPECIES_DUSTOX] = {gMonFrontPic_Dustox, 0x800, SPECIES_DUSTOX}, + [SPECIES_LOTAD] = {gMonFrontPic_Lotad, 0x800, SPECIES_LOTAD}, + [SPECIES_LOMBRE] = {gMonFrontPic_Lombre, 0x800, SPECIES_LOMBRE}, + [SPECIES_LUDICOLO] = {gMonFrontPic_Ludicolo, 0x800, SPECIES_LUDICOLO}, + [SPECIES_SEEDOT] = {gMonFrontPic_Seedot, 0x800, SPECIES_SEEDOT}, + [SPECIES_NUZLEAF] = {gMonFrontPic_Nuzleaf, 0x800, SPECIES_NUZLEAF}, + [SPECIES_SHIFTRY] = {gMonFrontPic_Shiftry, 0x800, SPECIES_SHIFTRY}, + [SPECIES_NINCADA] = {gMonFrontPic_Nincada, 0x800, SPECIES_NINCADA}, + [SPECIES_NINJASK] = {gMonFrontPic_Ninjask, 0x800, SPECIES_NINJASK}, + [SPECIES_SHEDINJA] = {gMonFrontPic_Shedinja, 0x800, SPECIES_SHEDINJA}, + [SPECIES_TAILLOW] = {gMonFrontPic_Taillow, 0x800, SPECIES_TAILLOW}, + [SPECIES_SWELLOW] = {gMonFrontPic_Swellow, 0x800, SPECIES_SWELLOW}, + [SPECIES_SHROOMISH] = {gMonFrontPic_Shroomish, 0x800, SPECIES_SHROOMISH}, + [SPECIES_BRELOOM] = {gMonFrontPic_Breloom, 0x800, SPECIES_BRELOOM}, + [SPECIES_SPINDA] = {gMonFrontPic_Spinda, 0x800, SPECIES_SPINDA}, + [SPECIES_WINGULL] = {gMonFrontPic_Wingull, 0x800, SPECIES_WINGULL}, + [SPECIES_PELIPPER] = {gMonFrontPic_Pelipper, 0x800, SPECIES_PELIPPER}, + [SPECIES_SURSKIT] = {gMonFrontPic_Surskit, 0x800, SPECIES_SURSKIT}, + [SPECIES_MASQUERAIN] = {gMonFrontPic_Masquerain, 0x800, SPECIES_MASQUERAIN}, + [SPECIES_WAILMER] = {gMonFrontPic_Wailmer, 0x800, SPECIES_WAILMER}, + [SPECIES_WAILORD] = {gMonFrontPic_Wailord, 0x800, SPECIES_WAILORD}, + [SPECIES_SKITTY] = {gMonFrontPic_Skitty, 0x800, SPECIES_SKITTY}, + [SPECIES_DELCATTY] = {gMonFrontPic_Delcatty, 0x800, SPECIES_DELCATTY}, + [SPECIES_KECLEON] = {gMonFrontPic_Kecleon, 0x800, SPECIES_KECLEON}, + [SPECIES_BALTOY] = {gMonFrontPic_Baltoy, 0x800, SPECIES_BALTOY}, + [SPECIES_CLAYDOL] = {gMonFrontPic_Claydol, 0x800, SPECIES_CLAYDOL}, + [SPECIES_NOSEPASS] = {gMonFrontPic_Nosepass, 0x800, SPECIES_NOSEPASS}, + [SPECIES_TORKOAL] = {gMonFrontPic_Torkoal, 0x800, SPECIES_TORKOAL}, + [SPECIES_SABLEYE] = {gMonFrontPic_Sableye, 0x800, SPECIES_SABLEYE}, + [SPECIES_BARBOACH] = {gMonFrontPic_Barboach, 0x800, SPECIES_BARBOACH}, + [SPECIES_WHISCASH] = {gMonFrontPic_Whiscash, 0x800, SPECIES_WHISCASH}, + [SPECIES_LUVDISC] = {gMonFrontPic_Luvdisc, 0x800, SPECIES_LUVDISC}, + [SPECIES_CORPHISH] = {gMonFrontPic_Corphish, 0x800, SPECIES_CORPHISH}, + [SPECIES_CRAWDAUNT] = {gMonFrontPic_Crawdaunt, 0x800, SPECIES_CRAWDAUNT}, + [SPECIES_FEEBAS] = {gMonFrontPic_Feebas, 0x800, SPECIES_FEEBAS}, + [SPECIES_MILOTIC] = {gMonFrontPic_Milotic, 0x800, SPECIES_MILOTIC}, + [SPECIES_CARVANHA] = {gMonFrontPic_Carvanha, 0x800, SPECIES_CARVANHA}, + [SPECIES_SHARPEDO] = {gMonFrontPic_Sharpedo, 0x800, SPECIES_SHARPEDO}, + [SPECIES_TRAPINCH] = {gMonFrontPic_Trapinch, 0x800, SPECIES_TRAPINCH}, + [SPECIES_VIBRAVA] = {gMonFrontPic_Vibrava, 0x800, SPECIES_VIBRAVA}, + [SPECIES_FLYGON] = {gMonFrontPic_Flygon, 0x800, SPECIES_FLYGON}, + [SPECIES_MAKUHITA] = {gMonFrontPic_Makuhita, 0x800, SPECIES_MAKUHITA}, + [SPECIES_HARIYAMA] = {gMonFrontPic_Hariyama, 0x800, SPECIES_HARIYAMA}, + [SPECIES_ELECTRIKE] = {gMonFrontPic_Electrike, 0x800, SPECIES_ELECTRIKE}, + [SPECIES_MANECTRIC] = {gMonFrontPic_Manectric, 0x800, SPECIES_MANECTRIC}, + [SPECIES_NUMEL] = {gMonFrontPic_Numel, 0x800, SPECIES_NUMEL}, + [SPECIES_CAMERUPT] = {gMonFrontPic_Camerupt, 0x800, SPECIES_CAMERUPT}, + [SPECIES_SPHEAL] = {gMonFrontPic_Spheal, 0x800, SPECIES_SPHEAL}, + [SPECIES_SEALEO] = {gMonFrontPic_Sealeo, 0x800, SPECIES_SEALEO}, + [SPECIES_WALREIN] = {gMonFrontPic_Walrein, 0x800, SPECIES_WALREIN}, + [SPECIES_CACNEA] = {gMonFrontPic_Cacnea, 0x800, SPECIES_CACNEA}, + [SPECIES_CACTURNE] = {gMonFrontPic_Cacturne, 0x800, SPECIES_CACTURNE}, + [SPECIES_SNORUNT] = {gMonFrontPic_Snorunt, 0x800, SPECIES_SNORUNT}, + [SPECIES_GLALIE] = {gMonFrontPic_Glalie, 0x800, SPECIES_GLALIE}, + [SPECIES_LUNATONE] = {gMonFrontPic_Lunatone, 0x800, SPECIES_LUNATONE}, + [SPECIES_SOLROCK] = {gMonFrontPic_Solrock, 0x800, SPECIES_SOLROCK}, + [SPECIES_AZURILL] = {gMonFrontPic_Azurill, 0x800, SPECIES_AZURILL}, + [SPECIES_SPOINK] = {gMonFrontPic_Spoink, 0x800, SPECIES_SPOINK}, + [SPECIES_GRUMPIG] = {gMonFrontPic_Grumpig, 0x800, SPECIES_GRUMPIG}, + [SPECIES_PLUSLE] = {gMonFrontPic_Plusle, 0x800, SPECIES_PLUSLE}, + [SPECIES_MINUN] = {gMonFrontPic_Minun, 0x800, SPECIES_MINUN}, + [SPECIES_MAWILE] = {gMonFrontPic_Mawile, 0x800, SPECIES_MAWILE}, + [SPECIES_MEDITITE] = {gMonFrontPic_Meditite, 0x800, SPECIES_MEDITITE}, + [SPECIES_MEDICHAM] = {gMonFrontPic_Medicham, 0x800, SPECIES_MEDICHAM}, + [SPECIES_SWABLU] = {gMonFrontPic_Swablu, 0x800, SPECIES_SWABLU}, + [SPECIES_ALTARIA] = {gMonFrontPic_Altaria, 0x800, SPECIES_ALTARIA}, + [SPECIES_WYNAUT] = {gMonFrontPic_Wynaut, 0x800, SPECIES_WYNAUT}, + [SPECIES_DUSKULL] = {gMonFrontPic_Duskull, 0x800, SPECIES_DUSKULL}, + [SPECIES_DUSCLOPS] = {gMonFrontPic_Dusclops, 0x800, SPECIES_DUSCLOPS}, + [SPECIES_ROSELIA] = {gMonFrontPic_Roselia, 0x800, SPECIES_ROSELIA}, + [SPECIES_SLAKOTH] = {gMonFrontPic_Slakoth, 0x800, SPECIES_SLAKOTH}, + [SPECIES_VIGOROTH] = {gMonFrontPic_Vigoroth, 0x800, SPECIES_VIGOROTH}, + [SPECIES_SLAKING] = {gMonFrontPic_Slaking, 0x800, SPECIES_SLAKING}, + [SPECIES_GULPIN] = {gMonFrontPic_Gulpin, 0x800, SPECIES_GULPIN}, + [SPECIES_SWALOT] = {gMonFrontPic_Swalot, 0x800, SPECIES_SWALOT}, + [SPECIES_TROPIUS] = {gMonFrontPic_Tropius, 0x800, SPECIES_TROPIUS}, + [SPECIES_WHISMUR] = {gMonFrontPic_Whismur, 0x800, SPECIES_WHISMUR}, + [SPECIES_LOUDRED] = {gMonFrontPic_Loudred, 0x800, SPECIES_LOUDRED}, + [SPECIES_EXPLOUD] = {gMonFrontPic_Exploud, 0x800, SPECIES_EXPLOUD}, + [SPECIES_CLAMPERL] = {gMonFrontPic_Clamperl, 0x800, SPECIES_CLAMPERL}, + [SPECIES_HUNTAIL] = {gMonFrontPic_Huntail, 0x800, SPECIES_HUNTAIL}, + [SPECIES_GOREBYSS] = {gMonFrontPic_Gorebyss, 0x800, SPECIES_GOREBYSS}, + [SPECIES_ABSOL] = {gMonFrontPic_Absol, 0x800, SPECIES_ABSOL}, + [SPECIES_SHUPPET] = {gMonFrontPic_Shuppet, 0x800, SPECIES_SHUPPET}, + [SPECIES_BANETTE] = {gMonFrontPic_Banette, 0x800, SPECIES_BANETTE}, + [SPECIES_SEVIPER] = {gMonFrontPic_Seviper, 0x800, SPECIES_SEVIPER}, + [SPECIES_ZANGOOSE] = {gMonFrontPic_Zangoose, 0x800, SPECIES_ZANGOOSE}, + [SPECIES_RELICANTH] = {gMonFrontPic_Relicanth, 0x800, SPECIES_RELICANTH}, + [SPECIES_ARON] = {gMonFrontPic_Aron, 0x800, SPECIES_ARON}, + [SPECIES_LAIRON] = {gMonFrontPic_Lairon, 0x800, SPECIES_LAIRON}, + [SPECIES_AGGRON] = {gMonFrontPic_Aggron, 0x800, SPECIES_AGGRON}, + [SPECIES_CASTFORM] = {gMonFrontPic_Castform, 0x800, SPECIES_CASTFORM}, + [SPECIES_VOLBEAT] = {gMonFrontPic_Volbeat, 0x800, SPECIES_VOLBEAT}, + [SPECIES_ILLUMISE] = {gMonFrontPic_Illumise, 0x800, SPECIES_ILLUMISE}, + [SPECIES_LILEEP] = {gMonFrontPic_Lileep, 0x800, SPECIES_LILEEP}, + [SPECIES_CRADILY] = {gMonFrontPic_Cradily, 0x800, SPECIES_CRADILY}, + [SPECIES_ANORITH] = {gMonFrontPic_Anorith, 0x800, SPECIES_ANORITH}, + [SPECIES_ARMALDO] = {gMonFrontPic_Armaldo, 0x800, SPECIES_ARMALDO}, + [SPECIES_RALTS] = {gMonFrontPic_Ralts, 0x800, SPECIES_RALTS}, + [SPECIES_KIRLIA] = {gMonFrontPic_Kirlia, 0x800, SPECIES_KIRLIA}, + [SPECIES_GARDEVOIR] = {gMonFrontPic_Gardevoir, 0x800, SPECIES_GARDEVOIR}, + [SPECIES_BAGON] = {gMonFrontPic_Bagon, 0x800, SPECIES_BAGON}, + [SPECIES_SHELGON] = {gMonFrontPic_Shelgon, 0x800, SPECIES_SHELGON}, + [SPECIES_SALAMENCE] = {gMonFrontPic_Salamence, 0x800, SPECIES_SALAMENCE}, + [SPECIES_BELDUM] = {gMonFrontPic_Beldum, 0x800, SPECIES_BELDUM}, + [SPECIES_METANG] = {gMonFrontPic_Metang, 0x800, SPECIES_METANG}, + [SPECIES_METAGROSS] = {gMonFrontPic_Metagross, 0x800, SPECIES_METAGROSS}, + [SPECIES_REGIROCK] = {gMonFrontPic_Regirock, 0x800, SPECIES_REGIROCK}, + [SPECIES_REGICE] = {gMonFrontPic_Regice, 0x800, SPECIES_REGICE}, + [SPECIES_REGISTEEL] = {gMonFrontPic_Registeel, 0x800, SPECIES_REGISTEEL}, + [SPECIES_KYOGRE] = {gMonFrontPic_Kyogre, 0x800, SPECIES_KYOGRE}, + [SPECIES_GROUDON] = {gMonFrontPic_Groudon, 0x800, SPECIES_GROUDON}, + [SPECIES_RAYQUAZA] = {gMonFrontPic_Rayquaza, 0x800, SPECIES_RAYQUAZA}, + [SPECIES_LATIAS] = {gMonFrontPic_Latias, 0x800, SPECIES_LATIAS}, + [SPECIES_LATIOS] = {gMonFrontPic_Latios, 0x800, SPECIES_LATIOS}, + [SPECIES_JIRACHI] = {gMonFrontPic_Jirachi, 0x800, SPECIES_JIRACHI}, + [SPECIES_DEOXYS] = {gMonFrontPic_Deoxys, 0x800, SPECIES_DEOXYS}, + [SPECIES_CHIMECHO] = {gMonFrontPic_Chimecho, 0x800, SPECIES_CHIMECHO}, + [SPECIES_EGG] = {gMonFrontPic_Egg, 0x800, SPECIES_EGG}, + [SPECIES_UNOWN_B] = {gMonFrontPic_UnownB, 0x800, SPECIES_UNOWN_B}, + [SPECIES_UNOWN_C] = {gMonFrontPic_UnownC, 0x800, SPECIES_UNOWN_C}, + [SPECIES_UNOWN_D] = {gMonFrontPic_UnownD, 0x800, SPECIES_UNOWN_D}, + [SPECIES_UNOWN_E] = {gMonFrontPic_UnownE, 0x800, SPECIES_UNOWN_E}, + [SPECIES_UNOWN_F] = {gMonFrontPic_UnownF, 0x800, SPECIES_UNOWN_F}, + [SPECIES_UNOWN_G] = {gMonFrontPic_UnownG, 0x800, SPECIES_UNOWN_G}, + [SPECIES_UNOWN_H] = {gMonFrontPic_UnownH, 0x800, SPECIES_UNOWN_H}, + [SPECIES_UNOWN_I] = {gMonFrontPic_UnownI, 0x800, SPECIES_UNOWN_I}, + [SPECIES_UNOWN_J] = {gMonFrontPic_UnownJ, 0x800, SPECIES_UNOWN_J}, + [SPECIES_UNOWN_K] = {gMonFrontPic_UnownK, 0x800, SPECIES_UNOWN_K}, + [SPECIES_UNOWN_L] = {gMonFrontPic_UnownL, 0x800, SPECIES_UNOWN_L}, + [SPECIES_UNOWN_M] = {gMonFrontPic_UnownM, 0x800, SPECIES_UNOWN_M}, + [SPECIES_UNOWN_N] = {gMonFrontPic_UnownN, 0x800, SPECIES_UNOWN_N}, + [SPECIES_UNOWN_O] = {gMonFrontPic_UnownO, 0x800, SPECIES_UNOWN_O}, + [SPECIES_UNOWN_P] = {gMonFrontPic_UnownP, 0x800, SPECIES_UNOWN_P}, + [SPECIES_UNOWN_Q] = {gMonFrontPic_UnownQ, 0x800, SPECIES_UNOWN_Q}, + [SPECIES_UNOWN_R] = {gMonFrontPic_UnownR, 0x800, SPECIES_UNOWN_R}, + [SPECIES_UNOWN_S] = {gMonFrontPic_UnownS, 0x800, SPECIES_UNOWN_S}, + [SPECIES_UNOWN_T] = {gMonFrontPic_UnownT, 0x800, SPECIES_UNOWN_T}, + [SPECIES_UNOWN_U] = {gMonFrontPic_UnownU, 0x800, SPECIES_UNOWN_U}, + [SPECIES_UNOWN_V] = {gMonFrontPic_UnownV, 0x800, SPECIES_UNOWN_V}, + [SPECIES_UNOWN_W] = {gMonFrontPic_UnownW, 0x800, SPECIES_UNOWN_W}, + [SPECIES_UNOWN_X] = {gMonFrontPic_UnownX, 0x800, SPECIES_UNOWN_X}, + [SPECIES_UNOWN_Y] = {gMonFrontPic_UnownY, 0x800, SPECIES_UNOWN_Y}, + [SPECIES_UNOWN_Z] = {gMonFrontPic_UnownZ, 0x800, SPECIES_UNOWN_Z}, + [SPECIES_UNOWN_EMARK] = {gMonFrontPic_UnownExclamationMark, 0x800, SPECIES_UNOWN_EMARK}, + [SPECIES_UNOWN_QMARK] = {gMonFrontPic_UnownQuestionMark, 0x800, SPECIES_UNOWN_QMARK}, }; diff --git a/src/data/pokemon_graphics/palette_table.h b/src/data/pokemon_graphics/palette_table.h index 99412daa5f..3b60d85677 100644 --- a/src/data/pokemon_graphics/palette_table.h +++ b/src/data/pokemon_graphics/palette_table.h @@ -1,443 +1,443 @@ const struct CompressedSpritePalette gMonPaletteTable[] = { - gMonPalette_CircledQuestionMark, 0, - gMonPalette_Bulbasaur, 1, - gMonPalette_Ivysaur, 2, - gMonPalette_Venusaur, 3, - gMonPalette_Charmander, 4, - gMonPalette_Charmeleon, 5, - gMonPalette_Charizard, 6, - gMonPalette_Squirtle, 7, - gMonPalette_Wartortle, 8, - gMonPalette_Blastoise, 9, - gMonPalette_Caterpie, 10, - gMonPalette_Metapod, 11, - gMonPalette_Butterfree, 12, - gMonPalette_Weedle, 13, - gMonPalette_Kakuna, 14, - gMonPalette_Beedrill, 15, - gMonPalette_Pidgey, 16, - gMonPalette_Pidgeotto, 17, - gMonPalette_Pidgeot, 18, - gMonPalette_Rattata, 19, - gMonPalette_Raticate, 20, - gMonPalette_Spearow, 21, - gMonPalette_Fearow, 22, - gMonPalette_Ekans, 23, - gMonPalette_Arbok, 24, - gMonPalette_Pikachu, 25, - gMonPalette_Raichu, 26, - gMonPalette_Sandshrew, 27, - gMonPalette_Sandslash, 28, - gMonPalette_NidoranF, 29, - gMonPalette_Nidorina, 30, - gMonPalette_Nidoqueen, 31, - gMonPalette_NidoranM, 32, - gMonPalette_Nidorino, 33, - gMonPalette_Nidoking, 34, - gMonPalette_Clefairy, 35, - gMonPalette_Clefable, 36, - gMonPalette_Vulpix, 37, - gMonPalette_Ninetales, 38, - gMonPalette_Jigglypuff, 39, - gMonPalette_Wigglytuff, 40, - gMonPalette_Zubat, 41, - gMonPalette_Golbat, 42, - gMonPalette_Oddish, 43, - gMonPalette_Gloom, 44, - gMonPalette_Vileplume, 45, - gMonPalette_Paras, 46, - gMonPalette_Parasect, 47, - gMonPalette_Venonat, 48, - gMonPalette_Venomoth, 49, - gMonPalette_Diglett, 50, - gMonPalette_Dugtrio, 51, - gMonPalette_Meowth, 52, - gMonPalette_Persian, 53, - gMonPalette_Psyduck, 54, - gMonPalette_Golduck, 55, - gMonPalette_Mankey, 56, - gMonPalette_Primeape, 57, - gMonPalette_Growlithe, 58, - gMonPalette_Arcanine, 59, - gMonPalette_Poliwag, 60, - gMonPalette_Poliwhirl, 61, - gMonPalette_Poliwrath, 62, - gMonPalette_Abra, 63, - gMonPalette_Kadabra, 64, - gMonPalette_Alakazam, 65, - gMonPalette_Machop, 66, - gMonPalette_Machoke, 67, - gMonPalette_Machamp, 68, - gMonPalette_Bellsprout, 69, - gMonPalette_Weepinbell, 70, - gMonPalette_Victreebel, 71, - gMonPalette_Tentacool, 72, - gMonPalette_Tentacruel, 73, - gMonPalette_Geodude, 74, - gMonPalette_Graveler, 75, - gMonPalette_Golem, 76, - gMonPalette_Ponyta, 77, - gMonPalette_Rapidash, 78, - gMonPalette_Slowpoke, 79, - gMonPalette_Slowbro, 80, - gMonPalette_Magnemite, 81, - gMonPalette_Magneton, 82, - gMonPalette_Farfetchd, 83, - gMonPalette_Doduo, 84, - gMonPalette_Dodrio, 85, - gMonPalette_Seel, 86, - gMonPalette_Dewgong, 87, - gMonPalette_Grimer, 88, - gMonPalette_Muk, 89, - gMonPalette_Shellder, 90, - gMonPalette_Cloyster, 91, - gMonPalette_Gastly, 92, - gMonPalette_Haunter, 93, - gMonPalette_Gengar, 94, - gMonPalette_Onix, 95, - gMonPalette_Drowzee, 96, - gMonPalette_Hypno, 97, - gMonPalette_Krabby, 98, - gMonPalette_Kingler, 99, - gMonPalette_Voltorb, 100, - gMonPalette_Electrode, 101, - gMonPalette_Exeggcute, 102, - gMonPalette_Exeggutor, 103, - gMonPalette_Cubone, 104, - gMonPalette_Marowak, 105, - gMonPalette_Hitmonlee, 106, - gMonPalette_Hitmonchan, 107, - gMonPalette_Lickitung, 108, - gMonPalette_Koffing, 109, - gMonPalette_Weezing, 110, - gMonPalette_Rhyhorn, 111, - gMonPalette_Rhydon, 112, - gMonPalette_Chansey, 113, - gMonPalette_Tangela, 114, - gMonPalette_Kangaskhan, 115, - gMonPalette_Horsea, 116, - gMonPalette_Seadra, 117, - gMonPalette_Goldeen, 118, - gMonPalette_Seaking, 119, - gMonPalette_Staryu, 120, - gMonPalette_Starmie, 121, - gMonPalette_Mrmime, 122, - gMonPalette_Scyther, 123, - gMonPalette_Jynx, 124, - gMonPalette_Electabuzz, 125, - gMonPalette_Magmar, 126, - gMonPalette_Pinsir, 127, - gMonPalette_Tauros, 128, - gMonPalette_Magikarp, 129, - gMonPalette_Gyarados, 130, - gMonPalette_Lapras, 131, - gMonPalette_Ditto, 132, - gMonPalette_Eevee, 133, - gMonPalette_Vaporeon, 134, - gMonPalette_Jolteon, 135, - gMonPalette_Flareon, 136, - gMonPalette_Porygon, 137, - gMonPalette_Omanyte, 138, - gMonPalette_Omastar, 139, - gMonPalette_Kabuto, 140, - gMonPalette_Kabutops, 141, - gMonPalette_Aerodactyl, 142, - gMonPalette_Snorlax, 143, - gMonPalette_Articuno, 144, - gMonPalette_Zapdos, 145, - gMonPalette_Moltres, 146, - gMonPalette_Dratini, 147, - gMonPalette_Dragonair, 148, - gMonPalette_Dragonite, 149, - gMonPalette_Mewtwo, 150, - gMonPalette_Mew, 151, - gMonPalette_Chikorita, 152, - gMonPalette_Bayleef, 153, - gMonPalette_Meganium, 154, - gMonPalette_Cyndaquil, 155, - gMonPalette_Quilava, 156, - gMonPalette_Typhlosion, 157, - gMonPalette_Totodile, 158, - gMonPalette_Croconaw, 159, - gMonPalette_Feraligatr, 160, - gMonPalette_Sentret, 161, - gMonPalette_Furret, 162, - gMonPalette_Hoothoot, 163, - gMonPalette_Noctowl, 164, - gMonPalette_Ledyba, 165, - gMonPalette_Ledian, 166, - gMonPalette_Spinarak, 167, - gMonPalette_Ariados, 168, - gMonPalette_Crobat, 169, - gMonPalette_Chinchou, 170, - gMonPalette_Lanturn, 171, - gMonPalette_Pichu, 172, - gMonPalette_Cleffa, 173, - gMonPalette_Igglybuff, 174, - gMonPalette_Togepi, 175, - gMonPalette_Togetic, 176, - gMonPalette_Natu, 177, - gMonPalette_Xatu, 178, - gMonPalette_Mareep, 179, - gMonPalette_Flaaffy, 180, - gMonPalette_Ampharos, 181, - gMonPalette_Bellossom, 182, - gMonPalette_Marill, 183, - gMonPalette_Azumarill, 184, - gMonPalette_Sudowoodo, 185, - gMonPalette_Politoed, 186, - gMonPalette_Hoppip, 187, - gMonPalette_Skiploom, 188, - gMonPalette_Jumpluff, 189, - gMonPalette_Aipom, 190, - gMonPalette_Sunkern, 191, - gMonPalette_Sunflora, 192, - gMonPalette_Yanma, 193, - gMonPalette_Wooper, 194, - gMonPalette_Quagsire, 195, - gMonPalette_Espeon, 196, - gMonPalette_Umbreon, 197, - gMonPalette_Murkrow, 198, - gMonPalette_Slowking, 199, - gMonPalette_Misdreavus, 200, - gMonPalette_Unown, 201, - gMonPalette_Wobbuffet, 202, - gMonPalette_Girafarig, 203, - gMonPalette_Pineco, 204, - gMonPalette_Forretress, 205, - gMonPalette_Dunsparce, 206, - gMonPalette_Gligar, 207, - gMonPalette_Steelix, 208, - gMonPalette_Snubbull, 209, - gMonPalette_Granbull, 210, - gMonPalette_Qwilfish, 211, - gMonPalette_Scizor, 212, - gMonPalette_Shuckle, 213, - gMonPalette_Heracross, 214, - gMonPalette_Sneasel, 215, - gMonPalette_Teddiursa, 216, - gMonPalette_Ursaring, 217, - gMonPalette_Slugma, 218, - gMonPalette_Magcargo, 219, - gMonPalette_Swinub, 220, - gMonPalette_Piloswine, 221, - gMonPalette_Corsola, 222, - gMonPalette_Remoraid, 223, - gMonPalette_Octillery, 224, - gMonPalette_Delibird, 225, - gMonPalette_Mantine, 226, - gMonPalette_Skarmory, 227, - gMonPalette_Houndour, 228, - gMonPalette_Houndoom, 229, - gMonPalette_Kingdra, 230, - gMonPalette_Phanpy, 231, - gMonPalette_Donphan, 232, - gMonPalette_Porygon2, 233, - gMonPalette_Stantler, 234, - gMonPalette_Smeargle, 235, - gMonPalette_Tyrogue, 236, - gMonPalette_Hitmontop, 237, - gMonPalette_Smoochum, 238, - gMonPalette_Elekid, 239, - gMonPalette_Magby, 240, - gMonPalette_Miltank, 241, - gMonPalette_Blissey, 242, - gMonPalette_Raikou, 243, - gMonPalette_Entei, 244, - gMonPalette_Suicune, 245, - gMonPalette_Larvitar, 246, - gMonPalette_Pupitar, 247, - gMonPalette_Tyranitar, 248, - gMonPalette_Lugia, 249, - gMonPalette_HoOh, 250, - gMonPalette_Celebi, 251, - gMonPalette_DoubleQuestionMark, 252, - gMonPalette_DoubleQuestionMark, 253, - gMonPalette_DoubleQuestionMark, 254, - gMonPalette_DoubleQuestionMark, 255, - gMonPalette_DoubleQuestionMark, 256, - gMonPalette_DoubleQuestionMark, 257, - gMonPalette_DoubleQuestionMark, 258, - gMonPalette_DoubleQuestionMark, 259, - gMonPalette_DoubleQuestionMark, 260, - gMonPalette_DoubleQuestionMark, 261, - gMonPalette_DoubleQuestionMark, 262, - gMonPalette_DoubleQuestionMark, 263, - gMonPalette_DoubleQuestionMark, 264, - gMonPalette_DoubleQuestionMark, 265, - gMonPalette_DoubleQuestionMark, 266, - gMonPalette_DoubleQuestionMark, 267, - gMonPalette_DoubleQuestionMark, 268, - gMonPalette_DoubleQuestionMark, 269, - gMonPalette_DoubleQuestionMark, 270, - gMonPalette_DoubleQuestionMark, 271, - gMonPalette_DoubleQuestionMark, 272, - gMonPalette_DoubleQuestionMark, 273, - gMonPalette_DoubleQuestionMark, 274, - gMonPalette_DoubleQuestionMark, 275, - gMonPalette_DoubleQuestionMark, 276, - gMonPalette_Treecko, 277, - gMonPalette_Grovyle, 278, - gMonPalette_Sceptile, 279, - gMonPalette_Torchic, 280, - gMonPalette_Combusken, 281, - gMonPalette_Blaziken, 282, - gMonPalette_Mudkip, 283, - gMonPalette_Marshtomp, 284, - gMonPalette_Swampert, 285, - gMonPalette_Poochyena, 286, - gMonPalette_Mightyena, 287, - gMonPalette_Zigzagoon, 288, - gMonPalette_Linoone, 289, - gMonPalette_Wurmple, 290, - gMonPalette_Silcoon, 291, - gMonPalette_Beautifly, 292, - gMonPalette_Cascoon, 293, - gMonPalette_Dustox, 294, - gMonPalette_Lotad, 295, - gMonPalette_Lombre, 296, - gMonPalette_Ludicolo, 297, - gMonPalette_Seedot, 298, - gMonPalette_Nuzleaf, 299, - gMonPalette_Shiftry, 300, - gMonPalette_Nincada, 301, - gMonPalette_Ninjask, 302, - gMonPalette_Shedinja, 303, - gMonPalette_Taillow, 304, - gMonPalette_Swellow, 305, - gMonPalette_Shroomish, 306, - gMonPalette_Breloom, 307, - gMonPalette_Spinda, 308, - gMonPalette_Wingull, 309, - gMonPalette_Pelipper, 310, - gMonPalette_Surskit, 311, - gMonPalette_Masquerain, 312, - gMonPalette_Wailmer, 313, - gMonPalette_Wailord, 314, - gMonPalette_Skitty, 315, - gMonPalette_Delcatty, 316, - gMonPalette_Kecleon, 317, - gMonPalette_Baltoy, 318, - gMonPalette_Claydol, 319, - gMonPalette_Nosepass, 320, - gMonPalette_Torkoal, 321, - gMonPalette_Sableye, 322, - gMonPalette_Barboach, 323, - gMonPalette_Whiscash, 324, - gMonPalette_Luvdisc, 325, - gMonPalette_Corphish, 326, - gMonPalette_Crawdaunt, 327, - gMonPalette_Feebas, 328, - gMonPalette_Milotic, 329, - gMonPalette_Carvanha, 330, - gMonPalette_Sharpedo, 331, - gMonPalette_Trapinch, 332, - gMonPalette_Vibrava, 333, - gMonPalette_Flygon, 334, - gMonPalette_Makuhita, 335, - gMonPalette_Hariyama, 336, - gMonPalette_Electrike, 337, - gMonPalette_Manectric, 338, - gMonPalette_Numel, 339, - gMonPalette_Camerupt, 340, - gMonPalette_Spheal, 341, - gMonPalette_Sealeo, 342, - gMonPalette_Walrein, 343, - gMonPalette_Cacnea, 344, - gMonPalette_Cacturne, 345, - gMonPalette_Snorunt, 346, - gMonPalette_Glalie, 347, - gMonPalette_Lunatone, 348, - gMonPalette_Solrock, 349, - gMonPalette_Azurill, 350, - gMonPalette_Spoink, 351, - gMonPalette_Grumpig, 352, - gMonPalette_Plusle, 353, - gMonPalette_Minun, 354, - gMonPalette_Mawile, 355, - gMonPalette_Meditite, 356, - gMonPalette_Medicham, 357, - gMonPalette_Swablu, 358, - gMonPalette_Altaria, 359, - gMonPalette_Wynaut, 360, - gMonPalette_Duskull, 361, - gMonPalette_Dusclops, 362, - gMonPalette_Roselia, 363, - gMonPalette_Slakoth, 364, - gMonPalette_Vigoroth, 365, - gMonPalette_Slaking, 366, - gMonPalette_Gulpin, 367, - gMonPalette_Swalot, 368, - gMonPalette_Tropius, 369, - gMonPalette_Whismur, 370, - gMonPalette_Loudred, 371, - gMonPalette_Exploud, 372, - gMonPalette_Clamperl, 373, - gMonPalette_Huntail, 374, - gMonPalette_Gorebyss, 375, - gMonPalette_Absol, 376, - gMonPalette_Shuppet, 377, - gMonPalette_Banette, 378, - gMonPalette_Seviper, 379, - gMonPalette_Zangoose, 380, - gMonPalette_Relicanth, 381, - gMonPalette_Aron, 382, - gMonPalette_Lairon, 383, - gMonPalette_Aggron, 384, - gMonPalette_Castform, 385, - gMonPalette_Volbeat, 386, - gMonPalette_Illumise, 387, - gMonPalette_Lileep, 388, - gMonPalette_Cradily, 389, - gMonPalette_Anorith, 390, - gMonPalette_Armaldo, 391, - gMonPalette_Ralts, 392, - gMonPalette_Kirlia, 393, - gMonPalette_Gardevoir, 394, - gMonPalette_Bagon, 395, - gMonPalette_Shelgon, 396, - gMonPalette_Salamence, 397, - gMonPalette_Beldum, 398, - gMonPalette_Metang, 399, - gMonPalette_Metagross, 400, - gMonPalette_Regirock, 401, - gMonPalette_Regice, 402, - gMonPalette_Registeel, 403, - gMonPalette_Kyogre, 404, - gMonPalette_Groudon, 405, - gMonPalette_Rayquaza, 406, - gMonPalette_Latias, 407, - gMonPalette_Latios, 408, - gMonPalette_Jirachi, 409, - gMonPalette_Deoxys, 410, - gMonPalette_Chimecho, 411, - gMonPalette_Egg, 412, - gMonPalette_Unown, 413, - gMonPalette_Unown, 414, - gMonPalette_Unown, 415, - gMonPalette_Unown, 416, - gMonPalette_Unown, 417, - gMonPalette_Unown, 418, - gMonPalette_Unown, 419, - gMonPalette_Unown, 420, - gMonPalette_Unown, 421, - gMonPalette_Unown, 422, - gMonPalette_Unown, 423, - gMonPalette_Unown, 424, - gMonPalette_Unown, 425, - gMonPalette_Unown, 426, - gMonPalette_Unown, 427, - gMonPalette_Unown, 428, - gMonPalette_Unown, 429, - gMonPalette_Unown, 430, - gMonPalette_Unown, 431, - gMonPalette_Unown, 432, - gMonPalette_Unown, 433, - gMonPalette_Unown, 434, - gMonPalette_Unown, 435, - gMonPalette_Unown, 436, - gMonPalette_Unown, 437, - gMonPalette_Unown, 438, - gMonPalette_Unown, 439, + [SPECIES_NONE] = {gMonPalette_CircledQuestionMark, SPECIES_NONE}, + [SPECIES_BULBASAUR] = {gMonPalette_Bulbasaur, SPECIES_BULBASAUR}, + [SPECIES_IVYSAUR] = {gMonPalette_Ivysaur, SPECIES_IVYSAUR}, + [SPECIES_VENUSAUR] = {gMonPalette_Venusaur, SPECIES_VENUSAUR}, + [SPECIES_CHARMANDER] = {gMonPalette_Charmander, SPECIES_CHARMANDER}, + [SPECIES_CHARMELEON] = {gMonPalette_Charmeleon, SPECIES_CHARMELEON}, + [SPECIES_CHARIZARD] = {gMonPalette_Charizard, SPECIES_CHARIZARD}, + [SPECIES_SQUIRTLE] = {gMonPalette_Squirtle, SPECIES_SQUIRTLE}, + [SPECIES_WARTORTLE] = {gMonPalette_Wartortle, SPECIES_WARTORTLE}, + [SPECIES_BLASTOISE] = {gMonPalette_Blastoise, SPECIES_BLASTOISE}, + [SPECIES_CATERPIE] = {gMonPalette_Caterpie, SPECIES_CATERPIE}, + [SPECIES_METAPOD] = {gMonPalette_Metapod, SPECIES_METAPOD}, + [SPECIES_BUTTERFREE] = {gMonPalette_Butterfree, SPECIES_BUTTERFREE}, + [SPECIES_WEEDLE] = {gMonPalette_Weedle, SPECIES_WEEDLE}, + [SPECIES_KAKUNA] = {gMonPalette_Kakuna, SPECIES_KAKUNA}, + [SPECIES_BEEDRILL] = {gMonPalette_Beedrill, SPECIES_BEEDRILL}, + [SPECIES_PIDGEY] = {gMonPalette_Pidgey, SPECIES_PIDGEY}, + [SPECIES_PIDGEOTTO] = {gMonPalette_Pidgeotto, SPECIES_PIDGEOTTO}, + [SPECIES_PIDGEOT] = {gMonPalette_Pidgeot, SPECIES_PIDGEOT}, + [SPECIES_RATTATA] = {gMonPalette_Rattata, SPECIES_RATTATA}, + [SPECIES_RATICATE] = {gMonPalette_Raticate, SPECIES_RATICATE}, + [SPECIES_SPEAROW] = {gMonPalette_Spearow, SPECIES_SPEAROW}, + [SPECIES_FEAROW] = {gMonPalette_Fearow, SPECIES_FEAROW}, + [SPECIES_EKANS] = {gMonPalette_Ekans, SPECIES_EKANS}, + [SPECIES_ARBOK] = {gMonPalette_Arbok, SPECIES_ARBOK}, + [SPECIES_PIKACHU] = {gMonPalette_Pikachu, SPECIES_PIKACHU}, + [SPECIES_RAICHU] = {gMonPalette_Raichu, SPECIES_RAICHU}, + [SPECIES_SANDSHREW] = {gMonPalette_Sandshrew, SPECIES_SANDSHREW}, + [SPECIES_SANDSLASH] = {gMonPalette_Sandslash, SPECIES_SANDSLASH}, + [SPECIES_NIDORAN_F] = {gMonPalette_NidoranF, SPECIES_NIDORAN_F}, + [SPECIES_NIDORINA] = {gMonPalette_Nidorina, SPECIES_NIDORINA}, + [SPECIES_NIDOQUEEN] = {gMonPalette_Nidoqueen, SPECIES_NIDOQUEEN}, + [SPECIES_NIDORAN_M] = {gMonPalette_NidoranM, SPECIES_NIDORAN_M}, + [SPECIES_NIDORINO] = {gMonPalette_Nidorino, SPECIES_NIDORINO}, + [SPECIES_NIDOKING] = {gMonPalette_Nidoking, SPECIES_NIDOKING}, + [SPECIES_CLEFAIRY] = {gMonPalette_Clefairy, SPECIES_CLEFAIRY}, + [SPECIES_CLEFABLE] = {gMonPalette_Clefable, SPECIES_CLEFABLE}, + [SPECIES_VULPIX] = {gMonPalette_Vulpix, SPECIES_VULPIX}, + [SPECIES_NINETALES] = {gMonPalette_Ninetales, SPECIES_NINETALES}, + [SPECIES_JIGGLYPUFF] = {gMonPalette_Jigglypuff, SPECIES_JIGGLYPUFF}, + [SPECIES_WIGGLYTUFF] = {gMonPalette_Wigglytuff, SPECIES_WIGGLYTUFF}, + [SPECIES_ZUBAT] = {gMonPalette_Zubat, SPECIES_ZUBAT}, + [SPECIES_GOLBAT] = {gMonPalette_Golbat, SPECIES_GOLBAT}, + [SPECIES_ODDISH] = {gMonPalette_Oddish, SPECIES_ODDISH}, + [SPECIES_GLOOM] = {gMonPalette_Gloom, SPECIES_GLOOM}, + [SPECIES_VILEPLUME] = {gMonPalette_Vileplume, SPECIES_VILEPLUME}, + [SPECIES_PARAS] = {gMonPalette_Paras, SPECIES_PARAS}, + [SPECIES_PARASECT] = {gMonPalette_Parasect, SPECIES_PARASECT}, + [SPECIES_VENONAT] = {gMonPalette_Venonat, SPECIES_VENONAT}, + [SPECIES_VENOMOTH] = {gMonPalette_Venomoth, SPECIES_VENOMOTH}, + [SPECIES_DIGLETT] = {gMonPalette_Diglett, SPECIES_DIGLETT}, + [SPECIES_DUGTRIO] = {gMonPalette_Dugtrio, SPECIES_DUGTRIO}, + [SPECIES_MEOWTH] = {gMonPalette_Meowth, SPECIES_MEOWTH}, + [SPECIES_PERSIAN] = {gMonPalette_Persian, SPECIES_PERSIAN}, + [SPECIES_PSYDUCK] = {gMonPalette_Psyduck, SPECIES_PSYDUCK}, + [SPECIES_GOLDUCK] = {gMonPalette_Golduck, SPECIES_GOLDUCK}, + [SPECIES_MANKEY] = {gMonPalette_Mankey, SPECIES_MANKEY}, + [SPECIES_PRIMEAPE] = {gMonPalette_Primeape, SPECIES_PRIMEAPE}, + [SPECIES_GROWLITHE] = {gMonPalette_Growlithe, SPECIES_GROWLITHE}, + [SPECIES_ARCANINE] = {gMonPalette_Arcanine, SPECIES_ARCANINE}, + [SPECIES_POLIWAG] = {gMonPalette_Poliwag, SPECIES_POLIWAG}, + [SPECIES_POLIWHIRL] = {gMonPalette_Poliwhirl, SPECIES_POLIWHIRL}, + [SPECIES_POLIWRATH] = {gMonPalette_Poliwrath, SPECIES_POLIWRATH}, + [SPECIES_ABRA] = {gMonPalette_Abra, SPECIES_ABRA}, + [SPECIES_KADABRA] = {gMonPalette_Kadabra, SPECIES_KADABRA}, + [SPECIES_ALAKAZAM] = {gMonPalette_Alakazam, SPECIES_ALAKAZAM}, + [SPECIES_MACHOP] = {gMonPalette_Machop, SPECIES_MACHOP}, + [SPECIES_MACHOKE] = {gMonPalette_Machoke, SPECIES_MACHOKE}, + [SPECIES_MACHAMP] = {gMonPalette_Machamp, SPECIES_MACHAMP}, + [SPECIES_BELLSPROUT] = {gMonPalette_Bellsprout, SPECIES_BELLSPROUT}, + [SPECIES_WEEPINBELL] = {gMonPalette_Weepinbell, SPECIES_WEEPINBELL}, + [SPECIES_VICTREEBEL] = {gMonPalette_Victreebel, SPECIES_VICTREEBEL}, + [SPECIES_TENTACOOL] = {gMonPalette_Tentacool, SPECIES_TENTACOOL}, + [SPECIES_TENTACRUEL] = {gMonPalette_Tentacruel, SPECIES_TENTACRUEL}, + [SPECIES_GEODUDE] = {gMonPalette_Geodude, SPECIES_GEODUDE}, + [SPECIES_GRAVELER] = {gMonPalette_Graveler, SPECIES_GRAVELER}, + [SPECIES_GOLEM] = {gMonPalette_Golem, SPECIES_GOLEM}, + [SPECIES_PONYTA] = {gMonPalette_Ponyta, SPECIES_PONYTA}, + [SPECIES_RAPIDASH] = {gMonPalette_Rapidash, SPECIES_RAPIDASH}, + [SPECIES_SLOWPOKE] = {gMonPalette_Slowpoke, SPECIES_SLOWPOKE}, + [SPECIES_SLOWBRO] = {gMonPalette_Slowbro, SPECIES_SLOWBRO}, + [SPECIES_MAGNEMITE] = {gMonPalette_Magnemite, SPECIES_MAGNEMITE}, + [SPECIES_MAGNETON] = {gMonPalette_Magneton, SPECIES_MAGNETON}, + [SPECIES_FARFETCHD] = {gMonPalette_Farfetchd, SPECIES_FARFETCHD}, + [SPECIES_DODUO] = {gMonPalette_Doduo, SPECIES_DODUO}, + [SPECIES_DODRIO] = {gMonPalette_Dodrio, SPECIES_DODRIO}, + [SPECIES_SEEL] = {gMonPalette_Seel, SPECIES_SEEL}, + [SPECIES_DEWGONG] = {gMonPalette_Dewgong, SPECIES_DEWGONG}, + [SPECIES_GRIMER] = {gMonPalette_Grimer, SPECIES_GRIMER}, + [SPECIES_MUK] = {gMonPalette_Muk, SPECIES_MUK}, + [SPECIES_SHELLDER] = {gMonPalette_Shellder, SPECIES_SHELLDER}, + [SPECIES_CLOYSTER] = {gMonPalette_Cloyster, SPECIES_CLOYSTER}, + [SPECIES_GASTLY] = {gMonPalette_Gastly, SPECIES_GASTLY}, + [SPECIES_HAUNTER] = {gMonPalette_Haunter, SPECIES_HAUNTER}, + [SPECIES_GENGAR] = {gMonPalette_Gengar, SPECIES_GENGAR}, + [SPECIES_ONIX] = {gMonPalette_Onix, SPECIES_ONIX}, + [SPECIES_DROWZEE] = {gMonPalette_Drowzee, SPECIES_DROWZEE}, + [SPECIES_HYPNO] = {gMonPalette_Hypno, SPECIES_HYPNO}, + [SPECIES_KRABBY] = {gMonPalette_Krabby, SPECIES_KRABBY}, + [SPECIES_KINGLER] = {gMonPalette_Kingler, SPECIES_KINGLER}, + [SPECIES_VOLTORB] = {gMonPalette_Voltorb, SPECIES_VOLTORB}, + [SPECIES_ELECTRODE] = {gMonPalette_Electrode, SPECIES_ELECTRODE}, + [SPECIES_EXEGGCUTE] = {gMonPalette_Exeggcute, SPECIES_EXEGGCUTE}, + [SPECIES_EXEGGUTOR] = {gMonPalette_Exeggutor, SPECIES_EXEGGUTOR}, + [SPECIES_CUBONE] = {gMonPalette_Cubone, SPECIES_CUBONE}, + [SPECIES_MAROWAK] = {gMonPalette_Marowak, SPECIES_MAROWAK}, + [SPECIES_HITMONLEE] = {gMonPalette_Hitmonlee, SPECIES_HITMONLEE}, + [SPECIES_HITMONCHAN] = {gMonPalette_Hitmonchan, SPECIES_HITMONCHAN}, + [SPECIES_LICKITUNG] = {gMonPalette_Lickitung, SPECIES_LICKITUNG}, + [SPECIES_KOFFING] = {gMonPalette_Koffing, SPECIES_KOFFING}, + [SPECIES_WEEZING] = {gMonPalette_Weezing, SPECIES_WEEZING}, + [SPECIES_RHYHORN] = {gMonPalette_Rhyhorn, SPECIES_RHYHORN}, + [SPECIES_RHYDON] = {gMonPalette_Rhydon, SPECIES_RHYDON}, + [SPECIES_CHANSEY] = {gMonPalette_Chansey, SPECIES_CHANSEY}, + [SPECIES_TANGELA] = {gMonPalette_Tangela, SPECIES_TANGELA}, + [SPECIES_KANGASKHAN] = {gMonPalette_Kangaskhan, SPECIES_KANGASKHAN}, + [SPECIES_HORSEA] = {gMonPalette_Horsea, SPECIES_HORSEA}, + [SPECIES_SEADRA] = {gMonPalette_Seadra, SPECIES_SEADRA}, + [SPECIES_GOLDEEN] = {gMonPalette_Goldeen, SPECIES_GOLDEEN}, + [SPECIES_SEAKING] = {gMonPalette_Seaking, SPECIES_SEAKING}, + [SPECIES_STARYU] = {gMonPalette_Staryu, SPECIES_STARYU}, + [SPECIES_STARMIE] = {gMonPalette_Starmie, SPECIES_STARMIE}, + [SPECIES_MR_MIME] = {gMonPalette_Mrmime, SPECIES_MR_MIME}, + [SPECIES_SCYTHER] = {gMonPalette_Scyther, SPECIES_SCYTHER}, + [SPECIES_JYNX] = {gMonPalette_Jynx, SPECIES_JYNX}, + [SPECIES_ELECTABUZZ] = {gMonPalette_Electabuzz, SPECIES_ELECTABUZZ}, + [SPECIES_MAGMAR] = {gMonPalette_Magmar, SPECIES_MAGMAR}, + [SPECIES_PINSIR] = {gMonPalette_Pinsir, SPECIES_PINSIR}, + [SPECIES_TAUROS] = {gMonPalette_Tauros, SPECIES_TAUROS}, + [SPECIES_MAGIKARP] = {gMonPalette_Magikarp, SPECIES_MAGIKARP}, + [SPECIES_GYARADOS] = {gMonPalette_Gyarados, SPECIES_GYARADOS}, + [SPECIES_LAPRAS] = {gMonPalette_Lapras, SPECIES_LAPRAS}, + [SPECIES_DITTO] = {gMonPalette_Ditto, SPECIES_DITTO}, + [SPECIES_EEVEE] = {gMonPalette_Eevee, SPECIES_EEVEE}, + [SPECIES_VAPOREON] = {gMonPalette_Vaporeon, SPECIES_VAPOREON}, + [SPECIES_JOLTEON] = {gMonPalette_Jolteon, SPECIES_JOLTEON}, + [SPECIES_FLAREON] = {gMonPalette_Flareon, SPECIES_FLAREON}, + [SPECIES_PORYGON] = {gMonPalette_Porygon, SPECIES_PORYGON}, + [SPECIES_OMANYTE] = {gMonPalette_Omanyte, SPECIES_OMANYTE}, + [SPECIES_OMASTAR] = {gMonPalette_Omastar, SPECIES_OMASTAR}, + [SPECIES_KABUTO] = {gMonPalette_Kabuto, SPECIES_KABUTO}, + [SPECIES_KABUTOPS] = {gMonPalette_Kabutops, SPECIES_KABUTOPS}, + [SPECIES_AERODACTYL] = {gMonPalette_Aerodactyl, SPECIES_AERODACTYL}, + [SPECIES_SNORLAX] = {gMonPalette_Snorlax, SPECIES_SNORLAX}, + [SPECIES_ARTICUNO] = {gMonPalette_Articuno, SPECIES_ARTICUNO}, + [SPECIES_ZAPDOS] = {gMonPalette_Zapdos, SPECIES_ZAPDOS}, + [SPECIES_MOLTRES] = {gMonPalette_Moltres, SPECIES_MOLTRES}, + [SPECIES_DRATINI] = {gMonPalette_Dratini, SPECIES_DRATINI}, + [SPECIES_DRAGONAIR] = {gMonPalette_Dragonair, SPECIES_DRAGONAIR}, + [SPECIES_DRAGONITE] = {gMonPalette_Dragonite, SPECIES_DRAGONITE}, + [SPECIES_MEWTWO] = {gMonPalette_Mewtwo, SPECIES_MEWTWO}, + [SPECIES_MEW] = {gMonPalette_Mew, SPECIES_MEW}, + [SPECIES_CHIKORITA] = {gMonPalette_Chikorita, SPECIES_CHIKORITA}, + [SPECIES_BAYLEEF] = {gMonPalette_Bayleef, SPECIES_BAYLEEF}, + [SPECIES_MEGANIUM] = {gMonPalette_Meganium, SPECIES_MEGANIUM}, + [SPECIES_CYNDAQUIL] = {gMonPalette_Cyndaquil, SPECIES_CYNDAQUIL}, + [SPECIES_QUILAVA] = {gMonPalette_Quilava, SPECIES_QUILAVA}, + [SPECIES_TYPHLOSION] = {gMonPalette_Typhlosion, SPECIES_TYPHLOSION}, + [SPECIES_TOTODILE] = {gMonPalette_Totodile, SPECIES_TOTODILE}, + [SPECIES_CROCONAW] = {gMonPalette_Croconaw, SPECIES_CROCONAW}, + [SPECIES_FERALIGATR] = {gMonPalette_Feraligatr, SPECIES_FERALIGATR}, + [SPECIES_SENTRET] = {gMonPalette_Sentret, SPECIES_SENTRET}, + [SPECIES_FURRET] = {gMonPalette_Furret, SPECIES_FURRET}, + [SPECIES_HOOTHOOT] = {gMonPalette_Hoothoot, SPECIES_HOOTHOOT}, + [SPECIES_NOCTOWL] = {gMonPalette_Noctowl, SPECIES_NOCTOWL}, + [SPECIES_LEDYBA] = {gMonPalette_Ledyba, SPECIES_LEDYBA}, + [SPECIES_LEDIAN] = {gMonPalette_Ledian, SPECIES_LEDIAN}, + [SPECIES_SPINARAK] = {gMonPalette_Spinarak, SPECIES_SPINARAK}, + [SPECIES_ARIADOS] = {gMonPalette_Ariados, SPECIES_ARIADOS}, + [SPECIES_CROBAT] = {gMonPalette_Crobat, SPECIES_CROBAT}, + [SPECIES_CHINCHOU] = {gMonPalette_Chinchou, SPECIES_CHINCHOU}, + [SPECIES_LANTURN] = {gMonPalette_Lanturn, SPECIES_LANTURN}, + [SPECIES_PICHU] = {gMonPalette_Pichu, SPECIES_PICHU}, + [SPECIES_CLEFFA] = {gMonPalette_Cleffa, SPECIES_CLEFFA}, + [SPECIES_IGGLYBUFF] = {gMonPalette_Igglybuff, SPECIES_IGGLYBUFF}, + [SPECIES_TOGEPI] = {gMonPalette_Togepi, SPECIES_TOGEPI}, + [SPECIES_TOGETIC] = {gMonPalette_Togetic, SPECIES_TOGETIC}, + [SPECIES_NATU] = {gMonPalette_Natu, SPECIES_NATU}, + [SPECIES_XATU] = {gMonPalette_Xatu, SPECIES_XATU}, + [SPECIES_MAREEP] = {gMonPalette_Mareep, SPECIES_MAREEP}, + [SPECIES_FLAAFFY] = {gMonPalette_Flaaffy, SPECIES_FLAAFFY}, + [SPECIES_AMPHAROS] = {gMonPalette_Ampharos, SPECIES_AMPHAROS}, + [SPECIES_BELLOSSOM] = {gMonPalette_Bellossom, SPECIES_BELLOSSOM}, + [SPECIES_MARILL] = {gMonPalette_Marill, SPECIES_MARILL}, + [SPECIES_AZUMARILL] = {gMonPalette_Azumarill, SPECIES_AZUMARILL}, + [SPECIES_SUDOWOODO] = {gMonPalette_Sudowoodo, SPECIES_SUDOWOODO}, + [SPECIES_POLITOED] = {gMonPalette_Politoed, SPECIES_POLITOED}, + [SPECIES_HOPPIP] = {gMonPalette_Hoppip, SPECIES_HOPPIP}, + [SPECIES_SKIPLOOM] = {gMonPalette_Skiploom, SPECIES_SKIPLOOM}, + [SPECIES_JUMPLUFF] = {gMonPalette_Jumpluff, SPECIES_JUMPLUFF}, + [SPECIES_AIPOM] = {gMonPalette_Aipom, SPECIES_AIPOM}, + [SPECIES_SUNKERN] = {gMonPalette_Sunkern, SPECIES_SUNKERN}, + [SPECIES_SUNFLORA] = {gMonPalette_Sunflora, SPECIES_SUNFLORA}, + [SPECIES_YANMA] = {gMonPalette_Yanma, SPECIES_YANMA}, + [SPECIES_WOOPER] = {gMonPalette_Wooper, SPECIES_WOOPER}, + [SPECIES_QUAGSIRE] = {gMonPalette_Quagsire, SPECIES_QUAGSIRE}, + [SPECIES_ESPEON] = {gMonPalette_Espeon, SPECIES_ESPEON}, + [SPECIES_UMBREON] = {gMonPalette_Umbreon, SPECIES_UMBREON}, + [SPECIES_MURKROW] = {gMonPalette_Murkrow, SPECIES_MURKROW}, + [SPECIES_SLOWKING] = {gMonPalette_Slowking, SPECIES_SLOWKING}, + [SPECIES_MISDREAVUS] = {gMonPalette_Misdreavus, SPECIES_MISDREAVUS}, + [SPECIES_UNOWN] = {gMonPalette_Unown, SPECIES_UNOWN}, + [SPECIES_WOBBUFFET] = {gMonPalette_Wobbuffet, SPECIES_WOBBUFFET}, + [SPECIES_GIRAFARIG] = {gMonPalette_Girafarig, SPECIES_GIRAFARIG}, + [SPECIES_PINECO] = {gMonPalette_Pineco, SPECIES_PINECO}, + [SPECIES_FORRETRESS] = {gMonPalette_Forretress, SPECIES_FORRETRESS}, + [SPECIES_DUNSPARCE] = {gMonPalette_Dunsparce, SPECIES_DUNSPARCE}, + [SPECIES_GLIGAR] = {gMonPalette_Gligar, SPECIES_GLIGAR}, + [SPECIES_STEELIX] = {gMonPalette_Steelix, SPECIES_STEELIX}, + [SPECIES_SNUBBULL] = {gMonPalette_Snubbull, SPECIES_SNUBBULL}, + [SPECIES_GRANBULL] = {gMonPalette_Granbull, SPECIES_GRANBULL}, + [SPECIES_QWILFISH] = {gMonPalette_Qwilfish, SPECIES_QWILFISH}, + [SPECIES_SCIZOR] = {gMonPalette_Scizor, SPECIES_SCIZOR}, + [SPECIES_SHUCKLE] = {gMonPalette_Shuckle, SPECIES_SHUCKLE}, + [SPECIES_HERACROSS] = {gMonPalette_Heracross, SPECIES_HERACROSS}, + [SPECIES_SNEASEL] = {gMonPalette_Sneasel, SPECIES_SNEASEL}, + [SPECIES_TEDDIURSA] = {gMonPalette_Teddiursa, SPECIES_TEDDIURSA}, + [SPECIES_URSARING] = {gMonPalette_Ursaring, SPECIES_URSARING}, + [SPECIES_SLUGMA] = {gMonPalette_Slugma, SPECIES_SLUGMA}, + [SPECIES_MAGCARGO] = {gMonPalette_Magcargo, SPECIES_MAGCARGO}, + [SPECIES_SWINUB] = {gMonPalette_Swinub, SPECIES_SWINUB}, + [SPECIES_PILOSWINE] = {gMonPalette_Piloswine, SPECIES_PILOSWINE}, + [SPECIES_CORSOLA] = {gMonPalette_Corsola, SPECIES_CORSOLA}, + [SPECIES_REMORAID] = {gMonPalette_Remoraid, SPECIES_REMORAID}, + [SPECIES_OCTILLERY] = {gMonPalette_Octillery, SPECIES_OCTILLERY}, + [SPECIES_DELIBIRD] = {gMonPalette_Delibird, SPECIES_DELIBIRD}, + [SPECIES_MANTINE] = {gMonPalette_Mantine, SPECIES_MANTINE}, + [SPECIES_SKARMORY] = {gMonPalette_Skarmory, SPECIES_SKARMORY}, + [SPECIES_HOUNDOUR] = {gMonPalette_Houndour, SPECIES_HOUNDOUR}, + [SPECIES_HOUNDOOM] = {gMonPalette_Houndoom, SPECIES_HOUNDOOM}, + [SPECIES_KINGDRA] = {gMonPalette_Kingdra, SPECIES_KINGDRA}, + [SPECIES_PHANPY] = {gMonPalette_Phanpy, SPECIES_PHANPY}, + [SPECIES_DONPHAN] = {gMonPalette_Donphan, SPECIES_DONPHAN}, + [SPECIES_PORYGON2] = {gMonPalette_Porygon2, SPECIES_PORYGON2}, + [SPECIES_STANTLER] = {gMonPalette_Stantler, SPECIES_STANTLER}, + [SPECIES_SMEARGLE] = {gMonPalette_Smeargle, SPECIES_SMEARGLE}, + [SPECIES_TYROGUE] = {gMonPalette_Tyrogue, SPECIES_TYROGUE}, + [SPECIES_HITMONTOP] = {gMonPalette_Hitmontop, SPECIES_HITMONTOP}, + [SPECIES_SMOOCHUM] = {gMonPalette_Smoochum, SPECIES_SMOOCHUM}, + [SPECIES_ELEKID] = {gMonPalette_Elekid, SPECIES_ELEKID}, + [SPECIES_MAGBY] = {gMonPalette_Magby, SPECIES_MAGBY}, + [SPECIES_MILTANK] = {gMonPalette_Miltank, SPECIES_MILTANK}, + [SPECIES_BLISSEY] = {gMonPalette_Blissey, SPECIES_BLISSEY}, + [SPECIES_RAIKOU] = {gMonPalette_Raikou, SPECIES_RAIKOU}, + [SPECIES_ENTEI] = {gMonPalette_Entei, SPECIES_ENTEI}, + [SPECIES_SUICUNE] = {gMonPalette_Suicune, SPECIES_SUICUNE}, + [SPECIES_LARVITAR] = {gMonPalette_Larvitar, SPECIES_LARVITAR}, + [SPECIES_PUPITAR] = {gMonPalette_Pupitar, SPECIES_PUPITAR}, + [SPECIES_TYRANITAR] = {gMonPalette_Tyranitar, SPECIES_TYRANITAR}, + [SPECIES_LUGIA] = {gMonPalette_Lugia, SPECIES_LUGIA}, + [SPECIES_HO_OH] = {gMonPalette_HoOh, SPECIES_HO_OH}, + [SPECIES_CELEBI] = {gMonPalette_Celebi, SPECIES_CELEBI}, + [SPECIES_OLD_UNOWN_B] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_B}, + [SPECIES_OLD_UNOWN_C] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_C}, + [SPECIES_OLD_UNOWN_D] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_D}, + [SPECIES_OLD_UNOWN_E] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_E}, + [SPECIES_OLD_UNOWN_F] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_F}, + [SPECIES_OLD_UNOWN_G] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_G}, + [SPECIES_OLD_UNOWN_H] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_H}, + [SPECIES_OLD_UNOWN_I] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_I}, + [SPECIES_OLD_UNOWN_J] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_J}, + [SPECIES_OLD_UNOWN_K] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_K}, + [SPECIES_OLD_UNOWN_L] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_L}, + [SPECIES_OLD_UNOWN_M] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_M}, + [SPECIES_OLD_UNOWN_N] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_N}, + [SPECIES_OLD_UNOWN_O] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_O}, + [SPECIES_OLD_UNOWN_P] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_P}, + [SPECIES_OLD_UNOWN_Q] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Q}, + [SPECIES_OLD_UNOWN_R] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_R}, + [SPECIES_OLD_UNOWN_S] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_S}, + [SPECIES_OLD_UNOWN_T] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_T}, + [SPECIES_OLD_UNOWN_U] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_U}, + [SPECIES_OLD_UNOWN_V] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_V}, + [SPECIES_OLD_UNOWN_W] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_W}, + [SPECIES_OLD_UNOWN_X] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_X}, + [SPECIES_OLD_UNOWN_Y] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Y}, + [SPECIES_OLD_UNOWN_Z] = {gMonPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Z}, + [SPECIES_TREECKO] = {gMonPalette_Treecko, SPECIES_TREECKO}, + [SPECIES_GROVYLE] = {gMonPalette_Grovyle, SPECIES_GROVYLE}, + [SPECIES_SCEPTILE] = {gMonPalette_Sceptile, SPECIES_SCEPTILE}, + [SPECIES_TORCHIC] = {gMonPalette_Torchic, SPECIES_TORCHIC}, + [SPECIES_COMBUSKEN] = {gMonPalette_Combusken, SPECIES_COMBUSKEN}, + [SPECIES_BLAZIKEN] = {gMonPalette_Blaziken, SPECIES_BLAZIKEN}, + [SPECIES_MUDKIP] = {gMonPalette_Mudkip, SPECIES_MUDKIP}, + [SPECIES_MARSHTOMP] = {gMonPalette_Marshtomp, SPECIES_MARSHTOMP}, + [SPECIES_SWAMPERT] = {gMonPalette_Swampert, SPECIES_SWAMPERT}, + [SPECIES_POOCHYENA] = {gMonPalette_Poochyena, SPECIES_POOCHYENA}, + [SPECIES_MIGHTYENA] = {gMonPalette_Mightyena, SPECIES_MIGHTYENA}, + [SPECIES_ZIGZAGOON] = {gMonPalette_Zigzagoon, SPECIES_ZIGZAGOON}, + [SPECIES_LINOONE] = {gMonPalette_Linoone, SPECIES_LINOONE}, + [SPECIES_WURMPLE] = {gMonPalette_Wurmple, SPECIES_WURMPLE}, + [SPECIES_SILCOON] = {gMonPalette_Silcoon, SPECIES_SILCOON}, + [SPECIES_BEAUTIFLY] = {gMonPalette_Beautifly, SPECIES_BEAUTIFLY}, + [SPECIES_CASCOON] = {gMonPalette_Cascoon, SPECIES_CASCOON}, + [SPECIES_DUSTOX] = {gMonPalette_Dustox, SPECIES_DUSTOX}, + [SPECIES_LOTAD] = {gMonPalette_Lotad, SPECIES_LOTAD}, + [SPECIES_LOMBRE] = {gMonPalette_Lombre, SPECIES_LOMBRE}, + [SPECIES_LUDICOLO] = {gMonPalette_Ludicolo, SPECIES_LUDICOLO}, + [SPECIES_SEEDOT] = {gMonPalette_Seedot, SPECIES_SEEDOT}, + [SPECIES_NUZLEAF] = {gMonPalette_Nuzleaf, SPECIES_NUZLEAF}, + [SPECIES_SHIFTRY] = {gMonPalette_Shiftry, SPECIES_SHIFTRY}, + [SPECIES_NINCADA] = {gMonPalette_Nincada, SPECIES_NINCADA}, + [SPECIES_NINJASK] = {gMonPalette_Ninjask, SPECIES_NINJASK}, + [SPECIES_SHEDINJA] = {gMonPalette_Shedinja, SPECIES_SHEDINJA}, + [SPECIES_TAILLOW] = {gMonPalette_Taillow, SPECIES_TAILLOW}, + [SPECIES_SWELLOW] = {gMonPalette_Swellow, SPECIES_SWELLOW}, + [SPECIES_SHROOMISH] = {gMonPalette_Shroomish, SPECIES_SHROOMISH}, + [SPECIES_BRELOOM] = {gMonPalette_Breloom, SPECIES_BRELOOM}, + [SPECIES_SPINDA] = {gMonPalette_Spinda, SPECIES_SPINDA}, + [SPECIES_WINGULL] = {gMonPalette_Wingull, SPECIES_WINGULL}, + [SPECIES_PELIPPER] = {gMonPalette_Pelipper, SPECIES_PELIPPER}, + [SPECIES_SURSKIT] = {gMonPalette_Surskit, SPECIES_SURSKIT}, + [SPECIES_MASQUERAIN] = {gMonPalette_Masquerain, SPECIES_MASQUERAIN}, + [SPECIES_WAILMER] = {gMonPalette_Wailmer, SPECIES_WAILMER}, + [SPECIES_WAILORD] = {gMonPalette_Wailord, SPECIES_WAILORD}, + [SPECIES_SKITTY] = {gMonPalette_Skitty, SPECIES_SKITTY}, + [SPECIES_DELCATTY] = {gMonPalette_Delcatty, SPECIES_DELCATTY}, + [SPECIES_KECLEON] = {gMonPalette_Kecleon, SPECIES_KECLEON}, + [SPECIES_BALTOY] = {gMonPalette_Baltoy, SPECIES_BALTOY}, + [SPECIES_CLAYDOL] = {gMonPalette_Claydol, SPECIES_CLAYDOL}, + [SPECIES_NOSEPASS] = {gMonPalette_Nosepass, SPECIES_NOSEPASS}, + [SPECIES_TORKOAL] = {gMonPalette_Torkoal, SPECIES_TORKOAL}, + [SPECIES_SABLEYE] = {gMonPalette_Sableye, SPECIES_SABLEYE}, + [SPECIES_BARBOACH] = {gMonPalette_Barboach, SPECIES_BARBOACH}, + [SPECIES_WHISCASH] = {gMonPalette_Whiscash, SPECIES_WHISCASH}, + [SPECIES_LUVDISC] = {gMonPalette_Luvdisc, SPECIES_LUVDISC}, + [SPECIES_CORPHISH] = {gMonPalette_Corphish, SPECIES_CORPHISH}, + [SPECIES_CRAWDAUNT] = {gMonPalette_Crawdaunt, SPECIES_CRAWDAUNT}, + [SPECIES_FEEBAS] = {gMonPalette_Feebas, SPECIES_FEEBAS}, + [SPECIES_MILOTIC] = {gMonPalette_Milotic, SPECIES_MILOTIC}, + [SPECIES_CARVANHA] = {gMonPalette_Carvanha, SPECIES_CARVANHA}, + [SPECIES_SHARPEDO] = {gMonPalette_Sharpedo, SPECIES_SHARPEDO}, + [SPECIES_TRAPINCH] = {gMonPalette_Trapinch, SPECIES_TRAPINCH}, + [SPECIES_VIBRAVA] = {gMonPalette_Vibrava, SPECIES_VIBRAVA}, + [SPECIES_FLYGON] = {gMonPalette_Flygon, SPECIES_FLYGON}, + [SPECIES_MAKUHITA] = {gMonPalette_Makuhita, SPECIES_MAKUHITA}, + [SPECIES_HARIYAMA] = {gMonPalette_Hariyama, SPECIES_HARIYAMA}, + [SPECIES_ELECTRIKE] = {gMonPalette_Electrike, SPECIES_ELECTRIKE}, + [SPECIES_MANECTRIC] = {gMonPalette_Manectric, SPECIES_MANECTRIC}, + [SPECIES_NUMEL] = {gMonPalette_Numel, SPECIES_NUMEL}, + [SPECIES_CAMERUPT] = {gMonPalette_Camerupt, SPECIES_CAMERUPT}, + [SPECIES_SPHEAL] = {gMonPalette_Spheal, SPECIES_SPHEAL}, + [SPECIES_SEALEO] = {gMonPalette_Sealeo, SPECIES_SEALEO}, + [SPECIES_WALREIN] = {gMonPalette_Walrein, SPECIES_WALREIN}, + [SPECIES_CACNEA] = {gMonPalette_Cacnea, SPECIES_CACNEA}, + [SPECIES_CACTURNE] = {gMonPalette_Cacturne, SPECIES_CACTURNE}, + [SPECIES_SNORUNT] = {gMonPalette_Snorunt, SPECIES_SNORUNT}, + [SPECIES_GLALIE] = {gMonPalette_Glalie, SPECIES_GLALIE}, + [SPECIES_LUNATONE] = {gMonPalette_Lunatone, SPECIES_LUNATONE}, + [SPECIES_SOLROCK] = {gMonPalette_Solrock, SPECIES_SOLROCK}, + [SPECIES_AZURILL] = {gMonPalette_Azurill, SPECIES_AZURILL}, + [SPECIES_SPOINK] = {gMonPalette_Spoink, SPECIES_SPOINK}, + [SPECIES_GRUMPIG] = {gMonPalette_Grumpig, SPECIES_GRUMPIG}, + [SPECIES_PLUSLE] = {gMonPalette_Plusle, SPECIES_PLUSLE}, + [SPECIES_MINUN] = {gMonPalette_Minun, SPECIES_MINUN}, + [SPECIES_MAWILE] = {gMonPalette_Mawile, SPECIES_MAWILE}, + [SPECIES_MEDITITE] = {gMonPalette_Meditite, SPECIES_MEDITITE}, + [SPECIES_MEDICHAM] = {gMonPalette_Medicham, SPECIES_MEDICHAM}, + [SPECIES_SWABLU] = {gMonPalette_Swablu, SPECIES_SWABLU}, + [SPECIES_ALTARIA] = {gMonPalette_Altaria, SPECIES_ALTARIA}, + [SPECIES_WYNAUT] = {gMonPalette_Wynaut, SPECIES_WYNAUT}, + [SPECIES_DUSKULL] = {gMonPalette_Duskull, SPECIES_DUSKULL}, + [SPECIES_DUSCLOPS] = {gMonPalette_Dusclops, SPECIES_DUSCLOPS}, + [SPECIES_ROSELIA] = {gMonPalette_Roselia, SPECIES_ROSELIA}, + [SPECIES_SLAKOTH] = {gMonPalette_Slakoth, SPECIES_SLAKOTH}, + [SPECIES_VIGOROTH] = {gMonPalette_Vigoroth, SPECIES_VIGOROTH}, + [SPECIES_SLAKING] = {gMonPalette_Slaking, SPECIES_SLAKING}, + [SPECIES_GULPIN] = {gMonPalette_Gulpin, SPECIES_GULPIN}, + [SPECIES_SWALOT] = {gMonPalette_Swalot, SPECIES_SWALOT}, + [SPECIES_TROPIUS] = {gMonPalette_Tropius, SPECIES_TROPIUS}, + [SPECIES_WHISMUR] = {gMonPalette_Whismur, SPECIES_WHISMUR}, + [SPECIES_LOUDRED] = {gMonPalette_Loudred, SPECIES_LOUDRED}, + [SPECIES_EXPLOUD] = {gMonPalette_Exploud, SPECIES_EXPLOUD}, + [SPECIES_CLAMPERL] = {gMonPalette_Clamperl, SPECIES_CLAMPERL}, + [SPECIES_HUNTAIL] = {gMonPalette_Huntail, SPECIES_HUNTAIL}, + [SPECIES_GOREBYSS] = {gMonPalette_Gorebyss, SPECIES_GOREBYSS}, + [SPECIES_ABSOL] = {gMonPalette_Absol, SPECIES_ABSOL}, + [SPECIES_SHUPPET] = {gMonPalette_Shuppet, SPECIES_SHUPPET}, + [SPECIES_BANETTE] = {gMonPalette_Banette, SPECIES_BANETTE}, + [SPECIES_SEVIPER] = {gMonPalette_Seviper, SPECIES_SEVIPER}, + [SPECIES_ZANGOOSE] = {gMonPalette_Zangoose, SPECIES_ZANGOOSE}, + [SPECIES_RELICANTH] = {gMonPalette_Relicanth, SPECIES_RELICANTH}, + [SPECIES_ARON] = {gMonPalette_Aron, SPECIES_ARON}, + [SPECIES_LAIRON] = {gMonPalette_Lairon, SPECIES_LAIRON}, + [SPECIES_AGGRON] = {gMonPalette_Aggron, SPECIES_AGGRON}, + [SPECIES_CASTFORM] = {gMonPalette_Castform, SPECIES_CASTFORM}, + [SPECIES_VOLBEAT] = {gMonPalette_Volbeat, SPECIES_VOLBEAT}, + [SPECIES_ILLUMISE] = {gMonPalette_Illumise, SPECIES_ILLUMISE}, + [SPECIES_LILEEP] = {gMonPalette_Lileep, SPECIES_LILEEP}, + [SPECIES_CRADILY] = {gMonPalette_Cradily, SPECIES_CRADILY}, + [SPECIES_ANORITH] = {gMonPalette_Anorith, SPECIES_ANORITH}, + [SPECIES_ARMALDO] = {gMonPalette_Armaldo, SPECIES_ARMALDO}, + [SPECIES_RALTS] = {gMonPalette_Ralts, SPECIES_RALTS}, + [SPECIES_KIRLIA] = {gMonPalette_Kirlia, SPECIES_KIRLIA}, + [SPECIES_GARDEVOIR] = {gMonPalette_Gardevoir, SPECIES_GARDEVOIR}, + [SPECIES_BAGON] = {gMonPalette_Bagon, SPECIES_BAGON}, + [SPECIES_SHELGON] = {gMonPalette_Shelgon, SPECIES_SHELGON}, + [SPECIES_SALAMENCE] = {gMonPalette_Salamence, SPECIES_SALAMENCE}, + [SPECIES_BELDUM] = {gMonPalette_Beldum, SPECIES_BELDUM}, + [SPECIES_METANG] = {gMonPalette_Metang, SPECIES_METANG}, + [SPECIES_METAGROSS] = {gMonPalette_Metagross, SPECIES_METAGROSS}, + [SPECIES_REGIROCK] = {gMonPalette_Regirock, SPECIES_REGIROCK}, + [SPECIES_REGICE] = {gMonPalette_Regice, SPECIES_REGICE}, + [SPECIES_REGISTEEL] = {gMonPalette_Registeel, SPECIES_REGISTEEL}, + [SPECIES_KYOGRE] = {gMonPalette_Kyogre, SPECIES_KYOGRE}, + [SPECIES_GROUDON] = {gMonPalette_Groudon, SPECIES_GROUDON}, + [SPECIES_RAYQUAZA] = {gMonPalette_Rayquaza, SPECIES_RAYQUAZA}, + [SPECIES_LATIAS] = {gMonPalette_Latias, SPECIES_LATIAS}, + [SPECIES_LATIOS] = {gMonPalette_Latios, SPECIES_LATIOS}, + [SPECIES_JIRACHI] = {gMonPalette_Jirachi, SPECIES_JIRACHI}, + [SPECIES_DEOXYS] = {gMonPalette_Deoxys, SPECIES_DEOXYS}, + [SPECIES_CHIMECHO] = {gMonPalette_Chimecho, SPECIES_CHIMECHO}, + [SPECIES_EGG] = {gMonPalette_Egg, SPECIES_EGG}, + [SPECIES_UNOWN_B] = {gMonPalette_Unown, SPECIES_UNOWN_B}, + [SPECIES_UNOWN_C] = {gMonPalette_Unown, SPECIES_UNOWN_C}, + [SPECIES_UNOWN_D] = {gMonPalette_Unown, SPECIES_UNOWN_D}, + [SPECIES_UNOWN_E] = {gMonPalette_Unown, SPECIES_UNOWN_E}, + [SPECIES_UNOWN_F] = {gMonPalette_Unown, SPECIES_UNOWN_F}, + [SPECIES_UNOWN_G] = {gMonPalette_Unown, SPECIES_UNOWN_G}, + [SPECIES_UNOWN_H] = {gMonPalette_Unown, SPECIES_UNOWN_H}, + [SPECIES_UNOWN_I] = {gMonPalette_Unown, SPECIES_UNOWN_I}, + [SPECIES_UNOWN_J] = {gMonPalette_Unown, SPECIES_UNOWN_J}, + [SPECIES_UNOWN_K] = {gMonPalette_Unown, SPECIES_UNOWN_K}, + [SPECIES_UNOWN_L] = {gMonPalette_Unown, SPECIES_UNOWN_L}, + [SPECIES_UNOWN_M] = {gMonPalette_Unown, SPECIES_UNOWN_M}, + [SPECIES_UNOWN_N] = {gMonPalette_Unown, SPECIES_UNOWN_N}, + [SPECIES_UNOWN_O] = {gMonPalette_Unown, SPECIES_UNOWN_O}, + [SPECIES_UNOWN_P] = {gMonPalette_Unown, SPECIES_UNOWN_P}, + [SPECIES_UNOWN_Q] = {gMonPalette_Unown, SPECIES_UNOWN_Q}, + [SPECIES_UNOWN_R] = {gMonPalette_Unown, SPECIES_UNOWN_R}, + [SPECIES_UNOWN_S] = {gMonPalette_Unown, SPECIES_UNOWN_S}, + [SPECIES_UNOWN_T] = {gMonPalette_Unown, SPECIES_UNOWN_T}, + [SPECIES_UNOWN_U] = {gMonPalette_Unown, SPECIES_UNOWN_U}, + [SPECIES_UNOWN_V] = {gMonPalette_Unown, SPECIES_UNOWN_V}, + [SPECIES_UNOWN_W] = {gMonPalette_Unown, SPECIES_UNOWN_W}, + [SPECIES_UNOWN_X] = {gMonPalette_Unown, SPECIES_UNOWN_X}, + [SPECIES_UNOWN_Y] = {gMonPalette_Unown, SPECIES_UNOWN_Y}, + [SPECIES_UNOWN_Z] = {gMonPalette_Unown, SPECIES_UNOWN_Z}, + [SPECIES_UNOWN_EMARK] = {gMonPalette_Unown, SPECIES_UNOWN_EMARK}, + [SPECIES_UNOWN_QMARK] = {gMonPalette_Unown, SPECIES_UNOWN_QMARK}, }; diff --git a/src/data/pokemon_graphics/shiny_palette_table.h b/src/data/pokemon_graphics/shiny_palette_table.h index 91708fafa4..0c3f990cf0 100644 --- a/src/data/pokemon_graphics/shiny_palette_table.h +++ b/src/data/pokemon_graphics/shiny_palette_table.h @@ -1,443 +1,443 @@ const struct CompressedSpritePalette gMonShinyPaletteTable[] = { - gMonShinyPalette_CircledQuestionMark, 500, - gMonShinyPalette_Bulbasaur, 501, - gMonShinyPalette_Ivysaur, 502, - gMonShinyPalette_Venusaur, 503, - gMonShinyPalette_Charmander, 504, - gMonShinyPalette_Charmeleon, 505, - gMonShinyPalette_Charizard, 506, - gMonShinyPalette_Squirtle, 507, - gMonShinyPalette_Wartortle, 508, - gMonShinyPalette_Blastoise, 509, - gMonShinyPalette_Caterpie, 510, - gMonShinyPalette_Metapod, 511, - gMonShinyPalette_Butterfree, 512, - gMonShinyPalette_Weedle, 513, - gMonShinyPalette_Kakuna, 514, - gMonShinyPalette_Beedrill, 515, - gMonShinyPalette_Pidgey, 516, - gMonShinyPalette_Pidgeotto, 517, - gMonShinyPalette_Pidgeot, 518, - gMonShinyPalette_Rattata, 519, - gMonShinyPalette_Raticate, 520, - gMonShinyPalette_Spearow, 521, - gMonShinyPalette_Fearow, 522, - gMonShinyPalette_Ekans, 523, - gMonShinyPalette_Arbok, 524, - gMonShinyPalette_Pikachu, 525, - gMonShinyPalette_Raichu, 526, - gMonShinyPalette_Sandshrew, 527, - gMonShinyPalette_Sandslash, 528, - gMonShinyPalette_NidoranF, 529, - gMonShinyPalette_Nidorina, 530, - gMonShinyPalette_Nidoqueen, 531, - gMonShinyPalette_NidoranM, 532, - gMonShinyPalette_Nidorino, 533, - gMonShinyPalette_Nidoking, 534, - gMonShinyPalette_Clefairy, 535, - gMonShinyPalette_Clefable, 536, - gMonShinyPalette_Vulpix, 537, - gMonShinyPalette_Ninetales, 538, - gMonShinyPalette_Jigglypuff, 539, - gMonShinyPalette_Wigglytuff, 540, - gMonShinyPalette_Zubat, 541, - gMonShinyPalette_Golbat, 542, - gMonShinyPalette_Oddish, 543, - gMonShinyPalette_Gloom, 544, - gMonShinyPalette_Vileplume, 545, - gMonShinyPalette_Paras, 546, - gMonShinyPalette_Parasect, 547, - gMonShinyPalette_Venonat, 548, - gMonShinyPalette_Venomoth, 549, - gMonShinyPalette_Diglett, 550, - gMonShinyPalette_Dugtrio, 551, - gMonShinyPalette_Meowth, 552, - gMonShinyPalette_Persian, 553, - gMonShinyPalette_Psyduck, 554, - gMonShinyPalette_Golduck, 555, - gMonShinyPalette_Mankey, 556, - gMonShinyPalette_Primeape, 557, - gMonShinyPalette_Growlithe, 558, - gMonShinyPalette_Arcanine, 559, - gMonShinyPalette_Poliwag, 560, - gMonShinyPalette_Poliwhirl, 561, - gMonShinyPalette_Poliwrath, 562, - gMonShinyPalette_Abra, 563, - gMonShinyPalette_Kadabra, 564, - gMonShinyPalette_Alakazam, 565, - gMonShinyPalette_Machop, 566, - gMonShinyPalette_Machoke, 567, - gMonShinyPalette_Machamp, 568, - gMonShinyPalette_Bellsprout, 569, - gMonShinyPalette_Weepinbell, 570, - gMonShinyPalette_Victreebel, 571, - gMonShinyPalette_Tentacool, 572, - gMonShinyPalette_Tentacruel, 573, - gMonShinyPalette_Geodude, 574, - gMonShinyPalette_Graveler, 575, - gMonShinyPalette_Golem, 576, - gMonShinyPalette_Ponyta, 577, - gMonShinyPalette_Rapidash, 578, - gMonShinyPalette_Slowpoke, 579, - gMonShinyPalette_Slowbro, 580, - gMonShinyPalette_Magnemite, 581, - gMonShinyPalette_Magneton, 582, - gMonShinyPalette_Farfetchd, 583, - gMonShinyPalette_Doduo, 584, - gMonShinyPalette_Dodrio, 585, - gMonShinyPalette_Seel, 586, - gMonShinyPalette_Dewgong, 587, - gMonShinyPalette_Grimer, 588, - gMonShinyPalette_Muk, 589, - gMonShinyPalette_Shellder, 590, - gMonShinyPalette_Cloyster, 591, - gMonShinyPalette_Gastly, 592, - gMonShinyPalette_Haunter, 593, - gMonShinyPalette_Gengar, 594, - gMonShinyPalette_Onix, 595, - gMonShinyPalette_Drowzee, 596, - gMonShinyPalette_Hypno, 597, - gMonShinyPalette_Krabby, 598, - gMonShinyPalette_Kingler, 599, - gMonShinyPalette_Voltorb, 600, - gMonShinyPalette_Electrode, 601, - gMonShinyPalette_Exeggcute, 602, - gMonShinyPalette_Exeggutor, 603, - gMonShinyPalette_Cubone, 604, - gMonShinyPalette_Marowak, 605, - gMonShinyPalette_Hitmonlee, 606, - gMonShinyPalette_Hitmonchan, 607, - gMonShinyPalette_Lickitung, 608, - gMonShinyPalette_Koffing, 609, - gMonShinyPalette_Weezing, 610, - gMonShinyPalette_Rhyhorn, 611, - gMonShinyPalette_Rhydon, 612, - gMonShinyPalette_Chansey, 613, - gMonShinyPalette_Tangela, 614, - gMonShinyPalette_Kangaskhan, 615, - gMonShinyPalette_Horsea, 616, - gMonShinyPalette_Seadra, 617, - gMonShinyPalette_Goldeen, 618, - gMonShinyPalette_Seaking, 619, - gMonShinyPalette_Staryu, 620, - gMonShinyPalette_Starmie, 621, - gMonShinyPalette_Mrmime, 622, - gMonShinyPalette_Scyther, 623, - gMonShinyPalette_Jynx, 624, - gMonShinyPalette_Electabuzz, 625, - gMonShinyPalette_Magmar, 626, - gMonShinyPalette_Pinsir, 627, - gMonShinyPalette_Tauros, 628, - gMonShinyPalette_Magikarp, 629, - gMonShinyPalette_Gyarados, 630, - gMonShinyPalette_Lapras, 631, - gMonShinyPalette_Ditto, 632, - gMonShinyPalette_Eevee, 633, - gMonShinyPalette_Vaporeon, 634, - gMonShinyPalette_Jolteon, 635, - gMonShinyPalette_Flareon, 636, - gMonShinyPalette_Porygon, 637, - gMonShinyPalette_Omanyte, 638, - gMonShinyPalette_Omastar, 639, - gMonShinyPalette_Kabuto, 640, - gMonShinyPalette_Kabutops, 641, - gMonShinyPalette_Aerodactyl, 642, - gMonShinyPalette_Snorlax, 643, - gMonShinyPalette_Articuno, 644, - gMonShinyPalette_Zapdos, 645, - gMonShinyPalette_Moltres, 646, - gMonShinyPalette_Dratini, 647, - gMonShinyPalette_Dragonair, 648, - gMonShinyPalette_Dragonite, 649, - gMonShinyPalette_Mewtwo, 650, - gMonShinyPalette_Mew, 651, - gMonShinyPalette_Chikorita, 652, - gMonShinyPalette_Bayleef, 653, - gMonShinyPalette_Meganium, 654, - gMonShinyPalette_Cyndaquil, 655, - gMonShinyPalette_Quilava, 656, - gMonShinyPalette_Typhlosion, 657, - gMonShinyPalette_Totodile, 658, - gMonShinyPalette_Croconaw, 659, - gMonShinyPalette_Feraligatr, 660, - gMonShinyPalette_Sentret, 661, - gMonShinyPalette_Furret, 662, - gMonShinyPalette_Hoothoot, 663, - gMonShinyPalette_Noctowl, 664, - gMonShinyPalette_Ledyba, 665, - gMonShinyPalette_Ledian, 666, - gMonShinyPalette_Spinarak, 667, - gMonShinyPalette_Ariados, 668, - gMonShinyPalette_Crobat, 669, - gMonShinyPalette_Chinchou, 670, - gMonShinyPalette_Lanturn, 671, - gMonShinyPalette_Pichu, 672, - gMonShinyPalette_Cleffa, 673, - gMonShinyPalette_Igglybuff, 674, - gMonShinyPalette_Togepi, 675, - gMonShinyPalette_Togetic, 676, - gMonShinyPalette_Natu, 677, - gMonShinyPalette_Xatu, 678, - gMonShinyPalette_Mareep, 679, - gMonShinyPalette_Flaaffy, 680, - gMonShinyPalette_Ampharos, 681, - gMonShinyPalette_Bellossom, 682, - gMonShinyPalette_Marill, 683, - gMonShinyPalette_Azumarill, 684, - gMonShinyPalette_Sudowoodo, 685, - gMonShinyPalette_Politoed, 686, - gMonShinyPalette_Hoppip, 687, - gMonShinyPalette_Skiploom, 688, - gMonShinyPalette_Jumpluff, 689, - gMonShinyPalette_Aipom, 690, - gMonShinyPalette_Sunkern, 691, - gMonShinyPalette_Sunflora, 692, - gMonShinyPalette_Yanma, 693, - gMonShinyPalette_Wooper, 694, - gMonShinyPalette_Quagsire, 695, - gMonShinyPalette_Espeon, 696, - gMonShinyPalette_Umbreon, 697, - gMonShinyPalette_Murkrow, 698, - gMonShinyPalette_Slowking, 699, - gMonShinyPalette_Misdreavus, 700, - gMonShinyPalette_Unown, 701, - gMonShinyPalette_Wobbuffet, 702, - gMonShinyPalette_Girafarig, 703, - gMonShinyPalette_Pineco, 704, - gMonShinyPalette_Forretress, 705, - gMonShinyPalette_Dunsparce, 706, - gMonShinyPalette_Gligar, 707, - gMonShinyPalette_Steelix, 708, - gMonShinyPalette_Snubbull, 709, - gMonShinyPalette_Granbull, 710, - gMonShinyPalette_Qwilfish, 711, - gMonShinyPalette_Scizor, 712, - gMonShinyPalette_Shuckle, 713, - gMonShinyPalette_Heracross, 714, - gMonShinyPalette_Sneasel, 715, - gMonShinyPalette_Teddiursa, 716, - gMonShinyPalette_Ursaring, 717, - gMonShinyPalette_Slugma, 718, - gMonShinyPalette_Magcargo, 719, - gMonShinyPalette_Swinub, 720, - gMonShinyPalette_Piloswine, 721, - gMonShinyPalette_Corsola, 722, - gMonShinyPalette_Remoraid, 723, - gMonShinyPalette_Octillery, 724, - gMonShinyPalette_Delibird, 725, - gMonShinyPalette_Mantine, 726, - gMonShinyPalette_Skarmory, 727, - gMonShinyPalette_Houndour, 728, - gMonShinyPalette_Houndoom, 729, - gMonShinyPalette_Kingdra, 730, - gMonShinyPalette_Phanpy, 731, - gMonShinyPalette_Donphan, 732, - gMonShinyPalette_Porygon2, 733, - gMonShinyPalette_Stantler, 734, - gMonShinyPalette_Smeargle, 735, - gMonShinyPalette_Tyrogue, 736, - gMonShinyPalette_Hitmontop, 737, - gMonShinyPalette_Smoochum, 738, - gMonShinyPalette_Elekid, 739, - gMonShinyPalette_Magby, 740, - gMonShinyPalette_Miltank, 741, - gMonShinyPalette_Blissey, 742, - gMonShinyPalette_Raikou, 743, - gMonShinyPalette_Entei, 744, - gMonShinyPalette_Suicune, 745, - gMonShinyPalette_Larvitar, 746, - gMonShinyPalette_Pupitar, 747, - gMonShinyPalette_Tyranitar, 748, - gMonShinyPalette_Lugia, 749, - gMonShinyPalette_HoOh, 750, - gMonShinyPalette_Celebi, 751, - gMonShinyPalette_DoubleQuestionMark, 752, - gMonShinyPalette_DoubleQuestionMark, 753, - gMonShinyPalette_DoubleQuestionMark, 754, - gMonShinyPalette_DoubleQuestionMark, 755, - gMonShinyPalette_DoubleQuestionMark, 756, - gMonShinyPalette_DoubleQuestionMark, 757, - gMonShinyPalette_DoubleQuestionMark, 758, - gMonShinyPalette_DoubleQuestionMark, 759, - gMonShinyPalette_DoubleQuestionMark, 760, - gMonShinyPalette_DoubleQuestionMark, 761, - gMonShinyPalette_DoubleQuestionMark, 762, - gMonShinyPalette_DoubleQuestionMark, 763, - gMonShinyPalette_DoubleQuestionMark, 764, - gMonShinyPalette_DoubleQuestionMark, 765, - gMonShinyPalette_DoubleQuestionMark, 766, - gMonShinyPalette_DoubleQuestionMark, 767, - gMonShinyPalette_DoubleQuestionMark, 768, - gMonShinyPalette_DoubleQuestionMark, 769, - gMonShinyPalette_DoubleQuestionMark, 770, - gMonShinyPalette_DoubleQuestionMark, 771, - gMonShinyPalette_DoubleQuestionMark, 772, - gMonShinyPalette_DoubleQuestionMark, 773, - gMonShinyPalette_DoubleQuestionMark, 774, - gMonShinyPalette_DoubleQuestionMark, 775, - gMonShinyPalette_DoubleQuestionMark, 776, - gMonShinyPalette_Treecko, 777, - gMonShinyPalette_Grovyle, 778, - gMonShinyPalette_Sceptile, 779, - gMonShinyPalette_Torchic, 780, - gMonShinyPalette_Combusken, 781, - gMonShinyPalette_Blaziken, 782, - gMonShinyPalette_Mudkip, 783, - gMonShinyPalette_Marshtomp, 784, - gMonShinyPalette_Swampert, 785, - gMonShinyPalette_Poochyena, 786, - gMonShinyPalette_Mightyena, 787, - gMonShinyPalette_Zigzagoon, 788, - gMonShinyPalette_Linoone, 789, - gMonShinyPalette_Wurmple, 790, - gMonShinyPalette_Silcoon, 791, - gMonShinyPalette_Beautifly, 792, - gMonShinyPalette_Cascoon, 793, - gMonShinyPalette_Dustox, 794, - gMonShinyPalette_Lotad, 795, - gMonShinyPalette_Lombre, 796, - gMonShinyPalette_Ludicolo, 797, - gMonShinyPalette_Seedot, 798, - gMonShinyPalette_Nuzleaf, 799, - gMonShinyPalette_Shiftry, 800, - gMonShinyPalette_Nincada, 801, - gMonShinyPalette_Ninjask, 802, - gMonShinyPalette_Shedinja, 803, - gMonShinyPalette_Taillow, 804, - gMonShinyPalette_Swellow, 805, - gMonShinyPalette_Shroomish, 806, - gMonShinyPalette_Breloom, 807, - gMonShinyPalette_Spinda, 808, - gMonShinyPalette_Wingull, 809, - gMonShinyPalette_Pelipper, 810, - gMonShinyPalette_Surskit, 811, - gMonShinyPalette_Masquerain, 812, - gMonShinyPalette_Wailmer, 813, - gMonShinyPalette_Wailord, 814, - gMonShinyPalette_Skitty, 815, - gMonShinyPalette_Delcatty, 816, - gMonShinyPalette_Kecleon, 817, - gMonShinyPalette_Baltoy, 818, - gMonShinyPalette_Claydol, 819, - gMonShinyPalette_Nosepass, 820, - gMonShinyPalette_Torkoal, 821, - gMonShinyPalette_Sableye, 822, - gMonShinyPalette_Barboach, 823, - gMonShinyPalette_Whiscash, 824, - gMonShinyPalette_Luvdisc, 825, - gMonShinyPalette_Corphish, 826, - gMonShinyPalette_Crawdaunt, 827, - gMonShinyPalette_Feebas, 828, - gMonShinyPalette_Milotic, 829, - gMonShinyPalette_Carvanha, 830, - gMonShinyPalette_Sharpedo, 831, - gMonShinyPalette_Trapinch, 832, - gMonShinyPalette_Vibrava, 833, - gMonShinyPalette_Flygon, 834, - gMonShinyPalette_Makuhita, 835, - gMonShinyPalette_Hariyama, 836, - gMonShinyPalette_Electrike, 837, - gMonShinyPalette_Manectric, 838, - gMonShinyPalette_Numel, 839, - gMonShinyPalette_Camerupt, 840, - gMonShinyPalette_Spheal, 841, - gMonShinyPalette_Sealeo, 842, - gMonShinyPalette_Walrein, 843, - gMonShinyPalette_Cacnea, 844, - gMonShinyPalette_Cacturne, 845, - gMonShinyPalette_Snorunt, 846, - gMonShinyPalette_Glalie, 847, - gMonShinyPalette_Lunatone, 848, - gMonShinyPalette_Solrock, 849, - gMonShinyPalette_Azurill, 850, - gMonShinyPalette_Spoink, 851, - gMonShinyPalette_Grumpig, 852, - gMonShinyPalette_Plusle, 853, - gMonShinyPalette_Minun, 854, - gMonShinyPalette_Mawile, 855, - gMonShinyPalette_Meditite, 856, - gMonShinyPalette_Medicham, 857, - gMonShinyPalette_Swablu, 858, - gMonShinyPalette_Altaria, 859, - gMonShinyPalette_Wynaut, 860, - gMonShinyPalette_Duskull, 861, - gMonShinyPalette_Dusclops, 862, - gMonShinyPalette_Roselia, 863, - gMonShinyPalette_Slakoth, 864, - gMonShinyPalette_Vigoroth, 865, - gMonShinyPalette_Slaking, 866, - gMonShinyPalette_Gulpin, 867, - gMonShinyPalette_Swalot, 868, - gMonShinyPalette_Tropius, 869, - gMonShinyPalette_Whismur, 870, - gMonShinyPalette_Loudred, 871, - gMonShinyPalette_Exploud, 872, - gMonShinyPalette_Clamperl, 873, - gMonShinyPalette_Huntail, 874, - gMonShinyPalette_Gorebyss, 875, - gMonShinyPalette_Absol, 876, - gMonShinyPalette_Shuppet, 877, - gMonShinyPalette_Banette, 878, - gMonShinyPalette_Seviper, 879, - gMonShinyPalette_Zangoose, 880, - gMonShinyPalette_Relicanth, 881, - gMonShinyPalette_Aron, 882, - gMonShinyPalette_Lairon, 883, - gMonShinyPalette_Aggron, 884, - gMonShinyPalette_Castform, 885, - gMonShinyPalette_Volbeat, 886, - gMonShinyPalette_Illumise, 887, - gMonShinyPalette_Lileep, 888, - gMonShinyPalette_Cradily, 889, - gMonShinyPalette_Anorith, 890, - gMonShinyPalette_Armaldo, 891, - gMonShinyPalette_Ralts, 892, - gMonShinyPalette_Kirlia, 893, - gMonShinyPalette_Gardevoir, 894, - gMonShinyPalette_Bagon, 895, - gMonShinyPalette_Shelgon, 896, - gMonShinyPalette_Salamence, 897, - gMonShinyPalette_Beldum, 898, - gMonShinyPalette_Metang, 899, - gMonShinyPalette_Metagross, 900, - gMonShinyPalette_Regirock, 901, - gMonShinyPalette_Regice, 902, - gMonShinyPalette_Registeel, 903, - gMonShinyPalette_Kyogre, 904, - gMonShinyPalette_Groudon, 905, - gMonShinyPalette_Rayquaza, 906, - gMonShinyPalette_Latias, 907, - gMonShinyPalette_Latios, 908, - gMonShinyPalette_Jirachi, 909, - gMonShinyPalette_Deoxys, 910, - gMonShinyPalette_Chimecho, 911, - gMonPalette_Egg, 912, - gMonShinyPalette_Unown, 913, - gMonShinyPalette_Unown, 914, - gMonShinyPalette_Unown, 915, - gMonShinyPalette_Unown, 916, - gMonShinyPalette_Unown, 917, - gMonShinyPalette_Unown, 918, - gMonShinyPalette_Unown, 919, - gMonShinyPalette_Unown, 920, - gMonShinyPalette_Unown, 921, - gMonShinyPalette_Unown, 922, - gMonShinyPalette_Unown, 923, - gMonShinyPalette_Unown, 924, - gMonShinyPalette_Unown, 925, - gMonShinyPalette_Unown, 926, - gMonShinyPalette_Unown, 927, - gMonShinyPalette_Unown, 928, - gMonShinyPalette_Unown, 929, - gMonShinyPalette_Unown, 930, - gMonShinyPalette_Unown, 931, - gMonShinyPalette_Unown, 932, - gMonShinyPalette_Unown, 933, - gMonShinyPalette_Unown, 934, - gMonShinyPalette_Unown, 935, - gMonShinyPalette_Unown, 936, - gMonShinyPalette_Unown, 937, - gMonShinyPalette_Unown, 938, - gMonShinyPalette_Unown, 939, + [SPECIES_NONE] = {gMonShinyPalette_CircledQuestionMark, SPECIES_NONE + 500}, + [SPECIES_BULBASAUR] = {gMonShinyPalette_Bulbasaur, SPECIES_BULBASAUR + 500}, + [SPECIES_IVYSAUR] = {gMonShinyPalette_Ivysaur, SPECIES_IVYSAUR + 500}, + [SPECIES_VENUSAUR] = {gMonShinyPalette_Venusaur, SPECIES_VENUSAUR + 500}, + [SPECIES_CHARMANDER] = {gMonShinyPalette_Charmander, SPECIES_CHARMANDER + 500}, + [SPECIES_CHARMELEON] = {gMonShinyPalette_Charmeleon, SPECIES_CHARMELEON + 500}, + [SPECIES_CHARIZARD] = {gMonShinyPalette_Charizard, SPECIES_CHARIZARD + 500}, + [SPECIES_SQUIRTLE] = {gMonShinyPalette_Squirtle, SPECIES_SQUIRTLE + 500}, + [SPECIES_WARTORTLE] = {gMonShinyPalette_Wartortle, SPECIES_WARTORTLE + 500}, + [SPECIES_BLASTOISE] = {gMonShinyPalette_Blastoise, SPECIES_BLASTOISE + 500}, + [SPECIES_CATERPIE] = {gMonShinyPalette_Caterpie, SPECIES_CATERPIE + 500}, + [SPECIES_METAPOD] = {gMonShinyPalette_Metapod, SPECIES_METAPOD + 500}, + [SPECIES_BUTTERFREE] = {gMonShinyPalette_Butterfree, SPECIES_BUTTERFREE + 500}, + [SPECIES_WEEDLE] = {gMonShinyPalette_Weedle, SPECIES_WEEDLE + 500}, + [SPECIES_KAKUNA] = {gMonShinyPalette_Kakuna, SPECIES_KAKUNA + 500}, + [SPECIES_BEEDRILL] = {gMonShinyPalette_Beedrill, SPECIES_BEEDRILL + 500}, + [SPECIES_PIDGEY] = {gMonShinyPalette_Pidgey, SPECIES_PIDGEY + 500}, + [SPECIES_PIDGEOTTO] = {gMonShinyPalette_Pidgeotto, SPECIES_PIDGEOTTO + 500}, + [SPECIES_PIDGEOT] = {gMonShinyPalette_Pidgeot, SPECIES_PIDGEOT + 500}, + [SPECIES_RATTATA] = {gMonShinyPalette_Rattata, SPECIES_RATTATA + 500}, + [SPECIES_RATICATE] = {gMonShinyPalette_Raticate, SPECIES_RATICATE + 500}, + [SPECIES_SPEAROW] = {gMonShinyPalette_Spearow, SPECIES_SPEAROW + 500}, + [SPECIES_FEAROW] = {gMonShinyPalette_Fearow, SPECIES_FEAROW + 500}, + [SPECIES_EKANS] = {gMonShinyPalette_Ekans, SPECIES_EKANS + 500}, + [SPECIES_ARBOK] = {gMonShinyPalette_Arbok, SPECIES_ARBOK + 500}, + [SPECIES_PIKACHU] = {gMonShinyPalette_Pikachu, SPECIES_PIKACHU + 500}, + [SPECIES_RAICHU] = {gMonShinyPalette_Raichu, SPECIES_RAICHU + 500}, + [SPECIES_SANDSHREW] = {gMonShinyPalette_Sandshrew, SPECIES_SANDSHREW + 500}, + [SPECIES_SANDSLASH] = {gMonShinyPalette_Sandslash, SPECIES_SANDSLASH + 500}, + [SPECIES_NIDORAN_F] = {gMonShinyPalette_NidoranF, SPECIES_NIDORAN_F + 500}, + [SPECIES_NIDORINA] = {gMonShinyPalette_Nidorina, SPECIES_NIDORINA + 500}, + [SPECIES_NIDOQUEEN] = {gMonShinyPalette_Nidoqueen, SPECIES_NIDOQUEEN + 500}, + [SPECIES_NIDORAN_M] = {gMonShinyPalette_NidoranM, SPECIES_NIDORAN_M + 500}, + [SPECIES_NIDORINO] = {gMonShinyPalette_Nidorino, SPECIES_NIDORINO + 500}, + [SPECIES_NIDOKING] = {gMonShinyPalette_Nidoking, SPECIES_NIDOKING + 500}, + [SPECIES_CLEFAIRY] = {gMonShinyPalette_Clefairy, SPECIES_CLEFAIRY + 500}, + [SPECIES_CLEFABLE] = {gMonShinyPalette_Clefable, SPECIES_CLEFABLE + 500}, + [SPECIES_VULPIX] = {gMonShinyPalette_Vulpix, SPECIES_VULPIX + 500}, + [SPECIES_NINETALES] = {gMonShinyPalette_Ninetales, SPECIES_NINETALES + 500}, + [SPECIES_JIGGLYPUFF] = {gMonShinyPalette_Jigglypuff, SPECIES_JIGGLYPUFF + 500}, + [SPECIES_WIGGLYTUFF] = {gMonShinyPalette_Wigglytuff, SPECIES_WIGGLYTUFF + 500}, + [SPECIES_ZUBAT] = {gMonShinyPalette_Zubat, SPECIES_ZUBAT + 500}, + [SPECIES_GOLBAT] = {gMonShinyPalette_Golbat, SPECIES_GOLBAT + 500}, + [SPECIES_ODDISH] = {gMonShinyPalette_Oddish, SPECIES_ODDISH + 500}, + [SPECIES_GLOOM] = {gMonShinyPalette_Gloom, SPECIES_GLOOM + 500}, + [SPECIES_VILEPLUME] = {gMonShinyPalette_Vileplume, SPECIES_VILEPLUME + 500}, + [SPECIES_PARAS] = {gMonShinyPalette_Paras, SPECIES_PARAS + 500}, + [SPECIES_PARASECT] = {gMonShinyPalette_Parasect, SPECIES_PARASECT + 500}, + [SPECIES_VENONAT] = {gMonShinyPalette_Venonat, SPECIES_VENONAT + 500}, + [SPECIES_VENOMOTH] = {gMonShinyPalette_Venomoth, SPECIES_VENOMOTH + 500}, + [SPECIES_DIGLETT] = {gMonShinyPalette_Diglett, SPECIES_DIGLETT + 500}, + [SPECIES_DUGTRIO] = {gMonShinyPalette_Dugtrio, SPECIES_DUGTRIO + 500}, + [SPECIES_MEOWTH] = {gMonShinyPalette_Meowth, SPECIES_MEOWTH + 500}, + [SPECIES_PERSIAN] = {gMonShinyPalette_Persian, SPECIES_PERSIAN + 500}, + [SPECIES_PSYDUCK] = {gMonShinyPalette_Psyduck, SPECIES_PSYDUCK + 500}, + [SPECIES_GOLDUCK] = {gMonShinyPalette_Golduck, SPECIES_GOLDUCK + 500}, + [SPECIES_MANKEY] = {gMonShinyPalette_Mankey, SPECIES_MANKEY + 500}, + [SPECIES_PRIMEAPE] = {gMonShinyPalette_Primeape, SPECIES_PRIMEAPE + 500}, + [SPECIES_GROWLITHE] = {gMonShinyPalette_Growlithe, SPECIES_GROWLITHE + 500}, + [SPECIES_ARCANINE] = {gMonShinyPalette_Arcanine, SPECIES_ARCANINE + 500}, + [SPECIES_POLIWAG] = {gMonShinyPalette_Poliwag, SPECIES_POLIWAG + 500}, + [SPECIES_POLIWHIRL] = {gMonShinyPalette_Poliwhirl, SPECIES_POLIWHIRL + 500}, + [SPECIES_POLIWRATH] = {gMonShinyPalette_Poliwrath, SPECIES_POLIWRATH + 500}, + [SPECIES_ABRA] = {gMonShinyPalette_Abra, SPECIES_ABRA + 500}, + [SPECIES_KADABRA] = {gMonShinyPalette_Kadabra, SPECIES_KADABRA + 500}, + [SPECIES_ALAKAZAM] = {gMonShinyPalette_Alakazam, SPECIES_ALAKAZAM + 500}, + [SPECIES_MACHOP] = {gMonShinyPalette_Machop, SPECIES_MACHOP + 500}, + [SPECIES_MACHOKE] = {gMonShinyPalette_Machoke, SPECIES_MACHOKE + 500}, + [SPECIES_MACHAMP] = {gMonShinyPalette_Machamp, SPECIES_MACHAMP + 500}, + [SPECIES_BELLSPROUT] = {gMonShinyPalette_Bellsprout, SPECIES_BELLSPROUT + 500}, + [SPECIES_WEEPINBELL] = {gMonShinyPalette_Weepinbell, SPECIES_WEEPINBELL + 500}, + [SPECIES_VICTREEBEL] = {gMonShinyPalette_Victreebel, SPECIES_VICTREEBEL + 500}, + [SPECIES_TENTACOOL] = {gMonShinyPalette_Tentacool, SPECIES_TENTACOOL + 500}, + [SPECIES_TENTACRUEL] = {gMonShinyPalette_Tentacruel, SPECIES_TENTACRUEL + 500}, + [SPECIES_GEODUDE] = {gMonShinyPalette_Geodude, SPECIES_GEODUDE + 500}, + [SPECIES_GRAVELER] = {gMonShinyPalette_Graveler, SPECIES_GRAVELER + 500}, + [SPECIES_GOLEM] = {gMonShinyPalette_Golem, SPECIES_GOLEM + 500}, + [SPECIES_PONYTA] = {gMonShinyPalette_Ponyta, SPECIES_PONYTA + 500}, + [SPECIES_RAPIDASH] = {gMonShinyPalette_Rapidash, SPECIES_RAPIDASH + 500}, + [SPECIES_SLOWPOKE] = {gMonShinyPalette_Slowpoke, SPECIES_SLOWPOKE + 500}, + [SPECIES_SLOWBRO] = {gMonShinyPalette_Slowbro, SPECIES_SLOWBRO + 500}, + [SPECIES_MAGNEMITE] = {gMonShinyPalette_Magnemite, SPECIES_MAGNEMITE + 500}, + [SPECIES_MAGNETON] = {gMonShinyPalette_Magneton, SPECIES_MAGNETON + 500}, + [SPECIES_FARFETCHD] = {gMonShinyPalette_Farfetchd, SPECIES_FARFETCHD + 500}, + [SPECIES_DODUO] = {gMonShinyPalette_Doduo, SPECIES_DODUO + 500}, + [SPECIES_DODRIO] = {gMonShinyPalette_Dodrio, SPECIES_DODRIO + 500}, + [SPECIES_SEEL] = {gMonShinyPalette_Seel, SPECIES_SEEL + 500}, + [SPECIES_DEWGONG] = {gMonShinyPalette_Dewgong, SPECIES_DEWGONG + 500}, + [SPECIES_GRIMER] = {gMonShinyPalette_Grimer, SPECIES_GRIMER + 500}, + [SPECIES_MUK] = {gMonShinyPalette_Muk, SPECIES_MUK + 500}, + [SPECIES_SHELLDER] = {gMonShinyPalette_Shellder, SPECIES_SHELLDER + 500}, + [SPECIES_CLOYSTER] = {gMonShinyPalette_Cloyster, SPECIES_CLOYSTER + 500}, + [SPECIES_GASTLY] = {gMonShinyPalette_Gastly, SPECIES_GASTLY + 500}, + [SPECIES_HAUNTER] = {gMonShinyPalette_Haunter, SPECIES_HAUNTER + 500}, + [SPECIES_GENGAR] = {gMonShinyPalette_Gengar, SPECIES_GENGAR + 500}, + [SPECIES_ONIX] = {gMonShinyPalette_Onix, SPECIES_ONIX + 500}, + [SPECIES_DROWZEE] = {gMonShinyPalette_Drowzee, SPECIES_DROWZEE + 500}, + [SPECIES_HYPNO] = {gMonShinyPalette_Hypno, SPECIES_HYPNO + 500}, + [SPECIES_KRABBY] = {gMonShinyPalette_Krabby, SPECIES_KRABBY + 500}, + [SPECIES_KINGLER] = {gMonShinyPalette_Kingler, SPECIES_KINGLER + 500}, + [SPECIES_VOLTORB] = {gMonShinyPalette_Voltorb, SPECIES_VOLTORB + 500}, + [SPECIES_ELECTRODE] = {gMonShinyPalette_Electrode, SPECIES_ELECTRODE + 500}, + [SPECIES_EXEGGCUTE] = {gMonShinyPalette_Exeggcute, SPECIES_EXEGGCUTE + 500}, + [SPECIES_EXEGGUTOR] = {gMonShinyPalette_Exeggutor, SPECIES_EXEGGUTOR + 500}, + [SPECIES_CUBONE] = {gMonShinyPalette_Cubone, SPECIES_CUBONE + 500}, + [SPECIES_MAROWAK] = {gMonShinyPalette_Marowak, SPECIES_MAROWAK + 500}, + [SPECIES_HITMONLEE] = {gMonShinyPalette_Hitmonlee, SPECIES_HITMONLEE + 500}, + [SPECIES_HITMONCHAN] = {gMonShinyPalette_Hitmonchan, SPECIES_HITMONCHAN + 500}, + [SPECIES_LICKITUNG] = {gMonShinyPalette_Lickitung, SPECIES_LICKITUNG + 500}, + [SPECIES_KOFFING] = {gMonShinyPalette_Koffing, SPECIES_KOFFING + 500}, + [SPECIES_WEEZING] = {gMonShinyPalette_Weezing, SPECIES_WEEZING + 500}, + [SPECIES_RHYHORN] = {gMonShinyPalette_Rhyhorn, SPECIES_RHYHORN + 500}, + [SPECIES_RHYDON] = {gMonShinyPalette_Rhydon, SPECIES_RHYDON + 500}, + [SPECIES_CHANSEY] = {gMonShinyPalette_Chansey, SPECIES_CHANSEY + 500}, + [SPECIES_TANGELA] = {gMonShinyPalette_Tangela, SPECIES_TANGELA + 500}, + [SPECIES_KANGASKHAN] = {gMonShinyPalette_Kangaskhan, SPECIES_KANGASKHAN + 500}, + [SPECIES_HORSEA] = {gMonShinyPalette_Horsea, SPECIES_HORSEA + 500}, + [SPECIES_SEADRA] = {gMonShinyPalette_Seadra, SPECIES_SEADRA + 500}, + [SPECIES_GOLDEEN] = {gMonShinyPalette_Goldeen, SPECIES_GOLDEEN + 500}, + [SPECIES_SEAKING] = {gMonShinyPalette_Seaking, SPECIES_SEAKING + 500}, + [SPECIES_STARYU] = {gMonShinyPalette_Staryu, SPECIES_STARYU + 500}, + [SPECIES_STARMIE] = {gMonShinyPalette_Starmie, SPECIES_STARMIE + 500}, + [SPECIES_MR_MIME] = {gMonShinyPalette_Mrmime, SPECIES_MR_MIME + 500}, + [SPECIES_SCYTHER] = {gMonShinyPalette_Scyther, SPECIES_SCYTHER + 500}, + [SPECIES_JYNX] = {gMonShinyPalette_Jynx, SPECIES_JYNX + 500}, + [SPECIES_ELECTABUZZ] = {gMonShinyPalette_Electabuzz, SPECIES_ELECTABUZZ + 500}, + [SPECIES_MAGMAR] = {gMonShinyPalette_Magmar, SPECIES_MAGMAR + 500}, + [SPECIES_PINSIR] = {gMonShinyPalette_Pinsir, SPECIES_PINSIR + 500}, + [SPECIES_TAUROS] = {gMonShinyPalette_Tauros, SPECIES_TAUROS + 500}, + [SPECIES_MAGIKARP] = {gMonShinyPalette_Magikarp, SPECIES_MAGIKARP + 500}, + [SPECIES_GYARADOS] = {gMonShinyPalette_Gyarados, SPECIES_GYARADOS + 500}, + [SPECIES_LAPRAS] = {gMonShinyPalette_Lapras, SPECIES_LAPRAS + 500}, + [SPECIES_DITTO] = {gMonShinyPalette_Ditto, SPECIES_DITTO + 500}, + [SPECIES_EEVEE] = {gMonShinyPalette_Eevee, SPECIES_EEVEE + 500}, + [SPECIES_VAPOREON] = {gMonShinyPalette_Vaporeon, SPECIES_VAPOREON + 500}, + [SPECIES_JOLTEON] = {gMonShinyPalette_Jolteon, SPECIES_JOLTEON + 500}, + [SPECIES_FLAREON] = {gMonShinyPalette_Flareon, SPECIES_FLAREON + 500}, + [SPECIES_PORYGON] = {gMonShinyPalette_Porygon, SPECIES_PORYGON + 500}, + [SPECIES_OMANYTE] = {gMonShinyPalette_Omanyte, SPECIES_OMANYTE + 500}, + [SPECIES_OMASTAR] = {gMonShinyPalette_Omastar, SPECIES_OMASTAR + 500}, + [SPECIES_KABUTO] = {gMonShinyPalette_Kabuto, SPECIES_KABUTO + 500}, + [SPECIES_KABUTOPS] = {gMonShinyPalette_Kabutops, SPECIES_KABUTOPS + 500}, + [SPECIES_AERODACTYL] = {gMonShinyPalette_Aerodactyl, SPECIES_AERODACTYL + 500}, + [SPECIES_SNORLAX] = {gMonShinyPalette_Snorlax, SPECIES_SNORLAX + 500}, + [SPECIES_ARTICUNO] = {gMonShinyPalette_Articuno, SPECIES_ARTICUNO + 500}, + [SPECIES_ZAPDOS] = {gMonShinyPalette_Zapdos, SPECIES_ZAPDOS + 500}, + [SPECIES_MOLTRES] = {gMonShinyPalette_Moltres, SPECIES_MOLTRES + 500}, + [SPECIES_DRATINI] = {gMonShinyPalette_Dratini, SPECIES_DRATINI + 500}, + [SPECIES_DRAGONAIR] = {gMonShinyPalette_Dragonair, SPECIES_DRAGONAIR + 500}, + [SPECIES_DRAGONITE] = {gMonShinyPalette_Dragonite, SPECIES_DRAGONITE + 500}, + [SPECIES_MEWTWO] = {gMonShinyPalette_Mewtwo, SPECIES_MEWTWO + 500}, + [SPECIES_MEW] = {gMonShinyPalette_Mew, SPECIES_MEW + 500}, + [SPECIES_CHIKORITA] = {gMonShinyPalette_Chikorita, SPECIES_CHIKORITA + 500}, + [SPECIES_BAYLEEF] = {gMonShinyPalette_Bayleef, SPECIES_BAYLEEF + 500}, + [SPECIES_MEGANIUM] = {gMonShinyPalette_Meganium, SPECIES_MEGANIUM + 500}, + [SPECIES_CYNDAQUIL] = {gMonShinyPalette_Cyndaquil, SPECIES_CYNDAQUIL + 500}, + [SPECIES_QUILAVA] = {gMonShinyPalette_Quilava, SPECIES_QUILAVA + 500}, + [SPECIES_TYPHLOSION] = {gMonShinyPalette_Typhlosion, SPECIES_TYPHLOSION + 500}, + [SPECIES_TOTODILE] = {gMonShinyPalette_Totodile, SPECIES_TOTODILE + 500}, + [SPECIES_CROCONAW] = {gMonShinyPalette_Croconaw, SPECIES_CROCONAW + 500}, + [SPECIES_FERALIGATR] = {gMonShinyPalette_Feraligatr, SPECIES_FERALIGATR + 500}, + [SPECIES_SENTRET] = {gMonShinyPalette_Sentret, SPECIES_SENTRET + 500}, + [SPECIES_FURRET] = {gMonShinyPalette_Furret, SPECIES_FURRET + 500}, + [SPECIES_HOOTHOOT] = {gMonShinyPalette_Hoothoot, SPECIES_HOOTHOOT + 500}, + [SPECIES_NOCTOWL] = {gMonShinyPalette_Noctowl, SPECIES_NOCTOWL + 500}, + [SPECIES_LEDYBA] = {gMonShinyPalette_Ledyba, SPECIES_LEDYBA + 500}, + [SPECIES_LEDIAN] = {gMonShinyPalette_Ledian, SPECIES_LEDIAN + 500}, + [SPECIES_SPINARAK] = {gMonShinyPalette_Spinarak, SPECIES_SPINARAK + 500}, + [SPECIES_ARIADOS] = {gMonShinyPalette_Ariados, SPECIES_ARIADOS + 500}, + [SPECIES_CROBAT] = {gMonShinyPalette_Crobat, SPECIES_CROBAT + 500}, + [SPECIES_CHINCHOU] = {gMonShinyPalette_Chinchou, SPECIES_CHINCHOU + 500}, + [SPECIES_LANTURN] = {gMonShinyPalette_Lanturn, SPECIES_LANTURN + 500}, + [SPECIES_PICHU] = {gMonShinyPalette_Pichu, SPECIES_PICHU + 500}, + [SPECIES_CLEFFA] = {gMonShinyPalette_Cleffa, SPECIES_CLEFFA + 500}, + [SPECIES_IGGLYBUFF] = {gMonShinyPalette_Igglybuff, SPECIES_IGGLYBUFF + 500}, + [SPECIES_TOGEPI] = {gMonShinyPalette_Togepi, SPECIES_TOGEPI + 500}, + [SPECIES_TOGETIC] = {gMonShinyPalette_Togetic, SPECIES_TOGETIC + 500}, + [SPECIES_NATU] = {gMonShinyPalette_Natu, SPECIES_NATU + 500}, + [SPECIES_XATU] = {gMonShinyPalette_Xatu, SPECIES_XATU + 500}, + [SPECIES_MAREEP] = {gMonShinyPalette_Mareep, SPECIES_MAREEP + 500}, + [SPECIES_FLAAFFY] = {gMonShinyPalette_Flaaffy, SPECIES_FLAAFFY + 500}, + [SPECIES_AMPHAROS] = {gMonShinyPalette_Ampharos, SPECIES_AMPHAROS + 500}, + [SPECIES_BELLOSSOM] = {gMonShinyPalette_Bellossom, SPECIES_BELLOSSOM + 500}, + [SPECIES_MARILL] = {gMonShinyPalette_Marill, SPECIES_MARILL + 500}, + [SPECIES_AZUMARILL] = {gMonShinyPalette_Azumarill, SPECIES_AZUMARILL + 500}, + [SPECIES_SUDOWOODO] = {gMonShinyPalette_Sudowoodo, SPECIES_SUDOWOODO + 500}, + [SPECIES_POLITOED] = {gMonShinyPalette_Politoed, SPECIES_POLITOED + 500}, + [SPECIES_HOPPIP] = {gMonShinyPalette_Hoppip, SPECIES_HOPPIP + 500}, + [SPECIES_SKIPLOOM] = {gMonShinyPalette_Skiploom, SPECIES_SKIPLOOM + 500}, + [SPECIES_JUMPLUFF] = {gMonShinyPalette_Jumpluff, SPECIES_JUMPLUFF + 500}, + [SPECIES_AIPOM] = {gMonShinyPalette_Aipom, SPECIES_AIPOM + 500}, + [SPECIES_SUNKERN] = {gMonShinyPalette_Sunkern, SPECIES_SUNKERN + 500}, + [SPECIES_SUNFLORA] = {gMonShinyPalette_Sunflora, SPECIES_SUNFLORA + 500}, + [SPECIES_YANMA] = {gMonShinyPalette_Yanma, SPECIES_YANMA + 500}, + [SPECIES_WOOPER] = {gMonShinyPalette_Wooper, SPECIES_WOOPER + 500}, + [SPECIES_QUAGSIRE] = {gMonShinyPalette_Quagsire, SPECIES_QUAGSIRE + 500}, + [SPECIES_ESPEON] = {gMonShinyPalette_Espeon, SPECIES_ESPEON + 500}, + [SPECIES_UMBREON] = {gMonShinyPalette_Umbreon, SPECIES_UMBREON + 500}, + [SPECIES_MURKROW] = {gMonShinyPalette_Murkrow, SPECIES_MURKROW + 500}, + [SPECIES_SLOWKING] = {gMonShinyPalette_Slowking, SPECIES_SLOWKING + 500}, + [SPECIES_MISDREAVUS] = {gMonShinyPalette_Misdreavus, SPECIES_MISDREAVUS + 500}, + [SPECIES_UNOWN] = {gMonShinyPalette_Unown, SPECIES_UNOWN + 500}, + [SPECIES_WOBBUFFET] = {gMonShinyPalette_Wobbuffet, SPECIES_WOBBUFFET + 500}, + [SPECIES_GIRAFARIG] = {gMonShinyPalette_Girafarig, SPECIES_GIRAFARIG + 500}, + [SPECIES_PINECO] = {gMonShinyPalette_Pineco, SPECIES_PINECO + 500}, + [SPECIES_FORRETRESS] = {gMonShinyPalette_Forretress, SPECIES_FORRETRESS + 500}, + [SPECIES_DUNSPARCE] = {gMonShinyPalette_Dunsparce, SPECIES_DUNSPARCE + 500}, + [SPECIES_GLIGAR] = {gMonShinyPalette_Gligar, SPECIES_GLIGAR + 500}, + [SPECIES_STEELIX] = {gMonShinyPalette_Steelix, SPECIES_STEELIX + 500}, + [SPECIES_SNUBBULL] = {gMonShinyPalette_Snubbull, SPECIES_SNUBBULL + 500}, + [SPECIES_GRANBULL] = {gMonShinyPalette_Granbull, SPECIES_GRANBULL + 500}, + [SPECIES_QWILFISH] = {gMonShinyPalette_Qwilfish, SPECIES_QWILFISH + 500}, + [SPECIES_SCIZOR] = {gMonShinyPalette_Scizor, SPECIES_SCIZOR + 500}, + [SPECIES_SHUCKLE] = {gMonShinyPalette_Shuckle, SPECIES_SHUCKLE + 500}, + [SPECIES_HERACROSS] = {gMonShinyPalette_Heracross, SPECIES_HERACROSS + 500}, + [SPECIES_SNEASEL] = {gMonShinyPalette_Sneasel, SPECIES_SNEASEL + 500}, + [SPECIES_TEDDIURSA] = {gMonShinyPalette_Teddiursa, SPECIES_TEDDIURSA + 500}, + [SPECIES_URSARING] = {gMonShinyPalette_Ursaring, SPECIES_URSARING + 500}, + [SPECIES_SLUGMA] = {gMonShinyPalette_Slugma, SPECIES_SLUGMA + 500}, + [SPECIES_MAGCARGO] = {gMonShinyPalette_Magcargo, SPECIES_MAGCARGO + 500}, + [SPECIES_SWINUB] = {gMonShinyPalette_Swinub, SPECIES_SWINUB + 500}, + [SPECIES_PILOSWINE] = {gMonShinyPalette_Piloswine, SPECIES_PILOSWINE + 500}, + [SPECIES_CORSOLA] = {gMonShinyPalette_Corsola, SPECIES_CORSOLA + 500}, + [SPECIES_REMORAID] = {gMonShinyPalette_Remoraid, SPECIES_REMORAID + 500}, + [SPECIES_OCTILLERY] = {gMonShinyPalette_Octillery, SPECIES_OCTILLERY + 500}, + [SPECIES_DELIBIRD] = {gMonShinyPalette_Delibird, SPECIES_DELIBIRD + 500}, + [SPECIES_MANTINE] = {gMonShinyPalette_Mantine, SPECIES_MANTINE + 500}, + [SPECIES_SKARMORY] = {gMonShinyPalette_Skarmory, SPECIES_SKARMORY + 500}, + [SPECIES_HOUNDOUR] = {gMonShinyPalette_Houndour, SPECIES_HOUNDOUR + 500}, + [SPECIES_HOUNDOOM] = {gMonShinyPalette_Houndoom, SPECIES_HOUNDOOM + 500}, + [SPECIES_KINGDRA] = {gMonShinyPalette_Kingdra, SPECIES_KINGDRA + 500}, + [SPECIES_PHANPY] = {gMonShinyPalette_Phanpy, SPECIES_PHANPY + 500}, + [SPECIES_DONPHAN] = {gMonShinyPalette_Donphan, SPECIES_DONPHAN + 500}, + [SPECIES_PORYGON2] = {gMonShinyPalette_Porygon2, SPECIES_PORYGON2 + 500}, + [SPECIES_STANTLER] = {gMonShinyPalette_Stantler, SPECIES_STANTLER + 500}, + [SPECIES_SMEARGLE] = {gMonShinyPalette_Smeargle, SPECIES_SMEARGLE + 500}, + [SPECIES_TYROGUE] = {gMonShinyPalette_Tyrogue, SPECIES_TYROGUE + 500}, + [SPECIES_HITMONTOP] = {gMonShinyPalette_Hitmontop, SPECIES_HITMONTOP + 500}, + [SPECIES_SMOOCHUM] = {gMonShinyPalette_Smoochum, SPECIES_SMOOCHUM + 500}, + [SPECIES_ELEKID] = {gMonShinyPalette_Elekid, SPECIES_ELEKID + 500}, + [SPECIES_MAGBY] = {gMonShinyPalette_Magby, SPECIES_MAGBY + 500}, + [SPECIES_MILTANK] = {gMonShinyPalette_Miltank, SPECIES_MILTANK + 500}, + [SPECIES_BLISSEY] = {gMonShinyPalette_Blissey, SPECIES_BLISSEY + 500}, + [SPECIES_RAIKOU] = {gMonShinyPalette_Raikou, SPECIES_RAIKOU + 500}, + [SPECIES_ENTEI] = {gMonShinyPalette_Entei, SPECIES_ENTEI + 500}, + [SPECIES_SUICUNE] = {gMonShinyPalette_Suicune, SPECIES_SUICUNE + 500}, + [SPECIES_LARVITAR] = {gMonShinyPalette_Larvitar, SPECIES_LARVITAR + 500}, + [SPECIES_PUPITAR] = {gMonShinyPalette_Pupitar, SPECIES_PUPITAR + 500}, + [SPECIES_TYRANITAR] = {gMonShinyPalette_Tyranitar, SPECIES_TYRANITAR + 500}, + [SPECIES_LUGIA] = {gMonShinyPalette_Lugia, SPECIES_LUGIA + 500}, + [SPECIES_HO_OH] = {gMonShinyPalette_HoOh, SPECIES_HO_OH + 500}, + [SPECIES_CELEBI] = {gMonShinyPalette_Celebi, SPECIES_CELEBI + 500}, + [SPECIES_OLD_UNOWN_B] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_B + 500}, + [SPECIES_OLD_UNOWN_C] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_C + 500}, + [SPECIES_OLD_UNOWN_D] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_D + 500}, + [SPECIES_OLD_UNOWN_E] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_E + 500}, + [SPECIES_OLD_UNOWN_F] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_F + 500}, + [SPECIES_OLD_UNOWN_G] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_G + 500}, + [SPECIES_OLD_UNOWN_H] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_H + 500}, + [SPECIES_OLD_UNOWN_I] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_I + 500}, + [SPECIES_OLD_UNOWN_J] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_J + 500}, + [SPECIES_OLD_UNOWN_K] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_K + 500}, + [SPECIES_OLD_UNOWN_L] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_L + 500}, + [SPECIES_OLD_UNOWN_M] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_M + 500}, + [SPECIES_OLD_UNOWN_N] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_N + 500}, + [SPECIES_OLD_UNOWN_O] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_O + 500}, + [SPECIES_OLD_UNOWN_P] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_P + 500}, + [SPECIES_OLD_UNOWN_Q] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Q + 500}, + [SPECIES_OLD_UNOWN_R] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_R + 500}, + [SPECIES_OLD_UNOWN_S] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_S + 500}, + [SPECIES_OLD_UNOWN_T] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_T + 500}, + [SPECIES_OLD_UNOWN_U] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_U + 500}, + [SPECIES_OLD_UNOWN_V] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_V + 500}, + [SPECIES_OLD_UNOWN_W] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_W + 500}, + [SPECIES_OLD_UNOWN_X] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_X + 500}, + [SPECIES_OLD_UNOWN_Y] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Y + 500}, + [SPECIES_OLD_UNOWN_Z] = {gMonShinyPalette_DoubleQuestionMark, SPECIES_OLD_UNOWN_Z + 500}, + [SPECIES_TREECKO] = {gMonShinyPalette_Treecko, SPECIES_TREECKO + 500}, + [SPECIES_GROVYLE] = {gMonShinyPalette_Grovyle, SPECIES_GROVYLE + 500}, + [SPECIES_SCEPTILE] = {gMonShinyPalette_Sceptile, SPECIES_SCEPTILE + 500}, + [SPECIES_TORCHIC] = {gMonShinyPalette_Torchic, SPECIES_TORCHIC + 500}, + [SPECIES_COMBUSKEN] = {gMonShinyPalette_Combusken, SPECIES_COMBUSKEN + 500}, + [SPECIES_BLAZIKEN] = {gMonShinyPalette_Blaziken, SPECIES_BLAZIKEN + 500}, + [SPECIES_MUDKIP] = {gMonShinyPalette_Mudkip, SPECIES_MUDKIP + 500}, + [SPECIES_MARSHTOMP] = {gMonShinyPalette_Marshtomp, SPECIES_MARSHTOMP + 500}, + [SPECIES_SWAMPERT] = {gMonShinyPalette_Swampert, SPECIES_SWAMPERT + 500}, + [SPECIES_POOCHYENA] = {gMonShinyPalette_Poochyena, SPECIES_POOCHYENA + 500}, + [SPECIES_MIGHTYENA] = {gMonShinyPalette_Mightyena, SPECIES_MIGHTYENA + 500}, + [SPECIES_ZIGZAGOON] = {gMonShinyPalette_Zigzagoon, SPECIES_ZIGZAGOON + 500}, + [SPECIES_LINOONE] = {gMonShinyPalette_Linoone, SPECIES_LINOONE + 500}, + [SPECIES_WURMPLE] = {gMonShinyPalette_Wurmple, SPECIES_WURMPLE + 500}, + [SPECIES_SILCOON] = {gMonShinyPalette_Silcoon, SPECIES_SILCOON + 500}, + [SPECIES_BEAUTIFLY] = {gMonShinyPalette_Beautifly, SPECIES_BEAUTIFLY + 500}, + [SPECIES_CASCOON] = {gMonShinyPalette_Cascoon, SPECIES_CASCOON + 500}, + [SPECIES_DUSTOX] = {gMonShinyPalette_Dustox, SPECIES_DUSTOX + 500}, + [SPECIES_LOTAD] = {gMonShinyPalette_Lotad, SPECIES_LOTAD + 500}, + [SPECIES_LOMBRE] = {gMonShinyPalette_Lombre, SPECIES_LOMBRE + 500}, + [SPECIES_LUDICOLO] = {gMonShinyPalette_Ludicolo, SPECIES_LUDICOLO + 500}, + [SPECIES_SEEDOT] = {gMonShinyPalette_Seedot, SPECIES_SEEDOT + 500}, + [SPECIES_NUZLEAF] = {gMonShinyPalette_Nuzleaf, SPECIES_NUZLEAF + 500}, + [SPECIES_SHIFTRY] = {gMonShinyPalette_Shiftry, SPECIES_SHIFTRY + 500}, + [SPECIES_NINCADA] = {gMonShinyPalette_Nincada, SPECIES_NINCADA + 500}, + [SPECIES_NINJASK] = {gMonShinyPalette_Ninjask, SPECIES_NINJASK + 500}, + [SPECIES_SHEDINJA] = {gMonShinyPalette_Shedinja, SPECIES_SHEDINJA + 500}, + [SPECIES_TAILLOW] = {gMonShinyPalette_Taillow, SPECIES_TAILLOW + 500}, + [SPECIES_SWELLOW] = {gMonShinyPalette_Swellow, SPECIES_SWELLOW + 500}, + [SPECIES_SHROOMISH] = {gMonShinyPalette_Shroomish, SPECIES_SHROOMISH + 500}, + [SPECIES_BRELOOM] = {gMonShinyPalette_Breloom, SPECIES_BRELOOM + 500}, + [SPECIES_SPINDA] = {gMonShinyPalette_Spinda, SPECIES_SPINDA + 500}, + [SPECIES_WINGULL] = {gMonShinyPalette_Wingull, SPECIES_WINGULL + 500}, + [SPECIES_PELIPPER] = {gMonShinyPalette_Pelipper, SPECIES_PELIPPER + 500}, + [SPECIES_SURSKIT] = {gMonShinyPalette_Surskit, SPECIES_SURSKIT + 500}, + [SPECIES_MASQUERAIN] = {gMonShinyPalette_Masquerain, SPECIES_MASQUERAIN + 500}, + [SPECIES_WAILMER] = {gMonShinyPalette_Wailmer, SPECIES_WAILMER + 500}, + [SPECIES_WAILORD] = {gMonShinyPalette_Wailord, SPECIES_WAILORD + 500}, + [SPECIES_SKITTY] = {gMonShinyPalette_Skitty, SPECIES_SKITTY + 500}, + [SPECIES_DELCATTY] = {gMonShinyPalette_Delcatty, SPECIES_DELCATTY + 500}, + [SPECIES_KECLEON] = {gMonShinyPalette_Kecleon, SPECIES_KECLEON + 500}, + [SPECIES_BALTOY] = {gMonShinyPalette_Baltoy, SPECIES_BALTOY + 500}, + [SPECIES_CLAYDOL] = {gMonShinyPalette_Claydol, SPECIES_CLAYDOL + 500}, + [SPECIES_NOSEPASS] = {gMonShinyPalette_Nosepass, SPECIES_NOSEPASS + 500}, + [SPECIES_TORKOAL] = {gMonShinyPalette_Torkoal, SPECIES_TORKOAL + 500}, + [SPECIES_SABLEYE] = {gMonShinyPalette_Sableye, SPECIES_SABLEYE + 500}, + [SPECIES_BARBOACH] = {gMonShinyPalette_Barboach, SPECIES_BARBOACH + 500}, + [SPECIES_WHISCASH] = {gMonShinyPalette_Whiscash, SPECIES_WHISCASH + 500}, + [SPECIES_LUVDISC] = {gMonShinyPalette_Luvdisc, SPECIES_LUVDISC + 500}, + [SPECIES_CORPHISH] = {gMonShinyPalette_Corphish, SPECIES_CORPHISH + 500}, + [SPECIES_CRAWDAUNT] = {gMonShinyPalette_Crawdaunt, SPECIES_CRAWDAUNT + 500}, + [SPECIES_FEEBAS] = {gMonShinyPalette_Feebas, SPECIES_FEEBAS + 500}, + [SPECIES_MILOTIC] = {gMonShinyPalette_Milotic, SPECIES_MILOTIC + 500}, + [SPECIES_CARVANHA] = {gMonShinyPalette_Carvanha, SPECIES_CARVANHA + 500}, + [SPECIES_SHARPEDO] = {gMonShinyPalette_Sharpedo, SPECIES_SHARPEDO + 500}, + [SPECIES_TRAPINCH] = {gMonShinyPalette_Trapinch, SPECIES_TRAPINCH + 500}, + [SPECIES_VIBRAVA] = {gMonShinyPalette_Vibrava, SPECIES_VIBRAVA + 500}, + [SPECIES_FLYGON] = {gMonShinyPalette_Flygon, SPECIES_FLYGON + 500}, + [SPECIES_MAKUHITA] = {gMonShinyPalette_Makuhita, SPECIES_MAKUHITA + 500}, + [SPECIES_HARIYAMA] = {gMonShinyPalette_Hariyama, SPECIES_HARIYAMA + 500}, + [SPECIES_ELECTRIKE] = {gMonShinyPalette_Electrike, SPECIES_ELECTRIKE + 500}, + [SPECIES_MANECTRIC] = {gMonShinyPalette_Manectric, SPECIES_MANECTRIC + 500}, + [SPECIES_NUMEL] = {gMonShinyPalette_Numel, SPECIES_NUMEL + 500}, + [SPECIES_CAMERUPT] = {gMonShinyPalette_Camerupt, SPECIES_CAMERUPT + 500}, + [SPECIES_SPHEAL] = {gMonShinyPalette_Spheal, SPECIES_SPHEAL + 500}, + [SPECIES_SEALEO] = {gMonShinyPalette_Sealeo, SPECIES_SEALEO + 500}, + [SPECIES_WALREIN] = {gMonShinyPalette_Walrein, SPECIES_WALREIN + 500}, + [SPECIES_CACNEA] = {gMonShinyPalette_Cacnea, SPECIES_CACNEA + 500}, + [SPECIES_CACTURNE] = {gMonShinyPalette_Cacturne, SPECIES_CACTURNE + 500}, + [SPECIES_SNORUNT] = {gMonShinyPalette_Snorunt, SPECIES_SNORUNT + 500}, + [SPECIES_GLALIE] = {gMonShinyPalette_Glalie, SPECIES_GLALIE + 500}, + [SPECIES_LUNATONE] = {gMonShinyPalette_Lunatone, SPECIES_LUNATONE + 500}, + [SPECIES_SOLROCK] = {gMonShinyPalette_Solrock, SPECIES_SOLROCK + 500}, + [SPECIES_AZURILL] = {gMonShinyPalette_Azurill, SPECIES_AZURILL + 500}, + [SPECIES_SPOINK] = {gMonShinyPalette_Spoink, SPECIES_SPOINK + 500}, + [SPECIES_GRUMPIG] = {gMonShinyPalette_Grumpig, SPECIES_GRUMPIG + 500}, + [SPECIES_PLUSLE] = {gMonShinyPalette_Plusle, SPECIES_PLUSLE + 500}, + [SPECIES_MINUN] = {gMonShinyPalette_Minun, SPECIES_MINUN + 500}, + [SPECIES_MAWILE] = {gMonShinyPalette_Mawile, SPECIES_MAWILE + 500}, + [SPECIES_MEDITITE] = {gMonShinyPalette_Meditite, SPECIES_MEDITITE + 500}, + [SPECIES_MEDICHAM] = {gMonShinyPalette_Medicham, SPECIES_MEDICHAM + 500}, + [SPECIES_SWABLU] = {gMonShinyPalette_Swablu, SPECIES_SWABLU + 500}, + [SPECIES_ALTARIA] = {gMonShinyPalette_Altaria, SPECIES_ALTARIA + 500}, + [SPECIES_WYNAUT] = {gMonShinyPalette_Wynaut, SPECIES_WYNAUT + 500}, + [SPECIES_DUSKULL] = {gMonShinyPalette_Duskull, SPECIES_DUSKULL + 500}, + [SPECIES_DUSCLOPS] = {gMonShinyPalette_Dusclops, SPECIES_DUSCLOPS + 500}, + [SPECIES_ROSELIA] = {gMonShinyPalette_Roselia, SPECIES_ROSELIA + 500}, + [SPECIES_SLAKOTH] = {gMonShinyPalette_Slakoth, SPECIES_SLAKOTH + 500}, + [SPECIES_VIGOROTH] = {gMonShinyPalette_Vigoroth, SPECIES_VIGOROTH + 500}, + [SPECIES_SLAKING] = {gMonShinyPalette_Slaking, SPECIES_SLAKING + 500}, + [SPECIES_GULPIN] = {gMonShinyPalette_Gulpin, SPECIES_GULPIN + 500}, + [SPECIES_SWALOT] = {gMonShinyPalette_Swalot, SPECIES_SWALOT + 500}, + [SPECIES_TROPIUS] = {gMonShinyPalette_Tropius, SPECIES_TROPIUS + 500}, + [SPECIES_WHISMUR] = {gMonShinyPalette_Whismur, SPECIES_WHISMUR + 500}, + [SPECIES_LOUDRED] = {gMonShinyPalette_Loudred, SPECIES_LOUDRED + 500}, + [SPECIES_EXPLOUD] = {gMonShinyPalette_Exploud, SPECIES_EXPLOUD + 500}, + [SPECIES_CLAMPERL] = {gMonShinyPalette_Clamperl, SPECIES_CLAMPERL + 500}, + [SPECIES_HUNTAIL] = {gMonShinyPalette_Huntail, SPECIES_HUNTAIL + 500}, + [SPECIES_GOREBYSS] = {gMonShinyPalette_Gorebyss, SPECIES_GOREBYSS + 500}, + [SPECIES_ABSOL] = {gMonShinyPalette_Absol, SPECIES_ABSOL + 500}, + [SPECIES_SHUPPET] = {gMonShinyPalette_Shuppet, SPECIES_SHUPPET + 500}, + [SPECIES_BANETTE] = {gMonShinyPalette_Banette, SPECIES_BANETTE + 500}, + [SPECIES_SEVIPER] = {gMonShinyPalette_Seviper, SPECIES_SEVIPER + 500}, + [SPECIES_ZANGOOSE] = {gMonShinyPalette_Zangoose, SPECIES_ZANGOOSE + 500}, + [SPECIES_RELICANTH] = {gMonShinyPalette_Relicanth, SPECIES_RELICANTH + 500}, + [SPECIES_ARON] = {gMonShinyPalette_Aron, SPECIES_ARON + 500}, + [SPECIES_LAIRON] = {gMonShinyPalette_Lairon, SPECIES_LAIRON + 500}, + [SPECIES_AGGRON] = {gMonShinyPalette_Aggron, SPECIES_AGGRON + 500}, + [SPECIES_CASTFORM] = {gMonShinyPalette_Castform, SPECIES_CASTFORM + 500}, + [SPECIES_VOLBEAT] = {gMonShinyPalette_Volbeat, SPECIES_VOLBEAT + 500}, + [SPECIES_ILLUMISE] = {gMonShinyPalette_Illumise, SPECIES_ILLUMISE + 500}, + [SPECIES_LILEEP] = {gMonShinyPalette_Lileep, SPECIES_LILEEP + 500}, + [SPECIES_CRADILY] = {gMonShinyPalette_Cradily, SPECIES_CRADILY + 500}, + [SPECIES_ANORITH] = {gMonShinyPalette_Anorith, SPECIES_ANORITH + 500}, + [SPECIES_ARMALDO] = {gMonShinyPalette_Armaldo, SPECIES_ARMALDO + 500}, + [SPECIES_RALTS] = {gMonShinyPalette_Ralts, SPECIES_RALTS + 500}, + [SPECIES_KIRLIA] = {gMonShinyPalette_Kirlia, SPECIES_KIRLIA + 500}, + [SPECIES_GARDEVOIR] = {gMonShinyPalette_Gardevoir, SPECIES_GARDEVOIR + 500}, + [SPECIES_BAGON] = {gMonShinyPalette_Bagon, SPECIES_BAGON + 500}, + [SPECIES_SHELGON] = {gMonShinyPalette_Shelgon, SPECIES_SHELGON + 500}, + [SPECIES_SALAMENCE] = {gMonShinyPalette_Salamence, SPECIES_SALAMENCE + 500}, + [SPECIES_BELDUM] = {gMonShinyPalette_Beldum, SPECIES_BELDUM + 500}, + [SPECIES_METANG] = {gMonShinyPalette_Metang, SPECIES_METANG + 500}, + [SPECIES_METAGROSS] = {gMonShinyPalette_Metagross, SPECIES_METAGROSS + 500}, + [SPECIES_REGIROCK] = {gMonShinyPalette_Regirock, SPECIES_REGIROCK + 500}, + [SPECIES_REGICE] = {gMonShinyPalette_Regice, SPECIES_REGICE + 500}, + [SPECIES_REGISTEEL] = {gMonShinyPalette_Registeel, SPECIES_REGISTEEL + 500}, + [SPECIES_KYOGRE] = {gMonShinyPalette_Kyogre, SPECIES_KYOGRE + 500}, + [SPECIES_GROUDON] = {gMonShinyPalette_Groudon, SPECIES_GROUDON + 500}, + [SPECIES_RAYQUAZA] = {gMonShinyPalette_Rayquaza, SPECIES_RAYQUAZA + 500}, + [SPECIES_LATIAS] = {gMonShinyPalette_Latias, SPECIES_LATIAS + 500}, + [SPECIES_LATIOS] = {gMonShinyPalette_Latios, SPECIES_LATIOS + 500}, + [SPECIES_JIRACHI] = {gMonShinyPalette_Jirachi, SPECIES_JIRACHI + 500}, + [SPECIES_DEOXYS] = {gMonShinyPalette_Deoxys, SPECIES_DEOXYS + 500}, + [SPECIES_CHIMECHO] = {gMonShinyPalette_Chimecho, SPECIES_CHIMECHO + 500}, + [SPECIES_EGG] = {gMonPalette_Egg, SPECIES_EGG + 500}, + [SPECIES_UNOWN_B] = {gMonShinyPalette_Unown, SPECIES_UNOWN_B + 500}, + [SPECIES_UNOWN_C] = {gMonShinyPalette_Unown, SPECIES_UNOWN_C + 500}, + [SPECIES_UNOWN_D] = {gMonShinyPalette_Unown, SPECIES_UNOWN_D + 500}, + [SPECIES_UNOWN_E] = {gMonShinyPalette_Unown, SPECIES_UNOWN_E + 500}, + [SPECIES_UNOWN_F] = {gMonShinyPalette_Unown, SPECIES_UNOWN_F + 500}, + [SPECIES_UNOWN_G] = {gMonShinyPalette_Unown, SPECIES_UNOWN_G + 500}, + [SPECIES_UNOWN_H] = {gMonShinyPalette_Unown, SPECIES_UNOWN_H + 500}, + [SPECIES_UNOWN_I] = {gMonShinyPalette_Unown, SPECIES_UNOWN_I + 500}, + [SPECIES_UNOWN_J] = {gMonShinyPalette_Unown, SPECIES_UNOWN_J + 500}, + [SPECIES_UNOWN_K] = {gMonShinyPalette_Unown, SPECIES_UNOWN_K + 500}, + [SPECIES_UNOWN_L] = {gMonShinyPalette_Unown, SPECIES_UNOWN_L + 500}, + [SPECIES_UNOWN_M] = {gMonShinyPalette_Unown, SPECIES_UNOWN_M + 500}, + [SPECIES_UNOWN_N] = {gMonShinyPalette_Unown, SPECIES_UNOWN_N + 500}, + [SPECIES_UNOWN_O] = {gMonShinyPalette_Unown, SPECIES_UNOWN_O + 500}, + [SPECIES_UNOWN_P] = {gMonShinyPalette_Unown, SPECIES_UNOWN_P + 500}, + [SPECIES_UNOWN_Q] = {gMonShinyPalette_Unown, SPECIES_UNOWN_Q + 500}, + [SPECIES_UNOWN_R] = {gMonShinyPalette_Unown, SPECIES_UNOWN_R + 500}, + [SPECIES_UNOWN_S] = {gMonShinyPalette_Unown, SPECIES_UNOWN_S + 500}, + [SPECIES_UNOWN_T] = {gMonShinyPalette_Unown, SPECIES_UNOWN_T + 500}, + [SPECIES_UNOWN_U] = {gMonShinyPalette_Unown, SPECIES_UNOWN_U + 500}, + [SPECIES_UNOWN_V] = {gMonShinyPalette_Unown, SPECIES_UNOWN_V + 500}, + [SPECIES_UNOWN_W] = {gMonShinyPalette_Unown, SPECIES_UNOWN_W + 500}, + [SPECIES_UNOWN_X] = {gMonShinyPalette_Unown, SPECIES_UNOWN_X + 500}, + [SPECIES_UNOWN_Y] = {gMonShinyPalette_Unown, SPECIES_UNOWN_Y + 500}, + [SPECIES_UNOWN_Z] = {gMonShinyPalette_Unown, SPECIES_UNOWN_Z + 500}, + [SPECIES_UNOWN_EMARK] = {gMonShinyPalette_Unown, SPECIES_UNOWN_EMARK + 500}, + [SPECIES_UNOWN_QMARK] = {gMonShinyPalette_Unown, SPECIES_UNOWN_QMARK + 500}, }; diff --git a/src/data/text/item_descriptions.h b/src/data/text/item_descriptions.h index 8683978d79..ff0b680ddb 100644 --- a/src/data/text/item_descriptions.h +++ b/src/data/text/item_descriptions.h @@ -1,7 +1,5 @@ -#ifndef POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H -#define POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H const u8 gDummyItemDescription[] = _("?????"); -//Pokeballs +// Pokeballs const u8 gMasterBallItemDescription[] = _("The best BALL that\ncatches a POKéMON\nwithout fail."); const u8 gUltraBallItemDescription[] = _("A better BALL with\na higher catch rate\nthan a GREAT BALL."); const u8 gGreatBallItemDescription[] = _("A good BALL with a\nhigher catch rate\nthan a POKé BALL."); @@ -14,7 +12,7 @@ const u8 gRepeatBallItemDescription[] = _("A BALL that works\nbetter on POKéMON const u8 gTimerBallItemDescription[] = _("A BALL that gains\npower in battles\ntaking many turns."); const u8 gLuxuryBallItemDescription[] = _("A cozy BALL that\nmakes POKéMON\nmore friendly."); const u8 gPremierBallItemDescription[] = _("A rare BALL made\nin commemoration\nof some event."); -//Medicine +// Medicine const u8 gPotionItemDescription[] = _("Restores the HP of\na POKéMON by\n20 points."); const u8 gAntidoteItemDescription[] = _("Heals a poisoned\nPOKéMON."); const u8 gBurnHealItemDescription[] = _("Heals POKéMON\nof a burn."); @@ -48,14 +46,14 @@ const u8 gBlackFluteItemDescription[] = _("A glass flute that\nkeeps away wild\n const u8 gWhiteFluteItemDescription[] = _("A glass flute that\nlures wild POKéMON."); const u8 gBerryJuiceItemDescription[] = _("A 100% pure juice\nthat restores HP\nby 20 points."); const u8 gSacredAshItemDescription[] = _("Fully revives and\nrestores all\nfainted POKéMON."); -//Collectibles +// Collectibles const u8 gShoalSaltItemDescription[] = _("Salt obtained from\ndeep inside the\nSHOAL CAVE."); const u8 gShoalShellItemDescription[] = _("A seashell found\ndeep inside the\nSHOAL CAVE."); const u8 gRedShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gBlueShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gYellowShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); const u8 gGreenShardItemDescription[] = _("A shard from an\nancient item. Can\nbe sold cheaply."); -//Vitamins +// Vitamins const u8 gHPUpItemDescription[] = _("Raises the base HP\nof one POKéMON."); const u8 gProteinItemDescription[] = _("Raises the base\nATTACK stat of one\nPOKéMON."); const u8 gIronItemDescription[] = _("Raises the base\nDEFENSE stat of\none POKéMON."); @@ -65,7 +63,7 @@ const u8 gRareCandyItemDescription[] = _("Raises the level\nof a POKéMON by\non const u8 gPPUpItemDescription[] = _("Raises the maximum\nPP of a selected\nmove."); const u8 gZincItemDescription[] = _("Raises the base\nSP. DEF stat of one\nPOKéMON."); const u8 gPPMaxItemDescription[] = _("Raises the PP of a\nmove to its maximum\npoints."); -//Battle items +// Battle items const u8 gGuardSpecItemDescription[] = _("Prevents stat\nreduction when\nused in battle."); const u8 gDireHitItemDescription[] = _("Raises the\ncritical-hit ratio\nduring one battle."); const u8 gXAttackItemDescription[] = _("Raises the stat\nATTACK during one\nbattle."); @@ -75,19 +73,19 @@ const u8 gXAccuracyItemDescription[] = _("Raises accuracy\nof attack moves\nduri const u8 gXSpecialItemDescription[] = _("Raises the stat\nSP. ATK during one\nbattle."); const u8 gPokeDollItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); const u8 gFluffyTailItemDescription[] = _("Use to flee from\nany battle with\na wild POKéMON."); -//Field items +// Field items const u8 gSuperRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 200\nsteps."); const u8 gMaxRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 250\nsteps."); const u8 gEscapeRopeItemDescription[] = _("Use to escape\ninstantly from a\ncave or a dungeon."); const u8 gRepelItemDescription[] = _("Repels weak wild\nPOKéMON for 100\nsteps."); -//Evolution stones +// Evolution stones const u8 gSunStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gMoonStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gFireStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gThunderStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gWaterStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); const u8 gLeafStoneItemDescription[] = _("Makes certain\nspecies of POKéMON\nevolve."); -//Valuable items +// Valuable items const u8 gTinyMushroomItemDescription[] = _("A plain mushroom\nthat would sell\nat a cheap price."); const u8 gBigMushroomItemDescription[] = _("A rare mushroom\nthat would sell at a\nhigh price."); const u8 gPearlItemDescription[] = _("A pretty pearl\nthat would sell at a\ncheap price."); @@ -96,7 +94,7 @@ const u8 gStardustItemDescription[] = _("Beautiful red sand.\nCan be sold at a\n const u8 gStarPieceItemDescription[] = _("A red gem shard.\nIt would sell for a\nvery high price."); const u8 gNuggetItemDescription[] = _("A nugget of pure\ngold. Can be sold at\na high price."); const u8 gHeartScaleItemDescription[] = _("A lovely scale.\nIt is coveted by\ncollectors."); -//Mail +// Mail const u8 gOrangeMailItemDescription[] = _("A ZIGZAGOON-print\nMAIL to be held by\na POKéMON."); const u8 gHarborMailItemDescription[] = _("A WINGULL-print\nMAIL to be held by\na POKéMON."); const u8 gGlitterMailItemDescription[] = _("A PIKACHU-print\nMAIL to be held by\na POKéMON."); @@ -109,7 +107,7 @@ const u8 gTropicMailItemDescription[] = _("A BELLOSSOM-print\nMAIL to be held by const u8 gDreamMailItemDescription[] = _("MAIL featuring a\nsketch of the\nholding POKéMON."); const u8 gFabMailItemDescription[] = _("A gorgeous-print\nMAIL to be held\nby a POKéMON."); const u8 gRetroMailItemDescription[] = _("MAIL featuring the\ndrawings of three\nPOKéMON."); -//Berries +// Berries const u8 gCheriBerryItemDescription[] = _("A hold item that\nheals paralysis\nin battle."); const u8 gChestoBerryItemDescription[] = _("A hold item that\nawakens POKéMON\nin battle."); const u8 gPechaBerryItemDescription[] = _("A hold item that\nheals poisoning\nin battle."); @@ -153,7 +151,7 @@ const u8 gApicotBerryItemDescription[] = _("A hold item that\nraises SP. DEF in\ const u8 gLansatBerryItemDescription[] = _("A hold item that\nups the critical-\nhit rate in a pinch."); const u8 gStarfBerryItemDescription[] = _("A hold item that\nsharply boosts a\nstat in a pinch."); const u8 gEnigmaBerryItemDescription[] = _("{POKEBLOCK} ingredient.\nPlant in loamy soil\nto grow a mystery."); -//Hold items +// Hold items const u8 gBrightPowderItemDescription[] = _("A hold item that\ncasts a glare to\nreduce accuracy."); const u8 gWhiteHerbItemDescription[] = _("A hold item that\nrestores any\nlowered stat."); const u8 gMachoBraceItemDescription[] = _("A hold item that\npromotes growth,\nbut reduces SPEED."); @@ -206,7 +204,7 @@ const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCO const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS."); const u8 gGreenScarfItemDescription[] = _("A hold item that\nraises SMART in\nCONTESTS."); const u8 gYellowScarfItemDescription[] = _("A hold item that\nraises TOUGH in\nCONTESTS."); -//Key items +// Key items const u8 gMachBikeItemDescription[] = _("A folding bicycle\nthat doubles your\nspeed or better."); const u8 gCoinCaseItemDescription[] = _("A case that holds\nup to 9,999 COINS."); const u8 gItemfinderItemDescription[] = _("A device that\nsignals an invisible\nitem by sound."); @@ -236,7 +234,7 @@ const u8 gStorageKeyItemDescription[] = _("The key to the\nstorage inside the\nA const u8 gRootFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); const u8 gClawFossilItemDescription[] = _("A fossil of an\nancient, seafloor-\ndwelling POKéMON."); const u8 gDevonScopeItemDescription[] = _("A device by DEVON\nthat signals any\nunseeable POKéMON."); -//TMs/HMs +// TMs/HMs const u8 gTM01ItemDescription[] = _("Powerful, but makes\nthe user flinch if\nhit by the foe."); const u8 gTM02ItemDescription[] = _("Hooks and slashes\nthe foe with long,\nsharp claws."); const u8 gTM03ItemDescription[] = _("Generates an\nultrasonic wave\nthat may confuse."); @@ -296,7 +294,7 @@ const u8 gHM05ItemDescription[] = _("Looses a powerful\nblast of light that\nred const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay lower DEFENSE."); const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls."); const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn."); -//FireRed/LeafGreen key items +// FireRed/LeafGreen key items const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk."); const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON."); const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance."); @@ -323,7 +321,6 @@ const u8 gAuroraTicketItemDescription[] = _("A ticket required\nto board the shi const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BERRY CRUSHER."); const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion."); const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty."); -//Emerald-specific key items +// Emerald-specific key items const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark."); const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island."); -#endif // POKEEMERALD_DATA_TEXT_ITEM_DESCRIPTIONS_H diff --git a/src/data/text/trainer_class_names.h b/src/data/text/trainer_class_names.h index 62529d06e4..9d201193cc 100644 --- a/src/data/text/trainer_class_names.h +++ b/src/data/text/trainer_class_names.h @@ -1,8 +1,3 @@ -#include "constants/trainers.h" - -#ifndef GUARD_TRAINER_CLASS_NAMES_H -#define GUARD_TRAINER_CLASS_NAMES_H - const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_PKMN_TRAINER_1] = _("{PKMN} TRAINER"), [TRAINER_CLASS_PKMN_TRAINER_2] = _("{PKMN} TRAINER"), @@ -71,5 +66,3 @@ const u8 gTrainerClassNames[][13] = { [TRAINER_CLASS_PYRAMID_KING] = _("PYRAMID KING"), [TRAINER_CLASS_PKMN_TRAINER_4] = _("{PKMN} TRAINER"), }; - -#endif diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h index 4993186d24..20a6ec75de 100644 --- a/src/data/trainer_parties.h +++ b/src/data/trainer_parties.h @@ -12434,4 +12434,3 @@ const struct TrainerMonNoItemDefaultMoves gTrainerParty_May16[] = { .species = SPECIES_KYOGRE, } }; - diff --git a/src/data2b.c b/src/data2b.c index 3be2bdba73..0229033759 100644 --- a/src/data2b.c +++ b/src/data2b.c @@ -2,6 +2,7 @@ #include "data2.h" #include "graphics.h" #include "malloc.h" +#include "constants/species.h" const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal"); const u32 gUnknown_082FF1F8[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz"); diff --git a/src/item_icon.c b/src/item_icon.c index 68ec1daf0a..41c6589f55 100644 --- a/src/item_icon.c +++ b/src/item_icon.c @@ -1,16 +1,17 @@ #include "global.h" +#include "decompress.h" +#include "graphics.h" #include "item_icon.h" #include "malloc.h" #include "sprite.h" -#include "decompress.h" #include "constants/items.h" -#include "data/item_icon_table.h" // EWRAM vars EWRAM_DATA void *gItemIconDecompressionBuffer = NULL; EWRAM_DATA void *gItemIcon4x4Buffer = NULL; // const rom data +#include "data/item_icon_table.h" static const struct OamData sOamData_ItemIcon = { diff --git a/src/pokedex.c b/src/pokedex.c index b744572d8f..32bf5207c5 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -249,7 +249,7 @@ void sub_80C2668(u32, const u8*); void sub_80C267C(void); // const rom data -#include "data/pokedex_orders.h" +#include "data/pokemon/pokedex_orders.h" static const struct OamData sOamData_855CFE4 = { From dcb1d78fa9e82d65d13d8131a95a4b8ac99bd168 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 16:20:39 +0100 Subject: [PATCH 206/213] Add battle controllers var to src from sym_ewram --- include/battle_controllers.h | 1 + src/battle_controller_link_opponent.c | 1 - src/battle_controller_link_partner.c | 2 - src/battle_controller_opponent.c | 1 - src/battle_controller_player.c | 1 - src/battle_controller_player_partner.c | 5 +- src/battle_controller_recorded_opponent.c | 4 +- src/battle_controller_recorded_player.c | 4 -- src/battle_controller_wally.c | 3 - src/battle_controllers.c | 68 +++++++++++------------ src/rom_8034C54.c | 5 +- sym_ewram.txt | 18 +----- 12 files changed, 41 insertions(+), 72 deletions(-) diff --git a/include/battle_controllers.h b/include/battle_controllers.h index ff5a629af5..9449f19865 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -175,6 +175,7 @@ enum CONTROLLER_CMDS_COUNT }; +extern struct UnusedControllerStruct gUnknown_02022D0C; // general functions void HandleLinkBattleSetup(void); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 0cec046e47..36f749061b 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -27,7 +27,6 @@ #include "constants/trainers.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 04a3784da8..0cd15f39e8 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -26,8 +26,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern struct UnusedControllerStruct gUnknown_02022D0C; - extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 403cc5eed8..c057e85755 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -34,7 +34,6 @@ #include "constants/trainers.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 49629198ce..2bd5ef365c 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -37,7 +37,6 @@ extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern u8 gUnknown_0203CF00[]; -extern struct UnusedControllerStruct gUnknown_02022D0C; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index bd892c9225..02dd1383bf 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -6,6 +6,7 @@ #include "battle_message.h" #include "battle_interface.h" #include "battle_setup.h" +#include "battle_tower.h" #include "bg.h" #include "data2.h" #include "item_use.h" @@ -26,15 +27,11 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern struct UnusedControllerStruct gUnknown_02022D0C; - extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void SetMultiuseSpriteTemplateToPokemon(u16, u8); -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void PlayerPartnerHandleGetMonData(void); diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index b54e612557..0cf3634dc1 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -6,6 +6,7 @@ #include "battle_interface.h" #include "battle_message.h" #include "battle_setup.h" +#include "battle_tower.h" #include "battle_tv.h" #include "bg.h" #include "data2.h" @@ -29,14 +30,11 @@ #include "constants/trainers.h" extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct UnusedControllerStruct gUnknown_02022D0C; -extern u8 gUnknown_0203C7B4; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern u16 sub_8068B48(void); -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void RecordedOpponentHandleGetMonData(void); diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 17b115caa5..4d7fdc01e8 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -25,16 +25,12 @@ #include "constants/battle_anim.h" #include "constants/songs.h" -extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; -extern u8 gUnknown_0203C7B4; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions static void RecordedPlayerHandleGetMonData(void); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 1a3a2d53df..5d87c4f905 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -31,9 +31,6 @@ #include "constants/songs.h" #include "constants/trainers.h" -extern s32 gUnknown_0203CD70; -extern struct UnusedControllerStruct gUnknown_02022D0C; - extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 1c6942eade..a6d6e92943 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -13,10 +13,10 @@ #include "constants/abilities.h" #include "constants/species.h" -extern u8 gUnknown_02022D08; -extern u8 gUnknown_02022D09; -extern u8 gUnknown_02022D0A; - +static EWRAM_DATA u8 sLinkSendTaskId = 0; +static EWRAM_DATA u8 sLinkReceiveTaskId = 0; +static EWRAM_DATA u8 sUnknown_02022D0A = 0; +EWRAM_DATA struct UnusedControllerStruct gUnknown_02022D0C = {}; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu @@ -681,20 +681,20 @@ static void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size) static void CreateTasksForSendRecvLinkBuffers(void) { - gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0); - gTasks[gUnknown_02022D08].data[11] = 0; - gTasks[gUnknown_02022D08].data[12] = 0; - gTasks[gUnknown_02022D08].data[13] = 0; - gTasks[gUnknown_02022D08].data[14] = 0; - gTasks[gUnknown_02022D08].data[15] = 0; + sLinkSendTaskId = CreateTask(Task_HandleSendLinkBuffersData, 0); + gTasks[sLinkSendTaskId].data[11] = 0; + gTasks[sLinkSendTaskId].data[12] = 0; + gTasks[sLinkSendTaskId].data[13] = 0; + gTasks[sLinkSendTaskId].data[14] = 0; + gTasks[sLinkSendTaskId].data[15] = 0; - gUnknown_02022D09 = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0); - gTasks[gUnknown_02022D09].data[12] = 0; - gTasks[gUnknown_02022D09].data[13] = 0; - gTasks[gUnknown_02022D09].data[14] = 0; - gTasks[gUnknown_02022D09].data[15] = 0; + sLinkReceiveTaskId = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0); + gTasks[sLinkReceiveTaskId].data[12] = 0; + gTasks[sLinkReceiveTaskId].data[13] = 0; + gTasks[sLinkReceiveTaskId].data[14] = 0; + gTasks[sLinkReceiveTaskId].data[15] = 0; - gUnknown_02022D0A = 0; + sUnknown_02022D0A = 0; } enum @@ -716,24 +716,24 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) s32 i; alignedSize = size - size % 4 + 4; - if (gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE) + if (gTasks[sLinkSendTaskId].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE) { - gTasks[gUnknown_02022D08].data[12] = gTasks[gUnknown_02022D08].data[14]; - gTasks[gUnknown_02022D08].data[14] = 0; + gTasks[sLinkSendTaskId].data[12] = gTasks[sLinkSendTaskId].data[14]; + gTasks[sLinkSendTaskId].data[14] = 0; } - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_BUFFER_ID] = bufferId; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_TARGET] = gBattlerTarget; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_SIZE_LO] = alignedSize; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler; for (i = 0; i < size; i++) - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i]; + gLinkBattleSendBuffer[gTasks[sLinkSendTaskId].data[14] + LINK_BUFF_DATA + i] = data[i]; - gTasks[gUnknown_02022D08].data[14] = gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA; + gTasks[sLinkSendTaskId].data[14] = gTasks[sLinkSendTaskId].data[14] + alignedSize + LINK_BUFF_DATA; } static void Task_HandleSendLinkBuffersData(u8 taskId) @@ -845,19 +845,19 @@ void sub_8033648(void) #endif r6 = gBlockRecvBuffer[i][2]; - if (gTasks[gUnknown_02022D09].data[14] + 9 + r6 > 0x1000) + if (gTasks[sLinkReceiveTaskId].data[14] + 9 + r6 > 0x1000) { - gTasks[gUnknown_02022D09].data[12] = gTasks[gUnknown_02022D09].data[14]; - gTasks[gUnknown_02022D09].data[14] = 0; + gTasks[sLinkReceiveTaskId].data[12] = gTasks[sLinkReceiveTaskId].data[14]; + gTasks[sLinkReceiveTaskId].data[14] = 0; } - dest = &gLinkBattleRecvBuffer[gTasks[gUnknown_02022D09].data[14]]; + dest = &gLinkBattleRecvBuffer[gTasks[sLinkReceiveTaskId].data[14]]; src = recvBuffer; for (j = 0; j < r6 + 8; j++) dest[j] = src[j]; - gTasks[gUnknown_02022D09].data[14] = gTasks[gUnknown_02022D09].data[14] + r6 + 8; + gTasks[sLinkReceiveTaskId].data[14] = gTasks[sLinkReceiveTaskId].data[14] + r6 + 8; } } } diff --git a/src/rom_8034C54.c b/src/rom_8034C54.c index 1ef223c696..be6d6614a8 100644 --- a/src/rom_8034C54.c +++ b/src/rom_8034C54.c @@ -31,8 +31,6 @@ struct UnkStruct1 struct UnkStruct2 *array; }; -extern struct UnkStruct1 *gUnknown_02022E10; - extern const struct SpriteTemplate gUnknown_0831AC88; // this file's functions @@ -50,6 +48,9 @@ static IWRAM_DATA s32 gUnknown_03000DD4; static IWRAM_DATA s32 gUnknown_03000DD8; static IWRAM_DATA s32 gUnknown_03000DDC; +// ewram +static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0}; + // const rom data static const u8 gUnknown_082FF1C8[][4] = { diff --git a/sym_ewram.txt b/sym_ewram.txt index 4830343e85..19146b72d6 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -104,24 +104,8 @@ gUnknown_02022D00: @ 2022D00 .space 0x4 .include "src/main_menu.o" - -gUnknown_02022D08: @ 2022D08 - .space 0x1 - -gUnknown_02022D09: @ 2022D09 - .space 0x1 - -gUnknown_02022D0A: @ 2022D0A - .space 0x2 - -gUnknown_02022D0C: @ 2022D0C - .space 0x4 - .include "src/battle_controllers.o" - -gUnknown_02022E10: @ 2022E10 - .space 0x4 - + .include "src/rom_8034C54.o" .include "src/battle_main.o" .include "src/pokemon.o" .include "src/random.o" From 2821eafb99e98267c610bcd62cec8e9555805e58 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 17:19:10 +0100 Subject: [PATCH 207/213] Clean up roamer --- src/roamer.c | 59 ++++++++++++++++++++++++++-------------------------- 1 file changed, 30 insertions(+), 29 deletions(-) diff --git a/src/roamer.c b/src/roamer.c index fbd25bfad4..be45642e02 100644 --- a/src/roamer.c +++ b/src/roamer.c @@ -1,9 +1,10 @@ #include "global.h" -#include "roamer.h" +#include "event_data.h" #include "pokemon.h" #include "random.h" +#include "roamer.h" +#include "constants/maps.h" #include "constants/species.h" -#include "event_data.h" enum { @@ -16,26 +17,26 @@ EWRAM_DATA static u8 sRoamerLocation[2] = {0}; static const u8 sRoamerLocations[][6] = { - { 0x19, 0x1A, 0x20, 0x21, 0x31, 0xFF }, - { 0x1A, 0x19, 0x20, 0x21, 0xFF, 0xFF }, - { 0x20, 0x1A, 0x19, 0x21, 0xFF, 0xFF }, - { 0x21, 0x20, 0x19, 0x1A, 0x22, 0x26 }, - { 0x22, 0x21, 0x23, 0xFF, 0xFF, 0xFF }, - { 0x23, 0x22, 0x24, 0xFF, 0xFF, 0xFF }, - { 0x24, 0x23, 0x25, 0x26, 0xFF, 0xFF }, - { 0x25, 0x24, 0x26, 0xFF, 0xFF, 0xFF }, - { 0x26, 0x25, 0x21, 0xFF, 0xFF, 0xFF }, - { 0x27, 0x24, 0x28, 0x29, 0xFF, 0xFF }, - { 0x28, 0x27, 0x2A, 0xFF, 0xFF, 0xFF }, - { 0x29, 0x27, 0x2A, 0xFF, 0xFF, 0xFF }, - { 0x2A, 0x28, 0x29, 0x2B, 0xFF, 0xFF }, - { 0x2B, 0x2A, 0x2C, 0xFF, 0xFF, 0xFF }, - { 0x2C, 0x2B, 0x2D, 0xFF, 0xFF, 0xFF }, - { 0x2D, 0x2C, 0x2E, 0xFF, 0xFF, 0xFF }, - { 0x2E, 0x2D, 0x2F, 0xFF, 0xFF, 0xFF }, - { 0x2F, 0x2E, 0x30, 0xFF, 0xFF, 0xFF }, - { 0x30, 0x2F, 0x31, 0xFF, 0xFF, 0xFF }, - { 0x31, 0x30, 0x19, 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE110), MAP_NUM(ROUTE111), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), MAP_NUM(ROUTE134), 0xFF }, + { MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE117), MAP_NUM(ROUTE118), 0xFF, 0xFF }, + { MAP_NUM(ROUTE117), MAP_NUM(ROUTE111), MAP_NUM(ROUTE110), MAP_NUM(ROUTE118), 0xFF, 0xFF }, + { MAP_NUM(ROUTE118), MAP_NUM(ROUTE117), MAP_NUM(ROUTE110), MAP_NUM(ROUTE111), MAP_NUM(ROUTE119), MAP_NUM(ROUTE123) }, + { MAP_NUM(ROUTE119), MAP_NUM(ROUTE118), MAP_NUM(ROUTE120), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE120), MAP_NUM(ROUTE119), MAP_NUM(ROUTE121), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE121), MAP_NUM(ROUTE120), MAP_NUM(ROUTE122), MAP_NUM(ROUTE123), 0xFF, 0xFF }, + { MAP_NUM(ROUTE122), MAP_NUM(ROUTE121), MAP_NUM(ROUTE123), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE123), MAP_NUM(ROUTE122), MAP_NUM(ROUTE118), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE124), MAP_NUM(ROUTE121), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), 0xFF, 0xFF }, + { MAP_NUM(ROUTE125), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE126), MAP_NUM(ROUTE124), MAP_NUM(ROUTE127), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE127), MAP_NUM(ROUTE125), MAP_NUM(ROUTE126), MAP_NUM(ROUTE128), 0xFF, 0xFF }, + { MAP_NUM(ROUTE128), MAP_NUM(ROUTE127), MAP_NUM(ROUTE129), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE129), MAP_NUM(ROUTE128), MAP_NUM(ROUTE130), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE130), MAP_NUM(ROUTE129), MAP_NUM(ROUTE131), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE131), MAP_NUM(ROUTE130), MAP_NUM(ROUTE132), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE132), MAP_NUM(ROUTE131), MAP_NUM(ROUTE133), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE133), MAP_NUM(ROUTE132), MAP_NUM(ROUTE134), 0xFF, 0xFF, 0xFF }, + { MAP_NUM(ROUTE134), MAP_NUM(ROUTE133), MAP_NUM(ROUTE110), 0xFF, 0xFF, 0xFF }, { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, }; @@ -79,7 +80,7 @@ static void CreateInitialRoamerMon(bool16 createLatios) (&gSaveBlock1Ptr->roamer)->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART); (&gSaveBlock1Ptr->roamer)->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH); sRoamerLocation[MAP_GRP] = 0; - sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % 20][0]; + sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0]; } void InitRoamer(void) @@ -103,20 +104,20 @@ void UpdateLocationHistoryForRoamer(void) void RoamerMoveToOtherLocationSet(void) { - u8 val = 0; + u8 mapNum = 0; struct Roamer *roamer = &gSaveBlock1Ptr->roamer; if (!roamer->active) return; - sRoamerLocation[MAP_GRP] = val; + sRoamerLocation[MAP_GRP] = 0; while (1) { - val = sRoamerLocations[Random() % 20][0]; - if (sRoamerLocation[MAP_NUM] != val) + mapNum = sRoamerLocations[Random() % (ARRAY_COUNT(sRoamerLocations) - 1)][0]; + if (sRoamerLocation[MAP_NUM] != mapNum) { - sRoamerLocation[MAP_NUM] = val; + sRoamerLocation[MAP_NUM] = mapNum; return; } } @@ -137,7 +138,7 @@ void RoamerMove(void) if (!roamer->active) return; - while (locSet < 20) + while (locSet < (ARRAY_COUNT(sRoamerLocations) - 1)) { if (sRoamerLocation[MAP_NUM] == sRoamerLocations[locSet][0]) { From e1829c40abf547830d72b857db19de135be77e67 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 17:31:34 +0100 Subject: [PATCH 208/213] Clean up safari zone --- src/rtc.c | 1 - src/safari_zone.c | 36 +++++++++++++----------------------- 2 files changed, 13 insertions(+), 24 deletions(-) diff --git a/src/rtc.c b/src/rtc.c index ca8b9567ee..3f413d0e37 100644 --- a/src/rtc.c +++ b/src/rtc.c @@ -344,4 +344,3 @@ u16 RtcGetLocalDayCount(void) { return RtcGetDayCount(&sRtc); } - diff --git a/src/safari_zone.c b/src/safari_zone.c index 427a5ceb8d..accf949817 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -1,11 +1,15 @@ #include "global.h" -#include "safari_zone.h" -#include "event_data.h" -#include "constants/game_stat.h" -#include "main.h" #include "battle.h" -#include "string_util.h" +#include "event_data.h" +#include "field_player_avatar.h" +#include "overworld.h" +#include "main.h" #include "pokeblock.h" +#include "safari_zone.h" +#include "script.h" +#include "string_util.h" +#include "tv.h" +#include "constants/game_stat.h" struct PokeblockFeeder { @@ -18,26 +22,12 @@ struct PokeblockFeeder #define NUM_POKEBLOCK_FEEDERS 10 -extern u8 gBattleOutcome; -extern void* gFieldCallback; +extern const u8 EventScript_2A4B8A[]; +extern const u8 EventScript_2A4B6F[]; +extern const u8 EventScript_2A4B4C[]; +extern const u8 EventScript_2A4B9B[]; -extern u8 EventScript_2A4B8A[]; -extern u8 EventScript_2A4B6F[]; -extern u8 EventScript_2A4B4C[]; -extern u8 EventScript_2A4B9B[]; - -extern void sub_80EE44C(u8, u8); -extern void IncrementGameStat(u8 index); -extern void ScriptContext1_SetupScript(u8*); -extern void ScriptContext2_RunNewScript(u8*); -extern void CB2_ReturnToField(void); -extern void CB2_ReturnToFieldContinueScriptPlayMapMusic(void); -extern void CB2_LoadMap(void); extern void sub_80AF6F0(void); -extern void ScriptContext1_Stop(void); -extern void WarpIntoMap(void); -extern void GetXYCoordsOneStepInFrontOfPlayer(s16* x, s16* y); -extern void PlayerGetDestCoords(s16* x, s16* y); EWRAM_DATA u8 gNumSafariBalls = 0; EWRAM_DATA static u16 sSafariZoneStepCounter = 0; From ba1fc055581921f41cbaebfe9d91b51b8e5df544 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 18:10:03 +0100 Subject: [PATCH 209/213] tabs --- src/data/battle_moves.h | 9224 +++++++++++++++++++-------------------- 1 file changed, 4612 insertions(+), 4612 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index d555194e32..008d7d7845 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2,4616 +2,4616 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = { [MOVE_NONE] = { - .effect = EFFECT_HIT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 0, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_POUND] = - { - .effect = EFFECT_HIT, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_KARATE_CHOP] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 50, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DOUBLE_SLAP] = - { - .effect = EFFECT_MULTI_HIT, - .power = 15, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_COMET_PUNCH] = - { - .effect = EFFECT_MULTI_HIT, - .power = 18, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MEGA_PUNCH] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_PAY_DAY] = - { - .effect = EFFECT_PAY_DAY, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FIRE_PUNCH] = - { - .effect = EFFECT_BURN_HIT, - .power = 75, - .type = TYPE_FIRE, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ICE_PUNCH] = - { - .effect = EFFECT_FREEZE_HIT, - .power = 75, - .type = TYPE_ICE, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_THUNDER_PUNCH] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 75, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SCRATCH] = - { - .effect = EFFECT_HIT, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_VICE_GRIP] = - { - .effect = EFFECT_HIT, - .power = 55, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_GUILLOTINE] = - { - .effect = EFFECT_OHKO, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 30, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_RAZOR_WIND] = - { - .effect = EFFECT_RAZOR_WIND, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWORDS_DANCE] = - { - .effect = EFFECT_ATTACK_UP_2, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_CUT] = - { - .effect = EFFECT_HIT, - .power = 50, - .type = TYPE_NORMAL, - .accuracy = 95, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_GUST] = - { - .effect = EFFECT_GUST, - .power = 40, - .type = TYPE_FLYING, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_WING_ATTACK] = - { - .effect = EFFECT_HIT, - .power = 60, - .type = TYPE_FLYING, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_WHIRLWIND] = - { - .effect = EFFECT_ROAR, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = -6, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FLY] = - { - .effect = EFFECT_SEMI_INVULNERABLE, - .power = 70, - .type = TYPE_FLYING, - .accuracy = 95, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BIND] = - { - .effect = EFFECT_TRAP, - .power = 15, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SLAM] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_VINE_WHIP] = - { - .effect = EFFECT_HIT, - .power = 35, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_STOMP] = - { - .effect = EFFECT_FLINCH_MINIMIZE_HIT, - .power = 65, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DOUBLE_KICK] = - { - .effect = EFFECT_DOUBLE_HIT, - .power = 30, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MEGA_KICK] = - { - .effect = EFFECT_HIT, - .power = 120, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_JUMP_KICK] = - { - .effect = EFFECT_RECOIL_IF_MISS, - .power = 70, - .type = TYPE_FIGHTING, - .accuracy = 95, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ROLLING_KICK] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 60, - .type = TYPE_FIGHTING, - .accuracy = 85, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SAND_ATTACK] = - { - .effect = EFFECT_ACCURACY_DOWN, - .power = 0, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HEADBUTT] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 70, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HORN_ATTACK] = - { - .effect = EFFECT_HIT, - .power = 65, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FURY_ATTACK] = - { - .effect = EFFECT_MULTI_HIT, - .power = 15, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_HORN_DRILL] = - { - .effect = EFFECT_OHKO, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 30, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_TACKLE] = - { - .effect = EFFECT_HIT, - .power = 35, - .type = TYPE_NORMAL, - .accuracy = 95, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BODY_SLAM] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 85, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WRAP] = - { - .effect = EFFECT_TRAP, - .power = 15, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TAKE_DOWN] = - { - .effect = EFFECT_RECOIL, - .power = 90, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_THRASH] = - { - .effect = EFFECT_RAMPAGE, - .power = 90, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_RANDOM, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DOUBLE_EDGE] = - { - .effect = EFFECT_DOUBLE_EDGE, - .power = 120, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TAIL_WHIP] = - { - .effect = EFFECT_DEFENSE_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_POISON_STING] = - { - .effect = EFFECT_POISON_HIT, - .power = 15, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_TWINEEDLE] = - { - .effect = EFFECT_TWINEEDLE, - .power = 25, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PIN_MISSILE] = - { - .effect = EFFECT_MULTI_HIT, - .power = 14, - .type = TYPE_BUG, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_LEER] = - { - .effect = EFFECT_DEFENSE_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BITE] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 60, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_GROWL] = - { - .effect = EFFECT_ATTACK_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ROAR] = - { - .effect = EFFECT_ROAR, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = -6, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SING] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 55, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SUPERSONIC] = - { - .effect = EFFECT_CONFUSE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 55, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SONIC_BOOM] = - { - .effect = EFFECT_SONICBOOM, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DISABLE] = - { - .effect = EFFECT_DISABLE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 55, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ACID] = - { - .effect = EFFECT_DEFENSE_DOWN_HIT, - .power = 40, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_EMBER] = - { - .effect = EFFECT_BURN_HIT, - .power = 40, - .type = TYPE_FIRE, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FLAMETHROWER] = - { - .effect = EFFECT_BURN_HIT, - .power = 95, - .type = TYPE_FIRE, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MIST] = - { - .effect = EFFECT_MIST, - .power = 0, - .type = TYPE_ICE, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_WATER_GUN] = - { - .effect = EFFECT_HIT, - .power = 40, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_HYDRO_PUMP] = - { - .effect = EFFECT_HIT, - .power = 120, - .type = TYPE_WATER, - .accuracy = 80, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SURF] = - { - .effect = EFFECT_HIT, - .power = 95, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ICE_BEAM] = - { - .effect = EFFECT_FREEZE_HIT, - .power = 95, - .type = TYPE_ICE, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BLIZZARD] = - { - .effect = EFFECT_FREEZE_HIT, - .power = 120, - .type = TYPE_ICE, - .accuracy = 70, - .pp = 5, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PSYBEAM] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 65, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BUBBLE_BEAM] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 65, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_AURORA_BEAM] = - { - .effect = EFFECT_ATTACK_DOWN_HIT, - .power = 65, - .type = TYPE_ICE, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HYPER_BEAM] = - { - .effect = EFFECT_RECHARGE, - .power = 150, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_PECK] = - { - .effect = EFFECT_HIT, - .power = 35, - .type = TYPE_FLYING, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DRILL_PECK] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_FLYING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SUBMISSION] = - { - .effect = EFFECT_RECOIL, - .power = 80, - .type = TYPE_FIGHTING, - .accuracy = 80, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_LOW_KICK] = - { - .effect = EFFECT_LOW_KICK, - .power = 1, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_COUNTER] = - { - .effect = EFFECT_COUNTER, - .power = 1, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = -5, - .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SEISMIC_TOSS] = - { - .effect = EFFECT_LEVEL_DAMAGE, - .power = 1, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_STRENGTH] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ABSORB] = - { - .effect = EFFECT_ABSORB, - .power = 20, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MEGA_DRAIN] = - { - .effect = EFFECT_ABSORB, - .power = 40, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_LEECH_SEED] = - { - .effect = EFFECT_LEECH_SEED, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_GROWTH] = - { - .effect = EFFECT_SPECIAL_ATTACK_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_RAZOR_LEAF] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 55, - .type = TYPE_GRASS, - .accuracy = 95, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SOLAR_BEAM] = - { - .effect = EFFECT_SOLARBEAM, - .power = 120, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_POISON_POWDER] = - { - .effect = EFFECT_POISON, - .power = 0, - .type = TYPE_POISON, - .accuracy = 75, - .pp = 35, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_STUN_SPORE] = - { - .effect = EFFECT_PARALYZE, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 75, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SLEEP_POWDER] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 75, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PETAL_DANCE] = - { - .effect = EFFECT_RAMPAGE, - .power = 70, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_RANDOM, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_STRING_SHOT] = - { - .effect = EFFECT_SPEED_DOWN, - .power = 0, - .type = TYPE_BUG, - .accuracy = 95, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DRAGON_RAGE] = - { - .effect = EFFECT_DRAGON_RAGE, - .power = 1, - .type = TYPE_DRAGON, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FIRE_SPIN] = - { - .effect = EFFECT_TRAP, - .power = 15, - .type = TYPE_FIRE, - .accuracy = 70, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_THUNDER_SHOCK] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 40, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_THUNDERBOLT] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 95, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_THUNDER_WAVE] = - { - .effect = EFFECT_PARALYZE, - .power = 0, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_THUNDER] = - { - .effect = EFFECT_THUNDER, - .power = 120, - .type = TYPE_ELECTRIC, - .accuracy = 70, - .pp = 10, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ROCK_THROW] = - { - .effect = EFFECT_HIT, - .power = 50, - .type = TYPE_ROCK, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_EARTHQUAKE] = - { - .effect = EFFECT_EARTHQUAKE, - .power = 100, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_FOES_AND_ALLY, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FISSURE] = - { - .effect = EFFECT_OHKO, - .power = 1, - .type = TYPE_GROUND, - .accuracy = 30, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DIG] = - { - .effect = EFFECT_SEMI_INVULNERABLE, - .power = 60, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TOXIC] = - { - .effect = EFFECT_TOXIC, - .power = 0, - .type = TYPE_POISON, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_CONFUSION] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 50, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PSYCHIC] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - .power = 90, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HYPNOSIS] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 60, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MEDITATE] = - { - .effect = EFFECT_ATTACK_UP, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_AGILITY] = - { - .effect = EFFECT_SPEED_UP_2, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_QUICK_ATTACK] = - { - .effect = EFFECT_QUICK_ATTACK, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_RAGE] = - { - .effect = EFFECT_RAGE, - .power = 20, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TELEPORT] = - { - .effect = EFFECT_TELEPORT, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_NIGHT_SHADE] = - { - .effect = EFFECT_LEVEL_DAMAGE, - .power = 1, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MIMIC] = - { - .effect = EFFECT_MIMIC, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_SCREECH] = - { - .effect = EFFECT_DEFENSE_DOWN_2, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DOUBLE_TEAM] = - { - .effect = EFFECT_EVASION_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_RECOVER] = - { - .effect = EFFECT_RESTORE_HP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_HARDEN] = - { - .effect = EFFECT_DEFENSE_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_MINIMIZE] = - { - .effect = EFFECT_MINIMIZE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SMOKESCREEN] = - { - .effect = EFFECT_ACCURACY_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_CONFUSE_RAY] = - { - .effect = EFFECT_CONFUSE, - .power = 0, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WITHDRAW] = - { - .effect = EFFECT_DEFENSE_UP, - .power = 0, - .type = TYPE_WATER, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_DEFENSE_CURL] = - { - .effect = EFFECT_DEFENSE_CURL, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_BARRIER] = - { - .effect = EFFECT_DEFENSE_UP_2, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_LIGHT_SCREEN] = - { - .effect = EFFECT_LIGHT_SCREEN, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_HAZE] = - { - .effect = EFFECT_HAZE, - .power = 0, - .type = TYPE_ICE, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_REFLECT] = - { - .effect = EFFECT_REFLECT, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_FOCUS_ENERGY] = - { - .effect = EFFECT_FOCUS_ENERGY, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_BIDE] = - { - .effect = EFFECT_BIDE, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_METRONOME] = - { - .effect = EFFECT_METRONOME, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 0, - .flags = 0, - }, - - [MOVE_MIRROR_MOVE] = - { - .effect = EFFECT_MIRROR_MOVE, - .power = 0, - .type = TYPE_FLYING, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 0, - .flags = 0, - }, - - [MOVE_SELF_DESTRUCT] = - { - .effect = EFFECT_EXPLOSION, - .power = 200, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_FOES_AND_ALLY, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_EGG_BOMB] = - { - .effect = EFFECT_HIT, - .power = 100, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_LICK] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 20, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SMOG] = - { - .effect = EFFECT_POISON_HIT, - .power = 20, - .type = TYPE_POISON, - .accuracy = 70, - .pp = 20, - .secondaryEffectChance = 40, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SLUDGE] = - { - .effect = EFFECT_POISON_HIT, - .power = 65, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BONE_CLUB] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 65, - .type = TYPE_GROUND, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FIRE_BLAST] = - { - .effect = EFFECT_BURN_HIT, - .power = 120, - .type = TYPE_FIRE, - .accuracy = 85, - .pp = 5, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WATERFALL] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CLAMP] = - { - .effect = EFFECT_TRAP, - .power = 35, - .type = TYPE_WATER, - .accuracy = 75, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWIFT] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SKULL_BASH] = - { - .effect = EFFECT_SKULL_BASH, - .power = 100, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SPIKE_CANNON] = - { - .effect = EFFECT_MULTI_HIT, - .power = 20, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CONSTRICT] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 10, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 35, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_AMNESIA] = - { - .effect = EFFECT_SPECIAL_DEFENSE_UP_2, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_KINESIS] = - { - .effect = EFFECT_ACCURACY_DOWN, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 80, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SOFT_BOILED] = - { - .effect = EFFECT_SOFTBOILED, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HI_JUMP_KICK] = - { - .effect = EFFECT_RECOIL_IF_MISS, - .power = 85, - .type = TYPE_FIGHTING, - .accuracy = 90, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_GLARE] = - { - .effect = EFFECT_PARALYZE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DREAM_EATER] = - { - .effect = EFFECT_DREAM_EATER, - .power = 100, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_POISON_GAS] = - { - .effect = EFFECT_POISON, - .power = 0, - .type = TYPE_POISON, - .accuracy = 55, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BARRAGE] = - { - .effect = EFFECT_MULTI_HIT, - .power = 15, - .type = TYPE_NORMAL, - .accuracy = 85, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_LEECH_LIFE] = - { - .effect = EFFECT_ABSORB, - .power = 20, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_LOVELY_KISS] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SKY_ATTACK] = - { - .effect = EFFECT_SKY_ATTACK, - .power = 140, - .type = TYPE_FLYING, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TRANSFORM] = - { - .effect = EFFECT_TRANSFORM, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_BUBBLE] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 20, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DIZZY_PUNCH] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 70, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SPORE] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FLASH] = - { - .effect = EFFECT_ACCURACY_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 70, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PSYWAVE] = - { - .effect = EFFECT_PSYWAVE, - .power = 1, - .type = TYPE_PSYCHIC, - .accuracy = 80, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SPLASH] = - { - .effect = EFFECT_SPLASH, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_ACID_ARMOR] = - { - .effect = EFFECT_DEFENSE_UP_2, - .power = 0, - .type = TYPE_POISON, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_CRABHAMMER] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 90, - .type = TYPE_WATER, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_EXPLOSION] = - { - .effect = EFFECT_EXPLOSION, - .power = 250, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_FOES_AND_ALLY, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FURY_SWIPES] = - { - .effect = EFFECT_MULTI_HIT, - .power = 18, - .type = TYPE_NORMAL, - .accuracy = 80, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BONEMERANG] = - { - .effect = EFFECT_DOUBLE_HIT, - .power = 50, - .type = TYPE_GROUND, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_REST] = - { - .effect = EFFECT_REST, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_ROCK_SLIDE] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 75, - .type = TYPE_ROCK, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HYPER_FANG] = - { - .effect = EFFECT_FLINCH_HIT, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SHARPEN] = - { - .effect = EFFECT_ATTACK_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_CONVERSION] = - { - .effect = EFFECT_CONVERSION, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_TRI_ATTACK] = - { - .effect = EFFECT_TRI_ATTACK, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SUPER_FANG] = - { - .effect = EFFECT_SUPER_FANG, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SLASH] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 70, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SUBSTITUTE] = - { - .effect = EFFECT_SUBSTITUTE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_STRUGGLE] = - { - .effect = EFFECT_RECOIL, - .power = 50, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 1, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SKETCH] = - { - .effect = EFFECT_SKETCH, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 1, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_TRIPLE_KICK] = - { - .effect = EFFECT_TRIPLE_KICK, - .power = 10, - .type = TYPE_FIGHTING, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_THIEF] = - { - .effect = EFFECT_THIEF, - .power = 40, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SPIDER_WEB] = - { - .effect = EFFECT_MEAN_LOOK, - .power = 0, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MIND_READER] = - { - .effect = EFFECT_LOCK_ON, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_NIGHTMARE] = - { - .effect = EFFECT_NIGHTMARE, - .power = 0, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FLAME_WHEEL] = - { - .effect = EFFECT_THAW_HIT, - .power = 60, - .type = TYPE_FIRE, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SNORE] = - { - .effect = EFFECT_SNORE, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CURSE] = - { - .effect = EFFECT_CURSE, - .power = 0, - .type = TYPE_MYSTERY, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_FLAIL] = - { - .effect = EFFECT_FLAIL, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CONVERSION_2] = - { - .effect = EFFECT_CONVERSION_2, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_AEROBLAST] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 100, - .type = TYPE_FLYING, - .accuracy = 95, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_COTTON_SPORE] = - { - .effect = EFFECT_SPEED_DOWN_2, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 85, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_REVERSAL] = - { - .effect = EFFECT_FLAIL, - .power = 1, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SPITE] = - { - .effect = EFFECT_SPITE, - .power = 0, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_POWDER_SNOW] = - { - .effect = EFFECT_FREEZE_HIT, - .power = 40, - .type = TYPE_ICE, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PROTECT] = - { - .effect = EFFECT_PROTECT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 3, - .flags = 0, - }, - - [MOVE_MACH_PUNCH] = - { - .effect = EFFECT_QUICK_ATTACK, - .power = 40, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SCARY_FACE] = - { - .effect = EFFECT_SPEED_DOWN_2, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FAINT_ATTACK] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_DARK, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWEET_KISS] = - { - .effect = EFFECT_CONFUSE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 75, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BELLY_DRUM] = - { - .effect = EFFECT_BELLY_DRUM, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SLUDGE_BOMB] = - { - .effect = EFFECT_POISON_HIT, - .power = 90, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MUD_SLAP] = - { - .effect = EFFECT_ACCURACY_DOWN_HIT, - .power = 20, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_OCTAZOOKA] = - { - .effect = EFFECT_ACCURACY_DOWN_HIT, - .power = 65, - .type = TYPE_WATER, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SPIKES] = - { - .effect = EFFECT_SPIKES, - .power = 0, - .type = TYPE_GROUND, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_OPPONENTS_FIELD, - .priority = 0, - .flags = 0, - }, - - [MOVE_ZAP_CANNON] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 100, - .type = TYPE_ELECTRIC, - .accuracy = 50, - .pp = 5, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FORESIGHT] = - { - .effect = EFFECT_FORESIGHT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DESTINY_BOND] = - { - .effect = EFFECT_DESTINY_BOND, - .power = 0, - .type = TYPE_GHOST, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_PERISH_SONG] = - { - .effect = EFFECT_PERISH_SONG, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_ICY_WIND] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 55, - .type = TYPE_ICE, - .accuracy = 95, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DETECT] = - { - .effect = EFFECT_PROTECT, - .power = 0, - .type = TYPE_FIGHTING, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 3, - .flags = 0, - }, - - [MOVE_BONE_RUSH] = - { - .effect = EFFECT_MULTI_HIT, - .power = 25, - .type = TYPE_GROUND, - .accuracy = 80, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_LOCK_ON] = - { - .effect = EFFECT_LOCK_ON, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_OUTRAGE] = - { - .effect = EFFECT_RAMPAGE, - .power = 90, - .type = TYPE_DRAGON, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_RANDOM, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SANDSTORM] = - { - .effect = EFFECT_SANDSTORM, - .power = 0, - .type = TYPE_ROCK, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_GIGA_DRAIN] = - { - .effect = EFFECT_ABSORB, - .power = 60, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ENDURE] = - { - .effect = EFFECT_ENDURE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 3, - .flags = 0, - }, - - [MOVE_CHARM] = - { - .effect = EFFECT_ATTACK_DOWN_2, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ROLLOUT] = - { - .effect = EFFECT_ROLLOUT, - .power = 30, - .type = TYPE_ROCK, - .accuracy = 90, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FALSE_SWIPE] = - { - .effect = EFFECT_FALSE_SWIPE, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWAGGER] = - { - .effect = EFFECT_SWAGGER, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MILK_DRINK] = - { - .effect = EFFECT_SOFTBOILED, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SPARK] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 65, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FURY_CUTTER] = - { - .effect = EFFECT_FURY_CUTTER, - .power = 10, - .type = TYPE_BUG, - .accuracy = 95, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_STEEL_WING] = - { - .effect = EFFECT_DEFENSE_UP_HIT, - .power = 70, - .type = TYPE_STEEL, - .accuracy = 90, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MEAN_LOOK] = - { - .effect = EFFECT_MEAN_LOOK, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ATTRACT] = - { - .effect = EFFECT_ATTRACT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SLEEP_TALK] = - { - .effect = EFFECT_SLEEP_TALK, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 0, - .flags = 0, - }, - - [MOVE_HEAL_BELL] = - { - .effect = EFFECT_HEAL_BELL, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_RETURN] = - { - .effect = EFFECT_RETURN, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_PRESENT] = - { - .effect = EFFECT_PRESENT, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FRUSTRATION] = - { - .effect = EFFECT_FRUSTRATION, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SAFEGUARD] = - { - .effect = EFFECT_SAFEGUARD, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_PAIN_SPLIT] = - { - .effect = EFFECT_PAIN_SPLIT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SACRED_FIRE] = - { - .effect = EFFECT_THAW_HIT, - .power = 100, - .type = TYPE_FIRE, - .accuracy = 95, - .pp = 5, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MAGNITUDE] = - { - .effect = EFFECT_MAGNITUDE, - .power = 1, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_FOES_AND_ALLY, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DYNAMIC_PUNCH] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 100, - .type = TYPE_FIGHTING, - .accuracy = 50, - .pp = 5, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MEGAHORN] = - { - .effect = EFFECT_HIT, - .power = 120, - .type = TYPE_BUG, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DRAGON_BREATH] = - { - .effect = EFFECT_PARALYZE_HIT, - .power = 60, - .type = TYPE_DRAGON, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BATON_PASS] = - { - .effect = EFFECT_BATON_PASS, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_ENCORE] = - { - .effect = EFFECT_ENCORE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PURSUIT] = - { - .effect = EFFECT_PURSUIT, - .power = 40, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_RAPID_SPIN] = - { - .effect = EFFECT_RAPID_SPIN, - .power = 20, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWEET_SCENT] = - { - .effect = EFFECT_EVASION_DOWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_IRON_TAIL] = - { - .effect = EFFECT_DEFENSE_DOWN_HIT, - .power = 100, - .type = TYPE_STEEL, - .accuracy = 75, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_METAL_CLAW] = - { - .effect = EFFECT_ATTACK_UP_HIT, - .power = 50, - .type = TYPE_STEEL, - .accuracy = 95, - .pp = 35, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_VITAL_THROW] = - { - .effect = EFFECT_VITAL_THROW, - .power = 70, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = -1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MORNING_SUN] = - { - .effect = EFFECT_MORNING_SUN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SYNTHESIS] = - { - .effect = EFFECT_SYNTHESIS, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_MOONLIGHT] = - { - .effect = EFFECT_MOONLIGHT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_HIDDEN_POWER] = - { - .effect = EFFECT_HIDDEN_POWER, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CROSS_CHOP] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 100, - .type = TYPE_FIGHTING, - .accuracy = 80, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_TWISTER] = - { - .effect = EFFECT_TWISTER, - .power = 40, - .type = TYPE_DRAGON, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_RAIN_DANCE] = - { - .effect = EFFECT_RAIN_DANCE, - .power = 0, - .type = TYPE_WATER, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_SUNNY_DAY] = - { - .effect = EFFECT_SUNNY_DAY, - .power = 0, - .type = TYPE_FIRE, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_CRUNCH] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - .power = 80, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MIRROR_COAT] = - { - .effect = EFFECT_MIRROR_COAT, - .power = 1, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = -5, - .flags = FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_PSYCH_UP] = - { - .effect = EFFECT_PSYCH_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_EXTREME_SPEED] = - { - .effect = EFFECT_QUICK_ATTACK, - .power = 80, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 1, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ANCIENT_POWER] = - { - .effect = EFFECT_ALL_STATS_UP_HIT, - .power = 60, - .type = TYPE_ROCK, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SHADOW_BALL] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - .power = 80, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FUTURE_SIGHT] = - { - .effect = EFFECT_FUTURE_SIGHT, - .power = 80, - .type = TYPE_PSYCHIC, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_ROCK_SMASH] = - { - .effect = EFFECT_DEFENSE_DOWN_HIT, - .power = 20, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WHIRLPOOL] = - { - .effect = EFFECT_TRAP, - .power = 15, - .type = TYPE_WATER, - .accuracy = 70, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BEAT_UP] = - { - .effect = EFFECT_BEAT_UP, - .power = 10, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FAKE_OUT] = - { - .effect = EFFECT_FAKE_OUT, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 1, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_UPROAR] = - { - .effect = EFFECT_UPROAR, - .power = 50, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_RANDOM, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_STOCKPILE] = - { - .effect = EFFECT_STOCKPILE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SPIT_UP] = - { - .effect = EFFECT_SPIT_UP, - .power = 100, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SWALLOW] = - { - .effect = EFFECT_SWALLOW, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_HEAT_WAVE] = - { - .effect = EFFECT_BURN_HIT, - .power = 100, - .type = TYPE_FIRE, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HAIL] = - { - .effect = EFFECT_HAIL, - .power = 0, - .type = TYPE_ICE, - .accuracy = 0, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_TORMENT] = - { - .effect = EFFECT_TORMENT, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FLATTER] = - { - .effect = EFFECT_FLATTER, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WILL_O_WISP] = - { - .effect = EFFECT_WILL_O_WISP, - .power = 0, - .type = TYPE_FIRE, - .accuracy = 75, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MEMENTO] = - { - .effect = EFFECT_MEMENTO, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FACADE] = - { - .effect = EFFECT_FACADE, - .power = 70, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FOCUS_PUNCH] = - { - .effect = EFFECT_FOCUS_PUNCH, - .power = 150, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = -3, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, - }, - - [MOVE_SMELLING_SALT] = - { - .effect = EFFECT_SMELLINGSALT, - .power = 60, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FOLLOW_ME] = - { - .effect = EFFECT_FOLLOW_ME, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 3, - .flags = 0, - }, - - [MOVE_NATURE_POWER] = - { - .effect = EFFECT_NATURE_POWER, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 95, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 0, - .flags = 0, - }, - - [MOVE_CHARGE] = - { - .effect = EFFECT_CHARGE, - .power = 0, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_TAUNT] = - { - .effect = EFFECT_TAUNT, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_HELPING_HAND] = - { - .effect = EFFECT_HELPING_HAND, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 5, - .flags = 0, - }, - - [MOVE_TRICK] = - { - .effect = EFFECT_TRICK, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ROLE_PLAY] = - { - .effect = EFFECT_ROLE_PLAY, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_WISH] = - { - .effect = EFFECT_WISH, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_ASSIST] = - { - .effect = EFFECT_ASSIST, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 0, - .flags = 0, - }, - - [MOVE_INGRAIN] = - { - .effect = EFFECT_INGRAIN, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_SUPERPOWER] = - { - .effect = EFFECT_SUPERPOWER, - .power = 120, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MAGIC_COAT] = - { - .effect = EFFECT_MAGIC_COAT, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 4, - .flags = 0, - }, - - [MOVE_RECYCLE] = - { - .effect = EFFECT_RECYCLE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_REVENGE] = - { - .effect = EFFECT_REVENGE, - .power = 60, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = -4, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BRICK_BREAK] = - { - .effect = EFFECT_BRICK_BREAK, - .power = 75, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_YAWN] = - { - .effect = EFFECT_YAWN, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_KNOCK_OFF] = - { - .effect = EFFECT_KNOCK_OFF, - .power = 20, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ENDEAVOR] = - { - .effect = EFFECT_ENDEAVOR, - .power = 1, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ERUPTION] = - { - .effect = EFFECT_ERUPTION, - .power = 150, - .type = TYPE_FIRE, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SKILL_SWAP] = - { - .effect = EFFECT_SKILL_SWAP, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_IMPRISON] = - { - .effect = EFFECT_IMPRISON, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_REFRESH] = - { - .effect = EFFECT_REFRESH, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_GRUDGE] = - { - .effect = EFFECT_GRUDGE, - .power = 0, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SNATCH] = - { - .effect = EFFECT_SNATCH, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_DEPENDS, - .priority = 4, - .flags = FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SECRET_POWER] = - { - .effect = EFFECT_SECRET_POWER, - .power = 70, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_DIVE] = - { - .effect = EFFECT_SEMI_INVULNERABLE, - .power = 60, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ARM_THRUST] = - { - .effect = EFFECT_MULTI_HIT, - .power = 15, - .type = TYPE_FIGHTING, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_CAMOUFLAGE] = - { - .effect = EFFECT_CAMOUFLAGE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_TAIL_GLOW] = - { - .effect = EFFECT_SPECIAL_ATTACK_UP_2, - .power = 0, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_LUSTER_PURGE] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, - .power = 70, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MIST_BALL] = - { - .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, - .power = 70, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_FEATHER_DANCE] = - { - .effect = EFFECT_ATTACK_DOWN_2, - .power = 0, - .type = TYPE_FLYING, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_TEETER_DANCE] = - { - .effect = EFFECT_TEETER_DANCE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_FOES_AND_ALLY, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED, - }, - - [MOVE_BLAZE_KICK] = - { - .effect = EFFECT_BLAZE_KICK, - .power = 85, - .type = TYPE_FIRE, - .accuracy = 90, - .pp = 10, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MUD_SPORT] = - { - .effect = EFFECT_MUD_SPORT, - .power = 0, - .type = TYPE_GROUND, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_ICE_BALL] = - { - .effect = EFFECT_ROLLOUT, - .power = 30, - .type = TYPE_ICE, - .accuracy = 90, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_NEEDLE_ARM] = - { - .effect = EFFECT_FLINCH_MINIMIZE_HIT, - .power = 60, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SLACK_OFF] = - { - .effect = EFFECT_RESTORE_HP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_HYPER_VOICE] = - { - .effect = EFFECT_HIT, - .power = 90, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_POISON_FANG] = - { - .effect = EFFECT_POISON_FANG, - .power = 50, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_CRUSH_CLAW] = - { - .effect = EFFECT_DEFENSE_DOWN_HIT, - .power = 75, - .type = TYPE_NORMAL, - .accuracy = 95, - .pp = 10, - .secondaryEffectChance = 50, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_BLAST_BURN] = - { - .effect = EFFECT_RECHARGE, - .power = 150, - .type = TYPE_FIRE, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_HYDRO_CANNON] = - { - .effect = EFFECT_RECHARGE, - .power = 150, - .type = TYPE_WATER, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_METEOR_MASH] = - { - .effect = EFFECT_ATTACK_UP_HIT, - .power = 100, - .type = TYPE_STEEL, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ASTONISH] = - { - .effect = EFFECT_FLINCH_MINIMIZE_HIT, - .power = 30, - .type = TYPE_GHOST, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_WEATHER_BALL] = - { - .effect = EFFECT_WEATHER_BALL, - .power = 50, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_AROMATHERAPY] = - { - .effect = EFFECT_HEAL_BELL, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 0, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_FAKE_TEARS] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, - .power = 0, - .type = TYPE_DARK, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_AIR_CUTTER] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 55, - .type = TYPE_FLYING, - .accuracy = 95, - .pp = 25, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_OVERHEAT] = - { - .effect = EFFECT_OVERHEAT, - .power = 140, - .type = TYPE_FIRE, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ODOR_SLEUTH] = - { - .effect = EFFECT_FORESIGHT, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_ROCK_TOMB] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 50, - .type = TYPE_ROCK, - .accuracy = 80, - .pp = 10, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SILVER_WIND] = - { - .effect = EFFECT_ALL_STATS_UP_HIT, - .power = 60, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_METAL_SOUND] = - { - .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, - .power = 0, - .type = TYPE_STEEL, - .accuracy = 85, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_GRASS_WHISTLE] = - { - .effect = EFFECT_SLEEP, - .power = 0, - .type = TYPE_GRASS, - .accuracy = 55, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_TICKLE] = - { - .effect = EFFECT_TICKLE, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_COSMIC_POWER] = - { - .effect = EFFECT_COSMIC_POWER, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_WATER_SPOUT] = - { - .effect = EFFECT_ERUPTION, - .power = 150, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SIGNAL_BEAM] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 75, - .type = TYPE_BUG, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SHADOW_PUNCH] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_GHOST, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_EXTRASENSORY] = - { - .effect = EFFECT_FLINCH_MINIMIZE_HIT, - .power = 80, - .type = TYPE_PSYCHIC, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_SKY_UPPERCUT] = - { - .effect = EFFECT_SKY_UPPERCUT, - .power = 85, - .type = TYPE_FIGHTING, - .accuracy = 90, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SAND_TOMB] = - { - .effect = EFFECT_TRAP, - .power = 15, - .type = TYPE_GROUND, - .accuracy = 70, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SHEER_COLD] = - { - .effect = EFFECT_OHKO, - .power = 1, - .type = TYPE_ICE, - .accuracy = 30, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_MUDDY_WATER] = - { - .effect = EFFECT_ACCURACY_DOWN_HIT, - .power = 95, - .type = TYPE_WATER, - .accuracy = 85, - .pp = 10, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_BOTH, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BULLET_SEED] = - { - .effect = EFFECT_MULTI_HIT, - .power = 10, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_AERIAL_ACE] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_FLYING, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_ICICLE_SPEAR] = - { - .effect = EFFECT_MULTI_HIT, - .power = 10, - .type = TYPE_ICE, - .accuracy = 100, - .pp = 30, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_IRON_DEFENSE] = - { - .effect = EFFECT_DEFENSE_UP_2, - .power = 0, - .type = TYPE_STEEL, - .accuracy = 0, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_BLOCK] = - { - .effect = EFFECT_MEAN_LOOK, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_HOWL] = - { - .effect = EFFECT_ATTACK_UP, - .power = 0, - .type = TYPE_NORMAL, - .accuracy = 0, - .pp = 40, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_DRAGON_CLAW] = - { - .effect = EFFECT_HIT, - .power = 80, - .type = TYPE_DRAGON, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_FRENZY_PLANT] = - { - .effect = EFFECT_RECHARGE, - .power = 150, - .type = TYPE_GRASS, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_BULK_UP] = - { - .effect = EFFECT_BULK_UP, - .power = 0, - .type = TYPE_FIGHTING, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_BOUNCE] = - { - .effect = EFFECT_SEMI_INVULNERABLE, - .power = 85, - .type = TYPE_FLYING, - .accuracy = 85, - .pp = 5, - .secondaryEffectChance = 30, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MUD_SHOT] = - { - .effect = EFFECT_SPEED_DOWN_HIT, - .power = 55, - .type = TYPE_GROUND, - .accuracy = 95, - .pp = 15, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_POISON_TAIL] = - { - .effect = EFFECT_POISON_TAIL, - .power = 50, - .type = TYPE_POISON, - .accuracy = 100, - .pp = 25, - .secondaryEffectChance = 10, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_COVET] = - { - .effect = EFFECT_THIEF, - .power = 40, - .type = TYPE_NORMAL, - .accuracy = 100, - .pp = 40, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - }, - - [MOVE_VOLT_TACKLE] = - { - .effect = EFFECT_DOUBLE_EDGE, - .power = 120, - .type = TYPE_ELECTRIC, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_MAGICAL_LEAF] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_GRASS, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_WATER_SPORT] = - { - .effect = EFFECT_WATER_SPORT, - .power = 0, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = 0, - }, - - [MOVE_CALM_MIND] = - { - .effect = EFFECT_CALM_MIND, - .power = 0, - .type = TYPE_PSYCHIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_LEAF_BLADE] = - { - .effect = EFFECT_HIGH_CRITICAL, - .power = 70, - .type = TYPE_GRASS, - .accuracy = 100, - .pp = 15, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DRAGON_DANCE] = - { - .effect = EFFECT_DRAGON_DANCE, - .power = 0, - .type = TYPE_DRAGON, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_USER, - .priority = 0, - .flags = FLAG_SNATCH_AFFECTED, - }, - - [MOVE_ROCK_BLAST] = - { - .effect = EFFECT_MULTI_HIT, - .power = 25, - .type = TYPE_ROCK, - .accuracy = 80, - .pp = 10, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_SHOCK_WAVE] = - { - .effect = EFFECT_ALWAYS_HIT, - .power = 60, - .type = TYPE_ELECTRIC, - .accuracy = 0, - .pp = 20, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_WATER_PULSE] = - { - .effect = EFFECT_CONFUSE_HIT, - .power = 60, - .type = TYPE_WATER, - .accuracy = 100, - .pp = 20, - .secondaryEffectChance = 20, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, - - [MOVE_DOOM_DESIRE] = - { - .effect = EFFECT_FUTURE_SIGHT, - .power = 120, - .type = TYPE_STEEL, - .accuracy = 85, - .pp = 5, - .secondaryEffectChance = 0, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = 0, - }, - - [MOVE_PSYCHO_BOOST] = - { - .effect = EFFECT_OVERHEAT, - .power = 140, - .type = TYPE_PSYCHIC, - .accuracy = 90, - .pp = 5, - .secondaryEffectChance = 100, - .target = MOVE_TARGET_SELECTED, - .priority = 0, - .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, - }, + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_POUND] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_KARATE_CHOP] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOUBLE_SLAP] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COMET_PUNCH] = + { + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEGA_PUNCH] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PAY_DAY] = + { + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FIRE_PUNCH] = + { + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ICE_PUNCH] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER_PUNCH] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SCRATCH] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_VICE_GRIP] = + { + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GUILLOTINE] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_RAZOR_WIND] = + { + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWORDS_DANCE] = + { + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CUT] = + { + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GUST] = + { + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WING_ATTACK] = + { + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WHIRLWIND] = + { + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLY] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BIND] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SLAM] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_VINE_WHIP] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STOMP] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DOUBLE_KICK] = + { + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEGA_KICK] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_JUMP_KICK] = + { + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ROLLING_KICK] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAND_ATTACK] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HEADBUTT] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HORN_ATTACK] = + { + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FURY_ATTACK] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HORN_DRILL] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TACKLE] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BODY_SLAM] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WRAP] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TAKE_DOWN] = + { + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THRASH] = + { + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOUBLE_EDGE] = + { + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TAIL_WHIP] = + { + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_STING] = + { + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TWINEEDLE] = + { + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PIN_MISSILE] = + { + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LEER] = + { + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BITE] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GROWL] = + { + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROAR] = + { + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SING] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SUPERSONIC] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SONIC_BOOM] = + { + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DISABLE] = + { + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ACID] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_EMBER] = + { + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLAMETHROWER] = + { + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIST] = + { + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_WATER_GUN] = + { + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HYDRO_PUMP] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SURF] = + { + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ICE_BEAM] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BLIZZARD] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYBEAM] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BUBBLE_BEAM] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AURORA_BEAM] = + { + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPER_BEAM] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PECK] = + { + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRILL_PECK] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SUBMISSION] = + { + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LOW_KICK] = + { + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COUNTER] = + { + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SEISMIC_TOSS] = + { + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STRENGTH] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ABSORB] = + { + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEGA_DRAIN] = + { + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_LEECH_SEED] = + { + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GROWTH] = + { + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RAZOR_LEAF] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SOLAR_BEAM] = + { + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_POISON_POWDER] = + { + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_STUN_SPORE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLEEP_POWDER] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PETAL_DANCE] = + { + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STRING_SHOT] = + { + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DRAGON_RAGE] = + { + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FIRE_SPIN] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THUNDER_SHOCK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDERBOLT] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER_WAVE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_THUNDER] = + { + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROCK_THROW] = + { + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EARTHQUAKE] = + { + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FISSURE] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIG] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TOXIC] = + { + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CONFUSION] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYCHIC] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPNOSIS] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEDITATE] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_AGILITY] = + { + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_QUICK_ATTACK] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_RAGE] = + { + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TELEPORT] = + { + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_NIGHT_SHADE] = + { + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MIMIC] = + { + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_SCREECH] = + { + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DOUBLE_TEAM] = + { + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RECOVER] = + { + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HARDEN] = + { + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_MINIMIZE] = + { + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SMOKESCREEN] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CONFUSE_RAY] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WITHDRAW] = + { + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_DEFENSE_CURL] = + { + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BARRIER] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LIGHT_SCREEN] = + { + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HAZE] = + { + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_REFLECT] = + { + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_FOCUS_ENERGY] = + { + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BIDE] = + { + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METRONOME] = + { + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_MIRROR_MOVE] = + { + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_SELF_DESTRUCT] = + { + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EGG_BOMB] = + { + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LICK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SMOG] = + { + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLUDGE] = + { + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BONE_CLUB] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FIRE_BLAST] = + { + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WATERFALL] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CLAMP] = + { + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWIFT] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKULL_BASH] = + { + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPIKE_CANNON] = + { + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CONSTRICT] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AMNESIA] = + { + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_KINESIS] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SOFT_BOILED] = + { + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HI_JUMP_KICK] = + { + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_GLARE] = + { + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DREAM_EATER] = + { + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_GAS] = + { + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BARRAGE] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LEECH_LIFE] = + { + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_LOVELY_KISS] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SKY_ATTACK] = + { + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TRANSFORM] = + { + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_BUBBLE] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIZZY_PUNCH] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPORE] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLASH] = + { + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYWAVE] = + { + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPLASH] = + { + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_ACID_ARMOR] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CRABHAMMER] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EXPLOSION] = + { + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FURY_SWIPES] = + { + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BONEMERANG] = + { + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_REST] = + { + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_ROCK_SLIDE] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HYPER_FANG] = + { + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SHARPEN] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_CONVERSION] = + { + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_TRI_ATTACK] = + { + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SUPER_FANG] = + { + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLASH] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SUBSTITUTE] = + { + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_STRUGGLE] = + { + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKETCH] = + { + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_TRIPLE_KICK] = + { + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_THIEF] = + { + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPIDER_WEB] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIND_READER] = + { + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_NIGHTMARE] = + { + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLAME_WHEEL] = + { + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SNORE] = + { + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CURSE] = + { + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_FLAIL] = + { + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CONVERSION_2] = + { + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_AEROBLAST] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COTTON_SPORE] = + { + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_REVERSAL] = + { + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SPITE] = + { + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POWDER_SNOW] = + { + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PROTECT] = + { + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + + [MOVE_MACH_PUNCH] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SCARY_FACE] = + { + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FAINT_ATTACK] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWEET_KISS] = + { + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BELLY_DRUM] = + { + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SLUDGE_BOMB] = + { + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUD_SLAP] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_OCTAZOOKA] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SPIKES] = + { + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + + [MOVE_ZAP_CANNON] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FORESIGHT] = + { + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DESTINY_BOND] = + { + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_PERISH_SONG] = + { + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_ICY_WIND] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DETECT] = + { + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + + [MOVE_BONE_RUSH] = + { + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_LOCK_ON] = + { + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_OUTRAGE] = + { + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SANDSTORM] = + { + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_GIGA_DRAIN] = + { + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ENDURE] = + { + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + + [MOVE_CHARM] = + { + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROLLOUT] = + { + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FALSE_SWIPE] = + { + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWAGGER] = + { + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MILK_DRINK] = + { + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SPARK] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FURY_CUTTER] = + { + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STEEL_WING] = + { + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MEAN_LOOK] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ATTRACT] = + { + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLEEP_TALK] = + { + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_HEAL_BELL] = + { + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_RETURN] = + { + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_PRESENT] = + { + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FRUSTRATION] = + { + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAFEGUARD] = + { + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_PAIN_SPLIT] = + { + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SACRED_FIRE] = + { + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MAGNITUDE] = + { + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DYNAMIC_PUNCH] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEGAHORN] = + { + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRAGON_BREATH] = + { + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BATON_PASS] = + { + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_ENCORE] = + { + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PURSUIT] = + { + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_RAPID_SPIN] = + { + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWEET_SCENT] = + { + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_IRON_TAIL] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_METAL_CLAW] = + { + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_VITAL_THROW] = + { + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MORNING_SUN] = + { + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SYNTHESIS] = + { + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_MOONLIGHT] = + { + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HIDDEN_POWER] = + { + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CROSS_CHOP] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_TWISTER] = + { + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_RAIN_DANCE] = + { + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_SUNNY_DAY] = + { + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_CRUNCH] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIRROR_COAT] = + { + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_PSYCH_UP] = + { + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_EXTREME_SPEED] = + { + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ANCIENT_POWER] = + { + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SHADOW_BALL] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FUTURE_SIGHT] = + { + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_ROCK_SMASH] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WHIRLPOOL] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BEAT_UP] = + { + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FAKE_OUT] = + { + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_UPROAR] = + { + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_STOCKPILE] = + { + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SPIT_UP] = + { + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SWALLOW] = + { + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HEAT_WAVE] = + { + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HAIL] = + { + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_TORMENT] = + { + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FLATTER] = + { + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WILL_O_WISP] = + { + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MEMENTO] = + { + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FACADE] = + { + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FOCUS_PUNCH] = + { + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + + [MOVE_SMELLING_SALT] = + { + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FOLLOW_ME] = + { + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + + [MOVE_NATURE_POWER] = + { + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_CHARGE] = + { + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_TAUNT] = + { + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_HELPING_HAND] = + { + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + + [MOVE_TRICK] = + { + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROLE_PLAY] = + { + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_WISH] = + { + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_ASSIST] = + { + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + + [MOVE_INGRAIN] = + { + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_SUPERPOWER] = + { + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MAGIC_COAT] = + { + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + + [MOVE_RECYCLE] = + { + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_REVENGE] = + { + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BRICK_BREAK] = + { + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_YAWN] = + { + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_KNOCK_OFF] = + { + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ENDEAVOR] = + { + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ERUPTION] = + { + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SKILL_SWAP] = + { + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_IMPRISON] = + { + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_REFRESH] = + { + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_GRUDGE] = + { + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SNATCH] = + { + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SECRET_POWER] = + { + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_DIVE] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ARM_THRUST] = + { + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_CAMOUFLAGE] = + { + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_TAIL_GLOW] = + { + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LUSTER_PURGE] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MIST_BALL] = + { + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_FEATHER_DANCE] = + { + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TEETER_DANCE] = + { + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + + [MOVE_BLAZE_KICK] = + { + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUD_SPORT] = + { + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_ICE_BALL] = + { + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_NEEDLE_ARM] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SLACK_OFF] = + { + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_HYPER_VOICE] = + { + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_POISON_FANG] = + { + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_CRUSH_CLAW] = + { + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_BLAST_BURN] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_HYDRO_CANNON] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METEOR_MASH] = + { + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ASTONISH] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_WEATHER_BALL] = + { + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_AROMATHERAPY] = + { + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_FAKE_TEARS] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_AIR_CUTTER] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_OVERHEAT] = + { + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ODOR_SLEUTH] = + { + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_ROCK_TOMB] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SILVER_WIND] = + { + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_METAL_SOUND] = + { + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_GRASS_WHISTLE] = + { + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_TICKLE] = + { + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COSMIC_POWER] = + { + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_WATER_SPOUT] = + { + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SIGNAL_BEAM] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHADOW_PUNCH] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_EXTRASENSORY] = + { + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_SKY_UPPERCUT] = + { + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SAND_TOMB] = + { + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHEER_COLD] = + { + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_MUDDY_WATER] = + { + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BULLET_SEED] = + { + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_AERIAL_ACE] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_ICICLE_SPEAR] = + { + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_IRON_DEFENSE] = + { + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BLOCK] = + { + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_HOWL] = + { + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_DRAGON_CLAW] = + { + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_FRENZY_PLANT] = + { + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_BULK_UP] = + { + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_BOUNCE] = + { + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MUD_SHOT] = + { + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_POISON_TAIL] = + { + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_COVET] = + { + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + + [MOVE_VOLT_TACKLE] = + { + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_MAGICAL_LEAF] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WATER_SPORT] = + { + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + + [MOVE_CALM_MIND] = + { + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_LEAF_BLADE] = + { + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DRAGON_DANCE] = + { + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + + [MOVE_ROCK_BLAST] = + { + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_SHOCK_WAVE] = + { + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_WATER_PULSE] = + { + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + + [MOVE_DOOM_DESIRE] = + { + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + + [MOVE_PSYCHO_BOOST] = + { + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, }; From c7dd347bb1fdb660414031e3c175bb6503dd8bbf Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 21:09:26 +0100 Subject: [PATCH 210/213] Match battle_tower.c function For some reason, I gave the function of type void, type u16 instead, which messed up the registers, LMAO --- src/battle_tower.c | 58 ++-------------------------------------------- 1 file changed, 2 insertions(+), 56 deletions(-) diff --git a/src/battle_tower.c b/src/battle_tower.c index 165b6bf648..f9dfcabd14 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -424,10 +424,9 @@ u16 sub_8162548(u8 challengeNum, u8 battleNum) return trainerId; } -#ifdef NONMATCHING -static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused +static void sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused { - register u16 trainerId, count; + u16 trainerId, count; if (challengeNum <= 7) { @@ -451,59 +450,6 @@ static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg *trainerIdPtr = trainerId; *arg3 = count; } -#else -NAKED -static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) -{ - asm_unified(" push {r4,lr}\n\ - adds r4, r2, 0\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r2, r0, 0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - cmp r0, 0x7\n\ - bhi _081625F4\n\ - cmp r1, 0x6\n\ - bne _081625D4\n\ - ldr r1, =gUnknown_085DFA1A\n\ - lsls r2, r0, 2\n\ - b _081625D8\n\ - .pool\n\ -_081625D4:\n\ - ldr r1, =gUnknown_085DF9FA\n\ - lsls r2, 2\n\ -_081625D8:\n\ - adds r0, r1, 0x2\n\ - adds r0, r2, r0\n\ - adds r2, r1\n\ - ldrh r0, [r0]\n\ - ldrh r1, [r2]\n\ - subs r0, r1\n\ - adds r0, 0x1\n\ - lsls r0, 16\n\ - lsrs r1, r0, 16\n\ - ldrh r0, [r2]\n\ - b _08162604\n\ - .pool\n\ -_081625F4:\n\ - ldr r0, =gUnknown_085DF9FA\n\ - ldrh r1, [r0, 0x1E]\n\ - ldrh r2, [r0, 0x1C]\n\ - subs r1, r2\n\ - adds r1, 0x1\n\ - lsls r1, 16\n\ - lsrs r1, 16\n\ - ldrh r0, [r0, 0x1C]\n\ -_08162604:\n\ - strh r0, [r4]\n\ - strb r1, [r3]\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .pool"); -} -#endif void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) { From bac1f1b6c96a80ff3705a0497557b09c882a2186 Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Mon, 3 Dec 2018 21:44:47 +0100 Subject: [PATCH 211/213] Match and clean rotating_gate.c One more down, many more to go. --- src/rotating_gate.c | 219 +++++++------------------------------------- 1 file changed, 33 insertions(+), 186 deletions(-) diff --git a/src/rotating_gate.c b/src/rotating_gate.c index fcced6c8c6..f617321af7 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -2,10 +2,11 @@ #include "bike.h" #include "event_data.h" #include "event_object_movement.h" -#include "constants/maps.h" -#include "constants/songs.h" +#include "fieldmap.h" #include "sound.h" #include "sprite.h" +#include "constants/maps.h" +#include "constants/songs.h" #define ROTATING_GATE_TILE_TAG 0x1300 #define ROTATING_GATE_PUZZLE_MAX 12 @@ -638,9 +639,7 @@ static s32 GetCurrentMapRotatingGatePuzzleType(void) static void RotatingGate_ResetAllGateOrientations(void) { s32 i; - u8 *ptr; - - ptr = (u8 *)GetVarPointer(VAR_TEMP_0); + u8 *ptr = (u8 *)GetVarPointer(VAR_TEMP_0); for (i = 0; i < gRotatingGate_PuzzleCount; i++) { @@ -715,12 +714,10 @@ static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY) s16 y = gSaveBlock1Ptr->pos.y - 2; s16 y2 = gSaveBlock1Ptr->pos.y + 0xe; - s16 x3, y3; - for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - x3 = gRotatingGate_PuzzleConfig[i].x + 7; - y3 = gRotatingGate_PuzzleConfig[i].y + 7; + s16 x3 = gRotatingGate_PuzzleConfig[i].x + 7; + s16 y3 = gRotatingGate_PuzzleConfig[i].y + 7; if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 && gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) @@ -734,11 +731,10 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY) { struct Sprite *sprite; struct SpriteTemplate template; - const struct RotatingGatePuzzle *gate; u8 spriteId; s16 x, y; - gate = &gRotatingGate_PuzzleConfig[gateId]; + const struct RotatingGatePuzzle *gate = &gRotatingGate_PuzzleConfig[gateId]; if (gate->shape == GATE_SHAPE_L1 || gate->shape == GATE_SHAPE_T1) template = sSpriteTemplate_RotatingGateRegular; @@ -767,12 +763,9 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY) static void SpriteCallback_RotatingGate(struct Sprite *sprite) { - u8 rotationDirection; - u8 orientation; u8 affineAnimation; - - rotationDirection = sprite->data[1]; - orientation = sprite->data[2]; + u8 rotationDirection = sprite->data[1]; + u8 orientation = sprite->data[2]; RotatingGate_HideGatesOutsideViewport(sprite); @@ -802,10 +795,8 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite) { - u16 x; - s16 x2; - u16 y; - s16 y2; + u16 x, y; + s16 x2, y2; sprite->invisible = FALSE; x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; @@ -830,35 +821,27 @@ static void LoadRotatingGatePics(void) LoadSpriteSheets(sRotatingGatesGraphicsTable); } -/* -static*/ void RotatingGate_DestroyGatesOutsideViewport(void) +static void RotatingGate_DestroyGatesOutsideViewport(void) { - s16 x; - s16 x2; - s16 y; - s16 y2; - s16 xGate; - s16 yGate; s32 i; - struct Sprite *sprite; // Same as RotatingGate_CreateGatesWithinViewport - x = gSaveBlock1Ptr->pos.x - 2; - x2 = gSaveBlock1Ptr->pos.x + 0x11; - y = gSaveBlock1Ptr->pos.y - 2; - y2 = gSaveBlock1Ptr->pos.y + 0xe; + s16 x = gSaveBlock1Ptr->pos.x - 2; + s16 x2 = gSaveBlock1Ptr->pos.x + 0x11; + s16 y = gSaveBlock1Ptr->pos.y - 2; + s16 y2 = gSaveBlock1Ptr->pos.y + 0xe; for (i = 0; i < gRotatingGate_PuzzleCount; i++) { - xGate = gRotatingGate_PuzzleConfig[i].x + 7; - yGate = gRotatingGate_PuzzleConfig[i].y + 7; + s16 xGate = gRotatingGate_PuzzleConfig[i].x + 7; + s16 yGate = gRotatingGate_PuzzleConfig[i].y + 7; if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES) continue; if (xGate < x || xGate > x2 || yGate < y || yGate > y2) { - sprite = &gSprites[gRotatingGate_GateSpriteIds[i]]; + struct Sprite *sprite = &gSprites[gRotatingGate_GateSpriteIds[i]]; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); gRotatingGate_GateSpriteIds[i] = MAX_SPRITES; @@ -866,23 +849,13 @@ static*/ void RotatingGate_DestroyGatesOutsideViewport(void) } } - -#ifdef NONMATCHING -bool8 MapGridIsImpassableAt(s32, s32); //fool the compiler - -static s32 RotatingGate_CanRotate(u8 gateId, s16 rotationDirection) +static s32 RotatingGate_CanRotate(u8 gateId, s32 rotationDirection) { const struct Coords8 *armPos; u8 orientation; - s16 x; - s16 y; + s16 x, y; u8 shape; - u32 shape8; - s32 i; - s32 j; - s32 armOrientation; - const u8 *gateArmCollisionData; - u8 armIndex; + s32 i, j; if (rotationDirection == ROTATE_ANTICLOCKWISE) armPos = sRotatingGate_ArmPositionsAntiClockwiseRotation; @@ -897,166 +870,40 @@ static s32 RotatingGate_CanRotate(u8 gateId, s16 rotationDirection) x = gRotatingGate_PuzzleConfig[gateId].x + 7; y = gRotatingGate_PuzzleConfig[gateId].y + 7; - // Loop through the gate's "arms" clockwise (north, south, east, west) - for (i = GATE_ARM_NORTH, shape8 = shape* 4*2 ; i <= GATE_ARM_WEST; i++) + for (i = GATE_ARM_NORTH ; i <= GATE_ARM_WEST; i++) { // Ensure that no part of the arm collides with the map - for (j = 0, armOrientation = orientation + i, gateArmCollisionData = (u8 *)((u32)sRotatingGate_ArmLayout + shape8 + 2*i); j < GATE_ARM_MAX_LENGTH; j++) + for (j = 0; j < GATE_ARM_MAX_LENGTH; j++) { - armIndex = 2 * (armOrientation % 4) + j; + u8 armIndex = 2 * ((orientation + i) % 4) + j; - if (*gateArmCollisionData) + if (sRotatingGate_ArmLayout[shape][2 * i + j]) { - if (MapGridIsImpassableAt(x + armPos[armIndex].deltaX, y + armPos[armIndex].deltaY) == TRUE) + if (MapGridIsImpassableAt(x + armPos[armIndex].x, y + armPos[armIndex].y) == TRUE) return FALSE; } - gateArmCollisionData++; } } return TRUE; } -#else -NAKED -static s32 RotatingGate_CanRotate(u8 a, s16 rotationDirection) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r1, 0x1\n\ - bne _080FBCFC\n\ - ldr r0, =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\ - mov r10, r0\n\ - b _080FBD08\n\ - .pool\n\ -_080FBCFC:\n\ - cmp r1, 0x2\n\ - beq _080FBD04\n\ -_080FBD00:\n\ - movs r0, 0\n\ - b _080FBD98\n\ -_080FBD04:\n\ - ldr r1, =sRotatingGate_ArmPositionsClockwiseRotation\n\ - mov r10, r1\n\ -_080FBD08:\n\ - adds r0, r4, 0\n\ - bl RotatingGate_GetGateOrientation\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp]\n\ - ldr r0, =gRotatingGate_PuzzleConfig\n\ - ldr r1, [r0]\n\ - lsls r0, r4, 3\n\ - adds r0, r1\n\ - ldrb r2, [r0, 0x4]\n\ - ldrh r1, [r0]\n\ - adds r1, 0x7\n\ - ldrh r0, [r0, 0x2]\n\ - adds r0, 0x7\n\ - movs r3, 0\n\ - lsls r2, 3\n\ - str r2, [sp, 0x4]\n\ - lsls r1, 16\n\ - asrs r1, 16\n\ - mov r9, r1\n\ - lsls r0, 16\n\ - asrs r0, 16\n\ - mov r8, r0\n\ -_080FBD38:\n\ - movs r6, 0\n\ - ldr r2, [sp]\n\ - adds r7, r2, r3\n\ - lsls r0, r3, 1\n\ - adds r5, r7, 0\n\ - ldr r1, [sp, 0x4]\n\ - adds r0, r1\n\ - ldr r2, =sRotatingGate_ArmLayout\n\ - adds r4, r0, r2\n\ -_080FBD4A:\n\ - adds r0, r5, 0\n\ - cmp r5, 0\n\ - bge _080FBD52\n\ - adds r0, r7, 0x3\n\ -_080FBD52:\n\ - asrs r0, 2\n\ - lsls r0, 2\n\ - subs r0, r5, r0\n\ - lsls r0, 1\n\ - adds r0, r6\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - ldrb r0, [r4]\n\ - cmp r0, 0\n\ - beq _080FBD88\n\ - lsls r1, 2\n\ - add r1, r10\n\ - movs r0, 0\n\ - ldrsb r0, [r1, r0]\n\ - add r0, r9\n\ - ldrb r1, [r1, 0x1]\n\ - lsls r1, 24\n\ - asrs r1, 24\n\ - add r1, r8\n\ - str r3, [sp, 0x8]\n\ - bl MapGridIsImpassableAt\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - ldr r3, [sp, 0x8]\n\ - cmp r0, 0x1\n\ - beq _080FBD00\n\ -_080FBD88:\n\ - adds r4, 0x1\n\ - adds r6, 0x1\n\ - cmp r6, 0x1\n\ - ble _080FBD4A\n\ - adds r3, 0x1\n\ - cmp r3, 0x3\n\ - ble _080FBD38\n\ - movs r0, 0x1\n\ -_080FBD98:\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool\n\ -.syntax divided\n"); -} -#endif - static s32 RotatingGate_HasArm(u8 gateId, u8 armInfo) { - s32 isLongArm; - s8 armOrientation; - s32 arm; - s32 shape; + s32 arm = armInfo / 2; + s32 isLongArm = armInfo % 2; - arm = armInfo >> 1; - isLongArm = armInfo & 1; - - armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4; - shape = gRotatingGate_PuzzleConfig[gateId].shape; + s8 armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4; + s32 shape = gRotatingGate_PuzzleConfig[gateId].shape; return sRotatingGate_ArmLayout[shape][armOrientation * 2 + isLongArm]; } static void RotatingGate_TriggerRotationAnimation(u8 gateId, s32 rotationDirection) { - struct Sprite *sprite; - if (gRotatingGate_GateSpriteIds[gateId] != MAX_SPRITES) { - sprite = &gSprites[gRotatingGate_GateSpriteIds[gateId]]; + struct Sprite *sprite = &gSprites[gRotatingGate_GateSpriteIds[gateId]]; sprite->data[1] = rotationDirection; sprite->data[2] = RotatingGate_GetGateOrientation(gateId); } @@ -1064,7 +911,7 @@ static void RotatingGate_TriggerRotationAnimation(u8 gateId, s32 rotationDirecti static u8 RotatingGate_GetRotationInfo(u8 direction, s16 x, s16 y) { - register const u8 *ptr; + const u8 *ptr; if (direction == DIR_NORTH) ptr = sRotatingGate_RotationInfoNorth; From 9cfed8178998923171e4251efd9b60579b567bf3 Mon Sep 17 00:00:00 2001 From: Slawter666 <38655737+Slawter666@users.noreply.github.com> Date: Wed, 5 Dec 2018 00:15:22 +0000 Subject: [PATCH 212/213] Document some more of pokedex.c --- src/pokedex.c | 114 +++++++++++++++++++++++++------------------------- 1 file changed, 57 insertions(+), 57 deletions(-) diff --git a/src/pokedex.c b/src/pokedex.c index 7578f96876..c478fc7b71 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -108,7 +108,7 @@ struct PokedexView u16 unk628; u16 unk62A; u8 unk62C; - u8 unk62D; + u8 initialVOffset; u8 unk62E; u8 unk62F; s16 unk630; @@ -157,18 +157,18 @@ void sub_80BBDE8(u8); void sub_80BBE70(u8); void sub_80BBEB8(u8); void sub_80BC0A8(u8); -void sub_80BC0F8(u8); +static void HandleButtonPress_StartMenu(u8); void sub_80BC2D4(u8); void sub_80BC360(u8); void sub_80BC3DC(u8); void sub_80BC47C(u8); bool8 sub_80BC514(u8); -void sub_80BC844(u8); +static void LoadPokedexBgPalette(u8); void sub_80BC890(void); void sub_80BC8D4(u8, u8); -void sub_80BD154(u16, u8, u8, u16); -void sub_80BD1F4(u16, u8, u8, u16); -u8 sub_80BD23C(u16, u8, u8); +static void CreateMonDexNum(u16, u8, u8, u16); +static void CreateCaughtBall(u16, u8, u8, u16); +static u8 CreateMonName(u16, u8, u8); void sub_80BD28C(u8, u8, u16); static void CreateInitialPokemonSprites(u16, u16); bool8 sub_80BD404(u8, u8, u8); @@ -180,7 +180,7 @@ u16 sub_80BDA8C(u16); u32 sub_80BDACC(u16, s16, s16); static void CreateInterfaceSprites(u8); void sub_80BE470(struct Sprite *sprite); -void sub_80BE604(struct Sprite *sprite); +static void SpriteCB_Scrollbar(struct Sprite *sprite); void sub_80BE658(struct Sprite *sprite); void sub_80BE758(struct Sprite *sprite); void sub_80BE780(struct Sprite *sprite); @@ -621,7 +621,7 @@ static const struct SpriteTemplate sScrollBarSpriteTemplate = .anims = sSpriteAnimTable_855D114, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80BE604, + .callback = SpriteCB_Scrollbar, }; static const struct SpriteTemplate sArrowSpriteTemplate = @@ -1275,7 +1275,7 @@ static void ResetPokedexView(struct PokedexView *pokedexView) pokedexView->unk628 = 0; pokedexView->unk62A = 0; pokedexView->unk62C = 0; - pokedexView->unk62D = 0; + pokedexView->initialVOffset = 0; pokedexView->unk62E = 0; pokedexView->unk62F = 0; pokedexView->unk630 = 0; @@ -1346,7 +1346,7 @@ void CB2_Pokedex(void) sPokedexView->seenCount = GetNationalPokedexCount(0); sPokedexView->ownCount = GetNationalPokedexCount(1); } - sPokedexView->unk62D = 8; + sPokedexView->initialVOffset = 8; gMain.state++; break; case 3: @@ -1599,7 +1599,7 @@ void sub_80BBEB8(u8 taskId) sPokedexView->menuY = 0; sPokedexView->menuIsOpen = 1; sPokedexView->menuCursorPos = 0; - gTasks[taskId].func = sub_80BC0F8; + gTasks[taskId].func = HandleButtonPress_StartMenu; PlaySE(SE_SELECT); } else if (gMain.newKeys & SELECT_BUTTON) @@ -1633,7 +1633,7 @@ void sub_80BC0A8(u8 taskId) gTasks[taskId].func = sub_80BBEB8; } -void sub_80BC0F8(u8 taskId) +static void HandleButtonPress_StartMenu(u8 taskId) { SetGpuReg(REG_OFFSET_BG0VOFS, sPokedexView->menuY); @@ -1763,7 +1763,7 @@ bool8 sub_80BC514(u8 a) SetVBlankCallback(NULL); sPokedexView->unk64A = a; sub_80C09B0(0); - SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset); ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gBgTemplates_0855D298, 4); SetBgTilemapBuffer(3, AllocZeroed(0x800)); @@ -1782,7 +1782,7 @@ bool8 sub_80BC514(u8 a) sPokedexView->unk64C_1 = FALSE; else sPokedexView->unk64C_1 = TRUE; - sub_80BC844(sPokedexView->unk64C_1); + LoadPokedexBgPalette(sPokedexView->unk64C_1); InitWindows(sPokemonList_WindowTemplate); DeactivateAllTextPrinters(); PutWindowTilemap(0); @@ -1846,7 +1846,7 @@ bool8 sub_80BC514(u8 a) return FALSE; } -void sub_80BC844(u8 a) +static void LoadPokedexBgPalette(u8 a) { if (a == 1) LoadPalette(gPokedexHoennBg_Pal + 1, 1, 0xBE); @@ -2023,7 +2023,7 @@ void sub_80BC8D4(u8 dexMode, u8 sortMode) } } -void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top) +static void PrintMonDexNumAndName(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top) { u8 color[3]; @@ -2033,15 +2033,15 @@ void sub_80BCE2C(u8 windowId, u8 fontId, const u8* str, u8 left, u8 top) AddTextPrinterParameterized4(windowId, fontId, left * 8, (top * 8) + 1, 0, 0, color, -1, str); } -void sub_80BCE84(u8 a, u16 b, u16 c) +static void CreateMonListEntry(u8 direction, u16 b, u16 c) { s16 _b; u16 i; u16 r2; - switch (a) + switch (direction) { - case 0: + case 0: // Initial default: _b = b - 5; for (i = 0; i <= 10; i++) @@ -2055,21 +2055,21 @@ void sub_80BCE84(u8 a, u16 b, u16 c) sub_80BD28C(0x11, i * 2, c); if (sPokedexView->pokedexList[_b].seen) { - sub_80BD154(_b, 0x12, i * 2, c); - sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, i * 2, c); - sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, i * 2); + CreateMonDexNum(_b, 0x12, i * 2, c); + CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, i * 2, c); + CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, i * 2); } else { - sub_80BD154(_b, 0x12, i * 2, c); - sub_80BD1F4(0, 0x11, i * 2, c); - sub_80BD23C(0, 0x16, i * 2); + CreateMonDexNum(_b, 0x12, i * 2, c); + CreateCaughtBall(0, 0x11, i * 2, c); + CreateMonName(0, 0x16, i * 2); } } _b++; } break; - case 1: + case 1: // Up _b = b - 5; if (_b < 0 || _b >= NATIONAL_DEX_COUNT || sPokedexView->pokedexList[_b].dexNum == 0xFFFF) { @@ -2080,19 +2080,19 @@ void sub_80BCE84(u8 a, u16 b, u16 c) sub_80BD28C(0x11, sPokedexView->unk630 * 2, c); if (sPokedexView->pokedexList[_b].seen) { - sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c); - sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, sPokedexView->unk630 * 2, c); - sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, sPokedexView->unk630 * 2); + CreateMonDexNum(_b, 0x12, sPokedexView->unk630 * 2, c); + CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, sPokedexView->unk630 * 2, c); + CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, sPokedexView->unk630 * 2); } else { - sub_80BD154(_b, 0x12, sPokedexView->unk630 * 2, c); - sub_80BD1F4(0, 0x11, sPokedexView->unk630 * 2, c); - sub_80BD23C(0, 0x16, sPokedexView->unk630 * 2); + CreateMonDexNum(_b, 0x12, sPokedexView->unk630 * 2, c); + CreateCaughtBall(0, 0x11, sPokedexView->unk630 * 2, c); + CreateMonName(0, 0x16, sPokedexView->unk630 * 2); } } break; - case 2: + case 2: // Down _b = b + 5; r2 = sPokedexView->unk630 + 10; if (r2 > 15) @@ -2104,15 +2104,15 @@ void sub_80BCE84(u8 a, u16 b, u16 c) sub_80BD28C(0x11, r2 * 2, c); if (sPokedexView->pokedexList[_b].seen) { - sub_80BD154(_b, 0x12, r2 * 2, c); - sub_80BD1F4(sPokedexView->pokedexList[_b].owned, 0x11, r2 * 2, c); - sub_80BD23C(sPokedexView->pokedexList[_b].dexNum, 0x16, r2 * 2); + CreateMonDexNum(_b, 0x12, r2 * 2, c); + CreateCaughtBall(sPokedexView->pokedexList[_b].owned, 0x11, r2 * 2, c); + CreateMonName(sPokedexView->pokedexList[_b].dexNum, 0x16, r2 * 2); } else { - sub_80BD154(_b, 0x12, r2 * 2, c); - sub_80BD1F4(0, 0x11, r2 * 2, c); - sub_80BD23C(0, 0x16, r2 * 2); + CreateMonDexNum(_b, 0x12, r2 * 2, c); + CreateCaughtBall(0, 0x11, r2 * 2, c); + CreateMonName(0, 0x16, r2 * 2); } } break; @@ -2120,7 +2120,7 @@ void sub_80BCE84(u8 a, u16 b, u16 c) CopyWindowToVram(0, 2); } -void sub_80BD154(u16 a, u8 left, u8 top, u16 unused) +static void CreateMonDexNum(u16 a, u8 left, u8 top, u16 unused) { u8 text[6]; u16 r6; @@ -2132,10 +2132,10 @@ void sub_80BD154(u16 a, u8 left, u8 top, u16 unused) text[2] = CHAR_0 + r6 / 100; text[3] = CHAR_0 + (r6 % 100) / 10; text[4] = CHAR_0 + (r6 % 100) % 10; - sub_80BCE2C(0, 7, text, left, top); + PrintMonDexNumAndName(0, 7, text, left, top); } -void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused) +static void CreateCaughtBall(u16 a, u8 x, u8 y, u16 unused) { if (a) BlitBitmapToWindow(0, gUnknown_0855D2BE, x * 8, y * 8, 8, 16); @@ -2143,7 +2143,7 @@ void sub_80BD1F4(u16 a, u8 x, u8 y, u16 unused) FillWindowPixelRect(0, 0, x * 8, y * 8, 8, 16); } -u8 sub_80BD23C(u16 num, u8 left, u8 top) +static u8 CreateMonName(u16 num, u8 left, u8 top) { const u8* str; @@ -2152,7 +2152,7 @@ u8 sub_80BD23C(u16 num, u8 left, u8 top) str = gSpeciesNames[num]; else str = sText_TenDashes; - sub_80BCE2C(0, 7, str, left, top); + PrintMonDexNumAndName(0, 7, str, left, top); return StringLength(str); } @@ -2197,8 +2197,8 @@ static void CreateInitialPokemonSprites(u16 selectedMon, u16 b) gSprites[spriteId].data[5] = 32; } - sub_80BCE84(0, selectedMon, b); - SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D); + CreateMonListEntry(0, selectedMon, b); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset); sPokedexView->unk630 = 0; sPokedexView->unk632 = 0; @@ -2223,7 +2223,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c) gSprites[sPokedexView->unk61E[i]].data[5] += b; } foo = 16 * (c - sPokedexView->unk62E) / c; - SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 - foo); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk632 * 16 - foo); sPokedexView->unk62C -= sPokedexView->unk628; break; case 2: @@ -2233,7 +2233,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c) gSprites[sPokedexView->unk61E[i]].data[5] -= b; } foo = 16 * (c - sPokedexView->unk62E) / c; - SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk632 * 16 + foo); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk632 * 16 + foo); sPokedexView->unk62C += sPokedexView->unk628; break; } @@ -2241,7 +2241,7 @@ bool8 sub_80BD404(u8 a, u8 b, u8 c) } else { - SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->unk62D + sPokedexView->unk630 * 16); + SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset + sPokedexView->unk630 * 16); return TRUE; } } @@ -2296,7 +2296,7 @@ u16 sub_80BD69C(u16 selectedMon, u16 b) r10 = 1; selectedMon = sub_80C0E0C(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateNewPokemonSprite(1, selectedMon); - sub_80BCE84(1, selectedMon, b); + CreateMonListEntry(1, selectedMon, b); PlaySE(SE_Z_SCROLL); } else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1)) @@ -2304,7 +2304,7 @@ u16 sub_80BD69C(u16 selectedMon, u16 b) r10 = 2; selectedMon = sub_80C0E0C(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateNewPokemonSprite(2, selectedMon); - sub_80BCE84(2, selectedMon, b); + CreateMonListEntry(2, selectedMon, b); PlaySE(SE_Z_SCROLL); } else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0)) @@ -2740,7 +2740,7 @@ void sub_80BE4E0(struct Sprite *sprite) } } -void sub_80BE604(struct Sprite *sprite) +static void SpriteCB_Scrollbar(struct Sprite *sprite) { if (sPokedexView->unk64A != 0 && sPokedexView->unk64A != 3) DestroySprite(sprite); @@ -2925,7 +2925,7 @@ void sub_80BEA24(u8 taskId) case 2: sub_80BFCDC(0xD); sub_80BFD0C(sPokedexView->selectedScreen, 0xD); - sub_80BC844(sPokedexView->unk64C_1); + LoadPokedexBgPalette(sPokedexView->unk64C_1); gMain.state++; break; case 3: @@ -3153,7 +3153,7 @@ void sub_80BF0AC(u8 taskId) case 1: sub_80BFCF4(0xD); sub_80BFD7C(0, 0xD); - sub_80BC844(sPokedexView->unk64C_1); + LoadPokedexBgPalette(sPokedexView->unk64C_1); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(13) | BGCNT_16COLOR | BGCNT_TXT256x256); gMain.state++; break; @@ -3219,7 +3219,7 @@ void sub_80BF250(u8 taskId) case 2: sub_80BFCF4(0xD); sub_80BFD7C(1, 0xD); - sub_80BC844(sPokedexView->unk64C_1); + LoadPokedexBgPalette(sPokedexView->unk64C_1); gMain.state++; break; case 3: @@ -3411,7 +3411,7 @@ void sub_80BF82C(u8 taskId) case 2: sub_80BFCF4(0xD); sub_80BFD7C(2, 0xD); - sub_80BC844(sPokedexView->unk64C_1); + LoadPokedexBgPalette(sPokedexView->unk64C_1); gMain.state++; break; case 3: @@ -3757,7 +3757,7 @@ void sub_80BFE38(u8 taskId) sub_80C0D30(1, gTasks[taskId].data[1]); CopyWindowToVram(1, 2); ResetPaletteFade(); - sub_80BC844(0); + LoadPokedexBgPalette(0); gTasks[taskId].data[0]++; break; case 2: From 2347e36d60258f82b0a9ee2c16619e54f5a65118 Mon Sep 17 00:00:00 2001 From: Melody Date: Wed, 5 Dec 2018 10:09:19 -0500 Subject: [PATCH 213/213] =?UTF-8?q?document=20pok=C3=A9dex=20options?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- include/constants/pokemon.h | 2 + include/strings.h | 76 +++++++------- src/pokedex.c | 195 ++++++++++++++++++++---------------- src/strings.c | 76 +++++++------- 4 files changed, 185 insertions(+), 164 deletions(-) diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h index 1a47415740..f63d755add 100644 --- a/include/constants/pokemon.h +++ b/include/constants/pokemon.h @@ -2,6 +2,7 @@ #define GUARD_CONSTANTS_POKEMON_H // Pokemon types +#define TYPE_NONE 0xFF #define TYPE_NORMAL 0x00 #define TYPE_FIGHTING 0x01 #define TYPE_FLYING 0x02 @@ -22,6 +23,7 @@ #define TYPE_DARK 0x11 #define NUMBER_OF_MON_TYPES 0x12 + // Pokemon egg groups #define EGG_GROUP_NONE 0 #define EGG_GROUP_MONSTER 1 diff --git a/include/strings.h b/include/strings.h index 887ccdfe68..22d12aa18d 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1000,44 +1000,44 @@ extern const u8 gUnknown_085E8840[]; extern const u8 gUnknown_085E887C[]; extern const u8 gUnknown_085E88A6[]; extern const u8 gUnknown_085E88C8[]; -extern const u8 gUnknown_085E88DF[]; -extern const u8 gUnknown_085E88E9[]; -extern const u8 gUnknown_085E88F6[]; -extern const u8 gUnknown_085E8905[]; -extern const u8 gUnknown_085E8911[]; -extern const u8 gUnknown_085E891F[]; -extern const u8 gUnknown_085E892D[]; -extern const u8 gUnknown_085E893A[]; -extern const u8 gUnknown_085E8948[]; -extern const u8 gUnknown_085E894C[]; -extern const u8 gUnknown_085E8950[]; -extern const u8 gUnknown_085E8954[]; -extern const u8 gUnknown_085E8958[]; -extern const u8 gUnknown_085E895C[]; -extern const u8 gUnknown_085E8960[]; -extern const u8 gUnknown_085E8964[]; -extern const u8 gUnknown_085E8968[]; -extern const u8 gUnknown_085E896B[]; -extern const u8 gUnknown_085E896F[]; -extern const u8 gUnknown_085E8974[]; -extern const u8 gUnknown_085E897B[]; -extern const u8 gUnknown_085E8981[]; -extern const u8 gUnknown_085E8987[]; -extern const u8 gUnknown_085E898D[]; -extern const u8 gUnknown_085E8994[]; -extern const u8 gUnknown_085E8999[]; -extern const u8 gUnknown_085E899F[]; -extern const u8 gUnknown_085E89A4[]; -extern const u8 gUnknown_085E89BB[]; -extern const u8 gUnknown_085E89D4[]; -extern const u8 gUnknown_085E8A02[]; -extern const u8 gUnknown_085E8A37[]; -extern const u8 gUnknown_085E8A73[]; -extern const u8 gUnknown_085E8AAF[]; -extern const u8 gUnknown_085E8AEA[]; -extern const u8 gUnknown_085E8B25[]; -extern const u8 gUnknown_085E8B26[]; -extern const u8 gUnknown_085E8B35[]; +extern const u8 gText_DexHoennTitle[]; +extern const u8 gText_DexNatTitle[]; +extern const u8 gText_DexSortNumericalTitle[]; +extern const u8 gText_DexSortAtoZTitle[]; +extern const u8 gText_DexSortHeaviestTitle[]; +extern const u8 gText_DexSortLightestTitle[]; +extern const u8 gText_DexSortTallestTitle[]; +extern const u8 gText_DexSortSmallestTitle[]; +extern const u8 gText_DexSearchAlphaABC[]; +extern const u8 gText_DexSearchAlphaDEF[]; +extern const u8 gText_DexSearchAlphaGHI[]; +extern const u8 gText_DexSearchAlphaJKL[]; +extern const u8 gText_DexSearchAlphaMNO[]; +extern const u8 gText_DexSearchAlphaPQR[]; +extern const u8 gText_DexSearchAlphaSTU[]; +extern const u8 gText_DexSearchAlphaVWX[]; +extern const u8 gText_DexSearchAlphaYZ[]; +extern const u8 gText_DexSearchColorRed[]; +extern const u8 gText_DexSearchColorBlue[]; +extern const u8 gText_DexSearchColorYellow[]; +extern const u8 gText_DexSearchColorGreen[]; +extern const u8 gText_DexSearchColorBlack[]; +extern const u8 gText_DexSearchColorBrown[]; +extern const u8 gText_DexSearchColorPurple[]; +extern const u8 gText_DexSearchColorGray[]; +extern const u8 gText_DexSearchColorWhite[]; +extern const u8 gText_DexSearchColorPink[]; +extern const u8 gText_DexHoennDescription[]; +extern const u8 gText_DexNatDescription[]; +extern const u8 gText_DexSortNumericalDescription[]; +extern const u8 gText_DexSortAtoZDescription[]; +extern const u8 gText_DexSortHeaviestDescription[]; +extern const u8 gText_DexSortLightestDescription[]; +extern const u8 gText_DexSortTallestDescription[]; +extern const u8 ggText_DexSortSmallestDescription[]; +extern const u8 gText_DexEmptyString[]; +extern const u8 gText_DexSearchDontSpecify[]; +extern const u8 gText_DexSearchTypeNone[]; extern const u8 gUnknown_085EAEC3[]; extern const u8 gUnknown_085EAED6[]; diff --git a/src/pokedex.c b/src/pokedex.c index 7578f96876..b865ead363 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -42,15 +42,15 @@ static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL; u8 gUnknown_030060B0; void (*gUnknown_030060B4)(void); -struct UnknownStruct2 +struct PokedexOption { - const u8 *text1; - const u8 *text2; + const u8 *description; + const u8 *title; }; struct UnknownStruct1 { - const struct UnknownStruct2 *pokedexList; + const struct PokedexOption *pokedexList; u8 unk4; u8 unk5; u16 unk6; @@ -1069,90 +1069,109 @@ static const u8 gUnknown_0856EDF0[][4] = {0xFF, 0xFF, 4, 0xFF}, }; -static const struct UnknownStruct2 gUnknown_0856EE0C[] = +static const struct PokedexOption gDexModeOptions[] = { - {gUnknown_085E89A4, gUnknown_085E88DF}, - {gUnknown_085E89BB, gUnknown_085E88E9}, + {gText_DexHoennDescription, gText_DexHoennTitle}, + {gText_DexNatDescription, gText_DexNatTitle}, {NULL, NULL}, }; -static const struct UnknownStruct2 gUnknown_0856EE24[] = +static const struct PokedexOption gDexSortOptions[] = { - {gUnknown_085E89D4, gUnknown_085E88F6}, - {gUnknown_085E8A02, gUnknown_085E8905}, - {gUnknown_085E8A37, gUnknown_085E8911}, - {gUnknown_085E8A73, gUnknown_085E891F}, - {gUnknown_085E8AAF, gUnknown_085E892D}, - {gUnknown_085E8AEA, gUnknown_085E893A}, + {gText_DexSortNumericalDescription, gText_DexSortNumericalTitle}, + {gText_DexSortAtoZDescription, gText_DexSortAtoZTitle}, + {gText_DexSortHeaviestDescription, gText_DexSortHeaviestTitle}, + {gText_DexSortLightestDescription, gText_DexSortLightestTitle}, + {gText_DexSortTallestDescription, gText_DexSortTallestTitle}, + {ggText_DexSortSmallestDescription, gText_DexSortSmallestTitle}, {NULL, NULL}, }; -static const struct UnknownStruct2 gUnknown_0856EE5C[] = +static const struct PokedexOption gDexSearchAlphaOptions[] = { - {gUnknown_085E8B25, gUnknown_085E8B26}, - {gUnknown_085E8B25, gUnknown_085E8948}, - {gUnknown_085E8B25, gUnknown_085E894C}, - {gUnknown_085E8B25, gUnknown_085E8950}, - {gUnknown_085E8B25, gUnknown_085E8954}, - {gUnknown_085E8B25, gUnknown_085E8958}, - {gUnknown_085E8B25, gUnknown_085E895C}, - {gUnknown_085E8B25, gUnknown_085E8960}, - {gUnknown_085E8B25, gUnknown_085E8964}, - {gUnknown_085E8B25, gUnknown_085E8968}, + {gText_DexEmptyString, gText_DexSearchDontSpecify}, + {gText_DexEmptyString, gText_DexSearchAlphaABC}, + {gText_DexEmptyString, gText_DexSearchAlphaDEF}, + {gText_DexEmptyString, gText_DexSearchAlphaGHI}, + {gText_DexEmptyString, gText_DexSearchAlphaJKL}, + {gText_DexEmptyString, gText_DexSearchAlphaMNO}, + {gText_DexEmptyString, gText_DexSearchAlphaPQR}, + {gText_DexEmptyString, gText_DexSearchAlphaSTU}, + {gText_DexEmptyString, gText_DexSearchAlphaVWX}, + {gText_DexEmptyString, gText_DexSearchAlphaYZ}, {NULL, NULL}, }; -static const struct UnknownStruct2 gUnknown_0856EEB4[] = +static const struct PokedexOption gDexSearchColorOptions[] = { - {gUnknown_085E8B25, gUnknown_085E8B26}, - {gUnknown_085E8B25, gUnknown_085E896B}, - {gUnknown_085E8B25, gUnknown_085E896F}, - {gUnknown_085E8B25, gUnknown_085E8974}, - {gUnknown_085E8B25, gUnknown_085E897B}, - {gUnknown_085E8B25, gUnknown_085E8981}, - {gUnknown_085E8B25, gUnknown_085E8987}, - {gUnknown_085E8B25, gUnknown_085E898D}, - {gUnknown_085E8B25, gUnknown_085E8994}, - {gUnknown_085E8B25, gUnknown_085E8999}, - {gUnknown_085E8B25, gUnknown_085E899F}, + {gText_DexEmptyString, gText_DexSearchDontSpecify}, + {gText_DexEmptyString, gText_DexSearchColorRed}, + {gText_DexEmptyString, gText_DexSearchColorBlue}, + {gText_DexEmptyString, gText_DexSearchColorYellow}, + {gText_DexEmptyString, gText_DexSearchColorGreen}, + {gText_DexEmptyString, gText_DexSearchColorBlack}, + {gText_DexEmptyString, gText_DexSearchColorBrown}, + {gText_DexEmptyString, gText_DexSearchColorPurple}, + {gText_DexEmptyString, gText_DexSearchColorGray}, + {gText_DexEmptyString, gText_DexSearchColorWhite}, + {gText_DexEmptyString, gText_DexSearchColorPink}, {NULL, NULL}, }; -static const struct UnknownStruct2 gUnknown_0856EF14[] = +static const struct PokedexOption gDexSearchTypeOptions[] = { - {gUnknown_085E8B25, gUnknown_085E8B35}, - {gUnknown_085E8B25, gTypeNames[TYPE_NORMAL]}, - {gUnknown_085E8B25, gTypeNames[TYPE_FIGHTING]}, - {gUnknown_085E8B25, gTypeNames[TYPE_FLYING]}, - {gUnknown_085E8B25, gTypeNames[TYPE_POISON]}, - {gUnknown_085E8B25, gTypeNames[TYPE_GROUND]}, - {gUnknown_085E8B25, gTypeNames[TYPE_ROCK]}, - {gUnknown_085E8B25, gTypeNames[TYPE_BUG]}, - {gUnknown_085E8B25, gTypeNames[TYPE_GHOST]}, - {gUnknown_085E8B25, gTypeNames[TYPE_STEEL]}, - {gUnknown_085E8B25, gTypeNames[TYPE_FIRE]}, - {gUnknown_085E8B25, gTypeNames[TYPE_WATER]}, - {gUnknown_085E8B25, gTypeNames[TYPE_GRASS]}, - {gUnknown_085E8B25, gTypeNames[TYPE_ELECTRIC]}, - {gUnknown_085E8B25, gTypeNames[TYPE_PSYCHIC]}, - {gUnknown_085E8B25, gTypeNames[TYPE_ICE]}, - {gUnknown_085E8B25, gTypeNames[TYPE_DRAGON]}, - {gUnknown_085E8B25, gTypeNames[TYPE_DARK]}, + {gText_DexEmptyString, gText_DexSearchTypeNone}, + {gText_DexEmptyString, gTypeNames[TYPE_NORMAL]}, + {gText_DexEmptyString, gTypeNames[TYPE_FIGHTING]}, + {gText_DexEmptyString, gTypeNames[TYPE_FLYING]}, + {gText_DexEmptyString, gTypeNames[TYPE_POISON]}, + {gText_DexEmptyString, gTypeNames[TYPE_GROUND]}, + {gText_DexEmptyString, gTypeNames[TYPE_ROCK]}, + {gText_DexEmptyString, gTypeNames[TYPE_BUG]}, + {gText_DexEmptyString, gTypeNames[TYPE_GHOST]}, + {gText_DexEmptyString, gTypeNames[TYPE_STEEL]}, + {gText_DexEmptyString, gTypeNames[TYPE_FIRE]}, + {gText_DexEmptyString, gTypeNames[TYPE_WATER]}, + {gText_DexEmptyString, gTypeNames[TYPE_GRASS]}, + {gText_DexEmptyString, gTypeNames[TYPE_ELECTRIC]}, + {gText_DexEmptyString, gTypeNames[TYPE_PSYCHIC]}, + {gText_DexEmptyString, gTypeNames[TYPE_ICE]}, + {gText_DexEmptyString, gTypeNames[TYPE_DRAGON]}, + {gText_DexEmptyString, gTypeNames[TYPE_DARK]}, {NULL, NULL}, }; static const u8 gUnknown_0856EFAC[] = {0x00, 0x01}; static const u8 gUnknown_0856EFAE[] = {0x00, 0x01, 0x02, 0x03, 0x04, 0x05}; -static const u8 gUnknown_0856EFB4[] = {0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17}; +static const u8 gDexSearchTypeIds[] = { + TYPE_NONE, + TYPE_NORMAL, + TYPE_FIGHTING, + TYPE_FLYING, + TYPE_POISON, + TYPE_GROUND, + TYPE_ROCK, + TYPE_BUG, + TYPE_GHOST, + TYPE_STEEL, + TYPE_FIRE, + TYPE_WATER, + TYPE_GRASS, + TYPE_ELECTRIC, + TYPE_PSYCHIC, + TYPE_ICE, + TYPE_DRAGON, + TYPE_DARK, +}; static const struct UnknownStruct1 gUnknown_0856EFC8[] = { - {gUnknown_0856EE5C, 6, 7, 10}, - {gUnknown_0856EEB4, 8, 9, 11}, - {gUnknown_0856EF14, 10,11, 18}, - {gUnknown_0856EF14, 12, 13, 18}, - {gUnknown_0856EE24, 4, 5, 6}, - {gUnknown_0856EE0C, 2, 3, 2}, + {gDexSearchAlphaOptions, 6, 7, 10}, + {gDexSearchColorOptions, 8, 9, 11}, + {gDexSearchTypeOptions, 10, 11, NUMBER_OF_MON_TYPES}, + {gDexSearchTypeOptions, 12, 13, NUMBER_OF_MON_TYPES}, + {gDexSortOptions, 4, 5, 6}, + {gDexModeOptions, 2, 3, 2}, }; static const struct BgTemplate gUnknown_0856EFF8[] = @@ -4690,15 +4709,15 @@ int sub_80C0F30(u8 dexMode, u8 sortMode, u8 abcGroup, u8 bodyColor, u8 type1, u8 } // Search by type - if (type1 != 0xFF || type2 != 0xFF) + if (type1 != TYPE_NONE || type2 != TYPE_NONE) { - if (type1 == 0xFF) + if (type1 == TYPE_NONE) { type1 = type2; - type2 = 0xFF; + type2 = TYPE_NONE; } - if (type2 == 0xFF) + if (type2 == TYPE_NONE) { for (i = 0, resultsCount = 0; i < sPokedexView->pokemonListCount; i++) { @@ -5095,7 +5114,7 @@ void sub_80C1B64(u8 taskId) void sub_80C1BCC(u8 taskId) { u8 r1; - const struct UnknownStruct2 *r8; + const struct PokedexOption *r8; u16 *p1; u16 *p2; u16 r2; @@ -5148,7 +5167,7 @@ void sub_80C1BCC(u8 taskId) if (r3) { PlaySE(SE_SELECT); - sub_80C2618(r8[*p1 + *p2].text1); + sub_80C2618(r8[*p1 + *p2].description); CopyWindowToVram(0, 2); } return; @@ -5172,7 +5191,7 @@ void sub_80C1BCC(u8 taskId) if (r3) { PlaySE(SE_SELECT); - sub_80C2618(r8[*p1 + *p2].text1); + sub_80C2618(r8[*p1 + *p2].description); CopyWindowToVram(0, 2); } return; @@ -5391,24 +5410,24 @@ void sub_80C20F8(u8 taskId) sub_80C12B0(0x28, 0x10, 0x60, 0x50); var = gTasks[taskId].data[6] + gTasks[taskId].data[7]; - sub_80C1270(gUnknown_0856EE5C[var].text2, 0x2D, 0x11); + sub_80C1270(gDexSearchAlphaOptions[var].title, 0x2D, 0x11); var = gTasks[taskId].data[8] + gTasks[taskId].data[9]; - sub_80C1270(gUnknown_0856EEB4[var].text2, 0x2D, 0x21); + sub_80C1270(gDexSearchColorOptions[var].title, 0x2D, 0x21); var = gTasks[taskId].data[10] + gTasks[taskId].data[11]; - sub_80C1270(gUnknown_0856EF14[var].text2, 0x2D, 0x31); + sub_80C1270(gDexSearchTypeOptions[var].title, 0x2D, 0x31); var = gTasks[taskId].data[12] + gTasks[taskId].data[13]; - sub_80C1270(gUnknown_0856EF14[var].text2, 0x5D, 0x31); + sub_80C1270(gDexSearchTypeOptions[var].title, 0x5D, 0x31); var = gTasks[taskId].data[4] + gTasks[taskId].data[5]; - sub_80C1270(gUnknown_0856EE24[var].text2, 0x2D, 0x41); + sub_80C1270(gDexSortOptions[var].title, 0x2D, 0x41); if (IsNationalPokedexEnabled()) { var = gTasks[taskId].data[2] + gTasks[taskId].data[3]; - sub_80C1270(gUnknown_0856EE0C[var].text2, 0x2D, 0x51); + sub_80C1270(gDexModeOptions[var].title, 0x2D, 0x51); } } @@ -5447,45 +5466,45 @@ void sub_80C21D4(u8 a) void sub_80C2294(u8 taskId) { - const struct UnknownStruct2 *r6 = gUnknown_0856EFC8[gTasks[taskId].data[1]].pokedexList; + const struct PokedexOption *r6 = gUnknown_0856EFC8[gTasks[taskId].data[1]].pokedexList; const u16 *r8 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk4]; const u16 *r7 = &gTasks[taskId].data[gUnknown_0856EFC8[gTasks[taskId].data[1]].unk5]; u16 i; u16 j; sub_80C267C(); - for (i = 0, j = *r7; i < 6 && r6[j].text2 != NULL; i++, j++) - sub_80C2668(i, r6[j].text2); - sub_80C2618(r6[*r8 + *r7].text1); + for (i = 0, j = *r7; i < 6 && r6[j].title != NULL; i++, j++) + sub_80C2668(i, r6[j].title); + sub_80C2618(r6[*r8 + *r7].description); } u8 sub_80C2318(u8 taskId, u8 b) { const u16 *ptr1 = &gTasks[taskId].data[gUnknown_0856EFC8[b].unk4]; const u16 *ptr2 = &gTasks[taskId].data[gUnknown_0856EFC8[b].unk5]; - u16 r2 = *ptr1 + *ptr2; + u16 type = *ptr1 + *ptr2; switch (b) { default: return 0; case 5: - return gUnknown_0856EFAC[r2]; + return gUnknown_0856EFAC[type]; case 4: - return gUnknown_0856EFAE[r2]; + return gUnknown_0856EFAE[type]; case 0: - if (r2 == 0) + if (type == 0) return 0xFF; else - return r2; + return type; case 1: - if (r2 == 0) + if (type == 0) return 0xFF; else - return r2 - 1; + return type - 1; case 2: case 3: - return gUnknown_0856EFB4[r2]; + return gDexSearchTypeIds[type]; } } diff --git a/src/strings.c b/src/strings.c index 5dcf97e2bf..3cf801c7cd 100644 --- a/src/strings.c +++ b/src/strings.c @@ -121,44 +121,44 @@ const u8 gUnknown_085E8840[] = _("List by the first letter in the name.\nSpotted const u8 gUnknown_085E887C[] = _("List by body color.\nSpotted POKéMON only."); const u8 gUnknown_085E88A6[] = _("List by type.\nOwned POKéMON only."); const u8 gUnknown_085E88C8[] = _("Execute search/switch."); -const u8 gUnknown_085E88DF[] = _("HOENN DEX"); -const u8 gUnknown_085E88E9[] = _("NATIONAL DEX"); -const u8 gUnknown_085E88F6[] = _("NUMERICAL MODE"); -const u8 gUnknown_085E8905[] = _("A TO Z MODE"); -const u8 gUnknown_085E8911[] = _("HEAVIEST MODE"); -const u8 gUnknown_085E891F[] = _("LIGHTEST MODE"); -const u8 gUnknown_085E892D[] = _("TALLEST MODE"); -const u8 gUnknown_085E893A[] = _("SMALLEST MODE"); -const u8 gUnknown_085E8948[] = _("ABC"); -const u8 gUnknown_085E894C[] = _("DEF"); -const u8 gUnknown_085E8950[] = _("GHI"); -const u8 gUnknown_085E8954[] = _("JKL"); -const u8 gUnknown_085E8958[] = _("MNO"); -const u8 gUnknown_085E895C[] = _("PQR"); -const u8 gUnknown_085E8960[] = _("STU"); -const u8 gUnknown_085E8964[] = _("VWX"); -const u8 gUnknown_085E8968[] = _("YZ"); -const u8 gUnknown_085E896B[] = _("RED"); -const u8 gUnknown_085E896F[] = _("BLUE"); -const u8 gUnknown_085E8974[] = _("YELLOW"); -const u8 gUnknown_085E897B[] = _("GREEN"); -const u8 gUnknown_085E8981[] = _("BLACK"); -const u8 gUnknown_085E8987[] = _("BROWN"); -const u8 gUnknown_085E898D[] = _("PURPLE"); -const u8 gUnknown_085E8994[] = _("GRAY"); -const u8 gUnknown_085E8999[] = _("WHITE"); -const u8 gUnknown_085E899F[] = _("PINK"); -const u8 gUnknown_085E89A4[] = _("HOENN region’s POKéDEX"); -const u8 gUnknown_085E89BB[] = _("National edition POKéDEX"); -const u8 gUnknown_085E89D4[] = _("POKéMON are listed according to their\nnumber."); -const u8 gUnknown_085E8A02[] = _("Spotted and owned POKéMON are listed\nalphabetically."); -const u8 gUnknown_085E8A37[] = _("Owned POKéMON are listed from the\nheaviest to the lightest."); -const u8 gUnknown_085E8A73[] = _("Owned POKéMON are listed from the\nlightest to the heaviest."); -const u8 gUnknown_085E8AAF[] = _("Owned POKéMON are listed from the\ntallest to the smallest."); -const u8 gUnknown_085E8AEA[] = _("Owned POKéMON are listed from the\nsmallest to the tallest."); -const u8 gUnknown_085E8B25[] = _(""); -const u8 gUnknown_085E8B26[] = _("DON’T SPECIFY."); -const u8 gUnknown_085E8B35[] = _("NONE"); +const u8 gText_DexHoennTitle[] = _("HOENN DEX"); +const u8 gText_DexNatTitle[] = _("NATIONAL DEX"); +const u8 gText_DexSortNumericalTitle[] = _("NUMERICAL MODE"); +const u8 gText_DexSortAtoZTitle[] = _("A TO Z MODE"); +const u8 gText_DexSortHeaviestTitle[] = _("HEAVIEST MODE"); +const u8 gText_DexSortLightestTitle[] = _("LIGHTEST MODE"); +const u8 gText_DexSortTallestTitle[] = _("TALLEST MODE"); +const u8 gText_DexSortSmallestTitle[] = _("SMALLEST MODE"); +const u8 gText_DexSearchAlphaABC[] = _("ABC"); +const u8 gText_DexSearchAlphaDEF[] = _("DEF"); +const u8 gText_DexSearchAlphaGHI[] = _("GHI"); +const u8 gText_DexSearchAlphaJKL[] = _("JKL"); +const u8 gText_DexSearchAlphaMNO[] = _("MNO"); +const u8 gText_DexSearchAlphaPQR[] = _("PQR"); +const u8 gText_DexSearchAlphaSTU[] = _("STU"); +const u8 gText_DexSearchAlphaVWX[] = _("VWX"); +const u8 gText_DexSearchAlphaYZ[] = _("YZ"); +const u8 gText_DexSearchColorRed[] = _("RED"); +const u8 gText_DexSearchColorBlue[] = _("BLUE"); +const u8 gText_DexSearchColorYellow[] = _("YELLOW"); +const u8 gText_DexSearchColorGreen[] = _("GREEN"); +const u8 gText_DexSearchColorBlack[] = _("BLACK"); +const u8 gText_DexSearchColorBrown[] = _("BROWN"); +const u8 gText_DexSearchColorPurple[] = _("PURPLE"); +const u8 gText_DexSearchColorGray[] = _("GRAY"); +const u8 gText_DexSearchColorWhite[] = _("WHITE"); +const u8 gText_DexSearchColorPink[] = _("PINK"); +const u8 gText_DexHoennDescription[] = _("HOENN region’s POKéDEX"); +const u8 gText_DexNatDescription[] = _("National edition POKéDEX"); +const u8 gText_DexSortNumericalDescription[] = _("POKéMON are listed according to their\nnumber."); +const u8 gText_DexSortAtoZDescription[] = _("Spotted and owned POKéMON are listed\nalphabetically."); +const u8 gText_DexSortHeaviestDescription[] = _("Owned POKéMON are listed from the\nheaviest to the lightest."); +const u8 gText_DexSortLightestDescription[] = _("Owned POKéMON are listed from the\nlightest to the heaviest."); +const u8 gText_DexSortTallestDescription[] = _("Owned POKéMON are listed from the\ntallest to the smallest."); +const u8 ggText_DexSortSmallestDescription[] = _("Owned POKéMON are listed from the\nsmallest to the tallest."); +const u8 gText_DexEmptyString[] = _(""); +const u8 gText_DexSearchDontSpecify[] = _("DON’T SPECIFY."); +const u8 gText_DexSearchTypeNone[] = _("NONE"); const u8 gText_SelectorArrow[] = _("▶"); const u8 gUnknown_085E8B3C[] = _(" "); const u8 gText_WelcomeToHOF[] = _("Welcome to the HALL OF FAME!");